(direct_output_for_insert): Set updated_area
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef macintosh
64 #include "macterm.h"
65 #endif /* macintosh */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 #define max(a, b) ((a) > (b) ? (a) : (b))
79 #define min(a, b) ((a) < (b) ? (a) : (b))
80
81 /* Get number of chars of output now in the buffer of a stdio stream.
82 This ought to be built in in stdio, but it isn't. Some s- files
83 override this because their stdio internals differ. */
84
85 #ifdef __GNU_LIBRARY__
86
87 /* The s- file might have overridden the definition with one that
88 works for the system's C library. But we are using the GNU C
89 library, so this is the right definition for every system. */
90
91 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
93 #else
94 #undef PENDING_OUTPUT_COUNT
95 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
96 #endif
97 #else /* not __GNU_LIBRARY__ */
98 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
99 #include <stdio_ext.h>
100 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
101 #endif
102 #ifndef PENDING_OUTPUT_COUNT
103 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
104 #endif
105 #endif /* not __GNU_LIBRARY__ */
106
107 #if defined(HAVE_TERM_H) && defined (LINUX) && defined (HAVE_LIBNCURSES)
108 #include <term.h> /* for tgetent */
109 #endif
110 \f
111 /* Structure to pass dimensions around. Used for character bounding
112 boxes, glyph matrix dimensions and alike. */
113
114 struct dim
115 {
116 int width;
117 int height;
118 };
119
120 \f
121 /* Function prototypes. */
122
123 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
124 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
125 static void fake_current_matrices P_ ((Lisp_Object));
126 static void redraw_overlapping_rows P_ ((struct window *, int));
127 static void redraw_overlapped_rows P_ ((struct window *, int));
128 static int count_blanks P_ ((struct glyph *, int));
129 static int count_match P_ ((struct glyph *, struct glyph *,
130 struct glyph *, struct glyph *));
131 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
132 static void update_frame_line P_ ((struct frame *, int));
133 static struct dim allocate_matrices_for_frame_redisplay
134 P_ ((Lisp_Object, int, int, struct dim, int, int *));
135 static void allocate_matrices_for_window_redisplay P_ ((struct window *,
136 struct dim));
137 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
138 static void adjust_frame_glyphs P_ ((struct frame *));
139 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
140 static void free_glyph_matrix P_ ((struct glyph_matrix *));
141 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
142 int, int, struct dim));
143 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
144 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
145 #if GLYPH_DEBUG
146 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
147 #endif
148 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
149 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
150 struct window *));
151 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
152 struct window *));
153 static struct glyph_pool *new_glyph_pool P_ ((void));
154 static void free_glyph_pool P_ ((struct glyph_pool *));
155 static void adjust_frame_glyphs_initially P_ ((void));
156 static void adjust_frame_message_buffer P_ ((struct frame *));
157 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
158 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
159 static void build_frame_matrix P_ ((struct frame *));
160 void clear_current_matrices P_ ((struct frame *));
161 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
162 int, int));
163 static void clear_window_matrices P_ ((struct window *, int));
164 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
165 static int scrolling_window P_ ((struct window *, int));
166 static int update_window_line P_ ((struct window *, int, int *));
167 static void update_marginal_area P_ ((struct window *, int, int));
168 static int update_text_area P_ ((struct window *, int));
169 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
170 int));
171 static void mirror_make_current P_ ((struct window *, int));
172 void check_window_matrix_pointers P_ ((struct window *));
173 #if GLYPH_DEBUG
174 static void check_matrix_pointers P_ ((struct glyph_matrix *,
175 struct glyph_matrix *));
176 #endif
177 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
178 static int update_window_tree P_ ((struct window *, int));
179 static int update_window P_ ((struct window *, int));
180 static int update_frame_1 P_ ((struct frame *, int, int));
181 static void set_window_cursor_after_update P_ ((struct window *));
182 static int row_equal_p P_ ((struct window *, struct glyph_row *,
183 struct glyph_row *, int));
184 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
185 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
186 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
187 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
188 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
189 struct window *frame_row_to_window P_ ((struct window *, int));
190
191 \f
192 /* Non-zero means don't pause redisplay for pending input. (This is
193 for debugging and for a future implementation of EDT-like
194 scrolling. */
195
196 int redisplay_dont_pause;
197
198 /* Nonzero upon entry to redisplay means do not assume anything about
199 current contents of actual terminal frame; clear and redraw it. */
200
201 int frame_garbaged;
202
203 /* Nonzero means last display completed. Zero means it was preempted. */
204
205 int display_completed;
206
207 /* Lisp variable visible-bell; enables use of screen-flash instead of
208 audible bell. */
209
210 int visible_bell;
211
212 /* Invert the color of the whole frame, at a low level. */
213
214 int inverse_video;
215
216 /* Line speed of the terminal. */
217
218 int baud_rate;
219
220 /* Either nil or a symbol naming the window system under which Emacs
221 is running. */
222
223 Lisp_Object Vwindow_system;
224
225 /* Version number of X windows: 10, 11 or nil. */
226
227 Lisp_Object Vwindow_system_version;
228
229 /* Vector of glyph definitions. Indexed by glyph number, the contents
230 are a string which is how to output the glyph.
231
232 If Vglyph_table is nil, a glyph is output by using its low 8 bits
233 as a character code.
234
235 This is an obsolete feature that is no longer used. The variable
236 is retained for compatibility. */
237
238 Lisp_Object Vglyph_table;
239
240 /* Display table to use for vectors that don't specify their own. */
241
242 Lisp_Object Vstandard_display_table;
243
244 /* Nonzero means reading single-character input with prompt so put
245 cursor on mini-buffer after the prompt. positive means at end of
246 text in echo area; negative means at beginning of line. */
247
248 int cursor_in_echo_area;
249
250 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
251
252 \f
253 /* The currently selected frame. In a single-frame version, this
254 variable always equals the_only_frame. */
255
256 Lisp_Object selected_frame;
257
258 /* A frame which is not just a mini-buffer, or 0 if there are no such
259 frames. This is usually the most recent such frame that was
260 selected. In a single-frame version, this variable always holds
261 the address of the_only_frame. */
262
263 struct frame *last_nonminibuf_frame;
264
265 /* Stdio stream being used for copy of all output. */
266
267 FILE *termscript;
268
269 /* Structure for info on cursor positioning. */
270
271 struct cm Wcm;
272
273 /* 1 means SIGWINCH happened when not safe. */
274
275 int delayed_size_change;
276
277 /* 1 means glyph initialization has been completed at startup. */
278
279 static int glyphs_initialized_initially_p;
280
281 /* Updated window if != 0. Set by update_window. */
282
283 struct window *updated_window;
284
285 /* Glyph row updated in update_window_line, and area that is updated. */
286
287 struct glyph_row *updated_row;
288 int updated_area;
289
290 /* A glyph for a space. */
291
292 struct glyph space_glyph;
293
294 /* Non-zero means update has been performed directly, so that there's
295 no need for redisplay_internal to do much work. Set by
296 direct_output_for_insert. */
297
298 int redisplay_performed_directly_p;
299
300 /* Counts of allocated structures. These counts serve to diagnose
301 memory leaks and double frees. */
302
303 int glyph_matrix_count;
304 int glyph_pool_count;
305
306 /* If non-null, the frame whose frame matrices are manipulated. If
307 null, window matrices are worked on. */
308
309 static struct frame *frame_matrix_frame;
310
311 /* Current interface for window-based redisplay. Set from init_xterm.
312 A null value means we are not using window-based redisplay. */
313
314 struct redisplay_interface *rif;
315
316 /* Non-zero means that fonts have been loaded since the last glyph
317 matrix adjustments. Redisplay must stop, and glyph matrices must
318 be adjusted when this flag becomes non-zero during display. The
319 reason fonts can be loaded so late is that fonts of fontsets are
320 loaded on demand. */
321
322 int fonts_changed_p;
323
324 /* Convert vpos and hpos from frame to window and vice versa.
325 This may only be used for terminal frames. */
326
327 #if GLYPH_DEBUG
328
329 static int window_to_frame_vpos P_ ((struct window *, int));
330 static int window_to_frame_hpos P_ ((struct window *, int));
331 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
332 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
333
334 /* One element of the ring buffer containing redisplay history
335 information. */
336
337 struct redisplay_history
338 {
339 char trace[512 + 100];
340 };
341
342 /* The size of the history buffer. */
343
344 #define REDISPLAY_HISTORY_SIZE 30
345
346 /* The redisplay history buffer. */
347
348 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
349
350 /* Next free entry in redisplay_history. */
351
352 static int history_idx;
353
354 /* A tick that's incremented each time something is added to the
355 history. */
356
357 static unsigned history_tick;
358
359 static void add_frame_display_history P_ ((struct frame *, int));
360 static void add_window_display_history P_ ((struct window *, char *, int));
361
362
363 /* Add to the redisplay history how window W has been displayed.
364 MSG is a trace containing the information how W's glyph matrix
365 has been contructed. PAUSED_P non-zero means that the update
366 has been interrupted for pending input. */
367
368 static void
369 add_window_display_history (w, msg, paused_p)
370 struct window *w;
371 char *msg;
372 int paused_p;
373 {
374 char *buf;
375
376 if (history_idx >= REDISPLAY_HISTORY_SIZE)
377 history_idx = 0;
378 buf = redisplay_history[history_idx].trace;
379 ++history_idx;
380
381 sprintf (buf, "%d: window %p (`%s')%s\n",
382 history_tick++,
383 w,
384 ((BUFFERP (w->buffer)
385 && STRINGP (XBUFFER (w->buffer)->name))
386 ? (char *) XSTRING (XBUFFER (w->buffer)->name)->data
387 : "???"),
388 paused_p ? " ***paused***" : "");
389 strcat (buf, msg);
390 }
391
392
393 /* Add to the redisplay history that frame F has been displayed.
394 PAUSED_P non-zero means that the update has been interrupted for
395 pending input. */
396
397 static void
398 add_frame_display_history (f, paused_p)
399 struct frame *f;
400 int paused_p;
401 {
402 char *buf;
403
404 if (history_idx >= REDISPLAY_HISTORY_SIZE)
405 history_idx = 0;
406 buf = redisplay_history[history_idx].trace;
407 ++history_idx;
408
409 sprintf (buf, "%d: update frame %p%s",
410 history_tick++,
411 f, paused_p ? " ***paused***" : "");
412 }
413
414
415 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
416 Sdump_redisplay_history, 0, 0, "",
417 "Dump redisplay history to stderr.")
418 ()
419 {
420 int i;
421
422 for (i = history_idx - 1; i != history_idx; --i)
423 {
424 if (i < 0)
425 i = REDISPLAY_HISTORY_SIZE - 1;
426 fprintf (stderr, "%s\n", redisplay_history[i].trace);
427 }
428
429 return Qnil;
430 }
431
432
433 #else /* GLYPH_DEBUG == 0 */
434
435 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
436 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
437
438 #endif /* GLYPH_DEBUG == 0 */
439
440
441 /* Like bcopy except never gets confused by overlap. Let this be the
442 first function defined in this file, or change emacs.c where the
443 address of this function is used. */
444
445 void
446 safe_bcopy (from, to, size)
447 char *from, *to;
448 int size;
449 {
450 if (size <= 0 || from == to)
451 return;
452
453 /* If the source and destination don't overlap, then bcopy can
454 handle it. If they do overlap, but the destination is lower in
455 memory than the source, we'll assume bcopy can handle that. */
456 if (to < from || from + size <= to)
457 bcopy (from, to, size);
458
459 /* Otherwise, we'll copy from the end. */
460 else
461 {
462 register char *endf = from + size;
463 register char *endt = to + size;
464
465 /* If TO - FROM is large, then we should break the copy into
466 nonoverlapping chunks of TO - FROM bytes each. However, if
467 TO - FROM is small, then the bcopy function call overhead
468 makes this not worth it. The crossover point could be about
469 anywhere. Since I don't think the obvious copy loop is too
470 bad, I'm trying to err in its favor. */
471 if (to - from < 64)
472 {
473 do
474 *--endt = *--endf;
475 while (endf != from);
476 }
477 else
478 {
479 for (;;)
480 {
481 endt -= (to - from);
482 endf -= (to - from);
483
484 if (endt < to)
485 break;
486
487 bcopy (endf, endt, to - from);
488 }
489
490 /* If SIZE wasn't a multiple of TO - FROM, there will be a
491 little left over. The amount left over is (endt + (to -
492 from)) - to, which is endt - from. */
493 bcopy (from, to, endt - from);
494 }
495 }
496 }
497
498
499 \f
500 /***********************************************************************
501 Glyph Matrices
502 ***********************************************************************/
503
504 /* Allocate and return a glyph_matrix structure. POOL is the glyph
505 pool from which memory for the matrix should be allocated, or null
506 for window-based redisplay where no glyph pools are used. The
507 member `pool' of the glyph matrix structure returned is set to
508 POOL, the structure is otherwise zeroed. */
509
510 struct glyph_matrix *
511 new_glyph_matrix (pool)
512 struct glyph_pool *pool;
513 {
514 struct glyph_matrix *result;
515
516 /* Allocate and clear. */
517 result = (struct glyph_matrix *) xmalloc (sizeof *result);
518 bzero (result, sizeof *result);
519
520 /* Increment number of allocated matrices. This count is used
521 to detect memory leaks. */
522 ++glyph_matrix_count;
523
524 /* Set pool and return. */
525 result->pool = pool;
526 return result;
527 }
528
529
530 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
531
532 The global counter glyph_matrix_count is decremented when a matrix
533 is freed. If the count gets negative, more structures were freed
534 than allocated, i.e. one matrix was freed more than once or a bogus
535 pointer was passed to this function.
536
537 If MATRIX->pool is null, this means that the matrix manages its own
538 glyph memory---this is done for matrices on X frames. Freeing the
539 matrix also frees the glyph memory in this case. */
540
541 static void
542 free_glyph_matrix (matrix)
543 struct glyph_matrix *matrix;
544 {
545 if (matrix)
546 {
547 int i;
548
549 /* Detect the case that more matrices are freed than were
550 allocated. */
551 if (--glyph_matrix_count < 0)
552 abort ();
553
554 /* Free glyph memory if MATRIX owns it. */
555 if (matrix->pool == NULL)
556 for (i = 0; i < matrix->rows_allocated; ++i)
557 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
558
559 /* Free row structures and the matrix itself. */
560 xfree (matrix->rows);
561 xfree (matrix);
562 }
563 }
564
565
566 /* Return the number of glyphs to reserve for a marginal area of
567 window W. TOTAL_GLYPHS is the number of glyphs in a complete
568 display line of window W. MARGIN gives the width of the marginal
569 area in canonical character units. MARGIN should be an integer
570 or a float. */
571
572 static int
573 margin_glyphs_to_reserve (w, total_glyphs, margin)
574 struct window *w;
575 int total_glyphs;
576 Lisp_Object margin;
577 {
578 int n;
579
580 if (NUMBERP (margin))
581 {
582 int width = XFASTINT (w->width);
583 double d = max (0, XFLOATINT (margin));
584 d = min (width / 2 - 1, d);
585 n = (int) ((double) total_glyphs / width * d);
586 }
587 else
588 n = 0;
589
590 return n;
591 }
592
593
594 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
595 window sizes.
596
597 W is null if the function is called for a frame glyph matrix.
598 Otherwise it is the window MATRIX is a member of. X and Y are the
599 indices of the first column and row of MATRIX within the frame
600 matrix, if such a matrix exists. They are zero for purely
601 window-based redisplay. DIM is the needed size of the matrix.
602
603 In window-based redisplay, where no frame matrices exist, glyph
604 matrices manage their own glyph storage. Otherwise, they allocate
605 storage from a common frame glyph pool which can be found in
606 MATRIX->pool.
607
608 The reason for this memory management strategy is to avoid complete
609 frame redraws if possible. When we allocate from a common pool, a
610 change of the location or size of a sub-matrix within the pool
611 requires a complete redisplay of the frame because we cannot easily
612 make sure that the current matrices of all windows still agree with
613 what is displayed on the screen. While this is usually fast, it
614 leads to screen flickering. */
615
616 static void
617 adjust_glyph_matrix (w, matrix, x, y, dim)
618 struct window *w;
619 struct glyph_matrix *matrix;
620 int x, y;
621 struct dim dim;
622 {
623 int i;
624 int new_rows;
625 int marginal_areas_changed_p = 0;
626 int header_line_changed_p = 0;
627 int header_line_p = 0;
628 int left = -1, right = -1;
629 int window_x, window_y, window_width = -1, window_height;
630
631 /* See if W had a top line that has disappeared now, or vice versa. */
632 if (w)
633 {
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
636 }
637 matrix->header_line_p = header_line_p;
638
639 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
640 haven't changed. This optimization is important because preserving
641 the matrix means preventing redisplay. */
642 if (matrix->pool == NULL)
643 {
644 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_x == XFASTINT (w->left)
655 && matrix->window_top_y == XFASTINT (w->top)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
661
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
674
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
681
682 if (w)
683 {
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_width);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_width);
688 }
689 else
690 left = right = 0;
691
692 for (i = 0; i < dim.height; ++i)
693 {
694 struct glyph_row *row = &matrix->rows[i];
695
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
700
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
721 }
722
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. Allocate glyph memory from the heap. */
730 if (dim.width > matrix->matrix_w
731 || new_rows
732 || header_line_changed_p
733 || marginal_areas_changed_p)
734 {
735 struct glyph_row *row = matrix->rows;
736 struct glyph_row *end = row + matrix->rows_allocated;
737
738 while (row < end)
739 {
740 row->glyphs[LEFT_MARGIN_AREA]
741 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
742 (dim.width
743 * sizeof (struct glyph)));
744
745 /* The mode line never has marginal areas. */
746 if (row == matrix->rows + dim.height - 1
747 || (row == matrix->rows && matrix->header_line_p))
748 {
749 row->glyphs[TEXT_AREA]
750 = row->glyphs[LEFT_MARGIN_AREA];
751 row->glyphs[RIGHT_MARGIN_AREA]
752 = row->glyphs[TEXT_AREA] + dim.width;
753 row->glyphs[LAST_AREA]
754 = row->glyphs[RIGHT_MARGIN_AREA];
755 }
756 else
757 {
758 row->glyphs[TEXT_AREA]
759 = row->glyphs[LEFT_MARGIN_AREA] + left;
760 row->glyphs[RIGHT_MARGIN_AREA]
761 = row->glyphs[TEXT_AREA] + dim.width - left - right;
762 row->glyphs[LAST_AREA]
763 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
764 }
765 ++row;
766 }
767 }
768
769 xassert (left >= 0 && right >= 0);
770 matrix->left_margin_glyphs = left;
771 matrix->right_margin_glyphs = right;
772 }
773
774 /* Number of rows to be used by MATRIX. */
775 matrix->nrows = dim.height;
776 xassert (matrix->nrows >= 0);
777
778 if (w)
779 {
780 if (matrix == w->current_matrix)
781 {
782 /* Mark rows in a current matrix of a window as not having
783 valid contents. It's important to not do this for
784 desired matrices. When Emacs starts, it may already be
785 building desired matrices when this function runs. */
786 if (window_width < 0)
787 window_width = window_box_width (w, -1);
788
789 /* Optimize the case that only the height has changed (C-x 2,
790 upper window). Invalidate all rows that are no longer part
791 of the window. */
792 if (!marginal_areas_changed_p
793 && !header_line_changed_p
794 && new_rows == 0
795 && dim.width == matrix->matrix_w
796 && matrix->window_left_x == XFASTINT (w->left)
797 && matrix->window_top_y == XFASTINT (w->top)
798 && matrix->window_width == window_width)
799 {
800 /* Find the last row in the window. */
801 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
802 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
803 {
804 ++i;
805 break;
806 }
807
808 /* Window end is invalid, if inside of the rows that
809 are invalidated below. */
810 if (INTEGERP (w->window_end_vpos)
811 && XFASTINT (w->window_end_vpos) >= i)
812 w->window_end_valid = Qnil;
813
814 while (i < matrix->nrows)
815 matrix->rows[i++].enabled_p = 0;
816 }
817 else
818 {
819 for (i = 0; i < matrix->nrows; ++i)
820 matrix->rows[i].enabled_p = 0;
821 }
822 }
823 else if (matrix == w->desired_matrix)
824 {
825 /* Rows in desired matrices always have to be cleared;
826 redisplay expects this is the case when it runs, so it
827 had better be the case when we adjust matrices between
828 redisplays. */
829 for (i = 0; i < matrix->nrows; ++i)
830 matrix->rows[i].enabled_p = 0;
831 }
832 }
833
834
835 /* Remember last values to be able to optimize frame redraws. */
836 matrix->matrix_x = x;
837 matrix->matrix_y = y;
838 matrix->matrix_w = dim.width;
839 matrix->matrix_h = dim.height;
840
841 /* Record the top y location and height of W at the time the matrix
842 was last adjusted. This is used to optimize redisplay above. */
843 if (w)
844 {
845 matrix->window_left_x = XFASTINT (w->left);
846 matrix->window_top_y = XFASTINT (w->top);
847 matrix->window_height = window_height;
848 matrix->window_width = window_width;
849 matrix->window_vscroll = w->vscroll;
850 }
851 }
852
853
854 /* Reverse the contents of rows in MATRIX between START and END. The
855 contents of the row at END - 1 end up at START, END - 2 at START +
856 1 etc. This is part of the implementation of rotate_matrix (see
857 below). */
858
859 static void
860 reverse_rows (matrix, start, end)
861 struct glyph_matrix *matrix;
862 int start, end;
863 {
864 int i, j;
865
866 for (i = start, j = end - 1; i < j; ++i, --j)
867 {
868 /* Non-ISO HP/UX compiler doesn't like auto struct
869 initialization. */
870 struct glyph_row temp;
871 temp = matrix->rows[i];
872 matrix->rows[i] = matrix->rows[j];
873 matrix->rows[j] = temp;
874 }
875 }
876
877
878 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
879 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
880 indices. (Note: this does not copy glyphs, only glyph pointers in
881 row structures are moved around).
882
883 The algorithm used for rotating the vector was, I believe, first
884 described by Kernighan. See the vector R as consisting of two
885 sub-vectors AB, where A has length BY for BY >= 0. The result
886 after rotating is then BA. Reverse both sub-vectors to get ArBr
887 and reverse the result to get (ArBr)r which is BA. Similar for
888 rotating right. */
889
890 void
891 rotate_matrix (matrix, first, last, by)
892 struct glyph_matrix *matrix;
893 int first, last, by;
894 {
895 if (by < 0)
896 {
897 /* Up (rotate left, i.e. towards lower indices). */
898 by = -by;
899 reverse_rows (matrix, first, first + by);
900 reverse_rows (matrix, first + by, last);
901 reverse_rows (matrix, first, last);
902 }
903 else if (by > 0)
904 {
905 /* Down (rotate right, i.e. towards higher indices). */
906 reverse_rows (matrix, last - by, last);
907 reverse_rows (matrix, first, last - by);
908 reverse_rows (matrix, first, last);
909 }
910 }
911
912
913 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
914 with indices START <= index < END. Increment positions by DELTA/
915 DELTA_BYTES. */
916
917 void
918 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
919 struct glyph_matrix *matrix;
920 int start, end, delta, delta_bytes;
921 {
922 /* Check that START and END are reasonable values. */
923 xassert (start >= 0 && start <= matrix->nrows);
924 xassert (end >= 0 && end <= matrix->nrows);
925 xassert (start <= end);
926
927 for (; start < end; ++start)
928 increment_row_positions (matrix->rows + start, delta, delta_bytes);
929 }
930
931
932 /* Enable a range of rows in glyph matrix MATRIX. START and END are
933 the row indices of the first and last + 1 row to enable. If
934 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
935
936 void
937 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
938 struct glyph_matrix *matrix;
939 int start, end;
940 int enabled_p;
941 {
942 xassert (start <= end);
943 xassert (start >= 0 && start < matrix->nrows);
944 xassert (end >= 0 && end <= matrix->nrows);
945
946 for (; start < end; ++start)
947 matrix->rows[start].enabled_p = enabled_p != 0;
948 }
949
950
951 /* Clear MATRIX.
952
953 This empties all rows in MATRIX by setting the enabled_p flag for
954 all rows of the matrix to zero. The function prepare_desired_row
955 will eventually really clear a row when it sees one with a zero
956 enabled_p flag.
957
958 Resets update hints to defaults value. The only update hint
959 currently present is the flag MATRIX->no_scrolling_p. */
960
961 void
962 clear_glyph_matrix (matrix)
963 struct glyph_matrix *matrix;
964 {
965 if (matrix)
966 {
967 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
968 matrix->no_scrolling_p = 0;
969 }
970 }
971
972
973 /* Shift part of the glyph matrix MATRIX of window W up or down.
