w32: Fix some warnings reported by -Wall -Wextra.
[bpt/emacs.git] / src / w32menu.c
1 /* Menu support for GNU Emacs on the Microsoft W32 API.
2 Copyright (C) 1986, 1988, 1993-1994, 1996, 1998-1999, 2001-2011
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21
22 #include <signal.h>
23 #include <stdio.h>
24 #include <mbstring.h>
25 #include <setjmp.h>
26
27 #include "lisp.h"
28 #include "keyboard.h"
29 #include "keymap.h"
30 #include "frame.h"
31 #include "termhooks.h"
32 #include "window.h"
33 #include "blockinput.h"
34 #include "buffer.h"
35 #include "charset.h"
36 #include "character.h"
37 #include "coding.h"
38 #include "menu.h"
39
40 /* This may include sys/types.h, and that somehow loses
41 if this is not done before the other system files. */
42 #include "w32term.h"
43
44 /* Load sys/types.h if not already loaded.
45 In some systems loading it twice is suicidal. */
46 #ifndef makedev
47 #include <sys/types.h>
48 #endif
49
50 #include "dispextern.h"
51
52 #undef HAVE_DIALOGS /* TODO: Implement native dialogs. */
53
54 #ifndef TRUE
55 #define TRUE 1
56 #define FALSE 0
57 #endif /* no TRUE */
58
59 HMENU current_popup_menu;
60
61 void syms_of_w32menu (void);
62 void globals_of_w32menu (void);
63
64 typedef BOOL (WINAPI * GetMenuItemInfoA_Proc) (
65 IN HMENU,
66 IN UINT,
67 IN BOOL,
68 IN OUT LPMENUITEMINFOA);
69 typedef BOOL (WINAPI * SetMenuItemInfoA_Proc) (
70 IN HMENU,
71 IN UINT,
72 IN BOOL,
73 IN LPCMENUITEMINFOA);
74 typedef int (WINAPI * MessageBoxW_Proc) (
75 IN HWND window,
76 IN WCHAR *text,
77 IN WCHAR *caption,
78 IN UINT type);
79
80 GetMenuItemInfoA_Proc get_menu_item_info = NULL;
81 SetMenuItemInfoA_Proc set_menu_item_info = NULL;
82 AppendMenuW_Proc unicode_append_menu = NULL;
83 MessageBoxW_Proc unicode_message_box = NULL;
84
85 Lisp_Object Qdebug_on_next_call;
86
87 void set_frame_menubar (FRAME_PTR, int, int);
88
89 #ifdef HAVE_DIALOGS
90 static Lisp_Object w32_dialog_show (FRAME_PTR, int, Lisp_Object, char**);
91 #else
92 static int is_simple_dialog (Lisp_Object);
93 static Lisp_Object simple_dialog_show (FRAME_PTR, Lisp_Object, Lisp_Object);
94 #endif
95
96 static void utf8to16 (unsigned char *, int, WCHAR *);
97 static int fill_in_menu (HMENU, widget_value *);
98
99 void w32_free_menu_strings (HWND);
100 \f
101
102 /* This is set nonzero after the user activates the menu bar, and set
103 to zero again after the menu bars are redisplayed by prepare_menu_bar.
104 While it is nonzero, all calls to set_frame_menubar go deep.
105
106 I don't understand why this is needed, but it does seem to be
107 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
108
109 int pending_menu_activation;
110 \f
111 #ifdef HAVE_MENUS
112
113 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 3, 0,
114 doc: /* Pop up a dialog box and return user's selection.
115 POSITION specifies which frame to use.
116 This is normally a mouse button event or a window or frame.
117 If POSITION is t, it means to use the frame the mouse is on.
118 The dialog box appears in the middle of the specified frame.
119
120 CONTENTS specifies the alternatives to display in the dialog box.
121 It is a list of the form (TITLE ITEM1 ITEM2...).
122 Each ITEM is a cons cell (STRING . VALUE).
123 The return value is VALUE from the chosen item.
124
125 An ITEM may also be just a string--that makes a nonselectable item.
126 An ITEM may also be nil--that means to put all preceding items
127 on the left of the dialog box and all following items on the right.
128 \(By default, approximately half appear on each side.)
129
130 If HEADER is non-nil, the frame title for the box is "Information",
131 otherwise it is "Question". */)
132 (Lisp_Object position, Lisp_Object contents, Lisp_Object header)
133 {
134 FRAME_PTR f = NULL;
135 Lisp_Object window;
136
137 check_w32 ();
138
139 /* Decode the first argument: find the window or frame to use. */
140 if (EQ (position, Qt)
141 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
142 || EQ (XCAR (position), Qtool_bar))))
143 {
144 #if 0 /* Using the frame the mouse is on may not be right. */
145 /* Use the mouse's current position. */
146 FRAME_PTR new_f = SELECTED_FRAME ();
147 Lisp_Object bar_window;
148 enum scroll_bar_part part;
149 unsigned long time;
150 Lisp_Object x, y;
151
152 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
153
154 if (new_f != 0)
155 XSETFRAME (window, new_f);
156 else
157 window = selected_window;
158 #endif
159 window = selected_window;
160 }
161 else if (CONSP (position))
162 {
163 Lisp_Object tem;
164 tem = Fcar (position);
165 if (CONSP (tem))
166 window = Fcar (Fcdr (position));
167 else
168 {
169 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
170 window = Fcar (tem); /* POSN_WINDOW (tem) */
171 }
172 }
173 else if (WINDOWP (position) || FRAMEP (position))
174 window = position;
175 else
176 window = Qnil;
177
178 /* Decode where to put the menu. */
179
180 if (FRAMEP (window))
181 f = XFRAME (window);
182 else if (WINDOWP (window))
183 {
184 CHECK_LIVE_WINDOW (window);
185 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
186 }
187 else
188 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
189 but I don't want to make one now. */
190 CHECK_WINDOW (window);
191
192 #ifndef HAVE_DIALOGS
193
194 {
195 /* Handle simple Yes/No choices as MessageBox popups. */
196 if (is_simple_dialog (contents))
197 return simple_dialog_show (f, contents, header);
198 else
199 {
200 /* Display a menu with these alternatives
201 in the middle of frame F. */
202 Lisp_Object x, y, frame, newpos;
203 XSETFRAME (frame, f);
204 XSETINT (x, x_pixel_width (f) / 2);
205 XSETINT (y, x_pixel_height (f) / 2);
206 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
207 return Fx_popup_menu (newpos,
208 Fcons (Fcar (contents), Fcons (contents, Qnil)));
209 }
210 }
211 #else /* HAVE_DIALOGS */
212 {
213 Lisp_Object title;
214 char *error_name;
215 Lisp_Object selection;
216
217 /* Decode the dialog items from what was specified. */
218 title = Fcar (contents);
219 CHECK_STRING (title);
220
221 list_of_panes (Fcons (contents, Qnil));
222
223 /* Display them in a dialog box. */
224 BLOCK_INPUT;
225 selection = w32_dialog_show (f, 0, title, header, &error_name);
226 UNBLOCK_INPUT;
227
228 discard_menu_items ();
229 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
230
231 if (error_name) error (error_name);
232 return selection;
233 }
234 #endif /* HAVE_DIALOGS */
235 }
236
237 /* Activate the menu bar of frame F.
