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[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
221
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
226
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "intervals.h"
243 #include "coding.h"
244 #include "process.h"
245 #include "region-cache.h"
246 #include "font.h"
247 #include "fontset.h"
248 #include "blockinput.h"
249
250 #ifdef HAVE_X_WINDOWS
251 #include "xterm.h"
252 #endif
253 #ifdef WINDOWSNT
254 #include "w32term.h"
255 #endif
256 #ifdef HAVE_NS
257 #include "nsterm.h"
258 #endif
259 #ifdef USE_GTK
260 #include "gtkutil.h"
261 #endif
262
263 #include "font.h"
264
265 #ifndef FRAME_X_OUTPUT
266 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
267 #endif
268
269 #define INFINITY 10000000
270
271 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
272 || defined(HAVE_NS) || defined (USE_GTK)
273 extern void set_frame_menubar P_ ((struct frame *f, int, int));
274 extern int pending_menu_activation;
275 #endif
276
277 extern int interrupt_input;
278 extern int command_loop_level;
279
280 extern Lisp_Object do_mouse_tracking;
281
282 extern int minibuffer_auto_raise;
283 extern Lisp_Object Vminibuffer_list;
284
285 extern Lisp_Object Qface;
286 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
287
288 extern Lisp_Object Voverriding_local_map;
289 extern Lisp_Object Voverriding_local_map_menu_flag;
290 extern Lisp_Object Qmenu_item;
291 extern Lisp_Object Qwhen;
292 extern Lisp_Object Qhelp_echo;
293 extern Lisp_Object Qbefore_string, Qafter_string;
294
295 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
296 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
297 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
298 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
299 Lisp_Object Qinhibit_point_motion_hooks;
300 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
301 Lisp_Object Qfontified;
302 Lisp_Object Qgrow_only;
303 Lisp_Object Qinhibit_eval_during_redisplay;
304 Lisp_Object Qbuffer_position, Qposition, Qobject;
305 Lisp_Object Qright_to_left, Qleft_to_right;
306
307 /* Cursor shapes */
308 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
309
310 /* Pointer shapes */
311 Lisp_Object Qarrow, Qhand, Qtext;
312
313 Lisp_Object Qrisky_local_variable;
314
315 /* Holds the list (error). */
316 Lisp_Object list_of_error;
317
318 /* Functions called to fontify regions of text. */
319
320 Lisp_Object Vfontification_functions;
321 Lisp_Object Qfontification_functions;
322
323 /* Non-nil means automatically select any window when the mouse
324 cursor moves into it. */
325 Lisp_Object Vmouse_autoselect_window;
326
327 Lisp_Object Vwrap_prefix, Qwrap_prefix;
328 Lisp_Object Vline_prefix, Qline_prefix;
329
330 /* Non-zero means draw tool bar buttons raised when the mouse moves
331 over them. */
332
333 int auto_raise_tool_bar_buttons_p;
334
335 /* Non-zero means to reposition window if cursor line is only partially visible. */
336
337 int make_cursor_line_fully_visible_p;
338
339 /* Margin below tool bar in pixels. 0 or nil means no margin.
340 If value is `internal-border-width' or `border-width',
341 the corresponding frame parameter is used. */
342
343 Lisp_Object Vtool_bar_border;
344
345 /* Margin around tool bar buttons in pixels. */
346
347 Lisp_Object Vtool_bar_button_margin;
348
349 /* Thickness of shadow to draw around tool bar buttons. */
350
351 EMACS_INT tool_bar_button_relief;
352
353 /* Non-nil means automatically resize tool-bars so that all tool-bar
354 items are visible, and no blank lines remain.
355
356 If value is `grow-only', only make tool-bar bigger. */
357
358 Lisp_Object Vauto_resize_tool_bars;
359
360 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
361
362 Lisp_Object Vtool_bar_style;
363
364 /* Maximum number of characters a label can have to be shown. */
365
366 EMACS_INT tool_bar_max_label_size;
367
368 /* Non-zero means draw block and hollow cursor as wide as the glyph
369 under it. For example, if a block cursor is over a tab, it will be
370 drawn as wide as that tab on the display. */
371
372 int x_stretch_cursor_p;
373
374 /* Non-nil means don't actually do any redisplay. */
375
376 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
377
378 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
379
380 int inhibit_eval_during_redisplay;
381
382 /* Names of text properties relevant for redisplay. */
383
384 Lisp_Object Qdisplay;
385 extern Lisp_Object Qface, Qinvisible, Qwidth;
386
387 /* Symbols used in text property values. */
388
389 Lisp_Object Vdisplay_pixels_per_inch;
390 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
391 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
392 Lisp_Object Qslice;
393 Lisp_Object Qcenter;
394 Lisp_Object Qmargin, Qpointer;
395 Lisp_Object Qline_height;
396 extern Lisp_Object Qheight;
397 extern Lisp_Object QCwidth, QCheight, QCascent;
398 extern Lisp_Object Qscroll_bar;
399 extern Lisp_Object Qcursor;
400
401 /* Non-nil means highlight trailing whitespace. */
402
403 Lisp_Object Vshow_trailing_whitespace;
404
405 /* Non-nil means escape non-break space and hyphens. */
406
407 Lisp_Object Vnobreak_char_display;
408
409 #ifdef HAVE_WINDOW_SYSTEM
410 extern Lisp_Object Voverflow_newline_into_fringe;
411
412 /* Test if overflow newline into fringe. Called with iterator IT
413 at or past right window margin, and with IT->current_x set. */
414
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
416 (!NILP (Voverflow_newline_into_fringe) \
417 && FRAME_WINDOW_P ((IT)->f) \
418 && ((IT)->bidi_it.paragraph_dir == R2L \
419 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
420 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
421 && (IT)->current_x == (IT)->last_visible_x \
422 && (IT)->line_wrap != WORD_WRAP)
423
424 #else /* !HAVE_WINDOW_SYSTEM */
425 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
426 #endif /* HAVE_WINDOW_SYSTEM */
427
428 /* Test if the display element loaded in IT is a space or tab
429 character. This is used to determine word wrapping. */
430
431 #define IT_DISPLAYING_WHITESPACE(it) \
432 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
433
434 /* Non-nil means show the text cursor in void text areas
435 i.e. in blank areas after eol and eob. This used to be
436 the default in 21.3. */
437
438 Lisp_Object Vvoid_text_area_pointer;
439
440 /* Name of the face used to highlight trailing whitespace. */
441
442 Lisp_Object Qtrailing_whitespace;
443
444 /* Name and number of the face used to highlight escape glyphs. */
445
446 Lisp_Object Qescape_glyph;
447
448 /* Name and number of the face used to highlight non-breaking spaces. */
449
450 Lisp_Object Qnobreak_space;
451
452 /* The symbol `image' which is the car of the lists used to represent
453 images in Lisp. Also a tool bar style. */
454
455 Lisp_Object Qimage;
456
457 /* The image map types. */
458 Lisp_Object QCmap, QCpointer;
459 Lisp_Object Qrect, Qcircle, Qpoly;
460
461 /* Tool bar styles */
462 Lisp_Object Qtext, Qboth, Qboth_horiz;
463
464 /* Non-zero means print newline to stdout before next mini-buffer
465 message. */
466
467 int noninteractive_need_newline;
468
469 /* Non-zero means print newline to message log before next message. */
470
471 static int message_log_need_newline;
472
473 /* Three markers that message_dolog uses.
474 It could allocate them itself, but that causes trouble
475 in handling memory-full errors. */
476 static Lisp_Object message_dolog_marker1;
477 static Lisp_Object message_dolog_marker2;
478 static Lisp_Object message_dolog_marker3;
479 \f
480 /* The buffer position of the first character appearing entirely or
481 partially on the line of the selected window which contains the
482 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
483 redisplay optimization in redisplay_internal. */
484
485 static struct text_pos this_line_start_pos;
486
487 /* Number of characters past the end of the line above, including the
488 terminating newline. */
489
490 static struct text_pos this_line_end_pos;
491
492 /* The vertical positions and the height of this line. */
493
494 static int this_line_vpos;
495 static int this_line_y;
496 static int this_line_pixel_height;
497
498 /* X position at which this display line starts. Usually zero;
499 negative if first character is partially visible. */
500
501 static int this_line_start_x;
502
503 /* Buffer that this_line_.* variables are referring to. */
504
505 static struct buffer *this_line_buffer;
506
507 /* Nonzero means truncate lines in all windows less wide than the
508 frame. */
509
510 Lisp_Object Vtruncate_partial_width_windows;
511
512 /* A flag to control how to display unibyte 8-bit character. */
513
514 int unibyte_display_via_language_environment;
515
516 /* Nonzero means we have more than one non-mini-buffer-only frame.
517 Not guaranteed to be accurate except while parsing
518 frame-title-format. */
519
520 int multiple_frames;
521
522 Lisp_Object Vglobal_mode_string;
523
524
525 /* List of variables (symbols) which hold markers for overlay arrows.
526 The symbols on this list are examined during redisplay to determine
527 where to display overlay arrows. */
528
529 Lisp_Object Voverlay_arrow_variable_list;
530
531 /* Marker for where to display an arrow on top of the buffer text. */
532
533 Lisp_Object Voverlay_arrow_position;
534
535 /* String to display for the arrow. Only used on terminal frames. */
536
537 Lisp_Object Voverlay_arrow_string;
538
539 /* Values of those variables at last redisplay are stored as
540 properties on `overlay-arrow-position' symbol. However, if
541 Voverlay_arrow_position is a marker, last-arrow-position is its
542 numerical position. */
543
544 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
545
546 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
547 properties on a symbol in overlay-arrow-variable-list. */
548
549 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
550
551 /* Like mode-line-format, but for the title bar on a visible frame. */
552
553 Lisp_Object Vframe_title_format;
554
555 /* Like mode-line-format, but for the title bar on an iconified frame. */
556
557 Lisp_Object Vicon_title_format;
558
559 /* List of functions to call when a window's size changes. These
560 functions get one arg, a frame on which one or more windows' sizes
561 have changed. */
562
563 static Lisp_Object Vwindow_size_change_functions;
564
565 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
566
567 /* Nonzero if an overlay arrow has been displayed in this window. */
568
569 static int overlay_arrow_seen;
570
571 /* Nonzero means highlight the region even in nonselected windows. */
572
573 int highlight_nonselected_windows;
574
575 /* If cursor motion alone moves point off frame, try scrolling this
576 many lines up or down if that will bring it back. */
577
578 static EMACS_INT scroll_step;
579
580 /* Nonzero means scroll just far enough to bring point back on the
581 screen, when appropriate. */
582
583 static EMACS_INT scroll_conservatively;
584
585 /* Recenter the window whenever point gets within this many lines of
586 the top or bottom of the window. This value is translated into a
587 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
588 that there is really a fixed pixel height scroll margin. */
589
590 EMACS_INT scroll_margin;
591
592 /* Number of windows showing the buffer of the selected window (or
593 another buffer with the same base buffer). keyboard.c refers to
594 this. */
595
596 int buffer_shared;
597
598 /* Vector containing glyphs for an ellipsis `...'. */
599
600 static Lisp_Object default_invis_vector[3];
601
602 /* Zero means display the mode-line/header-line/menu-bar in the default face
603 (this slightly odd definition is for compatibility with previous versions
604 of emacs), non-zero means display them using their respective faces.
605
606 This variable is deprecated. */
607
608 int mode_line_inverse_video;
609
610 /* Prompt to display in front of the mini-buffer contents. */
611
612 Lisp_Object minibuf_prompt;
613
614 /* Width of current mini-buffer prompt. Only set after display_line
615 of the line that contains the prompt. */
616
617 int minibuf_prompt_width;
618
619 /* This is the window where the echo area message was displayed. It
620 is always a mini-buffer window, but it may not be the same window
621 currently active as a mini-buffer. */
622
623 Lisp_Object echo_area_window;
624
625 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
626 pushes the current message and the value of
627 message_enable_multibyte on the stack, the function restore_message
628 pops the stack and displays MESSAGE again. */
629
630 Lisp_Object Vmessage_stack;
631
632 /* Nonzero means multibyte characters were enabled when the echo area
633 message was specified. */
634
635 int message_enable_multibyte;
636
637 /* Nonzero if we should redraw the mode lines on the next redisplay. */
638
639 int update_mode_lines;
640
641 /* Nonzero if window sizes or contents have changed since last
642 redisplay that finished. */
643
644 int windows_or_buffers_changed;
645
646 /* Nonzero means a frame's cursor type has been changed. */
647
648 int cursor_type_changed;
649
650 /* Nonzero after display_mode_line if %l was used and it displayed a
651 line number. */
652
653 int line_number_displayed;
654
655 /* Maximum buffer size for which to display line numbers. */
656
657 Lisp_Object Vline_number_display_limit;
658
659 /* Line width to consider when repositioning for line number display. */
660
661 static EMACS_INT line_number_display_limit_width;
662
663 /* Number of lines to keep in the message log buffer. t means
664 infinite. nil means don't log at all. */
665
666 Lisp_Object Vmessage_log_max;
667
668 /* The name of the *Messages* buffer, a string. */
669
670 static Lisp_Object Vmessages_buffer_name;
671
672 /* Current, index 0, and last displayed echo area message. Either
673 buffers from echo_buffers, or nil to indicate no message. */
674
675 Lisp_Object echo_area_buffer[2];
676
677 /* The buffers referenced from echo_area_buffer. */
678
679 static Lisp_Object echo_buffer[2];
680
681 /* A vector saved used in with_area_buffer to reduce consing. */
682
683 static Lisp_Object Vwith_echo_area_save_vector;
684
685 /* Non-zero means display_echo_area should display the last echo area
686 message again. Set by redisplay_preserve_echo_area. */
687
688 static int display_last_displayed_message_p;
689
690 /* Nonzero if echo area is being used by print; zero if being used by
691 message. */
692
693 int message_buf_print;
694
695 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
696
697 Lisp_Object Qinhibit_menubar_update;
698 int inhibit_menubar_update;
699
700 /* When evaluating expressions from menu bar items (enable conditions,
701 for instance), this is the frame they are being processed for. */
702
703 Lisp_Object Vmenu_updating_frame;
704
705 /* Maximum height for resizing mini-windows. Either a float
706 specifying a fraction of the available height, or an integer
707 specifying a number of lines. */
708
709 Lisp_Object Vmax_mini_window_height;
710
711 /* Non-zero means messages should be displayed with truncated
712 lines instead of being continued. */
713
714 int message_truncate_lines;
715 Lisp_Object Qmessage_truncate_lines;
716
717 /* Set to 1 in clear_message to make redisplay_internal aware
718 of an emptied echo area. */
719
720 static int message_cleared_p;
721
722 /* How to blink the default frame cursor off. */
723 Lisp_Object Vblink_cursor_alist;
724
725 /* A scratch glyph row with contents used for generating truncation
726 glyphs. Also used in direct_output_for_insert. */
727
728 #define MAX_SCRATCH_GLYPHS 100
729 struct glyph_row scratch_glyph_row;
730 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
731
732 /* Ascent and height of the last line processed by move_it_to. */
733
734 static int last_max_ascent, last_height;
735
736 /* Non-zero if there's a help-echo in the echo area. */
737
738 int help_echo_showing_p;
739
740 /* If >= 0, computed, exact values of mode-line and header-line height
741 to use in the macros CURRENT_MODE_LINE_HEIGHT and
742 CURRENT_HEADER_LINE_HEIGHT. */
743
744 int current_mode_line_height, current_header_line_height;
745
746 /* The maximum distance to look ahead for text properties. Values
747 that are too small let us call compute_char_face and similar
748 functions too often which is expensive. Values that are too large
749 let us call compute_char_face and alike too often because we
750 might not be interested in text properties that far away. */
751
752 #define TEXT_PROP_DISTANCE_LIMIT 100
753
754 #if GLYPH_DEBUG
755
756 /* Variables to turn off display optimizations from Lisp. */
757
758 int inhibit_try_window_id, inhibit_try_window_reusing;
759 int inhibit_try_cursor_movement;
760
761 /* Non-zero means print traces of redisplay if compiled with
762 GLYPH_DEBUG != 0. */
763
764 int trace_redisplay_p;
765
766 #endif /* GLYPH_DEBUG */
767
768 #ifdef DEBUG_TRACE_MOVE
769 /* Non-zero means trace with TRACE_MOVE to stderr. */
770 int trace_move;
771
772 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
773 #else
774 #define TRACE_MOVE(x) (void) 0
775 #endif
776
777 /* Non-zero means automatically scroll windows horizontally to make
778 point visible. */
779
780 int automatic_hscrolling_p;
781 Lisp_Object Qauto_hscroll_mode;
782
783 /* How close to the margin can point get before the window is scrolled
784 horizontally. */
785 EMACS_INT hscroll_margin;
786
787 /* How much to scroll horizontally when point is inside the above margin. */
788 Lisp_Object Vhscroll_step;
789
790 /* The variable `resize-mini-windows'. If nil, don't resize
791 mini-windows. If t, always resize them to fit the text they
792 display. If `grow-only', let mini-windows grow only until they
793 become empty. */
794
795 Lisp_Object Vresize_mini_windows;
796
797 /* Buffer being redisplayed -- for redisplay_window_error. */
798
799 struct buffer *displayed_buffer;
800
801 /* Space between overline and text. */
802
803 EMACS_INT overline_margin;
804
805 /* Require underline to be at least this many screen pixels below baseline
806 This to avoid underline "merging" with the base of letters at small
807 font sizes, particularly when x_use_underline_position_properties is on. */
808
809 EMACS_INT underline_minimum_offset;
810
811 /* Value returned from text property handlers (see below). */
812
813 enum prop_handled
814 {
815 HANDLED_NORMALLY,
816 HANDLED_RECOMPUTE_PROPS,
817 HANDLED_OVERLAY_STRING_CONSUMED,
818 HANDLED_RETURN
819 };
820
821 /* A description of text properties that redisplay is interested
822 in. */
823
824 struct props
825 {
826 /* The name of the property. */
827 Lisp_Object *name;
828
829 /* A unique index for the property. */
830 enum prop_idx idx;
831
832 /* A handler function called to set up iterator IT from the property
833 at IT's current position. Value is used to steer handle_stop. */
834 enum prop_handled (*handler) P_ ((struct it *it));
835 };
836
837 static enum prop_handled handle_face_prop P_ ((struct it *));
838 static enum prop_handled handle_invisible_prop P_ ((struct it *));
839 static enum prop_handled handle_display_prop P_ ((struct it *));
840 static enum prop_handled handle_composition_prop P_ ((struct it *));
841 static enum prop_handled handle_overlay_change P_ ((struct it *));
842 static enum prop_handled handle_fontified_prop P_ ((struct it *));
843
844 /* Properties handled by iterators. */
845
846 static struct props it_props[] =
847 {
848 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
849 /* Handle `face' before `display' because some sub-properties of
850 `display' need to know the face. */
851 {&Qface, FACE_PROP_IDX, handle_face_prop},
852 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
853 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
854 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
855 {NULL, 0, NULL}
856 };
857
858 /* Value is the position described by X. If X is a marker, value is
859 the marker_position of X. Otherwise, value is X. */
860
861 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
862
863 /* Enumeration returned by some move_it_.* functions internally. */
864
865 enum move_it_result
866 {
867 /* Not used. Undefined value. */
868 MOVE_UNDEFINED,
869
870 /* Move ended at the requested buffer position or ZV. */
871 MOVE_POS_MATCH_OR_ZV,
872
873 /* Move ended at the requested X pixel position. */
874 MOVE_X_REACHED,
875
876 /* Move within a line ended at the end of a line that must be
877 continued. */
878 MOVE_LINE_CONTINUED,
879
880 /* Move within a line ended at the end of a line that would
881 be displayed truncated. */
882 MOVE_LINE_TRUNCATED,
883
884 /* Move within a line ended at a line end. */
885 MOVE_NEWLINE_OR_CR
886 };
887
888 /* This counter is used to clear the face cache every once in a while
889 in redisplay_internal. It is incremented for each redisplay.
890 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
891 cleared. */
892
893 #define CLEAR_FACE_CACHE_COUNT 500
894 static int clear_face_cache_count;
895
896 /* Similarly for the image cache. */
897
898 #ifdef HAVE_WINDOW_SYSTEM
899 #define CLEAR_IMAGE_CACHE_COUNT 101
900 static int clear_image_cache_count;
901 #endif
902
903 /* Non-zero while redisplay_internal is in progress. */
904
905 int redisplaying_p;
906
907 /* Non-zero means don't free realized faces. Bound while freeing
908 realized faces is dangerous because glyph matrices might still
909 reference them. */
910
911 int inhibit_free_realized_faces;
912 Lisp_Object Qinhibit_free_realized_faces;
913
914 /* If a string, XTread_socket generates an event to display that string.
915 (The display is done in read_char.) */
916
917 Lisp_Object help_echo_string;
918 Lisp_Object help_echo_window;
919 Lisp_Object help_echo_object;
920 int help_echo_pos;
921
922 /* Temporary variable for XTread_socket. */
923
924 Lisp_Object previous_help_echo_string;
925
926 /* Null glyph slice */
927
928 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
929
930 /* Platform-independent portion of hourglass implementation. */
931
932 /* Non-zero means we're allowed to display a hourglass pointer. */
933 int display_hourglass_p;
934
935 /* Non-zero means an hourglass cursor is currently shown. */
936 int hourglass_shown_p;
937
938 /* If non-null, an asynchronous timer that, when it expires, displays
939 an hourglass cursor on all frames. */
940 struct atimer *hourglass_atimer;
941
942 /* Number of seconds to wait before displaying an hourglass cursor. */
943 Lisp_Object Vhourglass_delay;
944
945 /* Default number of seconds to wait before displaying an hourglass
946 cursor. */
947 #define DEFAULT_HOURGLASS_DELAY 1
948
949 \f
950 /* Function prototypes. */
951
952 static void setup_for_ellipsis P_ ((struct it *, int));
953 static void mark_window_display_accurate_1 P_ ((struct window *, int));
954 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
955 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
956 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
957 static int redisplay_mode_lines P_ ((Lisp_Object, int));
958 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
959
960 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
961
962 static void handle_line_prefix P_ ((struct it *));
963
964 static void pint2str P_ ((char *, int, int));
965 static void pint2hrstr P_ ((char *, int, int));
966 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
967 struct text_pos));
968 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
969 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
970 static void store_mode_line_noprop_char P_ ((char));
971 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
972 static void x_consider_frame_title P_ ((Lisp_Object));
973 static void handle_stop P_ ((struct it *));
974 static void handle_stop_backwards P_ ((struct it *, EMACS_INT));
975 static int tool_bar_lines_needed P_ ((struct frame *, int *));
976 static int single_display_spec_intangible_p P_ ((Lisp_Object));
977 static void ensure_echo_area_buffers P_ ((void));
978 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
979 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
980 static int with_echo_area_buffer P_ ((struct window *, int,
981 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
982 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
983 static void clear_garbaged_frames P_ ((void));
984 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
985 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
986 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
987 static int display_echo_area P_ ((struct window *));
988 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
989 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
990 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
991 static int string_char_and_length P_ ((const unsigned char *, int *));
992 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
993 struct text_pos));
994 static int compute_window_start_on_continuation_line P_ ((struct window *));
995 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
996 static void insert_left_trunc_glyphs P_ ((struct it *));
997 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
998 Lisp_Object));
999 static void extend_face_to_end_of_line P_ ((struct it *));
1000 static int append_space_for_newline P_ ((struct it *, int));
1001 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
1002 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
1003 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
1004 static int trailing_whitespace_p P_ ((int));
1005 static int message_log_check_duplicate P_ ((int, int, int, int));
1006 static void push_it P_ ((struct it *));
1007 static void pop_it P_ ((struct it *));
1008 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
1009 static void select_frame_for_redisplay P_ ((Lisp_Object));
1010 static void redisplay_internal P_ ((int));
1011 static int echo_area_display P_ ((int));
1012 static void redisplay_windows P_ ((Lisp_Object));
1013 static void redisplay_window P_ ((Lisp_Object, int));
1014 static Lisp_Object redisplay_window_error ();
1015 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
1016 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
1017 static int update_menu_bar P_ ((struct frame *, int, int));
1018 static int try_window_reusing_current_matrix P_ ((struct window *));
1019 static int try_window_id P_ ((struct window *));
1020 static int display_line P_ ((struct it *));
1021 static int display_mode_lines P_ ((struct window *));
1022 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
1023 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
1024 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
1025 static char *decode_mode_spec P_ ((struct window *, int, int, int,
1026 Lisp_Object *));
1027 static void display_menu_bar P_ ((struct window *));
1028 static int display_count_lines P_ ((int, int, int, int, int *));
1029 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
1030 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
1031 static void compute_line_metrics P_ ((struct it *));
1032 static void run_redisplay_end_trigger_hook P_ ((struct it *));
1033 static int get_overlay_strings P_ ((struct it *, int));
1034 static int get_overlay_strings_1 P_ ((struct it *, int, int));
1035 static void next_overlay_string P_ ((struct it *));
1036 static void reseat P_ ((struct it *, struct text_pos, int));
1037 static void reseat_1 P_ ((struct it *, struct text_pos, int));
1038 static void back_to_previous_visible_line_start P_ ((struct it *));
1039 void reseat_at_previous_visible_line_start P_ ((struct it *));
1040 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
1041 static int next_element_from_ellipsis P_ ((struct it *));
1042 static int next_element_from_display_vector P_ ((struct it *));
1043 static int next_element_from_string P_ ((struct it *));
1044 static int next_element_from_c_string P_ ((struct it *));
1045 static int next_element_from_buffer P_ ((struct it *));
1046 static int next_element_from_composition P_ ((struct it *));
1047 static int next_element_from_image P_ ((struct it *));
1048 static int next_element_from_stretch P_ ((struct it *));
1049 static void load_overlay_strings P_ ((struct it *, int));
1050 static int init_from_display_pos P_ ((struct it *, struct window *,
1051 struct display_pos *));
1052 static void reseat_to_string P_ ((struct it *, unsigned char *,
1053 Lisp_Object, int, int, int, int));
1054 static enum move_it_result
1055 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1056 enum move_operation_enum);
1057 void move_it_vertically_backward P_ ((struct it *, int));
1058 static void init_to_row_start P_ ((struct it *, struct window *,
1059 struct glyph_row *));
1060 static int init_to_row_end P_ ((struct it *, struct window *,
1061 struct glyph_row *));
1062 static void back_to_previous_line_start P_ ((struct it *));
1063 static int forward_to_next_line_start P_ ((struct it *, int *));
1064 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
1065 Lisp_Object, int));
1066 static struct text_pos string_pos P_ ((int, Lisp_Object));
1067 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1068 static int number_of_chars P_ ((unsigned char *, int));
1069 static void compute_stop_pos P_ ((struct it *));
1070 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1071 Lisp_Object));
1072 static int face_before_or_after_it_pos P_ ((struct it *, int));
1073 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1074 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1075 Lisp_Object, Lisp_Object,
1076 struct text_pos *, int));
1077 static int underlying_face_id P_ ((struct it *));
1078 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1079 struct window *));
1080
1081 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1082 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1083
1084 #ifdef HAVE_WINDOW_SYSTEM
1085
1086 static void update_tool_bar P_ ((struct frame *, int));
1087 static void build_desired_tool_bar_string P_ ((struct frame *f));
1088 static int redisplay_tool_bar P_ ((struct frame *));
1089 static void display_tool_bar_line P_ ((struct it *, int));
1090 static void notice_overwritten_cursor P_ ((struct window *,
1091 enum glyph_row_area,
1092 int, int, int, int));
1093 static void append_stretch_glyph P_ ((struct it *, Lisp_Object,
1094 int, int, int));
1095
1096
1097
1098 #endif /* HAVE_WINDOW_SYSTEM */
1099
1100 \f
1101 /***********************************************************************
1102 Window display dimensions
1103 ***********************************************************************/
1104
1105 /* Return the bottom boundary y-position for text lines in window W.
1106 This is the first y position at which a line cannot start.
1107 It is relative to the top of the window.
1108
1109 This is the height of W minus the height of a mode line, if any. */
1110
1111 INLINE int
1112 window_text_bottom_y (w)
1113 struct window *w;
1114 {
1115 int height = WINDOW_TOTAL_HEIGHT (w);
1116
1117 if (WINDOW_WANTS_MODELINE_P (w))
1118 height -= CURRENT_MODE_LINE_HEIGHT (w);
1119 return height;
1120 }
1121
1122 /* Return the pixel width of display area AREA of window W. AREA < 0
1123 means return the total width of W, not including fringes to
1124 the left and right of the window. */
1125
1126 INLINE int
1127 window_box_width (w, area)
1128 struct window *w;
1129 int area;
1130 {
1131 int cols = XFASTINT (w->total_cols);
1132 int pixels = 0;
1133
1134 if (!w->pseudo_window_p)
1135 {
1136 cols -= WINDOW_SCROLL_BAR_COLS (w);
1137
1138 if (area == TEXT_AREA)
1139 {
1140 if (INTEGERP (w->left_margin_cols))
1141 cols -= XFASTINT (w->left_margin_cols);
1142 if (INTEGERP (w->right_margin_cols))
1143 cols -= XFASTINT (w->right_margin_cols);
1144 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1145 }
1146 else if (area == LEFT_MARGIN_AREA)
1147 {
1148 cols = (INTEGERP (w->left_margin_cols)
1149 ? XFASTINT (w->left_margin_cols) : 0);
1150 pixels = 0;
1151 }
1152 else if (area == RIGHT_MARGIN_AREA)
1153 {
1154 cols = (INTEGERP (w->right_margin_cols)
1155 ? XFASTINT (w->right_margin_cols) : 0);
1156 pixels = 0;
1157 }
1158 }
1159
1160 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1161 }
1162
1163
1164 /* Return the pixel height of the display area of window W, not
1165 including mode lines of W, if any. */
1166
1167 INLINE int
1168 window_box_height (w)
1169 struct window *w;
1170 {
1171 struct frame *f = XFRAME (w->frame);
1172 int height = WINDOW_TOTAL_HEIGHT (w);
1173
1174 xassert (height >= 0);
1175
1176 /* Note: the code below that determines the mode-line/header-line
1177 height is essentially the same as that contained in the macro
1178 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1179 the appropriate glyph row has its `mode_line_p' flag set,
1180 and if it doesn't, uses estimate_mode_line_height instead. */
1181
1182 if (WINDOW_WANTS_MODELINE_P (w))
1183 {
1184 struct glyph_row *ml_row
1185 = (w->current_matrix && w->current_matrix->rows
1186 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1187 : 0);
1188 if (ml_row && ml_row->mode_line_p)
1189 height -= ml_row->height;
1190 else
1191 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1192 }
1193
1194 if (WINDOW_WANTS_HEADER_LINE_P (w))
1195 {
1196 struct glyph_row *hl_row
1197 = (w->current_matrix && w->current_matrix->rows
1198 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1199 : 0);
1200 if (hl_row && hl_row->mode_line_p)
1201 height -= hl_row->height;
1202 else
1203 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1204 }
1205
1206 /* With a very small font and a mode-line that's taller than
1207 default, we might end up with a negative height. */
1208 return max (0, height);
1209 }
1210
1211 /* Return the window-relative coordinate of the left edge of display
1212 area AREA of window W. AREA < 0 means return the left edge of the
1213 whole window, to the right of the left fringe of W. */
1214
1215 INLINE int
1216 window_box_left_offset (w, area)
1217 struct window *w;
1218 int area;
1219 {
1220 int x;
1221
1222 if (w->pseudo_window_p)
1223 return 0;
1224
1225 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1226
1227 if (area == TEXT_AREA)
1228 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1229 + window_box_width (w, LEFT_MARGIN_AREA));
1230 else if (area == RIGHT_MARGIN_AREA)
1231 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1232 + window_box_width (w, LEFT_MARGIN_AREA)
1233 + window_box_width (w, TEXT_AREA)
1234 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1235 ? 0
1236 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1237 else if (area == LEFT_MARGIN_AREA
1238 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1239 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1240
1241 return x;
1242 }
1243
1244
1245 /* Return the window-relative coordinate of the right edge of display
1246 area AREA of window W. AREA < 0 means return the left edge of the
1247 whole window, to the left of the right fringe of W. */
1248
1249 INLINE int
1250 window_box_right_offset (w, area)
1251 struct window *w;
1252 int area;
1253 {
1254 return window_box_left_offset (w, area) + window_box_width (w, area);
1255 }
1256
1257 /* Return the frame-relative coordinate of the left edge of display
1258 area AREA of window W. AREA < 0 means return the left edge of the
1259 whole window, to the right of the left fringe of W. */
1260
1261 INLINE int
1262 window_box_left (w, area)
1263 struct window *w;
1264 int area;
1265 {
1266 struct frame *f = XFRAME (w->frame);
1267 int x;
1268
1269 if (w->pseudo_window_p)
1270 return FRAME_INTERNAL_BORDER_WIDTH (f);
1271
1272 x = (WINDOW_LEFT_EDGE_X (w)
1273 + window_box_left_offset (w, area));
1274
1275 return x;
1276 }
1277
1278
1279 /* Return the frame-relative coordinate of the right edge of display
1280 area AREA of window W. AREA < 0 means return the left edge of the
1281 whole window, to the left of the right fringe of W. */
1282
1283 INLINE int
1284 window_box_right (w, area)
1285 struct window *w;
1286 int area;
1287 {
1288 return window_box_left (w, area) + window_box_width (w, area);
1289 }
1290
1291 /* Get the bounding box of the display area AREA of window W, without
1292 mode lines, in frame-relative coordinates. AREA < 0 means the
1293 whole window, not including the left and right fringes of
1294 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1295 coordinates of the upper-left corner of the box. Return in
1296 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1297
1298 INLINE void
1299 window_box (w, area, box_x, box_y, box_width, box_height)
1300 struct window *w;
1301 int area;
1302 int *box_x, *box_y, *box_width, *box_height;
1303 {
1304 if (box_width)
1305 *box_width = window_box_width (w, area);
1306 if (box_height)
1307 *box_height = window_box_height (w);
1308 if (box_x)
1309 *box_x = window_box_left (w, area);
1310 if (box_y)
1311 {
1312 *box_y = WINDOW_TOP_EDGE_Y (w);
1313 if (WINDOW_WANTS_HEADER_LINE_P (w))
1314 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1315 }
1316 }
1317
1318
1319 /* Get the bounding box of the display area AREA of window W, without
1320 mode lines. AREA < 0 means the whole window, not including the
1321 left and right fringe of the window. Return in *TOP_LEFT_X
1322 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1323 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1324 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1325 box. */
1326
1327 INLINE void
1328 window_box_edges (w, area, top_left_x, top_left_y,
1329 bottom_right_x, bottom_right_y)
1330 struct window *w;
1331 int area;
1332 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1333 {
1334 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1335 bottom_right_y);
1336 *bottom_right_x += *top_left_x;
1337 *bottom_right_y += *top_left_y;
1338 }
1339
1340
1341 \f
1342 /***********************************************************************
1343 Utilities
1344 ***********************************************************************/
1345
1346 /* Return the bottom y-position of the line the iterator IT is in.
1347 This can modify IT's settings. */
1348
1349 int
1350 line_bottom_y (it)
1351 struct it *it;
1352 {
1353 int line_height = it->max_ascent + it->max_descent;
1354 int line_top_y = it->current_y;
1355
1356 if (line_height == 0)
1357 {
1358 if (last_height)
1359 line_height = last_height;
1360 else if (IT_CHARPOS (*it) < ZV)
1361 {
1362 move_it_by_lines (it, 1, 1);
1363 line_height = (it->max_ascent || it->max_descent
1364 ? it->max_ascent + it->max_descent
1365 : last_height);
1366 }
1367 else
1368 {
1369 struct glyph_row *row = it->glyph_row;
1370
1371 /* Use the default character height. */
1372 it->glyph_row = NULL;
1373 it->what = IT_CHARACTER;
1374 it->c = ' ';
1375 it->len = 1;
1376 PRODUCE_GLYPHS (it);
1377 line_height = it->ascent + it->descent;
1378 it->glyph_row = row;
1379 }
1380 }
1381
1382 return line_top_y + line_height;
1383 }
1384
1385
1386 /* Return 1 if position CHARPOS is visible in window W.
1387 CHARPOS < 0 means return info about WINDOW_END position.
1388 If visible, set *X and *Y to pixel coordinates of top left corner.
1389 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1390 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1391
1392 int
1393 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1394 struct window *w;
1395 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1396 {
1397 struct it it;
1398 struct text_pos top;
1399 int visible_p = 0;
1400 struct buffer *old_buffer = NULL;
1401
1402 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1403 return visible_p;
1404
1405 if (XBUFFER (w->buffer) != current_buffer)
1406 {
1407 old_buffer = current_buffer;
1408 set_buffer_internal_1 (XBUFFER (w->buffer));
1409 }
1410
1411 SET_TEXT_POS_FROM_MARKER (top, w->start);
1412
1413 /* Compute exact mode line heights. */
1414 if (WINDOW_WANTS_MODELINE_P (w))
1415 current_mode_line_height
1416 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1417 current_buffer->mode_line_format);
1418
1419 if (WINDOW_WANTS_HEADER_LINE_P (w))
1420 current_header_line_height
1421 = display_mode_line (w, HEADER_LINE_FACE_ID,
1422 current_buffer->header_line_format);
1423
1424 start_display (&it, w, top);
1425 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1426 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1427
1428 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1429 {
1430 /* We have reached CHARPOS, or passed it. How the call to
1431 move_it_to can overshoot: (i) If CHARPOS is on invisible
1432 text, move_it_to stops at the end of the invisible text,
1433 after CHARPOS. (ii) If CHARPOS is in a display vector,
1434 move_it_to stops on its last glyph. */
1435 int top_x = it.current_x;
1436 int top_y = it.current_y;
1437 enum it_method it_method = it.method;
1438 /* Calling line_bottom_y may change it.method, it.position, etc. */
1439 int bottom_y = (last_height = 0, line_bottom_y (&it));
1440 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1441
1442 if (top_y < window_top_y)
1443 visible_p = bottom_y > window_top_y;
1444 else if (top_y < it.last_visible_y)
1445 visible_p = 1;
1446 if (visible_p)
1447 {
1448 if (it_method == GET_FROM_DISPLAY_VECTOR)
1449 {
1450 /* We stopped on the last glyph of a display vector.
1451 Try and recompute. Hack alert! */
1452 if (charpos < 2 || top.charpos >= charpos)
1453 top_x = it.glyph_row->x;
1454 else
1455 {
1456 struct it it2;
1457 start_display (&it2, w, top);
1458 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1459 get_next_display_element (&it2);
1460 PRODUCE_GLYPHS (&it2);
1461 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1462 || it2.current_x > it2.last_visible_x)
1463 top_x = it.glyph_row->x;
1464 else
1465 {
1466 top_x = it2.current_x;
1467 top_y = it2.current_y;
1468 }
1469 }
1470 }
1471
1472 *x = top_x;
1473 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1474 *rtop = max (0, window_top_y - top_y);
1475 *rbot = max (0, bottom_y - it.last_visible_y);
1476 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1477 - max (top_y, window_top_y)));
1478 *vpos = it.vpos;
1479 }
1480 }
1481 else
1482 {
1483 struct it it2;
1484
1485 it2 = it;
1486 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1487 move_it_by_lines (&it, 1, 0);
1488 if (charpos < IT_CHARPOS (it)
1489 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1490 {
1491 visible_p = 1;
1492 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1493 *x = it2.current_x;
1494 *y = it2.current_y + it2.max_ascent - it2.ascent;
1495 *rtop = max (0, -it2.current_y);
1496 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1497 - it.last_visible_y));
1498 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1499 it.last_visible_y)
1500 - max (it2.current_y,
1501 WINDOW_HEADER_LINE_HEIGHT (w))));
1502 *vpos = it2.vpos;
1503 }
1504 }
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR which is MAXLEN bytes long.
1528 Return in *LEN the length of the character. This is like
1529 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1530 we find one, we return a `?', but with the length of the invalid
1531 character. */
1532
1533 static INLINE int
1534 string_char_and_length (str, len)
1535 const unsigned char *str;
1536 int *len;
1537 {
1538 int c;
1539
1540 c = STRING_CHAR_AND_LENGTH (str, *len);
1541 if (!CHAR_VALID_P (c, 1))
1542 /* We may not change the length here because other places in Emacs
1543 don't use this function, i.e. they silently accept invalid
1544 characters. */
1545 c = '?';
1546
1547 return c;
1548 }
1549
1550
1551
1552 /* Given a position POS containing a valid character and byte position
1553 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1554
1555 static struct text_pos
1556 string_pos_nchars_ahead (pos, string, nchars)
1557 struct text_pos pos;
1558 Lisp_Object string;
1559 int nchars;
1560 {
1561 xassert (STRINGP (string) && nchars >= 0);
1562
1563 if (STRING_MULTIBYTE (string))
1564 {
1565 int rest = SBYTES (string) - BYTEPOS (pos);
1566 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1567 int len;
1568
1569 while (nchars--)
1570 {
1571 string_char_and_length (p, &len);
1572 p += len, rest -= len;
1573 xassert (rest >= 0);
1574 CHARPOS (pos) += 1;
1575 BYTEPOS (pos) += len;
1576 }
1577 }
1578 else
1579 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1580
1581 return pos;
1582 }
1583
1584
1585 /* Value is the text position, i.e. character and byte position,
1586 for character position CHARPOS in STRING. */
1587
1588 static INLINE struct text_pos
1589 string_pos (charpos, string)
1590 int charpos;
1591 Lisp_Object string;
1592 {
1593 struct text_pos pos;
1594 xassert (STRINGP (string));
1595 xassert (charpos >= 0);
1596 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1597 return pos;
1598 }
1599
1600
1601 /* Value is a text position, i.e. character and byte position, for
1602 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1603 means recognize multibyte characters. */
1604
1605 static struct text_pos
1606 c_string_pos (charpos, s, multibyte_p)
1607 int charpos;
1608 unsigned char *s;
1609 int multibyte_p;
1610 {
1611 struct text_pos pos;
1612
1613 xassert (s != NULL);
1614 xassert (charpos >= 0);
1615
1616 if (multibyte_p)
1617 {
1618 int rest = strlen (s), len;
1619
1620 SET_TEXT_POS (pos, 0, 0);
1621 while (charpos--)
1622 {
1623 string_char_and_length (s, &len);
1624 s += len, rest -= len;
1625 xassert (rest >= 0);
1626 CHARPOS (pos) += 1;
1627 BYTEPOS (pos) += len;
1628 }
1629 }
1630 else
1631 SET_TEXT_POS (pos, charpos, charpos);
1632
1633 return pos;
1634 }
1635
1636
1637 /* Value is the number of characters in C string S. MULTIBYTE_P
1638 non-zero means recognize multibyte characters. */
1639
1640 static int
1641 number_of_chars (s, multibyte_p)
1642 unsigned char *s;
1643 int multibyte_p;
1644 {
1645 int nchars;
1646
1647 if (multibyte_p)
1648 {
1649 int rest = strlen (s), len;
1650 unsigned char *p = (unsigned char *) s;
1651
1652 for (nchars = 0; rest > 0; ++nchars)
1653 {
1654 string_char_and_length (p, &len);
1655 rest -= len, p += len;
1656 }
1657 }
1658 else
1659 nchars = strlen (s);
1660
1661 return nchars;
1662 }
1663
1664
1665 /* Compute byte position NEWPOS->bytepos corresponding to
1666 NEWPOS->charpos. POS is a known position in string STRING.
1667 NEWPOS->charpos must be >= POS.charpos. */
1668
1669 static void
1670 compute_string_pos (newpos, pos, string)
1671 struct text_pos *newpos, pos;
1672 Lisp_Object string;
1673 {
1674 xassert (STRINGP (string));
1675 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1676
1677 if (STRING_MULTIBYTE (string))
1678 *newpos = string_pos_nchars_ahead (pos, string,
1679 CHARPOS (*newpos) - CHARPOS (pos));
1680 else
1681 BYTEPOS (*newpos) = CHARPOS (*newpos);
1682 }
1683
1684 /* EXPORT:
1685 Return an estimation of the pixel height of mode or header lines on
1686 frame F. FACE_ID specifies what line's height to estimate. */
1687
1688 int
1689 estimate_mode_line_height (f, face_id)
1690 struct frame *f;
1691 enum face_id face_id;
1692 {
1693 #ifdef HAVE_WINDOW_SYSTEM
1694 if (FRAME_WINDOW_P (f))
1695 {
1696 int height = FONT_HEIGHT (FRAME_FONT (f));
1697
1698 /* This function is called so early when Emacs starts that the face
1699 cache and mode line face are not yet initialized. */
1700 if (FRAME_FACE_CACHE (f))
1701 {
1702 struct face *face = FACE_FROM_ID (f, face_id);
1703 if (face)
1704 {
1705 if (face->font)
1706 height = FONT_HEIGHT (face->font);
1707 if (face->box_line_width > 0)
1708 height += 2 * face->box_line_width;
1709 }
1710 }
1711
1712 return height;
1713 }
1714 #endif
1715
1716 return 1;
1717 }
1718
1719 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1720 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1721 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1722 not force the value into range. */
1723
1724 void
1725 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1726 FRAME_PTR f;
1727 register int pix_x, pix_y;
1728 int *x, *y;
1729 NativeRectangle *bounds;
1730 int noclip;
1731 {
1732
1733 #ifdef HAVE_WINDOW_SYSTEM
1734 if (FRAME_WINDOW_P (f))
1735 {
1736 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1737 even for negative values. */
1738 if (pix_x < 0)
1739 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1740 if (pix_y < 0)
1741 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1742
1743 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1744 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1745
1746 if (bounds)
1747 STORE_NATIVE_RECT (*bounds,
1748 FRAME_COL_TO_PIXEL_X (f, pix_x),
1749 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1750 FRAME_COLUMN_WIDTH (f) - 1,
1751 FRAME_LINE_HEIGHT (f) - 1);
1752
1753 if (!noclip)
1754 {
1755 if (pix_x < 0)
1756 pix_x = 0;
1757 else if (pix_x > FRAME_TOTAL_COLS (f))
1758 pix_x = FRAME_TOTAL_COLS (f);
1759
1760 if (pix_y < 0)
1761 pix_y = 0;
1762 else if (pix_y > FRAME_LINES (f))
1763 pix_y = FRAME_LINES (f);
1764 }
1765 }
1766 #endif
1767
1768 *x = pix_x;
1769 *y = pix_y;
1770 }
1771
1772
1773 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1774 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1775 can't tell the positions because W's display is not up to date,
1776 return 0. */
1777
1778 int
1779 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1780 struct window *w;
1781 int hpos, vpos;
1782 int *frame_x, *frame_y;
1783 {
1784 #ifdef HAVE_WINDOW_SYSTEM
1785 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1786 {
1787 int success_p;
1788
1789 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1790 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1791
1792 if (display_completed)
1793 {
1794 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1795 struct glyph *glyph = row->glyphs[TEXT_AREA];
1796 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1797
1798 hpos = row->x;
1799 vpos = row->y;
1800 while (glyph < end)
1801 {
1802 hpos += glyph->pixel_width;
1803 ++glyph;
1804 }
1805
1806 /* If first glyph is partially visible, its first visible position is still 0. */
1807 if (hpos < 0)
1808 hpos = 0;
1809
1810 success_p = 1;
1811 }
1812 else
1813 {
1814 hpos = vpos = 0;
1815 success_p = 0;
1816 }
1817
1818 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1819 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1820 return success_p;
1821 }
1822 #endif
1823
1824 *frame_x = hpos;
1825 *frame_y = vpos;
1826 return 1;
1827 }
1828
1829
1830 #ifdef HAVE_WINDOW_SYSTEM
1831
1832 /* Find the glyph under window-relative coordinates X/Y in window W.
1833 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1834 strings. Return in *HPOS and *VPOS the row and column number of
1835 the glyph found. Return in *AREA the glyph area containing X.
1836 Value is a pointer to the glyph found or null if X/Y is not on
1837 text, or we can't tell because W's current matrix is not up to
1838 date. */
1839
1840 static
1841 struct glyph *
1842 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1843 struct window *w;
1844 int x, y;
1845 int *hpos, *vpos, *dx, *dy, *area;
1846 {
1847 struct glyph *glyph, *end;
1848 struct glyph_row *row = NULL;
1849 int x0, i;
1850
1851 /* Find row containing Y. Give up if some row is not enabled. */
1852 for (i = 0; i < w->current_matrix->nrows; ++i)
1853 {
1854 row = MATRIX_ROW (w->current_matrix, i);
1855 if (!row->enabled_p)
1856 return NULL;
1857 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1858 break;
1859 }
1860
1861 *vpos = i;
1862 *hpos = 0;
1863
1864 /* Give up if Y is not in the window. */
1865 if (i == w->current_matrix->nrows)
1866 return NULL;
1867
1868 /* Get the glyph area containing X. */
1869 if (w->pseudo_window_p)
1870 {
1871 *area = TEXT_AREA;
1872 x0 = 0;
1873 }
1874 else
1875 {
1876 if (x < window_box_left_offset (w, TEXT_AREA))
1877 {
1878 *area = LEFT_MARGIN_AREA;
1879 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1880 }
1881 else if (x < window_box_right_offset (w, TEXT_AREA))
1882 {
1883 *area = TEXT_AREA;
1884 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1885 }
1886 else
1887 {
1888 *area = RIGHT_MARGIN_AREA;
1889 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1890 }
1891 }
1892
1893 /* Find glyph containing X. */
1894 glyph = row->glyphs[*area];
1895 end = glyph + row->used[*area];
1896 x -= x0;
1897 while (glyph < end && x >= glyph->pixel_width)
1898 {
1899 x -= glyph->pixel_width;
1900 ++glyph;
1901 }
1902
1903 if (glyph == end)
1904 return NULL;
1905
1906 if (dx)
1907 {
1908 *dx = x;
1909 *dy = y - (row->y + row->ascent - glyph->ascent);
1910 }
1911
1912 *hpos = glyph - row->glyphs[*area];
1913 return glyph;
1914 }
1915
1916
1917 /* EXPORT:
1918 Convert frame-relative x/y to coordinates relative to window W.
1919 Takes pseudo-windows into account. */
1920
1921 void
1922 frame_to_window_pixel_xy (w, x, y)
1923 struct window *w;
1924 int *x, *y;
1925 {
1926 if (w->pseudo_window_p)
1927 {
1928 /* A pseudo-window is always full-width, and starts at the
1929 left edge of the frame, plus a frame border. */
1930 struct frame *f = XFRAME (w->frame);
1931 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 else
1935 {
1936 *x -= WINDOW_LEFT_EDGE_X (w);
1937 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1938 }
1939 }
1940
1941 /* EXPORT:
1942 Return in RECTS[] at most N clipping rectangles for glyph string S.
1943 Return the number of stored rectangles. */
1944
1945 int
1946 get_glyph_string_clip_rects (s, rects, n)
1947 struct glyph_string *s;
1948 NativeRectangle *rects;
1949 int n;
1950 {
1951 XRectangle r;
1952
1953 if (n <= 0)
1954 return 0;
1955
1956 if (s->row->full_width_p)
1957 {
1958 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1959 r.x = WINDOW_LEFT_EDGE_X (s->w);
1960 r.width = WINDOW_TOTAL_WIDTH (s->w);
1961
1962 /* Unless displaying a mode or menu bar line, which are always
1963 fully visible, clip to the visible part of the row. */
1964 if (s->w->pseudo_window_p)
1965 r.height = s->row->visible_height;
1966 else
1967 r.height = s->height;
1968 }
1969 else
1970 {
1971 /* This is a text line that may be partially visible. */
1972 r.x = window_box_left (s->w, s->area);
1973 r.width = window_box_width (s->w, s->area);
1974 r.height = s->row->visible_height;
1975 }
1976
1977 if (s->clip_head)
1978 if (r.x < s->clip_head->x)
1979 {
1980 if (r.width >= s->clip_head->x - r.x)
1981 r.width -= s->clip_head->x - r.x;
1982 else
1983 r.width = 0;
1984 r.x = s->clip_head->x;
1985 }
1986 if (s->clip_tail)
1987 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1988 {
1989 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1990 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1991 else
1992 r.width = 0;
1993 }
1994
1995 /* If S draws overlapping rows, it's sufficient to use the top and
1996 bottom of the window for clipping because this glyph string
1997 intentionally draws over other lines. */
1998 if (s->for_overlaps)
1999 {
2000 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2001 r.height = window_text_bottom_y (s->w) - r.y;
2002
2003 /* Alas, the above simple strategy does not work for the
2004 environments with anti-aliased text: if the same text is
2005 drawn onto the same place multiple times, it gets thicker.
2006 If the overlap we are processing is for the erased cursor, we
2007 take the intersection with the rectagle of the cursor. */
2008 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2009 {
2010 XRectangle rc, r_save = r;
2011
2012 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2013 rc.y = s->w->phys_cursor.y;
2014 rc.width = s->w->phys_cursor_width;
2015 rc.height = s->w->phys_cursor_height;
2016
2017 x_intersect_rectangles (&r_save, &rc, &r);
2018 }
2019 }
2020 else
2021 {
2022 /* Don't use S->y for clipping because it doesn't take partially
2023 visible lines into account. For example, it can be negative for
2024 partially visible lines at the top of a window. */
2025 if (!s->row->full_width_p
2026 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2027 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2028 else
2029 r.y = max (0, s->row->y);
2030 }
2031
2032 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2033
2034 /* If drawing the cursor, don't let glyph draw outside its
2035 advertised boundaries. Cleartype does this under some circumstances. */
2036 if (s->hl == DRAW_CURSOR)
2037 {
2038 struct glyph *glyph = s->first_glyph;
2039 int height, max_y;
2040
2041 if (s->x > r.x)
2042 {
2043 r.width -= s->x - r.x;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (s, nr)
2144 struct glyph_string *s;
2145 NativeRectangle *nr;
2146 {
2147 get_glyph_string_clip_rects (s, nr, 1);
2148 }
2149
2150
2151 /* EXPORT:
2152 Return the position and height of the phys cursor in window W.
2153 Set w->phys_cursor_width to width of phys cursor.
2154 */
2155
2156 void
2157 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2158 struct window *w;
2159 struct glyph_row *row;
2160 struct glyph *glyph;
2161 int *xp, *yp, *heightp;
2162 {
2163 struct frame *f = XFRAME (WINDOW_FRAME (w));
2164 int x, y, wd, h, h0, y0;
2165
2166 /* Compute the width of the rectangle to draw. If on a stretch
2167 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2168 rectangle as wide as the glyph, but use a canonical character
2169 width instead. */
2170 wd = glyph->pixel_width - 1;
2171 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2172 wd++; /* Why? */
2173 #endif
2174
2175 x = w->phys_cursor.x;
2176 if (x < 0)
2177 {
2178 wd += x;
2179 x = 0;
2180 }
2181
2182 if (glyph->type == STRETCH_GLYPH
2183 && !x_stretch_cursor_p)
2184 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2185 w->phys_cursor_width = wd;
2186
2187 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, glyph->ascent + glyph->descent);
2193 h0 = min (h0, glyph->ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (f, gx, gy, rect)
2222 struct frame *f;
2223 int gx, gy;
2224 NativeRectangle *rect;
2225 {
2226 Lisp_Object window;
2227 struct window *w;
2228 struct glyph_row *r, *gr, *end_row;
2229 enum window_part part;
2230 enum glyph_row_area area;
2231 int x, y, width, height;
2232
2233 /* Try to determine frame pixel position and size of the glyph under
2234 frame pixel coordinates X/Y on frame F. */
2235
2236 if (!f->glyphs_initialized_p
2237 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2238 NILP (window)))
2239 {
2240 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2241 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2242 goto virtual_glyph;
2243 }
2244
2245 w = XWINDOW (window);
2246 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2247 height = WINDOW_FRAME_LINE_HEIGHT (w);
2248
2249 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2250 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2251
2252 if (w->pseudo_window_p)
2253 {
2254 area = TEXT_AREA;
2255 part = ON_MODE_LINE; /* Don't adjust margin. */
2256 goto text_glyph;
2257 }
2258
2259 switch (part)
2260 {
2261 case ON_LEFT_MARGIN:
2262 area = LEFT_MARGIN_AREA;
2263 goto text_glyph;
2264
2265 case ON_RIGHT_MARGIN:
2266 area = RIGHT_MARGIN_AREA;
2267 goto text_glyph;
2268
2269 case ON_HEADER_LINE:
2270 case ON_MODE_LINE:
2271 gr = (part == ON_HEADER_LINE
2272 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2273 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2274 gy = gr->y;
2275 area = TEXT_AREA;
2276 goto text_glyph_row_found;
2277
2278 case ON_TEXT:
2279 area = TEXT_AREA;
2280
2281 text_glyph:
2282 gr = 0; gy = 0;
2283 for (; r <= end_row && r->enabled_p; ++r)
2284 if (r->y + r->height > y)
2285 {
2286 gr = r; gy = r->y;
2287 break;
2288 }
2289
2290 text_glyph_row_found:
2291 if (gr && gy <= y)
2292 {
2293 struct glyph *g = gr->glyphs[area];
2294 struct glyph *end = g + gr->used[area];
2295
2296 height = gr->height;
2297 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2298 if (gx + g->pixel_width > x)
2299 break;
2300
2301 if (g < end)
2302 {
2303 if (g->type == IMAGE_GLYPH)
2304 {
2305 /* Don't remember when mouse is over image, as
2306 image may have hot-spots. */
2307 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2308 return;
2309 }
2310 width = g->pixel_width;
2311 }
2312 else
2313 {
2314 /* Use nominal char spacing at end of line. */
2315 x -= gx;
2316 gx += (x / width) * width;
2317 }
2318
2319 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2320 gx += window_box_left_offset (w, area);
2321 }
2322 else
2323 {
2324 /* Use nominal line height at end of window. */
2325 gx = (x / width) * width;
2326 y -= gy;
2327 gy += (y / height) * height;
2328 }
2329 break;
2330
2331 case ON_LEFT_FRINGE:
2332 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2333 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2334 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2335 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2336 goto row_glyph;
2337
2338 case ON_RIGHT_FRINGE:
2339 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2340 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2341 : window_box_right_offset (w, TEXT_AREA));
2342 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2343 goto row_glyph;
2344
2345 case ON_SCROLL_BAR:
2346 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2347 ? 0
2348 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2349 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2350 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2351 : 0)));
2352 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2353
2354 row_glyph:
2355 gr = 0, gy = 0;
2356 for (; r <= end_row && r->enabled_p; ++r)
2357 if (r->y + r->height > y)
2358 {
2359 gr = r; gy = r->y;
2360 break;
2361 }
2362
2363 if (gr && gy <= y)
2364 height = gr->height;
2365 else
2366 {
2367 /* Use nominal line height at end of window. */
2368 y -= gy;
2369 gy += (y / height) * height;
2370 }
2371 break;
2372
2373 default:
2374 ;
2375 virtual_glyph:
2376 /* If there is no glyph under the mouse, then we divide the screen
2377 into a grid of the smallest glyph in the frame, and use that
2378 as our "glyph". */
2379
2380 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2381 round down even for negative values. */
2382 if (gx < 0)
2383 gx -= width - 1;
2384 if (gy < 0)
2385 gy -= height - 1;
2386
2387 gx = (gx / width) * width;
2388 gy = (gy / height) * height;
2389
2390 goto store_rect;
2391 }
2392
2393 gx += WINDOW_LEFT_EDGE_X (w);
2394 gy += WINDOW_TOP_EDGE_Y (w);
2395
2396 store_rect:
2397 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2398
2399 /* Visible feedback for debugging. */
2400 #if 0
2401 #if HAVE_X_WINDOWS
2402 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2403 f->output_data.x->normal_gc,
2404 gx, gy, width, height);
2405 #endif
2406 #endif
2407 }
2408
2409
2410 #endif /* HAVE_WINDOW_SYSTEM */
2411
2412 \f
2413 /***********************************************************************
2414 Lisp form evaluation
2415 ***********************************************************************/
2416
2417 /* Error handler for safe_eval and safe_call. */
2418
2419 static Lisp_Object
2420 safe_eval_handler (arg)
2421 Lisp_Object arg;
2422 {
2423 add_to_log ("Error during redisplay: %s", arg, Qnil);
2424 return Qnil;
2425 }
2426
2427
2428 /* Evaluate SEXPR and return the result, or nil if something went
2429 wrong. Prevent redisplay during the evaluation. */
2430
2431 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2432 Return the result, or nil if something went wrong. Prevent
2433 redisplay during the evaluation. */
2434
2435 Lisp_Object
2436 safe_call (nargs, args)
2437 int nargs;
2438 Lisp_Object *args;
2439 {
2440 Lisp_Object val;
2441
2442 if (inhibit_eval_during_redisplay)
2443 val = Qnil;
2444 else
2445 {
2446 int count = SPECPDL_INDEX ();
2447 struct gcpro gcpro1;
2448
2449 GCPRO1 (args[0]);
2450 gcpro1.nvars = nargs;
2451 specbind (Qinhibit_redisplay, Qt);
2452 /* Use Qt to ensure debugger does not run,
2453 so there is no possibility of wanting to redisplay. */
2454 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2455 safe_eval_handler);
2456 UNGCPRO;
2457 val = unbind_to (count, val);
2458 }
2459
2460 return val;
2461 }
2462
2463
2464 /* Call function FN with one argument ARG.
2465 Return the result, or nil if something went wrong. */
2466
2467 Lisp_Object
2468 safe_call1 (fn, arg)
2469 Lisp_Object fn, arg;
2470 {
2471 Lisp_Object args[2];
2472 args[0] = fn;
2473 args[1] = arg;
2474 return safe_call (2, args);
2475 }
2476
2477 static Lisp_Object Qeval;
2478
2479 Lisp_Object
2480 safe_eval (Lisp_Object sexpr)
2481 {
2482 return safe_call1 (Qeval, sexpr);
2483 }
2484
2485 /* Call function FN with one argument ARG.
2486 Return the result, or nil if something went wrong. */
2487
2488 Lisp_Object
2489 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2490 {
2491 Lisp_Object args[3];
2492 args[0] = fn;
2493 args[1] = arg1;
2494 args[2] = arg2;
2495 return safe_call (3, args);
2496 }
2497
2498
2499 \f
2500 /***********************************************************************
2501 Debugging
2502 ***********************************************************************/
2503
2504 #if 0
2505
2506 /* Define CHECK_IT to perform sanity checks on iterators.
2507 This is for debugging. It is too slow to do unconditionally. */
2508
2509 static void
2510 check_it (it)
2511 struct it *it;
2512 {
2513 if (it->method == GET_FROM_STRING)
2514 {
2515 xassert (STRINGP (it->string));
2516 xassert (IT_STRING_CHARPOS (*it) >= 0);
2517 }
2518 else
2519 {
2520 xassert (IT_STRING_CHARPOS (*it) < 0);
2521 if (it->method == GET_FROM_BUFFER)
2522 {
2523 /* Check that character and byte positions agree. */
2524 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2525 }
2526 }
2527
2528 if (it->dpvec)
2529 xassert (it->current.dpvec_index >= 0);
2530 else
2531 xassert (it->current.dpvec_index < 0);
2532 }
2533
2534 #define CHECK_IT(IT) check_it ((IT))
2535
2536 #else /* not 0 */
2537
2538 #define CHECK_IT(IT) (void) 0
2539
2540 #endif /* not 0 */
2541
2542
2543 #if GLYPH_DEBUG
2544
2545 /* Check that the window end of window W is what we expect it
2546 to be---the last row in the current matrix displaying text. */
2547
2548 static void
2549 check_window_end (w)
2550 struct window *w;
2551 {
2552 if (!MINI_WINDOW_P (w)
2553 && !NILP (w->window_end_valid))
2554 {
2555 struct glyph_row *row;
2556 xassert ((row = MATRIX_ROW (w->current_matrix,
2557 XFASTINT (w->window_end_vpos)),
2558 !row->enabled_p
2559 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2560 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2561 }
2562 }
2563
2564 #define CHECK_WINDOW_END(W) check_window_end ((W))
2565
2566 #else /* not GLYPH_DEBUG */
2567
2568 #define CHECK_WINDOW_END(W) (void) 0
2569
2570 #endif /* not GLYPH_DEBUG */
2571
2572
2573 \f
2574 /***********************************************************************
2575 Iterator initialization
2576 ***********************************************************************/
2577
2578 /* Initialize IT for displaying current_buffer in window W, starting
2579 at character position CHARPOS. CHARPOS < 0 means that no buffer
2580 position is specified which is useful when the iterator is assigned
2581 a position later. BYTEPOS is the byte position corresponding to
2582 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2583
2584 If ROW is not null, calls to produce_glyphs with IT as parameter
2585 will produce glyphs in that row.
2586
2587 BASE_FACE_ID is the id of a base face to use. It must be one of
2588 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2589 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2590 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2591
2592 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2593 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2594 will be initialized to use the corresponding mode line glyph row of
2595 the desired matrix of W. */
2596
2597 void
2598 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2599 struct it *it;
2600 struct window *w;
2601 EMACS_INT charpos, bytepos;
2602 struct glyph_row *row;
2603 enum face_id base_face_id;
2604 {
2605 int highlight_region_p;
2606 enum face_id remapped_base_face_id = base_face_id;
2607
2608 /* Some precondition checks. */
2609 xassert (w != NULL && it != NULL);
2610 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2611 && charpos <= ZV));
2612
2613 /* If face attributes have been changed since the last redisplay,
2614 free realized faces now because they depend on face definitions
2615 that might have changed. Don't free faces while there might be
2616 desired matrices pending which reference these faces. */
2617 if (face_change_count && !inhibit_free_realized_faces)
2618 {
2619 face_change_count = 0;
2620 free_all_realized_faces (Qnil);
2621 }
2622
2623 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2624 if (! NILP (Vface_remapping_alist))
2625 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2626
2627 /* Use one of the mode line rows of W's desired matrix if
2628 appropriate. */
2629 if (row == NULL)
2630 {
2631 if (base_face_id == MODE_LINE_FACE_ID
2632 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2633 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2634 else if (base_face_id == HEADER_LINE_FACE_ID)
2635 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2636 }
2637
2638 /* Clear IT. */
2639 bzero (it, sizeof *it);
2640 it->current.overlay_string_index = -1;
2641 it->current.dpvec_index = -1;
2642 it->base_face_id = remapped_base_face_id;
2643 it->string = Qnil;
2644 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2645
2646 /* The window in which we iterate over current_buffer: */
2647 XSETWINDOW (it->window, w);
2648 it->w = w;
2649 it->f = XFRAME (w->frame);
2650
2651 it->cmp_it.id = -1;
2652
2653 /* Extra space between lines (on window systems only). */
2654 if (base_face_id == DEFAULT_FACE_ID
2655 && FRAME_WINDOW_P (it->f))
2656 {
2657 if (NATNUMP (current_buffer->extra_line_spacing))
2658 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2659 else if (FLOATP (current_buffer->extra_line_spacing))
2660 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2661 * FRAME_LINE_HEIGHT (it->f));
2662 else if (it->f->extra_line_spacing > 0)
2663 it->extra_line_spacing = it->f->extra_line_spacing;
2664 it->max_extra_line_spacing = 0;
2665 }
2666
2667 /* If realized faces have been removed, e.g. because of face
2668 attribute changes of named faces, recompute them. When running
2669 in batch mode, the face cache of the initial frame is null. If
2670 we happen to get called, make a dummy face cache. */
2671 if (FRAME_FACE_CACHE (it->f) == NULL)
2672 init_frame_faces (it->f);
2673 if (FRAME_FACE_CACHE (it->f)->used == 0)
2674 recompute_basic_faces (it->f);
2675
2676 /* Current value of the `slice', `space-width', and 'height' properties. */
2677 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2678 it->space_width = Qnil;
2679 it->font_height = Qnil;
2680 it->override_ascent = -1;
2681
2682 /* Are control characters displayed as `^C'? */
2683 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2684
2685 /* -1 means everything between a CR and the following line end
2686 is invisible. >0 means lines indented more than this value are
2687 invisible. */
2688 it->selective = (INTEGERP (current_buffer->selective_display)
2689 ? XFASTINT (current_buffer->selective_display)
2690 : (!NILP (current_buffer->selective_display)
2691 ? -1 : 0));
2692 it->selective_display_ellipsis_p
2693 = !NILP (current_buffer->selective_display_ellipses);
2694
2695 /* Display table to use. */
2696 it->dp = window_display_table (w);
2697
2698 /* Are multibyte characters enabled in current_buffer? */
2699 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2700
2701 /* Do we need to reorder bidirectional text? Not if this is a
2702 unibyte buffer: by definition, none of the single-byte characters
2703 are strong R2L, so no reordering is needed. And bidi.c doesn't
2704 support unibyte buffers anyway. */
2705 it->bidi_p
2706 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2707
2708 /* Non-zero if we should highlight the region. */
2709 highlight_region_p
2710 = (!NILP (Vtransient_mark_mode)
2711 && !NILP (current_buffer->mark_active)
2712 && XMARKER (current_buffer->mark)->buffer != 0);
2713
2714 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2715 start and end of a visible region in window IT->w. Set both to
2716 -1 to indicate no region. */
2717 if (highlight_region_p
2718 /* Maybe highlight only in selected window. */
2719 && (/* Either show region everywhere. */
2720 highlight_nonselected_windows
2721 /* Or show region in the selected window. */
2722 || w == XWINDOW (selected_window)
2723 /* Or show the region if we are in the mini-buffer and W is
2724 the window the mini-buffer refers to. */
2725 || (MINI_WINDOW_P (XWINDOW (selected_window))
2726 && WINDOWP (minibuf_selected_window)
2727 && w == XWINDOW (minibuf_selected_window))))
2728 {
2729 int charpos = marker_position (current_buffer->mark);
2730 it->region_beg_charpos = min (PT, charpos);
2731 it->region_end_charpos = max (PT, charpos);
2732 }
2733 else
2734 it->region_beg_charpos = it->region_end_charpos = -1;
2735
2736 /* Get the position at which the redisplay_end_trigger hook should
2737 be run, if it is to be run at all. */
2738 if (MARKERP (w->redisplay_end_trigger)
2739 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2740 it->redisplay_end_trigger_charpos
2741 = marker_position (w->redisplay_end_trigger);
2742 else if (INTEGERP (w->redisplay_end_trigger))
2743 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2744
2745 /* Correct bogus values of tab_width. */
2746 it->tab_width = XINT (current_buffer->tab_width);
2747 if (it->tab_width <= 0 || it->tab_width > 1000)
2748 it->tab_width = 8;
2749
2750 /* Are lines in the display truncated? */
2751 if (base_face_id != DEFAULT_FACE_ID
2752 || XINT (it->w->hscroll)
2753 || (! WINDOW_FULL_WIDTH_P (it->w)
2754 && ((!NILP (Vtruncate_partial_width_windows)
2755 && !INTEGERP (Vtruncate_partial_width_windows))
2756 || (INTEGERP (Vtruncate_partial_width_windows)
2757 && (WINDOW_TOTAL_COLS (it->w)
2758 < XINT (Vtruncate_partial_width_windows))))))
2759 it->line_wrap = TRUNCATE;
2760 else if (NILP (current_buffer->truncate_lines))
2761 it->line_wrap = NILP (current_buffer->word_wrap)
2762 ? WINDOW_WRAP : WORD_WRAP;
2763 else
2764 it->line_wrap = TRUNCATE;
2765
2766 /* Get dimensions of truncation and continuation glyphs. These are
2767 displayed as fringe bitmaps under X, so we don't need them for such
2768 frames. */
2769 if (!FRAME_WINDOW_P (it->f))
2770 {
2771 if (it->line_wrap == TRUNCATE)
2772 {
2773 /* We will need the truncation glyph. */
2774 xassert (it->glyph_row == NULL);
2775 produce_special_glyphs (it, IT_TRUNCATION);
2776 it->truncation_pixel_width = it->pixel_width;
2777 }
2778 else
2779 {
2780 /* We will need the continuation glyph. */
2781 xassert (it->glyph_row == NULL);
2782 produce_special_glyphs (it, IT_CONTINUATION);
2783 it->continuation_pixel_width = it->pixel_width;
2784 }
2785
2786 /* Reset these values to zero because the produce_special_glyphs
2787 above has changed them. */
2788 it->pixel_width = it->ascent = it->descent = 0;
2789 it->phys_ascent = it->phys_descent = 0;
2790 }
2791
2792 /* Set this after getting the dimensions of truncation and
2793 continuation glyphs, so that we don't produce glyphs when calling
2794 produce_special_glyphs, above. */
2795 it->glyph_row = row;
2796 it->area = TEXT_AREA;
2797
2798 /* Forget any previous info about this row being reversed. */
2799 if (it->glyph_row)
2800 it->glyph_row->reversed_p = 0;
2801
2802 /* Get the dimensions of the display area. The display area
2803 consists of the visible window area plus a horizontally scrolled
2804 part to the left of the window. All x-values are relative to the
2805 start of this total display area. */
2806 if (base_face_id != DEFAULT_FACE_ID)
2807 {
2808 /* Mode lines, menu bar in terminal frames. */
2809 it->first_visible_x = 0;
2810 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2811 }
2812 else
2813 {
2814 it->first_visible_x
2815 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2816 it->last_visible_x = (it->first_visible_x
2817 + window_box_width (w, TEXT_AREA));
2818
2819 /* If we truncate lines, leave room for the truncator glyph(s) at
2820 the right margin. Otherwise, leave room for the continuation
2821 glyph(s). Truncation and continuation glyphs are not inserted
2822 for window-based redisplay. */
2823 if (!FRAME_WINDOW_P (it->f))
2824 {
2825 if (it->line_wrap == TRUNCATE)
2826 it->last_visible_x -= it->truncation_pixel_width;
2827 else
2828 it->last_visible_x -= it->continuation_pixel_width;
2829 }
2830
2831 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2832 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2833 }
2834
2835 /* Leave room for a border glyph. */
2836 if (!FRAME_WINDOW_P (it->f)
2837 && !WINDOW_RIGHTMOST_P (it->w))
2838 it->last_visible_x -= 1;
2839
2840 it->last_visible_y = window_text_bottom_y (w);
2841
2842 /* For mode lines and alike, arrange for the first glyph having a
2843 left box line if the face specifies a box. */
2844 if (base_face_id != DEFAULT_FACE_ID)
2845 {
2846 struct face *face;
2847
2848 it->face_id = remapped_base_face_id;
2849
2850 /* If we have a boxed mode line, make the first character appear
2851 with a left box line. */
2852 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2853 if (face->box != FACE_NO_BOX)
2854 it->start_of_box_run_p = 1;
2855 }
2856
2857 /* If we are to reorder bidirectional text, init the bidi
2858 iterator. */
2859 if (it->bidi_p)
2860 {
2861 /* Note the paragraph direction that this buffer wants to
2862 use. */
2863 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2864 it->paragraph_embedding = L2R;
2865 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2866 it->paragraph_embedding = R2L;
2867 else
2868 it->paragraph_embedding = NEUTRAL_DIR;
2869 bidi_init_it (charpos, bytepos, &it->bidi_it);
2870 }
2871
2872 /* If a buffer position was specified, set the iterator there,
2873 getting overlays and face properties from that position. */
2874 if (charpos >= BUF_BEG (current_buffer))
2875 {
2876 it->end_charpos = ZV;
2877 it->face_id = -1;
2878 IT_CHARPOS (*it) = charpos;
2879
2880 /* Compute byte position if not specified. */
2881 if (bytepos < charpos)
2882 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2883 else
2884 IT_BYTEPOS (*it) = bytepos;
2885
2886 it->start = it->current;
2887
2888 /* Compute faces etc. */
2889 reseat (it, it->current.pos, 1);
2890 }
2891
2892 CHECK_IT (it);
2893 }
2894
2895
2896 /* Initialize IT for the display of window W with window start POS. */
2897
2898 void
2899 start_display (it, w, pos)
2900 struct it *it;
2901 struct window *w;
2902 struct text_pos pos;
2903 {
2904 struct glyph_row *row;
2905 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2906
2907 row = w->desired_matrix->rows + first_vpos;
2908 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2909 it->first_vpos = first_vpos;
2910
2911 /* Don't reseat to previous visible line start if current start
2912 position is in a string or image. */
2913 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2914 {
2915 int start_at_line_beg_p;
2916 int first_y = it->current_y;
2917
2918 /* If window start is not at a line start, skip forward to POS to
2919 get the correct continuation lines width. */
2920 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2921 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2922 if (!start_at_line_beg_p)
2923 {
2924 int new_x;
2925
2926 reseat_at_previous_visible_line_start (it);
2927 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2928
2929 new_x = it->current_x + it->pixel_width;
2930
2931 /* If lines are continued, this line may end in the middle
2932 of a multi-glyph character (e.g. a control character
2933 displayed as \003, or in the middle of an overlay
2934 string). In this case move_it_to above will not have
2935 taken us to the start of the continuation line but to the
2936 end of the continued line. */
2937 if (it->current_x > 0
2938 && it->line_wrap != TRUNCATE /* Lines are continued. */
2939 && (/* And glyph doesn't fit on the line. */
2940 new_x > it->last_visible_x
2941 /* Or it fits exactly and we're on a window
2942 system frame. */
2943 || (new_x == it->last_visible_x
2944 && FRAME_WINDOW_P (it->f))))
2945 {
2946 if (it->current.dpvec_index >= 0
2947 || it->current.overlay_string_index >= 0)
2948 {
2949 set_iterator_to_next (it, 1);
2950 move_it_in_display_line_to (it, -1, -1, 0);
2951 }
2952
2953 it->continuation_lines_width += it->current_x;
2954 }
2955
2956 /* We're starting a new display line, not affected by the
2957 height of the continued line, so clear the appropriate
2958 fields in the iterator structure. */
2959 it->max_ascent = it->max_descent = 0;
2960 it->max_phys_ascent = it->max_phys_descent = 0;
2961
2962 it->current_y = first_y;
2963 it->vpos = 0;
2964 it->current_x = it->hpos = 0;
2965 }
2966 }
2967 }
2968
2969
2970 /* Return 1 if POS is a position in ellipses displayed for invisible
2971 text. W is the window we display, for text property lookup. */
2972
2973 static int
2974 in_ellipses_for_invisible_text_p (pos, w)
2975 struct display_pos *pos;
2976 struct window *w;
2977 {
2978 Lisp_Object prop, window;
2979 int ellipses_p = 0;
2980 int charpos = CHARPOS (pos->pos);
2981
2982 /* If POS specifies a position in a display vector, this might
2983 be for an ellipsis displayed for invisible text. We won't
2984 get the iterator set up for delivering that ellipsis unless
2985 we make sure that it gets aware of the invisible text. */
2986 if (pos->dpvec_index >= 0
2987 && pos->overlay_string_index < 0
2988 && CHARPOS (pos->string_pos) < 0
2989 && charpos > BEGV
2990 && (XSETWINDOW (window, w),
2991 prop = Fget_char_property (make_number (charpos),
2992 Qinvisible, window),
2993 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2994 {
2995 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2996 window);
2997 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2998 }
2999
3000 return ellipses_p;
3001 }
3002
3003
3004 /* Initialize IT for stepping through current_buffer in window W,
3005 starting at position POS that includes overlay string and display
3006 vector/ control character translation position information. Value
3007 is zero if there are overlay strings with newlines at POS. */
3008
3009 static int
3010 init_from_display_pos (it, w, pos)
3011 struct it *it;
3012 struct window *w;
3013 struct display_pos *pos;
3014 {
3015 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3016 int i, overlay_strings_with_newlines = 0;
3017
3018 /* If POS specifies a position in a display vector, this might
3019 be for an ellipsis displayed for invisible text. We won't
3020 get the iterator set up for delivering that ellipsis unless
3021 we make sure that it gets aware of the invisible text. */
3022 if (in_ellipses_for_invisible_text_p (pos, w))
3023 {
3024 --charpos;
3025 bytepos = 0;
3026 }
3027
3028 /* Keep in mind: the call to reseat in init_iterator skips invisible
3029 text, so we might end up at a position different from POS. This
3030 is only a problem when POS is a row start after a newline and an
3031 overlay starts there with an after-string, and the overlay has an
3032 invisible property. Since we don't skip invisible text in
3033 display_line and elsewhere immediately after consuming the
3034 newline before the row start, such a POS will not be in a string,
3035 but the call to init_iterator below will move us to the
3036 after-string. */
3037 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3038
3039 /* This only scans the current chunk -- it should scan all chunks.
3040 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3041 to 16 in 22.1 to make this a lesser problem. */
3042 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3043 {
3044 const char *s = SDATA (it->overlay_strings[i]);
3045 const char *e = s + SBYTES (it->overlay_strings[i]);
3046
3047 while (s < e && *s != '\n')
3048 ++s;
3049
3050 if (s < e)
3051 {
3052 overlay_strings_with_newlines = 1;
3053 break;
3054 }
3055 }
3056
3057 /* If position is within an overlay string, set up IT to the right
3058 overlay string. */
3059 if (pos->overlay_string_index >= 0)
3060 {
3061 int relative_index;
3062
3063 /* If the first overlay string happens to have a `display'
3064 property for an image, the iterator will be set up for that
3065 image, and we have to undo that setup first before we can
3066 correct the overlay string index. */
3067 if (it->method == GET_FROM_IMAGE)
3068 pop_it (it);
3069
3070 /* We already have the first chunk of overlay strings in
3071 IT->overlay_strings. Load more until the one for
3072 pos->overlay_string_index is in IT->overlay_strings. */
3073 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3074 {
3075 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3076 it->current.overlay_string_index = 0;
3077 while (n--)
3078 {
3079 load_overlay_strings (it, 0);
3080 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3081 }
3082 }
3083
3084 it->current.overlay_string_index = pos->overlay_string_index;
3085 relative_index = (it->current.overlay_string_index
3086 % OVERLAY_STRING_CHUNK_SIZE);
3087 it->string = it->overlay_strings[relative_index];
3088 xassert (STRINGP (it->string));
3089 it->current.string_pos = pos->string_pos;
3090 it->method = GET_FROM_STRING;
3091 }
3092
3093 if (CHARPOS (pos->string_pos) >= 0)
3094 {
3095 /* Recorded position is not in an overlay string, but in another
3096 string. This can only be a string from a `display' property.
3097 IT should already be filled with that string. */
3098 it->current.string_pos = pos->string_pos;
3099 xassert (STRINGP (it->string));
3100 }
3101
3102 /* Restore position in display vector translations, control
3103 character translations or ellipses. */
3104 if (pos->dpvec_index >= 0)
3105 {
3106 if (it->dpvec == NULL)
3107 get_next_display_element (it);
3108 xassert (it->dpvec && it->current.dpvec_index == 0);
3109 it->current.dpvec_index = pos->dpvec_index;
3110 }
3111
3112 CHECK_IT (it);
3113 return !overlay_strings_with_newlines;
3114 }
3115
3116
3117 /* Initialize IT for stepping through current_buffer in window W
3118 starting at ROW->start. */
3119
3120 static void
3121 init_to_row_start (it, w, row)
3122 struct it *it;
3123 struct window *w;
3124 struct glyph_row *row;
3125 {
3126 init_from_display_pos (it, w, &row->start);
3127 it->start = row->start;
3128 it->continuation_lines_width = row->continuation_lines_width;
3129 CHECK_IT (it);
3130 }
3131
3132
3133 /* Initialize IT for stepping through current_buffer in window W
3134 starting in the line following ROW, i.e. starting at ROW->end.
3135 Value is zero if there are overlay strings with newlines at ROW's
3136 end position. */
3137
3138 static int
3139 init_to_row_end (it, w, row)
3140 struct it *it;
3141 struct window *w;
3142 struct glyph_row *row;
3143 {
3144 int success = 0;
3145
3146 if (init_from_display_pos (it, w, &row->end))
3147 {
3148 if (row->continued_p)
3149 it->continuation_lines_width
3150 = row->continuation_lines_width + row->pixel_width;
3151 CHECK_IT (it);
3152 success = 1;
3153 }
3154
3155 return success;
3156 }
3157
3158
3159
3160 \f
3161 /***********************************************************************
3162 Text properties
3163 ***********************************************************************/
3164
3165 /* Called when IT reaches IT->stop_charpos. Handle text property and
3166 overlay changes. Set IT->stop_charpos to the next position where
3167 to stop. */
3168
3169 static void
3170 handle_stop (it)
3171 struct it *it;
3172 {
3173 enum prop_handled handled;
3174 int handle_overlay_change_p;
3175 struct props *p;
3176
3177 it->dpvec = NULL;
3178 it->current.dpvec_index = -1;
3179 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3180 it->ignore_overlay_strings_at_pos_p = 0;
3181 it->ellipsis_p = 0;
3182
3183 /* Use face of preceding text for ellipsis (if invisible) */
3184 if (it->selective_display_ellipsis_p)
3185 it->saved_face_id = it->face_id;
3186
3187 do
3188 {
3189 handled = HANDLED_NORMALLY;
3190
3191 /* Call text property handlers. */
3192 for (p = it_props; p->handler; ++p)
3193 {
3194 handled = p->handler (it);
3195
3196 if (handled == HANDLED_RECOMPUTE_PROPS)
3197 break;
3198 else if (handled == HANDLED_RETURN)
3199 {
3200 /* We still want to show before and after strings from
3201 overlays even if the actual buffer text is replaced. */
3202 if (!handle_overlay_change_p
3203 || it->sp > 1
3204 || !get_overlay_strings_1 (it, 0, 0))
3205 {
3206 if (it->ellipsis_p)
3207 setup_for_ellipsis (it, 0);
3208 /* When handling a display spec, we might load an
3209 empty string. In that case, discard it here. We
3210 used to discard it in handle_single_display_spec,
3211 but that causes get_overlay_strings_1, above, to
3212 ignore overlay strings that we must check. */
3213 if (STRINGP (it->string) && !SCHARS (it->string))
3214 pop_it (it);
3215 return;
3216 }
3217 else if (STRINGP (it->string) && !SCHARS (it->string))
3218 pop_it (it);
3219 else
3220 {
3221 it->ignore_overlay_strings_at_pos_p = 1;
3222 it->string_from_display_prop_p = 0;
3223 handle_overlay_change_p = 0;
3224 }
3225 handled = HANDLED_RECOMPUTE_PROPS;
3226 break;
3227 }
3228 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3229 handle_overlay_change_p = 0;
3230 }
3231
3232 if (handled != HANDLED_RECOMPUTE_PROPS)
3233 {
3234 /* Don't check for overlay strings below when set to deliver
3235 characters from a display vector. */
3236 if (it->method == GET_FROM_DISPLAY_VECTOR)
3237 handle_overlay_change_p = 0;
3238
3239 /* Handle overlay changes.
3240 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3241 if it finds overlays. */
3242 if (handle_overlay_change_p)
3243 handled = handle_overlay_change (it);
3244 }
3245
3246 if (it->ellipsis_p)
3247 {
3248 setup_for_ellipsis (it, 0);
3249 break;
3250 }
3251 }
3252 while (handled == HANDLED_RECOMPUTE_PROPS);
3253
3254 /* Determine where to stop next. */
3255 if (handled == HANDLED_NORMALLY)
3256 compute_stop_pos (it);
3257 }
3258
3259
3260 /* Compute IT->stop_charpos from text property and overlay change
3261 information for IT's current position. */
3262
3263 static void
3264 compute_stop_pos (it)
3265 struct it *it;
3266 {
3267 register INTERVAL iv, next_iv;
3268 Lisp_Object object, limit, position;
3269 EMACS_INT charpos, bytepos;
3270
3271 /* If nowhere else, stop at the end. */
3272 it->stop_charpos = it->end_charpos;
3273
3274 if (STRINGP (it->string))
3275 {
3276 /* Strings are usually short, so don't limit the search for
3277 properties. */
3278 object = it->string;
3279 limit = Qnil;
3280 charpos = IT_STRING_CHARPOS (*it);
3281 bytepos = IT_STRING_BYTEPOS (*it);
3282 }
3283 else
3284 {
3285 EMACS_INT pos;
3286
3287 /* If next overlay change is in front of the current stop pos
3288 (which is IT->end_charpos), stop there. Note: value of
3289 next_overlay_change is point-max if no overlay change
3290 follows. */
3291 charpos = IT_CHARPOS (*it);
3292 bytepos = IT_BYTEPOS (*it);
3293 pos = next_overlay_change (charpos);
3294 if (pos < it->stop_charpos)
3295 it->stop_charpos = pos;
3296
3297 /* If showing the region, we have to stop at the region
3298 start or end because the face might change there. */
3299 if (it->region_beg_charpos > 0)
3300 {
3301 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3302 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3303 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3304 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3305 }
3306
3307 /* Set up variables for computing the stop position from text
3308 property changes. */
3309 XSETBUFFER (object, current_buffer);
3310 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3311 }
3312
3313 /* Get the interval containing IT's position. Value is a null
3314 interval if there isn't such an interval. */
3315 position = make_number (charpos);
3316 iv = validate_interval_range (object, &position, &position, 0);
3317 if (!NULL_INTERVAL_P (iv))
3318 {
3319 Lisp_Object values_here[LAST_PROP_IDX];
3320 struct props *p;
3321
3322 /* Get properties here. */
3323 for (p = it_props; p->handler; ++p)
3324 values_here[p->idx] = textget (iv->plist, *p->name);
3325
3326 /* Look for an interval following iv that has different
3327 properties. */
3328 for (next_iv = next_interval (iv);
3329 (!NULL_INTERVAL_P (next_iv)
3330 && (NILP (limit)
3331 || XFASTINT (limit) > next_iv->position));
3332 next_iv = next_interval (next_iv))
3333 {
3334 for (p = it_props; p->handler; ++p)
3335 {
3336 Lisp_Object new_value;
3337
3338 new_value = textget (next_iv->plist, *p->name);
3339 if (!EQ (values_here[p->idx], new_value))
3340 break;
3341 }
3342
3343 if (p->handler)
3344 break;
3345 }
3346
3347 if (!NULL_INTERVAL_P (next_iv))
3348 {
3349 if (INTEGERP (limit)
3350 && next_iv->position >= XFASTINT (limit))
3351 /* No text property change up to limit. */
3352 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3353 else
3354 /* Text properties change in next_iv. */
3355 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3356 }
3357 }
3358
3359 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3360 it->stop_charpos, it->string);
3361
3362 xassert (STRINGP (it->string)
3363 || (it->stop_charpos >= BEGV
3364 && it->stop_charpos >= IT_CHARPOS (*it)));
3365 }
3366
3367
3368 /* Return the position of the next overlay change after POS in
3369 current_buffer. Value is point-max if no overlay change
3370 follows. This is like `next-overlay-change' but doesn't use
3371 xmalloc. */
3372
3373 static EMACS_INT
3374 next_overlay_change (pos)
3375 EMACS_INT pos;
3376 {
3377 int noverlays;
3378 EMACS_INT endpos;
3379 Lisp_Object *overlays;
3380 int i;
3381
3382 /* Get all overlays at the given position. */
3383 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3384
3385 /* If any of these overlays ends before endpos,
3386 use its ending point instead. */
3387 for (i = 0; i < noverlays; ++i)
3388 {
3389 Lisp_Object oend;
3390 EMACS_INT oendpos;
3391
3392 oend = OVERLAY_END (overlays[i]);
3393 oendpos = OVERLAY_POSITION (oend);
3394 endpos = min (endpos, oendpos);
3395 }
3396
3397 return endpos;
3398 }
3399
3400
3401 \f
3402 /***********************************************************************
3403 Fontification
3404 ***********************************************************************/
3405
3406 /* Handle changes in the `fontified' property of the current buffer by
3407 calling hook functions from Qfontification_functions to fontify
3408 regions of text. */
3409
3410 static enum prop_handled
3411 handle_fontified_prop (it)
3412 struct it *it;
3413 {
3414 Lisp_Object prop, pos;
3415 enum prop_handled handled = HANDLED_NORMALLY;
3416
3417 if (!NILP (Vmemory_full))
3418 return handled;
3419
3420 /* Get the value of the `fontified' property at IT's current buffer
3421 position. (The `fontified' property doesn't have a special
3422 meaning in strings.) If the value is nil, call functions from
3423 Qfontification_functions. */
3424 if (!STRINGP (it->string)
3425 && it->s == NULL
3426 && !NILP (Vfontification_functions)
3427 && !NILP (Vrun_hooks)
3428 && (pos = make_number (IT_CHARPOS (*it)),
3429 prop = Fget_char_property (pos, Qfontified, Qnil),
3430 /* Ignore the special cased nil value always present at EOB since
3431 no amount of fontifying will be able to change it. */
3432 NILP (prop) && IT_CHARPOS (*it) < Z))
3433 {
3434 int count = SPECPDL_INDEX ();
3435 Lisp_Object val;
3436
3437 val = Vfontification_functions;
3438 specbind (Qfontification_functions, Qnil);
3439
3440 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3441 safe_call1 (val, pos);
3442 else
3443 {
3444 Lisp_Object globals, fn;
3445 struct gcpro gcpro1, gcpro2;
3446
3447 globals = Qnil;
3448 GCPRO2 (val, globals);
3449
3450 for (; CONSP (val); val = XCDR (val))
3451 {
3452 fn = XCAR (val);
3453
3454 if (EQ (fn, Qt))
3455 {
3456 /* A value of t indicates this hook has a local
3457 binding; it means to run the global binding too.
3458 In a global value, t should not occur. If it
3459 does, we must ignore it to avoid an endless
3460 loop. */
3461 for (globals = Fdefault_value (Qfontification_functions);
3462 CONSP (globals);
3463 globals = XCDR (globals))
3464 {
3465 fn = XCAR (globals);
3466 if (!EQ (fn, Qt))
3467 safe_call1 (fn, pos);
3468 }
3469 }
3470 else
3471 safe_call1 (fn, pos);
3472 }
3473
3474 UNGCPRO;
3475 }
3476
3477 unbind_to (count, Qnil);
3478
3479 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3480 something. This avoids an endless loop if they failed to
3481 fontify the text for which reason ever. */
3482 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3483 handled = HANDLED_RECOMPUTE_PROPS;
3484 }
3485
3486 return handled;
3487 }
3488
3489
3490 \f
3491 /***********************************************************************
3492 Faces
3493 ***********************************************************************/
3494
3495 /* Set up iterator IT from face properties at its current position.
3496 Called from handle_stop. */
3497
3498 static enum prop_handled
3499 handle_face_prop (it)
3500 struct it *it;
3501 {
3502 int new_face_id;
3503 EMACS_INT next_stop;
3504
3505 if (!STRINGP (it->string))
3506 {
3507 new_face_id
3508 = face_at_buffer_position (it->w,
3509 IT_CHARPOS (*it),
3510 it->region_beg_charpos,
3511 it->region_end_charpos,
3512 &next_stop,
3513 (IT_CHARPOS (*it)
3514 + TEXT_PROP_DISTANCE_LIMIT),
3515 0, it->base_face_id);
3516
3517 /* Is this a start of a run of characters with box face?
3518 Caveat: this can be called for a freshly initialized
3519 iterator; face_id is -1 in this case. We know that the new
3520 face will not change until limit, i.e. if the new face has a
3521 box, all characters up to limit will have one. But, as
3522 usual, we don't know whether limit is really the end. */
3523 if (new_face_id != it->face_id)
3524 {
3525 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3526
3527 /* If new face has a box but old face has not, this is
3528 the start of a run of characters with box, i.e. it has
3529 a shadow on the left side. The value of face_id of the
3530 iterator will be -1 if this is the initial call that gets
3531 the face. In this case, we have to look in front of IT's
3532 position and see whether there is a face != new_face_id. */
3533 it->start_of_box_run_p
3534 = (new_face->box != FACE_NO_BOX
3535 && (it->face_id >= 0
3536 || IT_CHARPOS (*it) == BEG
3537 || new_face_id != face_before_it_pos (it)));
3538 it->face_box_p = new_face->box != FACE_NO_BOX;
3539 }
3540 }
3541 else
3542 {
3543 int base_face_id, bufpos;
3544 int i;
3545 Lisp_Object from_overlay
3546 = (it->current.overlay_string_index >= 0
3547 ? it->string_overlays[it->current.overlay_string_index]
3548 : Qnil);
3549
3550 /* See if we got to this string directly or indirectly from
3551 an overlay property. That includes the before-string or
3552 after-string of an overlay, strings in display properties
3553 provided by an overlay, their text properties, etc.
3554
3555 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3556 if (! NILP (from_overlay))
3557 for (i = it->sp - 1; i >= 0; i--)
3558 {
3559 if (it->stack[i].current.overlay_string_index >= 0)
3560 from_overlay
3561 = it->string_overlays[it->stack[i].current.overlay_string_index];
3562 else if (! NILP (it->stack[i].from_overlay))
3563 from_overlay = it->stack[i].from_overlay;
3564
3565 if (!NILP (from_overlay))
3566 break;
3567 }
3568
3569 if (! NILP (from_overlay))
3570 {
3571 bufpos = IT_CHARPOS (*it);
3572 /* For a string from an overlay, the base face depends
3573 only on text properties and ignores overlays. */
3574 base_face_id
3575 = face_for_overlay_string (it->w,
3576 IT_CHARPOS (*it),
3577 it->region_beg_charpos,
3578 it->region_end_charpos,
3579 &next_stop,
3580 (IT_CHARPOS (*it)
3581 + TEXT_PROP_DISTANCE_LIMIT),
3582 0,
3583 from_overlay);
3584 }
3585 else
3586 {
3587 bufpos = 0;
3588
3589 /* For strings from a `display' property, use the face at
3590 IT's current buffer position as the base face to merge
3591 with, so that overlay strings appear in the same face as
3592 surrounding text, unless they specify their own
3593 faces. */
3594 base_face_id = underlying_face_id (it);
3595 }
3596
3597 new_face_id = face_at_string_position (it->w,
3598 it->string,
3599 IT_STRING_CHARPOS (*it),
3600 bufpos,
3601 it->region_beg_charpos,
3602 it->region_end_charpos,
3603 &next_stop,
3604 base_face_id, 0);
3605
3606 /* Is this a start of a run of characters with box? Caveat:
3607 this can be called for a freshly allocated iterator; face_id
3608 is -1 is this case. We know that the new face will not
3609 change until the next check pos, i.e. if the new face has a
3610 box, all characters up to that position will have a
3611 box. But, as usual, we don't know whether that position
3612 is really the end. */
3613 if (new_face_id != it->face_id)
3614 {
3615 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3616 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3617
3618 /* If new face has a box but old face hasn't, this is the
3619 start of a run of characters with box, i.e. it has a
3620 shadow on the left side. */
3621 it->start_of_box_run_p
3622 = new_face->box && (old_face == NULL || !old_face->box);
3623 it->face_box_p = new_face->box != FACE_NO_BOX;
3624 }
3625 }
3626
3627 it->face_id = new_face_id;
3628 return HANDLED_NORMALLY;
3629 }
3630
3631
3632 /* Return the ID of the face ``underlying'' IT's current position,
3633 which is in a string. If the iterator is associated with a
3634 buffer, return the face at IT's current buffer position.
3635 Otherwise, use the iterator's base_face_id. */
3636
3637 static int
3638 underlying_face_id (it)
3639 struct it *it;
3640 {
3641 int face_id = it->base_face_id, i;
3642
3643 xassert (STRINGP (it->string));
3644
3645 for (i = it->sp - 1; i >= 0; --i)
3646 if (NILP (it->stack[i].string))
3647 face_id = it->stack[i].face_id;
3648
3649 return face_id;
3650 }
3651
3652
3653 /* Compute the face one character before or after the current position
3654 of IT. BEFORE_P non-zero means get the face in front of IT's
3655 position. Value is the id of the face. */
3656
3657 static int
3658 face_before_or_after_it_pos (it, before_p)
3659 struct it *it;
3660 int before_p;
3661 {
3662 int face_id, limit;
3663 EMACS_INT next_check_charpos;
3664 struct text_pos pos;
3665
3666 xassert (it->s == NULL);
3667
3668 if (STRINGP (it->string))
3669 {
3670 int bufpos, base_face_id;
3671
3672 /* No face change past the end of the string (for the case
3673 we are padding with spaces). No face change before the
3674 string start. */
3675 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3676 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3677 return it->face_id;
3678
3679 /* Set pos to the position before or after IT's current position. */
3680 if (before_p)
3681 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3682 else
3683 /* For composition, we must check the character after the
3684 composition. */
3685 pos = (it->what == IT_COMPOSITION
3686 ? string_pos (IT_STRING_CHARPOS (*it)
3687 + it->cmp_it.nchars, it->string)
3688 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3689
3690 if (it->current.overlay_string_index >= 0)
3691 bufpos = IT_CHARPOS (*it);
3692 else
3693 bufpos = 0;
3694
3695 base_face_id = underlying_face_id (it);
3696
3697 /* Get the face for ASCII, or unibyte. */
3698 face_id = face_at_string_position (it->w,
3699 it->string,
3700 CHARPOS (pos),
3701 bufpos,
3702 it->region_beg_charpos,
3703 it->region_end_charpos,
3704 &next_check_charpos,
3705 base_face_id, 0);
3706
3707 /* Correct the face for charsets different from ASCII. Do it
3708 for the multibyte case only. The face returned above is
3709 suitable for unibyte text if IT->string is unibyte. */
3710 if (STRING_MULTIBYTE (it->string))
3711 {
3712 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3713 int rest = SBYTES (it->string) - BYTEPOS (pos);
3714 int c, len;
3715 struct face *face = FACE_FROM_ID (it->f, face_id);
3716
3717 c = string_char_and_length (p, &len);
3718 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3719 }
3720 }
3721 else
3722 {
3723 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3724 || (IT_CHARPOS (*it) <= BEGV && before_p))
3725 return it->face_id;
3726
3727 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3728 pos = it->current.pos;
3729
3730 if (before_p)
3731 DEC_TEXT_POS (pos, it->multibyte_p);
3732 else
3733 {
3734 if (it->what == IT_COMPOSITION)
3735 /* For composition, we must check the position after the
3736 composition. */
3737 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3738 else
3739 INC_TEXT_POS (pos, it->multibyte_p);
3740 }
3741
3742 /* Determine face for CHARSET_ASCII, or unibyte. */
3743 face_id = face_at_buffer_position (it->w,
3744 CHARPOS (pos),
3745 it->region_beg_charpos,
3746 it->region_end_charpos,
3747 &next_check_charpos,
3748 limit, 0, -1);
3749
3750 /* Correct the face for charsets different from ASCII. Do it
3751 for the multibyte case only. The face returned above is
3752 suitable for unibyte text if current_buffer is unibyte. */
3753 if (it->multibyte_p)
3754 {
3755 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3756 struct face *face = FACE_FROM_ID (it->f, face_id);
3757 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3758 }
3759 }
3760
3761 return face_id;
3762 }
3763
3764
3765 \f
3766 /***********************************************************************
3767 Invisible text
3768 ***********************************************************************/
3769
3770 /* Set up iterator IT from invisible properties at its current
3771 position. Called from handle_stop. */
3772
3773 static enum prop_handled
3774 handle_invisible_prop (it)
3775 struct it *it;
3776 {
3777 enum prop_handled handled = HANDLED_NORMALLY;
3778
3779 if (STRINGP (it->string))
3780 {
3781 extern Lisp_Object Qinvisible;
3782 Lisp_Object prop, end_charpos, limit, charpos;
3783
3784 /* Get the value of the invisible text property at the
3785 current position. Value will be nil if there is no such
3786 property. */
3787 charpos = make_number (IT_STRING_CHARPOS (*it));
3788 prop = Fget_text_property (charpos, Qinvisible, it->string);
3789
3790 if (!NILP (prop)
3791 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3792 {
3793 handled = HANDLED_RECOMPUTE_PROPS;
3794
3795 /* Get the position at which the next change of the
3796 invisible text property can be found in IT->string.
