merge from trunk
[bpt/emacs.git] / src / dispextern.h
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001, 2002,
3 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010
4 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
22
23 #ifndef DISPEXTERN_H_INCLUDED
24 #define DISPEXTERN_H_INCLUDED
25
26 #ifdef HAVE_X_WINDOWS
27
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32
33 #else /* !HAVE_X_WINDOWS */
34
35 /* X-related stuff used by non-X gui code. */
36
37 typedef struct {
38 unsigned long pixel;
39 unsigned short red, green, blue;
40 char flags;
41 char pad;
42 } XColor;
43
44 #endif /* HAVE_X_WINDOWS */
45
46 #ifdef MSDOS
47 #include "msdos.h"
48 #endif
49
50 #ifdef HAVE_X_WINDOWS
51 typedef struct x_display_info Display_Info;
52 typedef XImage * XImagePtr;
53 typedef XImagePtr XImagePtr_or_DC;
54 #define NativeRectangle XRectangle
55 #endif
56
57 #ifdef HAVE_NTGUI
58 #include "w32gui.h"
59 typedef struct w32_display_info Display_Info;
60 typedef XImage *XImagePtr;
61 typedef HDC XImagePtr_or_DC;
62 #endif
63
64 #ifdef HAVE_NS
65 #include "nsgui.h"
66 /* following typedef needed to accomodate the MSDOS port, believe it or not */
67 typedef struct ns_display_info Display_Info;
68 typedef Pixmap XImagePtr;
69 typedef XImagePtr XImagePtr_or_DC;
70 #endif
71
72 #ifndef NativeRectangle
73 #define NativeRectangle int
74 #endif
75
76 /* Structure forward declarations. Some are here because function
77 prototypes below reference structure types before their definition
78 in this file. Some are here because not every file including
79 dispextern.h also includes frame.h and windows.h. */
80
81 struct glyph;
82 struct glyph_row;
83 struct glyph_matrix;
84 struct glyph_pool;
85 struct frame;
86 struct window;
87
88
89 /* Values returned from coordinates_in_window. */
90
91 enum window_part
92 {
93 ON_NOTHING,
94 ON_TEXT,
95 ON_MODE_LINE,
96 ON_VERTICAL_BORDER,
97 ON_HEADER_LINE,
98 ON_LEFT_FRINGE,
99 ON_RIGHT_FRINGE,
100 ON_LEFT_MARGIN,
101 ON_RIGHT_MARGIN,
102 ON_SCROLL_BAR
103 };
104
105 /* Number of bits allocated to store fringe bitmap numbers. */
106 #define FRINGE_ID_BITS 16
107
108
109 \f
110 /***********************************************************************
111 Debugging
112 ***********************************************************************/
113
114 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
115 it off by defining the macro GLYPH_DEBUG to zero. */
116
117 #ifndef GLYPH_DEBUG
118 #define GLYPH_DEBUG 0
119 #endif
120
121 /* If XASSERTS is non-zero, additional consistency checks are activated.
122 Turn it off by defining the macro XASSERTS to zero. */
123
124 #ifndef XASSERTS
125 #define XASSERTS 0
126 #endif
127
128 /* Macros to include code only if GLYPH_DEBUG != 0. */
129
130 #if GLYPH_DEBUG
131 #define IF_DEBUG(X) X
132 #else
133 #define IF_DEBUG(X) (void) 0
134 #endif
135
136 #if XASSERTS
137 #define xassert(X) do {if (!(X)) abort ();} while (0)
138 #else
139 #define xassert(X) (void) 0
140 #endif
141
142 /* Macro for displaying traces of redisplay. If Emacs was compiled
143 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
144 a non-zero value in debugging sessions to activate traces. */
145
146 #if GLYPH_DEBUG
147
148 extern int trace_redisplay_p;
149 #include <stdio.h>
150
151 #define TRACE(X) \
152 if (trace_redisplay_p) \
153 fprintf X; \
154 else \
155 (void) 0
156
157 #else /* GLYPH_DEBUG == 0 */
158
159 #define TRACE(X) (void) 0
160
161 #endif /* GLYPH_DEBUG == 0 */
162
163
164 \f
165 /***********************************************************************
166 Text positions
167 ***********************************************************************/
168
169 /* Starting with Emacs 20.3, characters from strings and buffers have
170 both a character and a byte position associated with them. The
171 following structure holds such a pair of positions. */
172
173 struct text_pos
174 {
175 /* Character position. */
176 EMACS_INT charpos;
177
178 /* Corresponding byte position. */
179 EMACS_INT bytepos;
180 };
181
182 /* Access character and byte position of POS in a functional form. */
183
184 #define BYTEPOS(POS) (POS).bytepos
185 #define CHARPOS(POS) (POS).charpos
186
187 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
188
189 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
190 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
191
192 /* Increment text position POS. */
193
194 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
195 do \
196 { \
197 ++(POS).charpos; \
198 if (MULTIBYTE_P) \
199 INC_POS ((POS).bytepos); \
200 else \
201 ++(POS).bytepos; \
202 } \
203 while (0)
204
205 /* Decrement text position POS. */
206
207 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
208 do \
209 { \
210 --(POS).charpos; \
211 if (MULTIBYTE_P) \
212 DEC_POS ((POS).bytepos); \
213 else \
214 --(POS).bytepos; \
215 } \
216 while (0)
217
218 /* Set text position POS from marker MARKER. */
219
220 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
221 (CHARPOS (POS) = marker_position ((MARKER)), \
222 BYTEPOS (POS) = marker_byte_position ((MARKER)))
223
224 /* Set marker MARKER from text position POS. */
225
226 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
227 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
228
229 /* Value is non-zero if character and byte positions of POS1 and POS2
230 are equal. */
231
232 #define TEXT_POS_EQUAL_P(POS1, POS2) \
233 ((POS1).charpos == (POS2).charpos \
234 && (POS1).bytepos == (POS2).bytepos)
235
236 /* When rendering glyphs, redisplay scans string or buffer text,
237 overlay strings in that text, and does display table or control
238 character translations. The following structure captures a
239 position taking all this into account. */
240
241 struct display_pos
242 {
243 /* Buffer or string position. */
244 struct text_pos pos;
245
246 /* If this is a position in an overlay string, overlay_string_index
247 is the index of that overlay string in the sequence of overlay
248 strings at `pos' in the order redisplay processes them. A value
249 < 0 means that this is not a position in an overlay string. */
250 int overlay_string_index;
251
252 /* If this is a position in an overlay string, string_pos is the
253 position within that string. */
254 struct text_pos string_pos;
255
256 /* If the character at the position above is a control character or
257 has a display table entry, dpvec_index is an index in the display
258 table or control character translation of that character. A
259 value < 0 means this is not a position in such a translation. */
260 int dpvec_index;
261 };
262
263
264 \f
265 /***********************************************************************
266 Glyphs
267 ***********************************************************************/
268
269 /* Enumeration of glyph types. Glyph structures contain a type field
270 containing one of the enumerators defined here. */
271
272 enum glyph_type
273 {
274 /* Glyph describes a character. */
275 CHAR_GLYPH,
276
277 /* Glyph describes a static composition. */
278 COMPOSITE_GLYPH,
279
280 /* Glyph describes an image. */
281 IMAGE_GLYPH,
282
283 /* Glyph is a space of fractional width and/or height. */
284 STRETCH_GLYPH
285 };
286
287
288 /* Structure describing how to use partial glyphs (images slicing) */
289
290 struct glyph_slice
291 {
292 unsigned x : 16;
293 unsigned y : 16;
294 unsigned width : 16;
295 unsigned height : 16;
296 };
297
298
299 /* Glyphs.
300
301 Be extra careful when changing this structure! Esp. make sure that
302 functions producing glyphs, like append_glyph, fill ALL of the
303 glyph structure, and that GLYPH_EQUAL_P compares all
304 display-relevant members of glyphs (not to imply that these are the
305 only things to check when you add a member). */
306
307 struct glyph
308 {
309 /* Position from which this glyph was drawn. If `object' below is a
310 Lisp string, this is a position in that string. If it is a
311 buffer, this is a position in that buffer. A value of -1
312 together with a null object means glyph is a truncation glyph at
313 the start of a row. */
314 EMACS_INT charpos;
315
316 /* Lisp object source of this glyph. Currently either a buffer or
317 a string, if the glyph was produced from characters which came from
318 a buffer or a string; or 0 if the glyph was inserted by redisplay
319 for its own purposes such as padding. */
320 Lisp_Object object;
321
322 /* Width in pixels. */
323 short pixel_width;
324
325 /* Ascent and descent in pixels. */
326 short ascent, descent;
327
328 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
329 the glyph is displayed lowered. */
330 short voffset;
331
332 /* Which kind of glyph this is---character, image etc. Value
333 should be an enumerator of type enum glyph_type. */
334 unsigned type : 2;
335
336 /* 1 means this glyph was produced from multibyte text. Zero
337 means it was produced from unibyte text, i.e. charsets aren't
338 applicable, and encoding is not performed. */
339 unsigned multibyte_p : 1;
340
341 /* Non-zero means draw a box line at the left or right side of this
342 glyph. This is part of the implementation of the face attribute
343 `:box'. */
344 unsigned left_box_line_p : 1;
345 unsigned right_box_line_p : 1;
346
347 /* Non-zero means this glyph's physical ascent or descent is greater
348 than its logical ascent/descent, i.e. it may potentially overlap
349 glyphs above or below it. */
350 unsigned overlaps_vertically_p : 1;
351
352 /* For terminal frames, 1 means glyph is a padding glyph. Padding
353 glyphs are used for characters whose visual shape consists of
354 more than one glyph (e.g. Asian characters). All but the first
355 glyph of such a glyph sequence have the padding_p flag set. This
356 flag is used only to minimize code changes. A better way would
357 probably be to use the width field of glyphs to express padding.
358
359 For graphic frames, 1 means the pixel width of the glyph in a
360 font is 0, but 1-pixel is padded on displaying for correct cursor
361 displaying. The member `pixel_width' above is set to 1. */
362 unsigned padding_p : 1;
363
364 /* 1 means the actual glyph is not available, draw a box instead.
365 This can happen when a font couldn't be loaded, or a character
366 doesn't have a glyph in a font. */
367 unsigned glyph_not_available_p : 1;
368
369
370 /* Non-zero means don't display cursor here. */
371 unsigned avoid_cursor_p : 1;
372
373 /* Resolved bidirectional level of this character [0..63]. */
374 unsigned resolved_level : 5;
375
376 /* Resolved bidirectional type of this character, see enum
377 bidi_type_t below. Note that according to UAX#9, only some
378 values (STRONG_L, STRONG_R, WEAK_AN, WEAK_EN, WEAK_BN, and
379 NEUTRAL_B) can appear in the resolved type, so we only reserve
380 space for those that can. */
381 unsigned bidi_type : 3;
382
383 #define FACE_ID_BITS 20
384
385 /* Face of the glyph. This is a realized face ID,
386 an index in the face cache of the frame. */
387 unsigned face_id : FACE_ID_BITS;
388
389 /* Type of font used to display the character glyph. May be used to
390 determine which set of functions to use to obtain font metrics
391 for the glyph. On W32, value should be an enumerator of the type
392 w32_char_font_type. Otherwise it equals FONT_TYPE_UNKNOWN. */
393 unsigned font_type : 3;
394
395 struct glyph_slice slice;
396
397 /* A union of sub-structures for different glyph types. */
398 union
399 {
400 /* Character code for character glyphs (type == CHAR_GLYPH). */
401 unsigned ch;
402
403 /* Sub-structures for type == COMPOSITION_GLYPH. */
404 struct
405 {
406 /* Flag to tell if the composition is automatic or not. */
407 unsigned automatic : 1;
408 /* ID of the composition. */
409 unsigned id : 23;
410 /* Start and end indices of glyphs of the composition. */
411 unsigned from : 4;
412 unsigned to : 4;
413 } cmp;
414
415 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
416 unsigned img_id;
417
418 /* Sub-structure for type == STRETCH_GLYPH. */
419 struct
420 {
421 /* The height of the glyph. */
422 unsigned height : 16;
423
424 /* The ascent of the glyph. */
425 unsigned ascent : 16;
426 }
427 stretch;
428
429 /* Used to compare all bit-fields above in one step. */
430 unsigned val;
431 } u;
432 };
433
434
435 /* Default value of the glyph font_type field. */
436
437 #define FONT_TYPE_UNKNOWN 0
438
439 /* Is GLYPH a space? */
440
441 #define CHAR_GLYPH_SPACE_P(GLYPH) \
442 ((GLYPH).u.ch == SPACEGLYPH && (GLYPH).face_id == DEFAULT_FACE_ID)
443
444 /* Are glyph slices of glyphs *X and *Y equal */
445
446 #define GLYPH_SLICE_EQUAL_P(X, Y) \
447 ((X)->slice.x == (Y)->slice.x \
448 && (X)->slice.y == (Y)->slice.y \
449 && (X)->slice.width == (Y)->slice.width \
450 && (X)->slice.height == (Y)->slice.height)
451
452 /* Are glyphs *X and *Y displayed equal? */
453
454 #define GLYPH_EQUAL_P(X, Y) \
455 ((X)->type == (Y)->type \
456 && (X)->u.val == (Y)->u.val \
457 && GLYPH_SLICE_EQUAL_P (X, Y) \
458 && (X)->face_id == (Y)->face_id \
459 && (X)->padding_p == (Y)->padding_p \
460 && (X)->left_box_line_p == (Y)->left_box_line_p \
461 && (X)->right_box_line_p == (Y)->right_box_line_p \
462 && (X)->voffset == (Y)->voffset \
463 && (X)->pixel_width == (Y)->pixel_width)
464
465 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
466
467 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
468 ((X)->u.ch == (Y)->u.ch \
469 && (X)->face_id == (Y)->face_id \
470 && (X)->padding_p == (Y)->padding_p)
471
472 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
473 to the bits defined for the typedef `GLYPH' in lisp.h. */
474
475 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
476 do \
477 { \
478 (GLYPH).u.ch = (CODE); \
479 (GLYPH).face_id = (FACE_ID); \
480 (GLYPH).padding_p = (PADDING_P); \
481 } \
482 while (0)
483
484 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
485 defined in lisp.h. */
486
487 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
488 SET_CHAR_GLYPH ((GLYPH), \
489 GLYPH_CHAR ((FROM)), \
490 GLYPH_FACE ((FROM)), \
491 0)
492
493 /* Construct a glyph code from a character glyph GLYPH. If the
494 character is multibyte, return -1 as we can't use glyph table for a
495 multibyte character. */
496
497 #define SET_GLYPH_FROM_CHAR_GLYPH(G, GLYPH) \
498 do \
499 { \
500 if ((GLYPH).u.ch < 256) \
501 SET_GLYPH ((G), (GLYPH).u.ch, ((GLYPH).face_id)); \
502 else \
503 SET_GLYPH ((G), -1, 0); \
504 } \
505 while (0)
506
507 #define GLYPH_INVALID_P(GLYPH) (GLYPH_CHAR (GLYPH) < 0)
508
509 /* Is GLYPH a padding glyph? */
510
511 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
512
513
514
515 \f
516 /***********************************************************************
517 Glyph Pools
518 ***********************************************************************/
519
520 /* Glyph Pool.