238 This is called from keyboard.c when it gets the
239 MENU_BAR_ACTIVATE_EVENT out of the Emacs event queue.
240
241 To activate the menu bar, we signal to the input thread that it can
242 return from the WM_INITMENU message, allowing the normal Windows
243 processing of the menus.
244
245 But first we recompute the menu bar contents (the whole tree).
246
247 This way we can safely execute Lisp code. */
248
249 void
250 x_activate_menubar (FRAME_PTR f)
251 {
252 set_frame_menubar (f, 0, 1);
253
254 /* Lock out further menubar changes while active. */
255 f->output_data.w32->menubar_active = 1;
256
257 /* Signal input thread to return from WM_INITMENU. */
258 complete_deferred_msg (FRAME_W32_WINDOW (f), WM_INITMENU, 0);
259 }
260
261 /* This callback is called from the menu bar pulldown menu
262 when the user makes a selection.
263 Figure out what the user chose
264 and put the appropriate events into the keyboard buffer. */
265
266 void
267 menubar_selection_callback (FRAME_PTR f, void * client_data)
268 {
269 Lisp_Object prefix, entry;
270 Lisp_Object vector;
271 Lisp_Object *subprefix_stack;
272 int submenu_depth = 0;
273 int i;
274
275 if (!f)
276 return;
277 entry = Qnil;
278 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
279 vector = f->menu_bar_vector;
280 prefix = Qnil;
281 i = 0;
282 while (i < f->menu_bar_items_used)
283 {
284 if (EQ (AREF (vector, i), Qnil))
285 {
286 subprefix_stack[submenu_depth++] = prefix;
287 prefix = entry;
288 i++;
289 }
290 else if (EQ (AREF (vector, i), Qlambda))
291 {
292 prefix = subprefix_stack[--submenu_depth];
293 i++;
294 }
295 else if (EQ (AREF (vector, i), Qt))
296 {
297 prefix = AREF (vector, i + MENU_ITEMS_PANE_PREFIX);
298 i += MENU_ITEMS_PANE_LENGTH;
299 }
300 else
301 {
302 entry = AREF (vector, i + MENU_ITEMS_ITEM_VALUE);
303 /* The EMACS_INT cast avoids a warning. There's no problem
304 as long as pointers have enough bits to hold small integers. */
305 if ((int) (EMACS_INT) client_data == i)
306 {
307 int j;
308 struct input_event buf;
309 Lisp_Object frame;
310 EVENT_INIT (buf);
311
312 XSETFRAME (frame, f);
313 buf.kind = MENU_BAR_EVENT;
314 buf.frame_or_window = frame;
315 buf.arg = frame;
316 kbd_buffer_store_event (&buf);
317
318 for (j = 0; j < submenu_depth; j++)
319 if (!NILP (subprefix_stack[j]))
320 {
321 buf.kind = MENU_BAR_EVENT;
322 buf.frame_or_window = frame;
323 buf.arg = subprefix_stack[j];
324 kbd_buffer_store_event (&buf);
325 }
326
327 if (!NILP (prefix))
328 {
329 buf.kind = MENU_BAR_EVENT;
330 buf.frame_or_window = frame;
331 buf.arg = prefix;
332 kbd_buffer_store_event (&buf);
333 }
334
335 buf.kind = MENU_BAR_EVENT;
336 buf.frame_or_window = frame;
337 buf.arg = entry;
338 /* Free memory used by owner-drawn and help-echo strings. */
339 w32_free_menu_strings (FRAME_W32_WINDOW (f));
340 kbd_buffer_store_event (&buf);
341
342 f->output_data.w32->menubar_active = 0;
343 return;
344 }
345 i += MENU_ITEMS_ITEM_LENGTH;
346 }
347 }
348 /* Free memory used by owner-drawn and help-echo strings. */
349 w32_free_menu_strings (FRAME_W32_WINDOW (f));
350 f->output_data.w32->menubar_active = 0;
351 }
352
353 \f
354 /* Set the contents of the menubar widgets of frame F.
355 The argument FIRST_TIME is currently ignored;
356 it is set the first time this is called, from initialize_frame_menubar. */
357
358 void
359 set_frame_menubar (FRAME_PTR f, int first_time, int deep_p)
360 {
361 HMENU menubar_widget = f->output_data.w32->menubar_widget;
362 Lisp_Object items;
363 widget_value *wv, *first_wv, *prev_wv = 0;
364 int i, last_i;
365 int *submenu_start, *submenu_end;
366 int *submenu_top_level_items, *submenu_n_panes;
367
368 /* We must not change the menubar when actually in use. */
369 if (f->output_data.w32->menubar_active)
370 return;
371
372 XSETFRAME (Vmenu_updating_frame, f);
373
374 if (! menubar_widget)
375 deep_p = 1;
376 else if (pending_menu_activation && !deep_p)
377 deep_p = 1;
378
379 if (deep_p)
380 {
381 /* Make a widget-value tree representing the entire menu trees. */
382
383 struct buffer *prev = current_buffer;
384 Lisp_Object buffer;
385 int specpdl_count = SPECPDL_INDEX ();
386 int previous_menu_items_used = f->menu_bar_items_used;
387 Lisp_Object *previous_items
388 = (Lisp_Object *) alloca (previous_menu_items_used
389 * sizeof (Lisp_Object));
390
391 /* If we are making a new widget, its contents are empty,
392 do always reinitialize them. */
393 if (! menubar_widget)
394 previous_menu_items_used = 0;
395
396 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
397 specbind (Qinhibit_quit, Qt);
398 /* Don't let the debugger step into this code
399 because it is not reentrant. */
400 specbind (Qdebug_on_next_call, Qnil);
401
402 record_unwind_save_match_data ();
403
404 if (NILP (Voverriding_local_map_menu_flag))
405 {
406 specbind (Qoverriding_terminal_local_map, Qnil);
407 specbind (Qoverriding_local_map, Qnil);
408 }
409
410 set_buffer_internal_1 (XBUFFER (buffer));
411
412 /* Run the hooks. */
413 safe_run_hooks (Qactivate_menubar_hook);
414 safe_run_hooks (Qmenu_bar_update_hook);
415 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
416
417 items = FRAME_MENU_BAR_ITEMS (f);
418
419 /* Save the frame's previous menu bar contents data. */
420 if (previous_menu_items_used)
421 memcpy (previous_items, XVECTOR (f->menu_bar_vector)->contents,
422 previous_menu_items_used * sizeof (Lisp_Object));
423
424 /* Fill in menu_items with the current menu bar contents.