3797 Value will be nil if the property value is the same for
3798 all the rest of IT->string. */
3799 XSETINT (limit, SCHARS (it->string));
3800 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3801 it->string, limit);
3802
3803 /* Text at current position is invisible. The next
3804 change in the property is at position end_charpos.
3805 Move IT's current position to that position. */
3806 if (INTEGERP (end_charpos)
3807 && XFASTINT (end_charpos) < XFASTINT (limit))
3808 {
3809 struct text_pos old;
3810 old = it->current.string_pos;
3811 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3812 compute_string_pos (&it->current.string_pos, old, it->string);
3813 }
3814 else
3815 {
3816 /* The rest of the string is invisible. If this is an
3817 overlay string, proceed with the next overlay string
3818 or whatever comes and return a character from there. */
3819 if (it->current.overlay_string_index >= 0)
3820 {
3821 next_overlay_string (it);
3822 /* Don't check for overlay strings when we just
3823 finished processing them. */
3824 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3825 }
3826 else
3827 {
3828 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3829 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3830 }
3831 }
3832 }
3833 }
3834 else
3835 {
3836 int invis_p;
3837 EMACS_INT newpos, next_stop, start_charpos, tem;
3838 Lisp_Object pos, prop, overlay;
3839
3840 /* First of all, is there invisible text at this position? */
3841 tem = start_charpos = IT_CHARPOS (*it);
3842 pos = make_number (tem);
3843 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3844 &overlay);
3845 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3846
3847 /* If we are on invisible text, skip over it. */
3848 if (invis_p && start_charpos < it->end_charpos)
3849 {
3850 /* Record whether we have to display an ellipsis for the
3851 invisible text. */
3852 int display_ellipsis_p = invis_p == 2;
3853
3854 handled = HANDLED_RECOMPUTE_PROPS;
3855
3856 /* Loop skipping over invisible text. The loop is left at
3857 ZV or with IT on the first char being visible again. */
3858 do
3859 {
3860 /* Try to skip some invisible text. Return value is the
3861 position reached which can be equal to where we start
3862 if there is nothing invisible there. This skips both
3863 over invisible text properties and overlays with
3864 invisible property. */
3865 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3866
3867 /* If we skipped nothing at all we weren't at invisible
3868 text in the first place. If everything to the end of
3869 the buffer was skipped, end the loop. */
3870 if (newpos == tem || newpos >= ZV)
3871 invis_p = 0;
3872 else
3873 {
3874 /* We skipped some characters but not necessarily
3875 all there are. Check if we ended up on visible
3876 text. Fget_char_property returns the property of
3877 the char before the given position, i.e. if we
3878 get invis_p = 0, this means that the char at
3879 newpos is visible. */
3880 pos = make_number (newpos);
3881 prop = Fget_char_property (pos, Qinvisible, it->window);
3882 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3883 }
3884
3885 /* If we ended up on invisible text, proceed to
3886 skip starting with next_stop. */
3887 if (invis_p)
3888 tem = next_stop;
3889
3890 /* If there are adjacent invisible texts, don't lose the
3891 second one's ellipsis. */
3892 if (invis_p == 2)
3893 display_ellipsis_p = 1;
3894 }
3895 while (invis_p);
3896
3897 /* The position newpos is now either ZV or on visible text. */
3898 if (it->bidi_p && newpos < ZV)
3899 {
3900 /* With bidi iteration, the region of invisible text
3901 could start and/or end in the middle of a non-base
3902 embedding level. Therefore, we need to skip
3903 invisible text using the bidi iterator, starting at
3904 IT's current position, until we find ourselves
3905 outside the invisible text. Skipping invisible text
3906 _after_ bidi iteration avoids affecting the visual
3907 order of the displayed text when invisible properties
3908 are added or removed. */
3909 if (it->bidi_it.first_elt)
3910 {
3911 /* If we were `reseat'ed to a new paragraph,
3912 determine the paragraph base direction. We need
3913 to do it now because next_element_from_buffer may
3914 not have a chance to do it, if we are going to
3915 skip any text at the beginning, which resets the
3916 FIRST_ELT flag. */
3917 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3918 }
3919 do
3920 {
3921 bidi_move_to_visually_next (&it->bidi_it);
3922 }
3923 while (it->stop_charpos <= it->bidi_it.charpos
3924 && it->bidi_it.charpos < newpos);
3925 IT_CHARPOS (*it) = it->bidi_it.charpos;
3926 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3927 /* If we overstepped NEWPOS, record its position in the
3928 iterator, so that we skip invisible text if later the
3929 bidi iteration lands us in the invisible region
3930 again. */
3931 if (IT_CHARPOS (*it) >= newpos)
3932 it->prev_stop = newpos;
3933 }
3934 else
3935 {
3936 IT_CHARPOS (*it) = newpos;
3937 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3938 }
3939
3940 /* If there are before-strings at the start of invisible
3941 text, and the text is invisible because of a text
3942 property, arrange to show before-strings because 20.x did
3943 it that way. (If the text is invisible because of an
3944 overlay property instead of a text property, this is
3945 already handled in the overlay code.) */
3946 if (NILP (overlay)
3947 && get_overlay_strings (it, it->stop_charpos))
3948 {
3949 handled = HANDLED_RECOMPUTE_PROPS;
3950 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3951 }
3952 else if (display_ellipsis_p)
3953 {
3954 /* Make sure that the glyphs of the ellipsis will get
3955 correct `charpos' values. If we would not update
3956 it->position here, the glyphs would belong to the
3957 last visible character _before_ the invisible
3958 text, which confuses `set_cursor_from_row'.
3959
3960 We use the last invisible position instead of the
3961 first because this way the cursor is always drawn on
3962 the first "." of the ellipsis, whenever PT is inside
3963 the invisible text. Otherwise the cursor would be
3964 placed _after_ the ellipsis when the point is after the
3965 first invisible character. */
3966 if (!STRINGP (it->object))
3967 {
3968 it->position.charpos = newpos - 1;
3969 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3970 }
3971 it->ellipsis_p = 1;
3972 /* Let the ellipsis display before
3973 considering any properties of the following char.
3974 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3975 handled = HANDLED_RETURN;
3976 }
3977 }
3978 }
3979
3980 return handled;
3981 }
3982
3983
3984 /* Make iterator IT return `...' next.
3985 Replaces LEN characters from buffer. */
3986
3987 static void
3988 setup_for_ellipsis (it, len)
3989 struct it *it;
3990 int len;
3991 {
3992 /* Use the display table definition for `...'. Invalid glyphs
3993 will be handled by the method returning elements from dpvec. */
3994 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3995 {
3996 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3997 it->dpvec = v->contents;
3998 it->dpend = v->contents + v->size;
3999 }
4000 else
4001 {
4002 /* Default `...'. */
4003 it->dpvec = default_invis_vector;
4004 it->dpend = default_invis_vector + 3;
4005 }
4006
4007 it->dpvec_char_len = len;
4008 it->current.dpvec_index = 0;
4009 it->dpvec_face_id = -1;
4010
4011 /* Remember the current face id in case glyphs specify faces.
4012 IT's face is restored in set_iterator_to_next.
4013 saved_face_id was set to preceding char's face in handle_stop. */
4014 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4015 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4016
4017 it->method = GET_FROM_DISPLAY_VECTOR;
4018 it->ellipsis_p = 1;
4019 }
4020
4021
4022 \f
4023 /***********************************************************************
4024 'display' property
4025 ***********************************************************************/
4026
4027 /* Set up iterator IT from `display' property at its current position.
4028 Called from handle_stop.
4029 We return HANDLED_RETURN if some part of the display property
4030 overrides the display of the buffer text itself.
4031 Otherwise we return HANDLED_NORMALLY. */
4032
4033 static enum prop_handled
4034 handle_display_prop (it)
4035 struct it *it;
4036 {
4037 Lisp_Object prop, object, overlay;
4038 struct text_pos *position;
4039 /* Nonzero if some property replaces the display of the text itself. */
4040 int display_replaced_p = 0;
4041
4042 if (STRINGP (it->string))
4043 {
4044 object = it->string;
4045 position = &it->current.string_pos;
4046 }
4047 else
4048 {
4049 XSETWINDOW (object, it->w);
4050 position = &it->current.pos;
4051 }
4052
4053 /* Reset those iterator values set from display property values. */
4054 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4055 it->space_width = Qnil;
4056 it->font_height = Qnil;
4057 it->voffset = 0;
4058
4059 /* We don't support recursive `display' properties, i.e. string
4060 values that have a string `display' property, that have a string
4061 `display' property etc. */
4062 if (!it->string_from_display_prop_p)
4063 it->area = TEXT_AREA;
4064
4065 prop = get_char_property_and_overlay (make_number (position->charpos),
4066 Qdisplay, object, &overlay);
4067 if (NILP (prop))
4068 return HANDLED_NORMALLY;
4069 /* Now OVERLAY is the overlay that gave us this property, or nil
4070 if it was a text property. */
4071
4072 if (!STRINGP (it->string))
4073 object = it->w->buffer;
4074
4075 if (CONSP (prop)
4076 /* Simple properties. */
4077 && !EQ (XCAR (prop), Qimage)
4078 && !EQ (XCAR (prop), Qspace)
4079 && !EQ (XCAR (prop), Qwhen)
4080 && !EQ (XCAR (prop), Qslice)
4081 && !EQ (XCAR (prop), Qspace_width)
4082 && !EQ (XCAR (prop), Qheight)
4083 && !EQ (XCAR (prop), Qraise)
4084 /* Marginal area specifications. */
4085 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
4086 && !EQ (XCAR (prop), Qleft_fringe)
4087 && !EQ (XCAR (prop), Qright_fringe)
4088 && !NILP (XCAR (prop)))
4089 {
4090 for (; CONSP (prop); prop = XCDR (prop))
4091 {
4092 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4093 position, display_replaced_p))
4094 {
4095 display_replaced_p = 1;
4096 /* If some text in a string is replaced, `position' no
4097 longer points to the position of `object'. */
4098 if (STRINGP (object))
4099 break;
4100 }
4101 }
4102 }
4103 else if (VECTORP (prop))
4104 {
4105 int i;
4106 for (i = 0; i < ASIZE (prop); ++i)
4107 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4108 position, display_replaced_p))
4109 {
4110 display_replaced_p = 1;
4111 /* If some text in a string is replaced, `position' no
4112 longer points to the position of `object'. */
4113 if (STRINGP (object))
4114 break;
4115 }
4116 }
4117 else
4118 {
4119 if (handle_single_display_spec (it, prop, object, overlay,
4120 position, 0))
4121 display_replaced_p = 1;
4122 }
4123
4124 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4125 }
4126
4127
4128 /* Value is the position of the end of the `display' property starting
4129 at START_POS in OBJECT. */
4130
4131 static struct text_pos
4132 display_prop_end (it, object, start_pos)
4133 struct it *it;
4134 Lisp_Object object;
4135 struct text_pos start_pos;
4136 {
4137 Lisp_Object end;
4138 struct text_pos end_pos;
4139
4140 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4141 Qdisplay, object, Qnil);
4142 CHARPOS (end_pos) = XFASTINT (end);
4143 if (STRINGP (object))
4144 compute_string_pos (&end_pos, start_pos, it->string);
4145 else
4146 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4147
4148 return end_pos;
4149 }
4150
4151
4152 /* Set up IT from a single `display' specification PROP. OBJECT
4153 is the object in which the `display' property was found. *POSITION
4154 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4155 means that we previously saw a display specification which already
4156 replaced text display with something else, for example an image;
4157 we ignore such properties after the first one has been processed.
4158
4159 OVERLAY is the overlay this `display' property came from,
4160 or nil if it was a text property.
4161
4162 If PROP is a `space' or `image' specification, and in some other
4163 cases too, set *POSITION to the position where the `display'
4164 property ends.
4165
4166 Value is non-zero if something was found which replaces the display
4167 of buffer or string text. */
4168
4169 static int
4170 handle_single_display_spec (it, spec, object, overlay, position,
4171 display_replaced_before_p)
4172 struct it *it;
4173 Lisp_Object spec;
4174 Lisp_Object object;
4175 Lisp_Object overlay;
4176 struct text_pos *position;
4177 int display_replaced_before_p;
4178 {
4179 Lisp_Object form;
4180 Lisp_Object location, value;
4181 struct text_pos start_pos, save_pos;
4182 int valid_p;
4183
4184 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4185 If the result is non-nil, use VALUE instead of SPEC. */
4186 form = Qt;
4187 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4188 {
4189 spec = XCDR (spec);
4190 if (!CONSP (spec))
4191 return 0;
4192 form = XCAR (spec);
4193 spec = XCDR (spec);
4194 }
4195
4196 if (!NILP (form) && !EQ (form, Qt))
4197 {
4198 int count = SPECPDL_INDEX ();
4199 struct gcpro gcpro1;
4200
4201 /* Bind `object' to the object having the `display' property, a
4202 buffer or string. Bind `position' to the position in the
4203 object where the property was found, and `buffer-position'
4204 to the current position in the buffer. */
4205 specbind (Qobject, object);
4206 specbind (Qposition, make_number (CHARPOS (*position)));
4207 specbind (Qbuffer_position,
4208 make_number (STRINGP (object)
4209 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4210 GCPRO1 (form);
4211 form = safe_eval (form);
4212 UNGCPRO;
4213 unbind_to (count, Qnil);
4214 }
4215
4216 if (NILP (form))
4217 return 0;
4218
4219 /* Handle `(height HEIGHT)' specifications. */
4220 if (CONSP (spec)
4221 && EQ (XCAR (spec), Qheight)
4222 && CONSP (XCDR (spec)))
4223 {
4224 if (!FRAME_WINDOW_P (it->f))
4225 return 0;
4226
4227 it->font_height = XCAR (XCDR (spec));
4228 if (!NILP (it->font_height))
4229 {
4230 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4231 int new_height = -1;
4232
4233 if (CONSP (it->font_height)
4234 && (EQ (XCAR (it->font_height), Qplus)
4235 || EQ (XCAR (it->font_height), Qminus))
4236 && CONSP (XCDR (it->font_height))
4237 && INTEGERP (XCAR (XCDR (it->font_height))))
4238 {
4239 /* `(+ N)' or `(- N)' where N is an integer. */
4240 int steps = XINT (XCAR (XCDR (it->font_height)));
4241 if (EQ (XCAR (it->font_height), Qplus))
4242 steps = - steps;
4243 it->face_id = smaller_face (it->f, it->face_id, steps);
4244 }
4245 else if (FUNCTIONP (it->font_height))
4246 {
4247 /* Call function with current height as argument.
4248 Value is the new height. */
4249 Lisp_Object height;
4250 height = safe_call1 (it->font_height,
4251 face->lface[LFACE_HEIGHT_INDEX]);
4252 if (NUMBERP (height))
4253 new_height = XFLOATINT (height);
4254 }
4255 else if (NUMBERP (it->font_height))
4256 {
4257 /* Value is a multiple of the canonical char height. */
4258 struct face *face;
4259
4260 face = FACE_FROM_ID (it->f,
4261 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4262 new_height = (XFLOATINT (it->font_height)
4263 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4264 }
4265 else
4266 {
4267 /* Evaluate IT->font_height with `height' bound to the
4268 current specified height to get the new height. */
4269 int count = SPECPDL_INDEX ();
4270
4271 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4272 value = safe_eval (it->font_height);
4273 unbind_to (count, Qnil);
4274
4275 if (NUMBERP (value))
4276 new_height = XFLOATINT (value);
4277 }
4278
4279 if (new_height > 0)
4280 it->face_id = face_with_height (it->f, it->face_id, new_height);
4281 }
4282
4283 return 0;
4284 }
4285
4286 /* Handle `(space-width WIDTH)'. */
4287 if (CONSP (spec)
4288 && EQ (XCAR (spec), Qspace_width)
4289 && CONSP (XCDR (spec)))
4290 {
4291 if (!FRAME_WINDOW_P (it->f))
4292 return 0;
4293
4294 value = XCAR (XCDR (spec));
4295 if (NUMBERP (value) && XFLOATINT (value) > 0)
4296 it->space_width = value;
4297
4298 return 0;
4299 }
4300
4301 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4302 if (CONSP (spec)
4303 && EQ (XCAR (spec), Qslice))
4304 {
4305 Lisp_Object tem;
4306
4307 if (!FRAME_WINDOW_P (it->f))
4308 return 0;
4309
4310 if (tem = XCDR (spec), CONSP (tem))
4311 {
4312 it->slice.x = XCAR (tem);
4313 if (tem = XCDR (tem), CONSP (tem))
4314 {
4315 it->slice.y = XCAR (tem);
4316 if (tem = XCDR (tem), CONSP (tem))
4317 {
4318 it->slice.width = XCAR (tem);
4319 if (tem = XCDR (tem), CONSP (tem))
4320 it->slice.height = XCAR (tem);
4321 }
4322 }
4323 }
4324
4325 return 0;
4326 }
4327
4328 /* Handle `(raise FACTOR)'. */
4329 if (CONSP (spec)
4330 && EQ (XCAR (spec), Qraise)
4331 && CONSP (XCDR (spec)))
4332 {
4333 if (!FRAME_WINDOW_P (it->f))
4334 return 0;
4335
4336 #ifdef HAVE_WINDOW_SYSTEM
4337 value = XCAR (XCDR (spec));
4338 if (NUMBERP (value))
4339 {
4340 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4341 it->voffset = - (XFLOATINT (value)
4342 * (FONT_HEIGHT (face->font)));
4343 }
4344 #endif /* HAVE_WINDOW_SYSTEM */
4345
4346 return 0;
4347 }
4348
4349 /* Don't handle the other kinds of display specifications
4350 inside a string that we got from a `display' property. */
4351 if (it->string_from_display_prop_p)
4352 return 0;
4353
4354 /* Characters having this form of property are not displayed, so
4355 we have to find the end of the property. */
4356 start_pos = *position;
4357 *position = display_prop_end (it, object, start_pos);
4358 value = Qnil;
4359
4360 /* Stop the scan at that end position--we assume that all
4361 text properties change there. */
4362 it->stop_charpos = position->charpos;
4363
4364 /* Handle `(left-fringe BITMAP [FACE])'
4365 and `(right-fringe BITMAP [FACE])'. */
4366 if (CONSP (spec)
4367 && (EQ (XCAR (spec), Qleft_fringe)
4368 || EQ (XCAR (spec), Qright_fringe))
4369 && CONSP (XCDR (spec)))
4370 {
4371 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4372 int fringe_bitmap;
4373
4374 if (!FRAME_WINDOW_P (it->f))
4375 /* If we return here, POSITION has been advanced
4376 across the text with this property. */
4377 return 0;
4378
4379 #ifdef HAVE_WINDOW_SYSTEM
4380 value = XCAR (XCDR (spec));
4381 if (!SYMBOLP (value)
4382 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4383 /* If we return here, POSITION has been advanced
4384 across the text with this property. */
4385 return 0;
4386
4387 if (CONSP (XCDR (XCDR (spec))))
4388 {
4389 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4390 int face_id2 = lookup_derived_face (it->f, face_name,
4391 FRINGE_FACE_ID, 0);
4392 if (face_id2 >= 0)
4393 face_id = face_id2;
4394 }
4395
4396 /* Save current settings of IT so that we can restore them
4397 when we are finished with the glyph property value. */
4398
4399 save_pos = it->position;
4400 it->position = *position;
4401 push_it (it);
4402 it->position = save_pos;
4403
4404 it->area = TEXT_AREA;
4405 it->what = IT_IMAGE;
4406 it->image_id = -1; /* no image */
4407 it->position = start_pos;
4408 it->object = NILP (object) ? it->w->buffer : object;
4409 it->method = GET_FROM_IMAGE;
4410 it->from_overlay = Qnil;
4411 it->face_id = face_id;
4412
4413 /* Say that we haven't consumed the characters with
4414 `display' property yet. The call to pop_it in
4415 set_iterator_to_next will clean this up. */
4416 *position = start_pos;
4417
4418 if (EQ (XCAR (spec), Qleft_fringe))
4419 {
4420 it->left_user_fringe_bitmap = fringe_bitmap;
4421 it->left_user_fringe_face_id = face_id;
4422 }
4423 else
4424 {
4425 it->right_user_fringe_bitmap = fringe_bitmap;
4426 it->right_user_fringe_face_id = face_id;
4427 }
4428 #endif /* HAVE_WINDOW_SYSTEM */
4429 return 1;
4430 }
4431
4432 /* Prepare to handle `((margin left-margin) ...)',
4433 `((margin right-margin) ...)' and `((margin nil) ...)'
4434 prefixes for display specifications. */
4435 location = Qunbound;
4436 if (CONSP (spec) && CONSP (XCAR (spec)))
4437 {
4438 Lisp_Object tem;
4439
4440 value = XCDR (spec);
4441 if (CONSP (value))
4442 value = XCAR (value);
4443
4444 tem = XCAR (spec);
4445 if (EQ (XCAR (tem), Qmargin)
4446 && (tem = XCDR (tem),
4447 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4448 (NILP (tem)
4449 || EQ (tem, Qleft_margin)
4450 || EQ (tem, Qright_margin))))
4451 location = tem;
4452 }
4453
4454 if (EQ (location, Qunbound))
4455 {
4456 location = Qnil;
4457 value = spec;
4458 }
4459
4460 /* After this point, VALUE is the property after any
4461 margin prefix has been stripped. It must be a string,
4462 an image specification, or `(space ...)'.
4463
4464 LOCATION specifies where to display: `left-margin',
4465 `right-margin' or nil. */
4466
4467 valid_p = (STRINGP (value)
4468 #ifdef HAVE_WINDOW_SYSTEM
4469 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4470 #endif /* not HAVE_WINDOW_SYSTEM */
4471 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4472
4473 if (valid_p && !display_replaced_before_p)
4474 {
4475 /* Save current settings of IT so that we can restore them
4476 when we are finished with the glyph property value. */
4477 save_pos = it->position;
4478 it->position = *position;
4479 push_it (it);
4480 it->position = save_pos;
4481 it->from_overlay = overlay;
4482
4483 if (NILP (location))
4484 it->area = TEXT_AREA;
4485 else if (EQ (location, Qleft_margin))
4486 it->area = LEFT_MARGIN_AREA;
4487 else
4488 it->area = RIGHT_MARGIN_AREA;
4489
4490 if (STRINGP (value))
4491 {
4492 it->string = value;
4493 it->multibyte_p = STRING_MULTIBYTE (it->string);
4494 it->current.overlay_string_index = -1;
4495 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4496 it->end_charpos = it->string_nchars = SCHARS (it->string);
4497 it->method = GET_FROM_STRING;
4498 it->stop_charpos = 0;
4499 it->string_from_display_prop_p = 1;
4500 /* Say that we haven't consumed the characters with
4501 `display' property yet. The call to pop_it in
4502 set_iterator_to_next will clean this up. */
4503 if (BUFFERP (object))
4504 *position = start_pos;
4505 }
4506 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4507 {
4508 it->method = GET_FROM_STRETCH;
4509 it->object = value;
4510 *position = it->position = start_pos;
4511 }
4512 #ifdef HAVE_WINDOW_SYSTEM
4513 else
4514 {
4515 it->what = IT_IMAGE;
4516 it->image_id = lookup_image (it->f, value);
4517 it->position = start_pos;
4518 it->object = NILP (object) ? it->w->buffer : object;
4519 it->method = GET_FROM_IMAGE;
4520
4521 /* Say that we haven't consumed the characters with
4522 `display' property yet. The call to pop_it in
4523 set_iterator_to_next will clean this up. */
4524 *position = start_pos;
4525 }
4526 #endif /* HAVE_WINDOW_SYSTEM */
4527
4528 return 1;
4529 }
4530
4531 /* Invalid property or property not supported. Restore
4532 POSITION to what it was before. */
4533 *position = start_pos;
4534 return 0;
4535 }
4536
4537
4538 /* Check if SPEC is a display sub-property value whose text should be
4539 treated as intangible. */
4540
4541 static int
4542 single_display_spec_intangible_p (prop)
4543 Lisp_Object prop;
4544 {
4545 /* Skip over `when FORM'. */
4546 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4547 {
4548 prop = XCDR (prop);
4549 if (!CONSP (prop))
4550 return 0;
4551 prop = XCDR (prop);
4552 }
4553
4554 if (STRINGP (prop))
4555 return 1;
4556
4557 if (!CONSP (prop))
4558 return 0;
4559
4560 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4561 we don't need to treat text as intangible. */
4562 if (EQ (XCAR (prop), Qmargin))
4563 {
4564 prop = XCDR (prop);
4565 if (!CONSP (prop))
4566 return 0;
4567
4568 prop = XCDR (prop);
4569 if (!CONSP (prop)
4570 || EQ (XCAR (prop), Qleft_margin)
4571 || EQ (XCAR (prop), Qright_margin))
4572 return 0;
4573 }
4574
4575 return (CONSP (prop)
4576 && (EQ (XCAR (prop), Qimage)
4577 || EQ (XCAR (prop), Qspace)));
4578 }
4579
4580
4581 /* Check if PROP is a display property value whose text should be
4582 treated as intangible. */
4583
4584 int
4585 display_prop_intangible_p (prop)
4586 Lisp_Object prop;
4587 {
4588 if (CONSP (prop)
4589 && CONSP (XCAR (prop))
4590 && !EQ (Qmargin, XCAR (XCAR (prop))))
4591 {
4592 /* A list of sub-properties. */
4593 while (CONSP (prop))
4594 {
4595 if (single_display_spec_intangible_p (XCAR (prop)))
4596 return 1;
4597 prop = XCDR (prop);
4598 }
4599 }
4600 else if (VECTORP (prop))
4601 {
4602 /* A vector of sub-properties. */
4603 int i;
4604 for (i = 0; i < ASIZE (prop); ++i)
4605 if (single_display_spec_intangible_p (AREF (prop, i)))
4606 return 1;
4607 }
4608 else
4609 return single_display_spec_intangible_p (prop);
4610
4611 return 0;
4612 }
4613
4614
4615 /* Return 1 if PROP is a display sub-property value containing STRING. */
4616
4617 static int
4618 single_display_spec_string_p (prop, string)
4619 Lisp_Object prop, string;
4620 {
4621 if (EQ (string, prop))
4622 return 1;
4623
4624 /* Skip over `when FORM'. */
4625 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4626 {
4627 prop = XCDR (prop);
4628 if (!CONSP (prop))
4629 return 0;
4630 prop = XCDR (prop);
4631 }
4632
4633 if (CONSP (prop))
4634 /* Skip over `margin LOCATION'. */
4635 if (EQ (XCAR (prop), Qmargin))
4636 {
4637 prop = XCDR (prop);
4638 if (!CONSP (prop))
4639 return 0;
4640
4641 prop = XCDR (prop);
4642 if (!CONSP (prop))
4643 return 0;
4644 }
4645
4646 return CONSP (prop) && EQ (XCAR (prop), string);
4647 }
4648
4649
4650 /* Return 1 if STRING appears in the `display' property PROP. */
4651
4652 static int
4653 display_prop_string_p (prop, string)
4654 Lisp_Object prop, string;
4655 {
4656 if (CONSP (prop)
4657 && CONSP (XCAR (prop))
4658 && !EQ (Qmargin, XCAR (XCAR (prop))))
4659 {
4660 /* A list of sub-properties. */
4661 while (CONSP (prop))
4662 {
4663 if (single_display_spec_string_p (XCAR (prop), string))
4664 return 1;
4665 prop = XCDR (prop);
4666 }
4667 }
4668 else if (VECTORP (prop))
4669 {
4670 /* A vector of sub-properties. */
4671 int i;
4672 for (i = 0; i < ASIZE (prop); ++i)
4673 if (single_display_spec_string_p (AREF (prop, i), string))
4674 return 1;
4675 }
4676 else
4677 return single_display_spec_string_p (prop, string);
4678
4679 return 0;
4680 }
4681
4682 /* Look for STRING in overlays and text properties in W's buffer,
4683 between character positions FROM and TO (excluding TO).
4684 BACK_P non-zero means look back (in this case, TO is supposed to be
4685 less than FROM).
4686 Value is the first character position where STRING was found, or
4687 zero if it wasn't found before hitting TO.
4688
4689 W's buffer must be current.
4690
4691 This function may only use code that doesn't eval because it is
4692 called asynchronously from note_mouse_highlight. */
4693
4694 static EMACS_INT
4695 string_buffer_position_lim (w, string, from, to, back_p)
4696 struct window *w;
4697 Lisp_Object string;
4698 EMACS_INT from, to;
4699 int back_p;
4700 {
4701 Lisp_Object limit, prop, pos;
4702 int found = 0;
4703
4704 pos = make_number (from);
4705
4706 if (!back_p) /* looking forward */
4707 {
4708 limit = make_number (min (to, ZV));
4709 while (!found && !EQ (pos, limit))
4710 {
4711 prop = Fget_char_property (pos, Qdisplay, Qnil);
4712 if (!NILP (prop) && display_prop_string_p (prop, string))
4713 found = 1;
4714 else
4715 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4716 limit);
4717 }
4718 }
4719 else /* looking back */
4720 {
4721 limit = make_number (max (to, BEGV));
4722 while (!found && !EQ (pos, limit))
4723 {
4724 prop = Fget_char_property (pos, Qdisplay, Qnil);
4725 if (!NILP (prop) && display_prop_string_p (prop, string))
4726 found = 1;
4727 else
4728 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4729 limit);
4730 }
4731 }
4732
4733 return found ? XINT (pos) : 0;
4734 }
4735
4736 /* Determine which buffer position in W's buffer STRING comes from.
4737 AROUND_CHARPOS is an approximate position where it could come from.
4738 Value is the buffer position or 0 if it couldn't be determined.
4739
4740 W's buffer must be current.
4741
4742 This function is necessary because we don't record buffer positions
4743 in glyphs generated from strings (to keep struct glyph small).
4744 This function may only use code that doesn't eval because it is
4745 called asynchronously from note_mouse_highlight. */
4746
4747 EMACS_INT
4748 string_buffer_position (w, string, around_charpos)
4749 struct window *w;
4750 Lisp_Object string;
4751 EMACS_INT around_charpos;
4752 {
4753 Lisp_Object limit, prop, pos;
4754 const int MAX_DISTANCE = 1000;
4755 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4756 around_charpos + MAX_DISTANCE,
4757 0);
4758
4759 if (!found)
4760 found = string_buffer_position_lim (w, string, around_charpos,
4761 around_charpos - MAX_DISTANCE, 1);
4762 return found;
4763 }
4764
4765
4766 \f
4767 /***********************************************************************
4768 `composition' property
4769 ***********************************************************************/
4770
4771 /* Set up iterator IT from `composition' property at its current
4772 position. Called from handle_stop. */
4773
4774 static enum prop_handled
4775 handle_composition_prop (it)
4776 struct it *it;
4777 {
4778 Lisp_Object prop, string;
4779 EMACS_INT pos, pos_byte, start, end;
4780
4781 if (STRINGP (it->string))
4782 {
4783 unsigned char *s;
4784
4785 pos = IT_STRING_CHARPOS (*it);
4786 pos_byte = IT_STRING_BYTEPOS (*it);
4787 string = it->string;
4788 s = SDATA (string) + pos_byte;
4789 it->c = STRING_CHAR (s);
4790 }
4791 else
4792 {
4793 pos = IT_CHARPOS (*it);
4794 pos_byte = IT_BYTEPOS (*it);
4795 string = Qnil;
4796 it->c = FETCH_CHAR (pos_byte);
4797 }
4798
4799 /* If there's a valid composition and point is not inside of the
4800 composition (in the case that the composition is from the current
4801 buffer), draw a glyph composed from the composition components. */
4802 if (find_composition (pos, -1, &start, &end, &prop, string)
4803 && COMPOSITION_VALID_P (start, end, prop)
4804 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4805 {
4806 if (start != pos)
4807 {
4808 if (STRINGP (it->string))
4809 pos_byte = string_char_to_byte (it->string, start);
4810 else
4811 pos_byte = CHAR_TO_BYTE (start);
4812 }
4813 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4814 prop, string);
4815
4816 if (it->cmp_it.id >= 0)
4817 {
4818 it->cmp_it.ch = -1;
4819 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4820 it->cmp_it.nglyphs = -1;
4821 }
4822 }
4823
4824 return HANDLED_NORMALLY;
4825 }
4826
4827
4828 \f
4829 /***********************************************************************
4830 Overlay strings
4831 ***********************************************************************/
4832
4833 /* The following structure is used to record overlay strings for
4834 later sorting in load_overlay_strings. */
4835
4836 struct overlay_entry
4837 {
4838 Lisp_Object overlay;
4839 Lisp_Object string;
4840 int priority;
4841 int after_string_p;
4842 };
4843
4844
4845 /* Set up iterator IT from overlay strings at its current position.
4846 Called from handle_stop. */
4847
4848 static enum prop_handled
4849 handle_overlay_change (it)
4850 struct it *it;
4851 {
4852 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4853 return HANDLED_RECOMPUTE_PROPS;
4854 else
4855 return HANDLED_NORMALLY;
4856 }
4857
4858
4859 /* Set up the next overlay string for delivery by IT, if there is an
4860 overlay string to deliver. Called by set_iterator_to_next when the
4861 end of the current overlay string is reached. If there are more
4862 overlay strings to display, IT->string and
4863 IT->current.overlay_string_index are set appropriately here.
4864 Otherwise IT->string is set to nil. */
4865
4866 static void
4867 next_overlay_string (it)
4868 struct it *it;
4869 {
4870 ++it->current.overlay_string_index;
4871 if (it->current.overlay_string_index == it->n_overlay_strings)
4872 {
4873 /* No more overlay strings. Restore IT's settings to what
4874 they were before overlay strings were processed, and
4875 continue to deliver from current_buffer. */
4876
4877 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4878 pop_it (it);
4879 xassert (it->sp > 0
4880 || (NILP (it->string)
4881 && it->method == GET_FROM_BUFFER
4882 && it->stop_charpos >= BEGV
4883 && it->stop_charpos <= it->end_charpos));
4884 it->current.overlay_string_index = -1;
4885 it->n_overlay_strings = 0;
4886
4887 /* If we're at the end of the buffer, record that we have
4888 processed the overlay strings there already, so that
4889 next_element_from_buffer doesn't try it again. */
4890 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4891 it->overlay_strings_at_end_processed_p = 1;
4892 }
4893 else
4894 {
4895 /* There are more overlay strings to process. If
4896 IT->current.overlay_string_index has advanced to a position
4897 where we must load IT->overlay_strings with more strings, do
4898 it. */
4899 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4900
4901 if (it->current.overlay_string_index && i == 0)
4902 load_overlay_strings (it, 0);
4903
4904 /* Initialize IT to deliver display elements from the overlay
4905 string. */
4906 it->string = it->overlay_strings[i];
4907 it->multibyte_p = STRING_MULTIBYTE (it->string);
4908 SET_TEXT_POS (it->current.string_pos, 0, 0);
4909 it->method = GET_FROM_STRING;
4910 it->stop_charpos = 0;
4911 if (it->cmp_it.stop_pos >= 0)
4912 it->cmp_it.stop_pos = 0;
4913 }
4914
4915 CHECK_IT (it);
4916 }
4917
4918
4919 /* Compare two overlay_entry structures E1 and E2. Used as a
4920 comparison function for qsort in load_overlay_strings. Overlay
4921 strings for the same position are sorted so that
4922
4923 1. All after-strings come in front of before-strings, except
4924 when they come from the same overlay.
4925
4926 2. Within after-strings, strings are sorted so that overlay strings
4927 from overlays with higher priorities come first.
4928
4929 2. Within before-strings, strings are sorted so that overlay
4930 strings from overlays with higher priorities come last.
4931
4932 Value is analogous to strcmp. */
4933
4934
4935 static int
4936 compare_overlay_entries (e1, e2)
4937 void *e1, *e2;
4938 {
4939 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4940 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4941 int result;
4942
4943 if (entry1->after_string_p != entry2->after_string_p)
4944 {
4945 /* Let after-strings appear in front of before-strings if
4946 they come from different overlays. */
4947 if (EQ (entry1->overlay, entry2->overlay))
4948 result = entry1->after_string_p ? 1 : -1;
4949 else
4950 result = entry1->after_string_p ? -1 : 1;
4951 }
4952 else if (entry1->after_string_p)
4953 /* After-strings sorted in order of decreasing priority. */
4954 result = entry2->priority - entry1->priority;
4955 else
4956 /* Before-strings sorted in order of increasing priority. */
4957 result = entry1->priority - entry2->priority;
4958
4959 return result;
4960 }
4961
4962
4963 /* Load the vector IT->overlay_strings with overlay strings from IT's
4964 current buffer position, or from CHARPOS if that is > 0. Set
4965 IT->n_overlays to the total number of overlay strings found.
4966
4967 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4968 a time. On entry into load_overlay_strings,
4969 IT->current.overlay_string_index gives the number of overlay
4970 strings that have already been loaded by previous calls to this
4971 function.
4972
4973 IT->add_overlay_start contains an additional overlay start
4974 position to consider for taking overlay strings from, if non-zero.
4975 This position comes into play when the overlay has an `invisible'
4976 property, and both before and after-strings. When we've skipped to
4977 the end of the overlay, because of its `invisible' property, we
4978 nevertheless want its before-string to appear.
4979 IT->add_overlay_start will contain the overlay start position
4980 in this case.
4981
4982 Overlay strings are sorted so that after-string strings come in
4983 front of before-string strings. Within before and after-strings,
4984 strings are sorted by overlay priority. See also function
4985 compare_overlay_entries. */
4986
4987 static void
4988 load_overlay_strings (it, charpos)
4989 struct it *it;
4990 int charpos;
4991 {
4992 extern Lisp_Object Qwindow, Qpriority;
4993 Lisp_Object overlay, window, str, invisible;
4994 struct Lisp_Overlay *ov;
4995 int start, end;
4996 int size = 20;
4997 int n = 0, i, j, invis_p;
4998 struct overlay_entry *entries
4999 = (struct overlay_entry *) alloca (size * sizeof *entries);
5000
5001 if (charpos <= 0)
5002 charpos = IT_CHARPOS (*it);
5003
5004 /* Append the overlay string STRING of overlay OVERLAY to vector
5005 `entries' which has size `size' and currently contains `n'
5006 elements. AFTER_P non-zero means STRING is an after-string of
5007 OVERLAY. */
5008 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5009 do \
5010 { \
5011 Lisp_Object priority; \
5012 \
5013 if (n == size) \
5014 { \
5015 int new_size = 2 * size; \
5016 struct overlay_entry *old = entries; \
5017 entries = \
5018 (struct overlay_entry *) alloca (new_size \
5019 * sizeof *entries); \
5020 bcopy (old, entries, size * sizeof *entries); \
5021 size = new_size; \
5022 } \
5023 \
5024 entries[n].string = (STRING); \
5025 entries[n].overlay = (OVERLAY); \
5026 priority = Foverlay_get ((OVERLAY), Qpriority); \
5027 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5028 entries[n].after_string_p = (AFTER_P); \
5029 ++n; \
5030 } \
5031 while (0)
5032
5033 /* Process overlay before the overlay center. */
5034 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5035 {
5036 XSETMISC (overlay, ov);
5037 xassert (OVERLAYP (overlay));
5038 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5039 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5040
5041 if (end < charpos)
5042 break;
5043
5044 /* Skip this overlay if it doesn't start or end at IT's current
5045 position. */
5046 if (end != charpos && start != charpos)
5047 continue;
5048
5049 /* Skip this overlay if it doesn't apply to IT->w. */
5050 window = Foverlay_get (overlay, Qwindow);
5051 if (WINDOWP (window) && XWINDOW (window) != it->w)
5052 continue;
5053
5054 /* If the text ``under'' the overlay is invisible, both before-
5055 and after-strings from this overlay are visible; start and
5056 end position are indistinguishable. */
5057 invisible = Foverlay_get (overlay, Qinvisible);
5058 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5059
5060 /* If overlay has a non-empty before-string, record it. */
5061 if ((start == charpos || (end == charpos && invis_p))
5062 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5063 && SCHARS (str))
5064 RECORD_OVERLAY_STRING (overlay, str, 0);
5065
5066 /* If overlay has a non-empty after-string, record it. */
5067 if ((end == charpos || (start == charpos && invis_p))
5068 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5069 && SCHARS (str))
5070 RECORD_OVERLAY_STRING (overlay, str, 1);
5071 }
5072
5073 /* Process overlays after the overlay center. */
5074 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5075 {
5076 XSETMISC (overlay, ov);
5077 xassert (OVERLAYP (overlay));
5078 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5079 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5080
5081 if (start > charpos)
5082 break;
5083
5084 /* Skip this overlay if it doesn't start or end at IT's current
5085 position. */
5086 if (end != charpos && start != charpos)
5087 continue;
5088
5089 /* Skip this overlay if it doesn't apply to IT->w. */
5090 window = Foverlay_get (overlay, Qwindow);
5091 if (WINDOWP (window) && XWINDOW (window) != it->w)
5092 continue;
5093
5094 /* If the text ``under'' the overlay is invisible, it has a zero
5095 dimension, and both before- and after-strings apply. */
5096 invisible = Foverlay_get (overlay, Qinvisible);
5097 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5098
5099 /* If overlay has a non-empty before-string, record it. */
5100 if ((start == charpos || (end == charpos && invis_p))
5101 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5102 && SCHARS (str))
5103 RECORD_OVERLAY_STRING (overlay, str, 0);
5104
5105 /* If overlay has a non-empty after-string, record it. */
5106 if ((end == charpos || (start == charpos && invis_p))
5107 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5108 && SCHARS (str))
5109 RECORD_OVERLAY_STRING (overlay, str, 1);
5110 }
5111
5112 #undef RECORD_OVERLAY_STRING
5113
5114 /* Sort entries. */
5115 if (n > 1)
5116 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5117
5118 /* Record the total number of strings to process. */
5119 it->n_overlay_strings = n;
5120
5121 /* IT->current.overlay_string_index is the number of overlay strings
5122 that have already been consumed by IT. Copy some of the
5123 remaining overlay strings to IT->overlay_strings. */
5124 i = 0;
5125 j = it->current.overlay_string_index;
5126 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5127 {
5128 it->overlay_strings[i] = entries[j].string;
5129 it->string_overlays[i++] = entries[j++].overlay;
5130 }
5131
5132 CHECK_IT (it);
5133 }
5134
5135
5136 /* Get the first chunk of overlay strings at IT's current buffer
5137 position, or at CHARPOS if that is > 0. Value is non-zero if at
5138 least one overlay string was found. */
5139
5140 static int
5141 get_overlay_strings_1 (it, charpos, compute_stop_p)
5142 struct it *it;
5143 int charpos;
5144 int compute_stop_p;
5145 {
5146 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5147 process. This fills IT->overlay_strings with strings, and sets
5148 IT->n_overlay_strings to the total number of strings to process.
5149 IT->pos.overlay_string_index has to be set temporarily to zero
5150 because load_overlay_strings needs this; it must be set to -1
5151 when no overlay strings are found because a zero value would
5152 indicate a position in the first overlay string. */
5153 it->current.overlay_string_index = 0;
5154 load_overlay_strings (it, charpos);
5155
5156 /* If we found overlay strings, set up IT to deliver display
5157 elements from the first one. Otherwise set up IT to deliver
5158 from current_buffer. */
5159 if (it->n_overlay_strings)
5160 {
5161 /* Make sure we know settings in current_buffer, so that we can
5162 restore meaningful values when we're done with the overlay
5163 strings. */
5164 if (compute_stop_p)
5165 compute_stop_pos (it);
5166 xassert (it->face_id >= 0);
5167
5168 /* Save IT's settings. They are restored after all overlay
5169 strings have been processed. */
5170 xassert (!compute_stop_p || it->sp == 0);
5171
5172 /* When called from handle_stop, there might be an empty display
5173 string loaded. In that case, don't bother saving it. */
5174 if (!STRINGP (it->string) || SCHARS (it->string))
5175 push_it (it);
5176
5177 /* Set up IT to deliver display elements from the first overlay
5178 string. */
5179 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5180 it->string = it->overlay_strings[0];
5181 it->from_overlay = Qnil;
5182 it->stop_charpos = 0;
5183 xassert (STRINGP (it->string));
5184 it->end_charpos = SCHARS (it->string);
5185 it->multibyte_p = STRING_MULTIBYTE (it->string);
5186 it->method = GET_FROM_STRING;
5187 return 1;
5188 }
5189
5190 it->current.overlay_string_index = -1;
5191 return 0;
5192 }
5193
5194 static int
5195 get_overlay_strings (it, charpos)
5196 struct it *it;
5197 int charpos;
5198 {
5199 it->string = Qnil;
5200 it->method = GET_FROM_BUFFER;
5201
5202 (void) get_overlay_strings_1 (it, charpos, 1);
5203
5204 CHECK_IT (it);
5205
5206 /* Value is non-zero if we found at least one overlay string. */
5207 return STRINGP (it->string);
5208 }
5209
5210
5211 \f
5212 /***********************************************************************
5213 Saving and restoring state
5214 ***********************************************************************/
5215
5216 /* Save current settings of IT on IT->stack. Called, for example,
5217 before setting up IT for an overlay string, to be able to restore
5218 IT's settings to what they were after the overlay string has been
5219 processed. */
5220
5221 static void
5222 push_it (it)
5223 struct it *it;
5224 {
5225 struct iterator_stack_entry *p;
5226
5227 xassert (it->sp < IT_STACK_SIZE);
5228 p = it->stack + it->sp;
5229
5230 p->stop_charpos = it->stop_charpos;
5231 p->prev_stop = it->prev_stop;
5232 p->base_level_stop = it->base_level_stop;
5233 p->cmp_it = it->cmp_it;
5234 xassert (it->face_id >= 0);
5235 p->face_id = it->face_id;
5236 p->string = it->string;
5237 p->method = it->method;
5238 p->from_overlay = it->from_overlay;
5239 switch (p->method)
5240 {
5241 case GET_FROM_IMAGE:
5242 p->u.image.object = it->object;
5243 p->u.image.image_id = it->image_id;
5244 p->u.image.slice = it->slice;
5245 break;
5246 case GET_FROM_STRETCH:
5247 p->u.stretch.object = it->object;
5248 break;
5249 }
5250 p->position = it->position;
5251 p->current = it->current;
5252 p->end_charpos = it->end_charpos;
5253 p->string_nchars = it->string_nchars;
5254 p->area = it->area;
5255 p->multibyte_p = it->multibyte_p;
5256 p->avoid_cursor_p = it->avoid_cursor_p;
5257 p->space_width = it->space_width;
5258 p->font_height = it->font_height;
5259 p->voffset = it->voffset;
5260 p->string_from_display_prop_p = it->string_from_display_prop_p;
5261 p->display_ellipsis_p = 0;
5262 p->line_wrap = it->line_wrap;
5263 ++it->sp;
5264 }
5265
5266 static void
5267 iterate_out_of_display_property (it)
5268 struct it *it;
5269 {
5270 /* Maybe initialize paragraph direction. If we are at the beginning
5271 of a new paragraph, next_element_from_buffer may not have a
5272 chance to do that. */
5273 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5274 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5275 /* prev_stop can be zero, so check against BEGV as well. */
5276 while (it->bidi_it.charpos >= BEGV
5277 && it->prev_stop <= it->bidi_it.charpos
5278 && it->bidi_it.charpos < CHARPOS (it->position))
5279 bidi_move_to_visually_next (&it->bidi_it);
5280 /* Record the stop_pos we just crossed, for when we cross it
5281 back, maybe. */
5282 if (it->bidi_it.charpos > CHARPOS (it->position))
5283 it->prev_stop = CHARPOS (it->position);
5284 /* If we ended up not where pop_it put us, resync IT's
5285 positional members with the bidi iterator. */
5286 if (it->bidi_it.charpos != CHARPOS (it->position))
5287 {
5288 SET_TEXT_POS (it->position,
5289 it->bidi_it.charpos, it->bidi_it.bytepos);
5290 it->current.pos = it->position;
5291 }
5292 }
5293
5294 /* Restore IT's settings from IT->stack. Called, for example, when no
5295 more overlay strings must be processed, and we return to delivering
5296 display elements from a buffer, or when the end of a string from a
5297 `display' property is reached and we return to delivering display
5298 elements from an overlay string, or from a buffer. */
5299
5300 static void
5301 pop_it (it)
5302 struct it *it;
5303 {
5304 struct iterator_stack_entry *p;
5305
5306 xassert (it->sp > 0);
5307 --it->sp;
5308 p = it->stack + it->sp;
5309 it->stop_charpos = p->stop_charpos;
5310 it->prev_stop = p->prev_stop;
5311 it->base_level_stop = p->base_level_stop;
5312 it->cmp_it = p->cmp_it;
5313 it->face_id = p->face_id;
5314 it->current = p->current;
5315 it->position = p->position;
5316 it->string = p->string;
5317 it->from_overlay = p->from_overlay;
5318 if (NILP (it->string))
5319 SET_TEXT_POS (it->current.string_pos, -1, -1);
5320 it->method = p->method;
5321 switch (it->method)
5322 {
5323 case GET_FROM_IMAGE:
5324 it->image_id = p->u.image.image_id;
5325 it->object = p->u.image.object;
5326 it->slice = p->u.image.slice;
5327 break;
5328 case GET_FROM_STRETCH:
5329 it->object = p->u.comp.object;
5330 break;
5331 case GET_FROM_BUFFER:
5332 it->object = it->w->buffer;
5333 if (it->bidi_p)
5334 {
5335 /* Bidi-iterate until we get out of the portion of text, if
5336 any, covered by a `display' text property or an overlay
5337 with `display' property. (We cannot just jump there,
5338 because the internal coherency of the bidi iterator state
5339 can not be preserved across such jumps.) We also must
5340 determine the paragraph base direction if the overlay we
5341 just processed is at the beginning of a new
5342 paragraph. */
5343 iterate_out_of_display_property (it);
5344 }
5345 break;
5346 case GET_FROM_STRING:
5347 it->object = it->string;
5348 break;
5349 case GET_FROM_DISPLAY_VECTOR:
5350 if (it->s)
5351 it->method = GET_FROM_C_STRING;
5352 else if (STRINGP (it->string))
5353 it->method = GET_FROM_STRING;
5354 else
5355 {
5356 it->method = GET_FROM_BUFFER;
5357 it->object = it->w->buffer;
5358 }
5359 }
5360 it->end_charpos = p->end_charpos;
5361 it->string_nchars = p->string_nchars;
5362 it->area = p->area;
5363 it->multibyte_p = p->multibyte_p;
5364 it->avoid_cursor_p = p->avoid_cursor_p;
5365 it->space_width = p->space_width;
5366 it->font_height = p->font_height;
5367 it->voffset = p->voffset;
5368 it->string_from_display_prop_p = p->string_from_display_prop_p;
5369 it->line_wrap = p->line_wrap;
5370 }
5371
5372
5373 \f
5374 /***********************************************************************
5375 Moving over lines
5376 ***********************************************************************/
5377
5378 /* Set IT's current position to the previous line start. */
5379
5380 static void
5381 back_to_previous_line_start (it)
5382 struct it *it;
5383 {
5384 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5385 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5386 }
5387
5388
5389 /* Move IT to the next line start.
5390
5391 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5392 we skipped over part of the text (as opposed to moving the iterator
5393 continuously over the text). Otherwise, don't change the value
5394 of *SKIPPED_P.
5395
5396 Newlines may come from buffer text, overlay strings, or strings
5397 displayed via the `display' property. That's the reason we can't
5398 simply use find_next_newline_no_quit.
5399
5400 Note that this function may not skip over invisible text that is so
5401 because of text properties and immediately follows a newline. If
5402 it would, function reseat_at_next_visible_line_start, when called
5403 from set_iterator_to_next, would effectively make invisible
5404 characters following a newline part of the wrong glyph row, which
5405 leads to wrong cursor motion. */
5406
5407 static int
5408 forward_to_next_line_start (it, skipped_p)
5409 struct it *it;
5410 int *skipped_p;
5411 {
5412 int old_selective, newline_found_p, n;
5413 const int MAX_NEWLINE_DISTANCE = 500;
5414
5415 /* If already on a newline, just consume it to avoid unintended
5416 skipping over invisible text below. */
5417 if (it->what == IT_CHARACTER
5418 && it->c == '\n'
5419 && CHARPOS (it->position) == IT_CHARPOS (*it))
5420 {
5421 set_iterator_to_next (it, 0);
5422 it->c = 0;
5423 return 1;
5424 }
5425
5426 /* Don't handle selective display in the following. It's (a)
5427 unnecessary because it's done by the caller, and (b) leads to an
5428 infinite recursion because next_element_from_ellipsis indirectly
5429 calls this function. */
5430 old_selective = it->selective;
5431 it->selective = 0;
5432
5433 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5434 from buffer text. */
5435 for (n = newline_found_p = 0;
5436 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5437 n += STRINGP (it->string) ? 0 : 1)
5438 {
5439 if (!get_next_display_element (it))
5440 return 0;
5441 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5442 set_iterator_to_next (it, 0);
5443 }
5444
5445 /* If we didn't find a newline near enough, see if we can use a
5446 short-cut. */
5447 if (!newline_found_p)
5448 {
5449 int start = IT_CHARPOS (*it);
5450 int limit = find_next_newline_no_quit (start, 1);
5451 Lisp_Object pos;
5452
5453 xassert (!STRINGP (it->string));
5454
5455 /* If there isn't any `display' property in sight, and no
5456 overlays, we can just use the position of the newline in
5457 buffer text. */
5458 if (it->stop_charpos >= limit
5459 || ((pos = Fnext_single_property_change (make_number (start),
5460 Qdisplay,
5461 Qnil, make_number (limit)),
5462 NILP (pos))
5463 && next_overlay_change (start) == ZV))
5464 {
5465 IT_CHARPOS (*it) = limit;
5466 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5467 *skipped_p = newline_found_p = 1;
5468 }
5469 else
5470 {
5471 while (get_next_display_element (it)
5472 && !newline_found_p)
5473 {
5474 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5475 set_iterator_to_next (it, 0);
5476 }
5477 }
5478 }
5479
5480 it->selective = old_selective;
5481 return newline_found_p;
5482 }
5483
5484
5485 /* Set IT's current position to the previous visible line start. Skip
5486 invisible text that is so either due to text properties or due to
5487 selective display. Caution: this does not change IT->current_x and
5488 IT->hpos. */
5489
5490 static void
5491 back_to_previous_visible_line_start (it)
5492 struct it *it;
5493 {
5494 while (IT_CHARPOS (*it) > BEGV)
5495 {
5496 back_to_previous_line_start (it);
5497
5498 if (IT_CHARPOS (*it) <= BEGV)
5499 break;
5500
5501 /* If selective > 0, then lines indented more than its value are
5502 invisible. */
5503 if (it->selective > 0
5504 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5505 (double) it->selective)) /* iftc */
5506 continue;
5507
5508 /* Check the newline before point for invisibility. */
5509 {
5510 Lisp_Object prop;
5511 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5512 Qinvisible, it->window);
5513 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5514 continue;
5515 }
5516
5517 if (IT_CHARPOS (*it) <= BEGV)
5518 break;
5519
5520 {
5521 struct it it2;
5522 int pos;
5523 EMACS_INT beg, end;
5524 Lisp_Object val, overlay;
5525
5526 /* If newline is part of a composition, continue from start of composition */
5527 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5528 && beg < IT_CHARPOS (*it))
5529 goto replaced;
5530
5531 /* If newline is replaced by a display property, find start of overlay
5532 or interval and continue search from that point. */
5533 it2 = *it;
5534 pos = --IT_CHARPOS (it2);
5535 --IT_BYTEPOS (it2);
5536 it2.sp = 0;
5537 it2.string_from_display_prop_p = 0;
5538 if (handle_display_prop (&it2) == HANDLED_RETURN
5539 && !NILP (val = get_char_property_and_overlay
5540 (make_number (pos), Qdisplay, Qnil, &overlay))
5541 && (OVERLAYP (overlay)
5542 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5543 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5544 goto replaced;
5545
5546 /* Newline is not replaced by anything -- so we are done. */
5547 break;
5548
5549 replaced:
5550 if (beg < BEGV)
5551 beg = BEGV;
5552 IT_CHARPOS (*it) = beg;
5553 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5554 }
5555 }
5556
5557 it->continuation_lines_width = 0;
5558
5559 xassert (IT_CHARPOS (*it) >= BEGV);
5560 xassert (IT_CHARPOS (*it) == BEGV
5561 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5562 CHECK_IT (it);
5563 }
5564
5565
5566 /* Reseat iterator IT at the previous visible line start. Skip
5567 invisible text that is so either due to text properties or due to
5568 selective display. At the end, update IT's overlay information,
5569 face information etc. */
5570
5571 void
5572 reseat_at_previous_visible_line_start (it)
5573 struct it *it;
5574 {
5575 back_to_previous_visible_line_start (it);
5576 reseat (it, it->current.pos, 1);
5577 CHECK_IT (it);
5578 }
5579
5580
5581 /* Reseat iterator IT on the next visible line start in the current
5582 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5583 preceding the line start. Skip over invisible text that is so
5584 because of selective display. Compute faces, overlays etc at the
5585 new position. Note that this function does not skip over text that
5586 is invisible because of text properties. */
5587
5588 static void
5589 reseat_at_next_visible_line_start (it, on_newline_p)
5590 struct it *it;
5591 int on_newline_p;
5592 {
5593 int newline_found_p, skipped_p = 0;
5594
5595 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5596
5597 /* Skip over lines that are invisible because they are indented
5598 more than the value of IT->selective. */
5599 if (it->selective > 0)
5600 while (IT_CHARPOS (*it) < ZV
5601 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5602 (double) it->selective)) /* iftc */
5603 {
5604 xassert (IT_BYTEPOS (*it) == BEGV
5605 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5606 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5607 }
5608
5609 /* Position on the newline if that's what's requested. */
5610 if (on_newline_p && newline_found_p)
5611 {
5612 if (STRINGP (it->string))
5613 {
5614 if (IT_STRING_CHARPOS (*it) > 0)
5615 {
5616 --IT_STRING_CHARPOS (*it);
5617 --IT_STRING_BYTEPOS (*it);
5618 }
5619 }
5620 else if (IT_CHARPOS (*it) > BEGV)
5621 {
5622 --IT_CHARPOS (*it);
5623 --IT_BYTEPOS (*it);
5624 reseat (it, it->current.pos, 0);
5625 }
5626 }
5627 else if (skipped_p)
5628 reseat (it, it->current.pos, 0);
5629
5630 CHECK_IT (it);
5631 }
5632
5633
5634 \f
5635 /***********************************************************************
5636 Changing an iterator's position
5637 ***********************************************************************/
5638
5639 /* Change IT's current position to POS in current_buffer. If FORCE_P
5640 is non-zero, always check for text properties at the new position.
5641 Otherwise, text properties are only looked up if POS >=
5642 IT->check_charpos of a property. */
5643
5644 static void
5645 reseat (it, pos, force_p)
5646 struct it *it;
5647 struct text_pos pos;
5648 int force_p;
5649 {
5650 int original_pos = IT_CHARPOS (*it);
5651
5652 reseat_1 (it, pos, 0);
5653
5654 /* Determine where to check text properties. Avoid doing it
5655 where possible because text property lookup is very expensive. */
5656 if (force_p
5657 || CHARPOS (pos) > it->stop_charpos
5658 || CHARPOS (pos) < original_pos)
5659 {
5660 if (it->bidi_p)
5661 {
5662 /* For bidi iteration, we need to prime prev_stop and
5663 base_level_stop with our best estimations. */
5664 if (CHARPOS (pos) < it->prev_stop)
5665 {
5666 handle_stop_backwards (it, BEGV);
5667 if (CHARPOS (pos) < it->base_level_stop)
5668 it->base_level_stop = 0;
5669 }
5670 else if (CHARPOS (pos) > it->stop_charpos
5671 && it->stop_charpos >= BEGV)
5672 handle_stop_backwards (it, it->stop_charpos);
5673 else /* force_p */
5674 handle_stop (it);
5675 }
5676 else
5677 {
5678 handle_stop (it);
5679 it->prev_stop = it->base_level_stop = 0;
5680 }
5681
5682 }
5683
5684 CHECK_IT (it);
5685 }
5686
5687
5688 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5689 IT->stop_pos to POS, also. */
5690
5691 static void
5692 reseat_1 (it, pos, set_stop_p)
5693 struct it *it;
5694 struct text_pos pos;
5695 int set_stop_p;
5696 {
5697 /* Don't call this function when scanning a C string. */
5698 xassert (it->s == NULL);
5699
5700 /* POS must be a reasonable value. */
5701 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5702
5703 it->current.pos = it->position = pos;
5704 it->end_charpos = ZV;
5705 it->dpvec = NULL;
5706 it->current.dpvec_index = -1;
5707 it->current.overlay_string_index = -1;
5708 IT_STRING_CHARPOS (*it) = -1;
5709 IT_STRING_BYTEPOS (*it) = -1;
5710 it->string = Qnil;
5711 it->string_from_display_prop_p = 0;
5712 it->method = GET_FROM_BUFFER;
5713 it->object = it->w->buffer;
5714 it->area = TEXT_AREA;
5715 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5716 it->sp = 0;
5717 it->string_from_display_prop_p = 0;
5718 it->face_before_selective_p = 0;
5719 if (it->bidi_p)
5720 it->bidi_it.first_elt = 1;
5721
5722 if (set_stop_p)
5723 {
5724 it->stop_charpos = CHARPOS (pos);
5725 it->base_level_stop = CHARPOS (pos);
5726 }
5727 }
5728
5729
5730 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5731 If S is non-null, it is a C string to iterate over. Otherwise,
5732 STRING gives a Lisp string to iterate over.
5733
5734 If PRECISION > 0, don't return more then PRECISION number of
5735 characters from the string.
5736
5737 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5738 characters have been returned. FIELD_WIDTH < 0 means an infinite
5739 field width.
5740
5741 MULTIBYTE = 0 means disable processing of multibyte characters,
5742 MULTIBYTE > 0 means enable it,
5743 MULTIBYTE < 0 means use IT->multibyte_p.
5744
5745 IT must be initialized via a prior call to init_iterator before
5746 calling this function. */
5747
5748 static void
5749 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5750 struct it *it;
5751 unsigned char *s;
5752 Lisp_Object string;
5753 int charpos;
5754 int precision, field_width, multibyte;
5755 {
5756 /* No region in strings. */
5757 it->region_beg_charpos = it->region_end_charpos = -1;
5758
5759 /* No text property checks performed by default, but see below. */
5760 it->stop_charpos = -1;
5761
5762 /* Set iterator position and end position. */
5763 bzero (&it->current, sizeof it->current);
5764 it->current.overlay_string_index = -1;
5765 it->current.dpvec_index = -1;
5766 xassert (charpos >= 0);
5767
5768 /* If STRING is specified, use its multibyteness, otherwise use the
5769 setting of MULTIBYTE, if specified. */
5770 if (multibyte >= 0)
5771 it->multibyte_p = multibyte > 0;
5772
5773 if (s == NULL)
5774 {
5775 xassert (STRINGP (string));
5776 it->string = string;
5777 it->s = NULL;
5778 it->end_charpos = it->string_nchars = SCHARS (string);
5779 it->method = GET_FROM_STRING;
5780 it->current.string_pos = string_pos (charpos, string);
5781 }
5782 else
5783 {
5784 it->s = s;
5785 it->string = Qnil;
5786
5787 /* Note that we use IT->current.pos, not it->current.string_pos,
5788 for displaying C strings. */
5789 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5790 if (it->multibyte_p)
5791 {
5792 it->current.pos = c_string_pos (charpos, s, 1);
5793 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5794 }
5795 else
5796 {
5797 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5798 it->end_charpos = it->string_nchars = strlen (s);
5799 }
5800
5801 it->method = GET_FROM_C_STRING;
5802 }
5803
5804 /* PRECISION > 0 means don't return more than PRECISION characters
5805 from the string. */
5806 if (precision > 0 && it->end_charpos - charpos > precision)
5807 it->end_charpos = it->string_nchars = charpos + precision;
5808
5809 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5810 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5811 FIELD_WIDTH < 0 means infinite field width. This is useful for
5812 padding with `-' at the end of a mode line. */
5813 if (field_width < 0)
5814 field_width = INFINITY;
5815 if (field_width > it->end_charpos - charpos)
5816 it->end_charpos = charpos + field_width;
5817
5818 /* Use the standard display table for displaying strings. */
5819 if (DISP_TABLE_P (Vstandard_display_table))
5820 it->dp = XCHAR_TABLE (Vstandard_display_table);
5821
5822 it->stop_charpos = charpos;
5823 if (s == NULL && it->multibyte_p)
5824 {
5825 EMACS_INT endpos = SCHARS (it->string);
5826 if (endpos > it->end_charpos)
5827 endpos = it->end_charpos;
5828 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5829 it->string);
5830 }
5831 CHECK_IT (it);
5832 }
5833
5834
5835 \f
5836 /***********************************************************************
5837 Iteration
5838 ***********************************************************************/
5839
5840 /* Map enum it_method value to corresponding next_element_from_* function. */
5841
5842 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5843 {
5844 next_element_from_buffer,
5845 next_element_from_display_vector,
5846 next_element_from_string,
5847 next_element_from_c_string,
5848 next_element_from_image,
5849 next_element_from_stretch
5850 };
5851
5852 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5853
5854
5855 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5856 (possibly with the following characters). */
5857
5858 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5859 ((IT)->cmp_it.id >= 0 \
5860 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5861 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5862 END_CHARPOS, (IT)->w, \
5863 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5864 (IT)->string)))
5865
5866
5867 /* Load IT's display element fields with information about the next
5868 display element from the current position of IT. Value is zero if
5869 end of buffer (or C string) is reached. */
5870
5871 static struct frame *last_escape_glyph_frame = NULL;
5872 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5873 static int last_escape_glyph_merged_face_id = 0;
5874
5875 int
5876 get_next_display_element (it)
5877 struct it *it;
5878 {
5879 /* Non-zero means that we found a display element. Zero means that
5880 we hit the end of what we iterate over. Performance note: the
5881 function pointer `method' used here turns out to be faster than
5882 using a sequence of if-statements. */
5883 int success_p;
5884
5885 get_next:
5886 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5887
5888 if (it->what == IT_CHARACTER)
5889 {
5890 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5891 and only if (a) the resolved directionality of that character
5892 is R..." */
5893 /* FIXME: Do we need an exception for characters from display
5894 tables? */
5895 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5896 it->c = bidi_mirror_char (it->c);
5897 /* Map via display table or translate control characters.
5898 IT->c, IT->len etc. have been set to the next character by
5899 the function call above. If we have a display table, and it
5900 contains an entry for IT->c, translate it. Don't do this if
5901 IT->c itself comes from a display table, otherwise we could
5902 end up in an infinite recursion. (An alternative could be to
5903 count the recursion depth of this function and signal an
5904 error when a certain maximum depth is reached.) Is it worth
5905 it? */
5906 if (success_p && it->dpvec == NULL)
5907 {
5908 Lisp_Object dv;
5909 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5910 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5911 nbsp_or_shy = char_is_other;
5912 int decoded = it->c;
5913
5914 if (it->dp
5915 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5916 VECTORP (dv)))
5917 {
5918 struct Lisp_Vector *v = XVECTOR (dv);
5919
5920 /* Return the first character from the display table
5921 entry, if not empty. If empty, don't display the
5922 current character. */
5923 if (v->size)
5924 {
5925 it->dpvec_char_len = it->len;
5926 it->dpvec = v->contents;
5927 it->dpend = v->contents + v->size;
5928 it->current.dpvec_index = 0;
5929 it->dpvec_face_id = -1;
5930 it->saved_face_id = it->face_id;
5931 it->method = GET_FROM_DISPLAY_VECTOR;
5932 it->ellipsis_p = 0;
5933 }
5934 else
5935 {
5936 set_iterator_to_next (it, 0);
5937 }
5938 goto get_next;
5939 }
5940
5941 if (unibyte_display_via_language_environment
5942 && !ASCII_CHAR_P (it->c))
5943 decoded = DECODE_CHAR (unibyte, it->c);
5944
5945 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5946 {
5947 if (it->multibyte_p)
5948 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5949 : it->c == 0xAD ? char_is_soft_hyphen
5950 : char_is_other);
5951 else if (unibyte_display_via_language_environment)
5952 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5953 : decoded == 0xAD ? char_is_soft_hyphen
5954 : char_is_other);
5955 }
5956
5957 /* Translate control characters into `\003' or `^C' form.
5958 Control characters coming from a display table entry are
5959 currently not translated because we use IT->dpvec to hold
5960 the translation. This could easily be changed but I
5961 don't believe that it is worth doing.
5962
5963 If it->multibyte_p is nonzero, non-printable non-ASCII
5964 characters are also translated to octal form.
5965
5966 If it->multibyte_p is zero, eight-bit characters that
5967 don't have corresponding multibyte char code are also
5968 translated to octal form. */
5969 if ((it->c < ' '
5970 ? (it->area != TEXT_AREA
5971 /* In mode line, treat \n, \t like other crl chars. */
5972 || (it->c != '\t'
5973 && it->glyph_row
5974 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5975 || (it->c != '\n' && it->c != '\t'))
5976 : (nbsp_or_shy
5977 || (it->multibyte_p
5978 ? ! CHAR_PRINTABLE_P (it->c)
5979 : (! unibyte_display_via_language_environment
5980 ? it->c >= 0x80
5981 : (decoded >= 0x80 && decoded < 0xA0))))))
5982 {
5983 /* IT->c is a control character which must be displayed
5984 either as '\003' or as `^C' where the '\\' and '^'
5985 can be defined in the display table. Fill
5986 IT->ctl_chars with glyphs for what we have to
5987 display. Then, set IT->dpvec to these glyphs. */
5988 Lisp_Object gc;
5989 int ctl_len;
5990 int face_id, lface_id = 0 ;
5991 int escape_glyph;
5992
5993 /* Handle control characters with ^. */
5994
5995 if (it->c < 128 && it->ctl_arrow_p)
5996 {
5997 int g;
5998
5999 g = '^'; /* default glyph for Control */
6000 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6001 if (it->dp
6002 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6003 && GLYPH_CODE_CHAR_VALID_P (gc))
6004 {
6005 g = GLYPH_CODE_CHAR (gc);
6006 lface_id = GLYPH_CODE_FACE (gc);
6007 }
6008 if (lface_id)
6009 {
6010 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6011 }
6012 else if (it->f == last_escape_glyph_frame
6013 && it->face_id == last_escape_glyph_face_id)
6014 {
6015 face_id = last_escape_glyph_merged_face_id;
6016 }
6017 else
6018 {
6019 /* Merge the escape-glyph face into the current face. */
6020 face_id = merge_faces (it->f, Qescape_glyph, 0,
6021 it->face_id);
6022 last_escape_glyph_frame = it->f;
6023 last_escape_glyph_face_id = it->face_id;
6024 last_escape_glyph_merged_face_id = face_id;
6025 }
6026
6027 XSETINT (it->ctl_chars[0], g);
6028 XSETINT (it->ctl_chars[1], it->c ^ 0100);
6029 ctl_len = 2;
6030 goto display_control;
6031 }
6032
6033 /* Handle non-break space in the mode where it only gets
6034 highlighting. */
6035
6036 if (EQ (Vnobreak_char_display, Qt)
6037 && nbsp_or_shy == char_is_nbsp)
6038 {
6039 /* Merge the no-break-space face into the current face. */
6040 face_id = merge_faces (it->f, Qnobreak_space, 0,
6041 it->face_id);
6042
6043 it->c = ' ';
6044 XSETINT (it->ctl_chars[0], ' ');
6045 ctl_len = 1;
6046 goto display_control;
6047 }
6048
6049 /* Handle sequences that start with the "escape glyph". */
6050
6051 /* the default escape glyph is \. */
6052 escape_glyph = '\\';
6053
6054 if (it->dp
6055 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6056 && GLYPH_CODE_CHAR_VALID_P (gc))
6057 {
6058 escape_glyph = GLYPH_CODE_CHAR (gc);
6059 lface_id = GLYPH_CODE_FACE (gc);
6060 }
6061 if (lface_id)
6062 {
6063 /* The display table specified a face.
6064 Merge it into face_id and also into escape_glyph. */
6065 face_id = merge_faces (it->f, Qt, lface_id,
6066 it->face_id);
6067 }
6068 else if (it->f == last_escape_glyph_frame
6069 && it->face_id == last_escape_glyph_face_id)
6070 {
6071 face_id = last_escape_glyph_merged_face_id;
6072 }
6073 else
6074 {
6075 /* Merge the escape-glyph face into the current face. */
6076 face_id = merge_faces (it->f, Qescape_glyph, 0,
6077 it->face_id);
6078 last_escape_glyph_frame = it->f;
6079 last_escape_glyph_face_id = it->face_id;
6080 last_escape_glyph_merged_face_id = face_id;
6081 }
6082
6083 /* Handle soft hyphens in the mode where they only get
6084 highlighting. */
6085
6086 if (EQ (Vnobreak_char_display, Qt)
6087 && nbsp_or_shy == char_is_soft_hyphen)
6088 {
6089 it->c = '-';
6090 XSETINT (it->ctl_chars[0], '-');
6091 ctl_len = 1;
6092 goto display_control;
6093 }
6094
6095 /* Handle non-break space and soft hyphen
6096 with the escape glyph. */
6097
6098 if (nbsp_or_shy)
6099 {
6100 XSETINT (it->ctl_chars[0], escape_glyph);
6101 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6102 XSETINT (it->ctl_chars[1], it->c);
6103 ctl_len = 2;
6104 goto display_control;
6105 }
6106
6107 {
6108 unsigned char str[MAX_MULTIBYTE_LENGTH];
6109 int len;
6110 int i;
6111
6112 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
6113 if (CHAR_BYTE8_P (it->c))
6114 {
6115 str[0] = CHAR_TO_BYTE8 (it->c);
6116 len = 1;
6117 }
6118 else if (it->c < 256)
6119 {
6120 str[0] = it->c;
6121 len = 1;
6122 }
6123 else
6124 {
6125 /* It's an invalid character, which shouldn't
6126 happen actually, but due to bugs it may
6127 happen. Let's print the char as is, there's
6128 not much meaningful we can do with it. */
6129 str[0] = it->c;
6130 str[1] = it->c >> 8;
6131 str[2] = it->c >> 16;
6132 str[3] = it->c >> 24;
6133 len = 4;
6134 }
6135
6136 for (i = 0; i < len; i++)
6137 {
6138 int g;
6139 XSETINT (it->ctl_chars[i * 4], escape_glyph);
6140 /* Insert three more glyphs into IT->ctl_chars for
6141 the octal display of the character. */
6142 g = ((str[i] >> 6) & 7) + '0';
6143 XSETINT (it->ctl_chars[i * 4 + 1], g);
6144 g = ((str[i] >> 3) & 7) + '0';
6145 XSETINT (it->ctl_chars[i * 4 + 2], g);
6146 g = (str[i] & 7) + '0';
6147 XSETINT (it->ctl_chars[i * 4 + 3], g);
6148 }
6149 ctl_len = len * 4;
6150 }
6151
6152 display_control:
6153 /* Set up IT->dpvec and return first character from it. */
6154 it->dpvec_char_len = it->len;
6155 it->dpvec = it->ctl_chars;
6156 it->dpend = it->dpvec + ctl_len;
6157 it->current.dpvec_index = 0;
6158 it->dpvec_face_id = face_id;
6159 it->saved_face_id = it->face_id;
6160 it->method = GET_FROM_DISPLAY_VECTOR;
6161 it->ellipsis_p = 0;
6162 goto get_next;
6163 }
6164 }
6165 }
6166
6167 #ifdef HAVE_WINDOW_SYSTEM
6168 /* Adjust face id for a multibyte character. There are no multibyte
6169 character in unibyte text. */
6170 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6171 && it->multibyte_p
6172 && success_p
6173 && FRAME_WINDOW_P (it->f))
6174 {
6175 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6176
6177 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6178 {
6179 /* Automatic composition with glyph-string. */
6180 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6181
6182 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6183 }
6184 else
6185 {
6186 int pos = (it->s ? -1
6187 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6188 : IT_CHARPOS (*it));
6189
6190 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6191 }
6192 }
6193 #endif
6194
6195 /* Is this character the last one of a run of characters with
6196 box? If yes, set IT->end_of_box_run_p to 1. */
6197 if (it->face_box_p
6198 && it->s == NULL)
6199 {
6200 if (it->method == GET_FROM_STRING && it->sp)
6201 {
6202 int face_id = underlying_face_id (it);
6203 struct face *face = FACE_FROM_ID (it->f, face_id);
6204
6205 if (face)
6206 {
6207 if (face->box == FACE_NO_BOX)
6208 {
6209 /* If the box comes from face properties in a
6210 display string, check faces in that string. */
6211 int string_face_id = face_after_it_pos (it);
6212 it->end_of_box_run_p
6213 = (FACE_FROM_ID (it->f, string_face_id)->box
6214 == FACE_NO_BOX);
6215 }
6216 /* Otherwise, the box comes from the underlying face.
6217 If this is the last string character displayed, check
6218 the next buffer location. */
6219 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6220 && (it->current.overlay_string_index
6221 == it->n_overlay_strings - 1))
6222 {
6223 EMACS_INT ignore;
6224 int next_face_id;
6225 struct text_pos pos = it->current.pos;
6226 INC_TEXT_POS (pos, it->multibyte_p);
6227
6228 next_face_id = face_at_buffer_position
6229 (it->w, CHARPOS (pos), it->region_beg_charpos,
6230 it->region_end_charpos, &ignore,
6231 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6232 -1);
6233 it->end_of_box_run_p
6234 = (FACE_FROM_ID (it->f, next_face_id)->box
6235 == FACE_NO_BOX);
6236 }
6237 }
6238 }
6239 else
6240 {
6241 int face_id = face_after_it_pos (it);
6242 it->end_of_box_run_p
6243 = (face_id != it->face_id
6244 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6245 }
6246 }
6247
6248 /* Value is 0 if end of buffer or string reached. */
6249 return success_p;
6250 }
6251
6252
6253 /* Move IT to the next display element.
6254
6255 RESEAT_P non-zero means if called on a newline in buffer text,
6256 skip to the next visible line start.
6257
6258 Functions get_next_display_element and set_iterator_to_next are
6259 separate because I find this arrangement easier to handle than a
6260 get_next_display_element function that also increments IT's
6261 position. The way it is we can first look at an iterator's current
6262 display element, decide whether it fits on a line, and if it does,
6263 increment the iterator position. The other way around we probably
6264 would either need a flag indicating whether the iterator has to be
6265 incremented the next time, or we would have to implement a
6266 decrement position function which would not be easy to write. */
6267
6268 void
6269 set_iterator_to_next (it, reseat_p)
6270 struct it *it;
6271 int reseat_p;
6272 {
6273 /* Reset flags indicating start and end of a sequence of characters
6274 with box. Reset them at the start of this function because
6275 moving the iterator to a new position might set them. */
6276 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6277
6278 switch (it->method)
6279 {
6280 case GET_FROM_BUFFER:
6281 /* The current display element of IT is a character from
6282 current_buffer. Advance in the buffer, and maybe skip over
6283 invisible lines that are so because of selective display. */
6284 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6285 reseat_at_next_visible_line_start (it, 0);
6286 else if (it->cmp_it.id >= 0)
6287 {
6288 /* We are currently getting glyphs from a composition. */
6289 int i;
6290
6291 if (! it->bidi_p)
6292 {
6293 IT_CHARPOS (*it) += it->cmp_it.nchars;
6294 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6295 if (it->cmp_it.to < it->cmp_it.nglyphs)
6296 {
6297 it->cmp_it.from = it->cmp_it.to;
6298 }
6299 else
6300 {
6301 it->cmp_it.id = -1;
6302 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6303 IT_BYTEPOS (*it),
6304 it->stop_charpos, Qnil);
6305 }
6306 }
6307 else if (! it->cmp_it.reversed_p)
6308 {
6309 /* Composition created while scanning forward. */
6310 /* Update IT's char/byte positions to point to the first
6311 character of the next grapheme cluster, or to the
6312 character visually after the current composition. */
6313 for (i = 0; i < it->cmp_it.nchars; i++)
6314 bidi_move_to_visually_next (&it->bidi_it);
6315 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6316 IT_CHARPOS (*it) = it->bidi_it.charpos;
6317
6318 if (it->cmp_it.to < it->cmp_it.nglyphs)
6319 {
6320 /* Proceed to the next grapheme cluster. */
6321 it->cmp_it.from = it->cmp_it.to;
6322 }
6323 else
6324 {
6325 /* No more grapheme clusters in this composition.
6326 Find the next stop position. */
6327 EMACS_INT stop = it->stop_charpos;
6328 if (it->bidi_it.scan_dir < 0)
6329 /* Now we are scanning backward and don't know
6330 where to stop. */
6331 stop = -1;
6332 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6333 IT_BYTEPOS (*it), stop, Qnil);
6334 }
6335 }
6336 else
6337 {
6338 /* Composition created while scanning backward. */
6339 /* Update IT's char/byte positions to point to the last
6340 character of the previous grapheme cluster, or the
6341 character visually after the current composition. */
6342 for (i = 0; i < it->cmp_it.nchars; i++)
6343 bidi_move_to_visually_next (&it->bidi_it);
6344 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6345 IT_CHARPOS (*it) = it->bidi_it.charpos;
6346 if (it->cmp_it.from > 0)
6347 {
6348 /* Proceed to the previous grapheme cluster. */
6349 it->cmp_it.to = it->cmp_it.from;
6350 }
6351 else
6352 {
6353 /* No more grapheme clusters in this composition.
6354 Find the next stop position. */
6355 EMACS_INT stop = it->stop_charpos;
6356 if (it->bidi_it.scan_dir < 0)
6357 /* Now we are scanning backward and don't know
6358 where to stop. */
6359 stop = -1;
6360 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6361 IT_BYTEPOS (*it), stop, Qnil);
6362 }
6363 }
6364 }
6365 else
6366 {
6367 xassert (it->len != 0);
6368
6369 if (!it->bidi_p)
6370 {
6371 IT_BYTEPOS (*it) += it->len;
6372 IT_CHARPOS (*it) += 1;
6373 }
6374 else
6375 {
6376 int prev_scan_dir = it->bidi_it.scan_dir;
6377 /* If this is a new paragraph, determine its base
6378 direction (a.k.a. its base embedding level). */
6379 if (it->bidi_it.new_paragraph)
6380 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6381 bidi_move_to_visually_next (&it->bidi_it);
6382 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6383 IT_CHARPOS (*it) = it->bidi_it.charpos;
6384 if (prev_scan_dir != it->bidi_it.scan_dir)
6385 {
6386 /* As the scan direction was changed, we must
6387 re-compute the stop position for composition. */
6388 EMACS_INT stop = it->stop_charpos;
6389 if (it->bidi_it.scan_dir < 0)
6390 stop = -1;
6391 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6392 IT_BYTEPOS (*it), stop, Qnil);
6393 }
6394 }
6395 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6396 }
6397 break;
6398
6399 case GET_FROM_C_STRING:
6400 /* Current display element of IT is from a C string. */
6401 IT_BYTEPOS (*it) += it->len;
6402 IT_CHARPOS (*it) += 1;
6403 break;
6404
6405 case GET_FROM_DISPLAY_VECTOR:
6406 /* Current display element of IT is from a display table entry.
6407 Advance in the display table definition. Reset it to null if
6408 end reached, and continue with characters from buffers/
6409 strings. */
6410 ++it->current.dpvec_index;
6411
6412 /* Restore face of the iterator to what they were before the
6413 display vector entry (these entries may contain faces). */
6414 it->face_id = it->saved_face_id;
6415
6416 if (it->dpvec + it->current.dpvec_index == it->dpend)
6417 {
6418 int recheck_faces = it->ellipsis_p;
6419
6420 if (it->s)
6421 it->method = GET_FROM_C_STRING;
6422 else if (STRINGP (it->string))
6423 it->method = GET_FROM_STRING;
6424 else
6425 {
6426 it->method = GET_FROM_BUFFER;
6427 it->object = it->w->buffer;
6428 }
6429
6430 it->dpvec = NULL;
6431 it->current.dpvec_index = -1;
6432
6433 /* Skip over characters which were displayed via IT->dpvec. */
6434 if (it->dpvec_char_len < 0)
6435 reseat_at_next_visible_line_start (it, 1);
6436 else if (it->dpvec_char_len > 0)
6437 {
6438 if (it->method == GET_FROM_STRING
6439 && it->n_overlay_strings > 0)
6440 it->ignore_overlay_strings_at_pos_p = 1;
6441 it->len = it->dpvec_char_len;
6442 set_iterator_to_next (it, reseat_p);
6443 }
6444
6445 /* Maybe recheck faces after display vector */
6446 if (recheck_faces)
6447 it->stop_charpos = IT_CHARPOS (*it);
6448 }
6449 break;
6450
6451 case GET_FROM_STRING:
6452 /* Current display element is a character from a Lisp string. */
6453 xassert (it->s == NULL && STRINGP (it->string));
6454 if (it->cmp_it.id >= 0)
6455 {
6456 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6457 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6458 if (it->cmp_it.to < it->cmp_it.nglyphs)
6459 it->cmp_it.from = it->cmp_it.to;
6460 else
6461 {
6462 it->cmp_it.id = -1;
6463 composition_compute_stop_pos (&it->cmp_it,
6464 IT_STRING_CHARPOS (*it),
6465 IT_STRING_BYTEPOS (*it),
6466 it->stop_charpos, it->string);
6467 }
6468 }
6469 else
6470 {
6471 IT_STRING_BYTEPOS (*it) += it->len;
6472 IT_STRING_CHARPOS (*it) += 1;
6473 }
6474
6475 consider_string_end:
6476
6477 if (it->current.overlay_string_index >= 0)
6478 {
6479 /* IT->string is an overlay string. Advance to the
6480 next, if there is one. */
6481 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6482 {
6483 it->ellipsis_p = 0;
6484 next_overlay_string (it);
6485 if (it->ellipsis_p)
6486 setup_for_ellipsis (it, 0);
6487 }
6488 }
6489 else
6490 {
6491 /* IT->string is not an overlay string. If we reached
6492 its end, and there is something on IT->stack, proceed
6493 with what is on the stack. This can be either another
6494 string, this time an overlay string, or a buffer. */
6495 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6496 && it->sp > 0)
6497 {
6498 pop_it (it);
6499 if (it->method == GET_FROM_STRING)
6500 goto consider_string_end;
6501 }
6502 }
6503 break;
6504
6505 case GET_FROM_IMAGE:
6506 case GET_FROM_STRETCH:
6507 /* The position etc with which we have to proceed are on
6508 the stack. The position may be at the end of a string,
6509 if the `display' property takes up the whole string. */
6510 xassert (it->sp > 0);
6511 pop_it (it);
6512 if (it->method == GET_FROM_STRING)
6513 goto consider_string_end;
6514 break;
6515
6516 default:
6517 /* There are no other methods defined, so this should be a bug. */
6518 abort ();
6519 }
6520
6521 xassert (it->method != GET_FROM_STRING
6522 || (STRINGP (it->string)
6523 && IT_STRING_CHARPOS (*it) >= 0));
6524 }
6525
6526 /* Load IT's display element fields with information about the next
6527 display element which comes from a display table entry or from the
6528 result of translating a control character to one of the forms `^C'
6529 or `\003'.
6530
6531 IT->dpvec holds the glyphs to return as characters.
6532 IT->saved_face_id holds the face id before the display vector--it
6533 is restored into IT->face_id in set_iterator_to_next. */
6534
6535 static int
6536 next_element_from_display_vector (it)
6537 struct it *it;
6538 {
6539 Lisp_Object gc;
6540
6541 /* Precondition. */
6542 xassert (it->dpvec && it->current.dpvec_index >= 0);
6543
6544 it->face_id = it->saved_face_id;
6545
6546 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6547 That seemed totally bogus - so I changed it... */
6548 gc = it->dpvec[it->current.dpvec_index];
6549
6550 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6551 {
6552 it->c = GLYPH_CODE_CHAR (gc);
6553 it->len = CHAR_BYTES (it->c);
6554
6555 /* The entry may contain a face id to use. Such a face id is
6556 the id of a Lisp face, not a realized face. A face id of
6557 zero means no face is specified. */
6558 if (it->dpvec_face_id >= 0)
6559 it->face_id = it->dpvec_face_id;
6560 else
6561 {
6562 int lface_id = GLYPH_CODE_FACE (gc);
6563 if (lface_id > 0)
6564 it->face_id = merge_faces (it->f, Qt, lface_id,
6565 it->saved_face_id);
6566 }
6567 }
6568 else
6569 /* Display table entry is invalid. Return a space. */
6570 it->c = ' ', it->len = 1;
6571
6572 /* Don't change position and object of the iterator here. They are
6573 still the values of the character that had this display table
6574 entry or was translated, and that's what we want. */
6575 it->what = IT_CHARACTER;
6576 return 1;
6577 }
6578
6579
6580 /* Load IT with the next display element from Lisp string IT->string.
6581 IT->current.string_pos is the current position within the string.
6582 If IT->current.overlay_string_index >= 0, the Lisp string is an
6583 overlay string. */
6584
6585 static int
6586 next_element_from_string (it)
6587 struct it *it;
6588 {
6589 struct text_pos position;
6590
6591 xassert (STRINGP (it->string));
6592 xassert (IT_STRING_CHARPOS (*it) >= 0);
6593 position = it->current.string_pos;
6594
6595 /* Time to check for invisible text? */
6596 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6597 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6598 {
6599 handle_stop (it);
6600
6601 /* Since a handler may have changed IT->method, we must
6602 recurse here. */
6603 return GET_NEXT_DISPLAY_ELEMENT (it);
6604 }
6605
6606 if (it->current.overlay_string_index >= 0)
6607 {
6608 /* Get the next character from an overlay string. In overlay
6609 strings, There is no field width or padding with spaces to
6610 do. */
6611 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6612 {
6613 it->what = IT_EOB;
6614 return 0;
6615 }
6616 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6617 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6618 && next_element_from_composition (it))
6619 {
6620 return 1;
6621 }
6622 else if (STRING_MULTIBYTE (it->string))
6623 {
6624 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6625 const unsigned char *s = (SDATA (it->string)
6626 + IT_STRING_BYTEPOS (*it));
6627 it->c = string_char_and_length (s, &it->len);
6628 }
6629 else
6630 {
6631 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6632 it->len = 1;
6633 }
6634 }
6635 else
6636 {
6637 /* Get the next character from a Lisp string that is not an
6638 overlay string. Such strings come from the mode line, for
6639 example. We may have to pad with spaces, or truncate the
6640 string. See also next_element_from_c_string. */
6641 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6642 {
6643 it->what = IT_EOB;
6644 return 0;
6645 }
6646 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6647 {
6648 /* Pad with spaces. */
6649 it->c = ' ', it->len = 1;
6650 CHARPOS (position) = BYTEPOS (position) = -1;
6651 }
6652 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6653 IT_STRING_BYTEPOS (*it), it->string_nchars)
6654 && next_element_from_composition (it))
6655 {
6656 return 1;
6657 }
6658 else if (STRING_MULTIBYTE (it->string))
6659 {
6660 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6661 const unsigned char *s = (SDATA (it->string)
6662 + IT_STRING_BYTEPOS (*it));
6663 it->c = string_char_and_length (s, &it->len);
6664 }
6665 else
6666 {
6667 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6668 it->len = 1;
6669 }
6670 }
6671
6672 /* Record what we have and where it came from. */
6673 it->what = IT_CHARACTER;
6674 it->object = it->string;
6675 it->position = position;
6676 return 1;
6677 }
6678
6679
6680 /* Load IT with next display element from C string IT->s.
6681 IT->string_nchars is the maximum number of characters to return
6682 from the string. IT->end_charpos may be greater than
6683 IT->string_nchars when this function is called, in which case we
6684 may have to return padding spaces. Value is zero if end of string
6685 reached, including padding spaces. */
6686
6687 static int
6688 next_element_from_c_string (it)
6689 struct it *it;
6690 {
6691 int success_p = 1;
6692
6693 xassert (it->s);
6694 it->what = IT_CHARACTER;
6695 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6696 it->object = Qnil;
6697
6698 /* IT's position can be greater IT->string_nchars in case a field
6699 width or precision has been specified when the iterator was
6700 initialized. */
6701 if (IT_CHARPOS (*it) >= it->end_charpos)
6702 {
6703 /* End of the game. */
6704 it->what = IT_EOB;
6705 success_p = 0;
6706 }
6707 else if (IT_CHARPOS (*it) >= it->string_nchars)
6708 {
6709 /* Pad with spaces. */
6710 it->c = ' ', it->len = 1;
6711 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6712 }
6713 else if (it->multibyte_p)
6714 {
6715 /* Implementation note: The calls to strlen apparently aren't a
6716 performance problem because there is no noticeable performance
6717 difference between Emacs running in unibyte or multibyte mode. */
6718 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6719 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6720 }
6721 else
6722 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6723
6724 return success_p;
6725 }
6726
6727
6728 /* Set up IT to return characters from an ellipsis, if appropriate.
6729 The definition of the ellipsis glyphs may come from a display table
6730 entry. This function fills IT with the first glyph from the
6731 ellipsis if an ellipsis is to be displayed. */
6732
6733 static int
6734 next_element_from_ellipsis (it)
6735 struct it *it;
6736 {
6737 if (it->selective_display_ellipsis_p)
6738 setup_for_ellipsis (it, it->len);
6739 else
6740 {
6741 /* The face at the current position may be different from the
6742 face we find after the invisible text. Remember what it
6743 was in IT->saved_face_id, and signal that it's there by
6744 setting face_before_selective_p. */
6745 it->saved_face_id = it->face_id;
6746 it->method = GET_FROM_BUFFER;
6747 it->object = it->w->buffer;
6748 reseat_at_next_visible_line_start (it, 1);
6749 it->face_before_selective_p = 1;
6750 }
6751
6752 return GET_NEXT_DISPLAY_ELEMENT (it);
6753 }
6754
6755
6756 /* Deliver an image display element. The iterator IT is already
6757 filled with image information (done in handle_display_prop). Value
6758 is always 1. */
6759
6760
6761 static int
6762 next_element_from_image (it)
6763 struct it *it;
6764 {
6765 it->what = IT_IMAGE;
6766 return 1;
6767 }
6768
6769
6770 /* Fill iterator IT with next display element from a stretch glyph
6771 property. IT->object is the value of the text property. Value is
6772 always 1. */
6773
6774 static int
6775 next_element_from_stretch (it)
6776 struct it *it;
6777 {
6778 it->what = IT_STRETCH;
6779 return 1;
6780 }
6781
6782 /* Scan forward from CHARPOS in the current buffer, until we find a
6783 stop position > current IT's position. Then handle the stop
6784 position before that. This is called when we bump into a stop
6785 position while reordering bidirectional text. CHARPOS should be
6786 the last previously processed stop_pos (or BEGV, if none were
6787 processed yet) whose position is less that IT's current
6788 position. */
6789
6790 static void
6791 handle_stop_backwards (it, charpos)
6792 struct it *it;
6793 EMACS_INT charpos;
6794 {
6795 EMACS_INT where_we_are = IT_CHARPOS (*it);
6796 struct display_pos save_current = it->current;
6797 struct text_pos save_position = it->position;
6798 struct text_pos pos1;
6799 EMACS_INT next_stop;
6800
6801 /* Scan in strict logical order. */
6802 it->bidi_p = 0;
6803 do
6804 {
6805 it->prev_stop = charpos;
6806 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6807 reseat_1 (it, pos1, 0);
6808 compute_stop_pos (it);
6809 /* We must advance forward, right? */
6810 if (it->stop_charpos <= it->prev_stop)
6811 abort ();
6812 charpos = it->stop_charpos;
6813 }
6814 while (charpos <= where_we_are);
6815
6816 next_stop = it->stop_charpos;
6817 it->stop_charpos = it->prev_stop;
6818 it->bidi_p = 1;
6819 it->current = save_current;
6820 it->position = save_position;
6821 handle_stop (it);
6822 it->stop_charpos = next_stop;
6823 }
6824
6825 /* Load IT with the next display element from current_buffer. Value
6826 is zero if end of buffer reached. IT->stop_charpos is the next
6827 position at which to stop and check for text properties or buffer
6828 end. */
6829
6830 static int
6831 next_element_from_buffer (it)
6832 struct it *it;
6833 {
6834 int success_p = 1;
6835
6836 xassert (IT_CHARPOS (*it) >= BEGV);
6837
6838 /* With bidi reordering, the character to display might not be the
6839 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6840 we were reseat()ed to a new buffer position, which is potentially
6841 a different paragraph. */
6842 if (it->bidi_p && it->bidi_it.first_elt)
6843 {
6844 it->bidi_it.charpos = IT_CHARPOS (*it);
6845 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6846 if (it->bidi_it.bytepos == ZV_BYTE)
6847 {
6848 /* Nothing to do, but reset the FIRST_ELT flag, like
6849 bidi_paragraph_init does, because we are not going to
6850 call it. */
6851 it->bidi_it.first_elt = 0;
6852 }
6853 else if (it->bidi_it.bytepos == BEGV_BYTE
6854 /* FIXME: Should support all Unicode line separators. */
6855 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6856 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6857 {
6858 /* If we are at the beginning of a line, we can produce the
6859 next element right away. */
6860 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6861 bidi_move_to_visually_next (&it->bidi_it);
6862 }
6863 else
6864 {
6865 int orig_bytepos = IT_BYTEPOS (*it);
6866
6867 /* We need to prime the bidi iterator starting at the line's
6868 beginning, before we will be able to produce the next
6869 element. */
6870 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6871 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6872 it->bidi_it.charpos = IT_CHARPOS (*it);
6873 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6875 do
6876 {
6877 /* Now return to buffer position where we were asked to
6878 get the next display element, and produce that. */
6879 bidi_move_to_visually_next (&it->bidi_it);
6880 }
6881 while (it->bidi_it.bytepos != orig_bytepos
6882 && it->bidi_it.bytepos < ZV_BYTE);
6883 }
6884
6885 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6886 /* Adjust IT's position information to where we ended up. */
6887 IT_CHARPOS (*it) = it->bidi_it.charpos;
6888 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6889 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6890 {
6891 EMACS_INT stop = it->stop_charpos;
6892 if (it->bidi_it.scan_dir < 0)
6893 stop = -1;
6894 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6895 IT_BYTEPOS (*it), stop, Qnil);
6896 }
6897 }
6898
6899 if (IT_CHARPOS (*it) >= it->stop_charpos)
6900 {
6901 if (IT_CHARPOS (*it) >= it->end_charpos)
6902 {
6903 int overlay_strings_follow_p;
6904
6905 /* End of the game, except when overlay strings follow that
6906 haven't been returned yet. */
6907 if (it->overlay_strings_at_end_processed_p)
6908 overlay_strings_follow_p = 0;
6909 else
6910 {
6911 it->overlay_strings_at_end_processed_p = 1;
6912 overlay_strings_follow_p = get_overlay_strings (it, 0);
6913 }
6914
6915 if (overlay_strings_follow_p)
6916 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6917 else
6918 {
6919 it->what = IT_EOB;
6920 it->position = it->current.pos;
6921 success_p = 0;
6922 }
6923 }
6924 else if (!(!it->bidi_p
6925 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6926 || IT_CHARPOS (*it) == it->stop_charpos))
6927 {
6928 /* With bidi non-linear iteration, we could find ourselves
6929 far beyond the last computed stop_charpos, with several
6930 other stop positions in between that we missed. Scan
6931 them all now, in buffer's logical order, until we find
6932 and handle the last stop_charpos that precedes our
6933 current position. */
6934 handle_stop_backwards (it, it->stop_charpos);
6935 return GET_NEXT_DISPLAY_ELEMENT (it);
6936 }
6937 else
6938 {
6939 if (it->bidi_p)
6940 {
6941 /* Take note of the stop position we just moved across,
6942 for when we will move back across it. */
6943 it->prev_stop = it->stop_charpos;
6944 /* If we are at base paragraph embedding level, take
6945 note of the last stop position seen at this
6946 level. */
6947 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6948 it->base_level_stop = it->stop_charpos;
6949 }
6950 handle_stop (it);
6951 return GET_NEXT_DISPLAY_ELEMENT (it);
6952 }
6953 }
6954 else if (it->bidi_p
6955 /* We can sometimes back up for reasons that have nothing
6956 to do with bidi reordering. E.g., compositions. The
6957 code below is only needed when we are above the base
6958 embedding level, so test for that explicitly. */
6959 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6960 && IT_CHARPOS (*it) < it->prev_stop)
6961 {
6962 if (it->base_level_stop <= 0)
6963 it->base_level_stop = BEGV;
6964 if (IT_CHARPOS (*it) < it->base_level_stop)
6965 abort ();
6966 handle_stop_backwards (it, it->base_level_stop);
6967 return GET_NEXT_DISPLAY_ELEMENT (it);
6968 }
6969 else
6970 {
6971 /* No face changes, overlays etc. in sight, so just return a
6972 character from current_buffer. */
6973 unsigned char *p;
6974 EMACS_INT stop;
6975
6976 /* Maybe run the redisplay end trigger hook. Performance note:
6977 This doesn't seem to cost measurable time. */
6978 if (it->redisplay_end_trigger_charpos
6979 && it->glyph_row
6980 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6981 run_redisplay_end_trigger_hook (it);
6982
6983 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6984 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6985 stop)
6986 && next_element_from_composition (it))
6987 {
6988 return 1;
6989 }
6990
6991 /* Get the next character, maybe multibyte. */
6992 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6993 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6994 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6995 else
6996 it->c = *p, it->len = 1;
6997
6998 /* Record what we have and where it came from. */
6999 it->what = IT_CHARACTER;
7000 it->object = it->w->buffer;
7001 it->position = it->current.pos;
7002
7003 /* Normally we return the character found above, except when we
7004 really want to return an ellipsis for selective display. */
7005 if (it->selective)
7006 {
7007 if (it->c == '\n')
7008 {
7009 /* A value of selective > 0 means hide lines indented more
7010 than that number of columns. */
7011 if (it->selective > 0
7012 && IT_CHARPOS (*it) + 1 < ZV
7013 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7014 IT_BYTEPOS (*it) + 1,
7015 (double) it->selective)) /* iftc */
7016 {
7017 success_p = next_element_from_ellipsis (it);
7018 it->dpvec_char_len = -1;
7019 }
7020 }
7021 else if (it->c == '\r' && it->selective == -1)
7022 {
7023 /* A value of selective == -1 means that everything from the
7024 CR to the end of the line is invisible, with maybe an
7025 ellipsis displayed for it. */
7026 success_p = next_element_from_ellipsis (it);
7027 it->dpvec_char_len = -1;
7028 }
7029 }
7030 }
7031
7032 /* Value is zero if end of buffer reached. */
7033 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7034 return success_p;
7035 }
7036
7037
7038 /* Run the redisplay end trigger hook for IT. */
7039
7040 static void
7041 run_redisplay_end_trigger_hook (it)
7042 struct it *it;
7043 {
7044 Lisp_Object args[3];
7045
7046 /* IT->glyph_row should be non-null, i.e. we should be actually
7047 displaying something, or otherwise we should not run the hook. */
7048 xassert (it->glyph_row);
7049
7050 /* Set up hook arguments. */
7051 args[0] = Qredisplay_end_trigger_functions;
7052 args[1] = it->window;
7053 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7054 it->redisplay_end_trigger_charpos = 0;
7055
7056 /* Since we are *trying* to run these functions, don't try to run
7057 them again, even if they get an error. */
7058 it->w->redisplay_end_trigger = Qnil;
7059 Frun_hook_with_args (3, args);
7060
7061 /* Notice if it changed the face of the character we are on. */
7062 handle_face_prop (it);
7063 }
7064
7065
7066 /* Deliver a composition display element. Unlike the other
7067 next_element_from_XXX, this function is not registered in the array
7068 get_next_element[]. It is called from next_element_from_buffer and
7069 next_element_from_string when necessary. */
7070
7071 static int
7072 next_element_from_composition (it)
7073 struct it *it;
7074 {
7075 it->what = IT_COMPOSITION;
7076 it->len = it->cmp_it.nbytes;
7077 if (STRINGP (it->string))
7078 {
7079 if (it->c < 0)
7080 {
7081 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7082 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7083 return 0;
7084 }
7085 it->position = it->current.string_pos;
7086 it->object = it->string;
7087 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7088 IT_STRING_BYTEPOS (*it), it->string);
7089 }
7090 else
7091 {
7092 if (it->c < 0)
7093 {
7094 IT_CHARPOS (*it) += it->cmp_it.nchars;
7095 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7096 if (it->bidi_p)
7097 {
7098 if (it->bidi_it.new_paragraph)
7099 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
7100 /* Resync the bidi iterator with IT's new position.
