Remove extern declarations in .c files, .h files have them.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
221
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
226
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "termopts.h"
243 #include "intervals.h"
244 #include "coding.h"
245 #include "process.h"
246 #include "region-cache.h"
247 #include "font.h"
248 #include "fontset.h"
249 #include "blockinput.h"
250
251 #ifdef HAVE_X_WINDOWS
252 #include "xterm.h"
253 #endif
254 #ifdef WINDOWSNT
255 #include "w32term.h"
256 #endif
257 #ifdef HAVE_NS
258 #include "nsterm.h"
259 #endif
260 #ifdef USE_GTK
261 #include "gtkutil.h"
262 #endif
263
264 #include "font.h"
265
266 #ifndef FRAME_X_OUTPUT
267 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
268 #endif
269
270 #define INFINITY 10000000
271
272 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
273 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
274 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
275 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
276 Lisp_Object Qinhibit_point_motion_hooks;
277 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
278 Lisp_Object Qfontified;
279 Lisp_Object Qgrow_only;
280 Lisp_Object Qinhibit_eval_during_redisplay;
281 Lisp_Object Qbuffer_position, Qposition, Qobject;
282 Lisp_Object Qright_to_left, Qleft_to_right;
283
284 /* Cursor shapes */
285 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
286
287 /* Pointer shapes */
288 Lisp_Object Qarrow, Qhand, Qtext;
289
290 Lisp_Object Qrisky_local_variable;
291
292 /* Holds the list (error). */
293 Lisp_Object list_of_error;
294
295 /* Functions called to fontify regions of text. */
296
297 Lisp_Object Vfontification_functions;
298 Lisp_Object Qfontification_functions;
299
300 /* Non-nil means automatically select any window when the mouse
301 cursor moves into it. */
302 Lisp_Object Vmouse_autoselect_window;
303
304 Lisp_Object Vwrap_prefix, Qwrap_prefix;
305 Lisp_Object Vline_prefix, Qline_prefix;
306
307 /* Non-zero means draw tool bar buttons raised when the mouse moves
308 over them. */
309
310 int auto_raise_tool_bar_buttons_p;
311
312 /* Non-zero means to reposition window if cursor line is only partially visible. */
313
314 int make_cursor_line_fully_visible_p;
315
316 /* Margin below tool bar in pixels. 0 or nil means no margin.
317 If value is `internal-border-width' or `border-width',
318 the corresponding frame parameter is used. */
319
320 Lisp_Object Vtool_bar_border;
321
322 /* Margin around tool bar buttons in pixels. */
323
324 Lisp_Object Vtool_bar_button_margin;
325
326 /* Thickness of shadow to draw around tool bar buttons. */
327
328 EMACS_INT tool_bar_button_relief;
329
330 /* Non-nil means automatically resize tool-bars so that all tool-bar
331 items are visible, and no blank lines remain.
332
333 If value is `grow-only', only make tool-bar bigger. */
334
335 Lisp_Object Vauto_resize_tool_bars;
336
337 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
338
339 Lisp_Object Vtool_bar_style;
340
341 /* Maximum number of characters a label can have to be shown. */
342
343 EMACS_INT tool_bar_max_label_size;
344
345 /* Non-zero means draw block and hollow cursor as wide as the glyph
346 under it. For example, if a block cursor is over a tab, it will be
347 drawn as wide as that tab on the display. */
348
349 int x_stretch_cursor_p;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
354
355 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
356
357 int inhibit_eval_during_redisplay;
358
359 /* Names of text properties relevant for redisplay. */
360
361 Lisp_Object Qdisplay;
362
363 /* Symbols used in text property values. */
364
365 Lisp_Object Vdisplay_pixels_per_inch;
366 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
367 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
368 Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 Lisp_Object Qmargin, Qpointer;
371 Lisp_Object Qline_height;
372
373 /* Non-nil means highlight trailing whitespace. */
374
375 Lisp_Object Vshow_trailing_whitespace;
376
377 /* Non-nil means escape non-break space and hyphens. */
378
379 Lisp_Object Vnobreak_char_display;
380
381 #ifdef HAVE_WINDOW_SYSTEM
382
383 /* Test if overflow newline into fringe. Called with iterator IT
384 at or past right window margin, and with IT->current_x set. */
385
386 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
387 (!NILP (Voverflow_newline_into_fringe) \
388 && FRAME_WINDOW_P ((IT)->f) \
389 && ((IT)->bidi_it.paragraph_dir == R2L \
390 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
391 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
392 && (IT)->current_x == (IT)->last_visible_x \
393 && (IT)->line_wrap != WORD_WRAP)
394
395 #else /* !HAVE_WINDOW_SYSTEM */
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
397 #endif /* HAVE_WINDOW_SYSTEM */
398
399 /* Test if the display element loaded in IT is a space or tab
400 character. This is used to determine word wrapping. */
401
402 #define IT_DISPLAYING_WHITESPACE(it) \
403 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
404
405 /* Non-nil means show the text cursor in void text areas
406 i.e. in blank areas after eol and eob. This used to be
407 the default in 21.3. */
408
409 Lisp_Object Vvoid_text_area_pointer;
410
411 /* Name of the face used to highlight trailing whitespace. */
412
413 Lisp_Object Qtrailing_whitespace;
414
415 /* Name and number of the face used to highlight escape glyphs. */
416
417 Lisp_Object Qescape_glyph;
418
419 /* Name and number of the face used to highlight non-breaking spaces. */
420
421 Lisp_Object Qnobreak_space;
422
423 /* The symbol `image' which is the car of the lists used to represent
424 images in Lisp. Also a tool bar style. */
425
426 Lisp_Object Qimage;
427
428 /* The image map types. */
429 Lisp_Object QCmap, QCpointer;
430 Lisp_Object Qrect, Qcircle, Qpoly;
431
432 /* Tool bar styles */
433 Lisp_Object Qtext, Qboth, Qboth_horiz, Qtext_image_horiz;
434
435 /* Non-zero means print newline to stdout before next mini-buffer
436 message. */
437
438 int noninteractive_need_newline;
439
440 /* Non-zero means print newline to message log before next message. */
441
442 static int message_log_need_newline;
443
444 /* Three markers that message_dolog uses.
445 It could allocate them itself, but that causes trouble
446 in handling memory-full errors. */
447 static Lisp_Object message_dolog_marker1;
448 static Lisp_Object message_dolog_marker2;
449 static Lisp_Object message_dolog_marker3;
450 \f
451 /* The buffer position of the first character appearing entirely or
452 partially on the line of the selected window which contains the
453 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
454 redisplay optimization in redisplay_internal. */
455
456 static struct text_pos this_line_start_pos;
457
458 /* Number of characters past the end of the line above, including the
459 terminating newline. */
460
461 static struct text_pos this_line_end_pos;
462
463 /* The vertical positions and the height of this line. */
464
465 static int this_line_vpos;
466 static int this_line_y;
467 static int this_line_pixel_height;
468
469 /* X position at which this display line starts. Usually zero;
470 negative if first character is partially visible. */
471
472 static int this_line_start_x;
473
474 /* Buffer that this_line_.* variables are referring to. */
475
476 static struct buffer *this_line_buffer;
477
478 /* Nonzero means truncate lines in all windows less wide than the
479 frame. */
480
481 Lisp_Object Vtruncate_partial_width_windows;
482
483 /* A flag to control how to display unibyte 8-bit character. */
484
485 int unibyte_display_via_language_environment;
486
487 /* Nonzero means we have more than one non-mini-buffer-only frame.
488 Not guaranteed to be accurate except while parsing
489 frame-title-format. */
490
491 int multiple_frames;
492
493 Lisp_Object Vglobal_mode_string;
494
495
496 /* List of variables (symbols) which hold markers for overlay arrows.
497 The symbols on this list are examined during redisplay to determine
498 where to display overlay arrows. */
499
500 Lisp_Object Voverlay_arrow_variable_list;
501
502 /* Marker for where to display an arrow on top of the buffer text. */
503
504 Lisp_Object Voverlay_arrow_position;
505
506 /* String to display for the arrow. Only used on terminal frames. */
507
508 Lisp_Object Voverlay_arrow_string;
509
510 /* Values of those variables at last redisplay are stored as
511 properties on `overlay-arrow-position' symbol. However, if
512 Voverlay_arrow_position is a marker, last-arrow-position is its
513 numerical position. */
514
515 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
516
517 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
518 properties on a symbol in overlay-arrow-variable-list. */
519
520 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
521
522 /* Like mode-line-format, but for the title bar on a visible frame. */
523
524 Lisp_Object Vframe_title_format;
525
526 /* Like mode-line-format, but for the title bar on an iconified frame. */
527
528 Lisp_Object Vicon_title_format;
529
530 /* List of functions to call when a window's size changes. These
531 functions get one arg, a frame on which one or more windows' sizes
532 have changed. */
533
534 static Lisp_Object Vwindow_size_change_functions;
535
536 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
537
538 /* Nonzero if an overlay arrow has been displayed in this window. */
539
540 static int overlay_arrow_seen;
541
542 /* Nonzero means highlight the region even in nonselected windows. */
543
544 int highlight_nonselected_windows;
545
546 /* If cursor motion alone moves point off frame, try scrolling this
547 many lines up or down if that will bring it back. */
548
549 static EMACS_INT scroll_step;
550
551 /* Nonzero means scroll just far enough to bring point back on the
552 screen, when appropriate. */
553
554 static EMACS_INT scroll_conservatively;
555
556 /* Recenter the window whenever point gets within this many lines of
557 the top or bottom of the window. This value is translated into a
558 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
559 that there is really a fixed pixel height scroll margin. */
560
561 EMACS_INT scroll_margin;
562
563 /* Number of windows showing the buffer of the selected window (or
564 another buffer with the same base buffer). keyboard.c refers to
565 this. */
566
567 int buffer_shared;
568
569 /* Vector containing glyphs for an ellipsis `...'. */
570
571 static Lisp_Object default_invis_vector[3];
572
573 /* Zero means display the mode-line/header-line/menu-bar in the default face
574 (this slightly odd definition is for compatibility with previous versions
575 of emacs), non-zero means display them using their respective faces.
576
577 This variable is deprecated. */
578
579 int mode_line_inverse_video;
580
581 /* Prompt to display in front of the mini-buffer contents. */
582
583 Lisp_Object minibuf_prompt;
584
585 /* Width of current mini-buffer prompt. Only set after display_line
586 of the line that contains the prompt. */
587
588 int minibuf_prompt_width;
589
590 /* This is the window where the echo area message was displayed. It
591 is always a mini-buffer window, but it may not be the same window
592 currently active as a mini-buffer. */
593
594 Lisp_Object echo_area_window;
595
596 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
597 pushes the current message and the value of
598 message_enable_multibyte on the stack, the function restore_message
599 pops the stack and displays MESSAGE again. */
600
601 Lisp_Object Vmessage_stack;
602
603 /* Nonzero means multibyte characters were enabled when the echo area
604 message was specified. */
605
606 int message_enable_multibyte;
607
608 /* Nonzero if we should redraw the mode lines on the next redisplay. */
609
610 int update_mode_lines;
611
612 /* Nonzero if window sizes or contents have changed since last
613 redisplay that finished. */
614
615 int windows_or_buffers_changed;
616
617 /* Nonzero means a frame's cursor type has been changed. */
618
619 int cursor_type_changed;
620
621 /* Nonzero after display_mode_line if %l was used and it displayed a
622 line number. */
623
624 int line_number_displayed;
625
626 /* Maximum buffer size for which to display line numbers. */
627
628 Lisp_Object Vline_number_display_limit;
629
630 /* Line width to consider when repositioning for line number display. */
631
632 static EMACS_INT line_number_display_limit_width;
633
634 /* Number of lines to keep in the message log buffer. t means
635 infinite. nil means don't log at all. */
636
637 Lisp_Object Vmessage_log_max;
638
639 /* The name of the *Messages* buffer, a string. */
640
641 static Lisp_Object Vmessages_buffer_name;
642
643 /* Current, index 0, and last displayed echo area message. Either
644 buffers from echo_buffers, or nil to indicate no message. */
645
646 Lisp_Object echo_area_buffer[2];
647
648 /* The buffers referenced from echo_area_buffer. */
649
650 static Lisp_Object echo_buffer[2];
651
652 /* A vector saved used in with_area_buffer to reduce consing. */
653
654 static Lisp_Object Vwith_echo_area_save_vector;
655
656 /* Non-zero means display_echo_area should display the last echo area
657 message again. Set by redisplay_preserve_echo_area. */
658
659 static int display_last_displayed_message_p;
660
661 /* Nonzero if echo area is being used by print; zero if being used by
662 message. */
663
664 int message_buf_print;
665
666 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
667
668 Lisp_Object Qinhibit_menubar_update;
669 int inhibit_menubar_update;
670
671 /* When evaluating expressions from menu bar items (enable conditions,
672 for instance), this is the frame they are being processed for. */
673
674 Lisp_Object Vmenu_updating_frame;
675
676 /* Maximum height for resizing mini-windows. Either a float
677 specifying a fraction of the available height, or an integer
678 specifying a number of lines. */
679
680 Lisp_Object Vmax_mini_window_height;
681
682 /* Non-zero means messages should be displayed with truncated
683 lines instead of being continued. */
684
685 int message_truncate_lines;
686 Lisp_Object Qmessage_truncate_lines;
687
688 /* Set to 1 in clear_message to make redisplay_internal aware
689 of an emptied echo area. */
690
691 static int message_cleared_p;
692
693 /* How to blink the default frame cursor off. */
694 Lisp_Object Vblink_cursor_alist;
695
696 /* A scratch glyph row with contents used for generating truncation
697 glyphs. Also used in direct_output_for_insert. */
698
699 #define MAX_SCRATCH_GLYPHS 100
700 struct glyph_row scratch_glyph_row;
701 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
702
703 /* Ascent and height of the last line processed by move_it_to. */
704
705 static int last_max_ascent, last_height;
706
707 /* Non-zero if there's a help-echo in the echo area. */
708
709 int help_echo_showing_p;
710
711 /* If >= 0, computed, exact values of mode-line and header-line height
712 to use in the macros CURRENT_MODE_LINE_HEIGHT and
713 CURRENT_HEADER_LINE_HEIGHT. */
714
715 int current_mode_line_height, current_header_line_height;
716
717 /* The maximum distance to look ahead for text properties. Values
718 that are too small let us call compute_char_face and similar
719 functions too often which is expensive. Values that are too large
720 let us call compute_char_face and alike too often because we
721 might not be interested in text properties that far away. */
722
723 #define TEXT_PROP_DISTANCE_LIMIT 100
724
725 #if GLYPH_DEBUG
726
727 /* Variables to turn off display optimizations from Lisp. */
728
729 int inhibit_try_window_id, inhibit_try_window_reusing;
730 int inhibit_try_cursor_movement;
731
732 /* Non-zero means print traces of redisplay if compiled with
733 GLYPH_DEBUG != 0. */
734
735 int trace_redisplay_p;
736
737 #endif /* GLYPH_DEBUG */
738
739 #ifdef DEBUG_TRACE_MOVE
740 /* Non-zero means trace with TRACE_MOVE to stderr. */
741 int trace_move;
742
743 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
744 #else
745 #define TRACE_MOVE(x) (void) 0
746 #endif
747
748 /* Non-zero means automatically scroll windows horizontally to make
749 point visible. */
750
751 int automatic_hscrolling_p;
752 Lisp_Object Qauto_hscroll_mode;
753
754 /* How close to the margin can point get before the window is scrolled
755 horizontally. */
756 EMACS_INT hscroll_margin;
757
758 /* How much to scroll horizontally when point is inside the above margin. */
759 Lisp_Object Vhscroll_step;
760
761 /* The variable `resize-mini-windows'. If nil, don't resize
762 mini-windows. If t, always resize them to fit the text they
763 display. If `grow-only', let mini-windows grow only until they
764 become empty. */
765
766 Lisp_Object Vresize_mini_windows;
767
768 /* Buffer being redisplayed -- for redisplay_window_error. */
769
770 struct buffer *displayed_buffer;
771
772 /* Space between overline and text. */
773
774 EMACS_INT overline_margin;
775
776 /* Require underline to be at least this many screen pixels below baseline
777 This to avoid underline "merging" with the base of letters at small
778 font sizes, particularly when x_use_underline_position_properties is on. */
779
780 EMACS_INT underline_minimum_offset;
781
782 /* Value returned from text property handlers (see below). */
783
784 enum prop_handled
785 {
786 HANDLED_NORMALLY,
787 HANDLED_RECOMPUTE_PROPS,
788 HANDLED_OVERLAY_STRING_CONSUMED,
789 HANDLED_RETURN
790 };
791
792 /* A description of text properties that redisplay is interested
793 in. */
794
795 struct props
796 {
797 /* The name of the property. */
798 Lisp_Object *name;
799
800 /* A unique index for the property. */
801 enum prop_idx idx;
802
803 /* A handler function called to set up iterator IT from the property
804 at IT's current position. Value is used to steer handle_stop. */
805 enum prop_handled (*handler) (struct it *it);
806 };
807
808 static enum prop_handled handle_face_prop (struct it *);
809 static enum prop_handled handle_invisible_prop (struct it *);
810 static enum prop_handled handle_display_prop (struct it *);
811 static enum prop_handled handle_composition_prop (struct it *);
812 static enum prop_handled handle_overlay_change (struct it *);
813 static enum prop_handled handle_fontified_prop (struct it *);
814
815 /* Properties handled by iterators. */
816
817 static struct props it_props[] =
818 {
819 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
820 /* Handle `face' before `display' because some sub-properties of
821 `display' need to know the face. */
822 {&Qface, FACE_PROP_IDX, handle_face_prop},
823 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
824 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
825 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
826 {NULL, 0, NULL}
827 };
828
829 /* Value is the position described by X. If X is a marker, value is
830 the marker_position of X. Otherwise, value is X. */
831
832 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
833
834 /* Enumeration returned by some move_it_.* functions internally. */
835
836 enum move_it_result
837 {
838 /* Not used. Undefined value. */
839 MOVE_UNDEFINED,
840
841 /* Move ended at the requested buffer position or ZV. */
842 MOVE_POS_MATCH_OR_ZV,
843
844 /* Move ended at the requested X pixel position. */
845 MOVE_X_REACHED,
846
847 /* Move within a line ended at the end of a line that must be
848 continued. */
849 MOVE_LINE_CONTINUED,
850
851 /* Move within a line ended at the end of a line that would
852 be displayed truncated. */
853 MOVE_LINE_TRUNCATED,
854
855 /* Move within a line ended at a line end. */
856 MOVE_NEWLINE_OR_CR
857 };
858
859 /* This counter is used to clear the face cache every once in a while
860 in redisplay_internal. It is incremented for each redisplay.
861 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
862 cleared. */
863
864 #define CLEAR_FACE_CACHE_COUNT 500
865 static int clear_face_cache_count;
866
867 /* Similarly for the image cache. */
868
869 #ifdef HAVE_WINDOW_SYSTEM
870 #define CLEAR_IMAGE_CACHE_COUNT 101
871 static int clear_image_cache_count;
872 #endif
873
874 /* Non-zero while redisplay_internal is in progress. */
875
876 int redisplaying_p;
877
878 /* Non-zero means don't free realized faces. Bound while freeing
879 realized faces is dangerous because glyph matrices might still
880 reference them. */
881
882 int inhibit_free_realized_faces;
883 Lisp_Object Qinhibit_free_realized_faces;
884
885 /* If a string, XTread_socket generates an event to display that string.
886 (The display is done in read_char.) */
887
888 Lisp_Object help_echo_string;
889 Lisp_Object help_echo_window;
890 Lisp_Object help_echo_object;
891 int help_echo_pos;
892
893 /* Temporary variable for XTread_socket. */
894
895 Lisp_Object previous_help_echo_string;
896
897 /* Null glyph slice */
898
899 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
900
901 /* Platform-independent portion of hourglass implementation. */
902
903 /* Non-zero means we're allowed to display a hourglass pointer. */
904 int display_hourglass_p;
905
906 /* Non-zero means an hourglass cursor is currently shown. */
907 int hourglass_shown_p;
908
909 /* If non-null, an asynchronous timer that, when it expires, displays
910 an hourglass cursor on all frames. */
911 struct atimer *hourglass_atimer;
912
913 /* Number of seconds to wait before displaying an hourglass cursor. */
914 Lisp_Object Vhourglass_delay;
915
916 /* Default number of seconds to wait before displaying an hourglass
917 cursor. */
918 #define DEFAULT_HOURGLASS_DELAY 1
919
920 \f
921 /* Function prototypes. */
922
923 static void setup_for_ellipsis (struct it *, int);
924 static void mark_window_display_accurate_1 (struct window *, int);
925 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
926 static int display_prop_string_p (Lisp_Object, Lisp_Object);
927 static int cursor_row_p (struct window *, struct glyph_row *);
928 static int redisplay_mode_lines (Lisp_Object, int);
929 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
930
931 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
932
933 static void handle_line_prefix (struct it *);
934
935 static void pint2str (char *, int, int);
936 static void pint2hrstr (char *, int, int);
937 static struct text_pos run_window_scroll_functions (Lisp_Object,
938 struct text_pos);
939 static void reconsider_clip_changes (struct window *, struct buffer *);
940 static int text_outside_line_unchanged_p (struct window *, int, int);
941 static void store_mode_line_noprop_char (char);
942 static int store_mode_line_noprop (const unsigned char *, int, int);
943 static void x_consider_frame_title (Lisp_Object);
944 static void handle_stop (struct it *);
945 static void handle_stop_backwards (struct it *, EMACS_INT);
946 static int tool_bar_lines_needed (struct frame *, int *);
947 static int single_display_spec_intangible_p (Lisp_Object);
948 static void ensure_echo_area_buffers (void);
949 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
950 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
951 static int with_echo_area_buffer (struct window *, int,
952 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
953 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
954 static void clear_garbaged_frames (void);
955 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
956 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
957 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
958 static int display_echo_area (struct window *);
959 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
960 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
961 static Lisp_Object unwind_redisplay (Lisp_Object);
962 static int string_char_and_length (const unsigned char *, int *);
963 static struct text_pos display_prop_end (struct it *, Lisp_Object,
964 struct text_pos);
965 static int compute_window_start_on_continuation_line (struct window *);
966 static Lisp_Object safe_eval_handler (Lisp_Object);
967 static void insert_left_trunc_glyphs (struct it *);
968 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
969 Lisp_Object);
970 static void extend_face_to_end_of_line (struct it *);
971 static int append_space_for_newline (struct it *, int);
972 static int cursor_row_fully_visible_p (struct window *, int, int);
973 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
974 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
975 static int trailing_whitespace_p (int);
976 static int message_log_check_duplicate (int, int, int, int);
977 static void push_it (struct it *);
978 static void pop_it (struct it *);
979 static void sync_frame_with_window_matrix_rows (struct window *);
980 static void select_frame_for_redisplay (Lisp_Object);
981 static void redisplay_internal (int);
982 static int echo_area_display (int);
983 static void redisplay_windows (Lisp_Object);
984 static void redisplay_window (Lisp_Object, int);
985 static Lisp_Object redisplay_window_error (Lisp_Object);
986 static Lisp_Object redisplay_window_0 (Lisp_Object);
987 static Lisp_Object redisplay_window_1 (Lisp_Object);
988 static int update_menu_bar (struct frame *, int, int);
989 static int try_window_reusing_current_matrix (struct window *);
990 static int try_window_id (struct window *);
991 static int display_line (struct it *);
992 static int display_mode_lines (struct window *);
993 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
994 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
995 static int store_mode_line_string (char *, Lisp_Object, int, int, int, Lisp_Object);
996 static char *decode_mode_spec (struct window *, int, int, int,
997 Lisp_Object *);
998 static void display_menu_bar (struct window *);
999 static int display_count_lines (int, int, int, int, int *);
1000 static int display_string (unsigned char *, Lisp_Object, Lisp_Object,
1001 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
1002 static void compute_line_metrics (struct it *);
1003 static void run_redisplay_end_trigger_hook (struct it *);
1004 static int get_overlay_strings (struct it *, int);
1005 static int get_overlay_strings_1 (struct it *, int, int);
1006 static void next_overlay_string (struct it *);
1007 static void reseat (struct it *, struct text_pos, int);
1008 static void reseat_1 (struct it *, struct text_pos, int);
1009 static void back_to_previous_visible_line_start (struct it *);
1010 void reseat_at_previous_visible_line_start (struct it *);
1011 static void reseat_at_next_visible_line_start (struct it *, int);
1012 static int next_element_from_ellipsis (struct it *);
1013 static int next_element_from_display_vector (struct it *);
1014 static int next_element_from_string (struct it *);
1015 static int next_element_from_c_string (struct it *);
1016 static int next_element_from_buffer (struct it *);
1017 static int next_element_from_composition (struct it *);
1018 static int next_element_from_image (struct it *);
1019 static int next_element_from_stretch (struct it *);
1020 static void load_overlay_strings (struct it *, int);
1021 static int init_from_display_pos (struct it *, struct window *,
1022 struct display_pos *);
1023 static void reseat_to_string (struct it *, unsigned char *,
1024 Lisp_Object, int, int, int, int);
1025 static enum move_it_result
1026 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1027 enum move_operation_enum);
1028 void move_it_vertically_backward (struct it *, int);
1029 static void init_to_row_start (struct it *, struct window *,
1030 struct glyph_row *);
1031 static int init_to_row_end (struct it *, struct window *,
1032 struct glyph_row *);
1033 static void back_to_previous_line_start (struct it *);
1034 static int forward_to_next_line_start (struct it *, int *);
1035 static struct text_pos string_pos_nchars_ahead (struct text_pos,
1036 Lisp_Object, int);
1037 static struct text_pos string_pos (int, Lisp_Object);
1038 static struct text_pos c_string_pos (int, unsigned char *, int);
1039 static int number_of_chars (unsigned char *, int);
1040 static void compute_stop_pos (struct it *);
1041 static void compute_string_pos (struct text_pos *, struct text_pos,
1042 Lisp_Object);
1043 static int face_before_or_after_it_pos (struct it *, int);
1044 static EMACS_INT next_overlay_change (EMACS_INT);
1045 static int handle_single_display_spec (struct it *, Lisp_Object,
1046 Lisp_Object, Lisp_Object,
1047 struct text_pos *, int);
1048 static int underlying_face_id (struct it *);
1049 static int in_ellipses_for_invisible_text_p (struct display_pos *,
1050 struct window *);
1051
1052 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1053 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1054
1055 #ifdef HAVE_WINDOW_SYSTEM
1056
1057 static void update_tool_bar (struct frame *, int);
1058 static void build_desired_tool_bar_string (struct frame *f);
1059 static int redisplay_tool_bar (struct frame *);
1060 static void display_tool_bar_line (struct it *, int);
1061 static void notice_overwritten_cursor (struct window *,
1062 enum glyph_row_area,
1063 int, int, int, int);
1064 static void append_stretch_glyph (struct it *, Lisp_Object,
1065 int, int, int);
1066
1067
1068
1069 #endif /* HAVE_WINDOW_SYSTEM */
1070
1071 \f
1072 /***********************************************************************
1073 Window display dimensions
1074 ***********************************************************************/
1075
1076 /* Return the bottom boundary y-position for text lines in window W.
1077 This is the first y position at which a line cannot start.
1078 It is relative to the top of the window.
1079
1080 This is the height of W minus the height of a mode line, if any. */
1081
1082 INLINE int
1083 window_text_bottom_y (struct window *w)
1084 {
1085 int height = WINDOW_TOTAL_HEIGHT (w);
1086
1087 if (WINDOW_WANTS_MODELINE_P (w))
1088 height -= CURRENT_MODE_LINE_HEIGHT (w);
1089 return height;
1090 }
1091
1092 /* Return the pixel width of display area AREA of window W. AREA < 0
1093 means return the total width of W, not including fringes to
1094 the left and right of the window. */
1095
1096 INLINE int
1097 window_box_width (struct window *w, int area)
1098 {
1099 int cols = XFASTINT (w->total_cols);
1100 int pixels = 0;
1101
1102 if (!w->pseudo_window_p)
1103 {
1104 cols -= WINDOW_SCROLL_BAR_COLS (w);
1105
1106 if (area == TEXT_AREA)
1107 {
1108 if (INTEGERP (w->left_margin_cols))
1109 cols -= XFASTINT (w->left_margin_cols);
1110 if (INTEGERP (w->right_margin_cols))
1111 cols -= XFASTINT (w->right_margin_cols);
1112 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1113 }
1114 else if (area == LEFT_MARGIN_AREA)
1115 {
1116 cols = (INTEGERP (w->left_margin_cols)
1117 ? XFASTINT (w->left_margin_cols) : 0);
1118 pixels = 0;
1119 }
1120 else if (area == RIGHT_MARGIN_AREA)
1121 {
1122 cols = (INTEGERP (w->right_margin_cols)
1123 ? XFASTINT (w->right_margin_cols) : 0);
1124 pixels = 0;
1125 }
1126 }
1127
1128 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1129 }
1130
1131
1132 /* Return the pixel height of the display area of window W, not
1133 including mode lines of W, if any. */
1134
1135 INLINE int
1136 window_box_height (struct window *w)
1137 {
1138 struct frame *f = XFRAME (w->frame);
1139 int height = WINDOW_TOTAL_HEIGHT (w);
1140
1141 xassert (height >= 0);
1142
1143 /* Note: the code below that determines the mode-line/header-line
1144 height is essentially the same as that contained in the macro
1145 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1146 the appropriate glyph row has its `mode_line_p' flag set,
1147 and if it doesn't, uses estimate_mode_line_height instead. */
1148
1149 if (WINDOW_WANTS_MODELINE_P (w))
1150 {
1151 struct glyph_row *ml_row
1152 = (w->current_matrix && w->current_matrix->rows
1153 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1154 : 0);
1155 if (ml_row && ml_row->mode_line_p)
1156 height -= ml_row->height;
1157 else
1158 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1159 }
1160
1161 if (WINDOW_WANTS_HEADER_LINE_P (w))
1162 {
1163 struct glyph_row *hl_row
1164 = (w->current_matrix && w->current_matrix->rows
1165 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1166 : 0);
1167 if (hl_row && hl_row->mode_line_p)
1168 height -= hl_row->height;
1169 else
1170 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1171 }
1172
1173 /* With a very small font and a mode-line that's taller than
1174 default, we might end up with a negative height. */
1175 return max (0, height);
1176 }
1177
1178 /* Return the window-relative coordinate of the left edge of display
1179 area AREA of window W. AREA < 0 means return the left edge of the
1180 whole window, to the right of the left fringe of W. */
1181
1182 INLINE int
1183 window_box_left_offset (struct window *w, int area)
1184 {
1185 int x;
1186
1187 if (w->pseudo_window_p)
1188 return 0;
1189
1190 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1191
1192 if (area == TEXT_AREA)
1193 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1194 + window_box_width (w, LEFT_MARGIN_AREA));
1195 else if (area == RIGHT_MARGIN_AREA)
1196 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1197 + window_box_width (w, LEFT_MARGIN_AREA)
1198 + window_box_width (w, TEXT_AREA)
1199 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1200 ? 0
1201 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1202 else if (area == LEFT_MARGIN_AREA
1203 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1204 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1205
1206 return x;
1207 }
1208
1209
1210 /* Return the window-relative coordinate of the right edge of display
1211 area AREA of window W. AREA < 0 means return the left edge of the
1212 whole window, to the left of the right fringe of W. */
1213
1214 INLINE int
1215 window_box_right_offset (struct window *w, int area)
1216 {
1217 return window_box_left_offset (w, area) + window_box_width (w, area);
1218 }
1219
1220 /* Return the frame-relative coordinate of the left edge of display
1221 area AREA of window W. AREA < 0 means return the left edge of the
1222 whole window, to the right of the left fringe of W. */
1223
1224 INLINE int
1225 window_box_left (struct window *w, int area)
1226 {
1227 struct frame *f = XFRAME (w->frame);
1228 int x;
1229
1230 if (w->pseudo_window_p)
1231 return FRAME_INTERNAL_BORDER_WIDTH (f);
1232
1233 x = (WINDOW_LEFT_EDGE_X (w)
1234 + window_box_left_offset (w, area));
1235
1236 return x;
1237 }
1238
1239
1240 /* Return the frame-relative coordinate of the right edge of display
1241 area AREA of window W. AREA < 0 means return the left edge of the
1242 whole window, to the left of the right fringe of W. */
1243
1244 INLINE int
1245 window_box_right (struct window *w, int area)
1246 {
1247 return window_box_left (w, area) + window_box_width (w, area);
1248 }
1249
1250 /* Get the bounding box of the display area AREA of window W, without
1251 mode lines, in frame-relative coordinates. AREA < 0 means the
1252 whole window, not including the left and right fringes of
1253 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1254 coordinates of the upper-left corner of the box. Return in
1255 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1256
1257 INLINE void
1258 window_box (struct window *w, int area, int *box_x, int *box_y,
1259 int *box_width, int *box_height)
1260 {
1261 if (box_width)
1262 *box_width = window_box_width (w, area);
1263 if (box_height)
1264 *box_height = window_box_height (w);
1265 if (box_x)
1266 *box_x = window_box_left (w, area);
1267 if (box_y)
1268 {
1269 *box_y = WINDOW_TOP_EDGE_Y (w);
1270 if (WINDOW_WANTS_HEADER_LINE_P (w))
1271 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1272 }
1273 }
1274
1275
1276 /* Get the bounding box of the display area AREA of window W, without
1277 mode lines. AREA < 0 means the whole window, not including the
1278 left and right fringe of the window. Return in *TOP_LEFT_X
1279 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1280 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1281 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1282 box. */
1283
1284 INLINE void
1285 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1286 int *bottom_right_x, int *bottom_right_y)
1287 {
1288 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1289 bottom_right_y);
1290 *bottom_right_x += *top_left_x;
1291 *bottom_right_y += *top_left_y;
1292 }
1293
1294
1295 \f
1296 /***********************************************************************
1297 Utilities
1298 ***********************************************************************/
1299
1300 /* Return the bottom y-position of the line the iterator IT is in.
1301 This can modify IT's settings. */
1302
1303 int
1304 line_bottom_y (struct it *it)
1305 {
1306 int line_height = it->max_ascent + it->max_descent;
1307 int line_top_y = it->current_y;
1308
1309 if (line_height == 0)
1310 {
1311 if (last_height)
1312 line_height = last_height;
1313 else if (IT_CHARPOS (*it) < ZV)
1314 {
1315 move_it_by_lines (it, 1, 1);
1316 line_height = (it->max_ascent || it->max_descent
1317 ? it->max_ascent + it->max_descent
1318 : last_height);
1319 }
1320 else
1321 {
1322 struct glyph_row *row = it->glyph_row;
1323
1324 /* Use the default character height. */
1325 it->glyph_row = NULL;
1326 it->what = IT_CHARACTER;
1327 it->c = ' ';
1328 it->len = 1;
1329 PRODUCE_GLYPHS (it);
1330 line_height = it->ascent + it->descent;
1331 it->glyph_row = row;
1332 }
1333 }
1334
1335 return line_top_y + line_height;
1336 }
1337
1338
1339 /* Return 1 if position CHARPOS is visible in window W.
1340 CHARPOS < 0 means return info about WINDOW_END position.
1341 If visible, set *X and *Y to pixel coordinates of top left corner.
1342 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1343 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1344
1345 int
1346 pos_visible_p (struct window *w, int charpos, int *x, int *y,
1347 int *rtop, int *rbot, int *rowh, int *vpos)
1348 {
1349 struct it it;
1350 struct text_pos top;
1351 int visible_p = 0;
1352 struct buffer *old_buffer = NULL;
1353
1354 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1355 return visible_p;
1356
1357 if (XBUFFER (w->buffer) != current_buffer)
1358 {
1359 old_buffer = current_buffer;
1360 set_buffer_internal_1 (XBUFFER (w->buffer));
1361 }
1362
1363 SET_TEXT_POS_FROM_MARKER (top, w->start);
1364
1365 /* Compute exact mode line heights. */
1366 if (WINDOW_WANTS_MODELINE_P (w))
1367 current_mode_line_height
1368 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1369 current_buffer->mode_line_format);
1370
1371 if (WINDOW_WANTS_HEADER_LINE_P (w))
1372 current_header_line_height
1373 = display_mode_line (w, HEADER_LINE_FACE_ID,
1374 current_buffer->header_line_format);
1375
1376 start_display (&it, w, top);
1377 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1378 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1379
1380 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1381 {
1382 /* We have reached CHARPOS, or passed it. How the call to
1383 move_it_to can overshoot: (i) If CHARPOS is on invisible
1384 text, move_it_to stops at the end of the invisible text,
1385 after CHARPOS. (ii) If CHARPOS is in a display vector,
1386 move_it_to stops on its last glyph. */
1387 int top_x = it.current_x;
1388 int top_y = it.current_y;
1389 enum it_method it_method = it.method;
1390 /* Calling line_bottom_y may change it.method, it.position, etc. */
1391 int bottom_y = (last_height = 0, line_bottom_y (&it));
1392 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1393
1394 if (top_y < window_top_y)
1395 visible_p = bottom_y > window_top_y;
1396 else if (top_y < it.last_visible_y)
1397 visible_p = 1;
1398 if (visible_p)
1399 {
1400 if (it_method == GET_FROM_DISPLAY_VECTOR)
1401 {
1402 /* We stopped on the last glyph of a display vector.
1403 Try and recompute. Hack alert! */
1404 if (charpos < 2 || top.charpos >= charpos)
1405 top_x = it.glyph_row->x;
1406 else
1407 {
1408 struct it it2;
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 get_next_display_element (&it2);
1412 PRODUCE_GLYPHS (&it2);
1413 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1414 || it2.current_x > it2.last_visible_x)
1415 top_x = it.glyph_row->x;
1416 else
1417 {
1418 top_x = it2.current_x;
1419 top_y = it2.current_y;
1420 }
1421 }
1422 }
1423
1424 *x = top_x;
1425 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1426 *rtop = max (0, window_top_y - top_y);
1427 *rbot = max (0, bottom_y - it.last_visible_y);
1428 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1429 - max (top_y, window_top_y)));
1430 *vpos = it.vpos;
1431 }
1432 }
1433 else
1434 {
1435 struct it it2;
1436
1437 it2 = it;
1438 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1439 move_it_by_lines (&it, 1, 0);
1440 if (charpos < IT_CHARPOS (it)
1441 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1442 {
1443 visible_p = 1;
1444 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1445 *x = it2.current_x;
1446 *y = it2.current_y + it2.max_ascent - it2.ascent;
1447 *rtop = max (0, -it2.current_y);
1448 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1449 - it.last_visible_y));
1450 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1451 it.last_visible_y)
1452 - max (it2.current_y,
1453 WINDOW_HEADER_LINE_HEIGHT (w))));
1454 *vpos = it2.vpos;
1455 }
1456 }
1457
1458 if (old_buffer)
1459 set_buffer_internal_1 (old_buffer);
1460
1461 current_header_line_height = current_mode_line_height = -1;
1462
1463 if (visible_p && XFASTINT (w->hscroll) > 0)
1464 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1465
1466 #if 0
1467 /* Debugging code. */
1468 if (visible_p)
1469 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1470 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1471 else
1472 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1473 #endif
1474
1475 return visible_p;
1476 }
1477
1478
1479 /* Return the next character from STR which is MAXLEN bytes long.
1480 Return in *LEN the length of the character. This is like
1481 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1482 we find one, we return a `?', but with the length of the invalid
1483 character. */
1484
1485 static INLINE int
1486 string_char_and_length (const unsigned char *str, int *len)
1487 {
1488 int c;
1489
1490 c = STRING_CHAR_AND_LENGTH (str, *len);
1491 if (!CHAR_VALID_P (c, 1))
1492 /* We may not change the length here because other places in Emacs
1493 don't use this function, i.e. they silently accept invalid
1494 characters. */
1495 c = '?';
1496
1497 return c;
1498 }
1499
1500
1501
1502 /* Given a position POS containing a valid character and byte position
1503 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1504
1505 static struct text_pos
1506 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, int nchars)
1507 {
1508 xassert (STRINGP (string) && nchars >= 0);
1509
1510 if (STRING_MULTIBYTE (string))
1511 {
1512 int rest = SBYTES (string) - BYTEPOS (pos);
1513 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1514 int len;
1515
1516 while (nchars--)
1517 {
1518 string_char_and_length (p, &len);
1519 p += len, rest -= len;
1520 xassert (rest >= 0);
1521 CHARPOS (pos) += 1;
1522 BYTEPOS (pos) += len;
1523 }
1524 }
1525 else
1526 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1527
1528 return pos;
1529 }
1530
1531
1532 /* Value is the text position, i.e. character and byte position,
1533 for character position CHARPOS in STRING. */
1534
1535 static INLINE struct text_pos
1536 string_pos (int charpos, Lisp_Object string)
1537 {
1538 struct text_pos pos;
1539 xassert (STRINGP (string));
1540 xassert (charpos >= 0);
1541 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1542 return pos;
1543 }
1544
1545
1546 /* Value is a text position, i.e. character and byte position, for
1547 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1548 means recognize multibyte characters. */
1549
1550 static struct text_pos
1551 c_string_pos (int charpos, unsigned char *s, int multibyte_p)
1552 {
1553 struct text_pos pos;
1554
1555 xassert (s != NULL);
1556 xassert (charpos >= 0);
1557
1558 if (multibyte_p)
1559 {
1560 int rest = strlen (s), len;
1561
1562 SET_TEXT_POS (pos, 0, 0);
1563 while (charpos--)
1564 {
1565 string_char_and_length (s, &len);
1566 s += len, rest -= len;
1567 xassert (rest >= 0);
1568 CHARPOS (pos) += 1;
1569 BYTEPOS (pos) += len;
1570 }
1571 }
1572 else
1573 SET_TEXT_POS (pos, charpos, charpos);
1574
1575 return pos;
1576 }
1577
1578
1579 /* Value is the number of characters in C string S. MULTIBYTE_P
1580 non-zero means recognize multibyte characters. */
1581
1582 static int
1583 number_of_chars (unsigned char *s, int multibyte_p)
1584 {
1585 int nchars;
1586
1587 if (multibyte_p)
1588 {
1589 int rest = strlen (s), len;
1590 unsigned char *p = (unsigned char *) s;
1591
1592 for (nchars = 0; rest > 0; ++nchars)
1593 {
1594 string_char_and_length (p, &len);
1595 rest -= len, p += len;
1596 }
1597 }
1598 else
1599 nchars = strlen (s);
1600
1601 return nchars;
1602 }
1603
1604
1605 /* Compute byte position NEWPOS->bytepos corresponding to
1606 NEWPOS->charpos. POS is a known position in string STRING.
1607 NEWPOS->charpos must be >= POS.charpos. */
1608
1609 static void
1610 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1611 {
1612 xassert (STRINGP (string));
1613 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1614
1615 if (STRING_MULTIBYTE (string))
1616 *newpos = string_pos_nchars_ahead (pos, string,
1617 CHARPOS (*newpos) - CHARPOS (pos));
1618 else
1619 BYTEPOS (*newpos) = CHARPOS (*newpos);
1620 }
1621
1622 /* EXPORT:
1623 Return an estimation of the pixel height of mode or header lines on
1624 frame F. FACE_ID specifies what line's height to estimate. */
1625
1626 int
1627 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1628 {
1629 #ifdef HAVE_WINDOW_SYSTEM
1630 if (FRAME_WINDOW_P (f))
1631 {
1632 int height = FONT_HEIGHT (FRAME_FONT (f));
1633
1634 /* This function is called so early when Emacs starts that the face
1635 cache and mode line face are not yet initialized. */
1636 if (FRAME_FACE_CACHE (f))
1637 {
1638 struct face *face = FACE_FROM_ID (f, face_id);
1639 if (face)
1640 {
1641 if (face->font)
1642 height = FONT_HEIGHT (face->font);
1643 if (face->box_line_width > 0)
1644 height += 2 * face->box_line_width;
1645 }
1646 }
1647
1648 return height;
1649 }
1650 #endif
1651
1652 return 1;
1653 }
1654
1655 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1656 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1657 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1658 not force the value into range. */
1659
1660 void
1661 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1662 int *x, int *y, NativeRectangle *bounds, int noclip)
1663 {
1664
1665 #ifdef HAVE_WINDOW_SYSTEM
1666 if (FRAME_WINDOW_P (f))
1667 {
1668 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1669 even for negative values. */
1670 if (pix_x < 0)
1671 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1672 if (pix_y < 0)
1673 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1674
1675 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1676 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1677
1678 if (bounds)
1679 STORE_NATIVE_RECT (*bounds,
1680 FRAME_COL_TO_PIXEL_X (f, pix_x),
1681 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1682 FRAME_COLUMN_WIDTH (f) - 1,
1683 FRAME_LINE_HEIGHT (f) - 1);
1684
1685 if (!noclip)
1686 {
1687 if (pix_x < 0)
1688 pix_x = 0;
1689 else if (pix_x > FRAME_TOTAL_COLS (f))
1690 pix_x = FRAME_TOTAL_COLS (f);
1691
1692 if (pix_y < 0)
1693 pix_y = 0;
1694 else if (pix_y > FRAME_LINES (f))
1695 pix_y = FRAME_LINES (f);
1696 }
1697 }
1698 #endif
1699
1700 *x = pix_x;
1701 *y = pix_y;
1702 }
1703
1704
1705 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1706 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1707 can't tell the positions because W's display is not up to date,
1708 return 0. */
1709
1710 int
1711 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1712 int *frame_x, int *frame_y)
1713 {
1714 #ifdef HAVE_WINDOW_SYSTEM
1715 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1716 {
1717 int success_p;
1718
1719 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1720 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1721
1722 if (display_completed)
1723 {
1724 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1725 struct glyph *glyph = row->glyphs[TEXT_AREA];
1726 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1727
1728 hpos = row->x;
1729 vpos = row->y;
1730 while (glyph < end)
1731 {
1732 hpos += glyph->pixel_width;
1733 ++glyph;
1734 }
1735
1736 /* If first glyph is partially visible, its first visible position is still 0. */
1737 if (hpos < 0)
1738 hpos = 0;
1739
1740 success_p = 1;
1741 }
1742 else
1743 {
1744 hpos = vpos = 0;
1745 success_p = 0;
1746 }
1747
1748 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1749 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1750 return success_p;
1751 }
1752 #endif
1753
1754 *frame_x = hpos;
1755 *frame_y = vpos;
1756 return 1;
1757 }
1758
1759
1760 #ifdef HAVE_WINDOW_SYSTEM
1761
1762 /* Find the glyph under window-relative coordinates X/Y in window W.
1763 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1764 strings. Return in *HPOS and *VPOS the row and column number of
1765 the glyph found. Return in *AREA the glyph area containing X.
1766 Value is a pointer to the glyph found or null if X/Y is not on
1767 text, or we can't tell because W's current matrix is not up to
1768 date. */
1769
1770 static
1771 struct glyph *
1772 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1773 int *dx, int *dy, int *area)
1774 {
1775 struct glyph *glyph, *end;
1776 struct glyph_row *row = NULL;
1777 int x0, i;
1778
1779 /* Find row containing Y. Give up if some row is not enabled. */
1780 for (i = 0; i < w->current_matrix->nrows; ++i)
1781 {
1782 row = MATRIX_ROW (w->current_matrix, i);
1783 if (!row->enabled_p)
1784 return NULL;
1785 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1786 break;
1787 }
1788
1789 *vpos = i;
1790 *hpos = 0;
1791
1792 /* Give up if Y is not in the window. */
1793 if (i == w->current_matrix->nrows)
1794 return NULL;
1795
1796 /* Get the glyph area containing X. */
1797 if (w->pseudo_window_p)
1798 {
1799 *area = TEXT_AREA;
1800 x0 = 0;
1801 }
1802 else
1803 {
1804 if (x < window_box_left_offset (w, TEXT_AREA))
1805 {
1806 *area = LEFT_MARGIN_AREA;
1807 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1808 }
1809 else if (x < window_box_right_offset (w, TEXT_AREA))
1810 {
1811 *area = TEXT_AREA;
1812 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1813 }
1814 else
1815 {
1816 *area = RIGHT_MARGIN_AREA;
1817 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1818 }
1819 }
1820
1821 /* Find glyph containing X. */
1822 glyph = row->glyphs[*area];
1823 end = glyph + row->used[*area];
1824 x -= x0;
1825 while (glyph < end && x >= glyph->pixel_width)
1826 {
1827 x -= glyph->pixel_width;
1828 ++glyph;
1829 }
1830
1831 if (glyph == end)
1832 return NULL;
1833
1834 if (dx)
1835 {
1836 *dx = x;
1837 *dy = y - (row->y + row->ascent - glyph->ascent);
1838 }
1839
1840 *hpos = glyph - row->glyphs[*area];
1841 return glyph;
1842 }
1843
1844
1845 /* EXPORT:
1846 Convert frame-relative x/y to coordinates relative to window W.
1847 Takes pseudo-windows into account. */
1848
1849 void
1850 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1851 {
1852 if (w->pseudo_window_p)
1853 {
1854 /* A pseudo-window is always full-width, and starts at the
1855 left edge of the frame, plus a frame border. */
1856 struct frame *f = XFRAME (w->frame);
1857 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1858 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1859 }
1860 else
1861 {
1862 *x -= WINDOW_LEFT_EDGE_X (w);
1863 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1864 }
1865 }
1866
1867 /* EXPORT:
1868 Return in RECTS[] at most N clipping rectangles for glyph string S.
1869 Return the number of stored rectangles. */
1870
1871 int
1872 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1873 {
1874 XRectangle r;
1875
1876 if (n <= 0)
1877 return 0;
1878
1879 if (s->row->full_width_p)
1880 {
1881 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1882 r.x = WINDOW_LEFT_EDGE_X (s->w);
1883 r.width = WINDOW_TOTAL_WIDTH (s->w);
1884
1885 /* Unless displaying a mode or menu bar line, which are always
1886 fully visible, clip to the visible part of the row. */
1887 if (s->w->pseudo_window_p)
1888 r.height = s->row->visible_height;
1889 else
1890 r.height = s->height;
1891 }
1892 else
1893 {
1894 /* This is a text line that may be partially visible. */
1895 r.x = window_box_left (s->w, s->area);
1896 r.width = window_box_width (s->w, s->area);
1897 r.height = s->row->visible_height;
1898 }
1899
1900 if (s->clip_head)
1901 if (r.x < s->clip_head->x)
1902 {
1903 if (r.width >= s->clip_head->x - r.x)
1904 r.width -= s->clip_head->x - r.x;
1905 else
1906 r.width = 0;
1907 r.x = s->clip_head->x;
1908 }
1909 if (s->clip_tail)
1910 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1911 {
1912 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1913 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1914 else
1915 r.width = 0;
1916 }
1917
1918 /* If S draws overlapping rows, it's sufficient to use the top and
1919 bottom of the window for clipping because this glyph string
1920 intentionally draws over other lines. */
1921 if (s->for_overlaps)
1922 {
1923 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1924 r.height = window_text_bottom_y (s->w) - r.y;
1925
1926 /* Alas, the above simple strategy does not work for the
1927 environments with anti-aliased text: if the same text is
1928 drawn onto the same place multiple times, it gets thicker.
1929 If the overlap we are processing is for the erased cursor, we
1930 take the intersection with the rectagle of the cursor. */
1931 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1932 {
1933 XRectangle rc, r_save = r;
1934
1935 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1936 rc.y = s->w->phys_cursor.y;
1937 rc.width = s->w->phys_cursor_width;
1938 rc.height = s->w->phys_cursor_height;
1939
1940 x_intersect_rectangles (&r_save, &rc, &r);
1941 }
1942 }
1943 else
1944 {
1945 /* Don't use S->y for clipping because it doesn't take partially
1946 visible lines into account. For example, it can be negative for
1947 partially visible lines at the top of a window. */
1948 if (!s->row->full_width_p
1949 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1950 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1951 else
1952 r.y = max (0, s->row->y);
1953 }
1954
1955 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1956
1957 /* If drawing the cursor, don't let glyph draw outside its
1958 advertised boundaries. Cleartype does this under some circumstances. */
1959 if (s->hl == DRAW_CURSOR)
1960 {
1961 struct glyph *glyph = s->first_glyph;
1962 int height, max_y;
1963
1964 if (s->x > r.x)
1965 {
1966 r.width -= s->x - r.x;
1967 r.x = s->x;
1968 }
1969 r.width = min (r.width, glyph->pixel_width);
1970
1971 /* If r.y is below window bottom, ensure that we still see a cursor. */
1972 height = min (glyph->ascent + glyph->descent,
1973 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1974 max_y = window_text_bottom_y (s->w) - height;
1975 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1976 if (s->ybase - glyph->ascent > max_y)
1977 {
1978 r.y = max_y;
1979 r.height = height;
1980 }
1981 else
1982 {
1983 /* Don't draw cursor glyph taller than our actual glyph. */
1984 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1985 if (height < r.height)
1986 {
1987 max_y = r.y + r.height;
1988 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1989 r.height = min (max_y - r.y, height);
1990 }
1991 }
1992 }
1993
1994 if (s->row->clip)
1995 {
1996 XRectangle r_save = r;
1997
1998 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1999 r.width = 0;
2000 }
2001
2002 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2003 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2004 {
2005 #ifdef CONVERT_FROM_XRECT
2006 CONVERT_FROM_XRECT (r, *rects);
2007 #else
2008 *rects = r;
2009 #endif
2010 return 1;
2011 }
2012 else
2013 {
2014 /* If we are processing overlapping and allowed to return
2015 multiple clipping rectangles, we exclude the row of the glyph
2016 string from the clipping rectangle. This is to avoid drawing
2017 the same text on the environment with anti-aliasing. */
2018 #ifdef CONVERT_FROM_XRECT
2019 XRectangle rs[2];
2020 #else
2021 XRectangle *rs = rects;
2022 #endif
2023 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2024
2025 if (s->for_overlaps & OVERLAPS_PRED)
2026 {
2027 rs[i] = r;
2028 if (r.y + r.height > row_y)
2029 {
2030 if (r.y < row_y)
2031 rs[i].height = row_y - r.y;
2032 else
2033 rs[i].height = 0;
2034 }
2035 i++;
2036 }
2037 if (s->for_overlaps & OVERLAPS_SUCC)
2038 {
2039 rs[i] = r;
2040 if (r.y < row_y + s->row->visible_height)
2041 {
2042 if (r.y + r.height > row_y + s->row->visible_height)
2043 {
2044 rs[i].y = row_y + s->row->visible_height;
2045 rs[i].height = r.y + r.height - rs[i].y;
2046 }
2047 else
2048 rs[i].height = 0;
2049 }
2050 i++;
2051 }
2052
2053 n = i;
2054 #ifdef CONVERT_FROM_XRECT
2055 for (i = 0; i < n; i++)
2056 CONVERT_FROM_XRECT (rs[i], rects[i]);
2057 #endif
2058 return n;
2059 }
2060 }
2061
2062 /* EXPORT:
2063 Return in *NR the clipping rectangle for glyph string S. */
2064
2065 void
2066 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2067 {
2068 get_glyph_string_clip_rects (s, nr, 1);
2069 }
2070
2071
2072 /* EXPORT:
2073 Return the position and height of the phys cursor in window W.
2074 Set w->phys_cursor_width to width of phys cursor.
2075 */
2076
2077 void
2078 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2079 struct glyph *glyph, int *xp, int *yp, int *heightp)
2080 {
2081 struct frame *f = XFRAME (WINDOW_FRAME (w));
2082 int x, y, wd, h, h0, y0;
2083
2084 /* Compute the width of the rectangle to draw. If on a stretch
2085 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2086 rectangle as wide as the glyph, but use a canonical character
2087 width instead. */
2088 wd = glyph->pixel_width - 1;
2089 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2090 wd++; /* Why? */
2091 #endif
2092
2093 x = w->phys_cursor.x;
2094 if (x < 0)
2095 {
2096 wd += x;
2097 x = 0;
2098 }
2099
2100 if (glyph->type == STRETCH_GLYPH
2101 && !x_stretch_cursor_p)
2102 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2103 w->phys_cursor_width = wd;
2104
2105 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2106
2107 /* If y is below window bottom, ensure that we still see a cursor. */
2108 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2109
2110 h = max (h0, glyph->ascent + glyph->descent);
2111 h0 = min (h0, glyph->ascent + glyph->descent);
2112
2113 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2114 if (y < y0)
2115 {
2116 h = max (h - (y0 - y) + 1, h0);
2117 y = y0 - 1;
2118 }
2119 else
2120 {
2121 y0 = window_text_bottom_y (w) - h0;
2122 if (y > y0)
2123 {
2124 h += y - y0;
2125 y = y0;
2126 }
2127 }
2128
2129 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2130 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2131 *heightp = h;
2132 }
2133
2134 /*
2135 * Remember which glyph the mouse is over.
2136 */
2137
2138 void
2139 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2140 {
2141 Lisp_Object window;
2142 struct window *w;
2143 struct glyph_row *r, *gr, *end_row;
2144 enum window_part part;
2145 enum glyph_row_area area;
2146 int x, y, width, height;
2147
2148 /* Try to determine frame pixel position and size of the glyph under
2149 frame pixel coordinates X/Y on frame F. */
2150
2151 if (!f->glyphs_initialized_p
2152 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2153 NILP (window)))
2154 {
2155 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2156 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2157 goto virtual_glyph;
2158 }
2159
2160 w = XWINDOW (window);
2161 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2162 height = WINDOW_FRAME_LINE_HEIGHT (w);
2163
2164 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2165 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2166
2167 if (w->pseudo_window_p)
2168 {
2169 area = TEXT_AREA;
2170 part = ON_MODE_LINE; /* Don't adjust margin. */
2171 goto text_glyph;
2172 }
2173
2174 switch (part)
2175 {
2176 case ON_LEFT_MARGIN:
2177 area = LEFT_MARGIN_AREA;
2178 goto text_glyph;
2179
2180 case ON_RIGHT_MARGIN:
2181 area = RIGHT_MARGIN_AREA;
2182 goto text_glyph;
2183
2184 case ON_HEADER_LINE:
2185 case ON_MODE_LINE:
2186 gr = (part == ON_HEADER_LINE
2187 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2188 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2189 gy = gr->y;
2190 area = TEXT_AREA;
2191 goto text_glyph_row_found;
2192
2193 case ON_TEXT:
2194 area = TEXT_AREA;
2195
2196 text_glyph:
2197 gr = 0; gy = 0;
2198 for (; r <= end_row && r->enabled_p; ++r)
2199 if (r->y + r->height > y)
2200 {
2201 gr = r; gy = r->y;
2202 break;
2203 }
2204
2205 text_glyph_row_found:
2206 if (gr && gy <= y)
2207 {
2208 struct glyph *g = gr->glyphs[area];
2209 struct glyph *end = g + gr->used[area];
2210
2211 height = gr->height;
2212 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2213 if (gx + g->pixel_width > x)
2214 break;
2215
2216 if (g < end)
2217 {
2218 if (g->type == IMAGE_GLYPH)
2219 {
2220 /* Don't remember when mouse is over image, as
2221 image may have hot-spots. */
2222 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2223 return;
2224 }
2225 width = g->pixel_width;
2226 }
2227 else
2228 {
2229 /* Use nominal char spacing at end of line. */
2230 x -= gx;
2231 gx += (x / width) * width;
2232 }
2233
2234 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2235 gx += window_box_left_offset (w, area);
2236 }
2237 else
2238 {
2239 /* Use nominal line height at end of window. */
2240 gx = (x / width) * width;
2241 y -= gy;
2242 gy += (y / height) * height;
2243 }
2244 break;
2245
2246 case ON_LEFT_FRINGE:
2247 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2248 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2249 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2250 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2251 goto row_glyph;
2252
2253 case ON_RIGHT_FRINGE:
2254 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2255 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2256 : window_box_right_offset (w, TEXT_AREA));
2257 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2258 goto row_glyph;
2259
2260 case ON_SCROLL_BAR:
2261 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2262 ? 0
2263 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2264 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2265 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2266 : 0)));
2267 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2268
2269 row_glyph:
2270 gr = 0, gy = 0;
2271 for (; r <= end_row && r->enabled_p; ++r)
2272 if (r->y + r->height > y)
2273 {
2274 gr = r; gy = r->y;
2275 break;
2276 }
2277
2278 if (gr && gy <= y)
2279 height = gr->height;
2280 else
2281 {
2282 /* Use nominal line height at end of window. */
2283 y -= gy;
2284 gy += (y / height) * height;
2285 }
2286 break;
2287
2288 default:
2289 ;
2290 virtual_glyph:
2291 /* If there is no glyph under the mouse, then we divide the screen
2292 into a grid of the smallest glyph in the frame, and use that
2293 as our "glyph". */
2294
2295 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2296 round down even for negative values. */
2297 if (gx < 0)
2298 gx -= width - 1;
2299 if (gy < 0)
2300 gy -= height - 1;
2301
2302 gx = (gx / width) * width;
2303 gy = (gy / height) * height;
2304
2305 goto store_rect;
2306 }
2307
2308 gx += WINDOW_LEFT_EDGE_X (w);
2309 gy += WINDOW_TOP_EDGE_Y (w);
2310
2311 store_rect:
2312 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2313
2314 /* Visible feedback for debugging. */
2315 #if 0
2316 #if HAVE_X_WINDOWS
2317 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2318 f->output_data.x->normal_gc,
2319 gx, gy, width, height);
2320 #endif
2321 #endif
2322 }
2323
2324
2325 #endif /* HAVE_WINDOW_SYSTEM */
2326
2327 \f
2328 /***********************************************************************
2329 Lisp form evaluation
2330 ***********************************************************************/
2331
2332 /* Error handler for safe_eval and safe_call. */
2333
2334 static Lisp_Object
2335 safe_eval_handler (Lisp_Object arg)
2336 {
2337 add_to_log ("Error during redisplay: %s", arg, Qnil);
2338 return Qnil;
2339 }
2340
2341
2342 /* Evaluate SEXPR and return the result, or nil if something went
2343 wrong. Prevent redisplay during the evaluation. */
2344
2345 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2346 Return the result, or nil if something went wrong. Prevent
2347 redisplay during the evaluation. */
2348
2349 Lisp_Object
2350 safe_call (int nargs, Lisp_Object *args)
2351 {
2352 Lisp_Object val;
2353
2354 if (inhibit_eval_during_redisplay)
2355 val = Qnil;
2356 else
2357 {
2358 int count = SPECPDL_INDEX ();
2359 struct gcpro gcpro1;
2360
2361 GCPRO1 (args[0]);
2362 gcpro1.nvars = nargs;
2363 specbind (Qinhibit_redisplay, Qt);
2364 /* Use Qt to ensure debugger does not run,
2365 so there is no possibility of wanting to redisplay. */
2366 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2367 safe_eval_handler);
2368 UNGCPRO;
2369 val = unbind_to (count, val);
2370 }
2371
2372 return val;
2373 }
2374
2375
2376 /* Call function FN with one argument ARG.
2377 Return the result, or nil if something went wrong. */
2378
2379 Lisp_Object
2380 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2381 {
2382 Lisp_Object args[2];
2383 args[0] = fn;
2384 args[1] = arg;
2385 return safe_call (2, args);
2386 }
2387
2388 static Lisp_Object Qeval;
2389
2390 Lisp_Object
2391 safe_eval (Lisp_Object sexpr)
2392 {
2393 return safe_call1 (Qeval, sexpr);
2394 }
2395
2396 /* Call function FN with one argument ARG.
2397 Return the result, or nil if something went wrong. */
2398
2399 Lisp_Object
2400 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2401 {
2402 Lisp_Object args[3];
2403 args[0] = fn;
2404 args[1] = arg1;
2405 args[2] = arg2;
2406 return safe_call (3, args);
2407 }
2408
2409
2410 \f
2411 /***********************************************************************
2412 Debugging
2413 ***********************************************************************/
2414
2415 #if 0
2416
2417 /* Define CHECK_IT to perform sanity checks on iterators.
2418 This is for debugging. It is too slow to do unconditionally. */
2419
2420 static void
2421 check_it (it)
2422 struct it *it;
2423 {
2424 if (it->method == GET_FROM_STRING)
2425 {
2426 xassert (STRINGP (it->string));
2427 xassert (IT_STRING_CHARPOS (*it) >= 0);
2428 }
2429 else
2430 {
2431 xassert (IT_STRING_CHARPOS (*it) < 0);
2432 if (it->method == GET_FROM_BUFFER)
2433 {
2434 /* Check that character and byte positions agree. */
2435 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2436 }
2437 }
2438
2439 if (it->dpvec)
2440 xassert (it->current.dpvec_index >= 0);
2441 else
2442 xassert (it->current.dpvec_index < 0);
2443 }
2444
2445 #define CHECK_IT(IT) check_it ((IT))
2446
2447 #else /* not 0 */
2448
2449 #define CHECK_IT(IT) (void) 0
2450
2451 #endif /* not 0 */
2452
2453
2454 #if GLYPH_DEBUG
2455
2456 /* Check that the window end of window W is what we expect it
2457 to be---the last row in the current matrix displaying text. */
2458
2459 static void
2460 check_window_end (w)
2461 struct window *w;
2462 {
2463 if (!MINI_WINDOW_P (w)
2464 && !NILP (w->window_end_valid))
2465 {
2466 struct glyph_row *row;
2467 xassert ((row = MATRIX_ROW (w->current_matrix,
2468 XFASTINT (w->window_end_vpos)),
2469 !row->enabled_p
2470 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2471 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2472 }
2473 }
2474
2475 #define CHECK_WINDOW_END(W) check_window_end ((W))
2476
2477 #else /* not GLYPH_DEBUG */
2478
2479 #define CHECK_WINDOW_END(W) (void) 0
2480
2481 #endif /* not GLYPH_DEBUG */
2482
2483
2484 \f
2485 /***********************************************************************
2486 Iterator initialization
2487 ***********************************************************************/
2488
2489 /* Initialize IT for displaying current_buffer in window W, starting
2490 at character position CHARPOS. CHARPOS < 0 means that no buffer
2491 position is specified which is useful when the iterator is assigned
2492 a position later. BYTEPOS is the byte position corresponding to
2493 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2494
2495 If ROW is not null, calls to produce_glyphs with IT as parameter
2496 will produce glyphs in that row.
2497
2498 BASE_FACE_ID is the id of a base face to use. It must be one of
2499 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2500 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2501 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2502
2503 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2504 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2505 will be initialized to use the corresponding mode line glyph row of
2506 the desired matrix of W. */
2507
2508 void
2509 init_iterator (struct it *it, struct window *w,
2510 EMACS_INT charpos, EMACS_INT bytepos,
2511 struct glyph_row *row, enum face_id base_face_id)
2512 {
2513 int highlight_region_p;
2514 enum face_id remapped_base_face_id = base_face_id;
2515
2516 /* Some precondition checks. */
2517 xassert (w != NULL && it != NULL);
2518 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2519 && charpos <= ZV));
2520
2521 /* If face attributes have been changed since the last redisplay,
2522 free realized faces now because they depend on face definitions
2523 that might have changed. Don't free faces while there might be
2524 desired matrices pending which reference these faces. */
2525 if (face_change_count && !inhibit_free_realized_faces)
2526 {
2527 face_change_count = 0;
2528 free_all_realized_faces (Qnil);
2529 }
2530
2531 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2532 if (! NILP (Vface_remapping_alist))
2533 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2534
2535 /* Use one of the mode line rows of W's desired matrix if
2536 appropriate. */
2537 if (row == NULL)
2538 {
2539 if (base_face_id == MODE_LINE_FACE_ID
2540 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2541 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2542 else if (base_face_id == HEADER_LINE_FACE_ID)
2543 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2544 }
2545
2546 /* Clear IT. */
2547 memset (it, 0, sizeof *it);
2548 it->current.overlay_string_index = -1;
2549 it->current.dpvec_index = -1;
2550 it->base_face_id = remapped_base_face_id;
2551 it->string = Qnil;
2552 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2553
2554 /* The window in which we iterate over current_buffer: */
2555 XSETWINDOW (it->window, w);
2556 it->w = w;
2557 it->f = XFRAME (w->frame);
2558
2559 it->cmp_it.id = -1;
2560
2561 /* Extra space between lines (on window systems only). */
2562 if (base_face_id == DEFAULT_FACE_ID
2563 && FRAME_WINDOW_P (it->f))
2564 {
2565 if (NATNUMP (current_buffer->extra_line_spacing))
2566 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2567 else if (FLOATP (current_buffer->extra_line_spacing))
2568 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2569 * FRAME_LINE_HEIGHT (it->f));
2570 else if (it->f->extra_line_spacing > 0)
2571 it->extra_line_spacing = it->f->extra_line_spacing;
2572 it->max_extra_line_spacing = 0;
2573 }
2574
2575 /* If realized faces have been removed, e.g. because of face
2576 attribute changes of named faces, recompute them. When running
2577 in batch mode, the face cache of the initial frame is null. If
2578 we happen to get called, make a dummy face cache. */
2579 if (FRAME_FACE_CACHE (it->f) == NULL)
2580 init_frame_faces (it->f);
2581 if (FRAME_FACE_CACHE (it->f)->used == 0)
2582 recompute_basic_faces (it->f);
2583
2584 /* Current value of the `slice', `space-width', and 'height' properties. */
2585 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2586 it->space_width = Qnil;
2587 it->font_height = Qnil;
2588 it->override_ascent = -1;
2589
2590 /* Are control characters displayed as `^C'? */
2591 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2592
2593 /* -1 means everything between a CR and the following line end
2594 is invisible. >0 means lines indented more than this value are
2595 invisible. */
2596 it->selective = (INTEGERP (current_buffer->selective_display)
2597 ? XFASTINT (current_buffer->selective_display)
2598 : (!NILP (current_buffer->selective_display)
2599 ? -1 : 0));
2600 it->selective_display_ellipsis_p
2601 = !NILP (current_buffer->selective_display_ellipses);
2602
2603 /* Display table to use. */
2604 it->dp = window_display_table (w);
2605
2606 /* Are multibyte characters enabled in current_buffer? */
2607 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2608
2609 /* Do we need to reorder bidirectional text? Not if this is a
2610 unibyte buffer: by definition, none of the single-byte characters
2611 are strong R2L, so no reordering is needed. And bidi.c doesn't
2612 support unibyte buffers anyway. */
2613 it->bidi_p
2614 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2615
2616 /* Non-zero if we should highlight the region. */
2617 highlight_region_p
2618 = (!NILP (Vtransient_mark_mode)
2619 && !NILP (current_buffer->mark_active)
2620 && XMARKER (current_buffer->mark)->buffer != 0);
2621
2622 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2623 start and end of a visible region in window IT->w. Set both to
2624 -1 to indicate no region. */
2625 if (highlight_region_p
2626 /* Maybe highlight only in selected window. */
2627 && (/* Either show region everywhere. */
2628 highlight_nonselected_windows
2629 /* Or show region in the selected window. */
2630 || w == XWINDOW (selected_window)
2631 /* Or show the region if we are in the mini-buffer and W is
2632 the window the mini-buffer refers to. */
2633 || (MINI_WINDOW_P (XWINDOW (selected_window))
2634 && WINDOWP (minibuf_selected_window)
2635 && w == XWINDOW (minibuf_selected_window))))
2636 {
2637 int charpos = marker_position (current_buffer->mark);
2638 it->region_beg_charpos = min (PT, charpos);
2639 it->region_end_charpos = max (PT, charpos);
2640 }
2641 else
2642 it->region_beg_charpos = it->region_end_charpos = -1;
2643
2644 /* Get the position at which the redisplay_end_trigger hook should
2645 be run, if it is to be run at all. */
2646 if (MARKERP (w->redisplay_end_trigger)
2647 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2648 it->redisplay_end_trigger_charpos
2649 = marker_position (w->redisplay_end_trigger);
2650 else if (INTEGERP (w->redisplay_end_trigger))
2651 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2652
2653 /* Correct bogus values of tab_width. */
2654 it->tab_width = XINT (current_buffer->tab_width);
2655 if (it->tab_width <= 0 || it->tab_width > 1000)
2656 it->tab_width = 8;
2657
2658 /* Are lines in the display truncated? */
2659 if (base_face_id != DEFAULT_FACE_ID
2660 || XINT (it->w->hscroll)
2661 || (! WINDOW_FULL_WIDTH_P (it->w)
2662 && ((!NILP (Vtruncate_partial_width_windows)
2663 && !INTEGERP (Vtruncate_partial_width_windows))
2664 || (INTEGERP (Vtruncate_partial_width_windows)
2665 && (WINDOW_TOTAL_COLS (it->w)
2666 < XINT (Vtruncate_partial_width_windows))))))
2667 it->line_wrap = TRUNCATE;
2668 else if (NILP (current_buffer->truncate_lines))
2669 it->line_wrap = NILP (current_buffer->word_wrap)
2670 ? WINDOW_WRAP : WORD_WRAP;
2671 else
2672 it->line_wrap = TRUNCATE;
2673
2674 /* Get dimensions of truncation and continuation glyphs. These are
2675 displayed as fringe bitmaps under X, so we don't need them for such
2676 frames. */
2677 if (!FRAME_WINDOW_P (it->f))
2678 {
2679 if (it->line_wrap == TRUNCATE)
2680 {
2681 /* We will need the truncation glyph. */
2682 xassert (it->glyph_row == NULL);
2683 produce_special_glyphs (it, IT_TRUNCATION);
2684 it->truncation_pixel_width = it->pixel_width;
2685 }
2686 else
2687 {
2688 /* We will need the continuation glyph. */
2689 xassert (it->glyph_row == NULL);
2690 produce_special_glyphs (it, IT_CONTINUATION);
2691 it->continuation_pixel_width = it->pixel_width;
2692 }
2693
2694 /* Reset these values to zero because the produce_special_glyphs
2695 above has changed them. */
2696 it->pixel_width = it->ascent = it->descent = 0;
2697 it->phys_ascent = it->phys_descent = 0;
2698 }
2699
2700 /* Set this after getting the dimensions of truncation and
2701 continuation glyphs, so that we don't produce glyphs when calling
2702 produce_special_glyphs, above. */
2703 it->glyph_row = row;
2704 it->area = TEXT_AREA;
2705
2706 /* Forget any previous info about this row being reversed. */
2707 if (it->glyph_row)
2708 it->glyph_row->reversed_p = 0;
2709
2710 /* Get the dimensions of the display area. The display area
2711 consists of the visible window area plus a horizontally scrolled
2712 part to the left of the window. All x-values are relative to the
2713 start of this total display area. */
2714 if (base_face_id != DEFAULT_FACE_ID)
2715 {
2716 /* Mode lines, menu bar in terminal frames. */
2717 it->first_visible_x = 0;
2718 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2719 }
2720 else
2721 {
2722 it->first_visible_x
2723 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2724 it->last_visible_x = (it->first_visible_x
2725 + window_box_width (w, TEXT_AREA));
2726
2727 /* If we truncate lines, leave room for the truncator glyph(s) at
2728 the right margin. Otherwise, leave room for the continuation
2729 glyph(s). Truncation and continuation glyphs are not inserted
2730 for window-based redisplay. */
2731 if (!FRAME_WINDOW_P (it->f))
2732 {
2733 if (it->line_wrap == TRUNCATE)
2734 it->last_visible_x -= it->truncation_pixel_width;
2735 else
2736 it->last_visible_x -= it->continuation_pixel_width;
2737 }
2738
2739 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2740 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2741 }
2742
2743 /* Leave room for a border glyph. */
2744 if (!FRAME_WINDOW_P (it->f)
2745 && !WINDOW_RIGHTMOST_P (it->w))
2746 it->last_visible_x -= 1;
2747
2748 it->last_visible_y = window_text_bottom_y (w);
2749
2750 /* For mode lines and alike, arrange for the first glyph having a
2751 left box line if the face specifies a box. */
2752 if (base_face_id != DEFAULT_FACE_ID)
2753 {
2754 struct face *face;
2755
2756 it->face_id = remapped_base_face_id;
2757
2758 /* If we have a boxed mode line, make the first character appear
2759 with a left box line. */
2760 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2761 if (face->box != FACE_NO_BOX)
2762 it->start_of_box_run_p = 1;
2763 }
2764
2765 /* If we are to reorder bidirectional text, init the bidi
2766 iterator. */
2767 if (it->bidi_p)
2768 {
2769 /* Note the paragraph direction that this buffer wants to
2770 use. */
2771 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2772 it->paragraph_embedding = L2R;
2773 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2774 it->paragraph_embedding = R2L;
2775 else
2776 it->paragraph_embedding = NEUTRAL_DIR;
2777 bidi_init_it (charpos, bytepos, &it->bidi_it);
2778 }
2779
2780 /* If a buffer position was specified, set the iterator there,
2781 getting overlays and face properties from that position. */
2782 if (charpos >= BUF_BEG (current_buffer))
2783 {
2784 it->end_charpos = ZV;
2785 it->face_id = -1;
2786 IT_CHARPOS (*it) = charpos;
2787
2788 /* Compute byte position if not specified. */
2789 if (bytepos < charpos)
2790 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2791 else
2792 IT_BYTEPOS (*it) = bytepos;
2793
2794 it->start = it->current;
2795
2796 /* Compute faces etc. */
2797 reseat (it, it->current.pos, 1);
2798 }
2799
2800 CHECK_IT (it);
2801 }
2802
2803
2804 /* Initialize IT for the display of window W with window start POS. */
2805
2806 void
2807 start_display (struct it *it, struct window *w, struct text_pos pos)
2808 {
2809 struct glyph_row *row;
2810 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2811
2812 row = w->desired_matrix->rows + first_vpos;
2813 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2814 it->first_vpos = first_vpos;
2815
2816 /* Don't reseat to previous visible line start if current start
2817 position is in a string or image. */
2818 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2819 {
2820 int start_at_line_beg_p;
2821 int first_y = it->current_y;
2822
2823 /* If window start is not at a line start, skip forward to POS to
2824 get the correct continuation lines width. */
2825 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2826 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2827 if (!start_at_line_beg_p)
2828 {
2829 int new_x;
2830
2831 reseat_at_previous_visible_line_start (it);
2832 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2833
2834 new_x = it->current_x + it->pixel_width;
2835
2836 /* If lines are continued, this line may end in the middle
2837 of a multi-glyph character (e.g. a control character
2838 displayed as \003, or in the middle of an overlay
2839 string). In this case move_it_to above will not have
2840 taken us to the start of the continuation line but to the
2841 end of the continued line. */
2842 if (it->current_x > 0
2843 && it->line_wrap != TRUNCATE /* Lines are continued. */
2844 && (/* And glyph doesn't fit on the line. */
2845 new_x > it->last_visible_x
2846 /* Or it fits exactly and we're on a window
2847 system frame. */
2848 || (new_x == it->last_visible_x
2849 && FRAME_WINDOW_P (it->f))))
2850 {
2851 if (it->current.dpvec_index >= 0
2852 || it->current.overlay_string_index >= 0)
2853 {
2854 set_iterator_to_next (it, 1);
2855 move_it_in_display_line_to (it, -1, -1, 0);
2856 }
2857
2858 it->continuation_lines_width += it->current_x;
2859 }
2860
2861 /* We're starting a new display line, not affected by the
2862 height of the continued line, so clear the appropriate
2863 fields in the iterator structure. */
2864 it->max_ascent = it->max_descent = 0;
2865 it->max_phys_ascent = it->max_phys_descent = 0;
2866
2867 it->current_y = first_y;
2868 it->vpos = 0;
2869 it->current_x = it->hpos = 0;
2870 }
2871 }
2872 }
2873
2874
2875 /* Return 1 if POS is a position in ellipses displayed for invisible
2876 text. W is the window we display, for text property lookup. */
2877
2878 static int
2879 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2880 {
2881 Lisp_Object prop, window;
2882 int ellipses_p = 0;
2883 int charpos = CHARPOS (pos->pos);
2884
2885 /* If POS specifies a position in a display vector, this might
2886 be for an ellipsis displayed for invisible text. We won't
2887 get the iterator set up for delivering that ellipsis unless
2888 we make sure that it gets aware of the invisible text. */
2889 if (pos->dpvec_index >= 0
2890 && pos->overlay_string_index < 0
2891 && CHARPOS (pos->string_pos) < 0
2892 && charpos > BEGV
2893 && (XSETWINDOW (window, w),
2894 prop = Fget_char_property (make_number (charpos),
2895 Qinvisible, window),
2896 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2897 {
2898 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2899 window);
2900 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2901 }
2902
2903 return ellipses_p;
2904 }
2905
2906
2907 /* Initialize IT for stepping through current_buffer in window W,
2908 starting at position POS that includes overlay string and display
2909 vector/ control character translation position information. Value
2910 is zero if there are overlay strings with newlines at POS. */
2911
2912 static int
2913 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2914 {
2915 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2916 int i, overlay_strings_with_newlines = 0;
2917
2918 /* If POS specifies a position in a display vector, this might
2919 be for an ellipsis displayed for invisible text. We won't
2920 get the iterator set up for delivering that ellipsis unless
2921 we make sure that it gets aware of the invisible text. */
2922 if (in_ellipses_for_invisible_text_p (pos, w))
2923 {
2924 --charpos;
2925 bytepos = 0;
2926 }
2927
2928 /* Keep in mind: the call to reseat in init_iterator skips invisible
2929 text, so we might end up at a position different from POS. This
2930 is only a problem when POS is a row start after a newline and an
2931 overlay starts there with an after-string, and the overlay has an
2932 invisible property. Since we don't skip invisible text in
2933 display_line and elsewhere immediately after consuming the
2934 newline before the row start, such a POS will not be in a string,
2935 but the call to init_iterator below will move us to the
2936 after-string. */
2937 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2938
2939 /* This only scans the current chunk -- it should scan all chunks.
2940 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2941 to 16 in 22.1 to make this a lesser problem. */
2942 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2943 {
2944 const char *s = SDATA (it->overlay_strings[i]);
2945 const char *e = s + SBYTES (it->overlay_strings[i]);
2946
2947 while (s < e && *s != '\n')
2948 ++s;
2949
2950 if (s < e)
2951 {
2952 overlay_strings_with_newlines = 1;
2953 break;
2954 }
2955 }
2956
2957 /* If position is within an overlay string, set up IT to the right
2958 overlay string. */
2959 if (pos->overlay_string_index >= 0)
2960 {
2961 int relative_index;
2962
2963 /* If the first overlay string happens to have a `display'
2964 property for an image, the iterator will be set up for that
2965 image, and we have to undo that setup first before we can
2966 correct the overlay string index. */
2967 if (it->method == GET_FROM_IMAGE)
2968 pop_it (it);
2969
2970 /* We already have the first chunk of overlay strings in
2971 IT->overlay_strings. Load more until the one for
2972 pos->overlay_string_index is in IT->overlay_strings. */
2973 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2974 {
2975 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2976 it->current.overlay_string_index = 0;
2977 while (n--)
2978 {
2979 load_overlay_strings (it, 0);
2980 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2981 }
2982 }
2983
2984 it->current.overlay_string_index = pos->overlay_string_index;
2985 relative_index = (it->current.overlay_string_index
2986 % OVERLAY_STRING_CHUNK_SIZE);
2987 it->string = it->overlay_strings[relative_index];
2988 xassert (STRINGP (it->string));
2989 it->current.string_pos = pos->string_pos;
2990 it->method = GET_FROM_STRING;
2991 }
2992
2993 if (CHARPOS (pos->string_pos) >= 0)
2994 {
2995 /* Recorded position is not in an overlay string, but in another
2996 string. This can only be a string from a `display' property.
2997 IT should already be filled with that string. */
2998 it->current.string_pos = pos->string_pos;
2999 xassert (STRINGP (it->string));
3000 }
3001
3002 /* Restore position in display vector translations, control
3003 character translations or ellipses. */
3004 if (pos->dpvec_index >= 0)
3005 {
3006 if (it->dpvec == NULL)
3007 get_next_display_element (it);
3008 xassert (it->dpvec && it->current.dpvec_index == 0);
3009 it->current.dpvec_index = pos->dpvec_index;
3010 }
3011
3012 CHECK_IT (it);
3013 return !overlay_strings_with_newlines;
3014 }
3015
3016
3017 /* Initialize IT for stepping through current_buffer in window W
3018 starting at ROW->start. */
3019
3020 static void
3021 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3022 {
3023 init_from_display_pos (it, w, &row->start);
3024 it->start = row->start;
3025 it->continuation_lines_width = row->continuation_lines_width;
3026 CHECK_IT (it);
3027 }
3028
3029
3030 /* Initialize IT for stepping through current_buffer in window W
3031 starting in the line following ROW, i.e. starting at ROW->end.
3032 Value is zero if there are overlay strings with newlines at ROW's
3033 end position. */
3034
3035 static int
3036 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3037 {
3038 int success = 0;
3039
3040 if (init_from_display_pos (it, w, &row->end))
3041 {
3042 if (row->continued_p)
3043 it->continuation_lines_width
3044 = row->continuation_lines_width + row->pixel_width;
3045 CHECK_IT (it);
3046 success = 1;
3047 }
3048
3049 return success;
3050 }
3051
3052
3053
3054 \f
3055 /***********************************************************************
3056 Text properties
3057 ***********************************************************************/
3058
3059 /* Called when IT reaches IT->stop_charpos. Handle text property and
3060 overlay changes. Set IT->stop_charpos to the next position where
3061 to stop. */
3062
3063 static void
3064 handle_stop (struct it *it)
3065 {
3066 enum prop_handled handled;
3067 int handle_overlay_change_p;
3068 struct props *p;
3069
3070 it->dpvec = NULL;
3071 it->current.dpvec_index = -1;
3072 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3073 it->ignore_overlay_strings_at_pos_p = 0;
3074 it->ellipsis_p = 0;
3075
3076 /* Use face of preceding text for ellipsis (if invisible) */
3077 if (it->selective_display_ellipsis_p)
3078 it->saved_face_id = it->face_id;
3079
3080 do
3081 {
3082 handled = HANDLED_NORMALLY;
3083
3084 /* Call text property handlers. */
3085 for (p = it_props; p->handler; ++p)
3086 {
3087 handled = p->handler (it);
3088
3089 if (handled == HANDLED_RECOMPUTE_PROPS)
3090 break;
3091 else if (handled == HANDLED_RETURN)
3092 {
3093 /* We still want to show before and after strings from
3094 overlays even if the actual buffer text is replaced. */
3095 if (!handle_overlay_change_p
3096 || it->sp > 1
3097 || !get_overlay_strings_1 (it, 0, 0))
3098 {
3099 if (it->ellipsis_p)
3100 setup_for_ellipsis (it, 0);
3101 /* When handling a display spec, we might load an
3102 empty string. In that case, discard it here. We
3103 used to discard it in handle_single_display_spec,
3104 but that causes get_overlay_strings_1, above, to
3105 ignore overlay strings that we must check. */
3106 if (STRINGP (it->string) && !SCHARS (it->string))
3107 pop_it (it);
3108 return;
3109 }
3110 else if (STRINGP (it->string) && !SCHARS (it->string))
3111 pop_it (it);
3112 else
3113 {
3114 it->ignore_overlay_strings_at_pos_p = 1;
3115 it->string_from_display_prop_p = 0;
3116 handle_overlay_change_p = 0;
3117 }
3118 handled = HANDLED_RECOMPUTE_PROPS;
3119 break;
3120 }
3121 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3122 handle_overlay_change_p = 0;
3123 }
3124
3125 if (handled != HANDLED_RECOMPUTE_PROPS)
3126 {
3127 /* Don't check for overlay strings below when set to deliver
3128 characters from a display vector. */
3129 if (it->method == GET_FROM_DISPLAY_VECTOR)
3130 handle_overlay_change_p = 0;
3131
3132 /* Handle overlay changes.
3133 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3134 if it finds overlays. */
3135 if (handle_overlay_change_p)
3136 handled = handle_overlay_change (it);
3137 }
3138
3139 if (it->ellipsis_p)
3140 {
3141 setup_for_ellipsis (it, 0);
3142 break;
3143 }
3144 }
3145 while (handled == HANDLED_RECOMPUTE_PROPS);
3146
3147 /* Determine where to stop next. */
3148 if (handled == HANDLED_NORMALLY)
3149 compute_stop_pos (it);
3150 }
3151
3152
3153 /* Compute IT->stop_charpos from text property and overlay change
3154 information for IT's current position. */
3155
3156 static void
3157 compute_stop_pos (struct it *it)
3158 {
3159 register INTERVAL iv, next_iv;
3160 Lisp_Object object, limit, position;
3161 EMACS_INT charpos, bytepos;
3162
3163 /* If nowhere else, stop at the end. */
3164 it->stop_charpos = it->end_charpos;
3165
3166 if (STRINGP (it->string))
3167 {
3168 /* Strings are usually short, so don't limit the search for
3169 properties. */
3170 object = it->string;
3171 limit = Qnil;
3172 charpos = IT_STRING_CHARPOS (*it);
3173 bytepos = IT_STRING_BYTEPOS (*it);
3174 }
3175 else
3176 {
3177 EMACS_INT pos;
3178
3179 /* If next overlay change is in front of the current stop pos
3180 (which is IT->end_charpos), stop there. Note: value of
3181 next_overlay_change is point-max if no overlay change
3182 follows. */
3183 charpos = IT_CHARPOS (*it);
3184 bytepos = IT_BYTEPOS (*it);
3185 pos = next_overlay_change (charpos);
3186 if (pos < it->stop_charpos)
3187 it->stop_charpos = pos;
3188
3189 /* If showing the region, we have to stop at the region
3190 start or end because the face might change there. */
3191 if (it->region_beg_charpos > 0)
3192 {
3193 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3194 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3195 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3196 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3197 }
3198
3199 /* Set up variables for computing the stop position from text
3200 property changes. */
3201 XSETBUFFER (object, current_buffer);
3202 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3203 }
3204
3205 /* Get the interval containing IT's position. Value is a null
3206 interval if there isn't such an interval. */
3207 position = make_number (charpos);
3208 iv = validate_interval_range (object, &position, &position, 0);
3209 if (!NULL_INTERVAL_P (iv))
3210 {
3211 Lisp_Object values_here[LAST_PROP_IDX];
3212 struct props *p;
3213
3214 /* Get properties here. */
3215 for (p = it_props; p->handler; ++p)
3216 values_here[p->idx] = textget (iv->plist, *p->name);
3217
3218 /* Look for an interval following iv that has different
3219 properties. */
3220 for (next_iv = next_interval (iv);
3221 (!NULL_INTERVAL_P (next_iv)
3222 && (NILP (limit)
3223 || XFASTINT (limit) > next_iv->position));
3224 next_iv = next_interval (next_iv))
3225 {
3226 for (p = it_props; p->handler; ++p)
3227 {
3228 Lisp_Object new_value;
3229
3230 new_value = textget (next_iv->plist, *p->name);
3231 if (!EQ (values_here[p->idx], new_value))
3232 break;
3233 }
3234
3235 if (p->handler)
3236 break;
3237 }
3238
3239 if (!NULL_INTERVAL_P (next_iv))
3240 {
3241 if (INTEGERP (limit)
3242 && next_iv->position >= XFASTINT (limit))
3243 /* No text property change up to limit. */
3244 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3245 else
3246 /* Text properties change in next_iv. */
3247 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3248 }
3249 }
3250
3251 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3252 it->stop_charpos, it->string);
3253
3254 xassert (STRINGP (it->string)
3255 || (it->stop_charpos >= BEGV
3256 && it->stop_charpos >= IT_CHARPOS (*it)));
3257 }
3258
3259
3260 /* Return the position of the next overlay change after POS in
3261 current_buffer. Value is point-max if no overlay change
3262 follows. This is like `next-overlay-change' but doesn't use
3263 xmalloc. */
3264
3265 static EMACS_INT
3266 next_overlay_change (EMACS_INT pos)
3267 {
3268 int noverlays;
3269 EMACS_INT endpos;
3270 Lisp_Object *overlays;
3271 int i;
3272
3273 /* Get all overlays at the given position. */
3274 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3275
3276 /* If any of these overlays ends before endpos,
3277 use its ending point instead. */
3278 for (i = 0; i < noverlays; ++i)
3279 {
3280 Lisp_Object oend;
3281 EMACS_INT oendpos;
3282
3283 oend = OVERLAY_END (overlays[i]);
3284 oendpos = OVERLAY_POSITION (oend);
3285 endpos = min (endpos, oendpos);
3286 }
3287
3288 return endpos;
3289 }
3290
3291
3292 \f
3293 /***********************************************************************
3294 Fontification
3295 ***********************************************************************/
3296
3297 /* Handle changes in the `fontified' property of the current buffer by
3298 calling hook functions from Qfontification_functions to fontify
3299 regions of text. */
3300
3301 static enum prop_handled
3302 handle_fontified_prop (struct it *it)
3303 {
3304 Lisp_Object prop, pos;
3305 enum prop_handled handled = HANDLED_NORMALLY;
3306
3307 if (!NILP (Vmemory_full))
3308 return handled;
3309
3310 /* Get the value of the `fontified' property at IT's current buffer
3311 position. (The `fontified' property doesn't have a special
3312 meaning in strings.) If the value is nil, call functions from
3313 Qfontification_functions. */
3314 if (!STRINGP (it->string)
3315 && it->s == NULL
3316 && !NILP (Vfontification_functions)
3317 && !NILP (Vrun_hooks)
3318 && (pos = make_number (IT_CHARPOS (*it)),
3319 prop = Fget_char_property (pos, Qfontified, Qnil),
3320 /* Ignore the special cased nil value always present at EOB since
3321 no amount of fontifying will be able to change it. */
3322 NILP (prop) && IT_CHARPOS (*it) < Z))
3323 {
3324 int count = SPECPDL_INDEX ();
3325 Lisp_Object val;
3326
3327 val = Vfontification_functions;
3328 specbind (Qfontification_functions, Qnil);
3329
3330 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3331 safe_call1 (val, pos);
3332 else
3333 {
3334 Lisp_Object globals, fn;
3335 struct gcpro gcpro1, gcpro2;
3336
3337 globals = Qnil;
3338 GCPRO2 (val, globals);
3339
3340 for (; CONSP (val); val = XCDR (val))
3341 {
3342 fn = XCAR (val);
3343
3344 if (EQ (fn, Qt))
3345 {
3346 /* A value of t indicates this hook has a local
3347 binding; it means to run the global binding too.
3348 In a global value, t should not occur. If it
3349 does, we must ignore it to avoid an endless
3350 loop. */
3351 for (globals = Fdefault_value (Qfontification_functions);
3352 CONSP (globals);
3353 globals = XCDR (globals))
3354 {
3355 fn = XCAR (globals);
3356 if (!EQ (fn, Qt))
3357 safe_call1 (fn, pos);
3358 }
3359 }
3360 else
3361 safe_call1 (fn, pos);
3362 }
3363
3364 UNGCPRO;
3365 }
3366
3367 unbind_to (count, Qnil);
3368
3369 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3370 something. This avoids an endless loop if they failed to
3371 fontify the text for which reason ever. */
3372 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3373 handled = HANDLED_RECOMPUTE_PROPS;
3374 }
3375
3376 return handled;
3377 }
3378
3379
3380 \f
3381 /***********************************************************************
3382 Faces
3383 ***********************************************************************/
3384
3385 /* Set up iterator IT from face properties at its current position.
3386 Called from handle_stop. */
3387
3388 static enum prop_handled
3389 handle_face_prop (struct it *it)
3390 {
3391 int new_face_id;
3392 EMACS_INT next_stop;
3393
3394 if (!STRINGP (it->string))
3395 {
3396 new_face_id
3397 = face_at_buffer_position (it->w,
3398 IT_CHARPOS (*it),
3399 it->region_beg_charpos,
3400 it->region_end_charpos,
3401 &next_stop,
3402 (IT_CHARPOS (*it)
3403 + TEXT_PROP_DISTANCE_LIMIT),
3404 0, it->base_face_id);
3405
3406 /* Is this a start of a run of characters with box face?
3407 Caveat: this can be called for a freshly initialized
3408 iterator; face_id is -1 in this case. We know that the new
3409 face will not change until limit, i.e. if the new face has a
3410 box, all characters up to limit will have one. But, as
3411 usual, we don't know whether limit is really the end. */
3412 if (new_face_id != it->face_id)
3413 {
3414 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3415
3416 /* If new face has a box but old face has not, this is
3417 the start of a run of characters with box, i.e. it has
3418 a shadow on the left side. The value of face_id of the
3419 iterator will be -1 if this is the initial call that gets
3420 the face. In this case, we have to look in front of IT's
3421 position and see whether there is a face != new_face_id. */
3422 it->start_of_box_run_p
3423 = (new_face->box != FACE_NO_BOX
3424 && (it->face_id >= 0
3425 || IT_CHARPOS (*it) == BEG
3426 || new_face_id != face_before_it_pos (it)));
3427 it->face_box_p = new_face->box != FACE_NO_BOX;
3428 }
3429 }
3430 else
3431 {
3432 int base_face_id, bufpos;
3433 int i;
3434 Lisp_Object from_overlay
3435 = (it->current.overlay_string_index >= 0
3436 ? it->string_overlays[it->current.overlay_string_index]
3437 : Qnil);
3438
3439 /* See if we got to this string directly or indirectly from
3440 an overlay property. That includes the before-string or
3441 after-string of an overlay, strings in display properties
3442 provided by an overlay, their text properties, etc.
3443
3444 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3445 if (! NILP (from_overlay))
3446 for (i = it->sp - 1; i >= 0; i--)
3447 {
3448 if (it->stack[i].current.overlay_string_index >= 0)
3449 from_overlay
3450 = it->string_overlays[it->stack[i].current.overlay_string_index];
3451 else if (! NILP (it->stack[i].from_overlay))
3452 from_overlay = it->stack[i].from_overlay;
3453
3454 if (!NILP (from_overlay))
3455 break;
3456 }
3457
3458 if (! NILP (from_overlay))
3459 {
3460 bufpos = IT_CHARPOS (*it);
3461 /* For a string from an overlay, the base face depends
3462 only on text properties and ignores overlays. */
3463 base_face_id
3464 = face_for_overlay_string (it->w,
3465 IT_CHARPOS (*it),
3466 it->region_beg_charpos,
3467 it->region_end_charpos,
3468 &next_stop,
3469 (IT_CHARPOS (*it)
3470 + TEXT_PROP_DISTANCE_LIMIT),
3471 0,
3472 from_overlay);
3473 }
3474 else
3475 {
3476 bufpos = 0;
3477
3478 /* For strings from a `display' property, use the face at
3479 IT's current buffer position as the base face to merge
3480 with, so that overlay strings appear in the same face as
3481 surrounding text, unless they specify their own
3482 faces. */
3483 base_face_id = underlying_face_id (it);
3484 }
3485
3486 new_face_id = face_at_string_position (it->w,
3487 it->string,
3488 IT_STRING_CHARPOS (*it),
3489 bufpos,
3490 it->region_beg_charpos,
3491 it->region_end_charpos,
3492 &next_stop,
3493 base_face_id, 0);
3494
3495 /* Is this a start of a run of characters with box? Caveat:
3496 this can be called for a freshly allocated iterator; face_id
3497 is -1 is this case. We know that the new face will not
3498 change until the next check pos, i.e. if the new face has a
3499 box, all characters up to that position will have a
3500 box. But, as usual, we don't know whether that position
3501 is really the end. */
3502 if (new_face_id != it->face_id)
3503 {
3504 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3505 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3506
3507 /* If new face has a box but old face hasn't, this is the
3508 start of a run of characters with box, i.e. it has a
3509 shadow on the left side. */
3510 it->start_of_box_run_p
3511 = new_face->box && (old_face == NULL || !old_face->box);
3512 it->face_box_p = new_face->box != FACE_NO_BOX;
3513 }
3514 }
3515
3516 it->face_id = new_face_id;
3517 return HANDLED_NORMALLY;
3518 }
3519
3520
3521 /* Return the ID of the face ``underlying'' IT's current position,
3522 which is in a string. If the iterator is associated with a
3523 buffer, return the face at IT's current buffer position.
3524 Otherwise, use the iterator's base_face_id. */
3525
3526 static int
3527 underlying_face_id (struct it *it)
3528 {
3529 int face_id = it->base_face_id, i;
3530
3531 xassert (STRINGP (it->string));
3532
3533 for (i = it->sp - 1; i >= 0; --i)
3534 if (NILP (it->stack[i].string))
3535 face_id = it->stack[i].face_id;
3536
3537 return face_id;
3538 }
3539
3540
3541 /* Compute the face one character before or after the current position
3542 of IT. BEFORE_P non-zero means get the face in front of IT's
3543 position. Value is the id of the face. */
3544
3545 static int
3546 face_before_or_after_it_pos (struct it *it, int before_p)
3547 {
3548 int face_id, limit;
3549 EMACS_INT next_check_charpos;
3550 struct text_pos pos;
3551
3552 xassert (it->s == NULL);
3553
3554 if (STRINGP (it->string))
3555 {
3556 int bufpos, base_face_id;
3557
3558 /* No face change past the end of the string (for the case
3559 we are padding with spaces). No face change before the
3560 string start. */
3561 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3562 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3563 return it->face_id;
3564
3565 /* Set pos to the position before or after IT's current position. */
3566 if (before_p)
3567 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3568 else
3569 /* For composition, we must check the character after the
3570 composition. */
3571 pos = (it->what == IT_COMPOSITION
3572 ? string_pos (IT_STRING_CHARPOS (*it)
3573 + it->cmp_it.nchars, it->string)
3574 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3575
3576 if (it->current.overlay_string_index >= 0)
3577 bufpos = IT_CHARPOS (*it);
3578 else
3579 bufpos = 0;
3580
3581 base_face_id = underlying_face_id (it);
3582
3583 /* Get the face for ASCII, or unibyte. */
3584 face_id = face_at_string_position (it->w,
3585 it->string,
3586 CHARPOS (pos),
3587 bufpos,
3588 it->region_beg_charpos,
3589 it->region_end_charpos,
3590 &next_check_charpos,
3591 base_face_id, 0);
3592
3593 /* Correct the face for charsets different from ASCII. Do it
3594 for the multibyte case only. The face returned above is
3595 suitable for unibyte text if IT->string is unibyte. */
3596 if (STRING_MULTIBYTE (it->string))
3597 {
3598 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3599 int rest = SBYTES (it->string) - BYTEPOS (pos);
3600 int c, len;
3601 struct face *face = FACE_FROM_ID (it->f, face_id);
3602
3603 c = string_char_and_length (p, &len);
3604 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3605 }
3606 }
3607 else
3608 {
3609 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3610 || (IT_CHARPOS (*it) <= BEGV && before_p))
3611 return it->face_id;
3612
3613 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3614 pos = it->current.pos;
3615
3616 if (before_p)
3617 DEC_TEXT_POS (pos, it->multibyte_p);
3618 else
3619 {
3620 if (it->what == IT_COMPOSITION)
3621 /* For composition, we must check the position after the
3622 composition. */
3623 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3624 else
3625 INC_TEXT_POS (pos, it->multibyte_p);
3626 }
3627
3628 /* Determine face for CHARSET_ASCII, or unibyte. */
3629 face_id = face_at_buffer_position (it->w,
3630 CHARPOS (pos),
3631 it->region_beg_charpos,
3632 it->region_end_charpos,
3633 &next_check_charpos,
3634 limit, 0, -1);
3635
3636 /* Correct the face for charsets different from ASCII. Do it
3637 for the multibyte case only. The face returned above is
3638 suitable for unibyte text if current_buffer is unibyte. */
3639 if (it->multibyte_p)
3640 {
3641 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3642 struct face *face = FACE_FROM_ID (it->f, face_id);
3643 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3644 }
3645 }
3646
3647 return face_id;
3648 }
3649
3650
3651 \f
3652 /***********************************************************************
3653 Invisible text
3654 ***********************************************************************/
3655
3656 /* Set up iterator IT from invisible properties at its current
3657 position. Called from handle_stop. */
3658
3659 static enum prop_handled
3660 handle_invisible_prop (struct it *it)
3661 {
3662 enum prop_handled handled = HANDLED_NORMALLY;
3663
3664 if (STRINGP (it->string))
3665 {
3666 Lisp_Object prop, end_charpos, limit, charpos;
3667
3668 /* Get the value of the invisible text property at the
3669 current position. Value will be nil if there is no such
3670 property. */
3671 charpos = make_number (IT_STRING_CHARPOS (*it));
3672 prop = Fget_text_property (charpos, Qinvisible, it->string);
3673
3674 if (!NILP (prop)
3675 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3676 {
3677 handled = HANDLED_RECOMPUTE_PROPS;
3678
3679 /* Get the position at which the next change of the
3680 invisible text property can be found in IT->string.
