(xdialog_show): Delete args x, y.
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 /* X pop-up deck-of-cards menu facility for gnuemacs.
21 *
22 * Written by Jon Arnold and Roman Budzianowski
23 * Mods and rewrite by Robert Krawitz
24 *
25 */
26
27 /* Modified by Fred Pierresteguy on December 93
28 to make the popup menus and menubar use the Xt. */
29
30 /* Rewritten for clarity and GC protection by rms in Feb 94. */
31
32 #include <stdio.h>
33
34 /* On 4.3 this loses if it comes after xterm.h. */
35 #include <signal.h>
36 #include <config.h>
37 #include "lisp.h"
38 #include "termhooks.h"
39 #include "frame.h"
40 #include "window.h"
41 #include "keyboard.h"
42 #include "blockinput.h"
43
44 /* This may include sys/types.h, and that somehow loses
45 if this is not done before the other system files. */
46 #include "xterm.h"
47
48 /* Load sys/types.h if not already loaded.
49 In some systems loading it twice is suicidal. */
50 #ifndef makedev
51 #include <sys/types.h>
52 #endif
53
54 #include "dispextern.h"
55
56 #ifdef HAVE_X11
57 #include "../oldXMenu/XMenu.h"
58 #else
59 #include <X/XMenu.h>
60 #endif
61
62 #ifdef USE_X_TOOLKIT
63 #include <X11/Xlib.h>
64 #include <X11/IntrinsicP.h>
65 #include <X11/CoreP.h>
66 #include <X11/StringDefs.h>
67 #include <X11/Xaw/Paned.h>
68 #include "../lwlib/lwlib.h"
69 #include "../lwlib/xlwmenuP.h"
70 #endif /* USE_X_TOOLKIT */
71
72 #define min(x,y) (((x) < (y)) ? (x) : (y))
73 #define max(x,y) (((x) > (y)) ? (x) : (y))
74
75 #ifndef TRUE
76 #define TRUE 1
77 #define FALSE 0
78 #endif /* no TRUE */
79
80 #ifdef HAVE_X11
81 extern Display *x_current_display;
82 #else
83 #define ButtonReleaseMask ButtonReleased
84 #endif /* not HAVE_X11 */
85
86 /* We need a unique id for each popup menu and dialog box. */
87 static unsigned int popup_id_tick;
88
89 extern Lisp_Object Qmenu_enable;
90 extern Lisp_Object Qmenu_bar;
91
92 #ifdef USE_X_TOOLKIT
93 extern void process_expose_from_menu ();
94 extern XtAppContext Xt_app_con;
95
96 static int string_width ();
97 static Lisp_Object xdialog_show ();
98 #endif
99
100 static Lisp_Object xmenu_show ();
101 static void keymap_panes ();
102 static void single_keymap_panes ();
103 static void list_of_panes ();
104 static void list_of_items ();
105 \f
106 /* This holds a Lisp vector that holds the results of decoding
107 the keymaps or alist-of-alists that specify a menu.
108
109 It describes the panes and items within the panes.
110
111 Each pane is described by 3 elements in the vector:
112 t, the pane name, the pane's prefix key.
113 Then follow the pane's items, with 4 elements per item:
114 the item string, the enable flag, the item's value,
115 and the equivalent keyboard key's description string.
116
117 In some cases, multiple levels of menus may be described.
118 A single vector slot containing nil indicates the start of a submenu.
119 A single vector slot containing lambda indicates the end of a submenu.
120 The submenu follows a menu item which is the way to reach the submenu.
121
122 Using a Lisp vector to hold this information while we decode it
123 takes care of protecting all the data from GC. */
124
125 #define MENU_ITEMS_PANE_NAME 1
126 #define MENU_ITEMS_PANE_PREFIX 2
127 #define MENU_ITEMS_PANE_LENGTH 3
128
129 #define MENU_ITEMS_ITEM_NAME 0
130 #define MENU_ITEMS_ITEM_ENABLE 1
131 #define MENU_ITEMS_ITEM_VALUE 2
132 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
133 #define MENU_ITEMS_ITEM_LENGTH 4
134
135 static Lisp_Object menu_items;
136
137 /* Number of slots currently allocated in menu_items. */
138 static int menu_items_allocated;
139
140 /* This is the index in menu_items of the first empty slot. */
141 static int menu_items_used;
142
143 /* The number of panes currently recorded in menu_items,
144 excluding those within submenus. */
145 static int menu_items_n_panes;
146
147 /* Current depth within submenus. */
148 static int menu_items_submenu_depth;
149
150 /* Initialize the menu_items structure if we haven't already done so.
151 Also mark it as currently empty. */
152
153 static void
154 init_menu_items ()
155 {
156 if (NILP (menu_items))
157 {
158 menu_items_allocated = 60;
159 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
160 }
161
162 menu_items_used = 0;
163 menu_items_n_panes = 0;
164 menu_items_submenu_depth = 0;
165 }
166
167 /* Call at the end of generating the data in menu_items.
168 This fills in the number of items in the last pane. */
169
170 static void
171 finish_menu_items ()
172 {
173 }
174
175 /* Call when finished using the data for the current menu
176 in menu_items. */
177
178 static void
179 discard_menu_items ()
180 {
181 /* Free the structure if it is especially large.
182 Otherwise, hold on to it, to save time. */
183 if (menu_items_allocated > 200)
184 {
185 menu_items = Qnil;
186 menu_items_allocated = 0;
187 }
188 }
189
190 /* Make the menu_items vector twice as large. */
191
192 static void
193 grow_menu_items ()
194 {
195 Lisp_Object old;
196 int old_size = menu_items_allocated;
197 old = menu_items;
198
199 menu_items_allocated *= 2;
200 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
201 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
202 old_size * sizeof (Lisp_Object));
203 }
204
205 /* Begin a submenu. */
206
207 static void
208 push_submenu_start ()
209 {
210 if (menu_items_used + 1 > menu_items_allocated)
211 grow_menu_items ();
212
213 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
214 menu_items_submenu_depth++;
215 }
216
217 /* End a submenu. */
218
219 static void
220 push_submenu_end ()
221 {
222 if (menu_items_used + 1 > menu_items_allocated)
223 grow_menu_items ();
224
225 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
226 menu_items_submenu_depth--;
227 }
228
229 /* Start a new menu pane in menu_items..
230 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
231
232 static void
233 push_menu_pane (name, prefix_vec)
234 Lisp_Object name, prefix_vec;
235 {
236 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
237 grow_menu_items ();
238
239 if (menu_items_submenu_depth == 0)
240 menu_items_n_panes++;
241 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
242 XVECTOR (menu_items)->contents[menu_items_used++] = name;
243 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
244 }
245
246 /* Push one menu item into the current pane.
247 NAME is the string to display. ENABLE if non-nil means
248 this item can be selected. KEY is the key generated by
249 choosing this item. EQUIV is the textual description
250 of the keyboard equivalent for this item (or nil if none). */
251
252 static void
253 push_menu_item (name, enable, key, equiv)
254 Lisp_Object name, enable, key, equiv;
255 {
256 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
257 grow_menu_items ();
258
259 XVECTOR (menu_items)->contents[menu_items_used++] = name;
260 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
261 XVECTOR (menu_items)->contents[menu_items_used++] = key;
262 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
263 }
264 \f
265 /* Figure out the current keyboard equivalent of a menu item ITEM1.
266 The item string for menu display should be ITEM_STRING.
267 Store the equivalent keyboard key sequence's
268 textual description into *DESCRIP_PTR.