974 Increment y-positions in glyph rows between START and END by DY,
975 and recompute their visible height. */
976
977 void
978 shift_glyph_matrix (w, matrix, start, end, dy)
979 struct window *w;
980 struct glyph_matrix *matrix;
981 int start, end, dy;
982 {
983 int min_y, max_y;
984
985 xassert (start <= end);
986 xassert (start >= 0 && start < matrix->nrows);
987 xassert (end >= 0 && end <= matrix->nrows);
988
989 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
990 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
991
992 for (; start < end; ++start)
993 {
994 struct glyph_row *row = &matrix->rows[start];
995
996 row->y += dy;
997 row->visible_height = row->height;
998
999 if (row->y < min_y)
1000 row->visible_height -= min_y - row->y;
1001 if (row->y + row->height > max_y)
1002 row->visible_height -= row->y + row->height - max_y;
1003 }
1004 }
1005
1006
1007 /* Mark all rows in current matrices of frame F as invalid. Marking
1008 invalid is done by setting enabled_p to zero for all rows in a
1009 current matrix. */
1010
1011 void
1012 clear_current_matrices (f)
1013 register struct frame *f;
1014 {
1015 /* Clear frame current matrix, if we have one. */
1016 if (f->current_matrix)
1017 clear_glyph_matrix (f->current_matrix);
1018
1019 /* Clear the matrix of the menu bar window, if such a window exists.
1020 The menu bar window is currently used to display menus on X when
1021 no toolkit support is compiled in. */
1022 if (WINDOWP (f->menu_bar_window))
1023 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1024
1025 /* Clear the matrix of the tool-bar window, if any. */
1026 if (WINDOWP (f->tool_bar_window))
1027 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1028
1029 /* Clear current window matrices. */
1030 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1031 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1032 }
1033
1034
1035 /* Clear out all display lines of F for a coming redisplay. */
1036
1037 void
1038 clear_desired_matrices (f)
1039 register struct frame *f;
1040 {
1041 if (f->desired_matrix)
1042 clear_glyph_matrix (f->desired_matrix);
1043
1044 if (WINDOWP (f->menu_bar_window))
1045 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1046
1047 if (WINDOWP (f->tool_bar_window))
1048 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1049
1050 /* Do it for window matrices. */
1051 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1052 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1053 }
1054
1055
1056 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1057 non-zero clear desired matrices, otherwise clear current matrices. */
1058
1059 static void
1060 clear_window_matrices (w, desired_p)
1061 struct window *w;
1062 int desired_p;
1063 {
1064 while (w)
1065 {
1066 if (!NILP (w->hchild))
1067 {
1068 xassert (WINDOWP (w->hchild));
1069 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1070 }
1071 else if (!NILP (w->vchild))
1072 {
1073 xassert (WINDOWP (w->vchild));
1074 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1075 }
1076 else
1077 {
1078 if (desired_p)
1079 clear_glyph_matrix (w->desired_matrix);
1080 else
1081 {
1082 clear_glyph_matrix (w->current_matrix);
1083 w->window_end_valid = Qnil;
1084 }
1085 }
1086
1087 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1088 }
1089 }
1090
1091
1092 \f
1093 /***********************************************************************
1094 Glyph Rows
1095
1096 See dispextern.h for an overall explanation of glyph rows.
1097 ***********************************************************************/
1098
1099 /* Clear glyph row ROW. Do it in a way that makes it robust against
1100 changes in the glyph_row structure, i.e. addition or removal of
1101 structure members. */
1102
1103 static struct glyph_row null_row;
1104
1105 void
1106 clear_glyph_row (row)
1107 struct glyph_row *row;
1108 {
1109 struct glyph *p[1 + LAST_AREA];
1110
1111 /* Save pointers. */
1112 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1113 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1114 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1115 p[LAST_AREA] = row->glyphs[LAST_AREA];
1116
1117 /* Clear. */
1118 *row = null_row;
1119
1120 /* Restore pointers. */
1121 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1122 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1123 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1124 row->glyphs[LAST_AREA] = p[LAST_AREA];
1125
1126 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1127 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1128 Redisplay outputs such glyphs, and flickering effects were
1129 the result. This also depended on the contents of memory
1130 returned by xmalloc. If flickering happens again, activate
1131 the code below If the flickering is gone with that, chances
1132 are that the flickering has the same reason as here. */
1133 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1134 #endif
1135 }
1136
1137
1138 /* Make ROW an empty, enabled row of canonical character height,
1139 in window W starting at y-position Y. */
1140
1141 void
1142 blank_row (w, row, y)
1143 struct window *w;
1144 struct glyph_row *row;
1145 int y;
1146 {
1147 int min_y, max_y;
1148
1149 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1150 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1151
1152 clear_glyph_row (row);
1153 row->y = y;
1154 row->ascent = row->phys_ascent = 0;
1155 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1156 row->visible_height = row->height;
1157
1158 if (row->y < min_y)
1159 row->visible_height -= min_y - row->y;
1160 if (row->y + row->height > max_y)
1161 row->visible_height -= row->y + row->height - max_y;
1162
1163 row->enabled_p = 1;
1164 }
1165
1166
1167 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1168 are the amounts by which to change positions. Note that the first
1169 glyph of the text area of a row can have a buffer position even if
1170 the used count of the text area is zero. Such rows display line
1171 ends. */
1172
1173 void
1174 increment_row_positions (row, delta, delta_bytes)
1175 struct glyph_row *row;
1176 int delta, delta_bytes;
1177 {
1178 int area, i;
1179
1180 /* Increment start and end positions. */
1181 MATRIX_ROW_START_CHARPOS (row) += delta;
1182 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1183 MATRIX_ROW_END_CHARPOS (row) += delta;
1184 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1185
1186 /* Increment positions in glyphs. */
1187 for (area = 0; area < LAST_AREA; ++area)
1188 for (i = 0; i < row->used[area]; ++i)
1189 if (BUFFERP (row->glyphs[area][i].object)
1190 && row->glyphs[area][i].charpos > 0)
1191 row->glyphs[area][i].charpos += delta;
1192
1193 /* Capture the case of rows displaying a line end. */
1194 if (row->used[TEXT_AREA] == 0
1195 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1196 row->glyphs[TEXT_AREA]->charpos += delta;
1197 }
1198
1199
1200 #if 0
1201 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1202 contents, i.e. glyph structure contents are exchanged between A and
1203 B without changing glyph pointers in A and B. */
1204
1205 static void
1206 swap_glyphs_in_rows (a, b)
1207 struct glyph_row *a, *b;
1208 {
1209 int area;
1210
1211 for (area = 0; area < LAST_AREA; ++area)
1212 {
1213 /* Number of glyphs to swap. */
1214 int max_used = max (a->used[area], b->used[area]);
1215
1216 /* Start of glyphs in area of row A. */
1217 struct glyph *glyph_a = a->glyphs[area];
1218
1219 /* End + 1 of glyphs in area of row A. */
1220 struct glyph *glyph_a_end = a->glyphs[max_used];
1221
1222 /* Start of glyphs in area of row B. */
1223 struct glyph *glyph_b = b->glyphs[area];
1224
1225 while (glyph_a < glyph_a_end)
1226 {
1227 /* Non-ISO HP/UX compiler doesn't like auto struct
1228 initialization. */
1229 struct glyph temp;
1230 temp = *glyph_a;
1231 *glyph_a = *glyph_b;
1232 *glyph_b = temp;
1233 ++glyph_a;
1234 ++glyph_b;
1235 }
1236 }
1237 }
1238
1239 #endif /* 0 */
1240
1241 /* Exchange pointers to glyph memory between glyph rows A and B. */
1242
1243 static INLINE void
1244 swap_glyph_pointers (a, b)
1245 struct glyph_row *a, *b;
1246 {
1247 int i;
1248 for (i = 0; i < LAST_AREA + 1; ++i)
1249 {
1250 struct glyph *temp = a->glyphs[i];
1251 a->glyphs[i] = b->glyphs[i];
1252 b->glyphs[i] = temp;
1253 }
1254 }
1255
1256
1257 /* Copy glyph row structure FROM to glyph row structure TO, except
1258 that glyph pointers in the structures are left unchanged. */
1259
1260 INLINE void
1261 copy_row_except_pointers (to, from)
1262 struct glyph_row *to, *from;
1263 {
1264 struct glyph *pointers[1 + LAST_AREA];
1265
1266 /* Save glyph pointers of TO. */
1267 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1268
1269 /* Do a structure assignment. */
1270 *to = *from;
1271
1272 /* Restore original pointers of TO. */
1273 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1274 }
1275
1276
1277 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1278 TO and FROM are left unchanged. Glyph contents are copied from the
1279 glyph memory of FROM to the glyph memory of TO. Increment buffer
1280 positions in row TO by DELTA/ DELTA_BYTES. */
1281
1282 void
1283 copy_glyph_row_contents (to, from, delta, delta_bytes)
1284 struct glyph_row *to, *from;
1285 int delta, delta_bytes;
1286 {
1287 int area;
1288
1289 /* This is like a structure assignment TO = FROM, except that
1290 glyph pointers in the rows are left unchanged. */
1291 copy_row_except_pointers (to, from);
1292
1293 /* Copy glyphs from FROM to TO. */
1294 for (area = 0; area < LAST_AREA; ++area)
1295 if (from->used[area])
1296 bcopy (from->glyphs[area], to->glyphs[area],
1297 from->used[area] * sizeof (struct glyph));
1298
1299 /* Increment buffer positions in TO by DELTA. */
1300 increment_row_positions (to, delta, delta_bytes);
1301 }
1302
1303
1304 /* Assign glyph row FROM to glyph row TO. This works like a structure
1305 assignment TO = FROM, except that glyph pointers are not copied but
1306 exchanged between TO and FROM. Pointers must be exchanged to avoid
1307 a memory leak. */
1308
1309 static INLINE void
1310 assign_row (to, from)
1311 struct glyph_row *to, *from;
1312 {
1313 swap_glyph_pointers (to, from);
1314 copy_row_except_pointers (to, from);
1315 }
1316
1317
1318 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1319 a row in a window matrix, is a slice of the glyph memory of the
1320 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1321 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1322 memory of FRAME_ROW. */
1323
1324 #if GLYPH_DEBUG
1325
1326 static int
1327 glyph_row_slice_p (window_row, frame_row)
1328 struct glyph_row *window_row, *frame_row;
1329 {
1330 struct glyph *window_glyph_start = window_row->glyphs[0];
1331 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1332 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1333
1334 return (frame_glyph_start <= window_glyph_start
1335 && window_glyph_start < frame_glyph_end);
1336 }
1337
1338 #endif /* GLYPH_DEBUG */
1339
1340 #if 0
1341
1342 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1343 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1344 in WINDOW_MATRIX is found satisfying the condition. */
1345
1346 static struct glyph_row *
1347 find_glyph_row_slice (window_matrix, frame_matrix, row)
1348 struct glyph_matrix *window_matrix, *frame_matrix;
1349 int row;
1350 {
1351 int i;
1352
1353 xassert (row >= 0 && row < frame_matrix->nrows);
1354
1355 for (i = 0; i < window_matrix->nrows; ++i)
1356 if (glyph_row_slice_p (window_matrix->rows + i,
1357 frame_matrix->rows + row))
1358 break;
1359
1360 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1361 }
1362
1363 #endif /* 0 */
1364
1365 /* Prepare ROW for display. Desired rows are cleared lazily,
1366 i.e. they are only marked as to be cleared by setting their
1367 enabled_p flag to zero. When a row is to be displayed, a prior
1368 call to this function really clears it. */
1369
1370 void
1371 prepare_desired_row (row)
1372 struct glyph_row *row;
1373 {
1374 if (!row->enabled_p)
1375 {
1376 clear_glyph_row (row);
1377 row->enabled_p = 1;
1378 }
1379 }
1380
1381
1382 /* Return a hash code for glyph row ROW. */
1383
1384 int
1385 line_hash_code (row)
1386 struct glyph_row *row;
1387 {
1388 int hash = 0;
1389
1390 if (row->enabled_p)
1391 {
1392 if (row->inverse_p)
1393 {
1394 /* Give all highlighted lines the same hash code
1395 so as to encourage scrolling to leave them in place. */
1396 hash = -1;
1397 }
1398 else
1399 {
1400 struct glyph *glyph = row->glyphs[TEXT_AREA];
1401 struct glyph *end = glyph + row->used[TEXT_AREA];
1402
1403 while (glyph < end)
1404 {
1405 int c = glyph->u.ch;
1406 int face_id = glyph->face_id;
1407 if (must_write_spaces)
1408 c -= SPACEGLYPH;
1409 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1410 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1411 ++glyph;
1412 }
1413
1414 if (hash == 0)
1415 hash = 1;
1416 }
1417 }
1418
1419 return hash;
1420 }
1421
1422
1423 /* Return the cost of drawing line VPOS In MATRIX. The cost equals
1424 the number of characters in the line. If must_write_spaces is
1425 zero, leading and trailing spaces are ignored. */
1426
1427 static unsigned int
1428 line_draw_cost (matrix, vpos)
1429 struct glyph_matrix *matrix;
1430 int vpos;
1431 {
1432 struct glyph_row *row = matrix->rows + vpos;
1433 struct glyph *beg = row->glyphs[TEXT_AREA];
1434 struct glyph *end = beg + row->used[TEXT_AREA];
1435 int len;
1436 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1437 int glyph_table_len = GLYPH_TABLE_LENGTH;
1438
1439 /* Ignore trailing and leading spaces if we can. */
1440 if (!must_write_spaces)
1441 {
1442 /* Skip from the end over trailing spaces. */
1443 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1444 --end;
1445
1446 /* All blank line. */
1447 if (end == beg)
1448 return 0;
1449
1450 /* Skip over leading spaces. */
1451 while (CHAR_GLYPH_SPACE_P (*beg))
1452 ++beg;
1453 }
1454
1455 /* If we don't have a glyph-table, each glyph is one character,
1456 so return the number of glyphs. */
1457 if (glyph_table_base == 0)
1458 len = end - beg;
1459 else
1460 {
1461 /* Otherwise, scan the glyphs and accumulate their total length
1462 in LEN. */
1463 len = 0;
1464 while (beg < end)
1465 {
1466 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1467
1468 if (g < 0
1469 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1470 len += 1;
1471 else
1472 len += GLYPH_LENGTH (glyph_table_base, g);
1473
1474 ++beg;
1475 }
1476 }
1477
1478 return len;
1479 }
1480
1481
1482 /* Test two glyph rows A and B for equality. Value is non-zero if A
1483 and B have equal contents. W is the window to which the glyphs
1484 rows A and B belong. It is needed here to test for partial row
1485 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1486 flags of A and B, too. */
1487
1488 static INLINE int
1489 row_equal_p (w, a, b, mouse_face_p)
1490 struct window *w;
1491 struct glyph_row *a, *b;
1492 int mouse_face_p;
1493 {
1494 if (a == b)
1495 return 1;
1496 else if (a->hash != b->hash)
1497 return 0;
1498 else
1499 {
1500 struct glyph *a_glyph, *b_glyph, *a_end;
1501 int area;
1502
1503 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1504 return 0;
1505
1506 /* Compare glyphs. */
1507 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1508 {
1509 if (a->used[area] != b->used[area])
1510 return 0;
1511
1512 a_glyph = a->glyphs[area];
1513 a_end = a_glyph + a->used[area];
1514 b_glyph = b->glyphs[area];
1515
1516 while (a_glyph < a_end
1517 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1518 ++a_glyph, ++b_glyph;
1519
1520 if (a_glyph != a_end)
1521 return 0;
1522 }
1523
1524 if (a->truncated_on_left_p != b->truncated_on_left_p
1525 || a->inverse_p != b->inverse_p
1526 || a->fill_line_p != b->fill_line_p
1527 || a->truncated_on_right_p != b->truncated_on_right_p
1528 || a->overlay_arrow_p != b->overlay_arrow_p
1529 || a->continued_p != b->continued_p
1530 || a->indicate_empty_line_p != b->indicate_empty_line_p
1531 || a->overlapped_p != b->overlapped_p
1532 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1533 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1534 /* Different partially visible characters on left margin. */
1535 || a->x != b->x
1536 /* Different height. */
1537 || a->ascent != b->ascent
1538 || a->phys_ascent != b->phys_ascent
1539 || a->phys_height != b->phys_height
1540 || a->visible_height != b->visible_height)
1541 return 0;
1542 }
1543
1544 return 1;
1545 }
1546
1547
1548 \f
1549 /***********************************************************************
1550 Glyph Pool
1551
1552 See dispextern.h for an overall explanation of glyph pools.
1553 ***********************************************************************/
1554
1555 /* Allocate a glyph_pool structure. The structure returned is
1556 initialized with zeros. The global variable glyph_pool_count is
1557 incremented for each pool allocated. */
1558
1559 static struct glyph_pool *
1560 new_glyph_pool ()
1561 {
1562 struct glyph_pool *result;
1563
1564 /* Allocate a new glyph_pool and clear it. */
1565 result = (struct glyph_pool *) xmalloc (sizeof *result);
1566 bzero (result, sizeof *result);
1567
1568 /* For memory leak and double deletion checking. */
1569 ++glyph_pool_count;
1570
1571 return result;
1572 }
1573
1574
1575 /* Free a glyph_pool structure POOL. The function may be called with
1576 a null POOL pointer. The global variable glyph_pool_count is
1577 decremented with every pool structure freed. If this count gets
1578 negative, more structures were freed than allocated, i.e. one
1579 structure must have been freed more than once or a bogus pointer
1580 was passed to free_glyph_pool. */
1581
1582 static void
1583 free_glyph_pool (pool)
1584 struct glyph_pool *pool;
1585 {
1586 if (pool)
1587 {
1588 /* More freed than allocated? */
1589 --glyph_pool_count;
1590 xassert (glyph_pool_count >= 0);
1591
1592 xfree (pool->glyphs);
1593 xfree (pool);
1594 }
1595 }
1596
1597
1598 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1599 columns we need. This function never shrinks a pool. The only
1600 case in which this would make sense, would be when a frame's size
1601 is changed from a large value to a smaller one. But, if someone
1602 does it once, we can expect that he will do it again.
1603
1604 Value is non-zero if the pool changed in a way which makes
1605 re-adjusting window glyph matrices necessary. */
1606
1607 static int
1608 realloc_glyph_pool (pool, matrix_dim)
1609 struct glyph_pool *pool;
1610 struct dim matrix_dim;
1611 {
1612 int needed;
1613 int changed_p;
1614
1615 changed_p = (pool->glyphs == 0
1616 || matrix_dim.height != pool->nrows
1617 || matrix_dim.width != pool->ncolumns);
1618
1619 /* Enlarge the glyph pool. */
1620 needed = matrix_dim.width * matrix_dim.height;
1621 if (needed > pool->nglyphs)
1622 {
1623 int size = needed * sizeof (struct glyph);
1624
1625 if (pool->glyphs)
1626 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1627 else
1628 {
1629 pool->glyphs = (struct glyph *) xmalloc (size);
1630 bzero (pool->glyphs, size);
1631 }
1632
1633 pool->nglyphs = needed;
1634 }
1635
1636 /* Remember the number of rows and columns because (a) we use then
1637 to do sanity checks, and (b) the number of columns determines
1638 where rows in the frame matrix start---this must be available to
1639 determine pointers to rows of window sub-matrices. */
1640 pool->nrows = matrix_dim.height;
1641 pool->ncolumns = matrix_dim.width;
1642
1643 return changed_p;
1644 }
1645
1646
1647 \f
1648 /***********************************************************************
1649 Debug Code
1650 ***********************************************************************/
1651
1652 #if GLYPH_DEBUG
1653
1654
1655 /* Flush standard output. This is sometimes useful to call from
1656 the debugger. */
1657
1658 void
1659 flush_stdout ()
1660 {
1661 fflush (stdout);
1662 }
1663
1664
1665 /* Check that no glyph pointers have been lost in MATRIX. If a
1666 pointer has been lost, e.g. by using a structure assignment between
1667 rows, at least one pointer must occur more than once in the rows of
1668 MATRIX. */
1669
1670 void
1671 check_matrix_pointer_lossage (matrix)
1672 struct glyph_matrix *matrix;
1673 {
1674 int i, j;
1675
1676 for (i = 0; i < matrix->nrows; ++i)
1677 for (j = 0; j < matrix->nrows; ++j)
1678 xassert (i == j
1679 || (matrix->rows[i].glyphs[TEXT_AREA]
1680 != matrix->rows[j].glyphs[TEXT_AREA]));
1681 }
1682
1683
1684 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1685
1686 struct glyph_row *
1687 matrix_row (matrix, row)
1688 struct glyph_matrix *matrix;
1689 int row;
1690 {
1691 xassert (matrix && matrix->rows);
1692 xassert (row >= 0 && row < matrix->nrows);
1693
1694 /* That's really too slow for normal testing because this function
1695 is called almost everywhere. Although---it's still astonishingly
1696 fast, so it is valuable to have for debugging purposes. */
1697 #if 0
1698 check_matrix_pointer_lossage (matrix);
1699 #endif
1700
1701 return matrix->rows + row;
1702 }
1703
1704
1705 #if 0 /* This function makes invalid assumptions when text is
1706 partially invisible. But it might come handy for debugging
1707 nevertheless. */
1708
1709 /* Check invariants that must hold for an up to date current matrix of
1710 window W. */
1711
1712 static void
1713 check_matrix_invariants (w)
1714 struct window *w;
1715 {
1716 struct glyph_matrix *matrix = w->current_matrix;
1717 int yb = window_text_bottom_y (w);
1718 struct glyph_row *row = matrix->rows;
1719 struct glyph_row *last_text_row = NULL;
1720 struct buffer *saved = current_buffer;
1721 struct buffer *buffer = XBUFFER (w->buffer);
1722 int c;
1723
1724 /* This can sometimes happen for a fresh window. */
1725 if (matrix->nrows < 2)
1726 return;
1727
1728 set_buffer_temp (buffer);
1729
1730 /* Note: last row is always reserved for the mode line. */
1731 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1732 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1733 {
1734 struct glyph_row *next = row + 1;
1735
1736 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1737 last_text_row = row;
1738
1739 /* Check that character and byte positions are in sync. */
1740 xassert (MATRIX_ROW_START_BYTEPOS (row)
1741 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1742
1743 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1744 have such a position temporarily in case of a minibuffer
1745 displaying something like `[Sole completion]' at its end. */
1746 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1747 xassert (MATRIX_ROW_END_BYTEPOS (row)
1748 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1749
1750 /* Check that end position of `row' is equal to start position
1751 of next row. */
1752 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1753 {
1754 xassert (MATRIX_ROW_END_CHARPOS (row)
1755 == MATRIX_ROW_START_CHARPOS (next));
1756 xassert (MATRIX_ROW_END_BYTEPOS (row)
1757 == MATRIX_ROW_START_BYTEPOS (next));
1758 }
1759 row = next;
1760 }
1761
1762 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1763 xassert (w->desired_matrix->rows != NULL);
1764 set_buffer_temp (saved);
1765 }
1766
1767 #endif /* 0 */
1768
1769 #endif /* GLYPH_DEBUG != 0 */
1770
1771
1772 \f
1773 /**********************************************************************
1774 Allocating/ Adjusting Glyph Matrices
1775 **********************************************************************/
1776
1777 /* Allocate glyph matrices over a window tree for a frame-based
1778 redisplay
1779
1780 X and Y are column/row within the frame glyph matrix where
1781 sub-matrices for the window tree rooted at WINDOW must be
1782 allocated. CH_DIM contains the dimensions of the smallest
1783 character that could be used during display. DIM_ONLY_P non-zero
1784 means that the caller of this function is only interested in the
1785 result matrix dimension, and matrix adjustments should not be
1786 performed.
1787
1788 The function returns the total width/height of the sub-matrices of
1789 the window tree. If called on a frame root window, the computation
1790 will take the mini-buffer window into account.
1791
1792 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1793
1794 NEW_LEAF_MATRIX set if any window in the tree did not have a
1795 glyph matrices yet, and
1796
1797 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1798 any window in the tree will be changed or have been changed (see
1799 DIM_ONLY_P).
1800
1801 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1802 function.
1803
1804 Windows are arranged into chains of windows on the same level
1805 through the next fields of window structures. Such a level can be
1806 either a sequence of horizontally adjacent windows from left to
1807 right, or a sequence of vertically adjacent windows from top to
1808 bottom. Each window in a horizontal sequence can be either a leaf
1809 window or a vertical sequence; a window in a vertical sequence can
1810 be either a leaf or a horizontal sequence. All windows in a
1811 horizontal sequence have the same height, and all windows in a
1812 vertical sequence have the same width.
1813
1814 This function uses, for historical reasons, a more general
1815 algorithm to determine glyph matrix dimensions that would be
1816 necessary.
1817
1818 The matrix height of a horizontal sequence is determined by the
1819 maximum height of any matrix in the sequence. The matrix width of
1820 a horizontal sequence is computed by adding up matrix widths of
1821 windows in the sequence.
