(compute_motion): Return correctly if skip_invisible
[bpt/emacs.git] / src / indent.c
1 /* Indentation functions.
2 Copyright (C) 1985,86,87,88,93,94,95 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 #include <config.h>
23 #include "lisp.h"
24 #include "buffer.h"
25 #include "charset.h"
26 #include "indent.h"
27 #include "frame.h"
28 #include "window.h"
29 #include "termchar.h"
30 #include "termopts.h"
31 #include "disptab.h"
32 #include "intervals.h"
33 #include "region-cache.h"
34
35 /* Indentation can insert tabs if this is non-zero;
36 otherwise always uses spaces */
37 int indent_tabs_mode;
38
39 #define min(a, b) ((a) < (b) ? (a) : (b))
40 #define max(a, b) ((a) > (b) ? (a) : (b))
41
42 #define CR 015
43
44 /* These three values memoize the current column to avoid recalculation */
45 /* Some things in set last_known_column_point to -1
46 to mark the memoized value as invalid */
47 /* Last value returned by current_column */
48 int last_known_column;
49 /* Value of point when current_column was called */
50 int last_known_column_point;
51 /* Value of MODIFF when current_column was called */
52 int last_known_column_modified;
53
54 static int current_column_1 ();
55
56 /* Cache of beginning of line found by the last call of
57 current_column. */
58 int current_column_bol_cache;
59
60 /* Get the display table to use for the current buffer. */
61
62 struct Lisp_Char_Table *
63 buffer_display_table ()
64 {
65 Lisp_Object thisbuf;
66
67 thisbuf = current_buffer->display_table;
68 if (DISP_TABLE_P (thisbuf))
69 return XCHAR_TABLE (thisbuf);
70 if (DISP_TABLE_P (Vstandard_display_table))
71 return XCHAR_TABLE (Vstandard_display_table);
72 return 0;
73 }
74 \f
75 /* Width run cache considerations. */
76
77 /* Return the width of character C under display table DP. */
78
79 static int
80 character_width (c, dp)
81 int c;
82 struct Lisp_Char_Table *dp;
83 {
84 Lisp_Object elt;
85
86 /* These width computations were determined by examining the cases
87 in display_text_line. */
88
89 /* Everything can be handled by the display table, if it's
90 present and the element is right. */
91 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
92 return XVECTOR (elt)->size;
93
94 /* Some characters are special. */
95 if (c == '\n' || c == '\t' || c == '\015')
96 return 0;
97
98 /* Printing characters have width 1. */
99 else if (c >= 040 && c < 0177)
100 return 1;
101
102 /* Everybody else (control characters, metacharacters) has other
103 widths. We could return their actual widths here, but they
104 depend on things like ctl_arrow and crud like that, and they're
105 not very common at all. So we'll just claim we don't know their
106 widths. */
107 else
108 return 0;
109 }
110
111 /* Return true iff the display table DISPTAB specifies the same widths
112 for characters as WIDTHTAB. We use this to decide when to
113 invalidate the buffer's width_run_cache. */
114 int
115 disptab_matches_widthtab (disptab, widthtab)
116 struct Lisp_Char_Table *disptab;
117 struct Lisp_Vector *widthtab;
118 {
119 int i;
120
121 if (widthtab->size != 256)
122 abort ();
123
124 for (i = 0; i < 256; i++)
125 if (character_width (i, disptab)
126 != XFASTINT (widthtab->contents[i]))
127 return 0;
128
129 return 1;
130 }
131
132 /* Recompute BUF's width table, using the display table DISPTAB. */
133 void
134 recompute_width_table (buf, disptab)
135 struct buffer *buf;
136 struct Lisp_Char_Table *disptab;
137 {
138 int i;
139 struct Lisp_Vector *widthtab;
140
141 if (!VECTORP (buf->width_table))
142 buf->width_table = Fmake_vector (make_number (256), make_number (0));
143 widthtab = XVECTOR (buf->width_table);
144 if (widthtab->size != 256)
145 abort ();
146
147 for (i = 0; i < 256; i++)
148 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
149 }
150
151 /* Allocate or free the width run cache, as requested by the current
152 state of current_buffer's cache_long_line_scans variable. */
153 static void
154 width_run_cache_on_off ()
155 {
156 if (NILP (current_buffer->cache_long_line_scans)
157 /* And, for the moment, this feature doesn't work on multibyte
158 characters. */
159 || !NILP (current_buffer->enable_multibyte_characters))
160 {
161 /* It should be off. */
162 if (current_buffer->width_run_cache)
163 {
164 free_region_cache (current_buffer->width_run_cache);
165 current_buffer->width_run_cache = 0;
166 current_buffer->width_table = Qnil;
167 }
168 }
169 else
170 {
171 /* It should be on. */
172 if (current_buffer->width_run_cache == 0)
173 {
174 current_buffer->width_run_cache = new_region_cache ();
175 recompute_width_table (current_buffer, buffer_display_table ());
176 }
177 }
178 }
179
180 \f
181 /* Skip some invisible characters starting from POS.
182 This includes characters invisible because of text properties
183 and characters invisible because of overlays.
184
185 If position POS is followed by invisible characters,
186 skip some of them and return the position after them.
187 Otherwise return POS itself.
188
189 Set *NEXT_BOUNDARY_P to the next position at which
190 it will be necessary to call this function again.
191
192 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
193 to a value greater than TO.
194
195 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
196 take account of overlays that apply only in WINDOW.
197
198 We don't necessarily skip all the invisible characters after POS
199 because that could take a long time. We skip a reasonable number
200 which can be skipped quickly. If there might be more invisible
201 characters immediately following, then *NEXT_BOUNDARY_P
202 will equal the return value. */
203
204 static int
205 skip_invisible (pos, next_boundary_p, to, window)
206 int pos;
207 int *next_boundary_p;
208 int to;
209 Lisp_Object window;
210 {
211 Lisp_Object prop, position, end, overlay_limit, proplimit;
212 Lisp_Object buffer;
213
214 XSETFASTINT (position, pos);
215 XSETBUFFER (buffer, current_buffer);
216
217 /* Give faster response for overlay lookup near POS. */
218 recenter_overlay_lists (current_buffer, pos);
219
220 /* We must not advance farther than the next overlay change.
