* window.h (struct window): Change window_end_valid member from
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest.
102
103 . try_window
104
105 This function performs the full redisplay of a single window
106 assuming that its fonts were not changed and that the cursor
107 will not end up in the scroll margins. (Loading fonts requires
108 re-adjustment of dimensions of glyph matrices, which makes this
109 method impossible to use.)
110
111 These optimizations are tried in sequence (some can be skipped if
112 it is known that they are not applicable). If none of the
113 optimizations were successful, redisplay calls redisplay_windows,
114 which performs a full redisplay of all windows.
115
116 Desired matrices.
117
118 Desired matrices are always built per Emacs window. The function
119 `display_line' is the central function to look at if you are
120 interested. It constructs one row in a desired matrix given an
121 iterator structure containing both a buffer position and a
122 description of the environment in which the text is to be
123 displayed. But this is too early, read on.
124
125 Characters and pixmaps displayed for a range of buffer text depend
126 on various settings of buffers and windows, on overlays and text
127 properties, on display tables, on selective display. The good news
128 is that all this hairy stuff is hidden behind a small set of
129 interface functions taking an iterator structure (struct it)
130 argument.
131
132 Iteration over things to be displayed is then simple. It is
133 started by initializing an iterator with a call to init_iterator,
134 passing it the buffer position where to start iteration. For
135 iteration over strings, pass -1 as the position to init_iterator,
136 and call reseat_to_string when the string is ready, to initialize
137 the iterator for that string. Thereafter, calls to
138 get_next_display_element fill the iterator structure with relevant
139 information about the next thing to display. Calls to
140 set_iterator_to_next move the iterator to the next thing.
141
142 Besides this, an iterator also contains information about the
143 display environment in which glyphs for display elements are to be
144 produced. It has fields for the width and height of the display,
145 the information whether long lines are truncated or continued, a
146 current X and Y position, and lots of other stuff you can better
147 see in dispextern.h.
148
149 Glyphs in a desired matrix are normally constructed in a loop
150 calling get_next_display_element and then PRODUCE_GLYPHS. The call
151 to PRODUCE_GLYPHS will fill the iterator structure with pixel
152 information about the element being displayed and at the same time
153 produce glyphs for it. If the display element fits on the line
154 being displayed, set_iterator_to_next is called next, otherwise the
155 glyphs produced are discarded. The function display_line is the
156 workhorse of filling glyph rows in the desired matrix with glyphs.
157 In addition to producing glyphs, it also handles line truncation
158 and continuation, word wrap, and cursor positioning (for the
159 latter, see also set_cursor_from_row).
160
161 Frame matrices.
162
163 That just couldn't be all, could it? What about terminal types not
164 supporting operations on sub-windows of the screen? To update the
165 display on such a terminal, window-based glyph matrices are not
166 well suited. To be able to reuse part of the display (scrolling
167 lines up and down), we must instead have a view of the whole
168 screen. This is what `frame matrices' are for. They are a trick.
169
170 Frames on terminals like above have a glyph pool. Windows on such
171 a frame sub-allocate their glyph memory from their frame's glyph
172 pool. The frame itself is given its own glyph matrices. By
173 coincidence---or maybe something else---rows in window glyph
174 matrices are slices of corresponding rows in frame matrices. Thus
175 writing to window matrices implicitly updates a frame matrix which
176 provides us with the view of the whole screen that we originally
177 wanted to have without having to move many bytes around. To be
178 honest, there is a little bit more done, but not much more. If you
179 plan to extend that code, take a look at dispnew.c. The function
180 build_frame_matrix is a good starting point.
181
182 Bidirectional display.
183
184 Bidirectional display adds quite some hair to this already complex
185 design. The good news are that a large portion of that hairy stuff
186 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
187 reordering engine which is called by set_iterator_to_next and
188 returns the next character to display in the visual order. See
189 commentary on bidi.c for more details. As far as redisplay is
190 concerned, the effect of calling bidi_move_to_visually_next, the
191 main interface of the reordering engine, is that the iterator gets
192 magically placed on the buffer or string position that is to be
193 displayed next. In other words, a linear iteration through the
194 buffer/string is replaced with a non-linear one. All the rest of
195 the redisplay is oblivious to the bidi reordering.
196
197 Well, almost oblivious---there are still complications, most of
198 them due to the fact that buffer and string positions no longer
199 change monotonously with glyph indices in a glyph row. Moreover,
200 for continued lines, the buffer positions may not even be
201 monotonously changing with vertical positions. Also, accounting
202 for face changes, overlays, etc. becomes more complex because
203 non-linear iteration could potentially skip many positions with
204 changes, and then cross them again on the way back...
205
206 One other prominent effect of bidirectional display is that some
207 paragraphs of text need to be displayed starting at the right
208 margin of the window---the so-called right-to-left, or R2L
209 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
210 which have their reversed_p flag set. The bidi reordering engine
211 produces characters in such rows starting from the character which
212 should be the rightmost on display. PRODUCE_GLYPHS then reverses
213 the order, when it fills up the glyph row whose reversed_p flag is
214 set, by prepending each new glyph to what is already there, instead
215 of appending it. When the glyph row is complete, the function
216 extend_face_to_end_of_line fills the empty space to the left of the
217 leftmost character with special glyphs, which will display as,
218 well, empty. On text terminals, these special glyphs are simply
219 blank characters. On graphics terminals, there's a single stretch
220 glyph of a suitably computed width. Both the blanks and the
221 stretch glyph are given the face of the background of the line.
222 This way, the terminal-specific back-end can still draw the glyphs
223 left to right, even for R2L lines.
224
225 Bidirectional display and character compositions
226
227 Some scripts cannot be displayed by drawing each character
228 individually, because adjacent characters change each other's shape
229 on display. For example, Arabic and Indic scripts belong to this
230 category.
231
232 Emacs display supports this by providing "character compositions",
233 most of which is implemented in composite.c. During the buffer
234 scan that delivers characters to PRODUCE_GLYPHS, if the next
235 character to be delivered is a composed character, the iteration
236 calls composition_reseat_it and next_element_from_composition. If
237 they succeed to compose the character with one or more of the
238 following characters, the whole sequence of characters that where
239 composed is recorded in the `struct composition_it' object that is
240 part of the buffer iterator. The composed sequence could produce
241 one or more font glyphs (called "grapheme clusters") on the screen.
242 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
243 in the direction corresponding to the current bidi scan direction
244 (recorded in the scan_dir member of the `struct bidi_it' object
245 that is part of the buffer iterator). In particular, if the bidi
246 iterator currently scans the buffer backwards, the grapheme
247 clusters are delivered back to front. This reorders the grapheme
248 clusters as appropriate for the current bidi context. Note that
249 this means that the grapheme clusters are always stored in the
250 LGSTRING object (see composite.c) in the logical order.
251
252 Moving an iterator in bidirectional text
253 without producing glyphs
254
255 Note one important detail mentioned above: that the bidi reordering
256 engine, driven by the iterator, produces characters in R2L rows
257 starting at the character that will be the rightmost on display.
258 As far as the iterator is concerned, the geometry of such rows is
259 still left to right, i.e. the iterator "thinks" the first character
260 is at the leftmost pixel position. The iterator does not know that
261 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
262 delivers. This is important when functions from the move_it_*
263 family are used to get to certain screen position or to match
264 screen coordinates with buffer coordinates: these functions use the
265 iterator geometry, which is left to right even in R2L paragraphs.
266 This works well with most callers of move_it_*, because they need
267 to get to a specific column, and columns are still numbered in the
268 reading order, i.e. the rightmost character in a R2L paragraph is
269 still column zero. But some callers do not get well with this; a
270 notable example is mouse clicks that need to find the character
271 that corresponds to certain pixel coordinates. See
272 buffer_posn_from_coords in dispnew.c for how this is handled. */
273
274 #include <config.h>
275 #include <stdio.h>
276 #include <limits.h>
277
278 #include "lisp.h"
279 #include "atimer.h"
280 #include "keyboard.h"
281 #include "frame.h"
282 #include "window.h"
283 #include "termchar.h"
284 #include "dispextern.h"
285 #include "character.h"
286 #include "buffer.h"
287 #include "charset.h"
288 #include "indent.h"
289 #include "commands.h"
290 #include "keymap.h"
291 #include "macros.h"
292 #include "disptab.h"
293 #include "termhooks.h"
294 #include "termopts.h"
295 #include "intervals.h"
296 #include "coding.h"
297 #include "process.h"
298 #include "region-cache.h"
299 #include "font.h"
300 #include "fontset.h"
301 #include "blockinput.h"
302
303 #ifdef HAVE_X_WINDOWS
304 #include "xterm.h"
305 #endif
306 #ifdef HAVE_NTGUI
307 #include "w32term.h"
308 #endif
309 #ifdef HAVE_NS
310 #include "nsterm.h"
311 #endif
312 #ifdef USE_GTK
313 #include "gtkutil.h"
314 #endif
315
316 #include "font.h"
317
318 #ifndef FRAME_X_OUTPUT
319 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
320 #endif
321
322 #define INFINITY 10000000
323
324 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
325 Lisp_Object Qwindow_scroll_functions;
326 static Lisp_Object Qwindow_text_change_functions;
327 static Lisp_Object Qredisplay_end_trigger_functions;
328 Lisp_Object Qinhibit_point_motion_hooks;
329 static Lisp_Object QCeval, QCpropertize;
330 Lisp_Object QCfile, QCdata;
331 static Lisp_Object Qfontified;
332 static Lisp_Object Qgrow_only;
333 static Lisp_Object Qinhibit_eval_during_redisplay;
334 static Lisp_Object Qbuffer_position, Qposition, Qobject;
335 static Lisp_Object Qright_to_left, Qleft_to_right;
336
337 /* Cursor shapes. */
338 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339
340 /* Pointer shapes. */
341 static Lisp_Object Qarrow, Qhand;
342 Lisp_Object Qtext;
343
344 /* Holds the list (error). */
345 static Lisp_Object list_of_error;
346
347 static Lisp_Object Qfontification_functions;
348
349 static Lisp_Object Qwrap_prefix;
350 static Lisp_Object Qline_prefix;
351 static Lisp_Object Qredisplay_internal;
352
353 /* Non-nil means don't actually do any redisplay. */
354
355 Lisp_Object Qinhibit_redisplay;
356
357 /* Names of text properties relevant for redisplay. */
358
359 Lisp_Object Qdisplay;
360
361 Lisp_Object Qspace, QCalign_to;
362 static Lisp_Object QCrelative_width, QCrelative_height;
363 Lisp_Object Qleft_margin, Qright_margin;
364 static Lisp_Object Qspace_width, Qraise;
365 static Lisp_Object Qslice;
366 Lisp_Object Qcenter;
367 static Lisp_Object Qmargin, Qpointer;
368 static Lisp_Object Qline_height;
369
370 /* These setters are used only in this file, so they can be private. */
371 static void
372 wset_base_line_number (struct window *w, Lisp_Object val)
373 {
374 w->base_line_number = val;
375 }
376 static void
377 wset_base_line_pos (struct window *w, Lisp_Object val)
378 {
379 w->base_line_pos = val;
380 }
381 static void
382 wset_column_number_displayed (struct window *w, Lisp_Object val)
383 {
384 w->column_number_displayed = val;
385 }
386 static void
387 wset_region_showing (struct window *w, Lisp_Object val)
388 {
389 w->region_showing = val;
390 }
391
392 #ifdef HAVE_WINDOW_SYSTEM
393
394 /* Test if overflow newline into fringe. Called with iterator IT
395 at or past right window margin, and with IT->current_x set. */
396
397 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
398 (!NILP (Voverflow_newline_into_fringe) \
399 && FRAME_WINDOW_P ((IT)->f) \
400 && ((IT)->bidi_it.paragraph_dir == R2L \
401 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
402 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
403 && (IT)->current_x == (IT)->last_visible_x \
404 && (IT)->line_wrap != WORD_WRAP)
405
406 #else /* !HAVE_WINDOW_SYSTEM */
407 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
408 #endif /* HAVE_WINDOW_SYSTEM */
409
410 /* Test if the display element loaded in IT, or the underlying buffer
411 or string character, is a space or a TAB character. This is used
412 to determine where word wrapping can occur. */
413
414 #define IT_DISPLAYING_WHITESPACE(it) \
415 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
416 || ((STRINGP (it->string) \
417 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
418 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
419 || (it->s \
420 && (it->s[IT_BYTEPOS (*it)] == ' ' \
421 || it->s[IT_BYTEPOS (*it)] == '\t')) \
422 || (IT_BYTEPOS (*it) < ZV_BYTE \
423 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
424 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
425
426 /* Name of the face used to highlight trailing whitespace. */
427
428 static Lisp_Object Qtrailing_whitespace;
429
430 /* Name and number of the face used to highlight escape glyphs. */
431
432 static Lisp_Object Qescape_glyph;
433
434 /* Name and number of the face used to highlight non-breaking spaces. */
435
436 static Lisp_Object Qnobreak_space;
437
438 /* The symbol `image' which is the car of the lists used to represent
439 images in Lisp. Also a tool bar style. */
440
441 Lisp_Object Qimage;
442
443 /* The image map types. */
444 Lisp_Object QCmap;
445 static Lisp_Object QCpointer;
446 static Lisp_Object Qrect, Qcircle, Qpoly;
447
448 /* Tool bar styles */
449 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
450
451 /* Non-zero means print newline to stdout before next mini-buffer
452 message. */
453
454 int noninteractive_need_newline;
455
456 /* Non-zero means print newline to message log before next message. */
457
458 static int message_log_need_newline;
459
460 /* Three markers that message_dolog uses.
461 It could allocate them itself, but that causes trouble
462 in handling memory-full errors. */
463 static Lisp_Object message_dolog_marker1;
464 static Lisp_Object message_dolog_marker2;
465 static Lisp_Object message_dolog_marker3;
466 \f
467 /* The buffer position of the first character appearing entirely or
468 partially on the line of the selected window which contains the
469 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
470 redisplay optimization in redisplay_internal. */
471
472 static struct text_pos this_line_start_pos;
473
474 /* Number of characters past the end of the line above, including the
475 terminating newline. */
476
477 static struct text_pos this_line_end_pos;
478
479 /* The vertical positions and the height of this line. */
480
481 static int this_line_vpos;
482 static int this_line_y;
483 static int this_line_pixel_height;
484
485 /* X position at which this display line starts. Usually zero;
486 negative if first character is partially visible. */
487
488 static int this_line_start_x;
489
490 /* The smallest character position seen by move_it_* functions as they
491 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
492 hscrolled lines, see display_line. */
493
494 static struct text_pos this_line_min_pos;
495
496 /* Buffer that this_line_.* variables are referring to. */
497
498 static struct buffer *this_line_buffer;
499
500
501 /* Values of those variables at last redisplay are stored as
502 properties on `overlay-arrow-position' symbol. However, if
503 Voverlay_arrow_position is a marker, last-arrow-position is its
504 numerical position. */
505
506 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
507
508 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
509 properties on a symbol in overlay-arrow-variable-list. */
510
511 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
512
513 Lisp_Object Qmenu_bar_update_hook;
514
515 /* Nonzero if an overlay arrow has been displayed in this window. */
516
517 static int overlay_arrow_seen;
518
519 /* Vector containing glyphs for an ellipsis `...'. */
520
521 static Lisp_Object default_invis_vector[3];
522
523 /* This is the window where the echo area message was displayed. It
524 is always a mini-buffer window, but it may not be the same window
525 currently active as a mini-buffer. */
526
527 Lisp_Object echo_area_window;
528
529 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
530 pushes the current message and the value of
531 message_enable_multibyte on the stack, the function restore_message
532 pops the stack and displays MESSAGE again. */
533
534 static Lisp_Object Vmessage_stack;
535
536 /* Nonzero means multibyte characters were enabled when the echo area
537 message was specified. */
538
539 static int message_enable_multibyte;
540
541 /* Nonzero if we should redraw the mode lines on the next redisplay. */
542
543 int update_mode_lines;
544
545 /* Nonzero if window sizes or contents have changed since last
546 redisplay that finished. */
547
548 int windows_or_buffers_changed;
549
550 /* Nonzero means a frame's cursor type has been changed. */
551
552 int cursor_type_changed;
553
554 /* Nonzero after display_mode_line if %l was used and it displayed a
555 line number. */
556
557 static int line_number_displayed;
558
559 /* The name of the *Messages* buffer, a string. */
560
561 static Lisp_Object Vmessages_buffer_name;
562
563 /* Current, index 0, and last displayed echo area message. Either
564 buffers from echo_buffers, or nil to indicate no message. */
565
566 Lisp_Object echo_area_buffer[2];
567
568 /* The buffers referenced from echo_area_buffer. */
569
570 static Lisp_Object echo_buffer[2];
571
572 /* A vector saved used in with_area_buffer to reduce consing. */
573
574 static Lisp_Object Vwith_echo_area_save_vector;
575
576 /* Non-zero means display_echo_area should display the last echo area
577 message again. Set by redisplay_preserve_echo_area. */
578
579 static int display_last_displayed_message_p;
580
581 /* Nonzero if echo area is being used by print; zero if being used by
582 message. */
583
584 static int message_buf_print;
585
586 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
587
588 static Lisp_Object Qinhibit_menubar_update;
589 static Lisp_Object Qmessage_truncate_lines;
590
591 /* Set to 1 in clear_message to make redisplay_internal aware
592 of an emptied echo area. */
593
594 static int message_cleared_p;
595
596 /* A scratch glyph row with contents used for generating truncation
597 glyphs. Also used in direct_output_for_insert. */
598
599 #define MAX_SCRATCH_GLYPHS 100
600 static struct glyph_row scratch_glyph_row;
601 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
602
603 /* Ascent and height of the last line processed by move_it_to. */
604
605 static int last_max_ascent, last_height;
606
607 /* Non-zero if there's a help-echo in the echo area. */
608
609 int help_echo_showing_p;
610
611 /* If >= 0, computed, exact values of mode-line and header-line height
612 to use in the macros CURRENT_MODE_LINE_HEIGHT and
613 CURRENT_HEADER_LINE_HEIGHT. */
614
615 int current_mode_line_height, current_header_line_height;
616
617 /* The maximum distance to look ahead for text properties. Values
618 that are too small let us call compute_char_face and similar
619 functions too often which is expensive. Values that are too large
620 let us call compute_char_face and alike too often because we
621 might not be interested in text properties that far away. */
622
623 #define TEXT_PROP_DISTANCE_LIMIT 100
624
625 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
626 iterator state and later restore it. This is needed because the
627 bidi iterator on bidi.c keeps a stacked cache of its states, which
628 is really a singleton. When we use scratch iterator objects to
629 move around the buffer, we can cause the bidi cache to be pushed or
630 popped, and therefore we need to restore the cache state when we
631 return to the original iterator. */
632 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
633 do { \
634 if (CACHE) \
635 bidi_unshelve_cache (CACHE, 1); \
636 ITCOPY = ITORIG; \
637 CACHE = bidi_shelve_cache (); \
638 } while (0)
639
640 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
641 do { \
642 if (pITORIG != pITCOPY) \
643 *(pITORIG) = *(pITCOPY); \
644 bidi_unshelve_cache (CACHE, 0); \
645 CACHE = NULL; \
646 } while (0)
647
648 #ifdef GLYPH_DEBUG
649
650 /* Non-zero means print traces of redisplay if compiled with
651 GLYPH_DEBUG defined. */
652
653 int trace_redisplay_p;
654
655 #endif /* GLYPH_DEBUG */
656
657 #ifdef DEBUG_TRACE_MOVE
658 /* Non-zero means trace with TRACE_MOVE to stderr. */
659 int trace_move;
660
661 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
662 #else
663 #define TRACE_MOVE(x) (void) 0
664 #endif
665
666 static Lisp_Object Qauto_hscroll_mode;
667
668 /* Buffer being redisplayed -- for redisplay_window_error. */
669
670 static struct buffer *displayed_buffer;
671
672 /* Value returned from text property handlers (see below). */
673
674 enum prop_handled
675 {
676 HANDLED_NORMALLY,
677 HANDLED_RECOMPUTE_PROPS,
678 HANDLED_OVERLAY_STRING_CONSUMED,
679 HANDLED_RETURN
680 };
681
682 /* A description of text properties that redisplay is interested
683 in. */
684
685 struct props
686 {
687 /* The name of the property. */
688 Lisp_Object *name;
689
690 /* A unique index for the property. */
691 enum prop_idx idx;
692
693 /* A handler function called to set up iterator IT from the property
694 at IT's current position. Value is used to steer handle_stop. */
695 enum prop_handled (*handler) (struct it *it);
696 };
697
698 static enum prop_handled handle_face_prop (struct it *);
699 static enum prop_handled handle_invisible_prop (struct it *);
700 static enum prop_handled handle_display_prop (struct it *);
701 static enum prop_handled handle_composition_prop (struct it *);
702 static enum prop_handled handle_overlay_change (struct it *);
703 static enum prop_handled handle_fontified_prop (struct it *);
704
705 /* Properties handled by iterators. */
706
707 static struct props it_props[] =
708 {
709 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
710 /* Handle `face' before `display' because some sub-properties of
711 `display' need to know the face. */
712 {&Qface, FACE_PROP_IDX, handle_face_prop},
713 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
714 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
715 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
716 {NULL, 0, NULL}
717 };
718
719 /* Value is the position described by X. If X is a marker, value is
720 the marker_position of X. Otherwise, value is X. */
721
722 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
723
724 /* Enumeration returned by some move_it_.* functions internally. */
725
726 enum move_it_result
727 {
728 /* Not used. Undefined value. */
729 MOVE_UNDEFINED,
730
731 /* Move ended at the requested buffer position or ZV. */
732 MOVE_POS_MATCH_OR_ZV,
733
734 /* Move ended at the requested X pixel position. */
735 MOVE_X_REACHED,
736
737 /* Move within a line ended at the end of a line that must be
738 continued. */
739 MOVE_LINE_CONTINUED,
740
741 /* Move within a line ended at the end of a line that would
742 be displayed truncated. */
743 MOVE_LINE_TRUNCATED,
744
745 /* Move within a line ended at a line end. */
746 MOVE_NEWLINE_OR_CR
747 };
748
749 /* This counter is used to clear the face cache every once in a while
750 in redisplay_internal. It is incremented for each redisplay.
751 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
752 cleared. */
753
754 #define CLEAR_FACE_CACHE_COUNT 500
755 static int clear_face_cache_count;
756
757 /* Similarly for the image cache. */
758
759 #ifdef HAVE_WINDOW_SYSTEM
760 #define CLEAR_IMAGE_CACHE_COUNT 101
761 static int clear_image_cache_count;
762
763 /* Null glyph slice */
764 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
765 #endif
766
767 /* True while redisplay_internal is in progress. */
768
769 bool redisplaying_p;
770
771 static Lisp_Object Qinhibit_free_realized_faces;
772 static Lisp_Object Qmode_line_default_help_echo;
773
774 /* If a string, XTread_socket generates an event to display that string.
775 (The display is done in read_char.) */
776
777 Lisp_Object help_echo_string;
778 Lisp_Object help_echo_window;
779 Lisp_Object help_echo_object;
780 ptrdiff_t help_echo_pos;
781
782 /* Temporary variable for XTread_socket. */
783
784 Lisp_Object previous_help_echo_string;
785
786 /* Platform-independent portion of hourglass implementation. */
787
788 /* Non-zero means an hourglass cursor is currently shown. */
789 int hourglass_shown_p;
790
791 /* If non-null, an asynchronous timer that, when it expires, displays
792 an hourglass cursor on all frames. */
793 struct atimer *hourglass_atimer;
794
795 /* Name of the face used to display glyphless characters. */
796 Lisp_Object Qglyphless_char;
797
798 /* Symbol for the purpose of Vglyphless_char_display. */
799 static Lisp_Object Qglyphless_char_display;
800
801 /* Method symbols for Vglyphless_char_display. */
802 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
803
804 /* Default pixel width of `thin-space' display method. */
805 #define THIN_SPACE_WIDTH 1
806
807 /* Default number of seconds to wait before displaying an hourglass
808 cursor. */
809 #define DEFAULT_HOURGLASS_DELAY 1
810
811 \f
812 /* Function prototypes. */
813
814 static void setup_for_ellipsis (struct it *, int);
815 static void set_iterator_to_next (struct it *, int);
816 static void mark_window_display_accurate_1 (struct window *, int);
817 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
818 static int display_prop_string_p (Lisp_Object, Lisp_Object);
819 static int cursor_row_p (struct glyph_row *);
820 static int redisplay_mode_lines (Lisp_Object, int);
821 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
822
823 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
824
825 static void handle_line_prefix (struct it *);
826
827 static void pint2str (char *, int, ptrdiff_t);
828 static void pint2hrstr (char *, int, ptrdiff_t);
829 static struct text_pos run_window_scroll_functions (Lisp_Object,
830 struct text_pos);
831 static void reconsider_clip_changes (struct window *, struct buffer *);
832 static int text_outside_line_unchanged_p (struct window *,
833 ptrdiff_t, ptrdiff_t);
834 static void store_mode_line_noprop_char (char);
835 static int store_mode_line_noprop (const char *, int, int);
836 static void handle_stop (struct it *);
837 static void handle_stop_backwards (struct it *, ptrdiff_t);
838 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
839 static void ensure_echo_area_buffers (void);
840 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
841 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
842 static int with_echo_area_buffer (struct window *, int,
843 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
844 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
845 static void clear_garbaged_frames (void);
846 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
847 static void pop_message (void);
848 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
849 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
850 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
851 static int display_echo_area (struct window *);
852 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
853 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
854 static Lisp_Object unwind_redisplay (Lisp_Object);
855 static int string_char_and_length (const unsigned char *, int *);
856 static struct text_pos display_prop_end (struct it *, Lisp_Object,
857 struct text_pos);
858 static int compute_window_start_on_continuation_line (struct window *);
859 static void insert_left_trunc_glyphs (struct it *);
860 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
861 Lisp_Object);
862 static void extend_face_to_end_of_line (struct it *);
863 static int append_space_for_newline (struct it *, int);
864 static int cursor_row_fully_visible_p (struct window *, int, int);
865 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
866 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
867 static int trailing_whitespace_p (ptrdiff_t);
868 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
869 static void push_it (struct it *, struct text_pos *);
870 static void iterate_out_of_display_property (struct it *);
871 static void pop_it (struct it *);
872 static void sync_frame_with_window_matrix_rows (struct window *);
873 static void redisplay_internal (void);
874 static int echo_area_display (int);
875 static void redisplay_windows (Lisp_Object);
876 static void redisplay_window (Lisp_Object, int);
877 static Lisp_Object redisplay_window_error (Lisp_Object);
878 static Lisp_Object redisplay_window_0 (Lisp_Object);
879 static Lisp_Object redisplay_window_1 (Lisp_Object);
880 static int set_cursor_from_row (struct window *, struct glyph_row *,
881 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
882 int, int);
883 static int update_menu_bar (struct frame *, int, int);
884 static int try_window_reusing_current_matrix (struct window *);
885 static int try_window_id (struct window *);
886 static int display_line (struct it *);
887 static int display_mode_lines (struct window *);
888 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
889 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
890 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
891 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
892 static void display_menu_bar (struct window *);
893 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
894 ptrdiff_t *);
895 static int display_string (const char *, Lisp_Object, Lisp_Object,
896 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
897 static void compute_line_metrics (struct it *);
898 static void run_redisplay_end_trigger_hook (struct it *);
899 static int get_overlay_strings (struct it *, ptrdiff_t);
900 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
901 static void next_overlay_string (struct it *);
902 static void reseat (struct it *, struct text_pos, int);
903 static void reseat_1 (struct it *, struct text_pos, int);
904 static void back_to_previous_visible_line_start (struct it *);
905 void reseat_at_previous_visible_line_start (struct it *);
906 static void reseat_at_next_visible_line_start (struct it *, int);
907 static int next_element_from_ellipsis (struct it *);
908 static int next_element_from_display_vector (struct it *);
909 static int next_element_from_string (struct it *);
910 static int next_element_from_c_string (struct it *);
911 static int next_element_from_buffer (struct it *);
912 static int next_element_from_composition (struct it *);
913 static int next_element_from_image (struct it *);
914 static int next_element_from_stretch (struct it *);
915 static void load_overlay_strings (struct it *, ptrdiff_t);
916 static int init_from_display_pos (struct it *, struct window *,
917 struct display_pos *);
918 static void reseat_to_string (struct it *, const char *,
919 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
920 static int get_next_display_element (struct it *);
921 static enum move_it_result
922 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
923 enum move_operation_enum);
924 void move_it_vertically_backward (struct it *, int);
925 static void get_visually_first_element (struct it *);
926 static void init_to_row_start (struct it *, struct window *,
927 struct glyph_row *);
928 static int init_to_row_end (struct it *, struct window *,
929 struct glyph_row *);
930 static void back_to_previous_line_start (struct it *);
931 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
932 static struct text_pos string_pos_nchars_ahead (struct text_pos,
933 Lisp_Object, ptrdiff_t);
934 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
935 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
936 static ptrdiff_t number_of_chars (const char *, int);
937 static void compute_stop_pos (struct it *);
938 static void compute_string_pos (struct text_pos *, struct text_pos,
939 Lisp_Object);
940 static int face_before_or_after_it_pos (struct it *, int);
941 static ptrdiff_t next_overlay_change (ptrdiff_t);
942 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
943 Lisp_Object, struct text_pos *, ptrdiff_t, int);
944 static int handle_single_display_spec (struct it *, Lisp_Object,
945 Lisp_Object, Lisp_Object,
946 struct text_pos *, ptrdiff_t, int, int);
947 static int underlying_face_id (struct it *);
948 static int in_ellipses_for_invisible_text_p (struct display_pos *,
949 struct window *);
950
951 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
952 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
953
954 #ifdef HAVE_WINDOW_SYSTEM
955
956 static void x_consider_frame_title (Lisp_Object);
957 static int tool_bar_lines_needed (struct frame *, int *);
958 static void update_tool_bar (struct frame *, int);
959 static void build_desired_tool_bar_string (struct frame *f);
960 static int redisplay_tool_bar (struct frame *);
961 static void display_tool_bar_line (struct it *, int);
962 static void notice_overwritten_cursor (struct window *,
963 enum glyph_row_area,
964 int, int, int, int);
965 static void append_stretch_glyph (struct it *, Lisp_Object,
966 int, int, int);
967
968
969 #endif /* HAVE_WINDOW_SYSTEM */
970
971 static void produce_special_glyphs (struct it *, enum display_element_type);
972 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
973 static int coords_in_mouse_face_p (struct window *, int, int);
974
975
976 \f
977 /***********************************************************************
978 Window display dimensions
979 ***********************************************************************/
980
981 /* Return the bottom boundary y-position for text lines in window W.
982 This is the first y position at which a line cannot start.
983 It is relative to the top of the window.
984
985 This is the height of W minus the height of a mode line, if any. */
986
987 int
988 window_text_bottom_y (struct window *w)
989 {
990 int height = WINDOW_TOTAL_HEIGHT (w);
991
992 if (WINDOW_WANTS_MODELINE_P (w))
993 height -= CURRENT_MODE_LINE_HEIGHT (w);
994 return height;
995 }
996
997 /* Return the pixel width of display area AREA of window W. AREA < 0
998 means return the total width of W, not including fringes to
999 the left and right of the window. */
1000
1001 int
1002 window_box_width (struct window *w, int area)
1003 {
1004 int cols = XFASTINT (w->total_cols);
1005 int pixels = 0;
1006
1007 if (!w->pseudo_window_p)
1008 {
1009 cols -= WINDOW_SCROLL_BAR_COLS (w);
1010
1011 if (area == TEXT_AREA)
1012 {
1013 if (INTEGERP (w->left_margin_cols))
1014 cols -= XFASTINT (w->left_margin_cols);
1015 if (INTEGERP (w->right_margin_cols))
1016 cols -= XFASTINT (w->right_margin_cols);
1017 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1018 }
1019 else if (area == LEFT_MARGIN_AREA)
1020 {
1021 cols = (INTEGERP (w->left_margin_cols)
1022 ? XFASTINT (w->left_margin_cols) : 0);
1023 pixels = 0;
1024 }
1025 else if (area == RIGHT_MARGIN_AREA)
1026 {
1027 cols = (INTEGERP (w->right_margin_cols)
1028 ? XFASTINT (w->right_margin_cols) : 0);
1029 pixels = 0;
1030 }
1031 }
1032
1033 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1034 }
1035
1036
1037 /* Return the pixel height of the display area of window W, not
1038 including mode lines of W, if any. */
1039
1040 int
1041 window_box_height (struct window *w)
1042 {
1043 struct frame *f = XFRAME (w->frame);
1044 int height = WINDOW_TOTAL_HEIGHT (w);
1045
1046 eassert (height >= 0);
1047
1048 /* Note: the code below that determines the mode-line/header-line
1049 height is essentially the same as that contained in the macro
1050 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1051 the appropriate glyph row has its `mode_line_p' flag set,
1052 and if it doesn't, uses estimate_mode_line_height instead. */
1053
1054 if (WINDOW_WANTS_MODELINE_P (w))
1055 {
1056 struct glyph_row *ml_row
1057 = (w->current_matrix && w->current_matrix->rows
1058 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1059 : 0);
1060 if (ml_row && ml_row->mode_line_p)
1061 height -= ml_row->height;
1062 else
1063 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1064 }
1065
1066 if (WINDOW_WANTS_HEADER_LINE_P (w))
1067 {
1068 struct glyph_row *hl_row
1069 = (w->current_matrix && w->current_matrix->rows
1070 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1071 : 0);
1072 if (hl_row && hl_row->mode_line_p)
1073 height -= hl_row->height;
1074 else
1075 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1076 }
1077
1078 /* With a very small font and a mode-line that's taller than
1079 default, we might end up with a negative height. */
1080 return max (0, height);
1081 }
1082
1083 /* Return the window-relative coordinate of the left edge of display
1084 area AREA of window W. AREA < 0 means return the left edge of the
1085 whole window, to the right of the left fringe of W. */
1086
1087 int
1088 window_box_left_offset (struct window *w, int area)
1089 {
1090 int x;
1091
1092 if (w->pseudo_window_p)
1093 return 0;
1094
1095 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1096
1097 if (area == TEXT_AREA)
1098 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1099 + window_box_width (w, LEFT_MARGIN_AREA));
1100 else if (area == RIGHT_MARGIN_AREA)
1101 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1102 + window_box_width (w, LEFT_MARGIN_AREA)
1103 + window_box_width (w, TEXT_AREA)
1104 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1105 ? 0
1106 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1107 else if (area == LEFT_MARGIN_AREA
1108 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1109 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the window-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right_offset (struct window *w, int area)
1121 {
1122 return window_box_left_offset (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Return the frame-relative coordinate of the left edge of display
1126 area AREA of window W. AREA < 0 means return the left edge of the
1127 whole window, to the right of the left fringe of W. */
1128
1129 int
1130 window_box_left (struct window *w, int area)
1131 {
1132 struct frame *f = XFRAME (w->frame);
1133 int x;
1134
1135 if (w->pseudo_window_p)
1136 return FRAME_INTERNAL_BORDER_WIDTH (f);
1137
1138 x = (WINDOW_LEFT_EDGE_X (w)
1139 + window_box_left_offset (w, area));
1140
1141 return x;
1142 }
1143
1144
1145 /* Return the frame-relative coordinate of the right edge of display
1146 area AREA of window W. AREA < 0 means return the right edge of the
1147 whole window, to the left of the right fringe of W. */
1148
1149 int
1150 window_box_right (struct window *w, int area)
1151 {
1152 return window_box_left (w, area) + window_box_width (w, area);
1153 }
1154
1155 /* Get the bounding box of the display area AREA of window W, without
1156 mode lines, in frame-relative coordinates. AREA < 0 means the
1157 whole window, not including the left and right fringes of
1158 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1159 coordinates of the upper-left corner of the box. Return in
1160 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1161
1162 void
1163 window_box (struct window *w, int area, int *box_x, int *box_y,
1164 int *box_width, int *box_height)
1165 {
1166 if (box_width)
1167 *box_width = window_box_width (w, area);
1168 if (box_height)
1169 *box_height = window_box_height (w);
1170 if (box_x)
1171 *box_x = window_box_left (w, area);
1172 if (box_y)
1173 {
1174 *box_y = WINDOW_TOP_EDGE_Y (w);
1175 if (WINDOW_WANTS_HEADER_LINE_P (w))
1176 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1177 }
1178 }
1179
1180
1181 /* Get the bounding box of the display area AREA of window W, without
1182 mode lines. AREA < 0 means the whole window, not including the
1183 left and right fringe of the window. Return in *TOP_LEFT_X
1184 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1185 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1186 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1187 box. */
1188
1189 static void
1190 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1191 int *bottom_right_x, int *bottom_right_y)
1192 {
1193 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1194 bottom_right_y);
1195 *bottom_right_x += *top_left_x;
1196 *bottom_right_y += *top_left_y;
1197 }
1198
1199
1200 \f
1201 /***********************************************************************
1202 Utilities
1203 ***********************************************************************/
1204
1205 /* Return the bottom y-position of the line the iterator IT is in.
1206 This can modify IT's settings. */
1207
1208 int
1209 line_bottom_y (struct it *it)
1210 {
1211 int line_height = it->max_ascent + it->max_descent;
1212 int line_top_y = it->current_y;
1213
1214 if (line_height == 0)
1215 {
1216 if (last_height)
1217 line_height = last_height;
1218 else if (IT_CHARPOS (*it) < ZV)
1219 {
1220 move_it_by_lines (it, 1);
1221 line_height = (it->max_ascent || it->max_descent
1222 ? it->max_ascent + it->max_descent
1223 : last_height);
1224 }
1225 else
1226 {
1227 struct glyph_row *row = it->glyph_row;
1228
1229 /* Use the default character height. */
1230 it->glyph_row = NULL;
1231 it->what = IT_CHARACTER;
1232 it->c = ' ';
1233 it->len = 1;
1234 PRODUCE_GLYPHS (it);
1235 line_height = it->ascent + it->descent;
1236 it->glyph_row = row;
1237 }
1238 }
1239
1240 return line_top_y + line_height;
1241 }
1242
1243 /* Subroutine of pos_visible_p below. Extracts a display string, if
1244 any, from the display spec given as its argument. */
1245 static Lisp_Object
1246 string_from_display_spec (Lisp_Object spec)
1247 {
1248 if (CONSP (spec))
1249 {
1250 while (CONSP (spec))
1251 {
1252 if (STRINGP (XCAR (spec)))
1253 return XCAR (spec);
1254 spec = XCDR (spec);
1255 }
1256 }
1257 else if (VECTORP (spec))
1258 {
1259 ptrdiff_t i;
1260
1261 for (i = 0; i < ASIZE (spec); i++)
1262 {
1263 if (STRINGP (AREF (spec, i)))
1264 return AREF (spec, i);
1265 }
1266 return Qnil;
1267 }
1268
1269 return spec;
1270 }
1271
1272
1273 /* Limit insanely large values of W->hscroll on frame F to the largest
1274 value that will still prevent first_visible_x and last_visible_x of
1275 'struct it' from overflowing an int. */
1276 static int
1277 window_hscroll_limited (struct window *w, struct frame *f)
1278 {
1279 ptrdiff_t window_hscroll = w->hscroll;
1280 int window_text_width = window_box_width (w, TEXT_AREA);
1281 int colwidth = FRAME_COLUMN_WIDTH (f);
1282
1283 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1284 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1285
1286 return window_hscroll;
1287 }
1288
1289 /* Return 1 if position CHARPOS is visible in window W.
1290 CHARPOS < 0 means return info about WINDOW_END position.
1291 If visible, set *X and *Y to pixel coordinates of top left corner.
1292 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1293 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1294
1295 int
1296 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1297 int *rtop, int *rbot, int *rowh, int *vpos)
1298 {
1299 struct it it;
1300 void *itdata = bidi_shelve_cache ();
1301 struct text_pos top;
1302 int visible_p = 0;
1303 struct buffer *old_buffer = NULL;
1304
1305 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1306 return visible_p;
1307
1308 if (XBUFFER (w->buffer) != current_buffer)
1309 {
1310 old_buffer = current_buffer;
1311 set_buffer_internal_1 (XBUFFER (w->buffer));
1312 }
1313
1314 SET_TEXT_POS_FROM_MARKER (top, w->start);
1315 /* Scrolling a minibuffer window via scroll bar when the echo area
1316 shows long text sometimes resets the minibuffer contents behind
1317 our backs. */
1318 if (CHARPOS (top) > ZV)
1319 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1320
1321 /* Compute exact mode line heights. */
1322 if (WINDOW_WANTS_MODELINE_P (w))
1323 current_mode_line_height
1324 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1325 BVAR (current_buffer, mode_line_format));
1326
1327 if (WINDOW_WANTS_HEADER_LINE_P (w))
1328 current_header_line_height
1329 = display_mode_line (w, HEADER_LINE_FACE_ID,
1330 BVAR (current_buffer, header_line_format));
1331
1332 start_display (&it, w, top);
1333 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1334 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1335
1336 if (charpos >= 0
1337 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1338 && IT_CHARPOS (it) >= charpos)
1339 /* When scanning backwards under bidi iteration, move_it_to
1340 stops at or _before_ CHARPOS, because it stops at or to
1341 the _right_ of the character at CHARPOS. */
1342 || (it.bidi_p && it.bidi_it.scan_dir == -1
1343 && IT_CHARPOS (it) <= charpos)))
1344 {
1345 /* We have reached CHARPOS, or passed it. How the call to
1346 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1347 or covered by a display property, move_it_to stops at the end
1348 of the invisible text, to the right of CHARPOS. (ii) If
1349 CHARPOS is in a display vector, move_it_to stops on its last
1350 glyph. */
1351 int top_x = it.current_x;
1352 int top_y = it.current_y;
1353 /* Calling line_bottom_y may change it.method, it.position, etc. */
1354 enum it_method it_method = it.method;
1355 int bottom_y = (last_height = 0, line_bottom_y (&it));
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357
1358 if (top_y < window_top_y)
1359 visible_p = bottom_y > window_top_y;
1360 else if (top_y < it.last_visible_y)
1361 visible_p = 1;
1362 if (bottom_y >= it.last_visible_y
1363 && it.bidi_p && it.bidi_it.scan_dir == -1
1364 && IT_CHARPOS (it) < charpos)
1365 {
1366 /* When the last line of the window is scanned backwards
1367 under bidi iteration, we could be duped into thinking
1368 that we have passed CHARPOS, when in fact move_it_to
1369 simply stopped short of CHARPOS because it reached
1370 last_visible_y. To see if that's what happened, we call
1371 move_it_to again with a slightly larger vertical limit,
1372 and see if it actually moved vertically; if it did, we
1373 didn't really reach CHARPOS, which is beyond window end. */
1374 struct it save_it = it;
1375 /* Why 10? because we don't know how many canonical lines
1376 will the height of the next line(s) be. So we guess. */
1377 int ten_more_lines =
1378 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1379
1380 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1381 MOVE_TO_POS | MOVE_TO_Y);
1382 if (it.current_y > top_y)
1383 visible_p = 0;
1384
1385 it = save_it;
1386 }
1387 if (visible_p)
1388 {
1389 if (it_method == GET_FROM_DISPLAY_VECTOR)
1390 {
1391 /* We stopped on the last glyph of a display vector.
1392 Try and recompute. Hack alert! */
1393 if (charpos < 2 || top.charpos >= charpos)
1394 top_x = it.glyph_row->x;
1395 else
1396 {
1397 struct it it2;
1398 start_display (&it2, w, top);
1399 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1400 get_next_display_element (&it2);
1401 PRODUCE_GLYPHS (&it2);
1402 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1403 || it2.current_x > it2.last_visible_x)
1404 top_x = it.glyph_row->x;
1405 else
1406 {
1407 top_x = it2.current_x;
1408 top_y = it2.current_y;
1409 }
1410 }
1411 }
1412 else if (IT_CHARPOS (it) != charpos)
1413 {
1414 Lisp_Object cpos = make_number (charpos);
1415 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1416 Lisp_Object string = string_from_display_spec (spec);
1417 int newline_in_string = 0;
1418
1419 if (STRINGP (string))
1420 {
1421 const char *s = SSDATA (string);
1422 const char *e = s + SBYTES (string);
1423 while (s < e)
1424 {
1425 if (*s++ == '\n')
1426 {
1427 newline_in_string = 1;
1428 break;
1429 }
1430 }
1431 }
1432 /* The tricky code below is needed because there's a
1433 discrepancy between move_it_to and how we set cursor
1434 when the display line ends in a newline from a
1435 display string. move_it_to will stop _after_ such
1436 display strings, whereas set_cursor_from_row
1437 conspires with cursor_row_p to place the cursor on
1438 the first glyph produced from the display string. */
1439
1440 /* We have overshoot PT because it is covered by a
1441 display property whose value is a string. If the
1442 string includes embedded newlines, we are also in the
1443 wrong display line. Backtrack to the correct line,
1444 where the display string begins. */
1445 if (newline_in_string)
1446 {
1447 Lisp_Object startpos, endpos;
1448 EMACS_INT start, end;
1449 struct it it3;
1450 int it3_moved;
1451
1452 /* Find the first and the last buffer positions
1453 covered by the display string. */
1454 endpos =
1455 Fnext_single_char_property_change (cpos, Qdisplay,
1456 Qnil, Qnil);
1457 startpos =
1458 Fprevious_single_char_property_change (endpos, Qdisplay,
1459 Qnil, Qnil);
1460 start = XFASTINT (startpos);
1461 end = XFASTINT (endpos);
1462 /* Move to the last buffer position before the
1463 display property. */
1464 start_display (&it3, w, top);
1465 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1466 /* Move forward one more line if the position before
1467 the display string is a newline or if it is the
1468 rightmost character on a line that is
1469 continued or word-wrapped. */
1470 if (it3.method == GET_FROM_BUFFER
1471 && it3.c == '\n')
1472 move_it_by_lines (&it3, 1);
1473 else if (move_it_in_display_line_to (&it3, -1,
1474 it3.current_x
1475 + it3.pixel_width,
1476 MOVE_TO_X)
1477 == MOVE_LINE_CONTINUED)
1478 {
1479 move_it_by_lines (&it3, 1);
1480 /* When we are under word-wrap, the #$@%!
1481 move_it_by_lines moves 2 lines, so we need to
1482 fix that up. */
1483 if (it3.line_wrap == WORD_WRAP)
1484 move_it_by_lines (&it3, -1);
1485 }
1486
1487 /* Record the vertical coordinate of the display
1488 line where we wound up. */
1489 top_y = it3.current_y;
1490 if (it3.bidi_p)
1491 {
1492 /* When characters are reordered for display,
1493 the character displayed to the left of the
1494 display string could be _after_ the display
1495 property in the logical order. Use the
1496 smallest vertical position of these two. */
1497 start_display (&it3, w, top);
1498 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1499 if (it3.current_y < top_y)
1500 top_y = it3.current_y;
1501 }
1502 /* Move from the top of the window to the beginning
1503 of the display line where the display string
1504 begins. */
1505 start_display (&it3, w, top);
1506 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1507 /* If it3_moved stays zero after the 'while' loop
1508 below, that means we already were at a newline
1509 before the loop (e.g., the display string begins
1510 with a newline), so we don't need to (and cannot)
1511 inspect the glyphs of it3.glyph_row, because
1512 PRODUCE_GLYPHS will not produce anything for a
1513 newline, and thus it3.glyph_row stays at its
1514 stale content it got at top of the window. */
1515 it3_moved = 0;
1516 /* Finally, advance the iterator until we hit the
1517 first display element whose character position is
1518 CHARPOS, or until the first newline from the
1519 display string, which signals the end of the
1520 display line. */
1521 while (get_next_display_element (&it3))
1522 {
1523 PRODUCE_GLYPHS (&it3);
1524 if (IT_CHARPOS (it3) == charpos
1525 || ITERATOR_AT_END_OF_LINE_P (&it3))
1526 break;
1527 it3_moved = 1;
1528 set_iterator_to_next (&it3, 0);
1529 }
1530 top_x = it3.current_x - it3.pixel_width;
1531 /* Normally, we would exit the above loop because we
1532 found the display element whose character
1533 position is CHARPOS. For the contingency that we
1534 didn't, and stopped at the first newline from the
1535 display string, move back over the glyphs
1536 produced from the string, until we find the
1537 rightmost glyph not from the string. */
1538 if (it3_moved
1539 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1540 {
1541 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1542 + it3.glyph_row->used[TEXT_AREA];
1543
1544 while (EQ ((g - 1)->object, string))
1545 {
1546 --g;
1547 top_x -= g->pixel_width;
1548 }
1549 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1550 + it3.glyph_row->used[TEXT_AREA]);
1551 }
1552 }
1553 }
1554
1555 *x = top_x;
1556 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1557 *rtop = max (0, window_top_y - top_y);
1558 *rbot = max (0, bottom_y - it.last_visible_y);
1559 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1560 - max (top_y, window_top_y)));
1561 *vpos = it.vpos;
1562 }
1563 }
1564 else
1565 {
1566 /* We were asked to provide info about WINDOW_END. */
1567 struct it it2;
1568 void *it2data = NULL;
1569
1570 SAVE_IT (it2, it, it2data);
1571 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1572 move_it_by_lines (&it, 1);
1573 if (charpos < IT_CHARPOS (it)
1574 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1575 {
1576 visible_p = 1;
1577 RESTORE_IT (&it2, &it2, it2data);
1578 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1579 *x = it2.current_x;
1580 *y = it2.current_y + it2.max_ascent - it2.ascent;
1581 *rtop = max (0, -it2.current_y);
1582 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1583 - it.last_visible_y));
1584 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1585 it.last_visible_y)
1586 - max (it2.current_y,
1587 WINDOW_HEADER_LINE_HEIGHT (w))));
1588 *vpos = it2.vpos;
1589 }
1590 else
1591 bidi_unshelve_cache (it2data, 1);
1592 }
1593 bidi_unshelve_cache (itdata, 0);
1594
1595 if (old_buffer)
1596 set_buffer_internal_1 (old_buffer);
1597
1598 current_header_line_height = current_mode_line_height = -1;
1599
1600 if (visible_p && w->hscroll > 0)
1601 *x -=
1602 window_hscroll_limited (w, WINDOW_XFRAME (w))
1603 * WINDOW_FRAME_COLUMN_WIDTH (w);
1604
1605 #if 0
1606 /* Debugging code. */
1607 if (visible_p)
1608 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1609 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1610 else
1611 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1612 #endif
1613
1614 return visible_p;
1615 }
1616
1617
1618 /* Return the next character from STR. Return in *LEN the length of
1619 the character. This is like STRING_CHAR_AND_LENGTH but never
1620 returns an invalid character. If we find one, we return a `?', but
1621 with the length of the invalid character. */
1622
1623 static int
1624 string_char_and_length (const unsigned char *str, int *len)
1625 {
1626 int c;
1627
1628 c = STRING_CHAR_AND_LENGTH (str, *len);
1629 if (!CHAR_VALID_P (c))
1630 /* We may not change the length here because other places in Emacs
1631 don't use this function, i.e. they silently accept invalid
1632 characters. */
1633 c = '?';
1634
1635 return c;
1636 }
1637
1638
1639
1640 /* Given a position POS containing a valid character and byte position
1641 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1642
1643 static struct text_pos
1644 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1645 {
1646 eassert (STRINGP (string) && nchars >= 0);
1647
1648 if (STRING_MULTIBYTE (string))
1649 {
1650 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1651 int len;
1652
1653 while (nchars--)
1654 {
1655 string_char_and_length (p, &len);
1656 p += len;
1657 CHARPOS (pos) += 1;
1658 BYTEPOS (pos) += len;
1659 }
1660 }
1661 else
1662 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1663
1664 return pos;
1665 }
1666
1667
1668 /* Value is the text position, i.e. character and byte position,
1669 for character position CHARPOS in STRING. */
1670
1671 static struct text_pos
1672 string_pos (ptrdiff_t charpos, Lisp_Object string)
1673 {
1674 struct text_pos pos;
1675 eassert (STRINGP (string));
1676 eassert (charpos >= 0);
1677 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1678 return pos;
1679 }
1680
1681
1682 /* Value is a text position, i.e. character and byte position, for
1683 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1684 means recognize multibyte characters. */
1685
1686 static struct text_pos
1687 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1688 {
1689 struct text_pos pos;
1690
1691 eassert (s != NULL);
1692 eassert (charpos >= 0);
1693
1694 if (multibyte_p)
1695 {
1696 int len;
1697
1698 SET_TEXT_POS (pos, 0, 0);
1699 while (charpos--)
1700 {
1701 string_char_and_length ((const unsigned char *) s, &len);
1702 s += len;
1703 CHARPOS (pos) += 1;
1704 BYTEPOS (pos) += len;
1705 }
1706 }
1707 else
1708 SET_TEXT_POS (pos, charpos, charpos);
1709
1710 return pos;
1711 }
1712
1713
1714 /* Value is the number of characters in C string S. MULTIBYTE_P
1715 non-zero means recognize multibyte characters. */
1716
1717 static ptrdiff_t
1718 number_of_chars (const char *s, int multibyte_p)
1719 {
1720 ptrdiff_t nchars;
1721
1722 if (multibyte_p)
1723 {
1724 ptrdiff_t rest = strlen (s);
1725 int len;
1726 const unsigned char *p = (const unsigned char *) s;
1727
1728 for (nchars = 0; rest > 0; ++nchars)
1729 {
1730 string_char_and_length (p, &len);
1731 rest -= len, p += len;
1732 }
1733 }
1734 else
1735 nchars = strlen (s);
1736
1737 return nchars;
1738 }
1739
1740
1741 /* Compute byte position NEWPOS->bytepos corresponding to
1742 NEWPOS->charpos. POS is a known position in string STRING.
1743 NEWPOS->charpos must be >= POS.charpos. */
1744
1745 static void
1746 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1747 {
1748 eassert (STRINGP (string));
1749 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1750
1751 if (STRING_MULTIBYTE (string))
1752 *newpos = string_pos_nchars_ahead (pos, string,
1753 CHARPOS (*newpos) - CHARPOS (pos));
1754 else
1755 BYTEPOS (*newpos) = CHARPOS (*newpos);
1756 }
1757
1758 /* EXPORT:
1759 Return an estimation of the pixel height of mode or header lines on
1760 frame F. FACE_ID specifies what line's height to estimate. */
1761
1762 int
1763 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1764 {
1765 #ifdef HAVE_WINDOW_SYSTEM
1766 if (FRAME_WINDOW_P (f))
1767 {
1768 int height = FONT_HEIGHT (FRAME_FONT (f));
1769
1770 /* This function is called so early when Emacs starts that the face
1771 cache and mode line face are not yet initialized. */
1772 if (FRAME_FACE_CACHE (f))
1773 {
1774 struct face *face = FACE_FROM_ID (f, face_id);
1775 if (face)
1776 {
1777 if (face->font)
1778 height = FONT_HEIGHT (face->font);
1779 if (face->box_line_width > 0)
1780 height += 2 * face->box_line_width;
1781 }
1782 }
1783
1784 return height;
1785 }
1786 #endif
1787
1788 return 1;
1789 }
1790
1791 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1792 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1793 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1794 not force the value into range. */
1795
1796 void
1797 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1798 int *x, int *y, NativeRectangle *bounds, int noclip)
1799 {
1800
1801 #ifdef HAVE_WINDOW_SYSTEM
1802 if (FRAME_WINDOW_P (f))
1803 {
1804 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1805 even for negative values. */
1806 if (pix_x < 0)
1807 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1808 if (pix_y < 0)
1809 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1810
1811 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1812 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1813
1814 if (bounds)
1815 STORE_NATIVE_RECT (*bounds,
1816 FRAME_COL_TO_PIXEL_X (f, pix_x),
1817 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1818 FRAME_COLUMN_WIDTH (f) - 1,
1819 FRAME_LINE_HEIGHT (f) - 1);
1820
1821 if (!noclip)
1822 {
1823 if (pix_x < 0)
1824 pix_x = 0;
1825 else if (pix_x > FRAME_TOTAL_COLS (f))
1826 pix_x = FRAME_TOTAL_COLS (f);
1827
1828 if (pix_y < 0)
1829 pix_y = 0;
1830 else if (pix_y > FRAME_LINES (f))
1831 pix_y = FRAME_LINES (f);
1832 }
1833 }
1834 #endif
1835
1836 *x = pix_x;
1837 *y = pix_y;
1838 }
1839
1840
1841 /* Find the glyph under window-relative coordinates X/Y in window W.
1842 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1843 strings. Return in *HPOS and *VPOS the row and column number of
1844 the glyph found. Return in *AREA the glyph area containing X.
1845 Value is a pointer to the glyph found or null if X/Y is not on
1846 text, or we can't tell because W's current matrix is not up to
1847 date. */
1848
1849 static
1850 struct glyph *
1851 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1852 int *dx, int *dy, int *area)
1853 {
1854 struct glyph *glyph, *end;
1855 struct glyph_row *row = NULL;
1856 int x0, i;
1857
1858 /* Find row containing Y. Give up if some row is not enabled. */
1859 for (i = 0; i < w->current_matrix->nrows; ++i)
1860 {
1861 row = MATRIX_ROW (w->current_matrix, i);
1862 if (!row->enabled_p)
1863 return NULL;
1864 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1865 break;
1866 }
1867
1868 *vpos = i;
1869 *hpos = 0;
1870
1871 /* Give up if Y is not in the window. */
1872 if (i == w->current_matrix->nrows)
1873 return NULL;
1874
1875 /* Get the glyph area containing X. */
1876 if (w->pseudo_window_p)
1877 {
1878 *area = TEXT_AREA;
1879 x0 = 0;
1880 }
1881 else
1882 {
1883 if (x < window_box_left_offset (w, TEXT_AREA))
1884 {
1885 *area = LEFT_MARGIN_AREA;
1886 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1887 }
1888 else if (x < window_box_right_offset (w, TEXT_AREA))
1889 {
1890 *area = TEXT_AREA;
1891 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1892 }
1893 else
1894 {
1895 *area = RIGHT_MARGIN_AREA;
1896 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1897 }
1898 }
1899
1900 /* Find glyph containing X. */
1901 glyph = row->glyphs[*area];
1902 end = glyph + row->used[*area];
1903 x -= x0;
1904 while (glyph < end && x >= glyph->pixel_width)
1905 {
1906 x -= glyph->pixel_width;
1907 ++glyph;
1908 }
1909
1910 if (glyph == end)
1911 return NULL;
1912
1913 if (dx)
1914 {
1915 *dx = x;
1916 *dy = y - (row->y + row->ascent - glyph->ascent);
1917 }
1918
1919 *hpos = glyph - row->glyphs[*area];
1920 return glyph;
1921 }
1922
1923 /* Convert frame-relative x/y to coordinates relative to window W.
1924 Takes pseudo-windows into account. */
1925
1926 static void
1927 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1928 {
1929 if (w->pseudo_window_p)
1930 {
1931 /* A pseudo-window is always full-width, and starts at the
1932 left edge of the frame, plus a frame border. */
1933 struct frame *f = XFRAME (w->frame);
1934 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1935 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1936 }
1937 else
1938 {
1939 *x -= WINDOW_LEFT_EDGE_X (w);
1940 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1941 }
1942 }
1943
1944 #ifdef HAVE_WINDOW_SYSTEM
1945
1946 /* EXPORT:
1947 Return in RECTS[] at most N clipping rectangles for glyph string S.
1948 Return the number of stored rectangles. */
1949
1950 int
1951 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1952 {
1953 XRectangle r;
1954
1955 if (n <= 0)
1956 return 0;
1957
1958 if (s->row->full_width_p)
1959 {
1960 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1961 r.x = WINDOW_LEFT_EDGE_X (s->w);
1962 r.width = WINDOW_TOTAL_WIDTH (s->w);
1963
1964 /* Unless displaying a mode or menu bar line, which are always
1965 fully visible, clip to the visible part of the row. */
1966 if (s->w->pseudo_window_p)
1967 r.height = s->row->visible_height;
1968 else
1969 r.height = s->height;
1970 }
1971 else
1972 {
1973 /* This is a text line that may be partially visible. */
1974 r.x = window_box_left (s->w, s->area);
1975 r.width = window_box_width (s->w, s->area);
1976 r.height = s->row->visible_height;
1977 }
1978
1979 if (s->clip_head)
1980 if (r.x < s->clip_head->x)
1981 {
1982 if (r.width >= s->clip_head->x - r.x)
1983 r.width -= s->clip_head->x - r.x;
1984 else
1985 r.width = 0;
1986 r.x = s->clip_head->x;
1987 }
1988 if (s->clip_tail)
1989 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1990 {
1991 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1992 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1993 else
1994 r.width = 0;
1995 }
1996
1997 /* If S draws overlapping rows, it's sufficient to use the top and
1998 bottom of the window for clipping because this glyph string
1999 intentionally draws over other lines. */
2000 if (s->for_overlaps)
2001 {
2002 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2003 r.height = window_text_bottom_y (s->w) - r.y;
2004
2005 /* Alas, the above simple strategy does not work for the
2006 environments with anti-aliased text: if the same text is
2007 drawn onto the same place multiple times, it gets thicker.
2008 If the overlap we are processing is for the erased cursor, we
2009 take the intersection with the rectangle of the cursor. */
2010 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2011 {
2012 XRectangle rc, r_save = r;
2013
2014 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2015 rc.y = s->w->phys_cursor.y;
2016 rc.width = s->w->phys_cursor_width;
2017 rc.height = s->w->phys_cursor_height;
2018
2019 x_intersect_rectangles (&r_save, &rc, &r);
2020 }
2021 }
2022 else
2023 {
2024 /* Don't use S->y for clipping because it doesn't take partially
2025 visible lines into account. For example, it can be negative for
2026 partially visible lines at the top of a window. */
2027 if (!s->row->full_width_p
2028 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2029 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2030 else
2031 r.y = max (0, s->row->y);
2032 }
2033
2034 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2035
2036 /* If drawing the cursor, don't let glyph draw outside its
2037 advertised boundaries. Cleartype does this under some circumstances. */
2038 if (s->hl == DRAW_CURSOR)
2039 {
2040 struct glyph *glyph = s->first_glyph;
2041 int height, max_y;
2042
2043 if (s->x > r.x)
2044 {
2045 r.width -= s->x - r.x;
2046 r.x = s->x;
2047 }
2048 r.width = min (r.width, glyph->pixel_width);
2049
2050 /* If r.y is below window bottom, ensure that we still see a cursor. */
2051 height = min (glyph->ascent + glyph->descent,
2052 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2053 max_y = window_text_bottom_y (s->w) - height;
2054 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2055 if (s->ybase - glyph->ascent > max_y)
2056 {
2057 r.y = max_y;
2058 r.height = height;
2059 }
2060 else
2061 {
2062 /* Don't draw cursor glyph taller than our actual glyph. */
2063 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2064 if (height < r.height)
2065 {
2066 max_y = r.y + r.height;
2067 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2068 r.height = min (max_y - r.y, height);
2069 }
2070 }
2071 }
2072
2073 if (s->row->clip)
2074 {
2075 XRectangle r_save = r;
2076
2077 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2078 r.width = 0;
2079 }
2080
2081 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2082 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2083 {
2084 #ifdef CONVERT_FROM_XRECT
2085 CONVERT_FROM_XRECT (r, *rects);
2086 #else
2087 *rects = r;
2088 #endif
2089 return 1;
2090 }
2091 else
2092 {
2093 /* If we are processing overlapping and allowed to return
2094 multiple clipping rectangles, we exclude the row of the glyph
2095 string from the clipping rectangle. This is to avoid drawing
2096 the same text on the environment with anti-aliasing. */
2097 #ifdef CONVERT_FROM_XRECT
2098 XRectangle rs[2];
2099 #else
2100 XRectangle *rs = rects;
2101 #endif
2102 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2103
2104 if (s->for_overlaps & OVERLAPS_PRED)
2105 {
2106 rs[i] = r;
2107 if (r.y + r.height > row_y)
2108 {
2109 if (r.y < row_y)
2110 rs[i].height = row_y - r.y;
2111 else
2112 rs[i].height = 0;
2113 }
2114 i++;
2115 }
2116 if (s->for_overlaps & OVERLAPS_SUCC)
2117 {
2118 rs[i] = r;
2119 if (r.y < row_y + s->row->visible_height)
2120 {
2121 if (r.y + r.height > row_y + s->row->visible_height)
2122 {
2123 rs[i].y = row_y + s->row->visible_height;
2124 rs[i].height = r.y + r.height - rs[i].y;
2125 }
2126 else
2127 rs[i].height = 0;
2128 }
2129 i++;
2130 }
2131
2132 n = i;
2133 #ifdef CONVERT_FROM_XRECT
2134 for (i = 0; i < n; i++)
2135 CONVERT_FROM_XRECT (rs[i], rects[i]);
2136 #endif
2137 return n;
2138 }
2139 }
2140
2141 /* EXPORT:
2142 Return in *NR the clipping rectangle for glyph string S. */
2143
2144 void
2145 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2146 {
2147 get_glyph_string_clip_rects (s, nr, 1);
2148 }
2149
2150
2151 /* EXPORT:
2152 Return the position and height of the phys cursor in window W.
2153 Set w->phys_cursor_width to width of phys cursor.
2154 */
2155
2156 void
2157 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2158 struct glyph *glyph, int *xp, int *yp, int *heightp)
2159 {
2160 struct frame *f = XFRAME (WINDOW_FRAME (w));
2161 int x, y, wd, h, h0, y0;
2162
2163 /* Compute the width of the rectangle to draw. If on a stretch
2164 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2165 rectangle as wide as the glyph, but use a canonical character
2166 width instead. */
2167 wd = glyph->pixel_width - 1;
2168 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2169 wd++; /* Why? */
2170 #endif
2171
2172 x = w->phys_cursor.x;
2173 if (x < 0)
2174 {
2175 wd += x;
2176 x = 0;
2177 }
2178
2179 if (glyph->type == STRETCH_GLYPH
2180 && !x_stretch_cursor_p)
2181 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2182 w->phys_cursor_width = wd;
2183
2184 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2185
2186 /* If y is below window bottom, ensure that we still see a cursor. */
2187 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2188
2189 h = max (h0, glyph->ascent + glyph->descent);
2190 h0 = min (h0, glyph->ascent + glyph->descent);
2191
2192 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2193 if (y < y0)
2194 {
2195 h = max (h - (y0 - y) + 1, h0);
2196 y = y0 - 1;
2197 }
2198 else
2199 {
2200 y0 = window_text_bottom_y (w) - h0;
2201 if (y > y0)
2202 {
2203 h += y - y0;
2204 y = y0;
2205 }
2206 }
2207
2208 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2209 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2210 *heightp = h;
2211 }
2212
2213 /*
2214 * Remember which glyph the mouse is over.
2215 */
2216
2217 void
2218 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2219 {
2220 Lisp_Object window;
2221 struct window *w;
2222 struct glyph_row *r, *gr, *end_row;
2223 enum window_part part;
2224 enum glyph_row_area area;
2225 int x, y, width, height;
2226
2227 /* Try to determine frame pixel position and size of the glyph under
2228 frame pixel coordinates X/Y on frame F. */
2229
2230 if (!f->glyphs_initialized_p
2231 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2232 NILP (window)))
2233 {
2234 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2235 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2236 goto virtual_glyph;
2237 }
2238
2239 w = XWINDOW (window);
2240 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2241 height = WINDOW_FRAME_LINE_HEIGHT (w);
2242
2243 x = window_relative_x_coord (w, part, gx);
2244 y = gy - WINDOW_TOP_EDGE_Y (w);
2245
2246 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2247 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2248
2249 if (w->pseudo_window_p)
2250 {
2251 area = TEXT_AREA;
2252 part = ON_MODE_LINE; /* Don't adjust margin. */
2253 goto text_glyph;
2254 }
2255
2256 switch (part)
2257 {
2258 case ON_LEFT_MARGIN:
2259 area = LEFT_MARGIN_AREA;
2260 goto text_glyph;
2261
2262 case ON_RIGHT_MARGIN:
2263 area = RIGHT_MARGIN_AREA;
2264 goto text_glyph;
2265
2266 case ON_HEADER_LINE:
2267 case ON_MODE_LINE:
2268 gr = (part == ON_HEADER_LINE
2269 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2270 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2271 gy = gr->y;
2272 area = TEXT_AREA;
2273 goto text_glyph_row_found;
2274
2275 case ON_TEXT:
2276 area = TEXT_AREA;
2277
2278 text_glyph:
2279 gr = 0; gy = 0;
2280 for (; r <= end_row && r->enabled_p; ++r)
2281 if (r->y + r->height > y)
2282 {
2283 gr = r; gy = r->y;
2284 break;
2285 }
2286
2287 text_glyph_row_found:
2288 if (gr && gy <= y)
2289 {
2290 struct glyph *g = gr->glyphs[area];
2291 struct glyph *end = g + gr->used[area];
2292
2293 height = gr->height;
2294 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2295 if (gx + g->pixel_width > x)
2296 break;
2297
2298 if (g < end)
2299 {
2300 if (g->type == IMAGE_GLYPH)
2301 {
2302 /* Don't remember when mouse is over image, as
2303 image may have hot-spots. */
2304 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2305 return;
2306 }
2307 width = g->pixel_width;
2308 }
2309 else
2310 {
2311 /* Use nominal char spacing at end of line. */
2312 x -= gx;
2313 gx += (x / width) * width;
2314 }
2315
2316 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2317 gx += window_box_left_offset (w, area);
2318 }
2319 else
2320 {
2321 /* Use nominal line height at end of window. */
2322 gx = (x / width) * width;
2323 y -= gy;
2324 gy += (y / height) * height;
2325 }
2326 break;
2327
2328 case ON_LEFT_FRINGE:
2329 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2330 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2331 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2332 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2333 goto row_glyph;
2334
2335 case ON_RIGHT_FRINGE:
2336 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2337 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2338 : window_box_right_offset (w, TEXT_AREA));
2339 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2340 goto row_glyph;
2341
2342 case ON_SCROLL_BAR:
2343 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2344 ? 0
2345 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2346 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2347 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2348 : 0)));
2349 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2350
2351 row_glyph:
2352 gr = 0, gy = 0;
2353 for (; r <= end_row && r->enabled_p; ++r)
2354 if (r->y + r->height > y)
2355 {
2356 gr = r; gy = r->y;
2357 break;
2358 }
2359
2360 if (gr && gy <= y)
2361 height = gr->height;
2362 else
2363 {
2364 /* Use nominal line height at end of window. */
2365 y -= gy;
2366 gy += (y / height) * height;
2367 }
2368 break;
2369
2370 default:
2371 ;
2372 virtual_glyph:
2373 /* If there is no glyph under the mouse, then we divide the screen
2374 into a grid of the smallest glyph in the frame, and use that
2375 as our "glyph". */
2376
2377 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2378 round down even for negative values. */
2379 if (gx < 0)
2380 gx -= width - 1;
2381 if (gy < 0)
2382 gy -= height - 1;
2383
2384 gx = (gx / width) * width;
2385 gy = (gy / height) * height;
2386
2387 goto store_rect;
2388 }
2389
2390 gx += WINDOW_LEFT_EDGE_X (w);
2391 gy += WINDOW_TOP_EDGE_Y (w);
2392
2393 store_rect:
2394 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2395
2396 /* Visible feedback for debugging. */
2397 #if 0
2398 #if HAVE_X_WINDOWS
2399 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2400 f->output_data.x->normal_gc,
2401 gx, gy, width, height);
2402 #endif
2403 #endif
2404 }
2405
2406
2407 #endif /* HAVE_WINDOW_SYSTEM */
2408
2409 \f
2410 /***********************************************************************
2411 Lisp form evaluation
2412 ***********************************************************************/
2413
2414 /* Error handler for safe_eval and safe_call. */
2415
2416 static Lisp_Object
2417 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2418 {
2419 add_to_log ("Error during redisplay: %S signaled %S",
2420 Flist (nargs, args), arg);
2421 return Qnil;
2422 }
2423
2424 /* Call function FUNC with the rest of NARGS - 1 arguments
2425 following. Return the result, or nil if something went
2426 wrong. Prevent redisplay during the evaluation. */
2427
2428 Lisp_Object
2429 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2430 {
2431 Lisp_Object val;
2432
2433 if (inhibit_eval_during_redisplay)
2434 val = Qnil;
2435 else
2436 {
2437 va_list ap;
2438 ptrdiff_t i;
2439 ptrdiff_t count = SPECPDL_INDEX ();
2440 struct gcpro gcpro1;
2441 Lisp_Object *args = alloca (nargs * word_size);
2442
2443 args[0] = func;
2444 va_start (ap, func);
2445 for (i = 1; i < nargs; i++)
2446 args[i] = va_arg (ap, Lisp_Object);
2447 va_end (ap);
2448
2449 GCPRO1 (args[0]);
2450 gcpro1.nvars = nargs;
2451 specbind (Qinhibit_redisplay, Qt);
2452 /* Use Qt to ensure debugger does not run,
2453 so there is no possibility of wanting to redisplay. */
2454 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2455 safe_eval_handler);
2456 UNGCPRO;
2457 val = unbind_to (count, val);
2458 }
2459
2460 return val;
2461 }
2462
2463
2464 /* Call function FN with one argument ARG.
2465 Return the result, or nil if something went wrong. */
2466
2467 Lisp_Object
2468 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2469 {
2470 return safe_call (2, fn, arg);
2471 }
2472
2473 static Lisp_Object Qeval;
2474
2475 Lisp_Object
2476 safe_eval (Lisp_Object sexpr)
2477 {
2478 return safe_call1 (Qeval, sexpr);
2479 }
2480
2481 /* Call function FN with two arguments ARG1 and ARG2.
2482 Return the result, or nil if something went wrong. */
2483
2484 Lisp_Object
2485 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2486 {
2487 return safe_call (3, fn, arg1, arg2);
2488 }
2489
2490
2491 \f
2492 /***********************************************************************
2493 Debugging
2494 ***********************************************************************/
2495
2496 #if 0
2497
2498 /* Define CHECK_IT to perform sanity checks on iterators.
2499 This is for debugging. It is too slow to do unconditionally. */
2500
2501 static void
2502 check_it (struct it *it)
2503 {
2504 if (it->method == GET_FROM_STRING)
2505 {
2506 eassert (STRINGP (it->string));
2507 eassert (IT_STRING_CHARPOS (*it) >= 0);
2508 }
2509 else
2510 {
2511 eassert (IT_STRING_CHARPOS (*it) < 0);
2512 if (it->method == GET_FROM_BUFFER)
2513 {
2514 /* Check that character and byte positions agree. */
2515 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2516 }
2517 }
2518
2519 if (it->dpvec)
2520 eassert (it->current.dpvec_index >= 0);
2521 else
2522 eassert (it->current.dpvec_index < 0);
2523 }
2524
2525 #define CHECK_IT(IT) check_it ((IT))
2526
2527 #else /* not 0 */
2528
2529 #define CHECK_IT(IT) (void) 0
2530
2531 #endif /* not 0 */
2532
2533
2534 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2535
2536 /* Check that the window end of window W is what we expect it
2537 to be---the last row in the current matrix displaying text. */
2538
2539 static void
2540 check_window_end (struct window *w)
2541 {
2542 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2543 {
2544 struct glyph_row *row;
2545 eassert ((row = MATRIX_ROW (w->current_matrix,
2546 XFASTINT (w->window_end_vpos)),
2547 !row->enabled_p
2548 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2549 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2550 }
2551 }
2552
2553 #define CHECK_WINDOW_END(W) check_window_end ((W))
2554
2555 #else
2556
2557 #define CHECK_WINDOW_END(W) (void) 0
2558
2559 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2560
2561 /* Return mark position if current buffer has the region of non-zero length,
2562 or -1 otherwise. */
2563
2564 static ptrdiff_t
2565 markpos_of_region (void)
2566 {
2567 if (!NILP (Vtransient_mark_mode)
2568 && !NILP (BVAR (current_buffer, mark_active))
2569 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2570 {
2571 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2572
2573 if (markpos != PT)
2574 return markpos;
2575 }
2576 return -1;
2577 }
2578
2579 /***********************************************************************
2580 Iterator initialization
2581 ***********************************************************************/
2582
2583 /* Initialize IT for displaying current_buffer in window W, starting
2584 at character position CHARPOS. CHARPOS < 0 means that no buffer
2585 position is specified which is useful when the iterator is assigned
2586 a position later. BYTEPOS is the byte position corresponding to
2587 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2588
2589 If ROW is not null, calls to produce_glyphs with IT as parameter
2590 will produce glyphs in that row.
2591
2592 BASE_FACE_ID is the id of a base face to use. It must be one of
2593 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2594 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2595 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2596
2597 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2598 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2599 will be initialized to use the corresponding mode line glyph row of
2600 the desired matrix of W. */
2601
2602 void
2603 init_iterator (struct it *it, struct window *w,
2604 ptrdiff_t charpos, ptrdiff_t bytepos,
2605 struct glyph_row *row, enum face_id base_face_id)
2606 {
2607 ptrdiff_t markpos;
2608 enum face_id remapped_base_face_id = base_face_id;
2609
2610 /* Some precondition checks. */
2611 eassert (w != NULL && it != NULL);
2612 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2613 && charpos <= ZV));
2614
2615 /* If face attributes have been changed since the last redisplay,
2616 free realized faces now because they depend on face definitions
2617 that might have changed. Don't free faces while there might be
2618 desired matrices pending which reference these faces. */
2619 if (face_change_count && !inhibit_free_realized_faces)
2620 {
2621 face_change_count = 0;
2622 free_all_realized_faces (Qnil);
2623 }
2624
2625 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2626 if (! NILP (Vface_remapping_alist))
2627 remapped_base_face_id
2628 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2629
2630 /* Use one of the mode line rows of W's desired matrix if
2631 appropriate. */
2632 if (row == NULL)
2633 {
2634 if (base_face_id == MODE_LINE_FACE_ID
2635 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2636 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2637 else if (base_face_id == HEADER_LINE_FACE_ID)
2638 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2639 }
2640
2641 /* Clear IT. */
2642 memset (it, 0, sizeof *it);
2643 it->current.overlay_string_index = -1;
2644 it->current.dpvec_index = -1;
2645 it->base_face_id = remapped_base_face_id;
2646 it->string = Qnil;
2647 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2648 it->paragraph_embedding = L2R;
2649 it->bidi_it.string.lstring = Qnil;
2650 it->bidi_it.string.s = NULL;
2651 it->bidi_it.string.bufpos = 0;
2652
2653 /* The window in which we iterate over current_buffer: */
2654 XSETWINDOW (it->window, w);
2655 it->w = w;
2656 it->f = XFRAME (w->frame);
2657
2658 it->cmp_it.id = -1;
2659
2660 /* Extra space between lines (on window systems only). */
2661 if (base_face_id == DEFAULT_FACE_ID
2662 && FRAME_WINDOW_P (it->f))
2663 {
2664 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2665 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2666 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2667 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2668 * FRAME_LINE_HEIGHT (it->f));
2669 else if (it->f->extra_line_spacing > 0)
2670 it->extra_line_spacing = it->f->extra_line_spacing;
2671 it->max_extra_line_spacing = 0;
2672 }
2673
2674 /* If realized faces have been removed, e.g. because of face
2675 attribute changes of named faces, recompute them. When running
2676 in batch mode, the face cache of the initial frame is null. If
2677 we happen to get called, make a dummy face cache. */
2678 if (FRAME_FACE_CACHE (it->f) == NULL)
2679 init_frame_faces (it->f);
2680 if (FRAME_FACE_CACHE (it->f)->used == 0)
2681 recompute_basic_faces (it->f);
2682
2683 /* Current value of the `slice', `space-width', and 'height' properties. */
2684 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2685 it->space_width = Qnil;
2686 it->font_height = Qnil;
2687 it->override_ascent = -1;
2688
2689 /* Are control characters displayed as `^C'? */
2690 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2691
2692 /* -1 means everything between a CR and the following line end
2693 is invisible. >0 means lines indented more than this value are
2694 invisible. */
2695 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2696 ? (clip_to_bounds
2697 (-1, XINT (BVAR (current_buffer, selective_display)),
2698 PTRDIFF_MAX))
2699 : (!NILP (BVAR (current_buffer, selective_display))
2700 ? -1 : 0));
2701 it->selective_display_ellipsis_p
2702 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2703
2704 /* Display table to use. */
2705 it->dp = window_display_table (w);
2706
2707 /* Are multibyte characters enabled in current_buffer? */
2708 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2709
2710 /* If visible region is of non-zero length, set IT->region_beg_charpos
2711 and IT->region_end_charpos to the start and end of a visible region
2712 in window IT->w. Set both to -1 to indicate no region. */
2713 markpos = markpos_of_region ();
2714 if (0 <= markpos
2715 /* Maybe highlight only in selected window. */
2716 && (/* Either show region everywhere. */
2717 highlight_nonselected_windows
2718 /* Or show region in the selected window. */
2719 || w == XWINDOW (selected_window)
2720 /* Or show the region if we are in the mini-buffer and W is
2721 the window the mini-buffer refers to. */
2722 || (MINI_WINDOW_P (XWINDOW (selected_window))
2723 && WINDOWP (minibuf_selected_window)
2724 && w == XWINDOW (minibuf_selected_window))))
2725 {
2726 it->region_beg_charpos = min (PT, markpos);
2727 it->region_end_charpos = max (PT, markpos);
2728 }
2729 else
2730 it->region_beg_charpos = it->region_end_charpos = -1;
2731
2732 /* Get the position at which the redisplay_end_trigger hook should
2733 be run, if it is to be run at all. */
2734 if (MARKERP (w->redisplay_end_trigger)
2735 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2736 it->redisplay_end_trigger_charpos
2737 = marker_position (w->redisplay_end_trigger);
2738 else if (INTEGERP (w->redisplay_end_trigger))
2739 it->redisplay_end_trigger_charpos =
2740 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2741
2742 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2743
2744 /* Are lines in the display truncated? */
2745 if (base_face_id != DEFAULT_FACE_ID
2746 || it->w->hscroll
2747 || (! WINDOW_FULL_WIDTH_P (it->w)
2748 && ((!NILP (Vtruncate_partial_width_windows)
2749 && !INTEGERP (Vtruncate_partial_width_windows))
2750 || (INTEGERP (Vtruncate_partial_width_windows)
2751 && (WINDOW_TOTAL_COLS (it->w)
2752 < XINT (Vtruncate_partial_width_windows))))))
2753 it->line_wrap = TRUNCATE;
2754 else if (NILP (BVAR (current_buffer, truncate_lines)))
2755 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2756 ? WINDOW_WRAP : WORD_WRAP;
2757 else
2758 it->line_wrap = TRUNCATE;
2759
2760 /* Get dimensions of truncation and continuation glyphs. These are
2761 displayed as fringe bitmaps under X, but we need them for such
2762 frames when the fringes are turned off. But leave the dimensions
2763 zero for tooltip frames, as these glyphs look ugly there and also
2764 sabotage calculations of tooltip dimensions in x-show-tip. */
2765 #ifdef HAVE_WINDOW_SYSTEM
2766 if (!(FRAME_WINDOW_P (it->f)
2767 && FRAMEP (tip_frame)
2768 && it->f == XFRAME (tip_frame)))
2769 #endif
2770 {
2771 if (it->line_wrap == TRUNCATE)
2772 {
2773 /* We will need the truncation glyph. */
2774 eassert (it->glyph_row == NULL);
2775 produce_special_glyphs (it, IT_TRUNCATION);
2776 it->truncation_pixel_width = it->pixel_width;
2777 }
2778 else
2779 {
2780 /* We will need the continuation glyph. */
2781 eassert (it->glyph_row == NULL);
2782 produce_special_glyphs (it, IT_CONTINUATION);
2783 it->continuation_pixel_width = it->pixel_width;
2784 }
2785 }
2786
2787 /* Reset these values to zero because the produce_special_glyphs
2788 above has changed them. */
2789 it->pixel_width = it->ascent = it->descent = 0;
2790 it->phys_ascent = it->phys_descent = 0;
2791
2792 /* Set this after getting the dimensions of truncation and
2793 continuation glyphs, so that we don't produce glyphs when calling
2794 produce_special_glyphs, above. */
2795 it->glyph_row = row;
2796 it->area = TEXT_AREA;
2797
2798 /* Forget any previous info about this row being reversed. */
2799 if (it->glyph_row)
2800 it->glyph_row->reversed_p = 0;
2801
2802 /* Get the dimensions of the display area. The display area
2803 consists of the visible window area plus a horizontally scrolled
2804 part to the left of the window. All x-values are relative to the
2805 start of this total display area. */
2806 if (base_face_id != DEFAULT_FACE_ID)
2807 {
2808 /* Mode lines, menu bar in terminal frames. */
2809 it->first_visible_x = 0;
2810 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2811 }
2812 else
2813 {
2814 it->first_visible_x =
2815 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2816 it->last_visible_x = (it->first_visible_x
2817 + window_box_width (w, TEXT_AREA));
2818
2819 /* If we truncate lines, leave room for the truncation glyph(s) at
2820 the right margin. Otherwise, leave room for the continuation
2821 glyph(s). Done only if the window has no fringes. Since we
2822 don't know at this point whether there will be any R2L lines in
2823 the window, we reserve space for truncation/continuation glyphs
2824 even if only one of the fringes is absent. */
2825 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2826 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2827 {
2828 if (it->line_wrap == TRUNCATE)
2829 it->last_visible_x -= it->truncation_pixel_width;
2830 else
2831 it->last_visible_x -= it->continuation_pixel_width;
2832 }
2833
2834 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2835 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2836 }
2837
2838 /* Leave room for a border glyph. */
2839 if (!FRAME_WINDOW_P (it->f)
2840 && !WINDOW_RIGHTMOST_P (it->w))
2841 it->last_visible_x -= 1;
2842
2843 it->last_visible_y = window_text_bottom_y (w);
2844
2845 /* For mode lines and alike, arrange for the first glyph having a
2846 left box line if the face specifies a box. */
2847 if (base_face_id != DEFAULT_FACE_ID)
2848 {
2849 struct face *face;
2850
2851 it->face_id = remapped_base_face_id;
2852
2853 /* If we have a boxed mode line, make the first character appear
2854 with a left box line. */
2855 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2856 if (face->box != FACE_NO_BOX)
2857 it->start_of_box_run_p = 1;
2858 }
2859
2860 /* If a buffer position was specified, set the iterator there,
2861 getting overlays and face properties from that position. */
2862 if (charpos >= BUF_BEG (current_buffer))
2863 {
2864 it->end_charpos = ZV;
2865 IT_CHARPOS (*it) = charpos;
2866
2867 /* We will rely on `reseat' to set this up properly, via
2868 handle_face_prop. */
2869 it->face_id = it->base_face_id;
2870
2871 /* Compute byte position if not specified. */
2872 if (bytepos < charpos)
2873 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2874 else
2875 IT_BYTEPOS (*it) = bytepos;
2876
2877 it->start = it->current;
2878 /* Do we need to reorder bidirectional text? Not if this is a
2879 unibyte buffer: by definition, none of the single-byte
2880 characters are strong R2L, so no reordering is needed. And
2881 bidi.c doesn't support unibyte buffers anyway. Also, don't
2882 reorder while we are loading loadup.el, since the tables of
2883 character properties needed for reordering are not yet
2884 available. */
2885 it->bidi_p =
2886 NILP (Vpurify_flag)
2887 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2888 && it->multibyte_p;
2889
2890 /* If we are to reorder bidirectional text, init the bidi
2891 iterator. */
2892 if (it->bidi_p)
2893 {
2894 /* Note the paragraph direction that this buffer wants to
2895 use. */
2896 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2897 Qleft_to_right))
2898 it->paragraph_embedding = L2R;
2899 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2900 Qright_to_left))
2901 it->paragraph_embedding = R2L;
2902 else
2903 it->paragraph_embedding = NEUTRAL_DIR;
2904 bidi_unshelve_cache (NULL, 0);
2905 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2906 &it->bidi_it);
2907 }
2908
2909 /* Compute faces etc. */
2910 reseat (it, it->current.pos, 1);
2911 }
2912
2913 CHECK_IT (it);
2914 }
2915
2916
2917 /* Initialize IT for the display of window W with window start POS. */
2918
2919 void
2920 start_display (struct it *it, struct window *w, struct text_pos pos)
2921 {
2922 struct glyph_row *row;
2923 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2924
2925 row = w->desired_matrix->rows + first_vpos;
2926 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2927 it->first_vpos = first_vpos;
2928
2929 /* Don't reseat to previous visible line start if current start
2930 position is in a string or image. */
2931 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2932 {
2933 int start_at_line_beg_p;
2934 int first_y = it->current_y;
2935
2936 /* If window start is not at a line start, skip forward to POS to
2937 get the correct continuation lines width. */
2938 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2939 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2940 if (!start_at_line_beg_p)
2941 {
2942 int new_x;
2943
2944 reseat_at_previous_visible_line_start (it);
2945 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2946
2947 new_x = it->current_x + it->pixel_width;
2948
2949 /* If lines are continued, this line may end in the middle
2950 of a multi-glyph character (e.g. a control character
2951 displayed as \003, or in the middle of an overlay
2952 string). In this case move_it_to above will not have
2953 taken us to the start of the continuation line but to the
2954 end of the continued line. */
2955 if (it->current_x > 0
2956 && it->line_wrap != TRUNCATE /* Lines are continued. */
2957 && (/* And glyph doesn't fit on the line. */
2958 new_x > it->last_visible_x
2959 /* Or it fits exactly and we're on a window
2960 system frame. */
2961 || (new_x == it->last_visible_x
2962 && FRAME_WINDOW_P (it->f)
2963 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2964 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2965 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2966 {
2967 if ((it->current.dpvec_index >= 0
2968 || it->current.overlay_string_index >= 0)
2969 /* If we are on a newline from a display vector or
2970 overlay string, then we are already at the end of
2971 a screen line; no need to go to the next line in
2972 that case, as this line is not really continued.
2973 (If we do go to the next line, C-e will not DTRT.) */
2974 && it->c != '\n')
2975 {
2976 set_iterator_to_next (it, 1);
2977 move_it_in_display_line_to (it, -1, -1, 0);
2978 }
2979
2980 it->continuation_lines_width += it->current_x;
2981 }
2982 /* If the character at POS is displayed via a display
2983 vector, move_it_to above stops at the final glyph of
2984 IT->dpvec. To make the caller redisplay that character
2985 again (a.k.a. start at POS), we need to reset the
2986 dpvec_index to the beginning of IT->dpvec. */
2987 else if (it->current.dpvec_index >= 0)
2988 it->current.dpvec_index = 0;
2989
2990 /* We're starting a new display line, not affected by the
2991 height of the continued line, so clear the appropriate
2992 fields in the iterator structure. */
2993 it->max_ascent = it->max_descent = 0;
2994 it->max_phys_ascent = it->max_phys_descent = 0;
2995
2996 it->current_y = first_y;
2997 it->vpos = 0;
2998 it->current_x = it->hpos = 0;
2999 }
3000 }
3001 }
3002
3003
3004 /* Return 1 if POS is a position in ellipses displayed for invisible
3005 text. W is the window we display, for text property lookup. */
3006
3007 static int
3008 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3009 {
3010 Lisp_Object prop, window;
3011 int ellipses_p = 0;
3012 ptrdiff_t charpos = CHARPOS (pos->pos);
3013
3014 /* If POS specifies a position in a display vector, this might
3015 be for an ellipsis displayed for invisible text. We won't
3016 get the iterator set up for delivering that ellipsis unless
3017 we make sure that it gets aware of the invisible text. */
3018 if (pos->dpvec_index >= 0
3019 && pos->overlay_string_index < 0
3020 && CHARPOS (pos->string_pos) < 0
3021 && charpos > BEGV
3022 && (XSETWINDOW (window, w),
3023 prop = Fget_char_property (make_number (charpos),
3024 Qinvisible, window),
3025 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3026 {
3027 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3028 window);
3029 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3030 }
3031
3032 return ellipses_p;
3033 }
3034
3035
3036 /* Initialize IT for stepping through current_buffer in window W,
3037 starting at position POS that includes overlay string and display
3038 vector/ control character translation position information. Value
3039 is zero if there are overlay strings with newlines at POS. */
3040
3041 static int
3042 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3043 {
3044 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3045 int i, overlay_strings_with_newlines = 0;
3046
3047 /* If POS specifies a position in a display vector, this might
3048 be for an ellipsis displayed for invisible text. We won't
3049 get the iterator set up for delivering that ellipsis unless
3050 we make sure that it gets aware of the invisible text. */
3051 if (in_ellipses_for_invisible_text_p (pos, w))
3052 {
3053 --charpos;
3054 bytepos = 0;
3055 }
3056
3057 /* Keep in mind: the call to reseat in init_iterator skips invisible
3058 text, so we might end up at a position different from POS. This
3059 is only a problem when POS is a row start after a newline and an
3060 overlay starts there with an after-string, and the overlay has an
3061 invisible property. Since we don't skip invisible text in
3062 display_line and elsewhere immediately after consuming the
3063 newline before the row start, such a POS will not be in a string,
3064 but the call to init_iterator below will move us to the
3065 after-string. */
3066 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3067
3068 /* This only scans the current chunk -- it should scan all chunks.
3069 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3070 to 16 in 22.1 to make this a lesser problem. */
3071 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3072 {
3073 const char *s = SSDATA (it->overlay_strings[i]);
3074 const char *e = s + SBYTES (it->overlay_strings[i]);
3075
3076 while (s < e && *s != '\n')
3077 ++s;
3078
3079 if (s < e)
3080 {
3081 overlay_strings_with_newlines = 1;
3082 break;
3083 }
3084 }
3085
3086 /* If position is within an overlay string, set up IT to the right
3087 overlay string. */
3088 if (pos->overlay_string_index >= 0)
3089 {
3090 int relative_index;
3091
3092 /* If the first overlay string happens to have a `display'
3093 property for an image, the iterator will be set up for that
3094 image, and we have to undo that setup first before we can
3095 correct the overlay string index. */
3096 if (it->method == GET_FROM_IMAGE)
3097 pop_it (it);
3098
3099 /* We already have the first chunk of overlay strings in
3100 IT->overlay_strings. Load more until the one for
3101 pos->overlay_string_index is in IT->overlay_strings. */
3102 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3103 {
3104 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3105 it->current.overlay_string_index = 0;
3106 while (n--)
3107 {
3108 load_overlay_strings (it, 0);
3109 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3110 }
3111 }
3112
3113 it->current.overlay_string_index = pos->overlay_string_index;
3114 relative_index = (it->current.overlay_string_index
3115 % OVERLAY_STRING_CHUNK_SIZE);
3116 it->string = it->overlay_strings[relative_index];
3117 eassert (STRINGP (it->string));
3118 it->current.string_pos = pos->string_pos;
3119 it->method = GET_FROM_STRING;
3120 it->end_charpos = SCHARS (it->string);
3121 /* Set up the bidi iterator for this overlay string. */
3122 if (it->bidi_p)
3123 {
3124 it->bidi_it.string.lstring = it->string;
3125 it->bidi_it.string.s = NULL;
3126 it->bidi_it.string.schars = SCHARS (it->string);
3127 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3128 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3129 it->bidi_it.string.unibyte = !it->multibyte_p;
3130 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3131 FRAME_WINDOW_P (it->f), &it->bidi_it);
3132
3133 /* Synchronize the state of the bidi iterator with
3134 pos->string_pos. For any string position other than
3135 zero, this will be done automagically when we resume
3136 iteration over the string and get_visually_first_element
3137 is called. But if string_pos is zero, and the string is
3138 to be reordered for display, we need to resync manually,
3139 since it could be that the iteration state recorded in
3140 pos ended at string_pos of 0 moving backwards in string. */
3141 if (CHARPOS (pos->string_pos) == 0)
3142 {
3143 get_visually_first_element (it);
3144 if (IT_STRING_CHARPOS (*it) != 0)
3145 do {
3146 /* Paranoia. */
3147 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3148 bidi_move_to_visually_next (&it->bidi_it);
3149 } while (it->bidi_it.charpos != 0);
3150 }
3151 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3152 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3153 }
3154 }
3155
3156 if (CHARPOS (pos->string_pos) >= 0)
3157 {
3158 /* Recorded position is not in an overlay string, but in another
3159 string. This can only be a string from a `display' property.
3160 IT should already be filled with that string. */
3161 it->current.string_pos = pos->string_pos;
3162 eassert (STRINGP (it->string));
3163 if (it->bidi_p)
3164 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3165 FRAME_WINDOW_P (it->f), &it->bidi_it);
3166 }
3167
3168 /* Restore position in display vector translations, control
3169 character translations or ellipses. */
3170 if (pos->dpvec_index >= 0)
3171 {
3172 if (it->dpvec == NULL)
3173 get_next_display_element (it);
3174 eassert (it->dpvec && it->current.dpvec_index == 0);
3175 it->current.dpvec_index = pos->dpvec_index;
3176 }
3177
3178 CHECK_IT (it);
3179 return !overlay_strings_with_newlines;
3180 }
3181
3182
3183 /* Initialize IT for stepping through current_buffer in window W
3184 starting at ROW->start. */
3185
3186 static void
3187 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3188 {
3189 init_from_display_pos (it, w, &row->start);
3190 it->start = row->start;
3191 it->continuation_lines_width = row->continuation_lines_width;
3192 CHECK_IT (it);
3193 }
3194
3195
3196 /* Initialize IT for stepping through current_buffer in window W
3197 starting in the line following ROW, i.e. starting at ROW->end.
3198 Value is zero if there are overlay strings with newlines at ROW's
3199 end position. */
3200
3201 static int
3202 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3203 {
3204 int success = 0;
3205
3206 if (init_from_display_pos (it, w, &row->end))
3207 {
3208 if (row->continued_p)
3209 it->continuation_lines_width
3210 = row->continuation_lines_width + row->pixel_width;
3211 CHECK_IT (it);
3212 success = 1;
3213 }
3214
3215 return success;
3216 }
3217
3218
3219
3220 \f
3221 /***********************************************************************
3222 Text properties
3223 ***********************************************************************/
3224
3225 /* Called when IT reaches IT->stop_charpos. Handle text property and
3226 overlay changes. Set IT->stop_charpos to the next position where
3227 to stop. */
3228
3229 static void
3230 handle_stop (struct it *it)
3231 {
3232 enum prop_handled handled;
3233 int handle_overlay_change_p;
3234 struct props *p;
3235
3236 it->dpvec = NULL;
3237 it->current.dpvec_index = -1;
3238 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3239 it->ignore_overlay_strings_at_pos_p = 0;
3240 it->ellipsis_p = 0;
3241
3242 /* Use face of preceding text for ellipsis (if invisible) */
3243 if (it->selective_display_ellipsis_p)
3244 it->saved_face_id = it->face_id;
3245
3246 do
3247 {
3248 handled = HANDLED_NORMALLY;
3249
3250 /* Call text property handlers. */
3251 for (p = it_props; p->handler; ++p)
3252 {
3253 handled = p->handler (it);
3254
3255 if (handled == HANDLED_RECOMPUTE_PROPS)
3256 break;
3257 else if (handled == HANDLED_RETURN)
3258 {
3259 /* We still want to show before and after strings from
3260 overlays even if the actual buffer text is replaced. */
3261 if (!handle_overlay_change_p
3262 || it->sp > 1
3263 /* Don't call get_overlay_strings_1 if we already
3264 have overlay strings loaded, because doing so
3265 will load them again and push the iterator state
3266 onto the stack one more time, which is not
3267 expected by the rest of the code that processes
3268 overlay strings. */
3269 || (it->current.overlay_string_index < 0
3270 ? !get_overlay_strings_1 (it, 0, 0)
3271 : 0))
3272 {
3273 if (it->ellipsis_p)
3274 setup_for_ellipsis (it, 0);
3275 /* When handling a display spec, we might load an
3276 empty string. In that case, discard it here. We
3277 used to discard it in handle_single_display_spec,
3278 but that causes get_overlay_strings_1, above, to
3279 ignore overlay strings that we must check. */
3280 if (STRINGP (it->string) && !SCHARS (it->string))
3281 pop_it (it);
3282 return;
3283 }
3284 else if (STRINGP (it->string) && !SCHARS (it->string))
3285 pop_it (it);
3286 else
3287 {
3288 it->ignore_overlay_strings_at_pos_p = 1;
3289 it->string_from_display_prop_p = 0;
3290 it->from_disp_prop_p = 0;
3291 handle_overlay_change_p = 0;
3292 }
3293 handled = HANDLED_RECOMPUTE_PROPS;
3294 break;
3295 }
3296 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3297 handle_overlay_change_p = 0;
3298 }
3299
3300 if (handled != HANDLED_RECOMPUTE_PROPS)
3301 {
3302 /* Don't check for overlay strings below when set to deliver
3303 characters from a display vector. */
3304 if (it->method == GET_FROM_DISPLAY_VECTOR)
3305 handle_overlay_change_p = 0;
3306
3307 /* Handle overlay changes.
3308 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3309 if it finds overlays. */
3310 if (handle_overlay_change_p)
3311 handled = handle_overlay_change (it);
3312 }
3313
3314 if (it->ellipsis_p)
3315 {
3316 setup_for_ellipsis (it, 0);
3317 break;
3318 }
3319 }
3320 while (handled == HANDLED_RECOMPUTE_PROPS);
3321
3322 /* Determine where to stop next. */
3323 if (handled == HANDLED_NORMALLY)
3324 compute_stop_pos (it);
3325 }
3326
3327
3328 /* Compute IT->stop_charpos from text property and overlay change
3329 information for IT's current position. */
3330
3331 static void
3332 compute_stop_pos (struct it *it)
3333 {
3334 register INTERVAL iv, next_iv;
3335 Lisp_Object object, limit, position;
3336 ptrdiff_t charpos, bytepos;
3337
3338 if (STRINGP (it->string))
3339 {
3340 /* Strings are usually short, so don't limit the search for
3341 properties. */
3342 it->stop_charpos = it->end_charpos;
3343 object = it->string;
3344 limit = Qnil;
3345 charpos = IT_STRING_CHARPOS (*it);
3346 bytepos = IT_STRING_BYTEPOS (*it);
3347 }
3348 else
3349 {
3350 ptrdiff_t pos;
3351
3352 /* If end_charpos is out of range for some reason, such as a
3353 misbehaving display function, rationalize it (Bug#5984). */
3354 if (it->end_charpos > ZV)
3355 it->end_charpos = ZV;
3356 it->stop_charpos = it->end_charpos;
3357
3358 /* If next overlay change is in front of the current stop pos
3359 (which is IT->end_charpos), stop there. Note: value of
3360 next_overlay_change is point-max if no overlay change
3361 follows. */
3362 charpos = IT_CHARPOS (*it);
3363 bytepos = IT_BYTEPOS (*it);
3364 pos = next_overlay_change (charpos);
3365 if (pos < it->stop_charpos)
3366 it->stop_charpos = pos;
3367
3368 /* If showing the region, we have to stop at the region
3369 start or end because the face might change there. */
3370 if (it->region_beg_charpos > 0)
3371 {
3372 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3373 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3374 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3375 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3376 }
3377
3378 /* Set up variables for computing the stop position from text
3379 property changes. */
3380 XSETBUFFER (object, current_buffer);
3381 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3382 }
3383
3384 /* Get the interval containing IT's position. Value is a null
3385 interval if there isn't such an interval. */
3386 position = make_number (charpos);
3387 iv = validate_interval_range (object, &position, &position, 0);
3388 if (iv)
3389 {
3390 Lisp_Object values_here[LAST_PROP_IDX];
3391 struct props *p;
3392
3393 /* Get properties here. */
3394 for (p = it_props; p->handler; ++p)
3395 values_here[p->idx] = textget (iv->plist, *p->name);
3396
3397 /* Look for an interval following iv that has different
3398 properties. */
3399 for (next_iv = next_interval (iv);
3400 (next_iv
3401 && (NILP (limit)
3402 || XFASTINT (limit) > next_iv->position));
3403 next_iv = next_interval (next_iv))
3404 {
3405 for (p = it_props; p->handler; ++p)
3406 {
3407 Lisp_Object new_value;
3408
3409 new_value = textget (next_iv->plist, *p->name);
3410 if (!EQ (values_here[p->idx], new_value))
3411 break;
3412 }
3413
3414 if (p->handler)
3415 break;
3416 }
3417
3418 if (next_iv)
3419 {
3420 if (INTEGERP (limit)
3421 && next_iv->position >= XFASTINT (limit))
3422 /* No text property change up to limit. */
3423 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3424 else
3425 /* Text properties change in next_iv. */
3426 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3427 }
3428 }
3429
3430 if (it->cmp_it.id < 0)
3431 {
3432 ptrdiff_t stoppos = it->end_charpos;
3433
3434 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3435 stoppos = -1;
3436 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3437 stoppos, it->string);
3438 }
3439
3440 eassert (STRINGP (it->string)
3441 || (it->stop_charpos >= BEGV
3442 && it->stop_charpos >= IT_CHARPOS (*it)));
3443 }
3444
3445
3446 /* Return the position of the next overlay change after POS in
3447 current_buffer. Value is point-max if no overlay change
3448 follows. This is like `next-overlay-change' but doesn't use
3449 xmalloc. */
3450
3451 static ptrdiff_t
3452 next_overlay_change (ptrdiff_t pos)
3453 {
3454 ptrdiff_t i, noverlays;
3455 ptrdiff_t endpos;
3456 Lisp_Object *overlays;
3457
3458 /* Get all overlays at the given position. */
3459 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3460
3461 /* If any of these overlays ends before endpos,
3462 use its ending point instead. */
3463 for (i = 0; i < noverlays; ++i)
3464 {
3465 Lisp_Object oend;
3466 ptrdiff_t oendpos;
3467
3468 oend = OVERLAY_END (overlays[i]);
3469 oendpos = OVERLAY_POSITION (oend);
3470 endpos = min (endpos, oendpos);
3471 }
3472
3473 return endpos;
3474 }
3475
3476 /* How many characters forward to search for a display property or
3477 display string. Searching too far forward makes the bidi display
3478 sluggish, especially in small windows. */
3479 #define MAX_DISP_SCAN 250
3480
3481 /* Return the character position of a display string at or after
3482 position specified by POSITION. If no display string exists at or
3483 after POSITION, return ZV. A display string is either an overlay
3484 with `display' property whose value is a string, or a `display'
3485 text property whose value is a string. STRING is data about the
3486 string to iterate; if STRING->lstring is nil, we are iterating a
3487 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3488 on a GUI frame. DISP_PROP is set to zero if we searched
3489 MAX_DISP_SCAN characters forward without finding any display
3490 strings, non-zero otherwise. It is set to 2 if the display string
3491 uses any kind of `(space ...)' spec that will produce a stretch of
3492 white space in the text area. */
3493 ptrdiff_t
3494 compute_display_string_pos (struct text_pos *position,
3495 struct bidi_string_data *string,
3496 int frame_window_p, int *disp_prop)
3497 {
3498 /* OBJECT = nil means current buffer. */
3499 Lisp_Object object =
3500 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3501 Lisp_Object pos, spec, limpos;
3502 int string_p = (string && (STRINGP (string->lstring) || string->s));
3503 ptrdiff_t eob = string_p ? string->schars : ZV;
3504 ptrdiff_t begb = string_p ? 0 : BEGV;
3505 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3506 ptrdiff_t lim =
3507 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3508 struct text_pos tpos;
3509 int rv = 0;
3510
3511 *disp_prop = 1;
3512
3513 if (charpos >= eob
3514 /* We don't support display properties whose values are strings
3515 that have display string properties. */
3516 || string->from_disp_str
3517 /* C strings cannot have display properties. */
3518 || (string->s && !STRINGP (object)))
3519 {
3520 *disp_prop = 0;
3521 return eob;
3522 }
3523
3524 /* If the character at CHARPOS is where the display string begins,
3525 return CHARPOS. */
3526 pos = make_number (charpos);
3527 if (STRINGP (object))
3528 bufpos = string->bufpos;
3529 else
3530 bufpos = charpos;
3531 tpos = *position;
3532 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3533 && (charpos <= begb
3534 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3535 object),
3536 spec))
3537 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3538 frame_window_p)))
3539 {
3540 if (rv == 2)
3541 *disp_prop = 2;
3542 return charpos;
3543 }
3544
3545 /* Look forward for the first character with a `display' property
3546 that will replace the underlying text when displayed. */
3547 limpos = make_number (lim);
3548 do {
3549 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3550 CHARPOS (tpos) = XFASTINT (pos);
3551 if (CHARPOS (tpos) >= lim)
3552 {
3553 *disp_prop = 0;
3554 break;
3555 }
3556 if (STRINGP (object))
3557 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3558 else
3559 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3560 spec = Fget_char_property (pos, Qdisplay, object);
3561 if (!STRINGP (object))
3562 bufpos = CHARPOS (tpos);
3563 } while (NILP (spec)
3564 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3565 bufpos, frame_window_p)));
3566 if (rv == 2)
3567 *disp_prop = 2;
3568
3569 return CHARPOS (tpos);
3570 }
3571
3572 /* Return the character position of the end of the display string that
3573 started at CHARPOS. If there's no display string at CHARPOS,
3574 return -1. A display string is either an overlay with `display'
3575 property whose value is a string or a `display' text property whose
3576 value is a string. */
3577 ptrdiff_t
3578 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3579 {
3580 /* OBJECT = nil means current buffer. */
3581 Lisp_Object object =
3582 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3583 Lisp_Object pos = make_number (charpos);
3584 ptrdiff_t eob =
3585 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3586
3587 if (charpos >= eob || (string->s && !STRINGP (object)))
3588 return eob;
3589
3590 /* It could happen that the display property or overlay was removed
3591 since we found it in compute_display_string_pos above. One way
3592 this can happen is if JIT font-lock was called (through
3593 handle_fontified_prop), and jit-lock-functions remove text
3594 properties or overlays from the portion of buffer that includes
3595 CHARPOS. Muse mode is known to do that, for example. In this
3596 case, we return -1 to the caller, to signal that no display
3597 string is actually present at CHARPOS. See bidi_fetch_char for
3598 how this is handled.
3599
3600 An alternative would be to never look for display properties past
3601 it->stop_charpos. But neither compute_display_string_pos nor
3602 bidi_fetch_char that calls it know or care where the next
3603 stop_charpos is. */
3604 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3605 return -1;
3606
3607 /* Look forward for the first character where the `display' property
3608 changes. */
3609 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3610
3611 return XFASTINT (pos);
3612 }
3613
3614
3615 \f
3616 /***********************************************************************
3617 Fontification
3618 ***********************************************************************/
3619
3620 /* Handle changes in the `fontified' property of the current buffer by
3621 calling hook functions from Qfontification_functions to fontify
3622 regions of text. */
3623
3624 static enum prop_handled
3625 handle_fontified_prop (struct it *it)
3626 {
3627 Lisp_Object prop, pos;
3628 enum prop_handled handled = HANDLED_NORMALLY;
3629
3630 if (!NILP (Vmemory_full))
3631 return handled;
3632
3633 /* Get the value of the `fontified' property at IT's current buffer
3634 position. (The `fontified' property doesn't have a special
3635 meaning in strings.) If the value is nil, call functions from
3636 Qfontification_functions. */
3637 if (!STRINGP (it->string)
3638 && it->s == NULL
3639 && !NILP (Vfontification_functions)
3640 && !NILP (Vrun_hooks)
3641 && (pos = make_number (IT_CHARPOS (*it)),
3642 prop = Fget_char_property (pos, Qfontified, Qnil),
3643 /* Ignore the special cased nil value always present at EOB since
3644 no amount of fontifying will be able to change it. */
3645 NILP (prop) && IT_CHARPOS (*it) < Z))
3646 {
3647 ptrdiff_t count = SPECPDL_INDEX ();
3648 Lisp_Object val;
3649 struct buffer *obuf = current_buffer;
3650 int begv = BEGV, zv = ZV;
3651 int old_clip_changed = current_buffer->clip_changed;
3652
3653 val = Vfontification_functions;
3654 specbind (Qfontification_functions, Qnil);
3655
3656 eassert (it->end_charpos == ZV);
3657
3658 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3659 safe_call1 (val, pos);
3660 else
3661 {
3662 Lisp_Object fns, fn;
3663 struct gcpro gcpro1, gcpro2;
3664
3665 fns = Qnil;
3666 GCPRO2 (val, fns);
3667
3668 for (; CONSP (val); val = XCDR (val))
3669 {
3670 fn = XCAR (val);
3671
3672 if (EQ (fn, Qt))
3673 {
3674 /* A value of t indicates this hook has a local
3675 binding; it means to run the global binding too.
3676 In a global value, t should not occur. If it
3677 does, we must ignore it to avoid an endless
3678 loop. */
3679 for (fns = Fdefault_value (Qfontification_functions);
3680 CONSP (fns);
3681 fns = XCDR (fns))
3682 {
3683 fn = XCAR (fns);
3684 if (!EQ (fn, Qt))
3685 safe_call1 (fn, pos);
3686 }
3687 }
3688 else
3689 safe_call1 (fn, pos);
3690 }
3691
3692 UNGCPRO;
3693 }
3694
3695 unbind_to (count, Qnil);
3696
3697 /* Fontification functions routinely call `save-restriction'.
3698 Normally, this tags clip_changed, which can confuse redisplay
3699 (see discussion in Bug#6671). Since we don't perform any
3700 special handling of fontification changes in the case where
3701 `save-restriction' isn't called, there's no point doing so in
3702 this case either. So, if the buffer's restrictions are
3703 actually left unchanged, reset clip_changed. */
3704 if (obuf == current_buffer)
3705 {
3706 if (begv == BEGV && zv == ZV)
3707 current_buffer->clip_changed = old_clip_changed;
3708 }
3709 /* There isn't much we can reasonably do to protect against
3710 misbehaving fontification, but here's a fig leaf. */
3711 else if (BUFFER_LIVE_P (obuf))
3712 set_buffer_internal_1 (obuf);
3713
3714 /* The fontification code may have added/removed text.
3715 It could do even a lot worse, but let's at least protect against
3716 the most obvious case where only the text past `pos' gets changed',
3717 as is/was done in grep.el where some escapes sequences are turned
3718 into face properties (bug#7876). */
3719 it->end_charpos = ZV;
3720
3721 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3722 something. This avoids an endless loop if they failed to
3723 fontify the text for which reason ever. */
3724 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3725 handled = HANDLED_RECOMPUTE_PROPS;
3726 }
3727
3728 return handled;
3729 }
3730
3731
3732 \f
3733 /***********************************************************************
3734 Faces
3735 ***********************************************************************/
3736
3737 /* Set up iterator IT from face properties at its current position.
3738 Called from handle_stop. */
3739
3740 static enum prop_handled
3741 handle_face_prop (struct it *it)
3742 {
3743 int new_face_id;
3744 ptrdiff_t next_stop;
3745
3746 if (!STRINGP (it->string))
3747 {
3748 new_face_id
3749 = face_at_buffer_position (it->w,
3750 IT_CHARPOS (*it),
3751 it->region_beg_charpos,
3752 it->region_end_charpos,
3753 &next_stop,
3754 (IT_CHARPOS (*it)
3755 + TEXT_PROP_DISTANCE_LIMIT),
3756 0, it->base_face_id);
3757
3758 /* Is this a start of a run of characters with box face?
3759 Caveat: this can be called for a freshly initialized
3760 iterator; face_id is -1 in this case. We know that the new
3761 face will not change until limit, i.e. if the new face has a
3762 box, all characters up to limit will have one. But, as
3763 usual, we don't know whether limit is really the end. */
3764 if (new_face_id != it->face_id)
3765 {
3766 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3767 /* If it->face_id is -1, old_face below will be NULL, see
3768 the definition of FACE_FROM_ID. This will happen if this
3769 is the initial call that gets the face. */
3770 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3771
3772 /* If the value of face_id of the iterator is -1, we have to
3773 look in front of IT's position and see whether there is a
3774 face there that's different from new_face_id. */
3775 if (!old_face && IT_CHARPOS (*it) > BEG)
3776 {
3777 int prev_face_id = face_before_it_pos (it);
3778
3779 old_face = FACE_FROM_ID (it->f, prev_face_id);
3780 }
3781
3782 /* If the new face has a box, but the old face does not,
3783 this is the start of a run of characters with box face,
3784 i.e. this character has a shadow on the left side. */
3785 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3786 && (old_face == NULL || !old_face->box));
3787 it->face_box_p = new_face->box != FACE_NO_BOX;
3788 }
3789 }
3790 else
3791 {
3792 int base_face_id;
3793 ptrdiff_t bufpos;
3794 int i;
3795 Lisp_Object from_overlay
3796 = (it->current.overlay_string_index >= 0
3797 ? it->string_overlays[it->current.overlay_string_index
3798 % OVERLAY_STRING_CHUNK_SIZE]
3799 : Qnil);
3800
3801 /* See if we got to this string directly or indirectly from
3802 an overlay property. That includes the before-string or
3803 after-string of an overlay, strings in display properties
3804 provided by an overlay, their text properties, etc.
