Some more fixes following pixelwise resize changes including one for Bug#16306.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301 #ifdef HAVE_WINDOW_SYSTEM
302 #include TERM_HEADER
303 #endif /* HAVE_WINDOW_SYSTEM */
304
305 #ifndef FRAME_X_OUTPUT
306 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
307 #endif
308
309 #define INFINITY 10000000
310
311 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
312 Lisp_Object Qwindow_scroll_functions;
313 static Lisp_Object Qwindow_text_change_functions;
314 static Lisp_Object Qredisplay_end_trigger_functions;
315 Lisp_Object Qinhibit_point_motion_hooks;
316 static Lisp_Object QCeval, QCpropertize;
317 Lisp_Object QCfile, QCdata;
318 static Lisp_Object Qfontified;
319 static Lisp_Object Qgrow_only;
320 static Lisp_Object Qinhibit_eval_during_redisplay;
321 static Lisp_Object Qbuffer_position, Qposition, Qobject;
322 static Lisp_Object Qright_to_left, Qleft_to_right;
323
324 /* Cursor shapes. */
325 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
326
327 /* Pointer shapes. */
328 static Lisp_Object Qarrow, Qhand;
329 Lisp_Object Qtext;
330
331 /* Holds the list (error). */
332 static Lisp_Object list_of_error;
333
334 static Lisp_Object Qfontification_functions;
335
336 static Lisp_Object Qwrap_prefix;
337 static Lisp_Object Qline_prefix;
338 static Lisp_Object Qredisplay_internal;
339
340 /* Non-nil means don't actually do any redisplay. */
341
342 Lisp_Object Qinhibit_redisplay;
343
344 /* Names of text properties relevant for redisplay. */
345
346 Lisp_Object Qdisplay;
347
348 Lisp_Object Qspace, QCalign_to;
349 static Lisp_Object QCrelative_width, QCrelative_height;
350 Lisp_Object Qleft_margin, Qright_margin;
351 static Lisp_Object Qspace_width, Qraise;
352 static Lisp_Object Qslice;
353 Lisp_Object Qcenter;
354 static Lisp_Object Qmargin, Qpointer;
355 static Lisp_Object Qline_height;
356
357 #ifdef HAVE_WINDOW_SYSTEM
358
359 /* Test if overflow newline into fringe. Called with iterator IT
360 at or past right window margin, and with IT->current_x set. */
361
362 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
363 (!NILP (Voverflow_newline_into_fringe) \
364 && FRAME_WINDOW_P ((IT)->f) \
365 && ((IT)->bidi_it.paragraph_dir == R2L \
366 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
367 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
368 && (IT)->current_x == (IT)->last_visible_x)
369
370 #else /* !HAVE_WINDOW_SYSTEM */
371 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
372 #endif /* HAVE_WINDOW_SYSTEM */
373
374 /* Test if the display element loaded in IT, or the underlying buffer
375 or string character, is a space or a TAB character. This is used
376 to determine where word wrapping can occur. */
377
378 #define IT_DISPLAYING_WHITESPACE(it) \
379 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
380 || ((STRINGP (it->string) \
381 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
382 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
383 || (it->s \
384 && (it->s[IT_BYTEPOS (*it)] == ' ' \
385 || it->s[IT_BYTEPOS (*it)] == '\t')) \
386 || (IT_BYTEPOS (*it) < ZV_BYTE \
387 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
388 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
389
390 /* Name of the face used to highlight trailing whitespace. */
391
392 static Lisp_Object Qtrailing_whitespace;
393
394 /* Name and number of the face used to highlight escape glyphs. */
395
396 static Lisp_Object Qescape_glyph;
397
398 /* Name and number of the face used to highlight non-breaking spaces. */
399
400 static Lisp_Object Qnobreak_space;
401
402 /* The symbol `image' which is the car of the lists used to represent
403 images in Lisp. Also a tool bar style. */
404
405 Lisp_Object Qimage;
406
407 /* The image map types. */
408 Lisp_Object QCmap;
409 static Lisp_Object QCpointer;
410 static Lisp_Object Qrect, Qcircle, Qpoly;
411
412 /* Tool bar styles */
413 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
414
415 /* Non-zero means print newline to stdout before next mini-buffer
416 message. */
417
418 bool noninteractive_need_newline;
419
420 /* Non-zero means print newline to message log before next message. */
421
422 static bool message_log_need_newline;
423
424 /* Three markers that message_dolog uses.
425 It could allocate them itself, but that causes trouble
426 in handling memory-full errors. */
427 static Lisp_Object message_dolog_marker1;
428 static Lisp_Object message_dolog_marker2;
429 static Lisp_Object message_dolog_marker3;
430 \f
431 /* The buffer position of the first character appearing entirely or
432 partially on the line of the selected window which contains the
433 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
434 redisplay optimization in redisplay_internal. */
435
436 static struct text_pos this_line_start_pos;
437
438 /* Number of characters past the end of the line above, including the
439 terminating newline. */
440
441 static struct text_pos this_line_end_pos;
442
443 /* The vertical positions and the height of this line. */
444
445 static int this_line_vpos;
446 static int this_line_y;
447 static int this_line_pixel_height;
448
449 /* X position at which this display line starts. Usually zero;
450 negative if first character is partially visible. */
451
452 static int this_line_start_x;
453
454 /* The smallest character position seen by move_it_* functions as they
455 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
456 hscrolled lines, see display_line. */
457
458 static struct text_pos this_line_min_pos;
459
460 /* Buffer that this_line_.* variables are referring to. */
461
462 static struct buffer *this_line_buffer;
463
464
465 /* Values of those variables at last redisplay are stored as
466 properties on `overlay-arrow-position' symbol. However, if
467 Voverlay_arrow_position is a marker, last-arrow-position is its
468 numerical position. */
469
470 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
471
472 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
473 properties on a symbol in overlay-arrow-variable-list. */
474
475 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
476
477 Lisp_Object Qmenu_bar_update_hook;
478
479 /* Nonzero if an overlay arrow has been displayed in this window. */
480
481 static bool overlay_arrow_seen;
482
483 /* Vector containing glyphs for an ellipsis `...'. */
484
485 static Lisp_Object default_invis_vector[3];
486
487 /* This is the window where the echo area message was displayed. It
488 is always a mini-buffer window, but it may not be the same window
489 currently active as a mini-buffer. */
490
491 Lisp_Object echo_area_window;
492
493 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
494 pushes the current message and the value of
495 message_enable_multibyte on the stack, the function restore_message
496 pops the stack and displays MESSAGE again. */
497
498 static Lisp_Object Vmessage_stack;
499
500 /* Nonzero means multibyte characters were enabled when the echo area
501 message was specified. */
502
503 static bool message_enable_multibyte;
504
505 /* Nonzero if we should redraw the mode lines on the next redisplay.
506 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
507 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
508 (the number used is then only used to track down the cause for this
509 full-redisplay). */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents other than selected-window have changed
514 since last redisplay that finished.
515 If it has value REDISPLAY_SOME, then only redisplay the windows where
516 the `redisplay' bit has been set. Otherwise, redisplay all windows
517 (the number used is then only used to track down the cause for this
518 full-redisplay). */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 static bool line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static bool display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 static bool message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static bool message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 bool help_echo_showing_p;
578
579 /* The maximum distance to look ahead for text properties. Values
580 that are too small let us call compute_char_face and similar
581 functions too often which is expensive. Values that are too large
582 let us call compute_char_face and alike too often because we
583 might not be interested in text properties that far away. */
584
585 #define TEXT_PROP_DISTANCE_LIMIT 100
586
587 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
588 iterator state and later restore it. This is needed because the
589 bidi iterator on bidi.c keeps a stacked cache of its states, which
590 is really a singleton. When we use scratch iterator objects to
591 move around the buffer, we can cause the bidi cache to be pushed or
592 popped, and therefore we need to restore the cache state when we
593 return to the original iterator. */
594 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
595 do { \
596 if (CACHE) \
597 bidi_unshelve_cache (CACHE, 1); \
598 ITCOPY = ITORIG; \
599 CACHE = bidi_shelve_cache (); \
600 } while (0)
601
602 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
603 do { \
604 if (pITORIG != pITCOPY) \
605 *(pITORIG) = *(pITCOPY); \
606 bidi_unshelve_cache (CACHE, 0); \
607 CACHE = NULL; \
608 } while (0)
609
610 /* Functions to mark elements as needing redisplay. */
611 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
612
613 void
614 redisplay_other_windows (void)
615 {
616 if (!windows_or_buffers_changed)
617 windows_or_buffers_changed = REDISPLAY_SOME;
618 }
619
620 void
621 wset_redisplay (struct window *w)
622 {
623 /* Beware: selected_window can be nil during early stages. */
624 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
625 redisplay_other_windows ();
626 w->redisplay = true;
627 }
628
629 void
630 fset_redisplay (struct frame *f)
631 {
632 redisplay_other_windows ();
633 f->redisplay = true;
634 }
635
636 void
637 bset_redisplay (struct buffer *b)
638 {
639 int count = buffer_window_count (b);
640 if (count > 0)
641 {
642 /* ... it's visible in other window than selected, */
643 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
644 redisplay_other_windows ();
645 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
646 so that if we later set windows_or_buffers_changed, this buffer will
647 not be omitted. */
648 b->text->redisplay = true;
649 }
650 }
651
652 void
653 bset_update_mode_line (struct buffer *b)
654 {
655 if (!update_mode_lines)
656 update_mode_lines = REDISPLAY_SOME;
657 b->text->redisplay = true;
658 }
659
660 #ifdef GLYPH_DEBUG
661
662 /* Non-zero means print traces of redisplay if compiled with
663 GLYPH_DEBUG defined. */
664
665 bool trace_redisplay_p;
666
667 #endif /* GLYPH_DEBUG */
668
669 #ifdef DEBUG_TRACE_MOVE
670 /* Non-zero means trace with TRACE_MOVE to stderr. */
671 int trace_move;
672
673 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
674 #else
675 #define TRACE_MOVE(x) (void) 0
676 #endif
677
678 static Lisp_Object Qauto_hscroll_mode;
679
680 /* Buffer being redisplayed -- for redisplay_window_error. */
681
682 static struct buffer *displayed_buffer;
683
684 /* Value returned from text property handlers (see below). */
685
686 enum prop_handled
687 {
688 HANDLED_NORMALLY,
689 HANDLED_RECOMPUTE_PROPS,
690 HANDLED_OVERLAY_STRING_CONSUMED,
691 HANDLED_RETURN
692 };
693
694 /* A description of text properties that redisplay is interested
695 in. */
696
697 struct props
698 {
699 /* The name of the property. */
700 Lisp_Object *name;
701
702 /* A unique index for the property. */
703 enum prop_idx idx;
704
705 /* A handler function called to set up iterator IT from the property
706 at IT's current position. Value is used to steer handle_stop. */
707 enum prop_handled (*handler) (struct it *it);
708 };
709
710 static enum prop_handled handle_face_prop (struct it *);
711 static enum prop_handled handle_invisible_prop (struct it *);
712 static enum prop_handled handle_display_prop (struct it *);
713 static enum prop_handled handle_composition_prop (struct it *);
714 static enum prop_handled handle_overlay_change (struct it *);
715 static enum prop_handled handle_fontified_prop (struct it *);
716
717 /* Properties handled by iterators. */
718
719 static struct props it_props[] =
720 {
721 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
722 /* Handle `face' before `display' because some sub-properties of
723 `display' need to know the face. */
724 {&Qface, FACE_PROP_IDX, handle_face_prop},
725 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
726 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
727 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
728 {NULL, 0, NULL}
729 };
730
731 /* Value is the position described by X. If X is a marker, value is
732 the marker_position of X. Otherwise, value is X. */
733
734 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
735
736 /* Enumeration returned by some move_it_.* functions internally. */
737
738 enum move_it_result
739 {
740 /* Not used. Undefined value. */
741 MOVE_UNDEFINED,
742
743 /* Move ended at the requested buffer position or ZV. */
744 MOVE_POS_MATCH_OR_ZV,
745
746 /* Move ended at the requested X pixel position. */
747 MOVE_X_REACHED,
748
749 /* Move within a line ended at the end of a line that must be
750 continued. */
751 MOVE_LINE_CONTINUED,
752
753 /* Move within a line ended at the end of a line that would
754 be displayed truncated. */
755 MOVE_LINE_TRUNCATED,
756
757 /* Move within a line ended at a line end. */
758 MOVE_NEWLINE_OR_CR
759 };
760
761 /* This counter is used to clear the face cache every once in a while
762 in redisplay_internal. It is incremented for each redisplay.
763 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
764 cleared. */
765
766 #define CLEAR_FACE_CACHE_COUNT 500
767 static int clear_face_cache_count;
768
769 /* Similarly for the image cache. */
770
771 #ifdef HAVE_WINDOW_SYSTEM
772 #define CLEAR_IMAGE_CACHE_COUNT 101
773 static int clear_image_cache_count;
774
775 /* Null glyph slice */
776 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
777 #endif
778
779 /* True while redisplay_internal is in progress. */
780
781 bool redisplaying_p;
782
783 static Lisp_Object Qinhibit_free_realized_faces;
784 static Lisp_Object Qmode_line_default_help_echo;
785
786 /* If a string, XTread_socket generates an event to display that string.
787 (The display is done in read_char.) */
788
789 Lisp_Object help_echo_string;
790 Lisp_Object help_echo_window;
791 Lisp_Object help_echo_object;
792 ptrdiff_t help_echo_pos;
793
794 /* Temporary variable for XTread_socket. */
795
796 Lisp_Object previous_help_echo_string;
797
798 /* Platform-independent portion of hourglass implementation. */
799
800 #ifdef HAVE_WINDOW_SYSTEM
801
802 /* Non-zero means an hourglass cursor is currently shown. */
803 bool hourglass_shown_p;
804
805 /* If non-null, an asynchronous timer that, when it expires, displays
806 an hourglass cursor on all frames. */
807 struct atimer *hourglass_atimer;
808
809 #endif /* HAVE_WINDOW_SYSTEM */
810
811 /* Name of the face used to display glyphless characters. */
812 static Lisp_Object Qglyphless_char;
813
814 /* Symbol for the purpose of Vglyphless_char_display. */
815 static Lisp_Object Qglyphless_char_display;
816
817 /* Method symbols for Vglyphless_char_display. */
818 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
819
820 /* Default number of seconds to wait before displaying an hourglass
821 cursor. */
822 #define DEFAULT_HOURGLASS_DELAY 1
823
824 #ifdef HAVE_WINDOW_SYSTEM
825
826 /* Default pixel width of `thin-space' display method. */
827 #define THIN_SPACE_WIDTH 1
828
829 #endif /* HAVE_WINDOW_SYSTEM */
830
831 /* Function prototypes. */
832
833 static void setup_for_ellipsis (struct it *, int);
834 static void set_iterator_to_next (struct it *, int);
835 static void mark_window_display_accurate_1 (struct window *, int);
836 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
837 static int display_prop_string_p (Lisp_Object, Lisp_Object);
838 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
839 static int cursor_row_p (struct glyph_row *);
840 static int redisplay_mode_lines (Lisp_Object, bool);
841 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
842
843 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
844
845 static void handle_line_prefix (struct it *);
846
847 static void pint2str (char *, int, ptrdiff_t);
848 static void pint2hrstr (char *, int, ptrdiff_t);
849 static struct text_pos run_window_scroll_functions (Lisp_Object,
850 struct text_pos);
851 static int text_outside_line_unchanged_p (struct window *,
852 ptrdiff_t, ptrdiff_t);
853 static void store_mode_line_noprop_char (char);
854 static int store_mode_line_noprop (const char *, int, int);
855 static void handle_stop (struct it *);
856 static void handle_stop_backwards (struct it *, ptrdiff_t);
857 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
858 static void ensure_echo_area_buffers (void);
859 static void unwind_with_echo_area_buffer (Lisp_Object);
860 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
861 static int with_echo_area_buffer (struct window *, int,
862 int (*) (ptrdiff_t, Lisp_Object),
863 ptrdiff_t, Lisp_Object);
864 static void clear_garbaged_frames (void);
865 static int current_message_1 (ptrdiff_t, Lisp_Object);
866 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
867 static void set_message (Lisp_Object);
868 static int set_message_1 (ptrdiff_t, Lisp_Object);
869 static int display_echo_area (struct window *);
870 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
871 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
872 static void unwind_redisplay (void);
873 static int string_char_and_length (const unsigned char *, int *);
874 static struct text_pos display_prop_end (struct it *, Lisp_Object,
875 struct text_pos);
876 static int compute_window_start_on_continuation_line (struct window *);
877 static void insert_left_trunc_glyphs (struct it *);
878 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
879 Lisp_Object);
880 static void extend_face_to_end_of_line (struct it *);
881 static int append_space_for_newline (struct it *, int);
882 static int cursor_row_fully_visible_p (struct window *, int, int);
883 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
884 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
885 static int trailing_whitespace_p (ptrdiff_t);
886 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
887 static void push_it (struct it *, struct text_pos *);
888 static void iterate_out_of_display_property (struct it *);
889 static void pop_it (struct it *);
890 static void sync_frame_with_window_matrix_rows (struct window *);
891 static void redisplay_internal (void);
892 static int echo_area_display (int);
893 static void redisplay_windows (Lisp_Object);
894 static void redisplay_window (Lisp_Object, bool);
895 static Lisp_Object redisplay_window_error (Lisp_Object);
896 static Lisp_Object redisplay_window_0 (Lisp_Object);
897 static Lisp_Object redisplay_window_1 (Lisp_Object);
898 static int set_cursor_from_row (struct window *, struct glyph_row *,
899 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
900 int, int);
901 static int update_menu_bar (struct frame *, int, int);
902 static int try_window_reusing_current_matrix (struct window *);
903 static int try_window_id (struct window *);
904 static int display_line (struct it *);
905 static int display_mode_lines (struct window *);
906 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
907 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
908 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
909 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
910 static void display_menu_bar (struct window *);
911 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
912 ptrdiff_t *);
913 static int display_string (const char *, Lisp_Object, Lisp_Object,
914 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
915 static void compute_line_metrics (struct it *);
916 static void run_redisplay_end_trigger_hook (struct it *);
917 static int get_overlay_strings (struct it *, ptrdiff_t);
918 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
919 static void next_overlay_string (struct it *);
920 static void reseat (struct it *, struct text_pos, int);
921 static void reseat_1 (struct it *, struct text_pos, int);
922 static void back_to_previous_visible_line_start (struct it *);
923 static void reseat_at_next_visible_line_start (struct it *, int);
924 static int next_element_from_ellipsis (struct it *);
925 static int next_element_from_display_vector (struct it *);
926 static int next_element_from_string (struct it *);
927 static int next_element_from_c_string (struct it *);
928 static int next_element_from_buffer (struct it *);
929 static int next_element_from_composition (struct it *);
930 static int next_element_from_image (struct it *);
931 static int next_element_from_stretch (struct it *);
932 static void load_overlay_strings (struct it *, ptrdiff_t);
933 static int init_from_display_pos (struct it *, struct window *,
934 struct display_pos *);
935 static void reseat_to_string (struct it *, const char *,
936 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
937 static int get_next_display_element (struct it *);
938 static enum move_it_result
939 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
940 enum move_operation_enum);
941 static void get_visually_first_element (struct it *);
942 static void init_to_row_start (struct it *, struct window *,
943 struct glyph_row *);
944 static int init_to_row_end (struct it *, struct window *,
945 struct glyph_row *);
946 static void back_to_previous_line_start (struct it *);
947 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
948 static struct text_pos string_pos_nchars_ahead (struct text_pos,
949 Lisp_Object, ptrdiff_t);
950 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
951 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
952 static ptrdiff_t number_of_chars (const char *, bool);
953 static void compute_stop_pos (struct it *);
954 static void compute_string_pos (struct text_pos *, struct text_pos,
955 Lisp_Object);
956 static int face_before_or_after_it_pos (struct it *, int);
957 static ptrdiff_t next_overlay_change (ptrdiff_t);
958 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
959 Lisp_Object, struct text_pos *, ptrdiff_t, int);
960 static int handle_single_display_spec (struct it *, Lisp_Object,
961 Lisp_Object, Lisp_Object,
962 struct text_pos *, ptrdiff_t, int, int);
963 static int underlying_face_id (struct it *);
964 static int in_ellipses_for_invisible_text_p (struct display_pos *,
965 struct window *);
966
967 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
968 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
969
970 #ifdef HAVE_WINDOW_SYSTEM
971
972 static void x_consider_frame_title (Lisp_Object);
973 static void update_tool_bar (struct frame *, int);
974 static int redisplay_tool_bar (struct frame *);
975 static void x_draw_bottom_divider (struct window *w);
976 static void notice_overwritten_cursor (struct window *,
977 enum glyph_row_area,
978 int, int, int, int);
979 static void append_stretch_glyph (struct it *, Lisp_Object,
980 int, int, int);
981
982
983 #endif /* HAVE_WINDOW_SYSTEM */
984
985 static void produce_special_glyphs (struct it *, enum display_element_type);
986 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
987 static bool coords_in_mouse_face_p (struct window *, int, int);
988
989
990 \f
991 /***********************************************************************
992 Window display dimensions
993 ***********************************************************************/
994
995 /* Return the bottom boundary y-position for text lines in window W.
996 This is the first y position at which a line cannot start.
997 It is relative to the top of the window.
998
999 This is the height of W minus the height of a mode line, if any. */
1000
1001 int
1002 window_text_bottom_y (struct window *w)
1003 {
1004 int height = WINDOW_PIXEL_HEIGHT (w);
1005
1006 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1007
1008 if (WINDOW_WANTS_MODELINE_P (w))
1009 height -= CURRENT_MODE_LINE_HEIGHT (w);
1010
1011 return height;
1012 }
1013
1014 /* Return the pixel width of display area AREA of window W.
1015 ANY_AREA means return the total width of W, not including
1016 fringes to the left and right of the window. */
1017
1018 int
1019 window_box_width (struct window *w, enum glyph_row_area area)
1020 {
1021 int pixels = w->pixel_width;
1022
1023 if (!w->pseudo_window_p)
1024 {
1025 pixels -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1026 pixels -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1027
1028 if (area == TEXT_AREA)
1029 pixels -= (WINDOW_MARGINS_WIDTH (w)
1030 + WINDOW_FRINGES_WIDTH (w));
1031 else if (area == LEFT_MARGIN_AREA)
1032 pixels = WINDOW_LEFT_MARGIN_WIDTH (w);
1033 else if (area == RIGHT_MARGIN_AREA)
1034 pixels = WINDOW_RIGHT_MARGIN_WIDTH (w);
1035 }
1036
1037 return pixels;
1038 }
1039
1040
1041 /* Return the pixel height of the display area of window W, not
1042 including mode lines of W, if any. */
1043
1044 int
1045 window_box_height (struct window *w)
1046 {
1047 struct frame *f = XFRAME (w->frame);
1048 int height = WINDOW_PIXEL_HEIGHT (w);
1049
1050 eassert (height >= 0);
1051
1052 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1053
1054 /* Note: the code below that determines the mode-line/header-line
1055 height is essentially the same as that contained in the macro
1056 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1057 the appropriate glyph row has its `mode_line_p' flag set,
1058 and if it doesn't, uses estimate_mode_line_height instead. */
1059
1060 if (WINDOW_WANTS_MODELINE_P (w))
1061 {
1062 struct glyph_row *ml_row
1063 = (w->current_matrix && w->current_matrix->rows
1064 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1065 : 0);
1066 if (ml_row && ml_row->mode_line_p)
1067 height -= ml_row->height;
1068 else
1069 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1070 }
1071
1072 if (WINDOW_WANTS_HEADER_LINE_P (w))
1073 {
1074 struct glyph_row *hl_row
1075 = (w->current_matrix && w->current_matrix->rows
1076 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1077 : 0);
1078 if (hl_row && hl_row->mode_line_p)
1079 height -= hl_row->height;
1080 else
1081 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1082 }
1083
1084 /* With a very small font and a mode-line that's taller than
1085 default, we might end up with a negative height. */
1086 return max (0, height);
1087 }
1088
1089 /* Return the window-relative coordinate of the left edge of display
1090 area AREA of window W. ANY_AREA means return the left edge of the
1091 whole window, to the right of the left fringe of W. */
1092
1093 int
1094 window_box_left_offset (struct window *w, enum glyph_row_area area)
1095 {
1096 int x;
1097
1098 if (w->pseudo_window_p)
1099 return 0;
1100
1101 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1102
1103 if (area == TEXT_AREA)
1104 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1105 + window_box_width (w, LEFT_MARGIN_AREA));
1106 else if (area == RIGHT_MARGIN_AREA)
1107 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1108 + window_box_width (w, LEFT_MARGIN_AREA)
1109 + window_box_width (w, TEXT_AREA)
1110 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1111 ? 0
1112 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1113 else if (area == LEFT_MARGIN_AREA
1114 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1115 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1116
1117 return x;
1118 }
1119
1120
1121 /* Return the window-relative coordinate of the right edge of display
1122 area AREA of window W. ANY_AREA means return the right edge of the
1123 whole window, to the left of the right fringe of W. */
1124
1125 int
1126 window_box_right_offset (struct window *w, enum glyph_row_area area)
1127 {
1128 return window_box_left_offset (w, area) + window_box_width (w, area);
1129 }
1130
1131 /* Return the frame-relative coordinate of the left edge of display
1132 area AREA of window W. ANY_AREA means return the left edge of the
1133 whole window, to the right of the left fringe of W. */
1134
1135 int
1136 window_box_left (struct window *w, enum glyph_row_area area)
1137 {
1138 struct frame *f = XFRAME (w->frame);
1139 int x;
1140
1141 if (w->pseudo_window_p)
1142 return FRAME_INTERNAL_BORDER_WIDTH (f);
1143
1144 x = (WINDOW_LEFT_EDGE_X (w)
1145 + window_box_left_offset (w, area));
1146
1147 return x;
1148 }
1149
1150
1151 /* Return the frame-relative coordinate of the right edge of display
1152 area AREA of window W. ANY_AREA means return the right edge of the
1153 whole window, to the left of the right fringe of W. */
1154
1155 int
1156 window_box_right (struct window *w, enum glyph_row_area area)
1157 {
1158 return window_box_left (w, area) + window_box_width (w, area);
1159 }
1160
1161 /* Get the bounding box of the display area AREA of window W, without
1162 mode lines, in frame-relative coordinates. ANY_AREA means the
1163 whole window, not including the left and right fringes of
1164 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1165 coordinates of the upper-left corner of the box. Return in
1166 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1167
1168 void
1169 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1170 int *box_y, int *box_width, int *box_height)
1171 {
1172 if (box_width)
1173 *box_width = window_box_width (w, area);
1174 if (box_height)
1175 *box_height = window_box_height (w);
1176 if (box_x)
1177 *box_x = window_box_left (w, area);
1178 if (box_y)
1179 {
1180 *box_y = WINDOW_TOP_EDGE_Y (w);
1181 if (WINDOW_WANTS_HEADER_LINE_P (w))
1182 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1183 }
1184 }
1185
1186 #ifdef HAVE_WINDOW_SYSTEM
1187
1188 /* Get the bounding box of the display area AREA of window W, without
1189 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1190 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1191 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1192 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1193 box. */
1194
1195 static void
1196 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1197 int *bottom_right_x, int *bottom_right_y)
1198 {
1199 window_box (w, ANY_AREA, top_left_x, top_left_y,
1200 bottom_right_x, bottom_right_y);
1201 *bottom_right_x += *top_left_x;
1202 *bottom_right_y += *top_left_y;
1203 }
1204
1205 #endif /* HAVE_WINDOW_SYSTEM */
1206
1207 /***********************************************************************
1208 Utilities
1209 ***********************************************************************/
1210
1211 /* Return the bottom y-position of the line the iterator IT is in.
1212 This can modify IT's settings. */
1213
1214 int
1215 line_bottom_y (struct it *it)
1216 {
1217 int line_height = it->max_ascent + it->max_descent;
1218 int line_top_y = it->current_y;
1219
1220 if (line_height == 0)
1221 {
1222 if (last_height)
1223 line_height = last_height;
1224 else if (IT_CHARPOS (*it) < ZV)
1225 {
1226 move_it_by_lines (it, 1);
1227 line_height = (it->max_ascent || it->max_descent
1228 ? it->max_ascent + it->max_descent
1229 : last_height);
1230 }
1231 else
1232 {
1233 struct glyph_row *row = it->glyph_row;
1234
1235 /* Use the default character height. */
1236 it->glyph_row = NULL;
1237 it->what = IT_CHARACTER;
1238 it->c = ' ';
1239 it->len = 1;
1240 PRODUCE_GLYPHS (it);
1241 line_height = it->ascent + it->descent;
1242 it->glyph_row = row;
1243 }
1244 }
1245
1246 return line_top_y + line_height;
1247 }
1248
1249 DEFUN ("line-pixel-height", Fline_pixel_height,
1250 Sline_pixel_height, 0, 0, 0,
1251 doc: /* Return height in pixels of text line in the selected window.
1252
1253 Value is the height in pixels of the line at point. */)
1254 (void)
1255 {
1256 struct it it;
1257 struct text_pos pt;
1258 struct window *w = XWINDOW (selected_window);
1259
1260 SET_TEXT_POS (pt, PT, PT_BYTE);
1261 start_display (&it, w, pt);
1262 it.vpos = it.current_y = 0;
1263 last_height = 0;
1264 return make_number (line_bottom_y (&it));
1265 }
1266
1267 /* Return the default pixel height of text lines in window W. The
1268 value is the canonical height of the W frame's default font, plus
1269 any extra space required by the line-spacing variable or frame
1270 parameter.
1271
1272 Implementation note: this ignores any line-spacing text properties
1273 put on the newline characters. This is because those properties
1274 only affect the _screen_ line ending in the newline (i.e., in a
1275 continued line, only the last screen line will be affected), which
1276 means only a small number of lines in a buffer can ever use this
1277 feature. Since this function is used to compute the default pixel
1278 equivalent of text lines in a window, we can safely ignore those
1279 few lines. For the same reasons, we ignore the line-height
1280 properties. */
1281 int
1282 default_line_pixel_height (struct window *w)
1283 {
1284 struct frame *f = WINDOW_XFRAME (w);
1285 int height = FRAME_LINE_HEIGHT (f);
1286
1287 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1288 {
1289 struct buffer *b = XBUFFER (w->contents);
1290 Lisp_Object val = BVAR (b, extra_line_spacing);
1291
1292 if (NILP (val))
1293 val = BVAR (&buffer_defaults, extra_line_spacing);
1294 if (!NILP (val))
1295 {
1296 if (RANGED_INTEGERP (0, val, INT_MAX))
1297 height += XFASTINT (val);
1298 else if (FLOATP (val))
1299 {
1300 int addon = XFLOAT_DATA (val) * height + 0.5;
1301
1302 if (addon >= 0)
1303 height += addon;
1304 }
1305 }
1306 else
1307 height += f->extra_line_spacing;
1308 }
1309
1310 return height;
1311 }
1312
1313 /* Subroutine of pos_visible_p below. Extracts a display string, if
1314 any, from the display spec given as its argument. */
1315 static Lisp_Object
1316 string_from_display_spec (Lisp_Object spec)
1317 {
1318 if (CONSP (spec))
1319 {
1320 while (CONSP (spec))
1321 {
1322 if (STRINGP (XCAR (spec)))
1323 return XCAR (spec);
1324 spec = XCDR (spec);
1325 }
1326 }
1327 else if (VECTORP (spec))
1328 {
1329 ptrdiff_t i;
1330
1331 for (i = 0; i < ASIZE (spec); i++)
1332 {
1333 if (STRINGP (AREF (spec, i)))
1334 return AREF (spec, i);
1335 }
1336 return Qnil;
1337 }
1338
1339 return spec;
1340 }
1341
1342
1343 /* Limit insanely large values of W->hscroll on frame F to the largest
1344 value that will still prevent first_visible_x and last_visible_x of
1345 'struct it' from overflowing an int. */
1346 static int
1347 window_hscroll_limited (struct window *w, struct frame *f)
1348 {
1349 ptrdiff_t window_hscroll = w->hscroll;
1350 int window_text_width = window_box_width (w, TEXT_AREA);
1351 int colwidth = FRAME_COLUMN_WIDTH (f);
1352
1353 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1354 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1355
1356 return window_hscroll;
1357 }
1358
1359 /* Return 1 if position CHARPOS is visible in window W.
1360 CHARPOS < 0 means return info about WINDOW_END position.
1361 If visible, set *X and *Y to pixel coordinates of top left corner.
1362 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1363 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1364
1365 int
1366 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1367 int *rtop, int *rbot, int *rowh, int *vpos)
1368 {
1369 struct it it;
1370 void *itdata = bidi_shelve_cache ();
1371 struct text_pos top;
1372 int visible_p = 0;
1373 struct buffer *old_buffer = NULL;
1374
1375 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1376 return visible_p;
1377
1378 if (XBUFFER (w->contents) != current_buffer)
1379 {
1380 old_buffer = current_buffer;
1381 set_buffer_internal_1 (XBUFFER (w->contents));
1382 }
1383
1384 SET_TEXT_POS_FROM_MARKER (top, w->start);
1385 /* Scrolling a minibuffer window via scroll bar when the echo area
1386 shows long text sometimes resets the minibuffer contents behind
1387 our backs. */
1388 if (CHARPOS (top) > ZV)
1389 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1390
1391 /* Compute exact mode line heights. */
1392 if (WINDOW_WANTS_MODELINE_P (w))
1393 w->mode_line_height
1394 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1395 BVAR (current_buffer, mode_line_format));
1396
1397 if (WINDOW_WANTS_HEADER_LINE_P (w))
1398 w->header_line_height
1399 = display_mode_line (w, HEADER_LINE_FACE_ID,
1400 BVAR (current_buffer, header_line_format));
1401
1402 start_display (&it, w, top);
1403 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1404 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1405
1406 if (charpos >= 0
1407 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1408 && IT_CHARPOS (it) >= charpos)
1409 /* When scanning backwards under bidi iteration, move_it_to
1410 stops at or _before_ CHARPOS, because it stops at or to
1411 the _right_ of the character at CHARPOS. */
1412 || (it.bidi_p && it.bidi_it.scan_dir == -1
1413 && IT_CHARPOS (it) <= charpos)))
1414 {
1415 /* We have reached CHARPOS, or passed it. How the call to
1416 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1417 or covered by a display property, move_it_to stops at the end
1418 of the invisible text, to the right of CHARPOS. (ii) If
1419 CHARPOS is in a display vector, move_it_to stops on its last
1420 glyph. */
1421 int top_x = it.current_x;
1422 int top_y = it.current_y;
1423 /* Calling line_bottom_y may change it.method, it.position, etc. */
1424 enum it_method it_method = it.method;
1425 int bottom_y = (last_height = 0, line_bottom_y (&it));
1426 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1427
1428 if (top_y < window_top_y)
1429 visible_p = bottom_y > window_top_y;
1430 else if (top_y < it.last_visible_y)
1431 visible_p = true;
1432 if (bottom_y >= it.last_visible_y
1433 && it.bidi_p && it.bidi_it.scan_dir == -1
1434 && IT_CHARPOS (it) < charpos)
1435 {
1436 /* When the last line of the window is scanned backwards
1437 under bidi iteration, we could be duped into thinking
1438 that we have passed CHARPOS, when in fact move_it_to
1439 simply stopped short of CHARPOS because it reached
1440 last_visible_y. To see if that's what happened, we call
1441 move_it_to again with a slightly larger vertical limit,
1442 and see if it actually moved vertically; if it did, we
1443 didn't really reach CHARPOS, which is beyond window end. */
1444 struct it save_it = it;
1445 /* Why 10? because we don't know how many canonical lines
1446 will the height of the next line(s) be. So we guess. */
1447 int ten_more_lines = 10 * default_line_pixel_height (w);
1448
1449 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1450 MOVE_TO_POS | MOVE_TO_Y);
1451 if (it.current_y > top_y)
1452 visible_p = 0;
1453
1454 it = save_it;
1455 }
1456 if (visible_p)
1457 {
1458 if (it_method == GET_FROM_DISPLAY_VECTOR)
1459 {
1460 /* We stopped on the last glyph of a display vector.
1461 Try and recompute. Hack alert! */
1462 if (charpos < 2 || top.charpos >= charpos)
1463 top_x = it.glyph_row->x;
1464 else
1465 {
1466 struct it it2, it2_prev;
1467 /* The idea is to get to the previous buffer
1468 position, consume the character there, and use
1469 the pixel coordinates we get after that. But if
1470 the previous buffer position is also displayed
1471 from a display vector, we need to consume all of
1472 the glyphs from that display vector. */
1473 start_display (&it2, w, top);
1474 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1475 /* If we didn't get to CHARPOS - 1, there's some
1476 replacing display property at that position, and
1477 we stopped after it. That is exactly the place
1478 whose coordinates we want. */
1479 if (IT_CHARPOS (it2) != charpos - 1)
1480 it2_prev = it2;
1481 else
1482 {
1483 /* Iterate until we get out of the display
1484 vector that displays the character at
1485 CHARPOS - 1. */
1486 do {
1487 get_next_display_element (&it2);
1488 PRODUCE_GLYPHS (&it2);
1489 it2_prev = it2;
1490 set_iterator_to_next (&it2, 1);
1491 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1492 && IT_CHARPOS (it2) < charpos);
1493 }
1494 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1495 || it2_prev.current_x > it2_prev.last_visible_x)
1496 top_x = it.glyph_row->x;
1497 else
1498 {
1499 top_x = it2_prev.current_x;
1500 top_y = it2_prev.current_y;
1501 }
1502 }
1503 }
1504 else if (IT_CHARPOS (it) != charpos)
1505 {
1506 Lisp_Object cpos = make_number (charpos);
1507 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1508 Lisp_Object string = string_from_display_spec (spec);
1509 struct text_pos tpos;
1510 int replacing_spec_p;
1511 bool newline_in_string
1512 = (STRINGP (string)
1513 && memchr (SDATA (string), '\n', SBYTES (string)));
1514
1515 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1516 replacing_spec_p
1517 = (!NILP (spec)
1518 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1519 charpos, FRAME_WINDOW_P (it.f)));
1520 /* The tricky code below is needed because there's a
1521 discrepancy between move_it_to and how we set cursor
1522 when PT is at the beginning of a portion of text
1523 covered by a display property or an overlay with a
1524 display property, or the display line ends in a
1525 newline from a display string. move_it_to will stop
1526 _after_ such display strings, whereas
1527 set_cursor_from_row conspires with cursor_row_p to
1528 place the cursor on the first glyph produced from the
1529 display string. */
1530
1531 /* We have overshoot PT because it is covered by a
1532 display property that replaces the text it covers.
1533 If the string includes embedded newlines, we are also
1534 in the wrong display line. Backtrack to the correct
1535 line, where the display property begins. */
1536 if (replacing_spec_p)
1537 {
1538 Lisp_Object startpos, endpos;
1539 EMACS_INT start, end;
1540 struct it it3;
1541 int it3_moved;
1542
1543 /* Find the first and the last buffer positions
1544 covered by the display string. */
1545 endpos =
1546 Fnext_single_char_property_change (cpos, Qdisplay,
1547 Qnil, Qnil);
1548 startpos =
1549 Fprevious_single_char_property_change (endpos, Qdisplay,
1550 Qnil, Qnil);
1551 start = XFASTINT (startpos);
1552 end = XFASTINT (endpos);
1553 /* Move to the last buffer position before the
1554 display property. */
1555 start_display (&it3, w, top);
1556 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1557 /* Move forward one more line if the position before
1558 the display string is a newline or if it is the
1559 rightmost character on a line that is
1560 continued or word-wrapped. */
1561 if (it3.method == GET_FROM_BUFFER
1562 && (it3.c == '\n'
1563 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1564 move_it_by_lines (&it3, 1);
1565 else if (move_it_in_display_line_to (&it3, -1,
1566 it3.current_x
1567 + it3.pixel_width,
1568 MOVE_TO_X)
1569 == MOVE_LINE_CONTINUED)
1570 {
1571 move_it_by_lines (&it3, 1);
1572 /* When we are under word-wrap, the #$@%!
1573 move_it_by_lines moves 2 lines, so we need to
1574 fix that up. */
1575 if (it3.line_wrap == WORD_WRAP)
1576 move_it_by_lines (&it3, -1);
1577 }
1578
1579 /* Record the vertical coordinate of the display
1580 line where we wound up. */
1581 top_y = it3.current_y;
1582 if (it3.bidi_p)
1583 {
1584 /* When characters are reordered for display,
1585 the character displayed to the left of the
1586 display string could be _after_ the display
1587 property in the logical order. Use the
1588 smallest vertical position of these two. */
1589 start_display (&it3, w, top);
1590 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1591 if (it3.current_y < top_y)
1592 top_y = it3.current_y;
1593 }
1594 /* Move from the top of the window to the beginning
1595 of the display line where the display string
1596 begins. */
1597 start_display (&it3, w, top);
1598 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1599 /* If it3_moved stays zero after the 'while' loop
1600 below, that means we already were at a newline
1601 before the loop (e.g., the display string begins
1602 with a newline), so we don't need to (and cannot)
1603 inspect the glyphs of it3.glyph_row, because
1604 PRODUCE_GLYPHS will not produce anything for a
1605 newline, and thus it3.glyph_row stays at its
1606 stale content it got at top of the window. */
1607 it3_moved = 0;
1608 /* Finally, advance the iterator until we hit the
1609 first display element whose character position is
1610 CHARPOS, or until the first newline from the
1611 display string, which signals the end of the
1612 display line. */
1613 while (get_next_display_element (&it3))
1614 {
1615 PRODUCE_GLYPHS (&it3);
1616 if (IT_CHARPOS (it3) == charpos
1617 || ITERATOR_AT_END_OF_LINE_P (&it3))
1618 break;
1619 it3_moved = 1;
1620 set_iterator_to_next (&it3, 0);
1621 }
1622 top_x = it3.current_x - it3.pixel_width;
1623 /* Normally, we would exit the above loop because we
1624 found the display element whose character
1625 position is CHARPOS. For the contingency that we
1626 didn't, and stopped at the first newline from the
1627 display string, move back over the glyphs
1628 produced from the string, until we find the
1629 rightmost glyph not from the string. */
1630 if (it3_moved
1631 && newline_in_string
1632 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1633 {
1634 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1635 + it3.glyph_row->used[TEXT_AREA];
1636
1637 while (EQ ((g - 1)->object, string))
1638 {
1639 --g;
1640 top_x -= g->pixel_width;
1641 }
1642 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1643 + it3.glyph_row->used[TEXT_AREA]);
1644 }
1645 }
1646 }
1647
1648 *x = top_x;
1649 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1650 *rtop = max (0, window_top_y - top_y);
1651 *rbot = max (0, bottom_y - it.last_visible_y);
1652 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1653 - max (top_y, window_top_y)));
1654 *vpos = it.vpos;
1655 }
1656 }
1657 else
1658 {
1659 /* We were asked to provide info about WINDOW_END. */
1660 struct it it2;
1661 void *it2data = NULL;
1662
1663 SAVE_IT (it2, it, it2data);
1664 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1665 move_it_by_lines (&it, 1);
1666 if (charpos < IT_CHARPOS (it)
1667 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1668 {
1669 visible_p = true;
1670 RESTORE_IT (&it2, &it2, it2data);
1671 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1672 *x = it2.current_x;
1673 *y = it2.current_y + it2.max_ascent - it2.ascent;
1674 *rtop = max (0, -it2.current_y);
1675 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1676 - it.last_visible_y));
1677 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1678 it.last_visible_y)
1679 - max (it2.current_y,
1680 WINDOW_HEADER_LINE_HEIGHT (w))));
1681 *vpos = it2.vpos;
1682 }
1683 else
1684 bidi_unshelve_cache (it2data, 1);
1685 }
1686 bidi_unshelve_cache (itdata, 0);
1687
1688 if (old_buffer)
1689 set_buffer_internal_1 (old_buffer);
1690
1691 if (visible_p && w->hscroll > 0)
1692 *x -=
1693 window_hscroll_limited (w, WINDOW_XFRAME (w))
1694 * WINDOW_FRAME_COLUMN_WIDTH (w);
1695
1696 #if 0
1697 /* Debugging code. */
1698 if (visible_p)
1699 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1700 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1701 else
1702 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1703 #endif
1704
1705 return visible_p;
1706 }
1707
1708
1709 /* Return the next character from STR. Return in *LEN the length of
1710 the character. This is like STRING_CHAR_AND_LENGTH but never
1711 returns an invalid character. If we find one, we return a `?', but
1712 with the length of the invalid character. */
1713
1714 static int
1715 string_char_and_length (const unsigned char *str, int *len)
1716 {
1717 int c;
1718
1719 c = STRING_CHAR_AND_LENGTH (str, *len);
1720 if (!CHAR_VALID_P (c))
1721 /* We may not change the length here because other places in Emacs
1722 don't use this function, i.e. they silently accept invalid
1723 characters. */
1724 c = '?';
1725
1726 return c;
1727 }
1728
1729
1730
1731 /* Given a position POS containing a valid character and byte position
1732 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1733
1734 static struct text_pos
1735 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1736 {
1737 eassert (STRINGP (string) && nchars >= 0);
1738
1739 if (STRING_MULTIBYTE (string))
1740 {
1741 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1742 int len;
1743
1744 while (nchars--)
1745 {
1746 string_char_and_length (p, &len);
1747 p += len;
1748 CHARPOS (pos) += 1;
1749 BYTEPOS (pos) += len;
1750 }
1751 }
1752 else
1753 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1754
1755 return pos;
1756 }
1757
1758
1759 /* Value is the text position, i.e. character and byte position,
1760 for character position CHARPOS in STRING. */
1761
1762 static struct text_pos
1763 string_pos (ptrdiff_t charpos, Lisp_Object string)
1764 {
1765 struct text_pos pos;
1766 eassert (STRINGP (string));
1767 eassert (charpos >= 0);
1768 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1769 return pos;
1770 }
1771
1772
1773 /* Value is a text position, i.e. character and byte position, for
1774 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1775 means recognize multibyte characters. */
1776
1777 static struct text_pos
1778 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1779 {
1780 struct text_pos pos;
1781
1782 eassert (s != NULL);
1783 eassert (charpos >= 0);
1784
1785 if (multibyte_p)
1786 {
1787 int len;
1788
1789 SET_TEXT_POS (pos, 0, 0);
1790 while (charpos--)
1791 {
1792 string_char_and_length ((const unsigned char *) s, &len);
1793 s += len;
1794 CHARPOS (pos) += 1;
1795 BYTEPOS (pos) += len;
1796 }
1797 }
1798 else
1799 SET_TEXT_POS (pos, charpos, charpos);
1800
1801 return pos;
1802 }
1803
1804
1805 /* Value is the number of characters in C string S. MULTIBYTE_P
1806 non-zero means recognize multibyte characters. */
1807
1808 static ptrdiff_t
1809 number_of_chars (const char *s, bool multibyte_p)
1810 {
1811 ptrdiff_t nchars;
1812
1813 if (multibyte_p)
1814 {
1815 ptrdiff_t rest = strlen (s);
1816 int len;
1817 const unsigned char *p = (const unsigned char *) s;
1818
1819 for (nchars = 0; rest > 0; ++nchars)
1820 {
1821 string_char_and_length (p, &len);
1822 rest -= len, p += len;
1823 }
1824 }
1825 else
1826 nchars = strlen (s);
1827
1828 return nchars;
1829 }
1830
1831
1832 /* Compute byte position NEWPOS->bytepos corresponding to
1833 NEWPOS->charpos. POS is a known position in string STRING.
1834 NEWPOS->charpos must be >= POS.charpos. */
1835
1836 static void
1837 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1838 {
1839 eassert (STRINGP (string));
1840 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1841
1842 if (STRING_MULTIBYTE (string))
1843 *newpos = string_pos_nchars_ahead (pos, string,
1844 CHARPOS (*newpos) - CHARPOS (pos));
1845 else
1846 BYTEPOS (*newpos) = CHARPOS (*newpos);
1847 }
1848
1849 /* EXPORT:
1850 Return an estimation of the pixel height of mode or header lines on
1851 frame F. FACE_ID specifies what line's height to estimate. */
1852
1853 int
1854 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1855 {
1856 #ifdef HAVE_WINDOW_SYSTEM
1857 if (FRAME_WINDOW_P (f))
1858 {
1859 int height = FONT_HEIGHT (FRAME_FONT (f));
1860
1861 /* This function is called so early when Emacs starts that the face
1862 cache and mode line face are not yet initialized. */
1863 if (FRAME_FACE_CACHE (f))
1864 {
1865 struct face *face = FACE_FROM_ID (f, face_id);
1866 if (face)
1867 {
1868 if (face->font)
1869 height = FONT_HEIGHT (face->font);
1870 if (face->box_line_width > 0)
1871 height += 2 * face->box_line_width;
1872 }
1873 }
1874
1875 return height;
1876 }
1877 #endif
1878
1879 return 1;
1880 }
1881
1882 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1883 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1884 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1885 not force the value into range. */
1886
1887 void
1888 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1889 int *x, int *y, NativeRectangle *bounds, int noclip)
1890 {
1891
1892 #ifdef HAVE_WINDOW_SYSTEM
1893 if (FRAME_WINDOW_P (f))
1894 {
1895 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1896 even for negative values. */
1897 if (pix_x < 0)
1898 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1899 if (pix_y < 0)
1900 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1901
1902 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1903 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1904
1905 if (bounds)
1906 STORE_NATIVE_RECT (*bounds,
1907 FRAME_COL_TO_PIXEL_X (f, pix_x),
1908 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1909 FRAME_COLUMN_WIDTH (f) - 1,
1910 FRAME_LINE_HEIGHT (f) - 1);
1911
1912 /* PXW: Should we clip pixels before converting to columns/lines? */
1913 if (!noclip)
1914 {
1915 if (pix_x < 0)
1916 pix_x = 0;
1917 else if (pix_x > FRAME_TOTAL_COLS (f))
1918 pix_x = FRAME_TOTAL_COLS (f);
1919
1920 if (pix_y < 0)
1921 pix_y = 0;
1922 else if (pix_y > FRAME_LINES (f))
1923 pix_y = FRAME_LINES (f);
1924 }
1925 }
1926 #endif
1927
1928 *x = pix_x;
1929 *y = pix_y;
1930 }
1931
1932
1933 /* Find the glyph under window-relative coordinates X/Y in window W.
1934 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1935 strings. Return in *HPOS and *VPOS the row and column number of
1936 the glyph found. Return in *AREA the glyph area containing X.
1937 Value is a pointer to the glyph found or null if X/Y is not on
1938 text, or we can't tell because W's current matrix is not up to
1939 date. */
1940
1941 static struct glyph *
1942 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1943 int *dx, int *dy, int *area)
1944 {
1945 struct glyph *glyph, *end;
1946 struct glyph_row *row = NULL;
1947 int x0, i;
1948
1949 /* Find row containing Y. Give up if some row is not enabled. */
1950 for (i = 0; i < w->current_matrix->nrows; ++i)
1951 {
1952 row = MATRIX_ROW (w->current_matrix, i);
1953 if (!row->enabled_p)
1954 return NULL;
1955 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1956 break;
1957 }
1958
1959 *vpos = i;
1960 *hpos = 0;
1961
1962 /* Give up if Y is not in the window. */
1963 if (i == w->current_matrix->nrows)
1964 return NULL;
1965
1966 /* Get the glyph area containing X. */
1967 if (w->pseudo_window_p)
1968 {
1969 *area = TEXT_AREA;
1970 x0 = 0;
1971 }
1972 else
1973 {
1974 if (x < window_box_left_offset (w, TEXT_AREA))
1975 {
1976 *area = LEFT_MARGIN_AREA;
1977 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1978 }
1979 else if (x < window_box_right_offset (w, TEXT_AREA))
1980 {
1981 *area = TEXT_AREA;
1982 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1983 }
1984 else
1985 {
1986 *area = RIGHT_MARGIN_AREA;
1987 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1988 }
1989 }
1990
1991 /* Find glyph containing X. */
1992 glyph = row->glyphs[*area];
1993 end = glyph + row->used[*area];
1994 x -= x0;
1995 while (glyph < end && x >= glyph->pixel_width)
1996 {
1997 x -= glyph->pixel_width;
1998 ++glyph;
1999 }
2000
2001 if (glyph == end)
2002 return NULL;
2003
2004 if (dx)
2005 {
2006 *dx = x;
2007 *dy = y - (row->y + row->ascent - glyph->ascent);
2008 }
2009
2010 *hpos = glyph - row->glyphs[*area];
2011 return glyph;
2012 }
2013
2014 /* Convert frame-relative x/y to coordinates relative to window W.
2015 Takes pseudo-windows into account. */
2016
2017 static void
2018 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2019 {
2020 if (w->pseudo_window_p)
2021 {
2022 /* A pseudo-window is always full-width, and starts at the
2023 left edge of the frame, plus a frame border. */
2024 struct frame *f = XFRAME (w->frame);
2025 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2026 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2027 }
2028 else
2029 {
2030 *x -= WINDOW_LEFT_EDGE_X (w);
2031 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2032 }
2033 }
2034
2035 #ifdef HAVE_WINDOW_SYSTEM
2036
2037 /* EXPORT:
2038 Return in RECTS[] at most N clipping rectangles for glyph string S.
2039 Return the number of stored rectangles. */
2040
2041 int
2042 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2043 {
2044 XRectangle r;
2045
2046 if (n <= 0)
2047 return 0;
2048
2049 if (s->row->full_width_p)
2050 {
2051 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2052 r.x = WINDOW_LEFT_EDGE_X (s->w);
2053 if (s->row->mode_line_p)
2054 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2055 else
2056 r.width = WINDOW_PIXEL_WIDTH (s->w);
2057
2058 /* Unless displaying a mode or menu bar line, which are always
2059 fully visible, clip to the visible part of the row. */
2060 if (s->w->pseudo_window_p)
2061 r.height = s->row->visible_height;
2062 else
2063 r.height = s->height;
2064 }
2065 else
2066 {
2067 /* This is a text line that may be partially visible. */
2068 r.x = window_box_left (s->w, s->area);
2069 r.width = window_box_width (s->w, s->area);
2070 r.height = s->row->visible_height;
2071 }
2072
2073 if (s->clip_head)
2074 if (r.x < s->clip_head->x)
2075 {
2076 if (r.width >= s->clip_head->x - r.x)
2077 r.width -= s->clip_head->x - r.x;
2078 else
2079 r.width = 0;
2080 r.x = s->clip_head->x;
2081 }
2082 if (s->clip_tail)
2083 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2084 {
2085 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2086 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2087 else
2088 r.width = 0;
2089 }
2090
2091 /* If S draws overlapping rows, it's sufficient to use the top and
2092 bottom of the window for clipping because this glyph string
2093 intentionally draws over other lines. */
2094 if (s->for_overlaps)
2095 {
2096 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2097 r.height = window_text_bottom_y (s->w) - r.y;
2098
2099 /* Alas, the above simple strategy does not work for the
2100 environments with anti-aliased text: if the same text is
2101 drawn onto the same place multiple times, it gets thicker.
2102 If the overlap we are processing is for the erased cursor, we
2103 take the intersection with the rectangle of the cursor. */
2104 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2105 {
2106 XRectangle rc, r_save = r;
2107
2108 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2109 rc.y = s->w->phys_cursor.y;
2110 rc.width = s->w->phys_cursor_width;
2111 rc.height = s->w->phys_cursor_height;
2112
2113 x_intersect_rectangles (&r_save, &rc, &r);
2114 }
2115 }
2116 else
2117 {
2118 /* Don't use S->y for clipping because it doesn't take partially
2119 visible lines into account. For example, it can be negative for
2120 partially visible lines at the top of a window. */
2121 if (!s->row->full_width_p
2122 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2123 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2124 else
2125 r.y = max (0, s->row->y);
2126 }
2127
2128 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2129
2130 /* If drawing the cursor, don't let glyph draw outside its
2131 advertised boundaries. Cleartype does this under some circumstances. */
2132 if (s->hl == DRAW_CURSOR)
2133 {
2134 struct glyph *glyph = s->first_glyph;
2135 int height, max_y;
2136
2137 if (s->x > r.x)
2138 {
2139 r.width -= s->x - r.x;
2140 r.x = s->x;
2141 }
2142 r.width = min (r.width, glyph->pixel_width);
2143
2144 /* If r.y is below window bottom, ensure that we still see a cursor. */
2145 height = min (glyph->ascent + glyph->descent,
2146 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2147 max_y = window_text_bottom_y (s->w) - height;
2148 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2149 if (s->ybase - glyph->ascent > max_y)
2150 {
2151 r.y = max_y;
2152 r.height = height;
2153 }
2154 else
2155 {
2156 /* Don't draw cursor glyph taller than our actual glyph. */
2157 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2158 if (height < r.height)
2159 {
2160 max_y = r.y + r.height;
2161 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2162 r.height = min (max_y - r.y, height);
2163 }
2164 }
2165 }
2166
2167 if (s->row->clip)
2168 {
2169 XRectangle r_save = r;
2170
2171 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2172 r.width = 0;
2173 }
2174
2175 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2176 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2177 {
2178 #ifdef CONVERT_FROM_XRECT
2179 CONVERT_FROM_XRECT (r, *rects);
2180 #else
2181 *rects = r;
2182 #endif
2183 return 1;
2184 }
2185 else
2186 {
2187 /* If we are processing overlapping and allowed to return
2188 multiple clipping rectangles, we exclude the row of the glyph
2189 string from the clipping rectangle. This is to avoid drawing
2190 the same text on the environment with anti-aliasing. */
2191 #ifdef CONVERT_FROM_XRECT
2192 XRectangle rs[2];
2193 #else
2194 XRectangle *rs = rects;
2195 #endif
2196 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2197
2198 if (s->for_overlaps & OVERLAPS_PRED)
2199 {
2200 rs[i] = r;
2201 if (r.y + r.height > row_y)
2202 {
2203 if (r.y < row_y)
2204 rs[i].height = row_y - r.y;
2205 else
2206 rs[i].height = 0;
2207 }
2208 i++;
2209 }
2210 if (s->for_overlaps & OVERLAPS_SUCC)
2211 {
2212 rs[i] = r;
2213 if (r.y < row_y + s->row->visible_height)
2214 {
2215 if (r.y + r.height > row_y + s->row->visible_height)
2216 {
2217 rs[i].y = row_y + s->row->visible_height;
2218 rs[i].height = r.y + r.height - rs[i].y;
2219 }
2220 else
2221 rs[i].height = 0;
2222 }
2223 i++;
2224 }
2225
2226 n = i;
2227 #ifdef CONVERT_FROM_XRECT
2228 for (i = 0; i < n; i++)
2229 CONVERT_FROM_XRECT (rs[i], rects[i]);
2230 #endif
2231 return n;
2232 }
2233 }
2234
2235 /* EXPORT:
2236 Return in *NR the clipping rectangle for glyph string S. */
2237
2238 void
2239 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2240 {
2241 get_glyph_string_clip_rects (s, nr, 1);
2242 }
2243
2244
2245 /* EXPORT:
2246 Return the position and height of the phys cursor in window W.
2247 Set w->phys_cursor_width to width of phys cursor.
2248 */
2249
2250 void
2251 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2252 struct glyph *glyph, int *xp, int *yp, int *heightp)
2253 {
2254 struct frame *f = XFRAME (WINDOW_FRAME (w));
2255 int x, y, wd, h, h0, y0;
2256
2257 /* Compute the width of the rectangle to draw. If on a stretch
2258 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2259 rectangle as wide as the glyph, but use a canonical character
2260 width instead. */
2261 wd = glyph->pixel_width - 1;
2262 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2263 wd++; /* Why? */
2264 #endif
2265
2266 x = w->phys_cursor.x;
2267 if (x < 0)
2268 {
2269 wd += x;
2270 x = 0;
2271 }
2272
2273 if (glyph->type == STRETCH_GLYPH
2274 && !x_stretch_cursor_p)
2275 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2276 w->phys_cursor_width = wd;
2277
2278 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2279
2280 /* If y is below window bottom, ensure that we still see a cursor. */
2281 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2282
2283 h = max (h0, glyph->ascent + glyph->descent);
2284 h0 = min (h0, glyph->ascent + glyph->descent);
2285
2286 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2287 if (y < y0)
2288 {
2289 h = max (h - (y0 - y) + 1, h0);
2290 y = y0 - 1;
2291 }
2292 else
2293 {
2294 y0 = window_text_bottom_y (w) - h0;
2295 if (y > y0)
2296 {
2297 h += y - y0;
2298 y = y0;
2299 }
2300 }
2301
2302 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2303 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2304 *heightp = h;
2305 }
2306
2307 /*
2308 * Remember which glyph the mouse is over.
2309 */
2310
2311 void
2312 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2313 {
2314 Lisp_Object window;
2315 struct window *w;
2316 struct glyph_row *r, *gr, *end_row;
2317 enum window_part part;
2318 enum glyph_row_area area;
2319 int x, y, width, height;
2320
2321 /* Try to determine frame pixel position and size of the glyph under
2322 frame pixel coordinates X/Y on frame F. */
2323
2324 if (window_resize_pixelwise)
2325 {
2326 width = height = 1;
2327 goto virtual_glyph;
2328 }
2329 else if (!f->glyphs_initialized_p
2330 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2331 NILP (window)))
2332 {
2333 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2334 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2335 goto virtual_glyph;
2336 }
2337
2338 w = XWINDOW (window);
2339 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2340 height = WINDOW_FRAME_LINE_HEIGHT (w);
2341
2342 x = window_relative_x_coord (w, part, gx);
2343 y = gy - WINDOW_TOP_EDGE_Y (w);
2344
2345 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2346 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2347
2348 if (w->pseudo_window_p)
2349 {
2350 area = TEXT_AREA;
2351 part = ON_MODE_LINE; /* Don't adjust margin. */
2352 goto text_glyph;
2353 }
2354
2355 switch (part)
2356 {
2357 case ON_LEFT_MARGIN:
2358 area = LEFT_MARGIN_AREA;
2359 goto text_glyph;
2360
2361 case ON_RIGHT_MARGIN:
2362 area = RIGHT_MARGIN_AREA;
2363 goto text_glyph;
2364
2365 case ON_HEADER_LINE:
2366 case ON_MODE_LINE:
2367 gr = (part == ON_HEADER_LINE
2368 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2369 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2370 gy = gr->y;
2371 area = TEXT_AREA;
2372 goto text_glyph_row_found;
2373
2374 case ON_TEXT:
2375 area = TEXT_AREA;
2376
2377 text_glyph:
2378 gr = 0; gy = 0;
2379 for (; r <= end_row && r->enabled_p; ++r)
2380 if (r->y + r->height > y)
2381 {
2382 gr = r; gy = r->y;
2383 break;
2384 }
2385
2386 text_glyph_row_found:
2387 if (gr && gy <= y)
2388 {
2389 struct glyph *g = gr->glyphs[area];
2390 struct glyph *end = g + gr->used[area];
2391
2392 height = gr->height;
2393 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2394 if (gx + g->pixel_width > x)
2395 break;
2396
2397 if (g < end)
2398 {
2399 if (g->type == IMAGE_GLYPH)
2400 {
2401 /* Don't remember when mouse is over image, as
2402 image may have hot-spots. */
2403 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2404 return;
2405 }
2406 width = g->pixel_width;
2407 }
2408 else
2409 {
2410 /* Use nominal char spacing at end of line. */
2411 x -= gx;
2412 gx += (x / width) * width;
2413 }
2414
2415 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2416 gx += window_box_left_offset (w, area);
2417 }
2418 else
2419 {
2420 /* Use nominal line height at end of window. */
2421 gx = (x / width) * width;
2422 y -= gy;
2423 gy += (y / height) * height;
2424 }
2425 break;
2426
2427 case ON_LEFT_FRINGE:
2428 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2429 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2430 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2431 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2432 goto row_glyph;
2433
2434 case ON_RIGHT_FRINGE:
2435 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2436 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2437 : window_box_right_offset (w, TEXT_AREA));
2438 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2439 goto row_glyph;
2440
2441 case ON_SCROLL_BAR:
2442 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2443 ? 0
2444 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2445 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2446 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2447 : 0)));
2448 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2449
2450 row_glyph:
2451 gr = 0, gy = 0;
2452 for (; r <= end_row && r->enabled_p; ++r)
2453 if (r->y + r->height > y)
2454 {
2455 gr = r; gy = r->y;
2456 break;
2457 }
2458
2459 if (gr && gy <= y)
2460 height = gr->height;
2461 else
2462 {
2463 /* Use nominal line height at end of window. */
2464 y -= gy;
2465 gy += (y / height) * height;
2466 }
2467 break;
2468
2469 default:
2470 ;
2471 virtual_glyph:
2472 /* If there is no glyph under the mouse, then we divide the screen
2473 into a grid of the smallest glyph in the frame, and use that
2474 as our "glyph". */
2475
2476 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2477 round down even for negative values. */
2478 if (gx < 0)
2479 gx -= width - 1;
2480 if (gy < 0)
2481 gy -= height - 1;
2482
2483 gx = (gx / width) * width;
2484 gy = (gy / height) * height;
2485
2486 goto store_rect;
2487 }
2488
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if 0
2497 #if HAVE_X_WINDOWS
2498 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2499 f->output_data.x->normal_gc,
2500 gx, gy, width, height);
2501 #endif
2502 #endif
2503 }
2504
2505
2506 #endif /* HAVE_WINDOW_SYSTEM */
2507
2508 static void
2509 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2510 {
2511 eassert (w);
2512 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2513 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2514 w->window_end_vpos
2515 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2516 }
2517
2518 /***********************************************************************
2519 Lisp form evaluation
2520 ***********************************************************************/
2521
2522 /* Error handler for safe_eval and safe_call. */
2523
2524 static Lisp_Object
2525 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2526 {
2527 add_to_log ("Error during redisplay: %S signaled %S",
2528 Flist (nargs, args), arg);
2529 return Qnil;
2530 }
2531
2532 /* Call function FUNC with the rest of NARGS - 1 arguments
2533 following. Return the result, or nil if something went
2534 wrong. Prevent redisplay during the evaluation. */
2535
2536 Lisp_Object
2537 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2538 {
2539 Lisp_Object val;
2540
2541 if (inhibit_eval_during_redisplay)
2542 val = Qnil;
2543 else
2544 {
2545 va_list ap;
2546 ptrdiff_t i;
2547 ptrdiff_t count = SPECPDL_INDEX ();
2548 struct gcpro gcpro1;
2549 Lisp_Object *args = alloca (nargs * word_size);
2550
2551 args[0] = func;
2552 va_start (ap, func);
2553 for (i = 1; i < nargs; i++)
2554 args[i] = va_arg (ap, Lisp_Object);
2555 va_end (ap);
2556
2557 GCPRO1 (args[0]);
2558 gcpro1.nvars = nargs;
2559 specbind (Qinhibit_redisplay, Qt);
2560 /* Use Qt to ensure debugger does not run,
2561 so there is no possibility of wanting to redisplay. */
2562 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2563 safe_eval_handler);
2564 UNGCPRO;
2565 val = unbind_to (count, val);
2566 }
2567
2568 return val;
2569 }
2570
2571
2572 /* Call function FN with one argument ARG.
2573 Return the result, or nil if something went wrong. */
2574
2575 Lisp_Object
2576 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2577 {
2578 return safe_call (2, fn, arg);
2579 }
2580
2581 static Lisp_Object Qeval;
2582
2583 Lisp_Object
2584 safe_eval (Lisp_Object sexpr)
2585 {
2586 return safe_call1 (Qeval, sexpr);
2587 }
2588
2589 /* Call function FN with two arguments ARG1 and ARG2.
2590 Return the result, or nil if something went wrong. */
2591
2592 Lisp_Object
2593 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2594 {
2595 return safe_call (3, fn, arg1, arg2);
2596 }
2597
2598
2599 \f
2600 /***********************************************************************
2601 Debugging
2602 ***********************************************************************/
2603
2604 #if 0
2605
2606 /* Define CHECK_IT to perform sanity checks on iterators.
2607 This is for debugging. It is too slow to do unconditionally. */
2608
2609 static void
2610 check_it (struct it *it)
2611 {
2612 if (it->method == GET_FROM_STRING)
2613 {
2614 eassert (STRINGP (it->string));
2615 eassert (IT_STRING_CHARPOS (*it) >= 0);
2616 }
2617 else
2618 {
2619 eassert (IT_STRING_CHARPOS (*it) < 0);
2620 if (it->method == GET_FROM_BUFFER)
2621 {
2622 /* Check that character and byte positions agree. */
2623 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2624 }
2625 }
2626
2627 if (it->dpvec)
2628 eassert (it->current.dpvec_index >= 0);
2629 else
2630 eassert (it->current.dpvec_index < 0);
2631 }
2632
2633 #define CHECK_IT(IT) check_it ((IT))
2634
2635 #else /* not 0 */
2636
2637 #define CHECK_IT(IT) (void) 0
2638
2639 #endif /* not 0 */
2640
2641
2642 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2643
2644 /* Check that the window end of window W is what we expect it
2645 to be---the last row in the current matrix displaying text. */
2646
2647 static void
2648 check_window_end (struct window *w)
2649 {
2650 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2651 {
2652 struct glyph_row *row;
2653 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2654 !row->enabled_p
2655 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2656 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2657 }
2658 }
2659
2660 #define CHECK_WINDOW_END(W) check_window_end ((W))
2661
2662 #else
2663
2664 #define CHECK_WINDOW_END(W) (void) 0
2665
2666 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2667
2668 /***********************************************************************
2669 Iterator initialization
2670 ***********************************************************************/
2671
2672 /* Initialize IT for displaying current_buffer in window W, starting
2673 at character position CHARPOS. CHARPOS < 0 means that no buffer
2674 position is specified which is useful when the iterator is assigned
2675 a position later. BYTEPOS is the byte position corresponding to
2676 CHARPOS.
2677
2678 If ROW is not null, calls to produce_glyphs with IT as parameter
2679 will produce glyphs in that row.
2680
2681 BASE_FACE_ID is the id of a base face to use. It must be one of
2682 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2683 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2684 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2685
2686 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2687 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2688 will be initialized to use the corresponding mode line glyph row of
2689 the desired matrix of W. */
2690
2691 void
2692 init_iterator (struct it *it, struct window *w,
2693 ptrdiff_t charpos, ptrdiff_t bytepos,
2694 struct glyph_row *row, enum face_id base_face_id)
2695 {
2696 enum face_id remapped_base_face_id = base_face_id;
2697
2698 /* Some precondition checks. */
2699 eassert (w != NULL && it != NULL);
2700 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2701 && charpos <= ZV));
2702
2703 /* If face attributes have been changed since the last redisplay,
2704 free realized faces now because they depend on face definitions
2705 that might have changed. Don't free faces while there might be
2706 desired matrices pending which reference these faces. */
2707 if (face_change_count && !inhibit_free_realized_faces)
2708 {
2709 face_change_count = 0;
2710 free_all_realized_faces (Qnil);
2711 }
2712
2713 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2714 if (! NILP (Vface_remapping_alist))
2715 remapped_base_face_id
2716 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2717
2718 /* Use one of the mode line rows of W's desired matrix if
2719 appropriate. */
2720 if (row == NULL)
2721 {
2722 if (base_face_id == MODE_LINE_FACE_ID
2723 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2724 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2725 else if (base_face_id == HEADER_LINE_FACE_ID)
2726 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2727 }
2728
2729 /* Clear IT. */
2730 memset (it, 0, sizeof *it);
2731 it->current.overlay_string_index = -1;
2732 it->current.dpvec_index = -1;
2733 it->base_face_id = remapped_base_face_id;
2734 it->string = Qnil;
2735 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2736 it->paragraph_embedding = L2R;
2737 it->bidi_it.string.lstring = Qnil;
2738 it->bidi_it.string.s = NULL;
2739 it->bidi_it.string.bufpos = 0;
2740 it->bidi_it.w = w;
2741
2742 /* The window in which we iterate over current_buffer: */
2743 XSETWINDOW (it->window, w);
2744 it->w = w;
2745 it->f = XFRAME (w->frame);
2746
2747 it->cmp_it.id = -1;
2748
2749 /* Extra space between lines (on window systems only). */
2750 if (base_face_id == DEFAULT_FACE_ID
2751 && FRAME_WINDOW_P (it->f))
2752 {
2753 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2754 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2755 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2756 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2757 * FRAME_LINE_HEIGHT (it->f));
2758 else if (it->f->extra_line_spacing > 0)
2759 it->extra_line_spacing = it->f->extra_line_spacing;
2760 it->max_extra_line_spacing = 0;
2761 }
2762
2763 /* If realized faces have been removed, e.g. because of face
2764 attribute changes of named faces, recompute them. When running
2765 in batch mode, the face cache of the initial frame is null. If
2766 we happen to get called, make a dummy face cache. */
2767 if (FRAME_FACE_CACHE (it->f) == NULL)
2768 init_frame_faces (it->f);
2769 if (FRAME_FACE_CACHE (it->f)->used == 0)
2770 recompute_basic_faces (it->f);
2771
2772 /* Current value of the `slice', `space-width', and 'height' properties. */
2773 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2774 it->space_width = Qnil;
2775 it->font_height = Qnil;
2776 it->override_ascent = -1;
2777
2778 /* Are control characters displayed as `^C'? */
2779 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2780
2781 /* -1 means everything between a CR and the following line end
2782 is invisible. >0 means lines indented more than this value are
2783 invisible. */
2784 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2785 ? (clip_to_bounds
2786 (-1, XINT (BVAR (current_buffer, selective_display)),
2787 PTRDIFF_MAX))
2788 : (!NILP (BVAR (current_buffer, selective_display))
2789 ? -1 : 0));
2790 it->selective_display_ellipsis_p
2791 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2792
2793 /* Display table to use. */
2794 it->dp = window_display_table (w);
2795
2796 /* Are multibyte characters enabled in current_buffer? */
2797 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2798
2799 /* Get the position at which the redisplay_end_trigger hook should
2800 be run, if it is to be run at all. */
2801 if (MARKERP (w->redisplay_end_trigger)
2802 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2803 it->redisplay_end_trigger_charpos
2804 = marker_position (w->redisplay_end_trigger);
2805 else if (INTEGERP (w->redisplay_end_trigger))
2806 it->redisplay_end_trigger_charpos =
2807 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2808
2809 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2810
2811 /* Are lines in the display truncated? */
2812 if (base_face_id != DEFAULT_FACE_ID
2813 || it->w->hscroll
2814 || (! WINDOW_FULL_WIDTH_P (it->w)
2815 && ((!NILP (Vtruncate_partial_width_windows)
2816 && !INTEGERP (Vtruncate_partial_width_windows))
2817 || (INTEGERP (Vtruncate_partial_width_windows)
2818 /* PXW: Shall we do something about this? */
2819 && (WINDOW_TOTAL_COLS (it->w)
2820 < XINT (Vtruncate_partial_width_windows))))))
2821 it->line_wrap = TRUNCATE;
2822 else if (NILP (BVAR (current_buffer, truncate_lines)))
2823 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2824 ? WINDOW_WRAP : WORD_WRAP;
2825 else
2826 it->line_wrap = TRUNCATE;
2827
2828 /* Get dimensions of truncation and continuation glyphs. These are
2829 displayed as fringe bitmaps under X, but we need them for such
2830 frames when the fringes are turned off. But leave the dimensions
2831 zero for tooltip frames, as these glyphs look ugly there and also
2832 sabotage calculations of tooltip dimensions in x-show-tip. */
2833 #ifdef HAVE_WINDOW_SYSTEM
2834 if (!(FRAME_WINDOW_P (it->f)
2835 && FRAMEP (tip_frame)
2836 && it->f == XFRAME (tip_frame)))
2837 #endif
2838 {
2839 if (it->line_wrap == TRUNCATE)
2840 {
2841 /* We will need the truncation glyph. */
2842 eassert (it->glyph_row == NULL);
2843 produce_special_glyphs (it, IT_TRUNCATION);
2844 it->truncation_pixel_width = it->pixel_width;
2845 }
2846 else
2847 {
2848 /* We will need the continuation glyph. */
2849 eassert (it->glyph_row == NULL);
2850 produce_special_glyphs (it, IT_CONTINUATION);
2851 it->continuation_pixel_width = it->pixel_width;
2852 }
2853 }
2854
2855 /* Reset these values to zero because the produce_special_glyphs
2856 above has changed them. */
2857 it->pixel_width = it->ascent = it->descent = 0;
2858 it->phys_ascent = it->phys_descent = 0;
2859
2860 /* Set this after getting the dimensions of truncation and
2861 continuation glyphs, so that we don't produce glyphs when calling
2862 produce_special_glyphs, above. */
2863 it->glyph_row = row;
2864 it->area = TEXT_AREA;
2865
2866 /* Forget any previous info about this row being reversed. */
2867 if (it->glyph_row)
2868 it->glyph_row->reversed_p = 0;
2869
2870 /* Get the dimensions of the display area. The display area
2871 consists of the visible window area plus a horizontally scrolled
2872 part to the left of the window. All x-values are relative to the
2873 start of this total display area. */
2874 if (base_face_id != DEFAULT_FACE_ID)
2875 {
2876 /* Mode lines, menu bar in terminal frames. */
2877 it->first_visible_x = 0;
2878 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2879 }
2880 else
2881 {
2882 it->first_visible_x
2883 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2884 it->last_visible_x = (it->first_visible_x
2885 + window_box_width (w, TEXT_AREA));
2886
2887 /* If we truncate lines, leave room for the truncation glyph(s) at
2888 the right margin. Otherwise, leave room for the continuation
2889 glyph(s). Done only if the window has no fringes. Since we
2890 don't know at this point whether there will be any R2L lines in
2891 the window, we reserve space for truncation/continuation glyphs
2892 even if only one of the fringes is absent. */
2893 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2894 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2895 {
2896 if (it->line_wrap == TRUNCATE)
2897 it->last_visible_x -= it->truncation_pixel_width;
2898 else
2899 it->last_visible_x -= it->continuation_pixel_width;
2900 }
2901
2902 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2903 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2904 }
2905
2906 /* Leave room for a border glyph. */
2907 if (!FRAME_WINDOW_P (it->f)
2908 && !WINDOW_RIGHTMOST_P (it->w))
2909 it->last_visible_x -= 1;
2910
2911 it->last_visible_y = window_text_bottom_y (w);
2912
2913 /* For mode lines and alike, arrange for the first glyph having a
2914 left box line if the face specifies a box. */
2915 if (base_face_id != DEFAULT_FACE_ID)
2916 {
2917 struct face *face;
2918
2919 it->face_id = remapped_base_face_id;
2920
2921 /* If we have a boxed mode line, make the first character appear
2922 with a left box line. */
2923 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2924 if (face->box != FACE_NO_BOX)
2925 it->start_of_box_run_p = true;
2926 }
2927
2928 /* If a buffer position was specified, set the iterator there,
2929 getting overlays and face properties from that position. */
2930 if (charpos >= BUF_BEG (current_buffer))
2931 {
2932 it->end_charpos = ZV;
2933 eassert (charpos == BYTE_TO_CHAR (bytepos));
2934 IT_CHARPOS (*it) = charpos;
2935 IT_BYTEPOS (*it) = bytepos;
2936
2937 /* We will rely on `reseat' to set this up properly, via
2938 handle_face_prop. */
2939 it->face_id = it->base_face_id;
2940
2941 it->start = it->current;
2942 /* Do we need to reorder bidirectional text? Not if this is a
2943 unibyte buffer: by definition, none of the single-byte
2944 characters are strong R2L, so no reordering is needed. And
2945 bidi.c doesn't support unibyte buffers anyway. Also, don't
2946 reorder while we are loading loadup.el, since the tables of
2947 character properties needed for reordering are not yet
2948 available. */
2949 it->bidi_p =
2950 NILP (Vpurify_flag)
2951 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2952 && it->multibyte_p;
2953
2954 /* If we are to reorder bidirectional text, init the bidi
2955 iterator. */
2956 if (it->bidi_p)
2957 {
2958 /* Note the paragraph direction that this buffer wants to
2959 use. */
2960 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2961 Qleft_to_right))
2962 it->paragraph_embedding = L2R;
2963 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2964 Qright_to_left))
2965 it->paragraph_embedding = R2L;
2966 else
2967 it->paragraph_embedding = NEUTRAL_DIR;
2968 bidi_unshelve_cache (NULL, 0);
2969 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2970 &it->bidi_it);
2971 }
2972
2973 /* Compute faces etc. */
2974 reseat (it, it->current.pos, 1);
2975 }
2976
2977 CHECK_IT (it);
2978 }
2979
2980
2981 /* Initialize IT for the display of window W with window start POS. */
2982
2983 void
2984 start_display (struct it *it, struct window *w, struct text_pos pos)
2985 {
2986 struct glyph_row *row;
2987 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2988
2989 row = w->desired_matrix->rows + first_vpos;
2990 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2991 it->first_vpos = first_vpos;
2992
2993 /* Don't reseat to previous visible line start if current start
2994 position is in a string or image. */
2995 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2996 {
2997 int start_at_line_beg_p;
2998 int first_y = it->current_y;
2999
3000 /* If window start is not at a line start, skip forward to POS to
3001 get the correct continuation lines width. */
3002 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3003 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3004 if (!start_at_line_beg_p)
3005 {
3006 int new_x;
3007
3008 reseat_at_previous_visible_line_start (it);
3009 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3010
3011 new_x = it->current_x + it->pixel_width;
3012
3013 /* If lines are continued, this line may end in the middle
3014 of a multi-glyph character (e.g. a control character
3015 displayed as \003, or in the middle of an overlay
3016 string). In this case move_it_to above will not have
3017 taken us to the start of the continuation line but to the
3018 end of the continued line. */
3019 if (it->current_x > 0
3020 && it->line_wrap != TRUNCATE /* Lines are continued. */
3021 && (/* And glyph doesn't fit on the line. */
3022 new_x > it->last_visible_x
3023 /* Or it fits exactly and we're on a window
3024 system frame. */
3025 || (new_x == it->last_visible_x
3026 && FRAME_WINDOW_P (it->f)
3027 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3028 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3029 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3030 {
3031 if ((it->current.dpvec_index >= 0
3032 || it->current.overlay_string_index >= 0)
3033 /* If we are on a newline from a display vector or
3034 overlay string, then we are already at the end of
3035 a screen line; no need to go to the next line in
3036 that case, as this line is not really continued.
3037 (If we do go to the next line, C-e will not DTRT.) */
3038 && it->c != '\n')
3039 {
3040 set_iterator_to_next (it, 1);
3041 move_it_in_display_line_to (it, -1, -1, 0);
3042 }
3043
3044 it->continuation_lines_width += it->current_x;
3045 }
3046 /* If the character at POS is displayed via a display
3047 vector, move_it_to above stops at the final glyph of
3048 IT->dpvec. To make the caller redisplay that character
3049 again (a.k.a. start at POS), we need to reset the
3050 dpvec_index to the beginning of IT->dpvec. */
3051 else if (it->current.dpvec_index >= 0)
3052 it->current.dpvec_index = 0;
3053
3054 /* We're starting a new display line, not affected by the
3055 height of the continued line, so clear the appropriate
3056 fields in the iterator structure. */
3057 it->max_ascent = it->max_descent = 0;
3058 it->max_phys_ascent = it->max_phys_descent = 0;
3059
3060 it->current_y = first_y;
3061 it->vpos = 0;
3062 it->current_x = it->hpos = 0;
3063 }
3064 }
3065 }
3066
3067
3068 /* Return 1 if POS is a position in ellipses displayed for invisible
3069 text. W is the window we display, for text property lookup. */
3070
3071 static int
3072 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3073 {
3074 Lisp_Object prop, window;
3075 int ellipses_p = 0;
3076 ptrdiff_t charpos = CHARPOS (pos->pos);
3077
3078 /* If POS specifies a position in a display vector, this might
3079 be for an ellipsis displayed for invisible text. We won't
3080 get the iterator set up for delivering that ellipsis unless
3081 we make sure that it gets aware of the invisible text. */
3082 if (pos->dpvec_index >= 0
3083 && pos->overlay_string_index < 0
3084 && CHARPOS (pos->string_pos) < 0
3085 && charpos > BEGV
3086 && (XSETWINDOW (window, w),
3087 prop = Fget_char_property (make_number (charpos),
3088 Qinvisible, window),
3089 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3090 {
3091 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3092 window);
3093 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3094 }
3095
3096 return ellipses_p;
3097 }
3098
3099
3100 /* Initialize IT for stepping through current_buffer in window W,
3101 starting at position POS that includes overlay string and display
3102 vector/ control character translation position information. Value
3103 is zero if there are overlay strings with newlines at POS. */
3104
3105 static int
3106 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3107 {
3108 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3109 int i, overlay_strings_with_newlines = 0;
3110
3111 /* If POS specifies a position in a display vector, this might
3112 be for an ellipsis displayed for invisible text. We won't
3113 get the iterator set up for delivering that ellipsis unless
3114 we make sure that it gets aware of the invisible text. */
3115 if (in_ellipses_for_invisible_text_p (pos, w))
3116 {
3117 --charpos;
3118 bytepos = 0;
3119 }
3120
3121 /* Keep in mind: the call to reseat in init_iterator skips invisible
3122 text, so we might end up at a position different from POS. This
3123 is only a problem when POS is a row start after a newline and an
3124 overlay starts there with an after-string, and the overlay has an
3125 invisible property. Since we don't skip invisible text in
3126 display_line and elsewhere immediately after consuming the
3127 newline before the row start, such a POS will not be in a string,
3128 but the call to init_iterator below will move us to the
3129 after-string. */
3130 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3131
3132 /* This only scans the current chunk -- it should scan all chunks.
3133 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3134 to 16 in 22.1 to make this a lesser problem. */
3135 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3136 {
3137 const char *s = SSDATA (it->overlay_strings[i]);
3138 const char *e = s + SBYTES (it->overlay_strings[i]);
3139
3140 while (s < e && *s != '\n')
3141 ++s;
3142
3143 if (s < e)
3144 {
3145 overlay_strings_with_newlines = 1;
3146 break;
3147 }
3148 }
3149
3150 /* If position is within an overlay string, set up IT to the right
3151 overlay string. */
3152 if (pos->overlay_string_index >= 0)
3153 {
3154 int relative_index;
3155
3156 /* If the first overlay string happens to have a `display'
3157 property for an image, the iterator will be set up for that
3158 image, and we have to undo that setup first before we can
3159 correct the overlay string index. */
3160 if (it->method == GET_FROM_IMAGE)
3161 pop_it (it);
3162
3163 /* We already have the first chunk of overlay strings in
3164 IT->overlay_strings. Load more until the one for
3165 pos->overlay_string_index is in IT->overlay_strings. */
3166 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3167 {
3168 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3169 it->current.overlay_string_index = 0;
3170 while (n--)
3171 {
3172 load_overlay_strings (it, 0);
3173 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3174 }
3175 }
3176
3177 it->current.overlay_string_index = pos->overlay_string_index;
3178 relative_index = (it->current.overlay_string_index
3179 % OVERLAY_STRING_CHUNK_SIZE);
3180 it->string = it->overlay_strings[relative_index];
3181 eassert (STRINGP (it->string));
3182 it->current.string_pos = pos->string_pos;
3183 it->method = GET_FROM_STRING;
3184 it->end_charpos = SCHARS (it->string);
3185 /* Set up the bidi iterator for this overlay string. */
3186 if (it->bidi_p)
3187 {
3188 it->bidi_it.string.lstring = it->string;
3189 it->bidi_it.string.s = NULL;
3190 it->bidi_it.string.schars = SCHARS (it->string);
3191 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3192 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3193 it->bidi_it.string.unibyte = !it->multibyte_p;
3194 it->bidi_it.w = it->w;
3195 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3196 FRAME_WINDOW_P (it->f), &it->bidi_it);
3197
3198 /* Synchronize the state of the bidi iterator with
3199 pos->string_pos. For any string position other than
3200 zero, this will be done automagically when we resume
3201 iteration over the string and get_visually_first_element
3202 is called. But if string_pos is zero, and the string is
3203 to be reordered for display, we need to resync manually,
3204 since it could be that the iteration state recorded in
3205 pos ended at string_pos of 0 moving backwards in string. */
3206 if (CHARPOS (pos->string_pos) == 0)
3207 {
3208 get_visually_first_element (it);
3209 if (IT_STRING_CHARPOS (*it) != 0)
3210 do {
3211 /* Paranoia. */
3212 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3213 bidi_move_to_visually_next (&it->bidi_it);
3214 } while (it->bidi_it.charpos != 0);
3215 }
3216 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3217 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3218 }
3219 }
3220
3221 if (CHARPOS (pos->string_pos) >= 0)
3222 {
3223 /* Recorded position is not in an overlay string, but in another
3224 string. This can only be a string from a `display' property.
3225 IT should already be filled with that string. */
3226 it->current.string_pos = pos->string_pos;
3227 eassert (STRINGP (it->string));
3228 if (it->bidi_p)
3229 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3230 FRAME_WINDOW_P (it->f), &it->bidi_it);
3231 }
3232
3233 /* Restore position in display vector translations, control
3234 character translations or ellipses. */
3235 if (pos->dpvec_index >= 0)
3236 {
3237 if (it->dpvec == NULL)
3238 get_next_display_element (it);
3239 eassert (it->dpvec && it->current.dpvec_index == 0);
3240 it->current.dpvec_index = pos->dpvec_index;
3241 }
3242
3243 CHECK_IT (it);
3244 return !overlay_strings_with_newlines;
3245 }
3246
3247
3248 /* Initialize IT for stepping through current_buffer in window W
3249 starting at ROW->start. */
3250
3251 static void
3252 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3253 {
3254 init_from_display_pos (it, w, &row->start);
3255 it->start = row->start;
3256 it->continuation_lines_width = row->continuation_lines_width;
3257 CHECK_IT (it);
3258 }
3259
3260
3261 /* Initialize IT for stepping through current_buffer in window W
3262 starting in the line following ROW, i.e. starting at ROW->end.
3263 Value is zero if there are overlay strings with newlines at ROW's
3264 end position. */
3265
3266 static int
3267 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3268 {
3269 int success = 0;
3270
3271 if (init_from_display_pos (it, w, &row->end))
3272 {
3273 if (row->continued_p)
3274 it->continuation_lines_width
3275 = row->continuation_lines_width + row->pixel_width;
3276 CHECK_IT (it);
3277 success = 1;
3278 }
3279
3280 return success;
3281 }
3282
3283
3284
3285 \f
3286 /***********************************************************************
3287 Text properties
3288 ***********************************************************************/
3289
3290 /* Called when IT reaches IT->stop_charpos. Handle text property and
3291 overlay changes. Set IT->stop_charpos to the next position where
3292 to stop. */
3293
3294 static void
3295 handle_stop (struct it *it)
3296 {
3297 enum prop_handled handled;
3298 int handle_overlay_change_p;
3299 struct props *p;
3300
3301 it->dpvec = NULL;
3302 it->current.dpvec_index = -1;
3303 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3304 it->ignore_overlay_strings_at_pos_p = 0;
3305 it->ellipsis_p = 0;
3306
3307 /* Use face of preceding text for ellipsis (if invisible) */
3308 if (it->selective_display_ellipsis_p)
3309 it->saved_face_id = it->face_id;
3310
3311 do
3312 {
3313 handled = HANDLED_NORMALLY;
3314
3315 /* Call text property handlers. */
3316 for (p = it_props; p->handler; ++p)
3317 {
3318 handled = p->handler (it);
3319
3320 if (handled == HANDLED_RECOMPUTE_PROPS)
3321 break;
3322 else if (handled == HANDLED_RETURN)
3323 {
3324 /* We still want to show before and after strings from
3325 overlays even if the actual buffer text is replaced. */
3326 if (!handle_overlay_change_p
3327 || it->sp > 1
3328 /* Don't call get_overlay_strings_1 if we already
3329 have overlay strings loaded, because doing so
3330 will load them again and push the iterator state
3331 onto the stack one more time, which is not
3332 expected by the rest of the code that processes
3333 overlay strings. */
3334 || (it->current.overlay_string_index < 0
3335 ? !get_overlay_strings_1 (it, 0, 0)
3336 : 0))
3337 {
3338 if (it->ellipsis_p)
3339 setup_for_ellipsis (it, 0);
3340 /* When handling a display spec, we might load an
3341 empty string. In that case, discard it here. We
3342 used to discard it in handle_single_display_spec,
3343 but that causes get_overlay_strings_1, above, to
3344 ignore overlay strings that we must check. */
3345 if (STRINGP (it->string) && !SCHARS (it->string))
3346 pop_it (it);
3347 return;
3348 }
3349 else if (STRINGP (it->string) && !SCHARS (it->string))
3350 pop_it (it);
3351 else
3352 {
3353 it->ignore_overlay_strings_at_pos_p = true;
3354 it->string_from_display_prop_p = 0;
3355 it->from_disp_prop_p = 0;
3356 handle_overlay_change_p = 0;
3357 }
3358 handled = HANDLED_RECOMPUTE_PROPS;
3359 break;
3360 }
3361 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3362 handle_overlay_change_p = 0;
3363 }
3364
3365 if (handled != HANDLED_RECOMPUTE_PROPS)
3366 {
3367 /* Don't check for overlay strings below when set to deliver
3368 characters from a display vector. */
3369 if (it->method == GET_FROM_DISPLAY_VECTOR)
3370 handle_overlay_change_p = 0;
3371
3372 /* Handle overlay changes.
3373 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3374 if it finds overlays. */
3375 if (handle_overlay_change_p)
3376 handled = handle_overlay_change (it);
3377 }
3378
3379 if (it->ellipsis_p)
3380 {
3381 setup_for_ellipsis (it, 0);
3382 break;
3383 }
3384 }
3385 while (handled == HANDLED_RECOMPUTE_PROPS);
3386
3387 /* Determine where to stop next. */
3388 if (handled == HANDLED_NORMALLY)
3389 compute_stop_pos (it);
3390 }
3391
3392
3393 /* Compute IT->stop_charpos from text property and overlay change
3394 information for IT's current position. */
3395
3396 static void
3397 compute_stop_pos (struct it *it)
3398 {
3399 register INTERVAL iv, next_iv;
3400 Lisp_Object object, limit, position;
3401 ptrdiff_t charpos, bytepos;
3402
3403 if (STRINGP (it->string))
3404 {
3405 /* Strings are usually short, so don't limit the search for
3406 properties. */
3407 it->stop_charpos = it->end_charpos;
3408 object = it->string;
3409 limit = Qnil;
3410 charpos = IT_STRING_CHARPOS (*it);
3411 bytepos = IT_STRING_BYTEPOS (*it);
3412 }
3413 else
3414 {
3415 ptrdiff_t pos;
3416
3417 /* If end_charpos is out of range for some reason, such as a
3418 misbehaving display function, rationalize it (Bug#5984). */
3419 if (it->end_charpos > ZV)
3420 it->end_charpos = ZV;
3421 it->stop_charpos = it->end_charpos;
3422
3423 /* If next overlay change is in front of the current stop pos
3424 (which is IT->end_charpos), stop there. Note: value of
3425 next_overlay_change is point-max if no overlay change
3426 follows. */
3427 charpos = IT_CHARPOS (*it);
3428 bytepos = IT_BYTEPOS (*it);
3429 pos = next_overlay_change (charpos);
3430 if (pos < it->stop_charpos)
3431 it->stop_charpos = pos;
3432
3433 /* Set up variables for computing the stop position from text
3434 property changes. */
3435 XSETBUFFER (object, current_buffer);
3436 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3437 }
3438
3439 /* Get the interval containing IT's position. Value is a null
3440 interval if there isn't such an interval. */
3441 position = make_number (charpos);
3442 iv = validate_interval_range (object, &position, &position, 0);
3443 if (iv)
3444 {
3445 Lisp_Object values_here[LAST_PROP_IDX];
3446 struct props *p;
3447
3448 /* Get properties here. */
3449 for (p = it_props; p->handler; ++p)
3450 values_here[p->idx] = textget (iv->plist, *p->name);
3451
3452 /* Look for an interval following iv that has different
3453 properties. */
3454 for (next_iv = next_interval (iv);
3455 (next_iv
3456 && (NILP (limit)
3457 || XFASTINT (limit) > next_iv->position));
3458 next_iv = next_interval (next_iv))
3459 {
3460 for (p = it_props; p->handler; ++p)
3461 {
3462 Lisp_Object new_value;
3463
3464 new_value = textget (next_iv->plist, *p->name);
3465 if (!EQ (values_here[p->idx], new_value))
3466 break;
3467 }
3468
3469 if (p->handler)
3470 break;
3471 }
3472
3473 if (next_iv)
3474 {
3475 if (INTEGERP (limit)
3476 && next_iv->position >= XFASTINT (limit))
3477 /* No text property change up to limit. */
3478 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3479 else
3480 /* Text properties change in next_iv. */
3481 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3482 }
3483 }
3484
3485 if (it->cmp_it.id < 0)
3486 {
3487 ptrdiff_t stoppos = it->end_charpos;
3488
3489 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3490 stoppos = -1;
3491 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3492 stoppos, it->string);
3493 }
3494
3495 eassert (STRINGP (it->string)
3496 || (it->stop_charpos >= BEGV
3497 && it->stop_charpos >= IT_CHARPOS (*it)));
3498 }
3499
3500
3501 /* Return the position of the next overlay change after POS in
3502 current_buffer. Value is point-max if no overlay change
3503 follows. This is like `next-overlay-change' but doesn't use
3504 xmalloc. */
3505
3506 static ptrdiff_t
3507 next_overlay_change (ptrdiff_t pos)
3508 {
3509 ptrdiff_t i, noverlays;
3510 ptrdiff_t endpos;
3511 Lisp_Object *overlays;
3512
3513 /* Get all overlays at the given position. */
3514 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3515
3516 /* If any of these overlays ends before endpos,
3517 use its ending point instead. */
3518 for (i = 0; i < noverlays; ++i)
3519 {
3520 Lisp_Object oend;
3521 ptrdiff_t oendpos;
3522
3523 oend = OVERLAY_END (overlays[i]);
3524 oendpos = OVERLAY_POSITION (oend);
3525 endpos = min (endpos, oendpos);
3526 }
3527
3528 return endpos;
3529 }
3530
3531 /* How many characters forward to search for a display property or
3532 display string. Searching too far forward makes the bidi display
3533 sluggish, especially in small windows. */
3534 #define MAX_DISP_SCAN 250
3535
3536 /* Return the character position of a display string at or after
3537 position specified by POSITION. If no display string exists at or
3538 after POSITION, return ZV. A display string is either an overlay
3539 with `display' property whose value is a string, or a `display'
3540 text property whose value is a string. STRING is data about the
3541 string to iterate; if STRING->lstring is nil, we are iterating a
3542 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3543 on a GUI frame. DISP_PROP is set to zero if we searched
3544 MAX_DISP_SCAN characters forward without finding any display
3545 strings, non-zero otherwise. It is set to 2 if the display string
3546 uses any kind of `(space ...)' spec that will produce a stretch of
3547 white space in the text area. */
3548 ptrdiff_t
3549 compute_display_string_pos (struct text_pos *position,
3550 struct bidi_string_data *string,
3551 struct window *w,
3552 int frame_window_p, int *disp_prop)
3553 {
3554 /* OBJECT = nil means current buffer. */
3555 Lisp_Object object, object1;
3556 Lisp_Object pos, spec, limpos;
3557 int string_p = (string && (STRINGP (string->lstring) || string->s));
3558 ptrdiff_t eob = string_p ? string->schars : ZV;
3559 ptrdiff_t begb = string_p ? 0 : BEGV;
3560 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3561 ptrdiff_t lim =
3562 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3563 struct text_pos tpos;
3564 int rv = 0;
3565
3566 if (string && STRINGP (string->lstring))
3567 object1 = object = string->lstring;
3568 else if (w && !string_p)
3569 {
3570 XSETWINDOW (object, w);
3571 object1 = Qnil;
3572 }
3573 else
3574 object1 = object = Qnil;
3575
3576 *disp_prop = 1;
3577
3578 if (charpos >= eob
3579 /* We don't support display properties whose values are strings
3580 that have display string properties. */
3581 || string->from_disp_str
3582 /* C strings cannot have display properties. */
3583 || (string->s && !STRINGP (object)))
3584 {
3585 *disp_prop = 0;
3586 return eob;
3587 }
3588
3589 /* If the character at CHARPOS is where the display string begins,
3590 return CHARPOS. */
3591 pos = make_number (charpos);
3592 if (STRINGP (object))
3593 bufpos = string->bufpos;
3594 else
3595 bufpos = charpos;
3596 tpos = *position;
3597 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3598 && (charpos <= begb
3599 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3600 object),
3601 spec))
3602 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3603 frame_window_p)))
3604 {
3605 if (rv == 2)
3606 *disp_prop = 2;
3607 return charpos;
3608 }
3609
3610 /* Look forward for the first character with a `display' property
3611 that will replace the underlying text when displayed. */
3612 limpos = make_number (lim);
3613 do {
3614 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3615 CHARPOS (tpos) = XFASTINT (pos);
3616 if (CHARPOS (tpos) >= lim)
3617 {
3618 *disp_prop = 0;
3619 break;
3620 }
3621 if (STRINGP (object))
3622 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3623 else
3624 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3625 spec = Fget_char_property (pos, Qdisplay, object);
3626 if (!STRINGP (object))
3627 bufpos = CHARPOS (tpos);
3628 } while (NILP (spec)
3629 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3630 bufpos, frame_window_p)));
3631 if (rv == 2)
3632 *disp_prop = 2;
3633
3634 return CHARPOS (tpos);
3635 }
3636
3637 /* Return the character position of the end of the display string that
3638 started at CHARPOS. If there's no display string at CHARPOS,
3639 return -1. A display string is either an overlay with `display'
3640 property whose value is a string or a `display' text property whose
3641 value is a string. */
3642 ptrdiff_t
3643 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3644 {
3645 /* OBJECT = nil means current buffer. */
3646 Lisp_Object object =
3647 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3648 Lisp_Object pos = make_number (charpos);
3649 ptrdiff_t eob =
3650 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3651
3652 if (charpos >= eob || (string->s && !STRINGP (object)))
3653 return eob;
3654
3655 /* It could happen that the display property or overlay was removed
3656 since we found it in compute_display_string_pos above. One way
3657 this can happen is if JIT font-lock was called (through
3658 handle_fontified_prop), and jit-lock-functions remove text
3659 properties or overlays from the portion of buffer that includes
3660 CHARPOS. Muse mode is known to do that, for example. In this
3661 case, we return -1 to the caller, to signal that no display
3662 string is actually present at CHARPOS. See bidi_fetch_char for
3663 how this is handled.
3664
3665 An alternative would be to never look for display properties past
3666 it->stop_charpos. But neither compute_display_string_pos nor
3667 bidi_fetch_char that calls it know or care where the next
3668 stop_charpos is. */
3669 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3670 return -1;
3671
3672 /* Look forward for the first character where the `display' property
3673 changes. */
3674 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3675
3676 return XFASTINT (pos);
3677 }
3678
3679
3680 \f
3681 /***********************************************************************
3682 Fontification
3683 ***********************************************************************/
3684
3685 /* Handle changes in the `fontified' property of the current buffer by
3686 calling hook functions from Qfontification_functions to fontify
3687 regions of text. */
3688
3689 static enum prop_handled
3690 handle_fontified_prop (struct it *it)
3691 {
3692 Lisp_Object prop, pos;
3693 enum prop_handled handled = HANDLED_NORMALLY;
3694
3695 if (!NILP (Vmemory_full))
3696 return handled;
3697
3698 /* Get the value of the `fontified' property at IT's current buffer
3699 position. (The `fontified' property doesn't have a special
3700 meaning in strings.) If the value is nil, call functions from
3701 Qfontification_functions. */
3702 if (!STRINGP (it->string)
3703 && it->s == NULL
3704 && !NILP (Vfontification_functions)
3705 && !NILP (Vrun_hooks)
3706 && (pos = make_number (IT_CHARPOS (*it)),
3707 prop = Fget_char_property (pos, Qfontified, Qnil),
3708 /* Ignore the special cased nil value always present at EOB since
3709 no amount of fontifying will be able to change it. */
3710 NILP (prop) && IT_CHARPOS (*it) < Z))
3711 {
3712 ptrdiff_t count = SPECPDL_INDEX ();
3713 Lisp_Object val;
3714 struct buffer *obuf = current_buffer;
3715 ptrdiff_t begv = BEGV, zv = ZV;
3716 bool old_clip_changed = current_buffer->clip_changed;
3717
3718 val = Vfontification_functions;
3719 specbind (Qfontification_functions, Qnil);
3720
3721 eassert (it->end_charpos == ZV);
3722
3723 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3724 safe_call1 (val, pos);
3725 else
3726 {
3727 Lisp_Object fns, fn;
3728 struct gcpro gcpro1, gcpro2;
3729
3730 fns = Qnil;
3731 GCPRO2 (val, fns);
3732
3733 for (; CONSP (val); val = XCDR (val))
3734 {
3735 fn = XCAR (val);
3736
3737 if (EQ (fn, Qt))
3738 {
3739 /* A value of t indicates this hook has a local
3740 binding; it means to run the global binding too.
3741 In a global value, t should not occur. If it
3742 does, we must ignore it to avoid an endless
3743 loop. */
3744 for (fns = Fdefault_value (Qfontification_functions);
3745 CONSP (fns);
3746 fns = XCDR (fns))
3747 {
3748 fn = XCAR (fns);
3749 if (!EQ (fn, Qt))
3750 safe_call1 (fn, pos);
3751 }
3752 }
3753 else
3754 safe_call1 (fn, pos);
3755 }
3756
3757 UNGCPRO;
3758 }
3759
3760 unbind_to (count, Qnil);
3761
3762 /* Fontification functions routinely call `save-restriction'.
3763 Normally, this tags clip_changed, which can confuse redisplay
3764 (see discussion in Bug#6671). Since we don't perform any
3765 special handling of fontification changes in the case where
3766 `save-restriction' isn't called, there's no point doing so in
3767 this case either. So, if the buffer's restrictions are
3768 actually left unchanged, reset clip_changed. */
3769 if (obuf == current_buffer)
3770 {
3771 if (begv == BEGV && zv == ZV)
3772 current_buffer->clip_changed = old_clip_changed;
3773 }
3774 /* There isn't much we can reasonably do to protect against
3775 misbehaving fontification, but here's a fig leaf. */
3776 else if (BUFFER_LIVE_P (obuf))
3777 set_buffer_internal_1 (obuf);
3778
3779 /* The fontification code may have added/removed text.
3780 It could do even a lot worse, but let's at least protect against
3781 the most obvious case where only the text past `pos' gets changed',
3782 as is/was done in grep.el where some escapes sequences are turned
3783 into face properties (bug#7876). */
3784 it->end_charpos = ZV;
3785
3786 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3787 something. This avoids an endless loop if they failed to
3788 fontify the text for which reason ever. */
3789 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3790 handled = HANDLED_RECOMPUTE_PROPS;
3791 }
3792
3793 return handled;
3794 }
3795
3796
3797 \f
3798 /***********************************************************************
3799 Faces
3800 ***********************************************************************/
3801
3802 /* Set up iterator IT from face properties at its current position.
3803 Called from handle_stop. */
3804
3805 static enum prop_handled
3806 handle_face_prop (struct it *it)
3807 {
3808 int new_face_id;
3809 ptrdiff_t next_stop;
3810
3811 if (!STRINGP (it->string))
3812 {
3813 new_face_id
3814 = face_at_buffer_position (it->w,
3815 IT_CHARPOS (*it),
3816 &next_stop,
3817 (IT_CHARPOS (*it)
3818 + TEXT_PROP_DISTANCE_LIMIT),
3819 0, it->base_face_id);
3820
3821 /* Is this a start of a run of characters with box face?
3822 Caveat: this can be called for a freshly initialized
3823 iterator; face_id is -1 in this case. We know that the new
3824 face will not change until limit, i.e. if the new face has a
3825 box, all characters up to limit will have one. But, as
3826 usual, we don't know whether limit is really the end. */
3827 if (new_face_id != it->face_id)
3828 {
3829 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3830 /* If it->face_id is -1, old_face below will be NULL, see
3831 the definition of FACE_FROM_ID. This will happen if this
3832 is the initial call that gets the face. */
3833 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3834
3835 /* If the value of face_id of the iterator is -1, we have to
3836 look in front of IT's position and see whether there is a
3837 face there that's different from new_face_id. */
3838 if (!old_face && IT_CHARPOS (*it) > BEG)
3839 {
3840 int prev_face_id = face_before_it_pos (it);
3841
3842 old_face = FACE_FROM_ID (it->f, prev_face_id);
3843 }
3844
3845 /* If the new face has a box, but the old face does not,
3846 this is the start of a run of characters with box face,
3847 i.e. this character has a shadow on the left side. */
3848 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3849 && (old_face == NULL || !old_face->box));
3850 it->face_box_p = new_face->box != FACE_NO_BOX;
3851 }
3852 }
3853 else
3854 {
3855 int base_face_id;
3856 ptrdiff_t bufpos;
3857 int i;
3858 Lisp_Object from_overlay
3859 = (it->current.overlay_string_index >= 0
3860 ? it->string_overlays[it->current.overlay_string_index
3861 % OVERLAY_STRING_CHUNK_SIZE]
3862 : Qnil);
3863
3864 /* See if we got to this string directly or indirectly from
3865 an overlay property. That includes the before-string or
3866 after-string of an overlay, strings in display properties
3867 provided by an overlay, their text properties, etc.
3868
3869 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3870 if (! NILP (from_overlay))
3871 for (i = it->sp - 1; i >= 0; i--)
3872 {
3873 if (it->stack[i].current.overlay_string_index >= 0)
3874 from_overlay
3875 = it->string_overlays[it->stack[i].current.overlay_string_index
3876 % OVERLAY_STRING_CHUNK_SIZE];
3877 else if (! NILP (it->stack[i].from_overlay))
3878 from_overlay = it->stack[i].from_overlay;
3879
3880 if (!NILP (from_overlay))
3881 break;
3882 }
3883
3884 if (! NILP (from_overlay))
3885 {
3886 bufpos = IT_CHARPOS (*it);
3887 /* For a string from an overlay, the base face depends
3888 only on text properties and ignores overlays. */
3889 base_face_id
3890 = face_for_overlay_string (it->w,
3891 IT_CHARPOS (*it),
3892 &next_stop,
3893 (IT_CHARPOS (*it)
3894 + TEXT_PROP_DISTANCE_LIMIT),
3895 0,
3896 from_overlay);
3897 }
3898 else
3899 {
3900 bufpos = 0;
3901
3902 /* For strings from a `display' property, use the face at
3903 IT's current buffer position as the base face to merge
3904 with, so that overlay strings appear in the same face as
3905 surrounding text, unless they specify their own faces.
3906 For strings from wrap-prefix and line-prefix properties,
3907 use the default face, possibly remapped via
3908 Vface_remapping_alist. */
3909 base_face_id = it->string_from_prefix_prop_p
3910 ? (!NILP (Vface_remapping_alist)
3911 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3912 : DEFAULT_FACE_ID)
3913 : underlying_face_id (it);
3914 }
3915
3916 new_face_id = face_at_string_position (it->w,
3917 it->string,
3918 IT_STRING_CHARPOS (*it),
3919 bufpos,
3920 &next_stop,
3921 base_face_id, 0);
3922
3923 /* Is this a start of a run of characters with box? Caveat:
3924 this can be called for a freshly allocated iterator; face_id
3925 is -1 is this case. We know that the new face will not
3926 change until the next check pos, i.e. if the new face has a
3927 box, all characters up to that position will have a
3928 box. But, as usual, we don't know whether that position
3929 is really the end. */
3930 if (new_face_id != it->face_id)
3931 {
3932 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3933 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3934
3935 /* If new face has a box but old face hasn't, this is the
3936 start of a run of characters with box, i.e. it has a
3937 shadow on the left side. */
3938 it->start_of_box_run_p
3939 = new_face->box && (old_face == NULL || !old_face->box);
3940 it->face_box_p = new_face->box != FACE_NO_BOX;
3941 }
3942 }
3943
3944 it->face_id = new_face_id;
3945 return HANDLED_NORMALLY;
3946 }
3947
3948
3949 /* Return the ID of the face ``underlying'' IT's current position,
3950 which is in a string. If the iterator is associated with a
3951 buffer, return the face at IT's current buffer position.
