(mh-secure-message): Follow error conventions.
[bpt/emacs.git] / man / frames.texi
1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 86, 87, 93, 94, 95, 97, 99, 2000, 2001, 2004
3 @c Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Frames, International, Windows, Top
6 @chapter Frames and X Windows
7 @cindex frames
8
9 When using the X Window System, you can create multiple windows at the
10 X level in a single Emacs session. Each X window that belongs to Emacs
11 displays a @dfn{frame} which can contain one or several Emacs windows.
12 A frame initially contains a single general-purpose Emacs window which
13 you can subdivide vertically or horizontally into smaller windows. A
14 frame normally contains its own echo area and minibuffer, but you can
15 make frames that don't have these---they use the echo area and
16 minibuffer of another frame.
17
18 Editing you do in one frame also affects the other frames. For
19 instance, if you put text in the kill ring in one frame, you can yank it
20 in another frame. If you exit Emacs through @kbd{C-x C-c} in one frame,
21 it terminates all the frames. To delete just one frame, use @kbd{C-x 5
22 0} (that is zero, not @kbd{o}).
23
24 To avoid confusion, we reserve the word ``window'' for the
25 subdivisions that Emacs implements, and never use it to refer to a
26 frame.
27
28 Emacs compiled for MS-DOS emulates some aspects of the window system
29 so that you can use many of the features described in this chapter.
30 @xref{MS-DOS Mouse}, for more information.
31
32 @menu
33 * Mouse Commands:: Moving, cutting, and pasting, with the mouse.
34 * Secondary Selection:: Cutting without altering point and mark.
35 * Clipboard:: Using the clipboard for selections.
36 * Mouse References:: Using the mouse to select an item from a list.
37 * Menu Mouse Clicks:: Mouse clicks that bring up menus.
38 * Mode Line Mouse:: Mouse clicks on the mode line.
39 * Creating Frames:: Creating additional Emacs frames with various contents.
40 * Frame Commands:: Iconifying, deleting, and switching frames.
41 * Speedbar:: How to make and use a speedbar frame.
42 * Multiple Displays:: How one Emacs job can talk to several displays.
43 * Special Buffer Frames:: You can make certain buffers have their own frames.
44 * Frame Parameters:: Changing the colors and other modes of frames.
45 * Scroll Bars:: How to enable and disable scroll bars; how to use them.
46 * Wheeled Mice:: Using mouse wheels for scrolling.
47 * Drag and Drop:: Using drag and drop to open files and insert text.
48 * Menu Bars:: Enabling and disabling the menu bar.
49 * Tool Bars:: Enabling and disabling the tool bar.
50 * Dialog Boxes:: Controlling use of dialog boxes.
51 * Tooltips:: Displaying information at the current mouse position.
52 * Mouse Avoidance:: Moving the mouse pointer out of the way.
53 * Non-Window Terminals:: Multiple frames on terminals that show only one.
54 * XTerm Mouse:: Using the mouse in an XTerm terminal emulator.
55 @end menu
56
57 @node Mouse Commands
58 @section Mouse Commands for Editing
59 @cindex mouse buttons (what they do)
60
61 The mouse commands for selecting and copying a region are mostly
62 compatible with the @code{xterm} program. You can use the same mouse
63 commands for copying between Emacs and other window-based programs.
64 Most of these commands also work in Emacs when you run it under an
65 @code{xterm} terminal.
66
67 @kindex DELETE @r{(and mouse selection)}
68 If you select a region with any of these mouse commands, and then
69 immediately afterward type the @key{DELETE} function key, it deletes the
70 region that you selected. The @key{BACKSPACE} function key and the
71 @acronym{ASCII} character @key{DEL} do not do this; if you type any other key
72 in between the mouse command and @key{DELETE}, it does not do this.
73
74 @findex mouse-set-region
75 @findex mouse-set-point
76 @findex mouse-yank-at-click
77 @findex mouse-save-then-click
78 @kindex Mouse-1
79 @kindex Mouse-2
80 @kindex Mouse-3
81 @table @kbd
82 @item Mouse-1
83 Move point to where you click (@code{mouse-set-point}).
84 This is normally the left button.
85
86 @vindex x-mouse-click-focus-ignore-position
87 Normally, Emacs does not distinguish between ordinary mouse clicks and
88 clicks that select a frame. When you click on a frame to select it,
89 that also changes the selected window and cursor position according to
90 the mouse click position. On the X window system, you can change this
91 behavior by setting the variable
92 @code{x-mouse-click-focus-ignore-position} to @code{t}. Then the
93 first click selects the frame, but does not affect the selected window
94 or cursor position. If you click again in the same place, since that
95 click will be in the selected frame, it will change the window or
96 cursor position.
97
98 @item Drag-Mouse-1
99 Set the region to the text you select by dragging, and copy it to the
100 kill ring (@code{mouse-set-region}). You can specify both ends of the
101 region with this single command.
102
103 @vindex mouse-scroll-min-lines
104 If you move the mouse off the top or bottom of the window while
105 dragging, the window scrolls at a steady rate until you move the mouse
106 back into the window. This way, you can select regions that don't fit
107 entirely on the screen. The number of lines scrolled per step depends
108 on how far away from the window edge the mouse has gone; the variable
109 @code{mouse-scroll-min-lines} specifies a minimum step size.
110
111 @vindex mouse-drag-copy-region
112 If the variable @code{mouse-drag-copy-region} is @code{nil}, this
113 mouse command does not copy the selected region into the kill ring.
114
115 @item Mouse-2
116 Yank the last killed text, where you click (@code{mouse-yank-at-click}).
117 This is normally the middle button.
118
119 @item Mouse-3
120 This command, @code{mouse-save-then-kill}, has several functions
121 depending on where you click and the status of the region.
122
123 The most basic case is when you click @kbd{Mouse-1} in one place and
124 then @kbd{Mouse-3} in another. This selects the text between those two
125 positions as the region. It also copies the new region to the kill
126 ring, so that you can copy it to someplace else.
