Revisited my earlier fix for the following entry in etc/PROBLEMS: 'Emacs built on...
[bpt/emacs.git] / src / w32menu.c
1 /* Menu support for GNU Emacs on the Microsoft W32 API.
2 Copyright (C) 1986, 88, 93, 94, 96, 98, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 #include <config.h>
22 #include <signal.h>
23
24 #include <stdio.h>
25 #include "lisp.h"
26 #include "termhooks.h"
27 #include "keyboard.h"
28 #include "keymap.h"
29 #include "frame.h"
30 #include "window.h"
31 #include "blockinput.h"
32 #include "buffer.h"
33 #include "charset.h"
34 #include "coding.h"
35
36 /* This may include sys/types.h, and that somehow loses
37 if this is not done before the other system files. */
38 #include "w32term.h"
39
40 /* Load sys/types.h if not already loaded.
41 In some systems loading it twice is suicidal. */
42 #ifndef makedev
43 #include <sys/types.h>
44 #endif
45
46 #include "dispextern.h"
47
48 #undef HAVE_MULTILINGUAL_MENU
49 #undef HAVE_DIALOGS /* TODO: Implement native dialogs. */
50
51 /******************************************************************/
52 /* Definitions copied from lwlib.h */
53
54 typedef void * XtPointer;
55 typedef char Boolean;
56
57 enum button_type
58 {
59 BUTTON_TYPE_NONE,
60 BUTTON_TYPE_TOGGLE,
61 BUTTON_TYPE_RADIO
62 };
63
64 /* This structure is based on the one in ../lwlib/lwlib.h, modified
65 for Windows. */
66 typedef struct _widget_value
67 {
68 /* name of widget */
69 char* name;
70 /* value (meaning depend on widget type) */
71 char* value;
72 /* keyboard equivalent. no implications for XtTranslations */
73 char* key;
74 /* Help string or nil if none.
75 GC finds this string through the frame's menu_bar_vector
76 or through menu_items. */
77 Lisp_Object help;
78 /* true if enabled */
79 Boolean enabled;
80 /* true if selected */
81 Boolean selected;
82 /* The type of a button. */
83 enum button_type button_type;
84 /* true if menu title */
85 Boolean title;
86 #if 0
87 /* true if was edited (maintained by get_value) */
88 Boolean edited;
89 /* true if has changed (maintained by lw library) */
90 change_type change;
91 /* true if this widget itself has changed,
92 but not counting the other widgets found in the `next' field. */
93 change_type this_one_change;
94 #endif
95 /* Contents of the sub-widgets, also selected slot for checkbox */
96 struct _widget_value* contents;
97 /* data passed to callback */
98 XtPointer call_data;
99 /* next one in the list */
100 struct _widget_value* next;
101 #if 0
102 /* slot for the toolkit dependent part. Always initialize to NULL. */
103 void* toolkit_data;
104 /* tell us if we should free the toolkit data slot when freeing the
105 widget_value itself. */
106 Boolean free_toolkit_data;
107
108 /* we resource the widget_value structures; this points to the next
109 one on the free list if this one has been deallocated.
110 */
111 struct _widget_value *free_list;
112 #endif
113 } widget_value;
114
115 /* Local memory management */
116 #define local_heap (GetProcessHeap ())
117 #define local_alloc(n) (HeapAlloc (local_heap, HEAP_ZERO_MEMORY, (n)))
118 #define local_free(p) (HeapFree (local_heap, 0, ((LPVOID) (p))))
119
120 #define malloc_widget_value() ((widget_value *) local_alloc (sizeof (widget_value)))
121 #define free_widget_value(wv) (local_free ((wv)))
122
123 /******************************************************************/
124
125 #ifndef TRUE
126 #define TRUE 1
127 #define FALSE 0
128 #endif /* no TRUE */
129
130 static HMENU current_popup_menu;
131
132 void syms_of_w32menu ();
133 void globals_of_w32menu ();
134
135 typedef BOOL (WINAPI * GetMenuItemInfoA_Proc) (
136 IN HMENU,
137 IN UINT,
138 IN BOOL,
139 IN OUT LPMENUITEMINFOA
140 );
141 typedef BOOL (WINAPI * SetMenuItemInfoA_Proc) (
142 IN HMENU,
143 IN UINT,
144 IN BOOL,
145 IN LPCMENUITEMINFOA
146 );
147
148 GetMenuItemInfoA_Proc get_menu_item_info=NULL;
149 SetMenuItemInfoA_Proc set_menu_item_info=NULL;
150
151 Lisp_Object Vmenu_updating_frame;
152
153 Lisp_Object Qdebug_on_next_call;
154
155 extern Lisp_Object Qmenu_bar;
156 extern Lisp_Object Qmouse_click, Qevent_kind;
157
158 extern Lisp_Object QCtoggle, QCradio;
159
160 extern Lisp_Object Voverriding_local_map;
161 extern Lisp_Object Voverriding_local_map_menu_flag;
162
163 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
164
165 extern Lisp_Object Qmenu_bar_update_hook;
166
167 void set_frame_menubar ();
168
169 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
170 Lisp_Object, Lisp_Object, Lisp_Object,
171 Lisp_Object, Lisp_Object));
172 #ifdef HAVE_DIALOGS
173 static Lisp_Object w32_dialog_show ();
174 #endif
175 static Lisp_Object w32_menu_show ();
176
177 static void keymap_panes ();
178 static void single_keymap_panes ();
179 static void single_menu_item ();
180 static void list_of_panes ();
181 static void list_of_items ();
182 void w32_free_menu_strings (HWND);
183 \f
184 /* This holds a Lisp vector that holds the results of decoding
185 the keymaps or alist-of-alists that specify a menu.
186
187 It describes the panes and items within the panes.
188
189 Each pane is described by 3 elements in the vector:
190 t, the pane name, the pane's prefix key.
191 Then follow the pane's items, with 5 elements per item:
192 the item string, the enable flag, the item's value,
193 the definition, and the equivalent keyboard key's description string.
194
195 In some cases, multiple levels of menus may be described.
196 A single vector slot containing nil indicates the start of a submenu.
197 A single vector slot containing lambda indicates the end of a submenu.
198 The submenu follows a menu item which is the way to reach the submenu.
199
200 A single vector slot containing quote indicates that the
201 following items should appear on the right of a dialog box.
202
203 Using a Lisp vector to hold this information while we decode it
204 takes care of protecting all the data from GC. */
205
206 #define MENU_ITEMS_PANE_NAME 1
207 #define MENU_ITEMS_PANE_PREFIX 2
208 #define MENU_ITEMS_PANE_LENGTH 3
209
210 enum menu_item_idx
211 {
212 MENU_ITEMS_ITEM_NAME = 0,
213 MENU_ITEMS_ITEM_ENABLE,
214 MENU_ITEMS_ITEM_VALUE,
215 MENU_ITEMS_ITEM_EQUIV_KEY,
216 MENU_ITEMS_ITEM_DEFINITION,
217 MENU_ITEMS_ITEM_TYPE,
218 MENU_ITEMS_ITEM_SELECTED,
219 MENU_ITEMS_ITEM_HELP,
220 MENU_ITEMS_ITEM_LENGTH
221 };
222
223 static Lisp_Object menu_items;
224
225 /* Number of slots currently allocated in menu_items. */
226 static int menu_items_allocated;
227
228 /* This is the index in menu_items of the first empty slot. */
229 static int menu_items_used;
230
231 /* The number of panes currently recorded in menu_items,
232 excluding those within submenus. */
233 static int menu_items_n_panes;
234
235 /* Current depth within submenus. */
236 static int menu_items_submenu_depth;
237
238 /* Flag which when set indicates a dialog or menu has been posted by
239 Xt on behalf of one of the widget sets. */
240 static int popup_activated_flag;
241
242 static int next_menubar_widget_id;
243
244 /* This is set nonzero after the user activates the menu bar, and set
245 to zero again after the menu bars are redisplayed by prepare_menu_bar.
246 While it is nonzero, all calls to set_frame_menubar go deep.
247
248 I don't understand why this is needed, but it does seem to be
249 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
250
251 int pending_menu_activation;
252 \f
253
254 /* Return the frame whose ->output_data.w32->menubar_widget equals
255 ID, or 0 if none. */
256
257 static struct frame *
258 menubar_id_to_frame (id)
259 HMENU id;
260 {
261 Lisp_Object tail, frame;
262 FRAME_PTR f;
263
264 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
265 {
266 frame = XCAR (tail);
267 if (!GC_FRAMEP (frame))
268 continue;
269 f = XFRAME (frame);
270 if (!FRAME_WINDOW_P (f))
271 continue;
272 if (f->output_data.w32->menubar_widget == id)
273 return f;
274 }
275 return 0;
276 }
277 \f
278 /* Initialize the menu_items structure if we haven't already done so.
279 Also mark it as currently empty. */
280
281 static void
282 init_menu_items ()
283 {
284 if (NILP (menu_items))
285 {
286 menu_items_allocated = 60;
287 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
288 }
289
290 menu_items_used = 0;
291 menu_items_n_panes = 0;
292 menu_items_submenu_depth = 0;
293 }
294
295 /* Call at the end of generating the data in menu_items.
296 This fills in the number of items in the last pane. */
297
298 static void
299 finish_menu_items ()
300 {
301 }
302
303 /* Call when finished using the data for the current menu
304 in menu_items. */
305
306 static void
307 discard_menu_items ()
308 {
309 /* Free the structure if it is especially large.