3805
3806 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3807 if (! NILP (from_overlay))
3808 for (i = it->sp - 1; i >= 0; i--)
3809 {
3810 if (it->stack[i].current.overlay_string_index >= 0)
3811 from_overlay
3812 = it->string_overlays[it->stack[i].current.overlay_string_index
3813 % OVERLAY_STRING_CHUNK_SIZE];
3814 else if (! NILP (it->stack[i].from_overlay))
3815 from_overlay = it->stack[i].from_overlay;
3816
3817 if (!NILP (from_overlay))
3818 break;
3819 }
3820
3821 if (! NILP (from_overlay))
3822 {
3823 bufpos = IT_CHARPOS (*it);
3824 /* For a string from an overlay, the base face depends
3825 only on text properties and ignores overlays. */
3826 base_face_id
3827 = face_for_overlay_string (it->w,
3828 IT_CHARPOS (*it),
3829 it->region_beg_charpos,
3830 it->region_end_charpos,
3831 &next_stop,
3832 (IT_CHARPOS (*it)
3833 + TEXT_PROP_DISTANCE_LIMIT),
3834 0,
3835 from_overlay);
3836 }
3837 else
3838 {
3839 bufpos = 0;
3840
3841 /* For strings from a `display' property, use the face at
3842 IT's current buffer position as the base face to merge
3843 with, so that overlay strings appear in the same face as
3844 surrounding text, unless they specify their own
3845 faces. */
3846 base_face_id = it->string_from_prefix_prop_p
3847 ? DEFAULT_FACE_ID
3848 : underlying_face_id (it);
3849 }
3850
3851 new_face_id = face_at_string_position (it->w,
3852 it->string,
3853 IT_STRING_CHARPOS (*it),
3854 bufpos,
3855 it->region_beg_charpos,
3856 it->region_end_charpos,
3857 &next_stop,
3858 base_face_id, 0);
3859
3860 /* Is this a start of a run of characters with box? Caveat:
3861 this can be called for a freshly allocated iterator; face_id
3862 is -1 is this case. We know that the new face will not
3863 change until the next check pos, i.e. if the new face has a
3864 box, all characters up to that position will have a
3865 box. But, as usual, we don't know whether that position
3866 is really the end. */
3867 if (new_face_id != it->face_id)
3868 {
3869 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3870 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3871
3872 /* If new face has a box but old face hasn't, this is the
3873 start of a run of characters with box, i.e. it has a
3874 shadow on the left side. */
3875 it->start_of_box_run_p
3876 = new_face->box && (old_face == NULL || !old_face->box);
3877 it->face_box_p = new_face->box != FACE_NO_BOX;
3878 }
3879 }
3880
3881 it->face_id = new_face_id;
3882 return HANDLED_NORMALLY;
3883 }
3884
3885
3886 /* Return the ID of the face ``underlying'' IT's current position,
3887 which is in a string. If the iterator is associated with a
3888 buffer, return the face at IT's current buffer position.
3889 Otherwise, use the iterator's base_face_id. */
3890
3891 static int
3892 underlying_face_id (struct it *it)
3893 {
3894 int face_id = it->base_face_id, i;
3895
3896 eassert (STRINGP (it->string));
3897
3898 for (i = it->sp - 1; i >= 0; --i)
3899 if (NILP (it->stack[i].string))
3900 face_id = it->stack[i].face_id;
3901
3902 return face_id;
3903 }
3904
3905
3906 /* Compute the face one character before or after the current position
3907 of IT, in the visual order. BEFORE_P non-zero means get the face
3908 in front (to the left in L2R paragraphs, to the right in R2L
3909 paragraphs) of IT's screen position. Value is the ID of the face. */
3910
3911 static int
3912 face_before_or_after_it_pos (struct it *it, int before_p)
3913 {
3914 int face_id, limit;
3915 ptrdiff_t next_check_charpos;
3916 struct it it_copy;
3917 void *it_copy_data = NULL;
3918
3919 eassert (it->s == NULL);
3920
3921 if (STRINGP (it->string))
3922 {
3923 ptrdiff_t bufpos, charpos;
3924 int base_face_id;
3925
3926 /* No face change past the end of the string (for the case
3927 we are padding with spaces). No face change before the
3928 string start. */
3929 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3930 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3931 return it->face_id;
3932
3933 if (!it->bidi_p)
3934 {
3935 /* Set charpos to the position before or after IT's current
3936 position, in the logical order, which in the non-bidi
3937 case is the same as the visual order. */
3938 if (before_p)
3939 charpos = IT_STRING_CHARPOS (*it) - 1;
3940 else if (it->what == IT_COMPOSITION)
3941 /* For composition, we must check the character after the
3942 composition. */
3943 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3944 else
3945 charpos = IT_STRING_CHARPOS (*it) + 1;
3946 }
3947 else
3948 {
3949 if (before_p)
3950 {
3951 /* With bidi iteration, the character before the current
3952 in the visual order cannot be found by simple
3953 iteration, because "reverse" reordering is not
3954 supported. Instead, we need to use the move_it_*
3955 family of functions. */
3956 /* Ignore face changes before the first visible
3957 character on this display line. */
3958 if (it->current_x <= it->first_visible_x)
3959 return it->face_id;
3960 SAVE_IT (it_copy, *it, it_copy_data);
3961 /* Implementation note: Since move_it_in_display_line
3962 works in the iterator geometry, and thinks the first
3963 character is always the leftmost, even in R2L lines,
3964 we don't need to distinguish between the R2L and L2R
3965 cases here. */
3966 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3967 it_copy.current_x - 1, MOVE_TO_X);
3968 charpos = IT_STRING_CHARPOS (it_copy);
3969 RESTORE_IT (it, it, it_copy_data);
3970 }
3971 else
3972 {
3973 /* Set charpos to the string position of the character
3974 that comes after IT's current position in the visual
3975 order. */
3976 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3977
3978 it_copy = *it;
3979 while (n--)
3980 bidi_move_to_visually_next (&it_copy.bidi_it);
3981
3982 charpos = it_copy.bidi_it.charpos;
3983 }
3984 }
3985 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3986
3987 if (it->current.overlay_string_index >= 0)
3988 bufpos = IT_CHARPOS (*it);
3989 else
3990 bufpos = 0;
3991
3992 base_face_id = underlying_face_id (it);
3993
3994 /* Get the face for ASCII, or unibyte. */
3995 face_id = face_at_string_position (it->w,
3996 it->string,
3997 charpos,
3998 bufpos,
3999 it->region_beg_charpos,
4000 it->region_end_charpos,
4001 &next_check_charpos,
4002 base_face_id, 0);
4003
4004 /* Correct the face for charsets different from ASCII. Do it
4005 for the multibyte case only. The face returned above is
4006 suitable for unibyte text if IT->string is unibyte. */
4007 if (STRING_MULTIBYTE (it->string))
4008 {
4009 struct text_pos pos1 = string_pos (charpos, it->string);
4010 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4011 int c, len;
4012 struct face *face = FACE_FROM_ID (it->f, face_id);
4013
4014 c = string_char_and_length (p, &len);
4015 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4016 }
4017 }
4018 else
4019 {
4020 struct text_pos pos;
4021
4022 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4023 || (IT_CHARPOS (*it) <= BEGV && before_p))
4024 return it->face_id;
4025
4026 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4027 pos = it->current.pos;
4028
4029 if (!it->bidi_p)
4030 {
4031 if (before_p)
4032 DEC_TEXT_POS (pos, it->multibyte_p);
4033 else
4034 {
4035 if (it->what == IT_COMPOSITION)
4036 {
4037 /* For composition, we must check the position after
4038 the composition. */
4039 pos.charpos += it->cmp_it.nchars;
4040 pos.bytepos += it->len;
4041 }
4042 else
4043 INC_TEXT_POS (pos, it->multibyte_p);
4044 }
4045 }
4046 else
4047 {
4048 if (before_p)
4049 {
4050 /* With bidi iteration, the character before the current
4051 in the visual order cannot be found by simple
4052 iteration, because "reverse" reordering is not
4053 supported. Instead, we need to use the move_it_*
4054 family of functions. */
4055 /* Ignore face changes before the first visible
4056 character on this display line. */
4057 if (it->current_x <= it->first_visible_x)
4058 return it->face_id;
4059 SAVE_IT (it_copy, *it, it_copy_data);
4060 /* Implementation note: Since move_it_in_display_line
4061 works in the iterator geometry, and thinks the first
4062 character is always the leftmost, even in R2L lines,
4063 we don't need to distinguish between the R2L and L2R
4064 cases here. */
4065 move_it_in_display_line (&it_copy, ZV,
4066 it_copy.current_x - 1, MOVE_TO_X);
4067 pos = it_copy.current.pos;
4068 RESTORE_IT (it, it, it_copy_data);
4069 }
4070 else
4071 {
4072 /* Set charpos to the buffer position of the character
4073 that comes after IT's current position in the visual
4074 order. */
4075 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4076
4077 it_copy = *it;
4078 while (n--)
4079 bidi_move_to_visually_next (&it_copy.bidi_it);
4080
4081 SET_TEXT_POS (pos,
4082 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4083 }
4084 }
4085 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4086
4087 /* Determine face for CHARSET_ASCII, or unibyte. */
4088 face_id = face_at_buffer_position (it->w,
4089 CHARPOS (pos),
4090 it->region_beg_charpos,
4091 it->region_end_charpos,
4092 &next_check_charpos,
4093 limit, 0, -1);
4094
4095 /* Correct the face for charsets different from ASCII. Do it
4096 for the multibyte case only. The face returned above is
4097 suitable for unibyte text if current_buffer is unibyte. */
4098 if (it->multibyte_p)
4099 {
4100 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4101 struct face *face = FACE_FROM_ID (it->f, face_id);
4102 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4103 }
4104 }
4105
4106 return face_id;
4107 }
4108
4109
4110 \f
4111 /***********************************************************************
4112 Invisible text
4113 ***********************************************************************/
4114
4115 /* Set up iterator IT from invisible properties at its current
4116 position. Called from handle_stop. */
4117
4118 static enum prop_handled
4119 handle_invisible_prop (struct it *it)
4120 {
4121 enum prop_handled handled = HANDLED_NORMALLY;
4122 int invis_p;
4123 Lisp_Object prop;
4124
4125 if (STRINGP (it->string))
4126 {
4127 Lisp_Object end_charpos, limit, charpos;
4128
4129 /* Get the value of the invisible text property at the
4130 current position. Value will be nil if there is no such
4131 property. */
4132 charpos = make_number (IT_STRING_CHARPOS (*it));
4133 prop = Fget_text_property (charpos, Qinvisible, it->string);
4134 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4135
4136 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4137 {
4138 /* Record whether we have to display an ellipsis for the
4139 invisible text. */
4140 int display_ellipsis_p = (invis_p == 2);
4141 ptrdiff_t len, endpos;
4142
4143 handled = HANDLED_RECOMPUTE_PROPS;
4144
4145 /* Get the position at which the next visible text can be
4146 found in IT->string, if any. */
4147 endpos = len = SCHARS (it->string);
4148 XSETINT (limit, len);
4149 do
4150 {
4151 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4152 it->string, limit);
4153 if (INTEGERP (end_charpos))
4154 {
4155 endpos = XFASTINT (end_charpos);
4156 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4157 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4158 if (invis_p == 2)
4159 display_ellipsis_p = 1;
4160 }
4161 }
4162 while (invis_p && endpos < len);
4163
4164 if (display_ellipsis_p)
4165 it->ellipsis_p = 1;
4166
4167 if (endpos < len)
4168 {
4169 /* Text at END_CHARPOS is visible. Move IT there. */
4170 struct text_pos old;
4171 ptrdiff_t oldpos;
4172
4173 old = it->current.string_pos;
4174 oldpos = CHARPOS (old);
4175 if (it->bidi_p)
4176 {
4177 if (it->bidi_it.first_elt
4178 && it->bidi_it.charpos < SCHARS (it->string))
4179 bidi_paragraph_init (it->paragraph_embedding,
4180 &it->bidi_it, 1);
4181 /* Bidi-iterate out of the invisible text. */
4182 do
4183 {
4184 bidi_move_to_visually_next (&it->bidi_it);
4185 }
4186 while (oldpos <= it->bidi_it.charpos
4187 && it->bidi_it.charpos < endpos);
4188
4189 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4190 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4191 if (IT_CHARPOS (*it) >= endpos)
4192 it->prev_stop = endpos;
4193 }
4194 else
4195 {
4196 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4197 compute_string_pos (&it->current.string_pos, old, it->string);
4198 }
4199 }
4200 else
4201 {
4202 /* The rest of the string is invisible. If this is an
4203 overlay string, proceed with the next overlay string
4204 or whatever comes and return a character from there. */
4205 if (it->current.overlay_string_index >= 0
4206 && !display_ellipsis_p)
4207 {
4208 next_overlay_string (it);
4209 /* Don't check for overlay strings when we just
4210 finished processing them. */
4211 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4212 }
4213 else
4214 {
4215 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4216 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4217 }
4218 }
4219 }
4220 }
4221 else
4222 {
4223 ptrdiff_t newpos, next_stop, start_charpos, tem;
4224 Lisp_Object pos, overlay;
4225
4226 /* First of all, is there invisible text at this position? */
4227 tem = start_charpos = IT_CHARPOS (*it);
4228 pos = make_number (tem);
4229 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4230 &overlay);
4231 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4232
4233 /* If we are on invisible text, skip over it. */
4234 if (invis_p && start_charpos < it->end_charpos)
4235 {
4236 /* Record whether we have to display an ellipsis for the
4237 invisible text. */
4238 int display_ellipsis_p = invis_p == 2;
4239
4240 handled = HANDLED_RECOMPUTE_PROPS;
4241
4242 /* Loop skipping over invisible text. The loop is left at
4243 ZV or with IT on the first char being visible again. */
4244 do
4245 {
4246 /* Try to skip some invisible text. Return value is the
4247 position reached which can be equal to where we start
4248 if there is nothing invisible there. This skips both
4249 over invisible text properties and overlays with
4250 invisible property. */
4251 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4252
4253 /* If we skipped nothing at all we weren't at invisible
4254 text in the first place. If everything to the end of
4255 the buffer was skipped, end the loop. */
4256 if (newpos == tem || newpos >= ZV)
4257 invis_p = 0;
4258 else
4259 {
4260 /* We skipped some characters but not necessarily
4261 all there are. Check if we ended up on visible
4262 text. Fget_char_property returns the property of
4263 the char before the given position, i.e. if we
4264 get invis_p = 0, this means that the char at
4265 newpos is visible. */
4266 pos = make_number (newpos);
4267 prop = Fget_char_property (pos, Qinvisible, it->window);
4268 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4269 }
4270
4271 /* If we ended up on invisible text, proceed to
4272 skip starting with next_stop. */
4273 if (invis_p)
4274 tem = next_stop;
4275
4276 /* If there are adjacent invisible texts, don't lose the
4277 second one's ellipsis. */
4278 if (invis_p == 2)
4279 display_ellipsis_p = 1;
4280 }
4281 while (invis_p);
4282
4283 /* The position newpos is now either ZV or on visible text. */
4284 if (it->bidi_p)
4285 {
4286 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4287 int on_newline =
4288 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4289 int after_newline =
4290 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4291
4292 /* If the invisible text ends on a newline or on a
4293 character after a newline, we can avoid the costly,
4294 character by character, bidi iteration to NEWPOS, and
4295 instead simply reseat the iterator there. That's
4296 because all bidi reordering information is tossed at
4297 the newline. This is a big win for modes that hide
4298 complete lines, like Outline, Org, etc. */
4299 if (on_newline || after_newline)
4300 {
4301 struct text_pos tpos;
4302 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4303
4304 SET_TEXT_POS (tpos, newpos, bpos);
4305 reseat_1 (it, tpos, 0);
4306 /* If we reseat on a newline/ZV, we need to prep the
4307 bidi iterator for advancing to the next character
4308 after the newline/EOB, keeping the current paragraph
4309 direction (so that PRODUCE_GLYPHS does TRT wrt
4310 prepending/appending glyphs to a glyph row). */
4311 if (on_newline)
4312 {
4313 it->bidi_it.first_elt = 0;
4314 it->bidi_it.paragraph_dir = pdir;
4315 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4316 it->bidi_it.nchars = 1;
4317 it->bidi_it.ch_len = 1;
4318 }
4319 }
4320 else /* Must use the slow method. */
4321 {
4322 /* With bidi iteration, the region of invisible text
4323 could start and/or end in the middle of a
4324 non-base embedding level. Therefore, we need to
4325 skip invisible text using the bidi iterator,
4326 starting at IT's current position, until we find
4327 ourselves outside of the invisible text.
4328 Skipping invisible text _after_ bidi iteration
4329 avoids affecting the visual order of the
4330 displayed text when invisible properties are
4331 added or removed. */
4332 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4333 {
4334 /* If we were `reseat'ed to a new paragraph,
4335 determine the paragraph base direction. We
4336 need to do it now because
4337 next_element_from_buffer may not have a
4338 chance to do it, if we are going to skip any
4339 text at the beginning, which resets the
4340 FIRST_ELT flag. */
4341 bidi_paragraph_init (it->paragraph_embedding,
4342 &it->bidi_it, 1);
4343 }
4344 do
4345 {
4346 bidi_move_to_visually_next (&it->bidi_it);
4347 }
4348 while (it->stop_charpos <= it->bidi_it.charpos
4349 && it->bidi_it.charpos < newpos);
4350 IT_CHARPOS (*it) = it->bidi_it.charpos;
4351 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4352 /* If we overstepped NEWPOS, record its position in
4353 the iterator, so that we skip invisible text if
4354 later the bidi iteration lands us in the
4355 invisible region again. */
4356 if (IT_CHARPOS (*it) >= newpos)
4357 it->prev_stop = newpos;
4358 }
4359 }
4360 else
4361 {
4362 IT_CHARPOS (*it) = newpos;
4363 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4364 }
4365
4366 /* If there are before-strings at the start of invisible
4367 text, and the text is invisible because of a text
4368 property, arrange to show before-strings because 20.x did
4369 it that way. (If the text is invisible because of an
4370 overlay property instead of a text property, this is
4371 already handled in the overlay code.) */
4372 if (NILP (overlay)
4373 && get_overlay_strings (it, it->stop_charpos))
4374 {
4375 handled = HANDLED_RECOMPUTE_PROPS;
4376 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4377 }
4378 else if (display_ellipsis_p)
4379 {
4380 /* Make sure that the glyphs of the ellipsis will get
4381 correct `charpos' values. If we would not update
4382 it->position here, the glyphs would belong to the
4383 last visible character _before_ the invisible
4384 text, which confuses `set_cursor_from_row'.
4385
4386 We use the last invisible position instead of the
4387 first because this way the cursor is always drawn on
4388 the first "." of the ellipsis, whenever PT is inside
4389 the invisible text. Otherwise the cursor would be
4390 placed _after_ the ellipsis when the point is after the
4391 first invisible character. */
4392 if (!STRINGP (it->object))
4393 {
4394 it->position.charpos = newpos - 1;
4395 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4396 }
4397 it->ellipsis_p = 1;
4398 /* Let the ellipsis display before
4399 considering any properties of the following char.
4400 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4401 handled = HANDLED_RETURN;
4402 }
4403 }
4404 }
4405
4406 return handled;
4407 }
4408
4409
4410 /* Make iterator IT return `...' next.
4411 Replaces LEN characters from buffer. */
4412
4413 static void
4414 setup_for_ellipsis (struct it *it, int len)
4415 {
4416 /* Use the display table definition for `...'. Invalid glyphs
4417 will be handled by the method returning elements from dpvec. */
4418 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4419 {
4420 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4421 it->dpvec = v->contents;
4422 it->dpend = v->contents + v->header.size;
4423 }
4424 else
4425 {
4426 /* Default `...'. */
4427 it->dpvec = default_invis_vector;
4428 it->dpend = default_invis_vector + 3;
4429 }
4430
4431 it->dpvec_char_len = len;
4432 it->current.dpvec_index = 0;
4433 it->dpvec_face_id = -1;
4434
4435 /* Remember the current face id in case glyphs specify faces.
4436 IT's face is restored in set_iterator_to_next.
4437 saved_face_id was set to preceding char's face in handle_stop. */
4438 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4439 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4440
4441 it->method = GET_FROM_DISPLAY_VECTOR;
4442 it->ellipsis_p = 1;
4443 }
4444
4445
4446 \f
4447 /***********************************************************************
4448 'display' property
4449 ***********************************************************************/
4450
4451 /* Set up iterator IT from `display' property at its current position.
4452 Called from handle_stop.
4453 We return HANDLED_RETURN if some part of the display property
4454 overrides the display of the buffer text itself.
4455 Otherwise we return HANDLED_NORMALLY. */
4456
4457 static enum prop_handled
4458 handle_display_prop (struct it *it)
4459 {
4460 Lisp_Object propval, object, overlay;
4461 struct text_pos *position;
4462 ptrdiff_t bufpos;
4463 /* Nonzero if some property replaces the display of the text itself. */
4464 int display_replaced_p = 0;
4465
4466 if (STRINGP (it->string))
4467 {
4468 object = it->string;
4469 position = &it->current.string_pos;
4470 bufpos = CHARPOS (it->current.pos);
4471 }
4472 else
4473 {
4474 XSETWINDOW (object, it->w);
4475 position = &it->current.pos;
4476 bufpos = CHARPOS (*position);
4477 }
4478
4479 /* Reset those iterator values set from display property values. */
4480 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4481 it->space_width = Qnil;
4482 it->font_height = Qnil;
4483 it->voffset = 0;
4484
4485 /* We don't support recursive `display' properties, i.e. string
4486 values that have a string `display' property, that have a string
4487 `display' property etc. */
4488 if (!it->string_from_display_prop_p)
4489 it->area = TEXT_AREA;
4490
4491 propval = get_char_property_and_overlay (make_number (position->charpos),
4492 Qdisplay, object, &overlay);
4493 if (NILP (propval))
4494 return HANDLED_NORMALLY;
4495 /* Now OVERLAY is the overlay that gave us this property, or nil
4496 if it was a text property. */
4497
4498 if (!STRINGP (it->string))
4499 object = it->w->buffer;
4500
4501 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4502 position, bufpos,
4503 FRAME_WINDOW_P (it->f));
4504
4505 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4506 }
4507
4508 /* Subroutine of handle_display_prop. Returns non-zero if the display
4509 specification in SPEC is a replacing specification, i.e. it would
4510 replace the text covered by `display' property with something else,
4511 such as an image or a display string. If SPEC includes any kind or
4512 `(space ...) specification, the value is 2; this is used by
4513 compute_display_string_pos, which see.
4514
4515 See handle_single_display_spec for documentation of arguments.
4516 frame_window_p is non-zero if the window being redisplayed is on a
4517 GUI frame; this argument is used only if IT is NULL, see below.
4518
4519 IT can be NULL, if this is called by the bidi reordering code
4520 through compute_display_string_pos, which see. In that case, this
4521 function only examines SPEC, but does not otherwise "handle" it, in
4522 the sense that it doesn't set up members of IT from the display
4523 spec. */
4524 static int
4525 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4526 Lisp_Object overlay, struct text_pos *position,
4527 ptrdiff_t bufpos, int frame_window_p)
4528 {
4529 int replacing_p = 0;
4530 int rv;
4531
4532 if (CONSP (spec)
4533 /* Simple specifications. */
4534 && !EQ (XCAR (spec), Qimage)
4535 && !EQ (XCAR (spec), Qspace)
4536 && !EQ (XCAR (spec), Qwhen)
4537 && !EQ (XCAR (spec), Qslice)
4538 && !EQ (XCAR (spec), Qspace_width)
4539 && !EQ (XCAR (spec), Qheight)
4540 && !EQ (XCAR (spec), Qraise)
4541 /* Marginal area specifications. */
4542 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4543 && !EQ (XCAR (spec), Qleft_fringe)
4544 && !EQ (XCAR (spec), Qright_fringe)
4545 && !NILP (XCAR (spec)))
4546 {
4547 for (; CONSP (spec); spec = XCDR (spec))
4548 {
4549 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4550 overlay, position, bufpos,
4551 replacing_p, frame_window_p)))
4552 {
4553 replacing_p = rv;
4554 /* If some text in a string is replaced, `position' no
4555 longer points to the position of `object'. */
4556 if (!it || STRINGP (object))
4557 break;
4558 }
4559 }
4560 }
4561 else if (VECTORP (spec))
4562 {
4563 ptrdiff_t i;
4564 for (i = 0; i < ASIZE (spec); ++i)
4565 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4566 overlay, position, bufpos,
4567 replacing_p, frame_window_p)))
4568 {
4569 replacing_p = rv;
4570 /* If some text in a string is replaced, `position' no
4571 longer points to the position of `object'. */
4572 if (!it || STRINGP (object))
4573 break;
4574 }
4575 }
4576 else
4577 {
4578 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4579 position, bufpos, 0,
4580 frame_window_p)))
4581 replacing_p = rv;
4582 }
4583
4584 return replacing_p;
4585 }
4586
4587 /* Value is the position of the end of the `display' property starting
4588 at START_POS in OBJECT. */
4589
4590 static struct text_pos
4591 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4592 {
4593 Lisp_Object end;
4594 struct text_pos end_pos;
4595
4596 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4597 Qdisplay, object, Qnil);
4598 CHARPOS (end_pos) = XFASTINT (end);
4599 if (STRINGP (object))
4600 compute_string_pos (&end_pos, start_pos, it->string);
4601 else
4602 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4603
4604 return end_pos;
4605 }
4606
4607
4608 /* Set up IT from a single `display' property specification SPEC. OBJECT
4609 is the object in which the `display' property was found. *POSITION
4610 is the position in OBJECT at which the `display' property was found.
4611 BUFPOS is the buffer position of OBJECT (different from POSITION if
4612 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4613 previously saw a display specification which already replaced text
4614 display with something else, for example an image; we ignore such
4615 properties after the first one has been processed.
4616
4617 OVERLAY is the overlay this `display' property came from,
4618 or nil if it was a text property.
4619
4620 If SPEC is a `space' or `image' specification, and in some other
4621 cases too, set *POSITION to the position where the `display'
4622 property ends.
4623
4624 If IT is NULL, only examine the property specification in SPEC, but
4625 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4626 is intended to be displayed in a window on a GUI frame.
4627
4628 Value is non-zero if something was found which replaces the display
4629 of buffer or string text. */
4630
4631 static int
4632 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4633 Lisp_Object overlay, struct text_pos *position,
4634 ptrdiff_t bufpos, int display_replaced_p,
4635 int frame_window_p)
4636 {
4637 Lisp_Object form;
4638 Lisp_Object location, value;
4639 struct text_pos start_pos = *position;
4640 int valid_p;
4641
4642 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4643 If the result is non-nil, use VALUE instead of SPEC. */
4644 form = Qt;
4645 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4646 {
4647 spec = XCDR (spec);
4648 if (!CONSP (spec))
4649 return 0;
4650 form = XCAR (spec);
4651 spec = XCDR (spec);
4652 }
4653
4654 if (!NILP (form) && !EQ (form, Qt))
4655 {
4656 ptrdiff_t count = SPECPDL_INDEX ();
4657 struct gcpro gcpro1;
4658
4659 /* Bind `object' to the object having the `display' property, a
4660 buffer or string. Bind `position' to the position in the
4661 object where the property was found, and `buffer-position'
4662 to the current position in the buffer. */
4663
4664 if (NILP (object))
4665 XSETBUFFER (object, current_buffer);
4666 specbind (Qobject, object);
4667 specbind (Qposition, make_number (CHARPOS (*position)));
4668 specbind (Qbuffer_position, make_number (bufpos));
4669 GCPRO1 (form);
4670 form = safe_eval (form);
4671 UNGCPRO;
4672 unbind_to (count, Qnil);
4673 }
4674
4675 if (NILP (form))
4676 return 0;
4677
4678 /* Handle `(height HEIGHT)' specifications. */
4679 if (CONSP (spec)
4680 && EQ (XCAR (spec), Qheight)
4681 && CONSP (XCDR (spec)))
4682 {
4683 if (it)
4684 {
4685 if (!FRAME_WINDOW_P (it->f))
4686 return 0;
4687
4688 it->font_height = XCAR (XCDR (spec));
4689 if (!NILP (it->font_height))
4690 {
4691 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4692 int new_height = -1;
4693
4694 if (CONSP (it->font_height)
4695 && (EQ (XCAR (it->font_height), Qplus)
4696 || EQ (XCAR (it->font_height), Qminus))
4697 && CONSP (XCDR (it->font_height))
4698 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4699 {
4700 /* `(+ N)' or `(- N)' where N is an integer. */
4701 int steps = XINT (XCAR (XCDR (it->font_height)));
4702 if (EQ (XCAR (it->font_height), Qplus))
4703 steps = - steps;
4704 it->face_id = smaller_face (it->f, it->face_id, steps);
4705 }
4706 else if (FUNCTIONP (it->font_height))
4707 {
4708 /* Call function with current height as argument.
4709 Value is the new height. */
4710 Lisp_Object height;
4711 height = safe_call1 (it->font_height,
4712 face->lface[LFACE_HEIGHT_INDEX]);
4713 if (NUMBERP (height))
4714 new_height = XFLOATINT (height);
4715 }
4716 else if (NUMBERP (it->font_height))
4717 {
4718 /* Value is a multiple of the canonical char height. */
4719 struct face *f;
4720
4721 f = FACE_FROM_ID (it->f,
4722 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4723 new_height = (XFLOATINT (it->font_height)
4724 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4725 }
4726 else
4727 {
4728 /* Evaluate IT->font_height with `height' bound to the
4729 current specified height to get the new height. */
4730 ptrdiff_t count = SPECPDL_INDEX ();
4731
4732 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4733 value = safe_eval (it->font_height);
4734 unbind_to (count, Qnil);
4735
4736 if (NUMBERP (value))
4737 new_height = XFLOATINT (value);
4738 }
4739
4740 if (new_height > 0)
4741 it->face_id = face_with_height (it->f, it->face_id, new_height);
4742 }
4743 }
4744
4745 return 0;
4746 }
4747
4748 /* Handle `(space-width WIDTH)'. */
4749 if (CONSP (spec)
4750 && EQ (XCAR (spec), Qspace_width)
4751 && CONSP (XCDR (spec)))
4752 {
4753 if (it)
4754 {
4755 if (!FRAME_WINDOW_P (it->f))
4756 return 0;
4757
4758 value = XCAR (XCDR (spec));
4759 if (NUMBERP (value) && XFLOATINT (value) > 0)
4760 it->space_width = value;
4761 }
4762
4763 return 0;
4764 }
4765
4766 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4767 if (CONSP (spec)
4768 && EQ (XCAR (spec), Qslice))
4769 {
4770 Lisp_Object tem;
4771
4772 if (it)
4773 {
4774 if (!FRAME_WINDOW_P (it->f))
4775 return 0;
4776
4777 if (tem = XCDR (spec), CONSP (tem))
4778 {
4779 it->slice.x = XCAR (tem);
4780 if (tem = XCDR (tem), CONSP (tem))
4781 {
4782 it->slice.y = XCAR (tem);
4783 if (tem = XCDR (tem), CONSP (tem))
4784 {
4785 it->slice.width = XCAR (tem);
4786 if (tem = XCDR (tem), CONSP (tem))
4787 it->slice.height = XCAR (tem);
4788 }
4789 }
4790 }
4791 }
4792
4793 return 0;
4794 }
4795
4796 /* Handle `(raise FACTOR)'. */
4797 if (CONSP (spec)
4798 && EQ (XCAR (spec), Qraise)
4799 && CONSP (XCDR (spec)))
4800 {
4801 if (it)
4802 {
4803 if (!FRAME_WINDOW_P (it->f))
4804 return 0;
4805
4806 #ifdef HAVE_WINDOW_SYSTEM
4807 value = XCAR (XCDR (spec));
4808 if (NUMBERP (value))
4809 {
4810 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4811 it->voffset = - (XFLOATINT (value)
4812 * (FONT_HEIGHT (face->font)));
4813 }
4814 #endif /* HAVE_WINDOW_SYSTEM */
4815 }
4816
4817 return 0;
4818 }
4819
4820 /* Don't handle the other kinds of display specifications
4821 inside a string that we got from a `display' property. */
4822 if (it && it->string_from_display_prop_p)
4823 return 0;
4824
4825 /* Characters having this form of property are not displayed, so
4826 we have to find the end of the property. */
4827 if (it)
4828 {
4829 start_pos = *position;
4830 *position = display_prop_end (it, object, start_pos);
4831 }
4832 value = Qnil;
4833
4834 /* Stop the scan at that end position--we assume that all
4835 text properties change there. */
4836 if (it)
4837 it->stop_charpos = position->charpos;
4838
4839 /* Handle `(left-fringe BITMAP [FACE])'
4840 and `(right-fringe BITMAP [FACE])'. */
4841 if (CONSP (spec)
4842 && (EQ (XCAR (spec), Qleft_fringe)
4843 || EQ (XCAR (spec), Qright_fringe))
4844 && CONSP (XCDR (spec)))
4845 {
4846 int fringe_bitmap;
4847
4848 if (it)
4849 {
4850 if (!FRAME_WINDOW_P (it->f))
4851 /* If we return here, POSITION has been advanced
4852 across the text with this property. */
4853 {
4854 /* Synchronize the bidi iterator with POSITION. This is
4855 needed because we are not going to push the iterator
4856 on behalf of this display property, so there will be
4857 no pop_it call to do this synchronization for us. */
4858 if (it->bidi_p)
4859 {
4860 it->position = *position;
4861 iterate_out_of_display_property (it);
4862 *position = it->position;
4863 }
4864 return 1;
4865 }
4866 }
4867 else if (!frame_window_p)
4868 return 1;
4869
4870 #ifdef HAVE_WINDOW_SYSTEM
4871 value = XCAR (XCDR (spec));
4872 if (!SYMBOLP (value)
4873 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4874 /* If we return here, POSITION has been advanced
4875 across the text with this property. */
4876 {
4877 if (it && it->bidi_p)
4878 {
4879 it->position = *position;
4880 iterate_out_of_display_property (it);
4881 *position = it->position;
4882 }
4883 return 1;
4884 }
4885
4886 if (it)
4887 {
4888 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4889
4890 if (CONSP (XCDR (XCDR (spec))))
4891 {
4892 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4893 int face_id2 = lookup_derived_face (it->f, face_name,
4894 FRINGE_FACE_ID, 0);
4895 if (face_id2 >= 0)
4896 face_id = face_id2;
4897 }
4898
4899 /* Save current settings of IT so that we can restore them
4900 when we are finished with the glyph property value. */
4901 push_it (it, position);
4902
4903 it->area = TEXT_AREA;
4904 it->what = IT_IMAGE;
4905 it->image_id = -1; /* no image */
4906 it->position = start_pos;
4907 it->object = NILP (object) ? it->w->buffer : object;
4908 it->method = GET_FROM_IMAGE;
4909 it->from_overlay = Qnil;
4910 it->face_id = face_id;
4911 it->from_disp_prop_p = 1;
4912
4913 /* Say that we haven't consumed the characters with
4914 `display' property yet. The call to pop_it in
4915 set_iterator_to_next will clean this up. */
4916 *position = start_pos;
4917
4918 if (EQ (XCAR (spec), Qleft_fringe))
4919 {
4920 it->left_user_fringe_bitmap = fringe_bitmap;
4921 it->left_user_fringe_face_id = face_id;
4922 }
4923 else
4924 {
4925 it->right_user_fringe_bitmap = fringe_bitmap;
4926 it->right_user_fringe_face_id = face_id;
4927 }
4928 }
4929 #endif /* HAVE_WINDOW_SYSTEM */
4930 return 1;
4931 }
4932
4933 /* Prepare to handle `((margin left-margin) ...)',
4934 `((margin right-margin) ...)' and `((margin nil) ...)'
4935 prefixes for display specifications. */
4936 location = Qunbound;
4937 if (CONSP (spec) && CONSP (XCAR (spec)))
4938 {
4939 Lisp_Object tem;
4940
4941 value = XCDR (spec);
4942 if (CONSP (value))
4943 value = XCAR (value);
4944
4945 tem = XCAR (spec);
4946 if (EQ (XCAR (tem), Qmargin)
4947 && (tem = XCDR (tem),
4948 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4949 (NILP (tem)
4950 || EQ (tem, Qleft_margin)
4951 || EQ (tem, Qright_margin))))
4952 location = tem;
4953 }
4954
4955 if (EQ (location, Qunbound))
4956 {
4957 location = Qnil;
4958 value = spec;
4959 }
4960
4961 /* After this point, VALUE is the property after any
4962 margin prefix has been stripped. It must be a string,
4963 an image specification, or `(space ...)'.
4964
4965 LOCATION specifies where to display: `left-margin',
4966 `right-margin' or nil. */
4967
4968 valid_p = (STRINGP (value)
4969 #ifdef HAVE_WINDOW_SYSTEM
4970 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4971 && valid_image_p (value))
4972 #endif /* not HAVE_WINDOW_SYSTEM */
4973 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4974
4975 if (valid_p && !display_replaced_p)
4976 {
4977 int retval = 1;
4978
4979 if (!it)
4980 {
4981 /* Callers need to know whether the display spec is any kind
4982 of `(space ...)' spec that is about to affect text-area
4983 display. */
4984 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4985 retval = 2;
4986 return retval;
4987 }
4988
4989 /* Save current settings of IT so that we can restore them
4990 when we are finished with the glyph property value. */
4991 push_it (it, position);
4992 it->from_overlay = overlay;
4993 it->from_disp_prop_p = 1;
4994
4995 if (NILP (location))
4996 it->area = TEXT_AREA;
4997 else if (EQ (location, Qleft_margin))
4998 it->area = LEFT_MARGIN_AREA;
4999 else
5000 it->area = RIGHT_MARGIN_AREA;
5001
5002 if (STRINGP (value))
5003 {
5004 it->string = value;
5005 it->multibyte_p = STRING_MULTIBYTE (it->string);
5006 it->current.overlay_string_index = -1;
5007 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5008 it->end_charpos = it->string_nchars = SCHARS (it->string);
5009 it->method = GET_FROM_STRING;
5010 it->stop_charpos = 0;
5011 it->prev_stop = 0;
5012 it->base_level_stop = 0;
5013 it->string_from_display_prop_p = 1;
5014 /* Say that we haven't consumed the characters with
5015 `display' property yet. The call to pop_it in
5016 set_iterator_to_next will clean this up. */
5017 if (BUFFERP (object))
5018 *position = start_pos;
5019
5020 /* Force paragraph direction to be that of the parent
5021 object. If the parent object's paragraph direction is
5022 not yet determined, default to L2R. */
5023 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5024 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5025 else
5026 it->paragraph_embedding = L2R;
5027
5028 /* Set up the bidi iterator for this display string. */
5029 if (it->bidi_p)
5030 {
5031 it->bidi_it.string.lstring = it->string;
5032 it->bidi_it.string.s = NULL;
5033 it->bidi_it.string.schars = it->end_charpos;
5034 it->bidi_it.string.bufpos = bufpos;
5035 it->bidi_it.string.from_disp_str = 1;
5036 it->bidi_it.string.unibyte = !it->multibyte_p;
5037 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5038 }
5039 }
5040 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5041 {
5042 it->method = GET_FROM_STRETCH;
5043 it->object = value;
5044 *position = it->position = start_pos;
5045 retval = 1 + (it->area == TEXT_AREA);
5046 }
5047 #ifdef HAVE_WINDOW_SYSTEM
5048 else
5049 {
5050 it->what = IT_IMAGE;
5051 it->image_id = lookup_image (it->f, value);
5052 it->position = start_pos;
5053 it->object = NILP (object) ? it->w->buffer : object;
5054 it->method = GET_FROM_IMAGE;
5055
5056 /* Say that we haven't consumed the characters with
5057 `display' property yet. The call to pop_it in
5058 set_iterator_to_next will clean this up. */
5059 *position = start_pos;
5060 }
5061 #endif /* HAVE_WINDOW_SYSTEM */
5062
5063 return retval;
5064 }
5065
5066 /* Invalid property or property not supported. Restore
5067 POSITION to what it was before. */
5068 *position = start_pos;
5069 return 0;
5070 }
5071
5072 /* Check if PROP is a display property value whose text should be
5073 treated as intangible. OVERLAY is the overlay from which PROP
5074 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5075 specify the buffer position covered by PROP. */
5076
5077 int
5078 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5079 ptrdiff_t charpos, ptrdiff_t bytepos)
5080 {
5081 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5082 struct text_pos position;
5083
5084 SET_TEXT_POS (position, charpos, bytepos);
5085 return handle_display_spec (NULL, prop, Qnil, overlay,
5086 &position, charpos, frame_window_p);
5087 }
5088
5089
5090 /* Return 1 if PROP is a display sub-property value containing STRING.
5091
5092 Implementation note: this and the following function are really
5093 special cases of handle_display_spec and
5094 handle_single_display_spec, and should ideally use the same code.
5095 Until they do, these two pairs must be consistent and must be
5096 modified in sync. */
5097
5098 static int
5099 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5100 {
5101 if (EQ (string, prop))
5102 return 1;
5103
5104 /* Skip over `when FORM'. */
5105 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5106 {
5107 prop = XCDR (prop);
5108 if (!CONSP (prop))
5109 return 0;
5110 /* Actually, the condition following `when' should be eval'ed,
5111 like handle_single_display_spec does, and we should return
5112 zero if it evaluates to nil. However, this function is
5113 called only when the buffer was already displayed and some
5114 glyph in the glyph matrix was found to come from a display
5115 string. Therefore, the condition was already evaluated, and
5116 the result was non-nil, otherwise the display string wouldn't
5117 have been displayed and we would have never been called for
5118 this property. Thus, we can skip the evaluation and assume
5119 its result is non-nil. */
5120 prop = XCDR (prop);
5121 }
5122
5123 if (CONSP (prop))
5124 /* Skip over `margin LOCATION'. */
5125 if (EQ (XCAR (prop), Qmargin))
5126 {
5127 prop = XCDR (prop);
5128 if (!CONSP (prop))
5129 return 0;
5130
5131 prop = XCDR (prop);
5132 if (!CONSP (prop))
5133 return 0;
5134 }
5135
5136 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5137 }
5138
5139
5140 /* Return 1 if STRING appears in the `display' property PROP. */
5141
5142 static int
5143 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5144 {
5145 if (CONSP (prop)
5146 && !EQ (XCAR (prop), Qwhen)
5147 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5148 {
5149 /* A list of sub-properties. */
5150 while (CONSP (prop))
5151 {
5152 if (single_display_spec_string_p (XCAR (prop), string))
5153 return 1;
5154 prop = XCDR (prop);
5155 }
5156 }
5157 else if (VECTORP (prop))
5158 {
5159 /* A vector of sub-properties. */
5160 ptrdiff_t i;
5161 for (i = 0; i < ASIZE (prop); ++i)
5162 if (single_display_spec_string_p (AREF (prop, i), string))
5163 return 1;
5164 }
5165 else
5166 return single_display_spec_string_p (prop, string);
5167
5168 return 0;
5169 }
5170
5171 /* Look for STRING in overlays and text properties in the current
5172 buffer, between character positions FROM and TO (excluding TO).
5173 BACK_P non-zero means look back (in this case, TO is supposed to be
5174 less than FROM).
5175 Value is the first character position where STRING was found, or
5176 zero if it wasn't found before hitting TO.
5177
5178 This function may only use code that doesn't eval because it is
5179 called asynchronously from note_mouse_highlight. */
5180
5181 static ptrdiff_t
5182 string_buffer_position_lim (Lisp_Object string,
5183 ptrdiff_t from, ptrdiff_t to, int back_p)
5184 {
5185 Lisp_Object limit, prop, pos;
5186 int found = 0;
5187
5188 pos = make_number (max (from, BEGV));
5189
5190 if (!back_p) /* looking forward */
5191 {
5192 limit = make_number (min (to, ZV));
5193 while (!found && !EQ (pos, limit))
5194 {
5195 prop = Fget_char_property (pos, Qdisplay, Qnil);
5196 if (!NILP (prop) && display_prop_string_p (prop, string))
5197 found = 1;
5198 else
5199 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5200 limit);
5201 }
5202 }
5203 else /* looking back */
5204 {
5205 limit = make_number (max (to, BEGV));
5206 while (!found && !EQ (pos, limit))
5207 {
5208 prop = Fget_char_property (pos, Qdisplay, Qnil);
5209 if (!NILP (prop) && display_prop_string_p (prop, string))
5210 found = 1;
5211 else
5212 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5213 limit);
5214 }
5215 }
5216
5217 return found ? XINT (pos) : 0;
5218 }
5219
5220 /* Determine which buffer position in current buffer STRING comes from.
5221 AROUND_CHARPOS is an approximate position where it could come from.
5222 Value is the buffer position or 0 if it couldn't be determined.
5223
5224 This function is necessary because we don't record buffer positions
5225 in glyphs generated from strings (to keep struct glyph small).
5226 This function may only use code that doesn't eval because it is
5227 called asynchronously from note_mouse_highlight. */
5228
5229 static ptrdiff_t
5230 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5231 {
5232 const int MAX_DISTANCE = 1000;
5233 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5234 around_charpos + MAX_DISTANCE,
5235 0);
5236
5237 if (!found)
5238 found = string_buffer_position_lim (string, around_charpos,
5239 around_charpos - MAX_DISTANCE, 1);
5240 return found;
5241 }
5242
5243
5244 \f
5245 /***********************************************************************
5246 `composition' property
5247 ***********************************************************************/
5248
5249 /* Set up iterator IT from `composition' property at its current
5250 position. Called from handle_stop. */
5251
5252 static enum prop_handled
5253 handle_composition_prop (struct it *it)
5254 {
5255 Lisp_Object prop, string;
5256 ptrdiff_t pos, pos_byte, start, end;
5257
5258 if (STRINGP (it->string))
5259 {
5260 unsigned char *s;
5261
5262 pos = IT_STRING_CHARPOS (*it);
5263 pos_byte = IT_STRING_BYTEPOS (*it);
5264 string = it->string;
5265 s = SDATA (string) + pos_byte;
5266 it->c = STRING_CHAR (s);
5267 }
5268 else
5269 {
5270 pos = IT_CHARPOS (*it);
5271 pos_byte = IT_BYTEPOS (*it);
5272 string = Qnil;
5273 it->c = FETCH_CHAR (pos_byte);
5274 }
5275
5276 /* If there's a valid composition and point is not inside of the
5277 composition (in the case that the composition is from the current
5278 buffer), draw a glyph composed from the composition components. */
5279 if (find_composition (pos, -1, &start, &end, &prop, string)
5280 && COMPOSITION_VALID_P (start, end, prop)
5281 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5282 {
5283 if (start < pos)
5284 /* As we can't handle this situation (perhaps font-lock added
5285 a new composition), we just return here hoping that next
5286 redisplay will detect this composition much earlier. */
5287 return HANDLED_NORMALLY;
5288 if (start != pos)
5289 {
5290 if (STRINGP (it->string))
5291 pos_byte = string_char_to_byte (it->string, start);
5292 else
5293 pos_byte = CHAR_TO_BYTE (start);
5294 }
5295 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5296 prop, string);
5297
5298 if (it->cmp_it.id >= 0)
5299 {
5300 it->cmp_it.ch = -1;
5301 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5302 it->cmp_it.nglyphs = -1;
5303 }
5304 }
5305
5306 return HANDLED_NORMALLY;
5307 }
5308
5309
5310 \f
5311 /***********************************************************************
5312 Overlay strings
5313 ***********************************************************************/
5314
5315 /* The following structure is used to record overlay strings for
5316 later sorting in load_overlay_strings. */
5317
5318 struct overlay_entry
5319 {
5320 Lisp_Object overlay;
5321 Lisp_Object string;
5322 EMACS_INT priority;
5323 int after_string_p;
5324 };
5325
5326
5327 /* Set up iterator IT from overlay strings at its current position.
5328 Called from handle_stop. */
5329
5330 static enum prop_handled
5331 handle_overlay_change (struct it *it)
5332 {
5333 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5334 return HANDLED_RECOMPUTE_PROPS;
5335 else
5336 return HANDLED_NORMALLY;
5337 }
5338
5339
5340 /* Set up the next overlay string for delivery by IT, if there is an
5341 overlay string to deliver. Called by set_iterator_to_next when the
5342 end of the current overlay string is reached. If there are more
5343 overlay strings to display, IT->string and
5344 IT->current.overlay_string_index are set appropriately here.
5345 Otherwise IT->string is set to nil. */
5346
5347 static void
5348 next_overlay_string (struct it *it)
5349 {
5350 ++it->current.overlay_string_index;
5351 if (it->current.overlay_string_index == it->n_overlay_strings)
5352 {
5353 /* No more overlay strings. Restore IT's settings to what
5354 they were before overlay strings were processed, and
5355 continue to deliver from current_buffer. */
5356
5357 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5358 pop_it (it);
5359 eassert (it->sp > 0
5360 || (NILP (it->string)
5361 && it->method == GET_FROM_BUFFER
5362 && it->stop_charpos >= BEGV
5363 && it->stop_charpos <= it->end_charpos));
5364 it->current.overlay_string_index = -1;
5365 it->n_overlay_strings = 0;
5366 it->overlay_strings_charpos = -1;
5367 /* If there's an empty display string on the stack, pop the
5368 stack, to resync the bidi iterator with IT's position. Such
5369 empty strings are pushed onto the stack in
5370 get_overlay_strings_1. */
5371 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5372 pop_it (it);
5373
5374 /* If we're at the end of the buffer, record that we have
5375 processed the overlay strings there already, so that
5376 next_element_from_buffer doesn't try it again. */
5377 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5378 it->overlay_strings_at_end_processed_p = 1;
5379 }
5380 else
5381 {
5382 /* There are more overlay strings to process. If
5383 IT->current.overlay_string_index has advanced to a position
5384 where we must load IT->overlay_strings with more strings, do
5385 it. We must load at the IT->overlay_strings_charpos where
5386 IT->n_overlay_strings was originally computed; when invisible
5387 text is present, this might not be IT_CHARPOS (Bug#7016). */
5388 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5389
5390 if (it->current.overlay_string_index && i == 0)
5391 load_overlay_strings (it, it->overlay_strings_charpos);
5392
5393 /* Initialize IT to deliver display elements from the overlay
5394 string. */
5395 it->string = it->overlay_strings[i];
5396 it->multibyte_p = STRING_MULTIBYTE (it->string);
5397 SET_TEXT_POS (it->current.string_pos, 0, 0);
5398 it->method = GET_FROM_STRING;
5399 it->stop_charpos = 0;
5400 it->end_charpos = SCHARS (it->string);
5401 if (it->cmp_it.stop_pos >= 0)
5402 it->cmp_it.stop_pos = 0;
5403 it->prev_stop = 0;
5404 it->base_level_stop = 0;
5405
5406 /* Set up the bidi iterator for this overlay string. */
5407 if (it->bidi_p)
5408 {
5409 it->bidi_it.string.lstring = it->string;
5410 it->bidi_it.string.s = NULL;
5411 it->bidi_it.string.schars = SCHARS (it->string);
5412 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5413 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5414 it->bidi_it.string.unibyte = !it->multibyte_p;
5415 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5416 }
5417 }
5418
5419 CHECK_IT (it);
5420 }
5421
5422
5423 /* Compare two overlay_entry structures E1 and E2. Used as a
5424 comparison function for qsort in load_overlay_strings. Overlay
5425 strings for the same position are sorted so that
5426
5427 1. All after-strings come in front of before-strings, except
5428 when they come from the same overlay.
5429
5430 2. Within after-strings, strings are sorted so that overlay strings
5431 from overlays with higher priorities come first.
5432
5433 2. Within before-strings, strings are sorted so that overlay
5434 strings from overlays with higher priorities come last.
5435
5436 Value is analogous to strcmp. */
5437
5438
5439 static int
5440 compare_overlay_entries (const void *e1, const void *e2)
5441 {
5442 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5443 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5444 int result;
5445
5446 if (entry1->after_string_p != entry2->after_string_p)
5447 {
5448 /* Let after-strings appear in front of before-strings if
5449 they come from different overlays. */
5450 if (EQ (entry1->overlay, entry2->overlay))
5451 result = entry1->after_string_p ? 1 : -1;
5452 else
5453 result = entry1->after_string_p ? -1 : 1;
5454 }
5455 else if (entry1->priority != entry2->priority)
5456 {
5457 if (entry1->after_string_p)
5458 /* After-strings sorted in order of decreasing priority. */
5459 result = entry2->priority < entry1->priority ? -1 : 1;
5460 else
5461 /* Before-strings sorted in order of increasing priority. */
5462 result = entry1->priority < entry2->priority ? -1 : 1;
5463 }
5464 else
5465 result = 0;
5466
5467 return result;
5468 }
5469
5470
5471 /* Load the vector IT->overlay_strings with overlay strings from IT's
5472 current buffer position, or from CHARPOS if that is > 0. Set
5473 IT->n_overlays to the total number of overlay strings found.
5474
5475 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5476 a time. On entry into load_overlay_strings,
5477 IT->current.overlay_string_index gives the number of overlay
5478 strings that have already been loaded by previous calls to this
5479 function.
5480
5481 IT->add_overlay_start contains an additional overlay start
5482 position to consider for taking overlay strings from, if non-zero.
5483 This position comes into play when the overlay has an `invisible'
5484 property, and both before and after-strings. When we've skipped to
5485 the end of the overlay, because of its `invisible' property, we
5486 nevertheless want its before-string to appear.
5487 IT->add_overlay_start will contain the overlay start position
5488 in this case.
5489
5490 Overlay strings are sorted so that after-string strings come in
5491 front of before-string strings. Within before and after-strings,
5492 strings are sorted by overlay priority. See also function
5493 compare_overlay_entries. */
5494
5495 static void
5496 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5497 {
5498 Lisp_Object overlay, window, str, invisible;
5499 struct Lisp_Overlay *ov;
5500 ptrdiff_t start, end;
5501 ptrdiff_t size = 20;
5502 ptrdiff_t n = 0, i, j;
5503 int invis_p;
5504 struct overlay_entry *entries = alloca (size * sizeof *entries);
5505 USE_SAFE_ALLOCA;
5506
5507 if (charpos <= 0)
5508 charpos = IT_CHARPOS (*it);
5509
5510 /* Append the overlay string STRING of overlay OVERLAY to vector
5511 `entries' which has size `size' and currently contains `n'
5512 elements. AFTER_P non-zero means STRING is an after-string of
5513 OVERLAY. */
5514 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5515 do \
5516 { \
5517 Lisp_Object priority; \
5518 \
5519 if (n == size) \
5520 { \
5521 struct overlay_entry *old = entries; \
5522 SAFE_NALLOCA (entries, 2, size); \
5523 memcpy (entries, old, size * sizeof *entries); \
5524 size *= 2; \
5525 } \
5526 \
5527 entries[n].string = (STRING); \
5528 entries[n].overlay = (OVERLAY); \
5529 priority = Foverlay_get ((OVERLAY), Qpriority); \
5530 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5531 entries[n].after_string_p = (AFTER_P); \
5532 ++n; \
5533 } \
5534 while (0)
5535
5536 /* Process overlay before the overlay center. */
5537 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5538 {
5539 XSETMISC (overlay, ov);
5540 eassert (OVERLAYP (overlay));
5541 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5542 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5543
5544 if (end < charpos)
5545 break;
5546
5547 /* Skip this overlay if it doesn't start or end at IT's current
5548 position. */
5549 if (end != charpos && start != charpos)
5550 continue;
5551
5552 /* Skip this overlay if it doesn't apply to IT->w. */
5553 window = Foverlay_get (overlay, Qwindow);
5554 if (WINDOWP (window) && XWINDOW (window) != it->w)
5555 continue;
5556
5557 /* If the text ``under'' the overlay is invisible, both before-
5558 and after-strings from this overlay are visible; start and
5559 end position are indistinguishable. */
5560 invisible = Foverlay_get (overlay, Qinvisible);
5561 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5562
5563 /* If overlay has a non-empty before-string, record it. */
5564 if ((start == charpos || (end == charpos && invis_p))
5565 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5566 && SCHARS (str))
5567 RECORD_OVERLAY_STRING (overlay, str, 0);
5568
5569 /* If overlay has a non-empty after-string, record it. */
5570 if ((end == charpos || (start == charpos && invis_p))
5571 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5572 && SCHARS (str))
5573 RECORD_OVERLAY_STRING (overlay, str, 1);
5574 }
5575
5576 /* Process overlays after the overlay center. */
5577 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5578 {
5579 XSETMISC (overlay, ov);
5580 eassert (OVERLAYP (overlay));
5581 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5582 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5583
5584 if (start > charpos)
5585 break;
5586
5587 /* Skip this overlay if it doesn't start or end at IT's current
5588 position. */
5589 if (end != charpos && start != charpos)
5590 continue;
5591
5592 /* Skip this overlay if it doesn't apply to IT->w. */
5593 window = Foverlay_get (overlay, Qwindow);
5594 if (WINDOWP (window) && XWINDOW (window) != it->w)
5595 continue;
5596
5597 /* If the text ``under'' the overlay is invisible, it has a zero
5598 dimension, and both before- and after-strings apply. */
5599 invisible = Foverlay_get (overlay, Qinvisible);
5600 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5601
5602 /* If overlay has a non-empty before-string, record it. */
5603 if ((start == charpos || (end == charpos && invis_p))
5604 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5605 && SCHARS (str))
5606 RECORD_OVERLAY_STRING (overlay, str, 0);
5607
5608 /* If overlay has a non-empty after-string, record it. */
5609 if ((end == charpos || (start == charpos && invis_p))
5610 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5611 && SCHARS (str))
5612 RECORD_OVERLAY_STRING (overlay, str, 1);
5613 }
5614
5615 #undef RECORD_OVERLAY_STRING
5616
5617 /* Sort entries. */
5618 if (n > 1)
5619 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5620
5621 /* Record number of overlay strings, and where we computed it. */
5622 it->n_overlay_strings = n;
5623 it->overlay_strings_charpos = charpos;
5624
5625 /* IT->current.overlay_string_index is the number of overlay strings
5626 that have already been consumed by IT. Copy some of the
5627 remaining overlay strings to IT->overlay_strings. */
5628 i = 0;
5629 j = it->current.overlay_string_index;
5630 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5631 {
5632 it->overlay_strings[i] = entries[j].string;
5633 it->string_overlays[i++] = entries[j++].overlay;
5634 }
5635
5636 CHECK_IT (it);
5637 SAFE_FREE ();
5638 }
5639
5640
5641 /* Get the first chunk of overlay strings at IT's current buffer
5642 position, or at CHARPOS if that is > 0. Value is non-zero if at
5643 least one overlay string was found. */
5644
5645 static int
5646 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5647 {
5648 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5649 process. This fills IT->overlay_strings with strings, and sets
5650 IT->n_overlay_strings to the total number of strings to process.
5651 IT->pos.overlay_string_index has to be set temporarily to zero
5652 because load_overlay_strings needs this; it must be set to -1
5653 when no overlay strings are found because a zero value would
5654 indicate a position in the first overlay string. */
5655 it->current.overlay_string_index = 0;
5656 load_overlay_strings (it, charpos);
5657
5658 /* If we found overlay strings, set up IT to deliver display
5659 elements from the first one. Otherwise set up IT to deliver
5660 from current_buffer. */
5661 if (it->n_overlay_strings)
5662 {
5663 /* Make sure we know settings in current_buffer, so that we can
5664 restore meaningful values when we're done with the overlay
5665 strings. */
5666 if (compute_stop_p)
5667 compute_stop_pos (it);
5668 eassert (it->face_id >= 0);
5669
5670 /* Save IT's settings. They are restored after all overlay
5671 strings have been processed. */
5672 eassert (!compute_stop_p || it->sp == 0);
5673
5674 /* When called from handle_stop, there might be an empty display
5675 string loaded. In that case, don't bother saving it. But
5676 don't use this optimization with the bidi iterator, since we
5677 need the corresponding pop_it call to resync the bidi
5678 iterator's position with IT's position, after we are done
5679 with the overlay strings. (The corresponding call to pop_it
5680 in case of an empty display string is in
5681 next_overlay_string.) */
5682 if (!(!it->bidi_p
5683 && STRINGP (it->string) && !SCHARS (it->string)))
5684 push_it (it, NULL);
5685
5686 /* Set up IT to deliver display elements from the first overlay
5687 string. */
5688 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5689 it->string = it->overlay_strings[0];
5690 it->from_overlay = Qnil;
5691 it->stop_charpos = 0;
5692 eassert (STRINGP (it->string));
5693 it->end_charpos = SCHARS (it->string);
5694 it->prev_stop = 0;
5695 it->base_level_stop = 0;
5696 it->multibyte_p = STRING_MULTIBYTE (it->string);
5697 it->method = GET_FROM_STRING;
5698 it->from_disp_prop_p = 0;
5699
5700 /* Force paragraph direction to be that of the parent
5701 buffer. */
5702 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5703 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5704 else
5705 it->paragraph_embedding = L2R;
5706
5707 /* Set up the bidi iterator for this overlay string. */
5708 if (it->bidi_p)
5709 {
5710 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5711
5712 it->bidi_it.string.lstring = it->string;
5713 it->bidi_it.string.s = NULL;
5714 it->bidi_it.string.schars = SCHARS (it->string);
5715 it->bidi_it.string.bufpos = pos;
5716 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5717 it->bidi_it.string.unibyte = !it->multibyte_p;
5718 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5719 }
5720 return 1;
5721 }
5722
5723 it->current.overlay_string_index = -1;
5724 return 0;
5725 }
5726
5727 static int
5728 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5729 {
5730 it->string = Qnil;
5731 it->method = GET_FROM_BUFFER;
5732
5733 (void) get_overlay_strings_1 (it, charpos, 1);
5734
5735 CHECK_IT (it);
5736
5737 /* Value is non-zero if we found at least one overlay string. */
5738 return STRINGP (it->string);
5739 }
5740
5741
5742 \f
5743 /***********************************************************************
5744 Saving and restoring state
5745 ***********************************************************************/
5746
5747 /* Save current settings of IT on IT->stack. Called, for example,
5748 before setting up IT for an overlay string, to be able to restore
5749 IT's settings to what they were after the overlay string has been
5750 processed. If POSITION is non-NULL, it is the position to save on
5751 the stack instead of IT->position. */
5752
5753 static void
5754 push_it (struct it *it, struct text_pos *position)
5755 {
5756 struct iterator_stack_entry *p;
5757
5758 eassert (it->sp < IT_STACK_SIZE);
5759 p = it->stack + it->sp;
5760
5761 p->stop_charpos = it->stop_charpos;
5762 p->prev_stop = it->prev_stop;
5763 p->base_level_stop = it->base_level_stop;
5764 p->cmp_it = it->cmp_it;
5765 eassert (it->face_id >= 0);
5766 p->face_id = it->face_id;
5767 p->string = it->string;
5768 p->method = it->method;
5769 p->from_overlay = it->from_overlay;
5770 switch (p->method)
5771 {
5772 case GET_FROM_IMAGE:
5773 p->u.image.object = it->object;
5774 p->u.image.image_id = it->image_id;
5775 p->u.image.slice = it->slice;
5776 break;
5777 case GET_FROM_STRETCH:
5778 p->u.stretch.object = it->object;
5779 break;
5780 }
5781 p->position = position ? *position : it->position;
5782 p->current = it->current;
5783 p->end_charpos = it->end_charpos;
5784 p->string_nchars = it->string_nchars;
5785 p->area = it->area;
5786 p->multibyte_p = it->multibyte_p;
5787 p->avoid_cursor_p = it->avoid_cursor_p;
5788 p->space_width = it->space_width;
5789 p->font_height = it->font_height;
5790 p->voffset = it->voffset;
5791 p->string_from_display_prop_p = it->string_from_display_prop_p;
5792 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5793 p->display_ellipsis_p = 0;
5794 p->line_wrap = it->line_wrap;
5795 p->bidi_p = it->bidi_p;
5796 p->paragraph_embedding = it->paragraph_embedding;
5797 p->from_disp_prop_p = it->from_disp_prop_p;
5798 ++it->sp;
5799
5800 /* Save the state of the bidi iterator as well. */
5801 if (it->bidi_p)
5802 bidi_push_it (&it->bidi_it);
5803 }
5804
5805 static void
5806 iterate_out_of_display_property (struct it *it)
5807 {
5808 int buffer_p = !STRINGP (it->string);
5809 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5810 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5811
5812 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5813
5814 /* Maybe initialize paragraph direction. If we are at the beginning
5815 of a new paragraph, next_element_from_buffer may not have a
5816 chance to do that. */
5817 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5818 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5819 /* prev_stop can be zero, so check against BEGV as well. */
5820 while (it->bidi_it.charpos >= bob
5821 && it->prev_stop <= it->bidi_it.charpos
5822 && it->bidi_it.charpos < CHARPOS (it->position)
5823 && it->bidi_it.charpos < eob)
5824 bidi_move_to_visually_next (&it->bidi_it);
5825 /* Record the stop_pos we just crossed, for when we cross it
5826 back, maybe. */
5827 if (it->bidi_it.charpos > CHARPOS (it->position))
5828 it->prev_stop = CHARPOS (it->position);
5829 /* If we ended up not where pop_it put us, resync IT's
5830 positional members with the bidi iterator. */
5831 if (it->bidi_it.charpos != CHARPOS (it->position))
5832 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5833 if (buffer_p)
5834 it->current.pos = it->position;
5835 else
5836 it->current.string_pos = it->position;
5837 }
5838
5839 /* Restore IT's settings from IT->stack. Called, for example, when no
5840 more overlay strings must be processed, and we return to delivering
5841 display elements from a buffer, or when the end of a string from a
5842 `display' property is reached and we return to delivering display
5843 elements from an overlay string, or from a buffer. */
5844
5845 static void
5846 pop_it (struct it *it)
5847 {
5848 struct iterator_stack_entry *p;
5849 int from_display_prop = it->from_disp_prop_p;
5850
5851 eassert (it->sp > 0);
5852 --it->sp;
5853 p = it->stack + it->sp;
5854 it->stop_charpos = p->stop_charpos;
5855 it->prev_stop = p->prev_stop;
5856 it->base_level_stop = p->base_level_stop;
5857 it->cmp_it = p->cmp_it;
5858 it->face_id = p->face_id;
5859 it->current = p->current;
5860 it->position = p->position;
5861 it->string = p->string;
5862 it->from_overlay = p->from_overlay;
5863 if (NILP (it->string))
5864 SET_TEXT_POS (it->current.string_pos, -1, -1);
5865 it->method = p->method;
5866 switch (it->method)
5867 {
5868 case GET_FROM_IMAGE:
5869 it->image_id = p->u.image.image_id;
5870 it->object = p->u.image.object;
5871 it->slice = p->u.image.slice;
5872 break;
5873 case GET_FROM_STRETCH:
5874 it->object = p->u.stretch.object;
5875 break;
5876 case GET_FROM_BUFFER:
5877 it->object = it->w->buffer;
5878 break;
5879 case GET_FROM_STRING:
5880 it->object = it->string;
5881 break;
5882 case GET_FROM_DISPLAY_VECTOR:
5883 if (it->s)
5884 it->method = GET_FROM_C_STRING;
5885 else if (STRINGP (it->string))
5886 it->method = GET_FROM_STRING;
5887 else
5888 {
5889 it->method = GET_FROM_BUFFER;
5890 it->object = it->w->buffer;
5891 }
5892 }
5893 it->end_charpos = p->end_charpos;
5894 it->string_nchars = p->string_nchars;
5895 it->area = p->area;
5896 it->multibyte_p = p->multibyte_p;
5897 it->avoid_cursor_p = p->avoid_cursor_p;
5898 it->space_width = p->space_width;
5899 it->font_height = p->font_height;
5900 it->voffset = p->voffset;
5901 it->string_from_display_prop_p = p->string_from_display_prop_p;
5902 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5903 it->line_wrap = p->line_wrap;
5904 it->bidi_p = p->bidi_p;
5905 it->paragraph_embedding = p->paragraph_embedding;
5906 it->from_disp_prop_p = p->from_disp_prop_p;
5907 if (it->bidi_p)
5908 {
5909 bidi_pop_it (&it->bidi_it);
5910 /* Bidi-iterate until we get out of the portion of text, if any,
5911 covered by a `display' text property or by an overlay with
5912 `display' property. (We cannot just jump there, because the
5913 internal coherency of the bidi iterator state can not be
5914 preserved across such jumps.) We also must determine the
5915 paragraph base direction if the overlay we just processed is
5916 at the beginning of a new paragraph. */
5917 if (from_display_prop
5918 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5919 iterate_out_of_display_property (it);
5920
5921 eassert ((BUFFERP (it->object)
5922 && IT_CHARPOS (*it) == it->bidi_it.charpos
5923 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5924 || (STRINGP (it->object)
5925 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5926 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5927 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5928 }
5929 }
5930
5931
5932 \f
5933 /***********************************************************************
5934 Moving over lines
5935 ***********************************************************************/
5936
5937 /* Set IT's current position to the previous line start. */
5938
5939 static void
5940 back_to_previous_line_start (struct it *it)
5941 {
5942 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5943 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5944 }
5945
5946
5947 /* Move IT to the next line start.
5948
5949 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5950 we skipped over part of the text (as opposed to moving the iterator
5951 continuously over the text). Otherwise, don't change the value
5952 of *SKIPPED_P.
5953
5954 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5955 iterator on the newline, if it was found.
5956
5957 Newlines may come from buffer text, overlay strings, or strings
5958 displayed via the `display' property. That's the reason we can't
5959 simply use find_next_newline_no_quit.
5960
5961 Note that this function may not skip over invisible text that is so
5962 because of text properties and immediately follows a newline. If
5963 it would, function reseat_at_next_visible_line_start, when called
5964 from set_iterator_to_next, would effectively make invisible
5965 characters following a newline part of the wrong glyph row, which
5966 leads to wrong cursor motion. */
5967
5968 static int
5969 forward_to_next_line_start (struct it *it, int *skipped_p,
5970 struct bidi_it *bidi_it_prev)
5971 {
5972 ptrdiff_t old_selective;
5973 int newline_found_p, n;
5974 const int MAX_NEWLINE_DISTANCE = 500;
5975
5976 /* If already on a newline, just consume it to avoid unintended
5977 skipping over invisible text below. */
5978 if (it->what == IT_CHARACTER
5979 && it->c == '\n'
5980 && CHARPOS (it->position) == IT_CHARPOS (*it))
5981 {
5982 if (it->bidi_p && bidi_it_prev)
5983 *bidi_it_prev = it->bidi_it;
5984 set_iterator_to_next (it, 0);
5985 it->c = 0;
5986 return 1;
5987 }
5988
5989 /* Don't handle selective display in the following. It's (a)
5990 unnecessary because it's done by the caller, and (b) leads to an
5991 infinite recursion because next_element_from_ellipsis indirectly
5992 calls this function. */
5993 old_selective = it->selective;
5994 it->selective = 0;
5995
5996 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5997 from buffer text. */
5998 for (n = newline_found_p = 0;
5999 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6000 n += STRINGP (it->string) ? 0 : 1)
6001 {
6002 if (!get_next_display_element (it))
6003 return 0;
6004 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6005 if (newline_found_p && it->bidi_p && bidi_it_prev)
6006 *bidi_it_prev = it->bidi_it;
6007 set_iterator_to_next (it, 0);
6008 }
6009
6010 /* If we didn't find a newline near enough, see if we can use a
6011 short-cut. */
6012 if (!newline_found_p)
6013 {
6014 ptrdiff_t start = IT_CHARPOS (*it);
6015 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
6016 Lisp_Object pos;
6017
6018 eassert (!STRINGP (it->string));
6019
6020 /* If there isn't any `display' property in sight, and no
6021 overlays, we can just use the position of the newline in
6022 buffer text. */
6023 if (it->stop_charpos >= limit
6024 || ((pos = Fnext_single_property_change (make_number (start),
6025 Qdisplay, Qnil,
6026 make_number (limit)),
6027 NILP (pos))
6028 && next_overlay_change (start) == ZV))
6029 {
6030 if (!it->bidi_p)
6031 {
6032 IT_CHARPOS (*it) = limit;
6033 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6034 }
6035 else
6036 {
6037 struct bidi_it bprev;
6038
6039 /* Help bidi.c avoid expensive searches for display
6040 properties and overlays, by telling it that there are
6041 none up to `limit'. */
6042 if (it->bidi_it.disp_pos < limit)
6043 {
6044 it->bidi_it.disp_pos = limit;
6045 it->bidi_it.disp_prop = 0;
6046 }
6047 do {
6048 bprev = it->bidi_it;
6049 bidi_move_to_visually_next (&it->bidi_it);
6050 } while (it->bidi_it.charpos != limit);
6051 IT_CHARPOS (*it) = limit;
6052 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6053 if (bidi_it_prev)
6054 *bidi_it_prev = bprev;
6055 }
6056 *skipped_p = newline_found_p = 1;
6057 }
6058 else
6059 {
6060 while (get_next_display_element (it)
6061 && !newline_found_p)
6062 {
6063 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6064 if (newline_found_p && it->bidi_p && bidi_it_prev)
6065 *bidi_it_prev = it->bidi_it;
6066 set_iterator_to_next (it, 0);
6067 }
6068 }
6069 }
6070
6071 it->selective = old_selective;
6072 return newline_found_p;
6073 }
6074
6075
6076 /* Set IT's current position to the previous visible line start. Skip
6077 invisible text that is so either due to text properties or due to
6078 selective display. Caution: this does not change IT->current_x and
6079 IT->hpos. */
6080
6081 static void
6082 back_to_previous_visible_line_start (struct it *it)
6083 {
6084 while (IT_CHARPOS (*it) > BEGV)
6085 {
6086 back_to_previous_line_start (it);
6087
6088 if (IT_CHARPOS (*it) <= BEGV)
6089 break;
6090
6091 /* If selective > 0, then lines indented more than its value are
6092 invisible. */
6093 if (it->selective > 0
6094 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6095 it->selective))
6096 continue;
6097
6098 /* Check the newline before point for invisibility. */
6099 {
6100 Lisp_Object prop;
6101 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6102 Qinvisible, it->window);
6103 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6104 continue;
6105 }
6106
6107 if (IT_CHARPOS (*it) <= BEGV)
6108 break;
6109
6110 {
6111 struct it it2;
6112 void *it2data = NULL;
6113 ptrdiff_t pos;
6114 ptrdiff_t beg, end;
6115 Lisp_Object val, overlay;
6116
6117 SAVE_IT (it2, *it, it2data);
6118
6119 /* If newline is part of a composition, continue from start of composition */
6120 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6121 && beg < IT_CHARPOS (*it))
6122 goto replaced;
6123
6124 /* If newline is replaced by a display property, find start of overlay
6125 or interval and continue search from that point. */
6126 pos = --IT_CHARPOS (it2);
6127 --IT_BYTEPOS (it2);
6128 it2.sp = 0;
6129 bidi_unshelve_cache (NULL, 0);
6130 it2.string_from_display_prop_p = 0;
6131 it2.from_disp_prop_p = 0;
6132 if (handle_display_prop (&it2) == HANDLED_RETURN
6133 && !NILP (val = get_char_property_and_overlay
6134 (make_number (pos), Qdisplay, Qnil, &overlay))
6135 && (OVERLAYP (overlay)
6136 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6137 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6138 {
6139 RESTORE_IT (it, it, it2data);
6140 goto replaced;
6141 }
6142
6143 /* Newline is not replaced by anything -- so we are done. */
6144 RESTORE_IT (it, it, it2data);
6145 break;
6146
6147 replaced:
6148 if (beg < BEGV)
6149 beg = BEGV;
6150 IT_CHARPOS (*it) = beg;
6151 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6152 }
6153 }
6154
6155 it->continuation_lines_width = 0;
6156
6157 eassert (IT_CHARPOS (*it) >= BEGV);
6158 eassert (IT_CHARPOS (*it) == BEGV
6159 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6160 CHECK_IT (it);
6161 }
6162
6163
6164 /* Reseat iterator IT at the previous visible line start. Skip
6165 invisible text that is so either due to text properties or due to
6166 selective display. At the end, update IT's overlay information,
6167 face information etc. */
6168
6169 void
6170 reseat_at_previous_visible_line_start (struct it *it)
6171 {
6172 back_to_previous_visible_line_start (it);
6173 reseat (it, it->current.pos, 1);
6174 CHECK_IT (it);
6175 }
6176
6177
6178 /* Reseat iterator IT on the next visible line start in the current
6179 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6180 preceding the line start. Skip over invisible text that is so
6181 because of selective display. Compute faces, overlays etc at the
6182 new position. Note that this function does not skip over text that
6183 is invisible because of text properties. */
6184
6185 static void
6186 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6187 {
6188 int newline_found_p, skipped_p = 0;
6189 struct bidi_it bidi_it_prev;
6190
6191 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6192
6193 /* Skip over lines that are invisible because they are indented
6194 more than the value of IT->selective. */
6195 if (it->selective > 0)
6196 while (IT_CHARPOS (*it) < ZV
6197 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6198 it->selective))
6199 {
6200 eassert (IT_BYTEPOS (*it) == BEGV
6201 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6202 newline_found_p =
6203 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6204 }
6205
6206 /* Position on the newline if that's what's requested. */
6207 if (on_newline_p && newline_found_p)
6208 {
6209 if (STRINGP (it->string))
6210 {
6211 if (IT_STRING_CHARPOS (*it) > 0)
6212 {
6213 if (!it->bidi_p)
6214 {
6215 --IT_STRING_CHARPOS (*it);
6216 --IT_STRING_BYTEPOS (*it);
6217 }
6218 else
6219 {
6220 /* We need to restore the bidi iterator to the state
6221 it had on the newline, and resync the IT's
6222 position with that. */
6223 it->bidi_it = bidi_it_prev;
6224 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6225 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6226 }
6227 }
6228 }
6229 else if (IT_CHARPOS (*it) > BEGV)
6230 {
6231 if (!it->bidi_p)
6232 {
6233 --IT_CHARPOS (*it);
6234 --IT_BYTEPOS (*it);
6235 }
6236 else
6237 {
6238 /* We need to restore the bidi iterator to the state it
6239 had on the newline and resync IT with that. */
6240 it->bidi_it = bidi_it_prev;
6241 IT_CHARPOS (*it) = it->bidi_it.charpos;
6242 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6243 }
6244 reseat (it, it->current.pos, 0);
6245 }
6246 }
6247 else if (skipped_p)
6248 reseat (it, it->current.pos, 0);
6249
6250 CHECK_IT (it);
6251 }
6252
6253
6254 \f
6255 /***********************************************************************
6256 Changing an iterator's position
6257 ***********************************************************************/
6258
6259 /* Change IT's current position to POS in current_buffer. If FORCE_P
6260 is non-zero, always check for text properties at the new position.
6261 Otherwise, text properties are only looked up if POS >=
6262 IT->check_charpos of a property. */
6263
6264 static void
6265 reseat (struct it *it, struct text_pos pos, int force_p)
6266 {
6267 ptrdiff_t original_pos = IT_CHARPOS (*it);
6268
6269 reseat_1 (it, pos, 0);
6270
6271 /* Determine where to check text properties. Avoid doing it
6272 where possible because text property lookup is very expensive. */
6273 if (force_p
6274 || CHARPOS (pos) > it->stop_charpos
6275 || CHARPOS (pos) < original_pos)
6276 {
6277 if (it->bidi_p)
6278 {
6279 /* For bidi iteration, we need to prime prev_stop and
6280 base_level_stop with our best estimations. */
6281 /* Implementation note: Of course, POS is not necessarily a
6282 stop position, so assigning prev_pos to it is a lie; we
6283 should have called compute_stop_backwards. However, if
6284 the current buffer does not include any R2L characters,
6285 that call would be a waste of cycles, because the
6286 iterator will never move back, and thus never cross this
6287 "fake" stop position. So we delay that backward search
6288 until the time we really need it, in next_element_from_buffer. */
6289 if (CHARPOS (pos) != it->prev_stop)
6290 it->prev_stop = CHARPOS (pos);
6291 if (CHARPOS (pos) < it->base_level_stop)
6292 it->base_level_stop = 0; /* meaning it's unknown */
6293 handle_stop (it);
6294 }
6295 else
6296 {
6297 handle_stop (it);
6298 it->prev_stop = it->base_level_stop = 0;
6299 }
6300
6301 }
6302
6303 CHECK_IT (it);
6304 }
6305
6306
6307 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6308 IT->stop_pos to POS, also. */
6309
6310 static void
6311 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6312 {
6313 /* Don't call this function when scanning a C string. */
6314 eassert (it->s == NULL);
6315
6316 /* POS must be a reasonable value. */
6317 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6318
6319 it->current.pos = it->position = pos;
6320 it->end_charpos = ZV;
6321 it->dpvec = NULL;
6322 it->current.dpvec_index = -1;
6323 it->current.overlay_string_index = -1;
6324 IT_STRING_CHARPOS (*it) = -1;
6325 IT_STRING_BYTEPOS (*it) = -1;
6326 it->string = Qnil;
6327 it->method = GET_FROM_BUFFER;
6328 it->object = it->w->buffer;
6329 it->area = TEXT_AREA;
6330 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6331 it->sp = 0;
6332 it->string_from_display_prop_p = 0;
6333 it->string_from_prefix_prop_p = 0;
6334
6335 it->from_disp_prop_p = 0;
6336 it->face_before_selective_p = 0;
6337 if (it->bidi_p)
6338 {
6339 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6340 &it->bidi_it);
6341 bidi_unshelve_cache (NULL, 0);
6342 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6343 it->bidi_it.string.s = NULL;
6344 it->bidi_it.string.lstring = Qnil;
6345 it->bidi_it.string.bufpos = 0;
6346 it->bidi_it.string.unibyte = 0;
6347 }
6348
6349 if (set_stop_p)
6350 {
6351 it->stop_charpos = CHARPOS (pos);
6352 it->base_level_stop = CHARPOS (pos);
6353 }
6354 /* This make the information stored in it->cmp_it invalidate. */
6355 it->cmp_it.id = -1;
6356 }
6357
6358
6359 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6360 If S is non-null, it is a C string to iterate over. Otherwise,
6361 STRING gives a Lisp string to iterate over.
6362
6363 If PRECISION > 0, don't return more then PRECISION number of
6364 characters from the string.
6365
6366 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6367 characters have been returned. FIELD_WIDTH < 0 means an infinite
6368 field width.
6369
6370 MULTIBYTE = 0 means disable processing of multibyte characters,
6371 MULTIBYTE > 0 means enable it,
6372 MULTIBYTE < 0 means use IT->multibyte_p.
6373
6374 IT must be initialized via a prior call to init_iterator before
6375 calling this function. */
6376
6377 static void
6378 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6379 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6380 int multibyte)
6381 {
6382 /* No region in strings. */
6383 it->region_beg_charpos = it->region_end_charpos = -1;
6384
6385 /* No text property checks performed by default, but see below. */
6386 it->stop_charpos = -1;
6387
6388 /* Set iterator position and end position. */
6389 memset (&it->current, 0, sizeof it->current);
6390 it->current.overlay_string_index = -1;
6391 it->current.dpvec_index = -1;
6392 eassert (charpos >= 0);
6393
6394 /* If STRING is specified, use its multibyteness, otherwise use the
6395 setting of MULTIBYTE, if specified. */
6396 if (multibyte >= 0)
6397 it->multibyte_p = multibyte > 0;
6398
6399 /* Bidirectional reordering of strings is controlled by the default
6400 value of bidi-display-reordering. Don't try to reorder while
6401 loading loadup.el, as the necessary character property tables are
6402 not yet available. */
6403 it->bidi_p =
6404 NILP (Vpurify_flag)
6405 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6406
6407 if (s == NULL)
6408 {
6409 eassert (STRINGP (string));
6410 it->string = string;
6411 it->s = NULL;
6412 it->end_charpos = it->string_nchars = SCHARS (string);
6413 it->method = GET_FROM_STRING;
6414 it->current.string_pos = string_pos (charpos, string);
6415
6416 if (it->bidi_p)
6417 {
6418 it->bidi_it.string.lstring = string;
6419 it->bidi_it.string.s = NULL;
6420 it->bidi_it.string.schars = it->end_charpos;
6421 it->bidi_it.string.bufpos = 0;
6422 it->bidi_it.string.from_disp_str = 0;
6423 it->bidi_it.string.unibyte = !it->multibyte_p;
6424 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6425 FRAME_WINDOW_P (it->f), &it->bidi_it);
6426 }
6427 }
6428 else
6429 {
6430 it->s = (const unsigned char *) s;
6431 it->string = Qnil;
6432
6433 /* Note that we use IT->current.pos, not it->current.string_pos,
6434 for displaying C strings. */
6435 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6436 if (it->multibyte_p)
6437 {
6438 it->current.pos = c_string_pos (charpos, s, 1);
6439 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6440 }
6441 else
6442 {
6443 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6444 it->end_charpos = it->string_nchars = strlen (s);
6445 }
6446
6447 if (it->bidi_p)
6448 {
6449 it->bidi_it.string.lstring = Qnil;
6450 it->bidi_it.string.s = (const unsigned char *) s;
6451 it->bidi_it.string.schars = it->end_charpos;
6452 it->bidi_it.string.bufpos = 0;
6453 it->bidi_it.string.from_disp_str = 0;
6454 it->bidi_it.string.unibyte = !it->multibyte_p;
6455 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6456 &it->bidi_it);
6457 }
6458 it->method = GET_FROM_C_STRING;
6459 }
6460
6461 /* PRECISION > 0 means don't return more than PRECISION characters
6462 from the string. */
6463 if (precision > 0 && it->end_charpos - charpos > precision)
6464 {
6465 it->end_charpos = it->string_nchars = charpos + precision;
6466 if (it->bidi_p)
6467 it->bidi_it.string.schars = it->end_charpos;
6468 }
6469
6470 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6471 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6472 FIELD_WIDTH < 0 means infinite field width. This is useful for
6473 padding with `-' at the end of a mode line. */
6474 if (field_width < 0)
6475 field_width = INFINITY;
6476 /* Implementation note: We deliberately don't enlarge
6477 it->bidi_it.string.schars here to fit it->end_charpos, because
6478 the bidi iterator cannot produce characters out of thin air. */
6479 if (field_width > it->end_charpos - charpos)
6480 it->end_charpos = charpos + field_width;
6481
6482 /* Use the standard display table for displaying strings. */
6483 if (DISP_TABLE_P (Vstandard_display_table))
6484 it->dp = XCHAR_TABLE (Vstandard_display_table);
6485
6486 it->stop_charpos = charpos;
6487 it->prev_stop = charpos;
6488 it->base_level_stop = 0;
6489 if (it->bidi_p)
6490 {
6491 it->bidi_it.first_elt = 1;
6492 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6493 it->bidi_it.disp_pos = -1;
6494 }
6495 if (s == NULL && it->multibyte_p)
6496 {
6497 ptrdiff_t endpos = SCHARS (it->string);
6498 if (endpos > it->end_charpos)
6499 endpos = it->end_charpos;
6500 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6501 it->string);
6502 }
6503 CHECK_IT (it);
6504 }
6505
6506
6507 \f
6508 /***********************************************************************
6509 Iteration
6510 ***********************************************************************/
6511
6512 /* Map enum it_method value to corresponding next_element_from_* function. */
6513
6514 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6515 {
6516 next_element_from_buffer,
6517 next_element_from_display_vector,
6518 next_element_from_string,
6519 next_element_from_c_string,
6520 next_element_from_image,
6521 next_element_from_stretch
6522 };
6523
6524 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6525
6526
6527 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6528 (possibly with the following characters). */
6529
6530 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6531 ((IT)->cmp_it.id >= 0 \
6532 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6533 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6534 END_CHARPOS, (IT)->w, \
6535 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6536 (IT)->string)))
6537
6538
6539 /* Lookup the char-table Vglyphless_char_display for character C (-1
6540 if we want information for no-font case), and return the display
6541 method symbol. By side-effect, update it->what and
6542 it->glyphless_method. This function is called from
6543 get_next_display_element for each character element, and from
6544 x_produce_glyphs when no suitable font was found. */
6545
6546 Lisp_Object
6547 lookup_glyphless_char_display (int c, struct it *it)
6548 {
6549 Lisp_Object glyphless_method = Qnil;
6550
6551 if (CHAR_TABLE_P (Vglyphless_char_display)
6552 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6553 {
6554 if (c >= 0)
6555 {
6556 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6557 if (CONSP (glyphless_method))
6558 glyphless_method = FRAME_WINDOW_P (it->f)
6559 ? XCAR (glyphless_method)
6560 : XCDR (glyphless_method);
6561 }
6562 else
6563 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6564 }
6565
6566 retry:
6567 if (NILP (glyphless_method))
6568 {
6569 if (c >= 0)
6570 /* The default is to display the character by a proper font. */
6571 return Qnil;
6572 /* The default for the no-font case is to display an empty box. */
6573 glyphless_method = Qempty_box;
6574 }
6575 if (EQ (glyphless_method, Qzero_width))
6576 {
6577 if (c >= 0)
6578 return glyphless_method;
6579 /* This method can't be used for the no-font case. */
6580 glyphless_method = Qempty_box;
6581 }
6582 if (EQ (glyphless_method, Qthin_space))
6583 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6584 else if (EQ (glyphless_method, Qempty_box))
6585 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6586 else if (EQ (glyphless_method, Qhex_code))
6587 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6588 else if (STRINGP (glyphless_method))
6589 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6590 else
6591 {
6592 /* Invalid value. We use the default method. */
6593 glyphless_method = Qnil;
6594 goto retry;
6595 }
6596 it->what = IT_GLYPHLESS;
6597 return glyphless_method;
6598 }
6599
6600 /* Load IT's display element fields with information about the next
6601 display element from the current position of IT. Value is zero if
6602 end of buffer (or C string) is reached. */
6603
6604 static struct frame *last_escape_glyph_frame = NULL;
6605 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6606 static int last_escape_glyph_merged_face_id = 0;
6607
6608 struct frame *last_glyphless_glyph_frame = NULL;
6609 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6610 int last_glyphless_glyph_merged_face_id = 0;
6611
6612 static int
6613 get_next_display_element (struct it *it)
6614 {
6615 /* Non-zero means that we found a display element. Zero means that
6616 we hit the end of what we iterate over. Performance note: the
6617 function pointer `method' used here turns out to be faster than
6618 using a sequence of if-statements. */
6619 int success_p;
6620
6621 get_next:
6622 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6623
6624 if (it->what == IT_CHARACTER)
6625 {
6626 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6627 and only if (a) the resolved directionality of that character
6628 is R..." */
6629 /* FIXME: Do we need an exception for characters from display
6630 tables? */
6631 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6632 it->c = bidi_mirror_char (it->c);
6633 /* Map via display table or translate control characters.
6634 IT->c, IT->len etc. have been set to the next character by
6635 the function call above. If we have a display table, and it
6636 contains an entry for IT->c, translate it. Don't do this if
6637 IT->c itself comes from a display table, otherwise we could
6638 end up in an infinite recursion. (An alternative could be to
6639 count the recursion depth of this function and signal an
6640 error when a certain maximum depth is reached.) Is it worth
6641 it? */
6642 if (success_p && it->dpvec == NULL)
6643 {
6644 Lisp_Object dv;
6645 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6646 int nonascii_space_p = 0;
6647 int nonascii_hyphen_p = 0;
6648 int c = it->c; /* This is the character to display. */
6649
6650 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6651 {
6652 eassert (SINGLE_BYTE_CHAR_P (c));
6653 if (unibyte_display_via_language_environment)
6654 {
6655 c = DECODE_CHAR (unibyte, c);
6656 if (c < 0)
6657 c = BYTE8_TO_CHAR (it->c);
6658 }
6659 else
6660 c = BYTE8_TO_CHAR (it->c);
6661 }
6662
6663 if (it->dp
6664 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6665 VECTORP (dv)))
6666 {
6667 struct Lisp_Vector *v = XVECTOR (dv);
6668
6669 /* Return the first character from the display table
6670 entry, if not empty. If empty, don't display the
6671 current character. */
6672 if (v->header.size)
6673 {
6674 it->dpvec_char_len = it->len;
6675 it->dpvec = v->contents;
6676 it->dpend = v->contents + v->header.size;
6677 it->current.dpvec_index = 0;
6678 it->dpvec_face_id = -1;
6679 it->saved_face_id = it->face_id;
6680 it->method = GET_FROM_DISPLAY_VECTOR;
6681 it->ellipsis_p = 0;
6682 }
6683 else
6684 {
6685 set_iterator_to_next (it, 0);
6686 }
6687 goto get_next;
6688 }
6689
6690 if (! NILP (lookup_glyphless_char_display (c, it)))
6691 {
6692 if (it->what == IT_GLYPHLESS)
6693 goto done;
6694 /* Don't display this character. */
6695 set_iterator_to_next (it, 0);
6696 goto get_next;
6697 }
6698
6699 /* If `nobreak-char-display' is non-nil, we display
6700 non-ASCII spaces and hyphens specially. */
6701 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6702 {
6703 if (c == 0xA0)
6704 nonascii_space_p = 1;
6705 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6706 nonascii_hyphen_p = 1;
6707 }
6708
6709 /* Translate control characters into `\003' or `^C' form.
6710 Control characters coming from a display table entry are
6711 currently not translated because we use IT->dpvec to hold
6712 the translation. This could easily be changed but I
6713 don't believe that it is worth doing.
6714
6715 The characters handled by `nobreak-char-display' must be
6716 translated too.
6717
6718 Non-printable characters and raw-byte characters are also
6719 translated to octal form. */
6720 if (((c < ' ' || c == 127) /* ASCII control chars */
6721 ? (it->area != TEXT_AREA
6722 /* In mode line, treat \n, \t like other crl chars. */
6723 || (c != '\t'
6724 && it->glyph_row
6725 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6726 || (c != '\n' && c != '\t'))
6727 : (nonascii_space_p
6728 || nonascii_hyphen_p
6729 || CHAR_BYTE8_P (c)
6730 || ! CHAR_PRINTABLE_P (c))))
6731 {
6732 /* C is a control character, non-ASCII space/hyphen,
6733 raw-byte, or a non-printable character which must be
6734 displayed either as '\003' or as `^C' where the '\\'
6735 and '^' can be defined in the display table. Fill
6736 IT->ctl_chars with glyphs for what we have to
6737 display. Then, set IT->dpvec to these glyphs. */
6738 Lisp_Object gc;
6739 int ctl_len;
6740 int face_id;
6741 int lface_id = 0;
6742 int escape_glyph;
6743
6744 /* Handle control characters with ^. */
6745
6746 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6747 {
6748 int g;
6749
6750 g = '^'; /* default glyph for Control */
6751 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6752 if (it->dp
6753 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6754 {
6755 g = GLYPH_CODE_CHAR (gc);
6756 lface_id = GLYPH_CODE_FACE (gc);
6757 }
6758 if (lface_id)
6759 {
6760 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6761 }
6762 else if (it->f == last_escape_glyph_frame
6763 && it->face_id == last_escape_glyph_face_id)
6764 {
6765 face_id = last_escape_glyph_merged_face_id;
6766 }
6767 else
6768 {
6769 /* Merge the escape-glyph face into the current face. */
6770 face_id = merge_faces (it->f, Qescape_glyph, 0,
6771 it->face_id);
6772 last_escape_glyph_frame = it->f;
6773 last_escape_glyph_face_id = it->face_id;
6774 last_escape_glyph_merged_face_id = face_id;
6775 }
6776
6777 XSETINT (it->ctl_chars[0], g);
6778 XSETINT (it->ctl_chars[1], c ^ 0100);
6779 ctl_len = 2;
6780 goto display_control;
6781 }
6782
6783 /* Handle non-ascii space in the mode where it only gets
6784 highlighting. */
6785
6786 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6787 {
6788 /* Merge `nobreak-space' into the current face. */
6789 face_id = merge_faces (it->f, Qnobreak_space, 0,
6790 it->face_id);
6791 XSETINT (it->ctl_chars[0], ' ');
6792 ctl_len = 1;
6793 goto display_control;
6794 }
6795
6796 /* Handle sequences that start with the "escape glyph". */
6797
6798 /* the default escape glyph is \. */
6799 escape_glyph = '\\';
6800
6801 if (it->dp
6802 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6803 {
6804 escape_glyph = GLYPH_CODE_CHAR (gc);
6805 lface_id = GLYPH_CODE_FACE (gc);
6806 }
6807 if (lface_id)
6808 {
6809 /* The display table specified a face.
6810 Merge it into face_id and also into escape_glyph. */
6811 face_id = merge_faces (it->f, Qt, lface_id,
6812 it->face_id);
6813 }
6814 else if (it->f == last_escape_glyph_frame
6815 && it->face_id == last_escape_glyph_face_id)
6816 {
6817 face_id = last_escape_glyph_merged_face_id;
6818 }
6819 else
6820 {
6821 /* Merge the escape-glyph face into the current face. */
6822 face_id = merge_faces (it->f, Qescape_glyph, 0,
6823 it->face_id);
6824 last_escape_glyph_frame = it->f;
6825 last_escape_glyph_face_id = it->face_id;
6826 last_escape_glyph_merged_face_id = face_id;
6827 }
6828
6829 /* Draw non-ASCII hyphen with just highlighting: */
6830
6831 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6832 {
6833 XSETINT (it->ctl_chars[0], '-');
6834 ctl_len = 1;
6835 goto display_control;
6836 }
6837
6838 /* Draw non-ASCII space/hyphen with escape glyph: */
6839
6840 if (nonascii_space_p || nonascii_hyphen_p)
6841 {
6842 XSETINT (it->ctl_chars[0], escape_glyph);
6843 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6844 ctl_len = 2;
6845 goto display_control;
6846 }
6847
6848 {
6849 char str[10];
6850 int len, i;
6851
6852 if (CHAR_BYTE8_P (c))
6853 /* Display \200 instead of \17777600. */
6854 c = CHAR_TO_BYTE8 (c);
6855 len = sprintf (str, "%03o", c);
6856
6857 XSETINT (it->ctl_chars[0], escape_glyph);
6858 for (i = 0; i < len; i++)
6859 XSETINT (it->ctl_chars[i + 1], str[i]);
6860 ctl_len = len + 1;
6861 }
6862
6863 display_control:
6864 /* Set up IT->dpvec and return first character from it. */
6865 it->dpvec_char_len = it->len;
6866 it->dpvec = it->ctl_chars;
6867 it->dpend = it->dpvec + ctl_len;
6868 it->current.dpvec_index = 0;
6869 it->dpvec_face_id = face_id;
6870 it->saved_face_id = it->face_id;
6871 it->method = GET_FROM_DISPLAY_VECTOR;
6872 it->ellipsis_p = 0;
6873 goto get_next;
6874 }
6875 it->char_to_display = c;
6876 }
6877 else if (success_p)
6878 {
6879 it->char_to_display = it->c;
6880 }
6881 }
6882
6883 /* Adjust face id for a multibyte character. There are no multibyte
6884 character in unibyte text. */
6885 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6886 && it->multibyte_p
6887 && success_p
6888 && FRAME_WINDOW_P (it->f))
6889 {
6890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6891
6892 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6893 {
6894 /* Automatic composition with glyph-string. */
6895 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6896
6897 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6898 }
6899 else
6900 {
6901 ptrdiff_t pos = (it->s ? -1
6902 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6903 : IT_CHARPOS (*it));
6904 int c;
6905
6906 if (it->what == IT_CHARACTER)
6907 c = it->char_to_display;
6908 else
6909 {
6910 struct composition *cmp = composition_table[it->cmp_it.id];
6911 int i;
6912
6913 c = ' ';
6914 for (i = 0; i < cmp->glyph_len; i++)
6915 /* TAB in a composition means display glyphs with
6916 padding space on the left or right. */
6917 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6918 break;
6919 }
6920 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6921 }
6922 }
6923
6924 done:
6925 /* Is this character the last one of a run of characters with
6926 box? If yes, set IT->end_of_box_run_p to 1. */
6927 if (it->face_box_p
6928 && it->s == NULL)
6929 {
6930 if (it->method == GET_FROM_STRING && it->sp)
6931 {
6932 int face_id = underlying_face_id (it);
6933 struct face *face = FACE_FROM_ID (it->f, face_id);
6934
6935 if (face)
6936 {
6937 if (face->box == FACE_NO_BOX)
6938 {
6939 /* If the box comes from face properties in a
6940 display string, check faces in that string. */
6941 int string_face_id = face_after_it_pos (it);
6942 it->end_of_box_run_p
6943 = (FACE_FROM_ID (it->f, string_face_id)->box
6944 == FACE_NO_BOX);
6945 }
6946 /* Otherwise, the box comes from the underlying face.
6947 If this is the last string character displayed, check
6948 the next buffer location. */
6949 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6950 && (it->current.overlay_string_index
6951 == it->n_overlay_strings - 1))
6952 {
6953 ptrdiff_t ignore;
6954 int next_face_id;
6955 struct text_pos pos = it->current.pos;
6956 INC_TEXT_POS (pos, it->multibyte_p);
6957
6958 next_face_id = face_at_buffer_position
6959 (it->w, CHARPOS (pos), it->region_beg_charpos,
6960 it->region_end_charpos, &ignore,
6961 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6962 -1);
6963 it->end_of_box_run_p
6964 = (FACE_FROM_ID (it->f, next_face_id)->box
6965 == FACE_NO_BOX);
6966 }
6967 }
6968 }
6969 else
6970 {
6971 int face_id = face_after_it_pos (it);
6972 it->end_of_box_run_p
6973 = (face_id != it->face_id
6974 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6975 }
6976 }
6977 /* If we reached the end of the object we've been iterating (e.g., a
6978 display string or an overlay string), and there's something on
6979 IT->stack, proceed with what's on the stack. It doesn't make
6980 sense to return zero if there's unprocessed stuff on the stack,
6981 because otherwise that stuff will never be displayed. */
6982 if (!success_p && it->sp > 0)
6983 {
6984 set_iterator_to_next (it, 0);
6985 success_p = get_next_display_element (it);
6986 }
6987
6988 /* Value is 0 if end of buffer or string reached. */
6989 return success_p;
6990 }
6991
6992
6993 /* Move IT to the next display element.
6994
6995 RESEAT_P non-zero means if called on a newline in buffer text,
6996 skip to the next visible line start.
6997
6998 Functions get_next_display_element and set_iterator_to_next are
6999 separate because I find this arrangement easier to handle than a
7000 get_next_display_element function that also increments IT's
7001 position. The way it is we can first look at an iterator's current
7002 display element, decide whether it fits on a line, and if it does,
7003 increment the iterator position. The other way around we probably
7004 would either need a flag indicating whether the iterator has to be
7005 incremented the next time, or we would have to implement a
7006 decrement position function which would not be easy to write. */
7007
7008 void
7009 set_iterator_to_next (struct it *it, int reseat_p)
7010 {
7011 /* Reset flags indicating start and end of a sequence of characters
7012 with box. Reset them at the start of this function because
7013 moving the iterator to a new position might set them. */
7014 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7015
7016 switch (it->method)
7017 {
7018 case GET_FROM_BUFFER:
7019 /* The current display element of IT is a character from
7020 current_buffer. Advance in the buffer, and maybe skip over
7021 invisible lines that are so because of selective display. */
7022 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7023 reseat_at_next_visible_line_start (it, 0);
7024 else if (it->cmp_it.id >= 0)
7025 {
7026 /* We are currently getting glyphs from a composition. */
7027 int i;
7028
7029 if (! it->bidi_p)
7030 {
7031 IT_CHARPOS (*it) += it->cmp_it.nchars;
7032 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7033 if (it->cmp_it.to < it->cmp_it.nglyphs)
7034 {
7035 it->cmp_it.from = it->cmp_it.to;
7036 }
7037 else
7038 {
7039 it->cmp_it.id = -1;
7040 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7041 IT_BYTEPOS (*it),
7042 it->end_charpos, Qnil);
7043 }
7044 }
7045 else if (! it->cmp_it.reversed_p)
7046 {
7047 /* Composition created while scanning forward. */
7048 /* Update IT's char/byte positions to point to the first
7049 character of the next grapheme cluster, or to the
7050 character visually after the current composition. */
7051 for (i = 0; i < it->cmp_it.nchars; i++)
7052 bidi_move_to_visually_next (&it->bidi_it);
7053 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7054 IT_CHARPOS (*it) = it->bidi_it.charpos;
7055
7056 if (it->cmp_it.to < it->cmp_it.nglyphs)
7057 {
7058 /* Proceed to the next grapheme cluster. */
7059 it->cmp_it.from = it->cmp_it.to;
7060 }
7061 else
7062 {
7063 /* No more grapheme clusters in this composition.
7064 Find the next stop position. */
7065 ptrdiff_t stop = it->end_charpos;
7066 if (it->bidi_it.scan_dir < 0)
7067 /* Now we are scanning backward and don't know
7068 where to stop. */
7069 stop = -1;
7070 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7071 IT_BYTEPOS (*it), stop, Qnil);
7072 }
7073 }
7074 else
7075 {
7076 /* Composition created while scanning backward. */
7077 /* Update IT's char/byte positions to point to the last
7078 character of the previous grapheme cluster, or the
7079 character visually after the current composition. */
7080 for (i = 0; i < it->cmp_it.nchars; i++)
7081 bidi_move_to_visually_next (&it->bidi_it);
7082 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7083 IT_CHARPOS (*it) = it->bidi_it.charpos;
7084 if (it->cmp_it.from > 0)
7085 {
7086 /* Proceed to the previous grapheme cluster. */
7087 it->cmp_it.to = it->cmp_it.from;
7088 }
7089 else
7090 {
7091 /* No more grapheme clusters in this composition.
7092 Find the next stop position. */
7093 ptrdiff_t stop = it->end_charpos;
7094 if (it->bidi_it.scan_dir < 0)
7095 /* Now we are scanning backward and don't know
7096 where to stop. */
7097 stop = -1;
7098 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7099 IT_BYTEPOS (*it), stop, Qnil);
7100 }
7101 }
7102 }
7103 else
7104 {
7105 eassert (it->len != 0);
7106
7107 if (!it->bidi_p)
7108 {
7109 IT_BYTEPOS (*it) += it->len;
7110 IT_CHARPOS (*it) += 1;
7111 }
7112 else
7113 {
7114 int prev_scan_dir = it->bidi_it.scan_dir;
7115 /* If this is a new paragraph, determine its base
7116 direction (a.k.a. its base embedding level). */
7117 if (it->bidi_it.new_paragraph)
7118 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7119 bidi_move_to_visually_next (&it->bidi_it);
7120 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7121 IT_CHARPOS (*it) = it->bidi_it.charpos;
7122 if (prev_scan_dir != it->bidi_it.scan_dir)
7123 {
7124 /* As the scan direction was changed, we must
7125 re-compute the stop position for composition. */
7126 ptrdiff_t stop = it->end_charpos;
7127 if (it->bidi_it.scan_dir < 0)
7128 stop = -1;
7129 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7130 IT_BYTEPOS (*it), stop, Qnil);
7131 }
7132 }
7133 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7134 }
7135 break;
7136
7137 case GET_FROM_C_STRING:
7138 /* Current display element of IT is from a C string. */
7139 if (!it->bidi_p
7140 /* If the string position is beyond string's end, it means
7141 next_element_from_c_string is padding the string with
7142 blanks, in which case we bypass the bidi iterator,
7143 because it cannot deal with such virtual characters. */
7144 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7145 {
7146 IT_BYTEPOS (*it) += it->len;
7147 IT_CHARPOS (*it) += 1;
7148 }
7149 else
7150 {
7151 bidi_move_to_visually_next (&it->bidi_it);
7152 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7153 IT_CHARPOS (*it) = it->bidi_it.charpos;
7154 }
7155 break;
7156
7157 case GET_FROM_DISPLAY_VECTOR:
7158 /* Current display element of IT is from a display table entry.
7159 Advance in the display table definition. Reset it to null if
7160 end reached, and continue with characters from buffers/
7161 strings. */
7162 ++it->current.dpvec_index;
7163
7164 /* Restore face of the iterator to what they were before the
7165 display vector entry (these entries may contain faces). */
7166 it->face_id = it->saved_face_id;
7167
7168 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7169 {
7170 int recheck_faces = it->ellipsis_p;
7171
7172 if (it->s)
7173 it->method = GET_FROM_C_STRING;
7174 else if (STRINGP (it->string))
7175 it->method = GET_FROM_STRING;
7176 else
7177 {
7178 it->method = GET_FROM_BUFFER;
7179 it->object = it->w->buffer;
7180 }
7181
7182 it->dpvec = NULL;
7183 it->current.dpvec_index = -1;
7184
7185 /* Skip over characters which were displayed via IT->dpvec. */
7186 if (it->dpvec_char_len < 0)
7187 reseat_at_next_visible_line_start (it, 1);
7188 else if (it->dpvec_char_len > 0)
7189 {
7190 if (it->method == GET_FROM_STRING
7191 && it->n_overlay_strings > 0)
7192 it->ignore_overlay_strings_at_pos_p = 1;
7193 it->len = it->dpvec_char_len;
7194 set_iterator_to_next (it, reseat_p);
7195 }
7196
7197 /* Maybe recheck faces after display vector */
7198 if (recheck_faces)
7199 it->stop_charpos = IT_CHARPOS (*it);
7200 }
7201 break;
7202
7203 case GET_FROM_STRING:
7204 /* Current display element is a character from a Lisp string. */
7205 eassert (it->s == NULL && STRINGP (it->string));
7206 /* Don't advance past string end. These conditions are true
7207 when set_iterator_to_next is called at the end of
7208 get_next_display_element, in which case the Lisp string is
7209 already exhausted, and all we want is pop the iterator
7210 stack. */
7211 if (it->current.overlay_string_index >= 0)
7212 {
7213 /* This is an overlay string, so there's no padding with
7214 spaces, and the number of characters in the string is
7215 where the string ends. */
7216 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7217 goto consider_string_end;
7218 }
7219 else
7220 {
7221 /* Not an overlay string. There could be padding, so test
7222 against it->end_charpos . */
7223 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7224 goto consider_string_end;
7225 }
7226 if (it->cmp_it.id >= 0)
7227 {
7228 int i;
7229
7230 if (! it->bidi_p)
7231 {
7232 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7233 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7234 if (it->cmp_it.to < it->cmp_it.nglyphs)
7235 it->cmp_it.from = it->cmp_it.to;
7236 else
7237 {
7238 it->cmp_it.id = -1;
7239 composition_compute_stop_pos (&it->cmp_it,
7240 IT_STRING_CHARPOS (*it),
7241 IT_STRING_BYTEPOS (*it),
7242 it->end_charpos, it->string);
7243 }
7244 }
7245 else if (! it->cmp_it.reversed_p)
7246 {
7247 for (i = 0; i < it->cmp_it.nchars; i++)
7248 bidi_move_to_visually_next (&it->bidi_it);
7249 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7250 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7251
7252 if (it->cmp_it.to < it->cmp_it.nglyphs)
7253 it->cmp_it.from = it->cmp_it.to;
7254 else
7255 {
7256 ptrdiff_t stop = it->end_charpos;
7257 if (it->bidi_it.scan_dir < 0)
7258 stop = -1;
7259 composition_compute_stop_pos (&it->cmp_it,
7260 IT_STRING_CHARPOS (*it),
7261 IT_STRING_BYTEPOS (*it), stop,
7262 it->string);
7263 }
7264 }
7265 else
7266 {
7267 for (i = 0; i < it->cmp_it.nchars; i++)
7268 bidi_move_to_visually_next (&it->bidi_it);
7269 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7270 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7271 if (it->cmp_it.from > 0)
7272 it->cmp_it.to = it->cmp_it.from;
7273 else
7274 {
7275 ptrdiff_t stop = it->end_charpos;
7276 if (it->bidi_it.scan_dir < 0)
7277 stop = -1;
7278 composition_compute_stop_pos (&it->cmp_it,
7279 IT_STRING_CHARPOS (*it),
7280 IT_STRING_BYTEPOS (*it), stop,
7281 it->string);
7282 }
7283 }
7284 }
7285 else
7286 {
7287 if (!it->bidi_p
7288 /* If the string position is beyond string's end, it
7289 means next_element_from_string is padding the string
7290 with blanks, in which case we bypass the bidi
7291 iterator, because it cannot deal with such virtual
7292 characters. */
7293 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7294 {
7295 IT_STRING_BYTEPOS (*it) += it->len;
7296 IT_STRING_CHARPOS (*it) += 1;
7297 }
7298 else
7299 {
7300 int prev_scan_dir = it->bidi_it.scan_dir;
7301
7302 bidi_move_to_visually_next (&it->bidi_it);
7303 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7304 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7305 if (prev_scan_dir != it->bidi_it.scan_dir)
7306 {
7307 ptrdiff_t stop = it->end_charpos;
7308
7309 if (it->bidi_it.scan_dir < 0)
7310 stop = -1;
7311 composition_compute_stop_pos (&it->cmp_it,
7312 IT_STRING_CHARPOS (*it),
7313 IT_STRING_BYTEPOS (*it), stop,
7314 it->string);
7315 }
7316 }
7317 }
7318
7319 consider_string_end:
7320
7321 if (it->current.overlay_string_index >= 0)
7322 {
7323 /* IT->string is an overlay string. Advance to the
7324 next, if there is one. */
7325 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7326 {
7327 it->ellipsis_p = 0;
7328 next_overlay_string (it);
7329 if (it->ellipsis_p)
7330 setup_for_ellipsis (it, 0);
7331 }
7332 }
7333 else
7334 {
7335 /* IT->string is not an overlay string. If we reached
7336 its end, and there is something on IT->stack, proceed
7337 with what is on the stack. This can be either another
7338 string, this time an overlay string, or a buffer. */
7339 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7340 && it->sp > 0)
7341 {
7342 pop_it (it);
7343 if (it->method == GET_FROM_STRING)
7344 goto consider_string_end;
7345 }
7346 }
7347 break;
7348
7349 case GET_FROM_IMAGE:
7350 case GET_FROM_STRETCH:
7351 /* The position etc with which we have to proceed are on
7352 the stack. The position may be at the end of a string,
7353 if the `display' property takes up the whole string. */
7354 eassert (it->sp > 0);
7355 pop_it (it);
7356 if (it->method == GET_FROM_STRING)
7357 goto consider_string_end;
7358 break;
7359
7360 default:
7361 /* There are no other methods defined, so this should be a bug. */
7362 emacs_abort ();
7363 }
7364
7365 eassert (it->method != GET_FROM_STRING
7366 || (STRINGP (it->string)
7367 && IT_STRING_CHARPOS (*it) >= 0));
7368 }
7369
7370 /* Load IT's display element fields with information about the next
7371 display element which comes from a display table entry or from the
7372 result of translating a control character to one of the forms `^C'
7373 or `\003'.