127
128 If you click @kbd{Mouse-1} in the text, scroll with the scroll bar, and
129 then click @kbd{Mouse-3}, it remembers where point was before scrolling
130 (where you put it with @kbd{Mouse-1}), and uses that position as the
131 other end of the region. This is so that you can select a region that
132 doesn't fit entirely on the screen.
133
134 More generally, if you do not have a highlighted region, @kbd{Mouse-3}
135 selects the text between point and the click position as the region. It
136 does this by setting the mark where point was, and moving point to where
137 you click.
138
139 If you have a highlighted region, or if the region was set just before
140 by dragging button 1, @kbd{Mouse-3} adjusts the nearer end of the region
141 by moving it to where you click. The adjusted region's text also
142 replaces the old region's text in the kill ring.
143
144 If you originally specified the region using a double or triple
145 @kbd{Mouse-1}, so that the region is defined to consist of entire words
146 or lines, then adjusting the region with @kbd{Mouse-3} also proceeds by
147 entire words or lines.
148
149 If you use @kbd{Mouse-3} a second time consecutively, at the same place,
150 that kills the region already selected.
151
152 @item Double-Mouse-1
153 This key sets the region around the word which you click on. If you
154 click on a character with ``symbol'' syntax (such as underscore, in C
155 mode), it sets the region around the symbol surrounding that character.
156
157 If you click on a character with open-parenthesis or close-parenthesis
158 syntax, it sets the region around the parenthetical grouping
159 which that character starts or ends. If you click on a character with
160 string-delimiter syntax (such as a singlequote or doublequote in C), it
161 sets the region around the string constant (using heuristics to figure
162 out whether that character is the beginning or the end of it).
163
164 @item Double-Drag-Mouse-1
165 This key selects a region made up of the words you drag across.
166
167 @item Triple-Mouse-1
168 This key sets the region around the line you click on.
169
170 @item Triple-Drag-Mouse-1
171 This key selects a region made up of the lines you drag across.
172 @end table
173
174 The simplest way to kill text with the mouse is to press @kbd{Mouse-1}
175 at one end, then press @kbd{Mouse-3} twice at the other end.
176 @xref{Killing}. To copy the text into the kill ring without deleting it
177 from the buffer, press @kbd{Mouse-3} just once---or just drag across the
178 text with @kbd{Mouse-1}. Then you can copy it elsewhere by yanking it.
179
180 @vindex mouse-yank-at-point
181 To yank the killed or copied text somewhere else, move the mouse there
182 and press @kbd{Mouse-2}. @xref{Yanking}. However, if
183 @code{mouse-yank-at-point} is non-@code{nil}, @kbd{Mouse-2} yanks at
184 point. Then it does not matter where you click, or even which of the
185 frame's windows you click on. The default value is @code{nil}. This
186 variable also affects yanking the secondary selection.
187
188 @cindex cutting and X
189 @cindex pasting and X
190 @cindex X cutting and pasting
191 To copy text to another X window, kill it or save it in the kill ring.
192 Under X, this also sets the @dfn{primary selection}. Then use the
193 ``paste'' or ``yank'' command of the program operating the other window
194 to insert the text from the selection.
195
196 To copy text from another X window, use the ``cut'' or ``copy''
197 command of the program operating the other window, to select the text
198 you want. Then yank it in Emacs with @kbd{C-y} or @kbd{Mouse-2}.
199
200 The standard coding system for X selections is
201 @code{compound-text-with-extensions}. To specify another coding
202 system for X selections, use @kbd{C-x @key{RET} x} or @kbd{C-x
203 @key{RET} X}. @xref{Specify Coding}.
204
205 @cindex primary selection
206 @cindex cut buffer
207 @cindex selection, primary
208 @vindex x-cut-buffer-max
209 When Emacs puts text into the kill ring, or rotates text to the front
210 of the kill ring, it sets the @dfn{primary selection} in the X server.
211 This is how other X clients can access the text. Emacs also stores the
212 text in the cut buffer, but only if the text is short enough
213 (the value of @code{x-cut-buffer-max} specifies the maximum number of
214 characters); putting long strings in the cut buffer can be slow.
215
216 The commands to yank the first entry in the kill ring actually check
217 first for a primary selection in another program; after that, they check
218 for text in the cut buffer. If neither of those sources provides text
219 to yank, the kill ring contents are used.
220
221 @node Secondary Selection
222 @section Secondary Selection
223 @cindex secondary selection
224
225 The @dfn{secondary selection} is another way of selecting text using
226 X. It does not use point or the mark, so you can use it to kill text
227 without setting point or the mark.
228
229 @table @kbd
230 @findex mouse-set-secondary
231 @kindex M-Drag-Mouse-1
232 @item M-Drag-Mouse-1
233 Set the secondary selection, with one end at the place where you press
234 down the button, and the other end at the place where you release it
235 (@code{mouse-set-secondary}). The highlighting appears and changes as
236 you drag. You can control the appearance of the highlighting by
237 customizing the @code{secondary-selection} face (@pxref{Face
238 Customization}).
239
240 If you move the mouse off the top or bottom of the window while
241 dragging, the window scrolls at a steady rate until you move the mouse
242 back into the window. This way, you can mark regions that don't fit
243 entirely on the screen.
244
245 This way of setting the secondary selection does not alter the kill ring.
246
247 @findex mouse-start-secondary
248 @kindex M-Mouse-1
249 @item M-Mouse-1
250 Set one endpoint for the @dfn{secondary selection}
251 (@code{mouse-start-secondary}).
252
253 @findex mouse-secondary-save-then-kill
254 @kindex M-Mouse-3
255 @item M-Mouse-3
256 Make a secondary selection, using the place specified with @kbd{M-Mouse-1}
257 as the other end (@code{mouse-secondary-save-then-kill}). This also
258 puts the selected text in the kill ring. A second click at the same
259 place kills the secondary selection just made.