7101 FIXME: this doesn't support bidirectional text. */
7102 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7103 bidi_move_to_visually_next (&it->bidi_it);
7104 }
7105 return 0;
7106 }
7107 it->position = it->current.pos;
7108 it->object = it->w->buffer;
7109 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7110 IT_BYTEPOS (*it), Qnil);
7111 }
7112 return 1;
7113 }
7114
7115
7116 \f
7117 /***********************************************************************
7118 Moving an iterator without producing glyphs
7119 ***********************************************************************/
7120
7121 /* Check if iterator is at a position corresponding to a valid buffer
7122 position after some move_it_ call. */
7123
7124 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7125 ((it)->method == GET_FROM_STRING \
7126 ? IT_STRING_CHARPOS (*it) == 0 \
7127 : 1)
7128
7129
7130 /* Move iterator IT to a specified buffer or X position within one
7131 line on the display without producing glyphs.
7132
7133 OP should be a bit mask including some or all of these bits:
7134 MOVE_TO_X: Stop upon reaching x-position TO_X.
7135 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7136 Regardless of OP's value, stop upon reaching the end of the display line.
7137
7138 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7139 This means, in particular, that TO_X includes window's horizontal
7140 scroll amount.
7141
7142 The return value has several possible values that
7143 say what condition caused the scan to stop:
7144
7145 MOVE_POS_MATCH_OR_ZV
7146 - when TO_POS or ZV was reached.
7147
7148 MOVE_X_REACHED
7149 -when TO_X was reached before TO_POS or ZV were reached.
7150
7151 MOVE_LINE_CONTINUED
7152 - when we reached the end of the display area and the line must
7153 be continued.
7154
7155 MOVE_LINE_TRUNCATED
7156 - when we reached the end of the display area and the line is
7157 truncated.
7158
7159 MOVE_NEWLINE_OR_CR
7160 - when we stopped at a line end, i.e. a newline or a CR and selective
7161 display is on. */
7162
7163 static enum move_it_result
7164 move_it_in_display_line_to (struct it *it,
7165 EMACS_INT to_charpos, int to_x,
7166 enum move_operation_enum op)
7167 {
7168 enum move_it_result result = MOVE_UNDEFINED;
7169 struct glyph_row *saved_glyph_row;
7170 struct it wrap_it, atpos_it, atx_it;
7171 int may_wrap = 0;
7172 enum it_method prev_method = it->method;
7173 EMACS_INT prev_pos = IT_CHARPOS (*it);
7174
7175 /* Don't produce glyphs in produce_glyphs. */
7176 saved_glyph_row = it->glyph_row;
7177 it->glyph_row = NULL;
7178
7179 /* Use wrap_it to save a copy of IT wherever a word wrap could
7180 occur. Use atpos_it to save a copy of IT at the desired buffer
7181 position, if found, so that we can scan ahead and check if the
7182 word later overshoots the window edge. Use atx_it similarly, for
7183 pixel positions. */
7184 wrap_it.sp = -1;
7185 atpos_it.sp = -1;
7186 atx_it.sp = -1;
7187
7188 #define BUFFER_POS_REACHED_P() \
7189 ((op & MOVE_TO_POS) != 0 \
7190 && BUFFERP (it->object) \
7191 && (IT_CHARPOS (*it) == to_charpos \
7192 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7193 && (it->method == GET_FROM_BUFFER \
7194 || (it->method == GET_FROM_DISPLAY_VECTOR \
7195 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7196
7197 /* If there's a line-/wrap-prefix, handle it. */
7198 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7199 && it->current_y < it->last_visible_y)
7200 handle_line_prefix (it);
7201
7202 while (1)
7203 {
7204 int x, i, ascent = 0, descent = 0;
7205
7206 /* Utility macro to reset an iterator with x, ascent, and descent. */
7207 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7208 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7209 (IT)->max_descent = descent)
7210
7211 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7212 glyph). */
7213 if ((op & MOVE_TO_POS) != 0
7214 && BUFFERP (it->object)
7215 && it->method == GET_FROM_BUFFER
7216 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7217 || (it->bidi_p
7218 && (prev_method == GET_FROM_IMAGE
7219 || prev_method == GET_FROM_STRETCH)
7220 /* Passed TO_CHARPOS from left to right. */
7221 && ((prev_pos < to_charpos
7222 && IT_CHARPOS (*it) > to_charpos)
7223 /* Passed TO_CHARPOS from right to left. */
7224 || (prev_pos > to_charpos
7225 && IT_CHARPOS (*it) < to_charpos)))))
7226 {
7227 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7228 {
7229 result = MOVE_POS_MATCH_OR_ZV;
7230 break;
7231 }
7232 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7233 /* If wrap_it is valid, the current position might be in a
7234 word that is wrapped. So, save the iterator in
7235 atpos_it and continue to see if wrapping happens. */
7236 atpos_it = *it;
7237 }
7238
7239 prev_method = it->method;
7240 if (it->method == GET_FROM_BUFFER)
7241 prev_pos = IT_CHARPOS (*it);
7242 /* Stop when ZV reached.
7243 We used to stop here when TO_CHARPOS reached as well, but that is
7244 too soon if this glyph does not fit on this line. So we handle it
7245 explicitly below. */
7246 if (!get_next_display_element (it))
7247 {
7248 result = MOVE_POS_MATCH_OR_ZV;
7249 break;
7250 }
7251
7252 if (it->line_wrap == TRUNCATE)
7253 {
7254 if (BUFFER_POS_REACHED_P ())
7255 {
7256 result = MOVE_POS_MATCH_OR_ZV;
7257 break;
7258 }
7259 }
7260 else
7261 {
7262 if (it->line_wrap == WORD_WRAP)
7263 {
7264 if (IT_DISPLAYING_WHITESPACE (it))
7265 may_wrap = 1;
7266 else if (may_wrap)
7267 {
7268 /* We have reached a glyph that follows one or more
7269 whitespace characters. If the position is
7270 already found, we are done. */
7271 if (atpos_it.sp >= 0)
7272 {
7273 *it = atpos_it;
7274 result = MOVE_POS_MATCH_OR_ZV;
7275 goto done;
7276 }
7277 if (atx_it.sp >= 0)
7278 {
7279 *it = atx_it;
7280 result = MOVE_X_REACHED;
7281 goto done;
7282 }
7283 /* Otherwise, we can wrap here. */
7284 wrap_it = *it;
7285 may_wrap = 0;
7286 }
7287 }
7288 }
7289
7290 /* Remember the line height for the current line, in case
7291 the next element doesn't fit on the line. */
7292 ascent = it->max_ascent;
7293 descent = it->max_descent;
7294
7295 /* The call to produce_glyphs will get the metrics of the
7296 display element IT is loaded with. Record the x-position
7297 before this display element, in case it doesn't fit on the
7298 line. */
7299 x = it->current_x;
7300
7301 PRODUCE_GLYPHS (it);
7302
7303 if (it->area != TEXT_AREA)
7304 {
7305 set_iterator_to_next (it, 1);
7306 continue;
7307 }
7308
7309 /* The number of glyphs we get back in IT->nglyphs will normally
7310 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7311 character on a terminal frame, or (iii) a line end. For the
7312 second case, IT->nglyphs - 1 padding glyphs will be present.
7313 (On X frames, there is only one glyph produced for a
7314 composite character.)
7315
7316 The behavior implemented below means, for continuation lines,
7317 that as many spaces of a TAB as fit on the current line are
7318 displayed there. For terminal frames, as many glyphs of a
7319 multi-glyph character are displayed in the current line, too.
7320 This is what the old redisplay code did, and we keep it that
7321 way. Under X, the whole shape of a complex character must
7322 fit on the line or it will be completely displayed in the
7323 next line.
7324
7325 Note that both for tabs and padding glyphs, all glyphs have
7326 the same width. */
7327 if (it->nglyphs)
7328 {
7329 /* More than one glyph or glyph doesn't fit on line. All
7330 glyphs have the same width. */
7331 int single_glyph_width = it->pixel_width / it->nglyphs;
7332 int new_x;
7333 int x_before_this_char = x;
7334 int hpos_before_this_char = it->hpos;
7335
7336 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7337 {
7338 new_x = x + single_glyph_width;
7339
7340 /* We want to leave anything reaching TO_X to the caller. */
7341 if ((op & MOVE_TO_X) && new_x > to_x)
7342 {
7343 if (BUFFER_POS_REACHED_P ())
7344 {
7345 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7346 goto buffer_pos_reached;
7347 if (atpos_it.sp < 0)
7348 {
7349 atpos_it = *it;
7350 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7351 }
7352 }
7353 else
7354 {
7355 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7356 {
7357 it->current_x = x;
7358 result = MOVE_X_REACHED;
7359 break;
7360 }
7361 if (atx_it.sp < 0)
7362 {
7363 atx_it = *it;
7364 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7365 }
7366 }
7367 }
7368
7369 if (/* Lines are continued. */
7370 it->line_wrap != TRUNCATE
7371 && (/* And glyph doesn't fit on the line. */
7372 new_x > it->last_visible_x
7373 /* Or it fits exactly and we're on a window
7374 system frame. */
7375 || (new_x == it->last_visible_x
7376 && FRAME_WINDOW_P (it->f))))
7377 {
7378 if (/* IT->hpos == 0 means the very first glyph
7379 doesn't fit on the line, e.g. a wide image. */
7380 it->hpos == 0
7381 || (new_x == it->last_visible_x
7382 && FRAME_WINDOW_P (it->f)))
7383 {
7384 ++it->hpos;
7385 it->current_x = new_x;
7386
7387 /* The character's last glyph just barely fits
7388 in this row. */
7389 if (i == it->nglyphs - 1)
7390 {
7391 /* If this is the destination position,
7392 return a position *before* it in this row,
7393 now that we know it fits in this row. */
7394 if (BUFFER_POS_REACHED_P ())
7395 {
7396 if (it->line_wrap != WORD_WRAP
7397 || wrap_it.sp < 0)
7398 {
7399 it->hpos = hpos_before_this_char;
7400 it->current_x = x_before_this_char;
7401 result = MOVE_POS_MATCH_OR_ZV;
7402 break;
7403 }
7404 if (it->line_wrap == WORD_WRAP
7405 && atpos_it.sp < 0)
7406 {
7407 atpos_it = *it;
7408 atpos_it.current_x = x_before_this_char;
7409 atpos_it.hpos = hpos_before_this_char;
7410 }
7411 }
7412
7413 set_iterator_to_next (it, 1);
7414 /* On graphical terminals, newlines may
7415 "overflow" into the fringe if
7416 overflow-newline-into-fringe is non-nil.
7417 On text-only terminals, newlines may
7418 overflow into the last glyph on the
7419 display line.*/
7420 if (!FRAME_WINDOW_P (it->f)
7421 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7422 {
7423 if (!get_next_display_element (it))
7424 {
7425 result = MOVE_POS_MATCH_OR_ZV;
7426 break;
7427 }
7428 if (BUFFER_POS_REACHED_P ())
7429 {
7430 if (ITERATOR_AT_END_OF_LINE_P (it))
7431 result = MOVE_POS_MATCH_OR_ZV;
7432 else
7433 result = MOVE_LINE_CONTINUED;
7434 break;
7435 }
7436 if (ITERATOR_AT_END_OF_LINE_P (it))
7437 {
7438 result = MOVE_NEWLINE_OR_CR;
7439 break;
7440 }
7441 }
7442 }
7443 }
7444 else
7445 IT_RESET_X_ASCENT_DESCENT (it);
7446
7447 if (wrap_it.sp >= 0)
7448 {
7449 *it = wrap_it;
7450 atpos_it.sp = -1;
7451 atx_it.sp = -1;
7452 }
7453
7454 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7455 IT_CHARPOS (*it)));
7456 result = MOVE_LINE_CONTINUED;
7457 break;
7458 }
7459
7460 if (BUFFER_POS_REACHED_P ())
7461 {
7462 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7463 goto buffer_pos_reached;
7464 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7465 {
7466 atpos_it = *it;
7467 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7468 }
7469 }
7470
7471 if (new_x > it->first_visible_x)
7472 {
7473 /* Glyph is visible. Increment number of glyphs that
7474 would be displayed. */
7475 ++it->hpos;
7476 }
7477 }
7478
7479 if (result != MOVE_UNDEFINED)
7480 break;
7481 }
7482 else if (BUFFER_POS_REACHED_P ())
7483 {
7484 buffer_pos_reached:
7485 IT_RESET_X_ASCENT_DESCENT (it);
7486 result = MOVE_POS_MATCH_OR_ZV;
7487 break;
7488 }
7489 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7490 {
7491 /* Stop when TO_X specified and reached. This check is
7492 necessary here because of lines consisting of a line end,
7493 only. The line end will not produce any glyphs and we
7494 would never get MOVE_X_REACHED. */
7495 xassert (it->nglyphs == 0);
7496 result = MOVE_X_REACHED;
7497 break;
7498 }
7499
7500 /* Is this a line end? If yes, we're done. */
7501 if (ITERATOR_AT_END_OF_LINE_P (it))
7502 {
7503 result = MOVE_NEWLINE_OR_CR;
7504 break;
7505 }
7506
7507 if (it->method == GET_FROM_BUFFER)
7508 prev_pos = IT_CHARPOS (*it);
7509 /* The current display element has been consumed. Advance
7510 to the next. */
7511 set_iterator_to_next (it, 1);
7512
7513 /* Stop if lines are truncated and IT's current x-position is
7514 past the right edge of the window now. */
7515 if (it->line_wrap == TRUNCATE
7516 && it->current_x >= it->last_visible_x)
7517 {
7518 if (!FRAME_WINDOW_P (it->f)
7519 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7520 {
7521 if (!get_next_display_element (it)
7522 || BUFFER_POS_REACHED_P ())
7523 {
7524 result = MOVE_POS_MATCH_OR_ZV;
7525 break;
7526 }
7527 if (ITERATOR_AT_END_OF_LINE_P (it))
7528 {
7529 result = MOVE_NEWLINE_OR_CR;
7530 break;
7531 }
7532 }
7533 result = MOVE_LINE_TRUNCATED;
7534 break;
7535 }
7536 #undef IT_RESET_X_ASCENT_DESCENT
7537 }
7538
7539 #undef BUFFER_POS_REACHED_P
7540
7541 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7542 restore the saved iterator. */
7543 if (atpos_it.sp >= 0)
7544 *it = atpos_it;
7545 else if (atx_it.sp >= 0)
7546 *it = atx_it;
7547
7548 done:
7549
7550 /* Restore the iterator settings altered at the beginning of this
7551 function. */
7552 it->glyph_row = saved_glyph_row;
7553 return result;
7554 }
7555
7556 /* For external use. */
7557 void
7558 move_it_in_display_line (struct it *it,
7559 EMACS_INT to_charpos, int to_x,
7560 enum move_operation_enum op)
7561 {
7562 if (it->line_wrap == WORD_WRAP
7563 && (op & MOVE_TO_X))
7564 {
7565 struct it save_it = *it;
7566 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7567 /* When word-wrap is on, TO_X may lie past the end
7568 of a wrapped line. Then it->current is the
7569 character on the next line, so backtrack to the
7570 space before the wrap point. */
7571 if (skip == MOVE_LINE_CONTINUED)
7572 {
7573 int prev_x = max (it->current_x - 1, 0);
7574 *it = save_it;
7575 move_it_in_display_line_to
7576 (it, -1, prev_x, MOVE_TO_X);
7577 }
7578 }
7579 else
7580 move_it_in_display_line_to (it, to_charpos, to_x, op);
7581 }
7582
7583
7584 /* Move IT forward until it satisfies one or more of the criteria in
7585 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7586
7587 OP is a bit-mask that specifies where to stop, and in particular,
7588 which of those four position arguments makes a difference. See the
7589 description of enum move_operation_enum.
7590
7591 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7592 screen line, this function will set IT to the next position >
7593 TO_CHARPOS. */
7594
7595 void
7596 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7597 struct it *it;
7598 int to_charpos, to_x, to_y, to_vpos;
7599 int op;
7600 {
7601 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7602 int line_height, line_start_x = 0, reached = 0;
7603
7604 for (;;)
7605 {
7606 if (op & MOVE_TO_VPOS)
7607 {
7608 /* If no TO_CHARPOS and no TO_X specified, stop at the
7609 start of the line TO_VPOS. */
7610 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7611 {
7612 if (it->vpos == to_vpos)
7613 {
7614 reached = 1;
7615 break;
7616 }
7617 else
7618 skip = move_it_in_display_line_to (it, -1, -1, 0);
7619 }
7620 else
7621 {
7622 /* TO_VPOS >= 0 means stop at TO_X in the line at
7623 TO_VPOS, or at TO_POS, whichever comes first. */
7624 if (it->vpos == to_vpos)
7625 {
7626 reached = 2;
7627 break;
7628 }
7629
7630 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7631
7632 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7633 {
7634 reached = 3;
7635 break;
7636 }
7637 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7638 {
7639 /* We have reached TO_X but not in the line we want. */
7640 skip = move_it_in_display_line_to (it, to_charpos,
7641 -1, MOVE_TO_POS);
7642 if (skip == MOVE_POS_MATCH_OR_ZV)
7643 {
7644 reached = 4;
7645 break;
7646 }
7647 }
7648 }
7649 }
7650 else if (op & MOVE_TO_Y)
7651 {
7652 struct it it_backup;
7653
7654 if (it->line_wrap == WORD_WRAP)
7655 it_backup = *it;
7656
7657 /* TO_Y specified means stop at TO_X in the line containing
7658 TO_Y---or at TO_CHARPOS if this is reached first. The
7659 problem is that we can't really tell whether the line
7660 contains TO_Y before we have completely scanned it, and
7661 this may skip past TO_X. What we do is to first scan to
7662 TO_X.
7663
7664 If TO_X is not specified, use a TO_X of zero. The reason
7665 is to make the outcome of this function more predictable.
7666 If we didn't use TO_X == 0, we would stop at the end of
7667 the line which is probably not what a caller would expect
7668 to happen. */
7669 skip = move_it_in_display_line_to
7670 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7671 (MOVE_TO_X | (op & MOVE_TO_POS)));
7672
7673 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7674 if (skip == MOVE_POS_MATCH_OR_ZV)
7675 reached = 5;
7676 else if (skip == MOVE_X_REACHED)
7677 {
7678 /* If TO_X was reached, we want to know whether TO_Y is
7679 in the line. We know this is the case if the already
7680 scanned glyphs make the line tall enough. Otherwise,
7681 we must check by scanning the rest of the line. */
7682 line_height = it->max_ascent + it->max_descent;
7683 if (to_y >= it->current_y
7684 && to_y < it->current_y + line_height)
7685 {
7686 reached = 6;
7687 break;
7688 }
7689 it_backup = *it;
7690 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7691 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7692 op & MOVE_TO_POS);
7693 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7694 line_height = it->max_ascent + it->max_descent;
7695 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7696
7697 if (to_y >= it->current_y
7698 && to_y < it->current_y + line_height)
7699 {
7700 /* If TO_Y is in this line and TO_X was reached
7701 above, we scanned too far. We have to restore
7702 IT's settings to the ones before skipping. */
7703 *it = it_backup;
7704 reached = 6;
7705 }
7706 else
7707 {
7708 skip = skip2;
7709 if (skip == MOVE_POS_MATCH_OR_ZV)
7710 reached = 7;
7711 }
7712 }
7713 else
7714 {
7715 /* Check whether TO_Y is in this line. */
7716 line_height = it->max_ascent + it->max_descent;
7717 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7718
7719 if (to_y >= it->current_y
7720 && to_y < it->current_y + line_height)
7721 {
7722 /* When word-wrap is on, TO_X may lie past the end
7723 of a wrapped line. Then it->current is the
7724 character on the next line, so backtrack to the
7725 space before the wrap point. */
7726 if (skip == MOVE_LINE_CONTINUED
7727 && it->line_wrap == WORD_WRAP)
7728 {
7729 int prev_x = max (it->current_x - 1, 0);
7730 *it = it_backup;
7731 skip = move_it_in_display_line_to
7732 (it, -1, prev_x, MOVE_TO_X);
7733 }
7734 reached = 6;
7735 }
7736 }
7737
7738 if (reached)
7739 break;
7740 }
7741 else if (BUFFERP (it->object)
7742 && (it->method == GET_FROM_BUFFER
7743 || it->method == GET_FROM_STRETCH)
7744 && IT_CHARPOS (*it) >= to_charpos)
7745 skip = MOVE_POS_MATCH_OR_ZV;
7746 else
7747 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7748
7749 switch (skip)
7750 {
7751 case MOVE_POS_MATCH_OR_ZV:
7752 reached = 8;
7753 goto out;
7754
7755 case MOVE_NEWLINE_OR_CR:
7756 set_iterator_to_next (it, 1);
7757 it->continuation_lines_width = 0;
7758 break;
7759
7760 case MOVE_LINE_TRUNCATED:
7761 it->continuation_lines_width = 0;
7762 reseat_at_next_visible_line_start (it, 0);
7763 if ((op & MOVE_TO_POS) != 0
7764 && IT_CHARPOS (*it) > to_charpos)
7765 {
7766 reached = 9;
7767 goto out;
7768 }
7769 break;
7770
7771 case MOVE_LINE_CONTINUED:
7772 /* For continued lines ending in a tab, some of the glyphs
7773 associated with the tab are displayed on the current
7774 line. Since it->current_x does not include these glyphs,
7775 we use it->last_visible_x instead. */
7776 if (it->c == '\t')
7777 {
7778 it->continuation_lines_width += it->last_visible_x;
7779 /* When moving by vpos, ensure that the iterator really
7780 advances to the next line (bug#847, bug#969). Fixme:
7781 do we need to do this in other circumstances? */
7782 if (it->current_x != it->last_visible_x
7783 && (op & MOVE_TO_VPOS)
7784 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7785 {
7786 line_start_x = it->current_x + it->pixel_width
7787 - it->last_visible_x;
7788 set_iterator_to_next (it, 0);
7789 }
7790 }
7791 else
7792 it->continuation_lines_width += it->current_x;
7793 break;
7794
7795 default:
7796 abort ();
7797 }
7798
7799 /* Reset/increment for the next run. */
7800 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7801 it->current_x = line_start_x;
7802 line_start_x = 0;
7803 it->hpos = 0;
7804 it->current_y += it->max_ascent + it->max_descent;
7805 ++it->vpos;
7806 last_height = it->max_ascent + it->max_descent;
7807 last_max_ascent = it->max_ascent;
7808 it->max_ascent = it->max_descent = 0;
7809 }
7810
7811 out:
7812
7813 /* On text terminals, we may stop at the end of a line in the middle
7814 of a multi-character glyph. If the glyph itself is continued,
7815 i.e. it is actually displayed on the next line, don't treat this
7816 stopping point as valid; move to the next line instead (unless
7817 that brings us offscreen). */
7818 if (!FRAME_WINDOW_P (it->f)
7819 && op & MOVE_TO_POS
7820 && IT_CHARPOS (*it) == to_charpos
7821 && it->what == IT_CHARACTER
7822 && it->nglyphs > 1
7823 && it->line_wrap == WINDOW_WRAP
7824 && it->current_x == it->last_visible_x - 1
7825 && it->c != '\n'
7826 && it->c != '\t'
7827 && it->vpos < XFASTINT (it->w->window_end_vpos))
7828 {
7829 it->continuation_lines_width += it->current_x;
7830 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7831 it->current_y += it->max_ascent + it->max_descent;
7832 ++it->vpos;
7833 last_height = it->max_ascent + it->max_descent;
7834 last_max_ascent = it->max_ascent;
7835 }
7836
7837 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7838 }
7839
7840
7841 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7842
7843 If DY > 0, move IT backward at least that many pixels. DY = 0
7844 means move IT backward to the preceding line start or BEGV. This
7845 function may move over more than DY pixels if IT->current_y - DY
7846 ends up in the middle of a line; in this case IT->current_y will be
7847 set to the top of the line moved to. */
7848
7849 void
7850 move_it_vertically_backward (it, dy)
7851 struct it *it;
7852 int dy;
7853 {
7854 int nlines, h;
7855 struct it it2, it3;
7856 int start_pos;
7857
7858 move_further_back:
7859 xassert (dy >= 0);
7860
7861 start_pos = IT_CHARPOS (*it);
7862
7863 /* Estimate how many newlines we must move back. */
7864 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7865
7866 /* Set the iterator's position that many lines back. */
7867 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7868 back_to_previous_visible_line_start (it);
7869
7870 /* Reseat the iterator here. When moving backward, we don't want
7871 reseat to skip forward over invisible text, set up the iterator
7872 to deliver from overlay strings at the new position etc. So,
7873 use reseat_1 here. */
7874 reseat_1 (it, it->current.pos, 1);
7875
7876 /* We are now surely at a line start. */
7877 it->current_x = it->hpos = 0;
7878 it->continuation_lines_width = 0;
7879
7880 /* Move forward and see what y-distance we moved. First move to the
7881 start of the next line so that we get its height. We need this
7882 height to be able to tell whether we reached the specified
7883 y-distance. */
7884 it2 = *it;
7885 it2.max_ascent = it2.max_descent = 0;
7886 do
7887 {
7888 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7889 MOVE_TO_POS | MOVE_TO_VPOS);
7890 }
7891 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7892 xassert (IT_CHARPOS (*it) >= BEGV);
7893 it3 = it2;
7894
7895 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7896 xassert (IT_CHARPOS (*it) >= BEGV);
7897 /* H is the actual vertical distance from the position in *IT
7898 and the starting position. */
7899 h = it2.current_y - it->current_y;
7900 /* NLINES is the distance in number of lines. */
7901 nlines = it2.vpos - it->vpos;
7902
7903 /* Correct IT's y and vpos position
7904 so that they are relative to the starting point. */
7905 it->vpos -= nlines;
7906 it->current_y -= h;
7907
7908 if (dy == 0)
7909 {
7910 /* DY == 0 means move to the start of the screen line. The
7911 value of nlines is > 0 if continuation lines were involved. */
7912 if (nlines > 0)
7913 move_it_by_lines (it, nlines, 1);
7914 }
7915 else
7916 {
7917 /* The y-position we try to reach, relative to *IT.
7918 Note that H has been subtracted in front of the if-statement. */
7919 int target_y = it->current_y + h - dy;
7920 int y0 = it3.current_y;
7921 int y1 = line_bottom_y (&it3);
7922 int line_height = y1 - y0;
7923
7924 /* If we did not reach target_y, try to move further backward if
7925 we can. If we moved too far backward, try to move forward. */
7926 if (target_y < it->current_y
7927 /* This is heuristic. In a window that's 3 lines high, with
7928 a line height of 13 pixels each, recentering with point
7929 on the bottom line will try to move -39/2 = 19 pixels
7930 backward. Try to avoid moving into the first line. */
7931 && (it->current_y - target_y
7932 > min (window_box_height (it->w), line_height * 2 / 3))
7933 && IT_CHARPOS (*it) > BEGV)
7934 {
7935 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7936 target_y - it->current_y));
7937 dy = it->current_y - target_y;
7938 goto move_further_back;
7939 }
7940 else if (target_y >= it->current_y + line_height
7941 && IT_CHARPOS (*it) < ZV)
7942 {
7943 /* Should move forward by at least one line, maybe more.
7944
7945 Note: Calling move_it_by_lines can be expensive on
7946 terminal frames, where compute_motion is used (via
7947 vmotion) to do the job, when there are very long lines
7948 and truncate-lines is nil. That's the reason for
7949 treating terminal frames specially here. */
7950
7951 if (!FRAME_WINDOW_P (it->f))
7952 move_it_vertically (it, target_y - (it->current_y + line_height));
7953 else
7954 {
7955 do
7956 {
7957 move_it_by_lines (it, 1, 1);
7958 }
7959 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7960 }
7961 }
7962 }
7963 }
7964
7965
7966 /* Move IT by a specified amount of pixel lines DY. DY negative means
7967 move backwards. DY = 0 means move to start of screen line. At the
7968 end, IT will be on the start of a screen line. */
7969
7970 void
7971 move_it_vertically (it, dy)
7972 struct it *it;
7973 int dy;
7974 {
7975 if (dy <= 0)
7976 move_it_vertically_backward (it, -dy);
7977 else
7978 {
7979 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7980 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7981 MOVE_TO_POS | MOVE_TO_Y);
7982 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7983
7984 /* If buffer ends in ZV without a newline, move to the start of
7985 the line to satisfy the post-condition. */
7986 if (IT_CHARPOS (*it) == ZV
7987 && ZV > BEGV
7988 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7989 move_it_by_lines (it, 0, 0);
7990 }
7991 }
7992
7993
7994 /* Move iterator IT past the end of the text line it is in. */
7995
7996 void
7997 move_it_past_eol (it)
7998 struct it *it;
7999 {
8000 enum move_it_result rc;
8001
8002 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8003 if (rc == MOVE_NEWLINE_OR_CR)
8004 set_iterator_to_next (it, 0);
8005 }
8006
8007
8008 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8009 negative means move up. DVPOS == 0 means move to the start of the
8010 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
8011 NEED_Y_P is zero, IT->current_y will be left unchanged.
8012
8013 Further optimization ideas: If we would know that IT->f doesn't use
8014 a face with proportional font, we could be faster for
8015 truncate-lines nil. */
8016
8017 void
8018 move_it_by_lines (it, dvpos, need_y_p)
8019 struct it *it;
8020 int dvpos, need_y_p;
8021 {
8022 struct position pos;
8023
8024 /* The commented-out optimization uses vmotion on terminals. This
8025 gives bad results, because elements like it->what, on which
8026 callers such as pos_visible_p rely, aren't updated. */
8027 /* if (!FRAME_WINDOW_P (it->f))
8028 {
8029 struct text_pos textpos;
8030
8031 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8032 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8033 reseat (it, textpos, 1);
8034 it->vpos += pos.vpos;
8035 it->current_y += pos.vpos;
8036 }
8037 else */
8038
8039 if (dvpos == 0)
8040 {
8041 /* DVPOS == 0 means move to the start of the screen line. */
8042 move_it_vertically_backward (it, 0);
8043 xassert (it->current_x == 0 && it->hpos == 0);
8044 /* Let next call to line_bottom_y calculate real line height */
8045 last_height = 0;
8046 }
8047 else if (dvpos > 0)
8048 {
8049 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8050 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8051 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8052 }
8053 else
8054 {
8055 struct it it2;
8056 int start_charpos, i;
8057
8058 /* Start at the beginning of the screen line containing IT's
8059 position. This may actually move vertically backwards,
8060 in case of overlays, so adjust dvpos accordingly. */
8061 dvpos += it->vpos;
8062 move_it_vertically_backward (it, 0);
8063 dvpos -= it->vpos;
8064
8065 /* Go back -DVPOS visible lines and reseat the iterator there. */
8066 start_charpos = IT_CHARPOS (*it);
8067 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8068 back_to_previous_visible_line_start (it);
8069 reseat (it, it->current.pos, 1);
8070
8071 /* Move further back if we end up in a string or an image. */
8072 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8073 {
8074 /* First try to move to start of display line. */
8075 dvpos += it->vpos;
8076 move_it_vertically_backward (it, 0);
8077 dvpos -= it->vpos;
8078 if (IT_POS_VALID_AFTER_MOVE_P (it))
8079 break;
8080 /* If start of line is still in string or image,
8081 move further back. */
8082 back_to_previous_visible_line_start (it);
8083 reseat (it, it->current.pos, 1);
8084 dvpos--;
8085 }
8086
8087 it->current_x = it->hpos = 0;
8088
8089 /* Above call may have moved too far if continuation lines
8090 are involved. Scan forward and see if it did. */
8091 it2 = *it;
8092 it2.vpos = it2.current_y = 0;
8093 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8094 it->vpos -= it2.vpos;
8095 it->current_y -= it2.current_y;
8096 it->current_x = it->hpos = 0;
8097
8098 /* If we moved too far back, move IT some lines forward. */
8099 if (it2.vpos > -dvpos)
8100 {
8101 int delta = it2.vpos + dvpos;
8102 it2 = *it;
8103 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8104 /* Move back again if we got too far ahead. */
8105 if (IT_CHARPOS (*it) >= start_charpos)
8106 *it = it2;
8107 }
8108 }
8109 }
8110
8111 /* Return 1 if IT points into the middle of a display vector. */
8112
8113 int
8114 in_display_vector_p (it)
8115 struct it *it;
8116 {
8117 return (it->method == GET_FROM_DISPLAY_VECTOR
8118 && it->current.dpvec_index > 0
8119 && it->dpvec + it->current.dpvec_index != it->dpend);
8120 }
8121
8122 \f
8123 /***********************************************************************
8124 Messages
8125 ***********************************************************************/
8126
8127
8128 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8129 to *Messages*. */
8130
8131 void
8132 add_to_log (format, arg1, arg2)
8133 char *format;
8134 Lisp_Object arg1, arg2;
8135 {
8136 Lisp_Object args[3];
8137 Lisp_Object msg, fmt;
8138 char *buffer;
8139 int len;
8140 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8141 USE_SAFE_ALLOCA;
8142
8143 /* Do nothing if called asynchronously. Inserting text into
8144 a buffer may call after-change-functions and alike and
8145 that would means running Lisp asynchronously. */
8146 if (handling_signal)
8147 return;
8148
8149 fmt = msg = Qnil;
8150 GCPRO4 (fmt, msg, arg1, arg2);
8151
8152 args[0] = fmt = build_string (format);
8153 args[1] = arg1;
8154 args[2] = arg2;
8155 msg = Fformat (3, args);
8156
8157 len = SBYTES (msg) + 1;
8158 SAFE_ALLOCA (buffer, char *, len);
8159 bcopy (SDATA (msg), buffer, len);
8160
8161 message_dolog (buffer, len - 1, 1, 0);
8162 SAFE_FREE ();
8163
8164 UNGCPRO;
8165 }
8166
8167
8168 /* Output a newline in the *Messages* buffer if "needs" one. */
8169
8170 void
8171 message_log_maybe_newline ()
8172 {
8173 if (message_log_need_newline)
8174 message_dolog ("", 0, 1, 0);
8175 }
8176
8177
8178 /* Add a string M of length NBYTES to the message log, optionally
8179 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8180 nonzero, means interpret the contents of M as multibyte. This
8181 function calls low-level routines in order to bypass text property
8182 hooks, etc. which might not be safe to run.
8183
8184 This may GC (insert may run before/after change hooks),
8185 so the buffer M must NOT point to a Lisp string. */
8186
8187 void
8188 message_dolog (m, nbytes, nlflag, multibyte)
8189 const char *m;
8190 int nbytes, nlflag, multibyte;
8191 {
8192 if (!NILP (Vmemory_full))
8193 return;
8194
8195 if (!NILP (Vmessage_log_max))
8196 {
8197 struct buffer *oldbuf;
8198 Lisp_Object oldpoint, oldbegv, oldzv;
8199 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8200 int point_at_end = 0;
8201 int zv_at_end = 0;
8202 Lisp_Object old_deactivate_mark, tem;
8203 struct gcpro gcpro1;
8204
8205 old_deactivate_mark = Vdeactivate_mark;
8206 oldbuf = current_buffer;
8207 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8208 current_buffer->undo_list = Qt;
8209
8210 oldpoint = message_dolog_marker1;
8211 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8212 oldbegv = message_dolog_marker2;
8213 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8214 oldzv = message_dolog_marker3;
8215 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8216 GCPRO1 (old_deactivate_mark);
8217
8218 if (PT == Z)
8219 point_at_end = 1;
8220 if (ZV == Z)
8221 zv_at_end = 1;
8222
8223 BEGV = BEG;
8224 BEGV_BYTE = BEG_BYTE;
8225 ZV = Z;
8226 ZV_BYTE = Z_BYTE;
8227 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8228
8229 /* Insert the string--maybe converting multibyte to single byte
8230 or vice versa, so that all the text fits the buffer. */
8231 if (multibyte
8232 && NILP (current_buffer->enable_multibyte_characters))
8233 {
8234 int i, c, char_bytes;
8235 unsigned char work[1];
8236
8237 /* Convert a multibyte string to single-byte
8238 for the *Message* buffer. */
8239 for (i = 0; i < nbytes; i += char_bytes)
8240 {
8241 c = string_char_and_length (m + i, &char_bytes);
8242 work[0] = (ASCII_CHAR_P (c)
8243 ? c
8244 : multibyte_char_to_unibyte (c, Qnil));
8245 insert_1_both (work, 1, 1, 1, 0, 0);
8246 }
8247 }
8248 else if (! multibyte
8249 && ! NILP (current_buffer->enable_multibyte_characters))
8250 {
8251 int i, c, char_bytes;
8252 unsigned char *msg = (unsigned char *) m;
8253 unsigned char str[MAX_MULTIBYTE_LENGTH];
8254 /* Convert a single-byte string to multibyte
8255 for the *Message* buffer. */
8256 for (i = 0; i < nbytes; i++)
8257 {
8258 c = msg[i];
8259 MAKE_CHAR_MULTIBYTE (c);
8260 char_bytes = CHAR_STRING (c, str);
8261 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8262 }
8263 }
8264 else if (nbytes)
8265 insert_1 (m, nbytes, 1, 0, 0);
8266
8267 if (nlflag)
8268 {
8269 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8270 insert_1 ("\n", 1, 1, 0, 0);
8271
8272 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8273 this_bol = PT;
8274 this_bol_byte = PT_BYTE;
8275
8276 /* See if this line duplicates the previous one.
8277 If so, combine duplicates. */
8278 if (this_bol > BEG)
8279 {
8280 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8281 prev_bol = PT;
8282 prev_bol_byte = PT_BYTE;
8283
8284 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8285 this_bol, this_bol_byte);
8286 if (dup)
8287 {
8288 del_range_both (prev_bol, prev_bol_byte,
8289 this_bol, this_bol_byte, 0);
8290 if (dup > 1)
8291 {
8292 char dupstr[40];
8293 int duplen;
8294
8295 /* If you change this format, don't forget to also
8296 change message_log_check_duplicate. */
8297 sprintf (dupstr, " [%d times]", dup);
8298 duplen = strlen (dupstr);
8299 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8300 insert_1 (dupstr, duplen, 1, 0, 1);
8301 }
8302 }
8303 }
8304
8305 /* If we have more than the desired maximum number of lines
8306 in the *Messages* buffer now, delete the oldest ones.
8307 This is safe because we don't have undo in this buffer. */
8308
8309 if (NATNUMP (Vmessage_log_max))
8310 {
8311 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8312 -XFASTINT (Vmessage_log_max) - 1, 0);
8313 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8314 }
8315 }
8316 BEGV = XMARKER (oldbegv)->charpos;
8317 BEGV_BYTE = marker_byte_position (oldbegv);
8318
8319 if (zv_at_end)
8320 {
8321 ZV = Z;
8322 ZV_BYTE = Z_BYTE;
8323 }
8324 else
8325 {
8326 ZV = XMARKER (oldzv)->charpos;
8327 ZV_BYTE = marker_byte_position (oldzv);
8328 }
8329
8330 if (point_at_end)
8331 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8332 else
8333 /* We can't do Fgoto_char (oldpoint) because it will run some
8334 Lisp code. */
8335 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8336 XMARKER (oldpoint)->bytepos);
8337
8338 UNGCPRO;
8339 unchain_marker (XMARKER (oldpoint));
8340 unchain_marker (XMARKER (oldbegv));
8341 unchain_marker (XMARKER (oldzv));
8342
8343 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8344 set_buffer_internal (oldbuf);
8345 if (NILP (tem))
8346 windows_or_buffers_changed = old_windows_or_buffers_changed;
8347 message_log_need_newline = !nlflag;
8348 Vdeactivate_mark = old_deactivate_mark;
8349 }
8350 }
8351
8352
8353 /* We are at the end of the buffer after just having inserted a newline.
8354 (Note: We depend on the fact we won't be crossing the gap.)
8355 Check to see if the most recent message looks a lot like the previous one.
8356 Return 0 if different, 1 if the new one should just replace it, or a
8357 value N > 1 if we should also append " [N times]". */
8358
8359 static int
8360 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
8361 int prev_bol, this_bol;
8362 int prev_bol_byte, this_bol_byte;
8363 {
8364 int i;
8365 int len = Z_BYTE - 1 - this_bol_byte;
8366 int seen_dots = 0;
8367 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8368 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8369
8370 for (i = 0; i < len; i++)
8371 {
8372 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8373 seen_dots = 1;
8374 if (p1[i] != p2[i])
8375 return seen_dots;
8376 }
8377 p1 += len;
8378 if (*p1 == '\n')
8379 return 2;
8380 if (*p1++ == ' ' && *p1++ == '[')
8381 {
8382 int n = 0;
8383 while (*p1 >= '0' && *p1 <= '9')
8384 n = n * 10 + *p1++ - '0';
8385 if (strncmp (p1, " times]\n", 8) == 0)
8386 return n+1;
8387 }
8388 return 0;
8389 }
8390 \f
8391
8392 /* Display an echo area message M with a specified length of NBYTES
8393 bytes. The string may include null characters. If M is 0, clear
8394 out any existing message, and let the mini-buffer text show
8395 through.
8396
8397 This may GC, so the buffer M must NOT point to a Lisp string. */
8398
8399 void
8400 message2 (m, nbytes, multibyte)
8401 const char *m;
8402 int nbytes;
8403 int multibyte;
8404 {
8405 /* First flush out any partial line written with print. */
8406 message_log_maybe_newline ();
8407 if (m)
8408 message_dolog (m, nbytes, 1, multibyte);
8409 message2_nolog (m, nbytes, multibyte);
8410 }
8411
8412
8413 /* The non-logging counterpart of message2. */
8414
8415 void
8416 message2_nolog (m, nbytes, multibyte)
8417 const char *m;
8418 int nbytes, multibyte;
8419 {
8420 struct frame *sf = SELECTED_FRAME ();
8421 message_enable_multibyte = multibyte;
8422
8423 if (FRAME_INITIAL_P (sf))
8424 {
8425 if (noninteractive_need_newline)
8426 putc ('\n', stderr);
8427 noninteractive_need_newline = 0;
8428 if (m)
8429 fwrite (m, nbytes, 1, stderr);
8430 if (cursor_in_echo_area == 0)
8431 fprintf (stderr, "\n");
8432 fflush (stderr);
8433 }
8434 /* A null message buffer means that the frame hasn't really been
8435 initialized yet. Error messages get reported properly by
8436 cmd_error, so this must be just an informative message; toss it. */
8437 else if (INTERACTIVE
8438 && sf->glyphs_initialized_p
8439 && FRAME_MESSAGE_BUF (sf))
8440 {
8441 Lisp_Object mini_window;
8442 struct frame *f;
8443
8444 /* Get the frame containing the mini-buffer
8445 that the selected frame is using. */
8446 mini_window = FRAME_MINIBUF_WINDOW (sf);
8447 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8448
8449 FRAME_SAMPLE_VISIBILITY (f);
8450 if (FRAME_VISIBLE_P (sf)
8451 && ! FRAME_VISIBLE_P (f))
8452 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8453
8454 if (m)
8455 {
8456 set_message (m, Qnil, nbytes, multibyte);
8457 if (minibuffer_auto_raise)
8458 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8459 }
8460 else
8461 clear_message (1, 1);
8462
8463 do_pending_window_change (0);
8464 echo_area_display (1);
8465 do_pending_window_change (0);
8466 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8467 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8468 }
8469 }
8470
8471
8472 /* Display an echo area message M with a specified length of NBYTES
8473 bytes. The string may include null characters. If M is not a
8474 string, clear out any existing message, and let the mini-buffer
8475 text show through.
8476
8477 This function cancels echoing. */
8478
8479 void
8480 message3 (m, nbytes, multibyte)
8481 Lisp_Object m;
8482 int nbytes;
8483 int multibyte;
8484 {
8485 struct gcpro gcpro1;
8486
8487 GCPRO1 (m);
8488 clear_message (1,1);
8489 cancel_echoing ();
8490
8491 /* First flush out any partial line written with print. */
8492 message_log_maybe_newline ();
8493 if (STRINGP (m))
8494 {
8495 char *buffer;
8496 USE_SAFE_ALLOCA;
8497
8498 SAFE_ALLOCA (buffer, char *, nbytes);
8499 bcopy (SDATA (m), buffer, nbytes);
8500 message_dolog (buffer, nbytes, 1, multibyte);
8501 SAFE_FREE ();
8502 }
8503 message3_nolog (m, nbytes, multibyte);
8504
8505 UNGCPRO;
8506 }
8507
8508
8509 /* The non-logging version of message3.
8510 This does not cancel echoing, because it is used for echoing.
8511 Perhaps we need to make a separate function for echoing
8512 and make this cancel echoing. */
8513
8514 void
8515 message3_nolog (m, nbytes, multibyte)
8516 Lisp_Object m;
8517 int nbytes, multibyte;
8518 {
8519 struct frame *sf = SELECTED_FRAME ();
8520 message_enable_multibyte = multibyte;
8521
8522 if (FRAME_INITIAL_P (sf))
8523 {
8524 if (noninteractive_need_newline)
8525 putc ('\n', stderr);
8526 noninteractive_need_newline = 0;
8527 if (STRINGP (m))
8528 fwrite (SDATA (m), nbytes, 1, stderr);
8529 if (cursor_in_echo_area == 0)
8530 fprintf (stderr, "\n");
8531 fflush (stderr);
8532 }
8533 /* A null message buffer means that the frame hasn't really been
8534 initialized yet. Error messages get reported properly by
8535 cmd_error, so this must be just an informative message; toss it. */
8536 else if (INTERACTIVE
8537 && sf->glyphs_initialized_p
8538 && FRAME_MESSAGE_BUF (sf))
8539 {
8540 Lisp_Object mini_window;
8541 Lisp_Object frame;
8542 struct frame *f;
8543
8544 /* Get the frame containing the mini-buffer
8545 that the selected frame is using. */
8546 mini_window = FRAME_MINIBUF_WINDOW (sf);
8547 frame = XWINDOW (mini_window)->frame;
8548 f = XFRAME (frame);
8549
8550 FRAME_SAMPLE_VISIBILITY (f);
8551 if (FRAME_VISIBLE_P (sf)
8552 && !FRAME_VISIBLE_P (f))
8553 Fmake_frame_visible (frame);
8554
8555 if (STRINGP (m) && SCHARS (m) > 0)
8556 {
8557 set_message (NULL, m, nbytes, multibyte);
8558 if (minibuffer_auto_raise)
8559 Fraise_frame (frame);
8560 /* Assume we are not echoing.
8561 (If we are, echo_now will override this.) */
8562 echo_message_buffer = Qnil;
8563 }
8564 else
8565 clear_message (1, 1);
8566
8567 do_pending_window_change (0);
8568 echo_area_display (1);
8569 do_pending_window_change (0);
8570 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8571 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8572 }
8573 }
8574
8575
8576 /* Display a null-terminated echo area message M. If M is 0, clear
8577 out any existing message, and let the mini-buffer text show through.
8578
8579 The buffer M must continue to exist until after the echo area gets
8580 cleared or some other message gets displayed there. Do not pass
8581 text that is stored in a Lisp string. Do not pass text in a buffer
8582 that was alloca'd. */
8583
8584 void
8585 message1 (m)
8586 char *m;
8587 {
8588 message2 (m, (m ? strlen (m) : 0), 0);
8589 }
8590
8591
8592 /* The non-logging counterpart of message1. */
8593
8594 void
8595 message1_nolog (m)
8596 char *m;
8597 {
8598 message2_nolog (m, (m ? strlen (m) : 0), 0);
8599 }
8600
8601 /* Display a message M which contains a single %s
8602 which gets replaced with STRING. */
8603
8604 void
8605 message_with_string (m, string, log)
8606 char *m;
8607 Lisp_Object string;
8608 int log;
8609 {
8610 CHECK_STRING (string);
8611
8612 if (noninteractive)
8613 {
8614 if (m)
8615 {
8616 if (noninteractive_need_newline)
8617 putc ('\n', stderr);
8618 noninteractive_need_newline = 0;
8619 fprintf (stderr, m, SDATA (string));
8620 if (!cursor_in_echo_area)
8621 fprintf (stderr, "\n");
8622 fflush (stderr);
8623 }
8624 }
8625 else if (INTERACTIVE)
8626 {
8627 /* The frame whose minibuffer we're going to display the message on.
8628 It may be larger than the selected frame, so we need
8629 to use its buffer, not the selected frame's buffer. */
8630 Lisp_Object mini_window;
8631 struct frame *f, *sf = SELECTED_FRAME ();
8632
8633 /* Get the frame containing the minibuffer
8634 that the selected frame is using. */
8635 mini_window = FRAME_MINIBUF_WINDOW (sf);
8636 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8637
8638 /* A null message buffer means that the frame hasn't really been
8639 initialized yet. Error messages get reported properly by
8640 cmd_error, so this must be just an informative message; toss it. */
8641 if (FRAME_MESSAGE_BUF (f))
8642 {
8643 Lisp_Object args[2], message;
8644 struct gcpro gcpro1, gcpro2;
8645
8646 args[0] = build_string (m);
8647 args[1] = message = string;
8648 GCPRO2 (args[0], message);
8649 gcpro1.nvars = 2;
8650
8651 message = Fformat (2, args);
8652
8653 if (log)
8654 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8655 else
8656 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8657
8658 UNGCPRO;
8659
8660 /* Print should start at the beginning of the message
8661 buffer next time. */
8662 message_buf_print = 0;
8663 }
8664 }
8665 }
8666
8667
8668 /* Dump an informative message to the minibuf. If M is 0, clear out
8669 any existing message, and let the mini-buffer text show through. */
8670
8671 /* VARARGS 1 */
8672 void
8673 message (m, a1, a2, a3)
8674 char *m;
8675 EMACS_INT a1, a2, a3;
8676 {
8677 if (noninteractive)
8678 {
8679 if (m)
8680 {
8681 if (noninteractive_need_newline)
8682 putc ('\n', stderr);
8683 noninteractive_need_newline = 0;
8684 fprintf (stderr, m, a1, a2, a3);
8685 if (cursor_in_echo_area == 0)
8686 fprintf (stderr, "\n");
8687 fflush (stderr);
8688 }
8689 }
8690 else if (INTERACTIVE)
8691 {
8692 /* The frame whose mini-buffer we're going to display the message
8693 on. It may be larger than the selected frame, so we need to
8694 use its buffer, not the selected frame's buffer. */
8695 Lisp_Object mini_window;
8696 struct frame *f, *sf = SELECTED_FRAME ();
8697
8698 /* Get the frame containing the mini-buffer
8699 that the selected frame is using. */
8700 mini_window = FRAME_MINIBUF_WINDOW (sf);
8701 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8702
8703 /* A null message buffer means that the frame hasn't really been
8704 initialized yet. Error messages get reported properly by
8705 cmd_error, so this must be just an informative message; toss
8706 it. */
8707 if (FRAME_MESSAGE_BUF (f))
8708 {
8709 if (m)
8710 {
8711 int len;
8712 char *a[3];
8713 a[0] = (char *) a1;
8714 a[1] = (char *) a2;
8715 a[2] = (char *) a3;
8716
8717 len = doprnt (FRAME_MESSAGE_BUF (f),
8718 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8719
8720 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8721 }
8722 else
8723 message1 (0);
8724
8725 /* Print should start at the beginning of the message
8726 buffer next time. */
8727 message_buf_print = 0;
8728 }
8729 }
8730 }
8731
8732
8733 /* The non-logging version of message. */
8734
8735 void
8736 message_nolog (m, a1, a2, a3)
8737 char *m;
8738 EMACS_INT a1, a2, a3;
8739 {
8740 Lisp_Object old_log_max;
8741 old_log_max = Vmessage_log_max;
8742 Vmessage_log_max = Qnil;
8743 message (m, a1, a2, a3);
8744 Vmessage_log_max = old_log_max;
8745 }
8746
8747
8748 /* Display the current message in the current mini-buffer. This is
8749 only called from error handlers in process.c, and is not time
8750 critical. */
8751
8752 void
8753 update_echo_area ()
8754 {
8755 if (!NILP (echo_area_buffer[0]))
8756 {
8757 Lisp_Object string;
8758 string = Fcurrent_message ();
8759 message3 (string, SBYTES (string),
8760 !NILP (current_buffer->enable_multibyte_characters));
8761 }
8762 }
8763
8764
8765 /* Make sure echo area buffers in `echo_buffers' are live.
8766 If they aren't, make new ones. */
8767
8768 static void
8769 ensure_echo_area_buffers ()
8770 {
8771 int i;
8772
8773 for (i = 0; i < 2; ++i)
8774 if (!BUFFERP (echo_buffer[i])
8775 || NILP (XBUFFER (echo_buffer[i])->name))
8776 {
8777 char name[30];
8778 Lisp_Object old_buffer;
8779 int j;
8780
8781 old_buffer = echo_buffer[i];
8782 sprintf (name, " *Echo Area %d*", i);
8783 echo_buffer[i] = Fget_buffer_create (build_string (name));
8784 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8785 /* to force word wrap in echo area -
8786 it was decided to postpone this*/
8787 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8788
8789 for (j = 0; j < 2; ++j)
8790 if (EQ (old_buffer, echo_area_buffer[j]))
8791 echo_area_buffer[j] = echo_buffer[i];
8792 }
8793 }
8794
8795
8796 /* Call FN with args A1..A4 with either the current or last displayed
8797 echo_area_buffer as current buffer.
8798
8799 WHICH zero means use the current message buffer
8800 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8801 from echo_buffer[] and clear it.
8802
8803 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8804 suitable buffer from echo_buffer[] and clear it.
8805
8806 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8807 that the current message becomes the last displayed one, make
8808 choose a suitable buffer for echo_area_buffer[0], and clear it.
8809
8810 Value is what FN returns. */
8811
8812 static int
8813 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8814 struct window *w;
8815 int which;
8816 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8817 EMACS_INT a1;
8818 Lisp_Object a2;
8819 EMACS_INT a3, a4;
8820 {
8821 Lisp_Object buffer;
8822 int this_one, the_other, clear_buffer_p, rc;
8823 int count = SPECPDL_INDEX ();
8824
8825 /* If buffers aren't live, make new ones. */
8826 ensure_echo_area_buffers ();
8827
8828 clear_buffer_p = 0;
8829
8830 if (which == 0)
8831 this_one = 0, the_other = 1;
8832 else if (which > 0)
8833 this_one = 1, the_other = 0;
8834 else
8835 {
8836 this_one = 0, the_other = 1;
8837 clear_buffer_p = 1;
8838
8839 /* We need a fresh one in case the current echo buffer equals
8840 the one containing the last displayed echo area message. */
8841 if (!NILP (echo_area_buffer[this_one])
8842 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8843 echo_area_buffer[this_one] = Qnil;
8844 }
8845
8846 /* Choose a suitable buffer from echo_buffer[] is we don't
8847 have one. */
8848 if (NILP (echo_area_buffer[this_one]))
8849 {
8850 echo_area_buffer[this_one]
8851 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8852 ? echo_buffer[the_other]
8853 : echo_buffer[this_one]);
8854 clear_buffer_p = 1;
8855 }
8856
8857 buffer = echo_area_buffer[this_one];
8858
8859 /* Don't get confused by reusing the buffer used for echoing
8860 for a different purpose. */
8861 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8862 cancel_echoing ();
8863
8864 record_unwind_protect (unwind_with_echo_area_buffer,
8865 with_echo_area_buffer_unwind_data (w));
8866
8867 /* Make the echo area buffer current. Note that for display
8868 purposes, it is not necessary that the displayed window's buffer
8869 == current_buffer, except for text property lookup. So, let's
8870 only set that buffer temporarily here without doing a full
8871 Fset_window_buffer. We must also change w->pointm, though,
8872 because otherwise an assertions in unshow_buffer fails, and Emacs
8873 aborts. */
8874 set_buffer_internal_1 (XBUFFER (buffer));
8875 if (w)
8876 {
8877 w->buffer = buffer;
8878 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8879 }
8880
8881 current_buffer->undo_list = Qt;
8882 current_buffer->read_only = Qnil;
8883 specbind (Qinhibit_read_only, Qt);
8884 specbind (Qinhibit_modification_hooks, Qt);
8885
8886 if (clear_buffer_p && Z > BEG)
8887 del_range (BEG, Z);
8888
8889 xassert (BEGV >= BEG);
8890 xassert (ZV <= Z && ZV >= BEGV);
8891
8892 rc = fn (a1, a2, a3, a4);
8893
8894 xassert (BEGV >= BEG);
8895 xassert (ZV <= Z && ZV >= BEGV);
8896
8897 unbind_to (count, Qnil);
8898 return rc;
8899 }
8900
8901
8902 /* Save state that should be preserved around the call to the function
8903 FN called in with_echo_area_buffer. */
8904
8905 static Lisp_Object
8906 with_echo_area_buffer_unwind_data (w)
8907 struct window *w;
8908 {
8909 int i = 0;
8910 Lisp_Object vector, tmp;
8911
8912 /* Reduce consing by keeping one vector in
8913 Vwith_echo_area_save_vector. */
8914 vector = Vwith_echo_area_save_vector;
8915 Vwith_echo_area_save_vector = Qnil;
8916
8917 if (NILP (vector))
8918 vector = Fmake_vector (make_number (7), Qnil);
8919
8920 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8921 ASET (vector, i, Vdeactivate_mark); ++i;
8922 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8923
8924 if (w)
8925 {
8926 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8927 ASET (vector, i, w->buffer); ++i;
8928 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8929 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8930 }
8931 else
8932 {
8933 int end = i + 4;
8934 for (; i < end; ++i)
8935 ASET (vector, i, Qnil);
8936 }
8937
8938 xassert (i == ASIZE (vector));
8939 return vector;
8940 }
8941
8942
8943 /* Restore global state from VECTOR which was created by
8944 with_echo_area_buffer_unwind_data. */
8945
8946 static Lisp_Object
8947 unwind_with_echo_area_buffer (vector)
8948 Lisp_Object vector;
8949 {
8950 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8951 Vdeactivate_mark = AREF (vector, 1);
8952 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8953
8954 if (WINDOWP (AREF (vector, 3)))
8955 {
8956 struct window *w;
8957 Lisp_Object buffer, charpos, bytepos;
8958
8959 w = XWINDOW (AREF (vector, 3));
8960 buffer = AREF (vector, 4);
8961 charpos = AREF (vector, 5);
8962 bytepos = AREF (vector, 6);
8963
8964 w->buffer = buffer;
8965 set_marker_both (w->pointm, buffer,
8966 XFASTINT (charpos), XFASTINT (bytepos));
8967 }
8968
8969 Vwith_echo_area_save_vector = vector;
8970 return Qnil;
8971 }
8972
8973
8974 /* Set up the echo area for use by print functions. MULTIBYTE_P
8975 non-zero means we will print multibyte. */
8976
8977 void
8978 setup_echo_area_for_printing (multibyte_p)
8979 int multibyte_p;
8980 {
8981 /* If we can't find an echo area any more, exit. */
8982 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8983 Fkill_emacs (Qnil);
8984
8985 ensure_echo_area_buffers ();
8986
8987 if (!message_buf_print)
8988 {
8989 /* A message has been output since the last time we printed.
8990 Choose a fresh echo area buffer. */
8991 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8992 echo_area_buffer[0] = echo_buffer[1];
8993 else
8994 echo_area_buffer[0] = echo_buffer[0];
8995
8996 /* Switch to that buffer and clear it. */
8997 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8998 current_buffer->truncate_lines = Qnil;
8999
9000 if (Z > BEG)
9001 {
9002 int count = SPECPDL_INDEX ();
9003 specbind (Qinhibit_read_only, Qt);
9004 /* Note that undo recording is always disabled. */
9005 del_range (BEG, Z);
9006 unbind_to (count, Qnil);
9007 }
9008 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9009
9010 /* Set up the buffer for the multibyteness we need. */
9011 if (multibyte_p
9012 != !NILP (current_buffer->enable_multibyte_characters))
9013 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9014
9015 /* Raise the frame containing the echo area. */
9016 if (minibuffer_auto_raise)
9017 {
9018 struct frame *sf = SELECTED_FRAME ();
9019 Lisp_Object mini_window;
9020 mini_window = FRAME_MINIBUF_WINDOW (sf);
9021 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9022 }
9023
9024 message_log_maybe_newline ();
9025 message_buf_print = 1;
9026 }
9027 else
9028 {
9029 if (NILP (echo_area_buffer[0]))
9030 {
9031 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9032 echo_area_buffer[0] = echo_buffer[1];
9033 else
9034 echo_area_buffer[0] = echo_buffer[0];
9035 }
9036
9037 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9038 {
9039 /* Someone switched buffers between print requests. */
9040 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9041 current_buffer->truncate_lines = Qnil;
9042 }
9043 }
9044 }
9045
9046
9047 /* Display an echo area message in window W. Value is non-zero if W's
9048 height is changed. If display_last_displayed_message_p is
9049 non-zero, display the message that was last displayed, otherwise
9050 display the current message. */
9051
9052 static int
9053 display_echo_area (w)
9054 struct window *w;
9055 {
9056 int i, no_message_p, window_height_changed_p, count;
9057
9058 /* Temporarily disable garbage collections while displaying the echo
9059 area. This is done because a GC can print a message itself.
9060 That message would modify the echo area buffer's contents while a
9061 redisplay of the buffer is going on, and seriously confuse
9062 redisplay. */
9063 count = inhibit_garbage_collection ();
9064
9065 /* If there is no message, we must call display_echo_area_1
9066 nevertheless because it resizes the window. But we will have to
9067 reset the echo_area_buffer in question to nil at the end because
9068 with_echo_area_buffer will sets it to an empty buffer. */
9069 i = display_last_displayed_message_p ? 1 : 0;
9070 no_message_p = NILP (echo_area_buffer[i]);
9071
9072 window_height_changed_p
9073 = with_echo_area_buffer (w, display_last_displayed_message_p,
9074 display_echo_area_1,
9075 (EMACS_INT) w, Qnil, 0, 0);
9076
9077 if (no_message_p)
9078 echo_area_buffer[i] = Qnil;
9079
9080 unbind_to (count, Qnil);
9081 return window_height_changed_p;
9082 }
9083
9084
9085 /* Helper for display_echo_area. Display the current buffer which
9086 contains the current echo area message in window W, a mini-window,
9087 a pointer to which is passed in A1. A2..A4 are currently not used.
9088 Change the height of W so that all of the message is displayed.
9089 Value is non-zero if height of W was changed. */
9090
9091 static int
9092 display_echo_area_1 (a1, a2, a3, a4)
9093 EMACS_INT a1;
9094 Lisp_Object a2;
9095 EMACS_INT a3, a4;
9096 {
9097 struct window *w = (struct window *) a1;
9098 Lisp_Object window;
9099 struct text_pos start;
9100 int window_height_changed_p = 0;
9101
9102 /* Do this before displaying, so that we have a large enough glyph
9103 matrix for the display. If we can't get enough space for the
9104 whole text, display the last N lines. That works by setting w->start. */
9105 window_height_changed_p = resize_mini_window (w, 0);
9106
9107 /* Use the starting position chosen by resize_mini_window. */
9108 SET_TEXT_POS_FROM_MARKER (start, w->start);
9109
9110 /* Display. */
9111 clear_glyph_matrix (w->desired_matrix);
9112 XSETWINDOW (window, w);
9113 try_window (window, start, 0);
9114
9115 return window_height_changed_p;
9116 }
9117
9118
9119 /* Resize the echo area window to exactly the size needed for the
9120 currently displayed message, if there is one. If a mini-buffer
9121 is active, don't shrink it. */
9122
9123 void
9124 resize_echo_area_exactly ()
9125 {
9126 if (BUFFERP (echo_area_buffer[0])
9127 && WINDOWP (echo_area_window))
9128 {
9129 struct window *w = XWINDOW (echo_area_window);
9130 int resized_p;
9131 Lisp_Object resize_exactly;
9132
9133 if (minibuf_level == 0)
9134 resize_exactly = Qt;
9135 else
9136 resize_exactly = Qnil;
9137
9138 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9139 (EMACS_INT) w, resize_exactly, 0, 0);
9140 if (resized_p)
9141 {
9142 ++windows_or_buffers_changed;
9143 ++update_mode_lines;
9144 redisplay_internal (0);
9145 }
9146 }
9147 }
9148
9149
9150 /* Callback function for with_echo_area_buffer, when used from
9151 resize_echo_area_exactly. A1 contains a pointer to the window to
9152 resize, EXACTLY non-nil means resize the mini-window exactly to the
9153 size of the text displayed. A3 and A4 are not used. Value is what
9154 resize_mini_window returns. */
9155
9156 static int
9157 resize_mini_window_1 (a1, exactly, a3, a4)
9158 EMACS_INT a1;
9159 Lisp_Object exactly;
9160 EMACS_INT a3, a4;
9161 {
9162 return resize_mini_window ((struct window *) a1, !NILP (exactly));
9163 }
9164
9165
9166 /* Resize mini-window W to fit the size of its contents. EXACT_P
9167 means size the window exactly to the size needed. Otherwise, it's
9168 only enlarged until W's buffer is empty.
9169
9170 Set W->start to the right place to begin display. If the whole
9171 contents fit, start at the beginning. Otherwise, start so as
9172 to make the end of the contents appear. This is particularly
9173 important for y-or-n-p, but seems desirable generally.
9174
9175 Value is non-zero if the window height has been changed. */
9176
9177 int
9178 resize_mini_window (w, exact_p)
9179 struct window *w;
9180 int exact_p;
9181 {
9182 struct frame *f = XFRAME (w->frame);
9183 int window_height_changed_p = 0;
9184
9185 xassert (MINI_WINDOW_P (w));
9186
9187 /* By default, start display at the beginning. */
9188 set_marker_both (w->start, w->buffer,
9189 BUF_BEGV (XBUFFER (w->buffer)),
9190 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9191
9192 /* Don't resize windows while redisplaying a window; it would
9193 confuse redisplay functions when the size of the window they are
9194 displaying changes from under them. Such a resizing can happen,
9195 for instance, when which-func prints a long message while
9196 we are running fontification-functions. We're running these
9197 functions with safe_call which binds inhibit-redisplay to t. */
9198 if (!NILP (Vinhibit_redisplay))
9199 return 0;
9200
9201 /* Nil means don't try to resize. */
9202 if (NILP (Vresize_mini_windows)
9203 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9204 return 0;
9205
9206 if (!FRAME_MINIBUF_ONLY_P (f))
9207 {
9208 struct it it;
9209 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9210 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9211 int height, max_height;
9212 int unit = FRAME_LINE_HEIGHT (f);
9213 struct text_pos start;
9214 struct buffer *old_current_buffer = NULL;
9215
9216 if (current_buffer != XBUFFER (w->buffer))
9217 {
9218 old_current_buffer = current_buffer;
9219 set_buffer_internal (XBUFFER (w->buffer));
9220 }
9221
9222 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9223
9224 /* Compute the max. number of lines specified by the user. */
9225 if (FLOATP (Vmax_mini_window_height))
9226 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9227 else if (INTEGERP (Vmax_mini_window_height))
9228 max_height = XINT (Vmax_mini_window_height);
9229 else
9230 max_height = total_height / 4;
9231
9232 /* Correct that max. height if it's bogus. */
9233 max_height = max (1, max_height);
9234 max_height = min (total_height, max_height);
9235
9236 /* Find out the height of the text in the window. */
9237 if (it.line_wrap == TRUNCATE)
9238 height = 1;
9239 else
9240 {
9241 last_height = 0;
9242 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9243 if (it.max_ascent == 0 && it.max_descent == 0)
9244 height = it.current_y + last_height;
9245 else
9246 height = it.current_y + it.max_ascent + it.max_descent;
9247 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9248 height = (height + unit - 1) / unit;
9249 }
9250
9251 /* Compute a suitable window start. */
9252 if (height > max_height)
9253 {
9254 height = max_height;
9255 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9256 move_it_vertically_backward (&it, (height - 1) * unit);
9257 start = it.current.pos;
9258 }
9259 else
9260 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9261 SET_MARKER_FROM_TEXT_POS (w->start, start);
9262
9263 if (EQ (Vresize_mini_windows, Qgrow_only))
9264 {
9265 /* Let it grow only, until we display an empty message, in which
9266 case the window shrinks again. */
9267 if (height > WINDOW_TOTAL_LINES (w))
9268 {
9269 int old_height = WINDOW_TOTAL_LINES (w);
9270 freeze_window_starts (f, 1);
9271 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9272 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9273 }
9274 else if (height < WINDOW_TOTAL_LINES (w)
9275 && (exact_p || BEGV == ZV))
9276 {
9277 int old_height = WINDOW_TOTAL_LINES (w);
9278 freeze_window_starts (f, 0);
9279 shrink_mini_window (w);
9280 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9281 }
9282 }
9283 else
9284 {
9285 /* Always resize to exact size needed. */
9286 if (height > WINDOW_TOTAL_LINES (w))
9287 {
9288 int old_height = WINDOW_TOTAL_LINES (w);
9289 freeze_window_starts (f, 1);
9290 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9291 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9292 }
9293 else if (height < WINDOW_TOTAL_LINES (w))
9294 {
9295 int old_height = WINDOW_TOTAL_LINES (w);
9296 freeze_window_starts (f, 0);
9297 shrink_mini_window (w);
9298
9299 if (height)
9300 {
9301 freeze_window_starts (f, 1);
9302 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9303 }
9304
9305 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9306 }
9307 }
9308
9309 if (old_current_buffer)
9310 set_buffer_internal (old_current_buffer);
9311 }
9312
9313 return window_height_changed_p;
9314 }
9315
9316
9317 /* Value is the current message, a string, or nil if there is no
9318 current message. */
9319
9320 Lisp_Object
9321 current_message ()
9322 {
9323 Lisp_Object msg;
9324
9325 if (!BUFFERP (echo_area_buffer[0]))
9326 msg = Qnil;
9327 else
9328 {
9329 with_echo_area_buffer (0, 0, current_message_1,
9330 (EMACS_INT) &msg, Qnil, 0, 0);
9331 if (NILP (msg))
9332 echo_area_buffer[0] = Qnil;
9333 }
9334
9335 return msg;
9336 }
9337
9338
9339 static int
9340 current_message_1 (a1, a2, a3, a4)
9341 EMACS_INT a1;
9342 Lisp_Object a2;
9343 EMACS_INT a3, a4;
9344 {
9345 Lisp_Object *msg = (Lisp_Object *) a1;
9346
9347 if (Z > BEG)
9348 *msg = make_buffer_string (BEG, Z, 1);
9349 else
9350 *msg = Qnil;
9351 return 0;
9352 }
9353
9354
9355 /* Push the current message on Vmessage_stack for later restauration
9356 by restore_message. Value is non-zero if the current message isn't
9357 empty. This is a relatively infrequent operation, so it's not
9358 worth optimizing. */
9359
9360 int
9361 push_message ()
9362 {
9363 Lisp_Object msg;
9364 msg = current_message ();
9365 Vmessage_stack = Fcons (msg, Vmessage_stack);
9366 return STRINGP (msg);
9367 }
9368
9369
9370 /* Restore message display from the top of Vmessage_stack. */
9371
9372 void
9373 restore_message ()
9374 {
9375 Lisp_Object msg;
9376
9377 xassert (CONSP (Vmessage_stack));
9378 msg = XCAR (Vmessage_stack);
9379 if (STRINGP (msg))
9380 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9381 else
9382 message3_nolog (msg, 0, 0);
9383 }
9384
9385
9386 /* Handler for record_unwind_protect calling pop_message. */
9387
9388 Lisp_Object
9389 pop_message_unwind (dummy)
9390 Lisp_Object dummy;
9391 {
9392 pop_message ();
9393 return Qnil;
9394 }
9395
9396 /* Pop the top-most entry off Vmessage_stack. */
9397
9398 void
9399 pop_message ()
9400 {
9401 xassert (CONSP (Vmessage_stack));
9402 Vmessage_stack = XCDR (Vmessage_stack);
9403 }
9404
9405
9406 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9407 exits. If the stack is not empty, we have a missing pop_message
9408 somewhere. */
9409
9410 void
9411 check_message_stack ()
9412 {
9413 if (!NILP (Vmessage_stack))
9414 abort ();
9415 }
9416
9417
9418 /* Truncate to NCHARS what will be displayed in the echo area the next
9419 time we display it---but don't redisplay it now. */
9420
9421 void
9422 truncate_echo_area (nchars)
9423 int nchars;
9424 {
9425 if (nchars == 0)
9426 echo_area_buffer[0] = Qnil;
9427 /* A null message buffer means that the frame hasn't really been
9428 initialized yet. Error messages get reported properly by
9429 cmd_error, so this must be just an informative message; toss it. */
9430 else if (!noninteractive
9431 && INTERACTIVE
9432 && !NILP (echo_area_buffer[0]))
9433 {
9434 struct frame *sf = SELECTED_FRAME ();
9435 if (FRAME_MESSAGE_BUF (sf))
9436 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9437 }
9438 }
9439
9440
9441 /* Helper function for truncate_echo_area. Truncate the current
9442 message to at most NCHARS characters. */
9443
9444 static int
9445 truncate_message_1 (nchars, a2, a3, a4)
9446 EMACS_INT nchars;
9447 Lisp_Object a2;
9448 EMACS_INT a3, a4;
9449 {
9450 if (BEG + nchars < Z)
9451 del_range (BEG + nchars, Z);
9452 if (Z == BEG)
9453 echo_area_buffer[0] = Qnil;
9454 return 0;
9455 }
9456
9457
9458 /* Set the current message to a substring of S or STRING.
9459
9460 If STRING is a Lisp string, set the message to the first NBYTES
9461 bytes from STRING. NBYTES zero means use the whole string. If
9462 STRING is multibyte, the message will be displayed multibyte.
9463
9464 If S is not null, set the message to the first LEN bytes of S. LEN
9465 zero means use the whole string. MULTIBYTE_P non-zero means S is
9466 multibyte. Display the message multibyte in that case.
9467
9468 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9469 to t before calling set_message_1 (which calls insert).
9470 */
9471
9472 void
9473 set_message (s, string, nbytes, multibyte_p)
9474 const char *s;
9475 Lisp_Object string;
9476 int nbytes, multibyte_p;
9477 {
9478 message_enable_multibyte
9479 = ((s && multibyte_p)
9480 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9481
9482 with_echo_area_buffer (0, -1, set_message_1,
9483 (EMACS_INT) s, string, nbytes, multibyte_p);
9484 message_buf_print = 0;
9485 help_echo_showing_p = 0;
9486 }
9487
9488
9489 /* Helper function for set_message. Arguments have the same meaning
9490 as there, with A1 corresponding to S and A2 corresponding to STRING
9491 This function is called with the echo area buffer being
9492 current. */
9493
9494 static int
9495 set_message_1 (a1, a2, nbytes, multibyte_p)
9496 EMACS_INT a1;
9497 Lisp_Object a2;
9498 EMACS_INT nbytes, multibyte_p;
9499 {
9500 const char *s = (const char *) a1;
9501 Lisp_Object string = a2;
9502
9503 /* Change multibyteness of the echo buffer appropriately. */
9504 if (message_enable_multibyte
9505 != !NILP (current_buffer->enable_multibyte_characters))
9506 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9507
9508 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9509
9510 /* Insert new message at BEG. */
9511 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9512
9513 if (STRINGP (string))
9514 {
9515 int nchars;
9516
9517 if (nbytes == 0)
9518 nbytes = SBYTES (string);
9519 nchars = string_byte_to_char (string, nbytes);
9520
9521 /* This function takes care of single/multibyte conversion. We
9522 just have to ensure that the echo area buffer has the right
9523 setting of enable_multibyte_characters. */
9524 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9525 }
9526 else if (s)
9527 {
9528 if (nbytes == 0)
9529 nbytes = strlen (s);
9530
9531 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9532 {
9533 /* Convert from multi-byte to single-byte. */
9534 int i, c, n;
9535 unsigned char work[1];
9536
9537 /* Convert a multibyte string to single-byte. */
9538 for (i = 0; i < nbytes; i += n)
9539 {
9540 c = string_char_and_length (s + i, &n);
9541 work[0] = (ASCII_CHAR_P (c)
9542 ? c
9543 : multibyte_char_to_unibyte (c, Qnil));
9544 insert_1_both (work, 1, 1, 1, 0, 0);
9545 }
9546 }
9547 else if (!multibyte_p
9548 && !NILP (current_buffer->enable_multibyte_characters))
9549 {
9550 /* Convert from single-byte to multi-byte. */
9551 int i, c, n;
9552 const unsigned char *msg = (const unsigned char *) s;
9553 unsigned char str[MAX_MULTIBYTE_LENGTH];
9554
9555 /* Convert a single-byte string to multibyte. */
9556 for (i = 0; i < nbytes; i++)
9557 {
9558 c = msg[i];
9559 MAKE_CHAR_MULTIBYTE (c);
9560 n = CHAR_STRING (c, str);
9561 insert_1_both (str, 1, n, 1, 0, 0);
9562 }
9563 }
9564 else
9565 insert_1 (s, nbytes, 1, 0, 0);
9566 }
9567
9568 return 0;
9569 }
9570
9571
9572 /* Clear messages. CURRENT_P non-zero means clear the current
9573 message. LAST_DISPLAYED_P non-zero means clear the message
9574 last displayed. */
9575
9576 void
9577 clear_message (current_p, last_displayed_p)
9578 int current_p, last_displayed_p;
9579 {
9580 if (current_p)
9581 {
9582 echo_area_buffer[0] = Qnil;
9583 message_cleared_p = 1;
9584 }
9585
9586 if (last_displayed_p)
9587 echo_area_buffer[1] = Qnil;
9588
9589 message_buf_print = 0;
9590 }
9591
9592 /* Clear garbaged frames.
9593
9594 This function is used where the old redisplay called
9595 redraw_garbaged_frames which in turn called redraw_frame which in
9596 turn called clear_frame. The call to clear_frame was a source of
9597 flickering. I believe a clear_frame is not necessary. It should
9598 suffice in the new redisplay to invalidate all current matrices,
9599 and ensure a complete redisplay of all windows. */
9600
9601 static void
9602 clear_garbaged_frames ()
9603 {
9604 if (frame_garbaged)
9605 {
9606 Lisp_Object tail, frame;
9607 int changed_count = 0;
9608
9609 FOR_EACH_FRAME (tail, frame)
9610 {
9611 struct frame *f = XFRAME (frame);
9612
9613 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9614 {
9615 if (f->resized_p)
9616 {
9617 Fredraw_frame (frame);
9618 f->force_flush_display_p = 1;
9619 }
9620 clear_current_matrices (f);
9621 changed_count++;
9622 f->garbaged = 0;
9623 f->resized_p = 0;
9624 }
9625 }
9626
9627 frame_garbaged = 0;
9628 if (changed_count)
9629 ++windows_or_buffers_changed;
9630 }
9631 }
9632
9633
9634 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9635 is non-zero update selected_frame. Value is non-zero if the
9636 mini-windows height has been changed. */
9637
9638 static int
9639 echo_area_display (update_frame_p)
9640 int update_frame_p;
9641 {
9642 Lisp_Object mini_window;
9643 struct window *w;
9644 struct frame *f;
9645 int window_height_changed_p = 0;
9646 struct frame *sf = SELECTED_FRAME ();
9647
9648 mini_window = FRAME_MINIBUF_WINDOW (sf);
9649 w = XWINDOW (mini_window);
9650 f = XFRAME (WINDOW_FRAME (w));
9651
9652 /* Don't display if frame is invisible or not yet initialized. */
9653 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9654 return 0;
9655
9656 #ifdef HAVE_WINDOW_SYSTEM
9657 /* When Emacs starts, selected_frame may be the initial terminal
9658 frame. If we let this through, a message would be displayed on
9659 the terminal. */
9660 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9661 return 0;
9662 #endif /* HAVE_WINDOW_SYSTEM */
9663
9664 /* Redraw garbaged frames. */
9665 if (frame_garbaged)
9666 clear_garbaged_frames ();
9667
9668 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9669 {
9670 echo_area_window = mini_window;
9671 window_height_changed_p = display_echo_area (w);
9672 w->must_be_updated_p = 1;
9673
9674 /* Update the display, unless called from redisplay_internal.
9675 Also don't update the screen during redisplay itself. The
9676 update will happen at the end of redisplay, and an update
9677 here could cause confusion. */
9678 if (update_frame_p && !redisplaying_p)
9679 {
9680 int n = 0;
9681
9682 /* If the display update has been interrupted by pending
9683 input, update mode lines in the frame. Due to the
9684 pending input, it might have been that redisplay hasn't
9685 been called, so that mode lines above the echo area are
9686 garbaged. This looks odd, so we prevent it here. */
9687 if (!display_completed)
9688 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9689
9690 if (window_height_changed_p
9691 /* Don't do this if Emacs is shutting down. Redisplay
9692 needs to run hooks. */
9693 && !NILP (Vrun_hooks))
9694 {
9695 /* Must update other windows. Likewise as in other
9696 cases, don't let this update be interrupted by
9697 pending input. */
9698 int count = SPECPDL_INDEX ();
9699 specbind (Qredisplay_dont_pause, Qt);
9700 windows_or_buffers_changed = 1;
9701 redisplay_internal (0);
9702 unbind_to (count, Qnil);
9703 }
9704 else if (FRAME_WINDOW_P (f) && n == 0)
9705 {
9706 /* Window configuration is the same as before.
9707 Can do with a display update of the echo area,
9708 unless we displayed some mode lines. */
9709 update_single_window (w, 1);
9710 FRAME_RIF (f)->flush_display (f);
9711 }
9712 else
9713 update_frame (f, 1, 1);
9714
9715 /* If cursor is in the echo area, make sure that the next
9716 redisplay displays the minibuffer, so that the cursor will
9717 be replaced with what the minibuffer wants. */
9718 if (cursor_in_echo_area)
9719 ++windows_or_buffers_changed;
9720 }
9721 }
9722 else if (!EQ (mini_window, selected_window))
9723 windows_or_buffers_changed++;
9724
9725 /* Last displayed message is now the current message. */
9726 echo_area_buffer[1] = echo_area_buffer[0];
9727 /* Inform read_char that we're not echoing. */
9728 echo_message_buffer = Qnil;
9729
9730 /* Prevent redisplay optimization in redisplay_internal by resetting
9731 this_line_start_pos. This is done because the mini-buffer now
9732 displays the message instead of its buffer text. */
9733 if (EQ (mini_window, selected_window))
9734 CHARPOS (this_line_start_pos) = 0;
9735
9736 return window_height_changed_p;
9737 }
9738
9739
9740 \f
9741 /***********************************************************************
9742 Mode Lines and Frame Titles
9743 ***********************************************************************/
9744
9745 /* A buffer for constructing non-propertized mode-line strings and
9746 frame titles in it; allocated from the heap in init_xdisp and
9747 resized as needed in store_mode_line_noprop_char. */
9748
9749 static char *mode_line_noprop_buf;
9750
9751 /* The buffer's end, and a current output position in it. */
9752
9753 static char *mode_line_noprop_buf_end;
9754 static char *mode_line_noprop_ptr;
9755
9756 #define MODE_LINE_NOPROP_LEN(start) \
9757 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9758
9759 static enum {
9760 MODE_LINE_DISPLAY = 0,
9761 MODE_LINE_TITLE,
9762 MODE_LINE_NOPROP,
9763 MODE_LINE_STRING
9764 } mode_line_target;
9765
9766 /* Alist that caches the results of :propertize.
9767 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9768 static Lisp_Object mode_line_proptrans_alist;
9769
9770 /* List of strings making up the mode-line. */
9771 static Lisp_Object mode_line_string_list;
9772
9773 /* Base face property when building propertized mode line string. */
9774 static Lisp_Object mode_line_string_face;
9775 static Lisp_Object mode_line_string_face_prop;
9776
9777
9778 /* Unwind data for mode line strings */
9779
9780 static Lisp_Object Vmode_line_unwind_vector;
9781
9782 static Lisp_Object
9783 format_mode_line_unwind_data (struct buffer *obuf,
9784 Lisp_Object owin,
9785 int save_proptrans)
9786 {
9787 Lisp_Object vector, tmp;
9788
9789 /* Reduce consing by keeping one vector in
9790 Vwith_echo_area_save_vector. */
9791 vector = Vmode_line_unwind_vector;
9792 Vmode_line_unwind_vector = Qnil;
9793
9794 if (NILP (vector))
9795 vector = Fmake_vector (make_number (8), Qnil);
9796
9797 ASET (vector, 0, make_number (mode_line_target));
9798 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9799 ASET (vector, 2, mode_line_string_list);
9800 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9801 ASET (vector, 4, mode_line_string_face);
9802 ASET (vector, 5, mode_line_string_face_prop);
9803
9804 if (obuf)
9805 XSETBUFFER (tmp, obuf);
9806 else
9807 tmp = Qnil;
9808 ASET (vector, 6, tmp);
9809 ASET (vector, 7, owin);
9810
9811 return vector;
9812 }
9813
9814 static Lisp_Object
9815 unwind_format_mode_line (vector)
9816 Lisp_Object vector;
9817 {
9818 mode_line_target = XINT (AREF (vector, 0));
9819 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9820 mode_line_string_list = AREF (vector, 2);
9821 if (! EQ (AREF (vector, 3), Qt))
9822 mode_line_proptrans_alist = AREF (vector, 3);
9823 mode_line_string_face = AREF (vector, 4);
9824 mode_line_string_face_prop = AREF (vector, 5);
9825
9826 if (!NILP (AREF (vector, 7)))
9827 /* Select window before buffer, since it may change the buffer. */
9828 Fselect_window (AREF (vector, 7), Qt);
9829
9830 if (!NILP (AREF (vector, 6)))
9831 {
9832 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9833 ASET (vector, 6, Qnil);
9834 }
9835
9836 Vmode_line_unwind_vector = vector;
9837 return Qnil;
9838 }
9839
9840
9841 /* Store a single character C for the frame title in mode_line_noprop_buf.
9842 Re-allocate mode_line_noprop_buf if necessary. */
9843
9844 static void
9845 #ifdef PROTOTYPES
9846 store_mode_line_noprop_char (char c)
9847 #else
9848 store_mode_line_noprop_char (c)
9849 char c;
9850 #endif
9851 {
9852 /* If output position has reached the end of the allocated buffer,
9853 double the buffer's size. */
9854 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9855 {
9856 int len = MODE_LINE_NOPROP_LEN (0);
9857 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9858 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9859 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9860 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9861 }
9862
9863 *mode_line_noprop_ptr++ = c;
9864 }
9865
9866
9867 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9868 mode_line_noprop_ptr. STR is the string to store. Do not copy
9869 characters that yield more columns than PRECISION; PRECISION <= 0
9870 means copy the whole string. Pad with spaces until FIELD_WIDTH
9871 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9872 pad. Called from display_mode_element when it is used to build a
9873 frame title. */
9874
9875 static int
9876 store_mode_line_noprop (str, field_width, precision)
9877 const unsigned char *str;
9878 int field_width, precision;
9879 {
9880 int n = 0;
9881 int dummy, nbytes;
9882
9883 /* Copy at most PRECISION chars from STR. */
9884 nbytes = strlen (str);
9885 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9886 while (nbytes--)
9887 store_mode_line_noprop_char (*str++);
9888
9889 /* Fill up with spaces until FIELD_WIDTH reached. */
9890 while (field_width > 0
9891 && n < field_width)
9892 {
9893 store_mode_line_noprop_char (' ');
9894 ++n;
9895 }
9896
9897 return n;
9898 }
9899
9900 /***********************************************************************
9901 Frame Titles
9902 ***********************************************************************/
9903
9904 #ifdef HAVE_WINDOW_SYSTEM
9905
9906 /* Set the title of FRAME, if it has changed. The title format is
9907 Vicon_title_format if FRAME is iconified, otherwise it is
9908 frame_title_format. */
9909
9910 static void
9911 x_consider_frame_title (frame)
9912 Lisp_Object frame;
9913 {
9914 struct frame *f = XFRAME (frame);
9915
9916 if (FRAME_WINDOW_P (f)
9917 || FRAME_MINIBUF_ONLY_P (f)
9918 || f->explicit_name)
9919 {
9920 /* Do we have more than one visible frame on this X display? */
9921 Lisp_Object tail;
9922 Lisp_Object fmt;
9923 int title_start;
9924 char *title;
9925 int len;
9926 struct it it;
9927 int count = SPECPDL_INDEX ();
9928
9929 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9930 {
9931 Lisp_Object other_frame = XCAR (tail);
9932 struct frame *tf = XFRAME (other_frame);
9933
9934 if (tf != f
9935 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9936 && !FRAME_MINIBUF_ONLY_P (tf)
9937 && !EQ (other_frame, tip_frame)
9938 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9939 break;
9940 }
9941
9942 /* Set global variable indicating that multiple frames exist. */
9943 multiple_frames = CONSP (tail);
9944
9945 /* Switch to the buffer of selected window of the frame. Set up
9946 mode_line_target so that display_mode_element will output into
9947 mode_line_noprop_buf; then display the title. */
9948 record_unwind_protect (unwind_format_mode_line,
9949 format_mode_line_unwind_data
9950 (current_buffer, selected_window, 0));
9951
9952 Fselect_window (f->selected_window, Qt);
9953 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9954 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9955
9956 mode_line_target = MODE_LINE_TITLE;
9957 title_start = MODE_LINE_NOPROP_LEN (0);
9958 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9959 NULL, DEFAULT_FACE_ID);
9960 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9961 len = MODE_LINE_NOPROP_LEN (title_start);
9962 title = mode_line_noprop_buf + title_start;
9963 unbind_to (count, Qnil);
9964
9965 /* Set the title only if it's changed. This avoids consing in
9966 the common case where it hasn't. (If it turns out that we've
9967 already wasted too much time by walking through the list with
9968 display_mode_element, then we might need to optimize at a
9969 higher level than this.) */
9970 if (! STRINGP (f->name)
9971 || SBYTES (f->name) != len
9972 || bcmp (title, SDATA (f->name), len) != 0)
9973 x_implicitly_set_name (f, make_string (title, len), Qnil);
9974 }
9975 }
9976
9977 #endif /* not HAVE_WINDOW_SYSTEM */
9978
9979
9980
9981 \f
9982 /***********************************************************************
9983 Menu Bars
9984 ***********************************************************************/
9985
9986
9987 /* Prepare for redisplay by updating menu-bar item lists when
9988 appropriate. This can call eval. */
9989
9990 void
9991 prepare_menu_bars ()
9992 {
9993 int all_windows;
9994 struct gcpro gcpro1, gcpro2;
9995 struct frame *f;
9996 Lisp_Object tooltip_frame;
9997
9998 #ifdef HAVE_WINDOW_SYSTEM
9999 tooltip_frame = tip_frame;
10000 #else
10001 tooltip_frame = Qnil;
10002 #endif
10003
10004 /* Update all frame titles based on their buffer names, etc. We do
10005 this before the menu bars so that the buffer-menu will show the
10006 up-to-date frame titles. */
10007 #ifdef HAVE_WINDOW_SYSTEM
10008 if (windows_or_buffers_changed || update_mode_lines)
10009 {
10010 Lisp_Object tail, frame;
10011
10012 FOR_EACH_FRAME (tail, frame)
10013 {
10014 f = XFRAME (frame);
10015 if (!EQ (frame, tooltip_frame)
10016 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10017 x_consider_frame_title (frame);
10018 }
10019 }
10020 #endif /* HAVE_WINDOW_SYSTEM */
10021
10022 /* Update the menu bar item lists, if appropriate. This has to be
10023 done before any actual redisplay or generation of display lines. */
10024 all_windows = (update_mode_lines
10025 || buffer_shared > 1
10026 || windows_or_buffers_changed);
10027 if (all_windows)
10028 {
10029 Lisp_Object tail, frame;
10030 int count = SPECPDL_INDEX ();
10031 /* 1 means that update_menu_bar has run its hooks
10032 so any further calls to update_menu_bar shouldn't do so again. */
10033 int menu_bar_hooks_run = 0;
10034
10035 record_unwind_save_match_data ();
10036
10037 FOR_EACH_FRAME (tail, frame)
10038 {
10039 f = XFRAME (frame);
10040
10041 /* Ignore tooltip frame. */
10042 if (EQ (frame, tooltip_frame))
10043 continue;
10044
10045 /* If a window on this frame changed size, report that to
10046 the user and clear the size-change flag. */
10047 if (FRAME_WINDOW_SIZES_CHANGED (f))
10048 {
10049 Lisp_Object functions;
10050
10051 /* Clear flag first in case we get an error below. */
10052 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10053 functions = Vwindow_size_change_functions;
10054 GCPRO2 (tail, functions);
10055
10056 while (CONSP (functions))
10057 {
10058 if (!EQ (XCAR (functions), Qt))
10059 call1 (XCAR (functions), frame);
10060 functions = XCDR (functions);
10061 }
10062 UNGCPRO;
10063 }
10064
10065 GCPRO1 (tail);
10066 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10067 #ifdef HAVE_WINDOW_SYSTEM
10068 update_tool_bar (f, 0);
10069 #endif
10070 #ifdef HAVE_NS
10071 if (windows_or_buffers_changed
10072 && FRAME_NS_P (f))
10073 ns_set_doc_edited (f, Fbuffer_modified_p
10074 (XWINDOW (f->selected_window)->buffer));
10075 #endif
10076 UNGCPRO;
10077 }
10078
10079 unbind_to (count, Qnil);
10080 }
10081 else
10082 {
10083 struct frame *sf = SELECTED_FRAME ();
10084 update_menu_bar (sf, 1, 0);
10085 #ifdef HAVE_WINDOW_SYSTEM
10086 update_tool_bar (sf, 1);
10087 #endif
10088 }
10089
10090 /* Motif needs this. See comment in xmenu.c. Turn it off when
10091 pending_menu_activation is not defined. */
10092 #ifdef USE_X_TOOLKIT
10093 pending_menu_activation = 0;
10094 #endif
10095 }
10096
10097
10098 /* Update the menu bar item list for frame F. This has to be done
10099 before we start to fill in any display lines, because it can call
10100 eval.
10101
10102 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10103
10104 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10105 already ran the menu bar hooks for this redisplay, so there
10106 is no need to run them again. The return value is the
10107 updated value of this flag, to pass to the next call. */
10108
10109 static int
10110 update_menu_bar (f, save_match_data, hooks_run)
10111 struct frame *f;
10112 int save_match_data;
10113 int hooks_run;
10114 {
10115 Lisp_Object window;
10116 register struct window *w;
10117
10118 /* If called recursively during a menu update, do nothing. This can
10119 happen when, for instance, an activate-menubar-hook causes a
10120 redisplay. */
10121 if (inhibit_menubar_update)
10122 return hooks_run;
10123
10124 window = FRAME_SELECTED_WINDOW (f);
10125 w = XWINDOW (window);
10126
10127 if (FRAME_WINDOW_P (f)
10128 ?
10129 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10130 || defined (HAVE_NS) || defined (USE_GTK)
10131 FRAME_EXTERNAL_MENU_BAR (f)
10132 #else
10133 FRAME_MENU_BAR_LINES (f) > 0
10134 #endif
10135 : FRAME_MENU_BAR_LINES (f) > 0)
10136 {
10137 /* If the user has switched buffers or windows, we need to
10138 recompute to reflect the new bindings. But we'll
10139 recompute when update_mode_lines is set too; that means
10140 that people can use force-mode-line-update to request
10141 that the menu bar be recomputed. The adverse effect on
10142 the rest of the redisplay algorithm is about the same as
10143 windows_or_buffers_changed anyway. */
10144 if (windows_or_buffers_changed
10145 /* This used to test w->update_mode_line, but we believe
10146 there is no need to recompute the menu in that case. */
10147 || update_mode_lines
10148 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10149 < BUF_MODIFF (XBUFFER (w->buffer)))
10150 != !NILP (w->last_had_star))
10151 || ((!NILP (Vtransient_mark_mode)
10152 && !NILP (XBUFFER (w->buffer)->mark_active))
10153 != !NILP (w->region_showing)))
10154 {
10155 struct buffer *prev = current_buffer;
10156 int count = SPECPDL_INDEX ();
10157
10158 specbind (Qinhibit_menubar_update, Qt);
10159
10160 set_buffer_internal_1 (XBUFFER (w->buffer));
10161 if (save_match_data)
10162 record_unwind_save_match_data ();
10163 if (NILP (Voverriding_local_map_menu_flag))
10164 {
10165 specbind (Qoverriding_terminal_local_map, Qnil);
10166 specbind (Qoverriding_local_map, Qnil);
10167 }
10168
10169 if (!hooks_run)
10170 {
10171 /* Run the Lucid hook. */
10172 safe_run_hooks (Qactivate_menubar_hook);
10173
10174 /* If it has changed current-menubar from previous value,
10175 really recompute the menu-bar from the value. */
10176 if (! NILP (Vlucid_menu_bar_dirty_flag))
10177 call0 (Qrecompute_lucid_menubar);
10178
10179 safe_run_hooks (Qmenu_bar_update_hook);
10180
10181 hooks_run = 1;
10182 }
10183
10184 XSETFRAME (Vmenu_updating_frame, f);
10185 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10186
10187 /* Redisplay the menu bar in case we changed it. */
10188 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10189 || defined (HAVE_NS) || defined (USE_GTK)
10190 if (FRAME_WINDOW_P (f))
10191 {
10192 #if defined (HAVE_NS)
10193 /* All frames on Mac OS share the same menubar. So only
10194 the selected frame should be allowed to set it. */
10195 if (f == SELECTED_FRAME ())
10196 #endif
10197 set_frame_menubar (f, 0, 0);
10198 }
10199 else
10200 /* On a terminal screen, the menu bar is an ordinary screen
10201 line, and this makes it get updated. */
10202 w->update_mode_line = Qt;
10203 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10204 /* In the non-toolkit version, the menu bar is an ordinary screen
10205 line, and this makes it get updated. */
10206 w->update_mode_line = Qt;
10207 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10208
10209 unbind_to (count, Qnil);
10210 set_buffer_internal_1 (prev);
10211 }
10212 }
10213
10214 return hooks_run;
10215 }
10216
10217
10218 \f
10219 /***********************************************************************
10220 Output Cursor
10221 ***********************************************************************/
10222
10223 #ifdef HAVE_WINDOW_SYSTEM
10224
10225 /* EXPORT:
10226 Nominal cursor position -- where to draw output.
10227 HPOS and VPOS are window relative glyph matrix coordinates.
10228 X and Y are window relative pixel coordinates. */
10229
10230 struct cursor_pos output_cursor;
10231
10232
10233 /* EXPORT:
10234 Set the global variable output_cursor to CURSOR. All cursor
10235 positions are relative to updated_window. */
10236
10237 void
10238 set_output_cursor (cursor)
10239 struct cursor_pos *cursor;
10240 {
10241 output_cursor.hpos = cursor->hpos;
10242 output_cursor.vpos = cursor->vpos;
10243 output_cursor.x = cursor->x;
10244 output_cursor.y = cursor->y;
10245 }
10246
10247
10248 /* EXPORT for RIF:
10249 Set a nominal cursor position.
10250
10251 HPOS and VPOS are column/row positions in a window glyph matrix. X
10252 and Y are window text area relative pixel positions.
10253
10254 If this is done during an update, updated_window will contain the
10255 window that is being updated and the position is the future output
10256 cursor position for that window. If updated_window is null, use
10257 selected_window and display the cursor at the given position. */
10258
10259 void
10260 x_cursor_to (vpos, hpos, y, x)
10261 int vpos, hpos, y, x;
10262 {
10263 struct window *w;
10264
10265 /* If updated_window is not set, work on selected_window. */
10266 if (updated_window)
10267 w = updated_window;
10268 else
10269 w = XWINDOW (selected_window);
10270
10271 /* Set the output cursor. */
10272 output_cursor.hpos = hpos;
10273 output_cursor.vpos = vpos;
10274 output_cursor.x = x;
10275 output_cursor.y = y;
10276
10277 /* If not called as part of an update, really display the cursor.