3681 Value will be nil if the property value is the same for
3682 all the rest of IT->string. */
3683 XSETINT (limit, SCHARS (it->string));
3684 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3685 it->string, limit);
3686
3687 /* Text at current position is invisible. The next
3688 change in the property is at position end_charpos.
3689 Move IT's current position to that position. */
3690 if (INTEGERP (end_charpos)
3691 && XFASTINT (end_charpos) < XFASTINT (limit))
3692 {
3693 struct text_pos old;
3694 old = it->current.string_pos;
3695 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3696 compute_string_pos (&it->current.string_pos, old, it->string);
3697 }
3698 else
3699 {
3700 /* The rest of the string is invisible. If this is an
3701 overlay string, proceed with the next overlay string
3702 or whatever comes and return a character from there. */
3703 if (it->current.overlay_string_index >= 0)
3704 {
3705 next_overlay_string (it);
3706 /* Don't check for overlay strings when we just
3707 finished processing them. */
3708 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3709 }
3710 else
3711 {
3712 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3713 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3714 }
3715 }
3716 }
3717 }
3718 else
3719 {
3720 int invis_p;
3721 EMACS_INT newpos, next_stop, start_charpos, tem;
3722 Lisp_Object pos, prop, overlay;
3723
3724 /* First of all, is there invisible text at this position? */
3725 tem = start_charpos = IT_CHARPOS (*it);
3726 pos = make_number (tem);
3727 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3728 &overlay);
3729 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3730
3731 /* If we are on invisible text, skip over it. */
3732 if (invis_p && start_charpos < it->end_charpos)
3733 {
3734 /* Record whether we have to display an ellipsis for the
3735 invisible text. */
3736 int display_ellipsis_p = invis_p == 2;
3737
3738 handled = HANDLED_RECOMPUTE_PROPS;
3739
3740 /* Loop skipping over invisible text. The loop is left at
3741 ZV or with IT on the first char being visible again. */
3742 do
3743 {
3744 /* Try to skip some invisible text. Return value is the
3745 position reached which can be equal to where we start
3746 if there is nothing invisible there. This skips both
3747 over invisible text properties and overlays with
3748 invisible property. */
3749 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3750
3751 /* If we skipped nothing at all we weren't at invisible
3752 text in the first place. If everything to the end of
3753 the buffer was skipped, end the loop. */
3754 if (newpos == tem || newpos >= ZV)
3755 invis_p = 0;
3756 else
3757 {
3758 /* We skipped some characters but not necessarily
3759 all there are. Check if we ended up on visible
3760 text. Fget_char_property returns the property of
3761 the char before the given position, i.e. if we
3762 get invis_p = 0, this means that the char at
3763 newpos is visible. */
3764 pos = make_number (newpos);
3765 prop = Fget_char_property (pos, Qinvisible, it->window);
3766 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3767 }
3768
3769 /* If we ended up on invisible text, proceed to
3770 skip starting with next_stop. */
3771 if (invis_p)
3772 tem = next_stop;
3773
3774 /* If there are adjacent invisible texts, don't lose the
3775 second one's ellipsis. */
3776 if (invis_p == 2)
3777 display_ellipsis_p = 1;
3778 }
3779 while (invis_p);
3780
3781 /* The position newpos is now either ZV or on visible text. */
3782 if (it->bidi_p && newpos < ZV)
3783 {
3784 /* With bidi iteration, the region of invisible text
3785 could start and/or end in the middle of a non-base
3786 embedding level. Therefore, we need to skip
3787 invisible text using the bidi iterator, starting at
3788 IT's current position, until we find ourselves
3789 outside the invisible text. Skipping invisible text
3790 _after_ bidi iteration avoids affecting the visual
3791 order of the displayed text when invisible properties
3792 are added or removed. */
3793 if (it->bidi_it.first_elt)
3794 {
3795 /* If we were `reseat'ed to a new paragraph,
3796 determine the paragraph base direction. We need
3797 to do it now because next_element_from_buffer may
3798 not have a chance to do it, if we are going to
3799 skip any text at the beginning, which resets the
3800 FIRST_ELT flag. */
3801 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3802 }
3803 do
3804 {
3805 bidi_move_to_visually_next (&it->bidi_it);
3806 }
3807 while (it->stop_charpos <= it->bidi_it.charpos
3808 && it->bidi_it.charpos < newpos);
3809 IT_CHARPOS (*it) = it->bidi_it.charpos;
3810 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3811 /* If we overstepped NEWPOS, record its position in the
3812 iterator, so that we skip invisible text if later the
3813 bidi iteration lands us in the invisible region
3814 again. */
3815 if (IT_CHARPOS (*it) >= newpos)
3816 it->prev_stop = newpos;
3817 }
3818 else
3819 {
3820 IT_CHARPOS (*it) = newpos;
3821 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3822 }
3823
3824 /* If there are before-strings at the start of invisible
3825 text, and the text is invisible because of a text
3826 property, arrange to show before-strings because 20.x did
3827 it that way. (If the text is invisible because of an
3828 overlay property instead of a text property, this is
3829 already handled in the overlay code.) */
3830 if (NILP (overlay)
3831 && get_overlay_strings (it, it->stop_charpos))
3832 {
3833 handled = HANDLED_RECOMPUTE_PROPS;
3834 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3835 }
3836 else if (display_ellipsis_p)
3837 {
3838 /* Make sure that the glyphs of the ellipsis will get
3839 correct `charpos' values. If we would not update
3840 it->position here, the glyphs would belong to the
3841 last visible character _before_ the invisible
3842 text, which confuses `set_cursor_from_row'.
3843
3844 We use the last invisible position instead of the
3845 first because this way the cursor is always drawn on
3846 the first "." of the ellipsis, whenever PT is inside
3847 the invisible text. Otherwise the cursor would be
3848 placed _after_ the ellipsis when the point is after the
3849 first invisible character. */
3850 if (!STRINGP (it->object))
3851 {
3852 it->position.charpos = newpos - 1;
3853 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3854 }
3855 it->ellipsis_p = 1;
3856 /* Let the ellipsis display before
3857 considering any properties of the following char.
3858 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3859 handled = HANDLED_RETURN;
3860 }
3861 }
3862 }
3863
3864 return handled;
3865 }
3866
3867
3868 /* Make iterator IT return `...' next.
3869 Replaces LEN characters from buffer. */
3870
3871 static void
3872 setup_for_ellipsis (struct it *it, int len)
3873 {
3874 /* Use the display table definition for `...'. Invalid glyphs
3875 will be handled by the method returning elements from dpvec. */
3876 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3877 {
3878 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3879 it->dpvec = v->contents;
3880 it->dpend = v->contents + v->size;
3881 }
3882 else
3883 {
3884 /* Default `...'. */
3885 it->dpvec = default_invis_vector;
3886 it->dpend = default_invis_vector + 3;
3887 }
3888
3889 it->dpvec_char_len = len;
3890 it->current.dpvec_index = 0;
3891 it->dpvec_face_id = -1;
3892
3893 /* Remember the current face id in case glyphs specify faces.
3894 IT's face is restored in set_iterator_to_next.
3895 saved_face_id was set to preceding char's face in handle_stop. */
3896 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3897 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3898
3899 it->method = GET_FROM_DISPLAY_VECTOR;
3900 it->ellipsis_p = 1;
3901 }
3902
3903
3904 \f
3905 /***********************************************************************
3906 'display' property
3907 ***********************************************************************/
3908
3909 /* Set up iterator IT from `display' property at its current position.
3910 Called from handle_stop.
3911 We return HANDLED_RETURN if some part of the display property
3912 overrides the display of the buffer text itself.
3913 Otherwise we return HANDLED_NORMALLY. */
3914
3915 static enum prop_handled
3916 handle_display_prop (struct it *it)
3917 {
3918 Lisp_Object prop, object, overlay;
3919 struct text_pos *position;
3920 /* Nonzero if some property replaces the display of the text itself. */
3921 int display_replaced_p = 0;
3922
3923 if (STRINGP (it->string))
3924 {
3925 object = it->string;
3926 position = &it->current.string_pos;
3927 }
3928 else
3929 {
3930 XSETWINDOW (object, it->w);
3931 position = &it->current.pos;
3932 }
3933
3934 /* Reset those iterator values set from display property values. */
3935 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3936 it->space_width = Qnil;
3937 it->font_height = Qnil;
3938 it->voffset = 0;
3939
3940 /* We don't support recursive `display' properties, i.e. string
3941 values that have a string `display' property, that have a string
3942 `display' property etc. */
3943 if (!it->string_from_display_prop_p)
3944 it->area = TEXT_AREA;
3945
3946 prop = get_char_property_and_overlay (make_number (position->charpos),
3947 Qdisplay, object, &overlay);
3948 if (NILP (prop))
3949 return HANDLED_NORMALLY;
3950 /* Now OVERLAY is the overlay that gave us this property, or nil
3951 if it was a text property. */
3952
3953 if (!STRINGP (it->string))
3954 object = it->w->buffer;
3955
3956 if (CONSP (prop)
3957 /* Simple properties. */
3958 && !EQ (XCAR (prop), Qimage)
3959 && !EQ (XCAR (prop), Qspace)
3960 && !EQ (XCAR (prop), Qwhen)
3961 && !EQ (XCAR (prop), Qslice)
3962 && !EQ (XCAR (prop), Qspace_width)
3963 && !EQ (XCAR (prop), Qheight)
3964 && !EQ (XCAR (prop), Qraise)
3965 /* Marginal area specifications. */
3966 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3967 && !EQ (XCAR (prop), Qleft_fringe)
3968 && !EQ (XCAR (prop), Qright_fringe)
3969 && !NILP (XCAR (prop)))
3970 {
3971 for (; CONSP (prop); prop = XCDR (prop))
3972 {
3973 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3974 position, display_replaced_p))
3975 {
3976 display_replaced_p = 1;
3977 /* If some text in a string is replaced, `position' no
3978 longer points to the position of `object'. */
3979 if (STRINGP (object))
3980 break;
3981 }
3982 }
3983 }
3984 else if (VECTORP (prop))
3985 {
3986 int i;
3987 for (i = 0; i < ASIZE (prop); ++i)
3988 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3989 position, display_replaced_p))
3990 {
3991 display_replaced_p = 1;
3992 /* If some text in a string is replaced, `position' no
3993 longer points to the position of `object'. */
3994 if (STRINGP (object))
3995 break;
3996 }
3997 }
3998 else
3999 {
4000 if (handle_single_display_spec (it, prop, object, overlay,
4001 position, 0))
4002 display_replaced_p = 1;
4003 }
4004
4005 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4006 }
4007
4008
4009 /* Value is the position of the end of the `display' property starting
4010 at START_POS in OBJECT. */
4011
4012 static struct text_pos
4013 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4014 {
4015 Lisp_Object end;
4016 struct text_pos end_pos;
4017
4018 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4019 Qdisplay, object, Qnil);
4020 CHARPOS (end_pos) = XFASTINT (end);
4021 if (STRINGP (object))
4022 compute_string_pos (&end_pos, start_pos, it->string);
4023 else
4024 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4025
4026 return end_pos;
4027 }
4028
4029
4030 /* Set up IT from a single `display' specification PROP. OBJECT
4031 is the object in which the `display' property was found. *POSITION
4032 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4033 means that we previously saw a display specification which already
4034 replaced text display with something else, for example an image;
4035 we ignore such properties after the first one has been processed.
4036
4037 OVERLAY is the overlay this `display' property came from,
4038 or nil if it was a text property.
4039
4040 If PROP is a `space' or `image' specification, and in some other
4041 cases too, set *POSITION to the position where the `display'
4042 property ends.
4043
4044 Value is non-zero if something was found which replaces the display
4045 of buffer or string text. */
4046
4047 static int
4048 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4049 Lisp_Object overlay, struct text_pos *position,
4050 int display_replaced_before_p)
4051 {
4052 Lisp_Object form;
4053 Lisp_Object location, value;
4054 struct text_pos start_pos, save_pos;
4055 int valid_p;
4056
4057 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4058 If the result is non-nil, use VALUE instead of SPEC. */
4059 form = Qt;
4060 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4061 {
4062 spec = XCDR (spec);
4063 if (!CONSP (spec))
4064 return 0;
4065 form = XCAR (spec);
4066 spec = XCDR (spec);
4067 }
4068
4069 if (!NILP (form) && !EQ (form, Qt))
4070 {
4071 int count = SPECPDL_INDEX ();
4072 struct gcpro gcpro1;
4073
4074 /* Bind `object' to the object having the `display' property, a
4075 buffer or string. Bind `position' to the position in the
4076 object where the property was found, and `buffer-position'
4077 to the current position in the buffer. */
4078 specbind (Qobject, object);
4079 specbind (Qposition, make_number (CHARPOS (*position)));
4080 specbind (Qbuffer_position,
4081 make_number (STRINGP (object)
4082 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4083 GCPRO1 (form);
4084 form = safe_eval (form);
4085 UNGCPRO;
4086 unbind_to (count, Qnil);
4087 }
4088
4089 if (NILP (form))
4090 return 0;
4091
4092 /* Handle `(height HEIGHT)' specifications. */
4093 if (CONSP (spec)
4094 && EQ (XCAR (spec), Qheight)
4095 && CONSP (XCDR (spec)))
4096 {
4097 if (!FRAME_WINDOW_P (it->f))
4098 return 0;
4099
4100 it->font_height = XCAR (XCDR (spec));
4101 if (!NILP (it->font_height))
4102 {
4103 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4104 int new_height = -1;
4105
4106 if (CONSP (it->font_height)
4107 && (EQ (XCAR (it->font_height), Qplus)
4108 || EQ (XCAR (it->font_height), Qminus))
4109 && CONSP (XCDR (it->font_height))
4110 && INTEGERP (XCAR (XCDR (it->font_height))))
4111 {
4112 /* `(+ N)' or `(- N)' where N is an integer. */
4113 int steps = XINT (XCAR (XCDR (it->font_height)));
4114 if (EQ (XCAR (it->font_height), Qplus))
4115 steps = - steps;
4116 it->face_id = smaller_face (it->f, it->face_id, steps);
4117 }
4118 else if (FUNCTIONP (it->font_height))
4119 {
4120 /* Call function with current height as argument.
4121 Value is the new height. */
4122 Lisp_Object height;
4123 height = safe_call1 (it->font_height,
4124 face->lface[LFACE_HEIGHT_INDEX]);
4125 if (NUMBERP (height))
4126 new_height = XFLOATINT (height);
4127 }
4128 else if (NUMBERP (it->font_height))
4129 {
4130 /* Value is a multiple of the canonical char height. */
4131 struct face *face;
4132
4133 face = FACE_FROM_ID (it->f,
4134 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4135 new_height = (XFLOATINT (it->font_height)
4136 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4137 }
4138 else
4139 {
4140 /* Evaluate IT->font_height with `height' bound to the
4141 current specified height to get the new height. */
4142 int count = SPECPDL_INDEX ();
4143
4144 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4145 value = safe_eval (it->font_height);
4146 unbind_to (count, Qnil);
4147
4148 if (NUMBERP (value))
4149 new_height = XFLOATINT (value);
4150 }
4151
4152 if (new_height > 0)
4153 it->face_id = face_with_height (it->f, it->face_id, new_height);
4154 }
4155
4156 return 0;
4157 }
4158
4159 /* Handle `(space-width WIDTH)'. */
4160 if (CONSP (spec)
4161 && EQ (XCAR (spec), Qspace_width)
4162 && CONSP (XCDR (spec)))
4163 {
4164 if (!FRAME_WINDOW_P (it->f))
4165 return 0;
4166
4167 value = XCAR (XCDR (spec));
4168 if (NUMBERP (value) && XFLOATINT (value) > 0)
4169 it->space_width = value;
4170
4171 return 0;
4172 }
4173
4174 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4175 if (CONSP (spec)
4176 && EQ (XCAR (spec), Qslice))
4177 {
4178 Lisp_Object tem;
4179
4180 if (!FRAME_WINDOW_P (it->f))
4181 return 0;
4182
4183 if (tem = XCDR (spec), CONSP (tem))
4184 {
4185 it->slice.x = XCAR (tem);
4186 if (tem = XCDR (tem), CONSP (tem))
4187 {
4188 it->slice.y = XCAR (tem);
4189 if (tem = XCDR (tem), CONSP (tem))
4190 {
4191 it->slice.width = XCAR (tem);
4192 if (tem = XCDR (tem), CONSP (tem))
4193 it->slice.height = XCAR (tem);
4194 }
4195 }
4196 }
4197
4198 return 0;
4199 }
4200
4201 /* Handle `(raise FACTOR)'. */
4202 if (CONSP (spec)
4203 && EQ (XCAR (spec), Qraise)
4204 && CONSP (XCDR (spec)))
4205 {
4206 if (!FRAME_WINDOW_P (it->f))
4207 return 0;
4208
4209 #ifdef HAVE_WINDOW_SYSTEM
4210 value = XCAR (XCDR (spec));
4211 if (NUMBERP (value))
4212 {
4213 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4214 it->voffset = - (XFLOATINT (value)
4215 * (FONT_HEIGHT (face->font)));
4216 }
4217 #endif /* HAVE_WINDOW_SYSTEM */
4218
4219 return 0;
4220 }
4221
4222 /* Don't handle the other kinds of display specifications
4223 inside a string that we got from a `display' property. */
4224 if (it->string_from_display_prop_p)
4225 return 0;
4226
4227 /* Characters having this form of property are not displayed, so
4228 we have to find the end of the property. */
4229 start_pos = *position;
4230 *position = display_prop_end (it, object, start_pos);
4231 value = Qnil;
4232
4233 /* Stop the scan at that end position--we assume that all
4234 text properties change there. */
4235 it->stop_charpos = position->charpos;
4236
4237 /* Handle `(left-fringe BITMAP [FACE])'
4238 and `(right-fringe BITMAP [FACE])'. */
4239 if (CONSP (spec)
4240 && (EQ (XCAR (spec), Qleft_fringe)
4241 || EQ (XCAR (spec), Qright_fringe))
4242 && CONSP (XCDR (spec)))
4243 {
4244 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4245 int fringe_bitmap;
4246
4247 if (!FRAME_WINDOW_P (it->f))
4248 /* If we return here, POSITION has been advanced
4249 across the text with this property. */
4250 return 0;
4251
4252 #ifdef HAVE_WINDOW_SYSTEM
4253 value = XCAR (XCDR (spec));
4254 if (!SYMBOLP (value)
4255 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4256 /* If we return here, POSITION has been advanced
4257 across the text with this property. */
4258 return 0;
4259
4260 if (CONSP (XCDR (XCDR (spec))))
4261 {
4262 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4263 int face_id2 = lookup_derived_face (it->f, face_name,
4264 FRINGE_FACE_ID, 0);
4265 if (face_id2 >= 0)
4266 face_id = face_id2;
4267 }
4268
4269 /* Save current settings of IT so that we can restore them
4270 when we are finished with the glyph property value. */
4271
4272 save_pos = it->position;
4273 it->position = *position;
4274 push_it (it);
4275 it->position = save_pos;
4276
4277 it->area = TEXT_AREA;
4278 it->what = IT_IMAGE;
4279 it->image_id = -1; /* no image */
4280 it->position = start_pos;
4281 it->object = NILP (object) ? it->w->buffer : object;
4282 it->method = GET_FROM_IMAGE;
4283 it->from_overlay = Qnil;
4284 it->face_id = face_id;
4285
4286 /* Say that we haven't consumed the characters with
4287 `display' property yet. The call to pop_it in
4288 set_iterator_to_next will clean this up. */
4289 *position = start_pos;
4290
4291 if (EQ (XCAR (spec), Qleft_fringe))
4292 {
4293 it->left_user_fringe_bitmap = fringe_bitmap;
4294 it->left_user_fringe_face_id = face_id;
4295 }
4296 else
4297 {
4298 it->right_user_fringe_bitmap = fringe_bitmap;
4299 it->right_user_fringe_face_id = face_id;
4300 }
4301 #endif /* HAVE_WINDOW_SYSTEM */
4302 return 1;
4303 }
4304
4305 /* Prepare to handle `((margin left-margin) ...)',
4306 `((margin right-margin) ...)' and `((margin nil) ...)'
4307 prefixes for display specifications. */
4308 location = Qunbound;
4309 if (CONSP (spec) && CONSP (XCAR (spec)))
4310 {
4311 Lisp_Object tem;
4312
4313 value = XCDR (spec);
4314 if (CONSP (value))
4315 value = XCAR (value);
4316
4317 tem = XCAR (spec);
4318 if (EQ (XCAR (tem), Qmargin)
4319 && (tem = XCDR (tem),
4320 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4321 (NILP (tem)
4322 || EQ (tem, Qleft_margin)
4323 || EQ (tem, Qright_margin))))
4324 location = tem;
4325 }
4326
4327 if (EQ (location, Qunbound))
4328 {
4329 location = Qnil;
4330 value = spec;
4331 }
4332
4333 /* After this point, VALUE is the property after any
4334 margin prefix has been stripped. It must be a string,
4335 an image specification, or `(space ...)'.
4336
4337 LOCATION specifies where to display: `left-margin',
4338 `right-margin' or nil. */
4339
4340 valid_p = (STRINGP (value)
4341 #ifdef HAVE_WINDOW_SYSTEM
4342 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4343 #endif /* not HAVE_WINDOW_SYSTEM */
4344 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4345
4346 if (valid_p && !display_replaced_before_p)
4347 {
4348 /* Save current settings of IT so that we can restore them
4349 when we are finished with the glyph property value. */
4350 save_pos = it->position;
4351 it->position = *position;
4352 push_it (it);
4353 it->position = save_pos;
4354 it->from_overlay = overlay;
4355
4356 if (NILP (location))
4357 it->area = TEXT_AREA;
4358 else if (EQ (location, Qleft_margin))
4359 it->area = LEFT_MARGIN_AREA;
4360 else
4361 it->area = RIGHT_MARGIN_AREA;
4362
4363 if (STRINGP (value))
4364 {
4365 it->string = value;
4366 it->multibyte_p = STRING_MULTIBYTE (it->string);
4367 it->current.overlay_string_index = -1;
4368 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4369 it->end_charpos = it->string_nchars = SCHARS (it->string);
4370 it->method = GET_FROM_STRING;
4371 it->stop_charpos = 0;
4372 it->string_from_display_prop_p = 1;
4373 /* Say that we haven't consumed the characters with
4374 `display' property yet. The call to pop_it in
4375 set_iterator_to_next will clean this up. */
4376 if (BUFFERP (object))
4377 *position = start_pos;
4378 }
4379 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4380 {
4381 it->method = GET_FROM_STRETCH;
4382 it->object = value;
4383 *position = it->position = start_pos;
4384 }
4385 #ifdef HAVE_WINDOW_SYSTEM
4386 else
4387 {
4388 it->what = IT_IMAGE;
4389 it->image_id = lookup_image (it->f, value);
4390 it->position = start_pos;
4391 it->object = NILP (object) ? it->w->buffer : object;
4392 it->method = GET_FROM_IMAGE;
4393
4394 /* Say that we haven't consumed the characters with
4395 `display' property yet. The call to pop_it in
4396 set_iterator_to_next will clean this up. */
4397 *position = start_pos;
4398 }
4399 #endif /* HAVE_WINDOW_SYSTEM */
4400
4401 return 1;
4402 }
4403
4404 /* Invalid property or property not supported. Restore
4405 POSITION to what it was before. */
4406 *position = start_pos;
4407 return 0;
4408 }
4409
4410
4411 /* Check if SPEC is a display sub-property value whose text should be
4412 treated as intangible. */
4413
4414 static int
4415 single_display_spec_intangible_p (Lisp_Object prop)
4416 {
4417 /* Skip over `when FORM'. */
4418 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4419 {
4420 prop = XCDR (prop);
4421 if (!CONSP (prop))
4422 return 0;
4423 prop = XCDR (prop);
4424 }
4425
4426 if (STRINGP (prop))
4427 return 1;
4428
4429 if (!CONSP (prop))
4430 return 0;
4431
4432 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4433 we don't need to treat text as intangible. */
4434 if (EQ (XCAR (prop), Qmargin))
4435 {
4436 prop = XCDR (prop);
4437 if (!CONSP (prop))
4438 return 0;
4439
4440 prop = XCDR (prop);
4441 if (!CONSP (prop)
4442 || EQ (XCAR (prop), Qleft_margin)
4443 || EQ (XCAR (prop), Qright_margin))
4444 return 0;
4445 }
4446
4447 return (CONSP (prop)
4448 && (EQ (XCAR (prop), Qimage)
4449 || EQ (XCAR (prop), Qspace)));
4450 }
4451
4452
4453 /* Check if PROP is a display property value whose text should be
4454 treated as intangible. */
4455
4456 int
4457 display_prop_intangible_p (Lisp_Object prop)
4458 {
4459 if (CONSP (prop)
4460 && CONSP (XCAR (prop))
4461 && !EQ (Qmargin, XCAR (XCAR (prop))))
4462 {
4463 /* A list of sub-properties. */
4464 while (CONSP (prop))
4465 {
4466 if (single_display_spec_intangible_p (XCAR (prop)))
4467 return 1;
4468 prop = XCDR (prop);
4469 }
4470 }
4471 else if (VECTORP (prop))
4472 {
4473 /* A vector of sub-properties. */
4474 int i;
4475 for (i = 0; i < ASIZE (prop); ++i)
4476 if (single_display_spec_intangible_p (AREF (prop, i)))
4477 return 1;
4478 }
4479 else
4480 return single_display_spec_intangible_p (prop);
4481
4482 return 0;
4483 }
4484
4485
4486 /* Return 1 if PROP is a display sub-property value containing STRING. */
4487
4488 static int
4489 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4490 {
4491 if (EQ (string, prop))
4492 return 1;
4493
4494 /* Skip over `when FORM'. */
4495 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4496 {
4497 prop = XCDR (prop);
4498 if (!CONSP (prop))
4499 return 0;
4500 prop = XCDR (prop);
4501 }
4502
4503 if (CONSP (prop))
4504 /* Skip over `margin LOCATION'. */
4505 if (EQ (XCAR (prop), Qmargin))
4506 {
4507 prop = XCDR (prop);
4508 if (!CONSP (prop))
4509 return 0;
4510
4511 prop = XCDR (prop);
4512 if (!CONSP (prop))
4513 return 0;
4514 }
4515
4516 return CONSP (prop) && EQ (XCAR (prop), string);
4517 }
4518
4519
4520 /* Return 1 if STRING appears in the `display' property PROP. */
4521
4522 static int
4523 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4524 {
4525 if (CONSP (prop)
4526 && CONSP (XCAR (prop))
4527 && !EQ (Qmargin, XCAR (XCAR (prop))))
4528 {
4529 /* A list of sub-properties. */
4530 while (CONSP (prop))
4531 {
4532 if (single_display_spec_string_p (XCAR (prop), string))
4533 return 1;
4534 prop = XCDR (prop);
4535 }
4536 }
4537 else if (VECTORP (prop))
4538 {
4539 /* A vector of sub-properties. */
4540 int i;
4541 for (i = 0; i < ASIZE (prop); ++i)
4542 if (single_display_spec_string_p (AREF (prop, i), string))
4543 return 1;
4544 }
4545 else
4546 return single_display_spec_string_p (prop, string);
4547
4548 return 0;
4549 }
4550
4551 /* Look for STRING in overlays and text properties in W's buffer,
4552 between character positions FROM and TO (excluding TO).
4553 BACK_P non-zero means look back (in this case, TO is supposed to be
4554 less than FROM).
4555 Value is the first character position where STRING was found, or
4556 zero if it wasn't found before hitting TO.
4557
4558 W's buffer must be current.
4559
4560 This function may only use code that doesn't eval because it is
4561 called asynchronously from note_mouse_highlight. */
4562
4563 static EMACS_INT
4564 string_buffer_position_lim (struct window *w, Lisp_Object string,
4565 EMACS_INT from, EMACS_INT to, int back_p)
4566 {
4567 Lisp_Object limit, prop, pos;
4568 int found = 0;
4569
4570 pos = make_number (from);
4571
4572 if (!back_p) /* looking forward */
4573 {
4574 limit = make_number (min (to, ZV));
4575 while (!found && !EQ (pos, limit))
4576 {
4577 prop = Fget_char_property (pos, Qdisplay, Qnil);
4578 if (!NILP (prop) && display_prop_string_p (prop, string))
4579 found = 1;
4580 else
4581 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4582 limit);
4583 }
4584 }
4585 else /* looking back */
4586 {
4587 limit = make_number (max (to, BEGV));
4588 while (!found && !EQ (pos, limit))
4589 {
4590 prop = Fget_char_property (pos, Qdisplay, Qnil);
4591 if (!NILP (prop) && display_prop_string_p (prop, string))
4592 found = 1;
4593 else
4594 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4595 limit);
4596 }
4597 }
4598
4599 return found ? XINT (pos) : 0;
4600 }
4601
4602 /* Determine which buffer position in W's buffer STRING comes from.
4603 AROUND_CHARPOS is an approximate position where it could come from.
4604 Value is the buffer position or 0 if it couldn't be determined.
4605
4606 W's buffer must be current.
4607
4608 This function is necessary because we don't record buffer positions
4609 in glyphs generated from strings (to keep struct glyph small).
4610 This function may only use code that doesn't eval because it is
4611 called asynchronously from note_mouse_highlight. */
4612
4613 EMACS_INT
4614 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4615 {
4616 Lisp_Object limit, prop, pos;
4617 const int MAX_DISTANCE = 1000;
4618 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4619 around_charpos + MAX_DISTANCE,
4620 0);
4621
4622 if (!found)
4623 found = string_buffer_position_lim (w, string, around_charpos,
4624 around_charpos - MAX_DISTANCE, 1);
4625 return found;
4626 }
4627
4628
4629 \f
4630 /***********************************************************************
4631 `composition' property
4632 ***********************************************************************/
4633
4634 /* Set up iterator IT from `composition' property at its current
4635 position. Called from handle_stop. */
4636
4637 static enum prop_handled
4638 handle_composition_prop (struct it *it)
4639 {
4640 Lisp_Object prop, string;
4641 EMACS_INT pos, pos_byte, start, end;
4642
4643 if (STRINGP (it->string))
4644 {
4645 unsigned char *s;
4646
4647 pos = IT_STRING_CHARPOS (*it);
4648 pos_byte = IT_STRING_BYTEPOS (*it);
4649 string = it->string;
4650 s = SDATA (string) + pos_byte;
4651 it->c = STRING_CHAR (s);
4652 }
4653 else
4654 {
4655 pos = IT_CHARPOS (*it);
4656 pos_byte = IT_BYTEPOS (*it);
4657 string = Qnil;
4658 it->c = FETCH_CHAR (pos_byte);
4659 }
4660
4661 /* If there's a valid composition and point is not inside of the
4662 composition (in the case that the composition is from the current
4663 buffer), draw a glyph composed from the composition components. */
4664 if (find_composition (pos, -1, &start, &end, &prop, string)
4665 && COMPOSITION_VALID_P (start, end, prop)
4666 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4667 {
4668 if (start != pos)
4669 {
4670 if (STRINGP (it->string))
4671 pos_byte = string_char_to_byte (it->string, start);
4672 else
4673 pos_byte = CHAR_TO_BYTE (start);
4674 }
4675 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4676 prop, string);
4677
4678 if (it->cmp_it.id >= 0)
4679 {
4680 it->cmp_it.ch = -1;
4681 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4682 it->cmp_it.nglyphs = -1;
4683 }
4684 }
4685
4686 return HANDLED_NORMALLY;
4687 }
4688
4689
4690 \f
4691 /***********************************************************************
4692 Overlay strings
4693 ***********************************************************************/
4694
4695 /* The following structure is used to record overlay strings for
4696 later sorting in load_overlay_strings. */
4697
4698 struct overlay_entry
4699 {
4700 Lisp_Object overlay;
4701 Lisp_Object string;
4702 int priority;
4703 int after_string_p;
4704 };
4705
4706
4707 /* Set up iterator IT from overlay strings at its current position.
4708 Called from handle_stop. */
4709
4710 static enum prop_handled
4711 handle_overlay_change (struct it *it)
4712 {
4713 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4714 return HANDLED_RECOMPUTE_PROPS;
4715 else
4716 return HANDLED_NORMALLY;
4717 }
4718
4719
4720 /* Set up the next overlay string for delivery by IT, if there is an
4721 overlay string to deliver. Called by set_iterator_to_next when the
4722 end of the current overlay string is reached. If there are more
4723 overlay strings to display, IT->string and
4724 IT->current.overlay_string_index are set appropriately here.
4725 Otherwise IT->string is set to nil. */
4726
4727 static void
4728 next_overlay_string (struct it *it)
4729 {
4730 ++it->current.overlay_string_index;
4731 if (it->current.overlay_string_index == it->n_overlay_strings)
4732 {
4733 /* No more overlay strings. Restore IT's settings to what
4734 they were before overlay strings were processed, and
4735 continue to deliver from current_buffer. */
4736
4737 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4738 pop_it (it);
4739 xassert (it->sp > 0
4740 || (NILP (it->string)
4741 && it->method == GET_FROM_BUFFER
4742 && it->stop_charpos >= BEGV
4743 && it->stop_charpos <= it->end_charpos));
4744 it->current.overlay_string_index = -1;
4745 it->n_overlay_strings = 0;
4746
4747 /* If we're at the end of the buffer, record that we have
4748 processed the overlay strings there already, so that
4749 next_element_from_buffer doesn't try it again. */
4750 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4751 it->overlay_strings_at_end_processed_p = 1;
4752 }
4753 else
4754 {
4755 /* There are more overlay strings to process. If
4756 IT->current.overlay_string_index has advanced to a position
4757 where we must load IT->overlay_strings with more strings, do
4758 it. */
4759 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4760
4761 if (it->current.overlay_string_index && i == 0)
4762 load_overlay_strings (it, 0);
4763
4764 /* Initialize IT to deliver display elements from the overlay
4765 string. */
4766 it->string = it->overlay_strings[i];
4767 it->multibyte_p = STRING_MULTIBYTE (it->string);
4768 SET_TEXT_POS (it->current.string_pos, 0, 0);
4769 it->method = GET_FROM_STRING;
4770 it->stop_charpos = 0;
4771 if (it->cmp_it.stop_pos >= 0)
4772 it->cmp_it.stop_pos = 0;
4773 }
4774
4775 CHECK_IT (it);
4776 }
4777
4778
4779 /* Compare two overlay_entry structures E1 and E2. Used as a
4780 comparison function for qsort in load_overlay_strings. Overlay
4781 strings for the same position are sorted so that
4782
4783 1. All after-strings come in front of before-strings, except
4784 when they come from the same overlay.
4785
4786 2. Within after-strings, strings are sorted so that overlay strings
4787 from overlays with higher priorities come first.
4788
4789 2. Within before-strings, strings are sorted so that overlay
4790 strings from overlays with higher priorities come last.
4791
4792 Value is analogous to strcmp. */
4793
4794
4795 static int
4796 compare_overlay_entries (const void *e1, const void *e2)
4797 {
4798 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4799 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4800 int result;
4801
4802 if (entry1->after_string_p != entry2->after_string_p)
4803 {
4804 /* Let after-strings appear in front of before-strings if
4805 they come from different overlays. */
4806 if (EQ (entry1->overlay, entry2->overlay))
4807 result = entry1->after_string_p ? 1 : -1;
4808 else
4809 result = entry1->after_string_p ? -1 : 1;
4810 }
4811 else if (entry1->after_string_p)
4812 /* After-strings sorted in order of decreasing priority. */
4813 result = entry2->priority - entry1->priority;
4814 else
4815 /* Before-strings sorted in order of increasing priority. */
4816 result = entry1->priority - entry2->priority;
4817
4818 return result;
4819 }
4820
4821
4822 /* Load the vector IT->overlay_strings with overlay strings from IT's
4823 current buffer position, or from CHARPOS if that is > 0. Set
4824 IT->n_overlays to the total number of overlay strings found.
4825
4826 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4827 a time. On entry into load_overlay_strings,
4828 IT->current.overlay_string_index gives the number of overlay
4829 strings that have already been loaded by previous calls to this
4830 function.
4831
4832 IT->add_overlay_start contains an additional overlay start
4833 position to consider for taking overlay strings from, if non-zero.
4834 This position comes into play when the overlay has an `invisible'
4835 property, and both before and after-strings. When we've skipped to
4836 the end of the overlay, because of its `invisible' property, we
4837 nevertheless want its before-string to appear.
4838 IT->add_overlay_start will contain the overlay start position
4839 in this case.
4840
4841 Overlay strings are sorted so that after-string strings come in
4842 front of before-string strings. Within before and after-strings,
4843 strings are sorted by overlay priority. See also function
4844 compare_overlay_entries. */
4845
4846 static void
4847 load_overlay_strings (struct it *it, int charpos)
4848 {
4849 Lisp_Object overlay, window, str, invisible;
4850 struct Lisp_Overlay *ov;
4851 int start, end;
4852 int size = 20;
4853 int n = 0, i, j, invis_p;
4854 struct overlay_entry *entries
4855 = (struct overlay_entry *) alloca (size * sizeof *entries);
4856
4857 if (charpos <= 0)
4858 charpos = IT_CHARPOS (*it);
4859
4860 /* Append the overlay string STRING of overlay OVERLAY to vector
4861 `entries' which has size `size' and currently contains `n'
4862 elements. AFTER_P non-zero means STRING is an after-string of
4863 OVERLAY. */
4864 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4865 do \
4866 { \
4867 Lisp_Object priority; \
4868 \
4869 if (n == size) \
4870 { \
4871 int new_size = 2 * size; \
4872 struct overlay_entry *old = entries; \
4873 entries = \
4874 (struct overlay_entry *) alloca (new_size \
4875 * sizeof *entries); \
4876 memcpy (entries, old, size * sizeof *entries); \
4877 size = new_size; \
4878 } \
4879 \
4880 entries[n].string = (STRING); \
4881 entries[n].overlay = (OVERLAY); \
4882 priority = Foverlay_get ((OVERLAY), Qpriority); \
4883 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4884 entries[n].after_string_p = (AFTER_P); \
4885 ++n; \
4886 } \
4887 while (0)
4888
4889 /* Process overlay before the overlay center. */
4890 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4891 {
4892 XSETMISC (overlay, ov);
4893 xassert (OVERLAYP (overlay));
4894 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4895 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4896
4897 if (end < charpos)
4898 break;
4899
4900 /* Skip this overlay if it doesn't start or end at IT's current
4901 position. */
4902 if (end != charpos && start != charpos)
4903 continue;
4904
4905 /* Skip this overlay if it doesn't apply to IT->w. */
4906 window = Foverlay_get (overlay, Qwindow);
4907 if (WINDOWP (window) && XWINDOW (window) != it->w)
4908 continue;
4909
4910 /* If the text ``under'' the overlay is invisible, both before-
4911 and after-strings from this overlay are visible; start and
4912 end position are indistinguishable. */
4913 invisible = Foverlay_get (overlay, Qinvisible);
4914 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4915
4916 /* If overlay has a non-empty before-string, record it. */
4917 if ((start == charpos || (end == charpos && invis_p))
4918 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4919 && SCHARS (str))
4920 RECORD_OVERLAY_STRING (overlay, str, 0);
4921
4922 /* If overlay has a non-empty after-string, record it. */
4923 if ((end == charpos || (start == charpos && invis_p))
4924 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4925 && SCHARS (str))
4926 RECORD_OVERLAY_STRING (overlay, str, 1);
4927 }
4928
4929 /* Process overlays after the overlay center. */
4930 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4931 {
4932 XSETMISC (overlay, ov);
4933 xassert (OVERLAYP (overlay));
4934 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4935 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4936
4937 if (start > charpos)
4938 break;
4939
4940 /* Skip this overlay if it doesn't start or end at IT's current
4941 position. */
4942 if (end != charpos && start != charpos)
4943 continue;
4944
4945 /* Skip this overlay if it doesn't apply to IT->w. */
4946 window = Foverlay_get (overlay, Qwindow);
4947 if (WINDOWP (window) && XWINDOW (window) != it->w)
4948 continue;
4949
4950 /* If the text ``under'' the overlay is invisible, it has a zero
4951 dimension, and both before- and after-strings apply. */
4952 invisible = Foverlay_get (overlay, Qinvisible);
4953 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4954
4955 /* If overlay has a non-empty before-string, record it. */
4956 if ((start == charpos || (end == charpos && invis_p))
4957 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4958 && SCHARS (str))
4959 RECORD_OVERLAY_STRING (overlay, str, 0);
4960
4961 /* If overlay has a non-empty after-string, record it. */
4962 if ((end == charpos || (start == charpos && invis_p))
4963 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4964 && SCHARS (str))
4965 RECORD_OVERLAY_STRING (overlay, str, 1);
4966 }
4967
4968 #undef RECORD_OVERLAY_STRING
4969
4970 /* Sort entries. */
4971 if (n > 1)
4972 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4973
4974 /* Record the total number of strings to process. */
4975 it->n_overlay_strings = n;
4976
4977 /* IT->current.overlay_string_index is the number of overlay strings
4978 that have already been consumed by IT. Copy some of the
4979 remaining overlay strings to IT->overlay_strings. */
4980 i = 0;
4981 j = it->current.overlay_string_index;
4982 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4983 {
4984 it->overlay_strings[i] = entries[j].string;
4985 it->string_overlays[i++] = entries[j++].overlay;
4986 }
4987
4988 CHECK_IT (it);
4989 }
4990
4991
4992 /* Get the first chunk of overlay strings at IT's current buffer
4993 position, or at CHARPOS if that is > 0. Value is non-zero if at
4994 least one overlay string was found. */
4995
4996 static int
4997 get_overlay_strings_1 (struct it *it, int charpos, int compute_stop_p)
4998 {
4999 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5000 process. This fills IT->overlay_strings with strings, and sets
5001 IT->n_overlay_strings to the total number of strings to process.
5002 IT->pos.overlay_string_index has to be set temporarily to zero
5003 because load_overlay_strings needs this; it must be set to -1
5004 when no overlay strings are found because a zero value would
5005 indicate a position in the first overlay string. */
5006 it->current.overlay_string_index = 0;
5007 load_overlay_strings (it, charpos);
5008
5009 /* If we found overlay strings, set up IT to deliver display
5010 elements from the first one. Otherwise set up IT to deliver
5011 from current_buffer. */
5012 if (it->n_overlay_strings)
5013 {
5014 /* Make sure we know settings in current_buffer, so that we can
5015 restore meaningful values when we're done with the overlay
5016 strings. */
5017 if (compute_stop_p)
5018 compute_stop_pos (it);
5019 xassert (it->face_id >= 0);
5020
5021 /* Save IT's settings. They are restored after all overlay
5022 strings have been processed. */
5023 xassert (!compute_stop_p || it->sp == 0);
5024
5025 /* When called from handle_stop, there might be an empty display
5026 string loaded. In that case, don't bother saving it. */
5027 if (!STRINGP (it->string) || SCHARS (it->string))
5028 push_it (it);
5029
5030 /* Set up IT to deliver display elements from the first overlay
5031 string. */
5032 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5033 it->string = it->overlay_strings[0];
5034 it->from_overlay = Qnil;
5035 it->stop_charpos = 0;
5036 xassert (STRINGP (it->string));
5037 it->end_charpos = SCHARS (it->string);
5038 it->multibyte_p = STRING_MULTIBYTE (it->string);
5039 it->method = GET_FROM_STRING;
5040 return 1;
5041 }
5042
5043 it->current.overlay_string_index = -1;
5044 return 0;
5045 }
5046
5047 static int
5048 get_overlay_strings (struct it *it, int charpos)
5049 {
5050 it->string = Qnil;
5051 it->method = GET_FROM_BUFFER;
5052
5053 (void) get_overlay_strings_1 (it, charpos, 1);
5054
5055 CHECK_IT (it);
5056
5057 /* Value is non-zero if we found at least one overlay string. */
5058 return STRINGP (it->string);
5059 }
5060
5061
5062 \f
5063 /***********************************************************************
5064 Saving and restoring state
5065 ***********************************************************************/
5066
5067 /* Save current settings of IT on IT->stack. Called, for example,
5068 before setting up IT for an overlay string, to be able to restore
5069 IT's settings to what they were after the overlay string has been
5070 processed. */
5071
5072 static void
5073 push_it (struct it *it)
5074 {
5075 struct iterator_stack_entry *p;
5076
5077 xassert (it->sp < IT_STACK_SIZE);
5078 p = it->stack + it->sp;
5079
5080 p->stop_charpos = it->stop_charpos;
5081 p->prev_stop = it->prev_stop;
5082 p->base_level_stop = it->base_level_stop;
5083 p->cmp_it = it->cmp_it;
5084 xassert (it->face_id >= 0);
5085 p->face_id = it->face_id;
5086 p->string = it->string;
5087 p->method = it->method;
5088 p->from_overlay = it->from_overlay;
5089 switch (p->method)
5090 {
5091 case GET_FROM_IMAGE:
5092 p->u.image.object = it->object;
5093 p->u.image.image_id = it->image_id;
5094 p->u.image.slice = it->slice;
5095 break;
5096 case GET_FROM_STRETCH:
5097 p->u.stretch.object = it->object;
5098 break;
5099 }
5100 p->position = it->position;
5101 p->current = it->current;
5102 p->end_charpos = it->end_charpos;
5103 p->string_nchars = it->string_nchars;
5104 p->area = it->area;
5105 p->multibyte_p = it->multibyte_p;
5106 p->avoid_cursor_p = it->avoid_cursor_p;
5107 p->space_width = it->space_width;
5108 p->font_height = it->font_height;
5109 p->voffset = it->voffset;
5110 p->string_from_display_prop_p = it->string_from_display_prop_p;
5111 p->display_ellipsis_p = 0;
5112 p->line_wrap = it->line_wrap;
5113 ++it->sp;
5114 }
5115
5116 static void
5117 iterate_out_of_display_property (struct it *it)
5118 {
5119 /* Maybe initialize paragraph direction. If we are at the beginning
5120 of a new paragraph, next_element_from_buffer may not have a
5121 chance to do that. */
5122 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5123 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5124 /* prev_stop can be zero, so check against BEGV as well. */
5125 while (it->bidi_it.charpos >= BEGV
5126 && it->prev_stop <= it->bidi_it.charpos
5127 && it->bidi_it.charpos < CHARPOS (it->position))
5128 bidi_move_to_visually_next (&it->bidi_it);
5129 /* Record the stop_pos we just crossed, for when we cross it
5130 back, maybe. */
5131 if (it->bidi_it.charpos > CHARPOS (it->position))
5132 it->prev_stop = CHARPOS (it->position);
5133 /* If we ended up not where pop_it put us, resync IT's
5134 positional members with the bidi iterator. */
5135 if (it->bidi_it.charpos != CHARPOS (it->position))
5136 {
5137 SET_TEXT_POS (it->position,
5138 it->bidi_it.charpos, it->bidi_it.bytepos);
5139 it->current.pos = it->position;
5140 }
5141 }
5142
5143 /* Restore IT's settings from IT->stack. Called, for example, when no
5144 more overlay strings must be processed, and we return to delivering
5145 display elements from a buffer, or when the end of a string from a
5146 `display' property is reached and we return to delivering display
5147 elements from an overlay string, or from a buffer. */
5148
5149 static void
5150 pop_it (struct it *it)
5151 {
5152 struct iterator_stack_entry *p;
5153
5154 xassert (it->sp > 0);
5155 --it->sp;
5156 p = it->stack + it->sp;
5157 it->stop_charpos = p->stop_charpos;
5158 it->prev_stop = p->prev_stop;
5159 it->base_level_stop = p->base_level_stop;
5160 it->cmp_it = p->cmp_it;
5161 it->face_id = p->face_id;
5162 it->current = p->current;
5163 it->position = p->position;
5164 it->string = p->string;
5165 it->from_overlay = p->from_overlay;
5166 if (NILP (it->string))
5167 SET_TEXT_POS (it->current.string_pos, -1, -1);
5168 it->method = p->method;
5169 switch (it->method)
5170 {
5171 case GET_FROM_IMAGE:
5172 it->image_id = p->u.image.image_id;
5173 it->object = p->u.image.object;
5174 it->slice = p->u.image.slice;
5175 break;
5176 case GET_FROM_STRETCH:
5177 it->object = p->u.comp.object;
5178 break;
5179 case GET_FROM_BUFFER:
5180 it->object = it->w->buffer;
5181 if (it->bidi_p)
5182 {
5183 /* Bidi-iterate until we get out of the portion of text, if
5184 any, covered by a `display' text property or an overlay
5185 with `display' property. (We cannot just jump there,
5186 because the internal coherency of the bidi iterator state
5187 can not be preserved across such jumps.) We also must
5188 determine the paragraph base direction if the overlay we
5189 just processed is at the beginning of a new
5190 paragraph. */
5191 iterate_out_of_display_property (it);
5192 }
5193 break;
5194 case GET_FROM_STRING:
5195 it->object = it->string;
5196 break;
5197 case GET_FROM_DISPLAY_VECTOR:
5198 if (it->s)
5199 it->method = GET_FROM_C_STRING;
5200 else if (STRINGP (it->string))
5201 it->method = GET_FROM_STRING;
5202 else
5203 {
5204 it->method = GET_FROM_BUFFER;
5205 it->object = it->w->buffer;
5206 }
5207 }
5208 it->end_charpos = p->end_charpos;
5209 it->string_nchars = p->string_nchars;
5210 it->area = p->area;
5211 it->multibyte_p = p->multibyte_p;
5212 it->avoid_cursor_p = p->avoid_cursor_p;
5213 it->space_width = p->space_width;
5214 it->font_height = p->font_height;
5215 it->voffset = p->voffset;
5216 it->string_from_display_prop_p = p->string_from_display_prop_p;
5217 it->line_wrap = p->line_wrap;
5218 }
5219
5220
5221 \f
5222 /***********************************************************************
5223 Moving over lines
5224 ***********************************************************************/
5225
5226 /* Set IT's current position to the previous line start. */
5227
5228 static void
5229 back_to_previous_line_start (struct it *it)
5230 {
5231 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5232 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5233 }
5234
5235
5236 /* Move IT to the next line start.
5237
5238 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5239 we skipped over part of the text (as opposed to moving the iterator
5240 continuously over the text). Otherwise, don't change the value
5241 of *SKIPPED_P.
5242
5243 Newlines may come from buffer text, overlay strings, or strings
5244 displayed via the `display' property. That's the reason we can't
5245 simply use find_next_newline_no_quit.
5246
5247 Note that this function may not skip over invisible text that is so
5248 because of text properties and immediately follows a newline. If
5249 it would, function reseat_at_next_visible_line_start, when called
5250 from set_iterator_to_next, would effectively make invisible
5251 characters following a newline part of the wrong glyph row, which
5252 leads to wrong cursor motion. */
5253
5254 static int
5255 forward_to_next_line_start (struct it *it, int *skipped_p)
5256 {
5257 int old_selective, newline_found_p, n;
5258 const int MAX_NEWLINE_DISTANCE = 500;
5259
5260 /* If already on a newline, just consume it to avoid unintended
5261 skipping over invisible text below. */
5262 if (it->what == IT_CHARACTER
5263 && it->c == '\n'
5264 && CHARPOS (it->position) == IT_CHARPOS (*it))
5265 {
5266 set_iterator_to_next (it, 0);
5267 it->c = 0;
5268 return 1;
5269 }
5270
5271 /* Don't handle selective display in the following. It's (a)
5272 unnecessary because it's done by the caller, and (b) leads to an
5273 infinite recursion because next_element_from_ellipsis indirectly
5274 calls this function. */
5275 old_selective = it->selective;
5276 it->selective = 0;
5277
5278 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5279 from buffer text. */
5280 for (n = newline_found_p = 0;
5281 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5282 n += STRINGP (it->string) ? 0 : 1)
5283 {
5284 if (!get_next_display_element (it))
5285 return 0;
5286 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5287 set_iterator_to_next (it, 0);
5288 }
5289
5290 /* If we didn't find a newline near enough, see if we can use a
5291 short-cut. */
5292 if (!newline_found_p)
5293 {
5294 int start = IT_CHARPOS (*it);
5295 int limit = find_next_newline_no_quit (start, 1);
5296 Lisp_Object pos;
5297
5298 xassert (!STRINGP (it->string));
5299
5300 /* If there isn't any `display' property in sight, and no
5301 overlays, we can just use the position of the newline in
5302 buffer text. */
5303 if (it->stop_charpos >= limit
5304 || ((pos = Fnext_single_property_change (make_number (start),
5305 Qdisplay,
5306 Qnil, make_number (limit)),
5307 NILP (pos))
5308 && next_overlay_change (start) == ZV))
5309 {
5310 IT_CHARPOS (*it) = limit;
5311 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5312 *skipped_p = newline_found_p = 1;
5313 }
5314 else
5315 {
5316 while (get_next_display_element (it)
5317 && !newline_found_p)
5318 {
5319 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5320 set_iterator_to_next (it, 0);
5321 }
5322 }
5323 }
5324
5325 it->selective = old_selective;
5326 return newline_found_p;
5327 }
5328
5329
5330 /* Set IT's current position to the previous visible line start. Skip
5331 invisible text that is so either due to text properties or due to
5332 selective display. Caution: this does not change IT->current_x and
5333 IT->hpos. */
5334
5335 static void
5336 back_to_previous_visible_line_start (struct it *it)
5337 {
5338 while (IT_CHARPOS (*it) > BEGV)
5339 {
5340 back_to_previous_line_start (it);
5341
5342 if (IT_CHARPOS (*it) <= BEGV)
5343 break;
5344
5345 /* If selective > 0, then lines indented more than its value are
5346 invisible. */
5347 if (it->selective > 0
5348 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5349 (double) it->selective)) /* iftc */
5350 continue;
5351
5352 /* Check the newline before point for invisibility. */
5353 {
5354 Lisp_Object prop;
5355 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5356 Qinvisible, it->window);
5357 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5358 continue;
5359 }
5360
5361 if (IT_CHARPOS (*it) <= BEGV)
5362 break;
5363
5364 {
5365 struct it it2;
5366 int pos;
5367 EMACS_INT beg, end;
5368 Lisp_Object val, overlay;
5369
5370 /* If newline is part of a composition, continue from start of composition */
5371 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5372 && beg < IT_CHARPOS (*it))
5373 goto replaced;
5374
5375 /* If newline is replaced by a display property, find start of overlay
5376 or interval and continue search from that point. */
5377 it2 = *it;
5378 pos = --IT_CHARPOS (it2);
5379 --IT_BYTEPOS (it2);
5380 it2.sp = 0;
5381 it2.string_from_display_prop_p = 0;
5382 if (handle_display_prop (&it2) == HANDLED_RETURN
5383 && !NILP (val = get_char_property_and_overlay
5384 (make_number (pos), Qdisplay, Qnil, &overlay))
5385 && (OVERLAYP (overlay)
5386 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5387 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5388 goto replaced;
5389
5390 /* Newline is not replaced by anything -- so we are done. */
5391 break;
5392
5393 replaced:
5394 if (beg < BEGV)
5395 beg = BEGV;
5396 IT_CHARPOS (*it) = beg;
5397 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5398 }
5399 }
5400
5401 it->continuation_lines_width = 0;
5402
5403 xassert (IT_CHARPOS (*it) >= BEGV);
5404 xassert (IT_CHARPOS (*it) == BEGV
5405 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5406 CHECK_IT (it);
5407 }
5408
5409
5410 /* Reseat iterator IT at the previous visible line start. Skip
5411 invisible text that is so either due to text properties or due to
5412 selective display. At the end, update IT's overlay information,
5413 face information etc. */
5414
5415 void
5416 reseat_at_previous_visible_line_start (struct it *it)
5417 {
5418 back_to_previous_visible_line_start (it);
5419 reseat (it, it->current.pos, 1);
5420 CHECK_IT (it);
5421 }
5422
5423
5424 /* Reseat iterator IT on the next visible line start in the current
5425 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5426 preceding the line start. Skip over invisible text that is so
5427 because of selective display. Compute faces, overlays etc at the
5428 new position. Note that this function does not skip over text that
5429 is invisible because of text properties. */
5430
5431 static void
5432 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5433 {
5434 int newline_found_p, skipped_p = 0;
5435
5436 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5437
5438 /* Skip over lines that are invisible because they are indented
5439 more than the value of IT->selective. */
5440 if (it->selective > 0)
5441 while (IT_CHARPOS (*it) < ZV
5442 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5443 (double) it->selective)) /* iftc */
5444 {
5445 xassert (IT_BYTEPOS (*it) == BEGV
5446 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5447 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5448 }
5449
5450 /* Position on the newline if that's what's requested. */
5451 if (on_newline_p && newline_found_p)
5452 {
5453 if (STRINGP (it->string))
5454 {
5455 if (IT_STRING_CHARPOS (*it) > 0)
5456 {
5457 --IT_STRING_CHARPOS (*it);
5458 --IT_STRING_BYTEPOS (*it);
5459 }
5460 }
5461 else if (IT_CHARPOS (*it) > BEGV)
5462 {
5463 --IT_CHARPOS (*it);
5464 --IT_BYTEPOS (*it);
5465 reseat (it, it->current.pos, 0);
5466 }
5467 }
5468 else if (skipped_p)
5469 reseat (it, it->current.pos, 0);
5470
5471 CHECK_IT (it);
5472 }
5473
5474
5475 \f
5476 /***********************************************************************
5477 Changing an iterator's position
5478 ***********************************************************************/
5479
5480 /* Change IT's current position to POS in current_buffer. If FORCE_P
5481 is non-zero, always check for text properties at the new position.
5482 Otherwise, text properties are only looked up if POS >=
5483 IT->check_charpos of a property. */
5484
5485 static void
5486 reseat (struct it *it, struct text_pos pos, int force_p)
5487 {
5488 int original_pos = IT_CHARPOS (*it);
5489
5490 reseat_1 (it, pos, 0);
5491
5492 /* Determine where to check text properties. Avoid doing it
5493 where possible because text property lookup is very expensive. */
5494 if (force_p
5495 || CHARPOS (pos) > it->stop_charpos
5496 || CHARPOS (pos) < original_pos)
5497 {
5498 if (it->bidi_p)
5499 {
5500 /* For bidi iteration, we need to prime prev_stop and
5501 base_level_stop with our best estimations. */
5502 if (CHARPOS (pos) < it->prev_stop)
5503 {
5504 handle_stop_backwards (it, BEGV);
5505 if (CHARPOS (pos) < it->base_level_stop)
5506 it->base_level_stop = 0;
5507 }
5508 else if (CHARPOS (pos) > it->stop_charpos
5509 && it->stop_charpos >= BEGV)
5510 handle_stop_backwards (it, it->stop_charpos);
5511 else /* force_p */
5512 handle_stop (it);
5513 }
5514 else
5515 {
5516 handle_stop (it);
5517 it->prev_stop = it->base_level_stop = 0;
5518 }
5519
5520 }
5521
5522 CHECK_IT (it);
5523 }
5524
5525
5526 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5527 IT->stop_pos to POS, also. */
5528
5529 static void
5530 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5531 {
5532 /* Don't call this function when scanning a C string. */
5533 xassert (it->s == NULL);
5534
5535 /* POS must be a reasonable value. */
5536 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5537
5538 it->current.pos = it->position = pos;
5539 it->end_charpos = ZV;
5540 it->dpvec = NULL;
5541 it->current.dpvec_index = -1;
5542 it->current.overlay_string_index = -1;
5543 IT_STRING_CHARPOS (*it) = -1;
5544 IT_STRING_BYTEPOS (*it) = -1;
5545 it->string = Qnil;
5546 it->string_from_display_prop_p = 0;
5547 it->method = GET_FROM_BUFFER;
5548 it->object = it->w->buffer;
5549 it->area = TEXT_AREA;
5550 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5551 it->sp = 0;
5552 it->string_from_display_prop_p = 0;
5553 it->face_before_selective_p = 0;
5554 if (it->bidi_p)
5555 it->bidi_it.first_elt = 1;
5556
5557 if (set_stop_p)
5558 {
5559 it->stop_charpos = CHARPOS (pos);
5560 it->base_level_stop = CHARPOS (pos);
5561 }
5562 }
5563
5564
5565 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5566 If S is non-null, it is a C string to iterate over. Otherwise,
5567 STRING gives a Lisp string to iterate over.
5568
5569 If PRECISION > 0, don't return more then PRECISION number of
5570 characters from the string.
5571
5572 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5573 characters have been returned. FIELD_WIDTH < 0 means an infinite
5574 field width.
5575
5576 MULTIBYTE = 0 means disable processing of multibyte characters,
5577 MULTIBYTE > 0 means enable it,
5578 MULTIBYTE < 0 means use IT->multibyte_p.
5579
5580 IT must be initialized via a prior call to init_iterator before
5581 calling this function. */
5582
5583 static void
5584 reseat_to_string (struct it *it, unsigned char *s, Lisp_Object string,
5585 int charpos, int precision, int field_width, int multibyte)
5586 {
5587 /* No region in strings. */
5588 it->region_beg_charpos = it->region_end_charpos = -1;
5589
5590 /* No text property checks performed by default, but see below. */
5591 it->stop_charpos = -1;
5592
5593 /* Set iterator position and end position. */
5594 memset (&it->current, 0, sizeof it->current);
5595 it->current.overlay_string_index = -1;
5596 it->current.dpvec_index = -1;
5597 xassert (charpos >= 0);
5598
5599 /* If STRING is specified, use its multibyteness, otherwise use the
5600 setting of MULTIBYTE, if specified. */
5601 if (multibyte >= 0)
5602 it->multibyte_p = multibyte > 0;
5603
5604 if (s == NULL)
5605 {
5606 xassert (STRINGP (string));
5607 it->string = string;
5608 it->s = NULL;
5609 it->end_charpos = it->string_nchars = SCHARS (string);
5610 it->method = GET_FROM_STRING;
5611 it->current.string_pos = string_pos (charpos, string);
5612 }
5613 else
5614 {
5615 it->s = s;
5616 it->string = Qnil;
5617
5618 /* Note that we use IT->current.pos, not it->current.string_pos,
5619 for displaying C strings. */
5620 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5621 if (it->multibyte_p)
5622 {
5623 it->current.pos = c_string_pos (charpos, s, 1);
5624 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5625 }
5626 else
5627 {
5628 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5629 it->end_charpos = it->string_nchars = strlen (s);
5630 }
5631
5632 it->method = GET_FROM_C_STRING;
5633 }
5634
5635 /* PRECISION > 0 means don't return more than PRECISION characters
5636 from the string. */
5637 if (precision > 0 && it->end_charpos - charpos > precision)
5638 it->end_charpos = it->string_nchars = charpos + precision;
5639
5640 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5641 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5642 FIELD_WIDTH < 0 means infinite field width. This is useful for
5643 padding with `-' at the end of a mode line. */
5644 if (field_width < 0)
5645 field_width = INFINITY;
5646 if (field_width > it->end_charpos - charpos)
5647 it->end_charpos = charpos + field_width;
5648
5649 /* Use the standard display table for displaying strings. */
5650 if (DISP_TABLE_P (Vstandard_display_table))
5651 it->dp = XCHAR_TABLE (Vstandard_display_table);
5652
5653 it->stop_charpos = charpos;
5654 if (s == NULL && it->multibyte_p)
5655 {
5656 EMACS_INT endpos = SCHARS (it->string);
5657 if (endpos > it->end_charpos)
5658 endpos = it->end_charpos;
5659 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5660 it->string);
5661 }
5662 CHECK_IT (it);
5663 }
5664
5665
5666 \f
5667 /***********************************************************************
5668 Iteration
5669 ***********************************************************************/
5670
5671 /* Map enum it_method value to corresponding next_element_from_* function. */
5672
5673 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5674 {
5675 next_element_from_buffer,
5676 next_element_from_display_vector,
5677 next_element_from_string,
5678 next_element_from_c_string,
5679 next_element_from_image,
5680 next_element_from_stretch
5681 };
5682
5683 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5684
5685
5686 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5687 (possibly with the following characters). */
5688
5689 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5690 ((IT)->cmp_it.id >= 0 \
5691 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5692 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5693 END_CHARPOS, (IT)->w, \
5694 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5695 (IT)->string)))
5696
5697
5698 /* Load IT's display element fields with information about the next
5699 display element from the current position of IT. Value is zero if
5700 end of buffer (or C string) is reached. */
5701
5702 static struct frame *last_escape_glyph_frame = NULL;
5703 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5704 static int last_escape_glyph_merged_face_id = 0;
5705
5706 int
5707 get_next_display_element (struct it *it)
5708 {
5709 /* Non-zero means that we found a display element. Zero means that
5710 we hit the end of what we iterate over. Performance note: the
5711 function pointer `method' used here turns out to be faster than
5712 using a sequence of if-statements. */
5713 int success_p;
5714
5715 get_next:
5716 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5717
5718 if (it->what == IT_CHARACTER)
5719 {
5720 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5721 and only if (a) the resolved directionality of that character
5722 is R..." */
5723 /* FIXME: Do we need an exception for characters from display
5724 tables? */
5725 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5726 it->c = bidi_mirror_char (it->c);
5727 /* Map via display table or translate control characters.
5728 IT->c, IT->len etc. have been set to the next character by
5729 the function call above. If we have a display table, and it
5730 contains an entry for IT->c, translate it. Don't do this if
5731 IT->c itself comes from a display table, otherwise we could
5732 end up in an infinite recursion. (An alternative could be to
5733 count the recursion depth of this function and signal an
5734 error when a certain maximum depth is reached.) Is it worth
5735 it? */
5736 if (success_p && it->dpvec == NULL)
5737 {
5738 Lisp_Object dv;
5739 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5740 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5741 nbsp_or_shy = char_is_other;
5742 int decoded = it->c;
5743
5744 if (it->dp
5745 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5746 VECTORP (dv)))
5747 {
5748 struct Lisp_Vector *v = XVECTOR (dv);
5749
5750 /* Return the first character from the display table
5751 entry, if not empty. If empty, don't display the
5752 current character. */
5753 if (v->size)
5754 {
5755 it->dpvec_char_len = it->len;
5756 it->dpvec = v->contents;
5757 it->dpend = v->contents + v->size;
5758 it->current.dpvec_index = 0;
5759 it->dpvec_face_id = -1;
5760 it->saved_face_id = it->face_id;
5761 it->method = GET_FROM_DISPLAY_VECTOR;
5762 it->ellipsis_p = 0;
5763 }
5764 else
5765 {
5766 set_iterator_to_next (it, 0);
5767 }
5768 goto get_next;
5769 }
5770
5771 if (unibyte_display_via_language_environment
5772 && !ASCII_CHAR_P (it->c))
5773 decoded = DECODE_CHAR (unibyte, it->c);
5774
5775 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5776 {
5777 if (it->multibyte_p)
5778 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5779 : it->c == 0xAD ? char_is_soft_hyphen
5780 : char_is_other);
5781 else if (unibyte_display_via_language_environment)
5782 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5783 : decoded == 0xAD ? char_is_soft_hyphen
5784 : char_is_other);
5785 }
5786
5787 /* Translate control characters into `\003' or `^C' form.
5788 Control characters coming from a display table entry are
5789 currently not translated because we use IT->dpvec to hold
5790 the translation. This could easily be changed but I
5791 don't believe that it is worth doing.
5792
5793 If it->multibyte_p is nonzero, non-printable non-ASCII
5794 characters are also translated to octal form.
5795
5796 If it->multibyte_p is zero, eight-bit characters that
5797 don't have corresponding multibyte char code are also
5798 translated to octal form. */
5799 if ((it->c < ' '
5800 ? (it->area != TEXT_AREA
5801 /* In mode line, treat \n, \t like other crl chars. */
5802 || (it->c != '\t'
5803 && it->glyph_row
5804 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5805 || (it->c != '\n' && it->c != '\t'))
5806 : (nbsp_or_shy
5807 || (it->multibyte_p
5808 ? ! CHAR_PRINTABLE_P (it->c)
5809 : (! unibyte_display_via_language_environment
5810 ? it->c >= 0x80
5811 : (decoded >= 0x80 && decoded < 0xA0))))))
5812 {
5813 /* IT->c is a control character which must be displayed
5814 either as '\003' or as `^C' where the '\\' and '^'
5815 can be defined in the display table. Fill
5816 IT->ctl_chars with glyphs for what we have to
5817 display. Then, set IT->dpvec to these glyphs. */
5818 Lisp_Object gc;
5819 int ctl_len;
5820 int face_id, lface_id = 0 ;
5821 int escape_glyph;
5822
5823 /* Handle control characters with ^. */
5824
5825 if (it->c < 128 && it->ctl_arrow_p)
5826 {
5827 int g;
5828
5829 g = '^'; /* default glyph for Control */
5830 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5831 if (it->dp
5832 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5833 && GLYPH_CODE_CHAR_VALID_P (gc))
5834 {
5835 g = GLYPH_CODE_CHAR (gc);
5836 lface_id = GLYPH_CODE_FACE (gc);
5837 }
5838 if (lface_id)
5839 {
5840 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5841 }
5842 else if (it->f == last_escape_glyph_frame
5843 && it->face_id == last_escape_glyph_face_id)
5844 {
5845 face_id = last_escape_glyph_merged_face_id;
5846 }
5847 else
5848 {
5849 /* Merge the escape-glyph face into the current face. */
5850 face_id = merge_faces (it->f, Qescape_glyph, 0,
5851 it->face_id);
5852 last_escape_glyph_frame = it->f;
5853 last_escape_glyph_face_id = it->face_id;
5854 last_escape_glyph_merged_face_id = face_id;
5855 }
5856
5857 XSETINT (it->ctl_chars[0], g);
5858 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5859 ctl_len = 2;
5860 goto display_control;
5861 }
5862
5863 /* Handle non-break space in the mode where it only gets
5864 highlighting. */
5865
5866 if (EQ (Vnobreak_char_display, Qt)
5867 && nbsp_or_shy == char_is_nbsp)
5868 {
5869 /* Merge the no-break-space face into the current face. */
5870 face_id = merge_faces (it->f, Qnobreak_space, 0,
5871 it->face_id);
5872
5873 it->c = ' ';
5874 XSETINT (it->ctl_chars[0], ' ');
5875 ctl_len = 1;
5876 goto display_control;
5877 }
5878
5879 /* Handle sequences that start with the "escape glyph". */
5880
5881 /* the default escape glyph is \. */
5882 escape_glyph = '\\';
5883
5884 if (it->dp
5885 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5886 && GLYPH_CODE_CHAR_VALID_P (gc))
5887 {
5888 escape_glyph = GLYPH_CODE_CHAR (gc);
5889 lface_id = GLYPH_CODE_FACE (gc);
5890 }
5891 if (lface_id)
5892 {
5893 /* The display table specified a face.
5894 Merge it into face_id and also into escape_glyph. */
5895 face_id = merge_faces (it->f, Qt, lface_id,
5896 it->face_id);
5897 }
5898 else if (it->f == last_escape_glyph_frame
5899 && it->face_id == last_escape_glyph_face_id)
5900 {
5901 face_id = last_escape_glyph_merged_face_id;
5902 }
5903 else
5904 {
5905 /* Merge the escape-glyph face into the current face. */
5906 face_id = merge_faces (it->f, Qescape_glyph, 0,
5907 it->face_id);
5908 last_escape_glyph_frame = it->f;
5909 last_escape_glyph_face_id = it->face_id;
5910 last_escape_glyph_merged_face_id = face_id;
5911 }
5912
5913 /* Handle soft hyphens in the mode where they only get
5914 highlighting. */
5915
5916 if (EQ (Vnobreak_char_display, Qt)
5917 && nbsp_or_shy == char_is_soft_hyphen)
5918 {
5919 it->c = '-';
5920 XSETINT (it->ctl_chars[0], '-');
5921 ctl_len = 1;
5922 goto display_control;
5923 }
5924
5925 /* Handle non-break space and soft hyphen
5926 with the escape glyph. */
5927
5928 if (nbsp_or_shy)
5929 {
5930 XSETINT (it->ctl_chars[0], escape_glyph);
5931 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5932 XSETINT (it->ctl_chars[1], it->c);
5933 ctl_len = 2;
5934 goto display_control;
5935 }
5936
5937 {
5938 unsigned char str[MAX_MULTIBYTE_LENGTH];
5939 int len;
5940 int i;
5941
5942 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5943 if (CHAR_BYTE8_P (it->c))
5944 {
5945 str[0] = CHAR_TO_BYTE8 (it->c);
5946 len = 1;
5947 }
5948 else if (it->c < 256)
5949 {
5950 str[0] = it->c;
5951 len = 1;
5952 }
5953 else
5954 {
5955 /* It's an invalid character, which shouldn't
5956 happen actually, but due to bugs it may
5957 happen. Let's print the char as is, there's
5958 not much meaningful we can do with it. */
5959 str[0] = it->c;
5960 str[1] = it->c >> 8;
5961 str[2] = it->c >> 16;
5962 str[3] = it->c >> 24;
5963 len = 4;
5964 }
5965
5966 for (i = 0; i < len; i++)
5967 {
5968 int g;
5969 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5970 /* Insert three more glyphs into IT->ctl_chars for
5971 the octal display of the character. */
5972 g = ((str[i] >> 6) & 7) + '0';
5973 XSETINT (it->ctl_chars[i * 4 + 1], g);
5974 g = ((str[i] >> 3) & 7) + '0';
5975 XSETINT (it->ctl_chars[i * 4 + 2], g);
5976 g = (str[i] & 7) + '0';
5977 XSETINT (it->ctl_chars[i * 4 + 3], g);
5978 }
5979 ctl_len = len * 4;
5980 }
5981
5982 display_control:
5983 /* Set up IT->dpvec and return first character from it. */
5984 it->dpvec_char_len = it->len;
5985 it->dpvec = it->ctl_chars;
5986 it->dpend = it->dpvec + ctl_len;
5987 it->current.dpvec_index = 0;
5988 it->dpvec_face_id = face_id;
5989 it->saved_face_id = it->face_id;
5990 it->method = GET_FROM_DISPLAY_VECTOR;
5991 it->ellipsis_p = 0;
5992 goto get_next;
5993 }
5994 }
5995 }
5996
5997 #ifdef HAVE_WINDOW_SYSTEM
5998 /* Adjust face id for a multibyte character. There are no multibyte
5999 character in unibyte text. */
6000 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6001 && it->multibyte_p
6002 && success_p
6003 && FRAME_WINDOW_P (it->f))
6004 {
6005 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6006
6007 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6008 {
6009 /* Automatic composition with glyph-string. */
6010 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6011
6012 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6013 }
6014 else
6015 {
6016 int pos = (it->s ? -1
6017 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6018 : IT_CHARPOS (*it));
6019
6020 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6021 }
6022 }
6023 #endif
6024
6025 /* Is this character the last one of a run of characters with
6026 box? If yes, set IT->end_of_box_run_p to 1. */
6027 if (it->face_box_p
6028 && it->s == NULL)
6029 {
6030 if (it->method == GET_FROM_STRING && it->sp)
6031 {
6032 int face_id = underlying_face_id (it);
6033 struct face *face = FACE_FROM_ID (it->f, face_id);
6034
6035 if (face)
6036 {
6037 if (face->box == FACE_NO_BOX)
6038 {
6039 /* If the box comes from face properties in a
6040 display string, check faces in that string. */
6041 int string_face_id = face_after_it_pos (it);
6042 it->end_of_box_run_p
6043 = (FACE_FROM_ID (it->f, string_face_id)->box
6044 == FACE_NO_BOX);
6045 }
6046 /* Otherwise, the box comes from the underlying face.
6047 If this is the last string character displayed, check
6048 the next buffer location. */
6049 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6050 && (it->current.overlay_string_index
6051 == it->n_overlay_strings - 1))
6052 {
6053 EMACS_INT ignore;
6054 int next_face_id;
6055 struct text_pos pos = it->current.pos;
6056 INC_TEXT_POS (pos, it->multibyte_p);
6057
6058 next_face_id = face_at_buffer_position
6059 (it->w, CHARPOS (pos), it->region_beg_charpos,
6060 it->region_end_charpos, &ignore,
6061 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6062 -1);
6063 it->end_of_box_run_p
6064 = (FACE_FROM_ID (it->f, next_face_id)->box
6065 == FACE_NO_BOX);
6066 }
6067 }
6068 }
6069 else
6070 {
6071 int face_id = face_after_it_pos (it);
6072 it->end_of_box_run_p
6073 = (face_id != it->face_id
6074 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6075 }
6076 }
6077
6078 /* Value is 0 if end of buffer or string reached. */
6079 return success_p;
6080 }
6081
6082
6083 /* Move IT to the next display element.
6084
6085 RESEAT_P non-zero means if called on a newline in buffer text,
6086 skip to the next visible line start.
6087
6088 Functions get_next_display_element and set_iterator_to_next are
6089 separate because I find this arrangement easier to handle than a
6090 get_next_display_element function that also increments IT's
6091 position. The way it is we can first look at an iterator's current
6092 display element, decide whether it fits on a line, and if it does,
6093 increment the iterator position. The other way around we probably
6094 would either need a flag indicating whether the iterator has to be
6095 incremented the next time, or we would have to implement a
6096 decrement position function which would not be easy to write. */
6097
6098 void
6099 set_iterator_to_next (struct it *it, int reseat_p)
6100 {
6101 /* Reset flags indicating start and end of a sequence of characters
6102 with box. Reset them at the start of this function because
6103 moving the iterator to a new position might set them. */
6104 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6105
6106 switch (it->method)
6107 {
6108 case GET_FROM_BUFFER:
6109 /* The current display element of IT is a character from
6110 current_buffer. Advance in the buffer, and maybe skip over
6111 invisible lines that are so because of selective display. */
6112 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6113 reseat_at_next_visible_line_start (it, 0);
6114 else if (it->cmp_it.id >= 0)
6115 {
6116 /* We are currently getting glyphs from a composition. */
6117 int i;
6118
6119 if (! it->bidi_p)
6120 {
6121 IT_CHARPOS (*it) += it->cmp_it.nchars;
6122 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6123 if (it->cmp_it.to < it->cmp_it.nglyphs)
6124 {
6125 it->cmp_it.from = it->cmp_it.to;
6126 }
6127 else
6128 {
6129 it->cmp_it.id = -1;
6130 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6131 IT_BYTEPOS (*it),
6132 it->stop_charpos, Qnil);
6133 }
6134 }
6135 else if (! it->cmp_it.reversed_p)
6136 {
6137 /* Composition created while scanning forward. */
6138 /* Update IT's char/byte positions to point to the first
6139 character of the next grapheme cluster, or to the
6140 character visually after the current composition. */
6141 for (i = 0; i < it->cmp_it.nchars; i++)
6142 bidi_move_to_visually_next (&it->bidi_it);
6143 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6144 IT_CHARPOS (*it) = it->bidi_it.charpos;
6145
6146 if (it->cmp_it.to < it->cmp_it.nglyphs)
6147 {
6148 /* Proceed to the next grapheme cluster. */
6149 it->cmp_it.from = it->cmp_it.to;
6150 }
6151 else
6152 {
6153 /* No more grapheme clusters in this composition.
6154 Find the next stop position. */
6155 EMACS_INT stop = it->stop_charpos;
6156 if (it->bidi_it.scan_dir < 0)
6157 /* Now we are scanning backward and don't know
6158 where to stop. */
6159 stop = -1;
6160 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6161 IT_BYTEPOS (*it), stop, Qnil);
6162 }
6163 }
6164 else
6165 {
6166 /* Composition created while scanning backward. */
6167 /* Update IT's char/byte positions to point to the last
6168 character of the previous grapheme cluster, or the
6169 character visually after the current composition. */
6170 for (i = 0; i < it->cmp_it.nchars; i++)
6171 bidi_move_to_visually_next (&it->bidi_it);
6172 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6173 IT_CHARPOS (*it) = it->bidi_it.charpos;
6174 if (it->cmp_it.from > 0)
6175 {
6176 /* Proceed to the previous grapheme cluster. */
6177 it->cmp_it.to = it->cmp_it.from;
6178 }
6179 else
6180 {
6181 /* No more grapheme clusters in this composition.
6182 Find the next stop position. */
6183 EMACS_INT stop = it->stop_charpos;
6184 if (it->bidi_it.scan_dir < 0)
6185 /* Now we are scanning backward and don't know
6186 where to stop. */
6187 stop = -1;
6188 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6189 IT_BYTEPOS (*it), stop, Qnil);
6190 }
6191 }
6192 }
6193 else
6194 {
6195 xassert (it->len != 0);
6196
6197 if (!it->bidi_p)
6198 {
6199 IT_BYTEPOS (*it) += it->len;
6200 IT_CHARPOS (*it) += 1;
6201 }
6202 else
6203 {
6204 int prev_scan_dir = it->bidi_it.scan_dir;
6205 /* If this is a new paragraph, determine its base
6206 direction (a.k.a. its base embedding level). */
6207 if (it->bidi_it.new_paragraph)
6208 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6209 bidi_move_to_visually_next (&it->bidi_it);
6210 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6211 IT_CHARPOS (*it) = it->bidi_it.charpos;
6212 if (prev_scan_dir != it->bidi_it.scan_dir)
6213 {
6214 /* As the scan direction was changed, we must
6215 re-compute the stop position for composition. */
6216 EMACS_INT stop = it->stop_charpos;
6217 if (it->bidi_it.scan_dir < 0)
6218 stop = -1;
6219 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6220 IT_BYTEPOS (*it), stop, Qnil);
6221 }
6222 }
6223 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6224 }
6225 break;
6226
6227 case GET_FROM_C_STRING:
6228 /* Current display element of IT is from a C string. */
6229 IT_BYTEPOS (*it) += it->len;
6230 IT_CHARPOS (*it) += 1;
6231 break;
6232
6233 case GET_FROM_DISPLAY_VECTOR:
6234 /* Current display element of IT is from a display table entry.
6235 Advance in the display table definition. Reset it to null if
6236 end reached, and continue with characters from buffers/
6237 strings. */
6238 ++it->current.dpvec_index;
6239
6240 /* Restore face of the iterator to what they were before the
6241 display vector entry (these entries may contain faces). */
6242 it->face_id = it->saved_face_id;
6243
6244 if (it->dpvec + it->current.dpvec_index == it->dpend)
6245 {
6246 int recheck_faces = it->ellipsis_p;
6247
6248 if (it->s)
6249 it->method = GET_FROM_C_STRING;
6250 else if (STRINGP (it->string))
6251 it->method = GET_FROM_STRING;
6252 else
6253 {
6254 it->method = GET_FROM_BUFFER;
6255 it->object = it->w->buffer;
6256 }
6257
6258 it->dpvec = NULL;
6259 it->current.dpvec_index = -1;
6260
6261 /* Skip over characters which were displayed via IT->dpvec. */
6262 if (it->dpvec_char_len < 0)
6263 reseat_at_next_visible_line_start (it, 1);
6264 else if (it->dpvec_char_len > 0)
6265 {
6266 if (it->method == GET_FROM_STRING
6267 && it->n_overlay_strings > 0)
6268 it->ignore_overlay_strings_at_pos_p = 1;
6269 it->len = it->dpvec_char_len;
6270 set_iterator_to_next (it, reseat_p);
6271 }
6272
6273 /* Maybe recheck faces after display vector */
6274 if (recheck_faces)
6275 it->stop_charpos = IT_CHARPOS (*it);
6276 }
6277 break;
6278
6279 case GET_FROM_STRING:
6280 /* Current display element is a character from a Lisp string. */
6281 xassert (it->s == NULL && STRINGP (it->string));
6282 if (it->cmp_it.id >= 0)
6283 {
6284 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6285 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6286 if (it->cmp_it.to < it->cmp_it.nglyphs)
6287 it->cmp_it.from = it->cmp_it.to;
6288 else
6289 {
6290 it->cmp_it.id = -1;
6291 composition_compute_stop_pos (&it->cmp_it,
6292 IT_STRING_CHARPOS (*it),
6293 IT_STRING_BYTEPOS (*it),
6294 it->stop_charpos, it->string);
6295 }
6296 }
6297 else
6298 {
6299 IT_STRING_BYTEPOS (*it) += it->len;
6300 IT_STRING_CHARPOS (*it) += 1;
6301 }
6302
6303 consider_string_end:
6304
6305 if (it->current.overlay_string_index >= 0)
6306 {
6307 /* IT->string is an overlay string. Advance to the
6308 next, if there is one. */
6309 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6310 {
6311 it->ellipsis_p = 0;
6312 next_overlay_string (it);
6313 if (it->ellipsis_p)
6314 setup_for_ellipsis (it, 0);
6315 }
6316 }
6317 else
6318 {
6319 /* IT->string is not an overlay string. If we reached
6320 its end, and there is something on IT->stack, proceed
6321 with what is on the stack. This can be either another
6322 string, this time an overlay string, or a buffer. */
6323 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6324 && it->sp > 0)
6325 {
6326 pop_it (it);
6327 if (it->method == GET_FROM_STRING)
6328 goto consider_string_end;
6329 }
6330 }
6331 break;
6332
6333 case GET_FROM_IMAGE:
6334 case GET_FROM_STRETCH:
6335 /* The position etc with which we have to proceed are on
6336 the stack. The position may be at the end of a string,
6337 if the `display' property takes up the whole string. */
6338 xassert (it->sp > 0);
6339 pop_it (it);
6340 if (it->method == GET_FROM_STRING)
6341 goto consider_string_end;
6342 break;
6343
6344 default:
6345 /* There are no other methods defined, so this should be a bug. */
6346 abort ();
6347 }
6348
6349 xassert (it->method != GET_FROM_STRING
6350 || (STRINGP (it->string)
6351 && IT_STRING_CHARPOS (*it) >= 0));
6352 }
6353
6354 /* Load IT's display element fields with information about the next
6355 display element which comes from a display table entry or from the
6356 result of translating a control character to one of the forms `^C'
6357 or `\003'.
6358
6359 IT->dpvec holds the glyphs to return as characters.
6360 IT->saved_face_id holds the face id before the display vector--it
6361 is restored into IT->face_id in set_iterator_to_next. */
6362
6363 static int
6364 next_element_from_display_vector (struct it *it)
6365 {
6366 Lisp_Object gc;
6367
6368 /* Precondition. */
6369 xassert (it->dpvec && it->current.dpvec_index >= 0);
6370
6371 it->face_id = it->saved_face_id;
6372
6373 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6374 That seemed totally bogus - so I changed it... */
6375 gc = it->dpvec[it->current.dpvec_index];
6376
6377 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6378 {
6379 it->c = GLYPH_CODE_CHAR (gc);
6380 it->len = CHAR_BYTES (it->c);
6381
6382 /* The entry may contain a face id to use. Such a face id is
6383 the id of a Lisp face, not a realized face. A face id of
6384 zero means no face is specified. */
6385 if (it->dpvec_face_id >= 0)
6386 it->face_id = it->dpvec_face_id;
6387 else
6388 {
6389 int lface_id = GLYPH_CODE_FACE (gc);
6390 if (lface_id > 0)
6391 it->face_id = merge_faces (it->f, Qt, lface_id,
6392 it->saved_face_id);
6393 }
6394 }
6395 else
6396 /* Display table entry is invalid. Return a space. */
6397 it->c = ' ', it->len = 1;
6398
6399 /* Don't change position and object of the iterator here. They are
6400 still the values of the character that had this display table
6401 entry or was translated, and that's what we want. */
6402 it->what = IT_CHARACTER;
6403 return 1;
6404 }
6405
6406
6407 /* Load IT with the next display element from Lisp string IT->string.
6408 IT->current.string_pos is the current position within the string.
6409 If IT->current.overlay_string_index >= 0, the Lisp string is an
6410 overlay string. */
6411
6412 static int
6413 next_element_from_string (struct it *it)
6414 {
6415 struct text_pos position;
6416
6417 xassert (STRINGP (it->string));
6418 xassert (IT_STRING_CHARPOS (*it) >= 0);
6419 position = it->current.string_pos;
6420
6421 /* Time to check for invisible text? */
6422 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6423 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6424 {
6425 handle_stop (it);
6426
6427 /* Since a handler may have changed IT->method, we must
6428 recurse here. */
6429 return GET_NEXT_DISPLAY_ELEMENT (it);
6430 }
6431
6432 if (it->current.overlay_string_index >= 0)
6433 {
6434 /* Get the next character from an overlay string. In overlay
6435 strings, There is no field width or padding with spaces to
6436 do. */
6437 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6438 {
6439 it->what = IT_EOB;
6440 return 0;
6441 }
6442 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6443 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6444 && next_element_from_composition (it))
6445 {
6446 return 1;
6447 }
6448 else if (STRING_MULTIBYTE (it->string))
6449 {
6450 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6451 const unsigned char *s = (SDATA (it->string)
6452 + IT_STRING_BYTEPOS (*it));
6453 it->c = string_char_and_length (s, &it->len);
6454 }
6455 else
6456 {
6457 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6458 it->len = 1;
6459 }
6460 }
6461 else
6462 {
6463 /* Get the next character from a Lisp string that is not an
6464 overlay string. Such strings come from the mode line, for
6465 example. We may have to pad with spaces, or truncate the
6466 string. See also next_element_from_c_string. */
6467 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6468 {
6469 it->what = IT_EOB;
6470 return 0;
6471 }
6472 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6473 {
6474 /* Pad with spaces. */
6475 it->c = ' ', it->len = 1;
6476 CHARPOS (position) = BYTEPOS (position) = -1;
6477 }
6478 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6479 IT_STRING_BYTEPOS (*it), it->string_nchars)
6480 && next_element_from_composition (it))
6481 {
6482 return 1;
6483 }
6484 else if (STRING_MULTIBYTE (it->string))
6485 {
6486 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6487 const unsigned char *s = (SDATA (it->string)
6488 + IT_STRING_BYTEPOS (*it));
6489 it->c = string_char_and_length (s, &it->len);
6490 }
6491 else
6492 {
6493 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6494 it->len = 1;
6495 }
6496 }
6497
6498 /* Record what we have and where it came from. */
6499 it->what = IT_CHARACTER;
6500 it->object = it->string;
6501 it->position = position;
6502 return 1;
6503 }
6504
6505
6506 /* Load IT with next display element from C string IT->s.
6507 IT->string_nchars is the maximum number of characters to return
6508 from the string. IT->end_charpos may be greater than
6509 IT->string_nchars when this function is called, in which case we
6510 may have to return padding spaces. Value is zero if end of string
6511 reached, including padding spaces. */
6512
6513 static int
6514 next_element_from_c_string (struct it *it)
6515 {
6516 int success_p = 1;
6517
6518 xassert (it->s);
6519 it->what = IT_CHARACTER;
6520 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6521 it->object = Qnil;
6522
6523 /* IT's position can be greater IT->string_nchars in case a field
6524 width or precision has been specified when the iterator was
6525 initialized. */
6526 if (IT_CHARPOS (*it) >= it->end_charpos)
6527 {
6528 /* End of the game. */
6529 it->what = IT_EOB;
6530 success_p = 0;
6531 }
6532 else if (IT_CHARPOS (*it) >= it->string_nchars)
6533 {
6534 /* Pad with spaces. */
6535 it->c = ' ', it->len = 1;
6536 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6537 }
6538 else if (it->multibyte_p)
6539 {
6540 /* Implementation note: The calls to strlen apparently aren't a
6541 performance problem because there is no noticeable performance
6542 difference between Emacs running in unibyte or multibyte mode. */
6543 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6544 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6545 }
6546 else
6547 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6548
6549 return success_p;
6550 }
6551
6552
6553 /* Set up IT to return characters from an ellipsis, if appropriate.
6554 The definition of the ellipsis glyphs may come from a display table
6555 entry. This function fills IT with the first glyph from the
6556 ellipsis if an ellipsis is to be displayed. */
6557
6558 static int
6559 next_element_from_ellipsis (struct it *it)
6560 {
6561 if (it->selective_display_ellipsis_p)
6562 setup_for_ellipsis (it, it->len);
6563 else
6564 {
6565 /* The face at the current position may be different from the
6566 face we find after the invisible text. Remember what it
6567 was in IT->saved_face_id, and signal that it's there by
6568 setting face_before_selective_p. */
6569 it->saved_face_id = it->face_id;
6570 it->method = GET_FROM_BUFFER;
6571 it->object = it->w->buffer;
6572 reseat_at_next_visible_line_start (it, 1);
6573 it->face_before_selective_p = 1;
6574 }
6575
6576 return GET_NEXT_DISPLAY_ELEMENT (it);
6577 }
6578
6579
6580 /* Deliver an image display element. The iterator IT is already
6581 filled with image information (done in handle_display_prop). Value
6582 is always 1. */
6583
6584
6585 static int
6586 next_element_from_image (struct it *it)
6587 {
6588 it->what = IT_IMAGE;
6589 it->ignore_overlay_strings_at_pos_p = 0;
6590 return 1;
6591 }
6592
6593
6594 /* Fill iterator IT with next display element from a stretch glyph
6595 property. IT->object is the value of the text property. Value is
6596 always 1. */
6597
6598 static int
6599 next_element_from_stretch (struct it *it)
6600 {
6601 it->what = IT_STRETCH;
6602 return 1;
6603 }
6604
6605 /* Scan forward from CHARPOS in the current buffer, until we find a
6606 stop position > current IT's position. Then handle the stop
6607 position before that. This is called when we bump into a stop
6608 position while reordering bidirectional text. CHARPOS should be
6609 the last previously processed stop_pos (or BEGV, if none were
6610 processed yet) whose position is less that IT's current
6611 position. */
6612
6613 static void
6614 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6615 {
6616 EMACS_INT where_we_are = IT_CHARPOS (*it);
6617 struct display_pos save_current = it->current;
6618 struct text_pos save_position = it->position;
6619 struct text_pos pos1;
6620 EMACS_INT next_stop;
6621
6622 /* Scan in strict logical order. */
6623 it->bidi_p = 0;
6624 do
6625 {
6626 it->prev_stop = charpos;
6627 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6628 reseat_1 (it, pos1, 0);
6629 compute_stop_pos (it);
6630 /* We must advance forward, right? */
6631 if (it->stop_charpos <= it->prev_stop)
6632 abort ();
6633 charpos = it->stop_charpos;
6634 }
6635 while (charpos <= where_we_are);
6636
6637 next_stop = it->stop_charpos;
6638 it->stop_charpos = it->prev_stop;
6639 it->bidi_p = 1;
6640 it->current = save_current;
6641 it->position = save_position;
6642 handle_stop (it);
6643 it->stop_charpos = next_stop;
6644 }
6645
6646 /* Load IT with the next display element from current_buffer. Value
6647 is zero if end of buffer reached. IT->stop_charpos is the next
6648 position at which to stop and check for text properties or buffer
6649 end. */
6650
6651 static int
6652 next_element_from_buffer (struct it *it)
6653 {
6654 int success_p = 1;
6655
6656 xassert (IT_CHARPOS (*it) >= BEGV);
6657
6658 /* With bidi reordering, the character to display might not be the
6659 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6660 we were reseat()ed to a new buffer position, which is potentially
6661 a different paragraph. */
6662 if (it->bidi_p && it->bidi_it.first_elt)
6663 {
6664 it->bidi_it.charpos = IT_CHARPOS (*it);
6665 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6666 if (it->bidi_it.bytepos == ZV_BYTE)
6667 {
6668 /* Nothing to do, but reset the FIRST_ELT flag, like
6669 bidi_paragraph_init does, because we are not going to
6670 call it. */
6671 it->bidi_it.first_elt = 0;
6672 }
6673 else if (it->bidi_it.bytepos == BEGV_BYTE
6674 /* FIXME: Should support all Unicode line separators. */
6675 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6676 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6677 {
6678 /* If we are at the beginning of a line, we can produce the
6679 next element right away. */
6680 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6681 bidi_move_to_visually_next (&it->bidi_it);
6682 }
6683 else
6684 {
6685 int orig_bytepos = IT_BYTEPOS (*it);
6686
6687 /* We need to prime the bidi iterator starting at the line's
6688 beginning, before we will be able to produce the next
6689 element. */
6690 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6691 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6692 it->bidi_it.charpos = IT_CHARPOS (*it);
6693 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6694 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6695 do
6696 {
6697 /* Now return to buffer position where we were asked to
6698 get the next display element, and produce that. */
6699 bidi_move_to_visually_next (&it->bidi_it);
6700 }
6701 while (it->bidi_it.bytepos != orig_bytepos
6702 && it->bidi_it.bytepos < ZV_BYTE);
6703 }
6704
6705 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6706 /* Adjust IT's position information to where we ended up. */
6707 IT_CHARPOS (*it) = it->bidi_it.charpos;
6708 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6709 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6710 {
6711 EMACS_INT stop = it->stop_charpos;
6712 if (it->bidi_it.scan_dir < 0)
6713 stop = -1;
6714 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6715 IT_BYTEPOS (*it), stop, Qnil);
6716 }
6717 }
6718
6719 if (IT_CHARPOS (*it) >= it->stop_charpos)
6720 {
6721 if (IT_CHARPOS (*it) >= it->end_charpos)
6722 {
6723 int overlay_strings_follow_p;
6724
6725 /* End of the game, except when overlay strings follow that
6726 haven't been returned yet. */
6727 if (it->overlay_strings_at_end_processed_p)
6728 overlay_strings_follow_p = 0;
6729 else
6730 {
6731 it->overlay_strings_at_end_processed_p = 1;
6732 overlay_strings_follow_p = get_overlay_strings (it, 0);
6733 }
6734
6735 if (overlay_strings_follow_p)
6736 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6737 else
6738 {
6739 it->what = IT_EOB;
6740 it->position = it->current.pos;
6741 success_p = 0;
6742 }
6743 }
6744 else if (!(!it->bidi_p
6745 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6746 || IT_CHARPOS (*it) == it->stop_charpos))
6747 {
6748 /* With bidi non-linear iteration, we could find ourselves
6749 far beyond the last computed stop_charpos, with several
6750 other stop positions in between that we missed. Scan
6751 them all now, in buffer's logical order, until we find
6752 and handle the last stop_charpos that precedes our
6753 current position. */
6754 handle_stop_backwards (it, it->stop_charpos);
6755 return GET_NEXT_DISPLAY_ELEMENT (it);
6756 }
6757 else
6758 {
6759 if (it->bidi_p)
6760 {
6761 /* Take note of the stop position we just moved across,
6762 for when we will move back across it. */
6763 it->prev_stop = it->stop_charpos;
6764 /* If we are at base paragraph embedding level, take
6765 note of the last stop position seen at this
6766 level. */
6767 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6768 it->base_level_stop = it->stop_charpos;
6769 }
6770 handle_stop (it);
6771 return GET_NEXT_DISPLAY_ELEMENT (it);
6772 }
6773 }
6774 else if (it->bidi_p
6775 /* We can sometimes back up for reasons that have nothing
6776 to do with bidi reordering. E.g., compositions. The
6777 code below is only needed when we are above the base
6778 embedding level, so test for that explicitly. */
6779 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6780 && IT_CHARPOS (*it) < it->prev_stop)
6781 {
6782 if (it->base_level_stop <= 0)
6783 it->base_level_stop = BEGV;
6784 if (IT_CHARPOS (*it) < it->base_level_stop)
6785 abort ();
6786 handle_stop_backwards (it, it->base_level_stop);
6787 return GET_NEXT_DISPLAY_ELEMENT (it);
6788 }
6789 else
6790 {
6791 /* No face changes, overlays etc. in sight, so just return a
6792 character from current_buffer. */
6793 unsigned char *p;
6794 EMACS_INT stop;
6795
6796 /* Maybe run the redisplay end trigger hook. Performance note:
6797 This doesn't seem to cost measurable time. */
6798 if (it->redisplay_end_trigger_charpos
6799 && it->glyph_row
6800 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6801 run_redisplay_end_trigger_hook (it);
6802
6803 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6804 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6805 stop)
6806 && next_element_from_composition (it))
6807 {
6808 return 1;
6809 }
6810
6811 /* Get the next character, maybe multibyte. */
6812 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6813 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6814 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6815 else
6816 it->c = *p, it->len = 1;
6817
6818 /* Record what we have and where it came from. */
6819 it->what = IT_CHARACTER;
6820 it->object = it->w->buffer;
6821 it->position = it->current.pos;
6822
6823 /* Normally we return the character found above, except when we
6824 really want to return an ellipsis for selective display. */
6825 if (it->selective)
6826 {
6827 if (it->c == '\n')
6828 {
6829 /* A value of selective > 0 means hide lines indented more
6830 than that number of columns. */
6831 if (it->selective > 0
6832 && IT_CHARPOS (*it) + 1 < ZV
6833 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6834 IT_BYTEPOS (*it) + 1,
6835 (double) it->selective)) /* iftc */
6836 {
6837 success_p = next_element_from_ellipsis (it);
6838 it->dpvec_char_len = -1;
6839 }
6840 }
6841 else if (it->c == '\r' && it->selective == -1)
6842 {
6843 /* A value of selective == -1 means that everything from the
6844 CR to the end of the line is invisible, with maybe an
6845 ellipsis displayed for it. */
6846 success_p = next_element_from_ellipsis (it);
6847 it->dpvec_char_len = -1;
6848 }
6849 }
6850 }
6851
6852 /* Value is zero if end of buffer reached. */
6853 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6854 return success_p;
6855 }
6856
6857
6858 /* Run the redisplay end trigger hook for IT. */
6859
6860 static void
6861 run_redisplay_end_trigger_hook (struct it *it)
6862 {
6863 Lisp_Object args[3];
6864
6865 /* IT->glyph_row should be non-null, i.e. we should be actually
6866 displaying something, or otherwise we should not run the hook. */
6867 xassert (it->glyph_row);
6868
6869 /* Set up hook arguments. */
6870 args[0] = Qredisplay_end_trigger_functions;
6871 args[1] = it->window;
6872 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6873 it->redisplay_end_trigger_charpos = 0;
6874
6875 /* Since we are *trying* to run these functions, don't try to run
6876 them again, even if they get an error. */
6877 it->w->redisplay_end_trigger = Qnil;
6878 Frun_hook_with_args (3, args);
6879
6880 /* Notice if it changed the face of the character we are on. */
6881 handle_face_prop (it);
6882 }
6883
6884
6885 /* Deliver a composition display element. Unlike the other
6886 next_element_from_XXX, this function is not registered in the array
6887 get_next_element[]. It is called from next_element_from_buffer and
6888 next_element_from_string when necessary. */
6889
6890 static int
6891 next_element_from_composition (struct it *it)
6892 {
6893 it->what = IT_COMPOSITION;
6894 it->len = it->cmp_it.nbytes;
6895 if (STRINGP (it->string))
6896 {
6897 if (it->c < 0)
6898 {
6899 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6900 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6901 return 0;
6902 }
6903 it->position = it->current.string_pos;
6904 it->object = it->string;
6905 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6906 IT_STRING_BYTEPOS (*it), it->string);
6907 }
6908 else
6909 {
6910 if (it->c < 0)
6911 {
6912 IT_CHARPOS (*it) += it->cmp_it.nchars;
6913 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6914 if (it->bidi_p)
6915 {
6916 if (it->bidi_it.new_paragraph)
6917 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6918 /* Resync the bidi iterator with IT's new position.