221 The overlay change might change the invisible property;
222 or there might be overlay strings to be displayed there. */
223 overlay_limit = Fnext_overlay_change (position);
224 /* As for text properties, this gives a lower bound
225 for where the invisible text property could change. */
226 proplimit = Fnext_property_change (position, buffer, Qt);
227 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
228 proplimit = overlay_limit;
229 /* PROPLIMIT is now a lower bound for the next change
230 in invisible status. If that is plenty far away,
231 use that lower bound. */
232 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
233 *next_boundary_p = XFASTINT (proplimit);
234 /* Otherwise, scan for the next `invisible' property change. */
235 else
236 {
237 /* Don't scan terribly far. */
238 XSETFASTINT (proplimit, min (pos + 100, to));
239 /* No matter what. don't go past next overlay change. */
240 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
241 proplimit = overlay_limit;
242 end = Fnext_single_property_change (position, Qinvisible,
243 buffer, proplimit);
244 /* Don't put the boundary in the middle of multibyte form if
245 there is no actual property change. */
246 if (end == pos + 100
247 && !NILP (current_buffer->enable_multibyte_characters)
248 && end < ZV)
249 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
250 end--;
251 *next_boundary_p = XFASTINT (end);
252 }
253 /* if the `invisible' property is set, we can skip to
254 the next property change */
255 if (!NILP (window) && EQ (XWINDOW (window)->buffer, buffer))
256 prop = Fget_char_property (position, Qinvisible, window);
257 else
258 prop = Fget_char_property (position, Qinvisible, buffer);
259 if (TEXT_PROP_MEANS_INVISIBLE (prop))
260 return *next_boundary_p;
261 return pos;
262 }
263 \f
264 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
265 "Return the horizontal position of point. Beginning of line is column 0.\n\
266 This is calculated by adding together the widths of all the displayed\n\
267 representations of the character between the start of the previous line\n\
268 and point. (eg control characters will have a width of 2 or 4, tabs\n\
269 will have a variable width)\n\
270 Ignores finite width of frame, which means that this function may return\n\
271 values greater than (frame-width).\n\
272 Whether the line is visible (if `selective-display' is t) has no effect;\n\
273 however, ^M is treated as end of line when `selective-display' is t.")
274 ()
275 {
276 Lisp_Object temp;
277 XSETFASTINT (temp, current_column ());
278 return temp;
279 }
280
281 /* Cancel any recorded value of the horizontal position. */
282
283 invalidate_current_column ()
284 {
285 last_known_column_point = 0;
286 }
287
288 int
289 current_column ()
290 {
291 register int col;
292 register unsigned char *ptr, *stop;
293 register int tab_seen;
294 int post_tab;
295 register int c;
296 register int tab_width = XINT (current_buffer->tab_width);
297 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
298 register struct Lisp_Char_Table *dp = buffer_display_table ();
299 int stopchar;
300
301 if (PT == last_known_column_point
302 && MODIFF == last_known_column_modified)
303 return last_known_column;
304
305 /* If the buffer has overlays, text properties, or multibyte,
306 use a more general algorithm. */
307 if (BUF_INTERVALS (current_buffer)
308 || !NILP (current_buffer->overlays_before)
309 || !NILP (current_buffer->overlays_after)
310 || !NILP (current_buffer->enable_multibyte_characters))
311 return current_column_1 (PT);
312
313 /* Scan backwards from point to the previous newline,
314 counting width. Tab characters are the only complicated case. */
315
316 /* Make a pointer for decrementing through the chars before point. */
317 ptr = POS_ADDR (PT - 1) + 1;
318 /* Make a pointer to where consecutive chars leave off,
319 going backwards from point. */
320 if (PT == BEGV)
321 stop = ptr;
322 else if (PT <= GPT || BEGV > GPT)
323 stop = BEGV_ADDR;
324 else
325 stop = GAP_END_ADDR;
326
327 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
328
329 col = 0, tab_seen = 0, post_tab = 0;
330
331 while (1)
332 {
333 if (ptr == stop)
334 {
335 /* We stopped either for the beginning of the buffer
336 or for the gap. */
337 if (ptr == BEGV_ADDR)
338 break;
339 /* It was the gap. Jump back over it. */
340 stop = BEGV_ADDR;
341 ptr = GPT_ADDR;
342 /* Check whether that brings us to beginning of buffer. */
343 if (BEGV >= GPT) break;
344 }
345
346 c = *--ptr;
347 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
348 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
349 else if (c >= 040 && c < 0177)
350 col++;
351 else if (c == '\n')
352 break;
353 else if (c == '\r' && EQ (current_buffer->selective_display, Qt))
354 break;
355 else if (c == '\t')
356 {
357 if (tab_seen)
358 col = ((col + tab_width) / tab_width) * tab_width;
359
360 post_tab += col;
361 col = 0;
362 tab_seen = 1;
363 }
364 else
365 col += (ctl_arrow && c < 0200) ? 2 : 4;
366 }
367
368 if (tab_seen)
369 {
370 col = ((col + tab_width) / tab_width) * tab_width;
371 col += post_tab;
372 }
373
374 if (ptr == BEGV_ADDR)
375 current_column_bol_cache = BEGV;
376 else
377 current_column_bol_cache = PTR_CHAR_POS ((ptr+1));
378 last_known_column = col;
379 last_known_column_point = PT;
380 last_known_column_modified = MODIFF;
381
382 return col;
383 }
384 \f
385 /* Return the column number of position POS
386 by scanning forward from the beginning of the line.
387 This function handles characters that are invisible
388 due to text properties or overlays. */
389
390 static int
391 current_column_1 (pos)
392 int pos;
393 {
394 register int tab_width = XINT (current_buffer->tab_width);
395 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
396 register struct Lisp_Char_Table *dp = buffer_display_table ();
397
398 /* Start the scan at the beginning of this line with column number 0. */
399 register int col = 0;
400 int scan = current_column_bol_cache = find_next_newline (pos, -1);
401 int next_boundary = scan;
402 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
403
404 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
405
406 /* Scan forward to the target position. */
407 while (scan < pos)
408 {
409 int c;
410
411 /* Occasionally we may need to skip invisible text. */
412 while (scan == next_boundary)
413 {
414 /* This updates NEXT_BOUNDARY to the next place
415 where we might need to skip more invisible text. */
416 scan = skip_invisible (scan, &next_boundary, pos, Qnil);
417 if (scan >= pos)
418 goto endloop;
419 }
420
421 c = FETCH_BYTE (scan);
422 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
423 {
424 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
425 scan++;
426 continue;
427 }
428 if (c == '\n')
429 break;
430 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
431 break;
432 scan++;
433 if (c == '\t')
434 {
435 int prev_col = col;
436 col += tab_width;
437 col = col / tab_width * tab_width;
438 }
439 else if (multibyte && BASE_LEADING_CODE_P (c))
440 {
441 scan--;
442 /* Start of multi-byte form. */
443 if (c == LEADING_CODE_COMPOSITION)
444 {
445 unsigned char *ptr = POS_ADDR (scan);
446
447 int cmpchar_id = str_cmpchar_id (ptr, next_boundary - scan);
448 if (cmpchar_id >= 0)
449 {
450 scan += cmpchar_table[cmpchar_id]->len,
451 col += cmpchar_table[cmpchar_id]->width;
452 }
453 else
454 { /* invalid composite character */
455 scan++;
456 col += 4;
457 }
458 }
459 else
460 {
461 /* Here, we check that the following bytes are valid
462 constituents of multi-byte form. */
463 int len = BYTES_BY_CHAR_HEAD (c), i;
464
465 for (i = 1, scan++; i < len; i++, scan++)
466 /* We don't need range checking for PTR because there
467 are anchors (`\0') at GAP and Z. */
468 if (CHAR_HEAD_P (POS_ADDR (scan))) break;
469 if (i < len)
470 col += 4, scan -= i - 1;
471 else
472 col += WIDTH_BY_CHAR_HEAD (c);
473 }
474 }
475 else if (ctl_arrow && (c < 040 || c == 0177))
476 col += 2;
477 else if (c < 040 || c >= 0177)
478 col += 4;
479 else
480 col++;
481 }
482 endloop:
483
484 last_known_column = col;
485 last_known_column_point = PT;
486 last_known_column_modified = MODIFF;
487
488 return col;
489 }
490 \f
491 /* Return the width in columns of the part of STRING from BEG to END.