10278 This will also set the cursor position of W. */
10279 if (updated_window == NULL)
10280 {
10281 BLOCK_INPUT;
10282 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10283 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10284 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10285 UNBLOCK_INPUT;
10286 }
10287 }
10288
10289 #endif /* HAVE_WINDOW_SYSTEM */
10290
10291 \f
10292 /***********************************************************************
10293 Tool-bars
10294 ***********************************************************************/
10295
10296 #ifdef HAVE_WINDOW_SYSTEM
10297
10298 /* Where the mouse was last time we reported a mouse event. */
10299
10300 FRAME_PTR last_mouse_frame;
10301
10302 /* Tool-bar item index of the item on which a mouse button was pressed
10303 or -1. */
10304
10305 int last_tool_bar_item;
10306
10307
10308 static Lisp_Object
10309 update_tool_bar_unwind (frame)
10310 Lisp_Object frame;
10311 {
10312 selected_frame = frame;
10313 return Qnil;
10314 }
10315
10316 /* Update the tool-bar item list for frame F. This has to be done
10317 before we start to fill in any display lines. Called from
10318 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10319 and restore it here. */
10320
10321 static void
10322 update_tool_bar (f, save_match_data)
10323 struct frame *f;
10324 int save_match_data;
10325 {
10326 #if defined (USE_GTK) || defined (HAVE_NS)
10327 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10328 #else
10329 int do_update = WINDOWP (f->tool_bar_window)
10330 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10331 #endif
10332
10333 if (do_update)
10334 {
10335 Lisp_Object window;
10336 struct window *w;
10337
10338 window = FRAME_SELECTED_WINDOW (f);
10339 w = XWINDOW (window);
10340
10341 /* If the user has switched buffers or windows, we need to
10342 recompute to reflect the new bindings. But we'll
10343 recompute when update_mode_lines is set too; that means
10344 that people can use force-mode-line-update to request
10345 that the menu bar be recomputed. The adverse effect on
10346 the rest of the redisplay algorithm is about the same as
10347 windows_or_buffers_changed anyway. */
10348 if (windows_or_buffers_changed
10349 || !NILP (w->update_mode_line)
10350 || update_mode_lines
10351 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10352 < BUF_MODIFF (XBUFFER (w->buffer)))
10353 != !NILP (w->last_had_star))
10354 || ((!NILP (Vtransient_mark_mode)
10355 && !NILP (XBUFFER (w->buffer)->mark_active))
10356 != !NILP (w->region_showing)))
10357 {
10358 struct buffer *prev = current_buffer;
10359 int count = SPECPDL_INDEX ();
10360 Lisp_Object frame, new_tool_bar;
10361 int new_n_tool_bar;
10362 struct gcpro gcpro1;
10363
10364 /* Set current_buffer to the buffer of the selected
10365 window of the frame, so that we get the right local
10366 keymaps. */
10367 set_buffer_internal_1 (XBUFFER (w->buffer));
10368
10369 /* Save match data, if we must. */
10370 if (save_match_data)
10371 record_unwind_save_match_data ();
10372
10373 /* Make sure that we don't accidentally use bogus keymaps. */
10374 if (NILP (Voverriding_local_map_menu_flag))
10375 {
10376 specbind (Qoverriding_terminal_local_map, Qnil);
10377 specbind (Qoverriding_local_map, Qnil);
10378 }
10379
10380 GCPRO1 (new_tool_bar);
10381
10382 /* We must temporarily set the selected frame to this frame
10383 before calling tool_bar_items, because the calculation of
10384 the tool-bar keymap uses the selected frame (see
10385 `tool-bar-make-keymap' in tool-bar.el). */
10386 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10387 XSETFRAME (frame, f);
10388 selected_frame = frame;
10389
10390 /* Build desired tool-bar items from keymaps. */
10391 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10392 &new_n_tool_bar);
10393
10394 /* Redisplay the tool-bar if we changed it. */
10395 if (new_n_tool_bar != f->n_tool_bar_items
10396 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10397 {
10398 /* Redisplay that happens asynchronously due to an expose event
10399 may access f->tool_bar_items. Make sure we update both
10400 variables within BLOCK_INPUT so no such event interrupts. */
10401 BLOCK_INPUT;
10402 f->tool_bar_items = new_tool_bar;
10403 f->n_tool_bar_items = new_n_tool_bar;
10404 w->update_mode_line = Qt;
10405 UNBLOCK_INPUT;
10406 }
10407
10408 UNGCPRO;
10409
10410 unbind_to (count, Qnil);
10411 set_buffer_internal_1 (prev);
10412 }
10413 }
10414 }
10415
10416
10417 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10418 F's desired tool-bar contents. F->tool_bar_items must have
10419 been set up previously by calling prepare_menu_bars. */
10420
10421 static void
10422 build_desired_tool_bar_string (f)
10423 struct frame *f;
10424 {
10425 int i, size, size_needed;
10426 struct gcpro gcpro1, gcpro2, gcpro3;
10427 Lisp_Object image, plist, props;
10428
10429 image = plist = props = Qnil;
10430 GCPRO3 (image, plist, props);
10431
10432 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10433 Otherwise, make a new string. */
10434
10435 /* The size of the string we might be able to reuse. */
10436 size = (STRINGP (f->desired_tool_bar_string)
10437 ? SCHARS (f->desired_tool_bar_string)
10438 : 0);
10439
10440 /* We need one space in the string for each image. */
10441 size_needed = f->n_tool_bar_items;
10442
10443 /* Reuse f->desired_tool_bar_string, if possible. */
10444 if (size < size_needed || NILP (f->desired_tool_bar_string))
10445 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10446 make_number (' '));
10447 else
10448 {
10449 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10450 Fremove_text_properties (make_number (0), make_number (size),
10451 props, f->desired_tool_bar_string);
10452 }
10453
10454 /* Put a `display' property on the string for the images to display,
10455 put a `menu_item' property on tool-bar items with a value that
10456 is the index of the item in F's tool-bar item vector. */
10457 for (i = 0; i < f->n_tool_bar_items; ++i)
10458 {
10459 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10460
10461 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10462 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10463 int hmargin, vmargin, relief, idx, end;
10464 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10465
10466 /* If image is a vector, choose the image according to the
10467 button state. */
10468 image = PROP (TOOL_BAR_ITEM_IMAGES);
10469 if (VECTORP (image))
10470 {
10471 if (enabled_p)
10472 idx = (selected_p
10473 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10474 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10475 else
10476 idx = (selected_p
10477 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10478 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10479
10480 xassert (ASIZE (image) >= idx);
10481 image = AREF (image, idx);
10482 }
10483 else
10484 idx = -1;
10485
10486 /* Ignore invalid image specifications. */
10487 if (!valid_image_p (image))
10488 continue;
10489
10490 /* Display the tool-bar button pressed, or depressed. */
10491 plist = Fcopy_sequence (XCDR (image));
10492
10493 /* Compute margin and relief to draw. */
10494 relief = (tool_bar_button_relief >= 0
10495 ? tool_bar_button_relief
10496 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10497 hmargin = vmargin = relief;
10498
10499 if (INTEGERP (Vtool_bar_button_margin)
10500 && XINT (Vtool_bar_button_margin) > 0)
10501 {
10502 hmargin += XFASTINT (Vtool_bar_button_margin);
10503 vmargin += XFASTINT (Vtool_bar_button_margin);
10504 }
10505 else if (CONSP (Vtool_bar_button_margin))
10506 {
10507 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10508 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10509 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10510
10511 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10512 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10513 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10514 }
10515
10516 if (auto_raise_tool_bar_buttons_p)
10517 {
10518 /* Add a `:relief' property to the image spec if the item is
10519 selected. */
10520 if (selected_p)
10521 {
10522 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10523 hmargin -= relief;
10524 vmargin -= relief;
10525 }
10526 }
10527 else
10528 {
10529 /* If image is selected, display it pressed, i.e. with a
10530 negative relief. If it's not selected, display it with a
10531 raised relief. */
10532 plist = Fplist_put (plist, QCrelief,
10533 (selected_p
10534 ? make_number (-relief)
10535 : make_number (relief)));
10536 hmargin -= relief;
10537 vmargin -= relief;
10538 }
10539
10540 /* Put a margin around the image. */
10541 if (hmargin || vmargin)
10542 {
10543 if (hmargin == vmargin)
10544 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10545 else
10546 plist = Fplist_put (plist, QCmargin,
10547 Fcons (make_number (hmargin),
10548 make_number (vmargin)));
10549 }
10550
10551 /* If button is not enabled, and we don't have special images
10552 for the disabled state, make the image appear disabled by
10553 applying an appropriate algorithm to it. */
10554 if (!enabled_p && idx < 0)
10555 plist = Fplist_put (plist, QCconversion, Qdisabled);
10556
10557 /* Put a `display' text property on the string for the image to
10558 display. Put a `menu-item' property on the string that gives
10559 the start of this item's properties in the tool-bar items
10560 vector. */
10561 image = Fcons (Qimage, plist);
10562 props = list4 (Qdisplay, image,
10563 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10564
10565 /* Let the last image hide all remaining spaces in the tool bar
10566 string. The string can be longer than needed when we reuse a
10567 previous string. */
10568 if (i + 1 == f->n_tool_bar_items)
10569 end = SCHARS (f->desired_tool_bar_string);
10570 else
10571 end = i + 1;
10572 Fadd_text_properties (make_number (i), make_number (end),
10573 props, f->desired_tool_bar_string);
10574 #undef PROP
10575 }
10576
10577 UNGCPRO;
10578 }
10579
10580
10581 /* Display one line of the tool-bar of frame IT->f.
10582
10583 HEIGHT specifies the desired height of the tool-bar line.
10584 If the actual height of the glyph row is less than HEIGHT, the
10585 row's height is increased to HEIGHT, and the icons are centered
10586 vertically in the new height.
10587
10588 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10589 count a final empty row in case the tool-bar width exactly matches
10590 the window width.
10591 */
10592
10593 static void
10594 display_tool_bar_line (it, height)
10595 struct it *it;
10596 int height;
10597 {
10598 struct glyph_row *row = it->glyph_row;
10599 int max_x = it->last_visible_x;
10600 struct glyph *last;
10601
10602 prepare_desired_row (row);
10603 row->y = it->current_y;
10604
10605 /* Note that this isn't made use of if the face hasn't a box,
10606 so there's no need to check the face here. */
10607 it->start_of_box_run_p = 1;
10608
10609 while (it->current_x < max_x)
10610 {
10611 int x, n_glyphs_before, i, nglyphs;
10612 struct it it_before;
10613
10614 /* Get the next display element. */
10615 if (!get_next_display_element (it))
10616 {
10617 /* Don't count empty row if we are counting needed tool-bar lines. */
10618 if (height < 0 && !it->hpos)
10619 return;
10620 break;
10621 }
10622
10623 /* Produce glyphs. */
10624 n_glyphs_before = row->used[TEXT_AREA];
10625 it_before = *it;
10626
10627 PRODUCE_GLYPHS (it);
10628
10629 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10630 i = 0;
10631 x = it_before.current_x;
10632 while (i < nglyphs)
10633 {
10634 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10635
10636 if (x + glyph->pixel_width > max_x)
10637 {
10638 /* Glyph doesn't fit on line. Backtrack. */
10639 row->used[TEXT_AREA] = n_glyphs_before;
10640 *it = it_before;
10641 /* If this is the only glyph on this line, it will never fit on the
10642 toolbar, so skip it. But ensure there is at least one glyph,
10643 so we don't accidentally disable the tool-bar. */
10644 if (n_glyphs_before == 0
10645 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10646 break;
10647 goto out;
10648 }
10649
10650 ++it->hpos;
10651 x += glyph->pixel_width;
10652 ++i;
10653 }
10654
10655 /* Stop at line ends. */
10656 if (ITERATOR_AT_END_OF_LINE_P (it))
10657 break;
10658
10659 set_iterator_to_next (it, 1);
10660 }
10661
10662 out:;
10663
10664 row->displays_text_p = row->used[TEXT_AREA] != 0;
10665
10666 /* Use default face for the border below the tool bar.
10667
10668 FIXME: When auto-resize-tool-bars is grow-only, there is
10669 no additional border below the possibly empty tool-bar lines.
10670 So to make the extra empty lines look "normal", we have to
10671 use the tool-bar face for the border too. */
10672 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10673 it->face_id = DEFAULT_FACE_ID;
10674
10675 extend_face_to_end_of_line (it);
10676 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10677 last->right_box_line_p = 1;
10678 if (last == row->glyphs[TEXT_AREA])
10679 last->left_box_line_p = 1;
10680
10681 /* Make line the desired height and center it vertically. */
10682 if ((height -= it->max_ascent + it->max_descent) > 0)
10683 {
10684 /* Don't add more than one line height. */
10685 height %= FRAME_LINE_HEIGHT (it->f);
10686 it->max_ascent += height / 2;
10687 it->max_descent += (height + 1) / 2;
10688 }
10689
10690 compute_line_metrics (it);
10691
10692 /* If line is empty, make it occupy the rest of the tool-bar. */
10693 if (!row->displays_text_p)
10694 {
10695 row->height = row->phys_height = it->last_visible_y - row->y;
10696 row->visible_height = row->height;
10697 row->ascent = row->phys_ascent = 0;
10698 row->extra_line_spacing = 0;
10699 }
10700
10701 row->full_width_p = 1;
10702 row->continued_p = 0;
10703 row->truncated_on_left_p = 0;
10704 row->truncated_on_right_p = 0;
10705
10706 it->current_x = it->hpos = 0;
10707 it->current_y += row->height;
10708 ++it->vpos;
10709 ++it->glyph_row;
10710 }
10711
10712
10713 /* Max tool-bar height. */
10714
10715 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10716 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10717
10718 /* Value is the number of screen lines needed to make all tool-bar
10719 items of frame F visible. The number of actual rows needed is
10720 returned in *N_ROWS if non-NULL. */
10721
10722 static int
10723 tool_bar_lines_needed (f, n_rows)
10724 struct frame *f;
10725 int *n_rows;
10726 {
10727 struct window *w = XWINDOW (f->tool_bar_window);
10728 struct it it;
10729 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10730 the desired matrix, so use (unused) mode-line row as temporary row to
10731 avoid destroying the first tool-bar row. */
10732 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10733
10734 /* Initialize an iterator for iteration over
10735 F->desired_tool_bar_string in the tool-bar window of frame F. */
10736 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10737 it.first_visible_x = 0;
10738 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10739 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10740
10741 while (!ITERATOR_AT_END_P (&it))
10742 {
10743 clear_glyph_row (temp_row);
10744 it.glyph_row = temp_row;
10745 display_tool_bar_line (&it, -1);
10746 }
10747 clear_glyph_row (temp_row);
10748
10749 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10750 if (n_rows)
10751 *n_rows = it.vpos > 0 ? it.vpos : -1;
10752
10753 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10754 }
10755
10756
10757 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10758 0, 1, 0,
10759 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10760 (frame)
10761 Lisp_Object frame;
10762 {
10763 struct frame *f;
10764 struct window *w;
10765 int nlines = 0;
10766
10767 if (NILP (frame))
10768 frame = selected_frame;
10769 else
10770 CHECK_FRAME (frame);
10771 f = XFRAME (frame);
10772
10773 if (WINDOWP (f->tool_bar_window)
10774 || (w = XWINDOW (f->tool_bar_window),
10775 WINDOW_TOTAL_LINES (w) > 0))
10776 {
10777 update_tool_bar (f, 1);
10778 if (f->n_tool_bar_items)
10779 {
10780 build_desired_tool_bar_string (f);
10781 nlines = tool_bar_lines_needed (f, NULL);
10782 }
10783 }
10784
10785 return make_number (nlines);
10786 }
10787
10788
10789 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10790 height should be changed. */
10791
10792 static int
10793 redisplay_tool_bar (f)
10794 struct frame *f;
10795 {
10796 struct window *w;
10797 struct it it;
10798 struct glyph_row *row;
10799
10800 #if defined (USE_GTK) || defined (HAVE_NS)
10801 if (FRAME_EXTERNAL_TOOL_BAR (f))
10802 update_frame_tool_bar (f);
10803 return 0;
10804 #endif
10805
10806 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10807 do anything. This means you must start with tool-bar-lines
10808 non-zero to get the auto-sizing effect. Or in other words, you
10809 can turn off tool-bars by specifying tool-bar-lines zero. */
10810 if (!WINDOWP (f->tool_bar_window)
10811 || (w = XWINDOW (f->tool_bar_window),
10812 WINDOW_TOTAL_LINES (w) == 0))
10813 return 0;
10814
10815 /* Set up an iterator for the tool-bar window. */
10816 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10817 it.first_visible_x = 0;
10818 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10819 row = it.glyph_row;
10820
10821 /* Build a string that represents the contents of the tool-bar. */
10822 build_desired_tool_bar_string (f);
10823 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10824
10825 if (f->n_tool_bar_rows == 0)
10826 {
10827 int nlines;
10828
10829 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10830 nlines != WINDOW_TOTAL_LINES (w)))
10831 {
10832 extern Lisp_Object Qtool_bar_lines;
10833 Lisp_Object frame;
10834 int old_height = WINDOW_TOTAL_LINES (w);
10835
10836 XSETFRAME (frame, f);
10837 Fmodify_frame_parameters (frame,
10838 Fcons (Fcons (Qtool_bar_lines,
10839 make_number (nlines)),
10840 Qnil));
10841 if (WINDOW_TOTAL_LINES (w) != old_height)
10842 {
10843 clear_glyph_matrix (w->desired_matrix);
10844 fonts_changed_p = 1;
10845 return 1;
10846 }
10847 }
10848 }
10849
10850 /* Display as many lines as needed to display all tool-bar items. */
10851
10852 if (f->n_tool_bar_rows > 0)
10853 {
10854 int border, rows, height, extra;
10855
10856 if (INTEGERP (Vtool_bar_border))
10857 border = XINT (Vtool_bar_border);
10858 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10859 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10860 else if (EQ (Vtool_bar_border, Qborder_width))
10861 border = f->border_width;
10862 else
10863 border = 0;
10864 if (border < 0)
10865 border = 0;
10866
10867 rows = f->n_tool_bar_rows;
10868 height = max (1, (it.last_visible_y - border) / rows);
10869 extra = it.last_visible_y - border - height * rows;
10870
10871 while (it.current_y < it.last_visible_y)
10872 {
10873 int h = 0;
10874 if (extra > 0 && rows-- > 0)
10875 {
10876 h = (extra + rows - 1) / rows;
10877 extra -= h;
10878 }
10879 display_tool_bar_line (&it, height + h);
10880 }
10881 }
10882 else
10883 {
10884 while (it.current_y < it.last_visible_y)
10885 display_tool_bar_line (&it, 0);
10886 }
10887
10888 /* It doesn't make much sense to try scrolling in the tool-bar
10889 window, so don't do it. */
10890 w->desired_matrix->no_scrolling_p = 1;
10891 w->must_be_updated_p = 1;
10892
10893 if (!NILP (Vauto_resize_tool_bars))
10894 {
10895 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10896 int change_height_p = 0;
10897
10898 /* If we couldn't display everything, change the tool-bar's
10899 height if there is room for more. */
10900 if (IT_STRING_CHARPOS (it) < it.end_charpos
10901 && it.current_y < max_tool_bar_height)
10902 change_height_p = 1;
10903
10904 row = it.glyph_row - 1;
10905
10906 /* If there are blank lines at the end, except for a partially
10907 visible blank line at the end that is smaller than
10908 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10909 if (!row->displays_text_p
10910 && row->height >= FRAME_LINE_HEIGHT (f))
10911 change_height_p = 1;
10912
10913 /* If row displays tool-bar items, but is partially visible,
10914 change the tool-bar's height. */
10915 if (row->displays_text_p
10916 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10917 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10918 change_height_p = 1;
10919
10920 /* Resize windows as needed by changing the `tool-bar-lines'
10921 frame parameter. */
10922 if (change_height_p)
10923 {
10924 extern Lisp_Object Qtool_bar_lines;
10925 Lisp_Object frame;
10926 int old_height = WINDOW_TOTAL_LINES (w);
10927 int nrows;
10928 int nlines = tool_bar_lines_needed (f, &nrows);
10929
10930 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10931 && !f->minimize_tool_bar_window_p)
10932 ? (nlines > old_height)
10933 : (nlines != old_height));
10934 f->minimize_tool_bar_window_p = 0;
10935
10936 if (change_height_p)
10937 {
10938 XSETFRAME (frame, f);
10939 Fmodify_frame_parameters (frame,
10940 Fcons (Fcons (Qtool_bar_lines,
10941 make_number (nlines)),
10942 Qnil));
10943 if (WINDOW_TOTAL_LINES (w) != old_height)
10944 {
10945 clear_glyph_matrix (w->desired_matrix);
10946 f->n_tool_bar_rows = nrows;
10947 fonts_changed_p = 1;
10948 return 1;
10949 }
10950 }
10951 }
10952 }
10953
10954 f->minimize_tool_bar_window_p = 0;
10955 return 0;
10956 }
10957
10958
10959 /* Get information about the tool-bar item which is displayed in GLYPH
10960 on frame F. Return in *PROP_IDX the index where tool-bar item
10961 properties start in F->tool_bar_items. Value is zero if
10962 GLYPH doesn't display a tool-bar item. */
10963
10964 static int
10965 tool_bar_item_info (f, glyph, prop_idx)
10966 struct frame *f;
10967 struct glyph *glyph;
10968 int *prop_idx;
10969 {
10970 Lisp_Object prop;
10971 int success_p;
10972 int charpos;
10973
10974 /* This function can be called asynchronously, which means we must
10975 exclude any possibility that Fget_text_property signals an
10976 error. */
10977 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10978 charpos = max (0, charpos);
10979
10980 /* Get the text property `menu-item' at pos. The value of that
10981 property is the start index of this item's properties in
10982 F->tool_bar_items. */
10983 prop = Fget_text_property (make_number (charpos),
10984 Qmenu_item, f->current_tool_bar_string);
10985 if (INTEGERP (prop))
10986 {
10987 *prop_idx = XINT (prop);
10988 success_p = 1;
10989 }
10990 else
10991 success_p = 0;
10992
10993 return success_p;
10994 }
10995
10996 \f
10997 /* Get information about the tool-bar item at position X/Y on frame F.
10998 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10999 the current matrix of the tool-bar window of F, or NULL if not
11000 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11001 item in F->tool_bar_items. Value is
11002
11003 -1 if X/Y is not on a tool-bar item
11004 0 if X/Y is on the same item that was highlighted before.
11005 1 otherwise. */
11006
11007 static int
11008 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
11009 struct frame *f;
11010 int x, y;
11011 struct glyph **glyph;
11012 int *hpos, *vpos, *prop_idx;
11013 {
11014 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11015 struct window *w = XWINDOW (f->tool_bar_window);
11016 int area;
11017
11018 /* Find the glyph under X/Y. */
11019 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11020 if (*glyph == NULL)
11021 return -1;
11022
11023 /* Get the start of this tool-bar item's properties in
11024 f->tool_bar_items. */
11025 if (!tool_bar_item_info (f, *glyph, prop_idx))
11026 return -1;
11027
11028 /* Is mouse on the highlighted item? */
11029 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
11030 && *vpos >= dpyinfo->mouse_face_beg_row
11031 && *vpos <= dpyinfo->mouse_face_end_row
11032 && (*vpos > dpyinfo->mouse_face_beg_row
11033 || *hpos >= dpyinfo->mouse_face_beg_col)
11034 && (*vpos < dpyinfo->mouse_face_end_row
11035 || *hpos < dpyinfo->mouse_face_end_col
11036 || dpyinfo->mouse_face_past_end))
11037 return 0;
11038
11039 return 1;
11040 }
11041
11042
11043 /* EXPORT:
11044 Handle mouse button event on the tool-bar of frame F, at
11045 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11046 0 for button release. MODIFIERS is event modifiers for button
11047 release. */
11048
11049 void
11050 handle_tool_bar_click (f, x, y, down_p, modifiers)
11051 struct frame *f;
11052 int x, y, down_p;
11053 unsigned int modifiers;
11054 {
11055 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11056 struct window *w = XWINDOW (f->tool_bar_window);
11057 int hpos, vpos, prop_idx;
11058 struct glyph *glyph;
11059 Lisp_Object enabled_p;
11060
11061 /* If not on the highlighted tool-bar item, return. */
11062 frame_to_window_pixel_xy (w, &x, &y);
11063 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11064 return;
11065
11066 /* If item is disabled, do nothing. */
11067 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11068 if (NILP (enabled_p))
11069 return;
11070
11071 if (down_p)
11072 {
11073 /* Show item in pressed state. */
11074 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
11075 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11076 last_tool_bar_item = prop_idx;
11077 }
11078 else
11079 {
11080 Lisp_Object key, frame;
11081 struct input_event event;
11082 EVENT_INIT (event);
11083
11084 /* Show item in released state. */
11085 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
11086 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11087
11088 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11089
11090 XSETFRAME (frame, f);
11091 event.kind = TOOL_BAR_EVENT;
11092 event.frame_or_window = frame;
11093 event.arg = frame;
11094 kbd_buffer_store_event (&event);
11095
11096 event.kind = TOOL_BAR_EVENT;
11097 event.frame_or_window = frame;
11098 event.arg = key;
11099 event.modifiers = modifiers;
11100 kbd_buffer_store_event (&event);
11101 last_tool_bar_item = -1;
11102 }
11103 }
11104
11105
11106 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11107 tool-bar window-relative coordinates X/Y. Called from
11108 note_mouse_highlight. */
11109
11110 static void
11111 note_tool_bar_highlight (f, x, y)
11112 struct frame *f;
11113 int x, y;
11114 {
11115 Lisp_Object window = f->tool_bar_window;
11116 struct window *w = XWINDOW (window);
11117 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11118 int hpos, vpos;
11119 struct glyph *glyph;
11120 struct glyph_row *row;
11121 int i;
11122 Lisp_Object enabled_p;
11123 int prop_idx;
11124 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11125 int mouse_down_p, rc;
11126
11127 /* Function note_mouse_highlight is called with negative x(y
11128 values when mouse moves outside of the frame. */
11129 if (x <= 0 || y <= 0)
11130 {
11131 clear_mouse_face (dpyinfo);
11132 return;
11133 }
11134
11135 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11136 if (rc < 0)
11137 {
11138 /* Not on tool-bar item. */
11139 clear_mouse_face (dpyinfo);
11140 return;
11141 }
11142 else if (rc == 0)
11143 /* On same tool-bar item as before. */
11144 goto set_help_echo;
11145
11146 clear_mouse_face (dpyinfo);
11147
11148 /* Mouse is down, but on different tool-bar item? */
11149 mouse_down_p = (dpyinfo->grabbed
11150 && f == last_mouse_frame
11151 && FRAME_LIVE_P (f));
11152 if (mouse_down_p
11153 && last_tool_bar_item != prop_idx)
11154 return;
11155
11156 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11157 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11158
11159 /* If tool-bar item is not enabled, don't highlight it. */
11160 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11161 if (!NILP (enabled_p))
11162 {
11163 /* Compute the x-position of the glyph. In front and past the
11164 image is a space. We include this in the highlighted area. */
11165 row = MATRIX_ROW (w->current_matrix, vpos);
11166 for (i = x = 0; i < hpos; ++i)
11167 x += row->glyphs[TEXT_AREA][i].pixel_width;
11168
11169 /* Record this as the current active region. */
11170 dpyinfo->mouse_face_beg_col = hpos;
11171 dpyinfo->mouse_face_beg_row = vpos;
11172 dpyinfo->mouse_face_beg_x = x;
11173 dpyinfo->mouse_face_beg_y = row->y;
11174 dpyinfo->mouse_face_past_end = 0;
11175
11176 dpyinfo->mouse_face_end_col = hpos + 1;
11177 dpyinfo->mouse_face_end_row = vpos;
11178 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
11179 dpyinfo->mouse_face_end_y = row->y;
11180 dpyinfo->mouse_face_window = window;
11181 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11182
11183 /* Display it as active. */
11184 show_mouse_face (dpyinfo, draw);
11185 dpyinfo->mouse_face_image_state = draw;
11186 }
11187
11188 set_help_echo:
11189
11190 /* Set help_echo_string to a help string to display for this tool-bar item.
11191 XTread_socket does the rest. */
11192 help_echo_object = help_echo_window = Qnil;
11193 help_echo_pos = -1;
11194 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11195 if (NILP (help_echo_string))
11196 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11197 }
11198
11199 #endif /* HAVE_WINDOW_SYSTEM */
11200
11201
11202 \f
11203 /************************************************************************
11204 Horizontal scrolling
11205 ************************************************************************/
11206
11207 static int hscroll_window_tree P_ ((Lisp_Object));
11208 static int hscroll_windows P_ ((Lisp_Object));
11209
11210 /* For all leaf windows in the window tree rooted at WINDOW, set their
11211 hscroll value so that PT is (i) visible in the window, and (ii) so
11212 that it is not within a certain margin at the window's left and
11213 right border. Value is non-zero if any window's hscroll has been
11214 changed. */
11215
11216 static int
11217 hscroll_window_tree (window)
11218 Lisp_Object window;
11219 {
11220 int hscrolled_p = 0;
11221 int hscroll_relative_p = FLOATP (Vhscroll_step);
11222 int hscroll_step_abs = 0;
11223 double hscroll_step_rel = 0;
11224
11225 if (hscroll_relative_p)
11226 {
11227 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11228 if (hscroll_step_rel < 0)
11229 {
11230 hscroll_relative_p = 0;
11231 hscroll_step_abs = 0;
11232 }
11233 }
11234 else if (INTEGERP (Vhscroll_step))
11235 {
11236 hscroll_step_abs = XINT (Vhscroll_step);
11237 if (hscroll_step_abs < 0)
11238 hscroll_step_abs = 0;
11239 }
11240 else
11241 hscroll_step_abs = 0;
11242
11243 while (WINDOWP (window))
11244 {
11245 struct window *w = XWINDOW (window);
11246
11247 if (WINDOWP (w->hchild))
11248 hscrolled_p |= hscroll_window_tree (w->hchild);
11249 else if (WINDOWP (w->vchild))
11250 hscrolled_p |= hscroll_window_tree (w->vchild);
11251 else if (w->cursor.vpos >= 0)
11252 {
11253 int h_margin;
11254 int text_area_width;
11255 struct glyph_row *current_cursor_row
11256 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11257 struct glyph_row *desired_cursor_row
11258 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11259 struct glyph_row *cursor_row
11260 = (desired_cursor_row->enabled_p
11261 ? desired_cursor_row
11262 : current_cursor_row);
11263
11264 text_area_width = window_box_width (w, TEXT_AREA);
11265
11266 /* Scroll when cursor is inside this scroll margin. */
11267 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11268
11269 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11270 && ((XFASTINT (w->hscroll)
11271 && w->cursor.x <= h_margin)
11272 || (cursor_row->enabled_p
11273 && cursor_row->truncated_on_right_p
11274 && (w->cursor.x >= text_area_width - h_margin))))
11275 {
11276 struct it it;
11277 int hscroll;
11278 struct buffer *saved_current_buffer;
11279 int pt;
11280 int wanted_x;
11281
11282 /* Find point in a display of infinite width. */
11283 saved_current_buffer = current_buffer;
11284 current_buffer = XBUFFER (w->buffer);
11285
11286 if (w == XWINDOW (selected_window))
11287 pt = BUF_PT (current_buffer);
11288 else
11289 {
11290 pt = marker_position (w->pointm);
11291 pt = max (BEGV, pt);
11292 pt = min (ZV, pt);
11293 }
11294
11295 /* Move iterator to pt starting at cursor_row->start in
11296 a line with infinite width. */
11297 init_to_row_start (&it, w, cursor_row);
11298 it.last_visible_x = INFINITY;
11299 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11300 current_buffer = saved_current_buffer;
11301
11302 /* Position cursor in window. */
11303 if (!hscroll_relative_p && hscroll_step_abs == 0)
11304 hscroll = max (0, (it.current_x
11305 - (ITERATOR_AT_END_OF_LINE_P (&it)
11306 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11307 : (text_area_width / 2))))
11308 / FRAME_COLUMN_WIDTH (it.f);
11309 else if (w->cursor.x >= text_area_width - h_margin)
11310 {
11311 if (hscroll_relative_p)
11312 wanted_x = text_area_width * (1 - hscroll_step_rel)
11313 - h_margin;
11314 else
11315 wanted_x = text_area_width
11316 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11317 - h_margin;
11318 hscroll
11319 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11320 }
11321 else
11322 {
11323 if (hscroll_relative_p)
11324 wanted_x = text_area_width * hscroll_step_rel
11325 + h_margin;
11326 else
11327 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11328 + h_margin;
11329 hscroll
11330 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11331 }
11332 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11333
11334 /* Don't call Fset_window_hscroll if value hasn't
11335 changed because it will prevent redisplay
11336 optimizations. */
11337 if (XFASTINT (w->hscroll) != hscroll)
11338 {
11339 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11340 w->hscroll = make_number (hscroll);
11341 hscrolled_p = 1;
11342 }
11343 }
11344 }
11345
11346 window = w->next;
11347 }
11348
11349 /* Value is non-zero if hscroll of any leaf window has been changed. */
11350 return hscrolled_p;
11351 }
11352
11353
11354 /* Set hscroll so that cursor is visible and not inside horizontal
11355 scroll margins for all windows in the tree rooted at WINDOW. See
11356 also hscroll_window_tree above. Value is non-zero if any window's
11357 hscroll has been changed. If it has, desired matrices on the frame
11358 of WINDOW are cleared. */
11359
11360 static int
11361 hscroll_windows (window)
11362 Lisp_Object window;
11363 {
11364 int hscrolled_p = hscroll_window_tree (window);
11365 if (hscrolled_p)
11366 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11367 return hscrolled_p;
11368 }
11369
11370
11371 \f
11372 /************************************************************************
11373 Redisplay
11374 ************************************************************************/
11375
11376 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11377 to a non-zero value. This is sometimes handy to have in a debugger
11378 session. */
11379
11380 #if GLYPH_DEBUG
11381
11382 /* First and last unchanged row for try_window_id. */
11383
11384 int debug_first_unchanged_at_end_vpos;
11385 int debug_last_unchanged_at_beg_vpos;
11386
11387 /* Delta vpos and y. */
11388
11389 int debug_dvpos, debug_dy;
11390
11391 /* Delta in characters and bytes for try_window_id. */
11392
11393 int debug_delta, debug_delta_bytes;
11394
11395 /* Values of window_end_pos and window_end_vpos at the end of
11396 try_window_id. */
11397
11398 EMACS_INT debug_end_pos, debug_end_vpos;
11399
11400 /* Append a string to W->desired_matrix->method. FMT is a printf
11401 format string. A1...A9 are a supplement for a variable-length
11402 argument list. If trace_redisplay_p is non-zero also printf the
11403 resulting string to stderr. */
11404
11405 static void
11406 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11407 struct window *w;
11408 char *fmt;
11409 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11410 {
11411 char buffer[512];
11412 char *method = w->desired_matrix->method;
11413 int len = strlen (method);
11414 int size = sizeof w->desired_matrix->method;
11415 int remaining = size - len - 1;
11416
11417 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11418 if (len && remaining)
11419 {
11420 method[len] = '|';
11421 --remaining, ++len;
11422 }
11423
11424 strncpy (method + len, buffer, remaining);
11425
11426 if (trace_redisplay_p)
11427 fprintf (stderr, "%p (%s): %s\n",
11428 w,
11429 ((BUFFERP (w->buffer)
11430 && STRINGP (XBUFFER (w->buffer)->name))
11431 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11432 : "no buffer"),
11433 buffer);
11434 }
11435
11436 #endif /* GLYPH_DEBUG */
11437
11438
11439 /* Value is non-zero if all changes in window W, which displays
11440 current_buffer, are in the text between START and END. START is a
11441 buffer position, END is given as a distance from Z. Used in
11442 redisplay_internal for display optimization. */
11443
11444 static INLINE int
11445 text_outside_line_unchanged_p (w, start, end)
11446 struct window *w;
11447 int start, end;
11448 {
11449 int unchanged_p = 1;
11450
11451 /* If text or overlays have changed, see where. */
11452 if (XFASTINT (w->last_modified) < MODIFF
11453 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11454 {
11455 /* Gap in the line? */
11456 if (GPT < start || Z - GPT < end)
11457 unchanged_p = 0;
11458
11459 /* Changes start in front of the line, or end after it? */
11460 if (unchanged_p
11461 && (BEG_UNCHANGED < start - 1
11462 || END_UNCHANGED < end))
11463 unchanged_p = 0;
11464
11465 /* If selective display, can't optimize if changes start at the
11466 beginning of the line. */
11467 if (unchanged_p
11468 && INTEGERP (current_buffer->selective_display)
11469 && XINT (current_buffer->selective_display) > 0
11470 && (BEG_UNCHANGED < start || GPT <= start))
11471 unchanged_p = 0;
11472
11473 /* If there are overlays at the start or end of the line, these
11474 may have overlay strings with newlines in them. A change at
11475 START, for instance, may actually concern the display of such
11476 overlay strings as well, and they are displayed on different
11477 lines. So, quickly rule out this case. (For the future, it
11478 might be desirable to implement something more telling than
11479 just BEG/END_UNCHANGED.) */
11480 if (unchanged_p)
11481 {
11482 if (BEG + BEG_UNCHANGED == start
11483 && overlay_touches_p (start))
11484 unchanged_p = 0;
11485 if (END_UNCHANGED == end
11486 && overlay_touches_p (Z - end))
11487 unchanged_p = 0;
11488 }
11489
11490 /* Under bidi reordering, adding or deleting a character in the
11491 beginning of a paragraph, before the first strong directional
11492 character, can change the base direction of the paragraph (unless
11493 the buffer specifies a fixed paragraph direction), which will
11494 require to redisplay the whole paragraph. It might be worthwhile
11495 to find the paragraph limits and widen the range of redisplayed
11496 lines to that, but for now just give up this optimization. */
11497 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11498 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11499 unchanged_p = 0;
11500 }
11501
11502 return unchanged_p;
11503 }
11504
11505
11506 /* Do a frame update, taking possible shortcuts into account. This is
11507 the main external entry point for redisplay.
11508
11509 If the last redisplay displayed an echo area message and that message
11510 is no longer requested, we clear the echo area or bring back the
11511 mini-buffer if that is in use. */
11512
11513 void
11514 redisplay ()
11515 {
11516 redisplay_internal (0);
11517 }
11518
11519
11520 static Lisp_Object
11521 overlay_arrow_string_or_property (var)
11522 Lisp_Object var;
11523 {
11524 Lisp_Object val;
11525
11526 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11527 return val;
11528
11529 return Voverlay_arrow_string;
11530 }
11531
11532 /* Return 1 if there are any overlay-arrows in current_buffer. */
11533 static int
11534 overlay_arrow_in_current_buffer_p ()
11535 {
11536 Lisp_Object vlist;
11537
11538 for (vlist = Voverlay_arrow_variable_list;
11539 CONSP (vlist);
11540 vlist = XCDR (vlist))
11541 {
11542 Lisp_Object var = XCAR (vlist);
11543 Lisp_Object val;
11544
11545 if (!SYMBOLP (var))
11546 continue;
11547 val = find_symbol_value (var);
11548 if (MARKERP (val)
11549 && current_buffer == XMARKER (val)->buffer)
11550 return 1;
11551 }
11552 return 0;
11553 }
11554
11555
11556 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11557 has changed. */
11558
11559 static int
11560 overlay_arrows_changed_p ()
11561 {
11562 Lisp_Object vlist;
11563
11564 for (vlist = Voverlay_arrow_variable_list;
11565 CONSP (vlist);
11566 vlist = XCDR (vlist))
11567 {
11568 Lisp_Object var = XCAR (vlist);
11569 Lisp_Object val, pstr;
11570
11571 if (!SYMBOLP (var))
11572 continue;
11573 val = find_symbol_value (var);
11574 if (!MARKERP (val))
11575 continue;
11576 if (! EQ (COERCE_MARKER (val),
11577 Fget (var, Qlast_arrow_position))
11578 || ! (pstr = overlay_arrow_string_or_property (var),
11579 EQ (pstr, Fget (var, Qlast_arrow_string))))
11580 return 1;
11581 }
11582 return 0;
11583 }
11584
11585 /* Mark overlay arrows to be updated on next redisplay. */
11586
11587 static void
11588 update_overlay_arrows (up_to_date)
11589 int up_to_date;
11590 {
11591 Lisp_Object vlist;
11592
11593 for (vlist = Voverlay_arrow_variable_list;
11594 CONSP (vlist);
11595 vlist = XCDR (vlist))
11596 {
11597 Lisp_Object var = XCAR (vlist);
11598
11599 if (!SYMBOLP (var))
11600 continue;
11601
11602 if (up_to_date > 0)
11603 {
11604 Lisp_Object val = find_symbol_value (var);
11605 Fput (var, Qlast_arrow_position,
11606 COERCE_MARKER (val));
11607 Fput (var, Qlast_arrow_string,
11608 overlay_arrow_string_or_property (var));
11609 }
11610 else if (up_to_date < 0
11611 || !NILP (Fget (var, Qlast_arrow_position)))
11612 {
11613 Fput (var, Qlast_arrow_position, Qt);
11614 Fput (var, Qlast_arrow_string, Qt);
11615 }
11616 }
11617 }
11618
11619
11620 /* Return overlay arrow string to display at row.
11621 Return integer (bitmap number) for arrow bitmap in left fringe.
11622 Return nil if no overlay arrow. */
11623
11624 static Lisp_Object
11625 overlay_arrow_at_row (it, row)
11626 struct it *it;
11627 struct glyph_row *row;
11628 {
11629 Lisp_Object vlist;
11630
11631 for (vlist = Voverlay_arrow_variable_list;
11632 CONSP (vlist);
11633 vlist = XCDR (vlist))
11634 {
11635 Lisp_Object var = XCAR (vlist);
11636 Lisp_Object val;
11637
11638 if (!SYMBOLP (var))
11639 continue;
11640
11641 val = find_symbol_value (var);
11642
11643 if (MARKERP (val)
11644 && current_buffer == XMARKER (val)->buffer
11645 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11646 {
11647 if (FRAME_WINDOW_P (it->f)
11648 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11649 {
11650 #ifdef HAVE_WINDOW_SYSTEM
11651 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11652 {
11653 int fringe_bitmap;
11654 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11655 return make_number (fringe_bitmap);
11656 }
11657 #endif
11658 return make_number (-1); /* Use default arrow bitmap */
11659 }
11660 return overlay_arrow_string_or_property (var);
11661 }
11662 }
11663
11664 return Qnil;
11665 }
11666
11667 /* Return 1 if point moved out of or into a composition. Otherwise
11668 return 0. PREV_BUF and PREV_PT are the last point buffer and
11669 position. BUF and PT are the current point buffer and position. */
11670
11671 int
11672 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11673 struct buffer *prev_buf, *buf;
11674 int prev_pt, pt;
11675 {
11676 EMACS_INT start, end;
11677 Lisp_Object prop;
11678 Lisp_Object buffer;
11679
11680 XSETBUFFER (buffer, buf);
11681 /* Check a composition at the last point if point moved within the
11682 same buffer. */
11683 if (prev_buf == buf)
11684 {
11685 if (prev_pt == pt)
11686 /* Point didn't move. */
11687 return 0;
11688
11689 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11690 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11691 && COMPOSITION_VALID_P (start, end, prop)
11692 && start < prev_pt && end > prev_pt)
11693 /* The last point was within the composition. Return 1 iff
11694 point moved out of the composition. */
11695 return (pt <= start || pt >= end);
11696 }
11697
11698 /* Check a composition at the current point. */
11699 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11700 && find_composition (pt, -1, &start, &end, &prop, buffer)
11701 && COMPOSITION_VALID_P (start, end, prop)
11702 && start < pt && end > pt);
11703 }
11704
11705
11706 /* Reconsider the setting of B->clip_changed which is displayed
11707 in window W. */
11708
11709 static INLINE void
11710 reconsider_clip_changes (w, b)
11711 struct window *w;
11712 struct buffer *b;
11713 {
11714 if (b->clip_changed
11715 && !NILP (w->window_end_valid)
11716 && w->current_matrix->buffer == b
11717 && w->current_matrix->zv == BUF_ZV (b)
11718 && w->current_matrix->begv == BUF_BEGV (b))
11719 b->clip_changed = 0;
11720
11721 /* If display wasn't paused, and W is not a tool bar window, see if
11722 point has been moved into or out of a composition. In that case,
11723 we set b->clip_changed to 1 to force updating the screen. If
11724 b->clip_changed has already been set to 1, we can skip this
11725 check. */
11726 if (!b->clip_changed
11727 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11728 {
11729 int pt;
11730
11731 if (w == XWINDOW (selected_window))
11732 pt = BUF_PT (current_buffer);
11733 else
11734 pt = marker_position (w->pointm);
11735
11736 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11737 || pt != XINT (w->last_point))
11738 && check_point_in_composition (w->current_matrix->buffer,
11739 XINT (w->last_point),
11740 XBUFFER (w->buffer), pt))
11741 b->clip_changed = 1;
11742 }
11743 }
11744 \f
11745
11746 /* Select FRAME to forward the values of frame-local variables into C
11747 variables so that the redisplay routines can access those values
11748 directly. */
11749
11750 static void
11751 select_frame_for_redisplay (frame)
11752 Lisp_Object frame;
11753 {
11754 Lisp_Object tail, tem;
11755 Lisp_Object old = selected_frame;
11756 struct Lisp_Symbol *sym;
11757
11758 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11759
11760 selected_frame = frame;
11761
11762 do {
11763 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11764 if (CONSP (XCAR (tail))
11765 && (tem = XCAR (XCAR (tail)),
11766 SYMBOLP (tem))
11767 && (sym = indirect_variable (XSYMBOL (tem)),
11768 sym->redirect == SYMBOL_LOCALIZED)
11769 && sym->val.blv->frame_local)
11770 /* Use find_symbol_value rather than Fsymbol_value
11771 to avoid an error if it is void. */
11772 find_symbol_value (tem);
11773 } while (!EQ (frame, old) && (frame = old, 1));
11774 }
11775
11776
11777 #define STOP_POLLING \
11778 do { if (! polling_stopped_here) stop_polling (); \
11779 polling_stopped_here = 1; } while (0)
11780
11781 #define RESUME_POLLING \
11782 do { if (polling_stopped_here) start_polling (); \
11783 polling_stopped_here = 0; } while (0)
11784
11785
11786 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11787 response to any user action; therefore, we should preserve the echo
11788 area. (Actually, our caller does that job.) Perhaps in the future
11789 avoid recentering windows if it is not necessary; currently that
11790 causes some problems. */
11791
11792 static void
11793 redisplay_internal (preserve_echo_area)
11794 int preserve_echo_area;
11795 {
11796 struct window *w = XWINDOW (selected_window);
11797 struct frame *f;
11798 int pause;
11799 int must_finish = 0;
11800 struct text_pos tlbufpos, tlendpos;
11801 int number_of_visible_frames;
11802 int count, count1;
11803 struct frame *sf;
11804 int polling_stopped_here = 0;
11805 Lisp_Object old_frame = selected_frame;
11806
11807 /* Non-zero means redisplay has to consider all windows on all
11808 frames. Zero means, only selected_window is considered. */
11809 int consider_all_windows_p;
11810
11811 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11812
11813 /* No redisplay if running in batch mode or frame is not yet fully
11814 initialized, or redisplay is explicitly turned off by setting
11815 Vinhibit_redisplay. */
11816 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11817 || !NILP (Vinhibit_redisplay))
11818 return;
11819
11820 /* Don't examine these until after testing Vinhibit_redisplay.
11821 When Emacs is shutting down, perhaps because its connection to
11822 X has dropped, we should not look at them at all. */
11823 f = XFRAME (w->frame);
11824 sf = SELECTED_FRAME ();
11825
11826 if (!f->glyphs_initialized_p)
11827 return;
11828
11829 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11830 if (popup_activated ())
11831 return;
11832 #endif
11833
11834 /* I don't think this happens but let's be paranoid. */
11835 if (redisplaying_p)
11836 return;
11837
11838 /* Record a function that resets redisplaying_p to its old value
11839 when we leave this function. */
11840 count = SPECPDL_INDEX ();
11841 record_unwind_protect (unwind_redisplay,
11842 Fcons (make_number (redisplaying_p), selected_frame));
11843 ++redisplaying_p;
11844 specbind (Qinhibit_free_realized_faces, Qnil);
11845
11846 {
11847 Lisp_Object tail, frame;
11848
11849 FOR_EACH_FRAME (tail, frame)
11850 {
11851 struct frame *f = XFRAME (frame);
11852 f->already_hscrolled_p = 0;
11853 }
11854 }
11855
11856 retry:
11857 if (!EQ (old_frame, selected_frame)
11858 && FRAME_LIVE_P (XFRAME (old_frame)))
11859 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11860 selected_frame and selected_window to be temporarily out-of-sync so
11861 when we come back here via `goto retry', we need to resync because we
11862 may need to run Elisp code (via prepare_menu_bars). */
11863 select_frame_for_redisplay (old_frame);
11864
11865 pause = 0;
11866 reconsider_clip_changes (w, current_buffer);
11867 last_escape_glyph_frame = NULL;
11868 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11869
11870 /* If new fonts have been loaded that make a glyph matrix adjustment
11871 necessary, do it. */
11872 if (fonts_changed_p)
11873 {
11874 adjust_glyphs (NULL);
11875 ++windows_or_buffers_changed;
11876 fonts_changed_p = 0;
11877 }
11878
11879 /* If face_change_count is non-zero, init_iterator will free all
11880 realized faces, which includes the faces referenced from current
11881 matrices. So, we can't reuse current matrices in this case. */
11882 if (face_change_count)
11883 ++windows_or_buffers_changed;
11884
11885 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11886 && FRAME_TTY (sf)->previous_frame != sf)
11887 {
11888 /* Since frames on a single ASCII terminal share the same
11889 display area, displaying a different frame means redisplay
11890 the whole thing. */
11891 windows_or_buffers_changed++;
11892 SET_FRAME_GARBAGED (sf);
11893 #ifndef DOS_NT
11894 set_tty_color_mode (FRAME_TTY (sf), sf);
11895 #endif
11896 FRAME_TTY (sf)->previous_frame = sf;
11897 }
11898
11899 /* Set the visible flags for all frames. Do this before checking
11900 for resized or garbaged frames; they want to know if their frames
11901 are visible. See the comment in frame.h for
11902 FRAME_SAMPLE_VISIBILITY. */
11903 {
11904 Lisp_Object tail, frame;
11905
11906 number_of_visible_frames = 0;
11907
11908 FOR_EACH_FRAME (tail, frame)
11909 {
11910 struct frame *f = XFRAME (frame);
11911
11912 FRAME_SAMPLE_VISIBILITY (f);
11913 if (FRAME_VISIBLE_P (f))
11914 ++number_of_visible_frames;
11915 clear_desired_matrices (f);
11916 }
11917 }
11918
11919 /* Notice any pending interrupt request to change frame size. */
11920 do_pending_window_change (1);
11921
11922 /* Clear frames marked as garbaged. */
11923 if (frame_garbaged)
11924 clear_garbaged_frames ();
11925
11926 /* Build menubar and tool-bar items. */
11927 if (NILP (Vmemory_full))
11928 prepare_menu_bars ();
11929
11930 if (windows_or_buffers_changed)
11931 update_mode_lines++;
11932
11933 /* Detect case that we need to write or remove a star in the mode line. */
11934 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11935 {
11936 w->update_mode_line = Qt;
11937 if (buffer_shared > 1)
11938 update_mode_lines++;
11939 }
11940
11941 /* Avoid invocation of point motion hooks by `current_column' below. */
11942 count1 = SPECPDL_INDEX ();
11943 specbind (Qinhibit_point_motion_hooks, Qt);
11944
11945 /* If %c is in the mode line, update it if needed. */
11946 if (!NILP (w->column_number_displayed)
11947 /* This alternative quickly identifies a common case
11948 where no change is needed. */
11949 && !(PT == XFASTINT (w->last_point)
11950 && XFASTINT (w->last_modified) >= MODIFF
11951 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11952 && (XFASTINT (w->column_number_displayed)
11953 != (int) current_column ())) /* iftc */
11954 w->update_mode_line = Qt;
11955
11956 unbind_to (count1, Qnil);
11957
11958 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11959
11960 /* The variable buffer_shared is set in redisplay_window and
11961 indicates that we redisplay a buffer in different windows. See
11962 there. */
11963 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11964 || cursor_type_changed);
11965
11966 /* If specs for an arrow have changed, do thorough redisplay
11967 to ensure we remove any arrow that should no longer exist. */
11968 if (overlay_arrows_changed_p ())
11969 consider_all_windows_p = windows_or_buffers_changed = 1;
11970
11971 /* Normally the message* functions will have already displayed and
11972 updated the echo area, but the frame may have been trashed, or
11973 the update may have been preempted, so display the echo area
11974 again here. Checking message_cleared_p captures the case that
11975 the echo area should be cleared. */
11976 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11977 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11978 || (message_cleared_p
11979 && minibuf_level == 0
11980 /* If the mini-window is currently selected, this means the
11981 echo-area doesn't show through. */
11982 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11983 {
11984 int window_height_changed_p = echo_area_display (0);
11985 must_finish = 1;
11986
11987 /* If we don't display the current message, don't clear the
11988 message_cleared_p flag, because, if we did, we wouldn't clear
11989 the echo area in the next redisplay which doesn't preserve
11990 the echo area. */
11991 if (!display_last_displayed_message_p)
11992 message_cleared_p = 0;
11993
11994 if (fonts_changed_p)
11995 goto retry;
11996 else if (window_height_changed_p)
11997 {
11998 consider_all_windows_p = 1;
11999 ++update_mode_lines;
12000 ++windows_or_buffers_changed;
12001
12002 /* If window configuration was changed, frames may have been
12003 marked garbaged. Clear them or we will experience
12004 surprises wrt scrolling. */
12005 if (frame_garbaged)
12006 clear_garbaged_frames ();
12007 }
12008 }
12009 else if (EQ (selected_window, minibuf_window)
12010 && (current_buffer->clip_changed
12011 || XFASTINT (w->last_modified) < MODIFF
12012 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12013 && resize_mini_window (w, 0))
12014 {
12015 /* Resized active mini-window to fit the size of what it is
12016 showing if its contents might have changed. */
12017 must_finish = 1;
12018 /* FIXME: this causes all frames to be updated, which seems unnecessary
12019 since only the current frame needs to be considered. This function needs
12020 to be rewritten with two variables, consider_all_windows and
12021 consider_all_frames. */
12022 consider_all_windows_p = 1;
12023 ++windows_or_buffers_changed;
12024 ++update_mode_lines;
12025
12026 /* If window configuration was changed, frames may have been
12027 marked garbaged. Clear them or we will experience
12028 surprises wrt scrolling. */
12029 if (frame_garbaged)
12030 clear_garbaged_frames ();
12031 }
12032
12033
12034 /* If showing the region, and mark has changed, we must redisplay
12035 the whole window. The assignment to this_line_start_pos prevents
12036 the optimization directly below this if-statement. */
12037 if (((!NILP (Vtransient_mark_mode)
12038 && !NILP (XBUFFER (w->buffer)->mark_active))
12039 != !NILP (w->region_showing))
12040 || (!NILP (w->region_showing)
12041 && !EQ (w->region_showing,
12042 Fmarker_position (XBUFFER (w->buffer)->mark))))
12043 CHARPOS (this_line_start_pos) = 0;
12044
12045 /* Optimize the case that only the line containing the cursor in the
12046 selected window has changed. Variables starting with this_ are
12047 set in display_line and record information about the line
12048 containing the cursor. */
12049 tlbufpos = this_line_start_pos;
12050 tlendpos = this_line_end_pos;
12051 if (!consider_all_windows_p
12052 && CHARPOS (tlbufpos) > 0
12053 && NILP (w->update_mode_line)
12054 && !current_buffer->clip_changed
12055 && !current_buffer->prevent_redisplay_optimizations_p
12056 && FRAME_VISIBLE_P (XFRAME (w->frame))
12057 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12058 /* Make sure recorded data applies to current buffer, etc. */
12059 && this_line_buffer == current_buffer
12060 && current_buffer == XBUFFER (w->buffer)
12061 && NILP (w->force_start)
12062 && NILP (w->optional_new_start)
12063 /* Point must be on the line that we have info recorded about. */
12064 && PT >= CHARPOS (tlbufpos)
12065 && PT <= Z - CHARPOS (tlendpos)
12066 /* All text outside that line, including its final newline,
12067 must be unchanged. */
12068 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12069 CHARPOS (tlendpos)))
12070 {
12071 if (CHARPOS (tlbufpos) > BEGV
12072 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12073 && (CHARPOS (tlbufpos) == ZV
12074 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12075 /* Former continuation line has disappeared by becoming empty. */
12076 goto cancel;
12077 else if (XFASTINT (w->last_modified) < MODIFF
12078 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12079 || MINI_WINDOW_P (w))
12080 {
12081 /* We have to handle the case of continuation around a
12082 wide-column character (see the comment in indent.c around
12083 line 1340).
12084
12085 For instance, in the following case:
12086
12087 -------- Insert --------
12088 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12089 J_I_ ==> J_I_ `^^' are cursors.
12090 ^^ ^^
12091 -------- --------
12092
12093 As we have to redraw the line above, we cannot use this
12094 optimization. */
12095
12096 struct it it;
12097 int line_height_before = this_line_pixel_height;
12098
12099 /* Note that start_display will handle the case that the
12100 line starting at tlbufpos is a continuation line. */
12101 start_display (&it, w, tlbufpos);
12102
12103 /* Implementation note: It this still necessary? */
12104 if (it.current_x != this_line_start_x)
12105 goto cancel;
12106
12107 TRACE ((stderr, "trying display optimization 1\n"));
12108 w->cursor.vpos = -1;
12109 overlay_arrow_seen = 0;
12110 it.vpos = this_line_vpos;
12111 it.current_y = this_line_y;
12112 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12113 display_line (&it);
12114
12115 /* If line contains point, is not continued,
12116 and ends at same distance from eob as before, we win. */
12117 if (w->cursor.vpos >= 0
12118 /* Line is not continued, otherwise this_line_start_pos
12119 would have been set to 0 in display_line. */
12120 && CHARPOS (this_line_start_pos)
12121 /* Line ends as before. */
12122 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12123 /* Line has same height as before. Otherwise other lines
12124 would have to be shifted up or down. */
12125 && this_line_pixel_height == line_height_before)
12126 {
12127 /* If this is not the window's last line, we must adjust
12128 the charstarts of the lines below. */
12129 if (it.current_y < it.last_visible_y)
12130 {
12131 struct glyph_row *row
12132 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12133 int delta, delta_bytes;
12134
12135 /* We used to distinguish between two cases here,
12136 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12137 when the line ends in a newline or the end of the
12138 buffer's accessible portion. But both cases did
12139 the same, so they were collapsed. */
12140 delta = (Z
12141 - CHARPOS (tlendpos)
12142 - MATRIX_ROW_START_CHARPOS (row));
12143 delta_bytes = (Z_BYTE
12144 - BYTEPOS (tlendpos)
12145 - MATRIX_ROW_START_BYTEPOS (row));
12146
12147 increment_matrix_positions (w->current_matrix,
12148 this_line_vpos + 1,
12149 w->current_matrix->nrows,
12150 delta, delta_bytes);
12151 }
12152
12153 /* If this row displays text now but previously didn't,
12154 or vice versa, w->window_end_vpos may have to be
12155 adjusted. */
12156 if ((it.glyph_row - 1)->displays_text_p)
12157 {
12158 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12159 XSETINT (w->window_end_vpos, this_line_vpos);
12160 }
12161 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12162 && this_line_vpos > 0)
12163 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12164 w->window_end_valid = Qnil;
12165
12166 /* Update hint: No need to try to scroll in update_window. */
12167 w->desired_matrix->no_scrolling_p = 1;
12168
12169 #if GLYPH_DEBUG
12170 *w->desired_matrix->method = 0;
12171 debug_method_add (w, "optimization 1");
12172 #endif
12173 #ifdef HAVE_WINDOW_SYSTEM
12174 update_window_fringes (w, 0);
12175 #endif
12176 goto update;
12177 }
12178 else
12179 goto cancel;
12180 }
12181 else if (/* Cursor position hasn't changed. */
12182 PT == XFASTINT (w->last_point)
12183 /* Make sure the cursor was last displayed
12184 in this window. Otherwise we have to reposition it. */
12185 && 0 <= w->cursor.vpos
12186 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12187 {
12188 if (!must_finish)
12189 {
12190 do_pending_window_change (1);
12191
12192 /* We used to always goto end_of_redisplay here, but this
12193 isn't enough if we have a blinking cursor. */
12194 if (w->cursor_off_p == w->last_cursor_off_p)
12195 goto end_of_redisplay;
12196 }
12197 goto update;
12198 }
12199 /* If highlighting the region, or if the cursor is in the echo area,
12200 then we can't just move the cursor. */
12201 else if (! (!NILP (Vtransient_mark_mode)
12202 && !NILP (current_buffer->mark_active))
12203 && (EQ (selected_window, current_buffer->last_selected_window)
12204 || highlight_nonselected_windows)
12205 && NILP (w->region_showing)
12206 && NILP (Vshow_trailing_whitespace)
12207 && !cursor_in_echo_area)
12208 {
12209 struct it it;
12210 struct glyph_row *row;
12211
12212 /* Skip from tlbufpos to PT and see where it is. Note that
12213 PT may be in invisible text. If so, we will end at the
12214 next visible position. */
12215 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12216 NULL, DEFAULT_FACE_ID);
12217 it.current_x = this_line_start_x;
12218 it.current_y = this_line_y;
12219 it.vpos = this_line_vpos;
12220
12221 /* The call to move_it_to stops in front of PT, but
12222 moves over before-strings. */
12223 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12224
12225 if (it.vpos == this_line_vpos
12226 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12227 row->enabled_p))
12228 {
12229 xassert (this_line_vpos == it.vpos);
12230 xassert (this_line_y == it.current_y);
12231 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12232 #if GLYPH_DEBUG
12233 *w->desired_matrix->method = 0;
12234 debug_method_add (w, "optimization 3");
12235 #endif
12236 goto update;
12237 }
12238 else
12239 goto cancel;
12240 }
12241
12242 cancel:
12243 /* Text changed drastically or point moved off of line. */
12244 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12245 }
12246
12247 CHARPOS (this_line_start_pos) = 0;
12248 consider_all_windows_p |= buffer_shared > 1;
12249 ++clear_face_cache_count;
12250 #ifdef HAVE_WINDOW_SYSTEM
12251 ++clear_image_cache_count;
12252 #endif
12253
12254 /* Build desired matrices, and update the display. If
12255 consider_all_windows_p is non-zero, do it for all windows on all
12256 frames. Otherwise do it for selected_window, only. */
12257
12258 if (consider_all_windows_p)
12259 {
12260 Lisp_Object tail, frame;
12261
12262 FOR_EACH_FRAME (tail, frame)
12263 XFRAME (frame)->updated_p = 0;
12264
12265 /* Recompute # windows showing selected buffer. This will be
12266 incremented each time such a window is displayed. */
12267 buffer_shared = 0;
12268
12269 FOR_EACH_FRAME (tail, frame)
12270 {
12271 struct frame *f = XFRAME (frame);
12272
12273 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12274 {
12275 if (! EQ (frame, selected_frame))
12276 /* Select the frame, for the sake of frame-local
12277 variables. */
12278 select_frame_for_redisplay (frame);
12279
12280 /* Mark all the scroll bars to be removed; we'll redeem
12281 the ones we want when we redisplay their windows. */
12282 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12283 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12284
12285 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12286 redisplay_windows (FRAME_ROOT_WINDOW (f));
12287
12288 /* The X error handler may have deleted that frame. */
12289 if (!FRAME_LIVE_P (f))
12290 continue;
12291
12292 /* Any scroll bars which redisplay_windows should have
12293 nuked should now go away. */
12294 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12295 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12296
12297 /* If fonts changed, display again. */
12298 /* ??? rms: I suspect it is a mistake to jump all the way
12299 back to retry here. It should just retry this frame. */
12300 if (fonts_changed_p)
12301 goto retry;
12302
12303 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12304 {
12305 /* See if we have to hscroll. */
12306 if (!f->already_hscrolled_p)
12307 {
12308 f->already_hscrolled_p = 1;
12309 if (hscroll_windows (f->root_window))
12310 goto retry;
12311 }
12312
12313 /* Prevent various kinds of signals during display
12314 update. stdio is not robust about handling
12315 signals, which can cause an apparent I/O
12316 error. */
12317 if (interrupt_input)
12318 unrequest_sigio ();
12319 STOP_POLLING;
12320
12321 /* Update the display. */
12322 set_window_update_flags (XWINDOW (f->root_window), 1);
12323 pause |= update_frame (f, 0, 0);
12324 f->updated_p = 1;
12325 }
12326 }
12327 }
12328
12329 if (!EQ (old_frame, selected_frame)
12330 && FRAME_LIVE_P (XFRAME (old_frame)))
12331 /* We played a bit fast-and-loose above and allowed selected_frame
12332 and selected_window to be temporarily out-of-sync but let's make
12333 sure this stays contained. */
12334 select_frame_for_redisplay (old_frame);
12335 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12336
12337 if (!pause)
12338 {
12339 /* Do the mark_window_display_accurate after all windows have
12340 been redisplayed because this call resets flags in buffers
12341 which are needed for proper redisplay. */
12342 FOR_EACH_FRAME (tail, frame)
12343 {
12344 struct frame *f = XFRAME (frame);
12345 if (f->updated_p)
12346 {
12347 mark_window_display_accurate (f->root_window, 1);
12348 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12349 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12350 }
12351 }
12352 }
12353 }
12354 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12355 {
12356 Lisp_Object mini_window;
12357 struct frame *mini_frame;
12358
12359 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12360 /* Use list_of_error, not Qerror, so that
12361 we catch only errors and don't run the debugger. */
12362 internal_condition_case_1 (redisplay_window_1, selected_window,
12363 list_of_error,
12364 redisplay_window_error);
12365
12366 /* Compare desired and current matrices, perform output. */
12367
12368 update:
12369 /* If fonts changed, display again. */
12370 if (fonts_changed_p)
12371 goto retry;
12372
12373 /* Prevent various kinds of signals during display update.
12374 stdio is not robust about handling signals,
12375 which can cause an apparent I/O error. */
12376 if (interrupt_input)
12377 unrequest_sigio ();
12378 STOP_POLLING;
12379
12380 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12381 {
12382 if (hscroll_windows (selected_window))
12383 goto retry;
12384
12385 XWINDOW (selected_window)->must_be_updated_p = 1;
12386 pause = update_frame (sf, 0, 0);
12387 }
12388
12389 /* We may have called echo_area_display at the top of this
12390 function. If the echo area is on another frame, that may
12391 have put text on a frame other than the selected one, so the
12392 above call to update_frame would not have caught it. Catch
12393 it here. */
12394 mini_window = FRAME_MINIBUF_WINDOW (sf);
12395 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12396
12397 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12398 {
12399 XWINDOW (mini_window)->must_be_updated_p = 1;
12400 pause |= update_frame (mini_frame, 0, 0);
12401 if (!pause && hscroll_windows (mini_window))
12402 goto retry;
12403 }
12404 }
12405
12406 /* If display was paused because of pending input, make sure we do a
12407 thorough update the next time. */
12408 if (pause)
12409 {
12410 /* Prevent the optimization at the beginning of
12411 redisplay_internal that tries a single-line update of the
12412 line containing the cursor in the selected window. */
12413 CHARPOS (this_line_start_pos) = 0;
12414
12415 /* Let the overlay arrow be updated the next time. */
12416 update_overlay_arrows (0);
12417
12418 /* If we pause after scrolling, some rows in the current
12419 matrices of some windows are not valid. */
12420 if (!WINDOW_FULL_WIDTH_P (w)
12421 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12422 update_mode_lines = 1;
12423 }
12424 else
12425 {
12426 if (!consider_all_windows_p)
12427 {
12428 /* This has already been done above if
12429 consider_all_windows_p is set. */
12430 mark_window_display_accurate_1 (w, 1);
12431
12432 /* Say overlay arrows are up to date. */
12433 update_overlay_arrows (1);
12434
12435 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12436 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12437 }
12438
12439 update_mode_lines = 0;
12440 windows_or_buffers_changed = 0;
12441 cursor_type_changed = 0;
12442 }
12443
12444 /* Start SIGIO interrupts coming again. Having them off during the
12445 code above makes it less likely one will discard output, but not
12446 impossible, since there might be stuff in the system buffer here.
12447 But it is much hairier to try to do anything about that. */
12448 if (interrupt_input)
12449 request_sigio ();
12450 RESUME_POLLING;
12451
12452 /* If a frame has become visible which was not before, redisplay
12453 again, so that we display it. Expose events for such a frame
12454 (which it gets when becoming visible) don't call the parts of
12455 redisplay constructing glyphs, so simply exposing a frame won't
12456 display anything in this case. So, we have to display these
12457 frames here explicitly. */
12458 if (!pause)
12459 {
12460 Lisp_Object tail, frame;
12461 int new_count = 0;
12462
12463 FOR_EACH_FRAME (tail, frame)
12464 {
12465 int this_is_visible = 0;
12466
12467 if (XFRAME (frame)->visible)
12468 this_is_visible = 1;
12469 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12470 if (XFRAME (frame)->visible)
12471 this_is_visible = 1;
12472
12473 if (this_is_visible)
12474 new_count++;
12475 }
12476
12477 if (new_count != number_of_visible_frames)
12478 windows_or_buffers_changed++;
12479 }
12480
12481 /* Change frame size now if a change is pending. */
12482 do_pending_window_change (1);
12483
12484 /* If we just did a pending size change, or have additional
12485 visible frames, redisplay again. */
12486 if (windows_or_buffers_changed && !pause)
12487 goto retry;
12488
12489 /* Clear the face and image caches.
12490
12491 We used to do this only if consider_all_windows_p. But the cache
12492 needs to be cleared if a timer creates images in the current
12493 buffer (e.g. the test case in Bug#6230). */
12494
12495 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12496 {
12497 clear_face_cache (0);
12498 clear_face_cache_count = 0;
12499 }
12500
12501 #ifdef HAVE_WINDOW_SYSTEM
12502 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12503 {
12504 clear_image_caches (Qnil);
12505 clear_image_cache_count = 0;
12506 }
12507 #endif /* HAVE_WINDOW_SYSTEM */
12508
12509 end_of_redisplay:
12510 unbind_to (count, Qnil);
12511 RESUME_POLLING;
12512 }
12513
12514
12515 /* Redisplay, but leave alone any recent echo area message unless
12516 another message has been requested in its place.
12517
12518 This is useful in situations where you need to redisplay but no
12519 user action has occurred, making it inappropriate for the message
12520 area to be cleared. See tracking_off and
12521 wait_reading_process_output for examples of these situations.
12522
12523 FROM_WHERE is an integer saying from where this function was
12524 called. This is useful for debugging. */
12525
12526 void
12527 redisplay_preserve_echo_area (from_where)
12528 int from_where;
12529 {
12530 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12531
12532 if (!NILP (echo_area_buffer[1]))
12533 {
12534 /* We have a previously displayed message, but no current
12535 message. Redisplay the previous message. */
12536 display_last_displayed_message_p = 1;
12537 redisplay_internal (1);
12538 display_last_displayed_message_p = 0;
12539 }
12540 else
12541 redisplay_internal (1);
12542
12543 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12544 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12545 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12546 }
12547
12548
12549 /* Function registered with record_unwind_protect in
12550 redisplay_internal. Reset redisplaying_p to the value it had
12551 before redisplay_internal was called, and clear
12552 prevent_freeing_realized_faces_p. It also selects the previously
12553 selected frame, unless it has been deleted (by an X connection
12554 failure during redisplay, for example). */
12555
12556 static Lisp_Object
12557 unwind_redisplay (val)
12558 Lisp_Object val;
12559 {
12560 Lisp_Object old_redisplaying_p, old_frame;
12561
12562 old_redisplaying_p = XCAR (val);
12563 redisplaying_p = XFASTINT (old_redisplaying_p);
12564 old_frame = XCDR (val);
12565 if (! EQ (old_frame, selected_frame)
12566 && FRAME_LIVE_P (XFRAME (old_frame)))
12567 select_frame_for_redisplay (old_frame);
12568 return Qnil;
12569 }
12570
12571
12572 /* Mark the display of window W as accurate or inaccurate. If
12573 ACCURATE_P is non-zero mark display of W as accurate. If
12574 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12575 redisplay_internal is called. */
12576
12577 static void
12578 mark_window_display_accurate_1 (w, accurate_p)
12579 struct window *w;
12580 int accurate_p;
12581 {
12582 if (BUFFERP (w->buffer))
12583 {
12584 struct buffer *b = XBUFFER (w->buffer);
12585
12586 w->last_modified
12587 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12588 w->last_overlay_modified
12589 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12590 w->last_had_star
12591 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12592
12593 if (accurate_p)
12594 {
12595 b->clip_changed = 0;
12596 b->prevent_redisplay_optimizations_p = 0;
12597
12598 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12599 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12600 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12601 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12602
12603 w->current_matrix->buffer = b;
12604 w->current_matrix->begv = BUF_BEGV (b);
12605 w->current_matrix->zv = BUF_ZV (b);
12606
12607 w->last_cursor = w->cursor;
12608 w->last_cursor_off_p = w->cursor_off_p;
12609
12610 if (w == XWINDOW (selected_window))
12611 w->last_point = make_number (BUF_PT (b));
12612 else
12613 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12614 }
12615 }
12616
12617 if (accurate_p)
12618 {
12619 w->window_end_valid = w->buffer;
12620 w->update_mode_line = Qnil;
12621 }
12622 }
12623
12624
12625 /* Mark the display of windows in the window tree rooted at WINDOW as
12626 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12627 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12628 be redisplayed the next time redisplay_internal is called. */
12629
12630 void
12631 mark_window_display_accurate (window, accurate_p)
12632 Lisp_Object window;
12633 int accurate_p;
12634 {
12635 struct window *w;
12636
12637 for (; !NILP (window); window = w->next)
12638 {
12639 w = XWINDOW (window);
12640 mark_window_display_accurate_1 (w, accurate_p);
12641
12642 if (!NILP (w->vchild))
12643 mark_window_display_accurate (w->vchild, accurate_p);
12644 if (!NILP (w->hchild))
12645 mark_window_display_accurate (w->hchild, accurate_p);
12646 }
12647
12648 if (accurate_p)
12649 {
12650 update_overlay_arrows (1);
12651 }
12652 else
12653 {
12654 /* Force a thorough redisplay the next time by setting
12655 last_arrow_position and last_arrow_string to t, which is
12656 unequal to any useful value of Voverlay_arrow_... */
12657 update_overlay_arrows (-1);
12658 }
12659 }
12660
12661
12662 /* Return value in display table DP (Lisp_Char_Table *) for character
12663 C. Since a display table doesn't have any parent, we don't have to
12664 follow parent. Do not call this function directly but use the
12665 macro DISP_CHAR_VECTOR. */
12666
12667 Lisp_Object
12668 disp_char_vector (dp, c)
12669 struct Lisp_Char_Table *dp;
12670 int c;
12671 {
12672 Lisp_Object val;
12673
12674 if (ASCII_CHAR_P (c))
12675 {
12676 val = dp->ascii;
12677 if (SUB_CHAR_TABLE_P (val))
12678 val = XSUB_CHAR_TABLE (val)->contents[c];
12679 }
12680 else
12681 {
12682 Lisp_Object table;
12683
12684 XSETCHAR_TABLE (table, dp);
12685 val = char_table_ref (table, c);
12686 }
12687 if (NILP (val))
12688 val = dp->defalt;
12689 return val;
12690 }
12691
12692
12693 \f
12694 /***********************************************************************
12695 Window Redisplay
12696 ***********************************************************************/
12697
12698 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12699
12700 static void
12701 redisplay_windows (window)
12702 Lisp_Object window;
12703 {
12704 while (!NILP (window))
12705 {
12706 struct window *w = XWINDOW (window);
12707
12708 if (!NILP (w->hchild))
12709 redisplay_windows (w->hchild);
12710 else if (!NILP (w->vchild))
12711 redisplay_windows (w->vchild);
12712 else if (!NILP (w->buffer))
12713 {
12714 displayed_buffer = XBUFFER (w->buffer);
12715 /* Use list_of_error, not Qerror, so that
12716 we catch only errors and don't run the debugger. */
12717 internal_condition_case_1 (redisplay_window_0, window,
12718 list_of_error,
12719 redisplay_window_error);
12720 }
12721
12722 window = w->next;
12723 }
12724 }
12725
12726 static Lisp_Object
12727 redisplay_window_error ()
12728 {
12729 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12730 return Qnil;
12731 }
12732
12733 static Lisp_Object
12734 redisplay_window_0 (window)
12735 Lisp_Object window;
12736 {
12737 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12738 redisplay_window (window, 0);
12739 return Qnil;
12740 }
12741
12742 static Lisp_Object
12743 redisplay_window_1 (window)
12744 Lisp_Object window;
12745 {
12746 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12747 redisplay_window (window, 1);
12748 return Qnil;
12749 }
12750 \f
12751
12752 /* Increment GLYPH until it reaches END or CONDITION fails while
12753 adding (GLYPH)->pixel_width to X. */
12754
12755 #define SKIP_GLYPHS(glyph, end, x, condition) \
12756 do \
12757 { \
12758 (x) += (glyph)->pixel_width; \
12759 ++(glyph); \
12760 } \
12761 while ((glyph) < (end) && (condition))
12762
12763
12764 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12765 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12766 which positions recorded in ROW differ from current buffer
12767 positions.
12768
12769 Return 0 if cursor is not on this row, 1 otherwise. */
12770
12771 int
12772 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12773 struct window *w;
12774 struct glyph_row *row;
12775 struct glyph_matrix *matrix;
12776 int delta, delta_bytes, dy, dvpos;
12777 {
12778 struct glyph *glyph = row->glyphs[TEXT_AREA];
12779 struct glyph *end = glyph + row->used[TEXT_AREA];
12780 struct glyph *cursor = NULL;
12781 /* The last known character position in row. */
12782 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12783 int x = row->x;
12784 EMACS_INT pt_old = PT - delta;
12785 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12786 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12787 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12788 /* A glyph beyond the edge of TEXT_AREA which we should never
12789 touch. */
12790 struct glyph *glyphs_end = end;
12791 /* Non-zero means we've found a match for cursor position, but that
12792 glyph has the avoid_cursor_p flag set. */
12793 int match_with_avoid_cursor = 0;
12794 /* Non-zero means we've seen at least one glyph that came from a
12795 display string. */
12796 int string_seen = 0;
12797 /* Largest buffer position seen so far during scan of glyph row. */
12798 EMACS_INT bpos_max = last_pos;
12799 /* Last buffer position covered by an overlay string with an integer
12800 `cursor' property. */
12801 EMACS_INT bpos_covered = 0;
12802
12803 /* Skip over glyphs not having an object at the start and the end of
12804 the row. These are special glyphs like truncation marks on
12805 terminal frames. */
12806 if (row->displays_text_p)
12807 {
12808 if (!row->reversed_p)
12809 {
12810 while (glyph < end
12811 && INTEGERP (glyph->object)
12812 && glyph->charpos < 0)
12813 {
12814 x += glyph->pixel_width;
12815 ++glyph;
12816 }
12817 while (end > glyph
12818 && INTEGERP ((end - 1)->object)
12819 /* CHARPOS is zero for blanks and stretch glyphs
12820 inserted by extend_face_to_end_of_line. */
12821 && (end - 1)->charpos <= 0)
12822 --end;
12823 glyph_before = glyph - 1;
12824 glyph_after = end;
12825 }
12826 else
12827 {
12828 struct glyph *g;
12829
12830 /* If the glyph row is reversed, we need to process it from back
12831 to front, so swap the edge pointers. */
12832 glyphs_end = end = glyph - 1;
12833 glyph += row->used[TEXT_AREA] - 1;
12834
12835 while (glyph > end + 1
12836 && INTEGERP (glyph->object)
12837 && glyph->charpos < 0)
12838 {
12839 --glyph;
12840 x -= glyph->pixel_width;
12841 }
12842 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12843 --glyph;
12844 /* By default, in reversed rows we put the cursor on the
12845 rightmost (first in the reading order) glyph. */
12846 for (g = end + 1; g < glyph; g++)
12847 x += g->pixel_width;
12848 while (end < glyph
12849 && INTEGERP ((end + 1)->object)
12850 && (end + 1)->charpos <= 0)
12851 ++end;
12852 glyph_before = glyph + 1;
12853 glyph_after = end;
12854 }
12855 }
12856 else if (row->reversed_p)
12857 {
12858 /* In R2L rows that don't display text, put the cursor on the
12859 rightmost glyph. Case in point: an empty last line that is
12860 part of an R2L paragraph. */
12861 cursor = end - 1;
12862 /* Avoid placing the cursor on the last glyph of the row, where
12863 on terminal frames we hold the vertical border between
12864 adjacent windows. */
12865 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12866 && !WINDOW_RIGHTMOST_P (w)
12867 && cursor == row->glyphs[LAST_AREA] - 1)
12868 cursor--;
12869 x = -1; /* will be computed below, at label compute_x */
12870 }
12871
12872 /* Step 1: Try to find the glyph whose character position
12873 corresponds to point. If that's not possible, find 2 glyphs
12874 whose character positions are the closest to point, one before
12875 point, the other after it. */
12876 if (!row->reversed_p)
12877 while (/* not marched to end of glyph row */
12878 glyph < end
12879 /* glyph was not inserted by redisplay for internal purposes */
12880 && !INTEGERP (glyph->object))
12881 {
12882 if (BUFFERP (glyph->object))
12883 {
12884 EMACS_INT dpos = glyph->charpos - pt_old;
12885
12886 if (glyph->charpos > bpos_max)
12887 bpos_max = glyph->charpos;
12888 if (!glyph->avoid_cursor_p)
12889 {
12890 /* If we hit point, we've found the glyph on which to
12891 display the cursor. */
12892 if (dpos == 0)
12893 {
12894 match_with_avoid_cursor = 0;
12895 break;
12896 }
12897 /* See if we've found a better approximation to
12898 POS_BEFORE or to POS_AFTER. Note that we want the
12899 first (leftmost) glyph of all those that are the
12900 closest from below, and the last (rightmost) of all
12901 those from above. */
12902 if (0 > dpos && dpos > pos_before - pt_old)
12903 {
12904 pos_before = glyph->charpos;
12905 glyph_before = glyph;
12906 }
12907 else if (0 < dpos && dpos <= pos_after - pt_old)
12908 {
12909 pos_after = glyph->charpos;
12910 glyph_after = glyph;
12911 }
12912 }
12913 else if (dpos == 0)
12914 match_with_avoid_cursor = 1;
12915 }
12916 else if (STRINGP (glyph->object))
12917 {
12918 Lisp_Object chprop;
12919 int glyph_pos = glyph->charpos;
12920
12921 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12922 glyph->object);
12923 if (INTEGERP (chprop))
12924 {
12925 bpos_covered = bpos_max + XINT (chprop);
12926 /* If the `cursor' property covers buffer positions up
12927 to and including point, we should display cursor on
12928 this glyph. Note that overlays and text properties
12929 with string values stop bidi reordering, so every
12930 buffer position to the left of the string is always
12931 smaller than any position to the right of the
12932 string. Therefore, if a `cursor' property on one
12933 of the string's characters has an integer value, we
12934 will break out of the loop below _before_ we get to
12935 the position match above. IOW, integer values of
12936 the `cursor' property override the "exact match for
12937 point" strategy of positioning the cursor. */
12938 /* Implementation note: bpos_max == pt_old when, e.g.,
12939 we are in an empty line, where bpos_max is set to
12940 MATRIX_ROW_START_CHARPOS, see above. */
12941 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12942 {
12943 cursor = glyph;
12944 break;
12945 }
12946 }
12947
12948 string_seen = 1;
12949 }
12950 x += glyph->pixel_width;
12951 ++glyph;
12952 }
12953 else if (glyph > end) /* row is reversed */
12954 while (!INTEGERP (glyph->object))
12955 {
12956 if (BUFFERP (glyph->object))
12957 {
12958 EMACS_INT dpos = glyph->charpos - pt_old;
12959
12960 if (glyph->charpos > bpos_max)
12961 bpos_max = glyph->charpos;
12962 if (!glyph->avoid_cursor_p)
12963 {
12964 if (dpos == 0)
12965 {
12966 match_with_avoid_cursor = 0;
12967 break;
12968 }
12969 if (0 > dpos && dpos > pos_before - pt_old)
12970 {
12971 pos_before = glyph->charpos;
12972 glyph_before = glyph;
12973 }
12974 else if (0 < dpos && dpos <= pos_after - pt_old)
12975 {
12976 pos_after = glyph->charpos;
12977 glyph_after = glyph;
12978 }
12979 }
12980 else if (dpos == 0)
12981 match_with_avoid_cursor = 1;
12982 }
12983 else if (STRINGP (glyph->object))
12984 {
12985 Lisp_Object chprop;
12986 int glyph_pos = glyph->charpos;
12987
12988 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12989 glyph->object);
12990 if (INTEGERP (chprop))
12991 {
12992 bpos_covered = bpos_max + XINT (chprop);
12993 /* If the `cursor' property covers buffer positions up
12994 to and including point, we should display cursor on
12995 this glyph. */
12996 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12997 {
12998 cursor = glyph;
12999 break;
13000 }
13001 }
13002 string_seen = 1;
13003 }
13004 --glyph;
13005 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13006 {
13007 x--; /* can't use any pixel_width */
13008 break;
13009 }
13010 x -= glyph->pixel_width;
13011 }
13012
13013 /* Step 2: If we didn't find an exact match for point, we need to
13014 look for a proper place to put the cursor among glyphs between
13015 GLYPH_BEFORE and GLYPH_AFTER. */
13016 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13017 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13018 && bpos_covered < pt_old)
13019 {
13020 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13021 {
13022 EMACS_INT ellipsis_pos;
13023
13024 /* Scan back over the ellipsis glyphs. */
13025 if (!row->reversed_p)
13026 {
13027 ellipsis_pos = (glyph - 1)->charpos;
13028 while (glyph > row->glyphs[TEXT_AREA]
13029 && (glyph - 1)->charpos == ellipsis_pos)
13030 glyph--, x -= glyph->pixel_width;
13031 /* That loop always goes one position too far, including
13032 the glyph before the ellipsis. So scan forward over
13033 that one. */
13034 x += glyph->pixel_width;
13035 glyph++;
13036 }
13037 else /* row is reversed */
13038 {
13039 ellipsis_pos = (glyph + 1)->charpos;
13040 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13041 && (glyph + 1)->charpos == ellipsis_pos)
13042 glyph++, x += glyph->pixel_width;
13043 x -= glyph->pixel_width;
13044 glyph--;
13045 }
13046 }
13047 else if (match_with_avoid_cursor
13048 /* zero-width characters produce no glyphs */
13049 || ((row->reversed_p
13050 ? glyph_after > glyphs_end
13051 : glyph_after < glyphs_end)
13052 && eabs (glyph_after - glyph_before) == 1))
13053 {
13054 cursor = glyph_after;
13055 x = -1;
13056 }
13057 else if (string_seen)
13058 {
13059 int incr = row->reversed_p ? -1 : +1;
13060
13061 /* Need to find the glyph that came out of a string which is
13062 present at point. That glyph is somewhere between
13063 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13064 positioned between POS_BEFORE and POS_AFTER in the
13065 buffer. */
13066 struct glyph *stop = glyph_after;
13067 EMACS_INT pos = pos_before;
13068
13069 x = -1;
13070 for (glyph = glyph_before + incr;
13071 row->reversed_p ? glyph > stop : glyph < stop; )
13072 {
13073
13074 /* Any glyphs that come from the buffer are here because
13075 of bidi reordering. Skip them, and only pay
13076 attention to glyphs that came from some string. */
13077 if (STRINGP (glyph->object))
13078 {
13079 Lisp_Object str;
13080 EMACS_INT tem;
13081
13082 str = glyph->object;
13083 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
13084 if (tem == 0 /* from overlay */
13085 || pos <= tem)
13086 {
13087 /* If the string from which this glyph came is
13088 found in the buffer at point, then we've
13089 found the glyph we've been looking for. If
13090 it comes from an overlay (tem == 0), and it
13091 has the `cursor' property on one of its
13092 glyphs, record that glyph as a candidate for
13093 displaying the cursor. (As in the
13094 unidirectional version, we will display the
13095 cursor on the last candidate we find.) */
13096 if (tem == 0 || tem == pt_old)
13097 {
13098 /* The glyphs from this string could have
13099 been reordered. Find the one with the
13100 smallest string position. Or there could
13101 be a character in the string with the
13102 `cursor' property, which means display
13103 cursor on that character's glyph. */
13104 int strpos = glyph->charpos;
13105
13106 cursor = glyph;
13107 for (glyph += incr;
13108 (row->reversed_p ? glyph > stop : glyph < stop)
13109 && EQ (glyph->object, str);
13110 glyph += incr)
13111 {
13112 Lisp_Object cprop;
13113 int gpos = glyph->charpos;
13114
13115 cprop = Fget_char_property (make_number (gpos),
13116 Qcursor,
13117 glyph->object);
13118 if (!NILP (cprop))
13119 {
13120 cursor = glyph;
13121 break;
13122 }
13123 if (glyph->charpos < strpos)
13124 {
13125 strpos = glyph->charpos;
13126 cursor = glyph;
13127 }
13128 }
13129
13130 if (tem == pt_old)
13131 goto compute_x;
13132 }
13133 if (tem)
13134 pos = tem + 1; /* don't find previous instances */
13135 }
13136 /* This string is not what we want; skip all of the
13137 glyphs that came from it. */
13138 do
13139 glyph += incr;
13140 while ((row->reversed_p ? glyph > stop : glyph < stop)
13141 && EQ (glyph->object, str));
13142 }
13143 else
13144 glyph += incr;
13145 }
13146
13147 /* If we reached the end of the line, and END was from a string,
13148 the cursor is not on this line. */
13149 if (cursor == NULL
13150 && (row->reversed_p ? glyph <= end : glyph >= end)
13151 && STRINGP (end->object)
13152 && row->continued_p)
13153 return 0;
13154 }
13155 }
13156
13157 compute_x:
13158 if (cursor != NULL)
13159 glyph = cursor;
13160 if (x < 0)
13161 {
13162 struct glyph *g;
13163
13164 /* Need to compute x that corresponds to GLYPH. */
13165 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13166 {
13167 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13168 abort ();
13169 x += g->pixel_width;
13170 }
13171 }
13172
13173 /* ROW could be part of a continued line, which, under bidi
13174 reordering, might have other rows whose start and end charpos
13175 occlude point. Only set w->cursor if we found a better
13176 approximation to the cursor position than we have from previously
13177 examined candidate rows belonging to the same continued line. */
13178 if (/* we already have a candidate row */
13179 w->cursor.vpos >= 0
13180 /* that candidate is not the row we are processing */
13181 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13182 /* the row we are processing is part of a continued line */
13183 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13184 /* Make sure cursor.vpos specifies a row whose start and end
13185 charpos occlude point. This is because some callers of this
13186 function leave cursor.vpos at the row where the cursor was
13187 displayed during the last redisplay cycle. */
13188 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13189 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13190 {
13191 struct glyph *g1 =
13192 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13193
13194 /* Don't consider glyphs that are outside TEXT_AREA. */
13195 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13196 return 0;
13197 /* Keep the candidate whose buffer position is the closest to
13198 point. */
13199 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13200 w->cursor.hpos >= 0
13201 && w->cursor.hpos < MATRIX_ROW_USED(matrix, w->cursor.vpos)
13202 && BUFFERP (g1->object)
13203 && (g1->charpos == pt_old /* an exact match always wins */
13204 || (BUFFERP (glyph->object)
13205 && eabs (g1->charpos - pt_old)
13206 < eabs (glyph->charpos - pt_old))))
13207 return 0;
13208 /* If this candidate gives an exact match, use that. */
13209 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13210 /* Otherwise, keep the candidate that comes from a row
13211 spanning less buffer positions. This may win when one or
13212 both candidate positions are on glyphs that came from
13213 display strings, for which we cannot compare buffer
13214 positions. */
13215 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13216 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13217 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13218 return 0;
13219 }
13220 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13221 w->cursor.x = x;
13222 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13223 w->cursor.y = row->y + dy;
13224
13225 if (w == XWINDOW (selected_window))
13226 {
13227 if (!row->continued_p
13228 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13229 && row->x == 0)
13230 {
13231 this_line_buffer = XBUFFER (w->buffer);
13232
13233 CHARPOS (this_line_start_pos)
13234 = MATRIX_ROW_START_CHARPOS (row) + delta;
13235 BYTEPOS (this_line_start_pos)
13236 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13237
13238 CHARPOS (this_line_end_pos)
13239 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13240 BYTEPOS (this_line_end_pos)
13241 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13242
13243 this_line_y = w->cursor.y;
13244 this_line_pixel_height = row->height;
13245 this_line_vpos = w->cursor.vpos;
13246 this_line_start_x = row->x;
13247 }
13248 else
13249 CHARPOS (this_line_start_pos) = 0;
13250 }
13251
13252 return 1;
13253 }
13254
13255
13256 /* Run window scroll functions, if any, for WINDOW with new window
13257 start STARTP. Sets the window start of WINDOW to that position.
13258
13259 We assume that the window's buffer is really current. */
13260
13261 static INLINE struct text_pos
13262 run_window_scroll_functions (window, startp)
13263 Lisp_Object window;
13264 struct text_pos startp;
13265 {
13266 struct window *w = XWINDOW (window);
13267 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13268
13269 if (current_buffer != XBUFFER (w->buffer))
13270 abort ();
13271
13272 if (!NILP (Vwindow_scroll_functions))
13273 {
13274 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13275 make_number (CHARPOS (startp)));
13276 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13277 /* In case the hook functions switch buffers. */
13278 if (current_buffer != XBUFFER (w->buffer))
13279 set_buffer_internal_1 (XBUFFER (w->buffer));
13280 }
13281
13282 return startp;
13283 }
13284
13285
13286 /* Make sure the line containing the cursor is fully visible.
13287 A value of 1 means there is nothing to be done.
13288 (Either the line is fully visible, or it cannot be made so,
13289 or we cannot tell.)
13290
13291 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13292 is higher than window.
13293
13294 A value of 0 means the caller should do scrolling
13295 as if point had gone off the screen. */
13296
13297 static int
13298 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
13299 struct window *w;
13300 int force_p;
13301 int current_matrix_p;
13302 {
13303 struct glyph_matrix *matrix;
13304 struct glyph_row *row;
13305 int window_height;
13306
13307 if (!make_cursor_line_fully_visible_p)
13308 return 1;
13309
13310 /* It's not always possible to find the cursor, e.g, when a window
13311 is full of overlay strings. Don't do anything in that case. */
13312 if (w->cursor.vpos < 0)
13313 return 1;
13314
13315 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13316 row = MATRIX_ROW (matrix, w->cursor.vpos);
13317
13318 /* If the cursor row is not partially visible, there's nothing to do. */
13319 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13320 return 1;
13321
13322 /* If the row the cursor is in is taller than the window's height,
13323 it's not clear what to do, so do nothing. */
13324 window_height = window_box_height (w);
13325 if (row->height >= window_height)
13326 {
13327 if (!force_p || MINI_WINDOW_P (w)
13328 || w->vscroll || w->cursor.vpos == 0)
13329 return 1;
13330 }
13331 return 0;
13332 }
13333
13334
13335 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13336 non-zero means only WINDOW is redisplayed in redisplay_internal.
13337 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13338 in redisplay_window to bring a partially visible line into view in
13339 the case that only the cursor has moved.
13340
13341 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13342 last screen line's vertical height extends past the end of the screen.
13343
13344 Value is
13345
13346 1 if scrolling succeeded
13347
13348 0 if scrolling didn't find point.
13349
13350 -1 if new fonts have been loaded so that we must interrupt
13351 redisplay, adjust glyph matrices, and try again. */
13352
13353 enum
13354 {
13355 SCROLLING_SUCCESS,
13356 SCROLLING_FAILED,
13357 SCROLLING_NEED_LARGER_MATRICES
13358 };
13359
13360 static int
13361 try_scrolling (window, just_this_one_p, scroll_conservatively,
13362 scroll_step, temp_scroll_step, last_line_misfit)
13363 Lisp_Object window;
13364 int just_this_one_p;
13365 EMACS_INT scroll_conservatively, scroll_step;
13366 int temp_scroll_step;
13367 int last_line_misfit;
13368 {
13369 struct window *w = XWINDOW (window);
13370 struct frame *f = XFRAME (w->frame);
13371 struct text_pos pos, startp;
13372 struct it it;
13373 int this_scroll_margin, scroll_max, rc, height;
13374 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13375 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13376 Lisp_Object aggressive;
13377 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13378
13379 #if GLYPH_DEBUG
13380 debug_method_add (w, "try_scrolling");
13381 #endif
13382
13383 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13384
13385 /* Compute scroll margin height in pixels. We scroll when point is
13386 within this distance from the top or bottom of the window. */
13387 if (scroll_margin > 0)
13388 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13389 * FRAME_LINE_HEIGHT (f);
13390 else
13391 this_scroll_margin = 0;
13392
13393 /* Force scroll_conservatively to have a reasonable value, to avoid
13394 overflow while computing how much to scroll. Note that the user
13395 can supply scroll-conservatively equal to `most-positive-fixnum',
13396 which can be larger than INT_MAX. */
13397 if (scroll_conservatively > scroll_limit)
13398 {
13399 scroll_conservatively = scroll_limit;
13400 scroll_max = INT_MAX;
13401 }
13402 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13403 /* Compute how much we should try to scroll maximally to bring
13404 point into view. */
13405 scroll_max = (max (scroll_step,
13406 max (scroll_conservatively, temp_scroll_step))
13407 * FRAME_LINE_HEIGHT (f));
13408 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13409 || NUMBERP (current_buffer->scroll_up_aggressively))
13410 /* We're trying to scroll because of aggressive scrolling but no
13411 scroll_step is set. Choose an arbitrary one. */
13412 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13413 else
13414 scroll_max = 0;
13415
13416 too_near_end:
13417
13418 /* Decide whether to scroll down. */
13419 if (PT > CHARPOS (startp))
13420 {
13421 int scroll_margin_y;
13422
13423 /* Compute the pixel ypos of the scroll margin, then move it to
13424 either that ypos or PT, whichever comes first. */
13425 start_display (&it, w, startp);
13426 scroll_margin_y = it.last_visible_y - this_scroll_margin
13427 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13428 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13429 (MOVE_TO_POS | MOVE_TO_Y));
13430
13431 if (PT > CHARPOS (it.current.pos))
13432 {
13433 int y0 = line_bottom_y (&it);
13434
13435 /* Compute the distance from the scroll margin to PT
13436 (including the height of the cursor line). Moving the
13437 iterator unconditionally to PT can be slow if PT is far
13438 away, so stop 10 lines past the window bottom (is there a
13439 way to do the right thing quickly?). */
13440 move_it_to (&it, PT, -1,
13441 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
13442 -1, MOVE_TO_POS | MOVE_TO_Y);
13443 dy = line_bottom_y (&it) - y0;
13444
13445 if (dy > scroll_max)
13446 return SCROLLING_FAILED;
13447
13448 scroll_down_p = 1;
13449 }
13450 }
13451
13452 if (scroll_down_p)
13453 {
13454 /* Point is in or below the bottom scroll margin, so move the
13455 window start down. If scrolling conservatively, move it just
13456 enough down to make point visible. If scroll_step is set,
13457 move it down by scroll_step. */
13458 if (scroll_conservatively)
13459 amount_to_scroll
13460 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13461 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13462 else if (scroll_step || temp_scroll_step)
13463 amount_to_scroll = scroll_max;
13464 else
13465 {
13466 aggressive = current_buffer->scroll_up_aggressively;
13467 height = WINDOW_BOX_TEXT_HEIGHT (w);
13468 if (NUMBERP (aggressive))
13469 {
13470 double float_amount = XFLOATINT (aggressive) * height;
13471 amount_to_scroll = float_amount;
13472 if (amount_to_scroll == 0 && float_amount > 0)
13473 amount_to_scroll = 1;
13474 }
13475 }
13476
13477 if (amount_to_scroll <= 0)
13478 return SCROLLING_FAILED;
13479
13480 start_display (&it, w, startp);
13481 move_it_vertically (&it, amount_to_scroll);
13482
13483 /* If STARTP is unchanged, move it down another screen line. */
13484 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13485 move_it_by_lines (&it, 1, 1);
13486 startp = it.current.pos;
13487 }
13488 else
13489 {
13490 struct text_pos scroll_margin_pos = startp;
13491
13492 /* See if point is inside the scroll margin at the top of the
13493 window. */
13494 if (this_scroll_margin)
13495 {
13496 start_display (&it, w, startp);
13497 move_it_vertically (&it, this_scroll_margin);
13498 scroll_margin_pos = it.current.pos;
13499 }
13500
13501 if (PT < CHARPOS (scroll_margin_pos))
13502 {
13503 /* Point is in the scroll margin at the top of the window or
13504 above what is displayed in the window. */
13505 int y0;
13506
13507 /* Compute the vertical distance from PT to the scroll
13508 margin position. Give up if distance is greater than
13509 scroll_max. */
13510 SET_TEXT_POS (pos, PT, PT_BYTE);
13511 start_display (&it, w, pos);
13512 y0 = it.current_y;
13513 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13514 it.last_visible_y, -1,
13515 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13516 dy = it.current_y - y0;
13517 if (dy > scroll_max)
13518 return SCROLLING_FAILED;
13519
13520 /* Compute new window start. */
13521 start_display (&it, w, startp);
13522
13523 if (scroll_conservatively)
13524 amount_to_scroll
13525 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13526 else if (scroll_step || temp_scroll_step)
13527 amount_to_scroll = scroll_max;
13528 else
13529 {
13530 aggressive = current_buffer->scroll_down_aggressively;
13531 height = WINDOW_BOX_TEXT_HEIGHT (w);
13532 if (NUMBERP (aggressive))
13533 {
13534 double float_amount = XFLOATINT (aggressive) * height;
13535 amount_to_scroll = float_amount;
13536 if (amount_to_scroll == 0 && float_amount > 0)
13537 amount_to_scroll = 1;
13538 }
13539 }
13540
13541 if (amount_to_scroll <= 0)
13542 return SCROLLING_FAILED;
13543
13544 move_it_vertically_backward (&it, amount_to_scroll);
13545 startp = it.current.pos;
13546 }
13547 }
13548
13549 /* Run window scroll functions. */
13550 startp = run_window_scroll_functions (window, startp);
13551
13552 /* Display the window. Give up if new fonts are loaded, or if point
13553 doesn't appear. */
13554 if (!try_window (window, startp, 0))
13555 rc = SCROLLING_NEED_LARGER_MATRICES;
13556 else if (w->cursor.vpos < 0)
13557 {
13558 clear_glyph_matrix (w->desired_matrix);
13559 rc = SCROLLING_FAILED;
13560 }
13561 else
13562 {
13563 /* Maybe forget recorded base line for line number display. */
13564 if (!just_this_one_p
13565 || current_buffer->clip_changed
13566 || BEG_UNCHANGED < CHARPOS (startp))
13567 w->base_line_number = Qnil;
13568
13569 /* If cursor ends up on a partially visible line,
13570 treat that as being off the bottom of the screen. */
13571 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13572 {
13573 clear_glyph_matrix (w->desired_matrix);
13574 ++extra_scroll_margin_lines;
13575 goto too_near_end;
13576 }
13577 rc = SCROLLING_SUCCESS;
13578 }
13579
13580 return rc;
13581 }
13582
13583
13584 /* Compute a suitable window start for window W if display of W starts
13585 on a continuation line. Value is non-zero if a new window start
13586 was computed.
13587
13588 The new window start will be computed, based on W's width, starting
13589 from the start of the continued line. It is the start of the
13590 screen line with the minimum distance from the old start W->start. */
13591
13592 static int
13593 compute_window_start_on_continuation_line (w)
13594 struct window *w;
13595 {
13596 struct text_pos pos, start_pos;
13597 int window_start_changed_p = 0;
13598
13599 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13600
13601 /* If window start is on a continuation line... Window start may be
13602 < BEGV in case there's invisible text at the start of the
13603 buffer (M-x rmail, for example). */
13604 if (CHARPOS (start_pos) > BEGV
13605 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13606 {
13607 struct it it;
13608 struct glyph_row *row;
13609
13610 /* Handle the case that the window start is out of range. */
13611 if (CHARPOS (start_pos) < BEGV)
13612 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13613 else if (CHARPOS (start_pos) > ZV)
13614 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13615
13616 /* Find the start of the continued line. This should be fast
13617 because scan_buffer is fast (newline cache). */
13618 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13619 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13620 row, DEFAULT_FACE_ID);
13621 reseat_at_previous_visible_line_start (&it);
13622
13623 /* If the line start is "too far" away from the window start,
13624 say it takes too much time to compute a new window start. */
13625 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13626 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13627 {
13628 int min_distance, distance;
13629
13630 /* Move forward by display lines to find the new window
13631 start. If window width was enlarged, the new start can
13632 be expected to be > the old start. If window width was
13633 decreased, the new window start will be < the old start.