6919 FIXME: this doesn't support bidirectional text. */
6920 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6921 bidi_move_to_visually_next (&it->bidi_it);
6922 }
6923 return 0;
6924 }
6925 it->position = it->current.pos;
6926 it->object = it->w->buffer;
6927 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6928 IT_BYTEPOS (*it), Qnil);
6929 }
6930 return 1;
6931 }
6932
6933
6934 \f
6935 /***********************************************************************
6936 Moving an iterator without producing glyphs
6937 ***********************************************************************/
6938
6939 /* Check if iterator is at a position corresponding to a valid buffer
6940 position after some move_it_ call. */
6941
6942 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6943 ((it)->method == GET_FROM_STRING \
6944 ? IT_STRING_CHARPOS (*it) == 0 \
6945 : 1)
6946
6947
6948 /* Move iterator IT to a specified buffer or X position within one
6949 line on the display without producing glyphs.
6950
6951 OP should be a bit mask including some or all of these bits:
6952 MOVE_TO_X: Stop upon reaching x-position TO_X.
6953 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6954 Regardless of OP's value, stop upon reaching the end of the display line.
6955
6956 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6957 This means, in particular, that TO_X includes window's horizontal
6958 scroll amount.
6959
6960 The return value has several possible values that
6961 say what condition caused the scan to stop:
6962
6963 MOVE_POS_MATCH_OR_ZV
6964 - when TO_POS or ZV was reached.
6965
6966 MOVE_X_REACHED
6967 -when TO_X was reached before TO_POS or ZV were reached.
6968
6969 MOVE_LINE_CONTINUED
6970 - when we reached the end of the display area and the line must
6971 be continued.
6972
6973 MOVE_LINE_TRUNCATED
6974 - when we reached the end of the display area and the line is
6975 truncated.
6976
6977 MOVE_NEWLINE_OR_CR
6978 - when we stopped at a line end, i.e. a newline or a CR and selective
6979 display is on. */
6980
6981 static enum move_it_result
6982 move_it_in_display_line_to (struct it *it,
6983 EMACS_INT to_charpos, int to_x,
6984 enum move_operation_enum op)
6985 {
6986 enum move_it_result result = MOVE_UNDEFINED;
6987 struct glyph_row *saved_glyph_row;
6988 struct it wrap_it, atpos_it, atx_it;
6989 int may_wrap = 0;
6990 enum it_method prev_method = it->method;
6991 EMACS_INT prev_pos = IT_CHARPOS (*it);
6992
6993 /* Don't produce glyphs in produce_glyphs. */
6994 saved_glyph_row = it->glyph_row;
6995 it->glyph_row = NULL;
6996
6997 /* Use wrap_it to save a copy of IT wherever a word wrap could
6998 occur. Use atpos_it to save a copy of IT at the desired buffer
6999 position, if found, so that we can scan ahead and check if the
7000 word later overshoots the window edge. Use atx_it similarly, for
7001 pixel positions. */
7002 wrap_it.sp = -1;
7003 atpos_it.sp = -1;
7004 atx_it.sp = -1;
7005
7006 #define BUFFER_POS_REACHED_P() \
7007 ((op & MOVE_TO_POS) != 0 \
7008 && BUFFERP (it->object) \
7009 && (IT_CHARPOS (*it) == to_charpos \
7010 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7011 && (it->method == GET_FROM_BUFFER \
7012 || (it->method == GET_FROM_DISPLAY_VECTOR \
7013 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7014
7015 /* If there's a line-/wrap-prefix, handle it. */
7016 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7017 && it->current_y < it->last_visible_y)
7018 handle_line_prefix (it);
7019
7020 while (1)
7021 {
7022 int x, i, ascent = 0, descent = 0;
7023
7024 /* Utility macro to reset an iterator with x, ascent, and descent. */
7025 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7026 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7027 (IT)->max_descent = descent)
7028
7029 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7030 glyph). */
7031 if ((op & MOVE_TO_POS) != 0
7032 && BUFFERP (it->object)
7033 && it->method == GET_FROM_BUFFER
7034 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7035 || (it->bidi_p
7036 && (prev_method == GET_FROM_IMAGE
7037 || prev_method == GET_FROM_STRETCH)
7038 /* Passed TO_CHARPOS from left to right. */
7039 && ((prev_pos < to_charpos
7040 && IT_CHARPOS (*it) > to_charpos)
7041 /* Passed TO_CHARPOS from right to left. */
7042 || (prev_pos > to_charpos
7043 && IT_CHARPOS (*it) < to_charpos)))))
7044 {
7045 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7046 {
7047 result = MOVE_POS_MATCH_OR_ZV;
7048 break;
7049 }
7050 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7051 /* If wrap_it is valid, the current position might be in a
7052 word that is wrapped. So, save the iterator in
7053 atpos_it and continue to see if wrapping happens. */
7054 atpos_it = *it;
7055 }
7056
7057 prev_method = it->method;
7058 if (it->method == GET_FROM_BUFFER)
7059 prev_pos = IT_CHARPOS (*it);
7060 /* Stop when ZV reached.
7061 We used to stop here when TO_CHARPOS reached as well, but that is
7062 too soon if this glyph does not fit on this line. So we handle it
7063 explicitly below. */
7064 if (!get_next_display_element (it))
7065 {
7066 result = MOVE_POS_MATCH_OR_ZV;
7067 break;
7068 }
7069
7070 if (it->line_wrap == TRUNCATE)
7071 {
7072 if (BUFFER_POS_REACHED_P ())
7073 {
7074 result = MOVE_POS_MATCH_OR_ZV;
7075 break;
7076 }
7077 }
7078 else
7079 {
7080 if (it->line_wrap == WORD_WRAP)
7081 {
7082 if (IT_DISPLAYING_WHITESPACE (it))
7083 may_wrap = 1;
7084 else if (may_wrap)
7085 {
7086 /* We have reached a glyph that follows one or more
7087 whitespace characters. If the position is
7088 already found, we are done. */
7089 if (atpos_it.sp >= 0)
7090 {
7091 *it = atpos_it;
7092 result = MOVE_POS_MATCH_OR_ZV;
7093 goto done;
7094 }
7095 if (atx_it.sp >= 0)
7096 {
7097 *it = atx_it;
7098 result = MOVE_X_REACHED;
7099 goto done;
7100 }
7101 /* Otherwise, we can wrap here. */
7102 wrap_it = *it;
7103 may_wrap = 0;
7104 }
7105 }
7106 }
7107
7108 /* Remember the line height for the current line, in case
7109 the next element doesn't fit on the line. */
7110 ascent = it->max_ascent;
7111 descent = it->max_descent;
7112
7113 /* The call to produce_glyphs will get the metrics of the
7114 display element IT is loaded with. Record the x-position
7115 before this display element, in case it doesn't fit on the
7116 line. */
7117 x = it->current_x;
7118
7119 PRODUCE_GLYPHS (it);
7120
7121 if (it->area != TEXT_AREA)
7122 {
7123 set_iterator_to_next (it, 1);
7124 continue;
7125 }
7126
7127 /* The number of glyphs we get back in IT->nglyphs will normally
7128 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7129 character on a terminal frame, or (iii) a line end. For the
7130 second case, IT->nglyphs - 1 padding glyphs will be present.
7131 (On X frames, there is only one glyph produced for a
7132 composite character.)
7133
7134 The behavior implemented below means, for continuation lines,
7135 that as many spaces of a TAB as fit on the current line are
7136 displayed there. For terminal frames, as many glyphs of a
7137 multi-glyph character are displayed in the current line, too.
7138 This is what the old redisplay code did, and we keep it that
7139 way. Under X, the whole shape of a complex character must
7140 fit on the line or it will be completely displayed in the
7141 next line.
7142
7143 Note that both for tabs and padding glyphs, all glyphs have
7144 the same width. */
7145 if (it->nglyphs)
7146 {
7147 /* More than one glyph or glyph doesn't fit on line. All
7148 glyphs have the same width. */
7149 int single_glyph_width = it->pixel_width / it->nglyphs;
7150 int new_x;
7151 int x_before_this_char = x;
7152 int hpos_before_this_char = it->hpos;
7153
7154 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7155 {
7156 new_x = x + single_glyph_width;
7157
7158 /* We want to leave anything reaching TO_X to the caller. */
7159 if ((op & MOVE_TO_X) && new_x > to_x)
7160 {
7161 if (BUFFER_POS_REACHED_P ())
7162 {
7163 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7164 goto buffer_pos_reached;
7165 if (atpos_it.sp < 0)
7166 {
7167 atpos_it = *it;
7168 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7169 }
7170 }
7171 else
7172 {
7173 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7174 {
7175 it->current_x = x;
7176 result = MOVE_X_REACHED;
7177 break;
7178 }
7179 if (atx_it.sp < 0)
7180 {
7181 atx_it = *it;
7182 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7183 }
7184 }
7185 }
7186
7187 if (/* Lines are continued. */
7188 it->line_wrap != TRUNCATE
7189 && (/* And glyph doesn't fit on the line. */
7190 new_x > it->last_visible_x
7191 /* Or it fits exactly and we're on a window
7192 system frame. */
7193 || (new_x == it->last_visible_x
7194 && FRAME_WINDOW_P (it->f))))
7195 {
7196 if (/* IT->hpos == 0 means the very first glyph
7197 doesn't fit on the line, e.g. a wide image. */
7198 it->hpos == 0
7199 || (new_x == it->last_visible_x
7200 && FRAME_WINDOW_P (it->f)))
7201 {
7202 ++it->hpos;
7203 it->current_x = new_x;
7204
7205 /* The character's last glyph just barely fits
7206 in this row. */
7207 if (i == it->nglyphs - 1)
7208 {
7209 /* If this is the destination position,
7210 return a position *before* it in this row,
7211 now that we know it fits in this row. */
7212 if (BUFFER_POS_REACHED_P ())
7213 {
7214 if (it->line_wrap != WORD_WRAP
7215 || wrap_it.sp < 0)
7216 {
7217 it->hpos = hpos_before_this_char;
7218 it->current_x = x_before_this_char;
7219 result = MOVE_POS_MATCH_OR_ZV;
7220 break;
7221 }
7222 if (it->line_wrap == WORD_WRAP
7223 && atpos_it.sp < 0)
7224 {
7225 atpos_it = *it;
7226 atpos_it.current_x = x_before_this_char;
7227 atpos_it.hpos = hpos_before_this_char;
7228 }
7229 }
7230
7231 set_iterator_to_next (it, 1);
7232 /* On graphical terminals, newlines may
7233 "overflow" into the fringe if
7234 overflow-newline-into-fringe is non-nil.
7235 On text-only terminals, newlines may
7236 overflow into the last glyph on the
7237 display line.*/
7238 if (!FRAME_WINDOW_P (it->f)
7239 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7240 {
7241 if (!get_next_display_element (it))
7242 {
7243 result = MOVE_POS_MATCH_OR_ZV;
7244 break;
7245 }
7246 if (BUFFER_POS_REACHED_P ())
7247 {
7248 if (ITERATOR_AT_END_OF_LINE_P (it))
7249 result = MOVE_POS_MATCH_OR_ZV;
7250 else
7251 result = MOVE_LINE_CONTINUED;
7252 break;
7253 }
7254 if (ITERATOR_AT_END_OF_LINE_P (it))
7255 {
7256 result = MOVE_NEWLINE_OR_CR;
7257 break;
7258 }
7259 }
7260 }
7261 }
7262 else
7263 IT_RESET_X_ASCENT_DESCENT (it);
7264
7265 if (wrap_it.sp >= 0)
7266 {
7267 *it = wrap_it;
7268 atpos_it.sp = -1;
7269 atx_it.sp = -1;
7270 }
7271
7272 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7273 IT_CHARPOS (*it)));
7274 result = MOVE_LINE_CONTINUED;
7275 break;
7276 }
7277
7278 if (BUFFER_POS_REACHED_P ())
7279 {
7280 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7281 goto buffer_pos_reached;
7282 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7283 {
7284 atpos_it = *it;
7285 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7286 }
7287 }
7288
7289 if (new_x > it->first_visible_x)
7290 {
7291 /* Glyph is visible. Increment number of glyphs that
7292 would be displayed. */
7293 ++it->hpos;
7294 }
7295 }
7296
7297 if (result != MOVE_UNDEFINED)
7298 break;
7299 }
7300 else if (BUFFER_POS_REACHED_P ())
7301 {
7302 buffer_pos_reached:
7303 IT_RESET_X_ASCENT_DESCENT (it);
7304 result = MOVE_POS_MATCH_OR_ZV;
7305 break;
7306 }
7307 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7308 {
7309 /* Stop when TO_X specified and reached. This check is
7310 necessary here because of lines consisting of a line end,
7311 only. The line end will not produce any glyphs and we
7312 would never get MOVE_X_REACHED. */
7313 xassert (it->nglyphs == 0);
7314 result = MOVE_X_REACHED;
7315 break;
7316 }
7317
7318 /* Is this a line end? If yes, we're done. */
7319 if (ITERATOR_AT_END_OF_LINE_P (it))
7320 {
7321 result = MOVE_NEWLINE_OR_CR;
7322 break;
7323 }
7324
7325 if (it->method == GET_FROM_BUFFER)
7326 prev_pos = IT_CHARPOS (*it);
7327 /* The current display element has been consumed. Advance
7328 to the next. */
7329 set_iterator_to_next (it, 1);
7330
7331 /* Stop if lines are truncated and IT's current x-position is
7332 past the right edge of the window now. */
7333 if (it->line_wrap == TRUNCATE
7334 && it->current_x >= it->last_visible_x)
7335 {
7336 if (!FRAME_WINDOW_P (it->f)
7337 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7338 {
7339 if (!get_next_display_element (it)
7340 || BUFFER_POS_REACHED_P ())
7341 {
7342 result = MOVE_POS_MATCH_OR_ZV;
7343 break;
7344 }
7345 if (ITERATOR_AT_END_OF_LINE_P (it))
7346 {
7347 result = MOVE_NEWLINE_OR_CR;
7348 break;
7349 }
7350 }
7351 result = MOVE_LINE_TRUNCATED;
7352 break;
7353 }
7354 #undef IT_RESET_X_ASCENT_DESCENT
7355 }
7356
7357 #undef BUFFER_POS_REACHED_P
7358
7359 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7360 restore the saved iterator. */
7361 if (atpos_it.sp >= 0)
7362 *it = atpos_it;
7363 else if (atx_it.sp >= 0)
7364 *it = atx_it;
7365
7366 done:
7367
7368 /* Restore the iterator settings altered at the beginning of this
7369 function. */
7370 it->glyph_row = saved_glyph_row;
7371 return result;
7372 }
7373
7374 /* For external use. */
7375 void
7376 move_it_in_display_line (struct it *it,
7377 EMACS_INT to_charpos, int to_x,
7378 enum move_operation_enum op)
7379 {
7380 if (it->line_wrap == WORD_WRAP
7381 && (op & MOVE_TO_X))
7382 {
7383 struct it save_it = *it;
7384 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7385 /* When word-wrap is on, TO_X may lie past the end
7386 of a wrapped line. Then it->current is the
7387 character on the next line, so backtrack to the
7388 space before the wrap point. */
7389 if (skip == MOVE_LINE_CONTINUED)
7390 {
7391 int prev_x = max (it->current_x - 1, 0);
7392 *it = save_it;
7393 move_it_in_display_line_to
7394 (it, -1, prev_x, MOVE_TO_X);
7395 }
7396 }
7397 else
7398 move_it_in_display_line_to (it, to_charpos, to_x, op);
7399 }
7400
7401
7402 /* Move IT forward until it satisfies one or more of the criteria in
7403 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7404
7405 OP is a bit-mask that specifies where to stop, and in particular,
7406 which of those four position arguments makes a difference. See the
7407 description of enum move_operation_enum.
7408
7409 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7410 screen line, this function will set IT to the next position >
7411 TO_CHARPOS. */
7412
7413 void
7414 move_it_to (struct it *it, int to_charpos, int to_x, int to_y, int to_vpos, int op)
7415 {
7416 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7417 int line_height, line_start_x = 0, reached = 0;
7418
7419 for (;;)
7420 {
7421 if (op & MOVE_TO_VPOS)
7422 {
7423 /* If no TO_CHARPOS and no TO_X specified, stop at the
7424 start of the line TO_VPOS. */
7425 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7426 {
7427 if (it->vpos == to_vpos)
7428 {
7429 reached = 1;
7430 break;
7431 }
7432 else
7433 skip = move_it_in_display_line_to (it, -1, -1, 0);
7434 }
7435 else
7436 {
7437 /* TO_VPOS >= 0 means stop at TO_X in the line at
7438 TO_VPOS, or at TO_POS, whichever comes first. */
7439 if (it->vpos == to_vpos)
7440 {
7441 reached = 2;
7442 break;
7443 }
7444
7445 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7446
7447 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7448 {
7449 reached = 3;
7450 break;
7451 }
7452 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7453 {
7454 /* We have reached TO_X but not in the line we want. */
7455 skip = move_it_in_display_line_to (it, to_charpos,
7456 -1, MOVE_TO_POS);
7457 if (skip == MOVE_POS_MATCH_OR_ZV)
7458 {
7459 reached = 4;
7460 break;
7461 }
7462 }
7463 }
7464 }
7465 else if (op & MOVE_TO_Y)
7466 {
7467 struct it it_backup;
7468
7469 if (it->line_wrap == WORD_WRAP)
7470 it_backup = *it;
7471
7472 /* TO_Y specified means stop at TO_X in the line containing
7473 TO_Y---or at TO_CHARPOS if this is reached first. The
7474 problem is that we can't really tell whether the line
7475 contains TO_Y before we have completely scanned it, and
7476 this may skip past TO_X. What we do is to first scan to
7477 TO_X.
7478
7479 If TO_X is not specified, use a TO_X of zero. The reason
7480 is to make the outcome of this function more predictable.
7481 If we didn't use TO_X == 0, we would stop at the end of
7482 the line which is probably not what a caller would expect
7483 to happen. */
7484 skip = move_it_in_display_line_to
7485 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7486 (MOVE_TO_X | (op & MOVE_TO_POS)));
7487
7488 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7489 if (skip == MOVE_POS_MATCH_OR_ZV)
7490 reached = 5;
7491 else if (skip == MOVE_X_REACHED)
7492 {
7493 /* If TO_X was reached, we want to know whether TO_Y is
7494 in the line. We know this is the case if the already
7495 scanned glyphs make the line tall enough. Otherwise,
7496 we must check by scanning the rest of the line. */
7497 line_height = it->max_ascent + it->max_descent;
7498 if (to_y >= it->current_y
7499 && to_y < it->current_y + line_height)
7500 {
7501 reached = 6;
7502 break;
7503 }
7504 it_backup = *it;
7505 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7506 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7507 op & MOVE_TO_POS);
7508 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7509 line_height = it->max_ascent + it->max_descent;
7510 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7511
7512 if (to_y >= it->current_y
7513 && to_y < it->current_y + line_height)
7514 {
7515 /* If TO_Y is in this line and TO_X was reached
7516 above, we scanned too far. We have to restore
7517 IT's settings to the ones before skipping. */
7518 *it = it_backup;
7519 reached = 6;
7520 }
7521 else
7522 {
7523 skip = skip2;
7524 if (skip == MOVE_POS_MATCH_OR_ZV)
7525 reached = 7;
7526 }
7527 }
7528 else
7529 {
7530 /* Check whether TO_Y is in this line. */
7531 line_height = it->max_ascent + it->max_descent;
7532 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7533
7534 if (to_y >= it->current_y
7535 && to_y < it->current_y + line_height)
7536 {
7537 /* When word-wrap is on, TO_X may lie past the end
7538 of a wrapped line. Then it->current is the
7539 character on the next line, so backtrack to the
7540 space before the wrap point. */
7541 if (skip == MOVE_LINE_CONTINUED
7542 && it->line_wrap == WORD_WRAP)
7543 {
7544 int prev_x = max (it->current_x - 1, 0);
7545 *it = it_backup;
7546 skip = move_it_in_display_line_to
7547 (it, -1, prev_x, MOVE_TO_X);
7548 }
7549 reached = 6;
7550 }
7551 }
7552
7553 if (reached)
7554 break;
7555 }
7556 else if (BUFFERP (it->object)
7557 && (it->method == GET_FROM_BUFFER
7558 || it->method == GET_FROM_STRETCH)
7559 && IT_CHARPOS (*it) >= to_charpos)
7560 skip = MOVE_POS_MATCH_OR_ZV;
7561 else
7562 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7563
7564 switch (skip)
7565 {
7566 case MOVE_POS_MATCH_OR_ZV:
7567 reached = 8;
7568 goto out;
7569
7570 case MOVE_NEWLINE_OR_CR:
7571 set_iterator_to_next (it, 1);
7572 it->continuation_lines_width = 0;
7573 break;
7574
7575 case MOVE_LINE_TRUNCATED:
7576 it->continuation_lines_width = 0;
7577 reseat_at_next_visible_line_start (it, 0);
7578 if ((op & MOVE_TO_POS) != 0
7579 && IT_CHARPOS (*it) > to_charpos)
7580 {
7581 reached = 9;
7582 goto out;
7583 }
7584 break;
7585
7586 case MOVE_LINE_CONTINUED:
7587 /* For continued lines ending in a tab, some of the glyphs
7588 associated with the tab are displayed on the current
7589 line. Since it->current_x does not include these glyphs,
7590 we use it->last_visible_x instead. */
7591 if (it->c == '\t')
7592 {
7593 it->continuation_lines_width += it->last_visible_x;
7594 /* When moving by vpos, ensure that the iterator really
7595 advances to the next line (bug#847, bug#969). Fixme:
7596 do we need to do this in other circumstances? */
7597 if (it->current_x != it->last_visible_x
7598 && (op & MOVE_TO_VPOS)
7599 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7600 {
7601 line_start_x = it->current_x + it->pixel_width
7602 - it->last_visible_x;
7603 set_iterator_to_next (it, 0);
7604 }
7605 }
7606 else
7607 it->continuation_lines_width += it->current_x;
7608 break;
7609
7610 default:
7611 abort ();
7612 }
7613
7614 /* Reset/increment for the next run. */
7615 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7616 it->current_x = line_start_x;
7617 line_start_x = 0;
7618 it->hpos = 0;
7619 it->current_y += it->max_ascent + it->max_descent;
7620 ++it->vpos;
7621 last_height = it->max_ascent + it->max_descent;
7622 last_max_ascent = it->max_ascent;
7623 it->max_ascent = it->max_descent = 0;
7624 }
7625
7626 out:
7627
7628 /* On text terminals, we may stop at the end of a line in the middle
7629 of a multi-character glyph. If the glyph itself is continued,
7630 i.e. it is actually displayed on the next line, don't treat this
7631 stopping point as valid; move to the next line instead (unless
7632 that brings us offscreen). */
7633 if (!FRAME_WINDOW_P (it->f)
7634 && op & MOVE_TO_POS
7635 && IT_CHARPOS (*it) == to_charpos
7636 && it->what == IT_CHARACTER
7637 && it->nglyphs > 1
7638 && it->line_wrap == WINDOW_WRAP
7639 && it->current_x == it->last_visible_x - 1
7640 && it->c != '\n'
7641 && it->c != '\t'
7642 && it->vpos < XFASTINT (it->w->window_end_vpos))
7643 {
7644 it->continuation_lines_width += it->current_x;
7645 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7646 it->current_y += it->max_ascent + it->max_descent;
7647 ++it->vpos;
7648 last_height = it->max_ascent + it->max_descent;
7649 last_max_ascent = it->max_ascent;
7650 }
7651
7652 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7653 }
7654
7655
7656 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7657
7658 If DY > 0, move IT backward at least that many pixels. DY = 0
7659 means move IT backward to the preceding line start or BEGV. This
7660 function may move over more than DY pixels if IT->current_y - DY
7661 ends up in the middle of a line; in this case IT->current_y will be
7662 set to the top of the line moved to. */
7663
7664 void
7665 move_it_vertically_backward (struct it *it, int dy)
7666 {
7667 int nlines, h;
7668 struct it it2, it3;
7669 int start_pos;
7670
7671 move_further_back:
7672 xassert (dy >= 0);
7673
7674 start_pos = IT_CHARPOS (*it);
7675
7676 /* Estimate how many newlines we must move back. */
7677 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7678
7679 /* Set the iterator's position that many lines back. */
7680 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7681 back_to_previous_visible_line_start (it);
7682
7683 /* Reseat the iterator here. When moving backward, we don't want
7684 reseat to skip forward over invisible text, set up the iterator
7685 to deliver from overlay strings at the new position etc. So,
7686 use reseat_1 here. */
7687 reseat_1 (it, it->current.pos, 1);
7688
7689 /* We are now surely at a line start. */
7690 it->current_x = it->hpos = 0;
7691 it->continuation_lines_width = 0;
7692
7693 /* Move forward and see what y-distance we moved. First move to the
7694 start of the next line so that we get its height. We need this
7695 height to be able to tell whether we reached the specified
7696 y-distance. */
7697 it2 = *it;
7698 it2.max_ascent = it2.max_descent = 0;
7699 do
7700 {
7701 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7702 MOVE_TO_POS | MOVE_TO_VPOS);
7703 }
7704 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7705 xassert (IT_CHARPOS (*it) >= BEGV);
7706 it3 = it2;
7707
7708 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7709 xassert (IT_CHARPOS (*it) >= BEGV);
7710 /* H is the actual vertical distance from the position in *IT
7711 and the starting position. */
7712 h = it2.current_y - it->current_y;
7713 /* NLINES is the distance in number of lines. */
7714 nlines = it2.vpos - it->vpos;
7715
7716 /* Correct IT's y and vpos position
7717 so that they are relative to the starting point. */
7718 it->vpos -= nlines;
7719 it->current_y -= h;
7720
7721 if (dy == 0)
7722 {
7723 /* DY == 0 means move to the start of the screen line. The
7724 value of nlines is > 0 if continuation lines were involved. */
7725 if (nlines > 0)
7726 move_it_by_lines (it, nlines, 1);
7727 }
7728 else
7729 {
7730 /* The y-position we try to reach, relative to *IT.
7731 Note that H has been subtracted in front of the if-statement. */
7732 int target_y = it->current_y + h - dy;
7733 int y0 = it3.current_y;
7734 int y1 = line_bottom_y (&it3);
7735 int line_height = y1 - y0;
7736
7737 /* If we did not reach target_y, try to move further backward if
7738 we can. If we moved too far backward, try to move forward. */
7739 if (target_y < it->current_y
7740 /* This is heuristic. In a window that's 3 lines high, with
7741 a line height of 13 pixels each, recentering with point
7742 on the bottom line will try to move -39/2 = 19 pixels
7743 backward. Try to avoid moving into the first line. */
7744 && (it->current_y - target_y
7745 > min (window_box_height (it->w), line_height * 2 / 3))
7746 && IT_CHARPOS (*it) > BEGV)
7747 {
7748 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7749 target_y - it->current_y));
7750 dy = it->current_y - target_y;
7751 goto move_further_back;
7752 }
7753 else if (target_y >= it->current_y + line_height
7754 && IT_CHARPOS (*it) < ZV)
7755 {
7756 /* Should move forward by at least one line, maybe more.
7757
7758 Note: Calling move_it_by_lines can be expensive on
7759 terminal frames, where compute_motion is used (via
7760 vmotion) to do the job, when there are very long lines
7761 and truncate-lines is nil. That's the reason for
7762 treating terminal frames specially here. */
7763
7764 if (!FRAME_WINDOW_P (it->f))
7765 move_it_vertically (it, target_y - (it->current_y + line_height));
7766 else
7767 {
7768 do
7769 {
7770 move_it_by_lines (it, 1, 1);
7771 }
7772 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7773 }
7774 }
7775 }
7776 }
7777
7778
7779 /* Move IT by a specified amount of pixel lines DY. DY negative means
7780 move backwards. DY = 0 means move to start of screen line. At the
7781 end, IT will be on the start of a screen line. */
7782
7783 void
7784 move_it_vertically (struct it *it, int dy)
7785 {
7786 if (dy <= 0)
7787 move_it_vertically_backward (it, -dy);
7788 else
7789 {
7790 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7791 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7792 MOVE_TO_POS | MOVE_TO_Y);
7793 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7794
7795 /* If buffer ends in ZV without a newline, move to the start of
7796 the line to satisfy the post-condition. */
7797 if (IT_CHARPOS (*it) == ZV
7798 && ZV > BEGV
7799 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7800 move_it_by_lines (it, 0, 0);
7801 }
7802 }
7803
7804
7805 /* Move iterator IT past the end of the text line it is in. */
7806
7807 void
7808 move_it_past_eol (struct it *it)
7809 {
7810 enum move_it_result rc;
7811
7812 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7813 if (rc == MOVE_NEWLINE_OR_CR)
7814 set_iterator_to_next (it, 0);
7815 }
7816
7817
7818 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7819 negative means move up. DVPOS == 0 means move to the start of the
7820 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7821 NEED_Y_P is zero, IT->current_y will be left unchanged.
7822
7823 Further optimization ideas: If we would know that IT->f doesn't use
7824 a face with proportional font, we could be faster for
7825 truncate-lines nil. */
7826
7827 void
7828 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7829 {
7830 struct position pos;
7831
7832 /* The commented-out optimization uses vmotion on terminals. This
7833 gives bad results, because elements like it->what, on which
7834 callers such as pos_visible_p rely, aren't updated. */
7835 /* if (!FRAME_WINDOW_P (it->f))
7836 {
7837 struct text_pos textpos;
7838
7839 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7840 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7841 reseat (it, textpos, 1);
7842 it->vpos += pos.vpos;
7843 it->current_y += pos.vpos;
7844 }
7845 else */
7846
7847 if (dvpos == 0)
7848 {
7849 /* DVPOS == 0 means move to the start of the screen line. */
7850 move_it_vertically_backward (it, 0);
7851 xassert (it->current_x == 0 && it->hpos == 0);
7852 /* Let next call to line_bottom_y calculate real line height */
7853 last_height = 0;
7854 }
7855 else if (dvpos > 0)
7856 {
7857 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7858 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7859 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7860 }
7861 else
7862 {
7863 struct it it2;
7864 int start_charpos, i;
7865
7866 /* Start at the beginning of the screen line containing IT's
7867 position. This may actually move vertically backwards,
7868 in case of overlays, so adjust dvpos accordingly. */
7869 dvpos += it->vpos;
7870 move_it_vertically_backward (it, 0);
7871 dvpos -= it->vpos;
7872
7873 /* Go back -DVPOS visible lines and reseat the iterator there. */
7874 start_charpos = IT_CHARPOS (*it);
7875 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7876 back_to_previous_visible_line_start (it);
7877 reseat (it, it->current.pos, 1);
7878
7879 /* Move further back if we end up in a string or an image. */
7880 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7881 {
7882 /* First try to move to start of display line. */
7883 dvpos += it->vpos;
7884 move_it_vertically_backward (it, 0);
7885 dvpos -= it->vpos;
7886 if (IT_POS_VALID_AFTER_MOVE_P (it))
7887 break;
7888 /* If start of line is still in string or image,
7889 move further back. */
7890 back_to_previous_visible_line_start (it);
7891 reseat (it, it->current.pos, 1);
7892 dvpos--;
7893 }
7894
7895 it->current_x = it->hpos = 0;
7896
7897 /* Above call may have moved too far if continuation lines
7898 are involved. Scan forward and see if it did. */
7899 it2 = *it;
7900 it2.vpos = it2.current_y = 0;
7901 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7902 it->vpos -= it2.vpos;
7903 it->current_y -= it2.current_y;
7904 it->current_x = it->hpos = 0;
7905
7906 /* If we moved too far back, move IT some lines forward. */
7907 if (it2.vpos > -dvpos)
7908 {
7909 int delta = it2.vpos + dvpos;
7910 it2 = *it;
7911 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7912 /* Move back again if we got too far ahead. */
7913 if (IT_CHARPOS (*it) >= start_charpos)
7914 *it = it2;
7915 }
7916 }
7917 }
7918
7919 /* Return 1 if IT points into the middle of a display vector. */
7920
7921 int
7922 in_display_vector_p (struct it *it)
7923 {
7924 return (it->method == GET_FROM_DISPLAY_VECTOR
7925 && it->current.dpvec_index > 0
7926 && it->dpvec + it->current.dpvec_index != it->dpend);
7927 }
7928
7929 \f
7930 /***********************************************************************
7931 Messages
7932 ***********************************************************************/
7933
7934
7935 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7936 to *Messages*. */
7937
7938 void
7939 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7940 {
7941 Lisp_Object args[3];
7942 Lisp_Object msg, fmt;
7943 char *buffer;
7944 int len;
7945 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7946 USE_SAFE_ALLOCA;
7947
7948 /* Do nothing if called asynchronously. Inserting text into
7949 a buffer may call after-change-functions and alike and
7950 that would means running Lisp asynchronously. */
7951 if (handling_signal)
7952 return;
7953
7954 fmt = msg = Qnil;
7955 GCPRO4 (fmt, msg, arg1, arg2);
7956
7957 args[0] = fmt = build_string (format);
7958 args[1] = arg1;
7959 args[2] = arg2;
7960 msg = Fformat (3, args);
7961
7962 len = SBYTES (msg) + 1;
7963 SAFE_ALLOCA (buffer, char *, len);
7964 memcpy (buffer, SDATA (msg), len);
7965
7966 message_dolog (buffer, len - 1, 1, 0);
7967 SAFE_FREE ();
7968
7969 UNGCPRO;
7970 }
7971
7972
7973 /* Output a newline in the *Messages* buffer if "needs" one. */
7974
7975 void
7976 message_log_maybe_newline (void)
7977 {
7978 if (message_log_need_newline)
7979 message_dolog ("", 0, 1, 0);
7980 }
7981
7982
7983 /* Add a string M of length NBYTES to the message log, optionally
7984 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7985 nonzero, means interpret the contents of M as multibyte. This
7986 function calls low-level routines in order to bypass text property
7987 hooks, etc. which might not be safe to run.
7988
7989 This may GC (insert may run before/after change hooks),
7990 so the buffer M must NOT point to a Lisp string. */
7991
7992 void
7993 message_dolog (const char *m, int nbytes, int nlflag, int multibyte)
7994 {
7995 if (!NILP (Vmemory_full))
7996 return;
7997
7998 if (!NILP (Vmessage_log_max))
7999 {
8000 struct buffer *oldbuf;
8001 Lisp_Object oldpoint, oldbegv, oldzv;
8002 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8003 int point_at_end = 0;
8004 int zv_at_end = 0;
8005 Lisp_Object old_deactivate_mark, tem;
8006 struct gcpro gcpro1;
8007
8008 old_deactivate_mark = Vdeactivate_mark;
8009 oldbuf = current_buffer;
8010 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8011 current_buffer->undo_list = Qt;
8012
8013 oldpoint = message_dolog_marker1;
8014 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8015 oldbegv = message_dolog_marker2;
8016 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8017 oldzv = message_dolog_marker3;
8018 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8019 GCPRO1 (old_deactivate_mark);
8020
8021 if (PT == Z)
8022 point_at_end = 1;
8023 if (ZV == Z)
8024 zv_at_end = 1;
8025
8026 BEGV = BEG;
8027 BEGV_BYTE = BEG_BYTE;
8028 ZV = Z;
8029 ZV_BYTE = Z_BYTE;
8030 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8031
8032 /* Insert the string--maybe converting multibyte to single byte
8033 or vice versa, so that all the text fits the buffer. */
8034 if (multibyte
8035 && NILP (current_buffer->enable_multibyte_characters))
8036 {
8037 int i, c, char_bytes;
8038 unsigned char work[1];
8039
8040 /* Convert a multibyte string to single-byte
8041 for the *Message* buffer. */
8042 for (i = 0; i < nbytes; i += char_bytes)
8043 {
8044 c = string_char_and_length (m + i, &char_bytes);
8045 work[0] = (ASCII_CHAR_P (c)
8046 ? c
8047 : multibyte_char_to_unibyte (c, Qnil));
8048 insert_1_both (work, 1, 1, 1, 0, 0);
8049 }
8050 }
8051 else if (! multibyte
8052 && ! NILP (current_buffer->enable_multibyte_characters))
8053 {
8054 int i, c, char_bytes;
8055 unsigned char *msg = (unsigned char *) m;
8056 unsigned char str[MAX_MULTIBYTE_LENGTH];
8057 /* Convert a single-byte string to multibyte
8058 for the *Message* buffer. */
8059 for (i = 0; i < nbytes; i++)
8060 {
8061 c = msg[i];
8062 MAKE_CHAR_MULTIBYTE (c);
8063 char_bytes = CHAR_STRING (c, str);
8064 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8065 }
8066 }
8067 else if (nbytes)
8068 insert_1 (m, nbytes, 1, 0, 0);
8069
8070 if (nlflag)
8071 {
8072 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8073 insert_1 ("\n", 1, 1, 0, 0);
8074
8075 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8076 this_bol = PT;
8077 this_bol_byte = PT_BYTE;
8078
8079 /* See if this line duplicates the previous one.
8080 If so, combine duplicates. */
8081 if (this_bol > BEG)
8082 {
8083 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8084 prev_bol = PT;
8085 prev_bol_byte = PT_BYTE;
8086
8087 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8088 this_bol, this_bol_byte);
8089 if (dup)
8090 {
8091 del_range_both (prev_bol, prev_bol_byte,
8092 this_bol, this_bol_byte, 0);
8093 if (dup > 1)
8094 {
8095 char dupstr[40];
8096 int duplen;
8097
8098 /* If you change this format, don't forget to also
8099 change message_log_check_duplicate. */
8100 sprintf (dupstr, " [%d times]", dup);
8101 duplen = strlen (dupstr);
8102 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8103 insert_1 (dupstr, duplen, 1, 0, 1);
8104 }
8105 }
8106 }
8107
8108 /* If we have more than the desired maximum number of lines
8109 in the *Messages* buffer now, delete the oldest ones.
8110 This is safe because we don't have undo in this buffer. */
8111
8112 if (NATNUMP (Vmessage_log_max))
8113 {
8114 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8115 -XFASTINT (Vmessage_log_max) - 1, 0);
8116 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8117 }
8118 }
8119 BEGV = XMARKER (oldbegv)->charpos;
8120 BEGV_BYTE = marker_byte_position (oldbegv);
8121
8122 if (zv_at_end)
8123 {
8124 ZV = Z;
8125 ZV_BYTE = Z_BYTE;
8126 }
8127 else
8128 {
8129 ZV = XMARKER (oldzv)->charpos;
8130 ZV_BYTE = marker_byte_position (oldzv);
8131 }
8132
8133 if (point_at_end)
8134 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8135 else
8136 /* We can't do Fgoto_char (oldpoint) because it will run some
8137 Lisp code. */
8138 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8139 XMARKER (oldpoint)->bytepos);
8140
8141 UNGCPRO;
8142 unchain_marker (XMARKER (oldpoint));
8143 unchain_marker (XMARKER (oldbegv));
8144 unchain_marker (XMARKER (oldzv));
8145
8146 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8147 set_buffer_internal (oldbuf);
8148 if (NILP (tem))
8149 windows_or_buffers_changed = old_windows_or_buffers_changed;
8150 message_log_need_newline = !nlflag;
8151 Vdeactivate_mark = old_deactivate_mark;
8152 }
8153 }
8154
8155
8156 /* We are at the end of the buffer after just having inserted a newline.
8157 (Note: We depend on the fact we won't be crossing the gap.)
8158 Check to see if the most recent message looks a lot like the previous one.
8159 Return 0 if different, 1 if the new one should just replace it, or a
8160 value N > 1 if we should also append " [N times]". */
8161
8162 static int
8163 message_log_check_duplicate (int prev_bol, int prev_bol_byte,
8164 int this_bol, int this_bol_byte)
8165 {
8166 int i;
8167 int len = Z_BYTE - 1 - this_bol_byte;
8168 int seen_dots = 0;
8169 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8170 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8171
8172 for (i = 0; i < len; i++)
8173 {
8174 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8175 seen_dots = 1;
8176 if (p1[i] != p2[i])
8177 return seen_dots;
8178 }
8179 p1 += len;
8180 if (*p1 == '\n')
8181 return 2;
8182 if (*p1++ == ' ' && *p1++ == '[')
8183 {
8184 int n = 0;
8185 while (*p1 >= '0' && *p1 <= '9')
8186 n = n * 10 + *p1++ - '0';
8187 if (strncmp (p1, " times]\n", 8) == 0)
8188 return n+1;
8189 }
8190 return 0;
8191 }
8192 \f
8193
8194 /* Display an echo area message M with a specified length of NBYTES
8195 bytes. The string may include null characters. If M is 0, clear
8196 out any existing message, and let the mini-buffer text show
8197 through.
8198
8199 This may GC, so the buffer M must NOT point to a Lisp string. */
8200
8201 void
8202 message2 (const char *m, int nbytes, int multibyte)
8203 {
8204 /* First flush out any partial line written with print. */
8205 message_log_maybe_newline ();
8206 if (m)
8207 message_dolog (m, nbytes, 1, multibyte);
8208 message2_nolog (m, nbytes, multibyte);
8209 }
8210
8211
8212 /* The non-logging counterpart of message2. */
8213
8214 void
8215 message2_nolog (const char *m, int nbytes, int multibyte)
8216 {
8217 struct frame *sf = SELECTED_FRAME ();
8218 message_enable_multibyte = multibyte;
8219
8220 if (FRAME_INITIAL_P (sf))
8221 {
8222 if (noninteractive_need_newline)
8223 putc ('\n', stderr);
8224 noninteractive_need_newline = 0;
8225 if (m)
8226 fwrite (m, nbytes, 1, stderr);
8227 if (cursor_in_echo_area == 0)
8228 fprintf (stderr, "\n");
8229 fflush (stderr);
8230 }
8231 /* A null message buffer means that the frame hasn't really been
8232 initialized yet. Error messages get reported properly by
8233 cmd_error, so this must be just an informative message; toss it. */
8234 else if (INTERACTIVE
8235 && sf->glyphs_initialized_p
8236 && FRAME_MESSAGE_BUF (sf))
8237 {
8238 Lisp_Object mini_window;
8239 struct frame *f;
8240
8241 /* Get the frame containing the mini-buffer
8242 that the selected frame is using. */
8243 mini_window = FRAME_MINIBUF_WINDOW (sf);
8244 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8245
8246 FRAME_SAMPLE_VISIBILITY (f);
8247 if (FRAME_VISIBLE_P (sf)
8248 && ! FRAME_VISIBLE_P (f))
8249 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8250
8251 if (m)
8252 {
8253 set_message (m, Qnil, nbytes, multibyte);
8254 if (minibuffer_auto_raise)
8255 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8256 }
8257 else
8258 clear_message (1, 1);
8259
8260 do_pending_window_change (0);
8261 echo_area_display (1);
8262 do_pending_window_change (0);
8263 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8264 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8265 }
8266 }
8267
8268
8269 /* Display an echo area message M with a specified length of NBYTES
8270 bytes. The string may include null characters. If M is not a
8271 string, clear out any existing message, and let the mini-buffer
8272 text show through.
8273
8274 This function cancels echoing. */
8275
8276 void
8277 message3 (Lisp_Object m, int nbytes, int multibyte)
8278 {
8279 struct gcpro gcpro1;
8280
8281 GCPRO1 (m);
8282 clear_message (1,1);
8283 cancel_echoing ();
8284
8285 /* First flush out any partial line written with print. */
8286 message_log_maybe_newline ();
8287 if (STRINGP (m))
8288 {
8289 char *buffer;
8290 USE_SAFE_ALLOCA;
8291
8292 SAFE_ALLOCA (buffer, char *, nbytes);
8293 memcpy (buffer, SDATA (m), nbytes);
8294 message_dolog (buffer, nbytes, 1, multibyte);
8295 SAFE_FREE ();
8296 }
8297 message3_nolog (m, nbytes, multibyte);
8298
8299 UNGCPRO;
8300 }
8301
8302
8303 /* The non-logging version of message3.
8304 This does not cancel echoing, because it is used for echoing.
8305 Perhaps we need to make a separate function for echoing
8306 and make this cancel echoing. */
8307
8308 void
8309 message3_nolog (Lisp_Object m, int nbytes, int multibyte)
8310 {
8311 struct frame *sf = SELECTED_FRAME ();
8312 message_enable_multibyte = multibyte;
8313
8314 if (FRAME_INITIAL_P (sf))
8315 {
8316 if (noninteractive_need_newline)
8317 putc ('\n', stderr);
8318 noninteractive_need_newline = 0;
8319 if (STRINGP (m))
8320 fwrite (SDATA (m), nbytes, 1, stderr);
8321 if (cursor_in_echo_area == 0)
8322 fprintf (stderr, "\n");
8323 fflush (stderr);
8324 }
8325 /* A null message buffer means that the frame hasn't really been
8326 initialized yet. Error messages get reported properly by
8327 cmd_error, so this must be just an informative message; toss it. */
8328 else if (INTERACTIVE
8329 && sf->glyphs_initialized_p
8330 && FRAME_MESSAGE_BUF (sf))
8331 {
8332 Lisp_Object mini_window;
8333 Lisp_Object frame;
8334 struct frame *f;
8335
8336 /* Get the frame containing the mini-buffer
8337 that the selected frame is using. */
8338 mini_window = FRAME_MINIBUF_WINDOW (sf);
8339 frame = XWINDOW (mini_window)->frame;
8340 f = XFRAME (frame);
8341
8342 FRAME_SAMPLE_VISIBILITY (f);
8343 if (FRAME_VISIBLE_P (sf)
8344 && !FRAME_VISIBLE_P (f))
8345 Fmake_frame_visible (frame);
8346
8347 if (STRINGP (m) && SCHARS (m) > 0)
8348 {
8349 set_message (NULL, m, nbytes, multibyte);
8350 if (minibuffer_auto_raise)
8351 Fraise_frame (frame);
8352 /* Assume we are not echoing.
8353 (If we are, echo_now will override this.) */
8354 echo_message_buffer = Qnil;
8355 }
8356 else
8357 clear_message (1, 1);
8358
8359 do_pending_window_change (0);
8360 echo_area_display (1);
8361 do_pending_window_change (0);
8362 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8363 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8364 }
8365 }
8366
8367
8368 /* Display a null-terminated echo area message M. If M is 0, clear
8369 out any existing message, and let the mini-buffer text show through.
8370
8371 The buffer M must continue to exist until after the echo area gets
8372 cleared or some other message gets displayed there. Do not pass
8373 text that is stored in a Lisp string. Do not pass text in a buffer
8374 that was alloca'd. */
8375
8376 void
8377 message1 (const char *m)
8378 {
8379 message2 (m, (m ? strlen (m) : 0), 0);
8380 }
8381
8382
8383 /* The non-logging counterpart of message1. */
8384
8385 void
8386 message1_nolog (const char *m)
8387 {
8388 message2_nolog (m, (m ? strlen (m) : 0), 0);
8389 }
8390
8391 /* Display a message M which contains a single %s
8392 which gets replaced with STRING. */
8393
8394 void
8395 message_with_string (const char *m, Lisp_Object string, int log)
8396 {
8397 CHECK_STRING (string);
8398
8399 if (noninteractive)
8400 {
8401 if (m)
8402 {
8403 if (noninteractive_need_newline)
8404 putc ('\n', stderr);
8405 noninteractive_need_newline = 0;
8406 fprintf (stderr, m, SDATA (string));
8407 if (!cursor_in_echo_area)
8408 fprintf (stderr, "\n");
8409 fflush (stderr);
8410 }
8411 }
8412 else if (INTERACTIVE)
8413 {
8414 /* The frame whose minibuffer we're going to display the message on.
8415 It may be larger than the selected frame, so we need
8416 to use its buffer, not the selected frame's buffer. */
8417 Lisp_Object mini_window;
8418 struct frame *f, *sf = SELECTED_FRAME ();
8419
8420 /* Get the frame containing the minibuffer
8421 that the selected frame is using. */
8422 mini_window = FRAME_MINIBUF_WINDOW (sf);
8423 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8424
8425 /* A null message buffer means that the frame hasn't really been
8426 initialized yet. Error messages get reported properly by
8427 cmd_error, so this must be just an informative message; toss it. */
8428 if (FRAME_MESSAGE_BUF (f))
8429 {
8430 Lisp_Object args[2], message;
8431 struct gcpro gcpro1, gcpro2;
8432
8433 args[0] = build_string (m);
8434 args[1] = message = string;
8435 GCPRO2 (args[0], message);
8436 gcpro1.nvars = 2;
8437
8438 message = Fformat (2, args);
8439
8440 if (log)
8441 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8442 else
8443 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8444
8445 UNGCPRO;
8446
8447 /* Print should start at the beginning of the message
8448 buffer next time. */
8449 message_buf_print = 0;
8450 }
8451 }
8452 }
8453
8454
8455 /* Dump an informative message to the minibuf. If M is 0, clear out
8456 any existing message, and let the mini-buffer text show through. */
8457
8458 static void
8459 vmessage (const char *m, va_list ap)
8460 {
8461 if (noninteractive)
8462 {
8463 if (m)
8464 {
8465 if (noninteractive_need_newline)
8466 putc ('\n', stderr);
8467 noninteractive_need_newline = 0;
8468 vfprintf (stderr, m, ap);
8469 if (cursor_in_echo_area == 0)
8470 fprintf (stderr, "\n");
8471 fflush (stderr);
8472 }
8473 }
8474 else if (INTERACTIVE)
8475 {
8476 /* The frame whose mini-buffer we're going to display the message
8477 on. It may be larger than the selected frame, so we need to
8478 use its buffer, not the selected frame's buffer. */
8479 Lisp_Object mini_window;
8480 struct frame *f, *sf = SELECTED_FRAME ();
8481
8482 /* Get the frame containing the mini-buffer
8483 that the selected frame is using. */
8484 mini_window = FRAME_MINIBUF_WINDOW (sf);
8485 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8486
8487 /* A null message buffer means that the frame hasn't really been
8488 initialized yet. Error messages get reported properly by
8489 cmd_error, so this must be just an informative message; toss
8490 it. */
8491 if (FRAME_MESSAGE_BUF (f))
8492 {
8493 if (m)
8494 {
8495 int len;
8496
8497 len = doprnt (FRAME_MESSAGE_BUF (f),
8498 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8499
8500 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8501 }
8502 else
8503 message1 (0);
8504
8505 /* Print should start at the beginning of the message
8506 buffer next time. */
8507 message_buf_print = 0;
8508 }
8509 }
8510 }
8511
8512 void
8513 message (const char *m, ...)
8514 {
8515 va_list ap;
8516 va_start (ap, m);
8517 vmessage (m, ap);
8518 va_end (ap);
8519 }
8520
8521
8522 /* The non-logging version of message. */
8523
8524 void
8525 message_nolog (const char *m, ...)
8526 {
8527 Lisp_Object old_log_max;
8528 va_list ap;
8529 va_start (ap, m);
8530 old_log_max = Vmessage_log_max;
8531 Vmessage_log_max = Qnil;
8532 vmessage (m, ap);
8533 Vmessage_log_max = old_log_max;
8534 va_end (ap);
8535 }
8536
8537
8538 /* Display the current message in the current mini-buffer. This is
8539 only called from error handlers in process.c, and is not time
8540 critical. */
8541
8542 void
8543 update_echo_area (void)
8544 {
8545 if (!NILP (echo_area_buffer[0]))
8546 {
8547 Lisp_Object string;
8548 string = Fcurrent_message ();
8549 message3 (string, SBYTES (string),
8550 !NILP (current_buffer->enable_multibyte_characters));
8551 }
8552 }
8553
8554
8555 /* Make sure echo area buffers in `echo_buffers' are live.
8556 If they aren't, make new ones. */
8557
8558 static void
8559 ensure_echo_area_buffers (void)
8560 {
8561 int i;
8562
8563 for (i = 0; i < 2; ++i)
8564 if (!BUFFERP (echo_buffer[i])
8565 || NILP (XBUFFER (echo_buffer[i])->name))
8566 {
8567 char name[30];
8568 Lisp_Object old_buffer;
8569 int j;
8570
8571 old_buffer = echo_buffer[i];
8572 sprintf (name, " *Echo Area %d*", i);
8573 echo_buffer[i] = Fget_buffer_create (build_string (name));
8574 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8575 /* to force word wrap in echo area -
8576 it was decided to postpone this*/
8577 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8578
8579 for (j = 0; j < 2; ++j)
8580 if (EQ (old_buffer, echo_area_buffer[j]))
8581 echo_area_buffer[j] = echo_buffer[i];
8582 }
8583 }
8584
8585
8586 /* Call FN with args A1..A4 with either the current or last displayed
8587 echo_area_buffer as current buffer.
8588
8589 WHICH zero means use the current message buffer
8590 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8591 from echo_buffer[] and clear it.
8592
8593 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8594 suitable buffer from echo_buffer[] and clear it.
8595
8596 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8597 that the current message becomes the last displayed one, make
8598 choose a suitable buffer for echo_area_buffer[0], and clear it.
8599
8600 Value is what FN returns. */
8601
8602 static int
8603 with_echo_area_buffer (struct window *w, int which,
8604 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8605 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8606 {
8607 Lisp_Object buffer;
8608 int this_one, the_other, clear_buffer_p, rc;
8609 int count = SPECPDL_INDEX ();
8610
8611 /* If buffers aren't live, make new ones. */
8612 ensure_echo_area_buffers ();
8613
8614 clear_buffer_p = 0;
8615
8616 if (which == 0)
8617 this_one = 0, the_other = 1;
8618 else if (which > 0)
8619 this_one = 1, the_other = 0;
8620 else
8621 {
8622 this_one = 0, the_other = 1;
8623 clear_buffer_p = 1;
8624
8625 /* We need a fresh one in case the current echo buffer equals
8626 the one containing the last displayed echo area message. */
8627 if (!NILP (echo_area_buffer[this_one])
8628 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8629 echo_area_buffer[this_one] = Qnil;
8630 }
8631
8632 /* Choose a suitable buffer from echo_buffer[] is we don't
8633 have one. */
8634 if (NILP (echo_area_buffer[this_one]))
8635 {
8636 echo_area_buffer[this_one]
8637 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8638 ? echo_buffer[the_other]
8639 : echo_buffer[this_one]);
8640 clear_buffer_p = 1;
8641 }
8642
8643 buffer = echo_area_buffer[this_one];
8644
8645 /* Don't get confused by reusing the buffer used for echoing
8646 for a different purpose. */
8647 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8648 cancel_echoing ();
8649
8650 record_unwind_protect (unwind_with_echo_area_buffer,
8651 with_echo_area_buffer_unwind_data (w));
8652
8653 /* Make the echo area buffer current. Note that for display
8654 purposes, it is not necessary that the displayed window's buffer
8655 == current_buffer, except for text property lookup. So, let's
8656 only set that buffer temporarily here without doing a full
8657 Fset_window_buffer. We must also change w->pointm, though,
8658 because otherwise an assertions in unshow_buffer fails, and Emacs
8659 aborts. */
8660 set_buffer_internal_1 (XBUFFER (buffer));
8661 if (w)
8662 {
8663 w->buffer = buffer;
8664 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8665 }
8666
8667 current_buffer->undo_list = Qt;
8668 current_buffer->read_only = Qnil;
8669 specbind (Qinhibit_read_only, Qt);
8670 specbind (Qinhibit_modification_hooks, Qt);
8671
8672 if (clear_buffer_p && Z > BEG)
8673 del_range (BEG, Z);
8674
8675 xassert (BEGV >= BEG);
8676 xassert (ZV <= Z && ZV >= BEGV);
8677
8678 rc = fn (a1, a2, a3, a4);
8679
8680 xassert (BEGV >= BEG);
8681 xassert (ZV <= Z && ZV >= BEGV);
8682
8683 unbind_to (count, Qnil);
8684 return rc;
8685 }
8686
8687
8688 /* Save state that should be preserved around the call to the function
8689 FN called in with_echo_area_buffer. */
8690
8691 static Lisp_Object
8692 with_echo_area_buffer_unwind_data (struct window *w)
8693 {
8694 int i = 0;
8695 Lisp_Object vector, tmp;
8696
8697 /* Reduce consing by keeping one vector in
8698 Vwith_echo_area_save_vector. */
8699 vector = Vwith_echo_area_save_vector;
8700 Vwith_echo_area_save_vector = Qnil;
8701
8702 if (NILP (vector))
8703 vector = Fmake_vector (make_number (7), Qnil);
8704
8705 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8706 ASET (vector, i, Vdeactivate_mark); ++i;
8707 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8708
8709 if (w)
8710 {
8711 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8712 ASET (vector, i, w->buffer); ++i;
8713 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8714 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8715 }
8716 else
8717 {
8718 int end = i + 4;
8719 for (; i < end; ++i)
8720 ASET (vector, i, Qnil);
8721 }
8722
8723 xassert (i == ASIZE (vector));
8724 return vector;
8725 }
8726
8727
8728 /* Restore global state from VECTOR which was created by
8729 with_echo_area_buffer_unwind_data. */
8730
8731 static Lisp_Object
8732 unwind_with_echo_area_buffer (Lisp_Object vector)
8733 {
8734 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8735 Vdeactivate_mark = AREF (vector, 1);
8736 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8737
8738 if (WINDOWP (AREF (vector, 3)))
8739 {
8740 struct window *w;
8741 Lisp_Object buffer, charpos, bytepos;
8742
8743 w = XWINDOW (AREF (vector, 3));
8744 buffer = AREF (vector, 4);
8745 charpos = AREF (vector, 5);
8746 bytepos = AREF (vector, 6);
8747
8748 w->buffer = buffer;
8749 set_marker_both (w->pointm, buffer,
8750 XFASTINT (charpos), XFASTINT (bytepos));
8751 }
8752
8753 Vwith_echo_area_save_vector = vector;
8754 return Qnil;
8755 }
8756
8757
8758 /* Set up the echo area for use by print functions. MULTIBYTE_P
8759 non-zero means we will print multibyte. */
8760
8761 void
8762 setup_echo_area_for_printing (int multibyte_p)
8763 {
8764 /* If we can't find an echo area any more, exit. */
8765 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8766 Fkill_emacs (Qnil);
8767
8768 ensure_echo_area_buffers ();
8769
8770 if (!message_buf_print)
8771 {
8772 /* A message has been output since the last time we printed.
8773 Choose a fresh echo area buffer. */
8774 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8775 echo_area_buffer[0] = echo_buffer[1];
8776 else
8777 echo_area_buffer[0] = echo_buffer[0];
8778
8779 /* Switch to that buffer and clear it. */
8780 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8781 current_buffer->truncate_lines = Qnil;
8782
8783 if (Z > BEG)
8784 {
8785 int count = SPECPDL_INDEX ();
8786 specbind (Qinhibit_read_only, Qt);
8787 /* Note that undo recording is always disabled. */
8788 del_range (BEG, Z);
8789 unbind_to (count, Qnil);
8790 }
8791 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8792
8793 /* Set up the buffer for the multibyteness we need. */
8794 if (multibyte_p
8795 != !NILP (current_buffer->enable_multibyte_characters))
8796 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8797
8798 /* Raise the frame containing the echo area. */
8799 if (minibuffer_auto_raise)
8800 {
8801 struct frame *sf = SELECTED_FRAME ();
8802 Lisp_Object mini_window;
8803 mini_window = FRAME_MINIBUF_WINDOW (sf);
8804 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8805 }
8806
8807 message_log_maybe_newline ();
8808 message_buf_print = 1;
8809 }
8810 else
8811 {
8812 if (NILP (echo_area_buffer[0]))
8813 {
8814 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8815 echo_area_buffer[0] = echo_buffer[1];
8816 else
8817 echo_area_buffer[0] = echo_buffer[0];
8818 }
8819
8820 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8821 {
8822 /* Someone switched buffers between print requests. */
8823 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8824 current_buffer->truncate_lines = Qnil;
8825 }
8826 }
8827 }
8828
8829
8830 /* Display an echo area message in window W. Value is non-zero if W's
8831 height is changed. If display_last_displayed_message_p is
8832 non-zero, display the message that was last displayed, otherwise
8833 display the current message. */
8834
8835 static int
8836 display_echo_area (struct window *w)
8837 {
8838 int i, no_message_p, window_height_changed_p, count;
8839
8840 /* Temporarily disable garbage collections while displaying the echo
8841 area. This is done because a GC can print a message itself.
8842 That message would modify the echo area buffer's contents while a
8843 redisplay of the buffer is going on, and seriously confuse
8844 redisplay. */
8845 count = inhibit_garbage_collection ();
8846
8847 /* If there is no message, we must call display_echo_area_1
8848 nevertheless because it resizes the window. But we will have to
8849 reset the echo_area_buffer in question to nil at the end because
8850 with_echo_area_buffer will sets it to an empty buffer. */
8851 i = display_last_displayed_message_p ? 1 : 0;
8852 no_message_p = NILP (echo_area_buffer[i]);
8853
8854 window_height_changed_p
8855 = with_echo_area_buffer (w, display_last_displayed_message_p,
8856 display_echo_area_1,
8857 (EMACS_INT) w, Qnil, 0, 0);
8858
8859 if (no_message_p)
8860 echo_area_buffer[i] = Qnil;
8861
8862 unbind_to (count, Qnil);
8863 return window_height_changed_p;
8864 }
8865
8866
8867 /* Helper for display_echo_area. Display the current buffer which
8868 contains the current echo area message in window W, a mini-window,
8869 a pointer to which is passed in A1. A2..A4 are currently not used.
8870 Change the height of W so that all of the message is displayed.
8871 Value is non-zero if height of W was changed. */
8872
8873 static int
8874 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8875 {
8876 struct window *w = (struct window *) a1;
8877 Lisp_Object window;
8878 struct text_pos start;
8879 int window_height_changed_p = 0;
8880
8881 /* Do this before displaying, so that we have a large enough glyph
8882 matrix for the display. If we can't get enough space for the
8883 whole text, display the last N lines. That works by setting w->start. */
8884 window_height_changed_p = resize_mini_window (w, 0);
8885
8886 /* Use the starting position chosen by resize_mini_window. */
8887 SET_TEXT_POS_FROM_MARKER (start, w->start);
8888
8889 /* Display. */
8890 clear_glyph_matrix (w->desired_matrix);
8891 XSETWINDOW (window, w);
8892 try_window (window, start, 0);
8893
8894 return window_height_changed_p;
8895 }
8896
8897
8898 /* Resize the echo area window to exactly the size needed for the
8899 currently displayed message, if there is one. If a mini-buffer
8900 is active, don't shrink it. */
8901
8902 void
8903 resize_echo_area_exactly (void)
8904 {
8905 if (BUFFERP (echo_area_buffer[0])
8906 && WINDOWP (echo_area_window))
8907 {
8908 struct window *w = XWINDOW (echo_area_window);
8909 int resized_p;
8910 Lisp_Object resize_exactly;
8911
8912 if (minibuf_level == 0)
8913 resize_exactly = Qt;
8914 else
8915 resize_exactly = Qnil;
8916
8917 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8918 (EMACS_INT) w, resize_exactly, 0, 0);
8919 if (resized_p)
8920 {
8921 ++windows_or_buffers_changed;
8922 ++update_mode_lines;
8923 redisplay_internal (0);
8924 }
8925 }
8926 }
8927
8928
8929 /* Callback function for with_echo_area_buffer, when used from
8930 resize_echo_area_exactly. A1 contains a pointer to the window to
8931 resize, EXACTLY non-nil means resize the mini-window exactly to the
8932 size of the text displayed. A3 and A4 are not used. Value is what
8933 resize_mini_window returns. */
8934
8935 static int
8936 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8937 {
8938 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8939 }
8940
8941
8942 /* Resize mini-window W to fit the size of its contents. EXACT_P
8943 means size the window exactly to the size needed. Otherwise, it's
8944 only enlarged until W's buffer is empty.
8945
8946 Set W->start to the right place to begin display. If the whole
8947 contents fit, start at the beginning. Otherwise, start so as
8948 to make the end of the contents appear. This is particularly
8949 important for y-or-n-p, but seems desirable generally.
8950
8951 Value is non-zero if the window height has been changed. */
8952
8953 int
8954 resize_mini_window (struct window *w, int exact_p)
8955 {
8956 struct frame *f = XFRAME (w->frame);
8957 int window_height_changed_p = 0;
8958
8959 xassert (MINI_WINDOW_P (w));
8960
8961 /* By default, start display at the beginning. */
8962 set_marker_both (w->start, w->buffer,
8963 BUF_BEGV (XBUFFER (w->buffer)),
8964 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8965
8966 /* Don't resize windows while redisplaying a window; it would
8967 confuse redisplay functions when the size of the window they are
8968 displaying changes from under them. Such a resizing can happen,
8969 for instance, when which-func prints a long message while
8970 we are running fontification-functions. We're running these
8971 functions with safe_call which binds inhibit-redisplay to t. */
8972 if (!NILP (Vinhibit_redisplay))
8973 return 0;
8974
8975 /* Nil means don't try to resize. */
8976 if (NILP (Vresize_mini_windows)
8977 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8978 return 0;
8979
8980 if (!FRAME_MINIBUF_ONLY_P (f))
8981 {
8982 struct it it;
8983 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8984 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8985 int height, max_height;
8986 int unit = FRAME_LINE_HEIGHT (f);
8987 struct text_pos start;
8988 struct buffer *old_current_buffer = NULL;
8989
8990 if (current_buffer != XBUFFER (w->buffer))
8991 {
8992 old_current_buffer = current_buffer;
8993 set_buffer_internal (XBUFFER (w->buffer));
8994 }
8995
8996 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8997
8998 /* Compute the max. number of lines specified by the user. */
8999 if (FLOATP (Vmax_mini_window_height))
9000 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9001 else if (INTEGERP (Vmax_mini_window_height))
9002 max_height = XINT (Vmax_mini_window_height);
9003 else
9004 max_height = total_height / 4;
9005
9006 /* Correct that max. height if it's bogus. */
9007 max_height = max (1, max_height);
9008 max_height = min (total_height, max_height);
9009
9010 /* Find out the height of the text in the window. */
9011 if (it.line_wrap == TRUNCATE)
9012 height = 1;
9013 else
9014 {
9015 last_height = 0;
9016 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9017 if (it.max_ascent == 0 && it.max_descent == 0)
9018 height = it.current_y + last_height;
9019 else
9020 height = it.current_y + it.max_ascent + it.max_descent;
9021 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9022 height = (height + unit - 1) / unit;
9023 }
9024
9025 /* Compute a suitable window start. */
9026 if (height > max_height)
9027 {
9028 height = max_height;
9029 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9030 move_it_vertically_backward (&it, (height - 1) * unit);
9031 start = it.current.pos;
9032 }
9033 else
9034 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9035 SET_MARKER_FROM_TEXT_POS (w->start, start);
9036
9037 if (EQ (Vresize_mini_windows, Qgrow_only))
9038 {
9039 /* Let it grow only, until we display an empty message, in which
9040 case the window shrinks again. */
9041 if (height > WINDOW_TOTAL_LINES (w))
9042 {
9043 int old_height = WINDOW_TOTAL_LINES (w);
9044 freeze_window_starts (f, 1);
9045 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9046 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9047 }
9048 else if (height < WINDOW_TOTAL_LINES (w)
9049 && (exact_p || BEGV == ZV))
9050 {
9051 int old_height = WINDOW_TOTAL_LINES (w);
9052 freeze_window_starts (f, 0);
9053 shrink_mini_window (w);
9054 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9055 }
9056 }
9057 else
9058 {
9059 /* Always resize to exact size needed. */
9060 if (height > WINDOW_TOTAL_LINES (w))
9061 {
9062 int old_height = WINDOW_TOTAL_LINES (w);
9063 freeze_window_starts (f, 1);
9064 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9065 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9066 }
9067 else if (height < WINDOW_TOTAL_LINES (w))
9068 {
9069 int old_height = WINDOW_TOTAL_LINES (w);
9070 freeze_window_starts (f, 0);
9071 shrink_mini_window (w);
9072
9073 if (height)
9074 {
9075 freeze_window_starts (f, 1);
9076 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9077 }
9078
9079 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9080 }
9081 }
9082
9083 if (old_current_buffer)
9084 set_buffer_internal (old_current_buffer);
9085 }
9086
9087 return window_height_changed_p;
9088 }
9089
9090
9091 /* Value is the current message, a string, or nil if there is no
9092 current message. */
9093
9094 Lisp_Object
9095 current_message (void)
9096 {
9097 Lisp_Object msg;
9098
9099 if (!BUFFERP (echo_area_buffer[0]))
9100 msg = Qnil;
9101 else
9102 {
9103 with_echo_area_buffer (0, 0, current_message_1,
9104 (EMACS_INT) &msg, Qnil, 0, 0);
9105 if (NILP (msg))
9106 echo_area_buffer[0] = Qnil;
9107 }
9108
9109 return msg;
9110 }
9111
9112
9113 static int
9114 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9115 {
9116 Lisp_Object *msg = (Lisp_Object *) a1;
9117
9118 if (Z > BEG)
9119 *msg = make_buffer_string (BEG, Z, 1);
9120 else
9121 *msg = Qnil;
9122 return 0;
9123 }
9124
9125
9126 /* Push the current message on Vmessage_stack for later restauration
9127 by restore_message. Value is non-zero if the current message isn't
9128 empty. This is a relatively infrequent operation, so it's not
9129 worth optimizing. */
9130
9131 int
9132 push_message (void)
9133 {
9134 Lisp_Object msg;
9135 msg = current_message ();
9136 Vmessage_stack = Fcons (msg, Vmessage_stack);
9137 return STRINGP (msg);
9138 }
9139
9140
9141 /* Restore message display from the top of Vmessage_stack. */
9142
9143 void
9144 restore_message (void)
9145 {
9146 Lisp_Object msg;
9147
9148 xassert (CONSP (Vmessage_stack));
9149 msg = XCAR (Vmessage_stack);
9150 if (STRINGP (msg))
9151 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9152 else
9153 message3_nolog (msg, 0, 0);
9154 }
9155
9156
9157 /* Handler for record_unwind_protect calling pop_message. */
9158
9159 Lisp_Object
9160 pop_message_unwind (Lisp_Object dummy)
9161 {
9162 pop_message ();
9163 return Qnil;
9164 }
9165
9166 /* Pop the top-most entry off Vmessage_stack. */
9167
9168 void
9169 pop_message (void)
9170 {
9171 xassert (CONSP (Vmessage_stack));
9172 Vmessage_stack = XCDR (Vmessage_stack);
9173 }
9174
9175
9176 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9177 exits. If the stack is not empty, we have a missing pop_message
9178 somewhere. */
9179
9180 void
9181 check_message_stack (void)
9182 {
9183 if (!NILP (Vmessage_stack))
9184 abort ();
9185 }
9186
9187
9188 /* Truncate to NCHARS what will be displayed in the echo area the next
9189 time we display it---but don't redisplay it now. */
9190
9191 void
9192 truncate_echo_area (int nchars)
9193 {
9194 if (nchars == 0)
9195 echo_area_buffer[0] = Qnil;
9196 /* A null message buffer means that the frame hasn't really been
9197 initialized yet. Error messages get reported properly by
9198 cmd_error, so this must be just an informative message; toss it. */
9199 else if (!noninteractive
9200 && INTERACTIVE
9201 && !NILP (echo_area_buffer[0]))
9202 {
9203 struct frame *sf = SELECTED_FRAME ();
9204 if (FRAME_MESSAGE_BUF (sf))
9205 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9206 }
9207 }
9208
9209
9210 /* Helper function for truncate_echo_area. Truncate the current
9211 message to at most NCHARS characters. */
9212
9213 static int
9214 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9215 {
9216 if (BEG + nchars < Z)
9217 del_range (BEG + nchars, Z);
9218 if (Z == BEG)
9219 echo_area_buffer[0] = Qnil;
9220 return 0;
9221 }
9222
9223
9224 /* Set the current message to a substring of S or STRING.
9225
9226 If STRING is a Lisp string, set the message to the first NBYTES
9227 bytes from STRING. NBYTES zero means use the whole string. If
9228 STRING is multibyte, the message will be displayed multibyte.
9229
9230 If S is not null, set the message to the first LEN bytes of S. LEN
9231 zero means use the whole string. MULTIBYTE_P non-zero means S is
9232 multibyte. Display the message multibyte in that case.
9233
9234 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9235 to t before calling set_message_1 (which calls insert).
9236 */
9237
9238 void
9239 set_message (const char *s, Lisp_Object string, int nbytes, int multibyte_p)
9240 {
9241 message_enable_multibyte
9242 = ((s && multibyte_p)
9243 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9244
9245 with_echo_area_buffer (0, -1, set_message_1,
9246 (EMACS_INT) s, string, nbytes, multibyte_p);
9247 message_buf_print = 0;
9248 help_echo_showing_p = 0;
9249 }
9250
9251
9252 /* Helper function for set_message. Arguments have the same meaning
9253 as there, with A1 corresponding to S and A2 corresponding to STRING
9254 This function is called with the echo area buffer being
9255 current. */
9256
9257 static int
9258 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9259 {
9260 const char *s = (const char *) a1;
9261 Lisp_Object string = a2;
9262
9263 /* Change multibyteness of the echo buffer appropriately. */
9264 if (message_enable_multibyte
9265 != !NILP (current_buffer->enable_multibyte_characters))
9266 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9267
9268 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9269
9270 /* Insert new message at BEG. */
9271 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9272
9273 if (STRINGP (string))
9274 {
9275 int nchars;
9276
9277 if (nbytes == 0)
9278 nbytes = SBYTES (string);
9279 nchars = string_byte_to_char (string, nbytes);
9280
9281 /* This function takes care of single/multibyte conversion. We
9282 just have to ensure that the echo area buffer has the right
9283 setting of enable_multibyte_characters. */
9284 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9285 }
9286 else if (s)
9287 {
9288 if (nbytes == 0)
9289 nbytes = strlen (s);
9290
9291 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9292 {
9293 /* Convert from multi-byte to single-byte. */
9294 int i, c, n;
9295 unsigned char work[1];
9296
9297 /* Convert a multibyte string to single-byte. */
9298 for (i = 0; i < nbytes; i += n)
9299 {
9300 c = string_char_and_length (s + i, &n);
9301 work[0] = (ASCII_CHAR_P (c)
9302 ? c
9303 : multibyte_char_to_unibyte (c, Qnil));
9304 insert_1_both (work, 1, 1, 1, 0, 0);
9305 }
9306 }
9307 else if (!multibyte_p
9308 && !NILP (current_buffer->enable_multibyte_characters))
9309 {
9310 /* Convert from single-byte to multi-byte. */
9311 int i, c, n;
9312 const unsigned char *msg = (const unsigned char *) s;
9313 unsigned char str[MAX_MULTIBYTE_LENGTH];
9314
9315 /* Convert a single-byte string to multibyte. */
9316 for (i = 0; i < nbytes; i++)
9317 {
9318 c = msg[i];
9319 MAKE_CHAR_MULTIBYTE (c);
9320 n = CHAR_STRING (c, str);
9321 insert_1_both (str, 1, n, 1, 0, 0);
9322 }
9323 }
9324 else
9325 insert_1 (s, nbytes, 1, 0, 0);
9326 }
9327
9328 return 0;
9329 }
9330
9331
9332 /* Clear messages. CURRENT_P non-zero means clear the current
9333 message. LAST_DISPLAYED_P non-zero means clear the message
9334 last displayed. */
9335
9336 void
9337 clear_message (int current_p, int last_displayed_p)
9338 {
9339 if (current_p)
9340 {
9341 echo_area_buffer[0] = Qnil;
9342 message_cleared_p = 1;
9343 }
9344
9345 if (last_displayed_p)
9346 echo_area_buffer[1] = Qnil;
9347
9348 message_buf_print = 0;
9349 }
9350
9351 /* Clear garbaged frames.
9352
9353 This function is used where the old redisplay called
9354 redraw_garbaged_frames which in turn called redraw_frame which in
9355 turn called clear_frame. The call to clear_frame was a source of
9356 flickering. I believe a clear_frame is not necessary. It should
9357 suffice in the new redisplay to invalidate all current matrices,
9358 and ensure a complete redisplay of all windows. */
9359
9360 static void
9361 clear_garbaged_frames (void)
9362 {
9363 if (frame_garbaged)
9364 {
9365 Lisp_Object tail, frame;
9366 int changed_count = 0;
9367
9368 FOR_EACH_FRAME (tail, frame)
9369 {
9370 struct frame *f = XFRAME (frame);
9371
9372 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9373 {
9374 if (f->resized_p)
9375 {
9376 Fredraw_frame (frame);
9377 f->force_flush_display_p = 1;
9378 }
9379 clear_current_matrices (f);
9380 changed_count++;
9381 f->garbaged = 0;
9382 f->resized_p = 0;
9383 }
9384 }
9385
9386 frame_garbaged = 0;
9387 if (changed_count)
9388 ++windows_or_buffers_changed;
9389 }
9390 }
9391
9392
9393 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9394 is non-zero update selected_frame. Value is non-zero if the
9395 mini-windows height has been changed. */
9396
9397 static int
9398 echo_area_display (int update_frame_p)
9399 {
9400 Lisp_Object mini_window;
9401 struct window *w;
9402 struct frame *f;
9403 int window_height_changed_p = 0;
9404 struct frame *sf = SELECTED_FRAME ();
9405
9406 mini_window = FRAME_MINIBUF_WINDOW (sf);
9407 w = XWINDOW (mini_window);
9408 f = XFRAME (WINDOW_FRAME (w));
9409
9410 /* Don't display if frame is invisible or not yet initialized. */
9411 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9412 return 0;
9413
9414 #ifdef HAVE_WINDOW_SYSTEM
9415 /* When Emacs starts, selected_frame may be the initial terminal
9416 frame. If we let this through, a message would be displayed on
9417 the terminal. */
9418 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9419 return 0;
9420 #endif /* HAVE_WINDOW_SYSTEM */
9421
9422 /* Redraw garbaged frames. */
9423 if (frame_garbaged)
9424 clear_garbaged_frames ();
9425
9426 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9427 {
9428 echo_area_window = mini_window;
9429 window_height_changed_p = display_echo_area (w);
9430 w->must_be_updated_p = 1;
9431
9432 /* Update the display, unless called from redisplay_internal.
9433 Also don't update the screen during redisplay itself. The
9434 update will happen at the end of redisplay, and an update
9435 here could cause confusion. */
9436 if (update_frame_p && !redisplaying_p)
9437 {
9438 int n = 0;
9439
9440 /* If the display update has been interrupted by pending
9441 input, update mode lines in the frame. Due to the
9442 pending input, it might have been that redisplay hasn't
9443 been called, so that mode lines above the echo area are
9444 garbaged. This looks odd, so we prevent it here. */
9445 if (!display_completed)
9446 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9447
9448 if (window_height_changed_p
9449 /* Don't do this if Emacs is shutting down. Redisplay
9450 needs to run hooks. */
9451 && !NILP (Vrun_hooks))
9452 {
9453 /* Must update other windows. Likewise as in other
9454 cases, don't let this update be interrupted by
9455 pending input. */
9456 int count = SPECPDL_INDEX ();
9457 specbind (Qredisplay_dont_pause, Qt);
9458 windows_or_buffers_changed = 1;
9459 redisplay_internal (0);
9460 unbind_to (count, Qnil);
9461 }
9462 else if (FRAME_WINDOW_P (f) && n == 0)
9463 {
9464 /* Window configuration is the same as before.
9465 Can do with a display update of the echo area,
9466 unless we displayed some mode lines. */
9467 update_single_window (w, 1);
9468 FRAME_RIF (f)->flush_display (f);
9469 }
9470 else
9471 update_frame (f, 1, 1);
9472
9473 /* If cursor is in the echo area, make sure that the next
9474 redisplay displays the minibuffer, so that the cursor will
9475 be replaced with what the minibuffer wants. */
9476 if (cursor_in_echo_area)
9477 ++windows_or_buffers_changed;
9478 }
9479 }
9480 else if (!EQ (mini_window, selected_window))
9481 windows_or_buffers_changed++;
9482
9483 /* Last displayed message is now the current message. */
9484 echo_area_buffer[1] = echo_area_buffer[0];
9485 /* Inform read_char that we're not echoing. */
9486 echo_message_buffer = Qnil;
9487
9488 /* Prevent redisplay optimization in redisplay_internal by resetting
9489 this_line_start_pos. This is done because the mini-buffer now
9490 displays the message instead of its buffer text. */
9491 if (EQ (mini_window, selected_window))
9492 CHARPOS (this_line_start_pos) = 0;
9493
9494 return window_height_changed_p;
9495 }
9496
9497
9498 \f
9499 /***********************************************************************
9500 Mode Lines and Frame Titles
9501 ***********************************************************************/
9502
9503 /* A buffer for constructing non-propertized mode-line strings and
9504 frame titles in it; allocated from the heap in init_xdisp and
9505 resized as needed in store_mode_line_noprop_char. */
9506
9507 static char *mode_line_noprop_buf;
9508
9509 /* The buffer's end, and a current output position in it. */
9510
9511 static char *mode_line_noprop_buf_end;
9512 static char *mode_line_noprop_ptr;
9513
9514 #define MODE_LINE_NOPROP_LEN(start) \
9515 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9516
9517 static enum {
9518 MODE_LINE_DISPLAY = 0,
9519 MODE_LINE_TITLE,
9520 MODE_LINE_NOPROP,
9521 MODE_LINE_STRING
9522 } mode_line_target;
9523
9524 /* Alist that caches the results of :propertize.
9525 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9526 static Lisp_Object mode_line_proptrans_alist;
9527
9528 /* List of strings making up the mode-line. */
9529 static Lisp_Object mode_line_string_list;
9530
9531 /* Base face property when building propertized mode line string. */
9532 static Lisp_Object mode_line_string_face;
9533 static Lisp_Object mode_line_string_face_prop;
9534
9535
9536 /* Unwind data for mode line strings */
9537
9538 static Lisp_Object Vmode_line_unwind_vector;
9539
9540 static Lisp_Object
9541 format_mode_line_unwind_data (struct buffer *obuf,
9542 Lisp_Object owin,
9543 int save_proptrans)
9544 {
9545 Lisp_Object vector, tmp;
9546
9547 /* Reduce consing by keeping one vector in
9548 Vwith_echo_area_save_vector. */
9549 vector = Vmode_line_unwind_vector;
9550 Vmode_line_unwind_vector = Qnil;
9551
9552 if (NILP (vector))
9553 vector = Fmake_vector (make_number (8), Qnil);
9554
9555 ASET (vector, 0, make_number (mode_line_target));
9556 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9557 ASET (vector, 2, mode_line_string_list);
9558 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9559 ASET (vector, 4, mode_line_string_face);
9560 ASET (vector, 5, mode_line_string_face_prop);
9561
9562 if (obuf)
9563 XSETBUFFER (tmp, obuf);
9564 else
9565 tmp = Qnil;
9566 ASET (vector, 6, tmp);
9567 ASET (vector, 7, owin);
9568
9569 return vector;
9570 }
9571
9572 static Lisp_Object
9573 unwind_format_mode_line (Lisp_Object vector)
9574 {
9575 mode_line_target = XINT (AREF (vector, 0));
9576 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9577 mode_line_string_list = AREF (vector, 2);
9578 if (! EQ (AREF (vector, 3), Qt))
9579 mode_line_proptrans_alist = AREF (vector, 3);
9580 mode_line_string_face = AREF (vector, 4);
9581 mode_line_string_face_prop = AREF (vector, 5);
9582
9583 if (!NILP (AREF (vector, 7)))
9584 /* Select window before buffer, since it may change the buffer. */
9585 Fselect_window (AREF (vector, 7), Qt);
9586
9587 if (!NILP (AREF (vector, 6)))
9588 {
9589 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9590 ASET (vector, 6, Qnil);
9591 }
9592
9593 Vmode_line_unwind_vector = vector;
9594 return Qnil;
9595 }
9596
9597
9598 /* Store a single character C for the frame title in mode_line_noprop_buf.
9599 Re-allocate mode_line_noprop_buf if necessary. */
9600
9601 static void
9602 store_mode_line_noprop_char (char c)
9603 {
9604 /* If output position has reached the end of the allocated buffer,
9605 double the buffer's size. */
9606 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9607 {
9608 int len = MODE_LINE_NOPROP_LEN (0);
9609 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9610 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9611 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9612 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9613 }
9614
9615 *mode_line_noprop_ptr++ = c;
9616 }
9617
9618
9619 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9620 mode_line_noprop_ptr. STR is the string to store. Do not copy
9621 characters that yield more columns than PRECISION; PRECISION <= 0
9622 means copy the whole string. Pad with spaces until FIELD_WIDTH
9623 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9624 pad. Called from display_mode_element when it is used to build a
9625 frame title. */
9626
9627 static int
9628 store_mode_line_noprop (const unsigned char *str, int field_width, int precision)
9629 {
9630 int n = 0;
9631 int dummy, nbytes;
9632
9633 /* Copy at most PRECISION chars from STR. */
9634 nbytes = strlen (str);
9635 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9636 while (nbytes--)
9637 store_mode_line_noprop_char (*str++);
9638
9639 /* Fill up with spaces until FIELD_WIDTH reached. */
9640 while (field_width > 0
9641 && n < field_width)
9642 {
9643 store_mode_line_noprop_char (' ');
9644 ++n;
9645 }
9646
9647 return n;
9648 }
9649
9650 /***********************************************************************
9651 Frame Titles
9652 ***********************************************************************/
9653
9654 #ifdef HAVE_WINDOW_SYSTEM
9655
9656 /* Set the title of FRAME, if it has changed. The title format is
9657 Vicon_title_format if FRAME is iconified, otherwise it is
9658 frame_title_format. */
9659
9660 static void
9661 x_consider_frame_title (Lisp_Object frame)
9662 {
9663 struct frame *f = XFRAME (frame);
9664
9665 if (FRAME_WINDOW_P (f)
9666 || FRAME_MINIBUF_ONLY_P (f)
9667 || f->explicit_name)
9668 {
9669 /* Do we have more than one visible frame on this X display? */
9670 Lisp_Object tail;
9671 Lisp_Object fmt;
9672 int title_start;
9673 char *title;
9674 int len;
9675 struct it it;
9676 int count = SPECPDL_INDEX ();
9677
9678 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9679 {
9680 Lisp_Object other_frame = XCAR (tail);
9681 struct frame *tf = XFRAME (other_frame);
9682
9683 if (tf != f
9684 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9685 && !FRAME_MINIBUF_ONLY_P (tf)
9686 && !EQ (other_frame, tip_frame)
9687 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9688 break;
9689 }
9690
9691 /* Set global variable indicating that multiple frames exist. */
9692 multiple_frames = CONSP (tail);
9693
9694 /* Switch to the buffer of selected window of the frame. Set up
9695 mode_line_target so that display_mode_element will output into
9696 mode_line_noprop_buf; then display the title. */
9697 record_unwind_protect (unwind_format_mode_line,
9698 format_mode_line_unwind_data
9699 (current_buffer, selected_window, 0));
9700
9701 Fselect_window (f->selected_window, Qt);
9702 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9703 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9704
9705 mode_line_target = MODE_LINE_TITLE;
9706 title_start = MODE_LINE_NOPROP_LEN (0);
9707 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9708 NULL, DEFAULT_FACE_ID);
9709 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9710 len = MODE_LINE_NOPROP_LEN (title_start);
9711 title = mode_line_noprop_buf + title_start;
9712 unbind_to (count, Qnil);
9713
9714 /* Set the title only if it's changed. This avoids consing in
9715 the common case where it hasn't. (If it turns out that we've
9716 already wasted too much time by walking through the list with
9717 display_mode_element, then we might need to optimize at a
9718 higher level than this.) */
9719 if (! STRINGP (f->name)
9720 || SBYTES (f->name) != len
9721 || memcmp (title, SDATA (f->name), len) != 0)
9722 x_implicitly_set_name (f, make_string (title, len), Qnil);
9723 }
9724 }
9725
9726 #endif /* not HAVE_WINDOW_SYSTEM */
9727
9728
9729
9730 \f
9731 /***********************************************************************
9732 Menu Bars
9733 ***********************************************************************/
9734
9735
9736 /* Prepare for redisplay by updating menu-bar item lists when
9737 appropriate. This can call eval. */
9738
9739 void
9740 prepare_menu_bars (void)
9741 {
9742 int all_windows;
9743 struct gcpro gcpro1, gcpro2;
9744 struct frame *f;
9745 Lisp_Object tooltip_frame;
9746
9747 #ifdef HAVE_WINDOW_SYSTEM
9748 tooltip_frame = tip_frame;
9749 #else
9750 tooltip_frame = Qnil;
9751 #endif
9752
9753 /* Update all frame titles based on their buffer names, etc. We do
9754 this before the menu bars so that the buffer-menu will show the
9755 up-to-date frame titles. */
9756 #ifdef HAVE_WINDOW_SYSTEM
9757 if (windows_or_buffers_changed || update_mode_lines)
9758 {
9759 Lisp_Object tail, frame;
9760
9761 FOR_EACH_FRAME (tail, frame)
9762 {
9763 f = XFRAME (frame);
9764 if (!EQ (frame, tooltip_frame)
9765 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9766 x_consider_frame_title (frame);
9767 }
9768 }
9769 #endif /* HAVE_WINDOW_SYSTEM */
9770
9771 /* Update the menu bar item lists, if appropriate. This has to be
9772 done before any actual redisplay or generation of display lines. */
9773 all_windows = (update_mode_lines
9774 || buffer_shared > 1
9775 || windows_or_buffers_changed);
9776 if (all_windows)
9777 {
9778 Lisp_Object tail, frame;
9779 int count = SPECPDL_INDEX ();
9780 /* 1 means that update_menu_bar has run its hooks
9781 so any further calls to update_menu_bar shouldn't do so again. */
9782 int menu_bar_hooks_run = 0;
9783
9784 record_unwind_save_match_data ();
9785
9786 FOR_EACH_FRAME (tail, frame)
9787 {
9788 f = XFRAME (frame);
9789
9790 /* Ignore tooltip frame. */
9791 if (EQ (frame, tooltip_frame))
9792 continue;
9793
9794 /* If a window on this frame changed size, report that to
9795 the user and clear the size-change flag. */
9796 if (FRAME_WINDOW_SIZES_CHANGED (f))
9797 {
9798 Lisp_Object functions;
9799
9800 /* Clear flag first in case we get an error below. */
9801 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9802 functions = Vwindow_size_change_functions;
9803 GCPRO2 (tail, functions);
9804
9805 while (CONSP (functions))
9806 {
9807 if (!EQ (XCAR (functions), Qt))
9808 call1 (XCAR (functions), frame);
9809 functions = XCDR (functions);
9810 }
9811 UNGCPRO;
9812 }
9813
9814 GCPRO1 (tail);
9815 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9816 #ifdef HAVE_WINDOW_SYSTEM
9817 update_tool_bar (f, 0);
9818 #endif
9819 #ifdef HAVE_NS
9820 if (windows_or_buffers_changed
9821 && FRAME_NS_P (f))
9822 ns_set_doc_edited (f, Fbuffer_modified_p
9823 (XWINDOW (f->selected_window)->buffer));
9824 #endif
9825 UNGCPRO;
9826 }
9827
9828 unbind_to (count, Qnil);
9829 }
9830 else
9831 {
9832 struct frame *sf = SELECTED_FRAME ();
9833 update_menu_bar (sf, 1, 0);
9834 #ifdef HAVE_WINDOW_SYSTEM
9835 update_tool_bar (sf, 1);
9836 #endif
9837 }
9838 }
9839
9840
9841 /* Update the menu bar item list for frame F. This has to be done
9842 before we start to fill in any display lines, because it can call
9843 eval.
9844
9845 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9846
9847 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9848 already ran the menu bar hooks for this redisplay, so there
9849 is no need to run them again. The return value is the
9850 updated value of this flag, to pass to the next call. */
9851
9852 static int
9853 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9854 {
9855 Lisp_Object window;
9856 register struct window *w;
9857
9858 /* If called recursively during a menu update, do nothing. This can
9859 happen when, for instance, an activate-menubar-hook causes a
9860 redisplay. */
9861 if (inhibit_menubar_update)
9862 return hooks_run;
9863
9864 window = FRAME_SELECTED_WINDOW (f);
9865 w = XWINDOW (window);
9866
9867 if (FRAME_WINDOW_P (f)
9868 ?
9869 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9870 || defined (HAVE_NS) || defined (USE_GTK)
9871 FRAME_EXTERNAL_MENU_BAR (f)
9872 #else
9873 FRAME_MENU_BAR_LINES (f) > 0
9874 #endif
9875 : FRAME_MENU_BAR_LINES (f) > 0)
9876 {
9877 /* If the user has switched buffers or windows, we need to
9878 recompute to reflect the new bindings. But we'll
9879 recompute when update_mode_lines is set too; that means
9880 that people can use force-mode-line-update to request
9881 that the menu bar be recomputed. The adverse effect on
9882 the rest of the redisplay algorithm is about the same as
9883 windows_or_buffers_changed anyway. */
9884 if (windows_or_buffers_changed
9885 /* This used to test w->update_mode_line, but we believe
9886 there is no need to recompute the menu in that case. */
9887 || update_mode_lines
9888 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9889 < BUF_MODIFF (XBUFFER (w->buffer)))
9890 != !NILP (w->last_had_star))
9891 || ((!NILP (Vtransient_mark_mode)
9892 && !NILP (XBUFFER (w->buffer)->mark_active))
9893 != !NILP (w->region_showing)))
9894 {
9895 struct buffer *prev = current_buffer;
9896 int count = SPECPDL_INDEX ();
9897
9898 specbind (Qinhibit_menubar_update, Qt);
9899
9900 set_buffer_internal_1 (XBUFFER (w->buffer));
9901 if (save_match_data)
9902 record_unwind_save_match_data ();
9903 if (NILP (Voverriding_local_map_menu_flag))
9904 {
9905 specbind (Qoverriding_terminal_local_map, Qnil);
9906 specbind (Qoverriding_local_map, Qnil);
9907 }
9908
9909 if (!hooks_run)
9910 {
9911 /* Run the Lucid hook. */
9912 safe_run_hooks (Qactivate_menubar_hook);
9913
9914 /* If it has changed current-menubar from previous value,
9915 really recompute the menu-bar from the value. */
9916 if (! NILP (Vlucid_menu_bar_dirty_flag))
9917 call0 (Qrecompute_lucid_menubar);
9918
9919 safe_run_hooks (Qmenu_bar_update_hook);
9920
9921 hooks_run = 1;
9922 }
9923
9924 XSETFRAME (Vmenu_updating_frame, f);
9925 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9926
9927 /* Redisplay the menu bar in case we changed it. */
9928 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9929 || defined (HAVE_NS) || defined (USE_GTK)
9930 if (FRAME_WINDOW_P (f))
9931 {
9932 #if defined (HAVE_NS)
9933 /* All frames on Mac OS share the same menubar. So only
9934 the selected frame should be allowed to set it. */
9935 if (f == SELECTED_FRAME ())
9936 #endif
9937 set_frame_menubar (f, 0, 0);
9938 }
9939 else
9940 /* On a terminal screen, the menu bar is an ordinary screen
9941 line, and this makes it get updated. */
9942 w->update_mode_line = Qt;
9943 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9944 /* In the non-toolkit version, the menu bar is an ordinary screen
9945 line, and this makes it get updated. */
9946 w->update_mode_line = Qt;
9947 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9948
9949 unbind_to (count, Qnil);
9950 set_buffer_internal_1 (prev);
9951 }
9952 }
9953
9954 return hooks_run;
9955 }
9956
9957
9958 \f
9959 /***********************************************************************
9960 Output Cursor
9961 ***********************************************************************/
9962
9963 #ifdef HAVE_WINDOW_SYSTEM
9964
9965 /* EXPORT:
9966 Nominal cursor position -- where to draw output.
9967 HPOS and VPOS are window relative glyph matrix coordinates.
9968 X and Y are window relative pixel coordinates. */
9969
9970 struct cursor_pos output_cursor;
9971
9972
9973 /* EXPORT:
9974 Set the global variable output_cursor to CURSOR. All cursor
9975 positions are relative to updated_window. */
9976
9977 void
9978 set_output_cursor (struct cursor_pos *cursor)
9979 {
9980 output_cursor.hpos = cursor->hpos;
9981 output_cursor.vpos = cursor->vpos;
9982 output_cursor.x = cursor->x;
9983 output_cursor.y = cursor->y;
9984 }
9985
9986
9987 /* EXPORT for RIF:
9988 Set a nominal cursor position.
9989
9990 HPOS and VPOS are column/row positions in a window glyph matrix. X
9991 and Y are window text area relative pixel positions.
9992
9993 If this is done during an update, updated_window will contain the
9994 window that is being updated and the position is the future output
9995 cursor position for that window. If updated_window is null, use
9996 selected_window and display the cursor at the given position. */
9997
9998 void
9999 x_cursor_to (int vpos, int hpos, int y, int x)
10000 {
10001 struct window *w;
10002
10003 /* If updated_window is not set, work on selected_window. */
10004 if (updated_window)
10005 w = updated_window;
10006 else
10007 w = XWINDOW (selected_window);
10008
10009 /* Set the output cursor. */
10010 output_cursor.hpos = hpos;
10011 output_cursor.vpos = vpos;
10012 output_cursor.x = x;
10013 output_cursor.y = y;
10014
10015 /* If not called as part of an update, really display the cursor.