492 If BEG is nil, that stands for the beginning of STRING.
493 If END is nil, that stands for the end of STRING. */
494
495 static int
496 string_display_width (string, beg, end)
497 Lisp_Object string, beg, end;
498 {
499 register int col;
500 register unsigned char *ptr, *stop;
501 register int tab_seen;
502 int post_tab;
503 register int c;
504 register int tab_width = XINT (current_buffer->tab_width);
505 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
506 register struct Lisp_Char_Table *dp = buffer_display_table ();
507 int b, e;
508
509 if (NILP (end))
510 e = XSTRING (string)->size;
511 else
512 {
513 CHECK_NUMBER (end, 0);
514 e = XINT (end);
515 }
516
517 if (NILP (beg))
518 b = 0;
519 else
520 {
521 CHECK_NUMBER (beg, 0);
522 b = XINT (beg);
523 }
524
525 /* Make a pointer for decrementing through the chars before point. */
526 ptr = XSTRING (string)->data + e;
527 /* Make a pointer to where consecutive chars leave off,
528 going backwards from point. */
529 stop = XSTRING (string)->data + b;
530
531 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
532
533 col = 0, tab_seen = 0, post_tab = 0;
534
535 while (1)
536 {
537 if (ptr == stop)
538 break;
539
540 c = *--ptr;
541 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
542 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
543 else if (c >= 040 && c < 0177)
544 col++;
545 else if (c == '\n')
546 break;
547 else if (c == '\t')
548 {
549 if (tab_seen)
550 col = ((col + tab_width) / tab_width) * tab_width;
551
552 post_tab += col;
553 col = 0;
554 tab_seen = 1;
555 }
556 else
557 col += (ctl_arrow && c < 0200) ? 2 : 4;
558 }
559
560 if (tab_seen)
561 {
562 col = ((col + tab_width) / tab_width) * tab_width;
563 col += post_tab;
564 }
565
566 return col;
567 }
568 \f
569 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
570 "Indent from point with tabs and spaces until COLUMN is reached.\n\
571 Optional second argument MININUM says always do at least MININUM spaces\n\
572 even if that goes past COLUMN; by default, MININUM is zero.")
573 (column, minimum)
574 Lisp_Object column, minimum;
575 {
576 int mincol;
577 register int fromcol;
578 register int tab_width = XINT (current_buffer->tab_width);
579
580 CHECK_NUMBER (column, 0);
581 if (NILP (minimum))
582 XSETFASTINT (minimum, 0);
583 CHECK_NUMBER (minimum, 1);
584
585 fromcol = current_column ();
586 mincol = fromcol + XINT (minimum);
587 if (mincol < XINT (column)) mincol = XINT (column);
588
589 if (fromcol == mincol)
590 return make_number (mincol);
591
592 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
593
594 if (indent_tabs_mode)
595 {
596 Lisp_Object n;
597 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
598 if (XFASTINT (n) != 0)
599 {
600 Finsert_char (make_number ('\t'), n, Qt);
601
602 fromcol = (mincol / tab_width) * tab_width;
603 }
604 }
605
606 XSETFASTINT (column, mincol - fromcol);
607 Finsert_char (make_number (' '), column, Qt);
608
609 last_known_column = mincol;
610 last_known_column_point = PT;
611 last_known_column_modified = MODIFF;
612
613 XSETINT (column, mincol);
614 return column;
615 }
616
617 \f
618 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
619 0, 0, 0,
620 "Return the indentation of the current line.\n\
621 This is the horizontal position of the character\n\
622 following any initial whitespace.")
623 ()
624 {
625 Lisp_Object val;
626
627 XSETFASTINT (val, position_indentation (find_next_newline (PT, -1)));
628 return val;
629 }
630
631 position_indentation (pos)
632 register int pos;
633 {
634 register int column = 0;
635 register int tab_width = XINT (current_buffer->tab_width);
636 register unsigned char *p;
637 register unsigned char *stop;
638 unsigned char *start;
639 int next_boundary = pos;
640 int ceiling = pos;
641
642 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
643
644 p = POS_ADDR (pos);
645 /* STOP records the value of P at which we will need
646 to think about the gap, or about invisible text,
647 or about the end of the buffer. */
648 stop = p;
649 /* START records the starting value of P. */
650 start = p;
651 while (1)
652 {
653 while (p == stop)
654 {
655 int stop_pos;
656
657 /* If we have updated P, set POS to match.
658 The first time we enter the loop, POS is already right. */
659 if (p != start)
660 pos = PTR_CHAR_POS (p);
661 /* Consider the various reasons STOP might have been set here. */
662 if (pos == ZV)
663 return column;
664 if (pos == next_boundary)
665 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
666 if (pos >= ceiling)
667 ceiling = BUFFER_CEILING_OF (pos) + 1;
668 /* Compute the next place we need to stop and think,
669 and set STOP accordingly. */
670 stop_pos = min (ceiling, next_boundary);
671 /* The -1 and +1 arrange to point at the first byte of gap
672 (if STOP_POS is the position of the gap)
673 rather than at the data after the gap. */
674
675 stop = POS_ADDR (stop_pos - 1) + 1;
676 p = POS_ADDR (pos);
677 }
678 switch (*p++)
679 {
680 case ' ':
681 column++;
682 break;
683 case '\t':
684 column += tab_width - column % tab_width;
685 break;
686 default:
687 return column;
688 }
689 }
690 }
691
692 /* Test whether the line beginning at POS is indented beyond COLUMN.