269 Also cache them in the item itself.
270 Return the real definition to execute. */
271
272 static Lisp_Object
273 menu_item_equiv_key (item_string, item1, descrip_ptr)
274 Lisp_Object item_string;
275 Lisp_Object item1;
276 Lisp_Object *descrip_ptr;
277 {
278 /* This is the real definition--the function to run. */
279 Lisp_Object def;
280 /* This is the sublist that records cached equiv key data
281 so we can save time. */
282 Lisp_Object cachelist;
283 /* These are the saved equivalent keyboard key sequence
284 and its key-description. */
285 Lisp_Object savedkey, descrip;
286 Lisp_Object def1;
287 int changed = 0;
288
289 /* If a help string follows the item string, skip it. */
290 if (CONSP (XCONS (item1)->cdr)
291 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
292 item1 = XCONS (item1)->cdr;
293
294 def = Fcdr (item1);
295
296 /* Get out the saved equivalent-keyboard-key info. */
297 cachelist = savedkey = descrip = Qnil;
298 if (CONSP (def) && CONSP (XCONS (def)->car)
299 && (NILP (XCONS (XCONS (def)->car)->car)
300 || VECTORP (XCONS (XCONS (def)->car)->car)))
301 {
302 cachelist = XCONS (def)->car;
303 def = XCONS (def)->cdr;
304 savedkey = XCONS (cachelist)->car;
305 descrip = XCONS (cachelist)->cdr;
306 }
307
308 /* Is it still valid? */
309 def1 = Qnil;
310 if (!NILP (savedkey))
311 def1 = Fkey_binding (savedkey, Qnil);
312 /* If not, update it. */
313 if (! EQ (def1, def)
314 /* If something had no key binding before, don't recheck it--
315 doing that takes too much time and makes menus too slow. */
316 && !(!NILP (cachelist) && NILP (savedkey)))
317 {
318 changed = 1;
319 descrip = Qnil;
320 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
321 if (VECTORP (savedkey)
322 && EQ (XVECTOR (savedkey)->contents[0], Qmenu_bar))
323 savedkey = Qnil;
324 if (!NILP (savedkey))
325 {
326 descrip = Fkey_description (savedkey);
327 descrip = concat2 (make_string (" (", 3), descrip);
328 descrip = concat2 (descrip, make_string (")", 1));
329 }
330 }
331
332 /* Cache the data we just got in a sublist of the menu binding. */
333 if (NILP (cachelist))
334 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
335 else if (changed)
336 {
337 XCONS (cachelist)->car = savedkey;
338 XCONS (cachelist)->cdr = descrip;
339 }
340
341 *descrip_ptr = descrip;
342 return def;
343 }
344
345 /* This is used as the handler when calling internal_condition_case_1. */
346
347 static Lisp_Object
348 menu_item_enabled_p_1 (arg)
349 Lisp_Object arg;
350 {
351 return Qnil;
352 }
353
354 /* Return non-nil if the command DEF is enabled when used as a menu item.
355 This is based on looking for a menu-enable property.
356 If NOTREAL is set, don't bother really computing this. */
357
358 static Lisp_Object
359 menu_item_enabled_p (def, notreal)
360 Lisp_Object def;
361 {
362 Lisp_Object enabled, tem;
363
364 enabled = Qt;
365 if (notreal)
366 return enabled;
367 if (XTYPE (def) == Lisp_Symbol)
368 {
369 /* No property, or nil, means enable.
370 Otherwise, enable if value is not nil. */
371 tem = Fget (def, Qmenu_enable);
372 if (!NILP (tem))
373 /* (condition-case nil (eval tem)
374 (error nil)) */
375 enabled = internal_condition_case_1 (Feval, tem, Qerror,
376 menu_item_enabled_p_1);
377 }
378 return enabled;
379 }
380 \f
381 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
382 and generate menu panes for them in menu_items.
383 If NOTREAL is nonzero,
384 don't bother really computing whether an item is enabled. */
385
386 static void
387 keymap_panes (keymaps, nmaps, notreal)
388 Lisp_Object *keymaps;
389 int nmaps;
390 int notreal;
391 {
392 int mapno;
393
394 init_menu_items ();
395
396 /* Loop over the given keymaps, making a pane for each map.
397 But don't make a pane that is empty--ignore that map instead.
398 P is the number of panes we have made so far. */
399 for (mapno = 0; mapno < nmaps; mapno++)
400 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
401
402 finish_menu_items ();
403 }
404
405 /* This is a recursive subroutine of keymap_panes.
406 It handles one keymap, KEYMAP.
407 The other arguments are passed along
408 or point to local variables of the previous function.
409 If NOTREAL is nonzero,
410 don't bother really computing whether an item is enabled. */
411
412 static void
413 single_keymap_panes (keymap, pane_name, prefix, notreal)
414 Lisp_Object keymap;
415 Lisp_Object pane_name;
416 Lisp_Object prefix;
417 int notreal;
418 {
419 Lisp_Object pending_maps;
420 Lisp_Object tail, item, item1, item_string, table;
421 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
422
423 pending_maps = Qnil;
424
425 push_menu_pane (pane_name, prefix);
426
427 for (tail = keymap; XTYPE (tail) == Lisp_Cons; tail = XCONS (tail)->cdr)
428 {
429 /* Look at each key binding, and if it has a menu string,
430 make a menu item from it. */
431 item = XCONS (tail)->car;
432 if (XTYPE (item) == Lisp_Cons)
433 {
434 item1 = XCONS (item)->cdr;
435 if (XTYPE (item1) == Lisp_Cons)
436 {
437 item_string = XCONS (item1)->car;
438 if (XTYPE (item_string) == Lisp_String)
439 {
440 /* This is the real definition--the function to run. */
441 Lisp_Object def;
442 /* These are the saved equivalent keyboard key sequence
443 and its key-description. */
444 Lisp_Object descrip;
445 Lisp_Object tem, enabled;
446
447 def = menu_item_equiv_key (item_string, item1, &descrip);
448
449 /* GCPRO because we will call eval.
450 Protecting KEYMAP preserves everything we use;
451 aside from that, must protect whatever might be
452 a string. Since there's no GCPRO5, we refetch
453 item_string instead of protecting it. */
454 GCPRO4 (keymap, pending_maps, def, descrip);
455 enabled = menu_item_enabled_p (def, notreal);
456
457 UNGCPRO;
458
459 item_string = XCONS (item1)->car;
460
461 tem = Fkeymapp (def);
462 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
463 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
464 pending_maps);
465 else
466 {
467 Lisp_Object submap;
468 submap = get_keymap_1 (def, 0, 1);
469 #ifndef USE_X_TOOLKIT
470 /* Indicate visually that this is a submenu. */
471 if (!NILP (submap))
472 item_string = concat2 (item_string,
473 build_string (" >"));
474 #endif
475 push_menu_item (item_string, enabled, XCONS (item)->car,
476 descrip);
477 #ifdef USE_X_TOOLKIT
478 /* Display a submenu using the toolkit. */
479 if (! NILP (submap))
480 {
481 push_submenu_start ();
482 single_keymap_panes (submap, Qnil,
483 XCONS (item)->car, notreal);
484 push_submenu_end ();
485 }
486 #endif
487 }
488 }
489 }
490 }
491 else if (XTYPE (item) == Lisp_Vector)
492 {
493 /* Loop over the char values represented in the vector. */
494 int len = XVECTOR (item)->size;
495 int c;
496 for (c = 0; c < len; c++)
497 {
498 Lisp_Object character;
499 XFASTINT (character) = c;
500 item1 = XVECTOR (item)->contents[c];
501 if (XTYPE (item1) == Lisp_Cons)
502 {
503 item_string = XCONS (item1)->car;
504 if (XTYPE (item_string) == Lisp_String)
505 {
506 Lisp_Object def;
507
508 /* These are the saved equivalent keyboard key sequence
509 and its key-description. */
510 Lisp_Object descrip;
511 Lisp_Object tem, enabled;
512
513 def = menu_item_equiv_key (item_string, item1, &descrip);
514
515 /* GCPRO because we will call eval.
