Port to stricter C99 platforms.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
43
44 #include "syssignal.h"
45 #include "tparam.h"
46
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
50
51 #include <errno.h>
52
53 #include <fpending.h>
54 #include <timespec.h>
55
56 #ifdef WINDOWSNT
57 #include "w32.h"
58 #endif
59 \f
60 /* Structure to pass dimensions around. Used for character bounding
61 boxes, glyph matrix dimensions and alike. */
62
63 struct dim
64 {
65 int width;
66 int height;
67 };
68
69 \f
70 /* Function prototypes. */
71
72 static void update_frame_line (struct frame *, int);
73 static int required_matrix_height (struct window *);
74 static int required_matrix_width (struct window *);
75 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
76 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
77 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
78 struct window *);
79 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
80 struct window *);
81 static void adjust_decode_mode_spec_buffer (struct frame *);
82 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
83 static void clear_window_matrices (struct window *, bool);
84 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
85 static int scrolling_window (struct window *, bool);
86 static bool update_window_line (struct window *, int, bool *);
87 static void mirror_make_current (struct window *, int);
88 #ifdef GLYPH_DEBUG
89 static void check_matrix_pointers (struct glyph_matrix *,
90 struct glyph_matrix *);
91 #endif
92 static void mirror_line_dance (struct window *, int, int, int *, char *);
93 static bool update_window_tree (struct window *, bool);
94 static bool update_window (struct window *, bool);
95 static bool update_frame_1 (struct frame *, bool, bool);
96 static bool scrolling (struct frame *);
97 static void set_window_cursor_after_update (struct window *);
98 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
99 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
100
101 /* True means last display completed. False means it was preempted. */
102
103 bool display_completed;
104
105 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
106
107 /* True means SIGWINCH happened when not safe. */
108
109 static bool delayed_size_change;
110
111 /* A glyph for a space. */
112
113 struct glyph space_glyph;
114
115 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
116
117 /* Counts of allocated structures. These counts serve to diagnose
118 memory leaks and double frees. */
119
120 static int glyph_matrix_count;
121 static int glyph_pool_count;
122
123 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
124
125 /* If non-null, the frame whose frame matrices are manipulated. If
126 null, window matrices are worked on. */
127
128 static struct frame *frame_matrix_frame;
129
130 /* Convert vpos and hpos from frame to window and vice versa.
131 This may only be used for terminal frames. */
132
133 #ifdef GLYPH_DEBUG
134
135 static int window_to_frame_vpos (struct window *, int);
136 static int window_to_frame_hpos (struct window *, int);
137 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
138 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
139
140 /* One element of the ring buffer containing redisplay history
141 information. */
142
143 struct redisplay_history
144 {
145 char trace[512 + 100];
146 };
147
148 /* The size of the history buffer. */
149
150 #define REDISPLAY_HISTORY_SIZE 30
151
152 /* The redisplay history buffer. */
153
154 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
155
156 /* Next free entry in redisplay_history. */
157
158 static int history_idx;
159
160 /* A tick that's incremented each time something is added to the
161 history. */
162
163 static uprintmax_t history_tick;
164 \f
165 /* Add to the redisplay history how window W has been displayed.
166 MSG is a trace containing the information how W's glyph matrix
167 has been constructed. PAUSED_P means that the update
168 has been interrupted for pending input. */
169
170 static void
171 add_window_display_history (struct window *w, const char *msg, bool paused_p)
172 {
173 char *buf;
174 void *ptr = w;
175
176 if (history_idx >= REDISPLAY_HISTORY_SIZE)
177 history_idx = 0;
178 buf = redisplay_history[history_idx].trace;
179 ++history_idx;
180
181 snprintf (buf, sizeof redisplay_history[0].trace,
182 "%"pMu": window %p (`%s')%s\n%s",
183 history_tick++,
184 ptr,
185 ((BUFFERP (w->contents)
186 && STRINGP (BVAR (XBUFFER (w->contents), name)))
187 ? SSDATA (BVAR (XBUFFER (w->contents), name))
188 : "???"),
189 paused_p ? " ***paused***" : "",
190 msg);
191 }
192
193
194 /* Add to the redisplay history that frame F has been displayed.
195 PAUSED_P means that the update has been interrupted for
196 pending input. */
197
198 static void
199 add_frame_display_history (struct frame *f, bool paused_p)
200 {
201 char *buf;
202 void *ptr = f;
203
204 if (history_idx >= REDISPLAY_HISTORY_SIZE)
205 history_idx = 0;
206 buf = redisplay_history[history_idx].trace;
207 ++history_idx;
208
209 sprintf (buf, "%"pMu": update frame %p%s",
210 history_tick++,
211 ptr, paused_p ? " ***paused***" : "");
212 }
213
214
215 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
216 Sdump_redisplay_history, 0, 0, "",
217 doc: /* Dump redisplay history to stderr. */)
218 (void)
219 {
220 int i;
221
222 for (i = history_idx - 1; i != history_idx; --i)
223 {
224 if (i < 0)
225 i = REDISPLAY_HISTORY_SIZE - 1;
226 fprintf (stderr, "%s\n", redisplay_history[i].trace);
227 }
228
229 return Qnil;
230 }
231
232
233 #else /* not GLYPH_DEBUG */
234
235 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
236 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
237
238 #endif /* GLYPH_DEBUG */
239
240
241 #if (defined PROFILING \
242 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
243 && !HAVE___EXECUTABLE_START)
244 /* This function comes first in the Emacs executable and is used only
245 to estimate the text start for profiling. */
246 void
247 __executable_start (void)
248 {
249 emacs_abort ();
250 }
251 #endif
252 \f
253 /***********************************************************************
254 Glyph Matrices
255 ***********************************************************************/
256
257 /* Allocate and return a glyph_matrix structure. POOL is the glyph
258 pool from which memory for the matrix should be allocated, or null
259 for window-based redisplay where no glyph pools are used. The
260 member `pool' of the glyph matrix structure returned is set to
261 POOL, the structure is otherwise zeroed. */
262
263 static struct glyph_matrix *
264 new_glyph_matrix (struct glyph_pool *pool)
265 {
266 struct glyph_matrix *result = xzalloc (sizeof *result);
267
268 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
269 /* Increment number of allocated matrices. This count is used
270 to detect memory leaks. */
271 ++glyph_matrix_count;
272 #endif
273
274 /* Set pool and return. */
275 result->pool = pool;
276 return result;
277 }
278
279
280 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
281
282 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
283 glyph_matrix_count is decremented when a matrix is freed. If the count
284 gets negative, more structures were freed than allocated, i.e. one matrix
285 was freed more than once or a bogus pointer was passed to this function.
286
287 If MATRIX->pool is null, this means that the matrix manages its own
288 glyph memory---this is done for matrices on X frames. Freeing the
289 matrix also frees the glyph memory in this case. */
290
291 static void
292 free_glyph_matrix (struct glyph_matrix *matrix)
293 {
294 if (matrix)
295 {
296 int i;
297
298 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
299 /* Detect the case that more matrices are freed than were
300 allocated. */
301 --glyph_matrix_count;
302 eassert (glyph_matrix_count >= 0);
303 #endif
304
305 /* Free glyph memory if MATRIX owns it. */
306 if (matrix->pool == NULL)
307 for (i = 0; i < matrix->rows_allocated; ++i)
308 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
309
310 /* Free row structures and the matrix itself. */
311 xfree (matrix->rows);
312 xfree (matrix);
313 }
314 }
315
316
317 /* Return the number of glyphs to reserve for a marginal area of
318 window W. TOTAL_GLYPHS is the number of glyphs in a complete
319 display line of window W. MARGIN gives the width of the marginal
320 area in canonical character units. */
321
322 static int
323 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
324 {
325 if (margin > 0)
326 {
327 int width = w->total_cols;
328 double d = max (0, margin);
329 d = min (width / 2 - 1, d);
330 return (int) ((double) total_glyphs / width * d);
331 }
332 return 0;
333 }
334
335 /* Return true if ROW's hash value is correct.
336 Optimized away if ENABLE_CHECKING is not defined. */
337
338 static bool
339 verify_row_hash (struct glyph_row *row)
340 {
341 return row->hash == row_hash (row);
342 }
343
344 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
345 window sizes.
346
347 W is null if the function is called for a frame glyph matrix.
348 Otherwise it is the window MATRIX is a member of. X and Y are the
349 indices of the first column and row of MATRIX within the frame
350 matrix, if such a matrix exists. They are zero for purely
351 window-based redisplay. DIM is the needed size of the matrix.
352
353 In window-based redisplay, where no frame matrices exist, glyph
354 matrices manage their own glyph storage. Otherwise, they allocate
355 storage from a common frame glyph pool which can be found in
356 MATRIX->pool.
357
358 The reason for this memory management strategy is to avoid complete
359 frame redraws if possible. When we allocate from a common pool, a
360 change of the location or size of a sub-matrix within the pool
361 requires a complete redisplay of the frame because we cannot easily
362 make sure that the current matrices of all windows still agree with
363 what is displayed on the screen. While this is usually fast, it
364 leads to screen flickering. */
365
366 static void
367 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
368 {
369 int i;
370 int new_rows;
371 bool marginal_areas_changed_p = 0;
372 bool header_line_changed_p = 0;
373 bool header_line_p = 0;
374 int left = -1, right = -1;
375 int window_width = -1, window_height = -1;
376
377 /* See if W had a header line that has disappeared now, or vice versa.
378 Get W's size. */
379 if (w)
380 {
381 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
382
383 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
384 header_line_changed_p = header_line_p != matrix->header_line_p;
385 }
386 matrix->header_line_p = header_line_p;
387
388 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
389 Do nothing if MATRIX' size, position, vscroll, and marginal areas
390 haven't changed. This optimization is important because preserving
391 the matrix means preventing redisplay. */
392 if (matrix->pool == NULL)
393 {
394 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
395 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
396 eassert (left >= 0 && right >= 0);
397 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
398 || right != matrix->right_margin_glyphs);
399
400 if (!marginal_areas_changed_p
401 && !XFRAME (w->frame)->fonts_changed
402 && !header_line_changed_p
403 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
404 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
405 && matrix->window_height == window_height
406 && matrix->window_vscroll == w->vscroll
407 && matrix->window_width == window_width)
408 return;
409 }
410
411 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
412 if (matrix->rows_allocated < dim.height)
413 {
414 int old_alloc = matrix->rows_allocated;
415 new_rows = dim.height - matrix->rows_allocated;
416 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
417 new_rows, INT_MAX, sizeof *matrix->rows);
418 memset (matrix->rows + old_alloc, 0,
419 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
420 }
421 else
422 new_rows = 0;
423
424 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
425 on a frame not using window-based redisplay. Set up pointers for
426 each row into the glyph pool. */
427 if (matrix->pool)
428 {
429 eassert (matrix->pool->glyphs);
430
431 if (w)
432 {
433 left = margin_glyphs_to_reserve (w, dim.width,
434 w->left_margin_cols);
435 right = margin_glyphs_to_reserve (w, dim.width,
436 w->right_margin_cols);
437 }
438 else
439 left = right = 0;
440
441 for (i = 0; i < dim.height; ++i)
442 {
443 struct glyph_row *row = &matrix->rows[i];
444
445 row->glyphs[LEFT_MARGIN_AREA]
446 = (matrix->pool->glyphs
447 + (y + i) * matrix->pool->ncolumns
448 + x);
449
450 if (w == NULL
451 || row == matrix->rows + dim.height - 1
452 || (row == matrix->rows && matrix->header_line_p))
453 {
454 row->glyphs[TEXT_AREA]
455 = row->glyphs[LEFT_MARGIN_AREA];
456 row->glyphs[RIGHT_MARGIN_AREA]
457 = row->glyphs[TEXT_AREA] + dim.width;
458 row->glyphs[LAST_AREA]
459 = row->glyphs[RIGHT_MARGIN_AREA];
460 }
461 else
462 {
463 row->glyphs[TEXT_AREA]
464 = row->glyphs[LEFT_MARGIN_AREA] + left;
465 row->glyphs[RIGHT_MARGIN_AREA]
466 = row->glyphs[TEXT_AREA] + dim.width - left - right;
467 row->glyphs[LAST_AREA]
468 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
469 }
470 }
471
472 matrix->left_margin_glyphs = left;
473 matrix->right_margin_glyphs = right;
474 }
475 else
476 {
477 /* If MATRIX->pool is null, MATRIX is responsible for managing
478 its own memory. It is a window matrix for window-based redisplay.
479 Allocate glyph memory from the heap. */
480 if (dim.width > matrix->matrix_w
481 || new_rows
482 || header_line_changed_p
483 || marginal_areas_changed_p)
484 {
485 struct glyph_row *row = matrix->rows;
486 struct glyph_row *end = row + matrix->rows_allocated;
487
488 while (row < end)
489 {
490 row->glyphs[LEFT_MARGIN_AREA]
491 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
492 dim.width, sizeof (struct glyph));
493
494 /* The mode line never has marginal areas. */
495 if (row == matrix->rows + dim.height - 1
496 || (row == matrix->rows && matrix->header_line_p))
497 {
498 row->glyphs[TEXT_AREA]
499 = row->glyphs[LEFT_MARGIN_AREA];
500 row->glyphs[RIGHT_MARGIN_AREA]
501 = row->glyphs[TEXT_AREA] + dim.width;
502 row->glyphs[LAST_AREA]
503 = row->glyphs[RIGHT_MARGIN_AREA];
504 }
505 else
506 {
507 row->glyphs[TEXT_AREA]
508 = row->glyphs[LEFT_MARGIN_AREA] + left;
509 row->glyphs[RIGHT_MARGIN_AREA]
510 = row->glyphs[TEXT_AREA] + dim.width - left - right;
511 row->glyphs[LAST_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
513 }
514 ++row;
515 }
516 }
517
518 eassert (left >= 0 && right >= 0);
519 matrix->left_margin_glyphs = left;
520 matrix->right_margin_glyphs = right;
521 }
522
523 /* Number of rows to be used by MATRIX. */
524 matrix->nrows = dim.height;
525 eassert (matrix->nrows >= 0);
526
527 if (w)
528 {
529 if (matrix == w->current_matrix)
530 {
531 /* Mark rows in a current matrix of a window as not having
532 valid contents. It's important to not do this for
533 desired matrices. When Emacs starts, it may already be
534 building desired matrices when this function runs. */
535 if (window_width < 0)
536 window_width = window_box_width (w, -1);
537
538 /* Optimize the case that only the height has changed (C-x 2,
539 upper window). Invalidate all rows that are no longer part
540 of the window. */
541 if (!marginal_areas_changed_p
542 && !header_line_changed_p
543 && new_rows == 0
544 && dim.width == matrix->matrix_w
545 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
546 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
547 && matrix->window_width == window_width)
548 {
549 /* Find the last row in the window. */
550 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
551 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
552 {
553 ++i;
554 break;
555 }
556
557 /* Window end is invalid, if inside of the rows that
558 are invalidated below. */
559 if (w->window_end_vpos >= i)
560 w->window_end_valid = 0;
561
562 while (i < matrix->nrows)
563 matrix->rows[i++].enabled_p = 0;
564 }
565 else
566 {
567 for (i = 0; i < matrix->nrows; ++i)
568 matrix->rows[i].enabled_p = 0;
569 }
570 }
571 else if (matrix == w->desired_matrix)
572 {
573 /* Rows in desired matrices always have to be cleared;
574 redisplay expects this is the case when it runs, so it
575 had better be the case when we adjust matrices between
576 redisplays. */
577 for (i = 0; i < matrix->nrows; ++i)
578 matrix->rows[i].enabled_p = 0;
579 }
580 }
581
582
583 /* Remember last values to be able to optimize frame redraws. */
584 matrix->matrix_x = x;
585 matrix->matrix_y = y;
586 matrix->matrix_w = dim.width;
587 matrix->matrix_h = dim.height;
588
589 /* Record the top y location and height of W at the time the matrix
590 was last adjusted. This is used to optimize redisplay above. */
591 if (w)
592 {
593 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
594 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
595 matrix->window_height = window_height;
596 matrix->window_width = window_width;
597 matrix->window_vscroll = w->vscroll;
598 }
599 }
600
601
602 /* Reverse the contents of rows in MATRIX between START and END. The
603 contents of the row at END - 1 end up at START, END - 2 at START +
604 1 etc. This is part of the implementation of rotate_matrix (see
605 below). */
606
607 static void
608 reverse_rows (struct glyph_matrix *matrix, int start, int end)
609 {
610 int i, j;
611
612 for (i = start, j = end - 1; i < j; ++i, --j)
613 {
614 /* Non-ISO HP/UX compiler doesn't like auto struct
615 initialization. */
616 struct glyph_row temp;
617 temp = matrix->rows[i];
618 matrix->rows[i] = matrix->rows[j];
619 matrix->rows[j] = temp;
620 }
621 }
622
623
624 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
625 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
626 indices. (Note: this does not copy glyphs, only glyph pointers in
627 row structures are moved around).
628
629 The algorithm used for rotating the vector was, I believe, first
630 described by Kernighan. See the vector R as consisting of two
631 sub-vectors AB, where A has length BY for BY >= 0. The result
632 after rotating is then BA. Reverse both sub-vectors to get ArBr
633 and reverse the result to get (ArBr)r which is BA. Similar for
634 rotating right. */
635
636 void
637 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
638 {
639 if (by < 0)
640 {
641 /* Up (rotate left, i.e. towards lower indices). */
642 by = -by;
643 reverse_rows (matrix, first, first + by);
644 reverse_rows (matrix, first + by, last);
645 reverse_rows (matrix, first, last);
646 }
647 else if (by > 0)
648 {
649 /* Down (rotate right, i.e. towards higher indices). */
650 reverse_rows (matrix, last - by, last);
651 reverse_rows (matrix, first, last - by);
652 reverse_rows (matrix, first, last);
653 }
654 }
655
656
657 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
658 with indices START <= index < END. Increment positions by DELTA/
659 DELTA_BYTES. */
660
661 void
662 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
663 ptrdiff_t delta, ptrdiff_t delta_bytes)
664 {
665 /* Check that START and END are reasonable values. */
666 eassert (start >= 0 && start <= matrix->nrows);
667 eassert (end >= 0 && end <= matrix->nrows);
668 eassert (start <= end);
669
670 for (; start < end; ++start)
671 increment_row_positions (matrix->rows + start, delta, delta_bytes);
672 }
673
674
675 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
676 START and END are the row indices of the first and last + 1 row to clear. */
677
678 void
679 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
680 {
681 eassert (start <= end);
682 eassert (start >= 0 && start < matrix->nrows);
683 eassert (end >= 0 && end <= matrix->nrows);
684
685 for (; start < end; ++start)
686 matrix->rows[start].enabled_p = 0;
687 }
688
689
690 /* Clear MATRIX.
691
692 Empty all rows in MATRIX by clearing their enabled_p flags.
693 The function prepare_desired_row will eventually really clear a row
694 when it sees one with a false enabled_p flag.
695
696 Reset update hints to default values. The only update hint
697 currently present is the flag MATRIX->no_scrolling_p. */
698
699 void
700 clear_glyph_matrix (struct glyph_matrix *matrix)
701 {
702 if (matrix)
703 {
704 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
705 matrix->no_scrolling_p = 0;
706 }
707 }
708
709
710 /* Shift part of the glyph matrix MATRIX of window W up or down.
711 Increment y-positions in glyph rows between START and END by DY,
712 and recompute their visible height. */
713
714 void
715 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
716 {
717 int min_y, max_y;
718
719 eassert (start <= end);
720 eassert (start >= 0 && start < matrix->nrows);
721 eassert (end >= 0 && end <= matrix->nrows);
722
723 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
724 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
725
726 for (; start < end; ++start)
727 {
728 struct glyph_row *row = &matrix->rows[start];
729
730 row->y += dy;
731 row->visible_height = row->height;
732
733 if (row->y < min_y)
734 row->visible_height -= min_y - row->y;
735 if (row->y + row->height > max_y)
736 row->visible_height -= row->y + row->height - max_y;
737 if (row->fringe_bitmap_periodic_p)
738 row->redraw_fringe_bitmaps_p = 1;
739 }
740 }
741
742
743 /* Mark all rows in current matrices of frame F as invalid. Marking
744 invalid is done by setting enabled_p to zero for all rows in a
745 current matrix. */
746
747 void
748 clear_current_matrices (register struct frame *f)
749 {
750 /* Clear frame current matrix, if we have one. */
751 if (f->current_matrix)
752 clear_glyph_matrix (f->current_matrix);
753
754 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
755 /* Clear the matrix of the menu bar window, if such a window exists.