693 Blank lines are treated as if they had the same indentation as the
694 preceding line. */
695 int
696 indented_beyond_p (pos, column)
697 int pos, column;
698 {
699 while (pos > BEGV && FETCH_BYTE (pos) == '\n')
700 pos = find_next_newline_no_quit (pos - 1, -1);
701 return (position_indentation (pos) >= column);
702 }
703 \f
704 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
705 "Move point to column COLUMN in the current line.\n\
706 The column of a character is calculated by adding together the widths\n\
707 as displayed of the previous characters in the line.\n\
708 This function ignores line-continuation;\n\
709 there is no upper limit on the column number a character can have\n\
710 and horizontal scrolling has no effect.\n\
711 \n\
712 If specified column is within a character, point goes after that character.\n\
713 If it's past end of line, point goes to end of line.\n\n\
714 A non-nil second (optional) argument FORCE means, if the line\n\
715 is too short to reach column COLUMN then add spaces/tabs to get there,\n\
716 and if COLUMN is in the middle of a tab character, change it to spaces.\n\
717 \n\
718 The return value is the current column.")
719 (column, force)
720 Lisp_Object column, force;
721 {
722 register int pos;
723 register int col = current_column ();
724 register int goal;
725 register int end;
726 register int tab_width = XINT (current_buffer->tab_width);
727 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
728 register struct Lisp_Char_Table *dp = buffer_display_table ();
729 register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
730
731 Lisp_Object val;
732 int prev_col;
733 int c;
734
735 int next_boundary;
736
737 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
738 CHECK_NATNUM (column, 0);
739 goal = XINT (column);
740
741 pos = PT;
742 end = ZV;
743 next_boundary = pos;
744
745 /* If we're starting past the desired column,
746 back up to beginning of line and scan from there. */
747 if (col > goal)
748 {
749 end = pos;
750 pos = current_column_bol_cache;
751 col = 0;
752 }
753
754 while (pos < end)
755 {
756 while (pos == next_boundary)
757 {
758 pos = skip_invisible (pos, &next_boundary, end, Qnil);
759 if (pos >= end)
760 goto endloop;
761 }
762
763 /* Test reaching the goal column. We do this after skipping
764 invisible characters, so that we put point before the
765 character on which the cursor will appear. */
766 if (col >= goal)
767 break;
768
769 c = FETCH_BYTE (pos);
770 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
771 {
772 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
773 pos++;
774 continue;
775 }
776 if (c == '\n')
777 break;
778 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
779 break;
780 pos++;
781 if (c == '\t')
782 {
783 prev_col = col;
784 col += tab_width;
785 col = col / tab_width * tab_width;
786 }
787 else if (ctl_arrow && (c < 040 || c == 0177))
788 col += 2;
789 else if (c < 040 || c == 0177)
790 col += 4;
791 else if (c < 0177)
792 col++;
793 else if (multibyte && BASE_LEADING_CODE_P (c))
794 {
795 /* Start of multi-byte form. */
796 unsigned char *ptr;
797
798 pos--; /* rewind to the character head */
799 ptr = POS_ADDR (pos);
800 if (c == LEADING_CODE_COMPOSITION)
801 {
802 int cmpchar_id = str_cmpchar_id (ptr, end - pos);
803
804 if (cmpchar_id >= 0)
805 {
806 col += cmpchar_table[cmpchar_id]->width;
807 pos += cmpchar_table[cmpchar_id]->len;
808 }
809 else
810 { /* invalid composite character */
811 col += 4;
812 pos++;
813 }
814 }
815 else
816 {
817 /* Here, we check that the following bytes are valid
818 constituents of multi-byte form. */
819 int len = BYTES_BY_CHAR_HEAD (c), i;
820
821 for (i = 1, ptr++; i < len; i++, ptr++)
822 /* We don't need range checking for PTR because there
823 are anchors (`\0') both at GPT and Z. */
824 if (CHAR_HEAD_P (ptr)) break;
825 if (i < len)
826 col += 4, pos++;
827 else
828 col += WIDTH_BY_CHAR_HEAD (c), pos += i;
829 }
830 }
831 else
832 col += 4;
833 }
834 endloop:
835
836 SET_PT (pos);
837
838 /* If a tab char made us overshoot, change it to spaces
839 and scan through it again. */
840 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
841 {
842 int old_point;
843
844 del_range (PT - 1, PT);
845 Findent_to (make_number (goal), Qnil);
846 old_point = PT;
847 Findent_to (make_number (col), Qnil);
848 SET_PT (old_point);
849 /* Set the last_known... vars consistently. */
850 col = goal;
851 }
852
853 /* If line ends prematurely, add space to the end. */
854 if (col < goal && !NILP (force))
855 Findent_to (make_number (col = goal), Qnil);
856
857 last_known_column = col;
858 last_known_column_point = PT;
859 last_known_column_modified = MODIFF;
860
861 XSETFASTINT (val, col);
862 return val;
863 }
864 \f
865 /* compute_motion: compute buffer posn given screen posn and vice versa */
866
867 struct position val_compute_motion;
868
869 /* Scan the current buffer forward from offset FROM, pretending that
870 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
871 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
872 and return the ending buffer position and screen location. If we
873 can't hit the requested column exactly (because of a tab or other
874 multi-column character), overshoot.
875
876 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
877 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
878 earlier call to compute_motion. The other common case is that FROMHPOS
879 is zero and FROM is a position that "belongs" at column zero, but might
880 be shifted by overlay strings; in this case DID_MOTION should be 0.
881
882 WIDTH is the number of columns available to display text;
883 compute_motion uses this to handle continuation lines and such.
884 HSCROLL is the number of columns not being displayed at the left
885 margin; this is usually taken from a window's hscroll member.
886 TAB_OFFSET is the number of columns of the first tab that aren't
887 being displayed, perhaps because of a continuation line or
888 something.
889
890 compute_motion returns a pointer to a struct position. The bufpos
891 member gives the buffer position at the end of the scan, and hpos
892 and vpos give its cartesian location. prevhpos is the column at
893 which the character before bufpos started, and contin is non-zero
894 if we reached the current line by continuing the previous.
895
896 Note that FROMHPOS and TOHPOS should be expressed in real screen
897 columns, taking HSCROLL and the truncation glyph at the left margin
898 into account. That is, beginning-of-line moves you to the hpos
899 -HSCROLL + (HSCROLL > 0).
900
901 For example, to find the buffer position of column COL of line LINE
902 of a certain window, pass the window's starting location as FROM
903 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
904 Pass the buffer's ZV as TO, to limit the scan to the end of the
905 visible section of the buffer, and pass LINE and COL as TOVPOS and
906 TOHPOS.
907
908 When displaying in window w, a typical formula for WIDTH is:
909
910 window_width - 1
911 - (has_vertical_scroll_bars
912 ? FRAME_SCROLL_BAR_COLS (XFRAME (window->frame))
913 : (window_width + window_left != frame_width))
914
915 where
916 window_width is XFASTINT (w->width),
917 window_left is XFASTINT (w->left),
918 has_vertical_scroll_bars is
919 FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
920 and frame_width = FRAME_WIDTH (XFRAME (window->frame))
921
922 Or you can let window_internal_width do this all for you, and write:
923 window_internal_width (w) - 1
924
925 The `-1' accounts for the continuation-line backslashes; the rest
926 accounts for window borders if the window is split horizontally, and
927 the scroll bars if they are turned on. */
928
929 struct position *
930 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
931 int from, fromvpos, fromhpos, to, tovpos, tohpos;
932 int did_motion;
933 register int width;
934 int hscroll, tab_offset;
935 struct window *win;
936 {
937 register int hpos = fromhpos;
938 register int vpos = fromvpos;
939
940 register int pos;
941 register int c;
942 register int tab_width = XFASTINT (current_buffer->tab_width);
943 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
944 register struct Lisp_Char_Table *dp = window_display_table (win);
945 int selective
946 = (INTEGERP (current_buffer->selective_display)
947 ? XINT (current_buffer->selective_display)
948 : !NILP (current_buffer->selective_display) ? -1 : 0);
949 int prev_hpos = 0;
950 int selective_rlen
951 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
952 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
953 /* The next location where the `invisible' property changes, or an
954 overlay starts or ends. */
955 int next_boundary = from;
956
957 /* For computing runs of characters with similar widths.