7374
7375 IT->dpvec holds the glyphs to return as characters.
7376 IT->saved_face_id holds the face id before the display vector--it
7377 is restored into IT->face_id in set_iterator_to_next. */
7378
7379 static int
7380 next_element_from_display_vector (struct it *it)
7381 {
7382 Lisp_Object gc;
7383
7384 /* Precondition. */
7385 eassert (it->dpvec && it->current.dpvec_index >= 0);
7386
7387 it->face_id = it->saved_face_id;
7388
7389 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7390 That seemed totally bogus - so I changed it... */
7391 gc = it->dpvec[it->current.dpvec_index];
7392
7393 if (GLYPH_CODE_P (gc))
7394 {
7395 it->c = GLYPH_CODE_CHAR (gc);
7396 it->len = CHAR_BYTES (it->c);
7397
7398 /* The entry may contain a face id to use. Such a face id is
7399 the id of a Lisp face, not a realized face. A face id of
7400 zero means no face is specified. */
7401 if (it->dpvec_face_id >= 0)
7402 it->face_id = it->dpvec_face_id;
7403 else
7404 {
7405 int lface_id = GLYPH_CODE_FACE (gc);
7406 if (lface_id > 0)
7407 it->face_id = merge_faces (it->f, Qt, lface_id,
7408 it->saved_face_id);
7409 }
7410 }
7411 else
7412 /* Display table entry is invalid. Return a space. */
7413 it->c = ' ', it->len = 1;
7414
7415 /* Don't change position and object of the iterator here. They are
7416 still the values of the character that had this display table
7417 entry or was translated, and that's what we want. */
7418 it->what = IT_CHARACTER;
7419 return 1;
7420 }
7421
7422 /* Get the first element of string/buffer in the visual order, after
7423 being reseated to a new position in a string or a buffer. */
7424 static void
7425 get_visually_first_element (struct it *it)
7426 {
7427 int string_p = STRINGP (it->string) || it->s;
7428 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7429 ptrdiff_t bob = (string_p ? 0 : BEGV);
7430
7431 if (STRINGP (it->string))
7432 {
7433 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7434 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7435 }
7436 else
7437 {
7438 it->bidi_it.charpos = IT_CHARPOS (*it);
7439 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7440 }
7441
7442 if (it->bidi_it.charpos == eob)
7443 {
7444 /* Nothing to do, but reset the FIRST_ELT flag, like
7445 bidi_paragraph_init does, because we are not going to
7446 call it. */
7447 it->bidi_it.first_elt = 0;
7448 }
7449 else if (it->bidi_it.charpos == bob
7450 || (!string_p
7451 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7452 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7453 {
7454 /* If we are at the beginning of a line/string, we can produce
7455 the next element right away. */
7456 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7457 bidi_move_to_visually_next (&it->bidi_it);
7458 }
7459 else
7460 {
7461 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7462
7463 /* We need to prime the bidi iterator starting at the line's or
7464 string's beginning, before we will be able to produce the
7465 next element. */
7466 if (string_p)
7467 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7468 else
7469 {
7470 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7471 -1);
7472 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7473 }
7474 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7475 do
7476 {
7477 /* Now return to buffer/string position where we were asked
7478 to get the next display element, and produce that. */
7479 bidi_move_to_visually_next (&it->bidi_it);
7480 }
7481 while (it->bidi_it.bytepos != orig_bytepos
7482 && it->bidi_it.charpos < eob);
7483 }
7484
7485 /* Adjust IT's position information to where we ended up. */
7486 if (STRINGP (it->string))
7487 {
7488 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7489 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7490 }
7491 else
7492 {
7493 IT_CHARPOS (*it) = it->bidi_it.charpos;
7494 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7495 }
7496
7497 if (STRINGP (it->string) || !it->s)
7498 {
7499 ptrdiff_t stop, charpos, bytepos;
7500
7501 if (STRINGP (it->string))
7502 {
7503 eassert (!it->s);
7504 stop = SCHARS (it->string);
7505 if (stop > it->end_charpos)
7506 stop = it->end_charpos;
7507 charpos = IT_STRING_CHARPOS (*it);
7508 bytepos = IT_STRING_BYTEPOS (*it);
7509 }
7510 else
7511 {
7512 stop = it->end_charpos;
7513 charpos = IT_CHARPOS (*it);
7514 bytepos = IT_BYTEPOS (*it);
7515 }
7516 if (it->bidi_it.scan_dir < 0)
7517 stop = -1;
7518 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7519 it->string);
7520 }
7521 }
7522
7523 /* Load IT with the next display element from Lisp string IT->string.
7524 IT->current.string_pos is the current position within the string.
7525 If IT->current.overlay_string_index >= 0, the Lisp string is an
7526 overlay string. */
7527
7528 static int
7529 next_element_from_string (struct it *it)
7530 {
7531 struct text_pos position;
7532
7533 eassert (STRINGP (it->string));
7534 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7535 eassert (IT_STRING_CHARPOS (*it) >= 0);
7536 position = it->current.string_pos;
7537
7538 /* With bidi reordering, the character to display might not be the
7539 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7540 that we were reseat()ed to a new string, whose paragraph
7541 direction is not known. */
7542 if (it->bidi_p && it->bidi_it.first_elt)
7543 {
7544 get_visually_first_element (it);
7545 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7546 }
7547
7548 /* Time to check for invisible text? */
7549 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7550 {
7551 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7552 {
7553 if (!(!it->bidi_p
7554 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7555 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7556 {
7557 /* With bidi non-linear iteration, we could find
7558 ourselves far beyond the last computed stop_charpos,
7559 with several other stop positions in between that we
7560 missed. Scan them all now, in buffer's logical
7561 order, until we find and handle the last stop_charpos
7562 that precedes our current position. */
7563 handle_stop_backwards (it, it->stop_charpos);
7564 return GET_NEXT_DISPLAY_ELEMENT (it);
7565 }
7566 else
7567 {
7568 if (it->bidi_p)
7569 {
7570 /* Take note of the stop position we just moved
7571 across, for when we will move back across it. */
7572 it->prev_stop = it->stop_charpos;
7573 /* If we are at base paragraph embedding level, take
7574 note of the last stop position seen at this
7575 level. */
7576 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7577 it->base_level_stop = it->stop_charpos;
7578 }
7579 handle_stop (it);
7580
7581 /* Since a handler may have changed IT->method, we must
7582 recurse here. */
7583 return GET_NEXT_DISPLAY_ELEMENT (it);
7584 }
7585 }
7586 else if (it->bidi_p
7587 /* If we are before prev_stop, we may have overstepped
7588 on our way backwards a stop_pos, and if so, we need
7589 to handle that stop_pos. */
7590 && IT_STRING_CHARPOS (*it) < it->prev_stop
7591 /* We can sometimes back up for reasons that have nothing
7592 to do with bidi reordering. E.g., compositions. The
7593 code below is only needed when we are above the base
7594 embedding level, so test for that explicitly. */
7595 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7596 {
7597 /* If we lost track of base_level_stop, we have no better
7598 place for handle_stop_backwards to start from than string
7599 beginning. This happens, e.g., when we were reseated to
7600 the previous screenful of text by vertical-motion. */
7601 if (it->base_level_stop <= 0
7602 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7603 it->base_level_stop = 0;
7604 handle_stop_backwards (it, it->base_level_stop);
7605 return GET_NEXT_DISPLAY_ELEMENT (it);
7606 }
7607 }
7608
7609 if (it->current.overlay_string_index >= 0)
7610 {
7611 /* Get the next character from an overlay string. In overlay
7612 strings, there is no field width or padding with spaces to
7613 do. */
7614 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7615 {
7616 it->what = IT_EOB;
7617 return 0;
7618 }
7619 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7620 IT_STRING_BYTEPOS (*it),
7621 it->bidi_it.scan_dir < 0
7622 ? -1
7623 : SCHARS (it->string))
7624 && next_element_from_composition (it))
7625 {
7626 return 1;
7627 }
7628 else if (STRING_MULTIBYTE (it->string))
7629 {
7630 const unsigned char *s = (SDATA (it->string)
7631 + IT_STRING_BYTEPOS (*it));
7632 it->c = string_char_and_length (s, &it->len);
7633 }
7634 else
7635 {
7636 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7637 it->len = 1;
7638 }
7639 }
7640 else
7641 {
7642 /* Get the next character from a Lisp string that is not an
7643 overlay string. Such strings come from the mode line, for
7644 example. We may have to pad with spaces, or truncate the
7645 string. See also next_element_from_c_string. */
7646 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7647 {
7648 it->what = IT_EOB;
7649 return 0;
7650 }
7651 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7652 {
7653 /* Pad with spaces. */
7654 it->c = ' ', it->len = 1;
7655 CHARPOS (position) = BYTEPOS (position) = -1;
7656 }
7657 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7658 IT_STRING_BYTEPOS (*it),
7659 it->bidi_it.scan_dir < 0
7660 ? -1
7661 : it->string_nchars)
7662 && next_element_from_composition (it))
7663 {
7664 return 1;
7665 }
7666 else if (STRING_MULTIBYTE (it->string))
7667 {
7668 const unsigned char *s = (SDATA (it->string)
7669 + IT_STRING_BYTEPOS (*it));
7670 it->c = string_char_and_length (s, &it->len);
7671 }
7672 else
7673 {
7674 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7675 it->len = 1;
7676 }
7677 }
7678
7679 /* Record what we have and where it came from. */
7680 it->what = IT_CHARACTER;
7681 it->object = it->string;
7682 it->position = position;
7683 return 1;
7684 }
7685
7686
7687 /* Load IT with next display element from C string IT->s.
7688 IT->string_nchars is the maximum number of characters to return
7689 from the string. IT->end_charpos may be greater than
7690 IT->string_nchars when this function is called, in which case we
7691 may have to return padding spaces. Value is zero if end of string
7692 reached, including padding spaces. */
7693
7694 static int
7695 next_element_from_c_string (struct it *it)
7696 {
7697 int success_p = 1;
7698
7699 eassert (it->s);
7700 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7701 it->what = IT_CHARACTER;
7702 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7703 it->object = Qnil;
7704
7705 /* With bidi reordering, the character to display might not be the
7706 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7707 we were reseated to a new string, whose paragraph direction is
7708 not known. */
7709 if (it->bidi_p && it->bidi_it.first_elt)
7710 get_visually_first_element (it);
7711
7712 /* IT's position can be greater than IT->string_nchars in case a
7713 field width or precision has been specified when the iterator was
7714 initialized. */
7715 if (IT_CHARPOS (*it) >= it->end_charpos)
7716 {
7717 /* End of the game. */
7718 it->what = IT_EOB;
7719 success_p = 0;
7720 }
7721 else if (IT_CHARPOS (*it) >= it->string_nchars)
7722 {
7723 /* Pad with spaces. */
7724 it->c = ' ', it->len = 1;
7725 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7726 }
7727 else if (it->multibyte_p)
7728 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7729 else
7730 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7731
7732 return success_p;
7733 }
7734
7735
7736 /* Set up IT to return characters from an ellipsis, if appropriate.
7737 The definition of the ellipsis glyphs may come from a display table
7738 entry. This function fills IT with the first glyph from the
7739 ellipsis if an ellipsis is to be displayed. */
7740
7741 static int
7742 next_element_from_ellipsis (struct it *it)
7743 {
7744 if (it->selective_display_ellipsis_p)
7745 setup_for_ellipsis (it, it->len);
7746 else
7747 {
7748 /* The face at the current position may be different from the
7749 face we find after the invisible text. Remember what it
7750 was in IT->saved_face_id, and signal that it's there by
7751 setting face_before_selective_p. */
7752 it->saved_face_id = it->face_id;
7753 it->method = GET_FROM_BUFFER;
7754 it->object = it->w->buffer;
7755 reseat_at_next_visible_line_start (it, 1);
7756 it->face_before_selective_p = 1;
7757 }
7758
7759 return GET_NEXT_DISPLAY_ELEMENT (it);
7760 }
7761
7762
7763 /* Deliver an image display element. The iterator IT is already
7764 filled with image information (done in handle_display_prop). Value
7765 is always 1. */
7766
7767
7768 static int
7769 next_element_from_image (struct it *it)
7770 {
7771 it->what = IT_IMAGE;
7772 it->ignore_overlay_strings_at_pos_p = 0;
7773 return 1;
7774 }
7775
7776
7777 /* Fill iterator IT with next display element from a stretch glyph
7778 property. IT->object is the value of the text property. Value is
7779 always 1. */
7780
7781 static int
7782 next_element_from_stretch (struct it *it)
7783 {
7784 it->what = IT_STRETCH;
7785 return 1;
7786 }
7787
7788 /* Scan backwards from IT's current position until we find a stop
7789 position, or until BEGV. This is called when we find ourself
7790 before both the last known prev_stop and base_level_stop while
7791 reordering bidirectional text. */
7792
7793 static void
7794 compute_stop_pos_backwards (struct it *it)
7795 {
7796 const int SCAN_BACK_LIMIT = 1000;
7797 struct text_pos pos;
7798 struct display_pos save_current = it->current;
7799 struct text_pos save_position = it->position;
7800 ptrdiff_t charpos = IT_CHARPOS (*it);
7801 ptrdiff_t where_we_are = charpos;
7802 ptrdiff_t save_stop_pos = it->stop_charpos;
7803 ptrdiff_t save_end_pos = it->end_charpos;
7804
7805 eassert (NILP (it->string) && !it->s);
7806 eassert (it->bidi_p);
7807 it->bidi_p = 0;
7808 do
7809 {
7810 it->end_charpos = min (charpos + 1, ZV);
7811 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7812 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7813 reseat_1 (it, pos, 0);
7814 compute_stop_pos (it);
7815 /* We must advance forward, right? */
7816 if (it->stop_charpos <= charpos)
7817 emacs_abort ();
7818 }
7819 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7820
7821 if (it->stop_charpos <= where_we_are)
7822 it->prev_stop = it->stop_charpos;
7823 else
7824 it->prev_stop = BEGV;
7825 it->bidi_p = 1;
7826 it->current = save_current;
7827 it->position = save_position;
7828 it->stop_charpos = save_stop_pos;
7829 it->end_charpos = save_end_pos;
7830 }
7831
7832 /* Scan forward from CHARPOS in the current buffer/string, until we
7833 find a stop position > current IT's position. Then handle the stop
7834 position before that. This is called when we bump into a stop
7835 position while reordering bidirectional text. CHARPOS should be
7836 the last previously processed stop_pos (or BEGV/0, if none were
7837 processed yet) whose position is less that IT's current
7838 position. */
7839
7840 static void
7841 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7842 {
7843 int bufp = !STRINGP (it->string);
7844 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7845 struct display_pos save_current = it->current;
7846 struct text_pos save_position = it->position;
7847 struct text_pos pos1;
7848 ptrdiff_t next_stop;
7849
7850 /* Scan in strict logical order. */
7851 eassert (it->bidi_p);
7852 it->bidi_p = 0;
7853 do
7854 {
7855 it->prev_stop = charpos;
7856 if (bufp)
7857 {
7858 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7859 reseat_1 (it, pos1, 0);
7860 }
7861 else
7862 it->current.string_pos = string_pos (charpos, it->string);
7863 compute_stop_pos (it);
7864 /* We must advance forward, right? */
7865 if (it->stop_charpos <= it->prev_stop)
7866 emacs_abort ();
7867 charpos = it->stop_charpos;
7868 }
7869 while (charpos <= where_we_are);
7870
7871 it->bidi_p = 1;
7872 it->current = save_current;
7873 it->position = save_position;
7874 next_stop = it->stop_charpos;
7875 it->stop_charpos = it->prev_stop;
7876 handle_stop (it);
7877 it->stop_charpos = next_stop;
7878 }
7879
7880 /* Load IT with the next display element from current_buffer. Value
7881 is zero if end of buffer reached. IT->stop_charpos is the next
7882 position at which to stop and check for text properties or buffer
7883 end. */
7884
7885 static int
7886 next_element_from_buffer (struct it *it)
7887 {
7888 int success_p = 1;
7889
7890 eassert (IT_CHARPOS (*it) >= BEGV);
7891 eassert (NILP (it->string) && !it->s);
7892 eassert (!it->bidi_p
7893 || (EQ (it->bidi_it.string.lstring, Qnil)
7894 && it->bidi_it.string.s == NULL));
7895
7896 /* With bidi reordering, the character to display might not be the
7897 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7898 we were reseat()ed to a new buffer position, which is potentially
7899 a different paragraph. */
7900 if (it->bidi_p && it->bidi_it.first_elt)
7901 {
7902 get_visually_first_element (it);
7903 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7904 }
7905
7906 if (IT_CHARPOS (*it) >= it->stop_charpos)
7907 {
7908 if (IT_CHARPOS (*it) >= it->end_charpos)
7909 {
7910 int overlay_strings_follow_p;
7911
7912 /* End of the game, except when overlay strings follow that
7913 haven't been returned yet. */
7914 if (it->overlay_strings_at_end_processed_p)
7915 overlay_strings_follow_p = 0;
7916 else
7917 {
7918 it->overlay_strings_at_end_processed_p = 1;
7919 overlay_strings_follow_p = get_overlay_strings (it, 0);
7920 }
7921
7922 if (overlay_strings_follow_p)
7923 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7924 else
7925 {
7926 it->what = IT_EOB;
7927 it->position = it->current.pos;
7928 success_p = 0;
7929 }
7930 }
7931 else if (!(!it->bidi_p
7932 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7933 || IT_CHARPOS (*it) == it->stop_charpos))
7934 {
7935 /* With bidi non-linear iteration, we could find ourselves
7936 far beyond the last computed stop_charpos, with several
7937 other stop positions in between that we missed. Scan
7938 them all now, in buffer's logical order, until we find
7939 and handle the last stop_charpos that precedes our
7940 current position. */
7941 handle_stop_backwards (it, it->stop_charpos);
7942 return GET_NEXT_DISPLAY_ELEMENT (it);
7943 }
7944 else
7945 {
7946 if (it->bidi_p)
7947 {
7948 /* Take note of the stop position we just moved across,
7949 for when we will move back across it. */
7950 it->prev_stop = it->stop_charpos;
7951 /* If we are at base paragraph embedding level, take
7952 note of the last stop position seen at this
7953 level. */
7954 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7955 it->base_level_stop = it->stop_charpos;
7956 }
7957 handle_stop (it);
7958 return GET_NEXT_DISPLAY_ELEMENT (it);
7959 }
7960 }
7961 else if (it->bidi_p
7962 /* If we are before prev_stop, we may have overstepped on
7963 our way backwards a stop_pos, and if so, we need to
7964 handle that stop_pos. */
7965 && IT_CHARPOS (*it) < it->prev_stop
7966 /* We can sometimes back up for reasons that have nothing
7967 to do with bidi reordering. E.g., compositions. The
7968 code below is only needed when we are above the base
7969 embedding level, so test for that explicitly. */
7970 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7971 {
7972 if (it->base_level_stop <= 0
7973 || IT_CHARPOS (*it) < it->base_level_stop)
7974 {
7975 /* If we lost track of base_level_stop, we need to find
7976 prev_stop by looking backwards. This happens, e.g., when
7977 we were reseated to the previous screenful of text by
7978 vertical-motion. */
7979 it->base_level_stop = BEGV;
7980 compute_stop_pos_backwards (it);
7981 handle_stop_backwards (it, it->prev_stop);
7982 }
7983 else
7984 handle_stop_backwards (it, it->base_level_stop);
7985 return GET_NEXT_DISPLAY_ELEMENT (it);
7986 }
7987 else
7988 {
7989 /* No face changes, overlays etc. in sight, so just return a
7990 character from current_buffer. */
7991 unsigned char *p;
7992 ptrdiff_t stop;
7993
7994 /* Maybe run the redisplay end trigger hook. Performance note:
7995 This doesn't seem to cost measurable time. */
7996 if (it->redisplay_end_trigger_charpos
7997 && it->glyph_row
7998 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7999 run_redisplay_end_trigger_hook (it);
8000
8001 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8002 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8003 stop)
8004 && next_element_from_composition (it))
8005 {
8006 return 1;
8007 }
8008
8009 /* Get the next character, maybe multibyte. */
8010 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8011 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8012 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8013 else
8014 it->c = *p, it->len = 1;
8015
8016 /* Record what we have and where it came from. */
8017 it->what = IT_CHARACTER;
8018 it->object = it->w->buffer;
8019 it->position = it->current.pos;
8020
8021 /* Normally we return the character found above, except when we
8022 really want to return an ellipsis for selective display. */
8023 if (it->selective)
8024 {
8025 if (it->c == '\n')
8026 {
8027 /* A value of selective > 0 means hide lines indented more
8028 than that number of columns. */
8029 if (it->selective > 0
8030 && IT_CHARPOS (*it) + 1 < ZV
8031 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8032 IT_BYTEPOS (*it) + 1,
8033 it->selective))
8034 {
8035 success_p = next_element_from_ellipsis (it);
8036 it->dpvec_char_len = -1;
8037 }
8038 }
8039 else if (it->c == '\r' && it->selective == -1)
8040 {
8041 /* A value of selective == -1 means that everything from the
8042 CR to the end of the line is invisible, with maybe an
8043 ellipsis displayed for it. */
8044 success_p = next_element_from_ellipsis (it);
8045 it->dpvec_char_len = -1;
8046 }
8047 }
8048 }
8049
8050 /* Value is zero if end of buffer reached. */
8051 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8052 return success_p;
8053 }
8054
8055
8056 /* Run the redisplay end trigger hook for IT. */
8057
8058 static void
8059 run_redisplay_end_trigger_hook (struct it *it)
8060 {
8061 Lisp_Object args[3];
8062
8063 /* IT->glyph_row should be non-null, i.e. we should be actually
8064 displaying something, or otherwise we should not run the hook. */
8065 eassert (it->glyph_row);
8066
8067 /* Set up hook arguments. */
8068 args[0] = Qredisplay_end_trigger_functions;
8069 args[1] = it->window;
8070 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8071 it->redisplay_end_trigger_charpos = 0;
8072
8073 /* Since we are *trying* to run these functions, don't try to run
8074 them again, even if they get an error. */
8075 wset_redisplay_end_trigger (it->w, Qnil);
8076 Frun_hook_with_args (3, args);
8077
8078 /* Notice if it changed the face of the character we are on. */
8079 handle_face_prop (it);
8080 }
8081
8082
8083 /* Deliver a composition display element. Unlike the other
8084 next_element_from_XXX, this function is not registered in the array
8085 get_next_element[]. It is called from next_element_from_buffer and
8086 next_element_from_string when necessary. */
8087
8088 static int
8089 next_element_from_composition (struct it *it)
8090 {
8091 it->what = IT_COMPOSITION;
8092 it->len = it->cmp_it.nbytes;
8093 if (STRINGP (it->string))
8094 {
8095 if (it->c < 0)
8096 {
8097 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8098 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8099 return 0;
8100 }
8101 it->position = it->current.string_pos;
8102 it->object = it->string;
8103 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8104 IT_STRING_BYTEPOS (*it), it->string);
8105 }
8106 else
8107 {
8108 if (it->c < 0)
8109 {
8110 IT_CHARPOS (*it) += it->cmp_it.nchars;
8111 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8112 if (it->bidi_p)
8113 {
8114 if (it->bidi_it.new_paragraph)
8115 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8116 /* Resync the bidi iterator with IT's new position.
8117 FIXME: this doesn't support bidirectional text. */
8118 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8119 bidi_move_to_visually_next (&it->bidi_it);
8120 }
8121 return 0;
8122 }
8123 it->position = it->current.pos;
8124 it->object = it->w->buffer;
8125 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8126 IT_BYTEPOS (*it), Qnil);
8127 }
8128 return 1;
8129 }
8130
8131
8132 \f
8133 /***********************************************************************
8134 Moving an iterator without producing glyphs
8135 ***********************************************************************/
8136
8137 /* Check if iterator is at a position corresponding to a valid buffer
8138 position after some move_it_ call. */
8139
8140 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8141 ((it)->method == GET_FROM_STRING \
8142 ? IT_STRING_CHARPOS (*it) == 0 \
8143 : 1)
8144
8145
8146 /* Move iterator IT to a specified buffer or X position within one
8147 line on the display without producing glyphs.
8148
8149 OP should be a bit mask including some or all of these bits:
8150 MOVE_TO_X: Stop upon reaching x-position TO_X.
8151 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8152 Regardless of OP's value, stop upon reaching the end of the display line.
8153
8154 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8155 This means, in particular, that TO_X includes window's horizontal
8156 scroll amount.
8157
8158 The return value has several possible values that
8159 say what condition caused the scan to stop:
8160
8161 MOVE_POS_MATCH_OR_ZV
8162 - when TO_POS or ZV was reached.
8163
8164 MOVE_X_REACHED
8165 -when TO_X was reached before TO_POS or ZV were reached.
8166
8167 MOVE_LINE_CONTINUED
8168 - when we reached the end of the display area and the line must
8169 be continued.
8170
8171 MOVE_LINE_TRUNCATED
8172 - when we reached the end of the display area and the line is
8173 truncated.
8174
8175 MOVE_NEWLINE_OR_CR
8176 - when we stopped at a line end, i.e. a newline or a CR and selective
8177 display is on. */
8178
8179 static enum move_it_result
8180 move_it_in_display_line_to (struct it *it,
8181 ptrdiff_t to_charpos, int to_x,
8182 enum move_operation_enum op)
8183 {
8184 enum move_it_result result = MOVE_UNDEFINED;
8185 struct glyph_row *saved_glyph_row;
8186 struct it wrap_it, atpos_it, atx_it, ppos_it;
8187 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8188 void *ppos_data = NULL;
8189 int may_wrap = 0;
8190 enum it_method prev_method = it->method;
8191 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8192 int saw_smaller_pos = prev_pos < to_charpos;
8193
8194 /* Don't produce glyphs in produce_glyphs. */
8195 saved_glyph_row = it->glyph_row;
8196 it->glyph_row = NULL;
8197
8198 /* Use wrap_it to save a copy of IT wherever a word wrap could
8199 occur. Use atpos_it to save a copy of IT at the desired buffer
8200 position, if found, so that we can scan ahead and check if the
8201 word later overshoots the window edge. Use atx_it similarly, for
8202 pixel positions. */
8203 wrap_it.sp = -1;
8204 atpos_it.sp = -1;
8205 atx_it.sp = -1;
8206
8207 /* Use ppos_it under bidi reordering to save a copy of IT for the
8208 position > CHARPOS that is the closest to CHARPOS. We restore
8209 that position in IT when we have scanned the entire display line
8210 without finding a match for CHARPOS and all the character
8211 positions are greater than CHARPOS. */
8212 if (it->bidi_p)
8213 {
8214 SAVE_IT (ppos_it, *it, ppos_data);
8215 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8216 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8217 SAVE_IT (ppos_it, *it, ppos_data);
8218 }
8219
8220 #define BUFFER_POS_REACHED_P() \
8221 ((op & MOVE_TO_POS) != 0 \
8222 && BUFFERP (it->object) \
8223 && (IT_CHARPOS (*it) == to_charpos \
8224 || ((!it->bidi_p \
8225 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8226 && IT_CHARPOS (*it) > to_charpos) \
8227 || (it->what == IT_COMPOSITION \
8228 && ((IT_CHARPOS (*it) > to_charpos \
8229 && to_charpos >= it->cmp_it.charpos) \
8230 || (IT_CHARPOS (*it) < to_charpos \
8231 && to_charpos <= it->cmp_it.charpos)))) \
8232 && (it->method == GET_FROM_BUFFER \
8233 || (it->method == GET_FROM_DISPLAY_VECTOR \
8234 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8235
8236 /* If there's a line-/wrap-prefix, handle it. */
8237 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8238 && it->current_y < it->last_visible_y)
8239 handle_line_prefix (it);
8240
8241 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8242 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8243
8244 while (1)
8245 {
8246 int x, i, ascent = 0, descent = 0;
8247
8248 /* Utility macro to reset an iterator with x, ascent, and descent. */
8249 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8250 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8251 (IT)->max_descent = descent)
8252
8253 /* Stop if we move beyond TO_CHARPOS (after an image or a
8254 display string or stretch glyph). */
8255 if ((op & MOVE_TO_POS) != 0
8256 && BUFFERP (it->object)
8257 && it->method == GET_FROM_BUFFER
8258 && (((!it->bidi_p
8259 /* When the iterator is at base embedding level, we
8260 are guaranteed that characters are delivered for
8261 display in strictly increasing order of their
8262 buffer positions. */
8263 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8264 && IT_CHARPOS (*it) > to_charpos)
8265 || (it->bidi_p
8266 && (prev_method == GET_FROM_IMAGE
8267 || prev_method == GET_FROM_STRETCH
8268 || prev_method == GET_FROM_STRING)
8269 /* Passed TO_CHARPOS from left to right. */
8270 && ((prev_pos < to_charpos
8271 && IT_CHARPOS (*it) > to_charpos)
8272 /* Passed TO_CHARPOS from right to left. */
8273 || (prev_pos > to_charpos
8274 && IT_CHARPOS (*it) < to_charpos)))))
8275 {
8276 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8277 {
8278 result = MOVE_POS_MATCH_OR_ZV;
8279 break;
8280 }
8281 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8282 /* If wrap_it is valid, the current position might be in a
8283 word that is wrapped. So, save the iterator in
8284 atpos_it and continue to see if wrapping happens. */
8285 SAVE_IT (atpos_it, *it, atpos_data);
8286 }
8287
8288 /* Stop when ZV reached.
8289 We used to stop here when TO_CHARPOS reached as well, but that is
8290 too soon if this glyph does not fit on this line. So we handle it
8291 explicitly below. */
8292 if (!get_next_display_element (it))
8293 {
8294 result = MOVE_POS_MATCH_OR_ZV;
8295 break;
8296 }
8297
8298 if (it->line_wrap == TRUNCATE)
8299 {
8300 if (BUFFER_POS_REACHED_P ())
8301 {
8302 result = MOVE_POS_MATCH_OR_ZV;
8303 break;
8304 }
8305 }
8306 else
8307 {
8308 if (it->line_wrap == WORD_WRAP)
8309 {
8310 if (IT_DISPLAYING_WHITESPACE (it))
8311 may_wrap = 1;
8312 else if (may_wrap)
8313 {
8314 /* We have reached a glyph that follows one or more
8315 whitespace characters. If the position is
8316 already found, we are done. */
8317 if (atpos_it.sp >= 0)
8318 {
8319 RESTORE_IT (it, &atpos_it, atpos_data);
8320 result = MOVE_POS_MATCH_OR_ZV;
8321 goto done;
8322 }
8323 if (atx_it.sp >= 0)
8324 {
8325 RESTORE_IT (it, &atx_it, atx_data);
8326 result = MOVE_X_REACHED;
8327 goto done;
8328 }
8329 /* Otherwise, we can wrap here. */
8330 SAVE_IT (wrap_it, *it, wrap_data);
8331 may_wrap = 0;
8332 }
8333 }
8334 }
8335
8336 /* Remember the line height for the current line, in case
8337 the next element doesn't fit on the line. */
8338 ascent = it->max_ascent;
8339 descent = it->max_descent;
8340
8341 /* The call to produce_glyphs will get the metrics of the
8342 display element IT is loaded with. Record the x-position
8343 before this display element, in case it doesn't fit on the
8344 line. */
8345 x = it->current_x;
8346
8347 PRODUCE_GLYPHS (it);
8348
8349 if (it->area != TEXT_AREA)
8350 {
8351 prev_method = it->method;
8352 if (it->method == GET_FROM_BUFFER)
8353 prev_pos = IT_CHARPOS (*it);
8354 set_iterator_to_next (it, 1);
8355 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8356 SET_TEXT_POS (this_line_min_pos,
8357 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8358 if (it->bidi_p
8359 && (op & MOVE_TO_POS)
8360 && IT_CHARPOS (*it) > to_charpos
8361 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8362 SAVE_IT (ppos_it, *it, ppos_data);
8363 continue;
8364 }
8365
8366 /* The number of glyphs we get back in IT->nglyphs will normally
8367 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8368 character on a terminal frame, or (iii) a line end. For the
8369 second case, IT->nglyphs - 1 padding glyphs will be present.
8370 (On X frames, there is only one glyph produced for a
8371 composite character.)
8372
8373 The behavior implemented below means, for continuation lines,
8374 that as many spaces of a TAB as fit on the current line are
8375 displayed there. For terminal frames, as many glyphs of a
8376 multi-glyph character are displayed in the current line, too.
8377 This is what the old redisplay code did, and we keep it that
8378 way. Under X, the whole shape of a complex character must
8379 fit on the line or it will be completely displayed in the
8380 next line.
8381
8382 Note that both for tabs and padding glyphs, all glyphs have
8383 the same width. */
8384 if (it->nglyphs)
8385 {
8386 /* More than one glyph or glyph doesn't fit on line. All
8387 glyphs have the same width. */
8388 int single_glyph_width = it->pixel_width / it->nglyphs;
8389 int new_x;
8390 int x_before_this_char = x;
8391 int hpos_before_this_char = it->hpos;
8392
8393 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8394 {
8395 new_x = x + single_glyph_width;
8396
8397 /* We want to leave anything reaching TO_X to the caller. */
8398 if ((op & MOVE_TO_X) && new_x > to_x)
8399 {
8400 if (BUFFER_POS_REACHED_P ())
8401 {
8402 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8403 goto buffer_pos_reached;
8404 if (atpos_it.sp < 0)
8405 {
8406 SAVE_IT (atpos_it, *it, atpos_data);
8407 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8408 }
8409 }
8410 else
8411 {
8412 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8413 {
8414 it->current_x = x;
8415 result = MOVE_X_REACHED;
8416 break;
8417 }
8418 if (atx_it.sp < 0)
8419 {
8420 SAVE_IT (atx_it, *it, atx_data);
8421 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8422 }
8423 }
8424 }
8425
8426 if (/* Lines are continued. */
8427 it->line_wrap != TRUNCATE
8428 && (/* And glyph doesn't fit on the line. */
8429 new_x > it->last_visible_x
8430 /* Or it fits exactly and we're on a window
8431 system frame. */
8432 || (new_x == it->last_visible_x
8433 && FRAME_WINDOW_P (it->f)
8434 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8435 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8436 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8437 {
8438 if (/* IT->hpos == 0 means the very first glyph
8439 doesn't fit on the line, e.g. a wide image. */
8440 it->hpos == 0
8441 || (new_x == it->last_visible_x
8442 && FRAME_WINDOW_P (it->f)))
8443 {
8444 ++it->hpos;
8445 it->current_x = new_x;
8446
8447 /* The character's last glyph just barely fits
8448 in this row. */
8449 if (i == it->nglyphs - 1)
8450 {
8451 /* If this is the destination position,
8452 return a position *before* it in this row,
8453 now that we know it fits in this row. */
8454 if (BUFFER_POS_REACHED_P ())
8455 {
8456 if (it->line_wrap != WORD_WRAP
8457 || wrap_it.sp < 0)
8458 {
8459 it->hpos = hpos_before_this_char;
8460 it->current_x = x_before_this_char;
8461 result = MOVE_POS_MATCH_OR_ZV;
8462 break;
8463 }
8464 if (it->line_wrap == WORD_WRAP
8465 && atpos_it.sp < 0)
8466 {
8467 SAVE_IT (atpos_it, *it, atpos_data);
8468 atpos_it.current_x = x_before_this_char;
8469 atpos_it.hpos = hpos_before_this_char;
8470 }
8471 }
8472
8473 prev_method = it->method;
8474 if (it->method == GET_FROM_BUFFER)
8475 prev_pos = IT_CHARPOS (*it);
8476 set_iterator_to_next (it, 1);
8477 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8478 SET_TEXT_POS (this_line_min_pos,
8479 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8480 /* On graphical terminals, newlines may
8481 "overflow" into the fringe if
8482 overflow-newline-into-fringe is non-nil.
8483 On text terminals, and on graphical
8484 terminals with no right margin, newlines
8485 may overflow into the last glyph on the
8486 display line.*/
8487 if (!FRAME_WINDOW_P (it->f)
8488 || ((it->bidi_p
8489 && it->bidi_it.paragraph_dir == R2L)
8490 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8491 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8492 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8493 {
8494 if (!get_next_display_element (it))
8495 {
8496 result = MOVE_POS_MATCH_OR_ZV;
8497 break;
8498 }
8499 if (BUFFER_POS_REACHED_P ())
8500 {
8501 if (ITERATOR_AT_END_OF_LINE_P (it))
8502 result = MOVE_POS_MATCH_OR_ZV;
8503 else
8504 result = MOVE_LINE_CONTINUED;
8505 break;
8506 }
8507 if (ITERATOR_AT_END_OF_LINE_P (it))
8508 {
8509 result = MOVE_NEWLINE_OR_CR;
8510 break;
8511 }
8512 }
8513 }
8514 }
8515 else
8516 IT_RESET_X_ASCENT_DESCENT (it);
8517
8518 if (wrap_it.sp >= 0)
8519 {
8520 RESTORE_IT (it, &wrap_it, wrap_data);
8521 atpos_it.sp = -1;
8522 atx_it.sp = -1;
8523 }
8524
8525 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8526 IT_CHARPOS (*it)));
8527 result = MOVE_LINE_CONTINUED;
8528 break;
8529 }
8530
8531 if (BUFFER_POS_REACHED_P ())
8532 {
8533 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8534 goto buffer_pos_reached;
8535 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8536 {
8537 SAVE_IT (atpos_it, *it, atpos_data);
8538 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8539 }
8540 }
8541
8542 if (new_x > it->first_visible_x)
8543 {
8544 /* Glyph is visible. Increment number of glyphs that
8545 would be displayed. */
8546 ++it->hpos;
8547 }
8548 }
8549
8550 if (result != MOVE_UNDEFINED)
8551 break;
8552 }
8553 else if (BUFFER_POS_REACHED_P ())
8554 {
8555 buffer_pos_reached:
8556 IT_RESET_X_ASCENT_DESCENT (it);
8557 result = MOVE_POS_MATCH_OR_ZV;
8558 break;
8559 }
8560 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8561 {
8562 /* Stop when TO_X specified and reached. This check is
8563 necessary here because of lines consisting of a line end,
8564 only. The line end will not produce any glyphs and we
8565 would never get MOVE_X_REACHED. */
8566 eassert (it->nglyphs == 0);
8567 result = MOVE_X_REACHED;
8568 break;
8569 }
8570
8571 /* Is this a line end? If yes, we're done. */
8572 if (ITERATOR_AT_END_OF_LINE_P (it))
8573 {
8574 /* If we are past TO_CHARPOS, but never saw any character
8575 positions smaller than TO_CHARPOS, return
8576 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8577 did. */
8578 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8579 {
8580 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8581 {
8582 if (IT_CHARPOS (ppos_it) < ZV)
8583 {
8584 RESTORE_IT (it, &ppos_it, ppos_data);
8585 result = MOVE_POS_MATCH_OR_ZV;
8586 }
8587 else
8588 goto buffer_pos_reached;
8589 }
8590 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8591 && IT_CHARPOS (*it) > to_charpos)
8592 goto buffer_pos_reached;
8593 else
8594 result = MOVE_NEWLINE_OR_CR;
8595 }
8596 else
8597 result = MOVE_NEWLINE_OR_CR;
8598 break;
8599 }
8600
8601 prev_method = it->method;
8602 if (it->method == GET_FROM_BUFFER)
8603 prev_pos = IT_CHARPOS (*it);
8604 /* The current display element has been consumed. Advance
8605 to the next. */
8606 set_iterator_to_next (it, 1);
8607 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8608 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8609 if (IT_CHARPOS (*it) < to_charpos)
8610 saw_smaller_pos = 1;
8611 if (it->bidi_p
8612 && (op & MOVE_TO_POS)
8613 && IT_CHARPOS (*it) >= to_charpos
8614 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8615 SAVE_IT (ppos_it, *it, ppos_data);
8616
8617 /* Stop if lines are truncated and IT's current x-position is
8618 past the right edge of the window now. */
8619 if (it->line_wrap == TRUNCATE
8620 && it->current_x >= it->last_visible_x)
8621 {
8622 if (!FRAME_WINDOW_P (it->f)
8623 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8624 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8625 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8626 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8627 {
8628 int at_eob_p = 0;
8629
8630 if ((at_eob_p = !get_next_display_element (it))
8631 || BUFFER_POS_REACHED_P ()
8632 /* If we are past TO_CHARPOS, but never saw any
8633 character positions smaller than TO_CHARPOS,
8634 return MOVE_POS_MATCH_OR_ZV, like the
8635 unidirectional display did. */
8636 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8637 && !saw_smaller_pos
8638 && IT_CHARPOS (*it) > to_charpos))
8639 {
8640 if (it->bidi_p
8641 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8642 RESTORE_IT (it, &ppos_it, ppos_data);
8643 result = MOVE_POS_MATCH_OR_ZV;
8644 break;
8645 }
8646 if (ITERATOR_AT_END_OF_LINE_P (it))
8647 {
8648 result = MOVE_NEWLINE_OR_CR;
8649 break;
8650 }
8651 }
8652 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8653 && !saw_smaller_pos
8654 && IT_CHARPOS (*it) > to_charpos)
8655 {
8656 if (IT_CHARPOS (ppos_it) < ZV)
8657 RESTORE_IT (it, &ppos_it, ppos_data);
8658 result = MOVE_POS_MATCH_OR_ZV;
8659 break;
8660 }
8661 result = MOVE_LINE_TRUNCATED;
8662 break;
8663 }
8664 #undef IT_RESET_X_ASCENT_DESCENT
8665 }
8666
8667 #undef BUFFER_POS_REACHED_P
8668
8669 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8670 restore the saved iterator. */
8671 if (atpos_it.sp >= 0)
8672 RESTORE_IT (it, &atpos_it, atpos_data);
8673 else if (atx_it.sp >= 0)
8674 RESTORE_IT (it, &atx_it, atx_data);
8675
8676 done:
8677
8678 if (atpos_data)
8679 bidi_unshelve_cache (atpos_data, 1);
8680 if (atx_data)
8681 bidi_unshelve_cache (atx_data, 1);
8682 if (wrap_data)
8683 bidi_unshelve_cache (wrap_data, 1);
8684 if (ppos_data)
8685 bidi_unshelve_cache (ppos_data, 1);
8686
8687 /* Restore the iterator settings altered at the beginning of this
8688 function. */
8689 it->glyph_row = saved_glyph_row;
8690 return result;
8691 }
8692
8693 /* For external use. */
8694 void
8695 move_it_in_display_line (struct it *it,
8696 ptrdiff_t to_charpos, int to_x,
8697 enum move_operation_enum op)
8698 {
8699 if (it->line_wrap == WORD_WRAP
8700 && (op & MOVE_TO_X))
8701 {
8702 struct it save_it;
8703 void *save_data = NULL;
8704 int skip;
8705
8706 SAVE_IT (save_it, *it, save_data);
8707 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8708 /* When word-wrap is on, TO_X may lie past the end
8709 of a wrapped line. Then it->current is the
8710 character on the next line, so backtrack to the
8711 space before the wrap point. */
8712 if (skip == MOVE_LINE_CONTINUED)
8713 {
8714 int prev_x = max (it->current_x - 1, 0);
8715 RESTORE_IT (it, &save_it, save_data);
8716 move_it_in_display_line_to
8717 (it, -1, prev_x, MOVE_TO_X);
8718 }
8719 else
8720 bidi_unshelve_cache (save_data, 1);
8721 }
8722 else
8723 move_it_in_display_line_to (it, to_charpos, to_x, op);
8724 }
8725
8726
8727 /* Move IT forward until it satisfies one or more of the criteria in
8728 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8729
8730 OP is a bit-mask that specifies where to stop, and in particular,
8731 which of those four position arguments makes a difference. See the
8732 description of enum move_operation_enum.
8733
8734 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8735 screen line, this function will set IT to the next position that is
8736 displayed to the right of TO_CHARPOS on the screen. */
8737
8738 void
8739 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8740 {
8741 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8742 int line_height, line_start_x = 0, reached = 0;
8743 void *backup_data = NULL;
8744
8745 for (;;)
8746 {
8747 if (op & MOVE_TO_VPOS)
8748 {
8749 /* If no TO_CHARPOS and no TO_X specified, stop at the
8750 start of the line TO_VPOS. */
8751 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8752 {
8753 if (it->vpos == to_vpos)
8754 {
8755 reached = 1;
8756 break;
8757 }
8758 else
8759 skip = move_it_in_display_line_to (it, -1, -1, 0);
8760 }
8761 else
8762 {
8763 /* TO_VPOS >= 0 means stop at TO_X in the line at
8764 TO_VPOS, or at TO_POS, whichever comes first. */
8765 if (it->vpos == to_vpos)
8766 {
8767 reached = 2;
8768 break;
8769 }
8770
8771 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8772
8773 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8774 {
8775 reached = 3;
8776 break;
8777 }
8778 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8779 {
8780 /* We have reached TO_X but not in the line we want. */
8781 skip = move_it_in_display_line_to (it, to_charpos,
8782 -1, MOVE_TO_POS);
8783 if (skip == MOVE_POS_MATCH_OR_ZV)
8784 {
8785 reached = 4;
8786 break;
8787 }
8788 }
8789 }
8790 }
8791 else if (op & MOVE_TO_Y)
8792 {
8793 struct it it_backup;
8794
8795 if (it->line_wrap == WORD_WRAP)
8796 SAVE_IT (it_backup, *it, backup_data);
8797
8798 /* TO_Y specified means stop at TO_X in the line containing
8799 TO_Y---or at TO_CHARPOS if this is reached first. The
8800 problem is that we can't really tell whether the line
8801 contains TO_Y before we have completely scanned it, and
8802 this may skip past TO_X. What we do is to first scan to
8803 TO_X.
8804
8805 If TO_X is not specified, use a TO_X of zero. The reason
8806 is to make the outcome of this function more predictable.
8807 If we didn't use TO_X == 0, we would stop at the end of
8808 the line which is probably not what a caller would expect
8809 to happen. */
8810 skip = move_it_in_display_line_to
8811 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8812 (MOVE_TO_X | (op & MOVE_TO_POS)));
8813
8814 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8815 if (skip == MOVE_POS_MATCH_OR_ZV)
8816 reached = 5;
8817 else if (skip == MOVE_X_REACHED)
8818 {
8819 /* If TO_X was reached, we want to know whether TO_Y is
8820 in the line. We know this is the case if the already
8821 scanned glyphs make the line tall enough. Otherwise,
8822 we must check by scanning the rest of the line. */
8823 line_height = it->max_ascent + it->max_descent;
8824 if (to_y >= it->current_y
8825 && to_y < it->current_y + line_height)
8826 {
8827 reached = 6;
8828 break;
8829 }
8830 SAVE_IT (it_backup, *it, backup_data);
8831 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8832 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8833 op & MOVE_TO_POS);
8834 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8835 line_height = it->max_ascent + it->max_descent;
8836 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8837
8838 if (to_y >= it->current_y
8839 && to_y < it->current_y + line_height)
8840 {
8841 /* If TO_Y is in this line and TO_X was reached
8842 above, we scanned too far. We have to restore
8843 IT's settings to the ones before skipping. But
8844 keep the more accurate values of max_ascent and
8845 max_descent we've found while skipping the rest
8846 of the line, for the sake of callers, such as
8847 pos_visible_p, that need to know the line
8848 height. */
8849 int max_ascent = it->max_ascent;
8850 int max_descent = it->max_descent;
8851
8852 RESTORE_IT (it, &it_backup, backup_data);
8853 it->max_ascent = max_ascent;
8854 it->max_descent = max_descent;
8855 reached = 6;
8856 }
8857 else
8858 {
8859 skip = skip2;
8860 if (skip == MOVE_POS_MATCH_OR_ZV)
8861 reached = 7;
8862 }
8863 }
8864 else
8865 {
8866 /* Check whether TO_Y is in this line. */
8867 line_height = it->max_ascent + it->max_descent;
8868 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8869
8870 if (to_y >= it->current_y
8871 && to_y < it->current_y + line_height)
8872 {
8873 /* When word-wrap is on, TO_X may lie past the end
8874 of a wrapped line. Then it->current is the
8875 character on the next line, so backtrack to the
8876 space before the wrap point. */
8877 if (skip == MOVE_LINE_CONTINUED
8878 && it->line_wrap == WORD_WRAP)
8879 {
8880 int prev_x = max (it->current_x - 1, 0);
8881 RESTORE_IT (it, &it_backup, backup_data);
8882 skip = move_it_in_display_line_to
8883 (it, -1, prev_x, MOVE_TO_X);
8884 }
8885 reached = 6;
8886 }
8887 }
8888
8889 if (reached)
8890 break;
8891 }
8892 else if (BUFFERP (it->object)
8893 && (it->method == GET_FROM_BUFFER
8894 || it->method == GET_FROM_STRETCH)
8895 && IT_CHARPOS (*it) >= to_charpos
8896 /* Under bidi iteration, a call to set_iterator_to_next
8897 can scan far beyond to_charpos if the initial
8898 portion of the next line needs to be reordered. In
8899 that case, give move_it_in_display_line_to another
8900 chance below. */
8901 && !(it->bidi_p
8902 && it->bidi_it.scan_dir == -1))
8903 skip = MOVE_POS_MATCH_OR_ZV;
8904 else
8905 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8906
8907 switch (skip)
8908 {
8909 case MOVE_POS_MATCH_OR_ZV:
8910 reached = 8;
8911 goto out;
8912
8913 case MOVE_NEWLINE_OR_CR:
8914 set_iterator_to_next (it, 1);
8915 it->continuation_lines_width = 0;
8916 break;
8917
8918 case MOVE_LINE_TRUNCATED:
8919 it->continuation_lines_width = 0;
8920 reseat_at_next_visible_line_start (it, 0);
8921 if ((op & MOVE_TO_POS) != 0
8922 && IT_CHARPOS (*it) > to_charpos)
8923 {
8924 reached = 9;
8925 goto out;
8926 }
8927 break;
8928
8929 case MOVE_LINE_CONTINUED:
8930 /* For continued lines ending in a tab, some of the glyphs
8931 associated with the tab are displayed on the current
8932 line. Since it->current_x does not include these glyphs,
8933 we use it->last_visible_x instead. */
8934 if (it->c == '\t')
8935 {
8936 it->continuation_lines_width += it->last_visible_x;
8937 /* When moving by vpos, ensure that the iterator really
8938 advances to the next line (bug#847, bug#969). Fixme:
8939 do we need to do this in other circumstances? */
8940 if (it->current_x != it->last_visible_x
8941 && (op & MOVE_TO_VPOS)
8942 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8943 {
8944 line_start_x = it->current_x + it->pixel_width
8945 - it->last_visible_x;
8946 set_iterator_to_next (it, 0);
8947 }
8948 }
8949 else
8950 it->continuation_lines_width += it->current_x;
8951 break;
8952
8953 default:
8954 emacs_abort ();
8955 }
8956
8957 /* Reset/increment for the next run. */
8958 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8959 it->current_x = line_start_x;
8960 line_start_x = 0;
8961 it->hpos = 0;
8962 it->current_y += it->max_ascent + it->max_descent;
8963 ++it->vpos;
8964 last_height = it->max_ascent + it->max_descent;
8965 last_max_ascent = it->max_ascent;
8966 it->max_ascent = it->max_descent = 0;
8967 }
8968
8969 out:
8970
8971 /* On text terminals, we may stop at the end of a line in the middle
8972 of a multi-character glyph. If the glyph itself is continued,
8973 i.e. it is actually displayed on the next line, don't treat this
8974 stopping point as valid; move to the next line instead (unless
8975 that brings us offscreen). */
8976 if (!FRAME_WINDOW_P (it->f)
8977 && op & MOVE_TO_POS
8978 && IT_CHARPOS (*it) == to_charpos
8979 && it->what == IT_CHARACTER
8980 && it->nglyphs > 1
8981 && it->line_wrap == WINDOW_WRAP
8982 && it->current_x == it->last_visible_x - 1
8983 && it->c != '\n'
8984 && it->c != '\t'
8985 && it->vpos < XFASTINT (it->w->window_end_vpos))
8986 {
8987 it->continuation_lines_width += it->current_x;
8988 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8989 it->current_y += it->max_ascent + it->max_descent;
8990 ++it->vpos;
8991 last_height = it->max_ascent + it->max_descent;
8992 last_max_ascent = it->max_ascent;
8993 }
8994
8995 if (backup_data)
8996 bidi_unshelve_cache (backup_data, 1);
8997
8998 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8999 }
9000
9001
9002 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9003
9004 If DY > 0, move IT backward at least that many pixels. DY = 0
9005 means move IT backward to the preceding line start or BEGV. This
9006 function may move over more than DY pixels if IT->current_y - DY
9007 ends up in the middle of a line; in this case IT->current_y will be
9008 set to the top of the line moved to. */
9009
9010 void
9011 move_it_vertically_backward (struct it *it, int dy)
9012 {
9013 int nlines, h;
9014 struct it it2, it3;
9015 void *it2data = NULL, *it3data = NULL;
9016 ptrdiff_t start_pos;
9017
9018 move_further_back:
9019 eassert (dy >= 0);
9020
9021 start_pos = IT_CHARPOS (*it);
9022
9023 /* Estimate how many newlines we must move back. */
9024 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
9025
9026 /* Set the iterator's position that many lines back. */
9027 while (nlines-- && IT_CHARPOS (*it) > BEGV)
9028 back_to_previous_visible_line_start (it);
9029
9030 /* Reseat the iterator here. When moving backward, we don't want
9031 reseat to skip forward over invisible text, set up the iterator
9032 to deliver from overlay strings at the new position etc. So,
9033 use reseat_1 here. */
9034 reseat_1 (it, it->current.pos, 1);
9035
9036 /* We are now surely at a line start. */
9037 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9038 reordering is in effect. */
9039 it->continuation_lines_width = 0;
9040
9041 /* Move forward and see what y-distance we moved. First move to the
9042 start of the next line so that we get its height. We need this
9043 height to be able to tell whether we reached the specified
9044 y-distance. */
9045 SAVE_IT (it2, *it, it2data);
9046 it2.max_ascent = it2.max_descent = 0;
9047 do
9048 {
9049 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9050 MOVE_TO_POS | MOVE_TO_VPOS);
9051 }
9052 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9053 /* If we are in a display string which starts at START_POS,
9054 and that display string includes a newline, and we are
9055 right after that newline (i.e. at the beginning of a
9056 display line), exit the loop, because otherwise we will
9057 infloop, since move_it_to will see that it is already at
9058 START_POS and will not move. */
9059 || (it2.method == GET_FROM_STRING
9060 && IT_CHARPOS (it2) == start_pos
9061 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9062 eassert (IT_CHARPOS (*it) >= BEGV);
9063 SAVE_IT (it3, it2, it3data);
9064
9065 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9066 eassert (IT_CHARPOS (*it) >= BEGV);
9067 /* H is the actual vertical distance from the position in *IT
9068 and the starting position. */
9069 h = it2.current_y - it->current_y;
9070 /* NLINES is the distance in number of lines. */
9071 nlines = it2.vpos - it->vpos;
9072
9073 /* Correct IT's y and vpos position
9074 so that they are relative to the starting point. */
9075 it->vpos -= nlines;
9076 it->current_y -= h;
9077
9078 if (dy == 0)
9079 {
9080 /* DY == 0 means move to the start of the screen line. The
9081 value of nlines is > 0 if continuation lines were involved,
9082 or if the original IT position was at start of a line. */
9083 RESTORE_IT (it, it, it2data);
9084 if (nlines > 0)
9085 move_it_by_lines (it, nlines);
9086 /* The above code moves us to some position NLINES down,
9087 usually to its first glyph (leftmost in an L2R line), but
9088 that's not necessarily the start of the line, under bidi
9089 reordering. We want to get to the character position
9090 that is immediately after the newline of the previous
9091 line. */
9092 if (it->bidi_p
9093 && !it->continuation_lines_width
9094 && !STRINGP (it->string)
9095 && IT_CHARPOS (*it) > BEGV
9096 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9097 {
9098 ptrdiff_t nl_pos =
9099 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9100
9101 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9102 }
9103 bidi_unshelve_cache (it3data, 1);
9104 }
9105 else
9106 {
9107 /* The y-position we try to reach, relative to *IT.
9108 Note that H has been subtracted in front of the if-statement. */
9109 int target_y = it->current_y + h - dy;
9110 int y0 = it3.current_y;
9111 int y1;
9112 int line_height;
9113
9114 RESTORE_IT (&it3, &it3, it3data);
9115 y1 = line_bottom_y (&it3);
9116 line_height = y1 - y0;
9117 RESTORE_IT (it, it, it2data);
9118 /* If we did not reach target_y, try to move further backward if
9119 we can. If we moved too far backward, try to move forward. */
9120 if (target_y < it->current_y
9121 /* This is heuristic. In a window that's 3 lines high, with
9122 a line height of 13 pixels each, recentering with point
9123 on the bottom line will try to move -39/2 = 19 pixels
9124 backward. Try to avoid moving into the first line. */
9125 && (it->current_y - target_y
9126 > min (window_box_height (it->w), line_height * 2 / 3))
9127 && IT_CHARPOS (*it) > BEGV)
9128 {
9129 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9130 target_y - it->current_y));
9131 dy = it->current_y - target_y;
9132 goto move_further_back;
9133 }
9134 else if (target_y >= it->current_y + line_height
9135 && IT_CHARPOS (*it) < ZV)
9136 {
9137 /* Should move forward by at least one line, maybe more.
9138
9139 Note: Calling move_it_by_lines can be expensive on
9140 terminal frames, where compute_motion is used (via
9141 vmotion) to do the job, when there are very long lines
9142 and truncate-lines is nil. That's the reason for
9143 treating terminal frames specially here. */
9144
9145 if (!FRAME_WINDOW_P (it->f))
9146 move_it_vertically (it, target_y - (it->current_y + line_height));
9147 else
9148 {
9149 do
9150 {
9151 move_it_by_lines (it, 1);
9152 }
9153 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9154 }
9155 }
9156 }
9157 }
9158
9159
9160 /* Move IT by a specified amount of pixel lines DY. DY negative means
9161 move backwards. DY = 0 means move to start of screen line. At the
9162 end, IT will be on the start of a screen line. */
9163
9164 void
9165 move_it_vertically (struct it *it, int dy)
9166 {
9167 if (dy <= 0)
9168 move_it_vertically_backward (it, -dy);
9169 else
9170 {
9171 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9172 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9173 MOVE_TO_POS | MOVE_TO_Y);
9174 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9175
9176 /* If buffer ends in ZV without a newline, move to the start of
9177 the line to satisfy the post-condition. */
9178 if (IT_CHARPOS (*it) == ZV
9179 && ZV > BEGV
9180 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9181 move_it_by_lines (it, 0);
9182 }
9183 }
9184
9185
9186 /* Move iterator IT past the end of the text line it is in. */
9187
9188 void
9189 move_it_past_eol (struct it *it)
9190 {
9191 enum move_it_result rc;
9192
9193 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9194 if (rc == MOVE_NEWLINE_OR_CR)
9195 set_iterator_to_next (it, 0);
9196 }
9197
9198
9199 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9200 negative means move up. DVPOS == 0 means move to the start of the
9201 screen line.
9202
9203 Optimization idea: If we would know that IT->f doesn't use
9204 a face with proportional font, we could be faster for
9205 truncate-lines nil. */
9206
9207 void
9208 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9209 {
9210
9211 /* The commented-out optimization uses vmotion on terminals. This
9212 gives bad results, because elements like it->what, on which
9213 callers such as pos_visible_p rely, aren't updated. */
9214 /* struct position pos;
9215 if (!FRAME_WINDOW_P (it->f))
9216 {
9217 struct text_pos textpos;
9218
9219 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9220 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9221 reseat (it, textpos, 1);
9222 it->vpos += pos.vpos;
9223 it->current_y += pos.vpos;
9224 }
9225 else */
9226
9227 if (dvpos == 0)
9228 {
9229 /* DVPOS == 0 means move to the start of the screen line. */
9230 move_it_vertically_backward (it, 0);
9231 /* Let next call to line_bottom_y calculate real line height */
9232 last_height = 0;
9233 }
9234 else if (dvpos > 0)
9235 {
9236 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9237 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9238 {
9239 /* Only move to the next buffer position if we ended up in a
9240 string from display property, not in an overlay string
9241 (before-string or after-string). That is because the
9242 latter don't conceal the underlying buffer position, so
9243 we can ask to move the iterator to the exact position we
9244 are interested in. Note that, even if we are already at
9245 IT_CHARPOS (*it), the call below is not a no-op, as it
9246 will detect that we are at the end of the string, pop the
9247 iterator, and compute it->current_x and it->hpos
9248 correctly. */
9249 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9250 -1, -1, -1, MOVE_TO_POS);
9251 }
9252 }
9253 else
9254 {
9255 struct it it2;
9256 void *it2data = NULL;
9257 ptrdiff_t start_charpos, i;
9258
9259 /* Start at the beginning of the screen line containing IT's
9260 position. This may actually move vertically backwards,
9261 in case of overlays, so adjust dvpos accordingly. */
9262 dvpos += it->vpos;
9263 move_it_vertically_backward (it, 0);
9264 dvpos -= it->vpos;
9265
9266 /* Go back -DVPOS visible lines and reseat the iterator there. */
9267 start_charpos = IT_CHARPOS (*it);
9268 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9269 back_to_previous_visible_line_start (it);
9270 reseat (it, it->current.pos, 1);
9271
9272 /* Move further back if we end up in a string or an image. */
9273 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9274 {
9275 /* First try to move to start of display line. */
9276 dvpos += it->vpos;
9277 move_it_vertically_backward (it, 0);
9278 dvpos -= it->vpos;
9279 if (IT_POS_VALID_AFTER_MOVE_P (it))
9280 break;
9281 /* If start of line is still in string or image,
9282 move further back. */
9283 back_to_previous_visible_line_start (it);
9284 reseat (it, it->current.pos, 1);
9285 dvpos--;
9286 }
9287
9288 it->current_x = it->hpos = 0;
9289
9290 /* Above call may have moved too far if continuation lines
9291 are involved. Scan forward and see if it did. */
9292 SAVE_IT (it2, *it, it2data);
9293 it2.vpos = it2.current_y = 0;
9294 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9295 it->vpos -= it2.vpos;
9296 it->current_y -= it2.current_y;
9297 it->current_x = it->hpos = 0;
9298
9299 /* If we moved too far back, move IT some lines forward. */
9300 if (it2.vpos > -dvpos)
9301 {
9302 int delta = it2.vpos + dvpos;
9303
9304 RESTORE_IT (&it2, &it2, it2data);
9305 SAVE_IT (it2, *it, it2data);
9306 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9307 /* Move back again if we got too far ahead. */
9308 if (IT_CHARPOS (*it) >= start_charpos)
9309 RESTORE_IT (it, &it2, it2data);
9310 else
9311 bidi_unshelve_cache (it2data, 1);
9312 }
9313 else
9314 RESTORE_IT (it, it, it2data);
9315 }
9316 }
9317
9318 /* Return 1 if IT points into the middle of a display vector. */
9319
9320 int
9321 in_display_vector_p (struct it *it)
9322 {
9323 return (it->method == GET_FROM_DISPLAY_VECTOR
9324 && it->current.dpvec_index > 0
9325 && it->dpvec + it->current.dpvec_index != it->dpend);
9326 }
9327
9328 \f
9329 /***********************************************************************
9330 Messages
9331 ***********************************************************************/
9332
9333
9334 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9335 to *Messages*. */
9336
9337 void
9338 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9339 {
9340 Lisp_Object args[3];
9341 Lisp_Object msg, fmt;
9342 char *buffer;
9343 ptrdiff_t len;
9344 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9345 USE_SAFE_ALLOCA;
9346
9347 fmt = msg = Qnil;
9348 GCPRO4 (fmt, msg, arg1, arg2);
9349
9350 args[0] = fmt = build_string (format);
9351 args[1] = arg1;
9352 args[2] = arg2;
9353 msg = Fformat (3, args);
9354
9355 len = SBYTES (msg) + 1;
9356 buffer = SAFE_ALLOCA (len);
9357 memcpy (buffer, SDATA (msg), len);
9358
9359 message_dolog (buffer, len - 1, 1, 0);
9360 SAFE_FREE ();
9361
9362 UNGCPRO;
9363 }
9364
9365
9366 /* Output a newline in the *Messages* buffer if "needs" one. */
9367
9368 void
9369 message_log_maybe_newline (void)
9370 {
9371 if (message_log_need_newline)
9372 message_dolog ("", 0, 1, 0);
9373 }
9374
9375
9376 /* Add a string M of length NBYTES to the message log, optionally
9377 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9378 nonzero, means interpret the contents of M as multibyte. This
9379 function calls low-level routines in order to bypass text property
9380 hooks, etc. which might not be safe to run.
9381
9382 This may GC (insert may run before/after change hooks),
9383 so the buffer M must NOT point to a Lisp string. */
9384
9385 void
9386 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9387 {
9388 const unsigned char *msg = (const unsigned char *) m;
9389
9390 if (!NILP (Vmemory_full))
9391 return;
9392
9393 if (!NILP (Vmessage_log_max))
9394 {
9395 struct buffer *oldbuf;
9396 Lisp_Object oldpoint, oldbegv, oldzv;
9397 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9398 ptrdiff_t point_at_end = 0;
9399 ptrdiff_t zv_at_end = 0;
9400 Lisp_Object old_deactivate_mark;
9401 bool shown;
9402 struct gcpro gcpro1;
9403
9404 old_deactivate_mark = Vdeactivate_mark;
9405 oldbuf = current_buffer;
9406 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9407 bset_undo_list (current_buffer, Qt);
9408
9409 oldpoint = message_dolog_marker1;
9410 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9411 oldbegv = message_dolog_marker2;
9412 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9413 oldzv = message_dolog_marker3;
9414 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9415 GCPRO1 (old_deactivate_mark);
9416
9417 if (PT == Z)
9418 point_at_end = 1;
9419 if (ZV == Z)
9420 zv_at_end = 1;
9421
9422 BEGV = BEG;
9423 BEGV_BYTE = BEG_BYTE;
9424 ZV = Z;
9425 ZV_BYTE = Z_BYTE;
9426 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9427
9428 /* Insert the string--maybe converting multibyte to single byte
9429 or vice versa, so that all the text fits the buffer. */
9430 if (multibyte
9431 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9432 {
9433 ptrdiff_t i;
9434 int c, char_bytes;
9435 char work[1];
9436
9437 /* Convert a multibyte string to single-byte
9438 for the *Message* buffer. */
9439 for (i = 0; i < nbytes; i += char_bytes)
9440 {
9441 c = string_char_and_length (msg + i, &char_bytes);
9442 work[0] = (ASCII_CHAR_P (c)
9443 ? c
9444 : multibyte_char_to_unibyte (c));
9445 insert_1_both (work, 1, 1, 1, 0, 0);
9446 }
9447 }
9448 else if (! multibyte
9449 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9450 {
9451 ptrdiff_t i;
9452 int c, char_bytes;
9453 unsigned char str[MAX_MULTIBYTE_LENGTH];
9454 /* Convert a single-byte string to multibyte
9455 for the *Message* buffer. */
9456 for (i = 0; i < nbytes; i++)
9457 {
9458 c = msg[i];
9459 MAKE_CHAR_MULTIBYTE (c);
9460 char_bytes = CHAR_STRING (c, str);
9461 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9462 }
9463 }
9464 else if (nbytes)
9465 insert_1 (m, nbytes, 1, 0, 0);
9466
9467 if (nlflag)
9468 {
9469 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9470 printmax_t dups;
9471 insert_1 ("\n", 1, 1, 0, 0);
9472
9473 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9474 this_bol = PT;
9475 this_bol_byte = PT_BYTE;
9476
9477 /* See if this line duplicates the previous one.
9478 If so, combine duplicates. */
9479 if (this_bol > BEG)
9480 {
9481 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9482 prev_bol = PT;
9483 prev_bol_byte = PT_BYTE;
9484
9485 dups = message_log_check_duplicate (prev_bol_byte,
9486 this_bol_byte);
9487 if (dups)
9488 {
9489 del_range_both (prev_bol, prev_bol_byte,
9490 this_bol, this_bol_byte, 0);
9491 if (dups > 1)
9492 {
9493 char dupstr[sizeof " [ times]"
9494 + INT_STRLEN_BOUND (printmax_t)];
9495
9496 /* If you change this format, don't forget to also
9497 change message_log_check_duplicate. */
9498 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9499 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9500 insert_1 (dupstr, duplen, 1, 0, 1);
9501 }
9502 }
9503 }
9504
9505 /* If we have more than the desired maximum number of lines
9506 in the *Messages* buffer now, delete the oldest ones.
9507 This is safe because we don't have undo in this buffer. */
9508
9509 if (NATNUMP (Vmessage_log_max))
9510 {
9511 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9512 -XFASTINT (Vmessage_log_max) - 1, 0);
9513 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9514 }
9515 }
9516 BEGV = marker_position (oldbegv);
9517 BEGV_BYTE = marker_byte_position (oldbegv);
9518
9519 if (zv_at_end)
9520 {
9521 ZV = Z;
9522 ZV_BYTE = Z_BYTE;
9523 }
9524 else
9525 {
9526 ZV = marker_position (oldzv);
9527 ZV_BYTE = marker_byte_position (oldzv);
9528 }
9529
9530 if (point_at_end)
9531 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9532 else
9533 /* We can't do Fgoto_char (oldpoint) because it will run some
9534 Lisp code. */
9535 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9536 marker_byte_position (oldpoint));
9537
9538 UNGCPRO;
9539 unchain_marker (XMARKER (oldpoint));
9540 unchain_marker (XMARKER (oldbegv));
9541 unchain_marker (XMARKER (oldzv));
9542
9543 shown = buffer_window_count (current_buffer) > 0;
9544 set_buffer_internal (oldbuf);
9545 if (!shown)
9546 windows_or_buffers_changed = old_windows_or_buffers_changed;
9547 message_log_need_newline = !nlflag;
9548 Vdeactivate_mark = old_deactivate_mark;
9549 }
9550 }
9551
9552
9553 /* We are at the end of the buffer after just having inserted a newline.
9554 (Note: We depend on the fact we won't be crossing the gap.)
9555 Check to see if the most recent message looks a lot like the previous one.
9556 Return 0 if different, 1 if the new one should just replace it, or a
9557 value N > 1 if we should also append " [N times]". */
9558
9559 static intmax_t
9560 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9561 {
9562 ptrdiff_t i;
9563 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9564 int seen_dots = 0;
9565 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9566 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9567
9568 for (i = 0; i < len; i++)
9569 {
9570 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9571 seen_dots = 1;
9572 if (p1[i] != p2[i])
9573 return seen_dots;
9574 }
9575 p1 += len;
9576 if (*p1 == '\n')
9577 return 2;
9578 if (*p1++ == ' ' && *p1++ == '[')
9579 {
9580 char *pend;
9581 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9582 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9583 return n+1;
9584 }
9585 return 0;
9586 }
9587 \f
9588
9589 /* Display an echo area message M with a specified length of NBYTES
9590 bytes. The string may include null characters. If M is 0, clear
9591 out any existing message, and let the mini-buffer text show
9592 through.
9593
9594 This may GC, so the buffer M must NOT point to a Lisp string. */
9595
9596 void
9597 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9598 {
9599 /* First flush out any partial line written with print. */
9600 message_log_maybe_newline ();
9601 if (m)
9602 message_dolog (m, nbytes, 1, multibyte);
9603 message2_nolog (m, nbytes, multibyte);
9604 }
9605
9606
9607 /* The non-logging counterpart of message2. */
9608
9609 void
9610 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9611 {
9612 struct frame *sf = SELECTED_FRAME ();
9613 message_enable_multibyte = multibyte;
9614
9615 if (FRAME_INITIAL_P (sf))
9616 {
9617 if (noninteractive_need_newline)
9618 putc ('\n', stderr);
9619 noninteractive_need_newline = 0;
9620 if (m)
9621 fwrite (m, nbytes, 1, stderr);
9622 if (cursor_in_echo_area == 0)
9623 fprintf (stderr, "\n");
9624 fflush (stderr);
9625 }
9626 /* A null message buffer means that the frame hasn't really been
9627 initialized yet. Error messages get reported properly by
9628 cmd_error, so this must be just an informative message; toss it. */
9629 else if (INTERACTIVE
9630 && sf->glyphs_initialized_p
9631 && FRAME_MESSAGE_BUF (sf))
9632 {
9633 Lisp_Object mini_window;
9634 struct frame *f;
9635
9636 /* Get the frame containing the mini-buffer
9637 that the selected frame is using. */
9638 mini_window = FRAME_MINIBUF_WINDOW (sf);
9639 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9640
9641 FRAME_SAMPLE_VISIBILITY (f);
9642 if (FRAME_VISIBLE_P (sf)
9643 && ! FRAME_VISIBLE_P (f))
9644 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9645
9646 if (m)
9647 {
9648 set_message (m, Qnil, nbytes, multibyte);
9649 if (minibuffer_auto_raise)
9650 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9651 }
9652 else
9653 clear_message (1, 1);
9654
9655 do_pending_window_change (0);
9656 echo_area_display (1);
9657 do_pending_window_change (0);
9658 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9659 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9660 }
9661 }
9662
9663
9664 /* Display an echo area message M with a specified length of NBYTES
9665 bytes. The string may include null characters. If M is not a
9666 string, clear out any existing message, and let the mini-buffer
9667 text show through.
9668
9669 This function cancels echoing. */
9670
9671 void
9672 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9673 {
9674 struct gcpro gcpro1;
9675
9676 GCPRO1 (m);
9677 clear_message (1,1);
9678 cancel_echoing ();
9679
9680 /* First flush out any partial line written with print. */
9681 message_log_maybe_newline ();
9682 if (STRINGP (m))
9683 {
9684 USE_SAFE_ALLOCA;
9685 char *buffer = SAFE_ALLOCA (nbytes);
9686 memcpy (buffer, SDATA (m), nbytes);
9687 message_dolog (buffer, nbytes, 1, multibyte);
9688 SAFE_FREE ();
9689 }
9690 message3_nolog (m, nbytes, multibyte);
9691
9692 UNGCPRO;
9693 }
9694
9695
9696 /* The non-logging version of message3.
9697 This does not cancel echoing, because it is used for echoing.
9698 Perhaps we need to make a separate function for echoing
9699 and make this cancel echoing. */
9700
9701 void
9702 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9703 {
9704 struct frame *sf = SELECTED_FRAME ();
9705 message_enable_multibyte = multibyte;
9706
9707 if (FRAME_INITIAL_P (sf))
9708 {
9709 if (noninteractive_need_newline)
9710 putc ('\n', stderr);
9711 noninteractive_need_newline = 0;
9712 if (STRINGP (m))
9713 fwrite (SDATA (m), nbytes, 1, stderr);
9714 if (cursor_in_echo_area == 0)
9715 fprintf (stderr, "\n");
9716 fflush (stderr);
9717 }
9718 /* A null message buffer means that the frame hasn't really been
9719 initialized yet. Error messages get reported properly by
9720 cmd_error, so this must be just an informative message; toss it. */
9721 else if (INTERACTIVE
9722 && sf->glyphs_initialized_p
9723 && FRAME_MESSAGE_BUF (sf))
9724 {
9725 Lisp_Object mini_window;
9726 Lisp_Object frame;
9727 struct frame *f;
9728
9729 /* Get the frame containing the mini-buffer
9730 that the selected frame is using. */
9731 mini_window = FRAME_MINIBUF_WINDOW (sf);
9732 frame = XWINDOW (mini_window)->frame;
9733 f = XFRAME (frame);
9734
9735 FRAME_SAMPLE_VISIBILITY (f);
9736 if (FRAME_VISIBLE_P (sf)
9737 && !FRAME_VISIBLE_P (f))
9738 Fmake_frame_visible (frame);
9739
9740 if (STRINGP (m) && SCHARS (m) > 0)
9741 {
9742 set_message (NULL, m, nbytes, multibyte);
9743 if (minibuffer_auto_raise)
9744 Fraise_frame (frame);
9745 /* Assume we are not echoing.
9746 (If we are, echo_now will override this.) */
9747 echo_message_buffer = Qnil;
9748 }
9749 else
9750 clear_message (1, 1);
9751
9752 do_pending_window_change (0);
9753 echo_area_display (1);
9754 do_pending_window_change (0);
9755 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9756 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9757 }
9758 }
9759
9760
9761 /* Display a null-terminated echo area message M. If M is 0, clear
9762 out any existing message, and let the mini-buffer text show through.
9763
9764 The buffer M must continue to exist until after the echo area gets
9765 cleared or some other message gets displayed there. Do not pass
9766 text that is stored in a Lisp string. Do not pass text in a buffer
9767 that was alloca'd. */
9768
9769 void
9770 message1 (const char *m)
9771 {
9772 message2 (m, (m ? strlen (m) : 0), 0);
9773 }
9774
9775
9776 /* The non-logging counterpart of message1. */
9777
9778 void
9779 message1_nolog (const char *m)
9780 {
9781 message2_nolog (m, (m ? strlen (m) : 0), 0);
9782 }
9783
9784 /* Display a message M which contains a single %s
9785 which gets replaced with STRING. */
9786
9787 void
9788 message_with_string (const char *m, Lisp_Object string, int log)
9789 {
9790 CHECK_STRING (string);
9791
9792 if (noninteractive)
9793 {
9794 if (m)
9795 {
9796 if (noninteractive_need_newline)
9797 putc ('\n', stderr);
9798 noninteractive_need_newline = 0;
9799 fprintf (stderr, m, SDATA (string));
9800 if (!cursor_in_echo_area)
9801 fprintf (stderr, "\n");
9802 fflush (stderr);
9803 }
9804 }
9805 else if (INTERACTIVE)
9806 {
9807 /* The frame whose minibuffer we're going to display the message on.
9808 It may be larger than the selected frame, so we need
9809 to use its buffer, not the selected frame's buffer. */
9810 Lisp_Object mini_window;
9811 struct frame *f, *sf = SELECTED_FRAME ();
9812
9813 /* Get the frame containing the minibuffer
9814 that the selected frame is using. */
9815 mini_window = FRAME_MINIBUF_WINDOW (sf);
9816 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9817
9818 /* A null message buffer means that the frame hasn't really been
9819 initialized yet. Error messages get reported properly by
9820 cmd_error, so this must be just an informative message; toss it. */
9821 if (FRAME_MESSAGE_BUF (f))
9822 {
9823 Lisp_Object args[2], msg;
9824 struct gcpro gcpro1, gcpro2;
9825
9826 args[0] = build_string (m);
9827 args[1] = msg = string;
9828 GCPRO2 (args[0], msg);
9829 gcpro1.nvars = 2;
9830
9831 msg = Fformat (2, args);
9832
9833 if (log)
9834 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9835 else
9836 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9837
9838 UNGCPRO;
9839
9840 /* Print should start at the beginning of the message
9841 buffer next time. */
9842 message_buf_print = 0;
9843 }
9844 }
9845 }
9846
9847
9848 /* Dump an informative message to the minibuf. If M is 0, clear out
9849 any existing message, and let the mini-buffer text show through. */
9850
9851 static void
9852 vmessage (const char *m, va_list ap)
9853 {
9854 if (noninteractive)
9855 {
9856 if (m)
9857 {
9858 if (noninteractive_need_newline)
9859 putc ('\n', stderr);
9860 noninteractive_need_newline = 0;
9861 vfprintf (stderr, m, ap);
9862 if (cursor_in_echo_area == 0)
9863 fprintf (stderr, "\n");
9864 fflush (stderr);
9865 }
9866 }
9867 else if (INTERACTIVE)
9868 {
9869 /* The frame whose mini-buffer we're going to display the message
9870 on. It may be larger than the selected frame, so we need to
9871 use its buffer, not the selected frame's buffer. */
9872 Lisp_Object mini_window;
9873 struct frame *f, *sf = SELECTED_FRAME ();
9874
9875 /* Get the frame containing the mini-buffer
9876 that the selected frame is using. */
9877 mini_window = FRAME_MINIBUF_WINDOW (sf);
9878 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9879
9880 /* A null message buffer means that the frame hasn't really been
9881 initialized yet. Error messages get reported properly by
9882 cmd_error, so this must be just an informative message; toss
9883 it. */
9884 if (FRAME_MESSAGE_BUF (f))
9885 {
9886 if (m)
9887 {
9888 ptrdiff_t len;
9889
9890 len = doprnt (FRAME_MESSAGE_BUF (f),
9891 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9892
9893 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9894 }
9895 else
9896 message1 (0);
9897
9898 /* Print should start at the beginning of the message
9899 buffer next time. */
9900 message_buf_print = 0;
9901 }
9902 }
9903 }
9904
9905 void
9906 message (const char *m, ...)
9907 {
9908 va_list ap;
9909 va_start (ap, m);
9910 vmessage (m, ap);
9911 va_end (ap);
9912 }
9913
9914
9915 #if 0
9916 /* The non-logging version of message. */
9917
9918 void
9919 message_nolog (const char *m, ...)
9920 {
9921 Lisp_Object old_log_max;
9922 va_list ap;
9923 va_start (ap, m);
9924 old_log_max = Vmessage_log_max;
9925 Vmessage_log_max = Qnil;
9926 vmessage (m, ap);
9927 Vmessage_log_max = old_log_max;
9928 va_end (ap);
9929 }
9930 #endif
9931
9932
9933 /* Display the current message in the current mini-buffer. This is
9934 only called from error handlers in process.c, and is not time
9935 critical. */
9936
9937 void
9938 update_echo_area (void)
9939 {
9940 if (!NILP (echo_area_buffer[0]))
9941 {
9942 Lisp_Object string;
9943 string = Fcurrent_message ();
9944 message3 (string, SBYTES (string),
9945 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9946 }
9947 }
9948
9949
9950 /* Make sure echo area buffers in `echo_buffers' are live.
9951 If they aren't, make new ones. */
9952
9953 static void
9954 ensure_echo_area_buffers (void)
9955 {
9956 int i;
9957
9958 for (i = 0; i < 2; ++i)
9959 if (!BUFFERP (echo_buffer[i])
9960 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9961 {
9962 char name[30];
9963 Lisp_Object old_buffer;
9964 int j;
9965
9966 old_buffer = echo_buffer[i];
9967 echo_buffer[i] = Fget_buffer_create
9968 (make_formatted_string (name, " *Echo Area %d*", i));
9969 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9970 /* to force word wrap in echo area -
9971 it was decided to postpone this*/
9972 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9973
9974 for (j = 0; j < 2; ++j)
9975 if (EQ (old_buffer, echo_area_buffer[j]))
9976 echo_area_buffer[j] = echo_buffer[i];
9977 }
9978 }
9979
9980
9981 /* Call FN with args A1..A4 with either the current or last displayed
9982 echo_area_buffer as current buffer.
9983
9984 WHICH zero means use the current message buffer
9985 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9986 from echo_buffer[] and clear it.
9987
9988 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9989 suitable buffer from echo_buffer[] and clear it.
9990
9991 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9992 that the current message becomes the last displayed one, make
9993 choose a suitable buffer for echo_area_buffer[0], and clear it.
9994
9995 Value is what FN returns. */
9996
9997 static int
9998 with_echo_area_buffer (struct window *w, int which,
9999 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
10000 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10001 {
10002 Lisp_Object buffer;
10003 int this_one, the_other, clear_buffer_p, rc;
10004 ptrdiff_t count = SPECPDL_INDEX ();
10005
10006 /* If buffers aren't live, make new ones. */
10007 ensure_echo_area_buffers ();
10008
10009 clear_buffer_p = 0;
10010
10011 if (which == 0)
10012 this_one = 0, the_other = 1;
10013 else if (which > 0)
10014 this_one = 1, the_other = 0;
10015 else
10016 {
10017 this_one = 0, the_other = 1;
10018 clear_buffer_p = 1;
10019
10020 /* We need a fresh one in case the current echo buffer equals
10021 the one containing the last displayed echo area message. */
10022 if (!NILP (echo_area_buffer[this_one])
10023 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10024 echo_area_buffer[this_one] = Qnil;
10025 }
10026
10027 /* Choose a suitable buffer from echo_buffer[] is we don't
10028 have one. */
10029 if (NILP (echo_area_buffer[this_one]))
10030 {
10031 echo_area_buffer[this_one]
10032 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10033 ? echo_buffer[the_other]
10034 : echo_buffer[this_one]);
10035 clear_buffer_p = 1;
10036 }
10037
10038 buffer = echo_area_buffer[this_one];
10039
10040 /* Don't get confused by reusing the buffer used for echoing
10041 for a different purpose. */
10042 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10043 cancel_echoing ();
10044
10045 record_unwind_protect (unwind_with_echo_area_buffer,
10046 with_echo_area_buffer_unwind_data (w));
10047
10048 /* Make the echo area buffer current. Note that for display
10049 purposes, it is not necessary that the displayed window's buffer
10050 == current_buffer, except for text property lookup. So, let's
10051 only set that buffer temporarily here without doing a full
10052 Fset_window_buffer. We must also change w->pointm, though,
10053 because otherwise an assertions in unshow_buffer fails, and Emacs
10054 aborts. */
10055 set_buffer_internal_1 (XBUFFER (buffer));
10056 if (w)
10057 {
10058 wset_buffer (w, buffer);
10059 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10060 }
10061
10062 bset_undo_list (current_buffer, Qt);
10063 bset_read_only (current_buffer, Qnil);
10064 specbind (Qinhibit_read_only, Qt);
10065 specbind (Qinhibit_modification_hooks, Qt);
10066
10067 if (clear_buffer_p && Z > BEG)
10068 del_range (BEG, Z);
10069
10070 eassert (BEGV >= BEG);
10071 eassert (ZV <= Z && ZV >= BEGV);
10072
10073 rc = fn (a1, a2, a3, a4);
10074
10075 eassert (BEGV >= BEG);
10076 eassert (ZV <= Z && ZV >= BEGV);
10077
10078 unbind_to (count, Qnil);
10079 return rc;
10080 }
10081
10082
10083 /* Save state that should be preserved around the call to the function
10084 FN called in with_echo_area_buffer. */
10085
10086 static Lisp_Object
10087 with_echo_area_buffer_unwind_data (struct window *w)
10088 {
10089 int i = 0;
10090 Lisp_Object vector, tmp;
10091
10092 /* Reduce consing by keeping one vector in
10093 Vwith_echo_area_save_vector. */
10094 vector = Vwith_echo_area_save_vector;
10095 Vwith_echo_area_save_vector = Qnil;
10096
10097 if (NILP (vector))
10098 vector = Fmake_vector (make_number (7), Qnil);
10099
10100 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10101 ASET (vector, i, Vdeactivate_mark); ++i;
10102 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10103
10104 if (w)
10105 {
10106 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10107 ASET (vector, i, w->buffer); ++i;
10108 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10109 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10110 }
10111 else
10112 {
10113 int end = i + 4;
10114 for (; i < end; ++i)
10115 ASET (vector, i, Qnil);
10116 }
10117
10118 eassert (i == ASIZE (vector));
10119 return vector;
10120 }
10121
10122
10123 /* Restore global state from VECTOR which was created by
10124 with_echo_area_buffer_unwind_data. */
10125
10126 static Lisp_Object
10127 unwind_with_echo_area_buffer (Lisp_Object vector)
10128 {
10129 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10130 Vdeactivate_mark = AREF (vector, 1);
10131 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10132
10133 if (WINDOWP (AREF (vector, 3)))
10134 {
10135 struct window *w;
10136 Lisp_Object buffer, charpos, bytepos;
10137
10138 w = XWINDOW (AREF (vector, 3));
10139 buffer = AREF (vector, 4);
10140 charpos = AREF (vector, 5);
10141 bytepos = AREF (vector, 6);
10142
10143 wset_buffer (w, buffer);
10144 set_marker_both (w->pointm, buffer,
10145 XFASTINT (charpos), XFASTINT (bytepos));
10146 }
10147
10148 Vwith_echo_area_save_vector = vector;
10149 return Qnil;
10150 }
10151
10152
10153 /* Set up the echo area for use by print functions. MULTIBYTE_P
10154 non-zero means we will print multibyte. */
10155
10156 void
10157 setup_echo_area_for_printing (int multibyte_p)
10158 {
10159 /* If we can't find an echo area any more, exit. */
10160 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10161 Fkill_emacs (Qnil);
10162
10163 ensure_echo_area_buffers ();
10164
10165 if (!message_buf_print)
10166 {
10167 /* A message has been output since the last time we printed.
10168 Choose a fresh echo area buffer. */
10169 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10170 echo_area_buffer[0] = echo_buffer[1];
10171 else
10172 echo_area_buffer[0] = echo_buffer[0];
10173
10174 /* Switch to that buffer and clear it. */
10175 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10176 bset_truncate_lines (current_buffer, Qnil);
10177
10178 if (Z > BEG)
10179 {
10180 ptrdiff_t count = SPECPDL_INDEX ();
10181 specbind (Qinhibit_read_only, Qt);
10182 /* Note that undo recording is always disabled. */
10183 del_range (BEG, Z);
10184 unbind_to (count, Qnil);
10185 }
10186 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10187
10188 /* Set up the buffer for the multibyteness we need. */
10189 if (multibyte_p
10190 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10191 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10192
10193 /* Raise the frame containing the echo area. */
10194 if (minibuffer_auto_raise)
10195 {
10196 struct frame *sf = SELECTED_FRAME ();
10197 Lisp_Object mini_window;
10198 mini_window = FRAME_MINIBUF_WINDOW (sf);
10199 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10200 }
10201
10202 message_log_maybe_newline ();
10203 message_buf_print = 1;
10204 }
10205 else
10206 {
10207 if (NILP (echo_area_buffer[0]))
10208 {
10209 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10210 echo_area_buffer[0] = echo_buffer[1];
10211 else
10212 echo_area_buffer[0] = echo_buffer[0];
10213 }
10214
10215 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10216 {
10217 /* Someone switched buffers between print requests. */
10218 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10219 bset_truncate_lines (current_buffer, Qnil);
10220 }
10221 }
10222 }
10223
10224
10225 /* Display an echo area message in window W. Value is non-zero if W's
10226 height is changed. If display_last_displayed_message_p is
10227 non-zero, display the message that was last displayed, otherwise
10228 display the current message. */
10229
10230 static int
10231 display_echo_area (struct window *w)
10232 {
10233 int i, no_message_p, window_height_changed_p;
10234
10235 /* Temporarily disable garbage collections while displaying the echo
10236 area. This is done because a GC can print a message itself.
10237 That message would modify the echo area buffer's contents while a
10238 redisplay of the buffer is going on, and seriously confuse
10239 redisplay. */
10240 ptrdiff_t count = inhibit_garbage_collection ();
10241
10242 /* If there is no message, we must call display_echo_area_1
10243 nevertheless because it resizes the window. But we will have to
10244 reset the echo_area_buffer in question to nil at the end because
10245 with_echo_area_buffer will sets it to an empty buffer. */
10246 i = display_last_displayed_message_p ? 1 : 0;
10247 no_message_p = NILP (echo_area_buffer[i]);
10248
10249 window_height_changed_p
10250 = with_echo_area_buffer (w, display_last_displayed_message_p,
10251 display_echo_area_1,
10252 (intptr_t) w, Qnil, 0, 0);
10253
10254 if (no_message_p)
10255 echo_area_buffer[i] = Qnil;
10256
10257 unbind_to (count, Qnil);
10258 return window_height_changed_p;
10259 }
10260
10261
10262 /* Helper for display_echo_area. Display the current buffer which
10263 contains the current echo area message in window W, a mini-window,
10264 a pointer to which is passed in A1. A2..A4 are currently not used.
10265 Change the height of W so that all of the message is displayed.
10266 Value is non-zero if height of W was changed. */
10267
10268 static int
10269 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10270 {
10271 intptr_t i1 = a1;
10272 struct window *w = (struct window *) i1;
10273 Lisp_Object window;
10274 struct text_pos start;
10275 int window_height_changed_p = 0;
10276
10277 /* Do this before displaying, so that we have a large enough glyph
10278 matrix for the display. If we can't get enough space for the
10279 whole text, display the last N lines. That works by setting w->start. */
10280 window_height_changed_p = resize_mini_window (w, 0);
10281
10282 /* Use the starting position chosen by resize_mini_window. */
10283 SET_TEXT_POS_FROM_MARKER (start, w->start);
10284
10285 /* Display. */
10286 clear_glyph_matrix (w->desired_matrix);
10287 XSETWINDOW (window, w);
10288 try_window (window, start, 0);
10289
10290 return window_height_changed_p;
10291 }
10292
10293
10294 /* Resize the echo area window to exactly the size needed for the
10295 currently displayed message, if there is one. If a mini-buffer
10296 is active, don't shrink it. */
10297
10298 void
10299 resize_echo_area_exactly (void)
10300 {
10301 if (BUFFERP (echo_area_buffer[0])
10302 && WINDOWP (echo_area_window))
10303 {
10304 struct window *w = XWINDOW (echo_area_window);
10305 int resized_p;
10306 Lisp_Object resize_exactly;
10307
10308 if (minibuf_level == 0)
10309 resize_exactly = Qt;
10310 else
10311 resize_exactly = Qnil;
10312
10313 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10314 (intptr_t) w, resize_exactly,
10315 0, 0);
10316 if (resized_p)
10317 {
10318 ++windows_or_buffers_changed;
10319 ++update_mode_lines;
10320 redisplay_internal ();
10321 }
10322 }
10323 }
10324
10325
10326 /* Callback function for with_echo_area_buffer, when used from
10327 resize_echo_area_exactly. A1 contains a pointer to the window to
10328 resize, EXACTLY non-nil means resize the mini-window exactly to the
10329 size of the text displayed. A3 and A4 are not used. Value is what
10330 resize_mini_window returns. */
10331
10332 static int
10333 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10334 {
10335 intptr_t i1 = a1;
10336 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10337 }
10338
10339
10340 /* Resize mini-window W to fit the size of its contents. EXACT_P
10341 means size the window exactly to the size needed. Otherwise, it's
10342 only enlarged until W's buffer is empty.
10343
10344 Set W->start to the right place to begin display. If the whole
10345 contents fit, start at the beginning. Otherwise, start so as
10346 to make the end of the contents appear. This is particularly
10347 important for y-or-n-p, but seems desirable generally.
10348
10349 Value is non-zero if the window height has been changed. */
10350
10351 int
10352 resize_mini_window (struct window *w, int exact_p)
10353 {
10354 struct frame *f = XFRAME (w->frame);
10355 int window_height_changed_p = 0;
10356
10357 eassert (MINI_WINDOW_P (w));
10358
10359 /* By default, start display at the beginning. */
10360 set_marker_both (w->start, w->buffer,
10361 BUF_BEGV (XBUFFER (w->buffer)),
10362 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10363
10364 /* Don't resize windows while redisplaying a window; it would
10365 confuse redisplay functions when the size of the window they are
10366 displaying changes from under them. Such a resizing can happen,
10367 for instance, when which-func prints a long message while
10368 we are running fontification-functions. We're running these
10369 functions with safe_call which binds inhibit-redisplay to t. */
10370 if (!NILP (Vinhibit_redisplay))
10371 return 0;
10372
10373 /* Nil means don't try to resize. */
10374 if (NILP (Vresize_mini_windows)
10375 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10376 return 0;
10377
10378 if (!FRAME_MINIBUF_ONLY_P (f))
10379 {
10380 struct it it;
10381 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10382 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10383 int height;
10384 EMACS_INT max_height;
10385 int unit = FRAME_LINE_HEIGHT (f);
10386 struct text_pos start;
10387 struct buffer *old_current_buffer = NULL;
10388
10389 if (current_buffer != XBUFFER (w->buffer))
10390 {
10391 old_current_buffer = current_buffer;
10392 set_buffer_internal (XBUFFER (w->buffer));
10393 }
10394
10395 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10396
10397 /* Compute the max. number of lines specified by the user. */
10398 if (FLOATP (Vmax_mini_window_height))
10399 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10400 else if (INTEGERP (Vmax_mini_window_height))
10401 max_height = XINT (Vmax_mini_window_height);
10402 else
10403 max_height = total_height / 4;
10404
10405 /* Correct that max. height if it's bogus. */
10406 max_height = clip_to_bounds (1, max_height, total_height);
10407
10408 /* Find out the height of the text in the window. */
10409 if (it.line_wrap == TRUNCATE)
10410 height = 1;
10411 else
10412 {
10413 last_height = 0;
10414 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10415 if (it.max_ascent == 0 && it.max_descent == 0)
10416 height = it.current_y + last_height;
10417 else
10418 height = it.current_y + it.max_ascent + it.max_descent;
10419 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10420 height = (height + unit - 1) / unit;
10421 }
10422
10423 /* Compute a suitable window start. */
10424 if (height > max_height)
10425 {
10426 height = max_height;
10427 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10428 move_it_vertically_backward (&it, (height - 1) * unit);
10429 start = it.current.pos;
10430 }
10431 else
10432 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10433 SET_MARKER_FROM_TEXT_POS (w->start, start);
10434
10435 if (EQ (Vresize_mini_windows, Qgrow_only))
10436 {
10437 /* Let it grow only, until we display an empty message, in which
10438 case the window shrinks again. */
10439 if (height > WINDOW_TOTAL_LINES (w))
10440 {
10441 int old_height = WINDOW_TOTAL_LINES (w);
10442 freeze_window_starts (f, 1);
10443 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10444 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10445 }
10446 else if (height < WINDOW_TOTAL_LINES (w)
10447 && (exact_p || BEGV == ZV))
10448 {
10449 int old_height = WINDOW_TOTAL_LINES (w);
10450 freeze_window_starts (f, 0);
10451 shrink_mini_window (w);
10452 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10453 }
10454 }
10455 else
10456 {
10457 /* Always resize to exact size needed. */
10458 if (height > WINDOW_TOTAL_LINES (w))
10459 {
10460 int old_height = WINDOW_TOTAL_LINES (w);
10461 freeze_window_starts (f, 1);
10462 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10463 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10464 }
10465 else if (height < WINDOW_TOTAL_LINES (w))
10466 {
10467 int old_height = WINDOW_TOTAL_LINES (w);
10468 freeze_window_starts (f, 0);
10469 shrink_mini_window (w);
10470
10471 if (height)
10472 {
10473 freeze_window_starts (f, 1);
10474 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10475 }
10476
10477 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10478 }
10479 }
10480
10481 if (old_current_buffer)
10482 set_buffer_internal (old_current_buffer);
10483 }
10484
10485 return window_height_changed_p;
10486 }
10487
10488
10489 /* Value is the current message, a string, or nil if there is no
10490 current message. */
10491
10492 Lisp_Object
10493 current_message (void)
10494 {
10495 Lisp_Object msg;
10496
10497 if (!BUFFERP (echo_area_buffer[0]))
10498 msg = Qnil;
10499 else
10500 {
10501 with_echo_area_buffer (0, 0, current_message_1,
10502 (intptr_t) &msg, Qnil, 0, 0);
10503 if (NILP (msg))
10504 echo_area_buffer[0] = Qnil;
10505 }
10506
10507 return msg;
10508 }
10509
10510
10511 static int
10512 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10513 {
10514 intptr_t i1 = a1;
10515 Lisp_Object *msg = (Lisp_Object *) i1;
10516
10517 if (Z > BEG)
10518 *msg = make_buffer_string (BEG, Z, 1);
10519 else
10520 *msg = Qnil;
10521 return 0;
10522 }
10523
10524
10525 /* Push the current message on Vmessage_stack for later restoration
10526 by restore_message. Value is non-zero if the current message isn't
10527 empty. This is a relatively infrequent operation, so it's not
10528 worth optimizing. */
10529
10530 bool
10531 push_message (void)
10532 {
10533 Lisp_Object msg = current_message ();
10534 Vmessage_stack = Fcons (msg, Vmessage_stack);
10535 return STRINGP (msg);
10536 }
10537
10538
10539 /* Restore message display from the top of Vmessage_stack. */
10540
10541 void
10542 restore_message (void)
10543 {
10544 Lisp_Object msg;
10545
10546 eassert (CONSP (Vmessage_stack));
10547 msg = XCAR (Vmessage_stack);
10548 if (STRINGP (msg))
10549 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10550 else
10551 message3_nolog (msg, 0, 0);
10552 }
10553
10554
10555 /* Handler for record_unwind_protect calling pop_message. */
10556
10557 Lisp_Object
10558 pop_message_unwind (Lisp_Object dummy)
10559 {
10560 pop_message ();
10561 return Qnil;
10562 }
10563
10564 /* Pop the top-most entry off Vmessage_stack. */
10565
10566 static void
10567 pop_message (void)
10568 {
10569 eassert (CONSP (Vmessage_stack));
10570 Vmessage_stack = XCDR (Vmessage_stack);
10571 }
10572
10573
10574 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10575 exits. If the stack is not empty, we have a missing pop_message
10576 somewhere. */
10577
10578 void
10579 check_message_stack (void)
10580 {
10581 if (!NILP (Vmessage_stack))
10582 emacs_abort ();
10583 }
10584
10585
10586 /* Truncate to NCHARS what will be displayed in the echo area the next
10587 time we display it---but don't redisplay it now. */
10588
10589 void
10590 truncate_echo_area (ptrdiff_t nchars)
10591 {
10592 if (nchars == 0)
10593 echo_area_buffer[0] = Qnil;
10594 /* A null message buffer means that the frame hasn't really been
10595 initialized yet. Error messages get reported properly by
10596 cmd_error, so this must be just an informative message; toss it. */
10597 else if (!noninteractive
10598 && INTERACTIVE
10599 && !NILP (echo_area_buffer[0]))
10600 {
10601 struct frame *sf = SELECTED_FRAME ();
10602 if (FRAME_MESSAGE_BUF (sf))
10603 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10604 }
10605 }
10606
10607
10608 /* Helper function for truncate_echo_area. Truncate the current
10609 message to at most NCHARS characters. */
10610
10611 static int
10612 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10613 {
10614 if (BEG + nchars < Z)
10615 del_range (BEG + nchars, Z);
10616 if (Z == BEG)
10617 echo_area_buffer[0] = Qnil;
10618 return 0;
10619 }
10620
10621 /* Set the current message to a substring of S or STRING.
10622
10623 If STRING is a Lisp string, set the message to the first NBYTES
10624 bytes from STRING. NBYTES zero means use the whole string. If
10625 STRING is multibyte, the message will be displayed multibyte.
10626
10627 If S is not null, set the message to the first LEN bytes of S. LEN
10628 zero means use the whole string. MULTIBYTE_P non-zero means S is
10629 multibyte. Display the message multibyte in that case.
10630
10631 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10632 to t before calling set_message_1 (which calls insert).
10633 */
10634
10635 static void
10636 set_message (const char *s, Lisp_Object string,
10637 ptrdiff_t nbytes, int multibyte_p)
10638 {
10639 message_enable_multibyte
10640 = ((s && multibyte_p)
10641 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10642
10643 with_echo_area_buffer (0, -1, set_message_1,
10644 (intptr_t) s, string, nbytes, multibyte_p);
10645 message_buf_print = 0;
10646 help_echo_showing_p = 0;
10647
10648 if (STRINGP (Vdebug_on_message)
10649 && fast_string_match (Vdebug_on_message, string) >= 0)
10650 call_debugger (list2 (Qerror, string));
10651 }
10652
10653
10654 /* Helper function for set_message. Arguments have the same meaning
10655 as there, with A1 corresponding to S and A2 corresponding to STRING
10656 This function is called with the echo area buffer being
10657 current. */
10658
10659 static int
10660 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10661 {
10662 intptr_t i1 = a1;
10663 const char *s = (const char *) i1;
10664 const unsigned char *msg = (const unsigned char *) s;
10665 Lisp_Object string = a2;
10666
10667 /* Change multibyteness of the echo buffer appropriately. */
10668 if (message_enable_multibyte
10669 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10670 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10671
10672 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10673 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10674 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10675
10676 /* Insert new message at BEG. */
10677 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10678
10679 if (STRINGP (string))
10680 {
10681 ptrdiff_t nchars;
10682
10683 if (nbytes == 0)
10684 nbytes = SBYTES (string);
10685 nchars = string_byte_to_char (string, nbytes);
10686
10687 /* This function takes care of single/multibyte conversion. We
10688 just have to ensure that the echo area buffer has the right
10689 setting of enable_multibyte_characters. */
10690 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10691 }
10692 else if (s)
10693 {
10694 if (nbytes == 0)
10695 nbytes = strlen (s);
10696
10697 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10698 {
10699 /* Convert from multi-byte to single-byte. */
10700 ptrdiff_t i;
10701 int c, n;
10702 char work[1];
10703
10704 /* Convert a multibyte string to single-byte. */
10705 for (i = 0; i < nbytes; i += n)
10706 {
10707 c = string_char_and_length (msg + i, &n);
10708 work[0] = (ASCII_CHAR_P (c)
10709 ? c
10710 : multibyte_char_to_unibyte (c));
10711 insert_1_both (work, 1, 1, 1, 0, 0);
10712 }
10713 }
10714 else if (!multibyte_p
10715 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10716 {
10717 /* Convert from single-byte to multi-byte. */
10718 ptrdiff_t i;
10719 int c, n;
10720 unsigned char str[MAX_MULTIBYTE_LENGTH];
10721
10722 /* Convert a single-byte string to multibyte. */
10723 for (i = 0; i < nbytes; i++)
10724 {
10725 c = msg[i];
10726 MAKE_CHAR_MULTIBYTE (c);
10727 n = CHAR_STRING (c, str);
10728 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10729 }
10730 }
10731 else
10732 insert_1 (s, nbytes, 1, 0, 0);
10733 }
10734
10735 return 0;
10736 }
10737
10738
10739 /* Clear messages. CURRENT_P non-zero means clear the current
10740 message. LAST_DISPLAYED_P non-zero means clear the message
10741 last displayed. */
10742
10743 void
10744 clear_message (int current_p, int last_displayed_p)
10745 {
10746 if (current_p)
10747 {
10748 echo_area_buffer[0] = Qnil;
10749 message_cleared_p = 1;
10750 }
10751
10752 if (last_displayed_p)
10753 echo_area_buffer[1] = Qnil;
10754
10755 message_buf_print = 0;
10756 }
10757
10758 /* Clear garbaged frames.
10759
10760 This function is used where the old redisplay called
10761 redraw_garbaged_frames which in turn called redraw_frame which in
10762 turn called clear_frame. The call to clear_frame was a source of
10763 flickering. I believe a clear_frame is not necessary. It should
10764 suffice in the new redisplay to invalidate all current matrices,
10765 and ensure a complete redisplay of all windows. */
10766
10767 static void
10768 clear_garbaged_frames (void)
10769 {
10770 if (frame_garbaged)
10771 {
10772 Lisp_Object tail, frame;
10773 int changed_count = 0;
10774
10775 FOR_EACH_FRAME (tail, frame)
10776 {
10777 struct frame *f = XFRAME (frame);
10778
10779 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10780 {
10781 if (f->resized_p)
10782 {
10783 redraw_frame (f);
10784 f->force_flush_display_p = 1;
10785 }
10786 clear_current_matrices (f);
10787 changed_count++;
10788 f->garbaged = 0;
10789 f->resized_p = 0;
10790 }
10791 }
10792
10793 frame_garbaged = 0;
10794 if (changed_count)
10795 ++windows_or_buffers_changed;
10796 }
10797 }
10798
10799
10800 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10801 is non-zero update selected_frame. Value is non-zero if the
10802 mini-windows height has been changed. */
10803
10804 static int
10805 echo_area_display (int update_frame_p)
10806 {
10807 Lisp_Object mini_window;
10808 struct window *w;
10809 struct frame *f;
10810 int window_height_changed_p = 0;
10811 struct frame *sf = SELECTED_FRAME ();
10812
10813 mini_window = FRAME_MINIBUF_WINDOW (sf);
10814 w = XWINDOW (mini_window);
10815 f = XFRAME (WINDOW_FRAME (w));
10816
10817 /* Don't display if frame is invisible or not yet initialized. */
10818 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10819 return 0;
10820
10821 #ifdef HAVE_WINDOW_SYSTEM
10822 /* When Emacs starts, selected_frame may be the initial terminal
10823 frame. If we let this through, a message would be displayed on
10824 the terminal. */
10825 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10826 return 0;
10827 #endif /* HAVE_WINDOW_SYSTEM */
10828
10829 /* Redraw garbaged frames. */
10830 clear_garbaged_frames ();
10831
10832 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10833 {
10834 echo_area_window = mini_window;
10835 window_height_changed_p = display_echo_area (w);
10836 w->must_be_updated_p = 1;
10837
10838 /* Update the display, unless called from redisplay_internal.
10839 Also don't update the screen during redisplay itself. The
10840 update will happen at the end of redisplay, and an update
10841 here could cause confusion. */
10842 if (update_frame_p && !redisplaying_p)
10843 {
10844 int n = 0;
10845
10846 /* If the display update has been interrupted by pending
10847 input, update mode lines in the frame. Due to the
10848 pending input, it might have been that redisplay hasn't
10849 been called, so that mode lines above the echo area are
10850 garbaged. This looks odd, so we prevent it here. */
10851 if (!display_completed)
10852 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10853
10854 if (window_height_changed_p
10855 /* Don't do this if Emacs is shutting down. Redisplay
10856 needs to run hooks. */
10857 && !NILP (Vrun_hooks))
10858 {
10859 /* Must update other windows. Likewise as in other
10860 cases, don't let this update be interrupted by
10861 pending input. */
10862 ptrdiff_t count = SPECPDL_INDEX ();
10863 specbind (Qredisplay_dont_pause, Qt);
10864 windows_or_buffers_changed = 1;
10865 redisplay_internal ();
10866 unbind_to (count, Qnil);
10867 }
10868 else if (FRAME_WINDOW_P (f) && n == 0)
10869 {
10870 /* Window configuration is the same as before.
10871 Can do with a display update of the echo area,
10872 unless we displayed some mode lines. */
10873 update_single_window (w, 1);
10874 FRAME_RIF (f)->flush_display (f);
10875 }
10876 else
10877 update_frame (f, 1, 1);
10878
10879 /* If cursor is in the echo area, make sure that the next
10880 redisplay displays the minibuffer, so that the cursor will
10881 be replaced with what the minibuffer wants. */
10882 if (cursor_in_echo_area)
10883 ++windows_or_buffers_changed;
10884 }
10885 }
10886 else if (!EQ (mini_window, selected_window))
10887 windows_or_buffers_changed++;
10888
10889 /* Last displayed message is now the current message. */
10890 echo_area_buffer[1] = echo_area_buffer[0];
10891 /* Inform read_char that we're not echoing. */
10892 echo_message_buffer = Qnil;
10893
10894 /* Prevent redisplay optimization in redisplay_internal by resetting
10895 this_line_start_pos. This is done because the mini-buffer now
10896 displays the message instead of its buffer text. */
10897 if (EQ (mini_window, selected_window))
10898 CHARPOS (this_line_start_pos) = 0;
10899
10900 return window_height_changed_p;
10901 }
10902
10903 /* Nonzero if the current window's buffer is shown in more than one
10904 window and was modified since last redisplay. */
10905
10906 static int
10907 buffer_shared_and_changed (void)
10908 {
10909 return (buffer_window_count (current_buffer) > 1
10910 && UNCHANGED_MODIFIED < MODIFF);
10911 }
10912
10913 /* Nonzero if W doesn't reflect the actual state of current buffer due
10914 to its text or overlays change. FIXME: this may be called when
10915 XBUFFER (w->buffer) != current_buffer, which looks suspicious. */
10916
10917 static int
10918 window_outdated (struct window *w)
10919 {
10920 return (w->last_modified < MODIFF
10921 || w->last_overlay_modified < OVERLAY_MODIFF);
10922 }
10923
10924 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10925 is enabled and mark of W's buffer was changed since last W's update. */
10926
10927 static int
10928 window_buffer_changed (struct window *w)
10929 {
10930 struct buffer *b = XBUFFER (w->buffer);
10931
10932 eassert (BUFFER_LIVE_P (b));
10933
10934 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10935 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10936 != !NILP (w->region_showing)));
10937 }
10938
10939 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10940
10941 static int
10942 mode_line_update_needed (struct window *w)
10943 {
10944 return (!NILP (w->column_number_displayed)
10945 && !(PT == w->last_point && !window_outdated (w))
10946 && (XFASTINT (w->column_number_displayed) != current_column ()));
10947 }
10948
10949 /***********************************************************************
10950 Mode Lines and Frame Titles
10951 ***********************************************************************/
10952
10953 /* A buffer for constructing non-propertized mode-line strings and
10954 frame titles in it; allocated from the heap in init_xdisp and
10955 resized as needed in store_mode_line_noprop_char. */
10956
10957 static char *mode_line_noprop_buf;
10958
10959 /* The buffer's end, and a current output position in it. */
10960
10961 static char *mode_line_noprop_buf_end;
10962 static char *mode_line_noprop_ptr;
10963
10964 #define MODE_LINE_NOPROP_LEN(start) \
10965 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10966
10967 static enum {
10968 MODE_LINE_DISPLAY = 0,
10969 MODE_LINE_TITLE,
10970 MODE_LINE_NOPROP,
10971 MODE_LINE_STRING
10972 } mode_line_target;
10973
10974 /* Alist that caches the results of :propertize.
10975 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10976 static Lisp_Object mode_line_proptrans_alist;
10977
10978 /* List of strings making up the mode-line. */
10979 static Lisp_Object mode_line_string_list;
10980
10981 /* Base face property when building propertized mode line string. */
10982 static Lisp_Object mode_line_string_face;
10983 static Lisp_Object mode_line_string_face_prop;
10984
10985
10986 /* Unwind data for mode line strings */
10987
10988 static Lisp_Object Vmode_line_unwind_vector;
10989
10990 static Lisp_Object
10991 format_mode_line_unwind_data (struct frame *target_frame,
10992 struct buffer *obuf,
10993 Lisp_Object owin,
10994 int save_proptrans)
10995 {
10996 Lisp_Object vector, tmp;
10997
10998 /* Reduce consing by keeping one vector in
10999 Vwith_echo_area_save_vector. */
11000 vector = Vmode_line_unwind_vector;
11001 Vmode_line_unwind_vector = Qnil;
11002
11003 if (NILP (vector))
11004 vector = Fmake_vector (make_number (10), Qnil);
11005
11006 ASET (vector, 0, make_number (mode_line_target));
11007 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11008 ASET (vector, 2, mode_line_string_list);
11009 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11010 ASET (vector, 4, mode_line_string_face);
11011 ASET (vector, 5, mode_line_string_face_prop);
11012
11013 if (obuf)
11014 XSETBUFFER (tmp, obuf);
11015 else
11016 tmp = Qnil;
11017 ASET (vector, 6, tmp);
11018 ASET (vector, 7, owin);
11019 if (target_frame)
11020 {
11021 /* Similarly to `with-selected-window', if the operation selects
11022 a window on another frame, we must restore that frame's
11023 selected window, and (for a tty) the top-frame. */
11024 ASET (vector, 8, target_frame->selected_window);
11025 if (FRAME_TERMCAP_P (target_frame))
11026 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11027 }
11028
11029 return vector;
11030 }
11031
11032 static Lisp_Object
11033 unwind_format_mode_line (Lisp_Object vector)
11034 {
11035 Lisp_Object old_window = AREF (vector, 7);
11036 Lisp_Object target_frame_window = AREF (vector, 8);
11037 Lisp_Object old_top_frame = AREF (vector, 9);
11038
11039 mode_line_target = XINT (AREF (vector, 0));
11040 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11041 mode_line_string_list = AREF (vector, 2);
11042 if (! EQ (AREF (vector, 3), Qt))
11043 mode_line_proptrans_alist = AREF (vector, 3);
11044 mode_line_string_face = AREF (vector, 4);
11045 mode_line_string_face_prop = AREF (vector, 5);
11046
11047 /* Select window before buffer, since it may change the buffer. */
11048 if (!NILP (old_window))
11049 {
11050 /* If the operation that we are unwinding had selected a window
11051 on a different frame, reset its frame-selected-window. For a
11052 text terminal, reset its top-frame if necessary. */
11053 if (!NILP (target_frame_window))
11054 {
11055 Lisp_Object frame
11056 = WINDOW_FRAME (XWINDOW (target_frame_window));
11057
11058 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11059 Fselect_window (target_frame_window, Qt);
11060
11061 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11062 Fselect_frame (old_top_frame, Qt);
11063 }
11064
11065 Fselect_window (old_window, Qt);
11066 }
11067
11068 if (!NILP (AREF (vector, 6)))
11069 {
11070 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11071 ASET (vector, 6, Qnil);
11072 }
11073
11074 Vmode_line_unwind_vector = vector;
11075 return Qnil;
11076 }
11077
11078
11079 /* Store a single character C for the frame title in mode_line_noprop_buf.
