Fix bug #9610 with slow cursor motion in buffers with invisible text.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 inline int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 inline int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 inline int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 inline int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 inline int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1274
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1279
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1292 {
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1305
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1311 {
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1313 {
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1319 {
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1329 {
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1332 }
1333 }
1334 }
1335 else if (IT_CHARPOS (it) != charpos)
1336 {
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1341
1342 if (STRINGP (string))
1343 {
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1347 {
1348 if (*s++ == '\n')
1349 {
1350 newline_in_string = 1;
1351 break;
1352 }
1353 }
1354 }
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1362
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1369 {
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1373
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1400 {
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1407 }
1408
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1413 {
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1423 }
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1435 {
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1441 }
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 prfoduced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1451 {
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1454
1455 while (EQ ((g - 1)->object, string))
1456 {
1457 --g;
1458 top_x -= g->pixel_width;
1459 }
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1462 }
1463 }
1464 }
1465
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1473 }
1474 }
1475 else
1476 {
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1480
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1486 {
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1500 }
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1503 }
1504 bidi_unshelve_cache (itdata, 0);
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1531
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1534 {
1535 int c;
1536
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1543
1544 return c;
1545 }
1546
1547
1548
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1551
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1554 {
1555 xassert (STRINGP (string) && nchars >= 0);
1556
1557 if (STRING_MULTIBYTE (string))
1558 {
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1561
1562 while (nchars--)
1563 {
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1568 }
1569 }
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1572
1573 return pos;
1574 }
1575
1576
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1579
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1582 {
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1588 }
1589
1590
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1594
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1597 {
1598 struct text_pos pos;
1599
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1602
1603 if (multibyte_p)
1604 {
1605 int len;
1606
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1609 {
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1614 }
1615 }
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1618
1619 return pos;
1620 }
1621
1622
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1625
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1628 {
1629 EMACS_INT nchars;
1630
1631 if (multibyte_p)
1632 {
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1636
1637 for (nchars = 0; rest > 0; ++nchars)
1638 {
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1641 }
1642 }
1643 else
1644 nchars = strlen (s);
1645
1646 return nchars;
1647 }
1648
1649
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1653
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1656 {
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1659
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1665 }
1666
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1670
1671 int
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1673 {
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1676 {
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1678
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1682 {
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1685 {
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1690 }
1691 }
1692
1693 return height;
1694 }
1695 #endif
1696
1697 return 1;
1698 }
1699
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1704
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1708 {
1709
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1712 {
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1719
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1722
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1729
1730 if (!noclip)
1731 {
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1736
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1741 }
1742 }
1743 #endif
1744
1745 *x = pix_x;
1746 *y = pix_y;
1747 }
1748
1749
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1757
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1762 {
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1766
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1769 {
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1775 }
1776
1777 *vpos = i;
1778 *hpos = 0;
1779
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1783
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1786 {
1787 *area = TEXT_AREA;
1788 x0 = 0;
1789 }
1790 else
1791 {
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1793 {
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1796 }
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1798 {
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1801 }
1802 else
1803 {
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1806 }
1807 }
1808
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1814 {
1815 x -= glyph->pixel_width;
1816 ++glyph;
1817 }
1818
1819 if (glyph == end)
1820 return NULL;
1821
1822 if (dx)
1823 {
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1826 }
1827
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1830 }
1831
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1834
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1837 {
1838 if (w->pseudo_window_p)
1839 {
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 else
1847 {
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 }
1852
1853 #ifdef HAVE_WINDOW_SYSTEM
1854
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1858
1859 int
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1861 {
1862 XRectangle r;
1863
1864 if (n <= 0)
1865 return 0;
1866
1867 if (s->row->full_width_p)
1868 {
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1872
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1879 }
1880 else
1881 {
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1886 }
1887
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1890 {
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1896 }
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1899 {
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1904 }
1905
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1910 {
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1913
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectagle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1920 {
1921 XRectangle rc, r_save = r;
1922
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1927
1928 x_intersect_rectangles (&r_save, &rc, &r);
1929 }
1930 }
1931 else
1932 {
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1941 }
1942
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1944
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1948 {
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1951
1952 if (s->x > r.x)
1953 {
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1956 }
1957 r.width = min (r.width, glyph->pixel_width);
1958
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1965 {
1966 r.y = max_y;
1967 r.height = height;
1968 }
1969 else
1970 {
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1974 {
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1978 }
1979 }
1980 }
1981
1982 if (s->row->clip)
1983 {
1984 XRectangle r_save = r;
1985
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1988 }
1989
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1992 {
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
1999 }
2000 else
2001 {
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2012
2013 if (s->for_overlaps & OVERLAPS_PRED)
2014 {
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2017 {
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2022 }
2023 i++;
2024 }
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2026 {
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2029 {
2030 if (r.y + r.height > row_y + s->row->visible_height)
2031 {
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2034 }
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2047 }
2048 }
2049
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2052
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2055 {
2056 get_glyph_string_clip_rects (s, nr, 1);
2057 }
2058
2059
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2063 */
2064
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2068 {
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2071
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2080
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2083 {
2084 wd += x;
2085 x = 0;
2086 }
2087
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2092
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2094
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2097
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2100
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2103 {
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2106 }
2107 else
2108 {
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2111 {
2112 h += y - y0;
2113 y = y0;
2114 }
2115 }
2116
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2120 }
2121
2122 /*
2123 * Remember which glyph the mouse is over.