958 Invariant: width_run_width is zero, or all the characters
959 from width_run_start to width_run_end have a fixed width of
960 width_run_width. */
961 int width_run_start = from;
962 int width_run_end = from;
963 int width_run_width = 0;
964 Lisp_Object *width_table;
965 Lisp_Object buffer;
966
967 /* The next buffer pos where we should consult the width run cache. */
968 int next_width_run = from;
969 Lisp_Object window;
970
971 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
972 int wide_column = 0; /* Set to 1 when a previous character
973 is wide-colomn. */
974 int prev_pos; /* Previous buffer position. */
975 int contin_hpos; /* HPOS of last column of continued line. */
976 int prev_tab_offset; /* Previous tab offset. */
977
978 XSETBUFFER (buffer, current_buffer);
979 XSETWINDOW (window, win);
980
981 width_run_cache_on_off ();
982 if (dp == buffer_display_table ())
983 width_table = (VECTORP (current_buffer->width_table)
984 ? XVECTOR (current_buffer->width_table)->contents
985 : 0);
986 else
987 /* If the window has its own display table, we can't use the width
988 run cache, because that's based on the buffer's display table. */
989 width_table = 0;
990
991 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
992
993 pos = prev_pos = from;
994 contin_hpos = 0;
995 prev_tab_offset = tab_offset;
996 while (1)
997 {
998 while (pos == next_boundary)
999 {
1000 int newpos;
1001
1002 /* If the caller says that the screen position came from an earlier
1003 call to compute_motion, then we've already accounted for the
1004 overlay strings at point. This is only true the first time
1005 through, so clear the flag after testing it. */
1006 if (!did_motion)
1007 /* We need to skip past the overlay strings. Currently those
1008 strings must not contain TAB;
1009 if we want to relax that restriction, something will have
1010 to be changed here. */
1011 {
1012 unsigned char *ovstr;
1013 int ovlen = overlay_strings (pos, win, &ovstr);
1014 hpos += (multibyte ? strwidth (ovstr, ovlen) : ovlen);
1015 }
1016 did_motion = 0;
1017
1018 if (pos >= to)
1019 break;
1020
1021 /* Advance POS past invisible characters
1022 (but not necessarily all that there are here),
1023 and store in next_boundary the next position where
1024 we need to call skip_invisible. */
1025 newpos = skip_invisible (pos, &next_boundary, to, window);
1026
1027 if (newpos >= to)
1028 goto after_loop;
1029
1030 pos = newpos;
1031 }
1032
1033 /* Handle right margin. */
1034 /* Note on a wide-column character.
1035
1036 Characters are classified into the following three categories
1037 according to the width (columns occupied on screen).
1038
1039 (1) single-column character: ex. `a'
1040 (2) multi-column character: ex. `^A', TAB, `\033'
1041 (3) wide-column character: ex. Japanese character, Chinese character
1042 (In the following example, `W_' stands for them.)
1043
1044 Multi-column characters can be divided around the right margin,
1045 but wide-column characters cannot.
1046
1047 NOTE:
1048
1049 (*) The cursor is placed on the next character after the point.
1050
1051 ----------
1052 abcdefghi\
1053 j ^---- next after the point
1054 ^--- next char. after the point.
1055 ----------
1056 In case of sigle-column character
1057
1058 ----------
1059 abcdefgh\\
1060 033 ^---- next after the point, next char. after the point.
1061 ----------
1062 In case of multi-column character
1063
1064 ----------
1065 abcdefgh\\
1066 W_ ^---- next after the point
1067 ^---- next char. after the point.
1068 ----------
1069 In case of wide-column character
1070
1071 The problem here is continuation at a wide-column character.
1072 In this case, the line may shorter less than WIDTH.
1073 And we find the continuation AFTER it occurs.
1074
1075 */
1076
1077 if (hpos > width)
1078 {
1079 if (hscroll
1080 || (truncate_partial_width_windows
1081 && width + 1 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (win))))
1082 || !NILP (current_buffer->truncate_lines))
1083 {
1084 /* Truncating: skip to newline. */
1085 if (pos <= to) /* This IF is needed because we may past TO */
1086 pos = find_before_next_newline (pos, to, 1);
1087 hpos = width;
1088 /* If we just skipped next_boundary,
1089 loop around in the main while
1090 and handle it. */
1091 if (pos >= next_boundary)
1092 next_boundary = pos + 1;
1093 prev_hpos = width;
1094 prev_tab_offset = tab_offset;
1095 }
1096 else
1097 {
1098 /* Continuing. */
1099 /* Remember the previous value. */
1100 prev_tab_offset = tab_offset;
1101
1102 if (wide_column)
1103 {
1104 hpos -= prev_hpos;
1105 tab_offset += prev_hpos;
1106 }
1107 else
1108 {
1109 tab_offset += width;
1110 hpos -= width;
1111 }
1112 vpos++;
1113 contin_hpos = prev_hpos;
1114 prev_hpos = 0;
1115 }
1116 }
1117
1118 /* Stop if past the target buffer position or screen position. */
1119 if (pos > to)
1120 {
1121 /* Go back to the previous position. */
1122 pos = prev_pos;
1123 hpos = prev_hpos;
1124 tab_offset = prev_tab_offset;
1125
1126 /* NOTE on contin_hpos, hpos, and prev_hpos.