3952 Otherwise, use the iterator's base_face_id. */
3953
3954 static int
3955 underlying_face_id (struct it *it)
3956 {
3957 int face_id = it->base_face_id, i;
3958
3959 eassert (STRINGP (it->string));
3960
3961 for (i = it->sp - 1; i >= 0; --i)
3962 if (NILP (it->stack[i].string))
3963 face_id = it->stack[i].face_id;
3964
3965 return face_id;
3966 }
3967
3968
3969 /* Compute the face one character before or after the current position
3970 of IT, in the visual order. BEFORE_P non-zero means get the face
3971 in front (to the left in L2R paragraphs, to the right in R2L
3972 paragraphs) of IT's screen position. Value is the ID of the face. */
3973
3974 static int
3975 face_before_or_after_it_pos (struct it *it, int before_p)
3976 {
3977 int face_id, limit;
3978 ptrdiff_t next_check_charpos;
3979 struct it it_copy;
3980 void *it_copy_data = NULL;
3981
3982 eassert (it->s == NULL);
3983
3984 if (STRINGP (it->string))
3985 {
3986 ptrdiff_t bufpos, charpos;
3987 int base_face_id;
3988
3989 /* No face change past the end of the string (for the case
3990 we are padding with spaces). No face change before the
3991 string start. */
3992 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3993 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3994 return it->face_id;
3995
3996 if (!it->bidi_p)
3997 {
3998 /* Set charpos to the position before or after IT's current
3999 position, in the logical order, which in the non-bidi
4000 case is the same as the visual order. */
4001 if (before_p)
4002 charpos = IT_STRING_CHARPOS (*it) - 1;
4003 else if (it->what == IT_COMPOSITION)
4004 /* For composition, we must check the character after the
4005 composition. */
4006 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4007 else
4008 charpos = IT_STRING_CHARPOS (*it) + 1;
4009 }
4010 else
4011 {
4012 if (before_p)
4013 {
4014 /* With bidi iteration, the character before the current
4015 in the visual order cannot be found by simple
4016 iteration, because "reverse" reordering is not
4017 supported. Instead, we need to use the move_it_*
4018 family of functions. */
4019 /* Ignore face changes before the first visible
4020 character on this display line. */
4021 if (it->current_x <= it->first_visible_x)
4022 return it->face_id;
4023 SAVE_IT (it_copy, *it, it_copy_data);
4024 /* Implementation note: Since move_it_in_display_line
4025 works in the iterator geometry, and thinks the first
4026 character is always the leftmost, even in R2L lines,
4027 we don't need to distinguish between the R2L and L2R
4028 cases here. */
4029 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4030 it_copy.current_x - 1, MOVE_TO_X);
4031 charpos = IT_STRING_CHARPOS (it_copy);
4032 RESTORE_IT (it, it, it_copy_data);
4033 }
4034 else
4035 {
4036 /* Set charpos to the string position of the character
4037 that comes after IT's current position in the visual
4038 order. */
4039 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4040
4041 it_copy = *it;
4042 while (n--)
4043 bidi_move_to_visually_next (&it_copy.bidi_it);
4044
4045 charpos = it_copy.bidi_it.charpos;
4046 }
4047 }
4048 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4049
4050 if (it->current.overlay_string_index >= 0)
4051 bufpos = IT_CHARPOS (*it);
4052 else
4053 bufpos = 0;
4054
4055 base_face_id = underlying_face_id (it);
4056
4057 /* Get the face for ASCII, or unibyte. */
4058 face_id = face_at_string_position (it->w,
4059 it->string,
4060 charpos,
4061 bufpos,
4062 &next_check_charpos,
4063 base_face_id, 0);
4064
4065 /* Correct the face for charsets different from ASCII. Do it
4066 for the multibyte case only. The face returned above is
4067 suitable for unibyte text if IT->string is unibyte. */
4068 if (STRING_MULTIBYTE (it->string))
4069 {
4070 struct text_pos pos1 = string_pos (charpos, it->string);
4071 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4072 int c, len;
4073 struct face *face = FACE_FROM_ID (it->f, face_id);
4074
4075 c = string_char_and_length (p, &len);
4076 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4077 }
4078 }
4079 else
4080 {
4081 struct text_pos pos;
4082
4083 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4084 || (IT_CHARPOS (*it) <= BEGV && before_p))
4085 return it->face_id;
4086
4087 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4088 pos = it->current.pos;
4089
4090 if (!it->bidi_p)
4091 {
4092 if (before_p)
4093 DEC_TEXT_POS (pos, it->multibyte_p);
4094 else
4095 {
4096 if (it->what == IT_COMPOSITION)
4097 {
4098 /* For composition, we must check the position after
4099 the composition. */
4100 pos.charpos += it->cmp_it.nchars;
4101 pos.bytepos += it->len;
4102 }
4103 else
4104 INC_TEXT_POS (pos, it->multibyte_p);
4105 }
4106 }
4107 else
4108 {
4109 if (before_p)
4110 {
4111 /* With bidi iteration, the character before the current
4112 in the visual order cannot be found by simple
4113 iteration, because "reverse" reordering is not
4114 supported. Instead, we need to use the move_it_*
4115 family of functions. */
4116 /* Ignore face changes before the first visible
4117 character on this display line. */
4118 if (it->current_x <= it->first_visible_x)
4119 return it->face_id;
4120 SAVE_IT (it_copy, *it, it_copy_data);
4121 /* Implementation note: Since move_it_in_display_line
4122 works in the iterator geometry, and thinks the first
4123 character is always the leftmost, even in R2L lines,
4124 we don't need to distinguish between the R2L and L2R
4125 cases here. */
4126 move_it_in_display_line (&it_copy, ZV,
4127 it_copy.current_x - 1, MOVE_TO_X);
4128 pos = it_copy.current.pos;
4129 RESTORE_IT (it, it, it_copy_data);
4130 }
4131 else
4132 {
4133 /* Set charpos to the buffer position of the character
4134 that comes after IT's current position in the visual
4135 order. */
4136 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4137
4138 it_copy = *it;
4139 while (n--)
4140 bidi_move_to_visually_next (&it_copy.bidi_it);
4141
4142 SET_TEXT_POS (pos,
4143 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4144 }
4145 }
4146 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4147
4148 /* Determine face for CHARSET_ASCII, or unibyte. */
4149 face_id = face_at_buffer_position (it->w,
4150 CHARPOS (pos),
4151 &next_check_charpos,
4152 limit, 0, -1);
4153
4154 /* Correct the face for charsets different from ASCII. Do it
4155 for the multibyte case only. The face returned above is
4156 suitable for unibyte text if current_buffer is unibyte. */
4157 if (it->multibyte_p)
4158 {
4159 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4160 struct face *face = FACE_FROM_ID (it->f, face_id);
4161 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4162 }
4163 }
4164
4165 return face_id;
4166 }
4167
4168
4169 \f
4170 /***********************************************************************
4171 Invisible text
4172 ***********************************************************************/
4173
4174 /* Set up iterator IT from invisible properties at its current
4175 position. Called from handle_stop. */
4176
4177 static enum prop_handled
4178 handle_invisible_prop (struct it *it)
4179 {
4180 enum prop_handled handled = HANDLED_NORMALLY;
4181 int invis_p;
4182 Lisp_Object prop;
4183
4184 if (STRINGP (it->string))
4185 {
4186 Lisp_Object end_charpos, limit, charpos;
4187
4188 /* Get the value of the invisible text property at the
4189 current position. Value will be nil if there is no such
4190 property. */
4191 charpos = make_number (IT_STRING_CHARPOS (*it));
4192 prop = Fget_text_property (charpos, Qinvisible, it->string);
4193 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4194
4195 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4196 {
4197 /* Record whether we have to display an ellipsis for the
4198 invisible text. */
4199 int display_ellipsis_p = (invis_p == 2);
4200 ptrdiff_t len, endpos;
4201
4202 handled = HANDLED_RECOMPUTE_PROPS;
4203
4204 /* Get the position at which the next visible text can be
4205 found in IT->string, if any. */
4206 endpos = len = SCHARS (it->string);
4207 XSETINT (limit, len);
4208 do
4209 {
4210 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4211 it->string, limit);
4212 if (INTEGERP (end_charpos))
4213 {
4214 endpos = XFASTINT (end_charpos);
4215 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4216 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4217 if (invis_p == 2)
4218 display_ellipsis_p = true;
4219 }
4220 }
4221 while (invis_p && endpos < len);
4222
4223 if (display_ellipsis_p)
4224 it->ellipsis_p = true;
4225
4226 if (endpos < len)
4227 {
4228 /* Text at END_CHARPOS is visible. Move IT there. */
4229 struct text_pos old;
4230 ptrdiff_t oldpos;
4231
4232 old = it->current.string_pos;
4233 oldpos = CHARPOS (old);
4234 if (it->bidi_p)
4235 {
4236 if (it->bidi_it.first_elt
4237 && it->bidi_it.charpos < SCHARS (it->string))
4238 bidi_paragraph_init (it->paragraph_embedding,
4239 &it->bidi_it, 1);
4240 /* Bidi-iterate out of the invisible text. */
4241 do
4242 {
4243 bidi_move_to_visually_next (&it->bidi_it);
4244 }
4245 while (oldpos <= it->bidi_it.charpos
4246 && it->bidi_it.charpos < endpos);
4247
4248 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4249 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4250 if (IT_CHARPOS (*it) >= endpos)
4251 it->prev_stop = endpos;
4252 }
4253 else
4254 {
4255 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4256 compute_string_pos (&it->current.string_pos, old, it->string);
4257 }
4258 }
4259 else
4260 {
4261 /* The rest of the string is invisible. If this is an
4262 overlay string, proceed with the next overlay string
4263 or whatever comes and return a character from there. */
4264 if (it->current.overlay_string_index >= 0
4265 && !display_ellipsis_p)
4266 {
4267 next_overlay_string (it);
4268 /* Don't check for overlay strings when we just
4269 finished processing them. */
4270 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4271 }
4272 else
4273 {
4274 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4275 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4276 }
4277 }
4278 }
4279 }
4280 else
4281 {
4282 ptrdiff_t newpos, next_stop, start_charpos, tem;
4283 Lisp_Object pos, overlay;
4284
4285 /* First of all, is there invisible text at this position? */
4286 tem = start_charpos = IT_CHARPOS (*it);
4287 pos = make_number (tem);
4288 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4289 &overlay);
4290 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4291
4292 /* If we are on invisible text, skip over it. */
4293 if (invis_p && start_charpos < it->end_charpos)
4294 {
4295 /* Record whether we have to display an ellipsis for the
4296 invisible text. */
4297 int display_ellipsis_p = invis_p == 2;
4298
4299 handled = HANDLED_RECOMPUTE_PROPS;
4300
4301 /* Loop skipping over invisible text. The loop is left at
4302 ZV or with IT on the first char being visible again. */
4303 do
4304 {
4305 /* Try to skip some invisible text. Return value is the
4306 position reached which can be equal to where we start
4307 if there is nothing invisible there. This skips both
4308 over invisible text properties and overlays with
4309 invisible property. */
4310 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4311
4312 /* If we skipped nothing at all we weren't at invisible
4313 text in the first place. If everything to the end of
4314 the buffer was skipped, end the loop. */
4315 if (newpos == tem || newpos >= ZV)
4316 invis_p = 0;
4317 else
4318 {
4319 /* We skipped some characters but not necessarily
4320 all there are. Check if we ended up on visible
4321 text. Fget_char_property returns the property of
4322 the char before the given position, i.e. if we
4323 get invis_p = 0, this means that the char at
4324 newpos is visible. */
4325 pos = make_number (newpos);
4326 prop = Fget_char_property (pos, Qinvisible, it->window);
4327 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4328 }
4329
4330 /* If we ended up on invisible text, proceed to
4331 skip starting with next_stop. */
4332 if (invis_p)
4333 tem = next_stop;
4334
4335 /* If there are adjacent invisible texts, don't lose the
4336 second one's ellipsis. */
4337 if (invis_p == 2)
4338 display_ellipsis_p = true;
4339 }
4340 while (invis_p);
4341
4342 /* The position newpos is now either ZV or on visible text. */
4343 if (it->bidi_p)
4344 {
4345 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4346 int on_newline
4347 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4348 int after_newline
4349 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4350
4351 /* If the invisible text ends on a newline or on a
4352 character after a newline, we can avoid the costly,
4353 character by character, bidi iteration to NEWPOS, and
4354 instead simply reseat the iterator there. That's
4355 because all bidi reordering information is tossed at
4356 the newline. This is a big win for modes that hide
4357 complete lines, like Outline, Org, etc. */
4358 if (on_newline || after_newline)
4359 {
4360 struct text_pos tpos;
4361 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4362
4363 SET_TEXT_POS (tpos, newpos, bpos);
4364 reseat_1 (it, tpos, 0);
4365 /* If we reseat on a newline/ZV, we need to prep the
4366 bidi iterator for advancing to the next character
4367 after the newline/EOB, keeping the current paragraph
4368 direction (so that PRODUCE_GLYPHS does TRT wrt
4369 prepending/appending glyphs to a glyph row). */
4370 if (on_newline)
4371 {
4372 it->bidi_it.first_elt = 0;
4373 it->bidi_it.paragraph_dir = pdir;
4374 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4375 it->bidi_it.nchars = 1;
4376 it->bidi_it.ch_len = 1;
4377 }
4378 }
4379 else /* Must use the slow method. */
4380 {
4381 /* With bidi iteration, the region of invisible text
4382 could start and/or end in the middle of a
4383 non-base embedding level. Therefore, we need to
4384 skip invisible text using the bidi iterator,
4385 starting at IT's current position, until we find
4386 ourselves outside of the invisible text.
4387 Skipping invisible text _after_ bidi iteration
4388 avoids affecting the visual order of the
4389 displayed text when invisible properties are
4390 added or removed. */
4391 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4392 {
4393 /* If we were `reseat'ed to a new paragraph,
4394 determine the paragraph base direction. We
4395 need to do it now because
4396 next_element_from_buffer may not have a
4397 chance to do it, if we are going to skip any
4398 text at the beginning, which resets the
4399 FIRST_ELT flag. */
4400 bidi_paragraph_init (it->paragraph_embedding,
4401 &it->bidi_it, 1);
4402 }
4403 do
4404 {
4405 bidi_move_to_visually_next (&it->bidi_it);
4406 }
4407 while (it->stop_charpos <= it->bidi_it.charpos
4408 && it->bidi_it.charpos < newpos);
4409 IT_CHARPOS (*it) = it->bidi_it.charpos;
4410 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4411 /* If we overstepped NEWPOS, record its position in
4412 the iterator, so that we skip invisible text if
4413 later the bidi iteration lands us in the
4414 invisible region again. */
4415 if (IT_CHARPOS (*it) >= newpos)
4416 it->prev_stop = newpos;
4417 }
4418 }
4419 else
4420 {
4421 IT_CHARPOS (*it) = newpos;
4422 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4423 }
4424
4425 /* If there are before-strings at the start of invisible
4426 text, and the text is invisible because of a text
4427 property, arrange to show before-strings because 20.x did
4428 it that way. (If the text is invisible because of an
4429 overlay property instead of a text property, this is
4430 already handled in the overlay code.) */
4431 if (NILP (overlay)
4432 && get_overlay_strings (it, it->stop_charpos))
4433 {
4434 handled = HANDLED_RECOMPUTE_PROPS;
4435 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4436 }
4437 else if (display_ellipsis_p)
4438 {
4439 /* Make sure that the glyphs of the ellipsis will get
4440 correct `charpos' values. If we would not update
4441 it->position here, the glyphs would belong to the
4442 last visible character _before_ the invisible
4443 text, which confuses `set_cursor_from_row'.
4444
4445 We use the last invisible position instead of the
4446 first because this way the cursor is always drawn on
4447 the first "." of the ellipsis, whenever PT is inside
4448 the invisible text. Otherwise the cursor would be
4449 placed _after_ the ellipsis when the point is after the
4450 first invisible character. */
4451 if (!STRINGP (it->object))
4452 {
4453 it->position.charpos = newpos - 1;
4454 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4455 }
4456 it->ellipsis_p = true;
4457 /* Let the ellipsis display before
4458 considering any properties of the following char.
4459 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4460 handled = HANDLED_RETURN;
4461 }
4462 }
4463 }
4464
4465 return handled;
4466 }
4467
4468
4469 /* Make iterator IT return `...' next.
4470 Replaces LEN characters from buffer. */
4471
4472 static void
4473 setup_for_ellipsis (struct it *it, int len)
4474 {
4475 /* Use the display table definition for `...'. Invalid glyphs
4476 will be handled by the method returning elements from dpvec. */
4477 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4478 {
4479 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4480 it->dpvec = v->contents;
4481 it->dpend = v->contents + v->header.size;
4482 }
4483 else
4484 {
4485 /* Default `...'. */
4486 it->dpvec = default_invis_vector;
4487 it->dpend = default_invis_vector + 3;
4488 }
4489
4490 it->dpvec_char_len = len;
4491 it->current.dpvec_index = 0;
4492 it->dpvec_face_id = -1;
4493
4494 /* Remember the current face id in case glyphs specify faces.
4495 IT's face is restored in set_iterator_to_next.
4496 saved_face_id was set to preceding char's face in handle_stop. */
4497 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4498 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4499
4500 it->method = GET_FROM_DISPLAY_VECTOR;
4501 it->ellipsis_p = true;
4502 }
4503
4504
4505 \f
4506 /***********************************************************************
4507 'display' property
4508 ***********************************************************************/
4509
4510 /* Set up iterator IT from `display' property at its current position.
4511 Called from handle_stop.
4512 We return HANDLED_RETURN if some part of the display property
4513 overrides the display of the buffer text itself.
4514 Otherwise we return HANDLED_NORMALLY. */
4515
4516 static enum prop_handled
4517 handle_display_prop (struct it *it)
4518 {
4519 Lisp_Object propval, object, overlay;
4520 struct text_pos *position;
4521 ptrdiff_t bufpos;
4522 /* Nonzero if some property replaces the display of the text itself. */
4523 int display_replaced_p = 0;
4524
4525 if (STRINGP (it->string))
4526 {
4527 object = it->string;
4528 position = &it->current.string_pos;
4529 bufpos = CHARPOS (it->current.pos);
4530 }
4531 else
4532 {
4533 XSETWINDOW (object, it->w);
4534 position = &it->current.pos;
4535 bufpos = CHARPOS (*position);
4536 }
4537
4538 /* Reset those iterator values set from display property values. */
4539 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4540 it->space_width = Qnil;
4541 it->font_height = Qnil;
4542 it->voffset = 0;
4543
4544 /* We don't support recursive `display' properties, i.e. string
4545 values that have a string `display' property, that have a string
4546 `display' property etc. */
4547 if (!it->string_from_display_prop_p)
4548 it->area = TEXT_AREA;
4549
4550 propval = get_char_property_and_overlay (make_number (position->charpos),
4551 Qdisplay, object, &overlay);
4552 if (NILP (propval))
4553 return HANDLED_NORMALLY;
4554 /* Now OVERLAY is the overlay that gave us this property, or nil
4555 if it was a text property. */
4556
4557 if (!STRINGP (it->string))
4558 object = it->w->contents;
4559
4560 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4561 position, bufpos,
4562 FRAME_WINDOW_P (it->f));
4563
4564 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4565 }
4566
4567 /* Subroutine of handle_display_prop. Returns non-zero if the display
4568 specification in SPEC is a replacing specification, i.e. it would
4569 replace the text covered by `display' property with something else,
4570 such as an image or a display string. If SPEC includes any kind or
4571 `(space ...) specification, the value is 2; this is used by
4572 compute_display_string_pos, which see.
4573
4574 See handle_single_display_spec for documentation of arguments.
4575 frame_window_p is non-zero if the window being redisplayed is on a
4576 GUI frame; this argument is used only if IT is NULL, see below.
4577
4578 IT can be NULL, if this is called by the bidi reordering code
4579 through compute_display_string_pos, which see. In that case, this
4580 function only examines SPEC, but does not otherwise "handle" it, in
4581 the sense that it doesn't set up members of IT from the display
4582 spec. */
4583 static int
4584 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4585 Lisp_Object overlay, struct text_pos *position,
4586 ptrdiff_t bufpos, int frame_window_p)
4587 {
4588 int replacing_p = 0;
4589 int rv;
4590
4591 if (CONSP (spec)
4592 /* Simple specifications. */
4593 && !EQ (XCAR (spec), Qimage)
4594 && !EQ (XCAR (spec), Qspace)
4595 && !EQ (XCAR (spec), Qwhen)
4596 && !EQ (XCAR (spec), Qslice)
4597 && !EQ (XCAR (spec), Qspace_width)
4598 && !EQ (XCAR (spec), Qheight)
4599 && !EQ (XCAR (spec), Qraise)
4600 /* Marginal area specifications. */
4601 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4602 && !EQ (XCAR (spec), Qleft_fringe)
4603 && !EQ (XCAR (spec), Qright_fringe)
4604 && !NILP (XCAR (spec)))
4605 {
4606 for (; CONSP (spec); spec = XCDR (spec))
4607 {
4608 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4609 overlay, position, bufpos,
4610 replacing_p, frame_window_p)))
4611 {
4612 replacing_p = rv;
4613 /* If some text in a string is replaced, `position' no
4614 longer points to the position of `object'. */
4615 if (!it || STRINGP (object))
4616 break;
4617 }
4618 }
4619 }
4620 else if (VECTORP (spec))
4621 {
4622 ptrdiff_t i;
4623 for (i = 0; i < ASIZE (spec); ++i)
4624 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4625 overlay, position, bufpos,
4626 replacing_p, frame_window_p)))
4627 {
4628 replacing_p = rv;
4629 /* If some text in a string is replaced, `position' no
4630 longer points to the position of `object'. */
4631 if (!it || STRINGP (object))
4632 break;
4633 }
4634 }
4635 else
4636 {
4637 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4638 position, bufpos, 0,
4639 frame_window_p)))
4640 replacing_p = rv;
4641 }
4642
4643 return replacing_p;
4644 }
4645
4646 /* Value is the position of the end of the `display' property starting
4647 at START_POS in OBJECT. */
4648
4649 static struct text_pos
4650 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4651 {
4652 Lisp_Object end;
4653 struct text_pos end_pos;
4654
4655 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4656 Qdisplay, object, Qnil);
4657 CHARPOS (end_pos) = XFASTINT (end);
4658 if (STRINGP (object))
4659 compute_string_pos (&end_pos, start_pos, it->string);
4660 else
4661 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4662
4663 return end_pos;
4664 }
4665
4666
4667 /* Set up IT from a single `display' property specification SPEC. OBJECT
4668 is the object in which the `display' property was found. *POSITION
4669 is the position in OBJECT at which the `display' property was found.
4670 BUFPOS is the buffer position of OBJECT (different from POSITION if
4671 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4672 previously saw a display specification which already replaced text
4673 display with something else, for example an image; we ignore such
4674 properties after the first one has been processed.
4675
4676 OVERLAY is the overlay this `display' property came from,
4677 or nil if it was a text property.
4678
4679 If SPEC is a `space' or `image' specification, and in some other
4680 cases too, set *POSITION to the position where the `display'
4681 property ends.
4682
4683 If IT is NULL, only examine the property specification in SPEC, but
4684 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4685 is intended to be displayed in a window on a GUI frame.
4686
4687 Value is non-zero if something was found which replaces the display
4688 of buffer or string text. */
4689
4690 static int
4691 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4692 Lisp_Object overlay, struct text_pos *position,
4693 ptrdiff_t bufpos, int display_replaced_p,
4694 int frame_window_p)
4695 {
4696 Lisp_Object form;
4697 Lisp_Object location, value;
4698 struct text_pos start_pos = *position;
4699 int valid_p;
4700
4701 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4702 If the result is non-nil, use VALUE instead of SPEC. */
4703 form = Qt;
4704 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4705 {
4706 spec = XCDR (spec);
4707 if (!CONSP (spec))
4708 return 0;
4709 form = XCAR (spec);
4710 spec = XCDR (spec);
4711 }
4712
4713 if (!NILP (form) && !EQ (form, Qt))
4714 {
4715 ptrdiff_t count = SPECPDL_INDEX ();
4716 struct gcpro gcpro1;
4717
4718 /* Bind `object' to the object having the `display' property, a
4719 buffer or string. Bind `position' to the position in the
4720 object where the property was found, and `buffer-position'
4721 to the current position in the buffer. */
4722
4723 if (NILP (object))
4724 XSETBUFFER (object, current_buffer);
4725 specbind (Qobject, object);
4726 specbind (Qposition, make_number (CHARPOS (*position)));
4727 specbind (Qbuffer_position, make_number (bufpos));
4728 GCPRO1 (form);
4729 form = safe_eval (form);
4730 UNGCPRO;
4731 unbind_to (count, Qnil);
4732 }
4733
4734 if (NILP (form))
4735 return 0;
4736
4737 /* Handle `(height HEIGHT)' specifications. */
4738 if (CONSP (spec)
4739 && EQ (XCAR (spec), Qheight)
4740 && CONSP (XCDR (spec)))
4741 {
4742 if (it)
4743 {
4744 if (!FRAME_WINDOW_P (it->f))
4745 return 0;
4746
4747 it->font_height = XCAR (XCDR (spec));
4748 if (!NILP (it->font_height))
4749 {
4750 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4751 int new_height = -1;
4752
4753 if (CONSP (it->font_height)
4754 && (EQ (XCAR (it->font_height), Qplus)
4755 || EQ (XCAR (it->font_height), Qminus))
4756 && CONSP (XCDR (it->font_height))
4757 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4758 {
4759 /* `(+ N)' or `(- N)' where N is an integer. */
4760 int steps = XINT (XCAR (XCDR (it->font_height)));
4761 if (EQ (XCAR (it->font_height), Qplus))
4762 steps = - steps;
4763 it->face_id = smaller_face (it->f, it->face_id, steps);
4764 }
4765 else if (FUNCTIONP (it->font_height))
4766 {
4767 /* Call function with current height as argument.
4768 Value is the new height. */
4769 Lisp_Object height;
4770 height = safe_call1 (it->font_height,
4771 face->lface[LFACE_HEIGHT_INDEX]);
4772 if (NUMBERP (height))
4773 new_height = XFLOATINT (height);
4774 }
4775 else if (NUMBERP (it->font_height))
4776 {
4777 /* Value is a multiple of the canonical char height. */
4778 struct face *f;
4779
4780 f = FACE_FROM_ID (it->f,
4781 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4782 new_height = (XFLOATINT (it->font_height)
4783 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4784 }
4785 else
4786 {
4787 /* Evaluate IT->font_height with `height' bound to the
4788 current specified height to get the new height. */
4789 ptrdiff_t count = SPECPDL_INDEX ();
4790
4791 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4792 value = safe_eval (it->font_height);
4793 unbind_to (count, Qnil);
4794
4795 if (NUMBERP (value))
4796 new_height = XFLOATINT (value);
4797 }
4798
4799 if (new_height > 0)
4800 it->face_id = face_with_height (it->f, it->face_id, new_height);
4801 }
4802 }
4803
4804 return 0;
4805 }
4806
4807 /* Handle `(space-width WIDTH)'. */
4808 if (CONSP (spec)
4809 && EQ (XCAR (spec), Qspace_width)
4810 && CONSP (XCDR (spec)))
4811 {
4812 if (it)
4813 {
4814 if (!FRAME_WINDOW_P (it->f))
4815 return 0;
4816
4817 value = XCAR (XCDR (spec));
4818 if (NUMBERP (value) && XFLOATINT (value) > 0)
4819 it->space_width = value;
4820 }
4821
4822 return 0;
4823 }
4824
4825 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4826 if (CONSP (spec)
4827 && EQ (XCAR (spec), Qslice))
4828 {
4829 Lisp_Object tem;
4830
4831 if (it)
4832 {
4833 if (!FRAME_WINDOW_P (it->f))
4834 return 0;
4835
4836 if (tem = XCDR (spec), CONSP (tem))
4837 {
4838 it->slice.x = XCAR (tem);
4839 if (tem = XCDR (tem), CONSP (tem))
4840 {
4841 it->slice.y = XCAR (tem);
4842 if (tem = XCDR (tem), CONSP (tem))
4843 {
4844 it->slice.width = XCAR (tem);
4845 if (tem = XCDR (tem), CONSP (tem))
4846 it->slice.height = XCAR (tem);
4847 }
4848 }
4849 }
4850 }
4851
4852 return 0;
4853 }
4854
4855 /* Handle `(raise FACTOR)'. */
4856 if (CONSP (spec)
4857 && EQ (XCAR (spec), Qraise)
4858 && CONSP (XCDR (spec)))
4859 {
4860 if (it)
4861 {
4862 if (!FRAME_WINDOW_P (it->f))
4863 return 0;
4864
4865 #ifdef HAVE_WINDOW_SYSTEM
4866 value = XCAR (XCDR (spec));
4867 if (NUMBERP (value))
4868 {
4869 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4870 it->voffset = - (XFLOATINT (value)
4871 * (FONT_HEIGHT (face->font)));
4872 }
4873 #endif /* HAVE_WINDOW_SYSTEM */
4874 }
4875
4876 return 0;
4877 }
4878
4879 /* Don't handle the other kinds of display specifications
4880 inside a string that we got from a `display' property. */
4881 if (it && it->string_from_display_prop_p)
4882 return 0;
4883
4884 /* Characters having this form of property are not displayed, so
4885 we have to find the end of the property. */
4886 if (it)
4887 {
4888 start_pos = *position;
4889 *position = display_prop_end (it, object, start_pos);
4890 }
4891 value = Qnil;
4892
4893 /* Stop the scan at that end position--we assume that all
4894 text properties change there. */
4895 if (it)
4896 it->stop_charpos = position->charpos;
4897
4898 /* Handle `(left-fringe BITMAP [FACE])'
4899 and `(right-fringe BITMAP [FACE])'. */
4900 if (CONSP (spec)
4901 && (EQ (XCAR (spec), Qleft_fringe)
4902 || EQ (XCAR (spec), Qright_fringe))
4903 && CONSP (XCDR (spec)))
4904 {
4905 int fringe_bitmap;
4906
4907 if (it)
4908 {
4909 if (!FRAME_WINDOW_P (it->f))
4910 /* If we return here, POSITION has been advanced
4911 across the text with this property. */
4912 {
4913 /* Synchronize the bidi iterator with POSITION. This is
4914 needed because we are not going to push the iterator
4915 on behalf of this display property, so there will be
4916 no pop_it call to do this synchronization for us. */
4917 if (it->bidi_p)
4918 {
4919 it->position = *position;
4920 iterate_out_of_display_property (it);
4921 *position = it->position;
4922 }
4923 return 1;
4924 }
4925 }
4926 else if (!frame_window_p)
4927 return 1;
4928
4929 #ifdef HAVE_WINDOW_SYSTEM
4930 value = XCAR (XCDR (spec));
4931 if (!SYMBOLP (value)
4932 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4933 /* If we return here, POSITION has been advanced
4934 across the text with this property. */
4935 {
4936 if (it && it->bidi_p)
4937 {
4938 it->position = *position;
4939 iterate_out_of_display_property (it);
4940 *position = it->position;
4941 }
4942 return 1;
4943 }
4944
4945 if (it)
4946 {
4947 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4948
4949 if (CONSP (XCDR (XCDR (spec))))
4950 {
4951 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4952 int face_id2 = lookup_derived_face (it->f, face_name,
4953 FRINGE_FACE_ID, 0);
4954 if (face_id2 >= 0)
4955 face_id = face_id2;
4956 }
4957
4958 /* Save current settings of IT so that we can restore them
4959 when we are finished with the glyph property value. */
4960 push_it (it, position);
4961
4962 it->area = TEXT_AREA;
4963 it->what = IT_IMAGE;
4964 it->image_id = -1; /* no image */
4965 it->position = start_pos;
4966 it->object = NILP (object) ? it->w->contents : object;
4967 it->method = GET_FROM_IMAGE;
4968 it->from_overlay = Qnil;
4969 it->face_id = face_id;
4970 it->from_disp_prop_p = true;
4971
4972 /* Say that we haven't consumed the characters with
4973 `display' property yet. The call to pop_it in
4974 set_iterator_to_next will clean this up. */
4975 *position = start_pos;
4976
4977 if (EQ (XCAR (spec), Qleft_fringe))
4978 {
4979 it->left_user_fringe_bitmap = fringe_bitmap;
4980 it->left_user_fringe_face_id = face_id;
4981 }
4982 else
4983 {
4984 it->right_user_fringe_bitmap = fringe_bitmap;
4985 it->right_user_fringe_face_id = face_id;
4986 }
4987 }
4988 #endif /* HAVE_WINDOW_SYSTEM */
4989 return 1;
4990 }
4991
4992 /* Prepare to handle `((margin left-margin) ...)',
4993 `((margin right-margin) ...)' and `((margin nil) ...)'
4994 prefixes for display specifications. */
4995 location = Qunbound;
4996 if (CONSP (spec) && CONSP (XCAR (spec)))
4997 {
4998 Lisp_Object tem;
4999
5000 value = XCDR (spec);
5001 if (CONSP (value))
5002 value = XCAR (value);
5003
5004 tem = XCAR (spec);
5005 if (EQ (XCAR (tem), Qmargin)
5006 && (tem = XCDR (tem),
5007 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5008 (NILP (tem)
5009 || EQ (tem, Qleft_margin)
5010 || EQ (tem, Qright_margin))))
5011 location = tem;
5012 }
5013
5014 if (EQ (location, Qunbound))
5015 {
5016 location = Qnil;
5017 value = spec;
5018 }
5019
5020 /* After this point, VALUE is the property after any
5021 margin prefix has been stripped. It must be a string,
5022 an image specification, or `(space ...)'.
5023
5024 LOCATION specifies where to display: `left-margin',
5025 `right-margin' or nil. */
5026
5027 valid_p = (STRINGP (value)
5028 #ifdef HAVE_WINDOW_SYSTEM
5029 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5030 && valid_image_p (value))
5031 #endif /* not HAVE_WINDOW_SYSTEM */
5032 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5033
5034 if (valid_p && !display_replaced_p)
5035 {
5036 int retval = 1;
5037
5038 if (!it)
5039 {
5040 /* Callers need to know whether the display spec is any kind
5041 of `(space ...)' spec that is about to affect text-area
5042 display. */
5043 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5044 retval = 2;
5045 return retval;
5046 }
5047
5048 /* Save current settings of IT so that we can restore them
5049 when we are finished with the glyph property value. */
5050 push_it (it, position);
5051 it->from_overlay = overlay;
5052 it->from_disp_prop_p = true;
5053
5054 if (NILP (location))
5055 it->area = TEXT_AREA;
5056 else if (EQ (location, Qleft_margin))
5057 it->area = LEFT_MARGIN_AREA;
5058 else
5059 it->area = RIGHT_MARGIN_AREA;
5060
5061 if (STRINGP (value))
5062 {
5063 it->string = value;
5064 it->multibyte_p = STRING_MULTIBYTE (it->string);
5065 it->current.overlay_string_index = -1;
5066 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5067 it->end_charpos = it->string_nchars = SCHARS (it->string);
5068 it->method = GET_FROM_STRING;
5069 it->stop_charpos = 0;
5070 it->prev_stop = 0;
5071 it->base_level_stop = 0;
5072 it->string_from_display_prop_p = true;
5073 /* Say that we haven't consumed the characters with
5074 `display' property yet. The call to pop_it in
5075 set_iterator_to_next will clean this up. */
5076 if (BUFFERP (object))
5077 *position = start_pos;
5078
5079 /* Force paragraph direction to be that of the parent
5080 object. If the parent object's paragraph direction is
5081 not yet determined, default to L2R. */
5082 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5083 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5084 else
5085 it->paragraph_embedding = L2R;
5086
5087 /* Set up the bidi iterator for this display string. */
5088 if (it->bidi_p)
5089 {
5090 it->bidi_it.string.lstring = it->string;
5091 it->bidi_it.string.s = NULL;
5092 it->bidi_it.string.schars = it->end_charpos;
5093 it->bidi_it.string.bufpos = bufpos;
5094 it->bidi_it.string.from_disp_str = 1;
5095 it->bidi_it.string.unibyte = !it->multibyte_p;
5096 it->bidi_it.w = it->w;
5097 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5098 }
5099 }
5100 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5101 {
5102 it->method = GET_FROM_STRETCH;
5103 it->object = value;
5104 *position = it->position = start_pos;
5105 retval = 1 + (it->area == TEXT_AREA);
5106 }
5107 #ifdef HAVE_WINDOW_SYSTEM
5108 else
5109 {
5110 it->what = IT_IMAGE;
5111 it->image_id = lookup_image (it->f, value);
5112 it->position = start_pos;
5113 it->object = NILP (object) ? it->w->contents : object;
5114 it->method = GET_FROM_IMAGE;
5115
5116 /* Say that we haven't consumed the characters with
5117 `display' property yet. The call to pop_it in
5118 set_iterator_to_next will clean this up. */
5119 *position = start_pos;
5120 }
5121 #endif /* HAVE_WINDOW_SYSTEM */
5122
5123 return retval;
5124 }
5125
5126 /* Invalid property or property not supported. Restore
5127 POSITION to what it was before. */
5128 *position = start_pos;
5129 return 0;
5130 }
5131
5132 /* Check if PROP is a display property value whose text should be
5133 treated as intangible. OVERLAY is the overlay from which PROP
5134 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5135 specify the buffer position covered by PROP. */
5136
5137 int
5138 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5139 ptrdiff_t charpos, ptrdiff_t bytepos)
5140 {
5141 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5142 struct text_pos position;
5143
5144 SET_TEXT_POS (position, charpos, bytepos);
5145 return handle_display_spec (NULL, prop, Qnil, overlay,
5146 &position, charpos, frame_window_p);
5147 }
5148
5149
5150 /* Return 1 if PROP is a display sub-property value containing STRING.
5151
5152 Implementation note: this and the following function are really
5153 special cases of handle_display_spec and
5154 handle_single_display_spec, and should ideally use the same code.
5155 Until they do, these two pairs must be consistent and must be
5156 modified in sync. */
5157
5158 static int
5159 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5160 {
5161 if (EQ (string, prop))
5162 return 1;
5163
5164 /* Skip over `when FORM'. */
5165 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5166 {
5167 prop = XCDR (prop);
5168 if (!CONSP (prop))
5169 return 0;
5170 /* Actually, the condition following `when' should be eval'ed,
5171 like handle_single_display_spec does, and we should return
5172 zero if it evaluates to nil. However, this function is
5173 called only when the buffer was already displayed and some
5174 glyph in the glyph matrix was found to come from a display
5175 string. Therefore, the condition was already evaluated, and
5176 the result was non-nil, otherwise the display string wouldn't
5177 have been displayed and we would have never been called for
5178 this property. Thus, we can skip the evaluation and assume
5179 its result is non-nil. */
5180 prop = XCDR (prop);
5181 }
5182
5183 if (CONSP (prop))
5184 /* Skip over `margin LOCATION'. */
5185 if (EQ (XCAR (prop), Qmargin))
5186 {
5187 prop = XCDR (prop);
5188 if (!CONSP (prop))
5189 return 0;
5190
5191 prop = XCDR (prop);
5192 if (!CONSP (prop))
5193 return 0;
5194 }
5195
5196 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5197 }
5198
5199
5200 /* Return 1 if STRING appears in the `display' property PROP. */
5201
5202 static int
5203 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5204 {
5205 if (CONSP (prop)
5206 && !EQ (XCAR (prop), Qwhen)
5207 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5208 {
5209 /* A list of sub-properties. */
5210 while (CONSP (prop))
5211 {
5212 if (single_display_spec_string_p (XCAR (prop), string))
5213 return 1;
5214 prop = XCDR (prop);
5215 }
5216 }
5217 else if (VECTORP (prop))
5218 {
5219 /* A vector of sub-properties. */
5220 ptrdiff_t i;
5221 for (i = 0; i < ASIZE (prop); ++i)
5222 if (single_display_spec_string_p (AREF (prop, i), string))
5223 return 1;
5224 }
5225 else
5226 return single_display_spec_string_p (prop, string);
5227
5228 return 0;
5229 }
5230
5231 /* Look for STRING in overlays and text properties in the current
5232 buffer, between character positions FROM and TO (excluding TO).
5233 BACK_P non-zero means look back (in this case, TO is supposed to be
5234 less than FROM).
5235 Value is the first character position where STRING was found, or
5236 zero if it wasn't found before hitting TO.
5237
5238 This function may only use code that doesn't eval because it is
5239 called asynchronously from note_mouse_highlight. */
5240
5241 static ptrdiff_t
5242 string_buffer_position_lim (Lisp_Object string,
5243 ptrdiff_t from, ptrdiff_t to, int back_p)
5244 {
5245 Lisp_Object limit, prop, pos;
5246 int found = 0;
5247
5248 pos = make_number (max (from, BEGV));
5249
5250 if (!back_p) /* looking forward */
5251 {
5252 limit = make_number (min (to, ZV));
5253 while (!found && !EQ (pos, limit))
5254 {
5255 prop = Fget_char_property (pos, Qdisplay, Qnil);
5256 if (!NILP (prop) && display_prop_string_p (prop, string))
5257 found = 1;
5258 else
5259 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5260 limit);
5261 }
5262 }
5263 else /* looking back */
5264 {
5265 limit = make_number (max (to, BEGV));
5266 while (!found && !EQ (pos, limit))
5267 {
5268 prop = Fget_char_property (pos, Qdisplay, Qnil);
5269 if (!NILP (prop) && display_prop_string_p (prop, string))
5270 found = 1;
5271 else
5272 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5273 limit);
5274 }
5275 }
5276
5277 return found ? XINT (pos) : 0;
5278 }
5279
5280 /* Determine which buffer position in current buffer STRING comes from.
5281 AROUND_CHARPOS is an approximate position where it could come from.
5282 Value is the buffer position or 0 if it couldn't be determined.
5283
5284 This function is necessary because we don't record buffer positions
5285 in glyphs generated from strings (to keep struct glyph small).
5286 This function may only use code that doesn't eval because it is
5287 called asynchronously from note_mouse_highlight. */
5288
5289 static ptrdiff_t
5290 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5291 {
5292 const int MAX_DISTANCE = 1000;
5293 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5294 around_charpos + MAX_DISTANCE,
5295 0);
5296
5297 if (!found)
5298 found = string_buffer_position_lim (string, around_charpos,
5299 around_charpos - MAX_DISTANCE, 1);
5300 return found;
5301 }
5302
5303
5304 \f
5305 /***********************************************************************
5306 `composition' property
5307 ***********************************************************************/
5308
5309 /* Set up iterator IT from `composition' property at its current
5310 position. Called from handle_stop. */
5311
5312 static enum prop_handled
5313 handle_composition_prop (struct it *it)
5314 {
5315 Lisp_Object prop, string;
5316 ptrdiff_t pos, pos_byte, start, end;
5317
5318 if (STRINGP (it->string))
5319 {
5320 unsigned char *s;
5321
5322 pos = IT_STRING_CHARPOS (*it);
5323 pos_byte = IT_STRING_BYTEPOS (*it);
5324 string = it->string;
5325 s = SDATA (string) + pos_byte;
5326 it->c = STRING_CHAR (s);
5327 }
5328 else
5329 {
5330 pos = IT_CHARPOS (*it);
5331 pos_byte = IT_BYTEPOS (*it);
5332 string = Qnil;
5333 it->c = FETCH_CHAR (pos_byte);
5334 }
5335
5336 /* If there's a valid composition and point is not inside of the
5337 composition (in the case that the composition is from the current
5338 buffer), draw a glyph composed from the composition components. */
5339 if (find_composition (pos, -1, &start, &end, &prop, string)
5340 && composition_valid_p (start, end, prop)
5341 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5342 {
5343 if (start < pos)
5344 /* As we can't handle this situation (perhaps font-lock added
5345 a new composition), we just return here hoping that next
5346 redisplay will detect this composition much earlier. */
5347 return HANDLED_NORMALLY;
5348 if (start != pos)
5349 {
5350 if (STRINGP (it->string))
5351 pos_byte = string_char_to_byte (it->string, start);
5352 else
5353 pos_byte = CHAR_TO_BYTE (start);
5354 }
5355 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5356 prop, string);
5357
5358 if (it->cmp_it.id >= 0)
5359 {
5360 it->cmp_it.ch = -1;
5361 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5362 it->cmp_it.nglyphs = -1;
5363 }
5364 }
5365
5366 return HANDLED_NORMALLY;
5367 }
5368
5369
5370 \f
5371 /***********************************************************************
5372 Overlay strings
5373 ***********************************************************************/
5374
5375 /* The following structure is used to record overlay strings for
5376 later sorting in load_overlay_strings. */
5377
5378 struct overlay_entry
5379 {
5380 Lisp_Object overlay;
5381 Lisp_Object string;
5382 EMACS_INT priority;
5383 int after_string_p;
5384 };
5385
5386
5387 /* Set up iterator IT from overlay strings at its current position.
5388 Called from handle_stop. */
5389
5390 static enum prop_handled
5391 handle_overlay_change (struct it *it)
5392 {
5393 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5394 return HANDLED_RECOMPUTE_PROPS;
5395 else
5396 return HANDLED_NORMALLY;
5397 }
5398
5399
5400 /* Set up the next overlay string for delivery by IT, if there is an
5401 overlay string to deliver. Called by set_iterator_to_next when the
5402 end of the current overlay string is reached. If there are more
5403 overlay strings to display, IT->string and
5404 IT->current.overlay_string_index are set appropriately here.
5405 Otherwise IT->string is set to nil. */
5406
5407 static void
5408 next_overlay_string (struct it *it)
5409 {
5410 ++it->current.overlay_string_index;
5411 if (it->current.overlay_string_index == it->n_overlay_strings)
5412 {
5413 /* No more overlay strings. Restore IT's settings to what
5414 they were before overlay strings were processed, and
5415 continue to deliver from current_buffer. */
5416
5417 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5418 pop_it (it);
5419 eassert (it->sp > 0
5420 || (NILP (it->string)
5421 && it->method == GET_FROM_BUFFER
5422 && it->stop_charpos >= BEGV
5423 && it->stop_charpos <= it->end_charpos));
5424 it->current.overlay_string_index = -1;
5425 it->n_overlay_strings = 0;
5426 it->overlay_strings_charpos = -1;
5427 /* If there's an empty display string on the stack, pop the
5428 stack, to resync the bidi iterator with IT's position. Such
5429 empty strings are pushed onto the stack in
5430 get_overlay_strings_1. */
5431 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5432 pop_it (it);
5433
5434 /* If we're at the end of the buffer, record that we have
5435 processed the overlay strings there already, so that
5436 next_element_from_buffer doesn't try it again. */
5437 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5438 it->overlay_strings_at_end_processed_p = true;
5439 }
5440 else
5441 {
5442 /* There are more overlay strings to process. If
5443 IT->current.overlay_string_index has advanced to a position
5444 where we must load IT->overlay_strings with more strings, do
5445 it. We must load at the IT->overlay_strings_charpos where
5446 IT->n_overlay_strings was originally computed; when invisible
5447 text is present, this might not be IT_CHARPOS (Bug#7016). */
5448 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5449
5450 if (it->current.overlay_string_index && i == 0)
5451 load_overlay_strings (it, it->overlay_strings_charpos);
5452
5453 /* Initialize IT to deliver display elements from the overlay
5454 string. */
5455 it->string = it->overlay_strings[i];
5456 it->multibyte_p = STRING_MULTIBYTE (it->string);
5457 SET_TEXT_POS (it->current.string_pos, 0, 0);
5458 it->method = GET_FROM_STRING;
5459 it->stop_charpos = 0;
5460 it->end_charpos = SCHARS (it->string);
5461 if (it->cmp_it.stop_pos >= 0)
5462 it->cmp_it.stop_pos = 0;
5463 it->prev_stop = 0;
5464 it->base_level_stop = 0;
5465
5466 /* Set up the bidi iterator for this overlay string. */
5467 if (it->bidi_p)
5468 {
5469 it->bidi_it.string.lstring = it->string;
5470 it->bidi_it.string.s = NULL;
5471 it->bidi_it.string.schars = SCHARS (it->string);
5472 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5473 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5474 it->bidi_it.string.unibyte = !it->multibyte_p;
5475 it->bidi_it.w = it->w;
5476 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5477 }
5478 }
5479
5480 CHECK_IT (it);
5481 }
5482
5483
5484 /* Compare two overlay_entry structures E1 and E2. Used as a
5485 comparison function for qsort in load_overlay_strings. Overlay
5486 strings for the same position are sorted so that
5487
5488 1. All after-strings come in front of before-strings, except
5489 when they come from the same overlay.
5490
5491 2. Within after-strings, strings are sorted so that overlay strings
5492 from overlays with higher priorities come first.
5493
5494 2. Within before-strings, strings are sorted so that overlay
5495 strings from overlays with higher priorities come last.
5496
5497 Value is analogous to strcmp. */
5498
5499
5500 static int
5501 compare_overlay_entries (const void *e1, const void *e2)
5502 {
5503 struct overlay_entry const *entry1 = e1;
5504 struct overlay_entry const *entry2 = e2;
5505 int result;
5506
5507 if (entry1->after_string_p != entry2->after_string_p)
5508 {
5509 /* Let after-strings appear in front of before-strings if
5510 they come from different overlays. */
5511 if (EQ (entry1->overlay, entry2->overlay))
5512 result = entry1->after_string_p ? 1 : -1;
5513 else
5514 result = entry1->after_string_p ? -1 : 1;
5515 }
5516 else if (entry1->priority != entry2->priority)
5517 {
5518 if (entry1->after_string_p)
5519 /* After-strings sorted in order of decreasing priority. */
5520 result = entry2->priority < entry1->priority ? -1 : 1;
5521 else
5522 /* Before-strings sorted in order of increasing priority. */
5523 result = entry1->priority < entry2->priority ? -1 : 1;
5524 }
5525 else
5526 result = 0;
5527
5528 return result;
5529 }
5530
5531
5532 /* Load the vector IT->overlay_strings with overlay strings from IT's
5533 current buffer position, or from CHARPOS if that is > 0. Set
5534 IT->n_overlays to the total number of overlay strings found.
5535
5536 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5537 a time. On entry into load_overlay_strings,
5538 IT->current.overlay_string_index gives the number of overlay
5539 strings that have already been loaded by previous calls to this
5540 function.
5541
5542 IT->add_overlay_start contains an additional overlay start
5543 position to consider for taking overlay strings from, if non-zero.
5544 This position comes into play when the overlay has an `invisible'
5545 property, and both before and after-strings. When we've skipped to
5546 the end of the overlay, because of its `invisible' property, we
5547 nevertheless want its before-string to appear.
5548 IT->add_overlay_start will contain the overlay start position
5549 in this case.
5550
5551 Overlay strings are sorted so that after-string strings come in
5552 front of before-string strings. Within before and after-strings,
5553 strings are sorted by overlay priority. See also function
5554 compare_overlay_entries. */
5555
5556 static void
5557 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5558 {
5559 Lisp_Object overlay, window, str, invisible;
5560 struct Lisp_Overlay *ov;
5561 ptrdiff_t start, end;
5562 ptrdiff_t size = 20;
5563 ptrdiff_t n = 0, i, j;
5564 int invis_p;
5565 struct overlay_entry *entries = alloca (size * sizeof *entries);
5566 USE_SAFE_ALLOCA;
5567
5568 if (charpos <= 0)
5569 charpos = IT_CHARPOS (*it);
5570
5571 /* Append the overlay string STRING of overlay OVERLAY to vector
5572 `entries' which has size `size' and currently contains `n'
5573 elements. AFTER_P non-zero means STRING is an after-string of
5574 OVERLAY. */
5575 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5576 do \
5577 { \
5578 Lisp_Object priority; \
5579 \
5580 if (n == size) \
5581 { \
5582 struct overlay_entry *old = entries; \
5583 SAFE_NALLOCA (entries, 2, size); \
5584 memcpy (entries, old, size * sizeof *entries); \
5585 size *= 2; \
5586 } \
5587 \
5588 entries[n].string = (STRING); \
5589 entries[n].overlay = (OVERLAY); \
5590 priority = Foverlay_get ((OVERLAY), Qpriority); \
5591 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5592 entries[n].after_string_p = (AFTER_P); \
5593 ++n; \
5594 } \
5595 while (0)
5596
5597 /* Process overlay before the overlay center. */
5598 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5599 {
5600 XSETMISC (overlay, ov);
5601 eassert (OVERLAYP (overlay));
5602 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5603 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5604
5605 if (end < charpos)
5606 break;
5607
5608 /* Skip this overlay if it doesn't start or end at IT's current
5609 position. */
5610 if (end != charpos && start != charpos)
5611 continue;
5612
5613 /* Skip this overlay if it doesn't apply to IT->w. */
5614 window = Foverlay_get (overlay, Qwindow);
5615 if (WINDOWP (window) && XWINDOW (window) != it->w)
5616 continue;
5617
5618 /* If the text ``under'' the overlay is invisible, both before-
5619 and after-strings from this overlay are visible; start and
5620 end position are indistinguishable. */
5621 invisible = Foverlay_get (overlay, Qinvisible);
5622 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5623
5624 /* If overlay has a non-empty before-string, record it. */
5625 if ((start == charpos || (end == charpos && invis_p))
5626 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5627 && SCHARS (str))
5628 RECORD_OVERLAY_STRING (overlay, str, 0);
5629
5630 /* If overlay has a non-empty after-string, record it. */
5631 if ((end == charpos || (start == charpos && invis_p))
5632 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5633 && SCHARS (str))
5634 RECORD_OVERLAY_STRING (overlay, str, 1);
5635 }
5636
5637 /* Process overlays after the overlay center. */
5638 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5639 {
5640 XSETMISC (overlay, ov);
5641 eassert (OVERLAYP (overlay));
5642 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5643 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5644
5645 if (start > charpos)
5646 break;
5647
5648 /* Skip this overlay if it doesn't start or end at IT's current
5649 position. */
5650 if (end != charpos && start != charpos)
5651 continue;
5652
5653 /* Skip this overlay if it doesn't apply to IT->w. */
5654 window = Foverlay_get (overlay, Qwindow);
5655 if (WINDOWP (window) && XWINDOW (window) != it->w)
5656 continue;
5657
5658 /* If the text ``under'' the overlay is invisible, it has a zero
5659 dimension, and both before- and after-strings apply. */
5660 invisible = Foverlay_get (overlay, Qinvisible);
5661 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5662
5663 /* If overlay has a non-empty before-string, record it. */
5664 if ((start == charpos || (end == charpos && invis_p))
5665 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5666 && SCHARS (str))
5667 RECORD_OVERLAY_STRING (overlay, str, 0);
5668
5669 /* If overlay has a non-empty after-string, record it. */
5670 if ((end == charpos || (start == charpos && invis_p))
5671 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5672 && SCHARS (str))
5673 RECORD_OVERLAY_STRING (overlay, str, 1);
5674 }
5675
5676 #undef RECORD_OVERLAY_STRING
5677
5678 /* Sort entries. */
5679 if (n > 1)
5680 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5681
5682 /* Record number of overlay strings, and where we computed it. */
5683 it->n_overlay_strings = n;
5684 it->overlay_strings_charpos = charpos;
5685
5686 /* IT->current.overlay_string_index is the number of overlay strings
5687 that have already been consumed by IT. Copy some of the
5688 remaining overlay strings to IT->overlay_strings. */
5689 i = 0;
5690 j = it->current.overlay_string_index;
5691 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5692 {
5693 it->overlay_strings[i] = entries[j].string;
5694 it->string_overlays[i++] = entries[j++].overlay;
5695 }
5696
5697 CHECK_IT (it);
5698 SAFE_FREE ();
5699 }
5700
5701
5702 /* Get the first chunk of overlay strings at IT's current buffer
5703 position, or at CHARPOS if that is > 0. Value is non-zero if at
5704 least one overlay string was found. */
5705
5706 static int
5707 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5708 {
5709 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5710 process. This fills IT->overlay_strings with strings, and sets
5711 IT->n_overlay_strings to the total number of strings to process.
5712 IT->pos.overlay_string_index has to be set temporarily to zero
5713 because load_overlay_strings needs this; it must be set to -1
5714 when no overlay strings are found because a zero value would
5715 indicate a position in the first overlay string. */
5716 it->current.overlay_string_index = 0;
5717 load_overlay_strings (it, charpos);
5718
5719 /* If we found overlay strings, set up IT to deliver display
5720 elements from the first one. Otherwise set up IT to deliver
5721 from current_buffer. */
5722 if (it->n_overlay_strings)
5723 {
5724 /* Make sure we know settings in current_buffer, so that we can
5725 restore meaningful values when we're done with the overlay
5726 strings. */
5727 if (compute_stop_p)
5728 compute_stop_pos (it);
5729 eassert (it->face_id >= 0);
5730
5731 /* Save IT's settings. They are restored after all overlay
5732 strings have been processed. */
5733 eassert (!compute_stop_p || it->sp == 0);
5734
5735 /* When called from handle_stop, there might be an empty display
5736 string loaded. In that case, don't bother saving it. But
5737 don't use this optimization with the bidi iterator, since we
5738 need the corresponding pop_it call to resync the bidi
5739 iterator's position with IT's position, after we are done
5740 with the overlay strings. (The corresponding call to pop_it
5741 in case of an empty display string is in
5742 next_overlay_string.) */
5743 if (!(!it->bidi_p
5744 && STRINGP (it->string) && !SCHARS (it->string)))
5745 push_it (it, NULL);
5746
5747 /* Set up IT to deliver display elements from the first overlay
5748 string. */
5749 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5750 it->string = it->overlay_strings[0];
5751 it->from_overlay = Qnil;
5752 it->stop_charpos = 0;
5753 eassert (STRINGP (it->string));
5754 it->end_charpos = SCHARS (it->string);
5755 it->prev_stop = 0;
5756 it->base_level_stop = 0;
5757 it->multibyte_p = STRING_MULTIBYTE (it->string);
5758 it->method = GET_FROM_STRING;
5759 it->from_disp_prop_p = 0;
5760
5761 /* Force paragraph direction to be that of the parent
5762 buffer. */
5763 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5764 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5765 else
5766 it->paragraph_embedding = L2R;
5767
5768 /* Set up the bidi iterator for this overlay string. */
5769 if (it->bidi_p)
5770 {
5771 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5772
5773 it->bidi_it.string.lstring = it->string;
5774 it->bidi_it.string.s = NULL;
5775 it->bidi_it.string.schars = SCHARS (it->string);
5776 it->bidi_it.string.bufpos = pos;
5777 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5778 it->bidi_it.string.unibyte = !it->multibyte_p;
5779 it->bidi_it.w = it->w;
5780 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5781 }
5782 return 1;
5783 }
5784
5785 it->current.overlay_string_index = -1;
5786 return 0;
5787 }
5788
5789 static int
5790 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5791 {
5792 it->string = Qnil;
5793 it->method = GET_FROM_BUFFER;
5794
5795 (void) get_overlay_strings_1 (it, charpos, 1);
5796
5797 CHECK_IT (it);
5798
5799 /* Value is non-zero if we found at least one overlay string. */
5800 return STRINGP (it->string);
5801 }
5802
5803
5804 \f
5805 /***********************************************************************
5806 Saving and restoring state
5807 ***********************************************************************/
5808
5809 /* Save current settings of IT on IT->stack. Called, for example,
5810 before setting up IT for an overlay string, to be able to restore
5811 IT's settings to what they were after the overlay string has been
5812 processed. If POSITION is non-NULL, it is the position to save on
5813 the stack instead of IT->position. */
5814
5815 static void
5816 push_it (struct it *it, struct text_pos *position)
5817 {
5818 struct iterator_stack_entry *p;
5819
5820 eassert (it->sp < IT_STACK_SIZE);
5821 p = it->stack + it->sp;
5822
5823 p->stop_charpos = it->stop_charpos;
5824 p->prev_stop = it->prev_stop;
5825 p->base_level_stop = it->base_level_stop;
5826 p->cmp_it = it->cmp_it;
5827 eassert (it->face_id >= 0);
5828 p->face_id = it->face_id;
5829 p->string = it->string;
5830 p->method = it->method;
5831 p->from_overlay = it->from_overlay;
5832 switch (p->method)
5833 {
5834 case GET_FROM_IMAGE:
5835 p->u.image.object = it->object;
5836 p->u.image.image_id = it->image_id;
5837 p->u.image.slice = it->slice;
5838 break;
5839 case GET_FROM_STRETCH:
5840 p->u.stretch.object = it->object;
5841 break;
5842 }
5843 p->position = position ? *position : it->position;
5844 p->current = it->current;
5845 p->end_charpos = it->end_charpos;
5846 p->string_nchars = it->string_nchars;
5847 p->area = it->area;
5848 p->multibyte_p = it->multibyte_p;
5849 p->avoid_cursor_p = it->avoid_cursor_p;
5850 p->space_width = it->space_width;
5851 p->font_height = it->font_height;
5852 p->voffset = it->voffset;
5853 p->string_from_display_prop_p = it->string_from_display_prop_p;
5854 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5855 p->display_ellipsis_p = 0;
5856 p->line_wrap = it->line_wrap;
5857 p->bidi_p = it->bidi_p;
5858 p->paragraph_embedding = it->paragraph_embedding;
5859 p->from_disp_prop_p = it->from_disp_prop_p;
5860 ++it->sp;
5861
5862 /* Save the state of the bidi iterator as well. */
5863 if (it->bidi_p)
5864 bidi_push_it (&it->bidi_it);
5865 }
5866
5867 static void
5868 iterate_out_of_display_property (struct it *it)
5869 {
5870 int buffer_p = !STRINGP (it->string);
5871 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5872 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5873
5874 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5875
5876 /* Maybe initialize paragraph direction. If we are at the beginning
5877 of a new paragraph, next_element_from_buffer may not have a
5878 chance to do that. */
5879 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5880 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5881 /* prev_stop can be zero, so check against BEGV as well. */
5882 while (it->bidi_it.charpos >= bob
5883 && it->prev_stop <= it->bidi_it.charpos
5884 && it->bidi_it.charpos < CHARPOS (it->position)
5885 && it->bidi_it.charpos < eob)
5886 bidi_move_to_visually_next (&it->bidi_it);
5887 /* Record the stop_pos we just crossed, for when we cross it
5888 back, maybe. */
5889 if (it->bidi_it.charpos > CHARPOS (it->position))
5890 it->prev_stop = CHARPOS (it->position);
5891 /* If we ended up not where pop_it put us, resync IT's
5892 positional members with the bidi iterator. */
5893 if (it->bidi_it.charpos != CHARPOS (it->position))
5894 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5895 if (buffer_p)
5896 it->current.pos = it->position;
5897 else
5898 it->current.string_pos = it->position;
5899 }
5900
5901 /* Restore IT's settings from IT->stack. Called, for example, when no
5902 more overlay strings must be processed, and we return to delivering
5903 display elements from a buffer, or when the end of a string from a
5904 `display' property is reached and we return to delivering display
5905 elements from an overlay string, or from a buffer. */
5906
5907 static void
5908 pop_it (struct it *it)
5909 {
5910 struct iterator_stack_entry *p;
5911 int from_display_prop = it->from_disp_prop_p;
5912
5913 eassert (it->sp > 0);
5914 --it->sp;
5915 p = it->stack + it->sp;
5916 it->stop_charpos = p->stop_charpos;
5917 it->prev_stop = p->prev_stop;
5918 it->base_level_stop = p->base_level_stop;
5919 it->cmp_it = p->cmp_it;
5920 it->face_id = p->face_id;
5921 it->current = p->current;
5922 it->position = p->position;
5923 it->string = p->string;
5924 it->from_overlay = p->from_overlay;
5925 if (NILP (it->string))
5926 SET_TEXT_POS (it->current.string_pos, -1, -1);
5927 it->method = p->method;
5928 switch (it->method)
5929 {
5930 case GET_FROM_IMAGE:
5931 it->image_id = p->u.image.image_id;
5932 it->object = p->u.image.object;
5933 it->slice = p->u.image.slice;
5934 break;
5935 case GET_FROM_STRETCH:
5936 it->object = p->u.stretch.object;
5937 break;
5938 case GET_FROM_BUFFER:
5939 it->object = it->w->contents;
5940 break;
5941 case GET_FROM_STRING:
5942 it->object = it->string;
5943 break;
5944 case GET_FROM_DISPLAY_VECTOR:
5945 if (it->s)
5946 it->method = GET_FROM_C_STRING;
5947 else if (STRINGP (it->string))
5948 it->method = GET_FROM_STRING;
5949 else
5950 {
5951 it->method = GET_FROM_BUFFER;
5952 it->object = it->w->contents;
5953 }
5954 }
5955 it->end_charpos = p->end_charpos;
5956 it->string_nchars = p->string_nchars;
5957 it->area = p->area;
5958 it->multibyte_p = p->multibyte_p;
5959 it->avoid_cursor_p = p->avoid_cursor_p;
5960 it->space_width = p->space_width;
5961 it->font_height = p->font_height;
5962 it->voffset = p->voffset;
5963 it->string_from_display_prop_p = p->string_from_display_prop_p;
5964 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5965 it->line_wrap = p->line_wrap;
5966 it->bidi_p = p->bidi_p;
5967 it->paragraph_embedding = p->paragraph_embedding;
5968 it->from_disp_prop_p = p->from_disp_prop_p;
5969 if (it->bidi_p)
5970 {
5971 bidi_pop_it (&it->bidi_it);
5972 /* Bidi-iterate until we get out of the portion of text, if any,
5973 covered by a `display' text property or by an overlay with
5974 `display' property. (We cannot just jump there, because the
5975 internal coherency of the bidi iterator state can not be
5976 preserved across such jumps.) We also must determine the
5977 paragraph base direction if the overlay we just processed is
5978 at the beginning of a new paragraph. */
5979 if (from_display_prop
5980 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5981 iterate_out_of_display_property (it);
5982
5983 eassert ((BUFFERP (it->object)
5984 && IT_CHARPOS (*it) == it->bidi_it.charpos
5985 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5986 || (STRINGP (it->object)
5987 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5988 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5989 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5990 }
5991 }
5992
5993
5994 \f
5995 /***********************************************************************
5996 Moving over lines
5997 ***********************************************************************/
5998
5999 /* Set IT's current position to the previous line start. */
6000
6001 static void
6002 back_to_previous_line_start (struct it *it)
6003 {
6004 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6005
6006 DEC_BOTH (cp, bp);
6007 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6008 }
6009
6010
6011 /* Move IT to the next line start.
6012
6013 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6014 we skipped over part of the text (as opposed to moving the iterator
6015 continuously over the text). Otherwise, don't change the value
6016 of *SKIPPED_P.
6017
6018 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6019 iterator on the newline, if it was found.
6020
6021 Newlines may come from buffer text, overlay strings, or strings
6022 displayed via the `display' property. That's the reason we can't
6023 simply use find_newline_no_quit.
6024
6025 Note that this function may not skip over invisible text that is so
6026 because of text properties and immediately follows a newline. If
6027 it would, function reseat_at_next_visible_line_start, when called
6028 from set_iterator_to_next, would effectively make invisible
6029 characters following a newline part of the wrong glyph row, which
6030 leads to wrong cursor motion. */
6031
6032 static int
6033 forward_to_next_line_start (struct it *it, int *skipped_p,
6034 struct bidi_it *bidi_it_prev)
6035 {
6036 ptrdiff_t old_selective;
6037 int newline_found_p, n;
6038 const int MAX_NEWLINE_DISTANCE = 500;
6039
6040 /* If already on a newline, just consume it to avoid unintended
6041 skipping over invisible text below. */
6042 if (it->what == IT_CHARACTER
6043 && it->c == '\n'
6044 && CHARPOS (it->position) == IT_CHARPOS (*it))
6045 {
6046 if (it->bidi_p && bidi_it_prev)
6047 *bidi_it_prev = it->bidi_it;
6048 set_iterator_to_next (it, 0);
6049 it->c = 0;
6050 return 1;
6051 }
6052
6053 /* Don't handle selective display in the following. It's (a)
6054 unnecessary because it's done by the caller, and (b) leads to an
6055 infinite recursion because next_element_from_ellipsis indirectly
6056 calls this function. */
6057 old_selective = it->selective;
6058 it->selective = 0;
6059
6060 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6061 from buffer text. */
6062 for (n = newline_found_p = 0;
6063 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6064 n += STRINGP (it->string) ? 0 : 1)
6065 {
6066 if (!get_next_display_element (it))
6067 return 0;
6068 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6069 if (newline_found_p && it->bidi_p && bidi_it_prev)
6070 *bidi_it_prev = it->bidi_it;
6071 set_iterator_to_next (it, 0);
6072 }
6073
6074 /* If we didn't find a newline near enough, see if we can use a
6075 short-cut. */
6076 if (!newline_found_p)
6077 {
6078 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6079 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6080 1, &bytepos);
6081 Lisp_Object pos;
6082
6083 eassert (!STRINGP (it->string));
6084
6085 /* If there isn't any `display' property in sight, and no
6086 overlays, we can just use the position of the newline in
6087 buffer text. */
6088 if (it->stop_charpos >= limit
6089 || ((pos = Fnext_single_property_change (make_number (start),
6090 Qdisplay, Qnil,
6091 make_number (limit)),
6092 NILP (pos))
6093 && next_overlay_change (start) == ZV))
6094 {
6095 if (!it->bidi_p)
6096 {
6097 IT_CHARPOS (*it) = limit;
6098 IT_BYTEPOS (*it) = bytepos;
6099 }
6100 else
6101 {
6102 struct bidi_it bprev;
6103
6104 /* Help bidi.c avoid expensive searches for display
6105 properties and overlays, by telling it that there are
6106 none up to `limit'. */
6107 if (it->bidi_it.disp_pos < limit)
6108 {
6109 it->bidi_it.disp_pos = limit;
6110 it->bidi_it.disp_prop = 0;
6111 }
6112 do {
6113 bprev = it->bidi_it;
6114 bidi_move_to_visually_next (&it->bidi_it);
6115 } while (it->bidi_it.charpos != limit);
6116 IT_CHARPOS (*it) = limit;
6117 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6118 if (bidi_it_prev)
6119 *bidi_it_prev = bprev;
6120 }
6121 *skipped_p = newline_found_p = true;
6122 }
6123 else
6124 {
6125 while (get_next_display_element (it)
6126 && !newline_found_p)
6127 {
6128 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6129 if (newline_found_p && it->bidi_p && bidi_it_prev)
6130 *bidi_it_prev = it->bidi_it;
6131 set_iterator_to_next (it, 0);
6132 }
6133 }
6134 }
6135
6136 it->selective = old_selective;
6137 return newline_found_p;
6138 }
6139
6140
6141 /* Set IT's current position to the previous visible line start. Skip
6142 invisible text that is so either due to text properties or due to
6143 selective display. Caution: this does not change IT->current_x and
6144 IT->hpos. */
6145
6146 static void
6147 back_to_previous_visible_line_start (struct it *it)
6148 {
6149 while (IT_CHARPOS (*it) > BEGV)
6150 {
6151 back_to_previous_line_start (it);
6152
6153 if (IT_CHARPOS (*it) <= BEGV)
6154 break;
6155
6156 /* If selective > 0, then lines indented more than its value are
6157 invisible. */
6158 if (it->selective > 0
6159 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6160 it->selective))
6161 continue;
6162
6163 /* Check the newline before point for invisibility. */
6164 {
6165 Lisp_Object prop;
6166 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6167 Qinvisible, it->window);
6168 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6169 continue;
6170 }
6171
6172 if (IT_CHARPOS (*it) <= BEGV)
6173 break;
6174
6175 {
6176 struct it it2;
6177 void *it2data = NULL;
6178 ptrdiff_t pos;
6179 ptrdiff_t beg, end;
6180 Lisp_Object val, overlay;
6181
6182 SAVE_IT (it2, *it, it2data);
6183
6184 /* If newline is part of a composition, continue from start of composition */
6185 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6186 && beg < IT_CHARPOS (*it))
6187 goto replaced;
6188
6189 /* If newline is replaced by a display property, find start of overlay
6190 or interval and continue search from that point. */
6191 pos = --IT_CHARPOS (it2);
6192 --IT_BYTEPOS (it2);
6193 it2.sp = 0;
6194 bidi_unshelve_cache (NULL, 0);
6195 it2.string_from_display_prop_p = 0;
6196 it2.from_disp_prop_p = 0;
6197 if (handle_display_prop (&it2) == HANDLED_RETURN
6198 && !NILP (val = get_char_property_and_overlay
6199 (make_number (pos), Qdisplay, Qnil, &overlay))
6200 && (OVERLAYP (overlay)
6201 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6202 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6203 {
6204 RESTORE_IT (it, it, it2data);
6205 goto replaced;
6206 }
6207
6208 /* Newline is not replaced by anything -- so we are done. */
6209 RESTORE_IT (it, it, it2data);
6210 break;
6211
6212 replaced:
6213 if (beg < BEGV)
6214 beg = BEGV;
6215 IT_CHARPOS (*it) = beg;
6216 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6217 }
6218 }
6219
6220 it->continuation_lines_width = 0;
6221
6222 eassert (IT_CHARPOS (*it) >= BEGV);
6223 eassert (IT_CHARPOS (*it) == BEGV
6224 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6225 CHECK_IT (it);
6226 }
6227
6228
6229 /* Reseat iterator IT at the previous visible line start. Skip
6230 invisible text that is so either due to text properties or due to
6231 selective display. At the end, update IT's overlay information,
6232 face information etc. */
6233
6234 void
6235 reseat_at_previous_visible_line_start (struct it *it)
6236 {
6237 back_to_previous_visible_line_start (it);
6238 reseat (it, it->current.pos, 1);
6239 CHECK_IT (it);
6240 }
6241
6242
6243 /* Reseat iterator IT on the next visible line start in the current
6244 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6245 preceding the line start. Skip over invisible text that is so
6246 because of selective display. Compute faces, overlays etc at the
6247 new position. Note that this function does not skip over text that
6248 is invisible because of text properties. */
6249
6250 static void
6251 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6252 {
6253 int newline_found_p, skipped_p = 0;
6254 struct bidi_it bidi_it_prev;
6255
6256 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6257
6258 /* Skip over lines that are invisible because they are indented
6259 more than the value of IT->selective. */
6260 if (it->selective > 0)
6261 while (IT_CHARPOS (*it) < ZV
6262 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6263 it->selective))
6264 {
6265 eassert (IT_BYTEPOS (*it) == BEGV
6266 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6267 newline_found_p =
6268 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6269 }
6270
6271 /* Position on the newline if that's what's requested. */
6272 if (on_newline_p && newline_found_p)
6273 {
6274 if (STRINGP (it->string))
6275 {
6276 if (IT_STRING_CHARPOS (*it) > 0)
6277 {
6278 if (!it->bidi_p)
6279 {
6280 --IT_STRING_CHARPOS (*it);
6281 --IT_STRING_BYTEPOS (*it);
6282 }
6283 else
6284 {
6285 /* We need to restore the bidi iterator to the state
6286 it had on the newline, and resync the IT's
6287 position with that. */
6288 it->bidi_it = bidi_it_prev;
6289 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6290 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6291 }
6292 }
6293 }
6294 else if (IT_CHARPOS (*it) > BEGV)
6295 {
6296 if (!it->bidi_p)
6297 {
6298 --IT_CHARPOS (*it);
6299 --IT_BYTEPOS (*it);
6300 }
6301 else
6302 {
6303 /* We need to restore the bidi iterator to the state it
6304 had on the newline and resync IT with that. */
6305 it->bidi_it = bidi_it_prev;
6306 IT_CHARPOS (*it) = it->bidi_it.charpos;
6307 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6308 }
6309 reseat (it, it->current.pos, 0);
6310 }
6311 }
6312 else if (skipped_p)
6313 reseat (it, it->current.pos, 0);
6314
6315 CHECK_IT (it);
6316 }
6317
6318
6319 \f
6320 /***********************************************************************
6321 Changing an iterator's position
6322 ***********************************************************************/
6323
6324 /* Change IT's current position to POS in current_buffer. If FORCE_P
6325 is non-zero, always check for text properties at the new position.
6326 Otherwise, text properties are only looked up if POS >=
6327 IT->check_charpos of a property. */
6328
6329 static void
6330 reseat (struct it *it, struct text_pos pos, int force_p)
6331 {
6332 ptrdiff_t original_pos = IT_CHARPOS (*it);
6333
6334 reseat_1 (it, pos, 0);
6335
6336 /* Determine where to check text properties. Avoid doing it
6337 where possible because text property lookup is very expensive. */
6338 if (force_p
6339 || CHARPOS (pos) > it->stop_charpos
6340 || CHARPOS (pos) < original_pos)
6341 {
6342 if (it->bidi_p)
6343 {
6344 /* For bidi iteration, we need to prime prev_stop and
6345 base_level_stop with our best estimations. */
6346 /* Implementation note: Of course, POS is not necessarily a
6347 stop position, so assigning prev_pos to it is a lie; we
6348 should have called compute_stop_backwards. However, if
6349 the current buffer does not include any R2L characters,
6350 that call would be a waste of cycles, because the
6351 iterator will never move back, and thus never cross this
6352 "fake" stop position. So we delay that backward search
6353 until the time we really need it, in next_element_from_buffer. */
6354 if (CHARPOS (pos) != it->prev_stop)
6355 it->prev_stop = CHARPOS (pos);
6356 if (CHARPOS (pos) < it->base_level_stop)
6357 it->base_level_stop = 0; /* meaning it's unknown */
6358 handle_stop (it);
6359 }
6360 else
6361 {
6362 handle_stop (it);
6363 it->prev_stop = it->base_level_stop = 0;
6364 }
6365
6366 }
6367
6368 CHECK_IT (it);
6369 }
6370
6371
6372 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6373 IT->stop_pos to POS, also. */
6374
6375 static void
6376 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6377 {
6378 /* Don't call this function when scanning a C string. */
6379 eassert (it->s == NULL);
6380
6381 /* POS must be a reasonable value. */
6382 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6383
6384 it->current.pos = it->position = pos;
6385 it->end_charpos = ZV;
6386 it->dpvec = NULL;
6387 it->current.dpvec_index = -1;
6388 it->current.overlay_string_index = -1;
6389 IT_STRING_CHARPOS (*it) = -1;
6390 IT_STRING_BYTEPOS (*it) = -1;
6391 it->string = Qnil;
6392 it->method = GET_FROM_BUFFER;
6393 it->object = it->w->contents;
6394 it->area = TEXT_AREA;
6395 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6396 it->sp = 0;
6397 it->string_from_display_prop_p = 0;
6398 it->string_from_prefix_prop_p = 0;
6399
6400 it->from_disp_prop_p = 0;
6401 it->face_before_selective_p = 0;
6402 if (it->bidi_p)
6403 {
6404 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6405 &it->bidi_it);
6406 bidi_unshelve_cache (NULL, 0);
6407 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6408 it->bidi_it.string.s = NULL;
6409 it->bidi_it.string.lstring = Qnil;
6410 it->bidi_it.string.bufpos = 0;
6411 it->bidi_it.string.unibyte = 0;
6412 it->bidi_it.w = it->w;
6413 }
6414
6415 if (set_stop_p)
6416 {
6417 it->stop_charpos = CHARPOS (pos);
6418 it->base_level_stop = CHARPOS (pos);
6419 }
6420 /* This make the information stored in it->cmp_it invalidate. */
6421 it->cmp_it.id = -1;
6422 }
6423
6424
6425 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6426 If S is non-null, it is a C string to iterate over. Otherwise,
6427 STRING gives a Lisp string to iterate over.
6428
6429 If PRECISION > 0, don't return more then PRECISION number of
6430 characters from the string.
6431
6432 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6433 characters have been returned. FIELD_WIDTH < 0 means an infinite
6434 field width.
6435
6436 MULTIBYTE = 0 means disable processing of multibyte characters,
6437 MULTIBYTE > 0 means enable it,
6438 MULTIBYTE < 0 means use IT->multibyte_p.
6439
6440 IT must be initialized via a prior call to init_iterator before
6441 calling this function. */
6442
6443 static void
6444 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6445 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6446 int multibyte)
6447 {
6448 /* No text property checks performed by default, but see below. */
6449 it->stop_charpos = -1;
6450
6451 /* Set iterator position and end position. */
6452 memset (&it->current, 0, sizeof it->current);
6453 it->current.overlay_string_index = -1;
6454 it->current.dpvec_index = -1;
6455 eassert (charpos >= 0);
6456
6457 /* If STRING is specified, use its multibyteness, otherwise use the
6458 setting of MULTIBYTE, if specified. */
6459 if (multibyte >= 0)
6460 it->multibyte_p = multibyte > 0;
6461
6462 /* Bidirectional reordering of strings is controlled by the default
6463 value of bidi-display-reordering. Don't try to reorder while
6464 loading loadup.el, as the necessary character property tables are
6465 not yet available. */
6466 it->bidi_p =
6467 NILP (Vpurify_flag)
6468 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6469
6470 if (s == NULL)
6471 {
6472 eassert (STRINGP (string));
6473 it->string = string;
6474 it->s = NULL;
6475 it->end_charpos = it->string_nchars = SCHARS (string);
6476 it->method = GET_FROM_STRING;
6477 it->current.string_pos = string_pos (charpos, string);
6478
6479 if (it->bidi_p)
6480 {
6481 it->bidi_it.string.lstring = string;
6482 it->bidi_it.string.s = NULL;
6483 it->bidi_it.string.schars = it->end_charpos;
6484 it->bidi_it.string.bufpos = 0;
6485 it->bidi_it.string.from_disp_str = 0;
6486 it->bidi_it.string.unibyte = !it->multibyte_p;
6487 it->bidi_it.w = it->w;
6488 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6489 FRAME_WINDOW_P (it->f), &it->bidi_it);
6490 }
6491 }
6492 else
6493 {
6494 it->s = (const unsigned char *) s;
6495 it->string = Qnil;
6496
6497 /* Note that we use IT->current.pos, not it->current.string_pos,
6498 for displaying C strings. */
6499 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6500 if (it->multibyte_p)
6501 {
6502 it->current.pos = c_string_pos (charpos, s, 1);
6503 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6504 }
6505 else
6506 {
6507 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6508 it->end_charpos = it->string_nchars = strlen (s);
6509 }
6510
6511 if (it->bidi_p)
6512 {
6513 it->bidi_it.string.lstring = Qnil;
6514 it->bidi_it.string.s = (const unsigned char *) s;
6515 it->bidi_it.string.schars = it->end_charpos;
6516 it->bidi_it.string.bufpos = 0;
6517 it->bidi_it.string.from_disp_str = 0;
6518 it->bidi_it.string.unibyte = !it->multibyte_p;
6519 it->bidi_it.w = it->w;
6520 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6521 &it->bidi_it);
6522 }
6523 it->method = GET_FROM_C_STRING;
6524 }
6525
6526 /* PRECISION > 0 means don't return more than PRECISION characters
6527 from the string. */
6528 if (precision > 0 && it->end_charpos - charpos > precision)
6529 {
6530 it->end_charpos = it->string_nchars = charpos + precision;
6531 if (it->bidi_p)
6532 it->bidi_it.string.schars = it->end_charpos;
6533 }
6534
6535 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6536 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6537 FIELD_WIDTH < 0 means infinite field width. This is useful for
6538 padding with `-' at the end of a mode line. */
6539 if (field_width < 0)
6540 field_width = INFINITY;
6541 /* Implementation note: We deliberately don't enlarge
6542 it->bidi_it.string.schars here to fit it->end_charpos, because
6543 the bidi iterator cannot produce characters out of thin air. */
6544 if (field_width > it->end_charpos - charpos)
6545 it->end_charpos = charpos + field_width;
6546
6547 /* Use the standard display table for displaying strings. */
6548 if (DISP_TABLE_P (Vstandard_display_table))
6549 it->dp = XCHAR_TABLE (Vstandard_display_table);
6550
6551 it->stop_charpos = charpos;
6552 it->prev_stop = charpos;
6553 it->base_level_stop = 0;
6554 if (it->bidi_p)
6555 {
6556 it->bidi_it.first_elt = 1;
6557 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6558 it->bidi_it.disp_pos = -1;
6559 }
6560 if (s == NULL && it->multibyte_p)
6561 {
6562 ptrdiff_t endpos = SCHARS (it->string);
6563 if (endpos > it->end_charpos)
6564 endpos = it->end_charpos;
6565 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6566 it->string);
6567 }
6568 CHECK_IT (it);
6569 }
6570
6571
6572 \f
6573 /***********************************************************************
6574 Iteration
6575 ***********************************************************************/
6576
6577 /* Map enum it_method value to corresponding next_element_from_* function. */
6578
6579 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6580 {
6581 next_element_from_buffer,
6582 next_element_from_display_vector,
6583 next_element_from_string,
6584 next_element_from_c_string,
6585 next_element_from_image,
6586 next_element_from_stretch
6587 };
6588
6589 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6590
6591
6592 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6593 (possibly with the following characters). */
6594
6595 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6596 ((IT)->cmp_it.id >= 0 \
6597 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6598 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6599 END_CHARPOS, (IT)->w, \
6600 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6601 (IT)->string)))
6602
6603
6604 /* Lookup the char-table Vglyphless_char_display for character C (-1
6605 if we want information for no-font case), and return the display
6606 method symbol. By side-effect, update it->what and
6607 it->glyphless_method. This function is called from
6608 get_next_display_element for each character element, and from
6609 x_produce_glyphs when no suitable font was found. */
6610
6611 Lisp_Object
6612 lookup_glyphless_char_display (int c, struct it *it)
6613 {
6614 Lisp_Object glyphless_method = Qnil;
6615
6616 if (CHAR_TABLE_P (Vglyphless_char_display)
6617 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6618 {
6619 if (c >= 0)
6620 {
6621 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6622 if (CONSP (glyphless_method))
6623 glyphless_method = FRAME_WINDOW_P (it->f)
6624 ? XCAR (glyphless_method)
6625 : XCDR (glyphless_method);
6626 }
6627 else
6628 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6629 }
6630
6631 retry:
6632 if (NILP (glyphless_method))
6633 {
6634 if (c >= 0)
6635 /* The default is to display the character by a proper font. */
6636 return Qnil;
6637 /* The default for the no-font case is to display an empty box. */
6638 glyphless_method = Qempty_box;
6639 }
6640 if (EQ (glyphless_method, Qzero_width))
6641 {
6642 if (c >= 0)
6643 return glyphless_method;
6644 /* This method can't be used for the no-font case. */
6645 glyphless_method = Qempty_box;
6646 }
6647 if (EQ (glyphless_method, Qthin_space))
6648 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6649 else if (EQ (glyphless_method, Qempty_box))
6650 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6651 else if (EQ (glyphless_method, Qhex_code))
6652 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6653 else if (STRINGP (glyphless_method))
6654 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6655 else
6656 {
6657 /* Invalid value. We use the default method. */
6658 glyphless_method = Qnil;
6659 goto retry;
6660 }
6661 it->what = IT_GLYPHLESS;
6662 return glyphless_method;
6663 }
6664
6665 /* Merge escape glyph face and cache the result. */
6666
6667 static struct frame *last_escape_glyph_frame = NULL;
6668 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6669 static int last_escape_glyph_merged_face_id = 0;
6670
6671 static int
6672 merge_escape_glyph_face (struct it *it)
6673 {
6674 int face_id;
6675
6676 if (it->f == last_escape_glyph_frame
6677 && it->face_id == last_escape_glyph_face_id)
6678 face_id = last_escape_glyph_merged_face_id;
6679 else
6680 {
6681 /* Merge the `escape-glyph' face into the current face. */
6682 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6683 last_escape_glyph_frame = it->f;
6684 last_escape_glyph_face_id = it->face_id;
6685 last_escape_glyph_merged_face_id = face_id;
6686 }
6687 return face_id;
6688 }
6689
6690 /* Likewise for glyphless glyph face. */
6691
6692 static struct frame *last_glyphless_glyph_frame = NULL;
6693 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6694 static int last_glyphless_glyph_merged_face_id = 0;
6695
6696 int
6697 merge_glyphless_glyph_face (struct it *it)
6698 {
6699 int face_id;
6700
6701 if (it->f == last_glyphless_glyph_frame
6702 && it->face_id == last_glyphless_glyph_face_id)
6703 face_id = last_glyphless_glyph_merged_face_id;
6704 else
6705 {
6706 /* Merge the `glyphless-char' face into the current face. */
6707 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6708 last_glyphless_glyph_frame = it->f;
6709 last_glyphless_glyph_face_id = it->face_id;
6710 last_glyphless_glyph_merged_face_id = face_id;
6711 }
6712 return face_id;
6713 }
6714
6715 /* Load IT's display element fields with information about the next
6716 display element from the current position of IT. Value is zero if
6717 end of buffer (or C string) is reached. */
6718
6719 static int
6720 get_next_display_element (struct it *it)
6721 {
6722 /* Non-zero means that we found a display element. Zero means that
6723 we hit the end of what we iterate over. Performance note: the
6724 function pointer `method' used here turns out to be faster than
6725 using a sequence of if-statements. */
6726 int success_p;
6727
6728 get_next:
6729 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6730
6731 if (it->what == IT_CHARACTER)
6732 {
6733 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6734 and only if (a) the resolved directionality of that character
6735 is R..." */
6736 /* FIXME: Do we need an exception for characters from display
6737 tables? */
6738 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6739 it->c = bidi_mirror_char (it->c);
6740 /* Map via display table or translate control characters.
6741 IT->c, IT->len etc. have been set to the next character by
6742 the function call above. If we have a display table, and it
6743 contains an entry for IT->c, translate it. Don't do this if
6744 IT->c itself comes from a display table, otherwise we could
6745 end up in an infinite recursion. (An alternative could be to
6746 count the recursion depth of this function and signal an
6747 error when a certain maximum depth is reached.) Is it worth
6748 it? */
6749 if (success_p && it->dpvec == NULL)
6750 {
6751 Lisp_Object dv;
6752 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6753 int nonascii_space_p = 0;
6754 int nonascii_hyphen_p = 0;
6755 int c = it->c; /* This is the character to display. */
6756
6757 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6758 {
6759 eassert (SINGLE_BYTE_CHAR_P (c));
6760 if (unibyte_display_via_language_environment)
6761 {
6762 c = DECODE_CHAR (unibyte, c);
6763 if (c < 0)
6764 c = BYTE8_TO_CHAR (it->c);
6765 }
6766 else
6767 c = BYTE8_TO_CHAR (it->c);
6768 }
6769
6770 if (it->dp
6771 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6772 VECTORP (dv)))
6773 {
6774 struct Lisp_Vector *v = XVECTOR (dv);
6775
6776 /* Return the first character from the display table
6777 entry, if not empty. If empty, don't display the
6778 current character. */
6779 if (v->header.size)
6780 {
6781 it->dpvec_char_len = it->len;
6782 it->dpvec = v->contents;
6783 it->dpend = v->contents + v->header.size;
6784 it->current.dpvec_index = 0;
6785 it->dpvec_face_id = -1;
6786 it->saved_face_id = it->face_id;
6787 it->method = GET_FROM_DISPLAY_VECTOR;
6788 it->ellipsis_p = 0;
6789 }
6790 else
6791 {
6792 set_iterator_to_next (it, 0);
6793 }
6794 goto get_next;
6795 }
6796
6797 if (! NILP (lookup_glyphless_char_display (c, it)))
6798 {
6799 if (it->what == IT_GLYPHLESS)
6800 goto done;
6801 /* Don't display this character. */
6802 set_iterator_to_next (it, 0);
6803 goto get_next;
6804 }
6805
6806 /* If `nobreak-char-display' is non-nil, we display
6807 non-ASCII spaces and hyphens specially. */
6808 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6809 {
6810 if (c == 0xA0)
6811 nonascii_space_p = true;
6812 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6813 nonascii_hyphen_p = true;
6814 }
6815
6816 /* Translate control characters into `\003' or `^C' form.
6817 Control characters coming from a display table entry are
6818 currently not translated because we use IT->dpvec to hold
6819 the translation. This could easily be changed but I
6820 don't believe that it is worth doing.
6821
6822 The characters handled by `nobreak-char-display' must be
6823 translated too.
6824
6825 Non-printable characters and raw-byte characters are also
6826 translated to octal form. */
6827 if (((c < ' ' || c == 127) /* ASCII control chars. */
6828 ? (it->area != TEXT_AREA
6829 /* In mode line, treat \n, \t like other crl chars. */
6830 || (c != '\t'
6831 && it->glyph_row
6832 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6833 || (c != '\n' && c != '\t'))
6834 : (nonascii_space_p
6835 || nonascii_hyphen_p
6836 || CHAR_BYTE8_P (c)
6837 || ! CHAR_PRINTABLE_P (c))))
6838 {
6839 /* C is a control character, non-ASCII space/hyphen,
6840 raw-byte, or a non-printable character which must be
6841 displayed either as '\003' or as `^C' where the '\\'
6842 and '^' can be defined in the display table. Fill
6843 IT->ctl_chars with glyphs for what we have to
6844 display. Then, set IT->dpvec to these glyphs. */
6845 Lisp_Object gc;
6846 int ctl_len;
6847 int face_id;
6848 int lface_id = 0;
6849 int escape_glyph;
6850
6851 /* Handle control characters with ^. */
6852
6853 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6854 {
6855 int g;
6856
6857 g = '^'; /* default glyph for Control */
6858 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6859 if (it->dp
6860 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6861 {
6862 g = GLYPH_CODE_CHAR (gc);
6863 lface_id = GLYPH_CODE_FACE (gc);
6864 }
6865
6866 face_id = (lface_id
6867 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6868 : merge_escape_glyph_face (it));
6869
6870 XSETINT (it->ctl_chars[0], g);
6871 XSETINT (it->ctl_chars[1], c ^ 0100);
6872 ctl_len = 2;
6873 goto display_control;
6874 }
6875
6876 /* Handle non-ascii space in the mode where it only gets
6877 highlighting. */
6878
6879 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6880 {
6881 /* Merge `nobreak-space' into the current face. */
6882 face_id = merge_faces (it->f, Qnobreak_space, 0,
6883 it->face_id);
6884 XSETINT (it->ctl_chars[0], ' ');
6885 ctl_len = 1;
6886 goto display_control;
6887 }
6888
6889 /* Handle sequences that start with the "escape glyph". */
6890
6891 /* the default escape glyph is \. */
6892 escape_glyph = '\\';
6893
6894 if (it->dp
6895 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6896 {
6897 escape_glyph = GLYPH_CODE_CHAR (gc);
6898 lface_id = GLYPH_CODE_FACE (gc);
6899 }
6900
6901 face_id = (lface_id
6902 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6903 : merge_escape_glyph_face (it));
6904
6905 /* Draw non-ASCII hyphen with just highlighting: */
6906
6907 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6908 {
6909 XSETINT (it->ctl_chars[0], '-');
6910 ctl_len = 1;
6911 goto display_control;
6912 }
6913
6914 /* Draw non-ASCII space/hyphen with escape glyph: */
6915
6916 if (nonascii_space_p || nonascii_hyphen_p)
6917 {
6918 XSETINT (it->ctl_chars[0], escape_glyph);
6919 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6920 ctl_len = 2;
6921 goto display_control;
6922 }
6923
6924 {
6925 char str[10];
6926 int len, i;
6927
6928 if (CHAR_BYTE8_P (c))
6929 /* Display \200 instead of \17777600. */
6930 c = CHAR_TO_BYTE8 (c);
6931 len = sprintf (str, "%03o", c);
6932
6933 XSETINT (it->ctl_chars[0], escape_glyph);
6934 for (i = 0; i < len; i++)
6935 XSETINT (it->ctl_chars[i + 1], str[i]);
6936 ctl_len = len + 1;
6937 }
6938
6939 display_control:
6940 /* Set up IT->dpvec and return first character from it. */
6941 it->dpvec_char_len = it->len;
6942 it->dpvec = it->ctl_chars;
6943 it->dpend = it->dpvec + ctl_len;
6944 it->current.dpvec_index = 0;
6945 it->dpvec_face_id = face_id;
6946 it->saved_face_id = it->face_id;
6947 it->method = GET_FROM_DISPLAY_VECTOR;
6948 it->ellipsis_p = 0;
6949 goto get_next;
6950 }
6951 it->char_to_display = c;
6952 }
6953 else if (success_p)
6954 {
6955 it->char_to_display = it->c;
6956 }
6957 }
6958
6959 #ifdef HAVE_WINDOW_SYSTEM
6960 /* Adjust face id for a multibyte character. There are no multibyte
6961 character in unibyte text. */
6962 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6963 && it->multibyte_p
6964 && success_p
6965 && FRAME_WINDOW_P (it->f))
6966 {
6967 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6968
6969 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6970 {
6971 /* Automatic composition with glyph-string. */
6972 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6973
6974 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6975 }
6976 else
6977 {
6978 ptrdiff_t pos = (it->s ? -1
6979 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6980 : IT_CHARPOS (*it));
6981 int c;
6982
6983 if (it->what == IT_CHARACTER)
6984 c = it->char_to_display;
6985 else
6986 {
6987 struct composition *cmp = composition_table[it->cmp_it.id];
6988 int i;
6989
6990 c = ' ';
6991 for (i = 0; i < cmp->glyph_len; i++)
6992 /* TAB in a composition means display glyphs with
6993 padding space on the left or right. */
6994 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6995 break;
6996 }
6997 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6998 }
6999 }
7000 #endif /* HAVE_WINDOW_SYSTEM */
7001
7002 done:
7003 /* Is this character the last one of a run of characters with
7004 box? If yes, set IT->end_of_box_run_p to 1. */
7005 if (it->face_box_p
7006 && it->s == NULL)
7007 {
7008 if (it->method == GET_FROM_STRING && it->sp)
7009 {
7010 int face_id = underlying_face_id (it);
7011 struct face *face = FACE_FROM_ID (it->f, face_id);
7012
7013 if (face)
7014 {
7015 if (face->box == FACE_NO_BOX)
7016 {
7017 /* If the box comes from face properties in a
7018 display string, check faces in that string. */
7019 int string_face_id = face_after_it_pos (it);
7020 it->end_of_box_run_p
7021 = (FACE_FROM_ID (it->f, string_face_id)->box
7022 == FACE_NO_BOX);
7023 }
7024 /* Otherwise, the box comes from the underlying face.
7025 If this is the last string character displayed, check
7026 the next buffer location. */
7027 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7028 && (it->current.overlay_string_index
7029 == it->n_overlay_strings - 1))
7030 {
7031 ptrdiff_t ignore;
7032 int next_face_id;
7033 struct text_pos pos = it->current.pos;
7034 INC_TEXT_POS (pos, it->multibyte_p);
7035
7036 next_face_id = face_at_buffer_position
7037 (it->w, CHARPOS (pos), &ignore,
7038 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
7039 -1);
7040 it->end_of_box_run_p
7041 = (FACE_FROM_ID (it->f, next_face_id)->box
7042 == FACE_NO_BOX);
7043 }
7044 }
7045 }
7046 /* next_element_from_display_vector sets this flag according to
7047 faces of the display vector glyphs, see there. */
7048 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7049 {
7050 int face_id = face_after_it_pos (it);
7051 it->end_of_box_run_p
7052 = (face_id != it->face_id
7053 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7054 }
7055 }
7056 /* If we reached the end of the object we've been iterating (e.g., a
7057 display string or an overlay string), and there's something on
7058 IT->stack, proceed with what's on the stack. It doesn't make
7059 sense to return zero if there's unprocessed stuff on the stack,
7060 because otherwise that stuff will never be displayed. */
7061 if (!success_p && it->sp > 0)
7062 {
7063 set_iterator_to_next (it, 0);
7064 success_p = get_next_display_element (it);
7065 }
7066
7067 /* Value is 0 if end of buffer or string reached. */
7068 return success_p;
7069 }
7070
7071
7072 /* Move IT to the next display element.
7073
7074 RESEAT_P non-zero means if called on a newline in buffer text,
7075 skip to the next visible line start.
7076
7077 Functions get_next_display_element and set_iterator_to_next are
7078 separate because I find this arrangement easier to handle than a
7079 get_next_display_element function that also increments IT's
7080 position. The way it is we can first look at an iterator's current
7081 display element, decide whether it fits on a line, and if it does,
7082 increment the iterator position. The other way around we probably
7083 would either need a flag indicating whether the iterator has to be
7084 incremented the next time, or we would have to implement a
7085 decrement position function which would not be easy to write. */
7086
7087 void
7088 set_iterator_to_next (struct it *it, int reseat_p)
7089 {
7090 /* Reset flags indicating start and end of a sequence of characters
7091 with box. Reset them at the start of this function because
7092 moving the iterator to a new position might set them. */
7093 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7094
7095 switch (it->method)
7096 {
7097 case GET_FROM_BUFFER:
7098 /* The current display element of IT is a character from
7099 current_buffer. Advance in the buffer, and maybe skip over
7100 invisible lines that are so because of selective display. */
7101 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7102 reseat_at_next_visible_line_start (it, 0);
7103 else if (it->cmp_it.id >= 0)
7104 {
7105 /* We are currently getting glyphs from a composition. */
7106 int i;
7107
7108 if (! it->bidi_p)
7109 {
7110 IT_CHARPOS (*it) += it->cmp_it.nchars;
7111 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7112 if (it->cmp_it.to < it->cmp_it.nglyphs)
7113 {
7114 it->cmp_it.from = it->cmp_it.to;
7115 }
7116 else
7117 {
7118 it->cmp_it.id = -1;
7119 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7120 IT_BYTEPOS (*it),
7121 it->end_charpos, Qnil);
7122 }
7123 }
7124 else if (! it->cmp_it.reversed_p)
7125 {
7126 /* Composition created while scanning forward. */
7127 /* Update IT's char/byte positions to point to the first
7128 character of the next grapheme cluster, or to the
7129 character visually after the current composition. */
7130 for (i = 0; i < it->cmp_it.nchars; i++)
7131 bidi_move_to_visually_next (&it->bidi_it);
7132 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7133 IT_CHARPOS (*it) = it->bidi_it.charpos;
7134
7135 if (it->cmp_it.to < it->cmp_it.nglyphs)
7136 {
7137 /* Proceed to the next grapheme cluster. */
7138 it->cmp_it.from = it->cmp_it.to;
7139 }
7140 else
7141 {
7142 /* No more grapheme clusters in this composition.
7143 Find the next stop position. */
7144 ptrdiff_t stop = it->end_charpos;
7145 if (it->bidi_it.scan_dir < 0)
7146 /* Now we are scanning backward and don't know
7147 where to stop. */
7148 stop = -1;
7149 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7150 IT_BYTEPOS (*it), stop, Qnil);
7151 }
7152 }
7153 else
7154 {
7155 /* Composition created while scanning backward. */
7156 /* Update IT's char/byte positions to point to the last
7157 character of the previous grapheme cluster, or the
7158 character visually after the current composition. */
7159 for (i = 0; i < it->cmp_it.nchars; i++)
7160 bidi_move_to_visually_next (&it->bidi_it);
7161 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7162 IT_CHARPOS (*it) = it->bidi_it.charpos;
7163 if (it->cmp_it.from > 0)
7164 {
7165 /* Proceed to the previous grapheme cluster. */
7166 it->cmp_it.to = it->cmp_it.from;
7167 }
7168 else
7169 {
7170 /* No more grapheme clusters in this composition.
7171 Find the next stop position. */
7172 ptrdiff_t stop = it->end_charpos;
7173 if (it->bidi_it.scan_dir < 0)
7174 /* Now we are scanning backward and don't know
7175 where to stop. */
7176 stop = -1;
7177 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7178 IT_BYTEPOS (*it), stop, Qnil);
7179 }
7180 }
7181 }
7182 else
7183 {
7184 eassert (it->len != 0);
7185
7186 if (!it->bidi_p)
7187 {
7188 IT_BYTEPOS (*it) += it->len;
7189 IT_CHARPOS (*it) += 1;
7190 }
7191 else
7192 {
7193 int prev_scan_dir = it->bidi_it.scan_dir;
7194 /* If this is a new paragraph, determine its base
7195 direction (a.k.a. its base embedding level). */
7196 if (it->bidi_it.new_paragraph)
7197 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7198 bidi_move_to_visually_next (&it->bidi_it);
7199 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7200 IT_CHARPOS (*it) = it->bidi_it.charpos;
7201 if (prev_scan_dir != it->bidi_it.scan_dir)
7202 {
7203 /* As the scan direction was changed, we must
7204 re-compute the stop position for composition. */
7205 ptrdiff_t stop = it->end_charpos;
7206 if (it->bidi_it.scan_dir < 0)
7207 stop = -1;
7208 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7209 IT_BYTEPOS (*it), stop, Qnil);
7210 }
7211 }
7212 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7213 }
7214 break;
7215
7216 case GET_FROM_C_STRING:
7217 /* Current display element of IT is from a C string. */
7218 if (!it->bidi_p
7219 /* If the string position is beyond string's end, it means
7220 next_element_from_c_string is padding the string with
7221 blanks, in which case we bypass the bidi iterator,
7222 because it cannot deal with such virtual characters. */
7223 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7224 {
7225 IT_BYTEPOS (*it) += it->len;
7226 IT_CHARPOS (*it) += 1;
7227 }
7228 else
7229 {
7230 bidi_move_to_visually_next (&it->bidi_it);
7231 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7232 IT_CHARPOS (*it) = it->bidi_it.charpos;
7233 }
7234 break;
7235
7236 case GET_FROM_DISPLAY_VECTOR:
7237 /* Current display element of IT is from a display table entry.
7238 Advance in the display table definition. Reset it to null if
7239 end reached, and continue with characters from buffers/
7240 strings. */
7241 ++it->current.dpvec_index;
7242
7243 /* Restore face of the iterator to what they were before the
7244 display vector entry (these entries may contain faces). */
7245 it->face_id = it->saved_face_id;
7246
7247 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7248 {
7249 int recheck_faces = it->ellipsis_p;
7250
7251 if (it->s)
7252 it->method = GET_FROM_C_STRING;
7253 else if (STRINGP (it->string))
7254 it->method = GET_FROM_STRING;
7255 else
7256 {
7257 it->method = GET_FROM_BUFFER;
7258 it->object = it->w->contents;
7259 }
7260
7261 it->dpvec = NULL;
7262 it->current.dpvec_index = -1;
7263
7264 /* Skip over characters which were displayed via IT->dpvec. */
7265 if (it->dpvec_char_len < 0)
7266 reseat_at_next_visible_line_start (it, 1);
7267 else if (it->dpvec_char_len > 0)
7268 {
7269 if (it->method == GET_FROM_STRING
7270 && it->current.overlay_string_index >= 0
7271 && it->n_overlay_strings > 0)
7272 it->ignore_overlay_strings_at_pos_p = true;
7273 it->len = it->dpvec_char_len;
7274 set_iterator_to_next (it, reseat_p);
7275 }
7276
7277 /* Maybe recheck faces after display vector. */
7278 if (recheck_faces)
7279 it->stop_charpos = IT_CHARPOS (*it);
7280 }
7281 break;
7282
7283 case GET_FROM_STRING:
7284 /* Current display element is a character from a Lisp string. */
7285 eassert (it->s == NULL && STRINGP (it->string));
7286 /* Don't advance past string end. These conditions are true
7287 when set_iterator_to_next is called at the end of
7288 get_next_display_element, in which case the Lisp string is
7289 already exhausted, and all we want is pop the iterator
7290 stack. */
7291 if (it->current.overlay_string_index >= 0)
7292 {
7293 /* This is an overlay string, so there's no padding with
7294 spaces, and the number of characters in the string is
7295 where the string ends. */
7296 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7297 goto consider_string_end;
7298 }
7299 else
7300 {
7301 /* Not an overlay string. There could be padding, so test
7302 against it->end_charpos. */
7303 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7304 goto consider_string_end;
7305 }
7306 if (it->cmp_it.id >= 0)
7307 {
7308 int i;
7309
7310 if (! it->bidi_p)
7311 {
7312 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7313 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7314 if (it->cmp_it.to < it->cmp_it.nglyphs)
7315 it->cmp_it.from = it->cmp_it.to;
7316 else
7317 {
7318 it->cmp_it.id = -1;
7319 composition_compute_stop_pos (&it->cmp_it,
7320 IT_STRING_CHARPOS (*it),
7321 IT_STRING_BYTEPOS (*it),
7322 it->end_charpos, it->string);
7323 }
7324 }
7325 else if (! it->cmp_it.reversed_p)
7326 {
7327 for (i = 0; i < it->cmp_it.nchars; i++)
7328 bidi_move_to_visually_next (&it->bidi_it);
7329 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7330 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7331
7332 if (it->cmp_it.to < it->cmp_it.nglyphs)
7333 it->cmp_it.from = it->cmp_it.to;
7334 else
7335 {
7336 ptrdiff_t stop = it->end_charpos;
7337 if (it->bidi_it.scan_dir < 0)
7338 stop = -1;
7339 composition_compute_stop_pos (&it->cmp_it,
7340 IT_STRING_CHARPOS (*it),
7341 IT_STRING_BYTEPOS (*it), stop,
7342 it->string);
7343 }
7344 }
7345 else
7346 {
7347 for (i = 0; i < it->cmp_it.nchars; i++)
7348 bidi_move_to_visually_next (&it->bidi_it);
7349 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7350 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7351 if (it->cmp_it.from > 0)
7352 it->cmp_it.to = it->cmp_it.from;
7353 else
7354 {
7355 ptrdiff_t stop = it->end_charpos;
7356 if (it->bidi_it.scan_dir < 0)
7357 stop = -1;
7358 composition_compute_stop_pos (&it->cmp_it,
7359 IT_STRING_CHARPOS (*it),
7360 IT_STRING_BYTEPOS (*it), stop,
7361 it->string);
7362 }
7363 }
7364 }
7365 else
7366 {
7367 if (!it->bidi_p
7368 /* If the string position is beyond string's end, it
7369 means next_element_from_string is padding the string
7370 with blanks, in which case we bypass the bidi
7371 iterator, because it cannot deal with such virtual
7372 characters. */
7373 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7374 {
7375 IT_STRING_BYTEPOS (*it) += it->len;
7376 IT_STRING_CHARPOS (*it) += 1;
7377 }
7378 else
7379 {
7380 int prev_scan_dir = it->bidi_it.scan_dir;
7381
7382 bidi_move_to_visually_next (&it->bidi_it);
7383 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7384 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7385 if (prev_scan_dir != it->bidi_it.scan_dir)
7386 {
7387 ptrdiff_t stop = it->end_charpos;
7388
7389 if (it->bidi_it.scan_dir < 0)
7390 stop = -1;
7391 composition_compute_stop_pos (&it->cmp_it,
7392 IT_STRING_CHARPOS (*it),
7393 IT_STRING_BYTEPOS (*it), stop,
7394 it->string);
7395 }
7396 }
7397 }
7398
7399 consider_string_end:
7400
7401 if (it->current.overlay_string_index >= 0)
7402 {
7403 /* IT->string is an overlay string. Advance to the
7404 next, if there is one. */
7405 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7406 {
7407 it->ellipsis_p = 0;
7408 next_overlay_string (it);
7409 if (it->ellipsis_p)
7410 setup_for_ellipsis (it, 0);
7411 }
7412 }
7413 else
7414 {
7415 /* IT->string is not an overlay string. If we reached
7416 its end, and there is something on IT->stack, proceed
7417 with what is on the stack. This can be either another
7418 string, this time an overlay string, or a buffer. */
7419 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7420 && it->sp > 0)
7421 {
7422 pop_it (it);
7423 if (it->method == GET_FROM_STRING)
7424 goto consider_string_end;
7425 }
7426 }
7427 break;
7428
7429 case GET_FROM_IMAGE:
7430 case GET_FROM_STRETCH:
7431 /* The position etc with which we have to proceed are on
7432 the stack. The position may be at the end of a string,
7433 if the `display' property takes up the whole string. */
7434 eassert (it->sp > 0);
7435 pop_it (it);
7436 if (it->method == GET_FROM_STRING)
7437 goto consider_string_end;
7438 break;
7439
7440 default:
7441 /* There are no other methods defined, so this should be a bug. */
7442 emacs_abort ();
7443 }
7444
7445 eassert (it->method != GET_FROM_STRING
7446 || (STRINGP (it->string)
7447 && IT_STRING_CHARPOS (*it) >= 0));
7448 }
7449
7450 /* Load IT's display element fields with information about the next
7451 display element which comes from a display table entry or from the
7452 result of translating a control character to one of the forms `^C'
7453 or `\003'.
7454
7455 IT->dpvec holds the glyphs to return as characters.
7456 IT->saved_face_id holds the face id before the display vector--it
7457 is restored into IT->face_id in set_iterator_to_next. */
7458
7459 static int
7460 next_element_from_display_vector (struct it *it)
7461 {
7462 Lisp_Object gc;
7463 int prev_face_id = it->face_id;
7464 int next_face_id;
7465
7466 /* Precondition. */
7467 eassert (it->dpvec && it->current.dpvec_index >= 0);
7468
7469 it->face_id = it->saved_face_id;
7470
7471 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7472 That seemed totally bogus - so I changed it... */
7473 gc = it->dpvec[it->current.dpvec_index];
7474
7475 if (GLYPH_CODE_P (gc))
7476 {
7477 struct face *this_face, *prev_face, *next_face;
7478
7479 it->c = GLYPH_CODE_CHAR (gc);
7480 it->len = CHAR_BYTES (it->c);
7481
7482 /* The entry may contain a face id to use. Such a face id is
7483 the id of a Lisp face, not a realized face. A face id of
7484 zero means no face is specified. */
7485 if (it->dpvec_face_id >= 0)
7486 it->face_id = it->dpvec_face_id;
7487 else
7488 {
7489 int lface_id = GLYPH_CODE_FACE (gc);
7490 if (lface_id > 0)
7491 it->face_id = merge_faces (it->f, Qt, lface_id,
7492 it->saved_face_id);
7493 }
7494
7495 /* Glyphs in the display vector could have the box face, so we
7496 need to set the related flags in the iterator, as
7497 appropriate. */
7498 this_face = FACE_FROM_ID (it->f, it->face_id);
7499 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7500
7501 /* Is this character the first character of a box-face run? */
7502 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7503 && (!prev_face
7504 || prev_face->box == FACE_NO_BOX));
7505
7506 /* For the last character of the box-face run, we need to look
7507 either at the next glyph from the display vector, or at the
7508 face we saw before the display vector. */
7509 next_face_id = it->saved_face_id;
7510 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7511 {
7512 if (it->dpvec_face_id >= 0)
7513 next_face_id = it->dpvec_face_id;
7514 else
7515 {
7516 int lface_id =
7517 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7518
7519 if (lface_id > 0)
7520 next_face_id = merge_faces (it->f, Qt, lface_id,
7521 it->saved_face_id);
7522 }
7523 }
7524 next_face = FACE_FROM_ID (it->f, next_face_id);
7525 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7526 && (!next_face
7527 || next_face->box == FACE_NO_BOX));
7528 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7529 }
7530 else
7531 /* Display table entry is invalid. Return a space. */
7532 it->c = ' ', it->len = 1;
7533
7534 /* Don't change position and object of the iterator here. They are
7535 still the values of the character that had this display table
7536 entry or was translated, and that's what we want. */
7537 it->what = IT_CHARACTER;
7538 return 1;
7539 }
7540
7541 /* Get the first element of string/buffer in the visual order, after
7542 being reseated to a new position in a string or a buffer. */
7543 static void
7544 get_visually_first_element (struct it *it)
7545 {
7546 int string_p = STRINGP (it->string) || it->s;
7547 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7548 ptrdiff_t bob = (string_p ? 0 : BEGV);
7549
7550 if (STRINGP (it->string))
7551 {
7552 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7553 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7554 }
7555 else
7556 {
7557 it->bidi_it.charpos = IT_CHARPOS (*it);
7558 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7559 }
7560
7561 if (it->bidi_it.charpos == eob)
7562 {
7563 /* Nothing to do, but reset the FIRST_ELT flag, like
7564 bidi_paragraph_init does, because we are not going to
7565 call it. */
7566 it->bidi_it.first_elt = 0;
7567 }
7568 else if (it->bidi_it.charpos == bob
7569 || (!string_p
7570 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7571 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7572 {
7573 /* If we are at the beginning of a line/string, we can produce
7574 the next element right away. */
7575 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7576 bidi_move_to_visually_next (&it->bidi_it);
7577 }
7578 else
7579 {
7580 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7581
7582 /* We need to prime the bidi iterator starting at the line's or
7583 string's beginning, before we will be able to produce the
7584 next element. */
7585 if (string_p)
7586 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7587 else
7588 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7589 IT_BYTEPOS (*it), -1,
7590 &it->bidi_it.bytepos);
7591 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7592 do
7593 {
7594 /* Now return to buffer/string position where we were asked
7595 to get the next display element, and produce that. */
7596 bidi_move_to_visually_next (&it->bidi_it);
7597 }
7598 while (it->bidi_it.bytepos != orig_bytepos
7599 && it->bidi_it.charpos < eob);
7600 }
7601
7602 /* Adjust IT's position information to where we ended up. */
7603 if (STRINGP (it->string))
7604 {
7605 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7606 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7607 }
7608 else
7609 {
7610 IT_CHARPOS (*it) = it->bidi_it.charpos;
7611 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7612 }
7613
7614 if (STRINGP (it->string) || !it->s)
7615 {
7616 ptrdiff_t stop, charpos, bytepos;
7617
7618 if (STRINGP (it->string))
7619 {
7620 eassert (!it->s);
7621 stop = SCHARS (it->string);
7622 if (stop > it->end_charpos)
7623 stop = it->end_charpos;
7624 charpos = IT_STRING_CHARPOS (*it);
7625 bytepos = IT_STRING_BYTEPOS (*it);
7626 }
7627 else
7628 {
7629 stop = it->end_charpos;
7630 charpos = IT_CHARPOS (*it);
7631 bytepos = IT_BYTEPOS (*it);
7632 }
7633 if (it->bidi_it.scan_dir < 0)
7634 stop = -1;
7635 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7636 it->string);
7637 }
7638 }
7639
7640 /* Load IT with the next display element from Lisp string IT->string.
7641 IT->current.string_pos is the current position within the string.
7642 If IT->current.overlay_string_index >= 0, the Lisp string is an
7643 overlay string. */
7644
7645 static int
7646 next_element_from_string (struct it *it)
7647 {
7648 struct text_pos position;
7649
7650 eassert (STRINGP (it->string));
7651 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7652 eassert (IT_STRING_CHARPOS (*it) >= 0);
7653 position = it->current.string_pos;
7654
7655 /* With bidi reordering, the character to display might not be the
7656 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7657 that we were reseat()ed to a new string, whose paragraph
7658 direction is not known. */
7659 if (it->bidi_p && it->bidi_it.first_elt)
7660 {
7661 get_visually_first_element (it);
7662 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7663 }
7664
7665 /* Time to check for invisible text? */
7666 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7667 {
7668 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7669 {
7670 if (!(!it->bidi_p
7671 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7672 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7673 {
7674 /* With bidi non-linear iteration, we could find
7675 ourselves far beyond the last computed stop_charpos,
7676 with several other stop positions in between that we
7677 missed. Scan them all now, in buffer's logical
7678 order, until we find and handle the last stop_charpos
7679 that precedes our current position. */
7680 handle_stop_backwards (it, it->stop_charpos);
7681 return GET_NEXT_DISPLAY_ELEMENT (it);
7682 }
7683 else
7684 {
7685 if (it->bidi_p)
7686 {
7687 /* Take note of the stop position we just moved
7688 across, for when we will move back across it. */
7689 it->prev_stop = it->stop_charpos;
7690 /* If we are at base paragraph embedding level, take
7691 note of the last stop position seen at this
7692 level. */
7693 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7694 it->base_level_stop = it->stop_charpos;
7695 }
7696 handle_stop (it);
7697
7698 /* Since a handler may have changed IT->method, we must
7699 recurse here. */
7700 return GET_NEXT_DISPLAY_ELEMENT (it);
7701 }
7702 }
7703 else if (it->bidi_p
7704 /* If we are before prev_stop, we may have overstepped
7705 on our way backwards a stop_pos, and if so, we need
7706 to handle that stop_pos. */
7707 && IT_STRING_CHARPOS (*it) < it->prev_stop
7708 /* We can sometimes back up for reasons that have nothing
7709 to do with bidi reordering. E.g., compositions. The
7710 code below is only needed when we are above the base
7711 embedding level, so test for that explicitly. */
7712 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7713 {
7714 /* If we lost track of base_level_stop, we have no better
7715 place for handle_stop_backwards to start from than string
7716 beginning. This happens, e.g., when we were reseated to
7717 the previous screenful of text by vertical-motion. */
7718 if (it->base_level_stop <= 0
7719 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7720 it->base_level_stop = 0;
7721 handle_stop_backwards (it, it->base_level_stop);
7722 return GET_NEXT_DISPLAY_ELEMENT (it);
7723 }
7724 }
7725
7726 if (it->current.overlay_string_index >= 0)
7727 {
7728 /* Get the next character from an overlay string. In overlay
7729 strings, there is no field width or padding with spaces to
7730 do. */
7731 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7732 {
7733 it->what = IT_EOB;
7734 return 0;
7735 }
7736 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7737 IT_STRING_BYTEPOS (*it),
7738 it->bidi_it.scan_dir < 0
7739 ? -1
7740 : SCHARS (it->string))
7741 && next_element_from_composition (it))
7742 {
7743 return 1;
7744 }
7745 else if (STRING_MULTIBYTE (it->string))
7746 {
7747 const unsigned char *s = (SDATA (it->string)
7748 + IT_STRING_BYTEPOS (*it));
7749 it->c = string_char_and_length (s, &it->len);
7750 }
7751 else
7752 {
7753 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7754 it->len = 1;
7755 }
7756 }
7757 else
7758 {
7759 /* Get the next character from a Lisp string that is not an
7760 overlay string. Such strings come from the mode line, for
7761 example. We may have to pad with spaces, or truncate the
7762 string. See also next_element_from_c_string. */
7763 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7764 {
7765 it->what = IT_EOB;
7766 return 0;
7767 }
7768 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7769 {
7770 /* Pad with spaces. */
7771 it->c = ' ', it->len = 1;
7772 CHARPOS (position) = BYTEPOS (position) = -1;
7773 }
7774 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7775 IT_STRING_BYTEPOS (*it),
7776 it->bidi_it.scan_dir < 0
7777 ? -1
7778 : it->string_nchars)
7779 && next_element_from_composition (it))
7780 {
7781 return 1;
7782 }
7783 else if (STRING_MULTIBYTE (it->string))
7784 {
7785 const unsigned char *s = (SDATA (it->string)
7786 + IT_STRING_BYTEPOS (*it));
7787 it->c = string_char_and_length (s, &it->len);
7788 }
7789 else
7790 {
7791 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7792 it->len = 1;
7793 }
7794 }
7795
7796 /* Record what we have and where it came from. */
7797 it->what = IT_CHARACTER;
7798 it->object = it->string;
7799 it->position = position;
7800 return 1;
7801 }
7802
7803
7804 /* Load IT with next display element from C string IT->s.
7805 IT->string_nchars is the maximum number of characters to return
7806 from the string. IT->end_charpos may be greater than
7807 IT->string_nchars when this function is called, in which case we
7808 may have to return padding spaces. Value is zero if end of string
7809 reached, including padding spaces. */
7810
7811 static int
7812 next_element_from_c_string (struct it *it)
7813 {
7814 bool success_p = true;
7815
7816 eassert (it->s);
7817 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7818 it->what = IT_CHARACTER;
7819 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7820 it->object = Qnil;
7821
7822 /* With bidi reordering, the character to display might not be the
7823 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7824 we were reseated to a new string, whose paragraph direction is
7825 not known. */
7826 if (it->bidi_p && it->bidi_it.first_elt)
7827 get_visually_first_element (it);
7828
7829 /* IT's position can be greater than IT->string_nchars in case a
7830 field width or precision has been specified when the iterator was
7831 initialized. */
7832 if (IT_CHARPOS (*it) >= it->end_charpos)
7833 {
7834 /* End of the game. */
7835 it->what = IT_EOB;
7836 success_p = 0;
7837 }
7838 else if (IT_CHARPOS (*it) >= it->string_nchars)
7839 {
7840 /* Pad with spaces. */
7841 it->c = ' ', it->len = 1;
7842 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7843 }
7844 else if (it->multibyte_p)
7845 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7846 else
7847 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7848
7849 return success_p;
7850 }
7851
7852
7853 /* Set up IT to return characters from an ellipsis, if appropriate.