310 Otherwise, hold on to it, to save time. */
311 if (menu_items_allocated > 200)
312 {
313 menu_items = Qnil;
314 menu_items_allocated = 0;
315 }
316 }
317
318 /* Make the menu_items vector twice as large. */
319
320 static void
321 grow_menu_items ()
322 {
323 Lisp_Object old;
324 int old_size = menu_items_allocated;
325 old = menu_items;
326
327 menu_items_allocated *= 2;
328 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
329 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
330 old_size * sizeof (Lisp_Object));
331 }
332
333 /* Begin a submenu. */
334
335 static void
336 push_submenu_start ()
337 {
338 if (menu_items_used + 1 > menu_items_allocated)
339 grow_menu_items ();
340
341 ASET (menu_items, menu_items_used++, Qnil);
342 menu_items_submenu_depth++;
343 }
344
345 /* End a submenu. */
346
347 static void
348 push_submenu_end ()
349 {
350 if (menu_items_used + 1 > menu_items_allocated)
351 grow_menu_items ();
352
353 ASET (menu_items, menu_items_used++, Qlambda);
354 menu_items_submenu_depth--;
355 }
356
357 /* Indicate boundary between left and right. */
358
359 static void
360 push_left_right_boundary ()
361 {
362 if (menu_items_used + 1 > menu_items_allocated)
363 grow_menu_items ();
364
365 ASET (menu_items, menu_items_used++, Qquote);
366 }
367
368 /* Start a new menu pane in menu_items.
369 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
370
371 static void
372 push_menu_pane (name, prefix_vec)
373 Lisp_Object name, prefix_vec;
374 {
375 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
376 grow_menu_items ();
377
378 if (menu_items_submenu_depth == 0)
379 menu_items_n_panes++;
380 ASET (menu_items, menu_items_used++, Qt);
381 ASET (menu_items, menu_items_used++, name);
382 ASET (menu_items, menu_items_used++, prefix_vec);
383 }
384
385 /* Push one menu item into the current pane. NAME is the string to
386 display. ENABLE if non-nil means this item can be selected. KEY
387 is the key generated by choosing this item, or nil if this item
388 doesn't really have a definition. DEF is the definition of this
389 item. EQUIV is the textual description of the keyboard equivalent
390 for this item (or nil if none). TYPE is the type of this menu
391 item, one of nil, `toggle' or `radio'. */
392
393 static void
394 push_menu_item (name, enable, key, def, equiv, type, selected, help)
395 Lisp_Object name, enable, key, def, equiv, type, selected, help;
396 {
397 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
398 grow_menu_items ();
399
400 ASET (menu_items, menu_items_used++, name);
401 ASET (menu_items, menu_items_used++, enable);
402 ASET (menu_items, menu_items_used++, key);
403 ASET (menu_items, menu_items_used++, equiv);
404 ASET (menu_items, menu_items_used++, def);
405 ASET (menu_items, menu_items_used++, type);
406 ASET (menu_items, menu_items_used++, selected);
407 ASET (menu_items, menu_items_used++, help);
408 }
409 \f
410 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
411 and generate menu panes for them in menu_items.
412 If NOTREAL is nonzero,
413 don't bother really computing whether an item is enabled. */
414
415 static void
416 keymap_panes (keymaps, nmaps, notreal)
417 Lisp_Object *keymaps;
418 int nmaps;
419 int notreal;
420 {
421 int mapno;
422
423 init_menu_items ();
424
425 /* Loop over the given keymaps, making a pane for each map.
426 But don't make a pane that is empty--ignore that map instead.
427 P is the number of panes we have made so far. */
428 for (mapno = 0; mapno < nmaps; mapno++)
429 single_keymap_panes (keymaps[mapno],
430 Fkeymap_prompt (keymaps[mapno]), Qnil, notreal, 10);
431
432 finish_menu_items ();
433 }
434
435 /* This is a recursive subroutine of keymap_panes.
436 It handles one keymap, KEYMAP.
437 The other arguments are passed along
438 or point to local variables of the previous function.
439 If NOTREAL is nonzero, only check for equivalent key bindings, don't
440 evaluate expressions in menu items and don't make any menu.
441
442 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
443
444 static void
445 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
446 Lisp_Object keymap;
447 Lisp_Object pane_name;
448 Lisp_Object prefix;
449 int notreal;
450 int maxdepth;
451 {
452 Lisp_Object pending_maps = Qnil;
453 Lisp_Object tail, item;
454 struct gcpro gcpro1, gcpro2;
455
456 if (maxdepth <= 0)
457 return;
458
459 push_menu_pane (pane_name, prefix);
460
461 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
462 {
463 GCPRO2 (keymap, pending_maps);
464 /* Look at each key binding, and if it is a menu item add it
465 to this menu. */
466 item = XCAR (tail);
467 if (CONSP (item))
468 single_menu_item (XCAR (item), XCDR (item),
469 &pending_maps, notreal, maxdepth);
470 else if (VECTORP (item))
471 {
472 /* Loop over the char values represented in the vector. */
473 int len = ASIZE (item);
474 int c;
475 for (c = 0; c < len; c++)
476 {
477 Lisp_Object character;
478 XSETFASTINT (character, c);
479 single_menu_item (character, AREF (item, c),
480 &pending_maps, notreal, maxdepth);
481 }
482 }
483 UNGCPRO;
484 }
485
486 /* Process now any submenus which want to be panes at this level. */
487 while (!NILP (pending_maps))
488 {
489 Lisp_Object elt, eltcdr, string;
490 elt = Fcar (pending_maps);
491 eltcdr = XCDR (elt);
492 string = XCAR (eltcdr);
493 /* We no longer discard the @ from the beginning of the string here.
494 Instead, we do this in w32_menu_show. */
495 single_keymap_panes (Fcar (elt), string,
496 XCDR (eltcdr), notreal, maxdepth - 1);
497 pending_maps = Fcdr (pending_maps);
498 }
499 }
500 \f
501 /* This is a subroutine of single_keymap_panes that handles one
502 keymap entry.
503 KEY is a key in a keymap and ITEM is its binding.
504 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
505 separate panes.
506 If NOTREAL is nonzero, only check for equivalent key bindings, don't
507 evaluate expressions in menu items and don't make any menu.
508 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
509
510 static void
511 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth)
512 Lisp_Object key, item;
513 Lisp_Object *pending_maps_ptr;
514 int maxdepth, notreal;
515 {
516 Lisp_Object map, item_string, enabled;
517 struct gcpro gcpro1, gcpro2;
518 int res;
519
520 /* Parse the menu item and leave the result in item_properties. */
521 GCPRO2 (key, item);
522 res = parse_menu_item (item, notreal, 0);
523 UNGCPRO;
524 if (!res)
525 return; /* Not a menu item. */
526
527 map = AREF (item_properties, ITEM_PROPERTY_MAP);
528
529 if (notreal)
530 {
531 /* We don't want to make a menu, just traverse the keymaps to
532 precompute equivalent key bindings. */
533 if (!NILP (map))
534 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
535 return;
536 }
537
538 enabled = AREF (item_properties, ITEM_PROPERTY_ENABLE);
539 item_string = AREF (item_properties, ITEM_PROPERTY_NAME);
540
541 if (!NILP (map) && SREF (item_string, 0) == '@')
542 {
543 if (!NILP (enabled))
544 /* An enabled separate pane. Remember this to handle it later. */
545 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
546 *pending_maps_ptr);
547 return;
548 }
549
550 push_menu_item (item_string, enabled, key,
551 AREF (item_properties, ITEM_PROPERTY_DEF),
552 AREF (item_properties, ITEM_PROPERTY_KEYEQ),
553 AREF (item_properties, ITEM_PROPERTY_TYPE),
554 AREF (item_properties, ITEM_PROPERTY_SELECTED),
555 AREF (item_properties, ITEM_PROPERTY_HELP));
556
557 /* Display a submenu using the toolkit. */
558 if (! (NILP (map) || NILP (enabled)))
559 {
560 push_submenu_start ();
561 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
562 push_submenu_end ();
563 }
564 }
565 \f
566 /* Push all the panes and items of a menu described by the
567 alist-of-alists MENU.
568 This handles old-fashioned calls to x-popup-menu. */
569
570 static void
571 list_of_panes (menu)
572 Lisp_Object menu;
573 {
574 Lisp_Object tail;
575
576 init_menu_items ();
577
578 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
579 {
580 Lisp_Object elt, pane_name, pane_data;
581 elt = Fcar (tail);
582 pane_name = Fcar (elt);
583 CHECK_STRING (pane_name);
584 push_menu_pane (pane_name, Qnil);
585 pane_data = Fcdr (elt);
586 CHECK_CONS (pane_data);
587 list_of_items (pane_data);
588 }
589
590 finish_menu_items ();
591 }
592
593 /* Push the items in a single pane defined by the alist PANE. */
594
595 static void
596 list_of_items (pane)
597 Lisp_Object pane;
598 {
599 Lisp_Object tail, item, item1;
600
601 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
602 {
603 item = Fcar (tail);
604 if (STRINGP (item))
605 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
606 else if (NILP (item))
607 push_left_right_boundary ();
608 else
609 {
610 CHECK_CONS (item);
611 item1 = Fcar (item);
612 CHECK_STRING (item1);
613 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
614 }
615 }
616 }
617 \f
618 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
619 doc: /* Pop up a deck-of-cards menu and return user's selection.
620 POSITION is a position specification. This is either a mouse button
621 event or a list ((XOFFSET YOFFSET) WINDOW) where XOFFSET and YOFFSET
622 are positions in pixels from the top left corner of WINDOW's frame
623 \(WINDOW may be a frame object instead of a window). This controls the
624 position of the center of the first line in the first pane of the
625 menu, not the top left of the menu as a whole. If POSITION is t, it
626 means to use the current mouse position.
627
628 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.
629 The menu items come from key bindings that have a menu string as well as
630 a definition; actually, the \"definition\" in such a key binding looks like
631 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into
632 the keymap as a top-level element.
633
634 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.