1127
1128 ----------
1129 abcdefgh\\
1130 W_ ^---- contin_hpos
1131 | ^----- hpos
1132 \---- prev_hpos
1133 ----------
1134 */
1135
1136 if (contin_hpos && prev_hpos == 0
1137 && contin_hpos < width && !wide_column)
1138 {
1139 /* Line breaking occurs in the middle of multi-column
1140 character. Go back to previous line. */
1141 hpos = contin_hpos;
1142 vpos = vpos - 1;
1143 }
1144 else if (c == '\n')
1145 /* If previous character is NEWLINE,
1146 set VPOS back to previous line */
1147 vpos = vpos - 1;
1148 break;
1149 }
1150
1151 if (vpos > tovpos || vpos == tovpos && hpos >= tohpos)
1152 {
1153 if (contin_hpos && prev_hpos == 0
1154 && (contin_hpos == width || wide_column))
1155 { /* Line breaks because we can't put the character at the
1156 previous line any more. It is not the multi-column
1157 character continued in middle. Go back to previous
1158 buffer position, screen position, and set tab offset
1159 to previous value. It's the beginning of the
1160 line. */
1161 pos = prev_pos;
1162 hpos = prev_hpos;
1163 tab_offset = prev_tab_offset;
1164 }
1165 break;
1166 }
1167 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1168 break;
1169
1170 prev_hpos = hpos;
1171 prev_pos = pos;
1172 wide_column = 0;
1173
1174 /* Consult the width run cache to see if we can avoid inspecting
1175 the text character-by-character. */
1176 if (current_buffer->width_run_cache && pos >= next_width_run)
1177 {
1178 int run_end;
1179 int common_width
1180 = region_cache_forward (current_buffer,
1181 current_buffer->width_run_cache,
1182 pos, &run_end);
1183
1184 /* A width of zero means the character's width varies (like
1185 a tab), is meaningless (like a newline), or we just don't
1186 want to skip over it for some other reason. */
1187 if (common_width != 0)
1188 {
1189 int run_end_hpos;
1190
1191 /* Don't go past the final buffer posn the user
1192 requested. */
1193 if (run_end > to)
1194 run_end = to;
1195
1196 run_end_hpos = hpos + (run_end - pos) * common_width;
1197
1198 /* Don't go past the final horizontal position the user
1199 requested. */
1200 if (vpos == tovpos && run_end_hpos > tohpos)
1201 {
1202 run_end = pos + (tohpos - hpos) / common_width;
1203 run_end_hpos = hpos + (run_end - pos) * common_width;
1204 }
1205
1206 /* Don't go past the margin. */
1207 if (run_end_hpos >= width)
1208 {
1209 run_end = pos + (width - hpos) / common_width;
1210 run_end_hpos = hpos + (run_end - pos) * common_width;
1211 }
1212
1213 hpos = run_end_hpos;
1214 if (run_end > pos)
1215 prev_hpos = hpos - common_width;
1216 pos = run_end;
1217 }
1218
1219 next_width_run = run_end + 1;
1220 }
1221
1222 /* We have to scan the text character-by-character. */
1223 else
1224 {
1225 c = FETCH_BYTE (pos);
1226 pos++;
1227
1228 /* Perhaps add some info to the width_run_cache. */
1229 if (current_buffer->width_run_cache)
1230 {
1231 /* Is this character part of the current run? If so, extend
1232 the run. */
1233 if (pos - 1 == width_run_end
1234 && width_table[c] == width_run_width)
1235 width_run_end = pos;
1236
1237 /* The previous run is over, since this is a character at a
1238 different position, or a different width. */
1239 else
1240 {
1241 /* Have we accumulated a run to put in the cache?
1242 (Currently, we only cache runs of width == 1). */
1243 if (width_run_start < width_run_end
1244 && width_run_width == 1)
1245 know_region_cache (current_buffer,
1246 current_buffer->width_run_cache,
1247 width_run_start, width_run_end);
1248
1249 /* Start recording a new width run. */
1250 width_run_width = width_table[c];
1251 width_run_start = pos - 1;
1252 width_run_end = pos;
1253 }
1254 }
1255
1256 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1257 hpos += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
1258 else if (c >= 040 && c < 0177)
1259 hpos++;
1260 else if (c == '\t')
1261 {
1262 int tem = (hpos + tab_offset + hscroll - (hscroll > 0)) % tab_width;
1263 if (tem < 0)
1264 tem += tab_width;
1265 hpos += tab_width - tem;
1266 }
1267 else if (c == '\n')
1268 {
1269 if (selective > 0 && indented_beyond_p (pos, selective))
1270 {
1271 /* If (pos == to), we don't have to take care of
1272 selective display. */
1273 if (pos < to)
1274 {
1275 /* Skip any number of invisible lines all at once */
1276 do
1277 pos = find_before_next_newline (pos, to, 1) + 1;
1278 while (pos < to
1279 && indented_beyond_p (pos, selective));
1280 /* Allow for the " ..." that is displayed for them. */
1281 if (selective_rlen)
1282 {
1283 hpos += selective_rlen;
1284 if (hpos >= width)
1285 hpos = width;
1286 }
1287 --pos;
1288 /* We have skipped the invis text, but not the
1289 newline after. */
1290 }
1291 }
1292 else
1293 {
1294 /* A visible line. */
1295 vpos++;
1296 hpos = 0;
1297 hpos -= hscroll;
1298 /* Count the truncation glyph on column 0 */
1299 if (hscroll > 0)
1300 hpos++;
1301 tab_offset = 0;
1302 }
1303 contin_hpos = 0;
1304 }
1305 else if (c == CR && selective < 0)
1306 {
1307 /* In selective display mode,
1308 everything from a ^M to the end of the line is invisible.
1309 Stop *before* the real newline. */
1310 if (pos < to)
1311 pos = find_before_next_newline (pos, to, 1);
1312 /* If we just skipped next_boundary,
1313 loop around in the main while
1314 and handle it. */
1315 if (pos > next_boundary)
1316 next_boundary = pos;
1317 /* Allow for the " ..." that is displayed for them. */
1318 if (selective_rlen)
1319 {
1320 hpos += selective_rlen;
1321 if (hpos >= width)
1322 hpos = width;
1323 }
1324 }
1325 else if (multibyte && BASE_LEADING_CODE_P (c))
1326 {
1327 /* Start of multi-byte form. */
1328 unsigned char *ptr;
1329
1330 pos--; /* rewind POS */
1331 ptr = POS_ADDR (pos);
1332
1333 if (c == LEADING_CODE_COMPOSITION)
1334 {