425 This can evaluate Lisp code. */
426 save_menu_items ();
427
428 menu_items = f->menu_bar_vector;
429 menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
430 submenu_start = (int *) alloca (XVECTOR (items)->size * sizeof (int *));
431 submenu_end = (int *) alloca (XVECTOR (items)->size * sizeof (int *));
432 submenu_n_panes = (int *) alloca (XVECTOR (items)->size * sizeof (int));
433 submenu_top_level_items
434 = (int *) alloca (XVECTOR (items)->size * sizeof (int *));
435 init_menu_items ();
436 for (i = 0; i < ASIZE (items); i += 4)
437 {
438 Lisp_Object key, string, maps;
439
440 last_i = i;
441
442 key = AREF (items, i);
443 string = AREF (items, i + 1);
444 maps = AREF (items, i + 2);
445 if (NILP (string))
446 break;
447
448 submenu_start[i] = menu_items_used;
449
450 menu_items_n_panes = 0;
451 submenu_top_level_items[i]
452 = parse_single_submenu (key, string, maps);
453 submenu_n_panes[i] = menu_items_n_panes;
454
455 submenu_end[i] = menu_items_used;
456 }
457
458 finish_menu_items ();
459
460 /* Convert menu_items into widget_value trees
461 to display the menu. This cannot evaluate Lisp code. */
462
463 wv = xmalloc_widget_value ();
464 wv->name = "menubar";
465 wv->value = 0;
466 wv->enabled = 1;
467 wv->button_type = BUTTON_TYPE_NONE;
468 wv->help = Qnil;
469 first_wv = wv;
470
471 for (i = 0; i < last_i; i += 4)
472 {
473 menu_items_n_panes = submenu_n_panes[i];
474 wv = digest_single_submenu (submenu_start[i], submenu_end[i],
475 submenu_top_level_items[i]);
476 if (prev_wv)
477 prev_wv->next = wv;
478 else
479 first_wv->contents = wv;
480 /* Don't set wv->name here; GC during the loop might relocate it. */
481 wv->enabled = 1;
482 wv->button_type = BUTTON_TYPE_NONE;
483 prev_wv = wv;
484 }
485
486 set_buffer_internal_1 (prev);
487
488 /* If there has been no change in the Lisp-level contents
489 of the menu bar, skip redisplaying it. Just exit. */
490
491 for (i = 0; i < previous_menu_items_used; i++)
492 if (menu_items_used == i
493 || (!EQ (previous_items[i], AREF (menu_items, i))))
494 break;
495 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
496 {
497 free_menubar_widget_value_tree (first_wv);
498 discard_menu_items ();
499 unbind_to (specpdl_count, Qnil);
500 return;
501 }
502
503 f->menu_bar_vector = menu_items;
504 f->menu_bar_items_used = menu_items_used;
505
506 /* This undoes save_menu_items. */
507 unbind_to (specpdl_count, Qnil);
508
509 /* Now GC cannot happen during the lifetime of the widget_value,
510 so it's safe to store data from a Lisp_String, as long as
511 local copies are made when the actual menu is created.
512 Windows takes care of this for normal string items, but
513 not for owner-drawn items or additional item-info. */
514 wv = first_wv->contents;
515 for (i = 0; i < ASIZE (items); i += 4)
516 {
517 Lisp_Object string;
518 string = AREF (items, i + 1);
519 if (NILP (string))
520 break;
521 wv->name = SSDATA (string);
522 update_submenu_strings (wv->contents);
523 wv = wv->next;
524 }
525 }
526 else
527 {
528 /* Make a widget-value tree containing
529 just the top level menu bar strings. */
530
531 wv = xmalloc_widget_value ();
532 wv->name = "menubar";
533 wv->value = 0;
534 wv->enabled = 1;
535 wv->button_type = BUTTON_TYPE_NONE;
536 wv->help = Qnil;
537 first_wv = wv;
538
539 items = FRAME_MENU_BAR_ITEMS (f);
540 for (i = 0; i < ASIZE (items); i += 4)
541 {
542 Lisp_Object string;
543
544 string = AREF (items, i + 1);
545 if (NILP (string))
546 break;
547
548 wv = xmalloc_widget_value ();
549 wv->name = SSDATA (string);
550 wv->value = 0;
551 wv->enabled = 1;
552 wv->button_type = BUTTON_TYPE_NONE;
553 wv->help = Qnil;
554 /* This prevents lwlib from assuming this
555 menu item is really supposed to be empty. */
556 /* The EMACS_INT cast avoids a warning.
557 This value just has to be different from small integers. */
558 wv->call_data = (void *) (EMACS_INT) (-1);
559
560 if (prev_wv)
561 prev_wv->next = wv;
562 else
563 first_wv->contents = wv;
564 prev_wv = wv;
565 }
566
567 /* Forget what we thought we knew about what is in the
568 detailed contents of the menu bar menus.
569 Changing the top level always destroys the contents. */
570 f->menu_bar_items_used = 0;
571 }
572
573 /* Create or update the menu bar widget. */
574
575 BLOCK_INPUT;
576
577 if (menubar_widget)
578 {
579 /* Empty current menubar, rather than creating a fresh one. */
580 while (DeleteMenu (menubar_widget, 0, MF_BYPOSITION))
581 ;
582 }
583 else
584 {
585 menubar_widget = CreateMenu ();
586 }
587 fill_in_menu (menubar_widget, first_wv->contents);
588
589 free_menubar_widget_value_tree (first_wv);
590
591 {
592 HMENU old_widget = f->output_data.w32->menubar_widget;
593
594 f->output_data.w32->menubar_widget = menubar_widget;
595 SetMenu (FRAME_W32_WINDOW (f), f->output_data.w32->menubar_widget);
596 /* Causes flicker when menu bar is updated
597 DrawMenuBar (FRAME_W32_WINDOW (f)); */
598
599 /* Force the window size to be recomputed so that the frame's text
600 area remains the same, if menubar has just been created. */
601 if (old_widget == NULL)
602 x_set_window_size (f, 0, FRAME_COLS (f), FRAME_LINES (f));
603 }
604
605 UNBLOCK_INPUT;
606 }
607
608 /* Called from Fx_create_frame to create the initial menubar of a frame
609 before it is mapped, so that the window is mapped with the menubar already
610 there instead of us tacking it on later and thrashing the window after it
611 is visible. */
612
613 void
614 initialize_frame_menubar (FRAME_PTR f)
615 {
616 /* This function is called before the first chance to redisplay
617 the frame. It has to be, so the frame will have the right size. */
618 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
619 set_frame_menubar (f, 1, 1);
620 }
621
622 /* Get rid of the menu bar of frame F, and free its storage.
623 This is used when deleting a frame, and when turning off the menu bar. */
624
625 void
626 free_frame_menubar (FRAME_PTR f)
627 {
628 BLOCK_INPUT;
629
630 {
631 HMENU old = GetMenu (FRAME_W32_WINDOW (f));
632 SetMenu (FRAME_W32_WINDOW (f), NULL);
633 f->output_data.w32->menubar_widget = NULL;
634 DestroyMenu (old);
635 }
636
637 UNBLOCK_INPUT;
638 }
639
640 \f
641 /* w32_menu_show actually displays a menu using the panes and items in
642 menu_items and returns the value selected from it; we assume input
643 is blocked by the caller. */
644
645 /* F is the frame the menu is for.
646 X and Y are the frame-relative specified position,
647 relative to the inside upper left corner of the frame F.
648 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
649 KEYMAPS is 1 if this menu was specified with keymaps;
650 in that case, we return a list containing the chosen item's value
651 and perhaps also the pane's prefix.