13634 So, we're looking for the display line start with the
13635 minimum distance from the old window start. */
13636 pos = it.current.pos;
13637 min_distance = INFINITY;
13638 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13639 distance < min_distance)
13640 {
13641 min_distance = distance;
13642 pos = it.current.pos;
13643 move_it_by_lines (&it, 1, 0);
13644 }
13645
13646 /* Set the window start there. */
13647 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13648 window_start_changed_p = 1;
13649 }
13650 }
13651
13652 return window_start_changed_p;
13653 }
13654
13655
13656 /* Try cursor movement in case text has not changed in window WINDOW,
13657 with window start STARTP. Value is
13658
13659 CURSOR_MOVEMENT_SUCCESS if successful
13660
13661 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13662
13663 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13664 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13665 we want to scroll as if scroll-step were set to 1. See the code.
13666
13667 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13668 which case we have to abort this redisplay, and adjust matrices
13669 first. */
13670
13671 enum
13672 {
13673 CURSOR_MOVEMENT_SUCCESS,
13674 CURSOR_MOVEMENT_CANNOT_BE_USED,
13675 CURSOR_MOVEMENT_MUST_SCROLL,
13676 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13677 };
13678
13679 static int
13680 try_cursor_movement (window, startp, scroll_step)
13681 Lisp_Object window;
13682 struct text_pos startp;
13683 int *scroll_step;
13684 {
13685 struct window *w = XWINDOW (window);
13686 struct frame *f = XFRAME (w->frame);
13687 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13688
13689 #if GLYPH_DEBUG
13690 if (inhibit_try_cursor_movement)
13691 return rc;
13692 #endif
13693
13694 /* Handle case where text has not changed, only point, and it has
13695 not moved off the frame. */
13696 if (/* Point may be in this window. */
13697 PT >= CHARPOS (startp)
13698 /* Selective display hasn't changed. */
13699 && !current_buffer->clip_changed
13700 /* Function force-mode-line-update is used to force a thorough
13701 redisplay. It sets either windows_or_buffers_changed or
13702 update_mode_lines. So don't take a shortcut here for these
13703 cases. */
13704 && !update_mode_lines
13705 && !windows_or_buffers_changed
13706 && !cursor_type_changed
13707 /* Can't use this case if highlighting a region. When a
13708 region exists, cursor movement has to do more than just
13709 set the cursor. */
13710 && !(!NILP (Vtransient_mark_mode)
13711 && !NILP (current_buffer->mark_active))
13712 && NILP (w->region_showing)
13713 && NILP (Vshow_trailing_whitespace)
13714 /* Right after splitting windows, last_point may be nil. */
13715 && INTEGERP (w->last_point)
13716 /* This code is not used for mini-buffer for the sake of the case
13717 of redisplaying to replace an echo area message; since in
13718 that case the mini-buffer contents per se are usually
13719 unchanged. This code is of no real use in the mini-buffer
13720 since the handling of this_line_start_pos, etc., in redisplay
13721 handles the same cases. */
13722 && !EQ (window, minibuf_window)
13723 /* When splitting windows or for new windows, it happens that
13724 redisplay is called with a nil window_end_vpos or one being
13725 larger than the window. This should really be fixed in
13726 window.c. I don't have this on my list, now, so we do
13727 approximately the same as the old redisplay code. --gerd. */
13728 && INTEGERP (w->window_end_vpos)
13729 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13730 && (FRAME_WINDOW_P (f)
13731 || !overlay_arrow_in_current_buffer_p ()))
13732 {
13733 int this_scroll_margin, top_scroll_margin;
13734 struct glyph_row *row = NULL;
13735
13736 #if GLYPH_DEBUG
13737 debug_method_add (w, "cursor movement");
13738 #endif
13739
13740 /* Scroll if point within this distance from the top or bottom
13741 of the window. This is a pixel value. */
13742 if (scroll_margin > 0)
13743 {
13744 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13745 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13746 }
13747 else
13748 this_scroll_margin = 0;
13749
13750 top_scroll_margin = this_scroll_margin;
13751 if (WINDOW_WANTS_HEADER_LINE_P (w))
13752 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13753
13754 /* Start with the row the cursor was displayed during the last
13755 not paused redisplay. Give up if that row is not valid. */
13756 if (w->last_cursor.vpos < 0
13757 || w->last_cursor.vpos >= w->current_matrix->nrows)
13758 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13759 else
13760 {
13761 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13762 if (row->mode_line_p)
13763 ++row;
13764 if (!row->enabled_p)
13765 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13766 /* If rows are bidi-reordered, back up until we find a row
13767 that does not belong to a continuation line. This is
13768 because we must consider all rows of a continued line as
13769 candidates for cursor positioning, since row start and
13770 end positions change non-linearly with vertical position
13771 in such rows. */
13772 /* FIXME: Revisit this when glyph ``spilling'' in
13773 continuation lines' rows is implemented for
13774 bidi-reordered rows. */
13775 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13776 {
13777 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13778 {
13779 xassert (row->enabled_p);
13780 --row;
13781 /* If we hit the beginning of the displayed portion
13782 without finding the first row of a continued
13783 line, give up. */
13784 if (row <= w->current_matrix->rows)
13785 {
13786 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13787 break;
13788 }
13789
13790 }
13791 }
13792 }
13793
13794 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13795 {
13796 int scroll_p = 0;
13797 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13798
13799 if (PT > XFASTINT (w->last_point))
13800 {
13801 /* Point has moved forward. */
13802 while (MATRIX_ROW_END_CHARPOS (row) < PT
13803 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13804 {
13805 xassert (row->enabled_p);
13806 ++row;
13807 }
13808
13809 /* If the end position of a row equals the start
13810 position of the next row, and PT is at that position,
13811 we would rather display cursor in the next line. */
13812 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13813 && MATRIX_ROW_END_CHARPOS (row) == PT
13814 && row < w->current_matrix->rows
13815 + w->current_matrix->nrows - 1
13816 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13817 && !cursor_row_p (w, row))
13818 ++row;
13819
13820 /* If within the scroll margin, scroll. Note that
13821 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13822 the next line would be drawn, and that
13823 this_scroll_margin can be zero. */
13824 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13825 || PT > MATRIX_ROW_END_CHARPOS (row)
13826 /* Line is completely visible last line in window
13827 and PT is to be set in the next line. */
13828 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13829 && PT == MATRIX_ROW_END_CHARPOS (row)
13830 && !row->ends_at_zv_p
13831 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13832 scroll_p = 1;
13833 }
13834 else if (PT < XFASTINT (w->last_point))
13835 {
13836 /* Cursor has to be moved backward. Note that PT >=
13837 CHARPOS (startp) because of the outer if-statement. */
13838 while (!row->mode_line_p
13839 && (MATRIX_ROW_START_CHARPOS (row) > PT
13840 || (MATRIX_ROW_START_CHARPOS (row) == PT
13841 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13842 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13843 row > w->current_matrix->rows
13844 && (row-1)->ends_in_newline_from_string_p))))
13845 && (row->y > top_scroll_margin
13846 || CHARPOS (startp) == BEGV))
13847 {
13848 xassert (row->enabled_p);
13849 --row;
13850 }
13851
13852 /* Consider the following case: Window starts at BEGV,
13853 there is invisible, intangible text at BEGV, so that
13854 display starts at some point START > BEGV. It can
13855 happen that we are called with PT somewhere between
13856 BEGV and START. Try to handle that case. */
13857 if (row < w->current_matrix->rows
13858 || row->mode_line_p)
13859 {
13860 row = w->current_matrix->rows;
13861 if (row->mode_line_p)
13862 ++row;
13863 }
13864
13865 /* Due to newlines in overlay strings, we may have to
13866 skip forward over overlay strings. */
13867 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13868 && MATRIX_ROW_END_CHARPOS (row) == PT
13869 && !cursor_row_p (w, row))
13870 ++row;
13871
13872 /* If within the scroll margin, scroll. */
13873 if (row->y < top_scroll_margin
13874 && CHARPOS (startp) != BEGV)
13875 scroll_p = 1;
13876 }
13877 else
13878 {
13879 /* Cursor did not move. So don't scroll even if cursor line
13880 is partially visible, as it was so before. */
13881 rc = CURSOR_MOVEMENT_SUCCESS;
13882 }
13883
13884 if (PT < MATRIX_ROW_START_CHARPOS (row)
13885 || PT > MATRIX_ROW_END_CHARPOS (row))
13886 {
13887 /* if PT is not in the glyph row, give up. */
13888 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13889 }
13890 else if (rc != CURSOR_MOVEMENT_SUCCESS
13891 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13892 && make_cursor_line_fully_visible_p)
13893 {
13894 if (PT == MATRIX_ROW_END_CHARPOS (row)
13895 && !row->ends_at_zv_p
13896 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13897 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13898 else if (row->height > window_box_height (w))
13899 {
13900 /* If we end up in a partially visible line, let's
13901 make it fully visible, except when it's taller
13902 than the window, in which case we can't do much
13903 about it. */
13904 *scroll_step = 1;
13905 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13906 }
13907 else
13908 {
13909 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13910 if (!cursor_row_fully_visible_p (w, 0, 1))
13911 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13912 else
13913 rc = CURSOR_MOVEMENT_SUCCESS;
13914 }
13915 }
13916 else if (scroll_p)
13917 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13918 else if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13919 {
13920 /* With bidi-reordered rows, there could be more than
13921 one candidate row whose start and end positions
13922 occlude point. We need to let set_cursor_from_row
13923 find the best candidate. */
13924 /* FIXME: Revisit this when glyph ``spilling'' in
13925 continuation lines' rows is implemented for
13926 bidi-reordered rows. */
13927 int rv = 0;
13928
13929 do
13930 {
13931 rv |= set_cursor_from_row (w, row, w->current_matrix,
13932 0, 0, 0, 0);
13933 /* As soon as we've found the first suitable row
13934 whose ends_at_zv_p flag is set, we are done. */
13935 if (rv
13936 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13937 {
13938 rc = CURSOR_MOVEMENT_SUCCESS;
13939 break;
13940 }
13941 ++row;
13942 }
13943 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13944 && MATRIX_ROW_START_CHARPOS (row) <= PT
13945 && PT <= MATRIX_ROW_END_CHARPOS (row)
13946 && cursor_row_p (w, row));
13947 /* If we didn't find any candidate rows, or exited the
13948 loop before all the candidates were examined, signal
13949 to the caller that this method failed. */
13950 if (rc != CURSOR_MOVEMENT_SUCCESS
13951 && (!rv
13952 || (MATRIX_ROW_START_CHARPOS (row) <= PT
13953 && PT <= MATRIX_ROW_END_CHARPOS (row))))
13954 rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13955 else
13956 rc = CURSOR_MOVEMENT_SUCCESS;
13957 }
13958 else
13959 {
13960 do
13961 {
13962 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13963 {
13964 rc = CURSOR_MOVEMENT_SUCCESS;
13965 break;
13966 }
13967 ++row;
13968 }
13969 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13970 && MATRIX_ROW_START_CHARPOS (row) == PT
13971 && cursor_row_p (w, row));
13972 }
13973 }
13974 }
13975
13976 return rc;
13977 }
13978
13979 void
13980 set_vertical_scroll_bar (w)
13981 struct window *w;
13982 {
13983 int start, end, whole;
13984
13985 /* Calculate the start and end positions for the current window.
13986 At some point, it would be nice to choose between scrollbars
13987 which reflect the whole buffer size, with special markers
13988 indicating narrowing, and scrollbars which reflect only the
13989 visible region.
13990
13991 Note that mini-buffers sometimes aren't displaying any text. */
13992 if (!MINI_WINDOW_P (w)
13993 || (w == XWINDOW (minibuf_window)
13994 && NILP (echo_area_buffer[0])))
13995 {
13996 struct buffer *buf = XBUFFER (w->buffer);
13997 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13998 start = marker_position (w->start) - BUF_BEGV (buf);
13999 /* I don't think this is guaranteed to be right. For the
14000 moment, we'll pretend it is. */
14001 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14002
14003 if (end < start)
14004 end = start;
14005 if (whole < (end - start))
14006 whole = end - start;
14007 }
14008 else
14009 start = end = whole = 0;
14010
14011 /* Indicate what this scroll bar ought to be displaying now. */
14012 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14013 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14014 (w, end - start, whole, start);
14015 }
14016
14017
14018 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14019 selected_window is redisplayed.
14020
14021 We can return without actually redisplaying the window if
14022 fonts_changed_p is nonzero. In that case, redisplay_internal will
14023 retry. */
14024
14025 static void
14026 redisplay_window (window, just_this_one_p)
14027 Lisp_Object window;
14028 int just_this_one_p;
14029 {
14030 struct window *w = XWINDOW (window);
14031 struct frame *f = XFRAME (w->frame);
14032 struct buffer *buffer = XBUFFER (w->buffer);
14033 struct buffer *old = current_buffer;
14034 struct text_pos lpoint, opoint, startp;
14035 int update_mode_line;
14036 int tem;
14037 struct it it;
14038 /* Record it now because it's overwritten. */
14039 int current_matrix_up_to_date_p = 0;
14040 int used_current_matrix_p = 0;
14041 /* This is less strict than current_matrix_up_to_date_p.
14042 It indictes that the buffer contents and narrowing are unchanged. */
14043 int buffer_unchanged_p = 0;
14044 int temp_scroll_step = 0;
14045 int count = SPECPDL_INDEX ();
14046 int rc;
14047 int centering_position = -1;
14048 int last_line_misfit = 0;
14049 int beg_unchanged, end_unchanged;
14050
14051 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14052 opoint = lpoint;
14053
14054 /* W must be a leaf window here. */
14055 xassert (!NILP (w->buffer));
14056 #if GLYPH_DEBUG
14057 *w->desired_matrix->method = 0;
14058 #endif
14059
14060 restart:
14061 reconsider_clip_changes (w, buffer);
14062
14063 /* Has the mode line to be updated? */
14064 update_mode_line = (!NILP (w->update_mode_line)
14065 || update_mode_lines
14066 || buffer->clip_changed
14067 || buffer->prevent_redisplay_optimizations_p);
14068
14069 if (MINI_WINDOW_P (w))
14070 {
14071 if (w == XWINDOW (echo_area_window)
14072 && !NILP (echo_area_buffer[0]))
14073 {
14074 if (update_mode_line)
14075 /* We may have to update a tty frame's menu bar or a
14076 tool-bar. Example `M-x C-h C-h C-g'. */
14077 goto finish_menu_bars;
14078 else
14079 /* We've already displayed the echo area glyphs in this window. */
14080 goto finish_scroll_bars;
14081 }
14082 else if ((w != XWINDOW (minibuf_window)
14083 || minibuf_level == 0)
14084 /* When buffer is nonempty, redisplay window normally. */
14085 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14086 /* Quail displays non-mini buffers in minibuffer window.
14087 In that case, redisplay the window normally. */
14088 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14089 {
14090 /* W is a mini-buffer window, but it's not active, so clear
14091 it. */
14092 int yb = window_text_bottom_y (w);
14093 struct glyph_row *row;
14094 int y;
14095
14096 for (y = 0, row = w->desired_matrix->rows;
14097 y < yb;
14098 y += row->height, ++row)
14099 blank_row (w, row, y);
14100 goto finish_scroll_bars;
14101 }
14102
14103 clear_glyph_matrix (w->desired_matrix);
14104 }
14105
14106 /* Otherwise set up data on this window; select its buffer and point
14107 value. */
14108 /* Really select the buffer, for the sake of buffer-local
14109 variables. */
14110 set_buffer_internal_1 (XBUFFER (w->buffer));
14111
14112 current_matrix_up_to_date_p
14113 = (!NILP (w->window_end_valid)
14114 && !current_buffer->clip_changed
14115 && !current_buffer->prevent_redisplay_optimizations_p
14116 && XFASTINT (w->last_modified) >= MODIFF
14117 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14118
14119 /* Run the window-bottom-change-functions
14120 if it is possible that the text on the screen has changed
14121 (either due to modification of the text, or any other reason). */
14122 if (!current_matrix_up_to_date_p
14123 && !NILP (Vwindow_text_change_functions))
14124 {
14125 safe_run_hooks (Qwindow_text_change_functions);
14126 goto restart;
14127 }
14128
14129 beg_unchanged = BEG_UNCHANGED;
14130 end_unchanged = END_UNCHANGED;
14131
14132 SET_TEXT_POS (opoint, PT, PT_BYTE);
14133
14134 specbind (Qinhibit_point_motion_hooks, Qt);
14135
14136 buffer_unchanged_p
14137 = (!NILP (w->window_end_valid)
14138 && !current_buffer->clip_changed
14139 && XFASTINT (w->last_modified) >= MODIFF
14140 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14141
14142 /* When windows_or_buffers_changed is non-zero, we can't rely on
14143 the window end being valid, so set it to nil there. */
14144 if (windows_or_buffers_changed)
14145 {
14146 /* If window starts on a continuation line, maybe adjust the
14147 window start in case the window's width changed. */
14148 if (XMARKER (w->start)->buffer == current_buffer)
14149 compute_window_start_on_continuation_line (w);
14150
14151 w->window_end_valid = Qnil;
14152 }
14153
14154 /* Some sanity checks. */
14155 CHECK_WINDOW_END (w);
14156 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14157 abort ();
14158 if (BYTEPOS (opoint) < CHARPOS (opoint))
14159 abort ();
14160
14161 /* If %c is in mode line, update it if needed. */
14162 if (!NILP (w->column_number_displayed)
14163 /* This alternative quickly identifies a common case
14164 where no change is needed. */
14165 && !(PT == XFASTINT (w->last_point)
14166 && XFASTINT (w->last_modified) >= MODIFF
14167 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14168 && (XFASTINT (w->column_number_displayed)
14169 != (int) current_column ())) /* iftc */
14170 update_mode_line = 1;
14171
14172 /* Count number of windows showing the selected buffer. An indirect
14173 buffer counts as its base buffer. */
14174 if (!just_this_one_p)
14175 {
14176 struct buffer *current_base, *window_base;
14177 current_base = current_buffer;
14178 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14179 if (current_base->base_buffer)
14180 current_base = current_base->base_buffer;
14181 if (window_base->base_buffer)
14182 window_base = window_base->base_buffer;
14183 if (current_base == window_base)
14184 buffer_shared++;
14185 }
14186
14187 /* Point refers normally to the selected window. For any other
14188 window, set up appropriate value. */
14189 if (!EQ (window, selected_window))
14190 {
14191 int new_pt = XMARKER (w->pointm)->charpos;
14192 int new_pt_byte = marker_byte_position (w->pointm);
14193 if (new_pt < BEGV)
14194 {
14195 new_pt = BEGV;
14196 new_pt_byte = BEGV_BYTE;
14197 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14198 }
14199 else if (new_pt > (ZV - 1))
14200 {
14201 new_pt = ZV;
14202 new_pt_byte = ZV_BYTE;
14203 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14204 }
14205
14206 /* We don't use SET_PT so that the point-motion hooks don't run. */
14207 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14208 }
14209
14210 /* If any of the character widths specified in the display table
14211 have changed, invalidate the width run cache. It's true that
14212 this may be a bit late to catch such changes, but the rest of
14213 redisplay goes (non-fatally) haywire when the display table is
14214 changed, so why should we worry about doing any better? */
14215 if (current_buffer->width_run_cache)
14216 {
14217 struct Lisp_Char_Table *disptab = buffer_display_table ();
14218
14219 if (! disptab_matches_widthtab (disptab,
14220 XVECTOR (current_buffer->width_table)))
14221 {
14222 invalidate_region_cache (current_buffer,
14223 current_buffer->width_run_cache,
14224 BEG, Z);
14225 recompute_width_table (current_buffer, disptab);
14226 }
14227 }
14228
14229 /* If window-start is screwed up, choose a new one. */
14230 if (XMARKER (w->start)->buffer != current_buffer)
14231 goto recenter;
14232
14233 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14234
14235 /* If someone specified a new starting point but did not insist,
14236 check whether it can be used. */
14237 if (!NILP (w->optional_new_start)
14238 && CHARPOS (startp) >= BEGV
14239 && CHARPOS (startp) <= ZV)
14240 {
14241 w->optional_new_start = Qnil;
14242 start_display (&it, w, startp);
14243 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14244 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14245 if (IT_CHARPOS (it) == PT)
14246 w->force_start = Qt;
14247 /* IT may overshoot PT if text at PT is invisible. */
14248 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14249 w->force_start = Qt;
14250 }
14251
14252 force_start:
14253
14254 /* Handle case where place to start displaying has been specified,
14255 unless the specified location is outside the accessible range. */
14256 if (!NILP (w->force_start)
14257 || w->frozen_window_start_p)
14258 {
14259 /* We set this later on if we have to adjust point. */
14260 int new_vpos = -1;
14261
14262 w->force_start = Qnil;
14263 w->vscroll = 0;
14264 w->window_end_valid = Qnil;
14265
14266 /* Forget any recorded base line for line number display. */
14267 if (!buffer_unchanged_p)
14268 w->base_line_number = Qnil;
14269
14270 /* Redisplay the mode line. Select the buffer properly for that.
14271 Also, run the hook window-scroll-functions
14272 because we have scrolled. */
14273 /* Note, we do this after clearing force_start because
14274 if there's an error, it is better to forget about force_start
14275 than to get into an infinite loop calling the hook functions
14276 and having them get more errors. */
14277 if (!update_mode_line
14278 || ! NILP (Vwindow_scroll_functions))
14279 {
14280 update_mode_line = 1;
14281 w->update_mode_line = Qt;
14282 startp = run_window_scroll_functions (window, startp);
14283 }
14284
14285 w->last_modified = make_number (0);
14286 w->last_overlay_modified = make_number (0);
14287 if (CHARPOS (startp) < BEGV)
14288 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14289 else if (CHARPOS (startp) > ZV)
14290 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14291
14292 /* Redisplay, then check if cursor has been set during the
14293 redisplay. Give up if new fonts were loaded. */
14294 /* We used to issue a CHECK_MARGINS argument to try_window here,
14295 but this causes scrolling to fail when point begins inside
14296 the scroll margin (bug#148) -- cyd */
14297 if (!try_window (window, startp, 0))
14298 {
14299 w->force_start = Qt;
14300 clear_glyph_matrix (w->desired_matrix);
14301 goto need_larger_matrices;
14302 }
14303
14304 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14305 {
14306 /* If point does not appear, try to move point so it does
14307 appear. The desired matrix has been built above, so we
14308 can use it here. */
14309 new_vpos = window_box_height (w) / 2;
14310 }
14311
14312 if (!cursor_row_fully_visible_p (w, 0, 0))
14313 {
14314 /* Point does appear, but on a line partly visible at end of window.
14315 Move it back to a fully-visible line. */
14316 new_vpos = window_box_height (w);
14317 }
14318
14319 /* If we need to move point for either of the above reasons,
14320 now actually do it. */
14321 if (new_vpos >= 0)
14322 {
14323 struct glyph_row *row;
14324
14325 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14326 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14327 ++row;
14328
14329 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14330 MATRIX_ROW_START_BYTEPOS (row));
14331
14332 if (w != XWINDOW (selected_window))
14333 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14334 else if (current_buffer == old)
14335 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14336
14337 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14338
14339 /* If we are highlighting the region, then we just changed
14340 the region, so redisplay to show it. */
14341 if (!NILP (Vtransient_mark_mode)
14342 && !NILP (current_buffer->mark_active))
14343 {
14344 clear_glyph_matrix (w->desired_matrix);
14345 if (!try_window (window, startp, 0))
14346 goto need_larger_matrices;
14347 }
14348 }
14349
14350 #if GLYPH_DEBUG
14351 debug_method_add (w, "forced window start");
14352 #endif
14353 goto done;
14354 }
14355
14356 /* Handle case where text has not changed, only point, and it has
14357 not moved off the frame, and we are not retrying after hscroll.
14358 (current_matrix_up_to_date_p is nonzero when retrying.) */
14359 if (current_matrix_up_to_date_p
14360 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14361 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14362 {
14363 switch (rc)
14364 {
14365 case CURSOR_MOVEMENT_SUCCESS:
14366 used_current_matrix_p = 1;
14367 goto done;
14368
14369 case CURSOR_MOVEMENT_MUST_SCROLL:
14370 goto try_to_scroll;
14371
14372 default:
14373 abort ();
14374 }
14375 }
14376 /* If current starting point was originally the beginning of a line
14377 but no longer is, find a new starting point. */
14378 else if (!NILP (w->start_at_line_beg)
14379 && !(CHARPOS (startp) <= BEGV
14380 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14381 {
14382 #if GLYPH_DEBUG
14383 debug_method_add (w, "recenter 1");
14384 #endif
14385 goto recenter;
14386 }
14387
14388 /* Try scrolling with try_window_id. Value is > 0 if update has
14389 been done, it is -1 if we know that the same window start will
14390 not work. It is 0 if unsuccessful for some other reason. */
14391 else if ((tem = try_window_id (w)) != 0)
14392 {
14393 #if GLYPH_DEBUG
14394 debug_method_add (w, "try_window_id %d", tem);
14395 #endif
14396
14397 if (fonts_changed_p)
14398 goto need_larger_matrices;
14399 if (tem > 0)
14400 goto done;
14401
14402 /* Otherwise try_window_id has returned -1 which means that we
14403 don't want the alternative below this comment to execute. */
14404 }
14405 else if (CHARPOS (startp) >= BEGV
14406 && CHARPOS (startp) <= ZV
14407 && PT >= CHARPOS (startp)
14408 && (CHARPOS (startp) < ZV
14409 /* Avoid starting at end of buffer. */
14410 || CHARPOS (startp) == BEGV
14411 || (XFASTINT (w->last_modified) >= MODIFF
14412 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14413 {
14414
14415 /* If first window line is a continuation line, and window start
14416 is inside the modified region, but the first change is before
14417 current window start, we must select a new window start.
14418
14419 However, if this is the result of a down-mouse event (e.g. by
14420 extending the mouse-drag-overlay), we don't want to select a
14421 new window start, since that would change the position under
14422 the mouse, resulting in an unwanted mouse-movement rather
14423 than a simple mouse-click. */
14424 if (NILP (w->start_at_line_beg)
14425 && NILP (do_mouse_tracking)
14426 && CHARPOS (startp) > BEGV
14427 && CHARPOS (startp) > BEG + beg_unchanged
14428 && CHARPOS (startp) <= Z - end_unchanged
14429 /* Even if w->start_at_line_beg is nil, a new window may
14430 start at a line_beg, since that's how set_buffer_window
14431 sets it. So, we need to check the return value of
14432 compute_window_start_on_continuation_line. (See also
14433 bug#197). */
14434 && XMARKER (w->start)->buffer == current_buffer
14435 && compute_window_start_on_continuation_line (w))
14436 {
14437 w->force_start = Qt;
14438 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14439 goto force_start;
14440 }
14441
14442 #if GLYPH_DEBUG
14443 debug_method_add (w, "same window start");
14444 #endif
14445
14446 /* Try to redisplay starting at same place as before.
14447 If point has not moved off frame, accept the results. */
14448 if (!current_matrix_up_to_date_p
14449 /* Don't use try_window_reusing_current_matrix in this case
14450 because a window scroll function can have changed the
14451 buffer. */
14452 || !NILP (Vwindow_scroll_functions)
14453 || MINI_WINDOW_P (w)
14454 || !(used_current_matrix_p
14455 = try_window_reusing_current_matrix (w)))
14456 {
14457 IF_DEBUG (debug_method_add (w, "1"));
14458 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14459 /* -1 means we need to scroll.
14460 0 means we need new matrices, but fonts_changed_p
14461 is set in that case, so we will detect it below. */
14462 goto try_to_scroll;
14463 }
14464
14465 if (fonts_changed_p)
14466 goto need_larger_matrices;
14467
14468 if (w->cursor.vpos >= 0)
14469 {
14470 if (!just_this_one_p
14471 || current_buffer->clip_changed
14472 || BEG_UNCHANGED < CHARPOS (startp))
14473 /* Forget any recorded base line for line number display. */
14474 w->base_line_number = Qnil;
14475
14476 if (!cursor_row_fully_visible_p (w, 1, 0))
14477 {
14478 clear_glyph_matrix (w->desired_matrix);
14479 last_line_misfit = 1;
14480 }
14481 /* Drop through and scroll. */
14482 else
14483 goto done;
14484 }
14485 else
14486 clear_glyph_matrix (w->desired_matrix);
14487 }
14488
14489 try_to_scroll:
14490
14491 w->last_modified = make_number (0);
14492 w->last_overlay_modified = make_number (0);
14493
14494 /* Redisplay the mode line. Select the buffer properly for that. */
14495 if (!update_mode_line)
14496 {
14497 update_mode_line = 1;
14498 w->update_mode_line = Qt;
14499 }
14500
14501 /* Try to scroll by specified few lines. */
14502 if ((scroll_conservatively
14503 || scroll_step
14504 || temp_scroll_step
14505 || NUMBERP (current_buffer->scroll_up_aggressively)
14506 || NUMBERP (current_buffer->scroll_down_aggressively))
14507 && !current_buffer->clip_changed
14508 && CHARPOS (startp) >= BEGV
14509 && CHARPOS (startp) <= ZV)
14510 {
14511 /* The function returns -1 if new fonts were loaded, 1 if
14512 successful, 0 if not successful. */
14513 int rc = try_scrolling (window, just_this_one_p,
14514 scroll_conservatively,
14515 scroll_step,
14516 temp_scroll_step, last_line_misfit);
14517 switch (rc)
14518 {
14519 case SCROLLING_SUCCESS:
14520 goto done;
14521
14522 case SCROLLING_NEED_LARGER_MATRICES:
14523 goto need_larger_matrices;
14524
14525 case SCROLLING_FAILED:
14526 break;
14527
14528 default:
14529 abort ();
14530 }
14531 }
14532
14533 /* Finally, just choose place to start which centers point */
14534
14535 recenter:
14536 if (centering_position < 0)
14537 centering_position = window_box_height (w) / 2;
14538
14539 #if GLYPH_DEBUG
14540 debug_method_add (w, "recenter");
14541 #endif
14542
14543 /* w->vscroll = 0; */
14544
14545 /* Forget any previously recorded base line for line number display. */
14546 if (!buffer_unchanged_p)
14547 w->base_line_number = Qnil;
14548
14549 /* Move backward half the height of the window. */
14550 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14551 it.current_y = it.last_visible_y;
14552 move_it_vertically_backward (&it, centering_position);
14553 xassert (IT_CHARPOS (it) >= BEGV);
14554
14555 /* The function move_it_vertically_backward may move over more
14556 than the specified y-distance. If it->w is small, e.g. a
14557 mini-buffer window, we may end up in front of the window's
14558 display area. Start displaying at the start of the line
14559 containing PT in this case. */
14560 if (it.current_y <= 0)
14561 {
14562 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14563 move_it_vertically_backward (&it, 0);
14564 it.current_y = 0;
14565 }
14566
14567 it.current_x = it.hpos = 0;
14568
14569 /* Set startp here explicitly in case that helps avoid an infinite loop
14570 in case the window-scroll-functions functions get errors. */
14571 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14572
14573 /* Run scroll hooks. */
14574 startp = run_window_scroll_functions (window, it.current.pos);
14575
14576 /* Redisplay the window. */
14577 if (!current_matrix_up_to_date_p
14578 || windows_or_buffers_changed
14579 || cursor_type_changed
14580 /* Don't use try_window_reusing_current_matrix in this case
14581 because it can have changed the buffer. */
14582 || !NILP (Vwindow_scroll_functions)
14583 || !just_this_one_p
14584 || MINI_WINDOW_P (w)
14585 || !(used_current_matrix_p
14586 = try_window_reusing_current_matrix (w)))
14587 try_window (window, startp, 0);
14588
14589 /* If new fonts have been loaded (due to fontsets), give up. We
14590 have to start a new redisplay since we need to re-adjust glyph
14591 matrices. */
14592 if (fonts_changed_p)
14593 goto need_larger_matrices;
14594
14595 /* If cursor did not appear assume that the middle of the window is
14596 in the first line of the window. Do it again with the next line.
14597 (Imagine a window of height 100, displaying two lines of height
14598 60. Moving back 50 from it->last_visible_y will end in the first
14599 line.) */
14600 if (w->cursor.vpos < 0)
14601 {
14602 if (!NILP (w->window_end_valid)
14603 && PT >= Z - XFASTINT (w->window_end_pos))
14604 {
14605 clear_glyph_matrix (w->desired_matrix);
14606 move_it_by_lines (&it, 1, 0);
14607 try_window (window, it.current.pos, 0);
14608 }
14609 else if (PT < IT_CHARPOS (it))
14610 {
14611 clear_glyph_matrix (w->desired_matrix);
14612 move_it_by_lines (&it, -1, 0);
14613 try_window (window, it.current.pos, 0);
14614 }
14615 else
14616 {
14617 /* Not much we can do about it. */
14618 }
14619 }
14620
14621 /* Consider the following case: Window starts at BEGV, there is
14622 invisible, intangible text at BEGV, so that display starts at
14623 some point START > BEGV. It can happen that we are called with
14624 PT somewhere between BEGV and START. Try to handle that case. */
14625 if (w->cursor.vpos < 0)
14626 {
14627 struct glyph_row *row = w->current_matrix->rows;
14628 if (row->mode_line_p)
14629 ++row;
14630 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14631 }
14632
14633 if (!cursor_row_fully_visible_p (w, 0, 0))
14634 {
14635 /* If vscroll is enabled, disable it and try again. */
14636 if (w->vscroll)
14637 {
14638 w->vscroll = 0;
14639 clear_glyph_matrix (w->desired_matrix);
14640 goto recenter;
14641 }
14642
14643 /* If centering point failed to make the whole line visible,
14644 put point at the top instead. That has to make the whole line
14645 visible, if it can be done. */
14646 if (centering_position == 0)
14647 goto done;
14648
14649 clear_glyph_matrix (w->desired_matrix);
14650 centering_position = 0;
14651 goto recenter;
14652 }
14653
14654 done:
14655
14656 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14657 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14658 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14659 ? Qt : Qnil);
14660
14661 /* Display the mode line, if we must. */
14662 if ((update_mode_line
14663 /* If window not full width, must redo its mode line
14664 if (a) the window to its side is being redone and
14665 (b) we do a frame-based redisplay. This is a consequence
14666 of how inverted lines are drawn in frame-based redisplay. */
14667 || (!just_this_one_p
14668 && !FRAME_WINDOW_P (f)
14669 && !WINDOW_FULL_WIDTH_P (w))
14670 /* Line number to display. */
14671 || INTEGERP (w->base_line_pos)
14672 /* Column number is displayed and different from the one displayed. */
14673 || (!NILP (w->column_number_displayed)
14674 && (XFASTINT (w->column_number_displayed)
14675 != (int) current_column ()))) /* iftc */
14676 /* This means that the window has a mode line. */
14677 && (WINDOW_WANTS_MODELINE_P (w)
14678 || WINDOW_WANTS_HEADER_LINE_P (w)))
14679 {
14680 display_mode_lines (w);
14681
14682 /* If mode line height has changed, arrange for a thorough
14683 immediate redisplay using the correct mode line height. */
14684 if (WINDOW_WANTS_MODELINE_P (w)
14685 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14686 {
14687 fonts_changed_p = 1;
14688 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14689 = DESIRED_MODE_LINE_HEIGHT (w);
14690 }
14691
14692 /* If header line height has changed, arrange for a thorough
14693 immediate redisplay using the correct header line height. */
14694 if (WINDOW_WANTS_HEADER_LINE_P (w)
14695 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14696 {
14697 fonts_changed_p = 1;
14698 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14699 = DESIRED_HEADER_LINE_HEIGHT (w);
14700 }
14701
14702 if (fonts_changed_p)
14703 goto need_larger_matrices;
14704 }
14705
14706 if (!line_number_displayed
14707 && !BUFFERP (w->base_line_pos))
14708 {
14709 w->base_line_pos = Qnil;
14710 w->base_line_number = Qnil;
14711 }
14712
14713 finish_menu_bars:
14714
14715 /* When we reach a frame's selected window, redo the frame's menu bar. */
14716 if (update_mode_line
14717 && EQ (FRAME_SELECTED_WINDOW (f), window))
14718 {
14719 int redisplay_menu_p = 0;
14720 int redisplay_tool_bar_p = 0;
14721
14722 if (FRAME_WINDOW_P (f))
14723 {
14724 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14725 || defined (HAVE_NS) || defined (USE_GTK)
14726 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14727 #else
14728 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14729 #endif
14730 }
14731 else
14732 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14733
14734 if (redisplay_menu_p)
14735 display_menu_bar (w);
14736
14737 #ifdef HAVE_WINDOW_SYSTEM
14738 if (FRAME_WINDOW_P (f))
14739 {
14740 #if defined (USE_GTK) || defined (HAVE_NS)
14741 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14742 #else
14743 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14744 && (FRAME_TOOL_BAR_LINES (f) > 0
14745 || !NILP (Vauto_resize_tool_bars));
14746 #endif
14747
14748 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14749 {
14750 extern int ignore_mouse_drag_p;
14751 ignore_mouse_drag_p = 1;
14752 }
14753 }
14754 #endif
14755 }
14756
14757 #ifdef HAVE_WINDOW_SYSTEM
14758 if (FRAME_WINDOW_P (f)
14759 && update_window_fringes (w, (just_this_one_p
14760 || (!used_current_matrix_p && !overlay_arrow_seen)
14761 || w->pseudo_window_p)))
14762 {
14763 update_begin (f);
14764 BLOCK_INPUT;
14765 if (draw_window_fringes (w, 1))
14766 x_draw_vertical_border (w);
14767 UNBLOCK_INPUT;
14768 update_end (f);
14769 }
14770 #endif /* HAVE_WINDOW_SYSTEM */
14771
14772 /* We go to this label, with fonts_changed_p nonzero,
14773 if it is necessary to try again using larger glyph matrices.
14774 We have to redeem the scroll bar even in this case,
14775 because the loop in redisplay_internal expects that. */
14776 need_larger_matrices:
14777 ;
14778 finish_scroll_bars:
14779
14780 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14781 {
14782 /* Set the thumb's position and size. */
14783 set_vertical_scroll_bar (w);
14784
14785 /* Note that we actually used the scroll bar attached to this
14786 window, so it shouldn't be deleted at the end of redisplay. */
14787 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14788 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14789 }
14790
14791 /* Restore current_buffer and value of point in it. */
14792 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14793 set_buffer_internal_1 (old);
14794 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14795 shorter. This can be caused by log truncation in *Messages*. */
14796 if (CHARPOS (lpoint) <= ZV)
14797 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14798
14799 unbind_to (count, Qnil);
14800 }
14801
14802
14803 /* Build the complete desired matrix of WINDOW with a window start
14804 buffer position POS.
14805
14806 Value is 1 if successful. It is zero if fonts were loaded during
14807 redisplay which makes re-adjusting glyph matrices necessary, and -1
14808 if point would appear in the scroll margins.
14809 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14810 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14811 set in FLAGS.) */
14812
14813 int
14814 try_window (window, pos, flags)
14815 Lisp_Object window;
14816 struct text_pos pos;
14817 int flags;
14818 {
14819 struct window *w = XWINDOW (window);
14820 struct it it;
14821 struct glyph_row *last_text_row = NULL;
14822 struct frame *f = XFRAME (w->frame);
14823
14824 /* Make POS the new window start. */
14825 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14826
14827 /* Mark cursor position as unknown. No overlay arrow seen. */
14828 w->cursor.vpos = -1;
14829 overlay_arrow_seen = 0;
14830
14831 /* Initialize iterator and info to start at POS. */
14832 start_display (&it, w, pos);
14833
14834 /* Display all lines of W. */
14835 while (it.current_y < it.last_visible_y)
14836 {
14837 if (display_line (&it))
14838 last_text_row = it.glyph_row - 1;
14839 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14840 return 0;
14841 }
14842
14843 /* Don't let the cursor end in the scroll margins. */
14844 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14845 && !MINI_WINDOW_P (w))
14846 {
14847 int this_scroll_margin;
14848
14849 if (scroll_margin > 0)
14850 {
14851 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14852 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14853 }
14854 else
14855 this_scroll_margin = 0;
14856
14857 if ((w->cursor.y >= 0 /* not vscrolled */
14858 && w->cursor.y < this_scroll_margin
14859 && CHARPOS (pos) > BEGV
14860 && IT_CHARPOS (it) < ZV)
14861 /* rms: considering make_cursor_line_fully_visible_p here
14862 seems to give wrong results. We don't want to recenter
14863 when the last line is partly visible, we want to allow
14864 that case to be handled in the usual way. */
14865 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14866 {
14867 w->cursor.vpos = -1;
14868 clear_glyph_matrix (w->desired_matrix);
14869 return -1;
14870 }
14871 }
14872
14873 /* If bottom moved off end of frame, change mode line percentage. */
14874 if (XFASTINT (w->window_end_pos) <= 0
14875 && Z != IT_CHARPOS (it))
14876 w->update_mode_line = Qt;
14877
14878 /* Set window_end_pos to the offset of the last character displayed
14879 on the window from the end of current_buffer. Set
14880 window_end_vpos to its row number. */
14881 if (last_text_row)
14882 {
14883 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14884 w->window_end_bytepos
14885 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14886 w->window_end_pos
14887 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14888 w->window_end_vpos
14889 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14890 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14891 ->displays_text_p);
14892 }
14893 else
14894 {
14895 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14896 w->window_end_pos = make_number (Z - ZV);
14897 w->window_end_vpos = make_number (0);
14898 }
14899
14900 /* But that is not valid info until redisplay finishes. */
14901 w->window_end_valid = Qnil;
14902 return 1;
14903 }
14904
14905
14906 \f
14907 /************************************************************************
14908 Window redisplay reusing current matrix when buffer has not changed
14909 ************************************************************************/
14910
14911 /* Try redisplay of window W showing an unchanged buffer with a
14912 different window start than the last time it was displayed by
14913 reusing its current matrix. Value is non-zero if successful.
14914 W->start is the new window start. */
14915
14916 static int
14917 try_window_reusing_current_matrix (w)
14918 struct window *w;
14919 {
14920 struct frame *f = XFRAME (w->frame);
14921 struct glyph_row *row, *bottom_row;
14922 struct it it;
14923 struct run run;
14924 struct text_pos start, new_start;
14925 int nrows_scrolled, i;
14926 struct glyph_row *last_text_row;
14927 struct glyph_row *last_reused_text_row;
14928 struct glyph_row *start_row;
14929 int start_vpos, min_y, max_y;
14930
14931 #if GLYPH_DEBUG
14932 if (inhibit_try_window_reusing)
14933 return 0;
14934 #endif
14935
14936 if (/* This function doesn't handle terminal frames. */
14937 !FRAME_WINDOW_P (f)
14938 /* Don't try to reuse the display if windows have been split
14939 or such. */
14940 || windows_or_buffers_changed
14941 || cursor_type_changed)
14942 return 0;
14943
14944 /* Can't do this if region may have changed. */
14945 if ((!NILP (Vtransient_mark_mode)
14946 && !NILP (current_buffer->mark_active))
14947 || !NILP (w->region_showing)
14948 || !NILP (Vshow_trailing_whitespace))
14949 return 0;
14950
14951 /* If top-line visibility has changed, give up. */
14952 if (WINDOW_WANTS_HEADER_LINE_P (w)
14953 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14954 return 0;
14955
14956 /* Give up if old or new display is scrolled vertically. We could
14957 make this function handle this, but right now it doesn't. */
14958 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14959 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14960 return 0;
14961
14962 /* The variable new_start now holds the new window start. The old
14963 start `start' can be determined from the current matrix. */
14964 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14965 start = start_row->minpos;
14966 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14967
14968 /* Clear the desired matrix for the display below. */
14969 clear_glyph_matrix (w->desired_matrix);
14970
14971 if (CHARPOS (new_start) <= CHARPOS (start))
14972 {
14973 int first_row_y;
14974
14975 /* Don't use this method if the display starts with an ellipsis
14976 displayed for invisible text. It's not easy to handle that case
14977 below, and it's certainly not worth the effort since this is
14978 not a frequent case. */
14979 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14980 return 0;
14981
14982 IF_DEBUG (debug_method_add (w, "twu1"));
14983
14984 /* Display up to a row that can be reused. The variable
14985 last_text_row is set to the last row displayed that displays
14986 text. Note that it.vpos == 0 if or if not there is a
14987 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14988 start_display (&it, w, new_start);
14989 first_row_y = it.current_y;
14990 w->cursor.vpos = -1;
14991 last_text_row = last_reused_text_row = NULL;
14992
14993 while (it.current_y < it.last_visible_y
14994 && !fonts_changed_p)
14995 {
14996 /* If we have reached into the characters in the START row,
14997 that means the line boundaries have changed. So we
14998 can't start copying with the row START. Maybe it will
14999 work to start copying with the following row. */
15000 while (IT_CHARPOS (it) > CHARPOS (start))
15001 {
15002 /* Advance to the next row as the "start". */
15003 start_row++;
15004 start = start_row->minpos;
15005 /* If there are no more rows to try, or just one, give up. */
15006 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15007 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15008 || CHARPOS (start) == ZV)
15009 {
15010 clear_glyph_matrix (w->desired_matrix);
15011 return 0;
15012 }
15013
15014 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15015 }
15016 /* If we have reached alignment,
15017 we can copy the rest of the rows. */
15018 if (IT_CHARPOS (it) == CHARPOS (start))
15019 break;
15020
15021 if (display_line (&it))
15022 last_text_row = it.glyph_row - 1;
15023 }
15024
15025 /* A value of current_y < last_visible_y means that we stopped
15026 at the previous window start, which in turn means that we
15027 have at least one reusable row. */
15028 if (it.current_y < it.last_visible_y)
15029 {
15030 /* IT.vpos always starts from 0; it counts text lines. */
15031 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15032
15033 /* Find PT if not already found in the lines displayed. */
15034 if (w->cursor.vpos < 0)
15035 {
15036 int dy = it.current_y - start_row->y;
15037
15038 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15039 row = row_containing_pos (w, PT, row, NULL, dy);
15040 if (row)
15041 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15042 dy, nrows_scrolled);
15043 else
15044 {
15045 clear_glyph_matrix (w->desired_matrix);
15046 return 0;
15047 }
15048 }
15049
15050 /* Scroll the display. Do it before the current matrix is
15051 changed. The problem here is that update has not yet
15052 run, i.e. part of the current matrix is not up to date.
15053 scroll_run_hook will clear the cursor, and use the
15054 current matrix to get the height of the row the cursor is
15055 in. */
15056 run.current_y = start_row->y;
15057 run.desired_y = it.current_y;
15058 run.height = it.last_visible_y - it.current_y;
15059
15060 if (run.height > 0 && run.current_y != run.desired_y)
15061 {
15062 update_begin (f);
15063 FRAME_RIF (f)->update_window_begin_hook (w);
15064 FRAME_RIF (f)->clear_window_mouse_face (w);
15065 FRAME_RIF (f)->scroll_run_hook (w, &run);
15066 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15067 update_end (f);
15068 }
15069
15070 /* Shift current matrix down by nrows_scrolled lines. */
15071 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15072 rotate_matrix (w->current_matrix,
15073 start_vpos,
15074 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15075 nrows_scrolled);
15076
15077 /* Disable lines that must be updated. */
15078 for (i = 0; i < nrows_scrolled; ++i)
15079 (start_row + i)->enabled_p = 0;
15080
15081 /* Re-compute Y positions. */
15082 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15083 max_y = it.last_visible_y;
15084 for (row = start_row + nrows_scrolled;
15085 row < bottom_row;
15086 ++row)
15087 {
15088 row->y = it.current_y;
15089 row->visible_height = row->height;
15090
15091 if (row->y < min_y)
15092 row->visible_height -= min_y - row->y;
15093 if (row->y + row->height > max_y)
15094 row->visible_height -= row->y + row->height - max_y;
15095 row->redraw_fringe_bitmaps_p = 1;
15096
15097 it.current_y += row->height;
15098
15099 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15100 last_reused_text_row = row;
15101 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15102 break;
15103 }
15104
15105 /* Disable lines in the current matrix which are now
15106 below the window. */
15107 for (++row; row < bottom_row; ++row)
15108 row->enabled_p = row->mode_line_p = 0;
15109 }
15110
15111 /* Update window_end_pos etc.; last_reused_text_row is the last
15112 reused row from the current matrix containing text, if any.
15113 The value of last_text_row is the last displayed line
15114 containing text. */
15115 if (last_reused_text_row)
15116 {
15117 w->window_end_bytepos
15118 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15119 w->window_end_pos
15120 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15121 w->window_end_vpos
15122 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15123 w->current_matrix));
15124 }
15125 else if (last_text_row)
15126 {
15127 w->window_end_bytepos
15128 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15129 w->window_end_pos
15130 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15131 w->window_end_vpos
15132 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15133 }
15134 else
15135 {
15136 /* This window must be completely empty. */
15137 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15138 w->window_end_pos = make_number (Z - ZV);
15139 w->window_end_vpos = make_number (0);
15140 }
15141 w->window_end_valid = Qnil;
15142
15143 /* Update hint: don't try scrolling again in update_window. */
15144 w->desired_matrix->no_scrolling_p = 1;
15145
15146 #if GLYPH_DEBUG
15147 debug_method_add (w, "try_window_reusing_current_matrix 1");
15148 #endif
15149 return 1;
15150 }
15151 else if (CHARPOS (new_start) > CHARPOS (start))
15152 {
15153 struct glyph_row *pt_row, *row;
15154 struct glyph_row *first_reusable_row;
15155 struct glyph_row *first_row_to_display;
15156 int dy;
15157 int yb = window_text_bottom_y (w);
15158
15159 /* Find the row starting at new_start, if there is one. Don't
15160 reuse a partially visible line at the end. */
15161 first_reusable_row = start_row;
15162 while (first_reusable_row->enabled_p
15163 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15164 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15165 < CHARPOS (new_start)))
15166 ++first_reusable_row;
15167
15168 /* Give up if there is no row to reuse. */
15169 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15170 || !first_reusable_row->enabled_p
15171 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15172 != CHARPOS (new_start)))
15173 return 0;
15174
15175 /* We can reuse fully visible rows beginning with
15176 first_reusable_row to the end of the window. Set
15177 first_row_to_display to the first row that cannot be reused.
15178 Set pt_row to the row containing point, if there is any. */
15179 pt_row = NULL;
15180 for (first_row_to_display = first_reusable_row;
15181 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15182 ++first_row_to_display)
15183 {
15184 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15185 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15186 pt_row = first_row_to_display;
15187 }
15188
15189 /* Start displaying at the start of first_row_to_display. */
15190 xassert (first_row_to_display->y < yb);
15191 init_to_row_start (&it, w, first_row_to_display);
15192
15193 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15194 - start_vpos);
15195 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15196 - nrows_scrolled);
15197 it.current_y = (first_row_to_display->y - first_reusable_row->y
15198 + WINDOW_HEADER_LINE_HEIGHT (w));
15199
15200 /* Display lines beginning with first_row_to_display in the
15201 desired matrix. Set last_text_row to the last row displayed
15202 that displays text. */
15203 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15204 if (pt_row == NULL)
15205 w->cursor.vpos = -1;
15206 last_text_row = NULL;
15207 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15208 if (display_line (&it))
15209 last_text_row = it.glyph_row - 1;
15210
15211 /* If point is in a reused row, adjust y and vpos of the cursor
15212 position. */
15213 if (pt_row)
15214 {
15215 w->cursor.vpos -= nrows_scrolled;
15216 w->cursor.y -= first_reusable_row->y - start_row->y;
15217 }
15218
15219 /* Give up if point isn't in a row displayed or reused. (This
15220 also handles the case where w->cursor.vpos < nrows_scrolled
15221 after the calls to display_line, which can happen with scroll
15222 margins. See bug#1295.) */
15223 if (w->cursor.vpos < 0)
15224 {
15225 clear_glyph_matrix (w->desired_matrix);
15226 return 0;
15227 }
15228
15229 /* Scroll the display. */
15230 run.current_y = first_reusable_row->y;
15231 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15232 run.height = it.last_visible_y - run.current_y;
15233 dy = run.current_y - run.desired_y;
15234
15235 if (run.height)
15236 {
15237 update_begin (f);
15238 FRAME_RIF (f)->update_window_begin_hook (w);
15239 FRAME_RIF (f)->clear_window_mouse_face (w);
15240 FRAME_RIF (f)->scroll_run_hook (w, &run);
15241 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15242 update_end (f);
15243 }
15244
15245 /* Adjust Y positions of reused rows. */
15246 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15247 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15248 max_y = it.last_visible_y;
15249 for (row = first_reusable_row; row < first_row_to_display; ++row)
15250 {
15251 row->y -= dy;
15252 row->visible_height = row->height;
15253 if (row->y < min_y)
15254 row->visible_height -= min_y - row->y;
15255 if (row->y + row->height > max_y)
15256 row->visible_height -= row->y + row->height - max_y;
15257 row->redraw_fringe_bitmaps_p = 1;
15258 }
15259
15260 /* Scroll the current matrix. */
15261 xassert (nrows_scrolled > 0);
15262 rotate_matrix (w->current_matrix,
15263 start_vpos,
15264 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15265 -nrows_scrolled);
15266
15267 /* Disable rows not reused. */
15268 for (row -= nrows_scrolled; row < bottom_row; ++row)
15269 row->enabled_p = 0;
15270
15271 /* Point may have moved to a different line, so we cannot assume that
15272 the previous cursor position is valid; locate the correct row. */
15273 if (pt_row)
15274 {
15275 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15276 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15277 row++)
15278 {
15279 w->cursor.vpos++;
15280 w->cursor.y = row->y;
15281 }
15282 if (row < bottom_row)
15283 {
15284 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15285 struct glyph *end = glyph + row->used[TEXT_AREA];
15286
15287 /* Can't use this optimization with bidi-reordered glyph
15288 rows, unless cursor is already at point. */
15289 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15290 {
15291 if (!(w->cursor.hpos >= 0
15292 && w->cursor.hpos < row->used[TEXT_AREA]
15293 && BUFFERP (glyph->object)
15294 && glyph->charpos == PT))
15295 return 0;
15296 }
15297 else
15298 for (; glyph < end
15299 && (!BUFFERP (glyph->object)
15300 || glyph->charpos < PT);
15301 glyph++)
15302 {
15303 w->cursor.hpos++;
15304 w->cursor.x += glyph->pixel_width;
15305 }
15306 }
15307 }
15308
15309 /* Adjust window end. A null value of last_text_row means that
15310 the window end is in reused rows which in turn means that
15311 only its vpos can have changed. */
15312 if (last_text_row)
15313 {
15314 w->window_end_bytepos
15315 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15316 w->window_end_pos
15317 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15318 w->window_end_vpos
15319 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15320 }
15321 else
15322 {
15323 w->window_end_vpos
15324 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15325 }
15326
15327 w->window_end_valid = Qnil;
15328 w->desired_matrix->no_scrolling_p = 1;
15329
15330 #if GLYPH_DEBUG
15331 debug_method_add (w, "try_window_reusing_current_matrix 2");
15332 #endif
15333 return 1;
15334 }
15335
15336 return 0;
15337 }
15338
15339
15340 \f
15341 /************************************************************************
15342 Window redisplay reusing current matrix when buffer has changed
15343 ************************************************************************/
15344
15345 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
15346 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
15347 int *, int *));
15348 static struct glyph_row *
15349 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
15350 struct glyph_row *));
15351
15352
15353 /* Return the last row in MATRIX displaying text. If row START is
15354 non-null, start searching with that row. IT gives the dimensions
15355 of the display. Value is null if matrix is empty; otherwise it is
15356 a pointer to the row found. */
15357
15358 static struct glyph_row *
15359 find_last_row_displaying_text (matrix, it, start)
15360 struct glyph_matrix *matrix;
15361 struct it *it;
15362 struct glyph_row *start;
15363 {
15364 struct glyph_row *row, *row_found;
15365
15366 /* Set row_found to the last row in IT->w's current matrix
15367 displaying text. The loop looks funny but think of partially
15368 visible lines. */
15369 row_found = NULL;
15370 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15371 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15372 {
15373 xassert (row->enabled_p);
15374 row_found = row;
15375 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15376 break;
15377 ++row;
15378 }
15379
15380 return row_found;
15381 }
15382
15383
15384 /* Return the last row in the current matrix of W that is not affected
15385 by changes at the start of current_buffer that occurred since W's
15386 current matrix was built. Value is null if no such row exists.
15387
15388 BEG_UNCHANGED us the number of characters unchanged at the start of
15389 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15390 first changed character in current_buffer. Characters at positions <
15391 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15392 when the current matrix was built. */
15393
15394 static struct glyph_row *
15395 find_last_unchanged_at_beg_row (w)
15396 struct window *w;
15397 {
15398 int first_changed_pos = BEG + BEG_UNCHANGED;
15399 struct glyph_row *row;
15400 struct glyph_row *row_found = NULL;
15401 int yb = window_text_bottom_y (w);
15402
15403 /* Find the last row displaying unchanged text. */
15404 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15405 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15406 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15407 ++row)
15408 {
15409 if (/* If row ends before first_changed_pos, it is unchanged,
15410 except in some case. */
15411 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15412 /* When row ends in ZV and we write at ZV it is not
15413 unchanged. */
15414 && !row->ends_at_zv_p
15415 /* When first_changed_pos is the end of a continued line,
15416 row is not unchanged because it may be no longer
15417 continued. */
15418 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15419 && (row->continued_p
15420 || row->exact_window_width_line_p)))
15421 row_found = row;
15422
15423 /* Stop if last visible row. */
15424 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15425 break;
15426 }
15427
15428 return row_found;
15429 }
15430
15431
15432 /* Find the first glyph row in the current matrix of W that is not
15433 affected by changes at the end of current_buffer since the
15434 time W's current matrix was built.
15435
15436 Return in *DELTA the number of chars by which buffer positions in
15437 unchanged text at the end of current_buffer must be adjusted.
15438
15439 Return in *DELTA_BYTES the corresponding number of bytes.
15440
15441 Value is null if no such row exists, i.e. all rows are affected by
15442 changes. */
15443
15444 static struct glyph_row *
15445 find_first_unchanged_at_end_row (w, delta, delta_bytes)
15446 struct window *w;
15447 int *delta, *delta_bytes;
15448 {
15449 struct glyph_row *row;
15450 struct glyph_row *row_found = NULL;
15451
15452 *delta = *delta_bytes = 0;
15453
15454 /* Display must not have been paused, otherwise the current matrix
15455 is not up to date. */
15456 eassert (!NILP (w->window_end_valid));
15457
15458 /* A value of window_end_pos >= END_UNCHANGED means that the window
15459 end is in the range of changed text. If so, there is no
15460 unchanged row at the end of W's current matrix. */
15461 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15462 return NULL;
15463
15464 /* Set row to the last row in W's current matrix displaying text. */
15465 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15466
15467 /* If matrix is entirely empty, no unchanged row exists. */
15468 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15469 {
15470 /* The value of row is the last glyph row in the matrix having a
15471 meaningful buffer position in it. The end position of row
15472 corresponds to window_end_pos. This allows us to translate
15473 buffer positions in the current matrix to current buffer
15474 positions for characters not in changed text. */
15475 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15476 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15477 int last_unchanged_pos, last_unchanged_pos_old;
15478 struct glyph_row *first_text_row
15479 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15480
15481 *delta = Z - Z_old;
15482 *delta_bytes = Z_BYTE - Z_BYTE_old;
15483
15484 /* Set last_unchanged_pos to the buffer position of the last
15485 character in the buffer that has not been changed. Z is the
15486 index + 1 of the last character in current_buffer, i.e. by
15487 subtracting END_UNCHANGED we get the index of the last
15488 unchanged character, and we have to add BEG to get its buffer
15489 position. */
15490 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15491 last_unchanged_pos_old = last_unchanged_pos - *delta;
15492
15493 /* Search backward from ROW for a row displaying a line that
15494 starts at a minimum position >= last_unchanged_pos_old. */
15495 for (; row > first_text_row; --row)
15496 {
15497 /* This used to abort, but it can happen.
15498 It is ok to just stop the search instead here. KFS. */
15499 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15500 break;
15501
15502 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15503 row_found = row;
15504 }
15505 }
15506
15507 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15508
15509 return row_found;
15510 }
15511
15512
15513 /* Make sure that glyph rows in the current matrix of window W
15514 reference the same glyph memory as corresponding rows in the
15515 frame's frame matrix. This function is called after scrolling W's
15516 current matrix on a terminal frame in try_window_id and
15517 try_window_reusing_current_matrix. */
15518
15519 static void
15520 sync_frame_with_window_matrix_rows (w)
15521 struct window *w;
15522 {
15523 struct frame *f = XFRAME (w->frame);
15524 struct glyph_row *window_row, *window_row_end, *frame_row;
15525
15526 /* Preconditions: W must be a leaf window and full-width. Its frame
15527 must have a frame matrix. */
15528 xassert (NILP (w->hchild) && NILP (w->vchild));
15529 xassert (WINDOW_FULL_WIDTH_P (w));
15530 xassert (!FRAME_WINDOW_P (f));
15531
15532 /* If W is a full-width window, glyph pointers in W's current matrix
15533 have, by definition, to be the same as glyph pointers in the
15534 corresponding frame matrix. Note that frame matrices have no
15535 marginal areas (see build_frame_matrix). */
15536 window_row = w->current_matrix->rows;
15537 window_row_end = window_row + w->current_matrix->nrows;
15538 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15539 while (window_row < window_row_end)
15540 {
15541 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15542 struct glyph *end = window_row->glyphs[LAST_AREA];
15543
15544 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15545 frame_row->glyphs[TEXT_AREA] = start;
15546 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15547 frame_row->glyphs[LAST_AREA] = end;
15548
15549 /* Disable frame rows whose corresponding window rows have
15550 been disabled in try_window_id. */
15551 if (!window_row->enabled_p)
15552 frame_row->enabled_p = 0;
15553
15554 ++window_row, ++frame_row;
15555 }
15556 }
15557
15558
15559 /* Find the glyph row in window W containing CHARPOS. Consider all
15560 rows between START and END (not inclusive). END null means search
15561 all rows to the end of the display area of W. Value is the row
15562 containing CHARPOS or null. */
15563
15564 struct glyph_row *
15565 row_containing_pos (w, charpos, start, end, dy)
15566 struct window *w;
15567 int charpos;
15568 struct glyph_row *start, *end;
15569 int dy;
15570 {
15571 struct glyph_row *row = start;
15572 struct glyph_row *best_row = NULL;
15573 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15574 int last_y;
15575
15576 /* If we happen to start on a header-line, skip that. */
15577 if (row->mode_line_p)
15578 ++row;
15579
15580 if ((end && row >= end) || !row->enabled_p)
15581 return NULL;
15582
15583 last_y = window_text_bottom_y (w) - dy;
15584
15585 while (1)
15586 {
15587 /* Give up if we have gone too far. */
15588 if (end && row >= end)
15589 return NULL;
15590 /* This formerly returned if they were equal.
15591 I think that both quantities are of a "last plus one" type;
15592 if so, when they are equal, the row is within the screen. -- rms. */
15593 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15594 return NULL;
15595
15596 /* If it is in this row, return this row. */
15597 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15598 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15599 /* The end position of a row equals the start
15600 position of the next row. If CHARPOS is there, we
15601 would rather display it in the next line, except
15602 when this line ends in ZV. */
15603 && !row->ends_at_zv_p
15604 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15605 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15606 {
15607 struct glyph *g;
15608
15609 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15610 return row;
15611 /* In bidi-reordered rows, there could be several rows
15612 occluding point. We need to find the one which fits
15613 CHARPOS the best. */
15614 for (g = row->glyphs[TEXT_AREA];
15615 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15616 g++)
15617 {
15618 if (!STRINGP (g->object))
15619 {
15620 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15621 {
15622 mindif = eabs (g->charpos - charpos);
15623 best_row = row;
15624 }
15625 }
15626 }
15627 }
15628 else if (best_row)
15629 return best_row;
15630 ++row;
15631 }
15632 }
15633
15634
15635 /* Try to redisplay window W by reusing its existing display. W's
15636 current matrix must be up to date when this function is called,
15637 i.e. window_end_valid must not be nil.
15638
15639 Value is
15640
15641 1 if display has been updated
15642 0 if otherwise unsuccessful
15643 -1 if redisplay with same window start is known not to succeed
15644
15645 The following steps are performed:
15646
15647 1. Find the last row in the current matrix of W that is not
15648 affected by changes at the start of current_buffer. If no such row
15649 is found, give up.
15650
15651 2. Find the first row in W's current matrix that is not affected by
15652 changes at the end of current_buffer. Maybe there is no such row.
15653
15654 3. Display lines beginning with the row + 1 found in step 1 to the
15655 row found in step 2 or, if step 2 didn't find a row, to the end of
15656 the window.
15657
15658 4. If cursor is not known to appear on the window, give up.
15659
15660 5. If display stopped at the row found in step 2, scroll the
15661 display and current matrix as needed.
15662
15663 6. Maybe display some lines at the end of W, if we must. This can
15664 happen under various circumstances, like a partially visible line
15665 becoming fully visible, or because newly displayed lines are displayed
15666 in smaller font sizes.
15667
15668 7. Update W's window end information. */
15669
15670 static int
15671 try_window_id (w)
15672 struct window *w;
15673 {
15674 struct frame *f = XFRAME (w->frame);
15675 struct glyph_matrix *current_matrix = w->current_matrix;
15676 struct glyph_matrix *desired_matrix = w->desired_matrix;
15677 struct glyph_row *last_unchanged_at_beg_row;
15678 struct glyph_row *first_unchanged_at_end_row;
15679 struct glyph_row *row;
15680 struct glyph_row *bottom_row;
15681 int bottom_vpos;
15682 struct it it;
15683 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15684 struct text_pos start_pos;
15685 struct run run;
15686 int first_unchanged_at_end_vpos = 0;
15687 struct glyph_row *last_text_row, *last_text_row_at_end;
15688 struct text_pos start;
15689 int first_changed_charpos, last_changed_charpos;
15690
15691 #if GLYPH_DEBUG
15692 if (inhibit_try_window_id)
15693 return 0;
15694 #endif
15695
15696 /* This is handy for debugging. */
15697 #if 0
15698 #define GIVE_UP(X) \
15699 do { \
15700 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15701 return 0; \
15702 } while (0)
15703 #else
15704 #define GIVE_UP(X) return 0
15705 #endif
15706
15707 SET_TEXT_POS_FROM_MARKER (start, w->start);
15708
15709 /* Don't use this for mini-windows because these can show
15710 messages and mini-buffers, and we don't handle that here. */
15711 if (MINI_WINDOW_P (w))
15712 GIVE_UP (1);
15713
15714 /* This flag is used to prevent redisplay optimizations. */
15715 if (windows_or_buffers_changed || cursor_type_changed)
15716 GIVE_UP (2);
15717
15718 /* Verify that narrowing has not changed.
15719 Also verify that we were not told to prevent redisplay optimizations.
15720 It would be nice to further
15721 reduce the number of cases where this prevents try_window_id. */
15722 if (current_buffer->clip_changed
15723 || current_buffer->prevent_redisplay_optimizations_p)
15724 GIVE_UP (3);
15725
15726 /* Window must either use window-based redisplay or be full width. */
15727 if (!FRAME_WINDOW_P (f)
15728 && (!FRAME_LINE_INS_DEL_OK (f)
15729 || !WINDOW_FULL_WIDTH_P (w)))
15730 GIVE_UP (4);
15731
15732 /* Give up if point is known NOT to appear in W. */
15733 if (PT < CHARPOS (start))
15734 GIVE_UP (5);
15735
15736 /* Another way to prevent redisplay optimizations. */
15737 if (XFASTINT (w->last_modified) == 0)
15738 GIVE_UP (6);
15739
15740 /* Verify that window is not hscrolled. */
15741 if (XFASTINT (w->hscroll) != 0)
15742 GIVE_UP (7);
15743
15744 /* Verify that display wasn't paused. */
15745 if (NILP (w->window_end_valid))
15746 GIVE_UP (8);
15747
15748 /* Can't use this if highlighting a region because a cursor movement
15749 will do more than just set the cursor. */
15750 if (!NILP (Vtransient_mark_mode)
15751 && !NILP (current_buffer->mark_active))
15752 GIVE_UP (9);
15753
15754 /* Likewise if highlighting trailing whitespace. */
15755 if (!NILP (Vshow_trailing_whitespace))
15756 GIVE_UP (11);
15757
15758 /* Likewise if showing a region. */
15759 if (!NILP (w->region_showing))
15760 GIVE_UP (10);
15761
15762 /* Can't use this if overlay arrow position and/or string have
15763 changed. */
15764 if (overlay_arrows_changed_p ())
15765 GIVE_UP (12);
15766
15767 /* When word-wrap is on, adding a space to the first word of a
15768 wrapped line can change the wrap position, altering the line
15769 above it. It might be worthwhile to handle this more
15770 intelligently, but for now just redisplay from scratch. */
15771 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15772 GIVE_UP (21);
15773
15774 /* Under bidi reordering, adding or deleting a character in the
15775 beginning of a paragraph, before the first strong directional
15776 character, can change the base direction of the paragraph (unless
15777 the buffer specifies a fixed paragraph direction), which will
15778 require to redisplay the whole paragraph. It might be worthwhile
15779 to find the paragraph limits and widen the range of redisplayed
15780 lines to that, but for now just give up this optimization and
15781 redisplay from scratch. */
15782 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15783 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15784 GIVE_UP (22);
15785
15786 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15787 only if buffer has really changed. The reason is that the gap is
15788 initially at Z for freshly visited files. The code below would
15789 set end_unchanged to 0 in that case. */
15790 if (MODIFF > SAVE_MODIFF
15791 /* This seems to happen sometimes after saving a buffer. */
15792 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15793 {
15794 if (GPT - BEG < BEG_UNCHANGED)
15795 BEG_UNCHANGED = GPT - BEG;
15796 if (Z - GPT < END_UNCHANGED)
15797 END_UNCHANGED = Z - GPT;
15798 }
15799
15800 /* The position of the first and last character that has been changed. */
15801 first_changed_charpos = BEG + BEG_UNCHANGED;
15802 last_changed_charpos = Z - END_UNCHANGED;
15803
15804 /* If window starts after a line end, and the last change is in
15805 front of that newline, then changes don't affect the display.
15806 This case happens with stealth-fontification. Note that although
15807 the display is unchanged, glyph positions in the matrix have to
15808 be adjusted, of course. */
15809 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15810 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15811 && ((last_changed_charpos < CHARPOS (start)
15812 && CHARPOS (start) == BEGV)
15813 || (last_changed_charpos < CHARPOS (start) - 1
15814 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15815 {
15816 int Z_old, delta, Z_BYTE_old, delta_bytes;
15817 struct glyph_row *r0;
15818
15819 /* Compute how many chars/bytes have been added to or removed
15820 from the buffer. */
15821 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15822 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15823 delta = Z - Z_old;
15824 delta_bytes = Z_BYTE - Z_BYTE_old;
15825
15826 /* Give up if PT is not in the window. Note that it already has
15827 been checked at the start of try_window_id that PT is not in
15828 front of the window start. */
15829 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15830 GIVE_UP (13);
15831
15832 /* If window start is unchanged, we can reuse the whole matrix
15833 as is, after adjusting glyph positions. No need to compute
15834 the window end again, since its offset from Z hasn't changed. */
15835 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15836 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15837 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15838 /* PT must not be in a partially visible line. */
15839 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15840 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15841 {
15842 /* Adjust positions in the glyph matrix. */
15843 if (delta || delta_bytes)
15844 {
15845 struct glyph_row *r1
15846 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15847 increment_matrix_positions (w->current_matrix,
15848 MATRIX_ROW_VPOS (r0, current_matrix),
15849 MATRIX_ROW_VPOS (r1, current_matrix),
15850 delta, delta_bytes);
15851 }
15852
15853 /* Set the cursor. */
15854 row = row_containing_pos (w, PT, r0, NULL, 0);
15855 if (row)
15856 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15857 else
15858 abort ();
15859 return 1;
15860 }
15861 }
15862
15863 /* Handle the case that changes are all below what is displayed in
15864 the window, and that PT is in the window. This shortcut cannot
15865 be taken if ZV is visible in the window, and text has been added
15866 there that is visible in the window. */
15867 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15868 /* ZV is not visible in the window, or there are no
15869 changes at ZV, actually. */
15870 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15871 || first_changed_charpos == last_changed_charpos))
15872 {
15873 struct glyph_row *r0;
15874
15875 /* Give up if PT is not in the window. Note that it already has
15876 been checked at the start of try_window_id that PT is not in
15877 front of the window start. */
15878 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15879 GIVE_UP (14);
15880
15881 /* If window start is unchanged, we can reuse the whole matrix
15882 as is, without changing glyph positions since no text has
15883 been added/removed in front of the window end. */
15884 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15885 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15886 /* PT must not be in a partially visible line. */
15887 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15888 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15889 {
15890 /* We have to compute the window end anew since text
15891 could have been added/removed after it. */
15892 w->window_end_pos
15893 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15894 w->window_end_bytepos
15895 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15896
15897 /* Set the cursor. */
15898 row = row_containing_pos (w, PT, r0, NULL, 0);
15899 if (row)
15900 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15901 else
15902 abort ();
15903 return 2;
15904 }
15905 }
15906
15907 /* Give up if window start is in the changed area.
15908
15909 The condition used to read
15910
15911 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15912
15913 but why that was tested escapes me at the moment. */
15914 if (CHARPOS (start) >= first_changed_charpos
15915 && CHARPOS (start) <= last_changed_charpos)
15916 GIVE_UP (15);
15917
15918 /* Check that window start agrees with the start of the first glyph
15919 row in its current matrix. Check this after we know the window
15920 start is not in changed text, otherwise positions would not be
15921 comparable. */
15922 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15923 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15924 GIVE_UP (16);
15925
15926 /* Give up if the window ends in strings. Overlay strings
15927 at the end are difficult to handle, so don't try. */
15928 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15929 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15930 GIVE_UP (20);
15931
15932 /* Compute the position at which we have to start displaying new
15933 lines. Some of the lines at the top of the window might be
15934 reusable because they are not displaying changed text. Find the
15935 last row in W's current matrix not affected by changes at the
15936 start of current_buffer. Value is null if changes start in the
15937 first line of window. */
15938 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15939 if (last_unchanged_at_beg_row)
15940 {
15941 /* Avoid starting to display in the moddle of a character, a TAB
15942 for instance. This is easier than to set up the iterator
15943 exactly, and it's not a frequent case, so the additional
15944 effort wouldn't really pay off. */
15945 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15946 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15947 && last_unchanged_at_beg_row > w->current_matrix->rows)
15948 --last_unchanged_at_beg_row;
15949
15950 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15951 GIVE_UP (17);
15952
15953 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15954 GIVE_UP (18);
15955 start_pos = it.current.pos;
15956
15957 /* Start displaying new lines in the desired matrix at the same
15958 vpos we would use in the current matrix, i.e. below
15959 last_unchanged_at_beg_row. */
15960 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15961 current_matrix);
15962 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15963 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15964
15965 xassert (it.hpos == 0 && it.current_x == 0);
15966 }
15967 else
15968 {
15969 /* There are no reusable lines at the start of the window.
15970 Start displaying in the first text line. */
15971 start_display (&it, w, start);
15972 it.vpos = it.first_vpos;
15973 start_pos = it.current.pos;
15974 }
15975
15976 /* Find the first row that is not affected by changes at the end of
15977 the buffer. Value will be null if there is no unchanged row, in
15978 which case we must redisplay to the end of the window. delta
15979 will be set to the value by which buffer positions beginning with
15980 first_unchanged_at_end_row have to be adjusted due to text
15981 changes. */
15982 first_unchanged_at_end_row
15983 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15984 IF_DEBUG (debug_delta = delta);
15985 IF_DEBUG (debug_delta_bytes = delta_bytes);
15986
15987 /* Set stop_pos to the buffer position up to which we will have to
15988 display new lines. If first_unchanged_at_end_row != NULL, this
15989 is the buffer position of the start of the line displayed in that
15990 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15991 that we don't stop at a buffer position. */
15992 stop_pos = 0;
15993 if (first_unchanged_at_end_row)
15994 {
15995 xassert (last_unchanged_at_beg_row == NULL
15996 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15997
15998 /* If this is a continuation line, move forward to the next one
15999 that isn't. Changes in lines above affect this line.
16000 Caution: this may move first_unchanged_at_end_row to a row
16001 not displaying text. */
16002 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16003 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16004 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16005 < it.last_visible_y))
16006 ++first_unchanged_at_end_row;
16007
16008 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16009 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16010 >= it.last_visible_y))
16011 first_unchanged_at_end_row = NULL;
16012 else
16013 {
16014 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16015 + delta);
16016 first_unchanged_at_end_vpos
16017 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16018 xassert (stop_pos >= Z - END_UNCHANGED);
16019 }
16020 }
16021 else if (last_unchanged_at_beg_row == NULL)
16022 GIVE_UP (19);
16023
16024
16025 #if GLYPH_DEBUG
16026
16027 /* Either there is no unchanged row at the end, or the one we have
16028 now displays text. This is a necessary condition for the window
16029 end pos calculation at the end of this function. */
16030 xassert (first_unchanged_at_end_row == NULL
16031 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16032
16033 debug_last_unchanged_at_beg_vpos
16034 = (last_unchanged_at_beg_row
16035 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16036 : -1);
16037 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16038
16039 #endif /* GLYPH_DEBUG != 0 */
16040
16041
16042 /* Display new lines. Set last_text_row to the last new line
16043 displayed which has text on it, i.e. might end up as being the
16044 line where the window_end_vpos is. */
16045 w->cursor.vpos = -1;
16046 last_text_row = NULL;
16047 overlay_arrow_seen = 0;
16048 while (it.current_y < it.last_visible_y
16049 && !fonts_changed_p
16050 && (first_unchanged_at_end_row == NULL
16051 || IT_CHARPOS (it) < stop_pos))
16052 {
16053 if (display_line (&it))
16054 last_text_row = it.glyph_row - 1;
16055 }
16056
16057 if (fonts_changed_p)
16058 return -1;
16059
16060
16061 /* Compute differences in buffer positions, y-positions etc. for
16062 lines reused at the bottom of the window. Compute what we can
16063 scroll. */
16064 if (first_unchanged_at_end_row
16065 /* No lines reused because we displayed everything up to the
16066 bottom of the window. */
16067 && it.current_y < it.last_visible_y)
16068 {
16069 dvpos = (it.vpos
16070 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16071 current_matrix));
16072 dy = it.current_y - first_unchanged_at_end_row->y;
16073 run.current_y = first_unchanged_at_end_row->y;
16074 run.desired_y = run.current_y + dy;
16075 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16076 }
16077 else
16078 {
16079 delta = delta_bytes = dvpos = dy
16080 = run.current_y = run.desired_y = run.height = 0;
16081 first_unchanged_at_end_row = NULL;
16082 }
16083 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16084
16085
16086 /* Find the cursor if not already found. We have to decide whether
16087 PT will appear on this window (it sometimes doesn't, but this is
16088 not a very frequent case.) This decision has to be made before
16089 the current matrix is altered. A value of cursor.vpos < 0 means
16090 that PT is either in one of the lines beginning at
16091 first_unchanged_at_end_row or below the window. Don't care for
16092 lines that might be displayed later at the window end; as
16093 mentioned, this is not a frequent case. */
16094 if (w->cursor.vpos < 0)
16095 {
16096 /* Cursor in unchanged rows at the top? */
16097 if (PT < CHARPOS (start_pos)
16098 && last_unchanged_at_beg_row)
16099 {
16100 row = row_containing_pos (w, PT,
16101 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16102 last_unchanged_at_beg_row + 1, 0);
16103 if (row)
16104 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16105 }
16106
16107 /* Start from first_unchanged_at_end_row looking for PT. */
16108 else if (first_unchanged_at_end_row)
16109 {
16110 row = row_containing_pos (w, PT - delta,
16111 first_unchanged_at_end_row, NULL, 0);
16112 if (row)
16113 set_cursor_from_row (w, row, w->current_matrix, delta,
16114 delta_bytes, dy, dvpos);
16115 }
16116
16117 /* Give up if cursor was not found. */
16118 if (w->cursor.vpos < 0)
16119 {
16120 clear_glyph_matrix (w->desired_matrix);
16121 return -1;
16122 }
16123 }
16124
16125 /* Don't let the cursor end in the scroll margins. */
16126 {
16127 int this_scroll_margin, cursor_height;
16128
16129 this_scroll_margin = max (0, scroll_margin);
16130 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16131 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16132 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16133
16134 if ((w->cursor.y < this_scroll_margin
16135 && CHARPOS (start) > BEGV)
16136 /* Old redisplay didn't take scroll margin into account at the bottom,
16137 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16138 || (w->cursor.y + (make_cursor_line_fully_visible_p
16139 ? cursor_height + this_scroll_margin
16140 : 1)) > it.last_visible_y)
16141 {
16142 w->cursor.vpos = -1;
16143 clear_glyph_matrix (w->desired_matrix);
16144 return -1;
16145 }
16146 }
16147
16148 /* Scroll the display. Do it before changing the current matrix so
16149 that xterm.c doesn't get confused about where the cursor glyph is
16150 found. */
16151 if (dy && run.height)
16152 {
16153 update_begin (f);
16154
16155 if (FRAME_WINDOW_P (f))
16156 {
16157 FRAME_RIF (f)->update_window_begin_hook (w);
16158 FRAME_RIF (f)->clear_window_mouse_face (w);
16159 FRAME_RIF (f)->scroll_run_hook (w, &run);
16160 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16161 }
16162 else
16163 {
16164 /* Terminal frame. In this case, dvpos gives the number of
16165 lines to scroll by; dvpos < 0 means scroll up. */
16166 int first_unchanged_at_end_vpos
16167 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16168 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
16169 int end = (WINDOW_TOP_EDGE_LINE (w)
16170 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16171 + window_internal_height (w));
16172
16173 /* Perform the operation on the screen. */
16174 if (dvpos > 0)
16175 {
16176 /* Scroll last_unchanged_at_beg_row to the end of the
16177 window down dvpos lines. */
16178 set_terminal_window (f, end);
16179
16180 /* On dumb terminals delete dvpos lines at the end
16181 before inserting dvpos empty lines. */
16182 if (!FRAME_SCROLL_REGION_OK (f))
16183 ins_del_lines (f, end - dvpos, -dvpos);
16184
16185 /* Insert dvpos empty lines in front of
16186 last_unchanged_at_beg_row. */
16187 ins_del_lines (f, from, dvpos);
16188 }
16189 else if (dvpos < 0)
16190 {
16191 /* Scroll up last_unchanged_at_beg_vpos to the end of
16192 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16193 set_terminal_window (f, end);
16194
16195 /* Delete dvpos lines in front of
16196 last_unchanged_at_beg_vpos. ins_del_lines will set
16197 the cursor to the given vpos and emit |dvpos| delete
16198 line sequences. */
16199 ins_del_lines (f, from + dvpos, dvpos);
16200
16201 /* On a dumb terminal insert dvpos empty lines at the
16202 end. */
16203 if (!FRAME_SCROLL_REGION_OK (f))
16204 ins_del_lines (f, end + dvpos, -dvpos);
16205 }
16206
16207 set_terminal_window (f, 0);
16208 }
16209
16210 update_end (f);
16211 }
16212
16213 /* Shift reused rows of the current matrix to the right position.
16214 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16215 text. */
16216 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16217 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16218 if (dvpos < 0)
16219 {
16220 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16221 bottom_vpos, dvpos);
16222 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16223 bottom_vpos, 0);
16224 }
16225 else if (dvpos > 0)
16226 {
16227 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16228 bottom_vpos, dvpos);
16229 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16230 first_unchanged_at_end_vpos + dvpos, 0);
16231 }
16232
16233 /* For frame-based redisplay, make sure that current frame and window
16234 matrix are in sync with respect to glyph memory. */
16235 if (!FRAME_WINDOW_P (f))
16236 sync_frame_with_window_matrix_rows (w);
16237
16238 /* Adjust buffer positions in reused rows. */
16239 if (delta || delta_bytes)
16240 increment_matrix_positions (current_matrix,
16241 first_unchanged_at_end_vpos + dvpos,
16242 bottom_vpos, delta, delta_bytes);
16243
16244 /* Adjust Y positions. */
16245 if (dy)
16246 shift_glyph_matrix (w, current_matrix,
16247 first_unchanged_at_end_vpos + dvpos,
16248 bottom_vpos, dy);
16249
16250 if (first_unchanged_at_end_row)
16251 {
16252 first_unchanged_at_end_row += dvpos;
16253 if (first_unchanged_at_end_row->y >= it.last_visible_y
16254 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16255 first_unchanged_at_end_row = NULL;
16256 }
16257
16258 /* If scrolling up, there may be some lines to display at the end of
16259 the window. */
16260 last_text_row_at_end = NULL;
16261 if (dy < 0)
16262 {
16263 /* Scrolling up can leave for example a partially visible line
16264 at the end of the window to be redisplayed. */
16265 /* Set last_row to the glyph row in the current matrix where the
16266 window end line is found. It has been moved up or down in
16267 the matrix by dvpos. */
16268 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16269 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16270
16271 /* If last_row is the window end line, it should display text. */
16272 xassert (last_row->displays_text_p);
16273
16274 /* If window end line was partially visible before, begin
16275 displaying at that line. Otherwise begin displaying with the
16276 line following it. */
16277 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16278 {
16279 init_to_row_start (&it, w, last_row);
16280 it.vpos = last_vpos;
16281 it.current_y = last_row->y;
16282 }
16283 else
16284 {
16285 init_to_row_end (&it, w, last_row);
16286 it.vpos = 1 + last_vpos;
16287 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16288 ++last_row;
16289 }
16290
16291 /* We may start in a continuation line. If so, we have to
16292 get the right continuation_lines_width and current_x. */
16293 it.continuation_lines_width = last_row->continuation_lines_width;
16294 it.hpos = it.current_x = 0;
16295
16296 /* Display the rest of the lines at the window end. */
16297 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16298 while (it.current_y < it.last_visible_y
16299 && !fonts_changed_p)
16300 {
16301 /* Is it always sure that the display agrees with lines in
16302 the current matrix? I don't think so, so we mark rows
16303 displayed invalid in the current matrix by setting their
16304 enabled_p flag to zero. */
16305 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16306 if (display_line (&it))
16307 last_text_row_at_end = it.glyph_row - 1;
16308 }
16309 }
16310
16311 /* Update window_end_pos and window_end_vpos. */
16312 if (first_unchanged_at_end_row
16313 && !last_text_row_at_end)
16314 {
16315 /* Window end line if one of the preserved rows from the current
16316 matrix. Set row to the last row displaying text in current
16317 matrix starting at first_unchanged_at_end_row, after
16318 scrolling. */
16319 xassert (first_unchanged_at_end_row->displays_text_p);
16320 row = find_last_row_displaying_text (w->current_matrix, &it,
16321 first_unchanged_at_end_row);
16322 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16323
16324 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16325 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16326 w->window_end_vpos
16327 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16328 xassert (w->window_end_bytepos >= 0);
16329 IF_DEBUG (debug_method_add (w, "A"));
16330 }
16331 else if (last_text_row_at_end)
16332 {
16333 w->window_end_pos
16334 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16335 w->window_end_bytepos
16336 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16337 w->window_end_vpos
16338 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16339 xassert (w->window_end_bytepos >= 0);
16340 IF_DEBUG (debug_method_add (w, "B"));
16341 }
16342 else if (last_text_row)
16343 {
16344 /* We have displayed either to the end of the window or at the
16345 end of the window, i.e. the last row with text is to be found
16346 in the desired matrix. */
16347 w->window_end_pos
16348 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16349 w->window_end_bytepos
16350 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16351 w->window_end_vpos
16352 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16353 xassert (w->window_end_bytepos >= 0);
16354 }
16355 else if (first_unchanged_at_end_row == NULL
16356 && last_text_row == NULL
16357 && last_text_row_at_end == NULL)
16358 {
16359 /* Displayed to end of window, but no line containing text was
16360 displayed. Lines were deleted at the end of the window. */
16361 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16362 int vpos = XFASTINT (w->window_end_vpos);
16363 struct glyph_row *current_row = current_matrix->rows + vpos;
16364 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16365
16366 for (row = NULL;
16367 row == NULL && vpos >= first_vpos;
16368 --vpos, --current_row, --desired_row)
16369 {
16370 if (desired_row->enabled_p)
16371 {
16372 if (desired_row->displays_text_p)
16373 row = desired_row;
16374 }
16375 else if (current_row->displays_text_p)
16376 row = current_row;
16377 }
16378
16379 xassert (row != NULL);
16380 w->window_end_vpos = make_number (vpos + 1);
16381 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16382 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16383 xassert (w->window_end_bytepos >= 0);
16384 IF_DEBUG (debug_method_add (w, "C"));
16385 }
16386 else
16387 abort ();
16388
16389 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16390 debug_end_vpos = XFASTINT (w->window_end_vpos));
16391
16392 /* Record that display has not been completed. */
16393 w->window_end_valid = Qnil;
16394 w->desired_matrix->no_scrolling_p = 1;
16395 return 3;
16396
16397 #undef GIVE_UP
16398 }
16399
16400
16401 \f
16402 /***********************************************************************
16403 More debugging support
16404 ***********************************************************************/
16405
16406 #if GLYPH_DEBUG
16407
16408 void dump_glyph_row P_ ((struct glyph_row *, int, int));
16409 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
16410 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
16411
16412
16413 /* Dump the contents of glyph matrix MATRIX on stderr.
16414
16415 GLYPHS 0 means don't show glyph contents.
16416 GLYPHS 1 means show glyphs in short form
16417 GLYPHS > 1 means show glyphs in long form. */
16418
16419 void
16420 dump_glyph_matrix (matrix, glyphs)
16421 struct glyph_matrix *matrix;
16422 int glyphs;
16423 {
16424 int i;
16425 for (i = 0; i < matrix->nrows; ++i)
16426 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16427 }
16428
16429
16430 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16431 the glyph row and area where the glyph comes from. */
16432
16433 void
16434 dump_glyph (row, glyph, area)
16435 struct glyph_row *row;
16436 struct glyph *glyph;
16437 int area;
16438 {
16439 if (glyph->type == CHAR_GLYPH)
16440 {
16441 fprintf (stderr,
16442 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16443 glyph - row->glyphs[TEXT_AREA],
16444 'C',
16445 glyph->charpos,
16446 (BUFFERP (glyph->object)
16447 ? 'B'
16448 : (STRINGP (glyph->object)
16449 ? 'S'
16450 : '-')),
16451 glyph->pixel_width,
16452 glyph->u.ch,
16453 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16454 ? glyph->u.ch
16455 : '.'),
16456 glyph->face_id,
16457 glyph->left_box_line_p,
16458 glyph->right_box_line_p);
16459 }
16460 else if (glyph->type == STRETCH_GLYPH)
16461 {
16462 fprintf (stderr,
16463 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16464 glyph - row->glyphs[TEXT_AREA],
16465 'S',
16466 glyph->charpos,
16467 (BUFFERP (glyph->object)
16468 ? 'B'
16469 : (STRINGP (glyph->object)
16470 ? 'S'
16471 : '-')),
16472 glyph->pixel_width,
16473 0,
16474 '.',
16475 glyph->face_id,
16476 glyph->left_box_line_p,
16477 glyph->right_box_line_p);
16478 }
16479 else if (glyph->type == IMAGE_GLYPH)
16480 {
16481 fprintf (stderr,
16482 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16483 glyph - row->glyphs[TEXT_AREA],
16484 'I',
16485 glyph->charpos,
16486 (BUFFERP (glyph->object)
16487 ? 'B'
16488 : (STRINGP (glyph->object)
16489 ? 'S'
16490 : '-')),
16491 glyph->pixel_width,
16492 glyph->u.img_id,
16493 '.',
16494 glyph->face_id,
16495 glyph->left_box_line_p,
16496 glyph->right_box_line_p);
16497 }
16498 else if (glyph->type == COMPOSITE_GLYPH)
16499 {
16500 fprintf (stderr,
16501 " %5d %4c %6d %c %3d 0x%05x",
16502 glyph - row->glyphs[TEXT_AREA],
16503 '+',
16504 glyph->charpos,
16505 (BUFFERP (glyph->object)
16506 ? 'B'
16507 : (STRINGP (glyph->object)
16508 ? 'S'
16509 : '-')),
16510 glyph->pixel_width,
16511 glyph->u.cmp.id);
16512 if (glyph->u.cmp.automatic)
16513 fprintf (stderr,
16514 "[%d-%d]",
16515 glyph->u.cmp.from, glyph->u.cmp.to);
16516 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16517 glyph->face_id,
16518 glyph->left_box_line_p,
16519 glyph->right_box_line_p);
16520 }
16521 }
16522
16523
16524 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16525 GLYPHS 0 means don't show glyph contents.
16526 GLYPHS 1 means show glyphs in short form
16527 GLYPHS > 1 means show glyphs in long form. */
16528
16529 void
16530 dump_glyph_row (row, vpos, glyphs)
16531 struct glyph_row *row;
16532 int vpos, glyphs;
16533 {
16534 if (glyphs != 1)
16535 {
16536 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16537 fprintf (stderr, "======================================================================\n");
16538
16539 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16540 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16541 vpos,
16542 MATRIX_ROW_START_CHARPOS (row),
16543 MATRIX_ROW_END_CHARPOS (row),
16544 row->used[TEXT_AREA],
16545 row->contains_overlapping_glyphs_p,
16546 row->enabled_p,
16547 row->truncated_on_left_p,
16548 row->truncated_on_right_p,
16549 row->continued_p,
16550 MATRIX_ROW_CONTINUATION_LINE_P (row),
16551 row->displays_text_p,
16552 row->ends_at_zv_p,
16553 row->fill_line_p,
16554 row->ends_in_middle_of_char_p,
16555 row->starts_in_middle_of_char_p,
16556 row->mouse_face_p,
16557 row->x,
16558 row->y,
16559 row->pixel_width,
16560 row->height,
16561 row->visible_height,
16562 row->ascent,
16563 row->phys_ascent);
16564 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16565 row->end.overlay_string_index,
16566 row->continuation_lines_width);
16567 fprintf (stderr, "%9d %5d\n",
16568 CHARPOS (row->start.string_pos),
16569 CHARPOS (row->end.string_pos));
16570 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16571 row->end.dpvec_index);
16572 }
16573
16574 if (glyphs > 1)
16575 {
16576 int area;
16577
16578 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16579 {
16580 struct glyph *glyph = row->glyphs[area];
16581 struct glyph *glyph_end = glyph + row->used[area];
16582
16583 /* Glyph for a line end in text. */
16584 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16585 ++glyph_end;
16586
16587 if (glyph < glyph_end)
16588 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16589
16590 for (; glyph < glyph_end; ++glyph)
16591 dump_glyph (row, glyph, area);
16592 }
16593 }
16594 else if (glyphs == 1)
16595 {
16596 int area;
16597
16598 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16599 {
16600 char *s = (char *) alloca (row->used[area] + 1);
16601 int i;
16602
16603 for (i = 0; i < row->used[area]; ++i)
16604 {
16605 struct glyph *glyph = row->glyphs[area] + i;
16606 if (glyph->type == CHAR_GLYPH
16607 && glyph->u.ch < 0x80
16608 && glyph->u.ch >= ' ')
16609 s[i] = glyph->u.ch;
16610 else
16611 s[i] = '.';
16612 }
16613
16614 s[i] = '\0';
16615 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16616 }
16617 }
16618 }
16619
16620
16621 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16622 Sdump_glyph_matrix, 0, 1, "p",
16623 doc: /* Dump the current matrix of the selected window to stderr.
16624 Shows contents of glyph row structures. With non-nil
16625 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16626 glyphs in short form, otherwise show glyphs in long form. */)
16627 (glyphs)
16628 Lisp_Object glyphs;
16629 {
16630 struct window *w = XWINDOW (selected_window);
16631 struct buffer *buffer = XBUFFER (w->buffer);
16632
16633 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16634 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16635 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16636 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16637 fprintf (stderr, "=============================================\n");
16638 dump_glyph_matrix (w->current_matrix,
16639 NILP (glyphs) ? 0 : XINT (glyphs));
16640 return Qnil;
16641 }
16642
16643
16644 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16645 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16646 ()
16647 {
16648 struct frame *f = XFRAME (selected_frame);
16649 dump_glyph_matrix (f->current_matrix, 1);
16650 return Qnil;
16651 }
16652
16653
16654 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16655 doc: /* Dump glyph row ROW to stderr.
16656 GLYPH 0 means don't dump glyphs.
16657 GLYPH 1 means dump glyphs in short form.
16658 GLYPH > 1 or omitted means dump glyphs in long form. */)
16659 (row, glyphs)
16660 Lisp_Object row, glyphs;
16661 {
16662 struct glyph_matrix *matrix;
16663 int vpos;
16664
16665 CHECK_NUMBER (row);
16666 matrix = XWINDOW (selected_window)->current_matrix;
16667 vpos = XINT (row);
16668 if (vpos >= 0 && vpos < matrix->nrows)
16669 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16670 vpos,
16671 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16672 return Qnil;
16673 }
16674
16675
16676 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16677 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16678 GLYPH 0 means don't dump glyphs.
16679 GLYPH 1 means dump glyphs in short form.
16680 GLYPH > 1 or omitted means dump glyphs in long form. */)
16681 (row, glyphs)
16682 Lisp_Object row, glyphs;
16683 {
16684 struct frame *sf = SELECTED_FRAME ();
16685 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16686 int vpos;
16687
16688 CHECK_NUMBER (row);
16689 vpos = XINT (row);
16690 if (vpos >= 0 && vpos < m->nrows)
16691 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16692 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16693 return Qnil;
16694 }
16695
16696
16697 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16698 doc: /* Toggle tracing of redisplay.
16699 With ARG, turn tracing on if and only if ARG is positive. */)
16700 (arg)
16701 Lisp_Object arg;
16702 {
16703 if (NILP (arg))
16704 trace_redisplay_p = !trace_redisplay_p;
16705 else
16706 {
16707 arg = Fprefix_numeric_value (arg);
16708 trace_redisplay_p = XINT (arg) > 0;
16709 }
16710
16711 return Qnil;
16712 }
16713
16714
16715 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16716 doc: /* Like `format', but print result to stderr.
16717 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16718 (nargs, args)
16719 int nargs;
16720 Lisp_Object *args;
16721 {
16722 Lisp_Object s = Fformat (nargs, args);
16723 fprintf (stderr, "%s", SDATA (s));
16724 return Qnil;
16725 }
16726
16727 #endif /* GLYPH_DEBUG */
16728
16729
16730 \f
16731 /***********************************************************************
16732 Building Desired Matrix Rows
16733 ***********************************************************************/
16734
16735 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16736 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16737
16738 static struct glyph_row *
16739 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
16740 struct window *w;
16741 Lisp_Object overlay_arrow_string;
16742 {
16743 struct frame *f = XFRAME (WINDOW_FRAME (w));
16744 struct buffer *buffer = XBUFFER (w->buffer);
16745 struct buffer *old = current_buffer;
16746 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16747 int arrow_len = SCHARS (overlay_arrow_string);
16748 const unsigned char *arrow_end = arrow_string + arrow_len;
16749 const unsigned char *p;
16750 struct it it;
16751 int multibyte_p;
16752 int n_glyphs_before;
16753
16754 set_buffer_temp (buffer);
16755 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16756 it.glyph_row->used[TEXT_AREA] = 0;
16757 SET_TEXT_POS (it.position, 0, 0);
16758
16759 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16760 p = arrow_string;
16761 while (p < arrow_end)
16762 {
16763 Lisp_Object face, ilisp;
16764
16765 /* Get the next character. */
16766 if (multibyte_p)
16767 it.c = string_char_and_length (p, &it.len);
16768 else
16769 it.c = *p, it.len = 1;
16770 p += it.len;
16771
16772 /* Get its face. */
16773 ilisp = make_number (p - arrow_string);
16774 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16775 it.face_id = compute_char_face (f, it.c, face);
16776
16777 /* Compute its width, get its glyphs. */
16778 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16779 SET_TEXT_POS (it.position, -1, -1);
16780 PRODUCE_GLYPHS (&it);
16781
16782 /* If this character doesn't fit any more in the line, we have
16783 to remove some glyphs. */
16784 if (it.current_x > it.last_visible_x)
16785 {
16786 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16787 break;
16788 }
16789 }
16790
16791 set_buffer_temp (old);
16792 return it.glyph_row;
16793 }
16794
16795
16796 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16797 glyphs are only inserted for terminal frames since we can't really
16798 win with truncation glyphs when partially visible glyphs are
16799 involved. Which glyphs to insert is determined by
16800 produce_special_glyphs. */
16801
16802 static void
16803 insert_left_trunc_glyphs (it)
16804 struct it *it;
16805 {
16806 struct it truncate_it;
16807 struct glyph *from, *end, *to, *toend;
16808
16809 xassert (!FRAME_WINDOW_P (it->f));
16810
16811 /* Get the truncation glyphs. */
16812 truncate_it = *it;
16813 truncate_it.current_x = 0;
16814 truncate_it.face_id = DEFAULT_FACE_ID;
16815 truncate_it.glyph_row = &scratch_glyph_row;
16816 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16817 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16818 truncate_it.object = make_number (0);
16819 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16820
16821 /* Overwrite glyphs from IT with truncation glyphs. */
16822 if (!it->glyph_row->reversed_p)
16823 {
16824 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16825 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16826 to = it->glyph_row->glyphs[TEXT_AREA];
16827 toend = to + it->glyph_row->used[TEXT_AREA];
16828
16829 while (from < end)
16830 *to++ = *from++;
16831
16832 /* There may be padding glyphs left over. Overwrite them too. */
16833 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16834 {
16835 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16836 while (from < end)
16837 *to++ = *from++;
16838 }
16839
16840 if (to > toend)
16841 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16842 }
16843 else
16844 {
16845 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16846 that back to front. */
16847 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16848 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16849 toend = it->glyph_row->glyphs[TEXT_AREA];
16850 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16851
16852 while (from >= end && to >= toend)
16853 *to-- = *from--;
16854 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16855 {
16856 from =
16857 truncate_it.glyph_row->glyphs[TEXT_AREA]
16858 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16859 while (from >= end && to >= toend)
16860 *to-- = *from--;
16861 }
16862 if (from >= end)
16863 {
16864 /* Need to free some room before prepending additional
16865 glyphs. */
16866 int move_by = from - end + 1;
16867 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16868 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16869
16870 for ( ; g >= g0; g--)
16871 g[move_by] = *g;
16872 while (from >= end)
16873 *to-- = *from--;
16874 it->glyph_row->used[TEXT_AREA] += move_by;
16875 }
16876 }
16877 }
16878
16879
16880 /* Compute the pixel height and width of IT->glyph_row.
16881
16882 Most of the time, ascent and height of a display line will be equal
16883 to the max_ascent and max_height values of the display iterator
16884 structure. This is not the case if
16885
16886 1. We hit ZV without displaying anything. In this case, max_ascent
16887 and max_height will be zero.
16888
16889 2. We have some glyphs that don't contribute to the line height.
16890 (The glyph row flag contributes_to_line_height_p is for future
16891 pixmap extensions).
16892
16893 The first case is easily covered by using default values because in
16894 these cases, the line height does not really matter, except that it
16895 must not be zero. */
16896
16897 static void
16898 compute_line_metrics (it)
16899 struct it *it;
16900 {
16901 struct glyph_row *row = it->glyph_row;
16902 int area, i;
16903
16904 if (FRAME_WINDOW_P (it->f))
16905 {
16906 int i, min_y, max_y;
16907
16908 /* The line may consist of one space only, that was added to
16909 place the cursor on it. If so, the row's height hasn't been
16910 computed yet. */
16911 if (row->height == 0)
16912 {
16913 if (it->max_ascent + it->max_descent == 0)
16914 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16915 row->ascent = it->max_ascent;
16916 row->height = it->max_ascent + it->max_descent;
16917 row->phys_ascent = it->max_phys_ascent;
16918 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16919 row->extra_line_spacing = it->max_extra_line_spacing;
16920 }
16921
16922 /* Compute the width of this line. */
16923 row->pixel_width = row->x;
16924 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16925 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16926
16927 xassert (row->pixel_width >= 0);
16928 xassert (row->ascent >= 0 && row->height > 0);
16929
16930 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16931 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16932
16933 /* If first line's physical ascent is larger than its logical
16934 ascent, use the physical ascent, and make the row taller.