521
522 Glyph memory for frame-based redisplay is allocated from the heap
523 in one vector kept in a glyph pool structure which is stored with
524 the frame. The size of the vector is made large enough to cover
525 all windows on the frame.
526
527 Both frame and window glyph matrices reference memory from a glyph
528 pool in frame-based redisplay.
529
530 In window-based redisplay, no glyphs pools exist; windows allocate
531 and free their glyph memory themselves. */
532
533 struct glyph_pool
534 {
535 /* Vector of glyphs allocated from the heap. */
536 struct glyph *glyphs;
537
538 /* Allocated size of `glyphs'. */
539 int nglyphs;
540
541 /* Number of rows and columns in a matrix. */
542 int nrows, ncolumns;
543 };
544
545
546 \f
547 /***********************************************************************
548 Glyph Matrix
549 ***********************************************************************/
550
551 /* Glyph Matrix.
552
553 Three kinds of glyph matrices exist:
554
555 1. Frame glyph matrices. These are used for terminal frames whose
556 redisplay needs a view of the whole screen due to limited terminal
557 capabilities. Frame matrices are used only in the update phase
558 of redisplay. They are built in update_frame and not used after
559 the update has been performed.
560
561 2. Window glyph matrices on frames having frame glyph matrices.
562 Such matrices are sub-matrices of their corresponding frame matrix,
563 i.e. frame glyph matrices and window glyph matrices share the same
564 glyph memory which is allocated in form of a glyph_pool structure.
565 Glyph rows in such a window matrix are slices of frame matrix rows.
566
567 2. Free-standing window glyph matrices managing their own glyph
568 storage. This form is used in window-based redisplay which
569 includes variable width and height fonts etc.
570
571 The size of a window's row vector depends on the height of fonts
572 defined on its frame. It is chosen so that the vector is large
573 enough to describe all lines in a window when it is displayed in
574 the smallest possible character size. When new fonts are loaded,
575 or window sizes change, the row vector is adjusted accordingly. */
576
577 struct glyph_matrix
578 {
579 /* The pool from which glyph memory is allocated, if any. This is
580 null for frame matrices and for window matrices managing their
581 own storage. */
582 struct glyph_pool *pool;
583
584 /* Vector of glyph row structures. The row at nrows - 1 is reserved
585 for the mode line. */
586 struct glyph_row *rows;
587
588 /* Number of elements allocated for the vector rows above. */
589 int rows_allocated;
590
591 /* The number of rows used by the window if all lines were displayed
592 with the smallest possible character height. */
593 int nrows;
594
595 /* Origin within the frame matrix if this is a window matrix on a
596 frame having a frame matrix. Both values are zero for
597 window-based redisplay. */
598 int matrix_x, matrix_y;
599
600 /* Width and height of the matrix in columns and rows. */
601 int matrix_w, matrix_h;
602
603 /* If this structure describes a window matrix of window W,
604 window_left_col is the value of W->left_col, window_top_line the
605 value of W->top_line, window_height and window_width are width and
606 height of W, as returned by window_box, and window_vscroll is the
607 value of W->vscroll at the time the matrix was last adjusted.
608 Only set for window-based redisplay. */
609 int window_left_col, window_top_line;
610 int window_height, window_width;
611 int window_vscroll;
612
613 /* Number of glyphs reserved for left and right marginal areas when
614 the matrix was last adjusted. */
615 int left_margin_glyphs, right_margin_glyphs;
616
617 /* Flag indicating that scrolling should not be tried in
618 update_window. This flag is set by functions like try_window_id
619 which do their own scrolling. */
620 unsigned no_scrolling_p : 1;
621
622 /* Non-zero means window displayed in this matrix has a top mode
623 line. */
624 unsigned header_line_p : 1;
625
626 #ifdef GLYPH_DEBUG
627 /* A string identifying the method used to display the matrix. */
628 char method[512];
629 #endif
630
631 /* The buffer this matrix displays. Set in
632 mark_window_display_accurate_1. */
633 struct buffer *buffer;
634
635 /* Values of BEGV and ZV as of last redisplay. Set in
636 mark_window_display_accurate_1. */
637 int begv, zv;
638 };
639
640
641 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
642 This aborts if any pointer is found twice. */
643
644 #if GLYPH_DEBUG
645 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
646 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
647 #else
648 #define CHECK_MATRIX(MATRIX) (void) 0
649 #endif
650
651
652 \f
653 /***********************************************************************
654 Glyph Rows
655 ***********************************************************************/
656
657 /* Area in window glyph matrix. If values are added or removed, the
658 function mark_object in alloc.c has to be changed. */
659
660 enum glyph_row_area
661 {
662 LEFT_MARGIN_AREA,
663 TEXT_AREA,
664 RIGHT_MARGIN_AREA,
665 LAST_AREA
666 };
667
668
669 /* Rows of glyphs in a windows or frame glyph matrix.
670
671 Each row is partitioned into three areas. The start and end of
672 each area is recorded in a pointer as shown below.
673
674 +--------------------+-------------+---------------------+
675 | left margin area | text area | right margin area |
676 +--------------------+-------------+---------------------+
677 | | | |
678 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
679 | |
680 glyphs[TEXT_AREA] |
681 glyphs[LAST_AREA]
682
683 Rows in frame matrices reference glyph memory allocated in a frame
684 glyph pool (see the description of struct glyph_pool). Rows in
685 window matrices on frames having frame matrices reference slices of
686 the glyphs of corresponding rows in the frame matrix.
687
688 Rows in window matrices on frames having no frame matrices point to
689 glyphs allocated from the heap via xmalloc;
690 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
691 glyph structure array. */
692
693 struct glyph_row
694 {
695 /* Pointers to beginnings of areas. The end of an area A is found at
696 A + 1 in the vector. The last element of the vector is the end
697 of the whole row.
698
699 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
700 position field is used. It is -1 if this row does not correspond
701 to any text; it is some buffer position if the row corresponds to
702 an empty display line that displays a line end. This is what old
703 redisplay used to do. (Except in code for terminal frames, this
704 kludge is no longer used, I believe. --gerd).
705
706 See also start, end, displays_text_p and ends_at_zv_p for cleaner
707 ways to do it. The special meaning of positions 0 and -1 will be
708 removed some day, so don't use it in new code. */
709 struct glyph *glyphs[1 + LAST_AREA];
710
711 /* Number of glyphs actually filled in areas. */
712 short used[LAST_AREA];
713
714 /* Window-relative x and y-position of the top-left corner of this
715 row. If y < 0, this means that eabs (y) pixels of the row are
716 invisible because it is partially visible at the top of a window.
717 If x < 0, this means that eabs (x) pixels of the first glyph of
718 the text area of the row are invisible because the glyph is
719 partially visible. */
720 int x, y;
721
722 /* Width of the row in pixels without taking face extension at the
723 end of the row into account, and without counting truncation
724 and continuation glyphs at the end of a row on ttys. */
725 int pixel_width;
726
727 /* Logical ascent/height of this line. The value of ascent is zero
728 and height is 1 on terminal frames. */
729 int ascent, height;
730
731 /* Physical ascent/height of this line. If max_ascent > ascent,
732 this line overlaps the line above it on the display. Otherwise,
733 if max_height > height, this line overlaps the line beneath it. */
734 int phys_ascent, phys_height;
735
736 /* Portion of row that is visible. Partially visible rows may be
737 found at the top and bottom of a window. This is 1 for tty
738 frames. It may be < 0 in case of completely invisible rows. */
739 int visible_height;
740
741 /* Extra line spacing added after this row. Do not consider this
742 in last row when checking if row is fully visible. */
743 int extra_line_spacing;
744
745 /* Hash code. This hash code is available as soon as the row
746 is constructed, i.e. after a call to display_line. */
747 unsigned hash;
748
749 /* First position in this row. This is the text position, including
750 overlay position information etc, where the display of this row
751 started, and can thus be less the position of the first glyph
752 (e.g. due to invisible text or horizontal scrolling). BIDI Note:
753 This is the smallest character position in the row, but not
754 necessarily the character that is the leftmost on the display. */
755 struct display_pos start;
756
757 /* Text position at the end of this row. This is the position after
758 the last glyph on this row. It can be greater than the last
759 glyph position + 1, due to truncation, invisible text etc. In an
760 up-to-date display, this should always be equal to the start
761 position of the next row. BIDI Note: this is the character whose
762 buffer position is the largest, but not necessarily the rightmost
763 one on the display. */
764 struct display_pos end;
765
766 /* Non-zero means the overlay arrow bitmap is on this line.
767 -1 means use default overlay arrow bitmap, else
768 it specifies actual fringe bitmap number. */
769 int overlay_arrow_bitmap;
770
771 /* Left fringe bitmap number (enum fringe_bitmap_type). */
772 unsigned left_user_fringe_bitmap : FRINGE_ID_BITS;
773
774 /* Right fringe bitmap number (enum fringe_bitmap_type). */
775 unsigned right_user_fringe_bitmap : FRINGE_ID_BITS;
776
777 /* Left fringe bitmap number (enum fringe_bitmap_type). */
778 unsigned left_fringe_bitmap : FRINGE_ID_BITS;
779
780 /* Right fringe bitmap number (enum fringe_bitmap_type). */
781 unsigned right_fringe_bitmap : FRINGE_ID_BITS;
782
783 /* Face of the left fringe glyph. */
784 unsigned left_user_fringe_face_id : FACE_ID_BITS;
785
786 /* Face of the right fringe glyph. */
787 unsigned right_user_fringe_face_id : FACE_ID_BITS;
788
789 /* Face of the left fringe glyph. */
790 unsigned left_fringe_face_id : FACE_ID_BITS;
791
792 /* Face of the right fringe glyph. */
793 unsigned right_fringe_face_id : FACE_ID_BITS;
794
795 /* 1 means that we must draw the bitmaps of this row. */
796 unsigned redraw_fringe_bitmaps_p : 1;
797
798 /* In a desired matrix, 1 means that this row must be updated. In a
799 current matrix, 0 means that the row has been invalidated, i.e.
800 the row's contents do not agree with what is visible on the
801 screen. */
802 unsigned enabled_p : 1;
803
804 /* 1 means row displays a text line that is truncated on the left or
805 right side. */
806 unsigned truncated_on_left_p : 1;
807 unsigned truncated_on_right_p : 1;
808
809 /* 1 means that this row displays a continued line, i.e. it has a
810 continuation mark at the right side. */
811 unsigned continued_p : 1;
812
813 /* 0 means that this row does not contain any text, i.e. it is
814 a blank line at the window and buffer end. */
815 unsigned displays_text_p : 1;
816
817 /* 1 means that this line ends at ZV. */
818 unsigned ends_at_zv_p : 1;
819
820 /* 1 means the face of the last glyph in the text area is drawn to
821 the right end of the window. This flag is used in
822 update_text_area to optimize clearing to the end of the area. */
823 unsigned fill_line_p : 1;
824
825 /* Non-zero means display a bitmap on X frames indicating that this
826 line contains no text and ends in ZV. */
827 unsigned indicate_empty_line_p : 1;
828
829 /* 1 means this row contains glyphs that overlap each other because
830 of lbearing or rbearing. */
831 unsigned contains_overlapping_glyphs_p : 1;
832
833 /* 1 means this row is as wide as the window it is displayed in, including
834 scroll bars, fringes, and internal borders. This also
835 implies that the row doesn't have marginal areas. */
836 unsigned full_width_p : 1;
837
838 /* Non-zero means row is a mode or header-line. */
839 unsigned mode_line_p : 1;
840
841 /* 1 in a current row means this row is overlapped by another row. */
842 unsigned overlapped_p : 1;
843
844 /* 1 means this line ends in the middle of a character consisting
845 of more than one glyph. Some glyphs have been put in this row,
846 the rest are put in rows below this one. */
847 unsigned ends_in_middle_of_char_p : 1;
848
849 /* 1 means this line starts in the middle of a character consisting
850 of more than one glyph. Some glyphs have been put in the
851 previous row, the rest are put in this row. */
852 unsigned starts_in_middle_of_char_p : 1;
853
854 /* 1 in a current row means this row overlaps others. */
855 unsigned overlapping_p : 1;
856
857 /* 1 means some glyphs in this row are displayed in mouse-face. */
858 unsigned mouse_face_p : 1;
859
860 /* 1 means this row was ended by a newline from a string. */
861 unsigned ends_in_newline_from_string_p : 1;
862
863 /* 1 means this row width is exactly the width of the window, and the
864 final newline character is hidden in the right fringe. */
865 unsigned exact_window_width_line_p : 1;
866
867 /* 1 means this row currently shows the cursor in the right fringe. */
868 unsigned cursor_in_fringe_p : 1;
869
870 /* 1 means the last glyph in the row is part of an ellipsis. */
871 unsigned ends_in_ellipsis_p : 1;
872
873 /* Non-zero means display a bitmap on X frames indicating that this
874 the first line of the buffer. */
875 unsigned indicate_bob_p : 1;
876
877 /* Non-zero means display a bitmap on X frames indicating that this
878 the top line of the window, but not start of the buffer. */
879 unsigned indicate_top_line_p : 1;
880
881 /* Non-zero means display a bitmap on X frames indicating that this
882 the last line of the buffer. */
883 unsigned indicate_eob_p : 1;
884
885 /* Non-zero means display a bitmap on X frames indicating that this
886 the bottom line of the window, but not end of the buffer. */
887 unsigned indicate_bottom_line_p : 1;
888
889 /* Non-zero means the row was reversed to display text in a
890 right-to-left paragraph. */
891 unsigned reversed_p : 1;
892
893 /* Continuation lines width at the start of the row. */
894 int continuation_lines_width;
895
896 #ifdef HAVE_WINDOW_SYSTEM
897 /* Non-NULL means the current clipping area. This is temporarily
898 set while exposing a region. Coordinates are frame-relative. */
899 XRectangle *clip;
900 #endif
901 };
902
903
904 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
905 is defined to a non-zero value, the function matrix_row checks that
906 we don't try to access rows that are out of bounds. */
907
908 #if GLYPH_DEBUG
909 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
910 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
911 #else
912 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
913 #endif
914
915 /* Return a pointer to the row reserved for the mode line in MATRIX.
916 Row MATRIX->nrows - 1 is always reserved for the mode line. */
917
918 #define MATRIX_MODE_LINE_ROW(MATRIX) \
919 ((MATRIX)->rows + (MATRIX)->nrows - 1)
920
921 /* Return a pointer to the row reserved for the header line in MATRIX.
922 This is always the first row in MATRIX because that's the only
923 way that works in frame-based redisplay. */
924
925 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
926
927 /* Return a pointer to first row in MATRIX used for text display. */
928
929 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
930 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
931
932 /* Return a pointer to the first glyph in the text area of a row.