2124 */
2125
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2128 {
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2135
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2138
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2142 {
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2146 }
2147
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2151
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2154
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2157
2158 if (w->pseudo_window_p)
2159 {
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2163 }
2164
2165 switch (part)
2166 {
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2170
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2174
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2183
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2186
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2191 {
2192 gr = r; gy = r->y;
2193 break;
2194 }
2195
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2198 {
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2201
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2206
2207 if (g < end)
2208 {
2209 if (g->type == IMAGE_GLYPH)
2210 {
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2215 }
2216 width = g->pixel_width;
2217 }
2218 else
2219 {
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2223 }
2224
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2227 }
2228 else
2229 {
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2234 }
2235 break;
2236
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2243
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2250
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2253 ? 0
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2259
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2264 {
2265 gr = r; gy = r->y;
2266 break;
2267 }
2268
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2272 {
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2276 }
2277 break;
2278
2279 default:
2280 ;
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2285
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2292
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2295
2296 goto store_rect;
2297 }
2298
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2301
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2304
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2313 }
2314
2315
2316 #endif /* HAVE_WINDOW_SYSTEM */
2317
2318 \f
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2322
2323 /* Error handler for safe_eval and safe_call. */
2324
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2327 {
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2330 }
2331
2332
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2335
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2339
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2342 {
2343 Lisp_Object val;
2344
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2348 {
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2351
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2361 }
2362
2363 return val;
2364 }
2365
2366
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2369
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2372 {
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2377 }
2378
2379 static Lisp_Object Qeval;
2380
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2383 {
2384 return safe_call1 (Qeval, sexpr);
2385 }
2386
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2389
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2392 {
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2398 }
2399
2400
2401 \f
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2405
2406 #if 0
2407
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2410
2411 static void
2412 check_it (struct it *it)
2413 {
2414 if (it->method == GET_FROM_STRING)
2415 {
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2418 }
2419 else
2420 {
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2423 {
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2426 }
2427 }
2428
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2433 }
2434
2435 #define CHECK_IT(IT) check_it ((IT))
2436
2437 #else /* not 0 */
2438
2439 #define CHECK_IT(IT) (void) 0
2440
2441 #endif /* not 0 */
2442
2443
2444 #if GLYPH_DEBUG && XASSERTS
2445
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2448
2449 static void
2450 check_window_end (struct window *w)
2451 {
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2454 {
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2461 }
2462 }
2463
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2465
2466 #else
2467
2468 #define CHECK_WINDOW_END(W) (void) 0
2469
2470 #endif
2471
2472
2473 \f
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2477
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2483
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2486
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2491
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2496
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2501 {
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2504
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2509
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2515 {
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2518 }
2519
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2523
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2527 {
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2533 }
2534
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2546
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2551
2552 it->cmp_it.id = -1;
2553
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2557 {
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2566 }
2567
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2576
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2582
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2585
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2595
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2598
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2601
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2607
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2622 {
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2626 }
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2629
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2638
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2640
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2656
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2661 {
2662 if (it->line_wrap == TRUNCATE)
2663 {
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2668 }
2669 else
2670 {
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2675 }
2676
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2681 }
2682
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2688
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2692
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2698 {