7854 The definition of the ellipsis glyphs may come from a display table
7855 entry. This function fills IT with the first glyph from the
7856 ellipsis if an ellipsis is to be displayed. */
7857
7858 static int
7859 next_element_from_ellipsis (struct it *it)
7860 {
7861 if (it->selective_display_ellipsis_p)
7862 setup_for_ellipsis (it, it->len);
7863 else
7864 {
7865 /* The face at the current position may be different from the
7866 face we find after the invisible text. Remember what it
7867 was in IT->saved_face_id, and signal that it's there by
7868 setting face_before_selective_p. */
7869 it->saved_face_id = it->face_id;
7870 it->method = GET_FROM_BUFFER;
7871 it->object = it->w->contents;
7872 reseat_at_next_visible_line_start (it, 1);
7873 it->face_before_selective_p = true;
7874 }
7875
7876 return GET_NEXT_DISPLAY_ELEMENT (it);
7877 }
7878
7879
7880 /* Deliver an image display element. The iterator IT is already
7881 filled with image information (done in handle_display_prop). Value
7882 is always 1. */
7883
7884
7885 static int
7886 next_element_from_image (struct it *it)
7887 {
7888 it->what = IT_IMAGE;
7889 it->ignore_overlay_strings_at_pos_p = 0;
7890 return 1;
7891 }
7892
7893
7894 /* Fill iterator IT with next display element from a stretch glyph
7895 property. IT->object is the value of the text property. Value is
7896 always 1. */
7897
7898 static int
7899 next_element_from_stretch (struct it *it)
7900 {
7901 it->what = IT_STRETCH;
7902 return 1;
7903 }
7904
7905 /* Scan backwards from IT's current position until we find a stop
7906 position, or until BEGV. This is called when we find ourself
7907 before both the last known prev_stop and base_level_stop while
7908 reordering bidirectional text. */
7909
7910 static void
7911 compute_stop_pos_backwards (struct it *it)
7912 {
7913 const int SCAN_BACK_LIMIT = 1000;
7914 struct text_pos pos;
7915 struct display_pos save_current = it->current;
7916 struct text_pos save_position = it->position;
7917 ptrdiff_t charpos = IT_CHARPOS (*it);
7918 ptrdiff_t where_we_are = charpos;
7919 ptrdiff_t save_stop_pos = it->stop_charpos;
7920 ptrdiff_t save_end_pos = it->end_charpos;
7921
7922 eassert (NILP (it->string) && !it->s);
7923 eassert (it->bidi_p);
7924 it->bidi_p = 0;
7925 do
7926 {
7927 it->end_charpos = min (charpos + 1, ZV);
7928 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7929 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7930 reseat_1 (it, pos, 0);
7931 compute_stop_pos (it);
7932 /* We must advance forward, right? */
7933 if (it->stop_charpos <= charpos)
7934 emacs_abort ();
7935 }
7936 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7937
7938 if (it->stop_charpos <= where_we_are)
7939 it->prev_stop = it->stop_charpos;
7940 else
7941 it->prev_stop = BEGV;
7942 it->bidi_p = true;
7943 it->current = save_current;
7944 it->position = save_position;
7945 it->stop_charpos = save_stop_pos;
7946 it->end_charpos = save_end_pos;
7947 }
7948
7949 /* Scan forward from CHARPOS in the current buffer/string, until we
7950 find a stop position > current IT's position. Then handle the stop
7951 position before that. This is called when we bump into a stop
7952 position while reordering bidirectional text. CHARPOS should be
7953 the last previously processed stop_pos (or BEGV/0, if none were
7954 processed yet) whose position is less that IT's current
7955 position. */
7956
7957 static void
7958 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7959 {
7960 int bufp = !STRINGP (it->string);
7961 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7962 struct display_pos save_current = it->current;
7963 struct text_pos save_position = it->position;
7964 struct text_pos pos1;
7965 ptrdiff_t next_stop;
7966
7967 /* Scan in strict logical order. */
7968 eassert (it->bidi_p);
7969 it->bidi_p = 0;
7970 do
7971 {
7972 it->prev_stop = charpos;
7973 if (bufp)
7974 {
7975 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7976 reseat_1 (it, pos1, 0);
7977 }
7978 else
7979 it->current.string_pos = string_pos (charpos, it->string);
7980 compute_stop_pos (it);
7981 /* We must advance forward, right? */
7982 if (it->stop_charpos <= it->prev_stop)
7983 emacs_abort ();
7984 charpos = it->stop_charpos;
7985 }
7986 while (charpos <= where_we_are);
7987
7988 it->bidi_p = true;
7989 it->current = save_current;
7990 it->position = save_position;
7991 next_stop = it->stop_charpos;
7992 it->stop_charpos = it->prev_stop;
7993 handle_stop (it);
7994 it->stop_charpos = next_stop;
7995 }
7996
7997 /* Load IT with the next display element from current_buffer. Value
7998 is zero if end of buffer reached. IT->stop_charpos is the next
7999 position at which to stop and check for text properties or buffer
8000 end. */
8001
8002 static int
8003 next_element_from_buffer (struct it *it)
8004 {
8005 bool success_p = true;
8006
8007 eassert (IT_CHARPOS (*it) >= BEGV);
8008 eassert (NILP (it->string) && !it->s);
8009 eassert (!it->bidi_p
8010 || (EQ (it->bidi_it.string.lstring, Qnil)
8011 && it->bidi_it.string.s == NULL));
8012
8013 /* With bidi reordering, the character to display might not be the
8014 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8015 we were reseat()ed to a new buffer position, which is potentially
8016 a different paragraph. */
8017 if (it->bidi_p && it->bidi_it.first_elt)
8018 {
8019 get_visually_first_element (it);
8020 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8021 }
8022
8023 if (IT_CHARPOS (*it) >= it->stop_charpos)
8024 {
8025 if (IT_CHARPOS (*it) >= it->end_charpos)
8026 {
8027 int overlay_strings_follow_p;
8028
8029 /* End of the game, except when overlay strings follow that
8030 haven't been returned yet. */
8031 if (it->overlay_strings_at_end_processed_p)
8032 overlay_strings_follow_p = 0;
8033 else
8034 {
8035 it->overlay_strings_at_end_processed_p = true;
8036 overlay_strings_follow_p = get_overlay_strings (it, 0);
8037 }
8038
8039 if (overlay_strings_follow_p)
8040 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8041 else
8042 {
8043 it->what = IT_EOB;
8044 it->position = it->current.pos;
8045 success_p = 0;
8046 }
8047 }
8048 else if (!(!it->bidi_p
8049 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8050 || IT_CHARPOS (*it) == it->stop_charpos))
8051 {
8052 /* With bidi non-linear iteration, we could find ourselves
8053 far beyond the last computed stop_charpos, with several
8054 other stop positions in between that we missed. Scan
8055 them all now, in buffer's logical order, until we find
8056 and handle the last stop_charpos that precedes our
8057 current position. */
8058 handle_stop_backwards (it, it->stop_charpos);
8059 return GET_NEXT_DISPLAY_ELEMENT (it);
8060 }
8061 else
8062 {
8063 if (it->bidi_p)
8064 {
8065 /* Take note of the stop position we just moved across,
8066 for when we will move back across it. */
8067 it->prev_stop = it->stop_charpos;
8068 /* If we are at base paragraph embedding level, take
8069 note of the last stop position seen at this
8070 level. */
8071 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8072 it->base_level_stop = it->stop_charpos;
8073 }
8074 handle_stop (it);
8075 return GET_NEXT_DISPLAY_ELEMENT (it);
8076 }
8077 }
8078 else if (it->bidi_p
8079 /* If we are before prev_stop, we may have overstepped on
8080 our way backwards a stop_pos, and if so, we need to
8081 handle that stop_pos. */
8082 && IT_CHARPOS (*it) < it->prev_stop
8083 /* We can sometimes back up for reasons that have nothing
8084 to do with bidi reordering. E.g., compositions. The
8085 code below is only needed when we are above the base
8086 embedding level, so test for that explicitly. */
8087 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8088 {
8089 if (it->base_level_stop <= 0
8090 || IT_CHARPOS (*it) < it->base_level_stop)
8091 {
8092 /* If we lost track of base_level_stop, we need to find
8093 prev_stop by looking backwards. This happens, e.g., when
8094 we were reseated to the previous screenful of text by
8095 vertical-motion. */
8096 it->base_level_stop = BEGV;
8097 compute_stop_pos_backwards (it);
8098 handle_stop_backwards (it, it->prev_stop);
8099 }
8100 else
8101 handle_stop_backwards (it, it->base_level_stop);
8102 return GET_NEXT_DISPLAY_ELEMENT (it);
8103 }
8104 else
8105 {
8106 /* No face changes, overlays etc. in sight, so just return a
8107 character from current_buffer. */
8108 unsigned char *p;
8109 ptrdiff_t stop;
8110
8111 /* Maybe run the redisplay end trigger hook. Performance note:
8112 This doesn't seem to cost measurable time. */
8113 if (it->redisplay_end_trigger_charpos
8114 && it->glyph_row
8115 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8116 run_redisplay_end_trigger_hook (it);
8117
8118 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8119 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8120 stop)
8121 && next_element_from_composition (it))
8122 {
8123 return 1;
8124 }
8125
8126 /* Get the next character, maybe multibyte. */
8127 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8128 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8129 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8130 else
8131 it->c = *p, it->len = 1;
8132
8133 /* Record what we have and where it came from. */
8134 it->what = IT_CHARACTER;
8135 it->object = it->w->contents;
8136 it->position = it->current.pos;
8137
8138 /* Normally we return the character found above, except when we
8139 really want to return an ellipsis for selective display. */
8140 if (it->selective)
8141 {
8142 if (it->c == '\n')
8143 {
8144 /* A value of selective > 0 means hide lines indented more
8145 than that number of columns. */
8146 if (it->selective > 0
8147 && IT_CHARPOS (*it) + 1 < ZV
8148 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8149 IT_BYTEPOS (*it) + 1,
8150 it->selective))
8151 {
8152 success_p = next_element_from_ellipsis (it);
8153 it->dpvec_char_len = -1;
8154 }
8155 }
8156 else if (it->c == '\r' && it->selective == -1)
8157 {
8158 /* A value of selective == -1 means that everything from the
8159 CR to the end of the line is invisible, with maybe an
8160 ellipsis displayed for it. */
8161 success_p = next_element_from_ellipsis (it);
8162 it->dpvec_char_len = -1;
8163 }
8164 }
8165 }
8166
8167 /* Value is zero if end of buffer reached. */
8168 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8169 return success_p;
8170 }
8171
8172
8173 /* Run the redisplay end trigger hook for IT. */
8174
8175 static void
8176 run_redisplay_end_trigger_hook (struct it *it)
8177 {
8178 Lisp_Object args[3];
8179
8180 /* IT->glyph_row should be non-null, i.e. we should be actually
8181 displaying something, or otherwise we should not run the hook. */
8182 eassert (it->glyph_row);
8183
8184 /* Set up hook arguments. */
8185 args[0] = Qredisplay_end_trigger_functions;
8186 args[1] = it->window;
8187 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8188 it->redisplay_end_trigger_charpos = 0;
8189
8190 /* Since we are *trying* to run these functions, don't try to run
8191 them again, even if they get an error. */
8192 wset_redisplay_end_trigger (it->w, Qnil);
8193 Frun_hook_with_args (3, args);
8194
8195 /* Notice if it changed the face of the character we are on. */
8196 handle_face_prop (it);
8197 }
8198
8199
8200 /* Deliver a composition display element. Unlike the other
8201 next_element_from_XXX, this function is not registered in the array
8202 get_next_element[]. It is called from next_element_from_buffer and
8203 next_element_from_string when necessary. */
8204
8205 static int
8206 next_element_from_composition (struct it *it)
8207 {
8208 it->what = IT_COMPOSITION;
8209 it->len = it->cmp_it.nbytes;
8210 if (STRINGP (it->string))
8211 {
8212 if (it->c < 0)
8213 {
8214 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8215 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8216 return 0;
8217 }
8218 it->position = it->current.string_pos;
8219 it->object = it->string;
8220 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8221 IT_STRING_BYTEPOS (*it), it->string);
8222 }
8223 else
8224 {
8225 if (it->c < 0)
8226 {
8227 IT_CHARPOS (*it) += it->cmp_it.nchars;
8228 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8229 if (it->bidi_p)
8230 {
8231 if (it->bidi_it.new_paragraph)
8232 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8233 /* Resync the bidi iterator with IT's new position.
8234 FIXME: this doesn't support bidirectional text. */
8235 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8236 bidi_move_to_visually_next (&it->bidi_it);
8237 }
8238 return 0;
8239 }
8240 it->position = it->current.pos;
8241 it->object = it->w->contents;
8242 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8243 IT_BYTEPOS (*it), Qnil);
8244 }
8245 return 1;
8246 }
8247
8248
8249 \f
8250 /***********************************************************************
8251 Moving an iterator without producing glyphs
8252 ***********************************************************************/
8253
8254 /* Check if iterator is at a position corresponding to a valid buffer
8255 position after some move_it_ call. */
8256
8257 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8258 ((it)->method == GET_FROM_STRING \
8259 ? IT_STRING_CHARPOS (*it) == 0 \
8260 : 1)
8261
8262
8263 /* Move iterator IT to a specified buffer or X position within one
8264 line on the display without producing glyphs.
8265
8266 OP should be a bit mask including some or all of these bits:
8267 MOVE_TO_X: Stop upon reaching x-position TO_X.
8268 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8269 Regardless of OP's value, stop upon reaching the end of the display line.
8270
8271 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8272 This means, in particular, that TO_X includes window's horizontal
8273 scroll amount.
8274
8275 The return value has several possible values that
8276 say what condition caused the scan to stop:
8277
8278 MOVE_POS_MATCH_OR_ZV
8279 - when TO_POS or ZV was reached.
8280
8281 MOVE_X_REACHED
8282 -when TO_X was reached before TO_POS or ZV were reached.
8283
8284 MOVE_LINE_CONTINUED
8285 - when we reached the end of the display area and the line must
8286 be continued.
8287
8288 MOVE_LINE_TRUNCATED
8289 - when we reached the end of the display area and the line is
8290 truncated.
8291
8292 MOVE_NEWLINE_OR_CR
8293 - when we stopped at a line end, i.e. a newline or a CR and selective
8294 display is on. */
8295
8296 static enum move_it_result
8297 move_it_in_display_line_to (struct it *it,
8298 ptrdiff_t to_charpos, int to_x,
8299 enum move_operation_enum op)
8300 {
8301 enum move_it_result result = MOVE_UNDEFINED;
8302 struct glyph_row *saved_glyph_row;
8303 struct it wrap_it, atpos_it, atx_it, ppos_it;
8304 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8305 void *ppos_data = NULL;
8306 int may_wrap = 0;
8307 enum it_method prev_method = it->method;
8308 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8309 int saw_smaller_pos = prev_pos < to_charpos;
8310
8311 /* Don't produce glyphs in produce_glyphs. */
8312 saved_glyph_row = it->glyph_row;
8313 it->glyph_row = NULL;
8314
8315 /* Use wrap_it to save a copy of IT wherever a word wrap could
8316 occur. Use atpos_it to save a copy of IT at the desired buffer
8317 position, if found, so that we can scan ahead and check if the
8318 word later overshoots the window edge. Use atx_it similarly, for
8319 pixel positions. */
8320 wrap_it.sp = -1;
8321 atpos_it.sp = -1;
8322 atx_it.sp = -1;
8323
8324 /* Use ppos_it under bidi reordering to save a copy of IT for the
8325 position > CHARPOS that is the closest to CHARPOS. We restore
8326 that position in IT when we have scanned the entire display line
8327 without finding a match for CHARPOS and all the character
8328 positions are greater than CHARPOS. */
8329 if (it->bidi_p)
8330 {
8331 SAVE_IT (ppos_it, *it, ppos_data);
8332 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8333 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8334 SAVE_IT (ppos_it, *it, ppos_data);
8335 }
8336
8337 #define BUFFER_POS_REACHED_P() \
8338 ((op & MOVE_TO_POS) != 0 \
8339 && BUFFERP (it->object) \
8340 && (IT_CHARPOS (*it) == to_charpos \
8341 || ((!it->bidi_p \
8342 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8343 && IT_CHARPOS (*it) > to_charpos) \
8344 || (it->what == IT_COMPOSITION \
8345 && ((IT_CHARPOS (*it) > to_charpos \
8346 && to_charpos >= it->cmp_it.charpos) \
8347 || (IT_CHARPOS (*it) < to_charpos \
8348 && to_charpos <= it->cmp_it.charpos)))) \
8349 && (it->method == GET_FROM_BUFFER \
8350 || (it->method == GET_FROM_DISPLAY_VECTOR \
8351 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8352
8353 /* If there's a line-/wrap-prefix, handle it. */
8354 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8355 && it->current_y < it->last_visible_y)
8356 handle_line_prefix (it);
8357
8358 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8359 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8360
8361 while (1)
8362 {
8363 int x, i, ascent = 0, descent = 0;
8364
8365 /* Utility macro to reset an iterator with x, ascent, and descent. */
8366 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8367 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8368 (IT)->max_descent = descent)
8369
8370 /* Stop if we move beyond TO_CHARPOS (after an image or a
8371 display string or stretch glyph). */
8372 if ((op & MOVE_TO_POS) != 0
8373 && BUFFERP (it->object)
8374 && it->method == GET_FROM_BUFFER
8375 && (((!it->bidi_p
8376 /* When the iterator is at base embedding level, we
8377 are guaranteed that characters are delivered for
8378 display in strictly increasing order of their
8379 buffer positions. */
8380 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8381 && IT_CHARPOS (*it) > to_charpos)
8382 || (it->bidi_p
8383 && (prev_method == GET_FROM_IMAGE
8384 || prev_method == GET_FROM_STRETCH
8385 || prev_method == GET_FROM_STRING)
8386 /* Passed TO_CHARPOS from left to right. */
8387 && ((prev_pos < to_charpos
8388 && IT_CHARPOS (*it) > to_charpos)
8389 /* Passed TO_CHARPOS from right to left. */
8390 || (prev_pos > to_charpos
8391 && IT_CHARPOS (*it) < to_charpos)))))
8392 {
8393 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8394 {
8395 result = MOVE_POS_MATCH_OR_ZV;
8396 break;
8397 }
8398 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8399 /* If wrap_it is valid, the current position might be in a
8400 word that is wrapped. So, save the iterator in
8401 atpos_it and continue to see if wrapping happens. */
8402 SAVE_IT (atpos_it, *it, atpos_data);
8403 }
8404
8405 /* Stop when ZV reached.
8406 We used to stop here when TO_CHARPOS reached as well, but that is
8407 too soon if this glyph does not fit on this line. So we handle it
8408 explicitly below. */
8409 if (!get_next_display_element (it))
8410 {
8411 result = MOVE_POS_MATCH_OR_ZV;
8412 break;
8413 }
8414
8415 if (it->line_wrap == TRUNCATE)
8416 {
8417 if (BUFFER_POS_REACHED_P ())
8418 {
8419 result = MOVE_POS_MATCH_OR_ZV;
8420 break;
8421 }
8422 }
8423 else
8424 {
8425 if (it->line_wrap == WORD_WRAP)
8426 {
8427 if (IT_DISPLAYING_WHITESPACE (it))
8428 may_wrap = 1;
8429 else if (may_wrap)
8430 {
8431 /* We have reached a glyph that follows one or more
8432 whitespace characters. If the position is
8433 already found, we are done. */
8434 if (atpos_it.sp >= 0)
8435 {
8436 RESTORE_IT (it, &atpos_it, atpos_data);
8437 result = MOVE_POS_MATCH_OR_ZV;
8438 goto done;
8439 }
8440 if (atx_it.sp >= 0)
8441 {
8442 RESTORE_IT (it, &atx_it, atx_data);
8443 result = MOVE_X_REACHED;
8444 goto done;
8445 }
8446 /* Otherwise, we can wrap here. */
8447 SAVE_IT (wrap_it, *it, wrap_data);
8448 may_wrap = 0;
8449 }
8450 }
8451 }
8452
8453 /* Remember the line height for the current line, in case
8454 the next element doesn't fit on the line. */
8455 ascent = it->max_ascent;
8456 descent = it->max_descent;
8457
8458 /* The call to produce_glyphs will get the metrics of the
8459 display element IT is loaded with. Record the x-position
8460 before this display element, in case it doesn't fit on the
8461 line. */
8462 x = it->current_x;
8463
8464 PRODUCE_GLYPHS (it);
8465
8466 if (it->area != TEXT_AREA)
8467 {
8468 prev_method = it->method;
8469 if (it->method == GET_FROM_BUFFER)
8470 prev_pos = IT_CHARPOS (*it);
8471 set_iterator_to_next (it, 1);
8472 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8473 SET_TEXT_POS (this_line_min_pos,
8474 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8475 if (it->bidi_p
8476 && (op & MOVE_TO_POS)
8477 && IT_CHARPOS (*it) > to_charpos
8478 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 continue;
8481 }
8482
8483 /* The number of glyphs we get back in IT->nglyphs will normally
8484 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8485 character on a terminal frame, or (iii) a line end. For the
8486 second case, IT->nglyphs - 1 padding glyphs will be present.
8487 (On X frames, there is only one glyph produced for a
8488 composite character.)
8489
8490 The behavior implemented below means, for continuation lines,
8491 that as many spaces of a TAB as fit on the current line are
8492 displayed there. For terminal frames, as many glyphs of a
8493 multi-glyph character are displayed in the current line, too.
8494 This is what the old redisplay code did, and we keep it that
8495 way. Under X, the whole shape of a complex character must
8496 fit on the line or it will be completely displayed in the
8497 next line.
8498
8499 Note that both for tabs and padding glyphs, all glyphs have
8500 the same width. */
8501 if (it->nglyphs)
8502 {
8503 /* More than one glyph or glyph doesn't fit on line. All
8504 glyphs have the same width. */
8505 int single_glyph_width = it->pixel_width / it->nglyphs;
8506 int new_x;
8507 int x_before_this_char = x;
8508 int hpos_before_this_char = it->hpos;
8509
8510 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8511 {
8512 new_x = x + single_glyph_width;
8513
8514 /* We want to leave anything reaching TO_X to the caller. */
8515 if ((op & MOVE_TO_X) && new_x > to_x)
8516 {
8517 if (BUFFER_POS_REACHED_P ())
8518 {
8519 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8520 goto buffer_pos_reached;
8521 if (atpos_it.sp < 0)
8522 {
8523 SAVE_IT (atpos_it, *it, atpos_data);
8524 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8525 }
8526 }
8527 else
8528 {
8529 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8530 {
8531 it->current_x = x;
8532 result = MOVE_X_REACHED;
8533 break;
8534 }
8535 if (atx_it.sp < 0)
8536 {
8537 SAVE_IT (atx_it, *it, atx_data);
8538 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8539 }
8540 }
8541 }
8542
8543 if (/* Lines are continued. */
8544 it->line_wrap != TRUNCATE
8545 && (/* And glyph doesn't fit on the line. */
8546 new_x > it->last_visible_x
8547 /* Or it fits exactly and we're on a window
8548 system frame. */
8549 || (new_x == it->last_visible_x
8550 && FRAME_WINDOW_P (it->f)
8551 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8552 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8553 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8554 {
8555 if (/* IT->hpos == 0 means the very first glyph
8556 doesn't fit on the line, e.g. a wide image. */
8557 it->hpos == 0
8558 || (new_x == it->last_visible_x
8559 && FRAME_WINDOW_P (it->f)))
8560 {
8561 ++it->hpos;
8562 it->current_x = new_x;
8563
8564 /* The character's last glyph just barely fits
8565 in this row. */
8566 if (i == it->nglyphs - 1)
8567 {
8568 /* If this is the destination position,
8569 return a position *before* it in this row,
8570 now that we know it fits in this row. */
8571 if (BUFFER_POS_REACHED_P ())
8572 {
8573 if (it->line_wrap != WORD_WRAP
8574 || wrap_it.sp < 0)
8575 {
8576 it->hpos = hpos_before_this_char;
8577 it->current_x = x_before_this_char;
8578 result = MOVE_POS_MATCH_OR_ZV;
8579 break;
8580 }
8581 if (it->line_wrap == WORD_WRAP
8582 && atpos_it.sp < 0)
8583 {
8584 SAVE_IT (atpos_it, *it, atpos_data);
8585 atpos_it.current_x = x_before_this_char;
8586 atpos_it.hpos = hpos_before_this_char;
8587 }
8588 }
8589
8590 prev_method = it->method;
8591 if (it->method == GET_FROM_BUFFER)
8592 prev_pos = IT_CHARPOS (*it);
8593 set_iterator_to_next (it, 1);
8594 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8595 SET_TEXT_POS (this_line_min_pos,
8596 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8597 /* On graphical terminals, newlines may
8598 "overflow" into the fringe if
8599 overflow-newline-into-fringe is non-nil.
8600 On text terminals, and on graphical
8601 terminals with no right margin, newlines
8602 may overflow into the last glyph on the
8603 display line.*/
8604 if (!FRAME_WINDOW_P (it->f)
8605 || ((it->bidi_p
8606 && it->bidi_it.paragraph_dir == R2L)
8607 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8608 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8609 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8610 {
8611 if (!get_next_display_element (it))
8612 {
8613 result = MOVE_POS_MATCH_OR_ZV;
8614 break;
8615 }
8616 if (BUFFER_POS_REACHED_P ())
8617 {
8618 if (ITERATOR_AT_END_OF_LINE_P (it))
8619 result = MOVE_POS_MATCH_OR_ZV;
8620 else
8621 result = MOVE_LINE_CONTINUED;
8622 break;
8623 }
8624 if (ITERATOR_AT_END_OF_LINE_P (it)
8625 && (it->line_wrap != WORD_WRAP
8626 || wrap_it.sp < 0))
8627 {
8628 result = MOVE_NEWLINE_OR_CR;
8629 break;
8630 }
8631 }
8632 }
8633 }
8634 else
8635 IT_RESET_X_ASCENT_DESCENT (it);
8636
8637 if (wrap_it.sp >= 0)
8638 {
8639 RESTORE_IT (it, &wrap_it, wrap_data);
8640 atpos_it.sp = -1;
8641 atx_it.sp = -1;
8642 }
8643
8644 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8645 IT_CHARPOS (*it)));
8646 result = MOVE_LINE_CONTINUED;
8647 break;
8648 }
8649
8650 if (BUFFER_POS_REACHED_P ())
8651 {
8652 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8653 goto buffer_pos_reached;
8654 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8655 {
8656 SAVE_IT (atpos_it, *it, atpos_data);
8657 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8658 }
8659 }
8660
8661 if (new_x > it->first_visible_x)
8662 {
8663 /* Glyph is visible. Increment number of glyphs that
8664 would be displayed. */
8665 ++it->hpos;
8666 }
8667 }
8668
8669 if (result != MOVE_UNDEFINED)
8670 break;
8671 }
8672 else if (BUFFER_POS_REACHED_P ())
8673 {
8674 buffer_pos_reached:
8675 IT_RESET_X_ASCENT_DESCENT (it);
8676 result = MOVE_POS_MATCH_OR_ZV;
8677 break;
8678 }
8679 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8680 {
8681 /* Stop when TO_X specified and reached. This check is
8682 necessary here because of lines consisting of a line end,
8683 only. The line end will not produce any glyphs and we
8684 would never get MOVE_X_REACHED. */
8685 eassert (it->nglyphs == 0);
8686 result = MOVE_X_REACHED;
8687 break;
8688 }
8689
8690 /* Is this a line end? If yes, we're done. */
8691 if (ITERATOR_AT_END_OF_LINE_P (it))
8692 {
8693 /* If we are past TO_CHARPOS, but never saw any character
8694 positions smaller than TO_CHARPOS, return
8695 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8696 did. */
8697 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8698 {
8699 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8700 {
8701 if (IT_CHARPOS (ppos_it) < ZV)
8702 {
8703 RESTORE_IT (it, &ppos_it, ppos_data);
8704 result = MOVE_POS_MATCH_OR_ZV;
8705 }
8706 else
8707 goto buffer_pos_reached;
8708 }
8709 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8710 && IT_CHARPOS (*it) > to_charpos)
8711 goto buffer_pos_reached;
8712 else
8713 result = MOVE_NEWLINE_OR_CR;
8714 }
8715 else
8716 result = MOVE_NEWLINE_OR_CR;
8717 break;
8718 }
8719
8720 prev_method = it->method;
8721 if (it->method == GET_FROM_BUFFER)
8722 prev_pos = IT_CHARPOS (*it);
8723 /* The current display element has been consumed. Advance
8724 to the next. */
8725 set_iterator_to_next (it, 1);
8726 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8727 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8728 if (IT_CHARPOS (*it) < to_charpos)
8729 saw_smaller_pos = 1;
8730 if (it->bidi_p
8731 && (op & MOVE_TO_POS)
8732 && IT_CHARPOS (*it) >= to_charpos
8733 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8734 SAVE_IT (ppos_it, *it, ppos_data);
8735
8736 /* Stop if lines are truncated and IT's current x-position is
8737 past the right edge of the window now. */
8738 if (it->line_wrap == TRUNCATE
8739 && it->current_x >= it->last_visible_x)
8740 {
8741 if (!FRAME_WINDOW_P (it->f)
8742 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8743 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8744 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8745 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8746 {
8747 int at_eob_p = 0;
8748
8749 if ((at_eob_p = !get_next_display_element (it))
8750 || BUFFER_POS_REACHED_P ()
8751 /* If we are past TO_CHARPOS, but never saw any
8752 character positions smaller than TO_CHARPOS,
8753 return MOVE_POS_MATCH_OR_ZV, like the
8754 unidirectional display did. */
8755 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8756 && !saw_smaller_pos
8757 && IT_CHARPOS (*it) > to_charpos))
8758 {
8759 if (it->bidi_p
8760 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8761 RESTORE_IT (it, &ppos_it, ppos_data);
8762 result = MOVE_POS_MATCH_OR_ZV;
8763 break;
8764 }
8765 if (ITERATOR_AT_END_OF_LINE_P (it))
8766 {
8767 result = MOVE_NEWLINE_OR_CR;
8768 break;
8769 }
8770 }
8771 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8772 && !saw_smaller_pos
8773 && IT_CHARPOS (*it) > to_charpos)
8774 {
8775 if (IT_CHARPOS (ppos_it) < ZV)
8776 RESTORE_IT (it, &ppos_it, ppos_data);
8777 result = MOVE_POS_MATCH_OR_ZV;
8778 break;
8779 }
8780 result = MOVE_LINE_TRUNCATED;
8781 break;
8782 }
8783 #undef IT_RESET_X_ASCENT_DESCENT
8784 }
8785
8786 #undef BUFFER_POS_REACHED_P
8787
8788 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8789 restore the saved iterator. */
8790 if (atpos_it.sp >= 0)
8791 RESTORE_IT (it, &atpos_it, atpos_data);
8792 else if (atx_it.sp >= 0)
8793 RESTORE_IT (it, &atx_it, atx_data);
8794
8795 done:
8796
8797 if (atpos_data)
8798 bidi_unshelve_cache (atpos_data, 1);
8799 if (atx_data)
8800 bidi_unshelve_cache (atx_data, 1);
8801 if (wrap_data)
8802 bidi_unshelve_cache (wrap_data, 1);
8803 if (ppos_data)
8804 bidi_unshelve_cache (ppos_data, 1);
8805
8806 /* Restore the iterator settings altered at the beginning of this
8807 function. */
8808 it->glyph_row = saved_glyph_row;
8809 return result;
8810 }
8811
8812 /* For external use. */
8813 void
8814 move_it_in_display_line (struct it *it,
8815 ptrdiff_t to_charpos, int to_x,
8816 enum move_operation_enum op)
8817 {
8818 if (it->line_wrap == WORD_WRAP
8819 && (op & MOVE_TO_X))
8820 {
8821 struct it save_it;
8822 void *save_data = NULL;
8823 int skip;
8824
8825 SAVE_IT (save_it, *it, save_data);
8826 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8827 /* When word-wrap is on, TO_X may lie past the end
8828 of a wrapped line. Then it->current is the
8829 character on the next line, so backtrack to the
8830 space before the wrap point. */
8831 if (skip == MOVE_LINE_CONTINUED)
8832 {
8833 int prev_x = max (it->current_x - 1, 0);
8834 RESTORE_IT (it, &save_it, save_data);
8835 move_it_in_display_line_to
8836 (it, -1, prev_x, MOVE_TO_X);
8837 }
8838 else
8839 bidi_unshelve_cache (save_data, 1);
8840 }
8841 else
8842 move_it_in_display_line_to (it, to_charpos, to_x, op);
8843 }
8844
8845
8846 /* Move IT forward until it satisfies one or more of the criteria in
8847 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8848
8849 OP is a bit-mask that specifies where to stop, and in particular,
8850 which of those four position arguments makes a difference. See the
8851 description of enum move_operation_enum.
8852
8853 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8854 screen line, this function will set IT to the next position that is
8855 displayed to the right of TO_CHARPOS on the screen.
8856
8857 Return the maximum pixel length of any line scanned but never more
8858 than it.last_visible_x. */
8859
8860 int
8861 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8862 {
8863 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8864 int line_height, line_start_x = 0, reached = 0;
8865 int max_current_x = 0;
8866 void *backup_data = NULL;
8867
8868 for (;;)
8869 {
8870 if (op & MOVE_TO_VPOS)
8871 {
8872 /* If no TO_CHARPOS and no TO_X specified, stop at the
8873 start of the line TO_VPOS. */
8874 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8875 {
8876 if (it->vpos == to_vpos)
8877 {
8878 reached = 1;
8879 break;
8880 }
8881 else
8882 skip = move_it_in_display_line_to (it, -1, -1, 0);
8883 }
8884 else
8885 {
8886 /* TO_VPOS >= 0 means stop at TO_X in the line at
8887 TO_VPOS, or at TO_POS, whichever comes first. */
8888 if (it->vpos == to_vpos)
8889 {
8890 reached = 2;
8891 break;
8892 }
8893
8894 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8895
8896 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8897 {
8898 reached = 3;
8899 break;
8900 }
8901 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8902 {
8903 /* We have reached TO_X but not in the line we want. */
8904 skip = move_it_in_display_line_to (it, to_charpos,
8905 -1, MOVE_TO_POS);
8906 if (skip == MOVE_POS_MATCH_OR_ZV)
8907 {
8908 reached = 4;
8909 break;
8910 }
8911 }
8912 }
8913 }
8914 else if (op & MOVE_TO_Y)
8915 {
8916 struct it it_backup;
8917
8918 if (it->line_wrap == WORD_WRAP)
8919 SAVE_IT (it_backup, *it, backup_data);
8920
8921 /* TO_Y specified means stop at TO_X in the line containing
8922 TO_Y---or at TO_CHARPOS if this is reached first. The
8923 problem is that we can't really tell whether the line
8924 contains TO_Y before we have completely scanned it, and
8925 this may skip past TO_X. What we do is to first scan to
8926 TO_X.
8927
8928 If TO_X is not specified, use a TO_X of zero. The reason
8929 is to make the outcome of this function more predictable.
8930 If we didn't use TO_X == 0, we would stop at the end of
8931 the line which is probably not what a caller would expect
8932 to happen. */
8933 skip = move_it_in_display_line_to
8934 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8935 (MOVE_TO_X | (op & MOVE_TO_POS)));
8936
8937 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8938 if (skip == MOVE_POS_MATCH_OR_ZV)
8939 reached = 5;
8940 else if (skip == MOVE_X_REACHED)
8941 {
8942 /* If TO_X was reached, we want to know whether TO_Y is
8943 in the line. We know this is the case if the already
8944 scanned glyphs make the line tall enough. Otherwise,
8945 we must check by scanning the rest of the line. */
8946 line_height = it->max_ascent + it->max_descent;
8947 if (to_y >= it->current_y
8948 && to_y < it->current_y + line_height)
8949 {
8950 reached = 6;
8951 break;
8952 }
8953 SAVE_IT (it_backup, *it, backup_data);
8954 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8955 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8956 op & MOVE_TO_POS);
8957 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8958 line_height = it->max_ascent + it->max_descent;
8959 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8960
8961 if (to_y >= it->current_y
8962 && to_y < it->current_y + line_height)
8963 {
8964 /* If TO_Y is in this line and TO_X was reached
8965 above, we scanned too far. We have to restore
8966 IT's settings to the ones before skipping. But
8967 keep the more accurate values of max_ascent and
8968 max_descent we've found while skipping the rest
8969 of the line, for the sake of callers, such as
8970 pos_visible_p, that need to know the line
8971 height. */
8972 int max_ascent = it->max_ascent;
8973 int max_descent = it->max_descent;
8974
8975 RESTORE_IT (it, &it_backup, backup_data);
8976 it->max_ascent = max_ascent;
8977 it->max_descent = max_descent;
8978 reached = 6;
8979 }
8980 else
8981 {
8982 skip = skip2;
8983 if (skip == MOVE_POS_MATCH_OR_ZV)
8984 reached = 7;
8985 }
8986 }
8987 else
8988 {
8989 /* Check whether TO_Y is in this line. */
8990 line_height = it->max_ascent + it->max_descent;
8991 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8992
8993 if (to_y >= it->current_y
8994 && to_y < it->current_y + line_height)
8995 {
8996 if (to_y > it->current_y)
8997 max_current_x = max (it->current_x, max_current_x);
8998
8999 /* When word-wrap is on, TO_X may lie past the end
9000 of a wrapped line. Then it->current is the
9001 character on the next line, so backtrack to the
9002 space before the wrap point. */
9003 if (skip == MOVE_LINE_CONTINUED
9004 && it->line_wrap == WORD_WRAP)
9005 {
9006 int prev_x = max (it->current_x - 1, 0);
9007 RESTORE_IT (it, &it_backup, backup_data);
9008 skip = move_it_in_display_line_to
9009 (it, -1, prev_x, MOVE_TO_X);
9010 }
9011
9012 reached = 6;
9013 }
9014 }
9015
9016 if (reached)
9017 {
9018 max_current_x = max (it->current_x, max_current_x);
9019 break;
9020 }
9021 }
9022 else if (BUFFERP (it->object)
9023 && (it->method == GET_FROM_BUFFER
9024 || it->method == GET_FROM_STRETCH)
9025 && IT_CHARPOS (*it) >= to_charpos
9026 /* Under bidi iteration, a call to set_iterator_to_next
9027 can scan far beyond to_charpos if the initial
9028 portion of the next line needs to be reordered. In
9029 that case, give move_it_in_display_line_to another
9030 chance below. */
9031 && !(it->bidi_p
9032 && it->bidi_it.scan_dir == -1))
9033 skip = MOVE_POS_MATCH_OR_ZV;
9034 else
9035 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9036
9037 switch (skip)
9038 {
9039 case MOVE_POS_MATCH_OR_ZV:
9040 max_current_x = max (it->current_x, max_current_x);
9041 reached = 8;
9042 goto out;
9043
9044 case MOVE_NEWLINE_OR_CR:
9045 max_current_x = max (it->current_x, max_current_x);
9046 set_iterator_to_next (it, 1);
9047 it->continuation_lines_width = 0;
9048 break;
9049
9050 case MOVE_LINE_TRUNCATED:
9051 max_current_x = it->last_visible_x;
9052 it->continuation_lines_width = 0;
9053 reseat_at_next_visible_line_start (it, 0);
9054 if ((op & MOVE_TO_POS) != 0
9055 && IT_CHARPOS (*it) > to_charpos)
9056 {
9057 reached = 9;
9058 goto out;
9059 }
9060 break;
9061
9062 case MOVE_LINE_CONTINUED:
9063 max_current_x = it->last_visible_x;
9064 /* For continued lines ending in a tab, some of the glyphs
9065 associated with the tab are displayed on the current
9066 line. Since it->current_x does not include these glyphs,
9067 we use it->last_visible_x instead. */
9068 if (it->c == '\t')
9069 {
9070 it->continuation_lines_width += it->last_visible_x;
9071 /* When moving by vpos, ensure that the iterator really
9072 advances to the next line (bug#847, bug#969). Fixme:
9073 do we need to do this in other circumstances? */
9074 if (it->current_x != it->last_visible_x
9075 && (op & MOVE_TO_VPOS)
9076 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9077 {
9078 line_start_x = it->current_x + it->pixel_width
9079 - it->last_visible_x;
9080 set_iterator_to_next (it, 0);
9081 }
9082 }
9083 else
9084 it->continuation_lines_width += it->current_x;
9085 break;
9086
9087 default:
9088 emacs_abort ();
9089 }
9090
9091 /* Reset/increment for the next run. */
9092 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9093 it->current_x = line_start_x;
9094 line_start_x = 0;
9095 it->hpos = 0;
9096 it->current_y += it->max_ascent + it->max_descent;
9097 ++it->vpos;
9098 last_height = it->max_ascent + it->max_descent;
9099 last_max_ascent = it->max_ascent;
9100 it->max_ascent = it->max_descent = 0;
9101 }
9102
9103 out:
9104
9105 /* On text terminals, we may stop at the end of a line in the middle
9106 of a multi-character glyph. If the glyph itself is continued,
9107 i.e. it is actually displayed on the next line, don't treat this
9108 stopping point as valid; move to the next line instead (unless
9109 that brings us offscreen). */
9110 if (!FRAME_WINDOW_P (it->f)
9111 && op & MOVE_TO_POS
9112 && IT_CHARPOS (*it) == to_charpos
9113 && it->what == IT_CHARACTER
9114 && it->nglyphs > 1
9115 && it->line_wrap == WINDOW_WRAP
9116 && it->current_x == it->last_visible_x - 1
9117 && it->c != '\n'
9118 && it->c != '\t'
9119 && it->vpos < it->w->window_end_vpos)
9120 {
9121 it->continuation_lines_width += it->current_x;
9122 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9123 it->current_y += it->max_ascent + it->max_descent;
9124 ++it->vpos;
9125 last_height = it->max_ascent + it->max_descent;
9126 last_max_ascent = it->max_ascent;
9127 }
9128
9129 if (backup_data)
9130 bidi_unshelve_cache (backup_data, 1);
9131
9132 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9133
9134 return max_current_x;
9135 }
9136
9137
9138 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9139
9140 If DY > 0, move IT backward at least that many pixels. DY = 0
9141 means move IT backward to the preceding line start or BEGV. This
9142 function may move over more than DY pixels if IT->current_y - DY
9143 ends up in the middle of a line; in this case IT->current_y will be
9144 set to the top of the line moved to. */
9145
9146 void
9147 move_it_vertically_backward (struct it *it, int dy)
9148 {
9149 int nlines, h;
9150 struct it it2, it3;
9151 void *it2data = NULL, *it3data = NULL;
9152 ptrdiff_t start_pos;
9153 int nchars_per_row
9154 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9155 ptrdiff_t pos_limit;
9156
9157 move_further_back:
9158 eassert (dy >= 0);
9159
9160 start_pos = IT_CHARPOS (*it);
9161
9162 /* Estimate how many newlines we must move back. */
9163 nlines = max (1, dy / default_line_pixel_height (it->w));
9164 if (it->line_wrap == TRUNCATE)
9165 pos_limit = BEGV;
9166 else
9167 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9168
9169 /* Set the iterator's position that many lines back. But don't go
9170 back more than NLINES full screen lines -- this wins a day with
9171 buffers which have very long lines. */
9172 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9173 back_to_previous_visible_line_start (it);
9174
9175 /* Reseat the iterator here. When moving backward, we don't want
9176 reseat to skip forward over invisible text, set up the iterator
9177 to deliver from overlay strings at the new position etc. So,
9178 use reseat_1 here. */
9179 reseat_1 (it, it->current.pos, 1);
9180
9181 /* We are now surely at a line start. */
9182 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9183 reordering is in effect. */
9184 it->continuation_lines_width = 0;
9185
9186 /* Move forward and see what y-distance we moved. First move to the
9187 start of the next line so that we get its height. We need this
9188 height to be able to tell whether we reached the specified
9189 y-distance. */
9190 SAVE_IT (it2, *it, it2data);
9191 it2.max_ascent = it2.max_descent = 0;
9192 do
9193 {
9194 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9195 MOVE_TO_POS | MOVE_TO_VPOS);
9196 }
9197 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9198 /* If we are in a display string which starts at START_POS,
9199 and that display string includes a newline, and we are
9200 right after that newline (i.e. at the beginning of a
9201 display line), exit the loop, because otherwise we will
9202 infloop, since move_it_to will see that it is already at
9203 START_POS and will not move. */
9204 || (it2.method == GET_FROM_STRING
9205 && IT_CHARPOS (it2) == start_pos
9206 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9207 eassert (IT_CHARPOS (*it) >= BEGV);
9208 SAVE_IT (it3, it2, it3data);
9209
9210 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9211 eassert (IT_CHARPOS (*it) >= BEGV);
9212 /* H is the actual vertical distance from the position in *IT
9213 and the starting position. */
9214 h = it2.current_y - it->current_y;
9215 /* NLINES is the distance in number of lines. */
9216 nlines = it2.vpos - it->vpos;
9217
9218 /* Correct IT's y and vpos position
9219 so that they are relative to the starting point. */
9220 it->vpos -= nlines;
9221 it->current_y -= h;
9222
9223 if (dy == 0)
9224 {
9225 /* DY == 0 means move to the start of the screen line. The
9226 value of nlines is > 0 if continuation lines were involved,
9227 or if the original IT position was at start of a line. */
9228 RESTORE_IT (it, it, it2data);
9229 if (nlines > 0)
9230 move_it_by_lines (it, nlines);
9231 /* The above code moves us to some position NLINES down,
9232 usually to its first glyph (leftmost in an L2R line), but
9233 that's not necessarily the start of the line, under bidi
9234 reordering. We want to get to the character position
9235 that is immediately after the newline of the previous
9236 line. */
9237 if (it->bidi_p
9238 && !it->continuation_lines_width
9239 && !STRINGP (it->string)
9240 && IT_CHARPOS (*it) > BEGV
9241 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9242 {
9243 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9244
9245 DEC_BOTH (cp, bp);
9246 cp = find_newline_no_quit (cp, bp, -1, NULL);
9247 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9248 }
9249 bidi_unshelve_cache (it3data, 1);
9250 }
9251 else
9252 {
9253 /* The y-position we try to reach, relative to *IT.
9254 Note that H has been subtracted in front of the if-statement. */
9255 int target_y = it->current_y + h - dy;
9256 int y0 = it3.current_y;
9257 int y1;
9258 int line_height;
9259
9260 RESTORE_IT (&it3, &it3, it3data);
9261 y1 = line_bottom_y (&it3);
9262 line_height = y1 - y0;
9263 RESTORE_IT (it, it, it2data);
9264 /* If we did not reach target_y, try to move further backward if
9265 we can. If we moved too far backward, try to move forward. */
9266 if (target_y < it->current_y
9267 /* This is heuristic. In a window that's 3 lines high, with
9268 a line height of 13 pixels each, recentering with point
9269 on the bottom line will try to move -39/2 = 19 pixels
9270 backward. Try to avoid moving into the first line. */
9271 && (it->current_y - target_y
9272 > min (window_box_height (it->w), line_height * 2 / 3))
9273 && IT_CHARPOS (*it) > BEGV)
9274 {
9275 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9276 target_y - it->current_y));
9277 dy = it->current_y - target_y;
9278 goto move_further_back;
9279 }
9280 else if (target_y >= it->current_y + line_height
9281 && IT_CHARPOS (*it) < ZV)
9282 {
9283 /* Should move forward by at least one line, maybe more.
9284
9285 Note: Calling move_it_by_lines can be expensive on
9286 terminal frames, where compute_motion is used (via
9287 vmotion) to do the job, when there are very long lines
9288 and truncate-lines is nil. That's the reason for
9289 treating terminal frames specially here. */
9290
9291 if (!FRAME_WINDOW_P (it->f))
9292 move_it_vertically (it, target_y - (it->current_y + line_height));
9293 else
9294 {
9295 do
9296 {
9297 move_it_by_lines (it, 1);
9298 }
9299 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9300 }
9301 }
9302 }
9303 }
9304
9305
9306 /* Move IT by a specified amount of pixel lines DY. DY negative means
9307 move backwards. DY = 0 means move to start of screen line. At the
9308 end, IT will be on the start of a screen line. */
9309
9310 void
9311 move_it_vertically (struct it *it, int dy)
9312 {
9313 if (dy <= 0)
9314 move_it_vertically_backward (it, -dy);
9315 else
9316 {
9317 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9318 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9319 MOVE_TO_POS | MOVE_TO_Y);
9320 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9321
9322 /* If buffer ends in ZV without a newline, move to the start of
9323 the line to satisfy the post-condition. */
9324 if (IT_CHARPOS (*it) == ZV
9325 && ZV > BEGV
9326 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9327 move_it_by_lines (it, 0);
9328 }
9329 }
9330
9331
9332 /* Move iterator IT past the end of the text line it is in. */
9333
9334 void
9335 move_it_past_eol (struct it *it)
9336 {
9337 enum move_it_result rc;
9338
9339 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9340 if (rc == MOVE_NEWLINE_OR_CR)
9341 set_iterator_to_next (it, 0);
9342 }
9343
9344
9345 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9346 negative means move up. DVPOS == 0 means move to the start of the
9347 screen line.
9348
9349 Optimization idea: If we would know that IT->f doesn't use
9350 a face with proportional font, we could be faster for
9351 truncate-lines nil. */
9352
9353 void
9354 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9355 {
9356
9357 /* The commented-out optimization uses vmotion on terminals. This
9358 gives bad results, because elements like it->what, on which
9359 callers such as pos_visible_p rely, aren't updated. */
9360 /* struct position pos;
9361 if (!FRAME_WINDOW_P (it->f))
9362 {
9363 struct text_pos textpos;
9364
9365 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9366 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9367 reseat (it, textpos, 1);
9368 it->vpos += pos.vpos;
9369 it->current_y += pos.vpos;
9370 }
9371 else */
9372
9373 if (dvpos == 0)
9374 {
9375 /* DVPOS == 0 means move to the start of the screen line. */
9376 move_it_vertically_backward (it, 0);
9377 /* Let next call to line_bottom_y calculate real line height. */
9378 last_height = 0;
9379 }
9380 else if (dvpos > 0)
9381 {
9382 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9383 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9384 {
9385 /* Only move to the next buffer position if we ended up in a
9386 string from display property, not in an overlay string
9387 (before-string or after-string). That is because the
9388 latter don't conceal the underlying buffer position, so
9389 we can ask to move the iterator to the exact position we
9390 are interested in. Note that, even if we are already at
9391 IT_CHARPOS (*it), the call below is not a no-op, as it
9392 will detect that we are at the end of the string, pop the
9393 iterator, and compute it->current_x and it->hpos
9394 correctly. */
9395 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9396 -1, -1, -1, MOVE_TO_POS);
9397 }
9398 }
9399 else
9400 {
9401 struct it it2;
9402 void *it2data = NULL;
9403 ptrdiff_t start_charpos, i;
9404 int nchars_per_row
9405 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9406 ptrdiff_t pos_limit;
9407
9408 /* Start at the beginning of the screen line containing IT's
9409 position. This may actually move vertically backwards,
9410 in case of overlays, so adjust dvpos accordingly. */
9411 dvpos += it->vpos;
9412 move_it_vertically_backward (it, 0);
9413 dvpos -= it->vpos;
9414
9415 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9416 screen lines, and reseat the iterator there. */
9417 start_charpos = IT_CHARPOS (*it);
9418 if (it->line_wrap == TRUNCATE)
9419 pos_limit = BEGV;
9420 else
9421 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9422 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9423 back_to_previous_visible_line_start (it);
9424 reseat (it, it->current.pos, 1);
9425
9426 /* Move further back if we end up in a string or an image. */
9427 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9428 {
9429 /* First try to move to start of display line. */
9430 dvpos += it->vpos;
9431 move_it_vertically_backward (it, 0);
9432 dvpos -= it->vpos;
9433 if (IT_POS_VALID_AFTER_MOVE_P (it))
9434 break;
9435 /* If start of line is still in string or image,
9436 move further back. */
9437 back_to_previous_visible_line_start (it);
9438 reseat (it, it->current.pos, 1);
9439 dvpos--;
9440 }
9441
9442 it->current_x = it->hpos = 0;
9443
9444 /* Above call may have moved too far if continuation lines
9445 are involved. Scan forward and see if it did. */
9446 SAVE_IT (it2, *it, it2data);
9447 it2.vpos = it2.current_y = 0;
9448 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9449 it->vpos -= it2.vpos;
9450 it->current_y -= it2.current_y;
9451 it->current_x = it->hpos = 0;
9452
9453 /* If we moved too far back, move IT some lines forward. */
9454 if (it2.vpos > -dvpos)
9455 {
9456 int delta = it2.vpos + dvpos;
9457
9458 RESTORE_IT (&it2, &it2, it2data);
9459 SAVE_IT (it2, *it, it2data);
9460 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9461 /* Move back again if we got too far ahead. */
9462 if (IT_CHARPOS (*it) >= start_charpos)
9463 RESTORE_IT (it, &it2, it2data);
9464 else
9465 bidi_unshelve_cache (it2data, 1);
9466 }
9467 else
9468 RESTORE_IT (it, it, it2data);
9469 }
9470 }
9471
9472 /* Return true if IT points into the middle of a display vector. */
9473
9474 bool
9475 in_display_vector_p (struct it *it)
9476 {
9477 return (it->method == GET_FROM_DISPLAY_VECTOR
9478 && it->current.dpvec_index > 0
9479 && it->dpvec + it->current.dpvec_index != it->dpend);
9480 }
9481
9482 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9483 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9484 WINDOW must be a live window and defaults to the selected one. The
9485 return value is a cons of the maximum pixel-width of any text line and
9486 the maximum pixel-height of all text lines.
9487
9488 The optional argument FROM, if non-nil, specifies the first text
9489 position and defaults to the minimum accessible position of the buffer.
9490 If FROM is t, use the minimum accessible position that is not a newline
9491 character. TO, if non-nil, specifies the last text position and
9492 defaults to the maximum accessible position of the buffer. If TO is t,
9493 use the maximum accessible position that is not a newline character.
9494
9495 The optional argument X_LIMIT, if non-nil, specifies the maximum text
9496 width that can be returned. X_LIMIT nil or omitted, means to use the
9497 pixel-width of WINDOW's body; use this if you do not intend to change
9498 the width of WINDOW. Use the maximum width WINDOW may assume if you
9499 intend to change WINDOW's width.
9500
9501 The optional argument Y_LIMIT, if non-nil, specifies the maximum text
9502 height that can be returned. Text lines whose y-coordinate is beyond
9503 Y_LIMIT are ignored. Since calculating the text height of a large
9504 buffer can take some time, it makes sense to specify this argument if
9505 the size of the buffer is unknown.
9506
9507 Optional argument MODE_AND_HEADER_LINE nil or omitted means do not
9508 include the height of the mode- or header-line of WINDOW in the return
9509 value. If it is either the symbol `mode-line' or `header-line', include
9510 only the height of that line, if present, in the return value. If t,
9511 include the height of any of these lines in the return value. */)
9512 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9513 Lisp_Object mode_and_header_line)
9514 {
9515 struct window *w = decode_live_window (window);
9516 Lisp_Object buf;
9517 struct buffer *b;
9518 struct it it;
9519 struct buffer *old_buffer = NULL;
9520 ptrdiff_t start, end, pos;
9521 struct text_pos startp;
9522 void *itdata = NULL;
9523 int c, max_y = -1, x = 0, y = 0;
9524
9525 buf = w->contents;
9526 CHECK_BUFFER (buf);
9527 b = XBUFFER (buf);
9528
9529 if (b != current_buffer)
9530 {
9531 old_buffer = current_buffer;
9532 set_buffer_internal (b);
9533 }
9534
9535 if (NILP (from))
9536 start = BEGV;
9537 else if (EQ (from, Qt))
9538 {
9539 start = pos = BEGV;
9540 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9541 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9542 start = pos;
9543 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9544 start = pos;
9545 }
9546 else
9547 {
9548 CHECK_NUMBER_COERCE_MARKER (from);
9549 start = min (max (XINT (from), BEGV), ZV);
9550 }
9551
9552 if (NILP (to))
9553 end = ZV;
9554 else if (EQ (to, Qt))
9555 {
9556 end = pos = ZV;
9557 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9558 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9559 end = pos;
9560 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9561 end = pos;
9562 }
9563 else
9564 {
9565 CHECK_NUMBER_COERCE_MARKER (to);
9566 end = max (start, min (XINT (to), ZV));
9567 }
9568
9569 if (!NILP (y_limit))
9570 {
9571 CHECK_NUMBER (y_limit);
9572 max_y = min (XINT (y_limit), INT_MAX);
9573 }
9574
9575 itdata = bidi_shelve_cache ();
9576 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9577 start_display (&it, w, startp);
9578
9579 /** move_it_vertically_backward (&it, 0); **/
9580 if (NILP (x_limit))
9581 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9582 else
9583 {
9584 CHECK_NUMBER (x_limit);
9585 it.last_visible_x = min (XINT (x_limit), INFINITY);
9586 /* Actually, we never want move_it_to stop at to_x. But to make
9587 sure that move_it_in_display_line_to always moves far enough,
9588 we set it to INT_MAX and specify MOVE_TO_X. */
9589 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9590 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9591 }
9592
9593 if (start == end)
9594 y = it.current_y;
9595 else
9596 {
9597 /* Count last line. */
9598 last_height = 0;
9599 y = line_bottom_y (&it); /* - y; */
9600 }
9601
9602 if (!EQ (mode_and_header_line, Qheader_line)
9603 && !EQ (mode_and_header_line, Qt))
9604 /* Do not count the header-line which was counted automatically by
9605 start_display. */
9606 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9607
9608 if (EQ (mode_and_header_line, Qmode_line)
9609 || EQ (mode_and_header_line, Qt))
9610 /* Do count the mode-line which is not included automatically by
9611 start_display. */
9612 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9613
9614 bidi_unshelve_cache (itdata, 0);
9615
9616 if (old_buffer)
9617 set_buffer_internal (old_buffer);
9618
9619 return Fcons (make_number (x), make_number (y));
9620 }
9621 \f
9622 /***********************************************************************
9623 Messages
9624 ***********************************************************************/
9625
9626
9627 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9628 to *Messages*. */
9629
9630 void
9631 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9632 {
9633 Lisp_Object args[3];
9634 Lisp_Object msg, fmt;
9635 char *buffer;
9636 ptrdiff_t len;
9637 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9638 USE_SAFE_ALLOCA;
9639
9640 fmt = msg = Qnil;
9641 GCPRO4 (fmt, msg, arg1, arg2);
9642
9643 args[0] = fmt = build_string (format);
9644 args[1] = arg1;
9645 args[2] = arg2;
9646 msg = Fformat (3, args);
9647
9648 len = SBYTES (msg) + 1;
9649 buffer = SAFE_ALLOCA (len);
9650 memcpy (buffer, SDATA (msg), len);
9651
9652 message_dolog (buffer, len - 1, 1, 0);
9653 SAFE_FREE ();
9654
9655 UNGCPRO;
9656 }
9657
9658
9659 /* Output a newline in the *Messages* buffer if "needs" one. */
9660
9661 void
9662 message_log_maybe_newline (void)
9663 {
9664 if (message_log_need_newline)
9665 message_dolog ("", 0, 1, 0);
9666 }
9667
9668
9669 /* Add a string M of length NBYTES to the message log, optionally
9670 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9671 true, means interpret the contents of M as multibyte. This
9672 function calls low-level routines in order to bypass text property
9673 hooks, etc. which might not be safe to run.
9674
9675 This may GC (insert may run before/after change hooks),
9676 so the buffer M must NOT point to a Lisp string. */
9677
9678 void
9679 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9680 {
9681 const unsigned char *msg = (const unsigned char *) m;
9682
9683 if (!NILP (Vmemory_full))
9684 return;
9685
9686 if (!NILP (Vmessage_log_max))
9687 {
9688 struct buffer *oldbuf;
9689 Lisp_Object oldpoint, oldbegv, oldzv;
9690 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9691 ptrdiff_t point_at_end = 0;
9692 ptrdiff_t zv_at_end = 0;
9693 Lisp_Object old_deactivate_mark;
9694 struct gcpro gcpro1;
9695
9696 old_deactivate_mark = Vdeactivate_mark;
9697 oldbuf = current_buffer;
9698
9699 /* Ensure the Messages buffer exists, and switch to it.
9700 If we created it, set the major-mode. */
9701 {
9702 int newbuffer = 0;
9703 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9704
9705 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9706
9707 if (newbuffer
9708 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9709 call0 (intern ("messages-buffer-mode"));
9710 }
9711
9712 bset_undo_list (current_buffer, Qt);
9713 bset_cache_long_scans (current_buffer, Qnil);
9714
9715 oldpoint = message_dolog_marker1;
9716 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9717 oldbegv = message_dolog_marker2;
9718 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9719 oldzv = message_dolog_marker3;
9720 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9721 GCPRO1 (old_deactivate_mark);
9722
9723 if (PT == Z)
9724 point_at_end = 1;
9725 if (ZV == Z)
9726 zv_at_end = 1;
9727
9728 BEGV = BEG;
9729 BEGV_BYTE = BEG_BYTE;
9730 ZV = Z;
9731 ZV_BYTE = Z_BYTE;
9732 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9733
9734 /* Insert the string--maybe converting multibyte to single byte
9735 or vice versa, so that all the text fits the buffer. */
9736 if (multibyte
9737 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9738 {
9739 ptrdiff_t i;
9740 int c, char_bytes;
9741 char work[1];
9742
9743 /* Convert a multibyte string to single-byte
9744 for the *Message* buffer. */
9745 for (i = 0; i < nbytes; i += char_bytes)
9746 {
9747 c = string_char_and_length (msg + i, &char_bytes);
9748 work[0] = (ASCII_CHAR_P (c)
9749 ? c
9750 : multibyte_char_to_unibyte (c));
9751 insert_1_both (work, 1, 1, 1, 0, 0);
9752 }
9753 }
9754 else if (! multibyte
9755 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9756 {
9757 ptrdiff_t i;
9758 int c, char_bytes;
9759 unsigned char str[MAX_MULTIBYTE_LENGTH];
9760 /* Convert a single-byte string to multibyte
9761 for the *Message* buffer. */
9762 for (i = 0; i < nbytes; i++)
9763 {
9764 c = msg[i];
9765 MAKE_CHAR_MULTIBYTE (c);
9766 char_bytes = CHAR_STRING (c, str);
9767 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9768 }
9769 }
9770 else if (nbytes)
9771 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9772
9773 if (nlflag)
9774 {
9775 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9776 printmax_t dups;
9777
9778 insert_1_both ("\n", 1, 1, 1, 0, 0);
9779
9780 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9781 this_bol = PT;
9782 this_bol_byte = PT_BYTE;
9783
9784 /* See if this line duplicates the previous one.
9785 If so, combine duplicates. */
9786 if (this_bol > BEG)
9787 {
9788 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9789 prev_bol = PT;
9790 prev_bol_byte = PT_BYTE;
9791
9792 dups = message_log_check_duplicate (prev_bol_byte,
9793 this_bol_byte);
9794 if (dups)
9795 {
9796 del_range_both (prev_bol, prev_bol_byte,
9797 this_bol, this_bol_byte, 0);
9798 if (dups > 1)
9799 {
9800 char dupstr[sizeof " [ times]"
9801 + INT_STRLEN_BOUND (printmax_t)];
9802
9803 /* If you change this format, don't forget to also
9804 change message_log_check_duplicate. */
9805 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9806 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9807 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9808 }
9809 }
9810 }
9811
9812 /* If we have more than the desired maximum number of lines
9813 in the *Messages* buffer now, delete the oldest ones.
9814 This is safe because we don't have undo in this buffer. */
9815
9816 if (NATNUMP (Vmessage_log_max))
9817 {
9818 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9819 -XFASTINT (Vmessage_log_max) - 1, 0);
9820 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9821 }
9822 }
9823 BEGV = marker_position (oldbegv);
9824 BEGV_BYTE = marker_byte_position (oldbegv);
9825
9826 if (zv_at_end)
9827 {
9828 ZV = Z;
9829 ZV_BYTE = Z_BYTE;
9830 }
9831 else
9832 {
9833 ZV = marker_position (oldzv);
9834 ZV_BYTE = marker_byte_position (oldzv);
9835 }
9836
9837 if (point_at_end)
9838 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9839 else
9840 /* We can't do Fgoto_char (oldpoint) because it will run some
9841 Lisp code. */
9842 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9843 marker_byte_position (oldpoint));
9844
9845 UNGCPRO;
9846 unchain_marker (XMARKER (oldpoint));
9847 unchain_marker (XMARKER (oldbegv));
9848 unchain_marker (XMARKER (oldzv));
9849
9850 /* We called insert_1_both above with its 5th argument (PREPARE)
9851 zero, which prevents insert_1_both from calling
9852 prepare_to_modify_buffer, which in turns prevents us from
9853 incrementing windows_or_buffers_changed even if *Messages* is
9854 shown in some window. So we must manually set
9855 windows_or_buffers_changed here to make up for that. */
9856 windows_or_buffers_changed = old_windows_or_buffers_changed;
9857 bset_redisplay (current_buffer);
9858
9859 set_buffer_internal (oldbuf);
9860
9861 message_log_need_newline = !nlflag;
9862 Vdeactivate_mark = old_deactivate_mark;
9863 }
9864 }
9865
9866
9867 /* We are at the end of the buffer after just having inserted a newline.
9868 (Note: We depend on the fact we won't be crossing the gap.)
9869 Check to see if the most recent message looks a lot like the previous one.
9870 Return 0 if different, 1 if the new one should just replace it, or a
9871 value N > 1 if we should also append " [N times]". */
9872
9873 static intmax_t
9874 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9875 {
9876 ptrdiff_t i;
9877 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9878 int seen_dots = 0;
9879 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9880 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9881
9882 for (i = 0; i < len; i++)
9883 {
9884 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9885 seen_dots = 1;
9886 if (p1[i] != p2[i])
9887 return seen_dots;
9888 }
9889 p1 += len;
9890 if (*p1 == '\n')
9891 return 2;
9892 if (*p1++ == ' ' && *p1++ == '[')
9893 {
9894 char *pend;
9895 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9896 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9897 return n + 1;
9898 }
9899 return 0;
9900 }
9901 \f
9902
9903 /* Display an echo area message M with a specified length of NBYTES
9904 bytes. The string may include null characters. If M is not a
9905 string, clear out any existing message, and let the mini-buffer
9906 text show through.
9907
9908 This function cancels echoing. */
9909
9910 void
9911 message3 (Lisp_Object m)
9912 {
9913 struct gcpro gcpro1;
9914
9915 GCPRO1 (m);
9916 clear_message (true, true);
9917 cancel_echoing ();
9918
9919 /* First flush out any partial line written with print. */
9920 message_log_maybe_newline ();
9921 if (STRINGP (m))
9922 {
9923 ptrdiff_t nbytes = SBYTES (m);
9924 bool multibyte = STRING_MULTIBYTE (m);
9925 USE_SAFE_ALLOCA;
9926 char *buffer = SAFE_ALLOCA (nbytes);
9927 memcpy (buffer, SDATA (m), nbytes);
9928 message_dolog (buffer, nbytes, 1, multibyte);
9929 SAFE_FREE ();
9930 }
9931 message3_nolog (m);
9932
9933 UNGCPRO;
9934 }
9935
9936
9937 /* The non-logging version of message3.
9938 This does not cancel echoing, because it is used for echoing.
9939 Perhaps we need to make a separate function for echoing
9940 and make this cancel echoing. */
9941
9942 void
9943 message3_nolog (Lisp_Object m)
9944 {
9945 struct frame *sf = SELECTED_FRAME ();
9946
9947 if (FRAME_INITIAL_P (sf))
9948 {
9949 if (noninteractive_need_newline)
9950 putc ('\n', stderr);
9951 noninteractive_need_newline = 0;
9952 if (STRINGP (m))
9953 {
9954 Lisp_Object s = ENCODE_SYSTEM (m);
9955
9956 fwrite (SDATA (s), SBYTES (s), 1, stderr);
9957 }
9958 if (cursor_in_echo_area == 0)
9959 fprintf (stderr, "\n");
9960 fflush (stderr);
9961 }
9962 /* Error messages get reported properly by cmd_error, so this must be just an
9963 informative message; if the frame hasn't really been initialized yet, just
9964 toss it. */
9965 else if (INTERACTIVE && sf->glyphs_initialized_p)
9966 {
9967 /* Get the frame containing the mini-buffer
9968 that the selected frame is using. */
9969 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9970 Lisp_Object frame = XWINDOW (mini_window)->frame;
9971 struct frame *f = XFRAME (frame);
9972
9973 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9974 Fmake_frame_visible (frame);
9975
9976 if (STRINGP (m) && SCHARS (m) > 0)
9977 {
9978 set_message (m);
9979 if (minibuffer_auto_raise)
9980 Fraise_frame (frame);
9981 /* Assume we are not echoing.
9982 (If we are, echo_now will override this.) */
9983 echo_message_buffer = Qnil;
9984 }
9985 else
9986 clear_message (true, true);
9987
9988 do_pending_window_change (0);
9989 echo_area_display (1);
9990 do_pending_window_change (0);
9991 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9992 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9993 }
9994 }
9995
9996
9997 /* Display a null-terminated echo area message M. If M is 0, clear
9998 out any existing message, and let the mini-buffer text show through.
9999
10000 The buffer M must continue to exist until after the echo area gets
10001 cleared or some other message gets displayed there. Do not pass
10002 text that is stored in a Lisp string. Do not pass text in a buffer
10003 that was alloca'd. */
10004
10005 void
10006 message1 (const char *m)
10007 {
10008 message3 (m ? build_unibyte_string (m) : Qnil);
10009 }
10010
10011
10012 /* The non-logging counterpart of message1. */
10013
10014 void
10015 message1_nolog (const char *m)
10016 {
10017 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10018 }
10019
10020 /* Display a message M which contains a single %s
10021 which gets replaced with STRING. */
10022
10023 void
10024 message_with_string (const char *m, Lisp_Object string, int log)
10025 {
10026 CHECK_STRING (string);
10027
10028 if (noninteractive)
10029 {
10030 if (m)
10031 {
10032 /* ENCODE_SYSTEM below can GC and/or relocate the Lisp
10033 String whose data pointer might be passed to us in M. So
10034 we use a local copy. */
10035 char *fmt = xstrdup (m);
10036
10037 if (noninteractive_need_newline)
10038 putc ('\n', stderr);
10039 noninteractive_need_newline = 0;
10040 fprintf (stderr, fmt, SDATA (ENCODE_SYSTEM (string)));
10041 if (!cursor_in_echo_area)
10042 fprintf (stderr, "\n");
10043 fflush (stderr);
10044 xfree (fmt);
10045 }
10046 }
10047 else if (INTERACTIVE)
10048 {
10049 /* The frame whose minibuffer we're going to display the message on.
10050 It may be larger than the selected frame, so we need
10051 to use its buffer, not the selected frame's buffer. */
10052 Lisp_Object mini_window;
10053 struct frame *f, *sf = SELECTED_FRAME ();
10054
10055 /* Get the frame containing the minibuffer
10056 that the selected frame is using. */
10057 mini_window = FRAME_MINIBUF_WINDOW (sf);
10058 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10059
10060 /* Error messages get reported properly by cmd_error, so this must be
10061 just an informative message; if the frame hasn't really been
10062 initialized yet, just toss it. */
10063 if (f->glyphs_initialized_p)
10064 {
10065 Lisp_Object args[2], msg;
10066 struct gcpro gcpro1, gcpro2;
10067
10068 args[0] = build_string (m);
10069 args[1] = msg = string;
10070 GCPRO2 (args[0], msg);
10071 gcpro1.nvars = 2;
10072
10073 msg = Fformat (2, args);
10074
10075 if (log)
10076 message3 (msg);
10077 else
10078 message3_nolog (msg);
10079
10080 UNGCPRO;
10081
10082 /* Print should start at the beginning of the message
10083 buffer next time. */
10084 message_buf_print = 0;
10085 }
10086 }
10087 }
10088
10089
10090 /* Dump an informative message to the minibuf. If M is 0, clear out
10091 any existing message, and let the mini-buffer text show through. */
10092
10093 static void
10094 vmessage (const char *m, va_list ap)
10095 {
10096 if (noninteractive)
10097 {
10098 if (m)
10099 {
10100 if (noninteractive_need_newline)
10101 putc ('\n', stderr);
10102 noninteractive_need_newline = 0;
10103 vfprintf (stderr, m, ap);
10104 if (cursor_in_echo_area == 0)
10105 fprintf (stderr, "\n");
10106 fflush (stderr);
10107 }
10108 }
10109 else if (INTERACTIVE)
10110 {
10111 /* The frame whose mini-buffer we're going to display the message
10112 on. It may be larger than the selected frame, so we need to
10113 use its buffer, not the selected frame's buffer. */
10114 Lisp_Object mini_window;
10115 struct frame *f, *sf = SELECTED_FRAME ();
10116
10117 /* Get the frame containing the mini-buffer
10118 that the selected frame is using. */
10119 mini_window = FRAME_MINIBUF_WINDOW (sf);
10120 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10121
10122 /* Error messages get reported properly by cmd_error, so this must be
10123 just an informative message; if the frame hasn't really been
10124 initialized yet, just toss it. */
10125 if (f->glyphs_initialized_p)
10126 {
10127 if (m)
10128 {
10129 ptrdiff_t len;
10130 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10131 char *message_buf = alloca (maxsize + 1);
10132
10133 len = doprnt (message_buf, maxsize, m, 0, ap);
10134
10135 message3 (make_string (message_buf, len));
10136 }
10137 else
10138 message1 (0);
10139
10140 /* Print should start at the beginning of the message
10141 buffer next time. */
10142 message_buf_print = 0;
10143 }
10144 }
10145 }
10146
10147 void
10148 message (const char *m, ...)
10149 {
10150 va_list ap;
10151 va_start (ap, m);
10152 vmessage (m, ap);
10153 va_end (ap);
10154 }
10155
10156
10157 #if 0
10158 /* The non-logging version of message. */
10159
10160 void
10161 message_nolog (const char *m, ...)
10162 {
10163 Lisp_Object old_log_max;
10164 va_list ap;
10165 va_start (ap, m);
10166 old_log_max = Vmessage_log_max;
10167 Vmessage_log_max = Qnil;
10168 vmessage (m, ap);
10169 Vmessage_log_max = old_log_max;
10170 va_end (ap);
10171 }
10172 #endif
10173
10174
10175 /* Display the current message in the current mini-buffer. This is
10176 only called from error handlers in process.c, and is not time
10177 critical. */
10178
10179 void
10180 update_echo_area (void)
10181 {
10182 if (!NILP (echo_area_buffer[0]))
10183 {
10184 Lisp_Object string;
10185 string = Fcurrent_message ();
10186 message3 (string);
10187 }
10188 }
10189
10190
10191 /* Make sure echo area buffers in `echo_buffers' are live.
10192 If they aren't, make new ones. */
10193
10194 static void
10195 ensure_echo_area_buffers (void)
10196 {
10197 int i;
10198
10199 for (i = 0; i < 2; ++i)
10200 if (!BUFFERP (echo_buffer[i])
10201 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10202 {
10203 char name[30];
10204 Lisp_Object old_buffer;
10205 int j;
10206
10207 old_buffer = echo_buffer[i];
10208 echo_buffer[i] = Fget_buffer_create
10209 (make_formatted_string (name, " *Echo Area %d*", i));
10210 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10211 /* to force word wrap in echo area -
10212 it was decided to postpone this*/
10213 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10214
10215 for (j = 0; j < 2; ++j)
10216 if (EQ (old_buffer, echo_area_buffer[j]))
10217 echo_area_buffer[j] = echo_buffer[i];
10218 }
10219 }
10220
10221
10222 /* Call FN with args A1..A2 with either the current or last displayed
10223 echo_area_buffer as current buffer.
10224
10225 WHICH zero means use the current message buffer
10226 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10227 from echo_buffer[] and clear it.
10228
10229 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10230 suitable buffer from echo_buffer[] and clear it.
10231
10232 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10233 that the current message becomes the last displayed one, make
10234 choose a suitable buffer for echo_area_buffer[0], and clear it.
10235
10236 Value is what FN returns. */
10237
10238 static int
10239 with_echo_area_buffer (struct window *w, int which,
10240 int (*fn) (ptrdiff_t, Lisp_Object),
10241 ptrdiff_t a1, Lisp_Object a2)
10242 {
10243 Lisp_Object buffer;
10244 int this_one, the_other, clear_buffer_p, rc;
10245 ptrdiff_t count = SPECPDL_INDEX ();
10246
10247 /* If buffers aren't live, make new ones. */
10248 ensure_echo_area_buffers ();
10249
10250 clear_buffer_p = 0;
10251
10252 if (which == 0)
10253 this_one = 0, the_other = 1;
10254 else if (which > 0)
10255 this_one = 1, the_other = 0;
10256 else
10257 {
10258 this_one = 0, the_other = 1;
10259 clear_buffer_p = true;
10260
10261 /* We need a fresh one in case the current echo buffer equals
10262 the one containing the last displayed echo area message. */
10263 if (!NILP (echo_area_buffer[this_one])
10264 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10265 echo_area_buffer[this_one] = Qnil;
10266 }
10267
10268 /* Choose a suitable buffer from echo_buffer[] is we don't
10269 have one. */
10270 if (NILP (echo_area_buffer[this_one]))
10271 {
10272 echo_area_buffer[this_one]
10273 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10274 ? echo_buffer[the_other]
10275 : echo_buffer[this_one]);
10276 clear_buffer_p = true;
10277 }
10278
10279 buffer = echo_area_buffer[this_one];
10280
10281 /* Don't get confused by reusing the buffer used for echoing
10282 for a different purpose. */
10283 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10284 cancel_echoing ();
10285
10286 record_unwind_protect (unwind_with_echo_area_buffer,
10287 with_echo_area_buffer_unwind_data (w));
10288
10289 /* Make the echo area buffer current. Note that for display
10290 purposes, it is not necessary that the displayed window's buffer
10291 == current_buffer, except for text property lookup. So, let's
10292 only set that buffer temporarily here without doing a full
10293 Fset_window_buffer. We must also change w->pointm, though,
10294 because otherwise an assertions in unshow_buffer fails, and Emacs
10295 aborts. */
10296 set_buffer_internal_1 (XBUFFER (buffer));
10297 if (w)
10298 {
10299 wset_buffer (w, buffer);
10300 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10301 }
10302
10303 bset_undo_list (current_buffer, Qt);
10304 bset_read_only (current_buffer, Qnil);
10305 specbind (Qinhibit_read_only, Qt);
10306 specbind (Qinhibit_modification_hooks, Qt);
10307
10308 if (clear_buffer_p && Z > BEG)
10309 del_range (BEG, Z);
10310
10311 eassert (BEGV >= BEG);
10312 eassert (ZV <= Z && ZV >= BEGV);
10313
10314 rc = fn (a1, a2);
10315
10316 eassert (BEGV >= BEG);
10317 eassert (ZV <= Z && ZV >= BEGV);
10318
10319 unbind_to (count, Qnil);
10320 return rc;
10321 }
10322
10323
10324 /* Save state that should be preserved around the call to the function
10325 FN called in with_echo_area_buffer. */
10326
10327 static Lisp_Object
10328 with_echo_area_buffer_unwind_data (struct window *w)
10329 {
10330 int i = 0;
10331 Lisp_Object vector, tmp;
10332
10333 /* Reduce consing by keeping one vector in
10334 Vwith_echo_area_save_vector. */
10335 vector = Vwith_echo_area_save_vector;
10336 Vwith_echo_area_save_vector = Qnil;
10337
10338 if (NILP (vector))
10339 vector = Fmake_vector (make_number (9), Qnil);
10340
10341 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10342 ASET (vector, i, Vdeactivate_mark); ++i;
10343 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10344
10345 if (w)
10346 {
10347 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10348 ASET (vector, i, w->contents); ++i;
10349 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10350 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10351 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10352 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10353 }
10354 else
10355 {
10356 int end = i + 6;
10357 for (; i < end; ++i)
10358 ASET (vector, i, Qnil);
10359 }
10360
10361 eassert (i == ASIZE (vector));
10362 return vector;
10363 }
10364
10365
10366 /* Restore global state from VECTOR which was created by
10367 with_echo_area_buffer_unwind_data. */
10368
10369 static void
10370 unwind_with_echo_area_buffer (Lisp_Object vector)
10371 {
10372 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10373 Vdeactivate_mark = AREF (vector, 1);
10374 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10375
10376 if (WINDOWP (AREF (vector, 3)))
10377 {
10378 struct window *w;
10379 Lisp_Object buffer;
10380
10381 w = XWINDOW (AREF (vector, 3));
10382 buffer = AREF (vector, 4);
10383
10384 wset_buffer (w, buffer);
10385 set_marker_both (w->pointm, buffer,
10386 XFASTINT (AREF (vector, 5)),
10387 XFASTINT (AREF (vector, 6)));
10388 set_marker_both (w->start, buffer,
10389 XFASTINT (AREF (vector, 7)),
10390 XFASTINT (AREF (vector, 8)));
10391 }
10392
10393 Vwith_echo_area_save_vector = vector;
10394 }
10395
10396
10397 /* Set up the echo area for use by print functions. MULTIBYTE_P
10398 non-zero means we will print multibyte. */
10399
10400 void
10401 setup_echo_area_for_printing (int multibyte_p)
10402 {
10403 /* If we can't find an echo area any more, exit. */
10404 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10405 Fkill_emacs (Qnil);
10406
10407 ensure_echo_area_buffers ();
10408
10409 if (!message_buf_print)
10410 {
10411 /* A message has been output since the last time we printed.
10412 Choose a fresh echo area buffer. */
10413 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10414 echo_area_buffer[0] = echo_buffer[1];
10415 else
10416 echo_area_buffer[0] = echo_buffer[0];
10417
10418 /* Switch to that buffer and clear it. */
10419 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10420 bset_truncate_lines (current_buffer, Qnil);
10421
10422 if (Z > BEG)
10423 {
10424 ptrdiff_t count = SPECPDL_INDEX ();
10425 specbind (Qinhibit_read_only, Qt);
10426 /* Note that undo recording is always disabled. */
10427 del_range (BEG, Z);
10428 unbind_to (count, Qnil);
10429 }
10430 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10431
10432 /* Set up the buffer for the multibyteness we need. */
10433 if (multibyte_p
10434 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10435 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10436
10437 /* Raise the frame containing the echo area. */
10438 if (minibuffer_auto_raise)
10439 {
10440 struct frame *sf = SELECTED_FRAME ();
10441 Lisp_Object mini_window;
10442 mini_window = FRAME_MINIBUF_WINDOW (sf);
10443 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10444 }
10445
10446 message_log_maybe_newline ();
10447 message_buf_print = 1;
10448 }
10449 else
10450 {
10451 if (NILP (echo_area_buffer[0]))
10452 {
10453 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10454 echo_area_buffer[0] = echo_buffer[1];
10455 else
10456 echo_area_buffer[0] = echo_buffer[0];
10457 }
10458
10459 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10460 {
10461 /* Someone switched buffers between print requests. */
10462 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10463 bset_truncate_lines (current_buffer, Qnil);
10464 }
10465 }
10466 }
10467
10468
10469 /* Display an echo area message in window W. Value is non-zero if W's
10470 height is changed. If display_last_displayed_message_p is
10471 non-zero, display the message that was last displayed, otherwise
10472 display the current message. */
10473
10474 static int
10475 display_echo_area (struct window *w)
10476 {
10477 int i, no_message_p, window_height_changed_p;
10478
10479 /* Temporarily disable garbage collections while displaying the echo
10480 area. This is done because a GC can print a message itself.
10481 That message would modify the echo area buffer's contents while a
10482 redisplay of the buffer is going on, and seriously confuse
10483 redisplay. */
10484 ptrdiff_t count = inhibit_garbage_collection ();
10485
10486 /* If there is no message, we must call display_echo_area_1
10487 nevertheless because it resizes the window. But we will have to
10488 reset the echo_area_buffer in question to nil at the end because
10489 with_echo_area_buffer will sets it to an empty buffer. */
10490 i = display_last_displayed_message_p ? 1 : 0;
10491 no_message_p = NILP (echo_area_buffer[i]);
10492
10493 window_height_changed_p
10494 = with_echo_area_buffer (w, display_last_displayed_message_p,
10495 display_echo_area_1,
10496 (intptr_t) w, Qnil);
10497
10498 if (no_message_p)
10499 echo_area_buffer[i] = Qnil;
10500
10501 unbind_to (count, Qnil);
10502 return window_height_changed_p;
10503 }
10504
10505
10506 /* Helper for display_echo_area. Display the current buffer which
10507 contains the current echo area message in window W, a mini-window,
10508 a pointer to which is passed in A1. A2..A4 are currently not used.
10509 Change the height of W so that all of the message is displayed.
10510 Value is non-zero if height of W was changed. */
10511
10512 static int
10513 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10514 {
10515 intptr_t i1 = a1;
10516 struct window *w = (struct window *) i1;
10517 Lisp_Object window;
10518 struct text_pos start;
10519 int window_height_changed_p = 0;
10520
10521 /* Do this before displaying, so that we have a large enough glyph
10522 matrix for the display. If we can't get enough space for the
10523 whole text, display the last N lines. That works by setting w->start. */
10524 window_height_changed_p = resize_mini_window (w, 0);
10525
10526 /* Use the starting position chosen by resize_mini_window. */
10527 SET_TEXT_POS_FROM_MARKER (start, w->start);
10528
10529 /* Display. */
10530 clear_glyph_matrix (w->desired_matrix);
10531 XSETWINDOW (window, w);
10532 try_window (window, start, 0);
10533
10534 return window_height_changed_p;
10535 }
10536
10537
10538 /* Resize the echo area window to exactly the size needed for the
10539 currently displayed message, if there is one. If a mini-buffer
10540 is active, don't shrink it. */
10541
10542 void
10543 resize_echo_area_exactly (void)
10544 {
10545 if (BUFFERP (echo_area_buffer[0])
10546 && WINDOWP (echo_area_window))
10547 {
10548 struct window *w = XWINDOW (echo_area_window);
10549 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10550 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10551 (intptr_t) w, resize_exactly);
10552 if (resized_p)
10553 {
10554 windows_or_buffers_changed = 42;
10555 update_mode_lines = 30;
10556 redisplay_internal ();
10557 }
10558 }
10559 }
10560
10561
10562 /* Callback function for with_echo_area_buffer, when used from
10563 resize_echo_area_exactly. A1 contains a pointer to the window to
10564 resize, EXACTLY non-nil means resize the mini-window exactly to the
10565 size of the text displayed. A3 and A4 are not used. Value is what
10566 resize_mini_window returns. */
10567
10568 static int
10569 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10570 {
10571 intptr_t i1 = a1;
10572 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10573 }
10574
10575
10576 /* Resize mini-window W to fit the size of its contents. EXACT_P
10577 means size the window exactly to the size needed. Otherwise, it's
10578 only enlarged until W's buffer is empty.
10579
10580 Set W->start to the right place to begin display. If the whole
10581 contents fit, start at the beginning. Otherwise, start so as
10582 to make the end of the contents appear. This is particularly
10583 important for y-or-n-p, but seems desirable generally.
10584
10585 Value is non-zero if the window height has been changed. */
10586
10587 int
10588 resize_mini_window (struct window *w, int exact_p)
10589 {
10590 struct frame *f = XFRAME (w->frame);
10591 int window_height_changed_p = 0;
10592
10593 eassert (MINI_WINDOW_P (w));
10594
10595 /* By default, start display at the beginning. */
10596 set_marker_both (w->start, w->contents,
10597 BUF_BEGV (XBUFFER (w->contents)),
10598 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10599
10600 /* Don't resize windows while redisplaying a window; it would
10601 confuse redisplay functions when the size of the window they are
10602 displaying changes from under them. Such a resizing can happen,
10603 for instance, when which-func prints a long message while
10604 we are running fontification-functions. We're running these
10605 functions with safe_call which binds inhibit-redisplay to t. */
10606 if (!NILP (Vinhibit_redisplay))
10607 return 0;
10608
10609 /* Nil means don't try to resize. */
10610 if (NILP (Vresize_mini_windows)
10611 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10612 return 0;
10613
10614 if (!FRAME_MINIBUF_ONLY_P (f))
10615 {
10616 struct it it;
10617 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10618 + WINDOW_PIXEL_HEIGHT (w));
10619 int unit = FRAME_LINE_HEIGHT (f);
10620 int height, max_height;
10621 struct text_pos start;
10622 struct buffer *old_current_buffer = NULL;
10623
10624 if (current_buffer != XBUFFER (w->contents))
10625 {
10626 old_current_buffer = current_buffer;
10627 set_buffer_internal (XBUFFER (w->contents));
10628 }
10629
10630 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10631
10632 /* Compute the max. number of lines specified by the user. */
10633 if (FLOATP (Vmax_mini_window_height))
10634 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10635 else if (INTEGERP (Vmax_mini_window_height))
10636 max_height = XINT (Vmax_mini_window_height) * unit;
10637 else
10638 max_height = total_height / 4;
10639
10640 /* Correct that max. height if it's bogus. */
10641 max_height = clip_to_bounds (unit, max_height, total_height);
10642
10643 /* Find out the height of the text in the window. */
10644 if (it.line_wrap == TRUNCATE)
10645 height = unit;
10646 else
10647 {
10648 last_height = 0;
10649 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10650 if (it.max_ascent == 0 && it.max_descent == 0)
10651 height = it.current_y + last_height;
10652 else
10653 height = it.current_y + it.max_ascent + it.max_descent;
10654 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10655 }
10656
10657 /* Compute a suitable window start. */
10658 if (height > max_height)
10659 {
10660 height = max_height;
10661 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10662 move_it_vertically_backward (&it, height);
10663 start = it.current.pos;
10664 }
10665 else
10666 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10667 SET_MARKER_FROM_TEXT_POS (w->start, start);
10668
10669 if (EQ (Vresize_mini_windows, Qgrow_only))
10670 {
10671 /* Let it grow only, until we display an empty message, in which
10672 case the window shrinks again. */
10673 if (height > WINDOW_PIXEL_HEIGHT (w))
10674 {
10675 int old_height = WINDOW_PIXEL_HEIGHT (w);
10676
10677 FRAME_WINDOWS_FROZEN (f) = 1;
10678 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10679 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10680 }
10681 else if (height < WINDOW_PIXEL_HEIGHT (w)
10682 && (exact_p || BEGV == ZV))
10683 {
10684 int old_height = WINDOW_PIXEL_HEIGHT (w);
10685
10686 FRAME_WINDOWS_FROZEN (f) = 0;
10687 shrink_mini_window (w, 1);
10688 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10689 }
10690 }
10691 else
10692 {
10693 /* Always resize to exact size needed. */
10694 if (height > WINDOW_PIXEL_HEIGHT (w))
10695 {
10696 int old_height = WINDOW_PIXEL_HEIGHT (w);
10697
10698 FRAME_WINDOWS_FROZEN (f) = 1;
10699 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10700 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10701 }
10702 else if (height < WINDOW_PIXEL_HEIGHT (w))
10703 {
10704 int old_height = WINDOW_PIXEL_HEIGHT (w);
10705
10706 FRAME_WINDOWS_FROZEN (f) = 0;
10707 shrink_mini_window (w, 1);
10708
10709 if (height)
10710 {
10711 FRAME_WINDOWS_FROZEN (f) = 1;
10712 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10713 }
10714
10715 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10716 }
10717 }
10718
10719 if (old_current_buffer)
10720 set_buffer_internal (old_current_buffer);
10721 }
10722
10723 return window_height_changed_p;
10724 }
10725
10726
10727 /* Value is the current message, a string, or nil if there is no
10728 current message. */
10729
10730 Lisp_Object
10731 current_message (void)
10732 {
10733 Lisp_Object msg;
10734
10735 if (!BUFFERP (echo_area_buffer[0]))
10736 msg = Qnil;
10737 else
10738 {
10739 with_echo_area_buffer (0, 0, current_message_1,
10740 (intptr_t) &msg, Qnil);
10741 if (NILP (msg))
10742 echo_area_buffer[0] = Qnil;
10743 }
10744
10745 return msg;
10746 }
10747
10748
10749 static int
10750 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10751 {
10752 intptr_t i1 = a1;
10753 Lisp_Object *msg = (Lisp_Object *) i1;
10754
10755 if (Z > BEG)
10756 *msg = make_buffer_string (BEG, Z, 1);
10757 else
10758 *msg = Qnil;
10759 return 0;
10760 }
10761
10762
10763 /* Push the current message on Vmessage_stack for later restoration
10764 by restore_message. Value is non-zero if the current message isn't
10765 empty. This is a relatively infrequent operation, so it's not
10766 worth optimizing. */
10767
10768 bool
10769 push_message (void)
10770 {
10771 Lisp_Object msg = current_message ();
10772 Vmessage_stack = Fcons (msg, Vmessage_stack);
10773 return STRINGP (msg);
10774 }
10775
10776
10777 /* Restore message display from the top of Vmessage_stack. */
10778
10779 void
10780 restore_message (void)
10781 {
10782 eassert (CONSP (Vmessage_stack));
10783 message3_nolog (XCAR (Vmessage_stack));
10784 }
10785
10786
10787 /* Handler for unwind-protect calling pop_message. */
10788
10789 void
10790 pop_message_unwind (void)
10791 {
10792 /* Pop the top-most entry off Vmessage_stack. */
10793 eassert (CONSP (Vmessage_stack));
10794 Vmessage_stack = XCDR (Vmessage_stack);
10795 }
10796
10797
10798 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10799 exits. If the stack is not empty, we have a missing pop_message
10800 somewhere. */
10801
10802 void
10803 check_message_stack (void)
10804 {
10805 if (!NILP (Vmessage_stack))
10806 emacs_abort ();
10807 }
10808
10809
10810 /* Truncate to NCHARS what will be displayed in the echo area the next
10811 time we display it---but don't redisplay it now. */
10812
10813 void
10814 truncate_echo_area (ptrdiff_t nchars)
10815 {
10816 if (nchars == 0)
10817 echo_area_buffer[0] = Qnil;
10818 else if (!noninteractive
10819 && INTERACTIVE
10820 && !NILP (echo_area_buffer[0]))
10821 {
10822 struct frame *sf = SELECTED_FRAME ();
10823 /* Error messages get reported properly by cmd_error, so this must be
10824 just an informative message; if the frame hasn't really been
10825 initialized yet, just toss it. */
10826 if (sf->glyphs_initialized_p)
10827 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10828 }
10829 }
10830
10831
10832 /* Helper function for truncate_echo_area. Truncate the current
10833 message to at most NCHARS characters. */
10834
10835 static int
10836 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10837 {
10838 if (BEG + nchars < Z)
10839 del_range (BEG + nchars, Z);
10840 if (Z == BEG)
10841 echo_area_buffer[0] = Qnil;
10842 return 0;
10843 }
10844
10845 /* Set the current message to STRING. */
10846
10847 static void
10848 set_message (Lisp_Object string)
10849 {
10850 eassert (STRINGP (string));
10851
10852 message_enable_multibyte = STRING_MULTIBYTE (string);
10853
10854 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10855 message_buf_print = 0;
10856 help_echo_showing_p = 0;
10857
10858 if (STRINGP (Vdebug_on_message)
10859 && STRINGP (string)
10860 && fast_string_match (Vdebug_on_message, string) >= 0)
10861 call_debugger (list2 (Qerror, string));
10862 }
10863
10864
10865 /* Helper function for set_message. First argument is ignored and second
10866 argument has the same meaning as for set_message.
10867 This function is called with the echo area buffer being current. */
10868
10869 static int
10870 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10871 {
10872 eassert (STRINGP (string));
10873
10874 /* Change multibyteness of the echo buffer appropriately. */
10875 if (message_enable_multibyte
10876 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10877 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10878
10879 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10880 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10881 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10882
10883 /* Insert new message at BEG. */
10884 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10885
10886 /* This function takes care of single/multibyte conversion.
10887 We just have to ensure that the echo area buffer has the right
10888 setting of enable_multibyte_characters. */
10889 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10890
10891 return 0;
10892 }
10893
10894
10895 /* Clear messages. CURRENT_P non-zero means clear the current
10896 message. LAST_DISPLAYED_P non-zero means clear the message
10897 last displayed. */
10898
10899 void
10900 clear_message (bool current_p, bool last_displayed_p)
10901 {
10902 if (current_p)
10903 {
10904 echo_area_buffer[0] = Qnil;
10905 message_cleared_p = true;
10906 }
10907
10908 if (last_displayed_p)
10909 echo_area_buffer[1] = Qnil;
10910
10911 message_buf_print = 0;
10912 }
10913
10914 /* Clear garbaged frames.
10915
10916 This function is used where the old redisplay called
10917 redraw_garbaged_frames which in turn called redraw_frame which in
10918 turn called clear_frame. The call to clear_frame was a source of
10919 flickering. I believe a clear_frame is not necessary. It should
10920 suffice in the new redisplay to invalidate all current matrices,
10921 and ensure a complete redisplay of all windows. */
10922
10923 static void
10924 clear_garbaged_frames (void)
10925 {
10926 if (frame_garbaged)
10927 {
10928 Lisp_Object tail, frame;
10929
10930 FOR_EACH_FRAME (tail, frame)
10931 {
10932 struct frame *f = XFRAME (frame);
10933
10934 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10935 {
10936 if (f->resized_p)
10937 redraw_frame (f);
10938 else
10939 clear_current_matrices (f);
10940 fset_redisplay (f);
10941 f->garbaged = false;
10942 f->resized_p = false;
10943 }
10944 }
10945
10946 frame_garbaged = false;
10947 }
10948 }
10949
10950
10951 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10952 is non-zero update selected_frame. Value is non-zero if the
10953 mini-windows height has been changed. */
10954
10955 static int
10956 echo_area_display (int update_frame_p)
10957 {
10958 Lisp_Object mini_window;
10959 struct window *w;
10960 struct frame *f;
10961 int window_height_changed_p = 0;
10962 struct frame *sf = SELECTED_FRAME ();
10963
10964 mini_window = FRAME_MINIBUF_WINDOW (sf);
10965 w = XWINDOW (mini_window);
10966 f = XFRAME (WINDOW_FRAME (w));
10967
10968 /* Don't display if frame is invisible or not yet initialized. */
10969 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10970 return 0;
10971
10972 #ifdef HAVE_WINDOW_SYSTEM
10973 /* When Emacs starts, selected_frame may be the initial terminal
10974 frame. If we let this through, a message would be displayed on
10975 the terminal. */
10976 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10977 return 0;
10978 #endif /* HAVE_WINDOW_SYSTEM */
10979
10980 /* Redraw garbaged frames. */
10981 clear_garbaged_frames ();
10982
10983 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10984 {
10985 echo_area_window = mini_window;
10986 window_height_changed_p = display_echo_area (w);
10987 w->must_be_updated_p = true;
10988
10989 /* Update the display, unless called from redisplay_internal.
10990 Also don't update the screen during redisplay itself. The
10991 update will happen at the end of redisplay, and an update
10992 here could cause confusion. */
10993 if (update_frame_p && !redisplaying_p)
10994 {
10995 int n = 0;
10996
10997 /* If the display update has been interrupted by pending
10998 input, update mode lines in the frame. Due to the
10999 pending input, it might have been that redisplay hasn't
11000 been called, so that mode lines above the echo area are
11001 garbaged. This looks odd, so we prevent it here. */
11002 if (!display_completed)
11003 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11004
11005 if (window_height_changed_p
11006 /* Don't do this if Emacs is shutting down. Redisplay
11007 needs to run hooks. */
11008 && !NILP (Vrun_hooks))
11009 {
11010 /* Must update other windows. Likewise as in other
11011 cases, don't let this update be interrupted by
11012 pending input. */
11013 ptrdiff_t count = SPECPDL_INDEX ();
11014 specbind (Qredisplay_dont_pause, Qt);
11015 windows_or_buffers_changed = 44;
11016 redisplay_internal ();
11017 unbind_to (count, Qnil);
11018 }
11019 else if (FRAME_WINDOW_P (f) && n == 0)
11020 {
11021 /* Window configuration is the same as before.
11022 Can do with a display update of the echo area,
11023 unless we displayed some mode lines. */
11024 update_single_window (w, 1);
11025 flush_frame (f);
11026 }
11027 else
11028 update_frame (f, 1, 1);
11029
11030 /* If cursor is in the echo area, make sure that the next
11031 redisplay displays the minibuffer, so that the cursor will
11032 be replaced with what the minibuffer wants. */
11033 if (cursor_in_echo_area)
11034 wset_redisplay (XWINDOW (mini_window));
11035 }
11036 }
11037 else if (!EQ (mini_window, selected_window))
11038 wset_redisplay (XWINDOW (mini_window));
11039
11040 /* Last displayed message is now the current message. */
11041 echo_area_buffer[1] = echo_area_buffer[0];
11042 /* Inform read_char that we're not echoing. */
11043 echo_message_buffer = Qnil;
11044
11045 /* Prevent redisplay optimization in redisplay_internal by resetting
11046 this_line_start_pos. This is done because the mini-buffer now
11047 displays the message instead of its buffer text. */
11048 if (EQ (mini_window, selected_window))
11049 CHARPOS (this_line_start_pos) = 0;
11050
11051 return window_height_changed_p;
11052 }
11053
11054 /* Nonzero if W's buffer was changed but not saved. */
11055
11056 static int
11057 window_buffer_changed (struct window *w)
11058 {
11059 struct buffer *b = XBUFFER (w->contents);
11060
11061 eassert (BUFFER_LIVE_P (b));
11062
11063 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11064 }
11065
11066 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11067
11068 static int
11069 mode_line_update_needed (struct window *w)
11070 {
11071 return (w->column_number_displayed != -1
11072 && !(PT == w->last_point && !window_outdated (w))
11073 && (w->column_number_displayed != current_column ()));
11074 }
11075
11076 /* Nonzero if window start of W is frozen and may not be changed during
11077 redisplay. */
11078
11079 static bool
11080 window_frozen_p (struct window *w)
11081 {
11082 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11083 {
11084 Lisp_Object window;
11085
11086 XSETWINDOW (window, w);
11087 if (MINI_WINDOW_P (w))
11088 return 0;
11089 else if (EQ (window, selected_window))
11090 return 0;
11091 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11092 && EQ (window, Vminibuf_scroll_window))
11093 /* This special window can't be frozen too. */
11094 return 0;
11095 else
11096 return 1;
11097 }
11098 return 0;
11099 }
11100
11101 /***********************************************************************
11102 Mode Lines and Frame Titles
11103 ***********************************************************************/
11104
11105 /* A buffer for constructing non-propertized mode-line strings and
11106 frame titles in it; allocated from the heap in init_xdisp and
11107 resized as needed in store_mode_line_noprop_char. */
11108
11109 static char *mode_line_noprop_buf;
11110
11111 /* The buffer's end, and a current output position in it. */
11112
11113 static char *mode_line_noprop_buf_end;
11114 static char *mode_line_noprop_ptr;
11115
11116 #define MODE_LINE_NOPROP_LEN(start) \
11117 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11118
11119 static enum {
11120 MODE_LINE_DISPLAY = 0,
11121 MODE_LINE_TITLE,
11122 MODE_LINE_NOPROP,
11123 MODE_LINE_STRING
11124 } mode_line_target;
11125
11126 /* Alist that caches the results of :propertize.
11127 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11128 static Lisp_Object mode_line_proptrans_alist;
11129
11130 /* List of strings making up the mode-line. */
11131 static Lisp_Object mode_line_string_list;
11132
11133 /* Base face property when building propertized mode line string. */
11134 static Lisp_Object mode_line_string_face;
11135 static Lisp_Object mode_line_string_face_prop;
11136
11137
11138 /* Unwind data for mode line strings */
11139
11140 static Lisp_Object Vmode_line_unwind_vector;
11141
11142 static Lisp_Object
11143 format_mode_line_unwind_data (struct frame *target_frame,
11144 struct buffer *obuf,
11145 Lisp_Object owin,
11146 int save_proptrans)
11147 {
11148 Lisp_Object vector, tmp;
11149
11150 /* Reduce consing by keeping one vector in
11151 Vwith_echo_area_save_vector. */
11152 vector = Vmode_line_unwind_vector;
11153 Vmode_line_unwind_vector = Qnil;
11154
11155 if (NILP (vector))
11156 vector = Fmake_vector (make_number (10), Qnil);
11157
11158 ASET (vector, 0, make_number (mode_line_target));
11159 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11160 ASET (vector, 2, mode_line_string_list);
11161 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11162 ASET (vector, 4, mode_line_string_face);
11163 ASET (vector, 5, mode_line_string_face_prop);
11164
11165 if (obuf)
11166 XSETBUFFER (tmp, obuf);
11167 else
11168 tmp = Qnil;
11169 ASET (vector, 6, tmp);
11170 ASET (vector, 7, owin);
11171 if (target_frame)
11172 {
11173 /* Similarly to `with-selected-window', if the operation selects
11174 a window on another frame, we must restore that frame's
11175 selected window, and (for a tty) the top-frame. */
11176 ASET (vector, 8, target_frame->selected_window);
11177 if (FRAME_TERMCAP_P (target_frame))
11178 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11179 }
11180
11181 return vector;
11182 }
11183
11184 static void
11185 unwind_format_mode_line (Lisp_Object vector)
11186 {
11187 Lisp_Object old_window = AREF (vector, 7);
11188 Lisp_Object target_frame_window = AREF (vector, 8);
11189 Lisp_Object old_top_frame = AREF (vector, 9);
11190
11191 mode_line_target = XINT (AREF (vector, 0));
11192 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11193 mode_line_string_list = AREF (vector, 2);
11194 if (! EQ (AREF (vector, 3), Qt))
11195 mode_line_proptrans_alist = AREF (vector, 3);
11196 mode_line_string_face = AREF (vector, 4);
11197 mode_line_string_face_prop = AREF (vector, 5);
11198
11199 /* Select window before buffer, since it may change the buffer. */
11200 if (!NILP (old_window))
11201 {
11202 /* If the operation that we are unwinding had selected a window
11203 on a different frame, reset its frame-selected-window. For a
11204 text terminal, reset its top-frame if necessary. */
11205 if (!NILP (target_frame_window))
11206 {
11207 Lisp_Object frame
11208 = WINDOW_FRAME (XWINDOW (target_frame_window));
11209
11210 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11211 Fselect_window (target_frame_window, Qt);
11212
11213 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11214 Fselect_frame (old_top_frame, Qt);
11215 }
11216
11217 Fselect_window (old_window, Qt);
11218 }
11219
11220 if (!NILP (AREF (vector, 6)))
11221 {
11222 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11223 ASET (vector, 6, Qnil);
11224 }
11225
11226 Vmode_line_unwind_vector = vector;
11227 }
11228
11229
11230 /* Store a single character C for the frame title in mode_line_noprop_buf.
11231 Re-allocate mode_line_noprop_buf if necessary. */
11232
11233 static void
11234 store_mode_line_noprop_char (char c)
11235 {
11236 /* If output position has reached the end of the allocated buffer,
11237 increase the buffer's size. */
11238 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11239 {
11240 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11241 ptrdiff_t size = len;
11242 mode_line_noprop_buf =
11243 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11244 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11245 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11246 }
11247
11248 *mode_line_noprop_ptr++ = c;
11249 }
11250
11251
11252 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11253 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11254 characters that yield more columns than PRECISION; PRECISION <= 0
11255 means copy the whole string. Pad with spaces until FIELD_WIDTH
11256 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11257 pad. Called from display_mode_element when it is used to build a
11258 frame title. */
11259
11260 static int
11261 store_mode_line_noprop (const char *string, int field_width, int precision)
11262 {
11263 const unsigned char *str = (const unsigned char *) string;
11264 int n = 0;
11265 ptrdiff_t dummy, nbytes;
11266
11267 /* Copy at most PRECISION chars from STR. */
11268 nbytes = strlen (string);
11269 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11270 while (nbytes--)
11271 store_mode_line_noprop_char (*str++);
11272
11273 /* Fill up with spaces until FIELD_WIDTH reached. */
11274 while (field_width > 0
11275 && n < field_width)
11276 {
11277 store_mode_line_noprop_char (' ');
11278 ++n;
11279 }
11280
11281 return n;
11282 }
11283
11284 /***********************************************************************
11285 Frame Titles
11286 ***********************************************************************/
11287
11288 #ifdef HAVE_WINDOW_SYSTEM
11289
11290 /* Set the title of FRAME, if it has changed. The title format is
11291 Vicon_title_format if FRAME is iconified, otherwise it is
11292 frame_title_format. */
11293
11294 static void
11295 x_consider_frame_title (Lisp_Object frame)
11296 {
11297 struct frame *f = XFRAME (frame);
11298
11299 if (FRAME_WINDOW_P (f)
11300 || FRAME_MINIBUF_ONLY_P (f)
11301 || f->explicit_name)
11302 {
11303 /* Do we have more than one visible frame on this X display? */
11304 Lisp_Object tail, other_frame, fmt;
11305 ptrdiff_t title_start;
11306 char *title;
11307 ptrdiff_t len;
11308 struct it it;
11309 ptrdiff_t count = SPECPDL_INDEX ();
11310
11311 FOR_EACH_FRAME (tail, other_frame)
11312 {
11313 struct frame *tf = XFRAME (other_frame);
11314
11315 if (tf != f
11316 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11317 && !FRAME_MINIBUF_ONLY_P (tf)
11318 && !EQ (other_frame, tip_frame)
11319 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11320 break;
11321 }
11322
11323 /* Set global variable indicating that multiple frames exist. */
11324 multiple_frames = CONSP (tail);
11325
11326 /* Switch to the buffer of selected window of the frame. Set up
11327 mode_line_target so that display_mode_element will output into
11328 mode_line_noprop_buf; then display the title. */
11329 record_unwind_protect (unwind_format_mode_line,
11330 format_mode_line_unwind_data
11331 (f, current_buffer, selected_window, 0));
11332
11333 Fselect_window (f->selected_window, Qt);
11334 set_buffer_internal_1
11335 (XBUFFER (XWINDOW (f->selected_window)->contents));
11336 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11337
11338 mode_line_target = MODE_LINE_TITLE;
11339 title_start = MODE_LINE_NOPROP_LEN (0);
11340 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11341 NULL, DEFAULT_FACE_ID);
11342 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11343 len = MODE_LINE_NOPROP_LEN (title_start);
11344 title = mode_line_noprop_buf + title_start;
11345 unbind_to (count, Qnil);
11346
11347 /* Set the title only if it's changed. This avoids consing in
11348 the common case where it hasn't. (If it turns out that we've
11349 already wasted too much time by walking through the list with
11350 display_mode_element, then we might need to optimize at a
11351 higher level than this.) */
11352 if (! STRINGP (f->name)
11353 || SBYTES (f->name) != len
11354 || memcmp (title, SDATA (f->name), len) != 0)
11355 x_implicitly_set_name (f, make_string (title, len), Qnil);
11356 }
11357 }
11358
11359 #endif /* not HAVE_WINDOW_SYSTEM */
11360
11361 \f
11362 /***********************************************************************
11363 Menu Bars
11364 ***********************************************************************/
11365
11366 /* Non-zero if we will not redisplay all visible windows. */
11367 #define REDISPLAY_SOME_P() \
11368 ((windows_or_buffers_changed == 0 \
11369 || windows_or_buffers_changed == REDISPLAY_SOME) \
11370 && (update_mode_lines == 0 \
11371 || update_mode_lines == REDISPLAY_SOME))
11372
11373 /* Prepare for redisplay by updating menu-bar item lists when
11374 appropriate. This can call eval. */
11375
11376 static void
11377 prepare_menu_bars (void)
11378 {
11379 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11380 bool some_windows = REDISPLAY_SOME_P ();
11381 struct gcpro gcpro1, gcpro2;
11382 Lisp_Object tooltip_frame;
11383
11384 #ifdef HAVE_WINDOW_SYSTEM
11385 tooltip_frame = tip_frame;
11386 #else
11387 tooltip_frame = Qnil;
11388 #endif
11389
11390 if (FUNCTIONP (Vpre_redisplay_function))
11391 {
11392 Lisp_Object windows = all_windows ? Qt : Qnil;
11393 if (all_windows && some_windows)
11394 {
11395 Lisp_Object ws = window_list ();
11396 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11397 {
11398 Lisp_Object this = XCAR (ws);
11399 struct window *w = XWINDOW (this);
11400 if (w->redisplay
11401 || XFRAME (w->frame)->redisplay
11402 || XBUFFER (w->contents)->text->redisplay)
11403 {
11404 windows = Fcons (this, windows);
11405 }
11406 }
11407 }
11408 safe_call1 (Vpre_redisplay_function, windows);
11409 }
11410
11411 /* Update all frame titles based on their buffer names, etc. We do
11412 this before the menu bars so that the buffer-menu will show the
11413 up-to-date frame titles. */
11414 #ifdef HAVE_WINDOW_SYSTEM
11415 if (all_windows)
11416 {
11417 Lisp_Object tail, frame;
11418
11419 FOR_EACH_FRAME (tail, frame)
11420 {
11421 struct frame *f = XFRAME (frame);
11422 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11423 if (some_windows
11424 && !f->redisplay
11425 && !w->redisplay
11426 && !XBUFFER (w->contents)->text->redisplay)
11427 continue;
11428
11429 if (!EQ (frame, tooltip_frame)
11430 && (FRAME_ICONIFIED_P (f)
11431 || FRAME_VISIBLE_P (f) == 1
11432 /* Exclude TTY frames that are obscured because they
11433 are not the top frame on their console. This is
11434 because x_consider_frame_title actually switches
11435 to the frame, which for TTY frames means it is
11436 marked as garbaged, and will be completely
11437 redrawn on the next redisplay cycle. This causes
11438 TTY frames to be completely redrawn, when there
11439 are more than one of them, even though nothing
11440 should be changed on display. */
11441 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11442 x_consider_frame_title (frame);
11443 }
11444 }
11445 #endif /* HAVE_WINDOW_SYSTEM */
11446
11447 /* Update the menu bar item lists, if appropriate. This has to be
11448 done before any actual redisplay or generation of display lines. */
11449
11450 if (all_windows)
11451 {
11452 Lisp_Object tail, frame;
11453 ptrdiff_t count = SPECPDL_INDEX ();
11454 /* 1 means that update_menu_bar has run its hooks
11455 so any further calls to update_menu_bar shouldn't do so again. */
11456 int menu_bar_hooks_run = 0;
11457
11458 record_unwind_save_match_data ();
11459
11460 FOR_EACH_FRAME (tail, frame)
11461 {
11462 struct frame *f = XFRAME (frame);
11463 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11464
11465 /* Ignore tooltip frame. */
11466 if (EQ (frame, tooltip_frame))
11467 continue;
11468
11469 if (some_windows
11470 && !f->redisplay
11471 && !w->redisplay
11472 && !XBUFFER (w->contents)->text->redisplay)
11473 continue;
11474
11475 /* If a window on this frame changed size, report that to
11476 the user and clear the size-change flag. */
11477 if (FRAME_WINDOW_SIZES_CHANGED (f))
11478 {
11479 Lisp_Object functions;
11480
11481 /* Clear flag first in case we get an error below. */
11482 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11483 functions = Vwindow_size_change_functions;
11484 GCPRO2 (tail, functions);
11485
11486 while (CONSP (functions))
11487 {
11488 if (!EQ (XCAR (functions), Qt))
11489 call1 (XCAR (functions), frame);
11490 functions = XCDR (functions);
11491 }
11492 UNGCPRO;
11493 }
11494
11495 GCPRO1 (tail);
11496 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11497 #ifdef HAVE_WINDOW_SYSTEM
11498 update_tool_bar (f, 0);
11499 #endif
11500 #ifdef HAVE_NS
11501 if (windows_or_buffers_changed
11502 && FRAME_NS_P (f))
11503 ns_set_doc_edited
11504 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11505 #endif
11506 UNGCPRO;
11507 }
11508
11509 unbind_to (count, Qnil);
11510 }
11511 else
11512 {
11513 struct frame *sf = SELECTED_FRAME ();
11514 update_menu_bar (sf, 1, 0);
11515 #ifdef HAVE_WINDOW_SYSTEM
11516 update_tool_bar (sf, 1);
11517 #endif
11518 }
11519 }
11520
11521
11522 /* Update the menu bar item list for frame F. This has to be done
11523 before we start to fill in any display lines, because it can call
11524 eval.
11525
11526 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11527
11528 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11529 already ran the menu bar hooks for this redisplay, so there
11530 is no need to run them again. The return value is the
11531 updated value of this flag, to pass to the next call. */
11532
11533 static int
11534 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11535 {
11536 Lisp_Object window;
11537 register struct window *w;
11538
11539 /* If called recursively during a menu update, do nothing. This can
11540 happen when, for instance, an activate-menubar-hook causes a
11541 redisplay. */
11542 if (inhibit_menubar_update)
11543 return hooks_run;
11544
11545 window = FRAME_SELECTED_WINDOW (f);
11546 w = XWINDOW (window);
11547
11548 if (FRAME_WINDOW_P (f)
11549 ?
11550 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11551 || defined (HAVE_NS) || defined (USE_GTK)
11552 FRAME_EXTERNAL_MENU_BAR (f)
11553 #else
11554 FRAME_MENU_BAR_LINES (f) > 0
11555 #endif
11556 : FRAME_MENU_BAR_LINES (f) > 0)
11557 {
11558 /* If the user has switched buffers or windows, we need to
11559 recompute to reflect the new bindings. But we'll
11560 recompute when update_mode_lines is set too; that means
11561 that people can use force-mode-line-update to request
11562 that the menu bar be recomputed. The adverse effect on
11563 the rest of the redisplay algorithm is about the same as
11564 windows_or_buffers_changed anyway. */
11565 if (windows_or_buffers_changed
11566 /* This used to test w->update_mode_line, but we believe
11567 there is no need to recompute the menu in that case. */
11568 || update_mode_lines
11569 || window_buffer_changed (w))
11570 {
11571 struct buffer *prev = current_buffer;
11572 ptrdiff_t count = SPECPDL_INDEX ();
11573
11574 specbind (Qinhibit_menubar_update, Qt);
11575
11576 set_buffer_internal_1 (XBUFFER (w->contents));
11577 if (save_match_data)
11578 record_unwind_save_match_data ();
11579 if (NILP (Voverriding_local_map_menu_flag))
11580 {
11581 specbind (Qoverriding_terminal_local_map, Qnil);
11582 specbind (Qoverriding_local_map, Qnil);
11583 }
11584
11585 if (!hooks_run)
11586 {
11587 /* Run the Lucid hook. */
11588 safe_run_hooks (Qactivate_menubar_hook);
11589
11590 /* If it has changed current-menubar from previous value,
11591 really recompute the menu-bar from the value. */
11592 if (! NILP (Vlucid_menu_bar_dirty_flag))
11593 call0 (Qrecompute_lucid_menubar);
11594
11595 safe_run_hooks (Qmenu_bar_update_hook);
11596
11597 hooks_run = 1;
11598 }
11599
11600 XSETFRAME (Vmenu_updating_frame, f);
11601 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11602
11603 /* Redisplay the menu bar in case we changed it. */
11604 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11605 || defined (HAVE_NS) || defined (USE_GTK)
11606 if (FRAME_WINDOW_P (f))
11607 {
11608 #if defined (HAVE_NS)
11609 /* All frames on Mac OS share the same menubar. So only
11610 the selected frame should be allowed to set it. */
11611 if (f == SELECTED_FRAME ())
11612 #endif
11613 set_frame_menubar (f, 0, 0);
11614 }
11615 else
11616 /* On a terminal screen, the menu bar is an ordinary screen
11617 line, and this makes it get updated. */
11618 w->update_mode_line = 1;
11619 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11620 /* In the non-toolkit version, the menu bar is an ordinary screen
11621 line, and this makes it get updated. */
11622 w->update_mode_line = 1;
11623 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11624
11625 unbind_to (count, Qnil);
11626 set_buffer_internal_1 (prev);
11627 }
11628 }
11629
11630 return hooks_run;
11631 }
11632
11633 /***********************************************************************
11634 Tool-bars
11635 ***********************************************************************/
11636
11637 #ifdef HAVE_WINDOW_SYSTEM
11638
11639 /* Tool-bar item index of the item on which a mouse button was pressed
11640 or -1. */
11641
11642 int last_tool_bar_item;
11643
11644 /* Select `frame' temporarily without running all the code in
11645 do_switch_frame.
