* dispnew.c (add_window_display_history): Don't overrun buffer.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static void update_frame_line (struct frame *, int);
107 static int required_matrix_height (struct window *);
108 static int required_matrix_width (struct window *);
109 static void adjust_frame_glyphs (struct frame *);
110 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
111 static void increment_row_positions (struct glyph_row *, EMACS_INT, EMACS_INT);
112 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
113 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
114 struct window *);
115 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
116 struct window *);
117 static void adjust_frame_message_buffer (struct frame *);
118 static void adjust_decode_mode_spec_buffer (struct frame *);
119 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
120 static void clear_window_matrices (struct window *, int);
121 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
122 static int scrolling_window (struct window *, int);
123 static int update_window_line (struct window *, int, int *);
124 static void mirror_make_current (struct window *, int);
125 #if GLYPH_DEBUG
126 static void check_matrix_pointers (struct glyph_matrix *,
127 struct glyph_matrix *);
128 #endif
129 static void mirror_line_dance (struct window *, int, int, int *, char *);
130 static int update_window_tree (struct window *, int);
131 static int update_window (struct window *, int);
132 static int update_frame_1 (struct frame *, int, int);
133 static int scrolling (struct frame *);
134 static void set_window_cursor_after_update (struct window *);
135 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
136 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
137
138 \f
139 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
140 are supported, so we can check for input during redisplay at
141 regular intervals. */
142 #ifdef EMACS_HAS_USECS
143 #define PERIODIC_PREEMPTION_CHECKING 1
144 #else
145 #define PERIODIC_PREEMPTION_CHECKING 0
146 #endif
147
148 #if PERIODIC_PREEMPTION_CHECKING
149
150 /* Redisplay preemption timers. */
151
152 static EMACS_TIME preemption_period;
153 static EMACS_TIME preemption_next_check;
154
155 #endif
156
157 /* Nonzero upon entry to redisplay means do not assume anything about
158 current contents of actual terminal frame; clear and redraw it. */
159
160 int frame_garbaged;
161
162 /* Nonzero means last display completed. Zero means it was preempted. */
163
164 int display_completed;
165
166 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
167
168 \f
169 /* The currently selected frame. In a single-frame version, this
170 variable always equals the_only_frame. */
171
172 Lisp_Object selected_frame;
173
174 /* A frame which is not just a mini-buffer, or 0 if there are no such
175 frames. This is usually the most recent such frame that was
176 selected. In a single-frame version, this variable always holds
177 the address of the_only_frame. */
178
179 struct frame *last_nonminibuf_frame;
180
181 /* 1 means SIGWINCH happened when not safe. */
182
183 static int delayed_size_change;
184
185 /* 1 means glyph initialization has been completed at startup. */
186
187 static int glyphs_initialized_initially_p;
188
189 /* Updated window if != 0. Set by update_window. */
190
191 struct window *updated_window;
192
193 /* Glyph row updated in update_window_line, and area that is updated. */
194
195 struct glyph_row *updated_row;
196 int updated_area;
197
198 /* A glyph for a space. */
199
200 struct glyph space_glyph;
201
202 /* Counts of allocated structures. These counts serve to diagnose
203 memory leaks and double frees. */
204
205 static int glyph_matrix_count;
206 static int glyph_pool_count;
207
208 /* If non-null, the frame whose frame matrices are manipulated. If
209 null, window matrices are worked on. */
210
211 static struct frame *frame_matrix_frame;
212
213 /* Non-zero means that fonts have been loaded since the last glyph
214 matrix adjustments. Redisplay must stop, and glyph matrices must
215 be adjusted when this flag becomes non-zero during display. The
216 reason fonts can be loaded so late is that fonts of fontsets are
217 loaded on demand. Another reason is that a line contains many
218 characters displayed by zero width or very narrow glyphs of
219 variable-width fonts. */
220
221 int fonts_changed_p;
222
223 /* Convert vpos and hpos from frame to window and vice versa.
224 This may only be used for terminal frames. */
225
226 #if GLYPH_DEBUG
227
228 static int window_to_frame_vpos (struct window *, int);
229 static int window_to_frame_hpos (struct window *, int);
230 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
231 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
232
233 /* One element of the ring buffer containing redisplay history
234 information. */
235
236 struct redisplay_history
237 {
238 char trace[512 + 100];
239 };
240
241 /* The size of the history buffer. */
242
243 #define REDISPLAY_HISTORY_SIZE 30
244
245 /* The redisplay history buffer. */
246
247 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
248
249 /* Next free entry in redisplay_history. */
250
251 static int history_idx;
252
253 /* A tick that's incremented each time something is added to the
254 history. */
255
256 static uprintmax_t history_tick;
257
258 static void add_frame_display_history (struct frame *, int);
259 \f
260 /* Add to the redisplay history how window W has been displayed.
261 MSG is a trace containing the information how W's glyph matrix
262 has been constructed. PAUSED_P non-zero means that the update
263 has been interrupted for pending input. */
264
265 static void
266 add_window_display_history (struct window *w, const char *msg, int paused_p)
267 {
268 char *buf;
269
270 if (history_idx >= REDISPLAY_HISTORY_SIZE)
271 history_idx = 0;
272 buf = redisplay_history[history_idx].trace;
273 ++history_idx;
274
275 esnprintf (buf, sizeof redisplay_history[0].trace,
276 "%"pMu": window %p (`%s')%s\n%s",
277 history_tick++,
278 w,
279 ((BUFFERP (w->buffer)
280 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
281 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
282 : "???"),
283 paused_p ? " ***paused***" : "",
284 msg);
285 }
286
287
288 /* Add to the redisplay history that frame F has been displayed.
289 PAUSED_P non-zero means that the update has been interrupted for
290 pending input. */
291
292 static void
293 add_frame_display_history (struct frame *f, int paused_p)
294 {
295 char *buf;
296
297 if (history_idx >= REDISPLAY_HISTORY_SIZE)
298 history_idx = 0;
299 buf = redisplay_history[history_idx].trace;
300 ++history_idx;
301
302 sprintf (buf, "%"pMu": update frame %p%s",
303 history_tick++,
304 f, paused_p ? " ***paused***" : "");
305 }
306
307
308 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
309 Sdump_redisplay_history, 0, 0, "",
310 doc: /* Dump redisplay history to stderr. */)
311 (void)
312 {
313 int i;
314
315 for (i = history_idx - 1; i != history_idx; --i)
316 {
317 if (i < 0)
318 i = REDISPLAY_HISTORY_SIZE - 1;
319 fprintf (stderr, "%s\n", redisplay_history[i].trace);
320 }
321
322 return Qnil;
323 }
324
325
326 #else /* GLYPH_DEBUG == 0 */
327
328 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
329 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
330
331 #endif /* GLYPH_DEBUG == 0 */
332
333
334 #if defined PROFILING && !HAVE___EXECUTABLE_START
335 /* FIXME: only used to find text start for profiling. */
336
337 void
338 safe_bcopy (const char *from, char *to, int size)
339 {
340 abort ();
341 }
342 #endif
343 \f
344 /***********************************************************************
345 Glyph Matrices
346 ***********************************************************************/
347
348 /* Allocate and return a glyph_matrix structure. POOL is the glyph
349 pool from which memory for the matrix should be allocated, or null
350 for window-based redisplay where no glyph pools are used. The
351 member `pool' of the glyph matrix structure returned is set to
352 POOL, the structure is otherwise zeroed. */
353
354 static struct glyph_matrix *
355 new_glyph_matrix (struct glyph_pool *pool)
356 {
357 struct glyph_matrix *result;
358
359 /* Allocate and clear. */
360 result = (struct glyph_matrix *) xmalloc (sizeof *result);
361 memset (result, 0, sizeof *result);
362
363 /* Increment number of allocated matrices. This count is used
364 to detect memory leaks. */
365 ++glyph_matrix_count;
366
367 /* Set pool and return. */
368 result->pool = pool;
369 return result;
370 }
371
372
373 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
374
375 The global counter glyph_matrix_count is decremented when a matrix
376 is freed. If the count gets negative, more structures were freed
377 than allocated, i.e. one matrix was freed more than once or a bogus
378 pointer was passed to this function.
379
380 If MATRIX->pool is null, this means that the matrix manages its own
381 glyph memory---this is done for matrices on X frames. Freeing the
382 matrix also frees the glyph memory in this case. */
383
384 static void
385 free_glyph_matrix (struct glyph_matrix *matrix)
386 {
387 if (matrix)
388 {
389 int i;
390
391 /* Detect the case that more matrices are freed than were
392 allocated. */
393 if (--glyph_matrix_count < 0)
394 abort ();
395
396 /* Free glyph memory if MATRIX owns it. */
397 if (matrix->pool == NULL)
398 for (i = 0; i < matrix->rows_allocated; ++i)
399 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
400
401 /* Free row structures and the matrix itself. */
402 xfree (matrix->rows);
403 xfree (matrix);
404 }
405 }
406
407
408 /* Return the number of glyphs to reserve for a marginal area of
409 window W. TOTAL_GLYPHS is the number of glyphs in a complete
410 display line of window W. MARGIN gives the width of the marginal
411 area in canonical character units. MARGIN should be an integer
412 or a float. */
413
414 static int
415 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
416 {
417 int n;
418
419 if (NUMBERP (margin))
420 {
421 int width = XFASTINT (w->total_cols);
422 double d = max (0, XFLOATINT (margin));
423 d = min (width / 2 - 1, d);
424 n = (int) ((double) total_glyphs / width * d);
425 }
426 else
427 n = 0;
428
429 return n;
430 }
431
432
433 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
434 window sizes.
435
436 W is null if the function is called for a frame glyph matrix.
437 Otherwise it is the window MATRIX is a member of. X and Y are the
438 indices of the first column and row of MATRIX within the frame
439 matrix, if such a matrix exists. They are zero for purely
440 window-based redisplay. DIM is the needed size of the matrix.
441
442 In window-based redisplay, where no frame matrices exist, glyph
443 matrices manage their own glyph storage. Otherwise, they allocate
444 storage from a common frame glyph pool which can be found in
445 MATRIX->pool.
446
447 The reason for this memory management strategy is to avoid complete
448 frame redraws if possible. When we allocate from a common pool, a
449 change of the location or size of a sub-matrix within the pool
450 requires a complete redisplay of the frame because we cannot easily
451 make sure that the current matrices of all windows still agree with
452 what is displayed on the screen. While this is usually fast, it
453 leads to screen flickering. */
454
455 static void
456 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
457 {
458 int i;
459 int new_rows;
460 int marginal_areas_changed_p = 0;
461 int header_line_changed_p = 0;
462 int header_line_p = 0;
463 int left = -1, right = -1;
464 int window_width = -1, window_height = -1;
465
466 /* See if W had a header line that has disappeared now, or vice versa.
467 Get W's size. */
468 if (w)
469 {
470 window_box (w, -1, 0, 0, &window_width, &window_height);
471
472 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
473 header_line_changed_p = header_line_p != matrix->header_line_p;
474 }
475 matrix->header_line_p = header_line_p;
476
477 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
478 Do nothing if MATRIX' size, position, vscroll, and marginal areas
479 haven't changed. This optimization is important because preserving
480 the matrix means preventing redisplay. */
481 if (matrix->pool == NULL)
482 {
483 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
484 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
485 xassert (left >= 0 && right >= 0);
486 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
487 || right != matrix->right_margin_glyphs);
488
489 if (!marginal_areas_changed_p
490 && !fonts_changed_p
491 && !header_line_changed_p
492 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
493 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
494 && matrix->window_height == window_height
495 && matrix->window_vscroll == w->vscroll
496 && matrix->window_width == window_width)
497 return;
498 }
499
500 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
501 if (matrix->rows_allocated < dim.height)
502 {
503 int old_alloc = matrix->rows_allocated;
504 new_rows = dim.height - matrix->rows_allocated;
505 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
506 new_rows, INT_MAX, sizeof *matrix->rows);
507 memset (matrix->rows + old_alloc, 0,
508 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
509 }
510 else
511 new_rows = 0;
512
513 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
514 on a frame not using window-based redisplay. Set up pointers for
515 each row into the glyph pool. */
516 if (matrix->pool)
517 {
518 xassert (matrix->pool->glyphs);
519
520 if (w)
521 {
522 left = margin_glyphs_to_reserve (w, dim.width,
523 w->left_margin_cols);
524 right = margin_glyphs_to_reserve (w, dim.width,
525 w->right_margin_cols);
526 }
527 else
528 left = right = 0;
529
530 for (i = 0; i < dim.height; ++i)
531 {
532 struct glyph_row *row = &matrix->rows[i];
533
534 row->glyphs[LEFT_MARGIN_AREA]
535 = (matrix->pool->glyphs
536 + (y + i) * matrix->pool->ncolumns
537 + x);
538
539 if (w == NULL
540 || row == matrix->rows + dim.height - 1
541 || (row == matrix->rows && matrix->header_line_p))
542 {
543 row->glyphs[TEXT_AREA]
544 = row->glyphs[LEFT_MARGIN_AREA];
545 row->glyphs[RIGHT_MARGIN_AREA]
546 = row->glyphs[TEXT_AREA] + dim.width;
547 row->glyphs[LAST_AREA]
548 = row->glyphs[RIGHT_MARGIN_AREA];
549 }
550 else
551 {
552 row->glyphs[TEXT_AREA]
553 = row->glyphs[LEFT_MARGIN_AREA] + left;
554 row->glyphs[RIGHT_MARGIN_AREA]
555 = row->glyphs[TEXT_AREA] + dim.width - left - right;
556 row->glyphs[LAST_AREA]
557 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
558 }
559 }
560
561 matrix->left_margin_glyphs = left;
562 matrix->right_margin_glyphs = right;
563 }
564 else
565 {
566 /* If MATRIX->pool is null, MATRIX is responsible for managing
567 its own memory. It is a window matrix for window-based redisplay.
568 Allocate glyph memory from the heap. */
569 if (dim.width > matrix->matrix_w
570 || new_rows
571 || header_line_changed_p
572 || marginal_areas_changed_p)
573 {
574 struct glyph_row *row = matrix->rows;
575 struct glyph_row *end = row + matrix->rows_allocated;
576
577 while (row < end)
578 {
579 row->glyphs[LEFT_MARGIN_AREA]
580 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
581 dim.width, sizeof (struct glyph));
582
583 /* The mode line never has marginal areas. */
584 if (row == matrix->rows + dim.height - 1
585 || (row == matrix->rows && matrix->header_line_p))
586 {
587 row->glyphs[TEXT_AREA]
588 = row->glyphs[LEFT_MARGIN_AREA];
589 row->glyphs[RIGHT_MARGIN_AREA]
590 = row->glyphs[TEXT_AREA] + dim.width;
591 row->glyphs[LAST_AREA]
592 = row->glyphs[RIGHT_MARGIN_AREA];
593 }
594 else
595 {
596 row->glyphs[TEXT_AREA]
597 = row->glyphs[LEFT_MARGIN_AREA] + left;
598 row->glyphs[RIGHT_MARGIN_AREA]
599 = row->glyphs[TEXT_AREA] + dim.width - left - right;
600 row->glyphs[LAST_AREA]
601 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
602 }
603 ++row;
604 }
605 }
606
607 xassert (left >= 0 && right >= 0);
608 matrix->left_margin_glyphs = left;
609 matrix->right_margin_glyphs = right;
610 }
611
612 /* Number of rows to be used by MATRIX. */
613 matrix->nrows = dim.height;
614 xassert (matrix->nrows >= 0);
615
616 if (w)
617 {
618 if (matrix == w->current_matrix)
619 {
620 /* Mark rows in a current matrix of a window as not having
621 valid contents. It's important to not do this for
622 desired matrices. When Emacs starts, it may already be
623 building desired matrices when this function runs. */
624 if (window_width < 0)
625 window_width = window_box_width (w, -1);
626
627 /* Optimize the case that only the height has changed (C-x 2,
628 upper window). Invalidate all rows that are no longer part
629 of the window. */
630 if (!marginal_areas_changed_p
631 && !header_line_changed_p
632 && new_rows == 0
633 && dim.width == matrix->matrix_w
634 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
635 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
636 && matrix->window_width == window_width)
637 {
638 /* Find the last row in the window. */
639 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
640 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
641 {
642 ++i;
643 break;
644 }
645
646 /* Window end is invalid, if inside of the rows that
647 are invalidated below. */
648 if (INTEGERP (w->window_end_vpos)
649 && XFASTINT (w->window_end_vpos) >= i)
650 w->window_end_valid = Qnil;
651
652 while (i < matrix->nrows)
653 matrix->rows[i++].enabled_p = 0;
654 }
655 else
656 {
657 for (i = 0; i < matrix->nrows; ++i)
658 matrix->rows[i].enabled_p = 0;
659 }
660 }
661 else if (matrix == w->desired_matrix)
662 {
663 /* Rows in desired matrices always have to be cleared;
664 redisplay expects this is the case when it runs, so it
665 had better be the case when we adjust matrices between
666 redisplays. */
667 for (i = 0; i < matrix->nrows; ++i)
668 matrix->rows[i].enabled_p = 0;
669 }
670 }
671
672
673 /* Remember last values to be able to optimize frame redraws. */
674 matrix->matrix_x = x;
675 matrix->matrix_y = y;
676 matrix->matrix_w = dim.width;
677 matrix->matrix_h = dim.height;
678
679 /* Record the top y location and height of W at the time the matrix
680 was last adjusted. This is used to optimize redisplay above. */
681 if (w)
682 {
683 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
684 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
685 matrix->window_height = window_height;
686 matrix->window_width = window_width;
687 matrix->window_vscroll = w->vscroll;
688 }
689 }
690
691
692 /* Reverse the contents of rows in MATRIX between START and END. The
693 contents of the row at END - 1 end up at START, END - 2 at START +
694 1 etc. This is part of the implementation of rotate_matrix (see
695 below). */
696
697 static void
698 reverse_rows (struct glyph_matrix *matrix, int start, int end)
699 {
700 int i, j;
701
702 for (i = start, j = end - 1; i < j; ++i, --j)
703 {
704 /* Non-ISO HP/UX compiler doesn't like auto struct
705 initialization. */
706 struct glyph_row temp;
707 temp = matrix->rows[i];
708 matrix->rows[i] = matrix->rows[j];
709 matrix->rows[j] = temp;
710 }
711 }
712
713
714 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
715 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
716 indices. (Note: this does not copy glyphs, only glyph pointers in
717 row structures are moved around).
718
719 The algorithm used for rotating the vector was, I believe, first
720 described by Kernighan. See the vector R as consisting of two
721 sub-vectors AB, where A has length BY for BY >= 0. The result
722 after rotating is then BA. Reverse both sub-vectors to get ArBr
723 and reverse the result to get (ArBr)r which is BA. Similar for
724 rotating right. */
725
726 void
727 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
728 {
729 if (by < 0)
730 {
731 /* Up (rotate left, i.e. towards lower indices). */
732 by = -by;
733 reverse_rows (matrix, first, first + by);
734 reverse_rows (matrix, first + by, last);
735 reverse_rows (matrix, first, last);
736 }
737 else if (by > 0)
738 {
739 /* Down (rotate right, i.e. towards higher indices). */
740 reverse_rows (matrix, last - by, last);
741 reverse_rows (matrix, first, last - by);
742 reverse_rows (matrix, first, last);
743 }
744 }
745
746
747 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
748 with indices START <= index < END. Increment positions by DELTA/
749 DELTA_BYTES. */
750
751 void
752 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
753 EMACS_INT delta, EMACS_INT delta_bytes)
754 {
755 /* Check that START and END are reasonable values. */
756 xassert (start >= 0 && start <= matrix->nrows);
757 xassert (end >= 0 && end <= matrix->nrows);
758 xassert (start <= end);
759
760 for (; start < end; ++start)
761 increment_row_positions (matrix->rows + start, delta, delta_bytes);
762 }
763
764
765 /* Enable a range of rows in glyph matrix MATRIX. START and END are
766 the row indices of the first and last + 1 row to enable. If
767 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
768
769 void
770 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
771 {
772 xassert (start <= end);
773 xassert (start >= 0 && start < matrix->nrows);
774 xassert (end >= 0 && end <= matrix->nrows);
775
776 for (; start < end; ++start)
777 matrix->rows[start].enabled_p = enabled_p != 0;
778 }
779
780
781 /* Clear MATRIX.
782
783 This empties all rows in MATRIX by setting the enabled_p flag for
784 all rows of the matrix to zero. The function prepare_desired_row
785 will eventually really clear a row when it sees one with a zero
786 enabled_p flag.
787
788 Resets update hints to defaults value. The only update hint
789 currently present is the flag MATRIX->no_scrolling_p. */
790
791 void
792 clear_glyph_matrix (struct glyph_matrix *matrix)
793 {
794 if (matrix)
795 {
796 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
797 matrix->no_scrolling_p = 0;
798 }
799 }
800
801
802 /* Shift part of the glyph matrix MATRIX of window W up or down.
803 Increment y-positions in glyph rows between START and END by DY,
804 and recompute their visible height. */
805
806 void
807 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
808 {
809 int min_y, max_y;
810
811 xassert (start <= end);
812 xassert (start >= 0 && start < matrix->nrows);
813 xassert (end >= 0 && end <= matrix->nrows);
814
815 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
816 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
817
818 for (; start < end; ++start)
819 {
820 struct glyph_row *row = &matrix->rows[start];
821
822 row->y += dy;
823 row->visible_height = row->height;
824
825 if (row->y < min_y)
826 row->visible_height -= min_y - row->y;
827 if (row->y + row->height > max_y)
828 row->visible_height -= row->y + row->height - max_y;
829 if (row->fringe_bitmap_periodic_p)
830 row->redraw_fringe_bitmaps_p = 1;
831 }
832 }
833
834
835 /* Mark all rows in current matrices of frame F as invalid. Marking
836 invalid is done by setting enabled_p to zero for all rows in a
837 current matrix. */
838
839 void
840 clear_current_matrices (register struct frame *f)
841 {
842 /* Clear frame current matrix, if we have one. */
843 if (f->current_matrix)
844 clear_glyph_matrix (f->current_matrix);
845
846 /* Clear the matrix of the menu bar window, if such a window exists.
847 The menu bar window is currently used to display menus on X when
848 no toolkit support is compiled in. */
849 if (WINDOWP (f->menu_bar_window))
850 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
851
852 /* Clear the matrix of the tool-bar window, if any. */
853 if (WINDOWP (f->tool_bar_window))
854 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
855
856 /* Clear current window matrices. */
857 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
858 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
859 }
860
861
862 /* Clear out all display lines of F for a coming redisplay. */
863
864 void
865 clear_desired_matrices (register struct frame *f)
866 {
867 if (f->desired_matrix)
868 clear_glyph_matrix (f->desired_matrix);
869
870 if (WINDOWP (f->menu_bar_window))
871 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
872
873 if (WINDOWP (f->tool_bar_window))
874 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
875
876 /* Do it for window matrices. */
877 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
878 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
879 }
880
881
882 /* Clear matrices in window tree rooted in W. If DESIRED_P is
883 non-zero clear desired matrices, otherwise clear current matrices. */
884
885 static void
886 clear_window_matrices (struct window *w, int desired_p)
887 {
888 while (w)
889 {
890 if (!NILP (w->hchild))
891 {
892 xassert (WINDOWP (w->hchild));
893 clear_window_matrices (XWINDOW (w->hchild), desired_p);
894 }
895 else if (!NILP (w->vchild))
896 {
897 xassert (WINDOWP (w->vchild));
898 clear_window_matrices (XWINDOW (w->vchild), desired_p);
899 }
900 else
901 {
902 if (desired_p)
903 clear_glyph_matrix (w->desired_matrix);
904 else
905 {
906 clear_glyph_matrix (w->current_matrix);
907 w->window_end_valid = Qnil;
908 }
909 }
910
911 w = NILP (w->next) ? 0 : XWINDOW (w->next);
912 }
913 }
914
915
916 \f
917 /***********************************************************************
918 Glyph Rows
919
920 See dispextern.h for an overall explanation of glyph rows.
921 ***********************************************************************/
922
923 /* Clear glyph row ROW. Do it in a way that makes it robust against
924 changes in the glyph_row structure, i.e. addition or removal of
925 structure members. */
926
927 static struct glyph_row null_row;
928
929 void
930 clear_glyph_row (struct glyph_row *row)
931 {
932 struct glyph *p[1 + LAST_AREA];
933
934 /* Save pointers. */
935 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
936 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
937 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
938 p[LAST_AREA] = row->glyphs[LAST_AREA];
939
940 /* Clear. */
941 *row = null_row;
942
943 /* Restore pointers. */
944 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
945 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
946 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
947 row->glyphs[LAST_AREA] = p[LAST_AREA];
948
949 #if 0 /* At some point, some bit-fields of struct glyph were not set,
950 which made glyphs unequal when compared with GLYPH_EQUAL_P.