1822
1823 |<------- result width ------->|
1824 +---------+----------+---------+ ---
1825 | | | | |
1826 | | | |
1827 +---------+ | | result height
1828 | +---------+
1829 | | |
1830 +----------+ ---
1831
1832 The matrix width of a vertical sequence is the maximum matrix width
1833 of any window in the sequence. Its height is computed by adding up
1834 matrix heights of windows in the sequence.
1835
1836 |<---- result width -->|
1837 +---------+ ---
1838 | | |
1839 | | |
1840 +---------+--+ |
1841 | | |
1842 | | result height
1843 | |
1844 +------------+---------+ |
1845 | | |
1846 | | |
1847 +------------+---------+ --- */
1848
1849 /* Bit indicating that a new matrix will be allocated or has been
1850 allocated. */
1851
1852 #define NEW_LEAF_MATRIX (1 << 0)
1853
1854 /* Bit indicating that a matrix will or has changed its location or
1855 size. */
1856
1857 #define CHANGED_LEAF_MATRIX (1 << 1)
1858
1859 static struct dim
1860 allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1861 dim_only_p, window_change_flags)
1862 Lisp_Object window;
1863 int x, y;
1864 struct dim ch_dim;
1865 int dim_only_p;
1866 int *window_change_flags;
1867 {
1868 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1869 int x0 = x, y0 = y;
1870 int wmax = 0, hmax = 0;
1871 struct dim total;
1872 struct dim dim;
1873 struct window *w;
1874 int in_horz_combination_p;
1875
1876 /* What combination is WINDOW part of? Compute this once since the
1877 result is the same for all windows in the `next' chain. The
1878 special case of a root window (parent equal to nil) is treated
1879 like a vertical combination because a root window's `next'
1880 points to the mini-buffer window, if any, which is arranged
1881 vertically below other windows. */
1882 in_horz_combination_p
1883 = (!NILP (XWINDOW (window)->parent)
1884 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1885
1886 /* For WINDOW and all windows on the same level. */
1887 do
1888 {
1889 w = XWINDOW (window);
1890
1891 /* Get the dimension of the window sub-matrix for W, depending
1892 on whether this a combination or a leaf window. */
1893 if (!NILP (w->hchild))
1894 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1895 dim_only_p,
1896 window_change_flags);
1897 else if (!NILP (w->vchild))
1898 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1899 dim_only_p,
1900 window_change_flags);
1901 else
1902 {
1903 /* If not already done, allocate sub-matrix structures. */
1904 if (w->desired_matrix == NULL)
1905 {
1906 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1907 w->current_matrix = new_glyph_matrix (f->current_pool);
1908 *window_change_flags |= NEW_LEAF_MATRIX;
1909 }
1910
1911 /* Width and height MUST be chosen so that there are no
1912 holes in the frame matrix. */
1913 dim.width = XINT (w->width);
1914 dim.height = XINT (w->height);
1915
1916 /* Will matrix be re-allocated? */
1917 if (x != w->desired_matrix->matrix_x
1918 || y != w->desired_matrix->matrix_y
1919 || dim.width != w->desired_matrix->matrix_w
1920 || dim.height != w->desired_matrix->matrix_h
1921 || (margin_glyphs_to_reserve (w, dim.width,
1922 w->right_margin_width)
1923 != w->desired_matrix->left_margin_glyphs)
1924 || (margin_glyphs_to_reserve (w, dim.width,
1925 w->left_margin_width)
1926 != w->desired_matrix->right_margin_glyphs))
1927 *window_change_flags |= CHANGED_LEAF_MATRIX;
1928
1929 /* Actually change matrices, if allowed. Do not consider
1930 CHANGED_LEAF_MATRIX computed above here because the pool
1931 may have been changed which we don't now here. We trust
1932 that we only will be called with DIM_ONLY_P != 0 when
1933 necessary. */
1934 if (!dim_only_p)
1935 {
1936 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1937 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1938 }
1939 }
1940
1941 /* If we are part of a horizontal combination, advance x for
1942 windows to the right of W; otherwise advance y for windows
1943 below W. */
1944 if (in_horz_combination_p)
1945 x += dim.width;
1946 else
1947 y += dim.height;
1948
1949 /* Remember maximum glyph matrix dimensions. */
1950 wmax = max (wmax, dim.width);
1951 hmax = max (hmax, dim.height);
1952
1953 /* Next window on same level. */
1954 window = w->next;
1955 }
1956 while (!NILP (window));
1957
1958 /* Set `total' to the total glyph matrix dimension of this window
1959 level. In a vertical combination, the width is the width of the
1960 widest window; the height is the y we finally reached, corrected
1961 by the y we started with. In a horizontal combination, the total
1962 height is the height of the tallest window, and the width is the
1963 x we finally reached, corrected by the x we started with. */
1964 if (in_horz_combination_p)
1965 {
1966 total.width = x - x0;
1967 total.height = hmax;
1968 }
1969 else
1970 {
1971 total.width = wmax;
1972 total.height = y - y0;
1973 }
1974
1975 return total;
1976 }
1977
1978
1979 /* Allocate window matrices for window-based redisplay. W is the
1980 window whose matrices must be allocated/reallocated. CH_DIM is the
1981 size of the smallest character that could potentially be used on W. */
1982
1983 static void
1984 allocate_matrices_for_window_redisplay (w, ch_dim)
1985 struct window *w;
1986 struct dim ch_dim;
1987 {
1988 struct frame *f = XFRAME (w->frame);
1989
1990 while (w)
1991 {
1992 if (!NILP (w->vchild))
1993 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1994 else if (!NILP (w->hchild))
1995 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1996 else
1997 {
1998 /* W is a leaf window. */
1999 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
2000 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
2001 struct dim dim;
2002
2003 /* If matrices are not yet allocated, allocate them now. */
2004 if (w->desired_matrix == NULL)
2005 {
2006 w->desired_matrix = new_glyph_matrix (NULL);
2007 w->current_matrix = new_glyph_matrix (NULL);
2008 }
2009
2010 /* Compute number of glyphs needed in a glyph row. */
2011 dim.width = (((window_pixel_width + ch_dim.width - 1)
2012 / ch_dim.width)
2013 /* 2 partially visible columns in the text area. */
2014 + 2
2015 /* One partially visible column at the right
2016 edge of each marginal area. */
2017 + 1 + 1);
2018
2019 /* Compute number of glyph rows needed. */
2020 dim.height = (((window_pixel_height + ch_dim.height - 1)
2021 / ch_dim.height)
2022 /* One partially visible line at the top and
2023 bottom of the window. */
2024 + 2
2025 /* 2 for top and mode line. */
2026 + 2);
2027
2028 /* Change matrices. */
2029 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2030 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2031 }
2032
2033 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2034 }
2035 }
2036
2037
2038 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2039 do it for all frames; otherwise do it just for the given frame.
2040 This function must be called when a new frame is created, its size
2041 changes, or its window configuration changes. */
2042
2043 void
2044 adjust_glyphs (f)
2045 struct frame *f;
2046 {
2047 /* Block input so that expose events and other events that access
2048 glyph matrices are not processed while we are changing them. */
2049 BLOCK_INPUT;
2050
2051 if (f)
2052 adjust_frame_glyphs (f);
2053 else
2054 {
2055 Lisp_Object tail, lisp_frame;
2056
2057 FOR_EACH_FRAME (tail, lisp_frame)
2058 adjust_frame_glyphs (XFRAME (lisp_frame));
2059 }
2060
2061 UNBLOCK_INPUT;
2062 }
2063
2064
2065 /* Adjust frame glyphs when Emacs is initialized.
2066
2067 To be called from init_display.
2068
2069 We need a glyph matrix because redraw will happen soon.
2070 Unfortunately, window sizes on selected_frame are not yet set to
2071 meaningful values. I believe we can assume that there are only two
2072 windows on the frame---the mini-buffer and the root window. Frame
2073 height and width seem to be correct so far. So, set the sizes of
2074 windows to estimated values. */
2075
2076 static void
2077 adjust_frame_glyphs_initially ()
2078 {
2079 struct frame *sf = SELECTED_FRAME ();
2080 struct window *root = XWINDOW (sf->root_window);
2081 struct window *mini = XWINDOW (root->next);
2082 int frame_height = FRAME_HEIGHT (sf);
2083 int frame_width = FRAME_WIDTH (sf);
2084 int top_margin = FRAME_TOP_MARGIN (sf);
2085
2086 /* Do it for the root window. */
2087 XSETFASTINT (root->top, top_margin);
2088 XSETFASTINT (root->width, frame_width);
2089 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
2090
2091 /* Do it for the mini-buffer window. */
2092 XSETFASTINT (mini->top, frame_height - 1);
2093 XSETFASTINT (mini->width, frame_width);
2094 set_window_height (root->next, 1, 0);
2095
2096 adjust_frame_glyphs (sf);
2097 glyphs_initialized_initially_p = 1;
2098 }
2099
2100
2101 /* Allocate/reallocate glyph matrices of a single frame F. */
2102
2103 static void
2104 adjust_frame_glyphs (f)
2105 struct frame *f;
2106 {
2107 if (FRAME_WINDOW_P (f))
2108 adjust_frame_glyphs_for_window_redisplay (f);
2109 else
2110 adjust_frame_glyphs_for_frame_redisplay (f);
2111
2112 /* Don't forget the message buffer and the buffer for
2113 decode_mode_spec. */
2114 adjust_frame_message_buffer (f);
2115 adjust_decode_mode_spec_buffer (f);
2116
2117 f->glyphs_initialized_p = 1;
2118 }
2119
2120
2121 /* In the window tree with root W, build current matrices of leaf
2122 windows from the frame's current matrix. */
2123
2124 static void
2125 fake_current_matrices (window)
2126 Lisp_Object window;
2127 {
2128 struct window *w;
2129
2130 for (; !NILP (window); window = w->next)
2131 {
2132 w = XWINDOW (window);
2133
2134 if (!NILP (w->hchild))
2135 fake_current_matrices (w->hchild);
2136 else if (!NILP (w->vchild))
2137 fake_current_matrices (w->vchild);
2138 else
2139 {
2140 int i;
2141 struct frame *f = XFRAME (w->frame);
2142 struct glyph_matrix *m = w->current_matrix;
2143 struct glyph_matrix *fm = f->current_matrix;
2144
2145 xassert (m->matrix_h == XFASTINT (w->height));
2146 xassert (m->matrix_w == XFASTINT (w->width));
2147
2148 for (i = 0; i < m->matrix_h; ++i)
2149 {
2150 struct glyph_row *r = m->rows + i;
2151 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2152
2153 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2154 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2155
2156 r->enabled_p = fr->enabled_p;
2157 if (r->enabled_p)
2158 {
2159 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2160 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2161 r->used[TEXT_AREA] = (m->matrix_w
2162 - r->used[LEFT_MARGIN_AREA]
2163 - r->used[RIGHT_MARGIN_AREA]);
2164 r->mode_line_p = 0;
2165 r->inverse_p = fr->inverse_p;
2166 }
2167 }
2168 }
2169 }
2170 }
2171
2172
2173 /* Save away the contents of frame F's current frame matrix. Value is
2174 a glyph matrix holding the contents of F's current frame matrix. '*/
2175
2176 static struct glyph_matrix *
2177 save_current_matrix (f)
2178 struct frame *f;
2179 {
2180 int i;
2181 struct glyph_matrix *saved;
2182
2183 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2184 bzero (saved, sizeof *saved);
2185 saved->nrows = f->current_matrix->nrows;
2186 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2187 * sizeof *saved->rows);
2188 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2189
2190 for (i = 0; i < saved->nrows; ++i)
2191 {
2192 struct glyph_row *from = f->current_matrix->rows + i;
2193 struct glyph_row *to = saved->rows + i;
2194 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2195 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2196 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2197 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2198 }
2199
2200 return saved;
2201 }
2202
2203
2204 /* Restore the contents of frame F's current frame matrix from SAVED,
2205 and free memory associated with SAVED. */
2206
2207 static void
2208 restore_current_matrix (f, saved)
2209 struct frame *f;
2210 struct glyph_matrix *saved;
2211 {
2212 int i;
2213
2214 for (i = 0; i < saved->nrows; ++i)
2215 {
2216 struct glyph_row *from = saved->rows + i;
2217 struct glyph_row *to = f->current_matrix->rows + i;
2218 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2219 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2220 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2221 xfree (from->glyphs[TEXT_AREA]);
2222 }
2223
2224 xfree (saved->rows);
2225 xfree (saved);
2226 }
2227
2228
2229
2230 /* Allocate/reallocate glyph matrices of a single frame F for
2231 frame-based redisplay. */
2232
2233 static void
2234 adjust_frame_glyphs_for_frame_redisplay (f)
2235 struct frame *f;
2236 {
2237 struct dim ch_dim;
2238 struct dim matrix_dim;
2239 int pool_changed_p;
2240 int window_change_flags;
2241 int top_window_y;
2242
2243 if (!FRAME_LIVE_P (f))
2244 return;
2245
2246 /* Determine the smallest character in any font for F. On
2247 console windows, all characters have dimension (1, 1). */
2248 ch_dim.width = ch_dim.height = 1;
2249
2250 top_window_y = FRAME_TOP_MARGIN (f);
2251
2252 /* Allocate glyph pool structures if not already done. */
2253 if (f->desired_pool == NULL)
2254 {
2255 f->desired_pool = new_glyph_pool ();
2256 f->current_pool = new_glyph_pool ();
2257 }
2258
2259 /* Allocate frames matrix structures if needed. */
2260 if (f->desired_matrix == NULL)
2261 {
2262 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2263 f->current_matrix = new_glyph_matrix (f->current_pool);
2264 }
2265
2266 /* Compute window glyph matrices. (This takes the mini-buffer
2267 window into account). The result is the size of the frame glyph
2268 matrix needed. The variable window_change_flags is set to a bit
2269 mask indicating whether new matrices will be allocated or
2270 existing matrices change their size or location within the frame
2271 matrix. */
2272 window_change_flags = 0;
2273 matrix_dim
2274 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2275 0, top_window_y,
2276 ch_dim, 1,
2277 &window_change_flags);
2278
2279 /* Add in menu bar lines, if any. */
2280 matrix_dim.height += top_window_y;
2281
2282 /* Enlarge pools as necessary. */
2283 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2284 realloc_glyph_pool (f->current_pool, matrix_dim);
2285
2286 /* Set up glyph pointers within window matrices. Do this only if
2287 absolutely necessary since it requires a frame redraw. */
2288 if (pool_changed_p || window_change_flags)
2289 {
2290 /* Do it for window matrices. */
2291 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2292 0, top_window_y, ch_dim, 0,
2293 &window_change_flags);
2294
2295 /* Size of frame matrices must equal size of frame. Note
2296 that we are called for X frames with window widths NOT equal
2297 to the frame width (from CHANGE_FRAME_SIZE_1). */
2298 xassert (matrix_dim.width == FRAME_WIDTH (f)
2299 && matrix_dim.height == FRAME_HEIGHT (f));
2300
2301 /* Pointers to glyph memory in glyph rows are exchanged during
2302 the update phase of redisplay, which means in general that a
2303 frame's current matrix consists of pointers into both the
2304 desired and current glyph pool of the frame. Adjusting a
2305 matrix sets the frame matrix up so that pointers are all into
2306 the same pool. If we want to preserve glyph contents of the
2307 current matrix over a call to adjust_glyph_matrix, we must
2308 make a copy of the current glyphs, and restore the current
2309 matrix' contents from that copy. */
2310 if (display_completed
2311 && !FRAME_GARBAGED_P (f)
2312 && matrix_dim.width == f->current_matrix->matrix_w
2313 && matrix_dim.height == f->current_matrix->matrix_h)
2314 {
2315 struct glyph_matrix *copy = save_current_matrix (f);
2316 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2317 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2318 restore_current_matrix (f, copy);
2319 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2320 }
2321 else
2322 {
2323 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2324 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2325 SET_FRAME_GARBAGED (f);
2326 }
2327 }
2328 }
2329
2330
2331 /* Allocate/reallocate glyph matrices of a single frame F for
2332 window-based redisplay. */
2333
2334 static void
2335 adjust_frame_glyphs_for_window_redisplay (f)
2336 struct frame *f;
2337 {
2338 struct dim ch_dim;
2339 struct window *w;
2340
2341 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2342
2343 /* Get minimum sizes. */
2344 #ifdef HAVE_WINDOW_SYSTEM
2345 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2346 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2347 #else
2348 ch_dim.width = ch_dim.height = 1;
2349 #endif
2350
2351 /* Allocate/reallocate window matrices. */
2352 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2353 ch_dim);
2354
2355 /* Allocate/ reallocate matrices of the dummy window used to display
2356 the menu bar under X when no X toolkit support is available. */
2357 #ifndef USE_X_TOOLKIT
2358 {
2359 /* Allocate a dummy window if not already done. */
2360 if (NILP (f->menu_bar_window))
2361 {
2362 f->menu_bar_window = make_window ();
2363 w = XWINDOW (f->menu_bar_window);
2364 XSETFRAME (w->frame, f);
2365 w->pseudo_window_p = 1;
2366 }
2367 else
2368 w = XWINDOW (f->menu_bar_window);
2369
2370 /* Set window dimensions to frame dimensions and allocate or
2371 adjust glyph matrices of W. */
2372 XSETFASTINT (w->top, 0);
2373 XSETFASTINT (w->left, 0);
2374 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2375 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2376 allocate_matrices_for_window_redisplay (w, ch_dim);
2377 }
2378 #endif /* not USE_X_TOOLKIT */
2379
2380 /* Allocate/ reallocate matrices of the tool bar window. If we
2381 don't have a tool bar window yet, make one. */
2382 if (NILP (f->tool_bar_window))
2383 {
2384 f->tool_bar_window = make_window ();
2385 w = XWINDOW (f->tool_bar_window);
2386 XSETFRAME (w->frame, f);
2387 w->pseudo_window_p = 1;
2388 }
2389 else
2390 w = XWINDOW (f->tool_bar_window);
2391
2392 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2393 XSETFASTINT (w->left, 0);
2394 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2395 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2396 allocate_matrices_for_window_redisplay (w, ch_dim);
2397 }
2398
2399
2400 /* Adjust/ allocate message buffer of frame F.
2401
2402 Note that the message buffer is never freed. Since I could not
2403 find a free in 19.34, I assume that freeing it would be
2404 problematic in some way and don't do it either.
2405
2406 (Implementation note: It should be checked if we can free it
2407 eventually without causing trouble). */
2408
2409 static void
2410 adjust_frame_message_buffer (f)
2411 struct frame *f;
2412 {
2413 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2414
2415 if (FRAME_MESSAGE_BUF (f))
2416 {
2417 char *buffer = FRAME_MESSAGE_BUF (f);
2418 char *new_buffer = (char *) xrealloc (buffer, size);
2419 FRAME_MESSAGE_BUF (f) = new_buffer;
2420 }
2421 else
2422 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2423 }
2424
2425
2426 /* Re-allocate buffer for decode_mode_spec on frame F. */
2427
2428 static void
2429 adjust_decode_mode_spec_buffer (f)
2430 struct frame *f;
2431 {
2432 f->decode_mode_spec_buffer
2433 = (char *) xrealloc (f->decode_mode_spec_buffer,
2434 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2435 }
2436
2437
2438 \f
2439 /**********************************************************************
2440 Freeing Glyph Matrices
2441 **********************************************************************/
2442
2443 /* Free glyph memory for a frame F. F may be null. This function can
2444 be called for the same frame more than once. The root window of
2445 F may be nil when this function is called. This is the case when
2446 the function is called when F is destroyed. */
2447
2448 void
2449 free_glyphs (f)
2450 struct frame *f;
2451 {
2452 if (f && f->glyphs_initialized_p)
2453 {
2454 /* Block interrupt input so that we don't get surprised by an X
2455 event while we're in an inconsistent state. */
2456 BLOCK_INPUT;
2457 f->glyphs_initialized_p = 0;
2458
2459 /* Release window sub-matrices. */
2460 if (!NILP (f->root_window))
2461 free_window_matrices (XWINDOW (f->root_window));
2462
2463 /* Free the dummy window for menu bars without X toolkit and its
2464 glyph matrices. */
2465 if (!NILP (f->menu_bar_window))
2466 {
2467 struct window *w = XWINDOW (f->menu_bar_window);
2468 free_glyph_matrix (w->desired_matrix);
2469 free_glyph_matrix (w->current_matrix);
2470 w->desired_matrix = w->current_matrix = NULL;
2471 f->menu_bar_window = Qnil;
2472 }
2473
2474 /* Free the tool bar window and its glyph matrices. */
2475 if (!NILP (f->tool_bar_window))
2476 {
2477 struct window *w = XWINDOW (f->tool_bar_window);
2478 free_glyph_matrix (w->desired_matrix);
2479 free_glyph_matrix (w->current_matrix);
2480 w->desired_matrix = w->current_matrix = NULL;
2481 f->tool_bar_window = Qnil;
2482 }
2483
2484 /* Release frame glyph matrices. Reset fields to zero in
2485 case we are called a second time. */
2486 if (f->desired_matrix)
2487 {
2488 free_glyph_matrix (f->desired_matrix);
2489 free_glyph_matrix (f->current_matrix);
2490 f->desired_matrix = f->current_matrix = NULL;
2491 }
2492
2493 /* Release glyph pools. */
2494 if (f->desired_pool)
2495 {
2496 free_glyph_pool (f->desired_pool);
2497 free_glyph_pool (f->current_pool);
2498 f->desired_pool = f->current_pool = NULL;
2499 }
2500
2501 UNBLOCK_INPUT;
2502 }
2503 }
2504
2505
2506 /* Free glyph sub-matrices in the window tree rooted at W. This
2507 function may be called with a null pointer, and it may be called on
2508 the same tree more than once. */
2509
2510 void
2511 free_window_matrices (w)
2512 struct window *w;
2513 {
2514 while (w)
2515 {
2516 if (!NILP (w->hchild))
2517 free_window_matrices (XWINDOW (w->hchild));
2518 else if (!NILP (w->vchild))
2519 free_window_matrices (XWINDOW (w->vchild));
2520 else
2521 {
2522 /* This is a leaf window. Free its memory and reset fields
2523 to zero in case this function is called a second time for
2524 W. */
2525 free_glyph_matrix (w->current_matrix);
2526 free_glyph_matrix (w->desired_matrix);
2527 w->current_matrix = w->desired_matrix = NULL;
2528 }
2529
2530 /* Next window on same level. */
2531 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2532 }
2533 }
2534
2535
2536 /* Check glyph memory leaks. This function is called from
2537 shut_down_emacs. Note that frames are not destroyed when Emacs
2538 exits. We therefore free all glyph memory for all active frames
2539 explicitly and check that nothing is left allocated. */
2540
2541 void
2542 check_glyph_memory ()
2543 {
2544 Lisp_Object tail, frame;
2545
2546 /* Free glyph memory for all frames. */
2547 FOR_EACH_FRAME (tail, frame)
2548 free_glyphs (XFRAME (frame));
2549
2550 /* Check that nothing is left allocated. */
2551 if (glyph_matrix_count)
2552 abort ();
2553 if (glyph_pool_count)
2554 abort ();
2555 }
2556
2557
2558 \f
2559 /**********************************************************************
2560 Building a Frame Matrix
2561 **********************************************************************/
2562
2563 /* Most of the redisplay code works on glyph matrices attached to
2564 windows. This is a good solution most of the time, but it is not
2565 suitable for terminal code. Terminal output functions cannot rely
2566 on being able to set an arbitrary terminal window. Instead they
2567 must be provided with a view of the whole frame, i.e. the whole
2568 screen. We build such a view by constructing a frame matrix from
2569 window matrices in this section.
2570
2571 Windows that must be updated have their must_be_update_p flag set.
2572 For all such windows, their desired matrix is made part of the
2573 desired frame matrix. For other windows, their current matrix is
2574 made part of the desired frame matrix.
2575
2576 +-----------------+----------------+
2577 | desired | desired |
2578 | | |
2579 +-----------------+----------------+
2580 | current |
2581 | |
2582 +----------------------------------+
2583
2584 Desired window matrices can be made part of the frame matrix in a
2585 cheap way: We exploit the fact that the desired frame matrix and
2586 desired window matrices share their glyph memory. This is not
2587 possible for current window matrices. Their glyphs are copied to
2588 the desired frame matrix. The latter is equivalent to
2589 preserve_other_columns in the old redisplay.
2590
2591 Used glyphs counters for frame matrix rows are the result of adding
2592 up glyph lengths of the window matrices. A line in the frame
2593 matrix is enabled, if a corresponding line in a window matrix is
2594 enabled.
2595
2596 After building the desired frame matrix, it will be passed to
2597 terminal code, which will manipulate both the desired and current
2598 frame matrix. Changes applied to the frame's current matrix have
2599 to be visible in current window matrices afterwards, of course.
2600
2601 This problem is solved like this:
2602
2603 1. Window and frame matrices share glyphs. Window matrices are
2604 constructed in a way that their glyph contents ARE the glyph
2605 contents needed in a frame matrix. Thus, any modification of
2606 glyphs done in terminal code will be reflected in window matrices
2607 automatically.