516 Protecting KEYMAP preserves everything we use;
517 aside from that, must protect whatever might be
518 a string. Since there's no GCPRO5, we refetch
519 item_string instead of protecting it. */
520 GCPRO4 (keymap, pending_maps, def, descrip);
521 enabled = menu_item_enabled_p (def, notreal);
522 UNGCPRO;
523
524 item_string = XCONS (item1)->car;
525
526 tem = Fkeymapp (def);
527 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
528 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
529 pending_maps);
530 else
531 {
532 Lisp_Object submap;
533 submap = get_keymap_1 (def, 0, 1);
534 #ifndef USE_X_TOOLKIT
535 if (!NILP (submap))
536 item_string = concat2 (item_string,
537 build_string (" >"));
538 #endif
539 push_menu_item (item_string, enabled, character,
540 descrip);
541 #ifdef USE_X_TOOLKIT
542 if (! NILP (submap))
543 {
544 push_submenu_start ();
545 single_keymap_panes (submap, Qnil,
546 character, notreal);
547 push_submenu_end ();
548 }
549 #endif
550 }
551 }
552 }
553 }
554 }
555 }
556
557 /* Process now any submenus which want to be panes at this level. */
558 while (!NILP (pending_maps))
559 {
560 Lisp_Object elt, eltcdr, string;
561 elt = Fcar (pending_maps);
562 eltcdr = XCONS (elt)->cdr;
563 string = XCONS (eltcdr)->car;
564 /* We no longer discard the @ from the beginning of the string here.
565 Instead, we do this in xmenu_show. */
566 single_keymap_panes (Fcar (elt), string,
567 XCONS (eltcdr)->cdr, notreal);
568 pending_maps = Fcdr (pending_maps);
569 }
570 }
571 \f
572 /* Push all the panes and items of a menu decsribed by the
573 alist-of-alists MENU.
574 This handles old-fashioned calls to x-popup-menu. */
575
576 static void
577 list_of_panes (menu)
578 Lisp_Object menu;
579 {
580 Lisp_Object tail;
581
582 init_menu_items ();
583
584 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
585 {
586 Lisp_Object elt, pane_name, pane_data;
587 elt = Fcar (tail);
588 pane_name = Fcar (elt);
589 CHECK_STRING (pane_name, 0);
590 push_menu_pane (pane_name, Qnil);
591 pane_data = Fcdr (elt);
592 CHECK_CONS (pane_data, 0);
593 list_of_items (pane_data);
594 }
595
596 finish_menu_items ();
597 }
598
599 /* Push the items in a single pane defined by the alist PANE. */
600
601 static void
602 list_of_items (pane)
603 Lisp_Object pane;
604 {
605 Lisp_Object tail, item, item1;
606
607 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
608 {
609 item = Fcar (tail);
610 if (STRINGP (item))
611 push_menu_item (item, Qnil, Qnil, Qnil);
612 else
613 {
614 CHECK_CONS (item, 0);
615 item1 = Fcar (item);
616 CHECK_STRING (item1, 1);
617 push_menu_item (item1, Qt, Fcdr (item), Qnil);
618 }
619 }
620 }
621 \f
622 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
623 "Pop up a deck-of-cards menu and return user's selection.\n\
624 POSITION is a position specification. This is either a mouse button event\n\
625 or a list ((XOFFSET YOFFSET) WINDOW)\n\
626 where XOFFSET and YOFFSET are positions in characters from the top left\n\
627 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
628 This controls the position of the center of the first line\n\
629 in the first pane of the menu, not the top left of the menu as a whole.\n\
630 If POSITION is t, it means to use the current mouse position.\n\
631 \n\
632 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
633 The menu items come from key bindings that have a menu string as well as\n\
634 a definition; actually, the \"definition\" in such a key binding looks like\n\
635 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
636 the keymap as a top-level element.\n\n\
637 You can also use a list of keymaps as MENU.\n\
638 Then each keymap makes a separate pane.\n\
639 When MENU is a keymap or a list of keymaps, the return value\n\
640 is a list of events.\n\n\
641 Alternatively, you can specify a menu of multiple panes\n\
642 with a list of the form (TITLE PANE1 PANE2...),\n\
643 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
644 Each ITEM is normally a cons cell (STRING . VALUE);\n\
645 but a string can appear as an item--that makes a nonselectable line\n\
646 in the menu.\n\
647 With this form of menu, the return value is VALUE from the chosen item.\n\
648 \n\
649 If POSITION is nil, don't display the menu at all, just precalculate the\n\
650 cached information about equivalent key sequences.")
651 (position, menu)
652 Lisp_Object position, menu;
653 {
654 int number_of_panes, panes;
655 Lisp_Object keymap, tem;
656 int xpos, ypos;
657 Lisp_Object title;
658 char *error_name;
659 Lisp_Object selection;
660 int i, j;
661 FRAME_PTR f;
662 Lisp_Object x, y, window;
663 int keymaps = 0;
664 int menubarp = 0;
665 struct gcpro gcpro1;
666
667 if (! NILP (position))
668 {
669 check_x ();
670
671 /* Decode the first argument: find the window and the coordinates. */
672 if (EQ (position, Qt))
673 {
674 /* Use the mouse's current position. */
675 FRAME_PTR new_f = 0;
676 Lisp_Object bar_window;
677 int part;
678 unsigned long time;
679
680 if (new_f != 0)
681 XSET (window, Lisp_Frame, new_f);
682 else
683 {
684 window = selected_window;
685 XFASTINT (x) = 0;
686 XFASTINT (y) = 0;
687 }
688 }
689 else
690 {
691 tem = Fcar (position);
692 if (XTYPE (tem) == Lisp_Cons)
693 {
694 window = Fcar (Fcdr (position));
695 x = Fcar (tem);
696 y = Fcar (Fcdr (tem));
697 }
698 else
699 {
700 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
701 window = Fcar (tem); /* POSN_WINDOW (tem) */
702 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
703 x = Fcar (tem);
704 y = Fcdr (tem);
705
706 /* Determine whether this menu is handling a menu bar click. */
707 tem = Fcar (Fcdr (Fcar (Fcdr (position))));
708 if (XTYPE (Fcar (position)) != Lisp_Cons
709 && CONSP (tem)
710 && EQ (Fcar (tem), Qmenu_bar))
711 menubarp = 1;
712 }
713 }
714
715 CHECK_NUMBER (x, 0);
716 CHECK_NUMBER (y, 0);
717
718 /* Decode where to put the menu. */
719
720 if (XTYPE (window) == Lisp_Frame)
721 {
722 f = XFRAME (window);
723
724 xpos = 0;
725 ypos = 0;
726 }
727 else if (XTYPE (window) == Lisp_Window)
728 {
729 CHECK_LIVE_WINDOW (window, 0);
730 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
731
732 xpos = (FONT_WIDTH (f->display.x->font) * XWINDOW (window)->left);
733 ypos = (FONT_HEIGHT (f->display.x->font) * XWINDOW (window)->top);
734 }
735 else
736 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
737 but I don't want to make one now. */
738 CHECK_WINDOW (window, 0);
739
740 xpos += XINT (x);
741 ypos += XINT (y);
742 }
743
744 title = Qnil;
745 GCPRO1 (title);
746
747 /* Decode the menu items from what was specified. */
748
749 keymap = Fkeymapp (menu);
750 tem = Qnil;
751 if (XTYPE (menu) == Lisp_Cons)
752 tem = Fkeymapp (Fcar (menu));
753 if (!NILP (keymap))
754 {
755 /* We were given a keymap. Extract menu info from the keymap. */
756 Lisp_Object prompt;
757 keymap = get_keymap (menu);
758
759 /* Extract the detailed info to make one pane. */
760 keymap_panes (&menu, 1, NILP (position));
761
762 /* Search for a string appearing directly as an element of the keymap.