951 Redisplay outputs such glyphs, and flickering effects were
952 the result. This also depended on the contents of memory
953 returned by xmalloc. If flickering happens again, activate
954 the code below. If the flickering is gone with that, chances
955 are that the flickering has the same reason as here. */
956 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
957 #endif
958 }
959
960
961 /* Make ROW an empty, enabled row of canonical character height,
962 in window W starting at y-position Y. */
963
964 void
965 blank_row (struct window *w, struct glyph_row *row, int y)
966 {
967 int min_y, max_y;
968
969 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
970 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
971
972 clear_glyph_row (row);
973 row->y = y;
974 row->ascent = row->phys_ascent = 0;
975 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
976 row->visible_height = row->height;
977
978 if (row->y < min_y)
979 row->visible_height -= min_y - row->y;
980 if (row->y + row->height > max_y)
981 row->visible_height -= row->y + row->height - max_y;
982
983 row->enabled_p = 1;
984 }
985
986
987 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
988 are the amounts by which to change positions. Note that the first
989 glyph of the text area of a row can have a buffer position even if
990 the used count of the text area is zero. Such rows display line
991 ends. */
992
993 static void
994 increment_row_positions (struct glyph_row *row,
995 EMACS_INT delta, EMACS_INT delta_bytes)
996 {
997 int area, i;
998
999 /* Increment start and end positions. */
1000 MATRIX_ROW_START_CHARPOS (row) += delta;
1001 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1002 MATRIX_ROW_END_CHARPOS (row) += delta;
1003 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1004 CHARPOS (row->start.pos) += delta;
1005 BYTEPOS (row->start.pos) += delta_bytes;
1006 CHARPOS (row->end.pos) += delta;
1007 BYTEPOS (row->end.pos) += delta_bytes;
1008
1009 if (!row->enabled_p)
1010 return;
1011
1012 /* Increment positions in glyphs. */
1013 for (area = 0; area < LAST_AREA; ++area)
1014 for (i = 0; i < row->used[area]; ++i)
1015 if (BUFFERP (row->glyphs[area][i].object)
1016 && row->glyphs[area][i].charpos > 0)
1017 row->glyphs[area][i].charpos += delta;
1018
1019 /* Capture the case of rows displaying a line end. */
1020 if (row->used[TEXT_AREA] == 0
1021 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1022 row->glyphs[TEXT_AREA]->charpos += delta;
1023 }
1024
1025
1026 #if 0
1027 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1028 contents, i.e. glyph structure contents are exchanged between A and
1029 B without changing glyph pointers in A and B. */
1030
1031 static void
1032 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1033 {
1034 int area;
1035
1036 for (area = 0; area < LAST_AREA; ++area)
1037 {
1038 /* Number of glyphs to swap. */
1039 int max_used = max (a->used[area], b->used[area]);
1040
1041 /* Start of glyphs in area of row A. */
1042 struct glyph *glyph_a = a->glyphs[area];
1043
1044 /* End + 1 of glyphs in area of row A. */
1045 struct glyph *glyph_a_end = a->glyphs[max_used];
1046
1047 /* Start of glyphs in area of row B. */
1048 struct glyph *glyph_b = b->glyphs[area];
1049
1050 while (glyph_a < glyph_a_end)
1051 {
1052 /* Non-ISO HP/UX compiler doesn't like auto struct
1053 initialization. */
1054 struct glyph temp;
1055 temp = *glyph_a;
1056 *glyph_a = *glyph_b;
1057 *glyph_b = temp;
1058 ++glyph_a;
1059 ++glyph_b;
1060 }
1061 }
1062 }
1063
1064 #endif /* 0 */
1065
1066 /* Exchange pointers to glyph memory between glyph rows A and B. */
1067
1068 static inline void
1069 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1070 {
1071 int i;
1072 for (i = 0; i < LAST_AREA + 1; ++i)
1073 {
1074 struct glyph *temp = a->glyphs[i];
1075 a->glyphs[i] = b->glyphs[i];
1076 b->glyphs[i] = temp;
1077 }
1078 }
1079
1080
1081 /* Copy glyph row structure FROM to glyph row structure TO, except
1082 that glyph pointers in the structures are left unchanged. */
1083
1084 static inline void
1085 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1086 {
1087 struct glyph *pointers[1 + LAST_AREA];
1088
1089 /* Save glyph pointers of TO. */
1090 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1091
1092 /* Do a structure assignment. */
1093 *to = *from;
1094
1095 /* Restore original pointers of TO. */
1096 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1097 }
1098
1099
1100 /* Assign glyph row FROM to glyph row TO. This works like a structure
1101 assignment TO = FROM, except that glyph pointers are not copied but
1102 exchanged between TO and FROM. Pointers must be exchanged to avoid
1103 a memory leak. */
1104
1105 static inline void
1106 assign_row (struct glyph_row *to, struct glyph_row *from)
1107 {
1108 swap_glyph_pointers (to, from);
1109 copy_row_except_pointers (to, from);
1110 }
1111
1112
1113 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1114 a row in a window matrix, is a slice of the glyph memory of the
1115 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1116 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1117 memory of FRAME_ROW. */
1118
1119 #if GLYPH_DEBUG
1120
1121 static int
1122 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1123 {
1124 struct glyph *window_glyph_start = window_row->glyphs[0];
1125 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1126 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1127
1128 return (frame_glyph_start <= window_glyph_start
1129 && window_glyph_start < frame_glyph_end);
1130 }
1131
1132 #endif /* GLYPH_DEBUG */
1133
1134 #if 0
1135
1136 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1137 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1138 in WINDOW_MATRIX is found satisfying the condition. */
1139
1140 static struct glyph_row *
1141 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1142 struct glyph_matrix *frame_matrix, int row)
1143 {
1144 int i;
1145
1146 xassert (row >= 0 && row < frame_matrix->nrows);
1147
1148 for (i = 0; i < window_matrix->nrows; ++i)
1149 if (glyph_row_slice_p (window_matrix->rows + i,
1150 frame_matrix->rows + row))
1151 break;
1152
1153 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1154 }
1155
1156 #endif /* 0 */
1157
1158 /* Prepare ROW for display. Desired rows are cleared lazily,
1159 i.e. they are only marked as to be cleared by setting their
1160 enabled_p flag to zero. When a row is to be displayed, a prior
1161 call to this function really clears it. */
1162
1163 void
1164 prepare_desired_row (struct glyph_row *row)
1165 {
1166 if (!row->enabled_p)
1167 {
1168 int rp = row->reversed_p;
1169
1170 clear_glyph_row (row);
1171 row->enabled_p = 1;
1172 row->reversed_p = rp;
1173 }
1174 }
1175
1176
1177 /* Return a hash code for glyph row ROW. */
1178
1179 static int
1180 line_hash_code (struct glyph_row *row)
1181 {
1182 int hash = 0;
1183
1184 if (row->enabled_p)
1185 {
1186 struct glyph *glyph = row->glyphs[TEXT_AREA];
1187 struct glyph *end = glyph + row->used[TEXT_AREA];
1188
1189 while (glyph < end)
1190 {
1191 int c = glyph->u.ch;
1192 int face_id = glyph->face_id;
1193 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1194 c -= SPACEGLYPH;
1195 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1196 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1197 ++glyph;
1198 }
1199
1200 if (hash == 0)
1201 hash = 1;
1202 }
1203
1204 return hash;
1205 }
1206
1207
1208 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1209 the number of characters in the line. If must_write_spaces is
1210 zero, leading and trailing spaces are ignored. */
1211
1212 static int
1213 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1214 {
1215 struct glyph_row *row = matrix->rows + vpos;
1216 struct glyph *beg = row->glyphs[TEXT_AREA];
1217 struct glyph *end = beg + row->used[TEXT_AREA];
1218 int len;
1219 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1220 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1221
1222 /* Ignore trailing and leading spaces if we can. */
1223 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1224 {
1225 /* Skip from the end over trailing spaces. */
1226 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1227 --end;
1228
1229 /* All blank line. */
1230 if (end == beg)
1231 return 0;
1232
1233 /* Skip over leading spaces. */
1234 while (CHAR_GLYPH_SPACE_P (*beg))
1235 ++beg;
1236 }
1237
1238 /* If we don't have a glyph-table, each glyph is one character,
1239 so return the number of glyphs. */
1240 if (glyph_table_base == 0)
1241 len = end - beg;
1242 else
1243 {
1244 /* Otherwise, scan the glyphs and accumulate their total length
1245 in LEN. */
1246 len = 0;
1247 while (beg < end)
1248 {
1249 GLYPH g;
1250
1251 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1252
1253 if (GLYPH_INVALID_P (g)
1254 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1255 len += 1;
1256 else
1257 len += GLYPH_LENGTH (glyph_table_base, g);
1258
1259 ++beg;
1260 }
1261 }
1262
1263 return len;
1264 }
1265
1266
1267 /* Test two glyph rows A and B for equality. Value is non-zero if A
1268 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1269 mouse_face_p flags of A and B, too. */
1270
1271 static inline int
1272 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1273 {
1274 if (a == b)
1275 return 1;
1276 else if (a->hash != b->hash)
1277 return 0;
1278 else
1279 {
1280 struct glyph *a_glyph, *b_glyph, *a_end;
1281 int area;
1282
1283 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1284 return 0;
1285
1286 /* Compare glyphs. */
1287 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1288 {
1289 if (a->used[area] != b->used[area])
1290 return 0;
1291
1292 a_glyph = a->glyphs[area];
1293 a_end = a_glyph + a->used[area];
1294 b_glyph = b->glyphs[area];
1295
1296 while (a_glyph < a_end
1297 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1298 ++a_glyph, ++b_glyph;
1299
1300 if (a_glyph != a_end)
1301 return 0;
1302 }
1303
1304 if (a->fill_line_p != b->fill_line_p
1305 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1306 || a->left_fringe_bitmap != b->left_fringe_bitmap
1307 || a->left_fringe_face_id != b->left_fringe_face_id
1308 || a->left_fringe_offset != b->left_fringe_offset
1309 || a->right_fringe_bitmap != b->right_fringe_bitmap
1310 || a->right_fringe_face_id != b->right_fringe_face_id
1311 || a->right_fringe_offset != b->right_fringe_offset
1312 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1313 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1314 || a->exact_window_width_line_p != b->exact_window_width_line_p
1315 || a->overlapped_p != b->overlapped_p
1316 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1317 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1318 || a->reversed_p != b->reversed_p
1319 /* Different partially visible characters on left margin. */
1320 || a->x != b->x
1321 /* Different height. */
1322 || a->ascent != b->ascent
1323 || a->phys_ascent != b->phys_ascent
1324 || a->phys_height != b->phys_height
1325 || a->visible_height != b->visible_height)
1326 return 0;
1327 }
1328
1329 return 1;
1330 }
1331
1332
1333 \f
1334 /***********************************************************************
1335 Glyph Pool
1336
1337 See dispextern.h for an overall explanation of glyph pools.
1338 ***********************************************************************/
1339
1340 /* Allocate a glyph_pool structure. The structure returned is
1341 initialized with zeros. The global variable glyph_pool_count is
1342 incremented for each pool allocated. */
1343
1344 static struct glyph_pool *
1345 new_glyph_pool (void)
1346 {
1347 struct glyph_pool *result;
1348
1349 /* Allocate a new glyph_pool and clear it. */
1350 result = (struct glyph_pool *) xmalloc (sizeof *result);
1351 memset (result, 0, sizeof *result);
1352
1353 /* For memory leak and double deletion checking. */
1354 ++glyph_pool_count;
1355
1356 return result;
1357 }
1358
1359
1360 /* Free a glyph_pool structure POOL. The function may be called with
1361 a null POOL pointer. The global variable glyph_pool_count is
1362 decremented with every pool structure freed. If this count gets
1363 negative, more structures were freed than allocated, i.e. one
1364 structure must have been freed more than once or a bogus pointer
1365 was passed to free_glyph_pool. */
1366
1367 static void
1368 free_glyph_pool (struct glyph_pool *pool)
1369 {
1370 if (pool)
1371 {
1372 /* More freed than allocated? */
1373 --glyph_pool_count;
1374 xassert (glyph_pool_count >= 0);
1375
1376 xfree (pool->glyphs);
1377 xfree (pool);
1378 }
1379 }
1380
1381
1382 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1383 columns we need. This function never shrinks a pool. The only
1384 case in which this would make sense, would be when a frame's size
1385 is changed from a large value to a smaller one. But, if someone
1386 does it once, we can expect that he will do it again.
1387
1388 Value is non-zero if the pool changed in a way which makes
1389 re-adjusting window glyph matrices necessary. */
1390
1391 static int
1392 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1393 {
1394 ptrdiff_t needed;
1395 int changed_p;
1396
1397 changed_p = (pool->glyphs == 0
1398 || matrix_dim.height != pool->nrows
1399 || matrix_dim.width != pool->ncolumns);
1400
1401 /* Enlarge the glyph pool. */
1402 needed = matrix_dim.width;
1403 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1404 memory_full (SIZE_MAX);
1405 needed *= matrix_dim.height;
1406 if (needed > pool->nglyphs)
1407 {
1408 ptrdiff_t old_nglyphs = pool->nglyphs;
1409 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1410 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1411 memset (pool->glyphs + old_nglyphs, 0,
1412 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1413 }
1414
1415 /* Remember the number of rows and columns because (a) we use them
1416 to do sanity checks, and (b) the number of columns determines
1417 where rows in the frame matrix start---this must be available to
1418 determine pointers to rows of window sub-matrices. */
1419 pool->nrows = matrix_dim.height;
1420 pool->ncolumns = matrix_dim.width;
1421
1422 return changed_p;
1423 }
1424
1425
1426 \f
1427 /***********************************************************************
1428 Debug Code
1429 ***********************************************************************/
1430
1431 #if GLYPH_DEBUG
1432
1433
1434 /* Flush standard output. This is sometimes useful to call from the debugger.
1435 XXX Maybe this should be changed to flush the current terminal instead of
1436 stdout.
1437 */
1438
1439 void flush_stdout (void) EXTERNALLY_VISIBLE;
1440
1441 void
1442 flush_stdout (void)
1443 {
1444 fflush (stdout);
1445 }
1446
1447
1448 /* Check that no glyph pointers have been lost in MATRIX. If a
1449 pointer has been lost, e.g. by using a structure assignment between
1450 rows, at least one pointer must occur more than once in the rows of
1451 MATRIX. */
1452
1453 void
1454 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1455 {
1456 int i, j;
1457
1458 for (i = 0; i < matrix->nrows; ++i)
1459 for (j = 0; j < matrix->nrows; ++j)
1460 xassert (i == j
1461 || (matrix->rows[i].glyphs[TEXT_AREA]
1462 != matrix->rows[j].glyphs[TEXT_AREA]));
1463 }
1464
1465
1466 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1467
1468 struct glyph_row *
1469 matrix_row (struct glyph_matrix *matrix, int row)
1470 {
1471 xassert (matrix && matrix->rows);
1472 xassert (row >= 0 && row < matrix->nrows);
1473
1474 /* That's really too slow for normal testing because this function
1475 is called almost everywhere. Although---it's still astonishingly
1476 fast, so it is valuable to have for debugging purposes. */
1477 #if 0
1478 check_matrix_pointer_lossage (matrix);
1479 #endif
1480
1481 return matrix->rows + row;
1482 }
1483
1484
1485 #if 0 /* This function makes invalid assumptions when text is
1486 partially invisible. But it might come handy for debugging
1487 nevertheless. */
1488
1489 /* Check invariants that must hold for an up to date current matrix of
1490 window W. */
1491
1492 static void
1493 check_matrix_invariants (struct window *w)
1494 {
1495 struct glyph_matrix *matrix = w->current_matrix;
1496 int yb = window_text_bottom_y (w);
1497 struct glyph_row *row = matrix->rows;
1498 struct glyph_row *last_text_row = NULL;
1499 struct buffer *saved = current_buffer;
1500 struct buffer *buffer = XBUFFER (w->buffer);
1501 int c;
1502
1503 /* This can sometimes happen for a fresh window. */
1504 if (matrix->nrows < 2)
1505 return;
1506
1507 set_buffer_temp (buffer);
1508
1509 /* Note: last row is always reserved for the mode line. */
1510 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1511 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1512 {
1513 struct glyph_row *next = row + 1;
1514
1515 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1516 last_text_row = row;
1517
1518 /* Check that character and byte positions are in sync. */
1519 xassert (MATRIX_ROW_START_BYTEPOS (row)
1520 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1521 xassert (BYTEPOS (row->start.pos)
1522 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1523
1524 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1525 have such a position temporarily in case of a minibuffer
1526 displaying something like `[Sole completion]' at its end. */
1527 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1528 {
1529 xassert (MATRIX_ROW_END_BYTEPOS (row)
1530 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1531 xassert (BYTEPOS (row->end.pos)
1532 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1533 }
1534
1535 /* Check that end position of `row' is equal to start position
1536 of next row. */
1537 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1538 {
1539 xassert (MATRIX_ROW_END_CHARPOS (row)
1540 == MATRIX_ROW_START_CHARPOS (next));
1541 xassert (MATRIX_ROW_END_BYTEPOS (row)
1542 == MATRIX_ROW_START_BYTEPOS (next));
1543 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1544 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1545 }
1546 row = next;
1547 }
1548
1549 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1550 xassert (w->desired_matrix->rows != NULL);
1551 set_buffer_temp (saved);
1552 }
1553
1554 #endif /* 0 */
1555
1556 #endif /* GLYPH_DEBUG != 0 */
1557
1558
1559 \f
1560 /**********************************************************************
1561 Allocating/ Adjusting Glyph Matrices
1562 **********************************************************************/
1563
1564 /* Allocate glyph matrices over a window tree for a frame-based
1565 redisplay
1566
1567 X and Y are column/row within the frame glyph matrix where
1568 sub-matrices for the window tree rooted at WINDOW must be
1569 allocated. DIM_ONLY_P non-zero means that the caller of this
1570 function is only interested in the result matrix dimension, and
1571 matrix adjustments should not be performed.
1572
1573 The function returns the total width/height of the sub-matrices of
1574 the window tree. If called on a frame root window, the computation
1575 will take the mini-buffer window into account.
1576
1577 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1578
1579 NEW_LEAF_MATRIX set if any window in the tree did not have a
1580 glyph matrices yet, and
1581
1582 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1583 any window in the tree will be changed or have been changed (see
1584 DIM_ONLY_P)
1585
1586 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1587 function.
1588
1589 Windows are arranged into chains of windows on the same level
1590 through the next fields of window structures. Such a level can be
1591 either a sequence of horizontally adjacent windows from left to
1592 right, or a sequence of vertically adjacent windows from top to
1593 bottom. Each window in a horizontal sequence can be either a leaf
1594 window or a vertical sequence; a window in a vertical sequence can
1595 be either a leaf or a horizontal sequence. All windows in a
1596 horizontal sequence have the same height, and all windows in a
1597 vertical sequence have the same width.
1598
1599 This function uses, for historical reasons, a more general
1600 algorithm to determine glyph matrix dimensions that would be
1601 necessary.
1602
1603 The matrix height of a horizontal sequence is determined by the
1604 maximum height of any matrix in the sequence. The matrix width of
1605 a horizontal sequence is computed by adding up matrix widths of
1606 windows in the sequence.
1607
1608 |<------- result width ------->|
1609 +---------+----------+---------+ ---
1610 | | | | |
1611 | | | |
1612 +---------+ | | result height
1613 | +---------+
1614 | | |
1615 +----------+ ---
1616
1617 The matrix width of a vertical sequence is the maximum matrix width
1618 of any window in the sequence. Its height is computed by adding up
1619 matrix heights of windows in the sequence.
1620
1621 |<---- result width -->|
1622 +---------+ ---
1623 | | |
1624 | | |
1625 +---------+--+ |
1626 | | |
1627 | | result height
1628 | |
1629 +------------+---------+ |
1630 | | |
1631 | | |
1632 +------------+---------+ --- */
1633
1634 /* Bit indicating that a new matrix will be allocated or has been
1635 allocated. */
1636
1637 #define NEW_LEAF_MATRIX (1 << 0)
1638
1639 /* Bit indicating that a matrix will or has changed its location or
1640 size. */
1641
1642 #define CHANGED_LEAF_MATRIX (1 << 1)
1643
1644 static struct dim
1645 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1646 int dim_only_p, int *window_change_flags)
1647 {
1648 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1649 int x0 = x, y0 = y;
1650 int wmax = 0, hmax = 0;
1651 struct dim total;
1652 struct dim dim;
1653 struct window *w;
1654 int in_horz_combination_p;
1655
1656 /* What combination is WINDOW part of? Compute this once since the
1657 result is the same for all windows in the `next' chain. The
1658 special case of a root window (parent equal to nil) is treated
1659 like a vertical combination because a root window's `next'
1660 points to the mini-buffer window, if any, which is arranged
1661 vertically below other windows. */
1662 in_horz_combination_p
1663 = (!NILP (XWINDOW (window)->parent)
1664 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1665
1666 /* For WINDOW and all windows on the same level. */
1667 do
1668 {
1669 w = XWINDOW (window);
1670
1671 /* Get the dimension of the window sub-matrix for W, depending
1672 on whether this is a combination or a leaf window. */
1673 if (!NILP (w->hchild))
1674 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1675 dim_only_p,
1676 window_change_flags);
1677 else if (!NILP (w->vchild))
1678 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1679 dim_only_p,
1680 window_change_flags);
1681 else
1682 {
1683 /* If not already done, allocate sub-matrix structures. */
1684 if (w->desired_matrix == NULL)
1685 {
1686 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1687 w->current_matrix = new_glyph_matrix (f->current_pool);
1688 *window_change_flags |= NEW_LEAF_MATRIX;
1689 }
1690
1691 /* Width and height MUST be chosen so that there are no
1692 holes in the frame matrix. */
1693 dim.width = required_matrix_width (w);
1694 dim.height = required_matrix_height (w);
1695
1696 /* Will matrix be re-allocated? */
1697 if (x != w->desired_matrix->matrix_x
1698 || y != w->desired_matrix->matrix_y
1699 || dim.width != w->desired_matrix->matrix_w
1700 || dim.height != w->desired_matrix->matrix_h
1701 || (margin_glyphs_to_reserve (w, dim.width,
1702 w->left_margin_cols)
1703 != w->desired_matrix->left_margin_glyphs)
1704 || (margin_glyphs_to_reserve (w, dim.width,
1705 w->right_margin_cols)
1706 != w->desired_matrix->right_margin_glyphs))
1707 *window_change_flags |= CHANGED_LEAF_MATRIX;
1708
1709 /* Actually change matrices, if allowed. Do not consider
1710 CHANGED_LEAF_MATRIX computed above here because the pool
1711 may have been changed which we don't now here. We trust
1712 that we only will be called with DIM_ONLY_P != 0 when
1713 necessary. */
1714 if (!dim_only_p)
1715 {
1716 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1717 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1718 }
1719 }
1720
1721 /* If we are part of a horizontal combination, advance x for
1722 windows to the right of W; otherwise advance y for windows
1723 below W. */
1724 if (in_horz_combination_p)
1725 x += dim.width;
1726 else
1727 y += dim.height;
1728
1729 /* Remember maximum glyph matrix dimensions. */
1730 wmax = max (wmax, dim.width);
1731 hmax = max (hmax, dim.height);
1732
1733 /* Next window on same level. */
1734 window = w->next;
1735 }
1736 while (!NILP (window));
1737
1738 /* Set `total' to the total glyph matrix dimension of this window
1739 level. In a vertical combination, the width is the width of the
1740 widest window; the height is the y we finally reached, corrected
1741 by the y we started with. In a horizontal combination, the total
1742 height is the height of the tallest window, and the width is the
1743 x we finally reached, corrected by the x we started with. */
1744 if (in_horz_combination_p)
1745 {
1746 total.width = x - x0;
1747 total.height = hmax;
1748 }
1749 else
1750 {
1751 total.width = wmax;
1752 total.height = y - y0;
1753 }
1754
1755 return total;
1756 }
1757
1758
1759 /* Return the required height of glyph matrices for window W. */
1760
1761 static int
1762 required_matrix_height (struct window *w)
1763 {
1764 #ifdef HAVE_WINDOW_SYSTEM
1765 struct frame *f = XFRAME (w->frame);
1766
1767 if (FRAME_WINDOW_P (f))
1768 {
1769 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1770 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1771 return (((window_pixel_height + ch_height - 1)
1772 / ch_height) * w->nrows_scale_factor
1773 /* One partially visible line at the top and
1774 bottom of the window. */
1775 + 2
1776 /* 2 for header and mode line. */
1777 + 2);
1778 }
1779 #endif /* HAVE_WINDOW_SYSTEM */
1780
1781 return WINDOW_TOTAL_LINES (w);
1782 }
1783
1784
1785 /* Return the required width of glyph matrices for window W. */
1786
1787 static int
1788 required_matrix_width (struct window *w)
1789 {
1790 #ifdef HAVE_WINDOW_SYSTEM
1791 struct frame *f = XFRAME (w->frame);
1792 if (FRAME_WINDOW_P (f))
1793 {
1794 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1795 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1796
1797 /* Compute number of glyphs needed in a glyph row. */
1798 return (((window_pixel_width + ch_width - 1)
1799 / ch_width) * w->ncols_scale_factor
1800 /* 2 partially visible columns in the text area. */
1801 + 2
1802 /* One partially visible column at the right
1803 edge of each marginal area. */
1804 + 1 + 1);
1805 }
1806 #endif /* HAVE_WINDOW_SYSTEM */
1807
1808 return XINT (w->total_cols);
1809 }
1810
1811
1812 /* Allocate window matrices for window-based redisplay. W is the
1813 window whose matrices must be allocated/reallocated. */
1814
1815 static void
1816 allocate_matrices_for_window_redisplay (struct window *w)
1817 {
1818 while (w)
1819 {
1820 if (!NILP (w->vchild))
1821 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1822 else if (!NILP (w->hchild))
1823 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1824 else
1825 {
1826 /* W is a leaf window. */
1827 struct dim dim;
1828
1829 /* If matrices are not yet allocated, allocate them now. */
1830 if (w->desired_matrix == NULL)
1831 {
1832 w->desired_matrix = new_glyph_matrix (NULL);
1833 w->current_matrix = new_glyph_matrix (NULL);
1834 }
1835
1836 dim.width = required_matrix_width (w);
1837 dim.height = required_matrix_height (w);
1838 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1839 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1840 }
1841
1842 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1843 }
1844 }
1845
1846
1847 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1848 do it for all frames; otherwise do it just for the given frame.