11080 Re-allocate mode_line_noprop_buf if necessary. */
11081
11082 static void
11083 store_mode_line_noprop_char (char c)
11084 {
11085 /* If output position has reached the end of the allocated buffer,
11086 increase the buffer's size. */
11087 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11088 {
11089 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11090 ptrdiff_t size = len;
11091 mode_line_noprop_buf =
11092 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11093 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11094 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11095 }
11096
11097 *mode_line_noprop_ptr++ = c;
11098 }
11099
11100
11101 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11102 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11103 characters that yield more columns than PRECISION; PRECISION <= 0
11104 means copy the whole string. Pad with spaces until FIELD_WIDTH
11105 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11106 pad. Called from display_mode_element when it is used to build a
11107 frame title. */
11108
11109 static int
11110 store_mode_line_noprop (const char *string, int field_width, int precision)
11111 {
11112 const unsigned char *str = (const unsigned char *) string;
11113 int n = 0;
11114 ptrdiff_t dummy, nbytes;
11115
11116 /* Copy at most PRECISION chars from STR. */
11117 nbytes = strlen (string);
11118 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11119 while (nbytes--)
11120 store_mode_line_noprop_char (*str++);
11121
11122 /* Fill up with spaces until FIELD_WIDTH reached. */
11123 while (field_width > 0
11124 && n < field_width)
11125 {
11126 store_mode_line_noprop_char (' ');
11127 ++n;
11128 }
11129
11130 return n;
11131 }
11132
11133 /***********************************************************************
11134 Frame Titles
11135 ***********************************************************************/
11136
11137 #ifdef HAVE_WINDOW_SYSTEM
11138
11139 /* Set the title of FRAME, if it has changed. The title format is
11140 Vicon_title_format if FRAME is iconified, otherwise it is
11141 frame_title_format. */
11142
11143 static void
11144 x_consider_frame_title (Lisp_Object frame)
11145 {
11146 struct frame *f = XFRAME (frame);
11147
11148 if (FRAME_WINDOW_P (f)
11149 || FRAME_MINIBUF_ONLY_P (f)
11150 || f->explicit_name)
11151 {
11152 /* Do we have more than one visible frame on this X display? */
11153 Lisp_Object tail, other_frame, fmt;
11154 ptrdiff_t title_start;
11155 char *title;
11156 ptrdiff_t len;
11157 struct it it;
11158 ptrdiff_t count = SPECPDL_INDEX ();
11159
11160 FOR_EACH_FRAME (tail, other_frame)
11161 {
11162 struct frame *tf = XFRAME (other_frame);
11163
11164 if (tf != f
11165 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11166 && !FRAME_MINIBUF_ONLY_P (tf)
11167 && !EQ (other_frame, tip_frame)
11168 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11169 break;
11170 }
11171
11172 /* Set global variable indicating that multiple frames exist. */
11173 multiple_frames = CONSP (tail);
11174
11175 /* Switch to the buffer of selected window of the frame. Set up
11176 mode_line_target so that display_mode_element will output into
11177 mode_line_noprop_buf; then display the title. */
11178 record_unwind_protect (unwind_format_mode_line,
11179 format_mode_line_unwind_data
11180 (f, current_buffer, selected_window, 0));
11181
11182 Fselect_window (f->selected_window, Qt);
11183 set_buffer_internal_1
11184 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11185 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11186
11187 mode_line_target = MODE_LINE_TITLE;
11188 title_start = MODE_LINE_NOPROP_LEN (0);
11189 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11190 NULL, DEFAULT_FACE_ID);
11191 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11192 len = MODE_LINE_NOPROP_LEN (title_start);
11193 title = mode_line_noprop_buf + title_start;
11194 unbind_to (count, Qnil);
11195
11196 /* Set the title only if it's changed. This avoids consing in
11197 the common case where it hasn't. (If it turns out that we've
11198 already wasted too much time by walking through the list with
11199 display_mode_element, then we might need to optimize at a
11200 higher level than this.) */
11201 if (! STRINGP (f->name)
11202 || SBYTES (f->name) != len
11203 || memcmp (title, SDATA (f->name), len) != 0)
11204 x_implicitly_set_name (f, make_string (title, len), Qnil);
11205 }
11206 }
11207
11208 #endif /* not HAVE_WINDOW_SYSTEM */
11209
11210 \f
11211 /***********************************************************************
11212 Menu Bars
11213 ***********************************************************************/
11214
11215
11216 /* Prepare for redisplay by updating menu-bar item lists when
11217 appropriate. This can call eval. */
11218
11219 void
11220 prepare_menu_bars (void)
11221 {
11222 int all_windows;
11223 struct gcpro gcpro1, gcpro2;
11224 struct frame *f;
11225 Lisp_Object tooltip_frame;
11226
11227 #ifdef HAVE_WINDOW_SYSTEM
11228 tooltip_frame = tip_frame;
11229 #else
11230 tooltip_frame = Qnil;
11231 #endif
11232
11233 /* Update all frame titles based on their buffer names, etc. We do
11234 this before the menu bars so that the buffer-menu will show the
11235 up-to-date frame titles. */
11236 #ifdef HAVE_WINDOW_SYSTEM
11237 if (windows_or_buffers_changed || update_mode_lines)
11238 {
11239 Lisp_Object tail, frame;
11240
11241 FOR_EACH_FRAME (tail, frame)
11242 {
11243 f = XFRAME (frame);
11244 if (!EQ (frame, tooltip_frame)
11245 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11246 x_consider_frame_title (frame);
11247 }
11248 }
11249 #endif /* HAVE_WINDOW_SYSTEM */
11250
11251 /* Update the menu bar item lists, if appropriate. This has to be
11252 done before any actual redisplay or generation of display lines. */
11253 all_windows = (update_mode_lines
11254 || buffer_shared_and_changed ()
11255 || windows_or_buffers_changed);
11256 if (all_windows)
11257 {
11258 Lisp_Object tail, frame;
11259 ptrdiff_t count = SPECPDL_INDEX ();
11260 /* 1 means that update_menu_bar has run its hooks
11261 so any further calls to update_menu_bar shouldn't do so again. */
11262 int menu_bar_hooks_run = 0;
11263
11264 record_unwind_save_match_data ();
11265
11266 FOR_EACH_FRAME (tail, frame)
11267 {
11268 f = XFRAME (frame);
11269
11270 /* Ignore tooltip frame. */
11271 if (EQ (frame, tooltip_frame))
11272 continue;
11273
11274 /* If a window on this frame changed size, report that to
11275 the user and clear the size-change flag. */
11276 if (FRAME_WINDOW_SIZES_CHANGED (f))
11277 {
11278 Lisp_Object functions;
11279
11280 /* Clear flag first in case we get an error below. */
11281 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11282 functions = Vwindow_size_change_functions;
11283 GCPRO2 (tail, functions);
11284
11285 while (CONSP (functions))
11286 {
11287 if (!EQ (XCAR (functions), Qt))
11288 call1 (XCAR (functions), frame);
11289 functions = XCDR (functions);
11290 }
11291 UNGCPRO;
11292 }
11293
11294 GCPRO1 (tail);
11295 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11296 #ifdef HAVE_WINDOW_SYSTEM
11297 update_tool_bar (f, 0);
11298 #endif
11299 #ifdef HAVE_NS
11300 if (windows_or_buffers_changed
11301 && FRAME_NS_P (f))
11302 ns_set_doc_edited
11303 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11304 #endif
11305 UNGCPRO;
11306 }
11307
11308 unbind_to (count, Qnil);
11309 }
11310 else
11311 {
11312 struct frame *sf = SELECTED_FRAME ();
11313 update_menu_bar (sf, 1, 0);
11314 #ifdef HAVE_WINDOW_SYSTEM
11315 update_tool_bar (sf, 1);
11316 #endif
11317 }
11318 }
11319
11320
11321 /* Update the menu bar item list for frame F. This has to be done
11322 before we start to fill in any display lines, because it can call
11323 eval.
11324
11325 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11326
11327 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11328 already ran the menu bar hooks for this redisplay, so there
11329 is no need to run them again. The return value is the
11330 updated value of this flag, to pass to the next call. */
11331
11332 static int
11333 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11334 {
11335 Lisp_Object window;
11336 register struct window *w;
11337
11338 /* If called recursively during a menu update, do nothing. This can
11339 happen when, for instance, an activate-menubar-hook causes a
11340 redisplay. */
11341 if (inhibit_menubar_update)
11342 return hooks_run;
11343
11344 window = FRAME_SELECTED_WINDOW (f);
11345 w = XWINDOW (window);
11346
11347 if (FRAME_WINDOW_P (f)
11348 ?
11349 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11350 || defined (HAVE_NS) || defined (USE_GTK)
11351 FRAME_EXTERNAL_MENU_BAR (f)
11352 #else
11353 FRAME_MENU_BAR_LINES (f) > 0
11354 #endif
11355 : FRAME_MENU_BAR_LINES (f) > 0)
11356 {
11357 /* If the user has switched buffers or windows, we need to
11358 recompute to reflect the new bindings. But we'll
11359 recompute when update_mode_lines is set too; that means
11360 that people can use force-mode-line-update to request
11361 that the menu bar be recomputed. The adverse effect on
11362 the rest of the redisplay algorithm is about the same as
11363 windows_or_buffers_changed anyway. */
11364 if (windows_or_buffers_changed
11365 /* This used to test w->update_mode_line, but we believe
11366 there is no need to recompute the menu in that case. */
11367 || update_mode_lines
11368 || window_buffer_changed (w))
11369 {
11370 struct buffer *prev = current_buffer;
11371 ptrdiff_t count = SPECPDL_INDEX ();
11372
11373 specbind (Qinhibit_menubar_update, Qt);
11374
11375 set_buffer_internal_1 (XBUFFER (w->buffer));
11376 if (save_match_data)
11377 record_unwind_save_match_data ();
11378 if (NILP (Voverriding_local_map_menu_flag))
11379 {
11380 specbind (Qoverriding_terminal_local_map, Qnil);
11381 specbind (Qoverriding_local_map, Qnil);
11382 }
11383
11384 if (!hooks_run)
11385 {
11386 /* Run the Lucid hook. */
11387 safe_run_hooks (Qactivate_menubar_hook);
11388
11389 /* If it has changed current-menubar from previous value,
11390 really recompute the menu-bar from the value. */
11391 if (! NILP (Vlucid_menu_bar_dirty_flag))
11392 call0 (Qrecompute_lucid_menubar);
11393
11394 safe_run_hooks (Qmenu_bar_update_hook);
11395
11396 hooks_run = 1;
11397 }
11398
11399 XSETFRAME (Vmenu_updating_frame, f);
11400 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11401
11402 /* Redisplay the menu bar in case we changed it. */
11403 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11404 || defined (HAVE_NS) || defined (USE_GTK)
11405 if (FRAME_WINDOW_P (f))
11406 {
11407 #if defined (HAVE_NS)
11408 /* All frames on Mac OS share the same menubar. So only
11409 the selected frame should be allowed to set it. */
11410 if (f == SELECTED_FRAME ())
11411 #endif
11412 set_frame_menubar (f, 0, 0);
11413 }
11414 else
11415 /* On a terminal screen, the menu bar is an ordinary screen
11416 line, and this makes it get updated. */
11417 w->update_mode_line = 1;
11418 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11419 /* In the non-toolkit version, the menu bar is an ordinary screen
11420 line, and this makes it get updated. */
11421 w->update_mode_line = 1;
11422 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11423
11424 unbind_to (count, Qnil);
11425 set_buffer_internal_1 (prev);
11426 }
11427 }
11428
11429 return hooks_run;
11430 }
11431
11432
11433 \f
11434 /***********************************************************************
11435 Output Cursor
11436 ***********************************************************************/
11437
11438 #ifdef HAVE_WINDOW_SYSTEM
11439
11440 /* EXPORT:
11441 Nominal cursor position -- where to draw output.
11442 HPOS and VPOS are window relative glyph matrix coordinates.
11443 X and Y are window relative pixel coordinates. */
11444
11445 struct cursor_pos output_cursor;
11446
11447
11448 /* EXPORT:
11449 Set the global variable output_cursor to CURSOR. All cursor
11450 positions are relative to updated_window. */
11451
11452 void
11453 set_output_cursor (struct cursor_pos *cursor)
11454 {
11455 output_cursor.hpos = cursor->hpos;
11456 output_cursor.vpos = cursor->vpos;
11457 output_cursor.x = cursor->x;
11458 output_cursor.y = cursor->y;
11459 }
11460
11461
11462 /* EXPORT for RIF:
11463 Set a nominal cursor position.
11464
11465 HPOS and VPOS are column/row positions in a window glyph matrix. X
11466 and Y are window text area relative pixel positions.
11467
11468 If this is done during an update, updated_window will contain the
11469 window that is being updated and the position is the future output
11470 cursor position for that window. If updated_window is null, use
11471 selected_window and display the cursor at the given position. */
11472
11473 void
11474 x_cursor_to (int vpos, int hpos, int y, int x)
11475 {
11476 struct window *w;
11477
11478 /* If updated_window is not set, work on selected_window. */
11479 if (updated_window)
11480 w = updated_window;
11481 else
11482 w = XWINDOW (selected_window);
11483
11484 /* Set the output cursor. */
11485 output_cursor.hpos = hpos;
11486 output_cursor.vpos = vpos;
11487 output_cursor.x = x;
11488 output_cursor.y = y;
11489
11490 /* If not called as part of an update, really display the cursor.
11491 This will also set the cursor position of W. */
11492 if (updated_window == NULL)
11493 {
11494 block_input ();
11495 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11496 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11497 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11498 unblock_input ();
11499 }
11500 }
11501
11502 #endif /* HAVE_WINDOW_SYSTEM */
11503
11504 \f
11505 /***********************************************************************
11506 Tool-bars
11507 ***********************************************************************/
11508
11509 #ifdef HAVE_WINDOW_SYSTEM
11510
11511 /* Where the mouse was last time we reported a mouse event. */
11512
11513 FRAME_PTR last_mouse_frame;
11514
11515 /* Tool-bar item index of the item on which a mouse button was pressed
11516 or -1. */
11517
11518 int last_tool_bar_item;
11519
11520 /* Select `frame' temporarily without running all the code in
11521 do_switch_frame.
11522 FIXME: Maybe do_switch_frame should be trimmed down similarly
11523 when `norecord' is set. */
11524 static Lisp_Object
11525 fast_set_selected_frame (Lisp_Object frame)
11526 {
11527 if (!EQ (selected_frame, frame))
11528 {
11529 selected_frame = frame;
11530 selected_window = XFRAME (frame)->selected_window;
11531 }
11532 return Qnil;
11533 }
11534
11535 /* Update the tool-bar item list for frame F. This has to be done
11536 before we start to fill in any display lines. Called from
11537 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11538 and restore it here. */
11539
11540 static void
11541 update_tool_bar (struct frame *f, int save_match_data)
11542 {
11543 #if defined (USE_GTK) || defined (HAVE_NS)
11544 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11545 #else
11546 int do_update = WINDOWP (f->tool_bar_window)
11547 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11548 #endif
11549
11550 if (do_update)
11551 {
11552 Lisp_Object window;
11553 struct window *w;
11554
11555 window = FRAME_SELECTED_WINDOW (f);
11556 w = XWINDOW (window);
11557
11558 /* If the user has switched buffers or windows, we need to
11559 recompute to reflect the new bindings. But we'll
11560 recompute when update_mode_lines is set too; that means
11561 that people can use force-mode-line-update to request
11562 that the menu bar be recomputed. The adverse effect on
11563 the rest of the redisplay algorithm is about the same as
11564 windows_or_buffers_changed anyway. */
11565 if (windows_or_buffers_changed
11566 || w->update_mode_line
11567 || update_mode_lines
11568 || window_buffer_changed (w))
11569 {
11570 struct buffer *prev = current_buffer;
11571 ptrdiff_t count = SPECPDL_INDEX ();
11572 Lisp_Object frame, new_tool_bar;
11573 int new_n_tool_bar;
11574 struct gcpro gcpro1;
11575
11576 /* Set current_buffer to the buffer of the selected
11577 window of the frame, so that we get the right local
11578 keymaps. */
11579 set_buffer_internal_1 (XBUFFER (w->buffer));
11580
11581 /* Save match data, if we must. */
11582 if (save_match_data)
11583 record_unwind_save_match_data ();
11584
11585 /* Make sure that we don't accidentally use bogus keymaps. */
11586 if (NILP (Voverriding_local_map_menu_flag))
11587 {
11588 specbind (Qoverriding_terminal_local_map, Qnil);
11589 specbind (Qoverriding_local_map, Qnil);
11590 }
11591
11592 GCPRO1 (new_tool_bar);
11593
11594 /* We must temporarily set the selected frame to this frame
11595 before calling tool_bar_items, because the calculation of
11596 the tool-bar keymap uses the selected frame (see
11597 `tool-bar-make-keymap' in tool-bar.el). */
11598 eassert (EQ (selected_window,
11599 /* Since we only explicitly preserve selected_frame,
11600 check that selected_window would be redundant. */
11601 XFRAME (selected_frame)->selected_window));
11602 record_unwind_protect (fast_set_selected_frame, selected_frame);
11603 XSETFRAME (frame, f);
11604 fast_set_selected_frame (frame);
11605
11606 /* Build desired tool-bar items from keymaps. */
11607 new_tool_bar
11608 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11609 &new_n_tool_bar);
11610
11611 /* Redisplay the tool-bar if we changed it. */
11612 if (new_n_tool_bar != f->n_tool_bar_items
11613 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11614 {
11615 /* Redisplay that happens asynchronously due to an expose event
11616 may access f->tool_bar_items. Make sure we update both
11617 variables within BLOCK_INPUT so no such event interrupts. */
11618 block_input ();
11619 fset_tool_bar_items (f, new_tool_bar);
11620 f->n_tool_bar_items = new_n_tool_bar;
11621 w->update_mode_line = 1;
11622 unblock_input ();
11623 }
11624
11625 UNGCPRO;
11626
11627 unbind_to (count, Qnil);
11628 set_buffer_internal_1 (prev);
11629 }
11630 }
11631 }
11632
11633
11634 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11635 F's desired tool-bar contents. F->tool_bar_items must have
11636 been set up previously by calling prepare_menu_bars. */
11637
11638 static void
11639 build_desired_tool_bar_string (struct frame *f)
11640 {
11641 int i, size, size_needed;
11642 struct gcpro gcpro1, gcpro2, gcpro3;
11643 Lisp_Object image, plist, props;
11644
11645 image = plist = props = Qnil;
11646 GCPRO3 (image, plist, props);
11647
11648 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11649 Otherwise, make a new string. */
11650
11651 /* The size of the string we might be able to reuse. */
11652 size = (STRINGP (f->desired_tool_bar_string)
11653 ? SCHARS (f->desired_tool_bar_string)
11654 : 0);
11655
11656 /* We need one space in the string for each image. */
11657 size_needed = f->n_tool_bar_items;
11658
11659 /* Reuse f->desired_tool_bar_string, if possible. */
11660 if (size < size_needed || NILP (f->desired_tool_bar_string))
11661 fset_desired_tool_bar_string
11662 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11663 else
11664 {
11665 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11666 Fremove_text_properties (make_number (0), make_number (size),
11667 props, f->desired_tool_bar_string);
11668 }
11669
11670 /* Put a `display' property on the string for the images to display,
11671 put a `menu_item' property on tool-bar items with a value that
11672 is the index of the item in F's tool-bar item vector. */
11673 for (i = 0; i < f->n_tool_bar_items; ++i)
11674 {
11675 #define PROP(IDX) \
11676 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11677
11678 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11679 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11680 int hmargin, vmargin, relief, idx, end;
11681
11682 /* If image is a vector, choose the image according to the
11683 button state. */
11684 image = PROP (TOOL_BAR_ITEM_IMAGES);
11685 if (VECTORP (image))
11686 {
11687 if (enabled_p)
11688 idx = (selected_p
11689 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11690 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11691 else
11692 idx = (selected_p
11693 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11694 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11695
11696 eassert (ASIZE (image) >= idx);
11697 image = AREF (image, idx);
11698 }
11699 else
11700 idx = -1;
11701
11702 /* Ignore invalid image specifications. */
11703 if (!valid_image_p (image))
11704 continue;
11705
11706 /* Display the tool-bar button pressed, or depressed. */
11707 plist = Fcopy_sequence (XCDR (image));
11708
11709 /* Compute margin and relief to draw. */
11710 relief = (tool_bar_button_relief >= 0
11711 ? tool_bar_button_relief
11712 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11713 hmargin = vmargin = relief;
11714
11715 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11716 INT_MAX - max (hmargin, vmargin)))
11717 {
11718 hmargin += XFASTINT (Vtool_bar_button_margin);
11719 vmargin += XFASTINT (Vtool_bar_button_margin);
11720 }
11721 else if (CONSP (Vtool_bar_button_margin))
11722 {
11723 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11724 INT_MAX - hmargin))
11725 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11726
11727 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11728 INT_MAX - vmargin))
11729 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11730 }
11731
11732 if (auto_raise_tool_bar_buttons_p)
11733 {
11734 /* Add a `:relief' property to the image spec if the item is
11735 selected. */
11736 if (selected_p)
11737 {
11738 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11739 hmargin -= relief;
11740 vmargin -= relief;
11741 }
11742 }
11743 else
11744 {
11745 /* If image is selected, display it pressed, i.e. with a
11746 negative relief. If it's not selected, display it with a
11747 raised relief. */
11748 plist = Fplist_put (plist, QCrelief,
11749 (selected_p
11750 ? make_number (-relief)
11751 : make_number (relief)));
11752 hmargin -= relief;
11753 vmargin -= relief;
11754 }
11755
11756 /* Put a margin around the image. */
11757 if (hmargin || vmargin)
11758 {
11759 if (hmargin == vmargin)
11760 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11761 else
11762 plist = Fplist_put (plist, QCmargin,
11763 Fcons (make_number (hmargin),
11764 make_number (vmargin)));
11765 }
11766
11767 /* If button is not enabled, and we don't have special images
11768 for the disabled state, make the image appear disabled by
11769 applying an appropriate algorithm to it. */
11770 if (!enabled_p && idx < 0)
11771 plist = Fplist_put (plist, QCconversion, Qdisabled);
11772
11773 /* Put a `display' text property on the string for the image to
11774 display. Put a `menu-item' property on the string that gives
11775 the start of this item's properties in the tool-bar items
11776 vector. */
11777 image = Fcons (Qimage, plist);
11778 props = list4 (Qdisplay, image,
11779 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11780
11781 /* Let the last image hide all remaining spaces in the tool bar
11782 string. The string can be longer than needed when we reuse a
11783 previous string. */
11784 if (i + 1 == f->n_tool_bar_items)
11785 end = SCHARS (f->desired_tool_bar_string);
11786 else
11787 end = i + 1;
11788 Fadd_text_properties (make_number (i), make_number (end),
11789 props, f->desired_tool_bar_string);
11790 #undef PROP
11791 }
11792
11793 UNGCPRO;
11794 }
11795
11796
11797 /* Display one line of the tool-bar of frame IT->f.
11798
11799 HEIGHT specifies the desired height of the tool-bar line.
11800 If the actual height of the glyph row is less than HEIGHT, the
11801 row's height is increased to HEIGHT, and the icons are centered
11802 vertically in the new height.
11803
11804 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11805 count a final empty row in case the tool-bar width exactly matches
11806 the window width.
11807 */
11808
11809 static void
11810 display_tool_bar_line (struct it *it, int height)
11811 {
11812 struct glyph_row *row = it->glyph_row;
11813 int max_x = it->last_visible_x;
11814 struct glyph *last;
11815
11816 prepare_desired_row (row);
11817 row->y = it->current_y;
11818
11819 /* Note that this isn't made use of if the face hasn't a box,
11820 so there's no need to check the face here. */
11821 it->start_of_box_run_p = 1;
11822
11823 while (it->current_x < max_x)
11824 {
11825 int x, n_glyphs_before, i, nglyphs;
11826 struct it it_before;
11827
11828 /* Get the next display element. */
11829 if (!get_next_display_element (it))
11830 {
11831 /* Don't count empty row if we are counting needed tool-bar lines. */
11832 if (height < 0 && !it->hpos)
11833 return;
11834 break;
11835 }
11836
11837 /* Produce glyphs. */
11838 n_glyphs_before = row->used[TEXT_AREA];
11839 it_before = *it;
11840
11841 PRODUCE_GLYPHS (it);
11842
11843 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11844 i = 0;
11845 x = it_before.current_x;
11846 while (i < nglyphs)
11847 {
11848 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11849
11850 if (x + glyph->pixel_width > max_x)
11851 {
11852 /* Glyph doesn't fit on line. Backtrack. */
11853 row->used[TEXT_AREA] = n_glyphs_before;
11854 *it = it_before;
11855 /* If this is the only glyph on this line, it will never fit on the
11856 tool-bar, so skip it. But ensure there is at least one glyph,
11857 so we don't accidentally disable the tool-bar. */
11858 if (n_glyphs_before == 0
11859 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11860 break;
11861 goto out;
11862 }
11863
11864 ++it->hpos;
11865 x += glyph->pixel_width;
11866 ++i;
11867 }
11868
11869 /* Stop at line end. */
11870 if (ITERATOR_AT_END_OF_LINE_P (it))
11871 break;
11872
11873 set_iterator_to_next (it, 1);
11874 }
11875
11876 out:;
11877
11878 row->displays_text_p = row->used[TEXT_AREA] != 0;
11879
11880 /* Use default face for the border below the tool bar.
11881
11882 FIXME: When auto-resize-tool-bars is grow-only, there is
11883 no additional border below the possibly empty tool-bar lines.
11884 So to make the extra empty lines look "normal", we have to
11885 use the tool-bar face for the border too. */
11886 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11887 it->face_id = DEFAULT_FACE_ID;
11888
11889 extend_face_to_end_of_line (it);
11890 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11891 last->right_box_line_p = 1;
11892 if (last == row->glyphs[TEXT_AREA])
11893 last->left_box_line_p = 1;
11894
11895 /* Make line the desired height and center it vertically. */
11896 if ((height -= it->max_ascent + it->max_descent) > 0)
11897 {
11898 /* Don't add more than one line height. */
11899 height %= FRAME_LINE_HEIGHT (it->f);
11900 it->max_ascent += height / 2;
11901 it->max_descent += (height + 1) / 2;
11902 }
11903
11904 compute_line_metrics (it);
11905
11906 /* If line is empty, make it occupy the rest of the tool-bar. */
11907 if (!row->displays_text_p)
11908 {
11909 row->height = row->phys_height = it->last_visible_y - row->y;
11910 row->visible_height = row->height;
11911 row->ascent = row->phys_ascent = 0;
11912 row->extra_line_spacing = 0;
11913 }
11914
11915 row->full_width_p = 1;
11916 row->continued_p = 0;
11917 row->truncated_on_left_p = 0;
11918 row->truncated_on_right_p = 0;
11919
11920 it->current_x = it->hpos = 0;
11921 it->current_y += row->height;
11922 ++it->vpos;
11923 ++it->glyph_row;
11924 }
11925
11926
11927 /* Max tool-bar height. */
11928
11929 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11930 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11931
11932 /* Value is the number of screen lines needed to make all tool-bar
11933 items of frame F visible. The number of actual rows needed is
11934 returned in *N_ROWS if non-NULL. */
11935
11936 static int
11937 tool_bar_lines_needed (struct frame *f, int *n_rows)
11938 {
11939 struct window *w = XWINDOW (f->tool_bar_window);
11940 struct it it;
11941 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11942 the desired matrix, so use (unused) mode-line row as temporary row to
11943 avoid destroying the first tool-bar row. */
11944 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11945
11946 /* Initialize an iterator for iteration over
11947 F->desired_tool_bar_string in the tool-bar window of frame F. */
11948 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11949 it.first_visible_x = 0;
11950 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11951 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11952 it.paragraph_embedding = L2R;
11953
11954 while (!ITERATOR_AT_END_P (&it))
11955 {
11956 clear_glyph_row (temp_row);
11957 it.glyph_row = temp_row;
11958 display_tool_bar_line (&it, -1);
11959 }
11960 clear_glyph_row (temp_row);
11961
11962 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11963 if (n_rows)
11964 *n_rows = it.vpos > 0 ? it.vpos : -1;
11965
11966 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11967 }
11968
11969
11970 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11971 0, 1, 0,
11972 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11973 If FRAME is nil or omitted, use the selected frame. */)
11974 (Lisp_Object frame)
11975 {
11976 struct frame *f = decode_any_frame (frame);
11977 struct window *w;
11978 int nlines = 0;
11979
11980 if (WINDOWP (f->tool_bar_window)
11981 && (w = XWINDOW (f->tool_bar_window),
11982 WINDOW_TOTAL_LINES (w) > 0))
11983 {
11984 update_tool_bar (f, 1);
11985 if (f->n_tool_bar_items)
11986 {
11987 build_desired_tool_bar_string (f);
11988 nlines = tool_bar_lines_needed (f, NULL);
11989 }
11990 }
11991
11992 return make_number (nlines);
11993 }
11994
11995
11996 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11997 height should be changed. */
11998
11999 static int
12000 redisplay_tool_bar (struct frame *f)
12001 {
12002 struct window *w;
12003 struct it it;
12004 struct glyph_row *row;
12005
12006 #if defined (USE_GTK) || defined (HAVE_NS)
12007 if (FRAME_EXTERNAL_TOOL_BAR (f))
12008 update_frame_tool_bar (f);
12009 return 0;
12010 #endif
12011
12012 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12013 do anything. This means you must start with tool-bar-lines
12014 non-zero to get the auto-sizing effect. Or in other words, you
12015 can turn off tool-bars by specifying tool-bar-lines zero. */
12016 if (!WINDOWP (f->tool_bar_window)
12017 || (w = XWINDOW (f->tool_bar_window),
12018 WINDOW_TOTAL_LINES (w) == 0))
12019 return 0;
12020
12021 /* Set up an iterator for the tool-bar window. */
12022 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12023 it.first_visible_x = 0;
12024 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
12025 row = it.glyph_row;
12026
12027 /* Build a string that represents the contents of the tool-bar. */
12028 build_desired_tool_bar_string (f);
12029 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12030 /* FIXME: This should be controlled by a user option. But it
12031 doesn't make sense to have an R2L tool bar if the menu bar cannot
12032 be drawn also R2L, and making the menu bar R2L is tricky due
12033 toolkit-specific code that implements it. If an R2L tool bar is
12034 ever supported, display_tool_bar_line should also be augmented to
12035 call unproduce_glyphs like display_line and display_string
12036 do. */
12037 it.paragraph_embedding = L2R;
12038
12039 if (f->n_tool_bar_rows == 0)
12040 {
12041 int nlines;
12042
12043 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
12044 nlines != WINDOW_TOTAL_LINES (w)))
12045 {
12046 Lisp_Object frame;
12047 int old_height = WINDOW_TOTAL_LINES (w);
12048
12049 XSETFRAME (frame, f);
12050 Fmodify_frame_parameters (frame,
12051 Fcons (Fcons (Qtool_bar_lines,
12052 make_number (nlines)),
12053 Qnil));
12054 if (WINDOW_TOTAL_LINES (w) != old_height)
12055 {
12056 clear_glyph_matrix (w->desired_matrix);
12057 fonts_changed_p = 1;
12058 return 1;
12059 }
12060 }
12061 }
12062
12063 /* Display as many lines as needed to display all tool-bar items. */
12064
12065 if (f->n_tool_bar_rows > 0)
12066 {
12067 int border, rows, height, extra;
12068
12069 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12070 border = XINT (Vtool_bar_border);
12071 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12072 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12073 else if (EQ (Vtool_bar_border, Qborder_width))
12074 border = f->border_width;
12075 else
12076 border = 0;
12077 if (border < 0)
12078 border = 0;
12079
12080 rows = f->n_tool_bar_rows;
12081 height = max (1, (it.last_visible_y - border) / rows);
12082 extra = it.last_visible_y - border - height * rows;
12083
12084 while (it.current_y < it.last_visible_y)
12085 {
12086 int h = 0;
12087 if (extra > 0 && rows-- > 0)
12088 {
12089 h = (extra + rows - 1) / rows;
12090 extra -= h;
12091 }
12092 display_tool_bar_line (&it, height + h);
12093 }
12094 }
12095 else
12096 {
12097 while (it.current_y < it.last_visible_y)
12098 display_tool_bar_line (&it, 0);
12099 }
12100
12101 /* It doesn't make much sense to try scrolling in the tool-bar
12102 window, so don't do it. */
12103 w->desired_matrix->no_scrolling_p = 1;
12104 w->must_be_updated_p = 1;
12105
12106 if (!NILP (Vauto_resize_tool_bars))
12107 {
12108 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12109 int change_height_p = 0;
12110
12111 /* If we couldn't display everything, change the tool-bar's
12112 height if there is room for more. */
12113 if (IT_STRING_CHARPOS (it) < it.end_charpos
12114 && it.current_y < max_tool_bar_height)
12115 change_height_p = 1;
12116
12117 row = it.glyph_row - 1;
12118
12119 /* If there are blank lines at the end, except for a partially
12120 visible blank line at the end that is smaller than
12121 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12122 if (!row->displays_text_p
12123 && row->height >= FRAME_LINE_HEIGHT (f))
12124 change_height_p = 1;
12125
12126 /* If row displays tool-bar items, but is partially visible,
12127 change the tool-bar's height. */
12128 if (row->displays_text_p
12129 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12130 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12131 change_height_p = 1;
12132
12133 /* Resize windows as needed by changing the `tool-bar-lines'
12134 frame parameter. */
12135 if (change_height_p)
12136 {
12137 Lisp_Object frame;
12138 int old_height = WINDOW_TOTAL_LINES (w);
12139 int nrows;
12140 int nlines = tool_bar_lines_needed (f, &nrows);
12141
12142 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12143 && !f->minimize_tool_bar_window_p)
12144 ? (nlines > old_height)
12145 : (nlines != old_height));
12146 f->minimize_tool_bar_window_p = 0;
12147
12148 if (change_height_p)
12149 {
12150 XSETFRAME (frame, f);
12151 Fmodify_frame_parameters (frame,
12152 Fcons (Fcons (Qtool_bar_lines,
12153 make_number (nlines)),
12154 Qnil));
12155 if (WINDOW_TOTAL_LINES (w) != old_height)
12156 {
12157 clear_glyph_matrix (w->desired_matrix);
12158 f->n_tool_bar_rows = nrows;
12159 fonts_changed_p = 1;
12160 return 1;
12161 }
12162 }
12163 }
12164 }
12165
12166 f->minimize_tool_bar_window_p = 0;
12167 return 0;
12168 }
12169
12170
12171 /* Get information about the tool-bar item which is displayed in GLYPH
12172 on frame F. Return in *PROP_IDX the index where tool-bar item
12173 properties start in F->tool_bar_items. Value is zero if
12174 GLYPH doesn't display a tool-bar item. */
12175
12176 static int
12177 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12178 {
12179 Lisp_Object prop;
12180 int success_p;
12181 int charpos;
12182
12183 /* This function can be called asynchronously, which means we must
12184 exclude any possibility that Fget_text_property signals an
12185 error. */
12186 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12187 charpos = max (0, charpos);
12188
12189 /* Get the text property `menu-item' at pos. The value of that
12190 property is the start index of this item's properties in
12191 F->tool_bar_items. */
12192 prop = Fget_text_property (make_number (charpos),
12193 Qmenu_item, f->current_tool_bar_string);
12194 if (INTEGERP (prop))
12195 {
12196 *prop_idx = XINT (prop);
12197 success_p = 1;
12198 }
12199 else
12200 success_p = 0;
12201
12202 return success_p;
12203 }
12204
12205 \f
12206 /* Get information about the tool-bar item at position X/Y on frame F.
12207 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12208 the current matrix of the tool-bar window of F, or NULL if not
12209 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12210 item in F->tool_bar_items. Value is
12211
12212 -1 if X/Y is not on a tool-bar item
12213 0 if X/Y is on the same item that was highlighted before.
12214 1 otherwise. */
12215
12216 static int
12217 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12218 int *hpos, int *vpos, int *prop_idx)
12219 {
12220 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12221 struct window *w = XWINDOW (f->tool_bar_window);
12222 int area;
12223
12224 /* Find the glyph under X/Y. */
12225 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12226 if (*glyph == NULL)
12227 return -1;
12228
12229 /* Get the start of this tool-bar item's properties in
12230 f->tool_bar_items. */
12231 if (!tool_bar_item_info (f, *glyph, prop_idx))
12232 return -1;
12233
12234 /* Is mouse on the highlighted item? */
12235 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12236 && *vpos >= hlinfo->mouse_face_beg_row
12237 && *vpos <= hlinfo->mouse_face_end_row
12238 && (*vpos > hlinfo->mouse_face_beg_row
12239 || *hpos >= hlinfo->mouse_face_beg_col)
12240 && (*vpos < hlinfo->mouse_face_end_row
12241 || *hpos < hlinfo->mouse_face_end_col
12242 || hlinfo->mouse_face_past_end))
12243 return 0;
12244
12245 return 1;
12246 }
12247
12248
12249 /* EXPORT:
12250 Handle mouse button event on the tool-bar of frame F, at
12251 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12252 0 for button release. MODIFIERS is event modifiers for button
12253 release. */
12254
12255 void
12256 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12257 int modifiers)
12258 {
12259 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12260 struct window *w = XWINDOW (f->tool_bar_window);
12261 int hpos, vpos, prop_idx;
12262 struct glyph *glyph;
12263 Lisp_Object enabled_p;
12264
12265 /* If not on the highlighted tool-bar item, return. */
12266 frame_to_window_pixel_xy (w, &x, &y);
12267 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12268 return;
12269
12270 /* If item is disabled, do nothing. */
12271 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12272 if (NILP (enabled_p))
12273 return;
12274
12275 if (down_p)
12276 {
12277 /* Show item in pressed state. */
12278 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12279 last_tool_bar_item = prop_idx;
12280 }
12281 else
12282 {
12283 Lisp_Object key, frame;
12284 struct input_event event;
12285 EVENT_INIT (event);
12286
12287 /* Show item in released state. */
12288 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12289
12290 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12291
12292 XSETFRAME (frame, f);
12293 event.kind = TOOL_BAR_EVENT;
12294 event.frame_or_window = frame;
12295 event.arg = frame;
12296 kbd_buffer_store_event (&event);
12297
12298 event.kind = TOOL_BAR_EVENT;
12299 event.frame_or_window = frame;
12300 event.arg = key;
12301 event.modifiers = modifiers;
12302 kbd_buffer_store_event (&event);
12303 last_tool_bar_item = -1;
12304 }
12305 }
12306
12307
12308 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12309 tool-bar window-relative coordinates X/Y. Called from
12310 note_mouse_highlight. */
12311
12312 static void
12313 note_tool_bar_highlight (struct frame *f, int x, int y)
12314 {
12315 Lisp_Object window = f->tool_bar_window;
12316 struct window *w = XWINDOW (window);
12317 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12318 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12319 int hpos, vpos;
12320 struct glyph *glyph;
12321 struct glyph_row *row;
12322 int i;
12323 Lisp_Object enabled_p;
12324 int prop_idx;
12325 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12326 int mouse_down_p, rc;
12327
12328 /* Function note_mouse_highlight is called with negative X/Y
12329 values when mouse moves outside of the frame. */
12330 if (x <= 0 || y <= 0)
12331 {
12332 clear_mouse_face (hlinfo);
12333 return;
12334 }
12335
12336 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12337 if (rc < 0)
12338 {
12339 /* Not on tool-bar item. */
12340 clear_mouse_face (hlinfo);
12341 return;
12342 }
12343 else if (rc == 0)
12344 /* On same tool-bar item as before. */
12345 goto set_help_echo;
12346
12347 clear_mouse_face (hlinfo);
12348
12349 /* Mouse is down, but on different tool-bar item? */
12350 mouse_down_p = (dpyinfo->grabbed
12351 && f == last_mouse_frame
12352 && FRAME_LIVE_P (f));
12353 if (mouse_down_p
12354 && last_tool_bar_item != prop_idx)
12355 return;
12356
12357 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12358
12359 /* If tool-bar item is not enabled, don't highlight it. */
12360 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12361 if (!NILP (enabled_p))
12362 {
12363 /* Compute the x-position of the glyph. In front and past the
12364 image is a space. We include this in the highlighted area. */
12365 row = MATRIX_ROW (w->current_matrix, vpos);
12366 for (i = x = 0; i < hpos; ++i)
12367 x += row->glyphs[TEXT_AREA][i].pixel_width;
12368
12369 /* Record this as the current active region. */
12370 hlinfo->mouse_face_beg_col = hpos;
12371 hlinfo->mouse_face_beg_row = vpos;
12372 hlinfo->mouse_face_beg_x = x;
12373 hlinfo->mouse_face_beg_y = row->y;
12374 hlinfo->mouse_face_past_end = 0;
12375
12376 hlinfo->mouse_face_end_col = hpos + 1;
12377 hlinfo->mouse_face_end_row = vpos;
12378 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12379 hlinfo->mouse_face_end_y = row->y;
12380 hlinfo->mouse_face_window = window;
12381 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12382
12383 /* Display it as active. */
12384 show_mouse_face (hlinfo, draw);
12385 }
12386
12387 set_help_echo:
12388
12389 /* Set help_echo_string to a help string to display for this tool-bar item.
12390 XTread_socket does the rest. */
12391 help_echo_object = help_echo_window = Qnil;
12392 help_echo_pos = -1;
12393 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12394 if (NILP (help_echo_string))
12395 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12396 }
12397
12398 #endif /* HAVE_WINDOW_SYSTEM */
12399
12400
12401 \f
12402 /************************************************************************
12403 Horizontal scrolling
12404 ************************************************************************/
12405
12406 static int hscroll_window_tree (Lisp_Object);
12407 static int hscroll_windows (Lisp_Object);
12408
12409 /* For all leaf windows in the window tree rooted at WINDOW, set their
12410 hscroll value so that PT is (i) visible in the window, and (ii) so
12411 that it is not within a certain margin at the window's left and
12412 right border. Value is non-zero if any window's hscroll has been
12413 changed. */
12414
12415 static int
12416 hscroll_window_tree (Lisp_Object window)
12417 {
12418 int hscrolled_p = 0;
12419 int hscroll_relative_p = FLOATP (Vhscroll_step);
12420 int hscroll_step_abs = 0;
12421 double hscroll_step_rel = 0;
12422
12423 if (hscroll_relative_p)
12424 {
12425 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12426 if (hscroll_step_rel < 0)
12427 {
12428 hscroll_relative_p = 0;
12429 hscroll_step_abs = 0;
12430 }
12431 }
12432 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12433 {
12434 hscroll_step_abs = XINT (Vhscroll_step);
12435 if (hscroll_step_abs < 0)
12436 hscroll_step_abs = 0;
12437 }
12438 else
12439 hscroll_step_abs = 0;
12440
12441 while (WINDOWP (window))
12442 {
12443 struct window *w = XWINDOW (window);
12444
12445 if (WINDOWP (w->hchild))
12446 hscrolled_p |= hscroll_window_tree (w->hchild);
12447 else if (WINDOWP (w->vchild))
12448 hscrolled_p |= hscroll_window_tree (w->vchild);
12449 else if (w->cursor.vpos >= 0)
12450 {
12451 int h_margin;
12452 int text_area_width;
12453 struct glyph_row *current_cursor_row
12454 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12455 struct glyph_row *desired_cursor_row
12456 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12457 struct glyph_row *cursor_row
12458 = (desired_cursor_row->enabled_p
12459 ? desired_cursor_row
12460 : current_cursor_row);
12461 int row_r2l_p = cursor_row->reversed_p;
12462
12463 text_area_width = window_box_width (w, TEXT_AREA);
12464
12465 /* Scroll when cursor is inside this scroll margin. */
12466 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12467
12468 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12469 /* For left-to-right rows, hscroll when cursor is either
12470 (i) inside the right hscroll margin, or (ii) if it is
12471 inside the left margin and the window is already
12472 hscrolled. */
12473 && ((!row_r2l_p
12474 && ((w->hscroll
12475 && w->cursor.x <= h_margin)
12476 || (cursor_row->enabled_p
12477 && cursor_row->truncated_on_right_p
12478 && (w->cursor.x >= text_area_width - h_margin))))
12479 /* For right-to-left rows, the logic is similar,
12480 except that rules for scrolling to left and right
12481 are reversed. E.g., if cursor.x <= h_margin, we
12482 need to hscroll "to the right" unconditionally,
12483 and that will scroll the screen to the left so as
12484 to reveal the next portion of the row. */
12485 || (row_r2l_p
12486 && ((cursor_row->enabled_p
12487 /* FIXME: It is confusing to set the
12488 truncated_on_right_p flag when R2L rows
12489 are actually truncated on the left. */
12490 && cursor_row->truncated_on_right_p
12491 && w->cursor.x <= h_margin)
12492 || (w->hscroll
12493 && (w->cursor.x >= text_area_width - h_margin))))))
12494 {
12495 struct it it;
12496 ptrdiff_t hscroll;
12497 struct buffer *saved_current_buffer;
12498 ptrdiff_t pt;
12499 int wanted_x;
12500
12501 /* Find point in a display of infinite width. */
12502 saved_current_buffer = current_buffer;
12503 current_buffer = XBUFFER (w->buffer);
12504
12505 if (w == XWINDOW (selected_window))
12506 pt = PT;
12507 else
12508 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12509
12510 /* Move iterator to pt starting at cursor_row->start in
12511 a line with infinite width. */
12512 init_to_row_start (&it, w, cursor_row);
12513 it.last_visible_x = INFINITY;
12514 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12515 current_buffer = saved_current_buffer;
12516
12517 /* Position cursor in window. */
12518 if (!hscroll_relative_p && hscroll_step_abs == 0)
12519 hscroll = max (0, (it.current_x
12520 - (ITERATOR_AT_END_OF_LINE_P (&it)
12521 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12522 : (text_area_width / 2))))
12523 / FRAME_COLUMN_WIDTH (it.f);
12524 else if ((!row_r2l_p
12525 && w->cursor.x >= text_area_width - h_margin)
12526 || (row_r2l_p && w->cursor.x <= h_margin))
12527 {
12528 if (hscroll_relative_p)
12529 wanted_x = text_area_width * (1 - hscroll_step_rel)
12530 - h_margin;
12531 else
12532 wanted_x = text_area_width
12533 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12534 - h_margin;
12535 hscroll
12536 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12537 }
12538 else
12539 {
12540 if (hscroll_relative_p)
12541 wanted_x = text_area_width * hscroll_step_rel
12542 + h_margin;
12543 else
12544 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12545 + h_margin;
12546 hscroll
12547 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12548 }
12549 hscroll = max (hscroll, w->min_hscroll);
12550
12551 /* Don't prevent redisplay optimizations if hscroll
12552 hasn't changed, as it will unnecessarily slow down
12553 redisplay. */
12554 if (w->hscroll != hscroll)
12555 {
12556 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12557 w->hscroll = hscroll;
12558 hscrolled_p = 1;
12559 }
12560 }
12561 }
12562
12563 window = w->next;
12564 }
12565
12566 /* Value is non-zero if hscroll of any leaf window has been changed. */
12567 return hscrolled_p;
12568 }
12569
12570
12571 /* Set hscroll so that cursor is visible and not inside horizontal
12572 scroll margins for all windows in the tree rooted at WINDOW. See
12573 also hscroll_window_tree above. Value is non-zero if any window's
12574 hscroll has been changed. If it has, desired matrices on the frame
12575 of WINDOW are cleared. */
12576
12577 static int
12578 hscroll_windows (Lisp_Object window)
12579 {
12580 int hscrolled_p = hscroll_window_tree (window);
12581 if (hscrolled_p)
12582 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12583 return hscrolled_p;
12584 }
12585
12586
12587 \f
12588 /************************************************************************
12589 Redisplay
12590 ************************************************************************/
12591
12592 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12593 to a non-zero value. This is sometimes handy to have in a debugger
12594 session. */
12595
12596 #ifdef GLYPH_DEBUG
12597
12598 /* First and last unchanged row for try_window_id. */
12599
12600 static int debug_first_unchanged_at_end_vpos;
12601 static int debug_last_unchanged_at_beg_vpos;
12602
12603 /* Delta vpos and y. */
12604
12605 static int debug_dvpos, debug_dy;
12606
12607 /* Delta in characters and bytes for try_window_id. */
12608
12609 static ptrdiff_t debug_delta, debug_delta_bytes;
12610
12611 /* Values of window_end_pos and window_end_vpos at the end of
12612 try_window_id. */
12613
12614 static ptrdiff_t debug_end_vpos;
12615
12616 /* Append a string to W->desired_matrix->method. FMT is a printf
12617 format string. If trace_redisplay_p is non-zero also printf the
12618 resulting string to stderr. */
12619
12620 static void debug_method_add (struct window *, char const *, ...)
12621 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12622
12623 static void
12624 debug_method_add (struct window *w, char const *fmt, ...)
12625 {
12626 char *method = w->desired_matrix->method;
12627 int len = strlen (method);
12628 int size = sizeof w->desired_matrix->method;
12629 int remaining = size - len - 1;
12630 va_list ap;
12631
12632 if (len && remaining)
12633 {
12634 method[len] = '|';
12635 --remaining, ++len;
12636 }
12637
12638 va_start (ap, fmt);
12639 vsnprintf (method + len, remaining + 1, fmt, ap);
12640 va_end (ap);
12641
12642 if (trace_redisplay_p)
12643 fprintf (stderr, "%p (%s): %s\n",
12644 w,
12645 ((BUFFERP (w->buffer)
12646 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12647 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12648 : "no buffer"),
12649 method + len);
12650 }
12651
12652 #endif /* GLYPH_DEBUG */
12653
12654
12655 /* Value is non-zero if all changes in window W, which displays
12656 current_buffer, are in the text between START and END. START is a
12657 buffer position, END is given as a distance from Z. Used in
12658 redisplay_internal for display optimization. */
12659
12660 static int
12661 text_outside_line_unchanged_p (struct window *w,
12662 ptrdiff_t start, ptrdiff_t end)
12663 {
12664 int unchanged_p = 1;
12665
12666 /* If text or overlays have changed, see where. */
12667 if (window_outdated (w))
12668 {
12669 /* Gap in the line? */
12670 if (GPT < start || Z - GPT < end)
12671 unchanged_p = 0;
12672
12673 /* Changes start in front of the line, or end after it? */
12674 if (unchanged_p
12675 && (BEG_UNCHANGED < start - 1
12676 || END_UNCHANGED < end))
12677 unchanged_p = 0;
12678
12679 /* If selective display, can't optimize if changes start at the
12680 beginning of the line. */
12681 if (unchanged_p
12682 && INTEGERP (BVAR (current_buffer, selective_display))
12683 && XINT (BVAR (current_buffer, selective_display)) > 0
12684 && (BEG_UNCHANGED < start || GPT <= start))
12685 unchanged_p = 0;
12686
12687 /* If there are overlays at the start or end of the line, these
12688 may have overlay strings with newlines in them. A change at
12689 START, for instance, may actually concern the display of such
12690 overlay strings as well, and they are displayed on different
12691 lines. So, quickly rule out this case. (For the future, it
12692 might be desirable to implement something more telling than
12693 just BEG/END_UNCHANGED.) */
12694 if (unchanged_p)
12695 {
12696 if (BEG + BEG_UNCHANGED == start
12697 && overlay_touches_p (start))
12698 unchanged_p = 0;
12699 if (END_UNCHANGED == end
12700 && overlay_touches_p (Z - end))
12701 unchanged_p = 0;
12702 }
12703
12704 /* Under bidi reordering, adding or deleting a character in the
12705 beginning of a paragraph, before the first strong directional
12706 character, can change the base direction of the paragraph (unless
12707 the buffer specifies a fixed paragraph direction), which will
12708 require to redisplay the whole paragraph. It might be worthwhile
12709 to find the paragraph limits and widen the range of redisplayed
12710 lines to that, but for now just give up this optimization. */
12711 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12712 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12713 unchanged_p = 0;
12714 }
12715
12716 return unchanged_p;
12717 }
12718
12719
12720 /* Do a frame update, taking possible shortcuts into account. This is
12721 the main external entry point for redisplay.
12722
12723 If the last redisplay displayed an echo area message and that message
12724 is no longer requested, we clear the echo area or bring back the
12725 mini-buffer if that is in use. */
12726
12727 void
12728 redisplay (void)
12729 {
12730 redisplay_internal ();
12731 }
12732
12733
12734 static Lisp_Object
12735 overlay_arrow_string_or_property (Lisp_Object var)
12736 {
12737 Lisp_Object val;
12738
12739 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12740 return val;
12741
12742 return Voverlay_arrow_string;
12743 }
12744
12745 /* Return 1 if there are any overlay-arrows in current_buffer. */
12746 static int
12747 overlay_arrow_in_current_buffer_p (void)
12748 {
12749 Lisp_Object vlist;
12750
12751 for (vlist = Voverlay_arrow_variable_list;
12752 CONSP (vlist);
12753 vlist = XCDR (vlist))
12754 {
12755 Lisp_Object var = XCAR (vlist);
12756 Lisp_Object val;
12757
12758 if (!SYMBOLP (var))
12759 continue;
12760 val = find_symbol_value (var);
12761 if (MARKERP (val)
12762 && current_buffer == XMARKER (val)->buffer)
12763 return 1;
12764 }
12765 return 0;
12766 }
12767
12768
12769 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12770 has changed. */
12771
12772 static int
12773 overlay_arrows_changed_p (void)
12774 {
12775 Lisp_Object vlist;
12776
12777 for (vlist = Voverlay_arrow_variable_list;
12778 CONSP (vlist);
12779 vlist = XCDR (vlist))
12780 {
12781 Lisp_Object var = XCAR (vlist);
12782 Lisp_Object val, pstr;
12783
12784 if (!SYMBOLP (var))
12785 continue;
12786 val = find_symbol_value (var);
12787 if (!MARKERP (val))
12788 continue;
12789 if (! EQ (COERCE_MARKER (val),
12790 Fget (var, Qlast_arrow_position))
12791 || ! (pstr = overlay_arrow_string_or_property (var),
12792 EQ (pstr, Fget (var, Qlast_arrow_string))))
12793 return 1;
12794 }
12795 return 0;
12796 }
12797
12798 /* Mark overlay arrows to be updated on next redisplay. */
12799
12800 static void
12801 update_overlay_arrows (int up_to_date)
12802 {
12803 Lisp_Object vlist;
12804
12805 for (vlist = Voverlay_arrow_variable_list;
12806 CONSP (vlist);
12807 vlist = XCDR (vlist))
12808 {
12809 Lisp_Object var = XCAR (vlist);
12810
12811 if (!SYMBOLP (var))
12812 continue;
12813
12814 if (up_to_date > 0)
12815 {
12816 Lisp_Object val = find_symbol_value (var);
12817 Fput (var, Qlast_arrow_position,
12818 COERCE_MARKER (val));
12819 Fput (var, Qlast_arrow_string,
12820 overlay_arrow_string_or_property (var));
12821 }
12822 else if (up_to_date < 0
12823 || !NILP (Fget (var, Qlast_arrow_position)))
12824 {
12825 Fput (var, Qlast_arrow_position, Qt);
12826 Fput (var, Qlast_arrow_string, Qt);
12827 }
12828 }
12829 }
12830
12831
12832 /* Return overlay arrow string to display at row.
12833 Return integer (bitmap number) for arrow bitmap in left fringe.
12834 Return nil if no overlay arrow. */
12835
12836 static Lisp_Object
12837 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12838 {
12839 Lisp_Object vlist;
12840
12841 for (vlist = Voverlay_arrow_variable_list;
12842 CONSP (vlist);
12843 vlist = XCDR (vlist))
12844 {
12845 Lisp_Object var = XCAR (vlist);
12846 Lisp_Object val;
12847
12848 if (!SYMBOLP (var))
12849 continue;
12850
12851 val = find_symbol_value (var);
12852
12853 if (MARKERP (val)
12854 && current_buffer == XMARKER (val)->buffer
12855 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12856 {
12857 if (FRAME_WINDOW_P (it->f)
12858 /* FIXME: if ROW->reversed_p is set, this should test
12859 the right fringe, not the left one. */
12860 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12861 {
12862 #ifdef HAVE_WINDOW_SYSTEM
12863 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12864 {
12865 int fringe_bitmap;
12866 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12867 return make_number (fringe_bitmap);
12868 }
12869 #endif
12870 return make_number (-1); /* Use default arrow bitmap. */
12871 }
12872 return overlay_arrow_string_or_property (var);
12873 }
12874 }
12875
12876 return Qnil;
12877 }
12878
12879 /* Return 1 if point moved out of or into a composition. Otherwise
12880 return 0. PREV_BUF and PREV_PT are the last point buffer and
12881 position. BUF and PT are the current point buffer and position. */
12882
12883 static int
12884 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12885 struct buffer *buf, ptrdiff_t pt)
12886 {
12887 ptrdiff_t start, end;
12888 Lisp_Object prop;
12889 Lisp_Object buffer;
12890
12891 XSETBUFFER (buffer, buf);
12892 /* Check a composition at the last point if point moved within the
12893 same buffer. */
12894 if (prev_buf == buf)
12895 {
12896 if (prev_pt == pt)
12897 /* Point didn't move. */
12898 return 0;
12899
12900 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12901 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12902 && COMPOSITION_VALID_P (start, end, prop)
12903 && start < prev_pt && end > prev_pt)
12904 /* The last point was within the composition. Return 1 iff
12905 point moved out of the composition. */
12906 return (pt <= start || pt >= end);
12907 }
12908
12909 /* Check a composition at the current point. */
12910 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12911 && find_composition (pt, -1, &start, &end, &prop, buffer)
12912 && COMPOSITION_VALID_P (start, end, prop)
12913 && start < pt && end > pt);
12914 }
12915
12916
12917 /* Reconsider the setting of B->clip_changed which is displayed
12918 in window W. */
12919
12920 static void
12921 reconsider_clip_changes (struct window *w, struct buffer *b)
12922 {
12923 if (b->clip_changed
12924 && w->window_end_valid
12925 && w->current_matrix->buffer == b
12926 && w->current_matrix->zv == BUF_ZV (b)
12927 && w->current_matrix->begv == BUF_BEGV (b))
12928 b->clip_changed = 0;
12929
12930 /* If display wasn't paused, and W is not a tool bar window, see if
12931 point has been moved into or out of a composition. In that case,
12932 we set b->clip_changed to 1 to force updating the screen. If
12933 b->clip_changed has already been set to 1, we can skip this
12934 check. */
12935 if (!b->clip_changed && BUFFERP (w->buffer) && w->window_end_valid)
12936 {
12937 ptrdiff_t pt;
12938
12939 if (w == XWINDOW (selected_window))
12940 pt = PT;
12941 else
12942 pt = marker_position (w->pointm);
12943
12944 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12945 || pt != w->last_point)
12946 && check_point_in_composition (w->current_matrix->buffer,
12947 w->last_point,
12948 XBUFFER (w->buffer), pt))
12949 b->clip_changed = 1;
12950 }
12951 }
12952 \f
12953
12954 #define STOP_POLLING \
12955 do { if (! polling_stopped_here) stop_polling (); \
12956 polling_stopped_here = 1; } while (0)
12957
12958 #define RESUME_POLLING \
12959 do { if (polling_stopped_here) start_polling (); \
12960 polling_stopped_here = 0; } while (0)
12961
12962
12963 /* Perhaps in the future avoid recentering windows if it
12964 is not necessary; currently that causes some problems. */
12965
12966 static void
12967 redisplay_internal (void)
12968 {
12969 struct window *w = XWINDOW (selected_window);
12970 struct window *sw;
12971 struct frame *fr;
12972 int pending;
12973 int must_finish = 0;
12974 struct text_pos tlbufpos, tlendpos;
12975 int number_of_visible_frames;
12976 ptrdiff_t count, count1;
12977 struct frame *sf;
12978 int polling_stopped_here = 0;
12979 Lisp_Object tail, frame;
12980 struct backtrace backtrace;
12981
12982 /* Non-zero means redisplay has to consider all windows on all
12983 frames. Zero means, only selected_window is considered. */
12984 int consider_all_windows_p;
12985
12986 /* Non-zero means redisplay has to redisplay the miniwindow. */
12987 int update_miniwindow_p = 0;
12988
12989 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12990
12991 /* No redisplay if running in batch mode or frame is not yet fully
12992 initialized, or redisplay is explicitly turned off by setting
12993 Vinhibit_redisplay. */
12994 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12995 || !NILP (Vinhibit_redisplay))
12996 return;
12997
12998 /* Don't examine these until after testing Vinhibit_redisplay.
12999 When Emacs is shutting down, perhaps because its connection to
13000 X has dropped, we should not look at them at all. */
13001 fr = XFRAME (w->frame);
13002 sf = SELECTED_FRAME ();
13003
13004 if (!fr->glyphs_initialized_p)
13005 return;
13006
13007 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13008 if (popup_activated ())
13009 return;
13010 #endif
13011
13012 /* I don't think this happens but let's be paranoid. */
13013 if (redisplaying_p)
13014 return;
13015
13016 /* Record a function that clears redisplaying_p
13017 when we leave this function. */
13018 count = SPECPDL_INDEX ();
13019 record_unwind_protect (unwind_redisplay, selected_frame);
13020 redisplaying_p = 1;
13021 specbind (Qinhibit_free_realized_faces, Qnil);
13022
13023 /* Record this function, so it appears on the profiler's backtraces. */
13024 backtrace.next = backtrace_list;
13025 backtrace.function = Qredisplay_internal;
13026 backtrace.args = &Qnil;
13027 backtrace.nargs = 0;
13028 backtrace.debug_on_exit = 0;
13029 backtrace_list = &backtrace;
13030
13031 FOR_EACH_FRAME (tail, frame)
13032 XFRAME (frame)->already_hscrolled_p = 0;
13033
13034 retry:
13035 /* Remember the currently selected window. */
13036 sw = w;
13037
13038 pending = 0;
13039 reconsider_clip_changes (w, current_buffer);
13040 last_escape_glyph_frame = NULL;
13041 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13042 last_glyphless_glyph_frame = NULL;
13043 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13044
13045 /* If new fonts have been loaded that make a glyph matrix adjustment
13046 necessary, do it. */
13047 if (fonts_changed_p)
13048 {
13049 adjust_glyphs (NULL);
13050 ++windows_or_buffers_changed;
13051 fonts_changed_p = 0;
13052 }
13053
13054 /* If face_change_count is non-zero, init_iterator will free all
13055 realized faces, which includes the faces referenced from current
13056 matrices. So, we can't reuse current matrices in this case. */
13057 if (face_change_count)
13058 ++windows_or_buffers_changed;
13059
13060 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13061 && FRAME_TTY (sf)->previous_frame != sf)
13062 {
13063 /* Since frames on a single ASCII terminal share the same
13064 display area, displaying a different frame means redisplay
13065 the whole thing. */
13066 windows_or_buffers_changed++;
13067 SET_FRAME_GARBAGED (sf);
13068 #ifndef DOS_NT
13069 set_tty_color_mode (FRAME_TTY (sf), sf);
13070 #endif
13071 FRAME_TTY (sf)->previous_frame = sf;
13072 }
13073
13074 /* Set the visible flags for all frames. Do this before checking for
13075 resized or garbaged frames; they want to know if their frames are
13076 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13077 number_of_visible_frames = 0;
13078
13079 FOR_EACH_FRAME (tail, frame)
13080 {
13081 struct frame *f = XFRAME (frame);
13082
13083 FRAME_SAMPLE_VISIBILITY (f);
13084 if (FRAME_VISIBLE_P (f))
13085 ++number_of_visible_frames;
13086 clear_desired_matrices (f);
13087 }
13088
13089 /* Notice any pending interrupt request to change frame size. */
13090 do_pending_window_change (1);
13091
13092 /* do_pending_window_change could change the selected_window due to
13093 frame resizing which makes the selected window too small. */
13094 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13095 {
13096 sw = w;
13097 reconsider_clip_changes (w, current_buffer);
13098 }
13099
13100 /* Clear frames marked as garbaged. */
13101 clear_garbaged_frames ();
13102
13103 /* Build menubar and tool-bar items. */
13104 if (NILP (Vmemory_full))
13105 prepare_menu_bars ();
13106
13107 if (windows_or_buffers_changed)
13108 update_mode_lines++;
13109
13110 /* Detect case that we need to write or remove a star in the mode line. */
13111 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13112 {
13113 w->update_mode_line = 1;
13114 if (buffer_shared_and_changed ())
13115 update_mode_lines++;
13116 }
13117
13118 /* Avoid invocation of point motion hooks by `current_column' below. */
13119 count1 = SPECPDL_INDEX ();
13120 specbind (Qinhibit_point_motion_hooks, Qt);
13121
13122 if (mode_line_update_needed (w))
13123 w->update_mode_line = 1;
13124
13125 unbind_to (count1, Qnil);
13126
13127 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13128
13129 consider_all_windows_p = (update_mode_lines
13130 || buffer_shared_and_changed ()
13131 || cursor_type_changed);
13132
13133 /* If specs for an arrow have changed, do thorough redisplay
13134 to ensure we remove any arrow that should no longer exist. */
13135 if (overlay_arrows_changed_p ())
13136 consider_all_windows_p = windows_or_buffers_changed = 1;
13137
13138 /* Normally the message* functions will have already displayed and
13139 updated the echo area, but the frame may have been trashed, or
13140 the update may have been preempted, so display the echo area
13141 again here. Checking message_cleared_p captures the case that
13142 the echo area should be cleared. */
13143 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13144 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13145 || (message_cleared_p
13146 && minibuf_level == 0
13147 /* If the mini-window is currently selected, this means the
13148 echo-area doesn't show through. */
13149 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13150 {
13151 int window_height_changed_p = echo_area_display (0);
13152
13153 if (message_cleared_p)
13154 update_miniwindow_p = 1;
13155
13156 must_finish = 1;
13157
13158 /* If we don't display the current message, don't clear the
13159 message_cleared_p flag, because, if we did, we wouldn't clear
13160 the echo area in the next redisplay which doesn't preserve
13161 the echo area. */
13162 if (!display_last_displayed_message_p)
13163 message_cleared_p = 0;
13164
13165 if (fonts_changed_p)
13166 goto retry;
13167 else if (window_height_changed_p)
13168 {
13169 consider_all_windows_p = 1;
13170 ++update_mode_lines;
13171 ++windows_or_buffers_changed;
13172
13173 /* If window configuration was changed, frames may have been
13174 marked garbaged. Clear them or we will experience
13175 surprises wrt scrolling. */
13176 clear_garbaged_frames ();
13177 }
13178 }
13179 else if (EQ (selected_window, minibuf_window)
13180 && (current_buffer->clip_changed || window_outdated (w))
13181 && resize_mini_window (w, 0))
13182 {
13183 /* Resized active mini-window to fit the size of what it is
13184 showing if its contents might have changed. */
13185 must_finish = 1;
13186 /* FIXME: this causes all frames to be updated, which seems unnecessary
13187 since only the current frame needs to be considered. This function
13188 needs to be rewritten with two variables, consider_all_windows and
13189 consider_all_frames. */
13190 consider_all_windows_p = 1;
13191 ++windows_or_buffers_changed;
13192 ++update_mode_lines;
13193
13194 /* If window configuration was changed, frames may have been
13195 marked garbaged. Clear them or we will experience
13196 surprises wrt scrolling. */
13197 clear_garbaged_frames ();
13198 }
13199
13200
13201 /* If showing the region, and mark has changed, we must redisplay
13202 the whole window. The assignment to this_line_start_pos prevents
13203 the optimization directly below this if-statement. */
13204 if (((!NILP (Vtransient_mark_mode)
13205 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13206 != !NILP (w->region_showing))
13207 || (!NILP (w->region_showing)
13208 && !EQ (w->region_showing,
13209 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13210 CHARPOS (this_line_start_pos) = 0;
13211
13212 /* Optimize the case that only the line containing the cursor in the
13213 selected window has changed. Variables starting with this_ are
13214 set in display_line and record information about the line
13215 containing the cursor. */
13216 tlbufpos = this_line_start_pos;
13217 tlendpos = this_line_end_pos;
13218 if (!consider_all_windows_p
13219 && CHARPOS (tlbufpos) > 0
13220 && !w->update_mode_line
13221 && !current_buffer->clip_changed
13222 && !current_buffer->prevent_redisplay_optimizations_p
13223 && FRAME_VISIBLE_P (XFRAME (w->frame))
13224 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13225 /* Make sure recorded data applies to current buffer, etc. */
13226 && this_line_buffer == current_buffer
13227 && current_buffer == XBUFFER (w->buffer)
13228 && !w->force_start
13229 && !w->optional_new_start
13230 /* Point must be on the line that we have info recorded about. */
13231 && PT >= CHARPOS (tlbufpos)
13232 && PT <= Z - CHARPOS (tlendpos)
13233 /* All text outside that line, including its final newline,
13234 must be unchanged. */
13235 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13236 CHARPOS (tlendpos)))
13237 {
13238 if (CHARPOS (tlbufpos) > BEGV
13239 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13240 && (CHARPOS (tlbufpos) == ZV
13241 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13242 /* Former continuation line has disappeared by becoming empty. */
13243 goto cancel;
13244 else if (window_outdated (w) || MINI_WINDOW_P (w))
13245 {
13246 /* We have to handle the case of continuation around a
13247 wide-column character (see the comment in indent.c around
13248 line 1340).
13249
13250 For instance, in the following case:
13251
13252 -------- Insert --------
13253 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13254 J_I_ ==> J_I_ `^^' are cursors.
13255 ^^ ^^
13256 -------- --------
13257
13258 As we have to redraw the line above, we cannot use this
13259 optimization. */
13260
13261 struct it it;
13262 int line_height_before = this_line_pixel_height;
13263
13264 /* Note that start_display will handle the case that the
13265 line starting at tlbufpos is a continuation line. */
13266 start_display (&it, w, tlbufpos);
13267
13268 /* Implementation note: It this still necessary? */
13269 if (it.current_x != this_line_start_x)
13270 goto cancel;
13271
13272 TRACE ((stderr, "trying display optimization 1\n"));
13273 w->cursor.vpos = -1;
13274 overlay_arrow_seen = 0;
13275 it.vpos = this_line_vpos;
13276 it.current_y = this_line_y;
13277 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13278 display_line (&it);
13279
13280 /* If line contains point, is not continued,
13281 and ends at same distance from eob as before, we win. */
13282 if (w->cursor.vpos >= 0
13283 /* Line is not continued, otherwise this_line_start_pos
13284 would have been set to 0 in display_line. */
13285 && CHARPOS (this_line_start_pos)
13286 /* Line ends as before. */
13287 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13288 /* Line has same height as before. Otherwise other lines
13289 would have to be shifted up or down. */
13290 && this_line_pixel_height == line_height_before)
13291 {
13292 /* If this is not the window's last line, we must adjust
13293 the charstarts of the lines below. */
13294 if (it.current_y < it.last_visible_y)
13295 {
13296 struct glyph_row *row
13297 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13298 ptrdiff_t delta, delta_bytes;
13299
13300 /* We used to distinguish between two cases here,
13301 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13302 when the line ends in a newline or the end of the
13303 buffer's accessible portion. But both cases did
13304 the same, so they were collapsed. */
13305 delta = (Z
13306 - CHARPOS (tlendpos)
13307 - MATRIX_ROW_START_CHARPOS (row));
13308 delta_bytes = (Z_BYTE
13309 - BYTEPOS (tlendpos)
13310 - MATRIX_ROW_START_BYTEPOS (row));
13311
13312 increment_matrix_positions (w->current_matrix,
13313 this_line_vpos + 1,
13314 w->current_matrix->nrows,
13315 delta, delta_bytes);
13316 }
13317
13318 /* If this row displays text now but previously didn't,
13319 or vice versa, w->window_end_vpos may have to be
13320 adjusted. */
13321 if ((it.glyph_row - 1)->displays_text_p)
13322 {
13323 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13324 wset_window_end_vpos (w, make_number (this_line_vpos));
13325 }
13326 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13327 && this_line_vpos > 0)
13328 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13329 w->window_end_valid = 0;
13330
13331 /* Update hint: No need to try to scroll in update_window. */
13332 w->desired_matrix->no_scrolling_p = 1;
13333
13334 #ifdef GLYPH_DEBUG
13335 *w->desired_matrix->method = 0;
13336 debug_method_add (w, "optimization 1");
13337 #endif
13338 #ifdef HAVE_WINDOW_SYSTEM
13339 update_window_fringes (w, 0);
13340 #endif
13341 goto update;
13342 }
13343 else
13344 goto cancel;
13345 }
13346 else if (/* Cursor position hasn't changed. */
13347 PT == w->last_point
13348 /* Make sure the cursor was last displayed
13349 in this window. Otherwise we have to reposition it. */
13350 && 0 <= w->cursor.vpos
13351 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13352 {
13353 if (!must_finish)
13354 {
13355 do_pending_window_change (1);
13356 /* If selected_window changed, redisplay again. */
13357 if (WINDOWP (selected_window)
13358 && (w = XWINDOW (selected_window)) != sw)
13359 goto retry;
13360
13361 /* We used to always goto end_of_redisplay here, but this
13362 isn't enough if we have a blinking cursor. */
13363 if (w->cursor_off_p == w->last_cursor_off_p)
13364 goto end_of_redisplay;
13365 }
13366 goto update;
13367 }
13368 /* If highlighting the region, or if the cursor is in the echo area,
13369 then we can't just move the cursor. */
13370 else if (! (!NILP (Vtransient_mark_mode)
13371 && !NILP (BVAR (current_buffer, mark_active)))
13372 && (EQ (selected_window,
13373 BVAR (current_buffer, last_selected_window))
13374 || highlight_nonselected_windows)
13375 && NILP (w->region_showing)
13376 && NILP (Vshow_trailing_whitespace)
13377 && !cursor_in_echo_area)
13378 {
13379 struct it it;
13380 struct glyph_row *row;
13381
13382 /* Skip from tlbufpos to PT and see where it is. Note that
13383 PT may be in invisible text. If so, we will end at the
13384 next visible position. */
13385 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13386 NULL, DEFAULT_FACE_ID);
13387 it.current_x = this_line_start_x;
13388 it.current_y = this_line_y;
13389 it.vpos = this_line_vpos;
13390
13391 /* The call to move_it_to stops in front of PT, but
13392 moves over before-strings. */
13393 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13394
13395 if (it.vpos == this_line_vpos
13396 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13397 row->enabled_p))
13398 {
13399 eassert (this_line_vpos == it.vpos);
13400 eassert (this_line_y == it.current_y);
13401 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13402 #ifdef GLYPH_DEBUG
13403 *w->desired_matrix->method = 0;
13404 debug_method_add (w, "optimization 3");
13405 #endif
13406 goto update;
13407 }
13408 else
13409 goto cancel;
13410 }
13411
13412 cancel:
13413 /* Text changed drastically or point moved off of line. */
13414 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13415 }
13416
13417 CHARPOS (this_line_start_pos) = 0;
13418 consider_all_windows_p |= buffer_shared_and_changed ();
13419 ++clear_face_cache_count;
13420 #ifdef HAVE_WINDOW_SYSTEM
13421 ++clear_image_cache_count;
13422 #endif
13423
13424 /* Build desired matrices, and update the display. If
13425 consider_all_windows_p is non-zero, do it for all windows on all
13426 frames. Otherwise do it for selected_window, only. */
13427
13428 if (consider_all_windows_p)
13429 {
13430 FOR_EACH_FRAME (tail, frame)
13431 XFRAME (frame)->updated_p = 0;
13432
13433 FOR_EACH_FRAME (tail, frame)
13434 {
13435 struct frame *f = XFRAME (frame);
13436
13437 /* We don't have to do anything for unselected terminal
13438 frames. */
13439 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13440 && !EQ (FRAME_TTY (f)->top_frame, frame))
13441 continue;
13442
13443 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13444 {
13445 /* Mark all the scroll bars to be removed; we'll redeem
13446 the ones we want when we redisplay their windows. */
13447 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13448 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13449
13450 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13451 redisplay_windows (FRAME_ROOT_WINDOW (f));
13452
13453 /* The X error handler may have deleted that frame. */
13454 if (!FRAME_LIVE_P (f))
13455 continue;
13456
13457 /* Any scroll bars which redisplay_windows should have
13458 nuked should now go away. */
13459 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13460 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13461
13462 /* If fonts changed, display again. */
13463 /* ??? rms: I suspect it is a mistake to jump all the way
13464 back to retry here. It should just retry this frame. */
13465 if (fonts_changed_p)
13466 goto retry;
13467
13468 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13469 {
13470 /* See if we have to hscroll. */
13471 if (!f->already_hscrolled_p)
13472 {
13473 f->already_hscrolled_p = 1;
13474 if (hscroll_windows (f->root_window))
13475 goto retry;
13476 }
13477
13478 /* Prevent various kinds of signals during display
13479 update. stdio is not robust about handling
13480 signals, which can cause an apparent I/O
13481 error. */
13482 if (interrupt_input)
13483 unrequest_sigio ();
13484 STOP_POLLING;
13485
13486 /* Update the display. */
13487 set_window_update_flags (XWINDOW (f->root_window), 1);
13488 pending |= update_frame (f, 0, 0);
13489 f->updated_p = 1;
13490 }
13491 }
13492 }
13493
13494 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13495
13496 if (!pending)
13497 {
13498 /* Do the mark_window_display_accurate after all windows have
13499 been redisplayed because this call resets flags in buffers
13500 which are needed for proper redisplay. */
13501 FOR_EACH_FRAME (tail, frame)
13502 {
13503 struct frame *f = XFRAME (frame);
13504 if (f->updated_p)
13505 {
13506 mark_window_display_accurate (f->root_window, 1);
13507 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13508 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13509 }
13510 }
13511 }
13512 }
13513 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13514 {
13515 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13516 struct frame *mini_frame;
13517
13518 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13519 /* Use list_of_error, not Qerror, so that
13520 we catch only errors and don't run the debugger. */
13521 internal_condition_case_1 (redisplay_window_1, selected_window,
13522 list_of_error,
13523 redisplay_window_error);
13524 if (update_miniwindow_p)
13525 internal_condition_case_1 (redisplay_window_1, mini_window,
13526 list_of_error,
13527 redisplay_window_error);
13528
13529 /* Compare desired and current matrices, perform output. */
13530
13531 update:
13532 /* If fonts changed, display again. */
13533 if (fonts_changed_p)
13534 goto retry;
13535
13536 /* Prevent various kinds of signals during display update.
13537 stdio is not robust about handling signals,
13538 which can cause an apparent I/O error. */
13539 if (interrupt_input)
13540 unrequest_sigio ();
13541 STOP_POLLING;
13542
13543 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13544 {
13545 if (hscroll_windows (selected_window))
13546 goto retry;
13547
13548 XWINDOW (selected_window)->must_be_updated_p = 1;
13549 pending = update_frame (sf, 0, 0);
13550 }
13551
13552 /* We may have called echo_area_display at the top of this
13553 function. If the echo area is on another frame, that may
13554 have put text on a frame other than the selected one, so the
13555 above call to update_frame would not have caught it. Catch
13556 it here. */
13557 mini_window = FRAME_MINIBUF_WINDOW (sf);
13558 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13559
13560 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13561 {
13562 XWINDOW (mini_window)->must_be_updated_p = 1;
13563 pending |= update_frame (mini_frame, 0, 0);
13564 if (!pending && hscroll_windows (mini_window))
13565 goto retry;
13566 }
13567 }
13568
13569 /* If display was paused because of pending input, make sure we do a
13570 thorough update the next time. */
13571 if (pending)
13572 {
13573 /* Prevent the optimization at the beginning of
13574 redisplay_internal that tries a single-line update of the
13575 line containing the cursor in the selected window. */
13576 CHARPOS (this_line_start_pos) = 0;
13577
13578 /* Let the overlay arrow be updated the next time. */
13579 update_overlay_arrows (0);
13580
13581 /* If we pause after scrolling, some rows in the current
13582 matrices of some windows are not valid. */
13583 if (!WINDOW_FULL_WIDTH_P (w)
13584 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13585 update_mode_lines = 1;
13586 }
13587 else
13588 {
13589 if (!consider_all_windows_p)
13590 {
13591 /* This has already been done above if
13592 consider_all_windows_p is set. */
13593 mark_window_display_accurate_1 (w, 1);
13594
13595 /* Say overlay arrows are up to date. */
13596 update_overlay_arrows (1);
13597
13598 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13599 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13600 }
13601
13602 update_mode_lines = 0;
13603 windows_or_buffers_changed = 0;
13604 cursor_type_changed = 0;
13605 }
13606
13607 /* Start SIGIO interrupts coming again. Having them off during the
13608 code above makes it less likely one will discard output, but not
13609 impossible, since there might be stuff in the system buffer here.
13610 But it is much hairier to try to do anything about that. */
13611 if (interrupt_input)
13612 request_sigio ();
13613 RESUME_POLLING;
13614
13615 /* If a frame has become visible which was not before, redisplay
13616 again, so that we display it. Expose events for such a frame
13617 (which it gets when becoming visible) don't call the parts of
13618 redisplay constructing glyphs, so simply exposing a frame won't
13619 display anything in this case. So, we have to display these
13620 frames here explicitly. */
13621 if (!pending)
13622 {
13623 int new_count = 0;
13624
13625 FOR_EACH_FRAME (tail, frame)
13626 {
13627 int this_is_visible = 0;
13628
13629 if (XFRAME (frame)->visible)
13630 this_is_visible = 1;
13631 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13632 if (XFRAME (frame)->visible)
13633 this_is_visible = 1;
13634
13635 if (this_is_visible)
13636 new_count++;
13637 }
13638
13639 if (new_count != number_of_visible_frames)
13640 windows_or_buffers_changed++;
13641 }
13642
13643 /* Change frame size now if a change is pending. */
13644 do_pending_window_change (1);
13645
13646 /* If we just did a pending size change, or have additional
13647 visible frames, or selected_window changed, redisplay again. */
13648 if ((windows_or_buffers_changed && !pending)
13649 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13650 goto retry;
13651
13652 /* Clear the face and image caches.
13653
13654 We used to do this only if consider_all_windows_p. But the cache
13655 needs to be cleared if a timer creates images in the current
13656 buffer (e.g. the test case in Bug#6230). */
13657
13658 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13659 {
13660 clear_face_cache (0);
13661 clear_face_cache_count = 0;
13662 }
13663
13664 #ifdef HAVE_WINDOW_SYSTEM
13665 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13666 {
13667 clear_image_caches (Qnil);
13668 clear_image_cache_count = 0;
13669 }
13670 #endif /* HAVE_WINDOW_SYSTEM */
13671
13672 end_of_redisplay:
13673 backtrace_list = backtrace.next;
13674 unbind_to (count, Qnil);
13675 RESUME_POLLING;
13676 }
13677
13678
13679 /* Redisplay, but leave alone any recent echo area message unless
13680 another message has been requested in its place.
13681
13682 This is useful in situations where you need to redisplay but no
13683 user action has occurred, making it inappropriate for the message
13684 area to be cleared. See tracking_off and
13685 wait_reading_process_output for examples of these situations.
13686
13687 FROM_WHERE is an integer saying from where this function was
13688 called. This is useful for debugging. */
13689
13690 void
13691 redisplay_preserve_echo_area (int from_where)
13692 {
13693 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13694
13695 if (!NILP (echo_area_buffer[1]))
13696 {
13697 /* We have a previously displayed message, but no current
13698 message. Redisplay the previous message. */
13699 display_last_displayed_message_p = 1;
13700 redisplay_internal ();
13701 display_last_displayed_message_p = 0;
13702 }
13703 else
13704 redisplay_internal ();
13705
13706 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13707 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13708 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13709 }
13710
13711
13712 /* Function registered with record_unwind_protect in redisplay_internal.
13713 Clear redisplaying_p. Also select the previously selected frame. */
13714
13715 static Lisp_Object
13716 unwind_redisplay (Lisp_Object old_frame)
13717 {
13718 redisplaying_p = 0;
13719 return Qnil;
13720 }
13721
13722
13723 /* Mark the display of leaf window W as accurate or inaccurate.
13724 If ACCURATE_P is non-zero mark display of W as accurate. If
13725 ACCURATE_P is zero, arrange for W to be redisplayed the next
13726 time redisplay_internal is called. */
13727
13728 static void
13729 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13730 {
13731 struct buffer *b = XBUFFER (w->buffer);
13732
13733 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13734 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13735 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13736
13737 if (accurate_p)
13738 {
13739 b->clip_changed = 0;
13740 b->prevent_redisplay_optimizations_p = 0;
13741
13742 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13743 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13744 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13745 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13746
13747 w->current_matrix->buffer = b;
13748 w->current_matrix->begv = BUF_BEGV (b);
13749 w->current_matrix->zv = BUF_ZV (b);
13750
13751 w->last_cursor = w->cursor;
13752 w->last_cursor_off_p = w->cursor_off_p;
13753
13754 if (w == XWINDOW (selected_window))
13755 w->last_point = BUF_PT (b);
13756 else
13757 w->last_point = marker_position (w->pointm);
13758
13759 w->window_end_valid = 1;
13760 w->update_mode_line = 0;
13761 }
13762 }
13763
13764
13765 /* Mark the display of windows in the window tree rooted at WINDOW as
13766 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13767 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13768 be redisplayed the next time redisplay_internal is called. */
13769
13770 void
13771 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13772 {
13773 struct window *w;
13774
13775 for (; !NILP (window); window = w->next)
13776 {
13777 w = XWINDOW (window);
13778 if (!NILP (w->vchild))
13779 mark_window_display_accurate (w->vchild, accurate_p);
13780 else if (!NILP (w->hchild))
13781 mark_window_display_accurate (w->hchild, accurate_p);
13782 else if (BUFFERP (w->buffer))
13783 mark_window_display_accurate_1 (w, accurate_p);
13784 }
13785
13786 if (accurate_p)
13787 update_overlay_arrows (1);
13788 else
13789 /* Force a thorough redisplay the next time by setting
13790 last_arrow_position and last_arrow_string to t, which is
13791 unequal to any useful value of Voverlay_arrow_... */
13792 update_overlay_arrows (-1);
13793 }
13794
13795
13796 /* Return value in display table DP (Lisp_Char_Table *) for character
13797 C. Since a display table doesn't have any parent, we don't have to
13798 follow parent. Do not call this function directly but use the
13799 macro DISP_CHAR_VECTOR. */
13800
13801 Lisp_Object
13802 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13803 {
13804 Lisp_Object val;
13805
13806 if (ASCII_CHAR_P (c))
13807 {
13808 val = dp->ascii;
13809 if (SUB_CHAR_TABLE_P (val))
13810 val = XSUB_CHAR_TABLE (val)->contents[c];
13811 }
13812 else
13813 {
13814 Lisp_Object table;
13815
13816 XSETCHAR_TABLE (table, dp);
13817 val = char_table_ref (table, c);
13818 }
13819 if (NILP (val))
13820 val = dp->defalt;
13821 return val;
13822 }
13823
13824
13825 \f
13826 /***********************************************************************
13827 Window Redisplay
13828 ***********************************************************************/
13829
13830 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13831
13832 static void
13833 redisplay_windows (Lisp_Object window)
13834 {
13835 while (!NILP (window))
13836 {
13837 struct window *w = XWINDOW (window);
13838
13839 if (!NILP (w->hchild))
13840 redisplay_windows (w->hchild);
13841 else if (!NILP (w->vchild))
13842 redisplay_windows (w->vchild);
13843 else if (!NILP (w->buffer))
13844 {
13845 displayed_buffer = XBUFFER (w->buffer);
13846 /* Use list_of_error, not Qerror, so that
13847 we catch only errors and don't run the debugger. */
13848 internal_condition_case_1 (redisplay_window_0, window,
13849 list_of_error,
13850 redisplay_window_error);
13851 }
13852
13853 window = w->next;
13854 }
13855 }
13856
13857 static Lisp_Object
13858 redisplay_window_error (Lisp_Object ignore)
13859 {
13860 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13861 return Qnil;
13862 }
13863
13864 static Lisp_Object
13865 redisplay_window_0 (Lisp_Object window)
13866 {
13867 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13868 redisplay_window (window, 0);
13869 return Qnil;
13870 }
13871
13872 static Lisp_Object
13873 redisplay_window_1 (Lisp_Object window)
13874 {
13875 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13876 redisplay_window (window, 1);
13877 return Qnil;
13878 }
13879 \f
13880
13881 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13882 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13883 which positions recorded in ROW differ from current buffer
13884 positions.
13885
13886 Return 0 if cursor is not on this row, 1 otherwise. */
13887
13888 static int
13889 set_cursor_from_row (struct window *w, struct glyph_row *row,
13890 struct glyph_matrix *matrix,
13891 ptrdiff_t delta, ptrdiff_t delta_bytes,
13892 int dy, int dvpos)
13893 {
13894 struct glyph *glyph = row->glyphs[TEXT_AREA];
13895 struct glyph *end = glyph + row->used[TEXT_AREA];
13896 struct glyph *cursor = NULL;
13897 /* The last known character position in row. */
13898 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13899 int x = row->x;
13900 ptrdiff_t pt_old = PT - delta;
13901 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13902 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13903 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13904 /* A glyph beyond the edge of TEXT_AREA which we should never
13905 touch. */
13906 struct glyph *glyphs_end = end;
13907 /* Non-zero means we've found a match for cursor position, but that
13908 glyph has the avoid_cursor_p flag set. */
13909 int match_with_avoid_cursor = 0;
13910 /* Non-zero means we've seen at least one glyph that came from a
13911 display string. */
13912 int string_seen = 0;
13913 /* Largest and smallest buffer positions seen so far during scan of
13914 glyph row. */
13915 ptrdiff_t bpos_max = pos_before;
13916 ptrdiff_t bpos_min = pos_after;
13917 /* Last buffer position covered by an overlay string with an integer
13918 `cursor' property. */
13919 ptrdiff_t bpos_covered = 0;
13920 /* Non-zero means the display string on which to display the cursor
13921 comes from a text property, not from an overlay. */
13922 int string_from_text_prop = 0;
13923
13924 /* Don't even try doing anything if called for a mode-line or
13925 header-line row, since the rest of the code isn't prepared to
13926 deal with such calamities. */
13927 eassert (!row->mode_line_p);
13928 if (row->mode_line_p)
13929 return 0;
13930
13931 /* Skip over glyphs not having an object at the start and the end of
13932 the row. These are special glyphs like truncation marks on
13933 terminal frames. */
13934 if (row->displays_text_p)
13935 {
13936 if (!row->reversed_p)
13937 {
13938 while (glyph < end
13939 && INTEGERP (glyph->object)
13940 && glyph->charpos < 0)
13941 {
13942 x += glyph->pixel_width;
13943 ++glyph;
13944 }
13945 while (end > glyph
13946 && INTEGERP ((end - 1)->object)
13947 /* CHARPOS is zero for blanks and stretch glyphs
13948 inserted by extend_face_to_end_of_line. */
13949 && (end - 1)->charpos <= 0)
13950 --end;
13951 glyph_before = glyph - 1;
13952 glyph_after = end;
13953 }
13954 else
13955 {
13956 struct glyph *g;
13957
13958 /* If the glyph row is reversed, we need to process it from back
13959 to front, so swap the edge pointers. */
13960 glyphs_end = end = glyph - 1;
13961 glyph += row->used[TEXT_AREA] - 1;
13962
13963 while (glyph > end + 1
13964 && INTEGERP (glyph->object)
13965 && glyph->charpos < 0)
13966 {
13967 --glyph;
13968 x -= glyph->pixel_width;
13969 }
13970 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13971 --glyph;
13972 /* By default, in reversed rows we put the cursor on the
13973 rightmost (first in the reading order) glyph. */
13974 for (g = end + 1; g < glyph; g++)
13975 x += g->pixel_width;
13976 while (end < glyph
13977 && INTEGERP ((end + 1)->object)
13978 && (end + 1)->charpos <= 0)
13979 ++end;
13980 glyph_before = glyph + 1;
13981 glyph_after = end;
13982 }
13983 }
13984 else if (row->reversed_p)
13985 {
13986 /* In R2L rows that don't display text, put the cursor on the
13987 rightmost glyph. Case in point: an empty last line that is
13988 part of an R2L paragraph. */
13989 cursor = end - 1;
13990 /* Avoid placing the cursor on the last glyph of the row, where
13991 on terminal frames we hold the vertical border between
13992 adjacent windows. */
13993 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13994 && !WINDOW_RIGHTMOST_P (w)
13995 && cursor == row->glyphs[LAST_AREA] - 1)
13996 cursor--;
13997 x = -1; /* will be computed below, at label compute_x */
13998 }
13999
14000 /* Step 1: Try to find the glyph whose character position
14001 corresponds to point. If that's not possible, find 2 glyphs
14002 whose character positions are the closest to point, one before
14003 point, the other after it. */
14004 if (!row->reversed_p)
14005 while (/* not marched to end of glyph row */
14006 glyph < end
14007 /* glyph was not inserted by redisplay for internal purposes */
14008 && !INTEGERP (glyph->object))
14009 {
14010 if (BUFFERP (glyph->object))
14011 {
14012 ptrdiff_t dpos = glyph->charpos - pt_old;
14013
14014 if (glyph->charpos > bpos_max)
14015 bpos_max = glyph->charpos;
14016 if (glyph->charpos < bpos_min)
14017 bpos_min = glyph->charpos;
14018 if (!glyph->avoid_cursor_p)
14019 {
14020 /* If we hit point, we've found the glyph on which to
14021 display the cursor. */
14022 if (dpos == 0)
14023 {
14024 match_with_avoid_cursor = 0;
14025 break;
14026 }
14027 /* See if we've found a better approximation to
14028 POS_BEFORE or to POS_AFTER. */
14029 if (0 > dpos && dpos > pos_before - pt_old)
14030 {
14031 pos_before = glyph->charpos;
14032 glyph_before = glyph;
14033 }
14034 else if (0 < dpos && dpos < pos_after - pt_old)
14035 {
14036 pos_after = glyph->charpos;
14037 glyph_after = glyph;
14038 }
14039 }
14040 else if (dpos == 0)
14041 match_with_avoid_cursor = 1;
14042 }
14043 else if (STRINGP (glyph->object))
14044 {
14045 Lisp_Object chprop;
14046 ptrdiff_t glyph_pos = glyph->charpos;
14047
14048 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14049 glyph->object);
14050 if (!NILP (chprop))
14051 {
14052 /* If the string came from a `display' text property,
14053 look up the buffer position of that property and
14054 use that position to update bpos_max, as if we
14055 actually saw such a position in one of the row's
14056 glyphs. This helps with supporting integer values
14057 of `cursor' property on the display string in
14058 situations where most or all of the row's buffer
14059 text is completely covered by display properties,
14060 so that no glyph with valid buffer positions is
14061 ever seen in the row. */
14062 ptrdiff_t prop_pos =
14063 string_buffer_position_lim (glyph->object, pos_before,
14064 pos_after, 0);
14065
14066 if (prop_pos >= pos_before)
14067 bpos_max = prop_pos - 1;
14068 }
14069 if (INTEGERP (chprop))
14070 {
14071 bpos_covered = bpos_max + XINT (chprop);
14072 /* If the `cursor' property covers buffer positions up
14073 to and including point, we should display cursor on
14074 this glyph. Note that, if a `cursor' property on one
14075 of the string's characters has an integer value, we
14076 will break out of the loop below _before_ we get to
14077 the position match above. IOW, integer values of
14078 the `cursor' property override the "exact match for
14079 point" strategy of positioning the cursor. */
14080 /* Implementation note: bpos_max == pt_old when, e.g.,
14081 we are in an empty line, where bpos_max is set to
14082 MATRIX_ROW_START_CHARPOS, see above. */
14083 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14084 {
14085 cursor = glyph;
14086 break;
14087 }
14088 }
14089
14090 string_seen = 1;
14091 }
14092 x += glyph->pixel_width;
14093 ++glyph;
14094 }
14095 else if (glyph > end) /* row is reversed */
14096 while (!INTEGERP (glyph->object))
14097 {
14098 if (BUFFERP (glyph->object))
14099 {
14100 ptrdiff_t dpos = glyph->charpos - pt_old;
14101
14102 if (glyph->charpos > bpos_max)
14103 bpos_max = glyph->charpos;
14104 if (glyph->charpos < bpos_min)
14105 bpos_min = glyph->charpos;
14106 if (!glyph->avoid_cursor_p)
14107 {
14108 if (dpos == 0)
14109 {
14110 match_with_avoid_cursor = 0;
14111 break;
14112 }
14113 if (0 > dpos && dpos > pos_before - pt_old)
14114 {
14115 pos_before = glyph->charpos;
14116 glyph_before = glyph;
14117 }
14118 else if (0 < dpos && dpos < pos_after - pt_old)
14119 {
14120 pos_after = glyph->charpos;
14121 glyph_after = glyph;
14122 }
14123 }
14124 else if (dpos == 0)
14125 match_with_avoid_cursor = 1;
14126 }
14127 else if (STRINGP (glyph->object))
14128 {
14129 Lisp_Object chprop;
14130 ptrdiff_t glyph_pos = glyph->charpos;
14131
14132 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14133 glyph->object);
14134 if (!NILP (chprop))
14135 {
14136 ptrdiff_t prop_pos =
14137 string_buffer_position_lim (glyph->object, pos_before,
14138 pos_after, 0);
14139
14140 if (prop_pos >= pos_before)
14141 bpos_max = prop_pos - 1;
14142 }
14143 if (INTEGERP (chprop))
14144 {
14145 bpos_covered = bpos_max + XINT (chprop);
14146 /* If the `cursor' property covers buffer positions up
14147 to and including point, we should display cursor on
14148 this glyph. */
14149 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14150 {
14151 cursor = glyph;
14152 break;
14153 }
14154 }
14155 string_seen = 1;
14156 }
14157 --glyph;
14158 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14159 {
14160 x--; /* can't use any pixel_width */
14161 break;
14162 }
14163 x -= glyph->pixel_width;
14164 }
14165
14166 /* Step 2: If we didn't find an exact match for point, we need to
14167 look for a proper place to put the cursor among glyphs between
14168 GLYPH_BEFORE and GLYPH_AFTER. */
14169 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14170 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14171 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14172 {
14173 /* An empty line has a single glyph whose OBJECT is zero and
14174 whose CHARPOS is the position of a newline on that line.
14175 Note that on a TTY, there are more glyphs after that, which
14176 were produced by extend_face_to_end_of_line, but their
14177 CHARPOS is zero or negative. */
14178 int empty_line_p =
14179 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14180 && INTEGERP (glyph->object) && glyph->charpos > 0
14181 /* On a TTY, continued and truncated rows also have a glyph at
14182 their end whose OBJECT is zero and whose CHARPOS is
14183 positive (the continuation and truncation glyphs), but such
14184 rows are obviously not "empty". */
14185 && !(row->continued_p || row->truncated_on_right_p);
14186
14187 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14188 {
14189 ptrdiff_t ellipsis_pos;
14190
14191 /* Scan back over the ellipsis glyphs. */
14192 if (!row->reversed_p)
14193 {
14194 ellipsis_pos = (glyph - 1)->charpos;
14195 while (glyph > row->glyphs[TEXT_AREA]
14196 && (glyph - 1)->charpos == ellipsis_pos)
14197 glyph--, x -= glyph->pixel_width;
14198 /* That loop always goes one position too far, including
14199 the glyph before the ellipsis. So scan forward over
14200 that one. */
14201 x += glyph->pixel_width;
14202 glyph++;
14203 }
14204 else /* row is reversed */
14205 {
14206 ellipsis_pos = (glyph + 1)->charpos;
14207 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14208 && (glyph + 1)->charpos == ellipsis_pos)
14209 glyph++, x += glyph->pixel_width;
14210 x -= glyph->pixel_width;
14211 glyph--;
14212 }
14213 }
14214 else if (match_with_avoid_cursor)
14215 {
14216 cursor = glyph_after;
14217 x = -1;
14218 }
14219 else if (string_seen)
14220 {
14221 int incr = row->reversed_p ? -1 : +1;
14222
14223 /* Need to find the glyph that came out of a string which is
14224 present at point. That glyph is somewhere between
14225 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14226 positioned between POS_BEFORE and POS_AFTER in the
14227 buffer. */
14228 struct glyph *start, *stop;
14229 ptrdiff_t pos = pos_before;
14230
14231 x = -1;
14232
14233 /* If the row ends in a newline from a display string,
14234 reordering could have moved the glyphs belonging to the
14235 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14236 in this case we extend the search to the last glyph in
14237 the row that was not inserted by redisplay. */
14238 if (row->ends_in_newline_from_string_p)
14239 {
14240 glyph_after = end;
14241 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14242 }
14243
14244 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14245 correspond to POS_BEFORE and POS_AFTER, respectively. We
14246 need START and STOP in the order that corresponds to the
14247 row's direction as given by its reversed_p flag. If the
14248 directionality of characters between POS_BEFORE and
14249 POS_AFTER is the opposite of the row's base direction,
14250 these characters will have been reordered for display,
14251 and we need to reverse START and STOP. */
14252 if (!row->reversed_p)
14253 {
14254 start = min (glyph_before, glyph_after);
14255 stop = max (glyph_before, glyph_after);
14256 }
14257 else
14258 {
14259 start = max (glyph_before, glyph_after);
14260 stop = min (glyph_before, glyph_after);
14261 }
14262 for (glyph = start + incr;
14263 row->reversed_p ? glyph > stop : glyph < stop; )
14264 {
14265
14266 /* Any glyphs that come from the buffer are here because
14267 of bidi reordering. Skip them, and only pay
14268 attention to glyphs that came from some string. */
14269 if (STRINGP (glyph->object))
14270 {
14271 Lisp_Object str;
14272 ptrdiff_t tem;
14273 /* If the display property covers the newline, we
14274 need to search for it one position farther. */
14275 ptrdiff_t lim = pos_after
14276 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14277
14278 string_from_text_prop = 0;
14279 str = glyph->object;
14280 tem = string_buffer_position_lim (str, pos, lim, 0);
14281 if (tem == 0 /* from overlay */
14282 || pos <= tem)
14283 {
14284 /* If the string from which this glyph came is
14285 found in the buffer at point, or at position
14286 that is closer to point than pos_after, then
14287 we've found the glyph we've been looking for.
14288 If it comes from an overlay (tem == 0), and
14289 it has the `cursor' property on one of its
14290 glyphs, record that glyph as a candidate for
14291 displaying the cursor. (As in the
14292 unidirectional version, we will display the
14293 cursor on the last candidate we find.) */
14294 if (tem == 0
14295 || tem == pt_old
14296 || (tem - pt_old > 0 && tem < pos_after))
14297 {
14298 /* The glyphs from this string could have
14299 been reordered. Find the one with the
14300 smallest string position. Or there could
14301 be a character in the string with the
14302 `cursor' property, which means display
14303 cursor on that character's glyph. */
14304 ptrdiff_t strpos = glyph->charpos;
14305
14306 if (tem)
14307 {
14308 cursor = glyph;
14309 string_from_text_prop = 1;
14310 }
14311 for ( ;
14312 (row->reversed_p ? glyph > stop : glyph < stop)
14313 && EQ (glyph->object, str);
14314 glyph += incr)
14315 {
14316 Lisp_Object cprop;
14317 ptrdiff_t gpos = glyph->charpos;
14318
14319 cprop = Fget_char_property (make_number (gpos),
14320 Qcursor,
14321 glyph->object);
14322 if (!NILP (cprop))
14323 {
14324 cursor = glyph;
14325 break;
14326 }
14327 if (tem && glyph->charpos < strpos)
14328 {
14329 strpos = glyph->charpos;
14330 cursor = glyph;
14331 }
14332 }
14333
14334 if (tem == pt_old
14335 || (tem - pt_old > 0 && tem < pos_after))
14336 goto compute_x;
14337 }
14338 if (tem)
14339 pos = tem + 1; /* don't find previous instances */
14340 }
14341 /* This string is not what we want; skip all of the
14342 glyphs that came from it. */
14343 while ((row->reversed_p ? glyph > stop : glyph < stop)
14344 && EQ (glyph->object, str))
14345 glyph += incr;
14346 }
14347 else
14348 glyph += incr;
14349 }
14350
14351 /* If we reached the end of the line, and END was from a string,
14352 the cursor is not on this line. */
14353 if (cursor == NULL
14354 && (row->reversed_p ? glyph <= end : glyph >= end)
14355 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14356 && STRINGP (end->object)
14357 && row->continued_p)
14358 return 0;
14359 }
14360 /* A truncated row may not include PT among its character positions.
14361 Setting the cursor inside the scroll margin will trigger
14362 recalculation of hscroll in hscroll_window_tree. But if a
14363 display string covers point, defer to the string-handling
14364 code below to figure this out. */
14365 else if (row->truncated_on_left_p && pt_old < bpos_min)
14366 {
14367 cursor = glyph_before;
14368 x = -1;
14369 }
14370 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14371 /* Zero-width characters produce no glyphs. */
14372 || (!empty_line_p
14373 && (row->reversed_p
14374 ? glyph_after > glyphs_end
14375 : glyph_after < glyphs_end)))
14376 {
14377 cursor = glyph_after;
14378 x = -1;
14379 }
14380 }
14381
14382 compute_x:
14383 if (cursor != NULL)
14384 glyph = cursor;
14385 else if (glyph == glyphs_end
14386 && pos_before == pos_after
14387 && STRINGP ((row->reversed_p
14388 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14389 : row->glyphs[TEXT_AREA])->object))
14390 {
14391 /* If all the glyphs of this row came from strings, put the
14392 cursor on the first glyph of the row. This avoids having the
14393 cursor outside of the text area in this very rare and hard
14394 use case. */
14395 glyph =
14396 row->reversed_p
14397 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14398 : row->glyphs[TEXT_AREA];
14399 }
14400 if (x < 0)
14401 {
14402 struct glyph *g;
14403
14404 /* Need to compute x that corresponds to GLYPH. */
14405 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14406 {
14407 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14408 emacs_abort ();
14409 x += g->pixel_width;
14410 }
14411 }
14412
14413 /* ROW could be part of a continued line, which, under bidi
14414 reordering, might have other rows whose start and end charpos
14415 occlude point. Only set w->cursor if we found a better
14416 approximation to the cursor position than we have from previously
14417 examined candidate rows belonging to the same continued line. */
14418 if (/* we already have a candidate row */
14419 w->cursor.vpos >= 0
14420 /* that candidate is not the row we are processing */
14421 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14422 /* Make sure cursor.vpos specifies a row whose start and end
14423 charpos occlude point, and it is valid candidate for being a
14424 cursor-row. This is because some callers of this function
14425 leave cursor.vpos at the row where the cursor was displayed
14426 during the last redisplay cycle. */
14427 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14428 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14429 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14430 {
14431 struct glyph *g1 =
14432 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14433
14434 /* Don't consider glyphs that are outside TEXT_AREA. */
14435 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14436 return 0;
14437 /* Keep the candidate whose buffer position is the closest to
14438 point or has the `cursor' property. */
14439 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14440 w->cursor.hpos >= 0
14441 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14442 && ((BUFFERP (g1->object)
14443 && (g1->charpos == pt_old /* an exact match always wins */
14444 || (BUFFERP (glyph->object)
14445 && eabs (g1->charpos - pt_old)
14446 < eabs (glyph->charpos - pt_old))))
14447 /* previous candidate is a glyph from a string that has
14448 a non-nil `cursor' property */
14449 || (STRINGP (g1->object)
14450 && (!NILP (Fget_char_property (make_number (g1->charpos),
14451 Qcursor, g1->object))
14452 /* previous candidate is from the same display
14453 string as this one, and the display string
14454 came from a text property */
14455 || (EQ (g1->object, glyph->object)
14456 && string_from_text_prop)
14457 /* this candidate is from newline and its
14458 position is not an exact match */
14459 || (INTEGERP (glyph->object)
14460 && glyph->charpos != pt_old)))))
14461 return 0;
14462 /* If this candidate gives an exact match, use that. */
14463 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14464 /* If this candidate is a glyph created for the
14465 terminating newline of a line, and point is on that
14466 newline, it wins because it's an exact match. */
14467 || (!row->continued_p
14468 && INTEGERP (glyph->object)
14469 && glyph->charpos == 0
14470 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14471 /* Otherwise, keep the candidate that comes from a row
14472 spanning less buffer positions. This may win when one or
14473 both candidate positions are on glyphs that came from
14474 display strings, for which we cannot compare buffer
14475 positions. */
14476 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14477 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14478 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14479 return 0;
14480 }
14481 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14482 w->cursor.x = x;
14483 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14484 w->cursor.y = row->y + dy;
14485
14486 if (w == XWINDOW (selected_window))
14487 {
14488 if (!row->continued_p
14489 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14490 && row->x == 0)
14491 {
14492 this_line_buffer = XBUFFER (w->buffer);
14493
14494 CHARPOS (this_line_start_pos)
14495 = MATRIX_ROW_START_CHARPOS (row) + delta;
14496 BYTEPOS (this_line_start_pos)
14497 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14498
14499 CHARPOS (this_line_end_pos)
14500 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14501 BYTEPOS (this_line_end_pos)
14502 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14503
14504 this_line_y = w->cursor.y;
14505 this_line_pixel_height = row->height;
14506 this_line_vpos = w->cursor.vpos;
14507 this_line_start_x = row->x;
14508 }
14509 else
14510 CHARPOS (this_line_start_pos) = 0;
14511 }
14512
14513 return 1;
14514 }
14515
14516
14517 /* Run window scroll functions, if any, for WINDOW with new window
14518 start STARTP. Sets the window start of WINDOW to that position.
14519
14520 We assume that the window's buffer is really current. */
14521
14522 static struct text_pos
14523 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14524 {
14525 struct window *w = XWINDOW (window);
14526 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14527
14528 if (current_buffer != XBUFFER (w->buffer))
14529 emacs_abort ();
14530
14531 if (!NILP (Vwindow_scroll_functions))
14532 {
14533 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14534 make_number (CHARPOS (startp)));
14535 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14536 /* In case the hook functions switch buffers. */
14537 set_buffer_internal (XBUFFER (w->buffer));
14538 }
14539
14540 return startp;
14541 }
14542
14543
14544 /* Make sure the line containing the cursor is fully visible.
14545 A value of 1 means there is nothing to be done.
14546 (Either the line is fully visible, or it cannot be made so,
14547 or we cannot tell.)
14548
14549 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14550 is higher than window.
14551
14552 A value of 0 means the caller should do scrolling
14553 as if point had gone off the screen. */
14554
14555 static int
14556 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14557 {
14558 struct glyph_matrix *matrix;
14559 struct glyph_row *row;
14560 int window_height;
14561
14562 if (!make_cursor_line_fully_visible_p)
14563 return 1;
14564
14565 /* It's not always possible to find the cursor, e.g, when a window
14566 is full of overlay strings. Don't do anything in that case. */
14567 if (w->cursor.vpos < 0)
14568 return 1;
14569
14570 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14571 row = MATRIX_ROW (matrix, w->cursor.vpos);
14572
14573 /* If the cursor row is not partially visible, there's nothing to do. */
14574 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14575 return 1;
14576
14577 /* If the row the cursor is in is taller than the window's height,
14578 it's not clear what to do, so do nothing. */
14579 window_height = window_box_height (w);
14580 if (row->height >= window_height)
14581 {
14582 if (!force_p || MINI_WINDOW_P (w)
14583 || w->vscroll || w->cursor.vpos == 0)
14584 return 1;
14585 }
14586 return 0;
14587 }
14588
14589
14590 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14591 non-zero means only WINDOW is redisplayed in redisplay_internal.
14592 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14593 in redisplay_window to bring a partially visible line into view in
14594 the case that only the cursor has moved.
14595
14596 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14597 last screen line's vertical height extends past the end of the screen.
14598
14599 Value is
14600
14601 1 if scrolling succeeded
14602
14603 0 if scrolling didn't find point.
14604
14605 -1 if new fonts have been loaded so that we must interrupt
14606 redisplay, adjust glyph matrices, and try again. */
14607
14608 enum
14609 {
14610 SCROLLING_SUCCESS,
14611 SCROLLING_FAILED,
14612 SCROLLING_NEED_LARGER_MATRICES
14613 };
14614
14615 /* If scroll-conservatively is more than this, never recenter.
14616
14617 If you change this, don't forget to update the doc string of
14618 `scroll-conservatively' and the Emacs manual. */
14619 #define SCROLL_LIMIT 100
14620
14621 static int
14622 try_scrolling (Lisp_Object window, int just_this_one_p,
14623 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14624 int temp_scroll_step, int last_line_misfit)
14625 {
14626 struct window *w = XWINDOW (window);
14627 struct frame *f = XFRAME (w->frame);
14628 struct text_pos pos, startp;
14629 struct it it;
14630 int this_scroll_margin, scroll_max, rc, height;
14631 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14632 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14633 Lisp_Object aggressive;
14634 /* We will never try scrolling more than this number of lines. */
14635 int scroll_limit = SCROLL_LIMIT;
14636
14637 #ifdef GLYPH_DEBUG
14638 debug_method_add (w, "try_scrolling");
14639 #endif
14640
14641 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14642
14643 /* Compute scroll margin height in pixels. We scroll when point is
14644 within this distance from the top or bottom of the window. */
14645 if (scroll_margin > 0)
14646 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14647 * FRAME_LINE_HEIGHT (f);
14648 else
14649 this_scroll_margin = 0;
14650
14651 /* Force arg_scroll_conservatively to have a reasonable value, to
14652 avoid scrolling too far away with slow move_it_* functions. Note
14653 that the user can supply scroll-conservatively equal to
14654 `most-positive-fixnum', which can be larger than INT_MAX. */
14655 if (arg_scroll_conservatively > scroll_limit)
14656 {
14657 arg_scroll_conservatively = scroll_limit + 1;
14658 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14659 }
14660 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14661 /* Compute how much we should try to scroll maximally to bring
14662 point into view. */
14663 scroll_max = (max (scroll_step,
14664 max (arg_scroll_conservatively, temp_scroll_step))
14665 * FRAME_LINE_HEIGHT (f));
14666 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14667 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14668 /* We're trying to scroll because of aggressive scrolling but no
14669 scroll_step is set. Choose an arbitrary one. */
14670 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14671 else
14672 scroll_max = 0;
14673
14674 too_near_end:
14675
14676 /* Decide whether to scroll down. */
14677 if (PT > CHARPOS (startp))
14678 {
14679 int scroll_margin_y;
14680
14681 /* Compute the pixel ypos of the scroll margin, then move IT to
14682 either that ypos or PT, whichever comes first. */
14683 start_display (&it, w, startp);
14684 scroll_margin_y = it.last_visible_y - this_scroll_margin
14685 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14686 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14687 (MOVE_TO_POS | MOVE_TO_Y));
14688
14689 if (PT > CHARPOS (it.current.pos))
14690 {
14691 int y0 = line_bottom_y (&it);
14692 /* Compute how many pixels below window bottom to stop searching
14693 for PT. This avoids costly search for PT that is far away if
14694 the user limited scrolling by a small number of lines, but
14695 always finds PT if scroll_conservatively is set to a large
14696 number, such as most-positive-fixnum. */
14697 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14698 int y_to_move = it.last_visible_y + slack;
14699
14700 /* Compute the distance from the scroll margin to PT or to
14701 the scroll limit, whichever comes first. This should
14702 include the height of the cursor line, to make that line
14703 fully visible. */
14704 move_it_to (&it, PT, -1, y_to_move,
14705 -1, MOVE_TO_POS | MOVE_TO_Y);
14706 dy = line_bottom_y (&it) - y0;
14707
14708 if (dy > scroll_max)
14709 return SCROLLING_FAILED;
14710
14711 if (dy > 0)
14712 scroll_down_p = 1;
14713 }
14714 }
14715
14716 if (scroll_down_p)
14717 {
14718 /* Point is in or below the bottom scroll margin, so move the
14719 window start down. If scrolling conservatively, move it just
14720 enough down to make point visible. If scroll_step is set,
14721 move it down by scroll_step. */
14722 if (arg_scroll_conservatively)
14723 amount_to_scroll
14724 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14725 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14726 else if (scroll_step || temp_scroll_step)
14727 amount_to_scroll = scroll_max;
14728 else
14729 {
14730 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14731 height = WINDOW_BOX_TEXT_HEIGHT (w);
14732 if (NUMBERP (aggressive))
14733 {
14734 double float_amount = XFLOATINT (aggressive) * height;
14735 int aggressive_scroll = float_amount;
14736 if (aggressive_scroll == 0 && float_amount > 0)
14737 aggressive_scroll = 1;
14738 /* Don't let point enter the scroll margin near top of
14739 the window. This could happen if the value of
14740 scroll_up_aggressively is too large and there are
14741 non-zero margins, because scroll_up_aggressively
14742 means put point that fraction of window height
14743 _from_the_bottom_margin_. */
14744 if (aggressive_scroll + 2*this_scroll_margin > height)
14745 aggressive_scroll = height - 2*this_scroll_margin;
14746 amount_to_scroll = dy + aggressive_scroll;
14747 }
14748 }
14749
14750 if (amount_to_scroll <= 0)
14751 return SCROLLING_FAILED;
14752
14753 start_display (&it, w, startp);
14754 if (arg_scroll_conservatively <= scroll_limit)
14755 move_it_vertically (&it, amount_to_scroll);
14756 else
14757 {
14758 /* Extra precision for users who set scroll-conservatively
14759 to a large number: make sure the amount we scroll
14760 the window start is never less than amount_to_scroll,
14761 which was computed as distance from window bottom to
14762 point. This matters when lines at window top and lines
14763 below window bottom have different height. */
14764 struct it it1;
14765 void *it1data = NULL;
14766 /* We use a temporary it1 because line_bottom_y can modify
14767 its argument, if it moves one line down; see there. */
14768 int start_y;
14769
14770 SAVE_IT (it1, it, it1data);
14771 start_y = line_bottom_y (&it1);
14772 do {
14773 RESTORE_IT (&it, &it, it1data);
14774 move_it_by_lines (&it, 1);
14775 SAVE_IT (it1, it, it1data);
14776 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14777 }
14778
14779 /* If STARTP is unchanged, move it down another screen line. */
14780 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14781 move_it_by_lines (&it, 1);
14782 startp = it.current.pos;
14783 }
14784 else
14785 {
14786 struct text_pos scroll_margin_pos = startp;
14787
14788 /* See if point is inside the scroll margin at the top of the
14789 window. */
14790 if (this_scroll_margin)
14791 {
14792 start_display (&it, w, startp);
14793 move_it_vertically (&it, this_scroll_margin);
14794 scroll_margin_pos = it.current.pos;
14795 }
14796
14797 if (PT < CHARPOS (scroll_margin_pos))
14798 {
14799 /* Point is in the scroll margin at the top of the window or
14800 above what is displayed in the window. */
14801 int y0, y_to_move;
14802
14803 /* Compute the vertical distance from PT to the scroll
14804 margin position. Move as far as scroll_max allows, or
14805 one screenful, or 10 screen lines, whichever is largest.