763 That string is the title of the menu. */
764 prompt = map_prompt (keymap);
765
766 /* Make that be the pane title of the first pane. */
767 if (!NILP (prompt) && menu_items_n_panes >= 0)
768 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
769
770 keymaps = 1;
771 }
772 else if (!NILP (tem))
773 {
774 /* We were given a list of keymaps. */
775 int nmaps = XFASTINT (Flength (menu));
776 Lisp_Object *maps
777 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
778 int i;
779
780 title = Qnil;
781
782 /* The first keymap that has a prompt string
783 supplies the menu title. */
784 for (tem = menu, i = 0; XTYPE (tem) == Lisp_Cons; tem = Fcdr (tem))
785 {
786 Lisp_Object prompt;
787
788 maps[i++] = keymap = get_keymap (Fcar (tem));
789
790 prompt = map_prompt (keymap);
791 if (NILP (title) && !NILP (prompt))
792 title = prompt;
793 }
794
795 /* Extract the detailed info to make one pane. */
796 keymap_panes (maps, nmaps, NILP (position));
797
798 /* Make the title be the pane title of the first pane. */
799 if (!NILP (title) && menu_items_n_panes >= 0)
800 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
801
802 keymaps = 1;
803 }
804 else
805 {
806 /* We were given an old-fashioned menu. */
807 title = Fcar (menu);
808 CHECK_STRING (title, 1);
809
810 list_of_panes (Fcdr (menu));
811
812 keymaps = 0;
813 }
814
815 if (NILP (position))
816 {
817 discard_menu_items ();
818 UNGCPRO;
819 return Qnil;
820 }
821
822 /* Display them in a menu. */
823 BLOCK_INPUT;
824
825 selection = xmenu_show (f, xpos, ypos, menubarp,
826 keymaps, title, &error_name);
827 UNBLOCK_INPUT;
828
829 discard_menu_items ();
830
831 UNGCPRO;
832
833 if (error_name) error (error_name);
834 return selection;
835 }
836
837 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
838 "Pop up a dialog box and return user's selection.\n\
839 POSITION specifies which frame to use.\n\
840 This is normally a mouse button event or a window or frame.\n\
841 If POSITION is t, it means to use the frame the mouse is on.\n\
842 The dialog box appears in the middle of the specified frame.\n\
843 \n\
844 CONTENTS specifies the alternatives to display in the dialog box.\n\
845 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
846 Each ITEM is a cons cell (STRING . VALUE).\n\
847 The return value is VALUE from the chosen item.")
848 (position, contents)
849 Lisp_Object position, contents;
850 {
851 FRAME_PTR f;
852 Lisp_Object window;
853
854 check_x ();
855
856 /* Decode the first argument: find the window or frame to use. */
857 if (EQ (position, Qt))
858 {
859 /* Use the mouse's current position. */
860 FRAME_PTR new_f = 0;
861 Lisp_Object bar_window;
862 int part;
863 unsigned long time;
864 Lisp_Object x, y;
865
866 (*mouse_position_hook) (&new_f, &bar_window, &part, &x, &y, &time);
867
868 if (new_f != 0)
869 XSET (window, Lisp_Frame, new_f);
870 else
871 window = selected_window;
872 }
873 else if (CONSP (position))
874 {
875 Lisp_Object tem;
876 tem = Fcar (position);
877 if (XTYPE (tem) == Lisp_Cons)
878 window = Fcar (Fcdr (position));
879 else
880 {
881 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
882 window = Fcar (tem); /* POSN_WINDOW (tem) */
883 }
884 }
885 else if (WINDOWP (position) || FRAMEP (position))
886 window = position;
887
888 /* Decode where to put the menu. */
889
890 if (XTYPE (window) == Lisp_Frame)
891 f = XFRAME (window);
892 else if (XTYPE (window) == Lisp_Window)
893 {
894 CHECK_LIVE_WINDOW (window, 0);
895 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
896 }
897 else
898 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
899 but I don't want to make one now. */
900 CHECK_WINDOW (window, 0);
901
902 #ifndef USE_X_TOOLKIT
903 /* Display a menu with these alternatives
904 in the middle of frame F. */
905 {
906 Lisp_Object x, y, frame, newpos;
907 XSET (frame, Lisp_Frame, f);
908 XSET (x, Lisp_Int, x_pixel_width (f) / 2);
909 XSET (y, Lisp_Int, x_pixel_height (f) / 2);
910 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
911
912 return Fx_popup_menu (newpos,
913 Fcons (Fcar (contents), Fcons (contents, Qnil)));
914 }
915 #else
916 {
917 Lisp_Object title;
918 char *error_name;
919 Lisp_Object selection;
920
921 /* Decode the dialog items from what was specified. */
922 title = Fcar (contents);
923 CHECK_STRING (title, 1);
924
925 list_of_panes (Fcons (contents, Qnil));
926
927 /* Display them in a dialog box. */
928 BLOCK_INPUT;
929 selection = xdialog_show (f, 0, 0, title, &error_name);
930 UNBLOCK_INPUT;
931
932 discard_menu_items ();
933
934 if (error_name) error (error_name);
935 return selection;
936 }
937 #endif
938 }
939 \f
940 #ifdef USE_X_TOOLKIT
941
942 static void
943 dispatch_dummy_expose (w, x, y)
944 Widget w;
945 int x;
946 int y;
947 {
948 XExposeEvent dummy;
949
950 dummy.type = Expose;
951 dummy.window = XtWindow (w);
952 dummy.count = 0;
953 dummy.serial = 0;
954 dummy.send_event = 0;
955 dummy.display = XtDisplay (w);
956 dummy.x = x;
957 dummy.y = y;
958
959 XtDispatchEvent (&dummy);
960 }
961
962 static int
963 string_width (mw, s)
964 XlwMenuWidget mw;
965 char* s;
966 {
967 XCharStruct xcs;
968 int drop;
969
970 XTextExtents (mw->menu.font, s, strlen (s), &drop, &drop, &drop, &xcs);
971 return xcs.width;
972 }
973
974 static int
975 event_is_in_menu_item (mw, event, name, string_w)
976 XlwMenuWidget mw;
977 struct input_event *event;
978 char *name;
979 int *string_w;
980 {
981 *string_w += (string_width (mw, name)
982 + 2 * (mw->menu.horizontal_spacing
983 + mw->menu.shadow_thickness));
984 return XINT (event->x) < *string_w;
985 }
986
987
988 /* Return the menu bar key which corresponds to event EVENT in frame F. */
989
990 Lisp_Object
991 map_event_to_object (event, f)
992 struct input_event *event;
993 FRAME_PTR f;
994 {
995 int i,j, string_w;
996 window_state* ws;
997 XlwMenuWidget mw = (XlwMenuWidget) f->display.x->menubar_widget;
998 widget_value *val;
999
1000
1001 string_w = 0;
1002 /* Find the window */
1003 for (val = mw->menu.old_stack [0]->contents; val; val = val->next)
1004 {
1005 ws = &mw->menu.windows [0];
1006 if (ws && event_is_in_menu_item (mw, event, val->name, &string_w))
1007 {
1008 Lisp_Object items;
1009 int i;
1010
1011 items = FRAME_MENU_BAR_ITEMS (f);
1012
1013 for (i = 0; i < XVECTOR (items)->size; i += 3)
1014 {
1015 Lisp_Object pos, string, item;
1016 item = XVECTOR (items)->contents[i];
1017 string = XVECTOR (items)->contents[i + 1];
1018 pos = XVECTOR (items)->contents[i + 2];
1019 if (NILP (string))
1020 break;
1021
1022 if (!strcmp (val->name, XSTRING (string)->data))
1023 return item;
1024 }
1025 }
1026 }
1027 return Qnil;
1028 }
1029
1030 static Lisp_Object *menu_item_selection;
1031
1032 static void
1033 popup_selection_callback (widget, id, client_data)
1034 Widget widget;
1035 LWLIB_ID id;
1036 XtPointer client_data;
1037 {
1038 menu_item_selection = (Lisp_Object *) client_data;
1039 }
1040
1041 static void
1042 popup_down_callback (widget, id, client_data)
1043 Widget widget;
1044 LWLIB_ID id;
1045 XtPointer client_data;
1046 {
1047 BLOCK_INPUT;
1048 lw_destroy_all_widgets (id);
1049 UNBLOCK_INPUT;
1050 }
1051
1052 static void
1053 dialog_selection_callback (widget, id, client_data)
1054 Widget widget;
1055 LWLIB_ID id;
1056 XtPointer client_data;
1057 {
1058 if ((int)client_data != -1)
1059 menu_item_selection = (Lisp_Object *) client_data;
1060 BLOCK_INPUT;
1061 lw_destroy_all_widgets (id);
1062 UNBLOCK_INPUT;
1063 }
1064
1065 /* This recursively calls free_widget_value() on the tree of widgets.