2608
2609 2. Exchanges of rows in a frame matrix done by terminal code are
2610 intercepted by hook functions so that corresponding row operations
2611 on window matrices can be performed. This is necessary because we
2612 use pointers to glyphs in glyph row structures. To satisfy the
2613 assumption of point 1 above that glyphs are updated implicitly in
2614 window matrices when they are manipulated via the frame matrix,
2615 window and frame matrix must of course agree where to find the
2616 glyphs for their rows. Possible manipulations that must be
2617 mirrored are assignments of rows of the desired frame matrix to the
2618 current frame matrix and scrolling the current frame matrix. */
2619
2620 /* Build frame F's desired matrix from window matrices. Only windows
2621 which have the flag must_be_updated_p set have to be updated. Menu
2622 bar lines of a frame are not covered by window matrices, so make
2623 sure not to touch them in this function. */
2624
2625 static void
2626 build_frame_matrix (f)
2627 struct frame *f;
2628 {
2629 int i;
2630
2631 /* F must have a frame matrix when this function is called. */
2632 xassert (!FRAME_WINDOW_P (f));
2633
2634 /* Clear all rows in the frame matrix covered by window matrices.
2635 Menu bar lines are not covered by windows. */
2636 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2637 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2638
2639 /* Build the matrix by walking the window tree. */
2640 build_frame_matrix_from_window_tree (f->desired_matrix,
2641 XWINDOW (FRAME_ROOT_WINDOW (f)));
2642 }
2643
2644
2645 /* Walk a window tree, building a frame matrix MATRIX from window
2646 matrices. W is the root of a window tree. */
2647
2648 static void
2649 build_frame_matrix_from_window_tree (matrix, w)
2650 struct glyph_matrix *matrix;
2651 struct window *w;
2652 {
2653 while (w)
2654 {
2655 if (!NILP (w->hchild))
2656 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2657 else if (!NILP (w->vchild))
2658 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2659 else
2660 build_frame_matrix_from_leaf_window (matrix, w);
2661
2662 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2663 }
2664 }
2665
2666
2667 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2668 desired frame matrix built. W is a leaf window whose desired or
2669 current matrix is to be added to FRAME_MATRIX. W's flag
2670 must_be_updated_p determines which matrix it contributes to
2671 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2672 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2673 Adding a desired matrix means setting up used counters and such in
2674 frame rows, while adding a current window matrix to FRAME_MATRIX
2675 means copying glyphs. The latter case corresponds to
2676 preserve_other_columns in the old redisplay. */
2677
2678 static void
2679 build_frame_matrix_from_leaf_window (frame_matrix, w)
2680 struct glyph_matrix *frame_matrix;
2681 struct window *w;
2682 {
2683 struct glyph_matrix *window_matrix;
2684 int window_y, frame_y;
2685 /* If non-zero, a glyph to insert at the right border of W. */
2686 GLYPH right_border_glyph = 0;
2687
2688 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2689 if (w->must_be_updated_p)
2690 {
2691 window_matrix = w->desired_matrix;
2692
2693 /* Decide whether we want to add a vertical border glyph. */
2694 if (!WINDOW_RIGHTMOST_P (w))
2695 {
2696 struct Lisp_Char_Table *dp = window_display_table (w);
2697 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2698 ? XINT (DISP_BORDER_GLYPH (dp))
2699 : '|');
2700 }
2701 }
2702 else
2703 window_matrix = w->current_matrix;
2704
2705 /* For all rows in the window matrix and corresponding rows in the
2706 frame matrix. */
2707 window_y = 0;
2708 frame_y = window_matrix->matrix_y;
2709 while (window_y < window_matrix->nrows)
2710 {
2711 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2712 struct glyph_row *window_row = window_matrix->rows + window_y;
2713 int current_row_p = window_matrix == w->current_matrix;
2714
2715 /* Fill up the frame row with spaces up to the left margin of the
2716 window row. */
2717 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2718
2719 /* Fill up areas in the window matrix row with spaces. */
2720 fill_up_glyph_row_with_spaces (window_row);
2721
2722 /* If only part of W's desired matrix has been built, and
2723 window_row wasn't displayed, use the corresponding current
2724 row instead. */
2725 if (window_matrix == w->desired_matrix
2726 && !window_row->enabled_p)
2727 {
2728 window_row = w->current_matrix->rows + window_y;
2729 current_row_p = 1;
2730 }
2731
2732 if (current_row_p)
2733 {
2734 /* Copy window row to frame row. */
2735 bcopy (window_row->glyphs[0],
2736 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2737 window_matrix->matrix_w * sizeof (struct glyph));
2738 }
2739 else
2740 {
2741 xassert (window_row->enabled_p);
2742
2743 /* Only when a desired row has been displayed, we want
2744 the corresponding frame row to be updated. */
2745 frame_row->enabled_p = 1;
2746
2747 /* Maybe insert a vertical border between horizontally adjacent
2748 windows. */
2749 if (right_border_glyph)
2750 {
2751 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2752 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2753 }
2754
2755 /* Window row window_y must be a slice of frame row
2756 frame_y. */
2757 xassert (glyph_row_slice_p (window_row, frame_row));
2758
2759 /* If rows are in sync, we don't have to copy glyphs because
2760 frame and window share glyphs. */
2761
2762 #if GLYPH_DEBUG
2763 strcpy (w->current_matrix->method, w->desired_matrix->method);
2764 add_window_display_history (w, w->current_matrix->method, 0);
2765 #endif
2766 }
2767
2768 /* Set number of used glyphs in the frame matrix. Since we fill
2769 up with spaces, and visit leaf windows from left to right it
2770 can be done simply. */
2771 frame_row->used[TEXT_AREA]
2772 = window_matrix->matrix_x + window_matrix->matrix_w;
2773
2774 /* Or in other flags. */
2775 frame_row->inverse_p |= window_row->inverse_p;
2776
2777 /* Next row. */
2778 ++window_y;
2779 ++frame_y;
2780 }
2781 }
2782
2783
2784 /* Add spaces to a glyph row ROW in a window matrix.
2785
2786 Each row has the form:
2787
2788 +---------+-----------------------------+------------+
2789 | left | text | right |
2790 +---------+-----------------------------+------------+
2791
2792 Left and right marginal areas are optional. This function adds
2793 spaces to areas so that there are no empty holes between areas.
2794 In other words: If the right area is not empty, the text area
2795 is filled up with spaces up to the right area. If the text area
2796 is not empty, the left area is filled up.
2797
2798 To be called for frame-based redisplay, only. */
2799
2800 static void
2801 fill_up_glyph_row_with_spaces (row)
2802 struct glyph_row *row;
2803 {
2804 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2805 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2806 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2807 }
2808
2809
2810 /* Fill area AREA of glyph row ROW with spaces. To be called for
2811 frame-based redisplay only. */
2812
2813 static void
2814 fill_up_glyph_row_area_with_spaces (row, area)
2815 struct glyph_row *row;
2816 int area;
2817 {
2818 if (row->glyphs[area] < row->glyphs[area + 1])
2819 {
2820 struct glyph *end = row->glyphs[area + 1];
2821 struct glyph *text = row->glyphs[area] + row->used[area];
2822
2823 while (text < end)
2824 *text++ = space_glyph;
2825 row->used[area] = text - row->glyphs[area];
2826 }
2827 }
2828
2829
2830 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2831 reached. In frame matrices only one area, TEXT_AREA, is used. */
2832
2833 static void
2834 fill_up_frame_row_with_spaces (row, upto)
2835 struct glyph_row *row;
2836 int upto;
2837 {
2838 int i = row->used[TEXT_AREA];
2839 struct glyph *glyph = row->glyphs[TEXT_AREA];
2840
2841 while (i < upto)
2842 glyph[i++] = space_glyph;
2843
2844 row->used[TEXT_AREA] = i;
2845 }
2846
2847
2848 \f
2849 /**********************************************************************
2850 Mirroring operations on frame matrices in window matrices
2851 **********************************************************************/
2852
2853 /* Set frame being updated via frame-based redisplay to F. This
2854 function must be called before updates to make explicit that we are
2855 working on frame matrices or not. */
2856
2857 static INLINE void
2858 set_frame_matrix_frame (f)
2859 struct frame *f;
2860 {
2861 frame_matrix_frame = f;
2862 }
2863
2864
2865 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2866 DESIRED_MATRIX is the desired matrix corresponding to
2867 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2868 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2869 frame_matrix_frame is non-null, this indicates that the exchange is
2870 done in frame matrices, and that we have to perform analogous
2871 operations in window matrices of frame_matrix_frame. */
2872
2873 static INLINE void
2874 make_current (desired_matrix, current_matrix, row)
2875 struct glyph_matrix *desired_matrix, *current_matrix;
2876 int row;
2877 {
2878 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2879 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2880 int mouse_face_p = current_row->mouse_face_p;
2881
2882 /* Do current_row = desired_row. This exchanges glyph pointers
2883 between both rows, and does a structure assignment otherwise. */
2884 assign_row (current_row, desired_row);
2885
2886 /* Enable current_row to mark it as valid. */
2887 current_row->enabled_p = 1;
2888 current_row->mouse_face_p = mouse_face_p;
2889
2890 /* If we are called on frame matrices, perform analogous operations
2891 for window matrices. */
2892 if (frame_matrix_frame)
2893 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2894 }
2895
2896
2897 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2898 W's frame which has been made current (by swapping pointers between
2899 current and desired matrix). Perform analogous operations in the
2900 matrices of leaf windows in the window tree rooted at W. */
2901
2902 static void
2903 mirror_make_current (w, frame_row)
2904 struct window *w;
2905 int frame_row;
2906 {
2907 while (w)
2908 {
2909 if (!NILP (w->hchild))
2910 mirror_make_current (XWINDOW (w->hchild), frame_row);
2911 else if (!NILP (w->vchild))
2912 mirror_make_current (XWINDOW (w->vchild), frame_row);
2913 else
2914 {
2915 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2916 here because the checks performed in debug mode there
2917 will not allow the conversion. */
2918 int row = frame_row - w->desired_matrix->matrix_y;
2919
2920 /* If FRAME_ROW is within W, assign the desired row to the
2921 current row (exchanging glyph pointers). */
2922 if (row >= 0 && row < w->desired_matrix->matrix_h)
2923 {
2924 struct glyph_row *current_row
2925 = MATRIX_ROW (w->current_matrix, row);
2926 struct glyph_row *desired_row
2927 = MATRIX_ROW (w->desired_matrix, row);
2928
2929 if (desired_row->enabled_p)
2930 assign_row (current_row, desired_row);
2931 else
2932 swap_glyph_pointers (desired_row, current_row);
2933 current_row->enabled_p = 1;
2934 }
2935 }
2936
2937 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2938 }
2939 }
2940
2941
2942 /* Perform row dance after scrolling. We are working on the range of
2943 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2944 including) in MATRIX. COPY_FROM is a vector containing, for each
2945 row I in the range 0 <= I < NLINES, the index of the original line
2946 to move to I. This index is relative to the row range, i.e. 0 <=
2947 index < NLINES. RETAINED_P is a vector containing zero for each
2948 row 0 <= I < NLINES which is empty.
2949
2950 This function is called from do_scrolling and do_direct_scrolling. */
2951
2952 void
2953 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2954 retained_p)
2955 struct glyph_matrix *matrix;
2956 int unchanged_at_top, nlines;
2957 int *copy_from;
2958 char *retained_p;
2959 {
2960 /* A copy of original rows. */
2961 struct glyph_row *old_rows;
2962
2963 /* Rows to assign to. */
2964 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2965
2966 int i;
2967
2968 /* Make a copy of the original rows. */
2969 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2970 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2971
2972 /* Assign new rows, maybe clear lines. */
2973 for (i = 0; i < nlines; ++i)
2974 {
2975 int enabled_before_p = new_rows[i].enabled_p;
2976
2977 xassert (i + unchanged_at_top < matrix->nrows);
2978 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2979 new_rows[i] = old_rows[copy_from[i]];
2980 new_rows[i].enabled_p = enabled_before_p;
2981
2982 /* RETAINED_P is zero for empty lines. */
2983 if (!retained_p[copy_from[i]])
2984 new_rows[i].enabled_p = 0;
2985 }
2986
2987 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2988 if (frame_matrix_frame)
2989 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2990 unchanged_at_top, nlines, copy_from, retained_p);
2991 }
2992
2993
2994 /* Synchronize glyph pointers in the current matrix of window W with
2995 the current frame matrix. W must be full-width, and be on a tty
2996 frame. */
2997
2998 static void
2999 sync_window_with_frame_matrix_rows (w)
3000 struct window *w;
3001 {
3002 struct frame *f = XFRAME (w->frame);
3003 struct glyph_row *window_row, *window_row_end, *frame_row;
3004
3005 /* Preconditions: W must be a leaf window and full-width. Its frame
3006 must have a frame matrix. */
3007 xassert (NILP (w->hchild) && NILP (w->vchild));
3008 xassert (WINDOW_FULL_WIDTH_P (w));
3009 xassert (!FRAME_WINDOW_P (f));
3010
3011 /* If W is a full-width window, glyph pointers in W's current matrix
3012 have, by definition, to be the same as glyph pointers in the
3013 corresponding frame matrix. */
3014 window_row = w->current_matrix->rows;
3015 window_row_end = window_row + w->current_matrix->nrows;
3016 frame_row = f->current_matrix->rows + XFASTINT (w->top);
3017 while (window_row < window_row_end)
3018 {
3019 int area;
3020
3021 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
3022 window_row->glyphs[area] = frame_row->glyphs[area];
3023
3024 ++window_row, ++frame_row;
3025 }
3026 }
3027
3028
3029 /* Return the window in the window tree rooted in W containing frame
3030 row ROW. Value is null if none is found. */
3031
3032 struct window *
3033 frame_row_to_window (w, row)
3034 struct window *w;
3035 int row;
3036 {
3037 struct window *found = NULL;
3038
3039 while (w && !found)
3040 {
3041 if (!NILP (w->hchild))
3042 found = frame_row_to_window (XWINDOW (w->hchild), row);
3043 else if (!NILP (w->vchild))
3044 found = frame_row_to_window (XWINDOW (w->vchild), row);
3045 else if (row >= XFASTINT (w->top)
3046 && row < XFASTINT (w->top) + XFASTINT (w->height))
3047 found = w;
3048
3049 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3050 }
3051
3052 return found;
3053 }
3054
3055
3056 /* Perform a line dance in the window tree rooted at W, after
3057 scrolling a frame matrix in mirrored_line_dance.
3058
3059 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3060 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3061 COPY_FROM is a vector containing, for each row I in the range 0 <=
3062 I < NLINES, the index of the original line to move to I. This
3063 index is relative to the row range, i.e. 0 <= index < NLINES.
3064 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3065 which is empty. */
3066
3067 static void
3068 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3069 struct window *w;
3070 int unchanged_at_top, nlines;
3071 int *copy_from;
3072 char *retained_p;
3073 {
3074 while (w)
3075 {
3076 if (!NILP (w->hchild))
3077 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3078 nlines, copy_from, retained_p);
3079 else if (!NILP (w->vchild))
3080 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3081 nlines, copy_from, retained_p);
3082 else
3083 {
3084 /* W is a leaf window, and we are working on its current
3085 matrix m. */
3086 struct glyph_matrix *m = w->current_matrix;
3087 int i, sync_p = 0;
3088 struct glyph_row *old_rows;
3089
3090 /* Make a copy of the original rows of matrix m. */
3091 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3092 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3093
3094 for (i = 0; i < nlines; ++i)
3095 {
3096 /* Frame relative line assigned to. */
3097 int frame_to = i + unchanged_at_top;
3098
3099 /* Frame relative line assigned. */
3100 int frame_from = copy_from[i] + unchanged_at_top;
3101
3102 /* Window relative line assigned to. */
3103 int window_to = frame_to - m->matrix_y;
3104
3105 /* Window relative line assigned. */
3106 int window_from = frame_from - m->matrix_y;
3107
3108 /* Is assigned line inside window? */
3109 int from_inside_window_p
3110 = window_from >= 0 && window_from < m->matrix_h;
3111
3112 /* Is assigned to line inside window? */
3113 int to_inside_window_p
3114 = window_to >= 0 && window_to < m->matrix_h;
3115
3116 if (from_inside_window_p && to_inside_window_p)
3117 {
3118 /* Enabled setting before assignment. */
3119 int enabled_before_p;
3120
3121 /* Do the assignment. The enabled_p flag is saved
3122 over the assignment because the old redisplay did
3123 that. */
3124 enabled_before_p = m->rows[window_to].enabled_p;
3125 m->rows[window_to] = old_rows[window_from];
3126 m->rows[window_to].enabled_p = enabled_before_p;
3127
3128 /* If frame line is empty, window line is empty, too. */
3129 if (!retained_p[copy_from[i]])
3130 m->rows[window_to].enabled_p = 0;
3131 }
3132 else if (to_inside_window_p)
3133 {
3134 /* A copy between windows. This is an infrequent
3135 case not worth optimizing. */
3136 struct frame *f = XFRAME (w->frame);
3137 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3138 struct window *w2;
3139 struct glyph_matrix *m2;
3140 int m2_from;
3141
3142 w2 = frame_row_to_window (root, frame_to);
3143 m2 = w2->current_matrix;
3144 m2_from = frame_from - m2->matrix_y;
3145 copy_row_except_pointers (m->rows + window_to,
3146 m2->rows + m2_from);
3147
3148 /* If frame line is empty, window line is empty, too. */
3149 if (!retained_p[copy_from[i]])
3150 m->rows[window_to].enabled_p = 0;
3151 sync_p = 1;
3152 }
3153 else if (from_inside_window_p)
3154 sync_p = 1;
3155 }
3156
3157 /* If there was a copy between windows, make sure glyph
3158 pointers are in sync with the frame matrix. */
3159 if (sync_p)
3160 sync_window_with_frame_matrix_rows (w);
3161
3162 /* Check that no pointers are lost. */
3163 CHECK_MATRIX (m);
3164 }
3165
3166 /* Next window on same level. */
3167 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3168 }
3169 }
3170
3171
3172 #if GLYPH_DEBUG
3173
3174 /* Check that window and frame matrices agree about their
3175 understanding where glyphs of the rows are to find. For each
3176 window in the window tree rooted at W, check that rows in the
3177 matrices of leaf window agree with their frame matrices about
3178 glyph pointers. */
3179
3180 void
3181 check_window_matrix_pointers (w)
3182 struct window *w;
3183 {
3184 while (w)
3185 {
3186 if (!NILP (w->hchild))
3187 check_window_matrix_pointers (XWINDOW (w->hchild));
3188 else if (!NILP (w->vchild))
3189 check_window_matrix_pointers (XWINDOW (w->vchild));
3190 else
3191 {
3192 struct frame *f = XFRAME (w->frame);
3193 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3194 check_matrix_pointers (w->current_matrix, f->current_matrix);
3195 }
3196
3197 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3198 }
3199 }
3200
3201
3202 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3203 a window and FRAME_MATRIX is the corresponding frame matrix. For
3204 each row in WINDOW_MATRIX check that it's a slice of the
3205 corresponding frame row. If it isn't, abort. */
3206
3207 static void
3208 check_matrix_pointers (window_matrix, frame_matrix)
3209 struct glyph_matrix *window_matrix, *frame_matrix;
3210 {
3211 /* Row number in WINDOW_MATRIX. */
3212 int i = 0;
3213
3214 /* Row number corresponding to I in FRAME_MATRIX. */
3215 int j = window_matrix->matrix_y;
3216
3217 /* For all rows check that the row in the window matrix is a
3218 slice of the row in the frame matrix. If it isn't we didn't
3219 mirror an operation on the frame matrix correctly. */
3220 while (i < window_matrix->nrows)
3221 {
3222 if (!glyph_row_slice_p (window_matrix->rows + i,
3223 frame_matrix->rows + j))
3224 abort ();
3225 ++i, ++j;
3226 }
3227 }
3228
3229 #endif /* GLYPH_DEBUG != 0 */
3230
3231
3232 \f
3233 /**********************************************************************
3234 VPOS and HPOS translations
3235 **********************************************************************/
3236
3237 #if GLYPH_DEBUG
3238
3239 /* Translate vertical position VPOS which is relative to window W to a
3240 vertical position relative to W's frame. */
3241
3242 static int
3243 window_to_frame_vpos (w, vpos)
3244 struct window *w;
3245 int vpos;
3246 {
3247 struct frame *f = XFRAME (w->frame);
3248
3249 xassert (!FRAME_WINDOW_P (f));
3250 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3251 vpos += XFASTINT (w->top);
3252 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3253 return vpos;
3254 }
3255
3256
3257 /* Translate horizontal position HPOS which is relative to window W to
3258 a vertical position relative to W's frame. */
3259
3260 static int
3261 window_to_frame_hpos (w, hpos)
3262 struct window *w;
3263 int hpos;
3264 {
3265 struct frame *f = XFRAME (w->frame);
3266
3267 xassert (!FRAME_WINDOW_P (f));
3268 hpos += XFASTINT (w->left);
3269 return hpos;
3270 }
3271
3272 #endif /* GLYPH_DEBUG */
3273
3274
3275 \f
3276 /**********************************************************************
3277 Redrawing Frames
3278 **********************************************************************/
3279
3280 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3281 "Clear frame FRAME and output again what is supposed to appear on it.")
3282 (frame)
3283 Lisp_Object frame;
3284 {
3285 struct frame *f;
3286
3287 CHECK_LIVE_FRAME (frame, 0);
3288 f = XFRAME (frame);
3289
3290 /* Ignore redraw requests, if frame has no glyphs yet.
3291 (Implementation note: It still has to be checked why we are
3292 called so early here). */
3293 if (!glyphs_initialized_initially_p)
3294 return Qnil;
3295
3296 update_begin (f);
3297 if (FRAME_MSDOS_P (f))
3298 set_terminal_modes ();
3299 clear_frame ();
3300 clear_current_matrices (f);
3301 update_end (f);
3302 fflush (stdout);
3303 windows_or_buffers_changed++;
3304 /* Mark all windows as inaccurate, so that every window will have
3305 its redisplay done. */
3306 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3307 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3308 f->garbaged = 0;
3309 return Qnil;
3310 }
3311
3312
3313 /* Redraw frame F. This is nothing more than a call to the Lisp
3314 function redraw-frame. */
3315
3316 void
3317 redraw_frame (f)
3318 struct frame *f;
3319 {
3320 Lisp_Object frame;
3321 XSETFRAME (frame, f);
3322 Fredraw_frame (frame);
3323 }
3324
3325
3326 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3327 "Clear and redisplay all visible frames.")
3328 ()
3329 {
3330 Lisp_Object tail, frame;
3331
3332 FOR_EACH_FRAME (tail, frame)
3333 if (FRAME_VISIBLE_P (XFRAME (frame)))
3334 Fredraw_frame (frame);
3335
3336 return Qnil;
3337 }
3338
3339
3340 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3341 visible frames marked as garbaged. */
3342
3343 void
3344 redraw_garbaged_frames ()
3345 {
3346 Lisp_Object tail, frame;
3347
3348 FOR_EACH_FRAME (tail, frame)
3349 if (FRAME_VISIBLE_P (XFRAME (frame))
3350 && FRAME_GARBAGED_P (XFRAME (frame)))
3351 Fredraw_frame (frame);
3352 }
3353
3354
3355 \f
3356 /***********************************************************************
3357 Direct Operations
3358 ***********************************************************************/
3359
3360 /* Try to update display and current glyph matrix directly.
3361
3362 This function is called after a character G has been inserted into
3363 current_buffer. It tries to update the current glyph matrix and
3364 perform appropriate screen output to reflect the insertion. If it
3365 succeeds, the global flag redisplay_performed_directly_p will be
3366 set to 1, and thereby prevent the more costly general redisplay
3367 from running (see redisplay_internal).