14806 Give up if distance is greater than scroll_max or if we
14807 didn't reach the scroll margin position. */
14808 SET_TEXT_POS (pos, PT, PT_BYTE);
14809 start_display (&it, w, pos);
14810 y0 = it.current_y;
14811 y_to_move = max (it.last_visible_y,
14812 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14813 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14814 y_to_move, -1,
14815 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14816 dy = it.current_y - y0;
14817 if (dy > scroll_max
14818 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14819 return SCROLLING_FAILED;
14820
14821 /* Compute new window start. */
14822 start_display (&it, w, startp);
14823
14824 if (arg_scroll_conservatively)
14825 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14826 max (scroll_step, temp_scroll_step));
14827 else if (scroll_step || temp_scroll_step)
14828 amount_to_scroll = scroll_max;
14829 else
14830 {
14831 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14832 height = WINDOW_BOX_TEXT_HEIGHT (w);
14833 if (NUMBERP (aggressive))
14834 {
14835 double float_amount = XFLOATINT (aggressive) * height;
14836 int aggressive_scroll = float_amount;
14837 if (aggressive_scroll == 0 && float_amount > 0)
14838 aggressive_scroll = 1;
14839 /* Don't let point enter the scroll margin near
14840 bottom of the window, if the value of
14841 scroll_down_aggressively happens to be too
14842 large. */
14843 if (aggressive_scroll + 2*this_scroll_margin > height)
14844 aggressive_scroll = height - 2*this_scroll_margin;
14845 amount_to_scroll = dy + aggressive_scroll;
14846 }
14847 }
14848
14849 if (amount_to_scroll <= 0)
14850 return SCROLLING_FAILED;
14851
14852 move_it_vertically_backward (&it, amount_to_scroll);
14853 startp = it.current.pos;
14854 }
14855 }
14856
14857 /* Run window scroll functions. */
14858 startp = run_window_scroll_functions (window, startp);
14859
14860 /* Display the window. Give up if new fonts are loaded, or if point
14861 doesn't appear. */
14862 if (!try_window (window, startp, 0))
14863 rc = SCROLLING_NEED_LARGER_MATRICES;
14864 else if (w->cursor.vpos < 0)
14865 {
14866 clear_glyph_matrix (w->desired_matrix);
14867 rc = SCROLLING_FAILED;
14868 }
14869 else
14870 {
14871 /* Maybe forget recorded base line for line number display. */
14872 if (!just_this_one_p
14873 || current_buffer->clip_changed
14874 || BEG_UNCHANGED < CHARPOS (startp))
14875 wset_base_line_number (w, Qnil);
14876
14877 /* If cursor ends up on a partially visible line,
14878 treat that as being off the bottom of the screen. */
14879 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14880 /* It's possible that the cursor is on the first line of the
14881 buffer, which is partially obscured due to a vscroll
14882 (Bug#7537). In that case, avoid looping forever . */
14883 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14884 {
14885 clear_glyph_matrix (w->desired_matrix);
14886 ++extra_scroll_margin_lines;
14887 goto too_near_end;
14888 }
14889 rc = SCROLLING_SUCCESS;
14890 }
14891
14892 return rc;
14893 }
14894
14895
14896 /* Compute a suitable window start for window W if display of W starts
14897 on a continuation line. Value is non-zero if a new window start
14898 was computed.
14899
14900 The new window start will be computed, based on W's width, starting
14901 from the start of the continued line. It is the start of the
14902 screen line with the minimum distance from the old start W->start. */
14903
14904 static int
14905 compute_window_start_on_continuation_line (struct window *w)
14906 {
14907 struct text_pos pos, start_pos;
14908 int window_start_changed_p = 0;
14909
14910 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14911
14912 /* If window start is on a continuation line... Window start may be
14913 < BEGV in case there's invisible text at the start of the
14914 buffer (M-x rmail, for example). */
14915 if (CHARPOS (start_pos) > BEGV
14916 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14917 {
14918 struct it it;
14919 struct glyph_row *row;
14920
14921 /* Handle the case that the window start is out of range. */
14922 if (CHARPOS (start_pos) < BEGV)
14923 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14924 else if (CHARPOS (start_pos) > ZV)
14925 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14926
14927 /* Find the start of the continued line. This should be fast
14928 because scan_buffer is fast (newline cache). */
14929 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14930 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14931 row, DEFAULT_FACE_ID);
14932 reseat_at_previous_visible_line_start (&it);
14933
14934 /* If the line start is "too far" away from the window start,
14935 say it takes too much time to compute a new window start. */
14936 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14937 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14938 {
14939 int min_distance, distance;
14940
14941 /* Move forward by display lines to find the new window
14942 start. If window width was enlarged, the new start can
14943 be expected to be > the old start. If window width was
14944 decreased, the new window start will be < the old start.
14945 So, we're looking for the display line start with the
14946 minimum distance from the old window start. */
14947 pos = it.current.pos;
14948 min_distance = INFINITY;
14949 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14950 distance < min_distance)
14951 {
14952 min_distance = distance;
14953 pos = it.current.pos;
14954 move_it_by_lines (&it, 1);
14955 }
14956
14957 /* Set the window start there. */
14958 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14959 window_start_changed_p = 1;
14960 }
14961 }
14962
14963 return window_start_changed_p;
14964 }
14965
14966
14967 /* Try cursor movement in case text has not changed in window WINDOW,
14968 with window start STARTP. Value is
14969
14970 CURSOR_MOVEMENT_SUCCESS if successful
14971
14972 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14973
14974 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14975 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14976 we want to scroll as if scroll-step were set to 1. See the code.
14977
14978 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14979 which case we have to abort this redisplay, and adjust matrices
14980 first. */
14981
14982 enum
14983 {
14984 CURSOR_MOVEMENT_SUCCESS,
14985 CURSOR_MOVEMENT_CANNOT_BE_USED,
14986 CURSOR_MOVEMENT_MUST_SCROLL,
14987 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14988 };
14989
14990 static int
14991 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14992 {
14993 struct window *w = XWINDOW (window);
14994 struct frame *f = XFRAME (w->frame);
14995 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14996
14997 #ifdef GLYPH_DEBUG
14998 if (inhibit_try_cursor_movement)
14999 return rc;
15000 #endif
15001
15002 /* Previously, there was a check for Lisp integer in the
15003 if-statement below. Now, this field is converted to
15004 ptrdiff_t, thus zero means invalid position in a buffer. */
15005 eassert (w->last_point > 0);
15006
15007 /* Handle case where text has not changed, only point, and it has
15008 not moved off the frame. */
15009 if (/* Point may be in this window. */
15010 PT >= CHARPOS (startp)
15011 /* Selective display hasn't changed. */
15012 && !current_buffer->clip_changed
15013 /* Function force-mode-line-update is used to force a thorough
15014 redisplay. It sets either windows_or_buffers_changed or
15015 update_mode_lines. So don't take a shortcut here for these
15016 cases. */
15017 && !update_mode_lines
15018 && !windows_or_buffers_changed
15019 && !cursor_type_changed
15020 /* Can't use this case if highlighting a region. When a
15021 region exists, cursor movement has to do more than just
15022 set the cursor. */
15023 && markpos_of_region () < 0
15024 && NILP (w->region_showing)
15025 && NILP (Vshow_trailing_whitespace)
15026 /* This code is not used for mini-buffer for the sake of the case
15027 of redisplaying to replace an echo area message; since in
15028 that case the mini-buffer contents per se are usually
15029 unchanged. This code is of no real use in the mini-buffer
15030 since the handling of this_line_start_pos, etc., in redisplay
15031 handles the same cases. */
15032 && !EQ (window, minibuf_window)
15033 /* When splitting windows or for new windows, it happens that
15034 redisplay is called with a nil window_end_vpos or one being
15035 larger than the window. This should really be fixed in
15036 window.c. I don't have this on my list, now, so we do
15037 approximately the same as the old redisplay code. --gerd. */
15038 && INTEGERP (w->window_end_vpos)
15039 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15040 && (FRAME_WINDOW_P (f)
15041 || !overlay_arrow_in_current_buffer_p ()))
15042 {
15043 int this_scroll_margin, top_scroll_margin;
15044 struct glyph_row *row = NULL;
15045
15046 #ifdef GLYPH_DEBUG
15047 debug_method_add (w, "cursor movement");
15048 #endif
15049
15050 /* Scroll if point within this distance from the top or bottom
15051 of the window. This is a pixel value. */
15052 if (scroll_margin > 0)
15053 {
15054 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15055 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15056 }
15057 else
15058 this_scroll_margin = 0;
15059
15060 top_scroll_margin = this_scroll_margin;
15061 if (WINDOW_WANTS_HEADER_LINE_P (w))
15062 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15063
15064 /* Start with the row the cursor was displayed during the last
15065 not paused redisplay. Give up if that row is not valid. */
15066 if (w->last_cursor.vpos < 0
15067 || w->last_cursor.vpos >= w->current_matrix->nrows)
15068 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15069 else
15070 {
15071 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15072 if (row->mode_line_p)
15073 ++row;
15074 if (!row->enabled_p)
15075 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15076 }
15077
15078 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15079 {
15080 int scroll_p = 0, must_scroll = 0;
15081 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15082
15083 if (PT > w->last_point)
15084 {
15085 /* Point has moved forward. */
15086 while (MATRIX_ROW_END_CHARPOS (row) < PT
15087 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15088 {
15089 eassert (row->enabled_p);
15090 ++row;
15091 }
15092
15093 /* If the end position of a row equals the start
15094 position of the next row, and PT is at that position,
15095 we would rather display cursor in the next line. */
15096 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15097 && MATRIX_ROW_END_CHARPOS (row) == PT
15098 && row < w->current_matrix->rows
15099 + w->current_matrix->nrows - 1
15100 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15101 && !cursor_row_p (row))
15102 ++row;
15103
15104 /* If within the scroll margin, scroll. Note that
15105 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15106 the next line would be drawn, and that
15107 this_scroll_margin can be zero. */
15108 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15109 || PT > MATRIX_ROW_END_CHARPOS (row)
15110 /* Line is completely visible last line in window
15111 and PT is to be set in the next line. */
15112 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15113 && PT == MATRIX_ROW_END_CHARPOS (row)
15114 && !row->ends_at_zv_p
15115 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15116 scroll_p = 1;
15117 }
15118 else if (PT < w->last_point)
15119 {
15120 /* Cursor has to be moved backward. Note that PT >=
15121 CHARPOS (startp) because of the outer if-statement. */
15122 while (!row->mode_line_p
15123 && (MATRIX_ROW_START_CHARPOS (row) > PT
15124 || (MATRIX_ROW_START_CHARPOS (row) == PT
15125 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15126 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15127 row > w->current_matrix->rows
15128 && (row-1)->ends_in_newline_from_string_p))))
15129 && (row->y > top_scroll_margin
15130 || CHARPOS (startp) == BEGV))
15131 {
15132 eassert (row->enabled_p);
15133 --row;
15134 }
15135
15136 /* Consider the following case: Window starts at BEGV,
15137 there is invisible, intangible text at BEGV, so that
15138 display starts at some point START > BEGV. It can
15139 happen that we are called with PT somewhere between
15140 BEGV and START. Try to handle that case. */
15141 if (row < w->current_matrix->rows
15142 || row->mode_line_p)
15143 {
15144 row = w->current_matrix->rows;
15145 if (row->mode_line_p)
15146 ++row;
15147 }
15148
15149 /* Due to newlines in overlay strings, we may have to
15150 skip forward over overlay strings. */
15151 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15152 && MATRIX_ROW_END_CHARPOS (row) == PT
15153 && !cursor_row_p (row))
15154 ++row;
15155
15156 /* If within the scroll margin, scroll. */
15157 if (row->y < top_scroll_margin
15158 && CHARPOS (startp) != BEGV)
15159 scroll_p = 1;
15160 }
15161 else
15162 {
15163 /* Cursor did not move. So don't scroll even if cursor line
15164 is partially visible, as it was so before. */
15165 rc = CURSOR_MOVEMENT_SUCCESS;
15166 }
15167
15168 if (PT < MATRIX_ROW_START_CHARPOS (row)
15169 || PT > MATRIX_ROW_END_CHARPOS (row))
15170 {
15171 /* if PT is not in the glyph row, give up. */
15172 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15173 must_scroll = 1;
15174 }
15175 else if (rc != CURSOR_MOVEMENT_SUCCESS
15176 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15177 {
15178 struct glyph_row *row1;
15179
15180 /* If rows are bidi-reordered and point moved, back up
15181 until we find a row that does not belong to a
15182 continuation line. This is because we must consider
15183 all rows of a continued line as candidates for the
15184 new cursor positioning, since row start and end
15185 positions change non-linearly with vertical position
15186 in such rows. */
15187 /* FIXME: Revisit this when glyph ``spilling'' in
15188 continuation lines' rows is implemented for
15189 bidi-reordered rows. */
15190 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15191 MATRIX_ROW_CONTINUATION_LINE_P (row);
15192 --row)
15193 {
15194 /* If we hit the beginning of the displayed portion
15195 without finding the first row of a continued
15196 line, give up. */
15197 if (row <= row1)
15198 {
15199 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15200 break;
15201 }
15202 eassert (row->enabled_p);
15203 }
15204 }
15205 if (must_scroll)
15206 ;
15207 else if (rc != CURSOR_MOVEMENT_SUCCESS
15208 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15209 /* Make sure this isn't a header line by any chance, since
15210 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15211 && !row->mode_line_p
15212 && make_cursor_line_fully_visible_p)
15213 {
15214 if (PT == MATRIX_ROW_END_CHARPOS (row)
15215 && !row->ends_at_zv_p
15216 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15217 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15218 else if (row->height > window_box_height (w))
15219 {
15220 /* If we end up in a partially visible line, let's
15221 make it fully visible, except when it's taller
15222 than the window, in which case we can't do much
15223 about it. */
15224 *scroll_step = 1;
15225 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15226 }
15227 else
15228 {
15229 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15230 if (!cursor_row_fully_visible_p (w, 0, 1))
15231 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15232 else
15233 rc = CURSOR_MOVEMENT_SUCCESS;
15234 }
15235 }
15236 else if (scroll_p)
15237 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15238 else if (rc != CURSOR_MOVEMENT_SUCCESS
15239 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15240 {
15241 /* With bidi-reordered rows, there could be more than
15242 one candidate row whose start and end positions
15243 occlude point. We need to let set_cursor_from_row
15244 find the best candidate. */
15245 /* FIXME: Revisit this when glyph ``spilling'' in
15246 continuation lines' rows is implemented for
15247 bidi-reordered rows. */
15248 int rv = 0;
15249
15250 do
15251 {
15252 int at_zv_p = 0, exact_match_p = 0;
15253
15254 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15255 && PT <= MATRIX_ROW_END_CHARPOS (row)
15256 && cursor_row_p (row))
15257 rv |= set_cursor_from_row (w, row, w->current_matrix,
15258 0, 0, 0, 0);
15259 /* As soon as we've found the exact match for point,
15260 or the first suitable row whose ends_at_zv_p flag
15261 is set, we are done. */
15262 at_zv_p =
15263 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15264 if (rv && !at_zv_p
15265 && w->cursor.hpos >= 0
15266 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15267 w->cursor.vpos))
15268 {
15269 struct glyph_row *candidate =
15270 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15271 struct glyph *g =
15272 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15273 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15274
15275 exact_match_p =
15276 (BUFFERP (g->object) && g->charpos == PT)
15277 || (INTEGERP (g->object)
15278 && (g->charpos == PT
15279 || (g->charpos == 0 && endpos - 1 == PT)));
15280 }
15281 if (rv && (at_zv_p || exact_match_p))
15282 {
15283 rc = CURSOR_MOVEMENT_SUCCESS;
15284 break;
15285 }
15286 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15287 break;
15288 ++row;
15289 }
15290 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15291 || row->continued_p)
15292 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15293 || (MATRIX_ROW_START_CHARPOS (row) == PT
15294 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15295 /* If we didn't find any candidate rows, or exited the
15296 loop before all the candidates were examined, signal
15297 to the caller that this method failed. */
15298 if (rc != CURSOR_MOVEMENT_SUCCESS
15299 && !(rv
15300 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15301 && !row->continued_p))
15302 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15303 else if (rv)
15304 rc = CURSOR_MOVEMENT_SUCCESS;
15305 }
15306 else
15307 {
15308 do
15309 {
15310 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15311 {
15312 rc = CURSOR_MOVEMENT_SUCCESS;
15313 break;
15314 }
15315 ++row;
15316 }
15317 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15318 && MATRIX_ROW_START_CHARPOS (row) == PT
15319 && cursor_row_p (row));
15320 }
15321 }
15322 }
15323
15324 return rc;
15325 }
15326
15327 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15328 static
15329 #endif
15330 void
15331 set_vertical_scroll_bar (struct window *w)
15332 {
15333 ptrdiff_t start, end, whole;
15334
15335 /* Calculate the start and end positions for the current window.
15336 At some point, it would be nice to choose between scrollbars
15337 which reflect the whole buffer size, with special markers
15338 indicating narrowing, and scrollbars which reflect only the
15339 visible region.
15340
15341 Note that mini-buffers sometimes aren't displaying any text. */
15342 if (!MINI_WINDOW_P (w)
15343 || (w == XWINDOW (minibuf_window)
15344 && NILP (echo_area_buffer[0])))
15345 {
15346 struct buffer *buf = XBUFFER (w->buffer);
15347 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15348 start = marker_position (w->start) - BUF_BEGV (buf);
15349 /* I don't think this is guaranteed to be right. For the
15350 moment, we'll pretend it is. */
15351 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15352
15353 if (end < start)
15354 end = start;
15355 if (whole < (end - start))
15356 whole = end - start;
15357 }
15358 else
15359 start = end = whole = 0;
15360
15361 /* Indicate what this scroll bar ought to be displaying now. */
15362 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15363 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15364 (w, end - start, whole, start);
15365 }
15366
15367
15368 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15369 selected_window is redisplayed.
15370
15371 We can return without actually redisplaying the window if
15372 fonts_changed_p. In that case, redisplay_internal will
15373 retry. */
15374
15375 static void
15376 redisplay_window (Lisp_Object window, int just_this_one_p)
15377 {
15378 struct window *w = XWINDOW (window);
15379 struct frame *f = XFRAME (w->frame);
15380 struct buffer *buffer = XBUFFER (w->buffer);
15381 struct buffer *old = current_buffer;
15382 struct text_pos lpoint, opoint, startp;
15383 int update_mode_line;
15384 int tem;
15385 struct it it;
15386 /* Record it now because it's overwritten. */
15387 int current_matrix_up_to_date_p = 0;
15388 int used_current_matrix_p = 0;
15389 /* This is less strict than current_matrix_up_to_date_p.
15390 It indicates that the buffer contents and narrowing are unchanged. */
15391 int buffer_unchanged_p = 0;
15392 int temp_scroll_step = 0;
15393 ptrdiff_t count = SPECPDL_INDEX ();
15394 int rc;
15395 int centering_position = -1;
15396 int last_line_misfit = 0;
15397 ptrdiff_t beg_unchanged, end_unchanged;
15398
15399 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15400 opoint = lpoint;
15401
15402 /* W must be a leaf window here. */
15403 eassert (!NILP (w->buffer));
15404 #ifdef GLYPH_DEBUG
15405 *w->desired_matrix->method = 0;
15406 #endif
15407
15408 restart:
15409 reconsider_clip_changes (w, buffer);
15410
15411 /* Has the mode line to be updated? */
15412 update_mode_line = (w->update_mode_line
15413 || update_mode_lines
15414 || buffer->clip_changed
15415 || buffer->prevent_redisplay_optimizations_p);
15416
15417 if (MINI_WINDOW_P (w))
15418 {
15419 if (w == XWINDOW (echo_area_window)
15420 && !NILP (echo_area_buffer[0]))
15421 {
15422 if (update_mode_line)
15423 /* We may have to update a tty frame's menu bar or a
15424 tool-bar. Example `M-x C-h C-h C-g'. */
15425 goto finish_menu_bars;
15426 else
15427 /* We've already displayed the echo area glyphs in this window. */
15428 goto finish_scroll_bars;
15429 }
15430 else if ((w != XWINDOW (minibuf_window)
15431 || minibuf_level == 0)
15432 /* When buffer is nonempty, redisplay window normally. */
15433 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15434 /* Quail displays non-mini buffers in minibuffer window.
15435 In that case, redisplay the window normally. */
15436 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15437 {
15438 /* W is a mini-buffer window, but it's not active, so clear
15439 it. */
15440 int yb = window_text_bottom_y (w);
15441 struct glyph_row *row;
15442 int y;
15443
15444 for (y = 0, row = w->desired_matrix->rows;
15445 y < yb;
15446 y += row->height, ++row)
15447 blank_row (w, row, y);
15448 goto finish_scroll_bars;
15449 }
15450
15451 clear_glyph_matrix (w->desired_matrix);
15452 }
15453
15454 /* Otherwise set up data on this window; select its buffer and point
15455 value. */
15456 /* Really select the buffer, for the sake of buffer-local
15457 variables. */
15458 set_buffer_internal_1 (XBUFFER (w->buffer));
15459
15460 current_matrix_up_to_date_p
15461 = (w->window_end_valid
15462 && !current_buffer->clip_changed
15463 && !current_buffer->prevent_redisplay_optimizations_p
15464 && !window_outdated (w));
15465
15466 /* Run the window-bottom-change-functions
15467 if it is possible that the text on the screen has changed
15468 (either due to modification of the text, or any other reason). */
15469 if (!current_matrix_up_to_date_p
15470 && !NILP (Vwindow_text_change_functions))
15471 {
15472 safe_run_hooks (Qwindow_text_change_functions);
15473 goto restart;
15474 }
15475
15476 beg_unchanged = BEG_UNCHANGED;
15477 end_unchanged = END_UNCHANGED;
15478
15479 SET_TEXT_POS (opoint, PT, PT_BYTE);
15480
15481 specbind (Qinhibit_point_motion_hooks, Qt);
15482
15483 buffer_unchanged_p
15484 = (w->window_end_valid
15485 && !current_buffer->clip_changed
15486 && !window_outdated (w));
15487
15488 /* When windows_or_buffers_changed is non-zero, we can't rely on
15489 the window end being valid, so set it to nil there. */
15490 if (windows_or_buffers_changed)
15491 {
15492 /* If window starts on a continuation line, maybe adjust the
15493 window start in case the window's width changed. */
15494 if (XMARKER (w->start)->buffer == current_buffer)
15495 compute_window_start_on_continuation_line (w);
15496
15497 w->window_end_valid = 0;
15498 }
15499
15500 /* Some sanity checks. */
15501 CHECK_WINDOW_END (w);
15502 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15503 emacs_abort ();
15504 if (BYTEPOS (opoint) < CHARPOS (opoint))
15505 emacs_abort ();
15506
15507 if (mode_line_update_needed (w))
15508 update_mode_line = 1;
15509
15510 /* Point refers normally to the selected window. For any other
15511 window, set up appropriate value. */
15512 if (!EQ (window, selected_window))
15513 {
15514 ptrdiff_t new_pt = marker_position (w->pointm);
15515 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15516 if (new_pt < BEGV)
15517 {
15518 new_pt = BEGV;
15519 new_pt_byte = BEGV_BYTE;
15520 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15521 }
15522 else if (new_pt > (ZV - 1))
15523 {
15524 new_pt = ZV;
15525 new_pt_byte = ZV_BYTE;
15526 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15527 }
15528
15529 /* We don't use SET_PT so that the point-motion hooks don't run. */
15530 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15531 }
15532
15533 /* If any of the character widths specified in the display table
15534 have changed, invalidate the width run cache. It's true that
15535 this may be a bit late to catch such changes, but the rest of
15536 redisplay goes (non-fatally) haywire when the display table is
15537 changed, so why should we worry about doing any better? */
15538 if (current_buffer->width_run_cache)
15539 {
15540 struct Lisp_Char_Table *disptab = buffer_display_table ();
15541
15542 if (! disptab_matches_widthtab
15543 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15544 {
15545 invalidate_region_cache (current_buffer,
15546 current_buffer->width_run_cache,
15547 BEG, Z);
15548 recompute_width_table (current_buffer, disptab);
15549 }
15550 }
15551
15552 /* If window-start is screwed up, choose a new one. */
15553 if (XMARKER (w->start)->buffer != current_buffer)
15554 goto recenter;
15555
15556 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15557
15558 /* If someone specified a new starting point but did not insist,
15559 check whether it can be used. */
15560 if (w->optional_new_start
15561 && CHARPOS (startp) >= BEGV
15562 && CHARPOS (startp) <= ZV)
15563 {
15564 w->optional_new_start = 0;
15565 start_display (&it, w, startp);
15566 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15567 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15568 if (IT_CHARPOS (it) == PT)
15569 w->force_start = 1;
15570 /* IT may overshoot PT if text at PT is invisible. */
15571 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15572 w->force_start = 1;
15573 }
15574
15575 force_start:
15576
15577 /* Handle case where place to start displaying has been specified,
15578 unless the specified location is outside the accessible range. */
15579 if (w->force_start || w->frozen_window_start_p)
15580 {
15581 /* We set this later on if we have to adjust point. */
15582 int new_vpos = -1;
15583
15584 w->force_start = 0;
15585 w->vscroll = 0;
15586 w->window_end_valid = 0;
15587
15588 /* Forget any recorded base line for line number display. */
15589 if (!buffer_unchanged_p)
15590 wset_base_line_number (w, Qnil);
15591
15592 /* Redisplay the mode line. Select the buffer properly for that.
15593 Also, run the hook window-scroll-functions
15594 because we have scrolled. */
15595 /* Note, we do this after clearing force_start because
15596 if there's an error, it is better to forget about force_start
15597 than to get into an infinite loop calling the hook functions
15598 and having them get more errors. */
15599 if (!update_mode_line
15600 || ! NILP (Vwindow_scroll_functions))
15601 {
15602 update_mode_line = 1;
15603 w->update_mode_line = 1;
15604 startp = run_window_scroll_functions (window, startp);
15605 }
15606
15607 w->last_modified = 0;
15608 w->last_overlay_modified = 0;
15609 if (CHARPOS (startp) < BEGV)
15610 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15611 else if (CHARPOS (startp) > ZV)
15612 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15613
15614 /* Redisplay, then check if cursor has been set during the
15615 redisplay. Give up if new fonts were loaded. */
15616 /* We used to issue a CHECK_MARGINS argument to try_window here,
15617 but this causes scrolling to fail when point begins inside
15618 the scroll margin (bug#148) -- cyd */
15619 if (!try_window (window, startp, 0))
15620 {
15621 w->force_start = 1;
15622 clear_glyph_matrix (w->desired_matrix);
15623 goto need_larger_matrices;
15624 }
15625
15626 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15627 {
15628 /* If point does not appear, try to move point so it does
15629 appear. The desired matrix has been built above, so we
15630 can use it here. */
15631 new_vpos = window_box_height (w) / 2;
15632 }
15633
15634 if (!cursor_row_fully_visible_p (w, 0, 0))
15635 {
15636 /* Point does appear, but on a line partly visible at end of window.
15637 Move it back to a fully-visible line. */
15638 new_vpos = window_box_height (w);
15639 }
15640 else if (w->cursor.vpos >=0)
15641 {
15642 /* Some people insist on not letting point enter the scroll
15643 margin, even though this part handles windows that didn't
15644 scroll at all. */
15645 int margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15646 int pixel_margin = margin * FRAME_LINE_HEIGHT (f);
15647 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15648
15649 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15650 below, which finds the row to move point to, advances by
15651 the Y coordinate of the _next_ row, see the definition of
15652 MATRIX_ROW_BOTTOM_Y. */
15653 if (w->cursor.vpos < margin + header_line)
15654 new_vpos
15655 = pixel_margin + (header_line
15656 ? CURRENT_HEADER_LINE_HEIGHT (w)
15657 : 0) + FRAME_LINE_HEIGHT (f);
15658 else
15659 {
15660 int window_height = window_box_height (w);
15661
15662 if (header_line)
15663 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15664 if (w->cursor.y >= window_height - pixel_margin)
15665 new_vpos = window_height - pixel_margin;
15666 }
15667 }
15668
15669 /* If we need to move point for either of the above reasons,
15670 now actually do it. */
15671 if (new_vpos >= 0)
15672 {
15673 struct glyph_row *row;
15674
15675 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15676 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15677 ++row;
15678
15679 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15680 MATRIX_ROW_START_BYTEPOS (row));
15681
15682 if (w != XWINDOW (selected_window))
15683 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15684 else if (current_buffer == old)
15685 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15686
15687 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15688
15689 /* If we are highlighting the region, then we just changed
15690 the region, so redisplay to show it. */
15691 if (0 <= markpos_of_region ())
15692 {
15693 clear_glyph_matrix (w->desired_matrix);
15694 if (!try_window (window, startp, 0))
15695 goto need_larger_matrices;
15696 }
15697 }
15698
15699 #ifdef GLYPH_DEBUG
15700 debug_method_add (w, "forced window start");
15701 #endif
15702 goto done;
15703 }
15704
15705 /* Handle case where text has not changed, only point, and it has
15706 not moved off the frame, and we are not retrying after hscroll.
15707 (current_matrix_up_to_date_p is nonzero when retrying.) */
15708 if (current_matrix_up_to_date_p
15709 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15710 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15711 {
15712 switch (rc)
15713 {
15714 case CURSOR_MOVEMENT_SUCCESS:
15715 used_current_matrix_p = 1;
15716 goto done;
15717
15718 case CURSOR_MOVEMENT_MUST_SCROLL:
15719 goto try_to_scroll;
15720
15721 default:
15722 emacs_abort ();
15723 }
15724 }
15725 /* If current starting point was originally the beginning of a line
15726 but no longer is, find a new starting point. */
15727 else if (w->start_at_line_beg
15728 && !(CHARPOS (startp) <= BEGV
15729 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15730 {
15731 #ifdef GLYPH_DEBUG
15732 debug_method_add (w, "recenter 1");
15733 #endif
15734 goto recenter;
15735 }
15736
15737 /* Try scrolling with try_window_id. Value is > 0 if update has
15738 been done, it is -1 if we know that the same window start will
15739 not work. It is 0 if unsuccessful for some other reason. */
15740 else if ((tem = try_window_id (w)) != 0)
15741 {
15742 #ifdef GLYPH_DEBUG
15743 debug_method_add (w, "try_window_id %d", tem);
15744 #endif
15745
15746 if (fonts_changed_p)
15747 goto need_larger_matrices;
15748 if (tem > 0)
15749 goto done;
15750
15751 /* Otherwise try_window_id has returned -1 which means that we
15752 don't want the alternative below this comment to execute. */
15753 }
15754 else if (CHARPOS (startp) >= BEGV
15755 && CHARPOS (startp) <= ZV
15756 && PT >= CHARPOS (startp)
15757 && (CHARPOS (startp) < ZV
15758 /* Avoid starting at end of buffer. */
15759 || CHARPOS (startp) == BEGV
15760 || !window_outdated (w)))
15761 {
15762 int d1, d2, d3, d4, d5, d6;
15763
15764 /* If first window line is a continuation line, and window start
15765 is inside the modified region, but the first change is before
15766 current window start, we must select a new window start.
15767
15768 However, if this is the result of a down-mouse event (e.g. by
15769 extending the mouse-drag-overlay), we don't want to select a
15770 new window start, since that would change the position under
15771 the mouse, resulting in an unwanted mouse-movement rather
15772 than a simple mouse-click. */
15773 if (!w->start_at_line_beg
15774 && NILP (do_mouse_tracking)
15775 && CHARPOS (startp) > BEGV
15776 && CHARPOS (startp) > BEG + beg_unchanged
15777 && CHARPOS (startp) <= Z - end_unchanged
15778 /* Even if w->start_at_line_beg is nil, a new window may
15779 start at a line_beg, since that's how set_buffer_window
15780 sets it. So, we need to check the return value of
15781 compute_window_start_on_continuation_line. (See also
15782 bug#197). */
15783 && XMARKER (w->start)->buffer == current_buffer
15784 && compute_window_start_on_continuation_line (w)
15785 /* It doesn't make sense to force the window start like we
15786 do at label force_start if it is already known that point
15787 will not be visible in the resulting window, because
15788 doing so will move point from its correct position
15789 instead of scrolling the window to bring point into view.
15790 See bug#9324. */
15791 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15792 {
15793 w->force_start = 1;
15794 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15795 goto force_start;
15796 }
15797
15798 #ifdef GLYPH_DEBUG
15799 debug_method_add (w, "same window start");
15800 #endif
15801
15802 /* Try to redisplay starting at same place as before.
15803 If point has not moved off frame, accept the results. */
15804 if (!current_matrix_up_to_date_p
15805 /* Don't use try_window_reusing_current_matrix in this case
15806 because a window scroll function can have changed the
15807 buffer. */
15808 || !NILP (Vwindow_scroll_functions)
15809 || MINI_WINDOW_P (w)
15810 || !(used_current_matrix_p
15811 = try_window_reusing_current_matrix (w)))
15812 {
15813 IF_DEBUG (debug_method_add (w, "1"));
15814 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15815 /* -1 means we need to scroll.
15816 0 means we need new matrices, but fonts_changed_p
15817 is set in that case, so we will detect it below. */
15818 goto try_to_scroll;
15819 }
15820
15821 if (fonts_changed_p)
15822 goto need_larger_matrices;
15823
15824 if (w->cursor.vpos >= 0)
15825 {
15826 if (!just_this_one_p
15827 || current_buffer->clip_changed
15828 || BEG_UNCHANGED < CHARPOS (startp))
15829 /* Forget any recorded base line for line number display. */
15830 wset_base_line_number (w, Qnil);
15831
15832 if (!cursor_row_fully_visible_p (w, 1, 0))
15833 {
15834 clear_glyph_matrix (w->desired_matrix);
15835 last_line_misfit = 1;
15836 }
15837 /* Drop through and scroll. */
15838 else
15839 goto done;
15840 }
15841 else
15842 clear_glyph_matrix (w->desired_matrix);
15843 }
15844
15845 try_to_scroll:
15846
15847 w->last_modified = 0;
15848 w->last_overlay_modified = 0;
15849
15850 /* Redisplay the mode line. Select the buffer properly for that. */
15851 if (!update_mode_line)
15852 {
15853 update_mode_line = 1;
15854 w->update_mode_line = 1;
15855 }
15856
15857 /* Try to scroll by specified few lines. */
15858 if ((scroll_conservatively
15859 || emacs_scroll_step
15860 || temp_scroll_step
15861 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15862 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15863 && CHARPOS (startp) >= BEGV
15864 && CHARPOS (startp) <= ZV)
15865 {
15866 /* The function returns -1 if new fonts were loaded, 1 if
15867 successful, 0 if not successful. */
15868 int ss = try_scrolling (window, just_this_one_p,
15869 scroll_conservatively,
15870 emacs_scroll_step,
15871 temp_scroll_step, last_line_misfit);
15872 switch (ss)
15873 {
15874 case SCROLLING_SUCCESS:
15875 goto done;
15876
15877 case SCROLLING_NEED_LARGER_MATRICES:
15878 goto need_larger_matrices;
15879
15880 case SCROLLING_FAILED:
15881 break;
15882
15883 default:
15884 emacs_abort ();
15885 }
15886 }
15887
15888 /* Finally, just choose a place to start which positions point
15889 according to user preferences. */
15890
15891 recenter:
15892
15893 #ifdef GLYPH_DEBUG
15894 debug_method_add (w, "recenter");
15895 #endif
15896
15897 /* w->vscroll = 0; */
15898
15899 /* Forget any previously recorded base line for line number display. */
15900 if (!buffer_unchanged_p)
15901 wset_base_line_number (w, Qnil);
15902
15903 /* Determine the window start relative to point. */
15904 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15905 it.current_y = it.last_visible_y;
15906 if (centering_position < 0)
15907 {
15908 int margin =
15909 scroll_margin > 0
15910 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15911 : 0;
15912 ptrdiff_t margin_pos = CHARPOS (startp);
15913 Lisp_Object aggressive;
15914 int scrolling_up;
15915
15916 /* If there is a scroll margin at the top of the window, find
15917 its character position. */
15918 if (margin
15919 /* Cannot call start_display if startp is not in the
15920 accessible region of the buffer. This can happen when we
15921 have just switched to a different buffer and/or changed
15922 its restriction. In that case, startp is initialized to
15923 the character position 1 (BEGV) because we did not yet
15924 have chance to display the buffer even once. */
15925 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15926 {
15927 struct it it1;
15928 void *it1data = NULL;
15929
15930 SAVE_IT (it1, it, it1data);
15931 start_display (&it1, w, startp);
15932 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15933 margin_pos = IT_CHARPOS (it1);
15934 RESTORE_IT (&it, &it, it1data);
15935 }
15936 scrolling_up = PT > margin_pos;
15937 aggressive =
15938 scrolling_up
15939 ? BVAR (current_buffer, scroll_up_aggressively)
15940 : BVAR (current_buffer, scroll_down_aggressively);
15941
15942 if (!MINI_WINDOW_P (w)
15943 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15944 {
15945 int pt_offset = 0;
15946
15947 /* Setting scroll-conservatively overrides
15948 scroll-*-aggressively. */
15949 if (!scroll_conservatively && NUMBERP (aggressive))
15950 {
15951 double float_amount = XFLOATINT (aggressive);
15952
15953 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15954 if (pt_offset == 0 && float_amount > 0)
15955 pt_offset = 1;
15956 if (pt_offset && margin > 0)
15957 margin -= 1;
15958 }
15959 /* Compute how much to move the window start backward from
15960 point so that point will be displayed where the user
15961 wants it. */
15962 if (scrolling_up)
15963 {
15964 centering_position = it.last_visible_y;
15965 if (pt_offset)
15966 centering_position -= pt_offset;
15967 centering_position -=
15968 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15969 + WINDOW_HEADER_LINE_HEIGHT (w);
15970 /* Don't let point enter the scroll margin near top of
15971 the window. */
15972 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15973 centering_position = margin * FRAME_LINE_HEIGHT (f);
15974 }
15975 else
15976 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15977 }
15978 else
15979 /* Set the window start half the height of the window backward
15980 from point. */
15981 centering_position = window_box_height (w) / 2;
15982 }
15983 move_it_vertically_backward (&it, centering_position);
15984
15985 eassert (IT_CHARPOS (it) >= BEGV);
15986
15987 /* The function move_it_vertically_backward may move over more
15988 than the specified y-distance. If it->w is small, e.g. a
15989 mini-buffer window, we may end up in front of the window's
15990 display area. Start displaying at the start of the line
15991 containing PT in this case. */
15992 if (it.current_y <= 0)
15993 {
15994 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15995 move_it_vertically_backward (&it, 0);
15996 it.current_y = 0;
15997 }
15998
15999 it.current_x = it.hpos = 0;
16000
16001 /* Set the window start position here explicitly, to avoid an
16002 infinite loop in case the functions in window-scroll-functions
16003 get errors. */
16004 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16005
16006 /* Run scroll hooks. */
16007 startp = run_window_scroll_functions (window, it.current.pos);
16008
16009 /* Redisplay the window. */
16010 if (!current_matrix_up_to_date_p
16011 || windows_or_buffers_changed
16012 || cursor_type_changed
16013 /* Don't use try_window_reusing_current_matrix in this case
16014 because it can have changed the buffer. */
16015 || !NILP (Vwindow_scroll_functions)
16016 || !just_this_one_p
16017 || MINI_WINDOW_P (w)
16018 || !(used_current_matrix_p
16019 = try_window_reusing_current_matrix (w)))
16020 try_window (window, startp, 0);
16021
16022 /* If new fonts have been loaded (due to fontsets), give up. We
16023 have to start a new redisplay since we need to re-adjust glyph
16024 matrices. */
16025 if (fonts_changed_p)
16026 goto need_larger_matrices;
16027
16028 /* If cursor did not appear assume that the middle of the window is
16029 in the first line of the window. Do it again with the next line.
16030 (Imagine a window of height 100, displaying two lines of height
16031 60. Moving back 50 from it->last_visible_y will end in the first
16032 line.) */
16033 if (w->cursor.vpos < 0)
16034 {
16035 if (w->window_end_valid && PT >= Z - XFASTINT (w->window_end_pos))
16036 {
16037 clear_glyph_matrix (w->desired_matrix);
16038 move_it_by_lines (&it, 1);
16039 try_window (window, it.current.pos, 0);
16040 }
16041 else if (PT < IT_CHARPOS (it))
16042 {
16043 clear_glyph_matrix (w->desired_matrix);
16044 move_it_by_lines (&it, -1);
16045 try_window (window, it.current.pos, 0);
16046 }
16047 else
16048 {
16049 /* Not much we can do about it. */
16050 }
16051 }
16052
16053 /* Consider the following case: Window starts at BEGV, there is
16054 invisible, intangible text at BEGV, so that display starts at
16055 some point START > BEGV. It can happen that we are called with
16056 PT somewhere between BEGV and START. Try to handle that case. */
16057 if (w->cursor.vpos < 0)
16058 {
16059 struct glyph_row *row = w->current_matrix->rows;
16060 if (row->mode_line_p)
16061 ++row;
16062 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16063 }
16064
16065 if (!cursor_row_fully_visible_p (w, 0, 0))
16066 {
16067 /* If vscroll is enabled, disable it and try again. */
16068 if (w->vscroll)
16069 {
16070 w->vscroll = 0;
16071 clear_glyph_matrix (w->desired_matrix);
16072 goto recenter;
16073 }
16074
16075 /* Users who set scroll-conservatively to a large number want
16076 point just above/below the scroll margin. If we ended up
16077 with point's row partially visible, move the window start to
16078 make that row fully visible and out of the margin. */
16079 if (scroll_conservatively > SCROLL_LIMIT)
16080 {
16081 int margin =
16082 scroll_margin > 0
16083 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16084 : 0;
16085 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16086
16087 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16088 clear_glyph_matrix (w->desired_matrix);
16089 if (1 == try_window (window, it.current.pos,
16090 TRY_WINDOW_CHECK_MARGINS))
16091 goto done;
16092 }
16093
16094 /* If centering point failed to make the whole line visible,
16095 put point at the top instead. That has to make the whole line
16096 visible, if it can be done. */
16097 if (centering_position == 0)
16098 goto done;
16099
16100 clear_glyph_matrix (w->desired_matrix);
16101 centering_position = 0;
16102 goto recenter;
16103 }
16104
16105 done:
16106
16107 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16108 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16109 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16110
16111 /* Display the mode line, if we must. */
16112 if ((update_mode_line
16113 /* If window not full width, must redo its mode line
16114 if (a) the window to its side is being redone and
16115 (b) we do a frame-based redisplay. This is a consequence
16116 of how inverted lines are drawn in frame-based redisplay. */
16117 || (!just_this_one_p
16118 && !FRAME_WINDOW_P (f)
16119 && !WINDOW_FULL_WIDTH_P (w))
16120 /* Line number to display. */
16121 || INTEGERP (w->base_line_pos)
16122 /* Column number is displayed and different from the one displayed. */
16123 || (!NILP (w->column_number_displayed)
16124 && (XFASTINT (w->column_number_displayed) != current_column ())))
16125 /* This means that the window has a mode line. */
16126 && (WINDOW_WANTS_MODELINE_P (w)
16127 || WINDOW_WANTS_HEADER_LINE_P (w)))
16128 {
16129 display_mode_lines (w);
16130
16131 /* If mode line height has changed, arrange for a thorough
16132 immediate redisplay using the correct mode line height. */
16133 if (WINDOW_WANTS_MODELINE_P (w)
16134 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16135 {
16136 fonts_changed_p = 1;
16137 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16138 = DESIRED_MODE_LINE_HEIGHT (w);
16139 }
16140
16141 /* If header line height has changed, arrange for a thorough
16142 immediate redisplay using the correct header line height. */
16143 if (WINDOW_WANTS_HEADER_LINE_P (w)
16144 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16145 {
16146 fonts_changed_p = 1;
16147 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16148 = DESIRED_HEADER_LINE_HEIGHT (w);
16149 }
16150
16151 if (fonts_changed_p)
16152 goto need_larger_matrices;
16153 }
16154
16155 if (!line_number_displayed
16156 && !BUFFERP (w->base_line_pos))
16157 {
16158 wset_base_line_pos (w, Qnil);
16159 wset_base_line_number (w, Qnil);
16160 }
16161
16162 finish_menu_bars:
16163
16164 /* When we reach a frame's selected window, redo the frame's menu bar. */
16165 if (update_mode_line
16166 && EQ (FRAME_SELECTED_WINDOW (f), window))
16167 {
16168 int redisplay_menu_p = 0;
16169
16170 if (FRAME_WINDOW_P (f))
16171 {
16172 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16173 || defined (HAVE_NS) || defined (USE_GTK)
16174 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16175 #else
16176 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16177 #endif
16178 }
16179 else
16180 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16181
16182 if (redisplay_menu_p)
16183 display_menu_bar (w);
16184
16185 #ifdef HAVE_WINDOW_SYSTEM
16186 if (FRAME_WINDOW_P (f))
16187 {
16188 #if defined (USE_GTK) || defined (HAVE_NS)
16189 if (FRAME_EXTERNAL_TOOL_BAR (f))
16190 redisplay_tool_bar (f);
16191 #else
16192 if (WINDOWP (f->tool_bar_window)
16193 && (FRAME_TOOL_BAR_LINES (f) > 0
16194 || !NILP (Vauto_resize_tool_bars))
16195 && redisplay_tool_bar (f))
16196 ignore_mouse_drag_p = 1;
16197 #endif
16198 }
16199 #endif
16200 }
16201
16202 #ifdef HAVE_WINDOW_SYSTEM
16203 if (FRAME_WINDOW_P (f)
16204 && update_window_fringes (w, (just_this_one_p
16205 || (!used_current_matrix_p && !overlay_arrow_seen)
16206 || w->pseudo_window_p)))
16207 {
16208 update_begin (f);
16209 block_input ();
16210 if (draw_window_fringes (w, 1))
16211 x_draw_vertical_border (w);
16212 unblock_input ();
16213 update_end (f);
16214 }
16215 #endif /* HAVE_WINDOW_SYSTEM */
16216
16217 /* We go to this label, with fonts_changed_p set,
16218 if it is necessary to try again using larger glyph matrices.
16219 We have to redeem the scroll bar even in this case,
16220 because the loop in redisplay_internal expects that. */
16221 need_larger_matrices:
16222 ;
16223 finish_scroll_bars:
16224
16225 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16226 {
16227 /* Set the thumb's position and size. */
16228 set_vertical_scroll_bar (w);
16229
16230 /* Note that we actually used the scroll bar attached to this
16231 window, so it shouldn't be deleted at the end of redisplay. */
16232 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16233 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16234 }
16235
16236 /* Restore current_buffer and value of point in it. The window
16237 update may have changed the buffer, so first make sure `opoint'
16238 is still valid (Bug#6177). */
16239 if (CHARPOS (opoint) < BEGV)
16240 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16241 else if (CHARPOS (opoint) > ZV)
16242 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16243 else
16244 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16245
16246 set_buffer_internal_1 (old);
16247 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16248 shorter. This can be caused by log truncation in *Messages*. */
16249 if (CHARPOS (lpoint) <= ZV)
16250 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16251
16252 unbind_to (count, Qnil);
16253 }
16254
16255
16256 /* Build the complete desired matrix of WINDOW with a window start
16257 buffer position POS.
16258
16259 Value is 1 if successful. It is zero if fonts were loaded during
16260 redisplay which makes re-adjusting glyph matrices necessary, and -1
16261 if point would appear in the scroll margins.
16262 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16263 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16264 set in FLAGS.) */
16265
16266 int
16267 try_window (Lisp_Object window, struct text_pos pos, int flags)
16268 {
16269 struct window *w = XWINDOW (window);
16270 struct it it;
16271 struct glyph_row *last_text_row = NULL;
16272 struct frame *f = XFRAME (w->frame);
16273
16274 /* Make POS the new window start. */
16275 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16276
16277 /* Mark cursor position as unknown. No overlay arrow seen. */
16278 w->cursor.vpos = -1;
16279 overlay_arrow_seen = 0;
16280
16281 /* Initialize iterator and info to start at POS. */
16282 start_display (&it, w, pos);
16283
16284 /* Display all lines of W. */
16285 while (it.current_y < it.last_visible_y)
16286 {
16287 if (display_line (&it))
16288 last_text_row = it.glyph_row - 1;
16289 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16290 return 0;
16291 }
16292
16293 /* Don't let the cursor end in the scroll margins. */
16294 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16295 && !MINI_WINDOW_P (w))
16296 {
16297 int this_scroll_margin;
16298
16299 if (scroll_margin > 0)
16300 {
16301 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16302 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16303 }
16304 else
16305 this_scroll_margin = 0;
16306
16307 if ((w->cursor.y >= 0 /* not vscrolled */
16308 && w->cursor.y < this_scroll_margin
16309 && CHARPOS (pos) > BEGV
16310 && IT_CHARPOS (it) < ZV)
16311 /* rms: considering make_cursor_line_fully_visible_p here
16312 seems to give wrong results. We don't want to recenter
16313 when the last line is partly visible, we want to allow
16314 that case to be handled in the usual way. */
16315 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16316 {
16317 w->cursor.vpos = -1;
16318 clear_glyph_matrix (w->desired_matrix);
16319 return -1;
16320 }
16321 }
16322
16323 /* If bottom moved off end of frame, change mode line percentage. */
16324 if (XFASTINT (w->window_end_pos) <= 0
16325 && Z != IT_CHARPOS (it))
16326 w->update_mode_line = 1;
16327
16328 /* Set window_end_pos to the offset of the last character displayed
16329 on the window from the end of current_buffer. Set
16330 window_end_vpos to its row number. */
16331 if (last_text_row)
16332 {
16333 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16334 w->window_end_bytepos
16335 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16336 wset_window_end_pos
16337 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16338 wset_window_end_vpos
16339 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16340 eassert
16341 (MATRIX_ROW (w->desired_matrix,
16342 XFASTINT (w->window_end_vpos))->displays_text_p);
16343 }
16344 else
16345 {
16346 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16347 wset_window_end_pos (w, make_number (Z - ZV));
16348 wset_window_end_vpos (w, make_number (0));
16349 }
16350
16351 /* But that is not valid info until redisplay finishes. */
16352 w->window_end_valid = 0;
16353 return 1;
16354 }
16355
16356
16357 \f
16358 /************************************************************************
16359 Window redisplay reusing current matrix when buffer has not changed
16360 ************************************************************************/
16361
16362 /* Try redisplay of window W showing an unchanged buffer with a
16363 different window start than the last time it was displayed by
16364 reusing its current matrix. Value is non-zero if successful.
16365 W->start is the new window start. */
16366
16367 static int
16368 try_window_reusing_current_matrix (struct window *w)
16369 {
16370 struct frame *f = XFRAME (w->frame);
16371 struct glyph_row *bottom_row;
16372 struct it it;
16373 struct run run;
16374 struct text_pos start, new_start;
16375 int nrows_scrolled, i;
16376 struct glyph_row *last_text_row;
16377 struct glyph_row *last_reused_text_row;
16378 struct glyph_row *start_row;
16379 int start_vpos, min_y, max_y;
16380
16381 #ifdef GLYPH_DEBUG
16382 if (inhibit_try_window_reusing)
16383 return 0;
16384 #endif
16385
16386 if (/* This function doesn't handle terminal frames. */
16387 !FRAME_WINDOW_P (f)
16388 /* Don't try to reuse the display if windows have been split
16389 or such. */
16390 || windows_or_buffers_changed
16391 || cursor_type_changed)
16392 return 0;
16393
16394 /* Can't do this if region may have changed. */
16395 if (0 <= markpos_of_region ()
16396 || !NILP (w->region_showing)
16397 || !NILP (Vshow_trailing_whitespace))
16398 return 0;
16399
16400 /* If top-line visibility has changed, give up. */
16401 if (WINDOW_WANTS_HEADER_LINE_P (w)
16402 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16403 return 0;
16404
16405 /* Give up if old or new display is scrolled vertically. We could
16406 make this function handle this, but right now it doesn't. */
16407 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16408 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16409 return 0;
16410
16411 /* The variable new_start now holds the new window start. The old
16412 start `start' can be determined from the current matrix. */
16413 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16414 start = start_row->minpos;
16415 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16416
16417 /* Clear the desired matrix for the display below. */
16418 clear_glyph_matrix (w->desired_matrix);
16419
16420 if (CHARPOS (new_start) <= CHARPOS (start))
16421 {
16422 /* Don't use this method if the display starts with an ellipsis
16423 displayed for invisible text. It's not easy to handle that case
16424 below, and it's certainly not worth the effort since this is
16425 not a frequent case. */
16426 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16427 return 0;
16428
16429 IF_DEBUG (debug_method_add (w, "twu1"));
16430
16431 /* Display up to a row that can be reused. The variable
16432 last_text_row is set to the last row displayed that displays
16433 text. Note that it.vpos == 0 if or if not there is a
16434 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16435 start_display (&it, w, new_start);
16436 w->cursor.vpos = -1;
16437 last_text_row = last_reused_text_row = NULL;
16438
16439 while (it.current_y < it.last_visible_y
16440 && !fonts_changed_p)
16441 {
16442 /* If we have reached into the characters in the START row,
16443 that means the line boundaries have changed. So we
16444 can't start copying with the row START. Maybe it will
16445 work to start copying with the following row. */
16446 while (IT_CHARPOS (it) > CHARPOS (start))
16447 {
16448 /* Advance to the next row as the "start". */
16449 start_row++;
16450 start = start_row->minpos;
16451 /* If there are no more rows to try, or just one, give up. */
16452 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16453 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16454 || CHARPOS (start) == ZV)
16455 {
16456 clear_glyph_matrix (w->desired_matrix);
16457 return 0;
16458 }
16459
16460 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16461 }
16462 /* If we have reached alignment, we can copy the rest of the
16463 rows. */
16464 if (IT_CHARPOS (it) == CHARPOS (start)
16465 /* Don't accept "alignment" inside a display vector,
16466 since start_row could have started in the middle of
16467 that same display vector (thus their character
16468 positions match), and we have no way of telling if
16469 that is the case. */
16470 && it.current.dpvec_index < 0)
16471 break;
16472
16473 if (display_line (&it))
16474 last_text_row = it.glyph_row - 1;
16475
16476 }
16477
16478 /* A value of current_y < last_visible_y means that we stopped
16479 at the previous window start, which in turn means that we
16480 have at least one reusable row. */
16481 if (it.current_y < it.last_visible_y)
16482 {
16483 struct glyph_row *row;
16484
16485 /* IT.vpos always starts from 0; it counts text lines. */
16486 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16487
16488 /* Find PT if not already found in the lines displayed. */
16489 if (w->cursor.vpos < 0)
16490 {
16491 int dy = it.current_y - start_row->y;
16492
16493 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16494 row = row_containing_pos (w, PT, row, NULL, dy);
16495 if (row)
16496 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16497 dy, nrows_scrolled);
16498 else
16499 {
16500 clear_glyph_matrix (w->desired_matrix);
16501 return 0;
16502 }
16503 }
16504
16505 /* Scroll the display. Do it before the current matrix is
16506 changed. The problem here is that update has not yet
16507 run, i.e. part of the current matrix is not up to date.
16508 scroll_run_hook will clear the cursor, and use the
16509 current matrix to get the height of the row the cursor is
16510 in. */
16511 run.current_y = start_row->y;
16512 run.desired_y = it.current_y;
16513 run.height = it.last_visible_y - it.current_y;
16514
16515 if (run.height > 0 && run.current_y != run.desired_y)
16516 {
16517 update_begin (f);
16518 FRAME_RIF (f)->update_window_begin_hook (w);
16519 FRAME_RIF (f)->clear_window_mouse_face (w);
16520 FRAME_RIF (f)->scroll_run_hook (w, &run);
16521 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16522 update_end (f);
16523 }
16524
16525 /* Shift current matrix down by nrows_scrolled lines. */
16526 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16527 rotate_matrix (w->current_matrix,
16528 start_vpos,
16529 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16530 nrows_scrolled);
16531
16532 /* Disable lines that must be updated. */
16533 for (i = 0; i < nrows_scrolled; ++i)
16534 (start_row + i)->enabled_p = 0;
16535
16536 /* Re-compute Y positions. */
16537 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16538 max_y = it.last_visible_y;
16539 for (row = start_row + nrows_scrolled;
16540 row < bottom_row;
16541 ++row)
16542 {
16543 row->y = it.current_y;
16544 row->visible_height = row->height;
16545
16546 if (row->y < min_y)
16547 row->visible_height -= min_y - row->y;
16548 if (row->y + row->height > max_y)
16549 row->visible_height -= row->y + row->height - max_y;
16550 if (row->fringe_bitmap_periodic_p)
16551 row->redraw_fringe_bitmaps_p = 1;
16552
16553 it.current_y += row->height;
16554
16555 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16556 last_reused_text_row = row;
16557 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16558 break;
16559 }
16560
16561 /* Disable lines in the current matrix which are now
16562 below the window. */
16563 for (++row; row < bottom_row; ++row)
16564 row->enabled_p = row->mode_line_p = 0;
16565 }
16566
16567 /* Update window_end_pos etc.; last_reused_text_row is the last
16568 reused row from the current matrix containing text, if any.
16569 The value of last_text_row is the last displayed line
16570 containing text. */
16571 if (last_reused_text_row)
16572 {
16573 w->window_end_bytepos
16574 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16575 wset_window_end_pos
16576 (w, make_number (Z
16577 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16578 wset_window_end_vpos
16579 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16580 w->current_matrix)));
16581 }
16582 else if (last_text_row)
16583 {
16584 w->window_end_bytepos
16585 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16586 wset_window_end_pos
16587 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16588 wset_window_end_vpos
16589 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16590 w->desired_matrix)));
16591 }
16592 else
16593 {
16594 /* This window must be completely empty. */
16595 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16596 wset_window_end_pos (w, make_number (Z - ZV));
16597 wset_window_end_vpos (w, make_number (0));
16598 }
16599 w->window_end_valid = 0;
16600
16601 /* Update hint: don't try scrolling again in update_window. */
16602 w->desired_matrix->no_scrolling_p = 1;
16603
16604 #ifdef GLYPH_DEBUG
16605 debug_method_add (w, "try_window_reusing_current_matrix 1");
16606 #endif
16607 return 1;
16608 }
16609 else if (CHARPOS (new_start) > CHARPOS (start))
16610 {
16611 struct glyph_row *pt_row, *row;
16612 struct glyph_row *first_reusable_row;
16613 struct glyph_row *first_row_to_display;
16614 int dy;
16615 int yb = window_text_bottom_y (w);
16616
16617 /* Find the row starting at new_start, if there is one. Don't
16618 reuse a partially visible line at the end. */
16619 first_reusable_row = start_row;
16620 while (first_reusable_row->enabled_p
16621 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16622 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16623 < CHARPOS (new_start)))
16624 ++first_reusable_row;
16625
16626 /* Give up if there is no row to reuse. */
16627 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16628 || !first_reusable_row->enabled_p
16629 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16630 != CHARPOS (new_start)))
16631 return 0;
16632
16633 /* We can reuse fully visible rows beginning with
16634 first_reusable_row to the end of the window. Set
16635 first_row_to_display to the first row that cannot be reused.
16636 Set pt_row to the row containing point, if there is any. */
16637 pt_row = NULL;
16638 for (first_row_to_display = first_reusable_row;
16639 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16640 ++first_row_to_display)
16641 {
16642 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16643 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16644 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16645 && first_row_to_display->ends_at_zv_p
16646 && pt_row == NULL)))
16647 pt_row = first_row_to_display;
16648 }
16649
16650 /* Start displaying at the start of first_row_to_display. */
16651 eassert (first_row_to_display->y < yb);
16652 init_to_row_start (&it, w, first_row_to_display);
16653
16654 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16655 - start_vpos);
16656 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16657 - nrows_scrolled);
16658 it.current_y = (first_row_to_display->y - first_reusable_row->y
16659 + WINDOW_HEADER_LINE_HEIGHT (w));
16660
16661 /* Display lines beginning with first_row_to_display in the
16662 desired matrix. Set last_text_row to the last row displayed
16663 that displays text. */
16664 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16665 if (pt_row == NULL)
16666 w->cursor.vpos = -1;
16667 last_text_row = NULL;
16668 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16669 if (display_line (&it))
16670 last_text_row = it.glyph_row - 1;
16671
16672 /* If point is in a reused row, adjust y and vpos of the cursor
16673 position. */
16674 if (pt_row)
16675 {
16676 w->cursor.vpos -= nrows_scrolled;
16677 w->cursor.y -= first_reusable_row->y - start_row->y;
16678 }
16679
16680 /* Give up if point isn't in a row displayed or reused. (This
16681 also handles the case where w->cursor.vpos < nrows_scrolled
16682 after the calls to display_line, which can happen with scroll
16683 margins. See bug#1295.) */
16684 if (w->cursor.vpos < 0)
16685 {
16686 clear_glyph_matrix (w->desired_matrix);
16687 return 0;
16688 }
16689
16690 /* Scroll the display. */
16691 run.current_y = first_reusable_row->y;
16692 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16693 run.height = it.last_visible_y - run.current_y;
16694 dy = run.current_y - run.desired_y;
16695
16696 if (run.height)
16697 {
16698 update_begin (f);
16699 FRAME_RIF (f)->update_window_begin_hook (w);
16700 FRAME_RIF (f)->clear_window_mouse_face (w);
16701 FRAME_RIF (f)->scroll_run_hook (w, &run);
16702 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16703 update_end (f);
16704 }
16705
16706 /* Adjust Y positions of reused rows. */
16707 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16708 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16709 max_y = it.last_visible_y;
16710 for (row = first_reusable_row; row < first_row_to_display; ++row)
16711 {
16712 row->y -= dy;
16713 row->visible_height = row->height;
16714 if (row->y < min_y)
16715 row->visible_height -= min_y - row->y;
16716 if (row->y + row->height > max_y)
16717 row->visible_height -= row->y + row->height - max_y;
16718 if (row->fringe_bitmap_periodic_p)
16719 row->redraw_fringe_bitmaps_p = 1;
16720 }
16721
16722 /* Scroll the current matrix. */
16723 eassert (nrows_scrolled > 0);
16724 rotate_matrix (w->current_matrix,
16725 start_vpos,
16726 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16727 -nrows_scrolled);
16728
16729 /* Disable rows not reused. */
16730 for (row -= nrows_scrolled; row < bottom_row; ++row)
16731 row->enabled_p = 0;
16732
16733 /* Point may have moved to a different line, so we cannot assume that
16734 the previous cursor position is valid; locate the correct row. */
16735 if (pt_row)
16736 {
16737 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16738 row < bottom_row
16739 && PT >= MATRIX_ROW_END_CHARPOS (row)
16740 && !row->ends_at_zv_p;
16741 row++)
16742 {
16743 w->cursor.vpos++;
16744 w->cursor.y = row->y;
16745 }
16746 if (row < bottom_row)
16747 {
16748 /* Can't simply scan the row for point with
16749 bidi-reordered glyph rows. Let set_cursor_from_row
16750 figure out where to put the cursor, and if it fails,
16751 give up. */
16752 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16753 {
16754 if (!set_cursor_from_row (w, row, w->current_matrix,
16755 0, 0, 0, 0))
16756 {
16757 clear_glyph_matrix (w->desired_matrix);
16758 return 0;
16759 }
16760 }
16761 else
16762 {
16763 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16764 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16765
16766 for (; glyph < end
16767 && (!BUFFERP (glyph->object)
16768 || glyph->charpos < PT);
16769 glyph++)
16770 {
16771 w->cursor.hpos++;
16772 w->cursor.x += glyph->pixel_width;
16773 }
16774 }
16775 }
16776 }
16777
16778 /* Adjust window end. A null value of last_text_row means that
16779 the window end is in reused rows which in turn means that
16780 only its vpos can have changed. */
16781 if (last_text_row)
16782 {
16783 w->window_end_bytepos
16784 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16785 wset_window_end_pos
16786 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16787 wset_window_end_vpos
16788 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16789 w->desired_matrix)));
16790 }
16791 else
16792 {
16793 wset_window_end_vpos
16794 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16795 }
16796
16797 w->window_end_valid = 0;
16798 w->desired_matrix->no_scrolling_p = 1;
16799
16800 #ifdef GLYPH_DEBUG
16801 debug_method_add (w, "try_window_reusing_current_matrix 2");
16802 #endif
16803 return 1;
16804 }
16805
16806 return 0;
16807 }
16808
16809
16810 \f
16811 /************************************************************************
16812 Window redisplay reusing current matrix when buffer has changed
16813 ************************************************************************/
16814
16815 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16816 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16817 ptrdiff_t *, ptrdiff_t *);
16818 static struct glyph_row *
16819 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16820 struct glyph_row *);
16821
16822
16823 /* Return the last row in MATRIX displaying text. If row START is
16824 non-null, start searching with that row. IT gives the dimensions
16825 of the display. Value is null if matrix is empty; otherwise it is
16826 a pointer to the row found. */
16827
16828 static struct glyph_row *
16829 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16830 struct glyph_row *start)
16831 {
16832 struct glyph_row *row, *row_found;
16833
16834 /* Set row_found to the last row in IT->w's current matrix
16835 displaying text. The loop looks funny but think of partially
16836 visible lines. */
16837 row_found = NULL;
16838 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16839 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16840 {
16841 eassert (row->enabled_p);
16842 row_found = row;
16843 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16844 break;
16845 ++row;
16846 }
16847
16848 return row_found;
16849 }
16850
16851
16852 /* Return the last row in the current matrix of W that is not affected
16853 by changes at the start of current_buffer that occurred since W's
16854 current matrix was built. Value is null if no such row exists.
16855
16856 BEG_UNCHANGED us the number of characters unchanged at the start of
16857 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16858 first changed character in current_buffer. Characters at positions <
16859 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16860 when the current matrix was built. */
16861
16862 static struct glyph_row *
16863 find_last_unchanged_at_beg_row (struct window *w)
16864 {
16865 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16866 struct glyph_row *row;
16867 struct glyph_row *row_found = NULL;
16868 int yb = window_text_bottom_y (w);
16869
16870 /* Find the last row displaying unchanged text. */
16871 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16872 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16873 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16874 ++row)
16875 {
16876 if (/* If row ends before first_changed_pos, it is unchanged,
16877 except in some case. */
16878 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16879 /* When row ends in ZV and we write at ZV it is not
16880 unchanged. */
16881 && !row->ends_at_zv_p
16882 /* When first_changed_pos is the end of a continued line,
16883 row is not unchanged because it may be no longer
16884 continued. */
16885 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16886 && (row->continued_p
16887 || row->exact_window_width_line_p))
16888 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16889 needs to be recomputed, so don't consider this row as
16890 unchanged. This happens when the last line was
16891 bidi-reordered and was killed immediately before this
16892 redisplay cycle. In that case, ROW->end stores the
16893 buffer position of the first visual-order character of
16894 the killed text, which is now beyond ZV. */
16895 && CHARPOS (row->end.pos) <= ZV)
16896 row_found = row;
16897
16898 /* Stop if last visible row. */
16899 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16900 break;
16901 }
16902
16903 return row_found;
16904 }
16905
16906
16907 /* Find the first glyph row in the current matrix of W that is not
16908 affected by changes at the end of current_buffer since the
16909 time W's current matrix was built.
16910
16911 Return in *DELTA the number of chars by which buffer positions in
16912 unchanged text at the end of current_buffer must be adjusted.
16913
16914 Return in *DELTA_BYTES the corresponding number of bytes.
16915
16916 Value is null if no such row exists, i.e. all rows are affected by
16917 changes. */
16918
16919 static struct glyph_row *
16920 find_first_unchanged_at_end_row (struct window *w,
16921 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16922 {
16923 struct glyph_row *row;
16924 struct glyph_row *row_found = NULL;
16925
16926 *delta = *delta_bytes = 0;
16927
16928 /* Display must not have been paused, otherwise the current matrix
16929 is not up to date. */
16930 eassert (w->window_end_valid);
16931
16932 /* A value of window_end_pos >= END_UNCHANGED means that the window
16933 end is in the range of changed text. If so, there is no
16934 unchanged row at the end of W's current matrix. */
16935 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16936 return NULL;
16937
16938 /* Set row to the last row in W's current matrix displaying text. */
16939 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16940
16941 /* If matrix is entirely empty, no unchanged row exists. */
16942 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16943 {
16944 /* The value of row is the last glyph row in the matrix having a
16945 meaningful buffer position in it. The end position of row
16946 corresponds to window_end_pos. This allows us to translate
16947 buffer positions in the current matrix to current buffer
16948 positions for characters not in changed text. */
16949 ptrdiff_t Z_old =
16950 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16951 ptrdiff_t Z_BYTE_old =
16952 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16953 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16954 struct glyph_row *first_text_row
16955 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16956
16957 *delta = Z - Z_old;
16958 *delta_bytes = Z_BYTE - Z_BYTE_old;
16959
16960 /* Set last_unchanged_pos to the buffer position of the last
16961 character in the buffer that has not been changed. Z is the
16962 index + 1 of the last character in current_buffer, i.e. by
16963 subtracting END_UNCHANGED we get the index of the last
16964 unchanged character, and we have to add BEG to get its buffer
16965 position. */
16966 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16967 last_unchanged_pos_old = last_unchanged_pos - *delta;
16968
16969 /* Search backward from ROW for a row displaying a line that
16970 starts at a minimum position >= last_unchanged_pos_old. */
16971 for (; row > first_text_row; --row)
16972 {
16973 /* This used to abort, but it can happen.
16974 It is ok to just stop the search instead here. KFS. */
16975 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16976 break;
16977
16978 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16979 row_found = row;
16980 }
16981 }
16982
16983 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16984
16985 return row_found;
16986 }
16987
16988
16989 /* Make sure that glyph rows in the current matrix of window W
16990 reference the same glyph memory as corresponding rows in the
16991 frame's frame matrix. This function is called after scrolling W's
16992 current matrix on a terminal frame in try_window_id and
16993 try_window_reusing_current_matrix. */
16994
16995 static void
16996 sync_frame_with_window_matrix_rows (struct window *w)
16997 {
16998 struct frame *f = XFRAME (w->frame);
16999 struct glyph_row *window_row, *window_row_end, *frame_row;
17000
17001 /* Preconditions: W must be a leaf window and full-width. Its frame
17002 must have a frame matrix. */
17003 eassert (NILP (w->hchild) && NILP (w->vchild));
17004 eassert (WINDOW_FULL_WIDTH_P (w));
17005 eassert (!FRAME_WINDOW_P (f));
17006
17007 /* If W is a full-width window, glyph pointers in W's current matrix
17008 have, by definition, to be the same as glyph pointers in the
17009 corresponding frame matrix. Note that frame matrices have no
17010 marginal areas (see build_frame_matrix). */
17011 window_row = w->current_matrix->rows;
17012 window_row_end = window_row + w->current_matrix->nrows;
17013 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17014 while (window_row < window_row_end)
17015 {
17016 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17017 struct glyph *end = window_row->glyphs[LAST_AREA];
17018
17019 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17020 frame_row->glyphs[TEXT_AREA] = start;
17021 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17022 frame_row->glyphs[LAST_AREA] = end;
17023
17024 /* Disable frame rows whose corresponding window rows have
17025 been disabled in try_window_id. */
17026 if (!window_row->enabled_p)
17027 frame_row->enabled_p = 0;
17028
17029 ++window_row, ++frame_row;
17030 }
17031 }
17032
17033
17034 /* Find the glyph row in window W containing CHARPOS. Consider all
17035 rows between START and END (not inclusive). END null means search
17036 all rows to the end of the display area of W. Value is the row
17037 containing CHARPOS or null. */
17038
17039 struct glyph_row *
17040 row_containing_pos (struct window *w, ptrdiff_t charpos,
17041 struct glyph_row *start, struct glyph_row *end, int dy)
17042 {
17043 struct glyph_row *row = start;
17044 struct glyph_row *best_row = NULL;
17045 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17046 int last_y;
17047
17048 /* If we happen to start on a header-line, skip that. */
17049 if (row->mode_line_p)
17050 ++row;
17051
17052 if ((end && row >= end) || !row->enabled_p)
17053 return NULL;
17054
17055 last_y = window_text_bottom_y (w) - dy;
17056
17057 while (1)
17058 {
17059 /* Give up if we have gone too far. */
17060 if (end && row >= end)
17061 return NULL;
17062 /* This formerly returned if they were equal.
17063 I think that both quantities are of a "last plus one" type;
17064 if so, when they are equal, the row is within the screen. -- rms. */
17065 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17066 return NULL;
17067
17068 /* If it is in this row, return this row. */
17069 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17070 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17071 /* The end position of a row equals the start
17072 position of the next row. If CHARPOS is there, we
17073 would rather display it in the next line, except
17074 when this line ends in ZV. */
17075 && !row->ends_at_zv_p
17076 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17077 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17078 {
17079 struct glyph *g;
17080
17081 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17082 || (!best_row && !row->continued_p))
17083 return row;
17084 /* In bidi-reordered rows, there could be several rows
17085 occluding point, all of them belonging to the same
17086 continued line. We need to find the row which fits
17087 CHARPOS the best. */
17088 for (g = row->glyphs[TEXT_AREA];
17089 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17090 g++)
17091 {
17092 if (!STRINGP (g->object))
17093 {
17094 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17095 {
17096 mindif = eabs (g->charpos - charpos);
17097 best_row = row;
17098 /* Exact match always wins. */
17099 if (mindif == 0)
17100 return best_row;
17101 }
17102 }
17103 }
17104 }
17105 else if (best_row && !row->continued_p)
17106 return best_row;
17107 ++row;
17108 }
17109 }
17110
17111
17112 /* Try to redisplay window W by reusing its existing display. W's
17113 current matrix must be up to date when this function is called,
17114 i.e. window_end_valid must be nonzero.
17115
17116 Value is
17117
17118 1 if display has been updated
17119 0 if otherwise unsuccessful
17120 -1 if redisplay with same window start is known not to succeed
17121
17122 The following steps are performed:
17123
17124 1. Find the last row in the current matrix of W that is not
17125 affected by changes at the start of current_buffer. If no such row
17126 is found, give up.
17127
17128 2. Find the first row in W's current matrix that is not affected by
17129 changes at the end of current_buffer. Maybe there is no such row.
17130
17131 3. Display lines beginning with the row + 1 found in step 1 to the
17132 row found in step 2 or, if step 2 didn't find a row, to the end of
17133 the window.
17134
17135 4. If cursor is not known to appear on the window, give up.
17136
17137 5. If display stopped at the row found in step 2, scroll the
17138 display and current matrix as needed.
17139
17140 6. Maybe display some lines at the end of W, if we must. This can
17141 happen under various circumstances, like a partially visible line
17142 becoming fully visible, or because newly displayed lines are displayed
17143 in smaller font sizes.
17144
17145 7. Update W's window end information. */
17146
17147 static int
17148 try_window_id (struct window *w)
17149 {
17150 struct frame *f = XFRAME (w->frame);
17151 struct glyph_matrix *current_matrix = w->current_matrix;
17152 struct glyph_matrix *desired_matrix = w->desired_matrix;
17153 struct glyph_row *last_unchanged_at_beg_row;
17154 struct glyph_row *first_unchanged_at_end_row;
17155 struct glyph_row *row;
17156 struct glyph_row *bottom_row;
17157 int bottom_vpos;
17158 struct it it;
17159 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17160 int dvpos, dy;
17161 struct text_pos start_pos;
17162 struct run run;
17163 int first_unchanged_at_end_vpos = 0;
17164 struct glyph_row *last_text_row, *last_text_row_at_end;
17165 struct text_pos start;
17166 ptrdiff_t first_changed_charpos, last_changed_charpos;
17167
17168 #ifdef GLYPH_DEBUG
17169 if (inhibit_try_window_id)
17170 return 0;
17171 #endif
17172
17173 /* This is handy for debugging. */
17174 #if 0
17175 #define GIVE_UP(X) \
17176 do { \
17177 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17178 return 0; \
17179 } while (0)
17180 #else
17181 #define GIVE_UP(X) return 0
17182 #endif
17183
17184 SET_TEXT_POS_FROM_MARKER (start, w->start);
17185
17186 /* Don't use this for mini-windows because these can show
17187 messages and mini-buffers, and we don't handle that here. */
17188 if (MINI_WINDOW_P (w))
17189 GIVE_UP (1);
17190
17191 /* This flag is used to prevent redisplay optimizations. */
17192 if (windows_or_buffers_changed || cursor_type_changed)
17193 GIVE_UP (2);
17194
17195 /* Verify that narrowing has not changed.
17196 Also verify that we were not told to prevent redisplay optimizations.
17197 It would be nice to further
17198 reduce the number of cases where this prevents try_window_id. */
17199 if (current_buffer->clip_changed
17200 || current_buffer->prevent_redisplay_optimizations_p)
17201 GIVE_UP (3);
17202
17203 /* Window must either use window-based redisplay or be full width. */
17204 if (!FRAME_WINDOW_P (f)
17205 && (!FRAME_LINE_INS_DEL_OK (f)
17206 || !WINDOW_FULL_WIDTH_P (w)))
17207 GIVE_UP (4);
17208
17209 /* Give up if point is known NOT to appear in W. */
17210 if (PT < CHARPOS (start))
17211 GIVE_UP (5);
17212
17213 /* Another way to prevent redisplay optimizations. */
17214 if (w->last_modified == 0)
17215 GIVE_UP (6);
17216
17217 /* Verify that window is not hscrolled. */
17218 if (w->hscroll != 0)
17219 GIVE_UP (7);
17220
17221 /* Verify that display wasn't paused. */
17222 if (!w->window_end_valid)
17223 GIVE_UP (8);
17224
17225 /* Can't use this if highlighting a region because a cursor movement
17226 will do more than just set the cursor. */
17227 if (0 <= markpos_of_region ())
17228 GIVE_UP (9);
17229
17230 /* Likewise if highlighting trailing whitespace. */
17231 if (!NILP (Vshow_trailing_whitespace))
17232 GIVE_UP (11);
17233
17234 /* Likewise if showing a region. */
17235 if (!NILP (w->region_showing))
17236 GIVE_UP (10);
17237
17238 /* Can't use this if overlay arrow position and/or string have
17239 changed. */
17240 if (overlay_arrows_changed_p ())
17241 GIVE_UP (12);
17242
17243 /* When word-wrap is on, adding a space to the first word of a
17244 wrapped line can change the wrap position, altering the line
17245 above it. It might be worthwhile to handle this more
17246 intelligently, but for now just redisplay from scratch. */
17247 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17248 GIVE_UP (21);
17249
17250 /* Under bidi reordering, adding or deleting a character in the
17251 beginning of a paragraph, before the first strong directional
17252 character, can change the base direction of the paragraph (unless
17253 the buffer specifies a fixed paragraph direction), which will
17254 require to redisplay the whole paragraph. It might be worthwhile
17255 to find the paragraph limits and widen the range of redisplayed
17256 lines to that, but for now just give up this optimization and
17257 redisplay from scratch. */
17258 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17259 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17260 GIVE_UP (22);
17261
17262 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17263 only if buffer has really changed. The reason is that the gap is
17264 initially at Z for freshly visited files. The code below would
17265 set end_unchanged to 0 in that case. */
17266 if (MODIFF > SAVE_MODIFF
17267 /* This seems to happen sometimes after saving a buffer. */
17268 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17269 {
17270 if (GPT - BEG < BEG_UNCHANGED)
17271 BEG_UNCHANGED = GPT - BEG;
17272 if (Z - GPT < END_UNCHANGED)
17273 END_UNCHANGED = Z - GPT;
17274 }
17275
17276 /* The position of the first and last character that has been changed. */
17277 first_changed_charpos = BEG + BEG_UNCHANGED;
17278 last_changed_charpos = Z - END_UNCHANGED;
17279
17280 /* If window starts after a line end, and the last change is in
17281 front of that newline, then changes don't affect the display.
17282 This case happens with stealth-fontification. Note that although
17283 the display is unchanged, glyph positions in the matrix have to
17284 be adjusted, of course. */
17285 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17286 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17287 && ((last_changed_charpos < CHARPOS (start)
17288 && CHARPOS (start) == BEGV)
17289 || (last_changed_charpos < CHARPOS (start) - 1
17290 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17291 {
17292 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17293 struct glyph_row *r0;
17294
17295 /* Compute how many chars/bytes have been added to or removed
17296 from the buffer. */
17297 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17298 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17299 Z_delta = Z - Z_old;
17300 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17301
17302 /* Give up if PT is not in the window. Note that it already has
17303 been checked at the start of try_window_id that PT is not in
17304 front of the window start. */
17305 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17306 GIVE_UP (13);
17307
17308 /* If window start is unchanged, we can reuse the whole matrix
17309 as is, after adjusting glyph positions. No need to compute
17310 the window end again, since its offset from Z hasn't changed. */
17311 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17312 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17313 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17314 /* PT must not be in a partially visible line. */
17315 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17316 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17317 {
17318 /* Adjust positions in the glyph matrix. */
17319 if (Z_delta || Z_delta_bytes)
17320 {
17321 struct glyph_row *r1
17322 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17323 increment_matrix_positions (w->current_matrix,
17324 MATRIX_ROW_VPOS (r0, current_matrix),
17325 MATRIX_ROW_VPOS (r1, current_matrix),
17326 Z_delta, Z_delta_bytes);
17327 }
17328
17329 /* Set the cursor. */
17330 row = row_containing_pos (w, PT, r0, NULL, 0);
17331 if (row)
17332 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17333 else
17334 emacs_abort ();
17335 return 1;
17336 }
17337 }
17338
17339 /* Handle the case that changes are all below what is displayed in
17340 the window, and that PT is in the window. This shortcut cannot
17341 be taken if ZV is visible in the window, and text has been added
17342 there that is visible in the window. */
17343 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17344 /* ZV is not visible in the window, or there are no
17345 changes at ZV, actually. */
17346 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17347 || first_changed_charpos == last_changed_charpos))
17348 {
17349 struct glyph_row *r0;
17350
17351 /* Give up if PT is not in the window. Note that it already has
17352 been checked at the start of try_window_id that PT is not in
17353 front of the window start. */
17354 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17355 GIVE_UP (14);
17356
17357 /* If window start is unchanged, we can reuse the whole matrix
17358 as is, without changing glyph positions since no text has
17359 been added/removed in front of the window end. */
17360 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17361 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17362 /* PT must not be in a partially visible line. */
17363 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17364 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17365 {
17366 /* We have to compute the window end anew since text
17367 could have been added/removed after it. */
17368 wset_window_end_pos
17369 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17370 w->window_end_bytepos
17371 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17372
17373 /* Set the cursor. */
17374 row = row_containing_pos (w, PT, r0, NULL, 0);
17375 if (row)
17376 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17377 else
17378 emacs_abort ();
17379 return 2;
17380 }
17381 }
17382
17383 /* Give up if window start is in the changed area.
17384
17385 The condition used to read
17386
17387 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17388
17389 but why that was tested escapes me at the moment. */
17390 if (CHARPOS (start) >= first_changed_charpos
17391 && CHARPOS (start) <= last_changed_charpos)
17392 GIVE_UP (15);
17393
17394 /* Check that window start agrees with the start of the first glyph
17395 row in its current matrix. Check this after we know the window
17396 start is not in changed text, otherwise positions would not be
17397 comparable. */
17398 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17399 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17400 GIVE_UP (16);
17401
17402 /* Give up if the window ends in strings. Overlay strings
17403 at the end are difficult to handle, so don't try. */
17404 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17405 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17406 GIVE_UP (20);
17407
17408 /* Compute the position at which we have to start displaying new
17409 lines. Some of the lines at the top of the window might be
17410 reusable because they are not displaying changed text. Find the
17411 last row in W's current matrix not affected by changes at the
17412 start of current_buffer. Value is null if changes start in the
17413 first line of window. */
17414 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17415 if (last_unchanged_at_beg_row)
17416 {
17417 /* Avoid starting to display in the middle of a character, a TAB
17418 for instance. This is easier than to set up the iterator
17419 exactly, and it's not a frequent case, so the additional
17420 effort wouldn't really pay off. */
17421 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17422 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17423 && last_unchanged_at_beg_row > w->current_matrix->rows)
17424 --last_unchanged_at_beg_row;
17425
17426 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17427 GIVE_UP (17);
17428
17429 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17430 GIVE_UP (18);
17431 start_pos = it.current.pos;
17432
17433 /* Start displaying new lines in the desired matrix at the same
17434 vpos we would use in the current matrix, i.e. below
17435 last_unchanged_at_beg_row. */
17436 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17437 current_matrix);
17438 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17439 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17440
17441 eassert (it.hpos == 0 && it.current_x == 0);
17442 }
17443 else
17444 {
17445 /* There are no reusable lines at the start of the window.
17446 Start displaying in the first text line. */
17447 start_display (&it, w, start);
17448 it.vpos = it.first_vpos;
17449 start_pos = it.current.pos;
17450 }
17451
17452 /* Find the first row that is not affected by changes at the end of
17453 the buffer. Value will be null if there is no unchanged row, in
17454 which case we must redisplay to the end of the window. delta
17455 will be set to the value by which buffer positions beginning with
17456 first_unchanged_at_end_row have to be adjusted due to text
17457 changes. */
17458 first_unchanged_at_end_row
17459 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17460 IF_DEBUG (debug_delta = delta);
17461 IF_DEBUG (debug_delta_bytes = delta_bytes);
17462
17463 /* Set stop_pos to the buffer position up to which we will have to
17464 display new lines. If first_unchanged_at_end_row != NULL, this
17465 is the buffer position of the start of the line displayed in that
17466 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17467 that we don't stop at a buffer position. */
17468 stop_pos = 0;
17469 if (first_unchanged_at_end_row)
17470 {
17471 eassert (last_unchanged_at_beg_row == NULL
17472 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17473
17474 /* If this is a continuation line, move forward to the next one
17475 that isn't. Changes in lines above affect this line.
17476 Caution: this may move first_unchanged_at_end_row to a row
17477 not displaying text. */
17478 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17479 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17480 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17481 < it.last_visible_y))
17482 ++first_unchanged_at_end_row;
17483
17484 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17485 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17486 >= it.last_visible_y))
17487 first_unchanged_at_end_row = NULL;
17488 else
17489 {
17490 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17491 + delta);
17492 first_unchanged_at_end_vpos
17493 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17494 eassert (stop_pos >= Z - END_UNCHANGED);
17495 }
17496 }
17497 else if (last_unchanged_at_beg_row == NULL)
17498 GIVE_UP (19);
17499
17500
17501 #ifdef GLYPH_DEBUG
17502
17503 /* Either there is no unchanged row at the end, or the one we have
17504 now displays text. This is a necessary condition for the window
17505 end pos calculation at the end of this function. */
17506 eassert (first_unchanged_at_end_row == NULL
17507 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17508
17509 debug_last_unchanged_at_beg_vpos
17510 = (last_unchanged_at_beg_row
17511 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17512 : -1);
17513 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17514
17515 #endif /* GLYPH_DEBUG */
17516
17517
17518 /* Display new lines. Set last_text_row to the last new line
17519 displayed which has text on it, i.e. might end up as being the
17520 line where the window_end_vpos is. */
17521 w->cursor.vpos = -1;
17522 last_text_row = NULL;
17523 overlay_arrow_seen = 0;
17524 while (it.current_y < it.last_visible_y
17525 && !fonts_changed_p
17526 && (first_unchanged_at_end_row == NULL
17527 || IT_CHARPOS (it) < stop_pos))
17528 {
17529 if (display_line (&it))
17530 last_text_row = it.glyph_row - 1;
17531 }
17532
17533 if (fonts_changed_p)
17534 return -1;
17535
17536
17537 /* Compute differences in buffer positions, y-positions etc. for
17538 lines reused at the bottom of the window. Compute what we can
17539 scroll. */
17540 if (first_unchanged_at_end_row
17541 /* No lines reused because we displayed everything up to the
17542 bottom of the window. */
17543 && it.current_y < it.last_visible_y)
17544 {
17545 dvpos = (it.vpos
17546 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17547 current_matrix));
17548 dy = it.current_y - first_unchanged_at_end_row->y;
17549 run.current_y = first_unchanged_at_end_row->y;
17550 run.desired_y = run.current_y + dy;
17551 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17552 }
17553 else
17554 {
17555 delta = delta_bytes = dvpos = dy
17556 = run.current_y = run.desired_y = run.height = 0;
17557 first_unchanged_at_end_row = NULL;
17558 }
17559 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17560
17561
17562 /* Find the cursor if not already found. We have to decide whether
17563 PT will appear on this window (it sometimes doesn't, but this is
17564 not a very frequent case.) This decision has to be made before
17565 the current matrix is altered. A value of cursor.vpos < 0 means
17566 that PT is either in one of the lines beginning at
17567 first_unchanged_at_end_row or below the window. Don't care for
17568 lines that might be displayed later at the window end; as
17569 mentioned, this is not a frequent case. */
17570 if (w->cursor.vpos < 0)
17571 {
17572 /* Cursor in unchanged rows at the top? */
17573 if (PT < CHARPOS (start_pos)
17574 && last_unchanged_at_beg_row)
17575 {
17576 row = row_containing_pos (w, PT,
17577 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17578 last_unchanged_at_beg_row + 1, 0);
17579 if (row)
17580 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17581 }
17582
17583 /* Start from first_unchanged_at_end_row looking for PT. */
17584 else if (first_unchanged_at_end_row)
17585 {
17586 row = row_containing_pos (w, PT - delta,
17587 first_unchanged_at_end_row, NULL, 0);
17588 if (row)
17589 set_cursor_from_row (w, row, w->current_matrix, delta,
17590 delta_bytes, dy, dvpos);
17591 }
17592
17593 /* Give up if cursor was not found. */
17594 if (w->cursor.vpos < 0)
17595 {
17596 clear_glyph_matrix (w->desired_matrix);
17597 return -1;
17598 }
17599 }
17600
17601 /* Don't let the cursor end in the scroll margins. */
17602 {
17603 int this_scroll_margin, cursor_height;
17604
17605 this_scroll_margin =
17606 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17607 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17608 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17609
17610 if ((w->cursor.y < this_scroll_margin
17611 && CHARPOS (start) > BEGV)
17612 /* Old redisplay didn't take scroll margin into account at the bottom,
17613 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17614 || (w->cursor.y + (make_cursor_line_fully_visible_p
17615 ? cursor_height + this_scroll_margin
17616 : 1)) > it.last_visible_y)
17617 {
17618 w->cursor.vpos = -1;
17619 clear_glyph_matrix (w->desired_matrix);
17620 return -1;
17621 }
17622 }
17623
17624 /* Scroll the display. Do it before changing the current matrix so
17625 that xterm.c doesn't get confused about where the cursor glyph is
17626 found. */
17627 if (dy && run.height)
17628 {
17629 update_begin (f);
17630
17631 if (FRAME_WINDOW_P (f))
17632 {
17633 FRAME_RIF (f)->update_window_begin_hook (w);
17634 FRAME_RIF (f)->clear_window_mouse_face (w);
17635 FRAME_RIF (f)->scroll_run_hook (w, &run);
17636 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17637 }
17638 else
17639 {
17640 /* Terminal frame. In this case, dvpos gives the number of
17641 lines to scroll by; dvpos < 0 means scroll up. */
17642 int from_vpos
17643 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17644 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17645 int end = (WINDOW_TOP_EDGE_LINE (w)
17646 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17647 + window_internal_height (w));
17648
17649 #if defined (HAVE_GPM) || defined (MSDOS)
17650 x_clear_window_mouse_face (w);
17651 #endif
17652 /* Perform the operation on the screen. */
17653 if (dvpos > 0)
17654 {
17655 /* Scroll last_unchanged_at_beg_row to the end of the
17656 window down dvpos lines. */
17657 set_terminal_window (f, end);
17658
17659 /* On dumb terminals delete dvpos lines at the end
17660 before inserting dvpos empty lines. */
17661 if (!FRAME_SCROLL_REGION_OK (f))
17662 ins_del_lines (f, end - dvpos, -dvpos);
17663
17664 /* Insert dvpos empty lines in front of
17665 last_unchanged_at_beg_row. */
17666 ins_del_lines (f, from, dvpos);
17667 }
17668 else if (dvpos < 0)
17669 {
17670 /* Scroll up last_unchanged_at_beg_vpos to the end of
17671 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17672 set_terminal_window (f, end);
17673
17674 /* Delete dvpos lines in front of
17675 last_unchanged_at_beg_vpos. ins_del_lines will set
17676 the cursor to the given vpos and emit |dvpos| delete
17677 line sequences. */
17678 ins_del_lines (f, from + dvpos, dvpos);
17679
17680 /* On a dumb terminal insert dvpos empty lines at the
17681 end. */
17682 if (!FRAME_SCROLL_REGION_OK (f))
17683 ins_del_lines (f, end + dvpos, -dvpos);
17684 }
17685
17686 set_terminal_window (f, 0);
17687 }
17688
17689 update_end (f);
17690 }
17691
17692 /* Shift reused rows of the current matrix to the right position.
17693 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17694 text. */
17695 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17696 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17697 if (dvpos < 0)
17698 {
17699 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17700 bottom_vpos, dvpos);
17701 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17702 bottom_vpos);
17703 }
17704 else if (dvpos > 0)
17705 {
17706 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17707 bottom_vpos, dvpos);
17708 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17709 first_unchanged_at_end_vpos + dvpos);
17710 }
17711
17712 /* For frame-based redisplay, make sure that current frame and window
17713 matrix are in sync with respect to glyph memory. */
17714 if (!FRAME_WINDOW_P (f))
17715 sync_frame_with_window_matrix_rows (w);
17716
17717 /* Adjust buffer positions in reused rows. */
17718 if (delta || delta_bytes)
17719 increment_matrix_positions (current_matrix,
17720 first_unchanged_at_end_vpos + dvpos,
17721 bottom_vpos, delta, delta_bytes);
17722
17723 /* Adjust Y positions. */
17724 if (dy)
17725 shift_glyph_matrix (w, current_matrix,
17726 first_unchanged_at_end_vpos + dvpos,
17727 bottom_vpos, dy);
17728
17729 if (first_unchanged_at_end_row)
17730 {
17731 first_unchanged_at_end_row += dvpos;
17732 if (first_unchanged_at_end_row->y >= it.last_visible_y
17733 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17734 first_unchanged_at_end_row = NULL;
17735 }
17736
17737 /* If scrolling up, there may be some lines to display at the end of
17738 the window. */
17739 last_text_row_at_end = NULL;
17740 if (dy < 0)
17741 {
17742 /* Scrolling up can leave for example a partially visible line
17743 at the end of the window to be redisplayed. */
17744 /* Set last_row to the glyph row in the current matrix where the
17745 window end line is found. It has been moved up or down in
17746 the matrix by dvpos. */
17747 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17748 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17749
17750 /* If last_row is the window end line, it should display text. */
17751 eassert (last_row->displays_text_p);
17752
17753 /* If window end line was partially visible before, begin
17754 displaying at that line. Otherwise begin displaying with the
17755 line following it. */
17756 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17757 {
17758 init_to_row_start (&it, w, last_row);
17759 it.vpos = last_vpos;
17760 it.current_y = last_row->y;
17761 }
17762 else
17763 {
17764 init_to_row_end (&it, w, last_row);
17765 it.vpos = 1 + last_vpos;
17766 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17767 ++last_row;
17768 }
17769
17770 /* We may start in a continuation line. If so, we have to
17771 get the right continuation_lines_width and current_x. */
17772 it.continuation_lines_width = last_row->continuation_lines_width;
17773 it.hpos = it.current_x = 0;
17774
17775 /* Display the rest of the lines at the window end. */
17776 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17777 while (it.current_y < it.last_visible_y
17778 && !fonts_changed_p)
17779 {
17780 /* Is it always sure that the display agrees with lines in
17781 the current matrix? I don't think so, so we mark rows
17782 displayed invalid in the current matrix by setting their
17783 enabled_p flag to zero. */
17784 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17785 if (display_line (&it))
17786 last_text_row_at_end = it.glyph_row - 1;
17787 }
17788 }
17789
17790 /* Update window_end_pos and window_end_vpos. */
17791 if (first_unchanged_at_end_row
17792 && !last_text_row_at_end)
17793 {
17794 /* Window end line if one of the preserved rows from the current
17795 matrix. Set row to the last row displaying text in current
17796 matrix starting at first_unchanged_at_end_row, after
17797 scrolling. */
17798 eassert (first_unchanged_at_end_row->displays_text_p);
17799 row = find_last_row_displaying_text (w->current_matrix, &it,
17800 first_unchanged_at_end_row);
17801 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17802
17803 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17804 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17805 wset_window_end_vpos
17806 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17807 eassert (w->window_end_bytepos >= 0);
17808 IF_DEBUG (debug_method_add (w, "A"));
17809 }
17810 else if (last_text_row_at_end)
17811 {
17812 wset_window_end_pos
17813 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17814 w->window_end_bytepos
17815 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17816 wset_window_end_vpos
17817 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17818 desired_matrix)));
17819 eassert (w->window_end_bytepos >= 0);
17820 IF_DEBUG (debug_method_add (w, "B"));
17821 }
17822 else if (last_text_row)
17823 {
17824 /* We have displayed either to the end of the window or at the
17825 end of the window, i.e. the last row with text is to be found
17826 in the desired matrix. */
17827 wset_window_end_pos
17828 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17829 w->window_end_bytepos
17830 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17831 wset_window_end_vpos
17832 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17833 eassert (w->window_end_bytepos >= 0);
17834 }
17835 else if (first_unchanged_at_end_row == NULL
17836 && last_text_row == NULL
17837 && last_text_row_at_end == NULL)
17838 {
17839 /* Displayed to end of window, but no line containing text was
17840 displayed. Lines were deleted at the end of the window. */
17841 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17842 int vpos = XFASTINT (w->window_end_vpos);
17843 struct glyph_row *current_row = current_matrix->rows + vpos;
17844 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17845
17846 for (row = NULL;
17847 row == NULL && vpos >= first_vpos;
17848 --vpos, --current_row, --desired_row)
17849 {
17850 if (desired_row->enabled_p)
17851 {
17852 if (desired_row->displays_text_p)
17853 row = desired_row;
17854 }
17855 else if (current_row->displays_text_p)
17856 row = current_row;
17857 }
17858
17859 eassert (row != NULL);
17860 wset_window_end_vpos (w, make_number (vpos + 1));
17861 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17862 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17863 eassert (w->window_end_bytepos >= 0);
17864 IF_DEBUG (debug_method_add (w, "C"));
17865 }
17866 else
17867 emacs_abort ();
17868
17869 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17870 debug_end_vpos = XFASTINT (w->window_end_vpos));
17871
17872 /* Record that display has not been completed. */
17873 w->window_end_valid = 0;
17874 w->desired_matrix->no_scrolling_p = 1;
17875 return 3;
17876
17877 #undef GIVE_UP
17878 }
17879
17880
17881 \f
17882 /***********************************************************************
17883 More debugging support
17884 ***********************************************************************/
17885
17886 #ifdef GLYPH_DEBUG
17887
17888 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17889 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17890 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17891
17892
17893 /* Dump the contents of glyph matrix MATRIX on stderr.
17894
17895 GLYPHS 0 means don't show glyph contents.
17896 GLYPHS 1 means show glyphs in short form
17897 GLYPHS > 1 means show glyphs in long form. */
17898
17899 void
17900 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17901 {
17902 int i;
17903 for (i = 0; i < matrix->nrows; ++i)
17904 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17905 }
17906
17907
17908 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17909 the glyph row and area where the glyph comes from. */
17910
17911 void
17912 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17913 {
17914 if (glyph->type == CHAR_GLYPH
17915 || glyph->type == GLYPHLESS_GLYPH)
17916 {
17917 fprintf (stderr,
17918 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17919 glyph - row->glyphs[TEXT_AREA],
17920 (glyph->type == CHAR_GLYPH
17921 ? 'C'
17922 : 'G'),
17923 glyph->charpos,
17924 (BUFFERP (glyph->object)
17925 ? 'B'
17926 : (STRINGP (glyph->object)
17927 ? 'S'
17928 : (INTEGERP (glyph->object)
17929 ? '0'
17930 : '-'))),
17931 glyph->pixel_width,
17932 glyph->u.ch,
17933 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17934 ? glyph->u.ch
17935 : '.'),
17936 glyph->face_id,
17937 glyph->left_box_line_p,
17938 glyph->right_box_line_p);
17939 }
17940 else if (glyph->type == STRETCH_GLYPH)
17941 {
17942 fprintf (stderr,
17943 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17944 glyph - row->glyphs[TEXT_AREA],
17945 'S',
17946 glyph->charpos,
17947 (BUFFERP (glyph->object)
17948 ? 'B'
17949 : (STRINGP (glyph->object)
17950 ? 'S'
17951 : (INTEGERP (glyph->object)
17952 ? '0'
17953 : '-'))),
17954 glyph->pixel_width,
17955 0,
17956 ' ',
17957 glyph->face_id,
17958 glyph->left_box_line_p,
17959 glyph->right_box_line_p);
17960 }
17961 else if (glyph->type == IMAGE_GLYPH)
17962 {
17963 fprintf (stderr,
17964 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17965 glyph - row->glyphs[TEXT_AREA],
17966 'I',
17967 glyph->charpos,
17968 (BUFFERP (glyph->object)
17969 ? 'B'
17970 : (STRINGP (glyph->object)
17971 ? 'S'
17972 : (INTEGERP (glyph->object)
17973 ? '0'
17974 : '-'))),
17975 glyph->pixel_width,
17976 glyph->u.img_id,
17977 '.',
17978 glyph->face_id,
17979 glyph->left_box_line_p,
17980 glyph->right_box_line_p);
17981 }
17982 else if (glyph->type == COMPOSITE_GLYPH)
17983 {
17984 fprintf (stderr,
17985 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
17986 glyph - row->glyphs[TEXT_AREA],
17987 '+',
17988 glyph->charpos,
17989 (BUFFERP (glyph->object)
17990 ? 'B'
17991 : (STRINGP (glyph->object)
17992 ? 'S'
17993 : (INTEGERP (glyph->object)
17994 ? '0'
17995 : '-'))),
17996 glyph->pixel_width,
17997 glyph->u.cmp.id);
17998 if (glyph->u.cmp.automatic)
17999 fprintf (stderr,
18000 "[%d-%d]",
18001 glyph->slice.cmp.from, glyph->slice.cmp.to);
18002 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18003 glyph->face_id,
18004 glyph->left_box_line_p,
18005 glyph->right_box_line_p);
18006 }
18007 }
18008
18009
18010 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18011 GLYPHS 0 means don't show glyph contents.
18012 GLYPHS 1 means show glyphs in short form
18013 GLYPHS > 1 means show glyphs in long form. */
18014
18015 void
18016 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18017 {
18018 if (glyphs != 1)
18019 {
18020 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18021 fprintf (stderr, "==============================================================================\n");
18022
18023 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18024 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18025 vpos,
18026 MATRIX_ROW_START_CHARPOS (row),
18027 MATRIX_ROW_END_CHARPOS (row),
18028 row->used[TEXT_AREA],
18029 row->contains_overlapping_glyphs_p,
18030 row->enabled_p,
18031 row->truncated_on_left_p,
18032 row->truncated_on_right_p,
18033 row->continued_p,
18034 MATRIX_ROW_CONTINUATION_LINE_P (row),
18035 row->displays_text_p,
18036 row->ends_at_zv_p,
18037 row->fill_line_p,
18038 row->ends_in_middle_of_char_p,
18039 row->starts_in_middle_of_char_p,
18040 row->mouse_face_p,
18041 row->x,
18042 row->y,
18043 row->pixel_width,
18044 row->height,
18045 row->visible_height,
18046 row->ascent,
18047 row->phys_ascent);
18048 /* The next 3 lines should align to "Start" in the header. */
18049 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18050 row->end.overlay_string_index,
18051 row->continuation_lines_width);
18052 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18053 CHARPOS (row->start.string_pos),
18054 CHARPOS (row->end.string_pos));
18055 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18056 row->end.dpvec_index);
18057 }
18058
18059 if (glyphs > 1)
18060 {
18061 int area;
18062
18063 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18064 {
18065 struct glyph *glyph = row->glyphs[area];
18066 struct glyph *glyph_end = glyph + row->used[area];
18067
18068 /* Glyph for a line end in text. */
18069 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18070 ++glyph_end;
18071
18072 if (glyph < glyph_end)
18073 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18074
18075 for (; glyph < glyph_end; ++glyph)
18076 dump_glyph (row, glyph, area);
18077 }
18078 }
18079 else if (glyphs == 1)
18080 {
18081 int area;
18082
18083 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18084 {
18085 char *s = alloca (row->used[area] + 4);
18086 int i;
18087
18088 for (i = 0; i < row->used[area]; ++i)
18089 {
18090 struct glyph *glyph = row->glyphs[area] + i;
18091 if (i == row->used[area] - 1
18092 && area == TEXT_AREA
18093 && INTEGERP (glyph->object)
18094 && glyph->type == CHAR_GLYPH
18095 && glyph->u.ch == ' ')
18096 {
18097 strcpy (&s[i], "[\\n]");
18098 i += 4;
18099 }
18100 else if (glyph->type == CHAR_GLYPH
18101 && glyph->u.ch < 0x80
18102 && glyph->u.ch >= ' ')
18103 s[i] = glyph->u.ch;
18104 else
18105 s[i] = '.';
18106 }
18107
18108 s[i] = '\0';
18109 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18110 }
18111 }
18112 }
18113
18114
18115 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18116 Sdump_glyph_matrix, 0, 1, "p",
18117 doc: /* Dump the current matrix of the selected window to stderr.
18118 Shows contents of glyph row structures. With non-nil
18119 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18120 glyphs in short form, otherwise show glyphs in long form. */)
18121 (Lisp_Object glyphs)
18122 {
18123 struct window *w = XWINDOW (selected_window);
18124 struct buffer *buffer = XBUFFER (w->buffer);
18125
18126 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18127 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18128 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18129 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18130 fprintf (stderr, "=============================================\n");
18131 dump_glyph_matrix (w->current_matrix,
18132 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18133 return Qnil;
18134 }
18135
18136
18137 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18138 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18139 (void)
18140 {
18141 struct frame *f = XFRAME (selected_frame);
18142 dump_glyph_matrix (f->current_matrix, 1);
18143 return Qnil;
18144 }
18145
18146
18147 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18148 doc: /* Dump glyph row ROW to stderr.
18149 GLYPH 0 means don't dump glyphs.
18150 GLYPH 1 means dump glyphs in short form.
18151 GLYPH > 1 or omitted means dump glyphs in long form. */)
18152 (Lisp_Object row, Lisp_Object glyphs)
18153 {
18154 struct glyph_matrix *matrix;
18155 EMACS_INT vpos;
18156
18157 CHECK_NUMBER (row);
18158 matrix = XWINDOW (selected_window)->current_matrix;
18159 vpos = XINT (row);
18160 if (vpos >= 0 && vpos < matrix->nrows)
18161 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18162 vpos,
18163 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18164 return Qnil;
18165 }
18166
18167
18168 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18169 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18170 GLYPH 0 means don't dump glyphs.
18171 GLYPH 1 means dump glyphs in short form.
18172 GLYPH > 1 or omitted means dump glyphs in long form. */)
18173 (Lisp_Object row, Lisp_Object glyphs)
18174 {
18175 struct frame *sf = SELECTED_FRAME ();
18176 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18177 EMACS_INT vpos;
18178
18179 CHECK_NUMBER (row);
18180 vpos = XINT (row);
18181 if (vpos >= 0 && vpos < m->nrows)
18182 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18183 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18184 return Qnil;
18185 }
18186
18187
18188 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18189 doc: /* Toggle tracing of redisplay.
18190 With ARG, turn tracing on if and only if ARG is positive. */)
18191 (Lisp_Object arg)
18192 {
18193 if (NILP (arg))
18194 trace_redisplay_p = !trace_redisplay_p;
18195 else
18196 {
18197 arg = Fprefix_numeric_value (arg);
18198 trace_redisplay_p = XINT (arg) > 0;
18199 }
18200
18201 return Qnil;
18202 }
18203
18204
18205 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18206 doc: /* Like `format', but print result to stderr.
18207 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18208 (ptrdiff_t nargs, Lisp_Object *args)
18209 {
18210 Lisp_Object s = Fformat (nargs, args);
18211 fprintf (stderr, "%s", SDATA (s));
18212 return Qnil;
18213 }
18214
18215 #endif /* GLYPH_DEBUG */
18216
18217
18218 \f
18219 /***********************************************************************
18220 Building Desired Matrix Rows
18221 ***********************************************************************/
18222
18223 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18224 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18225
18226 static struct glyph_row *
18227 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18228 {
18229 struct frame *f = XFRAME (WINDOW_FRAME (w));
18230 struct buffer *buffer = XBUFFER (w->buffer);
18231 struct buffer *old = current_buffer;
18232 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18233 int arrow_len = SCHARS (overlay_arrow_string);
18234 const unsigned char *arrow_end = arrow_string + arrow_len;
18235 const unsigned char *p;
18236 struct it it;
18237 int multibyte_p;
18238 int n_glyphs_before;
18239
18240 set_buffer_temp (buffer);
18241 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18242 it.glyph_row->used[TEXT_AREA] = 0;
18243 SET_TEXT_POS (it.position, 0, 0);
18244
18245 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18246 p = arrow_string;
18247 while (p < arrow_end)
18248 {
18249 Lisp_Object face, ilisp;
18250
18251 /* Get the next character. */
18252 if (multibyte_p)
18253 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18254 else
18255 {
18256 it.c = it.char_to_display = *p, it.len = 1;
18257 if (! ASCII_CHAR_P (it.c))
18258 it.char_to_display = BYTE8_TO_CHAR (it.c);
18259 }
18260 p += it.len;
18261
18262 /* Get its face. */
18263 ilisp = make_number (p - arrow_string);
18264 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18265 it.face_id = compute_char_face (f, it.char_to_display, face);
18266
18267 /* Compute its width, get its glyphs. */
18268 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18269 SET_TEXT_POS (it.position, -1, -1);
18270 PRODUCE_GLYPHS (&it);
18271
18272 /* If this character doesn't fit any more in the line, we have
18273 to remove some glyphs. */
18274 if (it.current_x > it.last_visible_x)
18275 {
18276 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18277 break;
18278 }
18279 }
18280
18281 set_buffer_temp (old);
18282 return it.glyph_row;
18283 }
18284
18285
18286 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18287 glyphs to insert is determined by produce_special_glyphs. */
18288
18289 static void
18290 insert_left_trunc_glyphs (struct it *it)
18291 {
18292 struct it truncate_it;
18293 struct glyph *from, *end, *to, *toend;
18294
18295 eassert (!FRAME_WINDOW_P (it->f)
18296 || (!it->glyph_row->reversed_p
18297 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18298 || (it->glyph_row->reversed_p
18299 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18300
18301 /* Get the truncation glyphs. */
18302 truncate_it = *it;
18303 truncate_it.current_x = 0;
18304 truncate_it.face_id = DEFAULT_FACE_ID;
18305 truncate_it.glyph_row = &scratch_glyph_row;
18306 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18307 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18308 truncate_it.object = make_number (0);
18309 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18310
18311 /* Overwrite glyphs from IT with truncation glyphs. */
18312 if (!it->glyph_row->reversed_p)
18313 {
18314 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18315
18316 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18317 end = from + tused;
18318 to = it->glyph_row->glyphs[TEXT_AREA];
18319 toend = to + it->glyph_row->used[TEXT_AREA];
18320 if (FRAME_WINDOW_P (it->f))
18321 {
18322 /* On GUI frames, when variable-size fonts are displayed,
18323 the truncation glyphs may need more pixels than the row's
18324 glyphs they overwrite. We overwrite more glyphs to free
18325 enough screen real estate, and enlarge the stretch glyph
18326 on the right (see display_line), if there is one, to
18327 preserve the screen position of the truncation glyphs on
18328 the right. */
18329 int w = 0;
18330 struct glyph *g = to;
18331 short used;
18332
18333 /* The first glyph could be partially visible, in which case
18334 it->glyph_row->x will be negative. But we want the left
18335 truncation glyphs to be aligned at the left margin of the
18336 window, so we override the x coordinate at which the row
18337 will begin. */
18338 it->glyph_row->x = 0;
18339 while (g < toend && w < it->truncation_pixel_width)
18340 {
18341 w += g->pixel_width;
18342 ++g;
18343 }
18344 if (g - to - tused > 0)
18345 {
18346 memmove (to + tused, g, (toend - g) * sizeof(*g));
18347 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18348 }
18349 used = it->glyph_row->used[TEXT_AREA];
18350 if (it->glyph_row->truncated_on_right_p
18351 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18352 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18353 == STRETCH_GLYPH)
18354 {
18355 int extra = w - it->truncation_pixel_width;
18356
18357 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18358 }
18359 }
18360
18361 while (from < end)
18362 *to++ = *from++;
18363
18364 /* There may be padding glyphs left over. Overwrite them too. */
18365 if (!FRAME_WINDOW_P (it->f))
18366 {
18367 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18368 {
18369 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18370 while (from < end)
18371 *to++ = *from++;
18372 }
18373 }
18374
18375 if (to > toend)
18376 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18377 }
18378 else
18379 {
18380 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18381
18382 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18383 that back to front. */
18384 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18385 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18386 toend = it->glyph_row->glyphs[TEXT_AREA];
18387 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18388 if (FRAME_WINDOW_P (it->f))
18389 {
18390 int w = 0;
18391 struct glyph *g = to;
18392
18393 while (g >= toend && w < it->truncation_pixel_width)
18394 {
18395 w += g->pixel_width;
18396 --g;
18397 }
18398 if (to - g - tused > 0)
18399 to = g + tused;
18400 if (it->glyph_row->truncated_on_right_p
18401 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18402 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18403 {
18404 int extra = w - it->truncation_pixel_width;
18405
18406 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18407 }
18408 }
18409
18410 while (from >= end && to >= toend)
18411 *to-- = *from--;
18412 if (!FRAME_WINDOW_P (it->f))
18413 {
18414 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18415 {
18416 from =
18417 truncate_it.glyph_row->glyphs[TEXT_AREA]
18418 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18419 while (from >= end && to >= toend)
18420 *to-- = *from--;
18421 }
18422 }
18423 if (from >= end)
18424 {
18425 /* Need to free some room before prepending additional
18426 glyphs. */
18427 int move_by = from - end + 1;
18428 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18429 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18430
18431 for ( ; g >= g0; g--)
18432 g[move_by] = *g;
18433 while (from >= end)
18434 *to-- = *from--;
18435 it->glyph_row->used[TEXT_AREA] += move_by;
18436 }
18437 }
18438 }
18439
18440 /* Compute the hash code for ROW. */
18441 unsigned
18442 row_hash (struct glyph_row *row)
18443 {
18444 int area, k;
18445 unsigned hashval = 0;
18446
18447 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18448 for (k = 0; k < row->used[area]; ++k)
18449 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18450 + row->glyphs[area][k].u.val
18451 + row->glyphs[area][k].face_id
18452 + row->glyphs[area][k].padding_p
18453 + (row->glyphs[area][k].type << 2));
18454
18455 return hashval;
18456 }
18457
18458 /* Compute the pixel height and width of IT->glyph_row.