635 Otherwise, REAL-DEFINITION should be a valid key binding definition.
636
637 You can also use a list of keymaps as MENU. Then each keymap makes a
638 separate pane. When MENU is a keymap or a list of keymaps, the return
639 value is a list of events.
640
641 Alternatively, you can specify a menu of multiple panes with a list of
642 the form (TITLE PANE1 PANE2...), where each pane is a list of
643 form (TITLE ITEM1 ITEM2...).
644 Each ITEM is normally a cons cell (STRING . VALUE); but a string can
645 appear as an item--that makes a nonselectable line in the menu.
646 With this form of menu, the return value is VALUE from the chosen item.
647
648 If POSITION is nil, don't display the menu at all, just precalculate the
649 cached information about equivalent key sequences. */)
650 (position, menu)
651 Lisp_Object position, menu;
652 {
653 Lisp_Object keymap, tem;
654 int xpos = 0, ypos = 0;
655 Lisp_Object title;
656 char *error_name;
657 Lisp_Object selection;
658 FRAME_PTR f = NULL;
659 Lisp_Object x, y, window;
660 int keymaps = 0;
661 int for_click = 0;
662 struct gcpro gcpro1;
663
664 #ifdef HAVE_MENUS
665 if (! NILP (position))
666 {
667 check_w32 ();
668
669 /* Decode the first argument: find the window and the coordinates. */
670 if (EQ (position, Qt)
671 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
672 || EQ (XCAR (position), Qtool_bar))))
673 {
674 /* Use the mouse's current position. */
675 FRAME_PTR new_f = SELECTED_FRAME ();
676 Lisp_Object bar_window;
677 enum scroll_bar_part part;
678 unsigned long time;
679
680 if (mouse_position_hook)
681 (*mouse_position_hook) (&new_f, 1, &bar_window,
682 &part, &x, &y, &time);
683 if (new_f != 0)
684 XSETFRAME (window, new_f);
685 else
686 {
687 window = selected_window;
688 XSETFASTINT (x, 0);
689 XSETFASTINT (y, 0);
690 }
691 }
692 else
693 {
694 tem = Fcar (position);
695 if (CONSP (tem))
696 {
697 window = Fcar (Fcdr (position));
698 x = Fcar (tem);
699 y = Fcar (Fcdr (tem));
700 }
701 else
702 {
703 for_click = 1;
704 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
705 window = Fcar (tem); /* POSN_WINDOW (tem) */
706 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
707 x = Fcar (tem);
708 y = Fcdr (tem);
709 }
710 }
711
712 CHECK_NUMBER (x);
713 CHECK_NUMBER (y);
714
715 /* Decode where to put the menu. */
716
717 if (FRAMEP (window))
718 {
719 f = XFRAME (window);
720 xpos = 0;
721 ypos = 0;
722 }
723 else if (WINDOWP (window))
724 {
725 CHECK_LIVE_WINDOW (window);
726 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
727
728 xpos = (FONT_WIDTH (FRAME_FONT (f))
729 * XFASTINT (XWINDOW (window)->left));
730 ypos = (FRAME_LINE_HEIGHT (f)
731 * XFASTINT (XWINDOW (window)->top));
732 }
733 else
734 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
735 but I don't want to make one now. */
736 CHECK_WINDOW (window);
737
738 xpos += XINT (x);
739 ypos += XINT (y);
740
741 XSETFRAME (Vmenu_updating_frame, f);
742 }
743 Vmenu_updating_frame = Qnil;
744 #endif /* HAVE_MENUS */
745
746 title = Qnil;
747 GCPRO1 (title);
748
749 /* Decode the menu items from what was specified. */
750
751 keymap = get_keymap (menu, 0, 0);
752 if (CONSP (keymap))
753 {
754 /* We were given a keymap. Extract menu info from the keymap. */
755 Lisp_Object prompt;
756
757 /* Extract the detailed info to make one pane. */
758 keymap_panes (&menu, 1, NILP (position));
759
760 /* Search for a string appearing directly as an element of the keymap.
761 That string is the title of the menu. */
762 prompt = Fkeymap_prompt (keymap);
763 if (NILP (title) && !NILP (prompt))
764 title = prompt;
765
766 /* Make that be the pane title of the first pane. */
767 if (!NILP (prompt) && menu_items_n_panes >= 0)
768 ASET (menu_items, MENU_ITEMS_PANE_NAME, prompt);
769
770 keymaps = 1;
771 }
772 else if (CONSP (menu) && KEYMAPP (XCAR (menu)))
773 {
774 /* We were given a list of keymaps. */
775 int nmaps = XFASTINT (Flength (menu));
776 Lisp_Object *maps
777 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
778 int i;
779
780 title = Qnil;
781
782 /* The first keymap that has a prompt string
783 supplies the menu title. */
784 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
785 {
786 Lisp_Object prompt;
787
788 maps[i++] = keymap = get_keymap (Fcar (tem), 1, 0);
789
790 prompt = Fkeymap_prompt (keymap);
791 if (NILP (title) && !NILP (prompt))
792 title = prompt;
793 }
794
795 /* Extract the detailed info to make one pane. */
796 keymap_panes (maps, nmaps, NILP (position));
797
798 /* Make the title be the pane title of the first pane. */
799 if (!NILP (title) && menu_items_n_panes >= 0)
800 ASET (menu_items, MENU_ITEMS_PANE_NAME, title);
801
802 keymaps = 1;
803 }
804 else
805 {
806 /* We were given an old-fashioned menu. */
807 title = Fcar (menu);
808 CHECK_STRING (title);
809
810 list_of_panes (Fcdr (menu));
811
812 keymaps = 0;
813 }
814
815 if (NILP (position))
816 {
817 discard_menu_items ();
818 UNGCPRO;
819 return Qnil;
820 }
821
822 #ifdef HAVE_MENUS
823 /* If resources from a previous popup menu exist yet, does nothing
824 until the `menu_free_timer' has freed them (see w32fns.c).
825 */
826 if (current_popup_menu)
827 {
828 discard_menu_items ();
829 UNGCPRO;
830 return Qnil;
831 }
832
833 /* Display them in a menu. */
834 BLOCK_INPUT;
835
836 selection = w32_menu_show (f, xpos, ypos, for_click,
837 keymaps, title, &error_name);
838 UNBLOCK_INPUT;
839
840 discard_menu_items ();
841 #endif /* HAVE_MENUS */
842
843 UNGCPRO;
844
845 if (error_name) error (error_name);
846 return selection;
847 }
848
849 #ifdef HAVE_MENUS
850
851 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
852 doc: /* Pop up a dialog box and return user's selection.
853 POSITION specifies which frame to use.
854 This is normally a mouse button event or a window or frame.
855 If POSITION is t, it means to use the frame the mouse is on.
856 The dialog box appears in the middle of the specified frame.
857
858 CONTENTS specifies the alternatives to display in the dialog box.
859 It is a list of the form (TITLE ITEM1 ITEM2...).
860 Each ITEM is a cons cell (STRING . VALUE).
861 The return value is VALUE from the chosen item.
862
863 An ITEM may also be just a string--that makes a nonselectable item.
864 An ITEM may also be nil--that means to put all preceding items
865 on the left of the dialog box and all following items on the right.
866 \(By default, approximately half appear on each side.) */)
867 (position, contents)
868 Lisp_Object position, contents;
869 {
870 FRAME_PTR f = NULL;
871 Lisp_Object window;
872
873 check_w32 ();
874
875 /* Decode the first argument: find the window or frame to use. */
876 if (EQ (position, Qt)
877 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
878 || EQ (XCAR (position), Qtool_bar))))
879 {
880 #if 0 /* Using the frame the mouse is on may not be right. */
881 /* Use the mouse's current position. */
882 FRAME_PTR new_f = SELECTED_FRAME ();
883 Lisp_Object bar_window;
884 enum scroll_bar_part part;
885 unsigned long time;
886 Lisp_Object x, y;
887
888 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
889
890 if (new_f != 0)
891 XSETFRAME (window, new_f);
892 else
893 window = selected_window;
894 #endif
895 window = selected_window;
896 }
897 else if (CONSP (position))
898 {
899 Lisp_Object tem;
900 tem = Fcar (position);
901 if (CONSP (tem))
902 window = Fcar (Fcdr (position));
903 else
904 {
905 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
906 window = Fcar (tem); /* POSN_WINDOW (tem) */
907 }
908 }
909 else if (WINDOWP (position) || FRAMEP (position))
910 window = position;
911 else
912 window = Qnil;
913
914 /* Decode where to put the menu. */
915
916 if (FRAMEP (window))
917 f = XFRAME (window);
918 else if (WINDOWP (window))
919 {
920 CHECK_LIVE_WINDOW (window);
921 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
922 }
923 else
924 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
925 but I don't want to make one now. */
926 CHECK_WINDOW (window);
927
928 #ifndef HAVE_DIALOGS
929 /* Display a menu with these alternatives
930 in the middle of frame F. */
931 {
932 Lisp_Object x, y, frame, newpos;
933 XSETFRAME (frame, f);
934 XSETINT (x, x_pixel_width (f) / 2);
935 XSETINT (y, x_pixel_height (f) / 2);
936 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
937
938 return Fx_popup_menu (newpos,
939 Fcons (Fcar (contents), Fcons (contents, Qnil)));
940 }
941 #else /* HAVE_DIALOGS */
942 {
943 Lisp_Object title;
944 char *error_name;
945 Lisp_Object selection;
946
947 /* Decode the dialog items from what was specified. */
948 title = Fcar (contents);
949 CHECK_STRING (title);
950
951 list_of_panes (Fcons (contents, Qnil));
952
953 /* Display them in a dialog box. */
954 BLOCK_INPUT;
955 selection = w32_dialog_show (f, 0, title, &error_name);
956 UNBLOCK_INPUT;
957
958 discard_menu_items ();
959
960 if (error_name) error (error_name);
961 return selection;
962 }
963 #endif /* HAVE_DIALOGS */
964 }
965
966 /* Activate the menu bar of frame F.