11646 FIXME: Maybe do_switch_frame should be trimmed down similarly
11647 when `norecord' is set. */
11648 static void
11649 fast_set_selected_frame (Lisp_Object frame)
11650 {
11651 if (!EQ (selected_frame, frame))
11652 {
11653 selected_frame = frame;
11654 selected_window = XFRAME (frame)->selected_window;
11655 }
11656 }
11657
11658 /* Update the tool-bar item list for frame F. This has to be done
11659 before we start to fill in any display lines. Called from
11660 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11661 and restore it here. */
11662
11663 static void
11664 update_tool_bar (struct frame *f, int save_match_data)
11665 {
11666 #if defined (USE_GTK) || defined (HAVE_NS)
11667 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11668 #else
11669 int do_update = (WINDOWP (f->tool_bar_window)
11670 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11671 #endif
11672
11673 if (do_update)
11674 {
11675 Lisp_Object window;
11676 struct window *w;
11677
11678 window = FRAME_SELECTED_WINDOW (f);
11679 w = XWINDOW (window);
11680
11681 /* If the user has switched buffers or windows, we need to
11682 recompute to reflect the new bindings. But we'll
11683 recompute when update_mode_lines is set too; that means
11684 that people can use force-mode-line-update to request
11685 that the menu bar be recomputed. The adverse effect on
11686 the rest of the redisplay algorithm is about the same as
11687 windows_or_buffers_changed anyway. */
11688 if (windows_or_buffers_changed
11689 || w->update_mode_line
11690 || update_mode_lines
11691 || window_buffer_changed (w))
11692 {
11693 struct buffer *prev = current_buffer;
11694 ptrdiff_t count = SPECPDL_INDEX ();
11695 Lisp_Object frame, new_tool_bar;
11696 int new_n_tool_bar;
11697 struct gcpro gcpro1;
11698
11699 /* Set current_buffer to the buffer of the selected
11700 window of the frame, so that we get the right local
11701 keymaps. */
11702 set_buffer_internal_1 (XBUFFER (w->contents));
11703
11704 /* Save match data, if we must. */
11705 if (save_match_data)
11706 record_unwind_save_match_data ();
11707
11708 /* Make sure that we don't accidentally use bogus keymaps. */
11709 if (NILP (Voverriding_local_map_menu_flag))
11710 {
11711 specbind (Qoverriding_terminal_local_map, Qnil);
11712 specbind (Qoverriding_local_map, Qnil);
11713 }
11714
11715 GCPRO1 (new_tool_bar);
11716
11717 /* We must temporarily set the selected frame to this frame
11718 before calling tool_bar_items, because the calculation of
11719 the tool-bar keymap uses the selected frame (see
11720 `tool-bar-make-keymap' in tool-bar.el). */
11721 eassert (EQ (selected_window,
11722 /* Since we only explicitly preserve selected_frame,
11723 check that selected_window would be redundant. */
11724 XFRAME (selected_frame)->selected_window));
11725 record_unwind_protect (fast_set_selected_frame, selected_frame);
11726 XSETFRAME (frame, f);
11727 fast_set_selected_frame (frame);
11728
11729 /* Build desired tool-bar items from keymaps. */
11730 new_tool_bar
11731 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11732 &new_n_tool_bar);
11733
11734 /* Redisplay the tool-bar if we changed it. */
11735 if (new_n_tool_bar != f->n_tool_bar_items
11736 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11737 {
11738 /* Redisplay that happens asynchronously due to an expose event
11739 may access f->tool_bar_items. Make sure we update both
11740 variables within BLOCK_INPUT so no such event interrupts. */
11741 block_input ();
11742 fset_tool_bar_items (f, new_tool_bar);
11743 f->n_tool_bar_items = new_n_tool_bar;
11744 w->update_mode_line = 1;
11745 unblock_input ();
11746 }
11747
11748 UNGCPRO;
11749
11750 unbind_to (count, Qnil);
11751 set_buffer_internal_1 (prev);
11752 }
11753 }
11754 }
11755
11756 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11757
11758 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11759 F's desired tool-bar contents. F->tool_bar_items must have
11760 been set up previously by calling prepare_menu_bars. */
11761
11762 static void
11763 build_desired_tool_bar_string (struct frame *f)
11764 {
11765 int i, size, size_needed;
11766 struct gcpro gcpro1, gcpro2, gcpro3;
11767 Lisp_Object image, plist, props;
11768
11769 image = plist = props = Qnil;
11770 GCPRO3 (image, plist, props);
11771
11772 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11773 Otherwise, make a new string. */
11774
11775 /* The size of the string we might be able to reuse. */
11776 size = (STRINGP (f->desired_tool_bar_string)
11777 ? SCHARS (f->desired_tool_bar_string)
11778 : 0);
11779
11780 /* We need one space in the string for each image. */
11781 size_needed = f->n_tool_bar_items;
11782
11783 /* Reuse f->desired_tool_bar_string, if possible. */
11784 if (size < size_needed || NILP (f->desired_tool_bar_string))
11785 fset_desired_tool_bar_string
11786 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11787 else
11788 {
11789 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11790 Fremove_text_properties (make_number (0), make_number (size),
11791 props, f->desired_tool_bar_string);
11792 }
11793
11794 /* Put a `display' property on the string for the images to display,
11795 put a `menu_item' property on tool-bar items with a value that
11796 is the index of the item in F's tool-bar item vector. */
11797 for (i = 0; i < f->n_tool_bar_items; ++i)
11798 {
11799 #define PROP(IDX) \
11800 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11801
11802 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11803 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11804 int hmargin, vmargin, relief, idx, end;
11805
11806 /* If image is a vector, choose the image according to the
11807 button state. */
11808 image = PROP (TOOL_BAR_ITEM_IMAGES);
11809 if (VECTORP (image))
11810 {
11811 if (enabled_p)
11812 idx = (selected_p
11813 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11814 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11815 else
11816 idx = (selected_p
11817 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11818 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11819
11820 eassert (ASIZE (image) >= idx);
11821 image = AREF (image, idx);
11822 }
11823 else
11824 idx = -1;
11825
11826 /* Ignore invalid image specifications. */
11827 if (!valid_image_p (image))
11828 continue;
11829
11830 /* Display the tool-bar button pressed, or depressed. */
11831 plist = Fcopy_sequence (XCDR (image));
11832
11833 /* Compute margin and relief to draw. */
11834 relief = (tool_bar_button_relief >= 0
11835 ? tool_bar_button_relief
11836 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11837 hmargin = vmargin = relief;
11838
11839 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11840 INT_MAX - max (hmargin, vmargin)))
11841 {
11842 hmargin += XFASTINT (Vtool_bar_button_margin);
11843 vmargin += XFASTINT (Vtool_bar_button_margin);
11844 }
11845 else if (CONSP (Vtool_bar_button_margin))
11846 {
11847 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11848 INT_MAX - hmargin))
11849 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11850
11851 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11852 INT_MAX - vmargin))
11853 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11854 }
11855
11856 if (auto_raise_tool_bar_buttons_p)
11857 {
11858 /* Add a `:relief' property to the image spec if the item is
11859 selected. */
11860 if (selected_p)
11861 {
11862 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11863 hmargin -= relief;
11864 vmargin -= relief;
11865 }
11866 }
11867 else
11868 {
11869 /* If image is selected, display it pressed, i.e. with a
11870 negative relief. If it's not selected, display it with a
11871 raised relief. */
11872 plist = Fplist_put (plist, QCrelief,
11873 (selected_p
11874 ? make_number (-relief)
11875 : make_number (relief)));
11876 hmargin -= relief;
11877 vmargin -= relief;
11878 }
11879
11880 /* Put a margin around the image. */
11881 if (hmargin || vmargin)
11882 {
11883 if (hmargin == vmargin)
11884 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11885 else
11886 plist = Fplist_put (plist, QCmargin,
11887 Fcons (make_number (hmargin),
11888 make_number (vmargin)));
11889 }
11890
11891 /* If button is not enabled, and we don't have special images
11892 for the disabled state, make the image appear disabled by
11893 applying an appropriate algorithm to it. */
11894 if (!enabled_p && idx < 0)
11895 plist = Fplist_put (plist, QCconversion, Qdisabled);
11896
11897 /* Put a `display' text property on the string for the image to
11898 display. Put a `menu-item' property on the string that gives
11899 the start of this item's properties in the tool-bar items
11900 vector. */
11901 image = Fcons (Qimage, plist);
11902 props = list4 (Qdisplay, image,
11903 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11904
11905 /* Let the last image hide all remaining spaces in the tool bar
11906 string. The string can be longer than needed when we reuse a
11907 previous string. */
11908 if (i + 1 == f->n_tool_bar_items)
11909 end = SCHARS (f->desired_tool_bar_string);
11910 else
11911 end = i + 1;
11912 Fadd_text_properties (make_number (i), make_number (end),
11913 props, f->desired_tool_bar_string);
11914 #undef PROP
11915 }
11916
11917 UNGCPRO;
11918 }
11919
11920
11921 /* Display one line of the tool-bar of frame IT->f.
11922
11923 HEIGHT specifies the desired height of the tool-bar line.
11924 If the actual height of the glyph row is less than HEIGHT, the
11925 row's height is increased to HEIGHT, and the icons are centered
11926 vertically in the new height.
11927
11928 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11929 count a final empty row in case the tool-bar width exactly matches
11930 the window width.
11931 */
11932
11933 static void
11934 display_tool_bar_line (struct it *it, int height)
11935 {
11936 struct glyph_row *row = it->glyph_row;
11937 int max_x = it->last_visible_x;
11938 struct glyph *last;
11939
11940 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
11941 clear_glyph_row (row);
11942 row->enabled_p = true;
11943 row->y = it->current_y;
11944
11945 /* Note that this isn't made use of if the face hasn't a box,
11946 so there's no need to check the face here. */
11947 it->start_of_box_run_p = 1;
11948
11949 while (it->current_x < max_x)
11950 {
11951 int x, n_glyphs_before, i, nglyphs;
11952 struct it it_before;
11953
11954 /* Get the next display element. */
11955 if (!get_next_display_element (it))
11956 {
11957 /* Don't count empty row if we are counting needed tool-bar lines. */
11958 if (height < 0 && !it->hpos)
11959 return;
11960 break;
11961 }
11962
11963 /* Produce glyphs. */
11964 n_glyphs_before = row->used[TEXT_AREA];
11965 it_before = *it;
11966
11967 PRODUCE_GLYPHS (it);
11968
11969 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11970 i = 0;
11971 x = it_before.current_x;
11972 while (i < nglyphs)
11973 {
11974 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11975
11976 if (x + glyph->pixel_width > max_x)
11977 {
11978 /* Glyph doesn't fit on line. Backtrack. */
11979 row->used[TEXT_AREA] = n_glyphs_before;
11980 *it = it_before;
11981 /* If this is the only glyph on this line, it will never fit on the
11982 tool-bar, so skip it. But ensure there is at least one glyph,
11983 so we don't accidentally disable the tool-bar. */
11984 if (n_glyphs_before == 0
11985 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11986 break;
11987 goto out;
11988 }
11989
11990 ++it->hpos;
11991 x += glyph->pixel_width;
11992 ++i;
11993 }
11994
11995 /* Stop at line end. */
11996 if (ITERATOR_AT_END_OF_LINE_P (it))
11997 break;
11998
11999 set_iterator_to_next (it, 1);
12000 }
12001
12002 out:;
12003
12004 row->displays_text_p = row->used[TEXT_AREA] != 0;
12005
12006 /* Use default face for the border below the tool bar.
12007
12008 FIXME: When auto-resize-tool-bars is grow-only, there is
12009 no additional border below the possibly empty tool-bar lines.
12010 So to make the extra empty lines look "normal", we have to
12011 use the tool-bar face for the border too. */
12012 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12013 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12014 it->face_id = DEFAULT_FACE_ID;
12015
12016 extend_face_to_end_of_line (it);
12017 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12018 last->right_box_line_p = 1;
12019 if (last == row->glyphs[TEXT_AREA])
12020 last->left_box_line_p = 1;
12021
12022 /* Make line the desired height and center it vertically. */
12023 if ((height -= it->max_ascent + it->max_descent) > 0)
12024 {
12025 /* Don't add more than one line height. */
12026 height %= FRAME_LINE_HEIGHT (it->f);
12027 it->max_ascent += height / 2;
12028 it->max_descent += (height + 1) / 2;
12029 }
12030
12031 compute_line_metrics (it);
12032
12033 /* If line is empty, make it occupy the rest of the tool-bar. */
12034 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12035 {
12036 row->height = row->phys_height = it->last_visible_y - row->y;
12037 row->visible_height = row->height;
12038 row->ascent = row->phys_ascent = 0;
12039 row->extra_line_spacing = 0;
12040 }
12041
12042 row->full_width_p = 1;
12043 row->continued_p = 0;
12044 row->truncated_on_left_p = 0;
12045 row->truncated_on_right_p = 0;
12046
12047 it->current_x = it->hpos = 0;
12048 it->current_y += row->height;
12049 ++it->vpos;
12050 ++it->glyph_row;
12051 }
12052
12053
12054 /* Max tool-bar height. Basically, this is what makes all other windows
12055 disappear when the frame gets too small. Rethink this! */
12056
12057 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12058 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12059
12060 /* Value is the number of pixels needed to make all tool-bar items of
12061 frame F visible. The actual number of glyph rows needed is
12062 returned in *N_ROWS if non-NULL. */
12063
12064 static int
12065 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12066 {
12067 struct window *w = XWINDOW (f->tool_bar_window);
12068 struct it it;
12069 /* tool_bar_height is called from redisplay_tool_bar after building
12070 the desired matrix, so use (unused) mode-line row as temporary row to
12071 avoid destroying the first tool-bar row. */
12072 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12073
12074 /* Initialize an iterator for iteration over
12075 F->desired_tool_bar_string in the tool-bar window of frame F. */
12076 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12077 it.first_visible_x = 0;
12078 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12079 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12080 it.paragraph_embedding = L2R;
12081
12082 while (!ITERATOR_AT_END_P (&it))
12083 {
12084 clear_glyph_row (temp_row);
12085 it.glyph_row = temp_row;
12086 display_tool_bar_line (&it, -1);
12087 }
12088 clear_glyph_row (temp_row);
12089
12090 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12091 if (n_rows)
12092 *n_rows = it.vpos > 0 ? it.vpos : -1;
12093
12094 if (pixelwise)
12095 return it.current_y;
12096 else
12097 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12098 }
12099
12100 #endif /* !USE_GTK && !HAVE_NS */
12101
12102 #if defined USE_GTK || defined HAVE_NS
12103 EXFUN (Ftool_bar_height, 2) ATTRIBUTE_CONST;
12104 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
12105 #endif
12106
12107 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12108 0, 2, 0,
12109 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12110 If FRAME is nil or omitted, use the selected frame. Optional argument
12111 PIXELWISE non-nil means return the height of the tool bar inpixels. */)
12112 (Lisp_Object frame, Lisp_Object pixelwise)
12113 {
12114 int height = 0;
12115
12116 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12117 struct frame *f = decode_any_frame (frame);
12118
12119 if (WINDOWP (f->tool_bar_window)
12120 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12121 {
12122 update_tool_bar (f, 1);
12123 if (f->n_tool_bar_items)
12124 {
12125 build_desired_tool_bar_string (f);
12126 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12127 }
12128 }
12129 #endif
12130
12131 return make_number (height);
12132 }
12133
12134
12135 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12136 height should be changed. */
12137
12138 static int
12139 redisplay_tool_bar (struct frame *f)
12140 {
12141 #if defined (USE_GTK) || defined (HAVE_NS)
12142
12143 if (FRAME_EXTERNAL_TOOL_BAR (f))
12144 update_frame_tool_bar (f);
12145 return 0;
12146
12147 #else /* !USE_GTK && !HAVE_NS */
12148
12149 struct window *w;
12150 struct it it;
12151 struct glyph_row *row;
12152
12153 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12154 do anything. This means you must start with tool-bar-lines
12155 non-zero to get the auto-sizing effect. Or in other words, you
12156 can turn off tool-bars by specifying tool-bar-lines zero. */
12157 if (!WINDOWP (f->tool_bar_window)
12158 || (w = XWINDOW (f->tool_bar_window),
12159 WINDOW_PIXEL_HEIGHT (w) == 0))
12160 return 0;
12161
12162 /* Set up an iterator for the tool-bar window. */
12163 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12164 it.first_visible_x = 0;
12165 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12166 row = it.glyph_row;
12167
12168 /* Build a string that represents the contents of the tool-bar. */
12169 build_desired_tool_bar_string (f);
12170 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12171 /* FIXME: This should be controlled by a user option. But it
12172 doesn't make sense to have an R2L tool bar if the menu bar cannot
12173 be drawn also R2L, and making the menu bar R2L is tricky due
12174 toolkit-specific code that implements it. If an R2L tool bar is
12175 ever supported, display_tool_bar_line should also be augmented to
12176 call unproduce_glyphs like display_line and display_string
12177 do. */
12178 it.paragraph_embedding = L2R;
12179
12180 if (f->n_tool_bar_rows == 0)
12181 {
12182 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12183
12184 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12185 {
12186 Lisp_Object frame;
12187 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12188 / FRAME_LINE_HEIGHT (f));
12189
12190 XSETFRAME (frame, f);
12191 Fmodify_frame_parameters (frame,
12192 list1 (Fcons (Qtool_bar_lines,
12193 make_number (new_lines))));
12194 /* Always do that now. */
12195 clear_glyph_matrix (w->desired_matrix);
12196 f->fonts_changed = 1;
12197 return 1;
12198 }
12199 }
12200
12201 /* Display as many lines as needed to display all tool-bar items. */
12202
12203 if (f->n_tool_bar_rows > 0)
12204 {
12205 int border, rows, height, extra;
12206
12207 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12208 border = XINT (Vtool_bar_border);
12209 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12210 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12211 else if (EQ (Vtool_bar_border, Qborder_width))
12212 border = f->border_width;
12213 else
12214 border = 0;
12215 if (border < 0)
12216 border = 0;
12217
12218 rows = f->n_tool_bar_rows;
12219 height = max (1, (it.last_visible_y - border) / rows);
12220 extra = it.last_visible_y - border - height * rows;
12221
12222 while (it.current_y < it.last_visible_y)
12223 {
12224 int h = 0;
12225 if (extra > 0 && rows-- > 0)
12226 {
12227 h = (extra + rows - 1) / rows;
12228 extra -= h;
12229 }
12230 display_tool_bar_line (&it, height + h);
12231 }
12232 }
12233 else
12234 {
12235 while (it.current_y < it.last_visible_y)
12236 display_tool_bar_line (&it, 0);
12237 }
12238
12239 /* It doesn't make much sense to try scrolling in the tool-bar
12240 window, so don't do it. */
12241 w->desired_matrix->no_scrolling_p = 1;
12242 w->must_be_updated_p = 1;
12243
12244 if (!NILP (Vauto_resize_tool_bars))
12245 {
12246 /* Do we really allow the toolbar to occupy the whole frame? */
12247 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12248 int change_height_p = 0;
12249
12250 /* If we couldn't display everything, change the tool-bar's
12251 height if there is room for more. */
12252 if (IT_STRING_CHARPOS (it) < it.end_charpos
12253 && it.current_y < max_tool_bar_height)
12254 change_height_p = 1;
12255
12256 /* We subtract 1 because display_tool_bar_line advances the
12257 glyph_row pointer before returning to its caller. We want to
12258 examine the last glyph row produced by
12259 display_tool_bar_line. */
12260 row = it.glyph_row - 1;
12261
12262 /* If there are blank lines at the end, except for a partially
12263 visible blank line at the end that is smaller than
12264 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12265 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12266 && row->height >= FRAME_LINE_HEIGHT (f))
12267 change_height_p = 1;
12268
12269 /* If row displays tool-bar items, but is partially visible,
12270 change the tool-bar's height. */
12271 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12272 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12273 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12274 change_height_p = 1;
12275
12276 /* Resize windows as needed by changing the `tool-bar-lines'
12277 frame parameter. */
12278 if (change_height_p)
12279 {
12280 Lisp_Object frame;
12281 int nrows;
12282 int new_height = tool_bar_height (f, &nrows, 1);
12283
12284 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12285 && !f->minimize_tool_bar_window_p)
12286 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12287 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12288 f->minimize_tool_bar_window_p = 0;
12289
12290 if (change_height_p)
12291 {
12292 /* Current size of the tool-bar window in canonical line
12293 units. */
12294 int old_lines = WINDOW_TOTAL_LINES (w);
12295 /* Required size of the tool-bar window in canonical
12296 line units. */
12297 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12298 / FRAME_LINE_HEIGHT (f));
12299 /* Maximum size of the tool-bar window in canonical line
12300 units that this frame can allow. */
12301 int max_lines =
12302 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12303
12304 /* Don't try to change the tool-bar window size and set
12305 the fonts_changed flag unless really necessary. That
12306 flag causes redisplay to give up and retry
12307 redisplaying the frame from scratch, so setting it
12308 unnecessarily can lead to nasty redisplay loops. */
12309 if (new_lines <= max_lines
12310 && eabs (new_lines - old_lines) >= 1)
12311 {
12312 XSETFRAME (frame, f);
12313 Fmodify_frame_parameters (frame,
12314 list1 (Fcons (Qtool_bar_lines,
12315 make_number (new_lines))));
12316 clear_glyph_matrix (w->desired_matrix);
12317 f->n_tool_bar_rows = nrows;
12318 f->fonts_changed = 1;
12319 return 1;
12320 }
12321 }
12322 }
12323 }
12324
12325 f->minimize_tool_bar_window_p = 0;
12326 return 0;
12327
12328 #endif /* USE_GTK || HAVE_NS */
12329 }
12330
12331 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12332
12333 /* Get information about the tool-bar item which is displayed in GLYPH
12334 on frame F. Return in *PROP_IDX the index where tool-bar item
12335 properties start in F->tool_bar_items. Value is zero if
12336 GLYPH doesn't display a tool-bar item. */
12337
12338 static int
12339 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12340 {
12341 Lisp_Object prop;
12342 int success_p;
12343 int charpos;
12344
12345 /* This function can be called asynchronously, which means we must
12346 exclude any possibility that Fget_text_property signals an
12347 error. */
12348 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12349 charpos = max (0, charpos);
12350
12351 /* Get the text property `menu-item' at pos. The value of that
12352 property is the start index of this item's properties in
12353 F->tool_bar_items. */
12354 prop = Fget_text_property (make_number (charpos),
12355 Qmenu_item, f->current_tool_bar_string);
12356 if (INTEGERP (prop))
12357 {
12358 *prop_idx = XINT (prop);
12359 success_p = 1;
12360 }
12361 else
12362 success_p = 0;
12363
12364 return success_p;
12365 }
12366
12367 \f
12368 /* Get information about the tool-bar item at position X/Y on frame F.
12369 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12370 the current matrix of the tool-bar window of F, or NULL if not
12371 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12372 item in F->tool_bar_items. Value is
12373
12374 -1 if X/Y is not on a tool-bar item
12375 0 if X/Y is on the same item that was highlighted before.
12376 1 otherwise. */
12377
12378 static int
12379 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12380 int *hpos, int *vpos, int *prop_idx)
12381 {
12382 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12383 struct window *w = XWINDOW (f->tool_bar_window);
12384 int area;
12385
12386 /* Find the glyph under X/Y. */
12387 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12388 if (*glyph == NULL)
12389 return -1;
12390
12391 /* Get the start of this tool-bar item's properties in
12392 f->tool_bar_items. */
12393 if (!tool_bar_item_info (f, *glyph, prop_idx))
12394 return -1;
12395
12396 /* Is mouse on the highlighted item? */
12397 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12398 && *vpos >= hlinfo->mouse_face_beg_row
12399 && *vpos <= hlinfo->mouse_face_end_row
12400 && (*vpos > hlinfo->mouse_face_beg_row
12401 || *hpos >= hlinfo->mouse_face_beg_col)
12402 && (*vpos < hlinfo->mouse_face_end_row
12403 || *hpos < hlinfo->mouse_face_end_col
12404 || hlinfo->mouse_face_past_end))
12405 return 0;
12406
12407 return 1;
12408 }
12409
12410
12411 /* EXPORT:
12412 Handle mouse button event on the tool-bar of frame F, at
12413 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12414 0 for button release. MODIFIERS is event modifiers for button
12415 release. */
12416
12417 void
12418 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12419 int modifiers)
12420 {
12421 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12422 struct window *w = XWINDOW (f->tool_bar_window);
12423 int hpos, vpos, prop_idx;
12424 struct glyph *glyph;
12425 Lisp_Object enabled_p;
12426 int ts;
12427
12428 /* If not on the highlighted tool-bar item, and mouse-highlight is
12429 non-nil, return. This is so we generate the tool-bar button
12430 click only when the mouse button is released on the same item as
12431 where it was pressed. However, when mouse-highlight is disabled,
12432 generate the click when the button is released regardless of the
12433 highlight, since tool-bar items are not highlighted in that
12434 case. */
12435 frame_to_window_pixel_xy (w, &x, &y);
12436 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12437 if (ts == -1
12438 || (ts != 0 && !NILP (Vmouse_highlight)))
12439 return;
12440
12441 /* When mouse-highlight is off, generate the click for the item
12442 where the button was pressed, disregarding where it was
12443 released. */
12444 if (NILP (Vmouse_highlight) && !down_p)
12445 prop_idx = last_tool_bar_item;
12446
12447 /* If item is disabled, do nothing. */
12448 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12449 if (NILP (enabled_p))
12450 return;
12451
12452 if (down_p)
12453 {
12454 /* Show item in pressed state. */
12455 if (!NILP (Vmouse_highlight))
12456 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12457 last_tool_bar_item = prop_idx;
12458 }
12459 else
12460 {
12461 Lisp_Object key, frame;
12462 struct input_event event;
12463 EVENT_INIT (event);
12464
12465 /* Show item in released state. */
12466 if (!NILP (Vmouse_highlight))
12467 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12468
12469 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12470
12471 XSETFRAME (frame, f);
12472 event.kind = TOOL_BAR_EVENT;
12473 event.frame_or_window = frame;
12474 event.arg = frame;
12475 kbd_buffer_store_event (&event);
12476
12477 event.kind = TOOL_BAR_EVENT;
12478 event.frame_or_window = frame;
12479 event.arg = key;
12480 event.modifiers = modifiers;
12481 kbd_buffer_store_event (&event);
12482 last_tool_bar_item = -1;
12483 }
12484 }
12485
12486
12487 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12488 tool-bar window-relative coordinates X/Y. Called from
12489 note_mouse_highlight. */
12490
12491 static void
12492 note_tool_bar_highlight (struct frame *f, int x, int y)
12493 {
12494 Lisp_Object window = f->tool_bar_window;
12495 struct window *w = XWINDOW (window);
12496 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12497 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12498 int hpos, vpos;
12499 struct glyph *glyph;
12500 struct glyph_row *row;
12501 int i;
12502 Lisp_Object enabled_p;
12503 int prop_idx;
12504 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12505 int mouse_down_p, rc;
12506
12507 /* Function note_mouse_highlight is called with negative X/Y
12508 values when mouse moves outside of the frame. */
12509 if (x <= 0 || y <= 0)
12510 {
12511 clear_mouse_face (hlinfo);
12512 return;
12513 }
12514
12515 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12516 if (rc < 0)
12517 {
12518 /* Not on tool-bar item. */
12519 clear_mouse_face (hlinfo);
12520 return;
12521 }
12522 else if (rc == 0)
12523 /* On same tool-bar item as before. */
12524 goto set_help_echo;
12525
12526 clear_mouse_face (hlinfo);
12527
12528 /* Mouse is down, but on different tool-bar item? */
12529 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12530 && f == dpyinfo->last_mouse_frame);
12531
12532 if (mouse_down_p
12533 && last_tool_bar_item != prop_idx)
12534 return;
12535
12536 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12537
12538 /* If tool-bar item is not enabled, don't highlight it. */
12539 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12540 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12541 {
12542 /* Compute the x-position of the glyph. In front and past the
12543 image is a space. We include this in the highlighted area. */
12544 row = MATRIX_ROW (w->current_matrix, vpos);
12545 for (i = x = 0; i < hpos; ++i)
12546 x += row->glyphs[TEXT_AREA][i].pixel_width;
12547
12548 /* Record this as the current active region. */
12549 hlinfo->mouse_face_beg_col = hpos;
12550 hlinfo->mouse_face_beg_row = vpos;
12551 hlinfo->mouse_face_beg_x = x;
12552 hlinfo->mouse_face_past_end = 0;
12553
12554 hlinfo->mouse_face_end_col = hpos + 1;
12555 hlinfo->mouse_face_end_row = vpos;
12556 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12557 hlinfo->mouse_face_window = window;
12558 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12559
12560 /* Display it as active. */
12561 show_mouse_face (hlinfo, draw);
12562 }
12563
12564 set_help_echo:
12565
12566 /* Set help_echo_string to a help string to display for this tool-bar item.
12567 XTread_socket does the rest. */
12568 help_echo_object = help_echo_window = Qnil;
12569 help_echo_pos = -1;
12570 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12571 if (NILP (help_echo_string))
12572 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12573 }
12574
12575 #endif /* !USE_GTK && !HAVE_NS */
12576
12577 #endif /* HAVE_WINDOW_SYSTEM */
12578
12579
12580 \f
12581 /************************************************************************
12582 Horizontal scrolling
12583 ************************************************************************/
12584
12585 static int hscroll_window_tree (Lisp_Object);
12586 static int hscroll_windows (Lisp_Object);
12587
12588 /* For all leaf windows in the window tree rooted at WINDOW, set their
12589 hscroll value so that PT is (i) visible in the window, and (ii) so
12590 that it is not within a certain margin at the window's left and
12591 right border. Value is non-zero if any window's hscroll has been
12592 changed. */
12593
12594 static int
12595 hscroll_window_tree (Lisp_Object window)
12596 {
12597 int hscrolled_p = 0;
12598 int hscroll_relative_p = FLOATP (Vhscroll_step);
12599 int hscroll_step_abs = 0;
12600 double hscroll_step_rel = 0;
12601
12602 if (hscroll_relative_p)
12603 {
12604 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12605 if (hscroll_step_rel < 0)
12606 {
12607 hscroll_relative_p = 0;
12608 hscroll_step_abs = 0;
12609 }
12610 }
12611 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12612 {
12613 hscroll_step_abs = XINT (Vhscroll_step);
12614 if (hscroll_step_abs < 0)
12615 hscroll_step_abs = 0;
12616 }
12617 else
12618 hscroll_step_abs = 0;
12619
12620 while (WINDOWP (window))
12621 {
12622 struct window *w = XWINDOW (window);
12623
12624 if (WINDOWP (w->contents))
12625 hscrolled_p |= hscroll_window_tree (w->contents);
12626 else if (w->cursor.vpos >= 0)
12627 {
12628 int h_margin;
12629 int text_area_width;
12630 struct glyph_row *cursor_row;
12631 struct glyph_row *bottom_row;
12632 int row_r2l_p;
12633
12634 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12635 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12636 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12637 else
12638 cursor_row = bottom_row - 1;
12639
12640 if (!cursor_row->enabled_p)
12641 {
12642 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12643 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12644 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12645 else
12646 cursor_row = bottom_row - 1;
12647 }
12648 row_r2l_p = cursor_row->reversed_p;
12649
12650 text_area_width = window_box_width (w, TEXT_AREA);
12651
12652 /* Scroll when cursor is inside this scroll margin. */
12653 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12654
12655 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12656 /* For left-to-right rows, hscroll when cursor is either
12657 (i) inside the right hscroll margin, or (ii) if it is
12658 inside the left margin and the window is already
12659 hscrolled. */
12660 && ((!row_r2l_p
12661 && ((w->hscroll
12662 && w->cursor.x <= h_margin)
12663 || (cursor_row->enabled_p
12664 && cursor_row->truncated_on_right_p
12665 && (w->cursor.x >= text_area_width - h_margin))))
12666 /* For right-to-left rows, the logic is similar,
12667 except that rules for scrolling to left and right
12668 are reversed. E.g., if cursor.x <= h_margin, we
12669 need to hscroll "to the right" unconditionally,
12670 and that will scroll the screen to the left so as
12671 to reveal the next portion of the row. */
12672 || (row_r2l_p
12673 && ((cursor_row->enabled_p
12674 /* FIXME: It is confusing to set the
12675 truncated_on_right_p flag when R2L rows
12676 are actually truncated on the left. */
12677 && cursor_row->truncated_on_right_p
12678 && w->cursor.x <= h_margin)
12679 || (w->hscroll
12680 && (w->cursor.x >= text_area_width - h_margin))))))
12681 {
12682 struct it it;
12683 ptrdiff_t hscroll;
12684 struct buffer *saved_current_buffer;
12685 ptrdiff_t pt;
12686 int wanted_x;
12687
12688 /* Find point in a display of infinite width. */
12689 saved_current_buffer = current_buffer;
12690 current_buffer = XBUFFER (w->contents);
12691
12692 if (w == XWINDOW (selected_window))
12693 pt = PT;
12694 else
12695 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12696
12697 /* Move iterator to pt starting at cursor_row->start in
12698 a line with infinite width. */
12699 init_to_row_start (&it, w, cursor_row);
12700 it.last_visible_x = INFINITY;
12701 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12702 current_buffer = saved_current_buffer;
12703
12704 /* Position cursor in window. */
12705 if (!hscroll_relative_p && hscroll_step_abs == 0)
12706 hscroll = max (0, (it.current_x
12707 - (ITERATOR_AT_END_OF_LINE_P (&it)
12708 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12709 : (text_area_width / 2))))
12710 / FRAME_COLUMN_WIDTH (it.f);
12711 else if ((!row_r2l_p
12712 && w->cursor.x >= text_area_width - h_margin)
12713 || (row_r2l_p && w->cursor.x <= h_margin))
12714 {
12715 if (hscroll_relative_p)
12716 wanted_x = text_area_width * (1 - hscroll_step_rel)
12717 - h_margin;
12718 else
12719 wanted_x = text_area_width
12720 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12721 - h_margin;
12722 hscroll
12723 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12724 }
12725 else
12726 {
12727 if (hscroll_relative_p)
12728 wanted_x = text_area_width * hscroll_step_rel
12729 + h_margin;
12730 else
12731 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12732 + h_margin;
12733 hscroll
12734 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12735 }
12736 hscroll = max (hscroll, w->min_hscroll);
12737
12738 /* Don't prevent redisplay optimizations if hscroll
12739 hasn't changed, as it will unnecessarily slow down
12740 redisplay. */
12741 if (w->hscroll != hscroll)
12742 {
12743 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12744 w->hscroll = hscroll;
12745 hscrolled_p = 1;
12746 }
12747 }
12748 }
12749
12750 window = w->next;
12751 }
12752
12753 /* Value is non-zero if hscroll of any leaf window has been changed. */
12754 return hscrolled_p;
12755 }
12756
12757
12758 /* Set hscroll so that cursor is visible and not inside horizontal
12759 scroll margins for all windows in the tree rooted at WINDOW. See
12760 also hscroll_window_tree above. Value is non-zero if any window's
12761 hscroll has been changed. If it has, desired matrices on the frame
12762 of WINDOW are cleared. */
12763
12764 static int
12765 hscroll_windows (Lisp_Object window)
12766 {
12767 int hscrolled_p = hscroll_window_tree (window);
12768 if (hscrolled_p)
12769 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12770 return hscrolled_p;
12771 }
12772
12773
12774 \f
12775 /************************************************************************
12776 Redisplay
12777 ************************************************************************/
12778
12779 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12780 to a non-zero value. This is sometimes handy to have in a debugger
12781 session. */
12782
12783 #ifdef GLYPH_DEBUG
12784
12785 /* First and last unchanged row for try_window_id. */
12786
12787 static int debug_first_unchanged_at_end_vpos;
12788 static int debug_last_unchanged_at_beg_vpos;
12789
12790 /* Delta vpos and y. */
12791
12792 static int debug_dvpos, debug_dy;
12793
12794 /* Delta in characters and bytes for try_window_id. */
12795
12796 static ptrdiff_t debug_delta, debug_delta_bytes;
12797
12798 /* Values of window_end_pos and window_end_vpos at the end of
12799 try_window_id. */
12800
12801 static ptrdiff_t debug_end_vpos;
12802
12803 /* Append a string to W->desired_matrix->method. FMT is a printf
12804 format string. If trace_redisplay_p is true also printf the
12805 resulting string to stderr. */
12806
12807 static void debug_method_add (struct window *, char const *, ...)
12808 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12809
12810 static void
12811 debug_method_add (struct window *w, char const *fmt, ...)
12812 {
12813 void *ptr = w;
12814 char *method = w->desired_matrix->method;
12815 int len = strlen (method);
12816 int size = sizeof w->desired_matrix->method;
12817 int remaining = size - len - 1;
12818 va_list ap;
12819
12820 if (len && remaining)
12821 {
12822 method[len] = '|';
12823 --remaining, ++len;
12824 }
12825
12826 va_start (ap, fmt);
12827 vsnprintf (method + len, remaining + 1, fmt, ap);
12828 va_end (ap);
12829
12830 if (trace_redisplay_p)
12831 fprintf (stderr, "%p (%s): %s\n",
12832 ptr,
12833 ((BUFFERP (w->contents)
12834 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12835 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12836 : "no buffer"),
12837 method + len);
12838 }
12839
12840 #endif /* GLYPH_DEBUG */
12841
12842
12843 /* Value is non-zero if all changes in window W, which displays
12844 current_buffer, are in the text between START and END. START is a
12845 buffer position, END is given as a distance from Z. Used in
12846 redisplay_internal for display optimization. */
12847
12848 static int
12849 text_outside_line_unchanged_p (struct window *w,
12850 ptrdiff_t start, ptrdiff_t end)
12851 {
12852 int unchanged_p = 1;
12853
12854 /* If text or overlays have changed, see where. */
12855 if (window_outdated (w))
12856 {
12857 /* Gap in the line? */
12858 if (GPT < start || Z - GPT < end)
12859 unchanged_p = 0;
12860
12861 /* Changes start in front of the line, or end after it? */
12862 if (unchanged_p
12863 && (BEG_UNCHANGED < start - 1
12864 || END_UNCHANGED < end))
12865 unchanged_p = 0;
12866
12867 /* If selective display, can't optimize if changes start at the
12868 beginning of the line. */
12869 if (unchanged_p
12870 && INTEGERP (BVAR (current_buffer, selective_display))
12871 && XINT (BVAR (current_buffer, selective_display)) > 0
12872 && (BEG_UNCHANGED < start || GPT <= start))
12873 unchanged_p = 0;
12874
12875 /* If there are overlays at the start or end of the line, these
12876 may have overlay strings with newlines in them. A change at
12877 START, for instance, may actually concern the display of such
12878 overlay strings as well, and they are displayed on different
12879 lines. So, quickly rule out this case. (For the future, it
12880 might be desirable to implement something more telling than
12881 just BEG/END_UNCHANGED.) */
12882 if (unchanged_p)
12883 {
12884 if (BEG + BEG_UNCHANGED == start
12885 && overlay_touches_p (start))
12886 unchanged_p = 0;
12887 if (END_UNCHANGED == end
12888 && overlay_touches_p (Z - end))
12889 unchanged_p = 0;
12890 }
12891
12892 /* Under bidi reordering, adding or deleting a character in the
12893 beginning of a paragraph, before the first strong directional
12894 character, can change the base direction of the paragraph (unless
12895 the buffer specifies a fixed paragraph direction), which will
12896 require to redisplay the whole paragraph. It might be worthwhile
12897 to find the paragraph limits and widen the range of redisplayed
12898 lines to that, but for now just give up this optimization. */
12899 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
12900 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
12901 unchanged_p = 0;
12902 }
12903
12904 return unchanged_p;
12905 }
12906
12907
12908 /* Do a frame update, taking possible shortcuts into account. This is
12909 the main external entry point for redisplay.
12910
12911 If the last redisplay displayed an echo area message and that message
12912 is no longer requested, we clear the echo area or bring back the
12913 mini-buffer if that is in use. */
12914
12915 void
12916 redisplay (void)
12917 {
12918 redisplay_internal ();
12919 }
12920
12921
12922 static Lisp_Object
12923 overlay_arrow_string_or_property (Lisp_Object var)
12924 {
12925 Lisp_Object val;
12926
12927 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12928 return val;
12929
12930 return Voverlay_arrow_string;
12931 }
12932
12933 /* Return 1 if there are any overlay-arrows in current_buffer. */
12934 static int
12935 overlay_arrow_in_current_buffer_p (void)
12936 {
12937 Lisp_Object vlist;
12938
12939 for (vlist = Voverlay_arrow_variable_list;
12940 CONSP (vlist);
12941 vlist = XCDR (vlist))
12942 {
12943 Lisp_Object var = XCAR (vlist);
12944 Lisp_Object val;
12945
12946 if (!SYMBOLP (var))
12947 continue;
12948 val = find_symbol_value (var);
12949 if (MARKERP (val)
12950 && current_buffer == XMARKER (val)->buffer)
12951 return 1;
12952 }
12953 return 0;
12954 }
12955
12956
12957 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12958 has changed. */
12959
12960 static int
12961 overlay_arrows_changed_p (void)
12962 {
12963 Lisp_Object vlist;
12964
12965 for (vlist = Voverlay_arrow_variable_list;
12966 CONSP (vlist);
12967 vlist = XCDR (vlist))
12968 {
12969 Lisp_Object var = XCAR (vlist);
12970 Lisp_Object val, pstr;
12971
12972 if (!SYMBOLP (var))
12973 continue;
12974 val = find_symbol_value (var);
12975 if (!MARKERP (val))
12976 continue;
12977 if (! EQ (COERCE_MARKER (val),
12978 Fget (var, Qlast_arrow_position))
12979 || ! (pstr = overlay_arrow_string_or_property (var),
12980 EQ (pstr, Fget (var, Qlast_arrow_string))))
12981 return 1;
12982 }
12983 return 0;
12984 }
12985
12986 /* Mark overlay arrows to be updated on next redisplay. */
12987
12988 static void
12989 update_overlay_arrows (int up_to_date)
12990 {
12991 Lisp_Object vlist;
12992
12993 for (vlist = Voverlay_arrow_variable_list;
12994 CONSP (vlist);
12995 vlist = XCDR (vlist))
12996 {
12997 Lisp_Object var = XCAR (vlist);
12998
12999 if (!SYMBOLP (var))
13000 continue;
13001
13002 if (up_to_date > 0)
13003 {
13004 Lisp_Object val = find_symbol_value (var);
13005 Fput (var, Qlast_arrow_position,
13006 COERCE_MARKER (val));
13007 Fput (var, Qlast_arrow_string,
13008 overlay_arrow_string_or_property (var));
13009 }
13010 else if (up_to_date < 0
13011 || !NILP (Fget (var, Qlast_arrow_position)))
13012 {
13013 Fput (var, Qlast_arrow_position, Qt);
13014 Fput (var, Qlast_arrow_string, Qt);
13015 }
13016 }
13017 }
13018
13019
13020 /* Return overlay arrow string to display at row.
13021 Return integer (bitmap number) for arrow bitmap in left fringe.
13022 Return nil if no overlay arrow. */
13023
13024 static Lisp_Object
13025 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13026 {
13027 Lisp_Object vlist;
13028
13029 for (vlist = Voverlay_arrow_variable_list;
13030 CONSP (vlist);
13031 vlist = XCDR (vlist))
13032 {
13033 Lisp_Object var = XCAR (vlist);
13034 Lisp_Object val;
13035
13036 if (!SYMBOLP (var))
13037 continue;
13038
13039 val = find_symbol_value (var);
13040
13041 if (MARKERP (val)
13042 && current_buffer == XMARKER (val)->buffer
13043 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13044 {
13045 if (FRAME_WINDOW_P (it->f)
13046 /* FIXME: if ROW->reversed_p is set, this should test
13047 the right fringe, not the left one. */
13048 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13049 {
13050 #ifdef HAVE_WINDOW_SYSTEM
13051 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13052 {
13053 int fringe_bitmap;
13054 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13055 return make_number (fringe_bitmap);
13056 }
13057 #endif
13058 return make_number (-1); /* Use default arrow bitmap. */
13059 }
13060 return overlay_arrow_string_or_property (var);
13061 }
13062 }
13063
13064 return Qnil;
13065 }
13066
13067 /* Return 1 if point moved out of or into a composition. Otherwise
13068 return 0. PREV_BUF and PREV_PT are the last point buffer and
13069 position. BUF and PT are the current point buffer and position. */
13070
13071 static int
13072 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13073 struct buffer *buf, ptrdiff_t pt)
13074 {
13075 ptrdiff_t start, end;
13076 Lisp_Object prop;
13077 Lisp_Object buffer;
13078
13079 XSETBUFFER (buffer, buf);
13080 /* Check a composition at the last point if point moved within the
13081 same buffer. */
13082 if (prev_buf == buf)
13083 {
13084 if (prev_pt == pt)
13085 /* Point didn't move. */
13086 return 0;
13087
13088 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13089 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13090 && composition_valid_p (start, end, prop)
13091 && start < prev_pt && end > prev_pt)
13092 /* The last point was within the composition. Return 1 iff
13093 point moved out of the composition. */
13094 return (pt <= start || pt >= end);
13095 }
13096
13097 /* Check a composition at the current point. */
13098 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13099 && find_composition (pt, -1, &start, &end, &prop, buffer)
13100 && composition_valid_p (start, end, prop)
13101 && start < pt && end > pt);
13102 }
13103
13104 /* Reconsider the clip changes of buffer which is displayed in W. */
13105
13106 static void
13107 reconsider_clip_changes (struct window *w)
13108 {
13109 struct buffer *b = XBUFFER (w->contents);
13110
13111 if (b->clip_changed
13112 && w->window_end_valid
13113 && w->current_matrix->buffer == b
13114 && w->current_matrix->zv == BUF_ZV (b)
13115 && w->current_matrix->begv == BUF_BEGV (b))
13116 b->clip_changed = 0;
13117
13118 /* If display wasn't paused, and W is not a tool bar window, see if
13119 point has been moved into or out of a composition. In that case,
13120 we set b->clip_changed to 1 to force updating the screen. If
13121 b->clip_changed has already been set to 1, we can skip this
13122 check. */
13123 if (!b->clip_changed && w->window_end_valid)
13124 {
13125 ptrdiff_t pt = (w == XWINDOW (selected_window)
13126 ? PT : marker_position (w->pointm));
13127
13128 if ((w->current_matrix->buffer != b || pt != w->last_point)
13129 && check_point_in_composition (w->current_matrix->buffer,
13130 w->last_point, b, pt))
13131 b->clip_changed = 1;
13132 }
13133 }
13134
13135 static void
13136 propagate_buffer_redisplay (void)
13137 { /* Resetting b->text->redisplay is problematic!
13138 We can't just reset it in the case that some window that displays
13139 it has not been redisplayed; and such a window can stay
13140 unredisplayed for a long time if it's currently invisible.
13141 But we do want to reset it at the end of redisplay otherwise
13142 its displayed windows will keep being redisplayed over and over
13143 again.
13144 So we copy all b->text->redisplay flags up to their windows here,
13145 such that mark_window_display_accurate can safely reset
13146 b->text->redisplay. */
13147 Lisp_Object ws = window_list ();
13148 for (; CONSP (ws); ws = XCDR (ws))
13149 {
13150 struct window *thisw = XWINDOW (XCAR (ws));
13151 struct buffer *thisb = XBUFFER (thisw->contents);
13152 if (thisb->text->redisplay)
13153 thisw->redisplay = true;
13154 }
13155 }
13156
13157 #define STOP_POLLING \
13158 do { if (! polling_stopped_here) stop_polling (); \
13159 polling_stopped_here = 1; } while (0)
13160
13161 #define RESUME_POLLING \
13162 do { if (polling_stopped_here) start_polling (); \
13163 polling_stopped_here = 0; } while (0)
13164
13165
13166 /* Perhaps in the future avoid recentering windows if it
13167 is not necessary; currently that causes some problems. */
13168
13169 static void
13170 redisplay_internal (void)
13171 {
13172 struct window *w = XWINDOW (selected_window);
13173 struct window *sw;
13174 struct frame *fr;
13175 int pending;
13176 bool must_finish = 0, match_p;
13177 struct text_pos tlbufpos, tlendpos;
13178 int number_of_visible_frames;
13179 ptrdiff_t count;
13180 struct frame *sf;
13181 int polling_stopped_here = 0;
13182 Lisp_Object tail, frame;
13183
13184 /* True means redisplay has to consider all windows on all
13185 frames. False, only selected_window is considered. */
13186 bool consider_all_windows_p;
13187
13188 /* True means redisplay has to redisplay the miniwindow. */
13189 bool update_miniwindow_p = false;
13190
13191 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13192
13193 /* No redisplay if running in batch mode or frame is not yet fully
13194 initialized, or redisplay is explicitly turned off by setting
13195 Vinhibit_redisplay. */
13196 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13197 || !NILP (Vinhibit_redisplay))
13198 return;
13199
13200 /* Don't examine these until after testing Vinhibit_redisplay.
13201 When Emacs is shutting down, perhaps because its connection to
13202 X has dropped, we should not look at them at all. */
13203 fr = XFRAME (w->frame);
13204 sf = SELECTED_FRAME ();
13205
13206 if (!fr->glyphs_initialized_p)
13207 return;
13208
13209 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13210 if (popup_activated ())
13211 return;
13212 #endif
13213
13214 /* I don't think this happens but let's be paranoid. */
13215 if (redisplaying_p)
13216 return;
13217
13218 /* Record a function that clears redisplaying_p
13219 when we leave this function. */
13220 count = SPECPDL_INDEX ();
13221 record_unwind_protect_void (unwind_redisplay);
13222 redisplaying_p = 1;
13223 specbind (Qinhibit_free_realized_faces, Qnil);
13224
13225 /* Record this function, so it appears on the profiler's backtraces. */
13226 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13227
13228 FOR_EACH_FRAME (tail, frame)
13229 XFRAME (frame)->already_hscrolled_p = 0;
13230
13231 retry:
13232 /* Remember the currently selected window. */
13233 sw = w;
13234
13235 pending = 0;
13236 last_escape_glyph_frame = NULL;
13237 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13238 last_glyphless_glyph_frame = NULL;
13239 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13240
13241 /* If face_change_count is non-zero, init_iterator will free all
13242 realized faces, which includes the faces referenced from current
13243 matrices. So, we can't reuse current matrices in this case. */
13244 if (face_change_count)
13245 windows_or_buffers_changed = 47;
13246
13247 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13248 && FRAME_TTY (sf)->previous_frame != sf)
13249 {
13250 /* Since frames on a single ASCII terminal share the same
13251 display area, displaying a different frame means redisplay
13252 the whole thing. */
13253 SET_FRAME_GARBAGED (sf);
13254 #ifndef DOS_NT
13255 set_tty_color_mode (FRAME_TTY (sf), sf);
13256 #endif
13257 FRAME_TTY (sf)->previous_frame = sf;
13258 }
13259
13260 /* Set the visible flags for all frames. Do this before checking for
13261 resized or garbaged frames; they want to know if their frames are
13262 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13263 number_of_visible_frames = 0;
13264
13265 FOR_EACH_FRAME (tail, frame)
13266 {
13267 struct frame *f = XFRAME (frame);
13268
13269 if (FRAME_VISIBLE_P (f))
13270 {
13271 ++number_of_visible_frames;
13272 /* Adjust matrices for visible frames only. */
13273 if (f->fonts_changed)
13274 {
13275 adjust_frame_glyphs (f);
13276 f->fonts_changed = 0;
13277 }
13278 /* If cursor type has been changed on the frame
13279 other than selected, consider all frames. */
13280 if (f != sf && f->cursor_type_changed)
13281 update_mode_lines = 31;
13282 }
13283 clear_desired_matrices (f);
13284 }
13285
13286 /* Notice any pending interrupt request to change frame size. */
13287 do_pending_window_change (1);
13288
13289 /* do_pending_window_change could change the selected_window due to
13290 frame resizing which makes the selected window too small. */
13291 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13292 sw = w;
13293
13294 /* Clear frames marked as garbaged. */
13295 clear_garbaged_frames ();
13296
13297 /* Build menubar and tool-bar items. */
13298 if (NILP (Vmemory_full))
13299 prepare_menu_bars ();
13300
13301 reconsider_clip_changes (w);
13302
13303 /* In most cases selected window displays current buffer. */
13304 match_p = XBUFFER (w->contents) == current_buffer;
13305 if (match_p)
13306 {
13307 /* Detect case that we need to write or remove a star in the mode line. */
13308 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13309 w->update_mode_line = 1;
13310
13311 if (mode_line_update_needed (w))
13312 w->update_mode_line = 1;
13313 }
13314
13315 /* Normally the message* functions will have already displayed and
13316 updated the echo area, but the frame may have been trashed, or
13317 the update may have been preempted, so display the echo area
13318 again here. Checking message_cleared_p captures the case that
13319 the echo area should be cleared. */
13320 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13321 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13322 || (message_cleared_p
13323 && minibuf_level == 0
13324 /* If the mini-window is currently selected, this means the
13325 echo-area doesn't show through. */
13326 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13327 {
13328 int window_height_changed_p = echo_area_display (0);
13329
13330 if (message_cleared_p)
13331 update_miniwindow_p = true;
13332
13333 must_finish = 1;
13334
13335 /* If we don't display the current message, don't clear the
13336 message_cleared_p flag, because, if we did, we wouldn't clear
13337 the echo area in the next redisplay which doesn't preserve
13338 the echo area. */
13339 if (!display_last_displayed_message_p)
13340 message_cleared_p = 0;
13341
13342 if (window_height_changed_p)
13343 {
13344 windows_or_buffers_changed = 50;
13345
13346 /* If window configuration was changed, frames may have been
13347 marked garbaged. Clear them or we will experience
13348 surprises wrt scrolling. */
13349 clear_garbaged_frames ();
13350 }
13351 }
13352 else if (EQ (selected_window, minibuf_window)
13353 && (current_buffer->clip_changed || window_outdated (w))
13354 && resize_mini_window (w, 0))
13355 {
13356 /* Resized active mini-window to fit the size of what it is
13357 showing if its contents might have changed. */
13358 must_finish = 1;
13359
13360 /* If window configuration was changed, frames may have been
13361 marked garbaged. Clear them or we will experience
13362 surprises wrt scrolling. */
13363 clear_garbaged_frames ();
13364 }
13365
13366 if (windows_or_buffers_changed && !update_mode_lines)
13367 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13368 only the windows's contents needs to be refreshed, or whether the
13369 mode-lines also need a refresh. */
13370 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13371 ? REDISPLAY_SOME : 32);
13372
13373 /* If specs for an arrow have changed, do thorough redisplay
13374 to ensure we remove any arrow that should no longer exist. */
13375 if (overlay_arrows_changed_p ())
13376 /* Apparently, this is the only case where we update other windows,
13377 without updating other mode-lines. */
13378 windows_or_buffers_changed = 49;
13379
13380 consider_all_windows_p = (update_mode_lines
13381 || windows_or_buffers_changed);
13382
13383 #define AINC(a,i) \
13384 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13385 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13386
13387 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13388 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13389
13390 /* Optimize the case that only the line containing the cursor in the
13391 selected window has changed. Variables starting with this_ are
13392 set in display_line and record information about the line
13393 containing the cursor. */
13394 tlbufpos = this_line_start_pos;
13395 tlendpos = this_line_end_pos;
13396 if (!consider_all_windows_p
13397 && CHARPOS (tlbufpos) > 0
13398 && !w->update_mode_line
13399 && !current_buffer->clip_changed
13400 && !current_buffer->prevent_redisplay_optimizations_p
13401 && FRAME_VISIBLE_P (XFRAME (w->frame))
13402 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13403 && !XFRAME (w->frame)->cursor_type_changed
13404 /* Make sure recorded data applies to current buffer, etc. */
13405 && this_line_buffer == current_buffer
13406 && match_p
13407 && !w->force_start
13408 && !w->optional_new_start
13409 /* Point must be on the line that we have info recorded about. */
13410 && PT >= CHARPOS (tlbufpos)
13411 && PT <= Z - CHARPOS (tlendpos)
13412 /* All text outside that line, including its final newline,
13413 must be unchanged. */
13414 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13415 CHARPOS (tlendpos)))
13416 {
13417 if (CHARPOS (tlbufpos) > BEGV
13418 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13419 && (CHARPOS (tlbufpos) == ZV
13420 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13421 /* Former continuation line has disappeared by becoming empty. */
13422 goto cancel;
13423 else if (window_outdated (w) || MINI_WINDOW_P (w))
13424 {
13425 /* We have to handle the case of continuation around a
13426 wide-column character (see the comment in indent.c around
13427 line 1340).
13428
13429 For instance, in the following case:
13430
13431 -------- Insert --------
13432 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13433 J_I_ ==> J_I_ `^^' are cursors.
13434 ^^ ^^
13435 -------- --------
13436
13437 As we have to redraw the line above, we cannot use this
13438 optimization. */
13439
13440 struct it it;
13441 int line_height_before = this_line_pixel_height;
13442
13443 /* Note that start_display will handle the case that the
13444 line starting at tlbufpos is a continuation line. */
13445 start_display (&it, w, tlbufpos);
13446
13447 /* Implementation note: It this still necessary? */
13448 if (it.current_x != this_line_start_x)
13449 goto cancel;
13450
13451 TRACE ((stderr, "trying display optimization 1\n"));
13452 w->cursor.vpos = -1;
13453 overlay_arrow_seen = 0;
13454 it.vpos = this_line_vpos;
13455 it.current_y = this_line_y;
13456 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13457 display_line (&it);
13458
13459 /* If line contains point, is not continued,
13460 and ends at same distance from eob as before, we win. */
13461 if (w->cursor.vpos >= 0
13462 /* Line is not continued, otherwise this_line_start_pos
13463 would have been set to 0 in display_line. */
13464 && CHARPOS (this_line_start_pos)
13465 /* Line ends as before. */
13466 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13467 /* Line has same height as before. Otherwise other lines
13468 would have to be shifted up or down. */
13469 && this_line_pixel_height == line_height_before)
13470 {
13471 /* If this is not the window's last line, we must adjust
13472 the charstarts of the lines below. */
13473 if (it.current_y < it.last_visible_y)
13474 {
13475 struct glyph_row *row
13476 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13477 ptrdiff_t delta, delta_bytes;
13478
13479 /* We used to distinguish between two cases here,
13480 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13481 when the line ends in a newline or the end of the
13482 buffer's accessible portion. But both cases did
13483 the same, so they were collapsed. */
13484 delta = (Z
13485 - CHARPOS (tlendpos)
13486 - MATRIX_ROW_START_CHARPOS (row));
13487 delta_bytes = (Z_BYTE
13488 - BYTEPOS (tlendpos)
13489 - MATRIX_ROW_START_BYTEPOS (row));
13490
13491 increment_matrix_positions (w->current_matrix,
13492 this_line_vpos + 1,
13493 w->current_matrix->nrows,
13494 delta, delta_bytes);
13495 }
13496
13497 /* If this row displays text now but previously didn't,
13498 or vice versa, w->window_end_vpos may have to be
13499 adjusted. */
13500 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13501 {
13502 if (w->window_end_vpos < this_line_vpos)
13503 w->window_end_vpos = this_line_vpos;
13504 }
13505 else if (w->window_end_vpos == this_line_vpos
13506 && this_line_vpos > 0)
13507 w->window_end_vpos = this_line_vpos - 1;
13508 w->window_end_valid = 0;
13509
13510 /* Update hint: No need to try to scroll in update_window. */
13511 w->desired_matrix->no_scrolling_p = 1;
13512
13513 #ifdef GLYPH_DEBUG
13514 *w->desired_matrix->method = 0;
13515 debug_method_add (w, "optimization 1");
13516 #endif
13517 #ifdef HAVE_WINDOW_SYSTEM
13518 update_window_fringes (w, 0);
13519 #endif
13520 goto update;
13521 }
13522 else
13523 goto cancel;
13524 }
13525 else if (/* Cursor position hasn't changed. */
13526 PT == w->last_point
13527 /* Make sure the cursor was last displayed
13528 in this window. Otherwise we have to reposition it. */
13529
13530 /* PXW: Must be converted to pixels, probably. */
13531 && 0 <= w->cursor.vpos
13532 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13533 {
13534 if (!must_finish)
13535 {
13536 do_pending_window_change (1);
13537 /* If selected_window changed, redisplay again. */
13538 if (WINDOWP (selected_window)
13539 && (w = XWINDOW (selected_window)) != sw)
13540 goto retry;
13541
13542 /* We used to always goto end_of_redisplay here, but this
13543 isn't enough if we have a blinking cursor. */
13544 if (w->cursor_off_p == w->last_cursor_off_p)
13545 goto end_of_redisplay;
13546 }
13547 goto update;
13548 }
13549 /* If highlighting the region, or if the cursor is in the echo area,
13550 then we can't just move the cursor. */
13551 else if (NILP (Vshow_trailing_whitespace)
13552 && !cursor_in_echo_area)
13553 {
13554 struct it it;
13555 struct glyph_row *row;
13556
13557 /* Skip from tlbufpos to PT and see where it is. Note that
13558 PT may be in invisible text. If so, we will end at the
13559 next visible position. */
13560 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13561 NULL, DEFAULT_FACE_ID);
13562 it.current_x = this_line_start_x;
13563 it.current_y = this_line_y;
13564 it.vpos = this_line_vpos;
13565
13566 /* The call to move_it_to stops in front of PT, but
13567 moves over before-strings. */
13568 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13569
13570 if (it.vpos == this_line_vpos
13571 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13572 row->enabled_p))
13573 {
13574 eassert (this_line_vpos == it.vpos);
13575 eassert (this_line_y == it.current_y);
13576 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13577 #ifdef GLYPH_DEBUG
13578 *w->desired_matrix->method = 0;
13579 debug_method_add (w, "optimization 3");
13580 #endif
13581 goto update;
13582 }
13583 else
13584 goto cancel;
13585 }
13586
13587 cancel:
13588 /* Text changed drastically or point moved off of line. */
13589 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13590 }
13591
13592 CHARPOS (this_line_start_pos) = 0;
13593 ++clear_face_cache_count;
13594 #ifdef HAVE_WINDOW_SYSTEM
13595 ++clear_image_cache_count;
13596 #endif
13597
13598 /* Build desired matrices, and update the display. If
13599 consider_all_windows_p is non-zero, do it for all windows on all
13600 frames. Otherwise do it for selected_window, only. */
13601
13602 if (consider_all_windows_p)
13603 {
13604 FOR_EACH_FRAME (tail, frame)
13605 XFRAME (frame)->updated_p = 0;
13606
13607 propagate_buffer_redisplay ();
13608
13609 FOR_EACH_FRAME (tail, frame)
13610 {
13611 struct frame *f = XFRAME (frame);
13612
13613 /* We don't have to do anything for unselected terminal
13614 frames. */
13615 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13616 && !EQ (FRAME_TTY (f)->top_frame, frame))
13617 continue;
13618
13619 retry_frame:
13620
13621 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13622 {
13623 bool gcscrollbars
13624 /* Only GC scrollbars when we redisplay the whole frame. */
13625 = f->redisplay || !REDISPLAY_SOME_P ();
13626 /* Mark all the scroll bars to be removed; we'll redeem
13627 the ones we want when we redisplay their windows. */
13628 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13629 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13630
13631 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13632 redisplay_windows (FRAME_ROOT_WINDOW (f));
13633 /* Remember that the invisible frames need to be redisplayed next
13634 time they're visible. */
13635 else if (!REDISPLAY_SOME_P ())
13636 f->redisplay = true;
13637
13638 /* The X error handler may have deleted that frame. */
13639 if (!FRAME_LIVE_P (f))
13640 continue;
13641
13642 /* Any scroll bars which redisplay_windows should have
13643 nuked should now go away. */
13644 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13645 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13646
13647 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13648 {
13649 /* If fonts changed on visible frame, display again. */
13650 if (f->fonts_changed)
13651 {
13652 adjust_frame_glyphs (f);
13653 f->fonts_changed = 0;
13654 goto retry_frame;
13655 }
13656
13657 /* See if we have to hscroll. */
13658 if (!f->already_hscrolled_p)
13659 {
13660 f->already_hscrolled_p = 1;
13661 if (hscroll_windows (f->root_window))
13662 goto retry_frame;
13663 }
13664
13665 /* Prevent various kinds of signals during display
13666 update. stdio is not robust about handling
13667 signals, which can cause an apparent I/O error. */
13668 if (interrupt_input)
13669 unrequest_sigio ();
13670 STOP_POLLING;
13671
13672 pending |= update_frame (f, 0, 0);
13673 f->cursor_type_changed = 0;
13674 f->updated_p = 1;
13675 }
13676 }
13677 }
13678
13679 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13680
13681 if (!pending)
13682 {
13683 /* Do the mark_window_display_accurate after all windows have
13684 been redisplayed because this call resets flags in buffers
13685 which are needed for proper redisplay. */
13686 FOR_EACH_FRAME (tail, frame)
13687 {
13688 struct frame *f = XFRAME (frame);
13689 if (f->updated_p)
13690 {
13691 f->redisplay = false;
13692 mark_window_display_accurate (f->root_window, 1);
13693 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13694 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13695 }
13696 }
13697 }
13698 }
13699 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13700 {
13701 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13702 struct frame *mini_frame;
13703
13704 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13705 /* Use list_of_error, not Qerror, so that
13706 we catch only errors and don't run the debugger. */
13707 internal_condition_case_1 (redisplay_window_1, selected_window,
13708 list_of_error,
13709 redisplay_window_error);
13710 if (update_miniwindow_p)
13711 internal_condition_case_1 (redisplay_window_1, mini_window,
13712 list_of_error,
13713 redisplay_window_error);
13714
13715 /* Compare desired and current matrices, perform output. */
13716
13717 update:
13718 /* If fonts changed, display again. */
13719 if (sf->fonts_changed)
13720 goto retry;
13721
13722 /* Prevent various kinds of signals during display update.
13723 stdio is not robust about handling signals,
13724 which can cause an apparent I/O error. */
13725 if (interrupt_input)
13726 unrequest_sigio ();
13727 STOP_POLLING;
13728
13729 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13730 {
13731 if (hscroll_windows (selected_window))
13732 goto retry;
13733
13734 XWINDOW (selected_window)->must_be_updated_p = true;
13735 pending = update_frame (sf, 0, 0);
13736 sf->cursor_type_changed = 0;
13737 }
13738
13739 /* We may have called echo_area_display at the top of this
13740 function. If the echo area is on another frame, that may
13741 have put text on a frame other than the selected one, so the
13742 above call to update_frame would not have caught it. Catch
13743 it here. */
13744 mini_window = FRAME_MINIBUF_WINDOW (sf);
13745 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13746
13747 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13748 {
13749 XWINDOW (mini_window)->must_be_updated_p = true;
13750 pending |= update_frame (mini_frame, 0, 0);
13751 mini_frame->cursor_type_changed = 0;
13752 if (!pending && hscroll_windows (mini_window))
13753 goto retry;
13754 }
13755 }
13756
13757 /* If display was paused because of pending input, make sure we do a
13758 thorough update the next time. */
13759 if (pending)
13760 {
13761 /* Prevent the optimization at the beginning of
13762 redisplay_internal that tries a single-line update of the
13763 line containing the cursor in the selected window. */
13764 CHARPOS (this_line_start_pos) = 0;
13765
13766 /* Let the overlay arrow be updated the next time. */
13767 update_overlay_arrows (0);
13768
13769 /* If we pause after scrolling, some rows in the current
13770 matrices of some windows are not valid. */
13771 if (!WINDOW_FULL_WIDTH_P (w)
13772 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13773 update_mode_lines = 36;
13774 }
13775 else
13776 {
13777 if (!consider_all_windows_p)
13778 {
13779 /* This has already been done above if
13780 consider_all_windows_p is set. */
13781 if (XBUFFER (w->contents)->text->redisplay
13782 && buffer_window_count (XBUFFER (w->contents)) > 1)
13783 /* This can happen if b->text->redisplay was set during
13784 jit-lock. */
13785 propagate_buffer_redisplay ();
13786 mark_window_display_accurate_1 (w, 1);
13787
13788 /* Say overlay arrows are up to date. */
13789 update_overlay_arrows (1);
13790
13791 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13792 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13793 }
13794
13795 update_mode_lines = 0;
13796 windows_or_buffers_changed = 0;
13797 }
13798
13799 /* Start SIGIO interrupts coming again. Having them off during the
13800 code above makes it less likely one will discard output, but not
13801 impossible, since there might be stuff in the system buffer here.
13802 But it is much hairier to try to do anything about that. */
13803 if (interrupt_input)
13804 request_sigio ();
13805 RESUME_POLLING;
13806
13807 /* If a frame has become visible which was not before, redisplay
13808 again, so that we display it. Expose events for such a frame
13809 (which it gets when becoming visible) don't call the parts of
13810 redisplay constructing glyphs, so simply exposing a frame won't
13811 display anything in this case. So, we have to display these
13812 frames here explicitly. */
13813 if (!pending)
13814 {
13815 int new_count = 0;
13816
13817 FOR_EACH_FRAME (tail, frame)
13818 {
13819 if (XFRAME (frame)->visible)
13820 new_count++;
13821 }
13822
13823 if (new_count != number_of_visible_frames)
13824 windows_or_buffers_changed = 52;
13825 }
13826
13827 /* Change frame size now if a change is pending. */
13828 do_pending_window_change (1);
13829
13830 /* If we just did a pending size change, or have additional
13831 visible frames, or selected_window changed, redisplay again. */
13832 if ((windows_or_buffers_changed && !pending)
13833 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13834 goto retry;
13835
13836 /* Clear the face and image caches.
13837
13838 We used to do this only if consider_all_windows_p. But the cache
13839 needs to be cleared if a timer creates images in the current
13840 buffer (e.g. the test case in Bug#6230). */
13841
13842 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13843 {
13844 clear_face_cache (0);
13845 clear_face_cache_count = 0;
13846 }
13847
13848 #ifdef HAVE_WINDOW_SYSTEM
13849 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13850 {
13851 clear_image_caches (Qnil);
13852 clear_image_cache_count = 0;
13853 }
13854 #endif /* HAVE_WINDOW_SYSTEM */
13855
13856 end_of_redisplay:
13857 if (interrupt_input && interrupts_deferred)
13858 request_sigio ();
13859
13860 unbind_to (count, Qnil);
13861 RESUME_POLLING;
13862 }
13863
13864
13865 /* Redisplay, but leave alone any recent echo area message unless
13866 another message has been requested in its place.
13867
13868 This is useful in situations where you need to redisplay but no
13869 user action has occurred, making it inappropriate for the message
13870 area to be cleared. See tracking_off and
13871 wait_reading_process_output for examples of these situations.
13872
13873 FROM_WHERE is an integer saying from where this function was
13874 called. This is useful for debugging. */
13875
13876 void
13877 redisplay_preserve_echo_area (int from_where)
13878 {
13879 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13880
13881 if (!NILP (echo_area_buffer[1]))
13882 {
13883 /* We have a previously displayed message, but no current
13884 message. Redisplay the previous message. */
13885 display_last_displayed_message_p = 1;
13886 redisplay_internal ();
13887 display_last_displayed_message_p = 0;
13888 }
13889 else
13890 redisplay_internal ();
13891
13892 flush_frame (SELECTED_FRAME ());
13893 }
13894
13895
13896 /* Function registered with record_unwind_protect in redisplay_internal. */
13897
13898 static void
13899 unwind_redisplay (void)
13900 {
13901 redisplaying_p = 0;
13902 }
13903
13904
13905 /* Mark the display of leaf window W as accurate or inaccurate.
13906 If ACCURATE_P is non-zero mark display of W as accurate. If
13907 ACCURATE_P is zero, arrange for W to be redisplayed the next
13908 time redisplay_internal is called. */
13909
13910 static void
13911 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13912 {
13913 struct buffer *b = XBUFFER (w->contents);
13914
13915 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13916 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13917 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13918
13919 if (accurate_p)
13920 {
13921 b->clip_changed = false;
13922 b->prevent_redisplay_optimizations_p = false;
13923 eassert (buffer_window_count (b) > 0);
13924 /* Resetting b->text->redisplay is problematic!
13925 In order to make it safer to do it here, redisplay_internal must
13926 have copied all b->text->redisplay to their respective windows. */
13927 b->text->redisplay = false;
13928
13929 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13930 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13931 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13932 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13933
13934 w->current_matrix->buffer = b;
13935 w->current_matrix->begv = BUF_BEGV (b);
13936 w->current_matrix->zv = BUF_ZV (b);
13937
13938 w->last_cursor_vpos = w->cursor.vpos;
13939 w->last_cursor_off_p = w->cursor_off_p;
13940
13941 if (w == XWINDOW (selected_window))
13942 w->last_point = BUF_PT (b);
13943 else
13944 w->last_point = marker_position (w->pointm);
13945
13946 w->window_end_valid = true;
13947 w->update_mode_line = false;
13948 }
13949
13950 w->redisplay = !accurate_p;
13951 }
13952
13953
13954 /* Mark the display of windows in the window tree rooted at WINDOW as
13955 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13956 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13957 be redisplayed the next time redisplay_internal is called. */
13958
13959 void
13960 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13961 {
13962 struct window *w;
13963
13964 for (; !NILP (window); window = w->next)
13965 {
13966 w = XWINDOW (window);
13967 if (WINDOWP (w->contents))
13968 mark_window_display_accurate (w->contents, accurate_p);
13969 else
13970 mark_window_display_accurate_1 (w, accurate_p);
13971 }
13972
13973 if (accurate_p)
13974 update_overlay_arrows (1);
13975 else
13976 /* Force a thorough redisplay the next time by setting
13977 last_arrow_position and last_arrow_string to t, which is
13978 unequal to any useful value of Voverlay_arrow_... */
13979 update_overlay_arrows (-1);
13980 }
13981
13982
13983 /* Return value in display table DP (Lisp_Char_Table *) for character
13984 C. Since a display table doesn't have any parent, we don't have to
13985 follow parent. Do not call this function directly but use the
13986 macro DISP_CHAR_VECTOR. */
13987
13988 Lisp_Object
13989 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13990 {
13991 Lisp_Object val;
13992
13993 if (ASCII_CHAR_P (c))
13994 {
13995 val = dp->ascii;
13996 if (SUB_CHAR_TABLE_P (val))
13997 val = XSUB_CHAR_TABLE (val)->contents[c];
13998 }
13999 else
14000 {
14001 Lisp_Object table;
14002
14003 XSETCHAR_TABLE (table, dp);
14004 val = char_table_ref (table, c);
14005 }
14006 if (NILP (val))
14007 val = dp->defalt;
14008 return val;
14009 }
14010
14011
14012 \f
14013 /***********************************************************************
14014 Window Redisplay
14015 ***********************************************************************/
14016
14017 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14018
14019 static void
14020 redisplay_windows (Lisp_Object window)
14021 {
14022 while (!NILP (window))
14023 {
14024 struct window *w = XWINDOW (window);
14025
14026 if (WINDOWP (w->contents))
14027 redisplay_windows (w->contents);
14028 else if (BUFFERP (w->contents))
14029 {
14030 displayed_buffer = XBUFFER (w->contents);
14031 /* Use list_of_error, not Qerror, so that
14032 we catch only errors and don't run the debugger. */
14033 internal_condition_case_1 (redisplay_window_0, window,
14034 list_of_error,
14035 redisplay_window_error);
14036 }
14037
14038 window = w->next;
14039 }
14040 }
14041
14042 static Lisp_Object
14043 redisplay_window_error (Lisp_Object ignore)
14044 {
14045 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14046 return Qnil;
14047 }
14048
14049 static Lisp_Object
14050 redisplay_window_0 (Lisp_Object window)
14051 {
14052 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14053 redisplay_window (window, false);
14054 return Qnil;
14055 }
14056
14057 static Lisp_Object
14058 redisplay_window_1 (Lisp_Object window)
14059 {
14060 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14061 redisplay_window (window, true);
14062 return Qnil;
14063 }
14064 \f
14065
14066 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14067 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14068 which positions recorded in ROW differ from current buffer
14069 positions.
14070
14071 Return 0 if cursor is not on this row, 1 otherwise. */
14072
14073 static int
14074 set_cursor_from_row (struct window *w, struct glyph_row *row,
14075 struct glyph_matrix *matrix,
14076 ptrdiff_t delta, ptrdiff_t delta_bytes,
14077 int dy, int dvpos)
14078 {
14079 struct glyph *glyph = row->glyphs[TEXT_AREA];
14080 struct glyph *end = glyph + row->used[TEXT_AREA];
14081 struct glyph *cursor = NULL;
14082 /* The last known character position in row. */
14083 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14084 int x = row->x;
14085 ptrdiff_t pt_old = PT - delta;
14086 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14087 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14088 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14089 /* A glyph beyond the edge of TEXT_AREA which we should never
14090 touch. */
14091 struct glyph *glyphs_end = end;
14092 /* Non-zero means we've found a match for cursor position, but that
14093 glyph has the avoid_cursor_p flag set. */
14094 int match_with_avoid_cursor = 0;
14095 /* Non-zero means we've seen at least one glyph that came from a
14096 display string. */
14097 int string_seen = 0;
14098 /* Largest and smallest buffer positions seen so far during scan of
14099 glyph row. */
14100 ptrdiff_t bpos_max = pos_before;
14101 ptrdiff_t bpos_min = pos_after;
14102 /* Last buffer position covered by an overlay string with an integer
14103 `cursor' property. */
14104 ptrdiff_t bpos_covered = 0;
14105 /* Non-zero means the display string on which to display the cursor
14106 comes from a text property, not from an overlay. */
14107 int string_from_text_prop = 0;
14108
14109 /* Don't even try doing anything if called for a mode-line or
14110 header-line row, since the rest of the code isn't prepared to
14111 deal with such calamities. */
14112 eassert (!row->mode_line_p);
14113 if (row->mode_line_p)
14114 return 0;
14115
14116 /* Skip over glyphs not having an object at the start and the end of
14117 the row. These are special glyphs like truncation marks on
14118 terminal frames. */
14119 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14120 {
14121 if (!row->reversed_p)
14122 {
14123 while (glyph < end
14124 && INTEGERP (glyph->object)
14125 && glyph->charpos < 0)
14126 {
14127 x += glyph->pixel_width;
14128 ++glyph;
14129 }
14130 while (end > glyph
14131 && INTEGERP ((end - 1)->object)
14132 /* CHARPOS is zero for blanks and stretch glyphs
14133 inserted by extend_face_to_end_of_line. */
14134 && (end - 1)->charpos <= 0)
14135 --end;
14136 glyph_before = glyph - 1;
14137 glyph_after = end;
14138 }
14139 else
14140 {
14141 struct glyph *g;
14142
14143 /* If the glyph row is reversed, we need to process it from back
14144 to front, so swap the edge pointers. */
14145 glyphs_end = end = glyph - 1;
14146 glyph += row->used[TEXT_AREA] - 1;
14147
14148 while (glyph > end + 1
14149 && INTEGERP (glyph->object)
14150 && glyph->charpos < 0)
14151 {
14152 --glyph;
14153 x -= glyph->pixel_width;
14154 }
14155 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14156 --glyph;
14157 /* By default, in reversed rows we put the cursor on the
14158 rightmost (first in the reading order) glyph. */
14159 for (g = end + 1; g < glyph; g++)
14160 x += g->pixel_width;
14161 while (end < glyph
14162 && INTEGERP ((end + 1)->object)
14163 && (end + 1)->charpos <= 0)
14164 ++end;
14165 glyph_before = glyph + 1;
14166 glyph_after = end;
14167 }
14168 }
14169 else if (row->reversed_p)
14170 {
14171 /* In R2L rows that don't display text, put the cursor on the
14172 rightmost glyph. Case in point: an empty last line that is
14173 part of an R2L paragraph. */
14174 cursor = end - 1;
14175 /* Avoid placing the cursor on the last glyph of the row, where
14176 on terminal frames we hold the vertical border between
14177 adjacent windows. */
14178 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14179 && !WINDOW_RIGHTMOST_P (w)
14180 && cursor == row->glyphs[LAST_AREA] - 1)
14181 cursor--;
14182 x = -1; /* will be computed below, at label compute_x */
14183 }
14184
14185 /* Step 1: Try to find the glyph whose character position
14186 corresponds to point. If that's not possible, find 2 glyphs
14187 whose character positions are the closest to point, one before
14188 point, the other after it. */
14189 if (!row->reversed_p)
14190 while (/* not marched to end of glyph row */
14191 glyph < end
14192 /* glyph was not inserted by redisplay for internal purposes */
14193 && !INTEGERP (glyph->object))
14194 {
14195 if (BUFFERP (glyph->object))
14196 {
14197 ptrdiff_t dpos = glyph->charpos - pt_old;
14198
14199 if (glyph->charpos > bpos_max)
14200 bpos_max = glyph->charpos;
14201 if (glyph->charpos < bpos_min)
14202 bpos_min = glyph->charpos;
14203 if (!glyph->avoid_cursor_p)
14204 {
14205 /* If we hit point, we've found the glyph on which to
14206 display the cursor. */
14207 if (dpos == 0)
14208 {
14209 match_with_avoid_cursor = 0;
14210 break;
14211 }
14212 /* See if we've found a better approximation to
14213 POS_BEFORE or to POS_AFTER. */
14214 if (0 > dpos && dpos > pos_before - pt_old)
14215 {
14216 pos_before = glyph->charpos;
14217 glyph_before = glyph;
14218 }
14219 else if (0 < dpos && dpos < pos_after - pt_old)
14220 {
14221 pos_after = glyph->charpos;
14222 glyph_after = glyph;
14223 }
14224 }
14225 else if (dpos == 0)
14226 match_with_avoid_cursor = 1;
14227 }
14228 else if (STRINGP (glyph->object))
14229 {
14230 Lisp_Object chprop;
14231 ptrdiff_t glyph_pos = glyph->charpos;
14232
14233 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14234 glyph->object);
14235 if (!NILP (chprop))
14236 {
14237 /* If the string came from a `display' text property,
14238 look up the buffer position of that property and
14239 use that position to update bpos_max, as if we
14240 actually saw such a position in one of the row's
14241 glyphs. This helps with supporting integer values
14242 of `cursor' property on the display string in
14243 situations where most or all of the row's buffer
14244 text is completely covered by display properties,
14245 so that no glyph with valid buffer positions is
14246 ever seen in the row. */
14247 ptrdiff_t prop_pos =
14248 string_buffer_position_lim (glyph->object, pos_before,
14249 pos_after, 0);
14250
14251 if (prop_pos >= pos_before)
14252 bpos_max = prop_pos - 1;
14253 }
14254 if (INTEGERP (chprop))
14255 {
14256 bpos_covered = bpos_max + XINT (chprop);
14257 /* If the `cursor' property covers buffer positions up
14258 to and including point, we should display cursor on
14259 this glyph. Note that, if a `cursor' property on one
14260 of the string's characters has an integer value, we
14261 will break out of the loop below _before_ we get to
14262 the position match above. IOW, integer values of
14263 the `cursor' property override the "exact match for
14264 point" strategy of positioning the cursor. */
14265 /* Implementation note: bpos_max == pt_old when, e.g.,
14266 we are in an empty line, where bpos_max is set to
14267 MATRIX_ROW_START_CHARPOS, see above. */
14268 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14269 {
14270 cursor = glyph;
14271 break;
14272 }
14273 }
14274
14275 string_seen = 1;
14276 }
14277 x += glyph->pixel_width;
14278 ++glyph;
14279 }
14280 else if (glyph > end) /* row is reversed */
14281 while (!INTEGERP (glyph->object))
14282 {
14283 if (BUFFERP (glyph->object))
14284 {
14285 ptrdiff_t dpos = glyph->charpos - pt_old;
14286
14287 if (glyph->charpos > bpos_max)
14288 bpos_max = glyph->charpos;
14289 if (glyph->charpos < bpos_min)
14290 bpos_min = glyph->charpos;
14291 if (!glyph->avoid_cursor_p)
14292 {
14293 if (dpos == 0)
14294 {
14295 match_with_avoid_cursor = 0;
14296 break;
14297 }
14298 if (0 > dpos && dpos > pos_before - pt_old)
14299 {
14300 pos_before = glyph->charpos;
14301 glyph_before = glyph;
14302 }
14303 else if (0 < dpos && dpos < pos_after - pt_old)
14304 {
14305 pos_after = glyph->charpos;
14306 glyph_after = glyph;
14307 }
14308 }
14309 else if (dpos == 0)
14310 match_with_avoid_cursor = 1;
14311 }
14312 else if (STRINGP (glyph->object))
14313 {
14314 Lisp_Object chprop;
14315 ptrdiff_t glyph_pos = glyph->charpos;
14316
14317 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14318 glyph->object);
14319 if (!NILP (chprop))
14320 {
14321 ptrdiff_t prop_pos =
14322 string_buffer_position_lim (glyph->object, pos_before,
14323 pos_after, 0);
14324
14325 if (prop_pos >= pos_before)
14326 bpos_max = prop_pos - 1;
14327 }
14328 if (INTEGERP (chprop))
14329 {
14330 bpos_covered = bpos_max + XINT (chprop);
14331 /* If the `cursor' property covers buffer positions up
14332 to and including point, we should display cursor on
14333 this glyph. */
14334 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14335 {
14336 cursor = glyph;
14337 break;
14338 }
14339 }
14340 string_seen = 1;
14341 }
14342 --glyph;
14343 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14344 {
14345 x--; /* can't use any pixel_width */
14346 break;
14347 }
14348 x -= glyph->pixel_width;
14349 }
14350
14351 /* Step 2: If we didn't find an exact match for point, we need to
14352 look for a proper place to put the cursor among glyphs between
14353 GLYPH_BEFORE and GLYPH_AFTER. */
14354 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14355 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14356 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14357 {
14358 /* An empty line has a single glyph whose OBJECT is zero and
14359 whose CHARPOS is the position of a newline on that line.
14360 Note that on a TTY, there are more glyphs after that, which
14361 were produced by extend_face_to_end_of_line, but their
14362 CHARPOS is zero or negative. */
14363 int empty_line_p =
14364 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14365 && INTEGERP (glyph->object) && glyph->charpos > 0
14366 /* On a TTY, continued and truncated rows also have a glyph at
14367 their end whose OBJECT is zero and whose CHARPOS is
14368 positive (the continuation and truncation glyphs), but such
14369 rows are obviously not "empty". */
14370 && !(row->continued_p || row->truncated_on_right_p);
14371
14372 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14373 {
14374 ptrdiff_t ellipsis_pos;
14375
14376 /* Scan back over the ellipsis glyphs. */
14377 if (!row->reversed_p)
14378 {
14379 ellipsis_pos = (glyph - 1)->charpos;
14380 while (glyph > row->glyphs[TEXT_AREA]
14381 && (glyph - 1)->charpos == ellipsis_pos)
14382 glyph--, x -= glyph->pixel_width;
14383 /* That loop always goes one position too far, including
14384 the glyph before the ellipsis. So scan forward over
14385 that one. */
14386 x += glyph->pixel_width;
14387 glyph++;
14388 }
14389 else /* row is reversed */
14390 {
14391 ellipsis_pos = (glyph + 1)->charpos;
14392 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14393 && (glyph + 1)->charpos == ellipsis_pos)
14394 glyph++, x += glyph->pixel_width;
14395 x -= glyph->pixel_width;
14396 glyph--;
14397 }
14398 }
14399 else if (match_with_avoid_cursor)
14400 {
14401 cursor = glyph_after;
14402 x = -1;
14403 }
14404 else if (string_seen)
14405 {
14406 int incr = row->reversed_p ? -1 : +1;
14407
14408 /* Need to find the glyph that came out of a string which is
14409 present at point. That glyph is somewhere between
14410 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14411 positioned between POS_BEFORE and POS_AFTER in the
14412 buffer. */
14413 struct glyph *start, *stop;
14414 ptrdiff_t pos = pos_before;
14415
14416 x = -1;
14417
14418 /* If the row ends in a newline from a display string,
14419 reordering could have moved the glyphs belonging to the
14420 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14421 in this case we extend the search to the last glyph in
14422 the row that was not inserted by redisplay. */
14423 if (row->ends_in_newline_from_string_p)
14424 {
14425 glyph_after = end;
14426 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14427 }
14428
14429 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14430 correspond to POS_BEFORE and POS_AFTER, respectively. We
14431 need START and STOP in the order that corresponds to the
14432 row's direction as given by its reversed_p flag. If the
14433 directionality of characters between POS_BEFORE and
14434 POS_AFTER is the opposite of the row's base direction,
14435 these characters will have been reordered for display,
14436 and we need to reverse START and STOP. */
14437 if (!row->reversed_p)
14438 {
14439 start = min (glyph_before, glyph_after);
14440 stop = max (glyph_before, glyph_after);
14441 }
14442 else
14443 {
14444 start = max (glyph_before, glyph_after);
14445 stop = min (glyph_before, glyph_after);
14446 }
14447 for (glyph = start + incr;
14448 row->reversed_p ? glyph > stop : glyph < stop; )
14449 {
14450
14451 /* Any glyphs that come from the buffer are here because
14452 of bidi reordering. Skip them, and only pay
14453 attention to glyphs that came from some string. */
14454 if (STRINGP (glyph->object))
14455 {
14456 Lisp_Object str;
14457 ptrdiff_t tem;
14458 /* If the display property covers the newline, we
14459 need to search for it one position farther. */
14460 ptrdiff_t lim = pos_after
14461 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14462
14463 string_from_text_prop = 0;
14464 str = glyph->object;
14465 tem = string_buffer_position_lim (str, pos, lim, 0);
14466 if (tem == 0 /* from overlay */
14467 || pos <= tem)
14468 {
14469 /* If the string from which this glyph came is
14470 found in the buffer at point, or at position
14471 that is closer to point than pos_after, then
14472 we've found the glyph we've been looking for.
14473 If it comes from an overlay (tem == 0), and
14474 it has the `cursor' property on one of its
14475 glyphs, record that glyph as a candidate for
14476 displaying the cursor. (As in the
14477 unidirectional version, we will display the
14478 cursor on the last candidate we find.) */
14479 if (tem == 0
14480 || tem == pt_old
14481 || (tem - pt_old > 0 && tem < pos_after))
14482 {
14483 /* The glyphs from this string could have
14484 been reordered. Find the one with the
14485 smallest string position. Or there could
14486 be a character in the string with the
14487 `cursor' property, which means display
14488 cursor on that character's glyph. */
14489 ptrdiff_t strpos = glyph->charpos;
14490
14491 if (tem)
14492 {
14493 cursor = glyph;
14494 string_from_text_prop = 1;
14495 }
14496 for ( ;
14497 (row->reversed_p ? glyph > stop : glyph < stop)
14498 && EQ (glyph->object, str);
14499 glyph += incr)
14500 {
14501 Lisp_Object cprop;
14502 ptrdiff_t gpos = glyph->charpos;
14503
14504 cprop = Fget_char_property (make_number (gpos),
14505 Qcursor,
14506 glyph->object);
14507 if (!NILP (cprop))
14508 {
14509 cursor = glyph;
14510 break;
14511 }
14512 if (tem && glyph->charpos < strpos)
14513 {
14514 strpos = glyph->charpos;
14515 cursor = glyph;
14516 }
14517 }
14518
14519 if (tem == pt_old
14520 || (tem - pt_old > 0 && tem < pos_after))
14521 goto compute_x;
14522 }
14523 if (tem)
14524 pos = tem + 1; /* don't find previous instances */
14525 }
14526 /* This string is not what we want; skip all of the
14527 glyphs that came from it. */
14528 while ((row->reversed_p ? glyph > stop : glyph < stop)
14529 && EQ (glyph->object, str))
14530 glyph += incr;
14531 }
14532 else
14533 glyph += incr;
14534 }
14535
14536 /* If we reached the end of the line, and END was from a string,
14537 the cursor is not on this line. */
14538 if (cursor == NULL
14539 && (row->reversed_p ? glyph <= end : glyph >= end)
14540 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14541 && STRINGP (end->object)
14542 && row->continued_p)
14543 return 0;
14544 }
14545 /* A truncated row may not include PT among its character positions.
14546 Setting the cursor inside the scroll margin will trigger
14547 recalculation of hscroll in hscroll_window_tree. But if a
14548 display string covers point, defer to the string-handling
14549 code below to figure this out. */
14550 else if (row->truncated_on_left_p && pt_old < bpos_min)
14551 {
14552 cursor = glyph_before;
14553 x = -1;
14554 }
14555 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14556 /* Zero-width characters produce no glyphs. */
14557 || (!empty_line_p
14558 && (row->reversed_p
14559 ? glyph_after > glyphs_end
14560 : glyph_after < glyphs_end)))
14561 {
14562 cursor = glyph_after;
14563 x = -1;
14564 }
14565 }
14566
14567 compute_x:
14568 if (cursor != NULL)
14569 glyph = cursor;
14570 else if (glyph == glyphs_end
14571 && pos_before == pos_after
14572 && STRINGP ((row->reversed_p
14573 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14574 : row->glyphs[TEXT_AREA])->object))
14575 {
14576 /* If all the glyphs of this row came from strings, put the
14577 cursor on the first glyph of the row. This avoids having the
14578 cursor outside of the text area in this very rare and hard
14579 use case. */
14580 glyph =
14581 row->reversed_p
14582 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14583 : row->glyphs[TEXT_AREA];
14584 }
14585 if (x < 0)
14586 {
14587 struct glyph *g;
14588
14589 /* Need to compute x that corresponds to GLYPH. */
14590 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14591 {
14592 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14593 emacs_abort ();
14594 x += g->pixel_width;
14595 }
14596 }
14597
14598 /* ROW could be part of a continued line, which, under bidi
14599 reordering, might have other rows whose start and end charpos
14600 occlude point. Only set w->cursor if we found a better
14601 approximation to the cursor position than we have from previously
14602 examined candidate rows belonging to the same continued line. */
14603 if (/* We already have a candidate row. */
14604 w->cursor.vpos >= 0
14605 /* That candidate is not the row we are processing. */
14606 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14607 /* Make sure cursor.vpos specifies a row whose start and end
14608 charpos occlude point, and it is valid candidate for being a
14609 cursor-row. This is because some callers of this function
14610 leave cursor.vpos at the row where the cursor was displayed
14611 during the last redisplay cycle. */
14612 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14613 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14614 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14615 {
14616 struct glyph *g1
14617 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14618
14619 /* Don't consider glyphs that are outside TEXT_AREA. */
14620 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14621 return 0;
14622 /* Keep the candidate whose buffer position is the closest to
14623 point or has the `cursor' property. */
14624 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14625 w->cursor.hpos >= 0
14626 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14627 && ((BUFFERP (g1->object)
14628 && (g1->charpos == pt_old /* An exact match always wins. */
14629 || (BUFFERP (glyph->object)
14630 && eabs (g1->charpos - pt_old)
14631 < eabs (glyph->charpos - pt_old))))
14632 /* Previous candidate is a glyph from a string that has
14633 a non-nil `cursor' property. */
14634 || (STRINGP (g1->object)
14635 && (!NILP (Fget_char_property (make_number (g1->charpos),
14636 Qcursor, g1->object))
14637 /* Previous candidate is from the same display
14638 string as this one, and the display string
14639 came from a text property. */
14640 || (EQ (g1->object, glyph->object)
14641 && string_from_text_prop)
14642 /* this candidate is from newline and its
14643 position is not an exact match */
14644 || (INTEGERP (glyph->object)
14645 && glyph->charpos != pt_old)))))
14646 return 0;
14647 /* If this candidate gives an exact match, use that. */
14648 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14649 /* If this candidate is a glyph created for the
14650 terminating newline of a line, and point is on that
14651 newline, it wins because it's an exact match. */
14652 || (!row->continued_p
14653 && INTEGERP (glyph->object)
14654 && glyph->charpos == 0
14655 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14656 /* Otherwise, keep the candidate that comes from a row
14657 spanning less buffer positions. This may win when one or
14658 both candidate positions are on glyphs that came from
14659 display strings, for which we cannot compare buffer
14660 positions. */
14661 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14662 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14663 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14664 return 0;
14665 }
14666 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14667 w->cursor.x = x;
14668 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14669 w->cursor.y = row->y + dy;
14670
14671 if (w == XWINDOW (selected_window))
14672 {
14673 if (!row->continued_p
14674 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14675 && row->x == 0)
14676 {
14677 this_line_buffer = XBUFFER (w->contents);
14678
14679 CHARPOS (this_line_start_pos)
14680 = MATRIX_ROW_START_CHARPOS (row) + delta;
14681 BYTEPOS (this_line_start_pos)
14682 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14683
14684 CHARPOS (this_line_end_pos)
14685 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14686 BYTEPOS (this_line_end_pos)
14687 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14688
14689 this_line_y = w->cursor.y;
14690 this_line_pixel_height = row->height;
14691 this_line_vpos = w->cursor.vpos;
14692 this_line_start_x = row->x;
14693 }
14694 else
14695 CHARPOS (this_line_start_pos) = 0;
14696 }
14697
14698 return 1;
14699 }
14700
14701
14702 /* Run window scroll functions, if any, for WINDOW with new window
14703 start STARTP. Sets the window start of WINDOW to that position.
14704
14705 We assume that the window's buffer is really current. */
14706
14707 static struct text_pos
14708 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14709 {
14710 struct window *w = XWINDOW (window);
14711 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14712
14713 eassert (current_buffer == XBUFFER (w->contents));
14714
14715 if (!NILP (Vwindow_scroll_functions))
14716 {
14717 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14718 make_number (CHARPOS (startp)));
14719 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14720 /* In case the hook functions switch buffers. */
14721 set_buffer_internal (XBUFFER (w->contents));
14722 }
14723
14724 return startp;
14725 }
14726
14727
14728 /* Make sure the line containing the cursor is fully visible.
14729 A value of 1 means there is nothing to be done.
14730 (Either the line is fully visible, or it cannot be made so,
14731 or we cannot tell.)
14732
14733 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14734 is higher than window.
14735
14736 A value of 0 means the caller should do scrolling
14737 as if point had gone off the screen. */
14738
14739 static int
14740 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14741 {
14742 struct glyph_matrix *matrix;
14743 struct glyph_row *row;
14744 int window_height;
14745
14746 if (!make_cursor_line_fully_visible_p)
14747 return 1;
14748
14749 /* It's not always possible to find the cursor, e.g, when a window
14750 is full of overlay strings. Don't do anything in that case. */
14751 if (w->cursor.vpos < 0)
14752 return 1;
14753
14754 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14755 row = MATRIX_ROW (matrix, w->cursor.vpos);
14756
14757 /* If the cursor row is not partially visible, there's nothing to do. */
14758 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14759 return 1;
14760
14761 /* If the row the cursor is in is taller than the window's height,
14762 it's not clear what to do, so do nothing. */
14763 window_height = window_box_height (w);
14764 if (row->height >= window_height)
14765 {
14766 if (!force_p || MINI_WINDOW_P (w)
14767 || w->vscroll || w->cursor.vpos == 0)
14768 return 1;
14769 }
14770 return 0;
14771 }
14772
14773
14774 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14775 non-zero means only WINDOW is redisplayed in redisplay_internal.
14776 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14777 in redisplay_window to bring a partially visible line into view in
14778 the case that only the cursor has moved.
14779
14780 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14781 last screen line's vertical height extends past the end of the screen.
14782
14783 Value is
14784
14785 1 if scrolling succeeded
14786
14787 0 if scrolling didn't find point.
14788
14789 -1 if new fonts have been loaded so that we must interrupt
14790 redisplay, adjust glyph matrices, and try again. */
14791
14792 enum
14793 {
14794 SCROLLING_SUCCESS,
14795 SCROLLING_FAILED,
14796 SCROLLING_NEED_LARGER_MATRICES
14797 };
14798
14799 /* If scroll-conservatively is more than this, never recenter.
14800
14801 If you change this, don't forget to update the doc string of
14802 `scroll-conservatively' and the Emacs manual. */
14803 #define SCROLL_LIMIT 100
14804
14805 static int
14806 try_scrolling (Lisp_Object window, int just_this_one_p,
14807 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14808 int temp_scroll_step, int last_line_misfit)
14809 {
14810 struct window *w = XWINDOW (window);
14811 struct frame *f = XFRAME (w->frame);
14812 struct text_pos pos, startp;
14813 struct it it;
14814 int this_scroll_margin, scroll_max, rc, height;
14815 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14816 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14817 Lisp_Object aggressive;
14818 /* We will never try scrolling more than this number of lines. */
14819 int scroll_limit = SCROLL_LIMIT;
14820 int frame_line_height = default_line_pixel_height (w);
14821 int window_total_lines
14822 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14823
14824 #ifdef GLYPH_DEBUG
14825 debug_method_add (w, "try_scrolling");
14826 #endif
14827
14828 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14829
14830 /* Compute scroll margin height in pixels. We scroll when point is
14831 within this distance from the top or bottom of the window. */
14832 if (scroll_margin > 0)
14833 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14834 * frame_line_height;
14835 else
14836 this_scroll_margin = 0;
14837
14838 /* Force arg_scroll_conservatively to have a reasonable value, to
14839 avoid scrolling too far away with slow move_it_* functions. Note
14840 that the user can supply scroll-conservatively equal to
14841 `most-positive-fixnum', which can be larger than INT_MAX. */
14842 if (arg_scroll_conservatively > scroll_limit)
14843 {
14844 arg_scroll_conservatively = scroll_limit + 1;
14845 scroll_max = scroll_limit * frame_line_height;
14846 }
14847 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14848 /* Compute how much we should try to scroll maximally to bring
14849 point into view. */
14850 scroll_max = (max (scroll_step,
14851 max (arg_scroll_conservatively, temp_scroll_step))
14852 * frame_line_height);
14853 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14854 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14855 /* We're trying to scroll because of aggressive scrolling but no
14856 scroll_step is set. Choose an arbitrary one. */
14857 scroll_max = 10 * frame_line_height;
14858 else
14859 scroll_max = 0;
14860
14861 too_near_end:
14862
14863 /* Decide whether to scroll down. */
14864 if (PT > CHARPOS (startp))
14865 {
14866 int scroll_margin_y;
14867
14868 /* Compute the pixel ypos of the scroll margin, then move IT to
14869 either that ypos or PT, whichever comes first. */
14870 start_display (&it, w, startp);
14871 scroll_margin_y = it.last_visible_y - this_scroll_margin
14872 - frame_line_height * extra_scroll_margin_lines;
14873 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14874 (MOVE_TO_POS | MOVE_TO_Y));
14875
14876 if (PT > CHARPOS (it.current.pos))
14877 {
14878 int y0 = line_bottom_y (&it);
14879 /* Compute how many pixels below window bottom to stop searching
14880 for PT. This avoids costly search for PT that is far away if
14881 the user limited scrolling by a small number of lines, but
14882 always finds PT if scroll_conservatively is set to a large
14883 number, such as most-positive-fixnum. */
14884 int slack = max (scroll_max, 10 * frame_line_height);
14885 int y_to_move = it.last_visible_y + slack;
14886
14887 /* Compute the distance from the scroll margin to PT or to
14888 the scroll limit, whichever comes first. This should
14889 include the height of the cursor line, to make that line
14890 fully visible. */
14891 move_it_to (&it, PT, -1, y_to_move,
14892 -1, MOVE_TO_POS | MOVE_TO_Y);
14893 dy = line_bottom_y (&it) - y0;
14894
14895 if (dy > scroll_max)
14896 return SCROLLING_FAILED;
14897
14898 if (dy > 0)
14899 scroll_down_p = 1;
14900 }
14901 }
14902
14903 if (scroll_down_p)
14904 {
14905 /* Point is in or below the bottom scroll margin, so move the
14906 window start down. If scrolling conservatively, move it just
14907 enough down to make point visible. If scroll_step is set,
14908 move it down by scroll_step. */
14909 if (arg_scroll_conservatively)
14910 amount_to_scroll
14911 = min (max (dy, frame_line_height),
14912 frame_line_height * arg_scroll_conservatively);
14913 else if (scroll_step || temp_scroll_step)
14914 amount_to_scroll = scroll_max;
14915 else
14916 {
14917 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14918 height = WINDOW_BOX_TEXT_HEIGHT (w);
14919 if (NUMBERP (aggressive))
14920 {
14921 double float_amount = XFLOATINT (aggressive) * height;
14922 int aggressive_scroll = float_amount;
14923 if (aggressive_scroll == 0 && float_amount > 0)
14924 aggressive_scroll = 1;
14925 /* Don't let point enter the scroll margin near top of
14926 the window. This could happen if the value of
14927 scroll_up_aggressively is too large and there are
14928 non-zero margins, because scroll_up_aggressively
14929 means put point that fraction of window height
14930 _from_the_bottom_margin_. */
14931 if (aggressive_scroll + 2*this_scroll_margin > height)
14932 aggressive_scroll = height - 2*this_scroll_margin;
14933 amount_to_scroll = dy + aggressive_scroll;
14934 }
14935 }
14936
14937 if (amount_to_scroll <= 0)
14938 return SCROLLING_FAILED;
14939
14940 start_display (&it, w, startp);
14941 if (arg_scroll_conservatively <= scroll_limit)
14942 move_it_vertically (&it, amount_to_scroll);
14943 else
14944 {
14945 /* Extra precision for users who set scroll-conservatively
14946 to a large number: make sure the amount we scroll
14947 the window start is never less than amount_to_scroll,
14948 which was computed as distance from window bottom to
14949 point. This matters when lines at window top and lines
14950 below window bottom have different height. */
14951 struct it it1;
14952 void *it1data = NULL;
14953 /* We use a temporary it1 because line_bottom_y can modify
14954 its argument, if it moves one line down; see there. */
14955 int start_y;
14956
14957 SAVE_IT (it1, it, it1data);
14958 start_y = line_bottom_y (&it1);
14959 do {
14960 RESTORE_IT (&it, &it, it1data);
14961 move_it_by_lines (&it, 1);
14962 SAVE_IT (it1, it, it1data);
14963 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14964 }
14965
14966 /* If STARTP is unchanged, move it down another screen line. */
14967 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14968 move_it_by_lines (&it, 1);
14969 startp = it.current.pos;
14970 }
14971 else
14972 {
14973 struct text_pos scroll_margin_pos = startp;
14974 int y_offset = 0;
14975
14976 /* See if point is inside the scroll margin at the top of the
14977 window. */
14978 if (this_scroll_margin)
14979 {
14980 int y_start;
14981
14982 start_display (&it, w, startp);
14983 y_start = it.current_y;
14984 move_it_vertically (&it, this_scroll_margin);
14985 scroll_margin_pos = it.current.pos;
14986 /* If we didn't move enough before hitting ZV, request
14987 additional amount of scroll, to move point out of the
14988 scroll margin. */
14989 if (IT_CHARPOS (it) == ZV
14990 && it.current_y - y_start < this_scroll_margin)
14991 y_offset = this_scroll_margin - (it.current_y - y_start);
14992 }
14993
14994 if (PT < CHARPOS (scroll_margin_pos))
14995 {
14996 /* Point is in the scroll margin at the top of the window or
14997 above what is displayed in the window. */
14998 int y0, y_to_move;
14999
15000 /* Compute the vertical distance from PT to the scroll
15001 margin position. Move as far as scroll_max allows, or
15002 one screenful, or 10 screen lines, whichever is largest.
15003 Give up if distance is greater than scroll_max or if we
15004 didn't reach the scroll margin position. */
15005 SET_TEXT_POS (pos, PT, PT_BYTE);
15006 start_display (&it, w, pos);
15007 y0 = it.current_y;
15008 y_to_move = max (it.last_visible_y,
15009 max (scroll_max, 10 * frame_line_height));
15010 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15011 y_to_move, -1,
15012 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15013 dy = it.current_y - y0;
15014 if (dy > scroll_max
15015 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15016 return SCROLLING_FAILED;
15017
15018 /* Additional scroll for when ZV was too close to point. */
15019 dy += y_offset;
15020
15021 /* Compute new window start. */
15022 start_display (&it, w, startp);
15023
15024 if (arg_scroll_conservatively)
15025 amount_to_scroll = max (dy, frame_line_height *
15026 max (scroll_step, temp_scroll_step));
15027 else if (scroll_step || temp_scroll_step)
15028 amount_to_scroll = scroll_max;
15029 else
15030 {
15031 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15032 height = WINDOW_BOX_TEXT_HEIGHT (w);
15033 if (NUMBERP (aggressive))
15034 {
15035 double float_amount = XFLOATINT (aggressive) * height;
15036 int aggressive_scroll = float_amount;
15037 if (aggressive_scroll == 0 && float_amount > 0)
15038 aggressive_scroll = 1;
15039 /* Don't let point enter the scroll margin near
15040 bottom of the window, if the value of
15041 scroll_down_aggressively happens to be too
15042 large. */
15043 if (aggressive_scroll + 2*this_scroll_margin > height)
15044 aggressive_scroll = height - 2*this_scroll_margin;
15045 amount_to_scroll = dy + aggressive_scroll;
15046 }
15047 }
15048
15049 if (amount_to_scroll <= 0)
15050 return SCROLLING_FAILED;
15051
15052 move_it_vertically_backward (&it, amount_to_scroll);
15053 startp = it.current.pos;
15054 }
15055 }
15056
15057 /* Run window scroll functions. */
15058 startp = run_window_scroll_functions (window, startp);
15059
15060 /* Display the window. Give up if new fonts are loaded, or if point
15061 doesn't appear. */
15062 if (!try_window (window, startp, 0))
15063 rc = SCROLLING_NEED_LARGER_MATRICES;
15064 else if (w->cursor.vpos < 0)
15065 {
15066 clear_glyph_matrix (w->desired_matrix);
15067 rc = SCROLLING_FAILED;
15068 }
15069 else
15070 {
15071 /* Maybe forget recorded base line for line number display. */
15072 if (!just_this_one_p
15073 || current_buffer->clip_changed
15074 || BEG_UNCHANGED < CHARPOS (startp))
15075 w->base_line_number = 0;
15076
15077 /* If cursor ends up on a partially visible line,
15078 treat that as being off the bottom of the screen. */
15079 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15080 /* It's possible that the cursor is on the first line of the
15081 buffer, which is partially obscured due to a vscroll
15082 (Bug#7537). In that case, avoid looping forever. */
15083 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15084 {
15085 clear_glyph_matrix (w->desired_matrix);
15086 ++extra_scroll_margin_lines;
15087 goto too_near_end;
15088 }
15089 rc = SCROLLING_SUCCESS;
15090 }
15091
15092 return rc;
15093 }
15094
15095
15096 /* Compute a suitable window start for window W if display of W starts
15097 on a continuation line. Value is non-zero if a new window start
15098 was computed.
15099
15100 The new window start will be computed, based on W's width, starting
15101 from the start of the continued line. It is the start of the
15102 screen line with the minimum distance from the old start W->start. */
15103
15104 static int
15105 compute_window_start_on_continuation_line (struct window *w)
15106 {
15107 struct text_pos pos, start_pos;
15108 int window_start_changed_p = 0;
15109
15110 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15111
15112 /* If window start is on a continuation line... Window start may be
15113 < BEGV in case there's invisible text at the start of the
15114 buffer (M-x rmail, for example). */
15115 if (CHARPOS (start_pos) > BEGV
15116 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15117 {
15118 struct it it;
15119 struct glyph_row *row;
15120
15121 /* Handle the case that the window start is out of range. */
15122 if (CHARPOS (start_pos) < BEGV)
15123 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15124 else if (CHARPOS (start_pos) > ZV)
15125 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15126
15127 /* Find the start of the continued line. This should be fast
15128 because find_newline is fast (newline cache). */
15129 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15130 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15131 row, DEFAULT_FACE_ID);
15132 reseat_at_previous_visible_line_start (&it);
15133
15134 /* If the line start is "too far" away from the window start,
15135 say it takes too much time to compute a new window start. */
15136 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15137 /* PXW: Do we need upper bounds here? */
15138 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15139 {
15140 int min_distance, distance;
15141
15142 /* Move forward by display lines to find the new window
15143 start. If window width was enlarged, the new start can
15144 be expected to be > the old start. If window width was
15145 decreased, the new window start will be < the old start.
15146 So, we're looking for the display line start with the
15147 minimum distance from the old window start. */
15148 pos = it.current.pos;
15149 min_distance = INFINITY;
15150 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15151 distance < min_distance)
15152 {
15153 min_distance = distance;
15154 pos = it.current.pos;
15155 if (it.line_wrap == WORD_WRAP)
15156 {
15157 /* Under WORD_WRAP, move_it_by_lines is likely to
15158 overshoot and stop not at the first, but the
15159 second character from the left margin. So in
15160 that case, we need a more tight control on the X
15161 coordinate of the iterator than move_it_by_lines
15162 promises in its contract. The method is to first
15163 go to the last (rightmost) visible character of a
15164 line, then move to the leftmost character on the
15165 next line in a separate call. */
15166 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15167 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15168 move_it_to (&it, ZV, 0,
15169 it.current_y + it.max_ascent + it.max_descent, -1,
15170 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15171 }
15172 else
15173 move_it_by_lines (&it, 1);
15174 }
15175
15176 /* Set the window start there. */
15177 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15178 window_start_changed_p = 1;
15179 }
15180 }
15181
15182 return window_start_changed_p;
15183 }
15184
15185
15186 /* Try cursor movement in case text has not changed in window WINDOW,
15187 with window start STARTP. Value is
15188
15189 CURSOR_MOVEMENT_SUCCESS if successful
15190
15191 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15192
15193 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15194 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15195 we want to scroll as if scroll-step were set to 1. See the code.