1849 This function must be called when a new frame is created, its size
1850 changes, or its window configuration changes. */
1851
1852 void
1853 adjust_glyphs (struct frame *f)
1854 {
1855 /* Block input so that expose events and other events that access
1856 glyph matrices are not processed while we are changing them. */
1857 BLOCK_INPUT;
1858
1859 if (f)
1860 adjust_frame_glyphs (f);
1861 else
1862 {
1863 Lisp_Object tail, lisp_frame;
1864
1865 FOR_EACH_FRAME (tail, lisp_frame)
1866 adjust_frame_glyphs (XFRAME (lisp_frame));
1867 }
1868
1869 UNBLOCK_INPUT;
1870 }
1871
1872
1873 /* Adjust frame glyphs when Emacs is initialized.
1874
1875 To be called from init_display.
1876
1877 We need a glyph matrix because redraw will happen soon.
1878 Unfortunately, window sizes on selected_frame are not yet set to
1879 meaningful values. I believe we can assume that there are only two
1880 windows on the frame---the mini-buffer and the root window. Frame
1881 height and width seem to be correct so far. So, set the sizes of
1882 windows to estimated values. */
1883
1884 static void
1885 adjust_frame_glyphs_initially (void)
1886 {
1887 struct frame *sf = SELECTED_FRAME ();
1888 struct window *root = XWINDOW (sf->root_window);
1889 struct window *mini = XWINDOW (root->next);
1890 int frame_lines = FRAME_LINES (sf);
1891 int frame_cols = FRAME_COLS (sf);
1892 int top_margin = FRAME_TOP_MARGIN (sf);
1893
1894 /* Do it for the root window. */
1895 XSETFASTINT (root->top_line, top_margin);
1896 XSETFASTINT (root->total_lines, frame_lines - 1 - top_margin);
1897 XSETFASTINT (root->total_cols, frame_cols);
1898
1899 /* Do it for the mini-buffer window. */
1900 XSETFASTINT (mini->top_line, frame_lines - 1);
1901 XSETFASTINT (mini->total_lines, 1);
1902 XSETFASTINT (mini->total_cols, frame_cols);
1903
1904 adjust_frame_glyphs (sf);
1905 glyphs_initialized_initially_p = 1;
1906 }
1907
1908
1909 /* Allocate/reallocate glyph matrices of a single frame F. */
1910
1911 static void
1912 adjust_frame_glyphs (struct frame *f)
1913 {
1914 if (FRAME_WINDOW_P (f))
1915 adjust_frame_glyphs_for_window_redisplay (f);
1916 else
1917 adjust_frame_glyphs_for_frame_redisplay (f);
1918
1919 /* Don't forget the message buffer and the buffer for
1920 decode_mode_spec. */
1921 adjust_frame_message_buffer (f);
1922 adjust_decode_mode_spec_buffer (f);
1923
1924 f->glyphs_initialized_p = 1;
1925 }
1926
1927 /* Return 1 if any window in the tree has nonzero window margins. See
1928 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1929 static int
1930 showing_window_margins_p (struct window *w)
1931 {
1932 while (w)
1933 {
1934 if (!NILP (w->hchild))
1935 {
1936 if (showing_window_margins_p (XWINDOW (w->hchild)))
1937 return 1;
1938 }
1939 else if (!NILP (w->vchild))
1940 {
1941 if (showing_window_margins_p (XWINDOW (w->vchild)))
1942 return 1;
1943 }
1944 else if (!NILP (w->left_margin_cols)
1945 || !NILP (w->right_margin_cols))
1946 return 1;
1947
1948 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1949 }
1950 return 0;
1951 }
1952
1953
1954 /* In the window tree with root W, build current matrices of leaf
1955 windows from the frame's current matrix. */
1956
1957 static void
1958 fake_current_matrices (Lisp_Object window)
1959 {
1960 struct window *w;
1961
1962 for (; !NILP (window); window = w->next)
1963 {
1964 w = XWINDOW (window);
1965
1966 if (!NILP (w->hchild))
1967 fake_current_matrices (w->hchild);
1968 else if (!NILP (w->vchild))
1969 fake_current_matrices (w->vchild);
1970 else
1971 {
1972 int i;
1973 struct frame *f = XFRAME (w->frame);
1974 struct glyph_matrix *m = w->current_matrix;
1975 struct glyph_matrix *fm = f->current_matrix;
1976
1977 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1978 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1979
1980 for (i = 0; i < m->matrix_h; ++i)
1981 {
1982 struct glyph_row *r = m->rows + i;
1983 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1984
1985 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1986 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1987
1988 r->enabled_p = fr->enabled_p;
1989 if (r->enabled_p)
1990 {
1991 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1992 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1993 r->used[TEXT_AREA] = (m->matrix_w
1994 - r->used[LEFT_MARGIN_AREA]
1995 - r->used[RIGHT_MARGIN_AREA]);
1996 r->mode_line_p = 0;
1997 }
1998 }
1999 }
2000 }
2001 }
2002
2003
2004 /* Save away the contents of frame F's current frame matrix. Value is
2005 a glyph matrix holding the contents of F's current frame matrix. */
2006
2007 static struct glyph_matrix *
2008 save_current_matrix (struct frame *f)
2009 {
2010 int i;
2011 struct glyph_matrix *saved;
2012
2013 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2014 memset (saved, 0, sizeof *saved);
2015 saved->nrows = f->current_matrix->nrows;
2016 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2017 * sizeof *saved->rows);
2018 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2019
2020 for (i = 0; i < saved->nrows; ++i)
2021 {
2022 struct glyph_row *from = f->current_matrix->rows + i;
2023 struct glyph_row *to = saved->rows + i;
2024 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2025 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2026 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2027 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2028 }
2029
2030 return saved;
2031 }
2032
2033
2034 /* Restore the contents of frame F's current frame matrix from SAVED,
2035 and free memory associated with SAVED. */
2036
2037 static void
2038 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2039 {
2040 int i;
2041
2042 for (i = 0; i < saved->nrows; ++i)
2043 {
2044 struct glyph_row *from = saved->rows + i;
2045 struct glyph_row *to = f->current_matrix->rows + i;
2046 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2047 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2048 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2049 xfree (from->glyphs[TEXT_AREA]);
2050 }
2051
2052 xfree (saved->rows);
2053 xfree (saved);
2054 }
2055
2056
2057
2058 /* Allocate/reallocate glyph matrices of a single frame F for
2059 frame-based redisplay. */
2060
2061 static void
2062 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2063 {
2064 struct dim matrix_dim;
2065 int pool_changed_p;
2066 int window_change_flags;
2067 int top_window_y;
2068
2069 if (!FRAME_LIVE_P (f))
2070 return;
2071
2072 top_window_y = FRAME_TOP_MARGIN (f);
2073
2074 /* Allocate glyph pool structures if not already done. */
2075 if (f->desired_pool == NULL)
2076 {
2077 f->desired_pool = new_glyph_pool ();
2078 f->current_pool = new_glyph_pool ();
2079 }
2080
2081 /* Allocate frames matrix structures if needed. */
2082 if (f->desired_matrix == NULL)
2083 {
2084 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2085 f->current_matrix = new_glyph_matrix (f->current_pool);
2086 }
2087
2088 /* Compute window glyph matrices. (This takes the mini-buffer
2089 window into account). The result is the size of the frame glyph
2090 matrix needed. The variable window_change_flags is set to a bit
2091 mask indicating whether new matrices will be allocated or
2092 existing matrices change their size or location within the frame
2093 matrix. */
2094 window_change_flags = 0;
2095 matrix_dim
2096 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2097 0, top_window_y,
2098 1,
2099 &window_change_flags);
2100
2101 /* Add in menu bar lines, if any. */
2102 matrix_dim.height += top_window_y;
2103
2104 /* Enlarge pools as necessary. */
2105 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2106 realloc_glyph_pool (f->current_pool, matrix_dim);
2107
2108 /* Set up glyph pointers within window matrices. Do this only if
2109 absolutely necessary since it requires a frame redraw. */
2110 if (pool_changed_p || window_change_flags)
2111 {
2112 /* Do it for window matrices. */
2113 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2114 0, top_window_y, 0,
2115 &window_change_flags);
2116
2117 /* Size of frame matrices must equal size of frame. Note
2118 that we are called for X frames with window widths NOT equal
2119 to the frame width (from CHANGE_FRAME_SIZE_1). */
2120 xassert (matrix_dim.width == FRAME_COLS (f)
2121 && matrix_dim.height == FRAME_LINES (f));
2122
2123 /* Pointers to glyph memory in glyph rows are exchanged during
2124 the update phase of redisplay, which means in general that a
2125 frame's current matrix consists of pointers into both the
2126 desired and current glyph pool of the frame. Adjusting a
2127 matrix sets the frame matrix up so that pointers are all into
2128 the same pool. If we want to preserve glyph contents of the
2129 current matrix over a call to adjust_glyph_matrix, we must
2130 make a copy of the current glyphs, and restore the current
2131 matrix' contents from that copy. */
2132 if (display_completed
2133 && !FRAME_GARBAGED_P (f)
2134 && matrix_dim.width == f->current_matrix->matrix_w
2135 && matrix_dim.height == f->current_matrix->matrix_h
2136 /* For some reason, the frame glyph matrix gets corrupted if
2137 any of the windows contain margins. I haven't been able
2138 to hunt down the reason, but for the moment this prevents
2139 the problem from manifesting. -- cyd */
2140 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2141 {
2142 struct glyph_matrix *copy = save_current_matrix (f);
2143 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2144 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2145 restore_current_matrix (f, copy);
2146 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2147 }
2148 else
2149 {
2150 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2151 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2152 SET_FRAME_GARBAGED (f);
2153 }
2154 }
2155 }
2156
2157
2158 /* Allocate/reallocate glyph matrices of a single frame F for
2159 window-based redisplay. */
2160
2161 static void
2162 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2163 {
2164 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2165
2166 /* Allocate/reallocate window matrices. */
2167 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2168
2169 #ifdef HAVE_X_WINDOWS
2170 /* Allocate/ reallocate matrices of the dummy window used to display
2171 the menu bar under X when no X toolkit support is available. */
2172 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2173 {
2174 /* Allocate a dummy window if not already done. */
2175 struct window *w;
2176 if (NILP (f->menu_bar_window))
2177 {
2178 f->menu_bar_window = make_window ();
2179 w = XWINDOW (f->menu_bar_window);
2180 XSETFRAME (w->frame, f);
2181 w->pseudo_window_p = 1;
2182 }
2183 else
2184 w = XWINDOW (f->menu_bar_window);
2185
2186 /* Set window dimensions to frame dimensions and allocate or
2187 adjust glyph matrices of W. */
2188 XSETFASTINT (w->top_line, 0);
2189 XSETFASTINT (w->left_col, 0);
2190 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2191 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2192 allocate_matrices_for_window_redisplay (w);
2193 }
2194 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2195 #endif /* HAVE_X_WINDOWS */
2196
2197 #ifndef USE_GTK
2198 {
2199 /* Allocate/ reallocate matrices of the tool bar window. If we
2200 don't have a tool bar window yet, make one. */
2201 struct window *w;
2202 if (NILP (f->tool_bar_window))
2203 {
2204 f->tool_bar_window = make_window ();
2205 w = XWINDOW (f->tool_bar_window);
2206 XSETFRAME (w->frame, f);
2207 w->pseudo_window_p = 1;
2208 }
2209 else
2210 w = XWINDOW (f->tool_bar_window);
2211
2212 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2213 XSETFASTINT (w->left_col, 0);
2214 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2215 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2216 allocate_matrices_for_window_redisplay (w);
2217 }
2218 #endif
2219 }
2220
2221
2222 /* Adjust/ allocate message buffer of frame F.
2223
2224 Note that the message buffer is never freed. Since I could not
2225 find a free in 19.34, I assume that freeing it would be
2226 problematic in some way and don't do it either.
2227
2228 (Implementation note: It should be checked if we can free it
2229 eventually without causing trouble). */
2230
2231 static void
2232 adjust_frame_message_buffer (struct frame *f)
2233 {
2234 ptrdiff_t size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2235
2236 if (FRAME_MESSAGE_BUF (f))
2237 {
2238 char *buffer = FRAME_MESSAGE_BUF (f);
2239 char *new_buffer = (char *) xrealloc (buffer, size);
2240 FRAME_MESSAGE_BUF (f) = new_buffer;
2241 }
2242 else
2243 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2244 }
2245
2246
2247 /* Re-allocate buffer for decode_mode_spec on frame F. */
2248
2249 static void
2250 adjust_decode_mode_spec_buffer (struct frame *f)
2251 {
2252 f->decode_mode_spec_buffer
2253 = (char *) xrealloc (f->decode_mode_spec_buffer,
2254 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2255 }
2256
2257
2258 \f
2259 /**********************************************************************
2260 Freeing Glyph Matrices
2261 **********************************************************************/
2262
2263 /* Free glyph memory for a frame F. F may be null. This function can
2264 be called for the same frame more than once. The root window of
2265 F may be nil when this function is called. This is the case when
2266 the function is called when F is destroyed. */
2267
2268 void
2269 free_glyphs (struct frame *f)
2270 {
2271 if (f && f->glyphs_initialized_p)
2272 {
2273 /* Block interrupt input so that we don't get surprised by an X
2274 event while we're in an inconsistent state. */
2275 BLOCK_INPUT;
2276 f->glyphs_initialized_p = 0;
2277
2278 /* Release window sub-matrices. */
2279 if (!NILP (f->root_window))
2280 free_window_matrices (XWINDOW (f->root_window));
2281
2282 /* Free the dummy window for menu bars without X toolkit and its
2283 glyph matrices. */
2284 if (!NILP (f->menu_bar_window))
2285 {
2286 struct window *w = XWINDOW (f->menu_bar_window);
2287 free_glyph_matrix (w->desired_matrix);
2288 free_glyph_matrix (w->current_matrix);
2289 w->desired_matrix = w->current_matrix = NULL;
2290 f->menu_bar_window = Qnil;
2291 }
2292
2293 /* Free the tool bar window and its glyph matrices. */
2294 if (!NILP (f->tool_bar_window))
2295 {
2296 struct window *w = XWINDOW (f->tool_bar_window);
2297 free_glyph_matrix (w->desired_matrix);
2298 free_glyph_matrix (w->current_matrix);
2299 w->desired_matrix = w->current_matrix = NULL;
2300 f->tool_bar_window = Qnil;
2301 }
2302
2303 /* Release frame glyph matrices. Reset fields to zero in
2304 case we are called a second time. */
2305 if (f->desired_matrix)
2306 {
2307 free_glyph_matrix (f->desired_matrix);
2308 free_glyph_matrix (f->current_matrix);
2309 f->desired_matrix = f->current_matrix = NULL;
2310 }
2311
2312 /* Release glyph pools. */
2313 if (f->desired_pool)
2314 {
2315 free_glyph_pool (f->desired_pool);
2316 free_glyph_pool (f->current_pool);
2317 f->desired_pool = f->current_pool = NULL;
2318 }
2319
2320 UNBLOCK_INPUT;
2321 }
2322 }
2323
2324
2325 /* Free glyph sub-matrices in the window tree rooted at W. This
2326 function may be called with a null pointer, and it may be called on
2327 the same tree more than once. */
2328
2329 void
2330 free_window_matrices (struct window *w)
2331 {
2332 while (w)
2333 {
2334 if (!NILP (w->hchild))
2335 free_window_matrices (XWINDOW (w->hchild));
2336 else if (!NILP (w->vchild))
2337 free_window_matrices (XWINDOW (w->vchild));
2338 else
2339 {
2340 /* This is a leaf window. Free its memory and reset fields
2341 to zero in case this function is called a second time for
2342 W. */
2343 free_glyph_matrix (w->current_matrix);
2344 free_glyph_matrix (w->desired_matrix);
2345 w->current_matrix = w->desired_matrix = NULL;
2346 }
2347
2348 /* Next window on same level. */
2349 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2350 }
2351 }
2352
2353
2354 /* Check glyph memory leaks. This function is called from
2355 shut_down_emacs. Note that frames are not destroyed when Emacs
2356 exits. We therefore free all glyph memory for all active frames
2357 explicitly and check that nothing is left allocated. */
2358
2359 void
2360 check_glyph_memory (void)
2361 {
2362 Lisp_Object tail, frame;
2363
2364 /* Free glyph memory for all frames. */
2365 FOR_EACH_FRAME (tail, frame)
2366 free_glyphs (XFRAME (frame));
2367
2368 /* Check that nothing is left allocated. */
2369 if (glyph_matrix_count)
2370 abort ();
2371 if (glyph_pool_count)
2372 abort ();
2373 }
2374
2375
2376 \f
2377 /**********************************************************************
2378 Building a Frame Matrix
2379 **********************************************************************/
2380
2381 /* Most of the redisplay code works on glyph matrices attached to
2382 windows. This is a good solution most of the time, but it is not
2383 suitable for terminal code. Terminal output functions cannot rely
2384 on being able to set an arbitrary terminal window. Instead they
2385 must be provided with a view of the whole frame, i.e. the whole
2386 screen. We build such a view by constructing a frame matrix from
2387 window matrices in this section.
2388
2389 Windows that must be updated have their must_be_update_p flag set.
2390 For all such windows, their desired matrix is made part of the
2391 desired frame matrix. For other windows, their current matrix is
2392 made part of the desired frame matrix.
2393
2394 +-----------------+----------------+
2395 | desired | desired |
2396 | | |
2397 +-----------------+----------------+
2398 | current |
2399 | |
2400 +----------------------------------+
2401
2402 Desired window matrices can be made part of the frame matrix in a
2403 cheap way: We exploit the fact that the desired frame matrix and
2404 desired window matrices share their glyph memory. This is not
2405 possible for current window matrices. Their glyphs are copied to
2406 the desired frame matrix. The latter is equivalent to
2407 preserve_other_columns in the old redisplay.
2408
2409 Used glyphs counters for frame matrix rows are the result of adding
2410 up glyph lengths of the window matrices. A line in the frame
2411 matrix is enabled, if a corresponding line in a window matrix is
2412 enabled.
2413
2414 After building the desired frame matrix, it will be passed to
2415 terminal code, which will manipulate both the desired and current
2416 frame matrix. Changes applied to the frame's current matrix have
2417 to be visible in current window matrices afterwards, of course.
2418
2419 This problem is solved like this:
2420
2421 1. Window and frame matrices share glyphs. Window matrices are
2422 constructed in a way that their glyph contents ARE the glyph
2423 contents needed in a frame matrix. Thus, any modification of
2424 glyphs done in terminal code will be reflected in window matrices
2425 automatically.
2426
2427 2. Exchanges of rows in a frame matrix done by terminal code are
2428 intercepted by hook functions so that corresponding row operations
2429 on window matrices can be performed. This is necessary because we
2430 use pointers to glyphs in glyph row structures. To satisfy the
2431 assumption of point 1 above that glyphs are updated implicitly in
2432 window matrices when they are manipulated via the frame matrix,
2433 window and frame matrix must of course agree where to find the
2434 glyphs for their rows. Possible manipulations that must be
2435 mirrored are assignments of rows of the desired frame matrix to the
2436 current frame matrix and scrolling the current frame matrix. */
2437
2438 /* Build frame F's desired matrix from window matrices. Only windows
2439 which have the flag must_be_updated_p set have to be updated. Menu
2440 bar lines of a frame are not covered by window matrices, so make
2441 sure not to touch them in this function. */
2442
2443 static void
2444 build_frame_matrix (struct frame *f)
2445 {
2446 int i;
2447
2448 /* F must have a frame matrix when this function is called. */
2449 xassert (!FRAME_WINDOW_P (f));
2450
2451 /* Clear all rows in the frame matrix covered by window matrices.