260
261 @findex mouse-yank-secondary
262 @kindex M-Mouse-2
263 @item M-Mouse-2
264 Insert the secondary selection where you click
265 (@code{mouse-yank-secondary}). This places point at the end of the
266 yanked text.
267 @end table
268
269 Double or triple clicking of @kbd{M-Mouse-1} operates on words and
270 lines, much like @kbd{Mouse-1}.
271
272 If @code{mouse-yank-at-point} is non-@code{nil}, @kbd{M-Mouse-2}
273 yanks at point. Then it does not matter precisely where you click; all
274 that matters is which window you click on. @xref{Mouse Commands}.
275
276 @node Clipboard
277 @section Using the Clipboard
278 @cindex X clipboard
279 @cindex clipboard
280 @vindex x-select-enable-clipboard
281 @findex menu-bar-enable-clipboard
282 @cindex OpenWindows
283 @cindex Gnome
284
285 Apart from the primary and secondary selection types, X supports a
286 @dfn{clipboard} selection type which is used by some applications,
287 particularly under OpenWindows and Gnome.
288
289 The command @kbd{M-x menu-bar-enable-clipboard} makes the @code{Cut},
290 @code{Paste} and @code{Copy} menu items, as well as the keys of the same
291 names, all use the clipboard.
292
293 You can customize the variable @code{x-select-enable-clipboard} to make
294 the Emacs yank functions consult the clipboard before the primary
295 selection, and to make the kill functions to store in the clipboard as
296 well as the primary selection. Otherwise they do not access the
297 clipboard at all. Using the clipboard is the default on MS-Windows,
298 unlike most systems.
299
300 @node Mouse References
301 @section Following References with the Mouse
302 @kindex Mouse-1 @r{(selection)}
303 @kindex Mouse-2 @r{(selection)}
304
305 Some read-only Emacs buffers include references you can follow, or
306 commands you can activate. These include names of files, of buffers,
307 of possible completions, of matches for a pattern, as well as the
308 buttons in Help buffers and customization buffers. You can follow the
309 reference or activate the command by moving point to it and typing
310 @key{RET}. You can also do this with the mouse, using either
311 @kbd{Mouse-1} or @kbd{Mouse-2}.
312
313 Since yanking text into a read-only buffer is not allowed, these
314 buffers generally define @kbd{Mouse-2} to follow a reference or
315 activate a command. For example, if you click @kbd{Mouse-2} on a file
316 name in a Dired buffer, you visit that file. If you click
317 @kbd{Mouse-2} on an error message in the @samp{*Compilation*} buffer,
318 you go to the source code for that error message. If you click
319 @kbd{Mouse-2} on a completion in the @samp{*Completions*} buffer, you
320 choose that completion.
321
322 However, most applications use @kbd{Mouse-1} to do this sort of
323 thing, so Emacs implements this too. If you click @kbd{Mouse-1}
324 quickly on a reference or button, it follows or activates. If you
325 click slowly, it moves point as usual. Dragging, meaning moving the
326 mouse while it is held down, also has its usual behavior of setting
327 the region.
328
329 @vindex mouse-1-click-in-non-selected-windows
330 Normally, the @kbd{Mouse-1} click behavior is performed on links in
331 any window. The variable @code{mouse-1-click-in-non-selected-windows}
332 controls whether @kbd{Mouse-1} has this behavior even in non-selected
333 windows, or only in the selected window.
334
335 @vindex mouse-highlight
336 You can usually tell when @kbd{Mouse-1} and @kbd{Mouse-2} have this
337 special sort of meaning because the sensitive text highlights when you
338 move the mouse over it. The variable @code{mouse-highlight} controls
339 whether to do this highlighting always (even when such text appears
340 where the mouse already is), never, or only immediately after you move
341 the mouse.
342
343 @vindex mouse-1-click-follows-link
344 In Emacs versions before 22, only @kbd{Mouse-2} follows links and
345 @kbd{Mouse-1} always sets points. If you prefer this behavior, set
346 the variable @code{mouse-1-click-follows-link} to @code{nil}. This
347 variable also lets you choose various other alternatives for following
348 links with the mouse. Type @kbd{C-h v mouse-1-click-follows-link @key{RET}}
349 for more details.
350
351 @node Menu Mouse Clicks
352 @section Mouse Clicks for Menus
353
354 Mouse clicks modified with the @key{CTRL} and @key{SHIFT} keys
355 bring up menus.
356
357 @table @kbd
358 @item C-Mouse-1
359 @kindex C-Mouse-1
360 This menu is for selecting a buffer.
361
362 The MSB (``mouse select buffer'') global minor mode makes this
363 menu smarter and more customizable. @xref{Buffer Menus}.
364
365 @item C-Mouse-2
366 @kindex C-Mouse-2
367 This menu is for specifying faces and other text properties
368 for editing formatted text. @xref{Formatted Text}.
369
370 @item C-Mouse-3
371 @kindex C-Mouse-3
372 This menu is mode-specific. For most modes if Menu-bar mode is on,
373 this menu has the same items as all the mode-specific menu-bar menus
374 put together. Some modes may specify a different menu for this
375 button.@footnote{Some systems use @kbd{Mouse-3} for a mode-specific
376 menu. We took a survey of users, and found they preferred to keep
377 @kbd{Mouse-3} for selecting and killing regions. Hence the decision
378 to use @kbd{C-Mouse-3} for this menu. To use @kbd{Mouse-3} instead,
379 do @code{(global-set-key [mouse-3] 'mouse-popup-menubar-stuff)}.} If
380 Menu-bar mode is off, this menu contains all the items which would be
381 present in the menu bar---not just the mode-specific ones---so that
382 you can access them without having to display the menu bar.
383
384 @item S-Mouse-1
385 This menu is for specifying the frame's principal font.
386 @end table
387
388 @node Mode Line Mouse
389 @section Mode Line Mouse Commands
390 @cindex mode line, mouse
391 @cindex mouse on mode line
392
393 You can use mouse clicks on window mode lines to select and manipulate
394 windows.