18459
18460 Most of the time, ascent and height of a display line will be equal
18461 to the max_ascent and max_height values of the display iterator
18462 structure. This is not the case if
18463
18464 1. We hit ZV without displaying anything. In this case, max_ascent
18465 and max_height will be zero.
18466
18467 2. We have some glyphs that don't contribute to the line height.
18468 (The glyph row flag contributes_to_line_height_p is for future
18469 pixmap extensions).
18470
18471 The first case is easily covered by using default values because in
18472 these cases, the line height does not really matter, except that it
18473 must not be zero. */
18474
18475 static void
18476 compute_line_metrics (struct it *it)
18477 {
18478 struct glyph_row *row = it->glyph_row;
18479
18480 if (FRAME_WINDOW_P (it->f))
18481 {
18482 int i, min_y, max_y;
18483
18484 /* The line may consist of one space only, that was added to
18485 place the cursor on it. If so, the row's height hasn't been
18486 computed yet. */
18487 if (row->height == 0)
18488 {
18489 if (it->max_ascent + it->max_descent == 0)
18490 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18491 row->ascent = it->max_ascent;
18492 row->height = it->max_ascent + it->max_descent;
18493 row->phys_ascent = it->max_phys_ascent;
18494 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18495 row->extra_line_spacing = it->max_extra_line_spacing;
18496 }
18497
18498 /* Compute the width of this line. */
18499 row->pixel_width = row->x;
18500 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18501 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18502
18503 eassert (row->pixel_width >= 0);
18504 eassert (row->ascent >= 0 && row->height > 0);
18505
18506 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18507 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18508
18509 /* If first line's physical ascent is larger than its logical
18510 ascent, use the physical ascent, and make the row taller.
18511 This makes accented characters fully visible. */
18512 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18513 && row->phys_ascent > row->ascent)
18514 {
18515 row->height += row->phys_ascent - row->ascent;
18516 row->ascent = row->phys_ascent;
18517 }
18518
18519 /* Compute how much of the line is visible. */
18520 row->visible_height = row->height;
18521
18522 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18523 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18524
18525 if (row->y < min_y)
18526 row->visible_height -= min_y - row->y;
18527 if (row->y + row->height > max_y)
18528 row->visible_height -= row->y + row->height - max_y;
18529 }
18530 else
18531 {
18532 row->pixel_width = row->used[TEXT_AREA];
18533 if (row->continued_p)
18534 row->pixel_width -= it->continuation_pixel_width;
18535 else if (row->truncated_on_right_p)
18536 row->pixel_width -= it->truncation_pixel_width;
18537 row->ascent = row->phys_ascent = 0;
18538 row->height = row->phys_height = row->visible_height = 1;
18539 row->extra_line_spacing = 0;
18540 }
18541
18542 /* Compute a hash code for this row. */
18543 row->hash = row_hash (row);
18544
18545 it->max_ascent = it->max_descent = 0;
18546 it->max_phys_ascent = it->max_phys_descent = 0;
18547 }
18548
18549
18550 /* Append one space to the glyph row of iterator IT if doing a
18551 window-based redisplay. The space has the same face as
18552 IT->face_id. Value is non-zero if a space was added.
18553
18554 This function is called to make sure that there is always one glyph
18555 at the end of a glyph row that the cursor can be set on under
18556 window-systems. (If there weren't such a glyph we would not know
18557 how wide and tall a box cursor should be displayed).
18558
18559 At the same time this space let's a nicely handle clearing to the
18560 end of the line if the row ends in italic text. */
18561
18562 static int
18563 append_space_for_newline (struct it *it, int default_face_p)
18564 {
18565 if (FRAME_WINDOW_P (it->f))
18566 {
18567 int n = it->glyph_row->used[TEXT_AREA];
18568
18569 if (it->glyph_row->glyphs[TEXT_AREA] + n
18570 < it->glyph_row->glyphs[1 + TEXT_AREA])
18571 {
18572 /* Save some values that must not be changed.
18573 Must save IT->c and IT->len because otherwise
18574 ITERATOR_AT_END_P wouldn't work anymore after
18575 append_space_for_newline has been called. */
18576 enum display_element_type saved_what = it->what;
18577 int saved_c = it->c, saved_len = it->len;
18578 int saved_char_to_display = it->char_to_display;
18579 int saved_x = it->current_x;
18580 int saved_face_id = it->face_id;
18581 int saved_box_end = it->end_of_box_run_p;
18582 struct text_pos saved_pos;
18583 Lisp_Object saved_object;
18584 struct face *face;
18585
18586 saved_object = it->object;
18587 saved_pos = it->position;
18588
18589 it->what = IT_CHARACTER;
18590 memset (&it->position, 0, sizeof it->position);
18591 it->object = make_number (0);
18592 it->c = it->char_to_display = ' ';
18593 it->len = 1;
18594
18595 /* If the default face was remapped, be sure to use the
18596 remapped face for the appended newline. */
18597 if (default_face_p)
18598 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18599 else if (it->face_before_selective_p)
18600 it->face_id = it->saved_face_id;
18601 face = FACE_FROM_ID (it->f, it->face_id);
18602 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18603 /* In R2L rows, we will prepend a stretch glyph that will
18604 have the end_of_box_run_p flag set for it, so there's no
18605 need for the appended newline glyph to have that flag
18606 set. */
18607 if (it->glyph_row->reversed_p
18608 /* But if the appended newline glyph goes all the way to
18609 the end of the row, there will be no stretch glyph,
18610 so leave the box flag set. */
18611 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18612 it->end_of_box_run_p = 0;
18613
18614 PRODUCE_GLYPHS (it);
18615
18616 it->override_ascent = -1;
18617 it->constrain_row_ascent_descent_p = 0;
18618 it->current_x = saved_x;
18619 it->object = saved_object;
18620 it->position = saved_pos;
18621 it->what = saved_what;
18622 it->face_id = saved_face_id;
18623 it->len = saved_len;
18624 it->c = saved_c;
18625 it->char_to_display = saved_char_to_display;
18626 it->end_of_box_run_p = saved_box_end;
18627 return 1;
18628 }
18629 }
18630
18631 return 0;
18632 }
18633
18634
18635 /* Extend the face of the last glyph in the text area of IT->glyph_row
18636 to the end of the display line. Called from display_line. If the
18637 glyph row is empty, add a space glyph to it so that we know the
18638 face to draw. Set the glyph row flag fill_line_p. If the glyph
18639 row is R2L, prepend a stretch glyph to cover the empty space to the
18640 left of the leftmost glyph. */
18641
18642 static void
18643 extend_face_to_end_of_line (struct it *it)
18644 {
18645 struct face *face, *default_face;
18646 struct frame *f = it->f;
18647
18648 /* If line is already filled, do nothing. Non window-system frames
18649 get a grace of one more ``pixel'' because their characters are
18650 1-``pixel'' wide, so they hit the equality too early. This grace
18651 is needed only for R2L rows that are not continued, to produce
18652 one extra blank where we could display the cursor. */
18653 if (it->current_x >= it->last_visible_x
18654 + (!FRAME_WINDOW_P (f)
18655 && it->glyph_row->reversed_p
18656 && !it->glyph_row->continued_p))
18657 return;
18658
18659 /* The default face, possibly remapped. */
18660 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18661
18662 /* Face extension extends the background and box of IT->face_id
18663 to the end of the line. If the background equals the background
18664 of the frame, we don't have to do anything. */
18665 if (it->face_before_selective_p)
18666 face = FACE_FROM_ID (f, it->saved_face_id);
18667 else
18668 face = FACE_FROM_ID (f, it->face_id);
18669
18670 if (FRAME_WINDOW_P (f)
18671 && it->glyph_row->displays_text_p
18672 && face->box == FACE_NO_BOX
18673 && face->background == FRAME_BACKGROUND_PIXEL (f)
18674 && !face->stipple
18675 && !it->glyph_row->reversed_p)
18676 return;
18677
18678 /* Set the glyph row flag indicating that the face of the last glyph
18679 in the text area has to be drawn to the end of the text area. */
18680 it->glyph_row->fill_line_p = 1;
18681
18682 /* If current character of IT is not ASCII, make sure we have the
18683 ASCII face. This will be automatically undone the next time
18684 get_next_display_element returns a multibyte character. Note
18685 that the character will always be single byte in unibyte
18686 text. */
18687 if (!ASCII_CHAR_P (it->c))
18688 {
18689 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18690 }
18691
18692 if (FRAME_WINDOW_P (f))
18693 {
18694 /* If the row is empty, add a space with the current face of IT,
18695 so that we know which face to draw. */
18696 if (it->glyph_row->used[TEXT_AREA] == 0)
18697 {
18698 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18699 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18700 it->glyph_row->used[TEXT_AREA] = 1;
18701 }
18702 #ifdef HAVE_WINDOW_SYSTEM
18703 if (it->glyph_row->reversed_p)
18704 {
18705 /* Prepend a stretch glyph to the row, such that the
18706 rightmost glyph will be drawn flushed all the way to the
18707 right margin of the window. The stretch glyph that will
18708 occupy the empty space, if any, to the left of the
18709 glyphs. */
18710 struct font *font = face->font ? face->font : FRAME_FONT (f);
18711 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18712 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18713 struct glyph *g;
18714 int row_width, stretch_ascent, stretch_width;
18715 struct text_pos saved_pos;
18716 int saved_face_id, saved_avoid_cursor, saved_box_start;
18717
18718 for (row_width = 0, g = row_start; g < row_end; g++)
18719 row_width += g->pixel_width;
18720 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18721 if (stretch_width > 0)
18722 {
18723 stretch_ascent =
18724 (((it->ascent + it->descent)
18725 * FONT_BASE (font)) / FONT_HEIGHT (font));
18726 saved_pos = it->position;
18727 memset (&it->position, 0, sizeof it->position);
18728 saved_avoid_cursor = it->avoid_cursor_p;
18729 it->avoid_cursor_p = 1;
18730 saved_face_id = it->face_id;
18731 saved_box_start = it->start_of_box_run_p;
18732 /* The last row's stretch glyph should get the default
18733 face, to avoid painting the rest of the window with
18734 the region face, if the region ends at ZV. */
18735 if (it->glyph_row->ends_at_zv_p)
18736 it->face_id = default_face->id;
18737 else
18738 it->face_id = face->id;
18739 it->start_of_box_run_p = 0;
18740 append_stretch_glyph (it, make_number (0), stretch_width,
18741 it->ascent + it->descent, stretch_ascent);
18742 it->position = saved_pos;
18743 it->avoid_cursor_p = saved_avoid_cursor;
18744 it->face_id = saved_face_id;
18745 it->start_of_box_run_p = saved_box_start;
18746 }
18747 }
18748 #endif /* HAVE_WINDOW_SYSTEM */
18749 }
18750 else
18751 {
18752 /* Save some values that must not be changed. */
18753 int saved_x = it->current_x;
18754 struct text_pos saved_pos;
18755 Lisp_Object saved_object;
18756 enum display_element_type saved_what = it->what;
18757 int saved_face_id = it->face_id;
18758
18759 saved_object = it->object;
18760 saved_pos = it->position;
18761
18762 it->what = IT_CHARACTER;
18763 memset (&it->position, 0, sizeof it->position);
18764 it->object = make_number (0);
18765 it->c = it->char_to_display = ' ';
18766 it->len = 1;
18767 /* The last row's blank glyphs should get the default face, to
18768 avoid painting the rest of the window with the region face,
18769 if the region ends at ZV. */
18770 if (it->glyph_row->ends_at_zv_p)
18771 it->face_id = default_face->id;
18772 else
18773 it->face_id = face->id;
18774
18775 PRODUCE_GLYPHS (it);
18776
18777 while (it->current_x <= it->last_visible_x)
18778 PRODUCE_GLYPHS (it);
18779
18780 /* Don't count these blanks really. It would let us insert a left
18781 truncation glyph below and make us set the cursor on them, maybe. */
18782 it->current_x = saved_x;
18783 it->object = saved_object;
18784 it->position = saved_pos;
18785 it->what = saved_what;
18786 it->face_id = saved_face_id;
18787 }
18788 }
18789
18790
18791 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18792 trailing whitespace. */
18793
18794 static int
18795 trailing_whitespace_p (ptrdiff_t charpos)
18796 {
18797 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18798 int c = 0;
18799
18800 while (bytepos < ZV_BYTE
18801 && (c = FETCH_CHAR (bytepos),
18802 c == ' ' || c == '\t'))
18803 ++bytepos;
18804
18805 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18806 {
18807 if (bytepos != PT_BYTE)
18808 return 1;
18809 }
18810 return 0;
18811 }
18812
18813
18814 /* Highlight trailing whitespace, if any, in ROW. */
18815
18816 static void
18817 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18818 {
18819 int used = row->used[TEXT_AREA];
18820
18821 if (used)
18822 {
18823 struct glyph *start = row->glyphs[TEXT_AREA];
18824 struct glyph *glyph = start + used - 1;
18825
18826 if (row->reversed_p)
18827 {
18828 /* Right-to-left rows need to be processed in the opposite
18829 direction, so swap the edge pointers. */
18830 glyph = start;
18831 start = row->glyphs[TEXT_AREA] + used - 1;
18832 }
18833
18834 /* Skip over glyphs inserted to display the cursor at the
18835 end of a line, for extending the face of the last glyph
18836 to the end of the line on terminals, and for truncation
18837 and continuation glyphs. */
18838 if (!row->reversed_p)
18839 {
18840 while (glyph >= start
18841 && glyph->type == CHAR_GLYPH
18842 && INTEGERP (glyph->object))
18843 --glyph;
18844 }
18845 else
18846 {
18847 while (glyph <= start
18848 && glyph->type == CHAR_GLYPH
18849 && INTEGERP (glyph->object))
18850 ++glyph;
18851 }
18852
18853 /* If last glyph is a space or stretch, and it's trailing
18854 whitespace, set the face of all trailing whitespace glyphs in
18855 IT->glyph_row to `trailing-whitespace'. */
18856 if ((row->reversed_p ? glyph <= start : glyph >= start)
18857 && BUFFERP (glyph->object)
18858 && (glyph->type == STRETCH_GLYPH
18859 || (glyph->type == CHAR_GLYPH
18860 && glyph->u.ch == ' '))
18861 && trailing_whitespace_p (glyph->charpos))
18862 {
18863 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18864 if (face_id < 0)
18865 return;
18866
18867 if (!row->reversed_p)
18868 {
18869 while (glyph >= start
18870 && BUFFERP (glyph->object)
18871 && (glyph->type == STRETCH_GLYPH
18872 || (glyph->type == CHAR_GLYPH
18873 && glyph->u.ch == ' ')))
18874 (glyph--)->face_id = face_id;
18875 }
18876 else
18877 {
18878 while (glyph <= start
18879 && BUFFERP (glyph->object)
18880 && (glyph->type == STRETCH_GLYPH
18881 || (glyph->type == CHAR_GLYPH
18882 && glyph->u.ch == ' ')))
18883 (glyph++)->face_id = face_id;
18884 }
18885 }
18886 }
18887 }
18888
18889
18890 /* Value is non-zero if glyph row ROW should be
18891 used to hold the cursor. */
18892
18893 static int
18894 cursor_row_p (struct glyph_row *row)
18895 {
18896 int result = 1;
18897
18898 if (PT == CHARPOS (row->end.pos)
18899 || PT == MATRIX_ROW_END_CHARPOS (row))
18900 {
18901 /* Suppose the row ends on a string.
18902 Unless the row is continued, that means it ends on a newline
18903 in the string. If it's anything other than a display string
18904 (e.g., a before-string from an overlay), we don't want the
18905 cursor there. (This heuristic seems to give the optimal
18906 behavior for the various types of multi-line strings.)
18907 One exception: if the string has `cursor' property on one of
18908 its characters, we _do_ want the cursor there. */
18909 if (CHARPOS (row->end.string_pos) >= 0)
18910 {
18911 if (row->continued_p)
18912 result = 1;
18913 else
18914 {
18915 /* Check for `display' property. */
18916 struct glyph *beg = row->glyphs[TEXT_AREA];
18917 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18918 struct glyph *glyph;
18919
18920 result = 0;
18921 for (glyph = end; glyph >= beg; --glyph)
18922 if (STRINGP (glyph->object))
18923 {
18924 Lisp_Object prop
18925 = Fget_char_property (make_number (PT),
18926 Qdisplay, Qnil);
18927 result =
18928 (!NILP (prop)
18929 && display_prop_string_p (prop, glyph->object));
18930 /* If there's a `cursor' property on one of the
18931 string's characters, this row is a cursor row,
18932 even though this is not a display string. */
18933 if (!result)
18934 {
18935 Lisp_Object s = glyph->object;
18936
18937 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18938 {
18939 ptrdiff_t gpos = glyph->charpos;
18940
18941 if (!NILP (Fget_char_property (make_number (gpos),
18942 Qcursor, s)))
18943 {
18944 result = 1;
18945 break;
18946 }
18947 }
18948 }
18949 break;
18950 }
18951 }
18952 }
18953 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18954 {
18955 /* If the row ends in middle of a real character,
18956 and the line is continued, we want the cursor here.
18957 That's because CHARPOS (ROW->end.pos) would equal
18958 PT if PT is before the character. */
18959 if (!row->ends_in_ellipsis_p)
18960 result = row->continued_p;
18961 else
18962 /* If the row ends in an ellipsis, then
18963 CHARPOS (ROW->end.pos) will equal point after the
18964 invisible text. We want that position to be displayed
18965 after the ellipsis. */
18966 result = 0;
18967 }
18968 /* If the row ends at ZV, display the cursor at the end of that
18969 row instead of at the start of the row below. */
18970 else if (row->ends_at_zv_p)
18971 result = 1;
18972 else
18973 result = 0;
18974 }
18975
18976 return result;
18977 }
18978
18979 \f
18980
18981 /* Push the property PROP so that it will be rendered at the current
18982 position in IT. Return 1 if PROP was successfully pushed, 0
18983 otherwise. Called from handle_line_prefix to handle the
18984 `line-prefix' and `wrap-prefix' properties. */
18985
18986 static int
18987 push_prefix_prop (struct it *it, Lisp_Object prop)
18988 {
18989 struct text_pos pos =
18990 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18991
18992 eassert (it->method == GET_FROM_BUFFER
18993 || it->method == GET_FROM_DISPLAY_VECTOR
18994 || it->method == GET_FROM_STRING);
18995
18996 /* We need to save the current buffer/string position, so it will be
18997 restored by pop_it, because iterate_out_of_display_property
18998 depends on that being set correctly, but some situations leave
18999 it->position not yet set when this function is called. */
19000 push_it (it, &pos);
19001
19002 if (STRINGP (prop))
19003 {
19004 if (SCHARS (prop) == 0)
19005 {
19006 pop_it (it);
19007 return 0;
19008 }
19009
19010 it->string = prop;
19011 it->string_from_prefix_prop_p = 1;
19012 it->multibyte_p = STRING_MULTIBYTE (it->string);
19013 it->current.overlay_string_index = -1;
19014 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19015 it->end_charpos = it->string_nchars = SCHARS (it->string);
19016 it->method = GET_FROM_STRING;
19017 it->stop_charpos = 0;
19018 it->prev_stop = 0;
19019 it->base_level_stop = 0;
19020
19021 /* Force paragraph direction to be that of the parent
19022 buffer/string. */
19023 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19024 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19025 else
19026 it->paragraph_embedding = L2R;
19027
19028 /* Set up the bidi iterator for this display string. */
19029 if (it->bidi_p)
19030 {
19031 it->bidi_it.string.lstring = it->string;
19032 it->bidi_it.string.s = NULL;
19033 it->bidi_it.string.schars = it->end_charpos;
19034 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19035 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19036 it->bidi_it.string.unibyte = !it->multibyte_p;
19037 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19038 }
19039 }
19040 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19041 {
19042 it->method = GET_FROM_STRETCH;
19043 it->object = prop;
19044 }
19045 #ifdef HAVE_WINDOW_SYSTEM
19046 else if (IMAGEP (prop))
19047 {
19048 it->what = IT_IMAGE;
19049 it->image_id = lookup_image (it->f, prop);
19050 it->method = GET_FROM_IMAGE;
19051 }
19052 #endif /* HAVE_WINDOW_SYSTEM */
19053 else
19054 {
19055 pop_it (it); /* bogus display property, give up */
19056 return 0;
19057 }
19058
19059 return 1;
19060 }
19061
19062 /* Return the character-property PROP at the current position in IT. */
19063
19064 static Lisp_Object
19065 get_it_property (struct it *it, Lisp_Object prop)
19066 {
19067 Lisp_Object position;
19068
19069 if (STRINGP (it->object))
19070 position = make_number (IT_STRING_CHARPOS (*it));
19071 else if (BUFFERP (it->object))
19072 position = make_number (IT_CHARPOS (*it));
19073 else
19074 return Qnil;
19075
19076 return Fget_char_property (position, prop, it->object);
19077 }
19078
19079 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19080
19081 static void
19082 handle_line_prefix (struct it *it)
19083 {
19084 Lisp_Object prefix;
19085
19086 if (it->continuation_lines_width > 0)
19087 {
19088 prefix = get_it_property (it, Qwrap_prefix);
19089 if (NILP (prefix))
19090 prefix = Vwrap_prefix;
19091 }
19092 else
19093 {
19094 prefix = get_it_property (it, Qline_prefix);
19095 if (NILP (prefix))
19096 prefix = Vline_prefix;
19097 }
19098 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19099 {
19100 /* If the prefix is wider than the window, and we try to wrap
19101 it, it would acquire its own wrap prefix, and so on till the
19102 iterator stack overflows. So, don't wrap the prefix. */
19103 it->line_wrap = TRUNCATE;
19104 it->avoid_cursor_p = 1;
19105 }
19106 }
19107
19108 \f
19109
19110 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19111 only for R2L lines from display_line and display_string, when they
19112 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19113 the line/string needs to be continued on the next glyph row. */
19114 static void
19115 unproduce_glyphs (struct it *it, int n)
19116 {
19117 struct glyph *glyph, *end;
19118
19119 eassert (it->glyph_row);
19120 eassert (it->glyph_row->reversed_p);
19121 eassert (it->area == TEXT_AREA);
19122 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19123
19124 if (n > it->glyph_row->used[TEXT_AREA])
19125 n = it->glyph_row->used[TEXT_AREA];
19126 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19127 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19128 for ( ; glyph < end; glyph++)
19129 glyph[-n] = *glyph;
19130 }
19131
19132 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19133 and ROW->maxpos. */
19134 static void
19135 find_row_edges (struct it *it, struct glyph_row *row,
19136 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19137 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19138 {
19139 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19140 lines' rows is implemented for bidi-reordered rows. */
19141
19142 /* ROW->minpos is the value of min_pos, the minimal buffer position
19143 we have in ROW, or ROW->start.pos if that is smaller. */
19144 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19145 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19146 else
19147 /* We didn't find buffer positions smaller than ROW->start, or
19148 didn't find _any_ valid buffer positions in any of the glyphs,
19149 so we must trust the iterator's computed positions. */
19150 row->minpos = row->start.pos;
19151 if (max_pos <= 0)
19152 {
19153 max_pos = CHARPOS (it->current.pos);
19154 max_bpos = BYTEPOS (it->current.pos);
19155 }
19156
19157 /* Here are the various use-cases for ending the row, and the
19158 corresponding values for ROW->maxpos:
19159
19160 Line ends in a newline from buffer eol_pos + 1
19161 Line is continued from buffer max_pos + 1
19162 Line is truncated on right it->current.pos
19163 Line ends in a newline from string max_pos + 1(*)
19164 (*) + 1 only when line ends in a forward scan
19165 Line is continued from string max_pos
19166 Line is continued from display vector max_pos
19167 Line is entirely from a string min_pos == max_pos
19168 Line is entirely from a display vector min_pos == max_pos
19169 Line that ends at ZV ZV
19170
19171 If you discover other use-cases, please add them here as
19172 appropriate. */
19173 if (row->ends_at_zv_p)
19174 row->maxpos = it->current.pos;
19175 else if (row->used[TEXT_AREA])
19176 {
19177 int seen_this_string = 0;
19178 struct glyph_row *r1 = row - 1;
19179
19180 /* Did we see the same display string on the previous row? */
19181 if (STRINGP (it->object)
19182 /* this is not the first row */
19183 && row > it->w->desired_matrix->rows
19184 /* previous row is not the header line */
19185 && !r1->mode_line_p
19186 /* previous row also ends in a newline from a string */
19187 && r1->ends_in_newline_from_string_p)
19188 {
19189 struct glyph *start, *end;
19190
19191 /* Search for the last glyph of the previous row that came
19192 from buffer or string. Depending on whether the row is
19193 L2R or R2L, we need to process it front to back or the
19194 other way round. */
19195 if (!r1->reversed_p)
19196 {
19197 start = r1->glyphs[TEXT_AREA];
19198 end = start + r1->used[TEXT_AREA];
19199 /* Glyphs inserted by redisplay have an integer (zero)
19200 as their object. */
19201 while (end > start
19202 && INTEGERP ((end - 1)->object)
19203 && (end - 1)->charpos <= 0)
19204 --end;
19205 if (end > start)
19206 {
19207 if (EQ ((end - 1)->object, it->object))
19208 seen_this_string = 1;
19209 }
19210 else
19211 /* If all the glyphs of the previous row were inserted
19212 by redisplay, it means the previous row was
19213 produced from a single newline, which is only
19214 possible if that newline came from the same string
19215 as the one which produced this ROW. */
19216 seen_this_string = 1;
19217 }
19218 else
19219 {
19220 end = r1->glyphs[TEXT_AREA] - 1;
19221 start = end + r1->used[TEXT_AREA];
19222 while (end < start
19223 && INTEGERP ((end + 1)->object)
19224 && (end + 1)->charpos <= 0)
19225 ++end;
19226 if (end < start)
19227 {
19228 if (EQ ((end + 1)->object, it->object))
19229 seen_this_string = 1;
19230 }
19231 else
19232 seen_this_string = 1;
19233 }
19234 }
19235 /* Take note of each display string that covers a newline only
19236 once, the first time we see it. This is for when a display
19237 string includes more than one newline in it. */
19238 if (row->ends_in_newline_from_string_p && !seen_this_string)
19239 {
19240 /* If we were scanning the buffer forward when we displayed
19241 the string, we want to account for at least one buffer
19242 position that belongs to this row (position covered by
19243 the display string), so that cursor positioning will
19244 consider this row as a candidate when point is at the end
19245 of the visual line represented by this row. This is not
19246 required when scanning back, because max_pos will already
19247 have a much larger value. */
19248 if (CHARPOS (row->end.pos) > max_pos)
19249 INC_BOTH (max_pos, max_bpos);
19250 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19251 }
19252 else if (CHARPOS (it->eol_pos) > 0)
19253 SET_TEXT_POS (row->maxpos,
19254 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19255 else if (row->continued_p)
19256 {
19257 /* If max_pos is different from IT's current position, it
19258 means IT->method does not belong to the display element
19259 at max_pos. However, it also means that the display
19260 element at max_pos was displayed in its entirety on this
19261 line, which is equivalent to saying that the next line
19262 starts at the next buffer position. */
19263 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19264 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19265 else
19266 {
19267 INC_BOTH (max_pos, max_bpos);
19268 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19269 }
19270 }
19271 else if (row->truncated_on_right_p)
19272 /* display_line already called reseat_at_next_visible_line_start,
19273 which puts the iterator at the beginning of the next line, in
19274 the logical order. */
19275 row->maxpos = it->current.pos;
19276 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19277 /* A line that is entirely from a string/image/stretch... */
19278 row->maxpos = row->minpos;
19279 else
19280 emacs_abort ();
19281 }
19282 else
19283 row->maxpos = it->current.pos;
19284 }
19285
19286 /* Construct the glyph row IT->glyph_row in the desired matrix of
19287 IT->w from text at the current position of IT. See dispextern.h
19288 for an overview of struct it. Value is non-zero if
19289 IT->glyph_row displays text, as opposed to a line displaying ZV
19290 only. */
19291
19292 static int
19293 display_line (struct it *it)
19294 {
19295 struct glyph_row *row = it->glyph_row;
19296 Lisp_Object overlay_arrow_string;
19297 struct it wrap_it;
19298 void *wrap_data = NULL;
19299 int may_wrap = 0, wrap_x IF_LINT (= 0);
19300 int wrap_row_used = -1;
19301 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19302 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19303 int wrap_row_extra_line_spacing IF_LINT (= 0);
19304 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19305 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19306 int cvpos;
19307 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19308 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19309
19310 /* We always start displaying at hpos zero even if hscrolled. */
19311 eassert (it->hpos == 0 && it->current_x == 0);
19312
19313 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19314 >= it->w->desired_matrix->nrows)
19315 {
19316 it->w->nrows_scale_factor++;
19317 fonts_changed_p = 1;
19318 return 0;
19319 }
19320
19321 /* Is IT->w showing the region? */
19322 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19323
19324 /* Clear the result glyph row and enable it. */
19325 prepare_desired_row (row);
19326
19327 row->y = it->current_y;
19328 row->start = it->start;
19329 row->continuation_lines_width = it->continuation_lines_width;
19330 row->displays_text_p = 1;
19331 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19332 it->starts_in_middle_of_char_p = 0;
19333
19334 /* Arrange the overlays nicely for our purposes. Usually, we call
19335 display_line on only one line at a time, in which case this
19336 can't really hurt too much, or we call it on lines which appear
19337 one after another in the buffer, in which case all calls to
19338 recenter_overlay_lists but the first will be pretty cheap. */
19339 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19340
19341 /* Move over display elements that are not visible because we are
19342 hscrolled. This may stop at an x-position < IT->first_visible_x
19343 if the first glyph is partially visible or if we hit a line end. */
19344 if (it->current_x < it->first_visible_x)
19345 {
19346 enum move_it_result move_result;
19347
19348 this_line_min_pos = row->start.pos;
19349 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19350 MOVE_TO_POS | MOVE_TO_X);
19351 /* If we are under a large hscroll, move_it_in_display_line_to
19352 could hit the end of the line without reaching
19353 it->first_visible_x. Pretend that we did reach it. This is
19354 especially important on a TTY, where we will call
19355 extend_face_to_end_of_line, which needs to know how many
19356 blank glyphs to produce. */
19357 if (it->current_x < it->first_visible_x
19358 && (move_result == MOVE_NEWLINE_OR_CR
19359 || move_result == MOVE_POS_MATCH_OR_ZV))
19360 it->current_x = it->first_visible_x;
19361
19362 /* Record the smallest positions seen while we moved over
19363 display elements that are not visible. This is needed by
19364 redisplay_internal for optimizing the case where the cursor
19365 stays inside the same line. The rest of this function only
19366 considers positions that are actually displayed, so
19367 RECORD_MAX_MIN_POS will not otherwise record positions that
19368 are hscrolled to the left of the left edge of the window. */
19369 min_pos = CHARPOS (this_line_min_pos);
19370 min_bpos = BYTEPOS (this_line_min_pos);
19371 }
19372 else
19373 {
19374 /* We only do this when not calling `move_it_in_display_line_to'
19375 above, because move_it_in_display_line_to calls
19376 handle_line_prefix itself. */
19377 handle_line_prefix (it);
19378 }
19379
19380 /* Get the initial row height. This is either the height of the
19381 text hscrolled, if there is any, or zero. */
19382 row->ascent = it->max_ascent;
19383 row->height = it->max_ascent + it->max_descent;
19384 row->phys_ascent = it->max_phys_ascent;
19385 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19386 row->extra_line_spacing = it->max_extra_line_spacing;
19387
19388 /* Utility macro to record max and min buffer positions seen until now. */
19389 #define RECORD_MAX_MIN_POS(IT) \
19390 do \
19391 { \
19392 int composition_p = !STRINGP ((IT)->string) \
19393 && ((IT)->what == IT_COMPOSITION); \
19394 ptrdiff_t current_pos = \
19395 composition_p ? (IT)->cmp_it.charpos \
19396 : IT_CHARPOS (*(IT)); \
19397 ptrdiff_t current_bpos = \
19398 composition_p ? CHAR_TO_BYTE (current_pos) \
19399 : IT_BYTEPOS (*(IT)); \
19400 if (current_pos < min_pos) \
19401 { \
19402 min_pos = current_pos; \
19403 min_bpos = current_bpos; \
19404 } \
19405 if (IT_CHARPOS (*it) > max_pos) \
19406 { \
19407 max_pos = IT_CHARPOS (*it); \
19408 max_bpos = IT_BYTEPOS (*it); \
19409 } \
19410 } \
19411 while (0)
19412
19413 /* Loop generating characters. The loop is left with IT on the next
19414 character to display. */
19415 while (1)
19416 {
19417 int n_glyphs_before, hpos_before, x_before;
19418 int x, nglyphs;
19419 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19420
19421 /* Retrieve the next thing to display. Value is zero if end of
19422 buffer reached. */
19423 if (!get_next_display_element (it))
19424 {
19425 /* Maybe add a space at the end of this line that is used to
19426 display the cursor there under X. Set the charpos of the
19427 first glyph of blank lines not corresponding to any text
19428 to -1. */
19429 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19430 row->exact_window_width_line_p = 1;
19431 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19432 || row->used[TEXT_AREA] == 0)
19433 {
19434 row->glyphs[TEXT_AREA]->charpos = -1;
19435 row->displays_text_p = 0;
19436
19437 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19438 && (!MINI_WINDOW_P (it->w)
19439 || (minibuf_level && EQ (it->window, minibuf_window))))
19440 row->indicate_empty_line_p = 1;
19441 }
19442
19443 it->continuation_lines_width = 0;
19444 row->ends_at_zv_p = 1;
19445 /* A row that displays right-to-left text must always have
19446 its last face extended all the way to the end of line,
19447 even if this row ends in ZV, because we still write to
19448 the screen left to right. We also need to extend the
19449 last face if the default face is remapped to some
19450 different face, otherwise the functions that clear
19451 portions of the screen will clear with the default face's
19452 background color. */
19453 if (row->reversed_p
19454 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19455 extend_face_to_end_of_line (it);
19456 break;
19457 }
19458
19459 /* Now, get the metrics of what we want to display. This also
19460 generates glyphs in `row' (which is IT->glyph_row). */
19461 n_glyphs_before = row->used[TEXT_AREA];
19462 x = it->current_x;
19463
19464 /* Remember the line height so far in case the next element doesn't
19465 fit on the line. */
19466 if (it->line_wrap != TRUNCATE)
19467 {
19468 ascent = it->max_ascent;
19469 descent = it->max_descent;
19470 phys_ascent = it->max_phys_ascent;
19471 phys_descent = it->max_phys_descent;
19472
19473 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19474 {
19475 if (IT_DISPLAYING_WHITESPACE (it))
19476 may_wrap = 1;
19477 else if (may_wrap)
19478 {
19479 SAVE_IT (wrap_it, *it, wrap_data);
19480 wrap_x = x;
19481 wrap_row_used = row->used[TEXT_AREA];
19482 wrap_row_ascent = row->ascent;
19483 wrap_row_height = row->height;
19484 wrap_row_phys_ascent = row->phys_ascent;
19485 wrap_row_phys_height = row->phys_height;
19486 wrap_row_extra_line_spacing = row->extra_line_spacing;
19487 wrap_row_min_pos = min_pos;
19488 wrap_row_min_bpos = min_bpos;
19489 wrap_row_max_pos = max_pos;
19490 wrap_row_max_bpos = max_bpos;
19491 may_wrap = 0;
19492 }
19493 }
19494 }
19495
19496 PRODUCE_GLYPHS (it);
19497
19498 /* If this display element was in marginal areas, continue with
19499 the next one. */
19500 if (it->area != TEXT_AREA)
19501 {
19502 row->ascent = max (row->ascent, it->max_ascent);
19503 row->height = max (row->height, it->max_ascent + it->max_descent);
19504 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19505 row->phys_height = max (row->phys_height,
19506 it->max_phys_ascent + it->max_phys_descent);
19507 row->extra_line_spacing = max (row->extra_line_spacing,
19508 it->max_extra_line_spacing);
19509 set_iterator_to_next (it, 1);
19510 continue;
19511 }
19512
19513 /* Does the display element fit on the line? If we truncate
19514 lines, we should draw past the right edge of the window. If
19515 we don't truncate, we want to stop so that we can display the
19516 continuation glyph before the right margin. If lines are
19517 continued, there are two possible strategies for characters
19518 resulting in more than 1 glyph (e.g. tabs): Display as many
19519 glyphs as possible in this line and leave the rest for the
19520 continuation line, or display the whole element in the next
19521 line. Original redisplay did the former, so we do it also. */
19522 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19523 hpos_before = it->hpos;
19524 x_before = x;
19525
19526 if (/* Not a newline. */
19527 nglyphs > 0
19528 /* Glyphs produced fit entirely in the line. */
19529 && it->current_x < it->last_visible_x)
19530 {
19531 it->hpos += nglyphs;
19532 row->ascent = max (row->ascent, it->max_ascent);
19533 row->height = max (row->height, it->max_ascent + it->max_descent);
19534 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19535 row->phys_height = max (row->phys_height,
19536 it->max_phys_ascent + it->max_phys_descent);
19537 row->extra_line_spacing = max (row->extra_line_spacing,
19538 it->max_extra_line_spacing);
19539 if (it->current_x - it->pixel_width < it->first_visible_x)
19540 row->x = x - it->first_visible_x;
19541 /* Record the maximum and minimum buffer positions seen so
19542 far in glyphs that will be displayed by this row. */
19543 if (it->bidi_p)
19544 RECORD_MAX_MIN_POS (it);
19545 }
19546 else
19547 {
19548 int i, new_x;
19549 struct glyph *glyph;
19550
19551 for (i = 0; i < nglyphs; ++i, x = new_x)
19552 {
19553 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19554 new_x = x + glyph->pixel_width;
19555
19556 if (/* Lines are continued. */
19557 it->line_wrap != TRUNCATE
19558 && (/* Glyph doesn't fit on the line. */
19559 new_x > it->last_visible_x
19560 /* Or it fits exactly on a window system frame. */
19561 || (new_x == it->last_visible_x
19562 && FRAME_WINDOW_P (it->f)
19563 && (row->reversed_p
19564 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19565 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19566 {
19567 /* End of a continued line. */
19568
19569 if (it->hpos == 0
19570 || (new_x == it->last_visible_x
19571 && FRAME_WINDOW_P (it->f)
19572 && (row->reversed_p
19573 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19574 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19575 {
19576 /* Current glyph is the only one on the line or
19577 fits exactly on the line. We must continue
19578 the line because we can't draw the cursor
19579 after the glyph. */
19580 row->continued_p = 1;
19581 it->current_x = new_x;
19582 it->continuation_lines_width += new_x;
19583 ++it->hpos;
19584 if (i == nglyphs - 1)
19585 {
19586 /* If line-wrap is on, check if a previous
19587 wrap point was found. */
19588 if (wrap_row_used > 0
19589 /* Even if there is a previous wrap
19590 point, continue the line here as
19591 usual, if (i) the previous character
19592 was a space or tab AND (ii) the
19593 current character is not. */
19594 && (!may_wrap
19595 || IT_DISPLAYING_WHITESPACE (it)))
19596 goto back_to_wrap;
19597
19598 /* Record the maximum and minimum buffer
19599 positions seen so far in glyphs that will be
19600 displayed by this row. */
19601 if (it->bidi_p)
19602 RECORD_MAX_MIN_POS (it);
19603 set_iterator_to_next (it, 1);
19604 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19605 {
19606 if (!get_next_display_element (it))
19607 {
19608 row->exact_window_width_line_p = 1;
19609 it->continuation_lines_width = 0;
19610 row->continued_p = 0;
19611 row->ends_at_zv_p = 1;
19612 }
19613 else if (ITERATOR_AT_END_OF_LINE_P (it))
19614 {
19615 row->continued_p = 0;
19616 row->exact_window_width_line_p = 1;
19617 }
19618 }
19619 }
19620 else if (it->bidi_p)
19621 RECORD_MAX_MIN_POS (it);
19622 }
19623 else if (CHAR_GLYPH_PADDING_P (*glyph)
19624 && !FRAME_WINDOW_P (it->f))
19625 {
19626 /* A padding glyph that doesn't fit on this line.
19627 This means the whole character doesn't fit
19628 on the line. */
19629 if (row->reversed_p)
19630 unproduce_glyphs (it, row->used[TEXT_AREA]
19631 - n_glyphs_before);
19632 row->used[TEXT_AREA] = n_glyphs_before;
19633
19634 /* Fill the rest of the row with continuation
19635 glyphs like in 20.x. */
19636 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19637 < row->glyphs[1 + TEXT_AREA])
19638 produce_special_glyphs (it, IT_CONTINUATION);
19639
19640 row->continued_p = 1;
19641 it->current_x = x_before;
19642 it->continuation_lines_width += x_before;
19643
19644 /* Restore the height to what it was before the
19645 element not fitting on the line. */
19646 it->max_ascent = ascent;
19647 it->max_descent = descent;
19648 it->max_phys_ascent = phys_ascent;
19649 it->max_phys_descent = phys_descent;
19650 }
19651 else if (wrap_row_used > 0)
19652 {
19653 back_to_wrap:
19654 if (row->reversed_p)
19655 unproduce_glyphs (it,
19656 row->used[TEXT_AREA] - wrap_row_used);
19657 RESTORE_IT (it, &wrap_it, wrap_data);
19658 it->continuation_lines_width += wrap_x;
19659 row->used[TEXT_AREA] = wrap_row_used;
19660 row->ascent = wrap_row_ascent;
19661 row->height = wrap_row_height;
19662 row->phys_ascent = wrap_row_phys_ascent;
19663 row->phys_height = wrap_row_phys_height;
19664 row->extra_line_spacing = wrap_row_extra_line_spacing;
19665 min_pos = wrap_row_min_pos;
19666 min_bpos = wrap_row_min_bpos;
19667 max_pos = wrap_row_max_pos;
19668 max_bpos = wrap_row_max_bpos;
19669 row->continued_p = 1;
19670 row->ends_at_zv_p = 0;
19671 row->exact_window_width_line_p = 0;
19672 it->continuation_lines_width += x;
19673
19674 /* Make sure that a non-default face is extended
19675 up to the right margin of the window. */
19676 extend_face_to_end_of_line (it);
19677 }
19678 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19679 {
19680 /* A TAB that extends past the right edge of the
19681 window. This produces a single glyph on
19682 window system frames. We leave the glyph in
19683 this row and let it fill the row, but don't
19684 consume the TAB. */
19685 if ((row->reversed_p
19686 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19687 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19688 produce_special_glyphs (it, IT_CONTINUATION);
19689 it->continuation_lines_width += it->last_visible_x;
19690 row->ends_in_middle_of_char_p = 1;
19691 row->continued_p = 1;
19692 glyph->pixel_width = it->last_visible_x - x;
19693 it->starts_in_middle_of_char_p = 1;
19694 }
19695 else
19696 {
19697 /* Something other than a TAB that draws past
19698 the right edge of the window. Restore
19699 positions to values before the element. */
19700 if (row->reversed_p)
19701 unproduce_glyphs (it, row->used[TEXT_AREA]
19702 - (n_glyphs_before + i));
19703 row->used[TEXT_AREA] = n_glyphs_before + i;
19704
19705 /* Display continuation glyphs. */
19706 it->current_x = x_before;
19707 it->continuation_lines_width += x;
19708 if (!FRAME_WINDOW_P (it->f)
19709 || (row->reversed_p
19710 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19711 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19712 produce_special_glyphs (it, IT_CONTINUATION);
19713 row->continued_p = 1;
19714
19715 extend_face_to_end_of_line (it);
19716
19717 if (nglyphs > 1 && i > 0)
19718 {
19719 row->ends_in_middle_of_char_p = 1;
19720 it->starts_in_middle_of_char_p = 1;
19721 }
19722
19723 /* Restore the height to what it was before the
19724 element not fitting on the line. */
19725 it->max_ascent = ascent;
19726 it->max_descent = descent;
19727 it->max_phys_ascent = phys_ascent;
19728 it->max_phys_descent = phys_descent;
19729 }
19730
19731 break;
19732 }
19733 else if (new_x > it->first_visible_x)
19734 {
19735 /* Increment number of glyphs actually displayed. */
19736 ++it->hpos;
19737
19738 /* Record the maximum and minimum buffer positions
19739 seen so far in glyphs that will be displayed by
19740 this row. */
19741 if (it->bidi_p)
19742 RECORD_MAX_MIN_POS (it);
19743
19744 if (x < it->first_visible_x)
19745 /* Glyph is partially visible, i.e. row starts at
19746 negative X position. */
19747 row->x = x - it->first_visible_x;
19748 }
19749 else
19750 {
19751 /* Glyph is completely off the left margin of the
19752 window. This should not happen because of the
19753 move_it_in_display_line at the start of this
19754 function, unless the text display area of the
19755 window is empty. */
19756 eassert (it->first_visible_x <= it->last_visible_x);
19757 }
19758 }
19759 /* Even if this display element produced no glyphs at all,
19760 we want to record its position. */
19761 if (it->bidi_p && nglyphs == 0)
19762 RECORD_MAX_MIN_POS (it);
19763
19764 row->ascent = max (row->ascent, it->max_ascent);
19765 row->height = max (row->height, it->max_ascent + it->max_descent);
19766 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19767 row->phys_height = max (row->phys_height,
19768 it->max_phys_ascent + it->max_phys_descent);
19769 row->extra_line_spacing = max (row->extra_line_spacing,
19770 it->max_extra_line_spacing);
19771
19772 /* End of this display line if row is continued. */
19773 if (row->continued_p || row->ends_at_zv_p)
19774 break;
19775 }
19776
19777 at_end_of_line:
19778 /* Is this a line end? If yes, we're also done, after making
19779 sure that a non-default face is extended up to the right
19780 margin of the window. */
19781 if (ITERATOR_AT_END_OF_LINE_P (it))
19782 {
19783 int used_before = row->used[TEXT_AREA];
19784
19785 row->ends_in_newline_from_string_p = STRINGP (it->object);
19786
19787 /* Add a space at the end of the line that is used to
19788 display the cursor there. */
19789 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19790 append_space_for_newline (it, 0);
19791
19792 /* Extend the face to the end of the line. */
19793 extend_face_to_end_of_line (it);
19794
19795 /* Make sure we have the position. */
19796 if (used_before == 0)
19797 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19798
19799 /* Record the position of the newline, for use in
19800 find_row_edges. */
19801 it->eol_pos = it->current.pos;
19802
19803 /* Consume the line end. This skips over invisible lines. */
19804 set_iterator_to_next (it, 1);
19805 it->continuation_lines_width = 0;
19806 break;
19807 }
19808
19809 /* Proceed with next display element. Note that this skips
19810 over lines invisible because of selective display. */
19811 set_iterator_to_next (it, 1);
19812
19813 /* If we truncate lines, we are done when the last displayed
19814 glyphs reach past the right margin of the window. */
19815 if (it->line_wrap == TRUNCATE
19816 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19817 ? (it->current_x >= it->last_visible_x)
19818 : (it->current_x > it->last_visible_x)))
19819 {
19820 /* Maybe add truncation glyphs. */
19821 if (!FRAME_WINDOW_P (it->f)
19822 || (row->reversed_p
19823 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19824 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19825 {
19826 int i, n;
19827
19828 if (!row->reversed_p)
19829 {
19830 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19831 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19832 break;
19833 }
19834 else
19835 {
19836 for (i = 0; i < row->used[TEXT_AREA]; i++)
19837 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19838 break;
19839 /* Remove any padding glyphs at the front of ROW, to
19840 make room for the truncation glyphs we will be
19841 adding below. The loop below always inserts at
19842 least one truncation glyph, so also remove the
19843 last glyph added to ROW. */
19844 unproduce_glyphs (it, i + 1);
19845 /* Adjust i for the loop below. */
19846 i = row->used[TEXT_AREA] - (i + 1);
19847 }
19848
19849 it->current_x = x_before;
19850 if (!FRAME_WINDOW_P (it->f))
19851 {
19852 for (n = row->used[TEXT_AREA]; i < n; ++i)
19853 {
19854 row->used[TEXT_AREA] = i;
19855 produce_special_glyphs (it, IT_TRUNCATION);
19856 }
19857 }
19858 else
19859 {
19860 row->used[TEXT_AREA] = i;
19861 produce_special_glyphs (it, IT_TRUNCATION);
19862 }
19863 }
19864 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19865 {
19866 /* Don't truncate if we can overflow newline into fringe. */
19867 if (!get_next_display_element (it))
19868 {
19869 it->continuation_lines_width = 0;
19870 row->ends_at_zv_p = 1;
19871 row->exact_window_width_line_p = 1;
19872 break;
19873 }
19874 if (ITERATOR_AT_END_OF_LINE_P (it))
19875 {
19876 row->exact_window_width_line_p = 1;
19877 goto at_end_of_line;
19878 }
19879 it->current_x = x_before;
19880 }
19881
19882 row->truncated_on_right_p = 1;
19883 it->continuation_lines_width = 0;
19884 reseat_at_next_visible_line_start (it, 0);
19885 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19886 it->hpos = hpos_before;
19887 break;
19888 }
19889 }
19890
19891 if (wrap_data)
19892 bidi_unshelve_cache (wrap_data, 1);
19893
19894 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19895 at the left window margin. */
19896 if (it->first_visible_x
19897 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19898 {
19899 if (!FRAME_WINDOW_P (it->f)
19900 || (row->reversed_p
19901 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19902 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19903 insert_left_trunc_glyphs (it);
19904 row->truncated_on_left_p = 1;
19905 }
19906
19907 /* Remember the position at which this line ends.
19908
19909 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19910 cannot be before the call to find_row_edges below, since that is
19911 where these positions are determined. */
19912 row->end = it->current;
19913 if (!it->bidi_p)
19914 {
19915 row->minpos = row->start.pos;
19916 row->maxpos = row->end.pos;
19917 }
19918 else
19919 {
19920 /* ROW->minpos and ROW->maxpos must be the smallest and
19921 `1 + the largest' buffer positions in ROW. But if ROW was
19922 bidi-reordered, these two positions can be anywhere in the
19923 row, so we must determine them now. */
19924 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19925 }
19926
19927 /* If the start of this line is the overlay arrow-position, then
19928 mark this glyph row as the one containing the overlay arrow.
19929 This is clearly a mess with variable size fonts. It would be
19930 better to let it be displayed like cursors under X. */
19931 if ((row->displays_text_p || !overlay_arrow_seen)
19932 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19933 !NILP (overlay_arrow_string)))
19934 {
19935 /* Overlay arrow in window redisplay is a fringe bitmap. */
19936 if (STRINGP (overlay_arrow_string))
19937 {
19938 struct glyph_row *arrow_row
19939 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19940 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19941 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19942 struct glyph *p = row->glyphs[TEXT_AREA];
19943 struct glyph *p2, *end;
19944
19945 /* Copy the arrow glyphs. */
19946 while (glyph < arrow_end)
19947 *p++ = *glyph++;
19948
19949 /* Throw away padding glyphs. */
19950 p2 = p;
19951 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19952 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19953 ++p2;
19954 if (p2 > p)
19955 {
19956 while (p2 < end)
19957 *p++ = *p2++;
19958 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19959 }
19960 }
19961 else
19962 {
19963 eassert (INTEGERP (overlay_arrow_string));
19964 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19965 }
19966 overlay_arrow_seen = 1;
19967 }
19968
19969 /* Highlight trailing whitespace. */
19970 if (!NILP (Vshow_trailing_whitespace))
19971 highlight_trailing_whitespace (it->f, it->glyph_row);
19972
19973 /* Compute pixel dimensions of this line. */
19974 compute_line_metrics (it);
19975
19976 /* Implementation note: No changes in the glyphs of ROW or in their
19977 faces can be done past this point, because compute_line_metrics
19978 computes ROW's hash value and stores it within the glyph_row
19979 structure. */
19980
19981 /* Record whether this row ends inside an ellipsis. */
19982 row->ends_in_ellipsis_p
19983 = (it->method == GET_FROM_DISPLAY_VECTOR
19984 && it->ellipsis_p);
19985
19986 /* Save fringe bitmaps in this row. */
19987 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19988 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19989 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19990 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19991
19992 it->left_user_fringe_bitmap = 0;
19993 it->left_user_fringe_face_id = 0;
19994 it->right_user_fringe_bitmap = 0;
19995 it->right_user_fringe_face_id = 0;
19996
19997 /* Maybe set the cursor. */
19998 cvpos = it->w->cursor.vpos;
19999 if ((cvpos < 0
20000 /* In bidi-reordered rows, keep checking for proper cursor
20001 position even if one has been found already, because buffer
20002 positions in such rows change non-linearly with ROW->VPOS,
20003 when a line is continued. One exception: when we are at ZV,
20004 display cursor on the first suitable glyph row, since all
20005 the empty rows after that also have their position set to ZV. */
20006 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20007 lines' rows is implemented for bidi-reordered rows. */
20008 || (it->bidi_p
20009 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20010 && PT >= MATRIX_ROW_START_CHARPOS (row)
20011 && PT <= MATRIX_ROW_END_CHARPOS (row)
20012 && cursor_row_p (row))
20013 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20014
20015 /* Prepare for the next line. This line starts horizontally at (X
20016 HPOS) = (0 0). Vertical positions are incremented. As a
20017 convenience for the caller, IT->glyph_row is set to the next
20018 row to be used. */
20019 it->current_x = it->hpos = 0;
20020 it->current_y += row->height;
20021 SET_TEXT_POS (it->eol_pos, 0, 0);
20022 ++it->vpos;
20023 ++it->glyph_row;
20024 /* The next row should by default use the same value of the
20025 reversed_p flag as this one. set_iterator_to_next decides when
20026 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20027 the flag accordingly. */
20028 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20029 it->glyph_row->reversed_p = row->reversed_p;
20030 it->start = row->end;
20031 return row->displays_text_p;
20032
20033 #undef RECORD_MAX_MIN_POS
20034 }
20035
20036 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20037 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20038 doc: /* Return paragraph direction at point in BUFFER.
20039 Value is either `left-to-right' or `right-to-left'.
20040 If BUFFER is omitted or nil, it defaults to the current buffer.
20041
20042 Paragraph direction determines how the text in the paragraph is displayed.
20043 In left-to-right paragraphs, text begins at the left margin of the window
20044 and the reading direction is generally left to right. In right-to-left
20045 paragraphs, text begins at the right margin and is read from right to left.
20046
20047 See also `bidi-paragraph-direction'. */)
20048 (Lisp_Object buffer)
20049 {
20050 struct buffer *buf = current_buffer;
20051 struct buffer *old = buf;
20052
20053 if (! NILP (buffer))
20054 {
20055 CHECK_BUFFER (buffer);
20056 buf = XBUFFER (buffer);
20057 }
20058
20059 if (NILP (BVAR (buf, bidi_display_reordering))
20060 || NILP (BVAR (buf, enable_multibyte_characters))
20061 /* When we are loading loadup.el, the character property tables
20062 needed for bidi iteration are not yet available. */
20063 || !NILP (Vpurify_flag))
20064 return Qleft_to_right;
20065 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20066 return BVAR (buf, bidi_paragraph_direction);
20067 else
20068 {
20069 /* Determine the direction from buffer text. We could try to
20070 use current_matrix if it is up to date, but this seems fast
20071 enough as it is. */
20072 struct bidi_it itb;
20073 ptrdiff_t pos = BUF_PT (buf);
20074 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20075 int c;
20076 void *itb_data = bidi_shelve_cache ();
20077
20078 set_buffer_temp (buf);
20079 /* bidi_paragraph_init finds the base direction of the paragraph
20080 by searching forward from paragraph start. We need the base
20081 direction of the current or _previous_ paragraph, so we need
20082 to make sure we are within that paragraph. To that end, find
20083 the previous non-empty line. */
20084 if (pos >= ZV && pos > BEGV)
20085 {
20086 pos--;
20087 bytepos = CHAR_TO_BYTE (pos);
20088 }
20089 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20090 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20091 {
20092 while ((c = FETCH_BYTE (bytepos)) == '\n'
20093 || c == ' ' || c == '\t' || c == '\f')
20094 {
20095 if (bytepos <= BEGV_BYTE)
20096 break;
20097 bytepos--;
20098 pos--;
20099 }
20100 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20101 bytepos--;
20102 }
20103 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20104 itb.paragraph_dir = NEUTRAL_DIR;
20105 itb.string.s = NULL;
20106 itb.string.lstring = Qnil;
20107 itb.string.bufpos = 0;
20108 itb.string.unibyte = 0;
20109 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20110 bidi_unshelve_cache (itb_data, 0);
20111 set_buffer_temp (old);
20112 switch (itb.paragraph_dir)
20113 {
20114 case L2R:
20115 return Qleft_to_right;
20116 break;
20117 case R2L:
20118 return Qright_to_left;
20119 break;
20120 default:
20121 emacs_abort ();
20122 }
20123 }
20124 }
20125
20126
20127 \f
20128 /***********************************************************************
20129 Menu Bar
20130 ***********************************************************************/
20131
20132 /* Redisplay the menu bar in the frame for window W.
20133
20134 The menu bar of X frames that don't have X toolkit support is
20135 displayed in a special window W->frame->menu_bar_window.
20136
20137 The menu bar of terminal frames is treated specially as far as
20138 glyph matrices are concerned. Menu bar lines are not part of
20139 windows, so the update is done directly on the frame matrix rows
20140 for the menu bar. */
20141
20142 static void
20143 display_menu_bar (struct window *w)
20144 {
20145 struct frame *f = XFRAME (WINDOW_FRAME (w));
20146 struct it it;
20147 Lisp_Object items;
20148 int i;
20149
20150 /* Don't do all this for graphical frames. */
20151 #ifdef HAVE_NTGUI
20152 if (FRAME_W32_P (f))
20153 return;
20154 #endif
20155 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20156 if (FRAME_X_P (f))
20157 return;
20158 #endif
20159
20160 #ifdef HAVE_NS
20161 if (FRAME_NS_P (f))
20162 return;
20163 #endif /* HAVE_NS */
20164
20165 #ifdef USE_X_TOOLKIT
20166 eassert (!FRAME_WINDOW_P (f));
20167 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20168 it.first_visible_x = 0;
20169 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20170 #else /* not USE_X_TOOLKIT */
20171 if (FRAME_WINDOW_P (f))
20172 {
20173 /* Menu bar lines are displayed in the desired matrix of the
20174 dummy window menu_bar_window. */
20175 struct window *menu_w;
20176 eassert (WINDOWP (f->menu_bar_window));
20177 menu_w = XWINDOW (f->menu_bar_window);
20178 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20179 MENU_FACE_ID);
20180 it.first_visible_x = 0;
20181 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20182 }
20183 else
20184 {
20185 /* This is a TTY frame, i.e. character hpos/vpos are used as
20186 pixel x/y. */
20187 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20188 MENU_FACE_ID);
20189 it.first_visible_x = 0;
20190 it.last_visible_x = FRAME_COLS (f);
20191 }
20192 #endif /* not USE_X_TOOLKIT */
20193
20194 /* FIXME: This should be controlled by a user option. See the
20195 comments in redisplay_tool_bar and display_mode_line about
20196 this. */
20197 it.paragraph_embedding = L2R;
20198
20199 /* Clear all rows of the menu bar. */
20200 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20201 {
20202 struct glyph_row *row = it.glyph_row + i;
20203 clear_glyph_row (row);
20204 row->enabled_p = 1;
20205 row->full_width_p = 1;
20206 }
20207
20208 /* Display all items of the menu bar. */
20209 items = FRAME_MENU_BAR_ITEMS (it.f);
20210 for (i = 0; i < ASIZE (items); i += 4)
20211 {
20212 Lisp_Object string;
20213
20214 /* Stop at nil string. */
20215 string = AREF (items, i + 1);
20216 if (NILP (string))
20217 break;
20218
20219 /* Remember where item was displayed. */
20220 ASET (items, i + 3, make_number (it.hpos));
20221
20222 /* Display the item, pad with one space. */
20223 if (it.current_x < it.last_visible_x)
20224 display_string (NULL, string, Qnil, 0, 0, &it,
20225 SCHARS (string) + 1, 0, 0, -1);
20226 }
20227
20228 /* Fill out the line with spaces. */
20229 if (it.current_x < it.last_visible_x)
20230 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20231
20232 /* Compute the total height of the lines. */
20233 compute_line_metrics (&it);
20234 }
20235
20236
20237 \f
20238 /***********************************************************************
20239 Mode Line
20240 ***********************************************************************/
20241
20242 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20243 FORCE is non-zero, redisplay mode lines unconditionally.
20244 Otherwise, redisplay only mode lines that are garbaged. Value is
20245 the number of windows whose mode lines were redisplayed. */
20246
20247 static int
20248 redisplay_mode_lines (Lisp_Object window, int force)
20249 {
20250 int nwindows = 0;
20251
20252 while (!NILP (window))
20253 {
20254 struct window *w = XWINDOW (window);
20255
20256 if (WINDOWP (w->hchild))
20257 nwindows += redisplay_mode_lines (w->hchild, force);
20258 else if (WINDOWP (w->vchild))
20259 nwindows += redisplay_mode_lines (w->vchild, force);
20260 else if (force
20261 || FRAME_GARBAGED_P (XFRAME (w->frame))
20262 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20263 {
20264 struct text_pos lpoint;
20265 struct buffer *old = current_buffer;
20266
20267 /* Set the window's buffer for the mode line display. */
20268 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20269 set_buffer_internal_1 (XBUFFER (w->buffer));
20270
20271 /* Point refers normally to the selected window. For any
20272 other window, set up appropriate value. */
20273 if (!EQ (window, selected_window))
20274 {
20275 struct text_pos pt;
20276
20277 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20278 if (CHARPOS (pt) < BEGV)
20279 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20280 else if (CHARPOS (pt) > (ZV - 1))
20281 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20282 else
20283 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20284 }
20285
20286 /* Display mode lines. */
20287 clear_glyph_matrix (w->desired_matrix);
20288 if (display_mode_lines (w))
20289 {
20290 ++nwindows;
20291 w->must_be_updated_p = 1;
20292 }
20293
20294 /* Restore old settings. */
20295 set_buffer_internal_1 (old);
20296 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20297 }
20298
20299 window = w->next;
20300 }
20301
20302 return nwindows;
20303 }
20304
20305
20306 /* Display the mode and/or header line of window W. Value is the
20307 sum number of mode lines and header lines displayed. */
20308
20309 static int
20310 display_mode_lines (struct window *w)
20311 {
20312 Lisp_Object old_selected_window = selected_window;
20313 Lisp_Object old_selected_frame = selected_frame;
20314 Lisp_Object new_frame = w->frame;
20315 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20316 int n = 0;
20317
20318 selected_frame = new_frame;
20319 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20320 or window's point, then we'd need select_window_1 here as well. */
20321 XSETWINDOW (selected_window, w);
20322 XFRAME (new_frame)->selected_window = selected_window;
20323
20324 /* These will be set while the mode line specs are processed. */
20325 line_number_displayed = 0;
20326 wset_column_number_displayed (w, Qnil);
20327
20328 if (WINDOW_WANTS_MODELINE_P (w))
20329 {
20330 struct window *sel_w = XWINDOW (old_selected_window);
20331
20332 /* Select mode line face based on the real selected window. */
20333 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20334 BVAR (current_buffer, mode_line_format));
20335 ++n;
20336 }
20337
20338 if (WINDOW_WANTS_HEADER_LINE_P (w))
20339 {
20340 display_mode_line (w, HEADER_LINE_FACE_ID,
20341 BVAR (current_buffer, header_line_format));
20342 ++n;
20343 }
20344
20345 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20346 selected_frame = old_selected_frame;
20347 selected_window = old_selected_window;
20348 return n;
20349 }
20350
20351
20352 /* Display mode or header line of window W. FACE_ID specifies which
20353 line to display; it is either MODE_LINE_FACE_ID or
20354 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20355 display. Value is the pixel height of the mode/header line
20356 displayed. */
20357
20358 static int
20359 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20360 {
20361 struct it it;
20362 struct face *face;
20363 ptrdiff_t count = SPECPDL_INDEX ();
20364
20365 init_iterator (&it, w, -1, -1, NULL, face_id);
20366 /* Don't extend on a previously drawn mode-line.
20367 This may happen if called from pos_visible_p. */
20368 it.glyph_row->enabled_p = 0;
20369 prepare_desired_row (it.glyph_row);
20370
20371 it.glyph_row->mode_line_p = 1;
20372
20373 /* FIXME: This should be controlled by a user option. But
20374 supporting such an option is not trivial, since the mode line is
20375 made up of many separate strings. */
20376 it.paragraph_embedding = L2R;
20377
20378 record_unwind_protect (unwind_format_mode_line,
20379 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20380
20381 mode_line_target = MODE_LINE_DISPLAY;
20382
20383 /* Temporarily make frame's keyboard the current kboard so that
20384 kboard-local variables in the mode_line_format will get the right
20385 values. */
20386 push_kboard (FRAME_KBOARD (it.f));
20387 record_unwind_save_match_data ();
20388 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20389 pop_kboard ();
20390
20391 unbind_to (count, Qnil);
20392
20393 /* Fill up with spaces. */
20394 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20395
20396 compute_line_metrics (&it);
20397 it.glyph_row->full_width_p = 1;
20398 it.glyph_row->continued_p = 0;
20399 it.glyph_row->truncated_on_left_p = 0;
20400 it.glyph_row->truncated_on_right_p = 0;
20401
20402 /* Make a 3D mode-line have a shadow at its right end. */
20403 face = FACE_FROM_ID (it.f, face_id);
20404 extend_face_to_end_of_line (&it);
20405 if (face->box != FACE_NO_BOX)
20406 {
20407 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20408 + it.glyph_row->used[TEXT_AREA] - 1);
20409 last->right_box_line_p = 1;
20410 }
20411
20412 return it.glyph_row->height;
20413 }
20414
20415 /* Move element ELT in LIST to the front of LIST.
20416 Return the updated list. */
20417
20418 static Lisp_Object
20419 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20420 {
20421 register Lisp_Object tail, prev;
20422 register Lisp_Object tem;
20423
20424 tail = list;
20425 prev = Qnil;
20426 while (CONSP (tail))
20427 {
20428 tem = XCAR (tail);
20429
20430 if (EQ (elt, tem))
20431 {
20432 /* Splice out the link TAIL. */
20433 if (NILP (prev))
20434 list = XCDR (tail);
20435 else
20436 Fsetcdr (prev, XCDR (tail));
20437
20438 /* Now make it the first. */
20439 Fsetcdr (tail, list);
20440 return tail;
20441 }
20442 else
20443 prev = tail;
20444 tail = XCDR (tail);
20445 QUIT;
20446 }
20447
20448 /* Not found--return unchanged LIST. */
20449 return list;
20450 }
20451
20452 /* Contribute ELT to the mode line for window IT->w. How it
20453 translates into text depends on its data type.
20454
20455 IT describes the display environment in which we display, as usual.
20456
20457 DEPTH is the depth in recursion. It is used to prevent
20458 infinite recursion here.
20459
20460 FIELD_WIDTH is the number of characters the display of ELT should
20461 occupy in the mode line, and PRECISION is the maximum number of
20462 characters to display from ELT's representation. See
20463 display_string for details.
20464
20465 Returns the hpos of the end of the text generated by ELT.
20466
20467 PROPS is a property list to add to any string we encounter.
20468
20469 If RISKY is nonzero, remove (disregard) any properties in any string
20470 we encounter, and ignore :eval and :propertize.
20471
20472 The global variable `mode_line_target' determines whether the
20473 output is passed to `store_mode_line_noprop',
20474 `store_mode_line_string', or `display_string'. */
20475
20476 static int
20477 display_mode_element (struct it *it, int depth, int field_width, int precision,
20478 Lisp_Object elt, Lisp_Object props, int risky)
20479 {
20480 int n = 0, field, prec;
20481 int literal = 0;
20482
20483 tail_recurse:
20484 if (depth > 100)
20485 elt = build_string ("*too-deep*");
20486
20487 depth++;
20488
20489 switch (XTYPE (elt))
20490 {
20491 case Lisp_String:
20492 {
20493 /* A string: output it and check for %-constructs within it. */
20494 unsigned char c;
20495 ptrdiff_t offset = 0;
20496
20497 if (SCHARS (elt) > 0
20498 && (!NILP (props) || risky))
20499 {
20500 Lisp_Object oprops, aelt;
20501 oprops = Ftext_properties_at (make_number (0), elt);
20502
20503 /* If the starting string's properties are not what
20504 we want, translate the string. Also, if the string
20505 is risky, do that anyway. */
20506
20507 if (NILP (Fequal (props, oprops)) || risky)
20508 {
20509 /* If the starting string has properties,
20510 merge the specified ones onto the existing ones. */
20511 if (! NILP (oprops) && !risky)
20512 {
20513 Lisp_Object tem;
20514
20515 oprops = Fcopy_sequence (oprops);
20516 tem = props;
20517 while (CONSP (tem))
20518 {
20519 oprops = Fplist_put (oprops, XCAR (tem),
20520 XCAR (XCDR (tem)));
20521 tem = XCDR (XCDR (tem));
20522 }
20523 props = oprops;
20524 }
20525
20526 aelt = Fassoc (elt, mode_line_proptrans_alist);
20527 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20528 {
20529 /* AELT is what we want. Move it to the front
20530 without consing. */
20531 elt = XCAR (aelt);
20532 mode_line_proptrans_alist
20533 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20534 }
20535 else
20536 {
20537 Lisp_Object tem;
20538
20539 /* If AELT has the wrong props, it is useless.
20540 so get rid of it. */
20541 if (! NILP (aelt))
20542 mode_line_proptrans_alist
20543 = Fdelq (aelt, mode_line_proptrans_alist);
20544
20545 elt = Fcopy_sequence (elt);
20546 Fset_text_properties (make_number (0), Flength (elt),
20547 props, elt);
20548 /* Add this item to mode_line_proptrans_alist. */
20549 mode_line_proptrans_alist
20550 = Fcons (Fcons (elt, props),
20551 mode_line_proptrans_alist);
20552 /* Truncate mode_line_proptrans_alist
20553 to at most 50 elements. */
20554 tem = Fnthcdr (make_number (50),
20555 mode_line_proptrans_alist);
20556 if (! NILP (tem))
20557 XSETCDR (tem, Qnil);
20558 }
20559 }
20560 }
20561
20562 offset = 0;
20563
20564 if (literal)
20565 {
20566 prec = precision - n;
20567 switch (mode_line_target)
20568 {
20569 case MODE_LINE_NOPROP:
20570 case MODE_LINE_TITLE:
20571 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20572 break;
20573 case MODE_LINE_STRING:
20574 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20575 break;
20576 case MODE_LINE_DISPLAY:
20577 n += display_string (NULL, elt, Qnil, 0, 0, it,
20578 0, prec, 0, STRING_MULTIBYTE (elt));
20579 break;
20580 }
20581
20582 break;
20583 }
20584
20585 /* Handle the non-literal case. */
20586
20587 while ((precision <= 0 || n < precision)
20588 && SREF (elt, offset) != 0
20589 && (mode_line_target != MODE_LINE_DISPLAY
20590 || it->current_x < it->last_visible_x))
20591 {
20592 ptrdiff_t last_offset = offset;
20593
20594 /* Advance to end of string or next format specifier. */
20595 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20596 ;
20597
20598 if (offset - 1 != last_offset)
20599 {
20600 ptrdiff_t nchars, nbytes;
20601
20602 /* Output to end of string or up to '%'. Field width
20603 is length of string. Don't output more than
20604 PRECISION allows us. */
20605 offset--;
20606
20607 prec = c_string_width (SDATA (elt) + last_offset,
20608 offset - last_offset, precision - n,
20609 &nchars, &nbytes);
20610
20611 switch (mode_line_target)
20612 {
20613 case MODE_LINE_NOPROP:
20614 case MODE_LINE_TITLE:
20615 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20616 break;
20617 case MODE_LINE_STRING:
20618 {
20619 ptrdiff_t bytepos = last_offset;
20620 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20621 ptrdiff_t endpos = (precision <= 0
20622 ? string_byte_to_char (elt, offset)
20623 : charpos + nchars);
20624
20625 n += store_mode_line_string (NULL,
20626 Fsubstring (elt, make_number (charpos),
20627 make_number (endpos)),
20628 0, 0, 0, Qnil);
20629 }
20630 break;
20631 case MODE_LINE_DISPLAY:
20632 {
20633 ptrdiff_t bytepos = last_offset;
20634 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20635
20636 if (precision <= 0)
20637 nchars = string_byte_to_char (elt, offset) - charpos;
20638 n += display_string (NULL, elt, Qnil, 0, charpos,
20639 it, 0, nchars, 0,
20640 STRING_MULTIBYTE (elt));
20641 }
20642 break;
20643 }
20644 }
20645 else /* c == '%' */
20646 {
20647 ptrdiff_t percent_position = offset;
20648
20649 /* Get the specified minimum width. Zero means
20650 don't pad. */
20651 field = 0;
20652 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20653 field = field * 10 + c - '0';
20654
20655 /* Don't pad beyond the total padding allowed. */
20656 if (field_width - n > 0 && field > field_width - n)
20657 field = field_width - n;
20658
20659 /* Note that either PRECISION <= 0 or N < PRECISION. */
20660 prec = precision - n;
20661
20662 if (c == 'M')
20663 n += display_mode_element (it, depth, field, prec,
20664 Vglobal_mode_string, props,
20665 risky);
20666 else if (c != 0)
20667 {
20668 int multibyte;
20669 ptrdiff_t bytepos, charpos;
20670 const char *spec;
20671 Lisp_Object string;
20672
20673 bytepos = percent_position;
20674 charpos = (STRING_MULTIBYTE (elt)
20675 ? string_byte_to_char (elt, bytepos)
20676 : bytepos);
20677 spec = decode_mode_spec (it->w, c, field, &string);
20678 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20679
20680 switch (mode_line_target)
20681 {
20682 case MODE_LINE_NOPROP:
20683 case MODE_LINE_TITLE:
20684 n += store_mode_line_noprop (spec, field, prec);
20685 break;
20686 case MODE_LINE_STRING:
20687 {
20688 Lisp_Object tem = build_string (spec);
20689 props = Ftext_properties_at (make_number (charpos), elt);
20690 /* Should only keep face property in props */
20691 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20692 }
20693 break;
20694 case MODE_LINE_DISPLAY:
20695 {
20696 int nglyphs_before, nwritten;
20697
20698 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20699 nwritten = display_string (spec, string, elt,
20700 charpos, 0, it,
20701 field, prec, 0,
20702 multibyte);
20703
20704 /* Assign to the glyphs written above the
20705 string where the `%x' came from, position
20706 of the `%'. */
20707 if (nwritten > 0)
20708 {
20709 struct glyph *glyph
20710 = (it->glyph_row->glyphs[TEXT_AREA]
20711 + nglyphs_before);
20712 int i;
20713
20714 for (i = 0; i < nwritten; ++i)
20715 {
20716 glyph[i].object = elt;
20717 glyph[i].charpos = charpos;
20718 }
20719
20720 n += nwritten;
20721 }
20722 }
20723 break;
20724 }
20725 }
20726 else /* c == 0 */
20727 break;
20728 }
20729 }
20730 }
20731 break;
20732
20733 case Lisp_Symbol:
20734 /* A symbol: process the value of the symbol recursively
20735 as if it appeared here directly. Avoid error if symbol void.
20736 Special case: if value of symbol is a string, output the string
20737 literally. */
20738 {
20739 register Lisp_Object tem;
20740
20741 /* If the variable is not marked as risky to set
20742 then its contents are risky to use. */
20743 if (NILP (Fget (elt, Qrisky_local_variable)))
20744 risky = 1;
20745
20746 tem = Fboundp (elt);
20747 if (!NILP (tem))
20748 {
20749 tem = Fsymbol_value (elt);
20750 /* If value is a string, output that string literally:
20751 don't check for % within it. */
20752 if (STRINGP (tem))
20753 literal = 1;
20754
20755 if (!EQ (tem, elt))
20756 {
20757 /* Give up right away for nil or t. */
20758 elt = tem;
20759 goto tail_recurse;
20760 }
20761 }
20762 }
20763 break;
20764
20765 case Lisp_Cons:
20766 {
20767 register Lisp_Object car, tem;
20768
20769 /* A cons cell: five distinct cases.
20770 If first element is :eval or :propertize, do something special.
20771 If first element is a string or a cons, process all the elements
20772 and effectively concatenate them.
20773 If first element is a negative number, truncate displaying cdr to
20774 at most that many characters. If positive, pad (with spaces)
20775 to at least that many characters.
20776 If first element is a symbol, process the cadr or caddr recursively
20777 according to whether the symbol's value is non-nil or nil. */
20778 car = XCAR (elt);
20779 if (EQ (car, QCeval))
20780 {
20781 /* An element of the form (:eval FORM) means evaluate FORM
20782 and use the result as mode line elements. */
20783
20784 if (risky)
20785 break;
20786
20787 if (CONSP (XCDR (elt)))
20788 {
20789 Lisp_Object spec;
20790 spec = safe_eval (XCAR (XCDR (elt)));
20791 n += display_mode_element (it, depth, field_width - n,
20792 precision - n, spec, props,
20793 risky);
20794 }
20795 }
20796 else if (EQ (car, QCpropertize))
20797 {
20798 /* An element of the form (:propertize ELT PROPS...)
20799 means display ELT but applying properties PROPS. */
20800
20801 if (risky)
20802 break;
20803
20804 if (CONSP (XCDR (elt)))
20805 n += display_mode_element (it, depth, field_width - n,
20806 precision - n, XCAR (XCDR (elt)),
20807 XCDR (XCDR (elt)), risky);
20808 }
20809 else if (SYMBOLP (car))
20810 {
20811 tem = Fboundp (car);
20812 elt = XCDR (elt);
20813 if (!CONSP (elt))
20814 goto invalid;
20815 /* elt is now the cdr, and we know it is a cons cell.
20816 Use its car if CAR has a non-nil value. */
20817 if (!NILP (tem))
20818 {
20819 tem = Fsymbol_value (car);
20820 if (!NILP (tem))
20821 {
20822 elt = XCAR (elt);
20823 goto tail_recurse;
20824 }
20825 }
20826 /* Symbol's value is nil (or symbol is unbound)
20827 Get the cddr of the original list
20828 and if possible find the caddr and use that. */
20829 elt = XCDR (elt);
20830 if (NILP (elt))
20831 break;
20832 else if (!CONSP (elt))
20833 goto invalid;
20834 elt = XCAR (elt);
20835 goto tail_recurse;
20836 }
20837 else if (INTEGERP (car))
20838 {
20839 register int lim = XINT (car);
20840 elt = XCDR (elt);
20841 if (lim < 0)
20842 {
20843 /* Negative int means reduce maximum width. */
20844 if (precision <= 0)
20845 precision = -lim;
20846 else
20847 precision = min (precision, -lim);
20848 }
20849 else if (lim > 0)
20850 {
20851 /* Padding specified. Don't let it be more than
20852 current maximum. */
20853 if (precision > 0)
20854 lim = min (precision, lim);
20855
20856 /* If that's more padding than already wanted, queue it.
20857 But don't reduce padding already specified even if
20858 that is beyond the current truncation point. */
20859 field_width = max (lim, field_width);
20860 }
20861 goto tail_recurse;
20862 }
20863 else if (STRINGP (car) || CONSP (car))
20864 {
20865 Lisp_Object halftail = elt;
20866 int len = 0;
20867
20868 while (CONSP (elt)
20869 && (precision <= 0 || n < precision))
20870 {
20871 n += display_mode_element (it, depth,
20872 /* Do padding only after the last
20873 element in the list. */
20874 (! CONSP (XCDR (elt))
20875 ? field_width - n
20876 : 0),
20877 precision - n, XCAR (elt),
20878 props, risky);
20879 elt = XCDR (elt);
20880 len++;
20881 if ((len & 1) == 0)
20882 halftail = XCDR (halftail);
20883 /* Check for cycle. */
20884 if (EQ (halftail, elt))
20885 break;
20886 }
20887 }
20888 }
20889 break;
20890
20891 default:
20892 invalid:
20893 elt = build_string ("*invalid*");
20894 goto tail_recurse;
20895 }
20896
20897 /* Pad to FIELD_WIDTH. */
20898 if (field_width > 0 && n < field_width)
20899 {
20900 switch (mode_line_target)
20901 {
20902 case MODE_LINE_NOPROP:
20903 case MODE_LINE_TITLE:
20904 n += store_mode_line_noprop ("", field_width - n, 0);
20905 break;
20906 case MODE_LINE_STRING:
20907 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20908 break;
20909 case MODE_LINE_DISPLAY:
20910 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20911 0, 0, 0);
20912 break;
20913 }
20914 }
20915
20916 return n;
20917 }
20918
20919 /* Store a mode-line string element in mode_line_string_list.
20920
20921 If STRING is non-null, display that C string. Otherwise, the Lisp
20922 string LISP_STRING is displayed.
20923
20924 FIELD_WIDTH is the minimum number of output glyphs to produce.
20925 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20926 with spaces. FIELD_WIDTH <= 0 means don't pad.
20927
20928 PRECISION is the maximum number of characters to output from
20929 STRING. PRECISION <= 0 means don't truncate the string.
20930
20931 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20932 properties to the string.
20933
20934 PROPS are the properties to add to the string.
20935 The mode_line_string_face face property is always added to the string.
20936 */
20937
20938 static int
20939 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20940 int field_width, int precision, Lisp_Object props)
20941 {
20942 ptrdiff_t len;
20943 int n = 0;
20944
20945 if (string != NULL)
20946 {
20947 len = strlen (string);
20948 if (precision > 0 && len > precision)
20949 len = precision;
20950 lisp_string = make_string (string, len);
20951 if (NILP (props))
20952 props = mode_line_string_face_prop;
20953 else if (!NILP (mode_line_string_face))
20954 {
20955 Lisp_Object face = Fplist_get (props, Qface);
20956 props = Fcopy_sequence (props);
20957 if (NILP (face))
20958 face = mode_line_string_face;
20959 else
20960 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20961 props = Fplist_put (props, Qface, face);
20962 }
20963 Fadd_text_properties (make_number (0), make_number (len),
20964 props, lisp_string);
20965 }
20966 else
20967 {
20968 len = XFASTINT (Flength (lisp_string));
20969 if (precision > 0 && len > precision)
20970 {
20971 len = precision;
20972 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20973 precision = -1;
20974 }
20975 if (!NILP (mode_line_string_face))
20976 {
20977 Lisp_Object face;
20978 if (NILP (props))
20979 props = Ftext_properties_at (make_number (0), lisp_string);
20980 face = Fplist_get (props, Qface);
20981 if (NILP (face))
20982 face = mode_line_string_face;
20983 else
20984 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20985 props = Fcons (Qface, Fcons (face, Qnil));
20986 if (copy_string)
20987 lisp_string = Fcopy_sequence (lisp_string);
20988 }
20989 if (!NILP (props))
20990 Fadd_text_properties (make_number (0), make_number (len),
20991 props, lisp_string);
20992 }
20993
20994 if (len > 0)
20995 {
20996 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20997 n += len;
20998 }
20999
21000 if (field_width > len)
21001 {
21002 field_width -= len;
21003 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21004 if (!NILP (props))
21005 Fadd_text_properties (make_number (0), make_number (field_width),
21006 props, lisp_string);
21007 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21008 n += field_width;
21009 }
21010
21011 return n;
21012 }
21013
21014
21015 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21016 1, 4, 0,
21017 doc: /* Format a string out of a mode line format specification.
21018 First arg FORMAT specifies the mode line format (see `mode-line-format'
21019 for details) to use.
21020
21021 By default, the format is evaluated for the currently selected window.
21022
21023 Optional second arg FACE specifies the face property to put on all
21024 characters for which no face is specified. The value nil means the
21025 default face. The value t means whatever face the window's mode line
21026 currently uses (either `mode-line' or `mode-line-inactive',
21027 depending on whether the window is the selected window or not).
21028 An integer value means the value string has no text
21029 properties.
21030
21031 Optional third and fourth args WINDOW and BUFFER specify the window
21032 and buffer to use as the context for the formatting (defaults
21033 are the selected window and the WINDOW's buffer). */)
21034 (Lisp_Object format, Lisp_Object face,
21035 Lisp_Object window, Lisp_Object buffer)
21036 {
21037 struct it it;
21038 int len;
21039 struct window *w;
21040 struct buffer *old_buffer = NULL;
21041 int face_id;
21042 int no_props = INTEGERP (face);
21043 ptrdiff_t count = SPECPDL_INDEX ();
21044 Lisp_Object str;
21045 int string_start = 0;
21046
21047 w = decode_any_window (window);
21048 XSETWINDOW (window, w);
21049
21050 if (NILP (buffer))
21051 buffer = w->buffer;
21052 CHECK_BUFFER (buffer);
21053
21054 /* Make formatting the modeline a non-op when noninteractive, otherwise
21055 there will be problems later caused by a partially initialized frame. */
21056 if (NILP (format) || noninteractive)
21057 return empty_unibyte_string;
21058
21059 if (no_props)
21060 face = Qnil;
21061
21062 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21063 : EQ (face, Qt) ? (EQ (window, selected_window)
21064 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21065 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21066 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21067 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21068 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21069 : DEFAULT_FACE_ID;
21070
21071 old_buffer = current_buffer;
21072
21073 /* Save things including mode_line_proptrans_alist,
21074 and set that to nil so that we don't alter the outer value. */
21075 record_unwind_protect (unwind_format_mode_line,
21076 format_mode_line_unwind_data
21077 (XFRAME (WINDOW_FRAME (w)),
21078 old_buffer, selected_window, 1));
21079 mode_line_proptrans_alist = Qnil;
21080
21081 Fselect_window (window, Qt);
21082 set_buffer_internal_1 (XBUFFER (buffer));
21083
21084 init_iterator (&it, w, -1, -1, NULL, face_id);
21085
21086 if (no_props)
21087 {
21088 mode_line_target = MODE_LINE_NOPROP;
21089 mode_line_string_face_prop = Qnil;
21090 mode_line_string_list = Qnil;
21091 string_start = MODE_LINE_NOPROP_LEN (0);
21092 }
21093 else
21094 {
21095 mode_line_target = MODE_LINE_STRING;
21096 mode_line_string_list = Qnil;
21097 mode_line_string_face = face;
21098 mode_line_string_face_prop
21099 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21100 }
21101
21102 push_kboard (FRAME_KBOARD (it.f));
21103 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21104 pop_kboard ();
21105
21106 if (no_props)
21107 {
21108 len = MODE_LINE_NOPROP_LEN (string_start);
21109 str = make_string (mode_line_noprop_buf + string_start, len);
21110 }
21111 else
21112 {
21113 mode_line_string_list = Fnreverse (mode_line_string_list);
21114 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21115 empty_unibyte_string);
21116 }
21117
21118 unbind_to (count, Qnil);
21119 return str;
21120 }
21121
21122 /* Write a null-terminated, right justified decimal representation of
21123 the positive integer D to BUF using a minimal field width WIDTH. */
21124
21125 static void
21126 pint2str (register char *buf, register int width, register ptrdiff_t d)
21127 {
21128 register char *p = buf;
21129
21130 if (d <= 0)
21131 *p++ = '0';
21132 else
21133 {
21134 while (d > 0)
21135 {
21136 *p++ = d % 10 + '0';
21137 d /= 10;
21138 }
21139 }
21140
21141 for (width -= (int) (p - buf); width > 0; --width)
21142 *p++ = ' ';
21143 *p-- = '\0';
21144 while (p > buf)
21145 {
21146 d = *buf;
21147 *buf++ = *p;
21148 *p-- = d;
21149 }
21150 }
21151
21152 /* Write a null-terminated, right justified decimal and "human
21153 readable" representation of the nonnegative integer D to BUF using
21154 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21155
21156 static const char power_letter[] =
21157 {
21158 0, /* no letter */
21159 'k', /* kilo */
21160 'M', /* mega */
21161 'G', /* giga */
21162 'T', /* tera */
21163 'P', /* peta */
21164 'E', /* exa */
21165 'Z', /* zetta */
21166 'Y' /* yotta */
21167 };
21168
21169 static void
21170 pint2hrstr (char *buf, int width, ptrdiff_t d)
21171 {
21172 /* We aim to represent the nonnegative integer D as
21173 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21174 ptrdiff_t quotient = d;
21175 int remainder = 0;
21176 /* -1 means: do not use TENTHS. */
21177 int tenths = -1;
21178 int exponent = 0;
21179
21180 /* Length of QUOTIENT.TENTHS as a string. */
21181 int length;
21182
21183 char * psuffix;
21184 char * p;
21185
21186 if (1000 <= quotient)
21187 {
21188 /* Scale to the appropriate EXPONENT. */
21189 do
21190 {
21191 remainder = quotient % 1000;
21192 quotient /= 1000;
21193 exponent++;
21194 }
21195 while (1000 <= quotient);
21196
21197 /* Round to nearest and decide whether to use TENTHS or not. */
21198 if (quotient <= 9)
21199 {
21200 tenths = remainder / 100;
21201 if (50 <= remainder % 100)
21202 {
21203 if (tenths < 9)
21204 tenths++;
21205 else
21206 {
21207 quotient++;
21208 if (quotient == 10)
21209 tenths = -1;
21210 else
21211 tenths = 0;
21212 }
21213 }
21214 }
21215 else
21216 if (500 <= remainder)
21217 {
21218 if (quotient < 999)
21219 quotient++;
21220 else
21221 {
21222 quotient = 1;
21223 exponent++;
21224 tenths = 0;
21225 }
21226 }
21227 }
21228
21229 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21230 if (tenths == -1 && quotient <= 99)
21231 if (quotient <= 9)
21232 length = 1;
21233 else
21234 length = 2;
21235 else
21236 length = 3;
21237 p = psuffix = buf + max (width, length);
21238
21239 /* Print EXPONENT. */
21240 *psuffix++ = power_letter[exponent];
21241 *psuffix = '\0';
21242
21243 /* Print TENTHS. */
21244 if (tenths >= 0)
21245 {
21246 *--p = '0' + tenths;
21247 *--p = '.';
21248 }
21249
21250 /* Print QUOTIENT. */
21251 do
21252 {
21253 int digit = quotient % 10;
21254 *--p = '0' + digit;
21255 }
21256 while ((quotient /= 10) != 0);
21257
21258 /* Print leading spaces. */
21259 while (buf < p)
21260 *--p = ' ';
21261 }
21262
21263 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21264 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21265 type of CODING_SYSTEM. Return updated pointer into BUF. */
21266
21267 static unsigned char invalid_eol_type[] = "(*invalid*)";
21268
21269 static char *
21270 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21271 {
21272 Lisp_Object val;
21273 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21274 const unsigned char *eol_str;
21275 int eol_str_len;
21276 /* The EOL conversion we are using. */
21277 Lisp_Object eoltype;
21278
21279 val = CODING_SYSTEM_SPEC (coding_system);
21280 eoltype = Qnil;
21281
21282 if (!VECTORP (val)) /* Not yet decided. */
21283 {
21284 *buf++ = multibyte ? '-' : ' ';
21285 if (eol_flag)
21286 eoltype = eol_mnemonic_undecided;
21287 /* Don't mention EOL conversion if it isn't decided. */
21288 }
21289 else
21290 {
21291 Lisp_Object attrs;
21292 Lisp_Object eolvalue;
21293
21294 attrs = AREF (val, 0);
21295 eolvalue = AREF (val, 2);
21296
21297 *buf++ = multibyte
21298 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21299 : ' ';
21300
21301 if (eol_flag)
21302 {
21303 /* The EOL conversion that is normal on this system. */
21304
21305 if (NILP (eolvalue)) /* Not yet decided. */
21306 eoltype = eol_mnemonic_undecided;
21307 else if (VECTORP (eolvalue)) /* Not yet decided. */
21308 eoltype = eol_mnemonic_undecided;
21309 else /* eolvalue is Qunix, Qdos, or Qmac. */
21310 eoltype = (EQ (eolvalue, Qunix)
21311 ? eol_mnemonic_unix
21312 : (EQ (eolvalue, Qdos) == 1
21313 ? eol_mnemonic_dos : eol_mnemonic_mac));
21314 }
21315 }
21316
21317 if (eol_flag)
21318 {
21319 /* Mention the EOL conversion if it is not the usual one. */
21320 if (STRINGP (eoltype))
21321 {
21322 eol_str = SDATA (eoltype);
21323 eol_str_len = SBYTES (eoltype);
21324 }
21325 else if (CHARACTERP (eoltype))
21326 {
21327 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21328 int c = XFASTINT (eoltype);
21329 eol_str_len = CHAR_STRING (c, tmp);
21330 eol_str = tmp;
21331 }
21332 else
21333 {
21334 eol_str = invalid_eol_type;
21335 eol_str_len = sizeof (invalid_eol_type) - 1;
21336 }
21337 memcpy (buf, eol_str, eol_str_len);
21338 buf += eol_str_len;
21339 }
21340
21341 return buf;
21342 }
21343
21344 /* Return a string for the output of a mode line %-spec for window W,
21345 generated by character C. FIELD_WIDTH > 0 means pad the string
21346 returned with spaces to that value. Return a Lisp string in
21347 *STRING if the resulting string is taken from that Lisp string.
21348
21349 Note we operate on the current buffer for most purposes,
21350 the exception being w->base_line_pos. */
21351
21352 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21353
21354 static const char *
21355 decode_mode_spec (struct window *w, register int c, int field_width,
21356 Lisp_Object *string)
21357 {
21358 Lisp_Object obj;
21359 struct frame *f = XFRAME (WINDOW_FRAME (w));
21360 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21361 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21362 produce strings from numerical values, so limit preposterously
21363 large values of FIELD_WIDTH to avoid overrunning the buffer's
21364 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21365 bytes plus the terminating null. */
21366 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21367 struct buffer *b = current_buffer;
21368
21369 obj = Qnil;
21370 *string = Qnil;
21371
21372 switch (c)
21373 {
21374 case '*':
21375 if (!NILP (BVAR (b, read_only)))
21376 return "%";
21377 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21378 return "*";
21379 return "-";
21380
21381 case '+':
21382 /* This differs from %* only for a modified read-only buffer. */
21383 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21384 return "*";
21385 if (!NILP (BVAR (b, read_only)))
21386 return "%";
21387 return "-";
21388
21389 case '&':
21390 /* This differs from %* in ignoring read-only-ness. */
21391 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21392 return "*";
21393 return "-";
21394
21395 case '%':
21396 return "%";
21397
21398 case '[':
21399 {
21400 int i;
21401 char *p;
21402
21403 if (command_loop_level > 5)
21404 return "[[[... ";
21405 p = decode_mode_spec_buf;
21406 for (i = 0; i < command_loop_level; i++)
21407 *p++ = '[';
21408 *p = 0;
21409 return decode_mode_spec_buf;
21410 }
21411
21412 case ']':
21413 {
21414 int i;
21415 char *p;
21416
21417 if (command_loop_level > 5)
21418 return " ...]]]";
21419 p = decode_mode_spec_buf;
21420 for (i = 0; i < command_loop_level; i++)
21421 *p++ = ']';
21422 *p = 0;
21423 return decode_mode_spec_buf;
21424 }
21425
21426 case '-':
21427 {
21428 register int i;
21429
21430 /* Let lots_of_dashes be a string of infinite length. */
21431 if (mode_line_target == MODE_LINE_NOPROP
21432 || mode_line_target == MODE_LINE_STRING)
21433 return "--";
21434 if (field_width <= 0
21435 || field_width > sizeof (lots_of_dashes))
21436 {
21437 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21438 decode_mode_spec_buf[i] = '-';
21439 decode_mode_spec_buf[i] = '\0';
21440 return decode_mode_spec_buf;
21441 }
21442 else
21443 return lots_of_dashes;
21444 }
21445
21446 case 'b':
21447 obj = BVAR (b, name);
21448 break;
21449
21450 case 'c':
21451 /* %c and %l are ignored in `frame-title-format'.
21452 (In redisplay_internal, the frame title is drawn _before_ the
21453 windows are updated, so the stuff which depends on actual
21454 window contents (such as %l) may fail to render properly, or
21455 even crash emacs.) */
21456 if (mode_line_target == MODE_LINE_TITLE)
21457 return "";
21458 else
21459 {
21460 ptrdiff_t col = current_column ();
21461 wset_column_number_displayed (w, make_number (col));
21462 pint2str (decode_mode_spec_buf, width, col);
21463 return decode_mode_spec_buf;
21464 }
21465
21466 case 'e':
21467 #ifndef SYSTEM_MALLOC
21468 {
21469 if (NILP (Vmemory_full))
21470 return "";
21471 else
21472 return "!MEM FULL! ";
21473 }
21474 #else
21475 return "";
21476 #endif
21477
21478 case 'F':
21479 /* %F displays the frame name. */
21480 if (!NILP (f->title))
21481 return SSDATA (f->title);
21482 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21483 return SSDATA (f->name);
21484 return "Emacs";
21485
21486 case 'f':
21487 obj = BVAR (b, filename);
21488 break;
21489
21490 case 'i':
21491 {
21492 ptrdiff_t size = ZV - BEGV;
21493 pint2str (decode_mode_spec_buf, width, size);
21494 return decode_mode_spec_buf;
21495 }
21496
21497 case 'I':
21498 {
21499 ptrdiff_t size = ZV - BEGV;
21500 pint2hrstr (decode_mode_spec_buf, width, size);
21501 return decode_mode_spec_buf;
21502 }
21503
21504 case 'l':
21505 {
21506 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21507 ptrdiff_t topline, nlines, height;
21508 ptrdiff_t junk;
21509
21510 /* %c and %l are ignored in `frame-title-format'. */
21511 if (mode_line_target == MODE_LINE_TITLE)
21512 return "";
21513
21514 startpos = marker_position (w->start);
21515 startpos_byte = marker_byte_position (w->start);
21516 height = WINDOW_TOTAL_LINES (w);
21517
21518 /* If we decided that this buffer isn't suitable for line numbers,
21519 don't forget that too fast. */
21520 if (EQ (w->base_line_pos, w->buffer))
21521 goto no_value;
21522 /* But do forget it, if the window shows a different buffer now. */
21523 else if (BUFFERP (w->base_line_pos))
21524 wset_base_line_pos (w, Qnil);
21525
21526 /* If the buffer is very big, don't waste time. */
21527 if (INTEGERP (Vline_number_display_limit)
21528 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21529 {
21530 wset_base_line_pos (w, Qnil);
21531 wset_base_line_number (w, Qnil);
21532 goto no_value;
21533 }
21534
21535 if (INTEGERP (w->base_line_number)
21536 && INTEGERP (w->base_line_pos)
21537 && XFASTINT (w->base_line_pos) <= startpos)
21538 {
21539 line = XFASTINT (w->base_line_number);
21540 linepos = XFASTINT (w->base_line_pos);
21541 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21542 }
21543 else
21544 {
21545 line = 1;
21546 linepos = BUF_BEGV (b);
21547 linepos_byte = BUF_BEGV_BYTE (b);
21548 }
21549
21550 /* Count lines from base line to window start position. */
21551 nlines = display_count_lines (linepos_byte,
21552 startpos_byte,
21553 startpos, &junk);
21554
21555 topline = nlines + line;
21556
21557 /* Determine a new base line, if the old one is too close
21558 or too far away, or if we did not have one.
21559 "Too close" means it's plausible a scroll-down would
21560 go back past it. */
21561 if (startpos == BUF_BEGV (b))
21562 {
21563 wset_base_line_number (w, make_number (topline));
21564 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21565 }
21566 else if (nlines < height + 25 || nlines > height * 3 + 50
21567 || linepos == BUF_BEGV (b))
21568 {
21569 ptrdiff_t limit = BUF_BEGV (b);
21570 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21571 ptrdiff_t position;
21572 ptrdiff_t distance =
21573 (height * 2 + 30) * line_number_display_limit_width;
21574
21575 if (startpos - distance > limit)
21576 {
21577 limit = startpos - distance;
21578 limit_byte = CHAR_TO_BYTE (limit);
21579 }
21580
21581 nlines = display_count_lines (startpos_byte,
21582 limit_byte,
21583 - (height * 2 + 30),
21584 &position);
21585 /* If we couldn't find the lines we wanted within
21586 line_number_display_limit_width chars per line,
21587 give up on line numbers for this window. */
21588 if (position == limit_byte && limit == startpos - distance)
21589 {
21590 wset_base_line_pos (w, w->buffer);
21591 wset_base_line_number (w, Qnil);
21592 goto no_value;
21593 }
21594
21595 wset_base_line_number (w, make_number (topline - nlines));
21596 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21597 }
21598
21599 /* Now count lines from the start pos to point. */
21600 nlines = display_count_lines (startpos_byte,
21601 PT_BYTE, PT, &junk);
21602
21603 /* Record that we did display the line number. */
21604 line_number_displayed = 1;
21605
21606 /* Make the string to show. */
21607 pint2str (decode_mode_spec_buf, width, topline + nlines);
21608 return decode_mode_spec_buf;
21609 no_value:
21610 {
21611 char* p = decode_mode_spec_buf;
21612 int pad = width - 2;
21613 while (pad-- > 0)
21614 *p++ = ' ';
21615 *p++ = '?';
21616 *p++ = '?';
21617 *p = '\0';
21618 return decode_mode_spec_buf;
21619 }
21620 }
21621 break;
21622
21623 case 'm':
21624 obj = BVAR (b, mode_name);
21625 break;
21626
21627 case 'n':
21628 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21629 return " Narrow";
21630 break;
21631
21632 case 'p':
21633 {
21634 ptrdiff_t pos = marker_position (w->start);
21635 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21636
21637 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21638 {
21639 if (pos <= BUF_BEGV (b))
21640 return "All";
21641 else
21642 return "Bottom";
21643 }
21644 else if (pos <= BUF_BEGV (b))
21645 return "Top";
21646 else
21647 {
21648 if (total > 1000000)
21649 /* Do it differently for a large value, to avoid overflow. */
21650 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21651 else
21652 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21653 /* We can't normally display a 3-digit number,
21654 so get us a 2-digit number that is close. */
21655 if (total == 100)
21656 total = 99;
21657 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21658 return decode_mode_spec_buf;
21659 }
21660 }
21661
21662 /* Display percentage of size above the bottom of the screen. */
21663 case 'P':
21664 {
21665 ptrdiff_t toppos = marker_position (w->start);
21666 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21667 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21668
21669 if (botpos >= BUF_ZV (b))
21670 {
21671 if (toppos <= BUF_BEGV (b))
21672 return "All";
21673 else
21674 return "Bottom";
21675 }
21676 else
21677 {
21678 if (total > 1000000)
21679 /* Do it differently for a large value, to avoid overflow. */
21680 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21681 else
21682 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21683 /* We can't normally display a 3-digit number,
21684 so get us a 2-digit number that is close. */
21685 if (total == 100)
21686 total = 99;
21687 if (toppos <= BUF_BEGV (b))
21688 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21689 else
21690 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21691 return decode_mode_spec_buf;
21692 }
21693 }
21694
21695 case 's':
21696 /* status of process */
21697 obj = Fget_buffer_process (Fcurrent_buffer ());
21698 if (NILP (obj))
21699 return "no process";
21700 #ifndef MSDOS
21701 obj = Fsymbol_name (Fprocess_status (obj));
21702 #endif
21703 break;
21704
21705 case '@':
21706 {
21707 ptrdiff_t count = inhibit_garbage_collection ();
21708 Lisp_Object val = call1 (intern ("file-remote-p"),
21709 BVAR (current_buffer, directory));
21710 unbind_to (count, Qnil);
21711
21712 if (NILP (val))
21713 return "-";
21714 else
21715 return "@";
21716 }
21717
21718 case 't': /* indicate TEXT or BINARY */
21719 return "T";
21720
21721 case 'z':
21722 /* coding-system (not including end-of-line format) */
21723 case 'Z':
21724 /* coding-system (including end-of-line type) */
21725 {
21726 int eol_flag = (c == 'Z');
21727 char *p = decode_mode_spec_buf;
21728
21729 if (! FRAME_WINDOW_P (f))
21730 {
21731 /* No need to mention EOL here--the terminal never needs
21732 to do EOL conversion. */
21733 p = decode_mode_spec_coding (CODING_ID_NAME
21734 (FRAME_KEYBOARD_CODING (f)->id),
21735 p, 0);
21736 p = decode_mode_spec_coding (CODING_ID_NAME
21737 (FRAME_TERMINAL_CODING (f)->id),
21738 p, 0);
21739 }
21740 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21741 p, eol_flag);
21742
21743 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21744 #ifdef subprocesses
21745 obj = Fget_buffer_process (Fcurrent_buffer ());
21746 if (PROCESSP (obj))
21747 {
21748 p = decode_mode_spec_coding
21749 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21750 p = decode_mode_spec_coding
21751 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21752 }
21753 #endif /* subprocesses */
21754 #endif /* 0 */
21755 *p = 0;
21756 return decode_mode_spec_buf;
21757 }
21758 }
21759
21760 if (STRINGP (obj))
21761 {
21762 *string = obj;
21763 return SSDATA (obj);
21764 }
21765 else
21766 return "";
21767 }
21768
21769
21770 /* Count up to COUNT lines starting from START_BYTE.
21771 But don't go beyond LIMIT_BYTE.
21772 Return the number of lines thus found (always nonnegative).
21773
21774 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21775
21776 static ptrdiff_t
21777 display_count_lines (ptrdiff_t start_byte,
21778 ptrdiff_t limit_byte, ptrdiff_t count,
21779 ptrdiff_t *byte_pos_ptr)
21780 {
21781 register unsigned char *cursor;
21782 unsigned char *base;
21783
21784 register ptrdiff_t ceiling;
21785 register unsigned char *ceiling_addr;
21786 ptrdiff_t orig_count = count;
21787
21788 /* If we are not in selective display mode,
21789 check only for newlines. */
21790 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21791 && !INTEGERP (BVAR (current_buffer, selective_display)));
21792
21793 if (count > 0)
21794 {
21795 while (start_byte < limit_byte)
21796 {
21797 ceiling = BUFFER_CEILING_OF (start_byte);
21798 ceiling = min (limit_byte - 1, ceiling);
21799 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21800 base = (cursor = BYTE_POS_ADDR (start_byte));
21801 while (1)
21802 {
21803 if (selective_display)
21804 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21805 ;
21806 else
21807 while (*cursor != '\n' && ++cursor != ceiling_addr)
21808 ;
21809
21810 if (cursor != ceiling_addr)
21811 {
21812 if (--count == 0)
21813 {
21814 start_byte += cursor - base + 1;
21815 *byte_pos_ptr = start_byte;
21816 return orig_count;
21817 }
21818 else
21819 if (++cursor == ceiling_addr)
21820 break;
21821 }
21822 else
21823 break;
21824 }
21825 start_byte += cursor - base;
21826 }
21827 }
21828 else
21829 {
21830 while (start_byte > limit_byte)
21831 {
21832 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21833 ceiling = max (limit_byte, ceiling);
21834 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21835 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21836 while (1)
21837 {
21838 if (selective_display)
21839 while (--cursor != ceiling_addr
21840 && *cursor != '\n' && *cursor != 015)
21841 ;
21842 else
21843 while (--cursor != ceiling_addr && *cursor != '\n')
21844 ;
21845
21846 if (cursor != ceiling_addr)
21847 {
21848 if (++count == 0)
21849 {
21850 start_byte += cursor - base + 1;
21851 *byte_pos_ptr = start_byte;
21852 /* When scanning backwards, we should
21853 not count the newline posterior to which we stop. */
21854 return - orig_count - 1;
21855 }
21856 }
21857 else
21858 break;
21859 }
21860 /* Here we add 1 to compensate for the last decrement
21861 of CURSOR, which took it past the valid range. */
21862 start_byte += cursor - base + 1;
21863 }
21864 }
21865
21866 *byte_pos_ptr = limit_byte;
21867
21868 if (count < 0)
21869 return - orig_count + count;
21870 return orig_count - count;
21871
21872 }
21873
21874
21875 \f
21876 /***********************************************************************
21877 Displaying strings
21878 ***********************************************************************/
21879
21880 /* Display a NUL-terminated string, starting with index START.
21881
21882 If STRING is non-null, display that C string. Otherwise, the Lisp
21883 string LISP_STRING is displayed. There's a case that STRING is
21884 non-null and LISP_STRING is not nil. It means STRING is a string
21885 data of LISP_STRING. In that case, we display LISP_STRING while
21886 ignoring its text properties.
21887
21888 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21889 FACE_STRING. Display STRING or LISP_STRING with the face at
21890 FACE_STRING_POS in FACE_STRING:
21891
21892 Display the string in the environment given by IT, but use the
21893 standard display table, temporarily.
21894
21895 FIELD_WIDTH is the minimum number of output glyphs to produce.
21896 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21897 with spaces. If STRING has more characters, more than FIELD_WIDTH
21898 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21899
21900 PRECISION is the maximum number of characters to output from
21901 STRING. PRECISION < 0 means don't truncate the string.
21902
21903 This is roughly equivalent to printf format specifiers:
21904
21905 FIELD_WIDTH PRECISION PRINTF
21906 ----------------------------------------
21907 -1 -1 %s
21908 -1 10 %.10s
21909 10 -1 %10s
21910 20 10 %20.10s
21911
21912 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21913 display them, and < 0 means obey the current buffer's value of
21914 enable_multibyte_characters.
21915
21916 Value is the number of columns displayed. */
21917
21918 static int
21919 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21920 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21921 int field_width, int precision, int max_x, int multibyte)
21922 {
21923 int hpos_at_start = it->hpos;
21924 int saved_face_id = it->face_id;
21925 struct glyph_row *row = it->glyph_row;
21926 ptrdiff_t it_charpos;
21927
21928 /* Initialize the iterator IT for iteration over STRING beginning
21929 with index START. */
21930 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21931 precision, field_width, multibyte);
21932 if (string && STRINGP (lisp_string))
21933 /* LISP_STRING is the one returned by decode_mode_spec. We should
21934 ignore its text properties. */
21935 it->stop_charpos = it->end_charpos;
21936
21937 /* If displaying STRING, set up the face of the iterator from
21938 FACE_STRING, if that's given. */
21939 if (STRINGP (face_string))
21940 {
21941 ptrdiff_t endptr;
21942 struct face *face;
21943
21944 it->face_id
21945 = face_at_string_position (it->w, face_string, face_string_pos,
21946 0, it->region_beg_charpos,
21947 it->region_end_charpos,
21948 &endptr, it->base_face_id, 0);
21949 face = FACE_FROM_ID (it->f, it->face_id);
21950 it->face_box_p = face->box != FACE_NO_BOX;
21951 }
21952
21953 /* Set max_x to the maximum allowed X position. Don't let it go
21954 beyond the right edge of the window. */
21955 if (max_x <= 0)
21956 max_x = it->last_visible_x;
21957 else
21958 max_x = min (max_x, it->last_visible_x);
21959
21960 /* Skip over display elements that are not visible. because IT->w is
21961 hscrolled. */
21962 if (it->current_x < it->first_visible_x)
21963 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21964 MOVE_TO_POS | MOVE_TO_X);
21965
21966 row->ascent = it->max_ascent;
21967 row->height = it->max_ascent + it->max_descent;
21968 row->phys_ascent = it->max_phys_ascent;
21969 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21970 row->extra_line_spacing = it->max_extra_line_spacing;
21971
21972 if (STRINGP (it->string))
21973 it_charpos = IT_STRING_CHARPOS (*it);
21974 else
21975 it_charpos = IT_CHARPOS (*it);
21976
21977 /* This condition is for the case that we are called with current_x
21978 past last_visible_x. */
21979 while (it->current_x < max_x)
21980 {
21981 int x_before, x, n_glyphs_before, i, nglyphs;
21982
21983 /* Get the next display element. */
21984 if (!get_next_display_element (it))
21985 break;
21986
21987 /* Produce glyphs. */
21988 x_before = it->current_x;
21989 n_glyphs_before = row->used[TEXT_AREA];
21990 PRODUCE_GLYPHS (it);
21991
21992 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21993 i = 0;
21994 x = x_before;
21995 while (i < nglyphs)
21996 {
21997 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21998
21999 if (it->line_wrap != TRUNCATE
22000 && x + glyph->pixel_width > max_x)
22001 {
22002 /* End of continued line or max_x reached. */
22003 if (CHAR_GLYPH_PADDING_P (*glyph))
22004 {
22005 /* A wide character is unbreakable. */
22006 if (row->reversed_p)
22007 unproduce_glyphs (it, row->used[TEXT_AREA]
22008 - n_glyphs_before);
22009 row->used[TEXT_AREA] = n_glyphs_before;
22010 it->current_x = x_before;
22011 }
22012 else
22013 {
22014 if (row->reversed_p)
22015 unproduce_glyphs (it, row->used[TEXT_AREA]
22016 - (n_glyphs_before + i));
22017 row->used[TEXT_AREA] = n_glyphs_before + i;
22018 it->current_x = x;
22019 }
22020 break;
22021 }
22022 else if (x + glyph->pixel_width >= it->first_visible_x)
22023 {
22024 /* Glyph is at least partially visible. */
22025 ++it->hpos;
22026 if (x < it->first_visible_x)
22027 row->x = x - it->first_visible_x;
22028 }
22029 else
22030 {
22031 /* Glyph is off the left margin of the display area.
22032 Should not happen. */
22033 emacs_abort ();
22034 }
22035
22036 row->ascent = max (row->ascent, it->max_ascent);
22037 row->height = max (row->height, it->max_ascent + it->max_descent);
22038 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22039 row->phys_height = max (row->phys_height,
22040 it->max_phys_ascent + it->max_phys_descent);
22041 row->extra_line_spacing = max (row->extra_line_spacing,
22042 it->max_extra_line_spacing);
22043 x += glyph->pixel_width;
22044 ++i;
22045 }
22046
22047 /* Stop if max_x reached. */
22048 if (i < nglyphs)
22049 break;
22050
22051 /* Stop at line ends. */
22052 if (ITERATOR_AT_END_OF_LINE_P (it))
22053 {
22054 it->continuation_lines_width = 0;
22055 break;
22056 }
22057
22058 set_iterator_to_next (it, 1);
22059 if (STRINGP (it->string))
22060 it_charpos = IT_STRING_CHARPOS (*it);
22061 else
22062 it_charpos = IT_CHARPOS (*it);
22063
22064 /* Stop if truncating at the right edge. */
22065 if (it->line_wrap == TRUNCATE
22066 && it->current_x >= it->last_visible_x)
22067 {
22068 /* Add truncation mark, but don't do it if the line is
22069 truncated at a padding space. */
22070 if (it_charpos < it->string_nchars)
22071 {
22072 if (!FRAME_WINDOW_P (it->f))
22073 {
22074 int ii, n;
22075
22076 if (it->current_x > it->last_visible_x)
22077 {
22078 if (!row->reversed_p)
22079 {
22080 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22081 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22082 break;
22083 }
22084 else
22085 {
22086 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22087 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22088 break;
22089 unproduce_glyphs (it, ii + 1);
22090 ii = row->used[TEXT_AREA] - (ii + 1);
22091 }
22092 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22093 {
22094 row->used[TEXT_AREA] = ii;
22095 produce_special_glyphs (it, IT_TRUNCATION);
22096 }
22097 }
22098 produce_special_glyphs (it, IT_TRUNCATION);
22099 }
22100 row->truncated_on_right_p = 1;
22101 }
22102 break;
22103 }
22104 }
22105
22106 /* Maybe insert a truncation at the left. */
22107 if (it->first_visible_x
22108 && it_charpos > 0)
22109 {
22110 if (!FRAME_WINDOW_P (it->f)
22111 || (row->reversed_p
22112 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22113 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22114 insert_left_trunc_glyphs (it);
22115 row->truncated_on_left_p = 1;
22116 }
22117
22118 it->face_id = saved_face_id;
22119
22120 /* Value is number of columns displayed. */
22121 return it->hpos - hpos_at_start;
22122 }
22123
22124
22125 \f
22126 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22127 appears as an element of LIST or as the car of an element of LIST.
22128 If PROPVAL is a list, compare each element against LIST in that
22129 way, and return 1/2 if any element of PROPVAL is found in LIST.