1066 It must free all data that was malloc'ed for these widget_values.
1067 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1068 must be left alone. */
1069
1070 void
1071 free_menubar_widget_value_tree (wv)
1072 widget_value *wv;
1073 {
1074 if (! wv) return;
1075
1076 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1077
1078 if (wv->contents && (wv->contents != (widget_value*)1))
1079 {
1080 free_menubar_widget_value_tree (wv->contents);
1081 wv->contents = (widget_value *) 0xDEADBEEF;
1082 }
1083 if (wv->next)
1084 {
1085 free_menubar_widget_value_tree (wv->next);
1086 wv->next = (widget_value *) 0xDEADBEEF;
1087 }
1088 BLOCK_INPUT;
1089 free_widget_value (wv);
1090 UNBLOCK_INPUT;
1091 }
1092
1093 extern void EmacsFrameSetCharSize ();
1094
1095 static void
1096 update_one_frame_psheets (f)
1097 FRAME_PTR f;
1098 {
1099 struct x_display *x = f->display.x;
1100 int columns, rows;
1101 int menubar_changed;
1102
1103 menubar_changed = (x->menubar_widget
1104 && !XtIsManaged (x->menubar_widget));
1105
1106 if (! (menubar_changed))
1107 return;
1108
1109 BLOCK_INPUT;
1110 /* Save the size of the frame because the pane widget doesn't accept to
1111 resize itself. So force it. */
1112 columns = f->width;
1113 rows = f->height;
1114
1115
1116 XawPanedSetRefigureMode (x->column_widget, 0);
1117
1118 /* the order in which children are managed is the top to
1119 bottom order in which they are displayed in the paned window.
1120 First, remove the text-area widget.
1121 */
1122 XtUnmanageChild (x->edit_widget);
1123
1124 /* remove the menubar that is there now, and put up the menubar that
1125 should be there.
1126 */
1127 if (menubar_changed)
1128 {
1129 XtManageChild (x->menubar_widget);
1130 XtMapWidget (x->menubar_widget);
1131 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1132 }
1133
1134
1135 /* Re-manage the text-area widget */
1136 XtManageChild (x->edit_widget);
1137
1138 /* and now thrash the sizes */
1139 XawPanedSetRefigureMode (x->column_widget, 1);
1140
1141 /* Force the pane widget to resize itself with the right values. */
1142 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1143
1144 UNBLOCK_INPUT;
1145 }
1146
1147 void
1148 set_frame_menubar (f)
1149 FRAME_PTR f;
1150 {
1151 Widget menubar_widget = f->display.x->menubar_widget;
1152 int id = (int) f;
1153 Lisp_Object tail, items;
1154 widget_value *wv, *save_wv, *first_wv, *prev_wv = 0;
1155 int i;
1156
1157 BLOCK_INPUT;
1158
1159 wv = malloc_widget_value ();
1160 wv->name = "menubar";
1161 wv->value = 0;
1162 wv->enabled = 1;
1163 save_wv = first_wv = wv;
1164
1165 items = FRAME_MENU_BAR_ITEMS (f);
1166
1167 for (i = 0; i < XVECTOR (items)->size; i += 3)
1168 {
1169 Lisp_Object string;
1170
1171 string = XVECTOR (items)->contents[i + 1];
1172 if (NILP (string))
1173 break;
1174
1175 wv = malloc_widget_value ();
1176 if (prev_wv)
1177 prev_wv->next = wv;
1178 else
1179 save_wv->contents = wv;
1180 wv->name = XSTRING (string)->data;
1181 wv->value = 0;
1182 wv->enabled = 1;
1183 prev_wv = wv;
1184 }
1185
1186 if (menubar_widget)
1187 lw_modify_all_widgets (id, first_wv, False);
1188 else
1189 {
1190 menubar_widget = lw_create_widget ("menubar", "menubar",
1191 id, first_wv,
1192 f->display.x->column_widget,
1193 0, 0,
1194 0, 0);
1195 f->display.x->menubar_widget = menubar_widget;
1196 XtVaSetValues (menubar_widget,
1197 XtNshowGrip, 0,
1198 XtNresizeToPreferred, 1,
1199 XtNallowResize, 1,
1200 0);
1201 }
1202
1203 free_menubar_widget_value_tree (first_wv);
1204
1205 update_one_frame_psheets (f);
1206
1207 UNBLOCK_INPUT;
1208 }
1209
1210 void
1211 free_frame_menubar (f)
1212 FRAME_PTR f;
1213 {
1214 Widget menubar_widget;
1215 int id;
1216
1217 menubar_widget = f->display.x->menubar_widget;
1218 id = (int) f;
1219
1220 if (menubar_widget)
1221 {
1222 BLOCK_INPUT;
1223 lw_destroy_all_widgets (id);
1224 UNBLOCK_INPUT;
1225 }
1226 }
1227 \f
1228 /* Nonzero if position X, Y relative to inside of frame F
1229 is in some other menu bar item. */
1230
1231 static int this_menu_bar_item_beg;
1232 static int this_menu_bar_item_end;
1233
1234 static int
1235 other_menu_bar_item_p (f, x, y)
1236 FRAME_PTR f;
1237 int x, y;
1238 {
1239 return (y >= 0
1240 && y < f->display.x->menubar_widget->core.height
1241 && x >= 0
1242 && x < f->display.x->menubar_widget->core.width
1243 && (x >= this_menu_bar_item_end
1244 || x < this_menu_bar_item_beg));
1245 }
1246
1247 /* Unread a button-press event in the menu bar of frame F
1248 at x position XPOS relative to the inside of the frame. */
1249
1250 static void
1251 unread_menu_bar_button (f, xpos)
1252 FRAME_PTR f;
1253 int xpos;
1254 {
1255 XEvent event;
1256
1257 event.type = ButtonPress;
1258 event.xbutton.display = x_current_display;
1259 event.xbutton.serial = 0;
1260 event.xbutton.send_event = 0;
1261 event.xbutton.time = CurrentTime;
1262 event.xbutton.button = Button1;
1263 event.xbutton.window = XtWindow (f->display.x->menubar_widget);
1264 event.xbutton.x = xpos;
1265 XPutBackEvent (XDISPLAY &event);
1266 }
1267
1268 /* If the mouse has moved to another menu bar item,
1269 return 1 and unread a button press event for that item.
1270 Otherwise return 0. */
1271
1272 static int
1273 check_mouse_other_menu_bar (f)
1274 FRAME_PTR f;
1275 {
1276 FRAME_PTR new_f;
1277 Lisp_Object bar_window;
1278 int part;
1279 Lisp_Object x, y;
1280 unsigned long time;
1281
1282 (*mouse_position_hook) (&new_f, &bar_window, &part, &x, &y, &time);
1283
1284 if (f == new_f && other_menu_bar_item_p (f, x, y))
1285 {
1286 unread_menu_bar_button (f, x);
1287 return 1;
1288 }
1289
1290 return 0;
1291 }
1292 #endif /* USE_X_TOOLKIT */
1293 \f
1294 /* xmenu_show actually displays a menu using the panes and items in menu_items
1295 and returns the value selected from it.
1296 There are two versions of xmenu_show, one for Xt and one for Xlib.
1297 Both assume input is blocked by the caller. */
1298
1299 /* F is the frame the menu is for.
1300 X and Y are the frame-relative specified position,
1301 relative to the inside upper left corner of the frame F.
1302 MENUBARP is 1 if the click that asked for this menu came from the menu bar.
1303 KEYMAPS is 1 if this menu was specified with keymaps;
1304 in that case, we return a list containing the chosen item's value
1305 and perhaps also the pane's prefix.