10016 This will also set the cursor position of W. */
10017 if (updated_window == NULL)
10018 {
10019 BLOCK_INPUT;
10020 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10021 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10022 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10023 UNBLOCK_INPUT;
10024 }
10025 }
10026
10027 #endif /* HAVE_WINDOW_SYSTEM */
10028
10029 \f
10030 /***********************************************************************
10031 Tool-bars
10032 ***********************************************************************/
10033
10034 #ifdef HAVE_WINDOW_SYSTEM
10035
10036 /* Where the mouse was last time we reported a mouse event. */
10037
10038 FRAME_PTR last_mouse_frame;
10039
10040 /* Tool-bar item index of the item on which a mouse button was pressed
10041 or -1. */
10042
10043 int last_tool_bar_item;
10044
10045
10046 static Lisp_Object
10047 update_tool_bar_unwind (Lisp_Object frame)
10048 {
10049 selected_frame = frame;
10050 return Qnil;
10051 }
10052
10053 /* Update the tool-bar item list for frame F. This has to be done
10054 before we start to fill in any display lines. Called from
10055 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10056 and restore it here. */
10057
10058 static void
10059 update_tool_bar (struct frame *f, int save_match_data)
10060 {
10061 #if defined (USE_GTK) || defined (HAVE_NS)
10062 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10063 #else
10064 int do_update = WINDOWP (f->tool_bar_window)
10065 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10066 #endif
10067
10068 if (do_update)
10069 {
10070 Lisp_Object window;
10071 struct window *w;
10072
10073 window = FRAME_SELECTED_WINDOW (f);
10074 w = XWINDOW (window);
10075
10076 /* If the user has switched buffers or windows, we need to
10077 recompute to reflect the new bindings. But we'll
10078 recompute when update_mode_lines is set too; that means
10079 that people can use force-mode-line-update to request
10080 that the menu bar be recomputed. The adverse effect on
10081 the rest of the redisplay algorithm is about the same as
10082 windows_or_buffers_changed anyway. */
10083 if (windows_or_buffers_changed
10084 || !NILP (w->update_mode_line)
10085 || update_mode_lines
10086 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10087 < BUF_MODIFF (XBUFFER (w->buffer)))
10088 != !NILP (w->last_had_star))
10089 || ((!NILP (Vtransient_mark_mode)
10090 && !NILP (XBUFFER (w->buffer)->mark_active))
10091 != !NILP (w->region_showing)))
10092 {
10093 struct buffer *prev = current_buffer;
10094 int count = SPECPDL_INDEX ();
10095 Lisp_Object frame, new_tool_bar;
10096 int new_n_tool_bar;
10097 struct gcpro gcpro1;
10098
10099 /* Set current_buffer to the buffer of the selected
10100 window of the frame, so that we get the right local
10101 keymaps. */
10102 set_buffer_internal_1 (XBUFFER (w->buffer));
10103
10104 /* Save match data, if we must. */
10105 if (save_match_data)
10106 record_unwind_save_match_data ();
10107
10108 /* Make sure that we don't accidentally use bogus keymaps. */
10109 if (NILP (Voverriding_local_map_menu_flag))
10110 {
10111 specbind (Qoverriding_terminal_local_map, Qnil);
10112 specbind (Qoverriding_local_map, Qnil);
10113 }
10114
10115 GCPRO1 (new_tool_bar);
10116
10117 /* We must temporarily set the selected frame to this frame
10118 before calling tool_bar_items, because the calculation of
10119 the tool-bar keymap uses the selected frame (see
10120 `tool-bar-make-keymap' in tool-bar.el). */
10121 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10122 XSETFRAME (frame, f);
10123 selected_frame = frame;
10124
10125 /* Build desired tool-bar items from keymaps. */
10126 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10127 &new_n_tool_bar);
10128
10129 /* Redisplay the tool-bar if we changed it. */
10130 if (new_n_tool_bar != f->n_tool_bar_items
10131 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10132 {
10133 /* Redisplay that happens asynchronously due to an expose event
10134 may access f->tool_bar_items. Make sure we update both
10135 variables within BLOCK_INPUT so no such event interrupts. */
10136 BLOCK_INPUT;
10137 f->tool_bar_items = new_tool_bar;
10138 f->n_tool_bar_items = new_n_tool_bar;
10139 w->update_mode_line = Qt;
10140 UNBLOCK_INPUT;
10141 }
10142
10143 UNGCPRO;
10144
10145 unbind_to (count, Qnil);
10146 set_buffer_internal_1 (prev);
10147 }
10148 }
10149 }
10150
10151
10152 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10153 F's desired tool-bar contents. F->tool_bar_items must have
10154 been set up previously by calling prepare_menu_bars. */
10155
10156 static void
10157 build_desired_tool_bar_string (struct frame *f)
10158 {
10159 int i, size, size_needed;
10160 struct gcpro gcpro1, gcpro2, gcpro3;
10161 Lisp_Object image, plist, props;
10162
10163 image = plist = props = Qnil;
10164 GCPRO3 (image, plist, props);
10165
10166 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10167 Otherwise, make a new string. */
10168
10169 /* The size of the string we might be able to reuse. */
10170 size = (STRINGP (f->desired_tool_bar_string)
10171 ? SCHARS (f->desired_tool_bar_string)
10172 : 0);
10173
10174 /* We need one space in the string for each image. */
10175 size_needed = f->n_tool_bar_items;
10176
10177 /* Reuse f->desired_tool_bar_string, if possible. */
10178 if (size < size_needed || NILP (f->desired_tool_bar_string))
10179 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10180 make_number (' '));
10181 else
10182 {
10183 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10184 Fremove_text_properties (make_number (0), make_number (size),
10185 props, f->desired_tool_bar_string);
10186 }
10187
10188 /* Put a `display' property on the string for the images to display,
10189 put a `menu_item' property on tool-bar items with a value that
10190 is the index of the item in F's tool-bar item vector. */
10191 for (i = 0; i < f->n_tool_bar_items; ++i)
10192 {
10193 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10194
10195 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10196 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10197 int hmargin, vmargin, relief, idx, end;
10198
10199 /* If image is a vector, choose the image according to the
10200 button state. */
10201 image = PROP (TOOL_BAR_ITEM_IMAGES);
10202 if (VECTORP (image))
10203 {
10204 if (enabled_p)
10205 idx = (selected_p
10206 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10207 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10208 else
10209 idx = (selected_p
10210 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10211 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10212
10213 xassert (ASIZE (image) >= idx);
10214 image = AREF (image, idx);
10215 }
10216 else
10217 idx = -1;
10218
10219 /* Ignore invalid image specifications. */
10220 if (!valid_image_p (image))
10221 continue;
10222
10223 /* Display the tool-bar button pressed, or depressed. */
10224 plist = Fcopy_sequence (XCDR (image));
10225
10226 /* Compute margin and relief to draw. */
10227 relief = (tool_bar_button_relief >= 0
10228 ? tool_bar_button_relief
10229 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10230 hmargin = vmargin = relief;
10231
10232 if (INTEGERP (Vtool_bar_button_margin)
10233 && XINT (Vtool_bar_button_margin) > 0)
10234 {
10235 hmargin += XFASTINT (Vtool_bar_button_margin);
10236 vmargin += XFASTINT (Vtool_bar_button_margin);
10237 }
10238 else if (CONSP (Vtool_bar_button_margin))
10239 {
10240 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10241 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10242 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10243
10244 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10245 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10246 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10247 }
10248
10249 if (auto_raise_tool_bar_buttons_p)
10250 {
10251 /* Add a `:relief' property to the image spec if the item is
10252 selected. */
10253 if (selected_p)
10254 {
10255 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10256 hmargin -= relief;
10257 vmargin -= relief;
10258 }
10259 }
10260 else
10261 {
10262 /* If image is selected, display it pressed, i.e. with a
10263 negative relief. If it's not selected, display it with a
10264 raised relief. */
10265 plist = Fplist_put (plist, QCrelief,
10266 (selected_p
10267 ? make_number (-relief)
10268 : make_number (relief)));
10269 hmargin -= relief;
10270 vmargin -= relief;
10271 }
10272
10273 /* Put a margin around the image. */
10274 if (hmargin || vmargin)
10275 {
10276 if (hmargin == vmargin)
10277 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10278 else
10279 plist = Fplist_put (plist, QCmargin,
10280 Fcons (make_number (hmargin),
10281 make_number (vmargin)));
10282 }
10283
10284 /* If button is not enabled, and we don't have special images
10285 for the disabled state, make the image appear disabled by
10286 applying an appropriate algorithm to it. */
10287 if (!enabled_p && idx < 0)
10288 plist = Fplist_put (plist, QCconversion, Qdisabled);
10289
10290 /* Put a `display' text property on the string for the image to
10291 display. Put a `menu-item' property on the string that gives
10292 the start of this item's properties in the tool-bar items
10293 vector. */
10294 image = Fcons (Qimage, plist);
10295 props = list4 (Qdisplay, image,
10296 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10297
10298 /* Let the last image hide all remaining spaces in the tool bar
10299 string. The string can be longer than needed when we reuse a
10300 previous string. */
10301 if (i + 1 == f->n_tool_bar_items)
10302 end = SCHARS (f->desired_tool_bar_string);
10303 else
10304 end = i + 1;
10305 Fadd_text_properties (make_number (i), make_number (end),
10306 props, f->desired_tool_bar_string);
10307 #undef PROP
10308 }
10309
10310 UNGCPRO;
10311 }
10312
10313
10314 /* Display one line of the tool-bar of frame IT->f.
10315
10316 HEIGHT specifies the desired height of the tool-bar line.
10317 If the actual height of the glyph row is less than HEIGHT, the
10318 row's height is increased to HEIGHT, and the icons are centered
10319 vertically in the new height.
10320
10321 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10322 count a final empty row in case the tool-bar width exactly matches
10323 the window width.
10324 */
10325
10326 static void
10327 display_tool_bar_line (struct it *it, int height)
10328 {
10329 struct glyph_row *row = it->glyph_row;
10330 int max_x = it->last_visible_x;
10331 struct glyph *last;
10332
10333 prepare_desired_row (row);
10334 row->y = it->current_y;
10335
10336 /* Note that this isn't made use of if the face hasn't a box,
10337 so there's no need to check the face here. */
10338 it->start_of_box_run_p = 1;
10339
10340 while (it->current_x < max_x)
10341 {
10342 int x, n_glyphs_before, i, nglyphs;
10343 struct it it_before;
10344
10345 /* Get the next display element. */
10346 if (!get_next_display_element (it))
10347 {
10348 /* Don't count empty row if we are counting needed tool-bar lines. */
10349 if (height < 0 && !it->hpos)
10350 return;
10351 break;
10352 }
10353
10354 /* Produce glyphs. */
10355 n_glyphs_before = row->used[TEXT_AREA];
10356 it_before = *it;
10357
10358 PRODUCE_GLYPHS (it);
10359
10360 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10361 i = 0;
10362 x = it_before.current_x;
10363 while (i < nglyphs)
10364 {
10365 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10366
10367 if (x + glyph->pixel_width > max_x)
10368 {
10369 /* Glyph doesn't fit on line. Backtrack. */
10370 row->used[TEXT_AREA] = n_glyphs_before;
10371 *it = it_before;
10372 /* If this is the only glyph on this line, it will never fit on the
10373 toolbar, so skip it. But ensure there is at least one glyph,
10374 so we don't accidentally disable the tool-bar. */
10375 if (n_glyphs_before == 0
10376 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10377 break;
10378 goto out;
10379 }
10380
10381 ++it->hpos;
10382 x += glyph->pixel_width;
10383 ++i;
10384 }
10385
10386 /* Stop at line ends. */
10387 if (ITERATOR_AT_END_OF_LINE_P (it))
10388 break;
10389
10390 set_iterator_to_next (it, 1);
10391 }
10392
10393 out:;
10394
10395 row->displays_text_p = row->used[TEXT_AREA] != 0;
10396
10397 /* Use default face for the border below the tool bar.
10398
10399 FIXME: When auto-resize-tool-bars is grow-only, there is
10400 no additional border below the possibly empty tool-bar lines.
10401 So to make the extra empty lines look "normal", we have to
10402 use the tool-bar face for the border too. */
10403 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10404 it->face_id = DEFAULT_FACE_ID;
10405
10406 extend_face_to_end_of_line (it);
10407 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10408 last->right_box_line_p = 1;
10409 if (last == row->glyphs[TEXT_AREA])
10410 last->left_box_line_p = 1;
10411
10412 /* Make line the desired height and center it vertically. */
10413 if ((height -= it->max_ascent + it->max_descent) > 0)
10414 {
10415 /* Don't add more than one line height. */
10416 height %= FRAME_LINE_HEIGHT (it->f);
10417 it->max_ascent += height / 2;
10418 it->max_descent += (height + 1) / 2;
10419 }
10420
10421 compute_line_metrics (it);
10422
10423 /* If line is empty, make it occupy the rest of the tool-bar. */
10424 if (!row->displays_text_p)
10425 {
10426 row->height = row->phys_height = it->last_visible_y - row->y;
10427 row->visible_height = row->height;
10428 row->ascent = row->phys_ascent = 0;
10429 row->extra_line_spacing = 0;
10430 }
10431
10432 row->full_width_p = 1;
10433 row->continued_p = 0;
10434 row->truncated_on_left_p = 0;
10435 row->truncated_on_right_p = 0;
10436
10437 it->current_x = it->hpos = 0;
10438 it->current_y += row->height;
10439 ++it->vpos;
10440 ++it->glyph_row;
10441 }
10442
10443
10444 /* Max tool-bar height. */
10445
10446 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10447 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10448
10449 /* Value is the number of screen lines needed to make all tool-bar
10450 items of frame F visible. The number of actual rows needed is
10451 returned in *N_ROWS if non-NULL. */
10452
10453 static int
10454 tool_bar_lines_needed (struct frame *f, int *n_rows)
10455 {
10456 struct window *w = XWINDOW (f->tool_bar_window);
10457 struct it it;
10458 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10459 the desired matrix, so use (unused) mode-line row as temporary row to
10460 avoid destroying the first tool-bar row. */
10461 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10462
10463 /* Initialize an iterator for iteration over
10464 F->desired_tool_bar_string in the tool-bar window of frame F. */
10465 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10466 it.first_visible_x = 0;
10467 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10468 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10469
10470 while (!ITERATOR_AT_END_P (&it))
10471 {
10472 clear_glyph_row (temp_row);
10473 it.glyph_row = temp_row;
10474 display_tool_bar_line (&it, -1);
10475 }
10476 clear_glyph_row (temp_row);
10477
10478 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10479 if (n_rows)
10480 *n_rows = it.vpos > 0 ? it.vpos : -1;
10481
10482 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10483 }
10484
10485
10486 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10487 0, 1, 0,
10488 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10489 (Lisp_Object frame)
10490 {
10491 struct frame *f;
10492 struct window *w;
10493 int nlines = 0;
10494
10495 if (NILP (frame))
10496 frame = selected_frame;
10497 else
10498 CHECK_FRAME (frame);
10499 f = XFRAME (frame);
10500
10501 if (WINDOWP (f->tool_bar_window)
10502 || (w = XWINDOW (f->tool_bar_window),
10503 WINDOW_TOTAL_LINES (w) > 0))
10504 {
10505 update_tool_bar (f, 1);
10506 if (f->n_tool_bar_items)
10507 {
10508 build_desired_tool_bar_string (f);
10509 nlines = tool_bar_lines_needed (f, NULL);
10510 }
10511 }
10512
10513 return make_number (nlines);
10514 }
10515
10516
10517 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10518 height should be changed. */
10519
10520 static int
10521 redisplay_tool_bar (struct frame *f)
10522 {
10523 struct window *w;
10524 struct it it;
10525 struct glyph_row *row;
10526
10527 #if defined (USE_GTK) || defined (HAVE_NS)
10528 if (FRAME_EXTERNAL_TOOL_BAR (f))
10529 update_frame_tool_bar (f);
10530 return 0;
10531 #endif
10532
10533 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10534 do anything. This means you must start with tool-bar-lines
10535 non-zero to get the auto-sizing effect. Or in other words, you
10536 can turn off tool-bars by specifying tool-bar-lines zero. */
10537 if (!WINDOWP (f->tool_bar_window)
10538 || (w = XWINDOW (f->tool_bar_window),
10539 WINDOW_TOTAL_LINES (w) == 0))
10540 return 0;
10541
10542 /* Set up an iterator for the tool-bar window. */
10543 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10544 it.first_visible_x = 0;
10545 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10546 row = it.glyph_row;
10547
10548 /* Build a string that represents the contents of the tool-bar. */
10549 build_desired_tool_bar_string (f);
10550 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10551
10552 if (f->n_tool_bar_rows == 0)
10553 {
10554 int nlines;
10555
10556 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10557 nlines != WINDOW_TOTAL_LINES (w)))
10558 {
10559 Lisp_Object frame;
10560 int old_height = WINDOW_TOTAL_LINES (w);
10561
10562 XSETFRAME (frame, f);
10563 Fmodify_frame_parameters (frame,
10564 Fcons (Fcons (Qtool_bar_lines,
10565 make_number (nlines)),
10566 Qnil));
10567 if (WINDOW_TOTAL_LINES (w) != old_height)
10568 {
10569 clear_glyph_matrix (w->desired_matrix);
10570 fonts_changed_p = 1;
10571 return 1;
10572 }
10573 }
10574 }
10575
10576 /* Display as many lines as needed to display all tool-bar items. */
10577
10578 if (f->n_tool_bar_rows > 0)
10579 {
10580 int border, rows, height, extra;
10581
10582 if (INTEGERP (Vtool_bar_border))
10583 border = XINT (Vtool_bar_border);
10584 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10585 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10586 else if (EQ (Vtool_bar_border, Qborder_width))
10587 border = f->border_width;
10588 else
10589 border = 0;
10590 if (border < 0)
10591 border = 0;
10592
10593 rows = f->n_tool_bar_rows;
10594 height = max (1, (it.last_visible_y - border) / rows);
10595 extra = it.last_visible_y - border - height * rows;
10596
10597 while (it.current_y < it.last_visible_y)
10598 {
10599 int h = 0;
10600 if (extra > 0 && rows-- > 0)
10601 {
10602 h = (extra + rows - 1) / rows;
10603 extra -= h;
10604 }
10605 display_tool_bar_line (&it, height + h);
10606 }
10607 }
10608 else
10609 {
10610 while (it.current_y < it.last_visible_y)
10611 display_tool_bar_line (&it, 0);
10612 }
10613
10614 /* It doesn't make much sense to try scrolling in the tool-bar
10615 window, so don't do it. */
10616 w->desired_matrix->no_scrolling_p = 1;
10617 w->must_be_updated_p = 1;
10618
10619 if (!NILP (Vauto_resize_tool_bars))
10620 {
10621 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10622 int change_height_p = 0;
10623
10624 /* If we couldn't display everything, change the tool-bar's
10625 height if there is room for more. */
10626 if (IT_STRING_CHARPOS (it) < it.end_charpos
10627 && it.current_y < max_tool_bar_height)
10628 change_height_p = 1;
10629
10630 row = it.glyph_row - 1;
10631
10632 /* If there are blank lines at the end, except for a partially
10633 visible blank line at the end that is smaller than
10634 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10635 if (!row->displays_text_p
10636 && row->height >= FRAME_LINE_HEIGHT (f))
10637 change_height_p = 1;
10638
10639 /* If row displays tool-bar items, but is partially visible,
10640 change the tool-bar's height. */
10641 if (row->displays_text_p
10642 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10643 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10644 change_height_p = 1;
10645
10646 /* Resize windows as needed by changing the `tool-bar-lines'
10647 frame parameter. */
10648 if (change_height_p)
10649 {
10650 Lisp_Object frame;
10651 int old_height = WINDOW_TOTAL_LINES (w);
10652 int nrows;
10653 int nlines = tool_bar_lines_needed (f, &nrows);
10654
10655 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10656 && !f->minimize_tool_bar_window_p)
10657 ? (nlines > old_height)
10658 : (nlines != old_height));
10659 f->minimize_tool_bar_window_p = 0;
10660
10661 if (change_height_p)
10662 {
10663 XSETFRAME (frame, f);
10664 Fmodify_frame_parameters (frame,
10665 Fcons (Fcons (Qtool_bar_lines,
10666 make_number (nlines)),
10667 Qnil));
10668 if (WINDOW_TOTAL_LINES (w) != old_height)
10669 {
10670 clear_glyph_matrix (w->desired_matrix);
10671 f->n_tool_bar_rows = nrows;
10672 fonts_changed_p = 1;
10673 return 1;
10674 }
10675 }
10676 }
10677 }
10678
10679 f->minimize_tool_bar_window_p = 0;
10680 return 0;
10681 }
10682
10683
10684 /* Get information about the tool-bar item which is displayed in GLYPH
10685 on frame F. Return in *PROP_IDX the index where tool-bar item
10686 properties start in F->tool_bar_items. Value is zero if
10687 GLYPH doesn't display a tool-bar item. */
10688
10689 static int
10690 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10691 {
10692 Lisp_Object prop;
10693 int success_p;
10694 int charpos;
10695
10696 /* This function can be called asynchronously, which means we must
10697 exclude any possibility that Fget_text_property signals an
10698 error. */
10699 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10700 charpos = max (0, charpos);
10701
10702 /* Get the text property `menu-item' at pos. The value of that
10703 property is the start index of this item's properties in
10704 F->tool_bar_items. */
10705 prop = Fget_text_property (make_number (charpos),
10706 Qmenu_item, f->current_tool_bar_string);
10707 if (INTEGERP (prop))
10708 {
10709 *prop_idx = XINT (prop);
10710 success_p = 1;
10711 }
10712 else
10713 success_p = 0;
10714
10715 return success_p;
10716 }
10717
10718 \f
10719 /* Get information about the tool-bar item at position X/Y on frame F.
10720 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10721 the current matrix of the tool-bar window of F, or NULL if not
10722 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10723 item in F->tool_bar_items. Value is
10724
10725 -1 if X/Y is not on a tool-bar item
10726 0 if X/Y is on the same item that was highlighted before.
10727 1 otherwise. */
10728
10729 static int
10730 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10731 int *hpos, int *vpos, int *prop_idx)
10732 {
10733 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10734 struct window *w = XWINDOW (f->tool_bar_window);
10735 int area;
10736
10737 /* Find the glyph under X/Y. */
10738 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10739 if (*glyph == NULL)
10740 return -1;
10741
10742 /* Get the start of this tool-bar item's properties in
10743 f->tool_bar_items. */
10744 if (!tool_bar_item_info (f, *glyph, prop_idx))
10745 return -1;
10746
10747 /* Is mouse on the highlighted item? */
10748 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10749 && *vpos >= dpyinfo->mouse_face_beg_row
10750 && *vpos <= dpyinfo->mouse_face_end_row
10751 && (*vpos > dpyinfo->mouse_face_beg_row
10752 || *hpos >= dpyinfo->mouse_face_beg_col)
10753 && (*vpos < dpyinfo->mouse_face_end_row
10754 || *hpos < dpyinfo->mouse_face_end_col
10755 || dpyinfo->mouse_face_past_end))
10756 return 0;
10757
10758 return 1;
10759 }
10760
10761
10762 /* EXPORT:
10763 Handle mouse button event on the tool-bar of frame F, at
10764 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10765 0 for button release. MODIFIERS is event modifiers for button
10766 release. */
10767
10768 void
10769 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10770 unsigned int modifiers)
10771 {
10772 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10773 struct window *w = XWINDOW (f->tool_bar_window);
10774 int hpos, vpos, prop_idx;
10775 struct glyph *glyph;
10776 Lisp_Object enabled_p;
10777
10778 /* If not on the highlighted tool-bar item, return. */
10779 frame_to_window_pixel_xy (w, &x, &y);
10780 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10781 return;
10782
10783 /* If item is disabled, do nothing. */
10784 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10785 if (NILP (enabled_p))
10786 return;
10787
10788 if (down_p)
10789 {
10790 /* Show item in pressed state. */
10791 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10792 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10793 last_tool_bar_item = prop_idx;
10794 }
10795 else
10796 {
10797 Lisp_Object key, frame;
10798 struct input_event event;
10799 EVENT_INIT (event);
10800
10801 /* Show item in released state. */
10802 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10803 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10804
10805 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10806
10807 XSETFRAME (frame, f);
10808 event.kind = TOOL_BAR_EVENT;
10809 event.frame_or_window = frame;
10810 event.arg = frame;
10811 kbd_buffer_store_event (&event);
10812
10813 event.kind = TOOL_BAR_EVENT;
10814 event.frame_or_window = frame;
10815 event.arg = key;
10816 event.modifiers = modifiers;
10817 kbd_buffer_store_event (&event);
10818 last_tool_bar_item = -1;
10819 }
10820 }
10821
10822
10823 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10824 tool-bar window-relative coordinates X/Y. Called from
10825 note_mouse_highlight. */
10826
10827 static void
10828 note_tool_bar_highlight (struct frame *f, int x, int y)
10829 {
10830 Lisp_Object window = f->tool_bar_window;
10831 struct window *w = XWINDOW (window);
10832 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10833 int hpos, vpos;
10834 struct glyph *glyph;
10835 struct glyph_row *row;
10836 int i;
10837 Lisp_Object enabled_p;
10838 int prop_idx;
10839 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10840 int mouse_down_p, rc;
10841
10842 /* Function note_mouse_highlight is called with negative x(y
10843 values when mouse moves outside of the frame. */
10844 if (x <= 0 || y <= 0)
10845 {
10846 clear_mouse_face (dpyinfo);
10847 return;
10848 }
10849
10850 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10851 if (rc < 0)
10852 {
10853 /* Not on tool-bar item. */
10854 clear_mouse_face (dpyinfo);
10855 return;
10856 }
10857 else if (rc == 0)
10858 /* On same tool-bar item as before. */
10859 goto set_help_echo;
10860
10861 clear_mouse_face (dpyinfo);
10862
10863 /* Mouse is down, but on different tool-bar item? */
10864 mouse_down_p = (dpyinfo->grabbed
10865 && f == last_mouse_frame
10866 && FRAME_LIVE_P (f));
10867 if (mouse_down_p
10868 && last_tool_bar_item != prop_idx)
10869 return;
10870
10871 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10872 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10873
10874 /* If tool-bar item is not enabled, don't highlight it. */
10875 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10876 if (!NILP (enabled_p))
10877 {
10878 /* Compute the x-position of the glyph. In front and past the
10879 image is a space. We include this in the highlighted area. */
10880 row = MATRIX_ROW (w->current_matrix, vpos);
10881 for (i = x = 0; i < hpos; ++i)
10882 x += row->glyphs[TEXT_AREA][i].pixel_width;
10883
10884 /* Record this as the current active region. */
10885 dpyinfo->mouse_face_beg_col = hpos;
10886 dpyinfo->mouse_face_beg_row = vpos;
10887 dpyinfo->mouse_face_beg_x = x;
10888 dpyinfo->mouse_face_beg_y = row->y;
10889 dpyinfo->mouse_face_past_end = 0;
10890
10891 dpyinfo->mouse_face_end_col = hpos + 1;
10892 dpyinfo->mouse_face_end_row = vpos;
10893 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10894 dpyinfo->mouse_face_end_y = row->y;
10895 dpyinfo->mouse_face_window = window;
10896 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10897
10898 /* Display it as active. */
10899 show_mouse_face (dpyinfo, draw);
10900 dpyinfo->mouse_face_image_state = draw;
10901 }
10902
10903 set_help_echo:
10904
10905 /* Set help_echo_string to a help string to display for this tool-bar item.
10906 XTread_socket does the rest. */
10907 help_echo_object = help_echo_window = Qnil;
10908 help_echo_pos = -1;
10909 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10910 if (NILP (help_echo_string))
10911 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10912 }
10913
10914 #endif /* HAVE_WINDOW_SYSTEM */
10915
10916
10917 \f
10918 /************************************************************************
10919 Horizontal scrolling
10920 ************************************************************************/
10921
10922 static int hscroll_window_tree (Lisp_Object);
10923 static int hscroll_windows (Lisp_Object);
10924
10925 /* For all leaf windows in the window tree rooted at WINDOW, set their
10926 hscroll value so that PT is (i) visible in the window, and (ii) so
10927 that it is not within a certain margin at the window's left and
10928 right border. Value is non-zero if any window's hscroll has been
10929 changed. */
10930
10931 static int
10932 hscroll_window_tree (Lisp_Object window)
10933 {
10934 int hscrolled_p = 0;
10935 int hscroll_relative_p = FLOATP (Vhscroll_step);
10936 int hscroll_step_abs = 0;
10937 double hscroll_step_rel = 0;
10938
10939 if (hscroll_relative_p)
10940 {
10941 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10942 if (hscroll_step_rel < 0)
10943 {
10944 hscroll_relative_p = 0;
10945 hscroll_step_abs = 0;
10946 }
10947 }
10948 else if (INTEGERP (Vhscroll_step))
10949 {
10950 hscroll_step_abs = XINT (Vhscroll_step);
10951 if (hscroll_step_abs < 0)
10952 hscroll_step_abs = 0;
10953 }
10954 else
10955 hscroll_step_abs = 0;
10956
10957 while (WINDOWP (window))
10958 {
10959 struct window *w = XWINDOW (window);
10960
10961 if (WINDOWP (w->hchild))
10962 hscrolled_p |= hscroll_window_tree (w->hchild);
10963 else if (WINDOWP (w->vchild))
10964 hscrolled_p |= hscroll_window_tree (w->vchild);
10965 else if (w->cursor.vpos >= 0)
10966 {
10967 int h_margin;
10968 int text_area_width;
10969 struct glyph_row *current_cursor_row
10970 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10971 struct glyph_row *desired_cursor_row
10972 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10973 struct glyph_row *cursor_row
10974 = (desired_cursor_row->enabled_p
10975 ? desired_cursor_row
10976 : current_cursor_row);
10977
10978 text_area_width = window_box_width (w, TEXT_AREA);
10979
10980 /* Scroll when cursor is inside this scroll margin. */
10981 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10982
10983 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10984 && ((XFASTINT (w->hscroll)
10985 && w->cursor.x <= h_margin)
10986 || (cursor_row->enabled_p
10987 && cursor_row->truncated_on_right_p
10988 && (w->cursor.x >= text_area_width - h_margin))))
10989 {
10990 struct it it;
10991 int hscroll;
10992 struct buffer *saved_current_buffer;
10993 int pt;
10994 int wanted_x;
10995
10996 /* Find point in a display of infinite width. */
10997 saved_current_buffer = current_buffer;
10998 current_buffer = XBUFFER (w->buffer);
10999
11000 if (w == XWINDOW (selected_window))
11001 pt = BUF_PT (current_buffer);
11002 else
11003 {
11004 pt = marker_position (w->pointm);
11005 pt = max (BEGV, pt);
11006 pt = min (ZV, pt);
11007 }
11008
11009 /* Move iterator to pt starting at cursor_row->start in
11010 a line with infinite width. */
11011 init_to_row_start (&it, w, cursor_row);
11012 it.last_visible_x = INFINITY;
11013 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11014 current_buffer = saved_current_buffer;
11015
11016 /* Position cursor in window. */
11017 if (!hscroll_relative_p && hscroll_step_abs == 0)
11018 hscroll = max (0, (it.current_x
11019 - (ITERATOR_AT_END_OF_LINE_P (&it)
11020 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11021 : (text_area_width / 2))))
11022 / FRAME_COLUMN_WIDTH (it.f);
11023 else if (w->cursor.x >= text_area_width - h_margin)
11024 {
11025 if (hscroll_relative_p)
11026 wanted_x = text_area_width * (1 - hscroll_step_rel)
11027 - h_margin;
11028 else
11029 wanted_x = text_area_width
11030 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11031 - h_margin;
11032 hscroll
11033 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11034 }
11035 else
11036 {
11037 if (hscroll_relative_p)
11038 wanted_x = text_area_width * hscroll_step_rel
11039 + h_margin;
11040 else
11041 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11042 + h_margin;
11043 hscroll
11044 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11045 }
11046 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11047
11048 /* Don't call Fset_window_hscroll if value hasn't
11049 changed because it will prevent redisplay
11050 optimizations. */
11051 if (XFASTINT (w->hscroll) != hscroll)
11052 {
11053 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11054 w->hscroll = make_number (hscroll);
11055 hscrolled_p = 1;
11056 }
11057 }
11058 }
11059
11060 window = w->next;
11061 }
11062
11063 /* Value is non-zero if hscroll of any leaf window has been changed. */
11064 return hscrolled_p;
11065 }
11066
11067
11068 /* Set hscroll so that cursor is visible and not inside horizontal
11069 scroll margins for all windows in the tree rooted at WINDOW. See
11070 also hscroll_window_tree above. Value is non-zero if any window's
11071 hscroll has been changed. If it has, desired matrices on the frame
11072 of WINDOW are cleared. */
11073
11074 static int
11075 hscroll_windows (Lisp_Object window)
11076 {
11077 int hscrolled_p = hscroll_window_tree (window);
11078 if (hscrolled_p)
11079 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11080 return hscrolled_p;
11081 }
11082
11083
11084 \f
11085 /************************************************************************
11086 Redisplay
11087 ************************************************************************/
11088
11089 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11090 to a non-zero value. This is sometimes handy to have in a debugger
11091 session. */
11092
11093 #if GLYPH_DEBUG
11094
11095 /* First and last unchanged row for try_window_id. */
11096
11097 int debug_first_unchanged_at_end_vpos;
11098 int debug_last_unchanged_at_beg_vpos;
11099
11100 /* Delta vpos and y. */
11101
11102 int debug_dvpos, debug_dy;
11103
11104 /* Delta in characters and bytes for try_window_id. */
11105
11106 int debug_delta, debug_delta_bytes;
11107
11108 /* Values of window_end_pos and window_end_vpos at the end of
11109 try_window_id. */
11110
11111 EMACS_INT debug_end_pos, debug_end_vpos;
11112
11113 /* Append a string to W->desired_matrix->method. FMT is a printf
11114 format string. A1...A9 are a supplement for a variable-length
11115 argument list. If trace_redisplay_p is non-zero also printf the
11116 resulting string to stderr. */
11117
11118 static void
11119 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11120 struct window *w;
11121 char *fmt;
11122 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11123 {
11124 char buffer[512];
11125 char *method = w->desired_matrix->method;
11126 int len = strlen (method);
11127 int size = sizeof w->desired_matrix->method;
11128 int remaining = size - len - 1;
11129
11130 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11131 if (len && remaining)
11132 {
11133 method[len] = '|';
11134 --remaining, ++len;
11135 }
11136
11137 strncpy (method + len, buffer, remaining);
11138
11139 if (trace_redisplay_p)
11140 fprintf (stderr, "%p (%s): %s\n",
11141 w,
11142 ((BUFFERP (w->buffer)
11143 && STRINGP (XBUFFER (w->buffer)->name))
11144 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11145 : "no buffer"),
11146 buffer);
11147 }
11148
11149 #endif /* GLYPH_DEBUG */
11150
11151
11152 /* Value is non-zero if all changes in window W, which displays
11153 current_buffer, are in the text between START and END. START is a
11154 buffer position, END is given as a distance from Z. Used in
11155 redisplay_internal for display optimization. */
11156
11157 static INLINE int
11158 text_outside_line_unchanged_p (struct window *w, int start, int end)
11159 {
11160 int unchanged_p = 1;
11161
11162 /* If text or overlays have changed, see where. */
11163 if (XFASTINT (w->last_modified) < MODIFF
11164 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11165 {
11166 /* Gap in the line? */
11167 if (GPT < start || Z - GPT < end)
11168 unchanged_p = 0;
11169
11170 /* Changes start in front of the line, or end after it? */
11171 if (unchanged_p
11172 && (BEG_UNCHANGED < start - 1
11173 || END_UNCHANGED < end))
11174 unchanged_p = 0;
11175
11176 /* If selective display, can't optimize if changes start at the
11177 beginning of the line. */
11178 if (unchanged_p
11179 && INTEGERP (current_buffer->selective_display)
11180 && XINT (current_buffer->selective_display) > 0
11181 && (BEG_UNCHANGED < start || GPT <= start))
11182 unchanged_p = 0;
11183
11184 /* If there are overlays at the start or end of the line, these
11185 may have overlay strings with newlines in them. A change at
11186 START, for instance, may actually concern the display of such
11187 overlay strings as well, and they are displayed on different
11188 lines. So, quickly rule out this case. (For the future, it
11189 might be desirable to implement something more telling than
11190 just BEG/END_UNCHANGED.) */
11191 if (unchanged_p)
11192 {
11193 if (BEG + BEG_UNCHANGED == start
11194 && overlay_touches_p (start))
11195 unchanged_p = 0;
11196 if (END_UNCHANGED == end
11197 && overlay_touches_p (Z - end))
11198 unchanged_p = 0;
11199 }
11200
11201 /* Under bidi reordering, adding or deleting a character in the
11202 beginning of a paragraph, before the first strong directional
11203 character, can change the base direction of the paragraph (unless
11204 the buffer specifies a fixed paragraph direction), which will
11205 require to redisplay the whole paragraph. It might be worthwhile
11206 to find the paragraph limits and widen the range of redisplayed
11207 lines to that, but for now just give up this optimization. */
11208 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11209 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11210 unchanged_p = 0;
11211 }
11212
11213 return unchanged_p;
11214 }
11215
11216
11217 /* Do a frame update, taking possible shortcuts into account. This is
11218 the main external entry point for redisplay.
11219
11220 If the last redisplay displayed an echo area message and that message
11221 is no longer requested, we clear the echo area or bring back the
11222 mini-buffer if that is in use. */
11223
11224 void
11225 redisplay (void)
11226 {
11227 redisplay_internal (0);
11228 }
11229
11230
11231 static Lisp_Object
11232 overlay_arrow_string_or_property (Lisp_Object var)
11233 {
11234 Lisp_Object val;
11235
11236 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11237 return val;
11238
11239 return Voverlay_arrow_string;
11240 }
11241
11242 /* Return 1 if there are any overlay-arrows in current_buffer. */
11243 static int
11244 overlay_arrow_in_current_buffer_p (void)
11245 {
11246 Lisp_Object vlist;
11247
11248 for (vlist = Voverlay_arrow_variable_list;
11249 CONSP (vlist);
11250 vlist = XCDR (vlist))
11251 {
11252 Lisp_Object var = XCAR (vlist);
11253 Lisp_Object val;
11254
11255 if (!SYMBOLP (var))
11256 continue;
11257 val = find_symbol_value (var);
11258 if (MARKERP (val)
11259 && current_buffer == XMARKER (val)->buffer)
11260 return 1;
11261 }
11262 return 0;
11263 }
11264
11265
11266 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11267 has changed. */
11268
11269 static int
11270 overlay_arrows_changed_p (void)
11271 {
11272 Lisp_Object vlist;
11273
11274 for (vlist = Voverlay_arrow_variable_list;
11275 CONSP (vlist);
11276 vlist = XCDR (vlist))
11277 {
11278 Lisp_Object var = XCAR (vlist);
11279 Lisp_Object val, pstr;
11280
11281 if (!SYMBOLP (var))
11282 continue;
11283 val = find_symbol_value (var);
11284 if (!MARKERP (val))
11285 continue;
11286 if (! EQ (COERCE_MARKER (val),
11287 Fget (var, Qlast_arrow_position))
11288 || ! (pstr = overlay_arrow_string_or_property (var),
11289 EQ (pstr, Fget (var, Qlast_arrow_string))))
11290 return 1;
11291 }
11292 return 0;
11293 }
11294
11295 /* Mark overlay arrows to be updated on next redisplay. */
11296
11297 static void
11298 update_overlay_arrows (int up_to_date)
11299 {
11300 Lisp_Object vlist;
11301
11302 for (vlist = Voverlay_arrow_variable_list;
11303 CONSP (vlist);
11304 vlist = XCDR (vlist))
11305 {
11306 Lisp_Object var = XCAR (vlist);
11307
11308 if (!SYMBOLP (var))
11309 continue;
11310
11311 if (up_to_date > 0)
11312 {
11313 Lisp_Object val = find_symbol_value (var);
11314 Fput (var, Qlast_arrow_position,
11315 COERCE_MARKER (val));
11316 Fput (var, Qlast_arrow_string,
11317 overlay_arrow_string_or_property (var));
11318 }
11319 else if (up_to_date < 0
11320 || !NILP (Fget (var, Qlast_arrow_position)))
11321 {
11322 Fput (var, Qlast_arrow_position, Qt);
11323 Fput (var, Qlast_arrow_string, Qt);
11324 }
11325 }
11326 }
11327
11328
11329 /* Return overlay arrow string to display at row.
11330 Return integer (bitmap number) for arrow bitmap in left fringe.
11331 Return nil if no overlay arrow. */
11332
11333 static Lisp_Object
11334 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11335 {
11336 Lisp_Object vlist;
11337
11338 for (vlist = Voverlay_arrow_variable_list;
11339 CONSP (vlist);
11340 vlist = XCDR (vlist))
11341 {
11342 Lisp_Object var = XCAR (vlist);
11343 Lisp_Object val;
11344
11345 if (!SYMBOLP (var))
11346 continue;
11347
11348 val = find_symbol_value (var);
11349
11350 if (MARKERP (val)
11351 && current_buffer == XMARKER (val)->buffer
11352 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11353 {
11354 if (FRAME_WINDOW_P (it->f)
11355 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11356 {
11357 #ifdef HAVE_WINDOW_SYSTEM
11358 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11359 {
11360 int fringe_bitmap;
11361 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11362 return make_number (fringe_bitmap);
11363 }
11364 #endif
11365 return make_number (-1); /* Use default arrow bitmap */
11366 }
11367 return overlay_arrow_string_or_property (var);
11368 }
11369 }
11370
11371 return Qnil;
11372 }
11373
11374 /* Return 1 if point moved out of or into a composition. Otherwise
11375 return 0. PREV_BUF and PREV_PT are the last point buffer and
11376 position. BUF and PT are the current point buffer and position. */
11377
11378 int
11379 check_point_in_composition (struct buffer *prev_buf, int prev_pt,
11380 struct buffer *buf, int pt)
11381 {
11382 EMACS_INT start, end;
11383 Lisp_Object prop;
11384 Lisp_Object buffer;
11385
11386 XSETBUFFER (buffer, buf);
11387 /* Check a composition at the last point if point moved within the
11388 same buffer. */
11389 if (prev_buf == buf)
11390 {
11391 if (prev_pt == pt)
11392 /* Point didn't move. */
11393 return 0;
11394
11395 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11396 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11397 && COMPOSITION_VALID_P (start, end, prop)
11398 && start < prev_pt && end > prev_pt)
11399 /* The last point was within the composition. Return 1 iff
11400 point moved out of the composition. */
11401 return (pt <= start || pt >= end);
11402 }
11403
11404 /* Check a composition at the current point. */
11405 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11406 && find_composition (pt, -1, &start, &end, &prop, buffer)
11407 && COMPOSITION_VALID_P (start, end, prop)
11408 && start < pt && end > pt);
11409 }
11410
11411
11412 /* Reconsider the setting of B->clip_changed which is displayed
11413 in window W. */
11414
11415 static INLINE void
11416 reconsider_clip_changes (struct window *w, struct buffer *b)
11417 {
11418 if (b->clip_changed
11419 && !NILP (w->window_end_valid)
11420 && w->current_matrix->buffer == b
11421 && w->current_matrix->zv == BUF_ZV (b)
11422 && w->current_matrix->begv == BUF_BEGV (b))
11423 b->clip_changed = 0;
11424
11425 /* If display wasn't paused, and W is not a tool bar window, see if
11426 point has been moved into or out of a composition. In that case,
11427 we set b->clip_changed to 1 to force updating the screen. If
11428 b->clip_changed has already been set to 1, we can skip this
11429 check. */
11430 if (!b->clip_changed
11431 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11432 {
11433 int pt;
11434
11435 if (w == XWINDOW (selected_window))
11436 pt = BUF_PT (current_buffer);
11437 else
11438 pt = marker_position (w->pointm);
11439
11440 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11441 || pt != XINT (w->last_point))
11442 && check_point_in_composition (w->current_matrix->buffer,
11443 XINT (w->last_point),
11444 XBUFFER (w->buffer), pt))
11445 b->clip_changed = 1;
11446 }
11447 }
11448 \f
11449
11450 /* Select FRAME to forward the values of frame-local variables into C
11451 variables so that the redisplay routines can access those values
11452 directly. */
11453
11454 static void
11455 select_frame_for_redisplay (Lisp_Object frame)
11456 {
11457 Lisp_Object tail, tem;
11458 Lisp_Object old = selected_frame;
11459 struct Lisp_Symbol *sym;
11460
11461 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11462
11463 selected_frame = frame;
11464
11465 do {
11466 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11467 if (CONSP (XCAR (tail))
11468 && (tem = XCAR (XCAR (tail)),
11469 SYMBOLP (tem))
11470 && (sym = indirect_variable (XSYMBOL (tem)),
11471 sym->redirect == SYMBOL_LOCALIZED)
11472 && sym->val.blv->frame_local)
11473 /* Use find_symbol_value rather than Fsymbol_value
11474 to avoid an error if it is void. */
11475 find_symbol_value (tem);
11476 } while (!EQ (frame, old) && (frame = old, 1));
11477 }
11478
11479
11480 #define STOP_POLLING \
11481 do { if (! polling_stopped_here) stop_polling (); \
11482 polling_stopped_here = 1; } while (0)
11483
11484 #define RESUME_POLLING \
11485 do { if (polling_stopped_here) start_polling (); \
11486 polling_stopped_here = 0; } while (0)
11487
11488
11489 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11490 response to any user action; therefore, we should preserve the echo
11491 area. (Actually, our caller does that job.) Perhaps in the future
11492 avoid recentering windows if it is not necessary; currently that
11493 causes some problems. */
11494
11495 static void
11496 redisplay_internal (int preserve_echo_area)
11497 {
11498 struct window *w = XWINDOW (selected_window);
11499 struct frame *f;
11500 int pause;
11501 int must_finish = 0;
11502 struct text_pos tlbufpos, tlendpos;
11503 int number_of_visible_frames;
11504 int count, count1;
11505 struct frame *sf;
11506 int polling_stopped_here = 0;
11507 Lisp_Object old_frame = selected_frame;
11508
11509 /* Non-zero means redisplay has to consider all windows on all
11510 frames. Zero means, only selected_window is considered. */
11511 int consider_all_windows_p;
11512
11513 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11514
11515 /* No redisplay if running in batch mode or frame is not yet fully
11516 initialized, or redisplay is explicitly turned off by setting
11517 Vinhibit_redisplay. */
11518 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11519 || !NILP (Vinhibit_redisplay))
11520 return;
11521
11522 /* Don't examine these until after testing Vinhibit_redisplay.
11523 When Emacs is shutting down, perhaps because its connection to
11524 X has dropped, we should not look at them at all. */
11525 f = XFRAME (w->frame);
11526 sf = SELECTED_FRAME ();
11527
11528 if (!f->glyphs_initialized_p)
11529 return;
11530
11531 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11532 if (popup_activated ())
11533 return;
11534 #endif
11535
11536 /* I don't think this happens but let's be paranoid. */
11537 if (redisplaying_p)
11538 return;
11539
11540 /* Record a function that resets redisplaying_p to its old value
11541 when we leave this function. */
11542 count = SPECPDL_INDEX ();
11543 record_unwind_protect (unwind_redisplay,
11544 Fcons (make_number (redisplaying_p), selected_frame));
11545 ++redisplaying_p;
11546 specbind (Qinhibit_free_realized_faces, Qnil);
11547
11548 {
11549 Lisp_Object tail, frame;
11550
11551 FOR_EACH_FRAME (tail, frame)
11552 {
11553 struct frame *f = XFRAME (frame);
11554 f->already_hscrolled_p = 0;
11555 }
11556 }
11557
11558 retry:
11559 if (!EQ (old_frame, selected_frame)
11560 && FRAME_LIVE_P (XFRAME (old_frame)))
11561 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11562 selected_frame and selected_window to be temporarily out-of-sync so
11563 when we come back here via `goto retry', we need to resync because we
11564 may need to run Elisp code (via prepare_menu_bars). */
11565 select_frame_for_redisplay (old_frame);
11566
11567 pause = 0;
11568 reconsider_clip_changes (w, current_buffer);
11569 last_escape_glyph_frame = NULL;
11570 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11571
11572 /* If new fonts have been loaded that make a glyph matrix adjustment
11573 necessary, do it. */
11574 if (fonts_changed_p)
11575 {
11576 adjust_glyphs (NULL);
11577 ++windows_or_buffers_changed;
11578 fonts_changed_p = 0;
11579 }
11580
11581 /* If face_change_count is non-zero, init_iterator will free all
11582 realized faces, which includes the faces referenced from current
11583 matrices. So, we can't reuse current matrices in this case. */
11584 if (face_change_count)
11585 ++windows_or_buffers_changed;
11586
11587 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11588 && FRAME_TTY (sf)->previous_frame != sf)
11589 {
11590 /* Since frames on a single ASCII terminal share the same
11591 display area, displaying a different frame means redisplay
11592 the whole thing. */
11593 windows_or_buffers_changed++;
11594 SET_FRAME_GARBAGED (sf);
11595 #ifndef DOS_NT
11596 set_tty_color_mode (FRAME_TTY (sf), sf);
11597 #endif
11598 FRAME_TTY (sf)->previous_frame = sf;
11599 }
11600
11601 /* Set the visible flags for all frames. Do this before checking
11602 for resized or garbaged frames; they want to know if their frames
11603 are visible. See the comment in frame.h for
11604 FRAME_SAMPLE_VISIBILITY. */
11605 {
11606 Lisp_Object tail, frame;
11607
11608 number_of_visible_frames = 0;
11609
11610 FOR_EACH_FRAME (tail, frame)
11611 {
11612 struct frame *f = XFRAME (frame);
11613
11614 FRAME_SAMPLE_VISIBILITY (f);
11615 if (FRAME_VISIBLE_P (f))
11616 ++number_of_visible_frames;
11617 clear_desired_matrices (f);
11618 }
11619 }
11620
11621 /* Notice any pending interrupt request to change frame size. */
11622 do_pending_window_change (1);
11623
11624 /* Clear frames marked as garbaged. */
11625 if (frame_garbaged)
11626 clear_garbaged_frames ();
11627
11628 /* Build menubar and tool-bar items. */
11629 if (NILP (Vmemory_full))
11630 prepare_menu_bars ();
11631
11632 if (windows_or_buffers_changed)
11633 update_mode_lines++;
11634
11635 /* Detect case that we need to write or remove a star in the mode line. */
11636 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11637 {
11638 w->update_mode_line = Qt;
11639 if (buffer_shared > 1)
11640 update_mode_lines++;
11641 }
11642
11643 /* Avoid invocation of point motion hooks by `current_column' below. */
11644 count1 = SPECPDL_INDEX ();
11645 specbind (Qinhibit_point_motion_hooks, Qt);
11646
11647 /* If %c is in the mode line, update it if needed. */
11648 if (!NILP (w->column_number_displayed)
11649 /* This alternative quickly identifies a common case
11650 where no change is needed. */
11651 && !(PT == XFASTINT (w->last_point)
11652 && XFASTINT (w->last_modified) >= MODIFF
11653 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11654 && (XFASTINT (w->column_number_displayed)
11655 != (int) current_column ())) /* iftc */
11656 w->update_mode_line = Qt;
11657
11658 unbind_to (count1, Qnil);
11659
11660 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11661
11662 /* The variable buffer_shared is set in redisplay_window and
11663 indicates that we redisplay a buffer in different windows. See
11664 there. */
11665 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11666 || cursor_type_changed);
11667
11668 /* If specs for an arrow have changed, do thorough redisplay
11669 to ensure we remove any arrow that should no longer exist. */
11670 if (overlay_arrows_changed_p ())
11671 consider_all_windows_p = windows_or_buffers_changed = 1;
11672
11673 /* Normally the message* functions will have already displayed and
11674 updated the echo area, but the frame may have been trashed, or
11675 the update may have been preempted, so display the echo area
11676 again here. Checking message_cleared_p captures the case that
11677 the echo area should be cleared. */
11678 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11679 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11680 || (message_cleared_p
11681 && minibuf_level == 0
11682 /* If the mini-window is currently selected, this means the
11683 echo-area doesn't show through. */
11684 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11685 {
11686 int window_height_changed_p = echo_area_display (0);
11687 must_finish = 1;
11688
11689 /* If we don't display the current message, don't clear the
11690 message_cleared_p flag, because, if we did, we wouldn't clear
11691 the echo area in the next redisplay which doesn't preserve
11692 the echo area. */
11693 if (!display_last_displayed_message_p)
11694 message_cleared_p = 0;
11695
11696 if (fonts_changed_p)
11697 goto retry;
11698 else if (window_height_changed_p)
11699 {
11700 consider_all_windows_p = 1;
11701 ++update_mode_lines;
11702 ++windows_or_buffers_changed;
11703
11704 /* If window configuration was changed, frames may have been
11705 marked garbaged. Clear them or we will experience
11706 surprises wrt scrolling. */
11707 if (frame_garbaged)
11708 clear_garbaged_frames ();
11709 }
11710 }
11711 else if (EQ (selected_window, minibuf_window)
11712 && (current_buffer->clip_changed
11713 || XFASTINT (w->last_modified) < MODIFF
11714 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11715 && resize_mini_window (w, 0))
11716 {
11717 /* Resized active mini-window to fit the size of what it is
11718 showing if its contents might have changed. */
11719 must_finish = 1;
11720 /* FIXME: this causes all frames to be updated, which seems unnecessary
11721 since only the current frame needs to be considered. This function needs
11722 to be rewritten with two variables, consider_all_windows and
11723 consider_all_frames. */
11724 consider_all_windows_p = 1;
11725 ++windows_or_buffers_changed;
11726 ++update_mode_lines;
11727
11728 /* If window configuration was changed, frames may have been
11729 marked garbaged. Clear them or we will experience
11730 surprises wrt scrolling. */
11731 if (frame_garbaged)
11732 clear_garbaged_frames ();
11733 }
11734
11735
11736 /* If showing the region, and mark has changed, we must redisplay
11737 the whole window. The assignment to this_line_start_pos prevents
11738 the optimization directly below this if-statement. */
11739 if (((!NILP (Vtransient_mark_mode)
11740 && !NILP (XBUFFER (w->buffer)->mark_active))
11741 != !NILP (w->region_showing))
11742 || (!NILP (w->region_showing)
11743 && !EQ (w->region_showing,
11744 Fmarker_position (XBUFFER (w->buffer)->mark))))
11745 CHARPOS (this_line_start_pos) = 0;
11746
11747 /* Optimize the case that only the line containing the cursor in the
11748 selected window has changed. Variables starting with this_ are
11749 set in display_line and record information about the line
11750 containing the cursor. */
11751 tlbufpos = this_line_start_pos;
11752 tlendpos = this_line_end_pos;
11753 if (!consider_all_windows_p
11754 && CHARPOS (tlbufpos) > 0
11755 && NILP (w->update_mode_line)
11756 && !current_buffer->clip_changed
11757 && !current_buffer->prevent_redisplay_optimizations_p
11758 && FRAME_VISIBLE_P (XFRAME (w->frame))
11759 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11760 /* Make sure recorded data applies to current buffer, etc. */
11761 && this_line_buffer == current_buffer
11762 && current_buffer == XBUFFER (w->buffer)
11763 && NILP (w->force_start)
11764 && NILP (w->optional_new_start)
11765 /* Point must be on the line that we have info recorded about. */
11766 && PT >= CHARPOS (tlbufpos)
11767 && PT <= Z - CHARPOS (tlendpos)
11768 /* All text outside that line, including its final newline,
11769 must be unchanged. */
11770 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11771 CHARPOS (tlendpos)))
11772 {
11773 if (CHARPOS (tlbufpos) > BEGV
11774 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11775 && (CHARPOS (tlbufpos) == ZV
11776 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11777 /* Former continuation line has disappeared by becoming empty. */
11778 goto cancel;
11779 else if (XFASTINT (w->last_modified) < MODIFF
11780 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11781 || MINI_WINDOW_P (w))
11782 {
11783 /* We have to handle the case of continuation around a
11784 wide-column character (see the comment in indent.c around
11785 line 1340).
11786
11787 For instance, in the following case:
11788
11789 -------- Insert --------
11790 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11791 J_I_ ==> J_I_ `^^' are cursors.
11792 ^^ ^^
11793 -------- --------
11794
11795 As we have to redraw the line above, we cannot use this
11796 optimization. */
11797
11798 struct it it;
11799 int line_height_before = this_line_pixel_height;
11800
11801 /* Note that start_display will handle the case that the
11802 line starting at tlbufpos is a continuation line. */
11803 start_display (&it, w, tlbufpos);
11804
11805 /* Implementation note: It this still necessary? */
11806 if (it.current_x != this_line_start_x)
11807 goto cancel;
11808
11809 TRACE ((stderr, "trying display optimization 1\n"));
11810 w->cursor.vpos = -1;
11811 overlay_arrow_seen = 0;
11812 it.vpos = this_line_vpos;
11813 it.current_y = this_line_y;
11814 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11815 display_line (&it);
11816
11817 /* If line contains point, is not continued,
11818 and ends at same distance from eob as before, we win. */
11819 if (w->cursor.vpos >= 0
11820 /* Line is not continued, otherwise this_line_start_pos
11821 would have been set to 0 in display_line. */
11822 && CHARPOS (this_line_start_pos)
11823 /* Line ends as before. */
11824 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11825 /* Line has same height as before. Otherwise other lines
11826 would have to be shifted up or down. */
11827 && this_line_pixel_height == line_height_before)
11828 {
11829 /* If this is not the window's last line, we must adjust
11830 the charstarts of the lines below. */
11831 if (it.current_y < it.last_visible_y)
11832 {
11833 struct glyph_row *row
11834 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11835 int delta, delta_bytes;
11836
11837 /* We used to distinguish between two cases here,
11838 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11839 when the line ends in a newline or the end of the
11840 buffer's accessible portion. But both cases did
11841 the same, so they were collapsed. */
11842 delta = (Z
11843 - CHARPOS (tlendpos)
11844 - MATRIX_ROW_START_CHARPOS (row));
11845 delta_bytes = (Z_BYTE
11846 - BYTEPOS (tlendpos)
11847 - MATRIX_ROW_START_BYTEPOS (row));
11848
11849 increment_matrix_positions (w->current_matrix,
11850 this_line_vpos + 1,
11851 w->current_matrix->nrows,
11852 delta, delta_bytes);
11853 }
11854
11855 /* If this row displays text now but previously didn't,
11856 or vice versa, w->window_end_vpos may have to be
11857 adjusted. */
11858 if ((it.glyph_row - 1)->displays_text_p)
11859 {
11860 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11861 XSETINT (w->window_end_vpos, this_line_vpos);
11862 }
11863 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11864 && this_line_vpos > 0)
11865 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11866 w->window_end_valid = Qnil;
11867
11868 /* Update hint: No need to try to scroll in update_window. */
11869 w->desired_matrix->no_scrolling_p = 1;
11870
11871 #if GLYPH_DEBUG
11872 *w->desired_matrix->method = 0;
11873 debug_method_add (w, "optimization 1");
11874 #endif
11875 #ifdef HAVE_WINDOW_SYSTEM
11876 update_window_fringes (w, 0);
11877 #endif
11878 goto update;
11879 }
11880 else
11881 goto cancel;
11882 }
11883 else if (/* Cursor position hasn't changed. */
11884 PT == XFASTINT (w->last_point)
11885 /* Make sure the cursor was last displayed
11886 in this window. Otherwise we have to reposition it. */
11887 && 0 <= w->cursor.vpos
11888 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11889 {
11890 if (!must_finish)
11891 {
11892 do_pending_window_change (1);
11893
11894 /* We used to always goto end_of_redisplay here, but this
11895 isn't enough if we have a blinking cursor. */
11896 if (w->cursor_off_p == w->last_cursor_off_p)
11897 goto end_of_redisplay;
11898 }
11899 goto update;
11900 }
11901 /* If highlighting the region, or if the cursor is in the echo area,
11902 then we can't just move the cursor. */
11903 else if (! (!NILP (Vtransient_mark_mode)
11904 && !NILP (current_buffer->mark_active))
11905 && (EQ (selected_window, current_buffer->last_selected_window)
11906 || highlight_nonselected_windows)
11907 && NILP (w->region_showing)
11908 && NILP (Vshow_trailing_whitespace)
11909 && !cursor_in_echo_area)
11910 {
11911 struct it it;
11912 struct glyph_row *row;
11913
11914 /* Skip from tlbufpos to PT and see where it is. Note that
11915 PT may be in invisible text. If so, we will end at the
11916 next visible position. */
11917 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11918 NULL, DEFAULT_FACE_ID);
11919 it.current_x = this_line_start_x;
11920 it.current_y = this_line_y;
11921 it.vpos = this_line_vpos;
11922
11923 /* The call to move_it_to stops in front of PT, but
11924 moves over before-strings. */
11925 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11926
11927 if (it.vpos == this_line_vpos
11928 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11929 row->enabled_p))
11930 {
11931 xassert (this_line_vpos == it.vpos);
11932 xassert (this_line_y == it.current_y);
11933 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11934 #if GLYPH_DEBUG
11935 *w->desired_matrix->method = 0;
11936 debug_method_add (w, "optimization 3");
11937 #endif
11938 goto update;
11939 }
11940 else
11941 goto cancel;
11942 }
11943
11944 cancel:
11945 /* Text changed drastically or point moved off of line. */
11946 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11947 }
11948
11949 CHARPOS (this_line_start_pos) = 0;
11950 consider_all_windows_p |= buffer_shared > 1;
11951 ++clear_face_cache_count;
11952 #ifdef HAVE_WINDOW_SYSTEM
11953 ++clear_image_cache_count;
11954 #endif
11955
11956 /* Build desired matrices, and update the display. If
11957 consider_all_windows_p is non-zero, do it for all windows on all
11958 frames. Otherwise do it for selected_window, only. */
11959
11960 if (consider_all_windows_p)
11961 {
11962 Lisp_Object tail, frame;
11963
11964 FOR_EACH_FRAME (tail, frame)
11965 XFRAME (frame)->updated_p = 0;
11966
11967 /* Recompute # windows showing selected buffer. This will be
11968 incremented each time such a window is displayed. */
11969 buffer_shared = 0;
11970
11971 FOR_EACH_FRAME (tail, frame)
11972 {
11973 struct frame *f = XFRAME (frame);
11974
11975 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11976 {
11977 if (! EQ (frame, selected_frame))
11978 /* Select the frame, for the sake of frame-local
11979 variables. */
11980 select_frame_for_redisplay (frame);
11981
11982 /* Mark all the scroll bars to be removed; we'll redeem
11983 the ones we want when we redisplay their windows. */
11984 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11985 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11986
11987 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11988 redisplay_windows (FRAME_ROOT_WINDOW (f));
11989
11990 /* The X error handler may have deleted that frame. */
11991 if (!FRAME_LIVE_P (f))
11992 continue;
11993
11994 /* Any scroll bars which redisplay_windows should have
11995 nuked should now go away. */
11996 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11997 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11998
11999 /* If fonts changed, display again. */
12000 /* ??? rms: I suspect it is a mistake to jump all the way
12001 back to retry here. It should just retry this frame. */
12002 if (fonts_changed_p)
12003 goto retry;
12004
12005 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12006 {
12007 /* See if we have to hscroll. */
12008 if (!f->already_hscrolled_p)
12009 {
12010 f->already_hscrolled_p = 1;
12011 if (hscroll_windows (f->root_window))
12012 goto retry;
12013 }
12014
12015 /* Prevent various kinds of signals during display
12016 update. stdio is not robust about handling
12017 signals, which can cause an apparent I/O
12018 error. */
12019 if (interrupt_input)
12020 unrequest_sigio ();
12021 STOP_POLLING;
12022
12023 /* Update the display. */
12024 set_window_update_flags (XWINDOW (f->root_window), 1);
12025 pause |= update_frame (f, 0, 0);
12026 f->updated_p = 1;
12027 }
12028 }
12029 }
12030
12031 if (!EQ (old_frame, selected_frame)
12032 && FRAME_LIVE_P (XFRAME (old_frame)))
12033 /* We played a bit fast-and-loose above and allowed selected_frame
12034 and selected_window to be temporarily out-of-sync but let's make
12035 sure this stays contained. */
12036 select_frame_for_redisplay (old_frame);
12037 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12038
12039 if (!pause)
12040 {
12041 /* Do the mark_window_display_accurate after all windows have
12042 been redisplayed because this call resets flags in buffers
12043 which are needed for proper redisplay. */
12044 FOR_EACH_FRAME (tail, frame)
12045 {
12046 struct frame *f = XFRAME (frame);
12047 if (f->updated_p)
12048 {
12049 mark_window_display_accurate (f->root_window, 1);
12050 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12051 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12052 }
12053 }
12054 }
12055 }
12056 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12057 {
12058 Lisp_Object mini_window;
12059 struct frame *mini_frame;
12060
12061 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12062 /* Use list_of_error, not Qerror, so that
12063 we catch only errors and don't run the debugger. */
12064 internal_condition_case_1 (redisplay_window_1, selected_window,
12065 list_of_error,
12066 redisplay_window_error);
12067
12068 /* Compare desired and current matrices, perform output. */
12069
12070 update:
12071 /* If fonts changed, display again. */
12072 if (fonts_changed_p)
12073 goto retry;
12074
12075 /* Prevent various kinds of signals during display update.
12076 stdio is not robust about handling signals,
12077 which can cause an apparent I/O error. */
12078 if (interrupt_input)
12079 unrequest_sigio ();
12080 STOP_POLLING;
12081
12082 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12083 {
12084 if (hscroll_windows (selected_window))
12085 goto retry;
12086
12087 XWINDOW (selected_window)->must_be_updated_p = 1;
12088 pause = update_frame (sf, 0, 0);
12089 }
12090
12091 /* We may have called echo_area_display at the top of this
12092 function. If the echo area is on another frame, that may
12093 have put text on a frame other than the selected one, so the
12094 above call to update_frame would not have caught it. Catch
12095 it here. */
12096 mini_window = FRAME_MINIBUF_WINDOW (sf);
12097 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12098
12099 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12100 {
12101 XWINDOW (mini_window)->must_be_updated_p = 1;
12102 pause |= update_frame (mini_frame, 0, 0);
12103 if (!pause && hscroll_windows (mini_window))
12104 goto retry;
12105 }
12106 }
12107
12108 /* If display was paused because of pending input, make sure we do a
12109 thorough update the next time. */
12110 if (pause)
12111 {
12112 /* Prevent the optimization at the beginning of
12113 redisplay_internal that tries a single-line update of the
12114 line containing the cursor in the selected window. */
12115 CHARPOS (this_line_start_pos) = 0;
12116
12117 /* Let the overlay arrow be updated the next time. */
12118 update_overlay_arrows (0);
12119
12120 /* If we pause after scrolling, some rows in the current
12121 matrices of some windows are not valid. */
12122 if (!WINDOW_FULL_WIDTH_P (w)
12123 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12124 update_mode_lines = 1;
12125 }
12126 else
12127 {
12128 if (!consider_all_windows_p)
12129 {
12130 /* This has already been done above if
12131 consider_all_windows_p is set. */
12132 mark_window_display_accurate_1 (w, 1);
12133
12134 /* Say overlay arrows are up to date. */
12135 update_overlay_arrows (1);
12136
12137 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12138 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12139 }
12140
12141 update_mode_lines = 0;
12142 windows_or_buffers_changed = 0;
12143 cursor_type_changed = 0;
12144 }
12145
12146 /* Start SIGIO interrupts coming again. Having them off during the
12147 code above makes it less likely one will discard output, but not
12148 impossible, since there might be stuff in the system buffer here.
12149 But it is much hairier to try to do anything about that. */
12150 if (interrupt_input)
12151 request_sigio ();
12152 RESUME_POLLING;
12153
12154 /* If a frame has become visible which was not before, redisplay
12155 again, so that we display it. Expose events for such a frame
12156 (which it gets when becoming visible) don't call the parts of
12157 redisplay constructing glyphs, so simply exposing a frame won't
12158 display anything in this case. So, we have to display these
12159 frames here explicitly. */
12160 if (!pause)
12161 {
12162 Lisp_Object tail, frame;
12163 int new_count = 0;
12164
12165 FOR_EACH_FRAME (tail, frame)
12166 {
12167 int this_is_visible = 0;
12168
12169 if (XFRAME (frame)->visible)
12170 this_is_visible = 1;
12171 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12172 if (XFRAME (frame)->visible)
12173 this_is_visible = 1;
12174
12175 if (this_is_visible)
12176 new_count++;
12177 }
12178
12179 if (new_count != number_of_visible_frames)
12180 windows_or_buffers_changed++;
12181 }
12182
12183 /* Change frame size now if a change is pending. */
12184 do_pending_window_change (1);
12185
12186 /* If we just did a pending size change, or have additional
12187 visible frames, redisplay again. */
12188 if (windows_or_buffers_changed && !pause)
12189 goto retry;
12190
12191 /* Clear the face and image caches.
12192
12193 We used to do this only if consider_all_windows_p. But the cache
12194 needs to be cleared if a timer creates images in the current
12195 buffer (e.g. the test case in Bug#6230). */
12196
12197 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12198 {
12199 clear_face_cache (0);
12200 clear_face_cache_count = 0;
12201 }
12202
12203 #ifdef HAVE_WINDOW_SYSTEM
12204 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12205 {
12206 clear_image_caches (Qnil);
12207 clear_image_cache_count = 0;
12208 }
12209 #endif /* HAVE_WINDOW_SYSTEM */
12210
12211 end_of_redisplay:
12212 unbind_to (count, Qnil);
12213 RESUME_POLLING;
12214 }
12215
12216
12217 /* Redisplay, but leave alone any recent echo area message unless
12218 another message has been requested in its place.
12219
12220 This is useful in situations where you need to redisplay but no
12221 user action has occurred, making it inappropriate for the message
12222 area to be cleared. See tracking_off and
12223 wait_reading_process_output for examples of these situations.
12224
12225 FROM_WHERE is an integer saying from where this function was
12226 called. This is useful for debugging. */
12227
12228 void
12229 redisplay_preserve_echo_area (int from_where)
12230 {
12231 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12232
12233 if (!NILP (echo_area_buffer[1]))
12234 {
12235 /* We have a previously displayed message, but no current
12236 message. Redisplay the previous message. */
12237 display_last_displayed_message_p = 1;
12238 redisplay_internal (1);
12239 display_last_displayed_message_p = 0;
12240 }
12241 else
12242 redisplay_internal (1);
12243
12244 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12245 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12246 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12247 }
12248
12249
12250 /* Function registered with record_unwind_protect in
12251 redisplay_internal. Reset redisplaying_p to the value it had
12252 before redisplay_internal was called, and clear
12253 prevent_freeing_realized_faces_p. It also selects the previously
12254 selected frame, unless it has been deleted (by an X connection
12255 failure during redisplay, for example). */
12256
12257 static Lisp_Object
12258 unwind_redisplay (Lisp_Object val)
12259 {
12260 Lisp_Object old_redisplaying_p, old_frame;
12261
12262 old_redisplaying_p = XCAR (val);
12263 redisplaying_p = XFASTINT (old_redisplaying_p);
12264 old_frame = XCDR (val);
12265 if (! EQ (old_frame, selected_frame)
12266 && FRAME_LIVE_P (XFRAME (old_frame)))
12267 select_frame_for_redisplay (old_frame);
12268 return Qnil;
12269 }
12270
12271
12272 /* Mark the display of window W as accurate or inaccurate. If
12273 ACCURATE_P is non-zero mark display of W as accurate. If
12274 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12275 redisplay_internal is called. */
12276
12277 static void
12278 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12279 {
12280 if (BUFFERP (w->buffer))
12281 {
12282 struct buffer *b = XBUFFER (w->buffer);
12283
12284 w->last_modified
12285 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12286 w->last_overlay_modified
12287 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12288 w->last_had_star
12289 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12290
12291 if (accurate_p)
12292 {
12293 b->clip_changed = 0;
12294 b->prevent_redisplay_optimizations_p = 0;
12295
12296 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12297 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12298 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12299 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12300
12301 w->current_matrix->buffer = b;
12302 w->current_matrix->begv = BUF_BEGV (b);
12303 w->current_matrix->zv = BUF_ZV (b);
12304
12305 w->last_cursor = w->cursor;
12306 w->last_cursor_off_p = w->cursor_off_p;
12307
12308 if (w == XWINDOW (selected_window))
12309 w->last_point = make_number (BUF_PT (b));
12310 else
12311 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12312 }
12313 }
12314
12315 if (accurate_p)
12316 {
12317 w->window_end_valid = w->buffer;
12318 w->update_mode_line = Qnil;
12319 }
12320 }
12321
12322
12323 /* Mark the display of windows in the window tree rooted at WINDOW as
12324 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12325 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12326 be redisplayed the next time redisplay_internal is called. */
12327
12328 void
12329 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12330 {
12331 struct window *w;
12332
12333 for (; !NILP (window); window = w->next)
12334 {
12335 w = XWINDOW (window);
12336 mark_window_display_accurate_1 (w, accurate_p);
12337
12338 if (!NILP (w->vchild))
12339 mark_window_display_accurate (w->vchild, accurate_p);
12340 if (!NILP (w->hchild))
12341 mark_window_display_accurate (w->hchild, accurate_p);
12342 }
12343
12344 if (accurate_p)
12345 {
12346 update_overlay_arrows (1);
12347 }
12348 else
12349 {
12350 /* Force a thorough redisplay the next time by setting
12351 last_arrow_position and last_arrow_string to t, which is
12352 unequal to any useful value of Voverlay_arrow_... */
12353 update_overlay_arrows (-1);
12354 }
12355 }
12356
12357
12358 /* Return value in display table DP (Lisp_Char_Table *) for character
12359 C. Since a display table doesn't have any parent, we don't have to
12360 follow parent. Do not call this function directly but use the
12361 macro DISP_CHAR_VECTOR. */
12362
12363 Lisp_Object
12364 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12365 {
12366 Lisp_Object val;
12367
12368 if (ASCII_CHAR_P (c))
12369 {
12370 val = dp->ascii;
12371 if (SUB_CHAR_TABLE_P (val))
12372 val = XSUB_CHAR_TABLE (val)->contents[c];
12373 }
12374 else
12375 {
12376 Lisp_Object table;
12377
12378 XSETCHAR_TABLE (table, dp);
12379 val = char_table_ref (table, c);
12380 }
12381 if (NILP (val))
12382 val = dp->defalt;
12383 return val;
12384 }
12385
12386
12387 \f
12388 /***********************************************************************
12389 Window Redisplay
12390 ***********************************************************************/
12391
12392 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12393
12394 static void
12395 redisplay_windows (Lisp_Object window)
12396 {
12397 while (!NILP (window))
12398 {
12399 struct window *w = XWINDOW (window);
12400
12401 if (!NILP (w->hchild))
12402 redisplay_windows (w->hchild);
12403 else if (!NILP (w->vchild))
12404 redisplay_windows (w->vchild);
12405 else if (!NILP (w->buffer))
12406 {
12407 displayed_buffer = XBUFFER (w->buffer);
12408 /* Use list_of_error, not Qerror, so that
12409 we catch only errors and don't run the debugger. */
12410 internal_condition_case_1 (redisplay_window_0, window,
12411 list_of_error,
12412 redisplay_window_error);
12413 }
12414
12415 window = w->next;
12416 }
12417 }
12418
12419 static Lisp_Object
12420 redisplay_window_error (Lisp_Object ignore)
12421 {
12422 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12423 return Qnil;
12424 }
12425
12426 static Lisp_Object
12427 redisplay_window_0 (Lisp_Object window)
12428 {
12429 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12430 redisplay_window (window, 0);
12431 return Qnil;
12432 }
12433
12434 static Lisp_Object
12435 redisplay_window_1 (Lisp_Object window)
12436 {
12437 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12438 redisplay_window (window, 1);
12439 return Qnil;
12440 }
12441 \f
12442
12443 /* Increment GLYPH until it reaches END or CONDITION fails while
12444 adding (GLYPH)->pixel_width to X. */
12445
12446 #define SKIP_GLYPHS(glyph, end, x, condition) \
12447 do \
12448 { \
12449 (x) += (glyph)->pixel_width; \
12450 ++(glyph); \
12451 } \
12452 while ((glyph) < (end) && (condition))
12453
12454
12455 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12456 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12457 which positions recorded in ROW differ from current buffer
12458 positions.
12459
12460 Return 0 if cursor is not on this row, 1 otherwise. */
12461
12462 int
12463 set_cursor_from_row (struct window *w, struct glyph_row *row,
12464 struct glyph_matrix *matrix, int delta, int delta_bytes,
12465 int dy, int dvpos)
12466 {
12467 struct glyph *glyph = row->glyphs[TEXT_AREA];
12468 struct glyph *end = glyph + row->used[TEXT_AREA];
12469 struct glyph *cursor = NULL;
12470 /* The last known character position in row. */
12471 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12472 int x = row->x;
12473 EMACS_INT pt_old = PT - delta;
12474 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12475 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12476 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12477 /* A glyph beyond the edge of TEXT_AREA which we should never
12478 touch. */
12479 struct glyph *glyphs_end = end;
12480 /* Non-zero means we've found a match for cursor position, but that
12481 glyph has the avoid_cursor_p flag set. */
12482 int match_with_avoid_cursor = 0;
12483 /* Non-zero means we've seen at least one glyph that came from a
12484 display string. */
12485 int string_seen = 0;
12486 /* Largest buffer position seen so far during scan of glyph row. */
12487 EMACS_INT bpos_max = last_pos;
12488 /* Last buffer position covered by an overlay string with an integer
12489 `cursor' property. */
12490 EMACS_INT bpos_covered = 0;
12491
12492 /* Skip over glyphs not having an object at the start and the end of
12493 the row. These are special glyphs like truncation marks on
12494 terminal frames. */
12495 if (row->displays_text_p)
12496 {
12497 if (!row->reversed_p)
12498 {
12499 while (glyph < end
12500 && INTEGERP (glyph->object)
12501 && glyph->charpos < 0)
12502 {
12503 x += glyph->pixel_width;
12504 ++glyph;
12505 }
12506 while (end > glyph
12507 && INTEGERP ((end - 1)->object)
12508 /* CHARPOS is zero for blanks and stretch glyphs
12509 inserted by extend_face_to_end_of_line. */
12510 && (end - 1)->charpos <= 0)
12511 --end;
12512 glyph_before = glyph - 1;
12513 glyph_after = end;
12514 }
12515 else
12516 {
12517 struct glyph *g;
12518
12519 /* If the glyph row is reversed, we need to process it from back
12520 to front, so swap the edge pointers. */
12521 glyphs_end = end = glyph - 1;
12522 glyph += row->used[TEXT_AREA] - 1;
12523
12524 while (glyph > end + 1
12525 && INTEGERP (glyph->object)
12526 && glyph->charpos < 0)
12527 {
12528 --glyph;
12529 x -= glyph->pixel_width;
12530 }
12531 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12532 --glyph;
12533 /* By default, in reversed rows we put the cursor on the
12534 rightmost (first in the reading order) glyph. */
12535 for (g = end + 1; g < glyph; g++)
12536 x += g->pixel_width;
12537 while (end < glyph
12538 && INTEGERP ((end + 1)->object)
12539 && (end + 1)->charpos <= 0)
12540 ++end;
12541 glyph_before = glyph + 1;
12542 glyph_after = end;
12543 }
12544 }
12545 else if (row->reversed_p)
12546 {
12547 /* In R2L rows that don't display text, put the cursor on the
12548 rightmost glyph. Case in point: an empty last line that is
12549 part of an R2L paragraph. */
12550 cursor = end - 1;
12551 /* Avoid placing the cursor on the last glyph of the row, where
12552 on terminal frames we hold the vertical border between
12553 adjacent windows. */
12554 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12555 && !WINDOW_RIGHTMOST_P (w)
12556 && cursor == row->glyphs[LAST_AREA] - 1)
12557 cursor--;
12558 x = -1; /* will be computed below, at label compute_x */
12559 }
12560
12561 /* Step 1: Try to find the glyph whose character position
12562 corresponds to point. If that's not possible, find 2 glyphs
12563 whose character positions are the closest to point, one before
12564 point, the other after it. */
12565 if (!row->reversed_p)
12566 while (/* not marched to end of glyph row */
12567 glyph < end
12568 /* glyph was not inserted by redisplay for internal purposes */
12569 && !INTEGERP (glyph->object))
12570 {
12571 if (BUFFERP (glyph->object))
12572 {
12573 EMACS_INT dpos = glyph->charpos - pt_old;
12574
12575 if (glyph->charpos > bpos_max)
12576 bpos_max = glyph->charpos;
12577 if (!glyph->avoid_cursor_p)
12578 {
12579 /* If we hit point, we've found the glyph on which to
12580 display the cursor. */
12581 if (dpos == 0)
12582 {
12583 match_with_avoid_cursor = 0;
12584 break;
12585 }
12586 /* See if we've found a better approximation to
12587 POS_BEFORE or to POS_AFTER. Note that we want the
12588 first (leftmost) glyph of all those that are the
12589 closest from below, and the last (rightmost) of all
12590 those from above. */
12591 if (0 > dpos && dpos > pos_before - pt_old)
12592 {
12593 pos_before = glyph->charpos;
12594 glyph_before = glyph;
12595 }
12596 else if (0 < dpos && dpos <= pos_after - pt_old)
12597 {
12598 pos_after = glyph->charpos;
12599 glyph_after = glyph;
12600 }
12601 }
12602 else if (dpos == 0)
12603 match_with_avoid_cursor = 1;
12604 }
12605 else if (STRINGP (glyph->object))
12606 {
12607 Lisp_Object chprop;
12608 int glyph_pos = glyph->charpos;
12609
12610 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12611 glyph->object);
12612 if (INTEGERP (chprop))
12613 {
12614 bpos_covered = bpos_max + XINT (chprop);
12615 /* If the `cursor' property covers buffer positions up
12616 to and including point, we should display cursor on
12617 this glyph. Note that overlays and text properties
12618 with string values stop bidi reordering, so every
12619 buffer position to the left of the string is always
12620 smaller than any position to the right of the
12621 string. Therefore, if a `cursor' property on one
12622 of the string's characters has an integer value, we
12623 will break out of the loop below _before_ we get to
12624 the position match above. IOW, integer values of
12625 the `cursor' property override the "exact match for
12626 point" strategy of positioning the cursor. */
12627 /* Implementation note: bpos_max == pt_old when, e.g.,
12628 we are in an empty line, where bpos_max is set to
12629 MATRIX_ROW_START_CHARPOS, see above. */
12630 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12631 {
12632 cursor = glyph;
12633 break;
12634 }
12635 }
12636
12637 string_seen = 1;
12638 }
12639 x += glyph->pixel_width;
12640 ++glyph;
12641 }
12642 else if (glyph > end) /* row is reversed */
12643 while (!INTEGERP (glyph->object))
12644 {
12645 if (BUFFERP (glyph->object))
12646 {
12647 EMACS_INT dpos = glyph->charpos - pt_old;
12648
12649 if (glyph->charpos > bpos_max)
12650 bpos_max = glyph->charpos;
12651 if (!glyph->avoid_cursor_p)
12652 {
12653 if (dpos == 0)
12654 {
12655 match_with_avoid_cursor = 0;
12656 break;
12657 }
12658 if (0 > dpos && dpos > pos_before - pt_old)
12659 {
12660 pos_before = glyph->charpos;
12661 glyph_before = glyph;
12662 }
12663 else if (0 < dpos && dpos <= pos_after - pt_old)
12664 {
12665 pos_after = glyph->charpos;
12666 glyph_after = glyph;
12667 }
12668 }
12669 else if (dpos == 0)
12670 match_with_avoid_cursor = 1;
12671 }
12672 else if (STRINGP (glyph->object))
12673 {
12674 Lisp_Object chprop;
12675 int glyph_pos = glyph->charpos;
12676
12677 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12678 glyph->object);
12679 if (INTEGERP (chprop))
12680 {
12681 bpos_covered = bpos_max + XINT (chprop);
12682 /* If the `cursor' property covers buffer positions up
12683 to and including point, we should display cursor on
12684 this glyph. */
12685 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12686 {
12687 cursor = glyph;
12688 break;
12689 }
12690 }
12691 string_seen = 1;
12692 }
12693 --glyph;
12694 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12695 {
12696 x--; /* can't use any pixel_width */
12697 break;
12698 }
12699 x -= glyph->pixel_width;
12700 }
12701
12702 /* Step 2: If we didn't find an exact match for point, we need to
12703 look for a proper place to put the cursor among glyphs between
12704 GLYPH_BEFORE and GLYPH_AFTER. */
12705 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12706 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12707 && bpos_covered < pt_old)
12708 {
12709 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12710 {
12711 EMACS_INT ellipsis_pos;
12712
12713 /* Scan back over the ellipsis glyphs. */
12714 if (!row->reversed_p)
12715 {
12716 ellipsis_pos = (glyph - 1)->charpos;
12717 while (glyph > row->glyphs[TEXT_AREA]
12718 && (glyph - 1)->charpos == ellipsis_pos)
12719 glyph--, x -= glyph->pixel_width;
12720 /* That loop always goes one position too far, including
12721 the glyph before the ellipsis. So scan forward over
12722 that one. */
12723 x += glyph->pixel_width;
12724 glyph++;
12725 }
12726 else /* row is reversed */
12727 {
12728 ellipsis_pos = (glyph + 1)->charpos;
12729 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12730 && (glyph + 1)->charpos == ellipsis_pos)
12731 glyph++, x += glyph->pixel_width;
12732 x -= glyph->pixel_width;
12733 glyph--;
12734 }
12735 }
12736 else if (match_with_avoid_cursor
12737 /* zero-width characters produce no glyphs */
12738 || ((row->reversed_p
12739 ? glyph_after > glyphs_end
12740 : glyph_after < glyphs_end)
12741 && eabs (glyph_after - glyph_before) == 1))
12742 {
12743 cursor = glyph_after;
12744 x = -1;
12745 }
12746 else if (string_seen)
12747 {
12748 int incr = row->reversed_p ? -1 : +1;
12749
12750 /* Need to find the glyph that came out of a string which is
12751 present at point. That glyph is somewhere between
12752 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12753 positioned between POS_BEFORE and POS_AFTER in the
12754 buffer. */
12755 struct glyph *stop = glyph_after;
12756 EMACS_INT pos = pos_before;
12757
12758 x = -1;
12759 for (glyph = glyph_before + incr;
12760 row->reversed_p ? glyph > stop : glyph < stop; )
12761 {
12762
12763 /* Any glyphs that come from the buffer are here because
12764 of bidi reordering. Skip them, and only pay
12765 attention to glyphs that came from some string. */
12766 if (STRINGP (glyph->object))
12767 {
12768 Lisp_Object str;
12769 EMACS_INT tem;
12770
12771 str = glyph->object;
12772 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12773 if (tem == 0 /* from overlay */
12774 || pos <= tem)
12775 {
12776 /* If the string from which this glyph came is
12777 found in the buffer at point, then we've
12778 found the glyph we've been looking for. If
12779 it comes from an overlay (tem == 0), and it
12780 has the `cursor' property on one of its
12781 glyphs, record that glyph as a candidate for
12782 displaying the cursor. (As in the
12783 unidirectional version, we will display the
12784 cursor on the last candidate we find.) */
12785 if (tem == 0 || tem == pt_old)
12786 {
12787 /* The glyphs from this string could have
12788 been reordered. Find the one with the
12789 smallest string position. Or there could
12790 be a character in the string with the
12791 `cursor' property, which means display
12792 cursor on that character's glyph. */
12793 int strpos = glyph->charpos;
12794
12795 cursor = glyph;
12796 for (glyph += incr;
12797 (row->reversed_p ? glyph > stop : glyph < stop)
12798 && EQ (glyph->object, str);
12799 glyph += incr)
12800 {
12801 Lisp_Object cprop;
12802 int gpos = glyph->charpos;
12803
12804 cprop = Fget_char_property (make_number (gpos),
12805 Qcursor,
12806 glyph->object);
12807 if (!NILP (cprop))
12808 {
12809 cursor = glyph;
12810 break;
12811 }
12812 if (glyph->charpos < strpos)
12813 {
12814 strpos = glyph->charpos;
12815 cursor = glyph;
12816 }
12817 }
12818
12819 if (tem == pt_old)
12820 goto compute_x;
12821 }
12822 if (tem)
12823 pos = tem + 1; /* don't find previous instances */
12824 }
12825 /* This string is not what we want; skip all of the
12826 glyphs that came from it. */
12827 do
12828 glyph += incr;
12829 while ((row->reversed_p ? glyph > stop : glyph < stop)
12830 && EQ (glyph->object, str));
12831 }
12832 else
12833 glyph += incr;
12834 }
12835
12836 /* If we reached the end of the line, and END was from a string,
12837 the cursor is not on this line. */
12838 if (cursor == NULL
12839 && (row->reversed_p ? glyph <= end : glyph >= end)
12840 && STRINGP (end->object)
12841 && row->continued_p)
12842 return 0;
12843 }
12844 }
12845
12846 compute_x:
12847 if (cursor != NULL)
12848 glyph = cursor;
12849 if (x < 0)
12850 {
12851 struct glyph *g;
12852
12853 /* Need to compute x that corresponds to GLYPH. */
12854 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12855 {
12856 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12857 abort ();
12858 x += g->pixel_width;
12859 }
12860 }
12861
12862 /* ROW could be part of a continued line, which, under bidi
12863 reordering, might have other rows whose start and end charpos
12864 occlude point. Only set w->cursor if we found a better
12865 approximation to the cursor position than we have from previously
12866 examined candidate rows belonging to the same continued line. */
12867 if (/* we already have a candidate row */
12868 w->cursor.vpos >= 0
12869 /* that candidate is not the row we are processing */
12870 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12871 /* the row we are processing is part of a continued line */
12872 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12873 /* Make sure cursor.vpos specifies a row whose start and end
12874 charpos occlude point. This is because some callers of this
12875 function leave cursor.vpos at the row where the cursor was
12876 displayed during the last redisplay cycle. */
12877 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12878 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12879 {
12880 struct glyph *g1 =
12881 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12882
12883 /* Don't consider glyphs that are outside TEXT_AREA. */
12884 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12885 return 0;
12886 /* Keep the candidate whose buffer position is the closest to
12887 point. */
12888 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12889 w->cursor.hpos >= 0
12890 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12891 && BUFFERP (g1->object)
12892 && (g1->charpos == pt_old /* an exact match always wins */
12893 || (BUFFERP (glyph->object)
12894 && eabs (g1->charpos - pt_old)
12895 < eabs (glyph->charpos - pt_old))))
12896 return 0;
12897 /* If this candidate gives an exact match, use that. */
12898 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12899 /* Otherwise, keep the candidate that comes from a row
12900 spanning less buffer positions. This may win when one or
12901 both candidate positions are on glyphs that came from
12902 display strings, for which we cannot compare buffer
12903 positions. */
12904 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12905 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12906 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12907 return 0;
12908 }
12909 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12910 w->cursor.x = x;
12911 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12912 w->cursor.y = row->y + dy;
12913
12914 if (w == XWINDOW (selected_window))
12915 {
12916 if (!row->continued_p
12917 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12918 && row->x == 0)
12919 {
12920 this_line_buffer = XBUFFER (w->buffer);
12921
12922 CHARPOS (this_line_start_pos)
12923 = MATRIX_ROW_START_CHARPOS (row) + delta;
12924 BYTEPOS (this_line_start_pos)
12925 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12926
12927 CHARPOS (this_line_end_pos)
12928 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12929 BYTEPOS (this_line_end_pos)
12930 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12931
12932 this_line_y = w->cursor.y;
12933 this_line_pixel_height = row->height;
12934 this_line_vpos = w->cursor.vpos;
12935 this_line_start_x = row->x;
12936 }
12937 else
12938 CHARPOS (this_line_start_pos) = 0;
12939 }
12940
12941 return 1;
12942 }
12943
12944
12945 /* Run window scroll functions, if any, for WINDOW with new window
12946 start STARTP. Sets the window start of WINDOW to that position.
12947
12948 We assume that the window's buffer is really current. */
12949
12950 static INLINE struct text_pos
12951 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12952 {
12953 struct window *w = XWINDOW (window);
12954 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12955
12956 if (current_buffer != XBUFFER (w->buffer))
12957 abort ();
12958
12959 if (!NILP (Vwindow_scroll_functions))
12960 {
12961 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12962 make_number (CHARPOS (startp)));
12963 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12964 /* In case the hook functions switch buffers. */
12965 if (current_buffer != XBUFFER (w->buffer))
12966 set_buffer_internal_1 (XBUFFER (w->buffer));
12967 }
12968
12969 return startp;
12970 }
12971
12972
12973 /* Make sure the line containing the cursor is fully visible.
12974 A value of 1 means there is nothing to be done.
12975 (Either the line is fully visible, or it cannot be made so,
12976 or we cannot tell.)
12977
12978 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12979 is higher than window.
12980
12981 A value of 0 means the caller should do scrolling
12982 as if point had gone off the screen. */
12983
12984 static int
12985 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12986 {
12987 struct glyph_matrix *matrix;
12988 struct glyph_row *row;
12989 int window_height;
12990
12991 if (!make_cursor_line_fully_visible_p)
12992 return 1;
12993
12994 /* It's not always possible to find the cursor, e.g, when a window
12995 is full of overlay strings. Don't do anything in that case. */
12996 if (w->cursor.vpos < 0)
12997 return 1;
12998
12999 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13000 row = MATRIX_ROW (matrix, w->cursor.vpos);
13001
13002 /* If the cursor row is not partially visible, there's nothing to do. */
13003 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13004 return 1;
13005
13006 /* If the row the cursor is in is taller than the window's height,
13007 it's not clear what to do, so do nothing. */
13008 window_height = window_box_height (w);
13009 if (row->height >= window_height)
13010 {
13011 if (!force_p || MINI_WINDOW_P (w)
13012 || w->vscroll || w->cursor.vpos == 0)
13013 return 1;
13014 }
13015 return 0;
13016 }
13017
13018
13019 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13020 non-zero means only WINDOW is redisplayed in redisplay_internal.
13021 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13022 in redisplay_window to bring a partially visible line into view in
13023 the case that only the cursor has moved.
13024
13025 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13026 last screen line's vertical height extends past the end of the screen.
13027
13028 Value is
13029
13030 1 if scrolling succeeded
13031
13032 0 if scrolling didn't find point.
13033
13034 -1 if new fonts have been loaded so that we must interrupt
13035 redisplay, adjust glyph matrices, and try again. */
13036
13037 enum
13038 {
13039 SCROLLING_SUCCESS,
13040 SCROLLING_FAILED,
13041 SCROLLING_NEED_LARGER_MATRICES
13042 };
13043
13044 static int
13045 try_scrolling (Lisp_Object window, int just_this_one_p,
13046 EMACS_INT scroll_conservatively, EMACS_INT scroll_step,
13047 int temp_scroll_step, int last_line_misfit)
13048 {
13049 struct window *w = XWINDOW (window);
13050 struct frame *f = XFRAME (w->frame);
13051 struct text_pos pos, startp;
13052 struct it it;
13053 int this_scroll_margin, scroll_max, rc, height;
13054 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13055 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13056 Lisp_Object aggressive;
13057 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13058
13059 #if GLYPH_DEBUG
13060 debug_method_add (w, "try_scrolling");
13061 #endif
13062
13063 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13064
13065 /* Compute scroll margin height in pixels. We scroll when point is
13066 within this distance from the top or bottom of the window. */
13067 if (scroll_margin > 0)
13068 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13069 * FRAME_LINE_HEIGHT (f);
13070 else
13071 this_scroll_margin = 0;
13072
13073 /* Force scroll_conservatively to have a reasonable value, to avoid
13074 overflow while computing how much to scroll. Note that the user
13075 can supply scroll-conservatively equal to `most-positive-fixnum',
13076 which can be larger than INT_MAX. */
13077 if (scroll_conservatively > scroll_limit)
13078 {
13079 scroll_conservatively = scroll_limit;
13080 scroll_max = INT_MAX;
13081 }
13082 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13083 /* Compute how much we should try to scroll maximally to bring
13084 point into view. */
13085 scroll_max = (max (scroll_step,
13086 max (scroll_conservatively, temp_scroll_step))
13087 * FRAME_LINE_HEIGHT (f));
13088 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13089 || NUMBERP (current_buffer->scroll_up_aggressively))
13090 /* We're trying to scroll because of aggressive scrolling but no
13091 scroll_step is set. Choose an arbitrary one. */
13092 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13093 else
13094 scroll_max = 0;
13095
13096 too_near_end:
13097
13098 /* Decide whether to scroll down. */
13099 if (PT > CHARPOS (startp))
13100 {
13101 int scroll_margin_y;
13102
13103 /* Compute the pixel ypos of the scroll margin, then move it to
13104 either that ypos or PT, whichever comes first. */
13105 start_display (&it, w, startp);
13106 scroll_margin_y = it.last_visible_y - this_scroll_margin
13107 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13108 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13109 (MOVE_TO_POS | MOVE_TO_Y));
13110
13111 if (PT > CHARPOS (it.current.pos))
13112 {
13113 int y0 = line_bottom_y (&it);
13114 /* Compute how many pixels below window bottom to stop searching
13115 for PT. This avoids costly search for PT that is far away if
13116 the user limited scrolling by a small number of lines, but
13117 always finds PT if scroll_conservatively is set to a large
13118 number, such as most-positive-fixnum. */
13119 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13120 int y_to_move =
13121 slack >= INT_MAX - it.last_visible_y
13122 ? INT_MAX
13123 : it.last_visible_y + slack;
13124
13125 /* Compute the distance from the scroll margin to PT or to
13126 the scroll limit, whichever comes first. This should
13127 include the height of the cursor line, to make that line
13128 fully visible. */
13129 move_it_to (&it, PT, -1, y_to_move,
13130 -1, MOVE_TO_POS | MOVE_TO_Y);
13131 dy = line_bottom_y (&it) - y0;
13132
13133 if (dy > scroll_max)
13134 return SCROLLING_FAILED;
13135
13136 scroll_down_p = 1;
13137 }
13138 }
13139
13140 if (scroll_down_p)
13141 {
13142 /* Point is in or below the bottom scroll margin, so move the
13143 window start down. If scrolling conservatively, move it just
13144 enough down to make point visible. If scroll_step is set,
13145 move it down by scroll_step. */
13146 if (scroll_conservatively)
13147 amount_to_scroll
13148 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13149 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13150 else if (scroll_step || temp_scroll_step)
13151 amount_to_scroll = scroll_max;
13152 else
13153 {
13154 aggressive = current_buffer->scroll_up_aggressively;
13155 height = WINDOW_BOX_TEXT_HEIGHT (w);
13156 if (NUMBERP (aggressive))
13157 {
13158 double float_amount = XFLOATINT (aggressive) * height;
13159 amount_to_scroll = float_amount;
13160 if (amount_to_scroll == 0 && float_amount > 0)
13161 amount_to_scroll = 1;
13162 }
13163 }
13164
13165 if (amount_to_scroll <= 0)
13166 return SCROLLING_FAILED;
13167
13168 start_display (&it, w, startp);
13169 if (scroll_max < INT_MAX)
13170 move_it_vertically (&it, amount_to_scroll);
13171 else
13172 {
13173 /* Extra precision for users who set scroll-conservatively
13174 to most-positive-fixnum: make sure the amount we scroll
13175 the window start is never less than amount_to_scroll,
13176 which was computed as distance from window bottom to
13177 point. This matters when lines at window top and lines
13178 below window bottom have different height. */
13179 struct it it1 = it;
13180 /* We use a temporary it1 because line_bottom_y can modify
13181 its argument, if it moves one line down; see there. */
13182 int start_y = line_bottom_y (&it1);
13183
13184 do {
13185 move_it_by_lines (&it, 1, 1);
13186 it1 = it;
13187 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13188 }
13189
13190 /* If STARTP is unchanged, move it down another screen line. */
13191 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13192 move_it_by_lines (&it, 1, 1);
13193 startp = it.current.pos;
13194 }
13195 else
13196 {
13197 struct text_pos scroll_margin_pos = startp;
13198
13199 /* See if point is inside the scroll margin at the top of the
13200 window. */
13201 if (this_scroll_margin)
13202 {
13203 start_display (&it, w, startp);
13204 move_it_vertically (&it, this_scroll_margin);
13205 scroll_margin_pos = it.current.pos;
13206 }
13207
13208 if (PT < CHARPOS (scroll_margin_pos))
13209 {
13210 /* Point is in the scroll margin at the top of the window or
13211 above what is displayed in the window. */
13212 int y0;
13213
13214 /* Compute the vertical distance from PT to the scroll
13215 margin position. Give up if distance is greater than
13216 scroll_max. */
13217 SET_TEXT_POS (pos, PT, PT_BYTE);
13218 start_display (&it, w, pos);
13219 y0 = it.current_y;
13220 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13221 it.last_visible_y, -1,
13222 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13223 dy = it.current_y - y0;
13224 if (dy > scroll_max)
13225 return SCROLLING_FAILED;
13226
13227 /* Compute new window start. */
13228 start_display (&it, w, startp);
13229
13230 if (scroll_conservatively)
13231 amount_to_scroll
13232 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13233 else if (scroll_step || temp_scroll_step)
13234 amount_to_scroll = scroll_max;
13235 else
13236 {
13237 aggressive = current_buffer->scroll_down_aggressively;
13238 height = WINDOW_BOX_TEXT_HEIGHT (w);
13239 if (NUMBERP (aggressive))
13240 {
13241 double float_amount = XFLOATINT (aggressive) * height;
13242 amount_to_scroll = float_amount;
13243 if (amount_to_scroll == 0 && float_amount > 0)
13244 amount_to_scroll = 1;
13245 }
13246 }
13247
13248 if (amount_to_scroll <= 0)
13249 return SCROLLING_FAILED;
13250
13251 move_it_vertically_backward (&it, amount_to_scroll);
13252 startp = it.current.pos;
13253 }
13254 }
13255
13256 /* Run window scroll functions. */
13257 startp = run_window_scroll_functions (window, startp);
13258
13259 /* Display the window. Give up if new fonts are loaded, or if point
13260 doesn't appear. */
13261 if (!try_window (window, startp, 0))
13262 rc = SCROLLING_NEED_LARGER_MATRICES;
13263 else if (w->cursor.vpos < 0)
13264 {
13265 clear_glyph_matrix (w->desired_matrix);
13266 rc = SCROLLING_FAILED;
13267 }
13268 else
13269 {
13270 /* Maybe forget recorded base line for line number display. */
13271 if (!just_this_one_p
13272 || current_buffer->clip_changed
13273 || BEG_UNCHANGED < CHARPOS (startp))
13274 w->base_line_number = Qnil;
13275
13276 /* If cursor ends up on a partially visible line,
13277 treat that as being off the bottom of the screen. */
13278 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13279 {
13280 clear_glyph_matrix (w->desired_matrix);
13281 ++extra_scroll_margin_lines;
13282 goto too_near_end;
13283 }
13284 rc = SCROLLING_SUCCESS;
13285 }
13286
13287 return rc;
13288 }
13289
13290
13291 /* Compute a suitable window start for window W if display of W starts
13292 on a continuation line. Value is non-zero if a new window start
13293 was computed.
13294
13295 The new window start will be computed, based on W's width, starting
13296 from the start of the continued line. It is the start of the
13297 screen line with the minimum distance from the old start W->start. */
13298
13299 static int
13300 compute_window_start_on_continuation_line (struct window *w)
13301 {
13302 struct text_pos pos, start_pos;
13303 int window_start_changed_p = 0;
13304
13305 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13306
13307 /* If window start is on a continuation line... Window start may be
13308 < BEGV in case there's invisible text at the start of the
13309 buffer (M-x rmail, for example). */
13310 if (CHARPOS (start_pos) > BEGV
13311 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13312 {
13313 struct it it;
13314 struct glyph_row *row;
13315
13316 /* Handle the case that the window start is out of range. */
13317 if (CHARPOS (start_pos) < BEGV)
13318 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13319 else if (CHARPOS (start_pos) > ZV)
13320 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13321
13322 /* Find the start of the continued line. This should be fast
13323 because scan_buffer is fast (newline cache). */
13324 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13325 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13326 row, DEFAULT_FACE_ID);
13327 reseat_at_previous_visible_line_start (&it);
13328
13329 /* If the line start is "too far" away from the window start,
13330 say it takes too much time to compute a new window start. */
13331 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13332 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13333 {
13334 int min_distance, distance;
13335
13336 /* Move forward by display lines to find the new window
13337 start. If window width was enlarged, the new start can
13338 be expected to be > the old start. If window width was
13339 decreased, the new window start will be < the old start.