16935 This makes accented characters fully visible. */
16936 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16937 && row->phys_ascent > row->ascent)
16938 {
16939 row->height += row->phys_ascent - row->ascent;
16940 row->ascent = row->phys_ascent;
16941 }
16942
16943 /* Compute how much of the line is visible. */
16944 row->visible_height = row->height;
16945
16946 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16947 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16948
16949 if (row->y < min_y)
16950 row->visible_height -= min_y - row->y;
16951 if (row->y + row->height > max_y)
16952 row->visible_height -= row->y + row->height - max_y;
16953 }
16954 else
16955 {
16956 row->pixel_width = row->used[TEXT_AREA];
16957 if (row->continued_p)
16958 row->pixel_width -= it->continuation_pixel_width;
16959 else if (row->truncated_on_right_p)
16960 row->pixel_width -= it->truncation_pixel_width;
16961 row->ascent = row->phys_ascent = 0;
16962 row->height = row->phys_height = row->visible_height = 1;
16963 row->extra_line_spacing = 0;
16964 }
16965
16966 /* Compute a hash code for this row. */
16967 row->hash = 0;
16968 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16969 for (i = 0; i < row->used[area]; ++i)
16970 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16971 + row->glyphs[area][i].u.val
16972 + row->glyphs[area][i].face_id
16973 + row->glyphs[area][i].padding_p
16974 + (row->glyphs[area][i].type << 2));
16975
16976 it->max_ascent = it->max_descent = 0;
16977 it->max_phys_ascent = it->max_phys_descent = 0;
16978 }
16979
16980
16981 /* Append one space to the glyph row of iterator IT if doing a
16982 window-based redisplay. The space has the same face as
16983 IT->face_id. Value is non-zero if a space was added.
16984
16985 This function is called to make sure that there is always one glyph
16986 at the end of a glyph row that the cursor can be set on under
16987 window-systems. (If there weren't such a glyph we would not know
16988 how wide and tall a box cursor should be displayed).
16989
16990 At the same time this space let's a nicely handle clearing to the
16991 end of the line if the row ends in italic text. */
16992
16993 static int
16994 append_space_for_newline (it, default_face_p)
16995 struct it *it;
16996 int default_face_p;
16997 {
16998 if (FRAME_WINDOW_P (it->f))
16999 {
17000 int n = it->glyph_row->used[TEXT_AREA];
17001
17002 if (it->glyph_row->glyphs[TEXT_AREA] + n
17003 < it->glyph_row->glyphs[1 + TEXT_AREA])
17004 {
17005 /* Save some values that must not be changed.
17006 Must save IT->c and IT->len because otherwise
17007 ITERATOR_AT_END_P wouldn't work anymore after
17008 append_space_for_newline has been called. */
17009 enum display_element_type saved_what = it->what;
17010 int saved_c = it->c, saved_len = it->len;
17011 int saved_x = it->current_x;
17012 int saved_face_id = it->face_id;
17013 struct text_pos saved_pos;
17014 Lisp_Object saved_object;
17015 struct face *face;
17016
17017 saved_object = it->object;
17018 saved_pos = it->position;
17019
17020 it->what = IT_CHARACTER;
17021 bzero (&it->position, sizeof it->position);
17022 it->object = make_number (0);
17023 it->c = ' ';
17024 it->len = 1;
17025
17026 if (default_face_p)
17027 it->face_id = DEFAULT_FACE_ID;
17028 else if (it->face_before_selective_p)
17029 it->face_id = it->saved_face_id;
17030 face = FACE_FROM_ID (it->f, it->face_id);
17031 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17032
17033 PRODUCE_GLYPHS (it);
17034
17035 it->override_ascent = -1;
17036 it->constrain_row_ascent_descent_p = 0;
17037 it->current_x = saved_x;
17038 it->object = saved_object;
17039 it->position = saved_pos;
17040 it->what = saved_what;
17041 it->face_id = saved_face_id;
17042 it->len = saved_len;
17043 it->c = saved_c;
17044 return 1;
17045 }
17046 }
17047
17048 return 0;
17049 }
17050
17051
17052 /* Extend the face of the last glyph in the text area of IT->glyph_row
17053 to the end of the display line. Called from display_line. If the
17054 glyph row is empty, add a space glyph to it so that we know the
17055 face to draw. Set the glyph row flag fill_line_p. If the glyph
17056 row is R2L, prepend a stretch glyph to cover the empty space to the
17057 left of the leftmost glyph. */
17058
17059 static void
17060 extend_face_to_end_of_line (it)
17061 struct it *it;
17062 {
17063 struct face *face;
17064 struct frame *f = it->f;
17065
17066 /* If line is already filled, do nothing. Non window-system frames
17067 get a grace of one more ``pixel'' because their characters are
17068 1-``pixel'' wide, so they hit the equality too early. This grace
17069 is needed only for R2L rows that are not continued, to produce
17070 one extra blank where we could display the cursor. */
17071 if (it->current_x >= it->last_visible_x
17072 + (!FRAME_WINDOW_P (f)
17073 && it->glyph_row->reversed_p
17074 && !it->glyph_row->continued_p))
17075 return;
17076
17077 /* Face extension extends the background and box of IT->face_id
17078 to the end of the line. If the background equals the background
17079 of the frame, we don't have to do anything. */
17080 if (it->face_before_selective_p)
17081 face = FACE_FROM_ID (f, it->saved_face_id);
17082 else
17083 face = FACE_FROM_ID (f, it->face_id);
17084
17085 if (FRAME_WINDOW_P (f)
17086 && it->glyph_row->displays_text_p
17087 && face->box == FACE_NO_BOX
17088 && face->background == FRAME_BACKGROUND_PIXEL (f)
17089 && !face->stipple
17090 && !it->glyph_row->reversed_p)
17091 return;
17092
17093 /* Set the glyph row flag indicating that the face of the last glyph
17094 in the text area has to be drawn to the end of the text area. */
17095 it->glyph_row->fill_line_p = 1;
17096
17097 /* If current character of IT is not ASCII, make sure we have the
17098 ASCII face. This will be automatically undone the next time
17099 get_next_display_element returns a multibyte character. Note
17100 that the character will always be single byte in unibyte
17101 text. */
17102 if (!ASCII_CHAR_P (it->c))
17103 {
17104 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17105 }
17106
17107 if (FRAME_WINDOW_P (f))
17108 {
17109 /* If the row is empty, add a space with the current face of IT,
17110 so that we know which face to draw. */
17111 if (it->glyph_row->used[TEXT_AREA] == 0)
17112 {
17113 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17114 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17115 it->glyph_row->used[TEXT_AREA] = 1;
17116 }
17117 #ifdef HAVE_WINDOW_SYSTEM
17118 if (it->glyph_row->reversed_p)
17119 {
17120 /* Prepend a stretch glyph to the row, such that the
17121 rightmost glyph will be drawn flushed all the way to the
17122 right margin of the window. The stretch glyph that will
17123 occupy the empty space, if any, to the left of the
17124 glyphs. */
17125 struct font *font = face->font ? face->font : FRAME_FONT (f);
17126 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17127 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17128 struct glyph *g;
17129 int row_width, stretch_ascent, stretch_width;
17130 struct text_pos saved_pos;
17131 int saved_face_id, saved_avoid_cursor;
17132
17133 for (row_width = 0, g = row_start; g < row_end; g++)
17134 row_width += g->pixel_width;
17135 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17136 if (stretch_width > 0)
17137 {
17138 stretch_ascent =
17139 (((it->ascent + it->descent)
17140 * FONT_BASE (font)) / FONT_HEIGHT (font));
17141 saved_pos = it->position;
17142 bzero (&it->position, sizeof it->position);
17143 saved_avoid_cursor = it->avoid_cursor_p;
17144 it->avoid_cursor_p = 1;
17145 saved_face_id = it->face_id;
17146 /* The last row's stretch glyph should get the default
17147 face, to avoid painting the rest of the window with
17148 the region face, if the region ends at ZV. */
17149 if (it->glyph_row->ends_at_zv_p)
17150 it->face_id = DEFAULT_FACE_ID;
17151 else
17152 it->face_id = face->id;
17153 append_stretch_glyph (it, make_number (0), stretch_width,
17154 it->ascent + it->descent, stretch_ascent);
17155 it->position = saved_pos;
17156 it->avoid_cursor_p = saved_avoid_cursor;
17157 it->face_id = saved_face_id;
17158 }
17159 }
17160 #endif /* HAVE_WINDOW_SYSTEM */
17161 }
17162 else
17163 {
17164 /* Save some values that must not be changed. */
17165 int saved_x = it->current_x;
17166 struct text_pos saved_pos;
17167 Lisp_Object saved_object;
17168 enum display_element_type saved_what = it->what;
17169 int saved_face_id = it->face_id;
17170
17171 saved_object = it->object;
17172 saved_pos = it->position;
17173
17174 it->what = IT_CHARACTER;
17175 bzero (&it->position, sizeof it->position);
17176 it->object = make_number (0);
17177 it->c = ' ';
17178 it->len = 1;
17179 /* The last row's blank glyphs should get the default face, to
17180 avoid painting the rest of the window with the region face,
17181 if the region ends at ZV. */
17182 if (it->glyph_row->ends_at_zv_p)
17183 it->face_id = DEFAULT_FACE_ID;
17184 else
17185 it->face_id = face->id;
17186
17187 PRODUCE_GLYPHS (it);
17188
17189 while (it->current_x <= it->last_visible_x)
17190 PRODUCE_GLYPHS (it);
17191
17192 /* Don't count these blanks really. It would let us insert a left
17193 truncation glyph below and make us set the cursor on them, maybe. */
17194 it->current_x = saved_x;
17195 it->object = saved_object;
17196 it->position = saved_pos;
17197 it->what = saved_what;
17198 it->face_id = saved_face_id;
17199 }
17200 }
17201
17202
17203 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17204 trailing whitespace. */
17205
17206 static int
17207 trailing_whitespace_p (charpos)
17208 int charpos;
17209 {
17210 int bytepos = CHAR_TO_BYTE (charpos);
17211 int c = 0;
17212
17213 while (bytepos < ZV_BYTE
17214 && (c = FETCH_CHAR (bytepos),
17215 c == ' ' || c == '\t'))
17216 ++bytepos;
17217
17218 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17219 {
17220 if (bytepos != PT_BYTE)
17221 return 1;
17222 }
17223 return 0;
17224 }
17225
17226
17227 /* Highlight trailing whitespace, if any, in ROW. */
17228
17229 void
17230 highlight_trailing_whitespace (f, row)
17231 struct frame *f;
17232 struct glyph_row *row;
17233 {
17234 int used = row->used[TEXT_AREA];
17235
17236 if (used)
17237 {
17238 struct glyph *start = row->glyphs[TEXT_AREA];
17239 struct glyph *glyph = start + used - 1;
17240
17241 if (row->reversed_p)
17242 {
17243 /* Right-to-left rows need to be processed in the opposite
17244 direction, so swap the edge pointers. */
17245 glyph = start;
17246 start = row->glyphs[TEXT_AREA] + used - 1;
17247 }
17248
17249 /* Skip over glyphs inserted to display the cursor at the
17250 end of a line, for extending the face of the last glyph
17251 to the end of the line on terminals, and for truncation
17252 and continuation glyphs. */
17253 if (!row->reversed_p)
17254 {
17255 while (glyph >= start
17256 && glyph->type == CHAR_GLYPH
17257 && INTEGERP (glyph->object))
17258 --glyph;
17259 }
17260 else
17261 {
17262 while (glyph <= start
17263 && glyph->type == CHAR_GLYPH
17264 && INTEGERP (glyph->object))
17265 ++glyph;
17266 }
17267
17268 /* If last glyph is a space or stretch, and it's trailing
17269 whitespace, set the face of all trailing whitespace glyphs in
17270 IT->glyph_row to `trailing-whitespace'. */
17271 if ((row->reversed_p ? glyph <= start : glyph >= start)
17272 && BUFFERP (glyph->object)
17273 && (glyph->type == STRETCH_GLYPH
17274 || (glyph->type == CHAR_GLYPH
17275 && glyph->u.ch == ' '))
17276 && trailing_whitespace_p (glyph->charpos))
17277 {
17278 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17279 if (face_id < 0)
17280 return;
17281
17282 if (!row->reversed_p)
17283 {
17284 while (glyph >= start
17285 && BUFFERP (glyph->object)
17286 && (glyph->type == STRETCH_GLYPH
17287 || (glyph->type == CHAR_GLYPH
17288 && glyph->u.ch == ' ')))
17289 (glyph--)->face_id = face_id;
17290 }
17291 else
17292 {
17293 while (glyph <= start
17294 && BUFFERP (glyph->object)
17295 && (glyph->type == STRETCH_GLYPH
17296 || (glyph->type == CHAR_GLYPH
17297 && glyph->u.ch == ' ')))
17298 (glyph++)->face_id = face_id;
17299 }
17300 }
17301 }
17302 }
17303
17304
17305 /* Value is non-zero if glyph row ROW in window W should be
17306 used to hold the cursor. */
17307
17308 static int
17309 cursor_row_p (w, row)
17310 struct window *w;
17311 struct glyph_row *row;
17312 {
17313 int cursor_row_p = 1;
17314
17315 if (PT == CHARPOS (row->end.pos))
17316 {
17317 /* Suppose the row ends on a string.
17318 Unless the row is continued, that means it ends on a newline
17319 in the string. If it's anything other than a display string
17320 (e.g. a before-string from an overlay), we don't want the
17321 cursor there. (This heuristic seems to give the optimal
17322 behavior for the various types of multi-line strings.) */
17323 if (CHARPOS (row->end.string_pos) >= 0)
17324 {
17325 if (row->continued_p)
17326 cursor_row_p = 1;
17327 else
17328 {
17329 /* Check for `display' property. */
17330 struct glyph *beg = row->glyphs[TEXT_AREA];
17331 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17332 struct glyph *glyph;
17333
17334 cursor_row_p = 0;
17335 for (glyph = end; glyph >= beg; --glyph)
17336 if (STRINGP (glyph->object))
17337 {
17338 Lisp_Object prop
17339 = Fget_char_property (make_number (PT),
17340 Qdisplay, Qnil);
17341 cursor_row_p =
17342 (!NILP (prop)
17343 && display_prop_string_p (prop, glyph->object));
17344 break;
17345 }
17346 }
17347 }
17348 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17349 {
17350 /* If the row ends in middle of a real character,
17351 and the line is continued, we want the cursor here.
17352 That's because CHARPOS (ROW->end.pos) would equal
17353 PT if PT is before the character. */
17354 if (!row->ends_in_ellipsis_p)
17355 cursor_row_p = row->continued_p;
17356 else
17357 /* If the row ends in an ellipsis, then
17358 CHARPOS (ROW->end.pos) will equal point after the
17359 invisible text. We want that position to be displayed
17360 after the ellipsis. */
17361 cursor_row_p = 0;
17362 }
17363 /* If the row ends at ZV, display the cursor at the end of that
17364 row instead of at the start of the row below. */
17365 else if (row->ends_at_zv_p)
17366 cursor_row_p = 1;
17367 else
17368 cursor_row_p = 0;
17369 }
17370
17371 return cursor_row_p;
17372 }
17373
17374 \f
17375
17376 /* Push the display property PROP so that it will be rendered at the
17377 current position in IT. Return 1 if PROP was successfully pushed,
17378 0 otherwise. */
17379
17380 static int
17381 push_display_prop (struct it *it, Lisp_Object prop)
17382 {
17383 push_it (it);
17384
17385 if (STRINGP (prop))
17386 {
17387 if (SCHARS (prop) == 0)
17388 {
17389 pop_it (it);
17390 return 0;
17391 }
17392
17393 it->string = prop;
17394 it->multibyte_p = STRING_MULTIBYTE (it->string);
17395 it->current.overlay_string_index = -1;
17396 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17397 it->end_charpos = it->string_nchars = SCHARS (it->string);
17398 it->method = GET_FROM_STRING;
17399 it->stop_charpos = 0;
17400 }
17401 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17402 {
17403 it->method = GET_FROM_STRETCH;
17404 it->object = prop;
17405 }
17406 #ifdef HAVE_WINDOW_SYSTEM
17407 else if (IMAGEP (prop))
17408 {
17409 it->what = IT_IMAGE;
17410 it->image_id = lookup_image (it->f, prop);
17411 it->method = GET_FROM_IMAGE;
17412 }
17413 #endif /* HAVE_WINDOW_SYSTEM */
17414 else
17415 {
17416 pop_it (it); /* bogus display property, give up */
17417 return 0;
17418 }
17419
17420 return 1;
17421 }
17422
17423 /* Return the character-property PROP at the current position in IT. */
17424
17425 static Lisp_Object
17426 get_it_property (it, prop)
17427 struct it *it;
17428 Lisp_Object prop;
17429 {
17430 Lisp_Object position;
17431
17432 if (STRINGP (it->object))
17433 position = make_number (IT_STRING_CHARPOS (*it));
17434 else if (BUFFERP (it->object))
17435 position = make_number (IT_CHARPOS (*it));
17436 else
17437 return Qnil;
17438
17439 return Fget_char_property (position, prop, it->object);
17440 }
17441
17442 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17443
17444 static void
17445 handle_line_prefix (struct it *it)
17446 {
17447 Lisp_Object prefix;
17448 if (it->continuation_lines_width > 0)
17449 {
17450 prefix = get_it_property (it, Qwrap_prefix);
17451 if (NILP (prefix))
17452 prefix = Vwrap_prefix;
17453 }
17454 else
17455 {
17456 prefix = get_it_property (it, Qline_prefix);
17457 if (NILP (prefix))
17458 prefix = Vline_prefix;
17459 }
17460 if (! NILP (prefix) && push_display_prop (it, prefix))
17461 {
17462 /* If the prefix is wider than the window, and we try to wrap
17463 it, it would acquire its own wrap prefix, and so on till the
17464 iterator stack overflows. So, don't wrap the prefix. */
17465 it->line_wrap = TRUNCATE;
17466 it->avoid_cursor_p = 1;
17467 }
17468 }
17469
17470 \f
17471
17472 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17473 only for R2L lines from display_line, when it decides that too many
17474 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17475 continued. */
17476 static void
17477 unproduce_glyphs (it, n)
17478 struct it *it;
17479 int n;
17480 {
17481 struct glyph *glyph, *end;
17482
17483 xassert (it->glyph_row);
17484 xassert (it->glyph_row->reversed_p);
17485 xassert (it->area == TEXT_AREA);
17486 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17487
17488 if (n > it->glyph_row->used[TEXT_AREA])
17489 n = it->glyph_row->used[TEXT_AREA];
17490 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17491 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17492 for ( ; glyph < end; glyph++)
17493 glyph[-n] = *glyph;
17494 }
17495
17496 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17497 and ROW->maxpos. */
17498 static void
17499 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos)
17500 struct it *it;
17501 struct glyph_row *row;
17502 EMACS_INT min_pos, min_bpos, max_pos, max_bpos;
17503 {
17504 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17505 lines' rows is implemented for bidi-reordered rows. */
17506
17507 /* ROW->minpos is the value of min_pos, the minimal buffer position
17508 we have in ROW. */
17509 if (min_pos <= ZV)
17510 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17511 else
17512 {
17513 /* We didn't find _any_ valid buffer positions in any of the
17514 glyphs, so we must trust the iterator's computed
17515 positions. */
17516 row->minpos = row->start.pos;
17517 max_pos = CHARPOS (it->current.pos);
17518 max_bpos = BYTEPOS (it->current.pos);
17519 }
17520
17521 if (!max_pos)
17522 abort ();
17523
17524 /* Here are the various use-cases for ending the row, and the
17525 corresponding values for ROW->maxpos:
17526
17527 Line ends in a newline from buffer eol_pos + 1
17528 Line is continued from buffer max_pos + 1
17529 Line is truncated on right it->current.pos
17530 Line ends in a newline from string max_pos
17531 Line is continued from string max_pos
17532 Line is continued from display vector max_pos
17533 Line is entirely from a string min_pos == max_pos
17534 Line is entirely from a display vector min_pos == max_pos
17535 Line that ends at ZV ZV
17536
17537 If you discover other use-cases, please add them here as
17538 appropriate. */
17539 if (row->ends_at_zv_p)
17540 row->maxpos = it->current.pos;
17541 else if (row->used[TEXT_AREA])
17542 {
17543 if (row->ends_in_newline_from_string_p)
17544 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17545 else if (CHARPOS (it->eol_pos) > 0)
17546 SET_TEXT_POS (row->maxpos,
17547 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17548 else if (row->continued_p)
17549 {
17550 /* If max_pos is different from IT's current position, it
17551 means IT->method does not belong to the display element
17552 at max_pos. However, it also means that the display
17553 element at max_pos was displayed in its entirety on this
17554 line, which is equivalent to saying that the next line
17555 starts at the next buffer position. */
17556 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17557 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17558 else
17559 {
17560 INC_BOTH (max_pos, max_bpos);
17561 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17562 }
17563 }
17564 else if (row->truncated_on_right_p)
17565 /* display_line already called reseat_at_next_visible_line_start,
17566 which puts the iterator at the beginning of the next line, in
17567 the logical order. */
17568 row->maxpos = it->current.pos;
17569 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17570 /* A line that is entirely from a string/image/stretch... */
17571 row->maxpos = row->minpos;
17572 else
17573 abort ();
17574 }
17575 else
17576 row->maxpos = it->current.pos;
17577 }
17578
17579 /* Construct the glyph row IT->glyph_row in the desired matrix of
17580 IT->w from text at the current position of IT. See dispextern.h
17581 for an overview of struct it. Value is non-zero if
17582 IT->glyph_row displays text, as opposed to a line displaying ZV
17583 only. */
17584
17585 static int
17586 display_line (it)
17587 struct it *it;
17588 {
17589 struct glyph_row *row = it->glyph_row;
17590 Lisp_Object overlay_arrow_string;
17591 struct it wrap_it;
17592 int may_wrap = 0, wrap_x;
17593 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17594 int wrap_row_phys_ascent, wrap_row_phys_height;
17595 int wrap_row_extra_line_spacing;
17596 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17597 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17598 int cvpos;
17599 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17600
17601 /* We always start displaying at hpos zero even if hscrolled. */
17602 xassert (it->hpos == 0 && it->current_x == 0);
17603
17604 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17605 >= it->w->desired_matrix->nrows)
17606 {
17607 it->w->nrows_scale_factor++;
17608 fonts_changed_p = 1;
17609 return 0;
17610 }
17611
17612 /* Is IT->w showing the region? */
17613 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17614
17615 /* Clear the result glyph row and enable it. */
17616 prepare_desired_row (row);
17617
17618 row->y = it->current_y;
17619 row->start = it->start;
17620 row->continuation_lines_width = it->continuation_lines_width;
17621 row->displays_text_p = 1;
17622 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17623 it->starts_in_middle_of_char_p = 0;
17624
17625 /* Arrange the overlays nicely for our purposes. Usually, we call
17626 display_line on only one line at a time, in which case this
17627 can't really hurt too much, or we call it on lines which appear
17628 one after another in the buffer, in which case all calls to
17629 recenter_overlay_lists but the first will be pretty cheap. */
17630 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17631
17632 /* Move over display elements that are not visible because we are
17633 hscrolled. This may stop at an x-position < IT->first_visible_x
17634 if the first glyph is partially visible or if we hit a line end. */
17635 if (it->current_x < it->first_visible_x)
17636 {
17637 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17638 MOVE_TO_POS | MOVE_TO_X);
17639 }
17640 else
17641 {
17642 /* We only do this when not calling `move_it_in_display_line_to'
17643 above, because move_it_in_display_line_to calls
17644 handle_line_prefix itself. */
17645 handle_line_prefix (it);
17646 }
17647
17648 /* Get the initial row height. This is either the height of the
17649 text hscrolled, if there is any, or zero. */
17650 row->ascent = it->max_ascent;
17651 row->height = it->max_ascent + it->max_descent;
17652 row->phys_ascent = it->max_phys_ascent;
17653 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17654 row->extra_line_spacing = it->max_extra_line_spacing;
17655
17656 /* Utility macro to record max and min buffer positions seen until now. */
17657 #define RECORD_MAX_MIN_POS(IT) \
17658 do \
17659 { \
17660 if (IT_CHARPOS (*(IT)) < min_pos) \
17661 { \
17662 min_pos = IT_CHARPOS (*(IT)); \
17663 min_bpos = IT_BYTEPOS (*(IT)); \
17664 } \
17665 if (IT_CHARPOS (*(IT)) > max_pos) \
17666 { \
17667 max_pos = IT_CHARPOS (*(IT)); \
17668 max_bpos = IT_BYTEPOS (*(IT)); \
17669 } \
17670 } \
17671 while (0)
17672
17673 /* Loop generating characters. The loop is left with IT on the next
17674 character to display. */
17675 while (1)
17676 {
17677 int n_glyphs_before, hpos_before, x_before;
17678 int x, i, nglyphs;
17679 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17680
17681 /* Retrieve the next thing to display. Value is zero if end of
17682 buffer reached. */
17683 if (!get_next_display_element (it))
17684 {
17685 /* Maybe add a space at the end of this line that is used to
17686 display the cursor there under X. Set the charpos of the
17687 first glyph of blank lines not corresponding to any text
17688 to -1. */
17689 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17690 row->exact_window_width_line_p = 1;
17691 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17692 || row->used[TEXT_AREA] == 0)
17693 {
17694 row->glyphs[TEXT_AREA]->charpos = -1;
17695 row->displays_text_p = 0;
17696
17697 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17698 && (!MINI_WINDOW_P (it->w)
17699 || (minibuf_level && EQ (it->window, minibuf_window))))
17700 row->indicate_empty_line_p = 1;
17701 }
17702
17703 it->continuation_lines_width = 0;
17704 row->ends_at_zv_p = 1;
17705 /* A row that displays right-to-left text must always have
17706 its last face extended all the way to the end of line,
17707 even if this row ends in ZV, because we still write to th
17708 screen left to right. */
17709 if (row->reversed_p)
17710 extend_face_to_end_of_line (it);
17711 break;
17712 }
17713
17714 /* Now, get the metrics of what we want to display. This also
17715 generates glyphs in `row' (which is IT->glyph_row). */
17716 n_glyphs_before = row->used[TEXT_AREA];
17717 x = it->current_x;
17718
17719 /* Remember the line height so far in case the next element doesn't
17720 fit on the line. */
17721 if (it->line_wrap != TRUNCATE)
17722 {
17723 ascent = it->max_ascent;
17724 descent = it->max_descent;
17725 phys_ascent = it->max_phys_ascent;
17726 phys_descent = it->max_phys_descent;
17727
17728 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17729 {
17730 if (IT_DISPLAYING_WHITESPACE (it))
17731 may_wrap = 1;
17732 else if (may_wrap)
17733 {
17734 wrap_it = *it;
17735 wrap_x = x;
17736 wrap_row_used = row->used[TEXT_AREA];
17737 wrap_row_ascent = row->ascent;
17738 wrap_row_height = row->height;
17739 wrap_row_phys_ascent = row->phys_ascent;
17740 wrap_row_phys_height = row->phys_height;
17741 wrap_row_extra_line_spacing = row->extra_line_spacing;
17742 wrap_row_min_pos = min_pos;
17743 wrap_row_min_bpos = min_bpos;
17744 wrap_row_max_pos = max_pos;
17745 wrap_row_max_bpos = max_bpos;
17746 may_wrap = 0;
17747 }
17748 }
17749 }
17750
17751 PRODUCE_GLYPHS (it);
17752
17753 /* If this display element was in marginal areas, continue with
17754 the next one. */
17755 if (it->area != TEXT_AREA)
17756 {
17757 row->ascent = max (row->ascent, it->max_ascent);
17758 row->height = max (row->height, it->max_ascent + it->max_descent);
17759 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17760 row->phys_height = max (row->phys_height,
17761 it->max_phys_ascent + it->max_phys_descent);
17762 row->extra_line_spacing = max (row->extra_line_spacing,
17763 it->max_extra_line_spacing);
17764 set_iterator_to_next (it, 1);
17765 continue;
17766 }
17767
17768 /* Does the display element fit on the line? If we truncate
17769 lines, we should draw past the right edge of the window. If
17770 we don't truncate, we want to stop so that we can display the
17771 continuation glyph before the right margin. If lines are
17772 continued, there are two possible strategies for characters
17773 resulting in more than 1 glyph (e.g. tabs): Display as many
17774 glyphs as possible in this line and leave the rest for the
17775 continuation line, or display the whole element in the next
17776 line. Original redisplay did the former, so we do it also. */
17777 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17778 hpos_before = it->hpos;
17779 x_before = x;
17780
17781 if (/* Not a newline. */
17782 nglyphs > 0
17783 /* Glyphs produced fit entirely in the line. */
17784 && it->current_x < it->last_visible_x)
17785 {
17786 it->hpos += nglyphs;
17787 row->ascent = max (row->ascent, it->max_ascent);
17788 row->height = max (row->height, it->max_ascent + it->max_descent);
17789 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17790 row->phys_height = max (row->phys_height,
17791 it->max_phys_ascent + it->max_phys_descent);
17792 row->extra_line_spacing = max (row->extra_line_spacing,
17793 it->max_extra_line_spacing);
17794 if (it->current_x - it->pixel_width < it->first_visible_x)
17795 row->x = x - it->first_visible_x;
17796 /* Record the maximum and minimum buffer positions seen so
17797 far in glyphs that will be displayed by this row. */
17798 if (it->bidi_p)
17799 RECORD_MAX_MIN_POS (it);
17800 }
17801 else
17802 {
17803 int new_x;
17804 struct glyph *glyph;
17805
17806 for (i = 0; i < nglyphs; ++i, x = new_x)
17807 {
17808 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17809 new_x = x + glyph->pixel_width;
17810
17811 if (/* Lines are continued. */
17812 it->line_wrap != TRUNCATE
17813 && (/* Glyph doesn't fit on the line. */
17814 new_x > it->last_visible_x
17815 /* Or it fits exactly on a window system frame. */
17816 || (new_x == it->last_visible_x
17817 && FRAME_WINDOW_P (it->f))))
17818 {
17819 /* End of a continued line. */
17820
17821 if (it->hpos == 0
17822 || (new_x == it->last_visible_x
17823 && FRAME_WINDOW_P (it->f)))
17824 {
17825 /* Current glyph is the only one on the line or
17826 fits exactly on the line. We must continue
17827 the line because we can't draw the cursor
17828 after the glyph. */
17829 row->continued_p = 1;
17830 it->current_x = new_x;
17831 it->continuation_lines_width += new_x;
17832 ++it->hpos;
17833 /* Record the maximum and minimum buffer
17834 positions seen so far in glyphs that will be
17835 displayed by this row. */
17836 if (it->bidi_p)
17837 RECORD_MAX_MIN_POS (it);
17838 if (i == nglyphs - 1)
17839 {
17840 /* If line-wrap is on, check if a previous
17841 wrap point was found. */
17842 if (wrap_row_used > 0
17843 /* Even if there is a previous wrap
17844 point, continue the line here as
17845 usual, if (i) the previous character
17846 was a space or tab AND (ii) the
17847 current character is not. */
17848 && (!may_wrap
17849 || IT_DISPLAYING_WHITESPACE (it)))
17850 goto back_to_wrap;
17851
17852 set_iterator_to_next (it, 1);
17853 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17854 {
17855 if (!get_next_display_element (it))
17856 {
17857 row->exact_window_width_line_p = 1;
17858 it->continuation_lines_width = 0;
17859 row->continued_p = 0;
17860 row->ends_at_zv_p = 1;
17861 }
17862 else if (ITERATOR_AT_END_OF_LINE_P (it))
17863 {
17864 row->continued_p = 0;
17865 row->exact_window_width_line_p = 1;
17866 }
17867 }
17868 }
17869 }
17870 else if (CHAR_GLYPH_PADDING_P (*glyph)
17871 && !FRAME_WINDOW_P (it->f))
17872 {
17873 /* A padding glyph that doesn't fit on this line.
17874 This means the whole character doesn't fit
17875 on the line. */
17876 if (row->reversed_p)
17877 unproduce_glyphs (it, row->used[TEXT_AREA]
17878 - n_glyphs_before);
17879 row->used[TEXT_AREA] = n_glyphs_before;
17880
17881 /* Fill the rest of the row with continuation
17882 glyphs like in 20.x. */
17883 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17884 < row->glyphs[1 + TEXT_AREA])
17885 produce_special_glyphs (it, IT_CONTINUATION);
17886
17887 row->continued_p = 1;
17888 it->current_x = x_before;
17889 it->continuation_lines_width += x_before;
17890
17891 /* Restore the height to what it was before the
17892 element not fitting on the line. */
17893 it->max_ascent = ascent;
17894 it->max_descent = descent;
17895 it->max_phys_ascent = phys_ascent;
17896 it->max_phys_descent = phys_descent;
17897 }
17898 else if (wrap_row_used > 0)
17899 {
17900 back_to_wrap:
17901 if (row->reversed_p)
17902 unproduce_glyphs (it,
17903 row->used[TEXT_AREA] - wrap_row_used);
17904 *it = wrap_it;
17905 it->continuation_lines_width += wrap_x;
17906 row->used[TEXT_AREA] = wrap_row_used;
17907 row->ascent = wrap_row_ascent;
17908 row->height = wrap_row_height;
17909 row->phys_ascent = wrap_row_phys_ascent;
17910 row->phys_height = wrap_row_phys_height;
17911 row->extra_line_spacing = wrap_row_extra_line_spacing;
17912 min_pos = wrap_row_min_pos;
17913 min_bpos = wrap_row_min_bpos;
17914 max_pos = wrap_row_max_pos;
17915 max_bpos = wrap_row_max_bpos;
17916 row->continued_p = 1;
17917 row->ends_at_zv_p = 0;
17918 row->exact_window_width_line_p = 0;
17919 it->continuation_lines_width += x;
17920
17921 /* Make sure that a non-default face is extended
17922 up to the right margin of the window. */
17923 extend_face_to_end_of_line (it);
17924 }
17925 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17926 {
17927 /* A TAB that extends past the right edge of the
17928 window. This produces a single glyph on
17929 window system frames. We leave the glyph in
17930 this row and let it fill the row, but don't
17931 consume the TAB. */
17932 it->continuation_lines_width += it->last_visible_x;
17933 row->ends_in_middle_of_char_p = 1;
17934 row->continued_p = 1;
17935 glyph->pixel_width = it->last_visible_x - x;
17936 it->starts_in_middle_of_char_p = 1;
17937 }
17938 else
17939 {
17940 /* Something other than a TAB that draws past
17941 the right edge of the window. Restore
17942 positions to values before the element. */
17943 if (row->reversed_p)
17944 unproduce_glyphs (it, row->used[TEXT_AREA]
17945 - (n_glyphs_before + i));
17946 row->used[TEXT_AREA] = n_glyphs_before + i;
17947
17948 /* Display continuation glyphs. */
17949 if (!FRAME_WINDOW_P (it->f))
17950 produce_special_glyphs (it, IT_CONTINUATION);
17951 row->continued_p = 1;
17952
17953 it->current_x = x_before;
17954 it->continuation_lines_width += x;
17955 extend_face_to_end_of_line (it);
17956
17957 if (nglyphs > 1 && i > 0)
17958 {
17959 row->ends_in_middle_of_char_p = 1;
17960 it->starts_in_middle_of_char_p = 1;
17961 }
17962
17963 /* Restore the height to what it was before the
17964 element not fitting on the line. */
17965 it->max_ascent = ascent;
17966 it->max_descent = descent;
17967 it->max_phys_ascent = phys_ascent;
17968 it->max_phys_descent = phys_descent;
17969 }
17970
17971 break;
17972 }
17973 else if (new_x > it->first_visible_x)
17974 {
17975 /* Increment number of glyphs actually displayed. */
17976 ++it->hpos;
17977
17978 /* Record the maximum and minimum buffer positions
17979 seen so far in glyphs that will be displayed by
17980 this row. */
17981 if (it->bidi_p)
17982 RECORD_MAX_MIN_POS (it);
17983
17984 if (x < it->first_visible_x)
17985 /* Glyph is partially visible, i.e. row starts at
17986 negative X position. */
17987 row->x = x - it->first_visible_x;
17988 }
17989 else
17990 {
17991 /* Glyph is completely off the left margin of the
17992 window. This should not happen because of the
17993 move_it_in_display_line at the start of this
17994 function, unless the text display area of the
17995 window is empty. */
17996 xassert (it->first_visible_x <= it->last_visible_x);
17997 }
17998 }
17999
18000 row->ascent = max (row->ascent, it->max_ascent);
18001 row->height = max (row->height, it->max_ascent + it->max_descent);
18002 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18003 row->phys_height = max (row->phys_height,
18004 it->max_phys_ascent + it->max_phys_descent);
18005 row->extra_line_spacing = max (row->extra_line_spacing,
18006 it->max_extra_line_spacing);
18007
18008 /* End of this display line if row is continued. */
18009 if (row->continued_p || row->ends_at_zv_p)
18010 break;
18011 }
18012
18013 at_end_of_line:
18014 /* Is this a line end? If yes, we're also done, after making
18015 sure that a non-default face is extended up to the right
18016 margin of the window. */
18017 if (ITERATOR_AT_END_OF_LINE_P (it))
18018 {
18019 int used_before = row->used[TEXT_AREA];
18020
18021 row->ends_in_newline_from_string_p = STRINGP (it->object);
18022
18023 /* Add a space at the end of the line that is used to
18024 display the cursor there. */
18025 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18026 append_space_for_newline (it, 0);
18027
18028 /* Extend the face to the end of the line. */
18029 extend_face_to_end_of_line (it);
18030
18031 /* Make sure we have the position. */
18032 if (used_before == 0)
18033 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18034
18035 /* Record the position of the newline, for use in
18036 find_row_edges. */
18037 it->eol_pos = it->current.pos;
18038
18039 /* Consume the line end. This skips over invisible lines. */
18040 set_iterator_to_next (it, 1);
18041 it->continuation_lines_width = 0;
18042 break;
18043 }
18044
18045 /* Proceed with next display element. Note that this skips
18046 over lines invisible because of selective display. */
18047 set_iterator_to_next (it, 1);
18048
18049 /* If we truncate lines, we are done when the last displayed
18050 glyphs reach past the right margin of the window. */
18051 if (it->line_wrap == TRUNCATE
18052 && (FRAME_WINDOW_P (it->f)
18053 ? (it->current_x >= it->last_visible_x)
18054 : (it->current_x > it->last_visible_x)))
18055 {
18056 /* Maybe add truncation glyphs. */
18057 if (!FRAME_WINDOW_P (it->f))
18058 {
18059 int i, n;
18060
18061 if (!row->reversed_p)
18062 {
18063 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18064 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18065 break;
18066 }
18067 else
18068 {
18069 for (i = 0; i < row->used[TEXT_AREA]; i++)
18070 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18071 break;
18072 /* Remove any padding glyphs at the front of ROW, to
18073 make room for the truncation glyphs we will be
18074 adding below. The loop below always inserts at
18075 least one truncation glyph, so also remove the
18076 last glyph added to ROW. */
18077 unproduce_glyphs (it, i + 1);
18078 /* Adjust i for the loop below. */
18079 i = row->used[TEXT_AREA] - (i + 1);
18080 }
18081
18082 for (n = row->used[TEXT_AREA]; i < n; ++i)
18083 {
18084 row->used[TEXT_AREA] = i;
18085 produce_special_glyphs (it, IT_TRUNCATION);
18086 }
18087 }
18088 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18089 {
18090 /* Don't truncate if we can overflow newline into fringe. */
18091 if (!get_next_display_element (it))
18092 {
18093 it->continuation_lines_width = 0;
18094 row->ends_at_zv_p = 1;
18095 row->exact_window_width_line_p = 1;
18096 break;
18097 }
18098 if (ITERATOR_AT_END_OF_LINE_P (it))
18099 {
18100 row->exact_window_width_line_p = 1;
18101 goto at_end_of_line;
18102 }
18103 }
18104
18105 row->truncated_on_right_p = 1;
18106 it->continuation_lines_width = 0;
18107 reseat_at_next_visible_line_start (it, 0);
18108 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18109 it->hpos = hpos_before;
18110 it->current_x = x_before;
18111 break;
18112 }
18113 }
18114
18115 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18116 at the left window margin. */
18117 if (it->first_visible_x
18118 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18119 {
18120 if (!FRAME_WINDOW_P (it->f))
18121 insert_left_trunc_glyphs (it);
18122 row->truncated_on_left_p = 1;
18123 }
18124
18125 /* If the start of this line is the overlay arrow-position, then
18126 mark this glyph row as the one containing the overlay arrow.
18127 This is clearly a mess with variable size fonts. It would be
18128 better to let it be displayed like cursors under X. */
18129 if ((row->displays_text_p || !overlay_arrow_seen)
18130 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18131 !NILP (overlay_arrow_string)))
18132 {
18133 /* Overlay arrow in window redisplay is a fringe bitmap. */
18134 if (STRINGP (overlay_arrow_string))
18135 {
18136 struct glyph_row *arrow_row
18137 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18138 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18139 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18140 struct glyph *p = row->glyphs[TEXT_AREA];
18141 struct glyph *p2, *end;
18142
18143 /* Copy the arrow glyphs. */
18144 while (glyph < arrow_end)
18145 *p++ = *glyph++;
18146
18147 /* Throw away padding glyphs. */
18148 p2 = p;
18149 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18150 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18151 ++p2;
18152 if (p2 > p)
18153 {
18154 while (p2 < end)
18155 *p++ = *p2++;
18156 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18157 }
18158 }
18159 else
18160 {
18161 xassert (INTEGERP (overlay_arrow_string));
18162 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18163 }
18164 overlay_arrow_seen = 1;
18165 }
18166
18167 /* Compute pixel dimensions of this line. */
18168 compute_line_metrics (it);
18169
18170 /* Remember the position at which this line ends. */
18171 row->end = it->current;
18172 if (!it->bidi_p)
18173 {
18174 row->minpos = row->start.pos;
18175 row->maxpos = row->end.pos;
18176 }
18177 else
18178 {
18179 /* ROW->minpos and ROW->maxpos must be the smallest and
18180 `1 + the largest' buffer positions in ROW. But if ROW was
18181 bidi-reordered, these two positions can be anywhere in the
18182 row, so we must determine them now. */
18183 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18184 }
18185
18186 /* Record whether this row ends inside an ellipsis. */
18187 row->ends_in_ellipsis_p
18188 = (it->method == GET_FROM_DISPLAY_VECTOR
18189 && it->ellipsis_p);
18190
18191 /* Save fringe bitmaps in this row. */
18192 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18193 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18194 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18195 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18196
18197 it->left_user_fringe_bitmap = 0;
18198 it->left_user_fringe_face_id = 0;
18199 it->right_user_fringe_bitmap = 0;
18200 it->right_user_fringe_face_id = 0;
18201
18202 /* Maybe set the cursor. */
18203 cvpos = it->w->cursor.vpos;
18204 if ((cvpos < 0
18205 /* In bidi-reordered rows, keep checking for proper cursor
18206 position even if one has been found already, because buffer
18207 positions in such rows change non-linearly with ROW->VPOS,
18208 when a line is continued. One exception: when we are at ZV,
18209 display cursor on the first suitable glyph row, since all
18210 the empty rows after that also have their position set to ZV. */
18211 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18212 lines' rows is implemented for bidi-reordered rows. */
18213 || (it->bidi_p
18214 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18215 && PT >= MATRIX_ROW_START_CHARPOS (row)
18216 && PT <= MATRIX_ROW_END_CHARPOS (row)
18217 && cursor_row_p (it->w, row))
18218 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18219
18220 /* Highlight trailing whitespace. */
18221 if (!NILP (Vshow_trailing_whitespace))
18222 highlight_trailing_whitespace (it->f, it->glyph_row);
18223
18224 /* Prepare for the next line. This line starts horizontally at (X
18225 HPOS) = (0 0). Vertical positions are incremented. As a
18226 convenience for the caller, IT->glyph_row is set to the next
18227 row to be used. */
18228 it->current_x = it->hpos = 0;
18229 it->current_y += row->height;
18230 SET_TEXT_POS (it->eol_pos, 0, 0);
18231 ++it->vpos;
18232 ++it->glyph_row;
18233 /* The next row should by default use the same value of the
18234 reversed_p flag as this one. set_iterator_to_next decides when
18235 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18236 the flag accordingly. */
18237 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18238 it->glyph_row->reversed_p = row->reversed_p;
18239 it->start = row->end;
18240 return row->displays_text_p;
18241
18242 #undef RECORD_MAX_MIN_POS
18243 }
18244
18245 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18246 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18247 doc: /* Return paragraph direction at point in BUFFER.
18248 Value is either `left-to-right' or `right-to-left'.
18249 If BUFFER is omitted or nil, it defaults to the current buffer.
18250
18251 Paragraph direction determines how the text in the paragraph is displayed.
18252 In left-to-right paragraphs, text begins at the left margin of the window
18253 and the reading direction is generally left to right. In right-to-left
18254 paragraphs, text begins at the right margin and is read from right to left.
18255
18256 See also `bidi-paragraph-direction'. */)
18257 (buffer)
18258 Lisp_Object buffer;
18259 {
18260 struct buffer *buf;
18261 struct buffer *old;
18262
18263 if (NILP (buffer))
18264 buf = current_buffer;
18265 else
18266 {
18267 CHECK_BUFFER (buffer);
18268 buf = XBUFFER (buffer);
18269 old = current_buffer;
18270 }
18271
18272 if (NILP (buf->bidi_display_reordering))
18273 return Qleft_to_right;
18274 else if (!NILP (buf->bidi_paragraph_direction))
18275 return buf->bidi_paragraph_direction;
18276 else
18277 {
18278 /* Determine the direction from buffer text. We could try to
18279 use current_matrix if it is up to date, but this seems fast
18280 enough as it is. */
18281 struct bidi_it itb;
18282 EMACS_INT pos = BUF_PT (buf);
18283 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18284
18285 if (buf != current_buffer)
18286 set_buffer_temp (buf);
18287 /* Find previous non-empty line. */
18288 if (pos >= ZV && pos > BEGV)
18289 {
18290 pos--;
18291 bytepos = CHAR_TO_BYTE (pos);
18292 }
18293 while (FETCH_BYTE (bytepos) == '\n')
18294 {
18295 if (bytepos <= BEGV_BYTE)
18296 break;
18297 bytepos--;
18298 pos--;
18299 }
18300 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18301 bytepos--;
18302 itb.charpos = pos;
18303 itb.bytepos = bytepos;
18304 itb.first_elt = 1;
18305
18306 bidi_paragraph_init (NEUTRAL_DIR, &itb);
18307 if (buf != current_buffer)
18308 set_buffer_temp (old);
18309 switch (itb.paragraph_dir)
18310 {
18311 case L2R:
18312 return Qleft_to_right;
18313 break;
18314 case R2L:
18315 return Qright_to_left;
18316 break;
18317 default:
18318 abort ();
18319 }
18320 }
18321 }
18322
18323
18324 \f
18325 /***********************************************************************
18326 Menu Bar
18327 ***********************************************************************/
18328
18329 /* Redisplay the menu bar in the frame for window W.
18330
18331 The menu bar of X frames that don't have X toolkit support is
18332 displayed in a special window W->frame->menu_bar_window.
18333
18334 The menu bar of terminal frames is treated specially as far as
18335 glyph matrices are concerned. Menu bar lines are not part of
18336 windows, so the update is done directly on the frame matrix rows
18337 for the menu bar. */
18338
18339 static void
18340 display_menu_bar (w)
18341 struct window *w;
18342 {
18343 struct frame *f = XFRAME (WINDOW_FRAME (w));
18344 struct it it;
18345 Lisp_Object items;
18346 int i;
18347
18348 /* Don't do all this for graphical frames. */
18349 #ifdef HAVE_NTGUI
18350 if (FRAME_W32_P (f))
18351 return;
18352 #endif
18353 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18354 if (FRAME_X_P (f))
18355 return;
18356 #endif
18357
18358 #ifdef HAVE_NS
18359 if (FRAME_NS_P (f))
18360 return;
18361 #endif /* HAVE_NS */
18362
18363 #ifdef USE_X_TOOLKIT
18364 xassert (!FRAME_WINDOW_P (f));
18365 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18366 it.first_visible_x = 0;
18367 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18368 #else /* not USE_X_TOOLKIT */
18369 if (FRAME_WINDOW_P (f))
18370 {
18371 /* Menu bar lines are displayed in the desired matrix of the
18372 dummy window menu_bar_window. */
18373 struct window *menu_w;
18374 xassert (WINDOWP (f->menu_bar_window));
18375 menu_w = XWINDOW (f->menu_bar_window);
18376 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18377 MENU_FACE_ID);
18378 it.first_visible_x = 0;
18379 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18380 }
18381 else
18382 {
18383 /* This is a TTY frame, i.e. character hpos/vpos are used as
18384 pixel x/y. */
18385 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18386 MENU_FACE_ID);
18387 it.first_visible_x = 0;
18388 it.last_visible_x = FRAME_COLS (f);
18389 }
18390 #endif /* not USE_X_TOOLKIT */
18391
18392 if (! mode_line_inverse_video)
18393 /* Force the menu-bar to be displayed in the default face. */
18394 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18395
18396 /* Clear all rows of the menu bar. */
18397 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18398 {
18399 struct glyph_row *row = it.glyph_row + i;
18400 clear_glyph_row (row);
18401 row->enabled_p = 1;
18402 row->full_width_p = 1;
18403 }
18404
18405 /* Display all items of the menu bar. */
18406 items = FRAME_MENU_BAR_ITEMS (it.f);
18407 for (i = 0; i < XVECTOR (items)->size; i += 4)
18408 {
18409 Lisp_Object string;
18410
18411 /* Stop at nil string. */
18412 string = AREF (items, i + 1);
18413 if (NILP (string))
18414 break;
18415
18416 /* Remember where item was displayed. */
18417 ASET (items, i + 3, make_number (it.hpos));
18418
18419 /* Display the item, pad with one space. */
18420 if (it.current_x < it.last_visible_x)
18421 display_string (NULL, string, Qnil, 0, 0, &it,
18422 SCHARS (string) + 1, 0, 0, -1);
18423 }
18424
18425 /* Fill out the line with spaces. */
18426 if (it.current_x < it.last_visible_x)
18427 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18428
18429 /* Compute the total height of the lines. */
18430 compute_line_metrics (&it);
18431 }
18432
18433
18434 \f
18435 /***********************************************************************
18436 Mode Line
18437 ***********************************************************************/
18438
18439 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18440 FORCE is non-zero, redisplay mode lines unconditionally.
18441 Otherwise, redisplay only mode lines that are garbaged. Value is
18442 the number of windows whose mode lines were redisplayed. */
18443
18444 static int
18445 redisplay_mode_lines (window, force)
18446 Lisp_Object window;
18447 int force;
18448 {
18449 int nwindows = 0;
18450
18451 while (!NILP (window))
18452 {
18453 struct window *w = XWINDOW (window);
18454
18455 if (WINDOWP (w->hchild))
18456 nwindows += redisplay_mode_lines (w->hchild, force);
18457 else if (WINDOWP (w->vchild))
18458 nwindows += redisplay_mode_lines (w->vchild, force);
18459 else if (force
18460 || FRAME_GARBAGED_P (XFRAME (w->frame))
18461 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18462 {
18463 struct text_pos lpoint;
18464 struct buffer *old = current_buffer;
18465
18466 /* Set the window's buffer for the mode line display. */
18467 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18468 set_buffer_internal_1 (XBUFFER (w->buffer));
18469
18470 /* Point refers normally to the selected window. For any
18471 other window, set up appropriate value. */
18472 if (!EQ (window, selected_window))
18473 {
18474 struct text_pos pt;
18475
18476 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18477 if (CHARPOS (pt) < BEGV)
18478 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18479 else if (CHARPOS (pt) > (ZV - 1))
18480 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18481 else
18482 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18483 }
18484
18485 /* Display mode lines. */
18486 clear_glyph_matrix (w->desired_matrix);
18487 if (display_mode_lines (w))
18488 {
18489 ++nwindows;
18490 w->must_be_updated_p = 1;
18491 }
18492
18493 /* Restore old settings. */
18494 set_buffer_internal_1 (old);
18495 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18496 }
18497
18498 window = w->next;
18499 }
18500
18501 return nwindows;
18502 }
18503
18504
18505 /* Display the mode and/or header line of window W. Value is the
18506 sum number of mode lines and header lines displayed. */
18507
18508 static int
18509 display_mode_lines (w)
18510 struct window *w;
18511 {
18512 Lisp_Object old_selected_window, old_selected_frame;
18513 int n = 0;
18514
18515 old_selected_frame = selected_frame;
18516 selected_frame = w->frame;
18517 old_selected_window = selected_window;
18518 XSETWINDOW (selected_window, w);
18519
18520 /* These will be set while the mode line specs are processed. */
18521 line_number_displayed = 0;
18522 w->column_number_displayed = Qnil;
18523
18524 if (WINDOW_WANTS_MODELINE_P (w))
18525 {
18526 struct window *sel_w = XWINDOW (old_selected_window);
18527
18528 /* Select mode line face based on the real selected window. */
18529 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18530 current_buffer->mode_line_format);
18531 ++n;
18532 }
18533
18534 if (WINDOW_WANTS_HEADER_LINE_P (w))
18535 {
18536 display_mode_line (w, HEADER_LINE_FACE_ID,
18537 current_buffer->header_line_format);
18538 ++n;
18539 }
18540
18541 selected_frame = old_selected_frame;
18542 selected_window = old_selected_window;
18543 return n;
18544 }
18545
18546
18547 /* Display mode or header line of window W. FACE_ID specifies which
18548 line to display; it is either MODE_LINE_FACE_ID or
18549 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18550 display. Value is the pixel height of the mode/header line
18551 displayed. */
18552
18553 static int
18554 display_mode_line (w, face_id, format)
18555 struct window *w;
18556 enum face_id face_id;
18557 Lisp_Object format;
18558 {
18559 struct it it;
18560 struct face *face;
18561 int count = SPECPDL_INDEX ();
18562
18563 init_iterator (&it, w, -1, -1, NULL, face_id);
18564 /* Don't extend on a previously drawn mode-line.
18565 This may happen if called from pos_visible_p. */
18566 it.glyph_row->enabled_p = 0;
18567 prepare_desired_row (it.glyph_row);
18568
18569 it.glyph_row->mode_line_p = 1;
18570
18571 if (! mode_line_inverse_video)
18572 /* Force the mode-line to be displayed in the default face. */
18573 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18574
18575 record_unwind_protect (unwind_format_mode_line,
18576 format_mode_line_unwind_data (NULL, Qnil, 0));
18577
18578 mode_line_target = MODE_LINE_DISPLAY;
18579
18580 /* Temporarily make frame's keyboard the current kboard so that
18581 kboard-local variables in the mode_line_format will get the right
18582 values. */
18583 push_kboard (FRAME_KBOARD (it.f));
18584 record_unwind_save_match_data ();
18585 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18586 pop_kboard ();
18587
18588 unbind_to (count, Qnil);
18589
18590 /* Fill up with spaces. */
18591 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18592
18593 compute_line_metrics (&it);
18594 it.glyph_row->full_width_p = 1;
18595 it.glyph_row->continued_p = 0;
18596 it.glyph_row->truncated_on_left_p = 0;
18597 it.glyph_row->truncated_on_right_p = 0;
18598
18599 /* Make a 3D mode-line have a shadow at its right end. */
18600 face = FACE_FROM_ID (it.f, face_id);
18601 extend_face_to_end_of_line (&it);
18602 if (face->box != FACE_NO_BOX)
18603 {
18604 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18605 + it.glyph_row->used[TEXT_AREA] - 1);
18606 last->right_box_line_p = 1;
18607 }
18608
18609 return it.glyph_row->height;
18610 }
18611
18612 /* Move element ELT in LIST to the front of LIST.
18613 Return the updated list. */
18614
18615 static Lisp_Object
18616 move_elt_to_front (elt, list)
18617 Lisp_Object elt, list;
18618 {
18619 register Lisp_Object tail, prev;
18620 register Lisp_Object tem;
18621
18622 tail = list;
18623 prev = Qnil;
18624 while (CONSP (tail))
18625 {
18626 tem = XCAR (tail);
18627
18628 if (EQ (elt, tem))
18629 {
18630 /* Splice out the link TAIL. */
18631 if (NILP (prev))
18632 list = XCDR (tail);
18633 else
18634 Fsetcdr (prev, XCDR (tail));
18635
18636 /* Now make it the first. */
18637 Fsetcdr (tail, list);
18638 return tail;
18639 }
18640 else
18641 prev = tail;
18642 tail = XCDR (tail);
18643 QUIT;
18644 }
18645
18646 /* Not found--return unchanged LIST. */
18647 return list;
18648 }
18649
18650 /* Contribute ELT to the mode line for window IT->w. How it
18651 translates into text depends on its data type.
18652
18653 IT describes the display environment in which we display, as usual.
18654
18655 DEPTH is the depth in recursion. It is used to prevent
18656 infinite recursion here.
18657
18658 FIELD_WIDTH is the number of characters the display of ELT should
18659 occupy in the mode line, and PRECISION is the maximum number of
18660 characters to display from ELT's representation. See
18661 display_string for details.
18662
18663 Returns the hpos of the end of the text generated by ELT.
18664
18665 PROPS is a property list to add to any string we encounter.
18666
18667 If RISKY is nonzero, remove (disregard) any properties in any string
18668 we encounter, and ignore :eval and :propertize.
18669
18670 The global variable `mode_line_target' determines whether the
18671 output is passed to `store_mode_line_noprop',
18672 `store_mode_line_string', or `display_string'. */
18673
18674 static int
18675 display_mode_element (it, depth, field_width, precision, elt, props, risky)
18676 struct it *it;
18677 int depth;
18678 int field_width, precision;
18679 Lisp_Object elt, props;
18680 int risky;
18681 {
18682 int n = 0, field, prec;
18683 int literal = 0;
18684
18685 tail_recurse:
18686 if (depth > 100)
18687 elt = build_string ("*too-deep*");
18688
18689 depth++;
18690
18691 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18692 {
18693 case Lisp_String:
18694 {
18695 /* A string: output it and check for %-constructs within it. */
18696 unsigned char c;
18697 int offset = 0;
18698
18699 if (SCHARS (elt) > 0
18700 && (!NILP (props) || risky))
18701 {
18702 Lisp_Object oprops, aelt;
18703 oprops = Ftext_properties_at (make_number (0), elt);
18704
18705 /* If the starting string's properties are not what
18706 we want, translate the string. Also, if the string
18707 is risky, do that anyway. */
18708
18709 if (NILP (Fequal (props, oprops)) || risky)
18710 {
18711 /* If the starting string has properties,
18712 merge the specified ones onto the existing ones. */
18713 if (! NILP (oprops) && !risky)
18714 {
18715 Lisp_Object tem;
18716
18717 oprops = Fcopy_sequence (oprops);
18718 tem = props;
18719 while (CONSP (tem))
18720 {
18721 oprops = Fplist_put (oprops, XCAR (tem),
18722 XCAR (XCDR (tem)));
18723 tem = XCDR (XCDR (tem));
18724 }
18725 props = oprops;
18726 }
18727
18728 aelt = Fassoc (elt, mode_line_proptrans_alist);
18729 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18730 {
18731 /* AELT is what we want. Move it to the front
18732 without consing. */
18733 elt = XCAR (aelt);
18734 mode_line_proptrans_alist
18735 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18736 }
18737 else
18738 {
18739 Lisp_Object tem;
18740
18741 /* If AELT has the wrong props, it is useless.
18742 so get rid of it. */
18743 if (! NILP (aelt))
18744 mode_line_proptrans_alist
18745 = Fdelq (aelt, mode_line_proptrans_alist);
18746
18747 elt = Fcopy_sequence (elt);
18748 Fset_text_properties (make_number (0), Flength (elt),
18749 props, elt);
18750 /* Add this item to mode_line_proptrans_alist. */
18751 mode_line_proptrans_alist
18752 = Fcons (Fcons (elt, props),
18753 mode_line_proptrans_alist);
18754 /* Truncate mode_line_proptrans_alist
18755 to at most 50 elements. */
18756 tem = Fnthcdr (make_number (50),
18757 mode_line_proptrans_alist);
18758 if (! NILP (tem))
18759 XSETCDR (tem, Qnil);
18760 }
18761 }
18762 }
18763
18764 offset = 0;
18765
18766 if (literal)
18767 {
18768 prec = precision - n;
18769 switch (mode_line_target)
18770 {
18771 case MODE_LINE_NOPROP:
18772 case MODE_LINE_TITLE:
18773 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18774 break;
18775 case MODE_LINE_STRING:
18776 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18777 break;
18778 case MODE_LINE_DISPLAY:
18779 n += display_string (NULL, elt, Qnil, 0, 0, it,
18780 0, prec, 0, STRING_MULTIBYTE (elt));
18781 break;
18782 }
18783
18784 break;
18785 }
18786
18787 /* Handle the non-literal case. */
18788
18789 while ((precision <= 0 || n < precision)
18790 && SREF (elt, offset) != 0
18791 && (mode_line_target != MODE_LINE_DISPLAY
18792 || it->current_x < it->last_visible_x))
18793 {
18794 int last_offset = offset;
18795
18796 /* Advance to end of string or next format specifier. */
18797 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18798 ;
18799
18800 if (offset - 1 != last_offset)
18801 {
18802 int nchars, nbytes;
18803
18804 /* Output to end of string or up to '%'. Field width
18805 is length of string. Don't output more than
18806 PRECISION allows us. */
18807 offset--;
18808
18809 prec = c_string_width (SDATA (elt) + last_offset,
18810 offset - last_offset, precision - n,
18811 &nchars, &nbytes);
18812
18813 switch (mode_line_target)
18814 {
18815 case MODE_LINE_NOPROP:
18816 case MODE_LINE_TITLE:
18817 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18818 break;
18819 case MODE_LINE_STRING:
18820 {
18821 int bytepos = last_offset;
18822 int charpos = string_byte_to_char (elt, bytepos);
18823 int endpos = (precision <= 0
18824 ? string_byte_to_char (elt, offset)
18825 : charpos + nchars);
18826
18827 n += store_mode_line_string (NULL,
18828 Fsubstring (elt, make_number (charpos),
18829 make_number (endpos)),
18830 0, 0, 0, Qnil);
18831 }
18832 break;
18833 case MODE_LINE_DISPLAY:
18834 {
18835 int bytepos = last_offset;
18836 int charpos = string_byte_to_char (elt, bytepos);
18837
18838 if (precision <= 0)
18839 nchars = string_byte_to_char (elt, offset) - charpos;
18840 n += display_string (NULL, elt, Qnil, 0, charpos,
18841 it, 0, nchars, 0,
18842 STRING_MULTIBYTE (elt));
18843 }
18844 break;
18845 }
18846 }
18847 else /* c == '%' */
18848 {
18849 int percent_position = offset;
18850
18851 /* Get the specified minimum width. Zero means
18852 don't pad. */
18853 field = 0;
18854 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18855 field = field * 10 + c - '0';
18856
18857 /* Don't pad beyond the total padding allowed. */
18858 if (field_width - n > 0 && field > field_width - n)
18859 field = field_width - n;
18860
18861 /* Note that either PRECISION <= 0 or N < PRECISION. */
18862 prec = precision - n;
18863
18864 if (c == 'M')
18865 n += display_mode_element (it, depth, field, prec,
18866 Vglobal_mode_string, props,
18867 risky);
18868 else if (c != 0)
18869 {
18870 int multibyte;
18871 int bytepos, charpos;
18872 unsigned char *spec;
18873 Lisp_Object string;
18874
18875 bytepos = percent_position;
18876 charpos = (STRING_MULTIBYTE (elt)
18877 ? string_byte_to_char (elt, bytepos)
18878 : bytepos);
18879 spec = decode_mode_spec (it->w, c, field, prec, &string);
18880 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18881
18882 switch (mode_line_target)
18883 {
18884 case MODE_LINE_NOPROP:
18885 case MODE_LINE_TITLE:
18886 n += store_mode_line_noprop (spec, field, prec);
18887 break;
18888 case MODE_LINE_STRING:
18889 {
18890 int len = strlen (spec);
18891 Lisp_Object tem = make_string (spec, len);
18892 props = Ftext_properties_at (make_number (charpos), elt);
18893 /* Should only keep face property in props */
18894 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18895 }
18896 break;
18897 case MODE_LINE_DISPLAY:
18898 {
18899 int nglyphs_before, nwritten;
18900
18901 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18902 nwritten = display_string (spec, string, elt,
18903 charpos, 0, it,
18904 field, prec, 0,
18905 multibyte);
18906
18907 /* Assign to the glyphs written above the
18908 string where the `%x' came from, position
18909 of the `%'. */
18910 if (nwritten > 0)
18911 {
18912 struct glyph *glyph
18913 = (it->glyph_row->glyphs[TEXT_AREA]
18914 + nglyphs_before);
18915 int i;
18916
18917 for (i = 0; i < nwritten; ++i)
18918 {
18919 glyph[i].object = elt;
18920 glyph[i].charpos = charpos;
18921 }
18922
18923 n += nwritten;
18924 }
18925 }
18926 break;
18927 }
18928 }
18929 else /* c == 0 */
18930 break;
18931 }
18932 }
18933 }
18934 break;
18935
18936 case Lisp_Symbol:
18937 /* A symbol: process the value of the symbol recursively
18938 as if it appeared here directly. Avoid error if symbol void.
18939 Special case: if value of symbol is a string, output the string
18940 literally. */
18941 {
18942 register Lisp_Object tem;
18943
18944 /* If the variable is not marked as risky to set
18945 then its contents are risky to use. */
18946 if (NILP (Fget (elt, Qrisky_local_variable)))
18947 risky = 1;
18948
18949 tem = Fboundp (elt);
18950 if (!NILP (tem))
18951 {
18952 tem = Fsymbol_value (elt);
18953 /* If value is a string, output that string literally:
18954 don't check for % within it. */
18955 if (STRINGP (tem))
18956 literal = 1;
18957
18958 if (!EQ (tem, elt))
18959 {
18960 /* Give up right away for nil or t. */
18961 elt = tem;
18962 goto tail_recurse;
18963 }
18964 }
18965 }
18966 break;
18967
18968 case Lisp_Cons:
18969 {
18970 register Lisp_Object car, tem;
18971
18972 /* A cons cell: five distinct cases.
18973 If first element is :eval or :propertize, do something special.
18974 If first element is a string or a cons, process all the elements
18975 and effectively concatenate them.
18976 If first element is a negative number, truncate displaying cdr to
18977 at most that many characters. If positive, pad (with spaces)
18978 to at least that many characters.
18979 If first element is a symbol, process the cadr or caddr recursively
18980 according to whether the symbol's value is non-nil or nil. */
18981 car = XCAR (elt);
18982 if (EQ (car, QCeval))
18983 {
18984 /* An element of the form (:eval FORM) means evaluate FORM
18985 and use the result as mode line elements. */
18986
18987 if (risky)
18988 break;
18989
18990 if (CONSP (XCDR (elt)))
18991 {
18992 Lisp_Object spec;
18993 spec = safe_eval (XCAR (XCDR (elt)));
18994 n += display_mode_element (it, depth, field_width - n,
18995 precision - n, spec, props,
18996 risky);
18997 }
18998 }
18999 else if (EQ (car, QCpropertize))
19000 {
19001 /* An element of the form (:propertize ELT PROPS...)
19002 means display ELT but applying properties PROPS. */
19003
19004 if (risky)
19005 break;
19006
19007 if (CONSP (XCDR (elt)))
19008 n += display_mode_element (it, depth, field_width - n,
19009 precision - n, XCAR (XCDR (elt)),
19010 XCDR (XCDR (elt)), risky);
19011 }
19012 else if (SYMBOLP (car))
19013 {
19014 tem = Fboundp (car);
19015 elt = XCDR (elt);
19016 if (!CONSP (elt))
19017 goto invalid;
19018 /* elt is now the cdr, and we know it is a cons cell.
19019 Use its car if CAR has a non-nil value. */
19020 if (!NILP (tem))
19021 {
19022 tem = Fsymbol_value (car);
19023 if (!NILP (tem))
19024 {
19025 elt = XCAR (elt);
19026 goto tail_recurse;
19027 }
19028 }
19029 /* Symbol's value is nil (or symbol is unbound)
19030 Get the cddr of the original list
19031 and if possible find the caddr and use that. */
19032 elt = XCDR (elt);
19033 if (NILP (elt))
19034 break;
19035 else if (!CONSP (elt))
19036 goto invalid;
19037 elt = XCAR (elt);
19038 goto tail_recurse;
19039 }
19040 else if (INTEGERP (car))
19041 {
19042 register int lim = XINT (car);
19043 elt = XCDR (elt);
19044 if (lim < 0)
19045 {
19046 /* Negative int means reduce maximum width. */
19047 if (precision <= 0)
19048 precision = -lim;
19049 else
19050 precision = min (precision, -lim);
19051 }
19052 else if (lim > 0)
19053 {
19054 /* Padding specified. Don't let it be more than
19055 current maximum. */
19056 if (precision > 0)
19057 lim = min (precision, lim);
19058
19059 /* If that's more padding than already wanted, queue it.
19060 But don't reduce padding already specified even if
19061 that is beyond the current truncation point. */
19062 field_width = max (lim, field_width);
19063 }
19064 goto tail_recurse;
19065 }
19066 else if (STRINGP (car) || CONSP (car))
19067 {
19068 Lisp_Object halftail = elt;
19069 int len = 0;
19070
19071 while (CONSP (elt)
19072 && (precision <= 0 || n < precision))
19073 {
19074 n += display_mode_element (it, depth,
19075 /* Do padding only after the last
19076 element in the list. */
19077 (! CONSP (XCDR (elt))
19078 ? field_width - n
19079 : 0),
19080 precision - n, XCAR (elt),
19081 props, risky);
19082 elt = XCDR (elt);
19083 len++;
19084 if ((len & 1) == 0)
19085 halftail = XCDR (halftail);
19086 /* Check for cycle. */
19087 if (EQ (halftail, elt))
19088 break;
19089 }
19090 }
19091 }
19092 break;
19093
19094 default:
19095 invalid:
19096 elt = build_string ("*invalid*");
19097 goto tail_recurse;
19098 }
19099
19100 /* Pad to FIELD_WIDTH. */
19101 if (field_width > 0 && n < field_width)
19102 {
19103 switch (mode_line_target)
19104 {
19105 case MODE_LINE_NOPROP:
19106 case MODE_LINE_TITLE:
19107 n += store_mode_line_noprop ("", field_width - n, 0);
19108 break;
19109 case MODE_LINE_STRING:
19110 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19111 break;
19112 case MODE_LINE_DISPLAY:
19113 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19114 0, 0, 0);
19115 break;
19116 }
19117 }
19118
19119 return n;
19120 }
19121
19122 /* Store a mode-line string element in mode_line_string_list.
19123
19124 If STRING is non-null, display that C string. Otherwise, the Lisp
19125 string LISP_STRING is displayed.
19126
19127 FIELD_WIDTH is the minimum number of output glyphs to produce.
19128 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19129 with spaces. FIELD_WIDTH <= 0 means don't pad.
19130
19131 PRECISION is the maximum number of characters to output from
19132 STRING. PRECISION <= 0 means don't truncate the string.
19133
19134 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19135 properties to the string.
19136
19137 PROPS are the properties to add to the string.
19138 The mode_line_string_face face property is always added to the string.
19139 */
19140
19141 static int
19142 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
19143 char *string;
19144 Lisp_Object lisp_string;
19145 int copy_string;
19146 int field_width;
19147 int precision;
19148 Lisp_Object props;
19149 {
19150 int len;
19151 int n = 0;
19152
19153 if (string != NULL)
19154 {
19155 len = strlen (string);
19156 if (precision > 0 && len > precision)
19157 len = precision;
19158 lisp_string = make_string (string, len);
19159 if (NILP (props))
19160 props = mode_line_string_face_prop;
19161 else if (!NILP (mode_line_string_face))
19162 {
19163 Lisp_Object face = Fplist_get (props, Qface);
19164 props = Fcopy_sequence (props);
19165 if (NILP (face))
19166 face = mode_line_string_face;
19167 else
19168 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19169 props = Fplist_put (props, Qface, face);
19170 }
19171 Fadd_text_properties (make_number (0), make_number (len),
19172 props, lisp_string);
19173 }
19174 else
19175 {
19176 len = XFASTINT (Flength (lisp_string));
19177 if (precision > 0 && len > precision)
19178 {
19179 len = precision;
19180 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19181 precision = -1;
19182 }
19183 if (!NILP (mode_line_string_face))
19184 {
19185 Lisp_Object face;
19186 if (NILP (props))
19187 props = Ftext_properties_at (make_number (0), lisp_string);
19188 face = Fplist_get (props, Qface);
19189 if (NILP (face))
19190 face = mode_line_string_face;
19191 else
19192 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19193 props = Fcons (Qface, Fcons (face, Qnil));
19194 if (copy_string)
19195 lisp_string = Fcopy_sequence (lisp_string);
19196 }
19197 if (!NILP (props))
19198 Fadd_text_properties (make_number (0), make_number (len),
19199 props, lisp_string);
19200 }
19201
19202 if (len > 0)
19203 {
19204 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19205 n += len;
19206 }
19207
19208 if (field_width > len)
19209 {
19210 field_width -= len;
19211 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19212 if (!NILP (props))
19213 Fadd_text_properties (make_number (0), make_number (field_width),
19214 props, lisp_string);
19215 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19216 n += field_width;
19217 }
19218
19219 return n;
19220 }
19221
19222
19223 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19224 1, 4, 0,
19225 doc: /* Format a string out of a mode line format specification.
19226 First arg FORMAT specifies the mode line format (see `mode-line-format'
19227 for details) to use.
19228
19229 Optional second arg FACE specifies the face property to put
19230 on all characters for which no face is specified.
19231 The value t means whatever face the window's mode line currently uses
19232 \(either `mode-line' or `mode-line-inactive', depending).
19233 A value of nil means the default is no face property.
19234 If FACE is an integer, the value string has no text properties.
19235
19236 Optional third and fourth args WINDOW and BUFFER specify the window
19237 and buffer to use as the context for the formatting (defaults
19238 are the selected window and the window's buffer). */)
19239 (format, face, window, buffer)
19240 Lisp_Object format, face, window, buffer;
19241 {
19242 struct it it;
19243 int len;
19244 struct window *w;
19245 struct buffer *old_buffer = NULL;
19246 int face_id = -1;
19247 int no_props = INTEGERP (face);
19248 int count = SPECPDL_INDEX ();
19249 Lisp_Object str;
19250 int string_start = 0;
19251
19252 if (NILP (window))
19253 window = selected_window;
19254 CHECK_WINDOW (window);
19255 w = XWINDOW (window);
19256
19257 if (NILP (buffer))
19258 buffer = w->buffer;
19259 CHECK_BUFFER (buffer);
19260
19261 /* Make formatting the modeline a non-op when noninteractive, otherwise
19262 there will be problems later caused by a partially initialized frame. */
19263 if (NILP (format) || noninteractive)
19264 return empty_unibyte_string;
19265
19266 if (no_props)
19267 face = Qnil;
19268
19269 if (!NILP (face))
19270 {
19271 if (EQ (face, Qt))
19272 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
19273 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
19274 }
19275
19276 if (face_id < 0)
19277 face_id = DEFAULT_FACE_ID;
19278
19279 if (XBUFFER (buffer) != current_buffer)
19280 old_buffer = current_buffer;
19281
19282 /* Save things including mode_line_proptrans_alist,
19283 and set that to nil so that we don't alter the outer value. */
19284 record_unwind_protect (unwind_format_mode_line,
19285 format_mode_line_unwind_data
19286 (old_buffer, selected_window, 1));
19287 mode_line_proptrans_alist = Qnil;
19288
19289 Fselect_window (window, Qt);
19290 if (old_buffer)
19291 set_buffer_internal_1 (XBUFFER (buffer));
19292
19293 init_iterator (&it, w, -1, -1, NULL, face_id);
19294
19295 if (no_props)
19296 {
19297 mode_line_target = MODE_LINE_NOPROP;
19298 mode_line_string_face_prop = Qnil;
19299 mode_line_string_list = Qnil;
19300 string_start = MODE_LINE_NOPROP_LEN (0);
19301 }
19302 else
19303 {
19304 mode_line_target = MODE_LINE_STRING;
19305 mode_line_string_list = Qnil;
19306 mode_line_string_face = face;
19307 mode_line_string_face_prop
19308 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19309 }
19310
19311 push_kboard (FRAME_KBOARD (it.f));
19312 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19313 pop_kboard ();
19314
19315 if (no_props)
19316 {
19317 len = MODE_LINE_NOPROP_LEN (string_start);
19318 str = make_string (mode_line_noprop_buf + string_start, len);
19319 }
19320 else
19321 {
19322 mode_line_string_list = Fnreverse (mode_line_string_list);
19323 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19324 empty_unibyte_string);
19325 }
19326
19327 unbind_to (count, Qnil);
19328 return str;
19329 }
19330
19331 /* Write a null-terminated, right justified decimal representation of
19332 the positive integer D to BUF using a minimal field width WIDTH. */
19333
19334 static void
19335 pint2str (buf, width, d)
19336 register char *buf;
19337 register int width;
19338 register int d;
19339 {
19340 register char *p = buf;
19341
19342 if (d <= 0)
19343 *p++ = '0';
19344 else
19345 {
19346 while (d > 0)
19347 {
19348 *p++ = d % 10 + '0';
19349 d /= 10;
19350 }
19351 }
19352
19353 for (width -= (int) (p - buf); width > 0; --width)
19354 *p++ = ' ';
19355 *p-- = '\0';
19356 while (p > buf)
19357 {
19358 d = *buf;
19359 *buf++ = *p;
19360 *p-- = d;
19361 }
19362 }
19363
19364 /* Write a null-terminated, right justified decimal and "human
19365 readable" representation of the nonnegative integer D to BUF using
19366 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19367
19368 static const char power_letter[] =
19369 {
19370 0, /* not used */
19371 'k', /* kilo */
19372 'M', /* mega */
19373 'G', /* giga */
19374 'T', /* tera */
19375 'P', /* peta */
19376 'E', /* exa */
19377 'Z', /* zetta */
19378 'Y' /* yotta */
19379 };
19380
19381 static void
19382 pint2hrstr (buf, width, d)
19383 char *buf;
19384 int width;
19385 int d;
19386 {
19387 /* We aim to represent the nonnegative integer D as
19388 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19389 int quotient = d;
19390 int remainder = 0;
19391 /* -1 means: do not use TENTHS. */
19392 int tenths = -1;
19393 int exponent = 0;
19394
19395 /* Length of QUOTIENT.TENTHS as a string. */
19396 int length;
19397
19398 char * psuffix;
19399 char * p;
19400
19401 if (1000 <= quotient)
19402 {
19403 /* Scale to the appropriate EXPONENT. */
19404 do
19405 {
19406 remainder = quotient % 1000;
19407 quotient /= 1000;
19408 exponent++;
19409 }
19410 while (1000 <= quotient);
19411
19412 /* Round to nearest and decide whether to use TENTHS or not. */
19413 if (quotient <= 9)
19414 {
19415 tenths = remainder / 100;
19416 if (50 <= remainder % 100)
19417 {
19418 if (tenths < 9)
19419 tenths++;
19420 else
19421 {
19422 quotient++;
19423 if (quotient == 10)
19424 tenths = -1;
19425 else
19426 tenths = 0;
19427 }
19428 }
19429 }
19430 else
19431 if (500 <= remainder)
19432 {
19433 if (quotient < 999)
19434 quotient++;
19435 else
19436 {
19437 quotient = 1;
19438 exponent++;
19439 tenths = 0;
19440 }
19441 }
19442 }
19443
19444 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19445 if (tenths == -1 && quotient <= 99)
19446 if (quotient <= 9)
19447 length = 1;
19448 else
19449 length = 2;
19450 else
19451 length = 3;
19452 p = psuffix = buf + max (width, length);
19453
19454 /* Print EXPONENT. */
19455 if (exponent)
19456 *psuffix++ = power_letter[exponent];
19457 *psuffix = '\0';
19458
19459 /* Print TENTHS. */
19460 if (tenths >= 0)
19461 {
19462 *--p = '0' + tenths;
19463 *--p = '.';
19464 }
19465
19466 /* Print QUOTIENT. */
19467 do
19468 {
19469 int digit = quotient % 10;
19470 *--p = '0' + digit;
19471 }
19472 while ((quotient /= 10) != 0);
19473
19474 /* Print leading spaces. */
19475 while (buf < p)
19476 *--p = ' ';
19477 }
19478
19479 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19480 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19481 type of CODING_SYSTEM. Return updated pointer into BUF. */
19482
19483 static unsigned char invalid_eol_type[] = "(*invalid*)";
19484
19485 static char *
19486 decode_mode_spec_coding (coding_system, buf, eol_flag)
19487 Lisp_Object coding_system;
19488 register char *buf;
19489 int eol_flag;
19490 {
19491 Lisp_Object val;
19492 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19493 const unsigned char *eol_str;
19494 int eol_str_len;
19495 /* The EOL conversion we are using. */
19496 Lisp_Object eoltype;
19497
19498 val = CODING_SYSTEM_SPEC (coding_system);
19499 eoltype = Qnil;
19500
19501 if (!VECTORP (val)) /* Not yet decided. */
19502 {
19503 if (multibyte)
19504 *buf++ = '-';
19505 if (eol_flag)
19506 eoltype = eol_mnemonic_undecided;
19507 /* Don't mention EOL conversion if it isn't decided. */
19508 }
19509 else
19510 {
19511 Lisp_Object attrs;
19512 Lisp_Object eolvalue;
19513
19514 attrs = AREF (val, 0);
19515 eolvalue = AREF (val, 2);
19516
19517 if (multibyte)
19518 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19519
19520 if (eol_flag)
19521 {
19522 /* The EOL conversion that is normal on this system. */
19523
19524 if (NILP (eolvalue)) /* Not yet decided. */
19525 eoltype = eol_mnemonic_undecided;
19526 else if (VECTORP (eolvalue)) /* Not yet decided. */
19527 eoltype = eol_mnemonic_undecided;
19528 else /* eolvalue is Qunix, Qdos, or Qmac. */
19529 eoltype = (EQ (eolvalue, Qunix)
19530 ? eol_mnemonic_unix
19531 : (EQ (eolvalue, Qdos) == 1
19532 ? eol_mnemonic_dos : eol_mnemonic_mac));
19533 }
19534 }
19535
19536 if (eol_flag)
19537 {
19538 /* Mention the EOL conversion if it is not the usual one. */
19539 if (STRINGP (eoltype))
19540 {
19541 eol_str = SDATA (eoltype);
19542 eol_str_len = SBYTES (eoltype);
19543 }
19544 else if (CHARACTERP (eoltype))
19545 {
19546 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19547 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19548 eol_str = tmp;
19549 }
19550 else
19551 {
19552 eol_str = invalid_eol_type;
19553 eol_str_len = sizeof (invalid_eol_type) - 1;
19554 }
19555 bcopy (eol_str, buf, eol_str_len);
19556 buf += eol_str_len;
19557 }
19558
19559 return buf;
19560 }
19561
19562 /* Return a string for the output of a mode line %-spec for window W,
19563 generated by character C. PRECISION >= 0 means don't return a
19564 string longer than that value. FIELD_WIDTH > 0 means pad the
19565 string returned with spaces to that value. Return a Lisp string in
19566 *STRING if the resulting string is taken from that Lisp string.
19567
19568 Note we operate on the current buffer for most purposes,
19569 the exception being w->base_line_pos. */
19570
19571 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19572
19573 static char *
19574 decode_mode_spec (w, c, field_width, precision, string)
19575 struct window *w;
19576 register int c;
19577 int field_width, precision;
19578 Lisp_Object *string;
19579 {
19580 Lisp_Object obj;
19581 struct frame *f = XFRAME (WINDOW_FRAME (w));
19582 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19583 struct buffer *b = current_buffer;
19584
19585 obj = Qnil;
19586 *string = Qnil;
19587
19588 switch (c)
19589 {
19590 case '*':
19591 if (!NILP (b->read_only))
19592 return "%";
19593 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19594 return "*";
19595 return "-";
19596
19597 case '+':
19598 /* This differs from %* only for a modified read-only buffer. */
19599 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19600 return "*";
19601 if (!NILP (b->read_only))
19602 return "%";
19603 return "-";
19604
19605 case '&':
19606 /* This differs from %* in ignoring read-only-ness. */
19607 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19608 return "*";
19609 return "-";
19610
19611 case '%':
19612 return "%";
19613
19614 case '[':
19615 {
19616 int i;
19617 char *p;
19618
19619 if (command_loop_level > 5)
19620 return "[[[... ";
19621 p = decode_mode_spec_buf;
19622 for (i = 0; i < command_loop_level; i++)
19623 *p++ = '[';
19624 *p = 0;
19625 return decode_mode_spec_buf;
19626 }
19627
19628 case ']':
19629 {
19630 int i;
19631 char *p;
19632
19633 if (command_loop_level > 5)
19634 return " ...]]]";
19635 p = decode_mode_spec_buf;
19636 for (i = 0; i < command_loop_level; i++)
19637 *p++ = ']';
19638 *p = 0;
19639 return decode_mode_spec_buf;
19640 }
19641
19642 case '-':
19643 {
19644 register int i;
19645
19646 /* Let lots_of_dashes be a string of infinite length. */
19647 if (mode_line_target == MODE_LINE_NOPROP ||
19648 mode_line_target == MODE_LINE_STRING)
19649 return "--";
19650 if (field_width <= 0
19651 || field_width > sizeof (lots_of_dashes))
19652 {
19653 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19654 decode_mode_spec_buf[i] = '-';
19655 decode_mode_spec_buf[i] = '\0';
19656 return decode_mode_spec_buf;
19657 }
19658 else
19659 return lots_of_dashes;
19660 }
19661
19662 case 'b':
19663 obj = b->name;
19664 break;
19665
19666 case 'c':
19667 /* %c and %l are ignored in `frame-title-format'.
19668 (In redisplay_internal, the frame title is drawn _before_ the
19669 windows are updated, so the stuff which depends on actual
19670 window contents (such as %l) may fail to render properly, or
19671 even crash emacs.) */
19672 if (mode_line_target == MODE_LINE_TITLE)
19673 return "";
19674 else
19675 {
19676 int col = (int) current_column (); /* iftc */
19677 w->column_number_displayed = make_number (col);
19678 pint2str (decode_mode_spec_buf, field_width, col);
19679 return decode_mode_spec_buf;
19680 }
19681
19682 case 'e':
19683 #ifndef SYSTEM_MALLOC
19684 {
19685 if (NILP (Vmemory_full))
19686 return "";
19687 else
19688 return "!MEM FULL! ";
19689 }
19690 #else
19691 return "";
19692 #endif
19693
19694 case 'F':
19695 /* %F displays the frame name. */
19696 if (!NILP (f->title))
19697 return (char *) SDATA (f->title);
19698 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19699 return (char *) SDATA (f->name);
19700 return "Emacs";
19701
19702 case 'f':
19703 obj = b->filename;
19704 break;
19705
19706 case 'i':
19707 {
19708 int size = ZV - BEGV;
19709 pint2str (decode_mode_spec_buf, field_width, size);
19710 return decode_mode_spec_buf;
19711 }
19712
19713 case 'I':
19714 {
19715 int size = ZV - BEGV;
19716 pint2hrstr (decode_mode_spec_buf, field_width, size);
19717 return decode_mode_spec_buf;
19718 }
19719
19720 case 'l':
19721 {
19722 int startpos, startpos_byte, line, linepos, linepos_byte;
19723 int topline, nlines, junk, height;
19724
19725 /* %c and %l are ignored in `frame-title-format'. */
19726 if (mode_line_target == MODE_LINE_TITLE)
19727 return "";
19728
19729 startpos = XMARKER (w->start)->charpos;
19730 startpos_byte = marker_byte_position (w->start);
19731 height = WINDOW_TOTAL_LINES (w);
19732
19733 /* If we decided that this buffer isn't suitable for line numbers,
19734 don't forget that too fast. */
19735 if (EQ (w->base_line_pos, w->buffer))
19736 goto no_value;
19737 /* But do forget it, if the window shows a different buffer now. */
19738 else if (BUFFERP (w->base_line_pos))
19739 w->base_line_pos = Qnil;
19740
19741 /* If the buffer is very big, don't waste time. */
19742 if (INTEGERP (Vline_number_display_limit)
19743 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19744 {
19745 w->base_line_pos = Qnil;
19746 w->base_line_number = Qnil;
19747 goto no_value;
19748 }
19749
19750 if (INTEGERP (w->base_line_number)
19751 && INTEGERP (w->base_line_pos)
19752 && XFASTINT (w->base_line_pos) <= startpos)
19753 {
19754 line = XFASTINT (w->base_line_number);
19755 linepos = XFASTINT (w->base_line_pos);
19756 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19757 }
19758 else
19759 {
19760 line = 1;
19761 linepos = BUF_BEGV (b);
19762 linepos_byte = BUF_BEGV_BYTE (b);
19763 }
19764
19765 /* Count lines from base line to window start position. */
19766 nlines = display_count_lines (linepos, linepos_byte,
19767 startpos_byte,
19768 startpos, &junk);
19769
19770 topline = nlines + line;
19771
19772 /* Determine a new base line, if the old one is too close
19773 or too far away, or if we did not have one.
19774 "Too close" means it's plausible a scroll-down would
19775 go back past it. */
19776 if (startpos == BUF_BEGV (b))
19777 {
19778 w->base_line_number = make_number (topline);
19779 w->base_line_pos = make_number (BUF_BEGV (b));
19780 }
19781 else if (nlines < height + 25 || nlines > height * 3 + 50
19782 || linepos == BUF_BEGV (b))
19783 {
19784 int limit = BUF_BEGV (b);
19785 int limit_byte = BUF_BEGV_BYTE (b);
19786 int position;
19787 int distance = (height * 2 + 30) * line_number_display_limit_width;
19788
19789 if (startpos - distance > limit)
19790 {
19791 limit = startpos - distance;
19792 limit_byte = CHAR_TO_BYTE (limit);
19793 }
19794
19795 nlines = display_count_lines (startpos, startpos_byte,
19796 limit_byte,
19797 - (height * 2 + 30),
19798 &position);
19799 /* If we couldn't find the lines we wanted within
19800 line_number_display_limit_width chars per line,
19801 give up on line numbers for this window. */
19802 if (position == limit_byte && limit == startpos - distance)
19803 {
19804 w->base_line_pos = w->buffer;
19805 w->base_line_number = Qnil;
19806 goto no_value;
19807 }
19808
19809 w->base_line_number = make_number (topline - nlines);
19810 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19811 }
19812
19813 /* Now count lines from the start pos to point. */
19814 nlines = display_count_lines (startpos, startpos_byte,
19815 PT_BYTE, PT, &junk);
19816
19817 /* Record that we did display the line number. */
19818 line_number_displayed = 1;
19819
19820 /* Make the string to show. */
19821 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19822 return decode_mode_spec_buf;
19823 no_value:
19824 {
19825 char* p = decode_mode_spec_buf;
19826 int pad = field_width - 2;
19827 while (pad-- > 0)
19828 *p++ = ' ';
19829 *p++ = '?';
19830 *p++ = '?';
19831 *p = '\0';
19832 return decode_mode_spec_buf;
19833 }
19834 }
19835 break;
19836
19837 case 'm':
19838 obj = b->mode_name;
19839 break;
19840
19841 case 'n':
19842 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19843 return " Narrow";
19844 break;
19845
19846 case 'p':
19847 {
19848 int pos = marker_position (w->start);
19849 int total = BUF_ZV (b) - BUF_BEGV (b);
19850
19851 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19852 {
19853 if (pos <= BUF_BEGV (b))
19854 return "All";
19855 else
19856 return "Bottom";
19857 }
19858 else if (pos <= BUF_BEGV (b))
19859 return "Top";
19860 else
19861 {
19862 if (total > 1000000)
19863 /* Do it differently for a large value, to avoid overflow. */
19864 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19865 else
19866 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19867 /* We can't normally display a 3-digit number,
19868 so get us a 2-digit number that is close. */
19869 if (total == 100)
19870 total = 99;
19871 sprintf (decode_mode_spec_buf, "%2d%%", total);
19872 return decode_mode_spec_buf;
19873 }
19874 }
19875
19876 /* Display percentage of size above the bottom of the screen. */
19877 case 'P':
19878 {
19879 int toppos = marker_position (w->start);
19880 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19881 int total = BUF_ZV (b) - BUF_BEGV (b);
19882
19883 if (botpos >= BUF_ZV (b))
19884 {
19885 if (toppos <= BUF_BEGV (b))
19886 return "All";
19887 else
19888 return "Bottom";
19889 }
19890 else
19891 {
19892 if (total > 1000000)
19893 /* Do it differently for a large value, to avoid overflow. */
19894 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19895 else
19896 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19897 /* We can't normally display a 3-digit number,
19898 so get us a 2-digit number that is close. */
19899 if (total == 100)
19900 total = 99;
19901 if (toppos <= BUF_BEGV (b))
19902 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19903 else
19904 sprintf (decode_mode_spec_buf, "%2d%%", total);
19905 return decode_mode_spec_buf;
19906 }
19907 }
19908
19909 case 's':
19910 /* status of process */
19911 obj = Fget_buffer_process (Fcurrent_buffer ());
19912 if (NILP (obj))
19913 return "no process";
19914 #ifdef subprocesses
19915 obj = Fsymbol_name (Fprocess_status (obj));
19916 #endif
19917 break;
19918
19919 case '@':
19920 {
19921 int count = inhibit_garbage_collection ();
19922 Lisp_Object val = call1 (intern ("file-remote-p"),
19923 current_buffer->directory);
19924 unbind_to (count, Qnil);
19925
19926 if (NILP (val))
19927 return "-";
19928 else
19929 return "@";
19930 }
19931
19932 case 't': /* indicate TEXT or BINARY */
19933 #ifdef MODE_LINE_BINARY_TEXT
19934 return MODE_LINE_BINARY_TEXT (b);
19935 #else
19936 return "T";
19937 #endif
19938
19939 case 'z':
19940 /* coding-system (not including end-of-line format) */
19941 case 'Z':
19942 /* coding-system (including end-of-line type) */
19943 {
19944 int eol_flag = (c == 'Z');
19945 char *p = decode_mode_spec_buf;
19946
19947 if (! FRAME_WINDOW_P (f))
19948 {
19949 /* No need to mention EOL here--the terminal never needs
19950 to do EOL conversion. */
19951 p = decode_mode_spec_coding (CODING_ID_NAME
19952 (FRAME_KEYBOARD_CODING (f)->id),
19953 p, 0);
19954 p = decode_mode_spec_coding (CODING_ID_NAME
19955 (FRAME_TERMINAL_CODING (f)->id),
19956 p, 0);
19957 }
19958 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19959 p, eol_flag);
19960
19961 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19962 #ifdef subprocesses
19963 obj = Fget_buffer_process (Fcurrent_buffer ());
19964 if (PROCESSP (obj))
19965 {
19966 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19967 p, eol_flag);
19968 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19969 p, eol_flag);
19970 }
19971 #endif /* subprocesses */
19972 #endif /* 0 */
19973 *p = 0;
19974 return decode_mode_spec_buf;
19975 }
19976 }
19977
19978 if (STRINGP (obj))
19979 {
19980 *string = obj;
19981 return (char *) SDATA (obj);
19982 }
19983 else
19984 return "";
19985 }
19986
19987
19988 /* Count up to COUNT lines starting from START / START_BYTE.
19989 But don't go beyond LIMIT_BYTE.
19990 Return the number of lines thus found (always nonnegative).
19991
19992 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19993
19994 static int
19995 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
19996 int start, start_byte, limit_byte, count;
19997 int *byte_pos_ptr;
19998 {
19999 register unsigned char *cursor;
20000 unsigned char *base;
20001
20002 register int ceiling;
20003 register unsigned char *ceiling_addr;
20004 int orig_count = count;
20005
20006 /* If we are not in selective display mode,
20007 check only for newlines. */
20008 int selective_display = (!NILP (current_buffer->selective_display)
20009 && !INTEGERP (current_buffer->selective_display));
20010
20011 if (count > 0)
20012 {
20013 while (start_byte < limit_byte)
20014 {
20015 ceiling = BUFFER_CEILING_OF (start_byte);
20016 ceiling = min (limit_byte - 1, ceiling);
20017 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20018 base = (cursor = BYTE_POS_ADDR (start_byte));
20019 while (1)
20020 {
20021 if (selective_display)
20022 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20023 ;
20024 else
20025 while (*cursor != '\n' && ++cursor != ceiling_addr)
20026 ;
20027
20028 if (cursor != ceiling_addr)
20029 {
20030 if (--count == 0)
20031 {
20032 start_byte += cursor - base + 1;
20033 *byte_pos_ptr = start_byte;
20034 return orig_count;
20035 }
20036 else
20037 if (++cursor == ceiling_addr)
20038 break;
20039 }
20040 else
20041 break;
20042 }
20043 start_byte += cursor - base;
20044 }
20045 }
20046 else
20047 {
20048 while (start_byte > limit_byte)
20049 {
20050 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20051 ceiling = max (limit_byte, ceiling);
20052 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20053 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20054 while (1)
20055 {
20056 if (selective_display)
20057 while (--cursor != ceiling_addr
20058 && *cursor != '\n' && *cursor != 015)
20059 ;
20060 else
20061 while (--cursor != ceiling_addr && *cursor != '\n')
20062 ;
20063
20064 if (cursor != ceiling_addr)
20065 {
20066 if (++count == 0)
20067 {
20068 start_byte += cursor - base + 1;
20069 *byte_pos_ptr = start_byte;
20070 /* When scanning backwards, we should
20071 not count the newline posterior to which we stop. */
20072 return - orig_count - 1;
20073 }
20074 }
20075 else
20076 break;
20077 }
20078 /* Here we add 1 to compensate for the last decrement
20079 of CURSOR, which took it past the valid range. */
20080 start_byte += cursor - base + 1;
20081 }
20082 }
20083
20084 *byte_pos_ptr = limit_byte;
20085
20086 if (count < 0)
20087 return - orig_count + count;
20088 return orig_count - count;
20089
20090 }
20091
20092
20093 \f
20094 /***********************************************************************
20095 Displaying strings
20096 ***********************************************************************/
20097
20098 /* Display a NUL-terminated string, starting with index START.
20099
20100 If STRING is non-null, display that C string. Otherwise, the Lisp
20101 string LISP_STRING is displayed. There's a case that STRING is
20102 non-null and LISP_STRING is not nil. It means STRING is a string
20103 data of LISP_STRING. In that case, we display LISP_STRING while
20104 ignoring its text properties.
20105
20106 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20107 FACE_STRING. Display STRING or LISP_STRING with the face at
20108 FACE_STRING_POS in FACE_STRING:
20109
20110 Display the string in the environment given by IT, but use the
20111 standard display table, temporarily.
20112
20113 FIELD_WIDTH is the minimum number of output glyphs to produce.
20114 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20115 with spaces. If STRING has more characters, more than FIELD_WIDTH
20116 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20117
20118 PRECISION is the maximum number of characters to output from
20119 STRING. PRECISION < 0 means don't truncate the string.
20120
20121 This is roughly equivalent to printf format specifiers:
20122
20123 FIELD_WIDTH PRECISION PRINTF
20124 ----------------------------------------
20125 -1 -1 %s
20126 -1 10 %.10s
20127 10 -1 %10s
20128 20 10 %20.10s
20129
20130 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20131 display them, and < 0 means obey the current buffer's value of
20132 enable_multibyte_characters.
20133
20134 Value is the number of columns displayed. */
20135
20136 static int
20137 display_string (string, lisp_string, face_string, face_string_pos,
20138 start, it, field_width, precision, max_x, multibyte)
20139 unsigned char *string;
20140 Lisp_Object lisp_string;
20141 Lisp_Object face_string;
20142 EMACS_INT face_string_pos;
20143 EMACS_INT start;
20144 struct it *it;
20145 int field_width, precision, max_x;
20146 int multibyte;
20147 {
20148 int hpos_at_start = it->hpos;
20149 int saved_face_id = it->face_id;
20150 struct glyph_row *row = it->glyph_row;
20151
20152 /* Initialize the iterator IT for iteration over STRING beginning
20153 with index START. */
20154 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20155 precision, field_width, multibyte);
20156 if (string && STRINGP (lisp_string))
20157 /* LISP_STRING is the one returned by decode_mode_spec. We should
20158 ignore its text properties. */
20159 it->stop_charpos = -1;
20160
20161 /* If displaying STRING, set up the face of the iterator
20162 from LISP_STRING, if that's given. */
20163 if (STRINGP (face_string))
20164 {
20165 EMACS_INT endptr;
20166 struct face *face;
20167
20168 it->face_id
20169 = face_at_string_position (it->w, face_string, face_string_pos,
20170 0, it->region_beg_charpos,
20171 it->region_end_charpos,
20172 &endptr, it->base_face_id, 0);
20173 face = FACE_FROM_ID (it->f, it->face_id);
20174 it->face_box_p = face->box != FACE_NO_BOX;
20175 }
20176
20177 /* Set max_x to the maximum allowed X position. Don't let it go
20178 beyond the right edge of the window. */
20179 if (max_x <= 0)
20180 max_x = it->last_visible_x;
20181 else
20182 max_x = min (max_x, it->last_visible_x);
20183
20184 /* Skip over display elements that are not visible. because IT->w is
20185 hscrolled. */
20186 if (it->current_x < it->first_visible_x)
20187 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20188 MOVE_TO_POS | MOVE_TO_X);
20189
20190 row->ascent = it->max_ascent;
20191 row->height = it->max_ascent + it->max_descent;
20192 row->phys_ascent = it->max_phys_ascent;
20193 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20194 row->extra_line_spacing = it->max_extra_line_spacing;
20195
20196 /* This condition is for the case that we are called with current_x
20197 past last_visible_x. */
20198 while (it->current_x < max_x)
20199 {
20200 int x_before, x, n_glyphs_before, i, nglyphs;
20201
20202 /* Get the next display element. */
20203 if (!get_next_display_element (it))
20204 break;
20205
20206 /* Produce glyphs. */
20207 x_before = it->current_x;
20208 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20209 PRODUCE_GLYPHS (it);
20210
20211 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20212 i = 0;
20213 x = x_before;
20214 while (i < nglyphs)
20215 {
20216 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20217
20218 if (it->line_wrap != TRUNCATE
20219 && x + glyph->pixel_width > max_x)
20220 {
20221 /* End of continued line or max_x reached. */
20222 if (CHAR_GLYPH_PADDING_P (*glyph))
20223 {
20224 /* A wide character is unbreakable. */
20225 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20226 it->current_x = x_before;
20227 }
20228 else
20229 {
20230 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20231 it->current_x = x;
20232 }
20233 break;
20234 }
20235 else if (x + glyph->pixel_width >= it->first_visible_x)
20236 {
20237 /* Glyph is at least partially visible. */
20238 ++it->hpos;
20239 if (x < it->first_visible_x)
20240 it->glyph_row->x = x - it->first_visible_x;
20241 }
20242 else
20243 {
20244 /* Glyph is off the left margin of the display area.