1306 TITLE is the specified menu title.
1307 ERROR is a place to store an error message string in case of failure.
1308 (We return nil on failure, but the value doesn't actually matter.) */
1309
1310 #ifdef USE_X_TOOLKIT
1311
1312 extern unsigned int x_mouse_grabbed;
1313 extern Lisp_Object Vmouse_depressed;
1314
1315 static Lisp_Object
1316 xmenu_show (f, x, y, menubarp, keymaps, title, error)
1317 FRAME_PTR f;
1318 int x;
1319 int y;
1320 int menubarp;
1321 int keymaps;
1322 Lisp_Object title;
1323 char **error;
1324 {
1325 int i;
1326 int menu_id;
1327 Widget menu;
1328 XlwMenuWidget menubar = (XlwMenuWidget) f->display.x->menubar_widget;
1329
1330 /* This is the menu bar item (if any) that led to this menu. */
1331 widget_value *menubar_item = 0;
1332
1333 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1334 widget_value **submenu_stack
1335 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1336 Lisp_Object *subprefix_stack
1337 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1338 int submenu_depth = 0;
1339
1340 /* Define a queue to save up for later unreading
1341 all X events that don't pertain to the menu. */
1342 struct event_queue
1343 {
1344 XEvent event;
1345 struct event_queue *next;
1346 };
1347
1348 struct event_queue *queue = NULL;
1349 struct event_queue *queue_tmp;
1350
1351 *error = NULL;
1352
1353 this_menu_bar_item_beg = -1;
1354 this_menu_bar_item_end = -1;
1355
1356 /* Figure out which menu bar item, if any, this menu is for. */
1357 if (menubarp)
1358 {
1359 int xbeg;
1360 int xend = 0;
1361
1362 for (menubar_item = menubar->menu.old_stack[0]->contents;
1363 menubar_item;
1364 menubar_item = menubar_item->next)
1365 {
1366 xbeg = xend;
1367 xend += (string_width (menubar, menubar_item->name)
1368 + 2 * (menubar->menu.horizontal_spacing
1369 + menubar->menu.shadow_thickness));
1370 if (x < xend)
1371 {
1372 x = xbeg + 4;
1373 y = 0;
1374 /* Arrange to show a different menu if we move in the menu bar
1375 to a different item. */
1376 this_menu_bar_item_beg = xbeg;
1377 this_menu_bar_item_end = xend;
1378 break;
1379 }
1380 }
1381 }
1382 if (menubar_item == 0)
1383 menubarp = 0;
1384
1385 /* Offset the coordinates to root-relative. */
1386 x += (f->display.x->widget->core.x
1387 + f->display.x->widget->core.border_width);
1388 y += (f->display.x->widget->core.y
1389 + f->display.x->widget->core.border_width
1390 + f->display.x->menubar_widget->core.height);
1391
1392 /* Create a tree of widget_value objects
1393 representing the panes and their items. */
1394 wv = malloc_widget_value ();
1395 wv->name = "menu";
1396 wv->value = 0;
1397 wv->enabled = 1;
1398 first_wv = wv;
1399
1400 /* Loop over all panes and items, filling in the tree. */
1401 i = 0;
1402 while (i < menu_items_used)
1403 {
1404 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1405 {
1406 submenu_stack[submenu_depth++] = save_wv;
1407 save_wv = prev_wv;
1408 prev_wv = 0;
1409 i++;
1410 }
1411 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1412 {
1413 prev_wv = save_wv;
1414 save_wv = submenu_stack[--submenu_depth];
1415 i++;
1416 }
1417 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1418 && submenu_depth != 0)
1419 i += MENU_ITEMS_PANE_LENGTH;
1420 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1421 {
1422 /* Create a new pane. */
1423 Lisp_Object pane_name, prefix;
1424 char *pane_string;
1425 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1426 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1427 pane_string = (NILP (pane_name)
1428 ? "" : (char *) XSTRING (pane_name)->data);
1429 /* If there is just one top-level pane, put all its items directly
1430 under the top-level menu. */
1431 if (menu_items_n_panes == 1)
1432 pane_string = "";
1433
1434 /* If the pane has a meaningful name,
1435 make the pane a top-level menu item
1436 with its items as a submenu beneath it. */
1437 if (strcmp (pane_string, ""))
1438 {
1439 wv = malloc_widget_value ();
1440 if (save_wv)
1441 save_wv->next = wv;
1442 else
1443 first_wv->contents = wv;
1444 wv->name = pane_string;
1445 if (keymaps && !NILP (prefix))
1446 wv->name++;
1447 wv->value = 0;
1448 wv->enabled = 1;
1449 }
1450 save_wv = wv;
1451 prev_wv = 0;
1452 i += MENU_ITEMS_PANE_LENGTH;
1453 }
1454 else
1455 {
1456 /* Create a new item within current pane. */
1457 Lisp_Object item_name, enable, descrip;
1458 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1459 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1460 descrip
1461 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1462
1463 wv = malloc_widget_value ();
1464 if (prev_wv)
1465 prev_wv->next = wv;
1466 else
1467 save_wv->contents = wv;
1468 wv->name = XSTRING (item_name)->data;
1469 if (!NILP (descrip))
1470 wv->key = XSTRING (descrip)->data;
1471 wv->value = 0;
1472 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
1473 wv->enabled = !NILP (enable);
1474 prev_wv = wv;
1475
1476 i += MENU_ITEMS_ITEM_LENGTH;
1477 }
1478 }
1479
1480 /* Actually create the menu. */
1481 menu_id = ++popup_id_tick;
1482 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
1483 f->display.x->widget, 1, 0,
1484 popup_selection_callback, popup_down_callback);
1485 /* Free the widget_value objects we used to specify the contents. */
1486 free_menubar_widget_value_tree (first_wv);
1487
1488 /* No selection has been chosen yet. */
1489 menu_item_selection = 0;
1490
1491 /* If the mouse moves out of the menu before we show the menu,
1492 don't show it at all. */
1493 if (check_mouse_other_menu_bar (f))
1494 {
1495 lw_destroy_all_widgets (menu_id);
1496 return Qnil;
1497 }
1498
1499
1500 /* Highlight the menu bar item (if any) that led to this menu. */
1501 if (menubarp)
1502 {
1503 menubar_item->call_data = (XtPointer) 1;
1504 dispatch_dummy_expose (f->display.x->menubar_widget, x, y);
1505 }
1506
1507 /* Display the menu. */
1508 {
1509 XButtonPressedEvent dummy;
1510 XlwMenuWidget mw;
1511
1512 mw = (XlwMenuWidget) ((CompositeWidget)menu)->composite.children[0];
1513
1514 dummy.type = ButtonPress;
1515 dummy.serial = 0;
1516 dummy.send_event = 0;
1517 dummy.display = XtDisplay (menu);
1518 dummy.window = XtWindow (XtParent (menu));
1519 dummy.time = CurrentTime;
1520 dummy.button = 0;
1521 dummy.x_root = x;
1522 dummy.y_root = y;
1523
1524 /* We activate directly the lucid implementation. */
1525 pop_up_menu (mw, &dummy);
1526 }
1527
1528 /* No need to check a second time since this is done in the XEvent loop.
1529 This slows done the execution. */
1530 #if 0
1531 /* Check again whether the mouse has moved to another menu bar item. */
1532 if (check_mouse_other_menu_bar (f))
1533 {
1534 /* The mouse moved into a different menu bar item.
1535 We should bring up that item's menu instead.
1536 First pop down this menu. */
1537 XtUngrabPointer ((Widget)
1538 ((XlwMenuWidget)
1539 ((CompositeWidget)menu)->composite.children[0]),
1540 CurrentTime);
1541 lw_destroy_all_widgets (menu_id);
1542 goto pop_down;
1543 }
1544 #endif
1545
1546 /* Process events that apply to the menu. */
1547 while (1)
1548 {
1549 XEvent event;
1550
1551 XtAppNextEvent (Xt_app_con, &event);
1552 if (event.type == ButtonRelease)
1553 {
1554 XtDispatchEvent (&event);
1555 if (! menubarp)
1556 {
1557 /* Do the work of construct_mouse_click since it can't
1558 be called. Initially, the popup menu has been called
1559 from a ButtonPress in the edit_widget. Then the mouse
1560 has been set to grabbed. Reset it now. */
1561 x_mouse_grabbed &= ~(1 << event.xbutton.button);
1562 if (!x_mouse_grabbed)
1563 Vmouse_depressed = Qnil;
1564 }
1565 break;
1566 }
1567 else if (event.type == Expose)
1568 process_expose_from_menu (event);
1569 else if (event.type == MotionNotify)
1570 {
1571 int event_x = (event.xmotion.x_root
1572 - (f->display.x->widget->core.x
1573 + f->display.x->widget->core.border_width));
1574 int event_y = (event.xmotion.y_root
1575 - (f->display.x->widget->core.y
1576 + f->display.x->widget->core.border_width));
1577
1578 if (other_menu_bar_item_p (f, event_x, event_y))
1579 {
1580 /* The mouse moved into a different menu bar item.