933 MATRIX is the glyph matrix accessed, and ROW is the row index in
934 MATRIX. */
935
936 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
937 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
938
939 /* Return the number of used glyphs in the text area of a row. */
940
941 #define MATRIX_ROW_USED(MATRIX, ROW) \
942 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
943
944 /* Return the character/ byte position at which the display of ROW
945 starts. BIDI Note: this is the smallest character/byte position
946 among characters in ROW, i.e. the first logical-order character
947 displayed by ROW, which is not necessarily the smallest horizontal
948 position. */
949
950 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
951 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
952
953 /* Return the character/ byte position at which ROW ends. BIDI Note:
954 this is the largest character/byte position among characters in
955 ROW, i.e. the last logical-order character displayed by ROW, which
956 is not necessarily the largest horizontal position. */
957
958 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
959 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
960
961 /* Return the vertical position of ROW in MATRIX. */
962
963 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
964
965 /* Return the last glyph row + 1 in MATRIX on window W reserved for
966 text. If W has a mode line, the last row in the matrix is reserved
967 for it. */
968
969 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
970 ((MATRIX)->rows \
971 + (MATRIX)->nrows \
972 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
973
974 /* Non-zero if the face of the last glyph in ROW's text area has
975 to be drawn to the end of the text area. */
976
977 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
978
979 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
980
981 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
982 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
983
984 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
985 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
986
987 /* Non-zero if ROW displays text. Value is non-zero if the row is
988 blank but displays a line end. */
989
990 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
991
992
993 /* Helper macros */
994
995 #define MR_PARTIALLY_VISIBLE(ROW) \
996 ((ROW)->height != (ROW)->visible_height)
997
998 #define MR_PARTIALLY_VISIBLE_AT_TOP(W, ROW) \
999 ((ROW)->y < WINDOW_HEADER_LINE_HEIGHT ((W)))
1000
1001 #define MR_PARTIALLY_VISIBLE_AT_BOTTOM(W, ROW) \
1002 (((ROW)->y + (ROW)->height - (ROW)->extra_line_spacing) \
1003 > WINDOW_BOX_HEIGHT_NO_MODE_LINE ((W)))
1004
1005 /* Non-zero if ROW is not completely visible in window W. */
1006
1007 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(W, ROW) \
1008 (MR_PARTIALLY_VISIBLE ((ROW)) \
1009 && (MR_PARTIALLY_VISIBLE_AT_TOP ((W), (ROW)) \
1010 || MR_PARTIALLY_VISIBLE_AT_BOTTOM ((W), (ROW))))
1011
1012
1013
1014 /* Non-zero if ROW is partially visible at the top of window W. */
1015
1016 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
1017 (MR_PARTIALLY_VISIBLE ((ROW)) \
1018 && MR_PARTIALLY_VISIBLE_AT_TOP ((W), (ROW)))
1019
1020 /* Non-zero if ROW is partially visible at the bottom of window W. */
1021
1022 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
1023 (MR_PARTIALLY_VISIBLE ((ROW)) \
1024 && MR_PARTIALLY_VISIBLE_AT_BOTTOM ((W), (ROW)))
1025
1026 /* Return the bottom Y + 1 of ROW. */
1027
1028 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
1029
1030 /* Is ROW the last visible one in the display described by the
1031 iterator structure pointed to by IT?. */
1032
1033 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
1034 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
1035
1036 /* Non-zero if ROW displays a continuation line. */
1037
1038 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
1039 ((ROW)->continuation_lines_width > 0)
1040
1041 /* Non-zero if ROW ends in the middle of a character. This is the
1042 case for continued lines showing only part of a display table entry
1043 or a control char, or an overlay string. */
1044
1045 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
1046 ((ROW)->end.dpvec_index > 0 \
1047 || (ROW)->end.overlay_string_index >= 0 \
1048 || (ROW)->ends_in_middle_of_char_p)
1049
1050 /* Non-zero if ROW ends in the middle of an overlay string. */
1051
1052 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
1053 ((ROW)->end.overlay_string_index >= 0)
1054
1055 /* Non-zero if ROW starts in the middle of a character. See above. */
1056
1057 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
1058 ((ROW)->start.dpvec_index > 0 \
1059 || (ROW)->starts_in_middle_of_char_p \
1060 || ((ROW)->start.overlay_string_index >= 0 \
1061 && (ROW)->start.string_pos.charpos > 0))
1062
1063 /* Non-zero means ROW overlaps its predecessor. */
1064
1065 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
1066 ((ROW)->phys_ascent > (ROW)->ascent)
1067
1068 /* Non-zero means ROW overlaps its successor. */
1069
1070 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
1071 ((ROW)->phys_height - (ROW)->phys_ascent \
1072 > (ROW)->height - (ROW)->ascent)
1073
1074 /* Non-zero means that fonts have been loaded since the last glyph
1075 matrix adjustments. The function redisplay_internal adjusts glyph
1076 matrices when this flag is non-zero. */
1077
1078 extern int fonts_changed_p;
1079
1080 /* A glyph for a space. */
1081
1082 extern struct glyph space_glyph;
1083
1084 /* Window being updated by update_window. This is non-null as long as
1085 update_window has not finished, and null otherwise. */
1086
1087 extern struct window *updated_window;
1088
1089 /* Glyph row and area updated by update_window_line. */
1090
1091 extern struct glyph_row *updated_row;
1092 extern int updated_area;
1093
1094 /* Non-zero means reading single-character input with prompt so put
1095 cursor on mini-buffer after the prompt. Positive means at end of
1096 text in echo area; negative means at beginning of line. */
1097
1098 extern int cursor_in_echo_area;
1099
1100 /* Non-zero means last display completed. Zero means it was
1101 preempted. */
1102
1103 extern int display_completed;
1104
1105 /* A temporary storage area, including a row of glyphs. Initialized
1106 in xdisp.c. Used for various purposes, as an example see
1107 get_overlay_arrow_glyph_row. */
1108
1109 extern struct glyph_row scratch_glyph_row;
1110
1111
1112 \f
1113 /************************************************************************
1114 Glyph Strings
1115 ************************************************************************/
1116
1117 /* Enumeration for overriding/changing the face to use for drawing
1118 glyphs in draw_glyphs. */
1119
1120 enum draw_glyphs_face
1121 {
1122 DRAW_NORMAL_TEXT,
1123 DRAW_INVERSE_VIDEO,
1124 DRAW_CURSOR,
1125 DRAW_MOUSE_FACE,
1126 DRAW_IMAGE_RAISED,
1127 DRAW_IMAGE_SUNKEN
1128 };
1129
1130 #ifdef HAVE_WINDOW_SYSTEM
1131
1132 /* A sequence of glyphs to be drawn in the same face. */
1133
1134 struct glyph_string
1135 {
1136 /* X-origin of the string. */
1137 int x;
1138
1139 /* Y-origin and y-position of the base line of this string. */
1140 int y, ybase;
1141
1142 /* The width of the string, not including a face extension. */
1143 int width;
1144
1145 /* The width of the string, including a face extension. */
1146 int background_width;
1147
1148 /* The height of this string. This is the height of the line this
1149 string is drawn in, and can be different from the height of the
1150 font the string is drawn in. */
1151 int height;
1152
1153 /* Number of pixels this string overwrites in front of its x-origin.
1154 This number is zero if the string has an lbearing >= 0; it is
1155 -lbearing, if the string has an lbearing < 0. */
1156 int left_overhang;
1157
1158 /* Number of pixels this string overwrites past its right-most
1159 nominal x-position, i.e. x + width. Zero if the string's
1160 rbearing is <= its nominal width, rbearing - width otherwise. */
1161 int right_overhang;
1162
1163 /* The frame on which the glyph string is drawn. */
1164 struct frame *f;
1165
1166 /* The window on which the glyph string is drawn. */
1167 struct window *w;
1168
1169 /* X display and window for convenience. */
1170 Display *display;
1171 Window window;
1172
1173 /* The glyph row for which this string was built. It determines the
1174 y-origin and height of the string. */
1175 struct glyph_row *row;
1176
1177 /* The area within row. */
1178 enum glyph_row_area area;
1179
1180 /* Characters to be drawn, and number of characters. */
1181 XChar2b *char2b;
1182 int nchars;
1183
1184 /* A face-override for drawing cursors, mouse face and similar. */
1185 enum draw_glyphs_face hl;
1186
1187 /* Face in which this string is to be drawn. */
1188 struct face *face;
1189
1190 /* Font in which this string is to be drawn. */
1191 struct font *font;
1192
1193 /* Non-null means this string describes (part of) a static
1194 composition. */
1195 struct composition *cmp;
1196
1197 /* If not negative, this string describes a compos. */
1198 int cmp_id;
1199
1200 /* Start and end glyph indices in a glyph-string. */
1201 int cmp_from, cmp_to;
1202
1203 /* 1 means this glyph strings face has to be drawn to the right end
1204 of the window's drawing area. */
1205 unsigned extends_to_end_of_line_p : 1;
1206
1207 /* 1 means the background of this string has been drawn. */
1208 unsigned background_filled_p : 1;
1209
1210 /* 1 means glyph string must be drawn with 16-bit functions. */
1211 unsigned two_byte_p : 1;
1212
1213 /* 1 means that the original font determined for drawing this glyph
1214 string could not be loaded. The member `font' has been set to
1215 the frame's default font in this case. */
1216 unsigned font_not_found_p : 1;
1217
1218 /* 1 means that the face in which this glyph string is drawn has a
1219 stipple pattern. */
1220 unsigned stippled_p : 1;
1221
1222 #define OVERLAPS_PRED (1 << 0)
1223 #define OVERLAPS_SUCC (1 << 1)
1224 #define OVERLAPS_BOTH (OVERLAPS_PRED | OVERLAPS_SUCC)
1225 #define OVERLAPS_ERASED_CURSOR (1 << 2)
1226 /* Non-zero means only the foreground of this glyph string must be
1227 drawn, and we should use the physical height of the line this
1228 glyph string appears in as clip rect. If the value is
1229 OVERLAPS_ERASED_CURSOR, the clip rect is restricted to the rect
1230 of the erased cursor. OVERLAPS_PRED and OVERLAPS_SUCC mean we
1231 draw overlaps with the preceding and the succeeding rows,
1232 respectively. */
1233 unsigned for_overlaps : 3;
1234
1235 /* 1 means that all glyphs in this glyph string has the flag
1236 padding_p set, and thus must be drawn one by one to have 1-pixel
1237 width even though the logical width in the font is zero. */
1238 unsigned padding_p : 1;
1239
1240 /* The GC to use for drawing this glyph string. */
1241 #if defined(HAVE_X_WINDOWS)
1242 GC gc;
1243 #endif
1244 #if defined(HAVE_NTGUI)
1245 XGCValues *gc;
1246 HDC hdc;
1247 #endif
1248
1249 /* A pointer to the first glyph in the string. This glyph
1250 corresponds to char2b[0]. Needed to draw rectangles if
1251 font_not_found_p is 1. */
1252 struct glyph *first_glyph;
1253
1254 /* Image, if any. */
1255 struct image *img;
1256
1257 /* Slice */
1258 struct glyph_slice slice;
1259
1260 /* Non-null means the horizontal clipping region starts from the
1261 left edge of *clip_head, and ends with the right edge of
1262 *clip_tail, not including their overhangs. */
1263 struct glyph_string *clip_head, *clip_tail;
1264
1265 /* The current clipping areas. */
1266 NativeRectangle clip[2];
1267
1268 /* Number of clipping areas. */
1269 int num_clips;
1270
1271 int underline_position;
1272
1273 int underline_thickness;
1274
1275 struct glyph_string *next, *prev;
1276 };
1277
1278 #endif /* HAVE_WINDOW_SYSTEM */
1279
1280 \f
1281 /************************************************************************
1282 Display Dimensions
1283 ************************************************************************/
1284
1285 /* Return the height of the mode line in glyph matrix MATRIX, or zero
1286 if not known. This macro is called under circumstances where
1287 MATRIX might not have been allocated yet. */
1288
1289 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
1290 ((MATRIX) && (MATRIX)->rows \
1291 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
1292 : 0)
1293
1294 /* Return the height of the header line in glyph matrix MATRIX, or zero
1295 if not known. This macro is called under circumstances where
1296 MATRIX might not have been allocated yet. */
1297
1298 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
1299 ((MATRIX) && (MATRIX)->rows \
1300 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
1301 : 0)
1302
1303 /* Return the desired face id for the mode line of a window, depending
1304 on whether the window is selected or not, or if the window is the
1305 scrolling window for the currently active minibuffer window.
1306
1307 Due to the way display_mode_lines manipulates with the contents of
1308 selected_window, this macro needs three arguments: SELW which is
1309 compared against the current value of selected_window, MBW which is
1310 compared against minibuf_window (if SELW doesn't match), and SCRW
1311 which is compared against minibuf_selected_window (if MBW matches). */
1312
1313 #define CURRENT_MODE_LINE_FACE_ID_3(SELW, MBW, SCRW) \
1314 ((!mode_line_in_non_selected_windows \
1315 || (SELW) == XWINDOW (selected_window) \
1316 || (minibuf_level > 0 \
1317 && !NILP (minibuf_selected_window) \
1318 && (MBW) == XWINDOW (minibuf_window) \
1319 && (SCRW) == XWINDOW (minibuf_selected_window))) \
1320 ? MODE_LINE_FACE_ID \
1321 : MODE_LINE_INACTIVE_FACE_ID)
1322
1323
1324 /* Return the desired face id for the mode line of window W. */
1325
1326 #define CURRENT_MODE_LINE_FACE_ID(W) \
1327 (CURRENT_MODE_LINE_FACE_ID_3((W), XWINDOW (selected_window), (W)))
1328
1329 /* Return the current height of the mode line of window W. If not
1330 known from current_mode_line_height, look at W's current glyph
1331 matrix, or return a default based on the height of the font of the
1332 face `mode-line'. */
1333
1334 #define CURRENT_MODE_LINE_HEIGHT(W) \
1335 (current_mode_line_height >= 0 \
1336 ? current_mode_line_height \
1337 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
1338 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
1339 : estimate_mode_line_height (XFRAME ((W)->frame), \
1340 CURRENT_MODE_LINE_FACE_ID (W))))
1341
1342 /* Return the current height of the header line of window W. If not
1343 known from current_header_line_height, look at W's current glyph
1344 matrix, or return an estimation based on the height of the font of
1345 the face `header-line'. */
1346
1347 #define CURRENT_HEADER_LINE_HEIGHT(W) \
1348 (current_header_line_height >= 0 \
1349 ? current_header_line_height \
1350 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
1351 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
1352 : estimate_mode_line_height (XFRAME ((W)->frame), \
1353 HEADER_LINE_FACE_ID)))
1354
1355 /* Return the height of the desired mode line of window W. */
1356
1357 #define DESIRED_MODE_LINE_HEIGHT(W) \
1358 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
1359
1360 /* Return the height of the desired header line of window W. */
1361
1362 #define DESIRED_HEADER_LINE_HEIGHT(W) \
1363 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
1364
1365 /* Value is non-zero if window W wants a mode line. */
1366
1367 #define WINDOW_WANTS_MODELINE_P(W) \
1368 (!MINI_WINDOW_P ((W)) \
1369 && !(W)->pseudo_window_p \
1370 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1371 && BUFFERP ((W)->buffer) \
1372 && !NILP (XBUFFER ((W)->buffer)->mode_line_format) \
1373 && WINDOW_TOTAL_LINES (W) > 1)
1374
1375 /* Value is non-zero if window W wants a header line. */
1376
1377 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1378 (!MINI_WINDOW_P ((W)) \
1379 && !(W)->pseudo_window_p \
1380 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1381 && BUFFERP ((W)->buffer) \
1382 && !NILP (XBUFFER ((W)->buffer)->header_line_format) \
1383 && WINDOW_TOTAL_LINES (W) > 1 + !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1384
1385
1386 /* Return proper value to be used as baseline offset of font that has
1387 ASCENT and DESCENT to draw characters by the font at the vertical
1388 center of the line of frame F.