756 The menu bar window is currently used to display menus on X when
757 no toolkit support is compiled in. */
758 if (WINDOWP (f->menu_bar_window))
759 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
760 #endif
761
762 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
763 /* Clear the matrix of the tool-bar window, if any. */
764 if (WINDOWP (f->tool_bar_window))
765 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
766 #endif
767
768 /* Clear current window matrices. */
769 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
770 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
771 }
772
773
774 /* Clear out all display lines of F for a coming redisplay. */
775
776 void
777 clear_desired_matrices (register struct frame *f)
778 {
779 if (f->desired_matrix)
780 clear_glyph_matrix (f->desired_matrix);
781
782 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
783 if (WINDOWP (f->menu_bar_window))
784 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
785 #endif
786
787 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
788 if (WINDOWP (f->tool_bar_window))
789 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
790 #endif
791
792 /* Do it for window matrices. */
793 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
794 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
795 }
796
797
798 /* Clear matrices in window tree rooted in W. If DESIRED_P,
799 clear desired matrices, otherwise clear current matrices. */
800
801 static void
802 clear_window_matrices (struct window *w, bool desired_p)
803 {
804 while (w)
805 {
806 if (WINDOWP (w->contents))
807 clear_window_matrices (XWINDOW (w->contents), desired_p);
808 else
809 {
810 if (desired_p)
811 clear_glyph_matrix (w->desired_matrix);
812 else
813 {
814 clear_glyph_matrix (w->current_matrix);
815 w->window_end_valid = 0;
816 }
817 }
818
819 w = NILP (w->next) ? 0 : XWINDOW (w->next);
820 }
821 }
822
823
824 \f
825 /***********************************************************************
826 Glyph Rows
827
828 See dispextern.h for an overall explanation of glyph rows.
829 ***********************************************************************/
830
831 /* Clear glyph row ROW. NOTE: this code relies on the current
832 layout of `glyphs' and `used' fields of `struct glyph_row'. */
833
834 void
835 clear_glyph_row (struct glyph_row *row)
836 {
837 enum { off = offsetof (struct glyph_row, used) };
838
839 /* Zero everything except pointers in `glyphs'. */
840 memset (row->used, 0, sizeof *row - off);
841 }
842
843
844 /* Make ROW an empty, enabled row of canonical character height,
845 in window W starting at y-position Y. */
846
847 void
848 blank_row (struct window *w, struct glyph_row *row, int y)
849 {
850 int min_y, max_y;
851
852 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
853 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
854
855 clear_glyph_row (row);
856 row->y = y;
857 row->ascent = row->phys_ascent = 0;
858 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
859 row->visible_height = row->height;
860
861 if (row->y < min_y)
862 row->visible_height -= min_y - row->y;
863 if (row->y + row->height > max_y)
864 row->visible_height -= row->y + row->height - max_y;
865
866 row->enabled_p = 1;
867 }
868
869
870 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
871 are the amounts by which to change positions. Note that the first
872 glyph of the text area of a row can have a buffer position even if
873 the used count of the text area is zero. Such rows display line
874 ends. */
875
876 static void
877 increment_row_positions (struct glyph_row *row,
878 ptrdiff_t delta, ptrdiff_t delta_bytes)
879 {
880 int area, i;
881
882 /* Increment start and end positions. */
883 MATRIX_ROW_START_CHARPOS (row) += delta;
884 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
885 MATRIX_ROW_END_CHARPOS (row) += delta;
886 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
887 CHARPOS (row->start.pos) += delta;
888 BYTEPOS (row->start.pos) += delta_bytes;
889 CHARPOS (row->end.pos) += delta;
890 BYTEPOS (row->end.pos) += delta_bytes;
891
892 if (!row->enabled_p)
893 return;
894
895 /* Increment positions in glyphs. */
896 for (area = 0; area < LAST_AREA; ++area)
897 for (i = 0; i < row->used[area]; ++i)
898 if (BUFFERP (row->glyphs[area][i].object)
899 && row->glyphs[area][i].charpos > 0)
900 row->glyphs[area][i].charpos += delta;
901
902 /* Capture the case of rows displaying a line end. */
903 if (row->used[TEXT_AREA] == 0
904 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
905 row->glyphs[TEXT_AREA]->charpos += delta;
906 }
907
908
909 #if 0
910 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
911 contents, i.e. glyph structure contents are exchanged between A and
912 B without changing glyph pointers in A and B. */
913
914 static void
915 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
916 {
917 int area;
918
919 for (area = 0; area < LAST_AREA; ++area)
920 {
921 /* Number of glyphs to swap. */
922 int max_used = max (a->used[area], b->used[area]);
923
924 /* Start of glyphs in area of row A. */
925 struct glyph *glyph_a = a->glyphs[area];
926
927 /* End + 1 of glyphs in area of row A. */
928 struct glyph *glyph_a_end = a->glyphs[max_used];
929
930 /* Start of glyphs in area of row B. */
931 struct glyph *glyph_b = b->glyphs[area];
932
933 while (glyph_a < glyph_a_end)
934 {
935 /* Non-ISO HP/UX compiler doesn't like auto struct
936 initialization. */
937 struct glyph temp;
938 temp = *glyph_a;
939 *glyph_a = *glyph_b;
940 *glyph_b = temp;
941 ++glyph_a;
942 ++glyph_b;
943 }
944 }
945 }
946
947 #endif /* 0 */
948
949 /* Exchange pointers to glyph memory between glyph rows A and B. Also
950 exchange the used[] array and the hash values of the rows, because
951 these should all go together for the row's hash value to be
952 correct. */
953
954 static void
955 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
956 {
957 int i;
958 unsigned hash_tem = a->hash;
959
960 for (i = 0; i < LAST_AREA + 1; ++i)
961 {
962 struct glyph *temp = a->glyphs[i];
963
964 a->glyphs[i] = b->glyphs[i];
965 b->glyphs[i] = temp;
966 if (i < LAST_AREA)
967 {
968 short used_tem = a->used[i];
969
970 a->used[i] = b->used[i];
971 b->used[i] = used_tem;
972 }
973 }
974 a->hash = b->hash;
975 b->hash = hash_tem;
976 }
977
978
979 /* Copy glyph row structure FROM to glyph row structure TO, except that
980 glyph pointers, the `used' counts, and the hash values in the structures
981 are left unchanged. NOTE: this code relies on the current layout of
982 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
983
984 static void
985 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
986 {
987 enum { off = offsetof (struct glyph_row, x) };
988
989 memcpy (&to->x, &from->x, sizeof *to - off);
990 }
991
992
993 /* Assign glyph row FROM to glyph row TO. This works like a structure
994 assignment TO = FROM, except that glyph pointers are not copied but
995 exchanged between TO and FROM. Pointers must be exchanged to avoid
996 a memory leak. */
997
998 static void
999 assign_row (struct glyph_row *to, struct glyph_row *from)
1000 {
1001 swap_glyph_pointers (to, from);
1002 copy_row_except_pointers (to, from);
1003 }
1004
1005
1006 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1007 a row in a window matrix, is a slice of the glyph memory of the
1008 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1009 is true if the glyph memory of WINDOW_ROW is part of the glyph
1010 memory of FRAME_ROW. */
1011
1012 #ifdef GLYPH_DEBUG
1013
1014 static bool
1015 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1016 {
1017 struct glyph *window_glyph_start = window_row->glyphs[0];
1018 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1019 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1020
1021 return (frame_glyph_start <= window_glyph_start
1022 && window_glyph_start < frame_glyph_end);
1023 }
1024
1025 #endif /* GLYPH_DEBUG */
1026
1027 #if 0
1028
1029 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1030 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1031 in WINDOW_MATRIX is found satisfying the condition. */
1032
1033 static struct glyph_row *
1034 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1035 struct glyph_matrix *frame_matrix, int row)
1036 {
1037 int i;
1038
1039 eassert (row >= 0 && row < frame_matrix->nrows);
1040
1041 for (i = 0; i < window_matrix->nrows; ++i)
1042 if (glyph_row_slice_p (window_matrix->rows + i,
1043 frame_matrix->rows + row))
1044 break;
1045
1046 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1047 }
1048
1049 #endif /* 0 */
1050
1051 /* Prepare ROW for display. Desired rows are cleared lazily,
1052 i.e. they are only marked as to be cleared by setting their
1053 enabled_p flag to zero. When a row is to be displayed, a prior
1054 call to this function really clears it. */
1055
1056 void
1057 prepare_desired_row (struct glyph_row *row)
1058 {
1059 if (!row->enabled_p)
1060 {
1061 bool rp = row->reversed_p;
1062
1063 clear_glyph_row (row);
1064 row->enabled_p = 1;
1065 row->reversed_p = rp;
1066 }
1067 }
1068
1069
1070 /* Return a hash code for glyph row ROW, which may
1071 be from current or desired matrix of frame F. */
1072
1073 static int
1074 line_hash_code (struct frame *f, struct glyph_row *row)
1075 {
1076 int hash = 0;
1077
1078 if (row->enabled_p)
1079 {
1080 struct glyph *glyph = row->glyphs[TEXT_AREA];
1081 struct glyph *end = glyph + row->used[TEXT_AREA];
1082
1083 while (glyph < end)
1084 {
1085 int c = glyph->u.ch;
1086 int face_id = glyph->face_id;
1087 if (FRAME_MUST_WRITE_SPACES (f))
1088 c -= SPACEGLYPH;
1089 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1090 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1091 ++glyph;
1092 }
1093
1094 if (hash == 0)
1095 hash = 1;
1096 }
1097
1098 return hash;
1099 }
1100
1101
1102 /* Return the cost of drawing line VPOS in MATRIX, which may
1103 be current or desired matrix of frame F. The cost equals
1104 the number of characters in the line. If must_write_spaces
1105 is zero, leading and trailing spaces are ignored. */
1106
1107 static int
1108 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1109 {
1110 struct glyph_row *row = matrix->rows + vpos;
1111 struct glyph *beg = row->glyphs[TEXT_AREA];
1112 struct glyph *end = beg + row->used[TEXT_AREA];
1113 int len;
1114 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1115 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1116
1117 /* Ignore trailing and leading spaces if we can. */
1118 if (!FRAME_MUST_WRITE_SPACES (f))
1119 {
1120 /* Skip from the end over trailing spaces. */
1121 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1122 --end;
1123
1124 /* All blank line. */
1125 if (end == beg)
1126 return 0;
1127
1128 /* Skip over leading spaces. */
1129 while (CHAR_GLYPH_SPACE_P (*beg))
1130 ++beg;
1131 }
1132
1133 /* If we don't have a glyph-table, each glyph is one character,
1134 so return the number of glyphs. */
1135 if (glyph_table_base == 0)
1136 len = end - beg;
1137 else
1138 {
1139 /* Otherwise, scan the glyphs and accumulate their total length
1140 in LEN. */
1141 len = 0;
1142 while (beg < end)
1143 {
1144 GLYPH g;
1145
1146 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1147
1148 if (GLYPH_INVALID_P (g)
1149 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1150 len += 1;
1151 else
1152 len += GLYPH_LENGTH (glyph_table_base, g);
1153
1154 ++beg;
1155 }
1156 }
1157
1158 return len;
1159 }
1160
1161
1162 /* Return true if the glyph rows A and B have equal contents.
1163 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1164
1165 static bool
1166 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1167 {
1168 eassert (verify_row_hash (a));
1169 eassert (verify_row_hash (b));
1170
1171 if (a == b)
1172 return 1;
1173 else if (a->hash != b->hash)
1174 return 0;
1175 else
1176 {
1177 struct glyph *a_glyph, *b_glyph, *a_end;
1178 int area;
1179
1180 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1181 return 0;
1182
1183 /* Compare glyphs. */
1184 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1185 {
1186 if (a->used[area] != b->used[area])
1187 return 0;
1188
1189 a_glyph = a->glyphs[area];
1190 a_end = a_glyph + a->used[area];
1191 b_glyph = b->glyphs[area];
1192
1193 while (a_glyph < a_end
1194 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1195 ++a_glyph, ++b_glyph;
1196
1197 if (a_glyph != a_end)
1198 return 0;
1199 }
1200
1201 if (a->fill_line_p != b->fill_line_p
1202 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1203 || a->left_fringe_bitmap != b->left_fringe_bitmap
1204 || a->left_fringe_face_id != b->left_fringe_face_id
1205 || a->left_fringe_offset != b->left_fringe_offset
1206 || a->right_fringe_bitmap != b->right_fringe_bitmap
1207 || a->right_fringe_face_id != b->right_fringe_face_id
1208 || a->right_fringe_offset != b->right_fringe_offset
1209 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1210 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1211 || a->exact_window_width_line_p != b->exact_window_width_line_p
1212 || a->overlapped_p != b->overlapped_p
1213 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1214 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1215 || a->reversed_p != b->reversed_p
1216 /* Different partially visible characters on left margin. */
1217 || a->x != b->x
1218 /* Different height. */
1219 || a->ascent != b->ascent
1220 || a->phys_ascent != b->phys_ascent
1221 || a->phys_height != b->phys_height
1222 || a->visible_height != b->visible_height)
1223 return 0;
1224 }
1225
1226 return 1;
1227 }
1228
1229
1230 \f
1231 /***********************************************************************
1232 Glyph Pool
1233
1234 See dispextern.h for an overall explanation of glyph pools.
1235 ***********************************************************************/
1236
1237 /* Allocate a glyph_pool structure. The structure returned is initialized
1238 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1239 variable glyph_pool_count is incremented for each pool allocated. */
1240
1241 static struct glyph_pool *
1242 new_glyph_pool (void)
1243 {
1244 struct glyph_pool *result = xzalloc (sizeof *result);
1245
1246 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1247 /* For memory leak and double deletion checking. */
1248 ++glyph_pool_count;
1249 #endif
1250
1251 return result;
1252 }
1253
1254
1255 /* Free a glyph_pool structure POOL. The function may be called with
1256 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1257 global variable glyph_pool_count is decremented with every pool structure
1258 freed. If this count gets negative, more structures were freed than
1259 allocated, i.e. one structure must have been freed more than once or
1260 a bogus pointer was passed to free_glyph_pool. */
1261
1262 static void
1263 free_glyph_pool (struct glyph_pool *pool)
1264 {
1265 if (pool)
1266 {
1267 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1268 /* More freed than allocated? */
1269 --glyph_pool_count;
1270 eassert (glyph_pool_count >= 0);
1271 #endif
1272 xfree (pool->glyphs);
1273 xfree (pool);
1274 }
1275 }
1276
1277
1278 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1279 columns we need. This function never shrinks a pool. The only
1280 case in which this would make sense, would be when a frame's size
1281 is changed from a large value to a smaller one. But, if someone
1282 does it once, we can expect that he will do it again.
1283
1284 Return true if the pool changed in a way which makes
1285 re-adjusting window glyph matrices necessary. */
1286
1287 static bool
1288 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1289 {
1290 ptrdiff_t needed;
1291 bool changed_p;
1292
1293 changed_p = (pool->glyphs == 0
1294 || matrix_dim.height != pool->nrows
1295 || matrix_dim.width != pool->ncolumns);
1296
1297 /* Enlarge the glyph pool. */
1298 needed = matrix_dim.width;
1299 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1300 memory_full (SIZE_MAX);
1301 needed *= matrix_dim.height;
1302 if (needed > pool->nglyphs)
1303 {
1304 ptrdiff_t old_nglyphs = pool->nglyphs;
1305 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1306 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1307 memset (pool->glyphs + old_nglyphs, 0,
1308 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1309 }
1310
1311 /* Remember the number of rows and columns because (a) we use them
1312 to do sanity checks, and (b) the number of columns determines
1313 where rows in the frame matrix start---this must be available to
1314 determine pointers to rows of window sub-matrices. */
1315 pool->nrows = matrix_dim.height;
1316 pool->ncolumns = matrix_dim.width;
1317
1318 return changed_p;
1319 }
1320
1321
1322 \f
1323 /***********************************************************************
1324 Debug Code
1325 ***********************************************************************/
1326
1327 #ifdef GLYPH_DEBUG
1328
1329
1330 /* Flush standard output. This is sometimes useful to call from the debugger.
1331 XXX Maybe this should be changed to flush the current terminal instead of
1332 stdout.
1333 */
1334
1335 void flush_stdout (void) EXTERNALLY_VISIBLE;
1336
1337 void
1338 flush_stdout (void)
1339 {
1340 fflush (stdout);
1341 }
1342
1343
1344 /* Check that no glyph pointers have been lost in MATRIX. If a
1345 pointer has been lost, e.g. by using a structure assignment between
1346 rows, at least one pointer must occur more than once in the rows of
1347 MATRIX. */
1348
1349 void
1350 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1351 {
1352 int i, j;
1353
1354 for (i = 0; i < matrix->nrows; ++i)
1355 for (j = 0; j < matrix->nrows; ++j)
1356 eassert (i == j
1357 || (matrix->rows[i].glyphs[TEXT_AREA]
1358 != matrix->rows[j].glyphs[TEXT_AREA]));
1359 }
1360
1361
1362 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1363
1364 struct glyph_row *
1365 matrix_row (struct glyph_matrix *matrix, int row)
1366 {
1367 eassert (matrix && matrix->rows);
1368 eassert (row >= 0 && row < matrix->nrows);
1369
1370 /* That's really too slow for normal testing because this function
1371 is called almost everywhere. Although---it's still astonishingly
1372 fast, so it is valuable to have for debugging purposes. */
1373 #if 0
1374 check_matrix_pointer_lossage (matrix);
1375 #endif
1376
1377 return matrix->rows + row;
1378 }
1379
1380
1381 #if 0 /* This function makes invalid assumptions when text is
1382 partially invisible. But it might come handy for debugging
1383 nevertheless. */
1384
1385 /* Check invariants that must hold for an up to date current matrix of
1386 window W. */
1387
1388 static void
1389 check_matrix_invariants (struct window *w)
1390 {
1391 struct glyph_matrix *matrix = w->current_matrix;
1392 int yb = window_text_bottom_y (w);
1393 struct glyph_row *row = matrix->rows;
1394 struct glyph_row *last_text_row = NULL;
1395 struct buffer *saved = current_buffer;
1396 struct buffer *buffer = XBUFFER (w->contents);
1397 int c;
1398
1399 /* This can sometimes happen for a fresh window. */
1400 if (matrix->nrows < 2)
1401 return;
1402
1403 set_buffer_temp (buffer);
1404
1405 /* Note: last row is always reserved for the mode line. */
1406 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1407 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1408 {
1409 struct glyph_row *next = row + 1;
1410
1411 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1412 last_text_row = row;
1413
1414 /* Check that character and byte positions are in sync. */
1415 eassert (MATRIX_ROW_START_BYTEPOS (row)
1416 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1417 eassert (BYTEPOS (row->start.pos)
1418 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1419
1420 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1421 have such a position temporarily in case of a minibuffer
1422 displaying something like `[Sole completion]' at its end. */
1423 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1424 {
1425 eassert (MATRIX_ROW_END_BYTEPOS (row)
1426 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1427 eassert (BYTEPOS (row->end.pos)
1428 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1429 }
1430
1431 /* Check that end position of `row' is equal to start position
1432 of next row. */
1433 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1434 {
1435 eassert (MATRIX_ROW_END_CHARPOS (row)
1436 == MATRIX_ROW_START_CHARPOS (next));
1437 eassert (MATRIX_ROW_END_BYTEPOS (row)
1438 == MATRIX_ROW_START_BYTEPOS (next));
1439 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1440 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1441 }
1442 row = next;
1443 }
1444
1445 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1446 eassert (w->desired_matrix->rows != NULL);
1447 set_buffer_temp (saved);
1448 }
1449
1450 #endif /* 0 */
1451
1452 #endif /* GLYPH_DEBUG */
1453
1454
1455 \f
1456 /**********************************************************************
1457 Allocating/ Adjusting Glyph Matrices
1458 **********************************************************************/
1459
1460 /* Allocate glyph matrices over a window tree for a frame-based
1461 redisplay
1462
1463 X and Y are column/row within the frame glyph matrix where
1464 sub-matrices for the window tree rooted at WINDOW must be
1465 allocated. DIM_ONLY_P means that the caller of this
1466 function is only interested in the result matrix dimension, and
1467 matrix adjustments should not be performed.
1468
1469 The function returns the total width/height of the sub-matrices of
1470 the window tree. If called on a frame root window, the computation
1471 will take the mini-buffer window into account.
1472
1473 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1474
1475 NEW_LEAF_MATRIX set if any window in the tree did not have a
1476 glyph matrices yet, and
1477
1478 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1479 any window in the tree will be changed or have been changed (see
1480 DIM_ONLY_P)
1481
1482 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1483 function.
1484
1485 Windows are arranged into chains of windows on the same level
1486 through the next fields of window structures. Such a level can be
1487 either a sequence of horizontally adjacent windows from left to
1488 right, or a sequence of vertically adjacent windows from top to
1489 bottom. Each window in a horizontal sequence can be either a leaf
1490 window or a vertical sequence; a window in a vertical sequence can
1491 be either a leaf or a horizontal sequence. All windows in a
1492 horizontal sequence have the same height, and all windows in a
1493 vertical sequence have the same width.
1494
1495 This function uses, for historical reasons, a more general
1496 algorithm to determine glyph matrix dimensions that would be
1497 necessary.
1498
1499 The matrix height of a horizontal sequence is determined by the
1500 maximum height of any matrix in the sequence. The matrix width of
1501 a horizontal sequence is computed by adding up matrix widths of
1502 windows in the sequence.
1503
1504 |<------- result width ------->|
1505 +---------+----------+---------+ ---
1506 | | | | |
1507 | | | |
1508 +---------+ | | result height
1509 | +---------+
1510 | | |
1511 +----------+ ---
1512
1513 The matrix width of a vertical sequence is the maximum matrix width
1514 of any window in the sequence. Its height is computed by adding up
1515 matrix heights of windows in the sequence.
1516
1517 |<---- result width -->|
1518 +---------+ ---
1519 | | |
1520 | | |
1521 +---------+--+ |
1522 | | |
1523 | | result height
1524 | |
1525 +------------+---------+ |
1526 | | |
1527 | | |
1528 +------------+---------+ --- */
1529
1530 /* Bit indicating that a new matrix will be allocated or has been
1531 allocated. */
1532
1533 #define NEW_LEAF_MATRIX (1 << 0)
1534
1535 /* Bit indicating that a matrix will or has changed its location or
1536 size. */
1537
1538 #define CHANGED_LEAF_MATRIX (1 << 1)
1539
1540 static struct dim
1541 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1542 bool dim_only_p, int *window_change_flags)
1543 {
1544 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1545 int x0 = x, y0 = y;
1546 int wmax = 0, hmax = 0;
1547 struct dim total;
1548 struct dim dim;
1549 struct window *w;
1550 bool in_horz_combination_p;
1551
1552 /* What combination is WINDOW part of? Compute this once since the
1553 result is the same for all windows in the `next' chain. The
1554 special case of a root window (parent equal to nil) is treated
1555 like a vertical combination because a root window's `next'
1556 points to the mini-buffer window, if any, which is arranged
1557 vertically below other windows. */
1558 in_horz_combination_p
1559 = (!NILP (XWINDOW (window)->parent)
1560 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1561
1562 /* For WINDOW and all windows on the same level. */
1563 do
1564 {
1565 w = XWINDOW (window);
1566
1567 /* Get the dimension of the window sub-matrix for W, depending
1568 on whether this is a combination or a leaf window. */
1569 if (WINDOWP (w->contents))
1570 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1571 dim_only_p,
1572 window_change_flags);
1573 else
1574 {
1575 /* If not already done, allocate sub-matrix structures. */
1576 if (w->desired_matrix == NULL)
1577 {
1578 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1579 w->current_matrix = new_glyph_matrix (f->current_pool);
1580 *window_change_flags |= NEW_LEAF_MATRIX;
1581 }
1582
1583 /* Width and height MUST be chosen so that there are no
1584 holes in the frame matrix. */
1585 dim.width = required_matrix_width (w);
1586 dim.height = required_matrix_height (w);
1587
1588 /* Will matrix be re-allocated? */
1589 if (x != w->desired_matrix->matrix_x
1590 || y != w->desired_matrix->matrix_y
1591 || dim.width != w->desired_matrix->matrix_w
1592 || dim.height != w->desired_matrix->matrix_h
1593 || (margin_glyphs_to_reserve (w, dim.width,
1594 w->left_margin_cols)
1595 != w->desired_matrix->left_margin_glyphs)
1596 || (margin_glyphs_to_reserve (w, dim.width,
1597 w->right_margin_cols)
1598 != w->desired_matrix->right_margin_glyphs))
1599 *window_change_flags |= CHANGED_LEAF_MATRIX;
1600
1601 /* Actually change matrices, if allowed. Do not consider
1602 CHANGED_LEAF_MATRIX computed above here because the pool
1603 may have been changed which we don't now here. We trust
1604 that we only will be called with DIM_ONLY_P when
1605 necessary. */
1606 if (!dim_only_p)
1607 {
1608 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1609 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1610 }
1611 }
1612
1613 /* If we are part of a horizontal combination, advance x for
1614 windows to the right of W; otherwise advance y for windows
1615 below W. */
1616 if (in_horz_combination_p)
1617 x += dim.width;
1618 else
1619 y += dim.height;
1620
1621 /* Remember maximum glyph matrix dimensions. */
1622 wmax = max (wmax, dim.width);
1623 hmax = max (hmax, dim.height);
1624
1625 /* Next window on same level. */
1626 window = w->next;
1627 }
1628 while (!NILP (window));
1629
1630 /* Set `total' to the total glyph matrix dimension of this window
1631 level. In a vertical combination, the width is the width of the
1632 widest window; the height is the y we finally reached, corrected
1633 by the y we started with. In a horizontal combination, the total
1634 height is the height of the tallest window, and the width is the
1635 x we finally reached, corrected by the x we started with. */
1636 if (in_horz_combination_p)
1637 {
1638 total.width = x - x0;
1639 total.height = hmax;
1640 }
1641 else
1642 {
1643 total.width = wmax;
1644 total.height = y - y0;
1645 }
1646
1647 return total;
1648 }
1649
1650
1651 /* Return the required height of glyph matrices for window W. */
1652
1653 static int
1654 required_matrix_height (struct window *w)
1655 {
1656 #ifdef HAVE_WINDOW_SYSTEM
1657 struct frame *f = XFRAME (w->frame);
1658
1659 if (FRAME_WINDOW_P (f))
1660 {
1661 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1662 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1663 return (((window_pixel_height + ch_height - 1)
1664 / ch_height) * w->nrows_scale_factor
1665 /* One partially visible line at the top and
1666 bottom of the window. */
1667 + 2
1668 /* 2 for header and mode line. */
1669 + 2);
1670 }
1671 #endif /* HAVE_WINDOW_SYSTEM */
1672
1673 return WINDOW_TOTAL_LINES (w);
1674 }
1675
1676
1677 /* Return the required width of glyph matrices for window W. */
1678
1679 static int
1680 required_matrix_width (struct window *w)
1681 {
1682 #ifdef HAVE_WINDOW_SYSTEM
1683 struct frame *f = XFRAME (w->frame);
1684 if (FRAME_WINDOW_P (f))
1685 {
1686 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1687 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1688
1689 /* Compute number of glyphs needed in a glyph row. */
1690 return (((window_pixel_width + ch_width - 1)
1691 / ch_width) * w->ncols_scale_factor
1692 /* 2 partially visible columns in the text area. */
1693 + 2
1694 /* One partially visible column at the right
1695 edge of each marginal area. */
1696 + 1 + 1);
1697 }
1698 #endif /* HAVE_WINDOW_SYSTEM */
1699
1700 return w->total_cols;
1701 }
1702
1703
1704 /* Allocate window matrices for window-based redisplay. W is the
1705 window whose matrices must be allocated/reallocated. */
1706
1707 static void
1708 allocate_matrices_for_window_redisplay (struct window *w)
1709 {
1710 while (w)
1711 {
1712 if (WINDOWP (w->contents))
1713 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1714 else
1715 {
1716 /* W is a leaf window. */
1717 struct dim dim;
1718
1719 /* If matrices are not yet allocated, allocate them now. */
1720 if (w->desired_matrix == NULL)
1721 {
1722 w->desired_matrix = new_glyph_matrix (NULL);
1723 w->current_matrix = new_glyph_matrix (NULL);
1724 }
1725
1726 dim.width = required_matrix_width (w);
1727 dim.height = required_matrix_height (w);
1728 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1729 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1730 }
1731
1732 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1733 }
1734 }
1735
1736 /* Allocate/reallocate glyph matrices of a single frame F.