13340 So, we're looking for the display line start with the
13341 minimum distance from the old window start. */
13342 pos = it.current.pos;
13343 min_distance = INFINITY;
13344 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13345 distance < min_distance)
13346 {
13347 min_distance = distance;
13348 pos = it.current.pos;
13349 move_it_by_lines (&it, 1, 0);
13350 }
13351
13352 /* Set the window start there. */
13353 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13354 window_start_changed_p = 1;
13355 }
13356 }
13357
13358 return window_start_changed_p;
13359 }
13360
13361
13362 /* Try cursor movement in case text has not changed in window WINDOW,
13363 with window start STARTP. Value is
13364
13365 CURSOR_MOVEMENT_SUCCESS if successful
13366
13367 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13368
13369 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13370 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13371 we want to scroll as if scroll-step were set to 1. See the code.
13372
13373 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13374 which case we have to abort this redisplay, and adjust matrices
13375 first. */
13376
13377 enum
13378 {
13379 CURSOR_MOVEMENT_SUCCESS,
13380 CURSOR_MOVEMENT_CANNOT_BE_USED,
13381 CURSOR_MOVEMENT_MUST_SCROLL,
13382 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13383 };
13384
13385 static int
13386 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13387 {
13388 struct window *w = XWINDOW (window);
13389 struct frame *f = XFRAME (w->frame);
13390 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13391
13392 #if GLYPH_DEBUG
13393 if (inhibit_try_cursor_movement)
13394 return rc;
13395 #endif
13396
13397 /* Handle case where text has not changed, only point, and it has
13398 not moved off the frame. */
13399 if (/* Point may be in this window. */
13400 PT >= CHARPOS (startp)
13401 /* Selective display hasn't changed. */
13402 && !current_buffer->clip_changed
13403 /* Function force-mode-line-update is used to force a thorough
13404 redisplay. It sets either windows_or_buffers_changed or
13405 update_mode_lines. So don't take a shortcut here for these
13406 cases. */
13407 && !update_mode_lines
13408 && !windows_or_buffers_changed
13409 && !cursor_type_changed
13410 /* Can't use this case if highlighting a region. When a
13411 region exists, cursor movement has to do more than just
13412 set the cursor. */
13413 && !(!NILP (Vtransient_mark_mode)
13414 && !NILP (current_buffer->mark_active))
13415 && NILP (w->region_showing)
13416 && NILP (Vshow_trailing_whitespace)
13417 /* Right after splitting windows, last_point may be nil. */
13418 && INTEGERP (w->last_point)
13419 /* This code is not used for mini-buffer for the sake of the case
13420 of redisplaying to replace an echo area message; since in
13421 that case the mini-buffer contents per se are usually
13422 unchanged. This code is of no real use in the mini-buffer
13423 since the handling of this_line_start_pos, etc., in redisplay
13424 handles the same cases. */
13425 && !EQ (window, minibuf_window)
13426 /* When splitting windows or for new windows, it happens that
13427 redisplay is called with a nil window_end_vpos or one being
13428 larger than the window. This should really be fixed in
13429 window.c. I don't have this on my list, now, so we do
13430 approximately the same as the old redisplay code. --gerd. */
13431 && INTEGERP (w->window_end_vpos)
13432 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13433 && (FRAME_WINDOW_P (f)
13434 || !overlay_arrow_in_current_buffer_p ()))
13435 {
13436 int this_scroll_margin, top_scroll_margin;
13437 struct glyph_row *row = NULL;
13438
13439 #if GLYPH_DEBUG
13440 debug_method_add (w, "cursor movement");
13441 #endif
13442
13443 /* Scroll if point within this distance from the top or bottom
13444 of the window. This is a pixel value. */
13445 if (scroll_margin > 0)
13446 {
13447 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13448 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13449 }
13450 else
13451 this_scroll_margin = 0;
13452
13453 top_scroll_margin = this_scroll_margin;
13454 if (WINDOW_WANTS_HEADER_LINE_P (w))
13455 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13456
13457 /* Start with the row the cursor was displayed during the last
13458 not paused redisplay. Give up if that row is not valid. */
13459 if (w->last_cursor.vpos < 0
13460 || w->last_cursor.vpos >= w->current_matrix->nrows)
13461 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13462 else
13463 {
13464 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13465 if (row->mode_line_p)
13466 ++row;
13467 if (!row->enabled_p)
13468 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13469 }
13470
13471 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13472 {
13473 int scroll_p = 0, must_scroll = 0;
13474 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13475
13476 if (PT > XFASTINT (w->last_point))
13477 {
13478 /* Point has moved forward. */
13479 while (MATRIX_ROW_END_CHARPOS (row) < PT
13480 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13481 {
13482 xassert (row->enabled_p);
13483 ++row;
13484 }
13485
13486 /* If the end position of a row equals the start
13487 position of the next row, and PT is at that position,
13488 we would rather display cursor in the next line. */
13489 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13490 && MATRIX_ROW_END_CHARPOS (row) == PT
13491 && row < w->current_matrix->rows
13492 + w->current_matrix->nrows - 1
13493 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13494 && !cursor_row_p (w, row))
13495 ++row;
13496
13497 /* If within the scroll margin, scroll. Note that
13498 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13499 the next line would be drawn, and that
13500 this_scroll_margin can be zero. */
13501 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13502 || PT > MATRIX_ROW_END_CHARPOS (row)
13503 /* Line is completely visible last line in window
13504 and PT is to be set in the next line. */
13505 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13506 && PT == MATRIX_ROW_END_CHARPOS (row)
13507 && !row->ends_at_zv_p
13508 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13509 scroll_p = 1;
13510 }
13511 else if (PT < XFASTINT (w->last_point))
13512 {
13513 /* Cursor has to be moved backward. Note that PT >=
13514 CHARPOS (startp) because of the outer if-statement. */
13515 while (!row->mode_line_p
13516 && (MATRIX_ROW_START_CHARPOS (row) > PT
13517 || (MATRIX_ROW_START_CHARPOS (row) == PT
13518 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13519 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13520 row > w->current_matrix->rows
13521 && (row-1)->ends_in_newline_from_string_p))))
13522 && (row->y > top_scroll_margin
13523 || CHARPOS (startp) == BEGV))
13524 {
13525 xassert (row->enabled_p);
13526 --row;
13527 }
13528
13529 /* Consider the following case: Window starts at BEGV,
13530 there is invisible, intangible text at BEGV, so that
13531 display starts at some point START > BEGV. It can
13532 happen that we are called with PT somewhere between
13533 BEGV and START. Try to handle that case. */
13534 if (row < w->current_matrix->rows
13535 || row->mode_line_p)
13536 {
13537 row = w->current_matrix->rows;
13538 if (row->mode_line_p)
13539 ++row;
13540 }
13541
13542 /* Due to newlines in overlay strings, we may have to
13543 skip forward over overlay strings. */
13544 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13545 && MATRIX_ROW_END_CHARPOS (row) == PT
13546 && !cursor_row_p (w, row))
13547 ++row;
13548
13549 /* If within the scroll margin, scroll. */
13550 if (row->y < top_scroll_margin
13551 && CHARPOS (startp) != BEGV)
13552 scroll_p = 1;
13553 }
13554 else
13555 {
13556 /* Cursor did not move. So don't scroll even if cursor line
13557 is partially visible, as it was so before. */
13558 rc = CURSOR_MOVEMENT_SUCCESS;
13559 }
13560
13561 if (PT < MATRIX_ROW_START_CHARPOS (row)
13562 || PT > MATRIX_ROW_END_CHARPOS (row))
13563 {
13564 /* if PT is not in the glyph row, give up. */
13565 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13566 must_scroll = 1;
13567 }
13568 else if (rc != CURSOR_MOVEMENT_SUCCESS
13569 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13570 {
13571 /* If rows are bidi-reordered and point moved, back up
13572 until we find a row that does not belong to a
13573 continuation line. This is because we must consider
13574 all rows of a continued line as candidates for the
13575 new cursor positioning, since row start and end
13576 positions change non-linearly with vertical position
13577 in such rows. */
13578 /* FIXME: Revisit this when glyph ``spilling'' in
13579 continuation lines' rows is implemented for
13580 bidi-reordered rows. */
13581 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13582 {
13583 xassert (row->enabled_p);
13584 --row;
13585 /* If we hit the beginning of the displayed portion
13586 without finding the first row of a continued
13587 line, give up. */
13588 if (row <= w->current_matrix->rows)
13589 {
13590 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13591 break;
13592 }
13593
13594 }
13595 }
13596 if (must_scroll)
13597 ;
13598 else if (rc != CURSOR_MOVEMENT_SUCCESS
13599 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13600 && make_cursor_line_fully_visible_p)
13601 {
13602 if (PT == MATRIX_ROW_END_CHARPOS (row)
13603 && !row->ends_at_zv_p
13604 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13605 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13606 else if (row->height > window_box_height (w))
13607 {
13608 /* If we end up in a partially visible line, let's
13609 make it fully visible, except when it's taller
13610 than the window, in which case we can't do much
13611 about it. */
13612 *scroll_step = 1;
13613 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13614 }
13615 else
13616 {
13617 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13618 if (!cursor_row_fully_visible_p (w, 0, 1))
13619 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13620 else
13621 rc = CURSOR_MOVEMENT_SUCCESS;
13622 }
13623 }
13624 else if (scroll_p)
13625 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13626 else if (rc != CURSOR_MOVEMENT_SUCCESS
13627 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13628 {
13629 /* With bidi-reordered rows, there could be more than
13630 one candidate row whose start and end positions
13631 occlude point. We need to let set_cursor_from_row
13632 find the best candidate. */
13633 /* FIXME: Revisit this when glyph ``spilling'' in
13634 continuation lines' rows is implemented for
13635 bidi-reordered rows. */
13636 int rv = 0;
13637
13638 do
13639 {
13640 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13641 && PT <= MATRIX_ROW_END_CHARPOS (row)
13642 && cursor_row_p (w, row))
13643 rv |= set_cursor_from_row (w, row, w->current_matrix,
13644 0, 0, 0, 0);
13645 /* As soon as we've found the first suitable row
13646 whose ends_at_zv_p flag is set, we are done. */
13647 if (rv
13648 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13649 {
13650 rc = CURSOR_MOVEMENT_SUCCESS;
13651 break;
13652 }
13653 ++row;
13654 }
13655 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13656 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13657 || (MATRIX_ROW_START_CHARPOS (row) == PT
13658 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13659 /* If we didn't find any candidate rows, or exited the
13660 loop before all the candidates were examined, signal
13661 to the caller that this method failed. */
13662 if (rc != CURSOR_MOVEMENT_SUCCESS
13663 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13664 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13665 else if (rv)
13666 rc = CURSOR_MOVEMENT_SUCCESS;
13667 }
13668 else
13669 {
13670 do
13671 {
13672 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13673 {
13674 rc = CURSOR_MOVEMENT_SUCCESS;
13675 break;
13676 }
13677 ++row;
13678 }
13679 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13680 && MATRIX_ROW_START_CHARPOS (row) == PT
13681 && cursor_row_p (w, row));
13682 }
13683 }
13684 }
13685
13686 return rc;
13687 }
13688
13689 void
13690 set_vertical_scroll_bar (struct window *w)
13691 {
13692 int start, end, whole;
13693
13694 /* Calculate the start and end positions for the current window.
13695 At some point, it would be nice to choose between scrollbars
13696 which reflect the whole buffer size, with special markers
13697 indicating narrowing, and scrollbars which reflect only the
13698 visible region.
13699
13700 Note that mini-buffers sometimes aren't displaying any text. */
13701 if (!MINI_WINDOW_P (w)
13702 || (w == XWINDOW (minibuf_window)
13703 && NILP (echo_area_buffer[0])))
13704 {
13705 struct buffer *buf = XBUFFER (w->buffer);
13706 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13707 start = marker_position (w->start) - BUF_BEGV (buf);
13708 /* I don't think this is guaranteed to be right. For the
13709 moment, we'll pretend it is. */
13710 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13711
13712 if (end < start)
13713 end = start;
13714 if (whole < (end - start))
13715 whole = end - start;
13716 }
13717 else
13718 start = end = whole = 0;
13719
13720 /* Indicate what this scroll bar ought to be displaying now. */
13721 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13722 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13723 (w, end - start, whole, start);
13724 }
13725
13726
13727 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13728 selected_window is redisplayed.
13729
13730 We can return without actually redisplaying the window if
13731 fonts_changed_p is nonzero. In that case, redisplay_internal will
13732 retry. */
13733
13734 static void
13735 redisplay_window (Lisp_Object window, int just_this_one_p)
13736 {
13737 struct window *w = XWINDOW (window);
13738 struct frame *f = XFRAME (w->frame);
13739 struct buffer *buffer = XBUFFER (w->buffer);
13740 struct buffer *old = current_buffer;
13741 struct text_pos lpoint, opoint, startp;
13742 int update_mode_line;
13743 int tem;
13744 struct it it;
13745 /* Record it now because it's overwritten. */
13746 int current_matrix_up_to_date_p = 0;
13747 int used_current_matrix_p = 0;
13748 /* This is less strict than current_matrix_up_to_date_p.
13749 It indictes that the buffer contents and narrowing are unchanged. */
13750 int buffer_unchanged_p = 0;
13751 int temp_scroll_step = 0;
13752 int count = SPECPDL_INDEX ();
13753 int rc;
13754 int centering_position = -1;
13755 int last_line_misfit = 0;
13756 int beg_unchanged, end_unchanged;
13757
13758 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13759 opoint = lpoint;
13760
13761 /* W must be a leaf window here. */
13762 xassert (!NILP (w->buffer));
13763 #if GLYPH_DEBUG
13764 *w->desired_matrix->method = 0;
13765 #endif
13766
13767 restart:
13768 reconsider_clip_changes (w, buffer);
13769
13770 /* Has the mode line to be updated? */
13771 update_mode_line = (!NILP (w->update_mode_line)
13772 || update_mode_lines
13773 || buffer->clip_changed
13774 || buffer->prevent_redisplay_optimizations_p);
13775
13776 if (MINI_WINDOW_P (w))
13777 {
13778 if (w == XWINDOW (echo_area_window)
13779 && !NILP (echo_area_buffer[0]))
13780 {
13781 if (update_mode_line)
13782 /* We may have to update a tty frame's menu bar or a
13783 tool-bar. Example `M-x C-h C-h C-g'. */
13784 goto finish_menu_bars;
13785 else
13786 /* We've already displayed the echo area glyphs in this window. */
13787 goto finish_scroll_bars;
13788 }
13789 else if ((w != XWINDOW (minibuf_window)
13790 || minibuf_level == 0)
13791 /* When buffer is nonempty, redisplay window normally. */
13792 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13793 /* Quail displays non-mini buffers in minibuffer window.
13794 In that case, redisplay the window normally. */
13795 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13796 {
13797 /* W is a mini-buffer window, but it's not active, so clear
13798 it. */
13799 int yb = window_text_bottom_y (w);
13800 struct glyph_row *row;
13801 int y;
13802
13803 for (y = 0, row = w->desired_matrix->rows;
13804 y < yb;
13805 y += row->height, ++row)
13806 blank_row (w, row, y);
13807 goto finish_scroll_bars;
13808 }
13809
13810 clear_glyph_matrix (w->desired_matrix);
13811 }
13812
13813 /* Otherwise set up data on this window; select its buffer and point
13814 value. */
13815 /* Really select the buffer, for the sake of buffer-local
13816 variables. */
13817 set_buffer_internal_1 (XBUFFER (w->buffer));
13818
13819 current_matrix_up_to_date_p
13820 = (!NILP (w->window_end_valid)
13821 && !current_buffer->clip_changed
13822 && !current_buffer->prevent_redisplay_optimizations_p
13823 && XFASTINT (w->last_modified) >= MODIFF
13824 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13825
13826 /* Run the window-bottom-change-functions
13827 if it is possible that the text on the screen has changed
13828 (either due to modification of the text, or any other reason). */
13829 if (!current_matrix_up_to_date_p
13830 && !NILP (Vwindow_text_change_functions))
13831 {
13832 safe_run_hooks (Qwindow_text_change_functions);
13833 goto restart;
13834 }
13835
13836 beg_unchanged = BEG_UNCHANGED;
13837 end_unchanged = END_UNCHANGED;
13838
13839 SET_TEXT_POS (opoint, PT, PT_BYTE);
13840
13841 specbind (Qinhibit_point_motion_hooks, Qt);
13842
13843 buffer_unchanged_p
13844 = (!NILP (w->window_end_valid)
13845 && !current_buffer->clip_changed
13846 && XFASTINT (w->last_modified) >= MODIFF
13847 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13848
13849 /* When windows_or_buffers_changed is non-zero, we can't rely on
13850 the window end being valid, so set it to nil there. */
13851 if (windows_or_buffers_changed)
13852 {
13853 /* If window starts on a continuation line, maybe adjust the
13854 window start in case the window's width changed. */
13855 if (XMARKER (w->start)->buffer == current_buffer)
13856 compute_window_start_on_continuation_line (w);
13857
13858 w->window_end_valid = Qnil;
13859 }
13860
13861 /* Some sanity checks. */
13862 CHECK_WINDOW_END (w);
13863 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13864 abort ();
13865 if (BYTEPOS (opoint) < CHARPOS (opoint))
13866 abort ();
13867
13868 /* If %c is in mode line, update it if needed. */
13869 if (!NILP (w->column_number_displayed)
13870 /* This alternative quickly identifies a common case
13871 where no change is needed. */
13872 && !(PT == XFASTINT (w->last_point)
13873 && XFASTINT (w->last_modified) >= MODIFF
13874 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13875 && (XFASTINT (w->column_number_displayed)
13876 != (int) current_column ())) /* iftc */
13877 update_mode_line = 1;
13878
13879 /* Count number of windows showing the selected buffer. An indirect
13880 buffer counts as its base buffer. */
13881 if (!just_this_one_p)
13882 {
13883 struct buffer *current_base, *window_base;
13884 current_base = current_buffer;
13885 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13886 if (current_base->base_buffer)
13887 current_base = current_base->base_buffer;
13888 if (window_base->base_buffer)
13889 window_base = window_base->base_buffer;
13890 if (current_base == window_base)
13891 buffer_shared++;
13892 }
13893
13894 /* Point refers normally to the selected window. For any other
13895 window, set up appropriate value. */
13896 if (!EQ (window, selected_window))
13897 {
13898 int new_pt = XMARKER (w->pointm)->charpos;
13899 int new_pt_byte = marker_byte_position (w->pointm);
13900 if (new_pt < BEGV)
13901 {
13902 new_pt = BEGV;
13903 new_pt_byte = BEGV_BYTE;
13904 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13905 }
13906 else if (new_pt > (ZV - 1))
13907 {
13908 new_pt = ZV;
13909 new_pt_byte = ZV_BYTE;
13910 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13911 }
13912
13913 /* We don't use SET_PT so that the point-motion hooks don't run. */
13914 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13915 }
13916
13917 /* If any of the character widths specified in the display table
13918 have changed, invalidate the width run cache. It's true that
13919 this may be a bit late to catch such changes, but the rest of
13920 redisplay goes (non-fatally) haywire when the display table is
13921 changed, so why should we worry about doing any better? */
13922 if (current_buffer->width_run_cache)
13923 {
13924 struct Lisp_Char_Table *disptab = buffer_display_table ();
13925
13926 if (! disptab_matches_widthtab (disptab,
13927 XVECTOR (current_buffer->width_table)))
13928 {
13929 invalidate_region_cache (current_buffer,
13930 current_buffer->width_run_cache,
13931 BEG, Z);
13932 recompute_width_table (current_buffer, disptab);
13933 }
13934 }
13935
13936 /* If window-start is screwed up, choose a new one. */
13937 if (XMARKER (w->start)->buffer != current_buffer)
13938 goto recenter;
13939
13940 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13941
13942 /* If someone specified a new starting point but did not insist,
13943 check whether it can be used. */
13944 if (!NILP (w->optional_new_start)
13945 && CHARPOS (startp) >= BEGV
13946 && CHARPOS (startp) <= ZV)
13947 {
13948 w->optional_new_start = Qnil;
13949 start_display (&it, w, startp);
13950 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13951 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13952 if (IT_CHARPOS (it) == PT)
13953 w->force_start = Qt;
13954 /* IT may overshoot PT if text at PT is invisible. */
13955 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13956 w->force_start = Qt;
13957 }
13958
13959 force_start:
13960
13961 /* Handle case where place to start displaying has been specified,
13962 unless the specified location is outside the accessible range. */
13963 if (!NILP (w->force_start)
13964 || w->frozen_window_start_p)
13965 {
13966 /* We set this later on if we have to adjust point. */
13967 int new_vpos = -1;
13968
13969 w->force_start = Qnil;
13970 w->vscroll = 0;
13971 w->window_end_valid = Qnil;
13972
13973 /* Forget any recorded base line for line number display. */
13974 if (!buffer_unchanged_p)
13975 w->base_line_number = Qnil;
13976
13977 /* Redisplay the mode line. Select the buffer properly for that.
13978 Also, run the hook window-scroll-functions
13979 because we have scrolled. */
13980 /* Note, we do this after clearing force_start because
13981 if there's an error, it is better to forget about force_start
13982 than to get into an infinite loop calling the hook functions
13983 and having them get more errors. */
13984 if (!update_mode_line
13985 || ! NILP (Vwindow_scroll_functions))
13986 {
13987 update_mode_line = 1;
13988 w->update_mode_line = Qt;
13989 startp = run_window_scroll_functions (window, startp);
13990 }
13991
13992 w->last_modified = make_number (0);
13993 w->last_overlay_modified = make_number (0);
13994 if (CHARPOS (startp) < BEGV)
13995 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13996 else if (CHARPOS (startp) > ZV)
13997 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13998
13999 /* Redisplay, then check if cursor has been set during the
14000 redisplay. Give up if new fonts were loaded. */
14001 /* We used to issue a CHECK_MARGINS argument to try_window here,
14002 but this causes scrolling to fail when point begins inside
14003 the scroll margin (bug#148) -- cyd */
14004 if (!try_window (window, startp, 0))
14005 {
14006 w->force_start = Qt;
14007 clear_glyph_matrix (w->desired_matrix);
14008 goto need_larger_matrices;
14009 }
14010
14011 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14012 {
14013 /* If point does not appear, try to move point so it does
14014 appear. The desired matrix has been built above, so we
14015 can use it here. */
14016 new_vpos = window_box_height (w) / 2;
14017 }
14018
14019 if (!cursor_row_fully_visible_p (w, 0, 0))
14020 {
14021 /* Point does appear, but on a line partly visible at end of window.
14022 Move it back to a fully-visible line. */
14023 new_vpos = window_box_height (w);
14024 }
14025
14026 /* If we need to move point for either of the above reasons,
14027 now actually do it. */
14028 if (new_vpos >= 0)
14029 {
14030 struct glyph_row *row;
14031
14032 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14033 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14034 ++row;
14035
14036 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14037 MATRIX_ROW_START_BYTEPOS (row));
14038
14039 if (w != XWINDOW (selected_window))
14040 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14041 else if (current_buffer == old)
14042 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14043
14044 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14045
14046 /* If we are highlighting the region, then we just changed
14047 the region, so redisplay to show it. */
14048 if (!NILP (Vtransient_mark_mode)
14049 && !NILP (current_buffer->mark_active))
14050 {
14051 clear_glyph_matrix (w->desired_matrix);
14052 if (!try_window (window, startp, 0))
14053 goto need_larger_matrices;
14054 }
14055 }
14056
14057 #if GLYPH_DEBUG
14058 debug_method_add (w, "forced window start");
14059 #endif
14060 goto done;
14061 }
14062
14063 /* Handle case where text has not changed, only point, and it has
14064 not moved off the frame, and we are not retrying after hscroll.
14065 (current_matrix_up_to_date_p is nonzero when retrying.) */
14066 if (current_matrix_up_to_date_p
14067 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14068 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14069 {
14070 switch (rc)
14071 {
14072 case CURSOR_MOVEMENT_SUCCESS:
14073 used_current_matrix_p = 1;
14074 goto done;
14075
14076 case CURSOR_MOVEMENT_MUST_SCROLL:
14077 goto try_to_scroll;
14078
14079 default:
14080 abort ();
14081 }
14082 }
14083 /* If current starting point was originally the beginning of a line
14084 but no longer is, find a new starting point. */
14085 else if (!NILP (w->start_at_line_beg)
14086 && !(CHARPOS (startp) <= BEGV
14087 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14088 {
14089 #if GLYPH_DEBUG
14090 debug_method_add (w, "recenter 1");
14091 #endif
14092 goto recenter;
14093 }
14094
14095 /* Try scrolling with try_window_id. Value is > 0 if update has
14096 been done, it is -1 if we know that the same window start will
14097 not work. It is 0 if unsuccessful for some other reason. */
14098 else if ((tem = try_window_id (w)) != 0)
14099 {
14100 #if GLYPH_DEBUG
14101 debug_method_add (w, "try_window_id %d", tem);
14102 #endif
14103
14104 if (fonts_changed_p)
14105 goto need_larger_matrices;
14106 if (tem > 0)
14107 goto done;
14108
14109 /* Otherwise try_window_id has returned -1 which means that we
14110 don't want the alternative below this comment to execute. */
14111 }
14112 else if (CHARPOS (startp) >= BEGV
14113 && CHARPOS (startp) <= ZV
14114 && PT >= CHARPOS (startp)
14115 && (CHARPOS (startp) < ZV
14116 /* Avoid starting at end of buffer. */
14117 || CHARPOS (startp) == BEGV
14118 || (XFASTINT (w->last_modified) >= MODIFF
14119 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14120 {
14121
14122 /* If first window line is a continuation line, and window start
14123 is inside the modified region, but the first change is before
14124 current window start, we must select a new window start.
14125
14126 However, if this is the result of a down-mouse event (e.g. by
14127 extending the mouse-drag-overlay), we don't want to select a
14128 new window start, since that would change the position under
14129 the mouse, resulting in an unwanted mouse-movement rather
14130 than a simple mouse-click. */
14131 if (NILP (w->start_at_line_beg)
14132 && NILP (do_mouse_tracking)
14133 && CHARPOS (startp) > BEGV
14134 && CHARPOS (startp) > BEG + beg_unchanged
14135 && CHARPOS (startp) <= Z - end_unchanged
14136 /* Even if w->start_at_line_beg is nil, a new window may
14137 start at a line_beg, since that's how set_buffer_window
14138 sets it. So, we need to check the return value of
14139 compute_window_start_on_continuation_line. (See also
14140 bug#197). */
14141 && XMARKER (w->start)->buffer == current_buffer
14142 && compute_window_start_on_continuation_line (w))
14143 {
14144 w->force_start = Qt;
14145 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14146 goto force_start;
14147 }
14148
14149 #if GLYPH_DEBUG
14150 debug_method_add (w, "same window start");
14151 #endif
14152
14153 /* Try to redisplay starting at same place as before.
14154 If point has not moved off frame, accept the results. */
14155 if (!current_matrix_up_to_date_p
14156 /* Don't use try_window_reusing_current_matrix in this case
14157 because a window scroll function can have changed the
14158 buffer. */
14159 || !NILP (Vwindow_scroll_functions)
14160 || MINI_WINDOW_P (w)
14161 || !(used_current_matrix_p
14162 = try_window_reusing_current_matrix (w)))
14163 {
14164 IF_DEBUG (debug_method_add (w, "1"));
14165 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14166 /* -1 means we need to scroll.
14167 0 means we need new matrices, but fonts_changed_p
14168 is set in that case, so we will detect it below. */
14169 goto try_to_scroll;
14170 }
14171
14172 if (fonts_changed_p)
14173 goto need_larger_matrices;
14174
14175 if (w->cursor.vpos >= 0)
14176 {
14177 if (!just_this_one_p
14178 || current_buffer->clip_changed
14179 || BEG_UNCHANGED < CHARPOS (startp))
14180 /* Forget any recorded base line for line number display. */
14181 w->base_line_number = Qnil;
14182
14183 if (!cursor_row_fully_visible_p (w, 1, 0))
14184 {
14185 clear_glyph_matrix (w->desired_matrix);
14186 last_line_misfit = 1;
14187 }
14188 /* Drop through and scroll. */
14189 else
14190 goto done;
14191 }
14192 else
14193 clear_glyph_matrix (w->desired_matrix);
14194 }
14195
14196 try_to_scroll:
14197
14198 w->last_modified = make_number (0);
14199 w->last_overlay_modified = make_number (0);
14200
14201 /* Redisplay the mode line. Select the buffer properly for that. */
14202 if (!update_mode_line)
14203 {
14204 update_mode_line = 1;
14205 w->update_mode_line = Qt;
14206 }
14207
14208 /* Try to scroll by specified few lines. */
14209 if ((scroll_conservatively
14210 || scroll_step
14211 || temp_scroll_step
14212 || NUMBERP (current_buffer->scroll_up_aggressively)
14213 || NUMBERP (current_buffer->scroll_down_aggressively))
14214 && !current_buffer->clip_changed
14215 && CHARPOS (startp) >= BEGV
14216 && CHARPOS (startp) <= ZV)
14217 {
14218 /* The function returns -1 if new fonts were loaded, 1 if
14219 successful, 0 if not successful. */
14220 int rc = try_scrolling (window, just_this_one_p,
14221 scroll_conservatively,
14222 scroll_step,
14223 temp_scroll_step, last_line_misfit);
14224 switch (rc)
14225 {
14226 case SCROLLING_SUCCESS:
14227 goto done;
14228
14229 case SCROLLING_NEED_LARGER_MATRICES:
14230 goto need_larger_matrices;
14231
14232 case SCROLLING_FAILED:
14233 break;
14234
14235 default:
14236 abort ();
14237 }
14238 }
14239
14240 /* Finally, just choose place to start which centers point */
14241
14242 recenter:
14243 if (centering_position < 0)
14244 centering_position = window_box_height (w) / 2;
14245
14246 #if GLYPH_DEBUG
14247 debug_method_add (w, "recenter");
14248 #endif
14249
14250 /* w->vscroll = 0; */
14251
14252 /* Forget any previously recorded base line for line number display. */
14253 if (!buffer_unchanged_p)
14254 w->base_line_number = Qnil;
14255
14256 /* Move backward half the height of the window. */
14257 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14258 it.current_y = it.last_visible_y;
14259 move_it_vertically_backward (&it, centering_position);
14260 xassert (IT_CHARPOS (it) >= BEGV);
14261
14262 /* The function move_it_vertically_backward may move over more
14263 than the specified y-distance. If it->w is small, e.g. a
14264 mini-buffer window, we may end up in front of the window's
14265 display area. Start displaying at the start of the line
14266 containing PT in this case. */
14267 if (it.current_y <= 0)
14268 {
14269 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14270 move_it_vertically_backward (&it, 0);
14271 it.current_y = 0;
14272 }
14273
14274 it.current_x = it.hpos = 0;
14275
14276 /* Set startp here explicitly in case that helps avoid an infinite loop
14277 in case the window-scroll-functions functions get errors. */
14278 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14279
14280 /* Run scroll hooks. */
14281 startp = run_window_scroll_functions (window, it.current.pos);
14282
14283 /* Redisplay the window. */
14284 if (!current_matrix_up_to_date_p
14285 || windows_or_buffers_changed
14286 || cursor_type_changed
14287 /* Don't use try_window_reusing_current_matrix in this case
14288 because it can have changed the buffer. */
14289 || !NILP (Vwindow_scroll_functions)
14290 || !just_this_one_p
14291 || MINI_WINDOW_P (w)
14292 || !(used_current_matrix_p
14293 = try_window_reusing_current_matrix (w)))
14294 try_window (window, startp, 0);
14295
14296 /* If new fonts have been loaded (due to fontsets), give up. We
14297 have to start a new redisplay since we need to re-adjust glyph
14298 matrices. */
14299 if (fonts_changed_p)
14300 goto need_larger_matrices;
14301
14302 /* If cursor did not appear assume that the middle of the window is
14303 in the first line of the window. Do it again with the next line.
14304 (Imagine a window of height 100, displaying two lines of height
14305 60. Moving back 50 from it->last_visible_y will end in the first
14306 line.) */
14307 if (w->cursor.vpos < 0)
14308 {
14309 if (!NILP (w->window_end_valid)
14310 && PT >= Z - XFASTINT (w->window_end_pos))
14311 {
14312 clear_glyph_matrix (w->desired_matrix);
14313 move_it_by_lines (&it, 1, 0);
14314 try_window (window, it.current.pos, 0);
14315 }
14316 else if (PT < IT_CHARPOS (it))
14317 {
14318 clear_glyph_matrix (w->desired_matrix);
14319 move_it_by_lines (&it, -1, 0);
14320 try_window (window, it.current.pos, 0);
14321 }
14322 else
14323 {
14324 /* Not much we can do about it. */
14325 }
14326 }
14327
14328 /* Consider the following case: Window starts at BEGV, there is
14329 invisible, intangible text at BEGV, so that display starts at
14330 some point START > BEGV. It can happen that we are called with
14331 PT somewhere between BEGV and START. Try to handle that case. */
14332 if (w->cursor.vpos < 0)
14333 {
14334 struct glyph_row *row = w->current_matrix->rows;
14335 if (row->mode_line_p)
14336 ++row;
14337 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14338 }
14339
14340 if (!cursor_row_fully_visible_p (w, 0, 0))
14341 {
14342 /* If vscroll is enabled, disable it and try again. */
14343 if (w->vscroll)
14344 {
14345 w->vscroll = 0;
14346 clear_glyph_matrix (w->desired_matrix);
14347 goto recenter;
14348 }
14349
14350 /* If centering point failed to make the whole line visible,
14351 put point at the top instead. That has to make the whole line
14352 visible, if it can be done. */
14353 if (centering_position == 0)
14354 goto done;
14355
14356 clear_glyph_matrix (w->desired_matrix);
14357 centering_position = 0;
14358 goto recenter;
14359 }
14360
14361 done:
14362
14363 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14364 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14365 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14366 ? Qt : Qnil);
14367
14368 /* Display the mode line, if we must. */
14369 if ((update_mode_line
14370 /* If window not full width, must redo its mode line
14371 if (a) the window to its side is being redone and
14372 (b) we do a frame-based redisplay. This is a consequence
14373 of how inverted lines are drawn in frame-based redisplay. */
14374 || (!just_this_one_p
14375 && !FRAME_WINDOW_P (f)
14376 && !WINDOW_FULL_WIDTH_P (w))
14377 /* Line number to display. */
14378 || INTEGERP (w->base_line_pos)
14379 /* Column number is displayed and different from the one displayed. */
14380 || (!NILP (w->column_number_displayed)
14381 && (XFASTINT (w->column_number_displayed)
14382 != (int) current_column ()))) /* iftc */
14383 /* This means that the window has a mode line. */
14384 && (WINDOW_WANTS_MODELINE_P (w)
14385 || WINDOW_WANTS_HEADER_LINE_P (w)))
14386 {
14387 display_mode_lines (w);
14388
14389 /* If mode line height has changed, arrange for a thorough
14390 immediate redisplay using the correct mode line height. */
14391 if (WINDOW_WANTS_MODELINE_P (w)
14392 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14393 {
14394 fonts_changed_p = 1;
14395 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14396 = DESIRED_MODE_LINE_HEIGHT (w);
14397 }
14398
14399 /* If header line height has changed, arrange for a thorough
14400 immediate redisplay using the correct header line height. */
14401 if (WINDOW_WANTS_HEADER_LINE_P (w)
14402 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14403 {
14404 fonts_changed_p = 1;
14405 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14406 = DESIRED_HEADER_LINE_HEIGHT (w);
14407 }
14408
14409 if (fonts_changed_p)
14410 goto need_larger_matrices;
14411 }
14412
14413 if (!line_number_displayed
14414 && !BUFFERP (w->base_line_pos))
14415 {
14416 w->base_line_pos = Qnil;
14417 w->base_line_number = Qnil;
14418 }
14419
14420 finish_menu_bars:
14421
14422 /* When we reach a frame's selected window, redo the frame's menu bar. */
14423 if (update_mode_line
14424 && EQ (FRAME_SELECTED_WINDOW (f), window))
14425 {
14426 int redisplay_menu_p = 0;
14427 int redisplay_tool_bar_p = 0;
14428
14429 if (FRAME_WINDOW_P (f))
14430 {
14431 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14432 || defined (HAVE_NS) || defined (USE_GTK)
14433 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14434 #else
14435 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14436 #endif
14437 }
14438 else
14439 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14440
14441 if (redisplay_menu_p)
14442 display_menu_bar (w);
14443
14444 #ifdef HAVE_WINDOW_SYSTEM
14445 if (FRAME_WINDOW_P (f))
14446 {
14447 #if defined (USE_GTK) || defined (HAVE_NS)
14448 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14449 #else
14450 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14451 && (FRAME_TOOL_BAR_LINES (f) > 0
14452 || !NILP (Vauto_resize_tool_bars));
14453 #endif
14454
14455 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14456 {
14457 ignore_mouse_drag_p = 1;
14458 }
14459 }
14460 #endif
14461 }
14462
14463 #ifdef HAVE_WINDOW_SYSTEM
14464 if (FRAME_WINDOW_P (f)
14465 && update_window_fringes (w, (just_this_one_p
14466 || (!used_current_matrix_p && !overlay_arrow_seen)
14467 || w->pseudo_window_p)))
14468 {
14469 update_begin (f);
14470 BLOCK_INPUT;
14471 if (draw_window_fringes (w, 1))
14472 x_draw_vertical_border (w);
14473 UNBLOCK_INPUT;
14474 update_end (f);
14475 }
14476 #endif /* HAVE_WINDOW_SYSTEM */
14477
14478 /* We go to this label, with fonts_changed_p nonzero,
14479 if it is necessary to try again using larger glyph matrices.
14480 We have to redeem the scroll bar even in this case,
14481 because the loop in redisplay_internal expects that. */
14482 need_larger_matrices:
14483 ;
14484 finish_scroll_bars:
14485
14486 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14487 {
14488 /* Set the thumb's position and size. */
14489 set_vertical_scroll_bar (w);
14490
14491 /* Note that we actually used the scroll bar attached to this
14492 window, so it shouldn't be deleted at the end of redisplay. */
14493 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14494 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14495 }
14496
14497 /* Restore current_buffer and value of point in it. The window
14498 update may have changed the buffer, so first make sure `opoint'
14499 is still valid (Bug#6177). */
14500 if (CHARPOS (opoint) < BEGV)
14501 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14502 else if (CHARPOS (opoint) > ZV)
14503 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14504 else
14505 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14506
14507 set_buffer_internal_1 (old);
14508 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14509 shorter. This can be caused by log truncation in *Messages*. */
14510 if (CHARPOS (lpoint) <= ZV)
14511 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14512
14513 unbind_to (count, Qnil);
14514 }
14515
14516
14517 /* Build the complete desired matrix of WINDOW with a window start
14518 buffer position POS.
14519
14520 Value is 1 if successful. It is zero if fonts were loaded during
14521 redisplay which makes re-adjusting glyph matrices necessary, and -1
14522 if point would appear in the scroll margins.
14523 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14524 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14525 set in FLAGS.) */
14526
14527 int
14528 try_window (Lisp_Object window, struct text_pos pos, int flags)
14529 {
14530 struct window *w = XWINDOW (window);
14531 struct it it;
14532 struct glyph_row *last_text_row = NULL;
14533 struct frame *f = XFRAME (w->frame);
14534
14535 /* Make POS the new window start. */
14536 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14537
14538 /* Mark cursor position as unknown. No overlay arrow seen. */
14539 w->cursor.vpos = -1;
14540 overlay_arrow_seen = 0;
14541
14542 /* Initialize iterator and info to start at POS. */
14543 start_display (&it, w, pos);
14544
14545 /* Display all lines of W. */
14546 while (it.current_y < it.last_visible_y)
14547 {
14548 if (display_line (&it))
14549 last_text_row = it.glyph_row - 1;
14550 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14551 return 0;
14552 }
14553
14554 /* Don't let the cursor end in the scroll margins. */
14555 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14556 && !MINI_WINDOW_P (w))
14557 {
14558 int this_scroll_margin;
14559
14560 if (scroll_margin > 0)
14561 {
14562 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14563 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14564 }
14565 else
14566 this_scroll_margin = 0;
14567
14568 if ((w->cursor.y >= 0 /* not vscrolled */
14569 && w->cursor.y < this_scroll_margin
14570 && CHARPOS (pos) > BEGV
14571 && IT_CHARPOS (it) < ZV)
14572 /* rms: considering make_cursor_line_fully_visible_p here
14573 seems to give wrong results. We don't want to recenter
14574 when the last line is partly visible, we want to allow
14575 that case to be handled in the usual way. */
14576 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14577 {
14578 w->cursor.vpos = -1;
14579 clear_glyph_matrix (w->desired_matrix);
14580 return -1;
14581 }
14582 }
14583
14584 /* If bottom moved off end of frame, change mode line percentage. */
14585 if (XFASTINT (w->window_end_pos) <= 0
14586 && Z != IT_CHARPOS (it))
14587 w->update_mode_line = Qt;
14588
14589 /* Set window_end_pos to the offset of the last character displayed
14590 on the window from the end of current_buffer. Set
14591 window_end_vpos to its row number. */
14592 if (last_text_row)
14593 {
14594 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14595 w->window_end_bytepos
14596 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14597 w->window_end_pos
14598 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14599 w->window_end_vpos
14600 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14601 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14602 ->displays_text_p);
14603 }
14604 else
14605 {
14606 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14607 w->window_end_pos = make_number (Z - ZV);
14608 w->window_end_vpos = make_number (0);
14609 }
14610
14611 /* But that is not valid info until redisplay finishes. */
14612 w->window_end_valid = Qnil;
14613 return 1;
14614 }
14615
14616
14617 \f
14618 /************************************************************************
14619 Window redisplay reusing current matrix when buffer has not changed
14620 ************************************************************************/
14621
14622 /* Try redisplay of window W showing an unchanged buffer with a
14623 different window start than the last time it was displayed by
14624 reusing its current matrix. Value is non-zero if successful.
14625 W->start is the new window start. */
14626
14627 static int
14628 try_window_reusing_current_matrix (struct window *w)
14629 {
14630 struct frame *f = XFRAME (w->frame);
14631 struct glyph_row *row, *bottom_row;
14632 struct it it;
14633 struct run run;
14634 struct text_pos start, new_start;
14635 int nrows_scrolled, i;
14636 struct glyph_row *last_text_row;
14637 struct glyph_row *last_reused_text_row;
14638 struct glyph_row *start_row;
14639 int start_vpos, min_y, max_y;
14640
14641 #if GLYPH_DEBUG
14642 if (inhibit_try_window_reusing)
14643 return 0;
14644 #endif
14645
14646 if (/* This function doesn't handle terminal frames. */
14647 !FRAME_WINDOW_P (f)
14648 /* Don't try to reuse the display if windows have been split
14649 or such. */
14650 || windows_or_buffers_changed
14651 || cursor_type_changed)
14652 return 0;
14653
14654 /* Can't do this if region may have changed. */
14655 if ((!NILP (Vtransient_mark_mode)
14656 && !NILP (current_buffer->mark_active))
14657 || !NILP (w->region_showing)
14658 || !NILP (Vshow_trailing_whitespace))
14659 return 0;
14660
14661 /* If top-line visibility has changed, give up. */
14662 if (WINDOW_WANTS_HEADER_LINE_P (w)
14663 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14664 return 0;
14665
14666 /* Give up if old or new display is scrolled vertically. We could
14667 make this function handle this, but right now it doesn't. */
14668 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14669 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14670 return 0;
14671
14672 /* The variable new_start now holds the new window start. The old
14673 start `start' can be determined from the current matrix. */
14674 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14675 start = start_row->minpos;
14676 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14677
14678 /* Clear the desired matrix for the display below. */
14679 clear_glyph_matrix (w->desired_matrix);
14680
14681 if (CHARPOS (new_start) <= CHARPOS (start))
14682 {
14683 int first_row_y;
14684
14685 /* Don't use this method if the display starts with an ellipsis
14686 displayed for invisible text. It's not easy to handle that case
14687 below, and it's certainly not worth the effort since this is
14688 not a frequent case. */
14689 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14690 return 0;
14691
14692 IF_DEBUG (debug_method_add (w, "twu1"));
14693
14694 /* Display up to a row that can be reused. The variable
14695 last_text_row is set to the last row displayed that displays
14696 text. Note that it.vpos == 0 if or if not there is a
14697 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14698 start_display (&it, w, new_start);
14699 first_row_y = it.current_y;
14700 w->cursor.vpos = -1;
14701 last_text_row = last_reused_text_row = NULL;
14702
14703 while (it.current_y < it.last_visible_y
14704 && !fonts_changed_p)
14705 {
14706 /* If we have reached into the characters in the START row,
14707 that means the line boundaries have changed. So we
14708 can't start copying with the row START. Maybe it will
14709 work to start copying with the following row. */
14710 while (IT_CHARPOS (it) > CHARPOS (start))
14711 {
14712 /* Advance to the next row as the "start". */
14713 start_row++;
14714 start = start_row->minpos;
14715 /* If there are no more rows to try, or just one, give up. */
14716 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14717 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14718 || CHARPOS (start) == ZV)
14719 {
14720 clear_glyph_matrix (w->desired_matrix);
14721 return 0;
14722 }
14723
14724 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14725 }
14726 /* If we have reached alignment,
14727 we can copy the rest of the rows. */
14728 if (IT_CHARPOS (it) == CHARPOS (start))
14729 break;
14730
14731 if (display_line (&it))
14732 last_text_row = it.glyph_row - 1;
14733 }
14734
14735 /* A value of current_y < last_visible_y means that we stopped
14736 at the previous window start, which in turn means that we
14737 have at least one reusable row. */
14738 if (it.current_y < it.last_visible_y)
14739 {
14740 /* IT.vpos always starts from 0; it counts text lines. */
14741 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14742
14743 /* Find PT if not already found in the lines displayed. */
14744 if (w->cursor.vpos < 0)
14745 {
14746 int dy = it.current_y - start_row->y;
14747
14748 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14749 row = row_containing_pos (w, PT, row, NULL, dy);
14750 if (row)
14751 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14752 dy, nrows_scrolled);
14753 else
14754 {
14755 clear_glyph_matrix (w->desired_matrix);
14756 return 0;
14757 }
14758 }
14759
14760 /* Scroll the display. Do it before the current matrix is
14761 changed. The problem here is that update has not yet
14762 run, i.e. part of the current matrix is not up to date.
14763 scroll_run_hook will clear the cursor, and use the
14764 current matrix to get the height of the row the cursor is
14765 in. */
14766 run.current_y = start_row->y;
14767 run.desired_y = it.current_y;
14768 run.height = it.last_visible_y - it.current_y;
14769
14770 if (run.height > 0 && run.current_y != run.desired_y)
14771 {
14772 update_begin (f);
14773 FRAME_RIF (f)->update_window_begin_hook (w);
14774 FRAME_RIF (f)->clear_window_mouse_face (w);
14775 FRAME_RIF (f)->scroll_run_hook (w, &run);
14776 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14777 update_end (f);
14778 }
14779
14780 /* Shift current matrix down by nrows_scrolled lines. */
14781 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14782 rotate_matrix (w->current_matrix,
14783 start_vpos,
14784 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14785 nrows_scrolled);
14786
14787 /* Disable lines that must be updated. */
14788 for (i = 0; i < nrows_scrolled; ++i)
14789 (start_row + i)->enabled_p = 0;
14790
14791 /* Re-compute Y positions. */
14792 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14793 max_y = it.last_visible_y;
14794 for (row = start_row + nrows_scrolled;
14795 row < bottom_row;
14796 ++row)
14797 {
14798 row->y = it.current_y;
14799 row->visible_height = row->height;
14800
14801 if (row->y < min_y)
14802 row->visible_height -= min_y - row->y;
14803 if (row->y + row->height > max_y)
14804 row->visible_height -= row->y + row->height - max_y;
14805 row->redraw_fringe_bitmaps_p = 1;
14806
14807 it.current_y += row->height;
14808
14809 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14810 last_reused_text_row = row;
14811 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14812 break;
14813 }
14814
14815 /* Disable lines in the current matrix which are now
14816 below the window. */
14817 for (++row; row < bottom_row; ++row)
14818 row->enabled_p = row->mode_line_p = 0;
14819 }
14820
14821 /* Update window_end_pos etc.; last_reused_text_row is the last
14822 reused row from the current matrix containing text, if any.
14823 The value of last_text_row is the last displayed line
14824 containing text. */
14825 if (last_reused_text_row)
14826 {
14827 w->window_end_bytepos
14828 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14829 w->window_end_pos
14830 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14831 w->window_end_vpos
14832 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14833 w->current_matrix));
14834 }
14835 else if (last_text_row)
14836 {
14837 w->window_end_bytepos
14838 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14839 w->window_end_pos
14840 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14841 w->window_end_vpos
14842 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14843 }
14844 else
14845 {
14846 /* This window must be completely empty. */
14847 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14848 w->window_end_pos = make_number (Z - ZV);
14849 w->window_end_vpos = make_number (0);
14850 }
14851 w->window_end_valid = Qnil;
14852
14853 /* Update hint: don't try scrolling again in update_window. */
14854 w->desired_matrix->no_scrolling_p = 1;
14855
14856 #if GLYPH_DEBUG
14857 debug_method_add (w, "try_window_reusing_current_matrix 1");
14858 #endif
14859 return 1;
14860 }
14861 else if (CHARPOS (new_start) > CHARPOS (start))
14862 {
14863 struct glyph_row *pt_row, *row;
14864 struct glyph_row *first_reusable_row;
14865 struct glyph_row *first_row_to_display;
14866 int dy;
14867 int yb = window_text_bottom_y (w);
14868
14869 /* Find the row starting at new_start, if there is one. Don't
14870 reuse a partially visible line at the end. */
14871 first_reusable_row = start_row;
14872 while (first_reusable_row->enabled_p
14873 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14874 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14875 < CHARPOS (new_start)))
14876 ++first_reusable_row;
14877
14878 /* Give up if there is no row to reuse. */
14879 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14880 || !first_reusable_row->enabled_p
14881 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14882 != CHARPOS (new_start)))
14883 return 0;
14884
14885 /* We can reuse fully visible rows beginning with
14886 first_reusable_row to the end of the window. Set
14887 first_row_to_display to the first row that cannot be reused.
14888 Set pt_row to the row containing point, if there is any. */
14889 pt_row = NULL;
14890 for (first_row_to_display = first_reusable_row;
14891 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14892 ++first_row_to_display)
14893 {
14894 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14895 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14896 pt_row = first_row_to_display;
14897 }
14898
14899 /* Start displaying at the start of first_row_to_display. */
14900 xassert (first_row_to_display->y < yb);
14901 init_to_row_start (&it, w, first_row_to_display);
14902
14903 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14904 - start_vpos);
14905 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14906 - nrows_scrolled);
14907 it.current_y = (first_row_to_display->y - first_reusable_row->y
14908 + WINDOW_HEADER_LINE_HEIGHT (w));
14909
14910 /* Display lines beginning with first_row_to_display in the
14911 desired matrix. Set last_text_row to the last row displayed
14912 that displays text. */
14913 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14914 if (pt_row == NULL)
14915 w->cursor.vpos = -1;
14916 last_text_row = NULL;
14917 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14918 if (display_line (&it))
14919 last_text_row = it.glyph_row - 1;
14920
14921 /* If point is in a reused row, adjust y and vpos of the cursor
14922 position. */
14923 if (pt_row)
14924 {
14925 w->cursor.vpos -= nrows_scrolled;
14926 w->cursor.y -= first_reusable_row->y - start_row->y;
14927 }
14928
14929 /* Give up if point isn't in a row displayed or reused. (This
14930 also handles the case where w->cursor.vpos < nrows_scrolled
14931 after the calls to display_line, which can happen with scroll
14932 margins. See bug#1295.) */
14933 if (w->cursor.vpos < 0)
14934 {
14935 clear_glyph_matrix (w->desired_matrix);
14936 return 0;
14937 }
14938
14939 /* Scroll the display. */
14940 run.current_y = first_reusable_row->y;
14941 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14942 run.height = it.last_visible_y - run.current_y;
14943 dy = run.current_y - run.desired_y;
14944
14945 if (run.height)
14946 {
14947 update_begin (f);
14948 FRAME_RIF (f)->update_window_begin_hook (w);
14949 FRAME_RIF (f)->clear_window_mouse_face (w);
14950 FRAME_RIF (f)->scroll_run_hook (w, &run);
14951 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14952 update_end (f);
14953 }
14954
14955 /* Adjust Y positions of reused rows. */
14956 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14957 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14958 max_y = it.last_visible_y;
14959 for (row = first_reusable_row; row < first_row_to_display; ++row)
14960 {
14961 row->y -= dy;
14962 row->visible_height = row->height;
14963 if (row->y < min_y)
14964 row->visible_height -= min_y - row->y;
14965 if (row->y + row->height > max_y)
14966 row->visible_height -= row->y + row->height - max_y;
14967 row->redraw_fringe_bitmaps_p = 1;
14968 }
14969
14970 /* Scroll the current matrix. */
14971 xassert (nrows_scrolled > 0);
14972 rotate_matrix (w->current_matrix,
14973 start_vpos,
14974 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14975 -nrows_scrolled);
14976
14977 /* Disable rows not reused. */
14978 for (row -= nrows_scrolled; row < bottom_row; ++row)
14979 row->enabled_p = 0;
14980
14981 /* Point may have moved to a different line, so we cannot assume that
14982 the previous cursor position is valid; locate the correct row. */
14983 if (pt_row)
14984 {
14985 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14986 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14987 row++)
14988 {
14989 w->cursor.vpos++;
14990 w->cursor.y = row->y;
14991 }
14992 if (row < bottom_row)
14993 {
14994 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14995 struct glyph *end = glyph + row->used[TEXT_AREA];
14996
14997 /* Can't use this optimization with bidi-reordered glyph
14998 rows, unless cursor is already at point. */
14999 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15000 {
15001 if (!(w->cursor.hpos >= 0
15002 && w->cursor.hpos < row->used[TEXT_AREA]
15003 && BUFFERP (glyph->object)
15004 && glyph->charpos == PT))
15005 return 0;
15006 }
15007 else
15008 for (; glyph < end
15009 && (!BUFFERP (glyph->object)
15010 || glyph->charpos < PT);
15011 glyph++)
15012 {
15013 w->cursor.hpos++;
15014 w->cursor.x += glyph->pixel_width;
15015 }
15016 }
15017 }
15018
15019 /* Adjust window end. A null value of last_text_row means that
15020 the window end is in reused rows which in turn means that
15021 only its vpos can have changed. */
15022 if (last_text_row)
15023 {
15024 w->window_end_bytepos
15025 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15026 w->window_end_pos
15027 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15028 w->window_end_vpos
15029 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15030 }
15031 else
15032 {
15033 w->window_end_vpos
15034 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15035 }
15036
15037 w->window_end_valid = Qnil;
15038 w->desired_matrix->no_scrolling_p = 1;
15039
15040 #if GLYPH_DEBUG
15041 debug_method_add (w, "try_window_reusing_current_matrix 2");
15042 #endif
15043 return 1;
15044 }
15045
15046 return 0;
15047 }
15048
15049
15050 \f
15051 /************************************************************************
15052 Window redisplay reusing current matrix when buffer has changed
15053 ************************************************************************/
15054
15055 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15056 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15057 int *, int *);
15058 static struct glyph_row *
15059 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15060 struct glyph_row *);
15061
15062
15063 /* Return the last row in MATRIX displaying text. If row START is
15064 non-null, start searching with that row. IT gives the dimensions
15065 of the display. Value is null if matrix is empty; otherwise it is
15066 a pointer to the row found. */
15067
15068 static struct glyph_row *
15069 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15070 struct glyph_row *start)
15071 {
15072 struct glyph_row *row, *row_found;
15073
15074 /* Set row_found to the last row in IT->w's current matrix
15075 displaying text. The loop looks funny but think of partially
15076 visible lines. */
15077 row_found = NULL;
15078 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15079 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15080 {
15081 xassert (row->enabled_p);
15082 row_found = row;
15083 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15084 break;
15085 ++row;
15086 }
15087
15088 return row_found;
15089 }
15090
15091
15092 /* Return the last row in the current matrix of W that is not affected
15093 by changes at the start of current_buffer that occurred since W's
15094 current matrix was built. Value is null if no such row exists.
15095
15096 BEG_UNCHANGED us the number of characters unchanged at the start of
15097 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15098 first changed character in current_buffer. Characters at positions <
15099 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15100 when the current matrix was built. */
15101
15102 static struct glyph_row *
15103 find_last_unchanged_at_beg_row (struct window *w)
15104 {
15105 int first_changed_pos = BEG + BEG_UNCHANGED;
15106 struct glyph_row *row;
15107 struct glyph_row *row_found = NULL;
15108 int yb = window_text_bottom_y (w);
15109
15110 /* Find the last row displaying unchanged text. */
15111 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15112 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15113 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15114 ++row)
15115 {
15116 if (/* If row ends before first_changed_pos, it is unchanged,
15117 except in some case. */
15118 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15119 /* When row ends in ZV and we write at ZV it is not
15120 unchanged. */
15121 && !row->ends_at_zv_p
15122 /* When first_changed_pos is the end of a continued line,
15123 row is not unchanged because it may be no longer
15124 continued. */
15125 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15126 && (row->continued_p
15127 || row->exact_window_width_line_p)))
15128 row_found = row;
15129
15130 /* Stop if last visible row. */
15131 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15132 break;
15133 }
15134
15135 return row_found;
15136 }
15137
15138
15139 /* Find the first glyph row in the current matrix of W that is not
15140 affected by changes at the end of current_buffer since the
15141 time W's current matrix was built.
15142
15143 Return in *DELTA the number of chars by which buffer positions in
15144 unchanged text at the end of current_buffer must be adjusted.
15145
15146 Return in *DELTA_BYTES the corresponding number of bytes.
15147
15148 Value is null if no such row exists, i.e. all rows are affected by
15149 changes. */
15150
15151 static struct glyph_row *
15152 find_first_unchanged_at_end_row (struct window *w, int *delta, int *delta_bytes)
15153 {
15154 struct glyph_row *row;
15155 struct glyph_row *row_found = NULL;
15156
15157 *delta = *delta_bytes = 0;
15158
15159 /* Display must not have been paused, otherwise the current matrix
15160 is not up to date. */
15161 eassert (!NILP (w->window_end_valid));
15162
15163 /* A value of window_end_pos >= END_UNCHANGED means that the window
15164 end is in the range of changed text. If so, there is no
15165 unchanged row at the end of W's current matrix. */
15166 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15167 return NULL;
15168
15169 /* Set row to the last row in W's current matrix displaying text. */
15170 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15171
15172 /* If matrix is entirely empty, no unchanged row exists. */
15173 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15174 {
15175 /* The value of row is the last glyph row in the matrix having a
15176 meaningful buffer position in it. The end position of row
15177 corresponds to window_end_pos. This allows us to translate
15178 buffer positions in the current matrix to current buffer
15179 positions for characters not in changed text. */
15180 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15181 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15182 int last_unchanged_pos, last_unchanged_pos_old;
15183 struct glyph_row *first_text_row
15184 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15185
15186 *delta = Z - Z_old;
15187 *delta_bytes = Z_BYTE - Z_BYTE_old;
15188
15189 /* Set last_unchanged_pos to the buffer position of the last
15190 character in the buffer that has not been changed. Z is the
15191 index + 1 of the last character in current_buffer, i.e. by
15192 subtracting END_UNCHANGED we get the index of the last
15193 unchanged character, and we have to add BEG to get its buffer
15194 position. */
15195 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15196 last_unchanged_pos_old = last_unchanged_pos - *delta;
15197
15198 /* Search backward from ROW for a row displaying a line that
15199 starts at a minimum position >= last_unchanged_pos_old. */
15200 for (; row > first_text_row; --row)
15201 {
15202 /* This used to abort, but it can happen.
15203 It is ok to just stop the search instead here. KFS. */
15204 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15205 break;
15206
15207 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15208 row_found = row;
15209 }
15210 }
15211
15212 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15213
15214 return row_found;
15215 }
15216
15217
15218 /* Make sure that glyph rows in the current matrix of window W
15219 reference the same glyph memory as corresponding rows in the
15220 frame's frame matrix. This function is called after scrolling W's
15221 current matrix on a terminal frame in try_window_id and
15222 try_window_reusing_current_matrix. */
15223
15224 static void
15225 sync_frame_with_window_matrix_rows (struct window *w)
15226 {
15227 struct frame *f = XFRAME (w->frame);
15228 struct glyph_row *window_row, *window_row_end, *frame_row;
15229
15230 /* Preconditions: W must be a leaf window and full-width. Its frame
15231 must have a frame matrix. */
15232 xassert (NILP (w->hchild) && NILP (w->vchild));
15233 xassert (WINDOW_FULL_WIDTH_P (w));
15234 xassert (!FRAME_WINDOW_P (f));
15235
15236 /* If W is a full-width window, glyph pointers in W's current matrix
15237 have, by definition, to be the same as glyph pointers in the
15238 corresponding frame matrix. Note that frame matrices have no
15239 marginal areas (see build_frame_matrix). */
15240 window_row = w->current_matrix->rows;
15241 window_row_end = window_row + w->current_matrix->nrows;
15242 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15243 while (window_row < window_row_end)
15244 {
15245 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15246 struct glyph *end = window_row->glyphs[LAST_AREA];
15247
15248 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15249 frame_row->glyphs[TEXT_AREA] = start;
15250 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15251 frame_row->glyphs[LAST_AREA] = end;
15252
15253 /* Disable frame rows whose corresponding window rows have
15254 been disabled in try_window_id. */
15255 if (!window_row->enabled_p)
15256 frame_row->enabled_p = 0;
15257
15258 ++window_row, ++frame_row;
15259 }
15260 }
15261
15262
15263 /* Find the glyph row in window W containing CHARPOS. Consider all
15264 rows between START and END (not inclusive). END null means search
15265 all rows to the end of the display area of W. Value is the row
15266 containing CHARPOS or null. */
15267
15268 struct glyph_row *
15269 row_containing_pos (struct window *w, int charpos, struct glyph_row *start,
15270 struct glyph_row *end, int dy)
15271 {
15272 struct glyph_row *row = start;
15273 struct glyph_row *best_row = NULL;
15274 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15275 int last_y;
15276
15277 /* If we happen to start on a header-line, skip that. */
15278 if (row->mode_line_p)
15279 ++row;
15280
15281 if ((end && row >= end) || !row->enabled_p)
15282 return NULL;
15283
15284 last_y = window_text_bottom_y (w) - dy;
15285
15286 while (1)
15287 {
15288 /* Give up if we have gone too far. */
15289 if (end && row >= end)
15290 return NULL;
15291 /* This formerly returned if they were equal.
15292 I think that both quantities are of a "last plus one" type;
15293 if so, when they are equal, the row is within the screen. -- rms. */
15294 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15295 return NULL;
15296
15297 /* If it is in this row, return this row. */
15298 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15299 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15300 /* The end position of a row equals the start
15301 position of the next row. If CHARPOS is there, we
15302 would rather display it in the next line, except
15303 when this line ends in ZV. */
15304 && !row->ends_at_zv_p
15305 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15306 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15307 {
15308 struct glyph *g;
15309
15310 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15311 return row;
15312 /* In bidi-reordered rows, there could be several rows
15313 occluding point. We need to find the one which fits
15314 CHARPOS the best. */
15315 for (g = row->glyphs[TEXT_AREA];
15316 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15317 g++)
15318 {
15319 if (!STRINGP (g->object))
15320 {
15321 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15322 {
15323 mindif = eabs (g->charpos - charpos);
15324 best_row = row;
15325 }
15326 }
15327 }
15328 }
15329 else if (best_row)
15330 return best_row;
15331 ++row;
15332 }
15333 }
15334
15335
15336 /* Try to redisplay window W by reusing its existing display. W's
15337 current matrix must be up to date when this function is called,
15338 i.e. window_end_valid must not be nil.
15339
15340 Value is
15341
15342 1 if display has been updated
15343 0 if otherwise unsuccessful
15344 -1 if redisplay with same window start is known not to succeed
15345
15346 The following steps are performed:
15347
15348 1. Find the last row in the current matrix of W that is not
15349 affected by changes at the start of current_buffer. If no such row
15350 is found, give up.
15351
15352 2. Find the first row in W's current matrix that is not affected by
15353 changes at the end of current_buffer. Maybe there is no such row.
15354
15355 3. Display lines beginning with the row + 1 found in step 1 to the
15356 row found in step 2 or, if step 2 didn't find a row, to the end of
15357 the window.
15358
15359 4. If cursor is not known to appear on the window, give up.
15360
15361 5. If display stopped at the row found in step 2, scroll the
15362 display and current matrix as needed.
15363
15364 6. Maybe display some lines at the end of W, if we must. This can
15365 happen under various circumstances, like a partially visible line
15366 becoming fully visible, or because newly displayed lines are displayed
15367 in smaller font sizes.
15368
15369 7. Update W's window end information. */
15370
15371 static int
15372 try_window_id (struct window *w)
15373 {
15374 struct frame *f = XFRAME (w->frame);
15375 struct glyph_matrix *current_matrix = w->current_matrix;
15376 struct glyph_matrix *desired_matrix = w->desired_matrix;
15377 struct glyph_row *last_unchanged_at_beg_row;
15378 struct glyph_row *first_unchanged_at_end_row;
15379 struct glyph_row *row;
15380 struct glyph_row *bottom_row;
15381 int bottom_vpos;
15382 struct it it;
15383 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15384 struct text_pos start_pos;
15385 struct run run;
15386 int first_unchanged_at_end_vpos = 0;
15387 struct glyph_row *last_text_row, *last_text_row_at_end;
15388 struct text_pos start;
15389 int first_changed_charpos, last_changed_charpos;
15390
15391 #if GLYPH_DEBUG
15392 if (inhibit_try_window_id)
15393 return 0;
15394 #endif
15395
15396 /* This is handy for debugging. */
15397 #if 0
15398 #define GIVE_UP(X) \
15399 do { \
15400 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15401 return 0; \
15402 } while (0)
15403 #else
15404 #define GIVE_UP(X) return 0
15405 #endif
15406
15407 SET_TEXT_POS_FROM_MARKER (start, w->start);
15408
15409 /* Don't use this for mini-windows because these can show
15410 messages and mini-buffers, and we don't handle that here. */
15411 if (MINI_WINDOW_P (w))
15412 GIVE_UP (1);
15413
15414 /* This flag is used to prevent redisplay optimizations. */
15415 if (windows_or_buffers_changed || cursor_type_changed)
15416 GIVE_UP (2);
15417
15418 /* Verify that narrowing has not changed.
15419 Also verify that we were not told to prevent redisplay optimizations.
15420 It would be nice to further
15421 reduce the number of cases where this prevents try_window_id. */
15422 if (current_buffer->clip_changed
15423 || current_buffer->prevent_redisplay_optimizations_p)
15424 GIVE_UP (3);
15425
15426 /* Window must either use window-based redisplay or be full width. */
15427 if (!FRAME_WINDOW_P (f)
15428 && (!FRAME_LINE_INS_DEL_OK (f)
15429 || !WINDOW_FULL_WIDTH_P (w)))
15430 GIVE_UP (4);
15431
15432 /* Give up if point is known NOT to appear in W. */
15433 if (PT < CHARPOS (start))
15434 GIVE_UP (5);
15435
15436 /* Another way to prevent redisplay optimizations. */
15437 if (XFASTINT (w->last_modified) == 0)
15438 GIVE_UP (6);
15439
15440 /* Verify that window is not hscrolled. */
15441 if (XFASTINT (w->hscroll) != 0)
15442 GIVE_UP (7);
15443
15444 /* Verify that display wasn't paused. */
15445 if (NILP (w->window_end_valid))
15446 GIVE_UP (8);
15447
15448 /* Can't use this if highlighting a region because a cursor movement
15449 will do more than just set the cursor. */
15450 if (!NILP (Vtransient_mark_mode)
15451 && !NILP (current_buffer->mark_active))
15452 GIVE_UP (9);
15453
15454 /* Likewise if highlighting trailing whitespace. */
15455 if (!NILP (Vshow_trailing_whitespace))
15456 GIVE_UP (11);
15457
15458 /* Likewise if showing a region. */
15459 if (!NILP (w->region_showing))
15460 GIVE_UP (10);
15461
15462 /* Can't use this if overlay arrow position and/or string have
15463 changed. */
15464 if (overlay_arrows_changed_p ())
15465 GIVE_UP (12);
15466
15467 /* When word-wrap is on, adding a space to the first word of a
15468 wrapped line can change the wrap position, altering the line
15469 above it. It might be worthwhile to handle this more
15470 intelligently, but for now just redisplay from scratch. */
15471 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15472 GIVE_UP (21);
15473
15474 /* Under bidi reordering, adding or deleting a character in the
15475 beginning of a paragraph, before the first strong directional
15476 character, can change the base direction of the paragraph (unless
15477 the buffer specifies a fixed paragraph direction), which will
15478 require to redisplay the whole paragraph. It might be worthwhile
15479 to find the paragraph limits and widen the range of redisplayed
15480 lines to that, but for now just give up this optimization and
15481 redisplay from scratch. */
15482 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15483 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15484 GIVE_UP (22);
15485
15486 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15487 only if buffer has really changed. The reason is that the gap is
15488 initially at Z for freshly visited files. The code below would
15489 set end_unchanged to 0 in that case. */
15490 if (MODIFF > SAVE_MODIFF
15491 /* This seems to happen sometimes after saving a buffer. */
15492 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15493 {
15494 if (GPT - BEG < BEG_UNCHANGED)
15495 BEG_UNCHANGED = GPT - BEG;
15496 if (Z - GPT < END_UNCHANGED)
15497 END_UNCHANGED = Z - GPT;
15498 }
15499
15500 /* The position of the first and last character that has been changed. */
15501 first_changed_charpos = BEG + BEG_UNCHANGED;
15502 last_changed_charpos = Z - END_UNCHANGED;
15503
15504 /* If window starts after a line end, and the last change is in
15505 front of that newline, then changes don't affect the display.
15506 This case happens with stealth-fontification. Note that although
15507 the display is unchanged, glyph positions in the matrix have to
15508 be adjusted, of course. */
15509 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15510 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15511 && ((last_changed_charpos < CHARPOS (start)
15512 && CHARPOS (start) == BEGV)
15513 || (last_changed_charpos < CHARPOS (start) - 1
15514 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15515 {
15516 int Z_old, delta, Z_BYTE_old, delta_bytes;
15517 struct glyph_row *r0;
15518
15519 /* Compute how many chars/bytes have been added to or removed
15520 from the buffer. */
15521 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15522 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15523 delta = Z - Z_old;
15524 delta_bytes = Z_BYTE - Z_BYTE_old;
15525
15526 /* Give up if PT is not in the window. Note that it already has
15527 been checked at the start of try_window_id that PT is not in
15528 front of the window start. */
15529 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15530 GIVE_UP (13);
15531
15532 /* If window start is unchanged, we can reuse the whole matrix
15533 as is, after adjusting glyph positions. No need to compute
15534 the window end again, since its offset from Z hasn't changed. */
15535 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15536 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15537 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15538 /* PT must not be in a partially visible line. */
15539 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15540 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15541 {
15542 /* Adjust positions in the glyph matrix. */
15543 if (delta || delta_bytes)
15544 {
15545 struct glyph_row *r1
15546 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15547 increment_matrix_positions (w->current_matrix,
15548 MATRIX_ROW_VPOS (r0, current_matrix),
15549 MATRIX_ROW_VPOS (r1, current_matrix),
15550 delta, delta_bytes);
15551 }
15552
15553 /* Set the cursor. */
15554 row = row_containing_pos (w, PT, r0, NULL, 0);
15555 if (row)
15556 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15557 else
15558 abort ();
15559 return 1;
15560 }
15561 }
15562
15563 /* Handle the case that changes are all below what is displayed in
15564 the window, and that PT is in the window. This shortcut cannot
15565 be taken if ZV is visible in the window, and text has been added
15566 there that is visible in the window. */
15567 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15568 /* ZV is not visible in the window, or there are no
15569 changes at ZV, actually. */
15570 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15571 || first_changed_charpos == last_changed_charpos))
15572 {
15573 struct glyph_row *r0;
15574
15575 /* Give up if PT is not in the window. Note that it already has
15576 been checked at the start of try_window_id that PT is not in
15577 front of the window start. */
15578 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15579 GIVE_UP (14);
15580
15581 /* If window start is unchanged, we can reuse the whole matrix
15582 as is, without changing glyph positions since no text has
15583 been added/removed in front of the window end. */
15584 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15585 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15586 /* PT must not be in a partially visible line. */
15587 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15588 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15589 {
15590 /* We have to compute the window end anew since text
15591 could have been added/removed after it. */
15592 w->window_end_pos
15593 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15594 w->window_end_bytepos
15595 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15596
15597 /* Set the cursor. */
15598 row = row_containing_pos (w, PT, r0, NULL, 0);
15599 if (row)
15600 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15601 else
15602 abort ();
15603 return 2;
15604 }
15605 }
15606
15607 /* Give up if window start is in the changed area.
15608
15609 The condition used to read
15610
15611 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15612
15613 but why that was tested escapes me at the moment. */
15614 if (CHARPOS (start) >= first_changed_charpos
15615 && CHARPOS (start) <= last_changed_charpos)
15616 GIVE_UP (15);
15617
15618 /* Check that window start agrees with the start of the first glyph
15619 row in its current matrix. Check this after we know the window
15620 start is not in changed text, otherwise positions would not be
15621 comparable. */
15622 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15623 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15624 GIVE_UP (16);
15625
15626 /* Give up if the window ends in strings. Overlay strings
15627 at the end are difficult to handle, so don't try. */
15628 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15629 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15630 GIVE_UP (20);
15631
15632 /* Compute the position at which we have to start displaying new
15633 lines. Some of the lines at the top of the window might be
15634 reusable because they are not displaying changed text. Find the
15635 last row in W's current matrix not affected by changes at the
15636 start of current_buffer. Value is null if changes start in the
15637 first line of window. */
15638 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15639 if (last_unchanged_at_beg_row)
15640 {
15641 /* Avoid starting to display in the moddle of a character, a TAB
15642 for instance. This is easier than to set up the iterator
15643 exactly, and it's not a frequent case, so the additional
15644 effort wouldn't really pay off. */
15645 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15646 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15647 && last_unchanged_at_beg_row > w->current_matrix->rows)
15648 --last_unchanged_at_beg_row;
15649
15650 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15651 GIVE_UP (17);
15652
15653 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15654 GIVE_UP (18);
15655 start_pos = it.current.pos;
15656
15657 /* Start displaying new lines in the desired matrix at the same
15658 vpos we would use in the current matrix, i.e. below
15659 last_unchanged_at_beg_row. */
15660 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15661 current_matrix);
15662 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15663 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15664
15665 xassert (it.hpos == 0 && it.current_x == 0);
15666 }
15667 else
15668 {
15669 /* There are no reusable lines at the start of the window.
15670 Start displaying in the first text line. */
15671 start_display (&it, w, start);
15672 it.vpos = it.first_vpos;
15673 start_pos = it.current.pos;
15674 }
15675
15676 /* Find the first row that is not affected by changes at the end of
15677 the buffer. Value will be null if there is no unchanged row, in
15678 which case we must redisplay to the end of the window. delta
15679 will be set to the value by which buffer positions beginning with
15680 first_unchanged_at_end_row have to be adjusted due to text
15681 changes. */
15682 first_unchanged_at_end_row
15683 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15684 IF_DEBUG (debug_delta = delta);
15685 IF_DEBUG (debug_delta_bytes = delta_bytes);
15686
15687 /* Set stop_pos to the buffer position up to which we will have to
15688 display new lines. If first_unchanged_at_end_row != NULL, this
15689 is the buffer position of the start of the line displayed in that
15690 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15691 that we don't stop at a buffer position. */
15692 stop_pos = 0;
15693 if (first_unchanged_at_end_row)
15694 {
15695 xassert (last_unchanged_at_beg_row == NULL
15696 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15697
15698 /* If this is a continuation line, move forward to the next one
15699 that isn't. Changes in lines above affect this line.
15700 Caution: this may move first_unchanged_at_end_row to a row
15701 not displaying text. */
15702 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15703 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15704 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15705 < it.last_visible_y))
15706 ++first_unchanged_at_end_row;
15707
15708 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15709 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15710 >= it.last_visible_y))
15711 first_unchanged_at_end_row = NULL;
15712 else
15713 {
15714 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15715 + delta);
15716 first_unchanged_at_end_vpos
15717 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15718 xassert (stop_pos >= Z - END_UNCHANGED);
15719 }
15720 }
15721 else if (last_unchanged_at_beg_row == NULL)
15722 GIVE_UP (19);
15723
15724
15725 #if GLYPH_DEBUG
15726
15727 /* Either there is no unchanged row at the end, or the one we have
15728 now displays text. This is a necessary condition for the window
15729 end pos calculation at the end of this function. */
15730 xassert (first_unchanged_at_end_row == NULL
15731 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15732
15733 debug_last_unchanged_at_beg_vpos
15734 = (last_unchanged_at_beg_row
15735 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15736 : -1);
15737 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15738
15739 #endif /* GLYPH_DEBUG != 0 */
15740
15741
15742 /* Display new lines. Set last_text_row to the last new line
15743 displayed which has text on it, i.e. might end up as being the
15744 line where the window_end_vpos is. */
15745 w->cursor.vpos = -1;
15746 last_text_row = NULL;
15747 overlay_arrow_seen = 0;
15748 while (it.current_y < it.last_visible_y
15749 && !fonts_changed_p
15750 && (first_unchanged_at_end_row == NULL
15751 || IT_CHARPOS (it) < stop_pos))
15752 {
15753 if (display_line (&it))
15754 last_text_row = it.glyph_row - 1;
15755 }
15756
15757 if (fonts_changed_p)
15758 return -1;
15759
15760
15761 /* Compute differences in buffer positions, y-positions etc. for
15762 lines reused at the bottom of the window. Compute what we can
15763 scroll. */
15764 if (first_unchanged_at_end_row
15765 /* No lines reused because we displayed everything up to the
15766 bottom of the window. */
15767 && it.current_y < it.last_visible_y)
15768 {
15769 dvpos = (it.vpos
15770 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15771 current_matrix));
15772 dy = it.current_y - first_unchanged_at_end_row->y;
15773 run.current_y = first_unchanged_at_end_row->y;
15774 run.desired_y = run.current_y + dy;
15775 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15776 }
15777 else
15778 {
15779 delta = delta_bytes = dvpos = dy
15780 = run.current_y = run.desired_y = run.height = 0;
15781 first_unchanged_at_end_row = NULL;
15782 }
15783 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15784
15785
15786 /* Find the cursor if not already found. We have to decide whether
15787 PT will appear on this window (it sometimes doesn't, but this is
15788 not a very frequent case.) This decision has to be made before
15789 the current matrix is altered. A value of cursor.vpos < 0 means
15790 that PT is either in one of the lines beginning at
15791 first_unchanged_at_end_row or below the window. Don't care for
15792 lines that might be displayed later at the window end; as
15793 mentioned, this is not a frequent case. */
15794 if (w->cursor.vpos < 0)
15795 {
15796 /* Cursor in unchanged rows at the top? */
15797 if (PT < CHARPOS (start_pos)
15798 && last_unchanged_at_beg_row)
15799 {
15800 row = row_containing_pos (w, PT,
15801 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15802 last_unchanged_at_beg_row + 1, 0);
15803 if (row)
15804 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15805 }
15806
15807 /* Start from first_unchanged_at_end_row looking for PT. */
15808 else if (first_unchanged_at_end_row)
15809 {
15810 row = row_containing_pos (w, PT - delta,
15811 first_unchanged_at_end_row, NULL, 0);
15812 if (row)
15813 set_cursor_from_row (w, row, w->current_matrix, delta,
15814 delta_bytes, dy, dvpos);
15815 }
15816
15817 /* Give up if cursor was not found. */
15818 if (w->cursor.vpos < 0)
15819 {
15820 clear_glyph_matrix (w->desired_matrix);
15821 return -1;
15822 }
15823 }
15824
15825 /* Don't let the cursor end in the scroll margins. */
15826 {
15827 int this_scroll_margin, cursor_height;
15828
15829 this_scroll_margin = max (0, scroll_margin);
15830 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15831 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15832 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15833
15834 if ((w->cursor.y < this_scroll_margin
15835 && CHARPOS (start) > BEGV)
15836 /* Old redisplay didn't take scroll margin into account at the bottom,
15837 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15838 || (w->cursor.y + (make_cursor_line_fully_visible_p
15839 ? cursor_height + this_scroll_margin
15840 : 1)) > it.last_visible_y)
15841 {
15842 w->cursor.vpos = -1;
15843 clear_glyph_matrix (w->desired_matrix);
15844 return -1;
15845 }
15846 }
15847
15848 /* Scroll the display. Do it before changing the current matrix so
15849 that xterm.c doesn't get confused about where the cursor glyph is
15850 found. */
15851 if (dy && run.height)
15852 {
15853 update_begin (f);
15854
15855 if (FRAME_WINDOW_P (f))
15856 {
15857 FRAME_RIF (f)->update_window_begin_hook (w);
15858 FRAME_RIF (f)->clear_window_mouse_face (w);
15859 FRAME_RIF (f)->scroll_run_hook (w, &run);
15860 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15861 }
15862 else
15863 {
15864 /* Terminal frame. In this case, dvpos gives the number of
15865 lines to scroll by; dvpos < 0 means scroll up. */
15866 int first_unchanged_at_end_vpos
15867 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15868 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15869 int end = (WINDOW_TOP_EDGE_LINE (w)
15870 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15871 + window_internal_height (w));
15872
15873 /* Perform the operation on the screen. */
15874 if (dvpos > 0)
15875 {
15876 /* Scroll last_unchanged_at_beg_row to the end of the
15877 window down dvpos lines. */
15878 set_terminal_window (f, end);
15879
15880 /* On dumb terminals delete dvpos lines at the end
15881 before inserting dvpos empty lines. */
15882 if (!FRAME_SCROLL_REGION_OK (f))
15883 ins_del_lines (f, end - dvpos, -dvpos);
15884
15885 /* Insert dvpos empty lines in front of
15886 last_unchanged_at_beg_row. */
15887 ins_del_lines (f, from, dvpos);
15888 }
15889 else if (dvpos < 0)
15890 {
15891 /* Scroll up last_unchanged_at_beg_vpos to the end of
15892 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15893 set_terminal_window (f, end);
15894
15895 /* Delete dvpos lines in front of
15896 last_unchanged_at_beg_vpos. ins_del_lines will set
15897 the cursor to the given vpos and emit |dvpos| delete
15898 line sequences. */
15899 ins_del_lines (f, from + dvpos, dvpos);
15900
15901 /* On a dumb terminal insert dvpos empty lines at the
15902 end. */
15903 if (!FRAME_SCROLL_REGION_OK (f))
15904 ins_del_lines (f, end + dvpos, -dvpos);
15905 }
15906
15907 set_terminal_window (f, 0);
15908 }
15909
15910 update_end (f);
15911 }
15912
15913 /* Shift reused rows of the current matrix to the right position.
15914 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15915 text. */
15916 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15917 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15918 if (dvpos < 0)
15919 {
15920 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15921 bottom_vpos, dvpos);
15922 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15923 bottom_vpos, 0);
15924 }
15925 else if (dvpos > 0)
15926 {
15927 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15928 bottom_vpos, dvpos);
15929 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15930 first_unchanged_at_end_vpos + dvpos, 0);
15931 }
15932
15933 /* For frame-based redisplay, make sure that current frame and window
15934 matrix are in sync with respect to glyph memory. */
15935 if (!FRAME_WINDOW_P (f))
15936 sync_frame_with_window_matrix_rows (w);
15937
15938 /* Adjust buffer positions in reused rows. */
15939 if (delta || delta_bytes)
15940 increment_matrix_positions (current_matrix,
15941 first_unchanged_at_end_vpos + dvpos,
15942 bottom_vpos, delta, delta_bytes);
15943
15944 /* Adjust Y positions. */
15945 if (dy)
15946 shift_glyph_matrix (w, current_matrix,
15947 first_unchanged_at_end_vpos + dvpos,
15948 bottom_vpos, dy);
15949
15950 if (first_unchanged_at_end_row)
15951 {
15952 first_unchanged_at_end_row += dvpos;
15953 if (first_unchanged_at_end_row->y >= it.last_visible_y
15954 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15955 first_unchanged_at_end_row = NULL;
15956 }
15957
15958 /* If scrolling up, there may be some lines to display at the end of
15959 the window. */
15960 last_text_row_at_end = NULL;
15961 if (dy < 0)
15962 {
15963 /* Scrolling up can leave for example a partially visible line
15964 at the end of the window to be redisplayed. */
15965 /* Set last_row to the glyph row in the current matrix where the
15966 window end line is found. It has been moved up or down in
15967 the matrix by dvpos. */
15968 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15969 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15970
15971 /* If last_row is the window end line, it should display text. */
15972 xassert (last_row->displays_text_p);
15973
15974 /* If window end line was partially visible before, begin
15975 displaying at that line. Otherwise begin displaying with the
15976 line following it. */
15977 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15978 {
15979 init_to_row_start (&it, w, last_row);
15980 it.vpos = last_vpos;
15981 it.current_y = last_row->y;
15982 }
15983 else
15984 {
15985 init_to_row_end (&it, w, last_row);
15986 it.vpos = 1 + last_vpos;
15987 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15988 ++last_row;
15989 }
15990
15991 /* We may start in a continuation line. If so, we have to
15992 get the right continuation_lines_width and current_x. */
15993 it.continuation_lines_width = last_row->continuation_lines_width;
15994 it.hpos = it.current_x = 0;
15995
15996 /* Display the rest of the lines at the window end. */
15997 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15998 while (it.current_y < it.last_visible_y
15999 && !fonts_changed_p)
16000 {
16001 /* Is it always sure that the display agrees with lines in
16002 the current matrix? I don't think so, so we mark rows
16003 displayed invalid in the current matrix by setting their
16004 enabled_p flag to zero. */
16005 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16006 if (display_line (&it))
16007 last_text_row_at_end = it.glyph_row - 1;
16008 }
16009 }
16010
16011 /* Update window_end_pos and window_end_vpos. */
16012 if (first_unchanged_at_end_row
16013 && !last_text_row_at_end)
16014 {
16015 /* Window end line if one of the preserved rows from the current
16016 matrix. Set row to the last row displaying text in current
16017 matrix starting at first_unchanged_at_end_row, after
16018 scrolling. */
16019 xassert (first_unchanged_at_end_row->displays_text_p);
16020 row = find_last_row_displaying_text (w->current_matrix, &it,
16021 first_unchanged_at_end_row);
16022 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16023
16024 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16025 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16026 w->window_end_vpos
16027 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16028 xassert (w->window_end_bytepos >= 0);
16029 IF_DEBUG (debug_method_add (w, "A"));
16030 }
16031 else if (last_text_row_at_end)
16032 {
16033 w->window_end_pos
16034 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16035 w->window_end_bytepos
16036 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16037 w->window_end_vpos
16038 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16039 xassert (w->window_end_bytepos >= 0);
16040 IF_DEBUG (debug_method_add (w, "B"));
16041 }
16042 else if (last_text_row)
16043 {
16044 /* We have displayed either to the end of the window or at the
16045 end of the window, i.e. the last row with text is to be found
16046 in the desired matrix. */
16047 w->window_end_pos
16048 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16049 w->window_end_bytepos
16050 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16051 w->window_end_vpos
16052 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16053 xassert (w->window_end_bytepos >= 0);
16054 }
16055 else if (first_unchanged_at_end_row == NULL
16056 && last_text_row == NULL
16057 && last_text_row_at_end == NULL)
16058 {
16059 /* Displayed to end of window, but no line containing text was
16060 displayed. Lines were deleted at the end of the window. */
16061 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16062 int vpos = XFASTINT (w->window_end_vpos);
16063 struct glyph_row *current_row = current_matrix->rows + vpos;
16064 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16065
16066 for (row = NULL;
16067 row == NULL && vpos >= first_vpos;
16068 --vpos, --current_row, --desired_row)
16069 {
16070 if (desired_row->enabled_p)
16071 {
16072 if (desired_row->displays_text_p)
16073 row = desired_row;
16074 }
16075 else if (current_row->displays_text_p)
16076 row = current_row;
16077 }
16078
16079 xassert (row != NULL);
16080 w->window_end_vpos = make_number (vpos + 1);
16081 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16082 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16083 xassert (w->window_end_bytepos >= 0);
16084 IF_DEBUG (debug_method_add (w, "C"));
16085 }
16086 else
16087 abort ();
16088
16089 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16090 debug_end_vpos = XFASTINT (w->window_end_vpos));
16091
16092 /* Record that display has not been completed. */
16093 w->window_end_valid = Qnil;
16094 w->desired_matrix->no_scrolling_p = 1;
16095 return 3;
16096
16097 #undef GIVE_UP
16098 }
16099
16100
16101 \f
16102 /***********************************************************************
16103 More debugging support
16104 ***********************************************************************/
16105
16106 #if GLYPH_DEBUG
16107
16108 void dump_glyph_row (struct glyph_row *, int, int);
16109 void dump_glyph_matrix (struct glyph_matrix *, int);
16110 void dump_glyph (struct glyph_row *, struct glyph *, int);
16111
16112
16113 /* Dump the contents of glyph matrix MATRIX on stderr.
16114
16115 GLYPHS 0 means don't show glyph contents.
16116 GLYPHS 1 means show glyphs in short form
16117 GLYPHS > 1 means show glyphs in long form. */
16118
16119 void
16120 dump_glyph_matrix (matrix, glyphs)
16121 struct glyph_matrix *matrix;
16122 int glyphs;
16123 {
16124 int i;
16125 for (i = 0; i < matrix->nrows; ++i)
16126 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16127 }
16128
16129
16130 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16131 the glyph row and area where the glyph comes from. */
16132
16133 void
16134 dump_glyph (row, glyph, area)
16135 struct glyph_row *row;
16136 struct glyph *glyph;
16137 int area;
16138 {
16139 if (glyph->type == CHAR_GLYPH)
16140 {
16141 fprintf (stderr,
16142 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16143 glyph - row->glyphs[TEXT_AREA],
16144 'C',
16145 glyph->charpos,
16146 (BUFFERP (glyph->object)
16147 ? 'B'
16148 : (STRINGP (glyph->object)
16149 ? 'S'
16150 : '-')),
16151 glyph->pixel_width,
16152 glyph->u.ch,
16153 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16154 ? glyph->u.ch
16155 : '.'),
16156 glyph->face_id,
16157 glyph->left_box_line_p,
16158 glyph->right_box_line_p);
16159 }
16160 else if (glyph->type == STRETCH_GLYPH)
16161 {
16162 fprintf (stderr,
16163 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16164 glyph - row->glyphs[TEXT_AREA],
16165 'S',
16166 glyph->charpos,
16167 (BUFFERP (glyph->object)
16168 ? 'B'
16169 : (STRINGP (glyph->object)
16170 ? 'S'
16171 : '-')),
16172 glyph->pixel_width,
16173 0,
16174 '.',
16175 glyph->face_id,
16176 glyph->left_box_line_p,
16177 glyph->right_box_line_p);
16178 }
16179 else if (glyph->type == IMAGE_GLYPH)
16180 {
16181 fprintf (stderr,
16182 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16183 glyph - row->glyphs[TEXT_AREA],
16184 'I',
16185 glyph->charpos,
16186 (BUFFERP (glyph->object)
16187 ? 'B'
16188 : (STRINGP (glyph->object)
16189 ? 'S'
16190 : '-')),
16191 glyph->pixel_width,
16192 glyph->u.img_id,
16193 '.',
16194 glyph->face_id,
16195 glyph->left_box_line_p,
16196 glyph->right_box_line_p);
16197 }
16198 else if (glyph->type == COMPOSITE_GLYPH)
16199 {
16200 fprintf (stderr,
16201 " %5d %4c %6d %c %3d 0x%05x",
16202 glyph - row->glyphs[TEXT_AREA],
16203 '+',
16204 glyph->charpos,
16205 (BUFFERP (glyph->object)
16206 ? 'B'
16207 : (STRINGP (glyph->object)
16208 ? 'S'
16209 : '-')),
16210 glyph->pixel_width,
16211 glyph->u.cmp.id);
16212 if (glyph->u.cmp.automatic)
16213 fprintf (stderr,
16214 "[%d-%d]",
16215 glyph->u.cmp.from, glyph->u.cmp.to);
16216 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16217 glyph->face_id,
16218 glyph->left_box_line_p,
16219 glyph->right_box_line_p);
16220 }
16221 }
16222
16223
16224 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16225 GLYPHS 0 means don't show glyph contents.
16226 GLYPHS 1 means show glyphs in short form
16227 GLYPHS > 1 means show glyphs in long form. */
16228
16229 void
16230 dump_glyph_row (row, vpos, glyphs)
16231 struct glyph_row *row;
16232 int vpos, glyphs;
16233 {
16234 if (glyphs != 1)
16235 {
16236 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16237 fprintf (stderr, "======================================================================\n");
16238
16239 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16240 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16241 vpos,
16242 MATRIX_ROW_START_CHARPOS (row),
16243 MATRIX_ROW_END_CHARPOS (row),
16244 row->used[TEXT_AREA],
16245 row->contains_overlapping_glyphs_p,
16246 row->enabled_p,
16247 row->truncated_on_left_p,
16248 row->truncated_on_right_p,
16249 row->continued_p,
16250 MATRIX_ROW_CONTINUATION_LINE_P (row),
16251 row->displays_text_p,
16252 row->ends_at_zv_p,
16253 row->fill_line_p,
16254 row->ends_in_middle_of_char_p,
16255 row->starts_in_middle_of_char_p,
16256 row->mouse_face_p,
16257 row->x,
16258 row->y,
16259 row->pixel_width,
16260 row->height,
16261 row->visible_height,
16262 row->ascent,
16263 row->phys_ascent);
16264 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16265 row->end.overlay_string_index,
16266 row->continuation_lines_width);
16267 fprintf (stderr, "%9d %5d\n",
16268 CHARPOS (row->start.string_pos),
16269 CHARPOS (row->end.string_pos));
16270 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16271 row->end.dpvec_index);
16272 }
16273
16274 if (glyphs > 1)
16275 {
16276 int area;
16277
16278 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16279 {
16280 struct glyph *glyph = row->glyphs[area];
16281 struct glyph *glyph_end = glyph + row->used[area];
16282
16283 /* Glyph for a line end in text. */
16284 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16285 ++glyph_end;
16286
16287 if (glyph < glyph_end)
16288 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16289
16290 for (; glyph < glyph_end; ++glyph)
16291 dump_glyph (row, glyph, area);
16292 }
16293 }
16294 else if (glyphs == 1)
16295 {
16296 int area;
16297
16298 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16299 {
16300 char *s = (char *) alloca (row->used[area] + 1);
16301 int i;
16302
16303 for (i = 0; i < row->used[area]; ++i)
16304 {
16305 struct glyph *glyph = row->glyphs[area] + i;
16306 if (glyph->type == CHAR_GLYPH
16307 && glyph->u.ch < 0x80
16308 && glyph->u.ch >= ' ')
16309 s[i] = glyph->u.ch;
16310 else
16311 s[i] = '.';
16312 }
16313
16314 s[i] = '\0';
16315 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16316 }
16317 }
16318 }
16319
16320
16321 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16322 Sdump_glyph_matrix, 0, 1, "p",
16323 doc: /* Dump the current matrix of the selected window to stderr.
16324 Shows contents of glyph row structures. With non-nil
16325 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16326 glyphs in short form, otherwise show glyphs in long form. */)
16327 (Lisp_Object glyphs)
16328 {
16329 struct window *w = XWINDOW (selected_window);
16330 struct buffer *buffer = XBUFFER (w->buffer);
16331
16332 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16333 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16334 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16335 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16336 fprintf (stderr, "=============================================\n");
16337 dump_glyph_matrix (w->current_matrix,
16338 NILP (glyphs) ? 0 : XINT (glyphs));
16339 return Qnil;
16340 }
16341
16342
16343 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16344 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16345 (void)
16346 {
16347 struct frame *f = XFRAME (selected_frame);
16348 dump_glyph_matrix (f->current_matrix, 1);
16349 return Qnil;
16350 }
16351
16352
16353 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16354 doc: /* Dump glyph row ROW to stderr.
16355 GLYPH 0 means don't dump glyphs.
16356 GLYPH 1 means dump glyphs in short form.
16357 GLYPH > 1 or omitted means dump glyphs in long form. */)
16358 (Lisp_Object row, Lisp_Object glyphs)
16359 {
16360 struct glyph_matrix *matrix;
16361 int vpos;
16362
16363 CHECK_NUMBER (row);
16364 matrix = XWINDOW (selected_window)->current_matrix;
16365 vpos = XINT (row);
16366 if (vpos >= 0 && vpos < matrix->nrows)
16367 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16368 vpos,
16369 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16370 return Qnil;
16371 }
16372
16373
16374 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16375 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16376 GLYPH 0 means don't dump glyphs.
16377 GLYPH 1 means dump glyphs in short form.
16378 GLYPH > 1 or omitted means dump glyphs in long form. */)
16379 (Lisp_Object row, Lisp_Object glyphs)
16380 {
16381 struct frame *sf = SELECTED_FRAME ();
16382 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16383 int vpos;
16384
16385 CHECK_NUMBER (row);
16386 vpos = XINT (row);
16387 if (vpos >= 0 && vpos < m->nrows)
16388 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16389 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16390 return Qnil;
16391 }
16392
16393
16394 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16395 doc: /* Toggle tracing of redisplay.
16396 With ARG, turn tracing on if and only if ARG is positive. */)
16397 (Lisp_Object arg)
16398 {
16399 if (NILP (arg))
16400 trace_redisplay_p = !trace_redisplay_p;
16401 else
16402 {
16403 arg = Fprefix_numeric_value (arg);
16404 trace_redisplay_p = XINT (arg) > 0;
16405 }
16406
16407 return Qnil;
16408 }
16409
16410
16411 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16412 doc: /* Like `format', but print result to stderr.
16413 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16414 (int nargs, Lisp_Object *args)
16415 {
16416 Lisp_Object s = Fformat (nargs, args);
16417 fprintf (stderr, "%s", SDATA (s));
16418 return Qnil;
16419 }
16420
16421 #endif /* GLYPH_DEBUG */
16422
16423
16424 \f
16425 /***********************************************************************
16426 Building Desired Matrix Rows
16427 ***********************************************************************/
16428
16429 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16430 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16431
16432 static struct glyph_row *
16433 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16434 {
16435 struct frame *f = XFRAME (WINDOW_FRAME (w));
16436 struct buffer *buffer = XBUFFER (w->buffer);
16437 struct buffer *old = current_buffer;
16438 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16439 int arrow_len = SCHARS (overlay_arrow_string);
16440 const unsigned char *arrow_end = arrow_string + arrow_len;
16441 const unsigned char *p;
16442 struct it it;
16443 int multibyte_p;
16444 int n_glyphs_before;
16445
16446 set_buffer_temp (buffer);
16447 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16448 it.glyph_row->used[TEXT_AREA] = 0;
16449 SET_TEXT_POS (it.position, 0, 0);
16450
16451 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16452 p = arrow_string;
16453 while (p < arrow_end)
16454 {
16455 Lisp_Object face, ilisp;
16456
16457 /* Get the next character. */
16458 if (multibyte_p)
16459 it.c = string_char_and_length (p, &it.len);
16460 else
16461 it.c = *p, it.len = 1;
16462 p += it.len;
16463
16464 /* Get its face. */
16465 ilisp = make_number (p - arrow_string);
16466 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16467 it.face_id = compute_char_face (f, it.c, face);
16468
16469 /* Compute its width, get its glyphs. */
16470 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16471 SET_TEXT_POS (it.position, -1, -1);
16472 PRODUCE_GLYPHS (&it);
16473
16474 /* If this character doesn't fit any more in the line, we have
16475 to remove some glyphs. */
16476 if (it.current_x > it.last_visible_x)
16477 {
16478 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16479 break;
16480 }
16481 }
16482
16483 set_buffer_temp (old);
16484 return it.glyph_row;
16485 }
16486
16487
16488 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16489 glyphs are only inserted for terminal frames since we can't really
16490 win with truncation glyphs when partially visible glyphs are
16491 involved. Which glyphs to insert is determined by
16492 produce_special_glyphs. */
16493
16494 static void
16495 insert_left_trunc_glyphs (struct it *it)
16496 {
16497 struct it truncate_it;
16498 struct glyph *from, *end, *to, *toend;
16499
16500 xassert (!FRAME_WINDOW_P (it->f));
16501
16502 /* Get the truncation glyphs. */
16503 truncate_it = *it;
16504 truncate_it.current_x = 0;
16505 truncate_it.face_id = DEFAULT_FACE_ID;
16506 truncate_it.glyph_row = &scratch_glyph_row;
16507 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16508 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16509 truncate_it.object = make_number (0);
16510 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16511
16512 /* Overwrite glyphs from IT with truncation glyphs. */
16513 if (!it->glyph_row->reversed_p)
16514 {
16515 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16516 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16517 to = it->glyph_row->glyphs[TEXT_AREA];
16518 toend = to + it->glyph_row->used[TEXT_AREA];
16519
16520 while (from < end)
16521 *to++ = *from++;
16522
16523 /* There may be padding glyphs left over. Overwrite them too. */
16524 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16525 {
16526 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16527 while (from < end)
16528 *to++ = *from++;
16529 }
16530
16531 if (to > toend)
16532 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16533 }
16534 else
16535 {
16536 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16537 that back to front. */
16538 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16539 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16540 toend = it->glyph_row->glyphs[TEXT_AREA];
16541 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16542
16543 while (from >= end && to >= toend)
16544 *to-- = *from--;
16545 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16546 {
16547 from =
16548 truncate_it.glyph_row->glyphs[TEXT_AREA]
16549 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16550 while (from >= end && to >= toend)
16551 *to-- = *from--;
16552 }
16553 if (from >= end)
16554 {
16555 /* Need to free some room before prepending additional
16556 glyphs. */
16557 int move_by = from - end + 1;
16558 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16559 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16560
16561 for ( ; g >= g0; g--)
16562 g[move_by] = *g;
16563 while (from >= end)
16564 *to-- = *from--;
16565 it->glyph_row->used[TEXT_AREA] += move_by;
16566 }
16567 }
16568 }
16569
16570
16571 /* Compute the pixel height and width of IT->glyph_row.