2452 Menu bar lines are not covered by windows. */
2453 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2454 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2455
2456 /* Build the matrix by walking the window tree. */
2457 build_frame_matrix_from_window_tree (f->desired_matrix,
2458 XWINDOW (FRAME_ROOT_WINDOW (f)));
2459 }
2460
2461
2462 /* Walk a window tree, building a frame matrix MATRIX from window
2463 matrices. W is the root of a window tree. */
2464
2465 static void
2466 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2467 {
2468 while (w)
2469 {
2470 if (!NILP (w->hchild))
2471 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2472 else if (!NILP (w->vchild))
2473 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2474 else
2475 build_frame_matrix_from_leaf_window (matrix, w);
2476
2477 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2478 }
2479 }
2480
2481
2482 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2483 desired frame matrix built. W is a leaf window whose desired or
2484 current matrix is to be added to FRAME_MATRIX. W's flag
2485 must_be_updated_p determines which matrix it contributes to
2486 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2487 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2488 Adding a desired matrix means setting up used counters and such in
2489 frame rows, while adding a current window matrix to FRAME_MATRIX
2490 means copying glyphs. The latter case corresponds to
2491 preserve_other_columns in the old redisplay. */
2492
2493 static void
2494 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2495 {
2496 struct glyph_matrix *window_matrix;
2497 int window_y, frame_y;
2498 /* If non-zero, a glyph to insert at the right border of W. */
2499 GLYPH right_border_glyph;
2500
2501 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2502
2503 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2504 if (w->must_be_updated_p)
2505 {
2506 window_matrix = w->desired_matrix;
2507
2508 /* Decide whether we want to add a vertical border glyph. */
2509 if (!WINDOW_RIGHTMOST_P (w))
2510 {
2511 struct Lisp_Char_Table *dp = window_display_table (w);
2512 Lisp_Object gc;
2513
2514 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2515 if (dp
2516 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2517 && GLYPH_CODE_CHAR_VALID_P (gc))
2518 {
2519 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2520 spec_glyph_lookup_face (w, &right_border_glyph);
2521 }
2522
2523 if (GLYPH_FACE (right_border_glyph) <= 0)
2524 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2525 }
2526 }
2527 else
2528 window_matrix = w->current_matrix;
2529
2530 /* For all rows in the window matrix and corresponding rows in the
2531 frame matrix. */
2532 window_y = 0;
2533 frame_y = window_matrix->matrix_y;
2534 while (window_y < window_matrix->nrows)
2535 {
2536 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2537 struct glyph_row *window_row = window_matrix->rows + window_y;
2538 int current_row_p = window_matrix == w->current_matrix;
2539
2540 /* Fill up the frame row with spaces up to the left margin of the
2541 window row. */
2542 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2543
2544 /* Fill up areas in the window matrix row with spaces. */
2545 fill_up_glyph_row_with_spaces (window_row);
2546
2547 /* If only part of W's desired matrix has been built, and
2548 window_row wasn't displayed, use the corresponding current
2549 row instead. */
2550 if (window_matrix == w->desired_matrix
2551 && !window_row->enabled_p)
2552 {
2553 window_row = w->current_matrix->rows + window_y;
2554 current_row_p = 1;
2555 }
2556
2557 if (current_row_p)
2558 {
2559 /* Copy window row to frame row. */
2560 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2561 window_row->glyphs[0],
2562 window_matrix->matrix_w * sizeof (struct glyph));
2563 }
2564 else
2565 {
2566 xassert (window_row->enabled_p);
2567
2568 /* Only when a desired row has been displayed, we want
2569 the corresponding frame row to be updated. */
2570 frame_row->enabled_p = 1;
2571
2572 /* Maybe insert a vertical border between horizontally adjacent
2573 windows. */
2574 if (GLYPH_CHAR (right_border_glyph) != 0)
2575 {
2576 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2577 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2578 }
2579
2580 #if GLYPH_DEBUG
2581 /* Window row window_y must be a slice of frame row
2582 frame_y. */
2583 xassert (glyph_row_slice_p (window_row, frame_row));
2584
2585 /* If rows are in sync, we don't have to copy glyphs because
2586 frame and window share glyphs. */
2587
2588 strcpy (w->current_matrix->method, w->desired_matrix->method);
2589 add_window_display_history (w, w->current_matrix->method, 0);
2590 #endif
2591 }
2592
2593 /* Set number of used glyphs in the frame matrix. Since we fill
2594 up with spaces, and visit leaf windows from left to right it
2595 can be done simply. */
2596 frame_row->used[TEXT_AREA]
2597 = window_matrix->matrix_x + window_matrix->matrix_w;
2598
2599 /* Next row. */
2600 ++window_y;
2601 ++frame_y;
2602 }
2603 }
2604
2605 /* Given a user-specified glyph, possibly including a Lisp-level face
2606 ID, return a glyph that has a realized face ID.
2607 This is used for glyphs displayed specially and not part of the text;
2608 for instance, vertical separators, truncation markers, etc. */
2609
2610 void
2611 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2612 {
2613 int lface_id = GLYPH_FACE (*glyph);
2614 /* Convert the glyph's specified face to a realized (cache) face. */
2615 if (lface_id > 0)
2616 {
2617 int face_id = merge_faces (XFRAME (w->frame),
2618 Qt, lface_id, DEFAULT_FACE_ID);
2619 SET_GLYPH_FACE (*glyph, face_id);
2620 }
2621 }
2622
2623 /* Add spaces to a glyph row ROW in a window matrix.
2624
2625 Each row has the form:
2626
2627 +---------+-----------------------------+------------+
2628 | left | text | right |
2629 +---------+-----------------------------+------------+
2630
2631 Left and right marginal areas are optional. This function adds
2632 spaces to areas so that there are no empty holes between areas.
2633 In other words: If the right area is not empty, the text area
2634 is filled up with spaces up to the right area. If the text area
2635 is not empty, the left area is filled up.
2636
2637 To be called for frame-based redisplay, only. */
2638
2639 static void
2640 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2641 {
2642 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2643 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2644 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2645 }
2646
2647
2648 /* Fill area AREA of glyph row ROW with spaces. To be called for
2649 frame-based redisplay only. */
2650
2651 static void
2652 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2653 {
2654 if (row->glyphs[area] < row->glyphs[area + 1])
2655 {
2656 struct glyph *end = row->glyphs[area + 1];
2657 struct glyph *text = row->glyphs[area] + row->used[area];
2658
2659 while (text < end)
2660 *text++ = space_glyph;
2661 row->used[area] = text - row->glyphs[area];
2662 }
2663 }
2664
2665
2666 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2667 reached. In frame matrices only one area, TEXT_AREA, is used. */
2668
2669 static void
2670 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2671 {
2672 int i = row->used[TEXT_AREA];
2673 struct glyph *glyph = row->glyphs[TEXT_AREA];
2674
2675 while (i < upto)
2676 glyph[i++] = space_glyph;
2677
2678 row->used[TEXT_AREA] = i;
2679 }
2680
2681
2682 \f
2683 /**********************************************************************
2684 Mirroring operations on frame matrices in window matrices
2685 **********************************************************************/
2686
2687 /* Set frame being updated via frame-based redisplay to F. This
2688 function must be called before updates to make explicit that we are
2689 working on frame matrices or not. */
2690
2691 static inline void
2692 set_frame_matrix_frame (struct frame *f)
2693 {
2694 frame_matrix_frame = f;
2695 }
2696
2697
2698 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2699 DESIRED_MATRIX is the desired matrix corresponding to
2700 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2701 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2702 frame_matrix_frame is non-null, this indicates that the exchange is
2703 done in frame matrices, and that we have to perform analogous
2704 operations in window matrices of frame_matrix_frame. */
2705
2706 static inline void
2707 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2708 {
2709 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2710 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2711 int mouse_face_p = current_row->mouse_face_p;
2712
2713 /* Do current_row = desired_row. This exchanges glyph pointers
2714 between both rows, and does a structure assignment otherwise. */
2715 assign_row (current_row, desired_row);
2716
2717 /* Enable current_row to mark it as valid. */
2718 current_row->enabled_p = 1;
2719 current_row->mouse_face_p = mouse_face_p;
2720
2721 /* If we are called on frame matrices, perform analogous operations
2722 for window matrices. */
2723 if (frame_matrix_frame)
2724 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2725 }
2726
2727
2728 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2729 W's frame which has been made current (by swapping pointers between
2730 current and desired matrix). Perform analogous operations in the
2731 matrices of leaf windows in the window tree rooted at W. */
2732
2733 static void
2734 mirror_make_current (struct window *w, int frame_row)
2735 {
2736 while (w)
2737 {
2738 if (!NILP (w->hchild))
2739 mirror_make_current (XWINDOW (w->hchild), frame_row);
2740 else if (!NILP (w->vchild))
2741 mirror_make_current (XWINDOW (w->vchild), frame_row);
2742 else
2743 {
2744 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2745 here because the checks performed in debug mode there
2746 will not allow the conversion. */
2747 int row = frame_row - w->desired_matrix->matrix_y;
2748
2749 /* If FRAME_ROW is within W, assign the desired row to the
2750 current row (exchanging glyph pointers). */
2751 if (row >= 0 && row < w->desired_matrix->matrix_h)
2752 {
2753 struct glyph_row *current_row
2754 = MATRIX_ROW (w->current_matrix, row);
2755 struct glyph_row *desired_row
2756 = MATRIX_ROW (w->desired_matrix, row);
2757
2758 if (desired_row->enabled_p)
2759 assign_row (current_row, desired_row);
2760 else
2761 swap_glyph_pointers (desired_row, current_row);
2762 current_row->enabled_p = 1;
2763
2764 /* Set the Y coordinate of the mode/header line's row.
2765 It is needed in draw_row_with_mouse_face to find the
2766 screen coordinates. (Window-based redisplay sets
2767 this in update_window, but no one seems to do that
2768 for frame-based redisplay.) */
2769 if (current_row->mode_line_p)
2770 current_row->y = row;
2771 }
2772 }
2773
2774 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2775 }
2776 }
2777
2778
2779 /* Perform row dance after scrolling. We are working on the range of
2780 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2781 including) in MATRIX. COPY_FROM is a vector containing, for each
2782 row I in the range 0 <= I < NLINES, the index of the original line
2783 to move to I. This index is relative to the row range, i.e. 0 <=
2784 index < NLINES. RETAINED_P is a vector containing zero for each
2785 row 0 <= I < NLINES which is empty.
2786
2787 This function is called from do_scrolling and do_direct_scrolling. */
2788
2789 void
2790 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2791 int *copy_from, char *retained_p)
2792 {
2793 /* A copy of original rows. */
2794 struct glyph_row *old_rows;
2795
2796 /* Rows to assign to. */
2797 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2798
2799 int i;
2800
2801 /* Make a copy of the original rows. */
2802 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2803 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2804
2805 /* Assign new rows, maybe clear lines. */
2806 for (i = 0; i < nlines; ++i)
2807 {
2808 int enabled_before_p = new_rows[i].enabled_p;
2809
2810 xassert (i + unchanged_at_top < matrix->nrows);
2811 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2812 new_rows[i] = old_rows[copy_from[i]];
2813 new_rows[i].enabled_p = enabled_before_p;
2814
2815 /* RETAINED_P is zero for empty lines. */
2816 if (!retained_p[copy_from[i]])
2817 new_rows[i].enabled_p = 0;
2818 }
2819
2820 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2821 if (frame_matrix_frame)
2822 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2823 unchanged_at_top, nlines, copy_from, retained_p);
2824 }
2825
2826
2827 /* Synchronize glyph pointers in the current matrix of window W with
2828 the current frame matrix. */
2829
2830 static void
2831 sync_window_with_frame_matrix_rows (struct window *w)
2832 {
2833 struct frame *f = XFRAME (w->frame);
2834 struct glyph_row *window_row, *window_row_end, *frame_row;
2835 int left, right, x, width;
2836
2837 /* Preconditions: W must be a leaf window on a tty frame. */
2838 xassert (NILP (w->hchild) && NILP (w->vchild));
2839 xassert (!FRAME_WINDOW_P (f));
2840
2841 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2842 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2843 x = w->current_matrix->matrix_x;
2844 width = w->current_matrix->matrix_w;
2845
2846 window_row = w->current_matrix->rows;
2847 window_row_end = window_row + w->current_matrix->nrows;
2848 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2849
2850 for (; window_row < window_row_end; ++window_row, ++frame_row)
2851 {
2852 window_row->glyphs[LEFT_MARGIN_AREA]
2853 = frame_row->glyphs[0] + x;
2854 window_row->glyphs[TEXT_AREA]
2855 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2856 window_row->glyphs[LAST_AREA]
2857 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2858 window_row->glyphs[RIGHT_MARGIN_AREA]
2859 = window_row->glyphs[LAST_AREA] - right;
2860 }
2861 }
2862
2863
2864 /* Return the window in the window tree rooted in W containing frame
2865 row ROW. Value is null if none is found. */
2866
2867 static struct window *
2868 frame_row_to_window (struct window *w, int row)
2869 {
2870 struct window *found = NULL;
2871
2872 while (w && !found)
2873 {
2874 if (!NILP (w->hchild))
2875 found = frame_row_to_window (XWINDOW (w->hchild), row);
2876 else if (!NILP (w->vchild))
2877 found = frame_row_to_window (XWINDOW (w->vchild), row);
2878 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2879 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2880 found = w;
2881
2882 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2883 }
2884
2885 return found;
2886 }
2887
2888
2889 /* Perform a line dance in the window tree rooted at W, after
2890 scrolling a frame matrix in mirrored_line_dance.
2891
2892 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2893 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2894 COPY_FROM is a vector containing, for each row I in the range 0 <=
2895 I < NLINES, the index of the original line to move to I. This
2896 index is relative to the row range, i.e. 0 <= index < NLINES.
2897 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2898 which is empty. */
2899
2900 static void
2901 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2902 {
2903 while (w)
2904 {
2905 if (!NILP (w->hchild))
2906 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2907 nlines, copy_from, retained_p);
2908 else if (!NILP (w->vchild))
2909 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2910 nlines, copy_from, retained_p);
2911 else
2912 {
2913 /* W is a leaf window, and we are working on its current
2914 matrix m. */
2915 struct glyph_matrix *m = w->current_matrix;
2916 int i, sync_p = 0;
2917 struct glyph_row *old_rows;
2918
2919 /* Make a copy of the original rows of matrix m. */
2920 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2921 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2922
2923 for (i = 0; i < nlines; ++i)
2924 {
2925 /* Frame relative line assigned to. */
2926 int frame_to = i + unchanged_at_top;
2927
2928 /* Frame relative line assigned. */
2929 int frame_from = copy_from[i] + unchanged_at_top;
2930
2931 /* Window relative line assigned to. */
2932 int window_to = frame_to - m->matrix_y;
2933
2934 /* Window relative line assigned. */
2935 int window_from = frame_from - m->matrix_y;
2936
2937 /* Is assigned line inside window? */
2938 int from_inside_window_p
2939 = window_from >= 0 && window_from < m->matrix_h;
2940
2941 /* Is assigned to line inside window? */
2942 int to_inside_window_p
2943 = window_to >= 0 && window_to < m->matrix_h;
2944
2945 if (from_inside_window_p && to_inside_window_p)
2946 {
2947 /* Enabled setting before assignment. */
2948 int enabled_before_p;
2949
2950 /* Do the assignment. The enabled_p flag is saved
2951 over the assignment because the old redisplay did
2952 that. */
2953 enabled_before_p = m->rows[window_to].enabled_p;
2954 m->rows[window_to] = old_rows[window_from];
2955 m->rows[window_to].enabled_p = enabled_before_p;
2956
2957 /* If frame line is empty, window line is empty, too. */
2958 if (!retained_p[copy_from[i]])
2959 m->rows[window_to].enabled_p = 0;
2960 }
2961 else if (to_inside_window_p)
2962 {
2963 /* A copy between windows. This is an infrequent
2964 case not worth optimizing. */
2965 struct frame *f = XFRAME (w->frame);
2966 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2967 struct window *w2;
2968 struct glyph_matrix *m2;
2969 int m2_from;
2970
2971 w2 = frame_row_to_window (root, frame_from);
2972 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2973 -nw', FROM_FRAME sometimes has no associated window.
2974 This check avoids a segfault if W2 is null. */
2975 if (w2)
2976 {
2977 m2 = w2->current_matrix;
2978 m2_from = frame_from - m2->matrix_y;
2979 copy_row_except_pointers (m->rows + window_to,
2980 m2->rows + m2_from);
2981
2982 /* If frame line is empty, window line is empty, too. */
2983 if (!retained_p[copy_from[i]])
2984 m->rows[window_to].enabled_p = 0;
2985 }
2986 sync_p = 1;
2987 }
2988 else if (from_inside_window_p)
2989 sync_p = 1;
2990 }
2991
2992 /* If there was a copy between windows, make sure glyph
2993 pointers are in sync with the frame matrix. */
2994 if (sync_p)
2995 sync_window_with_frame_matrix_rows (w);
2996
2997 /* Check that no pointers are lost. */
2998 CHECK_MATRIX (m);
2999 }
3000
3001 /* Next window on same level. */
3002 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3003 }
3004 }
3005
3006
3007 #if GLYPH_DEBUG
3008
3009 /* Check that window and frame matrices agree about their
3010 understanding where glyphs of the rows are to find. For each
3011 window in the window tree rooted at W, check that rows in the
3012 matrices of leaf window agree with their frame matrices about
3013 glyph pointers. */
3014
3015 static void
3016 check_window_matrix_pointers (struct window *w)
3017 {
3018 while (w)
3019 {
3020 if (!NILP (w->hchild))
3021 check_window_matrix_pointers (XWINDOW (w->hchild));
3022 else if (!NILP (w->vchild))
3023 check_window_matrix_pointers (XWINDOW (w->vchild));
3024 else
3025 {
3026 struct frame *f = XFRAME (w->frame);
3027 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3028 check_matrix_pointers (w->current_matrix, f->current_matrix);
3029 }
3030
3031 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3032 }
3033 }
3034
3035
3036 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3037 a window and FRAME_MATRIX is the corresponding frame matrix. For
3038 each row in WINDOW_MATRIX check that it's a slice of the
3039 corresponding frame row. If it isn't, abort. */
3040
3041 static void
3042 check_matrix_pointers (struct glyph_matrix *window_matrix,
3043 struct glyph_matrix *frame_matrix)
3044 {
3045 /* Row number in WINDOW_MATRIX. */
3046 int i = 0;
3047
3048 /* Row number corresponding to I in FRAME_MATRIX. */
3049 int j = window_matrix->matrix_y;
3050
3051 /* For all rows check that the row in the window matrix is a
3052 slice of the row in the frame matrix. If it isn't we didn't
3053 mirror an operation on the frame matrix correctly. */
3054 while (i < window_matrix->nrows)
3055 {
3056 if (!glyph_row_slice_p (window_matrix->rows + i,
3057 frame_matrix->rows + j))
3058 abort ();
3059 ++i, ++j;
3060 }
3061 }
3062
3063 #endif /* GLYPH_DEBUG != 0 */
3064
3065
3066 \f
3067 /**********************************************************************
3068 VPOS and HPOS translations
3069 **********************************************************************/
3070
3071 #if GLYPH_DEBUG
3072
3073 /* Translate vertical position VPOS which is relative to window W to a
3074 vertical position relative to W's frame. */
3075
3076 static int
3077 window_to_frame_vpos (struct window *w, int vpos)
3078 {
3079 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3080 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3081 vpos += WINDOW_TOP_EDGE_LINE (w);
3082 xassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3083 return vpos;
3084 }
3085
3086
3087 /* Translate horizontal position HPOS which is relative to window W to
3088 a horizontal position relative to W's frame. */
3089
3090 static int
3091 window_to_frame_hpos (struct window *w, int hpos)
3092 {
3093 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3094 hpos += WINDOW_LEFT_EDGE_COL (w);
3095 return hpos;
3096 }
3097
3098 #endif /* GLYPH_DEBUG */
3099
3100
3101 \f
3102 /**********************************************************************
3103 Redrawing Frames
3104 **********************************************************************/
3105
3106 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3107 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3108 (Lisp_Object frame)
3109 {
3110 struct frame *f;
3111
3112 CHECK_LIVE_FRAME (frame);
3113 f = XFRAME (frame);
3114
3115 /* Ignore redraw requests, if frame has no glyphs yet.
3116 (Implementation note: It still has to be checked why we are
3117 called so early here). */
3118 if (!glyphs_initialized_initially_p)
3119 return Qnil;
3120
3121 update_begin (f);
3122 #ifdef MSDOS
3123 if (FRAME_MSDOS_P (f))
3124 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3125 #endif
3126 clear_frame (f);
3127 clear_current_matrices (f);
3128 update_end (f);
3129 if (FRAME_TERMCAP_P (f))
3130 fflush (FRAME_TTY (f)->output);
3131 windows_or_buffers_changed++;
3132 /* Mark all windows as inaccurate, so that every window will have
3133 its redisplay done. */
3134 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3135 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3136 f->garbaged = 0;
3137 return Qnil;
3138 }
3139
3140
3141 /* Redraw frame F. This is nothing more than a call to the Lisp
3142 function redraw-frame. */
3143
3144 void
3145 redraw_frame (struct frame *f)
3146 {
3147 Lisp_Object frame;
3148 XSETFRAME (frame, f);
3149 Fredraw_frame (frame);
3150 }
3151
3152
3153 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3154 doc: /* Clear and redisplay all visible frames. */)
3155 (void)
3156 {
3157 Lisp_Object tail, frame;
3158
3159 FOR_EACH_FRAME (tail, frame)
3160 if (FRAME_VISIBLE_P (XFRAME (frame)))
3161 Fredraw_frame (frame);
3162
3163 return Qnil;
3164 }
3165
3166
3167 \f
3168 /***********************************************************************
3169 Frame Update
3170 ***********************************************************************/
3171
3172 /* Update frame F based on the data in desired matrices.
3173
3174 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3175 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3176 scrolling.
3177
3178 Value is non-zero if redisplay was stopped due to pending input. */
3179
3180 int
3181 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3182 {
3183 /* 1 means display has been paused because of pending input. */
3184 int paused_p;
3185 struct window *root_window = XWINDOW (f->root_window);
3186
3187 if (redisplay_dont_pause)
3188 force_p = 1;
3189 #if PERIODIC_PREEMPTION_CHECKING
3190 else if (NILP (Vredisplay_preemption_period))
3191 force_p = 1;
3192 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3193 {
3194 EMACS_TIME tm;
3195 double p = XFLOATINT (Vredisplay_preemption_period);
3196 int sec, usec;
3197
3198 if (detect_input_pending_ignore_squeezables ())
3199 {
3200 paused_p = 1;
3201 goto do_pause;
3202 }
3203
3204 sec = (int) p;
3205 usec = (p - sec) * 1000000;
3206
3207 EMACS_GET_TIME (tm);
3208 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3209 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3210 }
3211 #endif
3212
3213 if (FRAME_WINDOW_P (f))
3214 {
3215 /* We are working on window matrix basis. All windows whose
3216 flag must_be_updated_p is set have to be updated. */
3217
3218 /* Record that we are not working on frame matrices. */
3219 set_frame_matrix_frame (NULL);
3220
3221 /* Update all windows in the window tree of F, maybe stopping
3222 when pending input is detected. */
3223 update_begin (f);
3224
3225 /* Update the menu bar on X frames that don't have toolkit
3226 support. */
3227 if (WINDOWP (f->menu_bar_window))
3228 update_window (XWINDOW (f->menu_bar_window), 1);
3229
3230 /* Update the tool-bar window, if present. */
3231 if (WINDOWP (f->tool_bar_window))
3232 {
3233 struct window *w = XWINDOW (f->tool_bar_window);
3234
3235 /* Update tool-bar window. */
3236 if (w->must_be_updated_p)
3237 {
3238 Lisp_Object tem;
3239
3240 update_window (w, 1);
3241 w->must_be_updated_p = 0;
3242
3243 /* Swap tool-bar strings. We swap because we want to
3244 reuse strings. */
3245 tem = f->current_tool_bar_string;
3246 f->current_tool_bar_string = f->desired_tool_bar_string;
3247 f->desired_tool_bar_string = tem;
3248 }
3249 }
3250
3251
3252 /* Update windows. */
3253 paused_p = update_window_tree (root_window, force_p);
3254 update_end (f);
3255
3256 /* This flush is a performance bottleneck under X,
3257 and it doesn't seem to be necessary anyway (in general).