967 This is called from keyboard.c when it gets the
968 MENU_BAR_ACTIVATE_EVENT out of the Emacs event queue.
969
970 To activate the menu bar, we signal to the input thread that it can
971 return from the WM_INITMENU message, allowing the normal Windows
972 processing of the menus.
973
974 But first we recompute the menu bar contents (the whole tree).
975
976 This way we can safely execute Lisp code. */
977
978 void
979 x_activate_menubar (f)
980 FRAME_PTR f;
981 {
982 set_frame_menubar (f, 0, 1);
983
984 /* Lock out further menubar changes while active. */
985 f->output_data.w32->menubar_active = 1;
986
987 /* Signal input thread to return from WM_INITMENU. */
988 complete_deferred_msg (FRAME_W32_WINDOW (f), WM_INITMENU, 0);
989 }
990
991 /* This callback is called from the menu bar pulldown menu
992 when the user makes a selection.
993 Figure out what the user chose
994 and put the appropriate events into the keyboard buffer. */
995
996 void
997 menubar_selection_callback (FRAME_PTR f, void * client_data)
998 {
999 Lisp_Object prefix, entry;
1000 Lisp_Object vector;
1001 Lisp_Object *subprefix_stack;
1002 int submenu_depth = 0;
1003 int i;
1004
1005 if (!f)
1006 return;
1007 entry = Qnil;
1008 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1009 vector = f->menu_bar_vector;
1010 prefix = Qnil;
1011 i = 0;
1012 while (i < f->menu_bar_items_used)
1013 {
1014 if (EQ (AREF (vector, i), Qnil))
1015 {
1016 subprefix_stack[submenu_depth++] = prefix;
1017 prefix = entry;
1018 i++;
1019 }
1020 else if (EQ (AREF (vector, i), Qlambda))
1021 {
1022 prefix = subprefix_stack[--submenu_depth];
1023 i++;
1024 }
1025 else if (EQ (AREF (vector, i), Qt))
1026 {
1027 prefix = AREF (vector, i + MENU_ITEMS_PANE_PREFIX);
1028 i += MENU_ITEMS_PANE_LENGTH;
1029 }
1030 else
1031 {
1032 entry = AREF (vector, i + MENU_ITEMS_ITEM_VALUE);
1033 /* The EMACS_INT cast avoids a warning. There's no problem
1034 as long as pointers have enough bits to hold small integers. */
1035 if ((int) (EMACS_INT) client_data == i)
1036 {
1037 int j;
1038 struct input_event buf;
1039 Lisp_Object frame;
1040
1041 XSETFRAME (frame, f);
1042 buf.kind = MENU_BAR_EVENT;
1043 buf.frame_or_window = frame;
1044 buf.arg = frame;
1045 kbd_buffer_store_event (&buf);
1046
1047 for (j = 0; j < submenu_depth; j++)
1048 if (!NILP (subprefix_stack[j]))
1049 {
1050 buf.kind = MENU_BAR_EVENT;
1051 buf.frame_or_window = frame;
1052 buf.arg = subprefix_stack[j];
1053 kbd_buffer_store_event (&buf);
1054 }
1055
1056 if (!NILP (prefix))
1057 {
1058 buf.kind = MENU_BAR_EVENT;
1059 buf.frame_or_window = frame;
1060 buf.arg = prefix;
1061 kbd_buffer_store_event (&buf);
1062 }
1063
1064 buf.kind = MENU_BAR_EVENT;
1065 buf.frame_or_window = frame;
1066 buf.arg = entry;
1067 kbd_buffer_store_event (&buf);
1068
1069 /* Free memory used by owner-drawn and help-echo strings. */
1070 w32_free_menu_strings (FRAME_W32_WINDOW (f));
1071 f->output_data.w32->menu_command_in_progress = 0;
1072 f->output_data.w32->menubar_active = 0;
1073 return;
1074 }
1075 i += MENU_ITEMS_ITEM_LENGTH;
1076 }
1077 }
1078 /* Free memory used by owner-drawn and help-echo strings. */
1079 w32_free_menu_strings (FRAME_W32_WINDOW (f));
1080 f->output_data.w32->menu_command_in_progress = 0;
1081 f->output_data.w32->menubar_active = 0;
1082 }
1083
1084 /* Allocate a widget_value, blocking input. */
1085
1086 widget_value *
1087 xmalloc_widget_value ()
1088 {
1089 widget_value *value;
1090
1091 BLOCK_INPUT;
1092 value = malloc_widget_value ();
1093 UNBLOCK_INPUT;
1094
1095 return value;
1096 }
1097
1098 /* This recursively calls free_widget_value on the tree of widgets.
1099 It must free all data that was malloc'ed for these widget_values.
1100 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1101 must be left alone. */
1102
1103 void
1104 free_menubar_widget_value_tree (wv)
1105 widget_value *wv;
1106 {
1107 if (! wv) return;
1108
1109 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1110
1111 if (wv->contents && (wv->contents != (widget_value*)1))
1112 {
1113 free_menubar_widget_value_tree (wv->contents);
1114 wv->contents = (widget_value *) 0xDEADBEEF;
1115 }
1116 if (wv->next)
1117 {
1118 free_menubar_widget_value_tree (wv->next);
1119 wv->next = (widget_value *) 0xDEADBEEF;
1120 }
1121 BLOCK_INPUT;
1122 free_widget_value (wv);
1123 UNBLOCK_INPUT;
1124 }
1125 \f
1126 /* Set up data i menu_items for a menu bar item
1127 whose event type is ITEM_KEY (with string ITEM_NAME)
1128 and whose contents come from the list of keymaps MAPS. */
1129
1130 static int
1131 parse_single_submenu (item_key, item_name, maps)
1132 Lisp_Object item_key, item_name, maps;
1133 {
1134 Lisp_Object length;
1135 int len;
1136 Lisp_Object *mapvec;
1137 int i;
1138 int top_level_items = 0;
1139
1140 length = Flength (maps);
1141 len = XINT (length);
1142
1143 /* Convert the list MAPS into a vector MAPVEC. */
1144 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1145 for (i = 0; i < len; i++)
1146 {
1147 mapvec[i] = Fcar (maps);
1148 maps = Fcdr (maps);
1149 }
1150
1151 /* Loop over the given keymaps, making a pane for each map.
1152 But don't make a pane that is empty--ignore that map instead. */
1153 for (i = 0; i < len; i++)
1154 {
1155 if (SYMBOLP (mapvec[i])
1156 || (CONSP (mapvec[i]) && !KEYMAPP (mapvec[i])))
1157 {
1158 /* Here we have a command at top level in the menu bar
1159 as opposed to a submenu. */
1160 top_level_items = 1;
1161 push_menu_pane (Qnil, Qnil);
1162 push_menu_item (item_name, Qt, item_key, mapvec[i],
1163 Qnil, Qnil, Qnil, Qnil);
1164 }
1165 else
1166 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1167 }
1168
1169 return top_level_items;
1170 }
1171
1172
1173 /* Create a tree of widget_value objects
1174 representing the panes and items
1175 in menu_items starting at index START, up to index END. */
1176
1177 static widget_value *
1178 digest_single_submenu (start, end, top_level_items)
1179 int start, end;
1180 {
1181 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1182 int i;
1183 int submenu_depth = 0;
1184 widget_value **submenu_stack;
1185
1186 submenu_stack
1187 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1188 wv = xmalloc_widget_value ();
1189 wv->name = "menu";
1190 wv->value = 0;
1191 wv->enabled = 1;
1192 wv->button_type = BUTTON_TYPE_NONE;
1193 wv->help = Qnil;
1194 first_wv = wv;
1195 save_wv = 0;
1196 prev_wv = 0;
1197
1198 /* Loop over all panes and items made during this call
1199 and construct a tree of widget_value objects.
1200 Ignore the panes and items made by previous calls to
1201 single_submenu, even though those are also in menu_items. */
1202 i = start;
1203 while (i < end)
1204 {
1205 if (EQ (AREF (menu_items, i), Qnil))
1206 {
1207 submenu_stack[submenu_depth++] = save_wv;
1208 save_wv = prev_wv;
1209 prev_wv = 0;
1210 i++;
1211 }
1212 else if (EQ (AREF (menu_items, i), Qlambda))
1213 {
1214 prev_wv = save_wv;
1215 save_wv = submenu_stack[--submenu_depth];
1216 i++;
1217 }
1218 else if (EQ (AREF (menu_items, i), Qt)
1219 && submenu_depth != 0)
1220 i += MENU_ITEMS_PANE_LENGTH;
1221 /* Ignore a nil in the item list.
1222 It's meaningful only for dialog boxes. */
1223 else if (EQ (AREF (menu_items, i), Qquote))
1224 i += 1;
1225 else if (EQ (AREF (menu_items, i), Qt))
1226 {
1227 /* Create a new pane. */
1228 Lisp_Object pane_name, prefix;
1229 char *pane_string;
1230
1231 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
1232 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
1233
1234 #ifndef HAVE_MULTILINGUAL_MENU
1235 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1236 {
1237 pane_name = ENCODE_SYSTEM (pane_name);
1238 ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
1239 }
1240 #endif
1241 pane_string = (NILP (pane_name)
1242 ? "" : (char *) SDATA (pane_name));
1243 /* If there is just one top-level pane, put all its items directly
1244 under the top-level menu. */
1245 if (menu_items_n_panes == 1)
1246 pane_string = "";
1247
1248 /* If the pane has a meaningful name,
1249 make the pane a top-level menu item
1250 with its items as a submenu beneath it. */
1251 if (strcmp (pane_string, ""))
1252 {
1253 wv = xmalloc_widget_value ();
1254 if (save_wv)
1255 save_wv->next = wv;
1256 else
1257 first_wv->contents = wv;
1258 wv->name = pane_string;
1259 /* Ignore the @ that means "separate pane".