1737 This function must be called when a new frame is created,
1738 its size changes, or its window configuration changes. */
1739
1740 void
1741 adjust_frame_glyphs (struct frame *f)
1742 {
1743 /* Block input so that expose events and other events that access
1744 glyph matrices are not processed while we are changing them. */
1745 block_input ();
1746
1747 if (FRAME_WINDOW_P (f))
1748 adjust_frame_glyphs_for_window_redisplay (f);
1749 else
1750 adjust_frame_glyphs_for_frame_redisplay (f);
1751
1752 /* Don't forget the buffer for decode_mode_spec. */
1753 adjust_decode_mode_spec_buffer (f);
1754
1755 f->glyphs_initialized_p = 1;
1756
1757 unblock_input ();
1758 }
1759
1760 /* Return true if any window in the tree has nonzero window margins. See
1761 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1762 static bool
1763 showing_window_margins_p (struct window *w)
1764 {
1765 while (w)
1766 {
1767 if (WINDOWP (w->contents))
1768 {
1769 if (showing_window_margins_p (XWINDOW (w->contents)))
1770 return 1;
1771 }
1772 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1773 return 1;
1774
1775 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1776 }
1777 return 0;
1778 }
1779
1780
1781 /* In the window tree with root W, build current matrices of leaf
1782 windows from the frame's current matrix. */
1783
1784 static void
1785 fake_current_matrices (Lisp_Object window)
1786 {
1787 struct window *w;
1788
1789 for (; !NILP (window); window = w->next)
1790 {
1791 w = XWINDOW (window);
1792
1793 if (WINDOWP (w->contents))
1794 fake_current_matrices (w->contents);
1795 else
1796 {
1797 int i;
1798 struct frame *f = XFRAME (w->frame);
1799 struct glyph_matrix *m = w->current_matrix;
1800 struct glyph_matrix *fm = f->current_matrix;
1801
1802 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1803 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1804
1805 for (i = 0; i < m->matrix_h; ++i)
1806 {
1807 struct glyph_row *r = m->rows + i;
1808 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1809
1810 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1811 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1812
1813 r->enabled_p = fr->enabled_p;
1814 if (r->enabled_p)
1815 {
1816 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1817 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1818 r->used[TEXT_AREA] = (m->matrix_w
1819 - r->used[LEFT_MARGIN_AREA]
1820 - r->used[RIGHT_MARGIN_AREA]);
1821 r->mode_line_p = 0;
1822 }
1823 }
1824 }
1825 }
1826 }
1827
1828
1829 /* Save away the contents of frame F's current frame matrix. Value is
1830 a glyph matrix holding the contents of F's current frame matrix. */
1831
1832 static struct glyph_matrix *
1833 save_current_matrix (struct frame *f)
1834 {
1835 int i;
1836 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1837 saved->nrows = f->current_matrix->nrows;
1838 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1839
1840 for (i = 0; i < saved->nrows; ++i)
1841 {
1842 struct glyph_row *from = f->current_matrix->rows + i;
1843 struct glyph_row *to = saved->rows + i;
1844 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1845
1846 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1847 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1848 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1849 to->enabled_p = from->enabled_p;
1850 to->hash = from->hash;
1851 if (from->used[LEFT_MARGIN_AREA])
1852 {
1853 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1854 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1855 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1856 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1857 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1858 }
1859 if (from->used[RIGHT_MARGIN_AREA])
1860 {
1861 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1862 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1863 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1864 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1865 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1866 }
1867 }
1868
1869 return saved;
1870 }
1871
1872
1873 /* Restore the contents of frame F's current frame matrix from SAVED,
1874 and free memory associated with SAVED. */
1875
1876 static void
1877 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1878 {
1879 int i;
1880
1881 for (i = 0; i < saved->nrows; ++i)
1882 {
1883 struct glyph_row *from = saved->rows + i;
1884 struct glyph_row *to = f->current_matrix->rows + i;
1885 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1886
1887 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1888 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1889 xfree (from->glyphs[TEXT_AREA]);
1890 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1891 if (nbytes)
1892 {
1893 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1894 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1895 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1896 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1897 }
1898 else
1899 to->used[LEFT_MARGIN_AREA] = 0;
1900 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1901 if (nbytes)
1902 {
1903 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1904 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1905 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1906 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1907 }
1908 else
1909 to->used[RIGHT_MARGIN_AREA] = 0;
1910 }
1911
1912 xfree (saved->rows);
1913 xfree (saved);
1914 }
1915
1916
1917
1918 /* Allocate/reallocate glyph matrices of a single frame F for
1919 frame-based redisplay. */
1920
1921 static void
1922 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1923 {
1924 struct dim matrix_dim;
1925 bool pool_changed_p;
1926 int window_change_flags;
1927 int top_window_y;
1928
1929 if (!FRAME_LIVE_P (f))
1930 return;
1931
1932 top_window_y = FRAME_TOP_MARGIN (f);
1933
1934 /* Allocate glyph pool structures if not already done. */
1935 if (f->desired_pool == NULL)
1936 {
1937 f->desired_pool = new_glyph_pool ();
1938 f->current_pool = new_glyph_pool ();
1939 }
1940
1941 /* Allocate frames matrix structures if needed. */
1942 if (f->desired_matrix == NULL)
1943 {
1944 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1945 f->current_matrix = new_glyph_matrix (f->current_pool);
1946 }
1947
1948 /* Compute window glyph matrices. (This takes the mini-buffer
1949 window into account). The result is the size of the frame glyph
1950 matrix needed. The variable window_change_flags is set to a bit
1951 mask indicating whether new matrices will be allocated or
1952 existing matrices change their size or location within the frame
1953 matrix. */
1954 window_change_flags = 0;
1955 matrix_dim
1956 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1957 0, top_window_y,
1958 1,
1959 &window_change_flags);
1960
1961 /* Add in menu bar lines, if any. */
1962 matrix_dim.height += top_window_y;
1963
1964 /* Enlarge pools as necessary. */
1965 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
1966 realloc_glyph_pool (f->current_pool, matrix_dim);
1967
1968 /* Set up glyph pointers within window matrices. Do this only if
1969 absolutely necessary since it requires a frame redraw. */
1970 if (pool_changed_p || window_change_flags)
1971 {
1972 /* Do it for window matrices. */
1973 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1974 0, top_window_y, 0,
1975 &window_change_flags);
1976
1977 /* Size of frame matrices must equal size of frame. Note
1978 that we are called for X frames with window widths NOT equal
1979 to the frame width (from CHANGE_FRAME_SIZE_1). */
1980 eassert (matrix_dim.width == FRAME_COLS (f)
1981 && matrix_dim.height == FRAME_LINES (f));
1982
1983 /* Pointers to glyph memory in glyph rows are exchanged during
1984 the update phase of redisplay, which means in general that a
1985 frame's current matrix consists of pointers into both the
1986 desired and current glyph pool of the frame. Adjusting a
1987 matrix sets the frame matrix up so that pointers are all into
1988 the same pool. If we want to preserve glyph contents of the
1989 current matrix over a call to adjust_glyph_matrix, we must
1990 make a copy of the current glyphs, and restore the current
1991 matrix' contents from that copy. */
1992 if (display_completed
1993 && !FRAME_GARBAGED_P (f)
1994 && matrix_dim.width == f->current_matrix->matrix_w
1995 && matrix_dim.height == f->current_matrix->matrix_h
1996 /* For some reason, the frame glyph matrix gets corrupted if
1997 any of the windows contain margins. I haven't been able
1998 to hunt down the reason, but for the moment this prevents
1999 the problem from manifesting. -- cyd */
2000 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2001 {
2002 struct glyph_matrix *copy = save_current_matrix (f);
2003 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2004 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2005 restore_current_matrix (f, copy);
2006 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2007 }
2008 else
2009 {
2010 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2011 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2012 SET_FRAME_GARBAGED (f);
2013 }
2014 }
2015 }
2016
2017
2018 /* Allocate/reallocate glyph matrices of a single frame F for
2019 window-based redisplay. */
2020
2021 static void
2022 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2023 {
2024 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2025
2026 /* Allocate/reallocate window matrices. */
2027 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2028
2029 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2030 /* Allocate/ reallocate matrices of the dummy window used to display
2031 the menu bar under X when no X toolkit support is available. */
2032 {
2033 /* Allocate a dummy window if not already done. */
2034 struct window *w;
2035 if (NILP (f->menu_bar_window))
2036 {
2037 Lisp_Object frame;
2038 fset_menu_bar_window (f, make_window ());
2039 w = XWINDOW (f->menu_bar_window);
2040 XSETFRAME (frame, f);
2041 wset_frame (w, frame);
2042 w->pseudo_window_p = 1;
2043 }
2044 else
2045 w = XWINDOW (f->menu_bar_window);
2046
2047 /* Set window dimensions to frame dimensions and allocate or
2048 adjust glyph matrices of W. */
2049 w->top_line = 0;
2050 w->left_col = 0;
2051 w->total_lines = FRAME_MENU_BAR_LINES (f);
2052 w->total_cols = FRAME_TOTAL_COLS (f);
2053 allocate_matrices_for_window_redisplay (w);
2054 }
2055 #endif
2056
2057 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2058 {
2059 /* Allocate/ reallocate matrices of the tool bar window. If we
2060 don't have a tool bar window yet, make one. */
2061 struct window *w;
2062 if (NILP (f->tool_bar_window))
2063 {
2064 Lisp_Object frame;
2065 fset_tool_bar_window (f, make_window ());
2066 w = XWINDOW (f->tool_bar_window);
2067 XSETFRAME (frame, f);
2068 wset_frame (w, frame);
2069 w->pseudo_window_p = 1;
2070 }
2071 else
2072 w = XWINDOW (f->tool_bar_window);
2073
2074 w->top_line = FRAME_MENU_BAR_LINES (f);
2075 w->left_col = 0;
2076 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2077 w->total_cols = FRAME_TOTAL_COLS (f);
2078 allocate_matrices_for_window_redisplay (w);
2079 }
2080 #endif
2081 }
2082
2083
2084 /* Re-allocate buffer for decode_mode_spec on frame F. */
2085
2086 static void
2087 adjust_decode_mode_spec_buffer (struct frame *f)
2088 {
2089 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2090 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2091 }
2092
2093
2094 \f
2095 /**********************************************************************
2096 Freeing Glyph Matrices
2097 **********************************************************************/
2098
2099 /* Free glyph memory for a frame F. F may be null. This function can
2100 be called for the same frame more than once. The root window of
2101 F may be nil when this function is called. This is the case when
2102 the function is called when F is destroyed. */
2103
2104 void
2105 free_glyphs (struct frame *f)
2106 {
2107 if (f && f->glyphs_initialized_p)
2108 {
2109 /* Block interrupt input so that we don't get surprised by an X
2110 event while we're in an inconsistent state. */
2111 block_input ();
2112 f->glyphs_initialized_p = 0;
2113
2114 /* Release window sub-matrices. */
2115 if (!NILP (f->root_window))
2116 free_window_matrices (XWINDOW (f->root_window));
2117
2118 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2119 /* Free the dummy window for menu bars without X toolkit and its
2120 glyph matrices. */
2121 if (!NILP (f->menu_bar_window))
2122 {
2123 struct window *w = XWINDOW (f->menu_bar_window);
2124 free_glyph_matrix (w->desired_matrix);
2125 free_glyph_matrix (w->current_matrix);
2126 w->desired_matrix = w->current_matrix = NULL;
2127 fset_menu_bar_window (f, Qnil);
2128 }
2129 #endif
2130
2131 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2132 /* Free the tool bar window and its glyph matrices. */
2133 if (!NILP (f->tool_bar_window))
2134 {
2135 struct window *w = XWINDOW (f->tool_bar_window);
2136 free_glyph_matrix (w->desired_matrix);
2137 free_glyph_matrix (w->current_matrix);
2138 w->desired_matrix = w->current_matrix = NULL;
2139 fset_tool_bar_window (f, Qnil);
2140 }
2141 #endif
2142
2143 /* Release frame glyph matrices. Reset fields to zero in
2144 case we are called a second time. */
2145 if (f->desired_matrix)
2146 {
2147 free_glyph_matrix (f->desired_matrix);
2148 free_glyph_matrix (f->current_matrix);
2149 f->desired_matrix = f->current_matrix = NULL;
2150 }
2151
2152 /* Release glyph pools. */
2153 if (f->desired_pool)
2154 {
2155 free_glyph_pool (f->desired_pool);
2156 free_glyph_pool (f->current_pool);
2157 f->desired_pool = f->current_pool = NULL;
2158 }
2159
2160 unblock_input ();
2161 }
2162 }
2163
2164
2165 /* Free glyph sub-matrices in the window tree rooted at W. This
2166 function may be called with a null pointer, and it may be called on
2167 the same tree more than once. */
2168
2169 void
2170 free_window_matrices (struct window *w)
2171 {
2172 while (w)
2173 {
2174 if (WINDOWP (w->contents))
2175 free_window_matrices (XWINDOW (w->contents));
2176 else
2177 {
2178 /* This is a leaf window. Free its memory and reset fields
2179 to zero in case this function is called a second time for
2180 W. */
2181 free_glyph_matrix (w->current_matrix);
2182 free_glyph_matrix (w->desired_matrix);
2183 w->current_matrix = w->desired_matrix = NULL;
2184 }
2185
2186 /* Next window on same level. */
2187 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2188 }
2189 }
2190
2191
2192 /* Check glyph memory leaks. This function is called from
2193 shut_down_emacs. Note that frames are not destroyed when Emacs
2194 exits. We therefore free all glyph memory for all active frames
2195 explicitly and check that nothing is left allocated. */
2196
2197 void
2198 check_glyph_memory (void)
2199 {
2200 Lisp_Object tail, frame;
2201
2202 /* Free glyph memory for all frames. */
2203 FOR_EACH_FRAME (tail, frame)
2204 free_glyphs (XFRAME (frame));
2205
2206 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2207 /* Check that nothing is left allocated. */
2208 eassert (glyph_matrix_count == 0);
2209 eassert (glyph_pool_count == 0);
2210 #endif
2211 }
2212
2213
2214 \f
2215 /**********************************************************************
2216 Building a Frame Matrix
2217 **********************************************************************/
2218
2219 /* Most of the redisplay code works on glyph matrices attached to
2220 windows. This is a good solution most of the time, but it is not
2221 suitable for terminal code. Terminal output functions cannot rely
2222 on being able to set an arbitrary terminal window. Instead they
2223 must be provided with a view of the whole frame, i.e. the whole
2224 screen. We build such a view by constructing a frame matrix from
2225 window matrices in this section.
2226
2227 Windows that must be updated have their must_be_updated_p flag set.
2228 For all such windows, their desired matrix is made part of the
2229 desired frame matrix. For other windows, their current matrix is
2230 made part of the desired frame matrix.
2231
2232 +-----------------+----------------+
2233 | desired | desired |
2234 | | |
2235 +-----------------+----------------+
2236 | current |
2237 | |
2238 +----------------------------------+
2239
2240 Desired window matrices can be made part of the frame matrix in a
2241 cheap way: We exploit the fact that the desired frame matrix and
2242 desired window matrices share their glyph memory. This is not
2243 possible for current window matrices. Their glyphs are copied to
2244 the desired frame matrix. The latter is equivalent to
2245 preserve_other_columns in the old redisplay.
2246
2247 Used glyphs counters for frame matrix rows are the result of adding
2248 up glyph lengths of the window matrices. A line in the frame
2249 matrix is enabled, if a corresponding line in a window matrix is
2250 enabled.
2251
2252 After building the desired frame matrix, it will be passed to
2253 terminal code, which will manipulate both the desired and current
2254 frame matrix. Changes applied to the frame's current matrix have
2255 to be visible in current window matrices afterwards, of course.
2256
2257 This problem is solved like this:
2258
2259 1. Window and frame matrices share glyphs. Window matrices are
2260 constructed in a way that their glyph contents ARE the glyph
2261 contents needed in a frame matrix. Thus, any modification of
2262 glyphs done in terminal code will be reflected in window matrices
2263 automatically.
2264
2265 2. Exchanges of rows in a frame matrix done by terminal code are
2266 intercepted by hook functions so that corresponding row operations
2267 on window matrices can be performed. This is necessary because we
2268 use pointers to glyphs in glyph row structures. To satisfy the
2269 assumption of point 1 above that glyphs are updated implicitly in
2270 window matrices when they are manipulated via the frame matrix,
2271 window and frame matrix must of course agree where to find the
2272 glyphs for their rows. Possible manipulations that must be
2273 mirrored are assignments of rows of the desired frame matrix to the
2274 current frame matrix and scrolling the current frame matrix. */
2275
2276 /* Build frame F's desired matrix from window matrices. Only windows
2277 which have the flag must_be_updated_p set have to be updated. Menu
2278 bar lines of a frame are not covered by window matrices, so make
2279 sure not to touch them in this function. */
2280
2281 static void
2282 build_frame_matrix (struct frame *f)
2283 {
2284 int i;
2285
2286 /* F must have a frame matrix when this function is called. */
2287 eassert (!FRAME_WINDOW_P (f));
2288
2289 /* Clear all rows in the frame matrix covered by window matrices.
2290 Menu bar lines are not covered by windows. */
2291 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2292 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2293
2294 /* Build the matrix by walking the window tree. */
2295 build_frame_matrix_from_window_tree (f->desired_matrix,
2296 XWINDOW (FRAME_ROOT_WINDOW (f)));
2297 }
2298
2299
2300 /* Walk a window tree, building a frame matrix MATRIX from window
2301 matrices. W is the root of a window tree. */
2302
2303 static void
2304 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2305 {
2306 while (w)
2307 {
2308 if (WINDOWP (w->contents))
2309 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2310 else
2311 build_frame_matrix_from_leaf_window (matrix, w);
2312
2313 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2314 }
2315 }
2316
2317
2318 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2319 desired frame matrix built. W is a leaf window whose desired or
2320 current matrix is to be added to FRAME_MATRIX. W's flag
2321 must_be_updated_p determines which matrix it contributes to
2322 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2323 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2324 Adding a desired matrix means setting up used counters and such in
2325 frame rows, while adding a current window matrix to FRAME_MATRIX
2326 means copying glyphs. The latter case corresponds to
2327 preserve_other_columns in the old redisplay. */
2328
2329 static void
2330 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2331 {
2332 struct glyph_matrix *window_matrix;
2333 int window_y, frame_y;
2334 /* If non-zero, a glyph to insert at the right border of W. */
2335 GLYPH right_border_glyph;
2336
2337 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2338
2339 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2340 if (w->must_be_updated_p)
2341 {
2342 window_matrix = w->desired_matrix;
2343
2344 /* Decide whether we want to add a vertical border glyph. */
2345 if (!WINDOW_RIGHTMOST_P (w))
2346 {
2347 struct Lisp_Char_Table *dp = window_display_table (w);
2348 Lisp_Object gc;
2349
2350 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2351 if (dp
2352 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2353 {
2354 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2355 spec_glyph_lookup_face (w, &right_border_glyph);
2356 }
2357
2358 if (GLYPH_FACE (right_border_glyph) <= 0)
2359 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2360 }
2361 }
2362 else
2363 window_matrix = w->current_matrix;
2364
2365 /* For all rows in the window matrix and corresponding rows in the
2366 frame matrix. */
2367 window_y = 0;
2368 frame_y = window_matrix->matrix_y;
2369 while (window_y < window_matrix->nrows)
2370 {
2371 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2372 struct glyph_row *window_row = window_matrix->rows + window_y;
2373 bool current_row_p = window_matrix == w->current_matrix;
2374
2375 /* Fill up the frame row with spaces up to the left margin of the
2376 window row. */
2377 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2378
2379 /* Fill up areas in the window matrix row with spaces. */
2380 fill_up_glyph_row_with_spaces (window_row);
2381
2382 /* If only part of W's desired matrix has been built, and
2383 window_row wasn't displayed, use the corresponding current
2384 row instead. */
2385 if (window_matrix == w->desired_matrix
2386 && !window_row->enabled_p)
2387 {
2388 window_row = w->current_matrix->rows + window_y;
2389 current_row_p = 1;
2390 }
2391
2392 if (current_row_p)
2393 {
2394 /* Copy window row to frame row. */
2395 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2396 window_row->glyphs[0],
2397 window_matrix->matrix_w * sizeof (struct glyph));
2398 }
2399 else
2400 {
2401 eassert (window_row->enabled_p);
2402
2403 /* Only when a desired row has been displayed, we want
2404 the corresponding frame row to be updated. */
2405 frame_row->enabled_p = 1;
2406
2407 /* Maybe insert a vertical border between horizontally adjacent
2408 windows. */
2409 if (GLYPH_CHAR (right_border_glyph) != 0)
2410 {
2411 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2412 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2413 }
2414
2415 #ifdef GLYPH_DEBUG
2416 /* Window row window_y must be a slice of frame row
2417 frame_y. */
2418 eassert (glyph_row_slice_p (window_row, frame_row));
2419
2420 /* If rows are in sync, we don't have to copy glyphs because
2421 frame and window share glyphs. */
2422
2423 strcpy (w->current_matrix->method, w->desired_matrix->method);
2424 add_window_display_history (w, w->current_matrix->method, 0);
2425 #endif
2426 }
2427
2428 /* Set number of used glyphs in the frame matrix. Since we fill
2429 up with spaces, and visit leaf windows from left to right it
2430 can be done simply. */
2431 frame_row->used[TEXT_AREA]
2432 = window_matrix->matrix_x + window_matrix->matrix_w;
2433
2434 /* Next row. */
2435 ++window_y;
2436 ++frame_y;
2437 }
2438 }
2439
2440 /* Given a user-specified glyph, possibly including a Lisp-level face
2441 ID, return a glyph that has a realized face ID.
2442 This is used for glyphs displayed specially and not part of the text;
2443 for instance, vertical separators, truncation markers, etc. */
2444
2445 void
2446 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2447 {
2448 int lface_id = GLYPH_FACE (*glyph);
2449 /* Convert the glyph's specified face to a realized (cache) face. */
2450 if (lface_id > 0)
2451 {
2452 int face_id = merge_faces (XFRAME (w->frame),
2453 Qt, lface_id, DEFAULT_FACE_ID);
2454 SET_GLYPH_FACE (*glyph, face_id);
2455 }
2456 }
2457
2458 /* Add spaces to a glyph row ROW in a window matrix.