15196
15197 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15198 which case we have to abort this redisplay, and adjust matrices
15199 first. */
15200
15201 enum
15202 {
15203 CURSOR_MOVEMENT_SUCCESS,
15204 CURSOR_MOVEMENT_CANNOT_BE_USED,
15205 CURSOR_MOVEMENT_MUST_SCROLL,
15206 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15207 };
15208
15209 static int
15210 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15211 {
15212 struct window *w = XWINDOW (window);
15213 struct frame *f = XFRAME (w->frame);
15214 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15215
15216 #ifdef GLYPH_DEBUG
15217 if (inhibit_try_cursor_movement)
15218 return rc;
15219 #endif
15220
15221 /* Previously, there was a check for Lisp integer in the
15222 if-statement below. Now, this field is converted to
15223 ptrdiff_t, thus zero means invalid position in a buffer. */
15224 eassert (w->last_point > 0);
15225 /* Likewise there was a check whether window_end_vpos is nil or larger
15226 than the window. Now window_end_vpos is int and so never nil, but
15227 let's leave eassert to check whether it fits in the window. */
15228 eassert (w->window_end_vpos < w->current_matrix->nrows);
15229
15230 /* Handle case where text has not changed, only point, and it has
15231 not moved off the frame. */
15232 if (/* Point may be in this window. */
15233 PT >= CHARPOS (startp)
15234 /* Selective display hasn't changed. */
15235 && !current_buffer->clip_changed
15236 /* Function force-mode-line-update is used to force a thorough
15237 redisplay. It sets either windows_or_buffers_changed or
15238 update_mode_lines. So don't take a shortcut here for these
15239 cases. */
15240 && !update_mode_lines
15241 && !windows_or_buffers_changed
15242 && !f->cursor_type_changed
15243 && NILP (Vshow_trailing_whitespace)
15244 /* This code is not used for mini-buffer for the sake of the case
15245 of redisplaying to replace an echo area message; since in
15246 that case the mini-buffer contents per se are usually
15247 unchanged. This code is of no real use in the mini-buffer
15248 since the handling of this_line_start_pos, etc., in redisplay
15249 handles the same cases. */
15250 && !EQ (window, minibuf_window)
15251 && (FRAME_WINDOW_P (f)
15252 || !overlay_arrow_in_current_buffer_p ()))
15253 {
15254 int this_scroll_margin, top_scroll_margin;
15255 struct glyph_row *row = NULL;
15256 int frame_line_height = default_line_pixel_height (w);
15257 int window_total_lines
15258 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15259
15260 #ifdef GLYPH_DEBUG
15261 debug_method_add (w, "cursor movement");
15262 #endif
15263
15264 /* Scroll if point within this distance from the top or bottom
15265 of the window. This is a pixel value. */
15266 if (scroll_margin > 0)
15267 {
15268 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15269 this_scroll_margin *= frame_line_height;
15270 }
15271 else
15272 this_scroll_margin = 0;
15273
15274 top_scroll_margin = this_scroll_margin;
15275 if (WINDOW_WANTS_HEADER_LINE_P (w))
15276 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15277
15278 /* Start with the row the cursor was displayed during the last
15279 not paused redisplay. Give up if that row is not valid. */
15280 if (w->last_cursor_vpos < 0
15281 || w->last_cursor_vpos >= w->current_matrix->nrows)
15282 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15283 else
15284 {
15285 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15286 if (row->mode_line_p)
15287 ++row;
15288 if (!row->enabled_p)
15289 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15290 }
15291
15292 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15293 {
15294 int scroll_p = 0, must_scroll = 0;
15295 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15296
15297 if (PT > w->last_point)
15298 {
15299 /* Point has moved forward. */
15300 while (MATRIX_ROW_END_CHARPOS (row) < PT
15301 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15302 {
15303 eassert (row->enabled_p);
15304 ++row;
15305 }
15306
15307 /* If the end position of a row equals the start
15308 position of the next row, and PT is at that position,
15309 we would rather display cursor in the next line. */
15310 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15311 && MATRIX_ROW_END_CHARPOS (row) == PT
15312 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15313 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15314 && !cursor_row_p (row))
15315 ++row;
15316
15317 /* If within the scroll margin, scroll. Note that
15318 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15319 the next line would be drawn, and that
15320 this_scroll_margin can be zero. */
15321 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15322 || PT > MATRIX_ROW_END_CHARPOS (row)
15323 /* Line is completely visible last line in window
15324 and PT is to be set in the next line. */
15325 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15326 && PT == MATRIX_ROW_END_CHARPOS (row)
15327 && !row->ends_at_zv_p
15328 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15329 scroll_p = 1;
15330 }
15331 else if (PT < w->last_point)
15332 {
15333 /* Cursor has to be moved backward. Note that PT >=
15334 CHARPOS (startp) because of the outer if-statement. */
15335 while (!row->mode_line_p
15336 && (MATRIX_ROW_START_CHARPOS (row) > PT
15337 || (MATRIX_ROW_START_CHARPOS (row) == PT
15338 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15339 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15340 row > w->current_matrix->rows
15341 && (row-1)->ends_in_newline_from_string_p))))
15342 && (row->y > top_scroll_margin
15343 || CHARPOS (startp) == BEGV))
15344 {
15345 eassert (row->enabled_p);
15346 --row;
15347 }
15348
15349 /* Consider the following case: Window starts at BEGV,
15350 there is invisible, intangible text at BEGV, so that
15351 display starts at some point START > BEGV. It can
15352 happen that we are called with PT somewhere between
15353 BEGV and START. Try to handle that case. */
15354 if (row < w->current_matrix->rows
15355 || row->mode_line_p)
15356 {
15357 row = w->current_matrix->rows;
15358 if (row->mode_line_p)
15359 ++row;
15360 }
15361
15362 /* Due to newlines in overlay strings, we may have to
15363 skip forward over overlay strings. */
15364 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15365 && MATRIX_ROW_END_CHARPOS (row) == PT
15366 && !cursor_row_p (row))
15367 ++row;
15368
15369 /* If within the scroll margin, scroll. */
15370 if (row->y < top_scroll_margin
15371 && CHARPOS (startp) != BEGV)
15372 scroll_p = 1;
15373 }
15374 else
15375 {
15376 /* Cursor did not move. So don't scroll even if cursor line
15377 is partially visible, as it was so before. */
15378 rc = CURSOR_MOVEMENT_SUCCESS;
15379 }
15380
15381 if (PT < MATRIX_ROW_START_CHARPOS (row)
15382 || PT > MATRIX_ROW_END_CHARPOS (row))
15383 {
15384 /* if PT is not in the glyph row, give up. */
15385 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15386 must_scroll = 1;
15387 }
15388 else if (rc != CURSOR_MOVEMENT_SUCCESS
15389 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15390 {
15391 struct glyph_row *row1;
15392
15393 /* If rows are bidi-reordered and point moved, back up
15394 until we find a row that does not belong to a
15395 continuation line. This is because we must consider
15396 all rows of a continued line as candidates for the
15397 new cursor positioning, since row start and end
15398 positions change non-linearly with vertical position
15399 in such rows. */
15400 /* FIXME: Revisit this when glyph ``spilling'' in
15401 continuation lines' rows is implemented for
15402 bidi-reordered rows. */
15403 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15404 MATRIX_ROW_CONTINUATION_LINE_P (row);
15405 --row)
15406 {
15407 /* If we hit the beginning of the displayed portion
15408 without finding the first row of a continued
15409 line, give up. */
15410 if (row <= row1)
15411 {
15412 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15413 break;
15414 }
15415 eassert (row->enabled_p);
15416 }
15417 }
15418 if (must_scroll)
15419 ;
15420 else if (rc != CURSOR_MOVEMENT_SUCCESS
15421 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15422 /* Make sure this isn't a header line by any chance, since
15423 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15424 && !row->mode_line_p
15425 && make_cursor_line_fully_visible_p)
15426 {
15427 if (PT == MATRIX_ROW_END_CHARPOS (row)
15428 && !row->ends_at_zv_p
15429 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15430 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15431 else if (row->height > window_box_height (w))
15432 {
15433 /* If we end up in a partially visible line, let's
15434 make it fully visible, except when it's taller
15435 than the window, in which case we can't do much
15436 about it. */
15437 *scroll_step = 1;
15438 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15439 }
15440 else
15441 {
15442 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15443 if (!cursor_row_fully_visible_p (w, 0, 1))
15444 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15445 else
15446 rc = CURSOR_MOVEMENT_SUCCESS;
15447 }
15448 }
15449 else if (scroll_p)
15450 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15451 else if (rc != CURSOR_MOVEMENT_SUCCESS
15452 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15453 {
15454 /* With bidi-reordered rows, there could be more than
15455 one candidate row whose start and end positions
15456 occlude point. We need to let set_cursor_from_row
15457 find the best candidate. */
15458 /* FIXME: Revisit this when glyph ``spilling'' in
15459 continuation lines' rows is implemented for
15460 bidi-reordered rows. */
15461 int rv = 0;
15462
15463 do
15464 {
15465 int at_zv_p = 0, exact_match_p = 0;
15466
15467 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15468 && PT <= MATRIX_ROW_END_CHARPOS (row)
15469 && cursor_row_p (row))
15470 rv |= set_cursor_from_row (w, row, w->current_matrix,
15471 0, 0, 0, 0);
15472 /* As soon as we've found the exact match for point,
15473 or the first suitable row whose ends_at_zv_p flag
15474 is set, we are done. */
15475 at_zv_p =
15476 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15477 if (rv && !at_zv_p
15478 && w->cursor.hpos >= 0
15479 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15480 w->cursor.vpos))
15481 {
15482 struct glyph_row *candidate =
15483 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15484 struct glyph *g =
15485 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15486 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15487
15488 exact_match_p =
15489 (BUFFERP (g->object) && g->charpos == PT)
15490 || (INTEGERP (g->object)
15491 && (g->charpos == PT
15492 || (g->charpos == 0 && endpos - 1 == PT)));
15493 }
15494 if (rv && (at_zv_p || exact_match_p))
15495 {
15496 rc = CURSOR_MOVEMENT_SUCCESS;
15497 break;
15498 }
15499 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15500 break;
15501 ++row;
15502 }
15503 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15504 || row->continued_p)
15505 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15506 || (MATRIX_ROW_START_CHARPOS (row) == PT
15507 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15508 /* If we didn't find any candidate rows, or exited the
15509 loop before all the candidates were examined, signal
15510 to the caller that this method failed. */
15511 if (rc != CURSOR_MOVEMENT_SUCCESS
15512 && !(rv
15513 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15514 && !row->continued_p))
15515 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15516 else if (rv)
15517 rc = CURSOR_MOVEMENT_SUCCESS;
15518 }
15519 else
15520 {
15521 do
15522 {
15523 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15524 {
15525 rc = CURSOR_MOVEMENT_SUCCESS;
15526 break;
15527 }
15528 ++row;
15529 }
15530 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15531 && MATRIX_ROW_START_CHARPOS (row) == PT
15532 && cursor_row_p (row));
15533 }
15534 }
15535 }
15536
15537 return rc;
15538 }
15539
15540 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15541 static
15542 #endif
15543 void
15544 set_vertical_scroll_bar (struct window *w)
15545 {
15546 ptrdiff_t start, end, whole;
15547
15548 /* Calculate the start and end positions for the current window.
15549 At some point, it would be nice to choose between scrollbars
15550 which reflect the whole buffer size, with special markers
15551 indicating narrowing, and scrollbars which reflect only the
15552 visible region.
15553
15554 Note that mini-buffers sometimes aren't displaying any text. */
15555 if (!MINI_WINDOW_P (w)
15556 || (w == XWINDOW (minibuf_window)
15557 && NILP (echo_area_buffer[0])))
15558 {
15559 struct buffer *buf = XBUFFER (w->contents);
15560 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15561 start = marker_position (w->start) - BUF_BEGV (buf);
15562 /* I don't think this is guaranteed to be right. For the
15563 moment, we'll pretend it is. */
15564 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15565
15566 if (end < start)
15567 end = start;
15568 if (whole < (end - start))
15569 whole = end - start;
15570 }
15571 else
15572 start = end = whole = 0;
15573
15574 /* Indicate what this scroll bar ought to be displaying now. */
15575 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15576 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15577 (w, end - start, whole, start);
15578 }
15579
15580
15581 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15582 selected_window is redisplayed.
15583
15584 We can return without actually redisplaying the window if fonts has been
15585 changed on window's frame. In that case, redisplay_internal will retry. */
15586
15587 static void
15588 redisplay_window (Lisp_Object window, bool just_this_one_p)
15589 {
15590 struct window *w = XWINDOW (window);
15591 struct frame *f = XFRAME (w->frame);
15592 struct buffer *buffer = XBUFFER (w->contents);
15593 struct buffer *old = current_buffer;
15594 struct text_pos lpoint, opoint, startp;
15595 int update_mode_line;
15596 int tem;
15597 struct it it;
15598 /* Record it now because it's overwritten. */
15599 bool current_matrix_up_to_date_p = false;
15600 bool used_current_matrix_p = false;
15601 /* This is less strict than current_matrix_up_to_date_p.
15602 It indicates that the buffer contents and narrowing are unchanged. */
15603 bool buffer_unchanged_p = false;
15604 int temp_scroll_step = 0;
15605 ptrdiff_t count = SPECPDL_INDEX ();
15606 int rc;
15607 int centering_position = -1;
15608 int last_line_misfit = 0;
15609 ptrdiff_t beg_unchanged, end_unchanged;
15610 int frame_line_height;
15611
15612 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15613 opoint = lpoint;
15614
15615 #ifdef GLYPH_DEBUG
15616 *w->desired_matrix->method = 0;
15617 #endif
15618
15619 if (!just_this_one_p
15620 && REDISPLAY_SOME_P ()
15621 && !w->redisplay
15622 && !f->redisplay
15623 && !buffer->text->redisplay)
15624 return;
15625
15626 /* Make sure that both W's markers are valid. */
15627 eassert (XMARKER (w->start)->buffer == buffer);
15628 eassert (XMARKER (w->pointm)->buffer == buffer);
15629
15630 restart:
15631 reconsider_clip_changes (w);
15632 frame_line_height = default_line_pixel_height (w);
15633
15634 /* Has the mode line to be updated? */
15635 update_mode_line = (w->update_mode_line
15636 || update_mode_lines
15637 || buffer->clip_changed
15638 || buffer->prevent_redisplay_optimizations_p);
15639
15640 if (!just_this_one_p)
15641 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15642 cleverly elsewhere. */
15643 w->must_be_updated_p = true;
15644
15645 if (MINI_WINDOW_P (w))
15646 {
15647 if (w == XWINDOW (echo_area_window)
15648 && !NILP (echo_area_buffer[0]))
15649 {
15650 if (update_mode_line)
15651 /* We may have to update a tty frame's menu bar or a
15652 tool-bar. Example `M-x C-h C-h C-g'. */
15653 goto finish_menu_bars;
15654 else
15655 /* We've already displayed the echo area glyphs in this window. */
15656 goto finish_scroll_bars;
15657 }
15658 else if ((w != XWINDOW (minibuf_window)
15659 || minibuf_level == 0)
15660 /* When buffer is nonempty, redisplay window normally. */
15661 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15662 /* Quail displays non-mini buffers in minibuffer window.
15663 In that case, redisplay the window normally. */
15664 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15665 {
15666 /* W is a mini-buffer window, but it's not active, so clear
15667 it. */
15668 int yb = window_text_bottom_y (w);
15669 struct glyph_row *row;
15670 int y;
15671
15672 for (y = 0, row = w->desired_matrix->rows;
15673 y < yb;
15674 y += row->height, ++row)
15675 blank_row (w, row, y);
15676 goto finish_scroll_bars;
15677 }
15678
15679 clear_glyph_matrix (w->desired_matrix);
15680 }
15681
15682 /* Otherwise set up data on this window; select its buffer and point
15683 value. */
15684 /* Really select the buffer, for the sake of buffer-local
15685 variables. */
15686 set_buffer_internal_1 (XBUFFER (w->contents));
15687
15688 current_matrix_up_to_date_p
15689 = (w->window_end_valid
15690 && !current_buffer->clip_changed
15691 && !current_buffer->prevent_redisplay_optimizations_p
15692 && !window_outdated (w));
15693
15694 /* Run the window-bottom-change-functions
15695 if it is possible that the text on the screen has changed
15696 (either due to modification of the text, or any other reason). */
15697 if (!current_matrix_up_to_date_p
15698 && !NILP (Vwindow_text_change_functions))
15699 {
15700 safe_run_hooks (Qwindow_text_change_functions);
15701 goto restart;
15702 }
15703
15704 beg_unchanged = BEG_UNCHANGED;
15705 end_unchanged = END_UNCHANGED;
15706
15707 SET_TEXT_POS (opoint, PT, PT_BYTE);
15708
15709 specbind (Qinhibit_point_motion_hooks, Qt);
15710
15711 buffer_unchanged_p
15712 = (w->window_end_valid
15713 && !current_buffer->clip_changed
15714 && !window_outdated (w));
15715
15716 /* When windows_or_buffers_changed is non-zero, we can't rely
15717 on the window end being valid, so set it to zero there. */
15718 if (windows_or_buffers_changed)
15719 {
15720 /* If window starts on a continuation line, maybe adjust the
15721 window start in case the window's width changed. */
15722 if (XMARKER (w->start)->buffer == current_buffer)
15723 compute_window_start_on_continuation_line (w);
15724
15725 w->window_end_valid = false;
15726 /* If so, we also can't rely on current matrix
15727 and should not fool try_cursor_movement below. */
15728 current_matrix_up_to_date_p = false;
15729 }
15730
15731 /* Some sanity checks. */
15732 CHECK_WINDOW_END (w);
15733 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15734 emacs_abort ();
15735 if (BYTEPOS (opoint) < CHARPOS (opoint))
15736 emacs_abort ();
15737
15738 if (mode_line_update_needed (w))
15739 update_mode_line = 1;
15740
15741 /* Point refers normally to the selected window. For any other
15742 window, set up appropriate value. */
15743 if (!EQ (window, selected_window))
15744 {
15745 ptrdiff_t new_pt = marker_position (w->pointm);
15746 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15747 if (new_pt < BEGV)
15748 {
15749 new_pt = BEGV;
15750 new_pt_byte = BEGV_BYTE;
15751 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15752 }
15753 else if (new_pt > (ZV - 1))
15754 {
15755 new_pt = ZV;
15756 new_pt_byte = ZV_BYTE;
15757 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15758 }
15759
15760 /* We don't use SET_PT so that the point-motion hooks don't run. */
15761 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15762 }
15763
15764 /* If any of the character widths specified in the display table
15765 have changed, invalidate the width run cache. It's true that
15766 this may be a bit late to catch such changes, but the rest of
15767 redisplay goes (non-fatally) haywire when the display table is
15768 changed, so why should we worry about doing any better? */
15769 if (current_buffer->width_run_cache)
15770 {
15771 struct Lisp_Char_Table *disptab = buffer_display_table ();
15772
15773 if (! disptab_matches_widthtab
15774 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15775 {
15776 invalidate_region_cache (current_buffer,
15777 current_buffer->width_run_cache,
15778 BEG, Z);
15779 recompute_width_table (current_buffer, disptab);
15780 }
15781 }
15782
15783 /* If window-start is screwed up, choose a new one. */
15784 if (XMARKER (w->start)->buffer != current_buffer)
15785 goto recenter;
15786
15787 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15788
15789 /* If someone specified a new starting point but did not insist,
15790 check whether it can be used. */
15791 if (w->optional_new_start
15792 && CHARPOS (startp) >= BEGV
15793 && CHARPOS (startp) <= ZV)
15794 {
15795 w->optional_new_start = 0;
15796 start_display (&it, w, startp);
15797 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15798 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15799 if (IT_CHARPOS (it) == PT)
15800 w->force_start = 1;
15801 /* IT may overshoot PT if text at PT is invisible. */
15802 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15803 w->force_start = 1;
15804 }
15805
15806 force_start:
15807
15808 /* Handle case where place to start displaying has been specified,
15809 unless the specified location is outside the accessible range. */
15810 if (w->force_start || window_frozen_p (w))
15811 {
15812 /* We set this later on if we have to adjust point. */
15813 int new_vpos = -1;
15814
15815 w->force_start = 0;
15816 w->vscroll = 0;
15817 w->window_end_valid = 0;
15818
15819 /* Forget any recorded base line for line number display. */
15820 if (!buffer_unchanged_p)
15821 w->base_line_number = 0;
15822
15823 /* Redisplay the mode line. Select the buffer properly for that.
15824 Also, run the hook window-scroll-functions
15825 because we have scrolled. */
15826 /* Note, we do this after clearing force_start because
15827 if there's an error, it is better to forget about force_start
15828 than to get into an infinite loop calling the hook functions
15829 and having them get more errors. */
15830 if (!update_mode_line
15831 || ! NILP (Vwindow_scroll_functions))
15832 {
15833 update_mode_line = 1;
15834 w->update_mode_line = 1;
15835 startp = run_window_scroll_functions (window, startp);
15836 }
15837
15838 if (CHARPOS (startp) < BEGV)
15839 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15840 else if (CHARPOS (startp) > ZV)
15841 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15842
15843 /* Redisplay, then check if cursor has been set during the
15844 redisplay. Give up if new fonts were loaded. */
15845 /* We used to issue a CHECK_MARGINS argument to try_window here,
15846 but this causes scrolling to fail when point begins inside
15847 the scroll margin (bug#148) -- cyd */
15848 if (!try_window (window, startp, 0))
15849 {
15850 w->force_start = 1;
15851 clear_glyph_matrix (w->desired_matrix);
15852 goto need_larger_matrices;
15853 }
15854
15855 if (w->cursor.vpos < 0 && !window_frozen_p (w))
15856 {
15857 /* If point does not appear, try to move point so it does
15858 appear. The desired matrix has been built above, so we
15859 can use it here. */
15860 new_vpos = window_box_height (w) / 2;
15861 }
15862
15863 if (!cursor_row_fully_visible_p (w, 0, 0))
15864 {
15865 /* Point does appear, but on a line partly visible at end of window.
15866 Move it back to a fully-visible line. */
15867 new_vpos = window_box_height (w);
15868 }
15869 else if (w->cursor.vpos >= 0)
15870 {
15871 /* Some people insist on not letting point enter the scroll
15872 margin, even though this part handles windows that didn't
15873 scroll at all. */
15874 int window_total_lines
15875 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15876 int margin = min (scroll_margin, window_total_lines / 4);
15877 int pixel_margin = margin * frame_line_height;
15878 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15879
15880 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15881 below, which finds the row to move point to, advances by
15882 the Y coordinate of the _next_ row, see the definition of
15883 MATRIX_ROW_BOTTOM_Y. */
15884 if (w->cursor.vpos < margin + header_line)
15885 {
15886 w->cursor.vpos = -1;
15887 clear_glyph_matrix (w->desired_matrix);
15888 goto try_to_scroll;
15889 }
15890 else
15891 {
15892 int window_height = window_box_height (w);
15893
15894 if (header_line)
15895 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15896 if (w->cursor.y >= window_height - pixel_margin)
15897 {
15898 w->cursor.vpos = -1;
15899 clear_glyph_matrix (w->desired_matrix);
15900 goto try_to_scroll;
15901 }
15902 }
15903 }
15904
15905 /* If we need to move point for either of the above reasons,
15906 now actually do it. */
15907 if (new_vpos >= 0)
15908 {
15909 struct glyph_row *row;
15910
15911 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15912 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15913 ++row;
15914
15915 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15916 MATRIX_ROW_START_BYTEPOS (row));
15917
15918 if (w != XWINDOW (selected_window))
15919 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15920 else if (current_buffer == old)
15921 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15922
15923 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15924
15925 /* If we are highlighting the region, then we just changed
15926 the region, so redisplay to show it. */
15927 /* FIXME: We need to (re)run pre-redisplay-function! */
15928 /* if (markpos_of_region () >= 0)
15929 {
15930 clear_glyph_matrix (w->desired_matrix);
15931 if (!try_window (window, startp, 0))
15932 goto need_larger_matrices;
15933 }
15934 */
15935 }
15936
15937 #ifdef GLYPH_DEBUG
15938 debug_method_add (w, "forced window start");
15939 #endif
15940 goto done;
15941 }
15942
15943 /* Handle case where text has not changed, only point, and it has
15944 not moved off the frame, and we are not retrying after hscroll.
15945 (current_matrix_up_to_date_p is nonzero when retrying.) */
15946 if (current_matrix_up_to_date_p
15947 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15948 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15949 {
15950 switch (rc)
15951 {
15952 case CURSOR_MOVEMENT_SUCCESS:
15953 used_current_matrix_p = 1;
15954 goto done;
15955
15956 case CURSOR_MOVEMENT_MUST_SCROLL:
15957 goto try_to_scroll;
15958
15959 default:
15960 emacs_abort ();
15961 }
15962 }
15963 /* If current starting point was originally the beginning of a line
15964 but no longer is, find a new starting point. */
15965 else if (w->start_at_line_beg
15966 && !(CHARPOS (startp) <= BEGV
15967 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15968 {
15969 #ifdef GLYPH_DEBUG
15970 debug_method_add (w, "recenter 1");
15971 #endif
15972 goto recenter;
15973 }
15974
15975 /* Try scrolling with try_window_id. Value is > 0 if update has
15976 been done, it is -1 if we know that the same window start will
15977 not work. It is 0 if unsuccessful for some other reason. */
15978 else if ((tem = try_window_id (w)) != 0)
15979 {
15980 #ifdef GLYPH_DEBUG
15981 debug_method_add (w, "try_window_id %d", tem);
15982 #endif
15983
15984 if (f->fonts_changed)
15985 goto need_larger_matrices;
15986 if (tem > 0)
15987 goto done;
15988
15989 /* Otherwise try_window_id has returned -1 which means that we
15990 don't want the alternative below this comment to execute. */
15991 }
15992 else if (CHARPOS (startp) >= BEGV
15993 && CHARPOS (startp) <= ZV
15994 && PT >= CHARPOS (startp)
15995 && (CHARPOS (startp) < ZV
15996 /* Avoid starting at end of buffer. */
15997 || CHARPOS (startp) == BEGV
15998 || !window_outdated (w)))
15999 {
16000 int d1, d2, d3, d4, d5, d6;
16001
16002 /* If first window line is a continuation line, and window start
16003 is inside the modified region, but the first change is before
16004 current window start, we must select a new window start.
16005
16006 However, if this is the result of a down-mouse event (e.g. by
16007 extending the mouse-drag-overlay), we don't want to select a
16008 new window start, since that would change the position under
16009 the mouse, resulting in an unwanted mouse-movement rather
16010 than a simple mouse-click. */
16011 if (!w->start_at_line_beg
16012 && NILP (do_mouse_tracking)
16013 && CHARPOS (startp) > BEGV
16014 && CHARPOS (startp) > BEG + beg_unchanged
16015 && CHARPOS (startp) <= Z - end_unchanged
16016 /* Even if w->start_at_line_beg is nil, a new window may
16017 start at a line_beg, since that's how set_buffer_window
16018 sets it. So, we need to check the return value of
16019 compute_window_start_on_continuation_line. (See also
16020 bug#197). */
16021 && XMARKER (w->start)->buffer == current_buffer
16022 && compute_window_start_on_continuation_line (w)
16023 /* It doesn't make sense to force the window start like we
16024 do at label force_start if it is already known that point
16025 will not be visible in the resulting window, because
16026 doing so will move point from its correct position
16027 instead of scrolling the window to bring point into view.
16028 See bug#9324. */
16029 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16030 {
16031 w->force_start = 1;
16032 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16033 goto force_start;
16034 }
16035
16036 #ifdef GLYPH_DEBUG
16037 debug_method_add (w, "same window start");
16038 #endif
16039
16040 /* Try to redisplay starting at same place as before.
16041 If point has not moved off frame, accept the results. */
16042 if (!current_matrix_up_to_date_p
16043 /* Don't use try_window_reusing_current_matrix in this case
16044 because a window scroll function can have changed the
16045 buffer. */
16046 || !NILP (Vwindow_scroll_functions)
16047 || MINI_WINDOW_P (w)
16048 || !(used_current_matrix_p
16049 = try_window_reusing_current_matrix (w)))
16050 {
16051 IF_DEBUG (debug_method_add (w, "1"));
16052 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16053 /* -1 means we need to scroll.
16054 0 means we need new matrices, but fonts_changed
16055 is set in that case, so we will detect it below. */
16056 goto try_to_scroll;
16057 }
16058
16059 if (f->fonts_changed)
16060 goto need_larger_matrices;
16061
16062 if (w->cursor.vpos >= 0)
16063 {
16064 if (!just_this_one_p
16065 || current_buffer->clip_changed
16066 || BEG_UNCHANGED < CHARPOS (startp))
16067 /* Forget any recorded base line for line number display. */
16068 w->base_line_number = 0;
16069
16070 if (!cursor_row_fully_visible_p (w, 1, 0))
16071 {
16072 clear_glyph_matrix (w->desired_matrix);
16073 last_line_misfit = 1;
16074 }
16075 /* Drop through and scroll. */
16076 else
16077 goto done;
16078 }
16079 else
16080 clear_glyph_matrix (w->desired_matrix);
16081 }
16082
16083 try_to_scroll:
16084
16085 /* Redisplay the mode line. Select the buffer properly for that. */
16086 if (!update_mode_line)
16087 {
16088 update_mode_line = 1;
16089 w->update_mode_line = 1;
16090 }
16091
16092 /* Try to scroll by specified few lines. */
16093 if ((scroll_conservatively
16094 || emacs_scroll_step
16095 || temp_scroll_step
16096 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16097 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16098 && CHARPOS (startp) >= BEGV
16099 && CHARPOS (startp) <= ZV)
16100 {
16101 /* The function returns -1 if new fonts were loaded, 1 if
16102 successful, 0 if not successful. */
16103 int ss = try_scrolling (window, just_this_one_p,
16104 scroll_conservatively,
16105 emacs_scroll_step,
16106 temp_scroll_step, last_line_misfit);
16107 switch (ss)
16108 {
16109 case SCROLLING_SUCCESS:
16110 goto done;
16111
16112 case SCROLLING_NEED_LARGER_MATRICES:
16113 goto need_larger_matrices;
16114
16115 case SCROLLING_FAILED:
16116 break;
16117
16118 default:
16119 emacs_abort ();
16120 }
16121 }
16122
16123 /* Finally, just choose a place to start which positions point
16124 according to user preferences. */
16125
16126 recenter:
16127
16128 #ifdef GLYPH_DEBUG
16129 debug_method_add (w, "recenter");
16130 #endif
16131
16132 /* Forget any previously recorded base line for line number display. */
16133 if (!buffer_unchanged_p)
16134 w->base_line_number = 0;
16135
16136 /* Determine the window start relative to point. */
16137 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16138 it.current_y = it.last_visible_y;
16139 if (centering_position < 0)
16140 {
16141 int window_total_lines
16142 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16143 int margin =
16144 scroll_margin > 0
16145 ? min (scroll_margin, window_total_lines / 4)
16146 : 0;
16147 ptrdiff_t margin_pos = CHARPOS (startp);
16148 Lisp_Object aggressive;
16149 int scrolling_up;
16150
16151 /* If there is a scroll margin at the top of the window, find
16152 its character position. */
16153 if (margin
16154 /* Cannot call start_display if startp is not in the
16155 accessible region of the buffer. This can happen when we
16156 have just switched to a different buffer and/or changed
16157 its restriction. In that case, startp is initialized to
16158 the character position 1 (BEGV) because we did not yet
16159 have chance to display the buffer even once. */
16160 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16161 {
16162 struct it it1;
16163 void *it1data = NULL;
16164
16165 SAVE_IT (it1, it, it1data);
16166 start_display (&it1, w, startp);
16167 move_it_vertically (&it1, margin * frame_line_height);
16168 margin_pos = IT_CHARPOS (it1);
16169 RESTORE_IT (&it, &it, it1data);
16170 }
16171 scrolling_up = PT > margin_pos;
16172 aggressive =
16173 scrolling_up
16174 ? BVAR (current_buffer, scroll_up_aggressively)
16175 : BVAR (current_buffer, scroll_down_aggressively);
16176
16177 if (!MINI_WINDOW_P (w)
16178 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16179 {
16180 int pt_offset = 0;
16181
16182 /* Setting scroll-conservatively overrides
16183 scroll-*-aggressively. */
16184 if (!scroll_conservatively && NUMBERP (aggressive))
16185 {
16186 double float_amount = XFLOATINT (aggressive);
16187
16188 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16189 if (pt_offset == 0 && float_amount > 0)
16190 pt_offset = 1;
16191 if (pt_offset && margin > 0)
16192 margin -= 1;
16193 }
16194 /* Compute how much to move the window start backward from
16195 point so that point will be displayed where the user
16196 wants it. */
16197 if (scrolling_up)
16198 {
16199 centering_position = it.last_visible_y;
16200 if (pt_offset)
16201 centering_position -= pt_offset;
16202 centering_position -=
16203 frame_line_height * (1 + margin + (last_line_misfit != 0))
16204 + WINDOW_HEADER_LINE_HEIGHT (w);
16205 /* Don't let point enter the scroll margin near top of
16206 the window. */
16207 if (centering_position < margin * frame_line_height)
16208 centering_position = margin * frame_line_height;
16209 }
16210 else
16211 centering_position = margin * frame_line_height + pt_offset;
16212 }
16213 else
16214 /* Set the window start half the height of the window backward
16215 from point. */
16216 centering_position = window_box_height (w) / 2;
16217 }
16218 move_it_vertically_backward (&it, centering_position);
16219
16220 eassert (IT_CHARPOS (it) >= BEGV);
16221
16222 /* The function move_it_vertically_backward may move over more
16223 than the specified y-distance. If it->w is small, e.g. a
16224 mini-buffer window, we may end up in front of the window's
16225 display area. Start displaying at the start of the line
16226 containing PT in this case. */
16227 if (it.current_y <= 0)
16228 {
16229 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16230 move_it_vertically_backward (&it, 0);
16231 it.current_y = 0;
16232 }
16233
16234 it.current_x = it.hpos = 0;
16235
16236 /* Set the window start position here explicitly, to avoid an
16237 infinite loop in case the functions in window-scroll-functions
16238 get errors. */
16239 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16240
16241 /* Run scroll hooks. */
16242 startp = run_window_scroll_functions (window, it.current.pos);
16243
16244 /* Redisplay the window. */
16245 if (!current_matrix_up_to_date_p
16246 || windows_or_buffers_changed
16247 || f->cursor_type_changed
16248 /* Don't use try_window_reusing_current_matrix in this case
16249 because it can have changed the buffer. */
16250 || !NILP (Vwindow_scroll_functions)
16251 || !just_this_one_p
16252 || MINI_WINDOW_P (w)
16253 || !(used_current_matrix_p
16254 = try_window_reusing_current_matrix (w)))
16255 try_window (window, startp, 0);
16256
16257 /* If new fonts have been loaded (due to fontsets), give up. We
16258 have to start a new redisplay since we need to re-adjust glyph
16259 matrices. */
16260 if (f->fonts_changed)
16261 goto need_larger_matrices;
16262
16263 /* If cursor did not appear assume that the middle of the window is
16264 in the first line of the window. Do it again with the next line.
16265 (Imagine a window of height 100, displaying two lines of height
16266 60. Moving back 50 from it->last_visible_y will end in the first
16267 line.) */
16268 if (w->cursor.vpos < 0)
16269 {
16270 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16271 {
16272 clear_glyph_matrix (w->desired_matrix);
16273 move_it_by_lines (&it, 1);
16274 try_window (window, it.current.pos, 0);
16275 }
16276 else if (PT < IT_CHARPOS (it))
16277 {
16278 clear_glyph_matrix (w->desired_matrix);
16279 move_it_by_lines (&it, -1);
16280 try_window (window, it.current.pos, 0);
16281 }
16282 else
16283 {
16284 /* Not much we can do about it. */
16285 }
16286 }
16287
16288 /* Consider the following case: Window starts at BEGV, there is
16289 invisible, intangible text at BEGV, so that display starts at
16290 some point START > BEGV. It can happen that we are called with
16291 PT somewhere between BEGV and START. Try to handle that case. */
16292 if (w->cursor.vpos < 0)
16293 {
16294 struct glyph_row *row = w->current_matrix->rows;
16295 if (row->mode_line_p)
16296 ++row;
16297 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16298 }
16299
16300 if (!cursor_row_fully_visible_p (w, 0, 0))
16301 {
16302 /* If vscroll is enabled, disable it and try again. */
16303 if (w->vscroll)
16304 {
16305 w->vscroll = 0;
16306 clear_glyph_matrix (w->desired_matrix);
16307 goto recenter;
16308 }
16309
16310 /* Users who set scroll-conservatively to a large number want
16311 point just above/below the scroll margin. If we ended up
16312 with point's row partially visible, move the window start to
16313 make that row fully visible and out of the margin. */
16314 if (scroll_conservatively > SCROLL_LIMIT)
16315 {
16316 int window_total_lines
16317 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16318 int margin =
16319 scroll_margin > 0
16320 ? min (scroll_margin, window_total_lines / 4)
16321 : 0;
16322 int move_down = w->cursor.vpos >= window_total_lines / 2;
16323
16324 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16325 clear_glyph_matrix (w->desired_matrix);
16326 if (1 == try_window (window, it.current.pos,
16327 TRY_WINDOW_CHECK_MARGINS))
16328 goto done;
16329 }
16330
16331 /* If centering point failed to make the whole line visible,
16332 put point at the top instead. That has to make the whole line
16333 visible, if it can be done. */
16334 if (centering_position == 0)
16335 goto done;
16336
16337 clear_glyph_matrix (w->desired_matrix);
16338 centering_position = 0;
16339 goto recenter;
16340 }
16341
16342 done:
16343
16344 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16345 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16346 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16347
16348 /* Display the mode line, if we must. */
16349 if ((update_mode_line
16350 /* If window not full width, must redo its mode line
16351 if (a) the window to its side is being redone and
16352 (b) we do a frame-based redisplay. This is a consequence
16353 of how inverted lines are drawn in frame-based redisplay. */
16354 || (!just_this_one_p
16355 && !FRAME_WINDOW_P (f)
16356 && !WINDOW_FULL_WIDTH_P (w))
16357 /* Line number to display. */
16358 || w->base_line_pos > 0
16359 /* Column number is displayed and different from the one displayed. */
16360 || (w->column_number_displayed != -1
16361 && (w->column_number_displayed != current_column ())))
16362 /* This means that the window has a mode line. */
16363 && (WINDOW_WANTS_MODELINE_P (w)
16364 || WINDOW_WANTS_HEADER_LINE_P (w)))
16365 {
16366
16367 display_mode_lines (w);
16368
16369 /* If mode line height has changed, arrange for a thorough
16370 immediate redisplay using the correct mode line height. */
16371 if (WINDOW_WANTS_MODELINE_P (w)
16372 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16373 {
16374 f->fonts_changed = 1;
16375 w->mode_line_height = -1;
16376 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16377 = DESIRED_MODE_LINE_HEIGHT (w);
16378 }
16379
16380 /* If header line height has changed, arrange for a thorough
16381 immediate redisplay using the correct header line height. */
16382 if (WINDOW_WANTS_HEADER_LINE_P (w)
16383 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16384 {
16385 f->fonts_changed = 1;
16386 w->header_line_height = -1;
16387 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16388 = DESIRED_HEADER_LINE_HEIGHT (w);
16389 }
16390
16391 if (f->fonts_changed)
16392 goto need_larger_matrices;
16393 }
16394
16395 if (!line_number_displayed && w->base_line_pos != -1)
16396 {
16397 w->base_line_pos = 0;
16398 w->base_line_number = 0;
16399 }
16400
16401 finish_menu_bars:
16402
16403 /* When we reach a frame's selected window, redo the frame's menu bar. */
16404 if (update_mode_line
16405 && EQ (FRAME_SELECTED_WINDOW (f), window))
16406 {
16407 int redisplay_menu_p = 0;
16408
16409 if (FRAME_WINDOW_P (f))
16410 {
16411 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16412 || defined (HAVE_NS) || defined (USE_GTK)
16413 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16414 #else
16415 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16416 #endif
16417 }
16418 else
16419 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16420
16421 if (redisplay_menu_p)
16422 display_menu_bar (w);
16423
16424 #ifdef HAVE_WINDOW_SYSTEM
16425 if (FRAME_WINDOW_P (f))
16426 {
16427 #if defined (USE_GTK) || defined (HAVE_NS)
16428 if (FRAME_EXTERNAL_TOOL_BAR (f))
16429 redisplay_tool_bar (f);
16430 #else
16431 if (WINDOWP (f->tool_bar_window)
16432 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16433 || !NILP (Vauto_resize_tool_bars))
16434 && redisplay_tool_bar (f))
16435 ignore_mouse_drag_p = 1;
16436 #endif
16437 }
16438 #endif
16439 }
16440
16441 #ifdef HAVE_WINDOW_SYSTEM
16442 if (FRAME_WINDOW_P (f)
16443 && update_window_fringes (w, (just_this_one_p
16444 || (!used_current_matrix_p && !overlay_arrow_seen)
16445 || w->pseudo_window_p)))
16446 {
16447 update_begin (f);
16448 block_input ();
16449 if (draw_window_fringes (w, 1))
16450 {
16451 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16452 x_draw_right_divider (w);
16453 else
16454 x_draw_vertical_border (w);
16455 }
16456 unblock_input ();
16457 update_end (f);
16458 }
16459
16460 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16461 x_draw_bottom_divider (w);
16462 #endif /* HAVE_WINDOW_SYSTEM */
16463
16464 /* We go to this label, with fonts_changed set, if it is
16465 necessary to try again using larger glyph matrices.
16466 We have to redeem the scroll bar even in this case,
16467 because the loop in redisplay_internal expects that. */
16468 need_larger_matrices:
16469 ;
16470 finish_scroll_bars:
16471
16472 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16473 {
16474 /* Set the thumb's position and size. */
16475 set_vertical_scroll_bar (w);
16476
16477 /* Note that we actually used the scroll bar attached to this
16478 window, so it shouldn't be deleted at the end of redisplay. */
16479 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16480 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16481 }
16482
16483 /* Restore current_buffer and value of point in it. The window
16484 update may have changed the buffer, so first make sure `opoint'
16485 is still valid (Bug#6177). */
16486 if (CHARPOS (opoint) < BEGV)
16487 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16488 else if (CHARPOS (opoint) > ZV)
16489 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16490 else
16491 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16492
16493 set_buffer_internal_1 (old);
16494 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16495 shorter. This can be caused by log truncation in *Messages*. */
16496 if (CHARPOS (lpoint) <= ZV)
16497 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16498
16499 unbind_to (count, Qnil);
16500 }
16501
16502
16503 /* Build the complete desired matrix of WINDOW with a window start
16504 buffer position POS.
16505
16506 Value is 1 if successful. It is zero if fonts were loaded during
16507 redisplay which makes re-adjusting glyph matrices necessary, and -1
16508 if point would appear in the scroll margins.
16509 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16510 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16511 set in FLAGS.) */
16512
16513 int
16514 try_window (Lisp_Object window, struct text_pos pos, int flags)
16515 {
16516 struct window *w = XWINDOW (window);
16517 struct it it;
16518 struct glyph_row *last_text_row = NULL;
16519 struct frame *f = XFRAME (w->frame);
16520 int frame_line_height = default_line_pixel_height (w);
16521
16522 /* Make POS the new window start. */
16523 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16524
16525 /* Mark cursor position as unknown. No overlay arrow seen. */
16526 w->cursor.vpos = -1;
16527 overlay_arrow_seen = 0;
16528
16529 /* Initialize iterator and info to start at POS. */
16530 start_display (&it, w, pos);
16531
16532 /* Display all lines of W. */
16533 while (it.current_y < it.last_visible_y)
16534 {
16535 if (display_line (&it))
16536 last_text_row = it.glyph_row - 1;
16537 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16538 return 0;
16539 }
16540
16541 /* Don't let the cursor end in the scroll margins. */
16542 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16543 && !MINI_WINDOW_P (w))
16544 {
16545 int this_scroll_margin;
16546 int window_total_lines
16547 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16548
16549 if (scroll_margin > 0)
16550 {
16551 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16552 this_scroll_margin *= frame_line_height;
16553 }
16554 else
16555 this_scroll_margin = 0;
16556
16557 if ((w->cursor.y >= 0 /* not vscrolled */
16558 && w->cursor.y < this_scroll_margin
16559 && CHARPOS (pos) > BEGV
16560 && IT_CHARPOS (it) < ZV)
16561 /* rms: considering make_cursor_line_fully_visible_p here
16562 seems to give wrong results. We don't want to recenter
16563 when the last line is partly visible, we want to allow
16564 that case to be handled in the usual way. */
16565 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16566 {
16567 w->cursor.vpos = -1;
16568 clear_glyph_matrix (w->desired_matrix);
16569 return -1;
16570 }
16571 }
16572
16573 /* If bottom moved off end of frame, change mode line percentage. */
16574 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16575 w->update_mode_line = 1;
16576
16577 /* Set window_end_pos to the offset of the last character displayed
16578 on the window from the end of current_buffer. Set
16579 window_end_vpos to its row number. */
16580 if (last_text_row)
16581 {
16582 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16583 adjust_window_ends (w, last_text_row, 0);
16584 eassert
16585 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16586 w->window_end_vpos)));
16587 }
16588 else
16589 {
16590 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16591 w->window_end_pos = Z - ZV;
16592 w->window_end_vpos = 0;
16593 }
16594
16595 /* But that is not valid info until redisplay finishes. */
16596 w->window_end_valid = 0;
16597 return 1;
16598 }
16599
16600
16601 \f
16602 /************************************************************************
16603 Window redisplay reusing current matrix when buffer has not changed
16604 ************************************************************************/
16605
16606 /* Try redisplay of window W showing an unchanged buffer with a
16607 different window start than the last time it was displayed by
16608 reusing its current matrix. Value is non-zero if successful.
16609 W->start is the new window start. */
16610
16611 static int
16612 try_window_reusing_current_matrix (struct window *w)
16613 {
16614 struct frame *f = XFRAME (w->frame);
16615 struct glyph_row *bottom_row;
16616 struct it it;
16617 struct run run;
16618 struct text_pos start, new_start;
16619 int nrows_scrolled, i;
16620 struct glyph_row *last_text_row;
16621 struct glyph_row *last_reused_text_row;
16622 struct glyph_row *start_row;
16623 int start_vpos, min_y, max_y;
16624
16625 #ifdef GLYPH_DEBUG
16626 if (inhibit_try_window_reusing)
16627 return 0;
16628 #endif
16629
16630 if (/* This function doesn't handle terminal frames. */
16631 !FRAME_WINDOW_P (f)
16632 /* Don't try to reuse the display if windows have been split
16633 or such. */
16634 || windows_or_buffers_changed
16635 || f->cursor_type_changed)
16636 return 0;
16637
16638 /* Can't do this if showing trailing whitespace. */
16639 if (!NILP (Vshow_trailing_whitespace))
16640 return 0;
16641
16642 /* If top-line visibility has changed, give up. */
16643 if (WINDOW_WANTS_HEADER_LINE_P (w)
16644 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16645 return 0;
16646
16647 /* Give up if old or new display is scrolled vertically. We could
16648 make this function handle this, but right now it doesn't. */
16649 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16650 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16651 return 0;
16652
16653 /* The variable new_start now holds the new window start. The old
16654 start `start' can be determined from the current matrix. */
16655 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16656 start = start_row->minpos;
16657 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16658
16659 /* Clear the desired matrix for the display below. */
16660 clear_glyph_matrix (w->desired_matrix);
16661
16662 if (CHARPOS (new_start) <= CHARPOS (start))
16663 {
16664 /* Don't use this method if the display starts with an ellipsis
16665 displayed for invisible text. It's not easy to handle that case
16666 below, and it's certainly not worth the effort since this is
16667 not a frequent case. */
16668 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16669 return 0;
16670
16671 IF_DEBUG (debug_method_add (w, "twu1"));
16672
16673 /* Display up to a row that can be reused. The variable
16674 last_text_row is set to the last row displayed that displays
16675 text. Note that it.vpos == 0 if or if not there is a
16676 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16677 start_display (&it, w, new_start);
16678 w->cursor.vpos = -1;
16679 last_text_row = last_reused_text_row = NULL;
16680
16681 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16682 {
16683 /* If we have reached into the characters in the START row,
16684 that means the line boundaries have changed. So we
16685 can't start copying with the row START. Maybe it will
16686 work to start copying with the following row. */
16687 while (IT_CHARPOS (it) > CHARPOS (start))
16688 {
16689 /* Advance to the next row as the "start". */
16690 start_row++;
16691 start = start_row->minpos;
16692 /* If there are no more rows to try, or just one, give up. */
16693 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16694 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16695 || CHARPOS (start) == ZV)
16696 {
16697 clear_glyph_matrix (w->desired_matrix);
16698 return 0;
16699 }
16700
16701 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16702 }
16703 /* If we have reached alignment, we can copy the rest of the
16704 rows. */
16705 if (IT_CHARPOS (it) == CHARPOS (start)
16706 /* Don't accept "alignment" inside a display vector,
16707 since start_row could have started in the middle of
16708 that same display vector (thus their character
16709 positions match), and we have no way of telling if
16710 that is the case. */
16711 && it.current.dpvec_index < 0)
16712 break;
16713
16714 if (display_line (&it))
16715 last_text_row = it.glyph_row - 1;
16716
16717 }
16718
16719 /* A value of current_y < last_visible_y means that we stopped
16720 at the previous window start, which in turn means that we
16721 have at least one reusable row. */
16722 if (it.current_y < it.last_visible_y)
16723 {
16724 struct glyph_row *row;
16725
16726 /* IT.vpos always starts from 0; it counts text lines. */
16727 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16728
16729 /* Find PT if not already found in the lines displayed. */
16730 if (w->cursor.vpos < 0)
16731 {
16732 int dy = it.current_y - start_row->y;
16733
16734 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16735 row = row_containing_pos (w, PT, row, NULL, dy);
16736 if (row)
16737 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16738 dy, nrows_scrolled);
16739 else
16740 {
16741 clear_glyph_matrix (w->desired_matrix);
16742 return 0;
16743 }
16744 }
16745
16746 /* Scroll the display. Do it before the current matrix is
16747 changed. The problem here is that update has not yet
16748 run, i.e. part of the current matrix is not up to date.
16749 scroll_run_hook will clear the cursor, and use the
16750 current matrix to get the height of the row the cursor is
16751 in. */
16752 run.current_y = start_row->y;
16753 run.desired_y = it.current_y;
16754 run.height = it.last_visible_y - it.current_y;
16755
16756 if (run.height > 0 && run.current_y != run.desired_y)
16757 {
16758 update_begin (f);
16759 FRAME_RIF (f)->update_window_begin_hook (w);
16760 FRAME_RIF (f)->clear_window_mouse_face (w);
16761 FRAME_RIF (f)->scroll_run_hook (w, &run);
16762 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16763 update_end (f);
16764 }
16765
16766 /* Shift current matrix down by nrows_scrolled lines. */
16767 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16768 rotate_matrix (w->current_matrix,
16769 start_vpos,
16770 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16771 nrows_scrolled);
16772
16773 /* Disable lines that must be updated. */
16774 for (i = 0; i < nrows_scrolled; ++i)
16775 (start_row + i)->enabled_p = false;
16776
16777 /* Re-compute Y positions. */
16778 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16779 max_y = it.last_visible_y;
16780 for (row = start_row + nrows_scrolled;
16781 row < bottom_row;
16782 ++row)
16783 {
16784 row->y = it.current_y;
16785 row->visible_height = row->height;
16786
16787 if (row->y < min_y)
16788 row->visible_height -= min_y - row->y;
16789 if (row->y + row->height > max_y)
16790 row->visible_height -= row->y + row->height - max_y;
16791 if (row->fringe_bitmap_periodic_p)
16792 row->redraw_fringe_bitmaps_p = 1;
16793
16794 it.current_y += row->height;
16795
16796 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16797 last_reused_text_row = row;
16798 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16799 break;
16800 }
16801
16802 /* Disable lines in the current matrix which are now
16803 below the window. */
16804 for (++row; row < bottom_row; ++row)
16805 row->enabled_p = row->mode_line_p = 0;
16806 }
16807
16808 /* Update window_end_pos etc.; last_reused_text_row is the last
16809 reused row from the current matrix containing text, if any.
16810 The value of last_text_row is the last displayed line
16811 containing text. */
16812 if (last_reused_text_row)
16813 adjust_window_ends (w, last_reused_text_row, 1);
16814 else if (last_text_row)
16815 adjust_window_ends (w, last_text_row, 0);
16816 else
16817 {
16818 /* This window must be completely empty. */
16819 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16820 w->window_end_pos = Z - ZV;
16821 w->window_end_vpos = 0;
16822 }
16823 w->window_end_valid = 0;
16824
16825 /* Update hint: don't try scrolling again in update_window. */
16826 w->desired_matrix->no_scrolling_p = 1;
16827
16828 #ifdef GLYPH_DEBUG
16829 debug_method_add (w, "try_window_reusing_current_matrix 1");
16830 #endif
16831 return 1;
16832 }
16833 else if (CHARPOS (new_start) > CHARPOS (start))
16834 {
16835 struct glyph_row *pt_row, *row;
16836 struct glyph_row *first_reusable_row;
16837 struct glyph_row *first_row_to_display;
16838 int dy;
16839 int yb = window_text_bottom_y (w);
16840
16841 /* Find the row starting at new_start, if there is one. Don't
16842 reuse a partially visible line at the end. */
16843 first_reusable_row = start_row;
16844 while (first_reusable_row->enabled_p
16845 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16846 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16847 < CHARPOS (new_start)))
16848 ++first_reusable_row;
16849
16850 /* Give up if there is no row to reuse. */
16851 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16852 || !first_reusable_row->enabled_p
16853 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16854 != CHARPOS (new_start)))
16855 return 0;
16856
16857 /* We can reuse fully visible rows beginning with
16858 first_reusable_row to the end of the window. Set
16859 first_row_to_display to the first row that cannot be reused.
16860 Set pt_row to the row containing point, if there is any. */
16861 pt_row = NULL;
16862 for (first_row_to_display = first_reusable_row;
16863 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16864 ++first_row_to_display)
16865 {
16866 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16867 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16868 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16869 && first_row_to_display->ends_at_zv_p
16870 && pt_row == NULL)))
16871 pt_row = first_row_to_display;
16872 }
16873
16874 /* Start displaying at the start of first_row_to_display. */
16875 eassert (first_row_to_display->y < yb);
16876 init_to_row_start (&it, w, first_row_to_display);
16877
16878 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16879 - start_vpos);
16880 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16881 - nrows_scrolled);
16882 it.current_y = (first_row_to_display->y - first_reusable_row->y
16883 + WINDOW_HEADER_LINE_HEIGHT (w));
16884
16885 /* Display lines beginning with first_row_to_display in the
16886 desired matrix. Set last_text_row to the last row displayed
16887 that displays text. */
16888 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16889 if (pt_row == NULL)
16890 w->cursor.vpos = -1;
16891 last_text_row = NULL;
16892 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16893 if (display_line (&it))
16894 last_text_row = it.glyph_row - 1;
16895
16896 /* If point is in a reused row, adjust y and vpos of the cursor
16897 position. */
16898 if (pt_row)
16899 {
16900 w->cursor.vpos -= nrows_scrolled;
16901 w->cursor.y -= first_reusable_row->y - start_row->y;
16902 }
16903
16904 /* Give up if point isn't in a row displayed or reused. (This
16905 also handles the case where w->cursor.vpos < nrows_scrolled
16906 after the calls to display_line, which can happen with scroll
16907 margins. See bug#1295.) */
16908 if (w->cursor.vpos < 0)
16909 {
16910 clear_glyph_matrix (w->desired_matrix);
16911 return 0;
16912 }
16913
16914 /* Scroll the display. */
16915 run.current_y = first_reusable_row->y;
16916 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16917 run.height = it.last_visible_y - run.current_y;
16918 dy = run.current_y - run.desired_y;
16919
16920 if (run.height)
16921 {
16922 update_begin (f);
16923 FRAME_RIF (f)->update_window_begin_hook (w);
16924 FRAME_RIF (f)->clear_window_mouse_face (w);
16925 FRAME_RIF (f)->scroll_run_hook (w, &run);
16926 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16927 update_end (f);
16928 }
16929
16930 /* Adjust Y positions of reused rows. */
16931 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16932 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16933 max_y = it.last_visible_y;
16934 for (row = first_reusable_row; row < first_row_to_display; ++row)
16935 {
16936 row->y -= dy;
16937 row->visible_height = row->height;
16938 if (row->y < min_y)
16939 row->visible_height -= min_y - row->y;
16940 if (row->y + row->height > max_y)
16941 row->visible_height -= row->y + row->height - max_y;
16942 if (row->fringe_bitmap_periodic_p)
16943 row->redraw_fringe_bitmaps_p = 1;
16944 }
16945
16946 /* Scroll the current matrix. */
16947 eassert (nrows_scrolled > 0);
16948 rotate_matrix (w->current_matrix,
16949 start_vpos,
16950 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16951 -nrows_scrolled);
16952
16953 /* Disable rows not reused. */
16954 for (row -= nrows_scrolled; row < bottom_row; ++row)
16955 row->enabled_p = false;
16956
16957 /* Point may have moved to a different line, so we cannot assume that
16958 the previous cursor position is valid; locate the correct row. */
16959 if (pt_row)
16960 {
16961 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16962 row < bottom_row
16963 && PT >= MATRIX_ROW_END_CHARPOS (row)
16964 && !row->ends_at_zv_p;
16965 row++)
16966 {
16967 w->cursor.vpos++;
16968 w->cursor.y = row->y;
16969 }
16970 if (row < bottom_row)
16971 {
16972 /* Can't simply scan the row for point with
16973 bidi-reordered glyph rows. Let set_cursor_from_row
16974 figure out where to put the cursor, and if it fails,
16975 give up. */
16976 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
16977 {
16978 if (!set_cursor_from_row (w, row, w->current_matrix,
16979 0, 0, 0, 0))
16980 {
16981 clear_glyph_matrix (w->desired_matrix);
16982 return 0;
16983 }
16984 }
16985 else
16986 {
16987 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16988 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16989
16990 for (; glyph < end
16991 && (!BUFFERP (glyph->object)
16992 || glyph->charpos < PT);
16993 glyph++)
16994 {
16995 w->cursor.hpos++;
16996 w->cursor.x += glyph->pixel_width;
16997 }
16998 }
16999 }
17000 }
17001
17002 /* Adjust window end. A null value of last_text_row means that
17003 the window end is in reused rows which in turn means that
17004 only its vpos can have changed. */
17005 if (last_text_row)
17006 adjust_window_ends (w, last_text_row, 0);
17007 else
17008 w->window_end_vpos -= nrows_scrolled;
17009
17010 w->window_end_valid = 0;
17011 w->desired_matrix->no_scrolling_p = 1;
17012
17013 #ifdef GLYPH_DEBUG
17014 debug_method_add (w, "try_window_reusing_current_matrix 2");
17015 #endif
17016 return 1;
17017 }
17018
17019 return 0;
17020 }
17021
17022
17023 \f
17024 /************************************************************************
17025 Window redisplay reusing current matrix when buffer has changed
17026 ************************************************************************/
17027
17028 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17029 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17030 ptrdiff_t *, ptrdiff_t *);
17031 static struct glyph_row *
17032 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17033 struct glyph_row *);
17034
17035
17036 /* Return the last row in MATRIX displaying text. If row START is
17037 non-null, start searching with that row. IT gives the dimensions
17038 of the display. Value is null if matrix is empty; otherwise it is
17039 a pointer to the row found. */
17040
17041 static struct glyph_row *
17042 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17043 struct glyph_row *start)
17044 {
17045 struct glyph_row *row, *row_found;
17046
17047 /* Set row_found to the last row in IT->w's current matrix
17048 displaying text. The loop looks funny but think of partially
17049 visible lines. */
17050 row_found = NULL;
17051 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17052 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17053 {
17054 eassert (row->enabled_p);
17055 row_found = row;
17056 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17057 break;
17058 ++row;
17059 }
17060
17061 return row_found;
17062 }
17063
17064
17065 /* Return the last row in the current matrix of W that is not affected
17066 by changes at the start of current_buffer that occurred since W's
17067 current matrix was built. Value is null if no such row exists.
17068
17069 BEG_UNCHANGED us the number of characters unchanged at the start of
17070 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17071 first changed character in current_buffer. Characters at positions <
17072 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17073 when the current matrix was built. */
17074
17075 static struct glyph_row *
17076 find_last_unchanged_at_beg_row (struct window *w)
17077 {
17078 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17079 struct glyph_row *row;
17080 struct glyph_row *row_found = NULL;
17081 int yb = window_text_bottom_y (w);
17082
17083 /* Find the last row displaying unchanged text. */
17084 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17085 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17086 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17087 ++row)
17088 {
17089 if (/* If row ends before first_changed_pos, it is unchanged,
17090 except in some case. */
17091 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17092 /* When row ends in ZV and we write at ZV it is not
17093 unchanged. */
17094 && !row->ends_at_zv_p
17095 /* When first_changed_pos is the end of a continued line,
17096 row is not unchanged because it may be no longer
17097 continued. */
17098 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17099 && (row->continued_p
17100 || row->exact_window_width_line_p))
17101 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17102 needs to be recomputed, so don't consider this row as
17103 unchanged. This happens when the last line was
17104 bidi-reordered and was killed immediately before this
17105 redisplay cycle. In that case, ROW->end stores the
17106 buffer position of the first visual-order character of
17107 the killed text, which is now beyond ZV. */
17108 && CHARPOS (row->end.pos) <= ZV)
17109 row_found = row;
17110
17111 /* Stop if last visible row. */
17112 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17113 break;
17114 }
17115
17116 return row_found;
17117 }
17118
17119
17120 /* Find the first glyph row in the current matrix of W that is not
17121 affected by changes at the end of current_buffer since the
17122 time W's current matrix was built.
17123
17124 Return in *DELTA the number of chars by which buffer positions in
17125 unchanged text at the end of current_buffer must be adjusted.
17126
17127 Return in *DELTA_BYTES the corresponding number of bytes.
17128
17129 Value is null if no such row exists, i.e. all rows are affected by
17130 changes. */
17131
17132 static struct glyph_row *
17133 find_first_unchanged_at_end_row (struct window *w,
17134 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17135 {
17136 struct glyph_row *row;
17137 struct glyph_row *row_found = NULL;
17138
17139 *delta = *delta_bytes = 0;
17140
17141 /* Display must not have been paused, otherwise the current matrix
17142 is not up to date. */
17143 eassert (w->window_end_valid);
17144
17145 /* A value of window_end_pos >= END_UNCHANGED means that the window
17146 end is in the range of changed text. If so, there is no
17147 unchanged row at the end of W's current matrix. */
17148 if (w->window_end_pos >= END_UNCHANGED)
17149 return NULL;
17150
17151 /* Set row to the last row in W's current matrix displaying text. */
17152 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17153
17154 /* If matrix is entirely empty, no unchanged row exists. */
17155 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17156 {
17157 /* The value of row is the last glyph row in the matrix having a
17158 meaningful buffer position in it. The end position of row
17159 corresponds to window_end_pos. This allows us to translate
17160 buffer positions in the current matrix to current buffer
17161 positions for characters not in changed text. */
17162 ptrdiff_t Z_old =
17163 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17164 ptrdiff_t Z_BYTE_old =
17165 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17166 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17167 struct glyph_row *first_text_row
17168 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17169
17170 *delta = Z - Z_old;
17171 *delta_bytes = Z_BYTE - Z_BYTE_old;
17172
17173 /* Set last_unchanged_pos to the buffer position of the last
17174 character in the buffer that has not been changed. Z is the
17175 index + 1 of the last character in current_buffer, i.e. by
17176 subtracting END_UNCHANGED we get the index of the last
17177 unchanged character, and we have to add BEG to get its buffer
17178 position. */
17179 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17180 last_unchanged_pos_old = last_unchanged_pos - *delta;
17181
17182 /* Search backward from ROW for a row displaying a line that
17183 starts at a minimum position >= last_unchanged_pos_old. */
17184 for (; row > first_text_row; --row)
17185 {
17186 /* This used to abort, but it can happen.
17187 It is ok to just stop the search instead here. KFS. */
17188 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17189 break;
17190
17191 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17192 row_found = row;
17193 }
17194 }
17195
17196 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17197
17198 return row_found;
17199 }
17200
17201
17202 /* Make sure that glyph rows in the current matrix of window W
17203 reference the same glyph memory as corresponding rows in the
17204 frame's frame matrix. This function is called after scrolling W's
17205 current matrix on a terminal frame in try_window_id and
17206 try_window_reusing_current_matrix. */
17207
17208 static void
17209 sync_frame_with_window_matrix_rows (struct window *w)
17210 {
17211 struct frame *f = XFRAME (w->frame);
17212 struct glyph_row *window_row, *window_row_end, *frame_row;
17213
17214 /* Preconditions: W must be a leaf window and full-width. Its frame
17215 must have a frame matrix. */
17216 eassert (BUFFERP (w->contents));
17217 eassert (WINDOW_FULL_WIDTH_P (w));
17218 eassert (!FRAME_WINDOW_P (f));
17219
17220 /* If W is a full-width window, glyph pointers in W's current matrix
17221 have, by definition, to be the same as glyph pointers in the
17222 corresponding frame matrix. Note that frame matrices have no
17223 marginal areas (see build_frame_matrix). */
17224 window_row = w->current_matrix->rows;
17225 window_row_end = window_row + w->current_matrix->nrows;
17226 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17227 while (window_row < window_row_end)
17228 {
17229 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17230 struct glyph *end = window_row->glyphs[LAST_AREA];
17231
17232 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17233 frame_row->glyphs[TEXT_AREA] = start;
17234 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17235 frame_row->glyphs[LAST_AREA] = end;
17236
17237 /* Disable frame rows whose corresponding window rows have
17238 been disabled in try_window_id. */
17239 if (!window_row->enabled_p)
17240 frame_row->enabled_p = false;
17241
17242 ++window_row, ++frame_row;
17243 }
17244 }
17245
17246
17247 /* Find the glyph row in window W containing CHARPOS. Consider all
17248 rows between START and END (not inclusive). END null means search
17249 all rows to the end of the display area of W. Value is the row
17250 containing CHARPOS or null. */
17251
17252 struct glyph_row *
17253 row_containing_pos (struct window *w, ptrdiff_t charpos,
17254 struct glyph_row *start, struct glyph_row *end, int dy)
17255 {
17256 struct glyph_row *row = start;
17257 struct glyph_row *best_row = NULL;
17258 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17259 int last_y;
17260
17261 /* If we happen to start on a header-line, skip that. */
17262 if (row->mode_line_p)
17263 ++row;
17264
17265 if ((end && row >= end) || !row->enabled_p)
17266 return NULL;
17267
17268 last_y = window_text_bottom_y (w) - dy;
17269
17270 while (1)
17271 {
17272 /* Give up if we have gone too far. */
17273 if (end && row >= end)
17274 return NULL;
17275 /* This formerly returned if they were equal.
17276 I think that both quantities are of a "last plus one" type;
17277 if so, when they are equal, the row is within the screen. -- rms. */
17278 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17279 return NULL;
17280
17281 /* If it is in this row, return this row. */
17282 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17283 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17284 /* The end position of a row equals the start
17285 position of the next row. If CHARPOS is there, we
17286 would rather consider it displayed in the next
17287 line, except when this line ends in ZV. */
17288 && !row_for_charpos_p (row, charpos)))
17289 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17290 {
17291 struct glyph *g;
17292
17293 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17294 || (!best_row && !row->continued_p))
17295 return row;
17296 /* In bidi-reordered rows, there could be several rows whose
17297 edges surround CHARPOS, all of these rows belonging to
17298 the same continued line. We need to find the row which
17299 fits CHARPOS the best. */
17300 for (g = row->glyphs[TEXT_AREA];
17301 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17302 g++)
17303 {
17304 if (!STRINGP (g->object))
17305 {
17306 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17307 {
17308 mindif = eabs (g->charpos - charpos);
17309 best_row = row;
17310 /* Exact match always wins. */
17311 if (mindif == 0)
17312 return best_row;
17313 }
17314 }
17315 }
17316 }
17317 else if (best_row && !row->continued_p)
17318 return best_row;
17319 ++row;
17320 }
17321 }
17322
17323
17324 /* Try to redisplay window W by reusing its existing display. W's
17325 current matrix must be up to date when this function is called,
17326 i.e. window_end_valid must be nonzero.
17327
17328 Value is
17329
17330 1 if display has been updated
17331 0 if otherwise unsuccessful
17332 -1 if redisplay with same window start is known not to succeed
17333
17334 The following steps are performed:
17335
17336 1. Find the last row in the current matrix of W that is not
17337 affected by changes at the start of current_buffer. If no such row
17338 is found, give up.
17339
17340 2. Find the first row in W's current matrix that is not affected by
17341 changes at the end of current_buffer. Maybe there is no such row.
17342
17343 3. Display lines beginning with the row + 1 found in step 1 to the
17344 row found in step 2 or, if step 2 didn't find a row, to the end of
17345 the window.
17346
17347 4. If cursor is not known to appear on the window, give up.
17348
17349 5. If display stopped at the row found in step 2, scroll the
17350 display and current matrix as needed.
17351
17352 6. Maybe display some lines at the end of W, if we must. This can
17353 happen under various circumstances, like a partially visible line
17354 becoming fully visible, or because newly displayed lines are displayed
17355 in smaller font sizes.
17356
17357 7. Update W's window end information. */
17358
17359 static int
17360 try_window_id (struct window *w)
17361 {
17362 struct frame *f = XFRAME (w->frame);
17363 struct glyph_matrix *current_matrix = w->current_matrix;
17364 struct glyph_matrix *desired_matrix = w->desired_matrix;
17365 struct glyph_row *last_unchanged_at_beg_row;
17366 struct glyph_row *first_unchanged_at_end_row;
17367 struct glyph_row *row;
17368 struct glyph_row *bottom_row;
17369 int bottom_vpos;
17370 struct it it;
17371 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17372 int dvpos, dy;
17373 struct text_pos start_pos;
17374 struct run run;
17375 int first_unchanged_at_end_vpos = 0;
17376 struct glyph_row *last_text_row, *last_text_row_at_end;
17377 struct text_pos start;
17378 ptrdiff_t first_changed_charpos, last_changed_charpos;
17379
17380 #ifdef GLYPH_DEBUG
17381 if (inhibit_try_window_id)
17382 return 0;
17383 #endif
17384
17385 /* This is handy for debugging. */
17386 #if 0
17387 #define GIVE_UP(X) \
17388 do { \
17389 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17390 return 0; \
17391 } while (0)
17392 #else
17393 #define GIVE_UP(X) return 0
17394 #endif
17395
17396 SET_TEXT_POS_FROM_MARKER (start, w->start);
17397
17398 /* Don't use this for mini-windows because these can show
17399 messages and mini-buffers, and we don't handle that here. */
17400 if (MINI_WINDOW_P (w))
17401 GIVE_UP (1);
17402
17403 /* This flag is used to prevent redisplay optimizations. */
17404 if (windows_or_buffers_changed || f->cursor_type_changed)
17405 GIVE_UP (2);
17406
17407 /* Verify that narrowing has not changed.
17408 Also verify that we were not told to prevent redisplay optimizations.
17409 It would be nice to further
17410 reduce the number of cases where this prevents try_window_id. */
17411 if (current_buffer->clip_changed
17412 || current_buffer->prevent_redisplay_optimizations_p)
17413 GIVE_UP (3);
17414
17415 /* Window must either use window-based redisplay or be full width. */
17416 if (!FRAME_WINDOW_P (f)
17417 && (!FRAME_LINE_INS_DEL_OK (f)
17418 || !WINDOW_FULL_WIDTH_P (w)))
17419 GIVE_UP (4);
17420
17421 /* Give up if point is known NOT to appear in W. */
17422 if (PT < CHARPOS (start))
17423 GIVE_UP (5);
17424
17425 /* Another way to prevent redisplay optimizations. */
17426 if (w->last_modified == 0)
17427 GIVE_UP (6);
17428
17429 /* Verify that window is not hscrolled. */
17430 if (w->hscroll != 0)
17431 GIVE_UP (7);
17432
17433 /* Verify that display wasn't paused. */
17434 if (!w->window_end_valid)
17435 GIVE_UP (8);
17436
17437 /* Likewise if highlighting trailing whitespace. */
17438 if (!NILP (Vshow_trailing_whitespace))
17439 GIVE_UP (11);
17440
17441 /* Can't use this if overlay arrow position and/or string have
17442 changed. */
17443 if (overlay_arrows_changed_p ())
17444 GIVE_UP (12);
17445
17446 /* When word-wrap is on, adding a space to the first word of a
17447 wrapped line can change the wrap position, altering the line
17448 above it. It might be worthwhile to handle this more
17449 intelligently, but for now just redisplay from scratch. */
17450 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17451 GIVE_UP (21);
17452
17453 /* Under bidi reordering, adding or deleting a character in the
17454 beginning of a paragraph, before the first strong directional
17455 character, can change the base direction of the paragraph (unless
17456 the buffer specifies a fixed paragraph direction), which will
17457 require to redisplay the whole paragraph. It might be worthwhile
17458 to find the paragraph limits and widen the range of redisplayed
17459 lines to that, but for now just give up this optimization and
17460 redisplay from scratch. */
17461 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17462 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17463 GIVE_UP (22);
17464
17465 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17466 only if buffer has really changed. The reason is that the gap is
17467 initially at Z for freshly visited files. The code below would
17468 set end_unchanged to 0 in that case. */
17469 if (MODIFF > SAVE_MODIFF
17470 /* This seems to happen sometimes after saving a buffer. */
17471 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17472 {
17473 if (GPT - BEG < BEG_UNCHANGED)
17474 BEG_UNCHANGED = GPT - BEG;
17475 if (Z - GPT < END_UNCHANGED)
17476 END_UNCHANGED = Z - GPT;
17477 }
17478
17479 /* The position of the first and last character that has been changed. */
17480 first_changed_charpos = BEG + BEG_UNCHANGED;
17481 last_changed_charpos = Z - END_UNCHANGED;
17482
17483 /* If window starts after a line end, and the last change is in
17484 front of that newline, then changes don't affect the display.
17485 This case happens with stealth-fontification. Note that although
17486 the display is unchanged, glyph positions in the matrix have to
17487 be adjusted, of course. */
17488 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17489 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17490 && ((last_changed_charpos < CHARPOS (start)
17491 && CHARPOS (start) == BEGV)
17492 || (last_changed_charpos < CHARPOS (start) - 1
17493 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17494 {
17495 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17496 struct glyph_row *r0;
17497
17498 /* Compute how many chars/bytes have been added to or removed
17499 from the buffer. */
17500 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17501 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17502 Z_delta = Z - Z_old;
17503 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17504
17505 /* Give up if PT is not in the window. Note that it already has
17506 been checked at the start of try_window_id that PT is not in
17507 front of the window start. */
17508 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17509 GIVE_UP (13);
17510
17511 /* If window start is unchanged, we can reuse the whole matrix
17512 as is, after adjusting glyph positions. No need to compute
17513 the window end again, since its offset from Z hasn't changed. */
17514 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17515 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17516 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17517 /* PT must not be in a partially visible line. */
17518 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17519 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17520 {
17521 /* Adjust positions in the glyph matrix. */
17522 if (Z_delta || Z_delta_bytes)
17523 {
17524 struct glyph_row *r1
17525 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17526 increment_matrix_positions (w->current_matrix,
17527 MATRIX_ROW_VPOS (r0, current_matrix),
17528 MATRIX_ROW_VPOS (r1, current_matrix),
17529 Z_delta, Z_delta_bytes);
17530 }
17531
17532 /* Set the cursor. */
17533 row = row_containing_pos (w, PT, r0, NULL, 0);
17534 if (row)
17535 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17536 return 1;
17537 }
17538 }
17539
17540 /* Handle the case that changes are all below what is displayed in
17541 the window, and that PT is in the window. This shortcut cannot
17542 be taken if ZV is visible in the window, and text has been added
17543 there that is visible in the window. */
17544 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17545 /* ZV is not visible in the window, or there are no
17546 changes at ZV, actually. */
17547 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17548 || first_changed_charpos == last_changed_charpos))
17549 {
17550 struct glyph_row *r0;
17551
17552 /* Give up if PT is not in the window. Note that it already has
17553 been checked at the start of try_window_id that PT is not in
17554 front of the window start. */
17555 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17556 GIVE_UP (14);
17557
17558 /* If window start is unchanged, we can reuse the whole matrix
17559 as is, without changing glyph positions since no text has
17560 been added/removed in front of the window end. */
17561 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17562 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17563 /* PT must not be in a partially visible line. */
17564 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17565 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17566 {
17567 /* We have to compute the window end anew since text
17568 could have been added/removed after it. */
17569 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17570 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17571
17572 /* Set the cursor. */
17573 row = row_containing_pos (w, PT, r0, NULL, 0);
17574 if (row)
17575 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17576 return 2;
17577 }
17578 }
17579
17580 /* Give up if window start is in the changed area.
17581
17582 The condition used to read
17583
17584 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17585
17586 but why that was tested escapes me at the moment. */
17587 if (CHARPOS (start) >= first_changed_charpos
17588 && CHARPOS (start) <= last_changed_charpos)
17589 GIVE_UP (15);
17590
17591 /* Check that window start agrees with the start of the first glyph
17592 row in its current matrix. Check this after we know the window
17593 start is not in changed text, otherwise positions would not be
17594 comparable. */
17595 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17596 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17597 GIVE_UP (16);
17598
17599 /* Give up if the window ends in strings. Overlay strings
17600 at the end are difficult to handle, so don't try. */
17601 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17602 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17603 GIVE_UP (20);
17604
17605 /* Compute the position at which we have to start displaying new
17606 lines. Some of the lines at the top of the window might be
17607 reusable because they are not displaying changed text. Find the
17608 last row in W's current matrix not affected by changes at the
17609 start of current_buffer. Value is null if changes start in the
17610 first line of window. */
17611 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17612 if (last_unchanged_at_beg_row)
17613 {
17614 /* Avoid starting to display in the middle of a character, a TAB
17615 for instance. This is easier than to set up the iterator
17616 exactly, and it's not a frequent case, so the additional
17617 effort wouldn't really pay off. */
17618 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17619 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17620 && last_unchanged_at_beg_row > w->current_matrix->rows)
17621 --last_unchanged_at_beg_row;
17622
17623 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17624 GIVE_UP (17);
17625
17626 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17627 GIVE_UP (18);
17628 start_pos = it.current.pos;
17629
17630 /* Start displaying new lines in the desired matrix at the same
17631 vpos we would use in the current matrix, i.e. below
17632 last_unchanged_at_beg_row. */
17633 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17634 current_matrix);
17635 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17636 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17637
17638 eassert (it.hpos == 0 && it.current_x == 0);
17639 }
17640 else
17641 {
17642 /* There are no reusable lines at the start of the window.
17643 Start displaying in the first text line. */
17644 start_display (&it, w, start);
17645 it.vpos = it.first_vpos;
17646 start_pos = it.current.pos;
17647 }
17648
17649 /* Find the first row that is not affected by changes at the end of
17650 the buffer. Value will be null if there is no unchanged row, in
17651 which case we must redisplay to the end of the window. delta
17652 will be set to the value by which buffer positions beginning with
17653 first_unchanged_at_end_row have to be adjusted due to text
17654 changes. */
17655 first_unchanged_at_end_row
17656 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17657 IF_DEBUG (debug_delta = delta);
17658 IF_DEBUG (debug_delta_bytes = delta_bytes);
17659
17660 /* Set stop_pos to the buffer position up to which we will have to
17661 display new lines. If first_unchanged_at_end_row != NULL, this
17662 is the buffer position of the start of the line displayed in that
17663 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17664 that we don't stop at a buffer position. */
17665 stop_pos = 0;
17666 if (first_unchanged_at_end_row)
17667 {
17668 eassert (last_unchanged_at_beg_row == NULL
17669 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17670
17671 /* If this is a continuation line, move forward to the next one
17672 that isn't. Changes in lines above affect this line.
17673 Caution: this may move first_unchanged_at_end_row to a row
17674 not displaying text. */
17675 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17676 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17677 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17678 < it.last_visible_y))
17679 ++first_unchanged_at_end_row;
17680
17681 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17682 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17683 >= it.last_visible_y))
17684 first_unchanged_at_end_row = NULL;
17685 else
17686 {
17687 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17688 + delta);
17689 first_unchanged_at_end_vpos
17690 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17691 eassert (stop_pos >= Z - END_UNCHANGED);
17692 }
17693 }
17694 else if (last_unchanged_at_beg_row == NULL)
17695 GIVE_UP (19);
17696
17697
17698 #ifdef GLYPH_DEBUG
17699
17700 /* Either there is no unchanged row at the end, or the one we have
17701 now displays text. This is a necessary condition for the window
17702 end pos calculation at the end of this function. */
17703 eassert (first_unchanged_at_end_row == NULL
17704 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17705
17706 debug_last_unchanged_at_beg_vpos
17707 = (last_unchanged_at_beg_row
17708 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17709 : -1);
17710 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17711
17712 #endif /* GLYPH_DEBUG */
17713
17714
17715 /* Display new lines. Set last_text_row to the last new line
17716 displayed which has text on it, i.e. might end up as being the
17717 line where the window_end_vpos is. */
17718 w->cursor.vpos = -1;
17719 last_text_row = NULL;
17720 overlay_arrow_seen = 0;
17721 while (it.current_y < it.last_visible_y
17722 && !f->fonts_changed
17723 && (first_unchanged_at_end_row == NULL
17724 || IT_CHARPOS (it) < stop_pos))
17725 {
17726 if (display_line (&it))
17727 last_text_row = it.glyph_row - 1;
17728 }
17729
17730 if (f->fonts_changed)
17731 return -1;
17732
17733
17734 /* Compute differences in buffer positions, y-positions etc. for
17735 lines reused at the bottom of the window. Compute what we can
17736 scroll. */
17737 if (first_unchanged_at_end_row
17738 /* No lines reused because we displayed everything up to the
17739 bottom of the window. */
17740 && it.current_y < it.last_visible_y)
17741 {
17742 dvpos = (it.vpos
17743 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17744 current_matrix));
17745 dy = it.current_y - first_unchanged_at_end_row->y;
17746 run.current_y = first_unchanged_at_end_row->y;
17747 run.desired_y = run.current_y + dy;
17748 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17749 }
17750 else
17751 {
17752 delta = delta_bytes = dvpos = dy
17753 = run.current_y = run.desired_y = run.height = 0;
17754 first_unchanged_at_end_row = NULL;
17755 }
17756 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
17757
17758
17759 /* Find the cursor if not already found. We have to decide whether
17760 PT will appear on this window (it sometimes doesn't, but this is
17761 not a very frequent case.) This decision has to be made before
17762 the current matrix is altered. A value of cursor.vpos < 0 means
17763 that PT is either in one of the lines beginning at
17764 first_unchanged_at_end_row or below the window. Don't care for
17765 lines that might be displayed later at the window end; as
17766 mentioned, this is not a frequent case. */
17767 if (w->cursor.vpos < 0)
17768 {
17769 /* Cursor in unchanged rows at the top? */
17770 if (PT < CHARPOS (start_pos)
17771 && last_unchanged_at_beg_row)
17772 {
17773 row = row_containing_pos (w, PT,
17774 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17775 last_unchanged_at_beg_row + 1, 0);
17776 if (row)
17777 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17778 }
17779
17780 /* Start from first_unchanged_at_end_row looking for PT. */
17781 else if (first_unchanged_at_end_row)
17782 {
17783 row = row_containing_pos (w, PT - delta,
17784 first_unchanged_at_end_row, NULL, 0);
17785 if (row)
17786 set_cursor_from_row (w, row, w->current_matrix, delta,
17787 delta_bytes, dy, dvpos);
17788 }
17789
17790 /* Give up if cursor was not found. */
17791 if (w->cursor.vpos < 0)
17792 {
17793 clear_glyph_matrix (w->desired_matrix);
17794 return -1;
17795 }
17796 }
17797
17798 /* Don't let the cursor end in the scroll margins. */
17799 {
17800 int this_scroll_margin, cursor_height;
17801 int frame_line_height = default_line_pixel_height (w);
17802 int window_total_lines
17803 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
17804
17805 this_scroll_margin =
17806 max (0, min (scroll_margin, window_total_lines / 4));
17807 this_scroll_margin *= frame_line_height;
17808 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17809
17810 if ((w->cursor.y < this_scroll_margin
17811 && CHARPOS (start) > BEGV)
17812 /* Old redisplay didn't take scroll margin into account at the bottom,
17813 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17814 || (w->cursor.y + (make_cursor_line_fully_visible_p
17815 ? cursor_height + this_scroll_margin
17816 : 1)) > it.last_visible_y)
17817 {
17818 w->cursor.vpos = -1;
17819 clear_glyph_matrix (w->desired_matrix);
17820 return -1;
17821 }
17822 }
17823
17824 /* Scroll the display. Do it before changing the current matrix so
17825 that xterm.c doesn't get confused about where the cursor glyph is
17826 found. */
17827 if (dy && run.height)
17828 {
17829 update_begin (f);
17830
17831 if (FRAME_WINDOW_P (f))
17832 {
17833 FRAME_RIF (f)->update_window_begin_hook (w);
17834 FRAME_RIF (f)->clear_window_mouse_face (w);
17835 FRAME_RIF (f)->scroll_run_hook (w, &run);
17836 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17837 }
17838 else
17839 {
17840 /* Terminal frame. In this case, dvpos gives the number of
17841 lines to scroll by; dvpos < 0 means scroll up. */
17842 int from_vpos
17843 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17844 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17845 int end = (WINDOW_TOP_EDGE_LINE (w)
17846 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17847 + window_internal_height (w));
17848
17849 #if defined (HAVE_GPM) || defined (MSDOS)
17850 x_clear_window_mouse_face (w);
17851 #endif
17852 /* Perform the operation on the screen. */
17853 if (dvpos > 0)
17854 {
17855 /* Scroll last_unchanged_at_beg_row to the end of the
17856 window down dvpos lines. */
17857 set_terminal_window (f, end);
17858
17859 /* On dumb terminals delete dvpos lines at the end
17860 before inserting dvpos empty lines. */
17861 if (!FRAME_SCROLL_REGION_OK (f))
17862 ins_del_lines (f, end - dvpos, -dvpos);
17863
17864 /* Insert dvpos empty lines in front of
17865 last_unchanged_at_beg_row. */
17866 ins_del_lines (f, from, dvpos);
17867 }
17868 else if (dvpos < 0)
17869 {
17870 /* Scroll up last_unchanged_at_beg_vpos to the end of
17871 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17872 set_terminal_window (f, end);
17873
17874 /* Delete dvpos lines in front of
17875 last_unchanged_at_beg_vpos. ins_del_lines will set
17876 the cursor to the given vpos and emit |dvpos| delete
17877 line sequences. */
17878 ins_del_lines (f, from + dvpos, dvpos);
17879
17880 /* On a dumb terminal insert dvpos empty lines at the
17881 end. */
17882 if (!FRAME_SCROLL_REGION_OK (f))
17883 ins_del_lines (f, end + dvpos, -dvpos);
17884 }
17885
17886 set_terminal_window (f, 0);
17887 }
17888
17889 update_end (f);
17890 }
17891
17892 /* Shift reused rows of the current matrix to the right position.
17893 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17894 text. */
17895 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17896 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17897 if (dvpos < 0)
17898 {
17899 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17900 bottom_vpos, dvpos);
17901 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17902 bottom_vpos);
17903 }
17904 else if (dvpos > 0)
17905 {
17906 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17907 bottom_vpos, dvpos);
17908 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17909 first_unchanged_at_end_vpos + dvpos);
17910 }
17911
17912 /* For frame-based redisplay, make sure that current frame and window
17913 matrix are in sync with respect to glyph memory. */
17914 if (!FRAME_WINDOW_P (f))
17915 sync_frame_with_window_matrix_rows (w);
17916
17917 /* Adjust buffer positions in reused rows. */
17918 if (delta || delta_bytes)
17919 increment_matrix_positions (current_matrix,
17920 first_unchanged_at_end_vpos + dvpos,
17921 bottom_vpos, delta, delta_bytes);
17922
17923 /* Adjust Y positions. */
17924 if (dy)
17925 shift_glyph_matrix (w, current_matrix,
17926 first_unchanged_at_end_vpos + dvpos,
17927 bottom_vpos, dy);
17928
17929 if (first_unchanged_at_end_row)
17930 {
17931 first_unchanged_at_end_row += dvpos;
17932 if (first_unchanged_at_end_row->y >= it.last_visible_y
17933 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17934 first_unchanged_at_end_row = NULL;
17935 }
17936
17937 /* If scrolling up, there may be some lines to display at the end of
17938 the window. */
17939 last_text_row_at_end = NULL;
17940 if (dy < 0)
17941 {
17942 /* Scrolling up can leave for example a partially visible line
17943 at the end of the window to be redisplayed. */
17944 /* Set last_row to the glyph row in the current matrix where the
17945 window end line is found. It has been moved up or down in
17946 the matrix by dvpos. */
17947 int last_vpos = w->window_end_vpos + dvpos;
17948 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17949
17950 /* If last_row is the window end line, it should display text. */
17951 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
17952
17953 /* If window end line was partially visible before, begin
17954 displaying at that line. Otherwise begin displaying with the
17955 line following it. */
17956 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17957 {
17958 init_to_row_start (&it, w, last_row);
17959 it.vpos = last_vpos;
17960 it.current_y = last_row->y;
17961 }
17962 else
17963 {
17964 init_to_row_end (&it, w, last_row);
17965 it.vpos = 1 + last_vpos;
17966 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17967 ++last_row;
17968 }
17969
17970 /* We may start in a continuation line. If so, we have to
17971 get the right continuation_lines_width and current_x. */
17972 it.continuation_lines_width = last_row->continuation_lines_width;
17973 it.hpos = it.current_x = 0;
17974
17975 /* Display the rest of the lines at the window end. */
17976 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17977 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17978 {
17979 /* Is it always sure that the display agrees with lines in
17980 the current matrix? I don't think so, so we mark rows
17981 displayed invalid in the current matrix by setting their
17982 enabled_p flag to zero. */
17983 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
17984 if (display_line (&it))
17985 last_text_row_at_end = it.glyph_row - 1;
17986 }
17987 }
17988
17989 /* Update window_end_pos and window_end_vpos. */
17990 if (first_unchanged_at_end_row && !last_text_row_at_end)
17991 {
17992 /* Window end line if one of the preserved rows from the current
17993 matrix. Set row to the last row displaying text in current
17994 matrix starting at first_unchanged_at_end_row, after
17995 scrolling. */
17996 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17997 row = find_last_row_displaying_text (w->current_matrix, &it,
17998 first_unchanged_at_end_row);
17999 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18000 adjust_window_ends (w, row, 1);
18001 eassert (w->window_end_bytepos >= 0);
18002 IF_DEBUG (debug_method_add (w, "A"));
18003 }
18004 else if (last_text_row_at_end)
18005 {
18006 adjust_window_ends (w, last_text_row_at_end, 0);
18007 eassert (w->window_end_bytepos >= 0);
18008 IF_DEBUG (debug_method_add (w, "B"));
18009 }
18010 else if (last_text_row)
18011 {
18012 /* We have displayed either to the end of the window or at the
18013 end of the window, i.e. the last row with text is to be found
18014 in the desired matrix. */
18015 adjust_window_ends (w, last_text_row, 0);
18016 eassert (w->window_end_bytepos >= 0);
18017 }
18018 else if (first_unchanged_at_end_row == NULL
18019 && last_text_row == NULL
18020 && last_text_row_at_end == NULL)
18021 {
18022 /* Displayed to end of window, but no line containing text was
18023 displayed. Lines were deleted at the end of the window. */
18024 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18025 int vpos = w->window_end_vpos;
18026 struct glyph_row *current_row = current_matrix->rows + vpos;
18027 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18028
18029 for (row = NULL;
18030 row == NULL && vpos >= first_vpos;
18031 --vpos, --current_row, --desired_row)
18032 {
18033 if (desired_row->enabled_p)
18034 {
18035 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18036 row = desired_row;
18037 }
18038 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18039 row = current_row;
18040 }
18041
18042 eassert (row != NULL);
18043 w->window_end_vpos = vpos + 1;
18044 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18045 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18046 eassert (w->window_end_bytepos >= 0);
18047 IF_DEBUG (debug_method_add (w, "C"));
18048 }
18049 else
18050 emacs_abort ();
18051
18052 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18053 debug_end_vpos = w->window_end_vpos));
18054
18055 /* Record that display has not been completed. */
18056 w->window_end_valid = 0;
18057 w->desired_matrix->no_scrolling_p = 1;
18058 return 3;
18059
18060 #undef GIVE_UP
18061 }
18062
18063
18064 \f
18065 /***********************************************************************
18066 More debugging support
18067 ***********************************************************************/
18068
18069 #ifdef GLYPH_DEBUG
18070
18071 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18072 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18073 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18074
18075
18076 /* Dump the contents of glyph matrix MATRIX on stderr.
18077
18078 GLYPHS 0 means don't show glyph contents.
18079 GLYPHS 1 means show glyphs in short form
18080 GLYPHS > 1 means show glyphs in long form. */
18081
18082 void
18083 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18084 {
18085 int i;
18086 for (i = 0; i < matrix->nrows; ++i)
18087 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18088 }
18089
18090
18091 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18092 the glyph row and area where the glyph comes from. */
18093
18094 void
18095 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18096 {
18097 if (glyph->type == CHAR_GLYPH
18098 || glyph->type == GLYPHLESS_GLYPH)
18099 {
18100 fprintf (stderr,
18101 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18102 glyph - row->glyphs[TEXT_AREA],
18103 (glyph->type == CHAR_GLYPH
18104 ? 'C'
18105 : 'G'),
18106 glyph->charpos,
18107 (BUFFERP (glyph->object)
18108 ? 'B'
18109 : (STRINGP (glyph->object)
18110 ? 'S'
18111 : (INTEGERP (glyph->object)
18112 ? '0'
18113 : '-'))),
18114 glyph->pixel_width,
18115 glyph->u.ch,
18116 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18117 ? glyph->u.ch
18118 : '.'),
18119 glyph->face_id,
18120 glyph->left_box_line_p,
18121 glyph->right_box_line_p);
18122 }
18123 else if (glyph->type == STRETCH_GLYPH)
18124 {
18125 fprintf (stderr,
18126 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18127 glyph - row->glyphs[TEXT_AREA],
18128 'S',
18129 glyph->charpos,
18130 (BUFFERP (glyph->object)
18131 ? 'B'
18132 : (STRINGP (glyph->object)
18133 ? 'S'
18134 : (INTEGERP (glyph->object)
18135 ? '0'
18136 : '-'))),
18137 glyph->pixel_width,
18138 0,
18139 ' ',
18140 glyph->face_id,
18141 glyph->left_box_line_p,
18142 glyph->right_box_line_p);
18143 }
18144 else if (glyph->type == IMAGE_GLYPH)
18145 {
18146 fprintf (stderr,
18147 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18148 glyph - row->glyphs[TEXT_AREA],
18149 'I',
18150 glyph->charpos,
18151 (BUFFERP (glyph->object)
18152 ? 'B'
18153 : (STRINGP (glyph->object)
18154 ? 'S'
18155 : (INTEGERP (glyph->object)
18156 ? '0'
18157 : '-'))),
18158 glyph->pixel_width,
18159 glyph->u.img_id,
18160 '.',
18161 glyph->face_id,
18162 glyph->left_box_line_p,
18163 glyph->right_box_line_p);
18164 }
18165 else if (glyph->type == COMPOSITE_GLYPH)
18166 {
18167 fprintf (stderr,
18168 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18169 glyph - row->glyphs[TEXT_AREA],
18170 '+',
18171 glyph->charpos,
18172 (BUFFERP (glyph->object)
18173 ? 'B'
18174 : (STRINGP (glyph->object)
18175 ? 'S'
18176 : (INTEGERP (glyph->object)
18177 ? '0'
18178 : '-'))),
18179 glyph->pixel_width,
18180 glyph->u.cmp.id);
18181 if (glyph->u.cmp.automatic)
18182 fprintf (stderr,
18183 "[%d-%d]",
18184 glyph->slice.cmp.from, glyph->slice.cmp.to);
18185 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18186 glyph->face_id,
18187 glyph->left_box_line_p,
18188 glyph->right_box_line_p);
18189 }
18190 }
18191
18192
18193 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18194 GLYPHS 0 means don't show glyph contents.
18195 GLYPHS 1 means show glyphs in short form
18196 GLYPHS > 1 means show glyphs in long form. */
18197
18198 void
18199 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18200 {
18201 if (glyphs != 1)
18202 {
18203 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18204 fprintf (stderr, "==============================================================================\n");
18205
18206 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18207 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18208 vpos,
18209 MATRIX_ROW_START_CHARPOS (row),
18210 MATRIX_ROW_END_CHARPOS (row),
18211 row->used[TEXT_AREA],
18212 row->contains_overlapping_glyphs_p,
18213 row->enabled_p,
18214 row->truncated_on_left_p,
18215 row->truncated_on_right_p,
18216 row->continued_p,
18217 MATRIX_ROW_CONTINUATION_LINE_P (row),
18218 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18219 row->ends_at_zv_p,
18220 row->fill_line_p,
18221 row->ends_in_middle_of_char_p,
18222 row->starts_in_middle_of_char_p,
18223 row->mouse_face_p,
18224 row->x,
18225 row->y,
18226 row->pixel_width,
18227 row->height,
18228 row->visible_height,
18229 row->ascent,
18230 row->phys_ascent);
18231 /* The next 3 lines should align to "Start" in the header. */
18232 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18233 row->end.overlay_string_index,
18234 row->continuation_lines_width);
18235 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18236 CHARPOS (row->start.string_pos),
18237 CHARPOS (row->end.string_pos));
18238 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18239 row->end.dpvec_index);
18240 }
18241
18242 if (glyphs > 1)
18243 {
18244 int area;
18245
18246 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18247 {
18248 struct glyph *glyph = row->glyphs[area];
18249 struct glyph *glyph_end = glyph + row->used[area];
18250
18251 /* Glyph for a line end in text. */
18252 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18253 ++glyph_end;
18254
18255 if (glyph < glyph_end)
18256 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18257
18258 for (; glyph < glyph_end; ++glyph)
18259 dump_glyph (row, glyph, area);
18260 }
18261 }
18262 else if (glyphs == 1)
18263 {
18264 int area;
18265
18266 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18267 {
18268 char *s = alloca (row->used[area] + 4);
18269 int i;
18270
18271 for (i = 0; i < row->used[area]; ++i)
18272 {
18273 struct glyph *glyph = row->glyphs[area] + i;
18274 if (i == row->used[area] - 1
18275 && area == TEXT_AREA
18276 && INTEGERP (glyph->object)
18277 && glyph->type == CHAR_GLYPH
18278 && glyph->u.ch == ' ')
18279 {
18280 strcpy (&s[i], "[\\n]");
18281 i += 4;
18282 }
18283 else if (glyph->type == CHAR_GLYPH
18284 && glyph->u.ch < 0x80
18285 && glyph->u.ch >= ' ')
18286 s[i] = glyph->u.ch;
18287 else
18288 s[i] = '.';
18289 }
18290
18291 s[i] = '\0';
18292 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18293 }
18294 }
18295 }
18296
18297
18298 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18299 Sdump_glyph_matrix, 0, 1, "p",
18300 doc: /* Dump the current matrix of the selected window to stderr.
18301 Shows contents of glyph row structures. With non-nil
18302 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18303 glyphs in short form, otherwise show glyphs in long form. */)
18304 (Lisp_Object glyphs)
18305 {
18306 struct window *w = XWINDOW (selected_window);
18307 struct buffer *buffer = XBUFFER (w->contents);
18308
18309 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18310 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18311 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18312 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18313 fprintf (stderr, "=============================================\n");
18314 dump_glyph_matrix (w->current_matrix,
18315 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18316 return Qnil;
18317 }
18318
18319
18320 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18321 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18322 (void)
18323 {
18324 struct frame *f = XFRAME (selected_frame);
18325 dump_glyph_matrix (f->current_matrix, 1);
18326 return Qnil;
18327 }
18328
18329
18330 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18331 doc: /* Dump glyph row ROW to stderr.
18332 GLYPH 0 means don't dump glyphs.
18333 GLYPH 1 means dump glyphs in short form.
18334 GLYPH > 1 or omitted means dump glyphs in long form. */)
18335 (Lisp_Object row, Lisp_Object glyphs)
18336 {
18337 struct glyph_matrix *matrix;
18338 EMACS_INT vpos;
18339
18340 CHECK_NUMBER (row);
18341 matrix = XWINDOW (selected_window)->current_matrix;
18342 vpos = XINT (row);
18343 if (vpos >= 0 && vpos < matrix->nrows)
18344 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18345 vpos,
18346 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18347 return Qnil;
18348 }
18349
18350
18351 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18352 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18353 GLYPH 0 means don't dump glyphs.
18354 GLYPH 1 means dump glyphs in short form.
18355 GLYPH > 1 or omitted means dump glyphs in long form.
18356
18357 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18358 do nothing. */)
18359 (Lisp_Object row, Lisp_Object glyphs)
18360 {
18361 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18362 struct frame *sf = SELECTED_FRAME ();
18363 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18364 EMACS_INT vpos;
18365
18366 CHECK_NUMBER (row);
18367 vpos = XINT (row);
18368 if (vpos >= 0 && vpos < m->nrows)
18369 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18370 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18371 #endif
18372 return Qnil;
18373 }
18374
18375
18376 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18377 doc: /* Toggle tracing of redisplay.
18378 With ARG, turn tracing on if and only if ARG is positive. */)
18379 (Lisp_Object arg)
18380 {
18381 if (NILP (arg))
18382 trace_redisplay_p = !trace_redisplay_p;
18383 else
18384 {
18385 arg = Fprefix_numeric_value (arg);
18386 trace_redisplay_p = XINT (arg) > 0;
18387 }
18388
18389 return Qnil;
18390 }
18391
18392
18393 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18394 doc: /* Like `format', but print result to stderr.
18395 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18396 (ptrdiff_t nargs, Lisp_Object *args)
18397 {
18398 Lisp_Object s = Fformat (nargs, args);
18399 fprintf (stderr, "%s", SDATA (s));
18400 return Qnil;
18401 }
18402
18403 #endif /* GLYPH_DEBUG */
18404
18405
18406 \f
18407 /***********************************************************************
18408 Building Desired Matrix Rows
18409 ***********************************************************************/
18410
18411 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18412 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18413
18414 static struct glyph_row *
18415 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18416 {
18417 struct frame *f = XFRAME (WINDOW_FRAME (w));
18418 struct buffer *buffer = XBUFFER (w->contents);
18419 struct buffer *old = current_buffer;
18420 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18421 int arrow_len = SCHARS (overlay_arrow_string);
18422 const unsigned char *arrow_end = arrow_string + arrow_len;
18423 const unsigned char *p;
18424 struct it it;
18425 bool multibyte_p;
18426 int n_glyphs_before;
18427
18428 set_buffer_temp (buffer);
18429 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18430 it.glyph_row->used[TEXT_AREA] = 0;
18431 SET_TEXT_POS (it.position, 0, 0);
18432
18433 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18434 p = arrow_string;
18435 while (p < arrow_end)
18436 {
18437 Lisp_Object face, ilisp;
18438
18439 /* Get the next character. */
18440 if (multibyte_p)
18441 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18442 else
18443 {
18444 it.c = it.char_to_display = *p, it.len = 1;
18445 if (! ASCII_CHAR_P (it.c))
18446 it.char_to_display = BYTE8_TO_CHAR (it.c);
18447 }
18448 p += it.len;
18449
18450 /* Get its face. */
18451 ilisp = make_number (p - arrow_string);
18452 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18453 it.face_id = compute_char_face (f, it.char_to_display, face);
18454
18455 /* Compute its width, get its glyphs. */
18456 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18457 SET_TEXT_POS (it.position, -1, -1);
18458 PRODUCE_GLYPHS (&it);
18459
18460 /* If this character doesn't fit any more in the line, we have
18461 to remove some glyphs. */
18462 if (it.current_x > it.last_visible_x)
18463 {
18464 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18465 break;
18466 }
18467 }
18468
18469 set_buffer_temp (old);
18470 return it.glyph_row;
18471 }
18472
18473
18474 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18475 glyphs to insert is determined by produce_special_glyphs. */
18476
18477 static void
18478 insert_left_trunc_glyphs (struct it *it)
18479 {
18480 struct it truncate_it;
18481 struct glyph *from, *end, *to, *toend;
18482
18483 eassert (!FRAME_WINDOW_P (it->f)
18484 || (!it->glyph_row->reversed_p
18485 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18486 || (it->glyph_row->reversed_p
18487 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18488
18489 /* Get the truncation glyphs. */
18490 truncate_it = *it;
18491 truncate_it.current_x = 0;
18492 truncate_it.face_id = DEFAULT_FACE_ID;
18493 truncate_it.glyph_row = &scratch_glyph_row;
18494 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18495 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18496 truncate_it.object = make_number (0);
18497 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18498
18499 /* Overwrite glyphs from IT with truncation glyphs. */
18500 if (!it->glyph_row->reversed_p)
18501 {
18502 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18503
18504 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18505 end = from + tused;
18506 to = it->glyph_row->glyphs[TEXT_AREA];
18507 toend = to + it->glyph_row->used[TEXT_AREA];
18508 if (FRAME_WINDOW_P (it->f))
18509 {
18510 /* On GUI frames, when variable-size fonts are displayed,
18511 the truncation glyphs may need more pixels than the row's
18512 glyphs they overwrite. We overwrite more glyphs to free
18513 enough screen real estate, and enlarge the stretch glyph
18514 on the right (see display_line), if there is one, to
18515 preserve the screen position of the truncation glyphs on
18516 the right. */
18517 int w = 0;
18518 struct glyph *g = to;
18519 short used;
18520
18521 /* The first glyph could be partially visible, in which case
18522 it->glyph_row->x will be negative. But we want the left
18523 truncation glyphs to be aligned at the left margin of the
18524 window, so we override the x coordinate at which the row
18525 will begin. */
18526 it->glyph_row->x = 0;
18527 while (g < toend && w < it->truncation_pixel_width)
18528 {
18529 w += g->pixel_width;
18530 ++g;
18531 }
18532 if (g - to - tused > 0)
18533 {
18534 memmove (to + tused, g, (toend - g) * sizeof(*g));
18535 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18536 }
18537 used = it->glyph_row->used[TEXT_AREA];
18538 if (it->glyph_row->truncated_on_right_p
18539 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18540 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18541 == STRETCH_GLYPH)
18542 {
18543 int extra = w - it->truncation_pixel_width;
18544
18545 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18546 }
18547 }
18548
18549 while (from < end)
18550 *to++ = *from++;
18551
18552 /* There may be padding glyphs left over. Overwrite them too. */
18553 if (!FRAME_WINDOW_P (it->f))
18554 {
18555 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18556 {
18557 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18558 while (from < end)
18559 *to++ = *from++;
18560 }
18561 }
18562
18563 if (to > toend)
18564 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18565 }
18566 else
18567 {
18568 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18569
18570 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18571 that back to front. */
18572 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18573 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18574 toend = it->glyph_row->glyphs[TEXT_AREA];
18575 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18576 if (FRAME_WINDOW_P (it->f))
18577 {
18578 int w = 0;
18579 struct glyph *g = to;
18580
18581 while (g >= toend && w < it->truncation_pixel_width)
18582 {
18583 w += g->pixel_width;
18584 --g;
18585 }
18586 if (to - g - tused > 0)
18587 to = g + tused;
18588 if (it->glyph_row->truncated_on_right_p
18589 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18590 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18591 {
18592 int extra = w - it->truncation_pixel_width;
18593
18594 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18595 }
18596 }
18597
18598 while (from >= end && to >= toend)
18599 *to-- = *from--;
18600 if (!FRAME_WINDOW_P (it->f))
18601 {
18602 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18603 {
18604 from =
18605 truncate_it.glyph_row->glyphs[TEXT_AREA]
18606 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18607 while (from >= end && to >= toend)
18608 *to-- = *from--;
18609 }
18610 }
18611 if (from >= end)
18612 {
18613 /* Need to free some room before prepending additional
18614 glyphs. */
18615 int move_by = from - end + 1;
18616 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18617 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18618
18619 for ( ; g >= g0; g--)
18620 g[move_by] = *g;
18621 while (from >= end)
18622 *to-- = *from--;
18623 it->glyph_row->used[TEXT_AREA] += move_by;
18624 }
18625 }
18626 }
18627
18628 /* Compute the hash code for ROW. */
18629 unsigned
18630 row_hash (struct glyph_row *row)
18631 {
18632 int area, k;
18633 unsigned hashval = 0;
18634
18635 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18636 for (k = 0; k < row->used[area]; ++k)
18637 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18638 + row->glyphs[area][k].u.val
18639 + row->glyphs[area][k].face_id
18640 + row->glyphs[area][k].padding_p
18641 + (row->glyphs[area][k].type << 2));
18642
18643 return hashval;
18644 }
18645
18646 /* Compute the pixel height and width of IT->glyph_row.
18647
18648 Most of the time, ascent and height of a display line will be equal
18649 to the max_ascent and max_height values of the display iterator
18650 structure. This is not the case if
18651
18652 1. We hit ZV without displaying anything. In this case, max_ascent
18653 and max_height will be zero.
18654
18655 2. We have some glyphs that don't contribute to the line height.
18656 (The glyph row flag contributes_to_line_height_p is for future
18657 pixmap extensions).
18658
18659 The first case is easily covered by using default values because in
18660 these cases, the line height does not really matter, except that it
18661 must not be zero. */
18662
18663 static void
18664 compute_line_metrics (struct it *it)
18665 {
18666 struct glyph_row *row = it->glyph_row;
18667
18668 if (FRAME_WINDOW_P (it->f))
18669 {
18670 int i, min_y, max_y;
18671
18672 /* The line may consist of one space only, that was added to
18673 place the cursor on it. If so, the row's height hasn't been
18674 computed yet. */
18675 if (row->height == 0)
18676 {
18677 if (it->max_ascent + it->max_descent == 0)
18678 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18679 row->ascent = it->max_ascent;
18680 row->height = it->max_ascent + it->max_descent;
18681 row->phys_ascent = it->max_phys_ascent;
18682 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18683 row->extra_line_spacing = it->max_extra_line_spacing;
18684 }
18685
18686 /* Compute the width of this line. */
18687 row->pixel_width = row->x;
18688 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18689 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18690
18691 eassert (row->pixel_width >= 0);
18692 eassert (row->ascent >= 0 && row->height > 0);
18693
18694 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18695 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18696
18697 /* If first line's physical ascent is larger than its logical
18698 ascent, use the physical ascent, and make the row taller.
18699 This makes accented characters fully visible. */
18700 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18701 && row->phys_ascent > row->ascent)
18702 {
18703 row->height += row->phys_ascent - row->ascent;
18704 row->ascent = row->phys_ascent;
18705 }
18706
18707 /* Compute how much of the line is visible. */
18708 row->visible_height = row->height;
18709
18710 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18711 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18712
18713 if (row->y < min_y)
18714 row->visible_height -= min_y - row->y;
18715 if (row->y + row->height > max_y)
18716 row->visible_height -= row->y + row->height - max_y;
18717 }
18718 else
18719 {
18720 row->pixel_width = row->used[TEXT_AREA];
18721 if (row->continued_p)
18722 row->pixel_width -= it->continuation_pixel_width;
18723 else if (row->truncated_on_right_p)
18724 row->pixel_width -= it->truncation_pixel_width;
18725 row->ascent = row->phys_ascent = 0;
18726 row->height = row->phys_height = row->visible_height = 1;
18727 row->extra_line_spacing = 0;
18728 }
18729
18730 /* Compute a hash code for this row. */
18731 row->hash = row_hash (row);
18732
18733 it->max_ascent = it->max_descent = 0;
18734 it->max_phys_ascent = it->max_phys_descent = 0;
18735 }
18736
18737
18738 /* Append one space to the glyph row of iterator IT if doing a
18739 window-based redisplay. The space has the same face as
18740 IT->face_id. Value is non-zero if a space was added.
18741
18742 This function is called to make sure that there is always one glyph
18743 at the end of a glyph row that the cursor can be set on under
18744 window-systems. (If there weren't such a glyph we would not know
18745 how wide and tall a box cursor should be displayed).
18746
18747 At the same time this space let's a nicely handle clearing to the
18748 end of the line if the row ends in italic text. */
18749
18750 static int
18751 append_space_for_newline (struct it *it, int default_face_p)
18752 {
18753 if (FRAME_WINDOW_P (it->f))
18754 {
18755 int n = it->glyph_row->used[TEXT_AREA];
18756
18757 if (it->glyph_row->glyphs[TEXT_AREA] + n
18758 < it->glyph_row->glyphs[1 + TEXT_AREA])
18759 {
18760 /* Save some values that must not be changed.
18761 Must save IT->c and IT->len because otherwise
18762 ITERATOR_AT_END_P wouldn't work anymore after
18763 append_space_for_newline has been called. */
18764 enum display_element_type saved_what = it->what;
18765 int saved_c = it->c, saved_len = it->len;
18766 int saved_char_to_display = it->char_to_display;
18767 int saved_x = it->current_x;
18768 int saved_face_id = it->face_id;
18769 int saved_box_end = it->end_of_box_run_p;
18770 struct text_pos saved_pos;
18771 Lisp_Object saved_object;
18772 struct face *face;
18773
18774 saved_object = it->object;
18775 saved_pos = it->position;
18776
18777 it->what = IT_CHARACTER;
18778 memset (&it->position, 0, sizeof it->position);
18779 it->object = make_number (0);
18780 it->c = it->char_to_display = ' ';
18781 it->len = 1;
18782
18783 /* If the default face was remapped, be sure to use the
18784 remapped face for the appended newline. */
18785 if (default_face_p)
18786 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18787 else if (it->face_before_selective_p)
18788 it->face_id = it->saved_face_id;
18789 face = FACE_FROM_ID (it->f, it->face_id);
18790 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18791 /* In R2L rows, we will prepend a stretch glyph that will
18792 have the end_of_box_run_p flag set for it, so there's no
18793 need for the appended newline glyph to have that flag
18794 set. */
18795 if (it->glyph_row->reversed_p
18796 /* But if the appended newline glyph goes all the way to
18797 the end of the row, there will be no stretch glyph,
18798 so leave the box flag set. */
18799 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18800 it->end_of_box_run_p = 0;
18801
18802 PRODUCE_GLYPHS (it);
18803
18804 it->override_ascent = -1;
18805 it->constrain_row_ascent_descent_p = 0;
18806 it->current_x = saved_x;
18807 it->object = saved_object;
18808 it->position = saved_pos;
18809 it->what = saved_what;
18810 it->face_id = saved_face_id;
18811 it->len = saved_len;
18812 it->c = saved_c;
18813 it->char_to_display = saved_char_to_display;
18814 it->end_of_box_run_p = saved_box_end;
18815 return 1;
18816 }
18817 }
18818
18819 return 0;
18820 }
18821
18822
18823 /* Extend the face of the last glyph in the text area of IT->glyph_row
18824 to the end of the display line. Called from display_line. If the
18825 glyph row is empty, add a space glyph to it so that we know the
18826 face to draw. Set the glyph row flag fill_line_p. If the glyph
18827 row is R2L, prepend a stretch glyph to cover the empty space to the
18828 left of the leftmost glyph. */
18829
18830 static void
18831 extend_face_to_end_of_line (struct it *it)
18832 {
18833 struct face *face, *default_face;
18834 struct frame *f = it->f;
18835
18836 /* If line is already filled, do nothing. Non window-system frames
18837 get a grace of one more ``pixel'' because their characters are
18838 1-``pixel'' wide, so they hit the equality too early. This grace
18839 is needed only for R2L rows that are not continued, to produce
18840 one extra blank where we could display the cursor. */
18841 if ((it->current_x >= it->last_visible_x
18842 + (!FRAME_WINDOW_P (f)
18843 && it->glyph_row->reversed_p
18844 && !it->glyph_row->continued_p))
18845 /* If the window has display margins, we will need to extend
18846 their face even if the text area is filled. */
18847 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
18848 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
18849 return;
18850
18851 /* The default face, possibly remapped. */
18852 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18853
18854 /* Face extension extends the background and box of IT->face_id
18855 to the end of the line. If the background equals the background
18856 of the frame, we don't have to do anything. */
18857 if (it->face_before_selective_p)
18858 face = FACE_FROM_ID (f, it->saved_face_id);
18859 else
18860 face = FACE_FROM_ID (f, it->face_id);
18861
18862 if (FRAME_WINDOW_P (f)
18863 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
18864 && face->box == FACE_NO_BOX
18865 && face->background == FRAME_BACKGROUND_PIXEL (f)
18866 #ifdef HAVE_WINDOW_SYSTEM
18867 && !face->stipple
18868 #endif
18869 && !it->glyph_row->reversed_p)
18870 return;
18871
18872 /* Set the glyph row flag indicating that the face of the last glyph
18873 in the text area has to be drawn to the end of the text area. */
18874 it->glyph_row->fill_line_p = 1;
18875
18876 /* If current character of IT is not ASCII, make sure we have the
18877 ASCII face. This will be automatically undone the next time
18878 get_next_display_element returns a multibyte character. Note
18879 that the character will always be single byte in unibyte
18880 text. */
18881 if (!ASCII_CHAR_P (it->c))
18882 {
18883 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18884 }
18885
18886 if (FRAME_WINDOW_P (f))
18887 {
18888 /* If the row is empty, add a space with the current face of IT,
18889 so that we know which face to draw. */
18890 if (it->glyph_row->used[TEXT_AREA] == 0)
18891 {
18892 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18893 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18894 it->glyph_row->used[TEXT_AREA] = 1;
18895 }
18896 /* Mode line and the header line don't have margins, and
18897 likewise the frame's tool-bar window, if there is any. */
18898 if (!(it->glyph_row->mode_line_p
18899 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18900 || (WINDOWP (f->tool_bar_window)
18901 && it->w == XWINDOW (f->tool_bar_window))
18902 #endif
18903 ))
18904 {
18905 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
18906 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
18907 {
18908 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
18909 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
18910 default_face->id;
18911 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
18912 }
18913 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
18914 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
18915 {
18916 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
18917 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
18918 default_face->id;
18919 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
18920 }
18921 }
18922 #ifdef HAVE_WINDOW_SYSTEM
18923 if (it->glyph_row->reversed_p)
18924 {
18925 /* Prepend a stretch glyph to the row, such that the
18926 rightmost glyph will be drawn flushed all the way to the
18927 right margin of the window. The stretch glyph that will
18928 occupy the empty space, if any, to the left of the
18929 glyphs. */
18930 struct font *font = face->font ? face->font : FRAME_FONT (f);
18931 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18932 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18933 struct glyph *g;
18934 int row_width, stretch_ascent, stretch_width;
18935 struct text_pos saved_pos;
18936 int saved_face_id, saved_avoid_cursor, saved_box_start;
18937
18938 for (row_width = 0, g = row_start; g < row_end; g++)
18939 row_width += g->pixel_width;
18940 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18941 if (stretch_width > 0)
18942 {
18943 stretch_ascent =
18944 (((it->ascent + it->descent)
18945 * FONT_BASE (font)) / FONT_HEIGHT (font));
18946 saved_pos = it->position;
18947 memset (&it->position, 0, sizeof it->position);
18948 saved_avoid_cursor = it->avoid_cursor_p;
18949 it->avoid_cursor_p = 1;
18950 saved_face_id = it->face_id;
18951 saved_box_start = it->start_of_box_run_p;
18952 /* The last row's stretch glyph should get the default
18953 face, to avoid painting the rest of the window with
18954 the region face, if the region ends at ZV. */
18955 if (it->glyph_row->ends_at_zv_p)
18956 it->face_id = default_face->id;
18957 else
18958 it->face_id = face->id;
18959 it->start_of_box_run_p = 0;
18960 append_stretch_glyph (it, make_number (0), stretch_width,
18961 it->ascent + it->descent, stretch_ascent);
18962 it->position = saved_pos;
18963 it->avoid_cursor_p = saved_avoid_cursor;
18964 it->face_id = saved_face_id;
18965 it->start_of_box_run_p = saved_box_start;
18966 }
18967 }
18968 #endif /* HAVE_WINDOW_SYSTEM */
18969 }
18970 else
18971 {
18972 /* Save some values that must not be changed. */
18973 int saved_x = it->current_x;
18974 struct text_pos saved_pos;
18975 Lisp_Object saved_object;
18976 enum display_element_type saved_what = it->what;
18977 int saved_face_id = it->face_id;
18978
18979 saved_object = it->object;
18980 saved_pos = it->position;
18981
18982 it->what = IT_CHARACTER;
18983 memset (&it->position, 0, sizeof it->position);
18984 it->object = make_number (0);
18985 it->c = it->char_to_display = ' ';
18986 it->len = 1;
18987
18988 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
18989 && (it->glyph_row->used[LEFT_MARGIN_AREA]
18990 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
18991 && !it->glyph_row->mode_line_p
18992 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
18993 {
18994 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
18995 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
18996
18997 for (it->current_x = 0; g < e; g++)
18998 it->current_x += g->pixel_width;
18999
19000 it->area = LEFT_MARGIN_AREA;
19001 it->face_id = default_face->id;
19002 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19003 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19004 {
19005 PRODUCE_GLYPHS (it);
19006 /* term.c:produce_glyphs advances it->current_x only for
19007 TEXT_AREA. */
19008 it->current_x += it->pixel_width;
19009 }
19010
19011 it->current_x = saved_x;
19012 it->area = TEXT_AREA;
19013 }
19014
19015 /* The last row's blank glyphs should get the default face, to
19016 avoid painting the rest of the window with the region face,
19017 if the region ends at ZV. */
19018 if (it->glyph_row->ends_at_zv_p)
19019 it->face_id = default_face->id;
19020 else
19021 it->face_id = face->id;
19022 PRODUCE_GLYPHS (it);
19023
19024 while (it->current_x <= it->last_visible_x)
19025 PRODUCE_GLYPHS (it);
19026
19027 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19028 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19029 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19030 && !it->glyph_row->mode_line_p
19031 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19032 {
19033 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19034 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19035
19036 for ( ; g < e; g++)
19037 it->current_x += g->pixel_width;
19038
19039 it->area = RIGHT_MARGIN_AREA;
19040 it->face_id = default_face->id;
19041 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19042 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19043 {
19044 PRODUCE_GLYPHS (it);
19045 it->current_x += it->pixel_width;
19046 }
19047
19048 it->area = TEXT_AREA;
19049 }
19050
19051 /* Don't count these blanks really. It would let us insert a left
19052 truncation glyph below and make us set the cursor on them, maybe. */
19053 it->current_x = saved_x;
19054 it->object = saved_object;
19055 it->position = saved_pos;
19056 it->what = saved_what;
19057 it->face_id = saved_face_id;
19058 }
19059 }
19060
19061
19062 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19063 trailing whitespace. */
19064
19065 static int
19066 trailing_whitespace_p (ptrdiff_t charpos)
19067 {
19068 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19069 int c = 0;
19070
19071 while (bytepos < ZV_BYTE
19072 && (c = FETCH_CHAR (bytepos),
19073 c == ' ' || c == '\t'))
19074 ++bytepos;
19075
19076 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19077 {
19078 if (bytepos != PT_BYTE)
19079 return 1;
19080 }
19081 return 0;
19082 }
19083
19084
19085 /* Highlight trailing whitespace, if any, in ROW. */
19086
19087 static void
19088 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19089 {
19090 int used = row->used[TEXT_AREA];
19091
19092 if (used)
19093 {
19094 struct glyph *start = row->glyphs[TEXT_AREA];
19095 struct glyph *glyph = start + used - 1;
19096
19097 if (row->reversed_p)
19098 {
19099 /* Right-to-left rows need to be processed in the opposite
19100 direction, so swap the edge pointers. */
19101 glyph = start;
19102 start = row->glyphs[TEXT_AREA] + used - 1;
19103 }
19104
19105 /* Skip over glyphs inserted to display the cursor at the
19106 end of a line, for extending the face of the last glyph
19107 to the end of the line on terminals, and for truncation
19108 and continuation glyphs. */
19109 if (!row->reversed_p)
19110 {
19111 while (glyph >= start
19112 && glyph->type == CHAR_GLYPH
19113 && INTEGERP (glyph->object))
19114 --glyph;
19115 }
19116 else
19117 {
19118 while (glyph <= start
19119 && glyph->type == CHAR_GLYPH
19120 && INTEGERP (glyph->object))
19121 ++glyph;
19122 }
19123
19124 /* If last glyph is a space or stretch, and it's trailing
19125 whitespace, set the face of all trailing whitespace glyphs in
19126 IT->glyph_row to `trailing-whitespace'. */
19127 if ((row->reversed_p ? glyph <= start : glyph >= start)
19128 && BUFFERP (glyph->object)
19129 && (glyph->type == STRETCH_GLYPH
19130 || (glyph->type == CHAR_GLYPH
19131 && glyph->u.ch == ' '))
19132 && trailing_whitespace_p (glyph->charpos))
19133 {
19134 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19135 if (face_id < 0)
19136 return;
19137
19138 if (!row->reversed_p)
19139 {
19140 while (glyph >= start
19141 && BUFFERP (glyph->object)
19142 && (glyph->type == STRETCH_GLYPH
19143 || (glyph->type == CHAR_GLYPH
19144 && glyph->u.ch == ' ')))
19145 (glyph--)->face_id = face_id;
19146 }
19147 else
19148 {
19149 while (glyph <= start
19150 && BUFFERP (glyph->object)
19151 && (glyph->type == STRETCH_GLYPH
19152 || (glyph->type == CHAR_GLYPH
19153 && glyph->u.ch == ' ')))
19154 (glyph++)->face_id = face_id;
19155 }
19156 }
19157 }
19158 }
19159
19160
19161 /* Value is non-zero if glyph row ROW should be
19162 considered to hold the buffer position CHARPOS. */
19163
19164 static int
19165 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19166 {
19167 int result = 1;
19168
19169 if (charpos == CHARPOS (row->end.pos)
19170 || charpos == MATRIX_ROW_END_CHARPOS (row))
19171 {
19172 /* Suppose the row ends on a string.