1260 This is a kludge, but this isn't worth more time. */
1261 if (!NILP (prefix) && wv->name[0] == '@')
1262 wv->name++;
1263 wv->value = 0;
1264 wv->enabled = 1;
1265 wv->button_type = BUTTON_TYPE_NONE;
1266 wv->help = Qnil;
1267 }
1268 save_wv = wv;
1269 prev_wv = 0;
1270 i += MENU_ITEMS_PANE_LENGTH;
1271 }
1272 else
1273 {
1274 /* Create a new item within current pane. */
1275 Lisp_Object item_name, enable, descrip, def, type, selected;
1276 Lisp_Object help;
1277
1278 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1279 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1280 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1281 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
1282 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
1283 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
1284 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1285
1286 #ifndef HAVE_MULTILINGUAL_MENU
1287 if (STRING_MULTIBYTE (item_name))
1288 {
1289 item_name = ENCODE_SYSTEM (item_name);
1290 ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
1291 }
1292
1293 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1294 {
1295 descrip = ENCODE_SYSTEM (descrip);
1296 ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
1297 }
1298 #endif /* not HAVE_MULTILINGUAL_MENU */
1299
1300 wv = xmalloc_widget_value ();
1301 if (prev_wv)
1302 prev_wv->next = wv;
1303 else
1304 save_wv->contents = wv;
1305
1306 wv->name = (char *) SDATA (item_name);
1307 if (!NILP (descrip))
1308 wv->key = (char *) SDATA (descrip);
1309 wv->value = 0;
1310 /* The EMACS_INT cast avoids a warning. There's no problem
1311 as long as pointers have enough bits to hold small integers. */
1312 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1313 wv->enabled = !NILP (enable);
1314
1315 if (NILP (type))
1316 wv->button_type = BUTTON_TYPE_NONE;
1317 else if (EQ (type, QCradio))
1318 wv->button_type = BUTTON_TYPE_RADIO;
1319 else if (EQ (type, QCtoggle))
1320 wv->button_type = BUTTON_TYPE_TOGGLE;
1321 else
1322 abort ();
1323
1324 wv->selected = !NILP (selected);
1325 if (!STRINGP (help))
1326 help = Qnil;
1327
1328 wv->help = help;
1329
1330 prev_wv = wv;
1331
1332 i += MENU_ITEMS_ITEM_LENGTH;
1333 }
1334 }
1335
1336 /* If we have just one "menu item"
1337 that was originally a button, return it by itself. */
1338 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1339 {
1340 wv = first_wv->contents;
1341 free_widget_value (first_wv);
1342 return wv;
1343 }
1344
1345 return first_wv;
1346 }
1347 \f
1348 /* Set the contents of the menubar widgets of frame F.
1349 The argument FIRST_TIME is currently ignored;
1350 it is set the first time this is called, from initialize_frame_menubar. */
1351
1352 void
1353 set_frame_menubar (f, first_time, deep_p)
1354 FRAME_PTR f;
1355 int first_time;
1356 int deep_p;
1357 {
1358 HMENU menubar_widget = f->output_data.w32->menubar_widget;
1359 Lisp_Object items;
1360 widget_value *wv, *first_wv, *prev_wv = 0;
1361 int i, last_i;
1362 int *submenu_start, *submenu_end;
1363 int *submenu_top_level_items;
1364
1365 /* We must not change the menubar when actually in use. */
1366 if (f->output_data.w32->menubar_active)
1367 return;
1368
1369 XSETFRAME (Vmenu_updating_frame, f);
1370
1371 if (! menubar_widget)
1372 deep_p = 1;
1373 else if (pending_menu_activation && !deep_p)
1374 deep_p = 1;
1375
1376 if (deep_p)
1377 {
1378 /* Make a widget-value tree representing the entire menu trees. */
1379
1380 struct buffer *prev = current_buffer;
1381 Lisp_Object buffer;
1382 int specpdl_count = SPECPDL_INDEX ();
1383 int previous_menu_items_used = f->menu_bar_items_used;
1384 Lisp_Object *previous_items
1385 = (Lisp_Object *) alloca (previous_menu_items_used
1386 * sizeof (Lisp_Object));
1387
1388 /* If we are making a new widget, its contents are empty,
1389 do always reinitialize them. */
1390 if (! menubar_widget)
1391 previous_menu_items_used = 0;
1392
1393 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1394 specbind (Qinhibit_quit, Qt);
1395 /* Don't let the debugger step into this code
1396 because it is not reentrant. */
1397 specbind (Qdebug_on_next_call, Qnil);
1398
1399 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1400 if (NILP (Voverriding_local_map_menu_flag))
1401 {
1402 specbind (Qoverriding_terminal_local_map, Qnil);
1403 specbind (Qoverriding_local_map, Qnil);
1404 }
1405
1406 set_buffer_internal_1 (XBUFFER (buffer));
1407
1408 /* Run the Lucid hook. */
1409 safe_run_hooks (Qactivate_menubar_hook);
1410 /* If it has changed current-menubar from previous value,
1411 really recompute the menubar from the value. */
1412 if (! NILP (Vlucid_menu_bar_dirty_flag))
1413 call0 (Qrecompute_lucid_menubar);
1414 safe_run_hooks (Qmenu_bar_update_hook);
1415 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1416
1417 items = FRAME_MENU_BAR_ITEMS (f);
1418
1419 /* Save the frame's previous menu bar contents data. */
1420 if (previous_menu_items_used)
1421 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1422 previous_menu_items_used * sizeof (Lisp_Object));
1423
1424 /* Fill in menu_items with the current menu bar contents.
1425 This can evaluate Lisp code. */
1426 menu_items = f->menu_bar_vector;
1427 menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
1428 submenu_start = (int *) alloca (XVECTOR (items)->size * sizeof (int *));
1429 submenu_end = (int *) alloca (XVECTOR (items)->size * sizeof (int *));
1430 submenu_top_level_items
1431 = (int *) alloca (XVECTOR (items)->size * sizeof (int *));
1432 init_menu_items ();
1433 for (i = 0; i < ASIZE (items); i += 4)
1434 {
1435 Lisp_Object key, string, maps;
1436
1437 last_i = i;
1438
1439 key = AREF (items, i);
1440 string = AREF (items, i + 1);
1441 maps = AREF (items, i + 2);
1442 if (NILP (string))
1443 break;
1444
1445 submenu_start[i] = menu_items_used;
1446
1447 menu_items_n_panes = 0;
1448 submenu_top_level_items[i]
1449 = parse_single_submenu (key, string, maps);
1450
1451 submenu_end[i] = menu_items_used;
1452 }
1453
1454 finish_menu_items ();
1455
1456 /* Convert menu_items into widget_value trees
1457 to display the menu. This cannot evaluate Lisp code. */
1458
1459 wv = xmalloc_widget_value ();
1460 wv->name = "menubar";
1461 wv->value = 0;
1462 wv->enabled = 1;
1463 wv->button_type = BUTTON_TYPE_NONE;
1464 wv->help = Qnil;
1465 first_wv = wv;
1466
1467 for (i = 0; i < last_i; i += 4)
1468 {
1469 wv = digest_single_submenu (submenu_start[i], submenu_end[i],
1470 submenu_top_level_items[i]);
1471 if (prev_wv)
1472 prev_wv->next = wv;
1473 else
1474 first_wv->contents = wv;
1475 /* Don't set wv->name here; GC during the loop might relocate it. */
1476 wv->enabled = 1;
1477 wv->button_type = BUTTON_TYPE_NONE;
1478 prev_wv = wv;
1479 }
1480
1481 set_buffer_internal_1 (prev);
1482 unbind_to (specpdl_count, Qnil);
1483
1484 /* If there has been no change in the Lisp-level contents
1485 of the menu bar, skip redisplaying it. Just exit. */
1486
1487 for (i = 0; i < previous_menu_items_used; i++)
1488 if (menu_items_used == i
1489 || (!EQ (previous_items[i], AREF (menu_items, i))))
1490 break;
1491 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1492 {
1493 free_menubar_widget_value_tree (first_wv);
1494 menu_items = Qnil;
1495
1496 return;
1497 }
1498
1499 /* Now GC cannot happen during the lifetime of the widget_value,
1500 so it's safe to store data from a Lisp_String, as long as
1501 local copies are made when the actual menu is created.
1502 Windows takes care of this for normal string items, but
1503 not for owner-drawn items or additional item-info. */
1504 wv = first_wv->contents;
1505 for (i = 0; i < ASIZE (items); i += 4)
1506 {
1507 Lisp_Object string;
1508 string = AREF (items, i + 1);
1509 if (NILP (string))
1510 break;
1511 wv->name = (char *) SDATA (string);
1512 wv = wv->next;
1513 }
1514
1515 f->menu_bar_vector = menu_items;
1516 f->menu_bar_items_used = menu_items_used;
1517 menu_items = Qnil;
1518 }
1519 else
1520 {
1521 /* Make a widget-value tree containing
1522 just the top level menu bar strings. */
1523
1524 wv = xmalloc_widget_value ();
1525 wv->name = "menubar";
1526 wv->value = 0;
1527 wv->enabled = 1;
1528 wv->button_type = BUTTON_TYPE_NONE;
1529 wv->help = Qnil;
1530 first_wv = wv;
1531
1532 items = FRAME_MENU_BAR_ITEMS (f);
1533 for (i = 0; i < ASIZE (items); i += 4)
1534 {
1535 Lisp_Object string;
1536
1537 string = AREF (items, i + 1);
1538 if (NILP (string))
1539 break;
1540
1541 wv = xmalloc_widget_value ();
1542 wv->name = (char *) SDATA (string);
1543 wv->value = 0;
1544 wv->enabled = 1;
1545 wv->button_type = BUTTON_TYPE_NONE;
1546 wv->help = Qnil;
1547 /* This prevents lwlib from assuming this
1548 menu item is really supposed to be empty. */
1549 /* The EMACS_INT cast avoids a warning.