2459
2460 Each row has the form:
2461
2462 +---------+-----------------------------+------------+
2463 | left | text | right |
2464 +---------+-----------------------------+------------+
2465
2466 Left and right marginal areas are optional. This function adds
2467 spaces to areas so that there are no empty holes between areas.
2468 In other words: If the right area is not empty, the text area
2469 is filled up with spaces up to the right area. If the text area
2470 is not empty, the left area is filled up.
2471
2472 To be called for frame-based redisplay, only. */
2473
2474 static void
2475 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2476 {
2477 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2478 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2479 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2480 }
2481
2482
2483 /* Fill area AREA of glyph row ROW with spaces. To be called for
2484 frame-based redisplay only. */
2485
2486 static void
2487 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2488 {
2489 if (row->glyphs[area] < row->glyphs[area + 1])
2490 {
2491 struct glyph *end = row->glyphs[area + 1];
2492 struct glyph *text = row->glyphs[area] + row->used[area];
2493
2494 while (text < end)
2495 *text++ = space_glyph;
2496 row->used[area] = text - row->glyphs[area];
2497 }
2498 }
2499
2500
2501 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2502 reached. In frame matrices only one area, TEXT_AREA, is used. */
2503
2504 void
2505 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2506 {
2507 int i = row->used[TEXT_AREA];
2508 struct glyph *glyph = row->glyphs[TEXT_AREA];
2509
2510 while (i < upto)
2511 glyph[i++] = space_glyph;
2512
2513 row->used[TEXT_AREA] = i;
2514 }
2515
2516
2517 \f
2518 /**********************************************************************
2519 Mirroring operations on frame matrices in window matrices
2520 **********************************************************************/
2521
2522 /* Set frame being updated via frame-based redisplay to F. This
2523 function must be called before updates to make explicit that we are
2524 working on frame matrices or not. */
2525
2526 static void
2527 set_frame_matrix_frame (struct frame *f)
2528 {
2529 frame_matrix_frame = f;
2530 }
2531
2532
2533 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2534 DESIRED_MATRIX is the desired matrix corresponding to
2535 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2536 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2537 frame_matrix_frame is non-null, this indicates that the exchange is
2538 done in frame matrices, and that we have to perform analogous
2539 operations in window matrices of frame_matrix_frame. */
2540
2541 static void
2542 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2543 {
2544 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2545 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2546 bool mouse_face_p = current_row->mouse_face_p;
2547
2548 /* Do current_row = desired_row. This exchanges glyph pointers
2549 between both rows, and does a structure assignment otherwise. */
2550 assign_row (current_row, desired_row);
2551
2552 /* Enable current_row to mark it as valid. */
2553 current_row->enabled_p = 1;
2554 current_row->mouse_face_p = mouse_face_p;
2555
2556 /* If we are called on frame matrices, perform analogous operations
2557 for window matrices. */
2558 if (frame_matrix_frame)
2559 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2560 }
2561
2562
2563 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2564 W's frame which has been made current (by swapping pointers between
2565 current and desired matrix). Perform analogous operations in the
2566 matrices of leaf windows in the window tree rooted at W. */
2567
2568 static void
2569 mirror_make_current (struct window *w, int frame_row)
2570 {
2571 while (w)
2572 {
2573 if (WINDOWP (w->contents))
2574 mirror_make_current (XWINDOW (w->contents), frame_row);
2575 else
2576 {
2577 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2578 here because the checks performed in debug mode there
2579 will not allow the conversion. */
2580 int row = frame_row - w->desired_matrix->matrix_y;
2581
2582 /* If FRAME_ROW is within W, assign the desired row to the
2583 current row (exchanging glyph pointers). */
2584 if (row >= 0 && row < w->desired_matrix->matrix_h)
2585 {
2586 struct glyph_row *current_row
2587 = MATRIX_ROW (w->current_matrix, row);
2588 struct glyph_row *desired_row
2589 = MATRIX_ROW (w->desired_matrix, row);
2590
2591 if (desired_row->enabled_p)
2592 assign_row (current_row, desired_row);
2593 else
2594 swap_glyph_pointers (desired_row, current_row);
2595 current_row->enabled_p = 1;
2596
2597 /* Set the Y coordinate of the mode/header line's row.
2598 It is needed in draw_row_with_mouse_face to find the
2599 screen coordinates. (Window-based redisplay sets
2600 this in update_window, but no one seems to do that
2601 for frame-based redisplay.) */
2602 if (current_row->mode_line_p)
2603 current_row->y = row;
2604 }
2605 }
2606
2607 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2608 }
2609 }
2610
2611
2612 /* Perform row dance after scrolling. We are working on the range of
2613 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2614 including) in MATRIX. COPY_FROM is a vector containing, for each
2615 row I in the range 0 <= I < NLINES, the index of the original line
2616 to move to I. This index is relative to the row range, i.e. 0 <=
2617 index < NLINES. RETAINED_P is a vector containing zero for each
2618 row 0 <= I < NLINES which is empty.
2619
2620 This function is called from do_scrolling and do_direct_scrolling. */
2621
2622 void
2623 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2624 int *copy_from, char *retained_p)
2625 {
2626 /* A copy of original rows. */
2627 struct glyph_row *old_rows;
2628
2629 /* Rows to assign to. */
2630 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2631
2632 int i;
2633
2634 /* Make a copy of the original rows. */
2635 old_rows = alloca (nlines * sizeof *old_rows);
2636 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2637
2638 /* Assign new rows, maybe clear lines. */
2639 for (i = 0; i < nlines; ++i)
2640 {
2641 bool enabled_before_p = new_rows[i].enabled_p;
2642
2643 eassert (i + unchanged_at_top < matrix->nrows);
2644 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2645 new_rows[i] = old_rows[copy_from[i]];
2646 new_rows[i].enabled_p = enabled_before_p;
2647
2648 /* RETAINED_P is zero for empty lines. */
2649 if (!retained_p[copy_from[i]])
2650 new_rows[i].enabled_p = 0;
2651 }
2652
2653 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2654 if (frame_matrix_frame)
2655 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2656 unchanged_at_top, nlines, copy_from, retained_p);
2657 }
2658
2659
2660 /* Synchronize glyph pointers in the current matrix of window W with
2661 the current frame matrix. */
2662
2663 static void
2664 sync_window_with_frame_matrix_rows (struct window *w)
2665 {
2666 struct frame *f = XFRAME (w->frame);
2667 struct glyph_row *window_row, *window_row_end, *frame_row;
2668 int left, right, x, width;
2669
2670 /* Preconditions: W must be a live window on a tty frame. */
2671 eassert (BUFFERP (w->contents));
2672 eassert (!FRAME_WINDOW_P (f));
2673
2674 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2675 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2676 x = w->current_matrix->matrix_x;
2677 width = w->current_matrix->matrix_w;
2678
2679 window_row = w->current_matrix->rows;
2680 window_row_end = window_row + w->current_matrix->nrows;
2681 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2682
2683 for (; window_row < window_row_end; ++window_row, ++frame_row)
2684 {
2685 window_row->glyphs[LEFT_MARGIN_AREA]
2686 = frame_row->glyphs[0] + x;
2687 window_row->glyphs[TEXT_AREA]
2688 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2689 window_row->glyphs[LAST_AREA]
2690 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2691 window_row->glyphs[RIGHT_MARGIN_AREA]
2692 = window_row->glyphs[LAST_AREA] - right;
2693 }
2694 }
2695
2696
2697 /* Return the window in the window tree rooted in W containing frame
2698 row ROW. Value is null if none is found. */
2699
2700 static struct window *
2701 frame_row_to_window (struct window *w, int row)
2702 {
2703 struct window *found = NULL;
2704
2705 while (w && !found)
2706 {
2707 if (WINDOWP (w->contents))
2708 found = frame_row_to_window (XWINDOW (w->contents), row);
2709 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2710 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2711 found = w;
2712
2713 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2714 }
2715
2716 return found;
2717 }
2718
2719
2720 /* Perform a line dance in the window tree rooted at W, after
2721 scrolling a frame matrix in mirrored_line_dance.
2722
2723 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2724 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2725 COPY_FROM is a vector containing, for each row I in the range 0 <=
2726 I < NLINES, the index of the original line to move to I. This
2727 index is relative to the row range, i.e. 0 <= index < NLINES.
2728 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2729 which is empty. */
2730
2731 static void
2732 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2733 {
2734 while (w)
2735 {
2736 if (WINDOWP (w->contents))
2737 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2738 nlines, copy_from, retained_p);
2739 else
2740 {
2741 /* W is a leaf window, and we are working on its current
2742 matrix m. */
2743 struct glyph_matrix *m = w->current_matrix;
2744 int i;
2745 bool sync_p = 0;
2746 struct glyph_row *old_rows;
2747
2748 /* Make a copy of the original rows of matrix m. */
2749 old_rows = alloca (m->nrows * sizeof *old_rows);
2750 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2751
2752 for (i = 0; i < nlines; ++i)
2753 {
2754 /* Frame relative line assigned to. */
2755 int frame_to = i + unchanged_at_top;
2756
2757 /* Frame relative line assigned. */
2758 int frame_from = copy_from[i] + unchanged_at_top;
2759
2760 /* Window relative line assigned to. */
2761 int window_to = frame_to - m->matrix_y;
2762
2763 /* Window relative line assigned. */
2764 int window_from = frame_from - m->matrix_y;
2765
2766 /* Is assigned line inside window? */
2767 bool from_inside_window_p
2768 = window_from >= 0 && window_from < m->matrix_h;
2769
2770 /* Is assigned to line inside window? */
2771 bool to_inside_window_p
2772 = window_to >= 0 && window_to < m->matrix_h;
2773
2774 if (from_inside_window_p && to_inside_window_p)
2775 {
2776 /* Do the assignment. The enabled_p flag is saved
2777 over the assignment because the old redisplay did
2778 that. */
2779 bool enabled_before_p = m->rows[window_to].enabled_p;
2780 m->rows[window_to] = old_rows[window_from];
2781 m->rows[window_to].enabled_p = enabled_before_p;
2782
2783 /* If frame line is empty, window line is empty, too. */
2784 if (!retained_p[copy_from[i]])
2785 m->rows[window_to].enabled_p = 0;
2786 }
2787 else if (to_inside_window_p)
2788 {
2789 /* A copy between windows. This is an infrequent
2790 case not worth optimizing. */
2791 struct frame *f = XFRAME (w->frame);
2792 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2793 struct window *w2;
2794 struct glyph_matrix *m2;
2795 int m2_from;
2796
2797 w2 = frame_row_to_window (root, frame_from);
2798 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2799 -nw', FROM_FRAME sometimes has no associated window.
2800 This check avoids a segfault if W2 is null. */
2801 if (w2)
2802 {
2803 m2 = w2->current_matrix;
2804 m2_from = frame_from - m2->matrix_y;
2805 copy_row_except_pointers (m->rows + window_to,
2806 m2->rows + m2_from);
2807
2808 /* If frame line is empty, window line is empty, too. */
2809 if (!retained_p[copy_from[i]])
2810 m->rows[window_to].enabled_p = 0;
2811 }
2812 sync_p = 1;
2813 }
2814 else if (from_inside_window_p)
2815 sync_p = 1;
2816 }
2817
2818 /* If there was a copy between windows, make sure glyph
2819 pointers are in sync with the frame matrix. */
2820 if (sync_p)
2821 sync_window_with_frame_matrix_rows (w);
2822
2823 /* Check that no pointers are lost. */
2824 CHECK_MATRIX (m);
2825 }
2826
2827 /* Next window on same level. */
2828 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2829 }
2830 }
2831
2832
2833 #ifdef GLYPH_DEBUG
2834
2835 /* Check that window and frame matrices agree about their
2836 understanding where glyphs of the rows are to find. For each
2837 window in the window tree rooted at W, check that rows in the
2838 matrices of leaf window agree with their frame matrices about
2839 glyph pointers. */
2840
2841 static void
2842 check_window_matrix_pointers (struct window *w)
2843 {
2844 while (w)
2845 {
2846 if (WINDOWP (w->contents))
2847 check_window_matrix_pointers (XWINDOW (w->contents));
2848 else
2849 {
2850 struct frame *f = XFRAME (w->frame);
2851 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2852 check_matrix_pointers (w->current_matrix, f->current_matrix);
2853 }
2854
2855 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2856 }
2857 }
2858
2859
2860 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2861 a window and FRAME_MATRIX is the corresponding frame matrix. For
2862 each row in WINDOW_MATRIX check that it's a slice of the
2863 corresponding frame row. If it isn't, abort. */
2864
2865 static void
2866 check_matrix_pointers (struct glyph_matrix *window_matrix,
2867 struct glyph_matrix *frame_matrix)
2868 {
2869 /* Row number in WINDOW_MATRIX. */
2870 int i = 0;
2871
2872 /* Row number corresponding to I in FRAME_MATRIX. */
2873 int j = window_matrix->matrix_y;
2874
2875 /* For all rows check that the row in the window matrix is a
2876 slice of the row in the frame matrix. If it isn't we didn't
2877 mirror an operation on the frame matrix correctly. */
2878 while (i < window_matrix->nrows)
2879 {
2880 if (!glyph_row_slice_p (window_matrix->rows + i,
2881 frame_matrix->rows + j))
2882 emacs_abort ();
2883 ++i, ++j;
2884 }
2885 }
2886
2887 #endif /* GLYPH_DEBUG */
2888
2889
2890 \f
2891 /**********************************************************************
2892 VPOS and HPOS translations
2893 **********************************************************************/
2894
2895 #ifdef GLYPH_DEBUG
2896
2897 /* Translate vertical position VPOS which is relative to window W to a
2898 vertical position relative to W's frame. */
2899
2900 static int
2901 window_to_frame_vpos (struct window *w, int vpos)
2902 {
2903 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2904 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2905 vpos += WINDOW_TOP_EDGE_LINE (w);
2906 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2907 return vpos;
2908 }
2909
2910
2911 /* Translate horizontal position HPOS which is relative to window W to
2912 a horizontal position relative to W's frame. */
2913
2914 static int
2915 window_to_frame_hpos (struct window *w, int hpos)
2916 {
2917 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2918 hpos += WINDOW_LEFT_EDGE_COL (w);
2919 return hpos;
2920 }
2921
2922 #endif /* GLYPH_DEBUG */
2923
2924
2925 \f
2926 /**********************************************************************
2927 Redrawing Frames
2928 **********************************************************************/
2929
2930 /* Redraw frame F. */
2931
2932 void
2933 redraw_frame (struct frame *f)
2934 {
2935 /* Error if F has no glyphs. */
2936 eassert (f->glyphs_initialized_p);
2937 update_begin (f);
2938 if (FRAME_MSDOS_P (f))
2939 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2940 clear_frame (f);
2941 clear_current_matrices (f);
2942 update_end (f);
2943 windows_or_buffers_changed++;
2944 /* Mark all windows as inaccurate, so that every window will have
2945 its redisplay done. */
2946 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2947 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), NULL, 1);
2948 f->garbaged = 0;
2949 }
2950
2951 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
2952 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
2953 If FRAME is omitted or nil, the selected frame is used. */)
2954 (Lisp_Object frame)
2955 {
2956 redraw_frame (decode_live_frame (frame));
2957 return Qnil;
2958 }
2959
2960 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2961 doc: /* Clear and redisplay all visible frames. */)
2962 (void)
2963 {
2964 Lisp_Object tail, frame;
2965
2966 FOR_EACH_FRAME (tail, frame)
2967 if (FRAME_VISIBLE_P (XFRAME (frame)))
2968 redraw_frame (XFRAME (frame));
2969
2970 return Qnil;
2971 }
2972
2973
2974 \f
2975 /***********************************************************************
2976 Frame Update
2977 ***********************************************************************/
2978
2979 /* Update frame F based on the data in desired matrices.
2980
2981 If FORCE_P, don't let redisplay be stopped by detecting pending input.
2982 If INHIBIT_HAIRY_ID_P, don't try scrolling.
2983
2984 Value is true if redisplay was stopped due to pending input. */
2985
2986 bool
2987 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
2988 {
2989 /* True means display has been paused because of pending input. */
2990 bool paused_p;
2991 struct window *root_window = XWINDOW (f->root_window);
2992
2993 if (redisplay_dont_pause)
2994 force_p = 1;
2995 else if (!force_p && detect_input_pending_ignore_squeezables ())
2996 {
2997 paused_p = 1;
2998 goto do_pause;
2999 }
3000
3001 if (FRAME_WINDOW_P (f))
3002 {
3003 /* We are working on window matrix basis. All windows whose
3004 flag must_be_updated_p is set have to be updated. */
3005
3006 /* Record that we are not working on frame matrices. */
3007 set_frame_matrix_frame (NULL);
3008
3009 /* Update all windows in the window tree of F, maybe stopping
3010 when pending input is detected. */
3011 update_begin (f);
3012
3013 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3014 /* Update the menu bar on X frames that don't have toolkit
3015 support. */
3016 if (WINDOWP (f->menu_bar_window))
3017 update_window (XWINDOW (f->menu_bar_window), 1);
3018 #endif
3019
3020 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3021 /* Update the tool-bar window, if present. */
3022 if (WINDOWP (f->tool_bar_window))
3023 {
3024 struct window *w = XWINDOW (f->tool_bar_window);
3025
3026 /* Update tool-bar window. */
3027 if (w->must_be_updated_p)
3028 {
3029 Lisp_Object tem;
3030
3031 update_window (w, 1);
3032 w->must_be_updated_p = 0;
3033
3034 /* Swap tool-bar strings. We swap because we want to
3035 reuse strings. */
3036 tem = f->current_tool_bar_string;
3037 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3038 fset_desired_tool_bar_string (f, tem);
3039 }
3040 }
3041 #endif
3042
3043 /* Update windows. */
3044 paused_p = update_window_tree (root_window, force_p);
3045 update_end (f);
3046 }
3047 else
3048 {
3049 /* We are working on frame matrix basis. Set the frame on whose
3050 frame matrix we operate. */
3051 set_frame_matrix_frame (f);
3052
3053 /* Build F's desired matrix from window matrices. */
3054 build_frame_matrix (f);
3055
3056 /* Update the display */
3057 update_begin (f);
3058 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3059 update_end (f);
3060
3061 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3062 {
3063 if (FRAME_TTY (f)->termscript)
3064 fflush (FRAME_TTY (f)->termscript);
3065 if (FRAME_TERMCAP_P (f))
3066 fflush (FRAME_TTY (f)->output);
3067 }
3068
3069 /* Check window matrices for lost pointers. */
3070 #ifdef GLYPH_DEBUG
3071 check_window_matrix_pointers (root_window);
3072 add_frame_display_history (f, paused_p);
3073 #endif
3074 }
3075
3076 do_pause:
3077 /* Reset flags indicating that a window should be updated. */
3078 set_window_update_flags (root_window, NULL, 0);
3079
3080 display_completed = !paused_p;
3081 return paused_p;
3082 }
3083
3084 /* Update a TTY frame F that has a menu dropped down over some of its
3085 glyphs. This is like the second part of update_frame, but it
3086 doesn't call build_frame_matrix, because we already have the
3087 desired matrix prepared, and don't want it to be overwritten by the
3088 text of the normal display. */
3089 void
3090 update_frame_with_menu (struct frame *f)
3091 {
3092 struct window *root_window = XWINDOW (f->root_window);
3093 bool paused_p;
3094
3095 eassert (FRAME_TERMCAP_P (f));
3096
3097 /* We are working on frame matrix basis. Set the frame on whose
3098 frame matrix we operate. */
3099 set_frame_matrix_frame (f);
3100
3101 /* Update the display */
3102 update_begin (f);
3103 /* Force update_frame_1 not to stop due to pending input, and not
3104 try scrolling. */
3105 paused_p = update_frame_1 (f, 1, 1);
3106 update_end (f);
3107
3108 if (FRAME_TTY (f)->termscript)
3109 fflush (FRAME_TTY (f)->termscript);
3110 fflush (FRAME_TTY (f)->output);
3111 /* Check window matrices for lost pointers. */
3112 #if GLYPH_DEBUG
3113 #if 0
3114 /* We cannot possibly survive the matrix pointers check, since
3115 we have overwritten parts of the frame glyph matrix without
3116 making any updates to the window matrices. */
3117 check_window_matrix_pointers (root_window);
3118 #endif
3119 add_frame_display_history (f, paused_p);
3120 #else
3121 IF_LINT ((void) paused_p);
3122 #endif
3123
3124 /* Reset flags indicating that a window should be updated. */
3125 set_window_update_flags (root_window, NULL, 0);
3126 }
3127
3128 \f
3129 /************************************************************************
3130 Window-based updates
3131 ************************************************************************/
3132
3133 /* Perform updates in window tree rooted at W.
3134 If FORCE_P, don't stop updating if input is pending. */
3135
3136 static bool
3137 update_window_tree (struct window *w, bool force_p)
3138 {
3139 bool paused_p = 0;
3140
3141 while (w && !paused_p)
3142 {
3143 if (WINDOWP (w->contents))
3144 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3145 else if (w->must_be_updated_p)
3146 paused_p |= update_window (w, force_p);
3147
3148 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3149 }
3150
3151 return paused_p;
3152 }
3153
3154
3155 /* Update window W if its flag must_be_updated_p is set.