395
396 Some areas of the mode line, such as the buffer name and the major
397 mode name, have their own special mouse bindings. These areas are
398 highlighted when you hold the mouse over them, and information about
399 the special bindings will be displayed (@pxref{Tooltips}).
400
401 You can also click on areas of the mode line that do not have
402 special mouse bindings of their own. This has the following effects:
403
404 @table @kbd
405 @item Mouse-1
406 @kindex Mouse-1 @r{(mode line)}
407 @kbd{Mouse-1} on a mode line selects the window it belongs to. By
408 dragging @kbd{Mouse-1} on the mode line, you can move it, thus
409 changing the height of the windows above and below.
410
411 @item Mouse-2
412 @kindex Mouse-2 @r{(mode line)}
413 @kbd{Mouse-2} on a mode line expands that window to fill its frame.
414
415 @item Mouse-3
416 @kindex Mouse-3 @r{(mode line)}
417 @kbd{Mouse-3} on a mode line deletes the window it belongs to. If the
418 frame has only one window, it buries the current buffer instead, and
419 switches to another buffer.
420
421 @item C-Mouse-2
422 @kindex C-mouse-2 @r{(mode line)}
423 @kbd{C-Mouse-2} on a mode line splits the window above
424 horizontally, above the place in the mode line where you click.
425 @end table
426
427 @kindex C-Mouse-2 @r{(scroll bar)}
428 @kbd{C-Mouse-2} on a scroll bar splits the corresponding window
429 vertically. @xref{Split Window}.
430
431 @node Creating Frames
432 @section Creating Frames
433 @cindex creating frames
434
435 @kindex C-x 5
436 The prefix key @kbd{C-x 5} is analogous to @kbd{C-x 4}, with parallel
437 subcommands. The difference is that @kbd{C-x 5} commands create a new
438 frame rather than just a new window in the selected frame (@pxref{Pop
439 Up Window}). If an existing visible or iconified frame already displays
440 the requested material, these commands use the existing frame, after
441 raising or deiconifying as necessary.
442
443 The various @kbd{C-x 5} commands differ in how they find or create the
444 buffer to select:
445
446 @table @kbd
447 @item C-x 5 2
448 @kindex C-x 5 2
449 @findex make-frame-command
450 Create a new frame (@code{make-frame-command}).
451 @item C-x 5 b @var{bufname} @key{RET}
452 Select buffer @var{bufname} in another frame. This runs
453 @code{switch-to-buffer-other-frame}.
454 @item C-x 5 f @var{filename} @key{RET}
455 Visit file @var{filename} and select its buffer in another frame. This
456 runs @code{find-file-other-frame}. @xref{Visiting}.
457 @item C-x 5 d @var{directory} @key{RET}
458 Select a Dired buffer for directory @var{directory} in another frame.
459 This runs @code{dired-other-frame}. @xref{Dired}.
460 @item C-x 5 m
461 Start composing a mail message in another frame. This runs
462 @code{mail-other-frame}. It is the other-frame variant of @kbd{C-x m}.
463 @xref{Sending Mail}.
464 @item C-x 5 .
465 Find a tag in the current tag table in another frame. This runs
466 @code{find-tag-other-frame}, the multiple-frame variant of @kbd{M-.}.
467 @xref{Tags}.
468 @item C-x 5 r @var{filename} @key{RET}
469 @kindex C-x 5 r
470 @findex find-file-read-only-other-frame
471 Visit file @var{filename} read-only, and select its buffer in another
472 frame. This runs @code{find-file-read-only-other-frame}.
473 @xref{Visiting}.
474 @end table
475
476 @cindex default-frame-alist
477 @cindex initial-frame-alist
478 You can control the appearance of new frames you create by setting the
479 frame parameters in @code{default-frame-alist}. You can use the
480 variable @code{initial-frame-alist} to specify parameters that affect
481 only the initial frame. @xref{Initial Parameters,,, elisp, The Emacs
482 Lisp Reference Manual}, for more information.
483
484 @cindex font (default)
485 The easiest way to specify the principal font for all your Emacs
486 frames is with an X resource (@pxref{Font X}), but you can also do it by
487 modifying @code{default-frame-alist} to specify the @code{font}
488 parameter, as shown here:
489
490 @example
491 (add-to-list 'default-frame-alist '(font . "10x20"))
492 @end example
493
494 @noindent
495 Here's a similar example for specifying a foreground color:
496
497 @example
498 (add-to-list 'default-frame-alist '(background-color . "blue"))
499 @end example
500
501
502 @node Frame Commands
503 @section Frame Commands
504
505 The following commands let you create, delete and operate on frames:
506
507 @table @kbd
508 @item C-z
509 @kindex C-z @r{(X windows)}
510 @findex iconify-or-deiconify-frame
511 Iconify the selected Emacs frame (@code{iconify-or-deiconify-frame}).
512 The normal meaning of @kbd{C-z}, to suspend Emacs, is not useful under a
513 window system, so it has a different binding in that case.
514
515 If you type this command on an Emacs frame's icon, it deiconifies the frame.
516
517 @item C-x 5 0
518 @kindex C-x 5 0
519 @findex delete-frame
520 Delete the selected frame (@code{delete-frame}). This is not allowed if
521 there is only one frame.
522
523 @item C-x 5 o
524 @kindex C-x 5 o
525 @findex other-frame
526 Select another frame, raise it, and warp the mouse to it so that it
527 stays selected. If you repeat this command, it cycles through all the
528 frames on your terminal.
529
530 @item C-x 5 1
531 @kindex C-x 5 1
532 @findex delete-other-frames
533 Delete all frames except the selected one.
534 @end table
535
536 @vindex focus-follows-mouse
537 To make the command @kbd{C-x 5 o} work properly, you must tell Emacs
538 how the system (or the window manager) generally handles
539 focus-switching between windows. There are two possibilities: either
540 simply moving the mouse onto a window selects it (gives it focus), or
541 you have to click on it in a suitable way to do so. Unfortunately
542 there is no way Emacs can find out automatically which way the system
543 handles this, so you have to explicitly say, by setting the variable
544 @code{focus-follows-mouse}. If just moving the mouse onto a window
545 selects it, that variable should be @code{t}; if a click is necessary,
546 the variable should be @code{nil}.