1550 This value just has to be different from small integers. */
1551 wv->call_data = (void *) (EMACS_INT) (-1);
1552
1553 if (prev_wv)
1554 prev_wv->next = wv;
1555 else
1556 first_wv->contents = wv;
1557 prev_wv = wv;
1558 }
1559
1560 /* Forget what we thought we knew about what is in the
1561 detailed contents of the menu bar menus.
1562 Changing the top level always destroys the contents. */
1563 f->menu_bar_items_used = 0;
1564 }
1565
1566 /* Create or update the menu bar widget. */
1567
1568 BLOCK_INPUT;
1569
1570 if (menubar_widget)
1571 {
1572 /* Empty current menubar, rather than creating a fresh one. */
1573 while (DeleteMenu (menubar_widget, 0, MF_BYPOSITION))
1574 ;
1575 }
1576 else
1577 {
1578 menubar_widget = CreateMenu ();
1579 }
1580 fill_in_menu (menubar_widget, first_wv->contents);
1581
1582 free_menubar_widget_value_tree (first_wv);
1583
1584 {
1585 HMENU old_widget = f->output_data.w32->menubar_widget;
1586
1587 f->output_data.w32->menubar_widget = menubar_widget;
1588 SetMenu (FRAME_W32_WINDOW (f), f->output_data.w32->menubar_widget);
1589 /* Causes flicker when menu bar is updated
1590 DrawMenuBar (FRAME_W32_WINDOW (f)); */
1591
1592 /* Force the window size to be recomputed so that the frame's text
1593 area remains the same, if menubar has just been created. */
1594 if (old_widget == NULL)
1595 x_set_window_size (f, 0, FRAME_WIDTH (f), FRAME_HEIGHT (f));
1596 }
1597
1598 UNBLOCK_INPUT;
1599 }
1600
1601 /* Called from Fx_create_frame to create the initial menubar of a frame
1602 before it is mapped, so that the window is mapped with the menubar already
1603 there instead of us tacking it on later and thrashing the window after it
1604 is visible. */
1605
1606 void
1607 initialize_frame_menubar (f)
1608 FRAME_PTR f;
1609 {
1610 /* This function is called before the first chance to redisplay
1611 the frame. It has to be, so the frame will have the right size. */
1612 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1613 set_frame_menubar (f, 1, 1);
1614 }
1615
1616 /* Get rid of the menu bar of frame F, and free its storage.
1617 This is used when deleting a frame, and when turning off the menu bar. */
1618
1619 void
1620 free_frame_menubar (f)
1621 FRAME_PTR f;
1622 {
1623 BLOCK_INPUT;
1624
1625 {
1626 HMENU old = GetMenu (FRAME_W32_WINDOW (f));
1627 SetMenu (FRAME_W32_WINDOW (f), NULL);
1628 f->output_data.w32->menubar_widget = NULL;
1629 DestroyMenu (old);
1630 }
1631
1632 UNBLOCK_INPUT;
1633 }
1634
1635 \f
1636 /* w32_menu_show actually displays a menu using the panes and items in
1637 menu_items and returns the value selected from it; we assume input
1638 is blocked by the caller. */
1639
1640 /* F is the frame the menu is for.
1641 X and Y are the frame-relative specified position,
1642 relative to the inside upper left corner of the frame F.
1643 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1644 KEYMAPS is 1 if this menu was specified with keymaps;
1645 in that case, we return a list containing the chosen item's value
1646 and perhaps also the pane's prefix.
1647 TITLE is the specified menu title.
1648 ERROR is a place to store an error message string in case of failure.
1649 (We return nil on failure, but the value doesn't actually matter.) */
1650
1651 static Lisp_Object
1652 w32_menu_show (f, x, y, for_click, keymaps, title, error)
1653 FRAME_PTR f;
1654 int x;
1655 int y;
1656 int for_click;
1657 int keymaps;
1658 Lisp_Object title;
1659 char **error;
1660 {
1661 int i;
1662 int menu_item_selection;
1663 HMENU menu;
1664 POINT pos;
1665 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1666 widget_value **submenu_stack
1667 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1668 Lisp_Object *subprefix_stack
1669 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1670 int submenu_depth = 0;
1671 int first_pane;
1672
1673 *error = NULL;
1674
1675 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1676 {
1677 *error = "Empty menu";
1678 return Qnil;
1679 }
1680
1681 /* Create a tree of widget_value objects
1682 representing the panes and their items. */
1683 wv = xmalloc_widget_value ();
1684 wv->name = "menu";
1685 wv->value = 0;
1686 wv->enabled = 1;
1687 wv->button_type = BUTTON_TYPE_NONE;
1688 wv->help = Qnil;
1689 first_wv = wv;
1690 first_pane = 1;
1691
1692 /* Loop over all panes and items, filling in the tree. */
1693 i = 0;
1694 while (i < menu_items_used)
1695 {
1696 if (EQ (AREF (menu_items, i), Qnil))
1697 {
1698 submenu_stack[submenu_depth++] = save_wv;
1699 save_wv = prev_wv;
1700 prev_wv = 0;
1701 first_pane = 1;
1702 i++;
1703 }
1704 else if (EQ (AREF (menu_items, i), Qlambda))
1705 {
1706 prev_wv = save_wv;
1707 save_wv = submenu_stack[--submenu_depth];
1708 first_pane = 0;
1709 i++;
1710 }
1711 else if (EQ (AREF (menu_items, i), Qt)
1712 && submenu_depth != 0)
1713 i += MENU_ITEMS_PANE_LENGTH;
1714 /* Ignore a nil in the item list.
1715 It's meaningful only for dialog boxes. */
1716 else if (EQ (AREF (menu_items, i), Qquote))
1717 i += 1;
1718 else if (EQ (AREF (menu_items, i), Qt))
1719 {
1720 /* Create a new pane. */
1721 Lisp_Object pane_name, prefix;
1722 char *pane_string;
1723 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
1724 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
1725 #ifndef HAVE_MULTILINGUAL_MENU
1726 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1727 {
1728 pane_name = ENCODE_SYSTEM (pane_name);
1729 ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
1730 }
1731 #endif
1732 pane_string = (NILP (pane_name)
1733 ? "" : (char *) SDATA (pane_name));
1734 /* If there is just one top-level pane, put all its items directly
1735 under the top-level menu. */
1736 if (menu_items_n_panes == 1)
1737 pane_string = "";
1738
1739 /* If the pane has a meaningful name,
1740 make the pane a top-level menu item
1741 with its items as a submenu beneath it. */
1742 if (!keymaps && strcmp (pane_string, ""))
1743 {
1744 wv = xmalloc_widget_value ();
1745 if (save_wv)
1746 save_wv->next = wv;
1747 else
1748 first_wv->contents = wv;
1749 wv->name = pane_string;
1750 if (keymaps && !NILP (prefix))
1751 wv->name++;
1752 wv->value = 0;
1753 wv->enabled = 1;
1754 wv->button_type = BUTTON_TYPE_NONE;
1755 wv->help = Qnil;
1756 save_wv = wv;
1757 prev_wv = 0;
1758 }
1759 else if (first_pane)
1760 {
1761 save_wv = wv;
1762 prev_wv = 0;
1763 }
1764 first_pane = 0;
1765 i += MENU_ITEMS_PANE_LENGTH;
1766 }
1767 else
1768 {
1769 /* Create a new item within current pane. */
1770 Lisp_Object item_name, enable, descrip, def, type, selected, help;
1771
1772 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1773 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1774 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1775 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
1776 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
1777 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
1778 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1779
1780 #ifndef HAVE_MULTILINGUAL_MENU
1781 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
1782 {
1783 item_name = ENCODE_SYSTEM (item_name);
1784 ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
1785 }
1786 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1787 {
1788 descrip = ENCODE_SYSTEM (descrip);
1789 ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
1790 }
1791 #endif /* not HAVE_MULTILINGUAL_MENU */
1792
1793 wv = xmalloc_widget_value ();
1794 if (prev_wv)
1795 prev_wv->next = wv;
1796 else
1797 save_wv->contents = wv;
1798 wv->name = (char *) SDATA (item_name);
1799 if (!NILP (descrip))
1800 wv->key = (char *) SDATA (descrip);
1801 wv->value = 0;
1802 /* Use the contents index as call_data, since we are
1803 restricted to 16-bits. */
1804 wv->call_data = !NILP (def) ? (void *) (EMACS_INT) i : 0;
1805 wv->enabled = !NILP (enable);
1806
1807 if (NILP (type))
1808 wv->button_type = BUTTON_TYPE_NONE;
1809 else if (EQ (type, QCtoggle))
1810 wv->button_type = BUTTON_TYPE_TOGGLE;
1811 else if (EQ (type, QCradio))
1812 wv->button_type = BUTTON_TYPE_RADIO;
1813 else
1814 abort ();
1815
1816 wv->selected = !NILP (selected);
1817 if (!STRINGP (help))
1818 help = Qnil;
1819
1820 wv->help = help;
1821
1822 prev_wv = wv;
1823
1824 i += MENU_ITEMS_ITEM_LENGTH;
1825 }
1826 }
1827
1828 /* Deal with the title, if it is non-nil. */
1829 if (!NILP (title))
1830 {
1831 widget_value *wv_title = xmalloc_widget_value ();
1832 widget_value *wv_sep = xmalloc_widget_value ();
1833
1834 /* Maybe replace this separator with a bitmap or owner-draw item
1835 so that it looks better. Having two separators looks odd. */
1836 wv_sep->name = "--";
1837 wv_sep->next = first_wv->contents;
1838 wv_sep->help = Qnil;
1839
1840 #ifndef HAVE_MULTILINGUAL_MENU
1841 if (STRING_MULTIBYTE (title))
1842 title = ENCODE_SYSTEM (title);
1843 #endif
1844 wv_title->name = (char *) SDATA (title);
1845 wv_title->enabled = TRUE;
1846 wv_title->title = TRUE;
1847 wv_title->button_type = BUTTON_TYPE_NONE;
1848 wv_title->help = Qnil;
1849 wv_title->next = wv_sep;
1850 first_wv->contents = wv_title;
1851 }
1852
1853 /* Actually create the menu. */
1854 current_popup_menu = menu = CreatePopupMenu ();
1855 fill_in_menu (menu, first_wv->contents);
1856
1857 /* Adjust coordinates to be root-window-relative. */
1858 pos.x = x;
1859 pos.y = y;
1860 ClientToScreen (FRAME_W32_WINDOW (f), &pos);
1861
1862 /* No selection has been chosen yet. */
1863 menu_item_selection = 0;
1864
1865 /* Display the menu. */
1866 menu_item_selection = SendMessage (FRAME_W32_WINDOW (f),
1867 WM_EMACS_TRACKPOPUPMENU,
1868 (WPARAM)menu, (LPARAM)&pos);
1869
1870 /* Clean up extraneous mouse events which might have been generated
1871 during the call. */
1872 discard_mouse_events ();
1873
1874 /* Free the widget_value objects we used to specify the contents. */
1875 free_menubar_widget_value_tree (first_wv);
1876
1877 DestroyMenu (menu);
1878
1879 /* Find the selected item, and its pane, to return
1880 the proper value. */
1881 if (menu_item_selection != 0)
1882 {
1883 Lisp_Object prefix, entry;
1884
1885 prefix = entry = Qnil;
1886 i = 0;
1887 while (i < menu_items_used)
1888 {
1889 if (EQ (AREF (menu_items, i), Qnil))
1890 {
1891 subprefix_stack[submenu_depth++] = prefix;
1892 prefix = entry;
1893 i++;
1894 }
1895 else if (EQ (AREF (menu_items, i), Qlambda))
1896 {
1897 prefix = subprefix_stack[--submenu_depth];
1898 i++;
1899 }
1900 else if (EQ (AREF (menu_items, i), Qt))
1901 {
1902 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
1903 i += MENU_ITEMS_PANE_LENGTH;
1904 }
1905 /* Ignore a nil in the item list.