16572
16573 Most of the time, ascent and height of a display line will be equal
16574 to the max_ascent and max_height values of the display iterator
16575 structure. This is not the case if
16576
16577 1. We hit ZV without displaying anything. In this case, max_ascent
16578 and max_height will be zero.
16579
16580 2. We have some glyphs that don't contribute to the line height.
16581 (The glyph row flag contributes_to_line_height_p is for future
16582 pixmap extensions).
16583
16584 The first case is easily covered by using default values because in
16585 these cases, the line height does not really matter, except that it
16586 must not be zero. */
16587
16588 static void
16589 compute_line_metrics (struct it *it)
16590 {
16591 struct glyph_row *row = it->glyph_row;
16592 int area, i;
16593
16594 if (FRAME_WINDOW_P (it->f))
16595 {
16596 int i, min_y, max_y;
16597
16598 /* The line may consist of one space only, that was added to
16599 place the cursor on it. If so, the row's height hasn't been
16600 computed yet. */
16601 if (row->height == 0)
16602 {
16603 if (it->max_ascent + it->max_descent == 0)
16604 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16605 row->ascent = it->max_ascent;
16606 row->height = it->max_ascent + it->max_descent;
16607 row->phys_ascent = it->max_phys_ascent;
16608 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16609 row->extra_line_spacing = it->max_extra_line_spacing;
16610 }
16611
16612 /* Compute the width of this line. */
16613 row->pixel_width = row->x;
16614 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16615 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16616
16617 xassert (row->pixel_width >= 0);
16618 xassert (row->ascent >= 0 && row->height > 0);
16619
16620 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16621 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16622
16623 /* If first line's physical ascent is larger than its logical
16624 ascent, use the physical ascent, and make the row taller.
16625 This makes accented characters fully visible. */
16626 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16627 && row->phys_ascent > row->ascent)
16628 {
16629 row->height += row->phys_ascent - row->ascent;
16630 row->ascent = row->phys_ascent;
16631 }
16632
16633 /* Compute how much of the line is visible. */
16634 row->visible_height = row->height;
16635
16636 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16637 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16638
16639 if (row->y < min_y)
16640 row->visible_height -= min_y - row->y;
16641 if (row->y + row->height > max_y)
16642 row->visible_height -= row->y + row->height - max_y;
16643 }
16644 else
16645 {
16646 row->pixel_width = row->used[TEXT_AREA];
16647 if (row->continued_p)
16648 row->pixel_width -= it->continuation_pixel_width;
16649 else if (row->truncated_on_right_p)
16650 row->pixel_width -= it->truncation_pixel_width;
16651 row->ascent = row->phys_ascent = 0;
16652 row->height = row->phys_height = row->visible_height = 1;
16653 row->extra_line_spacing = 0;
16654 }
16655
16656 /* Compute a hash code for this row. */
16657 row->hash = 0;
16658 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16659 for (i = 0; i < row->used[area]; ++i)
16660 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16661 + row->glyphs[area][i].u.val
16662 + row->glyphs[area][i].face_id
16663 + row->glyphs[area][i].padding_p
16664 + (row->glyphs[area][i].type << 2));
16665
16666 it->max_ascent = it->max_descent = 0;
16667 it->max_phys_ascent = it->max_phys_descent = 0;
16668 }
16669
16670
16671 /* Append one space to the glyph row of iterator IT if doing a
16672 window-based redisplay. The space has the same face as
16673 IT->face_id. Value is non-zero if a space was added.
16674
16675 This function is called to make sure that there is always one glyph
16676 at the end of a glyph row that the cursor can be set on under
16677 window-systems. (If there weren't such a glyph we would not know
16678 how wide and tall a box cursor should be displayed).
16679
16680 At the same time this space let's a nicely handle clearing to the
16681 end of the line if the row ends in italic text. */
16682
16683 static int
16684 append_space_for_newline (struct it *it, int default_face_p)
16685 {
16686 if (FRAME_WINDOW_P (it->f))
16687 {
16688 int n = it->glyph_row->used[TEXT_AREA];
16689
16690 if (it->glyph_row->glyphs[TEXT_AREA] + n
16691 < it->glyph_row->glyphs[1 + TEXT_AREA])
16692 {
16693 /* Save some values that must not be changed.
16694 Must save IT->c and IT->len because otherwise
16695 ITERATOR_AT_END_P wouldn't work anymore after
16696 append_space_for_newline has been called. */
16697 enum display_element_type saved_what = it->what;
16698 int saved_c = it->c, saved_len = it->len;
16699 int saved_x = it->current_x;
16700 int saved_face_id = it->face_id;
16701 struct text_pos saved_pos;
16702 Lisp_Object saved_object;
16703 struct face *face;
16704
16705 saved_object = it->object;
16706 saved_pos = it->position;
16707
16708 it->what = IT_CHARACTER;
16709 memset (&it->position, 0, sizeof it->position);
16710 it->object = make_number (0);
16711 it->c = ' ';
16712 it->len = 1;
16713
16714 if (default_face_p)
16715 it->face_id = DEFAULT_FACE_ID;
16716 else if (it->face_before_selective_p)
16717 it->face_id = it->saved_face_id;
16718 face = FACE_FROM_ID (it->f, it->face_id);
16719 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16720
16721 PRODUCE_GLYPHS (it);
16722
16723 it->override_ascent = -1;
16724 it->constrain_row_ascent_descent_p = 0;
16725 it->current_x = saved_x;
16726 it->object = saved_object;
16727 it->position = saved_pos;
16728 it->what = saved_what;
16729 it->face_id = saved_face_id;
16730 it->len = saved_len;
16731 it->c = saved_c;
16732 return 1;
16733 }
16734 }
16735
16736 return 0;
16737 }
16738
16739
16740 /* Extend the face of the last glyph in the text area of IT->glyph_row
16741 to the end of the display line. Called from display_line. If the
16742 glyph row is empty, add a space glyph to it so that we know the
16743 face to draw. Set the glyph row flag fill_line_p. If the glyph
16744 row is R2L, prepend a stretch glyph to cover the empty space to the
16745 left of the leftmost glyph. */
16746
16747 static void
16748 extend_face_to_end_of_line (struct it *it)
16749 {
16750 struct face *face;
16751 struct frame *f = it->f;
16752
16753 /* If line is already filled, do nothing. Non window-system frames
16754 get a grace of one more ``pixel'' because their characters are
16755 1-``pixel'' wide, so they hit the equality too early. This grace
16756 is needed only for R2L rows that are not continued, to produce
16757 one extra blank where we could display the cursor. */
16758 if (it->current_x >= it->last_visible_x
16759 + (!FRAME_WINDOW_P (f)
16760 && it->glyph_row->reversed_p
16761 && !it->glyph_row->continued_p))
16762 return;
16763
16764 /* Face extension extends the background and box of IT->face_id
16765 to the end of the line. If the background equals the background
16766 of the frame, we don't have to do anything. */
16767 if (it->face_before_selective_p)
16768 face = FACE_FROM_ID (f, it->saved_face_id);
16769 else
16770 face = FACE_FROM_ID (f, it->face_id);
16771
16772 if (FRAME_WINDOW_P (f)
16773 && it->glyph_row->displays_text_p
16774 && face->box == FACE_NO_BOX
16775 && face->background == FRAME_BACKGROUND_PIXEL (f)
16776 && !face->stipple
16777 && !it->glyph_row->reversed_p)
16778 return;
16779
16780 /* Set the glyph row flag indicating that the face of the last glyph
16781 in the text area has to be drawn to the end of the text area. */
16782 it->glyph_row->fill_line_p = 1;
16783
16784 /* If current character of IT is not ASCII, make sure we have the
16785 ASCII face. This will be automatically undone the next time
16786 get_next_display_element returns a multibyte character. Note
16787 that the character will always be single byte in unibyte
16788 text. */
16789 if (!ASCII_CHAR_P (it->c))
16790 {
16791 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16792 }
16793
16794 if (FRAME_WINDOW_P (f))
16795 {
16796 /* If the row is empty, add a space with the current face of IT,
16797 so that we know which face to draw. */
16798 if (it->glyph_row->used[TEXT_AREA] == 0)
16799 {
16800 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16801 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16802 it->glyph_row->used[TEXT_AREA] = 1;
16803 }
16804 #ifdef HAVE_WINDOW_SYSTEM
16805 if (it->glyph_row->reversed_p)
16806 {
16807 /* Prepend a stretch glyph to the row, such that the
16808 rightmost glyph will be drawn flushed all the way to the
16809 right margin of the window. The stretch glyph that will
16810 occupy the empty space, if any, to the left of the
16811 glyphs. */
16812 struct font *font = face->font ? face->font : FRAME_FONT (f);
16813 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16814 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16815 struct glyph *g;
16816 int row_width, stretch_ascent, stretch_width;
16817 struct text_pos saved_pos;
16818 int saved_face_id, saved_avoid_cursor;
16819
16820 for (row_width = 0, g = row_start; g < row_end; g++)
16821 row_width += g->pixel_width;
16822 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16823 if (stretch_width > 0)
16824 {
16825 stretch_ascent =
16826 (((it->ascent + it->descent)
16827 * FONT_BASE (font)) / FONT_HEIGHT (font));
16828 saved_pos = it->position;
16829 memset (&it->position, 0, sizeof it->position);
16830 saved_avoid_cursor = it->avoid_cursor_p;
16831 it->avoid_cursor_p = 1;
16832 saved_face_id = it->face_id;
16833 /* The last row's stretch glyph should get the default
16834 face, to avoid painting the rest of the window with
16835 the region face, if the region ends at ZV. */
16836 if (it->glyph_row->ends_at_zv_p)
16837 it->face_id = DEFAULT_FACE_ID;
16838 else
16839 it->face_id = face->id;
16840 append_stretch_glyph (it, make_number (0), stretch_width,
16841 it->ascent + it->descent, stretch_ascent);
16842 it->position = saved_pos;
16843 it->avoid_cursor_p = saved_avoid_cursor;
16844 it->face_id = saved_face_id;
16845 }
16846 }
16847 #endif /* HAVE_WINDOW_SYSTEM */
16848 }
16849 else
16850 {
16851 /* Save some values that must not be changed. */
16852 int saved_x = it->current_x;
16853 struct text_pos saved_pos;
16854 Lisp_Object saved_object;
16855 enum display_element_type saved_what = it->what;
16856 int saved_face_id = it->face_id;
16857
16858 saved_object = it->object;
16859 saved_pos = it->position;
16860
16861 it->what = IT_CHARACTER;
16862 memset (&it->position, 0, sizeof it->position);
16863 it->object = make_number (0);
16864 it->c = ' ';
16865 it->len = 1;
16866 /* The last row's blank glyphs should get the default face, to
16867 avoid painting the rest of the window with the region face,
16868 if the region ends at ZV. */
16869 if (it->glyph_row->ends_at_zv_p)
16870 it->face_id = DEFAULT_FACE_ID;
16871 else
16872 it->face_id = face->id;
16873
16874 PRODUCE_GLYPHS (it);
16875
16876 while (it->current_x <= it->last_visible_x)
16877 PRODUCE_GLYPHS (it);
16878
16879 /* Don't count these blanks really. It would let us insert a left
16880 truncation glyph below and make us set the cursor on them, maybe. */
16881 it->current_x = saved_x;
16882 it->object = saved_object;
16883 it->position = saved_pos;
16884 it->what = saved_what;
16885 it->face_id = saved_face_id;
16886 }
16887 }
16888
16889
16890 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16891 trailing whitespace. */
16892
16893 static int
16894 trailing_whitespace_p (int charpos)
16895 {
16896 int bytepos = CHAR_TO_BYTE (charpos);
16897 int c = 0;
16898
16899 while (bytepos < ZV_BYTE
16900 && (c = FETCH_CHAR (bytepos),
16901 c == ' ' || c == '\t'))
16902 ++bytepos;
16903
16904 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16905 {
16906 if (bytepos != PT_BYTE)
16907 return 1;
16908 }
16909 return 0;
16910 }
16911
16912
16913 /* Highlight trailing whitespace, if any, in ROW. */
16914
16915 void
16916 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16917 {
16918 int used = row->used[TEXT_AREA];
16919
16920 if (used)
16921 {
16922 struct glyph *start = row->glyphs[TEXT_AREA];
16923 struct glyph *glyph = start + used - 1;
16924
16925 if (row->reversed_p)
16926 {
16927 /* Right-to-left rows need to be processed in the opposite
16928 direction, so swap the edge pointers. */
16929 glyph = start;
16930 start = row->glyphs[TEXT_AREA] + used - 1;
16931 }
16932
16933 /* Skip over glyphs inserted to display the cursor at the
16934 end of a line, for extending the face of the last glyph
16935 to the end of the line on terminals, and for truncation
16936 and continuation glyphs. */
16937 if (!row->reversed_p)
16938 {
16939 while (glyph >= start
16940 && glyph->type == CHAR_GLYPH
16941 && INTEGERP (glyph->object))
16942 --glyph;
16943 }
16944 else
16945 {
16946 while (glyph <= start
16947 && glyph->type == CHAR_GLYPH
16948 && INTEGERP (glyph->object))
16949 ++glyph;
16950 }
16951
16952 /* If last glyph is a space or stretch, and it's trailing
16953 whitespace, set the face of all trailing whitespace glyphs in
16954 IT->glyph_row to `trailing-whitespace'. */
16955 if ((row->reversed_p ? glyph <= start : glyph >= start)
16956 && BUFFERP (glyph->object)
16957 && (glyph->type == STRETCH_GLYPH
16958 || (glyph->type == CHAR_GLYPH
16959 && glyph->u.ch == ' '))
16960 && trailing_whitespace_p (glyph->charpos))
16961 {
16962 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16963 if (face_id < 0)
16964 return;
16965
16966 if (!row->reversed_p)
16967 {
16968 while (glyph >= start
16969 && BUFFERP (glyph->object)
16970 && (glyph->type == STRETCH_GLYPH
16971 || (glyph->type == CHAR_GLYPH
16972 && glyph->u.ch == ' ')))
16973 (glyph--)->face_id = face_id;
16974 }
16975 else
16976 {
16977 while (glyph <= start
16978 && BUFFERP (glyph->object)
16979 && (glyph->type == STRETCH_GLYPH
16980 || (glyph->type == CHAR_GLYPH
16981 && glyph->u.ch == ' ')))
16982 (glyph++)->face_id = face_id;
16983 }
16984 }
16985 }
16986 }
16987
16988
16989 /* Value is non-zero if glyph row ROW in window W should be
16990 used to hold the cursor. */
16991
16992 static int
16993 cursor_row_p (struct window *w, struct glyph_row *row)
16994 {
16995 int cursor_row_p = 1;
16996
16997 if (PT == CHARPOS (row->end.pos))
16998 {
16999 /* Suppose the row ends on a string.
17000 Unless the row is continued, that means it ends on a newline
17001 in the string. If it's anything other than a display string
17002 (e.g. a before-string from an overlay), we don't want the
17003 cursor there. (This heuristic seems to give the optimal
17004 behavior for the various types of multi-line strings.) */
17005 if (CHARPOS (row->end.string_pos) >= 0)
17006 {
17007 if (row->continued_p)
17008 cursor_row_p = 1;
17009 else
17010 {
17011 /* Check for `display' property. */
17012 struct glyph *beg = row->glyphs[TEXT_AREA];
17013 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17014 struct glyph *glyph;
17015
17016 cursor_row_p = 0;
17017 for (glyph = end; glyph >= beg; --glyph)
17018 if (STRINGP (glyph->object))
17019 {
17020 Lisp_Object prop
17021 = Fget_char_property (make_number (PT),
17022 Qdisplay, Qnil);
17023 cursor_row_p =
17024 (!NILP (prop)
17025 && display_prop_string_p (prop, glyph->object));
17026 break;
17027 }
17028 }
17029 }
17030 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17031 {
17032 /* If the row ends in middle of a real character,
17033 and the line is continued, we want the cursor here.
17034 That's because CHARPOS (ROW->end.pos) would equal
17035 PT if PT is before the character. */
17036 if (!row->ends_in_ellipsis_p)
17037 cursor_row_p = row->continued_p;
17038 else
17039 /* If the row ends in an ellipsis, then
17040 CHARPOS (ROW->end.pos) will equal point after the
17041 invisible text. We want that position to be displayed
17042 after the ellipsis. */
17043 cursor_row_p = 0;
17044 }
17045 /* If the row ends at ZV, display the cursor at the end of that
17046 row instead of at the start of the row below. */
17047 else if (row->ends_at_zv_p)
17048 cursor_row_p = 1;
17049 else
17050 cursor_row_p = 0;
17051 }
17052
17053 return cursor_row_p;
17054 }
17055
17056 \f
17057
17058 /* Push the display property PROP so that it will be rendered at the
17059 current position in IT. Return 1 if PROP was successfully pushed,
17060 0 otherwise. */
17061
17062 static int
17063 push_display_prop (struct it *it, Lisp_Object prop)
17064 {
17065 push_it (it);
17066
17067 if (STRINGP (prop))
17068 {
17069 if (SCHARS (prop) == 0)
17070 {
17071 pop_it (it);
17072 return 0;
17073 }
17074
17075 it->string = prop;
17076 it->multibyte_p = STRING_MULTIBYTE (it->string);
17077 it->current.overlay_string_index = -1;
17078 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17079 it->end_charpos = it->string_nchars = SCHARS (it->string);
17080 it->method = GET_FROM_STRING;
17081 it->stop_charpos = 0;
17082 }
17083 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17084 {
17085 it->method = GET_FROM_STRETCH;
17086 it->object = prop;
17087 }
17088 #ifdef HAVE_WINDOW_SYSTEM
17089 else if (IMAGEP (prop))
17090 {
17091 it->what = IT_IMAGE;
17092 it->image_id = lookup_image (it->f, prop);
17093 it->method = GET_FROM_IMAGE;
17094 }
17095 #endif /* HAVE_WINDOW_SYSTEM */
17096 else
17097 {
17098 pop_it (it); /* bogus display property, give up */
17099 return 0;
17100 }
17101
17102 return 1;
17103 }
17104
17105 /* Return the character-property PROP at the current position in IT. */
17106
17107 static Lisp_Object
17108 get_it_property (struct it *it, Lisp_Object prop)
17109 {
17110 Lisp_Object position;
17111
17112 if (STRINGP (it->object))
17113 position = make_number (IT_STRING_CHARPOS (*it));
17114 else if (BUFFERP (it->object))
17115 position = make_number (IT_CHARPOS (*it));
17116 else
17117 return Qnil;
17118
17119 return Fget_char_property (position, prop, it->object);
17120 }
17121
17122 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17123
17124 static void
17125 handle_line_prefix (struct it *it)
17126 {
17127 Lisp_Object prefix;
17128 if (it->continuation_lines_width > 0)
17129 {
17130 prefix = get_it_property (it, Qwrap_prefix);
17131 if (NILP (prefix))
17132 prefix = Vwrap_prefix;
17133 }
17134 else
17135 {
17136 prefix = get_it_property (it, Qline_prefix);
17137 if (NILP (prefix))
17138 prefix = Vline_prefix;
17139 }
17140 if (! NILP (prefix) && push_display_prop (it, prefix))
17141 {
17142 /* If the prefix is wider than the window, and we try to wrap
17143 it, it would acquire its own wrap prefix, and so on till the
17144 iterator stack overflows. So, don't wrap the prefix. */
17145 it->line_wrap = TRUNCATE;
17146 it->avoid_cursor_p = 1;
17147 }
17148 }
17149
17150 \f
17151
17152 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17153 only for R2L lines from display_line, when it decides that too many
17154 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17155 continued. */
17156 static void
17157 unproduce_glyphs (struct it *it, int n)
17158 {
17159 struct glyph *glyph, *end;
17160
17161 xassert (it->glyph_row);
17162 xassert (it->glyph_row->reversed_p);
17163 xassert (it->area == TEXT_AREA);
17164 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17165
17166 if (n > it->glyph_row->used[TEXT_AREA])
17167 n = it->glyph_row->used[TEXT_AREA];
17168 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17169 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17170 for ( ; glyph < end; glyph++)
17171 glyph[-n] = *glyph;
17172 }
17173
17174 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17175 and ROW->maxpos. */
17176 static void
17177 find_row_edges (struct it *it, struct glyph_row *row,
17178 EMACS_INT min_pos, EMACS_INT min_bpos,
17179 EMACS_INT max_pos, EMACS_INT max_bpos)
17180 {
17181 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17182 lines' rows is implemented for bidi-reordered rows. */
17183
17184 /* ROW->minpos is the value of min_pos, the minimal buffer position
17185 we have in ROW. */
17186 if (min_pos <= ZV)
17187 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17188 else
17189 {
17190 /* We didn't find _any_ valid buffer positions in any of the
17191 glyphs, so we must trust the iterator's computed
17192 positions. */
17193 row->minpos = row->start.pos;
17194 max_pos = CHARPOS (it->current.pos);
17195 max_bpos = BYTEPOS (it->current.pos);
17196 }
17197
17198 if (!max_pos)
17199 abort ();
17200
17201 /* Here are the various use-cases for ending the row, and the
17202 corresponding values for ROW->maxpos:
17203
17204 Line ends in a newline from buffer eol_pos + 1
17205 Line is continued from buffer max_pos + 1
17206 Line is truncated on right it->current.pos
17207 Line ends in a newline from string max_pos
17208 Line is continued from string max_pos
17209 Line is continued from display vector max_pos
17210 Line is entirely from a string min_pos == max_pos
17211 Line is entirely from a display vector min_pos == max_pos
17212 Line that ends at ZV ZV
17213
17214 If you discover other use-cases, please add them here as
17215 appropriate. */
17216 if (row->ends_at_zv_p)
17217 row->maxpos = it->current.pos;
17218 else if (row->used[TEXT_AREA])
17219 {
17220 if (row->ends_in_newline_from_string_p)
17221 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17222 else if (CHARPOS (it->eol_pos) > 0)
17223 SET_TEXT_POS (row->maxpos,
17224 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17225 else if (row->continued_p)
17226 {
17227 /* If max_pos is different from IT's current position, it
17228 means IT->method does not belong to the display element
17229 at max_pos. However, it also means that the display
17230 element at max_pos was displayed in its entirety on this
17231 line, which is equivalent to saying that the next line
17232 starts at the next buffer position. */
17233 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17234 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17235 else
17236 {
17237 INC_BOTH (max_pos, max_bpos);
17238 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17239 }
17240 }
17241 else if (row->truncated_on_right_p)
17242 /* display_line already called reseat_at_next_visible_line_start,
17243 which puts the iterator at the beginning of the next line, in
17244 the logical order. */
17245 row->maxpos = it->current.pos;
17246 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17247 /* A line that is entirely from a string/image/stretch... */
17248 row->maxpos = row->minpos;
17249 else
17250 abort ();
17251 }
17252 else
17253 row->maxpos = it->current.pos;
17254 }
17255
17256 /* Construct the glyph row IT->glyph_row in the desired matrix of
17257 IT->w from text at the current position of IT. See dispextern.h
17258 for an overview of struct it. Value is non-zero if
17259 IT->glyph_row displays text, as opposed to a line displaying ZV
17260 only. */
17261
17262 static int
17263 display_line (struct it *it)
17264 {
17265 struct glyph_row *row = it->glyph_row;
17266 Lisp_Object overlay_arrow_string;
17267 struct it wrap_it;
17268 int may_wrap = 0, wrap_x;
17269 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17270 int wrap_row_phys_ascent, wrap_row_phys_height;
17271 int wrap_row_extra_line_spacing;
17272 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17273 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17274 int cvpos;
17275 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17276
17277 /* We always start displaying at hpos zero even if hscrolled. */
17278 xassert (it->hpos == 0 && it->current_x == 0);
17279
17280 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17281 >= it->w->desired_matrix->nrows)
17282 {
17283 it->w->nrows_scale_factor++;
17284 fonts_changed_p = 1;
17285 return 0;
17286 }
17287
17288 /* Is IT->w showing the region? */
17289 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17290
17291 /* Clear the result glyph row and enable it. */
17292 prepare_desired_row (row);
17293
17294 row->y = it->current_y;
17295 row->start = it->start;
17296 row->continuation_lines_width = it->continuation_lines_width;
17297 row->displays_text_p = 1;
17298 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17299 it->starts_in_middle_of_char_p = 0;
17300
17301 /* Arrange the overlays nicely for our purposes. Usually, we call
17302 display_line on only one line at a time, in which case this
17303 can't really hurt too much, or we call it on lines which appear
17304 one after another in the buffer, in which case all calls to
17305 recenter_overlay_lists but the first will be pretty cheap. */
17306 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17307
17308 /* Move over display elements that are not visible because we are
17309 hscrolled. This may stop at an x-position < IT->first_visible_x
17310 if the first glyph is partially visible or if we hit a line end. */
17311 if (it->current_x < it->first_visible_x)
17312 {
17313 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17314 MOVE_TO_POS | MOVE_TO_X);
17315 }
17316 else
17317 {
17318 /* We only do this when not calling `move_it_in_display_line_to'
17319 above, because move_it_in_display_line_to calls
17320 handle_line_prefix itself. */
17321 handle_line_prefix (it);
17322 }
17323
17324 /* Get the initial row height. This is either the height of the
17325 text hscrolled, if there is any, or zero. */
17326 row->ascent = it->max_ascent;
17327 row->height = it->max_ascent + it->max_descent;
17328 row->phys_ascent = it->max_phys_ascent;
17329 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17330 row->extra_line_spacing = it->max_extra_line_spacing;
17331
17332 /* Utility macro to record max and min buffer positions seen until now. */
17333 #define RECORD_MAX_MIN_POS(IT) \
17334 do \
17335 { \
17336 if (IT_CHARPOS (*(IT)) < min_pos) \
17337 { \
17338 min_pos = IT_CHARPOS (*(IT)); \
17339 min_bpos = IT_BYTEPOS (*(IT)); \
17340 } \
17341 if (IT_CHARPOS (*(IT)) > max_pos) \
17342 { \
17343 max_pos = IT_CHARPOS (*(IT)); \
17344 max_bpos = IT_BYTEPOS (*(IT)); \
17345 } \
17346 } \
17347 while (0)
17348
17349 /* Loop generating characters. The loop is left with IT on the next
17350 character to display. */
17351 while (1)
17352 {
17353 int n_glyphs_before, hpos_before, x_before;
17354 int x, i, nglyphs;
17355 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17356
17357 /* Retrieve the next thing to display. Value is zero if end of
17358 buffer reached. */
17359 if (!get_next_display_element (it))
17360 {
17361 /* Maybe add a space at the end of this line that is used to
17362 display the cursor there under X. Set the charpos of the
17363 first glyph of blank lines not corresponding to any text
17364 to -1. */
17365 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17366 row->exact_window_width_line_p = 1;
17367 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17368 || row->used[TEXT_AREA] == 0)
17369 {
17370 row->glyphs[TEXT_AREA]->charpos = -1;
17371 row->displays_text_p = 0;
17372
17373 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17374 && (!MINI_WINDOW_P (it->w)
17375 || (minibuf_level && EQ (it->window, minibuf_window))))
17376 row->indicate_empty_line_p = 1;
17377 }
17378
17379 it->continuation_lines_width = 0;
17380 row->ends_at_zv_p = 1;
17381 /* A row that displays right-to-left text must always have
17382 its last face extended all the way to the end of line,
17383 even if this row ends in ZV, because we still write to
17384 the screen left to right. */
17385 if (row->reversed_p)
17386 extend_face_to_end_of_line (it);
17387 break;
17388 }
17389
17390 /* Now, get the metrics of what we want to display. This also
17391 generates glyphs in `row' (which is IT->glyph_row). */
17392 n_glyphs_before = row->used[TEXT_AREA];
17393 x = it->current_x;
17394
17395 /* Remember the line height so far in case the next element doesn't
17396 fit on the line. */
17397 if (it->line_wrap != TRUNCATE)
17398 {
17399 ascent = it->max_ascent;
17400 descent = it->max_descent;
17401 phys_ascent = it->max_phys_ascent;
17402 phys_descent = it->max_phys_descent;
17403
17404 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17405 {
17406 if (IT_DISPLAYING_WHITESPACE (it))
17407 may_wrap = 1;
17408 else if (may_wrap)
17409 {
17410 wrap_it = *it;
17411 wrap_x = x;
17412 wrap_row_used = row->used[TEXT_AREA];
17413 wrap_row_ascent = row->ascent;
17414 wrap_row_height = row->height;
17415 wrap_row_phys_ascent = row->phys_ascent;
17416 wrap_row_phys_height = row->phys_height;
17417 wrap_row_extra_line_spacing = row->extra_line_spacing;
17418 wrap_row_min_pos = min_pos;
17419 wrap_row_min_bpos = min_bpos;
17420 wrap_row_max_pos = max_pos;
17421 wrap_row_max_bpos = max_bpos;
17422 may_wrap = 0;
17423 }
17424 }
17425 }
17426
17427 PRODUCE_GLYPHS (it);
17428
17429 /* If this display element was in marginal areas, continue with
17430 the next one. */
17431 if (it->area != TEXT_AREA)
17432 {
17433 row->ascent = max (row->ascent, it->max_ascent);
17434 row->height = max (row->height, it->max_ascent + it->max_descent);
17435 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17436 row->phys_height = max (row->phys_height,
17437 it->max_phys_ascent + it->max_phys_descent);
17438 row->extra_line_spacing = max (row->extra_line_spacing,
17439 it->max_extra_line_spacing);
17440 set_iterator_to_next (it, 1);
17441 continue;
17442 }
17443
17444 /* Does the display element fit on the line? If we truncate
17445 lines, we should draw past the right edge of the window. If
17446 we don't truncate, we want to stop so that we can display the
17447 continuation glyph before the right margin. If lines are
17448 continued, there are two possible strategies for characters
17449 resulting in more than 1 glyph (e.g. tabs): Display as many
17450 glyphs as possible in this line and leave the rest for the
17451 continuation line, or display the whole element in the next
17452 line. Original redisplay did the former, so we do it also. */
17453 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17454 hpos_before = it->hpos;
17455 x_before = x;
17456
17457 if (/* Not a newline. */
17458 nglyphs > 0
17459 /* Glyphs produced fit entirely in the line. */
17460 && it->current_x < it->last_visible_x)
17461 {
17462 it->hpos += nglyphs;
17463 row->ascent = max (row->ascent, it->max_ascent);
17464 row->height = max (row->height, it->max_ascent + it->max_descent);
17465 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17466 row->phys_height = max (row->phys_height,
17467 it->max_phys_ascent + it->max_phys_descent);
17468 row->extra_line_spacing = max (row->extra_line_spacing,
17469 it->max_extra_line_spacing);
17470 if (it->current_x - it->pixel_width < it->first_visible_x)
17471 row->x = x - it->first_visible_x;
17472 /* Record the maximum and minimum buffer positions seen so
17473 far in glyphs that will be displayed by this row. */
17474 if (it->bidi_p)
17475 RECORD_MAX_MIN_POS (it);
17476 }
17477 else
17478 {
17479 int new_x;
17480 struct glyph *glyph;
17481
17482 for (i = 0; i < nglyphs; ++i, x = new_x)
17483 {
17484 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17485 new_x = x + glyph->pixel_width;
17486
17487 if (/* Lines are continued. */
17488 it->line_wrap != TRUNCATE
17489 && (/* Glyph doesn't fit on the line. */
17490 new_x > it->last_visible_x
17491 /* Or it fits exactly on a window system frame. */
17492 || (new_x == it->last_visible_x
17493 && FRAME_WINDOW_P (it->f))))
17494 {
17495 /* End of a continued line. */
17496
17497 if (it->hpos == 0
17498 || (new_x == it->last_visible_x
17499 && FRAME_WINDOW_P (it->f)))
17500 {
17501 /* Current glyph is the only one on the line or
17502 fits exactly on the line. We must continue
17503 the line because we can't draw the cursor
17504 after the glyph. */
17505 row->continued_p = 1;
17506 it->current_x = new_x;
17507 it->continuation_lines_width += new_x;
17508 ++it->hpos;
17509 /* Record the maximum and minimum buffer
17510 positions seen so far in glyphs that will be
17511 displayed by this row. */
17512 if (it->bidi_p)
17513 RECORD_MAX_MIN_POS (it);
17514 if (i == nglyphs - 1)
17515 {
17516 /* If line-wrap is on, check if a previous
17517 wrap point was found. */
17518 if (wrap_row_used > 0
17519 /* Even if there is a previous wrap
17520 point, continue the line here as
17521 usual, if (i) the previous character
17522 was a space or tab AND (ii) the
17523 current character is not. */
17524 && (!may_wrap
17525 || IT_DISPLAYING_WHITESPACE (it)))
17526 goto back_to_wrap;
17527
17528 set_iterator_to_next (it, 1);
17529 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17530 {
17531 if (!get_next_display_element (it))
17532 {
17533 row->exact_window_width_line_p = 1;
17534 it->continuation_lines_width = 0;
17535 row->continued_p = 0;
17536 row->ends_at_zv_p = 1;
17537 }
17538 else if (ITERATOR_AT_END_OF_LINE_P (it))
17539 {
17540 row->continued_p = 0;
17541 row->exact_window_width_line_p = 1;
17542 }
17543 }
17544 }
17545 }
17546 else if (CHAR_GLYPH_PADDING_P (*glyph)
17547 && !FRAME_WINDOW_P (it->f))
17548 {
17549 /* A padding glyph that doesn't fit on this line.
17550 This means the whole character doesn't fit
17551 on the line. */
17552 if (row->reversed_p)
17553 unproduce_glyphs (it, row->used[TEXT_AREA]
17554 - n_glyphs_before);
17555 row->used[TEXT_AREA] = n_glyphs_before;
17556
17557 /* Fill the rest of the row with continuation
17558 glyphs like in 20.x. */
17559 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17560 < row->glyphs[1 + TEXT_AREA])
17561 produce_special_glyphs (it, IT_CONTINUATION);
17562
17563 row->continued_p = 1;
17564 it->current_x = x_before;
17565 it->continuation_lines_width += x_before;
17566
17567 /* Restore the height to what it was before the
17568 element not fitting on the line. */
17569 it->max_ascent = ascent;
17570 it->max_descent = descent;
17571 it->max_phys_ascent = phys_ascent;
17572 it->max_phys_descent = phys_descent;
17573 }
17574 else if (wrap_row_used > 0)
17575 {
17576 back_to_wrap:
17577 if (row->reversed_p)
17578 unproduce_glyphs (it,
17579 row->used[TEXT_AREA] - wrap_row_used);
17580 *it = wrap_it;
17581 it->continuation_lines_width += wrap_x;
17582 row->used[TEXT_AREA] = wrap_row_used;
17583 row->ascent = wrap_row_ascent;
17584 row->height = wrap_row_height;
17585 row->phys_ascent = wrap_row_phys_ascent;
17586 row->phys_height = wrap_row_phys_height;
17587 row->extra_line_spacing = wrap_row_extra_line_spacing;
17588 min_pos = wrap_row_min_pos;
17589 min_bpos = wrap_row_min_bpos;
17590 max_pos = wrap_row_max_pos;
17591 max_bpos = wrap_row_max_bpos;
17592 row->continued_p = 1;
17593 row->ends_at_zv_p = 0;
17594 row->exact_window_width_line_p = 0;
17595 it->continuation_lines_width += x;
17596
17597 /* Make sure that a non-default face is extended
17598 up to the right margin of the window. */
17599 extend_face_to_end_of_line (it);
17600 }
17601 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17602 {
17603 /* A TAB that extends past the right edge of the
17604 window. This produces a single glyph on
17605 window system frames. We leave the glyph in
17606 this row and let it fill the row, but don't
17607 consume the TAB. */
17608 it->continuation_lines_width += it->last_visible_x;
17609 row->ends_in_middle_of_char_p = 1;
17610 row->continued_p = 1;
17611 glyph->pixel_width = it->last_visible_x - x;
17612 it->starts_in_middle_of_char_p = 1;
17613 }
17614 else
17615 {
17616 /* Something other than a TAB that draws past
17617 the right edge of the window. Restore
17618 positions to values before the element. */
17619 if (row->reversed_p)
17620 unproduce_glyphs (it, row->used[TEXT_AREA]
17621 - (n_glyphs_before + i));
17622 row->used[TEXT_AREA] = n_glyphs_before + i;
17623
17624 /* Display continuation glyphs. */
17625 if (!FRAME_WINDOW_P (it->f))
17626 produce_special_glyphs (it, IT_CONTINUATION);
17627 row->continued_p = 1;
17628
17629 it->current_x = x_before;
17630 it->continuation_lines_width += x;
17631 extend_face_to_end_of_line (it);
17632
17633 if (nglyphs > 1 && i > 0)
17634 {
17635 row->ends_in_middle_of_char_p = 1;
17636 it->starts_in_middle_of_char_p = 1;
17637 }
17638
17639 /* Restore the height to what it was before the
17640 element not fitting on the line. */
17641 it->max_ascent = ascent;
17642 it->max_descent = descent;
17643 it->max_phys_ascent = phys_ascent;
17644 it->max_phys_descent = phys_descent;
17645 }
17646
17647 break;
17648 }
17649 else if (new_x > it->first_visible_x)
17650 {
17651 /* Increment number of glyphs actually displayed. */
17652 ++it->hpos;
17653
17654 /* Record the maximum and minimum buffer positions
17655 seen so far in glyphs that will be displayed by
17656 this row. */
17657 if (it->bidi_p)
17658 RECORD_MAX_MIN_POS (it);
17659
17660 if (x < it->first_visible_x)
17661 /* Glyph is partially visible, i.e. row starts at
17662 negative X position. */
17663 row->x = x - it->first_visible_x;
17664 }
17665 else
17666 {
17667 /* Glyph is completely off the left margin of the
17668 window. This should not happen because of the
17669 move_it_in_display_line at the start of this
17670 function, unless the text display area of the
17671 window is empty. */
17672 xassert (it->first_visible_x <= it->last_visible_x);
17673 }
17674 }
17675
17676 row->ascent = max (row->ascent, it->max_ascent);
17677 row->height = max (row->height, it->max_ascent + it->max_descent);
17678 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17679 row->phys_height = max (row->phys_height,
17680 it->max_phys_ascent + it->max_phys_descent);
17681 row->extra_line_spacing = max (row->extra_line_spacing,
17682 it->max_extra_line_spacing);
17683
17684 /* End of this display line if row is continued. */
17685 if (row->continued_p || row->ends_at_zv_p)
17686 break;
17687 }
17688
17689 at_end_of_line:
17690 /* Is this a line end? If yes, we're also done, after making
17691 sure that a non-default face is extended up to the right
17692 margin of the window. */
17693 if (ITERATOR_AT_END_OF_LINE_P (it))
17694 {
17695 int used_before = row->used[TEXT_AREA];
17696
17697 row->ends_in_newline_from_string_p = STRINGP (it->object);
17698
17699 /* Add a space at the end of the line that is used to
17700 display the cursor there. */
17701 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17702 append_space_for_newline (it, 0);
17703
17704 /* Extend the face to the end of the line. */
17705 extend_face_to_end_of_line (it);
17706
17707 /* Make sure we have the position. */
17708 if (used_before == 0)
17709 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17710
17711 /* Record the position of the newline, for use in
17712 find_row_edges. */
17713 it->eol_pos = it->current.pos;
17714
17715 /* Consume the line end. This skips over invisible lines. */
17716 set_iterator_to_next (it, 1);
17717 it->continuation_lines_width = 0;
17718 break;
17719 }
17720
17721 /* Proceed with next display element. Note that this skips
17722 over lines invisible because of selective display. */
17723 set_iterator_to_next (it, 1);
17724
17725 /* If we truncate lines, we are done when the last displayed
17726 glyphs reach past the right margin of the window. */
17727 if (it->line_wrap == TRUNCATE
17728 && (FRAME_WINDOW_P (it->f)
17729 ? (it->current_x >= it->last_visible_x)
17730 : (it->current_x > it->last_visible_x)))
17731 {
17732 /* Maybe add truncation glyphs. */
17733 if (!FRAME_WINDOW_P (it->f))
17734 {
17735 int i, n;
17736
17737 if (!row->reversed_p)
17738 {
17739 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17740 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17741 break;
17742 }
17743 else
17744 {
17745 for (i = 0; i < row->used[TEXT_AREA]; i++)
17746 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17747 break;
17748 /* Remove any padding glyphs at the front of ROW, to
17749 make room for the truncation glyphs we will be
17750 adding below. The loop below always inserts at
17751 least one truncation glyph, so also remove the
17752 last glyph added to ROW. */
17753 unproduce_glyphs (it, i + 1);
17754 /* Adjust i for the loop below. */
17755 i = row->used[TEXT_AREA] - (i + 1);
17756 }
17757
17758 for (n = row->used[TEXT_AREA]; i < n; ++i)
17759 {
17760 row->used[TEXT_AREA] = i;
17761 produce_special_glyphs (it, IT_TRUNCATION);
17762 }
17763 }
17764 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17765 {
17766 /* Don't truncate if we can overflow newline into fringe. */
17767 if (!get_next_display_element (it))
17768 {
17769 it->continuation_lines_width = 0;
17770 row->ends_at_zv_p = 1;
17771 row->exact_window_width_line_p = 1;
17772 break;
17773 }
17774 if (ITERATOR_AT_END_OF_LINE_P (it))
17775 {
17776 row->exact_window_width_line_p = 1;
17777 goto at_end_of_line;
17778 }
17779 }
17780
17781 row->truncated_on_right_p = 1;
17782 it->continuation_lines_width = 0;
17783 reseat_at_next_visible_line_start (it, 0);
17784 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17785 it->hpos = hpos_before;
17786 it->current_x = x_before;
17787 break;
17788 }
17789 }
17790
17791 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17792 at the left window margin. */
17793 if (it->first_visible_x
17794 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17795 {
17796 if (!FRAME_WINDOW_P (it->f))
17797 insert_left_trunc_glyphs (it);
17798 row->truncated_on_left_p = 1;
17799 }
17800
17801 /* If the start of this line is the overlay arrow-position, then
17802 mark this glyph row as the one containing the overlay arrow.
17803 This is clearly a mess with variable size fonts. It would be
17804 better to let it be displayed like cursors under X. */
17805 if ((row->displays_text_p || !overlay_arrow_seen)
17806 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17807 !NILP (overlay_arrow_string)))
17808 {
17809 /* Overlay arrow in window redisplay is a fringe bitmap. */
17810 if (STRINGP (overlay_arrow_string))
17811 {
17812 struct glyph_row *arrow_row
17813 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17814 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17815 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17816 struct glyph *p = row->glyphs[TEXT_AREA];
17817 struct glyph *p2, *end;
17818
17819 /* Copy the arrow glyphs. */
17820 while (glyph < arrow_end)
17821 *p++ = *glyph++;
17822
17823 /* Throw away padding glyphs. */
17824 p2 = p;
17825 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17826 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17827 ++p2;
17828 if (p2 > p)
17829 {
17830 while (p2 < end)
17831 *p++ = *p2++;
17832 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17833 }
17834 }
17835 else
17836 {
17837 xassert (INTEGERP (overlay_arrow_string));
17838 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17839 }
17840 overlay_arrow_seen = 1;
17841 }
17842
17843 /* Compute pixel dimensions of this line. */
17844 compute_line_metrics (it);
17845
17846 /* Remember the position at which this line ends. */
17847 row->end = it->current;
17848 if (!it->bidi_p)
17849 {
17850 row->minpos = row->start.pos;
17851 row->maxpos = row->end.pos;
17852 }
17853 else
17854 {
17855 /* ROW->minpos and ROW->maxpos must be the smallest and
17856 `1 + the largest' buffer positions in ROW. But if ROW was
17857 bidi-reordered, these two positions can be anywhere in the
17858 row, so we must determine them now. */
17859 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17860 }
17861
17862 /* Record whether this row ends inside an ellipsis. */
17863 row->ends_in_ellipsis_p
17864 = (it->method == GET_FROM_DISPLAY_VECTOR
17865 && it->ellipsis_p);
17866
17867 /* Save fringe bitmaps in this row. */
17868 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17869 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17870 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17871 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17872
17873 it->left_user_fringe_bitmap = 0;
17874 it->left_user_fringe_face_id = 0;
17875 it->right_user_fringe_bitmap = 0;
17876 it->right_user_fringe_face_id = 0;
17877
17878 /* Maybe set the cursor. */
17879 cvpos = it->w->cursor.vpos;
17880 if ((cvpos < 0
17881 /* In bidi-reordered rows, keep checking for proper cursor
17882 position even if one has been found already, because buffer
17883 positions in such rows change non-linearly with ROW->VPOS,
17884 when a line is continued. One exception: when we are at ZV,
17885 display cursor on the first suitable glyph row, since all
17886 the empty rows after that also have their position set to ZV. */
17887 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17888 lines' rows is implemented for bidi-reordered rows. */
17889 || (it->bidi_p
17890 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17891 && PT >= MATRIX_ROW_START_CHARPOS (row)
17892 && PT <= MATRIX_ROW_END_CHARPOS (row)
17893 && cursor_row_p (it->w, row))
17894 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17895
17896 /* Highlight trailing whitespace. */
17897 if (!NILP (Vshow_trailing_whitespace))
17898 highlight_trailing_whitespace (it->f, it->glyph_row);
17899
17900 /* Prepare for the next line. This line starts horizontally at (X
17901 HPOS) = (0 0). Vertical positions are incremented. As a
17902 convenience for the caller, IT->glyph_row is set to the next
17903 row to be used. */
17904 it->current_x = it->hpos = 0;
17905 it->current_y += row->height;
17906 SET_TEXT_POS (it->eol_pos, 0, 0);
17907 ++it->vpos;
17908 ++it->glyph_row;
17909 /* The next row should by default use the same value of the
17910 reversed_p flag as this one. set_iterator_to_next decides when
17911 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17912 the flag accordingly. */
17913 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17914 it->glyph_row->reversed_p = row->reversed_p;
17915 it->start = row->end;
17916 return row->displays_text_p;
17917
17918 #undef RECORD_MAX_MIN_POS
17919 }
17920
17921 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17922 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17923 doc: /* Return paragraph direction at point in BUFFER.
17924 Value is either `left-to-right' or `right-to-left'.
17925 If BUFFER is omitted or nil, it defaults to the current buffer.
17926
17927 Paragraph direction determines how the text in the paragraph is displayed.
17928 In left-to-right paragraphs, text begins at the left margin of the window
17929 and the reading direction is generally left to right. In right-to-left
17930 paragraphs, text begins at the right margin and is read from right to left.
17931
17932 See also `bidi-paragraph-direction'. */)
17933 (Lisp_Object buffer)
17934 {
17935 struct buffer *buf;
17936 struct buffer *old;
17937
17938 if (NILP (buffer))
17939 buf = current_buffer;
17940 else
17941 {
17942 CHECK_BUFFER (buffer);
17943 buf = XBUFFER (buffer);
17944 old = current_buffer;
17945 }
17946
17947 if (NILP (buf->bidi_display_reordering))
17948 return Qleft_to_right;
17949 else if (!NILP (buf->bidi_paragraph_direction))
17950 return buf->bidi_paragraph_direction;
17951 else
17952 {
17953 /* Determine the direction from buffer text. We could try to
17954 use current_matrix if it is up to date, but this seems fast
17955 enough as it is. */
17956 struct bidi_it itb;
17957 EMACS_INT pos = BUF_PT (buf);
17958 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17959
17960 if (buf != current_buffer)
17961 set_buffer_temp (buf);
17962 /* Find previous non-empty line. */
17963 if (pos >= ZV && pos > BEGV)
17964 {
17965 pos--;
17966 bytepos = CHAR_TO_BYTE (pos);
17967 }
17968 while (FETCH_BYTE (bytepos) == '\n')
17969 {
17970 if (bytepos <= BEGV_BYTE)
17971 break;
17972 bytepos--;
17973 pos--;
17974 }
17975 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17976 bytepos--;
17977 itb.charpos = pos;
17978 itb.bytepos = bytepos;
17979 itb.first_elt = 1;
17980
17981 bidi_paragraph_init (NEUTRAL_DIR, &itb);
17982 if (buf != current_buffer)
17983 set_buffer_temp (old);
17984 switch (itb.paragraph_dir)
17985 {
17986 case L2R:
17987 return Qleft_to_right;
17988 break;
17989 case R2L:
17990 return Qright_to_left;
17991 break;
17992 default:
17993 abort ();
17994 }
17995 }
17996 }
17997
17998
17999 \f
18000 /***********************************************************************
18001 Menu Bar
18002 ***********************************************************************/
18003
18004 /* Redisplay the menu bar in the frame for window W.
18005
18006 The menu bar of X frames that don't have X toolkit support is
18007 displayed in a special window W->frame->menu_bar_window.
18008
18009 The menu bar of terminal frames is treated specially as far as
18010 glyph matrices are concerned. Menu bar lines are not part of
18011 windows, so the update is done directly on the frame matrix rows
18012 for the menu bar. */
18013
18014 static void
18015 display_menu_bar (struct window *w)
18016 {
18017 struct frame *f = XFRAME (WINDOW_FRAME (w));
18018 struct it it;
18019 Lisp_Object items;
18020 int i;
18021
18022 /* Don't do all this for graphical frames. */
18023 #ifdef HAVE_NTGUI
18024 if (FRAME_W32_P (f))
18025 return;
18026 #endif
18027 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18028 if (FRAME_X_P (f))
18029 return;
18030 #endif
18031
18032 #ifdef HAVE_NS
18033 if (FRAME_NS_P (f))
18034 return;
18035 #endif /* HAVE_NS */
18036
18037 #ifdef USE_X_TOOLKIT
18038 xassert (!FRAME_WINDOW_P (f));
18039 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18040 it.first_visible_x = 0;
18041 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18042 #else /* not USE_X_TOOLKIT */
18043 if (FRAME_WINDOW_P (f))
18044 {
18045 /* Menu bar lines are displayed in the desired matrix of the
18046 dummy window menu_bar_window. */
18047 struct window *menu_w;
18048 xassert (WINDOWP (f->menu_bar_window));
18049 menu_w = XWINDOW (f->menu_bar_window);
18050 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18051 MENU_FACE_ID);
18052 it.first_visible_x = 0;
18053 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18054 }
18055 else
18056 {
18057 /* This is a TTY frame, i.e. character hpos/vpos are used as
18058 pixel x/y. */
18059 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18060 MENU_FACE_ID);
18061 it.first_visible_x = 0;
18062 it.last_visible_x = FRAME_COLS (f);
18063 }
18064 #endif /* not USE_X_TOOLKIT */
18065
18066 if (! mode_line_inverse_video)
18067 /* Force the menu-bar to be displayed in the default face. */
18068 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18069
18070 /* Clear all rows of the menu bar. */
18071 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18072 {
18073 struct glyph_row *row = it.glyph_row + i;
18074 clear_glyph_row (row);
18075 row->enabled_p = 1;
18076 row->full_width_p = 1;
18077 }
18078
18079 /* Display all items of the menu bar. */
18080 items = FRAME_MENU_BAR_ITEMS (it.f);
18081 for (i = 0; i < XVECTOR (items)->size; i += 4)
18082 {
18083 Lisp_Object string;
18084
18085 /* Stop at nil string. */
18086 string = AREF (items, i + 1);
18087 if (NILP (string))
18088 break;
18089
18090 /* Remember where item was displayed. */
18091 ASET (items, i + 3, make_number (it.hpos));
18092
18093 /* Display the item, pad with one space. */
18094 if (it.current_x < it.last_visible_x)
18095 display_string (NULL, string, Qnil, 0, 0, &it,
18096 SCHARS (string) + 1, 0, 0, -1);
18097 }
18098
18099 /* Fill out the line with spaces. */
18100 if (it.current_x < it.last_visible_x)
18101 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18102
18103 /* Compute the total height of the lines. */
18104 compute_line_metrics (&it);
18105 }
18106
18107
18108 \f
18109 /***********************************************************************
18110 Mode Line
18111 ***********************************************************************/
18112
18113 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18114 FORCE is non-zero, redisplay mode lines unconditionally.
18115 Otherwise, redisplay only mode lines that are garbaged. Value is
18116 the number of windows whose mode lines were redisplayed. */
18117
18118 static int
18119 redisplay_mode_lines (Lisp_Object window, int force)
18120 {
18121 int nwindows = 0;
18122
18123 while (!NILP (window))
18124 {
18125 struct window *w = XWINDOW (window);
18126
18127 if (WINDOWP (w->hchild))
18128 nwindows += redisplay_mode_lines (w->hchild, force);
18129 else if (WINDOWP (w->vchild))
18130 nwindows += redisplay_mode_lines (w->vchild, force);
18131 else if (force
18132 || FRAME_GARBAGED_P (XFRAME (w->frame))
18133 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18134 {
18135 struct text_pos lpoint;
18136 struct buffer *old = current_buffer;
18137
18138 /* Set the window's buffer for the mode line display. */
18139 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18140 set_buffer_internal_1 (XBUFFER (w->buffer));
18141
18142 /* Point refers normally to the selected window. For any
18143 other window, set up appropriate value. */
18144 if (!EQ (window, selected_window))
18145 {
18146 struct text_pos pt;
18147
18148 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18149 if (CHARPOS (pt) < BEGV)
18150 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18151 else if (CHARPOS (pt) > (ZV - 1))
18152 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18153 else
18154 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18155 }
18156
18157 /* Display mode lines. */
18158 clear_glyph_matrix (w->desired_matrix);
18159 if (display_mode_lines (w))
18160 {
18161 ++nwindows;
18162 w->must_be_updated_p = 1;
18163 }
18164
18165 /* Restore old settings. */
18166 set_buffer_internal_1 (old);
18167 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18168 }
18169
18170 window = w->next;
18171 }
18172
18173 return nwindows;
18174 }
18175
18176
18177 /* Display the mode and/or header line of window W. Value is the
18178 sum number of mode lines and header lines displayed. */
18179
18180 static int
18181 display_mode_lines (struct window *w)
18182 {
18183 Lisp_Object old_selected_window, old_selected_frame;
18184 int n = 0;
18185
18186 old_selected_frame = selected_frame;
18187 selected_frame = w->frame;
18188 old_selected_window = selected_window;
18189 XSETWINDOW (selected_window, w);
18190
18191 /* These will be set while the mode line specs are processed. */
18192 line_number_displayed = 0;
18193 w->column_number_displayed = Qnil;
18194
18195 if (WINDOW_WANTS_MODELINE_P (w))
18196 {
18197 struct window *sel_w = XWINDOW (old_selected_window);
18198
18199 /* Select mode line face based on the real selected window. */
18200 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18201 current_buffer->mode_line_format);
18202 ++n;
18203 }
18204
18205 if (WINDOW_WANTS_HEADER_LINE_P (w))
18206 {
18207 display_mode_line (w, HEADER_LINE_FACE_ID,
18208 current_buffer->header_line_format);
18209 ++n;
18210 }
18211
18212 selected_frame = old_selected_frame;
18213 selected_window = old_selected_window;
18214 return n;
18215 }
18216
18217
18218 /* Display mode or header line of window W. FACE_ID specifies which
18219 line to display; it is either MODE_LINE_FACE_ID or
18220 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18221 display. Value is the pixel height of the mode/header line
18222 displayed. */
18223
18224 static int
18225 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18226 {
18227 struct it it;
18228 struct face *face;
18229 int count = SPECPDL_INDEX ();
18230
18231 init_iterator (&it, w, -1, -1, NULL, face_id);
18232 /* Don't extend on a previously drawn mode-line.
18233 This may happen if called from pos_visible_p. */
18234 it.glyph_row->enabled_p = 0;
18235 prepare_desired_row (it.glyph_row);
18236
18237 it.glyph_row->mode_line_p = 1;
18238
18239 if (! mode_line_inverse_video)
18240 /* Force the mode-line to be displayed in the default face. */
18241 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18242
18243 record_unwind_protect (unwind_format_mode_line,
18244 format_mode_line_unwind_data (NULL, Qnil, 0));
18245
18246 mode_line_target = MODE_LINE_DISPLAY;
18247
18248 /* Temporarily make frame's keyboard the current kboard so that
18249 kboard-local variables in the mode_line_format will get the right
18250 values. */
18251 push_kboard (FRAME_KBOARD (it.f));
18252 record_unwind_save_match_data ();
18253 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18254 pop_kboard ();
18255
18256 unbind_to (count, Qnil);
18257
18258 /* Fill up with spaces. */
18259 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18260
18261 compute_line_metrics (&it);
18262 it.glyph_row->full_width_p = 1;
18263 it.glyph_row->continued_p = 0;
18264 it.glyph_row->truncated_on_left_p = 0;
18265 it.glyph_row->truncated_on_right_p = 0;
18266
18267 /* Make a 3D mode-line have a shadow at its right end. */
18268 face = FACE_FROM_ID (it.f, face_id);
18269 extend_face_to_end_of_line (&it);
18270 if (face->box != FACE_NO_BOX)
18271 {
18272 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18273 + it.glyph_row->used[TEXT_AREA] - 1);
18274 last->right_box_line_p = 1;
18275 }
18276
18277 return it.glyph_row->height;
18278 }
18279
18280 /* Move element ELT in LIST to the front of LIST.
18281 Return the updated list. */
18282
18283 static Lisp_Object
18284 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18285 {
18286 register Lisp_Object tail, prev;
18287 register Lisp_Object tem;
18288
18289 tail = list;
18290 prev = Qnil;
18291 while (CONSP (tail))
18292 {
18293 tem = XCAR (tail);
18294
18295 if (EQ (elt, tem))
18296 {
18297 /* Splice out the link TAIL. */
18298 if (NILP (prev))
18299 list = XCDR (tail);
18300 else
18301 Fsetcdr (prev, XCDR (tail));
18302
18303 /* Now make it the first. */
18304 Fsetcdr (tail, list);
18305 return tail;
18306 }
18307 else
18308 prev = tail;
18309 tail = XCDR (tail);
18310 QUIT;
18311 }
18312
18313 /* Not found--return unchanged LIST. */
18314 return list;
18315 }
18316
18317 /* Contribute ELT to the mode line for window IT->w. How it
18318 translates into text depends on its data type.
18319
18320 IT describes the display environment in which we display, as usual.
18321
18322 DEPTH is the depth in recursion. It is used to prevent
18323 infinite recursion here.
18324
18325 FIELD_WIDTH is the number of characters the display of ELT should
18326 occupy in the mode line, and PRECISION is the maximum number of
18327 characters to display from ELT's representation. See
18328 display_string for details.
18329
18330 Returns the hpos of the end of the text generated by ELT.
18331
18332 PROPS is a property list to add to any string we encounter.
18333
18334 If RISKY is nonzero, remove (disregard) any properties in any string
18335 we encounter, and ignore :eval and :propertize.
18336
18337 The global variable `mode_line_target' determines whether the
18338 output is passed to `store_mode_line_noprop',
18339 `store_mode_line_string', or `display_string'. */
18340
18341 static int
18342 display_mode_element (struct it *it, int depth, int field_width, int precision,
18343 Lisp_Object elt, Lisp_Object props, int risky)
18344 {
18345 int n = 0, field, prec;
18346 int literal = 0;
18347
18348 tail_recurse:
18349 if (depth > 100)
18350 elt = build_string ("*too-deep*");
18351
18352 depth++;
18353
18354 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18355 {
18356 case Lisp_String:
18357 {
18358 /* A string: output it and check for %-constructs within it. */
18359 unsigned char c;
18360 int offset = 0;
18361
18362 if (SCHARS (elt) > 0
18363 && (!NILP (props) || risky))
18364 {
18365 Lisp_Object oprops, aelt;
18366 oprops = Ftext_properties_at (make_number (0), elt);
18367
18368 /* If the starting string's properties are not what
18369 we want, translate the string. Also, if the string
18370 is risky, do that anyway. */
18371
18372 if (NILP (Fequal (props, oprops)) || risky)
18373 {
18374 /* If the starting string has properties,
18375 merge the specified ones onto the existing ones. */
18376 if (! NILP (oprops) && !risky)
18377 {
18378 Lisp_Object tem;
18379
18380 oprops = Fcopy_sequence (oprops);
18381 tem = props;
18382 while (CONSP (tem))
18383 {
18384 oprops = Fplist_put (oprops, XCAR (tem),
18385 XCAR (XCDR (tem)));
18386 tem = XCDR (XCDR (tem));
18387 }
18388 props = oprops;
18389 }
18390
18391 aelt = Fassoc (elt, mode_line_proptrans_alist);
18392 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18393 {
18394 /* AELT is what we want. Move it to the front
18395 without consing. */
18396 elt = XCAR (aelt);
18397 mode_line_proptrans_alist
18398 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18399 }
18400 else
18401 {
18402 Lisp_Object tem;
18403
18404 /* If AELT has the wrong props, it is useless.
18405 so get rid of it. */
18406 if (! NILP (aelt))
18407 mode_line_proptrans_alist
18408 = Fdelq (aelt, mode_line_proptrans_alist);
18409
18410 elt = Fcopy_sequence (elt);
18411 Fset_text_properties (make_number (0), Flength (elt),
18412 props, elt);
18413 /* Add this item to mode_line_proptrans_alist. */
18414 mode_line_proptrans_alist
18415 = Fcons (Fcons (elt, props),
18416 mode_line_proptrans_alist);
18417 /* Truncate mode_line_proptrans_alist
18418 to at most 50 elements. */
18419 tem = Fnthcdr (make_number (50),
18420 mode_line_proptrans_alist);
18421 if (! NILP (tem))
18422 XSETCDR (tem, Qnil);
18423 }
18424 }
18425 }
18426
18427 offset = 0;
18428
18429 if (literal)
18430 {
18431 prec = precision - n;
18432 switch (mode_line_target)
18433 {
18434 case MODE_LINE_NOPROP:
18435 case MODE_LINE_TITLE:
18436 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18437 break;
18438 case MODE_LINE_STRING:
18439 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18440 break;
18441 case MODE_LINE_DISPLAY:
18442 n += display_string (NULL, elt, Qnil, 0, 0, it,
18443 0, prec, 0, STRING_MULTIBYTE (elt));
18444 break;
18445 }
18446
18447 break;
18448 }
18449
18450 /* Handle the non-literal case. */
18451
18452 while ((precision <= 0 || n < precision)
18453 && SREF (elt, offset) != 0
18454 && (mode_line_target != MODE_LINE_DISPLAY
18455 || it->current_x < it->last_visible_x))
18456 {
18457 int last_offset = offset;
18458
18459 /* Advance to end of string or next format specifier. */
18460 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18461 ;
18462
18463 if (offset - 1 != last_offset)
18464 {
18465 int nchars, nbytes;
18466
18467 /* Output to end of string or up to '%'. Field width
18468 is length of string. Don't output more than
18469 PRECISION allows us. */
18470 offset--;
18471
18472 prec = c_string_width (SDATA (elt) + last_offset,
18473 offset - last_offset, precision - n,
18474 &nchars, &nbytes);
18475
18476 switch (mode_line_target)
18477 {
18478 case MODE_LINE_NOPROP:
18479 case MODE_LINE_TITLE:
18480 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18481 break;
18482 case MODE_LINE_STRING:
18483 {
18484 int bytepos = last_offset;
18485 int charpos = string_byte_to_char (elt, bytepos);
18486 int endpos = (precision <= 0
18487 ? string_byte_to_char (elt, offset)
18488 : charpos + nchars);
18489
18490 n += store_mode_line_string (NULL,
18491 Fsubstring (elt, make_number (charpos),
18492 make_number (endpos)),
18493 0, 0, 0, Qnil);
18494 }
18495 break;
18496 case MODE_LINE_DISPLAY:
18497 {
18498 int bytepos = last_offset;
18499 int charpos = string_byte_to_char (elt, bytepos);
18500
18501 if (precision <= 0)
18502 nchars = string_byte_to_char (elt, offset) - charpos;
18503 n += display_string (NULL, elt, Qnil, 0, charpos,
18504 it, 0, nchars, 0,
18505 STRING_MULTIBYTE (elt));
18506 }
18507 break;
18508 }
18509 }
18510 else /* c == '%' */
18511 {
18512 int percent_position = offset;
18513
18514 /* Get the specified minimum width. Zero means
18515 don't pad. */
18516 field = 0;
18517 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18518 field = field * 10 + c - '0';
18519
18520 /* Don't pad beyond the total padding allowed. */
18521 if (field_width - n > 0 && field > field_width - n)
18522 field = field_width - n;
18523
18524 /* Note that either PRECISION <= 0 or N < PRECISION. */
18525 prec = precision - n;
18526
18527 if (c == 'M')
18528 n += display_mode_element (it, depth, field, prec,
18529 Vglobal_mode_string, props,
18530 risky);
18531 else if (c != 0)
18532 {
18533 int multibyte;
18534 int bytepos, charpos;
18535 unsigned char *spec;
18536 Lisp_Object string;
18537
18538 bytepos = percent_position;
18539 charpos = (STRING_MULTIBYTE (elt)
18540 ? string_byte_to_char (elt, bytepos)
18541 : bytepos);
18542 spec = decode_mode_spec (it->w, c, field, prec, &string);
18543 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18544
18545 switch (mode_line_target)
18546 {
18547 case MODE_LINE_NOPROP:
18548 case MODE_LINE_TITLE:
18549 n += store_mode_line_noprop (spec, field, prec);
18550 break;
18551 case MODE_LINE_STRING:
18552 {
18553 int len = strlen (spec);
18554 Lisp_Object tem = make_string (spec, len);
18555 props = Ftext_properties_at (make_number (charpos), elt);
18556 /* Should only keep face property in props */
18557 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18558 }
18559 break;
18560 case MODE_LINE_DISPLAY:
18561 {
18562 int nglyphs_before, nwritten;
18563
18564 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18565 nwritten = display_string (spec, string, elt,
18566 charpos, 0, it,
18567 field, prec, 0,
18568 multibyte);
18569
18570 /* Assign to the glyphs written above the
18571 string where the `%x' came from, position
18572 of the `%'. */
18573 if (nwritten > 0)
18574 {
18575 struct glyph *glyph
18576 = (it->glyph_row->glyphs[TEXT_AREA]
18577 + nglyphs_before);
18578 int i;
18579
18580 for (i = 0; i < nwritten; ++i)
18581 {
18582 glyph[i].object = elt;
18583 glyph[i].charpos = charpos;
18584 }
18585
18586 n += nwritten;
18587 }
18588 }
18589 break;
18590 }
18591 }
18592 else /* c == 0 */
18593 break;
18594 }
18595 }
18596 }
18597 break;
18598
18599 case Lisp_Symbol:
18600 /* A symbol: process the value of the symbol recursively
18601 as if it appeared here directly. Avoid error if symbol void.
18602 Special case: if value of symbol is a string, output the string
18603 literally. */
18604 {
18605 register Lisp_Object tem;
18606
18607 /* If the variable is not marked as risky to set
18608 then its contents are risky to use. */
18609 if (NILP (Fget (elt, Qrisky_local_variable)))
18610 risky = 1;
18611
18612 tem = Fboundp (elt);
18613 if (!NILP (tem))
18614 {
18615 tem = Fsymbol_value (elt);
18616 /* If value is a string, output that string literally:
18617 don't check for % within it. */
18618 if (STRINGP (tem))
18619 literal = 1;
18620
18621 if (!EQ (tem, elt))
18622 {
18623 /* Give up right away for nil or t. */
18624 elt = tem;
18625 goto tail_recurse;
18626 }
18627 }
18628 }
18629 break;
18630
18631 case Lisp_Cons:
18632 {
18633 register Lisp_Object car, tem;
18634
18635 /* A cons cell: five distinct cases.
18636 If first element is :eval or :propertize, do something special.
18637 If first element is a string or a cons, process all the elements
18638 and effectively concatenate them.
18639 If first element is a negative number, truncate displaying cdr to
18640 at most that many characters. If positive, pad (with spaces)
18641 to at least that many characters.
18642 If first element is a symbol, process the cadr or caddr recursively
18643 according to whether the symbol's value is non-nil or nil. */
18644 car = XCAR (elt);
18645 if (EQ (car, QCeval))
18646 {
18647 /* An element of the form (:eval FORM) means evaluate FORM
18648 and use the result as mode line elements. */
18649
18650 if (risky)
18651 break;
18652
18653 if (CONSP (XCDR (elt)))
18654 {
18655 Lisp_Object spec;
18656 spec = safe_eval (XCAR (XCDR (elt)));
18657 n += display_mode_element (it, depth, field_width - n,
18658 precision - n, spec, props,
18659 risky);
18660 }
18661 }
18662 else if (EQ (car, QCpropertize))
18663 {
18664 /* An element of the form (:propertize ELT PROPS...)
18665 means display ELT but applying properties PROPS. */
18666
18667 if (risky)
18668 break;
18669
18670 if (CONSP (XCDR (elt)))
18671 n += display_mode_element (it, depth, field_width - n,
18672 precision - n, XCAR (XCDR (elt)),
18673 XCDR (XCDR (elt)), risky);
18674 }
18675 else if (SYMBOLP (car))
18676 {
18677 tem = Fboundp (car);
18678 elt = XCDR (elt);
18679 if (!CONSP (elt))
18680 goto invalid;
18681 /* elt is now the cdr, and we know it is a cons cell.
18682 Use its car if CAR has a non-nil value. */
18683 if (!NILP (tem))
18684 {
18685 tem = Fsymbol_value (car);
18686 if (!NILP (tem))
18687 {
18688 elt = XCAR (elt);
18689 goto tail_recurse;
18690 }
18691 }
18692 /* Symbol's value is nil (or symbol is unbound)
18693 Get the cddr of the original list
18694 and if possible find the caddr and use that. */
18695 elt = XCDR (elt);
18696 if (NILP (elt))
18697 break;
18698 else if (!CONSP (elt))
18699 goto invalid;
18700 elt = XCAR (elt);
18701 goto tail_recurse;
18702 }
18703 else if (INTEGERP (car))
18704 {
18705 register int lim = XINT (car);
18706 elt = XCDR (elt);
18707 if (lim < 0)
18708 {
18709 /* Negative int means reduce maximum width. */
18710 if (precision <= 0)
18711 precision = -lim;
18712 else
18713 precision = min (precision, -lim);
18714 }
18715 else if (lim > 0)
18716 {
18717 /* Padding specified. Don't let it be more than
18718 current maximum. */
18719 if (precision > 0)
18720 lim = min (precision, lim);
18721
18722 /* If that's more padding than already wanted, queue it.
18723 But don't reduce padding already specified even if
18724 that is beyond the current truncation point. */
18725 field_width = max (lim, field_width);
18726 }
18727 goto tail_recurse;
18728 }
18729 else if (STRINGP (car) || CONSP (car))
18730 {
18731 Lisp_Object halftail = elt;
18732 int len = 0;
18733
18734 while (CONSP (elt)
18735 && (precision <= 0 || n < precision))
18736 {
18737 n += display_mode_element (it, depth,
18738 /* Do padding only after the last
18739 element in the list. */
18740 (! CONSP (XCDR (elt))
18741 ? field_width - n
18742 : 0),
18743 precision - n, XCAR (elt),
18744 props, risky);
18745 elt = XCDR (elt);
18746 len++;
18747 if ((len & 1) == 0)
18748 halftail = XCDR (halftail);
18749 /* Check for cycle. */
18750 if (EQ (halftail, elt))
18751 break;
18752 }
18753 }
18754 }
18755 break;
18756
18757 default:
18758 invalid:
18759 elt = build_string ("*invalid*");
18760 goto tail_recurse;
18761 }
18762
18763 /* Pad to FIELD_WIDTH. */
18764 if (field_width > 0 && n < field_width)
18765 {
18766 switch (mode_line_target)
18767 {
18768 case MODE_LINE_NOPROP:
18769 case MODE_LINE_TITLE:
18770 n += store_mode_line_noprop ("", field_width - n, 0);
18771 break;
18772 case MODE_LINE_STRING:
18773 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18774 break;
18775 case MODE_LINE_DISPLAY:
18776 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18777 0, 0, 0);
18778 break;
18779 }
18780 }
18781
18782 return n;
18783 }
18784
18785 /* Store a mode-line string element in mode_line_string_list.
18786
18787 If STRING is non-null, display that C string. Otherwise, the Lisp
18788 string LISP_STRING is displayed.
18789
18790 FIELD_WIDTH is the minimum number of output glyphs to produce.
18791 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18792 with spaces. FIELD_WIDTH <= 0 means don't pad.
18793
18794 PRECISION is the maximum number of characters to output from
18795 STRING. PRECISION <= 0 means don't truncate the string.
18796
18797 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18798 properties to the string.
18799
18800 PROPS are the properties to add to the string.
18801 The mode_line_string_face face property is always added to the string.
18802 */
18803
18804 static int
18805 store_mode_line_string (char *string, Lisp_Object lisp_string, int copy_string,
18806 int field_width, int precision, Lisp_Object props)
18807 {
18808 int len;
18809 int n = 0;
18810
18811 if (string != NULL)
18812 {
18813 len = strlen (string);
18814 if (precision > 0 && len > precision)
18815 len = precision;
18816 lisp_string = make_string (string, len);
18817 if (NILP (props))
18818 props = mode_line_string_face_prop;
18819 else if (!NILP (mode_line_string_face))
18820 {
18821 Lisp_Object face = Fplist_get (props, Qface);
18822 props = Fcopy_sequence (props);
18823 if (NILP (face))
18824 face = mode_line_string_face;
18825 else
18826 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18827 props = Fplist_put (props, Qface, face);
18828 }
18829 Fadd_text_properties (make_number (0), make_number (len),
18830 props, lisp_string);
18831 }
18832 else
18833 {
18834 len = XFASTINT (Flength (lisp_string));
18835 if (precision > 0 && len > precision)
18836 {
18837 len = precision;
18838 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18839 precision = -1;
18840 }
18841 if (!NILP (mode_line_string_face))
18842 {
18843 Lisp_Object face;
18844 if (NILP (props))
18845 props = Ftext_properties_at (make_number (0), lisp_string);
18846 face = Fplist_get (props, Qface);
18847 if (NILP (face))
18848 face = mode_line_string_face;
18849 else
18850 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18851 props = Fcons (Qface, Fcons (face, Qnil));
18852 if (copy_string)
18853 lisp_string = Fcopy_sequence (lisp_string);
18854 }
18855 if (!NILP (props))
18856 Fadd_text_properties (make_number (0), make_number (len),
18857 props, lisp_string);
18858 }
18859
18860 if (len > 0)
18861 {
18862 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18863 n += len;
18864 }
18865
18866 if (field_width > len)
18867 {
18868 field_width -= len;
18869 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18870 if (!NILP (props))
18871 Fadd_text_properties (make_number (0), make_number (field_width),
18872 props, lisp_string);
18873 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18874 n += field_width;
18875 }
18876
18877 return n;
18878 }
18879
18880
18881 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18882 1, 4, 0,
18883 doc: /* Format a string out of a mode line format specification.
18884 First arg FORMAT specifies the mode line format (see `mode-line-format'
18885 for details) to use.
18886
18887 Optional second arg FACE specifies the face property to put
18888 on all characters for which no face is specified.
18889 The value t means whatever face the window's mode line currently uses
18890 \(either `mode-line' or `mode-line-inactive', depending).
18891 A value of nil means the default is no face property.
18892 If FACE is an integer, the value string has no text properties.
18893
18894 Optional third and fourth args WINDOW and BUFFER specify the window
18895 and buffer to use as the context for the formatting (defaults
18896 are the selected window and the window's buffer). */)
18897 (Lisp_Object format, Lisp_Object face, Lisp_Object window, Lisp_Object buffer)
18898 {
18899 struct it it;
18900 int len;
18901 struct window *w;
18902 struct buffer *old_buffer = NULL;
18903 int face_id = -1;
18904 int no_props = INTEGERP (face);
18905 int count = SPECPDL_INDEX ();
18906 Lisp_Object str;
18907 int string_start = 0;
18908
18909 if (NILP (window))
18910 window = selected_window;
18911 CHECK_WINDOW (window);
18912 w = XWINDOW (window);
18913
18914 if (NILP (buffer))
18915 buffer = w->buffer;
18916 CHECK_BUFFER (buffer);
18917
18918 /* Make formatting the modeline a non-op when noninteractive, otherwise
18919 there will be problems later caused by a partially initialized frame. */
18920 if (NILP (format) || noninteractive)
18921 return empty_unibyte_string;
18922
18923 if (no_props)
18924 face = Qnil;
18925
18926 if (!NILP (face))
18927 {
18928 if (EQ (face, Qt))
18929 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18930 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18931 }
18932
18933 if (face_id < 0)
18934 face_id = DEFAULT_FACE_ID;
18935
18936 if (XBUFFER (buffer) != current_buffer)
18937 old_buffer = current_buffer;
18938
18939 /* Save things including mode_line_proptrans_alist,
18940 and set that to nil so that we don't alter the outer value. */
18941 record_unwind_protect (unwind_format_mode_line,
18942 format_mode_line_unwind_data
18943 (old_buffer, selected_window, 1));
18944 mode_line_proptrans_alist = Qnil;
18945
18946 Fselect_window (window, Qt);
18947 if (old_buffer)
18948 set_buffer_internal_1 (XBUFFER (buffer));
18949
18950 init_iterator (&it, w, -1, -1, NULL, face_id);
18951
18952 if (no_props)
18953 {
18954 mode_line_target = MODE_LINE_NOPROP;
18955 mode_line_string_face_prop = Qnil;
18956 mode_line_string_list = Qnil;
18957 string_start = MODE_LINE_NOPROP_LEN (0);
18958 }
18959 else
18960 {
18961 mode_line_target = MODE_LINE_STRING;
18962 mode_line_string_list = Qnil;
18963 mode_line_string_face = face;
18964 mode_line_string_face_prop
18965 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18966 }
18967
18968 push_kboard (FRAME_KBOARD (it.f));
18969 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18970 pop_kboard ();
18971
18972 if (no_props)
18973 {
18974 len = MODE_LINE_NOPROP_LEN (string_start);
18975 str = make_string (mode_line_noprop_buf + string_start, len);
18976 }
18977 else
18978 {
18979 mode_line_string_list = Fnreverse (mode_line_string_list);
18980 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18981 empty_unibyte_string);
18982 }
18983
18984 unbind_to (count, Qnil);
18985 return str;
18986 }
18987
18988 /* Write a null-terminated, right justified decimal representation of
18989 the positive integer D to BUF using a minimal field width WIDTH. */
18990
18991 static void
18992 pint2str (register char *buf, register int width, register int d)
18993 {
18994 register char *p = buf;
18995
18996 if (d <= 0)
18997 *p++ = '0';
18998 else
18999 {
19000 while (d > 0)
19001 {
19002 *p++ = d % 10 + '0';
19003 d /= 10;
19004 }
19005 }
19006
19007 for (width -= (int) (p - buf); width > 0; --width)
19008 *p++ = ' ';
19009 *p-- = '\0';
19010 while (p > buf)
19011 {
19012 d = *buf;
19013 *buf++ = *p;
19014 *p-- = d;
19015 }
19016 }
19017
19018 /* Write a null-terminated, right justified decimal and "human
19019 readable" representation of the nonnegative integer D to BUF using
19020 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19021
19022 static const char power_letter[] =
19023 {
19024 0, /* not used */
19025 'k', /* kilo */
19026 'M', /* mega */
19027 'G', /* giga */
19028 'T', /* tera */
19029 'P', /* peta */
19030 'E', /* exa */
19031 'Z', /* zetta */
19032 'Y' /* yotta */
19033 };
19034
19035 static void
19036 pint2hrstr (char *buf, int width, int d)
19037 {
19038 /* We aim to represent the nonnegative integer D as
19039 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19040 int quotient = d;
19041 int remainder = 0;
19042 /* -1 means: do not use TENTHS. */
19043 int tenths = -1;
19044 int exponent = 0;
19045
19046 /* Length of QUOTIENT.TENTHS as a string. */
19047 int length;
19048
19049 char * psuffix;
19050 char * p;
19051
19052 if (1000 <= quotient)
19053 {
19054 /* Scale to the appropriate EXPONENT. */
19055 do
19056 {
19057 remainder = quotient % 1000;
19058 quotient /= 1000;
19059 exponent++;
19060 }
19061 while (1000 <= quotient);
19062
19063 /* Round to nearest and decide whether to use TENTHS or not. */
19064 if (quotient <= 9)
19065 {
19066 tenths = remainder / 100;
19067 if (50 <= remainder % 100)
19068 {
19069 if (tenths < 9)
19070 tenths++;
19071 else
19072 {
19073 quotient++;
19074 if (quotient == 10)
19075 tenths = -1;
19076 else
19077 tenths = 0;
19078 }
19079 }
19080 }
19081 else
19082 if (500 <= remainder)
19083 {
19084 if (quotient < 999)
19085 quotient++;
19086 else
19087 {
19088 quotient = 1;
19089 exponent++;
19090 tenths = 0;
19091 }
19092 }
19093 }
19094
19095 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19096 if (tenths == -1 && quotient <= 99)
19097 if (quotient <= 9)
19098 length = 1;
19099 else
19100 length = 2;
19101 else
19102 length = 3;
19103 p = psuffix = buf + max (width, length);
19104
19105 /* Print EXPONENT. */
19106 if (exponent)
19107 *psuffix++ = power_letter[exponent];
19108 *psuffix = '\0';
19109
19110 /* Print TENTHS. */
19111 if (tenths >= 0)
19112 {
19113 *--p = '0' + tenths;
19114 *--p = '.';
19115 }
19116
19117 /* Print QUOTIENT. */
19118 do
19119 {
19120 int digit = quotient % 10;
19121 *--p = '0' + digit;
19122 }
19123 while ((quotient /= 10) != 0);
19124
19125 /* Print leading spaces. */
19126 while (buf < p)
19127 *--p = ' ';
19128 }
19129
19130 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19131 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19132 type of CODING_SYSTEM. Return updated pointer into BUF. */
19133
19134 static unsigned char invalid_eol_type[] = "(*invalid*)";
19135
19136 static char *
19137 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19138 {
19139 Lisp_Object val;
19140 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19141 const unsigned char *eol_str;
19142 int eol_str_len;
19143 /* The EOL conversion we are using. */
19144 Lisp_Object eoltype;
19145
19146 val = CODING_SYSTEM_SPEC (coding_system);
19147 eoltype = Qnil;
19148
19149 if (!VECTORP (val)) /* Not yet decided. */
19150 {
19151 if (multibyte)
19152 *buf++ = '-';
19153 if (eol_flag)
19154 eoltype = eol_mnemonic_undecided;
19155 /* Don't mention EOL conversion if it isn't decided. */
19156 }
19157 else
19158 {
19159 Lisp_Object attrs;
19160 Lisp_Object eolvalue;
19161
19162 attrs = AREF (val, 0);
19163 eolvalue = AREF (val, 2);
19164
19165 if (multibyte)
19166 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19167
19168 if (eol_flag)
19169 {
19170 /* The EOL conversion that is normal on this system. */
19171
19172 if (NILP (eolvalue)) /* Not yet decided. */
19173 eoltype = eol_mnemonic_undecided;
19174 else if (VECTORP (eolvalue)) /* Not yet decided. */
19175 eoltype = eol_mnemonic_undecided;
19176 else /* eolvalue is Qunix, Qdos, or Qmac. */
19177 eoltype = (EQ (eolvalue, Qunix)
19178 ? eol_mnemonic_unix
19179 : (EQ (eolvalue, Qdos) == 1
19180 ? eol_mnemonic_dos : eol_mnemonic_mac));
19181 }
19182 }
19183
19184 if (eol_flag)
19185 {
19186 /* Mention the EOL conversion if it is not the usual one. */
19187 if (STRINGP (eoltype))
19188 {
19189 eol_str = SDATA (eoltype);
19190 eol_str_len = SBYTES (eoltype);
19191 }
19192 else if (CHARACTERP (eoltype))
19193 {
19194 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19195 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19196 eol_str = tmp;
19197 }
19198 else
19199 {
19200 eol_str = invalid_eol_type;
19201 eol_str_len = sizeof (invalid_eol_type) - 1;
19202 }
19203 memcpy (buf, eol_str, eol_str_len);
19204 buf += eol_str_len;
19205 }
19206
19207 return buf;
19208 }
19209
19210 /* Return a string for the output of a mode line %-spec for window W,
19211 generated by character C. PRECISION >= 0 means don't return a
19212 string longer than that value. FIELD_WIDTH > 0 means pad the
19213 string returned with spaces to that value. Return a Lisp string in
19214 *STRING if the resulting string is taken from that Lisp string.
19215
19216 Note we operate on the current buffer for most purposes,
19217 the exception being w->base_line_pos. */
19218
19219 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19220
19221 static char *
19222 decode_mode_spec (struct window *w, register int c, int field_width,
19223 int precision, Lisp_Object *string)
19224 {
19225 Lisp_Object obj;
19226 struct frame *f = XFRAME (WINDOW_FRAME (w));
19227 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19228 struct buffer *b = current_buffer;
19229
19230 obj = Qnil;
19231 *string = Qnil;
19232
19233 switch (c)
19234 {
19235 case '*':
19236 if (!NILP (b->read_only))
19237 return "%";
19238 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19239 return "*";
19240 return "-";
19241
19242 case '+':
19243 /* This differs from %* only for a modified read-only buffer. */
19244 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19245 return "*";
19246 if (!NILP (b->read_only))
19247 return "%";
19248 return "-";
19249
19250 case '&':
19251 /* This differs from %* in ignoring read-only-ness. */
19252 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19253 return "*";
19254 return "-";
19255
19256 case '%':
19257 return "%";
19258
19259 case '[':
19260 {
19261 int i;
19262 char *p;
19263
19264 if (command_loop_level > 5)
19265 return "[[[... ";
19266 p = decode_mode_spec_buf;
19267 for (i = 0; i < command_loop_level; i++)
19268 *p++ = '[';
19269 *p = 0;
19270 return decode_mode_spec_buf;
19271 }
19272
19273 case ']':
19274 {
19275 int i;
19276 char *p;
19277
19278 if (command_loop_level > 5)
19279 return " ...]]]";
19280 p = decode_mode_spec_buf;
19281 for (i = 0; i < command_loop_level; i++)
19282 *p++ = ']';
19283 *p = 0;
19284 return decode_mode_spec_buf;
19285 }
19286
19287 case '-':
19288 {
19289 register int i;
19290
19291 /* Let lots_of_dashes be a string of infinite length. */
19292 if (mode_line_target == MODE_LINE_NOPROP ||
19293 mode_line_target == MODE_LINE_STRING)
19294 return "--";
19295 if (field_width <= 0
19296 || field_width > sizeof (lots_of_dashes))
19297 {
19298 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19299 decode_mode_spec_buf[i] = '-';
19300 decode_mode_spec_buf[i] = '\0';
19301 return decode_mode_spec_buf;
19302 }
19303 else
19304 return lots_of_dashes;
19305 }
19306
19307 case 'b':
19308 obj = b->name;
19309 break;
19310
19311 case 'c':
19312 /* %c and %l are ignored in `frame-title-format'.
19313 (In redisplay_internal, the frame title is drawn _before_ the
19314 windows are updated, so the stuff which depends on actual
19315 window contents (such as %l) may fail to render properly, or
19316 even crash emacs.) */
19317 if (mode_line_target == MODE_LINE_TITLE)
19318 return "";
19319 else
19320 {
19321 int col = (int) current_column (); /* iftc */
19322 w->column_number_displayed = make_number (col);
19323 pint2str (decode_mode_spec_buf, field_width, col);
19324 return decode_mode_spec_buf;
19325 }
19326
19327 case 'e':
19328 #ifndef SYSTEM_MALLOC
19329 {
19330 if (NILP (Vmemory_full))
19331 return "";
19332 else
19333 return "!MEM FULL! ";
19334 }
19335 #else
19336 return "";
19337 #endif
19338
19339 case 'F':
19340 /* %F displays the frame name. */
19341 if (!NILP (f->title))
19342 return (char *) SDATA (f->title);
19343 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19344 return (char *) SDATA (f->name);
19345 return "Emacs";
19346
19347 case 'f':
19348 obj = b->filename;
19349 break;
19350
19351 case 'i':
19352 {
19353 int size = ZV - BEGV;
19354 pint2str (decode_mode_spec_buf, field_width, size);
19355 return decode_mode_spec_buf;
19356 }
19357
19358 case 'I':
19359 {
19360 int size = ZV - BEGV;
19361 pint2hrstr (decode_mode_spec_buf, field_width, size);
19362 return decode_mode_spec_buf;
19363 }
19364
19365 case 'l':
19366 {
19367 int startpos, startpos_byte, line, linepos, linepos_byte;
19368 int topline, nlines, junk, height;
19369
19370 /* %c and %l are ignored in `frame-title-format'. */
19371 if (mode_line_target == MODE_LINE_TITLE)
19372 return "";
19373
19374 startpos = XMARKER (w->start)->charpos;
19375 startpos_byte = marker_byte_position (w->start);
19376 height = WINDOW_TOTAL_LINES (w);
19377
19378 /* If we decided that this buffer isn't suitable for line numbers,
19379 don't forget that too fast. */
19380 if (EQ (w->base_line_pos, w->buffer))
19381 goto no_value;
19382 /* But do forget it, if the window shows a different buffer now. */
19383 else if (BUFFERP (w->base_line_pos))
19384 w->base_line_pos = Qnil;
19385
19386 /* If the buffer is very big, don't waste time. */
19387 if (INTEGERP (Vline_number_display_limit)
19388 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19389 {
19390 w->base_line_pos = Qnil;
19391 w->base_line_number = Qnil;
19392 goto no_value;
19393 }
19394
19395 if (INTEGERP (w->base_line_number)
19396 && INTEGERP (w->base_line_pos)
19397 && XFASTINT (w->base_line_pos) <= startpos)
19398 {
19399 line = XFASTINT (w->base_line_number);
19400 linepos = XFASTINT (w->base_line_pos);
19401 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19402 }
19403 else
19404 {
19405 line = 1;
19406 linepos = BUF_BEGV (b);
19407 linepos_byte = BUF_BEGV_BYTE (b);
19408 }
19409
19410 /* Count lines from base line to window start position. */
19411 nlines = display_count_lines (linepos, linepos_byte,
19412 startpos_byte,
19413 startpos, &junk);
19414
19415 topline = nlines + line;
19416
19417 /* Determine a new base line, if the old one is too close
19418 or too far away, or if we did not have one.
19419 "Too close" means it's plausible a scroll-down would
19420 go back past it. */
19421 if (startpos == BUF_BEGV (b))
19422 {
19423 w->base_line_number = make_number (topline);
19424 w->base_line_pos = make_number (BUF_BEGV (b));
19425 }
19426 else if (nlines < height + 25 || nlines > height * 3 + 50
19427 || linepos == BUF_BEGV (b))
19428 {
19429 int limit = BUF_BEGV (b);
19430 int limit_byte = BUF_BEGV_BYTE (b);
19431 int position;
19432 int distance = (height * 2 + 30) * line_number_display_limit_width;
19433
19434 if (startpos - distance > limit)
19435 {
19436 limit = startpos - distance;
19437 limit_byte = CHAR_TO_BYTE (limit);
19438 }
19439
19440 nlines = display_count_lines (startpos, startpos_byte,
19441 limit_byte,
19442 - (height * 2 + 30),
19443 &position);
19444 /* If we couldn't find the lines we wanted within
19445 line_number_display_limit_width chars per line,
19446 give up on line numbers for this window. */
19447 if (position == limit_byte && limit == startpos - distance)
19448 {
19449 w->base_line_pos = w->buffer;
19450 w->base_line_number = Qnil;
19451 goto no_value;
19452 }
19453
19454 w->base_line_number = make_number (topline - nlines);
19455 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19456 }
19457
19458 /* Now count lines from the start pos to point. */
19459 nlines = display_count_lines (startpos, startpos_byte,
19460 PT_BYTE, PT, &junk);
19461
19462 /* Record that we did display the line number. */
19463 line_number_displayed = 1;
19464
19465 /* Make the string to show. */
19466 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19467 return decode_mode_spec_buf;
19468 no_value:
19469 {
19470 char* p = decode_mode_spec_buf;
19471 int pad = field_width - 2;
19472 while (pad-- > 0)
19473 *p++ = ' ';
19474 *p++ = '?';
19475 *p++ = '?';
19476 *p = '\0';
19477 return decode_mode_spec_buf;
19478 }
19479 }
19480 break;
19481
19482 case 'm':
19483 obj = b->mode_name;
19484 break;
19485
19486 case 'n':
19487 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19488 return " Narrow";
19489 break;
19490
19491 case 'p':
19492 {
19493 int pos = marker_position (w->start);
19494 int total = BUF_ZV (b) - BUF_BEGV (b);
19495
19496 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19497 {
19498 if (pos <= BUF_BEGV (b))
19499 return "All";
19500 else
19501 return "Bottom";
19502 }
19503 else if (pos <= BUF_BEGV (b))
19504 return "Top";
19505 else
19506 {
19507 if (total > 1000000)
19508 /* Do it differently for a large value, to avoid overflow. */
19509 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19510 else
19511 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19512 /* We can't normally display a 3-digit number,
19513 so get us a 2-digit number that is close. */
19514 if (total == 100)
19515 total = 99;
19516 sprintf (decode_mode_spec_buf, "%2d%%", total);
19517 return decode_mode_spec_buf;
19518 }
19519 }
19520
19521 /* Display percentage of size above the bottom of the screen. */
19522 case 'P':
19523 {
19524 int toppos = marker_position (w->start);
19525 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19526 int total = BUF_ZV (b) - BUF_BEGV (b);
19527
19528 if (botpos >= BUF_ZV (b))
19529 {
19530 if (toppos <= BUF_BEGV (b))
19531 return "All";
19532 else
19533 return "Bottom";
19534 }
19535 else
19536 {
19537 if (total > 1000000)
19538 /* Do it differently for a large value, to avoid overflow. */
19539 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19540 else
19541 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19542 /* We can't normally display a 3-digit number,
19543 so get us a 2-digit number that is close. */
19544 if (total == 100)
19545 total = 99;
19546 if (toppos <= BUF_BEGV (b))
19547 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19548 else
19549 sprintf (decode_mode_spec_buf, "%2d%%", total);
19550 return decode_mode_spec_buf;
19551 }
19552 }
19553
19554 case 's':
19555 /* status of process */
19556 obj = Fget_buffer_process (Fcurrent_buffer ());
19557 if (NILP (obj))
19558 return "no process";
19559 #ifndef MSDOS
19560 obj = Fsymbol_name (Fprocess_status (obj));
19561 #endif
19562 break;
19563
19564 case '@':
19565 {
19566 int count = inhibit_garbage_collection ();
19567 Lisp_Object val = call1 (intern ("file-remote-p"),
19568 current_buffer->directory);
19569 unbind_to (count, Qnil);
19570
19571 if (NILP (val))
19572 return "-";
19573 else
19574 return "@";
19575 }
19576
19577 case 't': /* indicate TEXT or BINARY */
19578 #ifdef MODE_LINE_BINARY_TEXT
19579 return MODE_LINE_BINARY_TEXT (b);
19580 #else
19581 return "T";
19582 #endif
19583
19584 case 'z':
19585 /* coding-system (not including end-of-line format) */
19586 case 'Z':
19587 /* coding-system (including end-of-line type) */
19588 {
19589 int eol_flag = (c == 'Z');
19590 char *p = decode_mode_spec_buf;
19591
19592 if (! FRAME_WINDOW_P (f))
19593 {
19594 /* No need to mention EOL here--the terminal never needs
19595 to do EOL conversion. */
19596 p = decode_mode_spec_coding (CODING_ID_NAME
19597 (FRAME_KEYBOARD_CODING (f)->id),
19598 p, 0);
19599 p = decode_mode_spec_coding (CODING_ID_NAME
19600 (FRAME_TERMINAL_CODING (f)->id),
19601 p, 0);
19602 }
19603 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19604 p, eol_flag);
19605
19606 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19607 #ifdef subprocesses
19608 obj = Fget_buffer_process (Fcurrent_buffer ());
19609 if (PROCESSP (obj))
19610 {
19611 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19612 p, eol_flag);
19613 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19614 p, eol_flag);
19615 }
19616 #endif /* subprocesses */
19617 #endif /* 0 */
19618 *p = 0;
19619 return decode_mode_spec_buf;
19620 }
19621 }
19622
19623 if (STRINGP (obj))
19624 {
19625 *string = obj;
19626 return (char *) SDATA (obj);
19627 }
19628 else
19629 return "";
19630 }
19631
19632
19633 /* Count up to COUNT lines starting from START / START_BYTE.
19634 But don't go beyond LIMIT_BYTE.
19635 Return the number of lines thus found (always nonnegative).
19636
19637 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19638
19639 static int
19640 display_count_lines (int start, int start_byte, int limit_byte, int count,
19641 int *byte_pos_ptr)
19642 {
19643 register unsigned char *cursor;
19644 unsigned char *base;
19645
19646 register int ceiling;
19647 register unsigned char *ceiling_addr;
19648 int orig_count = count;
19649
19650 /* If we are not in selective display mode,
19651 check only for newlines. */
19652 int selective_display = (!NILP (current_buffer->selective_display)
19653 && !INTEGERP (current_buffer->selective_display));
19654
19655 if (count > 0)
19656 {
19657 while (start_byte < limit_byte)
19658 {
19659 ceiling = BUFFER_CEILING_OF (start_byte);
19660 ceiling = min (limit_byte - 1, ceiling);
19661 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19662 base = (cursor = BYTE_POS_ADDR (start_byte));
19663 while (1)
19664 {
19665 if (selective_display)
19666 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19667 ;
19668 else
19669 while (*cursor != '\n' && ++cursor != ceiling_addr)
19670 ;
19671
19672 if (cursor != ceiling_addr)
19673 {
19674 if (--count == 0)
19675 {
19676 start_byte += cursor - base + 1;
19677 *byte_pos_ptr = start_byte;
19678 return orig_count;
19679 }
19680 else
19681 if (++cursor == ceiling_addr)
19682 break;
19683 }
19684 else
19685 break;
19686 }
19687 start_byte += cursor - base;
19688 }
19689 }
19690 else
19691 {
19692 while (start_byte > limit_byte)
19693 {
19694 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19695 ceiling = max (limit_byte, ceiling);
19696 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19697 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19698 while (1)
19699 {
19700 if (selective_display)
19701 while (--cursor != ceiling_addr
19702 && *cursor != '\n' && *cursor != 015)
19703 ;
19704 else
19705 while (--cursor != ceiling_addr && *cursor != '\n')
19706 ;
19707
19708 if (cursor != ceiling_addr)
19709 {
19710 if (++count == 0)
19711 {
19712 start_byte += cursor - base + 1;
19713 *byte_pos_ptr = start_byte;
19714 /* When scanning backwards, we should
19715 not count the newline posterior to which we stop. */
19716 return - orig_count - 1;
19717 }
19718 }
19719 else
19720 break;
19721 }
19722 /* Here we add 1 to compensate for the last decrement
19723 of CURSOR, which took it past the valid range. */
19724 start_byte += cursor - base + 1;
19725 }
19726 }
19727
19728 *byte_pos_ptr = limit_byte;
19729
19730 if (count < 0)
19731 return - orig_count + count;
19732 return orig_count - count;
19733
19734 }
19735
19736
19737 \f
19738 /***********************************************************************
19739 Displaying strings
19740 ***********************************************************************/
19741
19742 /* Display a NUL-terminated string, starting with index START.
19743
19744 If STRING is non-null, display that C string. Otherwise, the Lisp
19745 string LISP_STRING is displayed. There's a case that STRING is
19746 non-null and LISP_STRING is not nil. It means STRING is a string
19747 data of LISP_STRING. In that case, we display LISP_STRING while
19748 ignoring its text properties.
19749
19750 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19751 FACE_STRING. Display STRING or LISP_STRING with the face at
19752 FACE_STRING_POS in FACE_STRING:
19753
19754 Display the string in the environment given by IT, but use the
19755 standard display table, temporarily.
19756
19757 FIELD_WIDTH is the minimum number of output glyphs to produce.
19758 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19759 with spaces. If STRING has more characters, more than FIELD_WIDTH
19760 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19761
19762 PRECISION is the maximum number of characters to output from
19763 STRING. PRECISION < 0 means don't truncate the string.
19764
19765 This is roughly equivalent to printf format specifiers:
19766
19767 FIELD_WIDTH PRECISION PRINTF
19768 ----------------------------------------
19769 -1 -1 %s
19770 -1 10 %.10s
19771 10 -1 %10s
19772 20 10 %20.10s
19773
19774 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19775 display them, and < 0 means obey the current buffer's value of
19776 enable_multibyte_characters.