3258 It is necessary when resizing the window with the mouse, or
3259 at least the fringes are not redrawn in a timely manner. ++kfs */
3260 if (f->force_flush_display_p)
3261 {
3262 FRAME_RIF (f)->flush_display (f);
3263 f->force_flush_display_p = 0;
3264 }
3265 }
3266 else
3267 {
3268 /* We are working on frame matrix basis. Set the frame on whose
3269 frame matrix we operate. */
3270 set_frame_matrix_frame (f);
3271
3272 /* Build F's desired matrix from window matrices. */
3273 build_frame_matrix (f);
3274
3275 /* Update the display */
3276 update_begin (f);
3277 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3278 update_end (f);
3279
3280 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3281 {
3282 if (FRAME_TTY (f)->termscript)
3283 fflush (FRAME_TTY (f)->termscript);
3284 if (FRAME_TERMCAP_P (f))
3285 fflush (FRAME_TTY (f)->output);
3286 }
3287
3288 /* Check window matrices for lost pointers. */
3289 #if GLYPH_DEBUG
3290 check_window_matrix_pointers (root_window);
3291 add_frame_display_history (f, paused_p);
3292 #endif
3293 }
3294
3295 #if PERIODIC_PREEMPTION_CHECKING
3296 do_pause:
3297 #endif
3298 /* Reset flags indicating that a window should be updated. */
3299 set_window_update_flags (root_window, 0);
3300
3301 display_completed = !paused_p;
3302 return paused_p;
3303 }
3304
3305
3306 \f
3307 /************************************************************************
3308 Window-based updates
3309 ************************************************************************/
3310
3311 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3312 don't stop updating when input is pending. */
3313
3314 static int
3315 update_window_tree (struct window *w, int force_p)
3316 {
3317 int paused_p = 0;
3318
3319 while (w && !paused_p)
3320 {
3321 if (!NILP (w->hchild))
3322 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3323 else if (!NILP (w->vchild))
3324 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3325 else if (w->must_be_updated_p)
3326 paused_p |= update_window (w, force_p);
3327
3328 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3329 }
3330
3331 return paused_p;
3332 }
3333
3334
3335 /* Update window W if its flag must_be_updated_p is non-zero. If
3336 FORCE_P is non-zero, don't stop updating if input is pending. */
3337
3338 void
3339 update_single_window (struct window *w, int force_p)
3340 {
3341 if (w->must_be_updated_p)
3342 {
3343 struct frame *f = XFRAME (WINDOW_FRAME (w));
3344
3345 /* Record that this is not a frame-based redisplay. */
3346 set_frame_matrix_frame (NULL);
3347
3348 if (redisplay_dont_pause)
3349 force_p = 1;
3350 #if PERIODIC_PREEMPTION_CHECKING
3351 else if (NILP (Vredisplay_preemption_period))
3352 force_p = 1;
3353 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3354 {
3355 EMACS_TIME tm;
3356 double p = XFLOATINT (Vredisplay_preemption_period);
3357 int sec, usec;
3358
3359 sec = (int) p;
3360 usec = (p - sec) * 1000000;
3361
3362 EMACS_GET_TIME (tm);
3363 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3364 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3365 }
3366 #endif
3367
3368 /* Update W. */
3369 update_begin (f);
3370 update_window (w, force_p);
3371 update_end (f);
3372
3373 /* Reset flag in W. */
3374 w->must_be_updated_p = 0;
3375 }
3376 }
3377
3378 #ifdef HAVE_WINDOW_SYSTEM
3379
3380 /* Redraw lines from the current matrix of window W that are
3381 overlapped by other rows. YB is bottom-most y-position in W. */
3382
3383 static void
3384 redraw_overlapped_rows (struct window *w, int yb)
3385 {
3386 int i;
3387 struct frame *f = XFRAME (WINDOW_FRAME (w));
3388
3389 /* If rows overlapping others have been changed, the rows being
3390 overlapped have to be redrawn. This won't draw lines that have
3391 already been drawn in update_window_line because overlapped_p in
3392 desired rows is 0, so after row assignment overlapped_p in
3393 current rows is 0. */
3394 for (i = 0; i < w->current_matrix->nrows; ++i)
3395 {
3396 struct glyph_row *row = w->current_matrix->rows + i;
3397
3398 if (!row->enabled_p)
3399 break;
3400 else if (row->mode_line_p)
3401 continue;
3402
3403 if (row->overlapped_p)
3404 {
3405 enum glyph_row_area area;
3406
3407 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3408 {
3409 updated_row = row;
3410 updated_area = area;
3411 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3412 area == TEXT_AREA ? row->x : 0);
3413 if (row->used[area])
3414 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3415 row->used[area]);
3416 FRAME_RIF (f)->clear_end_of_line (-1);
3417 }
3418
3419 row->overlapped_p = 0;
3420 }
3421
3422 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3423 break;
3424 }
3425 }
3426
3427
3428 /* Redraw lines from the current matrix of window W that overlap
3429 others. YB is bottom-most y-position in W. */
3430
3431 static void
3432 redraw_overlapping_rows (struct window *w, int yb)
3433 {
3434 int i, bottom_y;
3435 struct glyph_row *row;
3436 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3437
3438 for (i = 0; i < w->current_matrix->nrows; ++i)
3439 {
3440 row = w->current_matrix->rows + i;
3441
3442 if (!row->enabled_p)
3443 break;
3444 else if (row->mode_line_p)
3445 continue;
3446
3447 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3448
3449 if (row->overlapping_p)
3450 {
3451 int overlaps = 0;
3452
3453 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3454 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3455 overlaps |= OVERLAPS_PRED;
3456 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3457 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3458 overlaps |= OVERLAPS_SUCC;
3459
3460 if (overlaps)
3461 {
3462 if (row->used[LEFT_MARGIN_AREA])
3463 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3464
3465 if (row->used[TEXT_AREA])
3466 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3467
3468 if (row->used[RIGHT_MARGIN_AREA])
3469 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3470
3471 /* Record in neighbour rows that ROW overwrites part of
3472 their display. */
3473 if (overlaps & OVERLAPS_PRED)
3474 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3475 if (overlaps & OVERLAPS_SUCC)
3476 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3477 }
3478 }
3479
3480 if (bottom_y >= yb)
3481 break;
3482 }
3483 }
3484
3485 #endif /* HAVE_WINDOW_SYSTEM */
3486
3487
3488 #if defined GLYPH_DEBUG && 0
3489
3490 /* Check that no row in the current matrix of window W is enabled
3491 which is below what's displayed in the window. */
3492
3493 static void
3494 check_current_matrix_flags (struct window *w)
3495 {
3496 int last_seen_p = 0;
3497 int i, yb = window_text_bottom_y (w);
3498
3499 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3500 {
3501 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3502 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3503 last_seen_p = 1;
3504 else if (last_seen_p && row->enabled_p)
3505 abort ();
3506 }
3507 }
3508
3509 #endif /* GLYPH_DEBUG */
3510
3511
3512 /* Update display of window W. FORCE_P non-zero means that we should
3513 not stop when detecting pending input. */
3514
3515 static int
3516 update_window (struct window *w, int force_p)
3517 {
3518 struct glyph_matrix *desired_matrix = w->desired_matrix;
3519 int paused_p;
3520 #if !PERIODIC_PREEMPTION_CHECKING
3521 int preempt_count = baud_rate / 2400 + 1;
3522 #endif
3523 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3524 #if GLYPH_DEBUG
3525 /* Check that W's frame doesn't have glyph matrices. */
3526 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3527 #endif
3528
3529 /* Check pending input the first time so that we can quickly return. */
3530 #if !PERIODIC_PREEMPTION_CHECKING
3531 if (!force_p)
3532 detect_input_pending_ignore_squeezables ();
3533 #endif
3534
3535 /* If forced to complete the update, or if no input is pending, do
3536 the update. */
3537 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3538 {
3539 struct glyph_row *row, *end;
3540 struct glyph_row *mode_line_row;
3541 struct glyph_row *header_line_row;
3542 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3543 #if ! PERIODIC_PREEMPTION_CHECKING
3544 int n_updated = 0;
3545 #endif
3546
3547 rif->update_window_begin_hook (w);
3548 yb = window_text_bottom_y (w);
3549
3550 /* If window has a header line, update it before everything else.
3551 Adjust y-positions of other rows by the header line height. */
3552 row = desired_matrix->rows;
3553 end = row + desired_matrix->nrows - 1;
3554
3555 if (row->mode_line_p)
3556 {
3557 header_line_row = row;
3558 ++row;
3559 }
3560 else
3561 header_line_row = NULL;
3562
3563 /* Update the mode line, if necessary. */
3564 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3565 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3566 {
3567 mode_line_row->y = yb;
3568 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3569 desired_matrix),
3570 &mouse_face_overwritten_p);
3571 }
3572
3573 /* Find first enabled row. Optimizations in redisplay_internal
3574 may lead to an update with only one row enabled. There may
3575 be also completely empty matrices. */
3576 while (row < end && !row->enabled_p)
3577 ++row;
3578
3579 /* Try reusing part of the display by copying. */
3580 if (row < end && !desired_matrix->no_scrolling_p)
3581 {
3582 int rc = scrolling_window (w, header_line_row != NULL);
3583 if (rc < 0)
3584 {
3585 /* All rows were found to be equal. */
3586 paused_p = 0;
3587 goto set_cursor;
3588 }
3589 else if (rc > 0)
3590 {
3591 /* We've scrolled the display. */
3592 force_p = 1;
3593 changed_p = 1;
3594 }
3595 }
3596
3597 /* Update the rest of the lines. */
3598 for (; row < end && (force_p || !input_pending); ++row)
3599 if (row->enabled_p)
3600 {
3601 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3602 int i;
3603
3604 /* We'll have to play a little bit with when to
3605 detect_input_pending. If it's done too often,
3606 scrolling large windows with repeated scroll-up
3607 commands will too quickly pause redisplay. */
3608 #if PERIODIC_PREEMPTION_CHECKING
3609 if (!force_p)
3610 {
3611 EMACS_TIME tm, dif;
3612 EMACS_GET_TIME (tm);
3613 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3614 if (EMACS_TIME_NEG_P (dif))
3615 {
3616 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3617 if (detect_input_pending_ignore_squeezables ())
3618 break;
3619 }
3620 }
3621 #else
3622 if (!force_p && ++n_updated % preempt_count == 0)
3623 detect_input_pending_ignore_squeezables ();
3624 #endif
3625 changed_p |= update_window_line (w, vpos,
3626 &mouse_face_overwritten_p);
3627
3628 /* Mark all rows below the last visible one in the current
3629 matrix as invalid. This is necessary because of
3630 variable line heights. Consider the case of three
3631 successive redisplays, where the first displays 5
3632 lines, the second 3 lines, and the third 5 lines again.
3633 If the second redisplay wouldn't mark rows in the
3634 current matrix invalid, the third redisplay might be
3635 tempted to optimize redisplay based on lines displayed
3636 in the first redisplay. */
3637 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3638 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3639 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3640 }
3641
3642 /* Was display preempted? */
3643 paused_p = row < end;
3644
3645 set_cursor:
3646
3647 /* Update the header line after scrolling because a new header
3648 line would otherwise overwrite lines at the top of the window
3649 that can be scrolled. */
3650 if (header_line_row && header_line_row->enabled_p)
3651 {
3652 header_line_row->y = 0;
3653 update_window_line (w, 0, &mouse_face_overwritten_p);
3654 }
3655
3656 /* Fix the appearance of overlapping/overlapped rows. */
3657 if (!paused_p && !w->pseudo_window_p)
3658 {
3659 #ifdef HAVE_WINDOW_SYSTEM
3660 if (changed_p && rif->fix_overlapping_area)
3661 {
3662 redraw_overlapped_rows (w, yb);
3663 redraw_overlapping_rows (w, yb);
3664 }
3665 #endif
3666
3667 /* Make cursor visible at cursor position of W. */
3668 set_window_cursor_after_update (w);
3669
3670 #if 0 /* Check that current matrix invariants are satisfied. This is
3671 for debugging only. See the comment of check_matrix_invariants. */
3672 IF_DEBUG (check_matrix_invariants (w));
3673 #endif
3674 }
3675
3676 #if GLYPH_DEBUG
3677 /* Remember the redisplay method used to display the matrix. */
3678 strcpy (w->current_matrix->method, w->desired_matrix->method);
3679 #endif
3680
3681 #ifdef HAVE_WINDOW_SYSTEM
3682 update_window_fringes (w, 0);
3683 #endif
3684
3685 /* End the update of window W. Don't set the cursor if we
3686 paused updating the display because in this case,
3687 set_window_cursor_after_update hasn't been called, and
3688 output_cursor doesn't contain the cursor location. */
3689 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3690 }
3691 else
3692 paused_p = 1;
3693
3694 #if GLYPH_DEBUG
3695 /* check_current_matrix_flags (w); */
3696 add_window_display_history (w, w->current_matrix->method, paused_p);
3697 #endif
3698
3699 clear_glyph_matrix (desired_matrix);
3700
3701 return paused_p;
3702 }
3703
3704
3705 /* Update the display of area AREA in window W, row number VPOS.
3706 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3707
3708 static void
3709 update_marginal_area (struct window *w, int area, int vpos)
3710 {
3711 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3712 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3713
3714 /* Let functions in xterm.c know what area subsequent X positions
3715 will be relative to. */
3716 updated_area = area;
3717
3718 /* Set cursor to start of glyphs, write them, and clear to the end
3719 of the area. I don't think that something more sophisticated is
3720 necessary here, since marginal areas will not be the default. */
3721 rif->cursor_to (vpos, 0, desired_row->y, 0);
3722 if (desired_row->used[area])
3723 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3724 rif->clear_end_of_line (-1);
3725 }
3726
3727
3728 /* Update the display of the text area of row VPOS in window W.
3729 Value is non-zero if display has changed. */
3730
3731 static int
3732 update_text_area (struct window *w, int vpos)
3733 {
3734 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3735 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3736 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3737 int changed_p = 0;
3738
3739 /* Let functions in xterm.c know what area subsequent X positions
3740 will be relative to. */
3741 updated_area = TEXT_AREA;
3742
3743 /* If rows are at different X or Y, or rows have different height,
3744 or the current row is marked invalid, write the entire line. */
3745 if (!current_row->enabled_p
3746 || desired_row->y != current_row->y
3747 || desired_row->ascent != current_row->ascent
3748 || desired_row->phys_ascent != current_row->phys_ascent
3749 || desired_row->phys_height != current_row->phys_height
3750 || desired_row->visible_height != current_row->visible_height
3751 || current_row->overlapped_p
3752 /* This next line is necessary for correctly redrawing
3753 mouse-face areas after scrolling and other operations.
3754 However, it causes excessive flickering when mouse is moved
3755 across the mode line. Luckily, turning it off for the mode
3756 line doesn't seem to hurt anything. -- cyd.
3757 But it is still needed for the header line. -- kfs. */
3758 || (current_row->mouse_face_p
3759 && !(current_row->mode_line_p && vpos > 0))
3760 || current_row->x != desired_row->x)
3761 {
3762 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3763
3764 if (desired_row->used[TEXT_AREA])
3765 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3766 desired_row->used[TEXT_AREA]);
3767
3768 /* Clear to end of window. */
3769 rif->clear_end_of_line (-1);
3770 changed_p = 1;
3771
3772 /* This erases the cursor. We do this here because
3773 notice_overwritten_cursor cannot easily check this, which
3774 might indicate that the whole functionality of
3775 notice_overwritten_cursor would better be implemented here.
3776 On the other hand, we need notice_overwritten_cursor as long
3777 as mouse highlighting is done asynchronously outside of
3778 redisplay. */
3779 if (vpos == w->phys_cursor.vpos)
3780 w->phys_cursor_on_p = 0;
3781 }
3782 else
3783 {
3784 int stop, i, x;
3785 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3786 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3787 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3788 int desired_stop_pos = desired_row->used[TEXT_AREA];
3789 int abort_skipping = 0;
3790
3791 /* If the desired row extends its face to the text area end, and
3792 unless the current row also does so at the same position,
3793 make sure we write at least one glyph, so that the face
3794 extension actually takes place. */
3795 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3796 && (desired_stop_pos < current_row->used[TEXT_AREA]
3797 || (desired_stop_pos == current_row->used[TEXT_AREA]
3798 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3799 --desired_stop_pos;
3800
3801 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3802 i = 0;
3803 x = desired_row->x;
3804
3805 /* Loop over glyphs that current and desired row may have
3806 in common. */
3807 while (i < stop)
3808 {
3809 int can_skip_p = !abort_skipping;
3810
3811 /* Skip over glyphs that both rows have in common. These
3812 don't have to be written. We can't skip if the last
3813 current glyph overlaps the glyph to its right. For
3814 example, consider a current row of `if ' with the `f' in
3815 Courier bold so that it overlaps the ` ' to its right.
3816 If the desired row is ` ', we would skip over the space
3817 after the `if' and there would remain a pixel from the
3818 `f' on the screen. */
3819 if (overlapping_glyphs_p && i > 0)
3820 {
3821 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3822 int left, right;
3823
3824 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3825 &left, &right);
3826 can_skip_p = (right == 0 && !abort_skipping);
3827 }
3828
3829 if (can_skip_p)
3830 {
3831 int start_hpos = i;
3832
3833 while (i < stop
3834 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3835 {
3836 x += desired_glyph->pixel_width;
3837 ++desired_glyph, ++current_glyph, ++i;
3838 }
3839
3840 /* Consider the case that the current row contains "xxx
3841 ppp ggg" in italic Courier font, and the desired row
3842 is "xxx ggg". The character `p' has lbearing, `g'
3843 has not. The loop above will stop in front of the
3844 first `p' in the current row. If we would start
3845 writing glyphs there, we wouldn't erase the lbearing
3846 of the `p'. The rest of the lbearing problem is then
3847 taken care of by draw_glyphs. */
3848 if (overlapping_glyphs_p
3849 && i > 0
3850 && i < current_row->used[TEXT_AREA]
3851 && (current_row->used[TEXT_AREA]
3852 != desired_row->used[TEXT_AREA]))
3853 {
3854 int left, right;
3855
3856 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3857 &left, &right);
3858 while (left > 0 && i > 0)
3859 {
3860 --i, --desired_glyph, --current_glyph;
3861 x -= desired_glyph->pixel_width;
3862 left -= desired_glyph->pixel_width;
3863 }
3864
3865 /* Abort the skipping algorithm if we end up before
3866 our starting point, to avoid looping (bug#1070).
3867 This can happen when the lbearing is larger than
3868 the pixel width. */
3869 abort_skipping = (i < start_hpos);
3870 }
3871 }
3872
3873 /* Try to avoid writing the entire rest of the desired row
3874 by looking for a resync point. This mainly prevents
3875 mode line flickering in the case the mode line is in
3876 fixed-pitch font, which it usually will be. */
3877 if (i < desired_row->used[TEXT_AREA])
3878 {
3879 int start_x = x, start_hpos = i;
3880 struct glyph *start = desired_glyph;
3881 int current_x = x;
3882 int skip_first_p = !can_skip_p;
3883
3884 /* Find the next glyph that's equal again. */
3885 while (i < stop
3886 && (skip_first_p
3887 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3888 && x == current_x)
3889 {
3890 x += desired_glyph->pixel_width;
3891 current_x += current_glyph->pixel_width;
3892 ++desired_glyph, ++current_glyph, ++i;
3893 skip_first_p = 0;
3894 }
3895
3896 if (i == start_hpos || x != current_x)
3897 {
3898 i = start_hpos;
3899 x = start_x;
3900 desired_glyph = start;
3901 break;
3902 }
3903
3904 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3905 rif->write_glyphs (start, i - start_hpos);
3906 changed_p = 1;
3907 }
3908 }
3909
3910 /* Write the rest. */
3911 if (i < desired_row->used[TEXT_AREA])
3912 {
3913 rif->cursor_to (vpos, i, desired_row->y, x);
3914 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3915 changed_p = 1;
3916 }
3917
3918 /* Maybe clear to end of line. */
3919 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3920 {
3921 /* If new row extends to the end of the text area, nothing
3922 has to be cleared, if and only if we did a write_glyphs
3923 above. This is made sure by setting desired_stop_pos
3924 appropriately above. */
3925 xassert (i < desired_row->used[TEXT_AREA]
3926 || ((desired_row->used[TEXT_AREA]
3927 == current_row->used[TEXT_AREA])
3928 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3929 }
3930 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3931 {
3932 /* If old row extends to the end of the text area, clear. */
3933 if (i >= desired_row->used[TEXT_AREA])
3934 rif->cursor_to (vpos, i, desired_row->y,
3935 desired_row->pixel_width);
3936 rif->clear_end_of_line (-1);
3937 changed_p = 1;
3938 }
3939 else if (desired_row->pixel_width < current_row->pixel_width)
3940 {
3941 /* Otherwise clear to the end of the old row. Everything
3942 after that position should be clear already. */
3943 int xlim;
3944
3945 if (i >= desired_row->used[TEXT_AREA])
3946 rif->cursor_to (vpos, i, desired_row->y,
3947 desired_row->pixel_width);
3948
3949 /* If cursor is displayed at the end of the line, make sure
3950 it's cleared. Nowadays we don't have a phys_cursor_glyph
3951 with which to erase the cursor (because this method
3952 doesn't work with lbearing/rbearing), so we must do it
3953 this way. */
3954 if (vpos == w->phys_cursor.vpos
3955 && (desired_row->reversed_p
3956 ? (w->phys_cursor.hpos < 0)
3957 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3958 {
3959 w->phys_cursor_on_p = 0;
3960 xlim = -1;
3961 }
3962 else
3963 xlim = current_row->pixel_width;
3964 rif->clear_end_of_line (xlim);
3965 changed_p = 1;
3966 }
3967 }
3968
3969 return changed_p;
3970 }
3971
3972
3973 /* Update row VPOS in window W. Value is non-zero if display has been
3974 changed. */
3975
3976 static int
3977 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
3978 {
3979 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3980 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3981 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3982 int changed_p = 0;
3983
3984 /* Set the row being updated. This is important to let xterm.c
3985 know what line height values are in effect. */
3986 updated_row = desired_row;
3987
3988 /* A row can be completely invisible in case a desired matrix was
3989 built with a vscroll and then make_cursor_line_fully_visible shifts
3990 the matrix. Make sure to make such rows current anyway, since
3991 we need the correct y-position, for example, in the current matrix. */
3992 if (desired_row->mode_line_p
3993 || desired_row->visible_height > 0)
3994 {
3995 xassert (desired_row->enabled_p);
3996
3997 /* Update display of the left margin area, if there is one. */
3998 if (!desired_row->full_width_p
3999 && !NILP (w->left_margin_cols))
4000 {
4001 changed_p = 1;
4002 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4003 }
4004
4005 /* Update the display of the text area. */
4006 if (update_text_area (w, vpos))
4007 {
4008 changed_p = 1;
4009 if (current_row->mouse_face_p)
4010 *mouse_face_overwritten_p = 1;
4011 }
4012
4013 /* Update display of the right margin area, if there is one. */
4014 if (!desired_row->full_width_p
4015 && !NILP (w->right_margin_cols))
4016 {
4017 changed_p = 1;
4018 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4019 }
4020
4021 /* Draw truncation marks etc. */
4022 if (!current_row->enabled_p
4023 || desired_row->y != current_row->y
4024 || desired_row->visible_height != current_row->visible_height
4025 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4026 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4027 || current_row->redraw_fringe_bitmaps_p
4028 || desired_row->mode_line_p != current_row->mode_line_p
4029 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4030 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4031 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4032 rif->after_update_window_line_hook (desired_row);
4033 }
4034
4035 /* Update current_row from desired_row. */
4036 make_current (w->desired_matrix, w->current_matrix, vpos);
4037 updated_row = NULL;
4038 return changed_p;
4039 }
4040
4041
4042 /* Set the cursor after an update of window W. This function may only
4043 be called from update_window. */
4044
4045 static void
4046 set_window_cursor_after_update (struct window *w)
4047 {
4048 struct frame *f = XFRAME (w->frame);
4049 struct redisplay_interface *rif = FRAME_RIF (f);
4050 int cx, cy, vpos, hpos;
4051
4052 /* Not intended for frame matrix updates. */
4053 xassert (FRAME_WINDOW_P (f));
4054
4055 if (cursor_in_echo_area
4056 && !NILP (echo_area_buffer[0])
4057 /* If we are showing a message instead of the mini-buffer,
4058 show the cursor for the message instead. */
4059 && XWINDOW (minibuf_window) == w
4060 && EQ (minibuf_window, echo_area_window)
4061 /* These cases apply only to the frame that contains
4062 the active mini-buffer window. */
4063 && FRAME_HAS_MINIBUF_P (f)
4064 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4065 {
4066 cx = cy = vpos = hpos = 0;
4067
4068 if (cursor_in_echo_area >= 0)
4069 {
4070 /* If the mini-buffer is several lines high, find the last
4071 line that has any text on it. Note: either all lines
4072 are enabled or none. Otherwise we wouldn't be able to
4073 determine Y. */
4074 struct glyph_row *row, *last_row;
4075 struct glyph *glyph;
4076 int yb = window_text_bottom_y (w);
4077
4078 last_row = NULL;
4079 row = w->current_matrix->rows;
4080 while (row->enabled_p
4081 && (last_row == NULL
4082 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4083 {
4084 if (row->used[TEXT_AREA]
4085 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4086 last_row = row;
4087 ++row;
4088 }
4089
4090 if (last_row)
4091 {
4092 struct glyph *start = last_row->glyphs[TEXT_AREA];
4093 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4094
4095 while (last > start && last->charpos < 0)
4096 --last;
4097
4098 for (glyph = start; glyph < last; ++glyph)
4099 {
4100 cx += glyph->pixel_width;
4101 ++hpos;
4102 }
4103
4104 cy = last_row->y;
4105 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4106 }
4107 }
4108 }
4109 else
4110 {
4111 cx = w->cursor.x;
4112 cy = w->cursor.y;
4113 hpos = w->cursor.hpos;
4114 vpos = w->cursor.vpos;
4115 }
4116
4117 /* Window cursor can be out of sync for horizontally split windows. */
4118 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4119 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4120 vpos = max (0, vpos);
4121 vpos = min (w->current_matrix->nrows - 1, vpos);
4122 rif->cursor_to (vpos, hpos, cy, cx);
4123 }
4124
4125
4126 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4127 tree rooted at W. */
4128
4129 void
4130 set_window_update_flags (struct window *w, int on_p)
4131 {
4132 while (w)
4133 {
4134 if (!NILP (w->hchild))
4135 set_window_update_flags (XWINDOW (w->hchild), on_p);
4136 else if (!NILP (w->vchild))
4137 set_window_update_flags (XWINDOW (w->vchild), on_p);
4138 else
4139 w->must_be_updated_p = on_p;
4140
4141 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4142 }
4143 }
4144
4145
4146 \f
4147 /***********************************************************************
4148 Window-Based Scrolling
4149 ***********************************************************************/
4150
4151 /* Structure describing rows in scrolling_window. */
4152
4153 struct row_entry
4154 {
4155 /* Number of occurrences of this row in desired and current matrix. */
4156 int old_uses, new_uses;
4157
4158 /* Vpos of row in new matrix. */
4159 int new_line_number;
4160
4161 /* Bucket index of this row_entry in the hash table row_table. */
4162 ptrdiff_t bucket;
4163
4164 /* The row described by this entry. */
4165 struct glyph_row *row;
4166
4167 /* Hash collision chain. */
4168 struct row_entry *next;
4169 };
4170
4171 /* A pool to allocate row_entry structures from, and the size of the
4172 pool. The pool is reallocated in scrolling_window when we find
4173 that we need a larger one. */
4174
4175 static struct row_entry *row_entry_pool;
4176 static ptrdiff_t row_entry_pool_size;
4177
4178 /* Index of next free entry in row_entry_pool. */
4179
4180 static ptrdiff_t row_entry_idx;
4181
4182 /* The hash table used during scrolling, and the table's size. This
4183 table is used to quickly identify equal rows in the desired and
4184 current matrix. */
4185
4186 static struct row_entry **row_table;
4187 static ptrdiff_t row_table_size;
4188
4189 /* Vectors of pointers to row_entry structures belonging to the
4190 current and desired matrix, and the size of the vectors. */
4191
4192 static struct row_entry **old_lines, **new_lines;
4193 static ptrdiff_t old_lines_size, new_lines_size;
4194
4195 /* A pool to allocate run structures from, and its size. */
4196
4197 static struct run *run_pool;
4198 static ptrdiff_t runs_size;
4199
4200 /* A vector of runs of lines found during scrolling. */
4201
4202 static struct run **runs;
4203
4204 /* Add glyph row ROW to the scrolling hash table. */
4205
4206 static inline struct row_entry *
4207 add_row_entry (struct glyph_row *row)
4208 {
4209 struct row_entry *entry;
4210 ptrdiff_t i = row->hash % row_table_size;
4211
4212 entry = row_table[i];
4213 while (entry && !row_equal_p (entry->row, row, 1))
4214 entry = entry->next;
4215
4216 if (entry == NULL)
4217 {
4218 entry = row_entry_pool + row_entry_idx++;
4219 entry->row = row;
4220 entry->old_uses = entry->new_uses = 0;
4221 entry->new_line_number = 0;
4222 entry->bucket = i;
4223 entry->next = row_table[i];
4224 row_table[i] = entry;
4225 }
4226
4227 return entry;
4228 }
4229
4230
4231 /* Try to reuse part of the current display of W by scrolling lines.