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2702 }
2703 else
2704 {
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2709
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2715 {
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2720 }
2721
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2724 }
2725
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2730
2731 it->last_visible_y = window_text_bottom_y (w);
2732
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2736 {
2737 struct face *face;
2738
2739 it->face_id = remapped_base_face_id;
2740
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2746 }
2747
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2751 {
2752 it->end_charpos = ZV;
2753 it->face_id = -1;
2754 IT_CHARPOS (*it) = charpos;
2755
2756 /* Compute byte position if not specified. */
2757 if (bytepos < charpos)
2758 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2759 else
2760 IT_BYTEPOS (*it) = bytepos;
2761
2762 it->start = it->current;
2763 /* Do we need to reorder bidirectional text? Not if this is a
2764 unibyte buffer: by definition, none of the single-byte
2765 characters are strong R2L, so no reordering is needed. And
2766 bidi.c doesn't support unibyte buffers anyway. */
2767 it->bidi_p =
2768 !NILP (BVAR (current_buffer, bidi_display_reordering))
2769 && it->multibyte_p;
2770
2771 /* If we are to reorder bidirectional text, init the bidi
2772 iterator. */
2773 if (it->bidi_p)
2774 {
2775 /* Note the paragraph direction that this buffer wants to
2776 use. */
2777 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2778 Qleft_to_right))
2779 it->paragraph_embedding = L2R;
2780 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2781 Qright_to_left))
2782 it->paragraph_embedding = R2L;
2783 else
2784 it->paragraph_embedding = NEUTRAL_DIR;
2785 bidi_unshelve_cache (NULL, 0);
2786 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2787 &it->bidi_it);
2788 }
2789
2790 /* Compute faces etc. */
2791 reseat (it, it->current.pos, 1);
2792 }
2793
2794 CHECK_IT (it);
2795 }
2796
2797
2798 /* Initialize IT for the display of window W with window start POS. */
2799
2800 void
2801 start_display (struct it *it, struct window *w, struct text_pos pos)
2802 {
2803 struct glyph_row *row;
2804 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2805
2806 row = w->desired_matrix->rows + first_vpos;
2807 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2808 it->first_vpos = first_vpos;
2809
2810 /* Don't reseat to previous visible line start if current start
2811 position is in a string or image. */
2812 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2813 {
2814 int start_at_line_beg_p;
2815 int first_y = it->current_y;
2816
2817 /* If window start is not at a line start, skip forward to POS to
2818 get the correct continuation lines width. */
2819 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2820 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2821 if (!start_at_line_beg_p)
2822 {
2823 int new_x;
2824
2825 reseat_at_previous_visible_line_start (it);
2826 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2827
2828 new_x = it->current_x + it->pixel_width;
2829
2830 /* If lines are continued, this line may end in the middle
2831 of a multi-glyph character (e.g. a control character
2832 displayed as \003, or in the middle of an overlay
2833 string). In this case move_it_to above will not have
2834 taken us to the start of the continuation line but to the
2835 end of the continued line. */
2836 if (it->current_x > 0
2837 && it->line_wrap != TRUNCATE /* Lines are continued. */
2838 && (/* And glyph doesn't fit on the line. */
2839 new_x > it->last_visible_x
2840 /* Or it fits exactly and we're on a window
2841 system frame. */
2842 || (new_x == it->last_visible_x
2843 && FRAME_WINDOW_P (it->f))))
2844 {
2845 if (it->current.dpvec_index >= 0
2846 || it->current.overlay_string_index >= 0)
2847 {
2848 set_iterator_to_next (it, 1);
2849 move_it_in_display_line_to (it, -1, -1, 0);
2850 }
2851
2852 it->continuation_lines_width += it->current_x;
2853 }
2854
2855 /* We're starting a new display line, not affected by the
2856 height of the continued line, so clear the appropriate
2857 fields in the iterator structure. */
2858 it->max_ascent = it->max_descent = 0;
2859 it->max_phys_ascent = it->max_phys_descent = 0;
2860
2861 it->current_y = first_y;
2862 it->vpos = 0;
2863 it->current_x = it->hpos = 0;
2864 }
2865 }
2866 }
2867
2868
2869 /* Return 1 if POS is a position in ellipses displayed for invisible
2870 text. W is the window we display, for text property lookup. */
2871
2872 static int
2873 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2874 {
2875 Lisp_Object prop, window;
2876 int ellipses_p = 0;
2877 EMACS_INT charpos = CHARPOS (pos->pos);
2878
2879 /* If POS specifies a position in a display vector, this might
2880 be for an ellipsis displayed for invisible text. We won't
2881 get the iterator set up for delivering that ellipsis unless
2882 we make sure that it gets aware of the invisible text. */
2883 if (pos->dpvec_index >= 0
2884 && pos->overlay_string_index < 0
2885 && CHARPOS (pos->string_pos) < 0
2886 && charpos > BEGV
2887 && (XSETWINDOW (window, w),
2888 prop = Fget_char_property (make_number (charpos),
2889 Qinvisible, window),
2890 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2891 {
2892 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2893 window);
2894 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2895 }
2896
2897 return ellipses_p;
2898 }
2899
2900
2901 /* Initialize IT for stepping through current_buffer in window W,
2902 starting at position POS that includes overlay string and display
2903 vector/ control character translation position information. Value
2904 is zero if there are overlay strings with newlines at POS. */
2905
2906 static int
2907 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2908 {
2909 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2910 int i, overlay_strings_with_newlines = 0;
2911
2912 /* If POS specifies a position in a display vector, this might
2913 be for an ellipsis displayed for invisible text. We won't
2914 get the iterator set up for delivering that ellipsis unless
2915 we make sure that it gets aware of the invisible text. */
2916 if (in_ellipses_for_invisible_text_p (pos, w))
2917 {
2918 --charpos;
2919 bytepos = 0;
2920 }
2921
2922 /* Keep in mind: the call to reseat in init_iterator skips invisible
2923 text, so we might end up at a position different from POS. This
2924 is only a problem when POS is a row start after a newline and an
2925 overlay starts there with an after-string, and the overlay has an
2926 invisible property. Since we don't skip invisible text in
2927 display_line and elsewhere immediately after consuming the
2928 newline before the row start, such a POS will not be in a string,
2929 but the call to init_iterator below will move us to the
2930 after-string. */
2931 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2932
2933 /* This only scans the current chunk -- it should scan all chunks.