20245 Should not happen. */
20246 abort ();
20247 }
20248
20249 row->ascent = max (row->ascent, it->max_ascent);
20250 row->height = max (row->height, it->max_ascent + it->max_descent);
20251 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20252 row->phys_height = max (row->phys_height,
20253 it->max_phys_ascent + it->max_phys_descent);
20254 row->extra_line_spacing = max (row->extra_line_spacing,
20255 it->max_extra_line_spacing);
20256 x += glyph->pixel_width;
20257 ++i;
20258 }
20259
20260 /* Stop if max_x reached. */
20261 if (i < nglyphs)
20262 break;
20263
20264 /* Stop at line ends. */
20265 if (ITERATOR_AT_END_OF_LINE_P (it))
20266 {
20267 it->continuation_lines_width = 0;
20268 break;
20269 }
20270
20271 set_iterator_to_next (it, 1);
20272
20273 /* Stop if truncating at the right edge. */
20274 if (it->line_wrap == TRUNCATE
20275 && it->current_x >= it->last_visible_x)
20276 {
20277 /* Add truncation mark, but don't do it if the line is
20278 truncated at a padding space. */
20279 if (IT_CHARPOS (*it) < it->string_nchars)
20280 {
20281 if (!FRAME_WINDOW_P (it->f))
20282 {
20283 int i, n;
20284
20285 if (it->current_x > it->last_visible_x)
20286 {
20287 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20288 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20289 break;
20290 for (n = row->used[TEXT_AREA]; i < n; ++i)
20291 {
20292 row->used[TEXT_AREA] = i;
20293 produce_special_glyphs (it, IT_TRUNCATION);
20294 }
20295 }
20296 produce_special_glyphs (it, IT_TRUNCATION);
20297 }
20298 it->glyph_row->truncated_on_right_p = 1;
20299 }
20300 break;
20301 }
20302 }
20303
20304 /* Maybe insert a truncation at the left. */
20305 if (it->first_visible_x
20306 && IT_CHARPOS (*it) > 0)
20307 {
20308 if (!FRAME_WINDOW_P (it->f))
20309 insert_left_trunc_glyphs (it);
20310 it->glyph_row->truncated_on_left_p = 1;
20311 }
20312
20313 it->face_id = saved_face_id;
20314
20315 /* Value is number of columns displayed. */
20316 return it->hpos - hpos_at_start;
20317 }
20318
20319
20320 \f
20321 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20322 appears as an element of LIST or as the car of an element of LIST.
20323 If PROPVAL is a list, compare each element against LIST in that
20324 way, and return 1/2 if any element of PROPVAL is found in LIST.
20325 Otherwise return 0. This function cannot quit.
20326 The return value is 2 if the text is invisible but with an ellipsis
20327 and 1 if it's invisible and without an ellipsis. */
20328
20329 int
20330 invisible_p (propval, list)
20331 register Lisp_Object propval;
20332 Lisp_Object list;
20333 {
20334 register Lisp_Object tail, proptail;
20335
20336 for (tail = list; CONSP (tail); tail = XCDR (tail))
20337 {
20338 register Lisp_Object tem;
20339 tem = XCAR (tail);
20340 if (EQ (propval, tem))
20341 return 1;
20342 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20343 return NILP (XCDR (tem)) ? 1 : 2;
20344 }
20345
20346 if (CONSP (propval))
20347 {
20348 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20349 {
20350 Lisp_Object propelt;
20351 propelt = XCAR (proptail);
20352 for (tail = list; CONSP (tail); tail = XCDR (tail))
20353 {
20354 register Lisp_Object tem;
20355 tem = XCAR (tail);
20356 if (EQ (propelt, tem))
20357 return 1;
20358 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20359 return NILP (XCDR (tem)) ? 1 : 2;
20360 }
20361 }
20362 }
20363
20364 return 0;
20365 }
20366
20367 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20368 doc: /* Non-nil if the property makes the text invisible.
20369 POS-OR-PROP can be a marker or number, in which case it is taken to be
20370 a position in the current buffer and the value of the `invisible' property
20371 is checked; or it can be some other value, which is then presumed to be the
20372 value of the `invisible' property of the text of interest.
20373 The non-nil value returned can be t for truly invisible text or something
20374 else if the text is replaced by an ellipsis. */)
20375 (pos_or_prop)
20376 Lisp_Object pos_or_prop;
20377 {
20378 Lisp_Object prop
20379 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20380 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20381 : pos_or_prop);
20382 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20383 return (invis == 0 ? Qnil
20384 : invis == 1 ? Qt
20385 : make_number (invis));
20386 }
20387
20388 /* Calculate a width or height in pixels from a specification using
20389 the following elements:
20390
20391 SPEC ::=
20392 NUM - a (fractional) multiple of the default font width/height
20393 (NUM) - specifies exactly NUM pixels
20394 UNIT - a fixed number of pixels, see below.
20395 ELEMENT - size of a display element in pixels, see below.
20396 (NUM . SPEC) - equals NUM * SPEC
20397 (+ SPEC SPEC ...) - add pixel values
20398 (- SPEC SPEC ...) - subtract pixel values
20399 (- SPEC) - negate pixel value
20400
20401 NUM ::=
20402 INT or FLOAT - a number constant
20403 SYMBOL - use symbol's (buffer local) variable binding.
20404
20405 UNIT ::=
20406 in - pixels per inch *)
20407 mm - pixels per 1/1000 meter *)
20408 cm - pixels per 1/100 meter *)
20409 width - width of current font in pixels.
20410 height - height of current font in pixels.
20411
20412 *) using the ratio(s) defined in display-pixels-per-inch.
20413
20414 ELEMENT ::=
20415
20416 left-fringe - left fringe width in pixels
20417 right-fringe - right fringe width in pixels
20418
20419 left-margin - left margin width in pixels
20420 right-margin - right margin width in pixels
20421
20422 scroll-bar - scroll-bar area width in pixels
20423
20424 Examples:
20425
20426 Pixels corresponding to 5 inches:
20427 (5 . in)
20428
20429 Total width of non-text areas on left side of window (if scroll-bar is on left):
20430 '(space :width (+ left-fringe left-margin scroll-bar))
20431
20432 Align to first text column (in header line):
20433 '(space :align-to 0)
20434
20435 Align to middle of text area minus half the width of variable `my-image'
20436 containing a loaded image:
20437 '(space :align-to (0.5 . (- text my-image)))
20438
20439 Width of left margin minus width of 1 character in the default font:
20440 '(space :width (- left-margin 1))
20441
20442 Width of left margin minus width of 2 characters in the current font:
20443 '(space :width (- left-margin (2 . width)))
20444
20445 Center 1 character over left-margin (in header line):
20446 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20447
20448 Different ways to express width of left fringe plus left margin minus one pixel:
20449 '(space :width (- (+ left-fringe left-margin) (1)))
20450 '(space :width (+ left-fringe left-margin (- (1))))
20451 '(space :width (+ left-fringe left-margin (-1)))
20452
20453 */
20454
20455 #define NUMVAL(X) \
20456 ((INTEGERP (X) || FLOATP (X)) \
20457 ? XFLOATINT (X) \
20458 : - 1)
20459
20460 int
20461 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
20462 double *res;
20463 struct it *it;
20464 Lisp_Object prop;
20465 struct font *font;
20466 int width_p, *align_to;
20467 {
20468 double pixels;
20469
20470 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20471 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20472
20473 if (NILP (prop))
20474 return OK_PIXELS (0);
20475
20476 xassert (FRAME_LIVE_P (it->f));
20477
20478 if (SYMBOLP (prop))
20479 {
20480 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20481 {
20482 char *unit = SDATA (SYMBOL_NAME (prop));
20483
20484 if (unit[0] == 'i' && unit[1] == 'n')
20485 pixels = 1.0;
20486 else if (unit[0] == 'm' && unit[1] == 'm')
20487 pixels = 25.4;
20488 else if (unit[0] == 'c' && unit[1] == 'm')
20489 pixels = 2.54;
20490 else
20491 pixels = 0;
20492 if (pixels > 0)
20493 {
20494 double ppi;
20495 #ifdef HAVE_WINDOW_SYSTEM
20496 if (FRAME_WINDOW_P (it->f)
20497 && (ppi = (width_p
20498 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20499 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20500 ppi > 0))
20501 return OK_PIXELS (ppi / pixels);
20502 #endif
20503
20504 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20505 || (CONSP (Vdisplay_pixels_per_inch)
20506 && (ppi = (width_p
20507 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20508 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20509 ppi > 0)))
20510 return OK_PIXELS (ppi / pixels);
20511
20512 return 0;
20513 }
20514 }
20515
20516 #ifdef HAVE_WINDOW_SYSTEM
20517 if (EQ (prop, Qheight))
20518 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20519 if (EQ (prop, Qwidth))
20520 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20521 #else
20522 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20523 return OK_PIXELS (1);
20524 #endif
20525
20526 if (EQ (prop, Qtext))
20527 return OK_PIXELS (width_p
20528 ? window_box_width (it->w, TEXT_AREA)
20529 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20530
20531 if (align_to && *align_to < 0)
20532 {
20533 *res = 0;
20534 if (EQ (prop, Qleft))
20535 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20536 if (EQ (prop, Qright))
20537 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20538 if (EQ (prop, Qcenter))
20539 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20540 + window_box_width (it->w, TEXT_AREA) / 2);
20541 if (EQ (prop, Qleft_fringe))
20542 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20543 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20544 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20545 if (EQ (prop, Qright_fringe))
20546 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20547 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20548 : window_box_right_offset (it->w, TEXT_AREA));
20549 if (EQ (prop, Qleft_margin))
20550 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20551 if (EQ (prop, Qright_margin))
20552 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20553 if (EQ (prop, Qscroll_bar))
20554 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20555 ? 0
20556 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20557 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20558 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20559 : 0)));
20560 }
20561 else
20562 {
20563 if (EQ (prop, Qleft_fringe))
20564 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20565 if (EQ (prop, Qright_fringe))
20566 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20567 if (EQ (prop, Qleft_margin))
20568 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20569 if (EQ (prop, Qright_margin))
20570 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20571 if (EQ (prop, Qscroll_bar))
20572 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20573 }
20574
20575 prop = Fbuffer_local_value (prop, it->w->buffer);
20576 }
20577
20578 if (INTEGERP (prop) || FLOATP (prop))
20579 {
20580 int base_unit = (width_p
20581 ? FRAME_COLUMN_WIDTH (it->f)
20582 : FRAME_LINE_HEIGHT (it->f));
20583 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20584 }
20585
20586 if (CONSP (prop))
20587 {
20588 Lisp_Object car = XCAR (prop);
20589 Lisp_Object cdr = XCDR (prop);
20590
20591 if (SYMBOLP (car))
20592 {
20593 #ifdef HAVE_WINDOW_SYSTEM
20594 if (FRAME_WINDOW_P (it->f)
20595 && valid_image_p (prop))
20596 {
20597 int id = lookup_image (it->f, prop);
20598 struct image *img = IMAGE_FROM_ID (it->f, id);
20599
20600 return OK_PIXELS (width_p ? img->width : img->height);
20601 }
20602 #endif
20603 if (EQ (car, Qplus) || EQ (car, Qminus))
20604 {
20605 int first = 1;
20606 double px;
20607
20608 pixels = 0;
20609 while (CONSP (cdr))
20610 {
20611 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20612 font, width_p, align_to))
20613 return 0;
20614 if (first)
20615 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20616 else
20617 pixels += px;
20618 cdr = XCDR (cdr);
20619 }
20620 if (EQ (car, Qminus))
20621 pixels = -pixels;
20622 return OK_PIXELS (pixels);
20623 }
20624
20625 car = Fbuffer_local_value (car, it->w->buffer);
20626 }
20627
20628 if (INTEGERP (car) || FLOATP (car))
20629 {
20630 double fact;
20631 pixels = XFLOATINT (car);
20632 if (NILP (cdr))
20633 return OK_PIXELS (pixels);
20634 if (calc_pixel_width_or_height (&fact, it, cdr,
20635 font, width_p, align_to))
20636 return OK_PIXELS (pixels * fact);
20637 return 0;
20638 }
20639
20640 return 0;
20641 }
20642
20643 return 0;
20644 }
20645
20646 \f
20647 /***********************************************************************
20648 Glyph Display
20649 ***********************************************************************/
20650
20651 #ifdef HAVE_WINDOW_SYSTEM
20652
20653 #if GLYPH_DEBUG
20654
20655 void
20656 dump_glyph_string (s)
20657 struct glyph_string *s;
20658 {
20659 fprintf (stderr, "glyph string\n");
20660 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20661 s->x, s->y, s->width, s->height);
20662 fprintf (stderr, " ybase = %d\n", s->ybase);
20663 fprintf (stderr, " hl = %d\n", s->hl);
20664 fprintf (stderr, " left overhang = %d, right = %d\n",
20665 s->left_overhang, s->right_overhang);
20666 fprintf (stderr, " nchars = %d\n", s->nchars);
20667 fprintf (stderr, " extends to end of line = %d\n",
20668 s->extends_to_end_of_line_p);
20669 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20670 fprintf (stderr, " bg width = %d\n", s->background_width);
20671 }
20672
20673 #endif /* GLYPH_DEBUG */
20674
20675 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20676 of XChar2b structures for S; it can't be allocated in
20677 init_glyph_string because it must be allocated via `alloca'. W
20678 is the window on which S is drawn. ROW and AREA are the glyph row
20679 and area within the row from which S is constructed. START is the
20680 index of the first glyph structure covered by S. HL is a
20681 face-override for drawing S. */
20682
20683 #ifdef HAVE_NTGUI
20684 #define OPTIONAL_HDC(hdc) hdc,
20685 #define DECLARE_HDC(hdc) HDC hdc;
20686 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20687 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20688 #endif
20689
20690 #ifndef OPTIONAL_HDC
20691 #define OPTIONAL_HDC(hdc)
20692 #define DECLARE_HDC(hdc)
20693 #define ALLOCATE_HDC(hdc, f)
20694 #define RELEASE_HDC(hdc, f)
20695 #endif
20696
20697 static void
20698 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
20699 struct glyph_string *s;
20700 DECLARE_HDC (hdc)
20701 XChar2b *char2b;
20702 struct window *w;
20703 struct glyph_row *row;
20704 enum glyph_row_area area;
20705 int start;
20706 enum draw_glyphs_face hl;
20707 {
20708 bzero (s, sizeof *s);
20709 s->w = w;
20710 s->f = XFRAME (w->frame);
20711 #ifdef HAVE_NTGUI
20712 s->hdc = hdc;
20713 #endif
20714 s->display = FRAME_X_DISPLAY (s->f);
20715 s->window = FRAME_X_WINDOW (s->f);
20716 s->char2b = char2b;
20717 s->hl = hl;
20718 s->row = row;
20719 s->area = area;
20720 s->first_glyph = row->glyphs[area] + start;
20721 s->height = row->height;
20722 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20723 s->ybase = s->y + row->ascent;
20724 }
20725
20726
20727 /* Append the list of glyph strings with head H and tail T to the list
20728 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20729
20730 static INLINE void
20731 append_glyph_string_lists (head, tail, h, t)
20732 struct glyph_string **head, **tail;
20733 struct glyph_string *h, *t;
20734 {
20735 if (h)
20736 {
20737 if (*head)
20738 (*tail)->next = h;
20739 else
20740 *head = h;
20741 h->prev = *tail;
20742 *tail = t;
20743 }
20744 }
20745
20746
20747 /* Prepend the list of glyph strings with head H and tail T to the
20748 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20749 result. */
20750
20751 static INLINE void
20752 prepend_glyph_string_lists (head, tail, h, t)
20753 struct glyph_string **head, **tail;
20754 struct glyph_string *h, *t;
20755 {
20756 if (h)
20757 {
20758 if (*head)
20759 (*head)->prev = t;
20760 else
20761 *tail = t;
20762 t->next = *head;
20763 *head = h;
20764 }
20765 }
20766
20767
20768 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20769 Set *HEAD and *TAIL to the resulting list. */
20770
20771 static INLINE void
20772 append_glyph_string (head, tail, s)
20773 struct glyph_string **head, **tail;
20774 struct glyph_string *s;
20775 {
20776 s->next = s->prev = NULL;
20777 append_glyph_string_lists (head, tail, s, s);
20778 }
20779
20780
20781 /* Get face and two-byte form of character C in face FACE_ID on frame
20782 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20783 means we want to display multibyte text. DISPLAY_P non-zero means
20784 make sure that X resources for the face returned are allocated.
20785 Value is a pointer to a realized face that is ready for display if
20786 DISPLAY_P is non-zero. */
20787
20788 static INLINE struct face *
20789 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
20790 struct frame *f;
20791 int c, face_id;
20792 XChar2b *char2b;
20793 int multibyte_p, display_p;
20794 {
20795 struct face *face = FACE_FROM_ID (f, face_id);
20796
20797 if (face->font)
20798 {
20799 unsigned code = face->font->driver->encode_char (face->font, c);
20800
20801 if (code != FONT_INVALID_CODE)
20802 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20803 else
20804 STORE_XCHAR2B (char2b, 0, 0);
20805 }
20806
20807 /* Make sure X resources of the face are allocated. */
20808 #ifdef HAVE_X_WINDOWS
20809 if (display_p)
20810 #endif
20811 {
20812 xassert (face != NULL);
20813 PREPARE_FACE_FOR_DISPLAY (f, face);
20814 }
20815
20816 return face;
20817 }
20818
20819
20820 /* Get face and two-byte form of character glyph GLYPH on frame F.
20821 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20822 a pointer to a realized face that is ready for display. */
20823
20824 static INLINE struct face *
20825 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
20826 struct frame *f;
20827 struct glyph *glyph;
20828 XChar2b *char2b;
20829 int *two_byte_p;
20830 {
20831 struct face *face;
20832
20833 xassert (glyph->type == CHAR_GLYPH);
20834 face = FACE_FROM_ID (f, glyph->face_id);
20835
20836 if (two_byte_p)
20837 *two_byte_p = 0;
20838
20839 if (face->font)
20840 {
20841 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20842
20843 if (code != FONT_INVALID_CODE)
20844 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20845 else
20846 STORE_XCHAR2B (char2b, 0, 0);
20847 }
20848
20849 /* Make sure X resources of the face are allocated. */
20850 xassert (face != NULL);
20851 PREPARE_FACE_FOR_DISPLAY (f, face);
20852 return face;
20853 }
20854
20855
20856 /* Fill glyph string S with composition components specified by S->cmp.
20857
20858 BASE_FACE is the base face of the composition.
20859 S->cmp_from is the index of the first component for S.
20860
20861 OVERLAPS non-zero means S should draw the foreground only, and use
20862 its physical height for clipping. See also draw_glyphs.
20863
20864 Value is the index of a component not in S. */
20865
20866 static int
20867 fill_composite_glyph_string (s, base_face, overlaps)
20868 struct glyph_string *s;
20869 struct face *base_face;
20870 int overlaps;
20871 {
20872 int i;
20873 /* For all glyphs of this composition, starting at the offset
20874 S->cmp_from, until we reach the end of the definition or encounter a
20875 glyph that requires the different face, add it to S. */
20876 struct face *face;
20877
20878 xassert (s);
20879
20880 s->for_overlaps = overlaps;
20881 s->face = NULL;
20882 s->font = NULL;
20883 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20884 {
20885 int c = COMPOSITION_GLYPH (s->cmp, i);
20886
20887 if (c != '\t')
20888 {
20889 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20890 -1, Qnil);
20891
20892 face = get_char_face_and_encoding (s->f, c, face_id,
20893 s->char2b + i, 1, 1);
20894 if (face)
20895 {
20896 if (! s->face)
20897 {
20898 s->face = face;
20899 s->font = s->face->font;
20900 }
20901 else if (s->face != face)
20902 break;
20903 }
20904 }
20905 ++s->nchars;
20906 }
20907 s->cmp_to = i;
20908
20909 /* All glyph strings for the same composition has the same width,
20910 i.e. the width set for the first component of the composition. */
20911 s->width = s->first_glyph->pixel_width;
20912
20913 /* If the specified font could not be loaded, use the frame's
20914 default font, but record the fact that we couldn't load it in
20915 the glyph string so that we can draw rectangles for the
20916 characters of the glyph string. */
20917 if (s->font == NULL)
20918 {
20919 s->font_not_found_p = 1;
20920 s->font = FRAME_FONT (s->f);
20921 }
20922
20923 /* Adjust base line for subscript/superscript text. */
20924 s->ybase += s->first_glyph->voffset;
20925
20926 /* This glyph string must always be drawn with 16-bit functions. */
20927 s->two_byte_p = 1;
20928
20929 return s->cmp_to;
20930 }
20931
20932 static int
20933 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
20934 struct glyph_string *s;
20935 int face_id;
20936 int start, end, overlaps;
20937 {
20938 struct glyph *glyph, *last;
20939 Lisp_Object lgstring;
20940 int i;
20941
20942 s->for_overlaps = overlaps;
20943 glyph = s->row->glyphs[s->area] + start;
20944 last = s->row->glyphs[s->area] + end;
20945 s->cmp_id = glyph->u.cmp.id;
20946 s->cmp_from = glyph->u.cmp.from;
20947 s->cmp_to = glyph->u.cmp.to + 1;
20948 s->face = FACE_FROM_ID (s->f, face_id);
20949 lgstring = composition_gstring_from_id (s->cmp_id);
20950 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20951 glyph++;
20952 while (glyph < last
20953 && glyph->u.cmp.automatic
20954 && glyph->u.cmp.id == s->cmp_id
20955 && s->cmp_to == glyph->u.cmp.from)
20956 s->cmp_to = (glyph++)->u.cmp.to + 1;
20957
20958 for (i = s->cmp_from; i < s->cmp_to; i++)
20959 {
20960 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20961 unsigned code = LGLYPH_CODE (lglyph);
20962
20963 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20964 }
20965 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20966 return glyph - s->row->glyphs[s->area];
20967 }
20968
20969
20970 /* Fill glyph string S from a sequence of character glyphs.
20971
20972 FACE_ID is the face id of the string. START is the index of the
20973 first glyph to consider, END is the index of the last + 1.
20974 OVERLAPS non-zero means S should draw the foreground only, and use
20975 its physical height for clipping. See also draw_glyphs.
20976
20977 Value is the index of the first glyph not in S. */
20978
20979 static int
20980 fill_glyph_string (s, face_id, start, end, overlaps)
20981 struct glyph_string *s;
20982 int face_id;
20983 int start, end, overlaps;
20984 {
20985 struct glyph *glyph, *last;
20986 int voffset;
20987 int glyph_not_available_p;
20988
20989 xassert (s->f == XFRAME (s->w->frame));
20990 xassert (s->nchars == 0);
20991 xassert (start >= 0 && end > start);
20992
20993 s->for_overlaps = overlaps;
20994 glyph = s->row->glyphs[s->area] + start;
20995 last = s->row->glyphs[s->area] + end;
20996 voffset = glyph->voffset;
20997 s->padding_p = glyph->padding_p;
20998 glyph_not_available_p = glyph->glyph_not_available_p;
20999
21000 while (glyph < last
21001 && glyph->type == CHAR_GLYPH
21002 && glyph->voffset == voffset
21003 /* Same face id implies same font, nowadays. */
21004 && glyph->face_id == face_id
21005 && glyph->glyph_not_available_p == glyph_not_available_p)
21006 {
21007 int two_byte_p;
21008
21009 s->face = get_glyph_face_and_encoding (s->f, glyph,
21010 s->char2b + s->nchars,
21011 &two_byte_p);
21012 s->two_byte_p = two_byte_p;
21013 ++s->nchars;
21014 xassert (s->nchars <= end - start);
21015 s->width += glyph->pixel_width;
21016 if (glyph++->padding_p != s->padding_p)
21017 break;
21018 }
21019
21020 s->font = s->face->font;
21021
21022 /* If the specified font could not be loaded, use the frame's font,
21023 but record the fact that we couldn't load it in
21024 S->font_not_found_p so that we can draw rectangles for the
21025 characters of the glyph string. */
21026 if (s->font == NULL || glyph_not_available_p)
21027 {
21028 s->font_not_found_p = 1;
21029 s->font = FRAME_FONT (s->f);
21030 }
21031
21032 /* Adjust base line for subscript/superscript text. */
21033 s->ybase += voffset;
21034
21035 xassert (s->face && s->face->gc);
21036 return glyph - s->row->glyphs[s->area];
21037 }
21038
21039
21040 /* Fill glyph string S from image glyph S->first_glyph. */
21041
21042 static void
21043 fill_image_glyph_string (s)
21044 struct glyph_string *s;
21045 {
21046 xassert (s->first_glyph->type == IMAGE_GLYPH);
21047 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21048 xassert (s->img);
21049 s->slice = s->first_glyph->slice;
21050 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21051 s->font = s->face->font;
21052 s->width = s->first_glyph->pixel_width;
21053
21054 /* Adjust base line for subscript/superscript text. */
21055 s->ybase += s->first_glyph->voffset;
21056 }
21057
21058
21059 /* Fill glyph string S from a sequence of stretch glyphs.
21060
21061 ROW is the glyph row in which the glyphs are found, AREA is the
21062 area within the row. START is the index of the first glyph to
21063 consider, END is the index of the last + 1.
21064
21065 Value is the index of the first glyph not in S. */
21066
21067 static int
21068 fill_stretch_glyph_string (s, row, area, start, end)
21069 struct glyph_string *s;
21070 struct glyph_row *row;
21071 enum glyph_row_area area;
21072 int start, end;
21073 {
21074 struct glyph *glyph, *last;
21075 int voffset, face_id;
21076
21077 xassert (s->first_glyph->type == STRETCH_GLYPH);
21078
21079 glyph = s->row->glyphs[s->area] + start;
21080 last = s->row->glyphs[s->area] + end;
21081 face_id = glyph->face_id;
21082 s->face = FACE_FROM_ID (s->f, face_id);
21083 s->font = s->face->font;
21084 s->width = glyph->pixel_width;
21085 s->nchars = 1;
21086 voffset = glyph->voffset;
21087
21088 for (++glyph;
21089 (glyph < last
21090 && glyph->type == STRETCH_GLYPH
21091 && glyph->voffset == voffset
21092 && glyph->face_id == face_id);
21093 ++glyph)
21094 s->width += glyph->pixel_width;
21095
21096 /* Adjust base line for subscript/superscript text. */
21097 s->ybase += voffset;
21098
21099 /* The case that face->gc == 0 is handled when drawing the glyph
21100 string by calling PREPARE_FACE_FOR_DISPLAY. */
21101 xassert (s->face);
21102 return glyph - s->row->glyphs[s->area];
21103 }
21104
21105 static struct font_metrics *
21106 get_per_char_metric (f, font, char2b)
21107 struct frame *f;
21108 struct font *font;
21109 XChar2b *char2b;
21110 {
21111 static struct font_metrics metrics;
21112 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21113
21114 if (! font || code == FONT_INVALID_CODE)
21115 return NULL;
21116 font->driver->text_extents (font, &code, 1, &metrics);
21117 return &metrics;
21118 }
21119
21120 /* EXPORT for RIF:
21121 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21122 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21123 assumed to be zero. */
21124
21125 void
21126 x_get_glyph_overhangs (glyph, f, left, right)
21127 struct glyph *glyph;
21128 struct frame *f;
21129 int *left, *right;
21130 {
21131 *left = *right = 0;
21132
21133 if (glyph->type == CHAR_GLYPH)
21134 {
21135 struct face *face;
21136 XChar2b char2b;
21137 struct font_metrics *pcm;
21138
21139 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21140 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
21141 {
21142 if (pcm->rbearing > pcm->width)
21143 *right = pcm->rbearing - pcm->width;
21144 if (pcm->lbearing < 0)
21145 *left = -pcm->lbearing;
21146 }
21147 }
21148 else if (glyph->type == COMPOSITE_GLYPH)
21149 {
21150 if (! glyph->u.cmp.automatic)
21151 {
21152 struct composition *cmp = composition_table[glyph->u.cmp.id];
21153
21154 if (cmp->rbearing > cmp->pixel_width)
21155 *right = cmp->rbearing - cmp->pixel_width;
21156 if (cmp->lbearing < 0)
21157 *left = - cmp->lbearing;
21158 }
21159 else
21160 {
21161 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21162 struct font_metrics metrics;
21163
21164 composition_gstring_width (gstring, glyph->u.cmp.from,
21165 glyph->u.cmp.to + 1, &metrics);
21166 if (metrics.rbearing > metrics.width)
21167 *right = metrics.rbearing - metrics.width;
21168 if (metrics.lbearing < 0)
21169 *left = - metrics.lbearing;
21170 }
21171 }
21172 }
21173
21174
21175 /* Return the index of the first glyph preceding glyph string S that
21176 is overwritten by S because of S's left overhang. Value is -1
21177 if no glyphs are overwritten. */
21178
21179 static int
21180 left_overwritten (s)
21181 struct glyph_string *s;
21182 {
21183 int k;
21184
21185 if (s->left_overhang)
21186 {
21187 int x = 0, i;
21188 struct glyph *glyphs = s->row->glyphs[s->area];
21189 int first = s->first_glyph - glyphs;
21190
21191 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21192 x -= glyphs[i].pixel_width;
21193
21194 k = i + 1;
21195 }
21196 else
21197 k = -1;
21198
21199 return k;
21200 }
21201
21202
21203 /* Return the index of the first glyph preceding glyph string S that
21204 is overwriting S because of its right overhang. Value is -1 if no
21205 glyph in front of S overwrites S. */
21206
21207 static int
21208 left_overwriting (s)
21209 struct glyph_string *s;
21210 {
21211 int i, k, x;
21212 struct glyph *glyphs = s->row->glyphs[s->area];
21213 int first = s->first_glyph - glyphs;
21214
21215 k = -1;
21216 x = 0;
21217 for (i = first - 1; i >= 0; --i)
21218 {
21219 int left, right;
21220 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21221 if (x + right > 0)
21222 k = i;
21223 x -= glyphs[i].pixel_width;
21224 }
21225
21226 return k;
21227 }
21228
21229
21230 /* Return the index of the last glyph following glyph string S that is
21231 overwritten by S because of S's right overhang. Value is -1 if
21232 no such glyph is found. */
21233
21234 static int
21235 right_overwritten (s)
21236 struct glyph_string *s;
21237 {
21238 int k = -1;
21239
21240 if (s->right_overhang)
21241 {
21242 int x = 0, i;
21243 struct glyph *glyphs = s->row->glyphs[s->area];
21244 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21245 int end = s->row->used[s->area];
21246
21247 for (i = first; i < end && s->right_overhang > x; ++i)
21248 x += glyphs[i].pixel_width;
21249
21250 k = i;
21251 }
21252
21253 return k;
21254 }
21255
21256
21257 /* Return the index of the last glyph following glyph string S that
21258 overwrites S because of its left overhang. Value is negative
21259 if no such glyph is found. */
21260
21261 static int
21262 right_overwriting (s)
21263 struct glyph_string *s;
21264 {
21265 int i, k, x;
21266 int end = s->row->used[s->area];
21267 struct glyph *glyphs = s->row->glyphs[s->area];
21268 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21269
21270 k = -1;
21271 x = 0;
21272 for (i = first; i < end; ++i)
21273 {
21274 int left, right;
21275 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21276 if (x - left < 0)
21277 k = i;
21278 x += glyphs[i].pixel_width;
21279 }
21280
21281 return k;
21282 }
21283
21284
21285 /* Set background width of glyph string S. START is the index of the
21286 first glyph following S. LAST_X is the right-most x-position + 1
21287 in the drawing area. */
21288
21289 static INLINE void
21290 set_glyph_string_background_width (s, start, last_x)
21291 struct glyph_string *s;
21292 int start;
21293 int last_x;
21294 {
21295 /* If the face of this glyph string has to be drawn to the end of
21296 the drawing area, set S->extends_to_end_of_line_p. */
21297
21298 if (start == s->row->used[s->area]
21299 && s->area == TEXT_AREA
21300 && ((s->row->fill_line_p
21301 && (s->hl == DRAW_NORMAL_TEXT
21302 || s->hl == DRAW_IMAGE_RAISED
21303 || s->hl == DRAW_IMAGE_SUNKEN))
21304 || s->hl == DRAW_MOUSE_FACE))
21305 s->extends_to_end_of_line_p = 1;
21306
21307 /* If S extends its face to the end of the line, set its
21308 background_width to the distance to the right edge of the drawing
21309 area. */
21310 if (s->extends_to_end_of_line_p)
21311 s->background_width = last_x - s->x + 1;
21312 else
21313 s->background_width = s->width;
21314 }
21315
21316
21317 /* Compute overhangs and x-positions for glyph string S and its
21318 predecessors, or successors. X is the starting x-position for S.
21319 BACKWARD_P non-zero means process predecessors. */
21320
21321 static void
21322 compute_overhangs_and_x (s, x, backward_p)
21323 struct glyph_string *s;
21324 int x;
21325 int backward_p;
21326 {
21327 if (backward_p)
21328 {
21329 while (s)
21330 {
21331 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21332 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21333 x -= s->width;
21334 s->x = x;
21335 s = s->prev;
21336 }
21337 }
21338 else
21339 {
21340 while (s)
21341 {
21342 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21343 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21344 s->x = x;
21345 x += s->width;
21346 s = s->next;
21347 }
21348 }
21349 }
21350
21351
21352
21353 /* The following macros are only called from draw_glyphs below.
21354 They reference the following parameters of that function directly:
21355 `w', `row', `area', and `overlap_p'
21356 as well as the following local variables:
21357 `s', `f', and `hdc' (in W32) */
21358
21359 #ifdef HAVE_NTGUI
21360 /* On W32, silently add local `hdc' variable to argument list of
21361 init_glyph_string. */
21362 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21363 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21364 #else
21365 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21366 init_glyph_string (s, char2b, w, row, area, start, hl)
21367 #endif
21368
21369 /* Add a glyph string for a stretch glyph to the list of strings
21370 between HEAD and TAIL. START is the index of the stretch glyph in
21371 row area AREA of glyph row ROW. END is the index of the last glyph
21372 in that glyph row area. X is the current output position assigned
21373 to the new glyph string constructed. HL overrides that face of the
21374 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21375 is the right-most x-position of the drawing area. */
21376
21377 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21378 and below -- keep them on one line. */
21379 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21380 do \
21381 { \
21382 s = (struct glyph_string *) alloca (sizeof *s); \
21383 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21384 START = fill_stretch_glyph_string (s, row, area, START, END); \
21385 append_glyph_string (&HEAD, &TAIL, s); \
21386 s->x = (X); \
21387 } \
21388 while (0)
21389
21390
21391 /* Add a glyph string for an image glyph to the list of strings
21392 between HEAD and TAIL. START is the index of the image glyph in
21393 row area AREA of glyph row ROW. END is the index of the last glyph
21394 in that glyph row area. X is the current output position assigned
21395 to the new glyph string constructed. HL overrides that face of the
21396 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21397 is the right-most x-position of the drawing area. */
21398
21399 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21400 do \
21401 { \
21402 s = (struct glyph_string *) alloca (sizeof *s); \
21403 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21404 fill_image_glyph_string (s); \
21405 append_glyph_string (&HEAD, &TAIL, s); \
21406 ++START; \
21407 s->x = (X); \
21408 } \
21409 while (0)
21410
21411
21412 /* Add a glyph string for a sequence of character glyphs to the list
21413 of strings between HEAD and TAIL. START is the index of the first
21414 glyph in row area AREA of glyph row ROW that is part of the new
21415 glyph string. END is the index of the last glyph in that glyph row
21416 area. X is the current output position assigned to the new glyph
21417 string constructed. HL overrides that face of the glyph; e.g. it
21418 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21419 right-most x-position of the drawing area. */
21420
21421 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21422 do \
21423 { \
21424 int face_id; \
21425 XChar2b *char2b; \
21426 \
21427 face_id = (row)->glyphs[area][START].face_id; \
21428 \
21429 s = (struct glyph_string *) alloca (sizeof *s); \
21430 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21431 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21432 append_glyph_string (&HEAD, &TAIL, s); \
21433 s->x = (X); \
21434 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21435 } \
21436 while (0)
21437
21438
21439 /* Add a glyph string for a composite sequence to the list of strings
21440 between HEAD and TAIL. START is the index of the first glyph in
21441 row area AREA of glyph row ROW that is part of the new glyph
21442 string. END is the index of the last glyph in that glyph row area.
21443 X is the current output position assigned to the new glyph string
21444 constructed. HL overrides that face of the glyph; e.g. it is
21445 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21446 x-position of the drawing area. */
21447
21448 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21449 do { \
21450 int face_id = (row)->glyphs[area][START].face_id; \
21451 struct face *base_face = FACE_FROM_ID (f, face_id); \
21452 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21453 struct composition *cmp = composition_table[cmp_id]; \
21454 XChar2b *char2b; \
21455 struct glyph_string *first_s; \
21456 int n; \
21457 \
21458 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21459 \
21460 /* Make glyph_strings for each glyph sequence that is drawable by \
21461 the same face, and append them to HEAD/TAIL. */ \
21462 for (n = 0; n < cmp->glyph_len;) \
21463 { \
21464 s = (struct glyph_string *) alloca (sizeof *s); \
21465 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21466 append_glyph_string (&(HEAD), &(TAIL), s); \
21467 s->cmp = cmp; \
21468 s->cmp_from = n; \
21469 s->x = (X); \
21470 if (n == 0) \
21471 first_s = s; \
21472 n = fill_composite_glyph_string (s, base_face, overlaps); \
21473 } \
21474 \
21475 ++START; \
21476 s = first_s; \
21477 } while (0)
21478
21479
21480 /* Add a glyph string for a glyph-string sequence to the list of strings
21481 between HEAD and TAIL. */
21482
21483 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21484 do { \
21485 int face_id; \
21486 XChar2b *char2b; \
21487 Lisp_Object gstring; \
21488 \
21489 face_id = (row)->glyphs[area][START].face_id; \
21490 gstring = (composition_gstring_from_id \
21491 ((row)->glyphs[area][START].u.cmp.id)); \
21492 s = (struct glyph_string *) alloca (sizeof *s); \
21493 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21494 * LGSTRING_GLYPH_LEN (gstring)); \
21495 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21496 append_glyph_string (&(HEAD), &(TAIL), s); \
21497 s->x = (X); \
21498 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21499 } while (0)
21500
21501
21502 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21503 of AREA of glyph row ROW on window W between indices START and END.
21504 HL overrides the face for drawing glyph strings, e.g. it is
21505 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21506 x-positions of the drawing area.
21507
21508 This is an ugly monster macro construct because we must use alloca
21509 to allocate glyph strings (because draw_glyphs can be called
21510 asynchronously). */
21511
21512 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21513 do \
21514 { \
21515 HEAD = TAIL = NULL; \
21516 while (START < END) \
21517 { \
21518 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21519 switch (first_glyph->type) \
21520 { \
21521 case CHAR_GLYPH: \
21522 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21523 HL, X, LAST_X); \
21524 break; \
21525 \
21526 case COMPOSITE_GLYPH: \
21527 if (first_glyph->u.cmp.automatic) \
21528 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21529 HL, X, LAST_X); \
21530 else \
21531 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21532 HL, X, LAST_X); \
21533 break; \
21534 \
21535 case STRETCH_GLYPH: \
21536 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21537 HL, X, LAST_X); \
21538 break; \
21539 \
21540 case IMAGE_GLYPH: \
21541 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21542 HL, X, LAST_X); \
21543 break; \
21544 \
21545 default: \
21546 abort (); \
21547 } \
21548 \
21549 if (s) \
21550 { \
21551 set_glyph_string_background_width (s, START, LAST_X); \
21552 (X) += s->width; \
21553 } \
21554 } \
21555 } while (0)
21556
21557
21558 /* Draw glyphs between START and END in AREA of ROW on window W,
21559 starting at x-position X. X is relative to AREA in W. HL is a
21560 face-override with the following meaning:
21561
21562 DRAW_NORMAL_TEXT draw normally
21563 DRAW_CURSOR draw in cursor face
21564 DRAW_MOUSE_FACE draw in mouse face.
21565 DRAW_INVERSE_VIDEO draw in mode line face
21566 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21567 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21568
21569 If OVERLAPS is non-zero, draw only the foreground of characters and
21570 clip to the physical height of ROW. Non-zero value also defines
21571 the overlapping part to be drawn:
21572
21573 OVERLAPS_PRED overlap with preceding rows
21574 OVERLAPS_SUCC overlap with succeeding rows
21575 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21576 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21577
21578 Value is the x-position reached, relative to AREA of W. */
21579
21580 static int
21581 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
21582 struct window *w;
21583 int x;
21584 struct glyph_row *row;
21585 enum glyph_row_area area;
21586 EMACS_INT start, end;
21587 enum draw_glyphs_face hl;
21588 int overlaps;
21589 {
21590 struct glyph_string *head, *tail;
21591 struct glyph_string *s;
21592 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21593 int i, j, x_reached, last_x, area_left = 0;
21594 struct frame *f = XFRAME (WINDOW_FRAME (w));
21595 DECLARE_HDC (hdc);
21596
21597 ALLOCATE_HDC (hdc, f);
21598
21599 /* Let's rather be paranoid than getting a SEGV. */
21600 end = min (end, row->used[area]);
21601 start = max (0, start);
21602 start = min (end, start);
21603
21604 /* Translate X to frame coordinates. Set last_x to the right
21605 end of the drawing area. */
21606 if (row->full_width_p)
21607 {
21608 /* X is relative to the left edge of W, without scroll bars
21609 or fringes. */
21610 area_left = WINDOW_LEFT_EDGE_X (w);
21611 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21612 }
21613 else
21614 {
21615 area_left = window_box_left (w, area);
21616 last_x = area_left + window_box_width (w, area);
21617 }
21618 x += area_left;
21619
21620 /* Build a doubly-linked list of glyph_string structures between
21621 head and tail from what we have to draw. Note that the macro
21622 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21623 the reason we use a separate variable `i'. */
21624 i = start;
21625 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21626 if (tail)
21627 x_reached = tail->x + tail->background_width;
21628 else
21629 x_reached = x;
21630
21631 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21632 the row, redraw some glyphs in front or following the glyph
21633 strings built above. */
21634 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21635 {
21636 struct glyph_string *h, *t;
21637 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21638 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21639 int dummy_x = 0;
21640
21641 /* If mouse highlighting is on, we may need to draw adjacent
21642 glyphs using mouse-face highlighting. */
21643 if (area == TEXT_AREA && row->mouse_face_p)
21644 {
21645 struct glyph_row *mouse_beg_row, *mouse_end_row;
21646
21647 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21648 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21649
21650 if (row >= mouse_beg_row && row <= mouse_end_row)
21651 {
21652 check_mouse_face = 1;
21653 mouse_beg_col = (row == mouse_beg_row)
21654 ? dpyinfo->mouse_face_beg_col : 0;
21655 mouse_end_col = (row == mouse_end_row)
21656 ? dpyinfo->mouse_face_end_col
21657 : row->used[TEXT_AREA];
21658 }
21659 }
21660
21661 /* Compute overhangs for all glyph strings. */
21662 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21663 for (s = head; s; s = s->next)
21664 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21665
21666 /* Prepend glyph strings for glyphs in front of the first glyph
21667 string that are overwritten because of the first glyph
21668 string's left overhang. The background of all strings
21669 prepended must be drawn because the first glyph string
21670 draws over it. */
21671 i = left_overwritten (head);
21672 if (i >= 0)
21673 {
21674 enum draw_glyphs_face overlap_hl;
21675
21676 /* If this row contains mouse highlighting, attempt to draw
21677 the overlapped glyphs with the correct highlight. This
21678 code fails if the overlap encompasses more than one glyph
21679 and mouse-highlight spans only some of these glyphs.
21680 However, making it work perfectly involves a lot more
21681 code, and I don't know if the pathological case occurs in
21682 practice, so we'll stick to this for now. --- cyd */
21683 if (check_mouse_face
21684 && mouse_beg_col < start && mouse_end_col > i)
21685 overlap_hl = DRAW_MOUSE_FACE;
21686 else
21687 overlap_hl = DRAW_NORMAL_TEXT;
21688
21689 j = i;
21690 BUILD_GLYPH_STRINGS (j, start, h, t,
21691 overlap_hl, dummy_x, last_x);
21692 start = i;
21693 compute_overhangs_and_x (t, head->x, 1);
21694 prepend_glyph_string_lists (&head, &tail, h, t);
21695 clip_head = head;
21696 }
21697
21698 /* Prepend glyph strings for glyphs in front of the first glyph
21699 string that overwrite that glyph string because of their
21700 right overhang. For these strings, only the foreground must
21701 be drawn, because it draws over the glyph string at `head'.
21702 The background must not be drawn because this would overwrite
21703 right overhangs of preceding glyphs for which no glyph
21704 strings exist. */
21705 i = left_overwriting (head);
21706 if (i >= 0)
21707 {
21708 enum draw_glyphs_face overlap_hl;
21709
21710 if (check_mouse_face
21711 && mouse_beg_col < start && mouse_end_col > i)
21712 overlap_hl = DRAW_MOUSE_FACE;
21713 else
21714 overlap_hl = DRAW_NORMAL_TEXT;
21715
21716 clip_head = head;
21717 BUILD_GLYPH_STRINGS (i, start, h, t,
21718 overlap_hl, dummy_x, last_x);
21719 for (s = h; s; s = s->next)
21720 s->background_filled_p = 1;
21721 compute_overhangs_and_x (t, head->x, 1);
21722 prepend_glyph_string_lists (&head, &tail, h, t);
21723 }
21724
21725 /* Append glyphs strings for glyphs following the last glyph
21726 string tail that are overwritten by tail. The background of
21727 these strings has to be drawn because tail's foreground draws
21728 over it. */
21729 i = right_overwritten (tail);
21730 if (i >= 0)
21731 {
21732 enum draw_glyphs_face overlap_hl;
21733
21734 if (check_mouse_face
21735 && mouse_beg_col < i && mouse_end_col > end)
21736 overlap_hl = DRAW_MOUSE_FACE;
21737 else
21738 overlap_hl = DRAW_NORMAL_TEXT;
21739
21740 BUILD_GLYPH_STRINGS (end, i, h, t,
21741 overlap_hl, x, last_x);
21742 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21743 we don't have `end = i;' here. */
21744 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21745 append_glyph_string_lists (&head, &tail, h, t);
21746 clip_tail = tail;
21747 }
21748
21749 /* Append glyph strings for glyphs following the last glyph
21750 string tail that overwrite tail. The foreground of such
21751 glyphs has to be drawn because it writes into the background
21752 of tail. The background must not be drawn because it could
21753 paint over the foreground of following glyphs. */
21754 i = right_overwriting (tail);
21755 if (i >= 0)
21756 {
21757 enum draw_glyphs_face overlap_hl;
21758 if (check_mouse_face
21759 && mouse_beg_col < i && mouse_end_col > end)
21760 overlap_hl = DRAW_MOUSE_FACE;
21761 else
21762 overlap_hl = DRAW_NORMAL_TEXT;
21763
21764 clip_tail = tail;
21765 i++; /* We must include the Ith glyph. */
21766 BUILD_GLYPH_STRINGS (end, i, h, t,
21767 overlap_hl, x, last_x);
21768 for (s = h; s; s = s->next)
21769 s->background_filled_p = 1;
21770 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21771 append_glyph_string_lists (&head, &tail, h, t);
21772 }
21773 if (clip_head || clip_tail)
21774 for (s = head; s; s = s->next)
21775 {
21776 s->clip_head = clip_head;
21777 s->clip_tail = clip_tail;
21778 }
21779 }
21780
21781 /* Draw all strings. */
21782 for (s = head; s; s = s->next)
21783 FRAME_RIF (f)->draw_glyph_string (s);
21784
21785 #ifndef HAVE_NS
21786 /* When focus a sole frame and move horizontally, this sets on_p to 0
21787 causing a failure to erase prev cursor position. */
21788 if (area == TEXT_AREA
21789 && !row->full_width_p
21790 /* When drawing overlapping rows, only the glyph strings'
21791 foreground is drawn, which doesn't erase a cursor
21792 completely. */
21793 && !overlaps)
21794 {
21795 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21796 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21797 : (tail ? tail->x + tail->background_width : x));
21798 x0 -= area_left;
21799 x1 -= area_left;
21800
21801 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21802 row->y, MATRIX_ROW_BOTTOM_Y (row));
21803 }
21804 #endif
21805
21806 /* Value is the x-position up to which drawn, relative to AREA of W.
21807 This doesn't include parts drawn because of overhangs. */
21808 if (row->full_width_p)
21809 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21810 else
21811 x_reached -= area_left;
21812
21813 RELEASE_HDC (hdc, f);
21814
21815 return x_reached;
21816 }
21817
21818 /* Expand row matrix if too narrow. Don't expand if area
21819 is not present. */
21820
21821 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21822 { \
21823 if (!fonts_changed_p \
21824 && (it->glyph_row->glyphs[area] \
21825 < it->glyph_row->glyphs[area + 1])) \
21826 { \
21827 it->w->ncols_scale_factor++; \
21828 fonts_changed_p = 1; \
21829 } \
21830 }
21831
21832 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21833 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21834
21835 static INLINE void
21836 append_glyph (it)
21837 struct it *it;
21838 {
21839 struct glyph *glyph;
21840 enum glyph_row_area area = it->area;
21841
21842 xassert (it->glyph_row);
21843 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21844
21845 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21846 if (glyph < it->glyph_row->glyphs[area + 1])
21847 {
21848 /* If the glyph row is reversed, we need to prepend the glyph
21849 rather than append it. */
21850 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21851 {
21852 struct glyph *g;
21853
21854 /* Make room for the additional glyph. */
21855 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21856 g[1] = *g;
21857 glyph = it->glyph_row->glyphs[area];
21858 }
21859 glyph->charpos = CHARPOS (it->position);
21860 glyph->object = it->object;
21861 if (it->pixel_width > 0)
21862 {
21863 glyph->pixel_width = it->pixel_width;
21864 glyph->padding_p = 0;
21865 }
21866 else
21867 {
21868 /* Assure at least 1-pixel width. Otherwise, cursor can't
21869 be displayed correctly. */
21870 glyph->pixel_width = 1;
21871 glyph->padding_p = 1;
21872 }
21873 glyph->ascent = it->ascent;
21874 glyph->descent = it->descent;
21875 glyph->voffset = it->voffset;
21876 glyph->type = CHAR_GLYPH;
21877 glyph->avoid_cursor_p = it->avoid_cursor_p;
21878 glyph->multibyte_p = it->multibyte_p;
21879 glyph->left_box_line_p = it->start_of_box_run_p;
21880 glyph->right_box_line_p = it->end_of_box_run_p;
21881 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21882 || it->phys_descent > it->descent);
21883 glyph->glyph_not_available_p = it->glyph_not_available_p;
21884 glyph->face_id = it->face_id;
21885 glyph->u.ch = it->char_to_display;
21886 glyph->slice = null_glyph_slice;
21887 glyph->font_type = FONT_TYPE_UNKNOWN;
21888 if (it->bidi_p)
21889 {
21890 glyph->resolved_level = it->bidi_it.resolved_level;
21891 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21892 abort ();
21893 glyph->bidi_type = it->bidi_it.type;
21894 }
21895 else
21896 {
21897 glyph->resolved_level = 0;
21898 glyph->bidi_type = UNKNOWN_BT;
21899 }
21900 ++it->glyph_row->used[area];
21901 }
21902 else
21903 IT_EXPAND_MATRIX_WIDTH (it, area);
21904 }
21905
21906 /* Store one glyph for the composition IT->cmp_it.id in
21907 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21908 non-null. */
21909
21910 static INLINE void
21911 append_composite_glyph (it)
21912 struct it *it;
21913 {
21914 struct glyph *glyph;
21915 enum glyph_row_area area = it->area;
21916
21917 xassert (it->glyph_row);
21918
21919 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21920 if (glyph < it->glyph_row->glyphs[area + 1])
21921 {
21922 /* If the glyph row is reversed, we need to prepend the glyph
21923 rather than append it. */
21924 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21925 {
21926 struct glyph *g;
21927
21928 /* Make room for the new glyph. */
21929 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21930 g[1] = *g;
21931 glyph = it->glyph_row->glyphs[it->area];
21932 }
21933 glyph->charpos = it->cmp_it.charpos;
21934 glyph->object = it->object;
21935 glyph->pixel_width = it->pixel_width;
21936 glyph->ascent = it->ascent;
21937 glyph->descent = it->descent;
21938 glyph->voffset = it->voffset;
21939 glyph->type = COMPOSITE_GLYPH;
21940 if (it->cmp_it.ch < 0)
21941 {
21942 glyph->u.cmp.automatic = 0;
21943 glyph->u.cmp.id = it->cmp_it.id;
21944 }
21945 else
21946 {
21947 glyph->u.cmp.automatic = 1;
21948 glyph->u.cmp.id = it->cmp_it.id;
21949 glyph->u.cmp.from = it->cmp_it.from;
21950 glyph->u.cmp.to = it->cmp_it.to - 1;
21951 }
21952 glyph->avoid_cursor_p = it->avoid_cursor_p;
21953 glyph->multibyte_p = it->multibyte_p;
21954 glyph->left_box_line_p = it->start_of_box_run_p;
21955 glyph->right_box_line_p = it->end_of_box_run_p;
21956 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21957 || it->phys_descent > it->descent);
21958 glyph->padding_p = 0;
21959 glyph->glyph_not_available_p = 0;
21960 glyph->face_id = it->face_id;
21961 glyph->slice = null_glyph_slice;
21962 glyph->font_type = FONT_TYPE_UNKNOWN;
21963 if (it->bidi_p)
21964 {
21965 glyph->resolved_level = it->bidi_it.resolved_level;
21966 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21967 abort ();
21968 glyph->bidi_type = it->bidi_it.type;
21969 }
21970 ++it->glyph_row->used[area];
21971 }
21972 else
21973 IT_EXPAND_MATRIX_WIDTH (it, area);
21974 }
21975
21976
21977 /* Change IT->ascent and IT->height according to the setting of
21978 IT->voffset. */
21979
21980 static INLINE void
21981 take_vertical_position_into_account (it)
21982 struct it *it;
21983 {
21984 if (it->voffset)
21985 {
21986 if (it->voffset < 0)
21987 /* Increase the ascent so that we can display the text higher
21988 in the line. */
21989 it->ascent -= it->voffset;
21990 else
21991 /* Increase the descent so that we can display the text lower
21992 in the line. */
21993 it->descent += it->voffset;
21994 }
21995 }
21996
21997
21998 /* Produce glyphs/get display metrics for the image IT is loaded with.
21999 See the description of struct display_iterator in dispextern.h for
22000 an overview of struct display_iterator. */
22001
22002 static void
22003 produce_image_glyph (it)
22004 struct it *it;
22005 {
22006 struct image *img;
22007 struct face *face;
22008 int glyph_ascent, crop;
22009 struct glyph_slice slice;
22010
22011 xassert (it->what == IT_IMAGE);
22012
22013 face = FACE_FROM_ID (it->f, it->face_id);
22014 xassert (face);
22015 /* Make sure X resources of the face is loaded. */
22016 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22017
22018 if (it->image_id < 0)
22019 {
22020 /* Fringe bitmap. */
22021 it->ascent = it->phys_ascent = 0;
22022 it->descent = it->phys_descent = 0;
22023 it->pixel_width = 0;
22024 it->nglyphs = 0;
22025 return;
22026 }
22027
22028 img = IMAGE_FROM_ID (it->f, it->image_id);
22029 xassert (img);
22030 /* Make sure X resources of the image is loaded. */
22031 prepare_image_for_display (it->f, img);
22032
22033 slice.x = slice.y = 0;
22034 slice.width = img->width;
22035 slice.height = img->height;
22036
22037 if (INTEGERP (it->slice.x))
22038 slice.x = XINT (it->slice.x);
22039 else if (FLOATP (it->slice.x))
22040 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22041
22042 if (INTEGERP (it->slice.y))
22043 slice.y = XINT (it->slice.y);
22044 else if (FLOATP (it->slice.y))
22045 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22046
22047 if (INTEGERP (it->slice.width))
22048 slice.width = XINT (it->slice.width);
22049 else if (FLOATP (it->slice.width))
22050 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22051
22052 if (INTEGERP (it->slice.height))
22053 slice.height = XINT (it->slice.height);
22054 else if (FLOATP (it->slice.height))
22055 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22056
22057 if (slice.x >= img->width)
22058 slice.x = img->width;
22059 if (slice.y >= img->height)
22060 slice.y = img->height;
22061 if (slice.x + slice.width >= img->width)
22062 slice.width = img->width - slice.x;
22063 if (slice.y + slice.height > img->height)
22064 slice.height = img->height - slice.y;
22065
22066 if (slice.width == 0 || slice.height == 0)
22067 return;
22068
22069 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22070
22071 it->descent = slice.height - glyph_ascent;
22072 if (slice.y == 0)
22073 it->descent += img->vmargin;
22074 if (slice.y + slice.height == img->height)
22075 it->descent += img->vmargin;
22076 it->phys_descent = it->descent;
22077
22078 it->pixel_width = slice.width;
22079 if (slice.x == 0)
22080 it->pixel_width += img->hmargin;
22081 if (slice.x + slice.width == img->width)
22082 it->pixel_width += img->hmargin;
22083
22084 /* It's quite possible for images to have an ascent greater than
22085 their height, so don't get confused in that case. */
22086 if (it->descent < 0)
22087 it->descent = 0;
22088
22089 it->nglyphs = 1;
22090
22091 if (face->box != FACE_NO_BOX)
22092 {
22093 if (face->box_line_width > 0)
22094 {
22095 if (slice.y == 0)
22096 it->ascent += face->box_line_width;
22097 if (slice.y + slice.height == img->height)
22098 it->descent += face->box_line_width;
22099 }
22100
22101 if (it->start_of_box_run_p && slice.x == 0)
22102 it->pixel_width += eabs (face->box_line_width);
22103 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22104 it->pixel_width += eabs (face->box_line_width);
22105 }
22106
22107 take_vertical_position_into_account (it);
22108
22109 /* Automatically crop wide image glyphs at right edge so we can
22110 draw the cursor on same display row. */
22111 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22112 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22113 {
22114 it->pixel_width -= crop;
22115 slice.width -= crop;
22116 }
22117
22118 if (it->glyph_row)
22119 {
22120 struct glyph *glyph;
22121 enum glyph_row_area area = it->area;
22122
22123 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22124 if (glyph < it->glyph_row->glyphs[area + 1])
22125 {
22126 glyph->charpos = CHARPOS (it->position);
22127 glyph->object = it->object;
22128 glyph->pixel_width = it->pixel_width;
22129 glyph->ascent = glyph_ascent;
22130 glyph->descent = it->descent;
22131 glyph->voffset = it->voffset;
22132 glyph->type = IMAGE_GLYPH;
22133 glyph->avoid_cursor_p = it->avoid_cursor_p;
22134 glyph->multibyte_p = it->multibyte_p;
22135 glyph->left_box_line_p = it->start_of_box_run_p;
22136 glyph->right_box_line_p = it->end_of_box_run_p;
22137 glyph->overlaps_vertically_p = 0;
22138 glyph->padding_p = 0;
22139 glyph->glyph_not_available_p = 0;
22140 glyph->face_id = it->face_id;
22141 glyph->u.img_id = img->id;
22142 glyph->slice = slice;
22143 glyph->font_type = FONT_TYPE_UNKNOWN;
22144 if (it->bidi_p)
22145 {
22146 glyph->resolved_level = it->bidi_it.resolved_level;
22147 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22148 abort ();
22149 glyph->bidi_type = it->bidi_it.type;
22150 }
22151 ++it->glyph_row->used[area];
22152 }
22153 else
22154 IT_EXPAND_MATRIX_WIDTH (it, area);
22155 }
22156 }
22157
22158
22159 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22160 of the glyph, WIDTH and HEIGHT are the width and height of the
22161 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22162
22163 static void
22164 append_stretch_glyph (it, object, width, height, ascent)
22165 struct it *it;
22166 Lisp_Object object;
22167 int width, height;
22168 int ascent;
22169 {
22170 struct glyph *glyph;
22171 enum glyph_row_area area = it->area;
22172
22173 xassert (ascent >= 0 && ascent <= height);
22174
22175 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22176 if (glyph < it->glyph_row->glyphs[area + 1])
22177 {
22178 /* If the glyph row is reversed, we need to prepend the glyph
22179 rather than append it. */
22180 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22181 {
22182 struct glyph *g;
22183
22184 /* Make room for the additional glyph. */
22185 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22186 g[1] = *g;
22187 glyph = it->glyph_row->glyphs[area];
22188 }
22189 glyph->charpos = CHARPOS (it->position);
22190 glyph->object = object;
22191 glyph->pixel_width = width;
22192 glyph->ascent = ascent;
22193 glyph->descent = height - ascent;
22194 glyph->voffset = it->voffset;
22195 glyph->type = STRETCH_GLYPH;
22196 glyph->avoid_cursor_p = it->avoid_cursor_p;
22197 glyph->multibyte_p = it->multibyte_p;
22198 glyph->left_box_line_p = it->start_of_box_run_p;
22199 glyph->right_box_line_p = it->end_of_box_run_p;
22200 glyph->overlaps_vertically_p = 0;
22201 glyph->padding_p = 0;
22202 glyph->glyph_not_available_p = 0;
22203 glyph->face_id = it->face_id;
22204 glyph->u.stretch.ascent = ascent;
22205 glyph->u.stretch.height = height;
22206 glyph->slice = null_glyph_slice;
22207 glyph->font_type = FONT_TYPE_UNKNOWN;
22208 if (it->bidi_p)
22209 {
22210 glyph->resolved_level = it->bidi_it.resolved_level;
22211 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22212 abort ();
22213 glyph->bidi_type = it->bidi_it.type;
22214 }
22215 else
22216 {
22217 glyph->resolved_level = 0;
22218 glyph->bidi_type = UNKNOWN_BT;
22219 }
22220 ++it->glyph_row->used[area];
22221 }
22222 else
22223 IT_EXPAND_MATRIX_WIDTH (it, area);
22224 }
22225
22226
22227 /* Produce a stretch glyph for iterator IT. IT->object is the value
22228 of the glyph property displayed. The value must be a list
22229 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22230 being recognized:
22231
22232 1. `:width WIDTH' specifies that the space should be WIDTH *
22233 canonical char width wide. WIDTH may be an integer or floating
22234 point number.
22235
22236 2. `:relative-width FACTOR' specifies that the width of the stretch
22237 should be computed from the width of the first character having the
22238 `glyph' property, and should be FACTOR times that width.
22239
22240 3. `:align-to HPOS' specifies that the space should be wide enough
22241 to reach HPOS, a value in canonical character units.
22242
22243 Exactly one of the above pairs must be present.
22244
22245 4. `:height HEIGHT' specifies that the height of the stretch produced
22246 should be HEIGHT, measured in canonical character units.
22247
22248 5. `:relative-height FACTOR' specifies that the height of the
22249 stretch should be FACTOR times the height of the characters having
22250 the glyph property.
22251
22252 Either none or exactly one of 4 or 5 must be present.
22253
22254 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22255 of the stretch should be used for the ascent of the stretch.
22256 ASCENT must be in the range 0 <= ASCENT <= 100. */
22257
22258 static void
22259 produce_stretch_glyph (it)
22260 struct it *it;
22261 {
22262 /* (space :width WIDTH :height HEIGHT ...) */
22263 Lisp_Object prop, plist;
22264 int width = 0, height = 0, align_to = -1;
22265 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22266 int ascent = 0;
22267 double tem;
22268 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22269 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22270
22271 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22272
22273 /* List should start with `space'. */
22274 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22275 plist = XCDR (it->object);
22276
22277 /* Compute the width of the stretch. */
22278 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22279 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22280 {
22281 /* Absolute width `:width WIDTH' specified and valid. */
22282 zero_width_ok_p = 1;
22283 width = (int)tem;
22284 }
22285 else if (prop = Fplist_get (plist, QCrelative_width),
22286 NUMVAL (prop) > 0)
22287 {
22288 /* Relative width `:relative-width FACTOR' specified and valid.
22289 Compute the width of the characters having the `glyph'
22290 property. */
22291 struct it it2;
22292 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22293
22294 it2 = *it;
22295 if (it->multibyte_p)
22296 {
22297 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
22298 - IT_BYTEPOS (*it));
22299 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
22300 }
22301 else
22302 it2.c = *p, it2.len = 1;
22303
22304 it2.glyph_row = NULL;
22305 it2.what = IT_CHARACTER;
22306 x_produce_glyphs (&it2);
22307 width = NUMVAL (prop) * it2.pixel_width;
22308 }
22309 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22310 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22311 {
22312 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22313 align_to = (align_to < 0
22314 ? 0
22315 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22316 else if (align_to < 0)
22317 align_to = window_box_left_offset (it->w, TEXT_AREA);
22318 width = max (0, (int)tem + align_to - it->current_x);
22319 zero_width_ok_p = 1;
22320 }
22321 else
22322 /* Nothing specified -> width defaults to canonical char width. */
22323 width = FRAME_COLUMN_WIDTH (it->f);
22324
22325 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22326 width = 1;
22327
22328 /* Compute height. */
22329 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22330 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22331 {
22332 height = (int)tem;
22333 zero_height_ok_p = 1;
22334 }
22335 else if (prop = Fplist_get (plist, QCrelative_height),
22336 NUMVAL (prop) > 0)
22337 height = FONT_HEIGHT (font) * NUMVAL (prop);
22338 else
22339 height = FONT_HEIGHT (font);
22340
22341 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22342 height = 1;
22343
22344 /* Compute percentage of height used for ascent. If
22345 `:ascent ASCENT' is present and valid, use that. Otherwise,
22346 derive the ascent from the font in use. */
22347 if (prop = Fplist_get (plist, QCascent),
22348 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22349 ascent = height * NUMVAL (prop) / 100.0;
22350 else if (!NILP (prop)
22351 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22352 ascent = min (max (0, (int)tem), height);
22353 else
22354 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22355
22356 if (width > 0 && it->line_wrap != TRUNCATE
22357 && it->current_x + width > it->last_visible_x)
22358 width = it->last_visible_x - it->current_x - 1;
22359
22360 if (width > 0 && height > 0 && it->glyph_row)
22361 {
22362 Lisp_Object object = it->stack[it->sp - 1].string;
22363 if (!STRINGP (object))
22364 object = it->w->buffer;
22365 append_stretch_glyph (it, object, width, height, ascent);
22366 }
22367
22368 it->pixel_width = width;
22369 it->ascent = it->phys_ascent = ascent;
22370 it->descent = it->phys_descent = height - it->ascent;
22371 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22372
22373 take_vertical_position_into_account (it);
22374 }
22375
22376 /* Calculate line-height and line-spacing properties.
22377 An integer value specifies explicit pixel value.
22378 A float value specifies relative value to current face height.
22379 A cons (float . face-name) specifies relative value to
22380 height of specified face font.
22381
22382 Returns height in pixels, or nil. */
22383
22384
22385 static Lisp_Object
22386 calc_line_height_property (it, val, font, boff, override)
22387 struct it *it;
22388 Lisp_Object val;
22389 struct font *font;
22390 int boff, override;
22391 {
22392 Lisp_Object face_name = Qnil;
22393 int ascent, descent, height;
22394
22395 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22396 return val;
22397
22398 if (CONSP (val))
22399 {
22400 face_name = XCAR (val);
22401 val = XCDR (val);
22402 if (!NUMBERP (val))
22403 val = make_number (1);
22404 if (NILP (face_name))
22405 {
22406 height = it->ascent + it->descent;
22407 goto scale;
22408 }
22409 }
22410
22411 if (NILP (face_name))
22412 {
22413 font = FRAME_FONT (it->f);
22414 boff = FRAME_BASELINE_OFFSET (it->f);
22415 }
22416 else if (EQ (face_name, Qt))
22417 {
22418 override = 0;
22419 }
22420 else
22421 {
22422 int face_id;
22423 struct face *face;
22424
22425 face_id = lookup_named_face (it->f, face_name, 0);
22426 if (face_id < 0)
22427 return make_number (-1);
22428
22429 face = FACE_FROM_ID (it->f, face_id);
22430 font = face->font;
22431 if (font == NULL)
22432 return make_number (-1);
22433 boff = font->baseline_offset;
22434 if (font->vertical_centering)
22435 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22436 }
22437
22438 ascent = FONT_BASE (font) + boff;
22439 descent = FONT_DESCENT (font) - boff;
22440
22441 if (override)
22442 {
22443 it->override_ascent = ascent;
22444 it->override_descent = descent;
22445 it->override_boff = boff;
22446 }
22447
22448 height = ascent + descent;
22449
22450 scale:
22451 if (FLOATP (val))
22452 height = (int)(XFLOAT_DATA (val) * height);
22453 else if (INTEGERP (val))
22454 height *= XINT (val);
22455
22456 return make_number (height);
22457 }
22458
22459
22460 /* RIF:
22461 Produce glyphs/get display metrics for the display element IT is
22462 loaded with. See the description of struct it in dispextern.h
22463 for an overview of struct it. */
22464
22465 void
22466 x_produce_glyphs (it)
22467 struct it *it;
22468 {
22469 int extra_line_spacing = it->extra_line_spacing;
22470
22471 it->glyph_not_available_p = 0;
22472
22473 if (it->what == IT_CHARACTER)
22474 {
22475 XChar2b char2b;
22476 struct font *font;
22477 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22478 struct font_metrics *pcm;
22479 int font_not_found_p;
22480 int boff; /* baseline offset */
22481 /* We may change it->multibyte_p upon unibyte<->multibyte
22482 conversion. So, save the current value now and restore it
22483 later.
22484
22485 Note: It seems that we don't have to record multibyte_p in
22486 struct glyph because the character code itself tells whether
22487 or not the character is multibyte. Thus, in the future, we
22488 must consider eliminating the field `multibyte_p' in the
22489 struct glyph. */
22490 int saved_multibyte_p = it->multibyte_p;
22491
22492 /* Maybe translate single-byte characters to multibyte, or the
22493 other way. */
22494 it->char_to_display = it->c;
22495 if (!ASCII_BYTE_P (it->c)
22496 && ! it->multibyte_p)
22497 {
22498 if (SINGLE_BYTE_CHAR_P (it->c)
22499 && unibyte_display_via_language_environment)
22500 {
22501 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22502
22503 /* get_next_display_element assures that this decoding
22504 never fails. */
22505 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22506 it->multibyte_p = 1;
22507 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22508 -1, Qnil);
22509 face = FACE_FROM_ID (it->f, it->face_id);
22510 }
22511 }
22512
22513 /* Get font to use. Encode IT->char_to_display. */
22514 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22515 &char2b, it->multibyte_p, 0);
22516 font = face->font;
22517
22518 font_not_found_p = font == NULL;
22519 if (font_not_found_p)
22520 {
22521 /* When no suitable font found, display an empty box based
22522 on the metrics of the font of the default face (or what
22523 remapped). */
22524 struct face *no_font_face
22525 = FACE_FROM_ID (it->f,
22526 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22527 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22528 font = no_font_face->font;
22529 boff = font->baseline_offset;
22530 }
22531 else
22532 {
22533 boff = font->baseline_offset;
22534 if (font->vertical_centering)
22535 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22536 }
22537
22538 if (it->char_to_display >= ' '
22539 && (!it->multibyte_p || it->char_to_display < 128))
22540 {
22541 /* Either unibyte or ASCII. */
22542 int stretched_p;
22543
22544 it->nglyphs = 1;
22545
22546 pcm = get_per_char_metric (it->f, font, &char2b);
22547
22548 if (it->override_ascent >= 0)
22549 {
22550 it->ascent = it->override_ascent;
22551 it->descent = it->override_descent;
22552 boff = it->override_boff;
22553 }
22554 else
22555 {
22556 it->ascent = FONT_BASE (font) + boff;
22557 it->descent = FONT_DESCENT (font) - boff;
22558 }
22559
22560 if (pcm)
22561 {
22562 it->phys_ascent = pcm->ascent + boff;
22563 it->phys_descent = pcm->descent - boff;
22564 it->pixel_width = pcm->width;
22565 }
22566 else
22567 {
22568 it->glyph_not_available_p = 1;
22569 it->phys_ascent = it->ascent;
22570 it->phys_descent = it->descent;
22571 it->pixel_width = FONT_WIDTH (font);
22572 }
22573
22574 if (it->constrain_row_ascent_descent_p)
22575 {
22576 if (it->descent > it->max_descent)
22577 {
22578 it->ascent += it->descent - it->max_descent;
22579 it->descent = it->max_descent;
22580 }
22581 if (it->ascent > it->max_ascent)
22582 {
22583 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22584 it->ascent = it->max_ascent;
22585 }
22586 it->phys_ascent = min (it->phys_ascent, it->ascent);
22587 it->phys_descent = min (it->phys_descent, it->descent);
22588 extra_line_spacing = 0;
22589 }
22590
22591 /* If this is a space inside a region of text with
22592 `space-width' property, change its width. */
22593 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22594 if (stretched_p)
22595 it->pixel_width *= XFLOATINT (it->space_width);
22596
22597 /* If face has a box, add the box thickness to the character
22598 height. If character has a box line to the left and/or
22599 right, add the box line width to the character's width. */
22600 if (face->box != FACE_NO_BOX)
22601 {
22602 int thick = face->box_line_width;
22603
22604 if (thick > 0)
22605 {
22606 it->ascent += thick;
22607 it->descent += thick;
22608 }
22609 else
22610 thick = -thick;
22611
22612 if (it->start_of_box_run_p)
22613 it->pixel_width += thick;
22614 if (it->end_of_box_run_p)
22615 it->pixel_width += thick;
22616 }
22617
22618 /* If face has an overline, add the height of the overline
22619 (1 pixel) and a 1 pixel margin to the character height. */
22620 if (face->overline_p)
22621 it->ascent += overline_margin;
22622
22623 if (it->constrain_row_ascent_descent_p)
22624 {
22625 if (it->ascent > it->max_ascent)
22626 it->ascent = it->max_ascent;
22627 if (it->descent > it->max_descent)
22628 it->descent = it->max_descent;
22629 }
22630
22631 take_vertical_position_into_account (it);
22632
22633 /* If we have to actually produce glyphs, do it. */
22634 if (it->glyph_row)
22635 {
22636 if (stretched_p)
22637 {
22638 /* Translate a space with a `space-width' property
22639 into a stretch glyph. */
22640 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22641 / FONT_HEIGHT (font));
22642 append_stretch_glyph (it, it->object, it->pixel_width,
22643 it->ascent + it->descent, ascent);
22644 }
22645 else
22646 append_glyph (it);
22647
22648 /* If characters with lbearing or rbearing are displayed
22649 in this line, record that fact in a flag of the
22650 glyph row. This is used to optimize X output code. */
22651 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22652 it->glyph_row->contains_overlapping_glyphs_p = 1;
22653 }
22654 if (! stretched_p && it->pixel_width == 0)
22655 /* We assure that all visible glyphs have at least 1-pixel
22656 width. */
22657 it->pixel_width = 1;
22658 }
22659 else if (it->char_to_display == '\n')
22660 {
22661 /* A newline has no width, but we need the height of the
22662 line. But if previous part of the line sets a height,
22663 don't increase that height */
22664
22665 Lisp_Object height;
22666 Lisp_Object total_height = Qnil;
22667
22668 it->override_ascent = -1;
22669 it->pixel_width = 0;
22670 it->nglyphs = 0;
22671
22672 height = get_it_property(it, Qline_height);
22673 /* Split (line-height total-height) list */
22674 if (CONSP (height)
22675 && CONSP (XCDR (height))
22676 && NILP (XCDR (XCDR (height))))
22677 {
22678 total_height = XCAR (XCDR (height));
22679 height = XCAR (height);
22680 }
22681 height = calc_line_height_property(it, height, font, boff, 1);
22682
22683 if (it->override_ascent >= 0)
22684 {
22685 it->ascent = it->override_ascent;
22686 it->descent = it->override_descent;
22687 boff = it->override_boff;
22688 }
22689 else
22690 {
22691 it->ascent = FONT_BASE (font) + boff;
22692 it->descent = FONT_DESCENT (font) - boff;
22693 }
22694
22695 if (EQ (height, Qt))
22696 {
22697 if (it->descent > it->max_descent)
22698 {
22699 it->ascent += it->descent - it->max_descent;
22700 it->descent = it->max_descent;
22701 }
22702 if (it->ascent > it->max_ascent)
22703 {
22704 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22705 it->ascent = it->max_ascent;
22706 }
22707 it->phys_ascent = min (it->phys_ascent, it->ascent);
22708 it->phys_descent = min (it->phys_descent, it->descent);
22709 it->constrain_row_ascent_descent_p = 1;
22710 extra_line_spacing = 0;
22711 }
22712 else
22713 {
22714 Lisp_Object spacing;
22715
22716 it->phys_ascent = it->ascent;
22717 it->phys_descent = it->descent;
22718
22719 if ((it->max_ascent > 0 || it->max_descent > 0)
22720 && face->box != FACE_NO_BOX
22721 && face->box_line_width > 0)
22722 {
22723 it->ascent += face->box_line_width;
22724 it->descent += face->box_line_width;
22725 }
22726 if (!NILP (height)
22727 && XINT (height) > it->ascent + it->descent)
22728 it->ascent = XINT (height) - it->descent;
22729
22730 if (!NILP (total_height))
22731 spacing = calc_line_height_property(it, total_height, font, boff, 0);
22732 else
22733 {
22734 spacing = get_it_property(it, Qline_spacing);
22735 spacing = calc_line_height_property(it, spacing, font, boff, 0);
22736 }
22737 if (INTEGERP (spacing))
22738 {
22739 extra_line_spacing = XINT (spacing);
22740 if (!NILP (total_height))
22741 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22742 }
22743 }
22744 }
22745 else if (it->char_to_display == '\t')
22746 {
22747 if (font->space_width > 0)
22748 {
22749 int tab_width = it->tab_width * font->space_width;
22750 int x = it->current_x + it->continuation_lines_width;
22751 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22752
22753 /* If the distance from the current position to the next tab
22754 stop is less than a space character width, use the
22755 tab stop after that. */
22756 if (next_tab_x - x < font->space_width)
22757 next_tab_x += tab_width;
22758
22759 it->pixel_width = next_tab_x - x;
22760 it->nglyphs = 1;
22761 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22762 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22763
22764 if (it->glyph_row)
22765 {
22766 append_stretch_glyph (it, it->object, it->pixel_width,
22767 it->ascent + it->descent, it->ascent);
22768 }
22769 }
22770 else
22771 {
22772 it->pixel_width = 0;
22773 it->nglyphs = 1;
22774 }
22775 }
22776 else
22777 {
22778 /* A multi-byte character. Assume that the display width of the
22779 character is the width of the character multiplied by the
22780 width of the font. */
22781
22782 /* If we found a font, this font should give us the right
22783 metrics. If we didn't find a font, use the frame's
22784 default font and calculate the width of the character by
22785 multiplying the width of font by the width of the
22786 character. */
22787
22788 pcm = get_per_char_metric (it->f, font, &char2b);
22789
22790 if (font_not_found_p || !pcm)
22791 {
22792 int char_width = CHAR_WIDTH (it->char_to_display);
22793
22794 if (char_width == 0)
22795 /* This is a non spacing character. But, as we are
22796 going to display an empty box, the box must occupy
22797 at least one column. */
22798 char_width = 1;
22799 it->glyph_not_available_p = 1;
22800 it->pixel_width = font->space_width * char_width;
22801 it->phys_ascent = FONT_BASE (font) + boff;
22802 it->phys_descent = FONT_DESCENT (font) - boff;
22803 }
22804 else
22805 {
22806 it->pixel_width = pcm->width;
22807 it->phys_ascent = pcm->ascent + boff;
22808 it->phys_descent = pcm->descent - boff;
22809 if (it->glyph_row
22810 && (pcm->lbearing < 0
22811 || pcm->rbearing > pcm->width))
22812 it->glyph_row->contains_overlapping_glyphs_p = 1;
22813 }
22814 it->nglyphs = 1;
22815 it->ascent = FONT_BASE (font) + boff;
22816 it->descent = FONT_DESCENT (font) - boff;
22817 if (face->box != FACE_NO_BOX)
22818 {
22819 int thick = face->box_line_width;
22820
22821 if (thick > 0)
22822 {
22823 it->ascent += thick;
22824 it->descent += thick;
22825 }
22826 else
22827 thick = - thick;
22828
22829 if (it->start_of_box_run_p)
22830 it->pixel_width += thick;
22831 if (it->end_of_box_run_p)
22832 it->pixel_width += thick;
22833 }
22834
22835 /* If face has an overline, add the height of the overline
22836 (1 pixel) and a 1 pixel margin to the character height. */
22837 if (face->overline_p)
22838 it->ascent += overline_margin;
22839
22840 take_vertical_position_into_account (it);
22841
22842 if (it->ascent < 0)
22843 it->ascent = 0;
22844 if (it->descent < 0)
22845 it->descent = 0;
22846
22847 if (it->glyph_row)
22848 append_glyph (it);
22849 if (it->pixel_width == 0)
22850 /* We assure that all visible glyphs have at least 1-pixel
22851 width. */
22852 it->pixel_width = 1;
22853 }
22854 it->multibyte_p = saved_multibyte_p;
22855 }
22856 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22857 {
22858 /* A static composition.
22859
22860 Note: A composition is represented as one glyph in the
22861 glyph matrix. There are no padding glyphs.
22862
22863 Important note: pixel_width, ascent, and descent are the
22864 values of what is drawn by draw_glyphs (i.e. the values of
22865 the overall glyphs composed). */
22866 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22867 int boff; /* baseline offset */
22868 struct composition *cmp = composition_table[it->cmp_it.id];
22869 int glyph_len = cmp->glyph_len;
22870 struct font *font = face->font;
22871
22872 it->nglyphs = 1;
22873
22874 /* If we have not yet calculated pixel size data of glyphs of
22875 the composition for the current face font, calculate them
22876 now. Theoretically, we have to check all fonts for the
22877 glyphs, but that requires much time and memory space. So,
22878 here we check only the font of the first glyph. This may
22879 lead to incorrect display, but it's very rare, and C-l
22880 (recenter-top-bottom) can correct the display anyway. */
22881 if (! cmp->font || cmp->font != font)
22882 {
22883 /* Ascent and descent of the font of the first character
22884 of this composition (adjusted by baseline offset).
22885 Ascent and descent of overall glyphs should not be less
22886 than these, respectively. */
22887 int font_ascent, font_descent, font_height;
22888 /* Bounding box of the overall glyphs. */
22889 int leftmost, rightmost, lowest, highest;
22890 int lbearing, rbearing;
22891 int i, width, ascent, descent;
22892 int left_padded = 0, right_padded = 0;
22893 int c;
22894 XChar2b char2b;
22895 struct font_metrics *pcm;
22896 int font_not_found_p;
22897 int pos;
22898
22899 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22900 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22901 break;
22902 if (glyph_len < cmp->glyph_len)
22903 right_padded = 1;
22904 for (i = 0; i < glyph_len; i++)
22905 {
22906 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22907 break;
22908 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22909 }
22910 if (i > 0)
22911 left_padded = 1;
22912
22913 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22914 : IT_CHARPOS (*it));
22915 /* If no suitable font is found, use the default font. */
22916 font_not_found_p = font == NULL;
22917 if (font_not_found_p)
22918 {
22919 face = face->ascii_face;
22920 font = face->font;
22921 }
22922 boff = font->baseline_offset;
22923 if (font->vertical_centering)
22924 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22925 font_ascent = FONT_BASE (font) + boff;
22926 font_descent = FONT_DESCENT (font) - boff;
22927 font_height = FONT_HEIGHT (font);
22928
22929 cmp->font = (void *) font;
22930
22931 pcm = NULL;
22932 if (! font_not_found_p)
22933 {
22934 get_char_face_and_encoding (it->f, c, it->face_id,
22935 &char2b, it->multibyte_p, 0);
22936 pcm = get_per_char_metric (it->f, font, &char2b);
22937 }
22938
22939 /* Initialize the bounding box. */
22940 if (pcm)
22941 {
22942 width = pcm->width;
22943 ascent = pcm->ascent;
22944 descent = pcm->descent;
22945 lbearing = pcm->lbearing;
22946 rbearing = pcm->rbearing;
22947 }
22948 else
22949 {
22950 width = FONT_WIDTH (font);
22951 ascent = FONT_BASE (font);
22952 descent = FONT_DESCENT (font);
22953 lbearing = 0;
22954 rbearing = width;
22955 }
22956
22957 rightmost = width;
22958 leftmost = 0;
22959 lowest = - descent + boff;
22960 highest = ascent + boff;
22961
22962 if (! font_not_found_p
22963 && font->default_ascent
22964 && CHAR_TABLE_P (Vuse_default_ascent)
22965 && !NILP (Faref (Vuse_default_ascent,
22966 make_number (it->char_to_display))))
22967 highest = font->default_ascent + boff;
22968
22969 /* Draw the first glyph at the normal position. It may be
22970 shifted to right later if some other glyphs are drawn
22971 at the left. */
22972 cmp->offsets[i * 2] = 0;
22973 cmp->offsets[i * 2 + 1] = boff;
22974 cmp->lbearing = lbearing;
22975 cmp->rbearing = rbearing;
22976
22977 /* Set cmp->offsets for the remaining glyphs. */
22978 for (i++; i < glyph_len; i++)
22979 {
22980 int left, right, btm, top;
22981 int ch = COMPOSITION_GLYPH (cmp, i);
22982 int face_id;
22983 struct face *this_face;
22984 int this_boff;
22985
22986 if (ch == '\t')
22987 ch = ' ';
22988 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22989 this_face = FACE_FROM_ID (it->f, face_id);
22990 font = this_face->font;
22991
22992 if (font == NULL)
22993 pcm = NULL;
22994 else
22995 {
22996 this_boff = font->baseline_offset;
22997 if (font->vertical_centering)
22998 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22999 get_char_face_and_encoding (it->f, ch, face_id,
23000 &char2b, it->multibyte_p, 0);
23001 pcm = get_per_char_metric (it->f, font, &char2b);
23002 }
23003 if (! pcm)
23004 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23005 else
23006 {
23007 width = pcm->width;
23008 ascent = pcm->ascent;
23009 descent = pcm->descent;
23010 lbearing = pcm->lbearing;
23011 rbearing = pcm->rbearing;
23012 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
23013 {
23014 /* Relative composition with or without
23015 alternate chars. */
23016 left = (leftmost + rightmost - width) / 2;
23017 btm = - descent + boff;
23018 if (font->relative_compose
23019 && (! CHAR_TABLE_P (Vignore_relative_composition)
23020 || NILP (Faref (Vignore_relative_composition,
23021 make_number (ch)))))
23022 {
23023
23024 if (- descent >= font->relative_compose)
23025 /* One extra pixel between two glyphs. */
23026 btm = highest + 1;
23027 else if (ascent <= 0)
23028 /* One extra pixel between two glyphs. */
23029 btm = lowest - 1 - ascent - descent;
23030 }
23031 }
23032 else
23033 {
23034 /* A composition rule is specified by an integer
23035 value that encodes global and new reference
23036 points (GREF and NREF). GREF and NREF are
23037 specified by numbers as below:
23038
23039 0---1---2 -- ascent
23040 | |
23041 | |
23042 | |
23043 9--10--11 -- center
23044 | |
23045 ---3---4---5--- baseline
23046 | |
23047 6---7---8 -- descent
23048 */
23049 int rule = COMPOSITION_RULE (cmp, i);
23050 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23051
23052 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23053 grefx = gref % 3, nrefx = nref % 3;
23054 grefy = gref / 3, nrefy = nref / 3;
23055 if (xoff)
23056 xoff = font_height * (xoff - 128) / 256;
23057 if (yoff)
23058 yoff = font_height * (yoff - 128) / 256;
23059
23060 left = (leftmost
23061 + grefx * (rightmost - leftmost) / 2
23062 - nrefx * width / 2
23063 + xoff);
23064
23065 btm = ((grefy == 0 ? highest
23066 : grefy == 1 ? 0
23067 : grefy == 2 ? lowest
23068 : (highest + lowest) / 2)
23069 - (nrefy == 0 ? ascent + descent
23070 : nrefy == 1 ? descent - boff
23071 : nrefy == 2 ? 0
23072 : (ascent + descent) / 2)
23073 + yoff);
23074 }
23075
23076 cmp->offsets[i * 2] = left;
23077 cmp->offsets[i * 2 + 1] = btm + descent;
23078
23079 /* Update the bounding box of the overall glyphs. */
23080 if (width > 0)
23081 {
23082 right = left + width;
23083 if (left < leftmost)
23084 leftmost = left;
23085 if (right > rightmost)
23086 rightmost = right;
23087 }
23088 top = btm + descent + ascent;
23089 if (top > highest)
23090 highest = top;
23091 if (btm < lowest)
23092 lowest = btm;
23093
23094 if (cmp->lbearing > left + lbearing)
23095 cmp->lbearing = left + lbearing;
23096 if (cmp->rbearing < left + rbearing)
23097 cmp->rbearing = left + rbearing;
23098 }
23099 }
23100
23101 /* If there are glyphs whose x-offsets are negative,
23102 shift all glyphs to the right and make all x-offsets
23103 non-negative. */
23104 if (leftmost < 0)
23105 {
23106 for (i = 0; i < cmp->glyph_len; i++)
23107 cmp->offsets[i * 2] -= leftmost;
23108 rightmost -= leftmost;
23109 cmp->lbearing -= leftmost;
23110 cmp->rbearing -= leftmost;
23111 }
23112
23113 if (left_padded && cmp->lbearing < 0)
23114 {
23115 for (i = 0; i < cmp->glyph_len; i++)
23116 cmp->offsets[i * 2] -= cmp->lbearing;
23117 rightmost -= cmp->lbearing;
23118 cmp->rbearing -= cmp->lbearing;
23119 cmp->lbearing = 0;
23120 }
23121 if (right_padded && rightmost < cmp->rbearing)
23122 {
23123 rightmost = cmp->rbearing;
23124 }
23125
23126 cmp->pixel_width = rightmost;
23127 cmp->ascent = highest;
23128 cmp->descent = - lowest;
23129 if (cmp->ascent < font_ascent)
23130 cmp->ascent = font_ascent;
23131 if (cmp->descent < font_descent)
23132 cmp->descent = font_descent;
23133 }
23134
23135 if (it->glyph_row
23136 && (cmp->lbearing < 0
23137 || cmp->rbearing > cmp->pixel_width))
23138 it->glyph_row->contains_overlapping_glyphs_p = 1;
23139
23140 it->pixel_width = cmp->pixel_width;
23141 it->ascent = it->phys_ascent = cmp->ascent;
23142 it->descent = it->phys_descent = cmp->descent;
23143 if (face->box != FACE_NO_BOX)
23144 {
23145 int thick = face->box_line_width;
23146
23147 if (thick > 0)
23148 {
23149 it->ascent += thick;
23150 it->descent += thick;
23151 }
23152 else
23153 thick = - thick;
23154
23155 if (it->start_of_box_run_p)
23156 it->pixel_width += thick;
23157 if (it->end_of_box_run_p)
23158 it->pixel_width += thick;
23159 }
23160
23161 /* If face has an overline, add the height of the overline
23162 (1 pixel) and a 1 pixel margin to the character height. */
23163 if (face->overline_p)
23164 it->ascent += overline_margin;
23165
23166 take_vertical_position_into_account (it);
23167 if (it->ascent < 0)
23168 it->ascent = 0;
23169 if (it->descent < 0)
23170 it->descent = 0;
23171
23172 if (it->glyph_row)
23173 append_composite_glyph (it);
23174 }
23175 else if (it->what == IT_COMPOSITION)
23176 {
23177 /* A dynamic (automatic) composition. */
23178 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23179 Lisp_Object gstring;
23180 struct font_metrics metrics;
23181
23182 gstring = composition_gstring_from_id (it->cmp_it.id);
23183 it->pixel_width
23184 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23185 &metrics);
23186 if (it->glyph_row
23187 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23188 it->glyph_row->contains_overlapping_glyphs_p = 1;
23189 it->ascent = it->phys_ascent = metrics.ascent;
23190 it->descent = it->phys_descent = metrics.descent;
23191 if (face->box != FACE_NO_BOX)
23192 {
23193 int thick = face->box_line_width;
23194
23195 if (thick > 0)
23196 {
23197 it->ascent += thick;
23198 it->descent += thick;
23199 }
23200 else
23201 thick = - thick;
23202
23203 if (it->start_of_box_run_p)
23204 it->pixel_width += thick;
23205 if (it->end_of_box_run_p)
23206 it->pixel_width += thick;
23207 }
23208 /* If face has an overline, add the height of the overline
23209 (1 pixel) and a 1 pixel margin to the character height. */
23210 if (face->overline_p)
23211 it->ascent += overline_margin;
23212 take_vertical_position_into_account (it);
23213 if (it->ascent < 0)
23214 it->ascent = 0;
23215 if (it->descent < 0)
23216 it->descent = 0;
23217
23218 if (it->glyph_row)
23219 append_composite_glyph (it);
23220 }
23221 else if (it->what == IT_IMAGE)
23222 produce_image_glyph (it);
23223 else if (it->what == IT_STRETCH)
23224 produce_stretch_glyph (it);
23225
23226 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23227 because this isn't true for images with `:ascent 100'. */
23228 xassert (it->ascent >= 0 && it->descent >= 0);
23229 if (it->area == TEXT_AREA)
23230 it->current_x += it->pixel_width;
23231
23232 if (extra_line_spacing > 0)
23233 {
23234 it->descent += extra_line_spacing;
23235 if (extra_line_spacing > it->max_extra_line_spacing)
23236 it->max_extra_line_spacing = extra_line_spacing;
23237 }
23238
23239 it->max_ascent = max (it->max_ascent, it->ascent);
23240 it->max_descent = max (it->max_descent, it->descent);
23241 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23242 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23243 }
23244
23245 /* EXPORT for RIF:
23246 Output LEN glyphs starting at START at the nominal cursor position.
23247 Advance the nominal cursor over the text. The global variable
23248 updated_window contains the window being updated, updated_row is
23249 the glyph row being updated, and updated_area is the area of that
23250 row being updated. */
23251
23252 void
23253 x_write_glyphs (start, len)
23254 struct glyph *start;
23255 int len;
23256 {
23257 int x, hpos;
23258
23259 xassert (updated_window && updated_row);
23260 BLOCK_INPUT;
23261
23262 /* Write glyphs. */
23263
23264 hpos = start - updated_row->glyphs[updated_area];
23265 x = draw_glyphs (updated_window, output_cursor.x,
23266 updated_row, updated_area,
23267 hpos, hpos + len,
23268 DRAW_NORMAL_TEXT, 0);
23269
23270 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23271 if (updated_area == TEXT_AREA
23272 && updated_window->phys_cursor_on_p
23273 && updated_window->phys_cursor.vpos == output_cursor.vpos
23274 && updated_window->phys_cursor.hpos >= hpos
23275 && updated_window->phys_cursor.hpos < hpos + len)
23276 updated_window->phys_cursor_on_p = 0;
23277
23278 UNBLOCK_INPUT;
23279
23280 /* Advance the output cursor. */
23281 output_cursor.hpos += len;
23282 output_cursor.x = x;
23283 }
23284
23285
23286 /* EXPORT for RIF:
23287 Insert LEN glyphs from START at the nominal cursor position. */
23288
23289 void
23290 x_insert_glyphs (start, len)
23291 struct glyph *start;
23292 int len;
23293 {
23294 struct frame *f;
23295 struct window *w;
23296 int line_height, shift_by_width, shifted_region_width;
23297 struct glyph_row *row;
23298 struct glyph *glyph;
23299 int frame_x, frame_y;
23300 EMACS_INT hpos;
23301
23302 xassert (updated_window && updated_row);
23303 BLOCK_INPUT;
23304 w = updated_window;
23305 f = XFRAME (WINDOW_FRAME (w));
23306
23307 /* Get the height of the line we are in. */
23308 row = updated_row;
23309 line_height = row->height;
23310
23311 /* Get the width of the glyphs to insert. */
23312 shift_by_width = 0;
23313 for (glyph = start; glyph < start + len; ++glyph)
23314 shift_by_width += glyph->pixel_width;
23315
23316 /* Get the width of the region to shift right. */
23317 shifted_region_width = (window_box_width (w, updated_area)
23318 - output_cursor.x
23319 - shift_by_width);
23320
23321 /* Shift right. */
23322 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23323 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23324
23325 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23326 line_height, shift_by_width);
23327
23328 /* Write the glyphs. */
23329 hpos = start - row->glyphs[updated_area];
23330 draw_glyphs (w, output_cursor.x, row, updated_area,
23331 hpos, hpos + len,
23332 DRAW_NORMAL_TEXT, 0);
23333
23334 /* Advance the output cursor. */
23335 output_cursor.hpos += len;
23336 output_cursor.x += shift_by_width;
23337 UNBLOCK_INPUT;
23338 }
23339
23340
23341 /* EXPORT for RIF:
23342 Erase the current text line from the nominal cursor position
23343 (inclusive) to pixel column TO_X (exclusive). The idea is that
23344 everything from TO_X onward is already erased.
23345
23346 TO_X is a pixel position relative to updated_area of
23347 updated_window. TO_X == -1 means clear to the end of this area. */
23348
23349 void
23350 x_clear_end_of_line (to_x)
23351 int to_x;
23352 {
23353 struct frame *f;
23354 struct window *w = updated_window;
23355 int max_x, min_y, max_y;
23356 int from_x, from_y, to_y;
23357
23358 xassert (updated_window && updated_row);
23359 f = XFRAME (w->frame);
23360
23361 if (updated_row->full_width_p)
23362 max_x = WINDOW_TOTAL_WIDTH (w);
23363 else
23364 max_x = window_box_width (w, updated_area);
23365 max_y = window_text_bottom_y (w);
23366
23367 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23368 of window. For TO_X > 0, truncate to end of drawing area. */
23369 if (to_x == 0)
23370 return;
23371 else if (to_x < 0)
23372 to_x = max_x;
23373 else
23374 to_x = min (to_x, max_x);
23375
23376 to_y = min (max_y, output_cursor.y + updated_row->height);
23377
23378 /* Notice if the cursor will be cleared by this operation. */
23379 if (!updated_row->full_width_p)
23380 notice_overwritten_cursor (w, updated_area,
23381 output_cursor.x, -1,
23382 updated_row->y,
23383 MATRIX_ROW_BOTTOM_Y (updated_row));
23384
23385 from_x = output_cursor.x;
23386
23387 /* Translate to frame coordinates. */
23388 if (updated_row->full_width_p)
23389 {
23390 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23391 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23392 }
23393 else
23394 {
23395 int area_left = window_box_left (w, updated_area);
23396 from_x += area_left;
23397 to_x += area_left;
23398 }
23399
23400 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23401 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23402 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23403
23404 /* Prevent inadvertently clearing to end of the X window. */
23405 if (to_x > from_x && to_y > from_y)
23406 {
23407 BLOCK_INPUT;
23408 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23409 to_x - from_x, to_y - from_y);
23410 UNBLOCK_INPUT;
23411 }
23412 }
23413
23414 #endif /* HAVE_WINDOW_SYSTEM */
23415
23416
23417 \f
23418 /***********************************************************************
23419 Cursor types
23420 ***********************************************************************/
23421
23422 /* Value is the internal representation of the specified cursor type
23423 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23424 of the bar cursor. */
23425
23426 static enum text_cursor_kinds
23427 get_specified_cursor_type (arg, width)
23428 Lisp_Object arg;
23429 int *width;
23430 {
23431 enum text_cursor_kinds type;
23432
23433 if (NILP (arg))
23434 return NO_CURSOR;
23435
23436 if (EQ (arg, Qbox))
23437 return FILLED_BOX_CURSOR;
23438
23439 if (EQ (arg, Qhollow))
23440 return HOLLOW_BOX_CURSOR;
23441
23442 if (EQ (arg, Qbar))
23443 {
23444 *width = 2;
23445 return BAR_CURSOR;
23446 }
23447
23448 if (CONSP (arg)
23449 && EQ (XCAR (arg), Qbar)
23450 && INTEGERP (XCDR (arg))
23451 && XINT (XCDR (arg)) >= 0)
23452 {
23453 *width = XINT (XCDR (arg));
23454 return BAR_CURSOR;
23455 }
23456
23457 if (EQ (arg, Qhbar))
23458 {
23459 *width = 2;
23460 return HBAR_CURSOR;
23461 }
23462
23463 if (CONSP (arg)
23464 && EQ (XCAR (arg), Qhbar)
23465 && INTEGERP (XCDR (arg))
23466 && XINT (XCDR (arg)) >= 0)
23467 {
23468 *width = XINT (XCDR (arg));
23469 return HBAR_CURSOR;
23470 }
23471
23472 /* Treat anything unknown as "hollow box cursor".
23473 It was bad to signal an error; people have trouble fixing
23474 .Xdefaults with Emacs, when it has something bad in it. */
23475 type = HOLLOW_BOX_CURSOR;
23476
23477 return type;
23478 }
23479
23480 /* Set the default cursor types for specified frame. */
23481 void
23482 set_frame_cursor_types (f, arg)
23483 struct frame *f;
23484 Lisp_Object arg;
23485 {
23486 int width;
23487 Lisp_Object tem;
23488
23489 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23490 FRAME_CURSOR_WIDTH (f) = width;
23491
23492 /* By default, set up the blink-off state depending on the on-state. */
23493
23494 tem = Fassoc (arg, Vblink_cursor_alist);
23495 if (!NILP (tem))
23496 {
23497 FRAME_BLINK_OFF_CURSOR (f)
23498 = get_specified_cursor_type (XCDR (tem), &width);
23499 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23500 }
23501 else
23502 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23503 }
23504
23505
23506 /* Return the cursor we want to be displayed in window W. Return
23507 width of bar/hbar cursor through WIDTH arg. Return with
23508 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23509 (i.e. if the `system caret' should track this cursor).
23510
23511 In a mini-buffer window, we want the cursor only to appear if we
23512 are reading input from this window. For the selected window, we
23513 want the cursor type given by the frame parameter or buffer local
23514 setting of cursor-type. If explicitly marked off, draw no cursor.