652 TITLE is the specified menu title.
653 ERROR is a place to store an error message string in case of failure.
654 (We return nil on failure, but the value doesn't actually matter.) */
655
656 Lisp_Object
657 w32_menu_show (FRAME_PTR f, int x, int y, int for_click, int keymaps,
658 Lisp_Object title, const char **error)
659 {
660 int i;
661 int menu_item_selection;
662 HMENU menu;
663 POINT pos;
664 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
665 widget_value **submenu_stack
666 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
667 Lisp_Object *subprefix_stack
668 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
669 int submenu_depth = 0;
670 int first_pane;
671
672 *error = NULL;
673
674 if (menu_items_n_panes == 0)
675 return Qnil;
676
677 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
678 {
679 *error = "Empty menu";
680 return Qnil;
681 }
682
683 /* Create a tree of widget_value objects
684 representing the panes and their items. */
685 wv = xmalloc_widget_value ();
686 wv->name = "menu";
687 wv->value = 0;
688 wv->enabled = 1;
689 wv->button_type = BUTTON_TYPE_NONE;
690 wv->help = Qnil;
691 first_wv = wv;
692 first_pane = 1;
693
694 /* Loop over all panes and items, filling in the tree. */
695 i = 0;
696 while (i < menu_items_used)
697 {
698 if (EQ (AREF (menu_items, i), Qnil))
699 {
700 submenu_stack[submenu_depth++] = save_wv;
701 save_wv = prev_wv;
702 prev_wv = 0;
703 first_pane = 1;
704 i++;
705 }
706 else if (EQ (AREF (menu_items, i), Qlambda))
707 {
708 prev_wv = save_wv;
709 save_wv = submenu_stack[--submenu_depth];
710 first_pane = 0;
711 i++;
712 }
713 else if (EQ (AREF (menu_items, i), Qt)
714 && submenu_depth != 0)
715 i += MENU_ITEMS_PANE_LENGTH;
716 /* Ignore a nil in the item list.
717 It's meaningful only for dialog boxes. */
718 else if (EQ (AREF (menu_items, i), Qquote))
719 i += 1;
720 else if (EQ (AREF (menu_items, i), Qt))
721 {
722 /* Create a new pane. */
723 Lisp_Object pane_name, prefix;
724 char *pane_string;
725 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
726 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
727
728 if (STRINGP (pane_name))
729 {
730 if (unicode_append_menu)
731 pane_name = ENCODE_UTF_8 (pane_name);
732 else if (STRING_MULTIBYTE (pane_name))
733 pane_name = ENCODE_SYSTEM (pane_name);
734
735 ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
736 }
737
738 pane_string = (NILP (pane_name)
739 ? "" : SSDATA (pane_name));
740 /* If there is just one top-level pane, put all its items directly
741 under the top-level menu. */
742 if (menu_items_n_panes == 1)
743 pane_string = "";
744
745 /* If the pane has a meaningful name,
746 make the pane a top-level menu item
747 with its items as a submenu beneath it. */
748 if (!keymaps && strcmp (pane_string, ""))
749 {
750 wv = xmalloc_widget_value ();
751 if (save_wv)
752 save_wv->next = wv;
753 else
754 first_wv->contents = wv;
755 wv->name = pane_string;
756 if (keymaps && !NILP (prefix))
757 wv->name++;
758 wv->value = 0;
759 wv->enabled = 1;
760 wv->button_type = BUTTON_TYPE_NONE;
761 wv->help = Qnil;
762 save_wv = wv;
763 prev_wv = 0;
764 }
765 else if (first_pane)
766 {
767 save_wv = wv;
768 prev_wv = 0;
769 }
770 first_pane = 0;
771 i += MENU_ITEMS_PANE_LENGTH;
772 }
773 else
774 {
775 /* Create a new item within current pane. */
776 Lisp_Object item_name, enable, descrip, def, type, selected, help;
777
778 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
779 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
780 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
781 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
782 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
783 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
784 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
785
786 if (STRINGP (item_name))
787 {
788 if (unicode_append_menu)
789 item_name = ENCODE_UTF_8 (item_name);
790 else if (STRING_MULTIBYTE (item_name))
791 item_name = ENCODE_SYSTEM (item_name);
792
793 ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
794 }
795
796 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
797 {
798 descrip = ENCODE_SYSTEM (descrip);
799 ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
800 }
801
802 wv = xmalloc_widget_value ();
803 if (prev_wv)
804 prev_wv->next = wv;
805 else
806 save_wv->contents = wv;
807 wv->name = SSDATA (item_name);
808 if (!NILP (descrip))
809 wv->key = SSDATA (descrip);
810 wv->value = 0;
811 /* Use the contents index as call_data, since we are
812 restricted to 16-bits. */
813 wv->call_data = !NILP (def) ? (void *) (EMACS_INT) i : 0;
814 wv->enabled = !NILP (enable);
815
816 if (NILP (type))
817 wv->button_type = BUTTON_TYPE_NONE;
818 else if (EQ (type, QCtoggle))
819 wv->button_type = BUTTON_TYPE_TOGGLE;
820 else if (EQ (type, QCradio))
821 wv->button_type = BUTTON_TYPE_RADIO;
822 else
823 abort ();
824
825 wv->selected = !NILP (selected);
826
827 if (!STRINGP (help))
828 help = Qnil;
829
830 wv->help = help;
831
832 prev_wv = wv;
833
834 i += MENU_ITEMS_ITEM_LENGTH;
835 }
836 }
837
838 /* Deal with the title, if it is non-nil. */
839 if (!NILP (title))
840 {
841 widget_value *wv_title = xmalloc_widget_value ();
842 widget_value *wv_sep = xmalloc_widget_value ();
843
844 /* Maybe replace this separator with a bitmap or owner-draw item
845 so that it looks better. Having two separators looks odd. */
846 wv_sep->name = "--";
847 wv_sep->next = first_wv->contents;
848 wv_sep->help = Qnil;
849
850 if (unicode_append_menu)
851 title = ENCODE_UTF_8 (title);
852 else if (STRING_MULTIBYTE (title))
853 title = ENCODE_SYSTEM (title);
854
855 wv_title->name = SSDATA (title);
856 wv_title->enabled = TRUE;
857 wv_title->title = TRUE;
858 wv_title->button_type = BUTTON_TYPE_NONE;
859 wv_title->help = Qnil;
860 wv_title->next = wv_sep;
861 first_wv->contents = wv_title;
862 }
863
864 /* No selection has been chosen yet. */
865 menu_item_selection = 0;
866
867 /* Actually create the menu. */
868 current_popup_menu = menu = CreatePopupMenu ();
869 fill_in_menu (menu, first_wv->contents);
870
871 /* Adjust coordinates to be root-window-relative. */
872 pos.x = x;
873 pos.y = y;
874 ClientToScreen (FRAME_W32_WINDOW (f), &pos);
875
876 /* Display the menu. */
877 menu_item_selection = SendMessage (FRAME_W32_WINDOW (f),
878 WM_EMACS_TRACKPOPUPMENU,
879 (WPARAM)menu, (LPARAM)&pos);
880
881 /* Clean up extraneous mouse events which might have been generated
882 during the call. */
883 discard_mouse_events ();
884 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
885
886 /* Free the widget_value objects we used to specify the contents. */
887 free_menubar_widget_value_tree (first_wv);
888
889 DestroyMenu (menu);
890
891 /* Free the owner-drawn and help-echo menu strings. */
892 w32_free_menu_strings (FRAME_W32_WINDOW (f));
893 f->output_data.w32->menubar_active = 0;
894
895 /* Find the selected item, and its pane, to return
896 the proper value. */
897 if (menu_item_selection != 0)
898 {
899 Lisp_Object prefix, entry;
900
901 prefix = entry = Qnil;
902 i = 0;
903 while (i < menu_items_used)
904 {
905 if (EQ (AREF (menu_items, i), Qnil))
906 {
907 subprefix_stack[submenu_depth++] = prefix;
908 prefix = entry;
909 i++;
910 }
911 else if (EQ (AREF (menu_items, i), Qlambda))
912 {
913 prefix = subprefix_stack[--submenu_depth];
914 i++;
915 }
916 else if (EQ (AREF (menu_items, i), Qt))
917 {
918 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
919 i += MENU_ITEMS_PANE_LENGTH;
920 }
921 /* Ignore a nil in the item list.