19777
19778 Value is the number of columns displayed. */
19779
19780 static int
19781 display_string (unsigned char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19782 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19783 int field_width, int precision, int max_x, int multibyte)
19784 {
19785 int hpos_at_start = it->hpos;
19786 int saved_face_id = it->face_id;
19787 struct glyph_row *row = it->glyph_row;
19788
19789 /* Initialize the iterator IT for iteration over STRING beginning
19790 with index START. */
19791 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19792 precision, field_width, multibyte);
19793 if (string && STRINGP (lisp_string))
19794 /* LISP_STRING is the one returned by decode_mode_spec. We should
19795 ignore its text properties. */
19796 it->stop_charpos = -1;
19797
19798 /* If displaying STRING, set up the face of the iterator
19799 from LISP_STRING, if that's given. */
19800 if (STRINGP (face_string))
19801 {
19802 EMACS_INT endptr;
19803 struct face *face;
19804
19805 it->face_id
19806 = face_at_string_position (it->w, face_string, face_string_pos,
19807 0, it->region_beg_charpos,
19808 it->region_end_charpos,
19809 &endptr, it->base_face_id, 0);
19810 face = FACE_FROM_ID (it->f, it->face_id);
19811 it->face_box_p = face->box != FACE_NO_BOX;
19812 }
19813
19814 /* Set max_x to the maximum allowed X position. Don't let it go
19815 beyond the right edge of the window. */
19816 if (max_x <= 0)
19817 max_x = it->last_visible_x;
19818 else
19819 max_x = min (max_x, it->last_visible_x);
19820
19821 /* Skip over display elements that are not visible. because IT->w is
19822 hscrolled. */
19823 if (it->current_x < it->first_visible_x)
19824 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19825 MOVE_TO_POS | MOVE_TO_X);
19826
19827 row->ascent = it->max_ascent;
19828 row->height = it->max_ascent + it->max_descent;
19829 row->phys_ascent = it->max_phys_ascent;
19830 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19831 row->extra_line_spacing = it->max_extra_line_spacing;
19832
19833 /* This condition is for the case that we are called with current_x
19834 past last_visible_x. */
19835 while (it->current_x < max_x)
19836 {
19837 int x_before, x, n_glyphs_before, i, nglyphs;
19838
19839 /* Get the next display element. */
19840 if (!get_next_display_element (it))
19841 break;
19842
19843 /* Produce glyphs. */
19844 x_before = it->current_x;
19845 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19846 PRODUCE_GLYPHS (it);
19847
19848 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19849 i = 0;
19850 x = x_before;
19851 while (i < nglyphs)
19852 {
19853 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19854
19855 if (it->line_wrap != TRUNCATE
19856 && x + glyph->pixel_width > max_x)
19857 {
19858 /* End of continued line or max_x reached. */
19859 if (CHAR_GLYPH_PADDING_P (*glyph))
19860 {
19861 /* A wide character is unbreakable. */
19862 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19863 it->current_x = x_before;
19864 }
19865 else
19866 {
19867 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19868 it->current_x = x;
19869 }
19870 break;
19871 }
19872 else if (x + glyph->pixel_width >= it->first_visible_x)
19873 {
19874 /* Glyph is at least partially visible. */
19875 ++it->hpos;
19876 if (x < it->first_visible_x)
19877 it->glyph_row->x = x - it->first_visible_x;
19878 }
19879 else
19880 {
19881 /* Glyph is off the left margin of the display area.
19882 Should not happen. */
19883 abort ();
19884 }
19885
19886 row->ascent = max (row->ascent, it->max_ascent);
19887 row->height = max (row->height, it->max_ascent + it->max_descent);
19888 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19889 row->phys_height = max (row->phys_height,
19890 it->max_phys_ascent + it->max_phys_descent);
19891 row->extra_line_spacing = max (row->extra_line_spacing,
19892 it->max_extra_line_spacing);
19893 x += glyph->pixel_width;
19894 ++i;
19895 }
19896
19897 /* Stop if max_x reached. */
19898 if (i < nglyphs)
19899 break;
19900
19901 /* Stop at line ends. */
19902 if (ITERATOR_AT_END_OF_LINE_P (it))
19903 {
19904 it->continuation_lines_width = 0;
19905 break;
19906 }
19907
19908 set_iterator_to_next (it, 1);
19909
19910 /* Stop if truncating at the right edge. */
19911 if (it->line_wrap == TRUNCATE
19912 && it->current_x >= it->last_visible_x)
19913 {
19914 /* Add truncation mark, but don't do it if the line is
19915 truncated at a padding space. */
19916 if (IT_CHARPOS (*it) < it->string_nchars)
19917 {
19918 if (!FRAME_WINDOW_P (it->f))
19919 {
19920 int i, n;
19921
19922 if (it->current_x > it->last_visible_x)
19923 {
19924 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19925 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19926 break;
19927 for (n = row->used[TEXT_AREA]; i < n; ++i)
19928 {
19929 row->used[TEXT_AREA] = i;
19930 produce_special_glyphs (it, IT_TRUNCATION);
19931 }
19932 }
19933 produce_special_glyphs (it, IT_TRUNCATION);
19934 }
19935 it->glyph_row->truncated_on_right_p = 1;
19936 }
19937 break;
19938 }
19939 }
19940
19941 /* Maybe insert a truncation at the left. */
19942 if (it->first_visible_x
19943 && IT_CHARPOS (*it) > 0)
19944 {
19945 if (!FRAME_WINDOW_P (it->f))
19946 insert_left_trunc_glyphs (it);
19947 it->glyph_row->truncated_on_left_p = 1;
19948 }
19949
19950 it->face_id = saved_face_id;
19951
19952 /* Value is number of columns displayed. */
19953 return it->hpos - hpos_at_start;
19954 }
19955
19956
19957 \f
19958 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19959 appears as an element of LIST or as the car of an element of LIST.
19960 If PROPVAL is a list, compare each element against LIST in that
19961 way, and return 1/2 if any element of PROPVAL is found in LIST.
19962 Otherwise return 0. This function cannot quit.
19963 The return value is 2 if the text is invisible but with an ellipsis
19964 and 1 if it's invisible and without an ellipsis. */
19965
19966 int
19967 invisible_p (register Lisp_Object propval, Lisp_Object list)
19968 {
19969 register Lisp_Object tail, proptail;
19970
19971 for (tail = list; CONSP (tail); tail = XCDR (tail))
19972 {
19973 register Lisp_Object tem;
19974 tem = XCAR (tail);
19975 if (EQ (propval, tem))
19976 return 1;
19977 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19978 return NILP (XCDR (tem)) ? 1 : 2;
19979 }
19980
19981 if (CONSP (propval))
19982 {
19983 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19984 {
19985 Lisp_Object propelt;
19986 propelt = XCAR (proptail);
19987 for (tail = list; CONSP (tail); tail = XCDR (tail))
19988 {
19989 register Lisp_Object tem;
19990 tem = XCAR (tail);
19991 if (EQ (propelt, tem))
19992 return 1;
19993 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19994 return NILP (XCDR (tem)) ? 1 : 2;
19995 }
19996 }
19997 }
19998
19999 return 0;
20000 }
20001
20002 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20003 doc: /* Non-nil if the property makes the text invisible.
20004 POS-OR-PROP can be a marker or number, in which case it is taken to be
20005 a position in the current buffer and the value of the `invisible' property
20006 is checked; or it can be some other value, which is then presumed to be the
20007 value of the `invisible' property of the text of interest.
20008 The non-nil value returned can be t for truly invisible text or something
20009 else if the text is replaced by an ellipsis. */)
20010 (Lisp_Object pos_or_prop)
20011 {
20012 Lisp_Object prop
20013 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20014 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20015 : pos_or_prop);
20016 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20017 return (invis == 0 ? Qnil
20018 : invis == 1 ? Qt
20019 : make_number (invis));
20020 }
20021
20022 /* Calculate a width or height in pixels from a specification using
20023 the following elements:
20024
20025 SPEC ::=
20026 NUM - a (fractional) multiple of the default font width/height
20027 (NUM) - specifies exactly NUM pixels
20028 UNIT - a fixed number of pixels, see below.
20029 ELEMENT - size of a display element in pixels, see below.
20030 (NUM . SPEC) - equals NUM * SPEC
20031 (+ SPEC SPEC ...) - add pixel values
20032 (- SPEC SPEC ...) - subtract pixel values
20033 (- SPEC) - negate pixel value
20034
20035 NUM ::=
20036 INT or FLOAT - a number constant
20037 SYMBOL - use symbol's (buffer local) variable binding.
20038
20039 UNIT ::=
20040 in - pixels per inch *)
20041 mm - pixels per 1/1000 meter *)
20042 cm - pixels per 1/100 meter *)
20043 width - width of current font in pixels.
20044 height - height of current font in pixels.
20045
20046 *) using the ratio(s) defined in display-pixels-per-inch.
20047
20048 ELEMENT ::=
20049
20050 left-fringe - left fringe width in pixels
20051 right-fringe - right fringe width in pixels
20052
20053 left-margin - left margin width in pixels
20054 right-margin - right margin width in pixels
20055
20056 scroll-bar - scroll-bar area width in pixels
20057
20058 Examples:
20059
20060 Pixels corresponding to 5 inches:
20061 (5 . in)
20062
20063 Total width of non-text areas on left side of window (if scroll-bar is on left):
20064 '(space :width (+ left-fringe left-margin scroll-bar))
20065
20066 Align to first text column (in header line):
20067 '(space :align-to 0)
20068
20069 Align to middle of text area minus half the width of variable `my-image'
20070 containing a loaded image:
20071 '(space :align-to (0.5 . (- text my-image)))
20072
20073 Width of left margin minus width of 1 character in the default font:
20074 '(space :width (- left-margin 1))
20075
20076 Width of left margin minus width of 2 characters in the current font:
20077 '(space :width (- left-margin (2 . width)))
20078
20079 Center 1 character over left-margin (in header line):
20080 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20081
20082 Different ways to express width of left fringe plus left margin minus one pixel:
20083 '(space :width (- (+ left-fringe left-margin) (1)))
20084 '(space :width (+ left-fringe left-margin (- (1))))
20085 '(space :width (+ left-fringe left-margin (-1)))
20086
20087 */
20088
20089 #define NUMVAL(X) \
20090 ((INTEGERP (X) || FLOATP (X)) \
20091 ? XFLOATINT (X) \
20092 : - 1)
20093
20094 int
20095 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20096 struct font *font, int width_p, int *align_to)
20097 {
20098 double pixels;
20099
20100 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20101 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20102
20103 if (NILP (prop))
20104 return OK_PIXELS (0);
20105
20106 xassert (FRAME_LIVE_P (it->f));
20107
20108 if (SYMBOLP (prop))
20109 {
20110 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20111 {
20112 char *unit = SDATA (SYMBOL_NAME (prop));
20113
20114 if (unit[0] == 'i' && unit[1] == 'n')
20115 pixels = 1.0;
20116 else if (unit[0] == 'm' && unit[1] == 'm')
20117 pixels = 25.4;
20118 else if (unit[0] == 'c' && unit[1] == 'm')
20119 pixels = 2.54;
20120 else
20121 pixels = 0;
20122 if (pixels > 0)
20123 {
20124 double ppi;
20125 #ifdef HAVE_WINDOW_SYSTEM
20126 if (FRAME_WINDOW_P (it->f)
20127 && (ppi = (width_p
20128 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20129 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20130 ppi > 0))
20131 return OK_PIXELS (ppi / pixels);
20132 #endif
20133
20134 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20135 || (CONSP (Vdisplay_pixels_per_inch)
20136 && (ppi = (width_p
20137 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20138 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20139 ppi > 0)))
20140 return OK_PIXELS (ppi / pixels);
20141
20142 return 0;
20143 }
20144 }
20145
20146 #ifdef HAVE_WINDOW_SYSTEM
20147 if (EQ (prop, Qheight))
20148 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20149 if (EQ (prop, Qwidth))
20150 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20151 #else
20152 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20153 return OK_PIXELS (1);
20154 #endif
20155
20156 if (EQ (prop, Qtext))
20157 return OK_PIXELS (width_p
20158 ? window_box_width (it->w, TEXT_AREA)
20159 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20160
20161 if (align_to && *align_to < 0)
20162 {
20163 *res = 0;
20164 if (EQ (prop, Qleft))
20165 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20166 if (EQ (prop, Qright))
20167 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20168 if (EQ (prop, Qcenter))
20169 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20170 + window_box_width (it->w, TEXT_AREA) / 2);
20171 if (EQ (prop, Qleft_fringe))
20172 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20173 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20174 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20175 if (EQ (prop, Qright_fringe))
20176 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20177 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20178 : window_box_right_offset (it->w, TEXT_AREA));
20179 if (EQ (prop, Qleft_margin))
20180 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20181 if (EQ (prop, Qright_margin))
20182 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20183 if (EQ (prop, Qscroll_bar))
20184 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20185 ? 0
20186 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20187 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20188 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20189 : 0)));
20190 }
20191 else
20192 {
20193 if (EQ (prop, Qleft_fringe))
20194 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20195 if (EQ (prop, Qright_fringe))
20196 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20197 if (EQ (prop, Qleft_margin))
20198 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20199 if (EQ (prop, Qright_margin))
20200 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20201 if (EQ (prop, Qscroll_bar))
20202 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20203 }
20204
20205 prop = Fbuffer_local_value (prop, it->w->buffer);
20206 }
20207
20208 if (INTEGERP (prop) || FLOATP (prop))
20209 {
20210 int base_unit = (width_p
20211 ? FRAME_COLUMN_WIDTH (it->f)
20212 : FRAME_LINE_HEIGHT (it->f));
20213 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20214 }
20215
20216 if (CONSP (prop))
20217 {
20218 Lisp_Object car = XCAR (prop);
20219 Lisp_Object cdr = XCDR (prop);
20220
20221 if (SYMBOLP (car))
20222 {
20223 #ifdef HAVE_WINDOW_SYSTEM
20224 if (FRAME_WINDOW_P (it->f)
20225 && valid_image_p (prop))
20226 {
20227 int id = lookup_image (it->f, prop);
20228 struct image *img = IMAGE_FROM_ID (it->f, id);
20229
20230 return OK_PIXELS (width_p ? img->width : img->height);
20231 }
20232 #endif
20233 if (EQ (car, Qplus) || EQ (car, Qminus))
20234 {
20235 int first = 1;
20236 double px;
20237
20238 pixels = 0;
20239 while (CONSP (cdr))
20240 {
20241 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20242 font, width_p, align_to))
20243 return 0;
20244 if (first)
20245 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20246 else
20247 pixels += px;
20248 cdr = XCDR (cdr);
20249 }
20250 if (EQ (car, Qminus))
20251 pixels = -pixels;
20252 return OK_PIXELS (pixels);
20253 }
20254
20255 car = Fbuffer_local_value (car, it->w->buffer);
20256 }
20257
20258 if (INTEGERP (car) || FLOATP (car))
20259 {
20260 double fact;
20261 pixels = XFLOATINT (car);
20262 if (NILP (cdr))
20263 return OK_PIXELS (pixels);
20264 if (calc_pixel_width_or_height (&fact, it, cdr,
20265 font, width_p, align_to))
20266 return OK_PIXELS (pixels * fact);
20267 return 0;
20268 }
20269
20270 return 0;
20271 }
20272
20273 return 0;
20274 }
20275
20276 \f
20277 /***********************************************************************
20278 Glyph Display
20279 ***********************************************************************/
20280
20281 #ifdef HAVE_WINDOW_SYSTEM
20282
20283 #if GLYPH_DEBUG
20284
20285 void
20286 dump_glyph_string (s)
20287 struct glyph_string *s;
20288 {
20289 fprintf (stderr, "glyph string\n");
20290 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20291 s->x, s->y, s->width, s->height);
20292 fprintf (stderr, " ybase = %d\n", s->ybase);
20293 fprintf (stderr, " hl = %d\n", s->hl);
20294 fprintf (stderr, " left overhang = %d, right = %d\n",
20295 s->left_overhang, s->right_overhang);
20296 fprintf (stderr, " nchars = %d\n", s->nchars);
20297 fprintf (stderr, " extends to end of line = %d\n",
20298 s->extends_to_end_of_line_p);
20299 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20300 fprintf (stderr, " bg width = %d\n", s->background_width);
20301 }
20302
20303 #endif /* GLYPH_DEBUG */
20304
20305 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20306 of XChar2b structures for S; it can't be allocated in
20307 init_glyph_string because it must be allocated via `alloca'. W
20308 is the window on which S is drawn. ROW and AREA are the glyph row
20309 and area within the row from which S is constructed. START is the
20310 index of the first glyph structure covered by S. HL is a
20311 face-override for drawing S. */
20312
20313 #ifdef HAVE_NTGUI
20314 #define OPTIONAL_HDC(hdc) HDC hdc,
20315 #define DECLARE_HDC(hdc) HDC hdc;
20316 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20317 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20318 #endif
20319
20320 #ifndef OPTIONAL_HDC
20321 #define OPTIONAL_HDC(hdc)
20322 #define DECLARE_HDC(hdc)
20323 #define ALLOCATE_HDC(hdc, f)
20324 #define RELEASE_HDC(hdc, f)
20325 #endif
20326
20327 static void
20328 init_glyph_string (struct glyph_string *s,
20329 OPTIONAL_HDC (hdc)
20330 XChar2b *char2b, struct window *w, struct glyph_row *row,
20331 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20332 {
20333 memset (s, 0, sizeof *s);
20334 s->w = w;
20335 s->f = XFRAME (w->frame);
20336 #ifdef HAVE_NTGUI
20337 s->hdc = hdc;
20338 #endif
20339 s->display = FRAME_X_DISPLAY (s->f);
20340 s->window = FRAME_X_WINDOW (s->f);
20341 s->char2b = char2b;
20342 s->hl = hl;
20343 s->row = row;
20344 s->area = area;
20345 s->first_glyph = row->glyphs[area] + start;
20346 s->height = row->height;
20347 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20348 s->ybase = s->y + row->ascent;
20349 }
20350
20351
20352 /* Append the list of glyph strings with head H and tail T to the list
20353 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20354
20355 static INLINE void
20356 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20357 struct glyph_string *h, struct glyph_string *t)
20358 {
20359 if (h)
20360 {
20361 if (*head)
20362 (*tail)->next = h;
20363 else
20364 *head = h;
20365 h->prev = *tail;
20366 *tail = t;
20367 }
20368 }
20369
20370
20371 /* Prepend the list of glyph strings with head H and tail T to the
20372 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20373 result. */
20374
20375 static INLINE void
20376 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20377 struct glyph_string *h, struct glyph_string *t)
20378 {
20379 if (h)
20380 {
20381 if (*head)
20382 (*head)->prev = t;
20383 else
20384 *tail = t;
20385 t->next = *head;
20386 *head = h;
20387 }
20388 }
20389
20390
20391 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20392 Set *HEAD and *TAIL to the resulting list. */
20393
20394 static INLINE void
20395 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20396 struct glyph_string *s)
20397 {
20398 s->next = s->prev = NULL;
20399 append_glyph_string_lists (head, tail, s, s);
20400 }
20401
20402
20403 /* Get face and two-byte form of character C in face FACE_ID on frame
20404 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20405 means we want to display multibyte text. DISPLAY_P non-zero means
20406 make sure that X resources for the face returned are allocated.
20407 Value is a pointer to a realized face that is ready for display if
20408 DISPLAY_P is non-zero. */
20409
20410 static INLINE struct face *
20411 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20412 XChar2b *char2b, int multibyte_p, int display_p)
20413 {
20414 struct face *face = FACE_FROM_ID (f, face_id);
20415
20416 if (face->font)
20417 {
20418 unsigned code = face->font->driver->encode_char (face->font, c);
20419
20420 if (code != FONT_INVALID_CODE)
20421 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20422 else
20423 STORE_XCHAR2B (char2b, 0, 0);
20424 }
20425
20426 /* Make sure X resources of the face are allocated. */
20427 #ifdef HAVE_X_WINDOWS
20428 if (display_p)
20429 #endif
20430 {
20431 xassert (face != NULL);
20432 PREPARE_FACE_FOR_DISPLAY (f, face);
20433 }
20434
20435 return face;
20436 }
20437
20438
20439 /* Get face and two-byte form of character glyph GLYPH on frame F.
20440 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20441 a pointer to a realized face that is ready for display. */
20442
20443 static INLINE struct face *
20444 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20445 XChar2b *char2b, int *two_byte_p)
20446 {
20447 struct face *face;
20448
20449 xassert (glyph->type == CHAR_GLYPH);
20450 face = FACE_FROM_ID (f, glyph->face_id);
20451
20452 if (two_byte_p)
20453 *two_byte_p = 0;
20454
20455 if (face->font)
20456 {
20457 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20458
20459 if (code != FONT_INVALID_CODE)
20460 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20461 else
20462 STORE_XCHAR2B (char2b, 0, 0);
20463 }
20464
20465 /* Make sure X resources of the face are allocated. */
20466 xassert (face != NULL);
20467 PREPARE_FACE_FOR_DISPLAY (f, face);
20468 return face;
20469 }
20470
20471
20472 /* Fill glyph string S with composition components specified by S->cmp.
20473
20474 BASE_FACE is the base face of the composition.
20475 S->cmp_from is the index of the first component for S.
20476
20477 OVERLAPS non-zero means S should draw the foreground only, and use
20478 its physical height for clipping. See also draw_glyphs.
20479
20480 Value is the index of a component not in S. */
20481
20482 static int
20483 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20484 int overlaps)
20485 {
20486 int i;
20487 /* For all glyphs of this composition, starting at the offset
20488 S->cmp_from, until we reach the end of the definition or encounter a
20489 glyph that requires the different face, add it to S. */
20490 struct face *face;
20491
20492 xassert (s);
20493
20494 s->for_overlaps = overlaps;
20495 s->face = NULL;
20496 s->font = NULL;
20497 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20498 {
20499 int c = COMPOSITION_GLYPH (s->cmp, i);
20500
20501 if (c != '\t')
20502 {
20503 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20504 -1, Qnil);
20505
20506 face = get_char_face_and_encoding (s->f, c, face_id,
20507 s->char2b + i, 1, 1);
20508 if (face)
20509 {
20510 if (! s->face)
20511 {
20512 s->face = face;
20513 s->font = s->face->font;
20514 }
20515 else if (s->face != face)
20516 break;
20517 }
20518 }
20519 ++s->nchars;
20520 }
20521 s->cmp_to = i;
20522
20523 /* All glyph strings for the same composition has the same width,
20524 i.e. the width set for the first component of the composition. */
20525 s->width = s->first_glyph->pixel_width;
20526
20527 /* If the specified font could not be loaded, use the frame's
20528 default font, but record the fact that we couldn't load it in
20529 the glyph string so that we can draw rectangles for the
20530 characters of the glyph string. */
20531 if (s->font == NULL)
20532 {
20533 s->font_not_found_p = 1;
20534 s->font = FRAME_FONT (s->f);
20535 }
20536
20537 /* Adjust base line for subscript/superscript text. */
20538 s->ybase += s->first_glyph->voffset;
20539
20540 /* This glyph string must always be drawn with 16-bit functions. */
20541 s->two_byte_p = 1;
20542
20543 return s->cmp_to;
20544 }
20545
20546 static int
20547 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20548 int start, int end, int overlaps)
20549 {
20550 struct glyph *glyph, *last;
20551 Lisp_Object lgstring;
20552 int i;
20553
20554 s->for_overlaps = overlaps;
20555 glyph = s->row->glyphs[s->area] + start;
20556 last = s->row->glyphs[s->area] + end;
20557 s->cmp_id = glyph->u.cmp.id;
20558 s->cmp_from = glyph->u.cmp.from;
20559 s->cmp_to = glyph->u.cmp.to + 1;
20560 s->face = FACE_FROM_ID (s->f, face_id);
20561 lgstring = composition_gstring_from_id (s->cmp_id);
20562 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20563 glyph++;
20564 while (glyph < last
20565 && glyph->u.cmp.automatic
20566 && glyph->u.cmp.id == s->cmp_id
20567 && s->cmp_to == glyph->u.cmp.from)
20568 s->cmp_to = (glyph++)->u.cmp.to + 1;
20569
20570 for (i = s->cmp_from; i < s->cmp_to; i++)
20571 {
20572 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20573 unsigned code = LGLYPH_CODE (lglyph);
20574
20575 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20576 }
20577 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20578 return glyph - s->row->glyphs[s->area];
20579 }
20580
20581
20582 /* Fill glyph string S from a sequence of character glyphs.
20583
20584 FACE_ID is the face id of the string. START is the index of the
20585 first glyph to consider, END is the index of the last + 1.
20586 OVERLAPS non-zero means S should draw the foreground only, and use
20587 its physical height for clipping. See also draw_glyphs.
20588
20589 Value is the index of the first glyph not in S. */
20590
20591 static int
20592 fill_glyph_string (struct glyph_string *s, int face_id,
20593 int start, int end, int overlaps)
20594 {
20595 struct glyph *glyph, *last;
20596 int voffset;
20597 int glyph_not_available_p;
20598
20599 xassert (s->f == XFRAME (s->w->frame));
20600 xassert (s->nchars == 0);
20601 xassert (start >= 0 && end > start);
20602
20603 s->for_overlaps = overlaps;
20604 glyph = s->row->glyphs[s->area] + start;
20605 last = s->row->glyphs[s->area] + end;
20606 voffset = glyph->voffset;
20607 s->padding_p = glyph->padding_p;
20608 glyph_not_available_p = glyph->glyph_not_available_p;
20609
20610 while (glyph < last
20611 && glyph->type == CHAR_GLYPH
20612 && glyph->voffset == voffset
20613 /* Same face id implies same font, nowadays. */
20614 && glyph->face_id == face_id
20615 && glyph->glyph_not_available_p == glyph_not_available_p)
20616 {
20617 int two_byte_p;
20618
20619 s->face = get_glyph_face_and_encoding (s->f, glyph,
20620 s->char2b + s->nchars,
20621 &two_byte_p);
20622 s->two_byte_p = two_byte_p;
20623 ++s->nchars;
20624 xassert (s->nchars <= end - start);
20625 s->width += glyph->pixel_width;
20626 if (glyph++->padding_p != s->padding_p)
20627 break;
20628 }
20629
20630 s->font = s->face->font;
20631
20632 /* If the specified font could not be loaded, use the frame's font,
20633 but record the fact that we couldn't load it in
20634 S->font_not_found_p so that we can draw rectangles for the
20635 characters of the glyph string. */
20636 if (s->font == NULL || glyph_not_available_p)
20637 {
20638 s->font_not_found_p = 1;
20639 s->font = FRAME_FONT (s->f);
20640 }
20641
20642 /* Adjust base line for subscript/superscript text. */
20643 s->ybase += voffset;
20644
20645 xassert (s->face && s->face->gc);
20646 return glyph - s->row->glyphs[s->area];
20647 }
20648
20649
20650 /* Fill glyph string S from image glyph S->first_glyph. */
20651
20652 static void
20653 fill_image_glyph_string (struct glyph_string *s)
20654 {
20655 xassert (s->first_glyph->type == IMAGE_GLYPH);
20656 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20657 xassert (s->img);
20658 s->slice = s->first_glyph->slice;
20659 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20660 s->font = s->face->font;
20661 s->width = s->first_glyph->pixel_width;
20662
20663 /* Adjust base line for subscript/superscript text. */
20664 s->ybase += s->first_glyph->voffset;
20665 }
20666
20667
20668 /* Fill glyph string S from a sequence of stretch glyphs.
20669
20670 ROW is the glyph row in which the glyphs are found, AREA is the
20671 area within the row. START is the index of the first glyph to
20672 consider, END is the index of the last + 1.
20673
20674 Value is the index of the first glyph not in S. */
20675
20676 static int
20677 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20678 enum glyph_row_area area, int start, int end)
20679 {
20680 struct glyph *glyph, *last;
20681 int voffset, face_id;
20682
20683 xassert (s->first_glyph->type == STRETCH_GLYPH);
20684
20685 glyph = s->row->glyphs[s->area] + start;
20686 last = s->row->glyphs[s->area] + end;
20687 face_id = glyph->face_id;
20688 s->face = FACE_FROM_ID (s->f, face_id);
20689 s->font = s->face->font;
20690 s->width = glyph->pixel_width;
20691 s->nchars = 1;
20692 voffset = glyph->voffset;
20693
20694 for (++glyph;
20695 (glyph < last
20696 && glyph->type == STRETCH_GLYPH
20697 && glyph->voffset == voffset
20698 && glyph->face_id == face_id);
20699 ++glyph)
20700 s->width += glyph->pixel_width;
20701
20702 /* Adjust base line for subscript/superscript text. */
20703 s->ybase += voffset;
20704
20705 /* The case that face->gc == 0 is handled when drawing the glyph
20706 string by calling PREPARE_FACE_FOR_DISPLAY. */
20707 xassert (s->face);
20708 return glyph - s->row->glyphs[s->area];
20709 }
20710
20711 static struct font_metrics *
20712 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20713 {
20714 static struct font_metrics metrics;
20715 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20716
20717 if (! font || code == FONT_INVALID_CODE)
20718 return NULL;
20719 font->driver->text_extents (font, &code, 1, &metrics);
20720 return &metrics;
20721 }
20722
20723 /* EXPORT for RIF:
20724 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20725 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20726 assumed to be zero. */
20727
20728 void
20729 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20730 {
20731 *left = *right = 0;
20732
20733 if (glyph->type == CHAR_GLYPH)
20734 {
20735 struct face *face;
20736 XChar2b char2b;
20737 struct font_metrics *pcm;
20738
20739 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20740 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20741 {
20742 if (pcm->rbearing > pcm->width)
20743 *right = pcm->rbearing - pcm->width;
20744 if (pcm->lbearing < 0)
20745 *left = -pcm->lbearing;
20746 }
20747 }
20748 else if (glyph->type == COMPOSITE_GLYPH)
20749 {
20750 if (! glyph->u.cmp.automatic)
20751 {
20752 struct composition *cmp = composition_table[glyph->u.cmp.id];
20753
20754 if (cmp->rbearing > cmp->pixel_width)
20755 *right = cmp->rbearing - cmp->pixel_width;
20756 if (cmp->lbearing < 0)
20757 *left = - cmp->lbearing;
20758 }
20759 else
20760 {
20761 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20762 struct font_metrics metrics;
20763
20764 composition_gstring_width (gstring, glyph->u.cmp.from,
20765 glyph->u.cmp.to + 1, &metrics);
20766 if (metrics.rbearing > metrics.width)
20767 *right = metrics.rbearing - metrics.width;
20768 if (metrics.lbearing < 0)
20769 *left = - metrics.lbearing;
20770 }
20771 }
20772 }
20773
20774
20775 /* Return the index of the first glyph preceding glyph string S that
20776 is overwritten by S because of S's left overhang. Value is -1
20777 if no glyphs are overwritten. */
20778
20779 static int
20780 left_overwritten (struct glyph_string *s)
20781 {
20782 int k;
20783
20784 if (s->left_overhang)
20785 {
20786 int x = 0, i;
20787 struct glyph *glyphs = s->row->glyphs[s->area];
20788 int first = s->first_glyph - glyphs;
20789
20790 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20791 x -= glyphs[i].pixel_width;
20792
20793 k = i + 1;
20794 }
20795 else
20796 k = -1;
20797
20798 return k;
20799 }
20800
20801
20802 /* Return the index of the first glyph preceding glyph string S that
20803 is overwriting S because of its right overhang. Value is -1 if no
20804 glyph in front of S overwrites S. */
20805
20806 static int
20807 left_overwriting (struct glyph_string *s)
20808 {
20809 int i, k, x;
20810 struct glyph *glyphs = s->row->glyphs[s->area];
20811 int first = s->first_glyph - glyphs;
20812
20813 k = -1;
20814 x = 0;
20815 for (i = first - 1; i >= 0; --i)
20816 {
20817 int left, right;
20818 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20819 if (x + right > 0)
20820 k = i;
20821 x -= glyphs[i].pixel_width;
20822 }
20823
20824 return k;
20825 }
20826
20827
20828 /* Return the index of the last glyph following glyph string S that is
20829 overwritten by S because of S's right overhang. Value is -1 if
20830 no such glyph is found. */
20831
20832 static int
20833 right_overwritten (struct glyph_string *s)
20834 {
20835 int k = -1;
20836
20837 if (s->right_overhang)
20838 {
20839 int x = 0, i;
20840 struct glyph *glyphs = s->row->glyphs[s->area];
20841 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20842 int end = s->row->used[s->area];
20843
20844 for (i = first; i < end && s->right_overhang > x; ++i)
20845 x += glyphs[i].pixel_width;
20846
20847 k = i;
20848 }
20849
20850 return k;
20851 }
20852
20853
20854 /* Return the index of the last glyph following glyph string S that
20855 overwrites S because of its left overhang. Value is negative
20856 if no such glyph is found. */
20857
20858 static int
20859 right_overwriting (struct glyph_string *s)
20860 {
20861 int i, k, x;
20862 int end = s->row->used[s->area];
20863 struct glyph *glyphs = s->row->glyphs[s->area];
20864 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20865
20866 k = -1;
20867 x = 0;
20868 for (i = first; i < end; ++i)
20869 {
20870 int left, right;
20871 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20872 if (x - left < 0)
20873 k = i;
20874 x += glyphs[i].pixel_width;
20875 }
20876
20877 return k;
20878 }
20879
20880
20881 /* Set background width of glyph string S. START is the index of the
20882 first glyph following S. LAST_X is the right-most x-position + 1
20883 in the drawing area. */
20884
20885 static INLINE void
20886 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20887 {
20888 /* If the face of this glyph string has to be drawn to the end of
20889 the drawing area, set S->extends_to_end_of_line_p. */
20890
20891 if (start == s->row->used[s->area]
20892 && s->area == TEXT_AREA
20893 && ((s->row->fill_line_p
20894 && (s->hl == DRAW_NORMAL_TEXT
20895 || s->hl == DRAW_IMAGE_RAISED
20896 || s->hl == DRAW_IMAGE_SUNKEN))
20897 || s->hl == DRAW_MOUSE_FACE))
20898 s->extends_to_end_of_line_p = 1;
20899
20900 /* If S extends its face to the end of the line, set its
20901 background_width to the distance to the right edge of the drawing
20902 area. */
20903 if (s->extends_to_end_of_line_p)
20904 s->background_width = last_x - s->x + 1;
20905 else
20906 s->background_width = s->width;
20907 }
20908
20909
20910 /* Compute overhangs and x-positions for glyph string S and its
20911 predecessors, or successors. X is the starting x-position for S.
20912 BACKWARD_P non-zero means process predecessors. */
20913
20914 static void
20915 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20916 {
20917 if (backward_p)
20918 {
20919 while (s)
20920 {
20921 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20922 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20923 x -= s->width;
20924 s->x = x;
20925 s = s->prev;
20926 }
20927 }
20928 else
20929 {
20930 while (s)
20931 {
20932 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20933 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20934 s->x = x;
20935 x += s->width;
20936 s = s->next;
20937 }
20938 }
20939 }
20940
20941
20942
20943 /* The following macros are only called from draw_glyphs below.
20944 They reference the following parameters of that function directly:
20945 `w', `row', `area', and `overlap_p'
20946 as well as the following local variables:
20947 `s', `f', and `hdc' (in W32) */
20948
20949 #ifdef HAVE_NTGUI
20950 /* On W32, silently add local `hdc' variable to argument list of
20951 init_glyph_string. */
20952 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20953 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20954 #else
20955 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20956 init_glyph_string (s, char2b, w, row, area, start, hl)
20957 #endif
20958
20959 /* Add a glyph string for a stretch glyph to the list of strings
20960 between HEAD and TAIL. START is the index of the stretch glyph in
20961 row area AREA of glyph row ROW. END is the index of the last glyph
20962 in that glyph row area. X is the current output position assigned
20963 to the new glyph string constructed. HL overrides that face of the
20964 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20965 is the right-most x-position of the drawing area. */
20966
20967 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20968 and below -- keep them on one line. */
20969 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20970 do \
20971 { \
20972 s = (struct glyph_string *) alloca (sizeof *s); \
20973 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20974 START = fill_stretch_glyph_string (s, row, area, START, END); \
20975 append_glyph_string (&HEAD, &TAIL, s); \
20976 s->x = (X); \
20977 } \
20978 while (0)
20979
20980
20981 /* Add a glyph string for an image glyph to the list of strings
20982 between HEAD and TAIL. START is the index of the image glyph in
20983 row area AREA of glyph row ROW. END is the index of the last glyph
20984 in that glyph row area. X is the current output position assigned
20985 to the new glyph string constructed. HL overrides that face of the
20986 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20987 is the right-most x-position of the drawing area. */
20988
20989 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20990 do \
20991 { \
20992 s = (struct glyph_string *) alloca (sizeof *s); \
20993 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20994 fill_image_glyph_string (s); \
20995 append_glyph_string (&HEAD, &TAIL, s); \
20996 ++START; \
20997 s->x = (X); \
20998 } \
20999 while (0)
21000
21001
21002 /* Add a glyph string for a sequence of character glyphs to the list
21003 of strings between HEAD and TAIL. START is the index of the first
21004 glyph in row area AREA of glyph row ROW that is part of the new
21005 glyph string. END is the index of the last glyph in that glyph row
21006 area. X is the current output position assigned to the new glyph
21007 string constructed. HL overrides that face of the glyph; e.g. it
21008 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21009 right-most x-position of the drawing area. */
21010
21011 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21012 do \
21013 { \
21014 int face_id; \
21015 XChar2b *char2b; \
21016 \
21017 face_id = (row)->glyphs[area][START].face_id; \
21018 \
21019 s = (struct glyph_string *) alloca (sizeof *s); \
21020 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21021 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21022 append_glyph_string (&HEAD, &TAIL, s); \
21023 s->x = (X); \
21024 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21025 } \
21026 while (0)
21027
21028
21029 /* Add a glyph string for a composite sequence to the list of strings
21030 between HEAD and TAIL. START is the index of the first glyph in
21031 row area AREA of glyph row ROW that is part of the new glyph
21032 string. END is the index of the last glyph in that glyph row area.
21033 X is the current output position assigned to the new glyph string
21034 constructed. HL overrides that face of the glyph; e.g. it is
21035 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21036 x-position of the drawing area. */
21037
21038 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21039 do { \
21040 int face_id = (row)->glyphs[area][START].face_id; \
21041 struct face *base_face = FACE_FROM_ID (f, face_id); \
21042 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21043 struct composition *cmp = composition_table[cmp_id]; \
21044 XChar2b *char2b; \
21045 struct glyph_string *first_s; \
21046 int n; \
21047 \
21048 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21049 \
21050 /* Make glyph_strings for each glyph sequence that is drawable by \
21051 the same face, and append them to HEAD/TAIL. */ \
21052 for (n = 0; n < cmp->glyph_len;) \
21053 { \
21054 s = (struct glyph_string *) alloca (sizeof *s); \
21055 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21056 append_glyph_string (&(HEAD), &(TAIL), s); \
21057 s->cmp = cmp; \
21058 s->cmp_from = n; \
21059 s->x = (X); \
21060 if (n == 0) \
21061 first_s = s; \
21062 n = fill_composite_glyph_string (s, base_face, overlaps); \
21063 } \
21064 \
21065 ++START; \
21066 s = first_s; \
21067 } while (0)
21068
21069
21070 /* Add a glyph string for a glyph-string sequence to the list of strings
21071 between HEAD and TAIL. */
21072
21073 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21074 do { \
21075 int face_id; \
21076 XChar2b *char2b; \
21077 Lisp_Object gstring; \
21078 \
21079 face_id = (row)->glyphs[area][START].face_id; \
21080 gstring = (composition_gstring_from_id \
21081 ((row)->glyphs[area][START].u.cmp.id)); \
21082 s = (struct glyph_string *) alloca (sizeof *s); \
21083 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21084 * LGSTRING_GLYPH_LEN (gstring)); \
21085 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21086 append_glyph_string (&(HEAD), &(TAIL), s); \
21087 s->x = (X); \
21088 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21089 } while (0)
21090
21091
21092 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21093 of AREA of glyph row ROW on window W between indices START and END.
21094 HL overrides the face for drawing glyph strings, e.g. it is
21095 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21096 x-positions of the drawing area.
21097
21098 This is an ugly monster macro construct because we must use alloca
21099 to allocate glyph strings (because draw_glyphs can be called
21100 asynchronously). */
21101
21102 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21103 do \
21104 { \
21105 HEAD = TAIL = NULL; \
21106 while (START < END) \
21107 { \
21108 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21109 switch (first_glyph->type) \
21110 { \
21111 case CHAR_GLYPH: \
21112 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21113 HL, X, LAST_X); \
21114 break; \
21115 \
21116 case COMPOSITE_GLYPH: \
21117 if (first_glyph->u.cmp.automatic) \
21118 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21119 HL, X, LAST_X); \
21120 else \
21121 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21122 HL, X, LAST_X); \
21123 break; \
21124 \
21125 case STRETCH_GLYPH: \
21126 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21127 HL, X, LAST_X); \
21128 break; \
21129 \
21130 case IMAGE_GLYPH: \
21131 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21132 HL, X, LAST_X); \
21133 break; \
21134 \
21135 default: \
21136 abort (); \
21137 } \
21138 \
21139 if (s) \
21140 { \
21141 set_glyph_string_background_width (s, START, LAST_X); \
21142 (X) += s->width; \
21143 } \
21144 } \
21145 } while (0)
21146
21147
21148 /* Draw glyphs between START and END in AREA of ROW on window W,
21149 starting at x-position X. X is relative to AREA in W. HL is a
21150 face-override with the following meaning:
21151
21152 DRAW_NORMAL_TEXT draw normally
21153 DRAW_CURSOR draw in cursor face
21154 DRAW_MOUSE_FACE draw in mouse face.
21155 DRAW_INVERSE_VIDEO draw in mode line face
21156 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21157 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21158
21159 If OVERLAPS is non-zero, draw only the foreground of characters and
21160 clip to the physical height of ROW. Non-zero value also defines
21161 the overlapping part to be drawn:
21162
21163 OVERLAPS_PRED overlap with preceding rows
21164 OVERLAPS_SUCC overlap with succeeding rows
21165 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21166 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21167
21168 Value is the x-position reached, relative to AREA of W. */
21169
21170 static int
21171 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21172 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21173 enum draw_glyphs_face hl, int overlaps)
21174 {
21175 struct glyph_string *head, *tail;
21176 struct glyph_string *s;
21177 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21178 int i, j, x_reached, last_x, area_left = 0;
21179 struct frame *f = XFRAME (WINDOW_FRAME (w));
21180 DECLARE_HDC (hdc);
21181
21182 ALLOCATE_HDC (hdc, f);
21183
21184 /* Let's rather be paranoid than getting a SEGV. */
21185 end = min (end, row->used[area]);
21186 start = max (0, start);
21187 start = min (end, start);
21188
21189 /* Translate X to frame coordinates. Set last_x to the right
21190 end of the drawing area. */
21191 if (row->full_width_p)
21192 {
21193 /* X is relative to the left edge of W, without scroll bars
21194 or fringes. */
21195 area_left = WINDOW_LEFT_EDGE_X (w);
21196 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21197 }
21198 else
21199 {
21200 area_left = window_box_left (w, area);
21201 last_x = area_left + window_box_width (w, area);
21202 }
21203 x += area_left;
21204
21205 /* Build a doubly-linked list of glyph_string structures between
21206 head and tail from what we have to draw. Note that the macro
21207 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21208 the reason we use a separate variable `i'. */
21209 i = start;
21210 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21211 if (tail)
21212 x_reached = tail->x + tail->background_width;
21213 else
21214 x_reached = x;
21215
21216 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21217 the row, redraw some glyphs in front or following the glyph
21218 strings built above. */
21219 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21220 {
21221 struct glyph_string *h, *t;
21222 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21223 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21224 int dummy_x = 0;
21225
21226 /* If mouse highlighting is on, we may need to draw adjacent
21227 glyphs using mouse-face highlighting. */
21228 if (area == TEXT_AREA && row->mouse_face_p)
21229 {
21230 struct glyph_row *mouse_beg_row, *mouse_end_row;
21231
21232 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21233 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21234
21235 if (row >= mouse_beg_row && row <= mouse_end_row)
21236 {
21237 check_mouse_face = 1;
21238 mouse_beg_col = (row == mouse_beg_row)
21239 ? dpyinfo->mouse_face_beg_col : 0;
21240 mouse_end_col = (row == mouse_end_row)
21241 ? dpyinfo->mouse_face_end_col
21242 : row->used[TEXT_AREA];
21243 }
21244 }
21245
21246 /* Compute overhangs for all glyph strings. */
21247 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21248 for (s = head; s; s = s->next)
21249 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21250
21251 /* Prepend glyph strings for glyphs in front of the first glyph
21252 string that are overwritten because of the first glyph
21253 string's left overhang. The background of all strings
21254 prepended must be drawn because the first glyph string
21255 draws over it. */
21256 i = left_overwritten (head);
21257 if (i >= 0)
21258 {
21259 enum draw_glyphs_face overlap_hl;
21260
21261 /* If this row contains mouse highlighting, attempt to draw
21262 the overlapped glyphs with the correct highlight. This
21263 code fails if the overlap encompasses more than one glyph
21264 and mouse-highlight spans only some of these glyphs.
21265 However, making it work perfectly involves a lot more
21266 code, and I don't know if the pathological case occurs in
21267 practice, so we'll stick to this for now. --- cyd */
21268 if (check_mouse_face
21269 && mouse_beg_col < start && mouse_end_col > i)
21270 overlap_hl = DRAW_MOUSE_FACE;
21271 else
21272 overlap_hl = DRAW_NORMAL_TEXT;
21273
21274 j = i;
21275 BUILD_GLYPH_STRINGS (j, start, h, t,
21276 overlap_hl, dummy_x, last_x);
21277 start = i;
21278 compute_overhangs_and_x (t, head->x, 1);
21279 prepend_glyph_string_lists (&head, &tail, h, t);
21280 clip_head = head;
21281 }
21282
21283 /* Prepend glyph strings for glyphs in front of the first glyph
21284 string that overwrite that glyph string because of their
21285 right overhang. For these strings, only the foreground must
21286 be drawn, because it draws over the glyph string at `head'.
21287 The background must not be drawn because this would overwrite
21288 right overhangs of preceding glyphs for which no glyph
21289 strings exist. */
21290 i = left_overwriting (head);
21291 if (i >= 0)
21292 {
21293 enum draw_glyphs_face overlap_hl;
21294
21295 if (check_mouse_face
21296 && mouse_beg_col < start && mouse_end_col > i)
21297 overlap_hl = DRAW_MOUSE_FACE;
21298 else
21299 overlap_hl = DRAW_NORMAL_TEXT;
21300
21301 clip_head = head;
21302 BUILD_GLYPH_STRINGS (i, start, h, t,
21303 overlap_hl, dummy_x, last_x);
21304 for (s = h; s; s = s->next)
21305 s->background_filled_p = 1;
21306 compute_overhangs_and_x (t, head->x, 1);
21307 prepend_glyph_string_lists (&head, &tail, h, t);
21308 }
21309
21310 /* Append glyphs strings for glyphs following the last glyph
21311 string tail that are overwritten by tail. The background of
21312 these strings has to be drawn because tail's foreground draws
21313 over it. */
21314 i = right_overwritten (tail);
21315 if (i >= 0)
21316 {
21317 enum draw_glyphs_face overlap_hl;
21318
21319 if (check_mouse_face
21320 && mouse_beg_col < i && mouse_end_col > end)
21321 overlap_hl = DRAW_MOUSE_FACE;
21322 else
21323 overlap_hl = DRAW_NORMAL_TEXT;
21324
21325 BUILD_GLYPH_STRINGS (end, i, h, t,
21326 overlap_hl, x, last_x);
21327 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21328 we don't have `end = i;' here. */
21329 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21330 append_glyph_string_lists (&head, &tail, h, t);
21331 clip_tail = tail;
21332 }
21333
21334 /* Append glyph strings for glyphs following the last glyph
21335 string tail that overwrite tail. The foreground of such
21336 glyphs has to be drawn because it writes into the background
21337 of tail. The background must not be drawn because it could
21338 paint over the foreground of following glyphs. */
21339 i = right_overwriting (tail);
21340 if (i >= 0)
21341 {
21342 enum draw_glyphs_face overlap_hl;
21343 if (check_mouse_face
21344 && mouse_beg_col < i && mouse_end_col > end)
21345 overlap_hl = DRAW_MOUSE_FACE;
21346 else
21347 overlap_hl = DRAW_NORMAL_TEXT;
21348
21349 clip_tail = tail;
21350 i++; /* We must include the Ith glyph. */
21351 BUILD_GLYPH_STRINGS (end, i, h, t,
21352 overlap_hl, x, last_x);
21353 for (s = h; s; s = s->next)
21354 s->background_filled_p = 1;
21355 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21356 append_glyph_string_lists (&head, &tail, h, t);
21357 }
21358 if (clip_head || clip_tail)
21359 for (s = head; s; s = s->next)
21360 {
21361 s->clip_head = clip_head;
21362 s->clip_tail = clip_tail;
21363 }
21364 }
21365
21366 /* Draw all strings. */
21367 for (s = head; s; s = s->next)
21368 FRAME_RIF (f)->draw_glyph_string (s);
21369
21370 #ifndef HAVE_NS
21371 /* When focus a sole frame and move horizontally, this sets on_p to 0
21372 causing a failure to erase prev cursor position. */
21373 if (area == TEXT_AREA
21374 && !row->full_width_p
21375 /* When drawing overlapping rows, only the glyph strings'
21376 foreground is drawn, which doesn't erase a cursor
21377 completely. */
21378 && !overlaps)
21379 {
21380 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21381 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21382 : (tail ? tail->x + tail->background_width : x));
21383 x0 -= area_left;
21384 x1 -= area_left;
21385
21386 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21387 row->y, MATRIX_ROW_BOTTOM_Y (row));
21388 }
21389 #endif
21390
21391 /* Value is the x-position up to which drawn, relative to AREA of W.
21392 This doesn't include parts drawn because of overhangs. */
21393 if (row->full_width_p)
21394 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21395 else
21396 x_reached -= area_left;
21397
21398 RELEASE_HDC (hdc, f);
21399
21400 return x_reached;
21401 }
21402
21403 /* Expand row matrix if too narrow. Don't expand if area
21404 is not present. */
21405
21406 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21407 { \
21408 if (!fonts_changed_p \
21409 && (it->glyph_row->glyphs[area] \
21410 < it->glyph_row->glyphs[area + 1])) \
21411 { \
21412 it->w->ncols_scale_factor++; \
21413 fonts_changed_p = 1; \
21414 } \
21415 }
21416
21417 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21418 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21419
21420 static INLINE void
21421 append_glyph (struct it *it)
21422 {
21423 struct glyph *glyph;
21424 enum glyph_row_area area = it->area;
21425
21426 xassert (it->glyph_row);
21427 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21428
21429 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21430 if (glyph < it->glyph_row->glyphs[area + 1])
21431 {
21432 /* If the glyph row is reversed, we need to prepend the glyph
21433 rather than append it. */
21434 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21435 {
21436 struct glyph *g;
21437
21438 /* Make room for the additional glyph. */
21439 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21440 g[1] = *g;
21441 glyph = it->glyph_row->glyphs[area];
21442 }
21443 glyph->charpos = CHARPOS (it->position);
21444 glyph->object = it->object;
21445 if (it->pixel_width > 0)
21446 {
21447 glyph->pixel_width = it->pixel_width;
21448 glyph->padding_p = 0;
21449 }
21450 else
21451 {
21452 /* Assure at least 1-pixel width. Otherwise, cursor can't
21453 be displayed correctly. */
21454 glyph->pixel_width = 1;
21455 glyph->padding_p = 1;
21456 }
21457 glyph->ascent = it->ascent;
21458 glyph->descent = it->descent;
21459 glyph->voffset = it->voffset;
21460 glyph->type = CHAR_GLYPH;
21461 glyph->avoid_cursor_p = it->avoid_cursor_p;
21462 glyph->multibyte_p = it->multibyte_p;
21463 glyph->left_box_line_p = it->start_of_box_run_p;
21464 glyph->right_box_line_p = it->end_of_box_run_p;
21465 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21466 || it->phys_descent > it->descent);
21467 glyph->glyph_not_available_p = it->glyph_not_available_p;
21468 glyph->face_id = it->face_id;
21469 glyph->u.ch = it->char_to_display;
21470 glyph->slice = null_glyph_slice;
21471 glyph->font_type = FONT_TYPE_UNKNOWN;
21472 if (it->bidi_p)
21473 {
21474 glyph->resolved_level = it->bidi_it.resolved_level;
21475 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21476 abort ();
21477 glyph->bidi_type = it->bidi_it.type;
21478 }
21479 else
21480 {
21481 glyph->resolved_level = 0;
21482 glyph->bidi_type = UNKNOWN_BT;
21483 }
21484 ++it->glyph_row->used[area];
21485 }
21486 else
21487 IT_EXPAND_MATRIX_WIDTH (it, area);
21488 }
21489
21490 /* Store one glyph for the composition IT->cmp_it.id in
21491 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21492 non-null. */
21493
21494 static INLINE void
21495 append_composite_glyph (struct it *it)
21496 {
21497 struct glyph *glyph;
21498 enum glyph_row_area area = it->area;
21499
21500 xassert (it->glyph_row);
21501
21502 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21503 if (glyph < it->glyph_row->glyphs[area + 1])
21504 {
21505 /* If the glyph row is reversed, we need to prepend the glyph
21506 rather than append it. */
21507 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21508 {
21509 struct glyph *g;
21510
21511 /* Make room for the new glyph. */
21512 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21513 g[1] = *g;
21514 glyph = it->glyph_row->glyphs[it->area];
21515 }
21516 glyph->charpos = it->cmp_it.charpos;
21517 glyph->object = it->object;
21518 glyph->pixel_width = it->pixel_width;
21519 glyph->ascent = it->ascent;
21520 glyph->descent = it->descent;
21521 glyph->voffset = it->voffset;
21522 glyph->type = COMPOSITE_GLYPH;
21523 if (it->cmp_it.ch < 0)
21524 {
21525 glyph->u.cmp.automatic = 0;
21526 glyph->u.cmp.id = it->cmp_it.id;
21527 }
21528 else
21529 {
21530 glyph->u.cmp.automatic = 1;
21531 glyph->u.cmp.id = it->cmp_it.id;
21532 glyph->u.cmp.from = it->cmp_it.from;
21533 glyph->u.cmp.to = it->cmp_it.to - 1;
21534 }
21535 glyph->avoid_cursor_p = it->avoid_cursor_p;
21536 glyph->multibyte_p = it->multibyte_p;
21537 glyph->left_box_line_p = it->start_of_box_run_p;
21538 glyph->right_box_line_p = it->end_of_box_run_p;
21539 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21540 || it->phys_descent > it->descent);
21541 glyph->padding_p = 0;
21542 glyph->glyph_not_available_p = 0;
21543 glyph->face_id = it->face_id;
21544 glyph->slice = null_glyph_slice;
21545 glyph->font_type = FONT_TYPE_UNKNOWN;
21546 if (it->bidi_p)
21547 {
21548 glyph->resolved_level = it->bidi_it.resolved_level;
21549 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21550 abort ();
21551 glyph->bidi_type = it->bidi_it.type;
21552 }
21553 ++it->glyph_row->used[area];
21554 }
21555 else
21556 IT_EXPAND_MATRIX_WIDTH (it, area);
21557 }
21558
21559
21560 /* Change IT->ascent and IT->height according to the setting of
21561 IT->voffset. */
21562
21563 static INLINE void
21564 take_vertical_position_into_account (struct it *it)
21565 {
21566 if (it->voffset)
21567 {
21568 if (it->voffset < 0)
21569 /* Increase the ascent so that we can display the text higher
21570 in the line. */
21571 it->ascent -= it->voffset;
21572 else
21573 /* Increase the descent so that we can display the text lower
21574 in the line. */
21575 it->descent += it->voffset;
21576 }
21577 }
21578
21579
21580 /* Produce glyphs/get display metrics for the image IT is loaded with.
21581 See the description of struct display_iterator in dispextern.h for
21582 an overview of struct display_iterator. */
21583
21584 static void
21585 produce_image_glyph (struct it *it)
21586 {
21587 struct image *img;
21588 struct face *face;
21589 int glyph_ascent, crop;
21590 struct glyph_slice slice;
21591
21592 xassert (it->what == IT_IMAGE);
21593
21594 face = FACE_FROM_ID (it->f, it->face_id);
21595 xassert (face);
21596 /* Make sure X resources of the face is loaded. */
21597 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21598
21599 if (it->image_id < 0)
21600 {
21601 /* Fringe bitmap. */
21602 it->ascent = it->phys_ascent = 0;
21603 it->descent = it->phys_descent = 0;
21604 it->pixel_width = 0;
21605 it->nglyphs = 0;
21606 return;
21607 }
21608
21609 img = IMAGE_FROM_ID (it->f, it->image_id);
21610 xassert (img);
21611 /* Make sure X resources of the image is loaded. */
21612 prepare_image_for_display (it->f, img);
21613
21614 slice.x = slice.y = 0;
21615 slice.width = img->width;
21616 slice.height = img->height;
21617
21618 if (INTEGERP (it->slice.x))
21619 slice.x = XINT (it->slice.x);
21620 else if (FLOATP (it->slice.x))
21621 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21622
21623 if (INTEGERP (it->slice.y))
21624 slice.y = XINT (it->slice.y);
21625 else if (FLOATP (it->slice.y))
21626 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21627
21628 if (INTEGERP (it->slice.width))
21629 slice.width = XINT (it->slice.width);
21630 else if (FLOATP (it->slice.width))
21631 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21632
21633 if (INTEGERP (it->slice.height))
21634 slice.height = XINT (it->slice.height);
21635 else if (FLOATP (it->slice.height))
21636 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21637
21638 if (slice.x >= img->width)
21639 slice.x = img->width;
21640 if (slice.y >= img->height)
21641 slice.y = img->height;
21642 if (slice.x + slice.width >= img->width)
21643 slice.width = img->width - slice.x;
21644 if (slice.y + slice.height > img->height)
21645 slice.height = img->height - slice.y;
21646
21647 if (slice.width == 0 || slice.height == 0)
21648 return;
21649
21650 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21651
21652 it->descent = slice.height - glyph_ascent;
21653 if (slice.y == 0)
21654 it->descent += img->vmargin;
21655 if (slice.y + slice.height == img->height)
21656 it->descent += img->vmargin;
21657 it->phys_descent = it->descent;
21658
21659 it->pixel_width = slice.width;
21660 if (slice.x == 0)
21661 it->pixel_width += img->hmargin;
21662 if (slice.x + slice.width == img->width)
21663 it->pixel_width += img->hmargin;
21664
21665 /* It's quite possible for images to have an ascent greater than
21666 their height, so don't get confused in that case. */
21667 if (it->descent < 0)
21668 it->descent = 0;
21669
21670 it->nglyphs = 1;
21671
21672 if (face->box != FACE_NO_BOX)
21673 {
21674 if (face->box_line_width > 0)
21675 {
21676 if (slice.y == 0)
21677 it->ascent += face->box_line_width;
21678 if (slice.y + slice.height == img->height)
21679 it->descent += face->box_line_width;
21680 }
21681
21682 if (it->start_of_box_run_p && slice.x == 0)
21683 it->pixel_width += eabs (face->box_line_width);
21684 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21685 it->pixel_width += eabs (face->box_line_width);
21686 }
21687
21688 take_vertical_position_into_account (it);
21689
21690 /* Automatically crop wide image glyphs at right edge so we can
21691 draw the cursor on same display row. */
21692 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21693 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21694 {
21695 it->pixel_width -= crop;
21696 slice.width -= crop;
21697 }
21698
21699 if (it->glyph_row)
21700 {
21701 struct glyph *glyph;
21702 enum glyph_row_area area = it->area;
21703
21704 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21705 if (glyph < it->glyph_row->glyphs[area + 1])
21706 {
21707 glyph->charpos = CHARPOS (it->position);
21708 glyph->object = it->object;
21709 glyph->pixel_width = it->pixel_width;
21710 glyph->ascent = glyph_ascent;
21711 glyph->descent = it->descent;
21712 glyph->voffset = it->voffset;
21713 glyph->type = IMAGE_GLYPH;
21714 glyph->avoid_cursor_p = it->avoid_cursor_p;
21715 glyph->multibyte_p = it->multibyte_p;
21716 glyph->left_box_line_p = it->start_of_box_run_p;
21717 glyph->right_box_line_p = it->end_of_box_run_p;
21718 glyph->overlaps_vertically_p = 0;
21719 glyph->padding_p = 0;
21720 glyph->glyph_not_available_p = 0;
21721 glyph->face_id = it->face_id;
21722 glyph->u.img_id = img->id;
21723 glyph->slice = slice;
21724 glyph->font_type = FONT_TYPE_UNKNOWN;
21725 if (it->bidi_p)
21726 {
21727 glyph->resolved_level = it->bidi_it.resolved_level;
21728 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21729 abort ();
21730 glyph->bidi_type = it->bidi_it.type;
21731 }
21732 ++it->glyph_row->used[area];
21733 }
21734 else
21735 IT_EXPAND_MATRIX_WIDTH (it, area);
21736 }
21737 }
21738
21739
21740 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21741 of the glyph, WIDTH and HEIGHT are the width and height of the
21742 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21743
21744 static void
21745 append_stretch_glyph (struct it *it, Lisp_Object object,
21746 int width, int height, int ascent)
21747 {
21748 struct glyph *glyph;
21749 enum glyph_row_area area = it->area;
21750
21751 xassert (ascent >= 0 && ascent <= height);
21752
21753 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21754 if (glyph < it->glyph_row->glyphs[area + 1])
21755 {
21756 /* If the glyph row is reversed, we need to prepend the glyph
21757 rather than append it. */
21758 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21759 {
21760 struct glyph *g;
21761
21762 /* Make room for the additional glyph. */
21763 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21764 g[1] = *g;
21765 glyph = it->glyph_row->glyphs[area];
21766 }
21767 glyph->charpos = CHARPOS (it->position);
21768 glyph->object = object;
21769 glyph->pixel_width = width;
21770 glyph->ascent = ascent;
21771 glyph->descent = height - ascent;
21772 glyph->voffset = it->voffset;
21773 glyph->type = STRETCH_GLYPH;
21774 glyph->avoid_cursor_p = it->avoid_cursor_p;
21775 glyph->multibyte_p = it->multibyte_p;
21776 glyph->left_box_line_p = it->start_of_box_run_p;
21777 glyph->right_box_line_p = it->end_of_box_run_p;
21778 glyph->overlaps_vertically_p = 0;
21779 glyph->padding_p = 0;
21780 glyph->glyph_not_available_p = 0;
21781 glyph->face_id = it->face_id;
21782 glyph->u.stretch.ascent = ascent;
21783 glyph->u.stretch.height = height;
21784 glyph->slice = null_glyph_slice;
21785 glyph->font_type = FONT_TYPE_UNKNOWN;
21786 if (it->bidi_p)
21787 {
21788 glyph->resolved_level = it->bidi_it.resolved_level;
21789 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21790 abort ();
21791 glyph->bidi_type = it->bidi_it.type;
21792 }
21793 else
21794 {
21795 glyph->resolved_level = 0;
21796 glyph->bidi_type = UNKNOWN_BT;
21797 }
21798 ++it->glyph_row->used[area];
21799 }
21800 else
21801 IT_EXPAND_MATRIX_WIDTH (it, area);
21802 }
21803
21804
21805 /* Produce a stretch glyph for iterator IT. IT->object is the value
21806 of the glyph property displayed. The value must be a list
21807 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21808 being recognized:
21809
21810 1. `:width WIDTH' specifies that the space should be WIDTH *
21811 canonical char width wide. WIDTH may be an integer or floating
21812 point number.
21813
21814 2. `:relative-width FACTOR' specifies that the width of the stretch
21815 should be computed from the width of the first character having the
21816 `glyph' property, and should be FACTOR times that width.
21817
21818 3. `:align-to HPOS' specifies that the space should be wide enough
21819 to reach HPOS, a value in canonical character units.
21820
21821 Exactly one of the above pairs must be present.
21822
21823 4. `:height HEIGHT' specifies that the height of the stretch produced
21824 should be HEIGHT, measured in canonical character units.
21825
21826 5. `:relative-height FACTOR' specifies that the height of the
21827 stretch should be FACTOR times the height of the characters having
21828 the glyph property.
21829
21830 Either none or exactly one of 4 or 5 must be present.
21831
21832 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21833 of the stretch should be used for the ascent of the stretch.
21834 ASCENT must be in the range 0 <= ASCENT <= 100. */
21835
21836 static void
21837 produce_stretch_glyph (struct it *it)
21838 {
21839 /* (space :width WIDTH :height HEIGHT ...) */
21840 Lisp_Object prop, plist;
21841 int width = 0, height = 0, align_to = -1;
21842 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21843 int ascent = 0;
21844 double tem;
21845 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21846 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21847
21848 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21849
21850 /* List should start with `space'. */
21851 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21852 plist = XCDR (it->object);
21853
21854 /* Compute the width of the stretch. */
21855 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21856 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21857 {
21858 /* Absolute width `:width WIDTH' specified and valid. */
21859 zero_width_ok_p = 1;
21860 width = (int)tem;
21861 }
21862 else if (prop = Fplist_get (plist, QCrelative_width),
21863 NUMVAL (prop) > 0)
21864 {
21865 /* Relative width `:relative-width FACTOR' specified and valid.
21866 Compute the width of the characters having the `glyph'
21867 property. */
21868 struct it it2;
21869 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21870
21871 it2 = *it;
21872 if (it->multibyte_p)
21873 {
21874 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
21875 - IT_BYTEPOS (*it));
21876 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
21877 }
21878 else
21879 it2.c = *p, it2.len = 1;
21880
21881 it2.glyph_row = NULL;
21882 it2.what = IT_CHARACTER;
21883 x_produce_glyphs (&it2);
21884 width = NUMVAL (prop) * it2.pixel_width;
21885 }
21886 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21887 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21888 {
21889 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21890 align_to = (align_to < 0
21891 ? 0
21892 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21893 else if (align_to < 0)
21894 align_to = window_box_left_offset (it->w, TEXT_AREA);
21895 width = max (0, (int)tem + align_to - it->current_x);
21896 zero_width_ok_p = 1;
21897 }
21898 else
21899 /* Nothing specified -> width defaults to canonical char width. */
21900 width = FRAME_COLUMN_WIDTH (it->f);
21901
21902 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21903 width = 1;
21904
21905 /* Compute height. */
21906 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21907 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21908 {
21909 height = (int)tem;
21910 zero_height_ok_p = 1;
21911 }
21912 else if (prop = Fplist_get (plist, QCrelative_height),
21913 NUMVAL (prop) > 0)
21914 height = FONT_HEIGHT (font) * NUMVAL (prop);
21915 else
21916 height = FONT_HEIGHT (font);
21917
21918 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21919 height = 1;
21920
21921 /* Compute percentage of height used for ascent. If
21922 `:ascent ASCENT' is present and valid, use that. Otherwise,
21923 derive the ascent from the font in use. */
21924 if (prop = Fplist_get (plist, QCascent),
21925 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21926 ascent = height * NUMVAL (prop) / 100.0;
21927 else if (!NILP (prop)
21928 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21929 ascent = min (max (0, (int)tem), height);
21930 else
21931 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21932
21933 if (width > 0 && it->line_wrap != TRUNCATE
21934 && it->current_x + width > it->last_visible_x)
21935 width = it->last_visible_x - it->current_x - 1;
21936
21937 if (width > 0 && height > 0 && it->glyph_row)
21938 {
21939 Lisp_Object object = it->stack[it->sp - 1].string;
21940 if (!STRINGP (object))
21941 object = it->w->buffer;
21942 append_stretch_glyph (it, object, width, height, ascent);
21943 }
21944
21945 it->pixel_width = width;
21946 it->ascent = it->phys_ascent = ascent;
21947 it->descent = it->phys_descent = height - it->ascent;
21948 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21949
21950 take_vertical_position_into_account (it);
21951 }
21952
21953 /* Calculate line-height and line-spacing properties.
21954 An integer value specifies explicit pixel value.
21955 A float value specifies relative value to current face height.
21956 A cons (float . face-name) specifies relative value to
21957 height of specified face font.
21958
21959 Returns height in pixels, or nil. */
21960
21961
21962 static Lisp_Object
21963 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
21964 int boff, int override)
21965 {
21966 Lisp_Object face_name = Qnil;
21967 int ascent, descent, height;
21968
21969 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21970 return val;
21971
21972 if (CONSP (val))
21973 {
21974 face_name = XCAR (val);
21975 val = XCDR (val);
21976 if (!NUMBERP (val))
21977 val = make_number (1);
21978 if (NILP (face_name))
21979 {
21980 height = it->ascent + it->descent;
21981 goto scale;
21982 }
21983 }
21984
21985 if (NILP (face_name))
21986 {
21987 font = FRAME_FONT (it->f);
21988 boff = FRAME_BASELINE_OFFSET (it->f);
21989 }
21990 else if (EQ (face_name, Qt))
21991 {
21992 override = 0;
21993 }
21994 else
21995 {
21996 int face_id;
21997 struct face *face;
21998
21999 face_id = lookup_named_face (it->f, face_name, 0);
22000 if (face_id < 0)
22001 return make_number (-1);
22002
22003 face = FACE_FROM_ID (it->f, face_id);
22004 font = face->font;
22005 if (font == NULL)
22006 return make_number (-1);
22007 boff = font->baseline_offset;
22008 if (font->vertical_centering)
22009 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22010 }
22011
22012 ascent = FONT_BASE (font) + boff;
22013 descent = FONT_DESCENT (font) - boff;
22014
22015 if (override)
22016 {
22017 it->override_ascent = ascent;
22018 it->override_descent = descent;
22019 it->override_boff = boff;
22020 }
22021
22022 height = ascent + descent;
22023
22024 scale:
22025 if (FLOATP (val))
22026 height = (int)(XFLOAT_DATA (val) * height);
22027 else if (INTEGERP (val))
22028 height *= XINT (val);
22029
22030 return make_number (height);
22031 }
22032
22033
22034 /* RIF:
22035 Produce glyphs/get display metrics for the display element IT is
22036 loaded with. See the description of struct it in dispextern.h
22037 for an overview of struct it. */
22038
22039 void
22040 x_produce_glyphs (struct it *it)
22041 {
22042 int extra_line_spacing = it->extra_line_spacing;
22043
22044 it->glyph_not_available_p = 0;
22045
22046 if (it->what == IT_CHARACTER)
22047 {
22048 XChar2b char2b;
22049 struct font *font;
22050 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22051 struct font_metrics *pcm;
22052 int font_not_found_p;
22053 int boff; /* baseline offset */
22054 /* We may change it->multibyte_p upon unibyte<->multibyte
22055 conversion. So, save the current value now and restore it
22056 later.
22057
22058 Note: It seems that we don't have to record multibyte_p in
22059 struct glyph because the character code itself tells whether
22060 or not the character is multibyte. Thus, in the future, we
22061 must consider eliminating the field `multibyte_p' in the
22062 struct glyph. */
22063 int saved_multibyte_p = it->multibyte_p;
22064
22065 /* Maybe translate single-byte characters to multibyte, or the
22066 other way. */
22067 it->char_to_display = it->c;
22068 if (!ASCII_BYTE_P (it->c)
22069 && ! it->multibyte_p)
22070 {
22071 if (SINGLE_BYTE_CHAR_P (it->c)
22072 && unibyte_display_via_language_environment)
22073 {
22074 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22075
22076 /* get_next_display_element assures that this decoding
22077 never fails. */
22078 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22079 it->multibyte_p = 1;
22080 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22081 -1, Qnil);
22082 face = FACE_FROM_ID (it->f, it->face_id);
22083 }
22084 }
22085
22086 /* Get font to use. Encode IT->char_to_display. */
22087 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22088 &char2b, it->multibyte_p, 0);
22089 font = face->font;
22090
22091 font_not_found_p = font == NULL;
22092 if (font_not_found_p)
22093 {
22094 /* When no suitable font found, display an empty box based
22095 on the metrics of the font of the default face (or what
22096 remapped). */
22097 struct face *no_font_face
22098 = FACE_FROM_ID (it->f,
22099 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22100 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22101 font = no_font_face->font;
22102 boff = font->baseline_offset;
22103 }
22104 else
22105 {
22106 boff = font->baseline_offset;
22107 if (font->vertical_centering)
22108 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22109 }
22110
22111 if (it->char_to_display >= ' '
22112 && (!it->multibyte_p || it->char_to_display < 128))
22113 {
22114 /* Either unibyte or ASCII. */
22115 int stretched_p;
22116
22117 it->nglyphs = 1;
22118
22119 pcm = get_per_char_metric (it->f, font, &char2b);
22120
22121 if (it->override_ascent >= 0)
22122 {
22123 it->ascent = it->override_ascent;
22124 it->descent = it->override_descent;
22125 boff = it->override_boff;
22126 }
22127 else
22128 {
22129 it->ascent = FONT_BASE (font) + boff;
22130 it->descent = FONT_DESCENT (font) - boff;
22131 }
22132
22133 if (pcm)
22134 {
22135 it->phys_ascent = pcm->ascent + boff;
22136 it->phys_descent = pcm->descent - boff;
22137 it->pixel_width = pcm->width;
22138 }
22139 else
22140 {
22141 it->glyph_not_available_p = 1;
22142 it->phys_ascent = it->ascent;
22143 it->phys_descent = it->descent;
22144 it->pixel_width = FONT_WIDTH (font);
22145 }
22146
22147 if (it->constrain_row_ascent_descent_p)
22148 {
22149 if (it->descent > it->max_descent)
22150 {
22151 it->ascent += it->descent - it->max_descent;
22152 it->descent = it->max_descent;
22153 }
22154 if (it->ascent > it->max_ascent)
22155 {
22156 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22157 it->ascent = it->max_ascent;
22158 }
22159 it->phys_ascent = min (it->phys_ascent, it->ascent);
22160 it->phys_descent = min (it->phys_descent, it->descent);
22161 extra_line_spacing = 0;
22162 }
22163
22164 /* If this is a space inside a region of text with
22165 `space-width' property, change its width. */
22166 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22167 if (stretched_p)
22168 it->pixel_width *= XFLOATINT (it->space_width);
22169
22170 /* If face has a box, add the box thickness to the character
22171 height. If character has a box line to the left and/or
22172 right, add the box line width to the character's width. */
22173 if (face->box != FACE_NO_BOX)
22174 {
22175 int thick = face->box_line_width;
22176
22177 if (thick > 0)
22178 {
22179 it->ascent += thick;
22180 it->descent += thick;
22181 }
22182 else
22183 thick = -thick;
22184
22185 if (it->start_of_box_run_p)
22186 it->pixel_width += thick;
22187 if (it->end_of_box_run_p)
22188 it->pixel_width += thick;
22189 }
22190
22191 /* If face has an overline, add the height of the overline
22192 (1 pixel) and a 1 pixel margin to the character height. */
22193 if (face->overline_p)
22194 it->ascent += overline_margin;
22195
22196 if (it->constrain_row_ascent_descent_p)
22197 {
22198 if (it->ascent > it->max_ascent)
22199 it->ascent = it->max_ascent;
22200 if (it->descent > it->max_descent)
22201 it->descent = it->max_descent;
22202 }
22203
22204 take_vertical_position_into_account (it);
22205
22206 /* If we have to actually produce glyphs, do it. */
22207 if (it->glyph_row)
22208 {
22209 if (stretched_p)
22210 {
22211 /* Translate a space with a `space-width' property
22212 into a stretch glyph. */
22213 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22214 / FONT_HEIGHT (font));
22215 append_stretch_glyph (it, it->object, it->pixel_width,
22216 it->ascent + it->descent, ascent);
22217 }
22218 else
22219 append_glyph (it);
22220
22221 /* If characters with lbearing or rbearing are displayed
22222 in this line, record that fact in a flag of the
22223 glyph row. This is used to optimize X output code. */
22224 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22225 it->glyph_row->contains_overlapping_glyphs_p = 1;
22226 }
22227 if (! stretched_p && it->pixel_width == 0)
22228 /* We assure that all visible glyphs have at least 1-pixel
22229 width. */
22230 it->pixel_width = 1;
22231 }
22232 else if (it->char_to_display == '\n')
22233 {
22234 /* A newline has no width, but we need the height of the
22235 line. But if previous part of the line sets a height,
22236 don't increase that height */
22237
22238 Lisp_Object height;
22239 Lisp_Object total_height = Qnil;
22240
22241 it->override_ascent = -1;
22242 it->pixel_width = 0;
22243 it->nglyphs = 0;
22244
22245 height = get_it_property (it, Qline_height);
22246 /* Split (line-height total-height) list */
22247 if (CONSP (height)
22248 && CONSP (XCDR (height))
22249 && NILP (XCDR (XCDR (height))))
22250 {
22251 total_height = XCAR (XCDR (height));
22252 height = XCAR (height);
22253 }
22254 height = calc_line_height_property (it, height, font, boff, 1);
22255
22256 if (it->override_ascent >= 0)
22257 {
22258 it->ascent = it->override_ascent;
22259 it->descent = it->override_descent;
22260 boff = it->override_boff;
22261 }
22262 else
22263 {
22264 it->ascent = FONT_BASE (font) + boff;
22265 it->descent = FONT_DESCENT (font) - boff;
22266 }
22267
22268 if (EQ (height, Qt))
22269 {
22270 if (it->descent > it->max_descent)
22271 {
22272 it->ascent += it->descent - it->max_descent;
22273 it->descent = it->max_descent;
22274 }
22275 if (it->ascent > it->max_ascent)
22276 {
22277 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22278 it->ascent = it->max_ascent;
22279 }
22280 it->phys_ascent = min (it->phys_ascent, it->ascent);
22281 it->phys_descent = min (it->phys_descent, it->descent);
22282 it->constrain_row_ascent_descent_p = 1;
22283 extra_line_spacing = 0;
22284 }
22285 else
22286 {
22287 Lisp_Object spacing;
22288
22289 it->phys_ascent = it->ascent;
22290 it->phys_descent = it->descent;
22291
22292 if ((it->max_ascent > 0 || it->max_descent > 0)
22293 && face->box != FACE_NO_BOX
22294 && face->box_line_width > 0)
22295 {
22296 it->ascent += face->box_line_width;
22297 it->descent += face->box_line_width;
22298 }
22299 if (!NILP (height)
22300 && XINT (height) > it->ascent + it->descent)
22301 it->ascent = XINT (height) - it->descent;
22302
22303 if (!NILP (total_height))
22304 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22305 else
22306 {
22307 spacing = get_it_property (it, Qline_spacing);
22308 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22309 }
22310 if (INTEGERP (spacing))
22311 {
22312 extra_line_spacing = XINT (spacing);
22313 if (!NILP (total_height))
22314 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22315 }
22316 }
22317 }
22318 else if (it->char_to_display == '\t')
22319 {
22320 if (font->space_width > 0)
22321 {
22322 int tab_width = it->tab_width * font->space_width;
22323 int x = it->current_x + it->continuation_lines_width;
22324 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22325
22326 /* If the distance from the current position to the next tab
22327 stop is less than a space character width, use the
22328 tab stop after that. */
22329 if (next_tab_x - x < font->space_width)
22330 next_tab_x += tab_width;
22331
22332 it->pixel_width = next_tab_x - x;
22333 it->nglyphs = 1;
22334 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22335 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22336
22337 if (it->glyph_row)
22338 {
22339 append_stretch_glyph (it, it->object, it->pixel_width,
22340 it->ascent + it->descent, it->ascent);
22341 }
22342 }
22343 else
22344 {
22345 it->pixel_width = 0;
22346 it->nglyphs = 1;
22347 }
22348 }
22349 else
22350 {
22351 /* A multi-byte character. Assume that the display width of the
22352 character is the width of the character multiplied by the
22353 width of the font. */
22354
22355 /* If we found a font, this font should give us the right
22356 metrics. If we didn't find a font, use the frame's
22357 default font and calculate the width of the character by
22358 multiplying the width of font by the width of the
22359 character. */
22360
22361 pcm = get_per_char_metric (it->f, font, &char2b);
22362
22363 if (font_not_found_p || !pcm)
22364 {
22365 int char_width = CHAR_WIDTH (it->char_to_display);
22366
22367 if (char_width == 0)
22368 /* This is a non spacing character. But, as we are
22369 going to display an empty box, the box must occupy
22370 at least one column. */
22371 char_width = 1;
22372 it->glyph_not_available_p = 1;
22373 it->pixel_width = font->space_width * char_width;
22374 it->phys_ascent = FONT_BASE (font) + boff;
22375 it->phys_descent = FONT_DESCENT (font) - boff;
22376 }
22377 else
22378 {
22379 it->pixel_width = pcm->width;
22380 it->phys_ascent = pcm->ascent + boff;
22381 it->phys_descent = pcm->descent - boff;
22382 if (it->glyph_row
22383 && (pcm->lbearing < 0
22384 || pcm->rbearing > pcm->width))
22385 it->glyph_row->contains_overlapping_glyphs_p = 1;
22386 }
22387 it->nglyphs = 1;
22388 it->ascent = FONT_BASE (font) + boff;
22389 it->descent = FONT_DESCENT (font) - boff;
22390 if (face->box != FACE_NO_BOX)
22391 {
22392 int thick = face->box_line_width;
22393
22394 if (thick > 0)
22395 {
22396 it->ascent += thick;
22397 it->descent += thick;
22398 }
22399 else
22400 thick = - thick;
22401
22402 if (it->start_of_box_run_p)
22403 it->pixel_width += thick;
22404 if (it->end_of_box_run_p)
22405 it->pixel_width += thick;
22406 }
22407
22408 /* If face has an overline, add the height of the overline
22409 (1 pixel) and a 1 pixel margin to the character height. */
22410 if (face->overline_p)
22411 it->ascent += overline_margin;
22412
22413 take_vertical_position_into_account (it);
22414
22415 if (it->ascent < 0)
22416 it->ascent = 0;
22417 if (it->descent < 0)
22418 it->descent = 0;
22419
22420 if (it->glyph_row)
22421 append_glyph (it);
22422 if (it->pixel_width == 0)
22423 /* We assure that all visible glyphs have at least 1-pixel
22424 width. */
22425 it->pixel_width = 1;
22426 }
22427 it->multibyte_p = saved_multibyte_p;
22428 }
22429 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22430 {
22431 /* A static composition.
22432
22433 Note: A composition is represented as one glyph in the
22434 glyph matrix. There are no padding glyphs.
22435
22436 Important note: pixel_width, ascent, and descent are the
22437 values of what is drawn by draw_glyphs (i.e. the values of
22438 the overall glyphs composed). */
22439 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22440 int boff; /* baseline offset */
22441 struct composition *cmp = composition_table[it->cmp_it.id];
22442 int glyph_len = cmp->glyph_len;
22443 struct font *font = face->font;
22444
22445 it->nglyphs = 1;
22446
22447 /* If we have not yet calculated pixel size data of glyphs of
22448 the composition for the current face font, calculate them
22449 now. Theoretically, we have to check all fonts for the
22450 glyphs, but that requires much time and memory space. So,
22451 here we check only the font of the first glyph. This may
22452 lead to incorrect display, but it's very rare, and C-l
22453 (recenter-top-bottom) can correct the display anyway. */
22454 if (! cmp->font || cmp->font != font)
22455 {
22456 /* Ascent and descent of the font of the first character
22457 of this composition (adjusted by baseline offset).
22458 Ascent and descent of overall glyphs should not be less
22459 than these, respectively. */
22460 int font_ascent, font_descent, font_height;
22461 /* Bounding box of the overall glyphs. */
22462 int leftmost, rightmost, lowest, highest;
22463 int lbearing, rbearing;
22464 int i, width, ascent, descent;
22465 int left_padded = 0, right_padded = 0;
22466 int c;
22467 XChar2b char2b;
22468 struct font_metrics *pcm;
22469 int font_not_found_p;
22470 int pos;
22471
22472 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22473 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22474 break;
22475 if (glyph_len < cmp->glyph_len)
22476 right_padded = 1;
22477 for (i = 0; i < glyph_len; i++)
22478 {
22479 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22480 break;
22481 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22482 }
22483 if (i > 0)
22484 left_padded = 1;
22485
22486 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22487 : IT_CHARPOS (*it));
22488 /* If no suitable font is found, use the default font. */
22489 font_not_found_p = font == NULL;
22490 if (font_not_found_p)
22491 {
22492 face = face->ascii_face;
22493 font = face->font;
22494 }
22495 boff = font->baseline_offset;
22496 if (font->vertical_centering)
22497 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22498 font_ascent = FONT_BASE (font) + boff;
22499 font_descent = FONT_DESCENT (font) - boff;
22500 font_height = FONT_HEIGHT (font);
22501
22502 cmp->font = (void *) font;
22503
22504 pcm = NULL;
22505 if (! font_not_found_p)
22506 {
22507 get_char_face_and_encoding (it->f, c, it->face_id,
22508 &char2b, it->multibyte_p, 0);
22509 pcm = get_per_char_metric (it->f, font, &char2b);
22510 }
22511
22512 /* Initialize the bounding box. */
22513 if (pcm)
22514 {
22515 width = pcm->width;
22516 ascent = pcm->ascent;
22517 descent = pcm->descent;
22518 lbearing = pcm->lbearing;
22519 rbearing = pcm->rbearing;
22520 }
22521 else
22522 {
22523 width = FONT_WIDTH (font);
22524 ascent = FONT_BASE (font);
22525 descent = FONT_DESCENT (font);
22526 lbearing = 0;
22527 rbearing = width;
22528 }
22529
22530 rightmost = width;
22531 leftmost = 0;
22532 lowest = - descent + boff;
22533 highest = ascent + boff;
22534
22535 if (! font_not_found_p
22536 && font->default_ascent
22537 && CHAR_TABLE_P (Vuse_default_ascent)
22538 && !NILP (Faref (Vuse_default_ascent,
22539 make_number (it->char_to_display))))
22540 highest = font->default_ascent + boff;
22541
22542 /* Draw the first glyph at the normal position. It may be
22543 shifted to right later if some other glyphs are drawn
22544 at the left. */
22545 cmp->offsets[i * 2] = 0;
22546 cmp->offsets[i * 2 + 1] = boff;
22547 cmp->lbearing = lbearing;
22548 cmp->rbearing = rbearing;
22549
22550 /* Set cmp->offsets for the remaining glyphs. */
22551 for (i++; i < glyph_len; i++)
22552 {
22553 int left, right, btm, top;
22554 int ch = COMPOSITION_GLYPH (cmp, i);
22555 int face_id;
22556 struct face *this_face;
22557 int this_boff;
22558
22559 if (ch == '\t')
22560 ch = ' ';
22561 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22562 this_face = FACE_FROM_ID (it->f, face_id);
22563 font = this_face->font;
22564
22565 if (font == NULL)
22566 pcm = NULL;
22567 else
22568 {
22569 this_boff = font->baseline_offset;
22570 if (font->vertical_centering)
22571 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22572 get_char_face_and_encoding (it->f, ch, face_id,
22573 &char2b, it->multibyte_p, 0);
22574 pcm = get_per_char_metric (it->f, font, &char2b);
22575 }
22576 if (! pcm)
22577 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22578 else
22579 {
22580 width = pcm->width;
22581 ascent = pcm->ascent;
22582 descent = pcm->descent;
22583 lbearing = pcm->lbearing;
22584 rbearing = pcm->rbearing;
22585 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22586 {
22587 /* Relative composition with or without
22588 alternate chars. */
22589 left = (leftmost + rightmost - width) / 2;
22590 btm = - descent + boff;
22591 if (font->relative_compose
22592 && (! CHAR_TABLE_P (Vignore_relative_composition)
22593 || NILP (Faref (Vignore_relative_composition,
22594 make_number (ch)))))
22595 {
22596
22597 if (- descent >= font->relative_compose)
22598 /* One extra pixel between two glyphs. */
22599 btm = highest + 1;
22600 else if (ascent <= 0)
22601 /* One extra pixel between two glyphs. */
22602 btm = lowest - 1 - ascent - descent;
22603 }
22604 }
22605 else
22606 {
22607 /* A composition rule is specified by an integer
22608 value that encodes global and new reference
22609 points (GREF and NREF). GREF and NREF are
22610 specified by numbers as below:
22611
22612 0---1---2 -- ascent
22613 | |
22614 | |
22615 | |
22616 9--10--11 -- center
22617 | |
22618 ---3---4---5--- baseline
22619 | |
22620 6---7---8 -- descent
22621 */
22622 int rule = COMPOSITION_RULE (cmp, i);
22623 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22624
22625 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22626 grefx = gref % 3, nrefx = nref % 3;
22627 grefy = gref / 3, nrefy = nref / 3;
22628 if (xoff)
22629 xoff = font_height * (xoff - 128) / 256;
22630 if (yoff)
22631 yoff = font_height * (yoff - 128) / 256;
22632
22633 left = (leftmost
22634 + grefx * (rightmost - leftmost) / 2
22635 - nrefx * width / 2
22636 + xoff);
22637
22638 btm = ((grefy == 0 ? highest
22639 : grefy == 1 ? 0
22640 : grefy == 2 ? lowest
22641 : (highest + lowest) / 2)
22642 - (nrefy == 0 ? ascent + descent
22643 : nrefy == 1 ? descent - boff
22644 : nrefy == 2 ? 0
22645 : (ascent + descent) / 2)
22646 + yoff);
22647 }
22648
22649 cmp->offsets[i * 2] = left;
22650 cmp->offsets[i * 2 + 1] = btm + descent;
22651
22652 /* Update the bounding box of the overall glyphs. */
22653 if (width > 0)
22654 {
22655 right = left + width;
22656 if (left < leftmost)
22657 leftmost = left;
22658 if (right > rightmost)
22659 rightmost = right;
22660 }
22661 top = btm + descent + ascent;
22662 if (top > highest)
22663 highest = top;
22664 if (btm < lowest)
22665 lowest = btm;
22666
22667 if (cmp->lbearing > left + lbearing)
22668 cmp->lbearing = left + lbearing;
22669 if (cmp->rbearing < left + rbearing)
22670 cmp->rbearing = left + rbearing;
22671 }
22672 }
22673
22674 /* If there are glyphs whose x-offsets are negative,
22675 shift all glyphs to the right and make all x-offsets
22676 non-negative. */
22677 if (leftmost < 0)
22678 {
22679 for (i = 0; i < cmp->glyph_len; i++)
22680 cmp->offsets[i * 2] -= leftmost;
22681 rightmost -= leftmost;
22682 cmp->lbearing -= leftmost;
22683 cmp->rbearing -= leftmost;
22684 }
22685
22686 if (left_padded && cmp->lbearing < 0)
22687 {
22688 for (i = 0; i < cmp->glyph_len; i++)
22689 cmp->offsets[i * 2] -= cmp->lbearing;
22690 rightmost -= cmp->lbearing;
22691 cmp->rbearing -= cmp->lbearing;
22692 cmp->lbearing = 0;
22693 }
22694 if (right_padded && rightmost < cmp->rbearing)
22695 {
22696 rightmost = cmp->rbearing;
22697 }
22698
22699 cmp->pixel_width = rightmost;
22700 cmp->ascent = highest;
22701 cmp->descent = - lowest;
22702 if (cmp->ascent < font_ascent)
22703 cmp->ascent = font_ascent;
22704 if (cmp->descent < font_descent)
22705 cmp->descent = font_descent;
22706 }
22707
22708 if (it->glyph_row
22709 && (cmp->lbearing < 0
22710 || cmp->rbearing > cmp->pixel_width))
22711 it->glyph_row->contains_overlapping_glyphs_p = 1;
22712
22713 it->pixel_width = cmp->pixel_width;
22714 it->ascent = it->phys_ascent = cmp->ascent;
22715 it->descent = it->phys_descent = cmp->descent;
22716 if (face->box != FACE_NO_BOX)
22717 {
22718 int thick = face->box_line_width;
22719
22720 if (thick > 0)
22721 {
22722 it->ascent += thick;
22723 it->descent += thick;
22724 }
22725 else
22726 thick = - thick;
22727
22728 if (it->start_of_box_run_p)
22729 it->pixel_width += thick;
22730 if (it->end_of_box_run_p)
22731 it->pixel_width += thick;
22732 }
22733
22734 /* If face has an overline, add the height of the overline
22735 (1 pixel) and a 1 pixel margin to the character height. */
22736 if (face->overline_p)
22737 it->ascent += overline_margin;
22738
22739 take_vertical_position_into_account (it);
22740 if (it->ascent < 0)
22741 it->ascent = 0;
22742 if (it->descent < 0)
22743 it->descent = 0;
22744
22745 if (it->glyph_row)
22746 append_composite_glyph (it);
22747 }
22748 else if (it->what == IT_COMPOSITION)
22749 {
22750 /* A dynamic (automatic) composition. */
22751 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22752 Lisp_Object gstring;
22753 struct font_metrics metrics;
22754
22755 gstring = composition_gstring_from_id (it->cmp_it.id);
22756 it->pixel_width
22757 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22758 &metrics);
22759 if (it->glyph_row
22760 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22761 it->glyph_row->contains_overlapping_glyphs_p = 1;
22762 it->ascent = it->phys_ascent = metrics.ascent;
22763 it->descent = it->phys_descent = metrics.descent;
22764 if (face->box != FACE_NO_BOX)
22765 {
22766 int thick = face->box_line_width;
22767
22768 if (thick > 0)
22769 {
22770 it->ascent += thick;
22771 it->descent += thick;
22772 }
22773 else
22774 thick = - thick;
22775
22776 if (it->start_of_box_run_p)
22777 it->pixel_width += thick;
22778 if (it->end_of_box_run_p)
22779 it->pixel_width += thick;
22780 }
22781 /* If face has an overline, add the height of the overline
22782 (1 pixel) and a 1 pixel margin to the character height. */
22783 if (face->overline_p)
22784 it->ascent += overline_margin;
22785 take_vertical_position_into_account (it);
22786 if (it->ascent < 0)
22787 it->ascent = 0;
22788 if (it->descent < 0)
22789 it->descent = 0;
22790
22791 if (it->glyph_row)
22792 append_composite_glyph (it);
22793 }
22794 else if (it->what == IT_IMAGE)
22795 produce_image_glyph (it);
22796 else if (it->what == IT_STRETCH)
22797 produce_stretch_glyph (it);
22798
22799 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22800 because this isn't true for images with `:ascent 100'. */
22801 xassert (it->ascent >= 0 && it->descent >= 0);
22802 if (it->area == TEXT_AREA)
22803 it->current_x += it->pixel_width;
22804
22805 if (extra_line_spacing > 0)
22806 {
22807 it->descent += extra_line_spacing;
22808 if (extra_line_spacing > it->max_extra_line_spacing)
22809 it->max_extra_line_spacing = extra_line_spacing;
22810 }
22811
22812 it->max_ascent = max (it->max_ascent, it->ascent);
22813 it->max_descent = max (it->max_descent, it->descent);
22814 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22815 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22816 }
22817
22818 /* EXPORT for RIF:
22819 Output LEN glyphs starting at START at the nominal cursor position.
22820 Advance the nominal cursor over the text. The global variable
22821 updated_window contains the window being updated, updated_row is
22822 the glyph row being updated, and updated_area is the area of that
22823 row being updated. */
22824
22825 void
22826 x_write_glyphs (struct glyph *start, int len)
22827 {
22828 int x, hpos;
22829
22830 xassert (updated_window && updated_row);
22831 BLOCK_INPUT;
22832
22833 /* Write glyphs. */
22834
22835 hpos = start - updated_row->glyphs[updated_area];
22836 x = draw_glyphs (updated_window, output_cursor.x,
22837 updated_row, updated_area,
22838 hpos, hpos + len,
22839 DRAW_NORMAL_TEXT, 0);
22840
22841 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
22842 if (updated_area == TEXT_AREA
22843 && updated_window->phys_cursor_on_p
22844 && updated_window->phys_cursor.vpos == output_cursor.vpos
22845 && updated_window->phys_cursor.hpos >= hpos
22846 && updated_window->phys_cursor.hpos < hpos + len)
22847 updated_window->phys_cursor_on_p = 0;
22848
22849 UNBLOCK_INPUT;
22850
22851 /* Advance the output cursor. */
22852 output_cursor.hpos += len;
22853 output_cursor.x = x;
22854 }
22855
22856
22857 /* EXPORT for RIF:
22858 Insert LEN glyphs from START at the nominal cursor position. */
22859
22860 void
22861 x_insert_glyphs (struct glyph *start, int len)
22862 {
22863 struct frame *f;
22864 struct window *w;
22865 int line_height, shift_by_width, shifted_region_width;
22866 struct glyph_row *row;
22867 struct glyph *glyph;
22868 int frame_x, frame_y;
22869 EMACS_INT hpos;
22870
22871 xassert (updated_window && updated_row);
22872 BLOCK_INPUT;
22873 w = updated_window;
22874 f = XFRAME (WINDOW_FRAME (w));
22875
22876 /* Get the height of the line we are in. */
22877 row = updated_row;
22878 line_height = row->height;
22879
22880 /* Get the width of the glyphs to insert. */
22881 shift_by_width = 0;
22882 for (glyph = start; glyph < start + len; ++glyph)
22883 shift_by_width += glyph->pixel_width;
22884
22885 /* Get the width of the region to shift right. */
22886 shifted_region_width = (window_box_width (w, updated_area)
22887 - output_cursor.x
22888 - shift_by_width);
22889
22890 /* Shift right. */
22891 frame_x = window_box_left (w, updated_area) + output_cursor.x;
22892 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
22893
22894 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
22895 line_height, shift_by_width);
22896
22897 /* Write the glyphs. */
22898 hpos = start - row->glyphs[updated_area];
22899 draw_glyphs (w, output_cursor.x, row, updated_area,
22900 hpos, hpos + len,
22901 DRAW_NORMAL_TEXT, 0);
22902
22903 /* Advance the output cursor. */
22904 output_cursor.hpos += len;
22905 output_cursor.x += shift_by_width;
22906 UNBLOCK_INPUT;
22907 }
22908
22909
22910 /* EXPORT for RIF:
22911 Erase the current text line from the nominal cursor position
22912 (inclusive) to pixel column TO_X (exclusive). The idea is that
22913 everything from TO_X onward is already erased.
22914
22915 TO_X is a pixel position relative to updated_area of
22916 updated_window. TO_X == -1 means clear to the end of this area. */
22917
22918 void
22919 x_clear_end_of_line (int to_x)
22920 {
22921 struct frame *f;
22922 struct window *w = updated_window;
22923 int max_x, min_y, max_y;
22924 int from_x, from_y, to_y;
22925
22926 xassert (updated_window && updated_row);
22927 f = XFRAME (w->frame);
22928
22929 if (updated_row->full_width_p)
22930 max_x = WINDOW_TOTAL_WIDTH (w);
22931 else
22932 max_x = window_box_width (w, updated_area);
22933 max_y = window_text_bottom_y (w);
22934
22935 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22936 of window. For TO_X > 0, truncate to end of drawing area. */
22937 if (to_x == 0)
22938 return;
22939 else if (to_x < 0)
22940 to_x = max_x;
22941 else
22942 to_x = min (to_x, max_x);
22943
22944 to_y = min (max_y, output_cursor.y + updated_row->height);
22945
22946 /* Notice if the cursor will be cleared by this operation. */
22947 if (!updated_row->full_width_p)
22948 notice_overwritten_cursor (w, updated_area,
22949 output_cursor.x, -1,
22950 updated_row->y,
22951 MATRIX_ROW_BOTTOM_Y (updated_row));
22952
22953 from_x = output_cursor.x;
22954
22955 /* Translate to frame coordinates. */
22956 if (updated_row->full_width_p)
22957 {
22958 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22959 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22960 }
22961 else
22962 {
22963 int area_left = window_box_left (w, updated_area);
22964 from_x += area_left;
22965 to_x += area_left;
22966 }
22967
22968 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22969 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22970 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22971
22972 /* Prevent inadvertently clearing to end of the X window. */
22973 if (to_x > from_x && to_y > from_y)
22974 {
22975 BLOCK_INPUT;
22976 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22977 to_x - from_x, to_y - from_y);
22978 UNBLOCK_INPUT;
22979 }
22980 }
22981
22982 #endif /* HAVE_WINDOW_SYSTEM */
22983
22984
22985 \f
22986 /***********************************************************************
22987 Cursor types
22988 ***********************************************************************/
22989
22990 /* Value is the internal representation of the specified cursor type
22991 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22992 of the bar cursor. */
22993
22994 static enum text_cursor_kinds
22995 get_specified_cursor_type (Lisp_Object arg, int *width)
22996 {
22997 enum text_cursor_kinds type;
22998
22999 if (NILP (arg))
23000 return NO_CURSOR;
23001
23002 if (EQ (arg, Qbox))
23003 return FILLED_BOX_CURSOR;
23004
23005 if (EQ (arg, Qhollow))
23006 return HOLLOW_BOX_CURSOR;
23007
23008 if (EQ (arg, Qbar))
23009 {
23010 *width = 2;
23011 return BAR_CURSOR;
23012 }
23013
23014 if (CONSP (arg)
23015 && EQ (XCAR (arg), Qbar)
23016 && INTEGERP (XCDR (arg))
23017 && XINT (XCDR (arg)) >= 0)
23018 {
23019 *width = XINT (XCDR (arg));
23020 return BAR_CURSOR;
23021 }
23022
23023 if (EQ (arg, Qhbar))
23024 {
23025 *width = 2;
23026 return HBAR_CURSOR;
23027 }
23028
23029 if (CONSP (arg)
23030 && EQ (XCAR (arg), Qhbar)
23031 && INTEGERP (XCDR (arg))
23032 && XINT (XCDR (arg)) >= 0)
23033 {
23034 *width = XINT (XCDR (arg));
23035 return HBAR_CURSOR;
23036 }
23037
23038 /* Treat anything unknown as "hollow box cursor".
23039 It was bad to signal an error; people have trouble fixing
23040 .Xdefaults with Emacs, when it has something bad in it. */
23041 type = HOLLOW_BOX_CURSOR;
23042
23043 return type;
23044 }
23045
23046 /* Set the default cursor types for specified frame. */
23047 void
23048 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23049 {
23050 int width;
23051 Lisp_Object tem;
23052
23053 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23054 FRAME_CURSOR_WIDTH (f) = width;
23055
23056 /* By default, set up the blink-off state depending on the on-state. */
23057
23058 tem = Fassoc (arg, Vblink_cursor_alist);
23059 if (!NILP (tem))
23060 {
23061 FRAME_BLINK_OFF_CURSOR (f)
23062 = get_specified_cursor_type (XCDR (tem), &width);
23063 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23064 }
23065 else
23066 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23067 }
23068
23069
23070 /* Return the cursor we want to be displayed in window W. Return
23071 width of bar/hbar cursor through WIDTH arg. Return with
23072 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23073 (i.e. if the `system caret' should track this cursor).
23074
23075 In a mini-buffer window, we want the cursor only to appear if we
23076 are reading input from this window. For the selected window, we
23077 want the cursor type given by the frame parameter or buffer local
23078 setting of cursor-type. If explicitly marked off, draw no cursor.