547
548 @node Speedbar
549 @section Making and Using a Speedbar Frame
550 @cindex speedbar
551
552 An Emacs frame can have a @dfn{speedbar}, which is a vertical window
553 that serves as a scrollable menu of files you could visit and tags
554 within those files. To create a speedbar, type @kbd{M-x speedbar}; this
555 creates a speedbar window for the selected frame. From then on, you can
556 click on a file name in the speedbar to visit that file in the
557 corresponding Emacs frame, or click on a tag name to jump to that tag in
558 the Emacs frame.
559
560 Initially the speedbar lists the immediate contents of the current
561 directory, one file per line. Each line also has a box, @samp{[+]} or
562 @samp{<+>}, that you can click on with @kbd{Mouse-2} to ``open up'' the
563 contents of that item. If the line names a directory, opening it adds
564 the contents of that directory to the speedbar display, underneath the
565 directory's own line. If the line lists an ordinary file, opening it up
566 adds a list of the tags in that file to the speedbar display. When a
567 file is opened up, the @samp{[+]} changes to @samp{[-]}; you can click
568 on that box to ``close up'' that file (hide its contents).
569
570 Some major modes, including Rmail mode, Info, and GUD, have
571 specialized ways of putting useful items into the speedbar for you to
572 select. For example, in Rmail mode, the speedbar shows a list of Rmail
573 files, and lets you move the current message to another Rmail file by
574 clicking on its @samp{<M>} box.
575
576 A speedbar belongs to one Emacs frame, and always operates on that
577 frame. If you use multiple frames, you can make a speedbar for some or
578 all of the frames; type @kbd{M-x speedbar} in any given frame to make a
579 speedbar for it.
580
581 @node Multiple Displays
582 @section Multiple Displays
583 @cindex multiple displays
584
585 A single Emacs can talk to more than one X display. Initially, Emacs
586 uses just one display---the one specified with the @env{DISPLAY}
587 environment variable or with the @samp{--display} option (@pxref{Initial
588 Options}). To connect to another display, use the command
589 @code{make-frame-on-display}:
590
591 @findex make-frame-on-display
592 @table @kbd
593 @item M-x make-frame-on-display @key{RET} @var{display} @key{RET}
594 Create a new frame on display @var{display}.
595 @end table
596
597 A single X server can handle more than one screen. When you open
598 frames on two screens belonging to one server, Emacs knows they share a
599 single keyboard, and it treats all the commands arriving from these
600 screens as a single stream of input.
601
602 When you open frames on different X servers, Emacs makes a separate
603 input stream for each server. This way, two users can type
604 simultaneously on the two displays, and Emacs will not garble their
605 input. Each server also has its own selected frame. The commands you
606 enter with a particular X server apply to that server's selected frame.
607
608 Despite these features, people using the same Emacs job from different
609 displays can still interfere with each other if they are not careful.
610 For example, if any one types @kbd{C-x C-c}, that exits the Emacs job
611 for all of them!
612
613 @node Special Buffer Frames
614 @section Special Buffer Frames
615
616 @vindex special-display-buffer-names
617 You can make certain chosen buffers, for which Emacs normally creates
618 a second window when you have just one window, appear in special frames
619 of their own. To do this, set the variable
620 @code{special-display-buffer-names} to a list of buffer names; any
621 buffer whose name is in that list automatically gets a special frame,
622 when an Emacs command wants to display it ``in another window.''
623
624 For example, if you set the variable this way,
625
626 @example
627 (setq special-display-buffer-names
628 '("*Completions*" "*grep*" "*tex-shell*"))
629 @end example
630
631 @noindent
632 then completion lists, @code{grep} output and the @TeX{} mode shell
633 buffer get individual frames of their own. These frames, and the
634 windows in them, are never automatically split or reused for any other
635 buffers. They continue to show the buffers they were created for,
636 unless you alter them by hand. Killing the special buffer deletes its
637 frame automatically.
638
639 @vindex special-display-regexps
640 More generally, you can set @code{special-display-regexps} to a list
641 of regular expressions; then a buffer gets its own frame if its name
642 matches any of those regular expressions. (Once again, this applies only
643 to buffers that normally get displayed for you in a separate window.)
644
645 @vindex special-display-frame-alist
646 The variable @code{special-display-frame-alist} specifies the frame
647 parameters for these frames. It has a default value, so you don't need
648 to set it.
649
650 For those who know Lisp, an element of
651 @code{special-display-buffer-names} or @code{special-display-regexps}
652 can also be a list. Then the first element is the buffer name or
653 regular expression; the rest of the list specifies how to create the
654 frame. It can be an association list specifying frame parameter
655 values; these values take precedence over parameter values specified
656 in @code{special-display-frame-alist}. If you specify the symbol
657 @code{same-window} as a ``frame parameter'' in this list, with a
658 non-@code{nil} value, that means to use the selected window if
659 possible. If you use the symbol @code{same-frame} as a ``frame
660 parameter'' in this list, with a non-@code{nil} value, that means to
661 use the selected frame if possible.
662
663 Alternatively, the value can have this form:
664
665 @example
666 (@var{function} @var{args}...)
667 @end example
668
669 @noindent
670 where @var{function} is a symbol. Then the frame is constructed by
671 calling @var{function}; its first argument is the buffer, and its
672 remaining arguments are @var{args}.
673
674 An analogous feature lets you specify buffers which should be
675 displayed in the selected window. @xref{Force Same Window}. The
676 same-window feature takes precedence over the special-frame feature;
677 therefore, if you add a buffer name to
678 @code{special-display-buffer-names} and it has no effect, check to see
679 whether that feature is also in use for the same buffer name.