1389
1390 Here, our task is to find the value of BOFF in the following figure;
1391
1392 -------------------------+-----------+-
1393 -+-+---------+-+ | |
1394 | | | | | |
1395 | | | | F_ASCENT F_HEIGHT
1396 | | | ASCENT | |
1397 HEIGHT | | | | |
1398 | | |-|-+------+-----------|------- baseline
1399 | | | | BOFF | |
1400 | |---------|-+-+ | |
1401 | | | DESCENT | |
1402 -+-+---------+-+ F_DESCENT |
1403 -------------------------+-----------+-
1404
1405 -BOFF + DESCENT + (F_HEIGHT - HEIGHT) / 2 = F_DESCENT
1406 BOFF = DESCENT + (F_HEIGHT - HEIGHT) / 2 - F_DESCENT
1407 DESCENT = FONT->descent
1408 HEIGHT = FONT_HEIGHT (FONT)
1409 F_DESCENT = (FRAME_FONT (F)->descent
1410 - F->terminal->output_data.x->baseline_offset)
1411 F_HEIGHT = FRAME_LINE_HEIGHT (F)
1412 */
1413
1414 #define VCENTER_BASELINE_OFFSET(FONT, F) \
1415 (FONT_DESCENT (FONT) \
1416 + (FRAME_LINE_HEIGHT ((F)) - FONT_HEIGHT ((FONT)) \
1417 + (FRAME_LINE_HEIGHT ((F)) > FONT_HEIGHT ((FONT)))) / 2 \
1418 - (FONT_DESCENT (FRAME_FONT (F)) - FRAME_BASELINE_OFFSET (F)))
1419
1420 \f
1421 /***********************************************************************
1422 Faces
1423 ***********************************************************************/
1424
1425 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1426 symbol `face'. */
1427
1428 enum lface_attribute_index
1429 {
1430 LFACE_FAMILY_INDEX = 1,
1431 LFACE_FOUNDRY_INDEX,
1432 LFACE_SWIDTH_INDEX,
1433 LFACE_HEIGHT_INDEX,
1434 LFACE_WEIGHT_INDEX,
1435 LFACE_SLANT_INDEX,
1436 LFACE_UNDERLINE_INDEX,
1437 LFACE_INVERSE_INDEX,
1438 LFACE_FOREGROUND_INDEX,
1439 LFACE_BACKGROUND_INDEX,
1440 LFACE_STIPPLE_INDEX,
1441 LFACE_OVERLINE_INDEX,
1442 LFACE_STRIKE_THROUGH_INDEX,
1443 LFACE_BOX_INDEX,
1444 LFACE_FONT_INDEX,
1445 LFACE_INHERIT_INDEX,
1446 LFACE_FONTSET_INDEX,
1447 LFACE_VECTOR_SIZE
1448 };
1449
1450
1451 /* Box types of faces. */
1452
1453 enum face_box_type
1454 {
1455 /* No box around text. */
1456 FACE_NO_BOX,
1457
1458 /* Simple box of specified width and color. Default width is 1, and
1459 default color is the foreground color of the face. */
1460 FACE_SIMPLE_BOX,
1461
1462 /* Boxes with 3D shadows. Color equals the background color of the
1463 face. Width is specified. */
1464 FACE_RAISED_BOX,
1465 FACE_SUNKEN_BOX
1466 };
1467
1468
1469 /* Structure describing a realized face.
1470
1471 For each Lisp face, 0..N realized faces can exist for different
1472 frames and different charsets. Realized faces are built from Lisp
1473 faces and text properties/overlays by merging faces and adding
1474 unspecified attributes from the `default' face. */
1475
1476 struct face
1477 {
1478 /* The id of this face. The id equals the index of this face in the
1479 vector faces_by_id of its face cache. */
1480 int id;
1481
1482 #ifdef HAVE_WINDOW_SYSTEM
1483
1484 /* If non-zero, this is a GC that we can use without modification for
1485 drawing the characters in this face. */
1486 GC gc;
1487
1488 /* Background stipple or bitmap used for this face. This is
1489 an id as returned from load_pixmap. */
1490 int stipple;
1491
1492 #else /* not HAVE_WINDOW_SYSTEM */
1493
1494 /* Dummy. */
1495 int stipple;
1496
1497 #endif /* not HAVE_WINDOW_SYSTEM */
1498
1499 /* Pixel value of foreground color for X frames. Color index
1500 for tty frames. */
1501 unsigned long foreground;
1502
1503 /* Pixel value or color index of background color. */
1504 unsigned long background;
1505
1506 /* Pixel value or color index of underline color. */
1507 unsigned long underline_color;
1508
1509 /* Pixel value or color index of overlined, strike-through, or box
1510 color. */
1511 unsigned long overline_color;
1512 unsigned long strike_through_color;
1513 unsigned long box_color;
1514
1515 struct font *font;
1516
1517 /* Fontset ID if for this face's fontset. Non-ASCII faces derived
1518 from the same ASCII face have the same fontset. */
1519 int fontset;
1520
1521 /* Pixmap width and height. */
1522 unsigned int pixmap_w, pixmap_h;
1523
1524 /* Non-zero means characters in this face have a box that thickness
1525 around them. If it is negative, the absolute value indicates the
1526 thickness, and the horizontal lines of box (top and bottom) are
1527 drawn inside of characters glyph area. The vertical lines of box
1528 (left and right) are drawn as the same way as the case that this
1529 value is positive. */
1530 int box_line_width;
1531
1532 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1533 around text in this face. A value of FACE_SIMPLE_BOX means a box
1534 of width box_line_width is drawn in color box_color. A value of
1535 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1536 shadow colors derived from the background color of the face. */
1537 enum face_box_type box;
1538
1539 /* If `box' above specifies a 3D type, 1 means use box_color for
1540 drawing shadows. */
1541 unsigned use_box_color_for_shadows_p : 1;
1542
1543 /* Non-zero if text in this face should be underlined, overlined,
1544 strike-through or have a box drawn around it. */
1545 unsigned underline_p : 1;
1546 unsigned overline_p : 1;
1547 unsigned strike_through_p : 1;
1548
1549 /* 1 means that the colors specified for this face could not be
1550 loaded, and were replaced by default colors, so they shouldn't be
1551 freed. */
1552 unsigned foreground_defaulted_p : 1;
1553 unsigned background_defaulted_p : 1;
1554
1555 /* 1 means that either no color is specified for underlining or that
1556 the specified color couldn't be loaded. Use the foreground
1557 color when drawing in that case. */
1558 unsigned underline_defaulted_p : 1;
1559
1560 /* 1 means that either no color is specified for the corresponding
1561 attribute or that the specified color couldn't be loaded.
1562 Use the foreground color when drawing in that case. */
1563 unsigned overline_color_defaulted_p : 1;
1564 unsigned strike_through_color_defaulted_p : 1;
1565 unsigned box_color_defaulted_p : 1;
1566
1567 /* TTY appearances. Blinking is not yet implemented. Colors are
1568 found in `lface' with empty color string meaning the default
1569 color of the TTY. */
1570 unsigned tty_bold_p : 1;
1571 unsigned tty_dim_p : 1;
1572 unsigned tty_underline_p : 1;
1573 unsigned tty_alt_charset_p : 1;
1574 unsigned tty_reverse_p : 1;
1575 unsigned tty_blinking_p : 1;
1576
1577 /* 1 means that colors of this face may not be freed because they
1578 have been copied bitwise from a base face (see
1579 realize_x_face). */
1580 unsigned colors_copied_bitwise_p : 1;
1581
1582 /* If non-zero, use overstrike (to simulate bold-face). */
1583 unsigned overstrike : 1;
1584
1585 /* NOTE: this is not used yet, but eventually this impl should be done
1586 similarly to overstrike */
1587 #ifdef HAVE_NS
1588 /* If non-zero, use geometric rotation (to simulate italic). */
1589 unsigned synth_ital : 1;
1590 #endif
1591
1592 /* The Lisp face attributes this face realizes. All attributes
1593 in this vector are non-nil. */
1594 Lisp_Object lface[LFACE_VECTOR_SIZE];
1595
1596 /* The hash value of this face. */
1597 unsigned hash;
1598
1599 /* Next and previous face in hash collision list of face cache. */
1600 struct face *next, *prev;
1601
1602 /* If this face is an ASCII face, this points to this face itself.
1603 Otherwise, this points to an ASCII face that has the same
1604 attributes except the font. */
1605 struct face *ascii_face;
1606
1607 /* Extra member that a font-driver uses privately. */
1608 void *extra;
1609 };
1610
1611
1612 /* Color index indicating that face uses a terminal's default color. */
1613
1614 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1615
1616 /* Color index indicating that face uses an unknown foreground color. */
1617
1618 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1619
1620 /* Color index indicating that face uses an unknown background color. */
1621
1622 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1623
1624 /* Non-zero if FACE was realized for unibyte use. */
1625
1626 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1627
1628
1629 /* IDs of important faces known by the C face code. These are the IDs
1630 of the faces for CHARSET_ASCII. */
1631
1632 enum face_id
1633 {
1634 DEFAULT_FACE_ID,
1635 MODE_LINE_FACE_ID,
1636 MODE_LINE_INACTIVE_FACE_ID,
1637 TOOL_BAR_FACE_ID,
1638 FRINGE_FACE_ID,
1639 HEADER_LINE_FACE_ID,
1640 SCROLL_BAR_FACE_ID,
1641 BORDER_FACE_ID,
1642 CURSOR_FACE_ID,
1643 MOUSE_FACE_ID,
1644 MENU_FACE_ID,
1645 VERTICAL_BORDER_FACE_ID,
1646 BASIC_FACE_ID_SENTINEL
1647 };
1648
1649 #define MAX_FACE_ID ((1 << FACE_ID_BITS) - 1)
1650
1651 /* A cache of realized faces. Each frame has its own cache because
1652 Emacs allows different frame-local face definitions. */
1653
1654 struct face_cache
1655 {
1656 /* Hash table of cached realized faces. */
1657 struct face **buckets;
1658
1659 /* Back-pointer to the frame this cache belongs to. */
1660 struct frame *f;
1661
1662 /* A vector of faces so that faces can be referenced by an ID. */
1663 struct face **faces_by_id;
1664
1665 /* The allocated size, and number of used slots of faces_by_id. */
1666 int size, used;
1667
1668 /* Flag indicating that attributes of the `menu' face have been
1669 changed. */
1670 unsigned menu_face_changed_p : 1;
1671 };
1672
1673
1674 /* Prepare face FACE for use on frame F. This must be called before
1675 using X resources of FACE. */
1676
1677 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1678 if ((FACE)->gc == 0) \
1679 prepare_face_for_display ((F), (FACE)); \
1680 else \
1681 (void) 0
1682
1683 /* Return a pointer to the face with ID on frame F, or null if such a
1684 face doesn't exist. */
1685
1686 #define FACE_FROM_ID(F, ID) \
1687 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1688 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1689 : NULL)
1690
1691 #ifdef HAVE_WINDOW_SYSTEM
1692
1693 /* Non-zero if FACE is suitable for displaying character CHAR. */
1694
1695 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1696 (ASCII_CHAR_P (CHAR) \
1697 ? (FACE) == (FACE)->ascii_face \
1698 : face_suitable_for_char_p ((FACE), (CHAR)))
1699
1700 /* Return the id of the realized face on frame F that is like the face
1701 with id ID but is suitable for displaying character CHAR.
1702 This macro is only meaningful for multibyte character CHAR. */
1703
1704 #define FACE_FOR_CHAR(F, FACE, CHAR, POS, OBJECT) \
1705 (ASCII_CHAR_P (CHAR) \
1706 ? (FACE)->ascii_face->id \
1707 : face_for_char ((F), (FACE), (CHAR), (POS), (OBJECT)))
1708
1709 #else /* not HAVE_WINDOW_SYSTEM */
1710
1711 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1712 #define FACE_FOR_CHAR(F, FACE, CHAR, POS, OBJECT) ((FACE)->id)
1713
1714 #endif /* not HAVE_WINDOW_SYSTEM */
1715
1716 /* Non-zero means face attributes have been changed since the last
1717 redisplay. Used in redisplay_internal. */
1718
1719 extern int face_change_count;
1720
1721 /* For reordering of bidirectional text. */
1722 #define BIDI_MAXLEVEL 64
1723
1724 /* Data type for describing the bidirectional character types. The
1725 first 7 must be at the beginning, because they are the only values
1726 valid in the `bidi_type' member of `struct glyph'; we only reserve
1727 3 bits for it, so we cannot use there values larger than 7. */
1728 typedef enum {
1729 UNKNOWN_BT = 0,
1730 STRONG_L, /* strong left-to-right */
1731 STRONG_R, /* strong right-to-left */
1732 WEAK_EN, /* european number */
1733 WEAK_AN, /* arabic number */
1734 WEAK_BN, /* boundary neutral */
1735 NEUTRAL_B, /* paragraph separator */
1736 STRONG_AL, /* arabic right-to-left letter */
1737 LRE, /* left-to-right embedding */
1738 LRO, /* left-to-right override */
1739 RLE, /* right-to-left embedding */
1740 RLO, /* right-to-left override */
1741 PDF, /* pop directional format */
1742 WEAK_ES, /* european number separator */
1743 WEAK_ET, /* european number terminator */
1744 WEAK_CS, /* common separator */
1745 WEAK_NSM, /* non-spacing mark */
1746 NEUTRAL_S, /* segment separator */
1747 NEUTRAL_WS, /* whitespace */
1748 NEUTRAL_ON /* other neutrals */
1749 } bidi_type_t;
1750
1751 /* The basic directionality data type. */
1752 typedef enum { NEUTRAL_DIR, L2R, R2L } bidi_dir_t;
1753
1754 /* Data type for storing information about characters we need to
1755 remember. */
1756 struct bidi_saved_info {
1757 int bytepos, charpos; /* character's buffer position */
1758 bidi_type_t type; /* character's resolved bidi type */
1759 bidi_type_t type_after_w1; /* original type of the character, after W1 */
1760 bidi_type_t orig_type; /* type as we found it in the buffer */
1761 };
1762
1763 /* Data type for keeping track of saved embedding levels and override
1764 status information. */
1765 struct bidi_stack {
1766 int level;
1767 bidi_dir_t override;
1768 };
1769
1770 /* Data type for iterating over bidi text. */
1771 struct bidi_it {
1772 EMACS_INT bytepos; /* iterator's position in buffer */
1773 EMACS_INT charpos;
1774 int ch; /* character itself */
1775 int ch_len; /* length of its multibyte sequence */
1776 bidi_type_t type; /* bidi type of this character, after
1777 resolving weak and neutral types */
1778 bidi_type_t type_after_w1; /* original type, after overrides and W1 */
1779 bidi_type_t orig_type; /* original type, as found in the buffer */
1780 int resolved_level; /* final resolved level of this character */
1781 int invalid_levels; /* how many PDFs to ignore */
1782 int invalid_rl_levels; /* how many PDFs from RLE/RLO to ignore */
1783 int prev_was_pdf; /* if non-zero, previous char was PDF */
1784 struct bidi_saved_info prev; /* info about previous character */
1785 struct bidi_saved_info last_strong; /* last-seen strong directional char */
1786 struct bidi_saved_info next_for_neutral; /* surrounding characters for... */
1787 struct bidi_saved_info prev_for_neutral; /* ...resolving neutrals */
1788 struct bidi_saved_info next_for_ws; /* character after sequence of ws */
1789 EMACS_INT next_en_pos; /* position of next EN char for ET */
1790 EMACS_INT ignore_bn_limit; /* position until which to ignore BNs */
1791 bidi_dir_t sor; /* direction of start-of-run in effect */
1792 int scan_dir; /* direction of text scan */
1793 int stack_idx; /* index of current data on the stack */
1794 /* Note: Everything from here on is not copied/saved when the bidi
1795 iterator state is saved, pushed, or popped. So only put here
1796 stuff that is not part of the bidi iterator's state! */
1797 struct bidi_stack level_stack[BIDI_MAXLEVEL]; /* stack of embedding levels */
1798 int first_elt; /* if non-zero, examine current char first */
1799 bidi_dir_t paragraph_dir; /* current paragraph direction */
1800 int new_paragraph; /* if non-zero, we expect a new paragraph */
1801 EMACS_INT separator_limit; /* where paragraph separator should end */
1802 };
1803
1804 /* Value is non-zero when the bidi iterator is at base paragraph
1805 embedding level. */
1806 #define BIDI_AT_BASE_LEVEL(BIDI_IT) \
1807 ((BIDI_IT).resolved_level == (BIDI_IT).level_stack[0].level)
1808
1809 \f
1810 /***********************************************************************
1811 Fringes
1812 ***********************************************************************/
1813
1814 /* Structure used to describe where and how to draw a fringe bitmap.
