(Qforeground_color, Qbackground_color): Declare.
[bpt/emacs.git] / src / fontset.h
1 /* Header for fontset handler.
2 Copyright (C) 1995, 1997 Electrotechnical Laboratory, JAPAN.
3 Licensed to the Free Software Foundation.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #ifndef _FONTSET_H
23 #define _FONTSET_H
24
25 /* This data type is used for the font_table field of window system
26 depending data area (e.g. struct x_display_info on X window). */
27
28 struct font_info
29 {
30 /* Pointer to window system dependent font structure. On X window,
31 this value should be coerced to (XFontStruct *). */
32 void *font;
33
34 /* Index number of the font. */
35 int font_idx;
36
37 /* Name to be used to find the font. */
38 char *name;
39
40 /* Full name of the font given by a window system. */
41 char *full_name;
42
43 /* Charset of characters displayed by the font. */
44 int charset;
45
46 /* Maximum bound width over all existing characters of the font. On
47 X window, this is same as (font->max_bounds.width) */
48 int size;
49
50 /* Height of the font. On X window, this is same as (font->ascent
51 + font->descent). */
52 int height;
53
54 /* Encodings of the font indexed by CHARSET. The value an integer
55 0, 1, 2, or 3:
56 0: code points 0x20..0x7F or 0x2020..0x7F7F are used
57 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
58 2: code points 0x20A0..0x7FFF are used
59 3: code points 0xA020..0xFF7F are used
60 For instance, ASCII and Latin-1 characters may use the same font
61 but different code points (ASCII uses 0x20..0x7F and Latin-1 uses
62 0xA0..0xFF).
63
64 If the value can't be decided from information of the font, we
65 consult `font-encoding-alist' to get of the corresponding charset
66 whose default value is defined in lisp/fontset.el. Since there's
67 no charset whose id is 1, we use encoding[1] to store the
68 encoding information decided by the font itself. */
69 unsigned char encoding[MAX_CHARSET + 1];
70
71 /* The baseline position of a font is normally `ascent' value of the
72 font. However, there exists many fonts which don't set `ascent'
73 an appropriate value to be used as baseline position. This is
74 typical in such ASCII fonts which are designed to be used with
75 Chinese, Japanese, Korean characters. When we use mixture of
76 such fonts and normal fonts (having correct `ascent' value), a
77 display line gets very ugly. Since we have no way to fix it
78 automatically, it is users responsibility to supply well designed
79 fonts or correct `ascent' value of fonts. But, the latter
80 requires heavy work (modifying all bitmap data in BDF files).
81 So, Emacs accepts a private font property
82 `_MULE_BASELINE_OFFSET'. If a font has this property, we
83 calculate the baseline position by subtracting the value from
84 `ascent'. In other words, the value indicates how many bits
85 higher we should draw a character of the font than normal ASCII
86 text for a better looking.
87
88 We also have to consider the fact that the concept of `baseline'
89 differs among languages to which each character belongs. For
90 instance, baseline should be at the bottom most position of all
91 glyphs for Chinese, Japanese, and Korean. But, many of existing
92 fonts for those characters doesn't have correct `ascent' values
93 because they are designed to be used with ASCII fonts. To
94 display characters of different language on the same line, the
95 best way will be to arrange them in the middle of the line. So,
96 in such a case, again, we utilize the font property
97 `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
98 calculate baseline so that a character is arranged in the middle
99 of a line. */
100
101 int baseline_offset;
102
103 /* Non zero means a character should be composed at a position
104 relative to the height (or depth) of previous glyphs in the
105 following cases:
106 (1) The bottom of the character is higher than this value. In
107 this case, the character is drawn above the previous glyphs.
108 (2) The top of the character is lower than 0 (i.e. baseline
109 height). In this case, the character is drawn beneath the
110 previous glyphs.
111
112 This value is taken from a private font property
113 `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
114 int relative_compose;
115
116 /* Non zero means an ascent value to be used for a character
117 registered in char-table `use-default-ascent'. */
118 int default_ascent;
119
120 /* CCL program to calculate code points of the font. */
121 struct ccl_program *font_encoder;
122 };
123
124 /* A value which may appear in the member encoding of struch font_info
125 indicating that a font itself doesn't tell which encoding to be
126 used. */
127 #define FONT_ENCODING_NOT_DECIDED 255
128
129 #define FONT_NOT_OPENED -1
130 #define FONT_NOT_FOUND -2
131
132 struct fontset_info
133 {
134 /* Name of the fontset. */
135 char *name;
136
137 /* Size of the fontset. This is the same as the size of ASCII font
138 of this fontset. */
139 int size;
140
141 /* Height of the tallest font in the fontset. */
142 int height;
143
144 /* Table of font name for each character set. */
145 char *fontname[MAX_CHARSET + 1];
146
147 /* Table of index numbers of fonts indexed by charset. If a font is
148 not yet loaded, the value is -1 (FONT_NOT_OPENED). If font
149 loading is failed, the value is -2 (FONT_NOT_FOUND). */
150 int font_indexes[MAX_CHARSET + 1];
151 };
152
153 /* This data type is used for the fontset_data field of struct frame. */
154
155 struct fontset_data
156 {
157 /* A table of pointers to all the fontsets. */
158 struct fontset_info **fontset_table;
159
160 /* The current capacity of fontset_table. */
161 int fontset_table_size;
162
163 /* The number of fontsets actually stored in fontset_table.