680
681 @node Frame Parameters
682 @section Setting Frame Parameters
683 @cindex Auto-Raise mode
684 @cindex Auto-Lower mode
685
686 This section describes commands for altering the display style and
687 window management behavior of the selected frame.
688
689 @findex set-foreground-color
690 @findex set-background-color
691 @findex set-cursor-color
692 @findex set-mouse-color
693 @findex set-border-color
694 @findex auto-raise-mode
695 @findex auto-lower-mode
696 @cindex colors
697 @table @kbd
698 @item M-x set-foreground-color @key{RET} @var{color} @key{RET}
699 Specify color @var{color} for the foreground of the selected frame.
700 (This also changes the foreground color of the default face.) You can
701 specify @var{color} either by its symbolic name or by its RGB
702 numerical specification@footnote{
703 See the X Window System documentation for more details. On a typical
704 GNU or Unix system, the command @kbd{man 7 X} or @kbd{man -s 7 X} will
705 display the X manual page that explains how to specify colors.}.
706
707 @item M-x set-background-color @key{RET} @var{color} @key{RET}
708 Specify color @var{color} for the background of the selected frame.
709 (This also changes the background color of the default face.)
710
711 @item M-x set-cursor-color @key{RET} @var{color} @key{RET}
712 Specify color @var{color} for the cursor of the selected frame.
713
714 @item M-x set-mouse-color @key{RET} @var{color} @key{RET}
715 Specify color @var{color} for the mouse cursor when it is over the
716 selected frame.
717
718 @item M-x set-border-color @key{RET} @var{color} @key{RET}
719 Specify color @var{color} for the border of the selected frame.
720
721 @item M-x list-colors-display
722 Display the defined color names and show what the colors look like.
723 This command is somewhat slow. @xref{Colors, list-colors-display,
724 Display available colors}.
725
726 @item M-x auto-raise-mode
727 Toggle whether or not the selected frame should auto-raise. Auto-raise
728 means that every time you move the mouse onto the frame, it raises the
729 frame.
730
731 Note that this auto-raise feature is implemented by Emacs itself. Some
732 window managers also implement auto-raise. If you enable auto-raise for
733 Emacs frames in your X window manager, it should work, but it is beyond
734 Emacs's control and therefore @code{auto-raise-mode} has no effect on
735 it.
736
737 @item M-x auto-lower-mode
738 Toggle whether or not the selected frame should auto-lower.
739 Auto-lower means that every time you move the mouse off the frame,
740 the frame moves to the bottom of the stack of X windows.
741
742 The command @code{auto-lower-mode} has no effect on auto-lower
743 implemented by the X window manager. To control that, you must use
744 the appropriate window manager features.
745
746 @findex set-frame-font
747 @item M-x set-frame-font @key{RET} @var{font} @key{RET}
748 @cindex font (principal)
749 Specify font @var{font} as the principal font for the selected frame.
750 The principal font controls several face attributes of the
751 @code{default} face (@pxref{Faces}). For example, if the principal font
752 has a height of 12 pt, all text will be drawn in 12 pt fonts, unless you
753 use another face that specifies a different height. @xref{Font X}, for
754 ways to list the available fonts on your system.
755
756 @kindex S-Mouse-1
757 You can also set a frame's principal font through a pop-up menu.
758 Press @kbd{S-Mouse-1} to activate this menu.
759 @end table
760
761 In Emacs versions that use an X toolkit, the color-setting and
762 font-setting functions don't affect menus and the menu bar, since they
763 are displayed by their own widget classes. To change the appearance of
764 the menus and menu bar, you must use X resources (@pxref{Resources}).
765 @xref{Colors}, regarding colors. @xref{Font X}, regarding choice of
766 font.
767
768 Colors, fonts, and other attributes of the frame's display can also
769 be customized by setting frame parameters in the variable
770 @code{default-frame-alist} (@pxref{Creating Frames}). For a detailed
771 description of frame parameters and customization, see @ref{Frame
772 Parameters,,, elisp, The Emacs Lisp Reference Manual}.
773
774 @node Scroll Bars
775 @section Scroll Bars
776 @cindex Scroll Bar mode
777 @cindex mode, Scroll Bar
778
779 When using X, Emacs normally makes a @dfn{scroll bar} at the left of
780 each Emacs window.@footnote{Placing it at the left is usually more
781 useful with overlapping frames with text starting at the left margin.}
782 The scroll bar runs the height of the window, and shows a moving
783 rectangular inner box which represents the portion of the buffer
784 currently displayed. The entire height of the scroll bar represents the
785 entire length of the buffer.
786
787 You can use @kbd{Mouse-2} (normally, the middle button) in the scroll
788 bar to move or drag the inner box up and down. If you move it to the
789 top of the scroll bar, you see the top of the buffer. If you move it to
790 the bottom of the scroll bar, you see the bottom of the buffer.
791
792 The left and right buttons in the scroll bar scroll by controlled
793 increments. @kbd{Mouse-1} (normally, the left button) moves the line at
794 the level where you click up to the top of the window. @kbd{Mouse-3}
795 (normally, the right button) moves the line at the top of the window
796 down to the level where you click. By clicking repeatedly in the same
797 place, you can scroll by the same distance over and over.
798
799 You can also click @kbd{C-Mouse-2} in the scroll bar to split a
800 window vertically. The split occurs on the line where you click.
801
802 @findex scroll-bar-mode
803 @vindex scroll-bar-mode
804 You can enable or disable Scroll Bar mode with the command @kbd{M-x
805 scroll-bar-mode}. With no argument, it toggles the use of scroll bars.
806 With an argument, it turns use of scroll bars on if and only if the
807 argument is positive. This command applies to all frames, including
808 frames yet to be created. Customize the variable @code{scroll-bar-mode}
809 to control the use of scroll bars at startup. You can use it to specify
810 that they are placed at the right of windows if you prefer that. You
811 have to set this variable through the @samp{Customize} interface
812 (@pxref{Easy Customization}). Otherwise, it will not work properly.