1815 WHICH is the fringe bitmap to draw. WD and H is the (adjusted)
1816 width and height of the bitmap, DH is the height adjustment (if
1817 bitmap is periodic). X and Y are frame coordinates of the area to
1818 display the bitmap, DY is relative offset of the bitmap into that
1819 area. BX, NX, BY, NY specifies the area to clear if the bitmap
1820 does not fill the entire area. FACE is the fringe face. */
1821
1822 struct draw_fringe_bitmap_params
1823 {
1824 int which; /* enum fringe_bitmap_type */
1825 unsigned short *bits;
1826 int wd, h, dh;
1827 int x, y;
1828 int bx, nx, by, ny;
1829 unsigned cursor_p : 1;
1830 unsigned overlay_p : 1;
1831 struct face *face;
1832 };
1833
1834 #define MAX_FRINGE_BITMAPS (1<<FRINGE_ID_BITS)
1835
1836 \f
1837 /***********************************************************************
1838 Display Iterator
1839 ***********************************************************************/
1840
1841 /* Iteration over things to display in current_buffer or in a string.
1842
1843 The iterator handles:
1844
1845 1. Overlay strings (after-string, before-string).
1846 2. Face properties.
1847 3. Invisible text properties.
1848 4. Selective display.
1849 5. Translation of characters via display tables.
1850 6. Translation of control characters to the forms `\003' or `^C'.
1851 7. `glyph' and `space-width' properties.
1852
1853 Iterators are initialized by calling init_iterator or one of the
1854 equivalent functions below. A call to get_next_display_element
1855 loads the iterator structure with information about what next to
1856 display. A call to set_iterator_to_next increments the iterator's
1857 position.
1858
1859 Characters from overlay strings, display table entries or control
1860 character translations are returned one at a time. For example, if
1861 we have a text of `a\x01' where `a' has a display table definition
1862 of `cd' and the control character is displayed with a leading
1863 arrow, then the iterator will return:
1864
1865 Call Return Source Call next
1866 -----------------------------------------------------------------
1867 next c display table move
1868 next d display table move
1869 next ^ control char move
1870 next A control char move
1871
1872 The same mechanism is also used to return characters for ellipses
1873 displayed at the end of invisible text.
1874
1875 CAVEAT: Under some circumstances, move_.* functions can be called
1876 asynchronously, e.g. when computing a buffer position from an x and
1877 y pixel position. This means that these functions and functions
1878 called from them SHOULD NOT USE xmalloc and alike. See also the
1879 comment at the start of xdisp.c. */
1880
1881 /* Enumeration describing what kind of display element an iterator is
1882 loaded with after a call to get_next_display_element. */
1883
1884 enum display_element_type
1885 {
1886 /* A normal character. */
1887 IT_CHARACTER,
1888
1889 /* A composition (static and automatic). */
1890 IT_COMPOSITION,
1891
1892 /* An image. */
1893 IT_IMAGE,
1894
1895 /* A flexible width and height space. */
1896 IT_STRETCH,
1897
1898 /* End of buffer or string. */
1899 IT_EOB,
1900
1901 /* Truncation glyphs. Never returned by get_next_display_element.
1902 Used to get display information about truncation glyphs via
1903 produce_glyphs. */
1904 IT_TRUNCATION,
1905
1906 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1907 IT_CONTINUATION
1908 };
1909
1910
1911 /* An enumerator for each text property that has a meaning for display
1912 purposes. */
1913
1914 enum prop_idx
1915 {
1916 FONTIFIED_PROP_IDX,
1917 FACE_PROP_IDX,
1918 INVISIBLE_PROP_IDX,
1919 DISPLAY_PROP_IDX,
1920 COMPOSITION_PROP_IDX,
1921
1922 /* Not a property. Used to indicate changes in overlays. */
1923 OVERLAY_PROP_IDX,
1924
1925 /* Sentinel. */
1926 LAST_PROP_IDX
1927 };
1928
1929 /* An enumerator for the method of wrapping long lines. */
1930
1931 enum line_wrap_method
1932 {
1933 TRUNCATE,
1934 WORD_WRAP,
1935 WINDOW_WRAP
1936 };
1937
1938 struct it_slice
1939 {
1940 Lisp_Object x;
1941 Lisp_Object y;
1942 Lisp_Object width;
1943 Lisp_Object height;
1944 };
1945
1946 /* Input sources for fetching characters or data to display.
1947 The input source is found in the `method' field. */
1948
1949 enum it_method {
1950 GET_FROM_BUFFER = 0,
1951 GET_FROM_DISPLAY_VECTOR,
1952 GET_FROM_STRING,
1953 GET_FROM_C_STRING,
1954 GET_FROM_IMAGE,
1955 GET_FROM_STRETCH,
1956 NUM_IT_METHODS
1957 };
1958
1959 #define IT_STACK_SIZE 5
1960
1961 /* Iterator for composition (both for static and automatic). */
1962 struct composition_it
1963 {
1964 /* Next position at which to check the composition. */
1965 EMACS_INT stop_pos;
1966 /* ID number of the composition or glyph-string. If negative, we
1967 are not iterating over a composition now. */
1968 int id;
1969 /* If non-negative, character that triggers the automatic
1970 composition at `stop_pos', and this is an automatic compositoin.
1971 If negative, this is a static composition. This is set to -2
1972 temporarily if searching of composition reach a limit or a
1973 newline. */
1974 int ch;
1975 /* If this an automatic composition, how many characters to look back
1976 from the position where a character triggering the composition
1977 exists. */
1978 int lookback;
1979 /* If non-negative, number of glyphs of the glyph-string. */
1980 int nglyphs;
1981 /* Number of characters and bytes of the current grapheme cluster. */
1982 int nchars, nbytes;
1983 /* Indices of the glyphs for the current grapheme cluster. */
1984 int from, to;
1985 /* Width of the current grapheme cluster in units of pixels on a
1986 graphic display and in units of canonical characters on a
1987 terminal display. */
1988 int width;
1989 };
1990
1991 struct it
1992 {
1993 /* The window in which we iterate over current_buffer (or a string). */
1994 Lisp_Object window;
1995 struct window *w;
1996
1997 /* The window's frame. */
1998 struct frame *f;
1999
2000 /* Method to use to load this structure with the next display element. */
2001 enum it_method method;
2002
2003 /* The next position at which to check for face changes, invisible
2004 text, overlay strings, end of text etc., which see. */
2005 EMACS_INT stop_charpos;
2006
2007 /* Previous stop position, i.e. the last one before the current
2008 iterator position in `current'. */
2009 EMACS_INT prev_stop;
2010
2011 /* Last stop position iterated across whose bidi embedding level is
2012 equal to the current paragraph's base embedding level. */
2013 EMACS_INT base_level_stop;
2014
2015 /* Maximum string or buffer position + 1. ZV when iterating over
2016 current_buffer. */
2017 EMACS_INT end_charpos;
2018
2019 /* C string to iterate over. Non-null means get characters from
2020 this string, otherwise characters are read from current_buffer
2021 or it->string. */
2022 unsigned char *s;
2023
2024 /* Number of characters in the string (s, or it->string) we iterate
2025 over. */
2026 int string_nchars;
2027
2028 /* Start and end of a visible region; -1 if the region is not
2029 visible in the window. */
2030 EMACS_INT region_beg_charpos, region_end_charpos;
2031
2032 /* Position at which redisplay end trigger functions should be run. */
2033 EMACS_INT redisplay_end_trigger_charpos;
2034
2035 /* 1 means multibyte characters are enabled. */
2036 unsigned multibyte_p : 1;
2037
2038 /* 1 means window has a mode line at its top. */
2039 unsigned header_line_p : 1;
2040
2041 /* 1 means `string' is the value of a `display' property.
2042 Don't handle some `display' properties in these strings. */
2043 unsigned string_from_display_prop_p : 1;
2044
2045 /* When METHOD == next_element_from_display_vector,
2046 this is 1 if we're doing an ellipsis. Otherwise meaningless. */
2047 unsigned ellipsis_p : 1;
2048
2049 /* True means cursor shouldn't be displayed here. */
2050 unsigned avoid_cursor_p : 1;
2051
2052 /* Display table in effect or null for none. */
2053 struct Lisp_Char_Table *dp;
2054
2055 /* Current display table vector to return characters from and its
2056 end. dpvec null means we are not returning characters from a
2057 display table entry; current.dpvec_index gives the current index
2058 into dpvec. This same mechanism is also used to return
2059 characters from translated control characters, i.e. `\003' or
2060 `^C'. */
2061 Lisp_Object *dpvec, *dpend;
2062
2063 /* Length in bytes of the char that filled dpvec. A value of zero
2064 means that no such character is involved. */
2065 int dpvec_char_len;
2066
2067 /* Face id to use for all characters in display vector. -1 if unused. */
2068 int dpvec_face_id;
2069
2070 /* Face id of the iterator saved in case a glyph from dpvec contains
2071 a face. The face is restored when all glyphs from dpvec have
2072 been delivered. */
2073 int saved_face_id;
2074
2075 /* Vector of glyphs for control character translation. The pointer
2076 dpvec is set to ctl_chars when a control character is translated.
2077 This vector is also used for incomplete multibyte character
2078 translation (e.g \222\244). Such a character is at most 4 bytes,
2079 thus we need at most 16 bytes here. */
2080 Lisp_Object ctl_chars[16];
2081
2082 /* Initial buffer or string position of the iterator, before skipping
2083 over display properties and invisible text. */
2084 struct display_pos start;
2085
2086 /* Current buffer or string position of the iterator, including
2087 position in overlay strings etc. */
2088 struct display_pos current;
2089
2090 /* Total number of overlay strings to process. This can be >
2091 OVERLAY_STRING_CHUNK_SIZE. */
2092 int n_overlay_strings;
2093
2094 /* Vector of overlays to process. Overlay strings are processed
2095 OVERLAY_STRING_CHUNK_SIZE at a time. */
2096 #define OVERLAY_STRING_CHUNK_SIZE 16
2097 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
2098
2099 /* For each overlay string, the overlay it came from. */
2100 Lisp_Object string_overlays[OVERLAY_STRING_CHUNK_SIZE];
2101
2102 /* If non-nil, a Lisp string being processed. If
2103 current.overlay_string_index >= 0, this is an overlay string from
2104 pos. */
2105 Lisp_Object string;
2106
2107 /* If non-nil, we are processing a string that came
2108 from a `display' property given by an overlay. */
2109 Lisp_Object from_overlay;
2110
2111 /* Stack of saved values. New entries are pushed when we begin to
2112 process an overlay string or a string from a `glyph' property.
2113 Entries are popped when we return to deliver display elements
2114 from what we previously had. */
2115 struct iterator_stack_entry
2116 {
2117 Lisp_Object string;
2118 int string_nchars;
2119 EMACS_INT end_charpos;
2120 EMACS_INT stop_charpos;
2121 EMACS_INT prev_stop;
2122 EMACS_INT base_level_stop;
2123 struct composition_it cmp_it;
2124 int face_id;
2125
2126 /* Save values specific to a given method. */
2127 union {
2128 /* method == GET_FROM_IMAGE */
2129 struct {
2130 Lisp_Object object;
2131 struct it_slice slice;
2132 int image_id;
2133 } image;
2134 /* method == GET_FROM_COMPOSITION */
2135 struct {
2136 Lisp_Object object;
2137 } comp;
2138 /* method == GET_FROM_STRETCH */
2139 struct {
2140 Lisp_Object object;
2141 } stretch;
2142 } u;
2143
2144 /* current text and display positions. */
2145 struct text_pos position;
2146 struct display_pos current;
2147 Lisp_Object from_overlay;
2148 enum glyph_row_area area;
2149 enum it_method method;
2150 unsigned multibyte_p : 1;
2151 unsigned string_from_display_prop_p : 1;
2152 unsigned display_ellipsis_p : 1;
2153 unsigned avoid_cursor_p : 1;
2154 enum line_wrap_method line_wrap;
2155
2156 /* properties from display property that are reset by another display property. */
2157 short voffset;
2158 Lisp_Object space_width;
2159 Lisp_Object font_height;
2160 }
2161 stack[IT_STACK_SIZE];
2162
2163 /* Stack pointer. */
2164 int sp;
2165
2166 /* -1 means selective display hides everything between a \r and the
2167 next newline; > 0 means hide lines indented more than that value. */
2168 int selective;
2169
2170 /* An enumeration describing what the next display element is
2171 after a call to get_next_display_element. */
2172 enum display_element_type what;
2173
2174 /* Face to use. */
2175 int face_id;
2176
2177 /* Setting of buffer-local variable selective-display-ellipsis. */
2178 unsigned selective_display_ellipsis_p : 1;
2179
2180 /* 1 means control characters are translated into the form `^C'
2181 where the `^' can be replaced by a display table entry. */
2182 unsigned ctl_arrow_p : 1;
2183
2184 /* Non-zero means that the current face has a box. */
2185 unsigned face_box_p : 1;
2186
2187 /* Non-null means that the current character is the first in a run
2188 of characters with box face. */
2189 unsigned start_of_box_run_p : 1;
2190
2191 /* Non-zero means that the current character is the last in a run
2192 of characters with box face. */
2193 unsigned end_of_box_run_p : 1;
2194
2195 /* 1 means overlay strings at end_charpos have been processed. */
2196 unsigned overlay_strings_at_end_processed_p : 1;
2197
2198 /* 1 means to ignore overlay strings at current pos, as they have
2199 already been processed. */
2200 unsigned ignore_overlay_strings_at_pos_p : 1;
2201
2202 /* 1 means the actual glyph is not available in the current
2203 system. */
2204 unsigned glyph_not_available_p : 1;
2205
2206 /* 1 means the next line in display_line continues a character
2207 consisting of more than one glyph, and some glyphs of this
2208 character have been put on the previous line. */
2209 unsigned starts_in_middle_of_char_p : 1;
2210
2211 /* If 1, saved_face_id contains the id of the face in front of text
2212 skipped due to selective display. */
2213 unsigned face_before_selective_p : 1;
2214
2215 /* If 1, adjust current glyph so it does not increase current row
2216 descent/ascent (line-height property). Reset after this glyph. */
2217 unsigned constrain_row_ascent_descent_p : 1;
2218
2219 enum line_wrap_method line_wrap;
2220
2221 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
2222 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
2223 int base_face_id;
2224
2225 /* If what == IT_CHARACTER, character and length in bytes. This is
2226 a character from a buffer or string. It may be different from
2227 the character displayed in case that
2228 unibyte_display_via_language_environment is set.