2934 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2935 to 16 in 22.1 to make this a lesser problem. */
2936 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2937 {
2938 const char *s = SSDATA (it->overlay_strings[i]);
2939 const char *e = s + SBYTES (it->overlay_strings[i]);
2940
2941 while (s < e && *s != '\n')
2942 ++s;
2943
2944 if (s < e)
2945 {
2946 overlay_strings_with_newlines = 1;
2947 break;
2948 }
2949 }
2950
2951 /* If position is within an overlay string, set up IT to the right
2952 overlay string. */
2953 if (pos->overlay_string_index >= 0)
2954 {
2955 int relative_index;
2956
2957 /* If the first overlay string happens to have a `display'
2958 property for an image, the iterator will be set up for that
2959 image, and we have to undo that setup first before we can
2960 correct the overlay string index. */
2961 if (it->method == GET_FROM_IMAGE)
2962 pop_it (it);
2963
2964 /* We already have the first chunk of overlay strings in
2965 IT->overlay_strings. Load more until the one for
2966 pos->overlay_string_index is in IT->overlay_strings. */
2967 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2968 {
2969 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2970 it->current.overlay_string_index = 0;
2971 while (n--)
2972 {
2973 load_overlay_strings (it, 0);
2974 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2975 }
2976 }
2977
2978 it->current.overlay_string_index = pos->overlay_string_index;
2979 relative_index = (it->current.overlay_string_index
2980 % OVERLAY_STRING_CHUNK_SIZE);
2981 it->string = it->overlay_strings[relative_index];
2982 xassert (STRINGP (it->string));
2983 it->current.string_pos = pos->string_pos;
2984 it->method = GET_FROM_STRING;
2985 }
2986
2987 if (CHARPOS (pos->string_pos) >= 0)
2988 {
2989 /* Recorded position is not in an overlay string, but in another
2990 string. This can only be a string from a `display' property.
2991 IT should already be filled with that string. */
2992 it->current.string_pos = pos->string_pos;
2993 xassert (STRINGP (it->string));
2994 }
2995
2996 /* Restore position in display vector translations, control
2997 character translations or ellipses. */
2998 if (pos->dpvec_index >= 0)
2999 {
3000 if (it->dpvec == NULL)
3001 get_next_display_element (it);
3002 xassert (it->dpvec && it->current.dpvec_index == 0);
3003 it->current.dpvec_index = pos->dpvec_index;
3004 }
3005
3006 CHECK_IT (it);
3007 return !overlay_strings_with_newlines;
3008 }
3009
3010
3011 /* Initialize IT for stepping through current_buffer in window W
3012 starting at ROW->start. */
3013
3014 static void
3015 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3016 {
3017 init_from_display_pos (it, w, &row->start);
3018 it->start = row->start;
3019 it->continuation_lines_width = row->continuation_lines_width;
3020 CHECK_IT (it);
3021 }
3022
3023
3024 /* Initialize IT for stepping through current_buffer in window W
3025 starting in the line following ROW, i.e. starting at ROW->end.