19173 Unless the row is continued, that means it ends on a newline
19174 in the string. If it's anything other than a display string
19175 (e.g., a before-string from an overlay), we don't want the
19176 cursor there. (This heuristic seems to give the optimal
19177 behavior for the various types of multi-line strings.)
19178 One exception: if the string has `cursor' property on one of
19179 its characters, we _do_ want the cursor there. */
19180 if (CHARPOS (row->end.string_pos) >= 0)
19181 {
19182 if (row->continued_p)
19183 result = 1;
19184 else
19185 {
19186 /* Check for `display' property. */
19187 struct glyph *beg = row->glyphs[TEXT_AREA];
19188 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19189 struct glyph *glyph;
19190
19191 result = 0;
19192 for (glyph = end; glyph >= beg; --glyph)
19193 if (STRINGP (glyph->object))
19194 {
19195 Lisp_Object prop
19196 = Fget_char_property (make_number (charpos),
19197 Qdisplay, Qnil);
19198 result =
19199 (!NILP (prop)
19200 && display_prop_string_p (prop, glyph->object));
19201 /* If there's a `cursor' property on one of the
19202 string's characters, this row is a cursor row,
19203 even though this is not a display string. */
19204 if (!result)
19205 {
19206 Lisp_Object s = glyph->object;
19207
19208 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19209 {
19210 ptrdiff_t gpos = glyph->charpos;
19211
19212 if (!NILP (Fget_char_property (make_number (gpos),
19213 Qcursor, s)))
19214 {
19215 result = 1;
19216 break;
19217 }
19218 }
19219 }
19220 break;
19221 }
19222 }
19223 }
19224 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19225 {
19226 /* If the row ends in middle of a real character,
19227 and the line is continued, we want the cursor here.
19228 That's because CHARPOS (ROW->end.pos) would equal
19229 PT if PT is before the character. */
19230 if (!row->ends_in_ellipsis_p)
19231 result = row->continued_p;
19232 else
19233 /* If the row ends in an ellipsis, then
19234 CHARPOS (ROW->end.pos) will equal point after the
19235 invisible text. We want that position to be displayed
19236 after the ellipsis. */
19237 result = 0;
19238 }
19239 /* If the row ends at ZV, display the cursor at the end of that
19240 row instead of at the start of the row below. */
19241 else if (row->ends_at_zv_p)
19242 result = 1;
19243 else
19244 result = 0;
19245 }
19246
19247 return result;
19248 }
19249
19250 /* Value is non-zero if glyph row ROW should be
19251 used to hold the cursor. */
19252
19253 static int
19254 cursor_row_p (struct glyph_row *row)
19255 {
19256 return row_for_charpos_p (row, PT);
19257 }
19258
19259 \f
19260
19261 /* Push the property PROP so that it will be rendered at the current
19262 position in IT. Return 1 if PROP was successfully pushed, 0
19263 otherwise. Called from handle_line_prefix to handle the
19264 `line-prefix' and `wrap-prefix' properties. */
19265
19266 static int
19267 push_prefix_prop (struct it *it, Lisp_Object prop)
19268 {
19269 struct text_pos pos =
19270 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19271
19272 eassert (it->method == GET_FROM_BUFFER
19273 || it->method == GET_FROM_DISPLAY_VECTOR
19274 || it->method == GET_FROM_STRING);
19275
19276 /* We need to save the current buffer/string position, so it will be
19277 restored by pop_it, because iterate_out_of_display_property
19278 depends on that being set correctly, but some situations leave
19279 it->position not yet set when this function is called. */
19280 push_it (it, &pos);
19281
19282 if (STRINGP (prop))
19283 {
19284 if (SCHARS (prop) == 0)
19285 {
19286 pop_it (it);
19287 return 0;
19288 }
19289
19290 it->string = prop;
19291 it->string_from_prefix_prop_p = 1;
19292 it->multibyte_p = STRING_MULTIBYTE (it->string);
19293 it->current.overlay_string_index = -1;
19294 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19295 it->end_charpos = it->string_nchars = SCHARS (it->string);
19296 it->method = GET_FROM_STRING;
19297 it->stop_charpos = 0;
19298 it->prev_stop = 0;
19299 it->base_level_stop = 0;
19300
19301 /* Force paragraph direction to be that of the parent
19302 buffer/string. */
19303 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19304 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19305 else
19306 it->paragraph_embedding = L2R;
19307
19308 /* Set up the bidi iterator for this display string. */
19309 if (it->bidi_p)
19310 {
19311 it->bidi_it.string.lstring = it->string;
19312 it->bidi_it.string.s = NULL;
19313 it->bidi_it.string.schars = it->end_charpos;
19314 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19315 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19316 it->bidi_it.string.unibyte = !it->multibyte_p;
19317 it->bidi_it.w = it->w;
19318 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19319 }
19320 }
19321 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19322 {
19323 it->method = GET_FROM_STRETCH;
19324 it->object = prop;
19325 }
19326 #ifdef HAVE_WINDOW_SYSTEM
19327 else if (IMAGEP (prop))
19328 {
19329 it->what = IT_IMAGE;
19330 it->image_id = lookup_image (it->f, prop);
19331 it->method = GET_FROM_IMAGE;
19332 }
19333 #endif /* HAVE_WINDOW_SYSTEM */
19334 else
19335 {
19336 pop_it (it); /* bogus display property, give up */
19337 return 0;
19338 }
19339
19340 return 1;
19341 }
19342
19343 /* Return the character-property PROP at the current position in IT. */
19344
19345 static Lisp_Object
19346 get_it_property (struct it *it, Lisp_Object prop)
19347 {
19348 Lisp_Object position, object = it->object;
19349
19350 if (STRINGP (object))
19351 position = make_number (IT_STRING_CHARPOS (*it));
19352 else if (BUFFERP (object))
19353 {
19354 position = make_number (IT_CHARPOS (*it));
19355 object = it->window;
19356 }
19357 else
19358 return Qnil;
19359
19360 return Fget_char_property (position, prop, object);
19361 }
19362
19363 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19364
19365 static void
19366 handle_line_prefix (struct it *it)
19367 {
19368 Lisp_Object prefix;
19369
19370 if (it->continuation_lines_width > 0)
19371 {
19372 prefix = get_it_property (it, Qwrap_prefix);
19373 if (NILP (prefix))
19374 prefix = Vwrap_prefix;
19375 }
19376 else
19377 {
19378 prefix = get_it_property (it, Qline_prefix);
19379 if (NILP (prefix))
19380 prefix = Vline_prefix;
19381 }
19382 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19383 {
19384 /* If the prefix is wider than the window, and we try to wrap
19385 it, it would acquire its own wrap prefix, and so on till the
19386 iterator stack overflows. So, don't wrap the prefix. */
19387 it->line_wrap = TRUNCATE;
19388 it->avoid_cursor_p = 1;
19389 }
19390 }
19391
19392 \f
19393
19394 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19395 only for R2L lines from display_line and display_string, when they
19396 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19397 the line/string needs to be continued on the next glyph row. */
19398 static void
19399 unproduce_glyphs (struct it *it, int n)
19400 {
19401 struct glyph *glyph, *end;
19402
19403 eassert (it->glyph_row);
19404 eassert (it->glyph_row->reversed_p);
19405 eassert (it->area == TEXT_AREA);
19406 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19407
19408 if (n > it->glyph_row->used[TEXT_AREA])
19409 n = it->glyph_row->used[TEXT_AREA];
19410 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19411 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19412 for ( ; glyph < end; glyph++)
19413 glyph[-n] = *glyph;
19414 }
19415
19416 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19417 and ROW->maxpos. */
19418 static void
19419 find_row_edges (struct it *it, struct glyph_row *row,
19420 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19421 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19422 {
19423 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19424 lines' rows is implemented for bidi-reordered rows. */
19425
19426 /* ROW->minpos is the value of min_pos, the minimal buffer position
19427 we have in ROW, or ROW->start.pos if that is smaller. */
19428 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19429 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19430 else
19431 /* We didn't find buffer positions smaller than ROW->start, or
19432 didn't find _any_ valid buffer positions in any of the glyphs,
19433 so we must trust the iterator's computed positions. */
19434 row->minpos = row->start.pos;
19435 if (max_pos <= 0)
19436 {
19437 max_pos = CHARPOS (it->current.pos);
19438 max_bpos = BYTEPOS (it->current.pos);
19439 }
19440
19441 /* Here are the various use-cases for ending the row, and the
19442 corresponding values for ROW->maxpos:
19443
19444 Line ends in a newline from buffer eol_pos + 1
19445 Line is continued from buffer max_pos + 1
19446 Line is truncated on right it->current.pos
19447 Line ends in a newline from string max_pos + 1(*)
19448 (*) + 1 only when line ends in a forward scan
19449 Line is continued from string max_pos
19450 Line is continued from display vector max_pos
19451 Line is entirely from a string min_pos == max_pos
19452 Line is entirely from a display vector min_pos == max_pos
19453 Line that ends at ZV ZV
19454
19455 If you discover other use-cases, please add them here as
19456 appropriate. */
19457 if (row->ends_at_zv_p)
19458 row->maxpos = it->current.pos;
19459 else if (row->used[TEXT_AREA])
19460 {
19461 int seen_this_string = 0;
19462 struct glyph_row *r1 = row - 1;
19463
19464 /* Did we see the same display string on the previous row? */
19465 if (STRINGP (it->object)
19466 /* this is not the first row */
19467 && row > it->w->desired_matrix->rows
19468 /* previous row is not the header line */
19469 && !r1->mode_line_p
19470 /* previous row also ends in a newline from a string */
19471 && r1->ends_in_newline_from_string_p)
19472 {
19473 struct glyph *start, *end;
19474
19475 /* Search for the last glyph of the previous row that came
19476 from buffer or string. Depending on whether the row is
19477 L2R or R2L, we need to process it front to back or the
19478 other way round. */
19479 if (!r1->reversed_p)
19480 {
19481 start = r1->glyphs[TEXT_AREA];
19482 end = start + r1->used[TEXT_AREA];
19483 /* Glyphs inserted by redisplay have an integer (zero)
19484 as their object. */
19485 while (end > start
19486 && INTEGERP ((end - 1)->object)
19487 && (end - 1)->charpos <= 0)
19488 --end;
19489 if (end > start)
19490 {
19491 if (EQ ((end - 1)->object, it->object))
19492 seen_this_string = 1;
19493 }
19494 else
19495 /* If all the glyphs of the previous row were inserted
19496 by redisplay, it means the previous row was
19497 produced from a single newline, which is only
19498 possible if that newline came from the same string
19499 as the one which produced this ROW. */
19500 seen_this_string = 1;
19501 }
19502 else
19503 {
19504 end = r1->glyphs[TEXT_AREA] - 1;
19505 start = end + r1->used[TEXT_AREA];
19506 while (end < start
19507 && INTEGERP ((end + 1)->object)
19508 && (end + 1)->charpos <= 0)
19509 ++end;
19510 if (end < start)
19511 {
19512 if (EQ ((end + 1)->object, it->object))
19513 seen_this_string = 1;
19514 }
19515 else
19516 seen_this_string = 1;
19517 }
19518 }
19519 /* Take note of each display string that covers a newline only
19520 once, the first time we see it. This is for when a display
19521 string includes more than one newline in it. */
19522 if (row->ends_in_newline_from_string_p && !seen_this_string)
19523 {
19524 /* If we were scanning the buffer forward when we displayed
19525 the string, we want to account for at least one buffer
19526 position that belongs to this row (position covered by
19527 the display string), so that cursor positioning will
19528 consider this row as a candidate when point is at the end
19529 of the visual line represented by this row. This is not
19530 required when scanning back, because max_pos will already
19531 have a much larger value. */
19532 if (CHARPOS (row->end.pos) > max_pos)
19533 INC_BOTH (max_pos, max_bpos);
19534 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19535 }
19536 else if (CHARPOS (it->eol_pos) > 0)
19537 SET_TEXT_POS (row->maxpos,
19538 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19539 else if (row->continued_p)
19540 {
19541 /* If max_pos is different from IT's current position, it
19542 means IT->method does not belong to the display element
19543 at max_pos. However, it also means that the display
19544 element at max_pos was displayed in its entirety on this
19545 line, which is equivalent to saying that the next line
19546 starts at the next buffer position. */
19547 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19548 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19549 else
19550 {
19551 INC_BOTH (max_pos, max_bpos);
19552 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19553 }
19554 }
19555 else if (row->truncated_on_right_p)
19556 /* display_line already called reseat_at_next_visible_line_start,
19557 which puts the iterator at the beginning of the next line, in
19558 the logical order. */
19559 row->maxpos = it->current.pos;
19560 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19561 /* A line that is entirely from a string/image/stretch... */
19562 row->maxpos = row->minpos;
19563 else
19564 emacs_abort ();
19565 }
19566 else
19567 row->maxpos = it->current.pos;
19568 }
19569
19570 /* Construct the glyph row IT->glyph_row in the desired matrix of
19571 IT->w from text at the current position of IT. See dispextern.h
19572 for an overview of struct it. Value is non-zero if
19573 IT->glyph_row displays text, as opposed to a line displaying ZV
19574 only. */
19575
19576 static int
19577 display_line (struct it *it)
19578 {
19579 struct glyph_row *row = it->glyph_row;
19580 Lisp_Object overlay_arrow_string;
19581 struct it wrap_it;
19582 void *wrap_data = NULL;
19583 int may_wrap = 0, wrap_x IF_LINT (= 0);
19584 int wrap_row_used = -1;
19585 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19586 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19587 int wrap_row_extra_line_spacing IF_LINT (= 0);
19588 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19589 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19590 int cvpos;
19591 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19592 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19593
19594 /* We always start displaying at hpos zero even if hscrolled. */
19595 eassert (it->hpos == 0 && it->current_x == 0);
19596
19597 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19598 >= it->w->desired_matrix->nrows)
19599 {
19600 it->w->nrows_scale_factor++;
19601 it->f->fonts_changed = 1;
19602 return 0;
19603 }
19604
19605 /* Clear the result glyph row and enable it. */
19606 prepare_desired_row (row);
19607
19608 row->y = it->current_y;
19609 row->start = it->start;
19610 row->continuation_lines_width = it->continuation_lines_width;
19611 row->displays_text_p = 1;
19612 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19613 it->starts_in_middle_of_char_p = 0;
19614
19615 /* Arrange the overlays nicely for our purposes. Usually, we call
19616 display_line on only one line at a time, in which case this
19617 can't really hurt too much, or we call it on lines which appear
19618 one after another in the buffer, in which case all calls to
19619 recenter_overlay_lists but the first will be pretty cheap. */
19620 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19621
19622 /* Move over display elements that are not visible because we are
19623 hscrolled. This may stop at an x-position < IT->first_visible_x
19624 if the first glyph is partially visible or if we hit a line end. */
19625 if (it->current_x < it->first_visible_x)
19626 {
19627 enum move_it_result move_result;
19628
19629 this_line_min_pos = row->start.pos;
19630 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19631 MOVE_TO_POS | MOVE_TO_X);
19632 /* If we are under a large hscroll, move_it_in_display_line_to
19633 could hit the end of the line without reaching
19634 it->first_visible_x. Pretend that we did reach it. This is
19635 especially important on a TTY, where we will call
19636 extend_face_to_end_of_line, which needs to know how many
19637 blank glyphs to produce. */
19638 if (it->current_x < it->first_visible_x
19639 && (move_result == MOVE_NEWLINE_OR_CR
19640 || move_result == MOVE_POS_MATCH_OR_ZV))
19641 it->current_x = it->first_visible_x;
19642
19643 /* Record the smallest positions seen while we moved over
19644 display elements that are not visible. This is needed by
19645 redisplay_internal for optimizing the case where the cursor
19646 stays inside the same line. The rest of this function only
19647 considers positions that are actually displayed, so
19648 RECORD_MAX_MIN_POS will not otherwise record positions that
19649 are hscrolled to the left of the left edge of the window. */
19650 min_pos = CHARPOS (this_line_min_pos);
19651 min_bpos = BYTEPOS (this_line_min_pos);
19652 }
19653 else
19654 {
19655 /* We only do this when not calling `move_it_in_display_line_to'
19656 above, because move_it_in_display_line_to calls
19657 handle_line_prefix itself. */
19658 handle_line_prefix (it);
19659 }
19660
19661 /* Get the initial row height. This is either the height of the
19662 text hscrolled, if there is any, or zero. */
19663 row->ascent = it->max_ascent;
19664 row->height = it->max_ascent + it->max_descent;
19665 row->phys_ascent = it->max_phys_ascent;
19666 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19667 row->extra_line_spacing = it->max_extra_line_spacing;
19668
19669 /* Utility macro to record max and min buffer positions seen until now. */
19670 #define RECORD_MAX_MIN_POS(IT) \
19671 do \
19672 { \
19673 int composition_p = !STRINGP ((IT)->string) \
19674 && ((IT)->what == IT_COMPOSITION); \
19675 ptrdiff_t current_pos = \
19676 composition_p ? (IT)->cmp_it.charpos \
19677 : IT_CHARPOS (*(IT)); \
19678 ptrdiff_t current_bpos = \
19679 composition_p ? CHAR_TO_BYTE (current_pos) \
19680 : IT_BYTEPOS (*(IT)); \
19681 if (current_pos < min_pos) \
19682 { \
19683 min_pos = current_pos; \
19684 min_bpos = current_bpos; \
19685 } \
19686 if (IT_CHARPOS (*it) > max_pos) \
19687 { \
19688 max_pos = IT_CHARPOS (*it); \
19689 max_bpos = IT_BYTEPOS (*it); \
19690 } \
19691 } \
19692 while (0)
19693
19694 /* Loop generating characters. The loop is left with IT on the next
19695 character to display. */
19696 while (1)
19697 {
19698 int n_glyphs_before, hpos_before, x_before;
19699 int x, nglyphs;
19700 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19701
19702 /* Retrieve the next thing to display. Value is zero if end of
19703 buffer reached. */
19704 if (!get_next_display_element (it))
19705 {
19706 /* Maybe add a space at the end of this line that is used to
19707 display the cursor there under X. Set the charpos of the
19708 first glyph of blank lines not corresponding to any text
19709 to -1. */
19710 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19711 row->exact_window_width_line_p = 1;
19712 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19713 || row->used[TEXT_AREA] == 0)
19714 {
19715 row->glyphs[TEXT_AREA]->charpos = -1;
19716 row->displays_text_p = 0;
19717
19718 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19719 && (!MINI_WINDOW_P (it->w)
19720 || (minibuf_level && EQ (it->window, minibuf_window))))
19721 row->indicate_empty_line_p = 1;
19722 }
19723
19724 it->continuation_lines_width = 0;
19725 row->ends_at_zv_p = 1;
19726 /* A row that displays right-to-left text must always have
19727 its last face extended all the way to the end of line,
19728 even if this row ends in ZV, because we still write to
19729 the screen left to right. We also need to extend the
19730 last face if the default face is remapped to some
19731 different face, otherwise the functions that clear
19732 portions of the screen will clear with the default face's
19733 background color. */
19734 if (row->reversed_p
19735 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19736 extend_face_to_end_of_line (it);
19737 break;
19738 }
19739
19740 /* Now, get the metrics of what we want to display. This also
19741 generates glyphs in `row' (which is IT->glyph_row). */
19742 n_glyphs_before = row->used[TEXT_AREA];
19743 x = it->current_x;
19744
19745 /* Remember the line height so far in case the next element doesn't
19746 fit on the line. */
19747 if (it->line_wrap != TRUNCATE)
19748 {
19749 ascent = it->max_ascent;
19750 descent = it->max_descent;
19751 phys_ascent = it->max_phys_ascent;
19752 phys_descent = it->max_phys_descent;
19753
19754 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19755 {
19756 if (IT_DISPLAYING_WHITESPACE (it))
19757 may_wrap = 1;
19758 else if (may_wrap)
19759 {
19760 SAVE_IT (wrap_it, *it, wrap_data);
19761 wrap_x = x;
19762 wrap_row_used = row->used[TEXT_AREA];
19763 wrap_row_ascent = row->ascent;
19764 wrap_row_height = row->height;
19765 wrap_row_phys_ascent = row->phys_ascent;
19766 wrap_row_phys_height = row->phys_height;
19767 wrap_row_extra_line_spacing = row->extra_line_spacing;
19768 wrap_row_min_pos = min_pos;
19769 wrap_row_min_bpos = min_bpos;
19770 wrap_row_max_pos = max_pos;
19771 wrap_row_max_bpos = max_bpos;
19772 may_wrap = 0;
19773 }
19774 }
19775 }
19776
19777 PRODUCE_GLYPHS (it);
19778
19779 /* If this display element was in marginal areas, continue with
19780 the next one. */
19781 if (it->area != TEXT_AREA)
19782 {
19783 row->ascent = max (row->ascent, it->max_ascent);
19784 row->height = max (row->height, it->max_ascent + it->max_descent);
19785 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19786 row->phys_height = max (row->phys_height,
19787 it->max_phys_ascent + it->max_phys_descent);
19788 row->extra_line_spacing = max (row->extra_line_spacing,
19789 it->max_extra_line_spacing);
19790 set_iterator_to_next (it, 1);
19791 continue;
19792 }
19793
19794 /* Does the display element fit on the line? If we truncate
19795 lines, we should draw past the right edge of the window. If
19796 we don't truncate, we want to stop so that we can display the
19797 continuation glyph before the right margin. If lines are
19798 continued, there are two possible strategies for characters
19799 resulting in more than 1 glyph (e.g. tabs): Display as many
19800 glyphs as possible in this line and leave the rest for the
19801 continuation line, or display the whole element in the next
19802 line. Original redisplay did the former, so we do it also. */
19803 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19804 hpos_before = it->hpos;
19805 x_before = x;
19806
19807 if (/* Not a newline. */
19808 nglyphs > 0
19809 /* Glyphs produced fit entirely in the line. */
19810 && it->current_x < it->last_visible_x)
19811 {
19812 it->hpos += nglyphs;
19813 row->ascent = max (row->ascent, it->max_ascent);
19814 row->height = max (row->height, it->max_ascent + it->max_descent);
19815 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19816 row->phys_height = max (row->phys_height,
19817 it->max_phys_ascent + it->max_phys_descent);
19818 row->extra_line_spacing = max (row->extra_line_spacing,
19819 it->max_extra_line_spacing);
19820 if (it->current_x - it->pixel_width < it->first_visible_x)
19821 row->x = x - it->first_visible_x;
19822 /* Record the maximum and minimum buffer positions seen so
19823 far in glyphs that will be displayed by this row. */
19824 if (it->bidi_p)
19825 RECORD_MAX_MIN_POS (it);
19826 }
19827 else
19828 {
19829 int i, new_x;
19830 struct glyph *glyph;
19831
19832 for (i = 0; i < nglyphs; ++i, x = new_x)
19833 {
19834 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19835 new_x = x + glyph->pixel_width;
19836
19837 if (/* Lines are continued. */
19838 it->line_wrap != TRUNCATE
19839 && (/* Glyph doesn't fit on the line. */
19840 new_x > it->last_visible_x
19841 /* Or it fits exactly on a window system frame. */
19842 || (new_x == it->last_visible_x
19843 && FRAME_WINDOW_P (it->f)
19844 && (row->reversed_p
19845 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19846 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19847 {
19848 /* End of a continued line. */
19849
19850 if (it->hpos == 0
19851 || (new_x == it->last_visible_x
19852 && FRAME_WINDOW_P (it->f)
19853 && (row->reversed_p
19854 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19855 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19856 {
19857 /* Current glyph is the only one on the line or
19858 fits exactly on the line. We must continue
19859 the line because we can't draw the cursor
19860 after the glyph. */
19861 row->continued_p = 1;
19862 it->current_x = new_x;
19863 it->continuation_lines_width += new_x;
19864 ++it->hpos;
19865 if (i == nglyphs - 1)
19866 {
19867 /* If line-wrap is on, check if a previous
19868 wrap point was found. */
19869 if (wrap_row_used > 0
19870 /* Even if there is a previous wrap
19871 point, continue the line here as
19872 usual, if (i) the previous character
19873 was a space or tab AND (ii) the
19874 current character is not. */
19875 && (!may_wrap
19876 || IT_DISPLAYING_WHITESPACE (it)))
19877 goto back_to_wrap;
19878
19879 /* Record the maximum and minimum buffer
19880 positions seen so far in glyphs that will be
19881 displayed by this row. */
19882 if (it->bidi_p)
19883 RECORD_MAX_MIN_POS (it);
19884 set_iterator_to_next (it, 1);
19885 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19886 {
19887 if (!get_next_display_element (it))
19888 {
19889 row->exact_window_width_line_p = 1;
19890 it->continuation_lines_width = 0;
19891 row->continued_p = 0;
19892 row->ends_at_zv_p = 1;
19893 }
19894 else if (ITERATOR_AT_END_OF_LINE_P (it))
19895 {
19896 row->continued_p = 0;
19897 row->exact_window_width_line_p = 1;
19898 }
19899 }
19900 }
19901 else if (it->bidi_p)
19902 RECORD_MAX_MIN_POS (it);
19903 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19904 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
19905 extend_face_to_end_of_line (it);
19906 }
19907 else if (CHAR_GLYPH_PADDING_P (*glyph)
19908 && !FRAME_WINDOW_P (it->f))
19909 {
19910 /* A padding glyph that doesn't fit on this line.
19911 This means the whole character doesn't fit
19912 on the line. */
19913 if (row->reversed_p)
19914 unproduce_glyphs (it, row->used[TEXT_AREA]
19915 - n_glyphs_before);
19916 row->used[TEXT_AREA] = n_glyphs_before;
19917
19918 /* Fill the rest of the row with continuation
19919 glyphs like in 20.x. */
19920 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19921 < row->glyphs[1 + TEXT_AREA])
19922 produce_special_glyphs (it, IT_CONTINUATION);
19923
19924 row->continued_p = 1;
19925 it->current_x = x_before;
19926 it->continuation_lines_width += x_before;
19927
19928 /* Restore the height to what it was before the
19929 element not fitting on the line. */
19930 it->max_ascent = ascent;
19931 it->max_descent = descent;
19932 it->max_phys_ascent = phys_ascent;
19933 it->max_phys_descent = phys_descent;
19934 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19935 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
19936 extend_face_to_end_of_line (it);
19937 }
19938 else if (wrap_row_used > 0)
19939 {
19940 back_to_wrap:
19941 if (row->reversed_p)
19942 unproduce_glyphs (it,
19943 row->used[TEXT_AREA] - wrap_row_used);
19944 RESTORE_IT (it, &wrap_it, wrap_data);
19945 it->continuation_lines_width += wrap_x;
19946 row->used[TEXT_AREA] = wrap_row_used;
19947 row->ascent = wrap_row_ascent;
19948 row->height = wrap_row_height;
19949 row->phys_ascent = wrap_row_phys_ascent;
19950 row->phys_height = wrap_row_phys_height;
19951 row->extra_line_spacing = wrap_row_extra_line_spacing;
19952 min_pos = wrap_row_min_pos;
19953 min_bpos = wrap_row_min_bpos;
19954 max_pos = wrap_row_max_pos;
19955 max_bpos = wrap_row_max_bpos;
19956 row->continued_p = 1;
19957 row->ends_at_zv_p = 0;
19958 row->exact_window_width_line_p = 0;
19959 it->continuation_lines_width += x;
19960
19961 /* Make sure that a non-default face is extended
19962 up to the right margin of the window. */
19963 extend_face_to_end_of_line (it);
19964 }
19965 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19966 {
19967 /* A TAB that extends past the right edge of the
19968 window. This produces a single glyph on
19969 window system frames. We leave the glyph in
19970 this row and let it fill the row, but don't
19971 consume the TAB. */
19972 if ((row->reversed_p
19973 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19974 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19975 produce_special_glyphs (it, IT_CONTINUATION);
19976 it->continuation_lines_width += it->last_visible_x;
19977 row->ends_in_middle_of_char_p = 1;
19978 row->continued_p = 1;
19979 glyph->pixel_width = it->last_visible_x - x;
19980 it->starts_in_middle_of_char_p = 1;
19981 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19982 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
19983 extend_face_to_end_of_line (it);
19984 }
19985 else
19986 {
19987 /* Something other than a TAB that draws past
19988 the right edge of the window. Restore
19989 positions to values before the element. */
19990 if (row->reversed_p)
19991 unproduce_glyphs (it, row->used[TEXT_AREA]
19992 - (n_glyphs_before + i));
19993 row->used[TEXT_AREA] = n_glyphs_before + i;
19994
19995 /* Display continuation glyphs. */
19996 it->current_x = x_before;
19997 it->continuation_lines_width += x;
19998 if (!FRAME_WINDOW_P (it->f)
19999 || (row->reversed_p
20000 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20001 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20002 produce_special_glyphs (it, IT_CONTINUATION);
20003 row->continued_p = 1;
20004
20005 extend_face_to_end_of_line (it);
20006
20007 if (nglyphs > 1 && i > 0)
20008 {
20009 row->ends_in_middle_of_char_p = 1;
20010 it->starts_in_middle_of_char_p = 1;
20011 }
20012
20013 /* Restore the height to what it was before the
20014 element not fitting on the line. */
20015 it->max_ascent = ascent;
20016 it->max_descent = descent;
20017 it->max_phys_ascent = phys_ascent;
20018 it->max_phys_descent = phys_descent;
20019 }
20020
20021 break;
20022 }
20023 else if (new_x > it->first_visible_x)
20024 {
20025 /* Increment number of glyphs actually displayed. */
20026 ++it->hpos;
20027
20028 /* Record the maximum and minimum buffer positions
20029 seen so far in glyphs that will be displayed by
20030 this row. */
20031 if (it->bidi_p)
20032 RECORD_MAX_MIN_POS (it);
20033
20034 if (x < it->first_visible_x)
20035 /* Glyph is partially visible, i.e. row starts at
20036 negative X position. */
20037 row->x = x - it->first_visible_x;
20038 }
20039 else
20040 {
20041 /* Glyph is completely off the left margin of the
20042 window. This should not happen because of the
20043 move_it_in_display_line at the start of this
20044 function, unless the text display area of the
20045 window is empty. */
20046 eassert (it->first_visible_x <= it->last_visible_x);
20047 }
20048 }
20049 /* Even if this display element produced no glyphs at all,
20050 we want to record its position. */
20051 if (it->bidi_p && nglyphs == 0)
20052 RECORD_MAX_MIN_POS (it);
20053
20054 row->ascent = max (row->ascent, it->max_ascent);
20055 row->height = max (row->height, it->max_ascent + it->max_descent);
20056 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20057 row->phys_height = max (row->phys_height,
20058 it->max_phys_ascent + it->max_phys_descent);
20059 row->extra_line_spacing = max (row->extra_line_spacing,
20060 it->max_extra_line_spacing);
20061
20062 /* End of this display line if row is continued. */
20063 if (row->continued_p || row->ends_at_zv_p)
20064 break;
20065 }
20066
20067 at_end_of_line:
20068 /* Is this a line end? If yes, we're also done, after making
20069 sure that a non-default face is extended up to the right
20070 margin of the window. */
20071 if (ITERATOR_AT_END_OF_LINE_P (it))
20072 {
20073 int used_before = row->used[TEXT_AREA];
20074
20075 row->ends_in_newline_from_string_p = STRINGP (it->object);
20076
20077 /* Add a space at the end of the line that is used to
20078 display the cursor there. */
20079 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20080 append_space_for_newline (it, 0);
20081
20082 /* Extend the face to the end of the line. */
20083 extend_face_to_end_of_line (it);
20084
20085 /* Make sure we have the position. */
20086 if (used_before == 0)
20087 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20088
20089 /* Record the position of the newline, for use in
20090 find_row_edges. */
20091 it->eol_pos = it->current.pos;
20092
20093 /* Consume the line end. This skips over invisible lines. */
20094 set_iterator_to_next (it, 1);
20095 it->continuation_lines_width = 0;
20096 break;
20097 }
20098
20099 /* Proceed with next display element. Note that this skips
20100 over lines invisible because of selective display. */
20101 set_iterator_to_next (it, 1);
20102
20103 /* If we truncate lines, we are done when the last displayed
20104 glyphs reach past the right margin of the window. */
20105 if (it->line_wrap == TRUNCATE
20106 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20107 ? (it->current_x >= it->last_visible_x)
20108 : (it->current_x > it->last_visible_x)))
20109 {
20110 /* Maybe add truncation glyphs. */
20111 if (!FRAME_WINDOW_P (it->f)
20112 || (row->reversed_p
20113 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20114 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20115 {
20116 int i, n;
20117
20118 if (!row->reversed_p)
20119 {
20120 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20121 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20122 break;
20123 }
20124 else
20125 {
20126 for (i = 0; i < row->used[TEXT_AREA]; i++)
20127 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20128 break;
20129 /* Remove any padding glyphs at the front of ROW, to
20130 make room for the truncation glyphs we will be
20131 adding below. The loop below always inserts at
20132 least one truncation glyph, so also remove the
20133 last glyph added to ROW. */
20134 unproduce_glyphs (it, i + 1);
20135 /* Adjust i for the loop below. */
20136 i = row->used[TEXT_AREA] - (i + 1);
20137 }
20138
20139 it->current_x = x_before;
20140 if (!FRAME_WINDOW_P (it->f))
20141 {
20142 for (n = row->used[TEXT_AREA]; i < n; ++i)
20143 {
20144 row->used[TEXT_AREA] = i;
20145 produce_special_glyphs (it, IT_TRUNCATION);
20146 }
20147 }
20148 else
20149 {
20150 row->used[TEXT_AREA] = i;
20151 produce_special_glyphs (it, IT_TRUNCATION);
20152 }
20153 }
20154 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20155 {
20156 /* Don't truncate if we can overflow newline into fringe. */
20157 if (!get_next_display_element (it))
20158 {
20159 it->continuation_lines_width = 0;
20160 row->ends_at_zv_p = 1;
20161 row->exact_window_width_line_p = 1;
20162 break;
20163 }
20164 if (ITERATOR_AT_END_OF_LINE_P (it))
20165 {
20166 row->exact_window_width_line_p = 1;
20167 goto at_end_of_line;
20168 }
20169 it->current_x = x_before;
20170 }
20171
20172 row->truncated_on_right_p = 1;
20173 it->continuation_lines_width = 0;
20174 reseat_at_next_visible_line_start (it, 0);
20175 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20176 it->hpos = hpos_before;
20177 break;
20178 }
20179 }
20180
20181 if (wrap_data)
20182 bidi_unshelve_cache (wrap_data, 1);
20183
20184 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20185 at the left window margin. */
20186 if (it->first_visible_x
20187 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20188 {
20189 if (!FRAME_WINDOW_P (it->f)
20190 || (row->reversed_p
20191 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20192 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20193 insert_left_trunc_glyphs (it);
20194 row->truncated_on_left_p = 1;
20195 }
20196
20197 /* Remember the position at which this line ends.
20198
20199 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20200 cannot be before the call to find_row_edges below, since that is
20201 where these positions are determined. */
20202 row->end = it->current;
20203 if (!it->bidi_p)
20204 {
20205 row->minpos = row->start.pos;
20206 row->maxpos = row->end.pos;
20207 }
20208 else
20209 {
20210 /* ROW->minpos and ROW->maxpos must be the smallest and
20211 `1 + the largest' buffer positions in ROW. But if ROW was
20212 bidi-reordered, these two positions can be anywhere in the
20213 row, so we must determine them now. */
20214 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20215 }
20216
20217 /* If the start of this line is the overlay arrow-position, then
20218 mark this glyph row as the one containing the overlay arrow.
20219 This is clearly a mess with variable size fonts. It would be
20220 better to let it be displayed like cursors under X. */
20221 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20222 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20223 !NILP (overlay_arrow_string)))
20224 {
20225 /* Overlay arrow in window redisplay is a fringe bitmap. */
20226 if (STRINGP (overlay_arrow_string))
20227 {
20228 struct glyph_row *arrow_row
20229 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20230 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20231 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20232 struct glyph *p = row->glyphs[TEXT_AREA];
20233 struct glyph *p2, *end;
20234
20235 /* Copy the arrow glyphs. */
20236 while (glyph < arrow_end)
20237 *p++ = *glyph++;
20238
20239 /* Throw away padding glyphs. */
20240 p2 = p;
20241 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20242 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20243 ++p2;
20244 if (p2 > p)
20245 {
20246 while (p2 < end)
20247 *p++ = *p2++;
20248 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20249 }
20250 }
20251 else
20252 {
20253 eassert (INTEGERP (overlay_arrow_string));
20254 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20255 }
20256 overlay_arrow_seen = 1;
20257 }
20258
20259 /* Highlight trailing whitespace. */
20260 if (!NILP (Vshow_trailing_whitespace))
20261 highlight_trailing_whitespace (it->f, it->glyph_row);
20262
20263 /* Compute pixel dimensions of this line. */
20264 compute_line_metrics (it);
20265
20266 /* Implementation note: No changes in the glyphs of ROW or in their
20267 faces can be done past this point, because compute_line_metrics
20268 computes ROW's hash value and stores it within the glyph_row
20269 structure. */
20270
20271 /* Record whether this row ends inside an ellipsis. */
20272 row->ends_in_ellipsis_p
20273 = (it->method == GET_FROM_DISPLAY_VECTOR
20274 && it->ellipsis_p);
20275
20276 /* Save fringe bitmaps in this row. */
20277 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20278 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20279 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20280 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20281
20282 it->left_user_fringe_bitmap = 0;
20283 it->left_user_fringe_face_id = 0;
20284 it->right_user_fringe_bitmap = 0;
20285 it->right_user_fringe_face_id = 0;
20286
20287 /* Maybe set the cursor. */
20288 cvpos = it->w->cursor.vpos;
20289 if ((cvpos < 0
20290 /* In bidi-reordered rows, keep checking for proper cursor
20291 position even if one has been found already, because buffer
20292 positions in such rows change non-linearly with ROW->VPOS,
20293 when a line is continued. One exception: when we are at ZV,
20294 display cursor on the first suitable glyph row, since all
20295 the empty rows after that also have their position set to ZV. */
20296 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20297 lines' rows is implemented for bidi-reordered rows. */
20298 || (it->bidi_p
20299 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20300 && PT >= MATRIX_ROW_START_CHARPOS (row)
20301 && PT <= MATRIX_ROW_END_CHARPOS (row)
20302 && cursor_row_p (row))
20303 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20304
20305 /* Prepare for the next line. This line starts horizontally at (X
20306 HPOS) = (0 0). Vertical positions are incremented. As a
20307 convenience for the caller, IT->glyph_row is set to the next
20308 row to be used. */
20309 it->current_x = it->hpos = 0;
20310 it->current_y += row->height;
20311 SET_TEXT_POS (it->eol_pos, 0, 0);
20312 ++it->vpos;
20313 ++it->glyph_row;
20314 /* The next row should by default use the same value of the
20315 reversed_p flag as this one. set_iterator_to_next decides when
20316 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20317 the flag accordingly. */
20318 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20319 it->glyph_row->reversed_p = row->reversed_p;
20320 it->start = row->end;
20321 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20322
20323 #undef RECORD_MAX_MIN_POS
20324 }
20325
20326 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20327 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20328 doc: /* Return paragraph direction at point in BUFFER.
20329 Value is either `left-to-right' or `right-to-left'.
20330 If BUFFER is omitted or nil, it defaults to the current buffer.
20331
20332 Paragraph direction determines how the text in the paragraph is displayed.
20333 In left-to-right paragraphs, text begins at the left margin of the window
20334 and the reading direction is generally left to right. In right-to-left
20335 paragraphs, text begins at the right margin and is read from right to left.
20336
20337 See also `bidi-paragraph-direction'. */)
20338 (Lisp_Object buffer)
20339 {
20340 struct buffer *buf = current_buffer;
20341 struct buffer *old = buf;
20342
20343 if (! NILP (buffer))
20344 {
20345 CHECK_BUFFER (buffer);
20346 buf = XBUFFER (buffer);
20347 }
20348
20349 if (NILP (BVAR (buf, bidi_display_reordering))
20350 || NILP (BVAR (buf, enable_multibyte_characters))
20351 /* When we are loading loadup.el, the character property tables
20352 needed for bidi iteration are not yet available. */
20353 || !NILP (Vpurify_flag))
20354 return Qleft_to_right;
20355 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20356 return BVAR (buf, bidi_paragraph_direction);
20357 else
20358 {
20359 /* Determine the direction from buffer text. We could try to
20360 use current_matrix if it is up to date, but this seems fast
20361 enough as it is. */
20362 struct bidi_it itb;
20363 ptrdiff_t pos = BUF_PT (buf);
20364 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20365 int c;
20366 void *itb_data = bidi_shelve_cache ();
20367
20368 set_buffer_temp (buf);
20369 /* bidi_paragraph_init finds the base direction of the paragraph
20370 by searching forward from paragraph start. We need the base
20371 direction of the current or _previous_ paragraph, so we need
20372 to make sure we are within that paragraph. To that end, find
20373 the previous non-empty line. */
20374 if (pos >= ZV && pos > BEGV)
20375 DEC_BOTH (pos, bytepos);
20376 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20377 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20378 {
20379 while ((c = FETCH_BYTE (bytepos)) == '\n'
20380 || c == ' ' || c == '\t' || c == '\f')
20381 {
20382 if (bytepos <= BEGV_BYTE)
20383 break;
20384 bytepos--;
20385 pos--;
20386 }
20387 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20388 bytepos--;
20389 }
20390 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20391 itb.paragraph_dir = NEUTRAL_DIR;
20392 itb.string.s = NULL;
20393 itb.string.lstring = Qnil;
20394 itb.string.bufpos = 0;
20395 itb.string.unibyte = 0;
20396 /* We have no window to use here for ignoring window-specific
20397 overlays. Using NULL for window pointer will cause
20398 compute_display_string_pos to use the current buffer. */
20399 itb.w = NULL;
20400 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20401 bidi_unshelve_cache (itb_data, 0);
20402 set_buffer_temp (old);
20403 switch (itb.paragraph_dir)
20404 {
20405 case L2R:
20406 return Qleft_to_right;
20407 break;
20408 case R2L:
20409 return Qright_to_left;
20410 break;
20411 default:
20412 emacs_abort ();
20413 }
20414 }
20415 }
20416
20417 DEFUN ("move-point-visually", Fmove_point_visually,
20418 Smove_point_visually, 1, 1, 0,
20419 doc: /* Move point in the visual order in the specified DIRECTION.
20420 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20421 left.
20422
20423 Value is the new character position of point. */)
20424 (Lisp_Object direction)
20425 {
20426 struct window *w = XWINDOW (selected_window);
20427 struct buffer *b = XBUFFER (w->contents);
20428 struct glyph_row *row;
20429 int dir;
20430 Lisp_Object paragraph_dir;
20431
20432 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20433 (!(ROW)->continued_p \
20434 && INTEGERP ((GLYPH)->object) \
20435 && (GLYPH)->type == CHAR_GLYPH \
20436 && (GLYPH)->u.ch == ' ' \
20437 && (GLYPH)->charpos >= 0 \
20438 && !(GLYPH)->avoid_cursor_p)
20439
20440 CHECK_NUMBER (direction);
20441 dir = XINT (direction);
20442 if (dir > 0)
20443 dir = 1;
20444 else
20445 dir = -1;
20446
20447 /* If current matrix is up-to-date, we can use the information
20448 recorded in the glyphs, at least as long as the goal is on the
20449 screen. */
20450 if (w->window_end_valid
20451 && !windows_or_buffers_changed
20452 && b
20453 && !b->clip_changed
20454 && !b->prevent_redisplay_optimizations_p
20455 && !window_outdated (w)
20456 && w->cursor.vpos >= 0
20457 && w->cursor.vpos < w->current_matrix->nrows
20458 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20459 {
20460 struct glyph *g = row->glyphs[TEXT_AREA];
20461 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20462 struct glyph *gpt = g + w->cursor.hpos;
20463
20464 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20465 {
20466 if (BUFFERP (g->object) && g->charpos != PT)
20467 {
20468 SET_PT (g->charpos);
20469 w->cursor.vpos = -1;
20470 return make_number (PT);
20471 }
20472 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20473 {
20474 ptrdiff_t new_pos;
20475
20476 if (BUFFERP (gpt->object))
20477 {
20478 new_pos = PT;
20479 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20480 new_pos += (row->reversed_p ? -dir : dir);
20481 else
20482 new_pos -= (row->reversed_p ? -dir : dir);;
20483 }
20484 else if (BUFFERP (g->object))
20485 new_pos = g->charpos;
20486 else
20487 break;
20488 SET_PT (new_pos);
20489 w->cursor.vpos = -1;
20490 return make_number (PT);
20491 }
20492 else if (ROW_GLYPH_NEWLINE_P (row, g))
20493 {
20494 /* Glyphs inserted at the end of a non-empty line for
20495 positioning the cursor have zero charpos, so we must
20496 deduce the value of point by other means. */
20497 if (g->charpos > 0)
20498 SET_PT (g->charpos);
20499 else if (row->ends_at_zv_p && PT != ZV)
20500 SET_PT (ZV);
20501 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20502 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20503 else
20504 break;
20505 w->cursor.vpos = -1;
20506 return make_number (PT);
20507 }
20508 }
20509 if (g == e || INTEGERP (g->object))
20510 {
20511 if (row->truncated_on_left_p || row->truncated_on_right_p)
20512 goto simulate_display;
20513 if (!row->reversed_p)
20514 row += dir;
20515 else
20516 row -= dir;
20517 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20518 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20519 goto simulate_display;
20520
20521 if (dir > 0)
20522 {
20523 if (row->reversed_p && !row->continued_p)
20524 {
20525 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20526 w->cursor.vpos = -1;
20527 return make_number (PT);
20528 }
20529 g = row->glyphs[TEXT_AREA];
20530 e = g + row->used[TEXT_AREA];
20531 for ( ; g < e; g++)
20532 {
20533 if (BUFFERP (g->object)
20534 /* Empty lines have only one glyph, which stands
20535 for the newline, and whose charpos is the
20536 buffer position of the newline. */
20537 || ROW_GLYPH_NEWLINE_P (row, g)
20538 /* When the buffer ends in a newline, the line at
20539 EOB also has one glyph, but its charpos is -1. */
20540 || (row->ends_at_zv_p
20541 && !row->reversed_p
20542 && INTEGERP (g->object)
20543 && g->type == CHAR_GLYPH
20544 && g->u.ch == ' '))
20545 {
20546 if (g->charpos > 0)
20547 SET_PT (g->charpos);
20548 else if (!row->reversed_p
20549 && row->ends_at_zv_p
20550 && PT != ZV)
20551 SET_PT (ZV);
20552 else
20553 continue;
20554 w->cursor.vpos = -1;
20555 return make_number (PT);
20556 }
20557 }
20558 }
20559 else
20560 {
20561 if (!row->reversed_p && !row->continued_p)
20562 {
20563 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20564 w->cursor.vpos = -1;
20565 return make_number (PT);
20566 }
20567 e = row->glyphs[TEXT_AREA];
20568 g = e + row->used[TEXT_AREA] - 1;
20569 for ( ; g >= e; g--)
20570 {
20571 if (BUFFERP (g->object)
20572 || (ROW_GLYPH_NEWLINE_P (row, g)
20573 && g->charpos > 0)
20574 /* Empty R2L lines on GUI frames have the buffer
20575 position of the newline stored in the stretch
20576 glyph. */
20577 || g->type == STRETCH_GLYPH
20578 || (row->ends_at_zv_p
20579 && row->reversed_p
20580 && INTEGERP (g->object)
20581 && g->type == CHAR_GLYPH
20582 && g->u.ch == ' '))
20583 {
20584 if (g->charpos > 0)
20585 SET_PT (g->charpos);
20586 else if (row->reversed_p
20587 && row->ends_at_zv_p
20588 && PT != ZV)
20589 SET_PT (ZV);
20590 else
20591 continue;
20592 w->cursor.vpos = -1;
20593 return make_number (PT);
20594 }
20595 }
20596 }
20597 }
20598 }
20599
20600 simulate_display:
20601
20602 /* If we wind up here, we failed to move by using the glyphs, so we
20603 need to simulate display instead. */
20604
20605 if (b)
20606 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20607 else
20608 paragraph_dir = Qleft_to_right;
20609 if (EQ (paragraph_dir, Qright_to_left))
20610 dir = -dir;
20611 if (PT <= BEGV && dir < 0)
20612 xsignal0 (Qbeginning_of_buffer);
20613 else if (PT >= ZV && dir > 0)
20614 xsignal0 (Qend_of_buffer);
20615 else
20616 {
20617 struct text_pos pt;
20618 struct it it;
20619 int pt_x, target_x, pixel_width, pt_vpos;
20620 bool at_eol_p;
20621 bool overshoot_expected = false;
20622 bool target_is_eol_p = false;
20623
20624 /* Setup the arena. */
20625 SET_TEXT_POS (pt, PT, PT_BYTE);
20626 start_display (&it, w, pt);
20627
20628 if (it.cmp_it.id < 0
20629 && it.method == GET_FROM_STRING
20630 && it.area == TEXT_AREA
20631 && it.string_from_display_prop_p
20632 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20633 overshoot_expected = true;
20634
20635 /* Find the X coordinate of point. We start from the beginning
20636 of this or previous line to make sure we are before point in
20637 the logical order (since the move_it_* functions can only
20638 move forward). */
20639 reseat:
20640 reseat_at_previous_visible_line_start (&it);
20641 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20642 if (IT_CHARPOS (it) != PT)
20643 {
20644 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20645 -1, -1, -1, MOVE_TO_POS);
20646 /* If we missed point because the character there is
20647 displayed out of a display vector that has more than one
20648 glyph, retry expecting overshoot. */
20649 if (it.method == GET_FROM_DISPLAY_VECTOR
20650 && it.current.dpvec_index > 0
20651 && !overshoot_expected)
20652 {
20653 overshoot_expected = true;
20654 goto reseat;
20655 }
20656 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
20657 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
20658 }
20659 pt_x = it.current_x;
20660 pt_vpos = it.vpos;
20661 if (dir > 0 || overshoot_expected)
20662 {
20663 struct glyph_row *row = it.glyph_row;
20664
20665 /* When point is at beginning of line, we don't have
20666 information about the glyph there loaded into struct
20667 it. Calling get_next_display_element fixes that. */
20668 if (pt_x == 0)
20669 get_next_display_element (&it);
20670 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20671 it.glyph_row = NULL;
20672 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20673 it.glyph_row = row;
20674 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20675 it, lest it will become out of sync with it's buffer
20676 position. */
20677 it.current_x = pt_x;
20678 }
20679 else
20680 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20681 pixel_width = it.pixel_width;
20682 if (overshoot_expected && at_eol_p)
20683 pixel_width = 0;
20684 else if (pixel_width <= 0)
20685 pixel_width = 1;
20686
20687 /* If there's a display string (or something similar) at point,
20688 we are actually at the glyph to the left of point, so we need
20689 to correct the X coordinate. */
20690 if (overshoot_expected)
20691 {
20692 if (it.bidi_p)
20693 pt_x += pixel_width * it.bidi_it.scan_dir;
20694 else
20695 pt_x += pixel_width;
20696 }
20697
20698 /* Compute target X coordinate, either to the left or to the
20699 right of point. On TTY frames, all characters have the same
20700 pixel width of 1, so we can use that. On GUI frames we don't
20701 have an easy way of getting at the pixel width of the
20702 character to the left of point, so we use a different method
20703 of getting to that place. */
20704 if (dir > 0)
20705 target_x = pt_x + pixel_width;
20706 else
20707 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20708
20709 /* Target X coordinate could be one line above or below the line
20710 of point, in which case we need to adjust the target X
20711 coordinate. Also, if moving to the left, we need to begin at
20712 the left edge of the point's screen line. */
20713 if (dir < 0)
20714 {
20715 if (pt_x > 0)
20716 {
20717 start_display (&it, w, pt);
20718 reseat_at_previous_visible_line_start (&it);
20719 it.current_x = it.current_y = it.hpos = 0;
20720 if (pt_vpos != 0)
20721 move_it_by_lines (&it, pt_vpos);
20722 }
20723 else
20724 {
20725 move_it_by_lines (&it, -1);
20726 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
20727 target_is_eol_p = true;
20728 }
20729 }
20730 else
20731 {
20732 if (at_eol_p
20733 || (target_x >= it.last_visible_x
20734 && it.line_wrap != TRUNCATE))
20735 {
20736 if (pt_x > 0)
20737 move_it_by_lines (&it, 0);
20738 move_it_by_lines (&it, 1);
20739 target_x = 0;
20740 }
20741 }
20742
20743 /* Move to the target X coordinate. */
20744 #ifdef HAVE_WINDOW_SYSTEM
20745 /* On GUI frames, as we don't know the X coordinate of the
20746 character to the left of point, moving point to the left
20747 requires walking, one grapheme cluster at a time, until we
20748 find ourself at a place immediately to the left of the
20749 character at point. */
20750 if (FRAME_WINDOW_P (it.f) && dir < 0)
20751 {
20752 struct text_pos new_pos;
20753 enum move_it_result rc = MOVE_X_REACHED;
20754
20755 if (it.current_x == 0)
20756 get_next_display_element (&it);
20757 if (it.what == IT_COMPOSITION)
20758 {
20759 new_pos.charpos = it.cmp_it.charpos;
20760 new_pos.bytepos = -1;
20761 }
20762 else
20763 new_pos = it.current.pos;
20764
20765 while (it.current_x + it.pixel_width <= target_x
20766 && rc == MOVE_X_REACHED)
20767 {
20768 int new_x = it.current_x + it.pixel_width;
20769
20770 /* For composed characters, we want the position of the
20771 first character in the grapheme cluster (usually, the
20772 composition's base character), whereas it.current
20773 might give us the position of the _last_ one, e.g. if
20774 the composition is rendered in reverse due to bidi
20775 reordering. */
20776 if (it.what == IT_COMPOSITION)
20777 {
20778 new_pos.charpos = it.cmp_it.charpos;
20779 new_pos.bytepos = -1;
20780 }
20781 else
20782 new_pos = it.current.pos;
20783 if (new_x == it.current_x)
20784 new_x++;
20785 rc = move_it_in_display_line_to (&it, ZV, new_x,
20786 MOVE_TO_POS | MOVE_TO_X);
20787 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
20788 break;
20789 }
20790 /* The previous position we saw in the loop is the one we
20791 want. */
20792 if (new_pos.bytepos == -1)
20793 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
20794 it.current.pos = new_pos;
20795 }
20796 else
20797 #endif
20798 if (it.current_x != target_x)
20799 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
20800
20801 /* When lines are truncated, the above loop will stop at the
20802 window edge. But we want to get to the end of line, even if
20803 it is beyond the window edge; automatic hscroll will then
20804 scroll the window to show point as appropriate. */
20805 if (target_is_eol_p && it.line_wrap == TRUNCATE
20806 && get_next_display_element (&it))
20807 {
20808 struct text_pos new_pos = it.current.pos;
20809
20810 while (!ITERATOR_AT_END_OF_LINE_P (&it))
20811 {
20812 set_iterator_to_next (&it, 0);
20813 if (it.method == GET_FROM_BUFFER)
20814 new_pos = it.current.pos;
20815 if (!get_next_display_element (&it))
20816 break;
20817 }
20818
20819 it.current.pos = new_pos;
20820 }
20821
20822 /* If we ended up in a display string that covers point, move to
20823 buffer position to the right in the visual order. */
20824 if (dir > 0)
20825 {
20826 while (IT_CHARPOS (it) == PT)
20827 {
20828 set_iterator_to_next (&it, 0);
20829 if (!get_next_display_element (&it))
20830 break;
20831 }
20832 }
20833
20834 /* Move point to that position. */
20835 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
20836 }
20837
20838 return make_number (PT);
20839
20840 #undef ROW_GLYPH_NEWLINE_P
20841 }
20842
20843 \f
20844 /***********************************************************************
20845 Menu Bar
20846 ***********************************************************************/
20847
20848 /* Redisplay the menu bar in the frame for window W.
20849
20850 The menu bar of X frames that don't have X toolkit support is
20851 displayed in a special window W->frame->menu_bar_window.
20852
20853 The menu bar of terminal frames is treated specially as far as
20854 glyph matrices are concerned. Menu bar lines are not part of
20855 windows, so the update is done directly on the frame matrix rows
20856 for the menu bar. */
20857
20858 static void
20859 display_menu_bar (struct window *w)
20860 {
20861 struct frame *f = XFRAME (WINDOW_FRAME (w));
20862 struct it it;
20863 Lisp_Object items;
20864 int i;
20865
20866 /* Don't do all this for graphical frames. */
20867 #ifdef HAVE_NTGUI
20868 if (FRAME_W32_P (f))
20869 return;
20870 #endif
20871 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20872 if (FRAME_X_P (f))
20873 return;
20874 #endif
20875
20876 #ifdef HAVE_NS
20877 if (FRAME_NS_P (f))
20878 return;
20879 #endif /* HAVE_NS */
20880
20881 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20882 eassert (!FRAME_WINDOW_P (f));
20883 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20884 it.first_visible_x = 0;
20885 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
20886 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
20887 if (FRAME_WINDOW_P (f))
20888 {
20889 /* Menu bar lines are displayed in the desired matrix of the
20890 dummy window menu_bar_window. */
20891 struct window *menu_w;
20892 menu_w = XWINDOW (f->menu_bar_window);
20893 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20894 MENU_FACE_ID);
20895 it.first_visible_x = 0;
20896 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
20897 }
20898 else
20899 #endif /* not USE_X_TOOLKIT and not USE_GTK */
20900 {
20901 /* This is a TTY frame, i.e. character hpos/vpos are used as
20902 pixel x/y. */
20903 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20904 MENU_FACE_ID);
20905 it.first_visible_x = 0;
20906 it.last_visible_x = FRAME_COLS (f);
20907 }
20908
20909 /* FIXME: This should be controlled by a user option. See the
20910 comments in redisplay_tool_bar and display_mode_line about
20911 this. */
20912 it.paragraph_embedding = L2R;
20913
20914 /* Clear all rows of the menu bar. */
20915 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20916 {
20917 struct glyph_row *row = it.glyph_row + i;
20918 clear_glyph_row (row);
20919 row->enabled_p = true;
20920 row->full_width_p = 1;
20921 }
20922
20923 /* Display all items of the menu bar. */
20924 items = FRAME_MENU_BAR_ITEMS (it.f);
20925 for (i = 0; i < ASIZE (items); i += 4)
20926 {
20927 Lisp_Object string;
20928
20929 /* Stop at nil string. */
20930 string = AREF (items, i + 1);
20931 if (NILP (string))
20932 break;
20933
20934 /* Remember where item was displayed. */
20935 ASET (items, i + 3, make_number (it.hpos));
20936
20937 /* Display the item, pad with one space. */
20938 if (it.current_x < it.last_visible_x)
20939 display_string (NULL, string, Qnil, 0, 0, &it,
20940 SCHARS (string) + 1, 0, 0, -1);
20941 }
20942
20943 /* Fill out the line with spaces. */
20944 if (it.current_x < it.last_visible_x)
20945 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20946
20947 /* Compute the total height of the lines. */
20948 compute_line_metrics (&it);
20949 }
20950
20951 /* Deep copy of a glyph row, including the glyphs. */
20952 static void
20953 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
20954 {
20955 struct glyph *pointers[1 + LAST_AREA];
20956 int to_used = to->used[TEXT_AREA];
20957
20958 /* Save glyph pointers of TO. */
20959 memcpy (pointers, to->glyphs, sizeof to->glyphs);
20960
20961 /* Do a structure assignment. */
20962 *to = *from;
20963
20964 /* Restore original glyph pointers of TO. */
20965 memcpy (to->glyphs, pointers, sizeof to->glyphs);
20966
20967 /* Copy the glyphs. */
20968 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
20969 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
20970
20971 /* If we filled only part of the TO row, fill the rest with
20972 space_glyph (which will display as empty space). */
20973 if (to_used > from->used[TEXT_AREA])
20974 fill_up_frame_row_with_spaces (to, to_used);
20975 }
20976
20977 /* Display one menu item on a TTY, by overwriting the glyphs in the
20978 frame F's desired glyph matrix with glyphs produced from the menu
20979 item text. Called from term.c to display TTY drop-down menus one
20980 item at a time.
20981
20982 ITEM_TEXT is the menu item text as a C string.
20983
20984 FACE_ID is the face ID to be used for this menu item. FACE_ID
20985 could specify one of 3 faces: a face for an enabled item, a face
20986 for a disabled item, or a face for a selected item.
20987
20988 X and Y are coordinates of the first glyph in the frame's desired
20989 matrix to be overwritten by the menu item. Since this is a TTY, Y
20990 is the zero-based number of the glyph row and X is the zero-based
20991 glyph number in the row, starting from left, where to start
20992 displaying the item.
20993
20994 SUBMENU non-zero means this menu item drops down a submenu, which
20995 should be indicated by displaying a proper visual cue after the
20996 item text. */
20997
20998 void
20999 display_tty_menu_item (const char *item_text, int width, int face_id,
21000 int x, int y, int submenu)
21001 {
21002 struct it it;
21003 struct frame *f = SELECTED_FRAME ();
21004 struct window *w = XWINDOW (f->selected_window);
21005 int saved_used, saved_truncated, saved_width, saved_reversed;
21006 struct glyph_row *row;
21007 size_t item_len = strlen (item_text);
21008
21009 eassert (FRAME_TERMCAP_P (f));
21010
21011 /* Don't write beyond the matrix's last row. This can happen for
21012 TTY screens that are not high enough to show the entire menu.
21013 (This is actually a bit of defensive programming, as
21014 tty_menu_display already limits the number of menu items to one
21015 less than the number of screen lines.) */
21016 if (y >= f->desired_matrix->nrows)
21017 return;
21018
21019 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21020 it.first_visible_x = 0;
21021 it.last_visible_x = FRAME_COLS (f) - 1;
21022 row = it.glyph_row;
21023 /* Start with the row contents from the current matrix. */
21024 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21025 saved_width = row->full_width_p;
21026 row->full_width_p = 1;
21027 saved_reversed = row->reversed_p;
21028 row->reversed_p = 0;
21029 row->enabled_p = true;
21030
21031 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21032 desired face. */
21033 eassert (x < f->desired_matrix->matrix_w);
21034 it.current_x = it.hpos = x;
21035 it.current_y = it.vpos = y;
21036 saved_used = row->used[TEXT_AREA];
21037 saved_truncated = row->truncated_on_right_p;
21038 row->used[TEXT_AREA] = x;
21039 it.face_id = face_id;
21040 it.line_wrap = TRUNCATE;
21041
21042 /* FIXME: This should be controlled by a user option. See the
21043 comments in redisplay_tool_bar and display_mode_line about this.
21044 Also, if paragraph_embedding could ever be R2L, changes will be
21045 needed to avoid shifting to the right the row characters in
21046 term.c:append_glyph. */
21047 it.paragraph_embedding = L2R;
21048
21049 /* Pad with a space on the left. */
21050 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21051 width--;
21052 /* Display the menu item, pad with spaces to WIDTH. */
21053 if (submenu)
21054 {
21055 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21056 item_len, 0, FRAME_COLS (f) - 1, -1);
21057 width -= item_len;
21058 /* Indicate with " >" that there's a submenu. */
21059 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21060 FRAME_COLS (f) - 1, -1);
21061 }
21062 else
21063 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21064 width, 0, FRAME_COLS (f) - 1, -1);
21065
21066 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21067 row->truncated_on_right_p = saved_truncated;
21068 row->hash = row_hash (row);
21069 row->full_width_p = saved_width;
21070 row->reversed_p = saved_reversed;
21071 }
21072 \f
21073 /***********************************************************************
21074 Mode Line
21075 ***********************************************************************/
21076
21077 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21078 FORCE is non-zero, redisplay mode lines unconditionally.
21079 Otherwise, redisplay only mode lines that are garbaged. Value is
21080 the number of windows whose mode lines were redisplayed. */
21081
21082 static int
21083 redisplay_mode_lines (Lisp_Object window, bool force)
21084 {
21085 int nwindows = 0;
21086
21087 while (!NILP (window))
21088 {
21089 struct window *w = XWINDOW (window);
21090
21091 if (WINDOWP (w->contents))
21092 nwindows += redisplay_mode_lines (w->contents, force);
21093 else if (force
21094 || FRAME_GARBAGED_P (XFRAME (w->frame))
21095 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21096 {
21097 struct text_pos lpoint;
21098 struct buffer *old = current_buffer;
21099
21100 /* Set the window's buffer for the mode line display. */
21101 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21102 set_buffer_internal_1 (XBUFFER (w->contents));
21103
21104 /* Point refers normally to the selected window. For any
21105 other window, set up appropriate value. */
21106 if (!EQ (window, selected_window))
21107 {
21108 struct text_pos pt;
21109
21110 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21111 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21112 }
21113
21114 /* Display mode lines. */
21115 clear_glyph_matrix (w->desired_matrix);
21116 if (display_mode_lines (w))
21117 ++nwindows;
21118
21119 /* Restore old settings. */
21120 set_buffer_internal_1 (old);
21121 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21122 }
21123
21124 window = w->next;
21125 }
21126
21127 return nwindows;
21128 }
21129
21130
21131 /* Display the mode and/or header line of window W. Value is the
21132 sum number of mode lines and header lines displayed. */
21133
21134 static int
21135 display_mode_lines (struct window *w)
21136 {
21137 Lisp_Object old_selected_window = selected_window;
21138 Lisp_Object old_selected_frame = selected_frame;
21139 Lisp_Object new_frame = w->frame;
21140 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21141 int n = 0;
21142
21143 selected_frame = new_frame;
21144 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21145 or window's point, then we'd need select_window_1 here as well. */
21146 XSETWINDOW (selected_window, w);
21147 XFRAME (new_frame)->selected_window = selected_window;
21148
21149 /* These will be set while the mode line specs are processed. */
21150 line_number_displayed = 0;
21151 w->column_number_displayed = -1;
21152
21153 if (WINDOW_WANTS_MODELINE_P (w))
21154 {
21155 struct window *sel_w = XWINDOW (old_selected_window);
21156
21157 /* Select mode line face based on the real selected window. */
21158 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21159 BVAR (current_buffer, mode_line_format));
21160 ++n;
21161 }
21162
21163 if (WINDOW_WANTS_HEADER_LINE_P (w))
21164 {
21165 display_mode_line (w, HEADER_LINE_FACE_ID,
21166 BVAR (current_buffer, header_line_format));
21167 ++n;
21168 }
21169
21170 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21171 selected_frame = old_selected_frame;
21172 selected_window = old_selected_window;
21173 if (n > 0)
21174 w->must_be_updated_p = true;
21175 return n;
21176 }
21177
21178
21179 /* Display mode or header line of window W. FACE_ID specifies which
21180 line to display; it is either MODE_LINE_FACE_ID or
21181 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21182 display. Value is the pixel height of the mode/header line
21183 displayed. */
21184
21185 static int
21186 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21187 {
21188 struct it it;
21189 struct face *face;
21190 ptrdiff_t count = SPECPDL_INDEX ();
21191
21192 init_iterator (&it, w, -1, -1, NULL, face_id);
21193 /* Don't extend on a previously drawn mode-line.
21194 This may happen if called from pos_visible_p. */
21195 it.glyph_row->enabled_p = false;
21196 prepare_desired_row (it.glyph_row);
21197
21198 it.glyph_row->mode_line_p = 1;
21199
21200 /* FIXME: This should be controlled by a user option. But
21201 supporting such an option is not trivial, since the mode line is
21202 made up of many separate strings. */
21203 it.paragraph_embedding = L2R;
21204
21205 record_unwind_protect (unwind_format_mode_line,
21206 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21207
21208 mode_line_target = MODE_LINE_DISPLAY;
21209
21210 /* Temporarily make frame's keyboard the current kboard so that
21211 kboard-local variables in the mode_line_format will get the right
21212 values. */
21213 push_kboard (FRAME_KBOARD (it.f));
21214 record_unwind_save_match_data ();
21215 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21216 pop_kboard ();
21217
21218 unbind_to (count, Qnil);
21219
21220 /* Fill up with spaces. */
21221 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21222
21223 compute_line_metrics (&it);
21224 it.glyph_row->full_width_p = 1;
21225 it.glyph_row->continued_p = 0;
21226 it.glyph_row->truncated_on_left_p = 0;
21227 it.glyph_row->truncated_on_right_p = 0;
21228
21229 /* Make a 3D mode-line have a shadow at its right end. */
21230 face = FACE_FROM_ID (it.f, face_id);
21231 extend_face_to_end_of_line (&it);
21232 if (face->box != FACE_NO_BOX)
21233 {
21234 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21235 + it.glyph_row->used[TEXT_AREA] - 1);
21236 last->right_box_line_p = 1;
21237 }
21238
21239 return it.glyph_row->height;
21240 }
21241
21242 /* Move element ELT in LIST to the front of LIST.
21243 Return the updated list. */
21244
21245 static Lisp_Object
21246 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21247 {
21248 register Lisp_Object tail, prev;
21249 register Lisp_Object tem;
21250
21251 tail = list;
21252 prev = Qnil;
21253 while (CONSP (tail))
21254 {
21255 tem = XCAR (tail);
21256
21257 if (EQ (elt, tem))
21258 {
21259 /* Splice out the link TAIL. */
21260 if (NILP (prev))
21261 list = XCDR (tail);
21262 else
21263 Fsetcdr (prev, XCDR (tail));
21264
21265 /* Now make it the first. */
21266 Fsetcdr (tail, list);
21267 return tail;
21268 }
21269 else
21270 prev = tail;
21271 tail = XCDR (tail);
21272 QUIT;
21273 }
21274
21275 /* Not found--return unchanged LIST. */
21276 return list;
21277 }
21278
21279 /* Contribute ELT to the mode line for window IT->w. How it
21280 translates into text depends on its data type.
21281
21282 IT describes the display environment in which we display, as usual.
21283
21284 DEPTH is the depth in recursion. It is used to prevent
21285 infinite recursion here.
21286
21287 FIELD_WIDTH is the number of characters the display of ELT should
21288 occupy in the mode line, and PRECISION is the maximum number of
21289 characters to display from ELT's representation. See
21290 display_string for details.
21291
21292 Returns the hpos of the end of the text generated by ELT.
21293
21294 PROPS is a property list to add to any string we encounter.
21295
21296 If RISKY is nonzero, remove (disregard) any properties in any string
21297 we encounter, and ignore :eval and :propertize.
21298
21299 The global variable `mode_line_target' determines whether the
21300 output is passed to `store_mode_line_noprop',
21301 `store_mode_line_string', or `display_string'. */
21302
21303 static int
21304 display_mode_element (struct it *it, int depth, int field_width, int precision,
21305 Lisp_Object elt, Lisp_Object props, int risky)
21306 {
21307 int n = 0, field, prec;
21308 int literal = 0;
21309
21310 tail_recurse:
21311 if (depth > 100)
21312 elt = build_string ("*too-deep*");
21313
21314 depth++;
21315
21316 switch (XTYPE (elt))
21317 {
21318 case Lisp_String:
21319 {
21320 /* A string: output it and check for %-constructs within it. */
21321 unsigned char c;
21322 ptrdiff_t offset = 0;
21323
21324 if (SCHARS (elt) > 0
21325 && (!NILP (props) || risky))
21326 {
21327 Lisp_Object oprops, aelt;
21328 oprops = Ftext_properties_at (make_number (0), elt);
21329
21330 /* If the starting string's properties are not what
21331 we want, translate the string. Also, if the string
21332 is risky, do that anyway. */
21333
21334 if (NILP (Fequal (props, oprops)) || risky)
21335 {
21336 /* If the starting string has properties,
21337 merge the specified ones onto the existing ones. */
21338 if (! NILP (oprops) && !risky)
21339 {
21340 Lisp_Object tem;
21341
21342 oprops = Fcopy_sequence (oprops);
21343 tem = props;
21344 while (CONSP (tem))
21345 {
21346 oprops = Fplist_put (oprops, XCAR (tem),
21347 XCAR (XCDR (tem)));
21348 tem = XCDR (XCDR (tem));
21349 }
21350 props = oprops;
21351 }
21352
21353 aelt = Fassoc (elt, mode_line_proptrans_alist);
21354 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21355 {
21356 /* AELT is what we want. Move it to the front
21357 without consing. */
21358 elt = XCAR (aelt);
21359 mode_line_proptrans_alist
21360 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21361 }
21362 else
21363 {
21364 Lisp_Object tem;
21365
21366 /* If AELT has the wrong props, it is useless.
21367 so get rid of it. */
21368 if (! NILP (aelt))
21369 mode_line_proptrans_alist
21370 = Fdelq (aelt, mode_line_proptrans_alist);
21371
21372 elt = Fcopy_sequence (elt);
21373 Fset_text_properties (make_number (0), Flength (elt),
21374 props, elt);
21375 /* Add this item to mode_line_proptrans_alist. */
21376 mode_line_proptrans_alist
21377 = Fcons (Fcons (elt, props),
21378 mode_line_proptrans_alist);
21379 /* Truncate mode_line_proptrans_alist
21380 to at most 50 elements. */
21381 tem = Fnthcdr (make_number (50),
21382 mode_line_proptrans_alist);
21383 if (! NILP (tem))
21384 XSETCDR (tem, Qnil);
21385 }
21386 }
21387 }
21388
21389 offset = 0;
21390
21391 if (literal)
21392 {
21393 prec = precision - n;
21394 switch (mode_line_target)
21395 {
21396 case MODE_LINE_NOPROP:
21397 case MODE_LINE_TITLE:
21398 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21399 break;
21400 case MODE_LINE_STRING:
21401 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21402 break;
21403 case MODE_LINE_DISPLAY:
21404 n += display_string (NULL, elt, Qnil, 0, 0, it,
21405 0, prec, 0, STRING_MULTIBYTE (elt));
21406 break;
21407 }
21408
21409 break;
21410 }
21411
21412 /* Handle the non-literal case. */
21413
21414 while ((precision <= 0 || n < precision)
21415 && SREF (elt, offset) != 0
21416 && (mode_line_target != MODE_LINE_DISPLAY
21417 || it->current_x < it->last_visible_x))
21418 {
21419 ptrdiff_t last_offset = offset;
21420
21421 /* Advance to end of string or next format specifier. */
21422 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21423 ;
21424
21425 if (offset - 1 != last_offset)
21426 {
21427 ptrdiff_t nchars, nbytes;
21428
21429 /* Output to end of string or up to '%'. Field width
21430 is length of string. Don't output more than
21431 PRECISION allows us. */
21432 offset--;
21433
21434 prec = c_string_width (SDATA (elt) + last_offset,
21435 offset - last_offset, precision - n,
21436 &nchars, &nbytes);
21437
21438 switch (mode_line_target)
21439 {
21440 case MODE_LINE_NOPROP:
21441 case MODE_LINE_TITLE:
21442 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21443 break;
21444 case MODE_LINE_STRING:
21445 {
21446 ptrdiff_t bytepos = last_offset;
21447 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21448 ptrdiff_t endpos = (precision <= 0
21449 ? string_byte_to_char (elt, offset)
21450 : charpos + nchars);
21451
21452 n += store_mode_line_string (NULL,
21453 Fsubstring (elt, make_number (charpos),
21454 make_number (endpos)),
21455 0, 0, 0, Qnil);
21456 }
21457 break;
21458 case MODE_LINE_DISPLAY:
21459 {
21460 ptrdiff_t bytepos = last_offset;
21461 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21462
21463 if (precision <= 0)
21464 nchars = string_byte_to_char (elt, offset) - charpos;
21465 n += display_string (NULL, elt, Qnil, 0, charpos,
21466 it, 0, nchars, 0,
21467 STRING_MULTIBYTE (elt));
21468 }
21469 break;
21470 }
21471 }
21472 else /* c == '%' */
21473 {
21474 ptrdiff_t percent_position = offset;
21475
21476 /* Get the specified minimum width. Zero means
21477 don't pad. */
21478 field = 0;
21479 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21480 field = field * 10 + c - '0';
21481
21482 /* Don't pad beyond the total padding allowed. */
21483 if (field_width - n > 0 && field > field_width - n)
21484 field = field_width - n;
21485
21486 /* Note that either PRECISION <= 0 or N < PRECISION. */
21487 prec = precision - n;
21488
21489 if (c == 'M')
21490 n += display_mode_element (it, depth, field, prec,
21491 Vglobal_mode_string, props,
21492 risky);
21493 else if (c != 0)
21494 {
21495 bool multibyte;
21496 ptrdiff_t bytepos, charpos;
21497 const char *spec;
21498 Lisp_Object string;
21499
21500 bytepos = percent_position;
21501 charpos = (STRING_MULTIBYTE (elt)
21502 ? string_byte_to_char (elt, bytepos)
21503 : bytepos);
21504 spec = decode_mode_spec (it->w, c, field, &string);
21505 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21506
21507 switch (mode_line_target)
21508 {
21509 case MODE_LINE_NOPROP:
21510 case MODE_LINE_TITLE:
21511 n += store_mode_line_noprop (spec, field, prec);
21512 break;
21513 case MODE_LINE_STRING:
21514 {
21515 Lisp_Object tem = build_string (spec);
21516 props = Ftext_properties_at (make_number (charpos), elt);
21517 /* Should only keep face property in props */
21518 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21519 }
21520 break;
21521 case MODE_LINE_DISPLAY:
21522 {
21523 int nglyphs_before, nwritten;
21524
21525 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21526 nwritten = display_string (spec, string, elt,
21527 charpos, 0, it,
21528 field, prec, 0,
21529 multibyte);
21530
21531 /* Assign to the glyphs written above the
21532 string where the `%x' came from, position
21533 of the `%'. */
21534 if (nwritten > 0)
21535 {
21536 struct glyph *glyph
21537 = (it->glyph_row->glyphs[TEXT_AREA]
21538 + nglyphs_before);
21539 int i;
21540
21541 for (i = 0; i < nwritten; ++i)
21542 {
21543 glyph[i].object = elt;
21544 glyph[i].charpos = charpos;
21545 }
21546
21547 n += nwritten;
21548 }
21549 }
21550 break;
21551 }
21552 }
21553 else /* c == 0 */
21554 break;
21555 }
21556 }
21557 }
21558 break;
21559
21560 case Lisp_Symbol:
21561 /* A symbol: process the value of the symbol recursively
21562 as if it appeared here directly. Avoid error if symbol void.
21563 Special case: if value of symbol is a string, output the string
21564 literally. */
21565 {
21566 register Lisp_Object tem;
21567
21568 /* If the variable is not marked as risky to set
21569 then its contents are risky to use. */
21570 if (NILP (Fget (elt, Qrisky_local_variable)))
21571 risky = 1;
21572
21573 tem = Fboundp (elt);
21574 if (!NILP (tem))
21575 {
21576 tem = Fsymbol_value (elt);
21577 /* If value is a string, output that string literally:
21578 don't check for % within it. */
21579 if (STRINGP (tem))
21580 literal = 1;
21581
21582 if (!EQ (tem, elt))
21583 {
21584 /* Give up right away for nil or t. */
21585 elt = tem;
21586 goto tail_recurse;
21587 }
21588 }
21589 }
21590 break;
21591
21592 case Lisp_Cons:
21593 {
21594 register Lisp_Object car, tem;
21595
21596 /* A cons cell: five distinct cases.
21597 If first element is :eval or :propertize, do something special.
21598 If first element is a string or a cons, process all the elements
21599 and effectively concatenate them.
21600 If first element is a negative number, truncate displaying cdr to
21601 at most that many characters. If positive, pad (with spaces)
21602 to at least that many characters.
21603 If first element is a symbol, process the cadr or caddr recursively
21604 according to whether the symbol's value is non-nil or nil. */
21605 car = XCAR (elt);
21606 if (EQ (car, QCeval))
21607 {
21608 /* An element of the form (:eval FORM) means evaluate FORM
21609 and use the result as mode line elements. */
21610
21611 if (risky)
21612 break;
21613
21614 if (CONSP (XCDR (elt)))
21615 {
21616 Lisp_Object spec;
21617 spec = safe_eval (XCAR (XCDR (elt)));
21618 n += display_mode_element (it, depth, field_width - n,
21619 precision - n, spec, props,
21620 risky);
21621 }
21622 }
21623 else if (EQ (car, QCpropertize))
21624 {
21625 /* An element of the form (:propertize ELT PROPS...)
21626 means display ELT but applying properties PROPS. */
21627
21628 if (risky)
21629 break;
21630
21631 if (CONSP (XCDR (elt)))
21632 n += display_mode_element (it, depth, field_width - n,
21633 precision - n, XCAR (XCDR (elt)),
21634 XCDR (XCDR (elt)), risky);
21635 }
21636 else if (SYMBOLP (car))
21637 {
21638 tem = Fboundp (car);
21639 elt = XCDR (elt);
21640 if (!CONSP (elt))
21641 goto invalid;
21642 /* elt is now the cdr, and we know it is a cons cell.
21643 Use its car if CAR has a non-nil value. */
21644 if (!NILP (tem))
21645 {
21646 tem = Fsymbol_value (car);
21647 if (!NILP (tem))
21648 {
21649 elt = XCAR (elt);
21650 goto tail_recurse;
21651 }
21652 }
21653 /* Symbol's value is nil (or symbol is unbound)
21654 Get the cddr of the original list
21655 and if possible find the caddr and use that. */
21656 elt = XCDR (elt);
21657 if (NILP (elt))
21658 break;
21659 else if (!CONSP (elt))
21660 goto invalid;
21661 elt = XCAR (elt);
21662 goto tail_recurse;
21663 }
21664 else if (INTEGERP (car))
21665 {
21666 register int lim = XINT (car);
21667 elt = XCDR (elt);
21668 if (lim < 0)
21669 {
21670 /* Negative int means reduce maximum width. */
21671 if (precision <= 0)
21672 precision = -lim;
21673 else
21674 precision = min (precision, -lim);
21675 }
21676 else if (lim > 0)
21677 {
21678 /* Padding specified. Don't let it be more than
21679 current maximum. */
21680 if (precision > 0)
21681 lim = min (precision, lim);
21682
21683 /* If that's more padding than already wanted, queue it.
21684 But don't reduce padding already specified even if
21685 that is beyond the current truncation point. */
21686 field_width = max (lim, field_width);
21687 }
21688 goto tail_recurse;
21689 }
21690 else if (STRINGP (car) || CONSP (car))
21691 {
21692 Lisp_Object halftail = elt;
21693 int len = 0;
21694
21695 while (CONSP (elt)
21696 && (precision <= 0 || n < precision))
21697 {
21698 n += display_mode_element (it, depth,
21699 /* Do padding only after the last
21700 element in the list. */
21701 (! CONSP (XCDR (elt))
21702 ? field_width - n
21703 : 0),
21704 precision - n, XCAR (elt),
21705 props, risky);
21706 elt = XCDR (elt);
21707 len++;
21708 if ((len & 1) == 0)
21709 halftail = XCDR (halftail);
21710 /* Check for cycle. */
21711 if (EQ (halftail, elt))
21712 break;
21713 }
21714 }
21715 }
21716 break;
21717
21718 default:
21719 invalid:
21720 elt = build_string ("*invalid*");
21721 goto tail_recurse;
21722 }
21723
21724 /* Pad to FIELD_WIDTH. */
21725 if (field_width > 0 && n < field_width)
21726 {
21727 switch (mode_line_target)
21728 {
21729 case MODE_LINE_NOPROP:
21730 case MODE_LINE_TITLE:
21731 n += store_mode_line_noprop ("", field_width - n, 0);
21732 break;
21733 case MODE_LINE_STRING:
21734 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
21735 break;
21736 case MODE_LINE_DISPLAY:
21737 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
21738 0, 0, 0);
21739 break;
21740 }
21741 }
21742
21743 return n;
21744 }
21745
21746 /* Store a mode-line string element in mode_line_string_list.
21747
21748 If STRING is non-null, display that C string. Otherwise, the Lisp
21749 string LISP_STRING is displayed.
21750
21751 FIELD_WIDTH is the minimum number of output glyphs to produce.
21752 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21753 with spaces. FIELD_WIDTH <= 0 means don't pad.
21754
21755 PRECISION is the maximum number of characters to output from
21756 STRING. PRECISION <= 0 means don't truncate the string.
21757
21758 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
21759 properties to the string.
21760
21761 PROPS are the properties to add to the string.
21762 The mode_line_string_face face property is always added to the string.
21763 */
21764
21765 static int
21766 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
21767 int field_width, int precision, Lisp_Object props)
21768 {
21769 ptrdiff_t len;
21770 int n = 0;
21771
21772 if (string != NULL)
21773 {
21774 len = strlen (string);
21775 if (precision > 0 && len > precision)
21776 len = precision;
21777 lisp_string = make_string (string, len);
21778 if (NILP (props))
21779 props = mode_line_string_face_prop;
21780 else if (!NILP (mode_line_string_face))
21781 {
21782 Lisp_Object face = Fplist_get (props, Qface);
21783 props = Fcopy_sequence (props);
21784 if (NILP (face))
21785 face = mode_line_string_face;
21786 else
21787 face = list2 (face, mode_line_string_face);
21788 props = Fplist_put (props, Qface, face);
21789 }
21790 Fadd_text_properties (make_number (0), make_number (len),
21791 props, lisp_string);
21792 }
21793 else
21794 {
21795 len = XFASTINT (Flength (lisp_string));
21796 if (precision > 0 && len > precision)
21797 {
21798 len = precision;
21799 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
21800 precision = -1;
21801 }
21802 if (!NILP (mode_line_string_face))
21803 {
21804 Lisp_Object face;
21805 if (NILP (props))
21806 props = Ftext_properties_at (make_number (0), lisp_string);
21807 face = Fplist_get (props, Qface);
21808 if (NILP (face))
21809 face = mode_line_string_face;
21810 else
21811 face = list2 (face, mode_line_string_face);
21812 props = list2 (Qface, face);
21813 if (copy_string)
21814 lisp_string = Fcopy_sequence (lisp_string);
21815 }
21816 if (!NILP (props))
21817 Fadd_text_properties (make_number (0), make_number (len),
21818 props, lisp_string);
21819 }
21820
21821 if (len > 0)
21822 {
21823 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21824 n += len;
21825 }
21826
21827 if (field_width > len)
21828 {
21829 field_width -= len;
21830 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21831 if (!NILP (props))
21832 Fadd_text_properties (make_number (0), make_number (field_width),
21833 props, lisp_string);
21834 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21835 n += field_width;
21836 }
21837
21838 return n;
21839 }
21840
21841
21842 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21843 1, 4, 0,
21844 doc: /* Format a string out of a mode line format specification.
21845 First arg FORMAT specifies the mode line format (see `mode-line-format'
21846 for details) to use.
21847
21848 By default, the format is evaluated for the currently selected window.
21849
21850 Optional second arg FACE specifies the face property to put on all
21851 characters for which no face is specified. The value nil means the
21852 default face. The value t means whatever face the window's mode line
21853 currently uses (either `mode-line' or `mode-line-inactive',
21854 depending on whether the window is the selected window or not).
21855 An integer value means the value string has no text
21856 properties.
21857
21858 Optional third and fourth args WINDOW and BUFFER specify the window
21859 and buffer to use as the context for the formatting (defaults
21860 are the selected window and the WINDOW's buffer). */)
21861 (Lisp_Object format, Lisp_Object face,
21862 Lisp_Object window, Lisp_Object buffer)
21863 {
21864 struct it it;
21865 int len;
21866 struct window *w;
21867 struct buffer *old_buffer = NULL;
21868 int face_id;
21869 int no_props = INTEGERP (face);
21870 ptrdiff_t count = SPECPDL_INDEX ();
21871 Lisp_Object str;
21872 int string_start = 0;
21873
21874 w = decode_any_window (window);
21875 XSETWINDOW (window, w);
21876
21877 if (NILP (buffer))
21878 buffer = w->contents;
21879 CHECK_BUFFER (buffer);
21880
21881 /* Make formatting the modeline a non-op when noninteractive, otherwise
21882 there will be problems later caused by a partially initialized frame. */
21883 if (NILP (format) || noninteractive)
21884 return empty_unibyte_string;
21885
21886 if (no_props)
21887 face = Qnil;
21888
21889 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21890 : EQ (face, Qt) ? (EQ (window, selected_window)
21891 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21892 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21893 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21894 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21895 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21896 : DEFAULT_FACE_ID;
21897
21898 old_buffer = current_buffer;
21899
21900 /* Save things including mode_line_proptrans_alist,
21901 and set that to nil so that we don't alter the outer value. */
21902 record_unwind_protect (unwind_format_mode_line,
21903 format_mode_line_unwind_data
21904 (XFRAME (WINDOW_FRAME (w)),
21905 old_buffer, selected_window, 1));
21906 mode_line_proptrans_alist = Qnil;
21907
21908 Fselect_window (window, Qt);
21909 set_buffer_internal_1 (XBUFFER (buffer));
21910
21911 init_iterator (&it, w, -1, -1, NULL, face_id);
21912
21913 if (no_props)
21914 {
21915 mode_line_target = MODE_LINE_NOPROP;
21916 mode_line_string_face_prop = Qnil;
21917 mode_line_string_list = Qnil;
21918 string_start = MODE_LINE_NOPROP_LEN (0);
21919 }
21920 else
21921 {
21922 mode_line_target = MODE_LINE_STRING;
21923 mode_line_string_list = Qnil;
21924 mode_line_string_face = face;
21925 mode_line_string_face_prop
21926 = NILP (face) ? Qnil : list2 (Qface, face);
21927 }
21928
21929 push_kboard (FRAME_KBOARD (it.f));
21930 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21931 pop_kboard ();
21932
21933 if (no_props)
21934 {
21935 len = MODE_LINE_NOPROP_LEN (string_start);
21936 str = make_string (mode_line_noprop_buf + string_start, len);
21937 }
21938 else
21939 {
21940 mode_line_string_list = Fnreverse (mode_line_string_list);
21941 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21942 empty_unibyte_string);
21943 }
21944
21945 unbind_to (count, Qnil);
21946 return str;
21947 }
21948
21949 /* Write a null-terminated, right justified decimal representation of
21950 the positive integer D to BUF using a minimal field width WIDTH. */
21951
21952 static void
21953 pint2str (register char *buf, register int width, register ptrdiff_t d)
21954 {
21955 register char *p = buf;
21956
21957 if (d <= 0)
21958 *p++ = '0';
21959 else
21960 {
21961 while (d > 0)
21962 {
21963 *p++ = d % 10 + '0';
21964 d /= 10;
21965 }
21966 }
21967
21968 for (width -= (int) (p - buf); width > 0; --width)
21969 *p++ = ' ';
21970 *p-- = '\0';
21971 while (p > buf)
21972 {
21973 d = *buf;
21974 *buf++ = *p;
21975 *p-- = d;
21976 }
21977 }
21978
21979 /* Write a null-terminated, right justified decimal and "human
21980 readable" representation of the nonnegative integer D to BUF using
21981 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21982
21983 static const char power_letter[] =
21984 {
21985 0, /* no letter */
21986 'k', /* kilo */
21987 'M', /* mega */
21988 'G', /* giga */
21989 'T', /* tera */
21990 'P', /* peta */
21991 'E', /* exa */
21992 'Z', /* zetta */
21993 'Y' /* yotta */
21994 };
21995
21996 static void
21997 pint2hrstr (char *buf, int width, ptrdiff_t d)
21998 {
21999 /* We aim to represent the nonnegative integer D as
22000 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22001 ptrdiff_t quotient = d;
22002 int remainder = 0;
22003 /* -1 means: do not use TENTHS. */
22004 int tenths = -1;
22005 int exponent = 0;
22006
22007 /* Length of QUOTIENT.TENTHS as a string. */
22008 int length;
22009
22010 char * psuffix;
22011 char * p;
22012
22013 if (quotient >= 1000)
22014 {
22015 /* Scale to the appropriate EXPONENT. */
22016 do
22017 {
22018 remainder = quotient % 1000;
22019 quotient /= 1000;
22020 exponent++;
22021 }
22022 while (quotient >= 1000);
22023
22024 /* Round to nearest and decide whether to use TENTHS or not. */
22025 if (quotient <= 9)
22026 {
22027 tenths = remainder / 100;
22028 if (remainder % 100 >= 50)
22029 {
22030 if (tenths < 9)
22031 tenths++;
22032 else
22033 {
22034 quotient++;
22035 if (quotient == 10)
22036 tenths = -1;
22037 else
22038 tenths = 0;
22039 }
22040 }
22041 }
22042 else
22043 if (remainder >= 500)
22044 {
22045 if (quotient < 999)
22046 quotient++;
22047 else
22048 {
22049 quotient = 1;
22050 exponent++;
22051 tenths = 0;
22052 }
22053 }
22054 }
22055
22056 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22057 if (tenths == -1 && quotient <= 99)
22058 if (quotient <= 9)
22059 length = 1;
22060 else
22061 length = 2;
22062 else
22063 length = 3;
22064 p = psuffix = buf + max (width, length);
22065
22066 /* Print EXPONENT. */
22067 *psuffix++ = power_letter[exponent];
22068 *psuffix = '\0';
22069
22070 /* Print TENTHS. */
22071 if (tenths >= 0)
22072 {
22073 *--p = '0' + tenths;
22074 *--p = '.';
22075 }
22076
22077 /* Print QUOTIENT. */
22078 do
22079 {
22080 int digit = quotient % 10;
22081 *--p = '0' + digit;
22082 }
22083 while ((quotient /= 10) != 0);
22084
22085 /* Print leading spaces. */
22086 while (buf < p)
22087 *--p = ' ';
22088 }
22089
22090 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22091 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22092 type of CODING_SYSTEM. Return updated pointer into BUF. */
22093
22094 static unsigned char invalid_eol_type[] = "(*invalid*)";
22095
22096 static char *
22097 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22098 {
22099 Lisp_Object val;
22100 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22101 const unsigned char *eol_str;
22102 int eol_str_len;
22103 /* The EOL conversion we are using. */
22104 Lisp_Object eoltype;
22105
22106 val = CODING_SYSTEM_SPEC (coding_system);
22107 eoltype = Qnil;
22108
22109 if (!VECTORP (val)) /* Not yet decided. */
22110 {
22111 *buf++ = multibyte ? '-' : ' ';
22112 if (eol_flag)
22113 eoltype = eol_mnemonic_undecided;
22114 /* Don't mention EOL conversion if it isn't decided. */
22115 }
22116 else
22117 {
22118 Lisp_Object attrs;
22119 Lisp_Object eolvalue;
22120
22121 attrs = AREF (val, 0);
22122 eolvalue = AREF (val, 2);
22123
22124 *buf++ = multibyte
22125 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22126 : ' ';
22127
22128 if (eol_flag)
22129 {
22130 /* The EOL conversion that is normal on this system. */
22131
22132 if (NILP (eolvalue)) /* Not yet decided. */
22133 eoltype = eol_mnemonic_undecided;
22134 else if (VECTORP (eolvalue)) /* Not yet decided. */
22135 eoltype = eol_mnemonic_undecided;
22136 else /* eolvalue is Qunix, Qdos, or Qmac. */
22137 eoltype = (EQ (eolvalue, Qunix)
22138 ? eol_mnemonic_unix
22139 : (EQ (eolvalue, Qdos) == 1
22140 ? eol_mnemonic_dos : eol_mnemonic_mac));
22141 }
22142 }
22143
22144 if (eol_flag)
22145 {
22146 /* Mention the EOL conversion if it is not the usual one. */
22147 if (STRINGP (eoltype))
22148 {
22149 eol_str = SDATA (eoltype);
22150 eol_str_len = SBYTES (eoltype);
22151 }
22152 else if (CHARACTERP (eoltype))
22153 {
22154 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22155 int c = XFASTINT (eoltype);
22156 eol_str_len = CHAR_STRING (c, tmp);
22157 eol_str = tmp;
22158 }
22159 else
22160 {
22161 eol_str = invalid_eol_type;
22162 eol_str_len = sizeof (invalid_eol_type) - 1;
22163 }
22164 memcpy (buf, eol_str, eol_str_len);
22165 buf += eol_str_len;
22166 }
22167
22168 return buf;
22169 }
22170
22171 /* Return a string for the output of a mode line %-spec for window W,
22172 generated by character C. FIELD_WIDTH > 0 means pad the string
22173 returned with spaces to that value. Return a Lisp string in
22174 *STRING if the resulting string is taken from that Lisp string.
22175
22176 Note we operate on the current buffer for most purposes. */
22177
22178 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22179
22180 static const char *
22181 decode_mode_spec (struct window *w, register int c, int field_width,
22182 Lisp_Object *string)
22183 {
22184 Lisp_Object obj;
22185 struct frame *f = XFRAME (WINDOW_FRAME (w));
22186 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22187 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22188 produce strings from numerical values, so limit preposterously
22189 large values of FIELD_WIDTH to avoid overrunning the buffer's
22190 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22191 bytes plus the terminating null. */
22192 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22193 struct buffer *b = current_buffer;
22194
22195 obj = Qnil;
22196 *string = Qnil;
22197
22198 switch (c)
22199 {
22200 case '*':
22201 if (!NILP (BVAR (b, read_only)))
22202 return "%";
22203 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22204 return "*";
22205 return "-";
22206
22207 case '+':
22208 /* This differs from %* only for a modified read-only buffer. */
22209 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22210 return "*";
22211 if (!NILP (BVAR (b, read_only)))
22212 return "%";
22213 return "-";
22214
22215 case '&':
22216 /* This differs from %* in ignoring read-only-ness. */
22217 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22218 return "*";
22219 return "-";
22220
22221 case '%':
22222 return "%";
22223
22224 case '[':
22225 {
22226 int i;
22227 char *p;
22228
22229 if (command_loop_level > 5)
22230 return "[[[... ";
22231 p = decode_mode_spec_buf;
22232 for (i = 0; i < command_loop_level; i++)
22233 *p++ = '[';
22234 *p = 0;
22235 return decode_mode_spec_buf;
22236 }
22237
22238 case ']':
22239 {
22240 int i;
22241 char *p;
22242
22243 if (command_loop_level > 5)
22244 return " ...]]]";
22245 p = decode_mode_spec_buf;
22246 for (i = 0; i < command_loop_level; i++)
22247 *p++ = ']';
22248 *p = 0;
22249 return decode_mode_spec_buf;
22250 }
22251
22252 case '-':
22253 {
22254 register int i;
22255
22256 /* Let lots_of_dashes be a string of infinite length. */
22257 if (mode_line_target == MODE_LINE_NOPROP
22258 || mode_line_target == MODE_LINE_STRING)
22259 return "--";
22260 if (field_width <= 0
22261 || field_width > sizeof (lots_of_dashes))
22262 {
22263 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22264 decode_mode_spec_buf[i] = '-';
22265 decode_mode_spec_buf[i] = '\0';
22266 return decode_mode_spec_buf;
22267 }
22268 else
22269 return lots_of_dashes;
22270 }
22271
22272 case 'b':
22273 obj = BVAR (b, name);
22274 break;
22275
22276 case 'c':
22277 /* %c and %l are ignored in `frame-title-format'.
22278 (In redisplay_internal, the frame title is drawn _before_ the
22279 windows are updated, so the stuff which depends on actual
22280 window contents (such as %l) may fail to render properly, or
22281 even crash emacs.) */
22282 if (mode_line_target == MODE_LINE_TITLE)
22283 return "";
22284 else
22285 {
22286 ptrdiff_t col = current_column ();
22287 w->column_number_displayed = col;
22288 pint2str (decode_mode_spec_buf, width, col);
22289 return decode_mode_spec_buf;
22290 }
22291
22292 case 'e':
22293 #ifndef SYSTEM_MALLOC
22294 {
22295 if (NILP (Vmemory_full))
22296 return "";
22297 else
22298 return "!MEM FULL! ";
22299 }
22300 #else
22301 return "";
22302 #endif
22303
22304 case 'F':
22305 /* %F displays the frame name. */
22306 if (!NILP (f->title))
22307 return SSDATA (f->title);
22308 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22309 return SSDATA (f->name);
22310 return "Emacs";
22311
22312 case 'f':
22313 obj = BVAR (b, filename);
22314 break;
22315
22316 case 'i':
22317 {
22318 ptrdiff_t size = ZV - BEGV;
22319 pint2str (decode_mode_spec_buf, width, size);
22320 return decode_mode_spec_buf;
22321 }
22322
22323 case 'I':
22324 {
22325 ptrdiff_t size = ZV - BEGV;
22326 pint2hrstr (decode_mode_spec_buf, width, size);
22327 return decode_mode_spec_buf;
22328 }
22329
22330 case 'l':
22331 {
22332 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22333 ptrdiff_t topline, nlines, height;
22334 ptrdiff_t junk;
22335
22336 /* %c and %l are ignored in `frame-title-format'. */
22337 if (mode_line_target == MODE_LINE_TITLE)
22338 return "";
22339
22340 startpos = marker_position (w->start);
22341 startpos_byte = marker_byte_position (w->start);
22342 height = WINDOW_TOTAL_LINES (w);
22343
22344 /* If we decided that this buffer isn't suitable for line numbers,
22345 don't forget that too fast. */
22346 if (w->base_line_pos == -1)
22347 goto no_value;
22348
22349 /* If the buffer is very big, don't waste time. */
22350 if (INTEGERP (Vline_number_display_limit)
22351 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22352 {
22353 w->base_line_pos = 0;
22354 w->base_line_number = 0;
22355 goto no_value;
22356 }
22357
22358 if (w->base_line_number > 0
22359 && w->base_line_pos > 0
22360 && w->base_line_pos <= startpos)
22361 {
22362 line = w->base_line_number;
22363 linepos = w->base_line_pos;
22364 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22365 }
22366 else
22367 {
22368 line = 1;
22369 linepos = BUF_BEGV (b);
22370 linepos_byte = BUF_BEGV_BYTE (b);
22371 }
22372
22373 /* Count lines from base line to window start position. */
22374 nlines = display_count_lines (linepos_byte,
22375 startpos_byte,
22376 startpos, &junk);
22377
22378 topline = nlines + line;
22379
22380 /* Determine a new base line, if the old one is too close
22381 or too far away, or if we did not have one.
22382 "Too close" means it's plausible a scroll-down would
22383 go back past it. */
22384 if (startpos == BUF_BEGV (b))
22385 {
22386 w->base_line_number = topline;
22387 w->base_line_pos = BUF_BEGV (b);
22388 }
22389 else if (nlines < height + 25 || nlines > height * 3 + 50
22390 || linepos == BUF_BEGV (b))
22391 {
22392 ptrdiff_t limit = BUF_BEGV (b);
22393 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22394 ptrdiff_t position;
22395 ptrdiff_t distance =
22396 (height * 2 + 30) * line_number_display_limit_width;
22397
22398 if (startpos - distance > limit)
22399 {
22400 limit = startpos - distance;
22401 limit_byte = CHAR_TO_BYTE (limit);
22402 }
22403
22404 nlines = display_count_lines (startpos_byte,
22405 limit_byte,
22406 - (height * 2 + 30),
22407 &position);
22408 /* If we couldn't find the lines we wanted within
22409 line_number_display_limit_width chars per line,
22410 give up on line numbers for this window. */
22411 if (position == limit_byte && limit == startpos - distance)
22412 {
22413 w->base_line_pos = -1;
22414 w->base_line_number = 0;
22415 goto no_value;
22416 }
22417
22418 w->base_line_number = topline - nlines;
22419 w->base_line_pos = BYTE_TO_CHAR (position);
22420 }
22421
22422 /* Now count lines from the start pos to point. */
22423 nlines = display_count_lines (startpos_byte,
22424 PT_BYTE, PT, &junk);
22425
22426 /* Record that we did display the line number. */
22427 line_number_displayed = 1;
22428
22429 /* Make the string to show. */
22430 pint2str (decode_mode_spec_buf, width, topline + nlines);
22431 return decode_mode_spec_buf;
22432 no_value:
22433 {
22434 char* p = decode_mode_spec_buf;
22435 int pad = width - 2;
22436 while (pad-- > 0)
22437 *p++ = ' ';
22438 *p++ = '?';
22439 *p++ = '?';
22440 *p = '\0';
22441 return decode_mode_spec_buf;
22442 }
22443 }
22444 break;
22445
22446 case 'm':
22447 obj = BVAR (b, mode_name);
22448 break;
22449
22450 case 'n':
22451 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22452 return " Narrow";
22453 break;
22454
22455 case 'p':
22456 {
22457 ptrdiff_t pos = marker_position (w->start);
22458 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22459
22460 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22461 {
22462 if (pos <= BUF_BEGV (b))
22463 return "All";
22464 else
22465 return "Bottom";
22466 }
22467 else if (pos <= BUF_BEGV (b))
22468 return "Top";
22469 else
22470 {
22471 if (total > 1000000)
22472 /* Do it differently for a large value, to avoid overflow. */
22473 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22474 else
22475 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22476 /* We can't normally display a 3-digit number,
22477 so get us a 2-digit number that is close. */
22478 if (total == 100)
22479 total = 99;
22480 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22481 return decode_mode_spec_buf;
22482 }
22483 }
22484
22485 /* Display percentage of size above the bottom of the screen. */
22486 case 'P':
22487 {
22488 ptrdiff_t toppos = marker_position (w->start);
22489 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22490 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22491
22492 if (botpos >= BUF_ZV (b))
22493 {
22494 if (toppos <= BUF_BEGV (b))
22495 return "All";
22496 else
22497 return "Bottom";
22498 }
22499 else
22500 {
22501 if (total > 1000000)
22502 /* Do it differently for a large value, to avoid overflow. */
22503 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22504 else
22505 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22506 /* We can't normally display a 3-digit number,
22507 so get us a 2-digit number that is close. */
22508 if (total == 100)
22509 total = 99;
22510 if (toppos <= BUF_BEGV (b))
22511 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22512 else
22513 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22514 return decode_mode_spec_buf;
22515 }
22516 }
22517
22518 case 's':
22519 /* status of process */
22520 obj = Fget_buffer_process (Fcurrent_buffer ());
22521 if (NILP (obj))
22522 return "no process";
22523 #ifndef MSDOS
22524 obj = Fsymbol_name (Fprocess_status (obj));
22525 #endif
22526 break;
22527
22528 case '@':
22529 {
22530 ptrdiff_t count = inhibit_garbage_collection ();
22531 Lisp_Object val = call1 (intern ("file-remote-p"),
22532 BVAR (current_buffer, directory));
22533 unbind_to (count, Qnil);
22534
22535 if (NILP (val))
22536 return "-";
22537 else
22538 return "@";
22539 }
22540
22541 case 'z':
22542 /* coding-system (not including end-of-line format) */
22543 case 'Z':
22544 /* coding-system (including end-of-line type) */
22545 {
22546 int eol_flag = (c == 'Z');
22547 char *p = decode_mode_spec_buf;
22548
22549 if (! FRAME_WINDOW_P (f))
22550 {
22551 /* No need to mention EOL here--the terminal never needs
22552 to do EOL conversion. */
22553 p = decode_mode_spec_coding (CODING_ID_NAME
22554 (FRAME_KEYBOARD_CODING (f)->id),
22555 p, 0);
22556 p = decode_mode_spec_coding (CODING_ID_NAME
22557 (FRAME_TERMINAL_CODING (f)->id),
22558 p, 0);
22559 }
22560 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22561 p, eol_flag);
22562
22563 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22564 #ifdef subprocesses
22565 obj = Fget_buffer_process (Fcurrent_buffer ());
22566 if (PROCESSP (obj))
22567 {
22568 p = decode_mode_spec_coding
22569 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22570 p = decode_mode_spec_coding
22571 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22572 }
22573 #endif /* subprocesses */
22574 #endif /* 0 */
22575 *p = 0;
22576 return decode_mode_spec_buf;
22577 }
22578 }
22579
22580 if (STRINGP (obj))
22581 {
22582 *string = obj;
22583 return SSDATA (obj);
22584 }
22585 else
22586 return "";
22587 }
22588
22589
22590 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22591 means count lines back from START_BYTE. But don't go beyond
22592 LIMIT_BYTE. Return the number of lines thus found (always
22593 nonnegative).
22594
22595 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22596 either the position COUNT lines after/before START_BYTE, if we
22597 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22598 COUNT lines. */
22599
22600 static ptrdiff_t
22601 display_count_lines (ptrdiff_t start_byte,
22602 ptrdiff_t limit_byte, ptrdiff_t count,
22603 ptrdiff_t *byte_pos_ptr)
22604 {
22605 register unsigned char *cursor;
22606 unsigned char *base;
22607
22608 register ptrdiff_t ceiling;
22609 register unsigned char *ceiling_addr;
22610 ptrdiff_t orig_count = count;
22611
22612 /* If we are not in selective display mode,
22613 check only for newlines. */
22614 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22615 && !INTEGERP (BVAR (current_buffer, selective_display)));
22616
22617 if (count > 0)
22618 {
22619 while (start_byte < limit_byte)
22620 {
22621 ceiling = BUFFER_CEILING_OF (start_byte);
22622 ceiling = min (limit_byte - 1, ceiling);
22623 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22624 base = (cursor = BYTE_POS_ADDR (start_byte));
22625
22626 do
22627 {
22628 if (selective_display)
22629 {
22630 while (*cursor != '\n' && *cursor != 015
22631 && ++cursor != ceiling_addr)
22632 continue;
22633 if (cursor == ceiling_addr)
22634 break;
22635 }
22636 else
22637 {
22638 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22639 if (! cursor)
22640 break;
22641 }
22642
22643 cursor++;
22644
22645 if (--count == 0)
22646 {
22647 start_byte += cursor - base;
22648 *byte_pos_ptr = start_byte;
22649 return orig_count;
22650 }
22651 }
22652 while (cursor < ceiling_addr);
22653
22654 start_byte += ceiling_addr - base;
22655 }
22656 }
22657 else
22658 {
22659 while (start_byte > limit_byte)
22660 {
22661 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22662 ceiling = max (limit_byte, ceiling);
22663 ceiling_addr = BYTE_POS_ADDR (ceiling);
22664 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22665 while (1)
22666 {
22667 if (selective_display)
22668 {
22669 while (--cursor >= ceiling_addr
22670 && *cursor != '\n' && *cursor != 015)
22671 continue;
22672 if (cursor < ceiling_addr)
22673 break;
22674 }
22675 else
22676 {
22677 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22678 if (! cursor)
22679 break;
22680 }
22681
22682 if (++count == 0)
22683 {
22684 start_byte += cursor - base + 1;
22685 *byte_pos_ptr = start_byte;
22686 /* When scanning backwards, we should
22687 not count the newline posterior to which we stop. */
22688 return - orig_count - 1;
22689 }
22690 }
22691 start_byte += ceiling_addr - base;
22692 }
22693 }
22694
22695 *byte_pos_ptr = limit_byte;
22696
22697 if (count < 0)
22698 return - orig_count + count;
22699 return orig_count - count;
22700
22701 }
22702
22703
22704 \f
22705 /***********************************************************************
22706 Displaying strings
22707 ***********************************************************************/
22708
22709 /* Display a NUL-terminated string, starting with index START.
22710
22711 If STRING is non-null, display that C string. Otherwise, the Lisp
22712 string LISP_STRING is displayed. There's a case that STRING is
22713 non-null and LISP_STRING is not nil. It means STRING is a string
22714 data of LISP_STRING. In that case, we display LISP_STRING while
22715 ignoring its text properties.
22716
22717 If FACE_STRING is not nil, FACE_STRING_POS is a position in
22718 FACE_STRING. Display STRING or LISP_STRING with the face at
22719 FACE_STRING_POS in FACE_STRING:
22720
22721 Display the string in the environment given by IT, but use the
22722 standard display table, temporarily.
22723
22724 FIELD_WIDTH is the minimum number of output glyphs to produce.
22725 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22726 with spaces. If STRING has more characters, more than FIELD_WIDTH
22727 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
22728
22729 PRECISION is the maximum number of characters to output from
22730 STRING. PRECISION < 0 means don't truncate the string.
22731
22732 This is roughly equivalent to printf format specifiers:
22733
22734 FIELD_WIDTH PRECISION PRINTF
22735 ----------------------------------------
22736 -1 -1 %s
22737 -1 10 %.10s
22738 10 -1 %10s
22739 20 10 %20.10s
22740
22741 MULTIBYTE zero means do not display multibyte chars, > 0 means do
22742 display them, and < 0 means obey the current buffer's value of
22743 enable_multibyte_characters.
22744
22745 Value is the number of columns displayed. */
22746
22747 static int
22748 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
22749 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
22750 int field_width, int precision, int max_x, int multibyte)
22751 {
22752 int hpos_at_start = it->hpos;
22753 int saved_face_id = it->face_id;
22754 struct glyph_row *row = it->glyph_row;
22755 ptrdiff_t it_charpos;
22756
22757 /* Initialize the iterator IT for iteration over STRING beginning
22758 with index START. */
22759 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
22760 precision, field_width, multibyte);
22761 if (string && STRINGP (lisp_string))
22762 /* LISP_STRING is the one returned by decode_mode_spec. We should
22763 ignore its text properties. */
22764 it->stop_charpos = it->end_charpos;
22765
22766 /* If displaying STRING, set up the face of the iterator from
22767 FACE_STRING, if that's given. */
22768 if (STRINGP (face_string))
22769 {
22770 ptrdiff_t endptr;
22771 struct face *face;
22772
22773 it->face_id
22774 = face_at_string_position (it->w, face_string, face_string_pos,
22775 0, &endptr, it->base_face_id, 0);
22776 face = FACE_FROM_ID (it->f, it->face_id);
22777 it->face_box_p = face->box != FACE_NO_BOX;
22778 }
22779
22780 /* Set max_x to the maximum allowed X position. Don't let it go
22781 beyond the right edge of the window. */
22782 if (max_x <= 0)
22783 max_x = it->last_visible_x;
22784 else
22785 max_x = min (max_x, it->last_visible_x);
22786
22787 /* Skip over display elements that are not visible. because IT->w is
22788 hscrolled. */
22789 if (it->current_x < it->first_visible_x)
22790 move_it_in_display_line_to (it, 100000, it->first_visible_x,
22791 MOVE_TO_POS | MOVE_TO_X);
22792
22793 row->ascent = it->max_ascent;
22794 row->height = it->max_ascent + it->max_descent;
22795 row->phys_ascent = it->max_phys_ascent;
22796 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
22797 row->extra_line_spacing = it->max_extra_line_spacing;
22798
22799 if (STRINGP (it->string))
22800 it_charpos = IT_STRING_CHARPOS (*it);
22801 else
22802 it_charpos = IT_CHARPOS (*it);
22803
22804 /* This condition is for the case that we are called with current_x
22805 past last_visible_x. */
22806 while (it->current_x < max_x)
22807 {
22808 int x_before, x, n_glyphs_before, i, nglyphs;
22809
22810 /* Get the next display element. */
22811 if (!get_next_display_element (it))
22812 break;
22813
22814 /* Produce glyphs. */
22815 x_before = it->current_x;
22816 n_glyphs_before = row->used[TEXT_AREA];
22817 PRODUCE_GLYPHS (it);
22818
22819 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22820 i = 0;
22821 x = x_before;
22822 while (i < nglyphs)
22823 {
22824 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22825
22826 if (it->line_wrap != TRUNCATE
22827 && x + glyph->pixel_width > max_x)
22828 {
22829 /* End of continued line or max_x reached. */
22830 if (CHAR_GLYPH_PADDING_P (*glyph))
22831 {
22832 /* A wide character is unbreakable. */
22833 if (row->reversed_p)
22834 unproduce_glyphs (it, row->used[TEXT_AREA]
22835 - n_glyphs_before);
22836 row->used[TEXT_AREA] = n_glyphs_before;
22837 it->current_x = x_before;
22838 }
22839 else
22840 {
22841 if (row->reversed_p)
22842 unproduce_glyphs (it, row->used[TEXT_AREA]
22843 - (n_glyphs_before + i));
22844 row->used[TEXT_AREA] = n_glyphs_before + i;
22845 it->current_x = x;
22846 }
22847 break;
22848 }
22849 else if (x + glyph->pixel_width >= it->first_visible_x)
22850 {
22851 /* Glyph is at least partially visible. */
22852 ++it->hpos;
22853 if (x < it->first_visible_x)
22854 row->x = x - it->first_visible_x;
22855 }
22856 else
22857 {
22858 /* Glyph is off the left margin of the display area.