2229
2230 If what == IT_COMPOSITION, the first component of a composition
2231 and length in bytes of the composition. */
2232 int c, len;
2233
2234 /* If what == IT_COMPOSITION, iterator substructure for the
2235 composition. */
2236 struct composition_it cmp_it;
2237
2238 /* The character to display, possibly translated to multibyte
2239 if unibyte_display_via_language_environment is set. This
2240 is set after produce_glyphs has been called. */
2241 int char_to_display;
2242
2243 /* If what == IT_IMAGE, the id of the image to display. */
2244 int image_id;
2245
2246 /* Values from `slice' property. */
2247 struct it_slice slice;
2248
2249 /* Value of the `space-width' property, if any; nil if none. */
2250 Lisp_Object space_width;
2251
2252 /* Computed from the value of the `raise' property. */
2253 short voffset;
2254
2255 /* Number of columns per \t. */
2256 short tab_width;
2257
2258 /* Value of the `height' property, if any; nil if none. */
2259 Lisp_Object font_height;
2260
2261 /* Object and position where the current display element came from.
2262 Object can be a Lisp string in case the current display element
2263 comes from an overlay string, or it is buffer. It may also be nil
2264 during mode-line update. Position is a position in object. */
2265 Lisp_Object object;
2266 struct text_pos position;
2267
2268 /* Width in pixels of truncation and continuation glyphs. */
2269 short truncation_pixel_width, continuation_pixel_width;
2270
2271 /* First and last visible x-position in the display area. If window
2272 is hscrolled by n columns, first_visible_x == n * FRAME_COLUMN_WIDTH
2273 (f), and last_visible_x == pixel width of W + first_visible_x. */
2274 int first_visible_x, last_visible_x;
2275
2276 /* Last visible y-position + 1 in the display area without a mode
2277 line, if the window has one. */
2278 int last_visible_y;
2279
2280 /* Default amount of additional space in pixels between lines (for
2281 window systems only.) */
2282 int extra_line_spacing;
2283
2284 /* Max extra line spacing added in this row. */
2285 int max_extra_line_spacing;
2286
2287 /* Override font height information for this glyph.
2288 Used if override_ascent >= 0. Cleared after this glyph. */
2289 int override_ascent, override_descent, override_boff;
2290
2291 /* If non-null, glyphs are produced in glyph_row with each call to
2292 produce_glyphs. */
2293 struct glyph_row *glyph_row;
2294
2295 /* The area of glyph_row to which glyphs are added. */
2296 enum glyph_row_area area;
2297
2298 /* Number of glyphs needed for the last character requested via
2299 produce_glyphs. This is 1 except for tabs. */
2300 int nglyphs;
2301
2302 /* Width of the display element in pixels. Result of
2303 produce_glyphs. */
2304 int pixel_width;
2305
2306 /* Current, maximum logical, and maximum physical line height
2307 information. Result of produce_glyphs. */
2308 int ascent, descent, max_ascent, max_descent;
2309 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
2310
2311 /* Current x pixel position within the display line. This value
2312 does not include the width of continuation lines in front of the
2313 line. The value of current_x is automatically incremented by
2314 pixel_width with each call to produce_glyphs. */
2315 int current_x;
2316
2317 /* Accumulated width of continuation lines. If > 0, this means we
2318 are currently in a continuation line. This is initially zero and
2319 incremented/reset by display_line, move_it_to etc. */
2320 int continuation_lines_width;
2321
2322 /* Buffer position that ends the buffer text line being iterated.
2323 This is normally the position after the newline at EOL. If this
2324 is the last line of the buffer and it doesn't have a newline,
2325 value is ZV/ZV_BYTE. Set and used only if IT->bidi_p, for
2326 setting the end position of glyph rows produced for continuation
2327 lines, see display_line. */
2328 struct text_pos eol_pos;
2329
2330 /* Current y-position. Automatically incremented by the height of
2331 glyph_row in move_it_to and display_line. */
2332 int current_y;
2333
2334 /* Vertical matrix position of first text line in window. */
2335 int first_vpos;
2336
2337 /* Current vertical matrix position, or line number. Automatically
2338 incremented by move_it_to and display_line. */
2339 int vpos;
2340
2341 /* Horizontal matrix position reached in move_it_in_display_line.
2342 Only set there, not in display_line. */
2343 int hpos;
2344
2345 /* Left fringe bitmap number (enum fringe_bitmap_type). */
2346 unsigned left_user_fringe_bitmap : FRINGE_ID_BITS;
2347
2348 /* Right fringe bitmap number (enum fringe_bitmap_type). */
2349 unsigned right_user_fringe_bitmap : FRINGE_ID_BITS;
2350
2351 /* Face of the left fringe glyph. */
2352 unsigned left_user_fringe_face_id : FACE_ID_BITS;
2353
2354 /* Face of the right fringe glyph. */
2355 unsigned right_user_fringe_face_id : FACE_ID_BITS;
2356
2357 /* Non-zero means we need to reorder bidirectional text for display
2358 in the visual order. */
2359 int bidi_p;
2360
2361 /* For iterating over bidirectional text. */
2362 struct bidi_it bidi_it;
2363 bidi_dir_t paragraph_embedding;
2364 };
2365
2366
2367 /* Access to positions of iterator IT. */
2368
2369 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
2370 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
2371 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
2372 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
2373
2374 /* Test if IT has reached the end of its buffer or string. This will
2375 only work after get_next_display_element has been called. */
2376
2377 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
2378
2379 /* Non-zero means IT is at the end of a line. This is the case if it
2380 is either on a newline or on a carriage return and selective
2381 display hides the rest of the line. */
2382
2383 #define ITERATOR_AT_END_OF_LINE_P(IT) \
2384 ((IT)->what == IT_CHARACTER \
2385 && ((IT)->c == '\n' \
2386 || ((IT)->c == '\r' && (IT)->selective)))
2387
2388 /* Call produce_glyphs or FRAME_RIF->produce_glyphs, if set. Shortcut
2389 to avoid the function call overhead. */
2390
2391 #define PRODUCE_GLYPHS(IT) \
2392 do { \
2393 extern int inhibit_free_realized_faces; \
2394 if ((IT)->glyph_row != NULL && (IT)->bidi_p) \
2395 { \
2396 if ((IT)->bidi_it.paragraph_dir == R2L) \
2397 (IT)->glyph_row->reversed_p = 1; \
2398 else \
2399 (IT)->glyph_row->reversed_p = 0; \
2400 } \
2401 if (FRAME_RIF ((IT)->f) != NULL) \
2402 FRAME_RIF ((IT)->f)->produce_glyphs ((IT)); \
2403 else \
2404 produce_glyphs ((IT)); \
2405 if ((IT)->glyph_row != NULL) \
2406 inhibit_free_realized_faces = 1; \
2407 } while (0)
2408
2409 /* Bit-flags indicating what operation move_it_to should perform. */
2410
2411 enum move_operation_enum
2412 {
2413 /* Stop if specified x-position is reached. */
2414 MOVE_TO_X = 0x01,
2415
2416 /* Stop if specified y-position is reached. */
2417 MOVE_TO_Y = 0x02,
2418
2419 /* Stop if specified vpos is reached. */
2420 MOVE_TO_VPOS = 0x04,
2421
2422 /* Stop if specified buffer or string position is reached. */
2423 MOVE_TO_POS = 0x08
2424 };
2425
2426
2427 \f
2428 /***********************************************************************
2429 Window-based redisplay interface
2430 ***********************************************************************/
2431
2432 /* Structure used to describe runs of lines that must be scrolled. */
2433
2434 struct run
2435 {
2436 /* Source and destination y pixel position. */
2437 int desired_y, current_y;
2438
2439 /* Source and destination vpos in matrix. */
2440 int desired_vpos, current_vpos;
2441
2442 /* Height in pixels, number of glyph rows. */
2443 int height, nrows;
2444 };
2445
2446
2447 /* Handlers for setting frame parameters. */
2448
2449 typedef void (*frame_parm_handler) P_ ((struct frame *, Lisp_Object, Lisp_Object));
2450
2451
2452 /* Structure holding system-dependent interface functions needed
2453 for window-based redisplay. */
2454
2455 struct redisplay_interface
2456 {
2457 /* Handlers for setting frame parameters. */
2458 frame_parm_handler *frame_parm_handlers;
2459
2460 /* Produce glyphs/get display metrics for the display element IT is
2461 loaded with. */
2462 void (*produce_glyphs) P_ ((struct it *it));
2463
2464 /* Write or insert LEN glyphs from STRING at the nominal output
2465 position. */
2466 void (*write_glyphs) P_ ((struct glyph *string, int len));
2467 void (*insert_glyphs) P_ ((struct glyph *start, int len));
2468
2469 /* Clear from nominal output position to X. X < 0 means clear
2470 to right end of display. */
2471 void (*clear_end_of_line) P_ ((int x));
2472
2473 /* Function to call to scroll the display as described by RUN on
2474 window W. */
2475 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
2476
2477 /* Function to call after a line in a display has been completely
2478 updated. Used to draw truncation marks and alike. DESIRED_ROW
2479 is the desired row which has been updated. */
2480 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
2481
2482 /* Function to call before beginning to update window W in
2483 window-based redisplay. */
2484 void (*update_window_begin_hook) P_ ((struct window *w));
2485
2486 /* Function to call after window W has been updated in window-based
2487 redisplay. CURSOR_ON_P non-zero means switch cursor on.
2488 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
2489 that contained glyphs in mouse-face were overwritten, so we
2490 have to update the mouse highlight. */
2491 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
2492 int mouse_face_overwritten_p));
2493
2494 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
2495 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
2496 are window-relative pixel positions. */
2497 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
2498
2499 /* Flush the display of frame F. For X, this is XFlush. */
2500 void (*flush_display) P_ ((struct frame *f));
2501
2502 /* Flush the display of frame F if non-NULL. This is called
2503 during redisplay, and should be NULL on systems which flushes
2504 automatically before reading input. */
2505 void (*flush_display_optional) P_ ((struct frame *f));
2506
2507 /* Clear the mouse hightlight in window W, if there is any. */
2508 void (*clear_window_mouse_face) P_ ((struct window *w));
2509
2510 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
2511 frame F. */
2512 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
2513 int *left, int *right));
2514
2515 /* Fix the display of AREA of ROW in window W for overlapping rows.
2516 This function is called from redraw_overlapping_rows after
2517 desired rows have been made current. */
2518 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
2519 enum glyph_row_area area, int));
2520
2521 #ifdef HAVE_WINDOW_SYSTEM
2522
2523 /* Draw a fringe bitmap in window W of row ROW using parameters P. */
2524 void (*draw_fringe_bitmap) P_ ((struct window *w, struct glyph_row *row,
2525 struct draw_fringe_bitmap_params *p));
2526
2527 /* Define and destroy fringe bitmap no. WHICH. */
2528 void (*define_fringe_bitmap) P_ ((int which, unsigned short *bits,
2529 int h, int wd));
2530 void (*destroy_fringe_bitmap) P_ ((int which));
2531
2532 /* Compute left and right overhang of glyph string S.
2533 A NULL pointer if platform does not support this. */
2534 void (*compute_glyph_string_overhangs) P_ ((struct glyph_string *s));
2535
2536 /* Draw a glyph string S. */
2537 void (*draw_glyph_string) P_ ((struct glyph_string *s));
2538
2539 /* Define cursor CURSOR on frame F. */
2540 void (*define_frame_cursor) P_ ((struct frame *f, Cursor cursor));
2541
2542 /* Clear the area at (X,Y,WIDTH,HEIGHT) of frame F. */
2543 void (*clear_frame_area) P_ ((struct frame *f, int x, int y,
2544 int width, int height));
2545
2546 /* Draw specified cursor CURSOR_TYPE of width CURSOR_WIDTH
2547 at row GLYPH_ROW on window W if ON_P is 1. If ON_P is
2548 0, don't draw cursor. If ACTIVE_P is 1, system caret
2549 should track this cursor (when applicable). */
2550 void (*draw_window_cursor) P_ ((struct window *w,
2551 struct glyph_row *glyph_row,
2552 int x, int y,
2553 int cursor_type, int cursor_width,
2554 int on_p, int active_p));
2555
2556 /* Draw vertical border for window W from (X,Y0) to (X,Y1). */
2557 void (*draw_vertical_window_border) P_ ((struct window *w,
2558 int x, int y0, int y1));
2559
2560 /* Shift display of frame F to make room for inserted glyphs.