3026 Value is zero if there are overlay strings with newlines at ROW's
3027 end position. */
3028
3029 static int
3030 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3031 {
3032 int success = 0;
3033
3034 if (init_from_display_pos (it, w, &row->end))
3035 {
3036 if (row->continued_p)
3037 it->continuation_lines_width
3038 = row->continuation_lines_width + row->pixel_width;
3039 CHECK_IT (it);
3040 success = 1;
3041 }
3042
3043 return success;
3044 }
3045
3046
3047
3048 \f
3049 /***********************************************************************
3050 Text properties
3051 ***********************************************************************/
3052
3053 /* Called when IT reaches IT->stop_charpos. Handle text property and
3054 overlay changes. Set IT->stop_charpos to the next position where
3055 to stop. */
3056
3057 static void
3058 handle_stop (struct it *it)
3059 {
3060 enum prop_handled handled;
3061 int handle_overlay_change_p;
3062 struct props *p;
3063
3064 it->dpvec = NULL;
3065 it->current.dpvec_index = -1;
3066 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3067 it->ignore_overlay_strings_at_pos_p = 0;
3068 it->ellipsis_p = 0;
3069
3070 /* Use face of preceding text for ellipsis (if invisible) */
3071 if (it->selective_display_ellipsis_p)
3072 it->saved_face_id = it->face_id;
3073
3074 do
3075 {
3076 handled = HANDLED_NORMALLY;
3077
3078 /* Call text property handlers. */
3079 for (p = it_props; p->handler; ++p)
3080 {
3081 handled = p->handler (it);
3082
3083 if (handled == HANDLED_RECOMPUTE_PROPS)
3084 break;
3085 else if (handled == HANDLED_RETURN)
3086 {
3087 /* We still want to show before and after strings from
3088 overlays even if the actual buffer text is replaced. */
3089 if (!handle_overlay_change_p
3090 || it->sp > 1
3091 || !get_overlay_strings_1 (it, 0, 0))
3092 {
3093 if (it->ellipsis_p)
3094 setup_for_ellipsis (it, 0);
3095 /* When handling a display spec, we might load an
3096 empty string. In that case, discard it here. We
3097 used to discard it in handle_single_display_spec,
3098 but that causes get_overlay_strings_1, above, to
3099 ignore overlay strings that we must check. */
3100 if (STRINGP (it->string) && !SCHARS (it->string))
3101 pop_it (it);
3102 return;
3103 }
3104 else if (STRINGP (it->string) && !SCHARS (it->string))
3105 pop_it (it);
3106 else
3107 {
3108 it->ignore_overlay_strings_at_pos_p = 1;
3109 it->string_from_display_prop_p = 0;
3110 it->from_disp_prop_p = 0;
3111 handle_overlay_change_p = 0;
3112 }
3113 handled = HANDLED_RECOMPUTE_PROPS;
3114 break;
3115 }
3116 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3117 handle_overlay_change_p = 0;
3118 }
3119
3120 if (handled != HANDLED_RECOMPUTE_PROPS)
3121 {
3122 /* Don't check for overlay strings below when set to deliver
3123 characters from a display vector. */
3124 if (it->method == GET_FROM_DISPLAY_VECTOR)
3125 handle_overlay_change_p = 0;
3126
3127 /* Handle overlay changes.
3128 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3129 if it finds overlays. */
3130 if (handle_overlay_change_p)
3131 handled = handle_overlay_change (it);
3132 }
3133
3134 if (it->ellipsis_p)
3135 {
3136 setup_for_ellipsis (it, 0);
3137 break;
3138 }
3139 }
3140 while (handled == HANDLED_RECOMPUTE_PROPS);
3141
3142 /* Determine where to stop next. */
3143 if (handled == HANDLED_NORMALLY)
3144 compute_stop_pos (it);
3145 }
3146
3147
3148 /* Compute IT->stop_charpos from text property and overlay change
3149 information for IT's current position. */
3150
3151 static void
3152 compute_stop_pos (struct it *it)
3153 {
3154 register INTERVAL iv, next_iv;
3155 Lisp_Object object, limit, position;
3156 EMACS_INT charpos, bytepos;
3157
3158 /* If nowhere else, stop at the end. */
3159 it->stop_charpos = it->end_charpos;
3160
3161 if (STRINGP (it->string))
3162 {
3163 /* Strings are usually short, so don't limit the search for
3164 properties. */
3165 object = it->string;
3166 limit = Qnil;
3167 charpos = IT_STRING_CHARPOS (*it);
3168 bytepos = IT_STRING_BYTEPOS (*it);
3169 }
3170 else
3171 {
3172 EMACS_INT pos;
3173
3174 /* If next overlay change is in front of the current stop pos
3175 (which is IT->end_charpos), stop there. Note: value of
3176 next_overlay_change is point-max if no overlay change
3177 follows. */
3178 charpos = IT_CHARPOS (*it);
3179 bytepos = IT_BYTEPOS (*it);
3180 pos = next_overlay_change (charpos);
3181 if (pos < it->stop_charpos)
3182 it->stop_charpos = pos;
3183
3184 /* If showing the region, we have to stop at the region
3185 start or end because the face might change there. */
3186 if (it->region_beg_charpos > 0)
3187 {
3188 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3189 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3190 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3191 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3192 }