4232 HEADER_LINE_P non-zero means W has a header line.
4233
4234 The algorithm is taken from Communications of the ACM, Apr78 "A
4235 Technique for Isolating Differences Between Files." It should take
4236 O(N) time.
4237
4238 A short outline of the steps of the algorithm
4239
4240 1. Skip lines equal at the start and end of both matrices.
4241
4242 2. Enter rows in the current and desired matrix into a symbol
4243 table, counting how often they appear in both matrices.
4244
4245 3. Rows that appear exactly once in both matrices serve as anchors,
4246 i.e. we assume that such lines are likely to have been moved.
4247
4248 4. Starting from anchor lines, extend regions to be scrolled both
4249 forward and backward.
4250
4251 Value is
4252
4253 -1 if all rows were found to be equal.
4254 0 to indicate that we did not scroll the display, or
4255 1 if we did scroll. */
4256
4257 static int
4258 scrolling_window (struct window *w, int header_line_p)
4259 {
4260 struct glyph_matrix *desired_matrix = w->desired_matrix;
4261 struct glyph_matrix *current_matrix = w->current_matrix;
4262 int yb = window_text_bottom_y (w);
4263 ptrdiff_t i;
4264 int j, first_old, first_new, last_old, last_new;
4265 int nruns, run_idx;
4266 ptrdiff_t n;
4267 struct row_entry *entry;
4268 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4269
4270 /* Skip over rows equal at the start. */
4271 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4272 {
4273 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4274 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4275
4276 if (c->enabled_p
4277 && d->enabled_p
4278 && !d->redraw_fringe_bitmaps_p
4279 && c->y == d->y
4280 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4281 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4282 && row_equal_p (c, d, 1))
4283 {
4284 assign_row (c, d);
4285 d->enabled_p = 0;
4286 }
4287 else
4288 break;
4289 }
4290
4291 /* Give up if some rows in the desired matrix are not enabled. */
4292 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4293 return -1;
4294
4295 first_old = first_new = i;
4296
4297 /* Set last_new to the index + 1 of the row that reaches the
4298 bottom boundary in the desired matrix. Give up if we find a
4299 disabled row before we reach the bottom boundary. */
4300 i = first_new + 1;
4301 while (i < desired_matrix->nrows - 1)
4302 {
4303 int bottom;
4304
4305 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4306 return 0;
4307 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4308 if (bottom <= yb)
4309 ++i;
4310 if (bottom >= yb)
4311 break;
4312 }
4313
4314 last_new = i;
4315
4316 /* Set last_old to the index + 1 of the row that reaches the bottom
4317 boundary in the current matrix. We don't look at the enabled
4318 flag here because we plan to reuse part of the display even if
4319 other parts are disabled. */
4320 i = first_old + 1;
4321 while (i < current_matrix->nrows - 1)
4322 {
4323 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4324 if (bottom <= yb)
4325 ++i;
4326 if (bottom >= yb)
4327 break;
4328 }
4329
4330 last_old = i;
4331
4332 /* Skip over rows equal at the bottom. */
4333 i = last_new;
4334 j = last_old;
4335 while (i - 1 > first_new
4336 && j - 1 > first_old
4337 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4338 && (MATRIX_ROW (current_matrix, i - 1)->y
4339 == MATRIX_ROW (desired_matrix, j - 1)->y)
4340 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4341 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4342 MATRIX_ROW (current_matrix, j - 1), 1))
4343 --i, --j;
4344 last_new = i;
4345 last_old = j;
4346
4347 /* Nothing to do if all rows are equal. */
4348 if (last_new == first_new)
4349 return 0;
4350
4351 /* Check for integer overflow in size calculation.
4352
4353 If next_almost_prime checks (N) for divisibility by 2..10, then
4354 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4355 So, set next_almost_prime_increment_max to 10.
4356
4357 It's just a coincidence that next_almost_prime_increment_max ==
4358 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4359 13, then next_almost_prime_increment_max would be 14, e.g.,
4360 because next_almost_prime (113) would be 127. */
4361 {
4362 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4363 enum { next_almost_prime_increment_max = 10 };
4364 ptrdiff_t row_table_max =
4365 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4366 - next_almost_prime_increment_max);
4367 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4368 if (current_nrows_max < current_matrix->nrows)
4369 memory_full (SIZE_MAX);
4370 }
4371
4372 /* Reallocate vectors, tables etc. if necessary. */
4373
4374 if (current_matrix->nrows > old_lines_size)
4375 old_lines = xpalloc (old_lines, &old_lines_size,
4376 current_matrix->nrows - old_lines_size,
4377 INT_MAX, sizeof *old_lines);
4378
4379 if (desired_matrix->nrows > new_lines_size)
4380 new_lines = xpalloc (new_lines, &new_lines_size,
4381 desired_matrix->nrows - new_lines_size,
4382 INT_MAX, sizeof *new_lines);
4383
4384 n = desired_matrix->nrows;
4385 n += current_matrix->nrows;
4386 if (row_table_size < 3 * n)
4387 {
4388 ptrdiff_t size = next_almost_prime (3 * n);
4389 row_table = xnrealloc (row_table, size, sizeof *row_table);
4390 row_table_size = size;
4391 memset (row_table, 0, size * sizeof *row_table);
4392 }
4393
4394 if (n > row_entry_pool_size)
4395 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4396 n - row_entry_pool_size,
4397 -1, sizeof *row_entry_pool);
4398
4399 if (desired_matrix->nrows > runs_size)
4400 {
4401 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4402 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4403 runs_size = desired_matrix->nrows;
4404 }
4405
4406 nruns = run_idx = 0;
4407 row_entry_idx = 0;
4408
4409 /* Add rows from the current and desired matrix to the hash table
4410 row_hash_table to be able to find equal ones quickly. */
4411
4412 for (i = first_old; i < last_old; ++i)
4413 {
4414 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4415 {
4416 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4417 old_lines[i] = entry;
4418 ++entry->old_uses;
4419 }
4420 else
4421 old_lines[i] = NULL;
4422 }
4423
4424 for (i = first_new; i < last_new; ++i)
4425 {
4426 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4427 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4428 ++entry->new_uses;
4429 entry->new_line_number = i;
4430 new_lines[i] = entry;
4431 }
4432
4433 /* Identify moves based on lines that are unique and equal
4434 in both matrices. */
4435 for (i = first_old; i < last_old;)
4436 if (old_lines[i]
4437 && old_lines[i]->old_uses == 1
4438 && old_lines[i]->new_uses == 1)
4439 {
4440 int p, q;
4441 int new_line = old_lines[i]->new_line_number;
4442 struct run *run = run_pool + run_idx++;
4443
4444 /* Record move. */
4445 run->current_vpos = i;
4446 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4447 run->desired_vpos = new_line;
4448 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4449 run->nrows = 1;
4450 run->height = MATRIX_ROW (current_matrix, i)->height;
4451
4452 /* Extend backward. */
4453 p = i - 1;
4454 q = new_line - 1;
4455 while (p > first_old
4456 && q > first_new
4457 && old_lines[p] == new_lines[q])
4458 {
4459 int h = MATRIX_ROW (current_matrix, p)->height;
4460 --run->current_vpos;
4461 --run->desired_vpos;
4462 ++run->nrows;
4463 run->height += h;
4464 run->desired_y -= h;
4465 run->current_y -= h;
4466 --p, --q;
4467 }
4468
4469 /* Extend forward. */
4470 p = i + 1;
4471 q = new_line + 1;
4472 while (p < last_old
4473 && q < last_new
4474 && old_lines[p] == new_lines[q])
4475 {
4476 int h = MATRIX_ROW (current_matrix, p)->height;
4477 ++run->nrows;
4478 run->height += h;
4479 ++p, ++q;
4480 }
4481
4482 /* Insert run into list of all runs. Order runs by copied
4483 pixel lines. Note that we record runs that don't have to
4484 be copied because they are already in place. This is done
4485 because we can avoid calling update_window_line in this
4486 case. */
4487 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4488 ;
4489 for (q = nruns; q > p; --q)
4490 runs[q] = runs[q - 1];
4491 runs[p] = run;
4492 ++nruns;
4493
4494 i += run->nrows;
4495 }
4496 else
4497 ++i;
4498
4499 /* Do the moves. Do it in a way that we don't overwrite something
4500 we want to copy later on. This is not solvable in general
4501 because there is only one display and we don't have a way to
4502 exchange areas on this display. Example:
4503
4504 +-----------+ +-----------+
4505 | A | | B |
4506 +-----------+ --> +-----------+
4507 | B | | A |
4508 +-----------+ +-----------+
4509
4510 Instead, prefer bigger moves, and invalidate moves that would
4511 copy from where we copied to. */
4512
4513 for (i = 0; i < nruns; ++i)
4514 if (runs[i]->nrows > 0)
4515 {
4516 struct run *r = runs[i];
4517
4518 /* Copy on the display. */
4519 if (r->current_y != r->desired_y)
4520 {
4521 rif->clear_window_mouse_face (w);
4522 rif->scroll_run_hook (w, r);
4523
4524 /* Invalidate runs that copy from where we copied to. */
4525 for (j = i + 1; j < nruns; ++j)
4526 {
4527 struct run *p = runs[j];
4528
4529 if ((p->current_y >= r->desired_y
4530 && p->current_y < r->desired_y + r->height)
4531 || (p->current_y + p->height >= r->desired_y
4532 && (p->current_y + p->height
4533 < r->desired_y + r->height)))
4534 p->nrows = 0;
4535 }
4536 }
4537
4538 /* Assign matrix rows. */
4539 for (j = 0; j < r->nrows; ++j)
4540 {
4541 struct glyph_row *from, *to;
4542 int to_overlapped_p;
4543
4544 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4545 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4546 to_overlapped_p = to->overlapped_p;
4547 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4548 assign_row (to, from);
4549 to->enabled_p = 1, from->enabled_p = 0;
4550 to->overlapped_p = to_overlapped_p;
4551 }
4552 }
4553
4554 /* Clear the hash table, for the next time. */
4555 for (i = 0; i < row_entry_idx; ++i)
4556 row_table[row_entry_pool[i].bucket] = NULL;
4557
4558 /* Value is 1 to indicate that we scrolled the display. */
4559 return 0 < nruns;
4560 }
4561
4562
4563 \f
4564 /************************************************************************
4565 Frame-Based Updates
4566 ************************************************************************/
4567
4568 /* Update the desired frame matrix of frame F.
4569
4570 FORCE_P non-zero means that the update should not be stopped by
4571 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4572 should not be tried.
4573
4574 Value is non-zero if update was stopped due to pending input. */
4575
4576 static int
4577 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4578 {
4579 /* Frame matrices to work on. */
4580 struct glyph_matrix *current_matrix = f->current_matrix;
4581 struct glyph_matrix *desired_matrix = f->desired_matrix;
4582 int i;
4583 int pause_p;
4584 int preempt_count = baud_rate / 2400 + 1;
4585
4586 xassert (current_matrix && desired_matrix);
4587
4588 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4589 calculate_costs (f);
4590
4591 if (preempt_count <= 0)
4592 preempt_count = 1;
4593
4594 #if !PERIODIC_PREEMPTION_CHECKING
4595 if (!force_p && detect_input_pending_ignore_squeezables ())
4596 {
4597 pause_p = 1;
4598 goto do_pause;
4599 }
4600 #endif
4601
4602 /* If we cannot insert/delete lines, it's no use trying it. */
4603 if (!FRAME_LINE_INS_DEL_OK (f))
4604 inhibit_id_p = 1;
4605
4606 /* See if any of the desired lines are enabled; don't compute for
4607 i/d line if just want cursor motion. */
4608 for (i = 0; i < desired_matrix->nrows; i++)
4609 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4610 break;
4611
4612 /* Try doing i/d line, if not yet inhibited. */
4613 if (!inhibit_id_p && i < desired_matrix->nrows)
4614 force_p |= scrolling (f);
4615
4616 /* Update the individual lines as needed. Do bottom line first. */
4617 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4618 update_frame_line (f, desired_matrix->nrows - 1);
4619
4620 /* Now update the rest of the lines. */
4621 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4622 {
4623 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4624 {
4625 if (FRAME_TERMCAP_P (f))
4626 {
4627 /* Flush out every so many lines.
4628 Also flush out if likely to have more than 1k buffered
4629 otherwise. I'm told that some telnet connections get
4630 really screwed by more than 1k output at once. */
4631 FILE *display_output = FRAME_TTY (f)->output;
4632 if (display_output)
4633 {
4634 int outq = PENDING_OUTPUT_COUNT (display_output);
4635 if (outq > 900
4636 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4637 {
4638 fflush (display_output);
4639 if (preempt_count == 1)
4640 {
4641 #ifdef EMACS_OUTQSIZE
4642 if (EMACS_OUTQSIZE (0, &outq) < 0)
4643 /* Probably not a tty. Ignore the error and reset
4644 the outq count. */
4645 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4646 #endif
4647 outq *= 10;
4648 if (baud_rate <= outq && baud_rate > 0)
4649 sleep (outq / baud_rate);
4650 }
4651 }
4652 }
4653 }
4654
4655 #if PERIODIC_PREEMPTION_CHECKING
4656 if (!force_p)
4657 {
4658 EMACS_TIME tm, dif;
4659 EMACS_GET_TIME (tm);
4660 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4661 if (EMACS_TIME_NEG_P (dif))
4662 {
4663 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4664 if (detect_input_pending_ignore_squeezables ())
4665 break;
4666 }
4667 }
4668 #else
4669 if (!force_p && (i - 1) % preempt_count == 0)
4670 detect_input_pending_ignore_squeezables ();
4671 #endif
4672
4673 update_frame_line (f, i);
4674 }
4675 }
4676
4677 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4678
4679 /* Now just clean up termcap drivers and set cursor, etc. */
4680 if (!pause_p)
4681 {
4682 if ((cursor_in_echo_area
4683 /* If we are showing a message instead of the mini-buffer,
4684 show the cursor for the message instead of for the
4685 (now hidden) mini-buffer contents. */
4686 || (EQ (minibuf_window, selected_window)
4687 && EQ (minibuf_window, echo_area_window)
4688 && !NILP (echo_area_buffer[0])))
4689 /* These cases apply only to the frame that contains
4690 the active mini-buffer window. */
4691 && FRAME_HAS_MINIBUF_P (f)
4692 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4693 {
4694 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4695 int row, col;
4696
4697 if (cursor_in_echo_area < 0)
4698 {
4699 /* Negative value of cursor_in_echo_area means put
4700 cursor at beginning of line. */
4701 row = top;
4702 col = 0;
4703 }
4704 else
4705 {
4706 /* Positive value of cursor_in_echo_area means put
4707 cursor at the end of the prompt. If the mini-buffer
4708 is several lines high, find the last line that has
4709 any text on it. */
4710 row = FRAME_LINES (f);
4711 do
4712 {
4713 --row;
4714 col = 0;
4715
4716 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4717 {
4718 /* Frame rows are filled up with spaces that
4719 must be ignored here. */
4720 struct glyph_row *r = MATRIX_ROW (current_matrix,
4721 row);
4722 struct glyph *start = r->glyphs[TEXT_AREA];
4723 struct glyph *last = start + r->used[TEXT_AREA];
4724
4725 while (last > start
4726 && (last - 1)->charpos < 0)
4727 --last;
4728
4729 col = last - start;
4730 }
4731 }
4732 while (row > top && col == 0);
4733
4734 /* Make sure COL is not out of range. */
4735 if (col >= FRAME_CURSOR_X_LIMIT (f))
4736 {
4737 /* If we have another row, advance cursor into it. */
4738 if (row < FRAME_LINES (f) - 1)
4739 {
4740 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4741 row++;
4742 }
4743 /* Otherwise move it back in range. */
4744 else
4745 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4746 }
4747 }
4748
4749 cursor_to (f, row, col);
4750 }
4751 else
4752 {
4753 /* We have only one cursor on terminal frames. Use it to
4754 display the cursor of the selected window. */
4755 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4756 if (w->cursor.vpos >= 0
4757 /* The cursor vpos may be temporarily out of bounds
4758 in the following situation: There is one window,
4759 with the cursor in the lower half of it. The window
4760 is split, and a message causes a redisplay before
4761 a new cursor position has been computed. */
4762 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4763 {
4764 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4765 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4766
4767 if (INTEGERP (w->left_margin_cols))
4768 x += XFASTINT (w->left_margin_cols);
4769
4770 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4771 cursor_to (f, y, x);
4772 }
4773 }
4774 }
4775
4776 #if !PERIODIC_PREEMPTION_CHECKING
4777 do_pause:
4778 #endif
4779
4780 clear_desired_matrices (f);
4781 return pause_p;
4782 }
4783
4784
4785 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4786
4787 static int
4788 scrolling (struct frame *frame)
4789 {
4790 int unchanged_at_top, unchanged_at_bottom;
4791 int window_size;
4792 int changed_lines;
4793 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4794 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4795 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4796 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4797 register int i;
4798 int free_at_end_vpos = FRAME_LINES (frame);
4799 struct glyph_matrix *current_matrix = frame->current_matrix;
4800 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4801
4802 if (!current_matrix)
4803 abort ();
4804
4805 /* Compute hash codes of all the lines. Also calculate number of
4806 changed lines, number of unchanged lines at the beginning, and
4807 number of unchanged lines at the end. */
4808 changed_lines = 0;
4809 unchanged_at_top = 0;
4810 unchanged_at_bottom = FRAME_LINES (frame);
4811 for (i = 0; i < FRAME_LINES (frame); i++)
4812 {
4813 /* Give up on this scrolling if some old lines are not enabled. */
4814 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4815 return 0;
4816 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4817 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4818 {
4819 /* This line cannot be redrawn, so don't let scrolling mess it. */
4820 new_hash[i] = old_hash[i];
4821 #define INFINITY 1000000 /* Taken from scroll.c */
4822 draw_cost[i] = INFINITY;
4823 }
4824 else
4825 {
4826 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4827 draw_cost[i] = line_draw_cost (desired_matrix, i);
4828 }
4829
4830 if (old_hash[i] != new_hash[i])
4831 {
4832 changed_lines++;
4833 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4834 }
4835 else if (i == unchanged_at_top)
4836 unchanged_at_top++;
4837 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4838 }
4839
4840 /* If changed lines are few, don't allow preemption, don't scroll. */
4841 if ((!FRAME_SCROLL_REGION_OK (frame)
4842 && changed_lines < baud_rate / 2400)
4843 || unchanged_at_bottom == FRAME_LINES (frame))
4844 return 1;
4845
4846 window_size = (FRAME_LINES (frame) - unchanged_at_top
4847 - unchanged_at_bottom);
4848
4849 if (FRAME_SCROLL_REGION_OK (frame))
4850 free_at_end_vpos -= unchanged_at_bottom;
4851 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4852 free_at_end_vpos = -1;
4853
4854 /* If large window, fast terminal and few lines in common between
4855 current frame and desired frame, don't bother with i/d calc. */
4856 if (!FRAME_SCROLL_REGION_OK (frame)
4857 && window_size >= 18 && baud_rate > 2400
4858 && (window_size >=
4859 10 * scrolling_max_lines_saved (unchanged_at_top,
4860 FRAME_LINES (frame) - unchanged_at_bottom,
4861 old_hash, new_hash, draw_cost)))
4862 return 0;
4863
4864 if (window_size < 2)
4865 return 0;
4866
4867 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4868 draw_cost + unchanged_at_top - 1,
4869 old_draw_cost + unchanged_at_top - 1,
4870 old_hash + unchanged_at_top - 1,
4871 new_hash + unchanged_at_top - 1,
4872 free_at_end_vpos - unchanged_at_top);
4873
4874 return 0;
4875 }
4876
4877
4878 /* Count the number of blanks at the start of the vector of glyphs R
4879 which is LEN glyphs long. */
4880
4881 static int
4882 count_blanks (struct glyph *r, int len)
4883 {
4884 int i;
4885
4886 for (i = 0; i < len; ++i)
4887 if (!CHAR_GLYPH_SPACE_P (r[i]))
4888 break;
4889
4890 return i;
4891 }
4892
4893
4894 /* Count the number of glyphs in common at the start of the glyph
4895 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4896 of STR2. Value is the number of equal glyphs equal at the start. */
4897
4898 static int
4899 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4900 {
4901 struct glyph *p1 = str1;
4902 struct glyph *p2 = str2;
4903
4904 while (p1 < end1
4905 && p2 < end2
4906 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4907 ++p1, ++p2;
4908
4909 return p1 - str1;
4910 }
4911
4912
4913 /* Char insertion/deletion cost vector, from term.c */
4914
4915 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4916
4917
4918 /* Perform a frame-based update on line VPOS in frame FRAME. */
4919
4920 static void
4921 update_frame_line (struct frame *f, int vpos)
4922 {
4923 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4924 int tem;
4925 int osp, nsp, begmatch, endmatch, olen, nlen;
4926 struct glyph_matrix *current_matrix = f->current_matrix;
4927 struct glyph_matrix *desired_matrix = f->desired_matrix;
4928 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4929 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4930 int must_write_whole_line_p;
4931 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4932 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4933 != FACE_TTY_DEFAULT_BG_COLOR);
4934
4935 if (colored_spaces_p)
4936 write_spaces_p = 1;
4937
4938 /* Current row not enabled means it has unknown contents. We must
4939 write the whole desired line in that case. */
4940 must_write_whole_line_p = !current_row->enabled_p;
4941 if (must_write_whole_line_p)
4942 {
4943 obody = 0;
4944 olen = 0;
4945 }
4946 else
4947 {
4948 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4949 olen = current_row->used[TEXT_AREA];
4950
4951 /* Ignore trailing spaces, if we can. */
4952 if (!write_spaces_p)
4953 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4954 olen--;
4955 }
4956
4957 current_row->enabled_p = 1;
4958 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4959
4960 /* If desired line is empty, just clear the line. */
4961 if (!desired_row->enabled_p)
4962 {
4963 nlen = 0;
4964 goto just_erase;
4965 }
4966
4967 nbody = desired_row->glyphs[TEXT_AREA];
4968 nlen = desired_row->used[TEXT_AREA];
4969 nend = nbody + nlen;
4970
4971 /* If display line has unknown contents, write the whole line. */
4972 if (must_write_whole_line_p)
4973 {
4974 /* Ignore spaces at the end, if we can. */
4975 if (!write_spaces_p)
4976 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4977 --nlen;
4978
4979 /* Write the contents of the desired line. */
4980 if (nlen)
4981 {
4982 cursor_to (f, vpos, 0);
4983 write_glyphs (f, nbody, nlen);
4984 }
4985
4986 /* Don't call clear_end_of_line if we already wrote the whole
4987 line. The cursor will not be at the right margin in that
4988 case but in the line below. */
4989 if (nlen < FRAME_TOTAL_COLS (f))
4990 {
4991 cursor_to (f, vpos, nlen);
4992 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4993 }
4994 else
4995 /* Make sure we are in the right row, otherwise cursor movement
4996 with cmgoto might use `ch' in the wrong row. */
4997 cursor_to (f, vpos, 0);
4998
4999 make_current (desired_matrix, current_matrix, vpos);
5000 return;
5001 }
5002
5003 /* Pretend trailing spaces are not there at all,
5004 unless for one reason or another we must write all spaces. */
5005 if (!write_spaces_p)
5006 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5007 nlen--;
5008
5009 /* If there's no i/d char, quickly do the best we can without it. */
5010 if (!FRAME_CHAR_INS_DEL_OK (f))
5011 {
5012 int i, j;
5013
5014 /* Find the first glyph in desired row that doesn't agree with
5015 a glyph in the current row, and write the rest from there on. */
5016 for (i = 0; i < nlen; i++)
5017 {
5018 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5019 {
5020 /* Find the end of the run of different glyphs. */
5021 j = i + 1;
5022 while (j < nlen
5023 && (j >= olen
5024 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5025 || CHAR_GLYPH_PADDING_P (nbody[j])))
5026 ++j;
5027
5028 /* Output this run of non-matching chars. */
5029 cursor_to (f, vpos, i);
5030 write_glyphs (f, nbody + i, j - i);
5031 i = j - 1;
5032
5033 /* Now find the next non-match. */
5034 }
5035 }
5036
5037 /* Clear the rest of the line, or the non-clear part of it. */
5038 if (olen > nlen)
5039 {
5040 cursor_to (f, vpos, nlen);
5041 clear_end_of_line (f, olen);
5042 }
5043
5044 /* Make current row = desired row. */
5045 make_current (desired_matrix, current_matrix, vpos);
5046 return;
5047 }
5048
5049 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5050 characters in a row. */
5051
5052 if (!olen)
5053 {
5054 /* If current line is blank, skip over initial spaces, if
5055 possible, and write the rest. */
5056 if (write_spaces_p)
5057 nsp = 0;
5058 else
5059 nsp = count_blanks (nbody, nlen);
5060
5061 if (nlen > nsp)
5062 {
5063 cursor_to (f, vpos, nsp);
5064 write_glyphs (f, nbody + nsp, nlen - nsp);
5065 }
5066
5067 /* Exchange contents between current_frame and new_frame. */
5068 make_current (desired_matrix, current_matrix, vpos);
5069 return;
5070 }
5071
5072 /* Compute number of leading blanks in old and new contents. */
5073 osp = count_blanks (obody, olen);
5074 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5075
5076 /* Compute number of matching chars starting with first non-blank. */
5077 begmatch = count_match (obody + osp, obody + olen,
5078 nbody + nsp, nbody + nlen);
5079
5080 /* Spaces in new match implicit space past the end of old. */
5081 /* A bug causing this to be a no-op was fixed in 18.29. */
5082 if (!write_spaces_p && osp + begmatch == olen)
5083 {
5084 np1 = nbody + nsp;
5085 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5086 ++begmatch;
5087 }
5088
5089 /* Avoid doing insert/delete char
5090 just cause number of leading spaces differs
5091 when the following text does not match. */
5092 if (begmatch == 0 && osp != nsp)
5093 osp = nsp = min (osp, nsp);
5094
5095 /* Find matching characters at end of line */
5096 op1 = obody + olen;
5097 np1 = nbody + nlen;
5098 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5099 while (op1 > op2
5100 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5101 {
5102 op1--;
5103 np1--;
5104 }
5105 endmatch = obody + olen - op1;
5106
5107 /* tem gets the distance to insert or delete.