2561 The area at pixel (X,Y) of width WIDTH and height HEIGHT is
2562 shifted right by SHIFT_BY pixels. */
2563 void (*shift_glyphs_for_insert) P_ ((struct frame *f,
2564 int x, int y, int width,
2565 int height, int shift_by));
2566
2567 #endif /* HAVE_WINDOW_SYSTEM */
2568 };
2569
2570 \f
2571 /***********************************************************************
2572 Images
2573 ***********************************************************************/
2574
2575 #ifdef HAVE_WINDOW_SYSTEM
2576
2577 /* Structure forward declarations. */
2578
2579 struct image;
2580
2581
2582 /* Each image format (JPEG, TIFF, ...) supported is described by
2583 a structure of the type below. */
2584
2585 struct image_type
2586 {
2587 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
2588 Lisp_Object *type;
2589
2590 /* Check that SPEC is a valid image specification for the given
2591 image type. Value is non-zero if SPEC is valid. */
2592 int (* valid_p) P_ ((Lisp_Object spec));
2593
2594 /* Load IMG which is used on frame F from information contained in
2595 IMG->spec. Value is non-zero if successful. */
2596 int (* load) P_ ((struct frame *f, struct image *img));
2597
2598 /* Free resources of image IMG which is used on frame F. */
2599 void (* free) P_ ((struct frame *f, struct image *img));
2600
2601 /* Next in list of all supported image types. */
2602 struct image_type *next;
2603 };
2604
2605
2606 /* Structure describing an image. Specific image formats like XBM are
2607 converted into this form, so that display only has to deal with
2608 this type of image. */
2609
2610 struct image
2611 {
2612 /* The time in seconds at which the image was last displayed. Set
2613 in prepare_image_for_display. */
2614 unsigned long timestamp;
2615
2616 /* Pixmaps of the image. */
2617 Pixmap pixmap, mask;
2618
2619 /* Colors allocated for this image, if any. Allocated via xmalloc. */
2620 unsigned long *colors;
2621 int ncolors;
2622
2623 /* A single `background color' for this image, for the use of anyone that
2624 cares about such a thing. Only valid if the `background_valid' field
2625 is true. This should generally be accessed by calling the accessor
2626 macro `IMAGE_BACKGROUND', which will heuristically calculate a value
2627 if necessary. */
2628 unsigned long background;
2629
2630 /* Foreground and background colors of the frame on which the image
2631 is created. */
2632 unsigned long frame_foreground, frame_background;
2633
2634 /* True if this image has a `transparent' background -- that is, is
2635 uses an image mask. The accessor macro for this is
2636 `IMAGE_BACKGROUND_TRANSPARENT'. */
2637 unsigned background_transparent : 1;
2638
2639 /* True if the `background' and `background_transparent' fields are
2640 valid, respectively. */
2641 unsigned background_valid : 1, background_transparent_valid : 1;
2642
2643 /* Width and height of the image. */
2644 int width, height;
2645
2646 /* These values are used for the rectangles displayed for images
2647 that can't be loaded. */
2648 #define DEFAULT_IMAGE_WIDTH 30
2649 #define DEFAULT_IMAGE_HEIGHT 30
2650
2651 /* Top/left and bottom/right corner pixel of actual image data.
2652 Used by four_corners_best to consider the real image data,
2653 rather than looking at the optional image margin. */
2654 int corners[4];
2655 #define TOP_CORNER 0
2656 #define LEFT_CORNER 1
2657 #define BOT_CORNER 2
2658 #define RIGHT_CORNER 3
2659
2660 /* Percent of image height used as ascent. A value of
2661 CENTERED_IMAGE_ASCENT means draw the image centered on the
2662 line. */
2663 int ascent;
2664 #define DEFAULT_IMAGE_ASCENT 50
2665 #define CENTERED_IMAGE_ASCENT -1
2666
2667 /* Lisp specification of this image. */
2668 Lisp_Object spec;
2669
2670 /* List of "references" followed to build the image.
2671 Typically will just contain the name of the image file.
2672 Used to allow fine-grained cache flushing. */
2673 Lisp_Object dependencies;
2674
2675 /* Relief to draw around the image. */
2676 int relief;
2677
2678 /* Optional margins around the image. This includes the relief. */
2679 int hmargin, vmargin;
2680
2681 /* Reference to the type of the image. */
2682 struct image_type *type;
2683
2684 /* 1 means that loading the image failed. Don't try again. */
2685 unsigned load_failed_p;
2686
2687 /* A place for image types to store additional data. The member
2688 data.lisp_val is marked during GC, so it's safe to store Lisp data
2689 there. Image types should free this data when their `free'
2690 function is called. */
2691 struct
2692 {
2693 int int_val;
2694 void *ptr_val;
2695 Lisp_Object lisp_val;
2696 } data;
2697
2698 /* Hash value of image specification to speed up comparisons. */
2699 unsigned hash;
2700
2701 /* Image id of this image. */
2702 int id;
2703
2704 /* Hash collision chain. */
2705 struct image *next, *prev;
2706 };
2707
2708
2709 /* Cache of images. Each frame has a cache. X frames with the same
2710 x_display_info share their caches. */
2711
2712 struct image_cache
2713 {
2714 /* Hash table of images. */
2715 struct image **buckets;
2716
2717 /* Vector mapping image ids to images. */
2718 struct image **images;
2719
2720 /* Allocated size of `images'. */
2721 unsigned size;
2722
2723 /* Number of images in the cache. */
2724 unsigned used;
2725
2726 /* Reference count (number of frames sharing this cache). */
2727 int refcount;
2728 };
2729
2730
2731 /* Value is a pointer to the image with id ID on frame F, or null if
2732 no image with that id exists. */
2733
2734 #define IMAGE_FROM_ID(F, ID) \
2735 (((ID) >= 0 && (ID) < (FRAME_IMAGE_CACHE (F)->used)) \
2736 ? FRAME_IMAGE_CACHE (F)->images[ID] \
2737 : NULL)
2738
2739 /* Size of bucket vector of image caches. Should be prime. */
2740
2741 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2742
2743 #endif /* HAVE_WINDOW_SYSTEM */
2744
2745
2746 \f
2747 /***********************************************************************
2748 Tool-bars
2749 ***********************************************************************/
2750
2751 /* Enumeration defining where to find tool-bar item information in
2752 tool-bar items vectors stored with frames. Each tool-bar item
2753 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2754
2755 enum tool_bar_item_idx
2756 {
2757 /* The key of the tool-bar item. Used to remove items when a binding
2758 for `undefined' is found. */
2759 TOOL_BAR_ITEM_KEY,
2760
2761 /* Non-nil if item is enabled. */
2762 TOOL_BAR_ITEM_ENABLED_P,
2763
2764 /* Non-nil if item is selected (pressed). */
2765 TOOL_BAR_ITEM_SELECTED_P,
2766
2767 /* Caption. */
2768 TOOL_BAR_ITEM_CAPTION,
2769
2770 /* Image(s) to display. This is either a single image specification
2771 or a vector of specifications. */
2772 TOOL_BAR_ITEM_IMAGES,
2773
2774 /* The binding. */
2775 TOOL_BAR_ITEM_BINDING,
2776
2777 /* Button type. One of nil, `:radio' or `:toggle'. */
2778 TOOL_BAR_ITEM_TYPE,
2779
2780 /* Help string. */
2781 TOOL_BAR_ITEM_HELP,
2782
2783 /* Icon file name of right to left image when an RTL locale is used. */
2784 TOOL_BAR_ITEM_RTL_IMAGE,
2785
2786 /* Sentinel = number of slots in tool_bar_items occupied by one
2787 tool-bar item. */
2788 TOOL_BAR_ITEM_NSLOTS
2789 };
2790
2791
2792 /* An enumeration for the different images that can be specified
2793 for a tool-bar item. */
2794
2795 enum tool_bar_item_image
2796 {
2797 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2798 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2799 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2800 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2801 };
2802
2803 /* Margin around tool-bar buttons in pixels. */
2804
2805 extern Lisp_Object Vtool_bar_button_margin;
2806
2807 /* Thickness of relief to draw around tool-bar buttons. */
2808
2809 extern EMACS_INT tool_bar_button_relief;
2810
2811 /* Default values of the above variables. */
2812
2813 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 4
2814 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 1
2815
2816 /* The height in pixels of the default tool-bar images. */
2817
2818 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2819
2820 \f
2821 /***********************************************************************
2822 Terminal Capabilities
2823 ***********************************************************************/
2824
2825 /* Each of these is a bit representing a terminal `capability' (bold,
2826 inverse, etc). They are or'd together to specify the set of
2827 capabilities being queried for when calling `tty_capable_p' (which
2828 returns true if the terminal supports all of them). */
2829
2830 #define TTY_CAP_INVERSE 0x01
2831 #define TTY_CAP_UNDERLINE 0x02
2832 #define TTY_CAP_BOLD 0x04
2833 #define TTY_CAP_DIM 0x08
2834 #define TTY_CAP_BLINK 0x10
2835 #define TTY_CAP_ALT_CHARSET 0x20
2836
2837 \f
2838 /***********************************************************************
2839 Function Prototypes
2840 ***********************************************************************/
2841
2842 /* Defined in bidi.c */
2843
2844 extern void bidi_init_it P_ ((EMACS_INT, EMACS_INT, struct bidi_it *));
2845 extern void bidi_get_next_char_visually P_ ((struct bidi_it *));
2846 extern void bidi_paragraph_init P_ ((bidi_dir_t, struct bidi_it *));
2847 extern int bidi_mirror_char P_ ((int));
2848
2849 /* Defined in xdisp.c */
2850
2851 struct glyph_row *row_containing_pos P_ ((struct window *, int,
2852 struct glyph_row *,
2853 struct glyph_row *, int));
2854 EMACS_INT string_buffer_position P_ ((struct window *, Lisp_Object,
2855 EMACS_INT));
2856 int line_bottom_y P_ ((struct it *));
2857 int display_prop_intangible_p P_ ((Lisp_Object));
2858 void resize_echo_area_exactly P_ ((void));
2859 int resize_mini_window P_ ((struct window *, int));
2860 int try_window P_ ((Lisp_Object, struct text_pos, int));
2861 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2862 int window_box_height P_ ((struct window *));
2863 int window_text_bottom_y P_ ((struct window *));
2864 int window_box_width P_ ((struct window *, int));
2865 int window_box_left P_ ((struct window *, int));
2866 int window_box_left_offset P_ ((struct window *, int));
2867 int window_box_right P_ ((struct window *, int));
2868 int window_box_right_offset P_ ((struct window *, int));
2869 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2870 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2871 void pixel_to_glyph_coords P_ ((struct frame *, int, int, int *, int *,
2872 NativeRectangle *, int));
2873 int glyph_to_pixel_coords P_ ((struct window *, int, int, int *, int *));
2874 void remember_mouse_glyph P_ ((struct frame *, int, int, NativeRectangle *));
2875
2876 void mark_window_display_accurate P_ ((Lisp_Object, int));
2877 void redisplay_preserve_echo_area P_ ((int));
2878 int set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2879 struct glyph_matrix *, int, int, int, int));
2880 void init_iterator P_ ((struct it *, struct window *, int,
2881 int, struct glyph_row *, enum face_id));
2882 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2883 struct glyph_row *));
2884 int get_next_display_element P_ ((struct it *));
2885 void set_iterator_to_next P_ ((struct it *, int));
2886 void start_display P_ ((struct it *, struct window *, struct text_pos));
2887 void move_it_to P_ ((struct it *, int, int, int, int, int));
2888 void move_it_vertically P_ ((struct it *, int));
2889 void move_it_vertically_backward P_ ((struct it *, int));
2890 void move_it_by_lines P_ ((struct it *, int, int));
2891 void move_it_past_eol P_ ((struct it *));
2892 void move_it_in_display_line (struct it *it,
2893 EMACS_INT to_charpos, int to_x,
2894 enum move_operation_enum op);
2895 int in_display_vector_p P_ ((struct it *));
2896 int frame_mode_line_height P_ ((struct frame *));
2897 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2898 extern Lisp_Object Qtool_bar;
2899 extern Lisp_Object Vshow_trailing_whitespace;
2900 extern int mode_line_in_non_selected_windows;
2901 extern int redisplaying_p;
2902 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2903 extern int help_echo_showing_p;
2904 extern int current_mode_line_height, current_header_line_height;
2905 extern Lisp_Object help_echo_string, help_echo_window;
2906 extern Lisp_Object help_echo_object, previous_help_echo_string;
2907 extern int help_echo_pos;
2908 extern struct frame *last_mouse_frame;
2909 extern int last_tool_bar_item;
2910 extern Lisp_Object Vmouse_autoselect_window;
2911 extern int unibyte_display_via_language_environment;
2912 extern EMACS_INT underline_minimum_offset;
2913
2914 extern void reseat_at_previous_visible_line_start P_ ((struct it *));
2915
2916 extern int calc_pixel_width_or_height P_ ((double *, struct it *, Lisp_Object,
2917 struct font *, int, int *));
2918
2919 #ifdef HAVE_WINDOW_SYSTEM
2920
2921 #if GLYPH_DEBUG
2922 extern void dump_glyph_string P_ ((struct glyph_string *));
2923 #endif
2924
2925 extern void x_get_glyph_overhangs P_ ((struct glyph *, struct frame *,
2926 int *, int *));
2927 extern void x_produce_glyphs P_ ((struct it *));
2928
2929 extern void x_write_glyphs P_ ((struct glyph *, int));
2930 extern void x_insert_glyphs P_ ((struct glyph *, int len));
2931 extern void x_clear_end_of_line P_ ((int));
2932
2933 extern int x_stretch_cursor_p;
2934 extern struct cursor_pos output_cursor;
2935
2936 extern void x_fix_overlapping_area P_ ((struct window *, struct glyph_row *,
2937 enum glyph_row_area, int));
2938 extern void draw_phys_cursor_glyph P_ ((struct window *,
2939 struct glyph_row *,
2940 enum draw_glyphs_face));
2941 extern void get_phys_cursor_geometry P_ ((struct window *, struct glyph_row *,
2942 struct glyph *, int *, int *, int *));
2943 extern void erase_phys_cursor P_ ((struct window *));
2944 extern void display_and_set_cursor P_ ((struct window *,
2945 int, int, int, int, int));
2946
2947 extern void set_output_cursor P_ ((struct cursor_pos *));
2948 extern void x_cursor_to P_ ((int, int, int, int));
2949
2950 extern void x_update_cursor P_ ((struct frame *, int));
2951 extern void x_clear_cursor P_ ((struct window *));
2952 extern void x_draw_vertical_border P_ ((struct window *w));
2953
2954 extern void frame_to_window_pixel_xy P_ ((struct window *, int *, int *));