164 fontset_table[n] is used and valid iff 0 <= n < n_fontsets.
165 0 <= n_fontsets <= fontset_table_size. */
166 int n_fontsets;
167 };
168
169 /* Forward declaration for prototypes. */
170 struct frame;
171
172 /* The following six are window system dependent functions.
173 Initialization routine of each window system should set appropriate
174 functions to these variables. For instance, in case of X window,
175 x_term_init does this. */
176
177 /* Return a pointer to struct font_info of font FONT_IDX of frame F. */
178 extern struct font_info *(*get_font_info_func) P_ ((struct frame *f,
179 int font_idx));
180
181 /* Return a list of font names which matches PATTERN. See the document of
182 `x-list-fonts' for more detail. */
183 extern Lisp_Object (*list_fonts_func) P_ ((Lisp_Object pattern,
184 Lisp_Object face,
185 Lisp_Object frame,
186 Lisp_Object width));
187
188 /* Load a font named NAME for frame F and return a pointer to the
189 information of the loaded font. If loading is failed, return -1. */
190 extern struct font_info *(*load_font_func) P_ ((struct frame *f,
191 char *name, int));
192
193 /* Return a pointer to struct font_info of a font named NAME for frame F.
194 If no such font is loaded, return NULL. */
195 extern struct font_info *(*query_font_func) P_ ((struct frame *f, char *name));
196
197 /* Additional function for setting fontset or changing fontset
198 contents of frame F. This function may change the coordinate of
199 the frame. */
200 extern void (*set_frame_fontset_func) P_ ((struct frame *f, Lisp_Object arg,
201 Lisp_Object oldval));
202
203 /* To find a CCL program, fs_load_font calls this function.
204 The argument is a pointer to the struct font_info.
205 This function set the memer `encoder' of the structure. */
206 extern void (*find_ccl_program_func) P_ ((struct font_info *));
207
208 /* Check if any window system is used now. */
209 extern void (*check_window_system_func) P_ ((void));
210
211 extern struct fontset_data *alloc_fontset_data P_ ((void));
212 extern void free_fontset_data P_ ((struct fontset_data *));
213 extern struct font_info *fs_load_font P_ ((struct frame *, struct font_info *,
214 int, char *, int));
215 extern int fs_query_fontset P_ ((struct frame *, char *));
216 extern int fs_register_fontset P_ ((struct frame *, Lisp_Object));
217 EXFUN (Fquery_fontset, 2);
218 extern Lisp_Object list_fontsets P_ ((struct frame *, Lisp_Object, int));
219 extern Lisp_Object Vglobal_fontset_alist;
220
221 extern Lisp_Object Qfontset;
222 extern Lisp_Object Vuse_default_ascent;
223 extern Lisp_Object Vignore_relative_composition;
224 extern Lisp_Object Valternate_fontname_alist;
225 extern Lisp_Object Vhighlight_wrong_size_font;
226 extern Lisp_Object Vclip_large_size_font;
227
228 extern int font_idx_temp;
229
230 /* Load a font named FONTNAME for displaying CHARSET on frame F.
231 All fonts for frame F is stored in a table pointed by FONT_TABLE.
232 Return a pointer to the struct font_info of the loaded font.
233 If loading fails, return 0;
234 If FONTNAME is NULL, the name is taken from the information of FONTSET.
235 If FONTSET is given, try to load a font whose size matches that of
236 FONTSET, and, the font index is stored in the table for FONTSET. */
237
238 #define FS_LOAD_FONT(f, font_table, charset, fontname, fontset) \
239 (fontset >= 0 && fontset < FRAME_FONTSET_DATA (f)->n_fontsets \
240 && (font_idx_temp = (FRAME_FONTSET_DATA (f) \
241 ->fontset_table[fontset]->font_indexes[charset]), \
242 font_idx_temp >= 0) \
243 ? font_table + font_idx_temp \
244 : fs_load_font (f, font_table, charset, fontname, fontset))
245
246 #endif /* _FONTSET_H */