922 It's meaningful only for dialog boxes. */
923 else if (EQ (AREF (menu_items, i), Qquote))
924 i += 1;
925 else
926 {
927 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
928 if (menu_item_selection == i)
929 {
930 if (keymaps != 0)
931 {
932 int j;
933
934 entry = Fcons (entry, Qnil);
935 if (!NILP (prefix))
936 entry = Fcons (prefix, entry);
937 for (j = submenu_depth - 1; j >= 0; j--)
938 if (!NILP (subprefix_stack[j]))
939 entry = Fcons (subprefix_stack[j], entry);
940 }
941 return entry;
942 }
943 i += MENU_ITEMS_ITEM_LENGTH;
944 }
945 }
946 }
947 else if (!for_click)
948 /* Make "Cancel" equivalent to C-g. */
949 Fsignal (Qquit, Qnil);
950
951 return Qnil;
952 }
953 \f
954
955 #ifdef HAVE_DIALOGS
956 /* TODO: On Windows, there are two ways of defining a dialog.
957
958 1. Create a predefined dialog resource and include it in nt/emacs.rc.
959 Using this method, we could then set the titles and make unneeded
960 buttons invisible before displaying the dialog. Everything would
961 be a fixed size though, so there is a risk that text does not
962 fit on a button.
963 2. Create the dialog template in memory on the fly. This allows us
964 to size the dialog and buttons dynamically, probably giving more
965 natural looking results for dialogs with few buttons, and eliminating
966 the problem of text overflowing the buttons. But the API for this is
967 quite complex - structures have to be allocated in particular ways,
968 text content is tacked onto the end of structures in variable length
969 arrays with further structures tacked on after these, there are
970 certain alignment requirements for all this, and we have to
971 measure all the text and convert to "dialog coordinates" to figure
972 out how big to make everything.
973
974 For now, we'll just stick with menus for dialogs that are more
975 complicated than simple yes/no type questions for which we can use
976 the MessageBox function.
977 */
978
979 static char * button_names [] = {
980 "button1", "button2", "button3", "button4", "button5",
981 "button6", "button7", "button8", "button9", "button10" };
982
983 static Lisp_Object
984 w32_dialog_show (FRAME_PTR f, int keymaps,
985 Lisp_Object title, Lisp_Object header,
986 char **error)
987 {
988 int i, nb_buttons = 0;
989 char dialog_name[6];
990 int menu_item_selection;
991
992 widget_value *wv, *first_wv = 0, *prev_wv = 0;
993
994 /* Number of elements seen so far, before boundary. */
995 int left_count = 0;
996 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
997 int boundary_seen = 0;
998
999 *error = NULL;
1000
1001 if (menu_items_n_panes > 1)
1002 {
1003 *error = "Multiple panes in dialog box";
1004 return Qnil;
1005 }
1006
1007 /* Create a tree of widget_value objects
1008 representing the text label and buttons. */
1009 {
1010 Lisp_Object pane_name, prefix;
1011 char *pane_string;
1012 pane_name = AREF (menu_items, MENU_ITEMS_PANE_NAME);
1013 prefix = AREF (menu_items, MENU_ITEMS_PANE_PREFIX);
1014 pane_string = (NILP (pane_name)
1015 ? "" : SSDATA (pane_name));
1016 prev_wv = xmalloc_widget_value ();
1017 prev_wv->value = pane_string;
1018 if (keymaps && !NILP (prefix))
1019 prev_wv->name++;
1020 prev_wv->enabled = 1;
1021 prev_wv->name = "message";
1022 prev_wv->help = Qnil;
1023 first_wv = prev_wv;
1024
1025 /* Loop over all panes and items, filling in the tree. */
1026 i = MENU_ITEMS_PANE_LENGTH;
1027 while (i < menu_items_used)
1028 {
1029
1030 /* Create a new item within current pane. */
1031 Lisp_Object item_name, enable, descrip, help;
1032
1033 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1034 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1035 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1036 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1037
1038 if (NILP (item_name))
1039 {
1040 free_menubar_widget_value_tree (first_wv);
1041 *error = "Submenu in dialog items";
1042 return Qnil;
1043 }
1044 if (EQ (item_name, Qquote))
1045 {
1046 /* This is the boundary between left-side elts
1047 and right-side elts. Stop incrementing right_count. */
1048 boundary_seen = 1;
1049 i++;
1050 continue;
1051 }
1052 if (nb_buttons >= 9)
1053 {
1054 free_menubar_widget_value_tree (first_wv);
1055 *error = "Too many dialog items";
1056 return Qnil;
1057 }
1058
1059 wv = xmalloc_widget_value ();
1060 prev_wv->next = wv;
1061 wv->name = (char *) button_names[nb_buttons];
1062 if (!NILP (descrip))
1063 wv->key = SSDATA (descrip);
1064 wv->value = SSDATA (item_name);
1065 wv->call_data = (void *) &AREF (menu_items, i);
1066 wv->enabled = !NILP (enable);
1067 wv->help = Qnil;
1068 prev_wv = wv;
1069
1070 if (! boundary_seen)
1071 left_count++;
1072
1073 nb_buttons++;
1074 i += MENU_ITEMS_ITEM_LENGTH;
1075 }
1076
1077 /* If the boundary was not specified,
1078 by default put half on the left and half on the right. */
1079 if (! boundary_seen)
1080 left_count = nb_buttons - nb_buttons / 2;
1081
1082 wv = xmalloc_widget_value ();
1083 wv->name = dialog_name;
1084 wv->help = Qnil;
1085
1086 /* Frame title: 'Q' = Question, 'I' = Information.