2955 extern int get_glyph_string_clip_rects P_ ((struct glyph_string *,
2956 NativeRectangle *, int));
2957 extern void get_glyph_string_clip_rect P_ ((struct glyph_string *,
2958 NativeRectangle *nr));
2959 extern Lisp_Object find_hot_spot P_ ((Lisp_Object, int, int));
2960 extern void note_mouse_highlight P_ ((struct frame *, int, int));
2961 extern void x_clear_window_mouse_face P_ ((struct window *));
2962 extern void cancel_mouse_face P_ ((struct frame *));
2963
2964 extern void handle_tool_bar_click P_ ((struct frame *,
2965 int, int, int, unsigned int));
2966
2967 /* msdos.c defines its own versions of these functions. */
2968 extern int clear_mouse_face P_ ((Display_Info *));
2969 extern void show_mouse_face P_ ((Display_Info *, enum draw_glyphs_face));
2970 extern int cursor_in_mouse_face_p P_ ((struct window *w));
2971
2972 extern void expose_frame P_ ((struct frame *, int, int, int, int));
2973 extern int x_intersect_rectangles P_ ((XRectangle *, XRectangle *,
2974 XRectangle *));
2975 #endif
2976
2977 /* Flags passed to try_window. */
2978 #define TRY_WINDOW_CHECK_MARGINS (1 << 0)
2979 #define TRY_WINDOW_IGNORE_FONTS_CHANGE (1 << 1)
2980
2981 /* Defined in fringe.c */
2982
2983 int lookup_fringe_bitmap (Lisp_Object);
2984 void draw_fringe_bitmap P_ ((struct window *, struct glyph_row *, int));
2985 void draw_row_fringe_bitmaps P_ ((struct window *, struct glyph_row *));
2986 int draw_window_fringes P_ ((struct window *, int));
2987 int update_window_fringes P_ ((struct window *, int));
2988 void compute_fringe_widths P_ ((struct frame *, int));
2989
2990 #ifdef WINDOWSNT
2991 void w32_init_fringe P_ ((struct redisplay_interface *));
2992 void w32_reset_fringes P_ ((void));
2993 #endif
2994 /* Defined in image.c */
2995
2996 #ifdef HAVE_WINDOW_SYSTEM
2997
2998 extern int x_bitmap_height P_ ((struct frame *, int));
2999 extern int x_bitmap_width P_ ((struct frame *, int));
3000 extern int x_bitmap_pixmap P_ ((struct frame *, int));
3001 extern void x_reference_bitmap P_ ((struct frame *, int));
3002 extern int x_create_bitmap_from_data P_ ((struct frame *, char *,
3003 unsigned int, unsigned int));
3004 extern int x_create_bitmap_from_file P_ ((struct frame *, Lisp_Object));
3005 #if defined (HAVE_XPM) && defined (HAVE_X_WINDOWS)
3006 extern int x_create_bitmap_from_xpm_data P_ ((struct frame *f, char **bits));
3007 #endif
3008 #ifndef x_destroy_bitmap
3009 extern void x_destroy_bitmap P_ ((struct frame *, int));
3010 #endif
3011 extern void x_destroy_all_bitmaps P_ ((Display_Info *));
3012 extern int x_create_bitmap_mask P_ ((struct frame * , int));
3013 extern Lisp_Object x_find_image_file P_ ((Lisp_Object));
3014
3015 void x_kill_gs_process P_ ((Pixmap, struct frame *));
3016 struct image_cache *make_image_cache P_ ((void));
3017 void free_image_cache P_ ((struct frame *));
3018 void clear_image_caches P_ ((Lisp_Object));
3019 void mark_image_cache P_ ((struct image_cache *));
3020 int valid_image_p P_ ((Lisp_Object));
3021 void prepare_image_for_display P_ ((struct frame *, struct image *));
3022 int lookup_image P_ ((struct frame *, Lisp_Object));
3023
3024 unsigned long image_background P_ ((struct image *, struct frame *,
3025 XImagePtr_or_DC ximg));
3026 int image_background_transparent P_ ((struct image *, struct frame *,
3027 XImagePtr_or_DC mask));
3028
3029 int image_ascent P_ ((struct image *, struct face *, struct glyph_slice *));
3030
3031 #endif
3032
3033 /* Defined in sysdep.c */
3034
3035 void get_tty_size P_ ((int, int *, int *));
3036 void request_sigio P_ ((void));
3037 void unrequest_sigio P_ ((void));
3038 int tabs_safe_p P_ ((int));
3039 void init_baud_rate P_ ((int));
3040 void init_sigio P_ ((int));
3041
3042 /* Defined in xfaces.c */
3043
3044 #ifdef HAVE_X_WINDOWS
3045 void x_free_colors P_ ((struct frame *, unsigned long *, int));
3046 #endif
3047
3048 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
3049 Lisp_Object));
3050 Lisp_Object tty_color_name P_ ((struct frame *, int));
3051 void clear_face_cache P_ ((int));
3052 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
3053 enum lface_attribute_index));
3054 void unload_color P_ ((struct frame *, unsigned long));
3055 char *choose_face_font P_ ((struct frame *, Lisp_Object *, Lisp_Object,
3056 int *));
3057 int ascii_face_of_lisp_face P_ ((struct frame *, int));
3058 void prepare_face_for_display P_ ((struct frame *, struct face *));
3059 int xstrcasecmp P_ ((const unsigned char *, const unsigned char *));
3060 int lookup_face P_ ((struct frame *, Lisp_Object *));
3061 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
3062 int lookup_basic_face P_ ((struct frame *, int));
3063 int smaller_face P_ ((struct frame *, int, int));
3064 int face_with_height P_ ((struct frame *, int, int));
3065 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
3066 void init_frame_faces P_ ((struct frame *));
3067 void free_frame_faces P_ ((struct frame *));
3068 void recompute_basic_faces P_ ((struct frame *));
3069 int face_at_buffer_position P_ ((struct window *w, EMACS_INT pos,
3070 EMACS_INT region_beg, EMACS_INT region_end,
3071 EMACS_INT *endptr, EMACS_INT limit,
3072 int mouse, int base_face_id));
3073 int face_for_overlay_string P_ ((struct window *w, EMACS_INT pos,
3074 EMACS_INT region_beg, EMACS_INT region_end,
3075 EMACS_INT *endptr, EMACS_INT limit,
3076 int mouse, Lisp_Object overlay));
3077 int face_at_string_position P_ ((struct window *w, Lisp_Object string,
3078 EMACS_INT pos, EMACS_INT bufpos,
3079 EMACS_INT region_beg, EMACS_INT region_end,
3080 EMACS_INT *endptr, enum face_id, int mouse));
3081 int merge_faces P_ ((struct frame *, Lisp_Object, int, int));
3082 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
3083 void free_all_realized_faces P_ ((Lisp_Object));
3084 void free_realized_face P_ ((struct frame *, struct face *));
3085 extern Lisp_Object Qforeground_color, Qbackground_color;
3086 extern Lisp_Object Qframe_set_background_mode;
3087 extern char unspecified_fg[], unspecified_bg[];
3088
3089 extern Lisp_Object Vface_remapping_alist;
3090
3091 /* Defined in xfns.c */
3092
3093 #ifdef HAVE_X_WINDOWS
3094 void gamma_correct P_ ((struct frame *, XColor *));
3095 #endif
3096 #ifdef WINDOWSNT
3097 void gamma_correct P_ ((struct frame *, COLORREF *));
3098 #endif
3099
3100 #ifdef HAVE_WINDOW_SYSTEM
3101
3102 int x_screen_planes P_ ((struct frame *));
3103 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
3104
3105 extern Lisp_Object tip_frame;
3106 extern Window tip_window;
3107 EXFUN (Fx_show_tip, 6);
3108 EXFUN (Fx_hide_tip, 0);
3109 extern void start_hourglass P_ ((void));
3110 extern void cancel_hourglass P_ ((void));
3111 extern int hourglass_started P_ ((void));
3112 extern int display_hourglass_p;
3113 extern int hourglass_shown_p;
3114 struct atimer; /* Defined in atimer.h. */
3115 /* If non-null, an asynchronous timer that, when it expires, displays
3116 an hourglass cursor on all frames. */
3117 extern struct atimer *hourglass_atimer;
3118
3119 /* Each GUI implements these. FIXME: move into RIF. */
3120 extern void show_hourglass P_ ((struct atimer *));
3121 extern void hide_hourglass P_ ((void));
3122
3123 /* Returns the background color of IMG, calculating one heuristically if
3124 necessary. If non-zero, XIMG is an existing XImage object to use for
3125 the heuristic. */
3126
3127 #define IMAGE_BACKGROUND(img, f, ximg) \
3128 ((img)->background_valid \
3129 ? (img)->background \
3130 : image_background (img, f, ximg))
3131
3132 /* Returns true if IMG has a `transparent' background, using heuristics
3133 to decide if necessary. If non-zero, MASK is an existing XImage
3134 object to use for the heuristic. */
3135
3136 #define IMAGE_BACKGROUND_TRANSPARENT(img, f, mask) \
3137 ((img)->background_transparent_valid \
3138 ? (img)->background_transparent \
3139 : image_background_transparent (img, f, mask))
3140
3141 #endif /* HAVE_WINDOW_SYSTEM */
3142
3143
3144 /* Defined in xmenu.c */
3145
3146 int popup_activated P_ ((void));
3147
3148 /* Defined in dispnew.c */
3149
3150 extern int inverse_video;
3151 extern int required_matrix_width P_ ((struct window *));
3152 extern int required_matrix_height P_ ((struct window *));
3153 extern Lisp_Object buffer_posn_from_coords P_ ((struct window *,
3154 int *, int *,
3155 struct display_pos *,
3156 Lisp_Object *,
3157 int *, int *, int *, int *));
3158 extern Lisp_Object mode_line_string P_ ((struct window *, enum window_part,
3159 int *, int *, int *,
3160 Lisp_Object *,
3161 int *, int *, int *, int *));
3162 extern Lisp_Object marginal_area_string P_ ((struct window *, enum window_part,
3163 int *, int *, int *,
3164 Lisp_Object *,
3165 int *, int *, int *, int *));
3166 extern void redraw_frame P_ ((struct frame *));
3167 extern void redraw_garbaged_frames P_ ((void));
3168 extern void cancel_line P_ ((int, struct frame *));
3169 extern void init_desired_glyphs P_ ((struct frame *));
3170 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
3171 extern int update_frame P_ ((struct frame *, int, int));
3172 extern int scrolling P_ ((struct frame *));
3173 extern void bitch_at_user P_ ((void));
3174 void adjust_glyphs P_ ((struct frame *));
3175 void free_glyphs P_ ((struct frame *));
3176 void free_window_matrices P_ ((struct window *));
3177 void check_glyph_memory P_ ((void));
3178 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
3179 void clear_glyph_matrix P_ ((struct glyph_matrix *));
3180 void clear_current_matrices P_ ((struct frame *f));
3181 void clear_desired_matrices P_ ((struct frame *));
3182 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
3183 int, int, int));
3184 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
3185 void increment_matrix_positions P_ ((struct glyph_matrix *,
3186 int, int, int, int));
3187 void blank_row P_ ((struct window *, struct glyph_row *, int));
3188 void increment_row_positions P_ ((struct glyph_row *, int, int));
3189 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
3190 void clear_glyph_row P_ ((struct glyph_row *));
3191 void prepare_desired_row P_ ((struct glyph_row *));
3192 int line_hash_code P_ ((struct glyph_row *));
3193 void set_window_update_flags P_ ((struct window *, int));
3194 void redraw_frame P_ ((struct frame *));
3195 void redraw_garbaged_frames P_ ((void));
3196 int scroll_cost P_ ((struct frame *, int, int, int));
3197 int update_frame P_ ((struct frame *, int, int));
3198 void update_single_window P_ ((struct window *, int));
3199 int scrolling P_ ((struct frame *));
3200 void do_pending_window_change P_ ((int));
3201 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
3202 void bitch_at_user P_ ((void));
3203 void init_display P_ ((void));
3204 void syms_of_display P_ ((void));
3205 extern Lisp_Object Qredisplay_dont_pause;
3206 void spec_glyph_lookup_face P_ ((struct window *, GLYPH *));
3207
3208 /* Defined in terminal.c */
3209
3210 extern void ring_bell P_ ((struct frame *));
3211 extern void update_begin P_ ((struct frame *));
3212 extern void update_end P_ ((struct frame *));
3213 extern void set_terminal_window P_ ((struct frame *, int));
3214 extern void cursor_to P_ ((struct frame *, int, int));
3215 extern void raw_cursor_to P_ ((struct frame *, int, int));
3216 extern void clear_to_end P_ ((struct frame *));
3217 extern void clear_frame P_ ((struct frame *));
3218 extern void clear_end_of_line P_ ((struct frame *, int));
3219 extern void write_glyphs P_ ((struct frame *, struct glyph *, int));
3220 extern void insert_glyphs P_ ((struct frame *, struct glyph *, int));
3221 extern void delete_glyphs P_ ((struct frame *, int));
3222 extern void ins_del_lines P_ ((struct frame *, int, int));
3223
3224 extern struct terminal *init_initial_terminal P_ ((void));
3225
3226
3227 /* Defined in term.c */
3228
3229 extern void tty_set_terminal_modes P_ ((struct terminal *));
3230 extern void tty_reset_terminal_modes P_ ((struct terminal *));
3231 extern void tty_turn_off_insert P_ ((struct tty_display_info *));
3232 extern void tty_turn_off_highlight P_ ((struct tty_display_info *));
3233 extern int string_cost P_ ((char *));
3234 extern int per_line_cost P_ ((char *));
3235 extern void calculate_costs P_ ((struct frame *));
3236 extern void produce_glyphs P_ ((struct it *));
3237 extern void produce_special_glyphs P_ ((struct it *, enum display_element_type));
3238 extern int tty_capable_p P_ ((struct tty_display_info *, unsigned, unsigned long, unsigned long));
3239 extern void set_tty_color_mode (struct tty_display_info *, struct frame *);
3240 extern struct terminal *get_tty_terminal P_ ((Lisp_Object, int));
3241 extern struct terminal *get_named_tty P_ ((char *));
3242 EXFUN (Ftty_type, 1);
3243 extern void create_tty_output P_ ((struct frame *));
3244 extern struct terminal *init_tty P_ ((char *, char *, int));
3245
3246
3247 /* Defined in scroll.c */
3248
3249 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
3250 extern int scroll_cost P_ ((struct frame *, int, int, int));
3251 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
3252 char *, char *, char *,
3253 char *, char *, int));
3254 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
3255 int *, int));
3256
3257 /* Defined in frame.c */
3258
3259 #ifdef HAVE_WINDOW_SYSTEM
3260
3261 /* Types we might convert a resource string into. */
3262 enum resource_types
3263 {
3264 RES_TYPE_NUMBER,
3265 RES_TYPE_FLOAT,
3266 RES_TYPE_BOOLEAN,
3267 RES_TYPE_STRING,
3268 RES_TYPE_SYMBOL,
3269 RES_TYPE_BOOLEAN_NUMBER
3270 };
3271
3272 extern Lisp_Object x_get_arg P_ ((Display_Info *, Lisp_Object,
3273 Lisp_Object, char *, char *class,
3274 enum resource_types));
3275 extern Lisp_Object x_frame_get_arg P_ ((struct frame *, Lisp_Object,
3276 Lisp_Object, char *, char *,
3277 enum resource_types));
3278 extern Lisp_Object x_frame_get_and_record_arg P_ ((
3279 struct frame *, Lisp_Object,
3280 Lisp_Object, char *, char *,
3281 enum resource_types));
3282 extern Lisp_Object x_default_parameter P_ ((struct frame *, Lisp_Object,
3283 Lisp_Object, Lisp_Object,
3284 char *, char *,
3285 enum resource_types));
3286
3287 #endif /* HAVE_WINDOW_SYSTEM */
3288
3289 #endif /* not DISPEXTERN_H_INCLUDED */
3290
3291 /* arch-tag: c65c475f-1c1e-4534-8795-990b8509fd65
3292 (do not change this comment) */