3368
3369 This function is not called for `hairy' character insertions.
3370 In particular, it is not called when after or before change
3371 functions exist, like they are used by font-lock. See keyboard.c
3372 for details where this function is called. */
3373
3374 int
3375 direct_output_for_insert (g)
3376 int g;
3377 {
3378 register struct frame *f = SELECTED_FRAME ();
3379 struct window *w = XWINDOW (selected_window);
3380 struct it it, it2;
3381 struct glyph_row *glyph_row;
3382 struct glyph *glyphs, *glyph, *end;
3383 int n;
3384 /* Non-null means that Redisplay of W is based on window matrices. */
3385 int window_redisplay_p = FRAME_WINDOW_P (f);
3386 /* Non-null means we are in overwrite mode. */
3387 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3388 int added_width;
3389 struct text_pos pos;
3390 int delta, delta_bytes;
3391
3392 /* Not done directly. */
3393 redisplay_performed_directly_p = 0;
3394
3395 /* Quickly give up for some common cases. */
3396 if (cursor_in_echo_area
3397 /* Give up if fonts have changed. */
3398 || fonts_changed_p
3399 /* Give up if face attributes have been changed. */
3400 || face_change_count
3401 /* Give up if cursor position not really known. */
3402 || !display_completed
3403 /* Give up if buffer appears in two places. */
3404 || buffer_shared > 1
3405 /* Give up if currently displaying a message instead of the
3406 minibuffer contents. */
3407 || (EQ (selected_window, minibuf_window)
3408 && EQ (minibuf_window, echo_area_window))
3409 /* Give up for hscrolled mini-buffer because display of the prompt
3410 is handled specially there (see display_line). */
3411 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3412 /* Give up if overwriting in the middle of a line. */
3413 || (overwrite_p
3414 && PT != ZV
3415 && FETCH_BYTE (PT) != '\n')
3416 /* Give up for tabs and line ends. */
3417 || g == '\t'
3418 || g == '\n'
3419 || g == '\r'
3420 /* Give up if unable to display the cursor in the window. */
3421 || w->cursor.vpos < 0
3422 /* Give up if we are showing a message or just cleared the message
3423 because we might need to resize the echo area window. */
3424 || !NILP (echo_area_buffer[0])
3425 || !NILP (echo_area_buffer[1])
3426 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3427 /* Can't do it in a continued line because continuation
3428 lines would change. */
3429 (glyph_row->continued_p
3430 /* Can't use this method if the line overlaps others or is
3431 overlapped by others because these other lines would
3432 have to be redisplayed. */
3433 || glyph_row->overlapping_p
3434 || glyph_row->overlapped_p))
3435 /* Can't do it for partial width windows on terminal frames
3436 because we can't clear to eol in such a window. */
3437 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3438 return 0;
3439
3440 /* If we can't insert glyphs, we can use this method only
3441 at the end of a line. */
3442 if (!char_ins_del_ok)
3443 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3444 return 0;
3445
3446 /* Set up a display iterator structure for W. Glyphs will be
3447 produced in scratch_glyph_row. Current position is W's cursor
3448 position. */
3449 clear_glyph_row (&scratch_glyph_row);
3450 SET_TEXT_POS (pos, PT, PT_BYTE);
3451 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3452 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3453 DEFAULT_FACE_ID);
3454
3455 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3456 if (glyph_row->mouse_face_p)
3457 return 0;
3458
3459 /* Give up if highlighting trailing whitespace and we have trailing
3460 whitespace in glyph_row. We would have to remove the trailing
3461 whitespace face in that case. */
3462 if (!NILP (Vshow_trailing_whitespace)
3463 && glyph_row->used[TEXT_AREA])
3464 {
3465 struct glyph *last;
3466
3467 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3468 if (last->type == STRETCH_GLYPH
3469 || (last->type == CHAR_GLYPH
3470 && last->u.ch == ' '))
3471 return 0;
3472 }
3473
3474 /* Give up if there are overlay strings at pos. This would fail
3475 if the overlay string has newlines in it. */
3476 if (STRINGP (it.string))
3477 return 0;
3478
3479 it.hpos = w->cursor.hpos;
3480 it.vpos = w->cursor.vpos;
3481 it.current_x = w->cursor.x + it.first_visible_x;
3482 it.current_y = w->cursor.y;
3483 it.end_charpos = PT;
3484 it.stop_charpos = min (PT, it.stop_charpos);
3485
3486 /* More than one display element may be returned for PT - 1 if
3487 (i) it's a control character which is translated into `\003' or
3488 `^C', or (ii) it has a display table entry, or (iii) it's a
3489 combination of both. */
3490 delta = delta_bytes = 0;
3491 while (get_next_display_element (&it))
3492 {
3493 PRODUCE_GLYPHS (&it);
3494
3495 /* Give up if glyph doesn't fit completely on the line. */
3496 if (it.current_x >= it.last_visible_x)
3497 return 0;
3498
3499 /* Give up if new glyph has different ascent or descent than
3500 the original row, or if it is not a character glyph. */
3501 if (glyph_row->ascent != it.ascent
3502 || glyph_row->height != it.ascent + it.descent
3503 || glyph_row->phys_ascent != it.phys_ascent
3504 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3505 || it.what != IT_CHARACTER)
3506 return 0;
3507
3508 delta += 1;
3509 delta_bytes += it.len;
3510 set_iterator_to_next (&it, 1);
3511 }
3512
3513 /* Give up if we hit the right edge of the window. We would have
3514 to insert truncation or continuation glyphs. */
3515 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3516 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3517 return 0;
3518
3519 /* Give up if there is a \t following in the line. */
3520 it2 = it;
3521 it2.end_charpos = ZV;
3522 it2.stop_charpos = min (it2.stop_charpos, ZV);
3523 while (get_next_display_element (&it2)
3524 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3525 {
3526 if (it2.c == '\t')
3527 return 0;
3528 set_iterator_to_next (&it2, 1);
3529 }
3530
3531 /* Number of new glyphs produced. */
3532 n = it.glyph_row->used[TEXT_AREA];
3533
3534 /* Start and end of glyphs in original row. */
3535 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3536 end = glyph_row->glyphs[1 + TEXT_AREA];
3537
3538 /* Make room for new glyphs, then insert them. */
3539 xassert (end - glyphs - n >= 0);
3540 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3541 (end - glyphs - n) * sizeof (*end));
3542 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3543 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3544 end - glyph_row->glyphs[TEXT_AREA]);
3545
3546 /* Compute new line width. */
3547 glyph = glyph_row->glyphs[TEXT_AREA];
3548 end = glyph + glyph_row->used[TEXT_AREA];
3549 glyph_row->pixel_width = glyph_row->x;
3550 while (glyph < end)
3551 {
3552 glyph_row->pixel_width += glyph->pixel_width;
3553 ++glyph;
3554 }
3555
3556 /* Increment buffer positions for glyphs following the newly
3557 inserted ones. */
3558 for (glyph = glyphs + n; glyph < end; ++glyph)
3559 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3560 glyph->charpos += delta;
3561
3562 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3563 {
3564 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3565 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3566 }
3567
3568 /* Adjust positions in lines following the one we are in. */
3569 increment_matrix_positions (w->current_matrix,
3570 w->cursor.vpos + 1,
3571 w->current_matrix->nrows,
3572 delta, delta_bytes);
3573
3574 glyph_row->contains_overlapping_glyphs_p
3575 |= it.glyph_row->contains_overlapping_glyphs_p;
3576
3577 glyph_row->displays_text_p = 1;
3578 w->window_end_vpos = make_number (max (w->cursor.vpos,
3579 XFASTINT (w->window_end_vpos)));
3580
3581 if (!NILP (Vshow_trailing_whitespace))
3582 highlight_trailing_whitespace (it.f, glyph_row);
3583
3584 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3585 In the middle, we have to insert glyphs. Note that this is now
3586 implemented for X frames. The implementation uses updated_window
3587 and updated_row. */
3588 updated_row = glyph_row;
3589 updated_area = TEXT_AREA;
3590 update_begin (f);
3591 if (rif)
3592 {
3593 rif->update_window_begin_hook (w);
3594
3595 if (glyphs == end - n
3596 /* In front of a space added by append_space. */
3597 || (glyphs == end - n - 1
3598 && (end - n)->charpos <= 0))
3599 rif->write_glyphs (glyphs, n);
3600 else
3601 rif->insert_glyphs (glyphs, n);
3602 }
3603 else
3604 {
3605 if (glyphs == end - n)
3606 write_glyphs (glyphs, n);
3607 else
3608 insert_glyphs (glyphs, n);
3609 }
3610
3611 w->cursor.hpos += n;
3612 w->cursor.x = it.current_x - it.first_visible_x;
3613 xassert (w->cursor.hpos >= 0
3614 && w->cursor.hpos < w->desired_matrix->matrix_w);
3615
3616 /* How to set the cursor differs depending on whether we are
3617 using a frame matrix or a window matrix. Note that when
3618 a frame matrix is used, cursor_to expects frame coordinates,
3619 and the X and Y parameters are not used. */
3620 if (window_redisplay_p)
3621 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3622 w->cursor.y, w->cursor.x);
3623 else
3624 {
3625 int x, y;
3626 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3627 + (INTEGERP (w->left_margin_width)
3628 ? XFASTINT (w->left_margin_width)
3629 : 0));
3630 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3631 cursor_to (y, x);
3632 }
3633
3634 if (rif)
3635 rif->update_window_end_hook (w, 1, 0);
3636 update_end (f);
3637 updated_row = NULL;
3638 fflush (stdout);
3639
3640 TRACE ((stderr, "direct output for insert\n"));
3641
3642 UNCHANGED_MODIFIED = MODIFF;
3643 BEG_UNCHANGED = GPT - BEG;
3644 XSETFASTINT (w->last_point, PT);
3645 w->last_cursor = w->cursor;
3646 XSETFASTINT (w->last_modified, MODIFF);
3647 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
3648
3649 redisplay_performed_directly_p = 1;
3650 return 1;
3651 }
3652
3653
3654 /* Perform a direct display update for moving PT by N positions
3655 left or right. N < 0 means a movement backwards. This function
3656 is currently only called for N == 1 or N == -1. */
3657
3658 int
3659 direct_output_forward_char (n)
3660 int n;
3661 {
3662 struct frame *f = SELECTED_FRAME ();
3663 struct window *w = XWINDOW (selected_window);
3664 struct glyph_row *row;
3665
3666 /* Give up if point moved out of or into a composition. */
3667 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3668 current_buffer, PT))
3669 return 0;
3670
3671 /* Give up if face attributes have been changed. */
3672 if (face_change_count)
3673 return 0;
3674
3675 /* Give up if current matrix is not up to date or we are
3676 displaying a message. */
3677 if (!display_completed || cursor_in_echo_area)
3678 return 0;
3679
3680 /* Give up if the buffer's direction is reversed. */
3681 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3682 return 0;
3683
3684 /* Can't use direct output if highlighting a region. */
3685 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3686 return 0;
3687
3688 /* Can't use direct output if highlighting trailing whitespace. */
3689 if (!NILP (Vshow_trailing_whitespace))
3690 return 0;
3691
3692 /* Give up if we are showing a message or just cleared the message
3693 because we might need to resize the echo area window. */
3694 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3695 return 0;
3696
3697 /* Give up if currently displaying a message instead of the
3698 minibuffer contents. */
3699 if (XWINDOW (minibuf_window) == w
3700 && EQ (minibuf_window, echo_area_window))
3701 return 0;
3702
3703 /* Give up if we don't know where the cursor is. */
3704 if (w->cursor.vpos < 0)
3705 return 0;
3706
3707 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3708
3709 /* Give up if PT is outside of the last known cursor row. */
3710 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3711 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3712 return 0;
3713
3714 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3715
3716 w->last_cursor = w->cursor;
3717 XSETFASTINT (w->last_point, PT);
3718
3719 xassert (w->cursor.hpos >= 0
3720 && w->cursor.hpos < w->desired_matrix->matrix_w);
3721
3722 if (FRAME_WINDOW_P (f))
3723 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3724 w->cursor.y, w->cursor.x);
3725 else
3726 {
3727 int x, y;
3728 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3729 + (INTEGERP (w->left_margin_width)
3730 ? XFASTINT (w->left_margin_width)
3731 : 0));
3732 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3733 cursor_to (y, x);
3734 }
3735
3736 fflush (stdout);
3737 redisplay_performed_directly_p = 1;
3738 return 1;
3739 }
3740
3741
3742 \f
3743 /***********************************************************************
3744 Frame Update
3745 ***********************************************************************/
3746
3747 /* Update frame F based on the data in desired matrices.
3748
3749 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3750 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3751 scrolling.
3752
3753 Value is non-zero if redisplay was stopped due to pending input. */
3754
3755 int
3756 update_frame (f, force_p, inhibit_hairy_id_p)
3757 struct frame *f;
3758 int force_p;
3759 int inhibit_hairy_id_p;
3760 {
3761 /* 1 means display has been paused because of pending input. */
3762 int paused_p;
3763 struct window *root_window = XWINDOW (f->root_window);
3764
3765 if (FRAME_WINDOW_P (f))
3766 {
3767 /* We are working on window matrix basis. All windows whose
3768 flag must_be_updated_p is set have to be updated. */
3769
3770 /* Record that we are not working on frame matrices. */
3771 set_frame_matrix_frame (NULL);
3772
3773 /* Update all windows in the window tree of F, maybe stopping
3774 when pending input is detected. */
3775 update_begin (f);
3776
3777 /* Update the menu bar on X frames that don't have toolkit
3778 support. */
3779 if (WINDOWP (f->menu_bar_window))
3780 update_window (XWINDOW (f->menu_bar_window), 1);
3781
3782 /* Update the tool-bar window, if present. */
3783 if (WINDOWP (f->tool_bar_window))
3784 {
3785 Lisp_Object tem;
3786 struct window *w = XWINDOW (f->tool_bar_window);
3787
3788 /* Update tool-bar window. */
3789 if (w->must_be_updated_p)
3790 {
3791 update_window (w, 1);
3792 w->must_be_updated_p = 0;
3793
3794 /* Swap tool-bar strings. We swap because we want to
3795 reuse strings. */
3796 tem = f->current_tool_bar_string;
3797 f->current_tool_bar_string = f->desired_tool_bar_string;
3798 f->desired_tool_bar_string = tem;
3799 }
3800 }
3801
3802
3803 /* Update windows. */
3804 paused_p = update_window_tree (root_window, force_p);
3805 update_end (f);
3806
3807 #if 0 /* This flush is a performance bottleneck under X,
3808 and it doesn't seem to be necessary anyway. */
3809 rif->flush_display (f);
3810 #endif
3811 }
3812 else
3813 {
3814 /* We are working on frame matrix basis. Set the frame on whose
3815 frame matrix we operate. */
3816 set_frame_matrix_frame (f);
3817
3818 /* Build F's desired matrix from window matrices. */
3819 build_frame_matrix (f);
3820
3821 /* Update the display */
3822 update_begin (f);
3823 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3824 update_end (f);
3825
3826 if (termscript)
3827 fflush (termscript);
3828 fflush (stdout);
3829
3830 /* Check window matrices for lost pointers. */
3831 #if GLYPH_DEBUG
3832 check_window_matrix_pointers (root_window);
3833 add_frame_display_history (f, paused_p);
3834 #endif
3835 }
3836
3837 /* Reset flags indicating that a window should be updated. */
3838 set_window_update_flags (root_window, 0);
3839
3840 display_completed = !paused_p;
3841 return paused_p;
3842 }
3843
3844
3845 \f
3846 /************************************************************************
3847 Window-based updates
3848 ************************************************************************/
3849
3850 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3851 don't stop updating when input is pending. */
3852
3853 static int
3854 update_window_tree (w, force_p)
3855 struct window *w;
3856 int force_p;
3857 {
3858 int paused_p = 0;
3859
3860 while (w && !paused_p)
3861 {
3862 if (!NILP (w->hchild))
3863 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3864 else if (!NILP (w->vchild))
3865 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3866 else if (w->must_be_updated_p)
3867 paused_p |= update_window (w, force_p);
3868
3869 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3870 }
3871
3872 return paused_p;
3873 }
3874
3875
3876 /* Update window W if its flag must_be_updated_p is non-zero. If
3877 FORCE_P is non-zero, don't stop updating if input is pending. */
3878
3879 void
3880 update_single_window (w, force_p)
3881 struct window *w;
3882 int force_p;
3883 {
3884 if (w->must_be_updated_p)
3885 {
3886 struct frame *f = XFRAME (WINDOW_FRAME (w));
3887
3888 /* Record that this is not a frame-based redisplay. */
3889 set_frame_matrix_frame (NULL);
3890
3891 /* Update W. */
3892 update_begin (f);
3893 update_window (w, force_p);
3894 update_end (f);
3895
3896 /* Reset flag in W. */
3897 w->must_be_updated_p = 0;
3898 }
3899 }
3900
3901
3902 /* Redraw lines from the current matrix of window W that are
3903 overlapped by other rows. YB is bottom-most y-position in W. */
3904
3905 static void
3906 redraw_overlapped_rows (w, yb)
3907 struct window *w;
3908 int yb;
3909 {
3910 int i;
3911
3912 /* If rows overlapping others have been changed, the rows being
3913 overlapped have to be redrawn. This won't draw lines that have
3914 already been drawn in update_window_line because overlapped_p in
3915 desired rows is 0, so after row assignment overlapped_p in
3916 current rows is 0. */
3917 for (i = 0; i < w->current_matrix->nrows; ++i)
3918 {
3919 struct glyph_row *row = w->current_matrix->rows + i;
3920
3921 if (!row->enabled_p)
3922 break;
3923 else if (row->mode_line_p)
3924 continue;
3925
3926 if (row->overlapped_p)
3927 {
3928 enum glyph_row_area area;
3929
3930 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3931 {
3932 updated_row = row;
3933 updated_area = area;
3934 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3935 if (row->used[area])
3936 rif->write_glyphs (row->glyphs[area], row->used[area]);
3937 rif->clear_end_of_line (-1);
3938 }
3939
3940 row->overlapped_p = 0;
3941 }
3942
3943 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3944 break;
3945 }
3946 }
3947
3948
3949 /* Redraw lines from the current matrix of window W that overlap
3950 others. YB is bottom-most y-position in W. */
3951
3952 static void
3953 redraw_overlapping_rows (w, yb)
3954 struct window *w;
3955 int yb;
3956 {
3957 int i, bottom_y;
3958 struct glyph_row *row;
3959
3960 for (i = 0; i < w->current_matrix->nrows; ++i)
3961 {
3962 row = w->current_matrix->rows + i;
3963
3964 if (!row->enabled_p)
3965 break;
3966 else if (row->mode_line_p)
3967 continue;
3968
3969 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3970
3971 if (row->overlapping_p && i > 0 && bottom_y < yb)
3972 {
3973 if (row->used[LEFT_MARGIN_AREA])
3974 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3975
3976 if (row->used[TEXT_AREA])
3977 rif->fix_overlapping_area (w, row, TEXT_AREA);
3978
3979 if (row->used[RIGHT_MARGIN_AREA])
3980 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3981
3982 /* Record in neighbor rows that ROW overwrites part of their
3983 display. */
3984 if (row->phys_ascent > row->ascent && i > 0)
3985 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3986 if ((row->phys_height - row->phys_ascent
3987 > row->height - row->ascent)
3988 && bottom_y < yb)
3989 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3990 }
3991
3992 if (bottom_y >= yb)
3993 break;
3994 }
3995 }
3996
3997
3998 #ifdef GLYPH_DEBUG
3999
4000 /* Check that no row in the current matrix of window W is enabled
4001 which is below what's displayed in the window. */
4002
4003 void
4004 check_current_matrix_flags (w)
4005 struct window *w;
4006 {
4007 int last_seen_p = 0;
4008 int i, yb = window_text_bottom_y (w);
4009
4010 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4011 {
4012 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4013 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4014 last_seen_p = 1;
4015 else if (last_seen_p && row->enabled_p)
4016 abort ();
4017 }
4018 }
4019
4020 #endif /* GLYPH_DEBUG */
4021
4022
4023 /* Update display of window W. FORCE_P non-zero means that we should
4024 not stop when detecting pending input. */
4025
4026 static int
4027 update_window (w, force_p)
4028 struct window *w;
4029 int force_p;
4030 {
4031 struct glyph_matrix *desired_matrix = w->desired_matrix;
4032 int paused_p;
4033 int preempt_count = baud_rate / 2400 + 1;
4034 extern int input_pending;
4035 extern Lisp_Object do_mouse_tracking;
4036 #if GLYPH_DEBUG
4037 struct frame *f = XFRAME (WINDOW_FRAME (w));
4038 extern struct frame *updating_frame;
4039 #endif
4040
4041 /* Check that W's frame doesn't have glyph matrices. */
4042 xassert (FRAME_WINDOW_P (f));
4043 xassert (updating_frame != NULL);
4044
4045 /* Check pending input the first time so that we can quickly return. */
4046 if (redisplay_dont_pause)
4047 force_p = 1;
4048 else
4049 detect_input_pending ();
4050
4051 /* If forced to complete the update, or if no input is pending, do
4052 the update. */
4053 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4054 {
4055 struct glyph_row *row, *end;
4056 struct glyph_row *mode_line_row;
4057 struct glyph_row *header_line_row;
4058 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4059
4060 rif->update_window_begin_hook (w);
4061 yb = window_text_bottom_y (w);
4062
4063 /* If window has a top line, update it before everything else.
4064 Adjust y-positions of other rows by the top line height. */
4065 row = desired_matrix->rows;
4066 end = row + desired_matrix->nrows - 1;
4067
4068 if (row->mode_line_p)
4069 {
4070 header_line_row = row;
4071 ++row;
4072 }
4073 else
4074 header_line_row = NULL;
4075
4076 /* Update the mode line, if necessary. */
4077 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4078 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4079 {
4080 mode_line_row->y = yb;
4081 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4082 desired_matrix),
4083 &mouse_face_overwritten_p);
4084 changed_p = 1;
4085 }
4086
4087 /* Find first enabled row. Optimizations in redisplay_internal
4088 may lead to an update with only one row enabled. There may
4089 be also completely empty matrices. */
4090 while (row < end && !row->enabled_p)
4091 ++row;
4092
4093 /* Try reusing part of the display by copying. */
4094 if (row < end && !desired_matrix->no_scrolling_p)
4095 {
4096 int rc = scrolling_window (w, header_line_row != NULL);
4097 if (rc < 0)
4098 {
4099 /* All rows were found to be equal. */
4100 paused_p = 0;
4101 goto set_cursor;
4102 }
4103 else if (rc > 0)
4104 /* We've scrolled the display. */
4105 force_p = 1;
4106 changed_p = 1;
4107 }
4108
4109 /* Update the top mode line after scrolling because a new top
4110 line would otherwise overwrite lines at the top of the window
4111 that can be scrolled. */
4112 if (header_line_row && header_line_row->enabled_p)
4113 {
4114 header_line_row->y = 0;
4115 update_window_line (w, 0, &mouse_face_overwritten_p);
4116 changed_p = 1;
4117 }
4118
4119 /* Update the rest of the lines. */
4120 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4121 if (row->enabled_p)
4122 {
4123 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4124 int i;
4125
4126 /* We'll Have to play a little bit with when to
4127 detect_input_pending. If it's done too often,
4128 scrolling large windows with repeated scroll-up
4129 commands will too quickly pause redisplay. */
4130 if (!force_p && ++n_updated % preempt_count == 0)
4131 detect_input_pending ();
4132
4133 changed_p |= update_window_line (w, vpos,
4134 &mouse_face_overwritten_p);
4135
4136 /* Mark all rows below the last visible one in the current
4137 matrix as invalid. This is necessary because of
4138 variable line heights. Consider the case of three
4139 successive redisplays, where the first displays 5
4140 lines, the second 3 lines, and the third 5 lines again.
4141 If the second redisplay wouldn't mark rows in the
4142 current matrix invalid, the third redisplay might be
4143 tempted to optimize redisplay based on lines displayed
4144 in the first redisplay. */
4145 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4146 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4147 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4148 }
4149
4150 /* Was display preempted? */
4151 paused_p = row < end;
4152
4153 set_cursor:
4154
4155 /* Fix the appearance of overlapping(overlapped rows. */
4156 if (!paused_p && !w->pseudo_window_p)
4157 {
4158 if (changed_p && rif->fix_overlapping_area)
4159 {
4160 redraw_overlapped_rows (w, yb);
4161 redraw_overlapping_rows (w, yb);
4162 }
4163
4164 /* Make cursor visible at cursor position of W. */
4165 set_window_cursor_after_update (w);
4166
4167 #if 0 /* Check that current matrix invariants are satisfied. This is
4168 for debugging only. See the comment of check_matrix_invariants. */
4169 IF_DEBUG (check_matrix_invariants (w));
4170 #endif
4171 }
4172
4173 #if GLYPH_DEBUG
4174 /* Remember the redisplay method used to display the matrix. */
4175 strcpy (w->current_matrix->method, w->desired_matrix->method);
4176 #endif
4177
4178 /* End the update of window W. Don't set the cursor if we
4179 paused updating the display because in this case,
4180 set_window_cursor_after_update hasn't been called, and
4181 output_cursor doesn't contain the cursor location. */
4182 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4183 }
4184 else
4185 paused_p = 1;
4186
4187 #if GLYPH_DEBUG
4188 /* check_current_matrix_flags (w); */
4189 add_window_display_history (w, w->current_matrix->method, paused_p);
4190 #endif
4191
4192 clear_glyph_matrix (desired_matrix);
4193
4194 return paused_p;
4195 }
4196
4197
4198 /* Update the display of area AREA in window W, row number VPOS.