1906 It's meaningful only for dialog boxes. */
1907 else if (EQ (AREF (menu_items, i), Qquote))
1908 i += 1;
1909 else
1910 {
1911 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
1912 if (menu_item_selection == i)
1913 {
1914 if (keymaps != 0)
1915 {
1916 int j;
1917
1918 entry = Fcons (entry, Qnil);
1919 if (!NILP (prefix))
1920 entry = Fcons (prefix, entry);
1921 for (j = submenu_depth - 1; j >= 0; j--)
1922 if (!NILP (subprefix_stack[j]))
1923 entry = Fcons (subprefix_stack[j], entry);
1924 }
1925 return entry;
1926 }
1927 i += MENU_ITEMS_ITEM_LENGTH;
1928 }
1929 }
1930 }
1931
1932 return Qnil;
1933 }
1934 \f
1935
1936 #ifdef HAVE_DIALOGS
1937 static char * button_names [] = {
1938 "button1", "button2", "button3", "button4", "button5",
1939 "button6", "button7", "button8", "button9", "button10" };
1940
1941 static Lisp_Object
1942 w32_dialog_show (f, keymaps, title, error)
1943 FRAME_PTR f;
1944 int keymaps;
1945 Lisp_Object title;
1946 char **error;
1947 {
1948 int i, nb_buttons=0;
1949 char dialog_name[6];
1950 int menu_item_selection;
1951
1952 widget_value *wv, *first_wv = 0, *prev_wv = 0;
1953
1954 /* Number of elements seen so far, before boundary. */
1955 int left_count = 0;
1956 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
1957 int boundary_seen = 0;
1958
1959 *error = NULL;
1960
1961 if (menu_items_n_panes > 1)
1962 {
1963 *error = "Multiple panes in dialog box";
1964 return Qnil;
1965 }
1966
1967 /* Create a tree of widget_value objects
1968 representing the text label and buttons. */
1969 {
1970 Lisp_Object pane_name, prefix;
1971 char *pane_string;
1972 pane_name = AREF (menu_items, MENU_ITEMS_PANE_NAME);
1973 prefix = AREF (menu_items, MENU_ITEMS_PANE_PREFIX);
1974 pane_string = (NILP (pane_name)
1975 ? "" : (char *) SDATA (pane_name));
1976 prev_wv = xmalloc_widget_value ();
1977 prev_wv->value = pane_string;
1978 if (keymaps && !NILP (prefix))
1979 prev_wv->name++;
1980 prev_wv->enabled = 1;
1981 prev_wv->name = "message";
1982 prev_wv->help = Qnil;
1983 first_wv = prev_wv;
1984
1985 /* Loop over all panes and items, filling in the tree. */
1986 i = MENU_ITEMS_PANE_LENGTH;
1987 while (i < menu_items_used)
1988 {
1989
1990 /* Create a new item within current pane. */
1991 Lisp_Object item_name, enable, descrip, help;
1992
1993 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1994 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1995 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1996 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1997
1998 if (NILP (item_name))
1999 {
2000 free_menubar_widget_value_tree (first_wv);
2001 *error = "Submenu in dialog items";
2002 return Qnil;
2003 }
2004 if (EQ (item_name, Qquote))
2005 {
2006 /* This is the boundary between left-side elts
2007 and right-side elts. Stop incrementing right_count. */
2008 boundary_seen = 1;
2009 i++;
2010 continue;
2011 }
2012 if (nb_buttons >= 9)
2013 {
2014 free_menubar_widget_value_tree (first_wv);
2015 *error = "Too many dialog items";
2016 return Qnil;
2017 }
2018
2019 wv = xmalloc_widget_value ();
2020 prev_wv->next = wv;
2021 wv->name = (char *) button_names[nb_buttons];
2022 if (!NILP (descrip))
2023 wv->key = (char *) SDATA (descrip);
2024 wv->value = (char *) SDATA (item_name);
2025 wv->call_data = (void *) &AREF (menu_items, i);
2026 wv->enabled = !NILP (enable);
2027 wv->help = Qnil;
2028 prev_wv = wv;
2029
2030 if (! boundary_seen)
2031 left_count++;
2032
2033 nb_buttons++;
2034 i += MENU_ITEMS_ITEM_LENGTH;
2035 }
2036
2037 /* If the boundary was not specified,
2038 by default put half on the left and half on the right. */
2039 if (! boundary_seen)
2040 left_count = nb_buttons - nb_buttons / 2;
2041
2042 wv = xmalloc_widget_value ();
2043 wv->name = dialog_name;
2044 wv->help = Qnil;
2045
2046 /* Dialog boxes use a really stupid name encoding
2047 which specifies how many buttons to use
2048 and how many buttons are on the right.