5108 endmatch is how many characters we save by doing so.
5109 Is it worth it? */
5110
5111 tem = (nlen - nsp) - (olen - osp);
5112 if (endmatch && tem
5113 && (!FRAME_CHAR_INS_DEL_OK (f)
5114 || endmatch <= char_ins_del_cost (f)[tem]))
5115 endmatch = 0;
5116
5117 /* nsp - osp is the distance to insert or delete.
5118 If that is nonzero, begmatch is known to be nonzero also.
5119 begmatch + endmatch is how much we save by doing the ins/del.
5120 Is it worth it? */
5121
5122 if (nsp != osp
5123 && (!FRAME_CHAR_INS_DEL_OK (f)
5124 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5125 {
5126 begmatch = 0;
5127 endmatch = 0;
5128 osp = nsp = min (osp, nsp);
5129 }
5130
5131 /* Now go through the line, inserting, writing and
5132 deleting as appropriate. */
5133
5134 if (osp > nsp)
5135 {
5136 cursor_to (f, vpos, nsp);
5137 delete_glyphs (f, osp - nsp);
5138 }
5139 else if (nsp > osp)
5140 {
5141 /* If going to delete chars later in line
5142 and insert earlier in the line,
5143 must delete first to avoid losing data in the insert */
5144 if (endmatch && nlen < olen + nsp - osp)
5145 {
5146 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5147 delete_glyphs (f, olen + nsp - osp - nlen);
5148 olen = nlen - (nsp - osp);
5149 }
5150 cursor_to (f, vpos, osp);
5151 insert_glyphs (f, 0, nsp - osp);
5152 }
5153 olen += nsp - osp;
5154
5155 tem = nsp + begmatch + endmatch;
5156 if (nlen != tem || olen != tem)
5157 {
5158 if (!endmatch || nlen == olen)
5159 {
5160 /* If new text being written reaches right margin, there is
5161 no need to do clear-to-eol at the end of this function
5162 (and it would not be safe, since cursor is not going to
5163 be "at the margin" after the text is done). */
5164 if (nlen == FRAME_TOTAL_COLS (f))
5165 olen = 0;
5166
5167 /* Function write_glyphs is prepared to do nothing
5168 if passed a length <= 0. Check it here to avoid
5169 unnecessary cursor movement. */
5170 if (nlen - tem > 0)
5171 {
5172 cursor_to (f, vpos, nsp + begmatch);
5173 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5174 }
5175 }
5176 else if (nlen > olen)
5177 {
5178 /* Here, we used to have the following simple code:
5179 ----------------------------------------
5180 write_glyphs (nbody + nsp + begmatch, olen - tem);
5181 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5182 ----------------------------------------
5183 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5184 is a padding glyph. */
5185 int out = olen - tem; /* Columns to be overwritten originally. */
5186 int del;
5187
5188 cursor_to (f, vpos, nsp + begmatch);
5189
5190 /* Calculate columns we can actually overwrite. */
5191 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5192 out--;
5193 write_glyphs (f, nbody + nsp + begmatch, out);
5194
5195 /* If we left columns to be overwritten, we must delete them. */
5196 del = olen - tem - out;
5197 if (del > 0)
5198 delete_glyphs (f, del);
5199
5200 /* At last, we insert columns not yet written out. */
5201 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5202 olen = nlen;
5203 }
5204 else if (olen > nlen)
5205 {
5206 cursor_to (f, vpos, nsp + begmatch);
5207 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5208 delete_glyphs (f, olen - nlen);
5209 olen = nlen;
5210 }
5211 }
5212
5213 just_erase:
5214 /* If any unerased characters remain after the new line, erase them. */
5215 if (olen > nlen)
5216 {
5217 cursor_to (f, vpos, nlen);
5218 clear_end_of_line (f, olen);
5219 }
5220
5221 /* Exchange contents between current_frame and new_frame. */
5222 make_current (desired_matrix, current_matrix, vpos);
5223 }
5224
5225
5226 \f
5227 /***********************************************************************
5228 X/Y Position -> Buffer Position
5229 ***********************************************************************/
5230
5231 /* Determine what's under window-relative pixel position (*X, *Y).
5232 Return the OBJECT (string or buffer) that's there.
5233 Return in *POS the position in that object.
5234 Adjust *X and *Y to character positions.
5235 Return in *DX and *DY the pixel coordinates of the click,
5236 relative to the top left corner of OBJECT, or relative to
5237 the top left corner of the character glyph at (*X, *Y)
5238 if OBJECT is nil.
5239 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5240 if the coordinates point to an empty area of the display. */
5241
5242 Lisp_Object
5243 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5244 {
5245 struct it it;
5246 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5247 struct text_pos startp;
5248 Lisp_Object string;
5249 struct glyph_row *row;
5250 #ifdef HAVE_WINDOW_SYSTEM
5251 struct image *img = 0;
5252 #endif
5253 int x0, x1, to_x;
5254 void *itdata = NULL;
5255
5256 /* We used to set current_buffer directly here, but that does the
5257 wrong thing with `face-remapping-alist' (bug#2044). */
5258 Fset_buffer (w->buffer);
5259 itdata = bidi_shelve_cache ();
5260 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5261 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5262 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5263 start_display (&it, w, startp);
5264
5265 x0 = *x;
5266
5267 /* First, move to the beginning of the row corresponding to *Y. We
5268 need to be in that row to get the correct value of base paragraph
5269 direction for the text at (*X, *Y). */
5270 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5271
5272 /* TO_X is the pixel position that the iterator will compute for the
5273 glyph at *X. We add it.first_visible_x because iterator
5274 positions include the hscroll. */
5275 to_x = x0 + it.first_visible_x;
5276 if (it.bidi_it.paragraph_dir == R2L)
5277 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5278 text area. This is because the iterator, even in R2L
5279 paragraphs, delivers glyphs as if they started at the left
5280 margin of the window. (When we actually produce glyphs for
5281 display, we reverse their order in PRODUCE_GLYPHS, but the
5282 iterator doesn't know about that.) The following line adjusts
5283 the pixel position to the iterator geometry, which is what
5284 move_it_* routines use. (The -1 is because in a window whose
5285 text-area width is W, the rightmost pixel position is W-1, and
5286 it should be mirrored into zero pixel position.) */
5287 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5288
5289 /* Now move horizontally in the row to the glyph under *X. Second
5290 argument is ZV to prevent move_it_in_display_line from matching
5291 based on buffer positions. */
5292 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5293 bidi_unshelve_cache (itdata, 0);
5294
5295 Fset_buffer (old_current_buffer);
5296
5297 *dx = x0 + it.first_visible_x - it.current_x;
5298 *dy = *y - it.current_y;
5299
5300 string = w->buffer;
5301 if (STRINGP (it.string))
5302 string = it.string;
5303 *pos = it.current;
5304 if (it.what == IT_COMPOSITION
5305 && it.cmp_it.nchars > 1
5306 && it.cmp_it.reversed_p)
5307 {
5308 /* The current display element is a grapheme cluster in a
5309 composition. In that case, we need the position of the first
5310 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5311 it.current points to the last character of the cluster, thus
5312 we must move back to the first character of the same
5313 cluster. */
5314 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5315 if (STRINGP (it.string))
5316 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5317 else
5318 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5319 CHARPOS (pos->pos));
5320 }
5321
5322 #ifdef HAVE_WINDOW_SYSTEM
5323 if (it.what == IT_IMAGE)
5324 {
5325 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5326 && !NILP (img->spec))
5327 *object = img->spec;
5328 }
5329 #endif
5330
5331 if (it.vpos < w->current_matrix->nrows
5332 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5333 row->enabled_p))
5334 {
5335 if (it.hpos < row->used[TEXT_AREA])
5336 {
5337 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5338 #ifdef HAVE_WINDOW_SYSTEM
5339 if (img)
5340 {
5341 *dy -= row->ascent - glyph->ascent;
5342 *dx += glyph->slice.img.x;
5343 *dy += glyph->slice.img.y;
5344 /* Image slices positions are still relative to the entire image */
5345 *width = img->width;
5346 *height = img->height;
5347 }
5348 else
5349 #endif
5350 {
5351 *width = glyph->pixel_width;
5352 *height = glyph->ascent + glyph->descent;
5353 }
5354 }
5355 else
5356 {
5357 *width = 0;
5358 *height = row->height;
5359 }
5360 }
5361 else
5362 {
5363 *width = *height = 0;
5364 }
5365
5366 /* Add extra (default width) columns if clicked after EOL. */
5367 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5368 if (x0 > x1)
5369 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5370
5371 *x = it.hpos;
5372 *y = it.vpos;
5373
5374 return string;
5375 }
5376
5377
5378 /* Value is the string under window-relative coordinates X/Y in the
5379 mode line or header line (PART says which) of window W, or nil if none.
5380 *CHARPOS is set to the position in the string returned. */
5381
5382 Lisp_Object
5383 mode_line_string (struct window *w, enum window_part part,
5384 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5385 int *dx, int *dy, int *width, int *height)
5386 {
5387 struct glyph_row *row;
5388 struct glyph *glyph, *end;
5389 int x0, y0;
5390 Lisp_Object string = Qnil;
5391
5392 if (part == ON_MODE_LINE)
5393 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5394 else
5395 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5396 y0 = *y - row->y;
5397 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5398
5399 if (row->mode_line_p && row->enabled_p)
5400 {
5401 /* Find the glyph under X. If we find one with a string object,
5402 it's the one we were looking for. */
5403 glyph = row->glyphs[TEXT_AREA];
5404 end = glyph + row->used[TEXT_AREA];
5405 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5406 x0 -= glyph->pixel_width;
5407 *x = glyph - row->glyphs[TEXT_AREA];
5408 if (glyph < end)
5409 {
5410 string = glyph->object;
5411 *charpos = glyph->charpos;
5412 *width = glyph->pixel_width;
5413 *height = glyph->ascent + glyph->descent;
5414 #ifdef HAVE_WINDOW_SYSTEM
5415 if (glyph->type == IMAGE_GLYPH)
5416 {
5417 struct image *img;
5418 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5419 if (img != NULL)
5420 *object = img->spec;
5421 y0 -= row->ascent - glyph->ascent;
5422 }
5423 #endif
5424 }
5425 else
5426 {
5427 /* Add extra (default width) columns if clicked after EOL. */
5428 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5429 *width = 0;
5430 *height = row->height;
5431 }
5432 }
5433 else
5434 {
5435 *x = 0;
5436 x0 = 0;
5437 *width = *height = 0;
5438 }
5439
5440 *dx = x0;
5441 *dy = y0;
5442
5443 return string;
5444 }
5445
5446
5447 /* Value is the string under window-relative coordinates X/Y in either
5448 marginal area, or nil if none. *CHARPOS is set to the position in
5449 the string returned. */
5450
5451 Lisp_Object
5452 marginal_area_string (struct window *w, enum window_part part,
5453 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5454 int *dx, int *dy, int *width, int *height)
5455 {
5456 struct glyph_row *row = w->current_matrix->rows;
5457 struct glyph *glyph, *end;
5458 int x0, y0, i, wy = *y;
5459 int area;
5460 Lisp_Object string = Qnil;
5461
5462 if (part == ON_LEFT_MARGIN)
5463 area = LEFT_MARGIN_AREA;
5464 else if (part == ON_RIGHT_MARGIN)
5465 area = RIGHT_MARGIN_AREA;
5466 else
5467 abort ();
5468
5469 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5470 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5471 break;
5472 y0 = *y - row->y;
5473 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5474
5475 if (row->enabled_p)
5476 {
5477 /* Find the glyph under X. If we find one with a string object,
5478 it's the one we were looking for. */
5479 if (area == RIGHT_MARGIN_AREA)
5480 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5481 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5482 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5483 + window_box_width (w, LEFT_MARGIN_AREA)
5484 + window_box_width (w, TEXT_AREA));
5485 else
5486 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5487 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5488 : 0);
5489
5490 glyph = row->glyphs[area];
5491 end = glyph + row->used[area];
5492 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5493 x0 -= glyph->pixel_width;
5494 *x = glyph - row->glyphs[area];
5495 if (glyph < end)
5496 {
5497 string = glyph->object;
5498 *charpos = glyph->charpos;
5499 *width = glyph->pixel_width;
5500 *height = glyph->ascent + glyph->descent;
5501 #ifdef HAVE_WINDOW_SYSTEM
5502 if (glyph->type == IMAGE_GLYPH)
5503 {
5504 struct image *img;
5505 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5506 if (img != NULL)
5507 *object = img->spec;
5508 y0 -= row->ascent - glyph->ascent;
5509 x0 += glyph->slice.img.x;
5510 y0 += glyph->slice.img.y;
5511 }
5512 #endif
5513 }
5514 else
5515 {
5516 /* Add extra (default width) columns if clicked after EOL. */
5517 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5518 *width = 0;
5519 *height = row->height;
5520 }
5521 }
5522 else
5523 {
5524 x0 = 0;
5525 *x = 0;
5526 *width = *height = 0;
5527 }
5528
5529 *dx = x0;
5530 *dy = y0;
5531
5532 return string;
5533 }
5534
5535
5536 /***********************************************************************
5537 Changing Frame Sizes
5538 ***********************************************************************/
5539
5540 #ifdef SIGWINCH
5541
5542 static void
5543 window_change_signal (int signalnum) /* If we don't have an argument, */
5544 /* some compilers complain in signal calls. */
5545 {
5546 int width, height;
5547 int old_errno = errno;
5548
5549 struct tty_display_info *tty;
5550
5551 signal (SIGWINCH, window_change_signal);
5552 SIGNAL_THREAD_CHECK (signalnum);
5553
5554 /* The frame size change obviously applies to a single
5555 termcap-controlled terminal, but we can't decide which.
5556 Therefore, we resize the frames corresponding to each tty.
5557 */
5558 for (tty = tty_list; tty; tty = tty->next) {
5559
5560 if (! tty->term_initted)
5561 continue;
5562
5563 /* Suspended tty frames have tty->input == NULL avoid trying to
5564 use it. */
5565 if (!tty->input)
5566 continue;
5567
5568 get_tty_size (fileno (tty->input), &width, &height);
5569
5570 if (width > 5 && height > 2) {
5571 Lisp_Object tail, frame;
5572
5573 FOR_EACH_FRAME (tail, frame)
5574 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5575 /* Record the new sizes, but don't reallocate the data
5576 structures now. Let that be done later outside of the
5577 signal handler. */
5578 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5579 }
5580 }
5581
5582 errno = old_errno;
5583 }
5584 #endif /* SIGWINCH */
5585
5586
5587 /* Do any change in frame size that was requested by a signal. SAFE
5588 non-zero means this function is called from a place where it is
5589 safe to change frame sizes while a redisplay is in progress. */
5590
5591 void
5592 do_pending_window_change (int safe)
5593 {
5594 /* If window_change_signal should have run before, run it now. */
5595 if (redisplaying_p && !safe)
5596 return;
5597
5598 while (delayed_size_change)
5599 {
5600 Lisp_Object tail, frame;
5601
5602 delayed_size_change = 0;
5603
5604 FOR_EACH_FRAME (tail, frame)
5605 {
5606 struct frame *f = XFRAME (frame);
5607
5608 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5609 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5610 0, 0, safe);
5611 }
5612 }
5613 }
5614
5615
5616 /* Change the frame height and/or width. Values may be given as zero to
5617 indicate no change is to take place.
5618
5619 If DELAY is non-zero, then assume we're being called from a signal
5620 handler, and queue the change for later - perhaps the next
5621 redisplay. Since this tries to resize windows, we can't call it
5622 from a signal handler.
5623
5624 SAFE non-zero means this function is called from a place where it's
5625 safe to change frame sizes while a redisplay is in progress. */
5626
5627 void
5628 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5629 {
5630 Lisp_Object tail, frame;
5631
5632 if (FRAME_MSDOS_P (f))
5633 {
5634 /* On MS-DOS, all frames use the same screen, so a change in
5635 size affects all frames. Termcap now supports multiple
5636 ttys. */
5637 FOR_EACH_FRAME (tail, frame)
5638 if (! FRAME_WINDOW_P (XFRAME (frame)))
5639 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5640 pretend, delay, safe);
5641 }
5642 else
5643 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5644 }
5645
5646 static void
5647 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5648 {
5649 int new_frame_total_cols;
5650 int count = SPECPDL_INDEX ();
5651
5652 /* If we can't deal with the change now, queue it for later. */
5653 if (delay || (redisplaying_p && !safe))
5654 {
5655 f->new_text_lines = newheight;
5656 f->new_text_cols = newwidth;
5657 delayed_size_change = 1;
5658 return;
5659 }
5660
5661 /* This size-change overrides any pending one for this frame. */
5662 f->new_text_lines = 0;
5663 f->new_text_cols = 0;
5664
5665 /* If an argument is zero, set it to the current value. */
5666 if (newheight == 0)
5667 newheight = FRAME_LINES (f);
5668 if (newwidth == 0)
5669 newwidth = FRAME_COLS (f);
5670
5671 /* Compute width of windows in F.
5672 This is the width of the frame without vertical scroll bars. */
5673 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5674
5675 /* Round up to the smallest acceptable size. */
5676 check_frame_size (f, &newheight, &newwidth);
5677
5678 /* If we're not changing the frame size, quit now. */
5679 /* Frame width may be unchanged but the text portion may change, for example,
5680 fullscreen and remove/add scroll bar. */
5681 if (newheight == FRAME_LINES (f)
5682 && newwidth == FRAME_COLS (f) // text portion unchanged
5683 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5684 return;
5685
5686 BLOCK_INPUT;
5687
5688 #ifdef MSDOS
5689 /* We only can set screen dimensions to certain values supported
5690 by our video hardware. Try to find the smallest size greater
5691 or equal to the requested dimensions. */
5692 dos_set_window_size (&newheight, &newwidth);
5693 #endif
5694
5695 if (newheight != FRAME_LINES (f))
5696 {
5697 resize_frame_windows (f, newheight, 0);
5698
5699 /* MSDOS frames cannot PRETEND, as they change frame size by
5700 manipulating video hardware. */
5701 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5702 FrameRows (FRAME_TTY (f)) = newheight;
5703 }
5704
5705 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5706 {
5707 resize_frame_windows (f, new_frame_total_cols, 1);
5708
5709 /* MSDOS frames cannot PRETEND, as they change frame size by
5710 manipulating video hardware. */
5711 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5712 FrameCols (FRAME_TTY (f)) = newwidth;
5713
5714 if (WINDOWP (f->tool_bar_window))
5715 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5716 }
5717
5718 FRAME_LINES (f) = newheight;
5719 SET_FRAME_COLS (f, newwidth);
5720
5721 {
5722 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5723 int text_area_x, text_area_y, text_area_width, text_area_height;
5724
5725 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5726 &text_area_height);
5727 if (w->cursor.x >= text_area_x + text_area_width)
5728 w->cursor.hpos = w->cursor.x = 0;
5729 if (w->cursor.y >= text_area_y + text_area_height)
5730 w->cursor.vpos = w->cursor.y = 0;
5731 }
5732
5733 adjust_glyphs (f);
5734 calculate_costs (f);
5735 SET_FRAME_GARBAGED (f);
5736 f->resized_p = 1;
5737
5738 UNBLOCK_INPUT;
5739
5740 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5741
5742 run_window_configuration_change_hook (f);
5743
5744 unbind_to (count, Qnil);
5745 }
5746
5747
5748 \f
5749 /***********************************************************************
5750 Terminal Related Lisp Functions
5751 ***********************************************************************/
5752
5753 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5754 1, 1, "FOpen termscript file: ",
5755 doc: /* Start writing all terminal output to FILE as well as the terminal.