3156 If FORCE_P, don't stop updating if input is pending. */
3157
3158 void
3159 update_single_window (struct window *w, bool force_p)
3160 {
3161 if (w->must_be_updated_p)
3162 {
3163 struct frame *f = XFRAME (WINDOW_FRAME (w));
3164
3165 /* Record that this is not a frame-based redisplay. */
3166 set_frame_matrix_frame (NULL);
3167
3168 if (redisplay_dont_pause)
3169 force_p = 1;
3170
3171 /* Update W. */
3172 update_begin (f);
3173 update_window (w, force_p);
3174 update_end (f);
3175
3176 /* Reset flag in W. */
3177 w->must_be_updated_p = 0;
3178 }
3179 }
3180
3181 #ifdef HAVE_WINDOW_SYSTEM
3182
3183 /* Redraw lines from the current matrix of window W that are
3184 overlapped by other rows. YB is bottom-most y-position in W. */
3185
3186 static void
3187 redraw_overlapped_rows (struct window *w, int yb)
3188 {
3189 int i;
3190 struct frame *f = XFRAME (WINDOW_FRAME (w));
3191
3192 /* If rows overlapping others have been changed, the rows being
3193 overlapped have to be redrawn. This won't draw lines that have
3194 already been drawn in update_window_line because overlapped_p in
3195 desired rows is 0, so after row assignment overlapped_p in
3196 current rows is 0. */
3197 for (i = 0; i < w->current_matrix->nrows; ++i)
3198 {
3199 struct glyph_row *row = w->current_matrix->rows + i;
3200
3201 if (!row->enabled_p)
3202 break;
3203 else if (row->mode_line_p)
3204 continue;
3205
3206 if (row->overlapped_p)
3207 {
3208 enum glyph_row_area area;
3209
3210 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3211 {
3212 output_cursor_to (w, i, 0, row->y,
3213 area == TEXT_AREA ? row->x : 0);
3214 if (row->used[area])
3215 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3216 area, row->used[area]);
3217 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3218 }
3219
3220 row->overlapped_p = 0;
3221 }
3222
3223 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3224 break;
3225 }
3226 }
3227
3228
3229 /* Redraw lines from the current matrix of window W that overlap
3230 others. YB is bottom-most y-position in W. */
3231
3232 static void
3233 redraw_overlapping_rows (struct window *w, int yb)
3234 {
3235 int i, bottom_y;
3236 struct glyph_row *row;
3237 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3238
3239 for (i = 0; i < w->current_matrix->nrows; ++i)
3240 {
3241 row = w->current_matrix->rows + i;
3242
3243 if (!row->enabled_p)
3244 break;
3245 else if (row->mode_line_p)
3246 continue;
3247
3248 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3249
3250 if (row->overlapping_p)
3251 {
3252 int overlaps = 0;
3253
3254 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3255 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3256 overlaps |= OVERLAPS_PRED;
3257 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3258 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3259 overlaps |= OVERLAPS_SUCC;
3260
3261 if (overlaps)
3262 {
3263 if (row->used[LEFT_MARGIN_AREA])
3264 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3265
3266 if (row->used[TEXT_AREA])
3267 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3268
3269 if (row->used[RIGHT_MARGIN_AREA])
3270 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3271
3272 /* Record in neighbor rows that ROW overwrites part of
3273 their display. */
3274 if (overlaps & OVERLAPS_PRED)
3275 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3276 if (overlaps & OVERLAPS_SUCC)
3277 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3278 }
3279 }
3280
3281 if (bottom_y >= yb)
3282 break;
3283 }
3284 }
3285
3286 #endif /* HAVE_WINDOW_SYSTEM */
3287
3288
3289 #if defined GLYPH_DEBUG && 0
3290
3291 /* Check that no row in the current matrix of window W is enabled
3292 which is below what's displayed in the window. */
3293
3294 static void
3295 check_current_matrix_flags (struct window *w)
3296 {
3297 bool last_seen_p = 0;
3298 int i, yb = window_text_bottom_y (w);
3299
3300 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3301 {
3302 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3303 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3304 last_seen_p = 1;
3305 else if (last_seen_p && row->enabled_p)
3306 emacs_abort ();
3307 }
3308 }
3309
3310 #endif /* GLYPH_DEBUG */
3311
3312
3313 /* Update display of window W.
3314 If FORCE_P, don't stop updating when input is pending. */
3315
3316 static bool
3317 update_window (struct window *w, bool force_p)
3318 {
3319 struct glyph_matrix *desired_matrix = w->desired_matrix;
3320 bool paused_p;
3321 int preempt_count = baud_rate / 2400 + 1;
3322 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3323 #ifdef GLYPH_DEBUG
3324 /* Check that W's frame doesn't have glyph matrices. */
3325 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3326 #endif
3327
3328 /* Check pending input the first time so that we can quickly return. */
3329 if (!force_p)
3330 detect_input_pending_ignore_squeezables ();
3331
3332 /* If forced to complete the update, or if no input is pending, do
3333 the update. */
3334 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3335 {
3336 struct glyph_row *row, *end;
3337 struct glyph_row *mode_line_row;
3338 struct glyph_row *header_line_row;
3339 int yb;
3340 bool changed_p = 0, mouse_face_overwritten_p = 0;
3341 int n_updated = 0;
3342
3343 rif->update_window_begin_hook (w);
3344 yb = window_text_bottom_y (w);
3345 row = MATRIX_ROW (desired_matrix, 0);
3346 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3347
3348 /* Take note of the header line, if there is one. We will
3349 update it below, after updating all of the window's lines. */
3350 if (row->mode_line_p)
3351 {
3352 header_line_row = row;
3353 ++row;
3354 }
3355 else
3356 header_line_row = NULL;
3357
3358 /* Update the mode line, if necessary. */
3359 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3360 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3361 {
3362 mode_line_row->y = yb;
3363 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3364 desired_matrix),
3365 &mouse_face_overwritten_p);
3366 }
3367
3368 /* Find first enabled row. Optimizations in redisplay_internal
3369 may lead to an update with only one row enabled. There may
3370 be also completely empty matrices. */
3371 while (row < end && !row->enabled_p)
3372 ++row;
3373
3374 /* Try reusing part of the display by copying. */
3375 if (row < end && !desired_matrix->no_scrolling_p)
3376 {
3377 int rc = scrolling_window (w, header_line_row != NULL);
3378 if (rc < 0)
3379 {
3380 /* All rows were found to be equal. */
3381 paused_p = 0;
3382 goto set_cursor;
3383 }
3384 else if (rc > 0)
3385 {
3386 /* We've scrolled the display. */
3387 force_p = 1;
3388 changed_p = 1;
3389 }
3390 }
3391
3392 /* Update the rest of the lines. */
3393 for (; row < end && (force_p || !input_pending); ++row)
3394 /* scrolling_window resets the enabled_p flag of the rows it
3395 reuses from current_matrix. */
3396 if (row->enabled_p)
3397 {
3398 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3399 int i;
3400
3401 /* We'll have to play a little bit with when to
3402 detect_input_pending. If it's done too often,
3403 scrolling large windows with repeated scroll-up
3404 commands will too quickly pause redisplay. */
3405 if (!force_p && ++n_updated % preempt_count == 0)
3406 detect_input_pending_ignore_squeezables ();
3407 changed_p |= update_window_line (w, vpos,
3408 &mouse_face_overwritten_p);
3409
3410 /* Mark all rows below the last visible one in the current
3411 matrix as invalid. This is necessary because of
3412 variable line heights. Consider the case of three
3413 successive redisplays, where the first displays 5
3414 lines, the second 3 lines, and the third 5 lines again.
3415 If the second redisplay wouldn't mark rows in the
3416 current matrix invalid, the third redisplay might be
3417 tempted to optimize redisplay based on lines displayed
3418 in the first redisplay. */
3419 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3420 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3421 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3422 }
3423
3424 /* Was display preempted? */
3425 paused_p = row < end;
3426
3427 set_cursor:
3428
3429 /* Update the header line after scrolling because a new header
3430 line would otherwise overwrite lines at the top of the window
3431 that can be scrolled. */
3432 if (header_line_row && header_line_row->enabled_p)
3433 {
3434 header_line_row->y = 0;
3435 update_window_line (w, 0, &mouse_face_overwritten_p);
3436 }
3437
3438 /* Fix the appearance of overlapping/overlapped rows. */
3439 if (!paused_p && !w->pseudo_window_p)
3440 {
3441 #ifdef HAVE_WINDOW_SYSTEM
3442 if (changed_p && rif->fix_overlapping_area)
3443 {
3444 redraw_overlapped_rows (w, yb);
3445 redraw_overlapping_rows (w, yb);
3446 }
3447 #endif
3448
3449 /* Make cursor visible at cursor position of W. */
3450 set_window_cursor_after_update (w);
3451
3452 #if 0 /* Check that current matrix invariants are satisfied. This is
3453 for debugging only. See the comment of check_matrix_invariants. */
3454 IF_DEBUG (check_matrix_invariants (w));
3455 #endif
3456 }
3457
3458 #ifdef GLYPH_DEBUG
3459 /* Remember the redisplay method used to display the matrix. */
3460 strcpy (w->current_matrix->method, w->desired_matrix->method);
3461 #endif
3462
3463 #ifdef HAVE_WINDOW_SYSTEM
3464 update_window_fringes (w, 0);
3465 #endif
3466
3467 /* End the update of window W. Don't set the cursor if we
3468 paused updating the display because in this case,
3469 set_window_cursor_after_update hasn't been called, and
3470 W->output_cursor doesn't contain the cursor location. */
3471 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3472 }
3473 else
3474 paused_p = 1;
3475
3476 #ifdef GLYPH_DEBUG
3477 /* check_current_matrix_flags (w); */
3478 add_window_display_history (w, w->current_matrix->method, paused_p);
3479 #endif
3480
3481 clear_glyph_matrix (desired_matrix);
3482
3483 return paused_p;
3484 }
3485
3486
3487 /* Update the display of area AREA in window W, row number VPOS.
3488 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3489
3490 static void
3491 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3492 enum glyph_row_area area, int vpos)
3493 {
3494 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3495 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3496
3497 /* Set cursor to start of glyphs, write them, and clear to the end
3498 of the area. I don't think that something more sophisticated is
3499 necessary here, since marginal areas will not be the default. */
3500 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3501 if (desired_row->used[area])
3502 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3503 area, desired_row->used[area]);
3504 rif->clear_end_of_line (w, updated_row, area, -1);
3505 }
3506
3507
3508 /* Update the display of the text area of row VPOS in window W.
3509 Value is true if display has changed. */
3510
3511 static bool
3512 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3513 {
3514 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3515 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3516 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3517 bool changed_p = 0;
3518
3519 /* If rows are at different X or Y, or rows have different height,
3520 or the current row is marked invalid, write the entire line. */
3521 if (!current_row->enabled_p
3522 || desired_row->y != current_row->y
3523 || desired_row->ascent != current_row->ascent
3524 || desired_row->phys_ascent != current_row->phys_ascent
3525 || desired_row->phys_height != current_row->phys_height
3526 || desired_row->visible_height != current_row->visible_height
3527 || current_row->overlapped_p
3528 /* This next line is necessary for correctly redrawing
3529 mouse-face areas after scrolling and other operations.
3530 However, it causes excessive flickering when mouse is moved
3531 across the mode line. Luckily, turning it off for the mode
3532 line doesn't seem to hurt anything. -- cyd.
3533 But it is still needed for the header line. -- kfs. */
3534 || (current_row->mouse_face_p
3535 && !(current_row->mode_line_p && vpos > 0))
3536 || current_row->x != desired_row->x)
3537 {
3538 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3539
3540 if (desired_row->used[TEXT_AREA])
3541 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3542 TEXT_AREA, desired_row->used[TEXT_AREA]);
3543
3544 /* Clear to end of window. */
3545 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3546 changed_p = 1;
3547
3548 /* This erases the cursor. We do this here because
3549 notice_overwritten_cursor cannot easily check this, which
3550 might indicate that the whole functionality of
3551 notice_overwritten_cursor would better be implemented here.
3552 On the other hand, we need notice_overwritten_cursor as long
3553 as mouse highlighting is done asynchronously outside of
3554 redisplay. */
3555 if (vpos == w->phys_cursor.vpos)
3556 w->phys_cursor_on_p = 0;
3557 }
3558 else
3559 {
3560 int stop, i, x;
3561 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3562 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3563 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3564 int desired_stop_pos = desired_row->used[TEXT_AREA];
3565 bool abort_skipping = 0;
3566
3567 /* If the desired row extends its face to the text area end, and
3568 unless the current row also does so at the same position,
3569 make sure we write at least one glyph, so that the face
3570 extension actually takes place. */
3571 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3572 && (desired_stop_pos < current_row->used[TEXT_AREA]
3573 || (desired_stop_pos == current_row->used[TEXT_AREA]
3574 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3575 --desired_stop_pos;
3576
3577 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3578 i = 0;
3579 x = desired_row->x;
3580
3581 /* Loop over glyphs that current and desired row may have
3582 in common. */
3583 while (i < stop)
3584 {
3585 bool can_skip_p = !abort_skipping;
3586
3587 /* Skip over glyphs that both rows have in common. These
3588 don't have to be written. We can't skip if the last
3589 current glyph overlaps the glyph to its right. For
3590 example, consider a current row of `if ' with the `f' in
3591 Courier bold so that it overlaps the ` ' to its right.
3592 If the desired row is ` ', we would skip over the space
3593 after the `if' and there would remain a pixel from the
3594 `f' on the screen. */
3595 if (overlapping_glyphs_p && i > 0)
3596 {
3597 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3598 int left, right;
3599
3600 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3601 &left, &right);
3602 can_skip_p = (right == 0 && !abort_skipping);
3603 }
3604
3605 if (can_skip_p)
3606 {
3607 int start_hpos = i;
3608
3609 while (i < stop
3610 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3611 {
3612 x += desired_glyph->pixel_width;
3613 ++desired_glyph, ++current_glyph, ++i;
3614 }
3615
3616 /* Consider the case that the current row contains "xxx
3617 ppp ggg" in italic Courier font, and the desired row
3618 is "xxx ggg". The character `p' has lbearing, `g'
3619 has not. The loop above will stop in front of the
3620 first `p' in the current row. If we would start
3621 writing glyphs there, we wouldn't erase the lbearing
3622 of the `p'. The rest of the lbearing problem is then
3623 taken care of by draw_glyphs. */
3624 if (overlapping_glyphs_p
3625 && i > 0
3626 && i < current_row->used[TEXT_AREA]
3627 && (current_row->used[TEXT_AREA]
3628 != desired_row->used[TEXT_AREA]))
3629 {
3630 int left, right;
3631
3632 rif->get_glyph_overhangs (current_glyph,
3633 XFRAME (w->frame),
3634 &left, &right);
3635 while (left > 0 && i > 0)
3636 {
3637 --i, --desired_glyph, --current_glyph;
3638 x -= desired_glyph->pixel_width;
3639 left -= desired_glyph->pixel_width;
3640 }
3641
3642 /* Abort the skipping algorithm if we end up before
3643 our starting point, to avoid looping (bug#1070).
3644 This can happen when the lbearing is larger than
3645 the pixel width. */
3646 abort_skipping = (i < start_hpos);
3647 }
3648 }
3649
3650 /* Try to avoid writing the entire rest of the desired row
3651 by looking for a resync point. This mainly prevents
3652 mode line flickering in the case the mode line is in
3653 fixed-pitch font, which it usually will be. */
3654 if (i < desired_row->used[TEXT_AREA])
3655 {
3656 int start_x = x, start_hpos = i;
3657 struct glyph *start = desired_glyph;
3658 int current_x = x;
3659 bool skip_first_p = !can_skip_p;
3660
3661 /* Find the next glyph that's equal again. */
3662 while (i < stop
3663 && (skip_first_p
3664 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3665 && x == current_x)
3666 {
3667 x += desired_glyph->pixel_width;
3668 current_x += current_glyph->pixel_width;
3669 ++desired_glyph, ++current_glyph, ++i;
3670 skip_first_p = 0;
3671 }
3672
3673 if (i == start_hpos || x != current_x)
3674 {
3675 i = start_hpos;
3676 x = start_x;
3677 desired_glyph = start;
3678 break;
3679 }
3680
3681 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3682 rif->write_glyphs (w, updated_row, start,
3683 TEXT_AREA, i - start_hpos);
3684 changed_p = 1;
3685 }
3686 }
3687
3688 /* Write the rest. */
3689 if (i < desired_row->used[TEXT_AREA])
3690 {
3691 output_cursor_to (w, vpos, i, desired_row->y, x);
3692 rif->write_glyphs (w, updated_row, desired_glyph,
3693 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3694 changed_p = 1;
3695 }
3696
3697 /* Maybe clear to end of line. */
3698 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3699 {
3700 /* If new row extends to the end of the text area, nothing
3701 has to be cleared, if and only if we did a write_glyphs
3702 above. This is made sure by setting desired_stop_pos
3703 appropriately above. */
3704 eassert (i < desired_row->used[TEXT_AREA]
3705 || ((desired_row->used[TEXT_AREA]
3706 == current_row->used[TEXT_AREA])
3707 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3708 }
3709 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3710 {
3711 /* If old row extends to the end of the text area, clear. */
3712 if (i >= desired_row->used[TEXT_AREA])
3713 output_cursor_to (w, vpos, i, desired_row->y,
3714 desired_row->pixel_width);
3715 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3716 changed_p = 1;
3717 }
3718 else if (desired_row->pixel_width < current_row->pixel_width)
3719 {
3720 /* Otherwise clear to the end of the old row. Everything
3721 after that position should be clear already. */
3722 int xlim;
3723
3724 if (i >= desired_row->used[TEXT_AREA])
3725 output_cursor_to (w, vpos, i, desired_row->y,
3726 desired_row->pixel_width);
3727
3728 /* If cursor is displayed at the end of the line, make sure
3729 it's cleared. Nowadays we don't have a phys_cursor_glyph
3730 with which to erase the cursor (because this method
3731 doesn't work with lbearing/rbearing), so we must do it
3732 this way. */
3733 if (vpos == w->phys_cursor.vpos
3734 && (desired_row->reversed_p
3735 ? (w->phys_cursor.hpos < 0)
3736 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3737 {
3738 w->phys_cursor_on_p = 0;
3739 xlim = -1;
3740 }
3741 else
3742 xlim = current_row->pixel_width;
3743 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3744 changed_p = 1;
3745 }
3746 }
3747
3748 return changed_p;
3749 }
3750
3751
3752 /* Update row VPOS in window W. Value is true if display has been changed. */
3753
3754 static bool
3755 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3756 {
3757 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3758 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3759 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3760 bool changed_p = 0;
3761
3762 /* A row can be completely invisible in case a desired matrix was
3763 built with a vscroll and then make_cursor_line_fully_visible shifts
3764 the matrix. Make sure to make such rows current anyway, since
3765 we need the correct y-position, for example, in the current matrix. */
3766 if (desired_row->mode_line_p
3767 || desired_row->visible_height > 0)
3768 {
3769 eassert (desired_row->enabled_p);
3770
3771 /* Update display of the left margin area, if there is one. */
3772 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3773 {
3774 changed_p = 1;
3775 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3776 /* Setting this flag will ensure the vertical border, if
3777 any, between this window and the one on its left will be
3778 redrawn. This is necessary because updating the left
3779 margin area can potentially draw over the border. */
3780 current_row->redraw_fringe_bitmaps_p = 1;
3781 }
3782
3783 /* Update the display of the text area. */
3784 if (update_text_area (w, desired_row, vpos))
3785 {
3786 changed_p = 1;
3787 if (current_row->mouse_face_p)
3788 *mouse_face_overwritten_p = 1;
3789 }
3790
3791 /* Update display of the right margin area, if there is one. */
3792 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3793 {
3794 changed_p = 1;
3795 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3796 }
3797
3798 /* Draw truncation marks etc. */
3799 if (!current_row->enabled_p
3800 || desired_row->y != current_row->y
3801 || desired_row->visible_height != current_row->visible_height
3802 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3803 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3804 || current_row->redraw_fringe_bitmaps_p
3805 || desired_row->mode_line_p != current_row->mode_line_p
3806 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3807 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3808 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3809 rif->after_update_window_line_hook (w, desired_row);
3810 }
3811
3812 /* Update current_row from desired_row. */
3813 make_current (w->desired_matrix, w->current_matrix, vpos);
3814 return changed_p;
3815 }
3816
3817
3818 /* Set the cursor after an update of window W. This function may only
3819 be called from update_window. */
3820
3821 static void
3822 set_window_cursor_after_update (struct window *w)
3823 {
3824 struct frame *f = XFRAME (w->frame);
3825 int cx, cy, vpos, hpos;
3826
3827 /* Not intended for frame matrix updates. */
3828 eassert (FRAME_WINDOW_P (f));
3829
3830 if (cursor_in_echo_area
3831 && !NILP (echo_area_buffer[0])
3832 /* If we are showing a message instead of the mini-buffer,
3833 show the cursor for the message instead. */
3834 && XWINDOW (minibuf_window) == w
3835 && EQ (minibuf_window, echo_area_window)
3836 /* These cases apply only to the frame that contains
3837 the active mini-buffer window. */
3838 && FRAME_HAS_MINIBUF_P (f)
3839 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3840 {
3841 cx = cy = vpos = hpos = 0;
3842
3843 if (cursor_in_echo_area >= 0)
3844 {
3845 /* If the mini-buffer is several lines high, find the last
3846 line that has any text on it. Note: either all lines
3847 are enabled or none. Otherwise we wouldn't be able to
3848 determine Y. */
3849 struct glyph_row *row, *last_row;
3850 struct glyph *glyph;
3851 int yb = window_text_bottom_y (w);
3852
3853 last_row = NULL;
3854 row = w->current_matrix->rows;
3855 while (row->enabled_p
3856 && (last_row == NULL
3857 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3858 {
3859 if (row->used[TEXT_AREA]
3860 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3861 last_row = row;
3862 ++row;
3863 }
3864
3865 if (last_row)
3866 {
3867 struct glyph *start = last_row->glyphs[TEXT_AREA];
3868 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3869
3870 while (last > start && last->charpos < 0)
3871 --last;
3872
3873 for (glyph = start; glyph < last; ++glyph)
3874 {
3875 cx += glyph->pixel_width;
3876 ++hpos;
3877 }
3878
3879 cy = last_row->y;
3880 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3881 }
3882 }
3883 }
3884 else
3885 {
3886 cx = w->cursor.x;
3887 cy = w->cursor.y;
3888 hpos = w->cursor.hpos;
3889 vpos = w->cursor.vpos;
3890 }
3891
3892 /* Window cursor can be out of sync for horizontally split windows.
3893 Horizontal position is -1 when cursor is on the left fringe. */
3894 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3895 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3896 output_cursor_to (w, vpos, hpos, cy, cx);
3897 }
3898
3899
3900 /* If B is NULL, set WINDOW->must_be_updated_p to ON_P for all windows in
3901 the window tree rooted at W. Otherwise set WINDOW->must_be_updated_p
3902 to ON_P only for windows that displays B. */
3903
3904 void
3905 set_window_update_flags (struct window *w, struct buffer *b, bool on_p)
3906 {
3907 while (w)
3908 {
3909 if (WINDOWP (w->contents))
3910 set_window_update_flags (XWINDOW (w->contents), b, on_p);
3911 else if (!(b && b != XBUFFER (w->contents)))
3912 w->must_be_updated_p = on_p;
3913
3914 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3915 }
3916 }
3917
3918
3919 \f
3920 /***********************************************************************
3921 Window-Based Scrolling
3922 ***********************************************************************/
3923
3924 /* Structure describing rows in scrolling_window. */
3925
3926 struct row_entry
3927 {
3928 /* Number of occurrences of this row in desired and current matrix. */
3929 int old_uses, new_uses;
3930
3931 /* Vpos of row in new matrix. */
3932 int new_line_number;
3933
3934 /* Bucket index of this row_entry in the hash table row_table. */
3935 ptrdiff_t bucket;
3936
3937 /* The row described by this entry. */
3938 struct glyph_row *row;
3939
3940 /* Hash collision chain. */
3941 struct row_entry *next;
3942 };
3943
3944 /* A pool to allocate row_entry structures from, and the size of the
3945 pool. The pool is reallocated in scrolling_window when we find
3946 that we need a larger one. */
3947
3948 static struct row_entry *row_entry_pool;
3949 static ptrdiff_t row_entry_pool_size;
3950
3951 /* Index of next free entry in row_entry_pool. */
3952
3953 static ptrdiff_t row_entry_idx;
3954
3955 /* The hash table used during scrolling, and the table's size. This
3956 table is used to quickly identify equal rows in the desired and
3957 current matrix. */
3958
3959 static struct row_entry **row_table;
3960 static ptrdiff_t row_table_size;
3961
3962 /* Vectors of pointers to row_entry structures belonging to the
3963 current and desired matrix, and the size of the vectors. */
3964
3965 static struct row_entry **old_lines, **new_lines;
3966 static ptrdiff_t old_lines_size, new_lines_size;
3967
3968 /* A pool to allocate run structures from, and its size. */
3969
3970 static struct run *run_pool;
3971 static ptrdiff_t runs_size;
3972
3973 /* A vector of runs of lines found during scrolling. */
3974
3975 static struct run **runs;
3976
3977 /* Add glyph row ROW to the scrolling hash table. */
3978
3979 static struct row_entry *
3980 add_row_entry (struct glyph_row *row)
3981 {
3982 struct row_entry *entry;
3983 ptrdiff_t i = row->hash % row_table_size;
3984
3985 entry = row_table[i];
3986 eassert (entry || verify_row_hash (row));
3987 while (entry && !row_equal_p (entry->row, row, 1))
3988 entry = entry->next;
3989
3990 if (entry == NULL)
3991 {
3992 entry = row_entry_pool + row_entry_idx++;
3993 entry->row = row;
3994 entry->old_uses = entry->new_uses = 0;
3995 entry->new_line_number = 0;
3996 entry->bucket = i;
3997 entry->next = row_table[i];
3998 row_table[i] = entry;
3999 }
4000
4001 return entry;
4002 }
4003
4004
4005 /* Try to reuse part of the current display of W by scrolling lines.