2049 The Q means something also. */
2050 dialog_name[0] = 'Q';
2051 dialog_name[1] = '0' + nb_buttons;
2052 dialog_name[2] = 'B';
2053 dialog_name[3] = 'R';
2054 /* Number of buttons to put on the right. */
2055 dialog_name[4] = '0' + nb_buttons - left_count;
2056 dialog_name[5] = 0;
2057 wv->contents = first_wv;
2058 first_wv = wv;
2059 }
2060
2061 /* Actually create the dialog. */
2062 dialog_id = widget_id_tick++;
2063 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2064 f->output_data.w32->widget, 1, 0,
2065 dialog_selection_callback, 0);
2066 lw_modify_all_widgets (dialog_id, first_wv->contents, TRUE);
2067
2068 /* Free the widget_value objects we used to specify the contents. */
2069 free_menubar_widget_value_tree (first_wv);
2070
2071 /* No selection has been chosen yet. */
2072 menu_item_selection = 0;
2073
2074 /* Display the menu. */
2075 lw_pop_up_all_widgets (dialog_id);
2076 popup_activated_flag = 1;
2077
2078 /* Process events that apply to the menu. */
2079 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2080
2081 lw_destroy_all_widgets (dialog_id);
2082
2083 /* Find the selected item, and its pane, to return
2084 the proper value. */
2085 if (menu_item_selection != 0)
2086 {
2087 Lisp_Object prefix;
2088
2089 prefix = Qnil;
2090 i = 0;
2091 while (i < menu_items_used)
2092 {
2093 Lisp_Object entry;
2094
2095 if (EQ (AREF (menu_items, i), Qt))
2096 {
2097 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
2098 i += MENU_ITEMS_PANE_LENGTH;
2099 }
2100 else
2101 {
2102 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
2103 if (menu_item_selection == i)
2104 {
2105 if (keymaps != 0)
2106 {
2107 entry = Fcons (entry, Qnil);
2108 if (!NILP (prefix))
2109 entry = Fcons (prefix, entry);
2110 }
2111 return entry;
2112 }
2113 i += MENU_ITEMS_ITEM_LENGTH;
2114 }
2115 }
2116 }
2117
2118 return Qnil;
2119 }
2120 #endif /* HAVE_DIALOGS */
2121 \f
2122
2123 /* Is this item a separator? */
2124 static int
2125 name_is_separator (name)
2126 char *name;
2127 {
2128 char *start = name;
2129
2130 /* Check if name string consists of only dashes ('-'). */
2131 while (*name == '-') name++;
2132 /* Separators can also be of the form "--:TripleSuperMegaEtched"
2133 or "--deep-shadow". We don't implement them yet, se we just treat
2134 them like normal separators. */
2135 return (*name == '\0' || start + 2 == name);
2136 }
2137
2138
2139 /* Indicate boundary between left and right. */
2140 static int
2141 add_left_right_boundary (HMENU menu)
2142 {
2143 return AppendMenu (menu, MF_MENUBARBREAK, 0, NULL);
2144 }
2145
2146 static int
2147 add_menu_item (HMENU menu, widget_value *wv, HMENU item)
2148 {
2149 UINT fuFlags;
2150 char *out_string;
2151 int return_value;
2152
2153 if (name_is_separator (wv->name))
2154 {
2155 fuFlags = MF_SEPARATOR;
2156 out_string = NULL;
2157 }
2158 else
2159 {
2160 if (wv->enabled)
2161 fuFlags = MF_STRING;
2162 else
2163 fuFlags = MF_STRING | MF_GRAYED;
2164
2165 if (wv->key != NULL)
2166 {
2167 out_string = alloca (strlen (wv->name) + strlen (wv->key) + 2);
2168 strcpy (out_string, wv->name);
2169 strcat (out_string, "\t");
2170 strcat (out_string, wv->key);
2171 }
2172 else
2173 out_string = wv->name;
2174
2175 if (item != NULL)
2176 fuFlags = MF_POPUP;
2177 else if (wv->title || wv->call_data == 0)
2178 {
2179 /* Only use MF_OWNERDRAW if GetMenuItemInfo is usable, since
2180 we can't deallocate the memory otherwise. */
2181 if (get_menu_item_info)
2182 {
2183 out_string = (char *) local_alloc (strlen (wv->name) + 1);
2184 strcpy (out_string, wv->name);
2185 #ifdef MENU_DEBUG
2186 DebPrint ("Menu: allocing %ld for owner-draw", out_string);
2187 #endif
2188 fuFlags = MF_OWNERDRAW | MF_DISABLED;
2189 }
2190 else
2191 fuFlags = MF_DISABLED;
2192 }
2193
2194 /* Draw radio buttons and tickboxes. */
2195 else if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
2196 wv->button_type == BUTTON_TYPE_RADIO))
2197 fuFlags |= MF_CHECKED;
2198 else
2199 fuFlags |= MF_UNCHECKED;
2200 }
2201
2202 return_value =
2203 AppendMenu (menu,
2204 fuFlags,
2205 item != NULL ? (UINT) item : (UINT) wv->call_data,
2206 out_string );
2207
2208 /* This must be done after the menu item is created. */
2209 if (!wv->title && wv->call_data != 0)
2210 {
2211 if (set_menu_item_info)
2212 {
2213 MENUITEMINFO info;
2214 bzero (&info, sizeof (info));
2215 info.cbSize = sizeof (info);
2216 info.fMask = MIIM_DATA;
2217
2218 /* Set help string for menu item. Leave it as a Lisp_Object
2219 until it is ready to be displayed, since GC can happen while
2220 menus are active. */
2221 if (wv->help)
2222 info.dwItemData = (DWORD) wv->help;
2223
2224 if (wv->button_type == BUTTON_TYPE_RADIO)
2225 {
2226 /* CheckMenuRadioItem allows us to differentiate TOGGLE and
2227 RADIO items, but is not available on NT 3.51 and earlier. */
2228 info.fMask |= MIIM_TYPE | MIIM_STATE;
2229 info.fType = MFT_RADIOCHECK | MFT_STRING;
2230 info.dwTypeData = out_string;
2231 info.fState = wv->selected ? MFS_CHECKED : MFS_UNCHECKED;
2232 }
2233
2234 set_menu_item_info (menu,
2235 item != NULL ? (UINT) item : (UINT) wv->call_data,
2236 FALSE, &info);
2237 }
2238 }
2239 return return_value;
2240 }
2241
2242 /* Construct native Windows menu(bar) based on widget_value tree. */
2243 int
2244 fill_in_menu (HMENU menu, widget_value *wv)
2245 {
2246 int items_added = 0;
2247
2248 for ( ; wv != NULL; wv = wv->next)
2249 {
2250 if (wv->contents)
2251 {
2252 HMENU sub_menu = CreatePopupMenu ();
2253
2254 if (sub_menu == NULL)
2255 return 0;
2256
2257 if (!fill_in_menu (sub_menu, wv->contents) ||
2258 !add_menu_item (menu, wv, sub_menu))
2259 {
2260 DestroyMenu (sub_menu);
2261 return 0;
2262 }
2263 }
2264 else
2265 {
2266 if (!add_menu_item (menu, wv, NULL))
2267 return 0;
2268 }
2269 }
2270 return 1;
2271 }
2272
2273 int
2274 popup_activated ()
2275 {
2276 /* popup_activated_flag not actually used on W32 */
2277 return 0;
2278 }
2279
2280 /* Display help string for currently pointed to menu item. Not
2281 supported on NT 3.51 and earlier, as GetMenuItemInfo is not
2282 available. */
2283 void
2284 w32_menu_display_help (HWND owner, HMENU menu, UINT item, UINT flags)
2285 {
2286 if (get_menu_item_info)
2287 {
2288 struct frame *f = x_window_to_frame (&one_w32_display_info, owner);
2289 Lisp_Object frame, help;
2290
2291 // No help echo on owner-draw menu items.
2292 if (flags & MF_OWNERDRAW || flags & MF_POPUP)
2293 help = Qnil;
2294 else
2295 {
2296 MENUITEMINFO info;
2297
2298 bzero (&info, sizeof (info));
2299 info.cbSize = sizeof (info);
2300 info.fMask = MIIM_DATA;
2301 get_menu_item_info (menu, item, FALSE, &info);
2302
2303 help = info.dwItemData ? (Lisp_Object) info.dwItemData : Qnil;
2304 }
2305
2306 /* Store the help echo in the keyboard buffer as the X toolkit
2307 version does, rather than directly showing it. This seems to
2308 solve the GC problems that were present when we based the
2309 Windows code on the non-toolkit version. */
2310 if (f)
2311 {
2312 XSETFRAME (frame, f);
2313 kbd_buffer_store_help_event (frame, help);
2314 }
2315 else
2316 /* X version has a loop through frames here, which doesn't
2317 appear to do anything, unless it has some side effect. */
2318 show_help_echo (help, Qnil, Qnil, Qnil, 1);
2319 }
2320 }
2321
2322 /* Free memory used by owner-drawn strings. */
2323 static void
2324 w32_free_submenu_strings (menu)
2325 HMENU menu;
2326 {
2327 int i, num = GetMenuItemCount (menu);
2328 for (i = 0; i < num; i++)
2329 {
2330 MENUITEMINFO info;
2331 bzero (&info, sizeof (info));
2332 info.cbSize = sizeof (info);
2333 info.fMask = MIIM_DATA | MIIM_TYPE | MIIM_SUBMENU;
2334
2335 get_menu_item_info (menu, i, TRUE, &info);
2336
2337 /* Owner-drawn names are held in dwItemData. */
2338 if ((info.fType & MF_OWNERDRAW) && info.dwItemData)
2339 {
2340 #ifdef MENU_DEBUG
2341 DebPrint ("Menu: freeing %ld for owner-draw", info.dwItemData);
2342 #endif
2343 local_free (info.dwItemData);
2344 }
2345
2346 /* Recurse down submenus. */
2347 if (info.hSubMenu)
2348 w32_free_submenu_strings (info.hSubMenu);
2349 }
2350 }
2351
2352 void
2353 w32_free_menu_strings (hwnd)
2354 HWND hwnd;
2355 {
2356 HMENU menu = current_popup_menu;
2357
2358 if (get_menu_item_info)
2359 {
2360 /* If there is no popup menu active, free the strings from the frame's
2361 menubar. */
2362 if (!menu)
2363 menu = GetMenu (hwnd);
2364
2365 if (menu)
2366 w32_free_submenu_strings (menu);
2367 }
2368
2369 current_popup_menu = NULL;
2370 }
2371
2372 #endif /* HAVE_MENUS */
2373
2374 void syms_of_w32menu ()
2375 {
2376 globals_of_w32menu ();
2377 staticpro (&menu_items);
2378 menu_items = Qnil;
2379
2380 current_popup_menu = NULL;
2381
2382 Qdebug_on_next_call = intern ("debug-on-next-call");
2383 staticpro (&Qdebug_on_next_call);
2384
2385 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2386 doc: /* Frame for which we are updating a menu.
2387 The enable predicate for a menu command should check this variable. */);
2388 Vmenu_updating_frame = Qnil;
2389
2390 defsubr (&Sx_popup_menu);
2391 #ifdef HAVE_MENUS
2392 defsubr (&Sx_popup_dialog);
2393 #endif
2394 }
2395
2396 /*
2397 globals_of_w32menu is used to initialize those global variables that
2398 must always be initialized on startup even when the global variable
2399 initialized is non zero (see the function main in emacs.c).
2400 globals_of_w32menu is called from syms_of_w32menu when the global
2401 variable initialized is 0 and directly from main when initialized
2402 is non zero.
2403 */
2404 void globals_of_w32menu ()
2405 {
2406 /* See if Get/SetMenuItemInfo functions are available. */
2407 HMODULE user32 = GetModuleHandle ("user32.dll");
2408 get_menu_item_info = (GetMenuItemInfoA_Proc) GetProcAddress (user32, "GetMenuItemInfoA");
2409 set_menu_item_info = (SetMenuItemInfoA_Proc) GetProcAddress (user32, "SetMenuItemInfoA");
2410 }