1087 Can also have 'E' = Error if, one day, we want
1088 a popup for errors. */
1089 if (NILP (header))
1090 dialog_name[0] = 'Q';
1091 else
1092 dialog_name[0] = 'I';
1093
1094 /* Dialog boxes use a really stupid name encoding
1095 which specifies how many buttons to use
1096 and how many buttons are on the right. */
1097 dialog_name[1] = '0' + nb_buttons;
1098 dialog_name[2] = 'B';
1099 dialog_name[3] = 'R';
1100 /* Number of buttons to put on the right. */
1101 dialog_name[4] = '0' + nb_buttons - left_count;
1102 dialog_name[5] = 0;
1103 wv->contents = first_wv;
1104 first_wv = wv;
1105 }
1106
1107 /* Actually create the dialog. */
1108 dialog_id = widget_id_tick++;
1109 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
1110 f->output_data.w32->widget, 1, 0,
1111 dialog_selection_callback, 0);
1112 lw_modify_all_widgets (dialog_id, first_wv->contents, TRUE);
1113
1114 /* Free the widget_value objects we used to specify the contents. */
1115 free_menubar_widget_value_tree (first_wv);
1116
1117 /* No selection has been chosen yet. */
1118 menu_item_selection = 0;
1119
1120 /* Display the menu. */
1121 lw_pop_up_all_widgets (dialog_id);
1122
1123 /* Process events that apply to the menu. */
1124 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
1125
1126 lw_destroy_all_widgets (dialog_id);
1127
1128 /* Find the selected item, and its pane, to return
1129 the proper value. */
1130 if (menu_item_selection != 0)
1131 {
1132 Lisp_Object prefix;
1133
1134 prefix = Qnil;
1135 i = 0;
1136 while (i < menu_items_used)
1137 {
1138 Lisp_Object entry;
1139
1140 if (EQ (AREF (menu_items, i), Qt))
1141 {
1142 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
1143 i += MENU_ITEMS_PANE_LENGTH;
1144 }
1145 else
1146 {
1147 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
1148 if (menu_item_selection == i)
1149 {
1150 if (keymaps != 0)
1151 {
1152 entry = Fcons (entry, Qnil);
1153 if (!NILP (prefix))
1154 entry = Fcons (prefix, entry);
1155 }
1156 return entry;
1157 }
1158 i += MENU_ITEMS_ITEM_LENGTH;
1159 }
1160 }
1161 }
1162 else
1163 /* Make "Cancel" equivalent to C-g. */
1164 Fsignal (Qquit, Qnil);
1165
1166 return Qnil;
1167 }
1168 #else /* !HAVE_DIALOGS */
1169
1170 /* Currently we only handle Yes No dialogs (y-or-n-p and yes-or-no-p) as
1171 simple dialogs. We could handle a few more, but I'm not aware of
1172 anywhere in Emacs that uses the other specific dialog choices that
1173 MessageBox provides. */
1174
1175 static int
1176 is_simple_dialog (Lisp_Object contents)
1177 {
1178 Lisp_Object options = XCDR (contents);
1179 Lisp_Object name, yes, no, other;
1180
1181 yes = build_string ("Yes");
1182 no = build_string ("No");
1183
1184 if (!CONSP (options))
1185 return 0;
1186
1187 name = XCAR (XCAR (options));
1188 if (!CONSP (options))
1189 return 0;
1190
1191 if (!NILP (Fstring_equal (name, yes)))
1192 other = no;
1193 else if (!NILP (Fstring_equal (name, no)))
1194 other = yes;
1195 else
1196 return 0;
1197
1198 options = XCDR (options);
1199 if (!CONSP (options))
1200 return 0;
1201
1202 name = XCAR (XCAR (options));
1203 if (NILP (Fstring_equal (name, other)))
1204 return 0;
1205
1206 /* Check there are no more options. */
1207 options = XCDR (options);
1208 return !(CONSP (options));
1209 }
1210
1211 static Lisp_Object
1212 simple_dialog_show (FRAME_PTR f, Lisp_Object contents, Lisp_Object header)
1213 {
1214 int answer;
1215 UINT type;
1216 Lisp_Object lispy_answer = Qnil, temp = XCAR (contents);
1217
1218 type = MB_YESNO;
1219
1220 /* Since we only handle Yes/No dialogs, and we already checked
1221 is_simple_dialog, we don't need to worry about checking contents
1222 to see what type of dialog to use. */
1223
1224 /* Use unicode if possible, so any language can be displayed. */
1225 if (unicode_message_box)
1226 {
1227 WCHAR *text, *title;
1228
1229 if (STRINGP (temp))
1230 {
1231 char *utf8_text = SDATA (ENCODE_UTF_8 (temp));
1232 /* Be pessimistic about the number of characters needed.
1233 Remember characters outside the BMP will take more than
1234 one utf16 word, so we cannot simply use the character
1235 length of temp. */
1236 int utf8_len = strlen (utf8_text);
1237 text = alloca ((utf8_len + 1) * sizeof (WCHAR));
1238 utf8to16 (utf8_text, utf8_len, text);
1239 }
1240 else
1241 {
1242 text = L"";
1243 }
1244
1245 if (NILP (header))
1246 {
1247 title = L"Question";
1248 type |= MB_ICONQUESTION;
1249 }
1250 else
1251 {
1252 title = L"Information";
1253 type |= MB_ICONINFORMATION;
1254 }
1255
1256 answer = unicode_message_box (FRAME_W32_WINDOW (f), text, title, type);
1257 }
1258 else
1259 {
1260 char *text, *title;
1261
1262 /* Fall back on ANSI message box, but at least use system
1263 encoding so questions representable by the system codepage
1264 are encoded properly. */
1265 if (STRINGP (temp))
1266 text = SDATA (ENCODE_SYSTEM (temp));
1267 else
1268 text = "";
1269
1270 if (NILP (header))
1271 {
1272 title = "Question";
1273 type |= MB_ICONQUESTION;
1274 }
1275 else
1276 {
1277 title = "Information";
1278 type |= MB_ICONINFORMATION;
1279 }
1280
1281 answer = MessageBox (FRAME_W32_WINDOW (f), text, title, type);
1282 }
1283
1284 if (answer == IDYES)
1285 lispy_answer = build_string ("Yes");
1286 else if (answer == IDNO)
1287 lispy_answer = build_string ("No");
1288 else
1289 Fsignal (Qquit, Qnil);
1290
1291 for (temp = XCDR (contents); CONSP (temp); temp = XCDR (temp))
1292 {
1293 Lisp_Object item, name, value;
1294 item = XCAR (temp);
1295 if (CONSP (item))
1296 {
1297 name = XCAR (item);
1298 value = XCDR (item);
1299 }
1300 else
1301 {
1302 name = item;
1303 value = Qnil;
1304 }
1305
1306 if (!NILP (Fstring_equal (name, lispy_answer)))
1307 {