813 You can use the X resource @samp{verticalScrollBars} to control the
814 initial setting of Scroll Bar mode similarly. @xref{Resources}.
815
816 @findex toggle-scroll-bar
817 To enable or disable scroll bars for just the selected frame, use the
818 command @kbd{M-x toggle-scroll-bar}.
819
820 @vindex scroll-bar-width
821 @cindex width of the scroll bar
822 You can control the scroll bar width by changing the value of the
823 @code{scroll-bar-width} frame parameter.
824
825 @node Wheeled Mice
826 @section Scrolling With ``Wheeled'' Mice
827
828 @cindex mouse wheel
829 @cindex wheel, mouse
830 @findex mouse-wheel-mode
831 @cindex Mouse Wheel minor mode
832 @cindex mode, Mouse Wheel
833 Some mice have a ``wheel'' instead of a third button. You can
834 usually click the wheel to act as either @kbd{Mouse-2} or
835 @kbd{Mouse-3}, depending on the setup. You can also use the wheel to
836 scroll windows instead of using the scroll bar or keyboard commands.
837 Mouse wheel support only works if the system generates appropriate
838 events; whenever possible, it is turned on by default. To toggle this
839 feature, use @kbd{M-x mouse-wheel-mode}.
840
841 @vindex mouse-wheel-follow-mouse
842 @vindex mouse-wheel-scroll-amount
843 @vindex mouse-wheel-progressive-speed
844 The variables @code{mouse-wheel-follow-mouse} and
845 @code{mouse-wheel-scroll-amount} determine where and by how much
846 buffers are scrolled. The variable
847 @code{mouse-wheel-progressive-speed} determines whether the the scroll
848 speed is linked to how fast you move the wheel.
849
850 @node Drag and Drop
851 @section Drag and Drop
852 @cindex drag and drop
853
854 Emacs supports @dfn{drag and drop} using the mouse. For instance,
855 dropping text onto an Emacs frame inserts the text where it is dropped.
856 Dropping a file onto an Emacs frame visits that file. As a special
857 case, dropping the file on a Dired buffer moves or copies the file
858 (according to the conventions of the application it came from) into the
859 directory displayed in that buffer.
860
861 @vindex x-dnd-open-file-other-window
862 Dropping a file normally visits it in the window you drop it on. If
863 you prefer to visit the file in a new window in such cases, customize
864 the variable @code{x-dnd-open-file-other-window}.
865
866 @ignore
867 @c ??? To Lisp manual
868 @vindex x-dnd-test-function
869 @vindex x-dnd-known-types
870 When a user drags something from another application over Emacs, that other
871 application expects Emacs to tell it if Emacs can handle the data that is
872 dragged. The variable @code{x-dnd-test-function} is used by Emacs to determine
873 what to reply. The default value is @code{x-dnd-default-test-function}
874 which accepts drops if the type of the data to be dropped is present in
875 @code{x-dnd-known-types}. You can customize @code{x-dnd-test-function} and/or
876 @code{x-dnd-known-types} if you want Emacs to accept or reject drops based
877 on some other criteria.
878
879 @vindex x-dnd-types-alist
880 If you want to change the way Emacs handles drop of different types
881 or add a new type, customize @code{x-dnd-types-alist}. This requires
882 detailed knowledge of what types other applications use for drag and
883 drop.
884
885 @vindex x-dnd-protocol-alist
886 When an URL is dropped on Emacs it may be a file, but it may also be
887 another URL type (ftp, http, etc.). Emacs first checks
888 @code{x-dnd-protocol-alist} to determine what to do with the URL. If
889 there is no match there and if @code{browse-url-browser-function} is
890 an alist, Emacs looks for a match there. If no match is found the
891 text for the URL is inserted. If you want to alter Emacs behavior,
892 you can customize these variables.
893 @end ignore
894
895 The drag and drop protocols XDND, Motif and the
896 old KDE 1.x protocol are currently supported.
897
898 @node Menu Bars
899 @section Menu Bars
900 @cindex Menu Bar mode
901 @cindex mode, Menu Bar
902
903 You can turn display of menu bars on or off with @kbd{M-x
904 menu-bar-mode} or by customizing the variable @code{menu-bar-mode}.
905 With no argument, this command toggles Menu Bar mode, a
906 minor mode. With an argument, the command turns Menu Bar mode on if the
907 argument is positive, off if the argument is not positive. You can use
908 the X resource @samp{menuBarLines} to control the initial setting of
909 Menu Bar mode. @xref{Resources}.
910
911 @kindex C-Mouse-3 @r{(when menu bar is disabled)}
912 Expert users often turn off the menu bar, especially on text-only
913 terminals, where this makes one additional line available for text.
914 If the menu bar is off, you can still pop up a menu of its contents
915 with @kbd{C-Mouse-3} on a display which supports pop-up menus.
916 @xref{Menu Mouse Clicks}.
917
918 @xref{Menu Bar}, for information on how to invoke commands with the
919 menu bar. @xref{X Resources}, for how to customize the menu bar
920 menus.
921
922 @node Tool Bars
923 @section Tool Bars
924 @cindex Tool Bar mode
925 @cindex mode, Tool Bar
926 @cindex icons, toolbar
927
928 The @dfn{tool bar} is a line (or lines) of icons at the top of the
929 Emacs window, just below the menu bar. You can click on these icons
930 with the mouse to do various jobs.
931
932 The global tool bar contains general commands. Some major modes
933 define their own tool bars to replace it. A few ``special'' modes
934 that are not designed for ordinary editing remove some items from the
935 global tool bar.
936
937 Tool bars work only on a graphical display. The tool bar uses colored
938 XPM icons if Emacs was built with XPM support. Otherwise, the tool
939 bar uses monochrome icons (PBM or XBM format).
940
941 You can turn display of tool bars on or off with @kbd{M-x
942 tool-bar-mode}.