3193
3194 /* Set up variables for computing the stop position from text
3195 property changes. */
3196 XSETBUFFER (object, current_buffer);
3197 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3198 }
3199
3200 /* Get the interval containing IT's position. Value is a null
3201 interval if there isn't such an interval. */
3202 position = make_number (charpos);
3203 iv = validate_interval_range (object, &position, &position, 0);
3204 if (!NULL_INTERVAL_P (iv))
3205 {
3206 Lisp_Object values_here[LAST_PROP_IDX];
3207 struct props *p;
3208
3209 /* Get properties here. */
3210 for (p = it_props; p->handler; ++p)
3211 values_here[p->idx] = textget (iv->plist, *p->name);
3212
3213 /* Look for an interval following iv that has different
3214 properties. */
3215 for (next_iv = next_interval (iv);
3216 (!NULL_INTERVAL_P (next_iv)
3217 && (NILP (limit)
3218 || XFASTINT (limit) > next_iv->position));
3219 next_iv = next_interval (next_iv))
3220 {
3221 for (p = it_props; p->handler; ++p)
3222 {
3223 Lisp_Object new_value;
3224
3225 new_value = textget (next_iv->plist, *p->name);
3226 if (!EQ (values_here[p->idx], new_value))
3227 break;
3228 }
3229
3230 if (p->handler)
3231 break;
3232 }
3233
3234 if (!NULL_INTERVAL_P (next_iv))
3235 {
3236 if (INTEGERP (limit)
3237 && next_iv->position >= XFASTINT (limit))
3238 /* No text property change up to limit. */
3239 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3240 else
3241 /* Text properties change in next_iv. */
3242 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3243 }
3244 }
3245
3246 if (it->cmp_it.id < 0)
3247 {
3248 EMACS_INT stoppos = it->end_charpos;
3249
3250 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3251 stoppos = -1;
3252 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3253 stoppos, it->string);
3254 }
3255
3256 xassert (STRINGP (it->string)
3257 || (it->stop_charpos >= BEGV
3258 && it->stop_charpos >= IT_CHARPOS (*it)));
3259 }
3260
3261
3262 /* Return the position of the next overlay change after POS in
3263 current_buffer. Value is point-max if no overlay change
3264 follows. This is like `next-overlay-change' but doesn't use
3265 xmalloc. */
3266
3267 static EMACS_INT
3268 next_overlay_change (EMACS_INT pos)
3269 {
3270 ptrdiff_t i, noverlays;
3271 EMACS_INT endpos;
3272 Lisp_Object *overlays;
3273
3274 /* Get all overlays at the given position. */
3275 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3276
3277 /* If any of these overlays ends before endpos,
3278 use its ending point instead. */
3279 for (i = 0; i < noverlays; ++i)
3280 {
3281 Lisp_Object oend;
3282 EMACS_INT oendpos;
3283
3284 oend = OVERLAY_END (overlays[i]);
3285 oendpos = OVERLAY_POSITION (oend);
3286 endpos = min (endpos, oendpos);
3287 }
3288
3289 return endpos;
3290 }
3291
3292 /* How many characters forward to search for a display property or
3293 display string. Searching too far forward makes the bidi display
3294 sluggish, especially in small windows. */
3295 #define MAX_DISP_SCAN 250
3296
3297 /* Return the character position of a display string at or after
3298 position specified by POSITION. If no display string exists at or
3299 after POSITION, return ZV. A display string is either an overlay
3300 with `display' property whose value is a string, or a `display'
3301 text property whose value is a string. STRING is data about the
3302 string to iterate; if STRING->lstring is nil, we are iterating a
3303 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3304 on a GUI frame. DISP_PROP is set to zero if we searched
3305 MAX_DISP_SCAN characters forward without finding any display
3306 strings, non-zero otherwise. It is set to 2 if the display string
3307 uses any kind of `(space ...)' spec that will produce a stretch of
3308 white space in the text area. */
3309 EMACS_INT
3310 compute_display_string_pos (struct text_pos *position,
3311 struct bidi_string_data *string,
3312 int frame_window_p, int *disp_prop)
3313 {
3314 /* OBJECT = nil means current buffer. */
3315 Lisp_Object object =
3316 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3317 Lisp_Object pos, spec, limpos;
3318 int string_p = (string && (STRINGP (string->lstring) || string->s));
3319 EMACS_INT eob = string_p ? string->schars : ZV;
3320 EMACS_INT begb = string_p ? 0 : BEGV;
3321 EMACS_INT bufpos, charpos = CHARPOS (*position);
3322 EMACS_INT lim =
3323 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3324 struct text_pos tpos;
3325 int rv = 0;
3326
3327 *disp_prop = 1;
3328
3329 if (charpos >= eob
3330 /* We don't support display properties whose values are strings
3331 that have display string properties. */
3332 || string->from_disp_str
3333 /* C strings cannot have display properties. */
3334 || (string->s && !STRINGP (object)))
3335 {
3336 *disp_prop = 0;