1335 int cmpchar_id = str_cmpchar_id (ptr, next_boundary - pos);
1336
1337 if (cmpchar_id >= 0)
1338 {
1339 if (cmpchar_table[cmpchar_id]->width >= 2)
1340 wide_column = 1;
1341 hpos += cmpchar_table[cmpchar_id]->width;
1342 pos += cmpchar_table[cmpchar_id]->len;
1343 }
1344 else
1345 { /* invalid composite character */
1346 hpos += 4;
1347 pos ++;
1348 }
1349 }
1350 else
1351 {
1352 /* Here, we check that the following bytes are valid
1353 constituents of multi-byte form. */
1354 int len = BYTES_BY_CHAR_HEAD (c), i;
1355
1356 for (i = 1, ptr++; i < len; i++, ptr++)
1357 /* We don't need range checking for PTR because
1358 there are anchors ('\0') both at GPT and Z. */
1359 if (CHAR_HEAD_P (ptr)) break;
1360 if (i < len)
1361 hpos += 4, pos++;
1362 else
1363 hpos += WIDTH_BY_CHAR_HEAD (c), pos += i, wide_column = 1;
1364 }
1365 }
1366 else
1367 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1368 }
1369 }
1370
1371 after_loop:
1372
1373 /* Remember any final width run in the cache. */
1374 if (current_buffer->width_run_cache
1375 && width_run_width == 1
1376 && width_run_start < width_run_end)
1377 know_region_cache (current_buffer, current_buffer->width_run_cache,
1378 width_run_start, width_run_end);
1379
1380 val_compute_motion.bufpos = pos;
1381 val_compute_motion.hpos = hpos;
1382 val_compute_motion.vpos = vpos;
1383 val_compute_motion.prevhpos = prev_hpos;
1384 /* We alalways handle all of them here; none of them remain to do. */
1385 val_compute_motion.ovstring_chars_done = 0;
1386
1387 /* Nonzero if have just continued a line */
1388 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1389
1390 return &val_compute_motion;
1391 }
1392
1393 #if 0 /* The doc string is too long for some compilers,
1394 but make-docfile can find it in this comment. */
1395 DEFUN ("compute-motion", Ffoo, Sfoo, 7, 7, 0,
1396 "Scan through the current buffer, calculating screen position.\n\
1397 Scan the current buffer forward from offset FROM,\n\
1398 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--\n\
1399 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--\n\
1400 and return the ending buffer position and screen location.\n\
1401 \n\
1402 There are three additional arguments:\n\
1403 \n\
1404 WIDTH is the number of columns available to display text;\n\
1405 this affects handling of continuation lines.\n\
1406 This is usually the value returned by `window-width', less one (to allow\n\
1407 for the continuation glyph).\n\
1408 \n\
1409 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).\n\
1410 HSCROLL is the number of columns not being displayed at the left\n\
1411 margin; this is usually taken from a window's hscroll member.\n\
1412 TAB-OFFSET is the number of columns of the first tab that aren't\n\
1413 being displayed, perhaps because the line was continued within it.\n\
1414 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.\n\
1415 \n\
1416 WINDOW is the window to operate on. It is used to choose the display table;\n\
1417 if it is showing the current buffer, it is used also for\n\
1418 deciding which overlay properties apply.\n\
1419 Note that `compute-motion' always operates on the current buffer.\n\
1420 \n\
1421 The value is a list of five elements:\n\
1422 (POS HPOS VPOS PREVHPOS CONTIN)\n\
1423 POS is the buffer position where the scan stopped.\n\
1424 VPOS is the vertical position where the scan stopped.\n\
1425 HPOS is the horizontal position where the scan stopped.\n\
1426 \n\
1427 PREVHPOS is the horizontal position one character back from POS.\n\
1428 CONTIN is t if a line was continued after (or within) the previous character.\n\
1429 \n\
1430 For example, to find the buffer position of column COL of line LINE\n\
1431 of a certain window, pass the window's starting location as FROM\n\
1432 and the window's upper-left coordinates as FROMPOS.\n\
1433 Pass the buffer's (point-max) as TO, to limit the scan to the end of the\n\
1434 visible section of the buffer, and pass LINE and COL as TOPOS.")
1435 (from, frompos, to, topos, width, offsets, window)
1436 #endif
1437
1438 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1439 0)
1440 (from, frompos, to, topos, width, offsets, window)
1441 Lisp_Object from, frompos, to, topos;
1442 Lisp_Object width, offsets, window;
1443 {
1444 Lisp_Object bufpos, hpos, vpos, prevhpos, contin;
1445 struct position *pos;
1446 int hscroll, tab_offset;
1447
1448 CHECK_NUMBER_COERCE_MARKER (from, 0);
1449 CHECK_CONS (frompos, 0);
1450 CHECK_NUMBER (XCONS (frompos)->car, 0);
1451 CHECK_NUMBER (XCONS (frompos)->cdr, 0);
1452 CHECK_NUMBER_COERCE_MARKER (to, 0);
1453 CHECK_CONS (topos, 0);
1454 CHECK_NUMBER (XCONS (topos)->car, 0);
1455 CHECK_NUMBER (XCONS (topos)->cdr, 0);
1456 CHECK_NUMBER (width, 0);
1457 if (!NILP (offsets))
1458 {
1459 CHECK_CONS (offsets, 0);
1460 CHECK_NUMBER (XCONS (offsets)->car, 0);
1461 CHECK_NUMBER (XCONS (offsets)->cdr, 0);
1462 hscroll = XINT (XCONS (offsets)->car);
1463 tab_offset = XINT (XCONS (offsets)->cdr);
1464 }
1465 else
1466 hscroll = tab_offset = 0;
1467
1468 if (NILP (window))
1469 window = Fselected_window ();
1470 else
1471 CHECK_LIVE_WINDOW (window, 0);
1472
1473 pos = compute_motion (XINT (from), XINT (XCONS (frompos)->cdr),
1474 XINT (XCONS (frompos)->car), 0,
1475 XINT (to), XINT (XCONS (topos)->cdr),
1476 XINT (XCONS (topos)->car),
1477 XINT (width), hscroll, tab_offset,
1478 XWINDOW (window));
1479
1480 XSETFASTINT (bufpos, pos->bufpos);
1481 XSETINT (hpos, pos->hpos);
1482 XSETINT (vpos, pos->vpos);
1483 XSETINT (prevhpos, pos->prevhpos);
1484
1485 return Fcons (bufpos,
1486 Fcons (hpos,
1487 Fcons (vpos,
1488 Fcons (prevhpos,
1489 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1490
1491 }
1492 \f
1493 /* Return the column of position POS in window W's buffer.