1581 We should bring up that item's menu instead.
1582 First pop down this menu. */
1583 XtUngrabPointer ((Widget)
1584 ((XlwMenuWidget)
1585 ((CompositeWidget)menu)->composite.children[0]),
1586 event.xbutton.time);
1587 lw_destroy_all_widgets (menu_id);
1588
1589 /* Put back an event that will bring up the other item's menu. */
1590 unread_menu_bar_button (f, event_x);
1591 /* Don't let us select anything in this case. */
1592 menu_item_selection = 0;
1593 break;
1594 }
1595 }
1596
1597 XtDispatchEvent (&event);
1598 if (XtWindowToWidget(XDISPLAY event.xany.window) != menu)
1599 {
1600 queue_tmp
1601 = (struct event_queue *) malloc (sizeof (struct event_queue));
1602
1603 if (queue_tmp != NULL)
1604 {
1605 queue_tmp->event = event;
1606 queue_tmp->next = queue;
1607 queue = queue_tmp;
1608 }
1609 }
1610 }
1611
1612 pop_down:
1613 /* Unhighlight the menu bar item (if any) that led to this menu. */
1614 if (menubarp)
1615 {
1616 menubar_item->call_data = (XtPointer) 0;
1617 dispatch_dummy_expose (f->display.x->menubar_widget, x, y);
1618 }
1619
1620 #if 0 /* No need to do that. The menu has disappeared. */
1621 /* Make sure the menu disappears. */
1622 lw_destroy_all_widgets (menu_id);
1623 #endif
1624
1625 /* Unread any events that we got but did not handle. */
1626 while (queue != NULL)
1627 {
1628 queue_tmp = queue;
1629 XPutBackEvent (XDISPLAY &queue_tmp->event);
1630 queue = queue_tmp->next;
1631 free ((char *)queue_tmp);
1632 }
1633
1634 /* Find the selected item, and its pane, to return
1635 the proper value. */
1636 if (menu_item_selection != 0)
1637 {
1638 Lisp_Object prefix;
1639
1640 prefix = Qnil;
1641 i = 0;
1642 while (i < menu_items_used)
1643 {
1644 Lisp_Object entry;
1645
1646 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1647 {
1648 subprefix_stack[submenu_depth++] = prefix;
1649 prefix = entry;
1650 i++;
1651 }
1652 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1653 {
1654 prefix = subprefix_stack[--submenu_depth];
1655 i++;
1656 }
1657 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1658 {
1659 prefix
1660 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1661 i += MENU_ITEMS_PANE_LENGTH;
1662 }
1663 else
1664 {
1665 entry
1666 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1667 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
1668 {
1669 if (keymaps != 0)
1670 {
1671 int j;
1672
1673 entry = Fcons (entry, Qnil);
1674 if (!NILP (prefix))
1675 entry = Fcons (prefix, entry);
1676 for (j = submenu_depth - 1; j >= 0; j--)
1677 entry = Fcons (subprefix_stack[j], entry);
1678 }
1679 return entry;
1680 }
1681 i += MENU_ITEMS_ITEM_LENGTH;
1682 }
1683 }
1684 }
1685
1686 return Qnil;
1687 }
1688
1689 static char * button_names [] = {
1690 "button1", "button2", "button3", "button4", "button5",
1691 "button6", "button7", "button8", "button9", "button10" };
1692
1693 static Lisp_Object
1694 xdialog_show (f, menubarp, keymaps, title, error)
1695 FRAME_PTR f;
1696 int menubarp;
1697 int keymaps;
1698 Lisp_Object title;
1699 char **error;
1700 {
1701 int i, nb_buttons=0;
1702 int dialog_id;
1703 Widget menu;
1704 XlwMenuWidget menubar = (XlwMenuWidget) f->display.x->menubar_widget;
1705 char dialog_name[6];
1706
1707 /* This is the menu bar item (if any) that led to this menu. */
1708 widget_value *menubar_item = 0;
1709
1710 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1711
1712 /* Define a queue to save up for later unreading
1713 all X events that don't pertain to the menu. */
1714 struct event_queue
1715 {
1716 XEvent event;
1717 struct event_queue *next;
1718 };
1719
1720 struct event_queue *queue = NULL;
1721 struct event_queue *queue_tmp;
1722
1723 *error = NULL;
1724
1725 if (menu_items_n_panes > 1)
1726 {
1727 *error = "Multiple panes in dialog box";
1728 return Qnil;
1729 }
1730
1731 /* Create a tree of widget_value objects
1732 representing the text label and buttons. */
1733 {
1734 Lisp_Object pane_name, prefix;
1735 char *pane_string;
1736 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
1737 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
1738 pane_string = (NILP (pane_name)
1739 ? "" : (char *) XSTRING (pane_name)->data);
1740 prev_wv = malloc_widget_value ();
1741 prev_wv->value = pane_string;
1742 if (keymaps && !NILP (prefix))
1743 prev_wv->name++;
1744 prev_wv->enabled = 1;
1745 prev_wv->name = "message";
1746 first_wv = prev_wv;
1747
1748 /* Loop over all panes and items, filling in the tree. */
1749 i = MENU_ITEMS_PANE_LENGTH;
1750 while (i < menu_items_used)
1751 {
1752
1753 /* Create a new item within current pane. */
1754 Lisp_Object item_name, enable, descrip;
1755 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1756 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1757 descrip
1758 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1759
1760 if (NILP (item_name))
1761 {
1762 free_menubar_widget_value_tree (first_wv);
1763 *error = "Submenu in dialog items";
1764 return Qnil;
1765 }
1766 if (nb_buttons >= 10)
1767 {
1768 free_menubar_widget_value_tree (first_wv);
1769 *error = "Too many dialog items";
1770 return Qnil;
1771 }
1772
1773 wv = malloc_widget_value ();
1774 prev_wv->next = wv;
1775 wv->name = (char *) button_names[nb_buttons];
1776 if (!NILP (descrip))
1777 wv->key = XSTRING (descrip)->data;
1778 wv->value = XSTRING (item_name)->data;
1779 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
1780 wv->enabled = !NILP (enable);
1781 prev_wv = wv;
1782
1783 nb_buttons++;
1784 i += MENU_ITEMS_ITEM_LENGTH;
1785 }
1786
1787 wv = malloc_widget_value ();
1788 wv->name = dialog_name;
1789
1790 /* Dialog boxes use a really stupid name encoding
1791 which specifies how many buttons to use
1792 and how many buttons are on the right.