4006 HEADER_LINE_P means W has a header line.
4007
4008 The algorithm is taken from Communications of the ACM, Apr78 "A
4009 Technique for Isolating Differences Between Files." It should take
4010 O(N) time.
4011
4012 A short outline of the steps of the algorithm
4013
4014 1. Skip lines equal at the start and end of both matrices.
4015
4016 2. Enter rows in the current and desired matrix into a symbol
4017 table, counting how often they appear in both matrices.
4018
4019 3. Rows that appear exactly once in both matrices serve as anchors,
4020 i.e. we assume that such lines are likely to have been moved.
4021
4022 4. Starting from anchor lines, extend regions to be scrolled both
4023 forward and backward.
4024
4025 Value is
4026
4027 -1 if all rows were found to be equal.
4028 0 to indicate that we did not scroll the display, or
4029 1 if we did scroll. */
4030
4031 static int
4032 scrolling_window (struct window *w, bool header_line_p)
4033 {
4034 struct glyph_matrix *desired_matrix = w->desired_matrix;
4035 struct glyph_matrix *current_matrix = w->current_matrix;
4036 int yb = window_text_bottom_y (w);
4037 ptrdiff_t i;
4038 int j, first_old, first_new, last_old, last_new;
4039 int nruns, run_idx;
4040 ptrdiff_t n;
4041 struct row_entry *entry;
4042 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4043
4044 /* Skip over rows equal at the start. */
4045 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4046 {
4047 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4048 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4049
4050 if (c->enabled_p
4051 && d->enabled_p
4052 && !d->redraw_fringe_bitmaps_p
4053 && c->y == d->y
4054 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4055 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4056 && row_equal_p (c, d, 1))
4057 {
4058 assign_row (c, d);
4059 d->enabled_p = 0;
4060 }
4061 else
4062 break;
4063 }
4064
4065 /* Give up if some rows in the desired matrix are not enabled. */
4066 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4067 return -1;
4068
4069 first_old = first_new = i;
4070
4071 /* Set last_new to the index + 1 of the row that reaches the
4072 bottom boundary in the desired matrix. Give up if we find a
4073 disabled row before we reach the bottom boundary. */
4074 i = first_new + 1;
4075 while (i < desired_matrix->nrows - 1)
4076 {
4077 int bottom;
4078
4079 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4080 return 0;
4081 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4082 if (bottom <= yb)
4083 ++i;
4084 if (bottom >= yb)
4085 break;
4086 }
4087
4088 last_new = i;
4089
4090 /* Set last_old to the index + 1 of the row that reaches the bottom
4091 boundary in the current matrix. We don't look at the enabled
4092 flag here because we plan to reuse part of the display even if
4093 other parts are disabled. */
4094 i = first_old + 1;
4095 while (i < current_matrix->nrows - 1)
4096 {
4097 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4098 if (bottom <= yb)
4099 ++i;
4100 if (bottom >= yb)
4101 break;
4102 }
4103
4104 last_old = i;
4105
4106 /* Skip over rows equal at the bottom. */
4107 i = last_new;
4108 j = last_old;
4109 while (i - 1 > first_new
4110 && j - 1 > first_old
4111 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4112 && (MATRIX_ROW (current_matrix, j - 1)->y
4113 == MATRIX_ROW (desired_matrix, i - 1)->y)
4114 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4115 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4116 MATRIX_ROW (current_matrix, j - 1), 1))
4117 --i, --j;
4118 last_new = i;
4119 last_old = j;
4120
4121 /* Nothing to do if all rows are equal. */
4122 if (last_new == first_new)
4123 return 0;
4124
4125 /* Check for integer overflow in size calculation.
4126
4127 If next_almost_prime checks (N) for divisibility by 2..10, then
4128 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4129 So, set next_almost_prime_increment_max to 10.
4130
4131 It's just a coincidence that next_almost_prime_increment_max ==
4132 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4133 13, then next_almost_prime_increment_max would be 14, e.g.,
4134 because next_almost_prime (113) would be 127. */
4135 {
4136 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4137 enum { next_almost_prime_increment_max = 10 };
4138 ptrdiff_t row_table_max =
4139 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4140 - next_almost_prime_increment_max);
4141 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4142 if (current_nrows_max < current_matrix->nrows)
4143 memory_full (SIZE_MAX);
4144 }
4145
4146 /* Reallocate vectors, tables etc. if necessary. */
4147
4148 if (current_matrix->nrows > old_lines_size)
4149 old_lines = xpalloc (old_lines, &old_lines_size,
4150 current_matrix->nrows - old_lines_size,
4151 INT_MAX, sizeof *old_lines);
4152
4153 if (desired_matrix->nrows > new_lines_size)
4154 new_lines = xpalloc (new_lines, &new_lines_size,
4155 desired_matrix->nrows - new_lines_size,
4156 INT_MAX, sizeof *new_lines);
4157
4158 n = desired_matrix->nrows;
4159 n += current_matrix->nrows;
4160 if (row_table_size < 3 * n)
4161 {
4162 ptrdiff_t size = next_almost_prime (3 * n);
4163 row_table = xnrealloc (row_table, size, sizeof *row_table);
4164 row_table_size = size;
4165 memset (row_table, 0, size * sizeof *row_table);
4166 }
4167
4168 if (n > row_entry_pool_size)
4169 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4170 n - row_entry_pool_size,
4171 -1, sizeof *row_entry_pool);
4172
4173 if (desired_matrix->nrows > runs_size)
4174 {
4175 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4176 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4177 runs_size = desired_matrix->nrows;
4178 }
4179
4180 nruns = run_idx = 0;
4181 row_entry_idx = 0;
4182
4183 /* Add rows from the current and desired matrix to the hash table
4184 row_hash_table to be able to find equal ones quickly. */
4185
4186 for (i = first_old; i < last_old; ++i)
4187 {
4188 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4189 {
4190 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4191 old_lines[i] = entry;
4192 ++entry->old_uses;
4193 }
4194 else
4195 old_lines[i] = NULL;
4196 }
4197
4198 for (i = first_new; i < last_new; ++i)
4199 {
4200 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4201 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4202 ++entry->new_uses;
4203 entry->new_line_number = i;
4204 new_lines[i] = entry;
4205 }
4206
4207 /* Identify moves based on lines that are unique and equal
4208 in both matrices. */
4209 for (i = first_old; i < last_old;)
4210 if (old_lines[i]
4211 && old_lines[i]->old_uses == 1
4212 && old_lines[i]->new_uses == 1)
4213 {
4214 int p, q;
4215 int new_line = old_lines[i]->new_line_number;
4216 struct run *run = run_pool + run_idx++;
4217
4218 /* Record move. */
4219 run->current_vpos = i;
4220 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4221 run->desired_vpos = new_line;
4222 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4223 run->nrows = 1;
4224 run->height = MATRIX_ROW (current_matrix, i)->height;
4225
4226 /* Extend backward. */
4227 p = i - 1;
4228 q = new_line - 1;
4229 while (p > first_old
4230 && q > first_new
4231 && old_lines[p] == new_lines[q])
4232 {
4233 int h = MATRIX_ROW (current_matrix, p)->height;
4234 --run->current_vpos;
4235 --run->desired_vpos;
4236 ++run->nrows;
4237 run->height += h;
4238 run->desired_y -= h;
4239 run->current_y -= h;
4240 --p, --q;
4241 }
4242
4243 /* Extend forward. */
4244 p = i + 1;
4245 q = new_line + 1;
4246 while (p < last_old
4247 && q < last_new
4248 && old_lines[p] == new_lines[q])
4249 {
4250 int h = MATRIX_ROW (current_matrix, p)->height;
4251 ++run->nrows;
4252 run->height += h;
4253 ++p, ++q;
4254 }
4255
4256 /* Insert run into list of all runs. Order runs by copied
4257 pixel lines. Note that we record runs that don't have to
4258 be copied because they are already in place. This is done
4259 because we can avoid calling update_window_line in this
4260 case. */
4261 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4262 ;
4263 for (q = nruns; q > p; --q)
4264 runs[q] = runs[q - 1];
4265 runs[p] = run;
4266 ++nruns;
4267
4268 i += run->nrows;
4269 }
4270 else
4271 ++i;
4272
4273 /* Do the moves. Do it in a way that we don't overwrite something
4274 we want to copy later on. This is not solvable in general
4275 because there is only one display and we don't have a way to
4276 exchange areas on this display. Example:
4277
4278 +-----------+ +-----------+
4279 | A | | B |
4280 +-----------+ --> +-----------+
4281 | B | | A |
4282 +-----------+ +-----------+
4283
4284 Instead, prefer bigger moves, and invalidate moves that would
4285 copy from where we copied to. */
4286
4287 for (i = 0; i < nruns; ++i)
4288 if (runs[i]->nrows > 0)
4289 {
4290 struct run *r = runs[i];
4291
4292 /* Copy on the display. */
4293 if (r->current_y != r->desired_y)
4294 {
4295 rif->clear_window_mouse_face (w);
4296 rif->scroll_run_hook (w, r);
4297 }
4298
4299 /* Truncate runs that copy to where we copied to, and
4300 invalidate runs that copy from where we copied to. */
4301 for (j = nruns - 1; j > i; --j)
4302 {
4303 struct run *p = runs[j];
4304 bool truncated_p = 0;
4305
4306 if (p->nrows > 0
4307 && p->desired_y < r->desired_y + r->height
4308 && p->desired_y + p->height > r->desired_y)
4309 {
4310 if (p->desired_y < r->desired_y)
4311 {
4312 p->nrows = r->desired_vpos - p->desired_vpos;
4313 p->height = r->desired_y - p->desired_y;
4314 truncated_p = 1;
4315 }
4316 else
4317 {
4318 int nrows_copied = (r->desired_vpos + r->nrows
4319 - p->desired_vpos);
4320
4321 if (p->nrows <= nrows_copied)
4322 p->nrows = 0;
4323 else
4324 {
4325 int height_copied = (r->desired_y + r->height
4326 - p->desired_y);
4327
4328 p->current_vpos += nrows_copied;
4329 p->desired_vpos += nrows_copied;
4330 p->nrows -= nrows_copied;
4331 p->current_y += height_copied;
4332 p->desired_y += height_copied;
4333 p->height -= height_copied;
4334 truncated_p = 1;
4335 }
4336 }
4337 }
4338
4339 if (r->current_y != r->desired_y
4340 /* The condition below is equivalent to
4341 ((p->current_y >= r->desired_y
4342 && p->current_y < r->desired_y + r->height)
4343 || (p->current_y + p->height > r->desired_y
4344 && (p->current_y + p->height
4345 <= r->desired_y + r->height)))
4346 because we have 0 < p->height <= r->height. */
4347 && p->current_y < r->desired_y + r->height
4348 && p->current_y + p->height > r->desired_y)
4349 p->nrows = 0;
4350
4351 /* Reorder runs by copied pixel lines if truncated. */
4352 if (truncated_p && p->nrows > 0)
4353 {
4354 int k = nruns - 1;
4355
4356 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4357 k--;
4358 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4359 runs[k] = p;
4360 }
4361 }
4362
4363 /* Assign matrix rows. */
4364 for (j = 0; j < r->nrows; ++j)
4365 {
4366 struct glyph_row *from, *to;
4367 bool to_overlapped_p;
4368
4369 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4370 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4371 to_overlapped_p = to->overlapped_p;
4372 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4373 assign_row (to, from);
4374 /* The above `assign_row' actually does swap, so if we had
4375 an overlap in the copy destination of two runs, then
4376 the second run would assign a previously disabled bogus
4377 row. But thanks to the truncation code in the
4378 preceding for-loop, we no longer have such an overlap,
4379 and thus the assigned row should always be enabled. */
4380 eassert (to->enabled_p);
4381 from->enabled_p = 0;
4382 to->overlapped_p = to_overlapped_p;
4383 }
4384 }
4385
4386 /* Clear the hash table, for the next time. */
4387 for (i = 0; i < row_entry_idx; ++i)
4388 row_table[row_entry_pool[i].bucket] = NULL;
4389
4390 /* Value is 1 to indicate that we scrolled the display. */
4391 return nruns > 0;
4392 }
4393
4394
4395 \f
4396 /************************************************************************
4397 Frame-Based Updates
4398 ************************************************************************/
4399
4400 /* Update the desired frame matrix of frame F.
4401
4402 FORCE_P means that the update should not be stopped by pending input.
4403 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4404
4405 Value is true if update was stopped due to pending input. */
4406
4407 static bool
4408 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4409 {
4410 /* Frame matrices to work on. */
4411 struct glyph_matrix *current_matrix = f->current_matrix;
4412 struct glyph_matrix *desired_matrix = f->desired_matrix;
4413 int i;
4414 bool pause_p;
4415 int preempt_count = baud_rate / 2400 + 1;
4416
4417 eassert (current_matrix && desired_matrix);
4418
4419 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4420 calculate_costs (f);
4421
4422 if (preempt_count <= 0)
4423 preempt_count = 1;
4424
4425 if (!force_p && detect_input_pending_ignore_squeezables ())
4426 {
4427 pause_p = 1;
4428 goto do_pause;
4429 }
4430
4431 /* If we cannot insert/delete lines, it's no use trying it. */
4432 if (!FRAME_LINE_INS_DEL_OK (f))
4433 inhibit_id_p = 1;
4434
4435 /* See if any of the desired lines are enabled; don't compute for
4436 i/d line if just want cursor motion. */
4437 for (i = 0; i < desired_matrix->nrows; i++)
4438 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4439 break;
4440
4441 /* Try doing i/d line, if not yet inhibited. */
4442 if (!inhibit_id_p && i < desired_matrix->nrows)
4443 force_p |= scrolling (f);
4444
4445 /* Update the individual lines as needed. Do bottom line first. */
4446 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4447 update_frame_line (f, desired_matrix->nrows - 1);
4448
4449 /* Now update the rest of the lines. */
4450 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4451 {
4452 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4453 {
4454 if (FRAME_TERMCAP_P (f))
4455 {
4456 /* Flush out every so many lines.
4457 Also flush out if likely to have more than 1k buffered
4458 otherwise. I'm told that some telnet connections get
4459 really screwed by more than 1k output at once. */
4460 FILE *display_output = FRAME_TTY (f)->output;
4461 if (display_output)
4462 {
4463 ptrdiff_t outq = __fpending (display_output);
4464 if (outq > 900
4465 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4466 fflush (display_output);
4467 }
4468 }
4469
4470 if (!force_p && (i - 1) % preempt_count == 0)
4471 detect_input_pending_ignore_squeezables ();
4472
4473 update_frame_line (f, i);
4474 }
4475 }
4476
4477 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4478
4479 /* Now just clean up termcap drivers and set cursor, etc. */
4480 if (!pause_p)
4481 {
4482 if ((cursor_in_echo_area
4483 /* If we are showing a message instead of the mini-buffer,
4484 show the cursor for the message instead of for the
4485 (now hidden) mini-buffer contents. */
4486 || (EQ (minibuf_window, selected_window)
4487 && EQ (minibuf_window, echo_area_window)
4488 && !NILP (echo_area_buffer[0])))
4489 /* These cases apply only to the frame that contains
4490 the active mini-buffer window. */
4491 && FRAME_HAS_MINIBUF_P (f)
4492 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4493 {
4494 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4495 int row, col;
4496
4497 if (cursor_in_echo_area < 0)
4498 {
4499 /* Negative value of cursor_in_echo_area means put
4500 cursor at beginning of line. */
4501 row = top;
4502 col = 0;
4503 }
4504 else
4505 {
4506 /* Positive value of cursor_in_echo_area means put
4507 cursor at the end of the prompt. If the mini-buffer
4508 is several lines high, find the last line that has
4509 any text on it. */
4510 row = FRAME_LINES (f);
4511 do
4512 {
4513 --row;
4514 col = 0;
4515
4516 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4517 {
4518 /* Frame rows are filled up with spaces that
4519 must be ignored here. */
4520 struct glyph_row *r = MATRIX_ROW (current_matrix,
4521 row);
4522 struct glyph *start = r->glyphs[TEXT_AREA];
4523 struct glyph *last = start + r->used[TEXT_AREA];
4524
4525 while (last > start
4526 && (last - 1)->charpos < 0)
4527 --last;
4528
4529 col = last - start;
4530 }
4531 }
4532 while (row > top && col == 0);
4533
4534 /* Make sure COL is not out of range. */
4535 if (col >= FRAME_CURSOR_X_LIMIT (f))
4536 {
4537 /* If we have another row, advance cursor into it. */
4538 if (row < FRAME_LINES (f) - 1)
4539 {
4540 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4541 row++;
4542 }
4543 /* Otherwise move it back in range. */
4544 else
4545 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4546 }
4547 }
4548
4549 cursor_to (f, row, col);
4550 }
4551 else
4552 {
4553 /* We have only one cursor on terminal frames. Use it to
4554 display the cursor of the selected window. */
4555 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4556 if (w->cursor.vpos >= 0
4557 /* The cursor vpos may be temporarily out of bounds
4558 in the following situation: There is one window,
4559 with the cursor in the lower half of it. The window
4560 is split, and a message causes a redisplay before
4561 a new cursor position has been computed. */
4562 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4563 {
4564 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4565 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4566
4567 x += max (0, w->left_margin_cols);
4568 cursor_to (f, y, x);
4569 }
4570 }
4571 }
4572
4573 do_pause:
4574
4575 clear_desired_matrices (f);
4576 return pause_p;
4577 }
4578
4579
4580 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4581
4582 static bool
4583 scrolling (struct frame *frame)
4584 {
4585 int unchanged_at_top, unchanged_at_bottom;
4586 int window_size;
4587 int changed_lines;
4588 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4589 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4590 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4591 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4592 register int i;
4593 int free_at_end_vpos = FRAME_LINES (frame);
4594 struct glyph_matrix *current_matrix = frame->current_matrix;
4595 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4596
4597 eassert (current_matrix);
4598
4599 /* Compute hash codes of all the lines. Also calculate number of
4600 changed lines, number of unchanged lines at the beginning, and
4601 number of unchanged lines at the end. */
4602 changed_lines = 0;
4603 unchanged_at_top = 0;
4604 unchanged_at_bottom = FRAME_LINES (frame);
4605 for (i = 0; i < FRAME_LINES (frame); i++)
4606 {
4607 /* Give up on this scrolling if some old lines are not enabled. */
4608 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4609 return 0;
4610 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4611 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4612 {
4613 /* This line cannot be redrawn, so don't let scrolling mess it. */
4614 new_hash[i] = old_hash[i];
4615 #define INFINITY 1000000 /* Taken from scroll.c */
4616 draw_cost[i] = INFINITY;
4617 }
4618 else
4619 {
4620 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4621 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4622 }
4623
4624 if (old_hash[i] != new_hash[i])
4625 {
4626 changed_lines++;
4627 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4628 }
4629 else if (i == unchanged_at_top)
4630 unchanged_at_top++;
4631 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4632 }
4633
4634 /* If changed lines are few, don't allow preemption, don't scroll. */
4635 if ((!FRAME_SCROLL_REGION_OK (frame)
4636 && changed_lines < baud_rate / 2400)
4637 || unchanged_at_bottom == FRAME_LINES (frame))
4638 return 1;
4639
4640 window_size = (FRAME_LINES (frame) - unchanged_at_top
4641 - unchanged_at_bottom);
4642
4643 if (FRAME_SCROLL_REGION_OK (frame))
4644 free_at_end_vpos -= unchanged_at_bottom;
4645 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4646 free_at_end_vpos = -1;
4647
4648 /* If large window, fast terminal and few lines in common between
4649 current frame and desired frame, don't bother with i/d calc. */
4650 if (!FRAME_SCROLL_REGION_OK (frame)
4651 && window_size >= 18 && baud_rate > 2400
4652 && (window_size >=
4653 10 * scrolling_max_lines_saved (unchanged_at_top,
4654 FRAME_LINES (frame) - unchanged_at_bottom,
4655 old_hash, new_hash, draw_cost)))
4656 return 0;
4657
4658 if (window_size < 2)
4659 return 0;
4660
4661 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4662 draw_cost + unchanged_at_top - 1,
4663 old_draw_cost + unchanged_at_top - 1,
4664 old_hash + unchanged_at_top - 1,
4665 new_hash + unchanged_at_top - 1,
4666 free_at_end_vpos - unchanged_at_top);
4667
4668 return 0;
4669 }
4670
4671
4672 /* Count the number of blanks at the start of the vector of glyphs R
4673 which is LEN glyphs long. */
4674
4675 static int
4676 count_blanks (struct glyph *r, int len)
4677 {
4678 int i;
4679
4680 for (i = 0; i < len; ++i)
4681 if (!CHAR_GLYPH_SPACE_P (r[i]))
4682 break;
4683
4684 return i;
4685 }
4686
4687
4688 /* Count the number of glyphs in common at the start of the glyph
4689 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4690 of STR2. Value is the number of equal glyphs equal at the start. */
4691
4692 static int
4693 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4694 {
4695 struct glyph *p1 = str1;
4696 struct glyph *p2 = str2;
4697
4698 while (p1 < end1
4699 && p2 < end2
4700 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4701 ++p1, ++p2;
4702
4703 return p1 - str1;
4704 }
4705
4706
4707 /* Char insertion/deletion cost vector, from term.c */
4708
4709 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4710
4711
4712 /* Perform a frame-based update on line VPOS in frame FRAME. */
4713
4714 static void
4715 update_frame_line (struct frame *f, int vpos)
4716 {
4717 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4718 int tem;
4719 int osp, nsp, begmatch, endmatch, olen, nlen;
4720 struct glyph_matrix *current_matrix = f->current_matrix;
4721 struct glyph_matrix *desired_matrix = f->desired_matrix;
4722 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4723 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4724 bool must_write_whole_line_p;
4725 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4726 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4727 != FACE_TTY_DEFAULT_BG_COLOR);
4728
4729 if (colored_spaces_p)
4730 write_spaces_p = 1;
4731
4732 /* Current row not enabled means it has unknown contents. We must
4733 write the whole desired line in that case. */
4734 must_write_whole_line_p = !current_row->enabled_p;
4735 if (must_write_whole_line_p)
4736 {
4737 obody = 0;
4738 olen = 0;
4739 }
4740 else
4741 {
4742 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4743 olen = current_row->used[TEXT_AREA];
4744
4745 /* Ignore trailing spaces, if we can. */
4746 if (!write_spaces_p)
4747 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4748 olen--;
4749 }
4750
4751 current_row->enabled_p = 1;
4752 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4753
4754 /* If desired line is empty, just clear the line. */
4755 if (!desired_row->enabled_p)
4756 {
4757 nlen = 0;
4758 goto just_erase;
4759 }
4760
4761 nbody = desired_row->glyphs[TEXT_AREA];
4762 nlen = desired_row->used[TEXT_AREA];
4763 nend = nbody + nlen;
4764
4765 /* If display line has unknown contents, write the whole line. */
4766 if (must_write_whole_line_p)
4767 {
4768 /* Ignore spaces at the end, if we can. */
4769 if (!write_spaces_p)
4770 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4771 --nlen;
4772
4773 /* Write the contents of the desired line. */
4774 if (nlen)
4775 {
4776 cursor_to (f, vpos, 0);
4777 write_glyphs (f, nbody, nlen);
4778 }
4779
4780 /* Don't call clear_end_of_line if we already wrote the whole
4781 line. The cursor will not be at the right margin in that
4782 case but in the line below. */
4783 if (nlen < FRAME_TOTAL_COLS (f))
4784 {
4785 cursor_to (f, vpos, nlen);
4786 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4787 }
4788 else
4789 /* Make sure we are in the right row, otherwise cursor movement
4790 with cmgoto might use `ch' in the wrong row. */
4791 cursor_to (f, vpos, 0);
4792
4793 make_current (desired_matrix, current_matrix, vpos);
4794 return;
4795 }
4796
4797 /* Pretend trailing spaces are not there at all,
4798 unless for one reason or another we must write all spaces. */
4799 if (!write_spaces_p)
4800 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4801 nlen--;
4802
4803 /* If there's no i/d char, quickly do the best we can without it. */
4804 if (!FRAME_CHAR_INS_DEL_OK (f))
4805 {
4806 int i, j;
4807
4808 /* Find the first glyph in desired row that doesn't agree with
4809 a glyph in the current row, and write the rest from there on. */
4810 for (i = 0; i < nlen; i++)
4811 {
4812 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4813 {
4814 /* Find the end of the run of different glyphs. */
4815 j = i + 1;
4816 while (j < nlen
4817 && (j >= olen
4818 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4819 || CHAR_GLYPH_PADDING_P (nbody[j])))
4820 ++j;
4821
4822 /* Output this run of non-matching chars. */
4823 cursor_to (f, vpos, i);
4824 write_glyphs (f, nbody + i, j - i);
4825 i = j - 1;
4826
4827 /* Now find the next non-match. */
4828 }
4829 }
4830
4831 /* Clear the rest of the line, or the non-clear part of it. */
4832 if (olen > nlen)
4833 {
4834 cursor_to (f, vpos, nlen);
4835 clear_end_of_line (f, olen);
4836 }
4837
4838 /* Make current row = desired row. */
4839 make_current (desired_matrix, current_matrix, vpos);
4840 return;
4841 }
4842
4843 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4844 characters in a row. */
4845
4846 if (!olen)
4847 {
4848 /* If current line is blank, skip over initial spaces, if
4849 possible, and write the rest. */
4850 if (write_spaces_p)
4851 nsp = 0;
4852 else
4853 nsp = count_blanks (nbody, nlen);
4854
4855 if (nlen > nsp)
4856 {
4857 cursor_to (f, vpos, nsp);
4858 write_glyphs (f, nbody + nsp, nlen - nsp);
4859 }
4860
4861 /* Exchange contents between current_frame and new_frame. */
4862 make_current (desired_matrix, current_matrix, vpos);
4863 return;
4864 }
4865
4866 /* Compute number of leading blanks in old and new contents. */
4867 osp = count_blanks (obody, olen);
4868 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4869
4870 /* Compute number of matching chars starting with first non-blank. */
4871 begmatch = count_match (obody + osp, obody + olen,
4872 nbody + nsp, nbody + nlen);
4873
4874 /* Spaces in new match implicit space past the end of old. */
4875 /* A bug causing this to be a no-op was fixed in 18.29. */
4876 if (!write_spaces_p && osp + begmatch == olen)
4877 {
4878 np1 = nbody + nsp;
4879 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4880 ++begmatch;
4881 }
4882
4883 /* Avoid doing insert/delete char
4884 just cause number of leading spaces differs
4885 when the following text does not match. */
4886 if (begmatch == 0 && osp != nsp)
4887 osp = nsp = min (osp, nsp);
4888
4889 /* Find matching characters at end of line */
4890 op1 = obody + olen;
4891 np1 = nbody + nlen;
4892 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4893 while (op1 > op2
4894 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4895 {
4896 op1--;
4897 np1--;
4898 }
4899 endmatch = obody + olen - op1;
4900
4901 /* tem gets the distance to insert or delete.