22859 Should not happen. */
22860 emacs_abort ();
22861 }
22862
22863 row->ascent = max (row->ascent, it->max_ascent);
22864 row->height = max (row->height, it->max_ascent + it->max_descent);
22865 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22866 row->phys_height = max (row->phys_height,
22867 it->max_phys_ascent + it->max_phys_descent);
22868 row->extra_line_spacing = max (row->extra_line_spacing,
22869 it->max_extra_line_spacing);
22870 x += glyph->pixel_width;
22871 ++i;
22872 }
22873
22874 /* Stop if max_x reached. */
22875 if (i < nglyphs)
22876 break;
22877
22878 /* Stop at line ends. */
22879 if (ITERATOR_AT_END_OF_LINE_P (it))
22880 {
22881 it->continuation_lines_width = 0;
22882 break;
22883 }
22884
22885 set_iterator_to_next (it, 1);
22886 if (STRINGP (it->string))
22887 it_charpos = IT_STRING_CHARPOS (*it);
22888 else
22889 it_charpos = IT_CHARPOS (*it);
22890
22891 /* Stop if truncating at the right edge. */
22892 if (it->line_wrap == TRUNCATE
22893 && it->current_x >= it->last_visible_x)
22894 {
22895 /* Add truncation mark, but don't do it if the line is
22896 truncated at a padding space. */
22897 if (it_charpos < it->string_nchars)
22898 {
22899 if (!FRAME_WINDOW_P (it->f))
22900 {
22901 int ii, n;
22902
22903 if (it->current_x > it->last_visible_x)
22904 {
22905 if (!row->reversed_p)
22906 {
22907 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22908 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22909 break;
22910 }
22911 else
22912 {
22913 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22914 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22915 break;
22916 unproduce_glyphs (it, ii + 1);
22917 ii = row->used[TEXT_AREA] - (ii + 1);
22918 }
22919 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22920 {
22921 row->used[TEXT_AREA] = ii;
22922 produce_special_glyphs (it, IT_TRUNCATION);
22923 }
22924 }
22925 produce_special_glyphs (it, IT_TRUNCATION);
22926 }
22927 row->truncated_on_right_p = 1;
22928 }
22929 break;
22930 }
22931 }
22932
22933 /* Maybe insert a truncation at the left. */
22934 if (it->first_visible_x
22935 && it_charpos > 0)
22936 {
22937 if (!FRAME_WINDOW_P (it->f)
22938 || (row->reversed_p
22939 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22940 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22941 insert_left_trunc_glyphs (it);
22942 row->truncated_on_left_p = 1;
22943 }
22944
22945 it->face_id = saved_face_id;
22946
22947 /* Value is number of columns displayed. */
22948 return it->hpos - hpos_at_start;
22949 }
22950
22951
22952 \f
22953 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22954 appears as an element of LIST or as the car of an element of LIST.
22955 If PROPVAL is a list, compare each element against LIST in that
22956 way, and return 1/2 if any element of PROPVAL is found in LIST.
22957 Otherwise return 0. This function cannot quit.
22958 The return value is 2 if the text is invisible but with an ellipsis
22959 and 1 if it's invisible and without an ellipsis. */
22960
22961 int
22962 invisible_p (register Lisp_Object propval, Lisp_Object list)
22963 {
22964 register Lisp_Object tail, proptail;
22965
22966 for (tail = list; CONSP (tail); tail = XCDR (tail))
22967 {
22968 register Lisp_Object tem;
22969 tem = XCAR (tail);
22970 if (EQ (propval, tem))
22971 return 1;
22972 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22973 return NILP (XCDR (tem)) ? 1 : 2;
22974 }
22975
22976 if (CONSP (propval))
22977 {
22978 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22979 {
22980 Lisp_Object propelt;
22981 propelt = XCAR (proptail);
22982 for (tail = list; CONSP (tail); tail = XCDR (tail))
22983 {
22984 register Lisp_Object tem;
22985 tem = XCAR (tail);
22986 if (EQ (propelt, tem))
22987 return 1;
22988 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22989 return NILP (XCDR (tem)) ? 1 : 2;
22990 }
22991 }
22992 }
22993
22994 return 0;
22995 }
22996
22997 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22998 doc: /* Non-nil if the property makes the text invisible.
22999 POS-OR-PROP can be a marker or number, in which case it is taken to be
23000 a position in the current buffer and the value of the `invisible' property
23001 is checked; or it can be some other value, which is then presumed to be the
23002 value of the `invisible' property of the text of interest.
23003 The non-nil value returned can be t for truly invisible text or something
23004 else if the text is replaced by an ellipsis. */)
23005 (Lisp_Object pos_or_prop)
23006 {
23007 Lisp_Object prop
23008 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23009 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23010 : pos_or_prop);
23011 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23012 return (invis == 0 ? Qnil
23013 : invis == 1 ? Qt
23014 : make_number (invis));
23015 }
23016
23017 /* Calculate a width or height in pixels from a specification using
23018 the following elements:
23019
23020 SPEC ::=
23021 NUM - a (fractional) multiple of the default font width/height
23022 (NUM) - specifies exactly NUM pixels
23023 UNIT - a fixed number of pixels, see below.
23024 ELEMENT - size of a display element in pixels, see below.
23025 (NUM . SPEC) - equals NUM * SPEC
23026 (+ SPEC SPEC ...) - add pixel values
23027 (- SPEC SPEC ...) - subtract pixel values
23028 (- SPEC) - negate pixel value
23029
23030 NUM ::=
23031 INT or FLOAT - a number constant
23032 SYMBOL - use symbol's (buffer local) variable binding.
23033
23034 UNIT ::=
23035 in - pixels per inch *)
23036 mm - pixels per 1/1000 meter *)
23037 cm - pixels per 1/100 meter *)
23038 width - width of current font in pixels.
23039 height - height of current font in pixels.
23040
23041 *) using the ratio(s) defined in display-pixels-per-inch.
23042
23043 ELEMENT ::=
23044
23045 left-fringe - left fringe width in pixels
23046 right-fringe - right fringe width in pixels
23047
23048 left-margin - left margin width in pixels
23049 right-margin - right margin width in pixels
23050
23051 scroll-bar - scroll-bar area width in pixels
23052
23053 Examples:
23054
23055 Pixels corresponding to 5 inches:
23056 (5 . in)
23057
23058 Total width of non-text areas on left side of window (if scroll-bar is on left):
23059 '(space :width (+ left-fringe left-margin scroll-bar))
23060
23061 Align to first text column (in header line):
23062 '(space :align-to 0)
23063
23064 Align to middle of text area minus half the width of variable `my-image'
23065 containing a loaded image:
23066 '(space :align-to (0.5 . (- text my-image)))
23067
23068 Width of left margin minus width of 1 character in the default font:
23069 '(space :width (- left-margin 1))
23070
23071 Width of left margin minus width of 2 characters in the current font:
23072 '(space :width (- left-margin (2 . width)))
23073
23074 Center 1 character over left-margin (in header line):
23075 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23076
23077 Different ways to express width of left fringe plus left margin minus one pixel:
23078 '(space :width (- (+ left-fringe left-margin) (1)))
23079 '(space :width (+ left-fringe left-margin (- (1))))
23080 '(space :width (+ left-fringe left-margin (-1)))
23081
23082 */
23083
23084 static int
23085 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23086 struct font *font, int width_p, int *align_to)
23087 {
23088 double pixels;
23089
23090 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23091 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23092
23093 if (NILP (prop))
23094 return OK_PIXELS (0);
23095
23096 eassert (FRAME_LIVE_P (it->f));
23097
23098 if (SYMBOLP (prop))
23099 {
23100 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23101 {
23102 char *unit = SSDATA (SYMBOL_NAME (prop));
23103
23104 if (unit[0] == 'i' && unit[1] == 'n')
23105 pixels = 1.0;
23106 else if (unit[0] == 'm' && unit[1] == 'm')
23107 pixels = 25.4;
23108 else if (unit[0] == 'c' && unit[1] == 'm')
23109 pixels = 2.54;
23110 else
23111 pixels = 0;
23112 if (pixels > 0)
23113 {
23114 double ppi = (width_p ? FRAME_RES_X (it->f)
23115 : FRAME_RES_Y (it->f));
23116
23117 if (ppi > 0)
23118 return OK_PIXELS (ppi / pixels);
23119 return 0;
23120 }
23121 }
23122
23123 #ifdef HAVE_WINDOW_SYSTEM
23124 if (EQ (prop, Qheight))
23125 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23126 if (EQ (prop, Qwidth))
23127 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23128 #else
23129 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23130 return OK_PIXELS (1);
23131 #endif
23132
23133 if (EQ (prop, Qtext))
23134 return OK_PIXELS (width_p
23135 ? window_box_width (it->w, TEXT_AREA)
23136 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23137
23138 if (align_to && *align_to < 0)
23139 {
23140 *res = 0;
23141 if (EQ (prop, Qleft))
23142 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23143 if (EQ (prop, Qright))
23144 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23145 if (EQ (prop, Qcenter))
23146 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23147 + window_box_width (it->w, TEXT_AREA) / 2);
23148 if (EQ (prop, Qleft_fringe))
23149 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23150 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23151 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23152 if (EQ (prop, Qright_fringe))
23153 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23154 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23155 : window_box_right_offset (it->w, TEXT_AREA));
23156 if (EQ (prop, Qleft_margin))
23157 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23158 if (EQ (prop, Qright_margin))
23159 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23160 if (EQ (prop, Qscroll_bar))
23161 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23162 ? 0
23163 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23164 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23165 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23166 : 0)));
23167 }
23168 else
23169 {
23170 if (EQ (prop, Qleft_fringe))
23171 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23172 if (EQ (prop, Qright_fringe))
23173 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23174 if (EQ (prop, Qleft_margin))
23175 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23176 if (EQ (prop, Qright_margin))
23177 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23178 if (EQ (prop, Qscroll_bar))
23179 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23180 }
23181
23182 prop = buffer_local_value_1 (prop, it->w->contents);
23183 if (EQ (prop, Qunbound))
23184 prop = Qnil;
23185 }
23186
23187 if (INTEGERP (prop) || FLOATP (prop))
23188 {
23189 int base_unit = (width_p
23190 ? FRAME_COLUMN_WIDTH (it->f)
23191 : FRAME_LINE_HEIGHT (it->f));
23192 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23193 }
23194
23195 if (CONSP (prop))
23196 {
23197 Lisp_Object car = XCAR (prop);
23198 Lisp_Object cdr = XCDR (prop);
23199
23200 if (SYMBOLP (car))
23201 {
23202 #ifdef HAVE_WINDOW_SYSTEM
23203 if (FRAME_WINDOW_P (it->f)
23204 && valid_image_p (prop))
23205 {
23206 ptrdiff_t id = lookup_image (it->f, prop);
23207 struct image *img = IMAGE_FROM_ID (it->f, id);
23208
23209 return OK_PIXELS (width_p ? img->width : img->height);
23210 }
23211 #endif
23212 if (EQ (car, Qplus) || EQ (car, Qminus))
23213 {
23214 int first = 1;
23215 double px;
23216
23217 pixels = 0;
23218 while (CONSP (cdr))
23219 {
23220 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23221 font, width_p, align_to))
23222 return 0;
23223 if (first)
23224 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23225 else
23226 pixels += px;
23227 cdr = XCDR (cdr);
23228 }
23229 if (EQ (car, Qminus))
23230 pixels = -pixels;
23231 return OK_PIXELS (pixels);
23232 }
23233
23234 car = buffer_local_value_1 (car, it->w->contents);
23235 if (EQ (car, Qunbound))
23236 car = Qnil;
23237 }
23238
23239 if (INTEGERP (car) || FLOATP (car))
23240 {
23241 double fact;
23242 pixels = XFLOATINT (car);
23243 if (NILP (cdr))
23244 return OK_PIXELS (pixels);
23245 if (calc_pixel_width_or_height (&fact, it, cdr,
23246 font, width_p, align_to))
23247 return OK_PIXELS (pixels * fact);
23248 return 0;
23249 }
23250
23251 return 0;
23252 }
23253
23254 return 0;
23255 }
23256
23257 \f
23258 /***********************************************************************
23259 Glyph Display
23260 ***********************************************************************/
23261
23262 #ifdef HAVE_WINDOW_SYSTEM
23263
23264 #ifdef GLYPH_DEBUG
23265
23266 void
23267 dump_glyph_string (struct glyph_string *s)
23268 {
23269 fprintf (stderr, "glyph string\n");
23270 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23271 s->x, s->y, s->width, s->height);
23272 fprintf (stderr, " ybase = %d\n", s->ybase);
23273 fprintf (stderr, " hl = %d\n", s->hl);
23274 fprintf (stderr, " left overhang = %d, right = %d\n",
23275 s->left_overhang, s->right_overhang);
23276 fprintf (stderr, " nchars = %d\n", s->nchars);
23277 fprintf (stderr, " extends to end of line = %d\n",
23278 s->extends_to_end_of_line_p);
23279 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23280 fprintf (stderr, " bg width = %d\n", s->background_width);
23281 }
23282
23283 #endif /* GLYPH_DEBUG */
23284
23285 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23286 of XChar2b structures for S; it can't be allocated in
23287 init_glyph_string because it must be allocated via `alloca'. W
23288 is the window on which S is drawn. ROW and AREA are the glyph row
23289 and area within the row from which S is constructed. START is the
23290 index of the first glyph structure covered by S. HL is a
23291 face-override for drawing S. */
23292
23293 #ifdef HAVE_NTGUI
23294 #define OPTIONAL_HDC(hdc) HDC hdc,
23295 #define DECLARE_HDC(hdc) HDC hdc;
23296 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23297 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23298 #endif
23299
23300 #ifndef OPTIONAL_HDC
23301 #define OPTIONAL_HDC(hdc)
23302 #define DECLARE_HDC(hdc)
23303 #define ALLOCATE_HDC(hdc, f)
23304 #define RELEASE_HDC(hdc, f)
23305 #endif
23306
23307 static void
23308 init_glyph_string (struct glyph_string *s,
23309 OPTIONAL_HDC (hdc)
23310 XChar2b *char2b, struct window *w, struct glyph_row *row,
23311 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23312 {
23313 memset (s, 0, sizeof *s);
23314 s->w = w;
23315 s->f = XFRAME (w->frame);
23316 #ifdef HAVE_NTGUI
23317 s->hdc = hdc;
23318 #endif
23319 s->display = FRAME_X_DISPLAY (s->f);
23320 s->window = FRAME_X_WINDOW (s->f);
23321 s->char2b = char2b;
23322 s->hl = hl;
23323 s->row = row;
23324 s->area = area;
23325 s->first_glyph = row->glyphs[area] + start;
23326 s->height = row->height;
23327 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23328 s->ybase = s->y + row->ascent;
23329 }
23330
23331
23332 /* Append the list of glyph strings with head H and tail T to the list
23333 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23334
23335 static void
23336 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23337 struct glyph_string *h, struct glyph_string *t)
23338 {
23339 if (h)
23340 {
23341 if (*head)
23342 (*tail)->next = h;
23343 else
23344 *head = h;
23345 h->prev = *tail;
23346 *tail = t;
23347 }
23348 }
23349
23350
23351 /* Prepend the list of glyph strings with head H and tail T to the
23352 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23353 result. */
23354
23355 static void
23356 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23357 struct glyph_string *h, struct glyph_string *t)
23358 {
23359 if (h)
23360 {
23361 if (*head)
23362 (*head)->prev = t;
23363 else
23364 *tail = t;
23365 t->next = *head;
23366 *head = h;
23367 }
23368 }
23369
23370
23371 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23372 Set *HEAD and *TAIL to the resulting list. */
23373
23374 static void
23375 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23376 struct glyph_string *s)
23377 {
23378 s->next = s->prev = NULL;
23379 append_glyph_string_lists (head, tail, s, s);
23380 }
23381
23382
23383 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23384 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23385 make sure that X resources for the face returned are allocated.
23386 Value is a pointer to a realized face that is ready for display if
23387 DISPLAY_P is non-zero. */
23388
23389 static struct face *
23390 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23391 XChar2b *char2b, int display_p)
23392 {
23393 struct face *face = FACE_FROM_ID (f, face_id);
23394 unsigned code = 0;
23395
23396 if (face->font)
23397 {
23398 code = face->font->driver->encode_char (face->font, c);
23399
23400 if (code == FONT_INVALID_CODE)
23401 code = 0;
23402 }
23403 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23404
23405 /* Make sure X resources of the face are allocated. */
23406 #ifdef HAVE_X_WINDOWS
23407 if (display_p)
23408 #endif
23409 {
23410 eassert (face != NULL);
23411 PREPARE_FACE_FOR_DISPLAY (f, face);
23412 }
23413
23414 return face;
23415 }
23416
23417
23418 /* Get face and two-byte form of character glyph GLYPH on frame F.
23419 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23420 a pointer to a realized face that is ready for display. */
23421
23422 static struct face *
23423 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23424 XChar2b *char2b, int *two_byte_p)
23425 {
23426 struct face *face;
23427 unsigned code = 0;
23428
23429 eassert (glyph->type == CHAR_GLYPH);
23430 face = FACE_FROM_ID (f, glyph->face_id);
23431
23432 /* Make sure X resources of the face are allocated. */
23433 eassert (face != NULL);
23434 PREPARE_FACE_FOR_DISPLAY (f, face);
23435
23436 if (two_byte_p)
23437 *two_byte_p = 0;
23438
23439 if (face->font)
23440 {
23441 if (CHAR_BYTE8_P (glyph->u.ch))
23442 code = CHAR_TO_BYTE8 (glyph->u.ch);
23443 else
23444 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23445
23446 if (code == FONT_INVALID_CODE)
23447 code = 0;
23448 }
23449
23450 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23451 return face;
23452 }
23453
23454
23455 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23456 Return 1 if FONT has a glyph for C, otherwise return 0. */
23457
23458 static int
23459 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23460 {
23461 unsigned code;
23462
23463 if (CHAR_BYTE8_P (c))
23464 code = CHAR_TO_BYTE8 (c);
23465 else
23466 code = font->driver->encode_char (font, c);
23467
23468 if (code == FONT_INVALID_CODE)
23469 return 0;
23470 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23471 return 1;
23472 }
23473
23474
23475 /* Fill glyph string S with composition components specified by S->cmp.
23476
23477 BASE_FACE is the base face of the composition.
23478 S->cmp_from is the index of the first component for S.
23479
23480 OVERLAPS non-zero means S should draw the foreground only, and use
23481 its physical height for clipping. See also draw_glyphs.
23482
23483 Value is the index of a component not in S. */
23484
23485 static int
23486 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23487 int overlaps)
23488 {
23489 int i;
23490 /* For all glyphs of this composition, starting at the offset
23491 S->cmp_from, until we reach the end of the definition or encounter a
23492 glyph that requires the different face, add it to S. */
23493 struct face *face;
23494
23495 eassert (s);
23496
23497 s->for_overlaps = overlaps;
23498 s->face = NULL;
23499 s->font = NULL;
23500 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23501 {
23502 int c = COMPOSITION_GLYPH (s->cmp, i);
23503
23504 /* TAB in a composition means display glyphs with padding space
23505 on the left or right. */
23506 if (c != '\t')
23507 {
23508 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23509 -1, Qnil);
23510
23511 face = get_char_face_and_encoding (s->f, c, face_id,
23512 s->char2b + i, 1);
23513 if (face)
23514 {
23515 if (! s->face)
23516 {
23517 s->face = face;
23518 s->font = s->face->font;
23519 }
23520 else if (s->face != face)
23521 break;
23522 }
23523 }
23524 ++s->nchars;
23525 }
23526 s->cmp_to = i;
23527
23528 if (s->face == NULL)
23529 {
23530 s->face = base_face->ascii_face;
23531 s->font = s->face->font;
23532 }
23533
23534 /* All glyph strings for the same composition has the same width,
23535 i.e. the width set for the first component of the composition. */
23536 s->width = s->first_glyph->pixel_width;
23537
23538 /* If the specified font could not be loaded, use the frame's
23539 default font, but record the fact that we couldn't load it in
23540 the glyph string so that we can draw rectangles for the
23541 characters of the glyph string. */
23542 if (s->font == NULL)
23543 {
23544 s->font_not_found_p = 1;
23545 s->font = FRAME_FONT (s->f);
23546 }
23547
23548 /* Adjust base line for subscript/superscript text. */
23549 s->ybase += s->first_glyph->voffset;
23550
23551 /* This glyph string must always be drawn with 16-bit functions. */
23552 s->two_byte_p = 1;
23553
23554 return s->cmp_to;
23555 }
23556
23557 static int
23558 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23559 int start, int end, int overlaps)
23560 {
23561 struct glyph *glyph, *last;
23562 Lisp_Object lgstring;
23563 int i;
23564
23565 s->for_overlaps = overlaps;
23566 glyph = s->row->glyphs[s->area] + start;
23567 last = s->row->glyphs[s->area] + end;
23568 s->cmp_id = glyph->u.cmp.id;
23569 s->cmp_from = glyph->slice.cmp.from;
23570 s->cmp_to = glyph->slice.cmp.to + 1;
23571 s->face = FACE_FROM_ID (s->f, face_id);
23572 lgstring = composition_gstring_from_id (s->cmp_id);
23573 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23574 glyph++;
23575 while (glyph < last
23576 && glyph->u.cmp.automatic
23577 && glyph->u.cmp.id == s->cmp_id
23578 && s->cmp_to == glyph->slice.cmp.from)
23579 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23580
23581 for (i = s->cmp_from; i < s->cmp_to; i++)
23582 {
23583 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23584 unsigned code = LGLYPH_CODE (lglyph);
23585
23586 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23587 }
23588 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23589 return glyph - s->row->glyphs[s->area];
23590 }
23591
23592
23593 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23594 See the comment of fill_glyph_string for arguments.
23595 Value is the index of the first glyph not in S. */
23596
23597
23598 static int
23599 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23600 int start, int end, int overlaps)
23601 {
23602 struct glyph *glyph, *last;
23603 int voffset;
23604
23605 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23606 s->for_overlaps = overlaps;
23607 glyph = s->row->glyphs[s->area] + start;
23608 last = s->row->glyphs[s->area] + end;
23609 voffset = glyph->voffset;
23610 s->face = FACE_FROM_ID (s->f, face_id);
23611 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23612 s->nchars = 1;
23613 s->width = glyph->pixel_width;
23614 glyph++;
23615 while (glyph < last
23616 && glyph->type == GLYPHLESS_GLYPH
23617 && glyph->voffset == voffset
23618 && glyph->face_id == face_id)
23619 {
23620 s->nchars++;
23621 s->width += glyph->pixel_width;
23622 glyph++;
23623 }
23624 s->ybase += voffset;
23625 return glyph - s->row->glyphs[s->area];
23626 }
23627
23628
23629 /* Fill glyph string S from a sequence of character glyphs.
23630
23631 FACE_ID is the face id of the string. START is the index of the
23632 first glyph to consider, END is the index of the last + 1.
23633 OVERLAPS non-zero means S should draw the foreground only, and use
23634 its physical height for clipping. See also draw_glyphs.
23635
23636 Value is the index of the first glyph not in S. */
23637
23638 static int
23639 fill_glyph_string (struct glyph_string *s, int face_id,
23640 int start, int end, int overlaps)
23641 {
23642 struct glyph *glyph, *last;
23643 int voffset;
23644 int glyph_not_available_p;
23645
23646 eassert (s->f == XFRAME (s->w->frame));
23647 eassert (s->nchars == 0);
23648 eassert (start >= 0 && end > start);
23649
23650 s->for_overlaps = overlaps;
23651 glyph = s->row->glyphs[s->area] + start;
23652 last = s->row->glyphs[s->area] + end;
23653 voffset = glyph->voffset;
23654 s->padding_p = glyph->padding_p;
23655 glyph_not_available_p = glyph->glyph_not_available_p;
23656
23657 while (glyph < last
23658 && glyph->type == CHAR_GLYPH
23659 && glyph->voffset == voffset
23660 /* Same face id implies same font, nowadays. */
23661 && glyph->face_id == face_id
23662 && glyph->glyph_not_available_p == glyph_not_available_p)
23663 {
23664 int two_byte_p;
23665
23666 s->face = get_glyph_face_and_encoding (s->f, glyph,
23667 s->char2b + s->nchars,
23668 &two_byte_p);
23669 s->two_byte_p = two_byte_p;
23670 ++s->nchars;
23671 eassert (s->nchars <= end - start);
23672 s->width += glyph->pixel_width;
23673 if (glyph++->padding_p != s->padding_p)
23674 break;
23675 }
23676
23677 s->font = s->face->font;
23678
23679 /* If the specified font could not be loaded, use the frame's font,
23680 but record the fact that we couldn't load it in
23681 S->font_not_found_p so that we can draw rectangles for the
23682 characters of the glyph string. */
23683 if (s->font == NULL || glyph_not_available_p)
23684 {
23685 s->font_not_found_p = 1;
23686 s->font = FRAME_FONT (s->f);
23687 }
23688
23689 /* Adjust base line for subscript/superscript text. */
23690 s->ybase += voffset;
23691
23692 eassert (s->face && s->face->gc);
23693 return glyph - s->row->glyphs[s->area];
23694 }
23695
23696
23697 /* Fill glyph string S from image glyph S->first_glyph. */
23698
23699 static void
23700 fill_image_glyph_string (struct glyph_string *s)
23701 {
23702 eassert (s->first_glyph->type == IMAGE_GLYPH);
23703 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
23704 eassert (s->img);
23705 s->slice = s->first_glyph->slice.img;
23706 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23707 s->font = s->face->font;
23708 s->width = s->first_glyph->pixel_width;
23709
23710 /* Adjust base line for subscript/superscript text. */
23711 s->ybase += s->first_glyph->voffset;
23712 }
23713
23714
23715 /* Fill glyph string S from a sequence of stretch glyphs.
23716
23717 START is the index of the first glyph to consider,
23718 END is the index of the last + 1.
23719
23720 Value is the index of the first glyph not in S. */
23721
23722 static int
23723 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
23724 {
23725 struct glyph *glyph, *last;
23726 int voffset, face_id;
23727
23728 eassert (s->first_glyph->type == STRETCH_GLYPH);
23729
23730 glyph = s->row->glyphs[s->area] + start;
23731 last = s->row->glyphs[s->area] + end;
23732 face_id = glyph->face_id;
23733 s->face = FACE_FROM_ID (s->f, face_id);
23734 s->font = s->face->font;
23735 s->width = glyph->pixel_width;
23736 s->nchars = 1;
23737 voffset = glyph->voffset;
23738
23739 for (++glyph;
23740 (glyph < last
23741 && glyph->type == STRETCH_GLYPH
23742 && glyph->voffset == voffset
23743 && glyph->face_id == face_id);
23744 ++glyph)
23745 s->width += glyph->pixel_width;
23746
23747 /* Adjust base line for subscript/superscript text. */
23748 s->ybase += voffset;
23749
23750 /* The case that face->gc == 0 is handled when drawing the glyph
23751 string by calling PREPARE_FACE_FOR_DISPLAY. */
23752 eassert (s->face);
23753 return glyph - s->row->glyphs[s->area];
23754 }
23755
23756 static struct font_metrics *
23757 get_per_char_metric (struct font *font, XChar2b *char2b)
23758 {
23759 static struct font_metrics metrics;
23760 unsigned code;
23761
23762 if (! font)
23763 return NULL;
23764 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
23765 if (code == FONT_INVALID_CODE)
23766 return NULL;
23767 font->driver->text_extents (font, &code, 1, &metrics);
23768 return &metrics;
23769 }
23770
23771 /* EXPORT for RIF:
23772 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
23773 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
23774 assumed to be zero. */
23775
23776 void
23777 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
23778 {
23779 *left = *right = 0;
23780
23781 if (glyph->type == CHAR_GLYPH)
23782 {
23783 struct face *face;
23784 XChar2b char2b;
23785 struct font_metrics *pcm;
23786
23787 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23788 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23789 {
23790 if (pcm->rbearing > pcm->width)
23791 *right = pcm->rbearing - pcm->width;
23792 if (pcm->lbearing < 0)
23793 *left = -pcm->lbearing;
23794 }
23795 }
23796 else if (glyph->type == COMPOSITE_GLYPH)
23797 {
23798 if (! glyph->u.cmp.automatic)
23799 {
23800 struct composition *cmp = composition_table[glyph->u.cmp.id];
23801
23802 if (cmp->rbearing > cmp->pixel_width)
23803 *right = cmp->rbearing - cmp->pixel_width;
23804 if (cmp->lbearing < 0)
23805 *left = - cmp->lbearing;
23806 }
23807 else
23808 {
23809 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23810 struct font_metrics metrics;
23811
23812 composition_gstring_width (gstring, glyph->slice.cmp.from,
23813 glyph->slice.cmp.to + 1, &metrics);
23814 if (metrics.rbearing > metrics.width)
23815 *right = metrics.rbearing - metrics.width;
23816 if (metrics.lbearing < 0)
23817 *left = - metrics.lbearing;
23818 }
23819 }
23820 }
23821
23822
23823 /* Return the index of the first glyph preceding glyph string S that
23824 is overwritten by S because of S's left overhang. Value is -1
23825 if no glyphs are overwritten. */
23826
23827 static int
23828 left_overwritten (struct glyph_string *s)
23829 {
23830 int k;
23831
23832 if (s->left_overhang)
23833 {
23834 int x = 0, i;
23835 struct glyph *glyphs = s->row->glyphs[s->area];
23836 int first = s->first_glyph - glyphs;
23837
23838 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23839 x -= glyphs[i].pixel_width;
23840
23841 k = i + 1;
23842 }
23843 else
23844 k = -1;
23845
23846 return k;
23847 }
23848
23849
23850 /* Return the index of the first glyph preceding glyph string S that
23851 is overwriting S because of its right overhang. Value is -1 if no
23852 glyph in front of S overwrites S. */
23853
23854 static int
23855 left_overwriting (struct glyph_string *s)
23856 {
23857 int i, k, x;
23858 struct glyph *glyphs = s->row->glyphs[s->area];
23859 int first = s->first_glyph - glyphs;
23860
23861 k = -1;
23862 x = 0;
23863 for (i = first - 1; i >= 0; --i)
23864 {
23865 int left, right;
23866 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23867 if (x + right > 0)
23868 k = i;
23869 x -= glyphs[i].pixel_width;
23870 }
23871
23872 return k;
23873 }
23874
23875
23876 /* Return the index of the last glyph following glyph string S that is
23877 overwritten by S because of S's right overhang. Value is -1 if
23878 no such glyph is found. */
23879
23880 static int
23881 right_overwritten (struct glyph_string *s)
23882 {
23883 int k = -1;
23884
23885 if (s->right_overhang)
23886 {
23887 int x = 0, i;
23888 struct glyph *glyphs = s->row->glyphs[s->area];
23889 int first = (s->first_glyph - glyphs
23890 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23891 int end = s->row->used[s->area];
23892
23893 for (i = first; i < end && s->right_overhang > x; ++i)
23894 x += glyphs[i].pixel_width;
23895
23896 k = i;
23897 }
23898
23899 return k;
23900 }
23901
23902
23903 /* Return the index of the last glyph following glyph string S that
23904 overwrites S because of its left overhang. Value is negative
23905 if no such glyph is found. */
23906
23907 static int
23908 right_overwriting (struct glyph_string *s)
23909 {
23910 int i, k, x;
23911 int end = s->row->used[s->area];
23912 struct glyph *glyphs = s->row->glyphs[s->area];
23913 int first = (s->first_glyph - glyphs
23914 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23915
23916 k = -1;
23917 x = 0;
23918 for (i = first; i < end; ++i)
23919 {
23920 int left, right;
23921 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23922 if (x - left < 0)
23923 k = i;
23924 x += glyphs[i].pixel_width;
23925 }
23926
23927 return k;
23928 }
23929
23930
23931 /* Set background width of glyph string S. START is the index of the
23932 first glyph following S. LAST_X is the right-most x-position + 1
23933 in the drawing area. */
23934
23935 static void
23936 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23937 {
23938 /* If the face of this glyph string has to be drawn to the end of
23939 the drawing area, set S->extends_to_end_of_line_p. */
23940
23941 if (start == s->row->used[s->area]
23942 && ((s->row->fill_line_p
23943 && (s->hl == DRAW_NORMAL_TEXT
23944 || s->hl == DRAW_IMAGE_RAISED
23945 || s->hl == DRAW_IMAGE_SUNKEN))
23946 || s->hl == DRAW_MOUSE_FACE))
23947 s->extends_to_end_of_line_p = 1;
23948
23949 /* If S extends its face to the end of the line, set its
23950 background_width to the distance to the right edge of the drawing
23951 area. */
23952 if (s->extends_to_end_of_line_p)
23953 s->background_width = last_x - s->x + 1;
23954 else
23955 s->background_width = s->width;
23956 }
23957
23958
23959 /* Compute overhangs and x-positions for glyph string S and its
23960 predecessors, or successors. X is the starting x-position for S.
23961 BACKWARD_P non-zero means process predecessors. */
23962
23963 static void
23964 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23965 {
23966 if (backward_p)
23967 {
23968 while (s)
23969 {
23970 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23971 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23972 x -= s->width;
23973 s->x = x;
23974 s = s->prev;
23975 }
23976 }
23977 else
23978 {
23979 while (s)
23980 {
23981 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23982 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23983 s->x = x;
23984 x += s->width;
23985 s = s->next;
23986 }
23987 }
23988 }
23989
23990
23991
23992 /* The following macros are only called from draw_glyphs below.
23993 They reference the following parameters of that function directly:
23994 `w', `row', `area', and `overlap_p'
23995 as well as the following local variables:
23996 `s', `f', and `hdc' (in W32) */
23997
23998 #ifdef HAVE_NTGUI
23999 /* On W32, silently add local `hdc' variable to argument list of
24000 init_glyph_string. */
24001 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24002 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24003 #else
24004 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24005 init_glyph_string (s, char2b, w, row, area, start, hl)
24006 #endif
24007
24008 /* Add a glyph string for a stretch glyph to the list of strings
24009 between HEAD and TAIL. START is the index of the stretch glyph in
24010 row area AREA of glyph row ROW. END is the index of the last glyph
24011 in that glyph row area. X is the current output position assigned
24012 to the new glyph string constructed. HL overrides that face of the
24013 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24014 is the right-most x-position of the drawing area. */
24015
24016 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24017 and below -- keep them on one line. */
24018 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24019 do \
24020 { \
24021 s = alloca (sizeof *s); \
24022 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24023 START = fill_stretch_glyph_string (s, START, END); \
24024 append_glyph_string (&HEAD, &TAIL, s); \
24025 s->x = (X); \
24026 } \
24027 while (0)
24028
24029
24030 /* Add a glyph string for an image glyph to the list of strings
24031 between HEAD and TAIL. START is the index of the image glyph in
24032 row area AREA of glyph row ROW. END is the index of the last glyph
24033 in that glyph row area. X is the current output position assigned
24034 to the new glyph string constructed. HL overrides that face of the
24035 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24036 is the right-most x-position of the drawing area. */
24037
24038 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24039 do \
24040 { \
24041 s = alloca (sizeof *s); \
24042 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24043 fill_image_glyph_string (s); \
24044 append_glyph_string (&HEAD, &TAIL, s); \
24045 ++START; \
24046 s->x = (X); \
24047 } \
24048 while (0)
24049
24050
24051 /* Add a glyph string for a sequence of character glyphs to the list
24052 of strings between HEAD and TAIL. START is the index of the first
24053 glyph in row area AREA of glyph row ROW that is part of the new
24054 glyph string. END is the index of the last glyph in that glyph row
24055 area. X is the current output position assigned to the new glyph
24056 string constructed. HL overrides that face of the glyph; e.g. it
24057 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24058 right-most x-position of the drawing area. */
24059
24060 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24061 do \
24062 { \
24063 int face_id; \
24064 XChar2b *char2b; \
24065 \
24066 face_id = (row)->glyphs[area][START].face_id; \
24067 \
24068 s = alloca (sizeof *s); \
24069 char2b = alloca ((END - START) * sizeof *char2b); \
24070 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24071 append_glyph_string (&HEAD, &TAIL, s); \
24072 s->x = (X); \
24073 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24074 } \
24075 while (0)
24076
24077
24078 /* Add a glyph string for a composite sequence to the list of strings
24079 between HEAD and TAIL. START is the index of the first glyph in
24080 row area AREA of glyph row ROW that is part of the new glyph
24081 string. END is the index of the last glyph in that glyph row area.
24082 X is the current output position assigned to the new glyph string
24083 constructed. HL overrides that face of the glyph; e.g. it is
24084 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24085 x-position of the drawing area. */
24086
24087 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24088 do { \
24089 int face_id = (row)->glyphs[area][START].face_id; \
24090 struct face *base_face = FACE_FROM_ID (f, face_id); \
24091 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24092 struct composition *cmp = composition_table[cmp_id]; \
24093 XChar2b *char2b; \
24094 struct glyph_string *first_s = NULL; \
24095 int n; \
24096 \
24097 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24098 \
24099 /* Make glyph_strings for each glyph sequence that is drawable by \
24100 the same face, and append them to HEAD/TAIL. */ \
24101 for (n = 0; n < cmp->glyph_len;) \
24102 { \
24103 s = alloca (sizeof *s); \
24104 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24105 append_glyph_string (&(HEAD), &(TAIL), s); \
24106 s->cmp = cmp; \
24107 s->cmp_from = n; \
24108 s->x = (X); \
24109 if (n == 0) \
24110 first_s = s; \
24111 n = fill_composite_glyph_string (s, base_face, overlaps); \
24112 } \
24113 \
24114 ++START; \
24115 s = first_s; \
24116 } while (0)
24117
24118
24119 /* Add a glyph string for a glyph-string sequence to the list of strings
24120 between HEAD and TAIL. */
24121
24122 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24123 do { \
24124 int face_id; \
24125 XChar2b *char2b; \
24126 Lisp_Object gstring; \
24127 \
24128 face_id = (row)->glyphs[area][START].face_id; \
24129 gstring = (composition_gstring_from_id \
24130 ((row)->glyphs[area][START].u.cmp.id)); \
24131 s = alloca (sizeof *s); \
24132 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24133 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24134 append_glyph_string (&(HEAD), &(TAIL), s); \
24135 s->x = (X); \
24136 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24137 } while (0)
24138
24139
24140 /* Add a glyph string for a sequence of glyphless character's glyphs
24141 to the list of strings between HEAD and TAIL. The meanings of
24142 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24143
24144 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24145 do \
24146 { \
24147 int face_id; \
24148 \
24149 face_id = (row)->glyphs[area][START].face_id; \
24150 \
24151 s = alloca (sizeof *s); \
24152 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24153 append_glyph_string (&HEAD, &TAIL, s); \
24154 s->x = (X); \
24155 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24156 overlaps); \
24157 } \
24158 while (0)
24159
24160
24161 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24162 of AREA of glyph row ROW on window W between indices START and END.
24163 HL overrides the face for drawing glyph strings, e.g. it is
24164 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24165 x-positions of the drawing area.
24166
24167 This is an ugly monster macro construct because we must use alloca
24168 to allocate glyph strings (because draw_glyphs can be called
24169 asynchronously). */
24170
24171 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24172 do \
24173 { \
24174 HEAD = TAIL = NULL; \
24175 while (START < END) \
24176 { \
24177 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24178 switch (first_glyph->type) \
24179 { \
24180 case CHAR_GLYPH: \
24181 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24182 HL, X, LAST_X); \
24183 break; \
24184 \
24185 case COMPOSITE_GLYPH: \
24186 if (first_glyph->u.cmp.automatic) \
24187 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24188 HL, X, LAST_X); \
24189 else \
24190 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24191 HL, X, LAST_X); \
24192 break; \
24193 \
24194 case STRETCH_GLYPH: \
24195 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24196 HL, X, LAST_X); \
24197 break; \
24198 \
24199 case IMAGE_GLYPH: \
24200 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24201 HL, X, LAST_X); \
24202 break; \
24203 \
24204 case GLYPHLESS_GLYPH: \
24205 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24206 HL, X, LAST_X); \
24207 break; \
24208 \
24209 default: \
24210 emacs_abort (); \
24211 } \
24212 \
24213 if (s) \
24214 { \
24215 set_glyph_string_background_width (s, START, LAST_X); \
24216 (X) += s->width; \
24217 } \
24218 } \
24219 } while (0)
24220
24221
24222 /* Draw glyphs between START and END in AREA of ROW on window W,
24223 starting at x-position X. X is relative to AREA in W. HL is a
24224 face-override with the following meaning:
24225
24226 DRAW_NORMAL_TEXT draw normally
24227 DRAW_CURSOR draw in cursor face
24228 DRAW_MOUSE_FACE draw in mouse face.
24229 DRAW_INVERSE_VIDEO draw in mode line face
24230 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24231 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24232
24233 If OVERLAPS is non-zero, draw only the foreground of characters and
24234 clip to the physical height of ROW. Non-zero value also defines
24235 the overlapping part to be drawn:
24236
24237 OVERLAPS_PRED overlap with preceding rows
24238 OVERLAPS_SUCC overlap with succeeding rows
24239 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24240 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24241
24242 Value is the x-position reached, relative to AREA of W. */
24243
24244 static int
24245 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24246 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24247 enum draw_glyphs_face hl, int overlaps)
24248 {
24249 struct glyph_string *head, *tail;
24250 struct glyph_string *s;
24251 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24252 int i, j, x_reached, last_x, area_left = 0;
24253 struct frame *f = XFRAME (WINDOW_FRAME (w));
24254 DECLARE_HDC (hdc);
24255
24256 ALLOCATE_HDC (hdc, f);
24257
24258 /* Let's rather be paranoid than getting a SEGV. */
24259 end = min (end, row->used[area]);
24260 start = clip_to_bounds (0, start, end);
24261
24262 /* Translate X to frame coordinates. Set last_x to the right
24263 end of the drawing area. */
24264 if (row->full_width_p)
24265 {
24266 /* X is relative to the left edge of W, without scroll bars
24267 or fringes. */
24268 area_left = WINDOW_LEFT_EDGE_X (w);
24269 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24270 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24271 }
24272 else
24273 {
24274 area_left = window_box_left (w, area);
24275 last_x = area_left + window_box_width (w, area);
24276 }
24277 x += area_left;
24278
24279 /* Build a doubly-linked list of glyph_string structures between
24280 head and tail from what we have to draw. Note that the macro
24281 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24282 the reason we use a separate variable `i'. */
24283 i = start;
24284 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24285 if (tail)
24286 x_reached = tail->x + tail->background_width;
24287 else
24288 x_reached = x;
24289
24290 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24291 the row, redraw some glyphs in front or following the glyph
24292 strings built above. */
24293 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24294 {
24295 struct glyph_string *h, *t;
24296 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24297 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24298 int check_mouse_face = 0;
24299 int dummy_x = 0;
24300
24301 /* If mouse highlighting is on, we may need to draw adjacent
24302 glyphs using mouse-face highlighting. */
24303 if (area == TEXT_AREA && row->mouse_face_p
24304 && hlinfo->mouse_face_beg_row >= 0
24305 && hlinfo->mouse_face_end_row >= 0)
24306 {
24307 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24308
24309 if (row_vpos >= hlinfo->mouse_face_beg_row
24310 && row_vpos <= hlinfo->mouse_face_end_row)
24311 {
24312 check_mouse_face = 1;
24313 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24314 ? hlinfo->mouse_face_beg_col : 0;
24315 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24316 ? hlinfo->mouse_face_end_col
24317 : row->used[TEXT_AREA];
24318 }
24319 }
24320
24321 /* Compute overhangs for all glyph strings. */
24322 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24323 for (s = head; s; s = s->next)
24324 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24325
24326 /* Prepend glyph strings for glyphs in front of the first glyph
24327 string that are overwritten because of the first glyph
24328 string's left overhang. The background of all strings
24329 prepended must be drawn because the first glyph string
24330 draws over it. */
24331 i = left_overwritten (head);
24332 if (i >= 0)
24333 {
24334 enum draw_glyphs_face overlap_hl;
24335
24336 /* If this row contains mouse highlighting, attempt to draw
24337 the overlapped glyphs with the correct highlight. This
24338 code fails if the overlap encompasses more than one glyph
24339 and mouse-highlight spans only some of these glyphs.
24340 However, making it work perfectly involves a lot more
24341 code, and I don't know if the pathological case occurs in
24342 practice, so we'll stick to this for now. --- cyd */
24343 if (check_mouse_face
24344 && mouse_beg_col < start && mouse_end_col > i)
24345 overlap_hl = DRAW_MOUSE_FACE;
24346 else
24347 overlap_hl = DRAW_NORMAL_TEXT;
24348
24349 j = i;
24350 BUILD_GLYPH_STRINGS (j, start, h, t,
24351 overlap_hl, dummy_x, last_x);
24352 start = i;
24353 compute_overhangs_and_x (t, head->x, 1);
24354 prepend_glyph_string_lists (&head, &tail, h, t);
24355 clip_head = head;
24356 }
24357
24358 /* Prepend glyph strings for glyphs in front of the first glyph
24359 string that overwrite that glyph string because of their
24360 right overhang. For these strings, only the foreground must
24361 be drawn, because it draws over the glyph string at `head'.
24362 The background must not be drawn because this would overwrite
24363 right overhangs of preceding glyphs for which no glyph
24364 strings exist. */
24365 i = left_overwriting (head);
24366 if (i >= 0)
24367 {
24368 enum draw_glyphs_face overlap_hl;
24369
24370 if (check_mouse_face
24371 && mouse_beg_col < start && mouse_end_col > i)
24372 overlap_hl = DRAW_MOUSE_FACE;
24373 else
24374 overlap_hl = DRAW_NORMAL_TEXT;
24375
24376 clip_head = head;
24377 BUILD_GLYPH_STRINGS (i, start, h, t,
24378 overlap_hl, dummy_x, last_x);
24379 for (s = h; s; s = s->next)
24380 s->background_filled_p = 1;
24381 compute_overhangs_and_x (t, head->x, 1);
24382 prepend_glyph_string_lists (&head, &tail, h, t);
24383 }
24384
24385 /* Append glyphs strings for glyphs following the last glyph
24386 string tail that are overwritten by tail. The background of
24387 these strings has to be drawn because tail's foreground draws
24388 over it. */
24389 i = right_overwritten (tail);
24390 if (i >= 0)
24391 {
24392 enum draw_glyphs_face overlap_hl;
24393
24394 if (check_mouse_face
24395 && mouse_beg_col < i && mouse_end_col > end)
24396 overlap_hl = DRAW_MOUSE_FACE;
24397 else
24398 overlap_hl = DRAW_NORMAL_TEXT;
24399
24400 BUILD_GLYPH_STRINGS (end, i, h, t,
24401 overlap_hl, x, last_x);
24402 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24403 we don't have `end = i;' here. */
24404 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24405 append_glyph_string_lists (&head, &tail, h, t);
24406 clip_tail = tail;
24407 }
24408
24409 /* Append glyph strings for glyphs following the last glyph
24410 string tail that overwrite tail. The foreground of such
24411 glyphs has to be drawn because it writes into the background
24412 of tail. The background must not be drawn because it could
24413 paint over the foreground of following glyphs. */
24414 i = right_overwriting (tail);
24415 if (i >= 0)
24416 {
24417 enum draw_glyphs_face overlap_hl;
24418 if (check_mouse_face
24419 && mouse_beg_col < i && mouse_end_col > end)
24420 overlap_hl = DRAW_MOUSE_FACE;
24421 else
24422 overlap_hl = DRAW_NORMAL_TEXT;
24423
24424 clip_tail = tail;
24425 i++; /* We must include the Ith glyph. */
24426 BUILD_GLYPH_STRINGS (end, i, h, t,
24427 overlap_hl, x, last_x);
24428 for (s = h; s; s = s->next)
24429 s->background_filled_p = 1;
24430 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24431 append_glyph_string_lists (&head, &tail, h, t);
24432 }
24433 if (clip_head || clip_tail)
24434 for (s = head; s; s = s->next)
24435 {
24436 s->clip_head = clip_head;
24437 s->clip_tail = clip_tail;
24438 }
24439 }
24440
24441 /* Draw all strings. */
24442 for (s = head; s; s = s->next)
24443 FRAME_RIF (f)->draw_glyph_string (s);
24444
24445 #ifndef HAVE_NS
24446 /* When focus a sole frame and move horizontally, this sets on_p to 0
24447 causing a failure to erase prev cursor position. */
24448 if (area == TEXT_AREA
24449 && !row->full_width_p
24450 /* When drawing overlapping rows, only the glyph strings'
24451 foreground is drawn, which doesn't erase a cursor
24452 completely. */
24453 && !overlaps)
24454 {
24455 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24456 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24457 : (tail ? tail->x + tail->background_width : x));
24458 x0 -= area_left;
24459 x1 -= area_left;
24460
24461 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24462 row->y, MATRIX_ROW_BOTTOM_Y (row));
24463 }
24464 #endif
24465
24466 /* Value is the x-position up to which drawn, relative to AREA of W.
24467 This doesn't include parts drawn because of overhangs. */
24468 if (row->full_width_p)
24469 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24470 else
24471 x_reached -= area_left;
24472
24473 RELEASE_HDC (hdc, f);
24474
24475 return x_reached;
24476 }
24477
24478 /* Expand row matrix if too narrow. Don't expand if area
24479 is not present. */
24480
24481 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24482 { \
24483 if (!it->f->fonts_changed \
24484 && (it->glyph_row->glyphs[area] \
24485 < it->glyph_row->glyphs[area + 1])) \
24486 { \
24487 it->w->ncols_scale_factor++; \
24488 it->f->fonts_changed = 1; \
24489 } \
24490 }
24491
24492 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24493 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24494
24495 static void
24496 append_glyph (struct it *it)
24497 {
24498 struct glyph *glyph;
24499 enum glyph_row_area area = it->area;
24500
24501 eassert (it->glyph_row);
24502 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24503
24504 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24505 if (glyph < it->glyph_row->glyphs[area + 1])
24506 {
24507 /* If the glyph row is reversed, we need to prepend the glyph
24508 rather than append it. */
24509 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24510 {
24511 struct glyph *g;
24512
24513 /* Make room for the additional glyph. */
24514 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24515 g[1] = *g;
24516 glyph = it->glyph_row->glyphs[area];
24517 }
24518 glyph->charpos = CHARPOS (it->position);
24519 glyph->object = it->object;
24520 if (it->pixel_width > 0)
24521 {
24522 glyph->pixel_width = it->pixel_width;
24523 glyph->padding_p = 0;
24524 }
24525 else
24526 {
24527 /* Assure at least 1-pixel width. Otherwise, cursor can't
24528 be displayed correctly. */
24529 glyph->pixel_width = 1;
24530 glyph->padding_p = 1;
24531 }
24532 glyph->ascent = it->ascent;
24533 glyph->descent = it->descent;
24534 glyph->voffset = it->voffset;
24535 glyph->type = CHAR_GLYPH;
24536 glyph->avoid_cursor_p = it->avoid_cursor_p;
24537 glyph->multibyte_p = it->multibyte_p;
24538 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24539 {
24540 /* In R2L rows, the left and the right box edges need to be
24541 drawn in reverse direction. */
24542 glyph->right_box_line_p = it->start_of_box_run_p;
24543 glyph->left_box_line_p = it->end_of_box_run_p;
24544 }
24545 else
24546 {
24547 glyph->left_box_line_p = it->start_of_box_run_p;
24548 glyph->right_box_line_p = it->end_of_box_run_p;
24549 }
24550 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24551 || it->phys_descent > it->descent);
24552 glyph->glyph_not_available_p = it->glyph_not_available_p;
24553 glyph->face_id = it->face_id;
24554 glyph->u.ch = it->char_to_display;
24555 glyph->slice.img = null_glyph_slice;
24556 glyph->font_type = FONT_TYPE_UNKNOWN;
24557 if (it->bidi_p)
24558 {
24559 glyph->resolved_level = it->bidi_it.resolved_level;
24560 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24561 emacs_abort ();
24562 glyph->bidi_type = it->bidi_it.type;
24563 }
24564 else
24565 {
24566 glyph->resolved_level = 0;
24567 glyph->bidi_type = UNKNOWN_BT;
24568 }
24569 ++it->glyph_row->used[area];
24570 }
24571 else
24572 IT_EXPAND_MATRIX_WIDTH (it, area);
24573 }
24574
24575 /* Store one glyph for the composition IT->cmp_it.id in
24576 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24577 non-null. */
24578
24579 static void
24580 append_composite_glyph (struct it *it)
24581 {
24582 struct glyph *glyph;
24583 enum glyph_row_area area = it->area;
24584
24585 eassert (it->glyph_row);
24586
24587 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24588 if (glyph < it->glyph_row->glyphs[area + 1])
24589 {
24590 /* If the glyph row is reversed, we need to prepend the glyph
24591 rather than append it. */
24592 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24593 {
24594 struct glyph *g;
24595
24596 /* Make room for the new glyph. */
24597 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24598 g[1] = *g;
24599 glyph = it->glyph_row->glyphs[it->area];
24600 }
24601 glyph->charpos = it->cmp_it.charpos;
24602 glyph->object = it->object;
24603 glyph->pixel_width = it->pixel_width;
24604 glyph->ascent = it->ascent;
24605 glyph->descent = it->descent;
24606 glyph->voffset = it->voffset;
24607 glyph->type = COMPOSITE_GLYPH;
24608 if (it->cmp_it.ch < 0)
24609 {
24610 glyph->u.cmp.automatic = 0;
24611 glyph->u.cmp.id = it->cmp_it.id;
24612 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24613 }
24614 else
24615 {
24616 glyph->u.cmp.automatic = 1;
24617 glyph->u.cmp.id = it->cmp_it.id;
24618 glyph->slice.cmp.from = it->cmp_it.from;
24619 glyph->slice.cmp.to = it->cmp_it.to - 1;
24620 }
24621 glyph->avoid_cursor_p = it->avoid_cursor_p;
24622 glyph->multibyte_p = it->multibyte_p;
24623 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24624 {
24625 /* In R2L rows, the left and the right box edges need to be
24626 drawn in reverse direction. */
24627 glyph->right_box_line_p = it->start_of_box_run_p;
24628 glyph->left_box_line_p = it->end_of_box_run_p;
24629 }
24630 else
24631 {
24632 glyph->left_box_line_p = it->start_of_box_run_p;
24633 glyph->right_box_line_p = it->end_of_box_run_p;
24634 }
24635 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24636 || it->phys_descent > it->descent);
24637 glyph->padding_p = 0;
24638 glyph->glyph_not_available_p = 0;
24639 glyph->face_id = it->face_id;
24640 glyph->font_type = FONT_TYPE_UNKNOWN;
24641 if (it->bidi_p)
24642 {
24643 glyph->resolved_level = it->bidi_it.resolved_level;
24644 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24645 emacs_abort ();
24646 glyph->bidi_type = it->bidi_it.type;
24647 }
24648 ++it->glyph_row->used[area];
24649 }
24650 else
24651 IT_EXPAND_MATRIX_WIDTH (it, area);
24652 }
24653
24654
24655 /* Change IT->ascent and IT->height according to the setting of
24656 IT->voffset. */
24657
24658 static void
24659 take_vertical_position_into_account (struct it *it)
24660 {
24661 if (it->voffset)
24662 {
24663 if (it->voffset < 0)
24664 /* Increase the ascent so that we can display the text higher
24665 in the line. */
24666 it->ascent -= it->voffset;
24667 else
24668 /* Increase the descent so that we can display the text lower
24669 in the line. */
24670 it->descent += it->voffset;
24671 }
24672 }
24673
24674
24675 /* Produce glyphs/get display metrics for the image IT is loaded with.
24676 See the description of struct display_iterator in dispextern.h for
24677 an overview of struct display_iterator. */
24678
24679 static void
24680 produce_image_glyph (struct it *it)
24681 {
24682 struct image *img;
24683 struct face *face;
24684 int glyph_ascent, crop;
24685 struct glyph_slice slice;
24686
24687 eassert (it->what == IT_IMAGE);
24688
24689 face = FACE_FROM_ID (it->f, it->face_id);
24690 eassert (face);
24691 /* Make sure X resources of the face is loaded. */
24692 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24693
24694 if (it->image_id < 0)
24695 {
24696 /* Fringe bitmap. */
24697 it->ascent = it->phys_ascent = 0;
24698 it->descent = it->phys_descent = 0;
24699 it->pixel_width = 0;
24700 it->nglyphs = 0;
24701 return;
24702 }
24703
24704 img = IMAGE_FROM_ID (it->f, it->image_id);
24705 eassert (img);
24706 /* Make sure X resources of the image is loaded. */
24707 prepare_image_for_display (it->f, img);
24708
24709 slice.x = slice.y = 0;
24710 slice.width = img->width;
24711 slice.height = img->height;
24712
24713 if (INTEGERP (it->slice.x))
24714 slice.x = XINT (it->slice.x);
24715 else if (FLOATP (it->slice.x))
24716 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
24717
24718 if (INTEGERP (it->slice.y))
24719 slice.y = XINT (it->slice.y);
24720 else if (FLOATP (it->slice.y))
24721 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
24722
24723 if (INTEGERP (it->slice.width))
24724 slice.width = XINT (it->slice.width);
24725 else if (FLOATP (it->slice.width))
24726 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
24727
24728 if (INTEGERP (it->slice.height))
24729 slice.height = XINT (it->slice.height);
24730 else if (FLOATP (it->slice.height))
24731 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
24732
24733 if (slice.x >= img->width)
24734 slice.x = img->width;
24735 if (slice.y >= img->height)
24736 slice.y = img->height;
24737 if (slice.x + slice.width >= img->width)
24738 slice.width = img->width - slice.x;
24739 if (slice.y + slice.height > img->height)
24740 slice.height = img->height - slice.y;
24741
24742 if (slice.width == 0 || slice.height == 0)
24743 return;
24744
24745 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
24746
24747 it->descent = slice.height - glyph_ascent;
24748 if (slice.y == 0)
24749 it->descent += img->vmargin;
24750 if (slice.y + slice.height == img->height)
24751 it->descent += img->vmargin;
24752 it->phys_descent = it->descent;
24753
24754 it->pixel_width = slice.width;
24755 if (slice.x == 0)
24756 it->pixel_width += img->hmargin;
24757 if (slice.x + slice.width == img->width)
24758 it->pixel_width += img->hmargin;
24759
24760 /* It's quite possible for images to have an ascent greater than
24761 their height, so don't get confused in that case. */
24762 if (it->descent < 0)
24763 it->descent = 0;
24764
24765 it->nglyphs = 1;
24766
24767 if (face->box != FACE_NO_BOX)
24768 {
24769 if (face->box_line_width > 0)
24770 {
24771 if (slice.y == 0)
24772 it->ascent += face->box_line_width;
24773 if (slice.y + slice.height == img->height)
24774 it->descent += face->box_line_width;
24775 }
24776
24777 if (it->start_of_box_run_p && slice.x == 0)
24778 it->pixel_width += eabs (face->box_line_width);
24779 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
24780 it->pixel_width += eabs (face->box_line_width);
24781 }
24782
24783 take_vertical_position_into_account (it);
24784
24785 /* Automatically crop wide image glyphs at right edge so we can
24786 draw the cursor on same display row. */
24787 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24788 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24789 {
24790 it->pixel_width -= crop;
24791 slice.width -= crop;
24792 }
24793
24794 if (it->glyph_row)
24795 {
24796 struct glyph *glyph;
24797 enum glyph_row_area area = it->area;
24798
24799 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24800 if (glyph < it->glyph_row->glyphs[area + 1])
24801 {
24802 glyph->charpos = CHARPOS (it->position);
24803 glyph->object = it->object;
24804 glyph->pixel_width = it->pixel_width;
24805 glyph->ascent = glyph_ascent;
24806 glyph->descent = it->descent;
24807 glyph->voffset = it->voffset;
24808 glyph->type = IMAGE_GLYPH;
24809 glyph->avoid_cursor_p = it->avoid_cursor_p;
24810 glyph->multibyte_p = it->multibyte_p;
24811 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24812 {
24813 /* In R2L rows, the left and the right box edges need to be
24814 drawn in reverse direction. */
24815 glyph->right_box_line_p = it->start_of_box_run_p;
24816 glyph->left_box_line_p = it->end_of_box_run_p;
24817 }
24818 else
24819 {
24820 glyph->left_box_line_p = it->start_of_box_run_p;
24821 glyph->right_box_line_p = it->end_of_box_run_p;
24822 }
24823 glyph->overlaps_vertically_p = 0;
24824 glyph->padding_p = 0;
24825 glyph->glyph_not_available_p = 0;
24826 glyph->face_id = it->face_id;
24827 glyph->u.img_id = img->id;
24828 glyph->slice.img = slice;
24829 glyph->font_type = FONT_TYPE_UNKNOWN;
24830 if (it->bidi_p)
24831 {
24832 glyph->resolved_level = it->bidi_it.resolved_level;
24833 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24834 emacs_abort ();
24835 glyph->bidi_type = it->bidi_it.type;
24836 }
24837 ++it->glyph_row->used[area];
24838 }
24839 else
24840 IT_EXPAND_MATRIX_WIDTH (it, area);
24841 }
24842 }
24843
24844
24845 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24846 of the glyph, WIDTH and HEIGHT are the width and height of the
24847 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24848
24849 static void
24850 append_stretch_glyph (struct it *it, Lisp_Object object,
24851 int width, int height, int ascent)
24852 {
24853 struct glyph *glyph;
24854 enum glyph_row_area area = it->area;
24855
24856 eassert (ascent >= 0 && ascent <= height);
24857
24858 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24859 if (glyph < it->glyph_row->glyphs[area + 1])
24860 {
24861 /* If the glyph row is reversed, we need to prepend the glyph
24862 rather than append it. */
24863 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24864 {
24865 struct glyph *g;
24866
24867 /* Make room for the additional glyph. */
24868 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24869 g[1] = *g;
24870 glyph = it->glyph_row->glyphs[area];
24871 }
24872 glyph->charpos = CHARPOS (it->position);
24873 glyph->object = object;
24874 glyph->pixel_width = width;
24875 glyph->ascent = ascent;
24876 glyph->descent = height - ascent;
24877 glyph->voffset = it->voffset;
24878 glyph->type = STRETCH_GLYPH;
24879 glyph->avoid_cursor_p = it->avoid_cursor_p;
24880 glyph->multibyte_p = it->multibyte_p;
24881 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24882 {
24883 /* In R2L rows, the left and the right box edges need to be
24884 drawn in reverse direction. */
24885 glyph->right_box_line_p = it->start_of_box_run_p;
24886 glyph->left_box_line_p = it->end_of_box_run_p;
24887 }
24888 else
24889 {
24890 glyph->left_box_line_p = it->start_of_box_run_p;
24891 glyph->right_box_line_p = it->end_of_box_run_p;
24892 }
24893 glyph->overlaps_vertically_p = 0;
24894 glyph->padding_p = 0;
24895 glyph->glyph_not_available_p = 0;
24896 glyph->face_id = it->face_id;
24897 glyph->u.stretch.ascent = ascent;
24898 glyph->u.stretch.height = height;
24899 glyph->slice.img = null_glyph_slice;
24900 glyph->font_type = FONT_TYPE_UNKNOWN;
24901 if (it->bidi_p)
24902 {
24903 glyph->resolved_level = it->bidi_it.resolved_level;
24904 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24905 emacs_abort ();
24906 glyph->bidi_type = it->bidi_it.type;
24907 }
24908 else
24909 {
24910 glyph->resolved_level = 0;
24911 glyph->bidi_type = UNKNOWN_BT;
24912 }
24913 ++it->glyph_row->used[area];
24914 }
24915 else
24916 IT_EXPAND_MATRIX_WIDTH (it, area);
24917 }
24918
24919 #endif /* HAVE_WINDOW_SYSTEM */
24920
24921 /* Produce a stretch glyph for iterator IT. IT->object is the value
24922 of the glyph property displayed. The value must be a list
24923 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24924 being recognized:
24925
24926 1. `:width WIDTH' specifies that the space should be WIDTH *
24927 canonical char width wide. WIDTH may be an integer or floating
24928 point number.
24929
24930 2. `:relative-width FACTOR' specifies that the width of the stretch
24931 should be computed from the width of the first character having the
24932 `glyph' property, and should be FACTOR times that width.
24933
24934 3. `:align-to HPOS' specifies that the space should be wide enough
24935 to reach HPOS, a value in canonical character units.
24936
24937 Exactly one of the above pairs must be present.
24938
24939 4. `:height HEIGHT' specifies that the height of the stretch produced
24940 should be HEIGHT, measured in canonical character units.
24941
24942 5. `:relative-height FACTOR' specifies that the height of the
24943 stretch should be FACTOR times the height of the characters having
24944 the glyph property.
24945
24946 Either none or exactly one of 4 or 5 must be present.
24947
24948 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24949 of the stretch should be used for the ascent of the stretch.
24950 ASCENT must be in the range 0 <= ASCENT <= 100. */
24951
24952 void
24953 produce_stretch_glyph (struct it *it)
24954 {
24955 /* (space :width WIDTH :height HEIGHT ...) */
24956 Lisp_Object prop, plist;
24957 int width = 0, height = 0, align_to = -1;
24958 int zero_width_ok_p = 0;
24959 double tem;
24960 struct font *font = NULL;
24961
24962 #ifdef HAVE_WINDOW_SYSTEM
24963 int ascent = 0;
24964 int zero_height_ok_p = 0;
24965
24966 if (FRAME_WINDOW_P (it->f))
24967 {
24968 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24969 font = face->font ? face->font : FRAME_FONT (it->f);
24970 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24971 }
24972 #endif
24973
24974 /* List should start with `space'. */
24975 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24976 plist = XCDR (it->object);
24977
24978 /* Compute the width of the stretch. */
24979 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24980 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24981 {
24982 /* Absolute width `:width WIDTH' specified and valid. */
24983 zero_width_ok_p = 1;
24984 width = (int)tem;
24985 }
24986 #ifdef HAVE_WINDOW_SYSTEM
24987 else if (FRAME_WINDOW_P (it->f)
24988 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24989 {
24990 /* Relative width `:relative-width FACTOR' specified and valid.
24991 Compute the width of the characters having the `glyph'
24992 property. */
24993 struct it it2;
24994 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24995
24996 it2 = *it;
24997 if (it->multibyte_p)
24998 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24999 else
25000 {
25001 it2.c = it2.char_to_display = *p, it2.len = 1;
25002 if (! ASCII_CHAR_P (it2.c))
25003 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25004 }
25005
25006 it2.glyph_row = NULL;
25007 it2.what = IT_CHARACTER;
25008 x_produce_glyphs (&it2);
25009 width = NUMVAL (prop) * it2.pixel_width;
25010 }
25011 #endif /* HAVE_WINDOW_SYSTEM */
25012 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25013 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25014 {
25015 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25016 align_to = (align_to < 0
25017 ? 0
25018 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25019 else if (align_to < 0)
25020 align_to = window_box_left_offset (it->w, TEXT_AREA);
25021 width = max (0, (int)tem + align_to - it->current_x);
25022 zero_width_ok_p = 1;
25023 }
25024 else
25025 /* Nothing specified -> width defaults to canonical char width. */
25026 width = FRAME_COLUMN_WIDTH (it->f);
25027
25028 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25029 width = 1;
25030
25031 #ifdef HAVE_WINDOW_SYSTEM
25032 /* Compute height. */
25033 if (FRAME_WINDOW_P (it->f))
25034 {
25035 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25036 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25037 {
25038 height = (int)tem;
25039 zero_height_ok_p = 1;
25040 }
25041 else if (prop = Fplist_get (plist, QCrelative_height),
25042 NUMVAL (prop) > 0)
25043 height = FONT_HEIGHT (font) * NUMVAL (prop);
25044 else
25045 height = FONT_HEIGHT (font);
25046
25047 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25048 height = 1;
25049
25050 /* Compute percentage of height used for ascent. If
25051 `:ascent ASCENT' is present and valid, use that. Otherwise,
25052 derive the ascent from the font in use. */
25053 if (prop = Fplist_get (plist, QCascent),
25054 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25055 ascent = height * NUMVAL (prop) / 100.0;
25056 else if (!NILP (prop)
25057 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25058 ascent = min (max (0, (int)tem), height);
25059 else
25060 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25061 }
25062 else
25063 #endif /* HAVE_WINDOW_SYSTEM */
25064 height = 1;
25065
25066 if (width > 0 && it->line_wrap != TRUNCATE
25067 && it->current_x + width > it->last_visible_x)
25068 {
25069 width = it->last_visible_x - it->current_x;
25070 #ifdef HAVE_WINDOW_SYSTEM
25071 /* Subtract one more pixel from the stretch width, but only on
25072 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25073 width -= FRAME_WINDOW_P (it->f);
25074 #endif
25075 }
25076
25077 if (width > 0 && height > 0 && it->glyph_row)
25078 {
25079 Lisp_Object o_object = it->object;
25080 Lisp_Object object = it->stack[it->sp - 1].string;
25081 int n = width;
25082
25083 if (!STRINGP (object))
25084 object = it->w->contents;
25085 #ifdef HAVE_WINDOW_SYSTEM
25086 if (FRAME_WINDOW_P (it->f))
25087 append_stretch_glyph (it, object, width, height, ascent);
25088 else
25089 #endif
25090 {
25091 it->object = object;
25092 it->char_to_display = ' ';
25093 it->pixel_width = it->len = 1;
25094 while (n--)
25095 tty_append_glyph (it);
25096 it->object = o_object;
25097 }
25098 }
25099
25100 it->pixel_width = width;
25101 #ifdef HAVE_WINDOW_SYSTEM
25102 if (FRAME_WINDOW_P (it->f))
25103 {
25104 it->ascent = it->phys_ascent = ascent;
25105 it->descent = it->phys_descent = height - it->ascent;
25106 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25107 take_vertical_position_into_account (it);
25108 }
25109 else
25110 #endif
25111 it->nglyphs = width;
25112 }
25113
25114 /* Get information about special display element WHAT in an
25115 environment described by IT. WHAT is one of IT_TRUNCATION or
25116 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25117 non-null glyph_row member. This function ensures that fields like
25118 face_id, c, len of IT are left untouched. */
25119
25120 static void
25121 produce_special_glyphs (struct it *it, enum display_element_type what)
25122 {
25123 struct it temp_it;
25124 Lisp_Object gc;
25125 GLYPH glyph;
25126
25127 temp_it = *it;
25128 temp_it.object = make_number (0);
25129 memset (&temp_it.current, 0, sizeof temp_it.current);
25130
25131 if (what == IT_CONTINUATION)
25132 {
25133 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25134 if (it->bidi_it.paragraph_dir == R2L)
25135 SET_GLYPH_FROM_CHAR (glyph, '/');
25136 else
25137 SET_GLYPH_FROM_CHAR (glyph, '\\');
25138 if (it->dp
25139 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25140 {
25141 /* FIXME: Should we mirror GC for R2L lines? */
25142 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25143 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25144 }
25145 }
25146 else if (what == IT_TRUNCATION)
25147 {
25148 /* Truncation glyph. */
25149 SET_GLYPH_FROM_CHAR (glyph, '$');
25150 if (it->dp
25151 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25152 {
25153 /* FIXME: Should we mirror GC for R2L lines? */
25154 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25155 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25156 }
25157 }
25158 else
25159 emacs_abort ();
25160
25161 #ifdef HAVE_WINDOW_SYSTEM
25162 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25163 is turned off, we precede the truncation/continuation glyphs by a
25164 stretch glyph whose width is computed such that these special
25165 glyphs are aligned at the window margin, even when very different
25166 fonts are used in different glyph rows. */
25167 if (FRAME_WINDOW_P (temp_it.f)
25168 /* init_iterator calls this with it->glyph_row == NULL, and it
25169 wants only the pixel width of the truncation/continuation
25170 glyphs. */
25171 && temp_it.glyph_row
25172 /* insert_left_trunc_glyphs calls us at the beginning of the
25173 row, and it has its own calculation of the stretch glyph
25174 width. */
25175 && temp_it.glyph_row->used[TEXT_AREA] > 0
25176 && (temp_it.glyph_row->reversed_p
25177 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25178 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25179 {
25180 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25181
25182 if (stretch_width > 0)
25183 {
25184 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25185 struct font *font =
25186 face->font ? face->font : FRAME_FONT (temp_it.f);
25187 int stretch_ascent =
25188 (((temp_it.ascent + temp_it.descent)
25189 * FONT_BASE (font)) / FONT_HEIGHT (font));
25190
25191 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25192 temp_it.ascent + temp_it.descent,
25193 stretch_ascent);
25194 }
25195 }
25196 #endif
25197
25198 temp_it.dp = NULL;
25199 temp_it.what = IT_CHARACTER;
25200 temp_it.len = 1;
25201 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25202 temp_it.face_id = GLYPH_FACE (glyph);
25203 temp_it.len = CHAR_BYTES (temp_it.c);
25204
25205 PRODUCE_GLYPHS (&temp_it);
25206 it->pixel_width = temp_it.pixel_width;
25207 it->nglyphs = temp_it.pixel_width;
25208 }
25209
25210 #ifdef HAVE_WINDOW_SYSTEM
25211
25212 /* Calculate line-height and line-spacing properties.
25213 An integer value specifies explicit pixel value.
25214 A float value specifies relative value to current face height.
25215 A cons (float . face-name) specifies relative value to
25216 height of specified face font.
25217
25218 Returns height in pixels, or nil. */
25219
25220
25221 static Lisp_Object
25222 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25223 int boff, int override)
25224 {
25225 Lisp_Object face_name = Qnil;
25226 int ascent, descent, height;
25227
25228 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25229 return val;
25230
25231 if (CONSP (val))
25232 {
25233 face_name = XCAR (val);
25234 val = XCDR (val);
25235 if (!NUMBERP (val))
25236 val = make_number (1);
25237 if (NILP (face_name))
25238 {
25239 height = it->ascent + it->descent;
25240 goto scale;
25241 }
25242 }
25243
25244 if (NILP (face_name))
25245 {
25246 font = FRAME_FONT (it->f);
25247 boff = FRAME_BASELINE_OFFSET (it->f);
25248 }
25249 else if (EQ (face_name, Qt))
25250 {
25251 override = 0;
25252 }
25253 else
25254 {
25255 int face_id;
25256 struct face *face;
25257
25258 face_id = lookup_named_face (it->f, face_name, 0);
25259 if (face_id < 0)
25260 return make_number (-1);
25261
25262 face = FACE_FROM_ID (it->f, face_id);
25263 font = face->font;
25264 if (font == NULL)
25265 return make_number (-1);
25266 boff = font->baseline_offset;
25267 if (font->vertical_centering)
25268 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25269 }
25270
25271 ascent = FONT_BASE (font) + boff;
25272 descent = FONT_DESCENT (font) - boff;
25273
25274 if (override)
25275 {
25276 it->override_ascent = ascent;
25277 it->override_descent = descent;
25278 it->override_boff = boff;
25279 }
25280
25281 height = ascent + descent;
25282
25283 scale:
25284 if (FLOATP (val))
25285 height = (int)(XFLOAT_DATA (val) * height);
25286 else if (INTEGERP (val))
25287 height *= XINT (val);
25288
25289 return make_number (height);
25290 }
25291
25292
25293 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25294 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25295 and only if this is for a character for which no font was found.
25296
25297 If the display method (it->glyphless_method) is
25298 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25299 length of the acronym or the hexadecimal string, UPPER_XOFF and
25300 UPPER_YOFF are pixel offsets for the upper part of the string,
25301 LOWER_XOFF and LOWER_YOFF are for the lower part.
25302
25303 For the other display methods, LEN through LOWER_YOFF are zero. */
25304
25305 static void
25306 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25307 short upper_xoff, short upper_yoff,
25308 short lower_xoff, short lower_yoff)
25309 {
25310 struct glyph *glyph;
25311 enum glyph_row_area area = it->area;
25312
25313 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25314 if (glyph < it->glyph_row->glyphs[area + 1])
25315 {
25316 /* If the glyph row is reversed, we need to prepend the glyph
25317 rather than append it. */
25318 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25319 {
25320 struct glyph *g;
25321
25322 /* Make room for the additional glyph. */
25323 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25324 g[1] = *g;
25325 glyph = it->glyph_row->glyphs[area];
25326 }
25327 glyph->charpos = CHARPOS (it->position);
25328 glyph->object = it->object;
25329 glyph->pixel_width = it->pixel_width;
25330 glyph->ascent = it->ascent;
25331 glyph->descent = it->descent;
25332 glyph->voffset = it->voffset;
25333 glyph->type = GLYPHLESS_GLYPH;
25334 glyph->u.glyphless.method = it->glyphless_method;
25335 glyph->u.glyphless.for_no_font = for_no_font;
25336 glyph->u.glyphless.len = len;
25337 glyph->u.glyphless.ch = it->c;
25338 glyph->slice.glyphless.upper_xoff = upper_xoff;
25339 glyph->slice.glyphless.upper_yoff = upper_yoff;
25340 glyph->slice.glyphless.lower_xoff = lower_xoff;
25341 glyph->slice.glyphless.lower_yoff = lower_yoff;
25342 glyph->avoid_cursor_p = it->avoid_cursor_p;
25343 glyph->multibyte_p = it->multibyte_p;
25344 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25345 {
25346 /* In R2L rows, the left and the right box edges need to be
25347 drawn in reverse direction. */
25348 glyph->right_box_line_p = it->start_of_box_run_p;
25349 glyph->left_box_line_p = it->end_of_box_run_p;
25350 }
25351 else
25352 {
25353 glyph->left_box_line_p = it->start_of_box_run_p;
25354 glyph->right_box_line_p = it->end_of_box_run_p;
25355 }
25356 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25357 || it->phys_descent > it->descent);
25358 glyph->padding_p = 0;
25359 glyph->glyph_not_available_p = 0;
25360 glyph->face_id = face_id;
25361 glyph->font_type = FONT_TYPE_UNKNOWN;
25362 if (it->bidi_p)
25363 {
25364 glyph->resolved_level = it->bidi_it.resolved_level;
25365 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25366 emacs_abort ();
25367 glyph->bidi_type = it->bidi_it.type;
25368 }
25369 ++it->glyph_row->used[area];
25370 }
25371 else
25372 IT_EXPAND_MATRIX_WIDTH (it, area);
25373 }
25374
25375
25376 /* Produce a glyph for a glyphless character for iterator IT.
25377 IT->glyphless_method specifies which method to use for displaying
25378 the character. See the description of enum
25379 glyphless_display_method in dispextern.h for the detail.
25380
25381 FOR_NO_FONT is nonzero if and only if this is for a character for
25382 which no font was found. ACRONYM, if non-nil, is an acronym string
25383 for the character. */
25384
25385 static void
25386 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25387 {
25388 int face_id;
25389 struct face *face;
25390 struct font *font;
25391 int base_width, base_height, width, height;
25392 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25393 int len;
25394
25395 /* Get the metrics of the base font. We always refer to the current
25396 ASCII face. */
25397 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25398 font = face->font ? face->font : FRAME_FONT (it->f);
25399 it->ascent = FONT_BASE (font) + font->baseline_offset;
25400 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25401 base_height = it->ascent + it->descent;
25402 base_width = font->average_width;
25403
25404 face_id = merge_glyphless_glyph_face (it);
25405
25406 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25407 {
25408 it->pixel_width = THIN_SPACE_WIDTH;
25409 len = 0;
25410 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25411 }
25412 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25413 {
25414 width = CHAR_WIDTH (it->c);
25415 if (width == 0)
25416 width = 1;
25417 else if (width > 4)
25418 width = 4;
25419 it->pixel_width = base_width * width;
25420 len = 0;
25421 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25422 }
25423 else
25424 {
25425 char buf[7];
25426 const char *str;
25427 unsigned int code[6];
25428 int upper_len;
25429 int ascent, descent;
25430 struct font_metrics metrics_upper, metrics_lower;
25431
25432 face = FACE_FROM_ID (it->f, face_id);
25433 font = face->font ? face->font : FRAME_FONT (it->f);
25434 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25435
25436 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25437 {
25438 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25439 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25440 if (CONSP (acronym))
25441 acronym = XCAR (acronym);
25442 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25443 }
25444 else
25445 {
25446 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25447 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25448 str = buf;
25449 }
25450 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
25451 code[len] = font->driver->encode_char (font, str[len]);
25452 upper_len = (len + 1) / 2;
25453 font->driver->text_extents (font, code, upper_len,
25454 &metrics_upper);
25455 font->driver->text_extents (font, code + upper_len, len - upper_len,
25456 &metrics_lower);
25457
25458
25459
25460 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25461 width = max (metrics_upper.width, metrics_lower.width) + 4;
25462 upper_xoff = upper_yoff = 2; /* the typical case */
25463 if (base_width >= width)
25464 {
25465 /* Align the upper to the left, the lower to the right. */
25466 it->pixel_width = base_width;
25467 lower_xoff = base_width - 2 - metrics_lower.width;
25468 }
25469 else
25470 {
25471 /* Center the shorter one. */
25472 it->pixel_width = width;
25473 if (metrics_upper.width >= metrics_lower.width)
25474 lower_xoff = (width - metrics_lower.width) / 2;
25475 else
25476 {
25477 /* FIXME: This code doesn't look right. It formerly was
25478 missing the "lower_xoff = 0;", which couldn't have
25479 been right since it left lower_xoff uninitialized. */
25480 lower_xoff = 0;
25481 upper_xoff = (width - metrics_upper.width) / 2;
25482 }
25483 }
25484
25485 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25486 top, bottom, and between upper and lower strings. */
25487 height = (metrics_upper.ascent + metrics_upper.descent
25488 + metrics_lower.ascent + metrics_lower.descent) + 5;
25489 /* Center vertically.
25490 H:base_height, D:base_descent
25491 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25492
25493 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25494 descent = D - H/2 + h/2;
25495 lower_yoff = descent - 2 - ld;
25496 upper_yoff = lower_yoff - la - 1 - ud; */
25497 ascent = - (it->descent - (base_height + height + 1) / 2);
25498 descent = it->descent - (base_height - height) / 2;
25499 lower_yoff = descent - 2 - metrics_lower.descent;
25500 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25501 - metrics_upper.descent);
25502 /* Don't make the height shorter than the base height. */
25503 if (height > base_height)
25504 {
25505 it->ascent = ascent;
25506 it->descent = descent;
25507 }
25508 }
25509
25510 it->phys_ascent = it->ascent;
25511 it->phys_descent = it->descent;
25512 if (it->glyph_row)
25513 append_glyphless_glyph (it, face_id, for_no_font, len,
25514 upper_xoff, upper_yoff,
25515 lower_xoff, lower_yoff);
25516 it->nglyphs = 1;
25517 take_vertical_position_into_account (it);
25518 }
25519
25520
25521 /* RIF:
25522 Produce glyphs/get display metrics for the display element IT is
25523 loaded with. See the description of struct it in dispextern.h
25524 for an overview of struct it. */
25525
25526 void
25527 x_produce_glyphs (struct it *it)
25528 {
25529 int extra_line_spacing = it->extra_line_spacing;
25530
25531 it->glyph_not_available_p = 0;
25532
25533 if (it->what == IT_CHARACTER)
25534 {
25535 XChar2b char2b;
25536 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25537 struct font *font = face->font;
25538 struct font_metrics *pcm = NULL;
25539 int boff; /* Baseline offset. */
25540
25541 if (font == NULL)
25542 {
25543 /* When no suitable font is found, display this character by
25544 the method specified in the first extra slot of
25545 Vglyphless_char_display. */
25546 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25547
25548 eassert (it->what == IT_GLYPHLESS);
25549 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25550 goto done;
25551 }
25552
25553 boff = font->baseline_offset;
25554 if (font->vertical_centering)
25555 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25556
25557 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25558 {
25559 int stretched_p;
25560
25561 it->nglyphs = 1;
25562
25563 if (it->override_ascent >= 0)
25564 {
25565 it->ascent = it->override_ascent;
25566 it->descent = it->override_descent;
25567 boff = it->override_boff;
25568 }
25569 else
25570 {
25571 it->ascent = FONT_BASE (font) + boff;
25572 it->descent = FONT_DESCENT (font) - boff;
25573 }
25574
25575 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25576 {
25577 pcm = get_per_char_metric (font, &char2b);
25578 if (pcm->width == 0
25579 && pcm->rbearing == 0 && pcm->lbearing == 0)
25580 pcm = NULL;
25581 }
25582
25583 if (pcm)
25584 {
25585 it->phys_ascent = pcm->ascent + boff;
25586 it->phys_descent = pcm->descent - boff;
25587 it->pixel_width = pcm->width;
25588 }
25589 else
25590 {
25591 it->glyph_not_available_p = 1;
25592 it->phys_ascent = it->ascent;
25593 it->phys_descent = it->descent;
25594 it->pixel_width = font->space_width;
25595 }
25596
25597 if (it->constrain_row_ascent_descent_p)
25598 {
25599 if (it->descent > it->max_descent)
25600 {
25601 it->ascent += it->descent - it->max_descent;
25602 it->descent = it->max_descent;
25603 }
25604 if (it->ascent > it->max_ascent)
25605 {
25606 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25607 it->ascent = it->max_ascent;
25608 }
25609 it->phys_ascent = min (it->phys_ascent, it->ascent);
25610 it->phys_descent = min (it->phys_descent, it->descent);
25611 extra_line_spacing = 0;
25612 }
25613
25614 /* If this is a space inside a region of text with
25615 `space-width' property, change its width. */
25616 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25617 if (stretched_p)
25618 it->pixel_width *= XFLOATINT (it->space_width);
25619
25620 /* If face has a box, add the box thickness to the character
25621 height. If character has a box line to the left and/or
25622 right, add the box line width to the character's width. */
25623 if (face->box != FACE_NO_BOX)
25624 {
25625 int thick = face->box_line_width;
25626
25627 if (thick > 0)
25628 {
25629 it->ascent += thick;
25630 it->descent += thick;
25631 }
25632 else
25633 thick = -thick;
25634
25635 if (it->start_of_box_run_p)
25636 it->pixel_width += thick;
25637 if (it->end_of_box_run_p)
25638 it->pixel_width += thick;
25639 }
25640
25641 /* If face has an overline, add the height of the overline
25642 (1 pixel) and a 1 pixel margin to the character height. */
25643 if (face->overline_p)
25644 it->ascent += overline_margin;
25645
25646 if (it->constrain_row_ascent_descent_p)
25647 {
25648 if (it->ascent > it->max_ascent)
25649 it->ascent = it->max_ascent;
25650 if (it->descent > it->max_descent)
25651 it->descent = it->max_descent;
25652 }
25653
25654 take_vertical_position_into_account (it);
25655
25656 /* If we have to actually produce glyphs, do it. */
25657 if (it->glyph_row)
25658 {
25659 if (stretched_p)
25660 {
25661 /* Translate a space with a `space-width' property
25662 into a stretch glyph. */
25663 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25664 / FONT_HEIGHT (font));
25665 append_stretch_glyph (it, it->object, it->pixel_width,
25666 it->ascent + it->descent, ascent);
25667 }
25668 else
25669 append_glyph (it);
25670
25671 /* If characters with lbearing or rbearing are displayed
25672 in this line, record that fact in a flag of the
25673 glyph row. This is used to optimize X output code. */
25674 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25675 it->glyph_row->contains_overlapping_glyphs_p = 1;
25676 }
25677 if (! stretched_p && it->pixel_width == 0)
25678 /* We assure that all visible glyphs have at least 1-pixel
25679 width. */
25680 it->pixel_width = 1;
25681 }
25682 else if (it->char_to_display == '\n')
25683 {
25684 /* A newline has no width, but we need the height of the
25685 line. But if previous part of the line sets a height,
25686 don't increase that height. */
25687
25688 Lisp_Object height;
25689 Lisp_Object total_height = Qnil;
25690
25691 it->override_ascent = -1;
25692 it->pixel_width = 0;
25693 it->nglyphs = 0;
25694
25695 height = get_it_property (it, Qline_height);
25696 /* Split (line-height total-height) list. */
25697 if (CONSP (height)
25698 && CONSP (XCDR (height))
25699 && NILP (XCDR (XCDR (height))))
25700 {
25701 total_height = XCAR (XCDR (height));
25702 height = XCAR (height);
25703 }
25704 height = calc_line_height_property (it, height, font, boff, 1);
25705
25706 if (it->override_ascent >= 0)
25707 {
25708 it->ascent = it->override_ascent;
25709 it->descent = it->override_descent;
25710 boff = it->override_boff;
25711 }
25712 else
25713 {
25714 it->ascent = FONT_BASE (font) + boff;
25715 it->descent = FONT_DESCENT (font) - boff;
25716 }
25717
25718 if (EQ (height, Qt))
25719 {
25720 if (it->descent > it->max_descent)
25721 {
25722 it->ascent += it->descent - it->max_descent;
25723 it->descent = it->max_descent;
25724 }
25725 if (it->ascent > it->max_ascent)
25726 {
25727 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25728 it->ascent = it->max_ascent;
25729 }
25730 it->phys_ascent = min (it->phys_ascent, it->ascent);
25731 it->phys_descent = min (it->phys_descent, it->descent);
25732 it->constrain_row_ascent_descent_p = 1;
25733 extra_line_spacing = 0;
25734 }
25735 else
25736 {
25737 Lisp_Object spacing;
25738
25739 it->phys_ascent = it->ascent;
25740 it->phys_descent = it->descent;
25741
25742 if ((it->max_ascent > 0 || it->max_descent > 0)
25743 && face->box != FACE_NO_BOX
25744 && face->box_line_width > 0)
25745 {
25746 it->ascent += face->box_line_width;
25747 it->descent += face->box_line_width;
25748 }
25749 if (!NILP (height)
25750 && XINT (height) > it->ascent + it->descent)
25751 it->ascent = XINT (height) - it->descent;
25752
25753 if (!NILP (total_height))
25754 spacing = calc_line_height_property (it, total_height, font, boff, 0);
25755 else
25756 {
25757 spacing = get_it_property (it, Qline_spacing);
25758 spacing = calc_line_height_property (it, spacing, font, boff, 0);
25759 }
25760 if (INTEGERP (spacing))
25761 {
25762 extra_line_spacing = XINT (spacing);
25763 if (!NILP (total_height))
25764 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
25765 }
25766 }
25767 }
25768 else /* i.e. (it->char_to_display == '\t') */
25769 {
25770 if (font->space_width > 0)
25771 {
25772 int tab_width = it->tab_width * font->space_width;
25773 int x = it->current_x + it->continuation_lines_width;
25774 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
25775
25776 /* If the distance from the current position to the next tab
25777 stop is less than a space character width, use the
25778 tab stop after that. */
25779 if (next_tab_x - x < font->space_width)
25780 next_tab_x += tab_width;
25781
25782 it->pixel_width = next_tab_x - x;
25783 it->nglyphs = 1;
25784 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
25785 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
25786
25787 if (it->glyph_row)
25788 {
25789 append_stretch_glyph (it, it->object, it->pixel_width,
25790 it->ascent + it->descent, it->ascent);
25791 }
25792 }
25793 else
25794 {
25795 it->pixel_width = 0;
25796 it->nglyphs = 1;
25797 }
25798 }
25799 }
25800 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25801 {
25802 /* A static composition.
25803
25804 Note: A composition is represented as one glyph in the
25805 glyph matrix. There are no padding glyphs.
25806
25807 Important note: pixel_width, ascent, and descent are the
25808 values of what is drawn by draw_glyphs (i.e. the values of
25809 the overall glyphs composed). */
25810 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25811 int boff; /* baseline offset */
25812 struct composition *cmp = composition_table[it->cmp_it.id];
25813 int glyph_len = cmp->glyph_len;
25814 struct font *font = face->font;
25815
25816 it->nglyphs = 1;
25817
25818 /* If we have not yet calculated pixel size data of glyphs of
25819 the composition for the current face font, calculate them
25820 now. Theoretically, we have to check all fonts for the
25821 glyphs, but that requires much time and memory space. So,
25822 here we check only the font of the first glyph. This may
25823 lead to incorrect display, but it's very rare, and C-l
25824 (recenter-top-bottom) can correct the display anyway. */
25825 if (! cmp->font || cmp->font != font)
25826 {
25827 /* Ascent and descent of the font of the first character
25828 of this composition (adjusted by baseline offset).
25829 Ascent and descent of overall glyphs should not be less
25830 than these, respectively. */
25831 int font_ascent, font_descent, font_height;
25832 /* Bounding box of the overall glyphs. */
25833 int leftmost, rightmost, lowest, highest;
25834 int lbearing, rbearing;
25835 int i, width, ascent, descent;
25836 int left_padded = 0, right_padded = 0;
25837 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25838 XChar2b char2b;
25839 struct font_metrics *pcm;
25840 int font_not_found_p;
25841 ptrdiff_t pos;
25842
25843 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25844 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25845 break;
25846 if (glyph_len < cmp->glyph_len)
25847 right_padded = 1;
25848 for (i = 0; i < glyph_len; i++)
25849 {
25850 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25851 break;
25852 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25853 }
25854 if (i > 0)
25855 left_padded = 1;
25856
25857 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25858 : IT_CHARPOS (*it));
25859 /* If no suitable font is found, use the default font. */
25860 font_not_found_p = font == NULL;
25861 if (font_not_found_p)
25862 {
25863 face = face->ascii_face;
25864 font = face->font;
25865 }
25866 boff = font->baseline_offset;
25867 if (font->vertical_centering)
25868 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25869 font_ascent = FONT_BASE (font) + boff;
25870 font_descent = FONT_DESCENT (font) - boff;
25871 font_height = FONT_HEIGHT (font);
25872
25873 cmp->font = font;
25874
25875 pcm = NULL;
25876 if (! font_not_found_p)
25877 {
25878 get_char_face_and_encoding (it->f, c, it->face_id,
25879 &char2b, 0);
25880 pcm = get_per_char_metric (font, &char2b);
25881 }
25882
25883 /* Initialize the bounding box. */
25884 if (pcm)
25885 {
25886 width = cmp->glyph_len > 0 ? pcm->width : 0;
25887 ascent = pcm->ascent;
25888 descent = pcm->descent;
25889 lbearing = pcm->lbearing;
25890 rbearing = pcm->rbearing;
25891 }
25892 else
25893 {
25894 width = cmp->glyph_len > 0 ? font->space_width : 0;
25895 ascent = FONT_BASE (font);
25896 descent = FONT_DESCENT (font);
25897 lbearing = 0;
25898 rbearing = width;
25899 }
25900
25901 rightmost = width;
25902 leftmost = 0;
25903 lowest = - descent + boff;
25904 highest = ascent + boff;
25905
25906 if (! font_not_found_p
25907 && font->default_ascent
25908 && CHAR_TABLE_P (Vuse_default_ascent)
25909 && !NILP (Faref (Vuse_default_ascent,
25910 make_number (it->char_to_display))))
25911 highest = font->default_ascent + boff;
25912
25913 /* Draw the first glyph at the normal position. It may be
25914 shifted to right later if some other glyphs are drawn
25915 at the left. */
25916 cmp->offsets[i * 2] = 0;
25917 cmp->offsets[i * 2 + 1] = boff;
25918 cmp->lbearing = lbearing;
25919 cmp->rbearing = rbearing;
25920
25921 /* Set cmp->offsets for the remaining glyphs. */
25922 for (i++; i < glyph_len; i++)
25923 {
25924 int left, right, btm, top;
25925 int ch = COMPOSITION_GLYPH (cmp, i);
25926 int face_id;
25927 struct face *this_face;
25928
25929 if (ch == '\t')
25930 ch = ' ';
25931 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25932 this_face = FACE_FROM_ID (it->f, face_id);
25933 font = this_face->font;
25934
25935 if (font == NULL)
25936 pcm = NULL;
25937 else
25938 {
25939 get_char_face_and_encoding (it->f, ch, face_id,
25940 &char2b, 0);
25941 pcm = get_per_char_metric (font, &char2b);
25942 }
25943 if (! pcm)
25944 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25945 else
25946 {
25947 width = pcm->width;
25948 ascent = pcm->ascent;
25949 descent = pcm->descent;
25950 lbearing = pcm->lbearing;
25951 rbearing = pcm->rbearing;
25952 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25953 {
25954 /* Relative composition with or without
25955 alternate chars. */
25956 left = (leftmost + rightmost - width) / 2;
25957 btm = - descent + boff;
25958 if (font->relative_compose
25959 && (! CHAR_TABLE_P (Vignore_relative_composition)
25960 || NILP (Faref (Vignore_relative_composition,
25961 make_number (ch)))))
25962 {
25963
25964 if (- descent >= font->relative_compose)
25965 /* One extra pixel between two glyphs. */
25966 btm = highest + 1;
25967 else if (ascent <= 0)
25968 /* One extra pixel between two glyphs. */
25969 btm = lowest - 1 - ascent - descent;
25970 }
25971 }
25972 else
25973 {
25974 /* A composition rule is specified by an integer
25975 value that encodes global and new reference
25976 points (GREF and NREF). GREF and NREF are
25977 specified by numbers as below:
25978
25979 0---1---2 -- ascent
25980 | |
25981 | |
25982 | |
25983 9--10--11 -- center
25984 | |
25985 ---3---4---5--- baseline
25986 | |
25987 6---7---8 -- descent
25988 */
25989 int rule = COMPOSITION_RULE (cmp, i);
25990 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25991
25992 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25993 grefx = gref % 3, nrefx = nref % 3;
25994 grefy = gref / 3, nrefy = nref / 3;
25995 if (xoff)
25996 xoff = font_height * (xoff - 128) / 256;
25997 if (yoff)
25998 yoff = font_height * (yoff - 128) / 256;
25999
26000 left = (leftmost
26001 + grefx * (rightmost - leftmost) / 2
26002 - nrefx * width / 2
26003 + xoff);
26004
26005 btm = ((grefy == 0 ? highest
26006 : grefy == 1 ? 0
26007 : grefy == 2 ? lowest
26008 : (highest + lowest) / 2)
26009 - (nrefy == 0 ? ascent + descent
26010 : nrefy == 1 ? descent - boff
26011 : nrefy == 2 ? 0
26012 : (ascent + descent) / 2)
26013 + yoff);
26014 }
26015
26016 cmp->offsets[i * 2] = left;
26017 cmp->offsets[i * 2 + 1] = btm + descent;
26018
26019 /* Update the bounding box of the overall glyphs. */
26020 if (width > 0)
26021 {
26022 right = left + width;
26023 if (left < leftmost)
26024 leftmost = left;
26025 if (right > rightmost)
26026 rightmost = right;
26027 }
26028 top = btm + descent + ascent;
26029 if (top > highest)
26030 highest = top;
26031 if (btm < lowest)
26032 lowest = btm;
26033
26034 if (cmp->lbearing > left + lbearing)
26035 cmp->lbearing = left + lbearing;
26036 if (cmp->rbearing < left + rbearing)
26037 cmp->rbearing = left + rbearing;
26038 }
26039 }
26040
26041 /* If there are glyphs whose x-offsets are negative,
26042 shift all glyphs to the right and make all x-offsets
26043 non-negative. */
26044 if (leftmost < 0)
26045 {
26046 for (i = 0; i < cmp->glyph_len; i++)
26047 cmp->offsets[i * 2] -= leftmost;
26048 rightmost -= leftmost;
26049 cmp->lbearing -= leftmost;
26050 cmp->rbearing -= leftmost;
26051 }
26052
26053 if (left_padded && cmp->lbearing < 0)
26054 {
26055 for (i = 0; i < cmp->glyph_len; i++)
26056 cmp->offsets[i * 2] -= cmp->lbearing;
26057 rightmost -= cmp->lbearing;
26058 cmp->rbearing -= cmp->lbearing;
26059 cmp->lbearing = 0;
26060 }
26061 if (right_padded && rightmost < cmp->rbearing)
26062 {
26063 rightmost = cmp->rbearing;
26064 }
26065
26066 cmp->pixel_width = rightmost;
26067 cmp->ascent = highest;
26068 cmp->descent = - lowest;
26069 if (cmp->ascent < font_ascent)
26070 cmp->ascent = font_ascent;
26071 if (cmp->descent < font_descent)
26072 cmp->descent = font_descent;
26073 }
26074
26075 if (it->glyph_row
26076 && (cmp->lbearing < 0
26077 || cmp->rbearing > cmp->pixel_width))
26078 it->glyph_row->contains_overlapping_glyphs_p = 1;
26079
26080 it->pixel_width = cmp->pixel_width;
26081 it->ascent = it->phys_ascent = cmp->ascent;
26082 it->descent = it->phys_descent = cmp->descent;
26083 if (face->box != FACE_NO_BOX)
26084 {
26085 int thick = face->box_line_width;
26086
26087 if (thick > 0)
26088 {
26089 it->ascent += thick;
26090 it->descent += thick;
26091 }
26092 else
26093 thick = - thick;
26094
26095 if (it->start_of_box_run_p)
26096 it->pixel_width += thick;
26097 if (it->end_of_box_run_p)
26098 it->pixel_width += thick;
26099 }
26100
26101 /* If face has an overline, add the height of the overline
26102 (1 pixel) and a 1 pixel margin to the character height. */
26103 if (face->overline_p)
26104 it->ascent += overline_margin;
26105
26106 take_vertical_position_into_account (it);
26107 if (it->ascent < 0)
26108 it->ascent = 0;
26109 if (it->descent < 0)
26110 it->descent = 0;
26111
26112 if (it->glyph_row && cmp->glyph_len > 0)
26113 append_composite_glyph (it);
26114 }
26115 else if (it->what == IT_COMPOSITION)
26116 {
26117 /* A dynamic (automatic) composition. */
26118 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26119 Lisp_Object gstring;
26120 struct font_metrics metrics;
26121
26122 it->nglyphs = 1;
26123
26124 gstring = composition_gstring_from_id (it->cmp_it.id);
26125 it->pixel_width
26126 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26127 &metrics);
26128 if (it->glyph_row
26129 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26130 it->glyph_row->contains_overlapping_glyphs_p = 1;
26131 it->ascent = it->phys_ascent = metrics.ascent;
26132 it->descent = it->phys_descent = metrics.descent;
26133 if (face->box != FACE_NO_BOX)
26134 {
26135 int thick = face->box_line_width;
26136
26137 if (thick > 0)
26138 {
26139 it->ascent += thick;
26140 it->descent += thick;
26141 }
26142 else
26143 thick = - thick;
26144
26145 if (it->start_of_box_run_p)
26146 it->pixel_width += thick;
26147 if (it->end_of_box_run_p)
26148 it->pixel_width += thick;
26149 }
26150 /* If face has an overline, add the height of the overline
26151 (1 pixel) and a 1 pixel margin to the character height. */
26152 if (face->overline_p)
26153 it->ascent += overline_margin;
26154 take_vertical_position_into_account (it);
26155 if (it->ascent < 0)
26156 it->ascent = 0;
26157 if (it->descent < 0)
26158 it->descent = 0;
26159
26160 if (it->glyph_row)
26161 append_composite_glyph (it);
26162 }
26163 else if (it->what == IT_GLYPHLESS)
26164 produce_glyphless_glyph (it, 0, Qnil);
26165 else if (it->what == IT_IMAGE)
26166 produce_image_glyph (it);
26167 else if (it->what == IT_STRETCH)
26168 produce_stretch_glyph (it);
26169
26170 done:
26171 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26172 because this isn't true for images with `:ascent 100'. */
26173 eassert (it->ascent >= 0 && it->descent >= 0);
26174 if (it->area == TEXT_AREA)
26175 it->current_x += it->pixel_width;
26176
26177 if (extra_line_spacing > 0)
26178 {
26179 it->descent += extra_line_spacing;
26180 if (extra_line_spacing > it->max_extra_line_spacing)
26181 it->max_extra_line_spacing = extra_line_spacing;
26182 }
26183
26184 it->max_ascent = max (it->max_ascent, it->ascent);
26185 it->max_descent = max (it->max_descent, it->descent);
26186 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26187 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26188 }
26189
26190 /* EXPORT for RIF:
26191 Output LEN glyphs starting at START at the nominal cursor position.
26192 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26193 being updated, and UPDATED_AREA is the area of that row being updated. */
26194
26195 void
26196 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26197 struct glyph *start, enum glyph_row_area updated_area, int len)
26198 {
26199 int x, hpos, chpos = w->phys_cursor.hpos;
26200
26201 eassert (updated_row);
26202 /* When the window is hscrolled, cursor hpos can legitimately be out
26203 of bounds, but we draw the cursor at the corresponding window
26204 margin in that case. */
26205 if (!updated_row->reversed_p && chpos < 0)
26206 chpos = 0;
26207 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26208 chpos = updated_row->used[TEXT_AREA] - 1;
26209
26210 block_input ();
26211
26212 /* Write glyphs. */
26213
26214 hpos = start - updated_row->glyphs[updated_area];
26215 x = draw_glyphs (w, w->output_cursor.x,
26216 updated_row, updated_area,
26217 hpos, hpos + len,
26218 DRAW_NORMAL_TEXT, 0);
26219
26220 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26221 if (updated_area == TEXT_AREA
26222 && w->phys_cursor_on_p
26223 && w->phys_cursor.vpos == w->output_cursor.vpos
26224 && chpos >= hpos
26225 && chpos < hpos + len)
26226 w->phys_cursor_on_p = 0;
26227
26228 unblock_input ();
26229
26230 /* Advance the output cursor. */
26231 w->output_cursor.hpos += len;
26232 w->output_cursor.x = x;
26233 }
26234
26235
26236 /* EXPORT for RIF:
26237 Insert LEN glyphs from START at the nominal cursor position. */
26238
26239 void
26240 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26241 struct glyph *start, enum glyph_row_area updated_area, int len)
26242 {
26243 struct frame *f;
26244 int line_height, shift_by_width, shifted_region_width;
26245 struct glyph_row *row;
26246 struct glyph *glyph;
26247 int frame_x, frame_y;
26248 ptrdiff_t hpos;
26249
26250 eassert (updated_row);
26251 block_input ();
26252 f = XFRAME (WINDOW_FRAME (w));
26253
26254 /* Get the height of the line we are in. */
26255 row = updated_row;
26256 line_height = row->height;
26257
26258 /* Get the width of the glyphs to insert. */
26259 shift_by_width = 0;
26260 for (glyph = start; glyph < start + len; ++glyph)
26261 shift_by_width += glyph->pixel_width;
26262
26263 /* Get the width of the region to shift right. */
26264 shifted_region_width = (window_box_width (w, updated_area)
26265 - w->output_cursor.x
26266 - shift_by_width);
26267
26268 /* Shift right. */
26269 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26270 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26271
26272 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26273 line_height, shift_by_width);
26274
26275 /* Write the glyphs. */
26276 hpos = start - row->glyphs[updated_area];
26277 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26278 hpos, hpos + len,
26279 DRAW_NORMAL_TEXT, 0);
26280
26281 /* Advance the output cursor. */
26282 w->output_cursor.hpos += len;
26283 w->output_cursor.x += shift_by_width;
26284 unblock_input ();
26285 }
26286
26287
26288 /* EXPORT for RIF:
26289 Erase the current text line from the nominal cursor position
26290 (inclusive) to pixel column TO_X (exclusive). The idea is that
26291 everything from TO_X onward is already erased.
26292
26293 TO_X is a pixel position relative to UPDATED_AREA of currently
26294 updated window W. TO_X == -1 means clear to the end of this area. */
26295
26296 void
26297 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26298 enum glyph_row_area updated_area, int to_x)
26299 {
26300 struct frame *f;
26301 int max_x, min_y, max_y;
26302 int from_x, from_y, to_y;
26303
26304 eassert (updated_row);
26305 f = XFRAME (w->frame);
26306
26307 if (updated_row->full_width_p)
26308 max_x = (WINDOW_PIXEL_WIDTH (w)
26309 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26310 else
26311 max_x = window_box_width (w, updated_area);
26312 max_y = window_text_bottom_y (w);
26313
26314 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26315 of window. For TO_X > 0, truncate to end of drawing area. */
26316 if (to_x == 0)
26317 return;
26318 else if (to_x < 0)
26319 to_x = max_x;
26320 else
26321 to_x = min (to_x, max_x);
26322
26323 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26324
26325 /* Notice if the cursor will be cleared by this operation. */
26326 if (!updated_row->full_width_p)
26327 notice_overwritten_cursor (w, updated_area,
26328 w->output_cursor.x, -1,
26329 updated_row->y,
26330 MATRIX_ROW_BOTTOM_Y (updated_row));
26331
26332 from_x = w->output_cursor.x;
26333
26334 /* Translate to frame coordinates. */
26335 if (updated_row->full_width_p)
26336 {
26337 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26338 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26339 }
26340 else
26341 {
26342 int area_left = window_box_left (w, updated_area);
26343 from_x += area_left;
26344 to_x += area_left;
26345 }
26346
26347 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26348 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26349 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26350
26351 /* Prevent inadvertently clearing to end of the X window. */
26352 if (to_x > from_x && to_y > from_y)
26353 {
26354 block_input ();
26355 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26356 to_x - from_x, to_y - from_y);
26357 unblock_input ();
26358 }
26359 }
26360
26361 #endif /* HAVE_WINDOW_SYSTEM */
26362
26363
26364 \f
26365 /***********************************************************************
26366 Cursor types
26367 ***********************************************************************/
26368
26369 /* Value is the internal representation of the specified cursor type
26370 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26371 of the bar cursor. */
26372
26373 static enum text_cursor_kinds
26374 get_specified_cursor_type (Lisp_Object arg, int *width)
26375 {
26376 enum text_cursor_kinds type;
26377
26378 if (NILP (arg))
26379 return NO_CURSOR;
26380
26381 if (EQ (arg, Qbox))
26382 return FILLED_BOX_CURSOR;
26383
26384 if (EQ (arg, Qhollow))
26385 return HOLLOW_BOX_CURSOR;
26386
26387 if (EQ (arg, Qbar))
26388 {
26389 *width = 2;
26390 return BAR_CURSOR;
26391 }
26392
26393 if (CONSP (arg)
26394 && EQ (XCAR (arg), Qbar)
26395 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26396 {
26397 *width = XINT (XCDR (arg));
26398 return BAR_CURSOR;
26399 }
26400
26401 if (EQ (arg, Qhbar))
26402 {
26403 *width = 2;
26404 return HBAR_CURSOR;
26405 }
26406
26407 if (CONSP (arg)
26408 && EQ (XCAR (arg), Qhbar)
26409 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26410 {
26411 *width = XINT (XCDR (arg));
26412 return HBAR_CURSOR;
26413 }
26414
26415 /* Treat anything unknown as "hollow box cursor".
26416 It was bad to signal an error; people have trouble fixing
26417 .Xdefaults with Emacs, when it has something bad in it. */
26418 type = HOLLOW_BOX_CURSOR;
26419
26420 return type;
26421 }
26422
26423 /* Set the default cursor types for specified frame. */
26424 void
26425 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26426 {
26427 int width = 1;
26428 Lisp_Object tem;
26429
26430 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26431 FRAME_CURSOR_WIDTH (f) = width;
26432
26433 /* By default, set up the blink-off state depending on the on-state. */
26434
26435 tem = Fassoc (arg, Vblink_cursor_alist);
26436 if (!NILP (tem))
26437 {
26438 FRAME_BLINK_OFF_CURSOR (f)
26439 = get_specified_cursor_type (XCDR (tem), &width);
26440 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26441 }
26442 else
26443 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26444
26445 /* Make sure the cursor gets redrawn. */
26446 f->cursor_type_changed = 1;
26447 }
26448
26449
26450 #ifdef HAVE_WINDOW_SYSTEM
26451
26452 /* Return the cursor we want to be displayed in window W. Return
26453 width of bar/hbar cursor through WIDTH arg. Return with
26454 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26455 (i.e. if the `system caret' should track this cursor).
26456
26457 In a mini-buffer window, we want the cursor only to appear if we
26458 are reading input from this window. For the selected window, we
26459 want the cursor type given by the frame parameter or buffer local
26460 setting of cursor-type. If explicitly marked off, draw no cursor.
26461 In all other cases, we want a hollow box cursor. */
26462
26463 static enum text_cursor_kinds
26464 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26465 int *active_cursor)
26466 {
26467 struct frame *f = XFRAME (w->frame);
26468 struct buffer *b = XBUFFER (w->contents);
26469 int cursor_type = DEFAULT_CURSOR;
26470 Lisp_Object alt_cursor;
26471 int non_selected = 0;
26472
26473 *active_cursor = 1;
26474
26475 /* Echo area */
26476 if (cursor_in_echo_area
26477 && FRAME_HAS_MINIBUF_P (f)
26478 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26479 {
26480 if (w == XWINDOW (echo_area_window))
26481 {
26482 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26483 {
26484 *width = FRAME_CURSOR_WIDTH (f);
26485 return FRAME_DESIRED_CURSOR (f);
26486 }
26487 else
26488 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26489 }
26490
26491 *active_cursor = 0;
26492 non_selected = 1;
26493 }
26494
26495 /* Detect a nonselected window or nonselected frame. */
26496 else if (w != XWINDOW (f->selected_window)
26497 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26498 {
26499 *active_cursor = 0;
26500
26501 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26502 return NO_CURSOR;
26503
26504 non_selected = 1;
26505 }
26506
26507 /* Never display a cursor in a window in which cursor-type is nil. */
26508 if (NILP (BVAR (b, cursor_type)))
26509 return NO_CURSOR;
26510
26511 /* Get the normal cursor type for this window. */
26512 if (EQ (BVAR (b, cursor_type), Qt))
26513 {
26514 cursor_type = FRAME_DESIRED_CURSOR (f);
26515 *width = FRAME_CURSOR_WIDTH (f);
26516 }
26517 else
26518 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26519
26520 /* Use cursor-in-non-selected-windows instead
26521 for non-selected window or frame. */
26522 if (non_selected)
26523 {
26524 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26525 if (!EQ (Qt, alt_cursor))
26526 return get_specified_cursor_type (alt_cursor, width);
26527 /* t means modify the normal cursor type. */
26528 if (cursor_type == FILLED_BOX_CURSOR)
26529 cursor_type = HOLLOW_BOX_CURSOR;
26530 else if (cursor_type == BAR_CURSOR && *width > 1)
26531 --*width;
26532 return cursor_type;
26533 }
26534
26535 /* Use normal cursor if not blinked off. */
26536 if (!w->cursor_off_p)
26537 {
26538 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26539 {
26540 if (cursor_type == FILLED_BOX_CURSOR)
26541 {
26542 /* Using a block cursor on large images can be very annoying.
26543 So use a hollow cursor for "large" images.
26544 If image is not transparent (no mask), also use hollow cursor. */
26545 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26546 if (img != NULL && IMAGEP (img->spec))
26547 {
26548 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26549 where N = size of default frame font size.
26550 This should cover most of the "tiny" icons people may use. */
26551 if (!img->mask
26552 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26553 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26554 cursor_type = HOLLOW_BOX_CURSOR;
26555 }
26556 }
26557 else if (cursor_type != NO_CURSOR)
26558 {
26559 /* Display current only supports BOX and HOLLOW cursors for images.
26560 So for now, unconditionally use a HOLLOW cursor when cursor is
26561 not a solid box cursor. */
26562 cursor_type = HOLLOW_BOX_CURSOR;
26563 }
26564 }
26565 return cursor_type;
26566 }
26567
26568 /* Cursor is blinked off, so determine how to "toggle" it. */
26569
26570 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26571 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26572 return get_specified_cursor_type (XCDR (alt_cursor), width);
26573
26574 /* Then see if frame has specified a specific blink off cursor type. */
26575 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26576 {
26577 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26578 return FRAME_BLINK_OFF_CURSOR (f);
26579 }
26580
26581 #if 0
26582 /* Some people liked having a permanently visible blinking cursor,
26583 while others had very strong opinions against it. So it was
26584 decided to remove it. KFS 2003-09-03 */
26585
26586 /* Finally perform built-in cursor blinking:
26587 filled box <-> hollow box
26588 wide [h]bar <-> narrow [h]bar
26589 narrow [h]bar <-> no cursor
26590 other type <-> no cursor */
26591
26592 if (cursor_type == FILLED_BOX_CURSOR)
26593 return HOLLOW_BOX_CURSOR;
26594
26595 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26596 {
26597 *width = 1;
26598 return cursor_type;
26599 }
26600 #endif
26601
26602 return NO_CURSOR;
26603 }
26604
26605
26606 /* Notice when the text cursor of window W has been completely
26607 overwritten by a drawing operation that outputs glyphs in AREA
26608 starting at X0 and ending at X1 in the line starting at Y0 and
26609 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26610 the rest of the line after X0 has been written. Y coordinates
26611 are window-relative. */
26612
26613 static void
26614 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26615 int x0, int x1, int y0, int y1)
26616 {
26617 int cx0, cx1, cy0, cy1;
26618 struct glyph_row *row;
26619
26620 if (!w->phys_cursor_on_p)
26621 return;
26622 if (area != TEXT_AREA)
26623 return;
26624
26625 if (w->phys_cursor.vpos < 0
26626 || w->phys_cursor.vpos >= w->current_matrix->nrows
26627 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26628 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26629 return;
26630
26631 if (row->cursor_in_fringe_p)
26632 {
26633 row->cursor_in_fringe_p = 0;
26634 draw_fringe_bitmap (w, row, row->reversed_p);
26635 w->phys_cursor_on_p = 0;
26636 return;
26637 }
26638
26639 cx0 = w->phys_cursor.x;
26640 cx1 = cx0 + w->phys_cursor_width;
26641 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26642 return;
26643
26644 /* The cursor image will be completely removed from the
26645 screen if the output area intersects the cursor area in
26646 y-direction. When we draw in [y0 y1[, and some part of
26647 the cursor is at y < y0, that part must have been drawn
26648 before. When scrolling, the cursor is erased before
26649 actually scrolling, so we don't come here. When not
26650 scrolling, the rows above the old cursor row must have
26651 changed, and in this case these rows must have written
26652 over the cursor image.