3337 return eob;
3338 }
3339
3340 /* If the character at CHARPOS is where the display string begins,
3341 return CHARPOS. */
3342 pos = make_number (charpos);
3343 if (STRINGP (object))
3344 bufpos = string->bufpos;
3345 else
3346 bufpos = charpos;
3347 tpos = *position;
3348 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3349 && (charpos <= begb
3350 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3351 object),
3352 spec))
3353 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3354 frame_window_p)))
3355 {
3356 if (rv == 2)
3357 *disp_prop = 2;
3358 return charpos;
3359 }
3360
3361 /* Look forward for the first character with a `display' property
3362 that will replace the underlying text when displayed. */
3363 limpos = make_number (lim);
3364 do {
3365 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3366 CHARPOS (tpos) = XFASTINT (pos);
3367 if (CHARPOS (tpos) >= lim)
3368 {
3369 *disp_prop = 0;
3370 break;
3371 }
3372 if (STRINGP (object))
3373 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3374 else
3375 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3376 spec = Fget_char_property (pos, Qdisplay, object);
3377 if (!STRINGP (object))
3378 bufpos = CHARPOS (tpos);
3379 } while (NILP (spec)
3380 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3381 bufpos, frame_window_p)));
3382 if (rv == 2)
3383 *disp_prop = 2;
3384
3385 return CHARPOS (tpos);
3386 }
3387
3388 /* Return the character position of the end of the display string that
3389 started at CHARPOS. A display string is either an overlay with
3390 `display' property whose value is a string or a `display' text
3391 property whose value is a string. */
3392 EMACS_INT
3393 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3394 {
3395 /* OBJECT = nil means current buffer. */
3396 Lisp_Object object =
3397 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3398 Lisp_Object pos = make_number (charpos);
3399 EMACS_INT eob =
3400 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3401
3402 if (charpos >= eob || (string->s && !STRINGP (object)))
3403 return eob;
3404
3405 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3406 abort ();
3407
3408 /* Look forward for the first character where the `display' property
3409 changes. */
3410 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3411
3412 return XFASTINT (pos);
3413 }
3414
3415
3416 \f
3417 /***********************************************************************
3418 Fontification
3419 ***********************************************************************/
3420
3421 /* Handle changes in the `fontified' property of the current buffer by
3422 calling hook functions from Qfontification_functions to fontify
3423 regions of text. */
3424
3425 static enum prop_handled
3426 handle_fontified_prop (struct it *it)
3427 {
3428 Lisp_Object prop, pos;
3429 enum prop_handled handled = HANDLED_NORMALLY;
3430
3431 if (!NILP (Vmemory_full))
3432 return handled;
3433
3434 /* Get the value of the `fontified' property at IT's current buffer
3435 position. (The `fontified' property doesn't have a special
3436 meaning in strings.) If the value is nil, call functions from
3437 Qfontification_functions. */
3438 if (!STRINGP (it->string)
3439 && it->s == NULL
3440 && !NILP (Vfontification_functions)
3441 && !NILP (Vrun_hooks)
3442 && (pos = make_number (IT_CHARPOS (*it)),
3443 prop = Fget_char_property (pos, Qfontified, Qnil),
3444 /* Ignore the special cased nil value always present at EOB since
3445 no amount of fontifying will be able to change it. */
3446 NILP (prop) && IT_CHARPOS (*it) < Z))
3447 {
3448 int count = SPECPDL_INDEX ();
3449 Lisp_Object val;
3450 struct buffer *obuf = current_buffer;
3451 int begv = BEGV, zv = ZV;
3452 int old_clip_changed = current_buffer->clip_changed;
3453
3454 val = Vfontification_functions;
3455 specbind (Qfontification_functions, Qnil);
3456
3457 xassert (it->end_charpos == ZV);
3458
3459 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3460 safe_call1 (val, pos);
3461 else
3462 {
3463 Lisp_Object fns, fn;
3464 struct gcpro gcpro1, gcpro2;
3465
3466 fns = Qnil;
3467 GCPRO2 (val, fns);
3468
3469 for (; CONSP (val); val = XCDR (val))
3470 {
3471 fn = XCAR (val);
3472
3473 if (EQ (fn, Qt))
3474 {
3475 /* A value of t indicates this hook has a local
3476 binding; it means to run the global binding too.
3477 In a global value, t should not occur. If it
3478 does, we must ignore it to avoid an endless
3479 loop. */
3480 for (fns = Fdefault_value (Qfontification_functions);
3481 CONSP (fns);
3482 fns = XCDR (fns))
3483 {
3484 fn = XCAR (fns);
3485 if (!EQ (fn, Qt))
3486 safe_call1 (fn, pos);
3487 }
3488 }
3489 else
3490 safe_call1 (fn, pos);
3491 }
3492
3493 UNGCPRO;
3494 }
3495
3496 unbind_to (count, Qnil);
3497
3498 /* Fontification functions routinely call `save-restriction'.