4902 endmatch is how many characters we save by doing so.
4903 Is it worth it? */
4904
4905 tem = (nlen - nsp) - (olen - osp);
4906 if (endmatch && tem
4907 && (!FRAME_CHAR_INS_DEL_OK (f)
4908 || endmatch <= char_ins_del_cost (f)[tem]))
4909 endmatch = 0;
4910
4911 /* nsp - osp is the distance to insert or delete.
4912 If that is nonzero, begmatch is known to be nonzero also.
4913 begmatch + endmatch is how much we save by doing the ins/del.
4914 Is it worth it? */
4915
4916 if (nsp != osp
4917 && (!FRAME_CHAR_INS_DEL_OK (f)
4918 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4919 {
4920 begmatch = 0;
4921 endmatch = 0;
4922 osp = nsp = min (osp, nsp);
4923 }
4924
4925 /* Now go through the line, inserting, writing and
4926 deleting as appropriate. */
4927
4928 if (osp > nsp)
4929 {
4930 cursor_to (f, vpos, nsp);
4931 delete_glyphs (f, osp - nsp);
4932 }
4933 else if (nsp > osp)
4934 {
4935 /* If going to delete chars later in line
4936 and insert earlier in the line,
4937 must delete first to avoid losing data in the insert */
4938 if (endmatch && nlen < olen + nsp - osp)
4939 {
4940 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4941 delete_glyphs (f, olen + nsp - osp - nlen);
4942 olen = nlen - (nsp - osp);
4943 }
4944 cursor_to (f, vpos, osp);
4945 insert_glyphs (f, 0, nsp - osp);
4946 }
4947 olen += nsp - osp;
4948
4949 tem = nsp + begmatch + endmatch;
4950 if (nlen != tem || olen != tem)
4951 {
4952 if (!endmatch || nlen == olen)
4953 {
4954 /* If new text being written reaches right margin, there is
4955 no need to do clear-to-eol at the end of this function
4956 (and it would not be safe, since cursor is not going to
4957 be "at the margin" after the text is done). */
4958 if (nlen == FRAME_TOTAL_COLS (f))
4959 olen = 0;
4960
4961 /* Function write_glyphs is prepared to do nothing
4962 if passed a length <= 0. Check it here to avoid
4963 unnecessary cursor movement. */
4964 if (nlen - tem > 0)
4965 {
4966 cursor_to (f, vpos, nsp + begmatch);
4967 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4968 }
4969 }
4970 else if (nlen > olen)
4971 {
4972 /* Here, we used to have the following simple code:
4973 ----------------------------------------
4974 write_glyphs (nbody + nsp + begmatch, olen - tem);
4975 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
4976 ----------------------------------------
4977 but it doesn't work if nbody[nsp + begmatch + olen - tem]
4978 is a padding glyph. */
4979 int out = olen - tem; /* Columns to be overwritten originally. */
4980 int del;
4981
4982 cursor_to (f, vpos, nsp + begmatch);
4983
4984 /* Calculate columns we can actually overwrite. */
4985 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
4986 out--;
4987 write_glyphs (f, nbody + nsp + begmatch, out);
4988
4989 /* If we left columns to be overwritten, we must delete them. */
4990 del = olen - tem - out;
4991 if (del > 0)
4992 delete_glyphs (f, del);
4993
4994 /* At last, we insert columns not yet written out. */
4995 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
4996 olen = nlen;
4997 }
4998 else if (olen > nlen)
4999 {
5000 cursor_to (f, vpos, nsp + begmatch);
5001 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5002 delete_glyphs (f, olen - nlen);
5003 olen = nlen;
5004 }
5005 }
5006
5007 just_erase:
5008 /* If any unerased characters remain after the new line, erase them. */
5009 if (olen > nlen)
5010 {
5011 cursor_to (f, vpos, nlen);
5012 clear_end_of_line (f, olen);
5013 }
5014
5015 /* Exchange contents between current_frame and new_frame. */
5016 make_current (desired_matrix, current_matrix, vpos);
5017 }
5018
5019
5020 \f
5021 /***********************************************************************
5022 X/Y Position -> Buffer Position
5023 ***********************************************************************/
5024
5025 /* Determine what's under window-relative pixel position (*X, *Y).
5026 Return the OBJECT (string or buffer) that's there.
5027 Return in *POS the position in that object.
5028 Adjust *X and *Y to character positions.
5029 Return in *DX and *DY the pixel coordinates of the click,
5030 relative to the top left corner of OBJECT, or relative to
5031 the top left corner of the character glyph at (*X, *Y)
5032 if OBJECT is nil.
5033 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5034 if the coordinates point to an empty area of the display. */
5035
5036 Lisp_Object
5037 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5038 {
5039 struct it it;
5040 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5041 struct text_pos startp;
5042 Lisp_Object string;
5043 struct glyph_row *row;
5044 #ifdef HAVE_WINDOW_SYSTEM
5045 struct image *img = 0;
5046 #endif
5047 int x0, x1, to_x;
5048 void *itdata = NULL;
5049
5050 /* We used to set current_buffer directly here, but that does the
5051 wrong thing with `face-remapping-alist' (bug#2044). */
5052 Fset_buffer (w->contents);
5053 itdata = bidi_shelve_cache ();
5054 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5055 start_display (&it, w, startp);
5056 /* start_display takes into account the header-line row, but IT's
5057 vpos still counts from the glyph row that includes the window's
5058 start position. Adjust for a possible header-line row. */
5059 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5060
5061 x0 = *x;
5062
5063 /* First, move to the beginning of the row corresponding to *Y. We
5064 need to be in that row to get the correct value of base paragraph
5065 direction for the text at (*X, *Y). */
5066 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5067
5068 /* TO_X is the pixel position that the iterator will compute for the
5069 glyph at *X. We add it.first_visible_x because iterator
5070 positions include the hscroll. */
5071 to_x = x0 + it.first_visible_x;
5072 if (it.bidi_it.paragraph_dir == R2L)
5073 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5074 text area. This is because the iterator, even in R2L
5075 paragraphs, delivers glyphs as if they started at the left
5076 margin of the window. (When we actually produce glyphs for
5077 display, we reverse their order in PRODUCE_GLYPHS, but the
5078 iterator doesn't know about that.) The following line adjusts
5079 the pixel position to the iterator geometry, which is what
5080 move_it_* routines use. (The -1 is because in a window whose
5081 text-area width is W, the rightmost pixel position is W-1, and
5082 it should be mirrored into zero pixel position.) */
5083 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5084
5085 /* Now move horizontally in the row to the glyph under *X. Second
5086 argument is ZV to prevent move_it_in_display_line from matching
5087 based on buffer positions. */
5088 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5089 bidi_unshelve_cache (itdata, 0);
5090
5091 Fset_buffer (old_current_buffer);
5092
5093 *dx = x0 + it.first_visible_x - it.current_x;
5094 *dy = *y - it.current_y;
5095
5096 string = w->contents;
5097 if (STRINGP (it.string))
5098 string = it.string;
5099 *pos = it.current;
5100 if (it.what == IT_COMPOSITION
5101 && it.cmp_it.nchars > 1
5102 && it.cmp_it.reversed_p)
5103 {
5104 /* The current display element is a grapheme cluster in a
5105 composition. In that case, we need the position of the first
5106 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5107 it.current points to the last character of the cluster, thus
5108 we must move back to the first character of the same
5109 cluster. */
5110 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5111 if (STRINGP (it.string))
5112 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5113 else
5114 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5115 CHARPOS (pos->pos));
5116 }
5117
5118 #ifdef HAVE_WINDOW_SYSTEM
5119 if (it.what == IT_IMAGE)
5120 {
5121 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5122 && !NILP (img->spec))
5123 *object = img->spec;
5124 }
5125 #endif
5126
5127 if (it.vpos < w->current_matrix->nrows
5128 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5129 row->enabled_p))
5130 {
5131 if (it.hpos < row->used[TEXT_AREA])
5132 {
5133 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5134 #ifdef HAVE_WINDOW_SYSTEM
5135 if (img)
5136 {
5137 *dy -= row->ascent - glyph->ascent;
5138 *dx += glyph->slice.img.x;
5139 *dy += glyph->slice.img.y;
5140 /* Image slices positions are still relative to the entire image */
5141 *width = img->width;
5142 *height = img->height;
5143 }
5144 else
5145 #endif
5146 {
5147 *width = glyph->pixel_width;
5148 *height = glyph->ascent + glyph->descent;
5149 }
5150 }
5151 else
5152 {
5153 *width = 0;
5154 *height = row->height;
5155 }
5156 }
5157 else
5158 {
5159 *width = *height = 0;
5160 }
5161
5162 /* Add extra (default width) columns if clicked after EOL. */
5163 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5164 if (x0 > x1)
5165 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5166
5167 *x = it.hpos;
5168 *y = it.vpos;
5169
5170 return string;
5171 }
5172
5173
5174 /* Value is the string under window-relative coordinates X/Y in the
5175 mode line or header line (PART says which) of window W, or nil if none.
5176 *CHARPOS is set to the position in the string returned. */
5177
5178 Lisp_Object
5179 mode_line_string (struct window *w, enum window_part part,
5180 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5181 int *dx, int *dy, int *width, int *height)
5182 {
5183 struct glyph_row *row;
5184 struct glyph *glyph, *end;
5185 int x0, y0;
5186 Lisp_Object string = Qnil;
5187
5188 if (part == ON_MODE_LINE)
5189 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5190 else
5191 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5192 y0 = *y - row->y;
5193 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5194
5195 if (row->mode_line_p && row->enabled_p)
5196 {
5197 /* Find the glyph under X. If we find one with a string object,
5198 it's the one we were looking for. */
5199 glyph = row->glyphs[TEXT_AREA];
5200 end = glyph + row->used[TEXT_AREA];
5201 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5202 x0 -= glyph->pixel_width;
5203 *x = glyph - row->glyphs[TEXT_AREA];
5204 if (glyph < end)
5205 {
5206 string = glyph->object;
5207 *charpos = glyph->charpos;
5208 *width = glyph->pixel_width;
5209 *height = glyph->ascent + glyph->descent;
5210 #ifdef HAVE_WINDOW_SYSTEM
5211 if (glyph->type == IMAGE_GLYPH)
5212 {
5213 struct image *img;
5214 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5215 if (img != NULL)
5216 *object = img->spec;
5217 y0 -= row->ascent - glyph->ascent;
5218 }
5219 #endif
5220 }
5221 else
5222 {
5223 /* Add extra (default width) columns if clicked after EOL. */
5224 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5225 *width = 0;
5226 *height = row->height;
5227 }
5228 }
5229 else
5230 {
5231 *x = 0;
5232 x0 = 0;
5233 *width = *height = 0;
5234 }
5235
5236 *dx = x0;
5237 *dy = y0;
5238
5239 return string;
5240 }
5241
5242
5243 /* Value is the string under window-relative coordinates X/Y in either
5244 marginal area, or nil if none. *CHARPOS is set to the position in
5245 the string returned. */
5246
5247 Lisp_Object
5248 marginal_area_string (struct window *w, enum window_part part,
5249 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5250 int *dx, int *dy, int *width, int *height)
5251 {
5252 struct glyph_row *row = w->current_matrix->rows;
5253 struct glyph *glyph, *end;
5254 int x0, y0, i, wy = *y;
5255 int area;
5256 Lisp_Object string = Qnil;
5257
5258 if (part == ON_LEFT_MARGIN)
5259 area = LEFT_MARGIN_AREA;
5260 else if (part == ON_RIGHT_MARGIN)
5261 area = RIGHT_MARGIN_AREA;
5262 else
5263 emacs_abort ();
5264
5265 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5266 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5267 break;
5268 y0 = *y - row->y;
5269 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5270
5271 if (row->enabled_p)
5272 {
5273 /* Find the glyph under X. If we find one with a string object,
5274 it's the one we were looking for. */
5275 if (area == RIGHT_MARGIN_AREA)
5276 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5277 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5278 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5279 + window_box_width (w, LEFT_MARGIN_AREA)
5280 + window_box_width (w, TEXT_AREA));
5281 else
5282 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5283 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5284 : 0);
5285
5286 glyph = row->glyphs[area];
5287 end = glyph + row->used[area];
5288 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5289 x0 -= glyph->pixel_width;
5290 *x = glyph - row->glyphs[area];
5291 if (glyph < end)
5292 {
5293 string = glyph->object;
5294 *charpos = glyph->charpos;
5295 *width = glyph->pixel_width;
5296 *height = glyph->ascent + glyph->descent;
5297 #ifdef HAVE_WINDOW_SYSTEM
5298 if (glyph->type == IMAGE_GLYPH)
5299 {
5300 struct image *img;
5301 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5302 if (img != NULL)
5303 *object = img->spec;
5304 y0 -= row->ascent - glyph->ascent;
5305 x0 += glyph->slice.img.x;
5306 y0 += glyph->slice.img.y;
5307 }
5308 #endif
5309 }
5310 else
5311 {
5312 /* Add extra (default width) columns if clicked after EOL. */
5313 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5314 *width = 0;
5315 *height = row->height;
5316 }
5317 }
5318 else
5319 {
5320 x0 = 0;
5321 *x = 0;
5322 *width = *height = 0;
5323 }
5324
5325 *dx = x0;
5326 *dy = y0;
5327
5328 return string;
5329 }
5330
5331
5332 /***********************************************************************
5333 Changing Frame Sizes
5334 ***********************************************************************/
5335
5336 #ifdef SIGWINCH
5337
5338 static void deliver_window_change_signal (int);
5339
5340 static void
5341 handle_window_change_signal (int sig)
5342 {
5343 int width, height;
5344 struct tty_display_info *tty;
5345
5346 /* The frame size change obviously applies to a single
5347 termcap-controlled terminal, but we can't decide which.
5348 Therefore, we resize the frames corresponding to each tty.
5349 */
5350 for (tty = tty_list; tty; tty = tty->next) {
5351
5352 if (! tty->term_initted)
5353 continue;
5354
5355 /* Suspended tty frames have tty->input == NULL avoid trying to
5356 use it. */
5357 if (!tty->input)
5358 continue;
5359
5360 get_tty_size (fileno (tty->input), &width, &height);
5361
5362 if (width > 5 && height > 2) {
5363 Lisp_Object tail, frame;
5364
5365 FOR_EACH_FRAME (tail, frame)
5366 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5367 /* Record the new sizes, but don't reallocate the data
5368 structures now. Let that be done later outside of the
5369 signal handler. */
5370 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5371 }
5372 }
5373 }
5374
5375 static void
5376 deliver_window_change_signal (int sig)
5377 {
5378 deliver_process_signal (sig, handle_window_change_signal);
5379 }
5380 #endif /* SIGWINCH */
5381
5382
5383 /* Do any change in frame size that was requested by a signal.
5384 SAFE means this function is called from a place where it is
5385 safe to change frame sizes while a redisplay is in progress. */
5386
5387 void
5388 do_pending_window_change (bool safe)
5389 {
5390 /* If window change signal handler should have run before, run it now. */
5391 if (redisplaying_p && !safe)
5392 return;
5393
5394 while (delayed_size_change)
5395 {
5396 Lisp_Object tail, frame;
5397
5398 delayed_size_change = 0;
5399
5400 FOR_EACH_FRAME (tail, frame)
5401 {
5402 struct frame *f = XFRAME (frame);
5403
5404 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5405 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5406 0, 0, safe);
5407 }
5408 }
5409 }
5410
5411
5412 /* Change the frame height and/or width. Values may be given as zero to
5413 indicate no change is to take place.
5414
5415 If DELAY, assume we're being called from a signal handler, and
5416 queue the change for later - perhaps the next redisplay.
5417 Since this tries to resize windows, we can't call it
5418 from a signal handler.
5419
5420 SAFE means this function is called from a place where it's
5421 safe to change frame sizes while a redisplay is in progress. */
5422
5423 void
5424 change_frame_size (struct frame *f, int newheight, int newwidth,
5425 bool pretend, bool delay, bool safe)
5426 {
5427 Lisp_Object tail, frame;
5428
5429 if (FRAME_MSDOS_P (f))
5430 {
5431 /* On MS-DOS, all frames use the same screen, so a change in
5432 size affects all frames. Termcap now supports multiple
5433 ttys. */
5434 FOR_EACH_FRAME (tail, frame)
5435 if (! FRAME_WINDOW_P (XFRAME (frame)))
5436 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5437 pretend, delay, safe);
5438 }
5439 else
5440 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5441 }
5442
5443 static void
5444 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5445 bool pretend, bool delay, bool safe)
5446 {
5447 int new_frame_total_cols;
5448 ptrdiff_t count = SPECPDL_INDEX ();
5449
5450 /* If we can't deal with the change now, queue it for later. */
5451 if (delay || (redisplaying_p && !safe))
5452 {
5453 f->new_text_lines = newheight;
5454 f->new_text_cols = newwidth;
5455 delayed_size_change = 1;
5456 return;
5457 }
5458
5459 /* This size-change overrides any pending one for this frame. */
5460 f->new_text_lines = 0;
5461 f->new_text_cols = 0;
5462
5463 /* If an argument is zero, set it to the current value. */
5464 if (newheight == 0)
5465 newheight = FRAME_LINES (f);
5466 if (newwidth == 0)
5467 newwidth = FRAME_COLS (f);
5468
5469 /* Compute width of windows in F. */
5470 /* Round up to the smallest acceptable size. */
5471 check_frame_size (f, &newheight, &newwidth);
5472
5473 /* This is the width of the frame with vertical scroll bars and fringe
5474 columns. Do this after rounding - see discussion of bug#9723. */
5475 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5476
5477 /* If we're not changing the frame size, quit now. */
5478 /* Frame width may be unchanged but the text portion may change, for
5479 example, fullscreen and remove/add scroll bar. */
5480 if (newheight == FRAME_LINES (f)
5481 /* Text portion unchanged? */
5482 && newwidth == FRAME_COLS (f)
5483 /* Frame width unchanged? */
5484 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5485 return;
5486
5487 block_input ();
5488
5489 #ifdef MSDOS
5490 /* We only can set screen dimensions to certain values supported
5491 by our video hardware. Try to find the smallest size greater
5492 or equal to the requested dimensions. */
5493 dos_set_window_size (&newheight, &newwidth);
5494 #endif
5495
5496 if (newheight != FRAME_LINES (f))
5497 {
5498 resize_frame_windows (f, newheight, 0);
5499
5500 /* MSDOS frames cannot PRETEND, as they change frame size by
5501 manipulating video hardware. */
5502 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5503 FrameRows (FRAME_TTY (f)) = newheight;
5504 }
5505
5506 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5507 {
5508 resize_frame_windows (f, new_frame_total_cols, 1);
5509
5510 /* MSDOS frames cannot PRETEND, as they change frame size by
5511 manipulating video hardware. */
5512 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5513 FrameCols (FRAME_TTY (f)) = newwidth;
5514
5515 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
5516 if (WINDOWP (f->tool_bar_window))
5517 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
5518 #endif
5519 }
5520
5521 FRAME_LINES (f) = newheight;
5522 SET_FRAME_COLS (f, newwidth);
5523
5524 {
5525 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5526 int text_area_x, text_area_y, text_area_width, text_area_height;
5527
5528 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5529 &text_area_height);
5530 if (w->cursor.x >= text_area_x + text_area_width)
5531 w->cursor.hpos = w->cursor.x = 0;
5532 if (w->cursor.y >= text_area_y + text_area_height)
5533 w->cursor.vpos = w->cursor.y = 0;
5534 }
5535
5536 adjust_frame_glyphs (f);
5537 calculate_costs (f);
5538 SET_FRAME_GARBAGED (f);
5539 f->resized_p = 1;
5540
5541 unblock_input ();
5542
5543 record_unwind_current_buffer ();
5544
5545 run_window_configuration_change_hook (f);
5546
5547 unbind_to (count, Qnil);
5548 }
5549
5550
5551 \f
5552 /***********************************************************************
5553 Terminal Related Lisp Functions
5554 ***********************************************************************/
5555
5556 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5557 1, 1, "FOpen termscript file: ",
5558 doc: /* Start writing all terminal output to FILE as well as the terminal.