1308 return value;
1309 }
1310 }
1311 Fsignal (Qquit, Qnil);
1312 return Qnil;
1313 }
1314 #endif /* !HAVE_DIALOGS */
1315 \f
1316
1317 /* UTF8: 0xxxxxxx, 110xxxxx 10xxxxxx, 1110xxxx, 10xxxxxx, 10xxxxxx */
1318 static void
1319 utf8to16 (unsigned char * src, int len, WCHAR * dest)
1320 {
1321 while (len > 0)
1322 {
1323 if (*src < 0x80)
1324 {
1325 *dest = (WCHAR) *src;
1326 dest++; src++; len--;
1327 }
1328 /* Since we might get >3 byte sequences which we don't handle, ignore the extra parts. */
1329 else if (*src < 0xC0)
1330 {
1331 src++; len--;
1332 }
1333 /* 2 char UTF-8 sequence. */
1334 else if (*src < 0xE0)
1335 {
1336 *dest = (WCHAR) (((*src & 0x1f) << 6)
1337 | (*(src + 1) & 0x3f));
1338 src += 2; len -= 2; dest++;
1339 }
1340 else if (*src < 0xF0)
1341 {
1342 *dest = (WCHAR) (((*src & 0x0f) << 12)
1343 | ((*(src + 1) & 0x3f) << 6)
1344 | (*(src + 2) & 0x3f));
1345 src += 3; len -= 3; dest++;
1346 }
1347 else /* Not encodable. Insert Unicode Substitution char. */
1348 {
1349 *dest = (WCHAR) 0xfffd;
1350 src++; len--; dest++;
1351 }
1352 }
1353 *dest = 0;
1354 }
1355
1356 static int
1357 add_menu_item (HMENU menu, widget_value *wv, HMENU item)
1358 {
1359 UINT fuFlags;
1360 char *out_string, *p, *q;
1361 int return_value;
1362 size_t nlen, orig_len;
1363
1364 if (menu_separator_name_p (wv->name))
1365 {
1366 fuFlags = MF_SEPARATOR;
1367 out_string = NULL;
1368 }
1369 else
1370 {
1371 if (wv->enabled)
1372 fuFlags = MF_STRING;
1373 else
1374 fuFlags = MF_STRING | MF_GRAYED;
1375
1376 if (wv->key != NULL)
1377 {
1378 out_string = alloca (strlen (wv->name) + strlen (wv->key) + 2);
1379 strcpy (out_string, wv->name);
1380 strcat (out_string, "\t");
1381 strcat (out_string, wv->key);
1382 }
1383 else
1384 out_string = (char *)wv->name;
1385
1386 /* Quote any special characters within the menu item's text and
1387 key binding. */
1388 nlen = orig_len = strlen (out_string);
1389 if (unicode_append_menu)
1390 {
1391 /* With UTF-8, & cannot be part of a multibyte character. */
1392 for (p = out_string; *p; p++)
1393 {
1394 if (*p == '&')
1395 nlen++;
1396 }
1397 }
1398 else
1399 {
1400 /* If encoded with the system codepage, use multibyte string
1401 functions in case of multibyte characters that contain '&'. */
1402 for (p = out_string; *p; p = _mbsinc (p))
1403 {
1404 if (_mbsnextc (p) == '&')
1405 nlen++;
1406 }
1407 }
1408
1409 if (nlen > orig_len)
1410 {
1411 p = out_string;
1412 out_string = alloca (nlen + 1);
1413 q = out_string;
1414 while (*p)
1415 {
1416 if (unicode_append_menu)
1417 {
1418 if (*p == '&')
1419 *q++ = *p;
1420 *q++ = *p++;
1421 }
1422 else
1423 {
1424 if (_mbsnextc (p) == '&')
1425 {
1426 _mbsncpy (q, p, 1);
1427 q = _mbsinc (q);
1428 }
1429 _mbsncpy (q, p, 1);
1430 p = _mbsinc (p);
1431 q = _mbsinc (q);
1432 }
1433 }
1434 *q = '\0';
1435 }
1436
1437 if (item != NULL)
1438 fuFlags = MF_POPUP;
1439 else if (wv->title || wv->call_data == 0)
1440 {
1441 /* Only use MF_OWNERDRAW if GetMenuItemInfo is usable, since
1442 we can't deallocate the memory otherwise. */
1443 if (get_menu_item_info)
1444 {
1445 out_string = (char *) local_alloc (strlen (wv->name) + 1);
1446 strcpy (out_string, wv->name);
1447 #ifdef MENU_DEBUG
1448 DebPrint ("Menu: allocing %ld for owner-draw", out_string);
1449 #endif
1450 fuFlags = MF_OWNERDRAW | MF_DISABLED;
1451 }
1452 else
1453 fuFlags = MF_DISABLED;
1454 }
1455
1456 /* Draw radio buttons and tickboxes. */
1457 else if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
1458 wv->button_type == BUTTON_TYPE_RADIO))
1459 fuFlags |= MF_CHECKED;
1460 else
1461 fuFlags |= MF_UNCHECKED;
1462 }
1463
1464 if (unicode_append_menu && out_string)
1465 {
1466 /* Convert out_string from UTF-8 to UTF-16-LE. */
1467 int utf8_len = strlen (out_string);
1468 WCHAR * utf16_string;
1469 if (fuFlags & MF_OWNERDRAW)
1470 utf16_string = local_alloc ((utf8_len + 1) * sizeof (WCHAR));
1471 else
1472 utf16_string = alloca ((utf8_len + 1) * sizeof (WCHAR));
1473
1474 utf8to16 (out_string, utf8_len, utf16_string);
1475 return_value = unicode_append_menu (menu, fuFlags,
1476 item != NULL ? (UINT) item
1477 : (UINT) wv->call_data,
1478 utf16_string);
1479 if (!return_value)
1480 {
1481 /* On W9x/ME, unicode menus are not supported, though AppendMenuW
1482 apparently does exist at least in some cases and appears to be
1483 stubbed out to do nothing. out_string is UTF-8, but since
1484 our standard menus are in English and this is only going to
1485 happen the first time a menu is used, the encoding is
1486 of minor importance compared with menus not working at all. */
1487 return_value =
1488 AppendMenu (menu, fuFlags,
1489 item != NULL ? (UINT) item: (UINT) wv->call_data,
1490 out_string);
1491 /* Don't use unicode menus in future. */
1492 unicode_append_menu = NULL;
1493 }
1494
1495 if (unicode_append_menu && (fuFlags & MF_OWNERDRAW))
1496 local_free (out_string);
1497 }
1498 else
1499 {
1500 return_value =
1501 AppendMenu (menu,
1502 fuFlags,
1503 item != NULL ? (UINT) item : (UINT) wv->call_data,
1504 out_string );
1505 }
1506
1507 /* This must be done after the menu item is created. */
1508 if (!wv->title && wv->call_data != 0)
1509 {
1510 if (set_menu_item_info)
1511 {
1512 MENUITEMINFO info;
1513 memset (&info, 0, sizeof (info));
1514 info.cbSize = sizeof (info);
1515 info.fMask = MIIM_DATA;
1516
1517 /* Set help string for menu item. Leave it as a Lisp_Object
1518 until it is ready to be displayed, since GC can happen while
1519 menus are active. */
1520 if (!NILP (wv->help))
1521 #ifdef USE_LISP_UNION_TYPE
1522 info.dwItemData = (DWORD) (wv->help).i;
1523 #else
1524 info.dwItemData = (DWORD) (wv->help);
1525 #endif