23515 In all other cases, we want a hollow box cursor. */
23516
23517 static enum text_cursor_kinds
23518 get_window_cursor_type (w, glyph, width, active_cursor)
23519 struct window *w;
23520 struct glyph *glyph;
23521 int *width;
23522 int *active_cursor;
23523 {
23524 struct frame *f = XFRAME (w->frame);
23525 struct buffer *b = XBUFFER (w->buffer);
23526 int cursor_type = DEFAULT_CURSOR;
23527 Lisp_Object alt_cursor;
23528 int non_selected = 0;
23529
23530 *active_cursor = 1;
23531
23532 /* Echo area */
23533 if (cursor_in_echo_area
23534 && FRAME_HAS_MINIBUF_P (f)
23535 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23536 {
23537 if (w == XWINDOW (echo_area_window))
23538 {
23539 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23540 {
23541 *width = FRAME_CURSOR_WIDTH (f);
23542 return FRAME_DESIRED_CURSOR (f);
23543 }
23544 else
23545 return get_specified_cursor_type (b->cursor_type, width);
23546 }
23547
23548 *active_cursor = 0;
23549 non_selected = 1;
23550 }
23551
23552 /* Detect a nonselected window or nonselected frame. */
23553 else if (w != XWINDOW (f->selected_window)
23554 #ifdef HAVE_WINDOW_SYSTEM
23555 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23556 #endif
23557 )
23558 {
23559 *active_cursor = 0;
23560
23561 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23562 return NO_CURSOR;
23563
23564 non_selected = 1;
23565 }
23566
23567 /* Never display a cursor in a window in which cursor-type is nil. */
23568 if (NILP (b->cursor_type))
23569 return NO_CURSOR;
23570
23571 /* Get the normal cursor type for this window. */
23572 if (EQ (b->cursor_type, Qt))
23573 {
23574 cursor_type = FRAME_DESIRED_CURSOR (f);
23575 *width = FRAME_CURSOR_WIDTH (f);
23576 }
23577 else
23578 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23579
23580 /* Use cursor-in-non-selected-windows instead
23581 for non-selected window or frame. */
23582 if (non_selected)
23583 {
23584 alt_cursor = b->cursor_in_non_selected_windows;
23585 if (!EQ (Qt, alt_cursor))
23586 return get_specified_cursor_type (alt_cursor, width);
23587 /* t means modify the normal cursor type. */
23588 if (cursor_type == FILLED_BOX_CURSOR)
23589 cursor_type = HOLLOW_BOX_CURSOR;
23590 else if (cursor_type == BAR_CURSOR && *width > 1)
23591 --*width;
23592 return cursor_type;
23593 }
23594
23595 /* Use normal cursor if not blinked off. */
23596 if (!w->cursor_off_p)
23597 {
23598 #ifdef HAVE_WINDOW_SYSTEM
23599 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23600 {
23601 if (cursor_type == FILLED_BOX_CURSOR)
23602 {
23603 /* Using a block cursor on large images can be very annoying.
23604 So use a hollow cursor for "large" images.
23605 If image is not transparent (no mask), also use hollow cursor. */
23606 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23607 if (img != NULL && IMAGEP (img->spec))
23608 {
23609 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23610 where N = size of default frame font size.
23611 This should cover most of the "tiny" icons people may use. */
23612 if (!img->mask
23613 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23614 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23615 cursor_type = HOLLOW_BOX_CURSOR;
23616 }
23617 }
23618 else if (cursor_type != NO_CURSOR)
23619 {
23620 /* Display current only supports BOX and HOLLOW cursors for images.
23621 So for now, unconditionally use a HOLLOW cursor when cursor is
23622 not a solid box cursor. */
23623 cursor_type = HOLLOW_BOX_CURSOR;
23624 }
23625 }
23626 #endif
23627 return cursor_type;
23628 }
23629
23630 /* Cursor is blinked off, so determine how to "toggle" it. */
23631
23632 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23633 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23634 return get_specified_cursor_type (XCDR (alt_cursor), width);
23635
23636 /* Then see if frame has specified a specific blink off cursor type. */
23637 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23638 {
23639 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23640 return FRAME_BLINK_OFF_CURSOR (f);
23641 }
23642
23643 #if 0
23644 /* Some people liked having a permanently visible blinking cursor,
23645 while others had very strong opinions against it. So it was
23646 decided to remove it. KFS 2003-09-03 */
23647
23648 /* Finally perform built-in cursor blinking:
23649 filled box <-> hollow box
23650 wide [h]bar <-> narrow [h]bar
23651 narrow [h]bar <-> no cursor
23652 other type <-> no cursor */
23653
23654 if (cursor_type == FILLED_BOX_CURSOR)
23655 return HOLLOW_BOX_CURSOR;
23656
23657 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23658 {
23659 *width = 1;
23660 return cursor_type;
23661 }
23662 #endif
23663
23664 return NO_CURSOR;
23665 }
23666
23667
23668 #ifdef HAVE_WINDOW_SYSTEM
23669
23670 /* Notice when the text cursor of window W has been completely
23671 overwritten by a drawing operation that outputs glyphs in AREA
23672 starting at X0 and ending at X1 in the line starting at Y0 and
23673 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23674 the rest of the line after X0 has been written. Y coordinates
23675 are window-relative. */
23676
23677 static void
23678 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
23679 struct window *w;
23680 enum glyph_row_area area;
23681 int x0, y0, x1, y1;
23682 {
23683 int cx0, cx1, cy0, cy1;
23684 struct glyph_row *row;
23685
23686 if (!w->phys_cursor_on_p)
23687 return;
23688 if (area != TEXT_AREA)
23689 return;
23690
23691 if (w->phys_cursor.vpos < 0
23692 || w->phys_cursor.vpos >= w->current_matrix->nrows
23693 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23694 !(row->enabled_p && row->displays_text_p)))
23695 return;
23696
23697 if (row->cursor_in_fringe_p)
23698 {
23699 row->cursor_in_fringe_p = 0;
23700 draw_fringe_bitmap (w, row, row->reversed_p);
23701 w->phys_cursor_on_p = 0;
23702 return;
23703 }
23704
23705 cx0 = w->phys_cursor.x;
23706 cx1 = cx0 + w->phys_cursor_width;
23707 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23708 return;
23709
23710 /* The cursor image will be completely removed from the
23711 screen if the output area intersects the cursor area in
23712 y-direction. When we draw in [y0 y1[, and some part of
23713 the cursor is at y < y0, that part must have been drawn
23714 before. When scrolling, the cursor is erased before
23715 actually scrolling, so we don't come here. When not
23716 scrolling, the rows above the old cursor row must have
23717 changed, and in this case these rows must have written
23718 over the cursor image.
23719
23720 Likewise if part of the cursor is below y1, with the
23721 exception of the cursor being in the first blank row at
23722 the buffer and window end because update_text_area
23723 doesn't draw that row. (Except when it does, but
23724 that's handled in update_text_area.) */
23725
23726 cy0 = w->phys_cursor.y;
23727 cy1 = cy0 + w->phys_cursor_height;
23728 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23729 return;
23730
23731 w->phys_cursor_on_p = 0;
23732 }
23733
23734 #endif /* HAVE_WINDOW_SYSTEM */
23735
23736 \f
23737 /************************************************************************
23738 Mouse Face
23739 ************************************************************************/
23740
23741 #ifdef HAVE_WINDOW_SYSTEM
23742
23743 /* EXPORT for RIF:
23744 Fix the display of area AREA of overlapping row ROW in window W
23745 with respect to the overlapping part OVERLAPS. */
23746
23747 void
23748 x_fix_overlapping_area (w, row, area, overlaps)
23749 struct window *w;
23750 struct glyph_row *row;
23751 enum glyph_row_area area;
23752 int overlaps;
23753 {
23754 int i, x;
23755
23756 BLOCK_INPUT;
23757
23758 x = 0;
23759 for (i = 0; i < row->used[area];)
23760 {
23761 if (row->glyphs[area][i].overlaps_vertically_p)
23762 {
23763 int start = i, start_x = x;
23764
23765 do
23766 {
23767 x += row->glyphs[area][i].pixel_width;
23768 ++i;
23769 }
23770 while (i < row->used[area]
23771 && row->glyphs[area][i].overlaps_vertically_p);
23772
23773 draw_glyphs (w, start_x, row, area,
23774 start, i,
23775 DRAW_NORMAL_TEXT, overlaps);
23776 }
23777 else
23778 {
23779 x += row->glyphs[area][i].pixel_width;
23780 ++i;
23781 }
23782 }
23783
23784 UNBLOCK_INPUT;
23785 }
23786
23787
23788 /* EXPORT:
23789 Draw the cursor glyph of window W in glyph row ROW. See the
23790 comment of draw_glyphs for the meaning of HL. */
23791
23792 void
23793 draw_phys_cursor_glyph (w, row, hl)
23794 struct window *w;
23795 struct glyph_row *row;
23796 enum draw_glyphs_face hl;
23797 {
23798 /* If cursor hpos is out of bounds, don't draw garbage. This can
23799 happen in mini-buffer windows when switching between echo area
23800 glyphs and mini-buffer. */
23801 if ((row->reversed_p
23802 ? (w->phys_cursor.hpos >= 0)
23803 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23804 {
23805 int on_p = w->phys_cursor_on_p;
23806 int x1;
23807 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23808 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23809 hl, 0);
23810 w->phys_cursor_on_p = on_p;
23811
23812 if (hl == DRAW_CURSOR)
23813 w->phys_cursor_width = x1 - w->phys_cursor.x;
23814 /* When we erase the cursor, and ROW is overlapped by other
23815 rows, make sure that these overlapping parts of other rows
23816 are redrawn. */
23817 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23818 {
23819 w->phys_cursor_width = x1 - w->phys_cursor.x;
23820
23821 if (row > w->current_matrix->rows
23822 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23823 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23824 OVERLAPS_ERASED_CURSOR);
23825
23826 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23827 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23828 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23829 OVERLAPS_ERASED_CURSOR);
23830 }
23831 }
23832 }
23833
23834
23835 /* EXPORT:
23836 Erase the image of a cursor of window W from the screen. */
23837
23838 void
23839 erase_phys_cursor (w)
23840 struct window *w;
23841 {
23842 struct frame *f = XFRAME (w->frame);
23843 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23844 int hpos = w->phys_cursor.hpos;
23845 int vpos = w->phys_cursor.vpos;
23846 int mouse_face_here_p = 0;
23847 struct glyph_matrix *active_glyphs = w->current_matrix;
23848 struct glyph_row *cursor_row;
23849 struct glyph *cursor_glyph;
23850 enum draw_glyphs_face hl;
23851
23852 /* No cursor displayed or row invalidated => nothing to do on the
23853 screen. */
23854 if (w->phys_cursor_type == NO_CURSOR)
23855 goto mark_cursor_off;
23856
23857 /* VPOS >= active_glyphs->nrows means that window has been resized.
23858 Don't bother to erase the cursor. */
23859 if (vpos >= active_glyphs->nrows)
23860 goto mark_cursor_off;
23861
23862 /* If row containing cursor is marked invalid, there is nothing we
23863 can do. */
23864 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23865 if (!cursor_row->enabled_p)
23866 goto mark_cursor_off;
23867
23868 /* If line spacing is > 0, old cursor may only be partially visible in
23869 window after split-window. So adjust visible height. */
23870 cursor_row->visible_height = min (cursor_row->visible_height,
23871 window_text_bottom_y (w) - cursor_row->y);
23872
23873 /* If row is completely invisible, don't attempt to delete a cursor which
23874 isn't there. This can happen if cursor is at top of a window, and
23875 we switch to a buffer with a header line in that window. */
23876 if (cursor_row->visible_height <= 0)
23877 goto mark_cursor_off;
23878
23879 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23880 if (cursor_row->cursor_in_fringe_p)
23881 {
23882 cursor_row->cursor_in_fringe_p = 0;
23883 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23884 goto mark_cursor_off;
23885 }
23886
23887 /* This can happen when the new row is shorter than the old one.
23888 In this case, either draw_glyphs or clear_end_of_line
23889 should have cleared the cursor. Note that we wouldn't be
23890 able to erase the cursor in this case because we don't have a
23891 cursor glyph at hand. */
23892 if ((cursor_row->reversed_p
23893 ? (w->phys_cursor.hpos < 0)
23894 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23895 goto mark_cursor_off;
23896
23897 /* If the cursor is in the mouse face area, redisplay that when
23898 we clear the cursor. */
23899 if (! NILP (dpyinfo->mouse_face_window)
23900 && w == XWINDOW (dpyinfo->mouse_face_window)
23901 && (vpos > dpyinfo->mouse_face_beg_row
23902 || (vpos == dpyinfo->mouse_face_beg_row
23903 && hpos >= dpyinfo->mouse_face_beg_col))
23904 && (vpos < dpyinfo->mouse_face_end_row
23905 || (vpos == dpyinfo->mouse_face_end_row
23906 && hpos < dpyinfo->mouse_face_end_col))
23907 /* Don't redraw the cursor's spot in mouse face if it is at the
23908 end of a line (on a newline). The cursor appears there, but
23909 mouse highlighting does not. */
23910 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23911 mouse_face_here_p = 1;
23912
23913 /* Maybe clear the display under the cursor. */
23914 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23915 {
23916 int x, y, left_x;
23917 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23918 int width;
23919
23920 cursor_glyph = get_phys_cursor_glyph (w);
23921 if (cursor_glyph == NULL)
23922 goto mark_cursor_off;
23923
23924 width = cursor_glyph->pixel_width;
23925 left_x = window_box_left_offset (w, TEXT_AREA);
23926 x = w->phys_cursor.x;
23927 if (x < left_x)
23928 width -= left_x - x;
23929 width = min (width, window_box_width (w, TEXT_AREA) - x);
23930 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23931 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23932
23933 if (width > 0)
23934 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23935 }
23936
23937 /* Erase the cursor by redrawing the character underneath it. */
23938 if (mouse_face_here_p)
23939 hl = DRAW_MOUSE_FACE;
23940 else
23941 hl = DRAW_NORMAL_TEXT;
23942 draw_phys_cursor_glyph (w, cursor_row, hl);
23943
23944 mark_cursor_off:
23945 w->phys_cursor_on_p = 0;
23946 w->phys_cursor_type = NO_CURSOR;
23947 }
23948
23949
23950 /* EXPORT:
23951 Display or clear cursor of window W. If ON is zero, clear the
23952 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23953 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23954
23955 void
23956 display_and_set_cursor (w, on, hpos, vpos, x, y)
23957 struct window *w;
23958 int on, hpos, vpos, x, y;
23959 {
23960 struct frame *f = XFRAME (w->frame);
23961 int new_cursor_type;
23962 int new_cursor_width;
23963 int active_cursor;
23964 struct glyph_row *glyph_row;
23965 struct glyph *glyph;
23966
23967 /* This is pointless on invisible frames, and dangerous on garbaged
23968 windows and frames; in the latter case, the frame or window may
23969 be in the midst of changing its size, and x and y may be off the
23970 window. */
23971 if (! FRAME_VISIBLE_P (f)
23972 || FRAME_GARBAGED_P (f)
23973 || vpos >= w->current_matrix->nrows
23974 || hpos >= w->current_matrix->matrix_w)
23975 return;
23976
23977 /* If cursor is off and we want it off, return quickly. */
23978 if (!on && !w->phys_cursor_on_p)
23979 return;
23980
23981 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23982 /* If cursor row is not enabled, we don't really know where to
23983 display the cursor. */
23984 if (!glyph_row->enabled_p)
23985 {
23986 w->phys_cursor_on_p = 0;
23987 return;
23988 }
23989
23990 glyph = NULL;
23991 if (!glyph_row->exact_window_width_line_p
23992 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23993 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23994
23995 xassert (interrupt_input_blocked);
23996
23997 /* Set new_cursor_type to the cursor we want to be displayed. */
23998 new_cursor_type = get_window_cursor_type (w, glyph,
23999 &new_cursor_width, &active_cursor);
24000
24001 /* If cursor is currently being shown and we don't want it to be or
24002 it is in the wrong place, or the cursor type is not what we want,
24003 erase it. */
24004 if (w->phys_cursor_on_p
24005 && (!on
24006 || w->phys_cursor.x != x
24007 || w->phys_cursor.y != y
24008 || new_cursor_type != w->phys_cursor_type
24009 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
24010 && new_cursor_width != w->phys_cursor_width)))
24011 erase_phys_cursor (w);
24012
24013 /* Don't check phys_cursor_on_p here because that flag is only set
24014 to zero in some cases where we know that the cursor has been
24015 completely erased, to avoid the extra work of erasing the cursor
24016 twice. In other words, phys_cursor_on_p can be 1 and the cursor
24017 still not be visible, or it has only been partly erased. */
24018 if (on)
24019 {
24020 w->phys_cursor_ascent = glyph_row->ascent;
24021 w->phys_cursor_height = glyph_row->height;
24022
24023 /* Set phys_cursor_.* before x_draw_.* is called because some
24024 of them may need the information. */
24025 w->phys_cursor.x = x;
24026 w->phys_cursor.y = glyph_row->y;
24027 w->phys_cursor.hpos = hpos;
24028 w->phys_cursor.vpos = vpos;
24029 }
24030
24031 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
24032 new_cursor_type, new_cursor_width,
24033 on, active_cursor);
24034 }
24035
24036
24037 /* Switch the display of W's cursor on or off, according to the value
24038 of ON. */
24039
24040 void
24041 update_window_cursor (w, on)
24042 struct window *w;
24043 int on;
24044 {
24045 /* Don't update cursor in windows whose frame is in the process
24046 of being deleted. */
24047 if (w->current_matrix)
24048 {
24049 BLOCK_INPUT;
24050 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
24051 w->phys_cursor.x, w->phys_cursor.y);
24052 UNBLOCK_INPUT;
24053 }
24054 }
24055
24056
24057 /* Call update_window_cursor with parameter ON_P on all leaf windows
24058 in the window tree rooted at W. */
24059
24060 static void
24061 update_cursor_in_window_tree (w, on_p)
24062 struct window *w;
24063 int on_p;
24064 {
24065 while (w)
24066 {
24067 if (!NILP (w->hchild))
24068 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24069 else if (!NILP (w->vchild))
24070 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24071 else
24072 update_window_cursor (w, on_p);
24073
24074 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24075 }
24076 }
24077
24078
24079 /* EXPORT:
24080 Display the cursor on window W, or clear it, according to ON_P.
24081 Don't change the cursor's position. */
24082
24083 void
24084 x_update_cursor (f, on_p)
24085 struct frame *f;
24086 int on_p;
24087 {
24088 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24089 }
24090
24091
24092 /* EXPORT:
24093 Clear the cursor of window W to background color, and mark the
24094 cursor as not shown. This is used when the text where the cursor
24095 is about to be rewritten. */
24096
24097 void
24098 x_clear_cursor (w)
24099 struct window *w;
24100 {
24101 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24102 update_window_cursor (w, 0);
24103 }
24104
24105
24106 /* EXPORT:
24107 Display the active region described by mouse_face_* according to DRAW. */
24108
24109 void
24110 show_mouse_face (dpyinfo, draw)
24111 Display_Info *dpyinfo;
24112 enum draw_glyphs_face draw;
24113 {
24114 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
24115 struct frame *f = XFRAME (WINDOW_FRAME (w));
24116
24117 if (/* If window is in the process of being destroyed, don't bother
24118 to do anything. */
24119 w->current_matrix != NULL
24120 /* Don't update mouse highlight if hidden */
24121 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
24122 /* Recognize when we are called to operate on rows that don't exist
24123 anymore. This can happen when a window is split. */
24124 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
24125 {
24126 int phys_cursor_on_p = w->phys_cursor_on_p;
24127 struct glyph_row *row, *first, *last;
24128
24129 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
24130 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
24131
24132 for (row = first; row <= last && row->enabled_p; ++row)
24133 {
24134 int start_hpos, end_hpos, start_x;
24135
24136 /* For all but the first row, the highlight starts at column 0. */
24137 if (row == first)
24138 {
24139 start_hpos = dpyinfo->mouse_face_beg_col;
24140 start_x = dpyinfo->mouse_face_beg_x;
24141 }
24142 else
24143 {
24144 start_hpos = 0;
24145 start_x = 0;
24146 }
24147
24148 if (row == last)
24149 end_hpos = dpyinfo->mouse_face_end_col;
24150 else
24151 {
24152 end_hpos = row->used[TEXT_AREA];
24153 if (draw == DRAW_NORMAL_TEXT)
24154 row->fill_line_p = 1; /* Clear to end of line */
24155 }
24156
24157 if (end_hpos > start_hpos)
24158 {
24159 draw_glyphs (w, start_x, row, TEXT_AREA,
24160 start_hpos, end_hpos,
24161 draw, 0);
24162
24163 row->mouse_face_p
24164 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24165 }
24166 }
24167
24168 /* When we've written over the cursor, arrange for it to
24169 be displayed again. */
24170 if (phys_cursor_on_p && !w->phys_cursor_on_p)
24171 {
24172 BLOCK_INPUT;
24173 display_and_set_cursor (w, 1,
24174 w->phys_cursor.hpos, w->phys_cursor.vpos,
24175 w->phys_cursor.x, w->phys_cursor.y);
24176 UNBLOCK_INPUT;
24177 }
24178 }
24179
24180 /* Change the mouse cursor. */
24181 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
24182 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24183 else if (draw == DRAW_MOUSE_FACE)
24184 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24185 else
24186 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24187 }
24188
24189 /* EXPORT:
24190 Clear out the mouse-highlighted active region.
24191 Redraw it un-highlighted first. Value is non-zero if mouse
24192 face was actually drawn unhighlighted. */
24193
24194 int
24195 clear_mouse_face (dpyinfo)
24196 Display_Info *dpyinfo;
24197 {
24198 int cleared = 0;
24199
24200 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
24201 {
24202 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
24203 cleared = 1;
24204 }
24205
24206 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24207 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24208 dpyinfo->mouse_face_window = Qnil;
24209 dpyinfo->mouse_face_overlay = Qnil;
24210 return cleared;
24211 }
24212
24213
24214 /* EXPORT:
24215 Non-zero if physical cursor of window W is within mouse face. */
24216
24217 int
24218 cursor_in_mouse_face_p (w)
24219 struct window *w;
24220 {
24221 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24222 int in_mouse_face = 0;
24223
24224 if (WINDOWP (dpyinfo->mouse_face_window)
24225 && XWINDOW (dpyinfo->mouse_face_window) == w)
24226 {
24227 int hpos = w->phys_cursor.hpos;
24228 int vpos = w->phys_cursor.vpos;
24229
24230 if (vpos >= dpyinfo->mouse_face_beg_row
24231 && vpos <= dpyinfo->mouse_face_end_row
24232 && (vpos > dpyinfo->mouse_face_beg_row
24233 || hpos >= dpyinfo->mouse_face_beg_col)
24234 && (vpos < dpyinfo->mouse_face_end_row
24235 || hpos < dpyinfo->mouse_face_end_col
24236 || dpyinfo->mouse_face_past_end))
24237 in_mouse_face = 1;
24238 }
24239
24240 return in_mouse_face;
24241 }
24242
24243
24244
24245 \f
24246 /* This function sets the mouse_face_* elements of DPYINFO, assuming
24247 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24248 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24249 for the overlay or run of text properties specifying the mouse
24250 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24251 before-string and after-string that must also be highlighted.
24252 DISPLAY_STRING, if non-nil, is a display string that may cover some
24253 or all of the highlighted text. */
24254
24255 static void
24256 mouse_face_from_buffer_pos (Lisp_Object window,
24257 Display_Info *dpyinfo,
24258 EMACS_INT mouse_charpos,
24259 EMACS_INT start_charpos,
24260 EMACS_INT end_charpos,
24261 Lisp_Object before_string,
24262 Lisp_Object after_string,
24263 Lisp_Object display_string)
24264 {
24265 struct window *w = XWINDOW (window);
24266 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24267 struct glyph_row *row;
24268 struct glyph *glyph, *end;
24269 EMACS_INT ignore;
24270 int x;
24271
24272 xassert (NILP (display_string) || STRINGP (display_string));
24273 xassert (NILP (before_string) || STRINGP (before_string));
24274 xassert (NILP (after_string) || STRINGP (after_string));
24275
24276 /* Find the first highlighted glyph. */
24277 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
24278 {
24279 dpyinfo->mouse_face_beg_col = 0;
24280 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
24281 dpyinfo->mouse_face_beg_x = first->x;
24282 dpyinfo->mouse_face_beg_y = first->y;
24283 }
24284 else
24285 {
24286 row = row_containing_pos (w, start_charpos, first, NULL, 0);
24287 if (row == NULL)
24288 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24289
24290 /* If the before-string or display-string contains newlines,
24291 row_containing_pos skips to its last row. Move back. */
24292 if (!NILP (before_string) || !NILP (display_string))
24293 {
24294 struct glyph_row *prev;
24295 while ((prev = row - 1, prev >= first)
24296 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24297 && prev->used[TEXT_AREA] > 0)
24298 {
24299 struct glyph *beg = prev->glyphs[TEXT_AREA];
24300 glyph = beg + prev->used[TEXT_AREA];
24301 while (--glyph >= beg && INTEGERP (glyph->object));
24302 if (glyph < beg
24303 || !(EQ (glyph->object, before_string)
24304 || EQ (glyph->object, display_string)))
24305 break;
24306 row = prev;
24307 }
24308 }
24309
24310 glyph = row->glyphs[TEXT_AREA];
24311 end = glyph + row->used[TEXT_AREA];
24312 x = row->x;
24313 dpyinfo->mouse_face_beg_y = row->y;
24314 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24315
24316 /* Skip truncation glyphs at the start of the glyph row. */
24317 if (row->displays_text_p)
24318 for (; glyph < end
24319 && INTEGERP (glyph->object)
24320 && glyph->charpos < 0;
24321 ++glyph)
24322 x += glyph->pixel_width;
24323
24324 /* Scan the glyph row, stopping before BEFORE_STRING or
24325 DISPLAY_STRING or START_CHARPOS. */
24326 for (; glyph < end
24327 && !INTEGERP (glyph->object)
24328 && !EQ (glyph->object, before_string)
24329 && !EQ (glyph->object, display_string)
24330 && !(BUFFERP (glyph->object)
24331 && glyph->charpos >= start_charpos);
24332 ++glyph)
24333 x += glyph->pixel_width;
24334
24335 dpyinfo->mouse_face_beg_x = x;
24336 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
24337 }
24338
24339 /* Find the last highlighted glyph. */
24340 row = row_containing_pos (w, end_charpos, first, NULL, 0);
24341 if (row == NULL)
24342 {
24343 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24344 dpyinfo->mouse_face_past_end = 1;
24345 }
24346 else if (!NILP (after_string))
24347 {
24348 /* If the after-string has newlines, advance to its last row. */
24349 struct glyph_row *next;
24350 struct glyph_row *last
24351 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24352
24353 for (next = row + 1;
24354 next <= last
24355 && next->used[TEXT_AREA] > 0
24356 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24357 ++next)
24358 row = next;
24359 }
24360
24361 glyph = row->glyphs[TEXT_AREA];
24362 end = glyph + row->used[TEXT_AREA];
24363 x = row->x;
24364 dpyinfo->mouse_face_end_y = row->y;
24365 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24366
24367 /* Skip truncation glyphs at the start of the row. */
24368 if (row->displays_text_p)
24369 for (; glyph < end
24370 && INTEGERP (glyph->object)
24371 && glyph->charpos < 0;
24372 ++glyph)
24373 x += glyph->pixel_width;
24374
24375 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
24376 AFTER_STRING. */
24377 for (; glyph < end
24378 && !INTEGERP (glyph->object)
24379 && !EQ (glyph->object, after_string)
24380 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
24381 ++glyph)
24382 x += glyph->pixel_width;
24383
24384 /* If we found AFTER_STRING, consume it and stop. */
24385 if (EQ (glyph->object, after_string))
24386 {
24387 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
24388 x += glyph->pixel_width;
24389 }
24390 else
24391 {
24392 /* If there's no after-string, we must check if we overshot,
24393 which might be the case if we stopped after a string glyph.
24394 That glyph may belong to a before-string or display-string
24395 associated with the end position, which must not be
24396 highlighted. */
24397 Lisp_Object prev_object;
24398 EMACS_INT pos;
24399
24400 while (glyph > row->glyphs[TEXT_AREA])
24401 {
24402 prev_object = (glyph - 1)->object;
24403 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
24404 break;
24405
24406 pos = string_buffer_position (w, prev_object, end_charpos);
24407 if (pos && pos < end_charpos)
24408 break;
24409
24410 for (; glyph > row->glyphs[TEXT_AREA]
24411 && EQ ((glyph - 1)->object, prev_object);
24412 --glyph)
24413 x -= (glyph - 1)->pixel_width;
24414 }
24415 }
24416
24417 dpyinfo->mouse_face_end_x = x;
24418 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
24419 dpyinfo->mouse_face_window = window;
24420 dpyinfo->mouse_face_face_id
24421 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24422 mouse_charpos + 1,
24423 !dpyinfo->mouse_face_hidden, -1);
24424 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24425 }
24426
24427
24428 /* Find the position of the glyph for position POS in OBJECT in
24429 window W's current matrix, and return in *X, *Y the pixel
24430 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24431
24432 RIGHT_P non-zero means return the position of the right edge of the
24433 glyph, RIGHT_P zero means return the left edge position.
24434
24435 If no glyph for POS exists in the matrix, return the position of
24436 the glyph with the next smaller position that is in the matrix, if
24437 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24438 exists in the matrix, return the position of the glyph with the
24439 next larger position in OBJECT.
24440
24441 Value is non-zero if a glyph was found. */
24442
24443 static int
24444 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
24445 struct window *w;
24446 EMACS_INT pos;
24447 Lisp_Object object;
24448 int *hpos, *vpos, *x, *y;
24449 int right_p;
24450 {
24451 int yb = window_text_bottom_y (w);
24452 struct glyph_row *r;
24453 struct glyph *best_glyph = NULL;
24454 struct glyph_row *best_row = NULL;
24455 int best_x = 0;
24456
24457 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24458 r->enabled_p && r->y < yb;
24459 ++r)
24460 {
24461 struct glyph *g = r->glyphs[TEXT_AREA];
24462 struct glyph *e = g + r->used[TEXT_AREA];
24463 int gx;
24464
24465 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24466 if (EQ (g->object, object))
24467 {
24468 if (g->charpos == pos)
24469 {
24470 best_glyph = g;
24471 best_x = gx;
24472 best_row = r;
24473 goto found;
24474 }
24475 else if (best_glyph == NULL
24476 || ((eabs (g->charpos - pos)
24477 < eabs (best_glyph->charpos - pos))
24478 && (right_p
24479 ? g->charpos < pos
24480 : g->charpos > pos)))
24481 {
24482 best_glyph = g;
24483 best_x = gx;
24484 best_row = r;
24485 }
24486 }
24487 }
24488
24489 found:
24490
24491 if (best_glyph)
24492 {
24493 *x = best_x;
24494 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24495
24496 if (right_p)
24497 {
24498 *x += best_glyph->pixel_width;
24499 ++*hpos;
24500 }
24501
24502 *y = best_row->y;
24503 *vpos = best_row - w->current_matrix->rows;
24504 }
24505
24506 return best_glyph != NULL;
24507 }
24508
24509
24510 /* See if position X, Y is within a hot-spot of an image. */
24511
24512 static int
24513 on_hot_spot_p (hot_spot, x, y)
24514 Lisp_Object hot_spot;
24515 int x, y;
24516 {
24517 if (!CONSP (hot_spot))
24518 return 0;
24519
24520 if (EQ (XCAR (hot_spot), Qrect))
24521 {
24522 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24523 Lisp_Object rect = XCDR (hot_spot);
24524 Lisp_Object tem;
24525 if (!CONSP (rect))
24526 return 0;
24527 if (!CONSP (XCAR (rect)))
24528 return 0;
24529 if (!CONSP (XCDR (rect)))
24530 return 0;
24531 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24532 return 0;
24533 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24534 return 0;
24535 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24536 return 0;
24537 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24538 return 0;
24539 return 1;
24540 }
24541 else if (EQ (XCAR (hot_spot), Qcircle))
24542 {
24543 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24544 Lisp_Object circ = XCDR (hot_spot);
24545 Lisp_Object lr, lx0, ly0;
24546 if (CONSP (circ)
24547 && CONSP (XCAR (circ))
24548 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24549 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24550 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24551 {
24552 double r = XFLOATINT (lr);
24553 double dx = XINT (lx0) - x;
24554 double dy = XINT (ly0) - y;
24555 return (dx * dx + dy * dy <= r * r);
24556 }
24557 }
24558 else if (EQ (XCAR (hot_spot), Qpoly))
24559 {
24560 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24561 if (VECTORP (XCDR (hot_spot)))
24562 {
24563 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24564 Lisp_Object *poly = v->contents;
24565 int n = v->size;
24566 int i;
24567 int inside = 0;
24568 Lisp_Object lx, ly;
24569 int x0, y0;
24570
24571 /* Need an even number of coordinates, and at least 3 edges. */
24572 if (n < 6 || n & 1)
24573 return 0;
24574
24575 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24576 If count is odd, we are inside polygon. Pixels on edges
24577 may or may not be included depending on actual geometry of the
24578 polygon. */
24579 if ((lx = poly[n-2], !INTEGERP (lx))
24580 || (ly = poly[n-1], !INTEGERP (lx)))
24581 return 0;
24582 x0 = XINT (lx), y0 = XINT (ly);
24583 for (i = 0; i < n; i += 2)
24584 {
24585 int x1 = x0, y1 = y0;
24586 if ((lx = poly[i], !INTEGERP (lx))
24587 || (ly = poly[i+1], !INTEGERP (ly)))
24588 return 0;
24589 x0 = XINT (lx), y0 = XINT (ly);
24590
24591 /* Does this segment cross the X line? */
24592 if (x0 >= x)
24593 {
24594 if (x1 >= x)
24595 continue;
24596 }
24597 else if (x1 < x)
24598 continue;
24599 if (y > y0 && y > y1)
24600 continue;
24601 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24602 inside = !inside;
24603 }
24604 return inside;
24605 }
24606 }
24607 return 0;
24608 }
24609
24610 Lisp_Object
24611 find_hot_spot (map, x, y)
24612 Lisp_Object map;
24613 int x, y;
24614 {
24615 while (CONSP (map))
24616 {
24617 if (CONSP (XCAR (map))
24618 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24619 return XCAR (map);
24620 map = XCDR (map);
24621 }
24622
24623 return Qnil;
24624 }
24625
24626 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24627 3, 3, 0,
24628 doc: /* Lookup in image map MAP coordinates X and Y.
24629 An image map is an alist where each element has the format (AREA ID PLIST).
24630 An AREA is specified as either a rectangle, a circle, or a polygon:
24631 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24632 pixel coordinates of the upper left and bottom right corners.
24633 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24634 and the radius of the circle; r may be a float or integer.
24635 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24636 vector describes one corner in the polygon.
24637 Returns the alist element for the first matching AREA in MAP. */)
24638 (map, x, y)
24639 Lisp_Object map;
24640 Lisp_Object x, y;
24641 {
24642 if (NILP (map))
24643 return Qnil;
24644
24645 CHECK_NUMBER (x);
24646 CHECK_NUMBER (y);
24647
24648 return find_hot_spot (map, XINT (x), XINT (y));
24649 }
24650
24651
24652 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24653 static void
24654 define_frame_cursor1 (f, cursor, pointer)
24655 struct frame *f;
24656 Cursor cursor;
24657 Lisp_Object pointer;
24658 {
24659 /* Do not change cursor shape while dragging mouse. */
24660 if (!NILP (do_mouse_tracking))
24661 return;
24662
24663 if (!NILP (pointer))
24664 {
24665 if (EQ (pointer, Qarrow))
24666 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24667 else if (EQ (pointer, Qhand))
24668 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24669 else if (EQ (pointer, Qtext))
24670 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24671 else if (EQ (pointer, intern ("hdrag")))
24672 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24673 #ifdef HAVE_X_WINDOWS
24674 else if (EQ (pointer, intern ("vdrag")))
24675 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24676 #endif
24677 else if (EQ (pointer, intern ("hourglass")))
24678 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24679 else if (EQ (pointer, Qmodeline))
24680 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24681 else
24682 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24683 }
24684
24685 if (cursor != No_Cursor)
24686 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24687 }
24688
24689 /* Take proper action when mouse has moved to the mode or header line
24690 or marginal area AREA of window W, x-position X and y-position Y.
24691 X is relative to the start of the text display area of W, so the
24692 width of bitmap areas and scroll bars must be subtracted to get a
24693 position relative to the start of the mode line. */
24694
24695 static void
24696 note_mode_line_or_margin_highlight (window, x, y, area)
24697 Lisp_Object window;
24698 int x, y;
24699 enum window_part area;
24700 {
24701 struct window *w = XWINDOW (window);
24702 struct frame *f = XFRAME (w->frame);
24703 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24704 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24705 Lisp_Object pointer = Qnil;
24706 int charpos, dx, dy, width, height;
24707 Lisp_Object string, object = Qnil;
24708 Lisp_Object pos, help;
24709
24710 Lisp_Object mouse_face;
24711 int original_x_pixel = x;
24712 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24713 struct glyph_row *row;
24714
24715 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24716 {
24717 int x0;
24718 struct glyph *end;
24719
24720 string = mode_line_string (w, area, &x, &y, &charpos,
24721 &object, &dx, &dy, &width, &height);
24722
24723 row = (area == ON_MODE_LINE
24724 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24725 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24726
24727 /* Find glyph */
24728 if (row->mode_line_p && row->enabled_p)
24729 {
24730 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24731 end = glyph + row->used[TEXT_AREA];
24732
24733 for (x0 = original_x_pixel;
24734 glyph < end && x0 >= glyph->pixel_width;
24735 ++glyph)
24736 x0 -= glyph->pixel_width;
24737
24738 if (glyph >= end)
24739 glyph = NULL;
24740 }
24741 }
24742 else
24743 {
24744 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24745 string = marginal_area_string (w, area, &x, &y, &charpos,
24746 &object, &dx, &dy, &width, &height);
24747 }
24748
24749 help = Qnil;
24750
24751 if (IMAGEP (object))
24752 {
24753 Lisp_Object image_map, hotspot;
24754 if ((image_map = Fplist_get (XCDR (object), QCmap),
24755 !NILP (image_map))
24756 && (hotspot = find_hot_spot (image_map, dx, dy),
24757 CONSP (hotspot))
24758 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24759 {
24760 Lisp_Object area_id, plist;
24761
24762 area_id = XCAR (hotspot);
24763 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24764 If so, we could look for mouse-enter, mouse-leave
24765 properties in PLIST (and do something...). */
24766 hotspot = XCDR (hotspot);
24767 if (CONSP (hotspot)
24768 && (plist = XCAR (hotspot), CONSP (plist)))
24769 {
24770 pointer = Fplist_get (plist, Qpointer);
24771 if (NILP (pointer))
24772 pointer = Qhand;
24773 help = Fplist_get (plist, Qhelp_echo);
24774 if (!NILP (help))
24775 {
24776 help_echo_string = help;
24777 /* Is this correct? ++kfs */
24778 XSETWINDOW (help_echo_window, w);
24779 help_echo_object = w->buffer;
24780 help_echo_pos = charpos;
24781 }
24782 }
24783 }
24784 if (NILP (pointer))
24785 pointer = Fplist_get (XCDR (object), QCpointer);
24786 }
24787
24788 if (STRINGP (string))
24789 {
24790 pos = make_number (charpos);
24791 /* If we're on a string with `help-echo' text property, arrange
24792 for the help to be displayed. This is done by setting the
24793 global variable help_echo_string to the help string. */
24794 if (NILP (help))
24795 {
24796 help = Fget_text_property (pos, Qhelp_echo, string);
24797 if (!NILP (help))
24798 {
24799 help_echo_string = help;
24800 XSETWINDOW (help_echo_window, w);
24801 help_echo_object = string;
24802 help_echo_pos = charpos;
24803 }
24804 }
24805
24806 if (NILP (pointer))
24807 pointer = Fget_text_property (pos, Qpointer, string);
24808
24809 /* Change the mouse pointer according to what is under X/Y. */
24810 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24811 {
24812 Lisp_Object map;
24813 map = Fget_text_property (pos, Qlocal_map, string);
24814 if (!KEYMAPP (map))
24815 map = Fget_text_property (pos, Qkeymap, string);
24816 if (!KEYMAPP (map))
24817 cursor = dpyinfo->vertical_scroll_bar_cursor;
24818 }
24819
24820 /* Change the mouse face according to what is under X/Y. */
24821 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24822 if (!NILP (mouse_face)
24823 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24824 && glyph)
24825 {
24826 Lisp_Object b, e;
24827
24828 struct glyph * tmp_glyph;
24829
24830 int gpos;
24831 int gseq_length;
24832 int total_pixel_width;
24833 EMACS_INT ignore;
24834
24835 int vpos, hpos;
24836
24837 b = Fprevious_single_property_change (make_number (charpos + 1),
24838 Qmouse_face, string, Qnil);
24839 if (NILP (b))
24840 b = make_number (0);
24841
24842 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24843 if (NILP (e))
24844 e = make_number (SCHARS (string));
24845
24846 /* Calculate the position(glyph position: GPOS) of GLYPH in
24847 displayed string. GPOS is different from CHARPOS.
24848
24849 CHARPOS is the position of glyph in internal string
24850 object. A mode line string format has structures which
24851 is converted to a flatten by emacs lisp interpreter.
24852 The internal string is an element of the structures.
24853 The displayed string is the flatten string. */
24854 gpos = 0;
24855 if (glyph > row_start_glyph)
24856 {
24857 tmp_glyph = glyph - 1;
24858 while (tmp_glyph >= row_start_glyph
24859 && tmp_glyph->charpos >= XINT (b)
24860 && EQ (tmp_glyph->object, glyph->object))
24861 {
24862 tmp_glyph--;
24863 gpos++;
24864 }
24865 }
24866
24867 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24868 displayed string holding GLYPH.
24869
24870 GSEQ_LENGTH is different from SCHARS (STRING).
24871 SCHARS (STRING) returns the length of the internal string. */
24872 for (tmp_glyph = glyph, gseq_length = gpos;
24873 tmp_glyph->charpos < XINT (e);
24874 tmp_glyph++, gseq_length++)
24875 {
24876 if (!EQ (tmp_glyph->object, glyph->object))
24877 break;
24878 }
24879
24880 total_pixel_width = 0;
24881 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24882 total_pixel_width += tmp_glyph->pixel_width;
24883
24884 /* Pre calculation of re-rendering position */
24885 vpos = (x - gpos);
24886 hpos = (area == ON_MODE_LINE
24887 ? (w->current_matrix)->nrows - 1
24888 : 0);
24889
24890 /* If the re-rendering position is included in the last
24891 re-rendering area, we should do nothing. */
24892 if ( EQ (window, dpyinfo->mouse_face_window)
24893 && dpyinfo->mouse_face_beg_col <= vpos
24894 && vpos < dpyinfo->mouse_face_end_col
24895 && dpyinfo->mouse_face_beg_row == hpos )
24896 return;
24897
24898 if (clear_mouse_face (dpyinfo))
24899 cursor = No_Cursor;
24900
24901 dpyinfo->mouse_face_beg_col = vpos;
24902 dpyinfo->mouse_face_beg_row = hpos;
24903
24904 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24905 dpyinfo->mouse_face_beg_y = 0;
24906
24907 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24908 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24909
24910 dpyinfo->mouse_face_end_x = 0;
24911 dpyinfo->mouse_face_end_y = 0;
24912
24913 dpyinfo->mouse_face_past_end = 0;
24914 dpyinfo->mouse_face_window = window;
24915
24916 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24917 charpos,
24918 0, 0, 0, &ignore,
24919 glyph->face_id, 1);
24920 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24921
24922 if (NILP (pointer))
24923 pointer = Qhand;
24924 }
24925 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24926 clear_mouse_face (dpyinfo);
24927 }
24928 define_frame_cursor1 (f, cursor, pointer);
24929 }
24930
24931
24932 /* EXPORT:
24933 Take proper action when the mouse has moved to position X, Y on
24934 frame F as regards highlighting characters that have mouse-face
24935 properties. Also de-highlighting chars where the mouse was before.
24936 X and Y can be negative or out of range. */
24937
24938 void
24939 note_mouse_highlight (f, x, y)
24940 struct frame *f;
24941 int x, y;
24942 {
24943 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24944 enum window_part part;
24945 Lisp_Object window;
24946 struct window *w;
24947 Cursor cursor = No_Cursor;
24948 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24949 struct buffer *b;
24950
24951 /* When a menu is active, don't highlight because this looks odd. */
24952 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24953 if (popup_activated ())
24954 return;
24955 #endif
24956
24957 if (NILP (Vmouse_highlight)
24958 || !f->glyphs_initialized_p
24959 || f->pointer_invisible)
24960 return;
24961
24962 dpyinfo->mouse_face_mouse_x = x;
24963 dpyinfo->mouse_face_mouse_y = y;
24964 dpyinfo->mouse_face_mouse_frame = f;
24965
24966 if (dpyinfo->mouse_face_defer)
24967 return;
24968
24969 if (gc_in_progress)
24970 {
24971 dpyinfo->mouse_face_deferred_gc = 1;
24972 return;
24973 }
24974
24975 /* Which window is that in? */
24976 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24977
24978 /* If we were displaying active text in another window, clear that.
24979 Also clear if we move out of text area in same window. */
24980 if (! EQ (window, dpyinfo->mouse_face_window)
24981 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24982 && !NILP (dpyinfo->mouse_face_window)))
24983 clear_mouse_face (dpyinfo);
24984
24985 /* Not on a window -> return. */
24986 if (!WINDOWP (window))
24987 return;
24988
24989 /* Reset help_echo_string. It will get recomputed below. */
24990 help_echo_string = Qnil;
24991
24992 /* Convert to window-relative pixel coordinates. */
24993 w = XWINDOW (window);
24994 frame_to_window_pixel_xy (w, &x, &y);
24995
24996 /* Handle tool-bar window differently since it doesn't display a
24997 buffer. */
24998 if (EQ (window, f->tool_bar_window))
24999 {
25000 note_tool_bar_highlight (f, x, y);
25001 return;
25002 }
25003
25004 /* Mouse is on the mode, header line or margin? */
25005 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25006 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25007 {
25008 note_mode_line_or_margin_highlight (window, x, y, part);
25009 return;
25010 }
25011
25012 if (part == ON_VERTICAL_BORDER)
25013 {
25014 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25015 help_echo_string = build_string ("drag-mouse-1: resize");
25016 }
25017 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25018 || part == ON_SCROLL_BAR)
25019 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25020 else
25021 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25022
25023 /* Are we in a window whose display is up to date?
25024 And verify the buffer's text has not changed. */
25025 b = XBUFFER (w->buffer);
25026 if (part == ON_TEXT
25027 && EQ (w->window_end_valid, w->buffer)
25028 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25029 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25030 {
25031 int hpos, vpos, i, dx, dy, area;
25032 EMACS_INT pos;
25033 struct glyph *glyph;
25034 Lisp_Object object;
25035 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
25036 Lisp_Object *overlay_vec = NULL;
25037 int noverlays;
25038 struct buffer *obuf;
25039 int obegv, ozv, same_region;
25040
25041 /* Find the glyph under X/Y. */
25042 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25043
25044 /* Look for :pointer property on image. */
25045 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25046 {
25047 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25048 if (img != NULL && IMAGEP (img->spec))
25049 {
25050 Lisp_Object image_map, hotspot;
25051 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25052 !NILP (image_map))
25053 && (hotspot = find_hot_spot (image_map,
25054 glyph->slice.x + dx,
25055 glyph->slice.y + dy),
25056 CONSP (hotspot))
25057 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25058 {
25059 Lisp_Object area_id, plist;
25060
25061 area_id = XCAR (hotspot);
25062 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25063 If so, we could look for mouse-enter, mouse-leave
25064 properties in PLIST (and do something...). */
25065 hotspot = XCDR (hotspot);
25066 if (CONSP (hotspot)
25067 && (plist = XCAR (hotspot), CONSP (plist)))
25068 {
25069 pointer = Fplist_get (plist, Qpointer);
25070 if (NILP (pointer))
25071 pointer = Qhand;
25072 help_echo_string = Fplist_get (plist, Qhelp_echo);
25073 if (!NILP (help_echo_string))
25074 {
25075 help_echo_window = window;
25076 help_echo_object = glyph->object;
25077 help_echo_pos = glyph->charpos;
25078 }
25079 }
25080 }
25081 if (NILP (pointer))
25082 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25083 }
25084 }
25085
25086 /* Clear mouse face if X/Y not over text. */
25087 if (glyph == NULL
25088 || area != TEXT_AREA
25089 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
25090 {
25091 if (clear_mouse_face (dpyinfo))
25092 cursor = No_Cursor;
25093 if (NILP (pointer))
25094 {
25095 if (area != TEXT_AREA)
25096 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25097 else
25098 pointer = Vvoid_text_area_pointer;
25099 }
25100 goto set_cursor;
25101 }
25102
25103 pos = glyph->charpos;
25104 object = glyph->object;
25105 if (!STRINGP (object) && !BUFFERP (object))
25106 goto set_cursor;
25107
25108 /* If we get an out-of-range value, return now; avoid an error. */
25109 if (BUFFERP (object) && pos > BUF_Z (b))
25110 goto set_cursor;
25111
25112 /* Make the window's buffer temporarily current for
25113 overlays_at and compute_char_face. */
25114 obuf = current_buffer;
25115 current_buffer = b;
25116 obegv = BEGV;
25117 ozv = ZV;
25118 BEGV = BEG;
25119 ZV = Z;
25120
25121 /* Is this char mouse-active or does it have help-echo? */
25122 position = make_number (pos);
25123
25124 if (BUFFERP (object))
25125 {
25126 /* Put all the overlays we want in a vector in overlay_vec. */
25127 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25128 /* Sort overlays into increasing priority order. */
25129 noverlays = sort_overlays (overlay_vec, noverlays, w);
25130 }
25131 else
25132 noverlays = 0;
25133
25134 same_region = (EQ (window, dpyinfo->mouse_face_window)
25135 && vpos >= dpyinfo->mouse_face_beg_row
25136 && vpos <= dpyinfo->mouse_face_end_row
25137 && (vpos > dpyinfo->mouse_face_beg_row
25138 || hpos >= dpyinfo->mouse_face_beg_col)
25139 && (vpos < dpyinfo->mouse_face_end_row
25140 || hpos < dpyinfo->mouse_face_end_col
25141 || dpyinfo->mouse_face_past_end));
25142
25143 if (same_region)
25144 cursor = No_Cursor;
25145
25146 /* Check mouse-face highlighting. */
25147 if (! same_region
25148 /* If there exists an overlay with mouse-face overlapping
25149 the one we are currently highlighting, we have to
25150 check if we enter the overlapping overlay, and then
25151 highlight only that. */
25152 || (OVERLAYP (dpyinfo->mouse_face_overlay)
25153 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
25154 {
25155 /* Find the highest priority overlay with a mouse-face. */
25156 overlay = Qnil;
25157 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25158 {
25159 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25160 if (!NILP (mouse_face))
25161 overlay = overlay_vec[i];
25162 }
25163
25164 /* If we're highlighting the same overlay as before, there's
25165 no need to do that again. */
25166 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
25167 goto check_help_echo;
25168 dpyinfo->mouse_face_overlay = overlay;
25169
25170 /* Clear the display of the old active region, if any. */
25171 if (clear_mouse_face (dpyinfo))
25172 cursor = No_Cursor;
25173
25174 /* If no overlay applies, get a text property. */
25175 if (NILP (overlay))
25176 mouse_face = Fget_text_property (position, Qmouse_face, object);
25177
25178 /* Next, compute the bounds of the mouse highlighting and
25179 display it. */
25180 if (!NILP (mouse_face) && STRINGP (object))
25181 {
25182 /* The mouse-highlighting comes from a display string
25183 with a mouse-face. */
25184 Lisp_Object b, e;
25185 EMACS_INT ignore;
25186
25187 b = Fprevious_single_property_change
25188 (make_number (pos + 1), Qmouse_face, object, Qnil);
25189 e = Fnext_single_property_change
25190 (position, Qmouse_face, object, Qnil);
25191 if (NILP (b))
25192 b = make_number (0);
25193 if (NILP (e))
25194 e = make_number (SCHARS (object) - 1);
25195
25196 fast_find_string_pos (w, XINT (b), object,
25197 &dpyinfo->mouse_face_beg_col,
25198 &dpyinfo->mouse_face_beg_row,
25199 &dpyinfo->mouse_face_beg_x,
25200 &dpyinfo->mouse_face_beg_y, 0);
25201 fast_find_string_pos (w, XINT (e), object,
25202 &dpyinfo->mouse_face_end_col,
25203 &dpyinfo->mouse_face_end_row,
25204 &dpyinfo->mouse_face_end_x,
25205 &dpyinfo->mouse_face_end_y, 1);
25206 dpyinfo->mouse_face_past_end = 0;
25207 dpyinfo->mouse_face_window = window;
25208 dpyinfo->mouse_face_face_id
25209 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25210 glyph->face_id, 1);
25211 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
25212 cursor = No_Cursor;
25213 }
25214 else
25215 {
25216 /* The mouse-highlighting, if any, comes from an overlay
25217 or text property in the buffer. */
25218 Lisp_Object buffer, display_string;
25219
25220 if (STRINGP (object))
25221 {
25222 /* If we are on a display string with no mouse-face,
25223 check if the text under it has one. */
25224 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25225 int start = MATRIX_ROW_START_CHARPOS (r);
25226 pos = string_buffer_position (w, object, start);
25227 if (pos > 0)
25228 {
25229 mouse_face = get_char_property_and_overlay
25230 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25231 buffer = w->buffer;
25232 display_string = object;
25233 }
25234 }
25235 else
25236 {
25237 buffer = object;
25238 display_string = Qnil;
25239 }
25240
25241 if (!NILP (mouse_face))
25242 {
25243 Lisp_Object before, after;
25244 Lisp_Object before_string, after_string;
25245
25246 if (NILP (overlay))
25247 {
25248 /* Handle the text property case. */
25249 before = Fprevious_single_property_change
25250 (make_number (pos + 1), Qmouse_face, buffer,
25251 Fmarker_position (w->start));
25252 after = Fnext_single_property_change
25253 (make_number (pos), Qmouse_face, buffer,
25254 make_number (BUF_Z (XBUFFER (buffer))
25255 - XFASTINT (w->window_end_pos)));
25256 before_string = after_string = Qnil;
25257 }
25258 else
25259 {
25260 /* Handle the overlay case. */
25261 before = Foverlay_start (overlay);
25262 after = Foverlay_end (overlay);
25263 before_string = Foverlay_get (overlay, Qbefore_string);
25264 after_string = Foverlay_get (overlay, Qafter_string);
25265
25266 if (!STRINGP (before_string)) before_string = Qnil;
25267 if (!STRINGP (after_string)) after_string = Qnil;
25268 }
25269
25270 mouse_face_from_buffer_pos (window, dpyinfo, pos,
25271 XFASTINT (before),
25272 XFASTINT (after),
25273 before_string, after_string,
25274 display_string);
25275 cursor = No_Cursor;
25276 }
25277 }
25278 }
25279
25280 check_help_echo:
25281
25282 /* Look for a `help-echo' property. */
25283 if (NILP (help_echo_string)) {
25284 Lisp_Object help, overlay;
25285
25286 /* Check overlays first. */
25287 help = overlay = Qnil;
25288 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25289 {
25290 overlay = overlay_vec[i];
25291 help = Foverlay_get (overlay, Qhelp_echo);
25292 }
25293
25294 if (!NILP (help))
25295 {
25296 help_echo_string = help;
25297 help_echo_window = window;
25298 help_echo_object = overlay;
25299 help_echo_pos = pos;
25300 }
25301 else
25302 {
25303 Lisp_Object object = glyph->object;
25304 int charpos = glyph->charpos;
25305
25306 /* Try text properties. */
25307 if (STRINGP (object)
25308 && charpos >= 0
25309 && charpos < SCHARS (object))
25310 {
25311 help = Fget_text_property (make_number (charpos),
25312 Qhelp_echo, object);
25313 if (NILP (help))
25314 {
25315 /* If the string itself doesn't specify a help-echo,
25316 see if the buffer text ``under'' it does. */
25317 struct glyph_row *r
25318 = MATRIX_ROW (w->current_matrix, vpos);
25319 int start = MATRIX_ROW_START_CHARPOS (r);
25320 EMACS_INT pos = string_buffer_position (w, object, start);
25321 if (pos > 0)
25322 {
25323 help = Fget_char_property (make_number (pos),
25324 Qhelp_echo, w->buffer);
25325 if (!NILP (help))
25326 {
25327 charpos = pos;
25328 object = w->buffer;
25329 }
25330 }
25331 }
25332 }
25333 else if (BUFFERP (object)
25334 && charpos >= BEGV
25335 && charpos < ZV)
25336 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25337 object);
25338
25339 if (!NILP (help))
25340 {
25341 help_echo_string = help;
25342 help_echo_window = window;
25343 help_echo_object = object;
25344 help_echo_pos = charpos;
25345 }
25346 }
25347 }
25348
25349 /* Look for a `pointer' property. */
25350 if (NILP (pointer))
25351 {
25352 /* Check overlays first. */
25353 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25354 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25355
25356 if (NILP (pointer))
25357 {
25358 Lisp_Object object = glyph->object;
25359 int charpos = glyph->charpos;
25360
25361 /* Try text properties. */
25362 if (STRINGP (object)
25363 && charpos >= 0
25364 && charpos < SCHARS (object))
25365 {
25366 pointer = Fget_text_property (make_number (charpos),
25367 Qpointer, object);
25368 if (NILP (pointer))
25369 {
25370 /* If the string itself doesn't specify a pointer,
25371 see if the buffer text ``under'' it does. */
25372 struct glyph_row *r
25373 = MATRIX_ROW (w->current_matrix, vpos);
25374 int start = MATRIX_ROW_START_CHARPOS (r);
25375 EMACS_INT pos = string_buffer_position (w, object,
25376 start);
25377 if (pos > 0)
25378 pointer = Fget_char_property (make_number (pos),
25379 Qpointer, w->buffer);
25380 }
25381 }
25382 else if (BUFFERP (object)
25383 && charpos >= BEGV
25384 && charpos < ZV)
25385 pointer = Fget_text_property (make_number (charpos),
25386 Qpointer, object);
25387 }
25388 }
25389
25390 BEGV = obegv;
25391 ZV = ozv;
25392 current_buffer = obuf;
25393 }
25394
25395 set_cursor:
25396
25397 define_frame_cursor1 (f, cursor, pointer);
25398 }
25399
25400
25401 /* EXPORT for RIF:
25402 Clear any mouse-face on window W. This function is part of the
25403 redisplay interface, and is called from try_window_id and similar
25404 functions to ensure the mouse-highlight is off. */
25405
25406 void
25407 x_clear_window_mouse_face (w)
25408 struct window *w;
25409 {
25410 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
25411 Lisp_Object window;
25412
25413 BLOCK_INPUT;
25414 XSETWINDOW (window, w);
25415 if (EQ (window, dpyinfo->mouse_face_window))
25416 clear_mouse_face (dpyinfo);
25417 UNBLOCK_INPUT;
25418 }
25419
25420
25421 /* EXPORT:
25422 Just discard the mouse face information for frame F, if any.
25423 This is used when the size of F is changed. */
25424
25425 void
25426 cancel_mouse_face (f)
25427 struct frame *f;
25428 {
25429 Lisp_Object window;
25430 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25431
25432 window = dpyinfo->mouse_face_window;
25433 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25434 {
25435 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
25436 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
25437 dpyinfo->mouse_face_window = Qnil;
25438 }
25439 }
25440
25441
25442 #endif /* HAVE_WINDOW_SYSTEM */
25443
25444 \f
25445 /***********************************************************************
25446 Exposure Events
25447 ***********************************************************************/
25448
25449 #ifdef HAVE_WINDOW_SYSTEM
25450
25451 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25452 which intersects rectangle R. R is in window-relative coordinates. */
25453
25454 static void
25455 expose_area (w, row, r, area)
25456 struct window *w;
25457 struct glyph_row *row;
25458 XRectangle *r;
25459 enum glyph_row_area area;
25460 {
25461 struct glyph *first = row->glyphs[area];
25462 struct glyph *end = row->glyphs[area] + row->used[area];
25463 struct glyph *last;
25464 int first_x, start_x, x;
25465
25466 if (area == TEXT_AREA && row->fill_line_p)
25467 /* If row extends face to end of line write the whole line. */
25468 draw_glyphs (w, 0, row, area,
25469 0, row->used[area],
25470 DRAW_NORMAL_TEXT, 0);
25471 else
25472 {
25473 /* Set START_X to the window-relative start position for drawing glyphs of
25474 AREA. The first glyph of the text area can be partially visible.
25475 The first glyphs of other areas cannot. */
25476 start_x = window_box_left_offset (w, area);
25477 x = start_x;
25478 if (area == TEXT_AREA)
25479 x += row->x;
25480
25481 /* Find the first glyph that must be redrawn. */
25482 while (first < end
25483 && x + first->pixel_width < r->x)
25484 {
25485 x += first->pixel_width;
25486 ++first;
25487 }
25488
25489 /* Find the last one. */
25490 last = first;
25491 first_x = x;
25492 while (last < end
25493 && x < r->x + r->width)
25494 {
25495 x += last->pixel_width;
25496 ++last;
25497 }
25498
25499 /* Repaint. */
25500 if (last > first)
25501 draw_glyphs (w, first_x - start_x, row, area,
25502 first - row->glyphs[area], last - row->glyphs[area],
25503 DRAW_NORMAL_TEXT, 0);
25504 }
25505 }
25506
25507
25508 /* Redraw the parts of the glyph row ROW on window W intersecting
25509 rectangle R. R is in window-relative coordinates. Value is
25510 non-zero if mouse-face was overwritten. */
25511
25512 static int
25513 expose_line (w, row, r)
25514 struct window *w;
25515 struct glyph_row *row;
25516 XRectangle *r;
25517 {
25518 xassert (row->enabled_p);
25519
25520 if (row->mode_line_p || w->pseudo_window_p)
25521 draw_glyphs (w, 0, row, TEXT_AREA,
25522 0, row->used[TEXT_AREA],
25523 DRAW_NORMAL_TEXT, 0);
25524 else
25525 {
25526 if (row->used[LEFT_MARGIN_AREA])
25527 expose_area (w, row, r, LEFT_MARGIN_AREA);
25528 if (row->used[TEXT_AREA])
25529 expose_area (w, row, r, TEXT_AREA);
25530 if (row->used[RIGHT_MARGIN_AREA])
25531 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25532 draw_row_fringe_bitmaps (w, row);
25533 }
25534
25535 return row->mouse_face_p;
25536 }
25537
25538
25539 /* Redraw those parts of glyphs rows during expose event handling that
25540 overlap other rows. Redrawing of an exposed line writes over parts
25541 of lines overlapping that exposed line; this function fixes that.
25542
25543 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25544 row in W's current matrix that is exposed and overlaps other rows.
25545 LAST_OVERLAPPING_ROW is the last such row. */
25546
25547 static void
25548 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
25549 struct window *w;
25550 struct glyph_row *first_overlapping_row;
25551 struct glyph_row *last_overlapping_row;
25552 XRectangle *r;
25553 {
25554 struct glyph_row *row;
25555
25556 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25557 if (row->overlapping_p)
25558 {
25559 xassert (row->enabled_p && !row->mode_line_p);
25560
25561 row->clip = r;
25562 if (row->used[LEFT_MARGIN_AREA])
25563 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25564
25565 if (row->used[TEXT_AREA])
25566 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25567
25568 if (row->used[RIGHT_MARGIN_AREA])
25569 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25570 row->clip = NULL;
25571 }
25572 }
25573
25574
25575 /* Return non-zero if W's cursor intersects rectangle R. */
25576
25577 static int
25578 phys_cursor_in_rect_p (w, r)
25579 struct window *w;
25580 XRectangle *r;
25581 {
25582 XRectangle cr, result;
25583 struct glyph *cursor_glyph;
25584 struct glyph_row *row;
25585
25586 if (w->phys_cursor.vpos >= 0
25587 && w->phys_cursor.vpos < w->current_matrix->nrows
25588 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25589 row->enabled_p)
25590 && row->cursor_in_fringe_p)
25591 {
25592 /* Cursor is in the fringe. */
25593 cr.x = window_box_right_offset (w,
25594 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25595 ? RIGHT_MARGIN_AREA
25596 : TEXT_AREA));
25597 cr.y = row->y;
25598 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25599 cr.height = row->height;
25600 return x_intersect_rectangles (&cr, r, &result);
25601 }
25602
25603 cursor_glyph = get_phys_cursor_glyph (w);
25604 if (cursor_glyph)
25605 {
25606 /* r is relative to W's box, but w->phys_cursor.x is relative
25607 to left edge of W's TEXT area. Adjust it. */
25608 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25609 cr.y = w->phys_cursor.y;
25610 cr.width = cursor_glyph->pixel_width;
25611 cr.height = w->phys_cursor_height;
25612 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25613 I assume the effect is the same -- and this is portable. */
25614 return x_intersect_rectangles (&cr, r, &result);
25615 }
25616 /* If we don't understand the format, pretend we're not in the hot-spot. */
25617 return 0;
25618 }
25619
25620
25621 /* EXPORT:
25622 Draw a vertical window border to the right of window W if W doesn't
25623 have vertical scroll bars. */
25624
25625 void
25626 x_draw_vertical_border (w)
25627 struct window *w;
25628 {
25629 struct frame *f = XFRAME (WINDOW_FRAME (w));
25630
25631 /* We could do better, if we knew what type of scroll-bar the adjacent
25632 windows (on either side) have... But we don't :-(
25633 However, I think this works ok. ++KFS 2003-04-25 */
25634
25635 /* Redraw borders between horizontally adjacent windows. Don't
25636 do it for frames with vertical scroll bars because either the
25637 right scroll bar of a window, or the left scroll bar of its
25638 neighbor will suffice as a border. */
25639 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25640 return;
25641
25642 if (!WINDOW_RIGHTMOST_P (w)
25643 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25644 {
25645 int x0, x1, y0, y1;
25646
25647 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25648 y1 -= 1;
25649
25650 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25651 x1 -= 1;
25652
25653 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25654 }
25655 else if (!WINDOW_LEFTMOST_P (w)
25656 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25657 {
25658 int x0, x1, y0, y1;
25659
25660 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25661 y1 -= 1;
25662
25663 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25664 x0 -= 1;
25665
25666 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25667 }
25668 }
25669
25670
25671 /* Redraw the part of window W intersection rectangle FR. Pixel
25672 coordinates in FR are frame-relative. Call this function with
25673 input blocked. Value is non-zero if the exposure overwrites
25674 mouse-face. */
25675
25676 static int
25677 expose_window (w, fr)
25678 struct window *w;
25679 XRectangle *fr;
25680 {
25681 struct frame *f = XFRAME (w->frame);
25682 XRectangle wr, r;
25683 int mouse_face_overwritten_p = 0;
25684
25685 /* If window is not yet fully initialized, do nothing. This can
25686 happen when toolkit scroll bars are used and a window is split.
25687 Reconfiguring the scroll bar will generate an expose for a newly
25688 created window. */
25689 if (w->current_matrix == NULL)
25690 return 0;
25691
25692 /* When we're currently updating the window, display and current
25693 matrix usually don't agree. Arrange for a thorough display
25694 later. */
25695 if (w == updated_window)
25696 {
25697 SET_FRAME_GARBAGED (f);
25698 return 0;
25699 }
25700
25701 /* Frame-relative pixel rectangle of W. */
25702 wr.x = WINDOW_LEFT_EDGE_X (w);
25703 wr.y = WINDOW_TOP_EDGE_Y (w);
25704 wr.width = WINDOW_TOTAL_WIDTH (w);
25705 wr.height = WINDOW_TOTAL_HEIGHT (w);
25706
25707 if (x_intersect_rectangles (fr, &wr, &r))
25708 {
25709 int yb = window_text_bottom_y (w);
25710 struct glyph_row *row;
25711 int cursor_cleared_p;
25712 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25713
25714 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25715 r.x, r.y, r.width, r.height));
25716
25717 /* Convert to window coordinates. */
25718 r.x -= WINDOW_LEFT_EDGE_X (w);
25719 r.y -= WINDOW_TOP_EDGE_Y (w);
25720
25721 /* Turn off the cursor. */
25722 if (!w->pseudo_window_p
25723 && phys_cursor_in_rect_p (w, &r))
25724 {
25725 x_clear_cursor (w);
25726 cursor_cleared_p = 1;
25727 }
25728 else
25729 cursor_cleared_p = 0;
25730
25731 /* Update lines intersecting rectangle R. */
25732 first_overlapping_row = last_overlapping_row = NULL;
25733 for (row = w->current_matrix->rows;
25734 row->enabled_p;
25735 ++row)
25736 {
25737 int y0 = row->y;
25738 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25739
25740 if ((y0 >= r.y && y0 < r.y + r.height)
25741 || (y1 > r.y && y1 < r.y + r.height)
25742 || (r.y >= y0 && r.y < y1)
25743 || (r.y + r.height > y0 && r.y + r.height < y1))
25744 {
25745 /* A header line may be overlapping, but there is no need
25746 to fix overlapping areas for them. KFS 2005-02-12 */
25747 if (row->overlapping_p && !row->mode_line_p)
25748 {
25749 if (first_overlapping_row == NULL)
25750 first_overlapping_row = row;
25751 last_overlapping_row = row;
25752 }
25753
25754 row->clip = fr;
25755 if (expose_line (w, row, &r))
25756 mouse_face_overwritten_p = 1;
25757 row->clip = NULL;
25758 }
25759 else if (row->overlapping_p)
25760 {
25761 /* We must redraw a row overlapping the exposed area. */
25762 if (y0 < r.y
25763 ? y0 + row->phys_height > r.y
25764 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25765 {
25766 if (first_overlapping_row == NULL)
25767 first_overlapping_row = row;
25768 last_overlapping_row = row;
25769 }
25770 }
25771
25772 if (y1 >= yb)
25773 break;
25774 }
25775
25776 /* Display the mode line if there is one. */
25777 if (WINDOW_WANTS_MODELINE_P (w)
25778 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25779 row->enabled_p)
25780 && row->y < r.y + r.height)
25781 {
25782 if (expose_line (w, row, &r))
25783 mouse_face_overwritten_p = 1;
25784 }
25785
25786 if (!w->pseudo_window_p)
25787 {
25788 /* Fix the display of overlapping rows. */
25789 if (first_overlapping_row)
25790 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25791 fr);
25792
25793 /* Draw border between windows. */
25794 x_draw_vertical_border (w);
25795
25796 /* Turn the cursor on again. */
25797 if (cursor_cleared_p)
25798 update_window_cursor (w, 1);
25799 }
25800 }
25801
25802 return mouse_face_overwritten_p;
25803 }
25804
25805
25806
25807 /* Redraw (parts) of all windows in the window tree rooted at W that
25808 intersect R. R contains frame pixel coordinates. Value is
25809 non-zero if the exposure overwrites mouse-face. */
25810
25811 static int
25812 expose_window_tree (w, r)
25813 struct window *w;
25814 XRectangle *r;
25815 {
25816 struct frame *f = XFRAME (w->frame);
25817 int mouse_face_overwritten_p = 0;
25818
25819 while (w && !FRAME_GARBAGED_P (f))
25820 {
25821 if (!NILP (w->hchild))
25822 mouse_face_overwritten_p
25823 |= expose_window_tree (XWINDOW (w->hchild), r);
25824 else if (!NILP (w->vchild))
25825 mouse_face_overwritten_p
25826 |= expose_window_tree (XWINDOW (w->vchild), r);
25827 else
25828 mouse_face_overwritten_p |= expose_window (w, r);
25829
25830 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25831 }
25832
25833 return mouse_face_overwritten_p;
25834 }
25835
25836
25837 /* EXPORT:
25838 Redisplay an exposed area of frame F. X and Y are the upper-left
25839 corner of the exposed rectangle. W and H are width and height of
25840 the exposed area. All are pixel values. W or H zero means redraw
25841 the entire frame. */
25842
25843 void
25844 expose_frame (f, x, y, w, h)
25845 struct frame *f;
25846 int x, y, w, h;
25847 {
25848 XRectangle r;
25849 int mouse_face_overwritten_p = 0;
25850
25851 TRACE ((stderr, "expose_frame "));
25852
25853 /* No need to redraw if frame will be redrawn soon. */
25854 if (FRAME_GARBAGED_P (f))
25855 {
25856 TRACE ((stderr, " garbaged\n"));
25857 return;
25858 }
25859
25860 /* If basic faces haven't been realized yet, there is no point in
25861 trying to redraw anything. This can happen when we get an expose
25862 event while Emacs is starting, e.g. by moving another window. */
25863 if (FRAME_FACE_CACHE (f) == NULL
25864 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25865 {
25866 TRACE ((stderr, " no faces\n"));
25867 return;
25868 }
25869
25870 if (w == 0 || h == 0)
25871 {
25872 r.x = r.y = 0;
25873 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25874 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25875 }
25876 else
25877 {
25878 r.x = x;
25879 r.y = y;
25880 r.width = w;
25881 r.height = h;
25882 }
25883
25884 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25885 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25886
25887 if (WINDOWP (f->tool_bar_window))
25888 mouse_face_overwritten_p
25889 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25890
25891 #ifdef HAVE_X_WINDOWS
25892 #ifndef MSDOS
25893 #ifndef USE_X_TOOLKIT
25894 if (WINDOWP (f->menu_bar_window))
25895 mouse_face_overwritten_p
25896 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25897 #endif /* not USE_X_TOOLKIT */
25898 #endif
25899 #endif
25900
25901 /* Some window managers support a focus-follows-mouse style with
25902 delayed raising of frames. Imagine a partially obscured frame,
25903 and moving the mouse into partially obscured mouse-face on that
25904 frame. The visible part of the mouse-face will be highlighted,
25905 then the WM raises the obscured frame. With at least one WM, KDE
25906 2.1, Emacs is not getting any event for the raising of the frame
25907 (even tried with SubstructureRedirectMask), only Expose events.
25908 These expose events will draw text normally, i.e. not
25909 highlighted. Which means we must redo the highlight here.
25910 Subsume it under ``we love X''. --gerd 2001-08-15 */
25911 /* Included in Windows version because Windows most likely does not
25912 do the right thing if any third party tool offers
25913 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25914 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25915 {
25916 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25917 if (f == dpyinfo->mouse_face_mouse_frame)
25918 {
25919 int x = dpyinfo->mouse_face_mouse_x;
25920 int y = dpyinfo->mouse_face_mouse_y;
25921 clear_mouse_face (dpyinfo);
25922 note_mouse_highlight (f, x, y);
25923 }
25924 }
25925 }
25926
25927
25928 /* EXPORT:
25929 Determine the intersection of two rectangles R1 and R2. Return
25930 the intersection in *RESULT. Value is non-zero if RESULT is not
25931 empty. */
25932
25933 int
25934 x_intersect_rectangles (r1, r2, result)
25935 XRectangle *r1, *r2, *result;
25936 {
25937 XRectangle *left, *right;
25938 XRectangle *upper, *lower;
25939 int intersection_p = 0;
25940
25941 /* Rearrange so that R1 is the left-most rectangle. */
25942 if (r1->x < r2->x)
25943 left = r1, right = r2;
25944 else
25945 left = r2, right = r1;
25946
25947 /* X0 of the intersection is right.x0, if this is inside R1,
25948 otherwise there is no intersection. */
25949 if (right->x <= left->x + left->width)
25950 {
25951 result->x = right->x;
25952
25953 /* The right end of the intersection is the minimum of the
25954 the right ends of left and right. */
25955 result->width = (min (left->x + left->width, right->x + right->width)
25956 - result->x);
25957
25958 /* Same game for Y. */
25959 if (r1->y < r2->y)
25960 upper = r1, lower = r2;
25961 else
25962 upper = r2, lower = r1;
25963
25964 /* The upper end of the intersection is lower.y0, if this is inside
25965 of upper. Otherwise, there is no intersection. */
25966 if (lower->y <= upper->y + upper->height)
25967 {
25968 result->y = lower->y;
25969
25970 /* The lower end of the intersection is the minimum of the lower
25971 ends of upper and lower. */
25972 result->height = (min (lower->y + lower->height,
25973 upper->y + upper->height)
25974 - result->y);
25975 intersection_p = 1;
25976 }
25977 }
25978
25979 return intersection_p;
25980 }
25981
25982 #endif /* HAVE_WINDOW_SYSTEM */
25983
25984 \f
25985 /***********************************************************************
25986 Initialization
25987 ***********************************************************************/
25988
25989 void
25990 syms_of_xdisp ()
25991 {
25992 Vwith_echo_area_save_vector = Qnil;
25993 staticpro (&Vwith_echo_area_save_vector);
25994
25995 Vmessage_stack = Qnil;
25996 staticpro (&Vmessage_stack);
25997
25998 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25999 staticpro (&Qinhibit_redisplay);
26000
26001 message_dolog_marker1 = Fmake_marker ();
26002 staticpro (&message_dolog_marker1);
26003 message_dolog_marker2 = Fmake_marker ();
26004 staticpro (&message_dolog_marker2);
26005 message_dolog_marker3 = Fmake_marker ();
26006 staticpro (&message_dolog_marker3);
26007
26008 #if GLYPH_DEBUG
26009 defsubr (&Sdump_frame_glyph_matrix);
26010 defsubr (&Sdump_glyph_matrix);
26011 defsubr (&Sdump_glyph_row);
26012 defsubr (&Sdump_tool_bar_row);
26013 defsubr (&Strace_redisplay);
26014 defsubr (&Strace_to_stderr);
26015 #endif
26016 #ifdef HAVE_WINDOW_SYSTEM
26017 defsubr (&Stool_bar_lines_needed);
26018 defsubr (&Slookup_image_map);
26019 #endif
26020 defsubr (&Sformat_mode_line);
26021 defsubr (&Sinvisible_p);
26022 defsubr (&Scurrent_bidi_paragraph_direction);
26023
26024 staticpro (&Qmenu_bar_update_hook);
26025 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26026
26027 staticpro (&Qoverriding_terminal_local_map);
26028 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26029
26030 staticpro (&Qoverriding_local_map);
26031 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26032
26033 staticpro (&Qwindow_scroll_functions);
26034 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26035
26036 staticpro (&Qwindow_text_change_functions);
26037 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26038
26039 staticpro (&Qredisplay_end_trigger_functions);
26040 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26041
26042 staticpro (&Qinhibit_point_motion_hooks);
26043 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26044
26045 Qeval = intern_c_string ("eval");
26046 staticpro (&Qeval);
26047
26048 QCdata = intern_c_string (":data");
26049 staticpro (&QCdata);
26050 Qdisplay = intern_c_string ("display");
26051 staticpro (&Qdisplay);
26052 Qspace_width = intern_c_string ("space-width");
26053 staticpro (&Qspace_width);
26054 Qraise = intern_c_string ("raise");
26055 staticpro (&Qraise);
26056 Qslice = intern_c_string ("slice");
26057 staticpro (&Qslice);
26058 Qspace = intern_c_string ("space");
26059 staticpro (&Qspace);
26060 Qmargin = intern_c_string ("margin");
26061 staticpro (&Qmargin);
26062 Qpointer = intern_c_string ("pointer");
26063 staticpro (&Qpointer);
26064 Qleft_margin = intern_c_string ("left-margin");
26065 staticpro (&Qleft_margin);
26066 Qright_margin = intern_c_string ("right-margin");
26067 staticpro (&Qright_margin);
26068 Qcenter = intern_c_string ("center");
26069 staticpro (&Qcenter);
26070 Qline_height = intern_c_string ("line-height");
26071 staticpro (&Qline_height);
26072 QCalign_to = intern_c_string (":align-to");
26073 staticpro (&QCalign_to);
26074 QCrelative_width = intern_c_string (":relative-width");
26075 staticpro (&QCrelative_width);
26076 QCrelative_height = intern_c_string (":relative-height");
26077 staticpro (&QCrelative_height);
26078 QCeval = intern_c_string (":eval");
26079 staticpro (&QCeval);
26080 QCpropertize = intern_c_string (":propertize");
26081 staticpro (&QCpropertize);
26082 QCfile = intern_c_string (":file");
26083 staticpro (&QCfile);
26084 Qfontified = intern_c_string ("fontified");
26085 staticpro (&Qfontified);
26086 Qfontification_functions = intern_c_string ("fontification-functions");
26087 staticpro (&Qfontification_functions);
26088 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26089 staticpro (&Qtrailing_whitespace);
26090 Qescape_glyph = intern_c_string ("escape-glyph");
26091 staticpro (&Qescape_glyph);
26092 Qnobreak_space = intern_c_string ("nobreak-space");
26093 staticpro (&Qnobreak_space);
26094 Qimage = intern_c_string ("image");
26095 staticpro (&Qimage);
26096 Qtext = intern_c_string ("text");
26097 staticpro (&Qtext);
26098 Qboth = intern_c_string ("both");
26099 staticpro (&Qboth);
26100 Qboth_horiz = intern_c_string ("both-horiz");
26101 staticpro (&Qboth_horiz);
26102 QCmap = intern_c_string (":map");
26103 staticpro (&QCmap);
26104 QCpointer = intern_c_string (":pointer");
26105 staticpro (&QCpointer);
26106 Qrect = intern_c_string ("rect");
26107 staticpro (&Qrect);
26108 Qcircle = intern_c_string ("circle");
26109 staticpro (&Qcircle);
26110 Qpoly = intern_c_string ("poly");
26111 staticpro (&Qpoly);
26112 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26113 staticpro (&Qmessage_truncate_lines);
26114 Qgrow_only = intern_c_string ("grow-only");
26115 staticpro (&Qgrow_only);
26116 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26117 staticpro (&Qinhibit_menubar_update);
26118 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26119 staticpro (&Qinhibit_eval_during_redisplay);
26120 Qposition = intern_c_string ("position");
26121 staticpro (&Qposition);
26122 Qbuffer_position = intern_c_string ("buffer-position");
26123 staticpro (&Qbuffer_position);
26124 Qobject = intern_c_string ("object");
26125 staticpro (&Qobject);
26126 Qbar = intern_c_string ("bar");
26127 staticpro (&Qbar);
26128 Qhbar = intern_c_string ("hbar");
26129 staticpro (&Qhbar);
26130 Qbox = intern_c_string ("box");
26131 staticpro (&Qbox);
26132 Qhollow = intern_c_string ("hollow");
26133 staticpro (&Qhollow);
26134 Qhand = intern_c_string ("hand");
26135 staticpro (&Qhand);
26136 Qarrow = intern_c_string ("arrow");
26137 staticpro (&Qarrow);
26138 Qtext = intern_c_string ("text");
26139 staticpro (&Qtext);
26140 Qrisky_local_variable = intern_c_string ("risky-local-variable");
26141 staticpro (&Qrisky_local_variable);
26142 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26143 staticpro (&Qinhibit_free_realized_faces);
26144
26145 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26146 Fcons (intern_c_string ("void-variable"), Qnil)),
26147 Qnil);
26148 staticpro (&list_of_error);
26149
26150 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26151 staticpro (&Qlast_arrow_position);
26152 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26153 staticpro (&Qlast_arrow_string);
26154
26155 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26156 staticpro (&Qoverlay_arrow_string);
26157 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26158 staticpro (&Qoverlay_arrow_bitmap);
26159
26160 echo_buffer[0] = echo_buffer[1] = Qnil;
26161 staticpro (&echo_buffer[0]);
26162 staticpro (&echo_buffer[1]);
26163
26164 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26165 staticpro (&echo_area_buffer[0]);
26166 staticpro (&echo_area_buffer[1]);
26167
26168 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26169 staticpro (&Vmessages_buffer_name);
26170
26171 mode_line_proptrans_alist = Qnil;
26172 staticpro (&mode_line_proptrans_alist);
26173 mode_line_string_list = Qnil;
26174 staticpro (&mode_line_string_list);
26175 mode_line_string_face = Qnil;
26176 staticpro (&mode_line_string_face);
26177 mode_line_string_face_prop = Qnil;
26178 staticpro (&mode_line_string_face_prop);
26179 Vmode_line_unwind_vector = Qnil;
26180 staticpro (&Vmode_line_unwind_vector);
26181
26182 help_echo_string = Qnil;
26183 staticpro (&help_echo_string);
26184 help_echo_object = Qnil;
26185 staticpro (&help_echo_object);
26186 help_echo_window = Qnil;
26187 staticpro (&help_echo_window);
26188 previous_help_echo_string = Qnil;
26189 staticpro (&previous_help_echo_string);
26190 help_echo_pos = -1;
26191
26192 Qright_to_left = intern_c_string ("right-to-left");
26193 staticpro (&Qright_to_left);
26194 Qleft_to_right = intern_c_string ("left-to-right");
26195 staticpro (&Qleft_to_right);
26196
26197 #ifdef HAVE_WINDOW_SYSTEM
26198 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
26199 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26200 For example, if a block cursor is over a tab, it will be drawn as
26201 wide as that tab on the display. */);
26202 x_stretch_cursor_p = 0;
26203 #endif
26204
26205 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
26206 doc: /* *Non-nil means highlight trailing whitespace.
26207 The face used for trailing whitespace is `trailing-whitespace'. */);
26208 Vshow_trailing_whitespace = Qnil;
26209
26210 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
26211 doc: /* *Control highlighting of nobreak space and soft hyphen.
26212 A value of t means highlight the character itself (for nobreak space,
26213 use face `nobreak-space').
26214 A value of nil means no highlighting.
26215 Other values mean display the escape glyph followed by an ordinary
26216 space or ordinary hyphen. */);
26217 Vnobreak_char_display = Qt;
26218
26219 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
26220 doc: /* *The pointer shape to show in void text areas.
26221 A value of nil means to show the text pointer. Other options are `arrow',
26222 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26223 Vvoid_text_area_pointer = Qarrow;
26224
26225 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
26226 doc: /* Non-nil means don't actually do any redisplay.
26227 This is used for internal purposes. */);
26228 Vinhibit_redisplay = Qnil;
26229
26230 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
26231 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26232 Vglobal_mode_string = Qnil;
26233
26234 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
26235 doc: /* Marker for where to display an arrow on top of the buffer text.
26236 This must be the beginning of a line in order to work.
26237 See also `overlay-arrow-string'. */);
26238 Voverlay_arrow_position = Qnil;
26239
26240 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
26241 doc: /* String to display as an arrow in non-window frames.
26242 See also `overlay-arrow-position'. */);
26243 Voverlay_arrow_string = make_pure_c_string ("=>");
26244
26245 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
26246 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26247 The symbols on this list are examined during redisplay to determine
26248 where to display overlay arrows. */);
26249 Voverlay_arrow_variable_list
26250 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26251
26252 DEFVAR_INT ("scroll-step", &scroll_step,
26253 doc: /* *The number of lines to try scrolling a window by when point moves out.
26254 If that fails to bring point back on frame, point is centered instead.
26255 If this is zero, point is always centered after it moves off frame.
26256 If you want scrolling to always be a line at a time, you should set
26257 `scroll-conservatively' to a large value rather than set this to 1. */);
26258
26259 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
26260 doc: /* *Scroll up to this many lines, to bring point back on screen.
26261 If point moves off-screen, redisplay will scroll by up to
26262 `scroll-conservatively' lines in order to bring point just barely
26263 onto the screen again. If that cannot be done, then redisplay
26264 recenters point as usual.
26265
26266 A value of zero means always recenter point if it moves off screen. */);
26267 scroll_conservatively = 0;
26268
26269 DEFVAR_INT ("scroll-margin", &scroll_margin,
26270 doc: /* *Number of lines of margin at the top and bottom of a window.
26271 Recenter the window whenever point gets within this many lines
26272 of the top or bottom of the window. */);
26273 scroll_margin = 0;
26274
26275 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
26276 doc: /* Pixels per inch value for non-window system displays.
26277 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26278 Vdisplay_pixels_per_inch = make_float (72.0);
26279
26280 #if GLYPH_DEBUG
26281 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
26282 #endif
26283
26284 DEFVAR_LISP ("truncate-partial-width-windows",
26285 &Vtruncate_partial_width_windows,
26286 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26287 For an integer value, truncate lines in each window narrower than the
26288 full frame width, provided the window width is less than that integer;
26289 otherwise, respect the value of `truncate-lines'.
26290
26291 For any other non-nil value, truncate lines in all windows that do
26292 not span the full frame width.
26293
26294 A value of nil means to respect the value of `truncate-lines'.
26295
26296 If `word-wrap' is enabled, you might want to reduce this. */);
26297 Vtruncate_partial_width_windows = make_number (50);
26298
26299 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
26300 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26301 Any other value means to use the appropriate face, `mode-line',
26302 `header-line', or `menu' respectively. */);
26303 mode_line_inverse_video = 1;
26304
26305 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
26306 doc: /* *Maximum buffer size for which line number should be displayed.
26307 If the buffer is bigger than this, the line number does not appear
26308 in the mode line. A value of nil means no limit. */);
26309 Vline_number_display_limit = Qnil;
26310
26311 DEFVAR_INT ("line-number-display-limit-width",
26312 &line_number_display_limit_width,
26313 doc: /* *Maximum line width (in characters) for line number display.
26314 If the average length of the lines near point is bigger than this, then the
26315 line number may be omitted from the mode line. */);
26316 line_number_display_limit_width = 200;
26317
26318 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
26319 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26320 highlight_nonselected_windows = 0;
26321
26322 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
26323 doc: /* Non-nil if more than one frame is visible on this display.
26324 Minibuffer-only frames don't count, but iconified frames do.
26325 This variable is not guaranteed to be accurate except while processing
26326 `frame-title-format' and `icon-title-format'. */);
26327
26328 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
26329 doc: /* Template for displaying the title bar of visible frames.
26330 \(Assuming the window manager supports this feature.)
26331
26332 This variable has the same structure as `mode-line-format', except that
26333 the %c and %l constructs are ignored. It is used only on frames for
26334 which no explicit name has been set \(see `modify-frame-parameters'). */);
26335
26336 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
26337 doc: /* Template for displaying the title bar of an iconified frame.
26338 \(Assuming the window manager supports this feature.)
26339 This variable has the same structure as `mode-line-format' (which see),
26340 and is used only on frames for which no explicit name has been set
26341 \(see `modify-frame-parameters'). */);
26342 Vicon_title_format
26343 = Vframe_title_format
26344 = pure_cons (intern_c_string ("multiple-frames"),
26345 pure_cons (make_pure_c_string ("%b"),
26346 pure_cons (pure_cons (empty_unibyte_string,
26347 pure_cons (intern_c_string ("invocation-name"),
26348 pure_cons (make_pure_c_string ("@"),
26349 pure_cons (intern_c_string ("system-name"),
26350 Qnil)))),
26351 Qnil)));
26352
26353 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
26354 doc: /* Maximum number of lines to keep in the message log buffer.
26355 If nil, disable message logging. If t, log messages but don't truncate
26356 the buffer when it becomes large. */);
26357 Vmessage_log_max = make_number (100);
26358
26359 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
26360 doc: /* Functions called before redisplay, if window sizes have changed.
26361 The value should be a list of functions that take one argument.
26362 Just before redisplay, for each frame, if any of its windows have changed
26363 size since the last redisplay, or have been split or deleted,
26364 all the functions in the list are called, with the frame as argument. */);
26365 Vwindow_size_change_functions = Qnil;
26366
26367 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
26368 doc: /* List of functions to call before redisplaying a window with scrolling.
26369 Each function is called with two arguments, the window and its new
26370 display-start position. Note that these functions are also called by
26371 `set-window-buffer'. Also note that the value of `window-end' is not
26372 valid when these functions are called. */);
26373 Vwindow_scroll_functions = Qnil;
26374
26375 DEFVAR_LISP ("window-text-change-functions",
26376 &Vwindow_text_change_functions,
26377 doc: /* Functions to call in redisplay when text in the window might change. */);
26378 Vwindow_text_change_functions = Qnil;
26379
26380 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
26381 doc: /* Functions called when redisplay of a window reaches the end trigger.
26382 Each function is called with two arguments, the window and the end trigger value.
26383 See `set-window-redisplay-end-trigger'. */);
26384 Vredisplay_end_trigger_functions = Qnil;
26385
26386 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
26387 doc: /* *Non-nil means autoselect window with mouse pointer.
26388 If nil, do not autoselect windows.
26389 A positive number means delay autoselection by that many seconds: a
26390 window is autoselected only after the mouse has remained in that
26391 window for the duration of the delay.
26392 A negative number has a similar effect, but causes windows to be
26393 autoselected only after the mouse has stopped moving. \(Because of
26394 the way Emacs compares mouse events, you will occasionally wait twice
26395 that time before the window gets selected.\)
26396 Any other value means to autoselect window instantaneously when the
26397 mouse pointer enters it.
26398
26399 Autoselection selects the minibuffer only if it is active, and never
26400 unselects the minibuffer if it is active.
26401
26402 When customizing this variable make sure that the actual value of
26403 `focus-follows-mouse' matches the behavior of your window manager. */);
26404 Vmouse_autoselect_window = Qnil;
26405
26406 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
26407 doc: /* *Non-nil means automatically resize tool-bars.
26408 This dynamically changes the tool-bar's height to the minimum height
26409 that is needed to make all tool-bar items visible.
26410 If value is `grow-only', the tool-bar's height is only increased
26411 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26412 Vauto_resize_tool_bars = Qt;
26413
26414 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
26415 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26416 auto_raise_tool_bar_buttons_p = 1;
26417
26418 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
26419 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26420 make_cursor_line_fully_visible_p = 1;
26421
26422 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
26423 doc: /* *Border below tool-bar in pixels.
26424 If an integer, use it as the height of the border.
26425 If it is one of `internal-border-width' or `border-width', use the
26426 value of the corresponding frame parameter.
26427 Otherwise, no border is added below the tool-bar. */);
26428 Vtool_bar_border = Qinternal_border_width;
26429
26430 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
26431 doc: /* *Margin around tool-bar buttons in pixels.
26432 If an integer, use that for both horizontal and vertical margins.
26433 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26434 HORZ specifying the horizontal margin, and VERT specifying the
26435 vertical margin. */);
26436 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26437
26438 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
26439 doc: /* *Relief thickness of tool-bar buttons. */);
26440 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26441
26442 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
26443 doc: /* *Tool bar style to use.
26444 It can be one of
26445 image - show images only
26446 text - show text only
26447 both - show both, text under image
26448 both-horiz - show text to the right of the image
26449 any other - use system default or image if no system default. */);
26450 Vtool_bar_style = Qnil;
26451
26452 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
26453 doc: /* *Maximum number of characters a label can have to be shown.
26454 The tool bar style must also show labels for this to have any effect, see
26455 `tool-bar-style'. */);
26456 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26457
26458 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
26459 doc: /* List of functions to call to fontify regions of text.
26460 Each function is called with one argument POS. Functions must
26461 fontify a region starting at POS in the current buffer, and give
26462 fontified regions the property `fontified'. */);
26463 Vfontification_functions = Qnil;
26464 Fmake_variable_buffer_local (Qfontification_functions);
26465
26466 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26467 &unibyte_display_via_language_environment,
26468 doc: /* *Non-nil means display unibyte text according to language environment.
26469 Specifically, this means that raw bytes in the range 160-255 decimal
26470 are displayed by converting them to the equivalent multibyte characters
26471 according to the current language environment. As a result, they are
26472 displayed according to the current fontset.
26473
26474 Note that this variable affects only how these bytes are displayed,
26475 but does not change the fact they are interpreted as raw bytes. */);
26476 unibyte_display_via_language_environment = 0;
26477
26478 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
26479 doc: /* *Maximum height for resizing mini-windows.
26480 If a float, it specifies a fraction of the mini-window frame's height.
26481 If an integer, it specifies a number of lines. */);
26482 Vmax_mini_window_height = make_float (0.25);
26483
26484 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
26485 doc: /* *How to resize mini-windows.
26486 A value of nil means don't automatically resize mini-windows.
26487 A value of t means resize them to fit the text displayed in them.
26488 A value of `grow-only', the default, means let mini-windows grow
26489 only, until their display becomes empty, at which point the windows
26490 go back to their normal size. */);
26491 Vresize_mini_windows = Qgrow_only;
26492
26493 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26494 doc: /* Alist specifying how to blink the cursor off.
26495 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26496 `cursor-type' frame-parameter or variable equals ON-STATE,
26497 comparing using `equal', Emacs uses OFF-STATE to specify
26498 how to blink it off. ON-STATE and OFF-STATE are values for
26499 the `cursor-type' frame parameter.
26500
26501 If a frame's ON-STATE has no entry in this list,
26502 the frame's other specifications determine how to blink the cursor off. */);
26503 Vblink_cursor_alist = Qnil;
26504
26505 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26506 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26507 automatic_hscrolling_p = 1;
26508 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26509 staticpro (&Qauto_hscroll_mode);
26510
26511 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26512 doc: /* *How many columns away from the window edge point is allowed to get
26513 before automatic hscrolling will horizontally scroll the window. */);
26514 hscroll_margin = 5;
26515
26516 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26517 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26518 When point is less than `hscroll-margin' columns from the window
26519 edge, automatic hscrolling will scroll the window by the amount of columns
26520 determined by this variable. If its value is a positive integer, scroll that
26521 many columns. If it's a positive floating-point number, it specifies the
26522 fraction of the window's width to scroll. If it's nil or zero, point will be
26523 centered horizontally after the scroll. Any other value, including negative
26524 numbers, are treated as if the value were zero.
26525
26526 Automatic hscrolling always moves point outside the scroll margin, so if
26527 point was more than scroll step columns inside the margin, the window will
26528 scroll more than the value given by the scroll step.
26529
26530 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26531 and `scroll-right' overrides this variable's effect. */);
26532 Vhscroll_step = make_number (0);
26533
26534 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26535 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26536 Bind this around calls to `message' to let it take effect. */);
26537 message_truncate_lines = 0;
26538
26539 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26540 doc: /* Normal hook run to update the menu bar definitions.
26541 Redisplay runs this hook before it redisplays the menu bar.
26542 This is used to update submenus such as Buffers,
26543 whose contents depend on various data. */);
26544 Vmenu_bar_update_hook = Qnil;
26545
26546 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26547 doc: /* Frame for which we are updating a menu.
26548 The enable predicate for a menu binding should check this variable. */);
26549 Vmenu_updating_frame = Qnil;
26550
26551 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26552 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26553 inhibit_menubar_update = 0;
26554
26555 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26556 doc: /* Prefix prepended to all continuation lines at display time.
26557 The value may be a string, an image, or a stretch-glyph; it is
26558 interpreted in the same way as the value of a `display' text property.
26559
26560 This variable is overridden by any `wrap-prefix' text or overlay
26561 property.
26562
26563 To add a prefix to non-continuation lines, use `line-prefix'. */);
26564 Vwrap_prefix = Qnil;
26565 staticpro (&Qwrap_prefix);
26566 Qwrap_prefix = intern_c_string ("wrap-prefix");
26567 Fmake_variable_buffer_local (Qwrap_prefix);
26568
26569 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26570 doc: /* Prefix prepended to all non-continuation lines at display time.
26571 The value may be a string, an image, or a stretch-glyph; it is
26572 interpreted in the same way as the value of a `display' text property.
26573
26574 This variable is overridden by any `line-prefix' text or overlay
26575 property.
26576
26577 To add a prefix to continuation lines, use `wrap-prefix'. */);
26578 Vline_prefix = Qnil;
26579 staticpro (&Qline_prefix);
26580 Qline_prefix = intern_c_string ("line-prefix");
26581 Fmake_variable_buffer_local (Qline_prefix);
26582
26583 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26584 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26585 inhibit_eval_during_redisplay = 0;
26586
26587 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26588 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26589 inhibit_free_realized_faces = 0;
26590
26591 #if GLYPH_DEBUG
26592 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26593 doc: /* Inhibit try_window_id display optimization. */);
26594 inhibit_try_window_id = 0;
26595
26596 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26597 doc: /* Inhibit try_window_reusing display optimization. */);
26598 inhibit_try_window_reusing = 0;
26599
26600 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26601 doc: /* Inhibit try_cursor_movement display optimization. */);
26602 inhibit_try_cursor_movement = 0;
26603 #endif /* GLYPH_DEBUG */
26604
26605 DEFVAR_INT ("overline-margin", &overline_margin,
26606 doc: /* *Space between overline and text, in pixels.
26607 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26608 margin to the caracter height. */);
26609 overline_margin = 2;
26610
26611 DEFVAR_INT ("underline-minimum-offset",
26612 &underline_minimum_offset,
26613 doc: /* Minimum distance between baseline and underline.
26614 This can improve legibility of underlined text at small font sizes,
26615 particularly when using variable `x-use-underline-position-properties'
26616 with fonts that specify an UNDERLINE_POSITION relatively close to the
26617 baseline. The default value is 1. */);
26618 underline_minimum_offset = 1;
26619
26620 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26621 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26622 display_hourglass_p = 1;
26623
26624 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26625 doc: /* *Seconds to wait before displaying an hourglass pointer.
26626 Value must be an integer or float. */);
26627 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26628
26629 hourglass_atimer = NULL;
26630 hourglass_shown_p = 0;
26631 }
26632
26633
26634 /* Initialize this module when Emacs starts. */
26635
26636 void
26637 init_xdisp ()
26638 {
26639 Lisp_Object root_window;
26640 struct window *mini_w;
26641
26642 current_header_line_height = current_mode_line_height = -1;
26643
26644 CHARPOS (this_line_start_pos) = 0;
26645
26646 mini_w = XWINDOW (minibuf_window);
26647 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26648
26649 if (!noninteractive)
26650 {
26651 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26652 int i;
26653
26654 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26655 set_window_height (root_window,
26656 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26657 0);
26658 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26659 set_window_height (minibuf_window, 1, 0);
26660
26661 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26662 mini_w->total_cols = make_number (FRAME_COLS (f));
26663
26664 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26665 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26666 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26667
26668 /* The default ellipsis glyphs `...'. */
26669 for (i = 0; i < 3; ++i)
26670 default_invis_vector[i] = make_number ('.');
26671 }
26672
26673 {
26674 /* Allocate the buffer for frame titles.
26675 Also used for `format-mode-line'. */
26676 int size = 100;
26677 mode_line_noprop_buf = (char *) xmalloc (size);
26678 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26679 mode_line_noprop_ptr = mode_line_noprop_buf;
26680 mode_line_target = MODE_LINE_DISPLAY;
26681 }
26682
26683 help_echo_showing_p = 0;
26684 }
26685
26686 /* Since w32 does not support atimers, it defines its own implementation of
26687 the following three functions in w32fns.c. */
26688 #ifndef WINDOWSNT
26689
26690 /* Platform-independent portion of hourglass implementation. */
26691
26692 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26693 int
26694 hourglass_started ()
26695 {
26696 return hourglass_shown_p || hourglass_atimer != NULL;
26697 }
26698
26699 /* Cancel a currently active hourglass timer, and start a new one. */
26700 void
26701 start_hourglass ()
26702 {
26703 #if defined (HAVE_WINDOW_SYSTEM)
26704 EMACS_TIME delay;
26705 int secs, usecs = 0;
26706
26707 cancel_hourglass ();
26708
26709 if (INTEGERP (Vhourglass_delay)
26710 && XINT (Vhourglass_delay) > 0)
26711 secs = XFASTINT (Vhourglass_delay);
26712 else if (FLOATP (Vhourglass_delay)
26713 && XFLOAT_DATA (Vhourglass_delay) > 0)
26714 {
26715 Lisp_Object tem;
26716 tem = Ftruncate (Vhourglass_delay, Qnil);
26717 secs = XFASTINT (tem);
26718 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26719 }
26720 else
26721 secs = DEFAULT_HOURGLASS_DELAY;
26722
26723 EMACS_SET_SECS_USECS (delay, secs, usecs);
26724 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26725 show_hourglass, NULL);
26726 #endif
26727 }
26728
26729
26730 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26731 shown. */
26732 void
26733 cancel_hourglass ()
26734 {
26735 #if defined (HAVE_WINDOW_SYSTEM)
26736 if (hourglass_atimer)
26737 {
26738 cancel_atimer (hourglass_atimer);
26739 hourglass_atimer = NULL;
26740 }
26741
26742 if (hourglass_shown_p)
26743 hide_hourglass ();
26744 #endif
26745 }
26746 #endif /* ! WINDOWSNT */
26747
26748 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26749 (do not change this comment) */