26653
26654 Likewise if part of the cursor is below y1, with the
26655 exception of the cursor being in the first blank row at
26656 the buffer and window end because update_text_area
26657 doesn't draw that row. (Except when it does, but
26658 that's handled in update_text_area.) */
26659
26660 cy0 = w->phys_cursor.y;
26661 cy1 = cy0 + w->phys_cursor_height;
26662 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26663 return;
26664
26665 w->phys_cursor_on_p = 0;
26666 }
26667
26668 #endif /* HAVE_WINDOW_SYSTEM */
26669
26670 \f
26671 /************************************************************************
26672 Mouse Face
26673 ************************************************************************/
26674
26675 #ifdef HAVE_WINDOW_SYSTEM
26676
26677 /* EXPORT for RIF:
26678 Fix the display of area AREA of overlapping row ROW in window W
26679 with respect to the overlapping part OVERLAPS. */
26680
26681 void
26682 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26683 enum glyph_row_area area, int overlaps)
26684 {
26685 int i, x;
26686
26687 block_input ();
26688
26689 x = 0;
26690 for (i = 0; i < row->used[area];)
26691 {
26692 if (row->glyphs[area][i].overlaps_vertically_p)
26693 {
26694 int start = i, start_x = x;
26695
26696 do
26697 {
26698 x += row->glyphs[area][i].pixel_width;
26699 ++i;
26700 }
26701 while (i < row->used[area]
26702 && row->glyphs[area][i].overlaps_vertically_p);
26703
26704 draw_glyphs (w, start_x, row, area,
26705 start, i,
26706 DRAW_NORMAL_TEXT, overlaps);
26707 }
26708 else
26709 {
26710 x += row->glyphs[area][i].pixel_width;
26711 ++i;
26712 }
26713 }
26714
26715 unblock_input ();
26716 }
26717
26718
26719 /* EXPORT:
26720 Draw the cursor glyph of window W in glyph row ROW. See the
26721 comment of draw_glyphs for the meaning of HL. */
26722
26723 void
26724 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
26725 enum draw_glyphs_face hl)
26726 {
26727 /* If cursor hpos is out of bounds, don't draw garbage. This can
26728 happen in mini-buffer windows when switching between echo area
26729 glyphs and mini-buffer. */
26730 if ((row->reversed_p
26731 ? (w->phys_cursor.hpos >= 0)
26732 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
26733 {
26734 int on_p = w->phys_cursor_on_p;
26735 int x1;
26736 int hpos = w->phys_cursor.hpos;
26737
26738 /* When the window is hscrolled, cursor hpos can legitimately be
26739 out of bounds, but we draw the cursor at the corresponding
26740 window margin in that case. */
26741 if (!row->reversed_p && hpos < 0)
26742 hpos = 0;
26743 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26744 hpos = row->used[TEXT_AREA] - 1;
26745
26746 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
26747 hl, 0);
26748 w->phys_cursor_on_p = on_p;
26749
26750 if (hl == DRAW_CURSOR)
26751 w->phys_cursor_width = x1 - w->phys_cursor.x;
26752 /* When we erase the cursor, and ROW is overlapped by other
26753 rows, make sure that these overlapping parts of other rows
26754 are redrawn. */
26755 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
26756 {
26757 w->phys_cursor_width = x1 - w->phys_cursor.x;
26758
26759 if (row > w->current_matrix->rows
26760 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
26761 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
26762 OVERLAPS_ERASED_CURSOR);
26763
26764 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
26765 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
26766 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
26767 OVERLAPS_ERASED_CURSOR);
26768 }
26769 }
26770 }
26771
26772
26773 /* Erase the image of a cursor of window W from the screen. */
26774
26775 #ifndef HAVE_NTGUI
26776 static
26777 #endif
26778 void
26779 erase_phys_cursor (struct window *w)
26780 {
26781 struct frame *f = XFRAME (w->frame);
26782 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26783 int hpos = w->phys_cursor.hpos;
26784 int vpos = w->phys_cursor.vpos;
26785 int mouse_face_here_p = 0;
26786 struct glyph_matrix *active_glyphs = w->current_matrix;
26787 struct glyph_row *cursor_row;
26788 struct glyph *cursor_glyph;
26789 enum draw_glyphs_face hl;
26790
26791 /* No cursor displayed or row invalidated => nothing to do on the
26792 screen. */
26793 if (w->phys_cursor_type == NO_CURSOR)
26794 goto mark_cursor_off;
26795
26796 /* VPOS >= active_glyphs->nrows means that window has been resized.
26797 Don't bother to erase the cursor. */
26798 if (vpos >= active_glyphs->nrows)
26799 goto mark_cursor_off;
26800
26801 /* If row containing cursor is marked invalid, there is nothing we
26802 can do. */
26803 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26804 if (!cursor_row->enabled_p)
26805 goto mark_cursor_off;
26806
26807 /* If line spacing is > 0, old cursor may only be partially visible in
26808 window after split-window. So adjust visible height. */
26809 cursor_row->visible_height = min (cursor_row->visible_height,
26810 window_text_bottom_y (w) - cursor_row->y);
26811
26812 /* If row is completely invisible, don't attempt to delete a cursor which
26813 isn't there. This can happen if cursor is at top of a window, and
26814 we switch to a buffer with a header line in that window. */
26815 if (cursor_row->visible_height <= 0)
26816 goto mark_cursor_off;
26817
26818 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26819 if (cursor_row->cursor_in_fringe_p)
26820 {
26821 cursor_row->cursor_in_fringe_p = 0;
26822 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26823 goto mark_cursor_off;
26824 }
26825
26826 /* This can happen when the new row is shorter than the old one.
26827 In this case, either draw_glyphs or clear_end_of_line
26828 should have cleared the cursor. Note that we wouldn't be
26829 able to erase the cursor in this case because we don't have a
26830 cursor glyph at hand. */
26831 if ((cursor_row->reversed_p
26832 ? (w->phys_cursor.hpos < 0)
26833 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26834 goto mark_cursor_off;
26835
26836 /* When the window is hscrolled, cursor hpos can legitimately be out
26837 of bounds, but we draw the cursor at the corresponding window
26838 margin in that case. */
26839 if (!cursor_row->reversed_p && hpos < 0)
26840 hpos = 0;
26841 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26842 hpos = cursor_row->used[TEXT_AREA] - 1;
26843
26844 /* If the cursor is in the mouse face area, redisplay that when
26845 we clear the cursor. */
26846 if (! NILP (hlinfo->mouse_face_window)
26847 && coords_in_mouse_face_p (w, hpos, vpos)
26848 /* Don't redraw the cursor's spot in mouse face if it is at the
26849 end of a line (on a newline). The cursor appears there, but
26850 mouse highlighting does not. */
26851 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26852 mouse_face_here_p = 1;
26853
26854 /* Maybe clear the display under the cursor. */
26855 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26856 {
26857 int x, y, left_x;
26858 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26859 int width;
26860
26861 cursor_glyph = get_phys_cursor_glyph (w);
26862 if (cursor_glyph == NULL)
26863 goto mark_cursor_off;
26864
26865 width = cursor_glyph->pixel_width;
26866 left_x = window_box_left_offset (w, TEXT_AREA);
26867 x = w->phys_cursor.x;
26868 if (x < left_x)
26869 width -= left_x - x;
26870 width = min (width, window_box_width (w, TEXT_AREA) - x);
26871 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26872 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26873
26874 if (width > 0)
26875 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26876 }
26877
26878 /* Erase the cursor by redrawing the character underneath it. */
26879 if (mouse_face_here_p)
26880 hl = DRAW_MOUSE_FACE;
26881 else
26882 hl = DRAW_NORMAL_TEXT;
26883 draw_phys_cursor_glyph (w, cursor_row, hl);
26884
26885 mark_cursor_off:
26886 w->phys_cursor_on_p = 0;
26887 w->phys_cursor_type = NO_CURSOR;
26888 }
26889
26890
26891 /* EXPORT:
26892 Display or clear cursor of window W. If ON is zero, clear the
26893 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26894 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26895
26896 void
26897 display_and_set_cursor (struct window *w, bool on,
26898 int hpos, int vpos, int x, int y)
26899 {
26900 struct frame *f = XFRAME (w->frame);
26901 int new_cursor_type;
26902 int new_cursor_width;
26903 int active_cursor;
26904 struct glyph_row *glyph_row;
26905 struct glyph *glyph;
26906
26907 /* This is pointless on invisible frames, and dangerous on garbaged
26908 windows and frames; in the latter case, the frame or window may
26909 be in the midst of changing its size, and x and y may be off the
26910 window. */
26911 if (! FRAME_VISIBLE_P (f)
26912 || FRAME_GARBAGED_P (f)
26913 || vpos >= w->current_matrix->nrows
26914 || hpos >= w->current_matrix->matrix_w)
26915 return;
26916
26917 /* If cursor is off and we want it off, return quickly. */
26918 if (!on && !w->phys_cursor_on_p)
26919 return;
26920
26921 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26922 /* If cursor row is not enabled, we don't really know where to
26923 display the cursor. */
26924 if (!glyph_row->enabled_p)
26925 {
26926 w->phys_cursor_on_p = 0;
26927 return;
26928 }
26929
26930 glyph = NULL;
26931 if (!glyph_row->exact_window_width_line_p
26932 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26933 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26934
26935 eassert (input_blocked_p ());
26936
26937 /* Set new_cursor_type to the cursor we want to be displayed. */
26938 new_cursor_type = get_window_cursor_type (w, glyph,
26939 &new_cursor_width, &active_cursor);
26940
26941 /* If cursor is currently being shown and we don't want it to be or
26942 it is in the wrong place, or the cursor type is not what we want,
26943 erase it. */
26944 if (w->phys_cursor_on_p
26945 && (!on
26946 || w->phys_cursor.x != x
26947 || w->phys_cursor.y != y
26948 || new_cursor_type != w->phys_cursor_type
26949 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26950 && new_cursor_width != w->phys_cursor_width)))
26951 erase_phys_cursor (w);
26952
26953 /* Don't check phys_cursor_on_p here because that flag is only set
26954 to zero in some cases where we know that the cursor has been
26955 completely erased, to avoid the extra work of erasing the cursor
26956 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26957 still not be visible, or it has only been partly erased. */
26958 if (on)
26959 {
26960 w->phys_cursor_ascent = glyph_row->ascent;
26961 w->phys_cursor_height = glyph_row->height;
26962
26963 /* Set phys_cursor_.* before x_draw_.* is called because some
26964 of them may need the information. */
26965 w->phys_cursor.x = x;
26966 w->phys_cursor.y = glyph_row->y;
26967 w->phys_cursor.hpos = hpos;
26968 w->phys_cursor.vpos = vpos;
26969 }
26970
26971 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26972 new_cursor_type, new_cursor_width,
26973 on, active_cursor);
26974 }
26975
26976
26977 /* Switch the display of W's cursor on or off, according to the value
26978 of ON. */
26979
26980 static void
26981 update_window_cursor (struct window *w, bool on)
26982 {
26983 /* Don't update cursor in windows whose frame is in the process
26984 of being deleted. */
26985 if (w->current_matrix)
26986 {
26987 int hpos = w->phys_cursor.hpos;
26988 int vpos = w->phys_cursor.vpos;
26989 struct glyph_row *row;
26990
26991 if (vpos >= w->current_matrix->nrows
26992 || hpos >= w->current_matrix->matrix_w)
26993 return;
26994
26995 row = MATRIX_ROW (w->current_matrix, vpos);
26996
26997 /* When the window is hscrolled, cursor hpos can legitimately be
26998 out of bounds, but we draw the cursor at the corresponding
26999 window margin in that case. */
27000 if (!row->reversed_p && hpos < 0)
27001 hpos = 0;
27002 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27003 hpos = row->used[TEXT_AREA] - 1;
27004
27005 block_input ();
27006 display_and_set_cursor (w, on, hpos, vpos,
27007 w->phys_cursor.x, w->phys_cursor.y);
27008 unblock_input ();
27009 }
27010 }
27011
27012
27013 /* Call update_window_cursor with parameter ON_P on all leaf windows
27014 in the window tree rooted at W. */
27015
27016 static void
27017 update_cursor_in_window_tree (struct window *w, bool on_p)
27018 {
27019 while (w)
27020 {
27021 if (WINDOWP (w->contents))
27022 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27023 else
27024 update_window_cursor (w, on_p);
27025
27026 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27027 }
27028 }
27029
27030
27031 /* EXPORT:
27032 Display the cursor on window W, or clear it, according to ON_P.
27033 Don't change the cursor's position. */
27034
27035 void
27036 x_update_cursor (struct frame *f, bool on_p)
27037 {
27038 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27039 }
27040
27041
27042 /* EXPORT:
27043 Clear the cursor of window W to background color, and mark the
27044 cursor as not shown. This is used when the text where the cursor
27045 is about to be rewritten. */
27046
27047 void
27048 x_clear_cursor (struct window *w)
27049 {
27050 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27051 update_window_cursor (w, 0);
27052 }
27053
27054 #endif /* HAVE_WINDOW_SYSTEM */
27055
27056 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27057 and MSDOS. */
27058 static void
27059 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27060 int start_hpos, int end_hpos,
27061 enum draw_glyphs_face draw)
27062 {
27063 #ifdef HAVE_WINDOW_SYSTEM
27064 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27065 {
27066 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27067 return;
27068 }
27069 #endif
27070 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27071 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27072 #endif
27073 }
27074
27075 /* Display the active region described by mouse_face_* according to DRAW. */
27076
27077 static void
27078 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27079 {
27080 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27081 struct frame *f = XFRAME (WINDOW_FRAME (w));
27082
27083 if (/* If window is in the process of being destroyed, don't bother
27084 to do anything. */
27085 w->current_matrix != NULL
27086 /* Don't update mouse highlight if hidden */
27087 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27088 /* Recognize when we are called to operate on rows that don't exist
27089 anymore. This can happen when a window is split. */
27090 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27091 {
27092 int phys_cursor_on_p = w->phys_cursor_on_p;
27093 struct glyph_row *row, *first, *last;
27094
27095 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27096 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27097
27098 for (row = first; row <= last && row->enabled_p; ++row)
27099 {
27100 int start_hpos, end_hpos, start_x;
27101
27102 /* For all but the first row, the highlight starts at column 0. */
27103 if (row == first)
27104 {
27105 /* R2L rows have BEG and END in reversed order, but the
27106 screen drawing geometry is always left to right. So
27107 we need to mirror the beginning and end of the
27108 highlighted area in R2L rows. */
27109 if (!row->reversed_p)
27110 {
27111 start_hpos = hlinfo->mouse_face_beg_col;
27112 start_x = hlinfo->mouse_face_beg_x;
27113 }
27114 else if (row == last)
27115 {
27116 start_hpos = hlinfo->mouse_face_end_col;
27117 start_x = hlinfo->mouse_face_end_x;
27118 }
27119 else
27120 {
27121 start_hpos = 0;
27122 start_x = 0;
27123 }
27124 }
27125 else if (row->reversed_p && row == last)
27126 {
27127 start_hpos = hlinfo->mouse_face_end_col;
27128 start_x = hlinfo->mouse_face_end_x;
27129 }
27130 else
27131 {
27132 start_hpos = 0;
27133 start_x = 0;
27134 }
27135
27136 if (row == last)
27137 {
27138 if (!row->reversed_p)
27139 end_hpos = hlinfo->mouse_face_end_col;
27140 else if (row == first)
27141 end_hpos = hlinfo->mouse_face_beg_col;
27142 else
27143 {
27144 end_hpos = row->used[TEXT_AREA];
27145 if (draw == DRAW_NORMAL_TEXT)
27146 row->fill_line_p = 1; /* Clear to end of line */
27147 }
27148 }
27149 else if (row->reversed_p && row == first)
27150 end_hpos = hlinfo->mouse_face_beg_col;
27151 else
27152 {
27153 end_hpos = row->used[TEXT_AREA];
27154 if (draw == DRAW_NORMAL_TEXT)
27155 row->fill_line_p = 1; /* Clear to end of line */
27156 }
27157
27158 if (end_hpos > start_hpos)
27159 {
27160 draw_row_with_mouse_face (w, start_x, row,
27161 start_hpos, end_hpos, draw);
27162
27163 row->mouse_face_p
27164 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27165 }
27166 }
27167
27168 #ifdef HAVE_WINDOW_SYSTEM
27169 /* When we've written over the cursor, arrange for it to
27170 be displayed again. */
27171 if (FRAME_WINDOW_P (f)
27172 && phys_cursor_on_p && !w->phys_cursor_on_p)
27173 {
27174 int hpos = w->phys_cursor.hpos;
27175
27176 /* When the window is hscrolled, cursor hpos can legitimately be
27177 out of bounds, but we draw the cursor at the corresponding
27178 window margin in that case. */
27179 if (!row->reversed_p && hpos < 0)
27180 hpos = 0;
27181 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27182 hpos = row->used[TEXT_AREA] - 1;
27183
27184 block_input ();
27185 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27186 w->phys_cursor.x, w->phys_cursor.y);
27187 unblock_input ();
27188 }
27189 #endif /* HAVE_WINDOW_SYSTEM */
27190 }
27191
27192 #ifdef HAVE_WINDOW_SYSTEM
27193 /* Change the mouse cursor. */
27194 if (FRAME_WINDOW_P (f))
27195 {
27196 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27197 if (draw == DRAW_NORMAL_TEXT
27198 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27199 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27200 else
27201 #endif
27202 if (draw == DRAW_MOUSE_FACE)
27203 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27204 else
27205 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27206 }
27207 #endif /* HAVE_WINDOW_SYSTEM */
27208 }
27209
27210 /* EXPORT:
27211 Clear out the mouse-highlighted active region.
27212 Redraw it un-highlighted first. Value is non-zero if mouse
27213 face was actually drawn unhighlighted. */
27214
27215 int
27216 clear_mouse_face (Mouse_HLInfo *hlinfo)
27217 {
27218 int cleared = 0;
27219
27220 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27221 {
27222 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27223 cleared = 1;
27224 }
27225
27226 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27227 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27228 hlinfo->mouse_face_window = Qnil;
27229 hlinfo->mouse_face_overlay = Qnil;
27230 return cleared;
27231 }
27232
27233 /* Return true if the coordinates HPOS and VPOS on windows W are
27234 within the mouse face on that window. */
27235 static bool
27236 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27237 {
27238 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27239
27240 /* Quickly resolve the easy cases. */
27241 if (!(WINDOWP (hlinfo->mouse_face_window)
27242 && XWINDOW (hlinfo->mouse_face_window) == w))
27243 return false;
27244 if (vpos < hlinfo->mouse_face_beg_row
27245 || vpos > hlinfo->mouse_face_end_row)
27246 return false;
27247 if (vpos > hlinfo->mouse_face_beg_row
27248 && vpos < hlinfo->mouse_face_end_row)
27249 return true;
27250
27251 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27252 {
27253 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27254 {
27255 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27256 return true;
27257 }
27258 else if ((vpos == hlinfo->mouse_face_beg_row
27259 && hpos >= hlinfo->mouse_face_beg_col)
27260 || (vpos == hlinfo->mouse_face_end_row
27261 && hpos < hlinfo->mouse_face_end_col))
27262 return true;
27263 }
27264 else
27265 {
27266 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27267 {
27268 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27269 return true;
27270 }
27271 else if ((vpos == hlinfo->mouse_face_beg_row
27272 && hpos <= hlinfo->mouse_face_beg_col)
27273 || (vpos == hlinfo->mouse_face_end_row
27274 && hpos > hlinfo->mouse_face_end_col))
27275 return true;
27276 }
27277 return false;
27278 }
27279
27280
27281 /* EXPORT:
27282 True if physical cursor of window W is within mouse face. */
27283
27284 bool
27285 cursor_in_mouse_face_p (struct window *w)
27286 {
27287 int hpos = w->phys_cursor.hpos;
27288 int vpos = w->phys_cursor.vpos;
27289 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27290
27291 /* When the window is hscrolled, cursor hpos can legitimately be out
27292 of bounds, but we draw the cursor at the corresponding window
27293 margin in that case. */
27294 if (!row->reversed_p && hpos < 0)
27295 hpos = 0;
27296 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27297 hpos = row->used[TEXT_AREA] - 1;
27298
27299 return coords_in_mouse_face_p (w, hpos, vpos);
27300 }
27301
27302
27303 \f
27304 /* Find the glyph rows START_ROW and END_ROW of window W that display
27305 characters between buffer positions START_CHARPOS and END_CHARPOS
27306 (excluding END_CHARPOS). DISP_STRING is a display string that
27307 covers these buffer positions. This is similar to
27308 row_containing_pos, but is more accurate when bidi reordering makes
27309 buffer positions change non-linearly with glyph rows. */
27310 static void
27311 rows_from_pos_range (struct window *w,
27312 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27313 Lisp_Object disp_string,
27314 struct glyph_row **start, struct glyph_row **end)
27315 {
27316 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27317 int last_y = window_text_bottom_y (w);
27318 struct glyph_row *row;
27319
27320 *start = NULL;
27321 *end = NULL;
27322
27323 while (!first->enabled_p
27324 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27325 first++;
27326
27327 /* Find the START row. */
27328 for (row = first;
27329 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27330 row++)
27331 {
27332 /* A row can potentially be the START row if the range of the
27333 characters it displays intersects the range
27334 [START_CHARPOS..END_CHARPOS). */
27335 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27336 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27337 /* See the commentary in row_containing_pos, for the
27338 explanation of the complicated way to check whether
27339 some position is beyond the end of the characters
27340 displayed by a row. */
27341 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27342 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27343 && !row->ends_at_zv_p
27344 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27345 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27346 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27347 && !row->ends_at_zv_p
27348 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27349 {
27350 /* Found a candidate row. Now make sure at least one of the
27351 glyphs it displays has a charpos from the range
27352 [START_CHARPOS..END_CHARPOS).
27353
27354 This is not obvious because bidi reordering could make
27355 buffer positions of a row be 1,2,3,102,101,100, and if we
27356 want to highlight characters in [50..60), we don't want
27357 this row, even though [50..60) does intersect [1..103),
27358 the range of character positions given by the row's start
27359 and end positions. */
27360 struct glyph *g = row->glyphs[TEXT_AREA];
27361 struct glyph *e = g + row->used[TEXT_AREA];
27362
27363 while (g < e)
27364 {
27365 if (((BUFFERP (g->object) || INTEGERP (g->object))
27366 && start_charpos <= g->charpos && g->charpos < end_charpos)
27367 /* A glyph that comes from DISP_STRING is by
27368 definition to be highlighted. */
27369 || EQ (g->object, disp_string))
27370 *start = row;
27371 g++;
27372 }
27373 if (*start)
27374 break;
27375 }
27376 }
27377
27378 /* Find the END row. */
27379 if (!*start
27380 /* If the last row is partially visible, start looking for END
27381 from that row, instead of starting from FIRST. */
27382 && !(row->enabled_p
27383 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27384 row = first;
27385 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27386 {
27387 struct glyph_row *next = row + 1;
27388 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27389
27390 if (!next->enabled_p
27391 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27392 /* The first row >= START whose range of displayed characters
27393 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27394 is the row END + 1. */
27395 || (start_charpos < next_start
27396 && end_charpos < next_start)
27397 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27398 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27399 && !next->ends_at_zv_p
27400 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27401 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27402 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27403 && !next->ends_at_zv_p
27404 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27405 {
27406 *end = row;
27407 break;
27408 }
27409 else
27410 {
27411 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27412 but none of the characters it displays are in the range, it is
27413 also END + 1. */
27414 struct glyph *g = next->glyphs[TEXT_AREA];
27415 struct glyph *s = g;
27416 struct glyph *e = g + next->used[TEXT_AREA];
27417
27418 while (g < e)
27419 {
27420 if (((BUFFERP (g->object) || INTEGERP (g->object))
27421 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27422 /* If the buffer position of the first glyph in
27423 the row is equal to END_CHARPOS, it means
27424 the last character to be highlighted is the
27425 newline of ROW, and we must consider NEXT as
27426 END, not END+1. */
27427 || (((!next->reversed_p && g == s)
27428 || (next->reversed_p && g == e - 1))
27429 && (g->charpos == end_charpos
27430 /* Special case for when NEXT is an
27431 empty line at ZV. */
27432 || (g->charpos == -1
27433 && !row->ends_at_zv_p
27434 && next_start == end_charpos)))))
27435 /* A glyph that comes from DISP_STRING is by
27436 definition to be highlighted. */
27437 || EQ (g->object, disp_string))
27438 break;
27439 g++;
27440 }
27441 if (g == e)
27442 {
27443 *end = row;
27444 break;
27445 }
27446 /* The first row that ends at ZV must be the last to be
27447 highlighted. */
27448 else if (next->ends_at_zv_p)
27449 {
27450 *end = next;
27451 break;
27452 }
27453 }
27454 }
27455 }
27456
27457 /* This function sets the mouse_face_* elements of HLINFO, assuming
27458 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27459 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27460 for the overlay or run of text properties specifying the mouse
27461 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27462 before-string and after-string that must also be highlighted.
27463 DISP_STRING, if non-nil, is a display string that may cover some
27464 or all of the highlighted text. */
27465
27466 static void
27467 mouse_face_from_buffer_pos (Lisp_Object window,
27468 Mouse_HLInfo *hlinfo,
27469 ptrdiff_t mouse_charpos,
27470 ptrdiff_t start_charpos,
27471 ptrdiff_t end_charpos,
27472 Lisp_Object before_string,
27473 Lisp_Object after_string,
27474 Lisp_Object disp_string)
27475 {
27476 struct window *w = XWINDOW (window);
27477 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27478 struct glyph_row *r1, *r2;
27479 struct glyph *glyph, *end;
27480 ptrdiff_t ignore, pos;
27481 int x;
27482
27483 eassert (NILP (disp_string) || STRINGP (disp_string));
27484 eassert (NILP (before_string) || STRINGP (before_string));
27485 eassert (NILP (after_string) || STRINGP (after_string));
27486
27487 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27488 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27489 if (r1 == NULL)
27490 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27491 /* If the before-string or display-string contains newlines,
27492 rows_from_pos_range skips to its last row. Move back. */
27493 if (!NILP (before_string) || !NILP (disp_string))
27494 {
27495 struct glyph_row *prev;
27496 while ((prev = r1 - 1, prev >= first)
27497 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27498 && prev->used[TEXT_AREA] > 0)
27499 {
27500 struct glyph *beg = prev->glyphs[TEXT_AREA];
27501 glyph = beg + prev->used[TEXT_AREA];
27502 while (--glyph >= beg && INTEGERP (glyph->object));
27503 if (glyph < beg
27504 || !(EQ (glyph->object, before_string)
27505 || EQ (glyph->object, disp_string)))
27506 break;
27507 r1 = prev;
27508 }
27509 }
27510 if (r2 == NULL)
27511 {
27512 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27513 hlinfo->mouse_face_past_end = 1;
27514 }
27515 else if (!NILP (after_string))
27516 {
27517 /* If the after-string has newlines, advance to its last row. */
27518 struct glyph_row *next;
27519 struct glyph_row *last
27520 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27521
27522 for (next = r2 + 1;
27523 next <= last
27524 && next->used[TEXT_AREA] > 0
27525 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27526 ++next)
27527 r2 = next;
27528 }
27529 /* The rest of the display engine assumes that mouse_face_beg_row is
27530 either above mouse_face_end_row or identical to it. But with
27531 bidi-reordered continued lines, the row for START_CHARPOS could
27532 be below the row for END_CHARPOS. If so, swap the rows and store
27533 them in correct order. */
27534 if (r1->y > r2->y)
27535 {
27536 struct glyph_row *tem = r2;
27537
27538 r2 = r1;
27539 r1 = tem;
27540 }
27541
27542 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27543 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27544
27545 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27546 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27547 could be anywhere in the row and in any order. The strategy
27548 below is to find the leftmost and the rightmost glyph that
27549 belongs to either of these 3 strings, or whose position is
27550 between START_CHARPOS and END_CHARPOS, and highlight all the
27551 glyphs between those two. This may cover more than just the text
27552 between START_CHARPOS and END_CHARPOS if the range of characters
27553 strides the bidi level boundary, e.g. if the beginning is in R2L
27554 text while the end is in L2R text or vice versa. */
27555 if (!r1->reversed_p)
27556 {
27557 /* This row is in a left to right paragraph. Scan it left to
27558 right. */
27559 glyph = r1->glyphs[TEXT_AREA];
27560 end = glyph + r1->used[TEXT_AREA];
27561 x = r1->x;
27562
27563 /* Skip truncation glyphs at the start of the glyph row. */
27564 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27565 for (; glyph < end
27566 && INTEGERP (glyph->object)
27567 && glyph->charpos < 0;
27568 ++glyph)
27569 x += glyph->pixel_width;
27570
27571 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27572 or DISP_STRING, and the first glyph from buffer whose
27573 position is between START_CHARPOS and END_CHARPOS. */
27574 for (; glyph < end
27575 && !INTEGERP (glyph->object)
27576 && !EQ (glyph->object, disp_string)
27577 && !(BUFFERP (glyph->object)
27578 && (glyph->charpos >= start_charpos
27579 && glyph->charpos < end_charpos));
27580 ++glyph)
27581 {
27582 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27583 are present at buffer positions between START_CHARPOS and
27584 END_CHARPOS, or if they come from an overlay. */
27585 if (EQ (glyph->object, before_string))
27586 {
27587 pos = string_buffer_position (before_string,
27588 start_charpos);
27589 /* If pos == 0, it means before_string came from an
27590 overlay, not from a buffer position. */
27591 if (!pos || (pos >= start_charpos && pos < end_charpos))
27592 break;
27593 }
27594 else if (EQ (glyph->object, after_string))
27595 {
27596 pos = string_buffer_position (after_string, end_charpos);
27597 if (!pos || (pos >= start_charpos && pos < end_charpos))
27598 break;
27599 }
27600 x += glyph->pixel_width;
27601 }
27602 hlinfo->mouse_face_beg_x = x;
27603 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27604 }
27605 else
27606 {
27607 /* This row is in a right to left paragraph. Scan it right to
27608 left. */
27609 struct glyph *g;
27610
27611 end = r1->glyphs[TEXT_AREA] - 1;
27612 glyph = end + r1->used[TEXT_AREA];
27613
27614 /* Skip truncation glyphs at the start of the glyph row. */
27615 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27616 for (; glyph > end
27617 && INTEGERP (glyph->object)
27618 && glyph->charpos < 0;
27619 --glyph)
27620 ;
27621
27622 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27623 or DISP_STRING, and the first glyph from buffer whose
27624 position is between START_CHARPOS and END_CHARPOS. */
27625 for (; glyph > end
27626 && !INTEGERP (glyph->object)
27627 && !EQ (glyph->object, disp_string)
27628 && !(BUFFERP (glyph->object)
27629 && (glyph->charpos >= start_charpos
27630 && glyph->charpos < end_charpos));
27631 --glyph)
27632 {
27633 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27634 are present at buffer positions between START_CHARPOS and
27635 END_CHARPOS, or if they come from an overlay. */
27636 if (EQ (glyph->object, before_string))
27637 {
27638 pos = string_buffer_position (before_string, start_charpos);
27639 /* If pos == 0, it means before_string came from an
27640 overlay, not from a buffer position. */
27641 if (!pos || (pos >= start_charpos && pos < end_charpos))
27642 break;
27643 }
27644 else if (EQ (glyph->object, after_string))
27645 {
27646 pos = string_buffer_position (after_string, end_charpos);
27647 if (!pos || (pos >= start_charpos && pos < end_charpos))
27648 break;
27649 }
27650 }
27651
27652 glyph++; /* first glyph to the right of the highlighted area */
27653 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27654 x += g->pixel_width;
27655 hlinfo->mouse_face_beg_x = x;
27656 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27657 }
27658
27659 /* If the highlight ends in a different row, compute GLYPH and END
27660 for the end row. Otherwise, reuse the values computed above for
27661 the row where the highlight begins. */
27662 if (r2 != r1)
27663 {
27664 if (!r2->reversed_p)
27665 {
27666 glyph = r2->glyphs[TEXT_AREA];
27667 end = glyph + r2->used[TEXT_AREA];
27668 x = r2->x;
27669 }
27670 else
27671 {
27672 end = r2->glyphs[TEXT_AREA] - 1;
27673 glyph = end + r2->used[TEXT_AREA];
27674 }
27675 }
27676
27677 if (!r2->reversed_p)
27678 {
27679 /* Skip truncation and continuation glyphs near the end of the
27680 row, and also blanks and stretch glyphs inserted by
27681 extend_face_to_end_of_line. */
27682 while (end > glyph
27683 && INTEGERP ((end - 1)->object))
27684 --end;
27685 /* Scan the rest of the glyph row from the end, looking for the
27686 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27687 DISP_STRING, or whose position is between START_CHARPOS
27688 and END_CHARPOS */
27689 for (--end;
27690 end > glyph
27691 && !INTEGERP (end->object)
27692 && !EQ (end->object, disp_string)
27693 && !(BUFFERP (end->object)
27694 && (end->charpos >= start_charpos
27695 && end->charpos < end_charpos));
27696 --end)
27697 {
27698 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27699 are present at buffer positions between START_CHARPOS and
27700 END_CHARPOS, or if they come from an overlay. */
27701 if (EQ (end->object, before_string))
27702 {
27703 pos = string_buffer_position (before_string, start_charpos);
27704 if (!pos || (pos >= start_charpos && pos < end_charpos))
27705 break;
27706 }
27707 else if (EQ (end->object, after_string))
27708 {
27709 pos = string_buffer_position (after_string, end_charpos);
27710 if (!pos || (pos >= start_charpos && pos < end_charpos))
27711 break;
27712 }
27713 }
27714 /* Find the X coordinate of the last glyph to be highlighted. */
27715 for (; glyph <= end; ++glyph)
27716 x += glyph->pixel_width;
27717
27718 hlinfo->mouse_face_end_x = x;
27719 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
27720 }
27721 else
27722 {
27723 /* Skip truncation and continuation glyphs near the end of the
27724 row, and also blanks and stretch glyphs inserted by
27725 extend_face_to_end_of_line. */
27726 x = r2->x;
27727 end++;
27728 while (end < glyph
27729 && INTEGERP (end->object))
27730 {
27731 x += end->pixel_width;
27732 ++end;
27733 }
27734 /* Scan the rest of the glyph row from the end, looking for the
27735 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27736 DISP_STRING, or whose position is between START_CHARPOS
27737 and END_CHARPOS */
27738 for ( ;
27739 end < glyph
27740 && !INTEGERP (end->object)
27741 && !EQ (end->object, disp_string)
27742 && !(BUFFERP (end->object)
27743 && (end->charpos >= start_charpos
27744 && end->charpos < end_charpos));
27745 ++end)
27746 {
27747 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27748 are present at buffer positions between START_CHARPOS and
27749 END_CHARPOS, or if they come from an overlay. */
27750 if (EQ (end->object, before_string))
27751 {
27752 pos = string_buffer_position (before_string, start_charpos);
27753 if (!pos || (pos >= start_charpos && pos < end_charpos))
27754 break;
27755 }
27756 else if (EQ (end->object, after_string))
27757 {
27758 pos = string_buffer_position (after_string, end_charpos);
27759 if (!pos || (pos >= start_charpos && pos < end_charpos))
27760 break;
27761 }
27762 x += end->pixel_width;
27763 }
27764 /* If we exited the above loop because we arrived at the last
27765 glyph of the row, and its buffer position is still not in
27766 range, it means the last character in range is the preceding
27767 newline. Bump the end column and x values to get past the
27768 last glyph. */
27769 if (end == glyph
27770 && BUFFERP (end->object)
27771 && (end->charpos < start_charpos
27772 || end->charpos >= end_charpos))
27773 {
27774 x += end->pixel_width;
27775 ++end;
27776 }
27777 hlinfo->mouse_face_end_x = x;
27778 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
27779 }
27780
27781 hlinfo->mouse_face_window = window;
27782 hlinfo->mouse_face_face_id
27783 = face_at_buffer_position (w, mouse_charpos, &ignore,
27784 mouse_charpos + 1,
27785 !hlinfo->mouse_face_hidden, -1);
27786 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27787 }
27788
27789 /* The following function is not used anymore (replaced with
27790 mouse_face_from_string_pos), but I leave it here for the time
27791 being, in case someone would. */
27792
27793 #if 0 /* not used */
27794
27795 /* Find the position of the glyph for position POS in OBJECT in
27796 window W's current matrix, and return in *X, *Y the pixel
27797 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
27798
27799 RIGHT_P non-zero means return the position of the right edge of the
27800 glyph, RIGHT_P zero means return the left edge position.
27801
27802 If no glyph for POS exists in the matrix, return the position of
27803 the glyph with the next smaller position that is in the matrix, if
27804 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27805 exists in the matrix, return the position of the glyph with the
27806 next larger position in OBJECT.
27807
27808 Value is non-zero if a glyph was found. */
27809
27810 static int
27811 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27812 int *hpos, int *vpos, int *x, int *y, int right_p)
27813 {
27814 int yb = window_text_bottom_y (w);
27815 struct glyph_row *r;
27816 struct glyph *best_glyph = NULL;
27817 struct glyph_row *best_row = NULL;
27818 int best_x = 0;
27819
27820 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27821 r->enabled_p && r->y < yb;
27822 ++r)
27823 {
27824 struct glyph *g = r->glyphs[TEXT_AREA];
27825 struct glyph *e = g + r->used[TEXT_AREA];
27826 int gx;
27827
27828 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27829 if (EQ (g->object, object))
27830 {
27831 if (g->charpos == pos)
27832 {
27833 best_glyph = g;
27834 best_x = gx;
27835 best_row = r;
27836 goto found;
27837 }
27838 else if (best_glyph == NULL
27839 || ((eabs (g->charpos - pos)
27840 < eabs (best_glyph->charpos - pos))
27841 && (right_p
27842 ? g->charpos < pos
27843 : g->charpos > pos)))
27844 {
27845 best_glyph = g;
27846 best_x = gx;
27847 best_row = r;
27848 }
27849 }
27850 }
27851
27852 found:
27853
27854 if (best_glyph)
27855 {
27856 *x = best_x;
27857 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27858
27859 if (right_p)
27860 {
27861 *x += best_glyph->pixel_width;
27862 ++*hpos;
27863 }
27864
27865 *y = best_row->y;
27866 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
27867 }
27868
27869 return best_glyph != NULL;
27870 }
27871 #endif /* not used */
27872
27873 /* Find the positions of the first and the last glyphs in window W's
27874 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
27875 (assumed to be a string), and return in HLINFO's mouse_face_*
27876 members the pixel and column/row coordinates of those glyphs. */
27877
27878 static void
27879 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27880 Lisp_Object object,
27881 ptrdiff_t startpos, ptrdiff_t endpos)
27882 {
27883 int yb = window_text_bottom_y (w);
27884 struct glyph_row *r;
27885 struct glyph *g, *e;
27886 int gx;
27887 int found = 0;
27888
27889 /* Find the glyph row with at least one position in the range
27890 [STARTPOS..ENDPOS), and the first glyph in that row whose
27891 position belongs to that range. */
27892 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27893 r->enabled_p && r->y < yb;
27894 ++r)
27895 {
27896 if (!r->reversed_p)
27897 {
27898 g = r->glyphs[TEXT_AREA];
27899 e = g + r->used[TEXT_AREA];
27900 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27901 if (EQ (g->object, object)
27902 && startpos <= g->charpos && g->charpos < endpos)
27903 {
27904 hlinfo->mouse_face_beg_row
27905 = MATRIX_ROW_VPOS (r, w->current_matrix);
27906 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27907 hlinfo->mouse_face_beg_x = gx;
27908 found = 1;
27909 break;
27910 }
27911 }
27912 else
27913 {
27914 struct glyph *g1;
27915
27916 e = r->glyphs[TEXT_AREA];
27917 g = e + r->used[TEXT_AREA];
27918 for ( ; g > e; --g)
27919 if (EQ ((g-1)->object, object)
27920 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
27921 {
27922 hlinfo->mouse_face_beg_row
27923 = MATRIX_ROW_VPOS (r, w->current_matrix);
27924 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27925 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27926 gx += g1->pixel_width;
27927 hlinfo->mouse_face_beg_x = gx;
27928 found = 1;
27929 break;
27930 }
27931 }
27932 if (found)
27933 break;
27934 }
27935
27936 if (!found)
27937 return;
27938
27939 /* Starting with the next row, look for the first row which does NOT
27940 include any glyphs whose positions are in the range. */
27941 for (++r; r->enabled_p && r->y < yb; ++r)
27942 {
27943 g = r->glyphs[TEXT_AREA];
27944 e = g + r->used[TEXT_AREA];
27945 found = 0;
27946 for ( ; g < e; ++g)
27947 if (EQ (g->object, object)
27948 && startpos <= g->charpos && g->charpos < endpos)
27949 {
27950 found = 1;
27951 break;
27952 }
27953 if (!found)
27954 break;
27955 }
27956
27957 /* The highlighted region ends on the previous row. */
27958 r--;
27959
27960 /* Set the end row. */
27961 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
27962
27963 /* Compute and set the end column and the end column's horizontal
27964 pixel coordinate. */
27965 if (!r->reversed_p)
27966 {
27967 g = r->glyphs[TEXT_AREA];
27968 e = g + r->used[TEXT_AREA];
27969 for ( ; e > g; --e)
27970 if (EQ ((e-1)->object, object)
27971 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
27972 break;
27973 hlinfo->mouse_face_end_col = e - g;
27974
27975 for (gx = r->x; g < e; ++g)
27976 gx += g->pixel_width;
27977 hlinfo->mouse_face_end_x = gx;
27978 }
27979 else
27980 {
27981 e = r->glyphs[TEXT_AREA];
27982 g = e + r->used[TEXT_AREA];
27983 for (gx = r->x ; e < g; ++e)
27984 {
27985 if (EQ (e->object, object)
27986 && startpos <= e->charpos && e->charpos < endpos)
27987 break;
27988 gx += e->pixel_width;
27989 }
27990 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27991 hlinfo->mouse_face_end_x = gx;
27992 }
27993 }
27994
27995 #ifdef HAVE_WINDOW_SYSTEM
27996
27997 /* See if position X, Y is within a hot-spot of an image. */
27998
27999 static int
28000 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28001 {
28002 if (!CONSP (hot_spot))
28003 return 0;
28004
28005 if (EQ (XCAR (hot_spot), Qrect))
28006 {
28007 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28008 Lisp_Object rect = XCDR (hot_spot);
28009 Lisp_Object tem;
28010 if (!CONSP (rect))
28011 return 0;
28012 if (!CONSP (XCAR (rect)))
28013 return 0;
28014 if (!CONSP (XCDR (rect)))
28015 return 0;
28016 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28017 return 0;
28018 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28019 return 0;
28020 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28021 return 0;
28022 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28023 return 0;
28024 return 1;
28025 }
28026 else if (EQ (XCAR (hot_spot), Qcircle))
28027 {
28028 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28029 Lisp_Object circ = XCDR (hot_spot);
28030 Lisp_Object lr, lx0, ly0;
28031 if (CONSP (circ)
28032 && CONSP (XCAR (circ))
28033 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28034 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28035 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28036 {
28037 double r = XFLOATINT (lr);
28038 double dx = XINT (lx0) - x;
28039 double dy = XINT (ly0) - y;
28040 return (dx * dx + dy * dy <= r * r);
28041 }
28042 }
28043 else if (EQ (XCAR (hot_spot), Qpoly))
28044 {
28045 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28046 if (VECTORP (XCDR (hot_spot)))
28047 {
28048 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28049 Lisp_Object *poly = v->contents;
28050 ptrdiff_t n = v->header.size;
28051 ptrdiff_t i;
28052 int inside = 0;
28053 Lisp_Object lx, ly;
28054 int x0, y0;
28055
28056 /* Need an even number of coordinates, and at least 3 edges. */
28057 if (n < 6 || n & 1)
28058 return 0;
28059
28060 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28061 If count is odd, we are inside polygon. Pixels on edges
28062 may or may not be included depending on actual geometry of the
28063 polygon. */
28064 if ((lx = poly[n-2], !INTEGERP (lx))
28065 || (ly = poly[n-1], !INTEGERP (lx)))
28066 return 0;
28067 x0 = XINT (lx), y0 = XINT (ly);
28068 for (i = 0; i < n; i += 2)
28069 {
28070 int x1 = x0, y1 = y0;
28071 if ((lx = poly[i], !INTEGERP (lx))
28072 || (ly = poly[i+1], !INTEGERP (ly)))
28073 return 0;
28074 x0 = XINT (lx), y0 = XINT (ly);
28075
28076 /* Does this segment cross the X line? */
28077 if (x0 >= x)
28078 {
28079 if (x1 >= x)
28080 continue;
28081 }
28082 else if (x1 < x)
28083 continue;
28084 if (y > y0 && y > y1)
28085 continue;
28086 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28087 inside = !inside;
28088 }
28089 return inside;
28090 }
28091 }
28092 return 0;
28093 }
28094
28095 Lisp_Object
28096 find_hot_spot (Lisp_Object map, int x, int y)
28097 {
28098 while (CONSP (map))
28099 {
28100 if (CONSP (XCAR (map))
28101 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28102 return XCAR (map);
28103 map = XCDR (map);
28104 }
28105
28106 return Qnil;
28107 }
28108
28109 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28110 3, 3, 0,
28111 doc: /* Lookup in image map MAP coordinates X and Y.
28112 An image map is an alist where each element has the format (AREA ID PLIST).
28113 An AREA is specified as either a rectangle, a circle, or a polygon:
28114 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28115 pixel coordinates of the upper left and bottom right corners.
28116 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28117 and the radius of the circle; r may be a float or integer.
28118 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28119 vector describes one corner in the polygon.
28120 Returns the alist element for the first matching AREA in MAP. */)
28121 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28122 {
28123 if (NILP (map))
28124 return Qnil;
28125
28126 CHECK_NUMBER (x);
28127 CHECK_NUMBER (y);
28128
28129 return find_hot_spot (map,
28130 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28131 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28132 }
28133
28134
28135 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28136 static void
28137 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28138 {
28139 /* Do not change cursor shape while dragging mouse. */
28140 if (!NILP (do_mouse_tracking))
28141 return;
28142
28143 if (!NILP (pointer))
28144 {
28145 if (EQ (pointer, Qarrow))
28146 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28147 else if (EQ (pointer, Qhand))
28148 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28149 else if (EQ (pointer, Qtext))
28150 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28151 else if (EQ (pointer, intern ("hdrag")))
28152 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28153 else if (EQ (pointer, intern ("nhdrag")))
28154 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28155 #ifdef HAVE_X_WINDOWS
28156 else if (EQ (pointer, intern ("vdrag")))
28157 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28158 #endif
28159 else if (EQ (pointer, intern ("hourglass")))
28160 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28161 else if (EQ (pointer, Qmodeline))
28162 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28163 else
28164 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28165 }
28166
28167 if (cursor != No_Cursor)
28168 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28169 }
28170
28171 #endif /* HAVE_WINDOW_SYSTEM */
28172
28173 /* Take proper action when mouse has moved to the mode or header line
28174 or marginal area AREA of window W, x-position X and y-position Y.
28175 X is relative to the start of the text display area of W, so the
28176 width of bitmap areas and scroll bars must be subtracted to get a
28177 position relative to the start of the mode line. */
28178
28179 static void
28180 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28181 enum window_part area)
28182 {
28183 struct window *w = XWINDOW (window);
28184 struct frame *f = XFRAME (w->frame);
28185 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28186 #ifdef HAVE_WINDOW_SYSTEM
28187 Display_Info *dpyinfo;
28188 #endif
28189 Cursor cursor = No_Cursor;
28190 Lisp_Object pointer = Qnil;
28191 int dx, dy, width, height;
28192 ptrdiff_t charpos;
28193 Lisp_Object string, object = Qnil;
28194 Lisp_Object pos IF_LINT (= Qnil), help;
28195
28196 Lisp_Object mouse_face;
28197 int original_x_pixel = x;
28198 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28199 struct glyph_row *row IF_LINT (= 0);
28200
28201 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28202 {
28203 int x0;
28204 struct glyph *end;
28205
28206 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28207 returns them in row/column units! */
28208 string = mode_line_string (w, area, &x, &y, &charpos,
28209 &object, &dx, &dy, &width, &height);
28210
28211 row = (area == ON_MODE_LINE
28212 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28213 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28214
28215 /* Find the glyph under the mouse pointer. */
28216 if (row->mode_line_p && row->enabled_p)
28217 {
28218 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28219 end = glyph + row->used[TEXT_AREA];
28220
28221 for (x0 = original_x_pixel;
28222 glyph < end && x0 >= glyph->pixel_width;
28223 ++glyph)
28224 x0 -= glyph->pixel_width;
28225
28226 if (glyph >= end)
28227 glyph = NULL;
28228 }
28229 }
28230 else
28231 {
28232 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28233 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28234 returns them in row/column units! */
28235 string = marginal_area_string (w, area, &x, &y, &charpos,
28236 &object, &dx, &dy, &width, &height);
28237 }
28238
28239 help = Qnil;
28240
28241 #ifdef HAVE_WINDOW_SYSTEM
28242 if (IMAGEP (object))
28243 {
28244 Lisp_Object image_map, hotspot;
28245 if ((image_map = Fplist_get (XCDR (object), QCmap),
28246 !NILP (image_map))
28247 && (hotspot = find_hot_spot (image_map, dx, dy),
28248 CONSP (hotspot))
28249 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28250 {
28251 Lisp_Object plist;
28252
28253 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28254 If so, we could look for mouse-enter, mouse-leave
28255 properties in PLIST (and do something...). */
28256 hotspot = XCDR (hotspot);
28257 if (CONSP (hotspot)
28258 && (plist = XCAR (hotspot), CONSP (plist)))
28259 {
28260 pointer = Fplist_get (plist, Qpointer);
28261 if (NILP (pointer))
28262 pointer = Qhand;
28263 help = Fplist_get (plist, Qhelp_echo);
28264 if (!NILP (help))
28265 {
28266 help_echo_string = help;
28267 XSETWINDOW (help_echo_window, w);
28268 help_echo_object = w->contents;
28269 help_echo_pos = charpos;
28270 }
28271 }
28272 }
28273 if (NILP (pointer))
28274 pointer = Fplist_get (XCDR (object), QCpointer);
28275 }
28276 #endif /* HAVE_WINDOW_SYSTEM */
28277
28278 if (STRINGP (string))
28279 pos = make_number (charpos);
28280
28281 /* Set the help text and mouse pointer. If the mouse is on a part
28282 of the mode line without any text (e.g. past the right edge of
28283 the mode line text), use the default help text and pointer. */
28284 if (STRINGP (string) || area == ON_MODE_LINE)
28285 {
28286 /* Arrange to display the help by setting the global variables
28287 help_echo_string, help_echo_object, and help_echo_pos. */
28288 if (NILP (help))
28289 {
28290 if (STRINGP (string))
28291 help = Fget_text_property (pos, Qhelp_echo, string);
28292
28293 if (!NILP (help))
28294 {
28295 help_echo_string = help;
28296 XSETWINDOW (help_echo_window, w);
28297 help_echo_object = string;
28298 help_echo_pos = charpos;
28299 }
28300 else if (area == ON_MODE_LINE)
28301 {
28302 Lisp_Object default_help
28303 = buffer_local_value_1 (Qmode_line_default_help_echo,
28304 w->contents);
28305
28306 if (STRINGP (default_help))
28307 {
28308 help_echo_string = default_help;
28309 XSETWINDOW (help_echo_window, w);
28310 help_echo_object = Qnil;
28311 help_echo_pos = -1;
28312 }
28313 }
28314 }
28315
28316 #ifdef HAVE_WINDOW_SYSTEM
28317 /* Change the mouse pointer according to what is under it. */
28318 if (FRAME_WINDOW_P (f))
28319 {
28320 dpyinfo = FRAME_DISPLAY_INFO (f);
28321 if (STRINGP (string))
28322 {
28323 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28324
28325 if (NILP (pointer))
28326 pointer = Fget_text_property (pos, Qpointer, string);
28327
28328 /* Change the mouse pointer according to what is under X/Y. */
28329 if (NILP (pointer)
28330 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28331 {
28332 Lisp_Object map;
28333 map = Fget_text_property (pos, Qlocal_map, string);
28334 if (!KEYMAPP (map))
28335 map = Fget_text_property (pos, Qkeymap, string);
28336 if (!KEYMAPP (map))
28337 cursor = dpyinfo->vertical_scroll_bar_cursor;
28338 }
28339 }
28340 else
28341 /* Default mode-line pointer. */
28342 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28343 }
28344 #endif
28345 }
28346
28347 /* Change the mouse face according to what is under X/Y. */
28348 if (STRINGP (string))
28349 {
28350 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28351 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28352 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28353 && glyph)
28354 {
28355 Lisp_Object b, e;
28356
28357 struct glyph * tmp_glyph;
28358
28359 int gpos;
28360 int gseq_length;
28361 int total_pixel_width;
28362 ptrdiff_t begpos, endpos, ignore;
28363
28364 int vpos, hpos;
28365
28366 b = Fprevious_single_property_change (make_number (charpos + 1),
28367 Qmouse_face, string, Qnil);
28368 if (NILP (b))
28369 begpos = 0;
28370 else
28371 begpos = XINT (b);
28372
28373 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28374 if (NILP (e))
28375 endpos = SCHARS (string);
28376 else
28377 endpos = XINT (e);
28378
28379 /* Calculate the glyph position GPOS of GLYPH in the
28380 displayed string, relative to the beginning of the
28381 highlighted part of the string.
28382
28383 Note: GPOS is different from CHARPOS. CHARPOS is the
28384 position of GLYPH in the internal string object. A mode
28385 line string format has structures which are converted to
28386 a flattened string by the Emacs Lisp interpreter. The
28387 internal string is an element of those structures. The
28388 displayed string is the flattened string. */
28389 tmp_glyph = row_start_glyph;
28390 while (tmp_glyph < glyph
28391 && (!(EQ (tmp_glyph->object, glyph->object)
28392 && begpos <= tmp_glyph->charpos
28393 && tmp_glyph->charpos < endpos)))
28394 tmp_glyph++;
28395 gpos = glyph - tmp_glyph;
28396
28397 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28398 the highlighted part of the displayed string to which
28399 GLYPH belongs. Note: GSEQ_LENGTH is different from
28400 SCHARS (STRING), because the latter returns the length of
28401 the internal string. */
28402 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28403 tmp_glyph > glyph
28404 && (!(EQ (tmp_glyph->object, glyph->object)
28405 && begpos <= tmp_glyph->charpos
28406 && tmp_glyph->charpos < endpos));
28407 tmp_glyph--)
28408 ;
28409 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28410
28411 /* Calculate the total pixel width of all the glyphs between
28412 the beginning of the highlighted area and GLYPH. */
28413 total_pixel_width = 0;
28414 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28415 total_pixel_width += tmp_glyph->pixel_width;
28416
28417 /* Pre calculation of re-rendering position. Note: X is in
28418 column units here, after the call to mode_line_string or
28419 marginal_area_string. */
28420 hpos = x - gpos;
28421 vpos = (area == ON_MODE_LINE
28422 ? (w->current_matrix)->nrows - 1
28423 : 0);
28424
28425 /* If GLYPH's position is included in the region that is
28426 already drawn in mouse face, we have nothing to do. */
28427 if ( EQ (window, hlinfo->mouse_face_window)
28428 && (!row->reversed_p
28429 ? (hlinfo->mouse_face_beg_col <= hpos
28430 && hpos < hlinfo->mouse_face_end_col)
28431 /* In R2L rows we swap BEG and END, see below. */
28432 : (hlinfo->mouse_face_end_col <= hpos
28433 && hpos < hlinfo->mouse_face_beg_col))
28434 && hlinfo->mouse_face_beg_row == vpos )
28435 return;
28436
28437 if (clear_mouse_face (hlinfo))
28438 cursor = No_Cursor;
28439
28440 if (!row->reversed_p)
28441 {
28442 hlinfo->mouse_face_beg_col = hpos;
28443 hlinfo->mouse_face_beg_x = original_x_pixel
28444 - (total_pixel_width + dx);
28445 hlinfo->mouse_face_end_col = hpos + gseq_length;
28446 hlinfo->mouse_face_end_x = 0;
28447 }
28448 else
28449 {
28450 /* In R2L rows, show_mouse_face expects BEG and END
28451 coordinates to be swapped. */
28452 hlinfo->mouse_face_end_col = hpos;
28453 hlinfo->mouse_face_end_x = original_x_pixel
28454 - (total_pixel_width + dx);
28455 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28456 hlinfo->mouse_face_beg_x = 0;
28457 }
28458
28459 hlinfo->mouse_face_beg_row = vpos;
28460 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28461 hlinfo->mouse_face_past_end = 0;
28462 hlinfo->mouse_face_window = window;
28463
28464 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28465 charpos,
28466 0, &ignore,
28467 glyph->face_id,
28468 1);
28469 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28470
28471 if (NILP (pointer))
28472 pointer = Qhand;
28473 }
28474 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28475 clear_mouse_face (hlinfo);
28476 }
28477 #ifdef HAVE_WINDOW_SYSTEM
28478 if (FRAME_WINDOW_P (f))
28479 define_frame_cursor1 (f, cursor, pointer);
28480 #endif
28481 }
28482
28483
28484 /* EXPORT:
28485 Take proper action when the mouse has moved to position X, Y on
28486 frame F with regards to highlighting portions of display that have
28487 mouse-face properties. Also de-highlight portions of display where
28488 the mouse was before, set the mouse pointer shape as appropriate
28489 for the mouse coordinates, and activate help echo (tooltips).
28490 X and Y can be negative or out of range. */
28491
28492 void
28493 note_mouse_highlight (struct frame *f, int x, int y)
28494 {
28495 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28496 enum window_part part = ON_NOTHING;
28497 Lisp_Object window;
28498 struct window *w;
28499 Cursor cursor = No_Cursor;
28500 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28501 struct buffer *b;
28502
28503 /* When a menu is active, don't highlight because this looks odd. */
28504 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28505 if (popup_activated ())
28506 return;
28507 #endif
28508
28509 if (!f->glyphs_initialized_p
28510 || f->pointer_invisible)
28511 return;
28512
28513 hlinfo->mouse_face_mouse_x = x;
28514 hlinfo->mouse_face_mouse_y = y;
28515 hlinfo->mouse_face_mouse_frame = f;
28516
28517 if (hlinfo->mouse_face_defer)
28518 return;
28519
28520 /* Which window is that in? */
28521 window = window_from_coordinates (f, x, y, &part, 1);
28522
28523 /* If displaying active text in another window, clear that. */
28524 if (! EQ (window, hlinfo->mouse_face_window)
28525 /* Also clear if we move out of text area in same window. */
28526 || (!NILP (hlinfo->mouse_face_window)
28527 && !NILP (window)
28528 && part != ON_TEXT
28529 && part != ON_MODE_LINE
28530 && part != ON_HEADER_LINE))
28531 clear_mouse_face (hlinfo);
28532
28533 /* Not on a window -> return. */
28534 if (!WINDOWP (window))
28535 return;
28536
28537 /* Reset help_echo_string. It will get recomputed below. */
28538 help_echo_string = Qnil;
28539
28540 /* Convert to window-relative pixel coordinates. */
28541 w = XWINDOW (window);
28542 frame_to_window_pixel_xy (w, &x, &y);
28543
28544 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28545 /* Handle tool-bar window differently since it doesn't display a
28546 buffer. */
28547 if (EQ (window, f->tool_bar_window))
28548 {
28549 note_tool_bar_highlight (f, x, y);
28550 return;
28551 }
28552 #endif
28553
28554 /* Mouse is on the mode, header line or margin? */
28555 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28556 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28557 {
28558 note_mode_line_or_margin_highlight (window, x, y, part);
28559 return;
28560 }
28561
28562 #ifdef HAVE_WINDOW_SYSTEM
28563 if (part == ON_VERTICAL_BORDER)
28564 {
28565 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28566 help_echo_string = build_string ("drag-mouse-1: resize");
28567 }
28568 else if (part == ON_RIGHT_DIVIDER)
28569 {
28570 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28571 help_echo_string = build_string ("drag-mouse-1: resize");
28572 }
28573 else if (part == ON_BOTTOM_DIVIDER)
28574 {
28575 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28576 help_echo_string = build_string ("drag-mouse-1: resize");
28577 }
28578 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28579 || part == ON_SCROLL_BAR)
28580 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28581 else
28582 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28583 #endif
28584
28585 /* Are we in a window whose display is up to date?
28586 And verify the buffer's text has not changed. */
28587 b = XBUFFER (w->contents);
28588 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28589 {
28590 int hpos, vpos, dx, dy, area = LAST_AREA;
28591 ptrdiff_t pos;
28592 struct glyph *glyph;
28593 Lisp_Object object;
28594 Lisp_Object mouse_face = Qnil, position;
28595 Lisp_Object *overlay_vec = NULL;
28596 ptrdiff_t i, noverlays;
28597 struct buffer *obuf;
28598 ptrdiff_t obegv, ozv;
28599 int same_region;
28600
28601 /* Find the glyph under X/Y. */
28602 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28603
28604 #ifdef HAVE_WINDOW_SYSTEM
28605 /* Look for :pointer property on image. */
28606 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28607 {
28608 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28609 if (img != NULL && IMAGEP (img->spec))
28610 {
28611 Lisp_Object image_map, hotspot;
28612 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28613 !NILP (image_map))
28614 && (hotspot = find_hot_spot (image_map,
28615 glyph->slice.img.x + dx,
28616 glyph->slice.img.y + dy),
28617 CONSP (hotspot))
28618 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28619 {
28620 Lisp_Object plist;
28621
28622 /* Could check XCAR (hotspot) to see if we enter/leave
28623 this hot-spot.
28624 If so, we could look for mouse-enter, mouse-leave
28625 properties in PLIST (and do something...). */
28626 hotspot = XCDR (hotspot);
28627 if (CONSP (hotspot)
28628 && (plist = XCAR (hotspot), CONSP (plist)))
28629 {
28630 pointer = Fplist_get (plist, Qpointer);
28631 if (NILP (pointer))
28632 pointer = Qhand;
28633 help_echo_string = Fplist_get (plist, Qhelp_echo);
28634 if (!NILP (help_echo_string))
28635 {
28636 help_echo_window = window;
28637 help_echo_object = glyph->object;
28638 help_echo_pos = glyph->charpos;
28639 }
28640 }
28641 }
28642 if (NILP (pointer))
28643 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28644 }
28645 }
28646 #endif /* HAVE_WINDOW_SYSTEM */
28647
28648 /* Clear mouse face if X/Y not over text. */
28649 if (glyph == NULL
28650 || area != TEXT_AREA
28651 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28652 /* Glyph's OBJECT is an integer for glyphs inserted by the
28653 display engine for its internal purposes, like truncation
28654 and continuation glyphs and blanks beyond the end of
28655 line's text on text terminals. If we are over such a
28656 glyph, we are not over any text. */
28657 || INTEGERP (glyph->object)
28658 /* R2L rows have a stretch glyph at their front, which
28659 stands for no text, whereas L2R rows have no glyphs at
28660 all beyond the end of text. Treat such stretch glyphs
28661 like we do with NULL glyphs in L2R rows. */
28662 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28663 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28664 && glyph->type == STRETCH_GLYPH
28665 && glyph->avoid_cursor_p))
28666 {
28667 if (clear_mouse_face (hlinfo))
28668 cursor = No_Cursor;
28669 #ifdef HAVE_WINDOW_SYSTEM
28670 if (FRAME_WINDOW_P (f) && NILP (pointer))
28671 {
28672 if (area != TEXT_AREA)
28673 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28674 else
28675 pointer = Vvoid_text_area_pointer;
28676 }
28677 #endif
28678 goto set_cursor;
28679 }
28680
28681 pos = glyph->charpos;
28682 object = glyph->object;
28683 if (!STRINGP (object) && !BUFFERP (object))
28684 goto set_cursor;
28685
28686 /* If we get an out-of-range value, return now; avoid an error. */
28687 if (BUFFERP (object) && pos > BUF_Z (b))
28688 goto set_cursor;
28689
28690 /* Make the window's buffer temporarily current for
28691 overlays_at and compute_char_face. */
28692 obuf = current_buffer;
28693 current_buffer = b;
28694 obegv = BEGV;
28695 ozv = ZV;
28696 BEGV = BEG;
28697 ZV = Z;
28698
28699 /* Is this char mouse-active or does it have help-echo? */
28700 position = make_number (pos);
28701
28702 if (BUFFERP (object))
28703 {
28704 /* Put all the overlays we want in a vector in overlay_vec. */
28705 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
28706 /* Sort overlays into increasing priority order. */
28707 noverlays = sort_overlays (overlay_vec, noverlays, w);
28708 }
28709 else
28710 noverlays = 0;
28711
28712 if (NILP (Vmouse_highlight))
28713 {
28714 clear_mouse_face (hlinfo);
28715 goto check_help_echo;
28716 }
28717
28718 same_region = coords_in_mouse_face_p (w, hpos, vpos);
28719
28720 if (same_region)
28721 cursor = No_Cursor;
28722
28723 /* Check mouse-face highlighting. */
28724 if (! same_region
28725 /* If there exists an overlay with mouse-face overlapping
28726 the one we are currently highlighting, we have to
28727 check if we enter the overlapping overlay, and then
28728 highlight only that. */
28729 || (OVERLAYP (hlinfo->mouse_face_overlay)
28730 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
28731 {
28732 /* Find the highest priority overlay with a mouse-face. */
28733 Lisp_Object overlay = Qnil;
28734 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
28735 {
28736 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
28737 if (!NILP (mouse_face))
28738 overlay = overlay_vec[i];
28739 }
28740
28741 /* If we're highlighting the same overlay as before, there's
28742 no need to do that again. */
28743 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
28744 goto check_help_echo;
28745 hlinfo->mouse_face_overlay = overlay;
28746
28747 /* Clear the display of the old active region, if any. */
28748 if (clear_mouse_face (hlinfo))
28749 cursor = No_Cursor;
28750
28751 /* If no overlay applies, get a text property. */
28752 if (NILP (overlay))
28753 mouse_face = Fget_text_property (position, Qmouse_face, object);
28754
28755 /* Next, compute the bounds of the mouse highlighting and
28756 display it. */
28757 if (!NILP (mouse_face) && STRINGP (object))
28758 {
28759 /* The mouse-highlighting comes from a display string
28760 with a mouse-face. */
28761 Lisp_Object s, e;
28762 ptrdiff_t ignore;
28763
28764 s = Fprevious_single_property_change
28765 (make_number (pos + 1), Qmouse_face, object, Qnil);
28766 e = Fnext_single_property_change
28767 (position, Qmouse_face, object, Qnil);
28768 if (NILP (s))
28769 s = make_number (0);
28770 if (NILP (e))
28771 e = make_number (SCHARS (object));
28772 mouse_face_from_string_pos (w, hlinfo, object,
28773 XINT (s), XINT (e));
28774 hlinfo->mouse_face_past_end = 0;
28775 hlinfo->mouse_face_window = window;
28776 hlinfo->mouse_face_face_id
28777 = face_at_string_position (w, object, pos, 0, &ignore,
28778 glyph->face_id, 1);
28779 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28780 cursor = No_Cursor;
28781 }
28782 else
28783 {
28784 /* The mouse-highlighting, if any, comes from an overlay
28785 or text property in the buffer. */
28786 Lisp_Object buffer IF_LINT (= Qnil);
28787 Lisp_Object disp_string IF_LINT (= Qnil);
28788
28789 if (STRINGP (object))
28790 {
28791 /* If we are on a display string with no mouse-face,
28792 check if the text under it has one. */
28793 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
28794 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28795 pos = string_buffer_position (object, start);
28796 if (pos > 0)
28797 {
28798 mouse_face = get_char_property_and_overlay
28799 (make_number (pos), Qmouse_face, w->contents, &overlay);
28800 buffer = w->contents;
28801 disp_string = object;
28802 }
28803 }
28804 else
28805 {
28806 buffer = object;
28807 disp_string = Qnil;
28808 }
28809
28810 if (!NILP (mouse_face))
28811 {
28812 Lisp_Object before, after;
28813 Lisp_Object before_string, after_string;
28814 /* To correctly find the limits of mouse highlight
28815 in a bidi-reordered buffer, we must not use the
28816 optimization of limiting the search in
28817 previous-single-property-change and
28818 next-single-property-change, because
28819 rows_from_pos_range needs the real start and end
28820 positions to DTRT in this case. That's because
28821 the first row visible in a window does not
28822 necessarily display the character whose position
28823 is the smallest. */
28824 Lisp_Object lim1
28825 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28826 ? Fmarker_position (w->start)
28827 : Qnil;
28828 Lisp_Object lim2
28829 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28830 ? make_number (BUF_Z (XBUFFER (buffer))
28831 - w->window_end_pos)
28832 : Qnil;
28833
28834 if (NILP (overlay))
28835 {
28836 /* Handle the text property case. */
28837 before = Fprevious_single_property_change
28838 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28839 after = Fnext_single_property_change
28840 (make_number (pos), Qmouse_face, buffer, lim2);
28841 before_string = after_string = Qnil;
28842 }
28843 else
28844 {
28845 /* Handle the overlay case. */
28846 before = Foverlay_start (overlay);
28847 after = Foverlay_end (overlay);
28848 before_string = Foverlay_get (overlay, Qbefore_string);
28849 after_string = Foverlay_get (overlay, Qafter_string);
28850
28851 if (!STRINGP (before_string)) before_string = Qnil;
28852 if (!STRINGP (after_string)) after_string = Qnil;
28853 }
28854
28855 mouse_face_from_buffer_pos (window, hlinfo, pos,
28856 NILP (before)
28857 ? 1
28858 : XFASTINT (before),
28859 NILP (after)
28860 ? BUF_Z (XBUFFER (buffer))
28861 : XFASTINT (after),
28862 before_string, after_string,
28863 disp_string);
28864 cursor = No_Cursor;
28865 }
28866 }
28867 }
28868
28869 check_help_echo:
28870
28871 /* Look for a `help-echo' property. */
28872 if (NILP (help_echo_string)) {
28873 Lisp_Object help, overlay;
28874
28875 /* Check overlays first. */
28876 help = overlay = Qnil;
28877 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28878 {
28879 overlay = overlay_vec[i];
28880 help = Foverlay_get (overlay, Qhelp_echo);
28881 }
28882
28883 if (!NILP (help))
28884 {
28885 help_echo_string = help;
28886 help_echo_window = window;
28887 help_echo_object = overlay;
28888 help_echo_pos = pos;
28889 }
28890 else
28891 {
28892 Lisp_Object obj = glyph->object;
28893 ptrdiff_t charpos = glyph->charpos;
28894
28895 /* Try text properties. */
28896 if (STRINGP (obj)
28897 && charpos >= 0
28898 && charpos < SCHARS (obj))
28899 {
28900 help = Fget_text_property (make_number (charpos),
28901 Qhelp_echo, obj);
28902 if (NILP (help))
28903 {
28904 /* If the string itself doesn't specify a help-echo,
28905 see if the buffer text ``under'' it does. */
28906 struct glyph_row *r
28907 = MATRIX_ROW (w->current_matrix, vpos);
28908 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28909 ptrdiff_t p = string_buffer_position (obj, start);
28910 if (p > 0)
28911 {
28912 help = Fget_char_property (make_number (p),
28913 Qhelp_echo, w->contents);
28914 if (!NILP (help))
28915 {
28916 charpos = p;
28917 obj = w->contents;
28918 }
28919 }
28920 }
28921 }
28922 else if (BUFFERP (obj)
28923 && charpos >= BEGV
28924 && charpos < ZV)
28925 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28926 obj);
28927
28928 if (!NILP (help))
28929 {
28930 help_echo_string = help;
28931 help_echo_window = window;
28932 help_echo_object = obj;
28933 help_echo_pos = charpos;
28934 }
28935 }
28936 }
28937
28938 #ifdef HAVE_WINDOW_SYSTEM
28939 /* Look for a `pointer' property. */
28940 if (FRAME_WINDOW_P (f) && NILP (pointer))
28941 {
28942 /* Check overlays first. */
28943 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28944 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28945
28946 if (NILP (pointer))
28947 {
28948 Lisp_Object obj = glyph->object;
28949 ptrdiff_t charpos = glyph->charpos;
28950
28951 /* Try text properties. */
28952 if (STRINGP (obj)
28953 && charpos >= 0
28954 && charpos < SCHARS (obj))
28955 {
28956 pointer = Fget_text_property (make_number (charpos),
28957 Qpointer, obj);
28958 if (NILP (pointer))
28959 {
28960 /* If the string itself doesn't specify a pointer,
28961 see if the buffer text ``under'' it does. */
28962 struct glyph_row *r
28963 = MATRIX_ROW (w->current_matrix, vpos);
28964 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28965 ptrdiff_t p = string_buffer_position (obj, start);
28966 if (p > 0)
28967 pointer = Fget_char_property (make_number (p),
28968 Qpointer, w->contents);
28969 }
28970 }
28971 else if (BUFFERP (obj)
28972 && charpos >= BEGV
28973 && charpos < ZV)
28974 pointer = Fget_text_property (make_number (charpos),
28975 Qpointer, obj);
28976 }
28977 }
28978 #endif /* HAVE_WINDOW_SYSTEM */
28979
28980 BEGV = obegv;
28981 ZV = ozv;
28982 current_buffer = obuf;
28983 }
28984
28985 set_cursor:
28986
28987 #ifdef HAVE_WINDOW_SYSTEM
28988 if (FRAME_WINDOW_P (f))
28989 define_frame_cursor1 (f, cursor, pointer);
28990 #else
28991 /* This is here to prevent a compiler error, about "label at end of
28992 compound statement". */
28993 return;
28994 #endif
28995 }
28996
28997
28998 /* EXPORT for RIF:
28999 Clear any mouse-face on window W. This function is part of the
29000 redisplay interface, and is called from try_window_id and similar
29001 functions to ensure the mouse-highlight is off. */
29002
29003 void
29004 x_clear_window_mouse_face (struct window *w)
29005 {
29006 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29007 Lisp_Object window;
29008
29009 block_input ();
29010 XSETWINDOW (window, w);
29011 if (EQ (window, hlinfo->mouse_face_window))
29012 clear_mouse_face (hlinfo);
29013 unblock_input ();
29014 }
29015
29016
29017 /* EXPORT:
29018 Just discard the mouse face information for frame F, if any.
29019 This is used when the size of F is changed. */
29020
29021 void
29022 cancel_mouse_face (struct frame *f)
29023 {
29024 Lisp_Object window;
29025 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29026
29027 window = hlinfo->mouse_face_window;
29028 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29029 reset_mouse_highlight (hlinfo);
29030 }
29031
29032
29033 \f
29034 /***********************************************************************
29035 Exposure Events
29036 ***********************************************************************/
29037
29038 #ifdef HAVE_WINDOW_SYSTEM
29039
29040 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29041 which intersects rectangle R. R is in window-relative coordinates. */
29042
29043 static void
29044 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29045 enum glyph_row_area area)
29046 {
29047 struct glyph *first = row->glyphs[area];
29048 struct glyph *end = row->glyphs[area] + row->used[area];
29049 struct glyph *last;
29050 int first_x, start_x, x;
29051
29052 if (area == TEXT_AREA && row->fill_line_p)
29053 /* If row extends face to end of line write the whole line. */
29054 draw_glyphs (w, 0, row, area,
29055 0, row->used[area],
29056 DRAW_NORMAL_TEXT, 0);
29057 else
29058 {
29059 /* Set START_X to the window-relative start position for drawing glyphs of
29060 AREA. The first glyph of the text area can be partially visible.
29061 The first glyphs of other areas cannot. */
29062 start_x = window_box_left_offset (w, area);
29063 x = start_x;
29064 if (area == TEXT_AREA)
29065 x += row->x;
29066
29067 /* Find the first glyph that must be redrawn. */
29068 while (first < end
29069 && x + first->pixel_width < r->x)
29070 {
29071 x += first->pixel_width;
29072 ++first;
29073 }
29074
29075 /* Find the last one. */
29076 last = first;
29077 first_x = x;
29078 while (last < end
29079 && x < r->x + r->width)
29080 {
29081 x += last->pixel_width;
29082 ++last;
29083 }
29084
29085 /* Repaint. */
29086 if (last > first)
29087 draw_glyphs (w, first_x - start_x, row, area,
29088 first - row->glyphs[area], last - row->glyphs[area],
29089 DRAW_NORMAL_TEXT, 0);
29090 }
29091 }
29092
29093
29094 /* Redraw the parts of the glyph row ROW on window W intersecting
29095 rectangle R. R is in window-relative coordinates. Value is
29096 non-zero if mouse-face was overwritten. */
29097
29098 static int
29099 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29100 {
29101 eassert (row->enabled_p);
29102
29103 if (row->mode_line_p || w->pseudo_window_p)
29104 draw_glyphs (w, 0, row, TEXT_AREA,
29105 0, row->used[TEXT_AREA],
29106 DRAW_NORMAL_TEXT, 0);
29107 else
29108 {
29109 if (row->used[LEFT_MARGIN_AREA])
29110 expose_area (w, row, r, LEFT_MARGIN_AREA);
29111 if (row->used[TEXT_AREA])
29112 expose_area (w, row, r, TEXT_AREA);
29113 if (row->used[RIGHT_MARGIN_AREA])
29114 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29115 draw_row_fringe_bitmaps (w, row);
29116 }
29117
29118 return row->mouse_face_p;
29119 }
29120
29121
29122 /* Redraw those parts of glyphs rows during expose event handling that
29123 overlap other rows. Redrawing of an exposed line writes over parts
29124 of lines overlapping that exposed line; this function fixes that.
29125
29126 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29127 row in W's current matrix that is exposed and overlaps other rows.
29128 LAST_OVERLAPPING_ROW is the last such row. */
29129
29130 static void
29131 expose_overlaps (struct window *w,
29132 struct glyph_row *first_overlapping_row,
29133 struct glyph_row *last_overlapping_row,
29134 XRectangle *r)
29135 {
29136 struct glyph_row *row;
29137
29138 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29139 if (row->overlapping_p)
29140 {
29141 eassert (row->enabled_p && !row->mode_line_p);
29142
29143 row->clip = r;
29144 if (row->used[LEFT_MARGIN_AREA])
29145 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29146
29147 if (row->used[TEXT_AREA])
29148 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29149
29150 if (row->used[RIGHT_MARGIN_AREA])
29151 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29152 row->clip = NULL;
29153 }
29154 }
29155
29156
29157 /* Return non-zero if W's cursor intersects rectangle R. */
29158
29159 static int
29160 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29161 {
29162 XRectangle cr, result;
29163 struct glyph *cursor_glyph;
29164 struct glyph_row *row;
29165
29166 if (w->phys_cursor.vpos >= 0
29167 && w->phys_cursor.vpos < w->current_matrix->nrows
29168 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29169 row->enabled_p)
29170 && row->cursor_in_fringe_p)
29171 {
29172 /* Cursor is in the fringe. */
29173 cr.x = window_box_right_offset (w,
29174 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29175 ? RIGHT_MARGIN_AREA
29176 : TEXT_AREA));
29177 cr.y = row->y;
29178 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29179 cr.height = row->height;
29180 return x_intersect_rectangles (&cr, r, &result);
29181 }
29182
29183 cursor_glyph = get_phys_cursor_glyph (w);
29184 if (cursor_glyph)
29185 {
29186 /* r is relative to W's box, but w->phys_cursor.x is relative
29187 to left edge of W's TEXT area. Adjust it. */
29188 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29189 cr.y = w->phys_cursor.y;
29190 cr.width = cursor_glyph->pixel_width;
29191 cr.height = w->phys_cursor_height;
29192 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29193 I assume the effect is the same -- and this is portable. */
29194 return x_intersect_rectangles (&cr, r, &result);
29195 }
29196 /* If we don't understand the format, pretend we're not in the hot-spot. */
29197 return 0;
29198 }
29199
29200
29201 /* EXPORT:
29202 Draw a vertical window border to the right of window W if W doesn't
29203 have vertical scroll bars. */
29204
29205 void
29206 x_draw_vertical_border (struct window *w)
29207 {
29208 struct frame *f = XFRAME (WINDOW_FRAME (w));
29209
29210 /* We could do better, if we knew what type of scroll-bar the adjacent
29211 windows (on either side) have... But we don't :-(
29212 However, I think this works ok. ++KFS 2003-04-25 */
29213
29214 /* Redraw borders between horizontally adjacent windows. Don't
29215 do it for frames with vertical scroll bars because either the
29216 right scroll bar of a window, or the left scroll bar of its
29217 neighbor will suffice as a border. */
29218 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29219 return;
29220
29221 /* Note: It is necessary to redraw both the left and the right
29222 borders, for when only this single window W is being
29223 redisplayed. */
29224 if (!WINDOW_RIGHTMOST_P (w)
29225 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29226 {
29227 int x0, x1, y0, y1;
29228
29229 window_box_edges (w, &x0, &y0, &x1, &y1);
29230 y1 -= 1;
29231
29232 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29233 x1 -= 1;
29234
29235 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29236 }
29237
29238 if (!WINDOW_LEFTMOST_P (w)
29239 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29240 {
29241 int x0, x1, y0, y1;
29242
29243 window_box_edges (w, &x0, &y0, &x1, &y1);
29244 y1 -= 1;
29245
29246 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29247 x0 -= 1;
29248
29249 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29250 }
29251 }
29252
29253
29254 /* Draw window dividers for window W. */
29255
29256 void
29257 x_draw_right_divider (struct window *w)
29258 {
29259 struct frame *f = WINDOW_XFRAME (w);
29260
29261 if (w->mini || w->pseudo_window_p)
29262 return;
29263 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29264 {
29265 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29266 int x1 = WINDOW_RIGHT_EDGE_X (w);
29267 int y0 = WINDOW_TOP_EDGE_Y (w);
29268 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29269
29270 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29271 }
29272 }
29273
29274 static void
29275 x_draw_bottom_divider (struct window *w)
29276 {
29277 struct frame *f = XFRAME (WINDOW_FRAME (w));
29278
29279 if (w->mini || w->pseudo_window_p)
29280 return;
29281 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29282 {
29283 int x0 = WINDOW_LEFT_EDGE_X (w);
29284 int x1 = WINDOW_RIGHT_EDGE_X (w);
29285 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29286 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29287
29288 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29289 }
29290 }
29291
29292 /* Redraw the part of window W intersection rectangle FR. Pixel
29293 coordinates in FR are frame-relative. Call this function with
29294 input blocked. Value is non-zero if the exposure overwrites
29295 mouse-face. */
29296
29297 static int
29298 expose_window (struct window *w, XRectangle *fr)
29299 {
29300 struct frame *f = XFRAME (w->frame);
29301 XRectangle wr, r;
29302 int mouse_face_overwritten_p = 0;
29303
29304 /* If window is not yet fully initialized, do nothing. This can
29305 happen when toolkit scroll bars are used and a window is split.
29306 Reconfiguring the scroll bar will generate an expose for a newly
29307 created window. */
29308 if (w->current_matrix == NULL)
29309 return 0;
29310
29311 /* When we're currently updating the window, display and current
29312 matrix usually don't agree. Arrange for a thorough display
29313 later. */
29314 if (w->must_be_updated_p)
29315 {
29316 SET_FRAME_GARBAGED (f);
29317 return 0;
29318 }
29319
29320 /* Frame-relative pixel rectangle of W. */
29321 wr.x = WINDOW_LEFT_EDGE_X (w);
29322 wr.y = WINDOW_TOP_EDGE_Y (w);
29323 wr.width = WINDOW_PIXEL_WIDTH (w);
29324 wr.height = WINDOW_PIXEL_HEIGHT (w);
29325
29326 if (x_intersect_rectangles (fr, &wr, &r))
29327 {
29328 int yb = window_text_bottom_y (w);
29329 struct glyph_row *row;
29330 int cursor_cleared_p, phys_cursor_on_p;
29331 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29332
29333 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29334 r.x, r.y, r.width, r.height));
29335
29336 /* Convert to window coordinates. */
29337 r.x -= WINDOW_LEFT_EDGE_X (w);
29338 r.y -= WINDOW_TOP_EDGE_Y (w);
29339
29340 /* Turn off the cursor. */
29341 if (!w->pseudo_window_p
29342 && phys_cursor_in_rect_p (w, &r))
29343 {
29344 x_clear_cursor (w);
29345 cursor_cleared_p = 1;
29346 }
29347 else
29348 cursor_cleared_p = 0;
29349
29350 /* If the row containing the cursor extends face to end of line,
29351 then expose_area might overwrite the cursor outside the
29352 rectangle and thus notice_overwritten_cursor might clear
29353 w->phys_cursor_on_p. We remember the original value and
29354 check later if it is changed. */
29355 phys_cursor_on_p = w->phys_cursor_on_p;
29356
29357 /* Update lines intersecting rectangle R. */
29358 first_overlapping_row = last_overlapping_row = NULL;
29359 for (row = w->current_matrix->rows;
29360 row->enabled_p;
29361 ++row)
29362 {
29363 int y0 = row->y;
29364 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29365
29366 if ((y0 >= r.y && y0 < r.y + r.height)
29367 || (y1 > r.y && y1 < r.y + r.height)
29368 || (r.y >= y0 && r.y < y1)
29369 || (r.y + r.height > y0 && r.y + r.height < y1))
29370 {
29371 /* A header line may be overlapping, but there is no need
29372 to fix overlapping areas for them. KFS 2005-02-12 */
29373 if (row->overlapping_p && !row->mode_line_p)
29374 {
29375 if (first_overlapping_row == NULL)
29376 first_overlapping_row = row;
29377 last_overlapping_row = row;
29378 }
29379
29380 row->clip = fr;
29381 if (expose_line (w, row, &r))
29382 mouse_face_overwritten_p = 1;
29383 row->clip = NULL;
29384 }
29385 else if (row->overlapping_p)
29386 {
29387 /* We must redraw a row overlapping the exposed area. */
29388 if (y0 < r.y
29389 ? y0 + row->phys_height > r.y
29390 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29391 {
29392 if (first_overlapping_row == NULL)
29393 first_overlapping_row = row;
29394 last_overlapping_row = row;
29395 }
29396 }
29397
29398 if (y1 >= yb)
29399 break;
29400 }
29401
29402 /* Display the mode line if there is one. */
29403 if (WINDOW_WANTS_MODELINE_P (w)
29404 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29405 row->enabled_p)
29406 && row->y < r.y + r.height)
29407 {
29408 if (expose_line (w, row, &r))
29409 mouse_face_overwritten_p = 1;
29410 }
29411
29412 if (!w->pseudo_window_p)
29413 {
29414 /* Fix the display of overlapping rows. */
29415 if (first_overlapping_row)
29416 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
29417 fr);
29418
29419 /* Draw border between windows. */
29420 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29421 x_draw_right_divider (w);
29422 else
29423 x_draw_vertical_border (w);
29424
29425 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29426 x_draw_bottom_divider (w);
29427
29428 /* Turn the cursor on again. */
29429 if (cursor_cleared_p
29430 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29431 update_window_cursor (w, 1);
29432 }
29433 }
29434
29435 return mouse_face_overwritten_p;
29436 }
29437
29438
29439
29440 /* Redraw (parts) of all windows in the window tree rooted at W that
29441 intersect R. R contains frame pixel coordinates. Value is
29442 non-zero if the exposure overwrites mouse-face. */
29443
29444 static int
29445 expose_window_tree (struct window *w, XRectangle *r)
29446 {
29447 struct frame *f = XFRAME (w->frame);
29448 int mouse_face_overwritten_p = 0;
29449
29450 while (w && !FRAME_GARBAGED_P (f))
29451 {
29452 if (WINDOWP (w->contents))
29453 mouse_face_overwritten_p
29454 |= expose_window_tree (XWINDOW (w->contents), r);
29455 else
29456 mouse_face_overwritten_p |= expose_window (w, r);
29457
29458 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29459 }
29460
29461 return mouse_face_overwritten_p;
29462 }
29463
29464
29465 /* EXPORT:
29466 Redisplay an exposed area of frame F. X and Y are the upper-left
29467 corner of the exposed rectangle. W and H are width and height of
29468 the exposed area. All are pixel values. W or H zero means redraw
29469 the entire frame. */
29470
29471 void
29472 expose_frame (struct frame *f, int x, int y, int w, int h)
29473 {
29474 XRectangle r;
29475 int mouse_face_overwritten_p = 0;
29476
29477 TRACE ((stderr, "expose_frame "));
29478
29479 /* No need to redraw if frame will be redrawn soon. */
29480 if (FRAME_GARBAGED_P (f))
29481 {
29482 TRACE ((stderr, " garbaged\n"));
29483 return;
29484 }
29485
29486 /* If basic faces haven't been realized yet, there is no point in
29487 trying to redraw anything. This can happen when we get an expose
29488 event while Emacs is starting, e.g. by moving another window. */
29489 if (FRAME_FACE_CACHE (f) == NULL
29490 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29491 {
29492 TRACE ((stderr, " no faces\n"));
29493 return;
29494 }
29495
29496 if (w == 0 || h == 0)
29497 {
29498 r.x = r.y = 0;
29499 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29500 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29501 }
29502 else
29503 {
29504 r.x = x;
29505 r.y = y;
29506 r.width = w;
29507 r.height = h;
29508 }
29509
29510 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29511 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29512
29513 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29514 if (WINDOWP (f->tool_bar_window))
29515 mouse_face_overwritten_p
29516 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29517 #endif
29518
29519 #ifdef HAVE_X_WINDOWS
29520 #ifndef MSDOS
29521 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29522 if (WINDOWP (f->menu_bar_window))
29523 mouse_face_overwritten_p
29524 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29525 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29526 #endif
29527 #endif
29528
29529 /* Some window managers support a focus-follows-mouse style with
29530 delayed raising of frames. Imagine a partially obscured frame,
29531 and moving the mouse into partially obscured mouse-face on that
29532 frame. The visible part of the mouse-face will be highlighted,
29533 then the WM raises the obscured frame. With at least one WM, KDE
29534 2.1, Emacs is not getting any event for the raising of the frame
29535 (even tried with SubstructureRedirectMask), only Expose events.
29536 These expose events will draw text normally, i.e. not
29537 highlighted. Which means we must redo the highlight here.
29538 Subsume it under ``we love X''. --gerd 2001-08-15 */
29539 /* Included in Windows version because Windows most likely does not
29540 do the right thing if any third party tool offers
29541 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29542 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29543 {
29544 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29545 if (f == hlinfo->mouse_face_mouse_frame)
29546 {
29547 int mouse_x = hlinfo->mouse_face_mouse_x;
29548 int mouse_y = hlinfo->mouse_face_mouse_y;
29549 clear_mouse_face (hlinfo);
29550 note_mouse_highlight (f, mouse_x, mouse_y);
29551 }
29552 }
29553 }
29554
29555
29556 /* EXPORT:
29557 Determine the intersection of two rectangles R1 and R2. Return
29558 the intersection in *RESULT. Value is non-zero if RESULT is not
29559 empty. */
29560
29561 int
29562 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29563 {
29564 XRectangle *left, *right;
29565 XRectangle *upper, *lower;
29566 int intersection_p = 0;
29567
29568 /* Rearrange so that R1 is the left-most rectangle. */
29569 if (r1->x < r2->x)
29570 left = r1, right = r2;
29571 else
29572 left = r2, right = r1;
29573
29574 /* X0 of the intersection is right.x0, if this is inside R1,
29575 otherwise there is no intersection. */
29576 if (right->x <= left->x + left->width)
29577 {
29578 result->x = right->x;
29579
29580 /* The right end of the intersection is the minimum of
29581 the right ends of left and right. */
29582 result->width = (min (left->x + left->width, right->x + right->width)
29583 - result->x);
29584
29585 /* Same game for Y. */
29586 if (r1->y < r2->y)
29587 upper = r1, lower = r2;
29588 else
29589 upper = r2, lower = r1;
29590
29591 /* The upper end of the intersection is lower.y0, if this is inside
29592 of upper. Otherwise, there is no intersection. */
29593 if (lower->y <= upper->y + upper->height)
29594 {
29595 result->y = lower->y;
29596
29597 /* The lower end of the intersection is the minimum of the lower
29598 ends of upper and lower. */
29599 result->height = (min (lower->y + lower->height,
29600 upper->y + upper->height)
29601 - result->y);
29602 intersection_p = 1;
29603 }
29604 }
29605
29606 return intersection_p;
29607 }
29608
29609 #endif /* HAVE_WINDOW_SYSTEM */
29610
29611 \f
29612 /***********************************************************************
29613 Initialization
29614 ***********************************************************************/
29615
29616 void
29617 syms_of_xdisp (void)
29618 {
29619 Vwith_echo_area_save_vector = Qnil;
29620 staticpro (&Vwith_echo_area_save_vector);
29621
29622 Vmessage_stack = Qnil;
29623 staticpro (&Vmessage_stack);
29624
29625 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29626 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29627
29628 message_dolog_marker1 = Fmake_marker ();
29629 staticpro (&message_dolog_marker1);
29630 message_dolog_marker2 = Fmake_marker ();
29631 staticpro (&message_dolog_marker2);
29632 message_dolog_marker3 = Fmake_marker ();
29633 staticpro (&message_dolog_marker3);
29634
29635 #ifdef GLYPH_DEBUG
29636 defsubr (&Sdump_frame_glyph_matrix);
29637 defsubr (&Sdump_glyph_matrix);
29638 defsubr (&Sdump_glyph_row);
29639 defsubr (&Sdump_tool_bar_row);
29640 defsubr (&Strace_redisplay);
29641 defsubr (&Strace_to_stderr);
29642 #endif
29643 #ifdef HAVE_WINDOW_SYSTEM
29644 defsubr (&Stool_bar_height);
29645 defsubr (&Slookup_image_map);
29646 #endif
29647 defsubr (&Sline_pixel_height);
29648 defsubr (&Sformat_mode_line);
29649 defsubr (&Sinvisible_p);
29650 defsubr (&Scurrent_bidi_paragraph_direction);
29651 defsubr (&Swindow_text_pixel_size);
29652 defsubr (&Smove_point_visually);
29653
29654 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29655 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29656 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29657 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29658 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29659 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29660 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29661 DEFSYM (Qeval, "eval");
29662 DEFSYM (QCdata, ":data");
29663 DEFSYM (Qdisplay, "display");
29664 DEFSYM (Qspace_width, "space-width");
29665 DEFSYM (Qraise, "raise");
29666 DEFSYM (Qslice, "slice");
29667 DEFSYM (Qspace, "space");
29668 DEFSYM (Qmargin, "margin");
29669 DEFSYM (Qpointer, "pointer");
29670 DEFSYM (Qleft_margin, "left-margin");
29671 DEFSYM (Qright_margin, "right-margin");
29672 DEFSYM (Qcenter, "center");
29673 DEFSYM (Qline_height, "line-height");
29674 DEFSYM (QCalign_to, ":align-to");
29675 DEFSYM (QCrelative_width, ":relative-width");
29676 DEFSYM (QCrelative_height, ":relative-height");
29677 DEFSYM (QCeval, ":eval");
29678 DEFSYM (QCpropertize, ":propertize");
29679 DEFSYM (QCfile, ":file");
29680 DEFSYM (Qfontified, "fontified");
29681 DEFSYM (Qfontification_functions, "fontification-functions");
29682 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29683 DEFSYM (Qescape_glyph, "escape-glyph");
29684 DEFSYM (Qnobreak_space, "nobreak-space");
29685 DEFSYM (Qimage, "image");
29686 DEFSYM (Qtext, "text");
29687 DEFSYM (Qboth, "both");
29688 DEFSYM (Qboth_horiz, "both-horiz");
29689 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29690 DEFSYM (QCmap, ":map");
29691 DEFSYM (QCpointer, ":pointer");
29692 DEFSYM (Qrect, "rect");
29693 DEFSYM (Qcircle, "circle");
29694 DEFSYM (Qpoly, "poly");
29695 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29696 DEFSYM (Qgrow_only, "grow-only");
29697 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29698 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29699 DEFSYM (Qposition, "position");
29700 DEFSYM (Qbuffer_position, "buffer-position");
29701 DEFSYM (Qobject, "object");
29702 DEFSYM (Qbar, "bar");
29703 DEFSYM (Qhbar, "hbar");
29704 DEFSYM (Qbox, "box");
29705 DEFSYM (Qhollow, "hollow");
29706 DEFSYM (Qhand, "hand");
29707 DEFSYM (Qarrow, "arrow");
29708 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
29709
29710 list_of_error = list1 (list2 (intern_c_string ("error"),
29711 intern_c_string ("void-variable")));
29712 staticpro (&list_of_error);
29713
29714 DEFSYM (Qlast_arrow_position, "last-arrow-position");
29715 DEFSYM (Qlast_arrow_string, "last-arrow-string");
29716 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
29717 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
29718
29719 echo_buffer[0] = echo_buffer[1] = Qnil;
29720 staticpro (&echo_buffer[0]);
29721 staticpro (&echo_buffer[1]);
29722
29723 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
29724 staticpro (&echo_area_buffer[0]);
29725 staticpro (&echo_area_buffer[1]);
29726
29727 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
29728 staticpro (&Vmessages_buffer_name);
29729
29730 mode_line_proptrans_alist = Qnil;
29731 staticpro (&mode_line_proptrans_alist);
29732 mode_line_string_list = Qnil;
29733 staticpro (&mode_line_string_list);
29734 mode_line_string_face = Qnil;
29735 staticpro (&mode_line_string_face);
29736 mode_line_string_face_prop = Qnil;
29737 staticpro (&mode_line_string_face_prop);
29738 Vmode_line_unwind_vector = Qnil;
29739 staticpro (&Vmode_line_unwind_vector);
29740
29741 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
29742
29743 help_echo_string = Qnil;
29744 staticpro (&help_echo_string);
29745 help_echo_object = Qnil;
29746 staticpro (&help_echo_object);
29747 help_echo_window = Qnil;
29748 staticpro (&help_echo_window);
29749 previous_help_echo_string = Qnil;
29750 staticpro (&previous_help_echo_string);
29751 help_echo_pos = -1;
29752
29753 DEFSYM (Qright_to_left, "right-to-left");
29754 DEFSYM (Qleft_to_right, "left-to-right");
29755
29756 #ifdef HAVE_WINDOW_SYSTEM
29757 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
29758 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
29759 For example, if a block cursor is over a tab, it will be drawn as
29760 wide as that tab on the display. */);
29761 x_stretch_cursor_p = 0;
29762 #endif
29763
29764 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
29765 doc: /* Non-nil means highlight trailing whitespace.
29766 The face used for trailing whitespace is `trailing-whitespace'. */);
29767 Vshow_trailing_whitespace = Qnil;
29768
29769 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
29770 doc: /* Control highlighting of non-ASCII space and hyphen chars.
29771 If the value is t, Emacs highlights non-ASCII chars which have the
29772 same appearance as an ASCII space or hyphen, using the `nobreak-space'
29773 or `escape-glyph' face respectively.
29774
29775 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
29776 U+2011 (non-breaking hyphen) are affected.
29777
29778 Any other non-nil value means to display these characters as a escape
29779 glyph followed by an ordinary space or hyphen.
29780
29781 A value of nil means no special handling of these characters. */);
29782 Vnobreak_char_display = Qt;
29783
29784 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
29785 doc: /* The pointer shape to show in void text areas.
29786 A value of nil means to show the text pointer. Other options are `arrow',
29787 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
29788 Vvoid_text_area_pointer = Qarrow;
29789
29790 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
29791 doc: /* Non-nil means don't actually do any redisplay.
29792 This is used for internal purposes. */);
29793 Vinhibit_redisplay = Qnil;
29794
29795 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
29796 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
29797 Vglobal_mode_string = Qnil;
29798
29799 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
29800 doc: /* Marker for where to display an arrow on top of the buffer text.
29801 This must be the beginning of a line in order to work.
29802 See also `overlay-arrow-string'. */);
29803 Voverlay_arrow_position = Qnil;
29804
29805 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
29806 doc: /* String to display as an arrow in non-window frames.
29807 See also `overlay-arrow-position'. */);
29808 Voverlay_arrow_string = build_pure_c_string ("=>");
29809
29810 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
29811 doc: /* List of variables (symbols) which hold markers for overlay arrows.
29812 The symbols on this list are examined during redisplay to determine
29813 where to display overlay arrows. */);
29814 Voverlay_arrow_variable_list
29815 = list1 (intern_c_string ("overlay-arrow-position"));
29816
29817 DEFVAR_INT ("scroll-step", emacs_scroll_step,
29818 doc: /* The number of lines to try scrolling a window by when point moves out.
29819 If that fails to bring point back on frame, point is centered instead.
29820 If this is zero, point is always centered after it moves off frame.
29821 If you want scrolling to always be a line at a time, you should set
29822 `scroll-conservatively' to a large value rather than set this to 1. */);
29823
29824 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
29825 doc: /* Scroll up to this many lines, to bring point back on screen.
29826 If point moves off-screen, redisplay will scroll by up to
29827 `scroll-conservatively' lines in order to bring point just barely
29828 onto the screen again. If that cannot be done, then redisplay
29829 recenters point as usual.
29830
29831 If the value is greater than 100, redisplay will never recenter point,
29832 but will always scroll just enough text to bring point into view, even
29833 if you move far away.
29834
29835 A value of zero means always recenter point if it moves off screen. */);
29836 scroll_conservatively = 0;
29837
29838 DEFVAR_INT ("scroll-margin", scroll_margin,
29839 doc: /* Number of lines of margin at the top and bottom of a window.
29840 Recenter the window whenever point gets within this many lines
29841 of the top or bottom of the window. */);
29842 scroll_margin = 0;
29843
29844 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
29845 doc: /* Pixels per inch value for non-window system displays.
29846 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
29847 Vdisplay_pixels_per_inch = make_float (72.0);
29848
29849 #ifdef GLYPH_DEBUG
29850 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
29851 #endif
29852
29853 DEFVAR_LISP ("truncate-partial-width-windows",
29854 Vtruncate_partial_width_windows,
29855 doc: /* Non-nil means truncate lines in windows narrower than the frame.
29856 For an integer value, truncate lines in each window narrower than the
29857 full frame width, provided the window width is less than that integer;
29858 otherwise, respect the value of `truncate-lines'.
29859
29860 For any other non-nil value, truncate lines in all windows that do
29861 not span the full frame width.
29862
29863 A value of nil means to respect the value of `truncate-lines'.
29864
29865 If `word-wrap' is enabled, you might want to reduce this. */);
29866 Vtruncate_partial_width_windows = make_number (50);
29867
29868 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29869 doc: /* Maximum buffer size for which line number should be displayed.
29870 If the buffer is bigger than this, the line number does not appear
29871 in the mode line. A value of nil means no limit. */);
29872 Vline_number_display_limit = Qnil;
29873
29874 DEFVAR_INT ("line-number-display-limit-width",
29875 line_number_display_limit_width,
29876 doc: /* Maximum line width (in characters) for line number display.
29877 If the average length of the lines near point is bigger than this, then the
29878 line number may be omitted from the mode line. */);
29879 line_number_display_limit_width = 200;
29880
29881 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29882 doc: /* Non-nil means highlight region even in nonselected windows. */);
29883 highlight_nonselected_windows = 0;
29884
29885 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29886 doc: /* Non-nil if more than one frame is visible on this display.
29887 Minibuffer-only frames don't count, but iconified frames do.
29888 This variable is not guaranteed to be accurate except while processing
29889 `frame-title-format' and `icon-title-format'. */);
29890
29891 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29892 doc: /* Template for displaying the title bar of visible frames.
29893 \(Assuming the window manager supports this feature.)
29894
29895 This variable has the same structure as `mode-line-format', except that
29896 the %c and %l constructs are ignored. It is used only on frames for
29897 which no explicit name has been set \(see `modify-frame-parameters'). */);
29898
29899 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29900 doc: /* Template for displaying the title bar of an iconified frame.
29901 \(Assuming the window manager supports this feature.)
29902 This variable has the same structure as `mode-line-format' (which see),
29903 and is used only on frames for which no explicit name has been set
29904 \(see `modify-frame-parameters'). */);
29905 Vicon_title_format
29906 = Vframe_title_format
29907 = listn (CONSTYPE_PURE, 3,
29908 intern_c_string ("multiple-frames"),
29909 build_pure_c_string ("%b"),
29910 listn (CONSTYPE_PURE, 4,
29911 empty_unibyte_string,
29912 intern_c_string ("invocation-name"),
29913 build_pure_c_string ("@"),
29914 intern_c_string ("system-name")));
29915
29916 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29917 doc: /* Maximum number of lines to keep in the message log buffer.
29918 If nil, disable message logging. If t, log messages but don't truncate
29919 the buffer when it becomes large. */);
29920 Vmessage_log_max = make_number (1000);
29921
29922 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29923 doc: /* Functions called before redisplay, if window sizes have changed.
29924 The value should be a list of functions that take one argument.
29925 Just before redisplay, for each frame, if any of its windows have changed
29926 size since the last redisplay, or have been split or deleted,
29927 all the functions in the list are called, with the frame as argument. */);
29928 Vwindow_size_change_functions = Qnil;
29929
29930 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29931 doc: /* List of functions to call before redisplaying a window with scrolling.
29932 Each function is called with two arguments, the window and its new
29933 display-start position. Note that these functions are also called by
29934 `set-window-buffer'. Also note that the value of `window-end' is not
29935 valid when these functions are called.
29936
29937 Warning: Do not use this feature to alter the way the window
29938 is scrolled. It is not designed for that, and such use probably won't
29939 work. */);
29940 Vwindow_scroll_functions = Qnil;
29941
29942 DEFVAR_LISP ("window-text-change-functions",
29943 Vwindow_text_change_functions,
29944 doc: /* Functions to call in redisplay when text in the window might change. */);
29945 Vwindow_text_change_functions = Qnil;
29946
29947 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29948 doc: /* Functions called when redisplay of a window reaches the end trigger.
29949 Each function is called with two arguments, the window and the end trigger value.
29950 See `set-window-redisplay-end-trigger'. */);
29951 Vredisplay_end_trigger_functions = Qnil;
29952
29953 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29954 doc: /* Non-nil means autoselect window with mouse pointer.
29955 If nil, do not autoselect windows.
29956 A positive number means delay autoselection by that many seconds: a
29957 window is autoselected only after the mouse has remained in that
29958 window for the duration of the delay.
29959 A negative number has a similar effect, but causes windows to be
29960 autoselected only after the mouse has stopped moving. \(Because of
29961 the way Emacs compares mouse events, you will occasionally wait twice
29962 that time before the window gets selected.\)
29963 Any other value means to autoselect window instantaneously when the
29964 mouse pointer enters it.
29965
29966 Autoselection selects the minibuffer only if it is active, and never
29967 unselects the minibuffer if it is active.
29968
29969 When customizing this variable make sure that the actual value of
29970 `focus-follows-mouse' matches the behavior of your window manager. */);
29971 Vmouse_autoselect_window = Qnil;
29972
29973 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29974 doc: /* Non-nil means automatically resize tool-bars.
29975 This dynamically changes the tool-bar's height to the minimum height
29976 that is needed to make all tool-bar items visible.
29977 If value is `grow-only', the tool-bar's height is only increased
29978 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29979 Vauto_resize_tool_bars = Qt;
29980
29981 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29982 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29983 auto_raise_tool_bar_buttons_p = 1;
29984
29985 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29986 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29987 make_cursor_line_fully_visible_p = 1;
29988
29989 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29990 doc: /* Border below tool-bar in pixels.
29991 If an integer, use it as the height of the border.
29992 If it is one of `internal-border-width' or `border-width', use the
29993 value of the corresponding frame parameter.
29994 Otherwise, no border is added below the tool-bar. */);
29995 Vtool_bar_border = Qinternal_border_width;
29996
29997 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29998 doc: /* Margin around tool-bar buttons in pixels.
29999 If an integer, use that for both horizontal and vertical margins.
30000 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30001 HORZ specifying the horizontal margin, and VERT specifying the
30002 vertical margin. */);
30003 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30004
30005 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30006 doc: /* Relief thickness of tool-bar buttons. */);
30007 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30008
30009 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30010 doc: /* Tool bar style to use.
30011 It can be one of
30012 image - show images only
30013 text - show text only
30014 both - show both, text below image
30015 both-horiz - show text to the right of the image
30016 text-image-horiz - show text to the left of the image
30017 any other - use system default or image if no system default.
30018
30019 This variable only affects the GTK+ toolkit version of Emacs. */);
30020 Vtool_bar_style = Qnil;
30021
30022 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30023 doc: /* Maximum number of characters a label can have to be shown.
30024 The tool bar style must also show labels for this to have any effect, see
30025 `tool-bar-style'. */);
30026 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30027
30028 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30029 doc: /* List of functions to call to fontify regions of text.
30030 Each function is called with one argument POS. Functions must
30031 fontify a region starting at POS in the current buffer, and give
30032 fontified regions the property `fontified'. */);
30033 Vfontification_functions = Qnil;
30034 Fmake_variable_buffer_local (Qfontification_functions);
30035
30036 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30037 unibyte_display_via_language_environment,
30038 doc: /* Non-nil means display unibyte text according to language environment.
30039 Specifically, this means that raw bytes in the range 160-255 decimal
30040 are displayed by converting them to the equivalent multibyte characters
30041 according to the current language environment. As a result, they are
30042 displayed according to the current fontset.
30043
30044 Note that this variable affects only how these bytes are displayed,
30045 but does not change the fact they are interpreted as raw bytes. */);
30046 unibyte_display_via_language_environment = 0;
30047
30048 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30049 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30050 If a float, it specifies a fraction of the mini-window frame's height.
30051 If an integer, it specifies a number of lines. */);
30052 Vmax_mini_window_height = make_float (0.25);
30053
30054 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30055 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30056 A value of nil means don't automatically resize mini-windows.
30057 A value of t means resize them to fit the text displayed in them.
30058 A value of `grow-only', the default, means let mini-windows grow only;
30059 they return to their normal size when the minibuffer is closed, or the
30060 echo area becomes empty. */);
30061 Vresize_mini_windows = Qgrow_only;
30062
30063 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30064 doc: /* Alist specifying how to blink the cursor off.
30065 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30066 `cursor-type' frame-parameter or variable equals ON-STATE,
30067 comparing using `equal', Emacs uses OFF-STATE to specify
30068 how to blink it off. ON-STATE and OFF-STATE are values for
30069 the `cursor-type' frame parameter.
30070
30071 If a frame's ON-STATE has no entry in this list,
30072 the frame's other specifications determine how to blink the cursor off. */);
30073 Vblink_cursor_alist = Qnil;
30074
30075 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30076 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30077 If non-nil, windows are automatically scrolled horizontally to make
30078 point visible. */);
30079 automatic_hscrolling_p = 1;
30080 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30081
30082 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30083 doc: /* How many columns away from the window edge point is allowed to get
30084 before automatic hscrolling will horizontally scroll the window. */);
30085 hscroll_margin = 5;
30086
30087 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30088 doc: /* How many columns to scroll the window when point gets too close to the edge.
30089 When point is less than `hscroll-margin' columns from the window
30090 edge, automatic hscrolling will scroll the window by the amount of columns
30091 determined by this variable. If its value is a positive integer, scroll that
30092 many columns. If it's a positive floating-point number, it specifies the
30093 fraction of the window's width to scroll. If it's nil or zero, point will be
30094 centered horizontally after the scroll. Any other value, including negative
30095 numbers, are treated as if the value were zero.
30096
30097 Automatic hscrolling always moves point outside the scroll margin, so if
30098 point was more than scroll step columns inside the margin, the window will
30099 scroll more than the value given by the scroll step.
30100
30101 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30102 and `scroll-right' overrides this variable's effect. */);
30103 Vhscroll_step = make_number (0);
30104
30105 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30106 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30107 Bind this around calls to `message' to let it take effect. */);
30108 message_truncate_lines = 0;
30109
30110 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30111 doc: /* Normal hook run to update the menu bar definitions.
30112 Redisplay runs this hook before it redisplays the menu bar.
30113 This is used to update submenus such as Buffers,
30114 whose contents depend on various data. */);
30115 Vmenu_bar_update_hook = Qnil;
30116
30117 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30118 doc: /* Frame for which we are updating a menu.
30119 The enable predicate for a menu binding should check this variable. */);
30120 Vmenu_updating_frame = Qnil;
30121
30122 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30123 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30124 inhibit_menubar_update = 0;
30125
30126 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30127 doc: /* Prefix prepended to all continuation lines at display time.
30128 The value may be a string, an image, or a stretch-glyph; it is
30129 interpreted in the same way as the value of a `display' text property.
30130
30131 This variable is overridden by any `wrap-prefix' text or overlay
30132 property.
30133
30134 To add a prefix to non-continuation lines, use `line-prefix'. */);
30135 Vwrap_prefix = Qnil;
30136 DEFSYM (Qwrap_prefix, "wrap-prefix");
30137 Fmake_variable_buffer_local (Qwrap_prefix);
30138
30139 DEFVAR_LISP ("line-prefix", Vline_prefix,
30140 doc: /* Prefix prepended to all non-continuation lines at display time.
30141 The value may be a string, an image, or a stretch-glyph; it is
30142 interpreted in the same way as the value of a `display' text property.
30143
30144 This variable is overridden by any `line-prefix' text or overlay
30145 property.
30146
30147 To add a prefix to continuation lines, use `wrap-prefix'. */);
30148 Vline_prefix = Qnil;
30149 DEFSYM (Qline_prefix, "line-prefix");
30150 Fmake_variable_buffer_local (Qline_prefix);
30151
30152 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30153 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30154 inhibit_eval_during_redisplay = 0;
30155
30156 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30157 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30158 inhibit_free_realized_faces = 0;
30159
30160 #ifdef GLYPH_DEBUG
30161 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30162 doc: /* Inhibit try_window_id display optimization. */);
30163 inhibit_try_window_id = 0;
30164
30165 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30166 doc: /* Inhibit try_window_reusing display optimization. */);
30167 inhibit_try_window_reusing = 0;
30168
30169 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30170 doc: /* Inhibit try_cursor_movement display optimization. */);
30171 inhibit_try_cursor_movement = 0;
30172 #endif /* GLYPH_DEBUG */
30173
30174 DEFVAR_INT ("overline-margin", overline_margin,
30175 doc: /* Space between overline and text, in pixels.
30176 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30177 margin to the character height. */);
30178 overline_margin = 2;
30179
30180 DEFVAR_INT ("underline-minimum-offset",
30181 underline_minimum_offset,
30182 doc: /* Minimum distance between baseline and underline.
30183 This can improve legibility of underlined text at small font sizes,
30184 particularly when using variable `x-use-underline-position-properties'
30185 with fonts that specify an UNDERLINE_POSITION relatively close to the
30186 baseline. The default value is 1. */);
30187 underline_minimum_offset = 1;
30188
30189 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30190 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30191 This feature only works when on a window system that can change
30192 cursor shapes. */);
30193 display_hourglass_p = 1;
30194
30195 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30196 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30197 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30198
30199 #ifdef HAVE_WINDOW_SYSTEM
30200 hourglass_atimer = NULL;
30201 hourglass_shown_p = 0;
30202 #endif /* HAVE_WINDOW_SYSTEM */
30203
30204 DEFSYM (Qglyphless_char, "glyphless-char");
30205 DEFSYM (Qhex_code, "hex-code");
30206 DEFSYM (Qempty_box, "empty-box");
30207 DEFSYM (Qthin_space, "thin-space");
30208 DEFSYM (Qzero_width, "zero-width");
30209
30210 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30211 doc: /* Function run just before redisplay.
30212 It is called with one argument, which is the set of windows that are to
30213 be redisplayed. This set can be nil (meaning, only the selected window),
30214 or t (meaning all windows). */);
30215 Vpre_redisplay_function = intern ("ignore");
30216
30217 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30218 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30219
30220 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30221 doc: /* Char-table defining glyphless characters.
30222 Each element, if non-nil, should be one of the following:
30223 an ASCII acronym string: display this string in a box
30224 `hex-code': display the hexadecimal code of a character in a box
30225 `empty-box': display as an empty box
30226 `thin-space': display as 1-pixel width space
30227 `zero-width': don't display
30228 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30229 display method for graphical terminals and text terminals respectively.
30230 GRAPHICAL and TEXT should each have one of the values listed above.
30231
30232 The char-table has one extra slot to control the display of a character for
30233 which no font is found. This slot only takes effect on graphical terminals.
30234 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30235 `thin-space'. The default is `empty-box'.
30236
30237 If a character has a non-nil entry in an active display table, the
30238 display table takes effect; in this case, Emacs does not consult
30239 `glyphless-char-display' at all. */);
30240 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30241 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30242 Qempty_box);
30243
30244 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30245 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30246 Vdebug_on_message = Qnil;
30247
30248 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30249 doc: /* */);
30250 Vredisplay__all_windows_cause
30251 = Fmake_vector (make_number (100), make_number (0));
30252
30253 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30254 doc: /* */);
30255 Vredisplay__mode_lines_cause
30256 = Fmake_vector (make_number (100), make_number (0));
30257 }
30258
30259
30260 /* Initialize this module when Emacs starts. */
30261
30262 void
30263 init_xdisp (void)
30264 {
30265 CHARPOS (this_line_start_pos) = 0;
30266
30267 if (!noninteractive)
30268 {
30269 struct window *m = XWINDOW (minibuf_window);
30270 Lisp_Object frame = m->frame;
30271 struct frame *f = XFRAME (frame);
30272 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30273 struct window *r = XWINDOW (root);
30274 int i;
30275
30276 echo_area_window = minibuf_window;
30277
30278 r->top_line = FRAME_TOP_MARGIN (f);
30279 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30280 r->total_cols = FRAME_COLS (f);
30281 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30282 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30283 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30284
30285 m->top_line = FRAME_LINES (f) - 1;
30286 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30287 m->total_cols = FRAME_COLS (f);
30288 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30289 m->total_lines = 1;
30290 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30291
30292 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30293 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30294 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30295
30296 /* The default ellipsis glyphs `...'. */
30297 for (i = 0; i < 3; ++i)
30298 default_invis_vector[i] = make_number ('.');
30299 }
30300
30301 {
30302 /* Allocate the buffer for frame titles.
30303 Also used for `format-mode-line'. */
30304 int size = 100;
30305 mode_line_noprop_buf = xmalloc (size);
30306 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30307 mode_line_noprop_ptr = mode_line_noprop_buf;
30308 mode_line_target = MODE_LINE_DISPLAY;
30309 }
30310
30311 help_echo_showing_p = 0;
30312 }
30313
30314 #ifdef HAVE_WINDOW_SYSTEM
30315
30316 /* Platform-independent portion of hourglass implementation. */
30317
30318 /* Cancel a currently active hourglass timer, and start a new one. */
30319 void
30320 start_hourglass (void)
30321 {
30322 struct timespec delay;
30323
30324 cancel_hourglass ();
30325
30326 if (INTEGERP (Vhourglass_delay)
30327 && XINT (Vhourglass_delay) > 0)
30328 delay = make_timespec (min (XINT (Vhourglass_delay),
30329 TYPE_MAXIMUM (time_t)),
30330 0);
30331 else if (FLOATP (Vhourglass_delay)
30332 && XFLOAT_DATA (Vhourglass_delay) > 0)
30333 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30334 else
30335 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30336
30337 #ifdef HAVE_NTGUI
30338 {
30339 extern void w32_note_current_window (void);
30340 w32_note_current_window ();
30341 }
30342 #endif /* HAVE_NTGUI */
30343
30344 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30345 show_hourglass, NULL);
30346 }
30347
30348
30349 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30350 shown. */
30351 void
30352 cancel_hourglass (void)
30353 {
30354 if (hourglass_atimer)
30355 {
30356 cancel_atimer (hourglass_atimer);
30357 hourglass_atimer = NULL;
30358 }
30359
30360 if (hourglass_shown_p)
30361 hide_hourglass ();
30362 }
30363
30364 #endif /* HAVE_WINDOW_SYSTEM */