4199 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4200
4201 static void
4202 update_marginal_area (w, area, vpos)
4203 struct window *w;
4204 int area, vpos;
4205 {
4206 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4207
4208 /* Let functions in xterm.c know what area subsequent X positions
4209 will be relative to. */
4210 updated_area = area;
4211
4212 /* Set cursor to start of glyphs, write them, and clear to the end
4213 of the area. I don't think that something more sophisticated is
4214 necessary here, since marginal areas will not be the default. */
4215 rif->cursor_to (vpos, 0, desired_row->y, 0);
4216 if (desired_row->used[area])
4217 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4218 rif->clear_end_of_line (-1);
4219 }
4220
4221
4222 /* Update the display of the text area of row VPOS in window W.
4223 Value is non-zero if display has changed. */
4224
4225 static int
4226 update_text_area (w, vpos)
4227 struct window *w;
4228 int vpos;
4229 {
4230 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4231 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4232 int changed_p = 0;
4233
4234 /* Let functions in xterm.c know what area subsequent X positions
4235 will be relative to. */
4236 updated_area = TEXT_AREA;
4237
4238 /* If rows are at different X or Y, or rows have different height,
4239 or the current row is marked invalid, write the entire line. */
4240 if (!current_row->enabled_p
4241 || desired_row->y != current_row->y
4242 || desired_row->ascent != current_row->ascent
4243 || desired_row->phys_ascent != current_row->phys_ascent
4244 || desired_row->phys_height != current_row->phys_height
4245 || desired_row->visible_height != current_row->visible_height
4246 || current_row->overlapped_p
4247 || current_row->mouse_face_p
4248 || current_row->x != desired_row->x)
4249 {
4250 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4251
4252 if (desired_row->used[TEXT_AREA])
4253 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4254 desired_row->used[TEXT_AREA]);
4255
4256 /* Clear to end of window. */
4257 rif->clear_end_of_line (-1);
4258 changed_p = 1;
4259 }
4260 else
4261 {
4262 int stop, i, x;
4263 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4264 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4265 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4266 int desired_stop_pos = desired_row->used[TEXT_AREA];
4267
4268 /* If the desired row extends its face to the text area end,
4269 make sure we write at least one glyph, so that the face
4270 extension actually takes place. */
4271 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4272 --desired_stop_pos;
4273
4274 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4275 i = 0;
4276 x = desired_row->x;
4277
4278 /* Loop over glyphs that current and desired row may have
4279 in common. */
4280 while (i < stop)
4281 {
4282 int can_skip_p = 1;
4283
4284 /* Skip over glyphs that both rows have in common. These
4285 don't have to be written. We can't skip if the last
4286 current glyph overlaps the glyph to its right. For
4287 example, consider a current row of `if ' with the `f' in
4288 Courier bold so that it overlaps the ` ' to its right.
4289 If the desired row is ` ', we would skip over the space
4290 after the `if' and there would remain a pixel from the
4291 `f' on the screen. */
4292 if (overlapping_glyphs_p && i > 0)
4293 {
4294 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4295 int left, right;
4296
4297 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4298 &left, &right);
4299 can_skip_p = right == 0;
4300 }
4301
4302 if (can_skip_p)
4303 {
4304 while (i < stop
4305 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4306 {
4307 x += desired_glyph->pixel_width;
4308 ++desired_glyph, ++current_glyph, ++i;
4309 }
4310
4311 /* Consider the case that the current row contains "xxx
4312 ppp ggg" in italic Courier font, and the desired row
4313 is "xxx ggg". The character `p' has lbearing, `g'
4314 has not. The loop above will stop in front of the
4315 first `p' in the current row. If we would start
4316 writing glyphs there, we wouldn't erase the lbearing
4317 of the `p'. The rest of the lbearing problem is then
4318 taken care of by x_draw_glyphs. */
4319 if (overlapping_glyphs_p
4320 && i > 0
4321 && i < current_row->used[TEXT_AREA]
4322 && (current_row->used[TEXT_AREA]
4323 != desired_row->used[TEXT_AREA]))
4324 {
4325 int left, right;
4326
4327 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4328 &left, &right);
4329 while (left > 0 && i > 0)
4330 {
4331 --i, --desired_glyph, --current_glyph;
4332 x -= desired_glyph->pixel_width;
4333 left -= desired_glyph->pixel_width;
4334 }
4335 }
4336 }
4337
4338 /* Try to avoid writing the entire rest of the desired row
4339 by looking for a resync point. This mainly prevents
4340 mode line flickering in the case the mode line is in
4341 fixed-pitch font, which it usually will be. */
4342 if (i < desired_row->used[TEXT_AREA])
4343 {
4344 int start_x = x, start_hpos = i;
4345 struct glyph *start = desired_glyph;
4346 int current_x = x;
4347 int skip_first_p = !can_skip_p;
4348
4349 /* Find the next glyph that's equal again. */
4350 while (i < stop
4351 && (skip_first_p
4352 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4353 && x == current_x)
4354 {
4355 x += desired_glyph->pixel_width;
4356 current_x += current_glyph->pixel_width;
4357 ++desired_glyph, ++current_glyph, ++i;
4358 skip_first_p = 0;
4359 }
4360
4361 if (i == start_hpos || x != current_x)
4362 {
4363 i = start_hpos;
4364 x = start_x;
4365 desired_glyph = start;
4366 break;
4367 }
4368
4369 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4370 rif->write_glyphs (start, i - start_hpos);
4371 changed_p = 1;
4372 }
4373 }
4374
4375 /* Write the rest. */
4376 if (i < desired_row->used[TEXT_AREA])
4377 {
4378 rif->cursor_to (vpos, i, desired_row->y, x);
4379 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4380 changed_p = 1;
4381 }
4382
4383 /* Maybe clear to end of line. */
4384 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4385 {
4386 /* If new row extends to the end of the text area, nothing
4387 has to be cleared, if and only if we did a write_glyphs
4388 above. This is made sure by setting desired_stop_pos
4389 appropriately above. */
4390 xassert (i < desired_row->used[TEXT_AREA]);
4391 }
4392 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4393 {
4394 /* If old row extends to the end of the text area, clear. */
4395 if (i >= desired_row->used[TEXT_AREA])
4396 rif->cursor_to (vpos, i, desired_row->y,
4397 desired_row->x + desired_row->pixel_width);
4398 rif->clear_end_of_line (-1);
4399 changed_p = 1;
4400 }
4401 else if (desired_row->pixel_width < current_row->pixel_width)
4402 {
4403 /* Otherwise clear to the end of the old row. Everything
4404 after that position should be clear already. */
4405 int x;
4406
4407 if (i >= desired_row->used[TEXT_AREA])
4408 rif->cursor_to (vpos, i, desired_row->y,
4409 desired_row->x + desired_row->pixel_width);
4410
4411 /* If cursor is displayed at the end of the line, make sure
4412 it's cleared. Nowadays we don't have a phys_cursor_glyph
4413 with which to erase the cursor (because this method
4414 doesn't work with lbearing/rbearing), so we must do it
4415 this way. */
4416 if (vpos == w->phys_cursor.vpos
4417 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4418 {
4419 w->phys_cursor_on_p = 0;
4420 x = -1;
4421 }
4422 else
4423 x = current_row->x + current_row->pixel_width;
4424 rif->clear_end_of_line (x);
4425 changed_p = 1;
4426 }
4427 }
4428
4429 return changed_p;
4430 }
4431
4432
4433 /* Update row VPOS in window W. Value is non-zero if display has been
4434 changed. */
4435
4436 static int
4437 update_window_line (w, vpos, mouse_face_overwritten_p)
4438 struct window *w;
4439 int vpos, *mouse_face_overwritten_p;
4440 {
4441 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4442 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4443 int changed_p = 0;
4444
4445 /* Set the row being updated. This is important to let xterm.c
4446 know what line height values are in effect. */
4447 updated_row = desired_row;
4448
4449 /* A row can be completely invisible in case a desired matrix was
4450 built with a vscroll and then make_cursor_line_fully_visible shifts
4451 the matrix. Make sure to make such rows current anyway, since
4452 we need the correct y-position, for example, in the current matrix. */
4453 if (desired_row->mode_line_p
4454 || desired_row->visible_height > 0)
4455 {
4456 xassert (desired_row->enabled_p);
4457
4458 /* Update display of the left margin area, if there is one. */
4459 if (!desired_row->full_width_p
4460 && !NILP (w->left_margin_width))
4461 {
4462 changed_p = 1;
4463 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4464 }
4465
4466 /* Update the display of the text area. */
4467 if (update_text_area (w, vpos))
4468 {
4469 changed_p = 1;
4470 if (current_row->mouse_face_p)
4471 *mouse_face_overwritten_p = 1;
4472 }
4473
4474 /* Update display of the right margin area, if there is one. */
4475 if (!desired_row->full_width_p
4476 && !NILP (w->right_margin_width))
4477 {
4478 changed_p = 1;
4479 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4480 }
4481
4482 /* Draw truncation marks etc. */
4483 if (!current_row->enabled_p
4484 || desired_row->y != current_row->y
4485 || desired_row->visible_height != current_row->visible_height
4486 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4487 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4488 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4489 || desired_row->continued_p != current_row->continued_p
4490 || desired_row->mode_line_p != current_row->mode_line_p
4491 || (desired_row->indicate_empty_line_p
4492 != current_row->indicate_empty_line_p)
4493 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4494 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4495 rif->after_update_window_line_hook (desired_row);
4496 }
4497
4498 /* Update current_row from desired_row. */
4499 make_current (w->desired_matrix, w->current_matrix, vpos);
4500 updated_row = NULL;
4501 return changed_p;
4502 }
4503
4504
4505 /* Set the cursor after an update of window W. This function may only
4506 be called from update_window. */
4507
4508 static void
4509 set_window_cursor_after_update (w)
4510 struct window *w;
4511 {
4512 struct frame *f = XFRAME (w->frame);
4513 int cx, cy, vpos, hpos;
4514
4515 /* Not intended for frame matrix updates. */
4516 xassert (FRAME_WINDOW_P (f));
4517
4518 if (cursor_in_echo_area
4519 && !NILP (echo_area_buffer[0])
4520 /* If we are showing a message instead of the mini-buffer,
4521 show the cursor for the message instead. */
4522 && XWINDOW (minibuf_window) == w
4523 && EQ (minibuf_window, echo_area_window)
4524 /* These cases apply only to the frame that contains
4525 the active mini-buffer window. */
4526 && FRAME_HAS_MINIBUF_P (f)
4527 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4528 {
4529 cx = cy = vpos = hpos = 0;
4530
4531 if (cursor_in_echo_area >= 0)
4532 {
4533 /* If the mini-buffer is several lines high, find the last
4534 line that has any text on it. Note: either all lines
4535 are enabled or none. Otherwise we wouldn't be able to
4536 determine Y. */
4537 struct glyph_row *row, *last_row;
4538 struct glyph *glyph;
4539 int yb = window_text_bottom_y (w);
4540
4541 last_row = NULL;
4542 for (row = MATRIX_ROW (w->current_matrix, 0);
4543 row->enabled_p;
4544 ++row)
4545 {
4546 if (row->used[TEXT_AREA]
4547 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4548 last_row = row;
4549
4550 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4551 break;
4552 }
4553
4554 if (last_row)
4555 {
4556 struct glyph *start = row->glyphs[TEXT_AREA];
4557 struct glyph *last = start + row->used[TEXT_AREA] - 1;
4558
4559 while (last > start && last->charpos < 0)
4560 --last;
4561
4562 for (glyph = start; glyph < last; ++glyph)
4563 {
4564 cx += glyph->pixel_width;
4565 ++hpos;
4566 }
4567
4568 cy = last_row->y;
4569 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4570 }
4571 }
4572 }
4573 else
4574 {
4575 cx = w->cursor.x;
4576 cy = w->cursor.y;
4577 hpos = w->cursor.hpos;
4578 vpos = w->cursor.vpos;
4579 }
4580
4581 /* Window cursor can be out of sync for horizontally split windows. */
4582 hpos = max (0, hpos);
4583 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4584 vpos = max (0, vpos);
4585 vpos = min (w->current_matrix->nrows - 1, vpos);
4586 rif->cursor_to (vpos, hpos, cy, cx);
4587 }
4588
4589
4590 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4591 tree rooted at W. */
4592
4593 void
4594 set_window_update_flags (w, on_p)
4595 struct window *w;
4596 int on_p;
4597 {
4598 while (w)
4599 {
4600 if (!NILP (w->hchild))
4601 set_window_update_flags (XWINDOW (w->hchild), on_p);
4602 else if (!NILP (w->vchild))
4603 set_window_update_flags (XWINDOW (w->vchild), on_p);
4604 else
4605 w->must_be_updated_p = on_p;
4606
4607 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4608 }
4609 }
4610
4611
4612 \f
4613 /***********************************************************************
4614 Window-Based Scrolling
4615 ***********************************************************************/
4616
4617 /* Structure describing rows in scrolling_window. */
4618
4619 struct row_entry
4620 {
4621 /* Number of occurrences of this row in desired and current matrix. */
4622 int old_uses, new_uses;
4623
4624 /* Vpos of row in new matrix. */
4625 int new_line_number;
4626
4627 /* Bucket index of this row_entry in the hash table row_table. */
4628 int bucket;
4629
4630 /* The row described by this entry. */
4631 struct glyph_row *row;
4632
4633 /* Hash collision chain. */
4634 struct row_entry *next;
4635 };
4636
4637 /* A pool to allocate row_entry structures from, and the size of the
4638 pool. The pool is reallocated in scrolling_window when we find
4639 that we need a larger one. */
4640
4641 static struct row_entry *row_entry_pool;
4642 static int row_entry_pool_size;
4643
4644 /* Index of next free entry in row_entry_pool. */
4645
4646 static int row_entry_idx;
4647
4648 /* The hash table used during scrolling, and the table's size. This
4649 table is used to quickly identify equal rows in the desired and
4650 current matrix. */
4651
4652 static struct row_entry **row_table;
4653 static int row_table_size;
4654
4655 /* Vectors of pointers to row_entry structures belonging to the
4656 current and desired matrix, and the size of the vectors. */
4657
4658 static struct row_entry **old_lines, **new_lines;
4659 static int old_lines_size, new_lines_size;
4660
4661 /* A pool to allocate run structures from, and its size. */
4662
4663 static struct run *run_pool;
4664 static int runs_size;
4665
4666 /* A vector of runs of lines found during scrolling. */
4667
4668 static struct run **runs;
4669
4670 static struct row_entry *add_row_entry P_ ((struct window *,
4671 struct glyph_row *));
4672
4673
4674 /* Add glyph row ROW to the scrolling hash table during the scrolling
4675 of window W. */
4676
4677 static INLINE struct row_entry *
4678 add_row_entry (w, row)
4679 struct window *w;
4680 struct glyph_row *row;
4681 {
4682 struct row_entry *entry;
4683 int i = row->hash % row_table_size;
4684
4685 entry = row_table[i];
4686 while (entry && !row_equal_p (w, entry->row, row, 1))
4687 entry = entry->next;
4688
4689 if (entry == NULL)
4690 {
4691 entry = row_entry_pool + row_entry_idx++;
4692 entry->row = row;
4693 entry->old_uses = entry->new_uses = 0;
4694 entry->new_line_number = 0;
4695 entry->bucket = i;
4696 entry->next = row_table[i];
4697 row_table[i] = entry;
4698 }
4699
4700 return entry;
4701 }
4702
4703
4704 /* Try to reuse part of the current display of W by scrolling lines.
4705 HEADER_LINE_P non-zero means W has a top mode line.
4706
4707 The algorithm is taken from Communications of the ACM, Apr78 "A
4708 Technique for Isolating Differences Between Files." It should take
4709 O(N) time.
4710
4711 A short outline of the steps of the algorithm
4712
4713 1. Skip lines equal at the start and end of both matrices.
4714
4715 2. Enter rows in the current and desired matrix into a symbol
4716 table, counting how often they appear in both matrices.
4717
4718 3. Rows that appear exactly once in both matrices serve as anchors,
4719 i.e. we assume that such lines are likely to have been moved.
4720
4721 4. Starting from anchor lines, extend regions to be scrolled both
4722 forward and backward.
4723
4724 Value is
4725
4726 -1 if all rows were found to be equal.
4727 0 to indicate that we did not scroll the display, or
4728 1 if we did scroll. */
4729
4730 static int
4731 scrolling_window (w, header_line_p)
4732 struct window *w;
4733 int header_line_p;
4734 {
4735 struct glyph_matrix *desired_matrix = w->desired_matrix;
4736 struct glyph_matrix *current_matrix = w->current_matrix;
4737 int yb = window_text_bottom_y (w);
4738 int i, j, first_old, first_new, last_old, last_new;
4739 int nruns, nbytes, n, run_idx;
4740 struct row_entry *entry;
4741
4742 /* Skip over rows equal at the start. */
4743 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4744 {
4745 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4746 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4747
4748 if (c->enabled_p
4749 && d->enabled_p
4750 && c->y == d->y
4751 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4752 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4753 && row_equal_p (w, c, d, 1))
4754 {
4755 assign_row (c, d);
4756 d->enabled_p = 0;
4757 }
4758 else
4759 break;
4760 }
4761
4762 /* Give up if some rows in the desired matrix are not enabled. */
4763 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4764 return -1;
4765
4766 first_old = first_new = i;
4767
4768 /* Set last_new to the index + 1 of the last enabled row in the
4769 desired matrix. */
4770 i = first_new + 1;
4771 while (i < desired_matrix->nrows - 1
4772 && MATRIX_ROW (desired_matrix, i)->enabled_p
4773 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4774 ++i;
4775
4776 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4777 return 0;
4778
4779 last_new = i;
4780
4781 /* Set last_old to the index + 1 of the last enabled row in the
4782 current matrix. We don't look at the enabled flag here because
4783 we plan to reuse part of the display even if other parts are
4784 disabled. */
4785 i = first_old + 1;
4786 while (i < current_matrix->nrows - 1)
4787 {
4788 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4789 if (bottom <= yb)
4790 ++i;
4791 if (bottom >= yb)
4792 break;
4793 }
4794
4795 last_old = i;
4796
4797 /* Skip over rows equal at the bottom. */
4798 i = last_new;
4799 j = last_old;
4800 while (i - 1 > first_new
4801 && j - 1 > first_old
4802 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4803 && (MATRIX_ROW (current_matrix, i - 1)->y
4804 == MATRIX_ROW (desired_matrix, j - 1)->y)
4805 && row_equal_p (w,
4806 MATRIX_ROW (desired_matrix, i - 1),
4807 MATRIX_ROW (current_matrix, j - 1), 1))
4808 --i, --j;
4809 last_new = i;
4810 last_old = j;
4811
4812 /* Nothing to do if all rows are equal. */
4813 if (last_new == first_new)
4814 return 0;
4815
4816 /* Reallocate vectors, tables etc. if necessary. */
4817
4818 if (current_matrix->nrows > old_lines_size)
4819 {
4820 old_lines_size = current_matrix->nrows;
4821 nbytes = old_lines_size * sizeof *old_lines;
4822 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4823 }
4824
4825 if (desired_matrix->nrows > new_lines_size)
4826 {
4827 new_lines_size = desired_matrix->nrows;
4828 nbytes = new_lines_size * sizeof *new_lines;
4829 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4830 }
4831
4832 n = desired_matrix->nrows + current_matrix->nrows;
4833 if (3 * n > row_table_size)
4834 {
4835 row_table_size = next_almost_prime (3 * n);
4836 nbytes = row_table_size * sizeof *row_table;
4837 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4838 bzero (row_table, nbytes);
4839 }
4840
4841 if (n > row_entry_pool_size)
4842 {
4843 row_entry_pool_size = n;
4844 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4845 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4846 }
4847
4848 if (desired_matrix->nrows > runs_size)
4849 {
4850 runs_size = desired_matrix->nrows;
4851 nbytes = runs_size * sizeof *runs;
4852 runs = (struct run **) xrealloc (runs, nbytes);
4853 nbytes = runs_size * sizeof *run_pool;
4854 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4855 }
4856
4857 nruns = run_idx = 0;
4858 row_entry_idx = 0;
4859
4860 /* Add rows from the current and desired matrix to the hash table
4861 row_hash_table to be able to find equal ones quickly. */
4862
4863 for (i = first_old; i < last_old; ++i)
4864 {
4865 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4866 {
4867 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4868 old_lines[i] = entry;
4869 ++entry->old_uses;
4870 }
4871 else
4872 old_lines[i] = NULL;
4873 }
4874
4875 for (i = first_new; i < last_new; ++i)
4876 {
4877 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4878 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4879 ++entry->new_uses;
4880 entry->new_line_number = i;
4881 new_lines[i] = entry;
4882 }
4883
4884 /* Identify moves based on lines that are unique and equal
4885 in both matrices. */
4886 for (i = first_old; i < last_old;)
4887 if (old_lines[i]
4888 && old_lines[i]->old_uses == 1
4889 && old_lines[i]->new_uses == 1)
4890 {
4891 int j, k;
4892 int new_line = old_lines[i]->new_line_number;
4893 struct run *run = run_pool + run_idx++;
4894
4895 /* Record move. */
4896 run->current_vpos = i;
4897 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4898 run->desired_vpos = new_line;
4899 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4900 run->nrows = 1;
4901 run->height = MATRIX_ROW (current_matrix, i)->height;
4902
4903 /* Extend backward. */
4904 j = i - 1;
4905 k = new_line - 1;
4906 while (j > first_old
4907 && k > first_new
4908 && old_lines[j] == new_lines[k])
4909 {
4910 int h = MATRIX_ROW (current_matrix, j)->height;
4911 --run->current_vpos;
4912 --run->desired_vpos;
4913 ++run->nrows;
4914 run->height += h;
4915 run->desired_y -= h;
4916 run->current_y -= h;
4917 --j, --k;
4918 }
4919
4920 /* Extend forward. */
4921 j = i + 1;
4922 k = new_line + 1;
4923 while (j < last_old
4924 && k < last_new
4925 && old_lines[j] == new_lines[k])
4926 {
4927 int h = MATRIX_ROW (current_matrix, j)->height;
4928 ++run->nrows;
4929 run->height += h;
4930 ++j, ++k;
4931 }
4932
4933 /* Insert run into list of all runs. Order runs by copied
4934 pixel lines. Note that we record runs that don't have to
4935 be copied because they are already in place. This is done
4936 because we can avoid calling update_window_line in this
4937 case. */
4938 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4939 ;
4940 for (k = nruns; k > j; --k)
4941 runs[k] = runs[k - 1];
4942 runs[j] = run;
4943 ++nruns;
4944
4945 i += run->nrows;
4946 }
4947 else
4948 ++i;
4949
4950 /* Do the moves. Do it in a way that we don't overwrite something
4951 we want to copy later on. This is not solvable in general
4952 because there is only one display and we don't have a way to
4953 exchange areas on this display. Example:
4954
4955 +-----------+ +-----------+
4956 | A | | B |
4957 +-----------+ --> +-----------+
4958 | B | | A |
4959 +-----------+ +-----------+
4960
4961 Instead, prefer bigger moves, and invalidate moves that would
4962 copy from where we copied to. */
4963
4964 for (i = 0; i < nruns; ++i)
4965 if (runs[i]->nrows > 0)
4966 {
4967 struct run *r = runs[i];
4968
4969 /* Copy on the display. */
4970 if (r->current_y != r->desired_y)
4971 {
4972 rif->scroll_run_hook (w, r);
4973
4974 /* Invalidate runs that copy from where we copied to. */
4975 for (j = i + 1; j < nruns; ++j)
4976 {
4977 struct run *p = runs[j];
4978
4979 if ((p->current_y >= r->desired_y
4980 && p->current_y < r->desired_y + r->height)
4981 || (p->current_y + p->height >= r->desired_y
4982 && (p->current_y + p->height
4983 < r->desired_y + r->height)))
4984 p->nrows = 0;
4985 }
4986 }
4987
4988 /* Assign matrix rows. */
4989 for (j = 0; j < r->nrows; ++j)
4990 {
4991 struct glyph_row *from, *to;
4992 int to_overlapped_p;
4993
4994 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4995 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4996 to_overlapped_p = to->overlapped_p;
4997 assign_row (to, from);
4998 to->enabled_p = 1, from->enabled_p = 0;
4999 to->overlapped_p = to_overlapped_p;
5000 }
5001 }
5002
5003 /* Clear the hash table, for the next time. */
5004 for (i = 0; i < row_entry_idx; ++i)
5005 row_table[row_entry_pool[i].bucket] = NULL;
5006
5007 /* Value is non-zero to indicate that we scrolled the display. */
5008 return 1;
5009 }
5010
5011
5012 \f
5013 /************************************************************************
5014 Frame-Based Updates
5015 ************************************************************************/
5016
5017 /* Update the desired frame matrix of frame F.
5018
5019 FORCE_P non-zero means that the update should not be stopped by
5020 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5021 should not be tried.