22130 Otherwise return 0. This function cannot quit.
22131 The return value is 2 if the text is invisible but with an ellipsis
22132 and 1 if it's invisible and without an ellipsis. */
22133
22134 int
22135 invisible_p (register Lisp_Object propval, Lisp_Object list)
22136 {
22137 register Lisp_Object tail, proptail;
22138
22139 for (tail = list; CONSP (tail); tail = XCDR (tail))
22140 {
22141 register Lisp_Object tem;
22142 tem = XCAR (tail);
22143 if (EQ (propval, tem))
22144 return 1;
22145 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22146 return NILP (XCDR (tem)) ? 1 : 2;
22147 }
22148
22149 if (CONSP (propval))
22150 {
22151 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22152 {
22153 Lisp_Object propelt;
22154 propelt = XCAR (proptail);
22155 for (tail = list; CONSP (tail); tail = XCDR (tail))
22156 {
22157 register Lisp_Object tem;
22158 tem = XCAR (tail);
22159 if (EQ (propelt, tem))
22160 return 1;
22161 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22162 return NILP (XCDR (tem)) ? 1 : 2;
22163 }
22164 }
22165 }
22166
22167 return 0;
22168 }
22169
22170 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22171 doc: /* Non-nil if the property makes the text invisible.
22172 POS-OR-PROP can be a marker or number, in which case it is taken to be
22173 a position in the current buffer and the value of the `invisible' property
22174 is checked; or it can be some other value, which is then presumed to be the
22175 value of the `invisible' property of the text of interest.
22176 The non-nil value returned can be t for truly invisible text or something
22177 else if the text is replaced by an ellipsis. */)
22178 (Lisp_Object pos_or_prop)
22179 {
22180 Lisp_Object prop
22181 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22182 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22183 : pos_or_prop);
22184 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22185 return (invis == 0 ? Qnil
22186 : invis == 1 ? Qt
22187 : make_number (invis));
22188 }
22189
22190 /* Calculate a width or height in pixels from a specification using
22191 the following elements:
22192
22193 SPEC ::=
22194 NUM - a (fractional) multiple of the default font width/height
22195 (NUM) - specifies exactly NUM pixels
22196 UNIT - a fixed number of pixels, see below.
22197 ELEMENT - size of a display element in pixels, see below.
22198 (NUM . SPEC) - equals NUM * SPEC
22199 (+ SPEC SPEC ...) - add pixel values
22200 (- SPEC SPEC ...) - subtract pixel values
22201 (- SPEC) - negate pixel value
22202
22203 NUM ::=
22204 INT or FLOAT - a number constant
22205 SYMBOL - use symbol's (buffer local) variable binding.
22206
22207 UNIT ::=
22208 in - pixels per inch *)
22209 mm - pixels per 1/1000 meter *)
22210 cm - pixels per 1/100 meter *)
22211 width - width of current font in pixels.
22212 height - height of current font in pixels.
22213
22214 *) using the ratio(s) defined in display-pixels-per-inch.
22215
22216 ELEMENT ::=
22217
22218 left-fringe - left fringe width in pixels
22219 right-fringe - right fringe width in pixels
22220
22221 left-margin - left margin width in pixels
22222 right-margin - right margin width in pixels
22223
22224 scroll-bar - scroll-bar area width in pixels
22225
22226 Examples:
22227
22228 Pixels corresponding to 5 inches:
22229 (5 . in)
22230
22231 Total width of non-text areas on left side of window (if scroll-bar is on left):
22232 '(space :width (+ left-fringe left-margin scroll-bar))
22233
22234 Align to first text column (in header line):
22235 '(space :align-to 0)
22236
22237 Align to middle of text area minus half the width of variable `my-image'
22238 containing a loaded image:
22239 '(space :align-to (0.5 . (- text my-image)))
22240
22241 Width of left margin minus width of 1 character in the default font:
22242 '(space :width (- left-margin 1))
22243
22244 Width of left margin minus width of 2 characters in the current font:
22245 '(space :width (- left-margin (2 . width)))
22246
22247 Center 1 character over left-margin (in header line):
22248 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22249
22250 Different ways to express width of left fringe plus left margin minus one pixel:
22251 '(space :width (- (+ left-fringe left-margin) (1)))
22252 '(space :width (+ left-fringe left-margin (- (1))))
22253 '(space :width (+ left-fringe left-margin (-1)))
22254
22255 */
22256
22257 #define NUMVAL(X) \
22258 ((INTEGERP (X) || FLOATP (X)) \
22259 ? XFLOATINT (X) \
22260 : - 1)
22261
22262 static int
22263 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22264 struct font *font, int width_p, int *align_to)
22265 {
22266 double pixels;
22267
22268 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22269 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22270
22271 if (NILP (prop))
22272 return OK_PIXELS (0);
22273
22274 eassert (FRAME_LIVE_P (it->f));
22275
22276 if (SYMBOLP (prop))
22277 {
22278 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22279 {
22280 char *unit = SSDATA (SYMBOL_NAME (prop));
22281
22282 if (unit[0] == 'i' && unit[1] == 'n')
22283 pixels = 1.0;
22284 else if (unit[0] == 'm' && unit[1] == 'm')
22285 pixels = 25.4;
22286 else if (unit[0] == 'c' && unit[1] == 'm')
22287 pixels = 2.54;
22288 else
22289 pixels = 0;
22290 if (pixels > 0)
22291 {
22292 double ppi;
22293 #ifdef HAVE_WINDOW_SYSTEM
22294 if (FRAME_WINDOW_P (it->f)
22295 && (ppi = (width_p
22296 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22297 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22298 ppi > 0))
22299 return OK_PIXELS (ppi / pixels);
22300 #endif
22301
22302 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22303 || (CONSP (Vdisplay_pixels_per_inch)
22304 && (ppi = (width_p
22305 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22306 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22307 ppi > 0)))
22308 return OK_PIXELS (ppi / pixels);
22309
22310 return 0;
22311 }
22312 }
22313
22314 #ifdef HAVE_WINDOW_SYSTEM
22315 if (EQ (prop, Qheight))
22316 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22317 if (EQ (prop, Qwidth))
22318 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22319 #else
22320 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22321 return OK_PIXELS (1);
22322 #endif
22323
22324 if (EQ (prop, Qtext))
22325 return OK_PIXELS (width_p
22326 ? window_box_width (it->w, TEXT_AREA)
22327 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22328
22329 if (align_to && *align_to < 0)
22330 {
22331 *res = 0;
22332 if (EQ (prop, Qleft))
22333 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22334 if (EQ (prop, Qright))
22335 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22336 if (EQ (prop, Qcenter))
22337 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22338 + window_box_width (it->w, TEXT_AREA) / 2);
22339 if (EQ (prop, Qleft_fringe))
22340 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22341 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22342 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22343 if (EQ (prop, Qright_fringe))
22344 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22345 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22346 : window_box_right_offset (it->w, TEXT_AREA));
22347 if (EQ (prop, Qleft_margin))
22348 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22349 if (EQ (prop, Qright_margin))
22350 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22351 if (EQ (prop, Qscroll_bar))
22352 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22353 ? 0
22354 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22355 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22356 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22357 : 0)));
22358 }
22359 else
22360 {
22361 if (EQ (prop, Qleft_fringe))
22362 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22363 if (EQ (prop, Qright_fringe))
22364 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22365 if (EQ (prop, Qleft_margin))
22366 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22367 if (EQ (prop, Qright_margin))
22368 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22369 if (EQ (prop, Qscroll_bar))
22370 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22371 }
22372
22373 prop = buffer_local_value_1 (prop, it->w->buffer);
22374 if (EQ (prop, Qunbound))
22375 prop = Qnil;
22376 }
22377
22378 if (INTEGERP (prop) || FLOATP (prop))
22379 {
22380 int base_unit = (width_p
22381 ? FRAME_COLUMN_WIDTH (it->f)
22382 : FRAME_LINE_HEIGHT (it->f));
22383 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22384 }
22385
22386 if (CONSP (prop))
22387 {
22388 Lisp_Object car = XCAR (prop);
22389 Lisp_Object cdr = XCDR (prop);
22390
22391 if (SYMBOLP (car))
22392 {
22393 #ifdef HAVE_WINDOW_SYSTEM
22394 if (FRAME_WINDOW_P (it->f)
22395 && valid_image_p (prop))
22396 {
22397 ptrdiff_t id = lookup_image (it->f, prop);
22398 struct image *img = IMAGE_FROM_ID (it->f, id);
22399
22400 return OK_PIXELS (width_p ? img->width : img->height);
22401 }
22402 #endif
22403 if (EQ (car, Qplus) || EQ (car, Qminus))
22404 {
22405 int first = 1;
22406 double px;
22407
22408 pixels = 0;
22409 while (CONSP (cdr))
22410 {
22411 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22412 font, width_p, align_to))
22413 return 0;
22414 if (first)
22415 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22416 else
22417 pixels += px;
22418 cdr = XCDR (cdr);
22419 }
22420 if (EQ (car, Qminus))
22421 pixels = -pixels;
22422 return OK_PIXELS (pixels);
22423 }
22424
22425 car = buffer_local_value_1 (car, it->w->buffer);
22426 if (EQ (car, Qunbound))
22427 car = Qnil;
22428 }
22429
22430 if (INTEGERP (car) || FLOATP (car))
22431 {
22432 double fact;
22433 pixels = XFLOATINT (car);
22434 if (NILP (cdr))
22435 return OK_PIXELS (pixels);
22436 if (calc_pixel_width_or_height (&fact, it, cdr,
22437 font, width_p, align_to))
22438 return OK_PIXELS (pixels * fact);
22439 return 0;
22440 }
22441
22442 return 0;
22443 }
22444
22445 return 0;
22446 }
22447
22448 \f
22449 /***********************************************************************
22450 Glyph Display
22451 ***********************************************************************/
22452
22453 #ifdef HAVE_WINDOW_SYSTEM
22454
22455 #ifdef GLYPH_DEBUG
22456
22457 void
22458 dump_glyph_string (struct glyph_string *s)
22459 {
22460 fprintf (stderr, "glyph string\n");
22461 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22462 s->x, s->y, s->width, s->height);
22463 fprintf (stderr, " ybase = %d\n", s->ybase);
22464 fprintf (stderr, " hl = %d\n", s->hl);
22465 fprintf (stderr, " left overhang = %d, right = %d\n",
22466 s->left_overhang, s->right_overhang);
22467 fprintf (stderr, " nchars = %d\n", s->nchars);
22468 fprintf (stderr, " extends to end of line = %d\n",
22469 s->extends_to_end_of_line_p);
22470 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22471 fprintf (stderr, " bg width = %d\n", s->background_width);
22472 }
22473
22474 #endif /* GLYPH_DEBUG */
22475
22476 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22477 of XChar2b structures for S; it can't be allocated in
22478 init_glyph_string because it must be allocated via `alloca'. W
22479 is the window on which S is drawn. ROW and AREA are the glyph row
22480 and area within the row from which S is constructed. START is the
22481 index of the first glyph structure covered by S. HL is a
22482 face-override for drawing S. */
22483
22484 #ifdef HAVE_NTGUI
22485 #define OPTIONAL_HDC(hdc) HDC hdc,
22486 #define DECLARE_HDC(hdc) HDC hdc;
22487 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22488 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22489 #endif
22490
22491 #ifndef OPTIONAL_HDC
22492 #define OPTIONAL_HDC(hdc)
22493 #define DECLARE_HDC(hdc)
22494 #define ALLOCATE_HDC(hdc, f)
22495 #define RELEASE_HDC(hdc, f)
22496 #endif
22497
22498 static void
22499 init_glyph_string (struct glyph_string *s,
22500 OPTIONAL_HDC (hdc)
22501 XChar2b *char2b, struct window *w, struct glyph_row *row,
22502 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22503 {
22504 memset (s, 0, sizeof *s);
22505 s->w = w;
22506 s->f = XFRAME (w->frame);
22507 #ifdef HAVE_NTGUI
22508 s->hdc = hdc;
22509 #endif
22510 s->display = FRAME_X_DISPLAY (s->f);
22511 s->window = FRAME_X_WINDOW (s->f);
22512 s->char2b = char2b;
22513 s->hl = hl;
22514 s->row = row;
22515 s->area = area;
22516 s->first_glyph = row->glyphs[area] + start;
22517 s->height = row->height;
22518 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22519 s->ybase = s->y + row->ascent;
22520 }
22521
22522
22523 /* Append the list of glyph strings with head H and tail T to the list
22524 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22525
22526 static void
22527 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22528 struct glyph_string *h, struct glyph_string *t)
22529 {
22530 if (h)
22531 {
22532 if (*head)
22533 (*tail)->next = h;
22534 else
22535 *head = h;
22536 h->prev = *tail;
22537 *tail = t;
22538 }
22539 }
22540
22541
22542 /* Prepend the list of glyph strings with head H and tail T to the
22543 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22544 result. */
22545
22546 static void
22547 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22548 struct glyph_string *h, struct glyph_string *t)
22549 {
22550 if (h)
22551 {
22552 if (*head)
22553 (*head)->prev = t;
22554 else
22555 *tail = t;
22556 t->next = *head;
22557 *head = h;
22558 }
22559 }
22560
22561
22562 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22563 Set *HEAD and *TAIL to the resulting list. */
22564
22565 static void
22566 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22567 struct glyph_string *s)
22568 {
22569 s->next = s->prev = NULL;
22570 append_glyph_string_lists (head, tail, s, s);
22571 }
22572
22573
22574 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22575 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22576 make sure that X resources for the face returned are allocated.
22577 Value is a pointer to a realized face that is ready for display if
22578 DISPLAY_P is non-zero. */
22579
22580 static struct face *
22581 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22582 XChar2b *char2b, int display_p)
22583 {
22584 struct face *face = FACE_FROM_ID (f, face_id);
22585
22586 if (face->font)
22587 {
22588 unsigned code = face->font->driver->encode_char (face->font, c);
22589
22590 if (code != FONT_INVALID_CODE)
22591 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22592 else
22593 STORE_XCHAR2B (char2b, 0, 0);
22594 }
22595
22596 /* Make sure X resources of the face are allocated. */
22597 #ifdef HAVE_X_WINDOWS
22598 if (display_p)
22599 #endif
22600 {
22601 eassert (face != NULL);
22602 PREPARE_FACE_FOR_DISPLAY (f, face);
22603 }
22604
22605 return face;
22606 }
22607
22608
22609 /* Get face and two-byte form of character glyph GLYPH on frame F.
22610 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22611 a pointer to a realized face that is ready for display. */
22612
22613 static struct face *
22614 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22615 XChar2b *char2b, int *two_byte_p)
22616 {
22617 struct face *face;
22618
22619 eassert (glyph->type == CHAR_GLYPH);
22620 face = FACE_FROM_ID (f, glyph->face_id);
22621
22622 if (two_byte_p)
22623 *two_byte_p = 0;
22624
22625 if (face->font)
22626 {
22627 unsigned code;
22628
22629 if (CHAR_BYTE8_P (glyph->u.ch))
22630 code = CHAR_TO_BYTE8 (glyph->u.ch);
22631 else
22632 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22633
22634 if (code != FONT_INVALID_CODE)
22635 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22636 else
22637 STORE_XCHAR2B (char2b, 0, 0);
22638 }
22639
22640 /* Make sure X resources of the face are allocated. */
22641 eassert (face != NULL);
22642 PREPARE_FACE_FOR_DISPLAY (f, face);
22643 return face;
22644 }
22645
22646
22647 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22648 Return 1 if FONT has a glyph for C, otherwise return 0. */
22649
22650 static int
22651 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22652 {
22653 unsigned code;
22654
22655 if (CHAR_BYTE8_P (c))
22656 code = CHAR_TO_BYTE8 (c);
22657 else
22658 code = font->driver->encode_char (font, c);
22659
22660 if (code == FONT_INVALID_CODE)
22661 return 0;
22662 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22663 return 1;
22664 }
22665
22666
22667 /* Fill glyph string S with composition components specified by S->cmp.
22668
22669 BASE_FACE is the base face of the composition.
22670 S->cmp_from is the index of the first component for S.
22671
22672 OVERLAPS non-zero means S should draw the foreground only, and use
22673 its physical height for clipping. See also draw_glyphs.
22674
22675 Value is the index of a component not in S. */
22676
22677 static int
22678 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22679 int overlaps)
22680 {
22681 int i;
22682 /* For all glyphs of this composition, starting at the offset
22683 S->cmp_from, until we reach the end of the definition or encounter a
22684 glyph that requires the different face, add it to S. */
22685 struct face *face;
22686
22687 eassert (s);
22688
22689 s->for_overlaps = overlaps;
22690 s->face = NULL;
22691 s->font = NULL;
22692 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22693 {
22694 int c = COMPOSITION_GLYPH (s->cmp, i);
22695
22696 /* TAB in a composition means display glyphs with padding space
22697 on the left or right. */
22698 if (c != '\t')
22699 {
22700 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22701 -1, Qnil);
22702
22703 face = get_char_face_and_encoding (s->f, c, face_id,
22704 s->char2b + i, 1);
22705 if (face)
22706 {
22707 if (! s->face)
22708 {
22709 s->face = face;
22710 s->font = s->face->font;
22711 }
22712 else if (s->face != face)
22713 break;
22714 }
22715 }
22716 ++s->nchars;
22717 }
22718 s->cmp_to = i;
22719
22720 if (s->face == NULL)
22721 {
22722 s->face = base_face->ascii_face;
22723 s->font = s->face->font;
22724 }
22725
22726 /* All glyph strings for the same composition has the same width,
22727 i.e. the width set for the first component of the composition. */
22728 s->width = s->first_glyph->pixel_width;
22729
22730 /* If the specified font could not be loaded, use the frame's
22731 default font, but record the fact that we couldn't load it in
22732 the glyph string so that we can draw rectangles for the
22733 characters of the glyph string. */
22734 if (s->font == NULL)
22735 {
22736 s->font_not_found_p = 1;
22737 s->font = FRAME_FONT (s->f);
22738 }
22739
22740 /* Adjust base line for subscript/superscript text. */
22741 s->ybase += s->first_glyph->voffset;
22742
22743 /* This glyph string must always be drawn with 16-bit functions. */
22744 s->two_byte_p = 1;
22745
22746 return s->cmp_to;
22747 }
22748
22749 static int
22750 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22751 int start, int end, int overlaps)
22752 {
22753 struct glyph *glyph, *last;
22754 Lisp_Object lgstring;
22755 int i;
22756
22757 s->for_overlaps = overlaps;
22758 glyph = s->row->glyphs[s->area] + start;
22759 last = s->row->glyphs[s->area] + end;
22760 s->cmp_id = glyph->u.cmp.id;
22761 s->cmp_from = glyph->slice.cmp.from;
22762 s->cmp_to = glyph->slice.cmp.to + 1;
22763 s->face = FACE_FROM_ID (s->f, face_id);
22764 lgstring = composition_gstring_from_id (s->cmp_id);
22765 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22766 glyph++;
22767 while (glyph < last
22768 && glyph->u.cmp.automatic
22769 && glyph->u.cmp.id == s->cmp_id
22770 && s->cmp_to == glyph->slice.cmp.from)
22771 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22772
22773 for (i = s->cmp_from; i < s->cmp_to; i++)
22774 {
22775 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22776 unsigned code = LGLYPH_CODE (lglyph);
22777
22778 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22779 }
22780 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22781 return glyph - s->row->glyphs[s->area];
22782 }
22783
22784
22785 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22786 See the comment of fill_glyph_string for arguments.
22787 Value is the index of the first glyph not in S. */
22788
22789
22790 static int
22791 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22792 int start, int end, int overlaps)
22793 {
22794 struct glyph *glyph, *last;
22795 int voffset;
22796
22797 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22798 s->for_overlaps = overlaps;
22799 glyph = s->row->glyphs[s->area] + start;
22800 last = s->row->glyphs[s->area] + end;
22801 voffset = glyph->voffset;
22802 s->face = FACE_FROM_ID (s->f, face_id);
22803 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22804 s->nchars = 1;
22805 s->width = glyph->pixel_width;
22806 glyph++;
22807 while (glyph < last
22808 && glyph->type == GLYPHLESS_GLYPH
22809 && glyph->voffset == voffset
22810 && glyph->face_id == face_id)
22811 {
22812 s->nchars++;
22813 s->width += glyph->pixel_width;
22814 glyph++;
22815 }
22816 s->ybase += voffset;
22817 return glyph - s->row->glyphs[s->area];
22818 }
22819
22820
22821 /* Fill glyph string S from a sequence of character glyphs.
22822
22823 FACE_ID is the face id of the string. START is the index of the
22824 first glyph to consider, END is the index of the last + 1.
22825 OVERLAPS non-zero means S should draw the foreground only, and use
22826 its physical height for clipping. See also draw_glyphs.
22827
22828 Value is the index of the first glyph not in S. */
22829
22830 static int
22831 fill_glyph_string (struct glyph_string *s, int face_id,
22832 int start, int end, int overlaps)
22833 {
22834 struct glyph *glyph, *last;
22835 int voffset;
22836 int glyph_not_available_p;
22837
22838 eassert (s->f == XFRAME (s->w->frame));
22839 eassert (s->nchars == 0);
22840 eassert (start >= 0 && end > start);
22841
22842 s->for_overlaps = overlaps;
22843 glyph = s->row->glyphs[s->area] + start;
22844 last = s->row->glyphs[s->area] + end;
22845 voffset = glyph->voffset;
22846 s->padding_p = glyph->padding_p;
22847 glyph_not_available_p = glyph->glyph_not_available_p;
22848
22849 while (glyph < last
22850 && glyph->type == CHAR_GLYPH
22851 && glyph->voffset == voffset
22852 /* Same face id implies same font, nowadays. */
22853 && glyph->face_id == face_id
22854 && glyph->glyph_not_available_p == glyph_not_available_p)
22855 {
22856 int two_byte_p;
22857
22858 s->face = get_glyph_face_and_encoding (s->f, glyph,
22859 s->char2b + s->nchars,
22860 &two_byte_p);
22861 s->two_byte_p = two_byte_p;
22862 ++s->nchars;
22863 eassert (s->nchars <= end - start);
22864 s->width += glyph->pixel_width;
22865 if (glyph++->padding_p != s->padding_p)
22866 break;
22867 }
22868
22869 s->font = s->face->font;
22870
22871 /* If the specified font could not be loaded, use the frame's font,
22872 but record the fact that we couldn't load it in
22873 S->font_not_found_p so that we can draw rectangles for the
22874 characters of the glyph string. */
22875 if (s->font == NULL || glyph_not_available_p)
22876 {
22877 s->font_not_found_p = 1;
22878 s->font = FRAME_FONT (s->f);
22879 }
22880
22881 /* Adjust base line for subscript/superscript text. */
22882 s->ybase += voffset;
22883
22884 eassert (s->face && s->face->gc);
22885 return glyph - s->row->glyphs[s->area];
22886 }
22887
22888
22889 /* Fill glyph string S from image glyph S->first_glyph. */
22890
22891 static void
22892 fill_image_glyph_string (struct glyph_string *s)
22893 {
22894 eassert (s->first_glyph->type == IMAGE_GLYPH);
22895 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22896 eassert (s->img);
22897 s->slice = s->first_glyph->slice.img;
22898 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22899 s->font = s->face->font;
22900 s->width = s->first_glyph->pixel_width;
22901
22902 /* Adjust base line for subscript/superscript text. */
22903 s->ybase += s->first_glyph->voffset;
22904 }
22905
22906
22907 /* Fill glyph string S from a sequence of stretch glyphs.
22908
22909 START is the index of the first glyph to consider,
22910 END is the index of the last + 1.
22911
22912 Value is the index of the first glyph not in S. */
22913
22914 static int
22915 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22916 {
22917 struct glyph *glyph, *last;
22918 int voffset, face_id;
22919
22920 eassert (s->first_glyph->type == STRETCH_GLYPH);
22921
22922 glyph = s->row->glyphs[s->area] + start;
22923 last = s->row->glyphs[s->area] + end;
22924 face_id = glyph->face_id;
22925 s->face = FACE_FROM_ID (s->f, face_id);
22926 s->font = s->face->font;
22927 s->width = glyph->pixel_width;
22928 s->nchars = 1;
22929 voffset = glyph->voffset;
22930
22931 for (++glyph;
22932 (glyph < last
22933 && glyph->type == STRETCH_GLYPH
22934 && glyph->voffset == voffset
22935 && glyph->face_id == face_id);
22936 ++glyph)
22937 s->width += glyph->pixel_width;
22938
22939 /* Adjust base line for subscript/superscript text. */
22940 s->ybase += voffset;
22941
22942 /* The case that face->gc == 0 is handled when drawing the glyph
22943 string by calling PREPARE_FACE_FOR_DISPLAY. */
22944 eassert (s->face);
22945 return glyph - s->row->glyphs[s->area];
22946 }
22947
22948 static struct font_metrics *
22949 get_per_char_metric (struct font *font, XChar2b *char2b)
22950 {
22951 static struct font_metrics metrics;
22952 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22953
22954 if (! font || code == FONT_INVALID_CODE)
22955 return NULL;
22956 font->driver->text_extents (font, &code, 1, &metrics);
22957 return &metrics;
22958 }
22959
22960 /* EXPORT for RIF:
22961 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22962 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22963 assumed to be zero. */
22964
22965 void
22966 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22967 {
22968 *left = *right = 0;
22969
22970 if (glyph->type == CHAR_GLYPH)
22971 {
22972 struct face *face;
22973 XChar2b char2b;
22974 struct font_metrics *pcm;
22975
22976 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22977 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22978 {
22979 if (pcm->rbearing > pcm->width)
22980 *right = pcm->rbearing - pcm->width;
22981 if (pcm->lbearing < 0)
22982 *left = -pcm->lbearing;
22983 }
22984 }
22985 else if (glyph->type == COMPOSITE_GLYPH)
22986 {
22987 if (! glyph->u.cmp.automatic)
22988 {
22989 struct composition *cmp = composition_table[glyph->u.cmp.id];
22990
22991 if (cmp->rbearing > cmp->pixel_width)
22992 *right = cmp->rbearing - cmp->pixel_width;
22993 if (cmp->lbearing < 0)
22994 *left = - cmp->lbearing;
22995 }
22996 else
22997 {
22998 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22999 struct font_metrics metrics;
23000
23001 composition_gstring_width (gstring, glyph->slice.cmp.from,
23002 glyph->slice.cmp.to + 1, &metrics);
23003 if (metrics.rbearing > metrics.width)
23004 *right = metrics.rbearing - metrics.width;
23005 if (metrics.lbearing < 0)
23006 *left = - metrics.lbearing;
23007 }
23008 }
23009 }
23010
23011
23012 /* Return the index of the first glyph preceding glyph string S that
23013 is overwritten by S because of S's left overhang. Value is -1
23014 if no glyphs are overwritten. */
23015
23016 static int
23017 left_overwritten (struct glyph_string *s)
23018 {
23019 int k;
23020
23021 if (s->left_overhang)
23022 {
23023 int x = 0, i;
23024 struct glyph *glyphs = s->row->glyphs[s->area];
23025 int first = s->first_glyph - glyphs;
23026
23027 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23028 x -= glyphs[i].pixel_width;
23029
23030 k = i + 1;
23031 }
23032 else
23033 k = -1;
23034
23035 return k;
23036 }
23037
23038
23039 /* Return the index of the first glyph preceding glyph string S that
23040 is overwriting S because of its right overhang. Value is -1 if no
23041 glyph in front of S overwrites S. */
23042
23043 static int
23044 left_overwriting (struct glyph_string *s)
23045 {
23046 int i, k, x;
23047 struct glyph *glyphs = s->row->glyphs[s->area];
23048 int first = s->first_glyph - glyphs;
23049
23050 k = -1;
23051 x = 0;
23052 for (i = first - 1; i >= 0; --i)
23053 {
23054 int left, right;
23055 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23056 if (x + right > 0)
23057 k = i;
23058 x -= glyphs[i].pixel_width;
23059 }
23060
23061 return k;
23062 }
23063
23064
23065 /* Return the index of the last glyph following glyph string S that is
23066 overwritten by S because of S's right overhang. Value is -1 if
23067 no such glyph is found. */
23068
23069 static int
23070 right_overwritten (struct glyph_string *s)
23071 {
23072 int k = -1;
23073
23074 if (s->right_overhang)
23075 {
23076 int x = 0, i;
23077 struct glyph *glyphs = s->row->glyphs[s->area];
23078 int first = (s->first_glyph - glyphs
23079 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23080 int end = s->row->used[s->area];
23081
23082 for (i = first; i < end && s->right_overhang > x; ++i)
23083 x += glyphs[i].pixel_width;
23084
23085 k = i;
23086 }
23087
23088 return k;
23089 }
23090
23091
23092 /* Return the index of the last glyph following glyph string S that
23093 overwrites S because of its left overhang. Value is negative
23094 if no such glyph is found. */
23095
23096 static int
23097 right_overwriting (struct glyph_string *s)
23098 {
23099 int i, k, x;
23100 int end = s->row->used[s->area];
23101 struct glyph *glyphs = s->row->glyphs[s->area];
23102 int first = (s->first_glyph - glyphs
23103 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23104
23105 k = -1;
23106 x = 0;
23107 for (i = first; i < end; ++i)
23108 {
23109 int left, right;
23110 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23111 if (x - left < 0)
23112 k = i;
23113 x += glyphs[i].pixel_width;
23114 }
23115
23116 return k;
23117 }
23118
23119
23120 /* Set background width of glyph string S. START is the index of the
23121 first glyph following S. LAST_X is the right-most x-position + 1
23122 in the drawing area. */
23123
23124 static void
23125 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23126 {
23127 /* If the face of this glyph string has to be drawn to the end of
23128 the drawing area, set S->extends_to_end_of_line_p. */
23129
23130 if (start == s->row->used[s->area]
23131 && s->area == TEXT_AREA
23132 && ((s->row->fill_line_p
23133 && (s->hl == DRAW_NORMAL_TEXT
23134 || s->hl == DRAW_IMAGE_RAISED
23135 || s->hl == DRAW_IMAGE_SUNKEN))
23136 || s->hl == DRAW_MOUSE_FACE))
23137 s->extends_to_end_of_line_p = 1;
23138
23139 /* If S extends its face to the end of the line, set its
23140 background_width to the distance to the right edge of the drawing
23141 area. */
23142 if (s->extends_to_end_of_line_p)
23143 s->background_width = last_x - s->x + 1;
23144 else
23145 s->background_width = s->width;
23146 }
23147
23148
23149 /* Compute overhangs and x-positions for glyph string S and its
23150 predecessors, or successors. X is the starting x-position for S.
23151 BACKWARD_P non-zero means process predecessors. */
23152
23153 static void
23154 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23155 {
23156 if (backward_p)
23157 {
23158 while (s)
23159 {
23160 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23161 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23162 x -= s->width;
23163 s->x = x;
23164 s = s->prev;
23165 }
23166 }
23167 else
23168 {
23169 while (s)
23170 {
23171 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23172 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23173 s->x = x;
23174 x += s->width;
23175 s = s->next;
23176 }
23177 }
23178 }
23179
23180
23181
23182 /* The following macros are only called from draw_glyphs below.
23183 They reference the following parameters of that function directly:
23184 `w', `row', `area', and `overlap_p'
23185 as well as the following local variables:
23186 `s', `f', and `hdc' (in W32) */
23187
23188 #ifdef HAVE_NTGUI
23189 /* On W32, silently add local `hdc' variable to argument list of
23190 init_glyph_string. */
23191 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23192 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23193 #else
23194 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23195 init_glyph_string (s, char2b, w, row, area, start, hl)
23196 #endif
23197
23198 /* Add a glyph string for a stretch glyph to the list of strings
23199 between HEAD and TAIL. START is the index of the stretch glyph in
23200 row area AREA of glyph row ROW. END is the index of the last glyph
23201 in that glyph row area. X is the current output position assigned
23202 to the new glyph string constructed. HL overrides that face of the
23203 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23204 is the right-most x-position of the drawing area. */
23205
23206 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23207 and below -- keep them on one line. */
23208 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23209 do \
23210 { \
23211 s = alloca (sizeof *s); \
23212 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23213 START = fill_stretch_glyph_string (s, START, END); \
23214 append_glyph_string (&HEAD, &TAIL, s); \
23215 s->x = (X); \
23216 } \
23217 while (0)
23218
23219
23220 /* Add a glyph string for an image glyph to the list of strings
23221 between HEAD and TAIL. START is the index of the image glyph in
23222 row area AREA of glyph row ROW. END is the index of the last glyph
23223 in that glyph row area. X is the current output position assigned
23224 to the new glyph string constructed. HL overrides that face of the
23225 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23226 is the right-most x-position of the drawing area. */
23227
23228 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23229 do \
23230 { \
23231 s = alloca (sizeof *s); \
23232 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23233 fill_image_glyph_string (s); \
23234 append_glyph_string (&HEAD, &TAIL, s); \
23235 ++START; \
23236 s->x = (X); \
23237 } \
23238 while (0)
23239
23240
23241 /* Add a glyph string for a sequence of character glyphs to the list
23242 of strings between HEAD and TAIL. START is the index of the first
23243 glyph in row area AREA of glyph row ROW that is part of the new
23244 glyph string. END is the index of the last glyph in that glyph row
23245 area. X is the current output position assigned to the new glyph
23246 string constructed. HL overrides that face of the glyph; e.g. it
23247 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23248 right-most x-position of the drawing area. */
23249
23250 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23251 do \
23252 { \
23253 int face_id; \
23254 XChar2b *char2b; \
23255 \
23256 face_id = (row)->glyphs[area][START].face_id; \
23257 \
23258 s = alloca (sizeof *s); \
23259 char2b = alloca ((END - START) * sizeof *char2b); \
23260 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23261 append_glyph_string (&HEAD, &TAIL, s); \
23262 s->x = (X); \
23263 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23264 } \
23265 while (0)
23266
23267
23268 /* Add a glyph string for a composite sequence to the list of strings
23269 between HEAD and TAIL. START is the index of the first glyph in
23270 row area AREA of glyph row ROW that is part of the new glyph
23271 string. END is the index of the last glyph in that glyph row area.
23272 X is the current output position assigned to the new glyph string
23273 constructed. HL overrides that face of the glyph; e.g. it is
23274 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23275 x-position of the drawing area. */
23276
23277 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23278 do { \
23279 int face_id = (row)->glyphs[area][START].face_id; \
23280 struct face *base_face = FACE_FROM_ID (f, face_id); \
23281 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23282 struct composition *cmp = composition_table[cmp_id]; \
23283 XChar2b *char2b; \
23284 struct glyph_string *first_s = NULL; \
23285 int n; \
23286 \
23287 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23288 \
23289 /* Make glyph_strings for each glyph sequence that is drawable by \
23290 the same face, and append them to HEAD/TAIL. */ \
23291 for (n = 0; n < cmp->glyph_len;) \
23292 { \
23293 s = alloca (sizeof *s); \
23294 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23295 append_glyph_string (&(HEAD), &(TAIL), s); \
23296 s->cmp = cmp; \
23297 s->cmp_from = n; \
23298 s->x = (X); \
23299 if (n == 0) \
23300 first_s = s; \
23301 n = fill_composite_glyph_string (s, base_face, overlaps); \
23302 } \
23303 \
23304 ++START; \
23305 s = first_s; \
23306 } while (0)
23307
23308
23309 /* Add a glyph string for a glyph-string sequence to the list of strings
23310 between HEAD and TAIL. */
23311
23312 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23313 do { \
23314 int face_id; \
23315 XChar2b *char2b; \
23316 Lisp_Object gstring; \
23317 \
23318 face_id = (row)->glyphs[area][START].face_id; \
23319 gstring = (composition_gstring_from_id \
23320 ((row)->glyphs[area][START].u.cmp.id)); \
23321 s = alloca (sizeof *s); \
23322 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23323 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23324 append_glyph_string (&(HEAD), &(TAIL), s); \
23325 s->x = (X); \
23326 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23327 } while (0)
23328
23329
23330 /* Add a glyph string for a sequence of glyphless character's glyphs
23331 to the list of strings between HEAD and TAIL. The meanings of
23332 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23333
23334 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23335 do \
23336 { \
23337 int face_id; \
23338 \
23339 face_id = (row)->glyphs[area][START].face_id; \
23340 \
23341 s = alloca (sizeof *s); \
23342 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23343 append_glyph_string (&HEAD, &TAIL, s); \
23344 s->x = (X); \
23345 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23346 overlaps); \
23347 } \
23348 while (0)
23349
23350
23351 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23352 of AREA of glyph row ROW on window W between indices START and END.
23353 HL overrides the face for drawing glyph strings, e.g. it is
23354 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23355 x-positions of the drawing area.
23356
23357 This is an ugly monster macro construct because we must use alloca
23358 to allocate glyph strings (because draw_glyphs can be called
23359 asynchronously). */
23360
23361 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23362 do \
23363 { \
23364 HEAD = TAIL = NULL; \
23365 while (START < END) \
23366 { \
23367 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23368 switch (first_glyph->type) \
23369 { \
23370 case CHAR_GLYPH: \
23371 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23372 HL, X, LAST_X); \
23373 break; \
23374 \
23375 case COMPOSITE_GLYPH: \
23376 if (first_glyph->u.cmp.automatic) \
23377 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23378 HL, X, LAST_X); \
23379 else \
23380 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23381 HL, X, LAST_X); \
23382 break; \
23383 \
23384 case STRETCH_GLYPH: \
23385 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23386 HL, X, LAST_X); \
23387 break; \
23388 \
23389 case IMAGE_GLYPH: \
23390 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23391 HL, X, LAST_X); \
23392 break; \
23393 \
23394 case GLYPHLESS_GLYPH: \
23395 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23396 HL, X, LAST_X); \
23397 break; \
23398 \
23399 default: \
23400 emacs_abort (); \
23401 } \
23402 \
23403 if (s) \
23404 { \
23405 set_glyph_string_background_width (s, START, LAST_X); \
23406 (X) += s->width; \
23407 } \
23408 } \
23409 } while (0)
23410
23411
23412 /* Draw glyphs between START and END in AREA of ROW on window W,
23413 starting at x-position X. X is relative to AREA in W. HL is a
23414 face-override with the following meaning:
23415
23416 DRAW_NORMAL_TEXT draw normally
23417 DRAW_CURSOR draw in cursor face
23418 DRAW_MOUSE_FACE draw in mouse face.
23419 DRAW_INVERSE_VIDEO draw in mode line face
23420 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23421 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23422
23423 If OVERLAPS is non-zero, draw only the foreground of characters and
23424 clip to the physical height of ROW. Non-zero value also defines
23425 the overlapping part to be drawn:
23426
23427 OVERLAPS_PRED overlap with preceding rows
23428 OVERLAPS_SUCC overlap with succeeding rows
23429 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23430 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23431
23432 Value is the x-position reached, relative to AREA of W. */
23433
23434 static int
23435 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23436 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23437 enum draw_glyphs_face hl, int overlaps)
23438 {
23439 struct glyph_string *head, *tail;
23440 struct glyph_string *s;
23441 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23442 int i, j, x_reached, last_x, area_left = 0;
23443 struct frame *f = XFRAME (WINDOW_FRAME (w));
23444 DECLARE_HDC (hdc);
23445
23446 ALLOCATE_HDC (hdc, f);
23447
23448 /* Let's rather be paranoid than getting a SEGV. */
23449 end = min (end, row->used[area]);
23450 start = clip_to_bounds (0, start, end);
23451
23452 /* Translate X to frame coordinates. Set last_x to the right
23453 end of the drawing area. */
23454 if (row->full_width_p)
23455 {
23456 /* X is relative to the left edge of W, without scroll bars
23457 or fringes. */
23458 area_left = WINDOW_LEFT_EDGE_X (w);
23459 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23460 }
23461 else
23462 {
23463 area_left = window_box_left (w, area);
23464 last_x = area_left + window_box_width (w, area);
23465 }
23466 x += area_left;
23467
23468 /* Build a doubly-linked list of glyph_string structures between
23469 head and tail from what we have to draw. Note that the macro
23470 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23471 the reason we use a separate variable `i'. */
23472 i = start;
23473 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23474 if (tail)
23475 x_reached = tail->x + tail->background_width;
23476 else
23477 x_reached = x;
23478
23479 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23480 the row, redraw some glyphs in front or following the glyph
23481 strings built above. */
23482 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23483 {
23484 struct glyph_string *h, *t;
23485 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23486 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23487 int check_mouse_face = 0;
23488 int dummy_x = 0;
23489
23490 /* If mouse highlighting is on, we may need to draw adjacent
23491 glyphs using mouse-face highlighting. */
23492 if (area == TEXT_AREA && row->mouse_face_p
23493 && hlinfo->mouse_face_beg_row >= 0
23494 && hlinfo->mouse_face_end_row >= 0)
23495 {
23496 struct glyph_row *mouse_beg_row, *mouse_end_row;
23497
23498 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23499 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23500
23501 if (row >= mouse_beg_row && row <= mouse_end_row)
23502 {
23503 check_mouse_face = 1;
23504 mouse_beg_col = (row == mouse_beg_row)
23505 ? hlinfo->mouse_face_beg_col : 0;
23506 mouse_end_col = (row == mouse_end_row)
23507 ? hlinfo->mouse_face_end_col
23508 : row->used[TEXT_AREA];
23509 }
23510 }
23511
23512 /* Compute overhangs for all glyph strings. */
23513 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23514 for (s = head; s; s = s->next)
23515 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23516
23517 /* Prepend glyph strings for glyphs in front of the first glyph
23518 string that are overwritten because of the first glyph
23519 string's left overhang. The background of all strings
23520 prepended must be drawn because the first glyph string
23521 draws over it. */
23522 i = left_overwritten (head);
23523 if (i >= 0)
23524 {
23525 enum draw_glyphs_face overlap_hl;
23526
23527 /* If this row contains mouse highlighting, attempt to draw
23528 the overlapped glyphs with the correct highlight. This
23529 code fails if the overlap encompasses more than one glyph
23530 and mouse-highlight spans only some of these glyphs.
23531 However, making it work perfectly involves a lot more
23532 code, and I don't know if the pathological case occurs in
23533 practice, so we'll stick to this for now. --- cyd */
23534 if (check_mouse_face
23535 && mouse_beg_col < start && mouse_end_col > i)
23536 overlap_hl = DRAW_MOUSE_FACE;
23537 else
23538 overlap_hl = DRAW_NORMAL_TEXT;
23539
23540 j = i;
23541 BUILD_GLYPH_STRINGS (j, start, h, t,
23542 overlap_hl, dummy_x, last_x);
23543 start = i;
23544 compute_overhangs_and_x (t, head->x, 1);
23545 prepend_glyph_string_lists (&head, &tail, h, t);
23546 clip_head = head;
23547 }
23548
23549 /* Prepend glyph strings for glyphs in front of the first glyph
23550 string that overwrite that glyph string because of their
23551 right overhang. For these strings, only the foreground must
23552 be drawn, because it draws over the glyph string at `head'.
23553 The background must not be drawn because this would overwrite
23554 right overhangs of preceding glyphs for which no glyph
23555 strings exist. */
23556 i = left_overwriting (head);
23557 if (i >= 0)
23558 {
23559 enum draw_glyphs_face overlap_hl;
23560
23561 if (check_mouse_face
23562 && mouse_beg_col < start && mouse_end_col > i)
23563 overlap_hl = DRAW_MOUSE_FACE;
23564 else
23565 overlap_hl = DRAW_NORMAL_TEXT;
23566
23567 clip_head = head;
23568 BUILD_GLYPH_STRINGS (i, start, h, t,
23569 overlap_hl, dummy_x, last_x);
23570 for (s = h; s; s = s->next)
23571 s->background_filled_p = 1;
23572 compute_overhangs_and_x (t, head->x, 1);
23573 prepend_glyph_string_lists (&head, &tail, h, t);
23574 }
23575
23576 /* Append glyphs strings for glyphs following the last glyph
23577 string tail that are overwritten by tail. The background of
23578 these strings has to be drawn because tail's foreground draws
23579 over it. */
23580 i = right_overwritten (tail);
23581 if (i >= 0)
23582 {
23583 enum draw_glyphs_face overlap_hl;
23584
23585 if (check_mouse_face
23586 && mouse_beg_col < i && mouse_end_col > end)
23587 overlap_hl = DRAW_MOUSE_FACE;
23588 else
23589 overlap_hl = DRAW_NORMAL_TEXT;
23590
23591 BUILD_GLYPH_STRINGS (end, i, h, t,
23592 overlap_hl, x, last_x);
23593 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23594 we don't have `end = i;' here. */
23595 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23596 append_glyph_string_lists (&head, &tail, h, t);
23597 clip_tail = tail;
23598 }
23599
23600 /* Append glyph strings for glyphs following the last glyph
23601 string tail that overwrite tail. The foreground of such
23602 glyphs has to be drawn because it writes into the background
23603 of tail. The background must not be drawn because it could
23604 paint over the foreground of following glyphs. */
23605 i = right_overwriting (tail);
23606 if (i >= 0)
23607 {
23608 enum draw_glyphs_face overlap_hl;
23609 if (check_mouse_face
23610 && mouse_beg_col < i && mouse_end_col > end)
23611 overlap_hl = DRAW_MOUSE_FACE;
23612 else
23613 overlap_hl = DRAW_NORMAL_TEXT;
23614
23615 clip_tail = tail;
23616 i++; /* We must include the Ith glyph. */
23617 BUILD_GLYPH_STRINGS (end, i, h, t,
23618 overlap_hl, x, last_x);
23619 for (s = h; s; s = s->next)
23620 s->background_filled_p = 1;
23621 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23622 append_glyph_string_lists (&head, &tail, h, t);
23623 }
23624 if (clip_head || clip_tail)
23625 for (s = head; s; s = s->next)
23626 {
23627 s->clip_head = clip_head;
23628 s->clip_tail = clip_tail;
23629 }
23630 }
23631
23632 /* Draw all strings. */
23633 for (s = head; s; s = s->next)
23634 FRAME_RIF (f)->draw_glyph_string (s);
23635
23636 #ifndef HAVE_NS
23637 /* When focus a sole frame and move horizontally, this sets on_p to 0
23638 causing a failure to erase prev cursor position. */
23639 if (area == TEXT_AREA
23640 && !row->full_width_p
23641 /* When drawing overlapping rows, only the glyph strings'
23642 foreground is drawn, which doesn't erase a cursor
23643 completely. */
23644 && !overlaps)
23645 {
23646 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23647 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23648 : (tail ? tail->x + tail->background_width : x));
23649 x0 -= area_left;
23650 x1 -= area_left;
23651
23652 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23653 row->y, MATRIX_ROW_BOTTOM_Y (row));
23654 }
23655 #endif
23656
23657 /* Value is the x-position up to which drawn, relative to AREA of W.
23658 This doesn't include parts drawn because of overhangs. */
23659 if (row->full_width_p)
23660 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23661 else
23662 x_reached -= area_left;
23663
23664 RELEASE_HDC (hdc, f);
23665
23666 return x_reached;
23667 }
23668
23669 /* Expand row matrix if too narrow. Don't expand if area
23670 is not present. */
23671
23672 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23673 { \
23674 if (!fonts_changed_p \
23675 && (it->glyph_row->glyphs[area] \
23676 < it->glyph_row->glyphs[area + 1])) \
23677 { \
23678 it->w->ncols_scale_factor++; \
23679 fonts_changed_p = 1; \
23680 } \
23681 }
23682
23683 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23684 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23685
23686 static void
23687 append_glyph (struct it *it)
23688 {
23689 struct glyph *glyph;
23690 enum glyph_row_area area = it->area;
23691
23692 eassert (it->glyph_row);
23693 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23694
23695 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23696 if (glyph < it->glyph_row->glyphs[area + 1])
23697 {
23698 /* If the glyph row is reversed, we need to prepend the glyph
23699 rather than append it. */
23700 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23701 {
23702 struct glyph *g;
23703
23704 /* Make room for the additional glyph. */
23705 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23706 g[1] = *g;
23707 glyph = it->glyph_row->glyphs[area];
23708 }
23709 glyph->charpos = CHARPOS (it->position);
23710 glyph->object = it->object;
23711 if (it->pixel_width > 0)
23712 {
23713 glyph->pixel_width = it->pixel_width;
23714 glyph->padding_p = 0;
23715 }
23716 else
23717 {
23718 /* Assure at least 1-pixel width. Otherwise, cursor can't
23719 be displayed correctly. */
23720 glyph->pixel_width = 1;
23721 glyph->padding_p = 1;
23722 }
23723 glyph->ascent = it->ascent;
23724 glyph->descent = it->descent;
23725 glyph->voffset = it->voffset;
23726 glyph->type = CHAR_GLYPH;
23727 glyph->avoid_cursor_p = it->avoid_cursor_p;
23728 glyph->multibyte_p = it->multibyte_p;
23729 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23730 {
23731 /* In R2L rows, the left and the right box edges need to be
23732 drawn in reverse direction. */
23733 glyph->right_box_line_p = it->start_of_box_run_p;
23734 glyph->left_box_line_p = it->end_of_box_run_p;
23735 }
23736 else
23737 {
23738 glyph->left_box_line_p = it->start_of_box_run_p;
23739 glyph->right_box_line_p = it->end_of_box_run_p;
23740 }
23741 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23742 || it->phys_descent > it->descent);
23743 glyph->glyph_not_available_p = it->glyph_not_available_p;
23744 glyph->face_id = it->face_id;
23745 glyph->u.ch = it->char_to_display;
23746 glyph->slice.img = null_glyph_slice;
23747 glyph->font_type = FONT_TYPE_UNKNOWN;
23748 if (it->bidi_p)
23749 {
23750 glyph->resolved_level = it->bidi_it.resolved_level;
23751 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23752 emacs_abort ();
23753 glyph->bidi_type = it->bidi_it.type;
23754 }
23755 else
23756 {
23757 glyph->resolved_level = 0;
23758 glyph->bidi_type = UNKNOWN_BT;
23759 }
23760 ++it->glyph_row->used[area];
23761 }
23762 else
23763 IT_EXPAND_MATRIX_WIDTH (it, area);
23764 }
23765
23766 /* Store one glyph for the composition IT->cmp_it.id in
23767 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23768 non-null. */
23769
23770 static void
23771 append_composite_glyph (struct it *it)
23772 {
23773 struct glyph *glyph;
23774 enum glyph_row_area area = it->area;
23775
23776 eassert (it->glyph_row);
23777
23778 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23779 if (glyph < it->glyph_row->glyphs[area + 1])
23780 {
23781 /* If the glyph row is reversed, we need to prepend the glyph
23782 rather than append it. */
23783 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23784 {
23785 struct glyph *g;
23786
23787 /* Make room for the new glyph. */
23788 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23789 g[1] = *g;
23790 glyph = it->glyph_row->glyphs[it->area];
23791 }
23792 glyph->charpos = it->cmp_it.charpos;
23793 glyph->object = it->object;
23794 glyph->pixel_width = it->pixel_width;
23795 glyph->ascent = it->ascent;
23796 glyph->descent = it->descent;
23797 glyph->voffset = it->voffset;
23798 glyph->type = COMPOSITE_GLYPH;
23799 if (it->cmp_it.ch < 0)
23800 {
23801 glyph->u.cmp.automatic = 0;
23802 glyph->u.cmp.id = it->cmp_it.id;
23803 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23804 }
23805 else
23806 {
23807 glyph->u.cmp.automatic = 1;
23808 glyph->u.cmp.id = it->cmp_it.id;
23809 glyph->slice.cmp.from = it->cmp_it.from;
23810 glyph->slice.cmp.to = it->cmp_it.to - 1;
23811 }
23812 glyph->avoid_cursor_p = it->avoid_cursor_p;
23813 glyph->multibyte_p = it->multibyte_p;
23814 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23815 {
23816 /* In R2L rows, the left and the right box edges need to be
23817 drawn in reverse direction. */
23818 glyph->right_box_line_p = it->start_of_box_run_p;
23819 glyph->left_box_line_p = it->end_of_box_run_p;
23820 }
23821 else
23822 {
23823 glyph->left_box_line_p = it->start_of_box_run_p;
23824 glyph->right_box_line_p = it->end_of_box_run_p;
23825 }
23826 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23827 || it->phys_descent > it->descent);
23828 glyph->padding_p = 0;
23829 glyph->glyph_not_available_p = 0;
23830 glyph->face_id = it->face_id;
23831 glyph->font_type = FONT_TYPE_UNKNOWN;
23832 if (it->bidi_p)
23833 {
23834 glyph->resolved_level = it->bidi_it.resolved_level;
23835 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23836 emacs_abort ();
23837 glyph->bidi_type = it->bidi_it.type;
23838 }
23839 ++it->glyph_row->used[area];
23840 }
23841 else
23842 IT_EXPAND_MATRIX_WIDTH (it, area);
23843 }
23844
23845
23846 /* Change IT->ascent and IT->height according to the setting of
23847 IT->voffset. */
23848
23849 static void
23850 take_vertical_position_into_account (struct it *it)
23851 {
23852 if (it->voffset)
23853 {
23854 if (it->voffset < 0)
23855 /* Increase the ascent so that we can display the text higher
23856 in the line. */
23857 it->ascent -= it->voffset;
23858 else
23859 /* Increase the descent so that we can display the text lower
23860 in the line. */
23861 it->descent += it->voffset;
23862 }
23863 }
23864
23865
23866 /* Produce glyphs/get display metrics for the image IT is loaded with.
23867 See the description of struct display_iterator in dispextern.h for
23868 an overview of struct display_iterator. */
23869
23870 static void
23871 produce_image_glyph (struct it *it)
23872 {
23873 struct image *img;
23874 struct face *face;
23875 int glyph_ascent, crop;
23876 struct glyph_slice slice;
23877
23878 eassert (it->what == IT_IMAGE);
23879
23880 face = FACE_FROM_ID (it->f, it->face_id);
23881 eassert (face);
23882 /* Make sure X resources of the face is loaded. */
23883 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23884
23885 if (it->image_id < 0)
23886 {
23887 /* Fringe bitmap. */
23888 it->ascent = it->phys_ascent = 0;
23889 it->descent = it->phys_descent = 0;
23890 it->pixel_width = 0;
23891 it->nglyphs = 0;
23892 return;
23893 }
23894
23895 img = IMAGE_FROM_ID (it->f, it->image_id);
23896 eassert (img);
23897 /* Make sure X resources of the image is loaded. */
23898 prepare_image_for_display (it->f, img);
23899
23900 slice.x = slice.y = 0;
23901 slice.width = img->width;
23902 slice.height = img->height;
23903
23904 if (INTEGERP (it->slice.x))
23905 slice.x = XINT (it->slice.x);
23906 else if (FLOATP (it->slice.x))
23907 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23908
23909 if (INTEGERP (it->slice.y))
23910 slice.y = XINT (it->slice.y);
23911 else if (FLOATP (it->slice.y))
23912 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23913
23914 if (INTEGERP (it->slice.width))
23915 slice.width = XINT (it->slice.width);
23916 else if (FLOATP (it->slice.width))
23917 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23918
23919 if (INTEGERP (it->slice.height))
23920 slice.height = XINT (it->slice.height);
23921 else if (FLOATP (it->slice.height))
23922 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23923
23924 if (slice.x >= img->width)
23925 slice.x = img->width;
23926 if (slice.y >= img->height)
23927 slice.y = img->height;
23928 if (slice.x + slice.width >= img->width)
23929 slice.width = img->width - slice.x;
23930 if (slice.y + slice.height > img->height)
23931 slice.height = img->height - slice.y;
23932
23933 if (slice.width == 0 || slice.height == 0)
23934 return;
23935
23936 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23937
23938 it->descent = slice.height - glyph_ascent;
23939 if (slice.y == 0)
23940 it->descent += img->vmargin;
23941 if (slice.y + slice.height == img->height)
23942 it->descent += img->vmargin;
23943 it->phys_descent = it->descent;
23944
23945 it->pixel_width = slice.width;
23946 if (slice.x == 0)
23947 it->pixel_width += img->hmargin;
23948 if (slice.x + slice.width == img->width)
23949 it->pixel_width += img->hmargin;
23950
23951 /* It's quite possible for images to have an ascent greater than
23952 their height, so don't get confused in that case. */
23953 if (it->descent < 0)
23954 it->descent = 0;
23955
23956 it->nglyphs = 1;
23957
23958 if (face->box != FACE_NO_BOX)
23959 {
23960 if (face->box_line_width > 0)
23961 {
23962 if (slice.y == 0)
23963 it->ascent += face->box_line_width;
23964 if (slice.y + slice.height == img->height)
23965 it->descent += face->box_line_width;
23966 }
23967
23968 if (it->start_of_box_run_p && slice.x == 0)
23969 it->pixel_width += eabs (face->box_line_width);
23970 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23971 it->pixel_width += eabs (face->box_line_width);
23972 }
23973
23974 take_vertical_position_into_account (it);
23975
23976 /* Automatically crop wide image glyphs at right edge so we can
23977 draw the cursor on same display row. */
23978 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23979 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23980 {
23981 it->pixel_width -= crop;
23982 slice.width -= crop;
23983 }
23984
23985 if (it->glyph_row)
23986 {
23987 struct glyph *glyph;
23988 enum glyph_row_area area = it->area;
23989
23990 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23991 if (glyph < it->glyph_row->glyphs[area + 1])
23992 {
23993 glyph->charpos = CHARPOS (it->position);
23994 glyph->object = it->object;
23995 glyph->pixel_width = it->pixel_width;
23996 glyph->ascent = glyph_ascent;
23997 glyph->descent = it->descent;
23998 glyph->voffset = it->voffset;
23999 glyph->type = IMAGE_GLYPH;
24000 glyph->avoid_cursor_p = it->avoid_cursor_p;
24001 glyph->multibyte_p = it->multibyte_p;
24002 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24003 {
24004 /* In R2L rows, the left and the right box edges need to be
24005 drawn in reverse direction. */
24006 glyph->right_box_line_p = it->start_of_box_run_p;
24007 glyph->left_box_line_p = it->end_of_box_run_p;
24008 }
24009 else
24010 {
24011 glyph->left_box_line_p = it->start_of_box_run_p;
24012 glyph->right_box_line_p = it->end_of_box_run_p;
24013 }
24014 glyph->overlaps_vertically_p = 0;
24015 glyph->padding_p = 0;
24016 glyph->glyph_not_available_p = 0;
24017 glyph->face_id = it->face_id;
24018 glyph->u.img_id = img->id;
24019 glyph->slice.img = slice;
24020 glyph->font_type = FONT_TYPE_UNKNOWN;
24021 if (it->bidi_p)
24022 {
24023 glyph->resolved_level = it->bidi_it.resolved_level;
24024 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24025 emacs_abort ();
24026 glyph->bidi_type = it->bidi_it.type;
24027 }
24028 ++it->glyph_row->used[area];
24029 }
24030 else
24031 IT_EXPAND_MATRIX_WIDTH (it, area);
24032 }
24033 }
24034
24035
24036 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24037 of the glyph, WIDTH and HEIGHT are the width and height of the
24038 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24039
24040 static void
24041 append_stretch_glyph (struct it *it, Lisp_Object object,
24042 int width, int height, int ascent)
24043 {
24044 struct glyph *glyph;
24045 enum glyph_row_area area = it->area;
24046
24047 eassert (ascent >= 0 && ascent <= height);
24048
24049 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24050 if (glyph < it->glyph_row->glyphs[area + 1])
24051 {
24052 /* If the glyph row is reversed, we need to prepend the glyph
24053 rather than append it. */
24054 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24055 {
24056 struct glyph *g;
24057
24058 /* Make room for the additional glyph. */
24059 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24060 g[1] = *g;
24061 glyph = it->glyph_row->glyphs[area];
24062 }
24063 glyph->charpos = CHARPOS (it->position);
24064 glyph->object = object;
24065 glyph->pixel_width = width;
24066 glyph->ascent = ascent;
24067 glyph->descent = height - ascent;
24068 glyph->voffset = it->voffset;
24069 glyph->type = STRETCH_GLYPH;
24070 glyph->avoid_cursor_p = it->avoid_cursor_p;
24071 glyph->multibyte_p = it->multibyte_p;
24072 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24073 {
24074 /* In R2L rows, the left and the right box edges need to be
24075 drawn in reverse direction. */
24076 glyph->right_box_line_p = it->start_of_box_run_p;
24077 glyph->left_box_line_p = it->end_of_box_run_p;
24078 }
24079 else
24080 {
24081 glyph->left_box_line_p = it->start_of_box_run_p;
24082 glyph->right_box_line_p = it->end_of_box_run_p;
24083 }
24084 glyph->overlaps_vertically_p = 0;
24085 glyph->padding_p = 0;
24086 glyph->glyph_not_available_p = 0;
24087 glyph->face_id = it->face_id;
24088 glyph->u.stretch.ascent = ascent;
24089 glyph->u.stretch.height = height;
24090 glyph->slice.img = null_glyph_slice;
24091 glyph->font_type = FONT_TYPE_UNKNOWN;
24092 if (it->bidi_p)
24093 {
24094 glyph->resolved_level = it->bidi_it.resolved_level;
24095 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24096 emacs_abort ();
24097 glyph->bidi_type = it->bidi_it.type;
24098 }
24099 else
24100 {
24101 glyph->resolved_level = 0;
24102 glyph->bidi_type = UNKNOWN_BT;
24103 }
24104 ++it->glyph_row->used[area];
24105 }
24106 else
24107 IT_EXPAND_MATRIX_WIDTH (it, area);
24108 }
24109
24110 #endif /* HAVE_WINDOW_SYSTEM */
24111
24112 /* Produce a stretch glyph for iterator IT. IT->object is the value
24113 of the glyph property displayed. The value must be a list
24114 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24115 being recognized:
24116
24117 1. `:width WIDTH' specifies that the space should be WIDTH *
24118 canonical char width wide. WIDTH may be an integer or floating
24119 point number.
24120
24121 2. `:relative-width FACTOR' specifies that the width of the stretch
24122 should be computed from the width of the first character having the
24123 `glyph' property, and should be FACTOR times that width.
24124
24125 3. `:align-to HPOS' specifies that the space should be wide enough
24126 to reach HPOS, a value in canonical character units.
24127
24128 Exactly one of the above pairs must be present.
24129
24130 4. `:height HEIGHT' specifies that the height of the stretch produced
24131 should be HEIGHT, measured in canonical character units.
24132
24133 5. `:relative-height FACTOR' specifies that the height of the
24134 stretch should be FACTOR times the height of the characters having
24135 the glyph property.
24136
24137 Either none or exactly one of 4 or 5 must be present.
24138
24139 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24140 of the stretch should be used for the ascent of the stretch.
24141 ASCENT must be in the range 0 <= ASCENT <= 100. */
24142
24143 void
24144 produce_stretch_glyph (struct it *it)
24145 {
24146 /* (space :width WIDTH :height HEIGHT ...) */
24147 Lisp_Object prop, plist;
24148 int width = 0, height = 0, align_to = -1;
24149 int zero_width_ok_p = 0;
24150 double tem;
24151 struct font *font = NULL;
24152
24153 #ifdef HAVE_WINDOW_SYSTEM
24154 int ascent = 0;
24155 int zero_height_ok_p = 0;
24156
24157 if (FRAME_WINDOW_P (it->f))
24158 {
24159 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24160 font = face->font ? face->font : FRAME_FONT (it->f);
24161 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24162 }
24163 #endif
24164
24165 /* List should start with `space'. */
24166 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24167 plist = XCDR (it->object);
24168
24169 /* Compute the width of the stretch. */
24170 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24171 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24172 {
24173 /* Absolute width `:width WIDTH' specified and valid. */
24174 zero_width_ok_p = 1;
24175 width = (int)tem;
24176 }
24177 #ifdef HAVE_WINDOW_SYSTEM
24178 else if (FRAME_WINDOW_P (it->f)
24179 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24180 {
24181 /* Relative width `:relative-width FACTOR' specified and valid.
24182 Compute the width of the characters having the `glyph'
24183 property. */
24184 struct it it2;
24185 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24186
24187 it2 = *it;
24188 if (it->multibyte_p)
24189 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24190 else
24191 {
24192 it2.c = it2.char_to_display = *p, it2.len = 1;
24193 if (! ASCII_CHAR_P (it2.c))
24194 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24195 }
24196
24197 it2.glyph_row = NULL;
24198 it2.what = IT_CHARACTER;
24199 x_produce_glyphs (&it2);
24200 width = NUMVAL (prop) * it2.pixel_width;
24201 }
24202 #endif /* HAVE_WINDOW_SYSTEM */
24203 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24204 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24205 {
24206 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24207 align_to = (align_to < 0
24208 ? 0
24209 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24210 else if (align_to < 0)
24211 align_to = window_box_left_offset (it->w, TEXT_AREA);
24212 width = max (0, (int)tem + align_to - it->current_x);
24213 zero_width_ok_p = 1;
24214 }
24215 else
24216 /* Nothing specified -> width defaults to canonical char width. */
24217 width = FRAME_COLUMN_WIDTH (it->f);
24218
24219 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24220 width = 1;
24221
24222 #ifdef HAVE_WINDOW_SYSTEM
24223 /* Compute height. */
24224 if (FRAME_WINDOW_P (it->f))
24225 {
24226 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24227 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24228 {
24229 height = (int)tem;
24230 zero_height_ok_p = 1;
24231 }
24232 else if (prop = Fplist_get (plist, QCrelative_height),
24233 NUMVAL (prop) > 0)
24234 height = FONT_HEIGHT (font) * NUMVAL (prop);
24235 else
24236 height = FONT_HEIGHT (font);
24237
24238 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24239 height = 1;
24240
24241 /* Compute percentage of height used for ascent. If
24242 `:ascent ASCENT' is present and valid, use that. Otherwise,
24243 derive the ascent from the font in use. */
24244 if (prop = Fplist_get (plist, QCascent),
24245 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24246 ascent = height * NUMVAL (prop) / 100.0;
24247 else if (!NILP (prop)
24248 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24249 ascent = min (max (0, (int)tem), height);
24250 else
24251 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24252 }
24253 else
24254 #endif /* HAVE_WINDOW_SYSTEM */
24255 height = 1;
24256
24257 if (width > 0 && it->line_wrap != TRUNCATE
24258 && it->current_x + width > it->last_visible_x)
24259 {
24260 width = it->last_visible_x - it->current_x;
24261 #ifdef HAVE_WINDOW_SYSTEM
24262 /* Subtract one more pixel from the stretch width, but only on
24263 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24264 width -= FRAME_WINDOW_P (it->f);
24265 #endif
24266 }
24267
24268 if (width > 0 && height > 0 && it->glyph_row)
24269 {
24270 Lisp_Object o_object = it->object;
24271 Lisp_Object object = it->stack[it->sp - 1].string;
24272 int n = width;
24273
24274 if (!STRINGP (object))
24275 object = it->w->buffer;
24276 #ifdef HAVE_WINDOW_SYSTEM
24277 if (FRAME_WINDOW_P (it->f))
24278 append_stretch_glyph (it, object, width, height, ascent);
24279 else
24280 #endif
24281 {
24282 it->object = object;
24283 it->char_to_display = ' ';
24284 it->pixel_width = it->len = 1;
24285 while (n--)
24286 tty_append_glyph (it);
24287 it->object = o_object;
24288 }
24289 }
24290
24291 it->pixel_width = width;
24292 #ifdef HAVE_WINDOW_SYSTEM
24293 if (FRAME_WINDOW_P (it->f))
24294 {
24295 it->ascent = it->phys_ascent = ascent;
24296 it->descent = it->phys_descent = height - it->ascent;
24297 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24298 take_vertical_position_into_account (it);
24299 }
24300 else
24301 #endif
24302 it->nglyphs = width;
24303 }
24304
24305 /* Get information about special display element WHAT in an
24306 environment described by IT. WHAT is one of IT_TRUNCATION or
24307 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24308 non-null glyph_row member. This function ensures that fields like
24309 face_id, c, len of IT are left untouched. */
24310
24311 static void
24312 produce_special_glyphs (struct it *it, enum display_element_type what)
24313 {
24314 struct it temp_it;
24315 Lisp_Object gc;
24316 GLYPH glyph;
24317
24318 temp_it = *it;
24319 temp_it.object = make_number (0);
24320 memset (&temp_it.current, 0, sizeof temp_it.current);
24321
24322 if (what == IT_CONTINUATION)
24323 {
24324 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24325 if (it->bidi_it.paragraph_dir == R2L)
24326 SET_GLYPH_FROM_CHAR (glyph, '/');
24327 else
24328 SET_GLYPH_FROM_CHAR (glyph, '\\');
24329 if (it->dp
24330 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24331 {
24332 /* FIXME: Should we mirror GC for R2L lines? */
24333 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24334 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24335 }
24336 }
24337 else if (what == IT_TRUNCATION)
24338 {
24339 /* Truncation glyph. */
24340 SET_GLYPH_FROM_CHAR (glyph, '$');
24341 if (it->dp
24342 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24343 {
24344 /* FIXME: Should we mirror GC for R2L lines? */
24345 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24346 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24347 }
24348 }
24349 else
24350 emacs_abort ();
24351
24352 #ifdef HAVE_WINDOW_SYSTEM
24353 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24354 is turned off, we precede the truncation/continuation glyphs by a
24355 stretch glyph whose width is computed such that these special
24356 glyphs are aligned at the window margin, even when very different
24357 fonts are used in different glyph rows. */
24358 if (FRAME_WINDOW_P (temp_it.f)
24359 /* init_iterator calls this with it->glyph_row == NULL, and it
24360 wants only the pixel width of the truncation/continuation
24361 glyphs. */
24362 && temp_it.glyph_row
24363 /* insert_left_trunc_glyphs calls us at the beginning of the
24364 row, and it has its own calculation of the stretch glyph
24365 width. */
24366 && temp_it.glyph_row->used[TEXT_AREA] > 0
24367 && (temp_it.glyph_row->reversed_p
24368 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24369 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24370 {
24371 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24372
24373 if (stretch_width > 0)
24374 {
24375 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24376 struct font *font =
24377 face->font ? face->font : FRAME_FONT (temp_it.f);
24378 int stretch_ascent =
24379 (((temp_it.ascent + temp_it.descent)
24380 * FONT_BASE (font)) / FONT_HEIGHT (font));
24381
24382 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24383 temp_it.ascent + temp_it.descent,
24384 stretch_ascent);
24385 }
24386 }
24387 #endif
24388
24389 temp_it.dp = NULL;
24390 temp_it.what = IT_CHARACTER;
24391 temp_it.len = 1;
24392 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24393 temp_it.face_id = GLYPH_FACE (glyph);
24394 temp_it.len = CHAR_BYTES (temp_it.c);
24395
24396 PRODUCE_GLYPHS (&temp_it);
24397 it->pixel_width = temp_it.pixel_width;
24398 it->nglyphs = temp_it.pixel_width;
24399 }
24400
24401 #ifdef HAVE_WINDOW_SYSTEM
24402
24403 /* Calculate line-height and line-spacing properties.
24404 An integer value specifies explicit pixel value.
24405 A float value specifies relative value to current face height.
24406 A cons (float . face-name) specifies relative value to
24407 height of specified face font.
24408
24409 Returns height in pixels, or nil. */
24410
24411
24412 static Lisp_Object
24413 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24414 int boff, int override)
24415 {
24416 Lisp_Object face_name = Qnil;
24417 int ascent, descent, height;
24418
24419 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24420 return val;
24421
24422 if (CONSP (val))
24423 {
24424 face_name = XCAR (val);
24425 val = XCDR (val);
24426 if (!NUMBERP (val))
24427 val = make_number (1);
24428 if (NILP (face_name))
24429 {
24430 height = it->ascent + it->descent;
24431 goto scale;
24432 }
24433 }
24434
24435 if (NILP (face_name))
24436 {
24437 font = FRAME_FONT (it->f);
24438 boff = FRAME_BASELINE_OFFSET (it->f);
24439 }
24440 else if (EQ (face_name, Qt))
24441 {
24442 override = 0;
24443 }
24444 else
24445 {
24446 int face_id;
24447 struct face *face;
24448
24449 face_id = lookup_named_face (it->f, face_name, 0);
24450 if (face_id < 0)
24451 return make_number (-1);
24452
24453 face = FACE_FROM_ID (it->f, face_id);
24454 font = face->font;
24455 if (font == NULL)
24456 return make_number (-1);
24457 boff = font->baseline_offset;
24458 if (font->vertical_centering)
24459 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24460 }
24461
24462 ascent = FONT_BASE (font) + boff;
24463 descent = FONT_DESCENT (font) - boff;
24464
24465 if (override)
24466 {
24467 it->override_ascent = ascent;
24468 it->override_descent = descent;
24469 it->override_boff = boff;
24470 }
24471
24472 height = ascent + descent;
24473
24474 scale:
24475 if (FLOATP (val))
24476 height = (int)(XFLOAT_DATA (val) * height);
24477 else if (INTEGERP (val))
24478 height *= XINT (val);
24479
24480 return make_number (height);
24481 }
24482
24483
24484 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24485 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24486 and only if this is for a character for which no font was found.
24487
24488 If the display method (it->glyphless_method) is
24489 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24490 length of the acronym or the hexadecimal string, UPPER_XOFF and
24491 UPPER_YOFF are pixel offsets for the upper part of the string,
24492 LOWER_XOFF and LOWER_YOFF are for the lower part.
24493
24494 For the other display methods, LEN through LOWER_YOFF are zero. */
24495
24496 static void
24497 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24498 short upper_xoff, short upper_yoff,
24499 short lower_xoff, short lower_yoff)
24500 {
24501 struct glyph *glyph;
24502 enum glyph_row_area area = it->area;
24503
24504 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24505 if (glyph < it->glyph_row->glyphs[area + 1])
24506 {
24507 /* If the glyph row is reversed, we need to prepend the glyph
24508 rather than append it. */
24509 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24510 {
24511 struct glyph *g;
24512
24513 /* Make room for the additional glyph. */
24514 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24515 g[1] = *g;
24516 glyph = it->glyph_row->glyphs[area];
24517 }
24518 glyph->charpos = CHARPOS (it->position);
24519 glyph->object = it->object;
24520 glyph->pixel_width = it->pixel_width;
24521 glyph->ascent = it->ascent;
24522 glyph->descent = it->descent;
24523 glyph->voffset = it->voffset;
24524 glyph->type = GLYPHLESS_GLYPH;
24525 glyph->u.glyphless.method = it->glyphless_method;
24526 glyph->u.glyphless.for_no_font = for_no_font;
24527 glyph->u.glyphless.len = len;
24528 glyph->u.glyphless.ch = it->c;
24529 glyph->slice.glyphless.upper_xoff = upper_xoff;
24530 glyph->slice.glyphless.upper_yoff = upper_yoff;
24531 glyph->slice.glyphless.lower_xoff = lower_xoff;
24532 glyph->slice.glyphless.lower_yoff = lower_yoff;
24533 glyph->avoid_cursor_p = it->avoid_cursor_p;
24534 glyph->multibyte_p = it->multibyte_p;
24535 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24536 {
24537 /* In R2L rows, the left and the right box edges need to be
24538 drawn in reverse direction. */
24539 glyph->right_box_line_p = it->start_of_box_run_p;
24540 glyph->left_box_line_p = it->end_of_box_run_p;
24541 }
24542 else
24543 {
24544 glyph->left_box_line_p = it->start_of_box_run_p;
24545 glyph->right_box_line_p = it->end_of_box_run_p;
24546 }
24547 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24548 || it->phys_descent > it->descent);
24549 glyph->padding_p = 0;
24550 glyph->glyph_not_available_p = 0;
24551 glyph->face_id = face_id;
24552 glyph->font_type = FONT_TYPE_UNKNOWN;
24553 if (it->bidi_p)
24554 {
24555 glyph->resolved_level = it->bidi_it.resolved_level;
24556 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24557 emacs_abort ();
24558 glyph->bidi_type = it->bidi_it.type;
24559 }
24560 ++it->glyph_row->used[area];
24561 }
24562 else
24563 IT_EXPAND_MATRIX_WIDTH (it, area);
24564 }
24565
24566
24567 /* Produce a glyph for a glyphless character for iterator IT.
24568 IT->glyphless_method specifies which method to use for displaying
24569 the character. See the description of enum
24570 glyphless_display_method in dispextern.h for the detail.
24571
24572 FOR_NO_FONT is nonzero if and only if this is for a character for
24573 which no font was found. ACRONYM, if non-nil, is an acronym string
24574 for the character. */
24575
24576 static void
24577 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24578 {
24579 int face_id;
24580 struct face *face;
24581 struct font *font;
24582 int base_width, base_height, width, height;
24583 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24584 int len;
24585
24586 /* Get the metrics of the base font. We always refer to the current
24587 ASCII face. */
24588 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24589 font = face->font ? face->font : FRAME_FONT (it->f);
24590 it->ascent = FONT_BASE (font) + font->baseline_offset;
24591 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24592 base_height = it->ascent + it->descent;
24593 base_width = font->average_width;
24594
24595 /* Get a face ID for the glyph by utilizing a cache (the same way as
24596 done for `escape-glyph' in get_next_display_element). */
24597 if (it->f == last_glyphless_glyph_frame
24598 && it->face_id == last_glyphless_glyph_face_id)
24599 {
24600 face_id = last_glyphless_glyph_merged_face_id;
24601 }
24602 else
24603 {
24604 /* Merge the `glyphless-char' face into the current face. */
24605 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24606 last_glyphless_glyph_frame = it->f;
24607 last_glyphless_glyph_face_id = it->face_id;
24608 last_glyphless_glyph_merged_face_id = face_id;
24609 }
24610
24611 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24612 {
24613 it->pixel_width = THIN_SPACE_WIDTH;
24614 len = 0;
24615 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24616 }
24617 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24618 {
24619 width = CHAR_WIDTH (it->c);
24620 if (width == 0)
24621 width = 1;
24622 else if (width > 4)
24623 width = 4;
24624 it->pixel_width = base_width * width;
24625 len = 0;
24626 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24627 }
24628 else
24629 {
24630 char buf[7];
24631 const char *str;
24632 unsigned int code[6];
24633 int upper_len;
24634 int ascent, descent;
24635 struct font_metrics metrics_upper, metrics_lower;
24636
24637 face = FACE_FROM_ID (it->f, face_id);
24638 font = face->font ? face->font : FRAME_FONT (it->f);
24639 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24640
24641 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24642 {
24643 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24644 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24645 if (CONSP (acronym))
24646 acronym = XCAR (acronym);
24647 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24648 }
24649 else
24650 {
24651 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24652 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24653 str = buf;
24654 }
24655 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24656 code[len] = font->driver->encode_char (font, str[len]);
24657 upper_len = (len + 1) / 2;
24658 font->driver->text_extents (font, code, upper_len,
24659 &metrics_upper);
24660 font->driver->text_extents (font, code + upper_len, len - upper_len,
24661 &metrics_lower);
24662
24663
24664
24665 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24666 width = max (metrics_upper.width, metrics_lower.width) + 4;
24667 upper_xoff = upper_yoff = 2; /* the typical case */
24668 if (base_width >= width)
24669 {
24670 /* Align the upper to the left, the lower to the right. */
24671 it->pixel_width = base_width;
24672 lower_xoff = base_width - 2 - metrics_lower.width;
24673 }
24674 else
24675 {
24676 /* Center the shorter one. */
24677 it->pixel_width = width;
24678 if (metrics_upper.width >= metrics_lower.width)
24679 lower_xoff = (width - metrics_lower.width) / 2;
24680 else
24681 {
24682 /* FIXME: This code doesn't look right. It formerly was
24683 missing the "lower_xoff = 0;", which couldn't have
24684 been right since it left lower_xoff uninitialized. */
24685 lower_xoff = 0;
24686 upper_xoff = (width - metrics_upper.width) / 2;
24687 }
24688 }
24689
24690 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24691 top, bottom, and between upper and lower strings. */
24692 height = (metrics_upper.ascent + metrics_upper.descent
24693 + metrics_lower.ascent + metrics_lower.descent) + 5;
24694 /* Center vertically.
24695 H:base_height, D:base_descent
24696 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24697
24698 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24699 descent = D - H/2 + h/2;
24700 lower_yoff = descent - 2 - ld;
24701 upper_yoff = lower_yoff - la - 1 - ud; */
24702 ascent = - (it->descent - (base_height + height + 1) / 2);
24703 descent = it->descent - (base_height - height) / 2;
24704 lower_yoff = descent - 2 - metrics_lower.descent;
24705 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24706 - metrics_upper.descent);
24707 /* Don't make the height shorter than the base height. */
24708 if (height > base_height)
24709 {
24710 it->ascent = ascent;
24711 it->descent = descent;
24712 }
24713 }
24714
24715 it->phys_ascent = it->ascent;
24716 it->phys_descent = it->descent;
24717 if (it->glyph_row)
24718 append_glyphless_glyph (it, face_id, for_no_font, len,
24719 upper_xoff, upper_yoff,
24720 lower_xoff, lower_yoff);
24721 it->nglyphs = 1;
24722 take_vertical_position_into_account (it);
24723 }
24724
24725
24726 /* RIF:
24727 Produce glyphs/get display metrics for the display element IT is
24728 loaded with. See the description of struct it in dispextern.h
24729 for an overview of struct it. */
24730
24731 void
24732 x_produce_glyphs (struct it *it)
24733 {
24734 int extra_line_spacing = it->extra_line_spacing;
24735
24736 it->glyph_not_available_p = 0;
24737
24738 if (it->what == IT_CHARACTER)
24739 {
24740 XChar2b char2b;
24741 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24742 struct font *font = face->font;
24743 struct font_metrics *pcm = NULL;
24744 int boff; /* baseline offset */
24745
24746 if (font == NULL)
24747 {
24748 /* When no suitable font is found, display this character by
24749 the method specified in the first extra slot of
24750 Vglyphless_char_display. */
24751 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24752
24753 eassert (it->what == IT_GLYPHLESS);
24754 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24755 goto done;
24756 }
24757
24758 boff = font->baseline_offset;
24759 if (font->vertical_centering)
24760 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24761
24762 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24763 {
24764 int stretched_p;
24765
24766 it->nglyphs = 1;
24767
24768 if (it->override_ascent >= 0)
24769 {
24770 it->ascent = it->override_ascent;
24771 it->descent = it->override_descent;
24772 boff = it->override_boff;
24773 }
24774 else
24775 {
24776 it->ascent = FONT_BASE (font) + boff;
24777 it->descent = FONT_DESCENT (font) - boff;
24778 }
24779
24780 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24781 {
24782 pcm = get_per_char_metric (font, &char2b);
24783 if (pcm->width == 0
24784 && pcm->rbearing == 0 && pcm->lbearing == 0)
24785 pcm = NULL;
24786 }
24787
24788 if (pcm)
24789 {
24790 it->phys_ascent = pcm->ascent + boff;
24791 it->phys_descent = pcm->descent - boff;
24792 it->pixel_width = pcm->width;
24793 }
24794 else
24795 {
24796 it->glyph_not_available_p = 1;
24797 it->phys_ascent = it->ascent;
24798 it->phys_descent = it->descent;
24799 it->pixel_width = font->space_width;
24800 }
24801
24802 if (it->constrain_row_ascent_descent_p)
24803 {
24804 if (it->descent > it->max_descent)
24805 {
24806 it->ascent += it->descent - it->max_descent;
24807 it->descent = it->max_descent;
24808 }
24809 if (it->ascent > it->max_ascent)
24810 {
24811 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24812 it->ascent = it->max_ascent;
24813 }
24814 it->phys_ascent = min (it->phys_ascent, it->ascent);
24815 it->phys_descent = min (it->phys_descent, it->descent);
24816 extra_line_spacing = 0;
24817 }
24818
24819 /* If this is a space inside a region of text with
24820 `space-width' property, change its width. */
24821 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24822 if (stretched_p)
24823 it->pixel_width *= XFLOATINT (it->space_width);
24824
24825 /* If face has a box, add the box thickness to the character
24826 height. If character has a box line to the left and/or
24827 right, add the box line width to the character's width. */
24828 if (face->box != FACE_NO_BOX)
24829 {
24830 int thick = face->box_line_width;
24831
24832 if (thick > 0)
24833 {
24834 it->ascent += thick;
24835 it->descent += thick;
24836 }
24837 else
24838 thick = -thick;
24839
24840 if (it->start_of_box_run_p)
24841 it->pixel_width += thick;
24842 if (it->end_of_box_run_p)
24843 it->pixel_width += thick;
24844 }
24845
24846 /* If face has an overline, add the height of the overline
24847 (1 pixel) and a 1 pixel margin to the character height. */
24848 if (face->overline_p)
24849 it->ascent += overline_margin;
24850
24851 if (it->constrain_row_ascent_descent_p)
24852 {
24853 if (it->ascent > it->max_ascent)
24854 it->ascent = it->max_ascent;
24855 if (it->descent > it->max_descent)
24856 it->descent = it->max_descent;
24857 }
24858
24859 take_vertical_position_into_account (it);
24860
24861 /* If we have to actually produce glyphs, do it. */
24862 if (it->glyph_row)
24863 {
24864 if (stretched_p)
24865 {
24866 /* Translate a space with a `space-width' property
24867 into a stretch glyph. */
24868 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24869 / FONT_HEIGHT (font));
24870 append_stretch_glyph (it, it->object, it->pixel_width,
24871 it->ascent + it->descent, ascent);
24872 }
24873 else
24874 append_glyph (it);
24875
24876 /* If characters with lbearing or rbearing are displayed
24877 in this line, record that fact in a flag of the
24878 glyph row. This is used to optimize X output code. */
24879 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24880 it->glyph_row->contains_overlapping_glyphs_p = 1;
24881 }
24882 if (! stretched_p && it->pixel_width == 0)
24883 /* We assure that all visible glyphs have at least 1-pixel
24884 width. */
24885 it->pixel_width = 1;
24886 }
24887 else if (it->char_to_display == '\n')
24888 {
24889 /* A newline has no width, but we need the height of the
24890 line. But if previous part of the line sets a height,
24891 don't increase that height */
24892
24893 Lisp_Object height;
24894 Lisp_Object total_height = Qnil;
24895
24896 it->override_ascent = -1;
24897 it->pixel_width = 0;
24898 it->nglyphs = 0;
24899
24900 height = get_it_property (it, Qline_height);
24901 /* Split (line-height total-height) list */
24902 if (CONSP (height)
24903 && CONSP (XCDR (height))
24904 && NILP (XCDR (XCDR (height))))
24905 {
24906 total_height = XCAR (XCDR (height));
24907 height = XCAR (height);
24908 }
24909 height = calc_line_height_property (it, height, font, boff, 1);
24910
24911 if (it->override_ascent >= 0)
24912 {
24913 it->ascent = it->override_ascent;
24914 it->descent = it->override_descent;
24915 boff = it->override_boff;
24916 }
24917 else
24918 {
24919 it->ascent = FONT_BASE (font) + boff;
24920 it->descent = FONT_DESCENT (font) - boff;
24921 }
24922
24923 if (EQ (height, Qt))
24924 {
24925 if (it->descent > it->max_descent)
24926 {
24927 it->ascent += it->descent - it->max_descent;
24928 it->descent = it->max_descent;
24929 }
24930 if (it->ascent > it->max_ascent)
24931 {
24932 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24933 it->ascent = it->max_ascent;
24934 }
24935 it->phys_ascent = min (it->phys_ascent, it->ascent);
24936 it->phys_descent = min (it->phys_descent, it->descent);
24937 it->constrain_row_ascent_descent_p = 1;
24938 extra_line_spacing = 0;
24939 }
24940 else
24941 {
24942 Lisp_Object spacing;
24943
24944 it->phys_ascent = it->ascent;
24945 it->phys_descent = it->descent;
24946
24947 if ((it->max_ascent > 0 || it->max_descent > 0)
24948 && face->box != FACE_NO_BOX
24949 && face->box_line_width > 0)
24950 {
24951 it->ascent += face->box_line_width;
24952 it->descent += face->box_line_width;
24953 }
24954 if (!NILP (height)
24955 && XINT (height) > it->ascent + it->descent)
24956 it->ascent = XINT (height) - it->descent;
24957
24958 if (!NILP (total_height))
24959 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24960 else
24961 {
24962 spacing = get_it_property (it, Qline_spacing);
24963 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24964 }
24965 if (INTEGERP (spacing))
24966 {
24967 extra_line_spacing = XINT (spacing);
24968 if (!NILP (total_height))
24969 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24970 }
24971 }
24972 }
24973 else /* i.e. (it->char_to_display == '\t') */
24974 {
24975 if (font->space_width > 0)
24976 {
24977 int tab_width = it->tab_width * font->space_width;
24978 int x = it->current_x + it->continuation_lines_width;
24979 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24980
24981 /* If the distance from the current position to the next tab
24982 stop is less than a space character width, use the
24983 tab stop after that. */
24984 if (next_tab_x - x < font->space_width)
24985 next_tab_x += tab_width;
24986
24987 it->pixel_width = next_tab_x - x;
24988 it->nglyphs = 1;
24989 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24990 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24991
24992 if (it->glyph_row)
24993 {
24994 append_stretch_glyph (it, it->object, it->pixel_width,
24995 it->ascent + it->descent, it->ascent);
24996 }
24997 }
24998 else
24999 {
25000 it->pixel_width = 0;
25001 it->nglyphs = 1;
25002 }
25003 }
25004 }
25005 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25006 {
25007 /* A static composition.
25008
25009 Note: A composition is represented as one glyph in the
25010 glyph matrix. There are no padding glyphs.
25011
25012 Important note: pixel_width, ascent, and descent are the
25013 values of what is drawn by draw_glyphs (i.e. the values of
25014 the overall glyphs composed). */
25015 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25016 int boff; /* baseline offset */
25017 struct composition *cmp = composition_table[it->cmp_it.id];
25018 int glyph_len = cmp->glyph_len;
25019 struct font *font = face->font;
25020
25021 it->nglyphs = 1;
25022
25023 /* If we have not yet calculated pixel size data of glyphs of
25024 the composition for the current face font, calculate them
25025 now. Theoretically, we have to check all fonts for the
25026 glyphs, but that requires much time and memory space. So,
25027 here we check only the font of the first glyph. This may
25028 lead to incorrect display, but it's very rare, and C-l
25029 (recenter-top-bottom) can correct the display anyway. */
25030 if (! cmp->font || cmp->font != font)
25031 {
25032 /* Ascent and descent of the font of the first character
25033 of this composition (adjusted by baseline offset).
25034 Ascent and descent of overall glyphs should not be less
25035 than these, respectively. */
25036 int font_ascent, font_descent, font_height;
25037 /* Bounding box of the overall glyphs. */
25038 int leftmost, rightmost, lowest, highest;
25039 int lbearing, rbearing;
25040 int i, width, ascent, descent;
25041 int left_padded = 0, right_padded = 0;
25042 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25043 XChar2b char2b;
25044 struct font_metrics *pcm;
25045 int font_not_found_p;
25046 ptrdiff_t pos;
25047
25048 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25049 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25050 break;
25051 if (glyph_len < cmp->glyph_len)
25052 right_padded = 1;
25053 for (i = 0; i < glyph_len; i++)
25054 {
25055 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25056 break;
25057 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25058 }
25059 if (i > 0)
25060 left_padded = 1;
25061
25062 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25063 : IT_CHARPOS (*it));
25064 /* If no suitable font is found, use the default font. */
25065 font_not_found_p = font == NULL;
25066 if (font_not_found_p)
25067 {
25068 face = face->ascii_face;
25069 font = face->font;
25070 }
25071 boff = font->baseline_offset;
25072 if (font->vertical_centering)
25073 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25074 font_ascent = FONT_BASE (font) + boff;
25075 font_descent = FONT_DESCENT (font) - boff;
25076 font_height = FONT_HEIGHT (font);
25077
25078 cmp->font = font;
25079
25080 pcm = NULL;
25081 if (! font_not_found_p)
25082 {
25083 get_char_face_and_encoding (it->f, c, it->face_id,
25084 &char2b, 0);
25085 pcm = get_per_char_metric (font, &char2b);
25086 }
25087
25088 /* Initialize the bounding box. */
25089 if (pcm)
25090 {
25091 width = cmp->glyph_len > 0 ? pcm->width : 0;
25092 ascent = pcm->ascent;
25093 descent = pcm->descent;
25094 lbearing = pcm->lbearing;
25095 rbearing = pcm->rbearing;
25096 }
25097 else
25098 {
25099 width = cmp->glyph_len > 0 ? font->space_width : 0;
25100 ascent = FONT_BASE (font);
25101 descent = FONT_DESCENT (font);
25102 lbearing = 0;
25103 rbearing = width;
25104 }
25105
25106 rightmost = width;
25107 leftmost = 0;
25108 lowest = - descent + boff;
25109 highest = ascent + boff;
25110
25111 if (! font_not_found_p
25112 && font->default_ascent
25113 && CHAR_TABLE_P (Vuse_default_ascent)
25114 && !NILP (Faref (Vuse_default_ascent,
25115 make_number (it->char_to_display))))
25116 highest = font->default_ascent + boff;
25117
25118 /* Draw the first glyph at the normal position. It may be
25119 shifted to right later if some other glyphs are drawn
25120 at the left. */
25121 cmp->offsets[i * 2] = 0;
25122 cmp->offsets[i * 2 + 1] = boff;
25123 cmp->lbearing = lbearing;
25124 cmp->rbearing = rbearing;
25125
25126 /* Set cmp->offsets for the remaining glyphs. */
25127 for (i++; i < glyph_len; i++)
25128 {
25129 int left, right, btm, top;
25130 int ch = COMPOSITION_GLYPH (cmp, i);
25131 int face_id;
25132 struct face *this_face;
25133
25134 if (ch == '\t')
25135 ch = ' ';
25136 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25137 this_face = FACE_FROM_ID (it->f, face_id);
25138 font = this_face->font;
25139
25140 if (font == NULL)
25141 pcm = NULL;
25142 else
25143 {
25144 get_char_face_and_encoding (it->f, ch, face_id,
25145 &char2b, 0);
25146 pcm = get_per_char_metric (font, &char2b);
25147 }
25148 if (! pcm)
25149 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25150 else
25151 {
25152 width = pcm->width;
25153 ascent = pcm->ascent;
25154 descent = pcm->descent;
25155 lbearing = pcm->lbearing;
25156 rbearing = pcm->rbearing;
25157 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25158 {
25159 /* Relative composition with or without
25160 alternate chars. */
25161 left = (leftmost + rightmost - width) / 2;
25162 btm = - descent + boff;
25163 if (font->relative_compose
25164 && (! CHAR_TABLE_P (Vignore_relative_composition)
25165 || NILP (Faref (Vignore_relative_composition,
25166 make_number (ch)))))
25167 {
25168
25169 if (- descent >= font->relative_compose)
25170 /* One extra pixel between two glyphs. */
25171 btm = highest + 1;
25172 else if (ascent <= 0)
25173 /* One extra pixel between two glyphs. */
25174 btm = lowest - 1 - ascent - descent;
25175 }
25176 }
25177 else
25178 {
25179 /* A composition rule is specified by an integer
25180 value that encodes global and new reference
25181 points (GREF and NREF). GREF and NREF are
25182 specified by numbers as below:
25183
25184 0---1---2 -- ascent
25185 | |
25186 | |
25187 | |
25188 9--10--11 -- center
25189 | |
25190 ---3---4---5--- baseline
25191 | |
25192 6---7---8 -- descent
25193 */
25194 int rule = COMPOSITION_RULE (cmp, i);
25195 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25196
25197 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25198 grefx = gref % 3, nrefx = nref % 3;
25199 grefy = gref / 3, nrefy = nref / 3;
25200 if (xoff)
25201 xoff = font_height * (xoff - 128) / 256;
25202 if (yoff)
25203 yoff = font_height * (yoff - 128) / 256;
25204
25205 left = (leftmost
25206 + grefx * (rightmost - leftmost) / 2
25207 - nrefx * width / 2
25208 + xoff);
25209
25210 btm = ((grefy == 0 ? highest
25211 : grefy == 1 ? 0
25212 : grefy == 2 ? lowest
25213 : (highest + lowest) / 2)
25214 - (nrefy == 0 ? ascent + descent
25215 : nrefy == 1 ? descent - boff
25216 : nrefy == 2 ? 0
25217 : (ascent + descent) / 2)
25218 + yoff);
25219 }
25220
25221 cmp->offsets[i * 2] = left;
25222 cmp->offsets[i * 2 + 1] = btm + descent;
25223
25224 /* Update the bounding box of the overall glyphs. */
25225 if (width > 0)
25226 {
25227 right = left + width;
25228 if (left < leftmost)
25229 leftmost = left;
25230 if (right > rightmost)
25231 rightmost = right;
25232 }
25233 top = btm + descent + ascent;
25234 if (top > highest)
25235 highest = top;
25236 if (btm < lowest)
25237 lowest = btm;
25238
25239 if (cmp->lbearing > left + lbearing)
25240 cmp->lbearing = left + lbearing;
25241 if (cmp->rbearing < left + rbearing)
25242 cmp->rbearing = left + rbearing;
25243 }
25244 }
25245
25246 /* If there are glyphs whose x-offsets are negative,
25247 shift all glyphs to the right and make all x-offsets
25248 non-negative. */
25249 if (leftmost < 0)
25250 {
25251 for (i = 0; i < cmp->glyph_len; i++)
25252 cmp->offsets[i * 2] -= leftmost;
25253 rightmost -= leftmost;
25254 cmp->lbearing -= leftmost;
25255 cmp->rbearing -= leftmost;
25256 }
25257
25258 if (left_padded && cmp->lbearing < 0)
25259 {
25260 for (i = 0; i < cmp->glyph_len; i++)
25261 cmp->offsets[i * 2] -= cmp->lbearing;
25262 rightmost -= cmp->lbearing;
25263 cmp->rbearing -= cmp->lbearing;
25264 cmp->lbearing = 0;
25265 }
25266 if (right_padded && rightmost < cmp->rbearing)
25267 {
25268 rightmost = cmp->rbearing;
25269 }
25270
25271 cmp->pixel_width = rightmost;
25272 cmp->ascent = highest;
25273 cmp->descent = - lowest;
25274 if (cmp->ascent < font_ascent)
25275 cmp->ascent = font_ascent;
25276 if (cmp->descent < font_descent)
25277 cmp->descent = font_descent;
25278 }
25279
25280 if (it->glyph_row
25281 && (cmp->lbearing < 0
25282 || cmp->rbearing > cmp->pixel_width))
25283 it->glyph_row->contains_overlapping_glyphs_p = 1;
25284
25285 it->pixel_width = cmp->pixel_width;
25286 it->ascent = it->phys_ascent = cmp->ascent;
25287 it->descent = it->phys_descent = cmp->descent;
25288 if (face->box != FACE_NO_BOX)
25289 {
25290 int thick = face->box_line_width;
25291
25292 if (thick > 0)
25293 {
25294 it->ascent += thick;
25295 it->descent += thick;
25296 }
25297 else
25298 thick = - thick;
25299
25300 if (it->start_of_box_run_p)
25301 it->pixel_width += thick;
25302 if (it->end_of_box_run_p)
25303 it->pixel_width += thick;
25304 }
25305
25306 /* If face has an overline, add the height of the overline
25307 (1 pixel) and a 1 pixel margin to the character height. */
25308 if (face->overline_p)
25309 it->ascent += overline_margin;
25310
25311 take_vertical_position_into_account (it);
25312 if (it->ascent < 0)
25313 it->ascent = 0;
25314 if (it->descent < 0)
25315 it->descent = 0;
25316
25317 if (it->glyph_row && cmp->glyph_len > 0)
25318 append_composite_glyph (it);
25319 }
25320 else if (it->what == IT_COMPOSITION)
25321 {
25322 /* A dynamic (automatic) composition. */
25323 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25324 Lisp_Object gstring;
25325 struct font_metrics metrics;
25326
25327 it->nglyphs = 1;
25328
25329 gstring = composition_gstring_from_id (it->cmp_it.id);
25330 it->pixel_width
25331 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25332 &metrics);
25333 if (it->glyph_row
25334 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25335 it->glyph_row->contains_overlapping_glyphs_p = 1;
25336 it->ascent = it->phys_ascent = metrics.ascent;
25337 it->descent = it->phys_descent = metrics.descent;
25338 if (face->box != FACE_NO_BOX)
25339 {
25340 int thick = face->box_line_width;
25341
25342 if (thick > 0)
25343 {
25344 it->ascent += thick;
25345 it->descent += thick;
25346 }
25347 else
25348 thick = - thick;
25349
25350 if (it->start_of_box_run_p)
25351 it->pixel_width += thick;
25352 if (it->end_of_box_run_p)
25353 it->pixel_width += thick;
25354 }
25355 /* If face has an overline, add the height of the overline
25356 (1 pixel) and a 1 pixel margin to the character height. */
25357 if (face->overline_p)
25358 it->ascent += overline_margin;
25359 take_vertical_position_into_account (it);
25360 if (it->ascent < 0)
25361 it->ascent = 0;
25362 if (it->descent < 0)
25363 it->descent = 0;
25364
25365 if (it->glyph_row)
25366 append_composite_glyph (it);
25367 }
25368 else if (it->what == IT_GLYPHLESS)
25369 produce_glyphless_glyph (it, 0, Qnil);
25370 else if (it->what == IT_IMAGE)
25371 produce_image_glyph (it);
25372 else if (it->what == IT_STRETCH)
25373 produce_stretch_glyph (it);
25374
25375 done:
25376 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25377 because this isn't true for images with `:ascent 100'. */
25378 eassert (it->ascent >= 0 && it->descent >= 0);
25379 if (it->area == TEXT_AREA)
25380 it->current_x += it->pixel_width;
25381
25382 if (extra_line_spacing > 0)
25383 {
25384 it->descent += extra_line_spacing;
25385 if (extra_line_spacing > it->max_extra_line_spacing)
25386 it->max_extra_line_spacing = extra_line_spacing;
25387 }
25388
25389 it->max_ascent = max (it->max_ascent, it->ascent);
25390 it->max_descent = max (it->max_descent, it->descent);
25391 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25392 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25393 }
25394
25395 /* EXPORT for RIF:
25396 Output LEN glyphs starting at START at the nominal cursor position.
25397 Advance the nominal cursor over the text. The global variable
25398 updated_window contains the window being updated, updated_row is
25399 the glyph row being updated, and updated_area is the area of that
25400 row being updated. */
25401
25402 void
25403 x_write_glyphs (struct glyph *start, int len)
25404 {
25405 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25406
25407 eassert (updated_window && updated_row);
25408 /* When the window is hscrolled, cursor hpos can legitimately be out
25409 of bounds, but we draw the cursor at the corresponding window
25410 margin in that case. */
25411 if (!updated_row->reversed_p && chpos < 0)
25412 chpos = 0;
25413 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25414 chpos = updated_row->used[TEXT_AREA] - 1;
25415
25416 block_input ();
25417
25418 /* Write glyphs. */
25419
25420 hpos = start - updated_row->glyphs[updated_area];
25421 x = draw_glyphs (updated_window, output_cursor.x,
25422 updated_row, updated_area,
25423 hpos, hpos + len,
25424 DRAW_NORMAL_TEXT, 0);
25425
25426 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25427 if (updated_area == TEXT_AREA
25428 && updated_window->phys_cursor_on_p
25429 && updated_window->phys_cursor.vpos == output_cursor.vpos
25430 && chpos >= hpos
25431 && chpos < hpos + len)
25432 updated_window->phys_cursor_on_p = 0;
25433
25434 unblock_input ();
25435
25436 /* Advance the output cursor. */
25437 output_cursor.hpos += len;
25438 output_cursor.x = x;
25439 }
25440
25441
25442 /* EXPORT for RIF:
25443 Insert LEN glyphs from START at the nominal cursor position. */
25444
25445 void
25446 x_insert_glyphs (struct glyph *start, int len)
25447 {
25448 struct frame *f;
25449 struct window *w;
25450 int line_height, shift_by_width, shifted_region_width;
25451 struct glyph_row *row;
25452 struct glyph *glyph;
25453 int frame_x, frame_y;
25454 ptrdiff_t hpos;
25455
25456 eassert (updated_window && updated_row);
25457 block_input ();
25458 w = updated_window;
25459 f = XFRAME (WINDOW_FRAME (w));
25460
25461 /* Get the height of the line we are in. */
25462 row = updated_row;
25463 line_height = row->height;
25464
25465 /* Get the width of the glyphs to insert. */
25466 shift_by_width = 0;
25467 for (glyph = start; glyph < start + len; ++glyph)
25468 shift_by_width += glyph->pixel_width;
25469
25470 /* Get the width of the region to shift right. */
25471 shifted_region_width = (window_box_width (w, updated_area)
25472 - output_cursor.x
25473 - shift_by_width);
25474
25475 /* Shift right. */
25476 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25477 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25478
25479 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25480 line_height, shift_by_width);
25481
25482 /* Write the glyphs. */
25483 hpos = start - row->glyphs[updated_area];
25484 draw_glyphs (w, output_cursor.x, row, updated_area,
25485 hpos, hpos + len,
25486 DRAW_NORMAL_TEXT, 0);
25487
25488 /* Advance the output cursor. */
25489 output_cursor.hpos += len;
25490 output_cursor.x += shift_by_width;
25491 unblock_input ();
25492 }
25493
25494
25495 /* EXPORT for RIF:
25496 Erase the current text line from the nominal cursor position
25497 (inclusive) to pixel column TO_X (exclusive). The idea is that
25498 everything from TO_X onward is already erased.
25499
25500 TO_X is a pixel position relative to updated_area of
25501 updated_window. TO_X == -1 means clear to the end of this area. */
25502
25503 void
25504 x_clear_end_of_line (int to_x)
25505 {
25506 struct frame *f;
25507 struct window *w = updated_window;
25508 int max_x, min_y, max_y;
25509 int from_x, from_y, to_y;
25510
25511 eassert (updated_window && updated_row);
25512 f = XFRAME (w->frame);
25513
25514 if (updated_row->full_width_p)
25515 max_x = WINDOW_TOTAL_WIDTH (w);
25516 else
25517 max_x = window_box_width (w, updated_area);
25518 max_y = window_text_bottom_y (w);
25519
25520 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25521 of window. For TO_X > 0, truncate to end of drawing area. */
25522 if (to_x == 0)
25523 return;
25524 else if (to_x < 0)
25525 to_x = max_x;
25526 else
25527 to_x = min (to_x, max_x);
25528
25529 to_y = min (max_y, output_cursor.y + updated_row->height);
25530
25531 /* Notice if the cursor will be cleared by this operation. */
25532 if (!updated_row->full_width_p)
25533 notice_overwritten_cursor (w, updated_area,
25534 output_cursor.x, -1,
25535 updated_row->y,
25536 MATRIX_ROW_BOTTOM_Y (updated_row));
25537
25538 from_x = output_cursor.x;
25539
25540 /* Translate to frame coordinates. */
25541 if (updated_row->full_width_p)
25542 {
25543 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25544 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25545 }
25546 else
25547 {
25548 int area_left = window_box_left (w, updated_area);
25549 from_x += area_left;
25550 to_x += area_left;
25551 }
25552
25553 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25554 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25555 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25556
25557 /* Prevent inadvertently clearing to end of the X window. */
25558 if (to_x > from_x && to_y > from_y)
25559 {
25560 block_input ();
25561 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25562 to_x - from_x, to_y - from_y);
25563 unblock_input ();
25564 }
25565 }
25566
25567 #endif /* HAVE_WINDOW_SYSTEM */
25568
25569
25570 \f
25571 /***********************************************************************
25572 Cursor types
25573 ***********************************************************************/
25574
25575 /* Value is the internal representation of the specified cursor type
25576 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25577 of the bar cursor. */
25578
25579 static enum text_cursor_kinds
25580 get_specified_cursor_type (Lisp_Object arg, int *width)
25581 {
25582 enum text_cursor_kinds type;
25583
25584 if (NILP (arg))
25585 return NO_CURSOR;
25586
25587 if (EQ (arg, Qbox))
25588 return FILLED_BOX_CURSOR;
25589
25590 if (EQ (arg, Qhollow))
25591 return HOLLOW_BOX_CURSOR;
25592
25593 if (EQ (arg, Qbar))
25594 {
25595 *width = 2;
25596 return BAR_CURSOR;
25597 }
25598
25599 if (CONSP (arg)
25600 && EQ (XCAR (arg), Qbar)
25601 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25602 {
25603 *width = XINT (XCDR (arg));
25604 return BAR_CURSOR;
25605 }
25606
25607 if (EQ (arg, Qhbar))
25608 {
25609 *width = 2;
25610 return HBAR_CURSOR;
25611 }
25612
25613 if (CONSP (arg)
25614 && EQ (XCAR (arg), Qhbar)
25615 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25616 {
25617 *width = XINT (XCDR (arg));
25618 return HBAR_CURSOR;
25619 }
25620
25621 /* Treat anything unknown as "hollow box cursor".
25622 It was bad to signal an error; people have trouble fixing
25623 .Xdefaults with Emacs, when it has something bad in it. */
25624 type = HOLLOW_BOX_CURSOR;
25625
25626 return type;
25627 }
25628
25629 /* Set the default cursor types for specified frame. */
25630 void
25631 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25632 {
25633 int width = 1;
25634 Lisp_Object tem;
25635
25636 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25637 FRAME_CURSOR_WIDTH (f) = width;
25638
25639 /* By default, set up the blink-off state depending on the on-state. */
25640
25641 tem = Fassoc (arg, Vblink_cursor_alist);
25642 if (!NILP (tem))
25643 {
25644 FRAME_BLINK_OFF_CURSOR (f)
25645 = get_specified_cursor_type (XCDR (tem), &width);
25646 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25647 }
25648 else
25649 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25650 }
25651
25652
25653 #ifdef HAVE_WINDOW_SYSTEM
25654
25655 /* Return the cursor we want to be displayed in window W. Return
25656 width of bar/hbar cursor through WIDTH arg. Return with
25657 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25658 (i.e. if the `system caret' should track this cursor).
25659
25660 In a mini-buffer window, we want the cursor only to appear if we
25661 are reading input from this window. For the selected window, we
25662 want the cursor type given by the frame parameter or buffer local
25663 setting of cursor-type. If explicitly marked off, draw no cursor.
25664 In all other cases, we want a hollow box cursor. */
25665
25666 static enum text_cursor_kinds
25667 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25668 int *active_cursor)
25669 {
25670 struct frame *f = XFRAME (w->frame);
25671 struct buffer *b = XBUFFER (w->buffer);
25672 int cursor_type = DEFAULT_CURSOR;
25673 Lisp_Object alt_cursor;
25674 int non_selected = 0;
25675
25676 *active_cursor = 1;
25677
25678 /* Echo area */
25679 if (cursor_in_echo_area
25680 && FRAME_HAS_MINIBUF_P (f)
25681 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25682 {
25683 if (w == XWINDOW (echo_area_window))
25684 {
25685 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25686 {
25687 *width = FRAME_CURSOR_WIDTH (f);
25688 return FRAME_DESIRED_CURSOR (f);
25689 }
25690 else
25691 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25692 }
25693
25694 *active_cursor = 0;
25695 non_selected = 1;
25696 }
25697
25698 /* Detect a nonselected window or nonselected frame. */
25699 else if (w != XWINDOW (f->selected_window)
25700 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25701 {
25702 *active_cursor = 0;
25703
25704 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25705 return NO_CURSOR;
25706
25707 non_selected = 1;
25708 }
25709
25710 /* Never display a cursor in a window in which cursor-type is nil. */
25711 if (NILP (BVAR (b, cursor_type)))
25712 return NO_CURSOR;
25713
25714 /* Get the normal cursor type for this window. */
25715 if (EQ (BVAR (b, cursor_type), Qt))
25716 {
25717 cursor_type = FRAME_DESIRED_CURSOR (f);
25718 *width = FRAME_CURSOR_WIDTH (f);
25719 }
25720 else
25721 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25722
25723 /* Use cursor-in-non-selected-windows instead
25724 for non-selected window or frame. */
25725 if (non_selected)
25726 {
25727 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25728 if (!EQ (Qt, alt_cursor))
25729 return get_specified_cursor_type (alt_cursor, width);
25730 /* t means modify the normal cursor type. */
25731 if (cursor_type == FILLED_BOX_CURSOR)
25732 cursor_type = HOLLOW_BOX_CURSOR;
25733 else if (cursor_type == BAR_CURSOR && *width > 1)
25734 --*width;
25735 return cursor_type;
25736 }
25737
25738 /* Use normal cursor if not blinked off. */
25739 if (!w->cursor_off_p)
25740 {
25741 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25742 {
25743 if (cursor_type == FILLED_BOX_CURSOR)
25744 {
25745 /* Using a block cursor on large images can be very annoying.
25746 So use a hollow cursor for "large" images.
25747 If image is not transparent (no mask), also use hollow cursor. */
25748 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25749 if (img != NULL && IMAGEP (img->spec))
25750 {
25751 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25752 where N = size of default frame font size.
25753 This should cover most of the "tiny" icons people may use. */
25754 if (!img->mask
25755 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25756 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25757 cursor_type = HOLLOW_BOX_CURSOR;
25758 }
25759 }
25760 else if (cursor_type != NO_CURSOR)
25761 {
25762 /* Display current only supports BOX and HOLLOW cursors for images.
25763 So for now, unconditionally use a HOLLOW cursor when cursor is
25764 not a solid box cursor. */
25765 cursor_type = HOLLOW_BOX_CURSOR;
25766 }
25767 }
25768 return cursor_type;
25769 }
25770
25771 /* Cursor is blinked off, so determine how to "toggle" it. */
25772
25773 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25774 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25775 return get_specified_cursor_type (XCDR (alt_cursor), width);
25776
25777 /* Then see if frame has specified a specific blink off cursor type. */
25778 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25779 {
25780 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25781 return FRAME_BLINK_OFF_CURSOR (f);
25782 }
25783
25784 #if 0
25785 /* Some people liked having a permanently visible blinking cursor,
25786 while others had very strong opinions against it. So it was
25787 decided to remove it. KFS 2003-09-03 */
25788
25789 /* Finally perform built-in cursor blinking:
25790 filled box <-> hollow box
25791 wide [h]bar <-> narrow [h]bar
25792 narrow [h]bar <-> no cursor
25793 other type <-> no cursor */
25794
25795 if (cursor_type == FILLED_BOX_CURSOR)
25796 return HOLLOW_BOX_CURSOR;
25797
25798 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25799 {
25800 *width = 1;
25801 return cursor_type;
25802 }
25803 #endif
25804
25805 return NO_CURSOR;
25806 }
25807
25808
25809 /* Notice when the text cursor of window W has been completely
25810 overwritten by a drawing operation that outputs glyphs in AREA
25811 starting at X0 and ending at X1 in the line starting at Y0 and
25812 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25813 the rest of the line after X0 has been written. Y coordinates
25814 are window-relative. */
25815
25816 static void
25817 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25818 int x0, int x1, int y0, int y1)
25819 {
25820 int cx0, cx1, cy0, cy1;
25821 struct glyph_row *row;
25822
25823 if (!w->phys_cursor_on_p)
25824 return;
25825 if (area != TEXT_AREA)
25826 return;
25827
25828 if (w->phys_cursor.vpos < 0
25829 || w->phys_cursor.vpos >= w->current_matrix->nrows
25830 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25831 !(row->enabled_p && row->displays_text_p)))
25832 return;
25833
25834 if (row->cursor_in_fringe_p)
25835 {
25836 row->cursor_in_fringe_p = 0;
25837 draw_fringe_bitmap (w, row, row->reversed_p);
25838 w->phys_cursor_on_p = 0;
25839 return;
25840 }
25841
25842 cx0 = w->phys_cursor.x;
25843 cx1 = cx0 + w->phys_cursor_width;
25844 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25845 return;
25846
25847 /* The cursor image will be completely removed from the
25848 screen if the output area intersects the cursor area in
25849 y-direction. When we draw in [y0 y1[, and some part of
25850 the cursor is at y < y0, that part must have been drawn
25851 before. When scrolling, the cursor is erased before
25852 actually scrolling, so we don't come here. When not
25853 scrolling, the rows above the old cursor row must have
25854 changed, and in this case these rows must have written
25855 over the cursor image.