5559 FILE = nil means just close any termscript file currently open. */)
5560 (Lisp_Object file)
5561 {
5562 struct tty_display_info *tty;
5563
5564 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5565 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5566 error ("Current frame is not on a tty device");
5567
5568 tty = CURTTY ();
5569
5570 if (tty->termscript != 0)
5571 {
5572 block_input ();
5573 fclose (tty->termscript);
5574 tty->termscript = 0;
5575 unblock_input ();
5576 }
5577
5578 if (! NILP (file))
5579 {
5580 file = Fexpand_file_name (file, Qnil);
5581 tty->termscript = emacs_fopen (SSDATA (file), "w");
5582 if (tty->termscript == 0)
5583 report_file_error ("Opening termscript", file);
5584 }
5585 return Qnil;
5586 }
5587
5588
5589 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5590 Ssend_string_to_terminal, 1, 2, 0,
5591 doc: /* Send STRING to the terminal without alteration.
5592 Control characters in STRING will have terminal-dependent effects.
5593
5594 Optional parameter TERMINAL specifies the tty terminal device to use.
5595 It may be a terminal object, a frame, or nil for the terminal used by
5596 the currently selected frame. In batch mode, STRING is sent to stdout
5597 when TERMINAL is nil. */)
5598 (Lisp_Object string, Lisp_Object terminal)
5599 {
5600 struct terminal *t = get_terminal (terminal, 1);
5601 FILE *out;
5602
5603 /* ??? Perhaps we should do something special for multibyte strings here. */
5604 CHECK_STRING (string);
5605 block_input ();
5606
5607 if (!t)
5608 error ("Unknown terminal device");
5609
5610 if (t->type == output_initial)
5611 out = stdout;
5612 else if (t->type != output_termcap && t->type != output_msdos_raw)
5613 error ("Device %d is not a termcap terminal device", t->id);
5614 else
5615 {
5616 struct tty_display_info *tty = t->display_info.tty;
5617
5618 if (! tty->output)
5619 error ("Terminal is currently suspended");
5620
5621 if (tty->termscript)
5622 {
5623 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5624 fflush (tty->termscript);
5625 }
5626 out = tty->output;
5627 }
5628 fwrite (SDATA (string), 1, SBYTES (string), out);
5629 fflush (out);
5630 unblock_input ();
5631 return Qnil;
5632 }
5633
5634
5635 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5636 doc: /* Beep, or flash the screen.
5637 Also, unless an argument is given,
5638 terminate any keyboard macro currently executing. */)
5639 (Lisp_Object arg)
5640 {
5641 if (!NILP (arg))
5642 {
5643 if (noninteractive)
5644 putchar (07);
5645 else
5646 ring_bell (XFRAME (selected_frame));
5647 }
5648 else
5649 bitch_at_user ();
5650
5651 return Qnil;
5652 }
5653
5654 void
5655 bitch_at_user (void)
5656 {
5657 if (noninteractive)
5658 putchar (07);
5659 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5660 {
5661 const char *msg
5662 = "Keyboard macro terminated by a command ringing the bell";
5663 Fsignal (Quser_error, list1 (build_string (msg)));
5664 }
5665 else
5666 ring_bell (XFRAME (selected_frame));
5667 }
5668
5669
5670 \f
5671 /***********************************************************************
5672 Sleeping, Waiting
5673 ***********************************************************************/
5674
5675 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5676 doc: /* Pause, without updating display, for SECONDS seconds.
5677 SECONDS may be a floating-point value, meaning that you can wait for a
5678 fraction of a second. Optional second arg MILLISECONDS specifies an
5679 additional wait period, in milliseconds; this is for backwards compatibility.
5680 \(Not all operating systems support waiting for a fraction of a second.) */)
5681 (Lisp_Object seconds, Lisp_Object milliseconds)
5682 {
5683 double duration = extract_float (seconds);
5684
5685 if (!NILP (milliseconds))
5686 {
5687 CHECK_NUMBER (milliseconds);
5688 duration += XINT (milliseconds) / 1000.0;
5689 }
5690
5691 if (duration > 0)
5692 {
5693 struct timespec t = dtotimespec (duration);
5694 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5695 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5696 }
5697
5698 return Qnil;
5699 }
5700
5701
5702 /* This is just like wait_reading_process_output, except that
5703 it does redisplay.
5704
5705 TIMEOUT is number of seconds to wait (float or integer),
5706 or t to wait forever.
5707 READING is true if reading input.
5708 If DISPLAY_OPTION is >0 display process output while waiting.
5709 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5710 */
5711
5712 Lisp_Object
5713 sit_for (Lisp_Object timeout, bool reading, int display_option)
5714 {
5715 intmax_t sec;
5716 int nsec;
5717 bool do_display = display_option > 0;
5718
5719 swallow_events (do_display);
5720
5721 if ((detect_input_pending_run_timers (do_display))
5722 || !NILP (Vexecuting_kbd_macro))
5723 return Qnil;
5724
5725 if (display_option > 1)
5726 redisplay_preserve_echo_area (2);
5727
5728 if (INTEGERP (timeout))
5729 {
5730 sec = XINT (timeout);
5731 if (sec <= 0)
5732 return Qt;
5733 nsec = 0;
5734 }
5735 else if (FLOATP (timeout))
5736 {
5737 double seconds = XFLOAT_DATA (timeout);
5738 if (! (0 < seconds))
5739 return Qt;
5740 else
5741 {
5742 struct timespec t = dtotimespec (seconds);
5743 sec = min (t.tv_sec, WAIT_READING_MAX);
5744 nsec = t.tv_nsec;
5745 }
5746 }
5747 else if (EQ (timeout, Qt))
5748 {
5749 sec = 0;
5750 nsec = 0;
5751 }
5752 else
5753 wrong_type_argument (Qnumberp, timeout);
5754
5755
5756 #ifdef USABLE_SIGIO
5757 gobble_input ();
5758 #endif
5759
5760 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5761 Qnil, NULL, 0);
5762
5763 return detect_input_pending () ? Qnil : Qt;
5764 }
5765
5766
5767 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5768 doc: /* Perform redisplay.
5769 Optional arg FORCE, if non-nil, prevents redisplay from being
5770 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5771 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5772 preempted by arriving input, so FORCE does nothing.
5773
5774 Return t if redisplay was performed, nil if redisplay was preempted
5775 immediately by pending input. */)
5776 (Lisp_Object force)
5777 {
5778 ptrdiff_t count;
5779
5780 swallow_events (1);
5781 if ((detect_input_pending_run_timers (1)
5782 && NILP (force) && !redisplay_dont_pause)
5783 || !NILP (Vexecuting_kbd_macro))
5784 return Qnil;
5785
5786 count = SPECPDL_INDEX ();
5787 if (!NILP (force) && !redisplay_dont_pause)
5788 specbind (Qredisplay_dont_pause, Qt);
5789 redisplay_preserve_echo_area (2);
5790 unbind_to (count, Qnil);
5791 return Qt;
5792 }
5793
5794
5795 \f
5796 /***********************************************************************
5797 Other Lisp Functions
5798 ***********************************************************************/
5799
5800 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5801 session's frames, frame names, buffers, buffer-read-only flags, and
5802 buffer-modified-flags. */
5803
5804 static Lisp_Object frame_and_buffer_state;
5805
5806
5807 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5808 Sframe_or_buffer_changed_p, 0, 1, 0,
5809 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5810 VARIABLE is a variable name whose value is either nil or a state vector
5811 that will be updated to contain all frames and buffers,
5812 aside from buffers whose names start with space,
5813 along with the buffers' read-only and modified flags. This allows a fast
5814 check to see whether buffer menus might need to be recomputed.
5815 If this function returns non-nil, it updates the internal vector to reflect
5816 the current state.
5817
5818 If VARIABLE is nil, an internal variable is used. Users should not
5819 pass nil for VARIABLE. */)
5820 (Lisp_Object variable)
5821 {
5822 Lisp_Object state, tail, frame, buf;
5823 ptrdiff_t n, idx;
5824
5825 if (! NILP (variable))
5826 {
5827 CHECK_SYMBOL (variable);
5828 state = Fsymbol_value (variable);
5829 if (! VECTORP (state))
5830 goto changed;
5831 }
5832 else
5833 state = frame_and_buffer_state;
5834
5835 idx = 0;
5836 FOR_EACH_FRAME (tail, frame)
5837 {
5838 if (idx == ASIZE (state))
5839 goto changed;
5840 if (!EQ (AREF (state, idx++), frame))
5841 goto changed;
5842 if (idx == ASIZE (state))
5843 goto changed;
5844 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5845 goto changed;
5846 }
5847 /* Check that the buffer info matches. */
5848 FOR_EACH_LIVE_BUFFER (tail, buf)
5849 {
5850 /* Ignore buffers that aren't included in buffer lists. */
5851 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5852 continue;
5853 if (idx == ASIZE (state))
5854 goto changed;
5855 if (!EQ (AREF (state, idx++), buf))
5856 goto changed;
5857 if (idx == ASIZE (state))
5858 goto changed;
5859 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5860 goto changed;
5861 if (idx == ASIZE (state))
5862 goto changed;
5863 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5864 goto changed;
5865 }
5866 if (idx == ASIZE (state))
5867 goto changed;
5868 /* Detect deletion of a buffer at the end of the list. */
5869 if (EQ (AREF (state, idx), Qlambda))
5870 return Qnil;
5871
5872 /* Come here if we decide the data has changed. */
5873 changed:
5874 /* Count the size we will need.
5875 Start with 1 so there is room for at least one lambda at the end. */
5876 n = 1;
5877 FOR_EACH_FRAME (tail, frame)
5878 n += 2;
5879 FOR_EACH_LIVE_BUFFER (tail, buf)
5880 n += 3;
5881 /* Reallocate the vector if data has grown to need it,
5882 or if it has shrunk a lot. */
5883 if (! VECTORP (state)
5884 || n > ASIZE (state)
5885 || n + 20 < ASIZE (state) / 2)
5886 /* Add 20 extra so we grow it less often. */
5887 {
5888 state = Fmake_vector (make_number (n + 20), Qlambda);
5889 if (! NILP (variable))
5890 Fset (variable, state);
5891 else
5892 frame_and_buffer_state = state;
5893 }
5894
5895 /* Record the new data in the (possibly reallocated) vector. */
5896 idx = 0;
5897 FOR_EACH_FRAME (tail, frame)
5898 {
5899 ASET (state, idx, frame);
5900 idx++;
5901 ASET (state, idx, XFRAME (frame)->name);
5902 idx++;
5903 }
5904 FOR_EACH_LIVE_BUFFER (tail, buf)
5905 {
5906 /* Ignore buffers that aren't included in buffer lists. */
5907 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5908 continue;
5909 ASET (state, idx, buf);
5910 idx++;
5911 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5912 idx++;
5913 ASET (state, idx, Fbuffer_modified_p (buf));
5914 idx++;
5915 }
5916 /* Fill up the vector with lambdas (always at least one). */
5917 ASET (state, idx, Qlambda);
5918 idx++;
5919 while (idx < ASIZE (state))
5920 {
5921 ASET (state, idx, Qlambda);
5922 idx++;
5923 }
5924 /* Make sure we didn't overflow the vector. */
5925 eassert (idx <= ASIZE (state));
5926 return Qt;
5927 }
5928
5929
5930 \f
5931 /***********************************************************************
5932 Initialization
5933 ***********************************************************************/
5934
5935 /* Initialization done when Emacs fork is started, before doing stty.
5936 Determine terminal type and set terminal_driver. Then invoke its
5937 decoding routine to set up variables in the terminal package. */
5938
5939 void
5940 init_display (void)
5941 {
5942 char *terminal_type;
5943
5944 /* Construct the space glyph. */
5945 space_glyph.type = CHAR_GLYPH;
5946 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5947 space_glyph.charpos = -1;
5948
5949 inverse_video = 0;
5950 cursor_in_echo_area = 0;
5951
5952 /* Now is the time to initialize this; it's used by init_sys_modes
5953 during startup. */
5954 Vinitial_window_system = Qnil;
5955
5956 /* SIGWINCH needs to be handled no matter what display we start
5957 with. Otherwise newly opened tty frames will not resize
5958 automatically. */
5959 #ifdef SIGWINCH
5960 #ifndef CANNOT_DUMP
5961 if (initialized)
5962 #endif /* CANNOT_DUMP */
5963 {
5964 struct sigaction action;
5965 emacs_sigaction_init (&action, deliver_window_change_signal);
5966 sigaction (SIGWINCH, &action, 0);
5967 }
5968 #endif /* SIGWINCH */
5969
5970 /* If running as a daemon, no need to initialize any frames/terminal. */
5971 if (IS_DAEMON)
5972 return;
5973
5974 /* If the user wants to use a window system, we shouldn't bother
5975 initializing the terminal. This is especially important when the
5976 terminal is so dumb that emacs gives up before and doesn't bother
5977 using the window system.
5978
5979 If the DISPLAY environment variable is set and nonempty,
5980 try to use X, and die with an error message if that doesn't work. */
5981
5982 #ifdef HAVE_X_WINDOWS
5983 if (! inhibit_window_system && ! display_arg)
5984 {
5985 char *display;
5986 display = getenv ("DISPLAY");
5987 display_arg = (display != 0 && *display != 0);
5988
5989 if (display_arg && !x_display_ok (display))
5990 {
5991 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5992 display);
5993 inhibit_window_system = 1;
5994 }
5995 }
5996
5997 if (!inhibit_window_system && display_arg)
5998 {
5999 Vinitial_window_system = Qx;
6000 #ifdef HAVE_X11
6001 Vwindow_system_version = make_number (11);
6002 #endif
6003 #ifdef USE_NCURSES
6004 /* In some versions of ncurses,
6005 tputs crashes if we have not called tgetent.
6006 So call tgetent. */
6007 { char b[2044]; tgetent (b, "xterm");}
6008 #endif
6009 return;
6010 }
6011 #endif /* HAVE_X_WINDOWS */
6012
6013 #ifdef HAVE_NTGUI
6014 if (!inhibit_window_system)
6015 {
6016 Vinitial_window_system = Qw32;
6017 Vwindow_system_version = make_number (1);
6018 return;
6019 }
6020 #endif /* HAVE_NTGUI */
6021
6022 #ifdef HAVE_NS
6023 if (!inhibit_window_system
6024 #ifndef CANNOT_DUMP
6025 && initialized
6026 #endif
6027 )
6028 {
6029 Vinitial_window_system = Qns;
6030 Vwindow_system_version = make_number (10);
6031 return;
6032 }
6033 #endif
6034
6035 /* If no window system has been specified, try to use the terminal. */
6036 if (! isatty (0))
6037 fatal ("standard input is not a tty");
6038
6039 #ifdef WINDOWSNT
6040 terminal_type = "w32console";
6041 #else
6042 terminal_type = getenv ("TERM");
6043 #endif
6044 if (!terminal_type)
6045 {
6046 #ifdef HAVE_WINDOW_SYSTEM
6047 if (! inhibit_window_system)
6048 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6049 else
6050 #endif /* HAVE_WINDOW_SYSTEM */
6051 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6052 exit (1);
6053 }
6054
6055 {
6056 struct terminal *t;
6057 struct frame *f = XFRAME (selected_frame);
6058
6059 init_foreground_group ();
6060
6061 /* Open a display on the controlling tty. */
6062 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6063
6064 /* Convert the initial frame to use the new display. */
6065 if (f->output_method != output_initial)
6066 emacs_abort ();
6067 f->output_method = t->type;
6068 f->terminal = t;
6069
6070 t->reference_count++;
6071 #ifdef MSDOS
6072 f->output_data.tty->display_info = &the_only_display_info;
6073 #else
6074 if (f->output_method == output_termcap)
6075 create_tty_output (f);
6076 #endif
6077 t->display_info.tty->top_frame = selected_frame;
6078 change_frame_size (XFRAME (selected_frame),
6079 FrameRows (t->display_info.tty),
6080 FrameCols (t->display_info.tty), 0, 0, 1);
6081
6082 /* Delete the initial terminal. */
6083 if (--initial_terminal->reference_count == 0
6084 && initial_terminal->delete_terminal_hook)
6085 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6086
6087 /* Update frame parameters to reflect the new type. */
6088 Fmodify_frame_parameters
6089 (selected_frame, list1 (Fcons (Qtty_type,
6090 Ftty_type (selected_frame))));
6091 if (t->display_info.tty->name)
6092 Fmodify_frame_parameters
6093 (selected_frame,
6094 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6095 else
6096 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6097 }
6098
6099 {
6100 struct frame *sf = SELECTED_FRAME ();
6101 int width = FRAME_TOTAL_COLS (sf);
6102 int height = FRAME_LINES (sf);
6103
6104 /* If these sizes are so big they cause overflow, just ignore the
6105 change. It's not clear what better we could do. The rest of
6106 the code assumes that (width + 2) * height * sizeof (struct glyph)
6107 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6108 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6109 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6110 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6111 < (width + 2) * height))
6112 fatal ("screen size %dx%d too big", width, height);
6113 }
6114
6115 calculate_costs (XFRAME (selected_frame));
6116
6117 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6118 if (initialized
6119 && !noninteractive
6120 && NILP (Vinitial_window_system))
6121 {
6122 /* For the initial frame, we don't have any way of knowing what
6123 are the foreground and background colors of the terminal. */
6124 struct frame *sf = SELECTED_FRAME ();
6125
6126 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6127 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6128 call0 (intern ("tty-set-up-initial-frame-faces"));
6129 }
6130 }
6131
6132
6133 \f
6134 /***********************************************************************
6135 Blinking cursor
6136 ***********************************************************************/
6137
6138 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6139 Sinternal_show_cursor, 2, 2, 0,
6140 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6141 WINDOW nil means use the selected window. SHOW non-nil means
6142 show a cursor in WINDOW in the next redisplay. SHOW nil means
6143 don't show a cursor. */)
6144 (Lisp_Object window, Lisp_Object show)
6145 {
6146 /* Don't change cursor state while redisplaying. This could confuse
6147 output routines. */
6148 if (!redisplaying_p)
6149 decode_any_window (window)->cursor_off_p = NILP (show);
6150 return Qnil;
6151 }
6152
6153
6154 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6155 Sinternal_show_cursor_p, 0, 1, 0,
6156 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6157 WINDOW nil or omitted means report on the selected window. */)
6158 (Lisp_Object window)
6159 {
6160 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6161 }
6162 \f
6163 /***********************************************************************
6164 Initialization
6165 ***********************************************************************/
6166
6167 void
6168 syms_of_display (void)
6169 {
6170 defsubr (&Sredraw_frame);
6171 defsubr (&Sredraw_display);
6172 defsubr (&Sframe_or_buffer_changed_p);
6173 defsubr (&Sopen_termscript);
6174 defsubr (&Sding);
6175 defsubr (&Sredisplay);
6176 defsubr (&Ssleep_for);
6177 defsubr (&Ssend_string_to_terminal);
6178 defsubr (&Sinternal_show_cursor);
6179 defsubr (&Sinternal_show_cursor_p);
6180
6181 #ifdef GLYPH_DEBUG
6182 defsubr (&Sdump_redisplay_history);
6183 #endif
6184
6185 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6186 staticpro (&frame_and_buffer_state);
6187
6188 DEFSYM (Qdisplay_table, "display-table");
6189 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6190
6191 DEFVAR_INT ("baud-rate", baud_rate,
6192 doc: /* The output baud rate of the terminal.
6193 On most systems, changing this value will affect the amount of padding
6194 and the other strategic decisions made during redisplay. */);
6195
6196 DEFVAR_BOOL ("inverse-video", inverse_video,
6197 doc: /* Non-nil means invert the entire frame display.
6198 This means everything is in inverse video which otherwise would not be. */);
6199
6200 DEFVAR_BOOL ("visible-bell", visible_bell,
6201 doc: /* Non-nil means try to flash the frame to represent a bell.
6202
6203 See also `ring-bell-function'. */);
6204
6205 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6206 doc: /* Non-nil means no need to redraw entire frame after suspending.
6207 A non-nil value is useful if the terminal can automatically preserve
6208 Emacs's frame display when you reenter Emacs.
6209 It is up to you to set this variable if your terminal can do that. */);
6210
6211 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6212 doc: /* Name of the window system that Emacs uses for the first frame.
6213 The value is a symbol:
6214 nil for a termcap frame (a character-only terminal),
6215 'x' for an Emacs frame that is really an X window,
6216 'w32' for an Emacs frame that is a window on MS-Windows display,
6217 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6218 'pc' for a direct-write MS-DOS frame.
6219
6220 Use of this variable as a boolean is deprecated. Instead,
6221 use `display-graphic-p' or any of the other `display-*-p'
6222 predicates which report frame's specific UI-related capabilities. */);
6223
6224 DEFVAR_KBOARD ("window-system", Vwindow_system,
6225 doc: /* Name of window system through which the selected frame is displayed.
6226 The value is a symbol:
6227 nil for a termcap frame (a character-only terminal),
6228 'x' for an Emacs frame that is really an X window,
6229 'w32' for an Emacs frame that is a window on MS-Windows display,
6230 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6231 'pc' for a direct-write MS-DOS frame.
6232
6233 Use of this variable as a boolean is deprecated. Instead,
6234 use `display-graphic-p' or any of the other `display-*-p'
6235 predicates which report frame's specific UI-related capabilities. */);
6236
6237 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6238 doc: /* The version number of the window system in use.
6239 For X windows, this is 11. */);
6240
6241 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6242 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6243
6244 DEFVAR_LISP ("glyph-table", Vglyph_table,
6245 doc: /* Table defining how to output a glyph code to the frame.
6246 If not nil, this is a vector indexed by glyph code to define the glyph.
6247 Each element can be:
6248 integer: a glyph code which this glyph is an alias for.
6249 string: output this glyph using that string (not impl. in X windows).
6250 nil: this glyph mod 524288 is the code of a character to output,
6251 and this glyph / 524288 is the face number (see `face-id') to use
6252 while outputting it. */);
6253 Vglyph_table = Qnil;
6254
6255 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6256 doc: /* Display table to use for buffers that specify none.
6257 See `buffer-display-table' for more information. */);
6258 Vstandard_display_table = Qnil;
6259
6260 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6261 doc: /* Non-nil means display update isn't paused when input is detected. */);
6262 redisplay_dont_pause = 1;
6263
6264 #ifdef CANNOT_DUMP
6265 if (noninteractive)
6266 #endif
6267 {
6268 Vinitial_window_system = Qnil;
6269 Vwindow_system_version = Qnil;
6270 }
6271 }