5022
5023 Value is non-zero if update was stopped due to pending input. */
5024
5025 static int
5026 update_frame_1 (f, force_p, inhibit_id_p)
5027 struct frame *f;
5028 int force_p;
5029 int inhibit_id_p;
5030 {
5031 /* Frame matrices to work on. */
5032 struct glyph_matrix *current_matrix = f->current_matrix;
5033 struct glyph_matrix *desired_matrix = f->desired_matrix;
5034 int i;
5035 int pause;
5036 int preempt_count = baud_rate / 2400 + 1;
5037 extern int input_pending;
5038
5039 xassert (current_matrix && desired_matrix);
5040
5041 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5042 calculate_costs (f);
5043
5044 if (preempt_count <= 0)
5045 preempt_count = 1;
5046
5047 if (redisplay_dont_pause)
5048 force_p = 1;
5049 else if (!force_p && detect_input_pending ())
5050 {
5051 pause = 1;
5052 goto do_pause;
5053 }
5054
5055 /* If we cannot insert/delete lines, it's no use trying it. */
5056 if (!line_ins_del_ok)
5057 inhibit_id_p = 1;
5058
5059 /* See if any of the desired lines are enabled; don't compute for
5060 i/d line if just want cursor motion. */
5061 for (i = 0; i < desired_matrix->nrows; i++)
5062 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5063 break;
5064
5065 /* Try doing i/d line, if not yet inhibited. */
5066 if (!inhibit_id_p && i < desired_matrix->nrows)
5067 force_p |= scrolling (f);
5068
5069 /* Update the individual lines as needed. Do bottom line first. */
5070 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5071 update_frame_line (f, desired_matrix->nrows - 1);
5072
5073 /* Now update the rest of the lines. */
5074 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5075 {
5076 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5077 {
5078 if (FRAME_TERMCAP_P (f))
5079 {
5080 /* Flush out every so many lines.
5081 Also flush out if likely to have more than 1k buffered
5082 otherwise. I'm told that some telnet connections get
5083 really screwed by more than 1k output at once. */
5084 int outq = PENDING_OUTPUT_COUNT (stdout);
5085 if (outq > 900
5086 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5087 {
5088 fflush (stdout);
5089 if (preempt_count == 1)
5090 {
5091 #ifdef EMACS_OUTQSIZE
5092 if (EMACS_OUTQSIZE (0, &outq) < 0)
5093 /* Probably not a tty. Ignore the error and reset
5094 * the outq count. */
5095 outq = PENDING_OUTPUT_COUNT (stdout);
5096 #endif
5097 outq *= 10;
5098 if (baud_rate <= outq && baud_rate > 0)
5099 sleep (outq / baud_rate);
5100 }
5101 }
5102 }
5103
5104 if ((i - 1) % preempt_count == 0)
5105 detect_input_pending ();
5106
5107 update_frame_line (f, i);
5108 }
5109 }
5110
5111 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
5112
5113 /* Now just clean up termcap drivers and set cursor, etc. */
5114 if (!pause)
5115 {
5116 if ((cursor_in_echo_area
5117 /* If we are showing a message instead of the mini-buffer,
5118 show the cursor for the message instead of for the
5119 (now hidden) mini-buffer contents. */
5120 || (EQ (minibuf_window, selected_window)
5121 && EQ (minibuf_window, echo_area_window)
5122 && !NILP (echo_area_buffer[0])))
5123 /* These cases apply only to the frame that contains
5124 the active mini-buffer window. */
5125 && FRAME_HAS_MINIBUF_P (f)
5126 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5127 {
5128 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5129 int row, col;
5130
5131 if (cursor_in_echo_area < 0)
5132 {
5133 /* Negative value of cursor_in_echo_area means put
5134 cursor at beginning of line. */
5135 row = top;
5136 col = 0;
5137 }
5138 else
5139 {
5140 /* Positive value of cursor_in_echo_area means put
5141 cursor at the end of the prompt. If the mini-buffer
5142 is several lines high, find the last line that has
5143 any text on it. */
5144 row = FRAME_HEIGHT (f);
5145 do
5146 {
5147 --row;
5148 col = 0;
5149
5150 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5151 {
5152 /* Frame rows are filled up with spaces that
5153 must be ignored here. */
5154 struct glyph_row *r = MATRIX_ROW (current_matrix,
5155 row);
5156 struct glyph *start = r->glyphs[TEXT_AREA];
5157 struct glyph *last = start + r->used[TEXT_AREA];
5158
5159 while (last > start
5160 && (last - 1)->charpos < 0)
5161 --last;
5162
5163 col = last - start;
5164 }
5165 }
5166 while (row > top && col == 0);
5167
5168 /* Make sure COL is not out of range. */
5169 if (col >= FRAME_CURSOR_X_LIMIT (f))
5170 {
5171 /* If we have another row, advance cursor into it. */
5172 if (row < FRAME_HEIGHT (f) - 1)
5173 {
5174 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5175 row++;
5176 }
5177 /* Otherwise move it back in range. */
5178 else
5179 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5180 }
5181 }
5182
5183 cursor_to (row, col);
5184 }
5185 else
5186 {
5187 /* We have only one cursor on terminal frames. Use it to
5188 display the cursor of the selected window. */
5189 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5190 if (w->cursor.vpos >= 0
5191 /* The cursor vpos may be temporarily out of bounds
5192 in the following situation: There is one window,
5193 with the cursor in the lower half of it. The window
5194 is split, and a message causes a redisplay before
5195 a new cursor position has been computed. */
5196 && w->cursor.vpos < XFASTINT (w->height))
5197 {
5198 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5199 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5200
5201 if (INTEGERP (w->left_margin_width))
5202 x += XFASTINT (w->left_margin_width);
5203
5204 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5205 cursor_to (y, x);
5206 }
5207 }
5208 }
5209
5210 do_pause:
5211
5212 clear_desired_matrices (f);
5213 return pause;
5214 }
5215
5216
5217 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5218
5219 int
5220 scrolling (frame)
5221 struct frame *frame;
5222 {
5223 int unchanged_at_top, unchanged_at_bottom;
5224 int window_size;
5225 int changed_lines;
5226 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5227 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5228 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5229 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5230 register int i;
5231 int free_at_end_vpos = FRAME_HEIGHT (frame);
5232 struct glyph_matrix *current_matrix = frame->current_matrix;
5233 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5234
5235 if (!current_matrix)
5236 abort ();
5237
5238 /* Compute hash codes of all the lines. Also calculate number of
5239 changed lines, number of unchanged lines at the beginning, and
5240 number of unchanged lines at the end. */
5241 changed_lines = 0;
5242 unchanged_at_top = 0;
5243 unchanged_at_bottom = FRAME_HEIGHT (frame);
5244 for (i = 0; i < FRAME_HEIGHT (frame); i++)
5245 {
5246 /* Give up on this scrolling if some old lines are not enabled. */
5247 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5248 return 0;
5249 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5250 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5251 {
5252 /* This line cannot be redrawn, so don't let scrolling mess it. */
5253 new_hash[i] = old_hash[i];
5254 #define INFINITY 1000000 /* Taken from scroll.c */
5255 draw_cost[i] = INFINITY;
5256 }
5257 else
5258 {
5259 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5260 draw_cost[i] = line_draw_cost (desired_matrix, i);
5261 }
5262
5263 if (old_hash[i] != new_hash[i])
5264 {
5265 changed_lines++;
5266 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
5267 }
5268 else if (i == unchanged_at_top)
5269 unchanged_at_top++;
5270 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5271 }
5272
5273 /* If changed lines are few, don't allow preemption, don't scroll. */
5274 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5275 || unchanged_at_bottom == FRAME_HEIGHT (frame))
5276 return 1;
5277
5278 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
5279 - unchanged_at_bottom);
5280
5281 if (scroll_region_ok)
5282 free_at_end_vpos -= unchanged_at_bottom;
5283 else if (memory_below_frame)
5284 free_at_end_vpos = -1;
5285
5286 /* If large window, fast terminal and few lines in common between
5287 current frame and desired frame, don't bother with i/d calc. */
5288 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5289 && (window_size >=
5290 10 * scrolling_max_lines_saved (unchanged_at_top,
5291 FRAME_HEIGHT (frame) - unchanged_at_bottom,
5292 old_hash, new_hash, draw_cost)))
5293 return 0;
5294
5295 if (window_size < 2)
5296 return 0;
5297
5298 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5299 draw_cost + unchanged_at_top - 1,
5300 old_draw_cost + unchanged_at_top - 1,
5301 old_hash + unchanged_at_top - 1,
5302 new_hash + unchanged_at_top - 1,
5303 free_at_end_vpos - unchanged_at_top);
5304
5305 return 0;
5306 }
5307
5308
5309 /* Count the number of blanks at the start of the vector of glyphs R
5310 which is LEN glyphs long. */
5311
5312 static int
5313 count_blanks (r, len)
5314 struct glyph *r;
5315 int len;
5316 {
5317 int i;
5318
5319 for (i = 0; i < len; ++i)
5320 if (!CHAR_GLYPH_SPACE_P (r[i]))
5321 break;
5322
5323 return i;
5324 }
5325
5326
5327 /* Count the number of glyphs in common at the start of the glyph
5328 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5329 of STR2. Value is the number of equal glyphs equal at the start. */
5330
5331 static int
5332 count_match (str1, end1, str2, end2)
5333 struct glyph *str1, *end1, *str2, *end2;
5334 {
5335 struct glyph *p1 = str1;
5336 struct glyph *p2 = str2;
5337
5338 while (p1 < end1
5339 && p2 < end2
5340 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5341 ++p1, ++p2;
5342
5343 return p1 - str1;
5344 }
5345
5346
5347 /* Char insertion/deletion cost vector, from term.c */
5348
5349 extern int *char_ins_del_vector;
5350 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5351
5352
5353 /* Perform a frame-based update on line VPOS in frame FRAME. */
5354
5355 static void
5356 update_frame_line (f, vpos)
5357 struct frame *f;
5358 int vpos;
5359 {
5360 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5361 int tem;
5362 int osp, nsp, begmatch, endmatch, olen, nlen;
5363 struct glyph_matrix *current_matrix = f->current_matrix;
5364 struct glyph_matrix *desired_matrix = f->desired_matrix;
5365 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5366 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5367 int must_write_whole_line_p;
5368 int write_spaces_p = must_write_spaces;
5369 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5370 != FACE_TTY_DEFAULT_BG_COLOR);
5371
5372 if (colored_spaces_p)
5373 write_spaces_p = 1;
5374
5375 if (desired_row->inverse_p
5376 != (current_row->enabled_p && current_row->inverse_p))
5377 {
5378 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5379 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5380 current_row->enabled_p = 0;
5381 }
5382 else
5383 reassert_line_highlight (desired_row->inverse_p, vpos);
5384
5385 /* Current row not enabled means it has unknown contents. We must
5386 write the whole desired line in that case. */
5387 must_write_whole_line_p = !current_row->enabled_p;
5388 if (must_write_whole_line_p)
5389 {
5390 obody = 0;
5391 olen = 0;
5392 }
5393 else
5394 {
5395 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5396 olen = current_row->used[TEXT_AREA];
5397
5398 if (!current_row->inverse_p)
5399 {
5400 /* Ignore trailing spaces, if we can. */
5401 if (!write_spaces_p)
5402 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5403 olen--;
5404 }
5405 else
5406 {
5407 /* For an inverse-video line, make sure it's filled with
5408 spaces all the way to the frame edge so that the reverse
5409 video extends all the way across. */
5410 while (olen < FRAME_WIDTH (f) - 1)
5411 obody[olen++] = space_glyph;
5412 }
5413 }
5414
5415 current_row->enabled_p = 1;
5416 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5417 current_row->inverse_p = desired_row->inverse_p;
5418
5419 /* If desired line is empty, just clear the line. */
5420 if (!desired_row->enabled_p)
5421 {
5422 nlen = 0;
5423 goto just_erase;
5424 }
5425
5426 nbody = desired_row->glyphs[TEXT_AREA];
5427 nlen = desired_row->used[TEXT_AREA];
5428 nend = nbody + nlen;
5429
5430 /* If display line has unknown contents, write the whole line. */
5431 if (must_write_whole_line_p)
5432 {
5433 /* Ignore spaces at the end, if we can. */
5434 if (!write_spaces_p)
5435 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5436 --nlen;
5437
5438 /* Write the contents of the desired line. */
5439 if (nlen)
5440 {
5441 cursor_to (vpos, 0);
5442 write_glyphs (nbody, nlen);
5443 }
5444
5445 /* Don't call clear_end_of_line if we already wrote the whole
5446 line. The cursor will not be at the right margin in that
5447 case but in the line below. */
5448 if (nlen < FRAME_WINDOW_WIDTH (f))
5449 {
5450 cursor_to (vpos, nlen);
5451 clear_end_of_line (FRAME_WINDOW_WIDTH (f));
5452 }
5453 else
5454 /* Make sure we are in the right row, otherwise cursor movement
5455 with cmgoto might use `ch' in the wrong row. */
5456 cursor_to (vpos, 0);
5457
5458 make_current (desired_matrix, current_matrix, vpos);
5459 return;
5460 }
5461
5462 /* Pretend trailing spaces are not there at all,
5463 unless for one reason or another we must write all spaces. */
5464 if (!desired_row->inverse_p)
5465 {
5466 if (!write_spaces_p)
5467 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5468 nlen--;
5469 }
5470 else
5471 {
5472 /* For an inverse-video line, give it extra trailing spaces all
5473 the way to the frame edge so that the reverse video extends
5474 all the way across. */
5475 while (nlen < FRAME_WIDTH (f) - 1)
5476 nbody[nlen++] = space_glyph;
5477 }
5478
5479 /* If there's no i/d char, quickly do the best we can without it. */
5480 if (!char_ins_del_ok)
5481 {
5482 int i, j;
5483
5484 /* Find the first glyph in desired row that doesn't agree with
5485 a glyph in the current row, and write the rest from there on. */
5486 for (i = 0; i < nlen; i++)
5487 {
5488 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5489 {
5490 /* Find the end of the run of different glyphs. */
5491 j = i + 1;
5492 while (j < nlen
5493 && (j >= olen
5494 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5495 || CHAR_GLYPH_PADDING_P (nbody[j])))
5496 ++j;
5497
5498 /* Output this run of non-matching chars. */
5499 cursor_to (vpos, i);
5500 write_glyphs (nbody + i, j - i);
5501 i = j - 1;
5502
5503 /* Now find the next non-match. */
5504 }
5505 }
5506
5507 /* Clear the rest of the line, or the non-clear part of it. */
5508 if (olen > nlen)
5509 {
5510 cursor_to (vpos, nlen);
5511 clear_end_of_line (olen);
5512 }
5513
5514 /* Make current row = desired row. */
5515 make_current (desired_matrix, current_matrix, vpos);
5516 return;
5517 }
5518
5519 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5520 characters in a row. */
5521
5522 if (!olen)
5523 {
5524 /* If current line is blank, skip over initial spaces, if
5525 possible, and write the rest. */
5526 if (write_spaces_p || desired_row->inverse_p)
5527 nsp = 0;
5528 else
5529 nsp = count_blanks (nbody, nlen);
5530
5531 if (nlen > nsp)
5532 {
5533 cursor_to (vpos, nsp);
5534 write_glyphs (nbody + nsp, nlen - nsp);
5535 }
5536
5537 /* Exchange contents between current_frame and new_frame. */
5538 make_current (desired_matrix, current_matrix, vpos);
5539 return;
5540 }
5541
5542 /* Compute number of leading blanks in old and new contents. */
5543 osp = count_blanks (obody, olen);
5544 nsp = (desired_row->inverse_p || colored_spaces_p
5545 ? 0
5546 : count_blanks (nbody, nlen));
5547
5548 /* Compute number of matching chars starting with first non-blank. */
5549 begmatch = count_match (obody + osp, obody + olen,
5550 nbody + nsp, nbody + nlen);
5551
5552 /* Spaces in new match implicit space past the end of old. */
5553 /* A bug causing this to be a no-op was fixed in 18.29. */
5554 if (!write_spaces_p && osp + begmatch == olen)
5555 {
5556 np1 = nbody + nsp;
5557 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5558 ++begmatch;
5559 }
5560
5561 /* Avoid doing insert/delete char
5562 just cause number of leading spaces differs
5563 when the following text does not match. */
5564 if (begmatch == 0 && osp != nsp)
5565 osp = nsp = min (osp, nsp);
5566
5567 /* Find matching characters at end of line */
5568 op1 = obody + olen;
5569 np1 = nbody + nlen;
5570 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5571 while (op1 > op2
5572 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5573 {
5574 op1--;
5575 np1--;
5576 }
5577 endmatch = obody + olen - op1;
5578
5579 /* tem gets the distance to insert or delete.
5580 endmatch is how many characters we save by doing so.
5581 Is it worth it? */
5582
5583 tem = (nlen - nsp) - (olen - osp);
5584 if (endmatch && tem
5585 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5586 endmatch = 0;
5587
5588 /* nsp - osp is the distance to insert or delete.
5589 If that is nonzero, begmatch is known to be nonzero also.
5590 begmatch + endmatch is how much we save by doing the ins/del.
5591 Is it worth it? */
5592
5593 if (nsp != osp
5594 && (!char_ins_del_ok
5595 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5596 {
5597 begmatch = 0;
5598 endmatch = 0;
5599 osp = nsp = min (osp, nsp);
5600 }
5601
5602 /* Now go through the line, inserting, writing and
5603 deleting as appropriate. */
5604
5605 if (osp > nsp)
5606 {
5607 cursor_to (vpos, nsp);
5608 delete_glyphs (osp - nsp);
5609 }
5610 else if (nsp > osp)
5611 {
5612 /* If going to delete chars later in line
5613 and insert earlier in the line,
5614 must delete first to avoid losing data in the insert */
5615 if (endmatch && nlen < olen + nsp - osp)
5616 {
5617 cursor_to (vpos, nlen - endmatch + osp - nsp);
5618 delete_glyphs (olen + nsp - osp - nlen);
5619 olen = nlen - (nsp - osp);
5620 }
5621 cursor_to (vpos, osp);
5622 insert_glyphs (0, nsp - osp);
5623 }
5624 olen += nsp - osp;
5625
5626 tem = nsp + begmatch + endmatch;
5627 if (nlen != tem || olen != tem)
5628 {
5629 if (!endmatch || nlen == olen)
5630 {
5631 /* If new text being written reaches right margin, there is
5632 no need to do clear-to-eol at the end of this function
5633 (and it would not be safe, since cursor is not going to
5634 be "at the margin" after the text is done). */
5635 if (nlen == FRAME_WINDOW_WIDTH (f))
5636 olen = 0;
5637
5638 /* Function write_glyphs is prepared to do nothing
5639 if passed a length <= 0. Check it here to avoid
5640 unnecessary cursor movement. */
5641 if (nlen - tem > 0)
5642 {
5643 cursor_to (vpos, nsp + begmatch);
5644 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5645 }
5646 }
5647 else if (nlen > olen)
5648 {
5649 /* Here, we used to have the following simple code:
5650 ----------------------------------------
5651 write_glyphs (nbody + nsp + begmatch, olen - tem);
5652 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5653 ----------------------------------------
5654 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5655 is a padding glyph. */
5656 int out = olen - tem; /* Columns to be overwritten originally. */
5657 int del;
5658
5659 cursor_to (vpos, nsp + begmatch);
5660
5661 /* Calculate columns we can actually overwrite. */
5662 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5663 out--;
5664 write_glyphs (nbody + nsp + begmatch, out);
5665
5666 /* If we left columns to be overwritten, we must delete them. */
5667 del = olen - tem - out;
5668 if (del > 0)
5669 delete_glyphs (del);
5670
5671 /* At last, we insert columns not yet written out. */
5672 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5673 olen = nlen;
5674 }
5675 else if (olen > nlen)
5676 {
5677 cursor_to (vpos, nsp + begmatch);
5678 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5679 delete_glyphs (olen - nlen);
5680 olen = nlen;
5681 }
5682 }
5683
5684 just_erase:
5685 /* If any unerased characters remain after the new line, erase them. */
5686 if (olen > nlen)
5687 {
5688 cursor_to (vpos, nlen);
5689 clear_end_of_line (olen);
5690 }
5691
5692 /* Exchange contents between current_frame and new_frame. */
5693 make_current (desired_matrix, current_matrix, vpos);
5694 }
5695
5696
5697 \f
5698 /***********************************************************************
5699 X/Y Position -> Buffer Position
5700 ***********************************************************************/
5701
5702 /* Determine what's under window-relative pixel position (*X, *Y).
5703 Return in *OBJECT the object (string or buffer) that's there.
5704 Return in *POS the position in that object. Adjust *X and *Y
5705 to character boundaries. */
5706
5707 void
5708 buffer_posn_from_coords (w, x, y, object, pos)
5709 struct window *w;
5710 int *x, *y;
5711 Lisp_Object *object;
5712 struct display_pos *pos;
5713 {
5714 struct it it;
5715 struct buffer *old_current_buffer = current_buffer;
5716 struct text_pos startp;
5717 int left_area_width;
5718
5719 current_buffer = XBUFFER (w->buffer);
5720 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5721 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5722 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5723 start_display (&it, w, startp);
5724
5725 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5726 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5727 MOVE_TO_X | MOVE_TO_Y);
5728
5729 *x = it.current_x - it.first_visible_x + left_area_width;
5730 *y = it.current_y;
5731 current_buffer = old_current_buffer;
5732
5733 *object = STRINGP (it.string) ? it.string : w->buffer;
5734 *pos = it.current;
5735 }
5736
5737
5738 /* Value is the string under window-relative coordinates X/Y in the
5739 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5740 means look at the mode line. *CHARPOS is set to the position in
5741 the string returned. */
5742
5743 Lisp_Object
5744 mode_line_string (w, x, y, mode_line_p, charpos)
5745 struct window *w;
5746 int x, y, mode_line_p;
5747 int *charpos;
5748 {
5749 struct glyph_row *row;
5750 struct glyph *glyph, *end;
5751 struct frame *f = XFRAME (w->frame);
5752 int x0;
5753 Lisp_Object string = Qnil;
5754
5755 if (mode_line_p)
5756 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5757 else
5758 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5759
5760 if (row->mode_line_p && row->enabled_p)
5761 {
5762 /* The mode lines are displayed over scroll bars and bitmap
5763 areas, and X is window-relative. Correct X by the scroll bar
5764 and bitmap area width. */
5765 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5766 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5767 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5768
5769 /* Find the glyph under X. If we find one with a string object,
5770 it's the one we were looking for. */
5771 glyph = row->glyphs[TEXT_AREA];
5772 end = glyph + row->used[TEXT_AREA];
5773 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5774 if (x >= x0 && x < x0 + glyph->pixel_width)
5775 {
5776 string = glyph->object;
5777 *charpos = glyph->charpos;
5778 break;
5779 }
5780 }
5781
5782 return string;
5783 }
5784
5785
5786 /***********************************************************************
5787 Changing Frame Sizes
5788 ***********************************************************************/
5789
5790 #ifdef SIGWINCH
5791
5792 SIGTYPE
5793 window_change_signal (signalnum) /* If we don't have an argument, */
5794 int signalnum; /* some compilers complain in signal calls. */
5795 {
5796 int width, height;
5797 #ifndef USE_CRT_DLL
5798 extern int errno;
5799 #endif
5800 int old_errno = errno;
5801
5802 get_frame_size (&width, &height);
5803
5804 /* The frame size change obviously applies to a termcap-controlled
5805 frame. Find such a frame in the list, and assume it's the only
5806 one (since the redisplay code always writes to stdout, not a
5807 FILE * specified in the frame structure). Record the new size,
5808 but don't reallocate the data structures now. Let that be done
5809 later outside of the signal handler. */
5810
5811 {
5812 Lisp_Object tail, frame;
5813
5814 FOR_EACH_FRAME (tail, frame)
5815 {
5816 if (FRAME_TERMCAP_P (XFRAME (frame)))
5817 {
5818 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5819 break;
5820 }
5821 }
5822 }
5823
5824 signal (SIGWINCH, window_change_signal);
5825 errno = old_errno;
5826 }
5827 #endif /* SIGWINCH */
5828
5829
5830 /* Do any change in frame size that was requested by a signal. SAFE
5831 non-zero means this function is called from a place where it is
5832 safe to change frame sizes while a redisplay is in progress. */
5833
5834 void
5835 do_pending_window_change (safe)
5836 int safe;
5837 {
5838 /* If window_change_signal should have run before, run it now. */
5839 if (redisplaying_p && !safe)
5840 return;
5841
5842 while (delayed_size_change)
5843 {
5844 Lisp_Object tail, frame;
5845
5846 delayed_size_change = 0;
5847
5848 FOR_EACH_FRAME (tail, frame)
5849 {
5850 struct frame *f = XFRAME (frame);
5851
5852 int height = FRAME_NEW_HEIGHT (f);
5853 int width = FRAME_NEW_WIDTH (f);
5854
5855 if (height != 0 || width != 0)
5856 change_frame_size (f, height, width, 0, 0, safe);
5857 }
5858 }
5859 }
5860
5861
5862 /* Change the frame height and/or width. Values may be given as zero to
5863 indicate no change is to take place.