943
944 @node Dialog Boxes
945 @section Using Dialog Boxes
946 @cindex dialog boxes
947
948 @vindex use-dialog-box
949 A dialog box is a special kind of menu for asking you a yes-or-no
950 question or some other special question. Many Emacs commands use a
951 dialog box to ask a yes-or-no question, if you used the mouse to
952 invoke the command to begin with.
953
954 You can customize the variable @code{use-dialog-box} to suppress the
955 use of dialog boxes. This also controls whether to use file selection
956 windows (but those are not supported on all platforms).
957
958 @vindex use-file-dialog
959 A file selection window is a special kind of dialog box for asking for
960 file names.
961
962 You can customize the variable @code{use-file-dialog} to suppress the
963 use of file selection windows even if you still want other kinds
964 of dialogs. This variable has no effect if you have suppressed all dialog
965 boxes with the variable @code{use-dialog-box}.
966
967 @vindex x-use-old-gtk-file-dialog
968 For Gtk+ version 2.4 and 2.6, you can make Emacs use the old file dialog
969 by setting the variable @code{x-use-old-gtk-file-dialog} to a non-@code{nil}
970 value. If Emacs is built with a Gtk+ version that has only one file dialog,
971 the setting of this variable has no effect.
972
973 @node Tooltips
974 @section Tooltips
975 @cindex tooltips
976
977 @dfn{Tooltips} are small windows that display text information at the
978 current mouse position. They activate when there is a pause in mouse
979 movement. There are two types of tooltip: help tooltips and GUD
980 tooltips.
981
982 @dfn{Help tooltips} typically display over text---including the mode
983 line---but may be also available for many other parts of the Emacs
984 frame such as the tool bar and menu items.
985
986 @findex tooltip-mode
987 You can toggle help tooltips (Tooltip mode) with the command
988 @kbd{M-x tooltip-mode}. When Tooltip mode is disabled, the help text
989 is displayed in the echo area instead.
990
991 @dfn{GUD tooltips} show values of variables. They are useful when
992 you are debugging a program. @xref{Debugger Operation}.
993
994 @vindex tooltip-delay
995 The variables @code{tooltip-delay} specifies how long Emacs should
996 wait before displaying a tooltip. For additional customization
997 options for displaying tooltips, use @kbd{M-x customize-group
998 @key{RET} tooltip @key{RET}}. @xref{X Resources}, for information on
999 customizing the windows that display tooltips.
1000
1001 @node Mouse Avoidance
1002 @section Mouse Avoidance
1003 @cindex avoiding mouse in the way of your typing
1004 @cindex mouse avoidance
1005
1006 @vindex mouse-avoidance-mode
1007 Mouse Avoidance mode keeps the window system mouse pointer away from
1008 point, to avoid obscuring text. Whenever it moves the mouse, it also
1009 raises the frame. To use Mouse Avoidance mode, customize the variable
1010 @code{mouse-avoidance-mode}. You can set this to various values to
1011 move the mouse in several ways:
1012
1013 @table @code
1014 @item banish
1015 Move the mouse to the upper-right corner on any key-press;
1016 @item exile
1017 Move the mouse to the corner only if the cursor gets too close,
1018 and allow it to return once the cursor is out of the way;
1019 @item jump
1020 If the cursor gets too close to the mouse, displace the mouse
1021 a random distance & direction;
1022 @item animate
1023 As @code{jump}, but shows steps along the way for illusion of motion;
1024 @item cat-and-mouse
1025 The same as @code{animate};
1026 @item proteus
1027 As @code{animate}, but changes the shape of the mouse pointer too.
1028 @end table
1029
1030 @findex mouse-avoidance-mode
1031 You can also use the command @kbd{M-x mouse-avoidance-mode} to enable
1032 the mode.
1033
1034 @node Non-Window Terminals
1035 @section Non-Window Terminals
1036 @cindex non-window terminals
1037 @cindex single-frame terminals
1038
1039 If your terminal does not have a window system that Emacs supports,
1040 then it can display only one Emacs frame at a time. However, you can
1041 still create multiple Emacs frames, and switch between them. Switching
1042 frames on these terminals is much like switching between different
1043 window configurations.
1044
1045 Use @kbd{C-x 5 2} to create a new frame and switch to it; use @kbd{C-x
1046 5 o} to cycle through the existing frames; use @kbd{C-x 5 0} to delete
1047 the current frame.
1048
1049 Each frame has a number to distinguish it. If your terminal can
1050 display only one frame at a time, the selected frame's number @var{n}
1051 appears near the beginning of the mode line, in the form
1052 @samp{F@var{n}}.
1053
1054 @findex set-frame-name
1055 @findex select-frame-by-name
1056 @samp{F@var{n}} is actually the frame's name. You can also specify a
1057 different name if you wish, and you can select a frame by its name. Use
1058 the command @kbd{M-x set-frame-name @key{RET} @var{name} @key{RET}} to
1059 specify a new name for the selected frame, and use @kbd{M-x
1060 select-frame-by-name @key{RET} @var{name} @key{RET}} to select a frame
1061 according to its name. The name you specify appears in the mode line
1062 when the frame is selected.
1063
1064 @node XTerm Mouse
1065 @section Using a Mouse in Terminal Emulators
1066 @cindex xterm, mouse support
1067 @cindex terminal emulators, mouse support
1068
1069 Some terminal emulators under X support mouse clicks in the terminal
1070 window. In a terminal emulator which is compatible with @code{xterm},
1071 you can use @kbd{M-x xterm-mouse-mode} to give Emacs control over
1072 simple use of the mouse---basically, only non-modified single clicks
1073 are supported. The normal @code{xterm} mouse functionality for such
1074 clicks is still available by holding down the @kbd{SHIFT} key when you
1075 press the mouse button.
1076
1077 Xterm Mouse mode is a global minor mode (@pxref{Minor Modes}).
1078 Repeating the command turns the mode off again.
1079
1080 @ignore
1081 arch-tag: 7dcf3a31-a43b-45d4-a900-445b10d77e49
1082 @end ignore