23079 In all other cases, we want a hollow box cursor. */
23080
23081 static enum text_cursor_kinds
23082 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23083 int *active_cursor)
23084 {
23085 struct frame *f = XFRAME (w->frame);
23086 struct buffer *b = XBUFFER (w->buffer);
23087 int cursor_type = DEFAULT_CURSOR;
23088 Lisp_Object alt_cursor;
23089 int non_selected = 0;
23090
23091 *active_cursor = 1;
23092
23093 /* Echo area */
23094 if (cursor_in_echo_area
23095 && FRAME_HAS_MINIBUF_P (f)
23096 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23097 {
23098 if (w == XWINDOW (echo_area_window))
23099 {
23100 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23101 {
23102 *width = FRAME_CURSOR_WIDTH (f);
23103 return FRAME_DESIRED_CURSOR (f);
23104 }
23105 else
23106 return get_specified_cursor_type (b->cursor_type, width);
23107 }
23108
23109 *active_cursor = 0;
23110 non_selected = 1;
23111 }
23112
23113 /* Detect a nonselected window or nonselected frame. */
23114 else if (w != XWINDOW (f->selected_window)
23115 #ifdef HAVE_WINDOW_SYSTEM
23116 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23117 #endif
23118 )
23119 {
23120 *active_cursor = 0;
23121
23122 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23123 return NO_CURSOR;
23124
23125 non_selected = 1;
23126 }
23127
23128 /* Never display a cursor in a window in which cursor-type is nil. */
23129 if (NILP (b->cursor_type))
23130 return NO_CURSOR;
23131
23132 /* Get the normal cursor type for this window. */
23133 if (EQ (b->cursor_type, Qt))
23134 {
23135 cursor_type = FRAME_DESIRED_CURSOR (f);
23136 *width = FRAME_CURSOR_WIDTH (f);
23137 }
23138 else
23139 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23140
23141 /* Use cursor-in-non-selected-windows instead
23142 for non-selected window or frame. */
23143 if (non_selected)
23144 {
23145 alt_cursor = b->cursor_in_non_selected_windows;
23146 if (!EQ (Qt, alt_cursor))
23147 return get_specified_cursor_type (alt_cursor, width);
23148 /* t means modify the normal cursor type. */
23149 if (cursor_type == FILLED_BOX_CURSOR)
23150 cursor_type = HOLLOW_BOX_CURSOR;
23151 else if (cursor_type == BAR_CURSOR && *width > 1)
23152 --*width;
23153 return cursor_type;
23154 }
23155
23156 /* Use normal cursor if not blinked off. */
23157 if (!w->cursor_off_p)
23158 {
23159 #ifdef HAVE_WINDOW_SYSTEM
23160 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23161 {
23162 if (cursor_type == FILLED_BOX_CURSOR)
23163 {
23164 /* Using a block cursor on large images can be very annoying.
23165 So use a hollow cursor for "large" images.
23166 If image is not transparent (no mask), also use hollow cursor. */
23167 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23168 if (img != NULL && IMAGEP (img->spec))
23169 {
23170 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23171 where N = size of default frame font size.
23172 This should cover most of the "tiny" icons people may use. */
23173 if (!img->mask
23174 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23175 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23176 cursor_type = HOLLOW_BOX_CURSOR;
23177 }
23178 }
23179 else if (cursor_type != NO_CURSOR)
23180 {
23181 /* Display current only supports BOX and HOLLOW cursors for images.
23182 So for now, unconditionally use a HOLLOW cursor when cursor is
23183 not a solid box cursor. */
23184 cursor_type = HOLLOW_BOX_CURSOR;
23185 }
23186 }
23187 #endif
23188 return cursor_type;
23189 }
23190
23191 /* Cursor is blinked off, so determine how to "toggle" it. */
23192
23193 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23194 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23195 return get_specified_cursor_type (XCDR (alt_cursor), width);
23196
23197 /* Then see if frame has specified a specific blink off cursor type. */
23198 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23199 {
23200 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23201 return FRAME_BLINK_OFF_CURSOR (f);
23202 }
23203
23204 #if 0
23205 /* Some people liked having a permanently visible blinking cursor,
23206 while others had very strong opinions against it. So it was
23207 decided to remove it. KFS 2003-09-03 */
23208
23209 /* Finally perform built-in cursor blinking:
23210 filled box <-> hollow box
23211 wide [h]bar <-> narrow [h]bar
23212 narrow [h]bar <-> no cursor
23213 other type <-> no cursor */
23214
23215 if (cursor_type == FILLED_BOX_CURSOR)
23216 return HOLLOW_BOX_CURSOR;
23217
23218 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23219 {
23220 *width = 1;
23221 return cursor_type;
23222 }
23223 #endif
23224
23225 return NO_CURSOR;
23226 }
23227
23228
23229 #ifdef HAVE_WINDOW_SYSTEM
23230
23231 /* Notice when the text cursor of window W has been completely
23232 overwritten by a drawing operation that outputs glyphs in AREA
23233 starting at X0 and ending at X1 in the line starting at Y0 and
23234 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23235 the rest of the line after X0 has been written. Y coordinates
23236 are window-relative. */
23237
23238 static void
23239 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23240 int x0, int x1, int y0, int y1)
23241 {
23242 int cx0, cx1, cy0, cy1;
23243 struct glyph_row *row;
23244
23245 if (!w->phys_cursor_on_p)
23246 return;
23247 if (area != TEXT_AREA)
23248 return;
23249
23250 if (w->phys_cursor.vpos < 0
23251 || w->phys_cursor.vpos >= w->current_matrix->nrows
23252 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23253 !(row->enabled_p && row->displays_text_p)))
23254 return;
23255
23256 if (row->cursor_in_fringe_p)
23257 {
23258 row->cursor_in_fringe_p = 0;
23259 draw_fringe_bitmap (w, row, row->reversed_p);
23260 w->phys_cursor_on_p = 0;
23261 return;
23262 }
23263
23264 cx0 = w->phys_cursor.x;
23265 cx1 = cx0 + w->phys_cursor_width;
23266 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23267 return;
23268
23269 /* The cursor image will be completely removed from the
23270 screen if the output area intersects the cursor area in
23271 y-direction. When we draw in [y0 y1[, and some part of
23272 the cursor is at y < y0, that part must have been drawn
23273 before. When scrolling, the cursor is erased before
23274 actually scrolling, so we don't come here. When not
23275 scrolling, the rows above the old cursor row must have
23276 changed, and in this case these rows must have written
23277 over the cursor image.
23278
23279 Likewise if part of the cursor is below y1, with the
23280 exception of the cursor being in the first blank row at
23281 the buffer and window end because update_text_area
23282 doesn't draw that row. (Except when it does, but
23283 that's handled in update_text_area.) */
23284
23285 cy0 = w->phys_cursor.y;
23286 cy1 = cy0 + w->phys_cursor_height;
23287 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23288 return;
23289
23290 w->phys_cursor_on_p = 0;
23291 }
23292
23293 #endif /* HAVE_WINDOW_SYSTEM */
23294
23295 \f
23296 /************************************************************************
23297 Mouse Face
23298 ************************************************************************/
23299
23300 #ifdef HAVE_WINDOW_SYSTEM
23301
23302 /* EXPORT for RIF:
23303 Fix the display of area AREA of overlapping row ROW in window W
23304 with respect to the overlapping part OVERLAPS. */
23305
23306 void
23307 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23308 enum glyph_row_area area, int overlaps)
23309 {
23310 int i, x;
23311
23312 BLOCK_INPUT;
23313
23314 x = 0;
23315 for (i = 0; i < row->used[area];)
23316 {
23317 if (row->glyphs[area][i].overlaps_vertically_p)
23318 {
23319 int start = i, start_x = x;
23320
23321 do
23322 {
23323 x += row->glyphs[area][i].pixel_width;
23324 ++i;
23325 }
23326 while (i < row->used[area]
23327 && row->glyphs[area][i].overlaps_vertically_p);
23328
23329 draw_glyphs (w, start_x, row, area,
23330 start, i,
23331 DRAW_NORMAL_TEXT, overlaps);
23332 }
23333 else
23334 {
23335 x += row->glyphs[area][i].pixel_width;
23336 ++i;
23337 }
23338 }
23339
23340 UNBLOCK_INPUT;
23341 }
23342
23343
23344 /* EXPORT:
23345 Draw the cursor glyph of window W in glyph row ROW. See the
23346 comment of draw_glyphs for the meaning of HL. */
23347
23348 void
23349 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23350 enum draw_glyphs_face hl)
23351 {
23352 /* If cursor hpos is out of bounds, don't draw garbage. This can
23353 happen in mini-buffer windows when switching between echo area
23354 glyphs and mini-buffer. */
23355 if ((row->reversed_p
23356 ? (w->phys_cursor.hpos >= 0)
23357 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23358 {
23359 int on_p = w->phys_cursor_on_p;
23360 int x1;
23361 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23362 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23363 hl, 0);
23364 w->phys_cursor_on_p = on_p;
23365
23366 if (hl == DRAW_CURSOR)
23367 w->phys_cursor_width = x1 - w->phys_cursor.x;
23368 /* When we erase the cursor, and ROW is overlapped by other
23369 rows, make sure that these overlapping parts of other rows
23370 are redrawn. */
23371 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23372 {
23373 w->phys_cursor_width = x1 - w->phys_cursor.x;
23374
23375 if (row > w->current_matrix->rows
23376 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23377 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23378 OVERLAPS_ERASED_CURSOR);
23379
23380 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23381 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23382 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23383 OVERLAPS_ERASED_CURSOR);
23384 }
23385 }
23386 }
23387
23388
23389 /* EXPORT:
23390 Erase the image of a cursor of window W from the screen. */
23391
23392 void
23393 erase_phys_cursor (struct window *w)
23394 {
23395 struct frame *f = XFRAME (w->frame);
23396 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23397 int hpos = w->phys_cursor.hpos;
23398 int vpos = w->phys_cursor.vpos;
23399 int mouse_face_here_p = 0;
23400 struct glyph_matrix *active_glyphs = w->current_matrix;
23401 struct glyph_row *cursor_row;
23402 struct glyph *cursor_glyph;
23403 enum draw_glyphs_face hl;
23404
23405 /* No cursor displayed or row invalidated => nothing to do on the
23406 screen. */
23407 if (w->phys_cursor_type == NO_CURSOR)
23408 goto mark_cursor_off;
23409
23410 /* VPOS >= active_glyphs->nrows means that window has been resized.
23411 Don't bother to erase the cursor. */
23412 if (vpos >= active_glyphs->nrows)
23413 goto mark_cursor_off;
23414
23415 /* If row containing cursor is marked invalid, there is nothing we
23416 can do. */
23417 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23418 if (!cursor_row->enabled_p)
23419 goto mark_cursor_off;
23420
23421 /* If line spacing is > 0, old cursor may only be partially visible in
23422 window after split-window. So adjust visible height. */
23423 cursor_row->visible_height = min (cursor_row->visible_height,
23424 window_text_bottom_y (w) - cursor_row->y);
23425
23426 /* If row is completely invisible, don't attempt to delete a cursor which
23427 isn't there. This can happen if cursor is at top of a window, and
23428 we switch to a buffer with a header line in that window. */
23429 if (cursor_row->visible_height <= 0)
23430 goto mark_cursor_off;
23431
23432 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23433 if (cursor_row->cursor_in_fringe_p)
23434 {
23435 cursor_row->cursor_in_fringe_p = 0;
23436 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23437 goto mark_cursor_off;
23438 }
23439
23440 /* This can happen when the new row is shorter than the old one.
23441 In this case, either draw_glyphs or clear_end_of_line
23442 should have cleared the cursor. Note that we wouldn't be
23443 able to erase the cursor in this case because we don't have a
23444 cursor glyph at hand. */
23445 if ((cursor_row->reversed_p
23446 ? (w->phys_cursor.hpos < 0)
23447 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23448 goto mark_cursor_off;
23449
23450 /* If the cursor is in the mouse face area, redisplay that when
23451 we clear the cursor. */
23452 if (! NILP (dpyinfo->mouse_face_window)
23453 && w == XWINDOW (dpyinfo->mouse_face_window)
23454 && (vpos > dpyinfo->mouse_face_beg_row
23455 || (vpos == dpyinfo->mouse_face_beg_row
23456 && hpos >= dpyinfo->mouse_face_beg_col))
23457 && (vpos < dpyinfo->mouse_face_end_row
23458 || (vpos == dpyinfo->mouse_face_end_row
23459 && hpos < dpyinfo->mouse_face_end_col))
23460 /* Don't redraw the cursor's spot in mouse face if it is at the
23461 end of a line (on a newline). The cursor appears there, but
23462 mouse highlighting does not. */
23463 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23464 mouse_face_here_p = 1;
23465
23466 /* Maybe clear the display under the cursor. */
23467 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23468 {
23469 int x, y, left_x;
23470 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23471 int width;
23472
23473 cursor_glyph = get_phys_cursor_glyph (w);
23474 if (cursor_glyph == NULL)
23475 goto mark_cursor_off;
23476
23477 width = cursor_glyph->pixel_width;
23478 left_x = window_box_left_offset (w, TEXT_AREA);
23479 x = w->phys_cursor.x;
23480 if (x < left_x)
23481 width -= left_x - x;
23482 width = min (width, window_box_width (w, TEXT_AREA) - x);
23483 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23484 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23485
23486 if (width > 0)
23487 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23488 }
23489
23490 /* Erase the cursor by redrawing the character underneath it. */
23491 if (mouse_face_here_p)
23492 hl = DRAW_MOUSE_FACE;
23493 else
23494 hl = DRAW_NORMAL_TEXT;
23495 draw_phys_cursor_glyph (w, cursor_row, hl);
23496
23497 mark_cursor_off:
23498 w->phys_cursor_on_p = 0;
23499 w->phys_cursor_type = NO_CURSOR;
23500 }
23501
23502
23503 /* EXPORT:
23504 Display or clear cursor of window W. If ON is zero, clear the
23505 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23506 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23507
23508 void
23509 display_and_set_cursor (struct window *w, int on,
23510 int hpos, int vpos, int x, int y)
23511 {
23512 struct frame *f = XFRAME (w->frame);
23513 int new_cursor_type;
23514 int new_cursor_width;
23515 int active_cursor;
23516 struct glyph_row *glyph_row;
23517 struct glyph *glyph;
23518
23519 /* This is pointless on invisible frames, and dangerous on garbaged
23520 windows and frames; in the latter case, the frame or window may
23521 be in the midst of changing its size, and x and y may be off the
23522 window. */
23523 if (! FRAME_VISIBLE_P (f)
23524 || FRAME_GARBAGED_P (f)
23525 || vpos >= w->current_matrix->nrows
23526 || hpos >= w->current_matrix->matrix_w)
23527 return;
23528
23529 /* If cursor is off and we want it off, return quickly. */
23530 if (!on && !w->phys_cursor_on_p)
23531 return;
23532
23533 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23534 /* If cursor row is not enabled, we don't really know where to
23535 display the cursor. */
23536 if (!glyph_row->enabled_p)
23537 {
23538 w->phys_cursor_on_p = 0;
23539 return;
23540 }
23541
23542 glyph = NULL;
23543 if (!glyph_row->exact_window_width_line_p
23544 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23545 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23546
23547 xassert (interrupt_input_blocked);
23548
23549 /* Set new_cursor_type to the cursor we want to be displayed. */
23550 new_cursor_type = get_window_cursor_type (w, glyph,
23551 &new_cursor_width, &active_cursor);
23552
23553 /* If cursor is currently being shown and we don't want it to be or
23554 it is in the wrong place, or the cursor type is not what we want,
23555 erase it. */
23556 if (w->phys_cursor_on_p
23557 && (!on
23558 || w->phys_cursor.x != x
23559 || w->phys_cursor.y != y
23560 || new_cursor_type != w->phys_cursor_type
23561 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23562 && new_cursor_width != w->phys_cursor_width)))
23563 erase_phys_cursor (w);
23564
23565 /* Don't check phys_cursor_on_p here because that flag is only set
23566 to zero in some cases where we know that the cursor has been
23567 completely erased, to avoid the extra work of erasing the cursor
23568 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23569 still not be visible, or it has only been partly erased. */
23570 if (on)
23571 {
23572 w->phys_cursor_ascent = glyph_row->ascent;
23573 w->phys_cursor_height = glyph_row->height;
23574
23575 /* Set phys_cursor_.* before x_draw_.* is called because some
23576 of them may need the information. */
23577 w->phys_cursor.x = x;
23578 w->phys_cursor.y = glyph_row->y;
23579 w->phys_cursor.hpos = hpos;
23580 w->phys_cursor.vpos = vpos;
23581 }
23582
23583 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23584 new_cursor_type, new_cursor_width,
23585 on, active_cursor);
23586 }
23587
23588
23589 /* Switch the display of W's cursor on or off, according to the value
23590 of ON. */
23591
23592 void
23593 update_window_cursor (struct window *w, int on)
23594 {
23595 /* Don't update cursor in windows whose frame is in the process
23596 of being deleted. */
23597 if (w->current_matrix)
23598 {
23599 BLOCK_INPUT;
23600 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23601 w->phys_cursor.x, w->phys_cursor.y);
23602 UNBLOCK_INPUT;
23603 }
23604 }
23605
23606
23607 /* Call update_window_cursor with parameter ON_P on all leaf windows
23608 in the window tree rooted at W. */
23609
23610 static void
23611 update_cursor_in_window_tree (struct window *w, int on_p)
23612 {
23613 while (w)
23614 {
23615 if (!NILP (w->hchild))
23616 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23617 else if (!NILP (w->vchild))
23618 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23619 else
23620 update_window_cursor (w, on_p);
23621
23622 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23623 }
23624 }
23625
23626
23627 /* EXPORT:
23628 Display the cursor on window W, or clear it, according to ON_P.
23629 Don't change the cursor's position. */
23630
23631 void
23632 x_update_cursor (struct frame *f, int on_p)
23633 {
23634 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23635 }
23636
23637
23638 /* EXPORT:
23639 Clear the cursor of window W to background color, and mark the
23640 cursor as not shown. This is used when the text where the cursor
23641 is about to be rewritten. */
23642
23643 void
23644 x_clear_cursor (struct window *w)
23645 {
23646 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23647 update_window_cursor (w, 0);
23648 }
23649
23650
23651 /* EXPORT:
23652 Display the active region described by mouse_face_* according to DRAW. */
23653
23654 void
23655 show_mouse_face (Display_Info *dpyinfo, enum draw_glyphs_face draw)
23656 {
23657 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23658 struct frame *f = XFRAME (WINDOW_FRAME (w));
23659
23660 if (/* If window is in the process of being destroyed, don't bother
23661 to do anything. */
23662 w->current_matrix != NULL
23663 /* Don't update mouse highlight if hidden */
23664 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23665 /* Recognize when we are called to operate on rows that don't exist
23666 anymore. This can happen when a window is split. */
23667 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23668 {
23669 int phys_cursor_on_p = w->phys_cursor_on_p;
23670 struct glyph_row *row, *first, *last;
23671
23672 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23673 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23674
23675 for (row = first; row <= last && row->enabled_p; ++row)
23676 {
23677 int start_hpos, end_hpos, start_x;
23678
23679 /* For all but the first row, the highlight starts at column 0. */
23680 if (row == first)
23681 {
23682 start_hpos = dpyinfo->mouse_face_beg_col;
23683 start_x = dpyinfo->mouse_face_beg_x;
23684 }
23685 else
23686 {
23687 start_hpos = 0;
23688 start_x = 0;
23689 }
23690
23691 if (row == last)
23692 end_hpos = dpyinfo->mouse_face_end_col;
23693 else
23694 {
23695 end_hpos = row->used[TEXT_AREA];
23696 if (draw == DRAW_NORMAL_TEXT)
23697 row->fill_line_p = 1; /* Clear to end of line */
23698 }
23699
23700 if (end_hpos > start_hpos)
23701 {
23702 draw_glyphs (w, start_x, row, TEXT_AREA,
23703 start_hpos, end_hpos,
23704 draw, 0);
23705
23706 row->mouse_face_p
23707 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23708 }
23709 }
23710
23711 /* When we've written over the cursor, arrange for it to
23712 be displayed again. */
23713 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23714 {
23715 BLOCK_INPUT;
23716 display_and_set_cursor (w, 1,
23717 w->phys_cursor.hpos, w->phys_cursor.vpos,
23718 w->phys_cursor.x, w->phys_cursor.y);
23719 UNBLOCK_INPUT;
23720 }
23721 }
23722
23723 /* Change the mouse cursor. */
23724 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23725 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23726 else if (draw == DRAW_MOUSE_FACE)
23727 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23728 else
23729 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23730 }
23731
23732 /* EXPORT:
23733 Clear out the mouse-highlighted active region.
23734 Redraw it un-highlighted first. Value is non-zero if mouse
23735 face was actually drawn unhighlighted. */
23736
23737 int
23738 clear_mouse_face (Display_Info *dpyinfo)
23739 {
23740 int cleared = 0;
23741
23742 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23743 {
23744 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23745 cleared = 1;
23746 }
23747
23748 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23749 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23750 dpyinfo->mouse_face_window = Qnil;
23751 dpyinfo->mouse_face_overlay = Qnil;
23752 return cleared;
23753 }
23754
23755
23756 /* EXPORT:
23757 Non-zero if physical cursor of window W is within mouse face. */
23758
23759 int
23760 cursor_in_mouse_face_p (struct window *w)
23761 {
23762 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23763 int in_mouse_face = 0;
23764
23765 if (WINDOWP (dpyinfo->mouse_face_window)
23766 && XWINDOW (dpyinfo->mouse_face_window) == w)
23767 {
23768 int hpos = w->phys_cursor.hpos;
23769 int vpos = w->phys_cursor.vpos;
23770
23771 if (vpos >= dpyinfo->mouse_face_beg_row
23772 && vpos <= dpyinfo->mouse_face_end_row
23773 && (vpos > dpyinfo->mouse_face_beg_row
23774 || hpos >= dpyinfo->mouse_face_beg_col)
23775 && (vpos < dpyinfo->mouse_face_end_row
23776 || hpos < dpyinfo->mouse_face_end_col
23777 || dpyinfo->mouse_face_past_end))
23778 in_mouse_face = 1;
23779 }
23780
23781 return in_mouse_face;
23782 }
23783
23784
23785
23786 \f
23787 /* This function sets the mouse_face_* elements of DPYINFO, assuming
23788 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
23789 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
23790 for the overlay or run of text properties specifying the mouse
23791 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
23792 before-string and after-string that must also be highlighted.
23793 DISPLAY_STRING, if non-nil, is a display string that may cover some
23794 or all of the highlighted text. */
23795
23796 static void
23797 mouse_face_from_buffer_pos (Lisp_Object window,
23798 Display_Info *dpyinfo,
23799 EMACS_INT mouse_charpos,
23800 EMACS_INT start_charpos,
23801 EMACS_INT end_charpos,
23802 Lisp_Object before_string,
23803 Lisp_Object after_string,
23804 Lisp_Object display_string)
23805 {
23806 struct window *w = XWINDOW (window);
23807 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23808 struct glyph_row *row;
23809 struct glyph *glyph, *end;
23810 EMACS_INT ignore;
23811 int x;
23812
23813 xassert (NILP (display_string) || STRINGP (display_string));
23814 xassert (NILP (before_string) || STRINGP (before_string));
23815 xassert (NILP (after_string) || STRINGP (after_string));
23816
23817 /* Find the first highlighted glyph. */
23818 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
23819 {
23820 dpyinfo->mouse_face_beg_col = 0;
23821 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
23822 dpyinfo->mouse_face_beg_x = first->x;
23823 dpyinfo->mouse_face_beg_y = first->y;
23824 }
23825 else
23826 {
23827 row = row_containing_pos (w, start_charpos, first, NULL, 0);
23828 if (row == NULL)
23829 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23830
23831 /* If the before-string or display-string contains newlines,
23832 row_containing_pos skips to its last row. Move back. */
23833 if (!NILP (before_string) || !NILP (display_string))
23834 {
23835 struct glyph_row *prev;
23836 while ((prev = row - 1, prev >= first)
23837 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
23838 && prev->used[TEXT_AREA] > 0)
23839 {
23840 struct glyph *beg = prev->glyphs[TEXT_AREA];
23841 glyph = beg + prev->used[TEXT_AREA];
23842 while (--glyph >= beg && INTEGERP (glyph->object));
23843 if (glyph < beg
23844 || !(EQ (glyph->object, before_string)
23845 || EQ (glyph->object, display_string)))
23846 break;
23847 row = prev;
23848 }
23849 }
23850
23851 glyph = row->glyphs[TEXT_AREA];
23852 end = glyph + row->used[TEXT_AREA];
23853 x = row->x;
23854 dpyinfo->mouse_face_beg_y = row->y;
23855 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23856
23857 /* Skip truncation glyphs at the start of the glyph row. */
23858 if (row->displays_text_p)
23859 for (; glyph < end
23860 && INTEGERP (glyph->object)
23861 && glyph->charpos < 0;
23862 ++glyph)
23863 x += glyph->pixel_width;
23864
23865 /* Scan the glyph row, stopping before BEFORE_STRING or
23866 DISPLAY_STRING or START_CHARPOS. */
23867 for (; glyph < end
23868 && !INTEGERP (glyph->object)
23869 && !EQ (glyph->object, before_string)
23870 && !EQ (glyph->object, display_string)
23871 && !(BUFFERP (glyph->object)
23872 && glyph->charpos >= start_charpos);
23873 ++glyph)
23874 x += glyph->pixel_width;
23875
23876 dpyinfo->mouse_face_beg_x = x;
23877 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
23878 }
23879
23880 /* Find the last highlighted glyph. */
23881 row = row_containing_pos (w, end_charpos, first, NULL, 0);
23882 if (row == NULL)
23883 {
23884 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23885 dpyinfo->mouse_face_past_end = 1;
23886 }
23887 else if (!NILP (after_string))
23888 {
23889 /* If the after-string has newlines, advance to its last row. */
23890 struct glyph_row *next;
23891 struct glyph_row *last
23892 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23893
23894 for (next = row + 1;
23895 next <= last
23896 && next->used[TEXT_AREA] > 0
23897 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
23898 ++next)
23899 row = next;
23900 }
23901
23902 glyph = row->glyphs[TEXT_AREA];
23903 end = glyph + row->used[TEXT_AREA];
23904 x = row->x;
23905 dpyinfo->mouse_face_end_y = row->y;
23906 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23907
23908 /* Skip truncation glyphs at the start of the row. */
23909 if (row->displays_text_p)
23910 for (; glyph < end
23911 && INTEGERP (glyph->object)
23912 && glyph->charpos < 0;
23913 ++glyph)
23914 x += glyph->pixel_width;
23915
23916 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23917 AFTER_STRING. */
23918 for (; glyph < end
23919 && !INTEGERP (glyph->object)
23920 && !EQ (glyph->object, after_string)
23921 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23922 ++glyph)
23923 x += glyph->pixel_width;
23924
23925 /* If we found AFTER_STRING, consume it and stop. */
23926 if (EQ (glyph->object, after_string))
23927 {
23928 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23929 x += glyph->pixel_width;
23930 }
23931 else
23932 {
23933 /* If there's no after-string, we must check if we overshot,
23934 which might be the case if we stopped after a string glyph.
23935 That glyph may belong to a before-string or display-string
23936 associated with the end position, which must not be
23937 highlighted. */
23938 Lisp_Object prev_object;
23939 EMACS_INT pos;
23940
23941 while (glyph > row->glyphs[TEXT_AREA])
23942 {
23943 prev_object = (glyph - 1)->object;
23944 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23945 break;
23946
23947 pos = string_buffer_position (w, prev_object, end_charpos);
23948 if (pos && pos < end_charpos)
23949 break;
23950
23951 for (; glyph > row->glyphs[TEXT_AREA]
23952 && EQ ((glyph - 1)->object, prev_object);
23953 --glyph)
23954 x -= (glyph - 1)->pixel_width;
23955 }
23956 }
23957
23958 dpyinfo->mouse_face_end_x = x;
23959 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
23960 dpyinfo->mouse_face_window = window;
23961 dpyinfo->mouse_face_face_id
23962 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
23963 mouse_charpos + 1,
23964 !dpyinfo->mouse_face_hidden, -1);
23965 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23966 }
23967
23968
23969 /* Find the position of the glyph for position POS in OBJECT in
23970 window W's current matrix, and return in *X, *Y the pixel
23971 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23972
23973 RIGHT_P non-zero means return the position of the right edge of the
23974 glyph, RIGHT_P zero means return the left edge position.
23975
23976 If no glyph for POS exists in the matrix, return the position of
23977 the glyph with the next smaller position that is in the matrix, if
23978 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23979 exists in the matrix, return the position of the glyph with the
23980 next larger position in OBJECT.
23981
23982 Value is non-zero if a glyph was found. */
23983
23984 static int
23985 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
23986 int *hpos, int *vpos, int *x, int *y, int right_p)
23987 {
23988 int yb = window_text_bottom_y (w);
23989 struct glyph_row *r;
23990 struct glyph *best_glyph = NULL;
23991 struct glyph_row *best_row = NULL;
23992 int best_x = 0;
23993
23994 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23995 r->enabled_p && r->y < yb;
23996 ++r)
23997 {
23998 struct glyph *g = r->glyphs[TEXT_AREA];
23999 struct glyph *e = g + r->used[TEXT_AREA];
24000 int gx;
24001
24002 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24003 if (EQ (g->object, object))
24004 {
24005 if (g->charpos == pos)
24006 {
24007 best_glyph = g;
24008 best_x = gx;
24009 best_row = r;
24010 goto found;
24011 }
24012 else if (best_glyph == NULL
24013 || ((eabs (g->charpos - pos)
24014 < eabs (best_glyph->charpos - pos))
24015 && (right_p
24016 ? g->charpos < pos
24017 : g->charpos > pos)))
24018 {
24019 best_glyph = g;
24020 best_x = gx;
24021 best_row = r;
24022 }
24023 }
24024 }
24025
24026 found:
24027
24028 if (best_glyph)
24029 {
24030 *x = best_x;
24031 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24032
24033 if (right_p)
24034 {
24035 *x += best_glyph->pixel_width;
24036 ++*hpos;
24037 }
24038
24039 *y = best_row->y;
24040 *vpos = best_row - w->current_matrix->rows;
24041 }
24042
24043 return best_glyph != NULL;
24044 }
24045
24046
24047 /* See if position X, Y is within a hot-spot of an image. */
24048
24049 static int
24050 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24051 {
24052 if (!CONSP (hot_spot))
24053 return 0;
24054
24055 if (EQ (XCAR (hot_spot), Qrect))
24056 {
24057 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24058 Lisp_Object rect = XCDR (hot_spot);
24059 Lisp_Object tem;
24060 if (!CONSP (rect))
24061 return 0;
24062 if (!CONSP (XCAR (rect)))
24063 return 0;
24064 if (!CONSP (XCDR (rect)))
24065 return 0;
24066 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24067 return 0;
24068 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24069 return 0;
24070 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24071 return 0;
24072 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24073 return 0;
24074 return 1;
24075 }
24076 else if (EQ (XCAR (hot_spot), Qcircle))
24077 {
24078 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24079 Lisp_Object circ = XCDR (hot_spot);
24080 Lisp_Object lr, lx0, ly0;
24081 if (CONSP (circ)
24082 && CONSP (XCAR (circ))
24083 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24084 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24085 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24086 {
24087 double r = XFLOATINT (lr);
24088 double dx = XINT (lx0) - x;
24089 double dy = XINT (ly0) - y;
24090 return (dx * dx + dy * dy <= r * r);
24091 }
24092 }
24093 else if (EQ (XCAR (hot_spot), Qpoly))
24094 {
24095 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24096 if (VECTORP (XCDR (hot_spot)))
24097 {
24098 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24099 Lisp_Object *poly = v->contents;
24100 int n = v->size;
24101 int i;
24102 int inside = 0;
24103 Lisp_Object lx, ly;
24104 int x0, y0;
24105
24106 /* Need an even number of coordinates, and at least 3 edges. */
24107 if (n < 6 || n & 1)
24108 return 0;
24109
24110 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24111 If count is odd, we are inside polygon. Pixels on edges
24112 may or may not be included depending on actual geometry of the
24113 polygon. */
24114 if ((lx = poly[n-2], !INTEGERP (lx))
24115 || (ly = poly[n-1], !INTEGERP (lx)))
24116 return 0;
24117 x0 = XINT (lx), y0 = XINT (ly);
24118 for (i = 0; i < n; i += 2)
24119 {
24120 int x1 = x0, y1 = y0;
24121 if ((lx = poly[i], !INTEGERP (lx))
24122 || (ly = poly[i+1], !INTEGERP (ly)))
24123 return 0;
24124 x0 = XINT (lx), y0 = XINT (ly);
24125
24126 /* Does this segment cross the X line? */
24127 if (x0 >= x)
24128 {
24129 if (x1 >= x)
24130 continue;
24131 }
24132 else if (x1 < x)
24133 continue;
24134 if (y > y0 && y > y1)
24135 continue;
24136 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24137 inside = !inside;
24138 }
24139 return inside;
24140 }
24141 }
24142 return 0;
24143 }
24144
24145 Lisp_Object
24146 find_hot_spot (Lisp_Object map, int x, int y)
24147 {
24148 while (CONSP (map))
24149 {
24150 if (CONSP (XCAR (map))
24151 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24152 return XCAR (map);
24153 map = XCDR (map);
24154 }
24155
24156 return Qnil;
24157 }
24158
24159 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24160 3, 3, 0,
24161 doc: /* Lookup in image map MAP coordinates X and Y.
24162 An image map is an alist where each element has the format (AREA ID PLIST).
24163 An AREA is specified as either a rectangle, a circle, or a polygon:
24164 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24165 pixel coordinates of the upper left and bottom right corners.
24166 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24167 and the radius of the circle; r may be a float or integer.
24168 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24169 vector describes one corner in the polygon.
24170 Returns the alist element for the first matching AREA in MAP. */)
24171 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24172 {
24173 if (NILP (map))
24174 return Qnil;
24175
24176 CHECK_NUMBER (x);
24177 CHECK_NUMBER (y);
24178
24179 return find_hot_spot (map, XINT (x), XINT (y));
24180 }
24181
24182
24183 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24184 static void
24185 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24186 {
24187 /* Do not change cursor shape while dragging mouse. */
24188 if (!NILP (do_mouse_tracking))
24189 return;
24190
24191 if (!NILP (pointer))
24192 {
24193 if (EQ (pointer, Qarrow))
24194 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24195 else if (EQ (pointer, Qhand))
24196 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24197 else if (EQ (pointer, Qtext))
24198 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24199 else if (EQ (pointer, intern ("hdrag")))
24200 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24201 #ifdef HAVE_X_WINDOWS
24202 else if (EQ (pointer, intern ("vdrag")))
24203 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24204 #endif
24205 else if (EQ (pointer, intern ("hourglass")))
24206 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24207 else if (EQ (pointer, Qmodeline))
24208 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24209 else
24210 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24211 }
24212
24213 if (cursor != No_Cursor)
24214 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24215 }
24216
24217 /* Take proper action when mouse has moved to the mode or header line
24218 or marginal area AREA of window W, x-position X and y-position Y.
24219 X is relative to the start of the text display area of W, so the
24220 width of bitmap areas and scroll bars must be subtracted to get a
24221 position relative to the start of the mode line. */
24222
24223 static void
24224 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24225 enum window_part area)
24226 {
24227 struct window *w = XWINDOW (window);
24228 struct frame *f = XFRAME (w->frame);
24229 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24230 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24231 Lisp_Object pointer = Qnil;
24232 int charpos, dx, dy, width, height;
24233 Lisp_Object string, object = Qnil;
24234 Lisp_Object pos, help;
24235
24236 Lisp_Object mouse_face;
24237 int original_x_pixel = x;
24238 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24239 struct glyph_row *row;
24240
24241 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24242 {
24243 int x0;
24244 struct glyph *end;
24245
24246 string = mode_line_string (w, area, &x, &y, &charpos,
24247 &object, &dx, &dy, &width, &height);
24248
24249 row = (area == ON_MODE_LINE
24250 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24251 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24252
24253 /* Find glyph */
24254 if (row->mode_line_p && row->enabled_p)
24255 {
24256 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24257 end = glyph + row->used[TEXT_AREA];
24258
24259 for (x0 = original_x_pixel;
24260 glyph < end && x0 >= glyph->pixel_width;
24261 ++glyph)
24262 x0 -= glyph->pixel_width;
24263
24264 if (glyph >= end)
24265 glyph = NULL;
24266 }
24267 }
24268 else
24269 {
24270 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24271 string = marginal_area_string (w, area, &x, &y, &charpos,
24272 &object, &dx, &dy, &width, &height);
24273 }
24274
24275 help = Qnil;
24276
24277 if (IMAGEP (object))
24278 {
24279 Lisp_Object image_map, hotspot;
24280 if ((image_map = Fplist_get (XCDR (object), QCmap),
24281 !NILP (image_map))
24282 && (hotspot = find_hot_spot (image_map, dx, dy),
24283 CONSP (hotspot))
24284 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24285 {
24286 Lisp_Object area_id, plist;
24287
24288 area_id = XCAR (hotspot);
24289 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24290 If so, we could look for mouse-enter, mouse-leave
24291 properties in PLIST (and do something...). */
24292 hotspot = XCDR (hotspot);
24293 if (CONSP (hotspot)
24294 && (plist = XCAR (hotspot), CONSP (plist)))
24295 {
24296 pointer = Fplist_get (plist, Qpointer);
24297 if (NILP (pointer))
24298 pointer = Qhand;
24299 help = Fplist_get (plist, Qhelp_echo);
24300 if (!NILP (help))
24301 {
24302 help_echo_string = help;
24303 /* Is this correct? ++kfs */
24304 XSETWINDOW (help_echo_window, w);
24305 help_echo_object = w->buffer;
24306 help_echo_pos = charpos;
24307 }
24308 }
24309 }
24310 if (NILP (pointer))
24311 pointer = Fplist_get (XCDR (object), QCpointer);
24312 }
24313
24314 if (STRINGP (string))
24315 {
24316 pos = make_number (charpos);
24317 /* If we're on a string with `help-echo' text property, arrange
24318 for the help to be displayed. This is done by setting the
24319 global variable help_echo_string to the help string. */
24320 if (NILP (help))
24321 {
24322 help = Fget_text_property (pos, Qhelp_echo, string);
24323 if (!NILP (help))
24324 {
24325 help_echo_string = help;
24326 XSETWINDOW (help_echo_window, w);
24327 help_echo_object = string;
24328 help_echo_pos = charpos;
24329 }
24330 }
24331
24332 if (NILP (pointer))
24333 pointer = Fget_text_property (pos, Qpointer, string);
24334
24335 /* Change the mouse pointer according to what is under X/Y. */
24336 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24337 {
24338 Lisp_Object map;
24339 map = Fget_text_property (pos, Qlocal_map, string);
24340 if (!KEYMAPP (map))
24341 map = Fget_text_property (pos, Qkeymap, string);
24342 if (!KEYMAPP (map))
24343 cursor = dpyinfo->vertical_scroll_bar_cursor;
24344 }
24345
24346 /* Change the mouse face according to what is under X/Y. */
24347 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24348 if (!NILP (mouse_face)
24349 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24350 && glyph)
24351 {
24352 Lisp_Object b, e;
24353
24354 struct glyph * tmp_glyph;
24355
24356 int gpos;
24357 int gseq_length;
24358 int total_pixel_width;
24359 EMACS_INT ignore;
24360
24361 int vpos, hpos;
24362
24363 b = Fprevious_single_property_change (make_number (charpos + 1),
24364 Qmouse_face, string, Qnil);
24365 if (NILP (b))
24366 b = make_number (0);
24367
24368 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24369 if (NILP (e))
24370 e = make_number (SCHARS (string));
24371
24372 /* Calculate the position(glyph position: GPOS) of GLYPH in
24373 displayed string. GPOS is different from CHARPOS.
24374
24375 CHARPOS is the position of glyph in internal string
24376 object. A mode line string format has structures which
24377 is converted to a flatten by emacs lisp interpreter.
24378 The internal string is an element of the structures.
24379 The displayed string is the flatten string. */
24380 gpos = 0;
24381 if (glyph > row_start_glyph)
24382 {
24383 tmp_glyph = glyph - 1;
24384 while (tmp_glyph >= row_start_glyph
24385 && tmp_glyph->charpos >= XINT (b)
24386 && EQ (tmp_glyph->object, glyph->object))
24387 {
24388 tmp_glyph--;
24389 gpos++;
24390 }
24391 }
24392
24393 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24394 displayed string holding GLYPH.
24395
24396 GSEQ_LENGTH is different from SCHARS (STRING).
24397 SCHARS (STRING) returns the length of the internal string. */
24398 for (tmp_glyph = glyph, gseq_length = gpos;
24399 tmp_glyph->charpos < XINT (e);
24400 tmp_glyph++, gseq_length++)
24401 {
24402 if (!EQ (tmp_glyph->object, glyph->object))
24403 break;
24404 }
24405
24406 total_pixel_width = 0;
24407 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24408 total_pixel_width += tmp_glyph->pixel_width;
24409
24410 /* Pre calculation of re-rendering position */
24411 vpos = (x - gpos);
24412 hpos = (area == ON_MODE_LINE
24413 ? (w->current_matrix)->nrows - 1
24414 : 0);
24415
24416 /* If the re-rendering position is included in the last
24417 re-rendering area, we should do nothing. */
24418 if ( EQ (window, dpyinfo->mouse_face_window)
24419 && dpyinfo->mouse_face_beg_col <= vpos
24420 && vpos < dpyinfo->mouse_face_end_col
24421 && dpyinfo->mouse_face_beg_row == hpos )
24422 return;
24423
24424 if (clear_mouse_face (dpyinfo))
24425 cursor = No_Cursor;
24426
24427 dpyinfo->mouse_face_beg_col = vpos;
24428 dpyinfo->mouse_face_beg_row = hpos;
24429
24430 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24431 dpyinfo->mouse_face_beg_y = 0;
24432
24433 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24434 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24435
24436 dpyinfo->mouse_face_end_x = 0;
24437 dpyinfo->mouse_face_end_y = 0;
24438
24439 dpyinfo->mouse_face_past_end = 0;
24440 dpyinfo->mouse_face_window = window;
24441
24442 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24443 charpos,
24444 0, 0, 0, &ignore,
24445 glyph->face_id, 1);
24446 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24447
24448 if (NILP (pointer))
24449 pointer = Qhand;
24450 }
24451 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24452 clear_mouse_face (dpyinfo);
24453 }
24454 define_frame_cursor1 (f, cursor, pointer);
24455 }
24456
24457
24458 /* EXPORT:
24459 Take proper action when the mouse has moved to position X, Y on
24460 frame F as regards highlighting characters that have mouse-face
24461 properties. Also de-highlighting chars where the mouse was before.
24462 X and Y can be negative or out of range. */
24463
24464 void
24465 note_mouse_highlight (struct frame *f, int x, int y)
24466 {
24467 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24468 enum window_part part;
24469 Lisp_Object window;
24470 struct window *w;
24471 Cursor cursor = No_Cursor;
24472 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24473 struct buffer *b;
24474
24475 /* When a menu is active, don't highlight because this looks odd. */
24476 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24477 if (popup_activated ())
24478 return;
24479 #endif
24480
24481 if (NILP (Vmouse_highlight)
24482 || !f->glyphs_initialized_p
24483 || f->pointer_invisible)
24484 return;
24485
24486 dpyinfo->mouse_face_mouse_x = x;
24487 dpyinfo->mouse_face_mouse_y = y;
24488 dpyinfo->mouse_face_mouse_frame = f;
24489
24490 if (dpyinfo->mouse_face_defer)
24491 return;
24492
24493 if (gc_in_progress)
24494 {
24495 dpyinfo->mouse_face_deferred_gc = 1;
24496 return;
24497 }
24498
24499 /* Which window is that in? */
24500 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24501
24502 /* If we were displaying active text in another window, clear that.
24503 Also clear if we move out of text area in same window. */
24504 if (! EQ (window, dpyinfo->mouse_face_window)
24505 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24506 && !NILP (dpyinfo->mouse_face_window)))
24507 clear_mouse_face (dpyinfo);
24508
24509 /* Not on a window -> return. */
24510 if (!WINDOWP (window))
24511 return;
24512
24513 /* Reset help_echo_string. It will get recomputed below. */
24514 help_echo_string = Qnil;
24515
24516 /* Convert to window-relative pixel coordinates. */
24517 w = XWINDOW (window);
24518 frame_to_window_pixel_xy (w, &x, &y);
24519
24520 /* Handle tool-bar window differently since it doesn't display a
24521 buffer. */
24522 if (EQ (window, f->tool_bar_window))
24523 {
24524 note_tool_bar_highlight (f, x, y);
24525 return;
24526 }
24527
24528 /* Mouse is on the mode, header line or margin? */
24529 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24530 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24531 {
24532 note_mode_line_or_margin_highlight (window, x, y, part);
24533 return;
24534 }
24535
24536 if (part == ON_VERTICAL_BORDER)
24537 {
24538 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24539 help_echo_string = build_string ("drag-mouse-1: resize");
24540 }
24541 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24542 || part == ON_SCROLL_BAR)
24543 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24544 else
24545 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24546
24547 /* Are we in a window whose display is up to date?
24548 And verify the buffer's text has not changed. */
24549 b = XBUFFER (w->buffer);
24550 if (part == ON_TEXT
24551 && EQ (w->window_end_valid, w->buffer)
24552 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24553 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24554 {
24555 int hpos, vpos, i, dx, dy, area;
24556 EMACS_INT pos;
24557 struct glyph *glyph;
24558 Lisp_Object object;
24559 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24560 Lisp_Object *overlay_vec = NULL;
24561 int noverlays;
24562 struct buffer *obuf;
24563 int obegv, ozv, same_region;
24564
24565 /* Find the glyph under X/Y. */
24566 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24567
24568 /* Look for :pointer property on image. */
24569 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24570 {
24571 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24572 if (img != NULL && IMAGEP (img->spec))
24573 {
24574 Lisp_Object image_map, hotspot;
24575 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24576 !NILP (image_map))
24577 && (hotspot = find_hot_spot (image_map,
24578 glyph->slice.x + dx,
24579 glyph->slice.y + dy),
24580 CONSP (hotspot))
24581 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24582 {
24583 Lisp_Object area_id, plist;
24584
24585 area_id = XCAR (hotspot);
24586 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24587 If so, we could look for mouse-enter, mouse-leave
24588 properties in PLIST (and do something...). */
24589 hotspot = XCDR (hotspot);
24590 if (CONSP (hotspot)
24591 && (plist = XCAR (hotspot), CONSP (plist)))
24592 {
24593 pointer = Fplist_get (plist, Qpointer);
24594 if (NILP (pointer))
24595 pointer = Qhand;
24596 help_echo_string = Fplist_get (plist, Qhelp_echo);
24597 if (!NILP (help_echo_string))
24598 {
24599 help_echo_window = window;
24600 help_echo_object = glyph->object;
24601 help_echo_pos = glyph->charpos;
24602 }
24603 }
24604 }
24605 if (NILP (pointer))
24606 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24607 }
24608 }
24609
24610 /* Clear mouse face if X/Y not over text. */
24611 if (glyph == NULL
24612 || area != TEXT_AREA
24613 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24614 {
24615 if (clear_mouse_face (dpyinfo))
24616 cursor = No_Cursor;
24617 if (NILP (pointer))
24618 {
24619 if (area != TEXT_AREA)
24620 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24621 else
24622 pointer = Vvoid_text_area_pointer;
24623 }
24624 goto set_cursor;
24625 }
24626
24627 pos = glyph->charpos;
24628 object = glyph->object;
24629 if (!STRINGP (object) && !BUFFERP (object))
24630 goto set_cursor;
24631
24632 /* If we get an out-of-range value, return now; avoid an error. */
24633 if (BUFFERP (object) && pos > BUF_Z (b))
24634 goto set_cursor;
24635
24636 /* Make the window's buffer temporarily current for
24637 overlays_at and compute_char_face. */
24638 obuf = current_buffer;
24639 current_buffer = b;
24640 obegv = BEGV;
24641 ozv = ZV;
24642 BEGV = BEG;
24643 ZV = Z;
24644
24645 /* Is this char mouse-active or does it have help-echo? */
24646 position = make_number (pos);
24647
24648 if (BUFFERP (object))
24649 {
24650 /* Put all the overlays we want in a vector in overlay_vec. */
24651 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24652 /* Sort overlays into increasing priority order. */
24653 noverlays = sort_overlays (overlay_vec, noverlays, w);
24654 }
24655 else
24656 noverlays = 0;
24657
24658 same_region = (EQ (window, dpyinfo->mouse_face_window)
24659 && vpos >= dpyinfo->mouse_face_beg_row
24660 && vpos <= dpyinfo->mouse_face_end_row
24661 && (vpos > dpyinfo->mouse_face_beg_row
24662 || hpos >= dpyinfo->mouse_face_beg_col)
24663 && (vpos < dpyinfo->mouse_face_end_row
24664 || hpos < dpyinfo->mouse_face_end_col
24665 || dpyinfo->mouse_face_past_end));
24666
24667 if (same_region)
24668 cursor = No_Cursor;
24669
24670 /* Check mouse-face highlighting. */
24671 if (! same_region
24672 /* If there exists an overlay with mouse-face overlapping
24673 the one we are currently highlighting, we have to
24674 check if we enter the overlapping overlay, and then
24675 highlight only that. */
24676 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24677 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24678 {
24679 /* Find the highest priority overlay with a mouse-face. */
24680 overlay = Qnil;
24681 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24682 {
24683 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24684 if (!NILP (mouse_face))
24685 overlay = overlay_vec[i];
24686 }
24687
24688 /* If we're highlighting the same overlay as before, there's
24689 no need to do that again. */
24690 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24691 goto check_help_echo;
24692 dpyinfo->mouse_face_overlay = overlay;
24693
24694 /* Clear the display of the old active region, if any. */
24695 if (clear_mouse_face (dpyinfo))
24696 cursor = No_Cursor;
24697
24698 /* If no overlay applies, get a text property. */
24699 if (NILP (overlay))
24700 mouse_face = Fget_text_property (position, Qmouse_face, object);
24701
24702 /* Next, compute the bounds of the mouse highlighting and
24703 display it. */
24704 if (!NILP (mouse_face) && STRINGP (object))
24705 {
24706 /* The mouse-highlighting comes from a display string
24707 with a mouse-face. */
24708 Lisp_Object b, e;
24709 EMACS_INT ignore;
24710
24711 b = Fprevious_single_property_change
24712 (make_number (pos + 1), Qmouse_face, object, Qnil);
24713 e = Fnext_single_property_change
24714 (position, Qmouse_face, object, Qnil);
24715 if (NILP (b))
24716 b = make_number (0);
24717 if (NILP (e))
24718 e = make_number (SCHARS (object) - 1);
24719
24720 fast_find_string_pos (w, XINT (b), object,
24721 &dpyinfo->mouse_face_beg_col,
24722 &dpyinfo->mouse_face_beg_row,
24723 &dpyinfo->mouse_face_beg_x,
24724 &dpyinfo->mouse_face_beg_y, 0);
24725 fast_find_string_pos (w, XINT (e), object,
24726 &dpyinfo->mouse_face_end_col,
24727 &dpyinfo->mouse_face_end_row,
24728 &dpyinfo->mouse_face_end_x,
24729 &dpyinfo->mouse_face_end_y, 1);
24730 dpyinfo->mouse_face_past_end = 0;
24731 dpyinfo->mouse_face_window = window;
24732 dpyinfo->mouse_face_face_id
24733 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24734 glyph->face_id, 1);
24735 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24736 cursor = No_Cursor;
24737 }
24738 else
24739 {
24740 /* The mouse-highlighting, if any, comes from an overlay
24741 or text property in the buffer. */
24742 Lisp_Object buffer, display_string;
24743
24744 if (STRINGP (object))
24745 {
24746 /* If we are on a display string with no mouse-face,
24747 check if the text under it has one. */
24748 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24749 int start = MATRIX_ROW_START_CHARPOS (r);
24750 pos = string_buffer_position (w, object, start);
24751 if (pos > 0)
24752 {
24753 mouse_face = get_char_property_and_overlay
24754 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24755 buffer = w->buffer;
24756 display_string = object;
24757 }
24758 }
24759 else
24760 {
24761 buffer = object;
24762 display_string = Qnil;
24763 }
24764
24765 if (!NILP (mouse_face))
24766 {
24767 Lisp_Object before, after;
24768 Lisp_Object before_string, after_string;
24769
24770 if (NILP (overlay))
24771 {
24772 /* Handle the text property case. */
24773 before = Fprevious_single_property_change
24774 (make_number (pos + 1), Qmouse_face, buffer,
24775 Fmarker_position (w->start));
24776 after = Fnext_single_property_change
24777 (make_number (pos), Qmouse_face, buffer,
24778 make_number (BUF_Z (XBUFFER (buffer))
24779 - XFASTINT (w->window_end_pos)));
24780 before_string = after_string = Qnil;
24781 }
24782 else
24783 {
24784 /* Handle the overlay case. */
24785 before = Foverlay_start (overlay);
24786 after = Foverlay_end (overlay);
24787 before_string = Foverlay_get (overlay, Qbefore_string);
24788 after_string = Foverlay_get (overlay, Qafter_string);
24789
24790 if (!STRINGP (before_string)) before_string = Qnil;
24791 if (!STRINGP (after_string)) after_string = Qnil;
24792 }
24793
24794 mouse_face_from_buffer_pos (window, dpyinfo, pos,
24795 XFASTINT (before),
24796 XFASTINT (after),
24797 before_string, after_string,
24798 display_string);
24799 cursor = No_Cursor;
24800 }
24801 }
24802 }
24803
24804 check_help_echo:
24805
24806 /* Look for a `help-echo' property. */
24807 if (NILP (help_echo_string)) {
24808 Lisp_Object help, overlay;
24809
24810 /* Check overlays first. */
24811 help = overlay = Qnil;
24812 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24813 {
24814 overlay = overlay_vec[i];
24815 help = Foverlay_get (overlay, Qhelp_echo);
24816 }
24817
24818 if (!NILP (help))
24819 {
24820 help_echo_string = help;
24821 help_echo_window = window;
24822 help_echo_object = overlay;
24823 help_echo_pos = pos;
24824 }
24825 else
24826 {
24827 Lisp_Object object = glyph->object;
24828 int charpos = glyph->charpos;
24829
24830 /* Try text properties. */
24831 if (STRINGP (object)
24832 && charpos >= 0
24833 && charpos < SCHARS (object))
24834 {
24835 help = Fget_text_property (make_number (charpos),
24836 Qhelp_echo, object);
24837 if (NILP (help))
24838 {
24839 /* If the string itself doesn't specify a help-echo,
24840 see if the buffer text ``under'' it does. */
24841 struct glyph_row *r
24842 = MATRIX_ROW (w->current_matrix, vpos);
24843 int start = MATRIX_ROW_START_CHARPOS (r);
24844 EMACS_INT pos = string_buffer_position (w, object, start);
24845 if (pos > 0)
24846 {
24847 help = Fget_char_property (make_number (pos),
24848 Qhelp_echo, w->buffer);
24849 if (!NILP (help))
24850 {
24851 charpos = pos;
24852 object = w->buffer;
24853 }
24854 }
24855 }
24856 }
24857 else if (BUFFERP (object)
24858 && charpos >= BEGV
24859 && charpos < ZV)
24860 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24861 object);
24862
24863 if (!NILP (help))
24864 {
24865 help_echo_string = help;
24866 help_echo_window = window;
24867 help_echo_object = object;
24868 help_echo_pos = charpos;
24869 }
24870 }
24871 }
24872
24873 /* Look for a `pointer' property. */
24874 if (NILP (pointer))
24875 {
24876 /* Check overlays first. */
24877 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24878 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24879
24880 if (NILP (pointer))
24881 {
24882 Lisp_Object object = glyph->object;
24883 int charpos = glyph->charpos;
24884
24885 /* Try text properties. */
24886 if (STRINGP (object)
24887 && charpos >= 0
24888 && charpos < SCHARS (object))
24889 {
24890 pointer = Fget_text_property (make_number (charpos),
24891 Qpointer, object);
24892 if (NILP (pointer))
24893 {
24894 /* If the string itself doesn't specify a pointer,
24895 see if the buffer text ``under'' it does. */
24896 struct glyph_row *r
24897 = MATRIX_ROW (w->current_matrix, vpos);
24898 int start = MATRIX_ROW_START_CHARPOS (r);
24899 EMACS_INT pos = string_buffer_position (w, object,
24900 start);
24901 if (pos > 0)
24902 pointer = Fget_char_property (make_number (pos),
24903 Qpointer, w->buffer);
24904 }
24905 }
24906 else if (BUFFERP (object)
24907 && charpos >= BEGV
24908 && charpos < ZV)
24909 pointer = Fget_text_property (make_number (charpos),
24910 Qpointer, object);
24911 }
24912 }
24913
24914 BEGV = obegv;
24915 ZV = ozv;
24916 current_buffer = obuf;
24917 }
24918
24919 set_cursor:
24920
24921 define_frame_cursor1 (f, cursor, pointer);
24922 }
24923
24924
24925 /* EXPORT for RIF:
24926 Clear any mouse-face on window W. This function is part of the
24927 redisplay interface, and is called from try_window_id and similar
24928 functions to ensure the mouse-highlight is off. */
24929
24930 void
24931 x_clear_window_mouse_face (struct window *w)
24932 {
24933 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24934 Lisp_Object window;
24935
24936 BLOCK_INPUT;
24937 XSETWINDOW (window, w);
24938 if (EQ (window, dpyinfo->mouse_face_window))
24939 clear_mouse_face (dpyinfo);
24940 UNBLOCK_INPUT;
24941 }
24942
24943
24944 /* EXPORT:
24945 Just discard the mouse face information for frame F, if any.
24946 This is used when the size of F is changed. */
24947
24948 void
24949 cancel_mouse_face (struct frame *f)
24950 {
24951 Lisp_Object window;
24952 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24953
24954 window = dpyinfo->mouse_face_window;
24955 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24956 {
24957 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24958 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24959 dpyinfo->mouse_face_window = Qnil;
24960 }
24961 }
24962
24963
24964 #endif /* HAVE_WINDOW_SYSTEM */
24965
24966 \f
24967 /***********************************************************************
24968 Exposure Events
24969 ***********************************************************************/
24970
24971 #ifdef HAVE_WINDOW_SYSTEM
24972
24973 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24974 which intersects rectangle R. R is in window-relative coordinates. */
24975
24976 static void
24977 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
24978 enum glyph_row_area area)
24979 {
24980 struct glyph *first = row->glyphs[area];
24981 struct glyph *end = row->glyphs[area] + row->used[area];
24982 struct glyph *last;
24983 int first_x, start_x, x;
24984
24985 if (area == TEXT_AREA && row->fill_line_p)
24986 /* If row extends face to end of line write the whole line. */
24987 draw_glyphs (w, 0, row, area,
24988 0, row->used[area],
24989 DRAW_NORMAL_TEXT, 0);
24990 else
24991 {
24992 /* Set START_X to the window-relative start position for drawing glyphs of
24993 AREA. The first glyph of the text area can be partially visible.
24994 The first glyphs of other areas cannot. */
24995 start_x = window_box_left_offset (w, area);
24996 x = start_x;
24997 if (area == TEXT_AREA)
24998 x += row->x;
24999
25000 /* Find the first glyph that must be redrawn. */
25001 while (first < end
25002 && x + first->pixel_width < r->x)
25003 {
25004 x += first->pixel_width;
25005 ++first;
25006 }
25007
25008 /* Find the last one. */
25009 last = first;
25010 first_x = x;
25011 while (last < end
25012 && x < r->x + r->width)
25013 {
25014 x += last->pixel_width;
25015 ++last;
25016 }
25017
25018 /* Repaint. */
25019 if (last > first)
25020 draw_glyphs (w, first_x - start_x, row, area,
25021 first - row->glyphs[area], last - row->glyphs[area],
25022 DRAW_NORMAL_TEXT, 0);
25023 }
25024 }
25025
25026
25027 /* Redraw the parts of the glyph row ROW on window W intersecting
25028 rectangle R. R is in window-relative coordinates. Value is
25029 non-zero if mouse-face was overwritten. */
25030
25031 static int
25032 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25033 {
25034 xassert (row->enabled_p);
25035
25036 if (row->mode_line_p || w->pseudo_window_p)
25037 draw_glyphs (w, 0, row, TEXT_AREA,
25038 0, row->used[TEXT_AREA],
25039 DRAW_NORMAL_TEXT, 0);
25040 else
25041 {
25042 if (row->used[LEFT_MARGIN_AREA])
25043 expose_area (w, row, r, LEFT_MARGIN_AREA);
25044 if (row->used[TEXT_AREA])
25045 expose_area (w, row, r, TEXT_AREA);
25046 if (row->used[RIGHT_MARGIN_AREA])
25047 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25048 draw_row_fringe_bitmaps (w, row);
25049 }
25050
25051 return row->mouse_face_p;
25052 }
25053
25054
25055 /* Redraw those parts of glyphs rows during expose event handling that
25056 overlap other rows. Redrawing of an exposed line writes over parts
25057 of lines overlapping that exposed line; this function fixes that.
25058
25059 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25060 row in W's current matrix that is exposed and overlaps other rows.
25061 LAST_OVERLAPPING_ROW is the last such row. */
25062
25063 static void
25064 expose_overlaps (struct window *w,
25065 struct glyph_row *first_overlapping_row,
25066 struct glyph_row *last_overlapping_row,
25067 XRectangle *r)
25068 {
25069 struct glyph_row *row;
25070
25071 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25072 if (row->overlapping_p)
25073 {
25074 xassert (row->enabled_p && !row->mode_line_p);
25075
25076 row->clip = r;
25077 if (row->used[LEFT_MARGIN_AREA])
25078 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25079
25080 if (row->used[TEXT_AREA])
25081 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25082
25083 if (row->used[RIGHT_MARGIN_AREA])
25084 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25085 row->clip = NULL;
25086 }
25087 }
25088
25089
25090 /* Return non-zero if W's cursor intersects rectangle R. */
25091
25092 static int
25093 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25094 {
25095 XRectangle cr, result;
25096 struct glyph *cursor_glyph;
25097 struct glyph_row *row;
25098
25099 if (w->phys_cursor.vpos >= 0
25100 && w->phys_cursor.vpos < w->current_matrix->nrows
25101 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25102 row->enabled_p)
25103 && row->cursor_in_fringe_p)
25104 {
25105 /* Cursor is in the fringe. */
25106 cr.x = window_box_right_offset (w,
25107 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25108 ? RIGHT_MARGIN_AREA
25109 : TEXT_AREA));
25110 cr.y = row->y;
25111 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25112 cr.height = row->height;
25113 return x_intersect_rectangles (&cr, r, &result);
25114 }
25115
25116 cursor_glyph = get_phys_cursor_glyph (w);
25117 if (cursor_glyph)
25118 {
25119 /* r is relative to W's box, but w->phys_cursor.x is relative
25120 to left edge of W's TEXT area. Adjust it. */
25121 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25122 cr.y = w->phys_cursor.y;
25123 cr.width = cursor_glyph->pixel_width;
25124 cr.height = w->phys_cursor_height;
25125 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25126 I assume the effect is the same -- and this is portable. */
25127 return x_intersect_rectangles (&cr, r, &result);
25128 }
25129 /* If we don't understand the format, pretend we're not in the hot-spot. */
25130 return 0;
25131 }
25132
25133
25134 /* EXPORT:
25135 Draw a vertical window border to the right of window W if W doesn't
25136 have vertical scroll bars. */
25137
25138 void
25139 x_draw_vertical_border (struct window *w)
25140 {
25141 struct frame *f = XFRAME (WINDOW_FRAME (w));
25142
25143 /* We could do better, if we knew what type of scroll-bar the adjacent
25144 windows (on either side) have... But we don't :-(
25145 However, I think this works ok. ++KFS 2003-04-25 */
25146
25147 /* Redraw borders between horizontally adjacent windows. Don't
25148 do it for frames with vertical scroll bars because either the
25149 right scroll bar of a window, or the left scroll bar of its
25150 neighbor will suffice as a border. */
25151 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25152 return;
25153
25154 if (!WINDOW_RIGHTMOST_P (w)
25155 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25156 {
25157 int x0, x1, y0, y1;
25158
25159 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25160 y1 -= 1;
25161
25162 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25163 x1 -= 1;
25164
25165 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25166 }
25167 else if (!WINDOW_LEFTMOST_P (w)
25168 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25169 {
25170 int x0, x1, y0, y1;
25171
25172 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25173 y1 -= 1;
25174
25175 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25176 x0 -= 1;
25177
25178 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25179 }
25180 }
25181
25182
25183 /* Redraw the part of window W intersection rectangle FR. Pixel
25184 coordinates in FR are frame-relative. Call this function with
25185 input blocked. Value is non-zero if the exposure overwrites
25186 mouse-face. */
25187
25188 static int
25189 expose_window (struct window *w, XRectangle *fr)
25190 {
25191 struct frame *f = XFRAME (w->frame);
25192 XRectangle wr, r;
25193 int mouse_face_overwritten_p = 0;
25194
25195 /* If window is not yet fully initialized, do nothing. This can
25196 happen when toolkit scroll bars are used and a window is split.
25197 Reconfiguring the scroll bar will generate an expose for a newly
25198 created window. */
25199 if (w->current_matrix == NULL)
25200 return 0;
25201
25202 /* When we're currently updating the window, display and current
25203 matrix usually don't agree. Arrange for a thorough display
25204 later. */
25205 if (w == updated_window)
25206 {
25207 SET_FRAME_GARBAGED (f);
25208 return 0;
25209 }
25210
25211 /* Frame-relative pixel rectangle of W. */
25212 wr.x = WINDOW_LEFT_EDGE_X (w);
25213 wr.y = WINDOW_TOP_EDGE_Y (w);
25214 wr.width = WINDOW_TOTAL_WIDTH (w);
25215 wr.height = WINDOW_TOTAL_HEIGHT (w);
25216
25217 if (x_intersect_rectangles (fr, &wr, &r))
25218 {
25219 int yb = window_text_bottom_y (w);
25220 struct glyph_row *row;
25221 int cursor_cleared_p;
25222 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25223
25224 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25225 r.x, r.y, r.width, r.height));
25226
25227 /* Convert to window coordinates. */
25228 r.x -= WINDOW_LEFT_EDGE_X (w);
25229 r.y -= WINDOW_TOP_EDGE_Y (w);
25230
25231 /* Turn off the cursor. */
25232 if (!w->pseudo_window_p
25233 && phys_cursor_in_rect_p (w, &r))
25234 {
25235 x_clear_cursor (w);
25236 cursor_cleared_p = 1;
25237 }
25238 else
25239 cursor_cleared_p = 0;
25240
25241 /* Update lines intersecting rectangle R. */
25242 first_overlapping_row = last_overlapping_row = NULL;
25243 for (row = w->current_matrix->rows;
25244 row->enabled_p;
25245 ++row)
25246 {
25247 int y0 = row->y;
25248 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25249
25250 if ((y0 >= r.y && y0 < r.y + r.height)
25251 || (y1 > r.y && y1 < r.y + r.height)
25252 || (r.y >= y0 && r.y < y1)
25253 || (r.y + r.height > y0 && r.y + r.height < y1))
25254 {
25255 /* A header line may be overlapping, but there is no need
25256 to fix overlapping areas for them. KFS 2005-02-12 */
25257 if (row->overlapping_p && !row->mode_line_p)
25258 {
25259 if (first_overlapping_row == NULL)
25260 first_overlapping_row = row;
25261 last_overlapping_row = row;
25262 }
25263
25264 row->clip = fr;
25265 if (expose_line (w, row, &r))
25266 mouse_face_overwritten_p = 1;
25267 row->clip = NULL;
25268 }
25269 else if (row->overlapping_p)
25270 {
25271 /* We must redraw a row overlapping the exposed area. */
25272 if (y0 < r.y
25273 ? y0 + row->phys_height > r.y
25274 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25275 {
25276 if (first_overlapping_row == NULL)
25277 first_overlapping_row = row;
25278 last_overlapping_row = row;
25279 }
25280 }
25281
25282 if (y1 >= yb)
25283 break;
25284 }
25285
25286 /* Display the mode line if there is one. */
25287 if (WINDOW_WANTS_MODELINE_P (w)
25288 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25289 row->enabled_p)
25290 && row->y < r.y + r.height)
25291 {
25292 if (expose_line (w, row, &r))
25293 mouse_face_overwritten_p = 1;
25294 }
25295
25296 if (!w->pseudo_window_p)
25297 {
25298 /* Fix the display of overlapping rows. */
25299 if (first_overlapping_row)
25300 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25301 fr);
25302
25303 /* Draw border between windows. */
25304 x_draw_vertical_border (w);
25305
25306 /* Turn the cursor on again. */
25307 if (cursor_cleared_p)
25308 update_window_cursor (w, 1);
25309 }
25310 }
25311
25312 return mouse_face_overwritten_p;
25313 }
25314
25315
25316
25317 /* Redraw (parts) of all windows in the window tree rooted at W that
25318 intersect R. R contains frame pixel coordinates. Value is
25319 non-zero if the exposure overwrites mouse-face. */
25320
25321 static int
25322 expose_window_tree (struct window *w, XRectangle *r)
25323 {
25324 struct frame *f = XFRAME (w->frame);
25325 int mouse_face_overwritten_p = 0;
25326
25327 while (w && !FRAME_GARBAGED_P (f))
25328 {
25329 if (!NILP (w->hchild))
25330 mouse_face_overwritten_p
25331 |= expose_window_tree (XWINDOW (w->hchild), r);
25332 else if (!NILP (w->vchild))
25333 mouse_face_overwritten_p
25334 |= expose_window_tree (XWINDOW (w->vchild), r);
25335 else
25336 mouse_face_overwritten_p |= expose_window (w, r);
25337
25338 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25339 }
25340
25341 return mouse_face_overwritten_p;
25342 }
25343
25344
25345 /* EXPORT:
25346 Redisplay an exposed area of frame F. X and Y are the upper-left
25347 corner of the exposed rectangle. W and H are width and height of
25348 the exposed area. All are pixel values. W or H zero means redraw
25349 the entire frame. */
25350
25351 void
25352 expose_frame (struct frame *f, int x, int y, int w, int h)
25353 {
25354 XRectangle r;
25355 int mouse_face_overwritten_p = 0;
25356
25357 TRACE ((stderr, "expose_frame "));
25358
25359 /* No need to redraw if frame will be redrawn soon. */
25360 if (FRAME_GARBAGED_P (f))
25361 {
25362 TRACE ((stderr, " garbaged\n"));
25363 return;
25364 }
25365
25366 /* If basic faces haven't been realized yet, there is no point in
25367 trying to redraw anything. This can happen when we get an expose
25368 event while Emacs is starting, e.g. by moving another window. */
25369 if (FRAME_FACE_CACHE (f) == NULL
25370 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25371 {
25372 TRACE ((stderr, " no faces\n"));
25373 return;
25374 }
25375
25376 if (w == 0 || h == 0)
25377 {
25378 r.x = r.y = 0;
25379 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25380 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25381 }
25382 else
25383 {
25384 r.x = x;
25385 r.y = y;
25386 r.width = w;
25387 r.height = h;
25388 }
25389
25390 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25391 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25392
25393 if (WINDOWP (f->tool_bar_window))
25394 mouse_face_overwritten_p
25395 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25396
25397 #ifdef HAVE_X_WINDOWS
25398 #ifndef MSDOS
25399 #ifndef USE_X_TOOLKIT
25400 if (WINDOWP (f->menu_bar_window))
25401 mouse_face_overwritten_p
25402 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25403 #endif /* not USE_X_TOOLKIT */
25404 #endif
25405 #endif
25406
25407 /* Some window managers support a focus-follows-mouse style with
25408 delayed raising of frames. Imagine a partially obscured frame,
25409 and moving the mouse into partially obscured mouse-face on that
25410 frame. The visible part of the mouse-face will be highlighted,
25411 then the WM raises the obscured frame. With at least one WM, KDE
25412 2.1, Emacs is not getting any event for the raising of the frame
25413 (even tried with SubstructureRedirectMask), only Expose events.
25414 These expose events will draw text normally, i.e. not
25415 highlighted. Which means we must redo the highlight here.
25416 Subsume it under ``we love X''. --gerd 2001-08-15 */
25417 /* Included in Windows version because Windows most likely does not
25418 do the right thing if any third party tool offers
25419 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25420 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25421 {
25422 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25423 if (f == dpyinfo->mouse_face_mouse_frame)
25424 {
25425 int x = dpyinfo->mouse_face_mouse_x;
25426 int y = dpyinfo->mouse_face_mouse_y;
25427 clear_mouse_face (dpyinfo);
25428 note_mouse_highlight (f, x, y);
25429 }
25430 }
25431 }
25432
25433
25434 /* EXPORT:
25435 Determine the intersection of two rectangles R1 and R2. Return
25436 the intersection in *RESULT. Value is non-zero if RESULT is not
25437 empty. */
25438
25439 int
25440 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
25441 {
25442 XRectangle *left, *right;
25443 XRectangle *upper, *lower;
25444 int intersection_p = 0;
25445
25446 /* Rearrange so that R1 is the left-most rectangle. */
25447 if (r1->x < r2->x)
25448 left = r1, right = r2;
25449 else
25450 left = r2, right = r1;
25451
25452 /* X0 of the intersection is right.x0, if this is inside R1,
25453 otherwise there is no intersection. */
25454 if (right->x <= left->x + left->width)
25455 {
25456 result->x = right->x;
25457
25458 /* The right end of the intersection is the minimum of the
25459 the right ends of left and right. */
25460 result->width = (min (left->x + left->width, right->x + right->width)
25461 - result->x);
25462
25463 /* Same game for Y. */
25464 if (r1->y < r2->y)
25465 upper = r1, lower = r2;
25466 else
25467 upper = r2, lower = r1;
25468
25469 /* The upper end of the intersection is lower.y0, if this is inside
25470 of upper. Otherwise, there is no intersection. */
25471 if (lower->y <= upper->y + upper->height)
25472 {
25473 result->y = lower->y;
25474
25475 /* The lower end of the intersection is the minimum of the lower
25476 ends of upper and lower. */
25477 result->height = (min (lower->y + lower->height,
25478 upper->y + upper->height)
25479 - result->y);
25480 intersection_p = 1;
25481 }
25482 }
25483
25484 return intersection_p;
25485 }
25486
25487 #endif /* HAVE_WINDOW_SYSTEM */
25488
25489 \f
25490 /***********************************************************************
25491 Initialization
25492 ***********************************************************************/
25493
25494 void
25495 syms_of_xdisp (void)
25496 {
25497 Vwith_echo_area_save_vector = Qnil;
25498 staticpro (&Vwith_echo_area_save_vector);
25499
25500 Vmessage_stack = Qnil;
25501 staticpro (&Vmessage_stack);
25502
25503 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25504 staticpro (&Qinhibit_redisplay);
25505
25506 message_dolog_marker1 = Fmake_marker ();
25507 staticpro (&message_dolog_marker1);
25508 message_dolog_marker2 = Fmake_marker ();
25509 staticpro (&message_dolog_marker2);
25510 message_dolog_marker3 = Fmake_marker ();
25511 staticpro (&message_dolog_marker3);
25512
25513 #if GLYPH_DEBUG
25514 defsubr (&Sdump_frame_glyph_matrix);
25515 defsubr (&Sdump_glyph_matrix);
25516 defsubr (&Sdump_glyph_row);
25517 defsubr (&Sdump_tool_bar_row);
25518 defsubr (&Strace_redisplay);
25519 defsubr (&Strace_to_stderr);
25520 #endif
25521 #ifdef HAVE_WINDOW_SYSTEM
25522 defsubr (&Stool_bar_lines_needed);
25523 defsubr (&Slookup_image_map);
25524 #endif
25525 defsubr (&Sformat_mode_line);
25526 defsubr (&Sinvisible_p);
25527 defsubr (&Scurrent_bidi_paragraph_direction);
25528
25529 staticpro (&Qmenu_bar_update_hook);
25530 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25531
25532 staticpro (&Qoverriding_terminal_local_map);
25533 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25534
25535 staticpro (&Qoverriding_local_map);
25536 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25537
25538 staticpro (&Qwindow_scroll_functions);
25539 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25540
25541 staticpro (&Qwindow_text_change_functions);
25542 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25543
25544 staticpro (&Qredisplay_end_trigger_functions);
25545 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25546
25547 staticpro (&Qinhibit_point_motion_hooks);
25548 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25549
25550 Qeval = intern_c_string ("eval");
25551 staticpro (&Qeval);
25552
25553 QCdata = intern_c_string (":data");
25554 staticpro (&QCdata);
25555 Qdisplay = intern_c_string ("display");
25556 staticpro (&Qdisplay);
25557 Qspace_width = intern_c_string ("space-width");
25558 staticpro (&Qspace_width);
25559 Qraise = intern_c_string ("raise");
25560 staticpro (&Qraise);
25561 Qslice = intern_c_string ("slice");
25562 staticpro (&Qslice);
25563 Qspace = intern_c_string ("space");
25564 staticpro (&Qspace);
25565 Qmargin = intern_c_string ("margin");
25566 staticpro (&Qmargin);
25567 Qpointer = intern_c_string ("pointer");
25568 staticpro (&Qpointer);
25569 Qleft_margin = intern_c_string ("left-margin");
25570 staticpro (&Qleft_margin);
25571 Qright_margin = intern_c_string ("right-margin");
25572 staticpro (&Qright_margin);
25573 Qcenter = intern_c_string ("center");
25574 staticpro (&Qcenter);
25575 Qline_height = intern_c_string ("line-height");
25576 staticpro (&Qline_height);
25577 QCalign_to = intern_c_string (":align-to");
25578 staticpro (&QCalign_to);
25579 QCrelative_width = intern_c_string (":relative-width");
25580 staticpro (&QCrelative_width);
25581 QCrelative_height = intern_c_string (":relative-height");
25582 staticpro (&QCrelative_height);
25583 QCeval = intern_c_string (":eval");
25584 staticpro (&QCeval);
25585 QCpropertize = intern_c_string (":propertize");
25586 staticpro (&QCpropertize);
25587 QCfile = intern_c_string (":file");
25588 staticpro (&QCfile);
25589 Qfontified = intern_c_string ("fontified");
25590 staticpro (&Qfontified);
25591 Qfontification_functions = intern_c_string ("fontification-functions");
25592 staticpro (&Qfontification_functions);
25593 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25594 staticpro (&Qtrailing_whitespace);
25595 Qescape_glyph = intern_c_string ("escape-glyph");
25596 staticpro (&Qescape_glyph);
25597 Qnobreak_space = intern_c_string ("nobreak-space");
25598 staticpro (&Qnobreak_space);
25599 Qimage = intern_c_string ("image");
25600 staticpro (&Qimage);
25601 Qtext = intern_c_string ("text");
25602 staticpro (&Qtext);
25603 Qboth = intern_c_string ("both");
25604 staticpro (&Qboth);
25605 Qboth_horiz = intern_c_string ("both-horiz");
25606 staticpro (&Qboth_horiz);
25607 Qtext_image_horiz = intern_c_string ("text-image-horiz");
25608 staticpro (&Qtext_image_horiz);
25609 QCmap = intern_c_string (":map");
25610 staticpro (&QCmap);
25611 QCpointer = intern_c_string (":pointer");
25612 staticpro (&QCpointer);
25613 Qrect = intern_c_string ("rect");
25614 staticpro (&Qrect);
25615 Qcircle = intern_c_string ("circle");
25616 staticpro (&Qcircle);
25617 Qpoly = intern_c_string ("poly");
25618 staticpro (&Qpoly);
25619 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25620 staticpro (&Qmessage_truncate_lines);
25621 Qgrow_only = intern_c_string ("grow-only");
25622 staticpro (&Qgrow_only);
25623 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25624 staticpro (&Qinhibit_menubar_update);
25625 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25626 staticpro (&Qinhibit_eval_during_redisplay);
25627 Qposition = intern_c_string ("position");
25628 staticpro (&Qposition);
25629 Qbuffer_position = intern_c_string ("buffer-position");
25630 staticpro (&Qbuffer_position);
25631 Qobject = intern_c_string ("object");
25632 staticpro (&Qobject);
25633 Qbar = intern_c_string ("bar");
25634 staticpro (&Qbar);
25635 Qhbar = intern_c_string ("hbar");
25636 staticpro (&Qhbar);
25637 Qbox = intern_c_string ("box");
25638 staticpro (&Qbox);
25639 Qhollow = intern_c_string ("hollow");
25640 staticpro (&Qhollow);
25641 Qhand = intern_c_string ("hand");
25642 staticpro (&Qhand);
25643 Qarrow = intern_c_string ("arrow");
25644 staticpro (&Qarrow);
25645 Qtext = intern_c_string ("text");
25646 staticpro (&Qtext);
25647 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25648 staticpro (&Qrisky_local_variable);
25649 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25650 staticpro (&Qinhibit_free_realized_faces);
25651
25652 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25653 Fcons (intern_c_string ("void-variable"), Qnil)),
25654 Qnil);
25655 staticpro (&list_of_error);
25656
25657 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25658 staticpro (&Qlast_arrow_position);
25659 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25660 staticpro (&Qlast_arrow_string);
25661
25662 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25663 staticpro (&Qoverlay_arrow_string);
25664 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25665 staticpro (&Qoverlay_arrow_bitmap);
25666
25667 echo_buffer[0] = echo_buffer[1] = Qnil;
25668 staticpro (&echo_buffer[0]);
25669 staticpro (&echo_buffer[1]);
25670
25671 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25672 staticpro (&echo_area_buffer[0]);
25673 staticpro (&echo_area_buffer[1]);
25674
25675 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25676 staticpro (&Vmessages_buffer_name);
25677
25678 mode_line_proptrans_alist = Qnil;
25679 staticpro (&mode_line_proptrans_alist);
25680 mode_line_string_list = Qnil;
25681 staticpro (&mode_line_string_list);
25682 mode_line_string_face = Qnil;
25683 staticpro (&mode_line_string_face);
25684 mode_line_string_face_prop = Qnil;
25685 staticpro (&mode_line_string_face_prop);
25686 Vmode_line_unwind_vector = Qnil;
25687 staticpro (&Vmode_line_unwind_vector);
25688
25689 help_echo_string = Qnil;
25690 staticpro (&help_echo_string);
25691 help_echo_object = Qnil;
25692 staticpro (&help_echo_object);
25693 help_echo_window = Qnil;
25694 staticpro (&help_echo_window);
25695 previous_help_echo_string = Qnil;
25696 staticpro (&previous_help_echo_string);
25697 help_echo_pos = -1;
25698
25699 Qright_to_left = intern_c_string ("right-to-left");
25700 staticpro (&Qright_to_left);
25701 Qleft_to_right = intern_c_string ("left-to-right");
25702 staticpro (&Qleft_to_right);
25703
25704 #ifdef HAVE_WINDOW_SYSTEM
25705 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25706 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25707 For example, if a block cursor is over a tab, it will be drawn as
25708 wide as that tab on the display. */);
25709 x_stretch_cursor_p = 0;
25710 #endif
25711
25712 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25713 doc: /* *Non-nil means highlight trailing whitespace.
25714 The face used for trailing whitespace is `trailing-whitespace'. */);
25715 Vshow_trailing_whitespace = Qnil;
25716
25717 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25718 doc: /* *Control highlighting of nobreak space and soft hyphen.
25719 A value of t means highlight the character itself (for nobreak space,
25720 use face `nobreak-space').
25721 A value of nil means no highlighting.
25722 Other values mean display the escape glyph followed by an ordinary
25723 space or ordinary hyphen. */);
25724 Vnobreak_char_display = Qt;
25725
25726 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25727 doc: /* *The pointer shape to show in void text areas.
25728 A value of nil means to show the text pointer. Other options are `arrow',
25729 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25730 Vvoid_text_area_pointer = Qarrow;
25731
25732 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25733 doc: /* Non-nil means don't actually do any redisplay.
25734 This is used for internal purposes. */);
25735 Vinhibit_redisplay = Qnil;
25736
25737 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25738 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25739 Vglobal_mode_string = Qnil;
25740
25741 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25742 doc: /* Marker for where to display an arrow on top of the buffer text.
25743 This must be the beginning of a line in order to work.
25744 See also `overlay-arrow-string'. */);
25745 Voverlay_arrow_position = Qnil;
25746
25747 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25748 doc: /* String to display as an arrow in non-window frames.
25749 See also `overlay-arrow-position'. */);
25750 Voverlay_arrow_string = make_pure_c_string ("=>");
25751
25752 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
25753 doc: /* List of variables (symbols) which hold markers for overlay arrows.
25754 The symbols on this list are examined during redisplay to determine
25755 where to display overlay arrows. */);
25756 Voverlay_arrow_variable_list
25757 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
25758
25759 DEFVAR_INT ("scroll-step", &scroll_step,
25760 doc: /* *The number of lines to try scrolling a window by when point moves out.
25761 If that fails to bring point back on frame, point is centered instead.
25762 If this is zero, point is always centered after it moves off frame.
25763 If you want scrolling to always be a line at a time, you should set
25764 `scroll-conservatively' to a large value rather than set this to 1. */);
25765
25766 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25767 doc: /* *Scroll up to this many lines, to bring point back on screen.
25768 If point moves off-screen, redisplay will scroll by up to
25769 `scroll-conservatively' lines in order to bring point just barely
25770 onto the screen again. If that cannot be done, then redisplay
25771 recenters point as usual.
25772
25773 A value of zero means always recenter point if it moves off screen. */);
25774 scroll_conservatively = 0;
25775
25776 DEFVAR_INT ("scroll-margin", &scroll_margin,
25777 doc: /* *Number of lines of margin at the top and bottom of a window.
25778 Recenter the window whenever point gets within this many lines
25779 of the top or bottom of the window. */);
25780 scroll_margin = 0;
25781
25782 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
25783 doc: /* Pixels per inch value for non-window system displays.
25784 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
25785 Vdisplay_pixels_per_inch = make_float (72.0);
25786
25787 #if GLYPH_DEBUG
25788 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
25789 #endif
25790
25791 DEFVAR_LISP ("truncate-partial-width-windows",
25792 &Vtruncate_partial_width_windows,
25793 doc: /* Non-nil means truncate lines in windows narrower than the frame.
25794 For an integer value, truncate lines in each window narrower than the
25795 full frame width, provided the window width is less than that integer;
25796 otherwise, respect the value of `truncate-lines'.
25797
25798 For any other non-nil value, truncate lines in all windows that do
25799 not span the full frame width.
25800
25801 A value of nil means to respect the value of `truncate-lines'.
25802
25803 If `word-wrap' is enabled, you might want to reduce this. */);
25804 Vtruncate_partial_width_windows = make_number (50);
25805
25806 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25807 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
25808 Any other value means to use the appropriate face, `mode-line',
25809 `header-line', or `menu' respectively. */);
25810 mode_line_inverse_video = 1;
25811
25812 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25813 doc: /* *Maximum buffer size for which line number should be displayed.
25814 If the buffer is bigger than this, the line number does not appear
25815 in the mode line. A value of nil means no limit. */);
25816 Vline_number_display_limit = Qnil;
25817
25818 DEFVAR_INT ("line-number-display-limit-width",
25819 &line_number_display_limit_width,
25820 doc: /* *Maximum line width (in characters) for line number display.
25821 If the average length of the lines near point is bigger than this, then the
25822 line number may be omitted from the mode line. */);
25823 line_number_display_limit_width = 200;
25824
25825 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25826 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25827 highlight_nonselected_windows = 0;
25828
25829 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25830 doc: /* Non-nil if more than one frame is visible on this display.
25831 Minibuffer-only frames don't count, but iconified frames do.
25832 This variable is not guaranteed to be accurate except while processing
25833 `frame-title-format' and `icon-title-format'. */);
25834
25835 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25836 doc: /* Template for displaying the title bar of visible frames.
25837 \(Assuming the window manager supports this feature.)
25838
25839 This variable has the same structure as `mode-line-format', except that
25840 the %c and %l constructs are ignored. It is used only on frames for
25841 which no explicit name has been set \(see `modify-frame-parameters'). */);
25842
25843 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25844 doc: /* Template for displaying the title bar of an iconified frame.
25845 \(Assuming the window manager supports this feature.)
25846 This variable has the same structure as `mode-line-format' (which see),
25847 and is used only on frames for which no explicit name has been set
25848 \(see `modify-frame-parameters'). */);
25849 Vicon_title_format
25850 = Vframe_title_format
25851 = pure_cons (intern_c_string ("multiple-frames"),
25852 pure_cons (make_pure_c_string ("%b"),
25853 pure_cons (pure_cons (empty_unibyte_string,
25854 pure_cons (intern_c_string ("invocation-name"),
25855 pure_cons (make_pure_c_string ("@"),
25856 pure_cons (intern_c_string ("system-name"),
25857 Qnil)))),
25858 Qnil)));
25859
25860 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25861 doc: /* Maximum number of lines to keep in the message log buffer.
25862 If nil, disable message logging. If t, log messages but don't truncate
25863 the buffer when it becomes large. */);
25864 Vmessage_log_max = make_number (100);
25865
25866 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25867 doc: /* Functions called before redisplay, if window sizes have changed.
25868 The value should be a list of functions that take one argument.
25869 Just before redisplay, for each frame, if any of its windows have changed
25870 size since the last redisplay, or have been split or deleted,
25871 all the functions in the list are called, with the frame as argument. */);
25872 Vwindow_size_change_functions = Qnil;
25873
25874 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25875 doc: /* List of functions to call before redisplaying a window with scrolling.
25876 Each function is called with two arguments, the window and its new
25877 display-start position. Note that these functions are also called by
25878 `set-window-buffer'. Also note that the value of `window-end' is not
25879 valid when these functions are called. */);
25880 Vwindow_scroll_functions = Qnil;
25881
25882 DEFVAR_LISP ("window-text-change-functions",
25883 &Vwindow_text_change_functions,
25884 doc: /* Functions to call in redisplay when text in the window might change. */);
25885 Vwindow_text_change_functions = Qnil;
25886
25887 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25888 doc: /* Functions called when redisplay of a window reaches the end trigger.
25889 Each function is called with two arguments, the window and the end trigger value.
25890 See `set-window-redisplay-end-trigger'. */);
25891 Vredisplay_end_trigger_functions = Qnil;
25892
25893 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25894 doc: /* *Non-nil means autoselect window with mouse pointer.
25895 If nil, do not autoselect windows.
25896 A positive number means delay autoselection by that many seconds: a
25897 window is autoselected only after the mouse has remained in that
25898 window for the duration of the delay.
25899 A negative number has a similar effect, but causes windows to be
25900 autoselected only after the mouse has stopped moving. \(Because of
25901 the way Emacs compares mouse events, you will occasionally wait twice
25902 that time before the window gets selected.\)
25903 Any other value means to autoselect window instantaneously when the
25904 mouse pointer enters it.
25905
25906 Autoselection selects the minibuffer only if it is active, and never
25907 unselects the minibuffer if it is active.
25908
25909 When customizing this variable make sure that the actual value of
25910 `focus-follows-mouse' matches the behavior of your window manager. */);
25911 Vmouse_autoselect_window = Qnil;
25912
25913 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25914 doc: /* *Non-nil means automatically resize tool-bars.
25915 This dynamically changes the tool-bar's height to the minimum height
25916 that is needed to make all tool-bar items visible.
25917 If value is `grow-only', the tool-bar's height is only increased
25918 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25919 Vauto_resize_tool_bars = Qt;
25920
25921 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25922 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25923 auto_raise_tool_bar_buttons_p = 1;
25924
25925 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25926 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25927 make_cursor_line_fully_visible_p = 1;
25928
25929 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25930 doc: /* *Border below tool-bar in pixels.
25931 If an integer, use it as the height of the border.
25932 If it is one of `internal-border-width' or `border-width', use the
25933 value of the corresponding frame parameter.
25934 Otherwise, no border is added below the tool-bar. */);
25935 Vtool_bar_border = Qinternal_border_width;
25936
25937 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25938 doc: /* *Margin around tool-bar buttons in pixels.
25939 If an integer, use that for both horizontal and vertical margins.
25940 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25941 HORZ specifying the horizontal margin, and VERT specifying the
25942 vertical margin. */);
25943 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25944
25945 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25946 doc: /* *Relief thickness of tool-bar buttons. */);
25947 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25948
25949 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
25950 doc: /* *Tool bar style to use.
25951 It can be one of
25952 image - show images only
25953 text - show text only
25954 both - show both, text below image
25955 both-horiz - show text to the right of the image
25956 text-image-horiz - show text to the left of the image
25957 any other - use system default or image if no system default. */);
25958 Vtool_bar_style = Qnil;
25959
25960 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
25961 doc: /* *Maximum number of characters a label can have to be shown.
25962 The tool bar style must also show labels for this to have any effect, see
25963 `tool-bar-style'. */);
25964 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
25965
25966 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25967 doc: /* List of functions to call to fontify regions of text.
25968 Each function is called with one argument POS. Functions must
25969 fontify a region starting at POS in the current buffer, and give
25970 fontified regions the property `fontified'. */);
25971 Vfontification_functions = Qnil;
25972 Fmake_variable_buffer_local (Qfontification_functions);
25973
25974 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25975 &unibyte_display_via_language_environment,
25976 doc: /* *Non-nil means display unibyte text according to language environment.
25977 Specifically, this means that raw bytes in the range 160-255 decimal
25978 are displayed by converting them to the equivalent multibyte characters
25979 according to the current language environment. As a result, they are
25980 displayed according to the current fontset.
25981
25982 Note that this variable affects only how these bytes are displayed,
25983 but does not change the fact they are interpreted as raw bytes. */);
25984 unibyte_display_via_language_environment = 0;
25985
25986 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25987 doc: /* *Maximum height for resizing mini-windows.
25988 If a float, it specifies a fraction of the mini-window frame's height.
25989 If an integer, it specifies a number of lines. */);
25990 Vmax_mini_window_height = make_float (0.25);
25991
25992 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25993 doc: /* *How to resize mini-windows.
25994 A value of nil means don't automatically resize mini-windows.
25995 A value of t means resize them to fit the text displayed in them.
25996 A value of `grow-only', the default, means let mini-windows grow
25997 only, until their display becomes empty, at which point the windows
25998 go back to their normal size. */);
25999 Vresize_mini_windows = Qgrow_only;
26000
26001 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26002 doc: /* Alist specifying how to blink the cursor off.
26003 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26004 `cursor-type' frame-parameter or variable equals ON-STATE,
26005 comparing using `equal', Emacs uses OFF-STATE to specify
26006 how to blink it off. ON-STATE and OFF-STATE are values for
26007 the `cursor-type' frame parameter.
26008
26009 If a frame's ON-STATE has no entry in this list,
26010 the frame's other specifications determine how to blink the cursor off. */);
26011 Vblink_cursor_alist = Qnil;
26012
26013 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26014 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26015 automatic_hscrolling_p = 1;
26016 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26017 staticpro (&Qauto_hscroll_mode);
26018
26019 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26020 doc: /* *How many columns away from the window edge point is allowed to get
26021 before automatic hscrolling will horizontally scroll the window. */);
26022 hscroll_margin = 5;
26023
26024 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26025 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26026 When point is less than `hscroll-margin' columns from the window
26027 edge, automatic hscrolling will scroll the window by the amount of columns
26028 determined by this variable. If its value is a positive integer, scroll that
26029 many columns. If it's a positive floating-point number, it specifies the
26030 fraction of the window's width to scroll. If it's nil or zero, point will be
26031 centered horizontally after the scroll. Any other value, including negative
26032 numbers, are treated as if the value were zero.
26033
26034 Automatic hscrolling always moves point outside the scroll margin, so if
26035 point was more than scroll step columns inside the margin, the window will
26036 scroll more than the value given by the scroll step.
26037
26038 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26039 and `scroll-right' overrides this variable's effect. */);
26040 Vhscroll_step = make_number (0);
26041
26042 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26043 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26044 Bind this around calls to `message' to let it take effect. */);
26045 message_truncate_lines = 0;
26046
26047 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26048 doc: /* Normal hook run to update the menu bar definitions.
26049 Redisplay runs this hook before it redisplays the menu bar.
26050 This is used to update submenus such as Buffers,
26051 whose contents depend on various data. */);
26052 Vmenu_bar_update_hook = Qnil;
26053
26054 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26055 doc: /* Frame for which we are updating a menu.
26056 The enable predicate for a menu binding should check this variable. */);
26057 Vmenu_updating_frame = Qnil;
26058
26059 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26060 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26061 inhibit_menubar_update = 0;
26062
26063 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26064 doc: /* Prefix prepended to all continuation lines at display time.
26065 The value may be a string, an image, or a stretch-glyph; it is
26066 interpreted in the same way as the value of a `display' text property.
26067
26068 This variable is overridden by any `wrap-prefix' text or overlay
26069 property.
26070
26071 To add a prefix to non-continuation lines, use `line-prefix'. */);
26072 Vwrap_prefix = Qnil;
26073 staticpro (&Qwrap_prefix);
26074 Qwrap_prefix = intern_c_string ("wrap-prefix");
26075 Fmake_variable_buffer_local (Qwrap_prefix);
26076
26077 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26078 doc: /* Prefix prepended to all non-continuation lines at display time.
26079 The value may be a string, an image, or a stretch-glyph; it is
26080 interpreted in the same way as the value of a `display' text property.
26081
26082 This variable is overridden by any `line-prefix' text or overlay
26083 property.
26084
26085 To add a prefix to continuation lines, use `wrap-prefix'. */);
26086 Vline_prefix = Qnil;
26087 staticpro (&Qline_prefix);
26088 Qline_prefix = intern_c_string ("line-prefix");
26089 Fmake_variable_buffer_local (Qline_prefix);
26090
26091 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26092 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26093 inhibit_eval_during_redisplay = 0;
26094
26095 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26096 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26097 inhibit_free_realized_faces = 0;
26098
26099 #if GLYPH_DEBUG
26100 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26101 doc: /* Inhibit try_window_id display optimization. */);
26102 inhibit_try_window_id = 0;
26103
26104 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26105 doc: /* Inhibit try_window_reusing display optimization. */);
26106 inhibit_try_window_reusing = 0;
26107
26108 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26109 doc: /* Inhibit try_cursor_movement display optimization. */);
26110 inhibit_try_cursor_movement = 0;
26111 #endif /* GLYPH_DEBUG */
26112
26113 DEFVAR_INT ("overline-margin", &overline_margin,
26114 doc: /* *Space between overline and text, in pixels.
26115 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26116 margin to the caracter height. */);
26117 overline_margin = 2;
26118
26119 DEFVAR_INT ("underline-minimum-offset",
26120 &underline_minimum_offset,
26121 doc: /* Minimum distance between baseline and underline.
26122 This can improve legibility of underlined text at small font sizes,
26123 particularly when using variable `x-use-underline-position-properties'
26124 with fonts that specify an UNDERLINE_POSITION relatively close to the
26125 baseline. The default value is 1. */);
26126 underline_minimum_offset = 1;
26127
26128 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26129 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26130 display_hourglass_p = 1;
26131
26132 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26133 doc: /* *Seconds to wait before displaying an hourglass pointer.
26134 Value must be an integer or float. */);
26135 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26136
26137 hourglass_atimer = NULL;
26138 hourglass_shown_p = 0;
26139 }
26140
26141
26142 /* Initialize this module when Emacs starts. */
26143
26144 void
26145 init_xdisp (void)
26146 {
26147 Lisp_Object root_window;
26148 struct window *mini_w;
26149
26150 current_header_line_height = current_mode_line_height = -1;
26151
26152 CHARPOS (this_line_start_pos) = 0;
26153
26154 mini_w = XWINDOW (minibuf_window);
26155 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26156
26157 if (!noninteractive)
26158 {
26159 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26160 int i;
26161
26162 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26163 set_window_height (root_window,
26164 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26165 0);
26166 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26167 set_window_height (minibuf_window, 1, 0);
26168
26169 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26170 mini_w->total_cols = make_number (FRAME_COLS (f));
26171
26172 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26173 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26174 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26175
26176 /* The default ellipsis glyphs `...'. */
26177 for (i = 0; i < 3; ++i)
26178 default_invis_vector[i] = make_number ('.');
26179 }
26180
26181 {
26182 /* Allocate the buffer for frame titles.
26183 Also used for `format-mode-line'. */
26184 int size = 100;
26185 mode_line_noprop_buf = (char *) xmalloc (size);
26186 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26187 mode_line_noprop_ptr = mode_line_noprop_buf;
26188 mode_line_target = MODE_LINE_DISPLAY;
26189 }
26190
26191 help_echo_showing_p = 0;
26192 }
26193
26194 /* Since w32 does not support atimers, it defines its own implementation of
26195 the following three functions in w32fns.c. */
26196 #ifndef WINDOWSNT
26197
26198 /* Platform-independent portion of hourglass implementation. */
26199
26200 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26201 int
26202 hourglass_started (void)
26203 {
26204 return hourglass_shown_p || hourglass_atimer != NULL;
26205 }
26206
26207 /* Cancel a currently active hourglass timer, and start a new one. */
26208 void
26209 start_hourglass (void)
26210 {
26211 #if defined (HAVE_WINDOW_SYSTEM)
26212 EMACS_TIME delay;
26213 int secs, usecs = 0;
26214
26215 cancel_hourglass ();
26216
26217 if (INTEGERP (Vhourglass_delay)
26218 && XINT (Vhourglass_delay) > 0)
26219 secs = XFASTINT (Vhourglass_delay);
26220 else if (FLOATP (Vhourglass_delay)
26221 && XFLOAT_DATA (Vhourglass_delay) > 0)
26222 {
26223 Lisp_Object tem;
26224 tem = Ftruncate (Vhourglass_delay, Qnil);
26225 secs = XFASTINT (tem);
26226 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26227 }
26228 else
26229 secs = DEFAULT_HOURGLASS_DELAY;
26230
26231 EMACS_SET_SECS_USECS (delay, secs, usecs);
26232 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26233 show_hourglass, NULL);
26234 #endif
26235 }
26236
26237
26238 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26239 shown. */
26240 void
26241 cancel_hourglass (void)
26242 {
26243 #if defined (HAVE_WINDOW_SYSTEM)
26244 if (hourglass_atimer)
26245 {
26246 cancel_atimer (hourglass_atimer);
26247 hourglass_atimer = NULL;
26248 }
26249
26250 if (hourglass_shown_p)
26251 hide_hourglass ();
26252 #endif
26253 }
26254 #endif /* ! WINDOWSNT */
26255
26256 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26257 (do not change this comment) */