5864
5865 If DELAY is non-zero, then assume we're being called from a signal
5866 handler, and queue the change for later - perhaps the next
5867 redisplay. Since this tries to resize windows, we can't call it
5868 from a signal handler.
5869
5870 SAFE non-zero means this function is called from a place where it's
5871 safe to change frame sizes while a redisplay is in progress. */
5872
5873 void
5874 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5875 register struct frame *f;
5876 int newheight, newwidth, pretend, delay, safe;
5877 {
5878 Lisp_Object tail, frame;
5879
5880 if (! FRAME_WINDOW_P (f))
5881 {
5882 /* When using termcap, or on MS-DOS, all frames use
5883 the same screen, so a change in size affects all frames. */
5884 FOR_EACH_FRAME (tail, frame)
5885 if (! FRAME_WINDOW_P (XFRAME (frame)))
5886 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5887 pretend, delay, safe);
5888 }
5889 else
5890 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5891 }
5892
5893 static void
5894 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5895 register struct frame *f;
5896 int newheight, newwidth, pretend, delay, safe;
5897 {
5898 int new_frame_window_width;
5899 int count = specpdl_ptr - specpdl;
5900
5901 /* If we can't deal with the change now, queue it for later. */
5902 if (delay || (redisplaying_p && !safe))
5903 {
5904 FRAME_NEW_HEIGHT (f) = newheight;
5905 FRAME_NEW_WIDTH (f) = newwidth;
5906 delayed_size_change = 1;
5907 return;
5908 }
5909
5910 /* This size-change overrides any pending one for this frame. */
5911 FRAME_NEW_HEIGHT (f) = 0;
5912 FRAME_NEW_WIDTH (f) = 0;
5913
5914 /* If an argument is zero, set it to the current value. */
5915 if (newheight == 0)
5916 newheight = FRAME_HEIGHT (f);
5917 if (newwidth == 0)
5918 newwidth = FRAME_WIDTH (f);
5919
5920 /* Compute width of windows in F.
5921 This is the width of the frame without vertical scroll bars. */
5922 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5923
5924 /* Round up to the smallest acceptable size. */
5925 check_frame_size (f, &newheight, &newwidth);
5926
5927 /* If we're not changing the frame size, quit now. */
5928 if (newheight == FRAME_HEIGHT (f)
5929 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5930 return;
5931
5932 BLOCK_INPUT;
5933
5934 #ifdef MSDOS
5935 /* We only can set screen dimensions to certain values supported
5936 by our video hardware. Try to find the smallest size greater
5937 or equal to the requested dimensions. */
5938 dos_set_window_size (&newheight, &newwidth);
5939 #endif
5940
5941 if (newheight != FRAME_HEIGHT (f))
5942 {
5943 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5944 {
5945 /* Frame has both root and mini-buffer. */
5946 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5947 FRAME_TOP_MARGIN (f));
5948 set_window_height (FRAME_ROOT_WINDOW (f),
5949 (newheight
5950 - 1
5951 - FRAME_TOP_MARGIN (f)),
5952 0);
5953 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5954 newheight - 1);
5955 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5956 }
5957 else
5958 /* Frame has just one top-level window. */
5959 set_window_height (FRAME_ROOT_WINDOW (f),
5960 newheight - FRAME_TOP_MARGIN (f), 0);
5961
5962 if (FRAME_TERMCAP_P (f) && !pretend)
5963 FrameRows = newheight;
5964 }
5965
5966 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
5967 {
5968 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5969 if (FRAME_HAS_MINIBUF_P (f))
5970 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
5971
5972 if (FRAME_TERMCAP_P (f) && !pretend)
5973 FrameCols = newwidth;
5974
5975 if (WINDOWP (f->tool_bar_window))
5976 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
5977 }
5978
5979 FRAME_HEIGHT (f) = newheight;
5980 SET_FRAME_WIDTH (f, newwidth);
5981
5982 {
5983 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5984 int text_area_x, text_area_y, text_area_width, text_area_height;
5985
5986 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5987 &text_area_height);
5988 if (w->cursor.x >= text_area_x + text_area_width)
5989 w->cursor.hpos = w->cursor.x = 0;
5990 if (w->cursor.y >= text_area_y + text_area_height)
5991 w->cursor.vpos = w->cursor.y = 0;
5992 }
5993
5994 adjust_glyphs (f);
5995 SET_FRAME_GARBAGED (f);
5996 calculate_costs (f);
5997
5998 UNBLOCK_INPUT;
5999
6000 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6001
6002 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6003 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6004 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
6005
6006 unbind_to (count, Qnil);
6007 }
6008
6009
6010 \f
6011 /***********************************************************************
6012 Terminal Related Lisp Functions
6013 ***********************************************************************/
6014
6015 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6016 1, 1, "FOpen termscript file: ",
6017 "Start writing all terminal output to FILE as well as the terminal.\n\
6018 FILE = nil means just close any termscript file currently open.")
6019 (file)
6020 Lisp_Object file;
6021 {
6022 if (termscript != 0) fclose (termscript);
6023 termscript = 0;
6024
6025 if (! NILP (file))
6026 {
6027 file = Fexpand_file_name (file, Qnil);
6028 termscript = fopen (XSTRING (file)->data, "w");
6029 if (termscript == 0)
6030 report_file_error ("Opening termscript", Fcons (file, Qnil));
6031 }
6032 return Qnil;
6033 }
6034
6035
6036 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6037 Ssend_string_to_terminal, 1, 1, 0,
6038 "Send STRING to the terminal without alteration.\n\
6039 Control characters in STRING will have terminal-dependent effects.")
6040 (string)
6041 Lisp_Object string;
6042 {
6043 /* ??? Perhaps we should do something special for multibyte strings here. */
6044 CHECK_STRING (string, 0);
6045 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
6046 fflush (stdout);
6047 if (termscript)
6048 {
6049 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
6050 termscript);
6051 fflush (termscript);
6052 }
6053 return Qnil;
6054 }
6055
6056
6057 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6058 "Beep, or flash the screen.\n\
6059 Also, unless an argument is given,\n\
6060 terminate any keyboard macro currently executing.")
6061 (arg)
6062 Lisp_Object arg;
6063 {
6064 if (!NILP (arg))
6065 {
6066 if (noninteractive)
6067 putchar (07);
6068 else
6069 ring_bell ();
6070 fflush (stdout);
6071 }
6072 else
6073 bitch_at_user ();
6074
6075 return Qnil;
6076 }
6077
6078 void
6079 bitch_at_user ()
6080 {
6081 if (noninteractive)
6082 putchar (07);
6083 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6084 error ("Keyboard macro terminated by a command ringing the bell");
6085 else
6086 ring_bell ();
6087 fflush (stdout);
6088 }
6089
6090
6091 \f
6092 /***********************************************************************
6093 Sleeping, Waiting
6094 ***********************************************************************/
6095
6096 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6097 "Pause, without updating display, for SECONDS seconds.\n\
6098 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6099 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6100 additional wait period, in milliseconds; this may be useful if your\n\
6101 Emacs was built without floating point support.\n\
6102 \(Not all operating systems support waiting for a fraction of a second.)")
6103 (seconds, milliseconds)
6104 Lisp_Object seconds, milliseconds;
6105 {
6106 int sec, usec;
6107
6108 if (NILP (milliseconds))
6109 XSETINT (milliseconds, 0);
6110 else
6111 CHECK_NUMBER (milliseconds, 1);
6112 usec = XINT (milliseconds) * 1000;
6113
6114 {
6115 double duration = extract_float (seconds);
6116 sec = (int) duration;
6117 usec += (duration - sec) * 1000000;
6118 }
6119
6120 #ifndef EMACS_HAS_USECS
6121 if (sec == 0 && usec != 0)
6122 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6123 #endif
6124
6125 /* Assure that 0 <= usec < 1000000. */
6126 if (usec < 0)
6127 {
6128 /* We can't rely on the rounding being correct if user is negative. */
6129 if (-1000000 < usec)
6130 sec--, usec += 1000000;
6131 else
6132 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6133 }
6134 else
6135 sec += usec / 1000000, usec %= 1000000;
6136
6137 if (sec < 0 || (sec == 0 && usec == 0))
6138 return Qnil;
6139
6140 {
6141 Lisp_Object zero;
6142
6143 XSETFASTINT (zero, 0);
6144 wait_reading_process_input (sec, usec, zero, 0);
6145 }
6146
6147 /* We should always have wait_reading_process_input; we have a dummy
6148 implementation for systems which don't support subprocesses. */
6149 #if 0
6150 /* No wait_reading_process_input */
6151 immediate_quit = 1;
6152 QUIT;
6153
6154 #ifdef VMS
6155 sys_sleep (sec);
6156 #else /* not VMS */
6157 /* The reason this is done this way
6158 (rather than defined (H_S) && defined (H_T))
6159 is because the VMS preprocessor doesn't grok `defined' */
6160 #ifdef HAVE_SELECT
6161 EMACS_GET_TIME (end_time);
6162 EMACS_SET_SECS_USECS (timeout, sec, usec);
6163 EMACS_ADD_TIME (end_time, end_time, timeout);
6164
6165 while (1)
6166 {
6167 EMACS_GET_TIME (timeout);
6168 EMACS_SUB_TIME (timeout, end_time, timeout);
6169 if (EMACS_TIME_NEG_P (timeout)
6170 || !select (1, 0, 0, 0, &timeout))
6171 break;
6172 }
6173 #else /* not HAVE_SELECT */
6174 sleep (sec);
6175 #endif /* HAVE_SELECT */
6176 #endif /* not VMS */
6177
6178 immediate_quit = 0;
6179 #endif /* no subprocesses */
6180
6181 return Qnil;
6182 }
6183
6184
6185 /* This is just like wait_reading_process_input, except that
6186 it does the redisplay.
6187
6188 It's also much like Fsit_for, except that it can be used for
6189 waiting for input as well. */
6190
6191 Lisp_Object
6192 sit_for (sec, usec, reading, display, initial_display)
6193 int sec, usec, reading, display, initial_display;
6194 {
6195 Lisp_Object read_kbd;
6196
6197 swallow_events (display);
6198
6199 if (detect_input_pending_run_timers (display))
6200 return Qnil;
6201
6202 if (initial_display)
6203 redisplay_preserve_echo_area (2);
6204
6205 if (sec == 0 && usec == 0)
6206 return Qt;
6207
6208 #ifdef SIGIO
6209 gobble_input (0);
6210 #endif
6211
6212 XSETINT (read_kbd, reading ? -1 : 1);
6213 wait_reading_process_input (sec, usec, read_kbd, display);
6214
6215 return detect_input_pending () ? Qnil : Qt;
6216 }
6217
6218
6219 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6220 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
6221 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6222 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6223 additional wait period, in milliseconds; this may be useful if your\n\
6224 Emacs was built without floating point support.\n\
6225 \(Not all operating systems support waiting for a fraction of a second.)\n\
6226 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
6227 Redisplay is preempted as always if input arrives, and does not happen\n\
6228 if input is available before it starts.\n\
6229 Value is t if waited the full time with no input arriving.")
6230 (seconds, milliseconds, nodisp)
6231 Lisp_Object seconds, milliseconds, nodisp;
6232 {
6233 int sec, usec;
6234
6235 if (NILP (milliseconds))
6236 XSETINT (milliseconds, 0);
6237 else
6238 CHECK_NUMBER (milliseconds, 1);
6239 usec = XINT (milliseconds) * 1000;
6240
6241 {
6242 double duration = extract_float (seconds);
6243 sec = (int) duration;
6244 usec += (duration - sec) * 1000000;
6245 }
6246
6247 #ifndef EMACS_HAS_USECS
6248 if (usec != 0 && sec == 0)
6249 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6250 #endif
6251
6252 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6253 }
6254
6255
6256 \f
6257 /***********************************************************************
6258 Other Lisp Functions
6259 ***********************************************************************/
6260
6261 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6262 session's frames, frame names, buffers, buffer-read-only flags, and
6263 buffer-modified-flags, and a trailing sentinel (so we don't need to
6264 add length checks). */
6265
6266 static Lisp_Object frame_and_buffer_state;
6267
6268
6269 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6270 Sframe_or_buffer_changed_p, 0, 0, 0,
6271 "Return non-nil if the frame and buffer state appears to have changed.\n\
6272 The state variable is an internal vector containing all frames and buffers,\n\
6273 aside from buffers whose names start with space,\n\
6274 along with the buffers' read-only and modified flags, which allows a fast\n\
6275 check to see whether the menu bars might need to be recomputed.\n\
6276 If this function returns non-nil, it updates the internal vector to reflect\n\
6277 the current state.\n")
6278 ()
6279 {
6280 Lisp_Object tail, frame, buf;
6281 Lisp_Object *vecp;
6282 int n;
6283
6284 vecp = XVECTOR (frame_and_buffer_state)->contents;
6285 FOR_EACH_FRAME (tail, frame)
6286 {
6287 if (!EQ (*vecp++, frame))
6288 goto changed;
6289 if (!EQ (*vecp++, XFRAME (frame)->name))
6290 goto changed;
6291 }
6292 /* Check that the buffer info matches.
6293 No need to test for the end of the vector
6294 because the last element of the vector is lambda
6295 and that will always cause a mismatch. */
6296 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6297 {
6298 buf = XCDR (XCAR (tail));
6299 /* Ignore buffers that aren't included in buffer lists. */
6300 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6301 continue;
6302 if (!EQ (*vecp++, buf))
6303 goto changed;
6304 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6305 goto changed;
6306 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6307 goto changed;
6308 }
6309 /* Detect deletion of a buffer at the end of the list. */
6310 if (EQ (*vecp, Qlambda))
6311 return Qnil;
6312 changed:
6313 /* Start with 1 so there is room for at least one lambda at the end. */
6314 n = 1;
6315 FOR_EACH_FRAME (tail, frame)
6316 n += 2;
6317 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6318 n += 3;
6319 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6320 if (n > XVECTOR (frame_and_buffer_state)->size
6321 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6322 /* Add 20 extra so we grow it less often. */
6323 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6324 vecp = XVECTOR (frame_and_buffer_state)->contents;
6325 FOR_EACH_FRAME (tail, frame)
6326 {
6327 *vecp++ = frame;
6328 *vecp++ = XFRAME (frame)->name;
6329 }
6330 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6331 {
6332 buf = XCDR (XCAR (tail));
6333 /* Ignore buffers that aren't included in buffer lists. */
6334 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6335 continue;
6336 *vecp++ = buf;
6337 *vecp++ = XBUFFER (buf)->read_only;
6338 *vecp++ = Fbuffer_modified_p (buf);
6339 }
6340 /* Fill up the vector with lambdas (always at least one). */
6341 *vecp++ = Qlambda;
6342 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6343 < XVECTOR (frame_and_buffer_state)->size)
6344 *vecp++ = Qlambda;
6345 /* Make sure we didn't overflow the vector. */
6346 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6347 > XVECTOR (frame_and_buffer_state)->size)
6348 abort ();
6349 return Qt;
6350 }
6351
6352
6353 \f
6354 /***********************************************************************
6355 Initialization
6356 ***********************************************************************/
6357
6358 char *terminal_type;
6359
6360 /* Initialization done when Emacs fork is started, before doing stty.
6361 Determine terminal type and set terminal_driver. Then invoke its
6362 decoding routine to set up variables in the terminal package. */
6363
6364 void
6365 init_display ()
6366 {
6367 #ifdef HAVE_X_WINDOWS
6368 extern int display_arg;
6369 #endif
6370
6371 /* Construct the space glyph. */
6372 space_glyph.type = CHAR_GLYPH;
6373 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6374 space_glyph.charpos = -1;
6375
6376 meta_key = 0;
6377 inverse_video = 0;
6378 cursor_in_echo_area = 0;
6379 terminal_type = (char *) 0;
6380
6381 /* Now is the time to initialize this; it's used by init_sys_modes
6382 during startup. */
6383 Vwindow_system = Qnil;
6384
6385 /* If the user wants to use a window system, we shouldn't bother
6386 initializing the terminal. This is especially important when the
6387 terminal is so dumb that emacs gives up before and doesn't bother
6388 using the window system.
6389
6390 If the DISPLAY environment variable is set and nonempty,
6391 try to use X, and die with an error message if that doesn't work. */
6392
6393 #ifdef HAVE_X_WINDOWS
6394 if (! display_arg)
6395 {
6396 char *display;
6397 #ifdef VMS
6398 display = getenv ("DECW$DISPLAY");
6399 #else
6400 display = getenv ("DISPLAY");
6401 #endif
6402
6403 display_arg = (display != 0 && *display != 0);
6404 }
6405
6406 if (!inhibit_window_system && display_arg
6407 #ifndef CANNOT_DUMP
6408 && initialized
6409 #endif
6410 )
6411 {
6412 Vwindow_system = intern ("x");
6413 #ifdef HAVE_X11
6414 Vwindow_system_version = make_number (11);
6415 #else
6416 Vwindow_system_version = make_number (10);
6417 #endif
6418 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
6419 /* In some versions of ncurses,
6420 tputs crashes if we have not called tgetent.
6421 So call tgetent. */
6422 { char b[2044]; tgetent (b, "xterm");}
6423 #endif
6424 adjust_frame_glyphs_initially ();
6425 return;
6426 }
6427 #endif /* HAVE_X_WINDOWS */
6428
6429 #ifdef HAVE_NTGUI
6430 if (!inhibit_window_system)
6431 {
6432 Vwindow_system = intern ("w32");
6433 Vwindow_system_version = make_number (1);
6434 adjust_frame_glyphs_initially ();
6435 return;
6436 }
6437 #endif /* HAVE_NTGUI */
6438
6439 #ifdef macintosh
6440 if (!inhibit_window_system)
6441 {
6442 Vwindow_system = intern ("mac");
6443 Vwindow_system_version = make_number (1);
6444 adjust_frame_glyphs_initially ();
6445 return;
6446 }
6447 #endif /* macintosh */
6448
6449 /* If no window system has been specified, try to use the terminal. */
6450 if (! isatty (0))
6451 {
6452 fatal ("standard input is not a tty");
6453 exit (1);
6454 }
6455
6456 /* Look at the TERM variable */
6457 terminal_type = (char *) getenv ("TERM");
6458 if (!terminal_type)
6459 {
6460 #ifdef VMS
6461 fprintf (stderr, "Please specify your terminal type.\n\
6462 For types defined in VMS, use set term /device=TYPE.\n\
6463 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6464 \(The quotation marks are necessary since terminal types are lower case.)\n");
6465 #else
6466 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6467 #endif
6468 exit (1);
6469 }
6470
6471 #ifdef VMS
6472 /* VMS DCL tends to up-case things, so down-case term type.
6473 Hardly any uppercase letters in terminal types; should be none. */
6474 {
6475 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6476 char *p;
6477
6478 strcpy (new, terminal_type);
6479
6480 for (p = new; *p; p++)
6481 if (isupper (*p))
6482 *p = tolower (*p);
6483
6484 terminal_type = new;
6485 }
6486 #endif /* VMS */
6487
6488 term_init (terminal_type);
6489
6490 {
6491 struct frame *sf = SELECTED_FRAME ();
6492 int width = FRAME_WINDOW_WIDTH (sf);
6493 int height = FRAME_HEIGHT (sf);
6494
6495 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6496
6497 /* If these sizes are so big they cause overflow, just ignore the
6498 change. It's not clear what better we could do. */
6499 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6500 fatal ("screen size %dx%d too big", width, height);
6501 }
6502
6503 adjust_frame_glyphs_initially ();
6504 calculate_costs (XFRAME (selected_frame));
6505
6506 #ifdef SIGWINCH
6507 #ifndef CANNOT_DUMP
6508 if (initialized)
6509 #endif /* CANNOT_DUMP */
6510 signal (SIGWINCH, window_change_signal);
6511 #endif /* SIGWINCH */
6512
6513 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6514 if (initialized
6515 && !noninteractive
6516 #ifdef MSDOS
6517 /* The MSDOS terminal turns on its ``window system'' relatively
6518 late into the startup, so we cannot do the frame faces'
6519 initialization just yet. It will be done later by pc-win.el
6520 and internal_terminal_init. */
6521 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6522 #endif
6523 && NILP (Vwindow_system))
6524 {
6525 /* For the initial frame, we don't have any way of knowing what
6526 are the foreground and background colors of the terminal. */
6527 struct frame *sf = SELECTED_FRAME();
6528
6529 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6530 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6531 call0 (intern ("tty-set-up-initial-frame-faces"));
6532 }
6533 }
6534
6535
6536 \f
6537 /***********************************************************************
6538 Blinking cursor
6539 ***********************************************************************/
6540
6541 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6542 Sinternal_show_cursor, 2, 2, 0,
6543 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6544 WINDOW nil means use the selected window. SHOW non-nil means\n\
6545 show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6546 don't show a cursor.")
6547 (window, show)
6548 Lisp_Object window, show;
6549 {
6550 /* Don't change cursor state while redisplaying. This could confuse
6551 output routines. */
6552 if (!redisplaying_p)
6553 {
6554 if (NILP (window))
6555 window = selected_window;
6556 else
6557 CHECK_WINDOW (window, 2);
6558
6559 XWINDOW (window)->cursor_off_p = NILP (show);
6560 }
6561
6562 return Qnil;
6563 }
6564
6565
6566 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6567 Sinternal_show_cursor_p, 0, 1, 0,
6568 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
6569 WINDOW nil or omitted means report on the selected window.")
6570 (window)
6571 Lisp_Object window;
6572 {
6573 struct window *w;
6574
6575 if (NILP (window))
6576 window = selected_window;
6577 else
6578 CHECK_WINDOW (window, 2);
6579
6580 w = XWINDOW (window);
6581 return w->cursor_off_p ? Qnil : Qt;
6582 }
6583
6584 \f
6585 /***********************************************************************
6586 Initialization
6587 ***********************************************************************/
6588
6589 void
6590 syms_of_display ()
6591 {
6592 defsubr (&Sredraw_frame);
6593 defsubr (&Sredraw_display);
6594 defsubr (&Sframe_or_buffer_changed_p);
6595 defsubr (&Sopen_termscript);
6596 defsubr (&Sding);
6597 defsubr (&Ssit_for);
6598 defsubr (&Ssleep_for);
6599 defsubr (&Ssend_string_to_terminal);
6600 defsubr (&Sinternal_show_cursor);
6601 defsubr (&Sinternal_show_cursor_p);
6602
6603 #if GLYPH_DEBUG
6604 defsubr (&Sdump_redisplay_history);
6605 #endif
6606
6607 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6608 staticpro (&frame_and_buffer_state);
6609
6610 Qdisplay_table = intern ("display-table");
6611 staticpro (&Qdisplay_table);
6612 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6613 staticpro (&Qredisplay_dont_pause);
6614
6615 DEFVAR_INT ("baud-rate", &baud_rate,
6616 "*The output baud rate of the terminal.\n\
6617 On most systems, changing this value will affect the amount of padding\n\
6618 and the other strategic decisions made during redisplay.");
6619
6620 DEFVAR_BOOL ("inverse-video", &inverse_video,
6621 "*Non-nil means invert the entire frame display.\n\
6622 This means everything is in inverse video which otherwise would not be.");
6623
6624 DEFVAR_BOOL ("visible-bell", &visible_bell,
6625 "*Non-nil means try to flash the frame to represent a bell.");
6626
6627 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6628 "*Non-nil means no need to redraw entire frame after suspending.\n\
6629 A non-nil value is useful if the terminal can automatically preserve\n\
6630 Emacs's frame display when you reenter Emacs.\n\
6631 It is up to you to set this variable if your terminal can do that.");
6632
6633 DEFVAR_LISP ("window-system", &Vwindow_system,
6634 "A symbol naming the window-system under which Emacs is running\n\
6635 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
6636
6637 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6638 "The version number of the window system in use.\n\
6639 For X windows, this is 10 or 11.");
6640
6641 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6642 "Non-nil means put cursor in minibuffer, at end of any message there.");
6643
6644 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6645 "Table defining how to output a glyph code to the frame.\n\
6646 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6647 Each element can be:\n\
6648 integer: a glyph code which this glyph is an alias for.\n\
6649 string: output this glyph using that string (not impl. in X windows).\n\
6650 nil: this glyph mod 524288 is the code of a character to output,\n\
6651 and this glyph / 524288 is the face number (see `face-id') to use\n\
6652 while outputting it.");
6653 Vglyph_table = Qnil;
6654
6655 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6656 "Display table to use for buffers that specify none.\n\
6657 See `buffer-display-table' for more information.");
6658 Vstandard_display_table = Qnil;
6659
6660 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6661 "*Non-nil means update isn't paused when input is detected.");
6662 redisplay_dont_pause = 0;
6663
6664 /* Initialize `window-system', unless init_display already decided it. */
6665 #ifdef CANNOT_DUMP
6666 if (noninteractive)
6667 #endif
6668 {
6669 Vwindow_system = Qnil;
6670 Vwindow_system_version = Qnil;
6671 }
6672 }