5756 FILE = nil means just close any termscript file currently open. */)
5757 (Lisp_Object file)
5758 {
5759 struct tty_display_info *tty;
5760
5761 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5762 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5763 error ("Current frame is not on a tty device");
5764
5765 tty = CURTTY ();
5766
5767 if (tty->termscript != 0)
5768 {
5769 BLOCK_INPUT;
5770 fclose (tty->termscript);
5771 UNBLOCK_INPUT;
5772 }
5773 tty->termscript = 0;
5774
5775 if (! NILP (file))
5776 {
5777 file = Fexpand_file_name (file, Qnil);
5778 tty->termscript = fopen (SSDATA (file), "w");
5779 if (tty->termscript == 0)
5780 report_file_error ("Opening termscript", Fcons (file, Qnil));
5781 }
5782 return Qnil;
5783 }
5784
5785
5786 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5787 Ssend_string_to_terminal, 1, 2, 0,
5788 doc: /* Send STRING to the terminal without alteration.
5789 Control characters in STRING will have terminal-dependent effects.
5790
5791 Optional parameter TERMINAL specifies the tty terminal device to use.
5792 It may be a terminal object, a frame, or nil for the terminal used by
5793 the currently selected frame. In batch mode, STRING is sent to stdout
5794 when TERMINAL is nil. */)
5795 (Lisp_Object string, Lisp_Object terminal)
5796 {
5797 struct terminal *t = get_terminal (terminal, 1);
5798 FILE *out;
5799
5800 /* ??? Perhaps we should do something special for multibyte strings here. */
5801 CHECK_STRING (string);
5802 BLOCK_INPUT;
5803
5804 if (!t)
5805 error ("Unknown terminal device");
5806
5807 if (t->type == output_initial)
5808 out = stdout;
5809 else if (t->type != output_termcap && t->type != output_msdos_raw)
5810 error ("Device %d is not a termcap terminal device", t->id);
5811 else
5812 {
5813 struct tty_display_info *tty = t->display_info.tty;
5814
5815 if (! tty->output)
5816 error ("Terminal is currently suspended");
5817
5818 if (tty->termscript)
5819 {
5820 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5821 fflush (tty->termscript);
5822 }
5823 out = tty->output;
5824 }
5825 fwrite (SDATA (string), 1, SBYTES (string), out);
5826 fflush (out);
5827 UNBLOCK_INPUT;
5828 return Qnil;
5829 }
5830
5831
5832 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5833 doc: /* Beep, or flash the screen.
5834 Also, unless an argument is given,
5835 terminate any keyboard macro currently executing. */)
5836 (Lisp_Object arg)
5837 {
5838 if (!NILP (arg))
5839 {
5840 if (noninteractive)
5841 putchar (07);
5842 else
5843 ring_bell (XFRAME (selected_frame));
5844 }
5845 else
5846 bitch_at_user ();
5847
5848 return Qnil;
5849 }
5850
5851 void
5852 bitch_at_user (void)
5853 {
5854 if (noninteractive)
5855 putchar (07);
5856 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5857 error ("Keyboard macro terminated by a command ringing the bell");
5858 else
5859 ring_bell (XFRAME (selected_frame));
5860 }
5861
5862
5863 \f
5864 /***********************************************************************
5865 Sleeping, Waiting
5866 ***********************************************************************/
5867
5868 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5869 doc: /* Pause, without updating display, for SECONDS seconds.
5870 SECONDS may be a floating-point value, meaning that you can wait for a
5871 fraction of a second. Optional second arg MILLISECONDS specifies an
5872 additional wait period, in milliseconds; this may be useful if your
5873 Emacs was built without floating point support.
5874 \(Not all operating systems support waiting for a fraction of a second.) */)
5875 (Lisp_Object seconds, Lisp_Object milliseconds)
5876 {
5877 int sec, usec;
5878
5879 if (NILP (milliseconds))
5880 XSETINT (milliseconds, 0);
5881 else
5882 CHECK_NUMBER (milliseconds);
5883 usec = XINT (milliseconds) * 1000;
5884
5885 {
5886 double duration = extract_float (seconds);
5887 sec = (int) duration;
5888 usec += (duration - sec) * 1000000;
5889 }
5890
5891 #ifndef EMACS_HAS_USECS
5892 if (sec == 0 && usec != 0)
5893 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5894 #endif
5895
5896 /* Assure that 0 <= usec < 1000000. */
5897 if (usec < 0)
5898 {
5899 /* We can't rely on the rounding being correct if usec is negative. */
5900 if (-1000000 < usec)
5901 sec--, usec += 1000000;
5902 else
5903 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5904 }
5905 else
5906 sec += usec / 1000000, usec %= 1000000;
5907
5908 if (sec < 0 || (sec == 0 && usec == 0))
5909 return Qnil;
5910
5911 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5912
5913 return Qnil;
5914 }
5915
5916
5917 /* This is just like wait_reading_process_output, except that
5918 it does redisplay.
5919
5920 TIMEOUT is number of seconds to wait (float or integer),
5921 or t to wait forever.
5922 READING is 1 if reading input.
5923 If DO_DISPLAY is >0 display process output while waiting.
5924 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5925 */
5926
5927 Lisp_Object
5928 sit_for (Lisp_Object timeout, int reading, int do_display)
5929 {
5930 int sec, usec;
5931
5932 swallow_events (do_display);
5933
5934 if ((detect_input_pending_run_timers (do_display))
5935 || !NILP (Vexecuting_kbd_macro))
5936 return Qnil;
5937
5938 if (do_display >= 2)
5939 redisplay_preserve_echo_area (2);
5940
5941 if (INTEGERP (timeout))
5942 {
5943 sec = XINT (timeout);
5944 usec = 0;
5945 }
5946 else if (FLOATP (timeout))
5947 {
5948 double seconds = XFLOAT_DATA (timeout);
5949 sec = (int) seconds;
5950 usec = (int) ((seconds - sec) * 1000000);
5951 }
5952 else if (EQ (timeout, Qt))
5953 {
5954 sec = 0;
5955 usec = 0;
5956 }
5957 else
5958 wrong_type_argument (Qnumberp, timeout);
5959
5960 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
5961 return Qt;
5962
5963 #ifdef SIGIO
5964 gobble_input (0);
5965 #endif
5966
5967 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
5968 Qnil, NULL, 0);
5969
5970 return detect_input_pending () ? Qnil : Qt;
5971 }
5972
5973
5974 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5975 doc: /* Perform redisplay if no input is available.
5976 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
5977 perform a full redisplay even if input is available.
5978 Return t if redisplay was performed, nil otherwise. */)
5979 (Lisp_Object force)
5980 {
5981 int count;
5982
5983 swallow_events (1);
5984 if ((detect_input_pending_run_timers (1)
5985 && NILP (force) && !redisplay_dont_pause)
5986 || !NILP (Vexecuting_kbd_macro))
5987 return Qnil;
5988
5989 count = SPECPDL_INDEX ();
5990 if (!NILP (force) && !redisplay_dont_pause)
5991 specbind (Qredisplay_dont_pause, Qt);
5992 redisplay_preserve_echo_area (2);
5993 unbind_to (count, Qnil);
5994 return Qt;
5995 }
5996
5997
5998 \f
5999 /***********************************************************************
6000 Other Lisp Functions
6001 ***********************************************************************/
6002
6003 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6004 session's frames, frame names, buffers, buffer-read-only flags, and
6005 buffer-modified-flags. */
6006
6007 static Lisp_Object frame_and_buffer_state;
6008
6009
6010 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6011 Sframe_or_buffer_changed_p, 0, 1, 0,
6012 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6013 VARIABLE is a variable name whose value is either nil or a state vector
6014 that will be updated to contain all frames and buffers,
6015 aside from buffers whose names start with space,
6016 along with the buffers' read-only and modified flags. This allows a fast
6017 check to see whether buffer menus might need to be recomputed.
6018 If this function returns non-nil, it updates the internal vector to reflect
6019 the current state.
6020
6021 If VARIABLE is nil, an internal variable is used. Users should not
6022 pass nil for VARIABLE. */)
6023 (Lisp_Object variable)
6024 {
6025 Lisp_Object state, tail, frame, buf;
6026 Lisp_Object *vecp, *end;
6027 int n;
6028
6029 if (! NILP (variable))
6030 {
6031 CHECK_SYMBOL (variable);
6032 state = Fsymbol_value (variable);
6033 if (! VECTORP (state))
6034 goto changed;
6035 }
6036 else
6037 state = frame_and_buffer_state;
6038
6039 vecp = XVECTOR (state)->contents;
6040 end = vecp + ASIZE (state);
6041
6042 FOR_EACH_FRAME (tail, frame)
6043 {
6044 if (vecp == end)
6045 goto changed;
6046 if (!EQ (*vecp++, frame))
6047 goto changed;
6048 if (vecp == end)
6049 goto changed;
6050 if (!EQ (*vecp++, XFRAME (frame)->name))
6051 goto changed;
6052 }
6053 /* Check that the buffer info matches. */
6054 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6055 {
6056 buf = XCDR (XCAR (tail));
6057 /* Ignore buffers that aren't included in buffer lists. */
6058 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6059 continue;
6060 if (vecp == end)
6061 goto changed;
6062 if (!EQ (*vecp++, buf))
6063 goto changed;
6064 if (vecp == end)
6065 goto changed;
6066 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6067 goto changed;
6068 if (vecp == end)
6069 goto changed;
6070 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6071 goto changed;
6072 }
6073 if (vecp == end)
6074 goto changed;
6075 /* Detect deletion of a buffer at the end of the list. */
6076 if (EQ (*vecp, Qlambda))
6077 return Qnil;
6078
6079 /* Come here if we decide the data has changed. */
6080 changed:
6081 /* Count the size we will need.
6082 Start with 1 so there is room for at least one lambda at the end. */
6083 n = 1;
6084 FOR_EACH_FRAME (tail, frame)
6085 n += 2;
6086 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6087 n += 3;
6088 /* Reallocate the vector if data has grown to need it,
6089 or if it has shrunk a lot. */
6090 if (! VECTORP (state)
6091 || n > ASIZE (state)
6092 || n + 20 < ASIZE (state) / 2)
6093 /* Add 20 extra so we grow it less often. */
6094 {
6095 state = Fmake_vector (make_number (n + 20), Qlambda);
6096 if (! NILP (variable))
6097 Fset (variable, state);
6098 else
6099 frame_and_buffer_state = state;
6100 }
6101
6102 /* Record the new data in the (possibly reallocated) vector. */
6103 vecp = XVECTOR (state)->contents;
6104 FOR_EACH_FRAME (tail, frame)
6105 {
6106 *vecp++ = frame;
6107 *vecp++ = XFRAME (frame)->name;
6108 }
6109 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6110 {
6111 buf = XCDR (XCAR (tail));
6112 /* Ignore buffers that aren't included in buffer lists. */
6113 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6114 continue;
6115 *vecp++ = buf;
6116 *vecp++ = BVAR (XBUFFER (buf), read_only);
6117 *vecp++ = Fbuffer_modified_p (buf);
6118 }
6119 /* Fill up the vector with lambdas (always at least one). */
6120 *vecp++ = Qlambda;
6121 while (vecp - XVECTOR (state)->contents
6122 < ASIZE (state))
6123 *vecp++ = Qlambda;
6124 /* Make sure we didn't overflow the vector. */
6125 if (vecp - XVECTOR (state)->contents
6126 > ASIZE (state))
6127 abort ();
6128 return Qt;
6129 }
6130
6131
6132 \f
6133 /***********************************************************************
6134 Initialization
6135 ***********************************************************************/
6136
6137 /* Initialization done when Emacs fork is started, before doing stty.
6138 Determine terminal type and set terminal_driver. Then invoke its
6139 decoding routine to set up variables in the terminal package. */
6140
6141 void
6142 init_display (void)
6143 {
6144 char *terminal_type;
6145
6146 /* Construct the space glyph. */
6147 space_glyph.type = CHAR_GLYPH;
6148 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6149 space_glyph.charpos = -1;
6150
6151 inverse_video = 0;
6152 cursor_in_echo_area = 0;
6153 terminal_type = (char *) 0;
6154
6155 /* Now is the time to initialize this; it's used by init_sys_modes
6156 during startup. */
6157 Vinitial_window_system = Qnil;
6158
6159 /* SIGWINCH needs to be handled no matter what display we start
6160 with. Otherwise newly opened tty frames will not resize
6161 automatically. */
6162 #ifdef SIGWINCH
6163 #ifndef CANNOT_DUMP
6164 if (initialized)
6165 #endif /* CANNOT_DUMP */
6166 signal (SIGWINCH, window_change_signal);
6167 #endif /* SIGWINCH */
6168
6169 /* If running as a daemon, no need to initialize any frames/terminal. */
6170 if (IS_DAEMON)
6171 return;
6172
6173 /* If the user wants to use a window system, we shouldn't bother
6174 initializing the terminal. This is especially important when the
6175 terminal is so dumb that emacs gives up before and doesn't bother
6176 using the window system.
6177
6178 If the DISPLAY environment variable is set and nonempty,
6179 try to use X, and die with an error message if that doesn't work. */
6180
6181 #ifdef HAVE_X_WINDOWS
6182 if (! inhibit_window_system && ! display_arg)
6183 {
6184 char *display;
6185 display = getenv ("DISPLAY");
6186 display_arg = (display != 0 && *display != 0);
6187
6188 if (display_arg && !x_display_ok (display))
6189 {
6190 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6191 display);
6192 inhibit_window_system = 1;
6193 }
6194 }
6195
6196 if (!inhibit_window_system && display_arg)
6197 {
6198 Vinitial_window_system = Qx;
6199 #ifdef HAVE_X11
6200 Vwindow_system_version = make_number (11);
6201 #endif
6202 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6203 /* In some versions of ncurses,
6204 tputs crashes if we have not called tgetent.
6205 So call tgetent. */
6206 { char b[2044]; tgetent (b, "xterm");}
6207 #endif
6208 adjust_frame_glyphs_initially ();
6209 return;
6210 }
6211 #endif /* HAVE_X_WINDOWS */
6212
6213 #ifdef HAVE_NTGUI
6214 if (!inhibit_window_system)
6215 {
6216 Vinitial_window_system = Qw32;
6217 Vwindow_system_version = make_number (1);
6218 adjust_frame_glyphs_initially ();
6219 return;
6220 }
6221 #endif /* HAVE_NTGUI */
6222
6223 #ifdef HAVE_NS
6224 if (!inhibit_window_system
6225 #ifndef CANNOT_DUMP
6226 && initialized
6227 #endif
6228 )
6229 {
6230 Vinitial_window_system = Qns;
6231 Vwindow_system_version = make_number(10);
6232 adjust_frame_glyphs_initially ();
6233 return;
6234 }
6235 #endif
6236
6237 /* If no window system has been specified, try to use the terminal. */
6238 if (! isatty (0))
6239 {
6240 fatal ("standard input is not a tty");
6241 exit (1);
6242 }
6243
6244 #ifdef WINDOWSNT
6245 terminal_type = "w32console";
6246 #else
6247 /* Look at the TERM variable. */
6248 terminal_type = (char *) getenv ("TERM");
6249 #endif
6250 if (!terminal_type)
6251 {
6252 #ifdef HAVE_WINDOW_SYSTEM
6253 if (! inhibit_window_system)
6254 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6255 else
6256 #endif /* HAVE_WINDOW_SYSTEM */
6257 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6258 exit (1);
6259 }
6260
6261 {
6262 struct terminal *t;
6263 struct frame *f = XFRAME (selected_frame);
6264
6265 /* Open a display on the controlling tty. */
6266 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6267
6268 /* Convert the initial frame to use the new display. */
6269 if (f->output_method != output_initial)
6270 abort ();
6271 f->output_method = t->type;
6272 f->terminal = t;
6273
6274 t->reference_count++;
6275 #ifdef MSDOS
6276 f->output_data.tty->display_info = &the_only_display_info;
6277 #else
6278 if (f->output_method == output_termcap)
6279 create_tty_output (f);
6280 #endif
6281 t->display_info.tty->top_frame = selected_frame;
6282 change_frame_size (XFRAME (selected_frame),
6283 FrameRows (t->display_info.tty),
6284 FrameCols (t->display_info.tty), 0, 0, 1);
6285
6286 /* Delete the initial terminal. */
6287 if (--initial_terminal->reference_count == 0
6288 && initial_terminal->delete_terminal_hook)
6289 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6290
6291 /* Update frame parameters to reflect the new type. */
6292 Fmodify_frame_parameters
6293 (selected_frame, Fcons (Fcons (Qtty_type,
6294 Ftty_type (selected_frame)), Qnil));
6295 if (t->display_info.tty->name)
6296 Fmodify_frame_parameters (selected_frame,
6297 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6298 Qnil));
6299 else
6300 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6301 Qnil));
6302 }
6303
6304 {
6305 struct frame *sf = SELECTED_FRAME ();
6306 int width = FRAME_TOTAL_COLS (sf);
6307 int height = FRAME_LINES (sf);
6308
6309 /* If these sizes are so big they cause overflow, just ignore the
6310 change. It's not clear what better we could do. The rest of
6311 the code assumes that (width + 2) * height * sizeof (struct glyph)
6312 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6313 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6314 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6315 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6316 < (width + 2) * height))
6317 fatal ("screen size %dx%d too big", width, height);
6318 }
6319
6320 adjust_frame_glyphs_initially ();
6321 calculate_costs (XFRAME (selected_frame));
6322
6323 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6324 if (initialized
6325 && !noninteractive
6326 && NILP (Vinitial_window_system))
6327 {
6328 /* For the initial frame, we don't have any way of knowing what
6329 are the foreground and background colors of the terminal. */
6330 struct frame *sf = SELECTED_FRAME();
6331
6332 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6333 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6334 call0 (intern ("tty-set-up-initial-frame-faces"));
6335 }
6336 }
6337
6338
6339 \f
6340 /***********************************************************************
6341 Blinking cursor
6342 ***********************************************************************/
6343
6344 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6345 Sinternal_show_cursor, 2, 2, 0,
6346 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6347 WINDOW nil means use the selected window. SHOW non-nil means
6348 show a cursor in WINDOW in the next redisplay. SHOW nil means
6349 don't show a cursor. */)
6350 (Lisp_Object window, Lisp_Object show)
6351 {
6352 /* Don't change cursor state while redisplaying. This could confuse
6353 output routines. */
6354 if (!redisplaying_p)
6355 {
6356 if (NILP (window))
6357 window = selected_window;
6358 else
6359 CHECK_WINDOW (window);
6360
6361 XWINDOW (window)->cursor_off_p = NILP (show);
6362 }
6363
6364 return Qnil;
6365 }
6366
6367
6368 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6369 Sinternal_show_cursor_p, 0, 1, 0,
6370 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6371 WINDOW nil or omitted means report on the selected window. */)
6372 (Lisp_Object window)
6373 {
6374 struct window *w;
6375
6376 if (NILP (window))
6377 window = selected_window;
6378 else
6379 CHECK_WINDOW (window);
6380
6381 w = XWINDOW (window);
6382 return w->cursor_off_p ? Qnil : Qt;
6383 }
6384
6385 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6386 Slast_nonminibuf_frame, 0, 0, 0,
6387 doc: /* Value is last nonminibuffer frame. */)
6388 (void)
6389 {
6390 Lisp_Object frame = Qnil;
6391
6392 if (last_nonminibuf_frame)
6393 XSETFRAME (frame, last_nonminibuf_frame);
6394
6395 return frame;
6396 }
6397 \f
6398 /***********************************************************************
6399 Initialization
6400 ***********************************************************************/
6401
6402 void
6403 syms_of_display (void)
6404 {
6405 defsubr (&Sredraw_frame);
6406 defsubr (&Sredraw_display);
6407 defsubr (&Sframe_or_buffer_changed_p);
6408 defsubr (&Sopen_termscript);
6409 defsubr (&Sding);
6410 defsubr (&Sredisplay);
6411 defsubr (&Ssleep_for);
6412 defsubr (&Ssend_string_to_terminal);
6413 defsubr (&Sinternal_show_cursor);
6414 defsubr (&Sinternal_show_cursor_p);
6415 defsubr (&Slast_nonminibuf_frame);
6416
6417 #if GLYPH_DEBUG
6418 defsubr (&Sdump_redisplay_history);
6419 #endif
6420
6421 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6422 staticpro (&frame_and_buffer_state);
6423
6424 DEFSYM (Qdisplay_table, "display-table");
6425 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6426
6427 DEFVAR_INT ("baud-rate", baud_rate,
6428 doc: /* *The output baud rate of the terminal.
6429 On most systems, changing this value will affect the amount of padding
6430 and the other strategic decisions made during redisplay. */);
6431
6432 DEFVAR_BOOL ("inverse-video", inverse_video,
6433 doc: /* *Non-nil means invert the entire frame display.
6434 This means everything is in inverse video which otherwise would not be. */);
6435
6436 DEFVAR_BOOL ("visible-bell", visible_bell,
6437 doc: /* *Non-nil means try to flash the frame to represent a bell.
6438
6439 See also `ring-bell-function'. */);
6440
6441 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6442 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6443 A non-nil value is useful if the terminal can automatically preserve
6444 Emacs's frame display when you reenter Emacs.
6445 It is up to you to set this variable if your terminal can do that. */);
6446
6447 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6448 doc: /* Name of the window system that Emacs uses for the first frame.
6449 The value is a symbol:
6450 nil for a termcap frame (a character-only terminal),
6451 'x' for an Emacs frame that is really an X window,
6452 'w32' for an Emacs frame that is a window on MS-Windows display,
6453 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6454 'pc' for a direct-write MS-DOS frame.
6455
6456 Use of this variable as a boolean is deprecated. Instead,
6457 use `display-graphic-p' or any of the other `display-*-p'
6458 predicates which report frame's specific UI-related capabilities. */);
6459
6460 DEFVAR_KBOARD ("window-system", Vwindow_system,
6461 doc: /* Name of window system through which the selected frame is displayed.
6462 The value is a symbol:
6463 nil for a termcap frame (a character-only terminal),
6464 'x' for an Emacs frame that is really an X window,
6465 'w32' for an Emacs frame that is a window on MS-Windows display,
6466 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6467 'pc' for a direct-write MS-DOS frame.
6468
6469 Use of this variable as a boolean is deprecated. Instead,
6470 use `display-graphic-p' or any of the other `display-*-p'
6471 predicates which report frame's specific UI-related capabilities. */);
6472
6473 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6474 doc: /* The version number of the window system in use.
6475 For X windows, this is 11. */);
6476
6477 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6478 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6479
6480 DEFVAR_LISP ("glyph-table", Vglyph_table,
6481 doc: /* Table defining how to output a glyph code to the frame.
6482 If not nil, this is a vector indexed by glyph code to define the glyph.
6483 Each element can be:
6484 integer: a glyph code which this glyph is an alias for.
6485 string: output this glyph using that string (not impl. in X windows).
6486 nil: this glyph mod 524288 is the code of a character to output,
6487 and this glyph / 524288 is the face number (see `face-id') to use
6488 while outputting it. */);
6489 Vglyph_table = Qnil;
6490
6491 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6492 doc: /* Display table to use for buffers that specify none.
6493 See `buffer-display-table' for more information. */);
6494 Vstandard_display_table = Qnil;
6495
6496 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6497 doc: /* *Non-nil means update isn't paused when input is detected. */);
6498 redisplay_dont_pause = 0;
6499
6500 #if PERIODIC_PREEMPTION_CHECKING
6501 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6502 doc: /* *The period in seconds between checking for input during redisplay.
6503 If input is detected, redisplay is pre-empted, and the input is processed.
6504 If nil, never pre-empt redisplay. */);
6505 Vredisplay_preemption_period = make_float (0.10);
6506 #endif
6507
6508 #ifdef CANNOT_DUMP
6509 if (noninteractive)
6510 #endif
6511 {
6512 Vinitial_window_system = Qnil;
6513 Vwindow_system_version = Qnil;
6514 }
6515 }