1526 if (wv->button_type == BUTTON_TYPE_RADIO)
1527 {
1528 /* CheckMenuRadioItem allows us to differentiate TOGGLE and
1529 RADIO items, but is not available on NT 3.51 and earlier. */
1530 info.fMask |= MIIM_TYPE | MIIM_STATE;
1531 info.fType = MFT_RADIOCHECK | MFT_STRING;
1532 info.dwTypeData = out_string;
1533 info.fState = wv->selected ? MFS_CHECKED : MFS_UNCHECKED;
1534 }
1535
1536 set_menu_item_info (menu,
1537 item != NULL ? (UINT) item : (UINT) wv->call_data,
1538 FALSE, &info);
1539 }
1540 }
1541 return return_value;
1542 }
1543
1544 /* Construct native Windows menu(bar) based on widget_value tree. */
1545 static int
1546 fill_in_menu (HMENU menu, widget_value *wv)
1547 {
1548 for ( ; wv != NULL; wv = wv->next)
1549 {
1550 if (wv->contents)
1551 {
1552 HMENU sub_menu = CreatePopupMenu ();
1553
1554 if (sub_menu == NULL)
1555 return 0;
1556
1557 if (!fill_in_menu (sub_menu, wv->contents) ||
1558 !add_menu_item (menu, wv, sub_menu))
1559 {
1560 DestroyMenu (sub_menu);
1561 return 0;
1562 }
1563 }
1564 else
1565 {
1566 if (!add_menu_item (menu, wv, NULL))
1567 return 0;
1568 }
1569 }
1570 return 1;
1571 }
1572
1573 /* Display help string for currently pointed to menu item. Not
1574 supported on NT 3.51 and earlier, as GetMenuItemInfo is not
1575 available. */
1576 void
1577 w32_menu_display_help (HWND owner, HMENU menu, UINT item, UINT flags)
1578 {
1579 if (get_menu_item_info)
1580 {
1581 struct frame *f = x_window_to_frame (&one_w32_display_info, owner);
1582 Lisp_Object frame, help;
1583
1584 /* No help echo on owner-draw menu items, or when the keyboard is used
1585 to navigate the menus, since tooltips are distracting if they pop
1586 up elsewhere. */
1587 if (flags & MF_OWNERDRAW || flags & MF_POPUP
1588 || !(flags & MF_MOUSESELECT))
1589 help = Qnil;
1590 else
1591 {
1592 MENUITEMINFO info;
1593
1594 memset (&info, 0, sizeof (info));
1595 info.cbSize = sizeof (info);
1596 info.fMask = MIIM_DATA;
1597 get_menu_item_info (menu, item, FALSE, &info);
1598
1599 #ifdef USE_LISP_UNION_TYPE
1600 help = info.dwItemData ? (Lisp_Object) ((EMACS_INT) info.dwItemData)
1601 : Qnil;
1602 #else
1603 help = info.dwItemData ? (Lisp_Object) info.dwItemData : Qnil;
1604 #endif
1605 }
1606
1607 /* Store the help echo in the keyboard buffer as the X toolkit
1608 version does, rather than directly showing it. This seems to
1609 solve the GC problems that were present when we based the
1610 Windows code on the non-toolkit version. */
1611 if (f)
1612 {
1613 XSETFRAME (frame, f);
1614 kbd_buffer_store_help_event (frame, help);
1615 }
1616 else
1617 /* X version has a loop through frames here, which doesn't
1618 appear to do anything, unless it has some side effect. */
1619 show_help_echo (help, Qnil, Qnil, Qnil, 1);
1620 }
1621 }
1622
1623 /* Free memory used by owner-drawn strings. */
1624 static void
1625 w32_free_submenu_strings (HMENU menu)
1626 {
1627 int i, num = GetMenuItemCount (menu);
1628 for (i = 0; i < num; i++)
1629 {
1630 MENUITEMINFO info;
1631 memset (&info, 0, sizeof (info));
1632 info.cbSize = sizeof (info);
1633 info.fMask = MIIM_DATA | MIIM_TYPE | MIIM_SUBMENU;
1634
1635 get_menu_item_info (menu, i, TRUE, &info);
1636
1637 /* Owner-drawn names are held in dwItemData. */
1638 if ((info.fType & MF_OWNERDRAW) && info.dwItemData)
1639 {
1640 #ifdef MENU_DEBUG
1641 DebPrint ("Menu: freeing %ld for owner-draw", info.dwItemData);
1642 #endif
1643 local_free (info.dwItemData);
1644 }
1645
1646 /* Recurse down submenus. */
1647 if (info.hSubMenu)
1648 w32_free_submenu_strings (info.hSubMenu);
1649 }
1650 }
1651
1652 void
1653 w32_free_menu_strings (HWND hwnd)
1654 {
1655 HMENU menu = current_popup_menu;
1656
1657 if (get_menu_item_info)
1658 {
1659 /* If there is no popup menu active, free the strings from the frame's
1660 menubar. */
1661 if (!menu)
1662 menu = GetMenu (hwnd);
1663
1664 if (menu)
1665 w32_free_submenu_strings (menu);
1666 }
1667
1668 current_popup_menu = NULL;
1669 }
1670
1671 #endif /* HAVE_MENUS */
1672
1673 /* The following is used by delayed window autoselection. */
1674
1675 DEFUN ("menu-or-popup-active-p", Fmenu_or_popup_active_p, Smenu_or_popup_active_p, 0, 0, 0,
1676 doc: /* Return t if a menu or popup dialog is active on selected frame. */)
1677 (void)
1678 {
1679 #ifdef HAVE_MENUS
1680 FRAME_PTR f;
1681 f = SELECTED_FRAME ();
1682 return (f->output_data.w32->menubar_active > 0) ? Qt : Qnil;
1683 #else
1684 return Qnil;
1685 #endif /* HAVE_MENUS */
1686 }
1687
1688 void
1689 syms_of_w32menu (void)
1690 {
1691 globals_of_w32menu ();
1692
1693 current_popup_menu = NULL;
1694
1695 DEFSYM (Qdebug_on_next_call, "debug-on-next-call");
1696
1697 defsubr (&Smenu_or_popup_active_p);
1698 #ifdef HAVE_MENUS
1699 defsubr (&Sx_popup_dialog);
1700 #endif
1701 }
1702
1703 /*
1704 globals_of_w32menu is used to initialize those global variables that
1705 must always be initialized on startup even when the global variable
1706 initialized is non zero (see the function main in emacs.c).
1707 globals_of_w32menu is called from syms_of_w32menu when the global
1708 variable initialized is 0 and directly from main when initialized
1709 is non zero.
1710 */
1711 void
1712 globals_of_w32menu (void)
1713 {
1714 /* See if Get/SetMenuItemInfo functions are available. */
1715 HMODULE user32 = GetModuleHandle ("user32.dll");
1716 get_menu_item_info = (GetMenuItemInfoA_Proc) GetProcAddress (user32, "GetMenuItemInfoA");
1717 set_menu_item_info = (SetMenuItemInfoA_Proc) GetProcAddress (user32, "SetMenuItemInfoA");
1718 unicode_append_menu = (AppendMenuW_Proc) GetProcAddress (user32, "AppendMenuW");
1719 unicode_message_box = (MessageBoxW_Proc) GetProcAddress (user32, "MessageBoxW");
1720 }