25856
25857 Likewise if part of the cursor is below y1, with the
25858 exception of the cursor being in the first blank row at
25859 the buffer and window end because update_text_area
25860 doesn't draw that row. (Except when it does, but
25861 that's handled in update_text_area.) */
25862
25863 cy0 = w->phys_cursor.y;
25864 cy1 = cy0 + w->phys_cursor_height;
25865 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25866 return;
25867
25868 w->phys_cursor_on_p = 0;
25869 }
25870
25871 #endif /* HAVE_WINDOW_SYSTEM */
25872
25873 \f
25874 /************************************************************************
25875 Mouse Face
25876 ************************************************************************/
25877
25878 #ifdef HAVE_WINDOW_SYSTEM
25879
25880 /* EXPORT for RIF:
25881 Fix the display of area AREA of overlapping row ROW in window W
25882 with respect to the overlapping part OVERLAPS. */
25883
25884 void
25885 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25886 enum glyph_row_area area, int overlaps)
25887 {
25888 int i, x;
25889
25890 block_input ();
25891
25892 x = 0;
25893 for (i = 0; i < row->used[area];)
25894 {
25895 if (row->glyphs[area][i].overlaps_vertically_p)
25896 {
25897 int start = i, start_x = x;
25898
25899 do
25900 {
25901 x += row->glyphs[area][i].pixel_width;
25902 ++i;
25903 }
25904 while (i < row->used[area]
25905 && row->glyphs[area][i].overlaps_vertically_p);
25906
25907 draw_glyphs (w, start_x, row, area,
25908 start, i,
25909 DRAW_NORMAL_TEXT, overlaps);
25910 }
25911 else
25912 {
25913 x += row->glyphs[area][i].pixel_width;
25914 ++i;
25915 }
25916 }
25917
25918 unblock_input ();
25919 }
25920
25921
25922 /* EXPORT:
25923 Draw the cursor glyph of window W in glyph row ROW. See the
25924 comment of draw_glyphs for the meaning of HL. */
25925
25926 void
25927 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25928 enum draw_glyphs_face hl)
25929 {
25930 /* If cursor hpos is out of bounds, don't draw garbage. This can
25931 happen in mini-buffer windows when switching between echo area
25932 glyphs and mini-buffer. */
25933 if ((row->reversed_p
25934 ? (w->phys_cursor.hpos >= 0)
25935 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25936 {
25937 int on_p = w->phys_cursor_on_p;
25938 int x1;
25939 int hpos = w->phys_cursor.hpos;
25940
25941 /* When the window is hscrolled, cursor hpos can legitimately be
25942 out of bounds, but we draw the cursor at the corresponding
25943 window margin in that case. */
25944 if (!row->reversed_p && hpos < 0)
25945 hpos = 0;
25946 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25947 hpos = row->used[TEXT_AREA] - 1;
25948
25949 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25950 hl, 0);
25951 w->phys_cursor_on_p = on_p;
25952
25953 if (hl == DRAW_CURSOR)
25954 w->phys_cursor_width = x1 - w->phys_cursor.x;
25955 /* When we erase the cursor, and ROW is overlapped by other
25956 rows, make sure that these overlapping parts of other rows
25957 are redrawn. */
25958 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25959 {
25960 w->phys_cursor_width = x1 - w->phys_cursor.x;
25961
25962 if (row > w->current_matrix->rows
25963 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25964 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25965 OVERLAPS_ERASED_CURSOR);
25966
25967 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25968 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25969 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25970 OVERLAPS_ERASED_CURSOR);
25971 }
25972 }
25973 }
25974
25975
25976 /* EXPORT:
25977 Erase the image of a cursor of window W from the screen. */
25978
25979 void
25980 erase_phys_cursor (struct window *w)
25981 {
25982 struct frame *f = XFRAME (w->frame);
25983 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25984 int hpos = w->phys_cursor.hpos;
25985 int vpos = w->phys_cursor.vpos;
25986 int mouse_face_here_p = 0;
25987 struct glyph_matrix *active_glyphs = w->current_matrix;
25988 struct glyph_row *cursor_row;
25989 struct glyph *cursor_glyph;
25990 enum draw_glyphs_face hl;
25991
25992 /* No cursor displayed or row invalidated => nothing to do on the
25993 screen. */
25994 if (w->phys_cursor_type == NO_CURSOR)
25995 goto mark_cursor_off;
25996
25997 /* VPOS >= active_glyphs->nrows means that window has been resized.
25998 Don't bother to erase the cursor. */
25999 if (vpos >= active_glyphs->nrows)
26000 goto mark_cursor_off;
26001
26002 /* If row containing cursor is marked invalid, there is nothing we
26003 can do. */
26004 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26005 if (!cursor_row->enabled_p)
26006 goto mark_cursor_off;
26007
26008 /* If line spacing is > 0, old cursor may only be partially visible in
26009 window after split-window. So adjust visible height. */
26010 cursor_row->visible_height = min (cursor_row->visible_height,
26011 window_text_bottom_y (w) - cursor_row->y);
26012
26013 /* If row is completely invisible, don't attempt to delete a cursor which
26014 isn't there. This can happen if cursor is at top of a window, and
26015 we switch to a buffer with a header line in that window. */
26016 if (cursor_row->visible_height <= 0)
26017 goto mark_cursor_off;
26018
26019 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26020 if (cursor_row->cursor_in_fringe_p)
26021 {
26022 cursor_row->cursor_in_fringe_p = 0;
26023 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26024 goto mark_cursor_off;
26025 }
26026
26027 /* This can happen when the new row is shorter than the old one.
26028 In this case, either draw_glyphs or clear_end_of_line
26029 should have cleared the cursor. Note that we wouldn't be
26030 able to erase the cursor in this case because we don't have a
26031 cursor glyph at hand. */
26032 if ((cursor_row->reversed_p
26033 ? (w->phys_cursor.hpos < 0)
26034 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26035 goto mark_cursor_off;
26036
26037 /* When the window is hscrolled, cursor hpos can legitimately be out
26038 of bounds, but we draw the cursor at the corresponding window
26039 margin in that case. */
26040 if (!cursor_row->reversed_p && hpos < 0)
26041 hpos = 0;
26042 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26043 hpos = cursor_row->used[TEXT_AREA] - 1;
26044
26045 /* If the cursor is in the mouse face area, redisplay that when
26046 we clear the cursor. */
26047 if (! NILP (hlinfo->mouse_face_window)
26048 && coords_in_mouse_face_p (w, hpos, vpos)
26049 /* Don't redraw the cursor's spot in mouse face if it is at the
26050 end of a line (on a newline). The cursor appears there, but
26051 mouse highlighting does not. */
26052 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26053 mouse_face_here_p = 1;
26054
26055 /* Maybe clear the display under the cursor. */
26056 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26057 {
26058 int x, y, left_x;
26059 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26060 int width;
26061
26062 cursor_glyph = get_phys_cursor_glyph (w);
26063 if (cursor_glyph == NULL)
26064 goto mark_cursor_off;
26065
26066 width = cursor_glyph->pixel_width;
26067 left_x = window_box_left_offset (w, TEXT_AREA);
26068 x = w->phys_cursor.x;
26069 if (x < left_x)
26070 width -= left_x - x;
26071 width = min (width, window_box_width (w, TEXT_AREA) - x);
26072 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26073 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26074
26075 if (width > 0)
26076 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26077 }
26078
26079 /* Erase the cursor by redrawing the character underneath it. */
26080 if (mouse_face_here_p)
26081 hl = DRAW_MOUSE_FACE;
26082 else
26083 hl = DRAW_NORMAL_TEXT;
26084 draw_phys_cursor_glyph (w, cursor_row, hl);
26085
26086 mark_cursor_off:
26087 w->phys_cursor_on_p = 0;
26088 w->phys_cursor_type = NO_CURSOR;
26089 }
26090
26091
26092 /* EXPORT:
26093 Display or clear cursor of window W. If ON is zero, clear the
26094 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26095 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26096
26097 void
26098 display_and_set_cursor (struct window *w, int on,
26099 int hpos, int vpos, int x, int y)
26100 {
26101 struct frame *f = XFRAME (w->frame);
26102 int new_cursor_type;
26103 int new_cursor_width;
26104 int active_cursor;
26105 struct glyph_row *glyph_row;
26106 struct glyph *glyph;
26107
26108 /* This is pointless on invisible frames, and dangerous on garbaged
26109 windows and frames; in the latter case, the frame or window may
26110 be in the midst of changing its size, and x and y may be off the
26111 window. */
26112 if (! FRAME_VISIBLE_P (f)
26113 || FRAME_GARBAGED_P (f)
26114 || vpos >= w->current_matrix->nrows
26115 || hpos >= w->current_matrix->matrix_w)
26116 return;
26117
26118 /* If cursor is off and we want it off, return quickly. */
26119 if (!on && !w->phys_cursor_on_p)
26120 return;
26121
26122 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26123 /* If cursor row is not enabled, we don't really know where to
26124 display the cursor. */
26125 if (!glyph_row->enabled_p)
26126 {
26127 w->phys_cursor_on_p = 0;
26128 return;
26129 }
26130
26131 glyph = NULL;
26132 if (!glyph_row->exact_window_width_line_p
26133 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26134 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26135
26136 eassert (input_blocked_p ());
26137
26138 /* Set new_cursor_type to the cursor we want to be displayed. */
26139 new_cursor_type = get_window_cursor_type (w, glyph,
26140 &new_cursor_width, &active_cursor);
26141
26142 /* If cursor is currently being shown and we don't want it to be or
26143 it is in the wrong place, or the cursor type is not what we want,
26144 erase it. */
26145 if (w->phys_cursor_on_p
26146 && (!on
26147 || w->phys_cursor.x != x
26148 || w->phys_cursor.y != y
26149 || new_cursor_type != w->phys_cursor_type
26150 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26151 && new_cursor_width != w->phys_cursor_width)))
26152 erase_phys_cursor (w);
26153
26154 /* Don't check phys_cursor_on_p here because that flag is only set
26155 to zero in some cases where we know that the cursor has been
26156 completely erased, to avoid the extra work of erasing the cursor
26157 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26158 still not be visible, or it has only been partly erased. */
26159 if (on)
26160 {
26161 w->phys_cursor_ascent = glyph_row->ascent;
26162 w->phys_cursor_height = glyph_row->height;
26163
26164 /* Set phys_cursor_.* before x_draw_.* is called because some
26165 of them may need the information. */
26166 w->phys_cursor.x = x;
26167 w->phys_cursor.y = glyph_row->y;
26168 w->phys_cursor.hpos = hpos;
26169 w->phys_cursor.vpos = vpos;
26170 }
26171
26172 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26173 new_cursor_type, new_cursor_width,
26174 on, active_cursor);
26175 }
26176
26177
26178 /* Switch the display of W's cursor on or off, according to the value
26179 of ON. */
26180
26181 static void
26182 update_window_cursor (struct window *w, int on)
26183 {
26184 /* Don't update cursor in windows whose frame is in the process
26185 of being deleted. */
26186 if (w->current_matrix)
26187 {
26188 int hpos = w->phys_cursor.hpos;
26189 int vpos = w->phys_cursor.vpos;
26190 struct glyph_row *row;
26191
26192 if (vpos >= w->current_matrix->nrows
26193 || hpos >= w->current_matrix->matrix_w)
26194 return;
26195
26196 row = MATRIX_ROW (w->current_matrix, vpos);
26197
26198 /* When the window is hscrolled, cursor hpos can legitimately be
26199 out of bounds, but we draw the cursor at the corresponding
26200 window margin in that case. */
26201 if (!row->reversed_p && hpos < 0)
26202 hpos = 0;
26203 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26204 hpos = row->used[TEXT_AREA] - 1;
26205
26206 block_input ();
26207 display_and_set_cursor (w, on, hpos, vpos,
26208 w->phys_cursor.x, w->phys_cursor.y);
26209 unblock_input ();
26210 }
26211 }
26212
26213
26214 /* Call update_window_cursor with parameter ON_P on all leaf windows
26215 in the window tree rooted at W. */
26216
26217 static void
26218 update_cursor_in_window_tree (struct window *w, int on_p)
26219 {
26220 while (w)
26221 {
26222 if (!NILP (w->hchild))
26223 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26224 else if (!NILP (w->vchild))
26225 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26226 else
26227 update_window_cursor (w, on_p);
26228
26229 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26230 }
26231 }
26232
26233
26234 /* EXPORT:
26235 Display the cursor on window W, or clear it, according to ON_P.
26236 Don't change the cursor's position. */
26237
26238 void
26239 x_update_cursor (struct frame *f, int on_p)
26240 {
26241 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26242 }
26243
26244
26245 /* EXPORT:
26246 Clear the cursor of window W to background color, and mark the
26247 cursor as not shown. This is used when the text where the cursor
26248 is about to be rewritten. */
26249
26250 void
26251 x_clear_cursor (struct window *w)
26252 {
26253 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26254 update_window_cursor (w, 0);
26255 }
26256
26257 #endif /* HAVE_WINDOW_SYSTEM */
26258
26259 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26260 and MSDOS. */
26261 static void
26262 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26263 int start_hpos, int end_hpos,
26264 enum draw_glyphs_face draw)
26265 {
26266 #ifdef HAVE_WINDOW_SYSTEM
26267 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26268 {
26269 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26270 return;
26271 }
26272 #endif
26273 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26274 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26275 #endif
26276 }
26277
26278 /* Display the active region described by mouse_face_* according to DRAW. */
26279
26280 static void
26281 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26282 {
26283 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26284 struct frame *f = XFRAME (WINDOW_FRAME (w));
26285
26286 if (/* If window is in the process of being destroyed, don't bother
26287 to do anything. */
26288 w->current_matrix != NULL
26289 /* Don't update mouse highlight if hidden */
26290 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26291 /* Recognize when we are called to operate on rows that don't exist
26292 anymore. This can happen when a window is split. */
26293 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26294 {
26295 int phys_cursor_on_p = w->phys_cursor_on_p;
26296 struct glyph_row *row, *first, *last;
26297
26298 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26299 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26300
26301 for (row = first; row <= last && row->enabled_p; ++row)
26302 {
26303 int start_hpos, end_hpos, start_x;
26304
26305 /* For all but the first row, the highlight starts at column 0. */
26306 if (row == first)
26307 {
26308 /* R2L rows have BEG and END in reversed order, but the
26309 screen drawing geometry is always left to right. So
26310 we need to mirror the beginning and end of the
26311 highlighted area in R2L rows. */
26312 if (!row->reversed_p)
26313 {
26314 start_hpos = hlinfo->mouse_face_beg_col;
26315 start_x = hlinfo->mouse_face_beg_x;
26316 }
26317 else if (row == last)
26318 {
26319 start_hpos = hlinfo->mouse_face_end_col;
26320 start_x = hlinfo->mouse_face_end_x;
26321 }
26322 else
26323 {
26324 start_hpos = 0;
26325 start_x = 0;
26326 }
26327 }
26328 else if (row->reversed_p && row == last)
26329 {
26330 start_hpos = hlinfo->mouse_face_end_col;
26331 start_x = hlinfo->mouse_face_end_x;
26332 }
26333 else
26334 {
26335 start_hpos = 0;
26336 start_x = 0;
26337 }
26338
26339 if (row == last)
26340 {
26341 if (!row->reversed_p)
26342 end_hpos = hlinfo->mouse_face_end_col;
26343 else if (row == first)
26344 end_hpos = hlinfo->mouse_face_beg_col;
26345 else
26346 {
26347 end_hpos = row->used[TEXT_AREA];
26348 if (draw == DRAW_NORMAL_TEXT)
26349 row->fill_line_p = 1; /* Clear to end of line */
26350 }
26351 }
26352 else if (row->reversed_p && row == first)
26353 end_hpos = hlinfo->mouse_face_beg_col;
26354 else
26355 {
26356 end_hpos = row->used[TEXT_AREA];
26357 if (draw == DRAW_NORMAL_TEXT)
26358 row->fill_line_p = 1; /* Clear to end of line */
26359 }
26360
26361 if (end_hpos > start_hpos)
26362 {
26363 draw_row_with_mouse_face (w, start_x, row,
26364 start_hpos, end_hpos, draw);
26365
26366 row->mouse_face_p
26367 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26368 }
26369 }
26370
26371 #ifdef HAVE_WINDOW_SYSTEM
26372 /* When we've written over the cursor, arrange for it to
26373 be displayed again. */
26374 if (FRAME_WINDOW_P (f)
26375 && phys_cursor_on_p && !w->phys_cursor_on_p)
26376 {
26377 int hpos = w->phys_cursor.hpos;
26378
26379 /* When the window is hscrolled, cursor hpos can legitimately be
26380 out of bounds, but we draw the cursor at the corresponding
26381 window margin in that case. */
26382 if (!row->reversed_p && hpos < 0)
26383 hpos = 0;
26384 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26385 hpos = row->used[TEXT_AREA] - 1;
26386
26387 block_input ();
26388 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26389 w->phys_cursor.x, w->phys_cursor.y);
26390 unblock_input ();
26391 }
26392 #endif /* HAVE_WINDOW_SYSTEM */
26393 }
26394
26395 #ifdef HAVE_WINDOW_SYSTEM
26396 /* Change the mouse cursor. */
26397 if (FRAME_WINDOW_P (f))
26398 {
26399 if (draw == DRAW_NORMAL_TEXT
26400 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26401 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26402 else if (draw == DRAW_MOUSE_FACE)
26403 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26404 else
26405 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26406 }
26407 #endif /* HAVE_WINDOW_SYSTEM */
26408 }
26409
26410 /* EXPORT:
26411 Clear out the mouse-highlighted active region.
26412 Redraw it un-highlighted first. Value is non-zero if mouse
26413 face was actually drawn unhighlighted. */
26414
26415 int
26416 clear_mouse_face (Mouse_HLInfo *hlinfo)
26417 {
26418 int cleared = 0;
26419
26420 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26421 {
26422 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26423 cleared = 1;
26424 }
26425
26426 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26427 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26428 hlinfo->mouse_face_window = Qnil;
26429 hlinfo->mouse_face_overlay = Qnil;
26430 return cleared;
26431 }
26432
26433 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26434 within the mouse face on that window. */
26435 static int
26436 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26437 {
26438 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26439
26440 /* Quickly resolve the easy cases. */
26441 if (!(WINDOWP (hlinfo->mouse_face_window)
26442 && XWINDOW (hlinfo->mouse_face_window) == w))
26443 return 0;
26444 if (vpos < hlinfo->mouse_face_beg_row
26445 || vpos > hlinfo->mouse_face_end_row)
26446 return 0;
26447 if (vpos > hlinfo->mouse_face_beg_row
26448 && vpos < hlinfo->mouse_face_end_row)
26449 return 1;
26450
26451 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26452 {
26453 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26454 {
26455 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26456 return 1;
26457 }
26458 else if ((vpos == hlinfo->mouse_face_beg_row
26459 && hpos >= hlinfo->mouse_face_beg_col)
26460 || (vpos == hlinfo->mouse_face_end_row
26461 && hpos < hlinfo->mouse_face_end_col))
26462 return 1;
26463 }
26464 else
26465 {
26466 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26467 {
26468 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26469 return 1;
26470 }
26471 else if ((vpos == hlinfo->mouse_face_beg_row
26472 && hpos <= hlinfo->mouse_face_beg_col)
26473 || (vpos == hlinfo->mouse_face_end_row
26474 && hpos > hlinfo->mouse_face_end_col))
26475 return 1;
26476 }
26477 return 0;
26478 }
26479
26480
26481 /* EXPORT:
26482 Non-zero if physical cursor of window W is within mouse face. */
26483
26484 int
26485 cursor_in_mouse_face_p (struct window *w)
26486 {
26487 int hpos = w->phys_cursor.hpos;
26488 int vpos = w->phys_cursor.vpos;
26489 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26490
26491 /* When the window is hscrolled, cursor hpos can legitimately be out
26492 of bounds, but we draw the cursor at the corresponding window
26493 margin in that case. */
26494 if (!row->reversed_p && hpos < 0)
26495 hpos = 0;
26496 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26497 hpos = row->used[TEXT_AREA] - 1;
26498
26499 return coords_in_mouse_face_p (w, hpos, vpos);
26500 }
26501
26502
26503 \f
26504 /* Find the glyph rows START_ROW and END_ROW of window W that display
26505 characters between buffer positions START_CHARPOS and END_CHARPOS
26506 (excluding END_CHARPOS). DISP_STRING is a display string that
26507 covers these buffer positions. This is similar to
26508 row_containing_pos, but is more accurate when bidi reordering makes
26509 buffer positions change non-linearly with glyph rows. */
26510 static void
26511 rows_from_pos_range (struct window *w,
26512 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26513 Lisp_Object disp_string,
26514 struct glyph_row **start, struct glyph_row **end)
26515 {
26516 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26517 int last_y = window_text_bottom_y (w);
26518 struct glyph_row *row;
26519
26520 *start = NULL;
26521 *end = NULL;
26522
26523 while (!first->enabled_p
26524 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26525 first++;
26526
26527 /* Find the START row. */
26528 for (row = first;
26529 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26530 row++)
26531 {
26532 /* A row can potentially be the START row if the range of the
26533 characters it displays intersects the range
26534 [START_CHARPOS..END_CHARPOS). */
26535 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26536 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26537 /* See the commentary in row_containing_pos, for the
26538 explanation of the complicated way to check whether
26539 some position is beyond the end of the characters
26540 displayed by a row. */
26541 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26542 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26543 && !row->ends_at_zv_p
26544 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26545 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26546 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26547 && !row->ends_at_zv_p
26548 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26549 {
26550 /* Found a candidate row. Now make sure at least one of the
26551 glyphs it displays has a charpos from the range
26552 [START_CHARPOS..END_CHARPOS).
26553
26554 This is not obvious because bidi reordering could make
26555 buffer positions of a row be 1,2,3,102,101,100, and if we
26556 want to highlight characters in [50..60), we don't want
26557 this row, even though [50..60) does intersect [1..103),
26558 the range of character positions given by the row's start
26559 and end positions. */
26560 struct glyph *g = row->glyphs[TEXT_AREA];
26561 struct glyph *e = g + row->used[TEXT_AREA];
26562
26563 while (g < e)
26564 {
26565 if (((BUFFERP (g->object) || INTEGERP (g->object))
26566 && start_charpos <= g->charpos && g->charpos < end_charpos)
26567 /* A glyph that comes from DISP_STRING is by
26568 definition to be highlighted. */
26569 || EQ (g->object, disp_string))
26570 *start = row;
26571 g++;
26572 }
26573 if (*start)
26574 break;
26575 }
26576 }
26577
26578 /* Find the END row. */
26579 if (!*start
26580 /* If the last row is partially visible, start looking for END
26581 from that row, instead of starting from FIRST. */
26582 && !(row->enabled_p
26583 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26584 row = first;
26585 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26586 {
26587 struct glyph_row *next = row + 1;
26588 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26589
26590 if (!next->enabled_p
26591 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26592 /* The first row >= START whose range of displayed characters
26593 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26594 is the row END + 1. */
26595 || (start_charpos < next_start
26596 && end_charpos < next_start)
26597 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26598 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26599 && !next->ends_at_zv_p
26600 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26601 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26602 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26603 && !next->ends_at_zv_p
26604 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26605 {
26606 *end = row;
26607 break;
26608 }
26609 else
26610 {
26611 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26612 but none of the characters it displays are in the range, it is
26613 also END + 1. */
26614 struct glyph *g = next->glyphs[TEXT_AREA];
26615 struct glyph *s = g;
26616 struct glyph *e = g + next->used[TEXT_AREA];
26617
26618 while (g < e)
26619 {
26620 if (((BUFFERP (g->object) || INTEGERP (g->object))
26621 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26622 /* If the buffer position of the first glyph in
26623 the row is equal to END_CHARPOS, it means
26624 the last character to be highlighted is the
26625 newline of ROW, and we must consider NEXT as
26626 END, not END+1. */
26627 || (((!next->reversed_p && g == s)
26628 || (next->reversed_p && g == e - 1))
26629 && (g->charpos == end_charpos
26630 /* Special case for when NEXT is an
26631 empty line at ZV. */
26632 || (g->charpos == -1
26633 && !row->ends_at_zv_p
26634 && next_start == end_charpos)))))
26635 /* A glyph that comes from DISP_STRING is by
26636 definition to be highlighted. */
26637 || EQ (g->object, disp_string))
26638 break;
26639 g++;
26640 }
26641 if (g == e)
26642 {
26643 *end = row;
26644 break;
26645 }
26646 /* The first row that ends at ZV must be the last to be
26647 highlighted. */
26648 else if (next->ends_at_zv_p)
26649 {
26650 *end = next;
26651 break;
26652 }
26653 }
26654 }
26655 }
26656
26657 /* This function sets the mouse_face_* elements of HLINFO, assuming
26658 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26659 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26660 for the overlay or run of text properties specifying the mouse
26661 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26662 before-string and after-string that must also be highlighted.
26663 DISP_STRING, if non-nil, is a display string that may cover some
26664 or all of the highlighted text. */
26665
26666 static void
26667 mouse_face_from_buffer_pos (Lisp_Object window,
26668 Mouse_HLInfo *hlinfo,
26669 ptrdiff_t mouse_charpos,
26670 ptrdiff_t start_charpos,
26671 ptrdiff_t end_charpos,
26672 Lisp_Object before_string,
26673 Lisp_Object after_string,
26674 Lisp_Object disp_string)
26675 {
26676 struct window *w = XWINDOW (window);
26677 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26678 struct glyph_row *r1, *r2;
26679 struct glyph *glyph, *end;
26680 ptrdiff_t ignore, pos;
26681 int x;
26682
26683 eassert (NILP (disp_string) || STRINGP (disp_string));
26684 eassert (NILP (before_string) || STRINGP (before_string));
26685 eassert (NILP (after_string) || STRINGP (after_string));
26686
26687 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26688 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26689 if (r1 == NULL)
26690 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26691 /* If the before-string or display-string contains newlines,
26692 rows_from_pos_range skips to its last row. Move back. */
26693 if (!NILP (before_string) || !NILP (disp_string))
26694 {
26695 struct glyph_row *prev;
26696 while ((prev = r1 - 1, prev >= first)
26697 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26698 && prev->used[TEXT_AREA] > 0)
26699 {
26700 struct glyph *beg = prev->glyphs[TEXT_AREA];
26701 glyph = beg + prev->used[TEXT_AREA];
26702 while (--glyph >= beg && INTEGERP (glyph->object));
26703 if (glyph < beg
26704 || !(EQ (glyph->object, before_string)
26705 || EQ (glyph->object, disp_string)))
26706 break;
26707 r1 = prev;
26708 }
26709 }
26710 if (r2 == NULL)
26711 {
26712 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26713 hlinfo->mouse_face_past_end = 1;
26714 }
26715 else if (!NILP (after_string))
26716 {
26717 /* If the after-string has newlines, advance to its last row. */
26718 struct glyph_row *next;
26719 struct glyph_row *last
26720 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26721
26722 for (next = r2 + 1;
26723 next <= last
26724 && next->used[TEXT_AREA] > 0
26725 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26726 ++next)
26727 r2 = next;
26728 }
26729 /* The rest of the display engine assumes that mouse_face_beg_row is
26730 either above mouse_face_end_row or identical to it. But with
26731 bidi-reordered continued lines, the row for START_CHARPOS could
26732 be below the row for END_CHARPOS. If so, swap the rows and store
26733 them in correct order. */
26734 if (r1->y > r2->y)
26735 {
26736 struct glyph_row *tem = r2;
26737
26738 r2 = r1;
26739 r1 = tem;
26740 }
26741
26742 hlinfo->mouse_face_beg_y = r1->y;
26743 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26744 hlinfo->mouse_face_end_y = r2->y;
26745 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26746
26747 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26748 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26749 could be anywhere in the row and in any order. The strategy
26750 below is to find the leftmost and the rightmost glyph that
26751 belongs to either of these 3 strings, or whose position is
26752 between START_CHARPOS and END_CHARPOS, and highlight all the
26753 glyphs between those two. This may cover more than just the text
26754 between START_CHARPOS and END_CHARPOS if the range of characters
26755 strides the bidi level boundary, e.g. if the beginning is in R2L
26756 text while the end is in L2R text or vice versa. */
26757 if (!r1->reversed_p)
26758 {
26759 /* This row is in a left to right paragraph. Scan it left to
26760 right. */
26761 glyph = r1->glyphs[TEXT_AREA];
26762 end = glyph + r1->used[TEXT_AREA];
26763 x = r1->x;
26764
26765 /* Skip truncation glyphs at the start of the glyph row. */
26766 if (r1->displays_text_p)
26767 for (; glyph < end
26768 && INTEGERP (glyph->object)
26769 && glyph->charpos < 0;
26770 ++glyph)
26771 x += glyph->pixel_width;
26772
26773 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26774 or DISP_STRING, and the first glyph from buffer whose
26775 position is between START_CHARPOS and END_CHARPOS. */
26776 for (; glyph < end
26777 && !INTEGERP (glyph->object)
26778 && !EQ (glyph->object, disp_string)
26779 && !(BUFFERP (glyph->object)
26780 && (glyph->charpos >= start_charpos
26781 && glyph->charpos < end_charpos));
26782 ++glyph)
26783 {
26784 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26785 are present at buffer positions between START_CHARPOS and
26786 END_CHARPOS, or if they come from an overlay. */
26787 if (EQ (glyph->object, before_string))
26788 {
26789 pos = string_buffer_position (before_string,
26790 start_charpos);
26791 /* If pos == 0, it means before_string came from an
26792 overlay, not from a buffer position. */
26793 if (!pos || (pos >= start_charpos && pos < end_charpos))
26794 break;
26795 }
26796 else if (EQ (glyph->object, after_string))
26797 {
26798 pos = string_buffer_position (after_string, end_charpos);
26799 if (!pos || (pos >= start_charpos && pos < end_charpos))
26800 break;
26801 }
26802 x += glyph->pixel_width;
26803 }
26804 hlinfo->mouse_face_beg_x = x;
26805 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26806 }
26807 else
26808 {
26809 /* This row is in a right to left paragraph. Scan it right to
26810 left. */
26811 struct glyph *g;
26812
26813 end = r1->glyphs[TEXT_AREA] - 1;
26814 glyph = end + r1->used[TEXT_AREA];
26815
26816 /* Skip truncation glyphs at the start of the glyph row. */
26817 if (r1->displays_text_p)
26818 for (; glyph > end
26819 && INTEGERP (glyph->object)
26820 && glyph->charpos < 0;
26821 --glyph)
26822 ;
26823
26824 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26825 or DISP_STRING, and the first glyph from buffer whose
26826 position is between START_CHARPOS and END_CHARPOS. */
26827 for (; glyph > end
26828 && !INTEGERP (glyph->object)
26829 && !EQ (glyph->object, disp_string)
26830 && !(BUFFERP (glyph->object)
26831 && (glyph->charpos >= start_charpos
26832 && glyph->charpos < end_charpos));
26833 --glyph)
26834 {
26835 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26836 are present at buffer positions between START_CHARPOS and
26837 END_CHARPOS, or if they come from an overlay. */
26838 if (EQ (glyph->object, before_string))
26839 {
26840 pos = string_buffer_position (before_string, start_charpos);
26841 /* If pos == 0, it means before_string came from an
26842 overlay, not from a buffer position. */
26843 if (!pos || (pos >= start_charpos && pos < end_charpos))
26844 break;
26845 }
26846 else if (EQ (glyph->object, after_string))
26847 {
26848 pos = string_buffer_position (after_string, end_charpos);
26849 if (!pos || (pos >= start_charpos && pos < end_charpos))
26850 break;
26851 }
26852 }
26853
26854 glyph++; /* first glyph to the right of the highlighted area */
26855 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26856 x += g->pixel_width;
26857 hlinfo->mouse_face_beg_x = x;
26858 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26859 }
26860
26861 /* If the highlight ends in a different row, compute GLYPH and END
26862 for the end row. Otherwise, reuse the values computed above for
26863 the row where the highlight begins. */
26864 if (r2 != r1)
26865 {
26866 if (!r2->reversed_p)
26867 {
26868 glyph = r2->glyphs[TEXT_AREA];
26869 end = glyph + r2->used[TEXT_AREA];
26870 x = r2->x;
26871 }
26872 else
26873 {
26874 end = r2->glyphs[TEXT_AREA] - 1;
26875 glyph = end + r2->used[TEXT_AREA];
26876 }
26877 }
26878
26879 if (!r2->reversed_p)
26880 {
26881 /* Skip truncation and continuation glyphs near the end of the
26882 row, and also blanks and stretch glyphs inserted by
26883 extend_face_to_end_of_line. */
26884 while (end > glyph
26885 && INTEGERP ((end - 1)->object))
26886 --end;
26887 /* Scan the rest of the glyph row from the end, looking for the
26888 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26889 DISP_STRING, or whose position is between START_CHARPOS
26890 and END_CHARPOS */
26891 for (--end;
26892 end > glyph
26893 && !INTEGERP (end->object)
26894 && !EQ (end->object, disp_string)
26895 && !(BUFFERP (end->object)
26896 && (end->charpos >= start_charpos
26897 && end->charpos < end_charpos));
26898 --end)
26899 {
26900 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26901 are present at buffer positions between START_CHARPOS and
26902 END_CHARPOS, or if they come from an overlay. */
26903 if (EQ (end->object, before_string))
26904 {
26905 pos = string_buffer_position (before_string, start_charpos);
26906 if (!pos || (pos >= start_charpos && pos < end_charpos))
26907 break;
26908 }
26909 else if (EQ (end->object, after_string))
26910 {
26911 pos = string_buffer_position (after_string, end_charpos);
26912 if (!pos || (pos >= start_charpos && pos < end_charpos))
26913 break;
26914 }
26915 }
26916 /* Find the X coordinate of the last glyph to be highlighted. */
26917 for (; glyph <= end; ++glyph)
26918 x += glyph->pixel_width;
26919
26920 hlinfo->mouse_face_end_x = x;
26921 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26922 }
26923 else
26924 {
26925 /* Skip truncation and continuation glyphs near the end of the
26926 row, and also blanks and stretch glyphs inserted by
26927 extend_face_to_end_of_line. */
26928 x = r2->x;
26929 end++;
26930 while (end < glyph
26931 && INTEGERP (end->object))
26932 {
26933 x += end->pixel_width;
26934 ++end;
26935 }
26936 /* Scan the rest of the glyph row from the end, looking for the
26937 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26938 DISP_STRING, or whose position is between START_CHARPOS
26939 and END_CHARPOS */
26940 for ( ;
26941 end < glyph
26942 && !INTEGERP (end->object)
26943 && !EQ (end->object, disp_string)
26944 && !(BUFFERP (end->object)
26945 && (end->charpos >= start_charpos
26946 && end->charpos < end_charpos));
26947 ++end)
26948 {
26949 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26950 are present at buffer positions between START_CHARPOS and
26951 END_CHARPOS, or if they come from an overlay. */
26952 if (EQ (end->object, before_string))
26953 {
26954 pos = string_buffer_position (before_string, start_charpos);
26955 if (!pos || (pos >= start_charpos && pos < end_charpos))
26956 break;
26957 }
26958 else if (EQ (end->object, after_string))
26959 {
26960 pos = string_buffer_position (after_string, end_charpos);
26961 if (!pos || (pos >= start_charpos && pos < end_charpos))
26962 break;
26963 }
26964 x += end->pixel_width;
26965 }
26966 /* If we exited the above loop because we arrived at the last
26967 glyph of the row, and its buffer position is still not in
26968 range, it means the last character in range is the preceding
26969 newline. Bump the end column and x values to get past the
26970 last glyph. */
26971 if (end == glyph
26972 && BUFFERP (end->object)
26973 && (end->charpos < start_charpos
26974 || end->charpos >= end_charpos))
26975 {
26976 x += end->pixel_width;
26977 ++end;
26978 }
26979 hlinfo->mouse_face_end_x = x;
26980 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26981 }
26982
26983 hlinfo->mouse_face_window = window;
26984 hlinfo->mouse_face_face_id
26985 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26986 mouse_charpos + 1,
26987 !hlinfo->mouse_face_hidden, -1);
26988 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26989 }
26990
26991 /* The following function is not used anymore (replaced with
26992 mouse_face_from_string_pos), but I leave it here for the time
26993 being, in case someone would. */
26994
26995 #if 0 /* not used */
26996
26997 /* Find the position of the glyph for position POS in OBJECT in
26998 window W's current matrix, and return in *X, *Y the pixel
26999 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
27000
27001 RIGHT_P non-zero means return the position of the right edge of the
27002 glyph, RIGHT_P zero means return the left edge position.
27003
27004 If no glyph for POS exists in the matrix, return the position of
27005 the glyph with the next smaller position that is in the matrix, if
27006 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27007 exists in the matrix, return the position of the glyph with the
27008 next larger position in OBJECT.
27009
27010 Value is non-zero if a glyph was found. */
27011
27012 static int
27013 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27014 int *hpos, int *vpos, int *x, int *y, int right_p)
27015 {
27016 int yb = window_text_bottom_y (w);
27017 struct glyph_row *r;
27018 struct glyph *best_glyph = NULL;
27019 struct glyph_row *best_row = NULL;
27020 int best_x = 0;
27021
27022 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27023 r->enabled_p && r->y < yb;
27024 ++r)
27025 {
27026 struct glyph *g = r->glyphs[TEXT_AREA];
27027 struct glyph *e = g + r->used[TEXT_AREA];
27028 int gx;
27029
27030 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27031 if (EQ (g->object, object))
27032 {
27033 if (g->charpos == pos)
27034 {
27035 best_glyph = g;
27036 best_x = gx;
27037 best_row = r;
27038 goto found;
27039 }
27040 else if (best_glyph == NULL
27041 || ((eabs (g->charpos - pos)
27042 < eabs (best_glyph->charpos - pos))
27043 && (right_p
27044 ? g->charpos < pos
27045 : g->charpos > pos)))
27046 {
27047 best_glyph = g;
27048 best_x = gx;
27049 best_row = r;
27050 }
27051 }
27052 }
27053
27054 found:
27055
27056 if (best_glyph)
27057 {
27058 *x = best_x;
27059 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27060
27061 if (right_p)
27062 {
27063 *x += best_glyph->pixel_width;
27064 ++*hpos;
27065 }
27066
27067 *y = best_row->y;
27068 *vpos = best_row - w->current_matrix->rows;
27069 }
27070
27071 return best_glyph != NULL;
27072 }
27073 #endif /* not used */
27074
27075 /* Find the positions of the first and the last glyphs in window W's
27076 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
27077 (assumed to be a string), and return in HLINFO's mouse_face_*
27078 members the pixel and column/row coordinates of those glyphs. */
27079
27080 static void
27081 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27082 Lisp_Object object,
27083 ptrdiff_t startpos, ptrdiff_t endpos)
27084 {
27085 int yb = window_text_bottom_y (w);
27086 struct glyph_row *r;
27087 struct glyph *g, *e;
27088 int gx;
27089 int found = 0;
27090
27091 /* Find the glyph row with at least one position in the range
27092 [STARTPOS..ENDPOS], and the first glyph in that row whose
27093 position belongs to that range. */
27094 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27095 r->enabled_p && r->y < yb;
27096 ++r)
27097 {
27098 if (!r->reversed_p)
27099 {
27100 g = r->glyphs[TEXT_AREA];
27101 e = g + r->used[TEXT_AREA];
27102 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27103 if (EQ (g->object, object)
27104 && startpos <= g->charpos && g->charpos <= endpos)
27105 {
27106 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27107 hlinfo->mouse_face_beg_y = r->y;
27108 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27109 hlinfo->mouse_face_beg_x = gx;
27110 found = 1;
27111 break;
27112 }
27113 }
27114 else
27115 {
27116 struct glyph *g1;
27117
27118 e = r->glyphs[TEXT_AREA];
27119 g = e + r->used[TEXT_AREA];
27120 for ( ; g > e; --g)
27121 if (EQ ((g-1)->object, object)
27122 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27123 {
27124 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27125 hlinfo->mouse_face_beg_y = r->y;
27126 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27127 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27128 gx += g1->pixel_width;
27129 hlinfo->mouse_face_beg_x = gx;
27130 found = 1;
27131 break;
27132 }
27133 }
27134 if (found)
27135 break;
27136 }
27137
27138 if (!found)
27139 return;
27140
27141 /* Starting with the next row, look for the first row which does NOT
27142 include any glyphs whose positions are in the range. */
27143 for (++r; r->enabled_p && r->y < yb; ++r)
27144 {
27145 g = r->glyphs[TEXT_AREA];
27146 e = g + r->used[TEXT_AREA];
27147 found = 0;
27148 for ( ; g < e; ++g)
27149 if (EQ (g->object, object)
27150 && startpos <= g->charpos && g->charpos <= endpos)
27151 {
27152 found = 1;
27153 break;
27154 }
27155 if (!found)
27156 break;
27157 }
27158
27159 /* The highlighted region ends on the previous row. */
27160 r--;
27161
27162 /* Set the end row and its vertical pixel coordinate. */
27163 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27164 hlinfo->mouse_face_end_y = r->y;
27165
27166 /* Compute and set the end column and the end column's horizontal
27167 pixel coordinate. */
27168 if (!r->reversed_p)
27169 {
27170 g = r->glyphs[TEXT_AREA];
27171 e = g + r->used[TEXT_AREA];
27172 for ( ; e > g; --e)
27173 if (EQ ((e-1)->object, object)
27174 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27175 break;
27176 hlinfo->mouse_face_end_col = e - g;
27177
27178 for (gx = r->x; g < e; ++g)
27179 gx += g->pixel_width;
27180 hlinfo->mouse_face_end_x = gx;
27181 }
27182 else
27183 {
27184 e = r->glyphs[TEXT_AREA];
27185 g = e + r->used[TEXT_AREA];
27186 for (gx = r->x ; e < g; ++e)
27187 {
27188 if (EQ (e->object, object)
27189 && startpos <= e->charpos && e->charpos <= endpos)
27190 break;
27191 gx += e->pixel_width;
27192 }
27193 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27194 hlinfo->mouse_face_end_x = gx;
27195 }
27196 }
27197
27198 #ifdef HAVE_WINDOW_SYSTEM
27199
27200 /* See if position X, Y is within a hot-spot of an image. */
27201
27202 static int
27203 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27204 {
27205 if (!CONSP (hot_spot))
27206 return 0;
27207
27208 if (EQ (XCAR (hot_spot), Qrect))
27209 {
27210 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27211 Lisp_Object rect = XCDR (hot_spot);
27212 Lisp_Object tem;
27213 if (!CONSP (rect))
27214 return 0;
27215 if (!CONSP (XCAR (rect)))
27216 return 0;
27217 if (!CONSP (XCDR (rect)))
27218 return 0;
27219 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27220 return 0;
27221 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27222 return 0;
27223 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27224 return 0;
27225 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27226 return 0;
27227 return 1;
27228 }
27229 else if (EQ (XCAR (hot_spot), Qcircle))
27230 {
27231 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27232 Lisp_Object circ = XCDR (hot_spot);
27233 Lisp_Object lr, lx0, ly0;
27234 if (CONSP (circ)
27235 && CONSP (XCAR (circ))
27236 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27237 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27238 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27239 {
27240 double r = XFLOATINT (lr);
27241 double dx = XINT (lx0) - x;
27242 double dy = XINT (ly0) - y;
27243 return (dx * dx + dy * dy <= r * r);
27244 }
27245 }
27246 else if (EQ (XCAR (hot_spot), Qpoly))
27247 {
27248 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27249 if (VECTORP (XCDR (hot_spot)))
27250 {
27251 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27252 Lisp_Object *poly = v->contents;
27253 ptrdiff_t n = v->header.size;
27254 ptrdiff_t i;
27255 int inside = 0;
27256 Lisp_Object lx, ly;
27257 int x0, y0;
27258
27259 /* Need an even number of coordinates, and at least 3 edges. */
27260 if (n < 6 || n & 1)
27261 return 0;
27262
27263 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27264 If count is odd, we are inside polygon. Pixels on edges
27265 may or may not be included depending on actual geometry of the
27266 polygon. */
27267 if ((lx = poly[n-2], !INTEGERP (lx))
27268 || (ly = poly[n-1], !INTEGERP (lx)))
27269 return 0;
27270 x0 = XINT (lx), y0 = XINT (ly);
27271 for (i = 0; i < n; i += 2)
27272 {
27273 int x1 = x0, y1 = y0;
27274 if ((lx = poly[i], !INTEGERP (lx))
27275 || (ly = poly[i+1], !INTEGERP (ly)))
27276 return 0;
27277 x0 = XINT (lx), y0 = XINT (ly);
27278
27279 /* Does this segment cross the X line? */
27280 if (x0 >= x)
27281 {
27282 if (x1 >= x)
27283 continue;
27284 }
27285 else if (x1 < x)
27286 continue;
27287 if (y > y0 && y > y1)
27288 continue;
27289 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27290 inside = !inside;
27291 }
27292 return inside;
27293 }
27294 }
27295 return 0;
27296 }
27297
27298 Lisp_Object
27299 find_hot_spot (Lisp_Object map, int x, int y)
27300 {
27301 while (CONSP (map))
27302 {
27303 if (CONSP (XCAR (map))
27304 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27305 return XCAR (map);
27306 map = XCDR (map);
27307 }
27308
27309 return Qnil;
27310 }
27311
27312 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27313 3, 3, 0,
27314 doc: /* Lookup in image map MAP coordinates X and Y.
27315 An image map is an alist where each element has the format (AREA ID PLIST).
27316 An AREA is specified as either a rectangle, a circle, or a polygon:
27317 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27318 pixel coordinates of the upper left and bottom right corners.
27319 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27320 and the radius of the circle; r may be a float or integer.
27321 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27322 vector describes one corner in the polygon.
27323 Returns the alist element for the first matching AREA in MAP. */)
27324 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27325 {
27326 if (NILP (map))
27327 return Qnil;
27328
27329 CHECK_NUMBER (x);
27330 CHECK_NUMBER (y);
27331
27332 return find_hot_spot (map,
27333 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27334 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27335 }
27336
27337
27338 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27339 static void
27340 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27341 {
27342 /* Do not change cursor shape while dragging mouse. */
27343 if (!NILP (do_mouse_tracking))
27344 return;
27345
27346 if (!NILP (pointer))
27347 {
27348 if (EQ (pointer, Qarrow))
27349 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27350 else if (EQ (pointer, Qhand))
27351 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27352 else if (EQ (pointer, Qtext))
27353 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27354 else if (EQ (pointer, intern ("hdrag")))
27355 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27356 #ifdef HAVE_X_WINDOWS
27357 else if (EQ (pointer, intern ("vdrag")))
27358 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27359 #endif
27360 else if (EQ (pointer, intern ("hourglass")))
27361 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27362 else if (EQ (pointer, Qmodeline))
27363 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27364 else
27365 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27366 }
27367
27368 if (cursor != No_Cursor)
27369 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27370 }
27371
27372 #endif /* HAVE_WINDOW_SYSTEM */
27373
27374 /* Take proper action when mouse has moved to the mode or header line
27375 or marginal area AREA of window W, x-position X and y-position Y.
27376 X is relative to the start of the text display area of W, so the
27377 width of bitmap areas and scroll bars must be subtracted to get a
27378 position relative to the start of the mode line. */
27379
27380 static void
27381 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27382 enum window_part area)
27383 {
27384 struct window *w = XWINDOW (window);
27385 struct frame *f = XFRAME (w->frame);
27386 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27387 #ifdef HAVE_WINDOW_SYSTEM
27388 Display_Info *dpyinfo;
27389 #endif
27390 Cursor cursor = No_Cursor;
27391 Lisp_Object pointer = Qnil;
27392 int dx, dy, width, height;
27393 ptrdiff_t charpos;
27394 Lisp_Object string, object = Qnil;
27395 Lisp_Object pos IF_LINT (= Qnil), help;
27396
27397 Lisp_Object mouse_face;
27398 int original_x_pixel = x;
27399 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27400 struct glyph_row *row IF_LINT (= 0);
27401
27402 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27403 {
27404 int x0;
27405 struct glyph *end;
27406
27407 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27408 returns them in row/column units! */
27409 string = mode_line_string (w, area, &x, &y, &charpos,
27410 &object, &dx, &dy, &width, &height);
27411
27412 row = (area == ON_MODE_LINE
27413 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27414 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27415
27416 /* Find the glyph under the mouse pointer. */
27417 if (row->mode_line_p && row->enabled_p)
27418 {
27419 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27420 end = glyph + row->used[TEXT_AREA];
27421
27422 for (x0 = original_x_pixel;
27423 glyph < end && x0 >= glyph->pixel_width;
27424 ++glyph)
27425 x0 -= glyph->pixel_width;
27426
27427 if (glyph >= end)
27428 glyph = NULL;
27429 }
27430 }
27431 else
27432 {
27433 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27434 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27435 returns them in row/column units! */
27436 string = marginal_area_string (w, area, &x, &y, &charpos,
27437 &object, &dx, &dy, &width, &height);
27438 }
27439
27440 help = Qnil;
27441
27442 #ifdef HAVE_WINDOW_SYSTEM
27443 if (IMAGEP (object))
27444 {
27445 Lisp_Object image_map, hotspot;
27446 if ((image_map = Fplist_get (XCDR (object), QCmap),
27447 !NILP (image_map))
27448 && (hotspot = find_hot_spot (image_map, dx, dy),
27449 CONSP (hotspot))
27450 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27451 {
27452 Lisp_Object plist;
27453
27454 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27455 If so, we could look for mouse-enter, mouse-leave
27456 properties in PLIST (and do something...). */
27457 hotspot = XCDR (hotspot);
27458 if (CONSP (hotspot)
27459 && (plist = XCAR (hotspot), CONSP (plist)))
27460 {
27461 pointer = Fplist_get (plist, Qpointer);
27462 if (NILP (pointer))
27463 pointer = Qhand;
27464 help = Fplist_get (plist, Qhelp_echo);
27465 if (!NILP (help))
27466 {
27467 help_echo_string = help;
27468 XSETWINDOW (help_echo_window, w);
27469 help_echo_object = w->buffer;
27470 help_echo_pos = charpos;
27471 }
27472 }
27473 }
27474 if (NILP (pointer))
27475 pointer = Fplist_get (XCDR (object), QCpointer);
27476 }
27477 #endif /* HAVE_WINDOW_SYSTEM */
27478
27479 if (STRINGP (string))
27480 pos = make_number (charpos);
27481
27482 /* Set the help text and mouse pointer. If the mouse is on a part
27483 of the mode line without any text (e.g. past the right edge of
27484 the mode line text), use the default help text and pointer. */
27485 if (STRINGP (string) || area == ON_MODE_LINE)
27486 {
27487 /* Arrange to display the help by setting the global variables
27488 help_echo_string, help_echo_object, and help_echo_pos. */
27489 if (NILP (help))
27490 {
27491 if (STRINGP (string))
27492 help = Fget_text_property (pos, Qhelp_echo, string);
27493
27494 if (!NILP (help))
27495 {
27496 help_echo_string = help;
27497 XSETWINDOW (help_echo_window, w);
27498 help_echo_object = string;
27499 help_echo_pos = charpos;
27500 }
27501 else if (area == ON_MODE_LINE)
27502 {
27503 Lisp_Object default_help
27504 = buffer_local_value_1 (Qmode_line_default_help_echo,
27505 w->buffer);
27506
27507 if (STRINGP (default_help))
27508 {
27509 help_echo_string = default_help;
27510 XSETWINDOW (help_echo_window, w);
27511 help_echo_object = Qnil;
27512 help_echo_pos = -1;
27513 }
27514 }
27515 }
27516
27517 #ifdef HAVE_WINDOW_SYSTEM
27518 /* Change the mouse pointer according to what is under it. */
27519 if (FRAME_WINDOW_P (f))
27520 {
27521 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27522 if (STRINGP (string))
27523 {
27524 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27525
27526 if (NILP (pointer))
27527 pointer = Fget_text_property (pos, Qpointer, string);
27528
27529 /* Change the mouse pointer according to what is under X/Y. */
27530 if (NILP (pointer)
27531 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27532 {
27533 Lisp_Object map;
27534 map = Fget_text_property (pos, Qlocal_map, string);
27535 if (!KEYMAPP (map))
27536 map = Fget_text_property (pos, Qkeymap, string);
27537 if (!KEYMAPP (map))
27538 cursor = dpyinfo->vertical_scroll_bar_cursor;
27539 }
27540 }
27541 else
27542 /* Default mode-line pointer. */
27543 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27544 }
27545 #endif
27546 }
27547
27548 /* Change the mouse face according to what is under X/Y. */
27549 if (STRINGP (string))
27550 {
27551 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27552 if (!NILP (mouse_face)
27553 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27554 && glyph)
27555 {
27556 Lisp_Object b, e;
27557
27558 struct glyph * tmp_glyph;
27559
27560 int gpos;
27561 int gseq_length;
27562 int total_pixel_width;
27563 ptrdiff_t begpos, endpos, ignore;
27564
27565 int vpos, hpos;
27566
27567 b = Fprevious_single_property_change (make_number (charpos + 1),
27568 Qmouse_face, string, Qnil);
27569 if (NILP (b))
27570 begpos = 0;
27571 else
27572 begpos = XINT (b);
27573
27574 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27575 if (NILP (e))
27576 endpos = SCHARS (string);
27577 else
27578 endpos = XINT (e);
27579
27580 /* Calculate the glyph position GPOS of GLYPH in the
27581 displayed string, relative to the beginning of the
27582 highlighted part of the string.
27583
27584 Note: GPOS is different from CHARPOS. CHARPOS is the
27585 position of GLYPH in the internal string object. A mode
27586 line string format has structures which are converted to
27587 a flattened string by the Emacs Lisp interpreter. The
27588 internal string is an element of those structures. The
27589 displayed string is the flattened string. */
27590 tmp_glyph = row_start_glyph;
27591 while (tmp_glyph < glyph
27592 && (!(EQ (tmp_glyph->object, glyph->object)
27593 && begpos <= tmp_glyph->charpos
27594 && tmp_glyph->charpos < endpos)))
27595 tmp_glyph++;
27596 gpos = glyph - tmp_glyph;
27597
27598 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27599 the highlighted part of the displayed string to which
27600 GLYPH belongs. Note: GSEQ_LENGTH is different from
27601 SCHARS (STRING), because the latter returns the length of
27602 the internal string. */
27603 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27604 tmp_glyph > glyph
27605 && (!(EQ (tmp_glyph->object, glyph->object)
27606 && begpos <= tmp_glyph->charpos
27607 && tmp_glyph->charpos < endpos));
27608 tmp_glyph--)
27609 ;
27610 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27611
27612 /* Calculate the total pixel width of all the glyphs between
27613 the beginning of the highlighted area and GLYPH. */
27614 total_pixel_width = 0;
27615 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27616 total_pixel_width += tmp_glyph->pixel_width;
27617
27618 /* Pre calculation of re-rendering position. Note: X is in
27619 column units here, after the call to mode_line_string or
27620 marginal_area_string. */
27621 hpos = x - gpos;
27622 vpos = (area == ON_MODE_LINE
27623 ? (w->current_matrix)->nrows - 1
27624 : 0);
27625
27626 /* If GLYPH's position is included in the region that is
27627 already drawn in mouse face, we have nothing to do. */
27628 if ( EQ (window, hlinfo->mouse_face_window)
27629 && (!row->reversed_p
27630 ? (hlinfo->mouse_face_beg_col <= hpos
27631 && hpos < hlinfo->mouse_face_end_col)
27632 /* In R2L rows we swap BEG and END, see below. */
27633 : (hlinfo->mouse_face_end_col <= hpos
27634 && hpos < hlinfo->mouse_face_beg_col))
27635 && hlinfo->mouse_face_beg_row == vpos )
27636 return;
27637
27638 if (clear_mouse_face (hlinfo))
27639 cursor = No_Cursor;
27640
27641 if (!row->reversed_p)
27642 {
27643 hlinfo->mouse_face_beg_col = hpos;
27644 hlinfo->mouse_face_beg_x = original_x_pixel
27645 - (total_pixel_width + dx);
27646 hlinfo->mouse_face_end_col = hpos + gseq_length;
27647 hlinfo->mouse_face_end_x = 0;
27648 }
27649 else
27650 {
27651 /* In R2L rows, show_mouse_face expects BEG and END
27652 coordinates to be swapped. */
27653 hlinfo->mouse_face_end_col = hpos;
27654 hlinfo->mouse_face_end_x = original_x_pixel
27655 - (total_pixel_width + dx);
27656 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27657 hlinfo->mouse_face_beg_x = 0;
27658 }
27659
27660 hlinfo->mouse_face_beg_row = vpos;
27661 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27662 hlinfo->mouse_face_beg_y = 0;
27663 hlinfo->mouse_face_end_y = 0;
27664 hlinfo->mouse_face_past_end = 0;
27665 hlinfo->mouse_face_window = window;
27666
27667 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27668 charpos,
27669 0, 0, 0,
27670 &ignore,
27671 glyph->face_id,
27672 1);
27673 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27674
27675 if (NILP (pointer))
27676 pointer = Qhand;
27677 }
27678 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27679 clear_mouse_face (hlinfo);
27680 }
27681 #ifdef HAVE_WINDOW_SYSTEM
27682 if (FRAME_WINDOW_P (f))
27683 define_frame_cursor1 (f, cursor, pointer);
27684 #endif
27685 }
27686
27687
27688 /* EXPORT:
27689 Take proper action when the mouse has moved to position X, Y on
27690 frame F as regards highlighting characters that have mouse-face
27691 properties. Also de-highlighting chars where the mouse was before.
27692 X and Y can be negative or out of range. */
27693
27694 void
27695 note_mouse_highlight (struct frame *f, int x, int y)
27696 {
27697 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27698 enum window_part part = ON_NOTHING;
27699 Lisp_Object window;
27700 struct window *w;
27701 Cursor cursor = No_Cursor;
27702 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27703 struct buffer *b;
27704
27705 /* When a menu is active, don't highlight because this looks odd. */
27706 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27707 if (popup_activated ())
27708 return;
27709 #endif
27710
27711 if (NILP (Vmouse_highlight)
27712 || !f->glyphs_initialized_p
27713 || f->pointer_invisible)
27714 return;
27715
27716 hlinfo->mouse_face_mouse_x = x;
27717 hlinfo->mouse_face_mouse_y = y;
27718 hlinfo->mouse_face_mouse_frame = f;
27719
27720 if (hlinfo->mouse_face_defer)
27721 return;
27722
27723 /* Which window is that in? */
27724 window = window_from_coordinates (f, x, y, &part, 1);
27725
27726 /* If displaying active text in another window, clear that. */
27727 if (! EQ (window, hlinfo->mouse_face_window)
27728 /* Also clear if we move out of text area in same window. */
27729 || (!NILP (hlinfo->mouse_face_window)
27730 && !NILP (window)
27731 && part != ON_TEXT
27732 && part != ON_MODE_LINE
27733 && part != ON_HEADER_LINE))
27734 clear_mouse_face (hlinfo);
27735
27736 /* Not on a window -> return. */
27737 if (!WINDOWP (window))
27738 return;
27739
27740 /* Reset help_echo_string. It will get recomputed below. */
27741 help_echo_string = Qnil;
27742
27743 /* Convert to window-relative pixel coordinates. */
27744 w = XWINDOW (window);
27745 frame_to_window_pixel_xy (w, &x, &y);
27746
27747 #ifdef HAVE_WINDOW_SYSTEM
27748 /* Handle tool-bar window differently since it doesn't display a
27749 buffer. */
27750 if (EQ (window, f->tool_bar_window))
27751 {
27752 note_tool_bar_highlight (f, x, y);
27753 return;
27754 }
27755 #endif
27756
27757 /* Mouse is on the mode, header line or margin? */
27758 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27759 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27760 {
27761 note_mode_line_or_margin_highlight (window, x, y, part);
27762 return;
27763 }
27764
27765 #ifdef HAVE_WINDOW_SYSTEM
27766 if (part == ON_VERTICAL_BORDER)
27767 {
27768 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27769 help_echo_string = build_string ("drag-mouse-1: resize");
27770 }
27771 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27772 || part == ON_SCROLL_BAR)
27773 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27774 else
27775 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27776 #endif
27777
27778 /* Are we in a window whose display is up to date?
27779 And verify the buffer's text has not changed. */
27780 b = XBUFFER (w->buffer);
27781 if (part == ON_TEXT
27782 && w->window_end_valid
27783 && w->last_modified == BUF_MODIFF (b)
27784 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27785 {
27786 int hpos, vpos, dx, dy, area = LAST_AREA;
27787 ptrdiff_t pos;
27788 struct glyph *glyph;
27789 Lisp_Object object;
27790 Lisp_Object mouse_face = Qnil, position;
27791 Lisp_Object *overlay_vec = NULL;
27792 ptrdiff_t i, noverlays;
27793 struct buffer *obuf;
27794 ptrdiff_t obegv, ozv;
27795 int same_region;
27796
27797 /* Find the glyph under X/Y. */
27798 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27799
27800 #ifdef HAVE_WINDOW_SYSTEM
27801 /* Look for :pointer property on image. */
27802 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27803 {
27804 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27805 if (img != NULL && IMAGEP (img->spec))
27806 {
27807 Lisp_Object image_map, hotspot;
27808 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27809 !NILP (image_map))
27810 && (hotspot = find_hot_spot (image_map,
27811 glyph->slice.img.x + dx,
27812 glyph->slice.img.y + dy),
27813 CONSP (hotspot))
27814 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27815 {
27816 Lisp_Object plist;
27817
27818 /* Could check XCAR (hotspot) to see if we enter/leave
27819 this hot-spot.
27820 If so, we could look for mouse-enter, mouse-leave
27821 properties in PLIST (and do something...). */
27822 hotspot = XCDR (hotspot);
27823 if (CONSP (hotspot)
27824 && (plist = XCAR (hotspot), CONSP (plist)))
27825 {
27826 pointer = Fplist_get (plist, Qpointer);
27827 if (NILP (pointer))
27828 pointer = Qhand;
27829 help_echo_string = Fplist_get (plist, Qhelp_echo);
27830 if (!NILP (help_echo_string))
27831 {
27832 help_echo_window = window;
27833 help_echo_object = glyph->object;
27834 help_echo_pos = glyph->charpos;
27835 }
27836 }
27837 }
27838 if (NILP (pointer))
27839 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27840 }
27841 }
27842 #endif /* HAVE_WINDOW_SYSTEM */
27843
27844 /* Clear mouse face if X/Y not over text. */
27845 if (glyph == NULL
27846 || area != TEXT_AREA
27847 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27848 /* Glyph's OBJECT is an integer for glyphs inserted by the
27849 display engine for its internal purposes, like truncation
27850 and continuation glyphs and blanks beyond the end of
27851 line's text on text terminals. If we are over such a
27852 glyph, we are not over any text. */
27853 || INTEGERP (glyph->object)
27854 /* R2L rows have a stretch glyph at their front, which
27855 stands for no text, whereas L2R rows have no glyphs at
27856 all beyond the end of text. Treat such stretch glyphs
27857 like we do with NULL glyphs in L2R rows. */
27858 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27859 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27860 && glyph->type == STRETCH_GLYPH
27861 && glyph->avoid_cursor_p))
27862 {
27863 if (clear_mouse_face (hlinfo))
27864 cursor = No_Cursor;
27865 #ifdef HAVE_WINDOW_SYSTEM
27866 if (FRAME_WINDOW_P (f) && NILP (pointer))
27867 {
27868 if (area != TEXT_AREA)
27869 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27870 else
27871 pointer = Vvoid_text_area_pointer;
27872 }
27873 #endif
27874 goto set_cursor;
27875 }
27876
27877 pos = glyph->charpos;
27878 object = glyph->object;
27879 if (!STRINGP (object) && !BUFFERP (object))
27880 goto set_cursor;
27881
27882 /* If we get an out-of-range value, return now; avoid an error. */
27883 if (BUFFERP (object) && pos > BUF_Z (b))
27884 goto set_cursor;
27885
27886 /* Make the window's buffer temporarily current for
27887 overlays_at and compute_char_face. */
27888 obuf = current_buffer;
27889 current_buffer = b;
27890 obegv = BEGV;
27891 ozv = ZV;
27892 BEGV = BEG;
27893 ZV = Z;
27894
27895 /* Is this char mouse-active or does it have help-echo? */
27896 position = make_number (pos);
27897
27898 if (BUFFERP (object))
27899 {
27900 /* Put all the overlays we want in a vector in overlay_vec. */
27901 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27902 /* Sort overlays into increasing priority order. */
27903 noverlays = sort_overlays (overlay_vec, noverlays, w);
27904 }
27905 else
27906 noverlays = 0;
27907
27908 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27909
27910 if (same_region)
27911 cursor = No_Cursor;
27912
27913 /* Check mouse-face highlighting. */
27914 if (! same_region
27915 /* If there exists an overlay with mouse-face overlapping
27916 the one we are currently highlighting, we have to
27917 check if we enter the overlapping overlay, and then
27918 highlight only that. */
27919 || (OVERLAYP (hlinfo->mouse_face_overlay)
27920 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27921 {
27922 /* Find the highest priority overlay with a mouse-face. */
27923 Lisp_Object overlay = Qnil;
27924 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27925 {
27926 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27927 if (!NILP (mouse_face))
27928 overlay = overlay_vec[i];
27929 }
27930
27931 /* If we're highlighting the same overlay as before, there's
27932 no need to do that again. */
27933 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27934 goto check_help_echo;
27935 hlinfo->mouse_face_overlay = overlay;
27936
27937 /* Clear the display of the old active region, if any. */
27938 if (clear_mouse_face (hlinfo))
27939 cursor = No_Cursor;
27940
27941 /* If no overlay applies, get a text property. */
27942 if (NILP (overlay))
27943 mouse_face = Fget_text_property (position, Qmouse_face, object);
27944
27945 /* Next, compute the bounds of the mouse highlighting and
27946 display it. */
27947 if (!NILP (mouse_face) && STRINGP (object))
27948 {
27949 /* The mouse-highlighting comes from a display string
27950 with a mouse-face. */
27951 Lisp_Object s, e;
27952 ptrdiff_t ignore;
27953
27954 s = Fprevious_single_property_change
27955 (make_number (pos + 1), Qmouse_face, object, Qnil);
27956 e = Fnext_single_property_change
27957 (position, Qmouse_face, object, Qnil);
27958 if (NILP (s))
27959 s = make_number (0);
27960 if (NILP (e))
27961 e = make_number (SCHARS (object) - 1);
27962 mouse_face_from_string_pos (w, hlinfo, object,
27963 XINT (s), XINT (e));
27964 hlinfo->mouse_face_past_end = 0;
27965 hlinfo->mouse_face_window = window;
27966 hlinfo->mouse_face_face_id
27967 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27968 glyph->face_id, 1);
27969 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27970 cursor = No_Cursor;
27971 }
27972 else
27973 {
27974 /* The mouse-highlighting, if any, comes from an overlay
27975 or text property in the buffer. */
27976 Lisp_Object buffer IF_LINT (= Qnil);
27977 Lisp_Object disp_string IF_LINT (= Qnil);
27978
27979 if (STRINGP (object))
27980 {
27981 /* If we are on a display string with no mouse-face,
27982 check if the text under it has one. */
27983 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27984 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27985 pos = string_buffer_position (object, start);
27986 if (pos > 0)
27987 {
27988 mouse_face = get_char_property_and_overlay
27989 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27990 buffer = w->buffer;
27991 disp_string = object;
27992 }
27993 }
27994 else
27995 {
27996 buffer = object;
27997 disp_string = Qnil;
27998 }
27999
28000 if (!NILP (mouse_face))
28001 {
28002 Lisp_Object before, after;
28003 Lisp_Object before_string, after_string;
28004 /* To correctly find the limits of mouse highlight
28005 in a bidi-reordered buffer, we must not use the
28006 optimization of limiting the search in
28007 previous-single-property-change and
28008 next-single-property-change, because
28009 rows_from_pos_range needs the real start and end
28010 positions to DTRT in this case. That's because
28011 the first row visible in a window does not
28012 necessarily display the character whose position
28013 is the smallest. */
28014 Lisp_Object lim1 =
28015 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28016 ? Fmarker_position (w->start)
28017 : Qnil;
28018 Lisp_Object lim2 =
28019 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28020 ? make_number (BUF_Z (XBUFFER (buffer))
28021 - XFASTINT (w->window_end_pos))
28022 : Qnil;
28023
28024 if (NILP (overlay))
28025 {
28026 /* Handle the text property case. */
28027 before = Fprevious_single_property_change
28028 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28029 after = Fnext_single_property_change
28030 (make_number (pos), Qmouse_face, buffer, lim2);
28031 before_string = after_string = Qnil;
28032 }
28033 else
28034 {
28035 /* Handle the overlay case. */
28036 before = Foverlay_start (overlay);
28037 after = Foverlay_end (overlay);
28038 before_string = Foverlay_get (overlay, Qbefore_string);
28039 after_string = Foverlay_get (overlay, Qafter_string);
28040
28041 if (!STRINGP (before_string)) before_string = Qnil;
28042 if (!STRINGP (after_string)) after_string = Qnil;
28043 }
28044
28045 mouse_face_from_buffer_pos (window, hlinfo, pos,
28046 NILP (before)
28047 ? 1
28048 : XFASTINT (before),
28049 NILP (after)
28050 ? BUF_Z (XBUFFER (buffer))
28051 : XFASTINT (after),
28052 before_string, after_string,
28053 disp_string);
28054 cursor = No_Cursor;
28055 }
28056 }
28057 }
28058
28059 check_help_echo:
28060
28061 /* Look for a `help-echo' property. */
28062 if (NILP (help_echo_string)) {
28063 Lisp_Object help, overlay;
28064
28065 /* Check overlays first. */
28066 help = overlay = Qnil;
28067 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28068 {
28069 overlay = overlay_vec[i];
28070 help = Foverlay_get (overlay, Qhelp_echo);
28071 }
28072
28073 if (!NILP (help))
28074 {
28075 help_echo_string = help;
28076 help_echo_window = window;
28077 help_echo_object = overlay;
28078 help_echo_pos = pos;
28079 }
28080 else
28081 {
28082 Lisp_Object obj = glyph->object;
28083 ptrdiff_t charpos = glyph->charpos;
28084
28085 /* Try text properties. */
28086 if (STRINGP (obj)
28087 && charpos >= 0
28088 && charpos < SCHARS (obj))
28089 {
28090 help = Fget_text_property (make_number (charpos),
28091 Qhelp_echo, obj);
28092 if (NILP (help))
28093 {
28094 /* If the string itself doesn't specify a help-echo,
28095 see if the buffer text ``under'' it does. */
28096 struct glyph_row *r
28097 = MATRIX_ROW (w->current_matrix, vpos);
28098 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28099 ptrdiff_t p = string_buffer_position (obj, start);
28100 if (p > 0)
28101 {
28102 help = Fget_char_property (make_number (p),
28103 Qhelp_echo, w->buffer);
28104 if (!NILP (help))
28105 {
28106 charpos = p;
28107 obj = w->buffer;
28108 }
28109 }
28110 }
28111 }
28112 else if (BUFFERP (obj)
28113 && charpos >= BEGV
28114 && charpos < ZV)
28115 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28116 obj);
28117
28118 if (!NILP (help))
28119 {
28120 help_echo_string = help;
28121 help_echo_window = window;
28122 help_echo_object = obj;
28123 help_echo_pos = charpos;
28124 }
28125 }
28126 }
28127
28128 #ifdef HAVE_WINDOW_SYSTEM
28129 /* Look for a `pointer' property. */
28130 if (FRAME_WINDOW_P (f) && NILP (pointer))
28131 {
28132 /* Check overlays first. */
28133 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28134 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28135
28136 if (NILP (pointer))
28137 {
28138 Lisp_Object obj = glyph->object;
28139 ptrdiff_t charpos = glyph->charpos;
28140
28141 /* Try text properties. */
28142 if (STRINGP (obj)
28143 && charpos >= 0
28144 && charpos < SCHARS (obj))
28145 {
28146 pointer = Fget_text_property (make_number (charpos),
28147 Qpointer, obj);
28148 if (NILP (pointer))
28149 {
28150 /* If the string itself doesn't specify a pointer,
28151 see if the buffer text ``under'' it does. */
28152 struct glyph_row *r
28153 = MATRIX_ROW (w->current_matrix, vpos);
28154 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28155 ptrdiff_t p = string_buffer_position (obj, start);
28156 if (p > 0)
28157 pointer = Fget_char_property (make_number (p),
28158 Qpointer, w->buffer);
28159 }
28160 }
28161 else if (BUFFERP (obj)
28162 && charpos >= BEGV
28163 && charpos < ZV)
28164 pointer = Fget_text_property (make_number (charpos),
28165 Qpointer, obj);
28166 }
28167 }
28168 #endif /* HAVE_WINDOW_SYSTEM */
28169
28170 BEGV = obegv;
28171 ZV = ozv;
28172 current_buffer = obuf;
28173 }
28174
28175 set_cursor:
28176
28177 #ifdef HAVE_WINDOW_SYSTEM
28178 if (FRAME_WINDOW_P (f))
28179 define_frame_cursor1 (f, cursor, pointer);
28180 #else
28181 /* This is here to prevent a compiler error, about "label at end of
28182 compound statement". */
28183 return;
28184 #endif
28185 }
28186
28187
28188 /* EXPORT for RIF:
28189 Clear any mouse-face on window W. This function is part of the
28190 redisplay interface, and is called from try_window_id and similar
28191 functions to ensure the mouse-highlight is off. */
28192
28193 void
28194 x_clear_window_mouse_face (struct window *w)
28195 {
28196 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28197 Lisp_Object window;
28198
28199 block_input ();
28200 XSETWINDOW (window, w);
28201 if (EQ (window, hlinfo->mouse_face_window))
28202 clear_mouse_face (hlinfo);
28203 unblock_input ();
28204 }
28205
28206
28207 /* EXPORT:
28208 Just discard the mouse face information for frame F, if any.
28209 This is used when the size of F is changed. */
28210
28211 void
28212 cancel_mouse_face (struct frame *f)
28213 {
28214 Lisp_Object window;
28215 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28216
28217 window = hlinfo->mouse_face_window;
28218 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28219 {
28220 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28221 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28222 hlinfo->mouse_face_window = Qnil;
28223 }
28224 }
28225
28226
28227 \f
28228 /***********************************************************************
28229 Exposure Events
28230 ***********************************************************************/
28231
28232 #ifdef HAVE_WINDOW_SYSTEM
28233
28234 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28235 which intersects rectangle R. R is in window-relative coordinates. */
28236
28237 static void
28238 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28239 enum glyph_row_area area)
28240 {
28241 struct glyph *first = row->glyphs[area];
28242 struct glyph *end = row->glyphs[area] + row->used[area];
28243 struct glyph *last;
28244 int first_x, start_x, x;
28245
28246 if (area == TEXT_AREA && row->fill_line_p)
28247 /* If row extends face to end of line write the whole line. */
28248 draw_glyphs (w, 0, row, area,
28249 0, row->used[area],
28250 DRAW_NORMAL_TEXT, 0);
28251 else
28252 {
28253 /* Set START_X to the window-relative start position for drawing glyphs of
28254 AREA. The first glyph of the text area can be partially visible.
28255 The first glyphs of other areas cannot. */
28256 start_x = window_box_left_offset (w, area);
28257 x = start_x;
28258 if (area == TEXT_AREA)
28259 x += row->x;
28260
28261 /* Find the first glyph that must be redrawn. */
28262 while (first < end
28263 && x + first->pixel_width < r->x)
28264 {
28265 x += first->pixel_width;
28266 ++first;
28267 }
28268
28269 /* Find the last one. */
28270 last = first;
28271 first_x = x;
28272 while (last < end
28273 && x < r->x + r->width)
28274 {
28275 x += last->pixel_width;
28276 ++last;
28277 }
28278
28279 /* Repaint. */
28280 if (last > first)
28281 draw_glyphs (w, first_x - start_x, row, area,
28282 first - row->glyphs[area], last - row->glyphs[area],
28283 DRAW_NORMAL_TEXT, 0);
28284 }
28285 }
28286
28287
28288 /* Redraw the parts of the glyph row ROW on window W intersecting
28289 rectangle R. R is in window-relative coordinates. Value is
28290 non-zero if mouse-face was overwritten. */
28291
28292 static int
28293 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28294 {
28295 eassert (row->enabled_p);
28296
28297 if (row->mode_line_p || w->pseudo_window_p)
28298 draw_glyphs (w, 0, row, TEXT_AREA,
28299 0, row->used[TEXT_AREA],
28300 DRAW_NORMAL_TEXT, 0);
28301 else
28302 {
28303 if (row->used[LEFT_MARGIN_AREA])
28304 expose_area (w, row, r, LEFT_MARGIN_AREA);
28305 if (row->used[TEXT_AREA])
28306 expose_area (w, row, r, TEXT_AREA);
28307 if (row->used[RIGHT_MARGIN_AREA])
28308 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28309 draw_row_fringe_bitmaps (w, row);
28310 }
28311
28312 return row->mouse_face_p;
28313 }
28314
28315
28316 /* Redraw those parts of glyphs rows during expose event handling that
28317 overlap other rows. Redrawing of an exposed line writes over parts
28318 of lines overlapping that exposed line; this function fixes that.
28319
28320 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28321 row in W's current matrix that is exposed and overlaps other rows.
28322 LAST_OVERLAPPING_ROW is the last such row. */
28323
28324 static void
28325 expose_overlaps (struct window *w,
28326 struct glyph_row *first_overlapping_row,
28327 struct glyph_row *last_overlapping_row,
28328 XRectangle *r)
28329 {
28330 struct glyph_row *row;
28331
28332 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28333 if (row->overlapping_p)
28334 {
28335 eassert (row->enabled_p && !row->mode_line_p);
28336
28337 row->clip = r;
28338 if (row->used[LEFT_MARGIN_AREA])
28339 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28340
28341 if (row->used[TEXT_AREA])
28342 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28343
28344 if (row->used[RIGHT_MARGIN_AREA])
28345 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28346 row->clip = NULL;
28347 }
28348 }
28349
28350
28351 /* Return non-zero if W's cursor intersects rectangle R. */
28352
28353 static int
28354 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28355 {
28356 XRectangle cr, result;
28357 struct glyph *cursor_glyph;
28358 struct glyph_row *row;
28359
28360 if (w->phys_cursor.vpos >= 0
28361 && w->phys_cursor.vpos < w->current_matrix->nrows
28362 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28363 row->enabled_p)
28364 && row->cursor_in_fringe_p)
28365 {
28366 /* Cursor is in the fringe. */
28367 cr.x = window_box_right_offset (w,
28368 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28369 ? RIGHT_MARGIN_AREA
28370 : TEXT_AREA));
28371 cr.y = row->y;
28372 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28373 cr.height = row->height;
28374 return x_intersect_rectangles (&cr, r, &result);
28375 }
28376
28377 cursor_glyph = get_phys_cursor_glyph (w);
28378 if (cursor_glyph)
28379 {
28380 /* r is relative to W's box, but w->phys_cursor.x is relative
28381 to left edge of W's TEXT area. Adjust it. */
28382 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28383 cr.y = w->phys_cursor.y;
28384 cr.width = cursor_glyph->pixel_width;
28385 cr.height = w->phys_cursor_height;
28386 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28387 I assume the effect is the same -- and this is portable. */
28388 return x_intersect_rectangles (&cr, r, &result);
28389 }
28390 /* If we don't understand the format, pretend we're not in the hot-spot. */
28391 return 0;
28392 }
28393
28394
28395 /* EXPORT:
28396 Draw a vertical window border to the right of window W if W doesn't
28397 have vertical scroll bars. */
28398
28399 void
28400 x_draw_vertical_border (struct window *w)
28401 {
28402 struct frame *f = XFRAME (WINDOW_FRAME (w));
28403
28404 /* We could do better, if we knew what type of scroll-bar the adjacent
28405 windows (on either side) have... But we don't :-(
28406 However, I think this works ok. ++KFS 2003-04-25 */
28407
28408 /* Redraw borders between horizontally adjacent windows. Don't
28409 do it for frames with vertical scroll bars because either the
28410 right scroll bar of a window, or the left scroll bar of its
28411 neighbor will suffice as a border. */
28412 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28413 return;
28414
28415 if (!WINDOW_RIGHTMOST_P (w)
28416 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28417 {
28418 int x0, x1, y0, y1;
28419
28420 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28421 y1 -= 1;
28422
28423 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28424 x1 -= 1;
28425
28426 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28427 }
28428 else if (!WINDOW_LEFTMOST_P (w)
28429 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28430 {
28431 int x0, x1, y0, y1;
28432
28433 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28434 y1 -= 1;
28435
28436 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28437 x0 -= 1;
28438
28439 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28440 }
28441 }
28442
28443
28444 /* Redraw the part of window W intersection rectangle FR. Pixel
28445 coordinates in FR are frame-relative. Call this function with
28446 input blocked. Value is non-zero if the exposure overwrites
28447 mouse-face. */
28448
28449 static int
28450 expose_window (struct window *w, XRectangle *fr)
28451 {
28452 struct frame *f = XFRAME (w->frame);
28453 XRectangle wr, r;
28454 int mouse_face_overwritten_p = 0;
28455
28456 /* If window is not yet fully initialized, do nothing. This can
28457 happen when toolkit scroll bars are used and a window is split.
28458 Reconfiguring the scroll bar will generate an expose for a newly
28459 created window. */
28460 if (w->current_matrix == NULL)
28461 return 0;
28462
28463 /* When we're currently updating the window, display and current
28464 matrix usually don't agree. Arrange for a thorough display
28465 later. */
28466 if (w == updated_window)
28467 {
28468 SET_FRAME_GARBAGED (f);
28469 return 0;
28470 }
28471
28472 /* Frame-relative pixel rectangle of W. */
28473 wr.x = WINDOW_LEFT_EDGE_X (w);
28474 wr.y = WINDOW_TOP_EDGE_Y (w);
28475 wr.width = WINDOW_TOTAL_WIDTH (w);
28476 wr.height = WINDOW_TOTAL_HEIGHT (w);
28477
28478 if (x_intersect_rectangles (fr, &wr, &r))
28479 {
28480 int yb = window_text_bottom_y (w);
28481 struct glyph_row *row;
28482 int cursor_cleared_p, phys_cursor_on_p;
28483 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28484
28485 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28486 r.x, r.y, r.width, r.height));
28487
28488 /* Convert to window coordinates. */
28489 r.x -= WINDOW_LEFT_EDGE_X (w);
28490 r.y -= WINDOW_TOP_EDGE_Y (w);
28491
28492 /* Turn off the cursor. */
28493 if (!w->pseudo_window_p
28494 && phys_cursor_in_rect_p (w, &r))
28495 {
28496 x_clear_cursor (w);
28497 cursor_cleared_p = 1;
28498 }
28499 else
28500 cursor_cleared_p = 0;
28501
28502 /* If the row containing the cursor extends face to end of line,
28503 then expose_area might overwrite the cursor outside the
28504 rectangle and thus notice_overwritten_cursor might clear
28505 w->phys_cursor_on_p. We remember the original value and
28506 check later if it is changed. */
28507 phys_cursor_on_p = w->phys_cursor_on_p;
28508
28509 /* Update lines intersecting rectangle R. */
28510 first_overlapping_row = last_overlapping_row = NULL;
28511 for (row = w->current_matrix->rows;
28512 row->enabled_p;
28513 ++row)
28514 {
28515 int y0 = row->y;
28516 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28517
28518 if ((y0 >= r.y && y0 < r.y + r.height)
28519 || (y1 > r.y && y1 < r.y + r.height)
28520 || (r.y >= y0 && r.y < y1)
28521 || (r.y + r.height > y0 && r.y + r.height < y1))
28522 {
28523 /* A header line may be overlapping, but there is no need
28524 to fix overlapping areas for them. KFS 2005-02-12 */
28525 if (row->overlapping_p && !row->mode_line_p)
28526 {
28527 if (first_overlapping_row == NULL)
28528 first_overlapping_row = row;
28529 last_overlapping_row = row;
28530 }
28531
28532 row->clip = fr;
28533 if (expose_line (w, row, &r))
28534 mouse_face_overwritten_p = 1;
28535 row->clip = NULL;
28536 }
28537 else if (row->overlapping_p)
28538 {
28539 /* We must redraw a row overlapping the exposed area. */
28540 if (y0 < r.y
28541 ? y0 + row->phys_height > r.y
28542 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28543 {
28544 if (first_overlapping_row == NULL)
28545 first_overlapping_row = row;
28546 last_overlapping_row = row;
28547 }
28548 }
28549
28550 if (y1 >= yb)
28551 break;
28552 }
28553
28554 /* Display the mode line if there is one. */
28555 if (WINDOW_WANTS_MODELINE_P (w)
28556 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28557 row->enabled_p)
28558 && row->y < r.y + r.height)
28559 {
28560 if (expose_line (w, row, &r))
28561 mouse_face_overwritten_p = 1;
28562 }
28563
28564 if (!w->pseudo_window_p)
28565 {
28566 /* Fix the display of overlapping rows. */
28567 if (first_overlapping_row)
28568 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28569 fr);
28570
28571 /* Draw border between windows. */
28572 x_draw_vertical_border (w);
28573
28574 /* Turn the cursor on again. */
28575 if (cursor_cleared_p
28576 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28577 update_window_cursor (w, 1);
28578 }
28579 }
28580
28581 return mouse_face_overwritten_p;
28582 }
28583
28584
28585
28586 /* Redraw (parts) of all windows in the window tree rooted at W that
28587 intersect R. R contains frame pixel coordinates. Value is
28588 non-zero if the exposure overwrites mouse-face. */
28589
28590 static int
28591 expose_window_tree (struct window *w, XRectangle *r)
28592 {
28593 struct frame *f = XFRAME (w->frame);
28594 int mouse_face_overwritten_p = 0;
28595
28596 while (w && !FRAME_GARBAGED_P (f))
28597 {
28598 if (!NILP (w->hchild))
28599 mouse_face_overwritten_p
28600 |= expose_window_tree (XWINDOW (w->hchild), r);
28601 else if (!NILP (w->vchild))
28602 mouse_face_overwritten_p
28603 |= expose_window_tree (XWINDOW (w->vchild), r);
28604 else
28605 mouse_face_overwritten_p |= expose_window (w, r);
28606
28607 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28608 }
28609
28610 return mouse_face_overwritten_p;
28611 }
28612
28613
28614 /* EXPORT:
28615 Redisplay an exposed area of frame F. X and Y are the upper-left
28616 corner of the exposed rectangle. W and H are width and height of
28617 the exposed area. All are pixel values. W or H zero means redraw
28618 the entire frame. */
28619
28620 void
28621 expose_frame (struct frame *f, int x, int y, int w, int h)
28622 {
28623 XRectangle r;
28624 int mouse_face_overwritten_p = 0;
28625
28626 TRACE ((stderr, "expose_frame "));
28627
28628 /* No need to redraw if frame will be redrawn soon. */
28629 if (FRAME_GARBAGED_P (f))
28630 {
28631 TRACE ((stderr, " garbaged\n"));
28632 return;
28633 }
28634
28635 /* If basic faces haven't been realized yet, there is no point in
28636 trying to redraw anything. This can happen when we get an expose
28637 event while Emacs is starting, e.g. by moving another window. */
28638 if (FRAME_FACE_CACHE (f) == NULL
28639 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28640 {
28641 TRACE ((stderr, " no faces\n"));
28642 return;
28643 }
28644
28645 if (w == 0 || h == 0)
28646 {
28647 r.x = r.y = 0;
28648 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28649 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28650 }
28651 else
28652 {
28653 r.x = x;
28654 r.y = y;
28655 r.width = w;
28656 r.height = h;
28657 }
28658
28659 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28660 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28661
28662 if (WINDOWP (f->tool_bar_window))
28663 mouse_face_overwritten_p
28664 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28665
28666 #ifdef HAVE_X_WINDOWS
28667 #ifndef MSDOS
28668 #ifndef USE_X_TOOLKIT
28669 if (WINDOWP (f->menu_bar_window))
28670 mouse_face_overwritten_p
28671 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28672 #endif /* not USE_X_TOOLKIT */
28673 #endif
28674 #endif
28675
28676 /* Some window managers support a focus-follows-mouse style with
28677 delayed raising of frames. Imagine a partially obscured frame,
28678 and moving the mouse into partially obscured mouse-face on that
28679 frame. The visible part of the mouse-face will be highlighted,
28680 then the WM raises the obscured frame. With at least one WM, KDE
28681 2.1, Emacs is not getting any event for the raising of the frame
28682 (even tried with SubstructureRedirectMask), only Expose events.
28683 These expose events will draw text normally, i.e. not
28684 highlighted. Which means we must redo the highlight here.
28685 Subsume it under ``we love X''. --gerd 2001-08-15 */
28686 /* Included in Windows version because Windows most likely does not
28687 do the right thing if any third party tool offers
28688 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28689 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28690 {
28691 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28692 if (f == hlinfo->mouse_face_mouse_frame)
28693 {
28694 int mouse_x = hlinfo->mouse_face_mouse_x;
28695 int mouse_y = hlinfo->mouse_face_mouse_y;
28696 clear_mouse_face (hlinfo);
28697 note_mouse_highlight (f, mouse_x, mouse_y);
28698 }
28699 }
28700 }
28701
28702
28703 /* EXPORT:
28704 Determine the intersection of two rectangles R1 and R2. Return
28705 the intersection in *RESULT. Value is non-zero if RESULT is not
28706 empty. */
28707
28708 int
28709 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28710 {
28711 XRectangle *left, *right;
28712 XRectangle *upper, *lower;
28713 int intersection_p = 0;
28714
28715 /* Rearrange so that R1 is the left-most rectangle. */
28716 if (r1->x < r2->x)
28717 left = r1, right = r2;
28718 else
28719 left = r2, right = r1;
28720
28721 /* X0 of the intersection is right.x0, if this is inside R1,
28722 otherwise there is no intersection. */
28723 if (right->x <= left->x + left->width)
28724 {
28725 result->x = right->x;
28726
28727 /* The right end of the intersection is the minimum of
28728 the right ends of left and right. */
28729 result->width = (min (left->x + left->width, right->x + right->width)
28730 - result->x);
28731
28732 /* Same game for Y. */
28733 if (r1->y < r2->y)
28734 upper = r1, lower = r2;
28735 else
28736 upper = r2, lower = r1;
28737
28738 /* The upper end of the intersection is lower.y0, if this is inside
28739 of upper. Otherwise, there is no intersection. */
28740 if (lower->y <= upper->y + upper->height)
28741 {
28742 result->y = lower->y;
28743
28744 /* The lower end of the intersection is the minimum of the lower
28745 ends of upper and lower. */
28746 result->height = (min (lower->y + lower->height,
28747 upper->y + upper->height)
28748 - result->y);
28749 intersection_p = 1;
28750 }
28751 }
28752
28753 return intersection_p;
28754 }
28755
28756 #endif /* HAVE_WINDOW_SYSTEM */
28757
28758 \f
28759 /***********************************************************************
28760 Initialization
28761 ***********************************************************************/
28762
28763 void
28764 syms_of_xdisp (void)
28765 {
28766 Vwith_echo_area_save_vector = Qnil;
28767 staticpro (&Vwith_echo_area_save_vector);
28768
28769 Vmessage_stack = Qnil;
28770 staticpro (&Vmessage_stack);
28771
28772 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28773 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28774
28775 message_dolog_marker1 = Fmake_marker ();
28776 staticpro (&message_dolog_marker1);
28777 message_dolog_marker2 = Fmake_marker ();
28778 staticpro (&message_dolog_marker2);
28779 message_dolog_marker3 = Fmake_marker ();
28780 staticpro (&message_dolog_marker3);
28781
28782 #ifdef GLYPH_DEBUG
28783 defsubr (&Sdump_frame_glyph_matrix);
28784 defsubr (&Sdump_glyph_matrix);
28785 defsubr (&Sdump_glyph_row);
28786 defsubr (&Sdump_tool_bar_row);
28787 defsubr (&Strace_redisplay);
28788 defsubr (&Strace_to_stderr);
28789 #endif
28790 #ifdef HAVE_WINDOW_SYSTEM
28791 defsubr (&Stool_bar_lines_needed);
28792 defsubr (&Slookup_image_map);
28793 #endif
28794 defsubr (&Sformat_mode_line);
28795 defsubr (&Sinvisible_p);
28796 defsubr (&Scurrent_bidi_paragraph_direction);
28797
28798 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28799 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28800 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28801 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28802 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28803 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28804 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28805 DEFSYM (Qeval, "eval");
28806 DEFSYM (QCdata, ":data");
28807 DEFSYM (Qdisplay, "display");
28808 DEFSYM (Qspace_width, "space-width");
28809 DEFSYM (Qraise, "raise");
28810 DEFSYM (Qslice, "slice");
28811 DEFSYM (Qspace, "space");
28812 DEFSYM (Qmargin, "margin");
28813 DEFSYM (Qpointer, "pointer");
28814 DEFSYM (Qleft_margin, "left-margin");
28815 DEFSYM (Qright_margin, "right-margin");
28816 DEFSYM (Qcenter, "center");
28817 DEFSYM (Qline_height, "line-height");
28818 DEFSYM (QCalign_to, ":align-to");
28819 DEFSYM (QCrelative_width, ":relative-width");
28820 DEFSYM (QCrelative_height, ":relative-height");
28821 DEFSYM (QCeval, ":eval");
28822 DEFSYM (QCpropertize, ":propertize");
28823 DEFSYM (QCfile, ":file");
28824 DEFSYM (Qfontified, "fontified");
28825 DEFSYM (Qfontification_functions, "fontification-functions");
28826 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28827 DEFSYM (Qescape_glyph, "escape-glyph");
28828 DEFSYM (Qnobreak_space, "nobreak-space");
28829 DEFSYM (Qimage, "image");
28830 DEFSYM (Qtext, "text");
28831 DEFSYM (Qboth, "both");
28832 DEFSYM (Qboth_horiz, "both-horiz");
28833 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28834 DEFSYM (QCmap, ":map");
28835 DEFSYM (QCpointer, ":pointer");
28836 DEFSYM (Qrect, "rect");
28837 DEFSYM (Qcircle, "circle");
28838 DEFSYM (Qpoly, "poly");
28839 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28840 DEFSYM (Qgrow_only, "grow-only");
28841 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28842 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28843 DEFSYM (Qposition, "position");
28844 DEFSYM (Qbuffer_position, "buffer-position");
28845 DEFSYM (Qobject, "object");
28846 DEFSYM (Qbar, "bar");
28847 DEFSYM (Qhbar, "hbar");
28848 DEFSYM (Qbox, "box");
28849 DEFSYM (Qhollow, "hollow");
28850 DEFSYM (Qhand, "hand");
28851 DEFSYM (Qarrow, "arrow");
28852 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28853
28854 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28855 Fcons (intern_c_string ("void-variable"), Qnil)),
28856 Qnil);
28857 staticpro (&list_of_error);
28858
28859 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28860 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28861 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28862 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28863
28864 echo_buffer[0] = echo_buffer[1] = Qnil;
28865 staticpro (&echo_buffer[0]);
28866 staticpro (&echo_buffer[1]);
28867
28868 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28869 staticpro (&echo_area_buffer[0]);
28870 staticpro (&echo_area_buffer[1]);
28871
28872 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28873 staticpro (&Vmessages_buffer_name);
28874
28875 mode_line_proptrans_alist = Qnil;
28876 staticpro (&mode_line_proptrans_alist);
28877 mode_line_string_list = Qnil;
28878 staticpro (&mode_line_string_list);
28879 mode_line_string_face = Qnil;
28880 staticpro (&mode_line_string_face);
28881 mode_line_string_face_prop = Qnil;
28882 staticpro (&mode_line_string_face_prop);
28883 Vmode_line_unwind_vector = Qnil;
28884 staticpro (&Vmode_line_unwind_vector);
28885
28886 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28887
28888 help_echo_string = Qnil;
28889 staticpro (&help_echo_string);
28890 help_echo_object = Qnil;
28891 staticpro (&help_echo_object);
28892 help_echo_window = Qnil;
28893 staticpro (&help_echo_window);
28894 previous_help_echo_string = Qnil;
28895 staticpro (&previous_help_echo_string);
28896 help_echo_pos = -1;
28897
28898 DEFSYM (Qright_to_left, "right-to-left");
28899 DEFSYM (Qleft_to_right, "left-to-right");
28900
28901 #ifdef HAVE_WINDOW_SYSTEM
28902 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28903 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28904 For example, if a block cursor is over a tab, it will be drawn as
28905 wide as that tab on the display. */);
28906 x_stretch_cursor_p = 0;
28907 #endif
28908
28909 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28910 doc: /* Non-nil means highlight trailing whitespace.
28911 The face used for trailing whitespace is `trailing-whitespace'. */);
28912 Vshow_trailing_whitespace = Qnil;
28913
28914 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28915 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28916 If the value is t, Emacs highlights non-ASCII chars which have the
28917 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28918 or `escape-glyph' face respectively.
28919
28920 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28921 U+2011 (non-breaking hyphen) are affected.
28922
28923 Any other non-nil value means to display these characters as a escape
28924 glyph followed by an ordinary space or hyphen.
28925
28926 A value of nil means no special handling of these characters. */);
28927 Vnobreak_char_display = Qt;
28928
28929 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28930 doc: /* The pointer shape to show in void text areas.
28931 A value of nil means to show the text pointer. Other options are `arrow',
28932 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28933 Vvoid_text_area_pointer = Qarrow;
28934
28935 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28936 doc: /* Non-nil means don't actually do any redisplay.
28937 This is used for internal purposes. */);
28938 Vinhibit_redisplay = Qnil;
28939
28940 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28941 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28942 Vglobal_mode_string = Qnil;
28943
28944 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28945 doc: /* Marker for where to display an arrow on top of the buffer text.
28946 This must be the beginning of a line in order to work.
28947 See also `overlay-arrow-string'. */);
28948 Voverlay_arrow_position = Qnil;
28949
28950 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28951 doc: /* String to display as an arrow in non-window frames.
28952 See also `overlay-arrow-position'. */);
28953 Voverlay_arrow_string = build_pure_c_string ("=>");
28954
28955 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28956 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28957 The symbols on this list are examined during redisplay to determine
28958 where to display overlay arrows. */);
28959 Voverlay_arrow_variable_list
28960 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28961
28962 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28963 doc: /* The number of lines to try scrolling a window by when point moves out.
28964 If that fails to bring point back on frame, point is centered instead.
28965 If this is zero, point is always centered after it moves off frame.
28966 If you want scrolling to always be a line at a time, you should set
28967 `scroll-conservatively' to a large value rather than set this to 1. */);
28968
28969 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28970 doc: /* Scroll up to this many lines, to bring point back on screen.
28971 If point moves off-screen, redisplay will scroll by up to
28972 `scroll-conservatively' lines in order to bring point just barely
28973 onto the screen again. If that cannot be done, then redisplay
28974 recenters point as usual.
28975
28976 If the value is greater than 100, redisplay will never recenter point,
28977 but will always scroll just enough text to bring point into view, even
28978 if you move far away.
28979
28980 A value of zero means always recenter point if it moves off screen. */);
28981 scroll_conservatively = 0;
28982
28983 DEFVAR_INT ("scroll-margin", scroll_margin,
28984 doc: /* Number of lines of margin at the top and bottom of a window.
28985 Recenter the window whenever point gets within this many lines
28986 of the top or bottom of the window. */);
28987 scroll_margin = 0;
28988
28989 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28990 doc: /* Pixels per inch value for non-window system displays.
28991 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28992 Vdisplay_pixels_per_inch = make_float (72.0);
28993
28994 #ifdef GLYPH_DEBUG
28995 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28996 #endif
28997
28998 DEFVAR_LISP ("truncate-partial-width-windows",
28999 Vtruncate_partial_width_windows,
29000 doc: /* Non-nil means truncate lines in windows narrower than the frame.
29001 For an integer value, truncate lines in each window narrower than the
29002 full frame width, provided the window width is less than that integer;
29003 otherwise, respect the value of `truncate-lines'.
29004
29005 For any other non-nil value, truncate lines in all windows that do
29006 not span the full frame width.
29007
29008 A value of nil means to respect the value of `truncate-lines'.
29009
29010 If `word-wrap' is enabled, you might want to reduce this. */);
29011 Vtruncate_partial_width_windows = make_number (50);
29012
29013 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29014 doc: /* Maximum buffer size for which line number should be displayed.
29015 If the buffer is bigger than this, the line number does not appear
29016 in the mode line. A value of nil means no limit. */);
29017 Vline_number_display_limit = Qnil;
29018
29019 DEFVAR_INT ("line-number-display-limit-width",
29020 line_number_display_limit_width,
29021 doc: /* Maximum line width (in characters) for line number display.
29022 If the average length of the lines near point is bigger than this, then the
29023 line number may be omitted from the mode line. */);
29024 line_number_display_limit_width = 200;
29025
29026 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29027 doc: /* Non-nil means highlight region even in nonselected windows. */);
29028 highlight_nonselected_windows = 0;
29029
29030 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29031 doc: /* Non-nil if more than one frame is visible on this display.
29032 Minibuffer-only frames don't count, but iconified frames do.
29033 This variable is not guaranteed to be accurate except while processing
29034 `frame-title-format' and `icon-title-format'. */);
29035
29036 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29037 doc: /* Template for displaying the title bar of visible frames.
29038 \(Assuming the window manager supports this feature.)
29039
29040 This variable has the same structure as `mode-line-format', except that
29041 the %c and %l constructs are ignored. It is used only on frames for
29042 which no explicit name has been set \(see `modify-frame-parameters'). */);
29043
29044 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29045 doc: /* Template for displaying the title bar of an iconified frame.
29046 \(Assuming the window manager supports this feature.)
29047 This variable has the same structure as `mode-line-format' (which see),
29048 and is used only on frames for which no explicit name has been set
29049 \(see `modify-frame-parameters'). */);
29050 Vicon_title_format
29051 = Vframe_title_format
29052 = listn (CONSTYPE_PURE, 3,
29053 intern_c_string ("multiple-frames"),
29054 build_pure_c_string ("%b"),
29055 listn (CONSTYPE_PURE, 4,
29056 empty_unibyte_string,
29057 intern_c_string ("invocation-name"),
29058 build_pure_c_string ("@"),
29059 intern_c_string ("system-name")));
29060
29061 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29062 doc: /* Maximum number of lines to keep in the message log buffer.
29063 If nil, disable message logging. If t, log messages but don't truncate
29064 the buffer when it becomes large. */);
29065 Vmessage_log_max = make_number (1000);
29066
29067 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29068 doc: /* Functions called before redisplay, if window sizes have changed.
29069 The value should be a list of functions that take one argument.
29070 Just before redisplay, for each frame, if any of its windows have changed
29071 size since the last redisplay, or have been split or deleted,
29072 all the functions in the list are called, with the frame as argument. */);
29073 Vwindow_size_change_functions = Qnil;
29074
29075 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29076 doc: /* List of functions to call before redisplaying a window with scrolling.
29077 Each function is called with two arguments, the window and its new
29078 display-start position. Note that these functions are also called by
29079 `set-window-buffer'. Also note that the value of `window-end' is not
29080 valid when these functions are called.
29081
29082 Warning: Do not use this feature to alter the way the window
29083 is scrolled. It is not designed for that, and such use probably won't
29084 work. */);
29085 Vwindow_scroll_functions = Qnil;
29086
29087 DEFVAR_LISP ("window-text-change-functions",
29088 Vwindow_text_change_functions,
29089 doc: /* Functions to call in redisplay when text in the window might change. */);
29090 Vwindow_text_change_functions = Qnil;
29091
29092 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29093 doc: /* Functions called when redisplay of a window reaches the end trigger.
29094 Each function is called with two arguments, the window and the end trigger value.
29095 See `set-window-redisplay-end-trigger'. */);
29096 Vredisplay_end_trigger_functions = Qnil;
29097
29098 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29099 doc: /* Non-nil means autoselect window with mouse pointer.
29100 If nil, do not autoselect windows.
29101 A positive number means delay autoselection by that many seconds: a
29102 window is autoselected only after the mouse has remained in that
29103 window for the duration of the delay.
29104 A negative number has a similar effect, but causes windows to be
29105 autoselected only after the mouse has stopped moving. \(Because of
29106 the way Emacs compares mouse events, you will occasionally wait twice
29107 that time before the window gets selected.\)
29108 Any other value means to autoselect window instantaneously when the
29109 mouse pointer enters it.
29110
29111 Autoselection selects the minibuffer only if it is active, and never
29112 unselects the minibuffer if it is active.
29113
29114 When customizing this variable make sure that the actual value of
29115 `focus-follows-mouse' matches the behavior of your window manager. */);
29116 Vmouse_autoselect_window = Qnil;
29117
29118 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29119 doc: /* Non-nil means automatically resize tool-bars.
29120 This dynamically changes the tool-bar's height to the minimum height
29121 that is needed to make all tool-bar items visible.
29122 If value is `grow-only', the tool-bar's height is only increased
29123 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29124 Vauto_resize_tool_bars = Qt;
29125
29126 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29127 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29128 auto_raise_tool_bar_buttons_p = 1;
29129
29130 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29131 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29132 make_cursor_line_fully_visible_p = 1;
29133
29134 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29135 doc: /* Border below tool-bar in pixels.
29136 If an integer, use it as the height of the border.
29137 If it is one of `internal-border-width' or `border-width', use the
29138 value of the corresponding frame parameter.
29139 Otherwise, no border is added below the tool-bar. */);
29140 Vtool_bar_border = Qinternal_border_width;
29141
29142 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29143 doc: /* Margin around tool-bar buttons in pixels.
29144 If an integer, use that for both horizontal and vertical margins.
29145 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29146 HORZ specifying the horizontal margin, and VERT specifying the
29147 vertical margin. */);
29148 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29149
29150 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29151 doc: /* Relief thickness of tool-bar buttons. */);
29152 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29153
29154 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29155 doc: /* Tool bar style to use.
29156 It can be one of
29157 image - show images only
29158 text - show text only
29159 both - show both, text below image
29160 both-horiz - show text to the right of the image
29161 text-image-horiz - show text to the left of the image
29162 any other - use system default or image if no system default.
29163
29164 This variable only affects the GTK+ toolkit version of Emacs. */);
29165 Vtool_bar_style = Qnil;
29166
29167 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29168 doc: /* Maximum number of characters a label can have to be shown.
29169 The tool bar style must also show labels for this to have any effect, see
29170 `tool-bar-style'. */);
29171 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29172
29173 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29174 doc: /* List of functions to call to fontify regions of text.
29175 Each function is called with one argument POS. Functions must
29176 fontify a region starting at POS in the current buffer, and give
29177 fontified regions the property `fontified'. */);
29178 Vfontification_functions = Qnil;
29179 Fmake_variable_buffer_local (Qfontification_functions);
29180
29181 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29182 unibyte_display_via_language_environment,
29183 doc: /* Non-nil means display unibyte text according to language environment.
29184 Specifically, this means that raw bytes in the range 160-255 decimal
29185 are displayed by converting them to the equivalent multibyte characters
29186 according to the current language environment. As a result, they are
29187 displayed according to the current fontset.
29188
29189 Note that this variable affects only how these bytes are displayed,
29190 but does not change the fact they are interpreted as raw bytes. */);
29191 unibyte_display_via_language_environment = 0;
29192
29193 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29194 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29195 If a float, it specifies a fraction of the mini-window frame's height.
29196 If an integer, it specifies a number of lines. */);
29197 Vmax_mini_window_height = make_float (0.25);
29198
29199 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29200 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29201 A value of nil means don't automatically resize mini-windows.
29202 A value of t means resize them to fit the text displayed in them.
29203 A value of `grow-only', the default, means let mini-windows grow only;
29204 they return to their normal size when the minibuffer is closed, or the
29205 echo area becomes empty. */);
29206 Vresize_mini_windows = Qgrow_only;
29207
29208 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29209 doc: /* Alist specifying how to blink the cursor off.
29210 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29211 `cursor-type' frame-parameter or variable equals ON-STATE,
29212 comparing using `equal', Emacs uses OFF-STATE to specify
29213 how to blink it off. ON-STATE and OFF-STATE are values for
29214 the `cursor-type' frame parameter.
29215
29216 If a frame's ON-STATE has no entry in this list,
29217 the frame's other specifications determine how to blink the cursor off. */);
29218 Vblink_cursor_alist = Qnil;
29219
29220 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29221 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29222 If non-nil, windows are automatically scrolled horizontally to make
29223 point visible. */);
29224 automatic_hscrolling_p = 1;
29225 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29226
29227 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29228 doc: /* How many columns away from the window edge point is allowed to get
29229 before automatic hscrolling will horizontally scroll the window. */);
29230 hscroll_margin = 5;
29231
29232 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29233 doc: /* How many columns to scroll the window when point gets too close to the edge.
29234 When point is less than `hscroll-margin' columns from the window
29235 edge, automatic hscrolling will scroll the window by the amount of columns
29236 determined by this variable. If its value is a positive integer, scroll that
29237 many columns. If it's a positive floating-point number, it specifies the
29238 fraction of the window's width to scroll. If it's nil or zero, point will be
29239 centered horizontally after the scroll. Any other value, including negative
29240 numbers, are treated as if the value were zero.
29241
29242 Automatic hscrolling always moves point outside the scroll margin, so if
29243 point was more than scroll step columns inside the margin, the window will
29244 scroll more than the value given by the scroll step.
29245
29246 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29247 and `scroll-right' overrides this variable's effect. */);
29248 Vhscroll_step = make_number (0);
29249
29250 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29251 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29252 Bind this around calls to `message' to let it take effect. */);
29253 message_truncate_lines = 0;
29254
29255 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29256 doc: /* Normal hook run to update the menu bar definitions.
29257 Redisplay runs this hook before it redisplays the menu bar.
29258 This is used to update submenus such as Buffers,
29259 whose contents depend on various data. */);
29260 Vmenu_bar_update_hook = Qnil;
29261
29262 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29263 doc: /* Frame for which we are updating a menu.
29264 The enable predicate for a menu binding should check this variable. */);
29265 Vmenu_updating_frame = Qnil;
29266
29267 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29268 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29269 inhibit_menubar_update = 0;
29270
29271 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29272 doc: /* Prefix prepended to all continuation lines at display time.
29273 The value may be a string, an image, or a stretch-glyph; it is
29274 interpreted in the same way as the value of a `display' text property.
29275
29276 This variable is overridden by any `wrap-prefix' text or overlay
29277 property.
29278
29279 To add a prefix to non-continuation lines, use `line-prefix'. */);
29280 Vwrap_prefix = Qnil;
29281 DEFSYM (Qwrap_prefix, "wrap-prefix");
29282 Fmake_variable_buffer_local (Qwrap_prefix);
29283
29284 DEFVAR_LISP ("line-prefix", Vline_prefix,
29285 doc: /* Prefix prepended to all non-continuation lines at display time.
29286 The value may be a string, an image, or a stretch-glyph; it is
29287 interpreted in the same way as the value of a `display' text property.
29288
29289 This variable is overridden by any `line-prefix' text or overlay
29290 property.
29291
29292 To add a prefix to continuation lines, use `wrap-prefix'. */);
29293 Vline_prefix = Qnil;
29294 DEFSYM (Qline_prefix, "line-prefix");
29295 Fmake_variable_buffer_local (Qline_prefix);
29296
29297 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29298 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29299 inhibit_eval_during_redisplay = 0;
29300
29301 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29302 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29303 inhibit_free_realized_faces = 0;
29304
29305 #ifdef GLYPH_DEBUG
29306 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29307 doc: /* Inhibit try_window_id display optimization. */);
29308 inhibit_try_window_id = 0;
29309
29310 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29311 doc: /* Inhibit try_window_reusing display optimization. */);
29312 inhibit_try_window_reusing = 0;
29313
29314 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29315 doc: /* Inhibit try_cursor_movement display optimization. */);
29316 inhibit_try_cursor_movement = 0;
29317 #endif /* GLYPH_DEBUG */
29318
29319 DEFVAR_INT ("overline-margin", overline_margin,
29320 doc: /* Space between overline and text, in pixels.
29321 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29322 margin to the character height. */);
29323 overline_margin = 2;
29324
29325 DEFVAR_INT ("underline-minimum-offset",
29326 underline_minimum_offset,
29327 doc: /* Minimum distance between baseline and underline.
29328 This can improve legibility of underlined text at small font sizes,
29329 particularly when using variable `x-use-underline-position-properties'
29330 with fonts that specify an UNDERLINE_POSITION relatively close to the
29331 baseline. The default value is 1. */);
29332 underline_minimum_offset = 1;
29333
29334 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29335 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29336 This feature only works when on a window system that can change
29337 cursor shapes. */);
29338 display_hourglass_p = 1;
29339
29340 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29341 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29342 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29343
29344 hourglass_atimer = NULL;
29345 hourglass_shown_p = 0;
29346
29347 DEFSYM (Qglyphless_char, "glyphless-char");
29348 DEFSYM (Qhex_code, "hex-code");
29349 DEFSYM (Qempty_box, "empty-box");
29350 DEFSYM (Qthin_space, "thin-space");
29351 DEFSYM (Qzero_width, "zero-width");
29352
29353 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29354 /* Intern this now in case it isn't already done.
29355 Setting this variable twice is harmless.
29356 But don't staticpro it here--that is done in alloc.c. */
29357 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29358 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29359
29360 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29361 doc: /* Char-table defining glyphless characters.
29362 Each element, if non-nil, should be one of the following:
29363 an ASCII acronym string: display this string in a box
29364 `hex-code': display the hexadecimal code of a character in a box
29365 `empty-box': display as an empty box
29366 `thin-space': display as 1-pixel width space
29367 `zero-width': don't display
29368 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29369 display method for graphical terminals and text terminals respectively.
29370 GRAPHICAL and TEXT should each have one of the values listed above.
29371
29372 The char-table has one extra slot to control the display of a character for
29373 which no font is found. This slot only takes effect on graphical terminals.
29374 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29375 `thin-space'. The default is `empty-box'. */);
29376 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29377 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29378 Qempty_box);
29379
29380 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29381 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29382 Vdebug_on_message = Qnil;
29383 }
29384
29385
29386 /* Initialize this module when Emacs starts. */
29387
29388 void
29389 init_xdisp (void)
29390 {
29391 current_header_line_height = current_mode_line_height = -1;
29392
29393 CHARPOS (this_line_start_pos) = 0;
29394
29395 if (!noninteractive)
29396 {
29397 struct window *m = XWINDOW (minibuf_window);
29398 Lisp_Object frame = m->frame;
29399 struct frame *f = XFRAME (frame);
29400 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29401 struct window *r = XWINDOW (root);
29402 int i;
29403
29404 echo_area_window = minibuf_window;
29405
29406 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29407 wset_total_lines
29408 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29409 wset_total_cols (r, make_number (FRAME_COLS (f)));
29410 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29411 wset_total_lines (m, make_number (1));
29412 wset_total_cols (m, make_number (FRAME_COLS (f)));
29413
29414 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29415 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29416 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29417
29418 /* The default ellipsis glyphs `...'. */
29419 for (i = 0; i < 3; ++i)
29420 default_invis_vector[i] = make_number ('.');
29421 }
29422
29423 {
29424 /* Allocate the buffer for frame titles.
29425 Also used for `format-mode-line'. */
29426 int size = 100;
29427 mode_line_noprop_buf = xmalloc (size);
29428 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29429 mode_line_noprop_ptr = mode_line_noprop_buf;
29430 mode_line_target = MODE_LINE_DISPLAY;
29431 }
29432
29433 help_echo_showing_p = 0;
29434 }
29435
29436 /* Platform-independent portion of hourglass implementation. */
29437
29438 /* Cancel a currently active hourglass timer, and start a new one. */
29439 void
29440 start_hourglass (void)
29441 {
29442 #if defined (HAVE_WINDOW_SYSTEM)
29443 EMACS_TIME delay;
29444
29445 cancel_hourglass ();
29446
29447 if (INTEGERP (Vhourglass_delay)
29448 && XINT (Vhourglass_delay) > 0)
29449 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29450 TYPE_MAXIMUM (time_t)),
29451 0);
29452 else if (FLOATP (Vhourglass_delay)
29453 && XFLOAT_DATA (Vhourglass_delay) > 0)
29454 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29455 else
29456 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29457
29458 #ifdef HAVE_NTGUI
29459 {
29460 extern void w32_note_current_window (void);
29461 w32_note_current_window ();
29462 }
29463 #endif /* HAVE_NTGUI */
29464
29465 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29466 show_hourglass, NULL);
29467 #endif
29468 }
29469
29470
29471 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29472 shown. */
29473 void
29474 cancel_hourglass (void)
29475 {
29476 #if defined (HAVE_WINDOW_SYSTEM)
29477 if (hourglass_atimer)
29478 {
29479 cancel_atimer (hourglass_atimer);
29480 hourglass_atimer = NULL;
29481 }
29482
29483 if (hourglass_shown_p)
29484 hide_hourglass ();
29485 #endif
29486 }