1793 The Q means something also. */
1794 dialog_name[0] = 'Q';
1795 dialog_name[1] = '0' + nb_buttons;
1796 dialog_name[2] = 'B';
1797 dialog_name[3] = 'R';
1798 dialog_name[4] = '0' + nb_buttons / 2;
1799 dialog_name[5] = 0;
1800 wv->contents = first_wv;
1801 first_wv = wv;
1802
1803 }
1804
1805 /* Actually create the dialog. */
1806 dialog_id = ++popup_id_tick;
1807 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
1808 f->display.x->widget, 1, 0,
1809 dialog_selection_callback, 0);
1810 #if 0 /* This causes crashes, and seems to be redundant -- rms. */
1811 lw_modify_all_widgets (dialog_id, first_wv, True);
1812 #endif
1813 lw_modify_all_widgets (dialog_id, first_wv->contents->next, True);
1814 /* Free the widget_value objects we used to specify the contents. */
1815 free_menubar_widget_value_tree (first_wv);
1816
1817 /* No selection has been chosen yet. */
1818 menu_item_selection = 0;
1819
1820 /* Display the menu. */
1821 lw_pop_up_all_widgets (dialog_id);
1822
1823 /* Process events that apply to the menu. */
1824 while (1)
1825 {
1826 XEvent event;
1827
1828 XtAppNextEvent (Xt_app_con, &event);
1829 if (event.type == ButtonRelease)
1830 {
1831 XtDispatchEvent (&event);
1832 break;
1833 }
1834 else if (event.type == Expose)
1835 process_expose_from_menu (event);
1836 XtDispatchEvent (&event);
1837 if (XtWindowToWidget(XDISPLAY event.xany.window) != menu)
1838 {
1839 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1840
1841 if (queue_tmp != NULL)
1842 {
1843 queue_tmp->event = event;
1844 queue_tmp->next = queue;
1845 queue = queue_tmp;
1846 }
1847 }
1848 }
1849 pop_down:
1850
1851 /* Unread any events that we got but did not handle. */
1852 while (queue != NULL)
1853 {
1854 queue_tmp = queue;
1855 XPutBackEvent (XDISPLAY &queue_tmp->event);
1856 queue = queue_tmp->next;
1857 free ((char *)queue_tmp);
1858 }
1859
1860 /* Find the selected item, and its pane, to return
1861 the proper value. */
1862 if (menu_item_selection != 0)
1863 {
1864 Lisp_Object prefix;
1865
1866 prefix = Qnil;
1867 i = 0;
1868 while (i < menu_items_used)
1869 {
1870 Lisp_Object entry;
1871
1872 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1873 {
1874 prefix
1875 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1876 i += MENU_ITEMS_PANE_LENGTH;
1877 }
1878 else
1879 {
1880 entry
1881 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1882 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
1883 {
1884 if (keymaps != 0)
1885 {
1886 entry = Fcons (entry, Qnil);
1887 if (!NILP (prefix))
1888 entry = Fcons (prefix, entry);
1889 }
1890 return entry;
1891 }
1892 i += MENU_ITEMS_ITEM_LENGTH;
1893 }
1894 }
1895 }
1896
1897 return Qnil;
1898 }
1899 #else /* not USE_X_TOOLKIT */
1900
1901 static Lisp_Object
1902 xmenu_show (f, x, y, menubarp, keymaps, title, error)
1903 FRAME_PTR f;
1904 int x, y;
1905 int keymaps;
1906 int menubarp;
1907 Lisp_Object title;
1908 char **error;
1909 {
1910 Window root;
1911 XMenu *menu;
1912 int pane, selidx, lpane, status;
1913 Lisp_Object entry, pane_prefix;
1914 char *datap;
1915 int ulx, uly, width, height;
1916 int dispwidth, dispheight;
1917 int i;
1918 int dummy_int;
1919 unsigned int dummy_uint;
1920
1921 *error = 0;
1922 if (menu_items_n_panes == 0)
1923 return Qnil;
1924
1925 /* Figure out which root window F is on. */
1926 XGetGeometry (x_current_display, FRAME_X_WINDOW (f), &root,
1927 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
1928 &dummy_uint, &dummy_uint);
1929
1930 /* Make the menu on that window. */
1931 menu = XMenuCreate (XDISPLAY root, "emacs");
1932 if (menu == NULL)
1933 {
1934 *error = "Can't create menu";
1935 return Qnil;
1936 }
1937
1938 /* Adjust coordinates to relative to the outer (window manager) window. */
1939 #ifdef HAVE_X11
1940 {
1941 Window child;
1942 int win_x = 0, win_y = 0;
1943
1944 /* Find the position of the outside upper-left corner of
1945 the inner window, with respect to the outer window. */
1946 if (f->display.x->parent_desc != ROOT_WINDOW)
1947 {
1948 BLOCK_INPUT;
1949 XTranslateCoordinates (x_current_display,
1950
1951 /* From-window, to-window. */
1952 f->display.x->window_desc,
1953 f->display.x->parent_desc,
1954
1955 /* From-position, to-position. */
1956 0, 0, &win_x, &win_y,
1957
1958 /* Child of window. */
1959 &child);
1960 UNBLOCK_INPUT;
1961 x += win_x;
1962 y += win_y;
1963 }
1964 }
1965 #endif /* HAVE_X11 */
1966
1967 /* Adjust coordinates to be root-window-relative. */
1968 x += f->display.x->left_pos;
1969 y += f->display.x->top_pos;
1970
1971 /* Create all the necessary panes and their items. */
1972 i = 0;
1973 while (i < menu_items_used)
1974 {
1975 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1976 {
1977 /* Create a new pane. */
1978 Lisp_Object pane_name, prefix;
1979 char *pane_string;
1980
1981 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1982 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1983 pane_string = (NILP (pane_name)
1984 ? "" : (char *) XSTRING (pane_name)->data);
1985 if (keymaps && !NILP (prefix))
1986 pane_string++;
1987
1988 lpane = XMenuAddPane (XDISPLAY menu, pane_string, TRUE);
1989 if (lpane == XM_FAILURE)
1990 {
1991 XMenuDestroy (XDISPLAY menu);
1992 *error = "Can't create pane";
1993 return Qnil;
1994 }
1995 i += MENU_ITEMS_PANE_LENGTH;
1996 }
1997 else
1998 {
1999 /* Create a new item within current pane. */
2000 Lisp_Object item_name, enable, descrip;
2001
2002 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2003 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2004 descrip
2005 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2006 if (!NILP (descrip))
2007 item_name = concat2 (item_name, descrip);
2008
2009 if (XMenuAddSelection (XDISPLAY menu, lpane, 0,
2010 XSTRING (item_name)->data,
2011 !NILP (enable))
2012 == XM_FAILURE)
2013 {
2014 XMenuDestroy (XDISPLAY menu);
2015 *error = "Can't add selection to menu";
2016 return Qnil;
2017 }
2018 i += MENU_ITEMS_ITEM_LENGTH;
2019 }
2020 }
2021
2022 /* All set and ready to fly. */
2023 XMenuRecompute (XDISPLAY menu);
2024 dispwidth = DisplayWidth (x_current_display, XDefaultScreen (x_current_display));
2025 dispheight = DisplayHeight (x_current_display, XDefaultScreen (x_current_display));
2026 x = min (x, dispwidth);
2027 y = min (y, dispheight);
2028 x = max (x, 1);
2029 y = max (y, 1);
2030 XMenuLocate (XDISPLAY menu, 0, 0, x, y,
2031 &ulx, &uly, &width, &height);
2032 if (ulx+width > dispwidth)
2033 {
2034 x -= (ulx + width) - dispwidth;
2035 ulx = dispwidth - width;
2036 }
2037 if (uly+height > dispheight)
2038 {
2039 y -= (uly + height) - dispheight;
2040 uly = dispheight - height;
2041 }
2042 if (ulx < 0) x -= ulx;
2043 if (uly < 0) y -= uly;
2044
2045 XMenuSetFreeze (menu, TRUE);
2046 pane = selidx = 0;
2047
2048 status = XMenuActivate (XDISPLAY menu, &pane, &selidx,
2049 x, y, ButtonReleaseMask, &datap);
2050 switch (status)
2051 {
2052 case XM_SUCCESS:
2053 #ifdef XDEBUG
2054 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2055 #endif
2056
2057 /* Find the item number SELIDX in pane number PANE. */
2058 i = 0;
2059 while (i < menu_items_used)
2060 {
2061 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2062 {
2063 if (pane == 0)
2064 pane_prefix
2065 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2066 pane--;
2067 i += MENU_ITEMS_PANE_LENGTH;
2068 }
2069 else
2070 {
2071 if (pane == -1)
2072 {
2073 if (selidx == 0)
2074 {
2075 entry
2076 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2077 if (keymaps != 0)
2078 {
2079 entry = Fcons (entry, Qnil);
2080 if (!NILP (pane_prefix))
2081 entry = Fcons (pane_prefix, entry);
2082 }
2083 break;
2084 }
2085 selidx--;
2086 }
2087 i += MENU_ITEMS_ITEM_LENGTH;
2088 }
2089 }
2090 break;
2091
2092 case XM_FAILURE:
2093 XMenuDestroy (XDISPLAY menu);
2094 *error = "Can't activate menu";
2095 case XM_IA_SELECT:
2096 case XM_NO_SELECT:
2097 entry = Qnil;
2098 break;
2099 }
2100 XMenuDestroy (XDISPLAY menu);
2101 return entry;
2102 }
2103 #endif /* not USE_X_TOOLKIT */
2104 \f
2105 syms_of_xmenu ()
2106 {
2107 staticpro (&menu_items);
2108 menu_items = Qnil;
2109
2110 popup_id_tick = (1<<16);
2111 defsubr (&Sx_popup_menu);
2112 defsubr (&Sx_popup_dialog);
2113 }