1494 The result is rounded down to a multiple of the internal width of W.
1495 This is the amount of indentation of position POS
1496 that is not visible in its horizontal position in the window. */
1497
1498 int
1499 pos_tab_offset (w, pos)
1500 struct window *w;
1501 register int pos;
1502 {
1503 int opoint = PT;
1504 int col;
1505 int width = window_internal_width (w) - 1;
1506
1507 if (pos == BEGV)
1508 return MINI_WINDOW_P (w) ? -minibuf_prompt_width : 0;
1509 if (FETCH_BYTE (pos - 1) == '\n')
1510 return 0;
1511 TEMP_SET_PT (pos);
1512 col = current_column ();
1513 TEMP_SET_PT (opoint);
1514 /* Modulo is no longer valid, as a line may get shorter than WIDTH
1515 columns by continuation of a wide-column character. Just return
1516 COL here. */
1517 #if 0
1518 /* In the continuation of the first line in a minibuffer we must
1519 take the width of the prompt into account. */
1520 if (MINI_WINDOW_P (w) && col >= width - minibuf_prompt_width
1521 && find_next_newline_no_quit (pos, -1) == BEGV)
1522 return col - (col + minibuf_prompt_width) % width;
1523 return col - (col % width);
1524 #endif
1525 return col;
1526 }
1527
1528 \f
1529 /* Fvertical_motion and vmotion */
1530 struct position val_vmotion;
1531
1532 struct position *
1533 vmotion (from, vtarget, w)
1534 register int from, vtarget;
1535 struct window *w;
1536 {
1537 int width = window_internal_width (w) - 1;
1538 int hscroll = XINT (w->hscroll);
1539 struct position pos;
1540 /* vpos is cumulative vertical position, changed as from is changed */
1541 register int vpos = 0;
1542 Lisp_Object prevline;
1543 register int first;
1544 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
1545 int selective
1546 = (INTEGERP (current_buffer->selective_display)
1547 ? XINT (current_buffer->selective_display)
1548 : !NILP (current_buffer->selective_display) ? -1 : 0);
1549 Lisp_Object window;
1550 int start_hpos = 0;
1551 int did_motion;
1552
1553 XSETWINDOW (window, w);
1554
1555 /* The omission of the clause
1556 && marker_position (w->start) == BEG
1557 here is deliberate; I think we want to measure from the prompt
1558 position even if the minibuffer window has scrolled. */
1559 if (EQ (window, minibuf_window))
1560 {
1561 if (minibuf_prompt_width == 0 && STRINGP (minibuf_prompt))
1562 minibuf_prompt_width
1563 = string_display_width (minibuf_prompt, Qnil, Qnil);
1564
1565 start_hpos = minibuf_prompt_width;
1566 }
1567
1568 if (vpos >= vtarget)
1569 {
1570 /* To move upward, go a line at a time until
1571 we have gone at least far enough */
1572
1573 first = 1;
1574
1575 while ((vpos > vtarget || first) && from > BEGV)
1576 {
1577 Lisp_Object propval;
1578
1579 XSETFASTINT (prevline, find_next_newline_no_quit (from - 1, -1));
1580 while (XFASTINT (prevline) > BEGV
1581 && ((selective > 0
1582 && indented_beyond_p (XFASTINT (prevline), selective))
1583 #ifdef USE_TEXT_PROPERTIES
1584 /* watch out for newlines with `invisible' property */
1585 || (propval = Fget_char_property (prevline,
1586 Qinvisible,
1587 window),
1588 TEXT_PROP_MEANS_INVISIBLE (propval))
1589 #endif
1590 ))
1591 XSETFASTINT (prevline,
1592 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1593 -1));
1594 pos = *compute_motion (XFASTINT (prevline), 0,
1595 lmargin + (XFASTINT (prevline) == BEG
1596 ? start_hpos : 0),
1597 0,
1598 from,
1599 /* Don't care for VPOS... */
1600 1 << (BITS_PER_SHORT - 1),
1601 /* ... nor HPOS. */
1602 1 << (BITS_PER_SHORT - 1),
1603 width, hscroll,
1604 /* This compensates for start_hpos
1605 so that a tab as first character
1606 still occupies 8 columns. */
1607 (XFASTINT (prevline) == BEG
1608 ? -start_hpos : 0),
1609 w);
1610 vpos -= pos.vpos;
1611 first = 0;
1612 from = XFASTINT (prevline);
1613 }
1614
1615 /* If we made exactly the desired vertical distance,
1616 or if we hit beginning of buffer,
1617 return point found */
1618 if (vpos >= vtarget)
1619 {
1620 val_vmotion.bufpos = from;
1621 val_vmotion.vpos = vpos;
1622 val_vmotion.hpos = lmargin;
1623 val_vmotion.contin = 0;
1624 val_vmotion.prevhpos = 0;
1625 val_vmotion.ovstring_chars_done = 0;
1626 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1627 return &val_vmotion;
1628 }
1629
1630 /* Otherwise find the correct spot by moving down */
1631 }
1632 /* Moving downward is simple, but must calculate from beg of line
1633 to determine hpos of starting point */
1634 if (from > BEGV && FETCH_BYTE (from - 1) != '\n')
1635 {
1636 Lisp_Object propval;
1637
1638 XSETFASTINT (prevline, find_next_newline_no_quit (from, -1));
1639 while (XFASTINT (prevline) > BEGV
1640 && ((selective > 0
1641 && indented_beyond_p (XFASTINT (prevline), selective))
1642 #ifdef USE_TEXT_PROPERTIES
1643 /* watch out for newlines with `invisible' property */
1644 || (propval = Fget_char_property (prevline, Qinvisible,
1645 window),
1646 TEXT_PROP_MEANS_INVISIBLE (propval))
1647 #endif
1648 ))
1649 XSETFASTINT (prevline,
1650 find_next_newline_no_quit (XFASTINT (prevline) - 1,
1651 -1));
1652 pos = *compute_motion (XFASTINT (prevline), 0,
1653 lmargin + (XFASTINT (prevline) == BEG
1654 ? start_hpos : 0),
1655 0,
1656 from,
1657 /* Don't care for VPOS... */
1658 1 << (BITS_PER_SHORT - 1),
1659 /* ... nor HPOS. */
1660 1 << (BITS_PER_SHORT - 1),
1661 width, hscroll,
1662 (XFASTINT (prevline) == BEG ? -start_hpos : 0),
1663 w);
1664 did_motion = 1;
1665 }
1666 else
1667 {
1668 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1669 pos.vpos = 0;
1670 pos.tab_offset = 0;
1671 did_motion = 0;
1672 }
1673 return compute_motion (from, vpos, pos.hpos, did_motion,
1674 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1675 width, hscroll,
1676 pos.tab_offset - (from == BEG ? start_hpos : 0),
1677 w);
1678 }
1679
1680 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1681 "Move point to start of the screen line LINES lines down.\n\
1682 If LINES is negative, this means moving up.\n\
1683 \n\
1684 This function is an ordinary cursor motion function\n\
1685 which calculates the new position based on how text would be displayed.\n\
1686 The new position may be the start of a line,\n\
1687 or just the start of a continuation line.\n\
1688 The function returns number of screen lines moved over;\n\
1689 that usually equals LINES, but may be closer to zero\n\
1690 if beginning or end of buffer was reached.\n\
1691 \n\
1692 The optional second argument WINDOW specifies the window to use for\n\
1693 parameters such as width, horizontal scrolling, and so on.\n\
1694 The default is to use the selected window's parameters.\n\
1695 \n\
1696 `vertical-motion' always uses the current buffer,\n\
1697 regardless of which buffer is displayed in WINDOW.\n\
1698 This is consistent with other cursor motion functions\n\
1699 and makes it possible to use `vertical-motion' in any buffer,\n\
1700 whether or not it is currently displayed in some window.")
1701 (lines, window)
1702 Lisp_Object lines, window;
1703 {
1704 struct position pos;
1705
1706 CHECK_NUMBER (lines, 0);
1707 if (! NILP (window))
1708 CHECK_WINDOW (window, 0);
1709 else
1710 window = selected_window;
1711
1712 pos = *vmotion (PT, (int) XINT (lines), XWINDOW (window));
1713
1714 SET_PT (pos.bufpos);
1715 return make_number (pos.vpos);
1716 }
1717 \f
1718 /* file's initialization. */
1719
1720 syms_of_indent ()
1721 {
1722 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
1723 "*Indentation can insert tabs if this is non-nil.\n\
1724 Setting this variable automatically makes it local to the current buffer.");
1725 indent_tabs_mode = 1;
1726
1727 defsubr (&Scurrent_indentation);
1728 defsubr (&Sindent_to);
1729 defsubr (&Scurrent_column);
1730 defsubr (&Smove_to_column);
1731 defsubr (&Svertical_motion);
1732 defsubr (&Scompute_motion);
1733 }