3499 Normally, this tags clip_changed, which can confuse redisplay
3500 (see discussion in Bug#6671). Since we don't perform any
3501 special handling of fontification changes in the case where
3502 `save-restriction' isn't called, there's no point doing so in
3503 this case either. So, if the buffer's restrictions are
3504 actually left unchanged, reset clip_changed. */
3505 if (obuf == current_buffer)
3506 {
3507 if (begv == BEGV && zv == ZV)
3508 current_buffer->clip_changed = old_clip_changed;
3509 }
3510 /* There isn't much we can reasonably do to protect against
3511 misbehaving fontification, but here's a fig leaf. */
3512 else if (!NILP (BVAR (obuf, name)))
3513 set_buffer_internal_1 (obuf);
3514
3515 /* The fontification code may have added/removed text.
3516 It could do even a lot worse, but let's at least protect against
3517 the most obvious case where only the text past `pos' gets changed',
3518 as is/was done in grep.el where some escapes sequences are turned
3519 into face properties (bug#7876). */
3520 it->end_charpos = ZV;
3521
3522 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3523 something. This avoids an endless loop if they failed to
3524 fontify the text for which reason ever. */
3525 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3526 handled = HANDLED_RECOMPUTE_PROPS;
3527 }
3528
3529 return handled;
3530 }
3531
3532
3533 \f
3534 /***********************************************************************
3535 Faces
3536 ***********************************************************************/
3537
3538 /* Set up iterator IT from face properties at its current position.
3539 Called from handle_stop. */
3540
3541 static enum prop_handled
3542 handle_face_prop (struct it *it)
3543 {
3544 int new_face_id;
3545 EMACS_INT next_stop;
3546
3547 if (!STRINGP (it->string))
3548 {
3549 new_face_id
3550 = face_at_buffer_position (it->w,
3551 IT_CHARPOS (*it),
3552 it->region_beg_charpos,
3553 it->region_end_charpos,
3554 &next_stop,
3555 (IT_CHARPOS (*it)
3556 + TEXT_PROP_DISTANCE_LIMIT),
3557 0, it->base_face_id);
3558
3559 /* Is this a start of a run of characters with box face?
3560 Caveat: this can be called for a freshly initialized
3561 iterator; face_id is -1 in this case. We know that the new
3562 face will not change until limit, i.e. if the new face has a
3563 box, all characters up to limit will have one. But, as
3564 usual, we don't know whether limit is really the end. */
3565 if (new_face_id != it->face_id)
3566 {
3567 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3568
3569 /* If new face has a box but old face has not, this is
3570 the start of a run of characters with box, i.e. it has
3571 a shadow on the left side. The value of face_id of the
3572 iterator will be -1 if this is the initial call that gets
3573 the face. In this case, we have to look in front of IT's
3574 position and see whether there is a face != new_face_id. */
3575 it->start_of_box_run_p
3576 = (new_face->box != FACE_NO_BOX
3577 && (it->face_id >= 0
3578 || IT_CHARPOS (*it) == BEG
3579 || new_face_id != face_before_it_pos (it)));
3580 it->face_box_p = new_face->box != FACE_NO_BOX;
3581 }
3582 }
3583 else
3584 {
3585 int base_face_id;
3586 EMACS_INT bufpos;
3587 int i;
3588 Lisp_Object from_overlay
3589 = (it->current.overlay_string_index >= 0
3590 ? it->string_overlays[it->current.overlay_string_index]
3591 : Qnil);
3592
3593 /* See if we got to this string directly or indirectly from
3594 an overlay property. That includes the before-string or
3595 after-string of an overlay, strings in display properties
3596 provided by an overlay, their text properties, etc.
3597
3598 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3599 if (! NILP (from_overlay))
3600 for (i = it->sp - 1; i >= 0; i--)
3601 {
3602 if (it->stack[i].current.overlay_string_index >= 0)
3603 from_overlay
3604 = it->string_overlays[it->stack[i].current.overlay_string_index];
3605 else if (! NILP (it->stack[i].from_overlay))
3606 from_overlay = it->stack[i].from_overlay;
3607
3608 if (!NILP (from_overlay))
3609 break;
3610 }
3611
3612 if (! NILP (from_overlay))
3613 {
3614 bufpos = IT_CHARPOS (*it);
3615 /* For a string from an overlay, the base face depends
3616 only on text properties and ignores overlays. */
3617 base_face_id
3618 = face_for_overlay_string (it->w,
3619 IT_CHARPOS (*it),
3620 it->region_beg_charpos,
3621 it->region_end_charpos,
3622 &next_stop,
3623 (IT_CHARPOS (*it)
3624 + TEXT_PROP_DISTANCE_LIMIT),
3625 0,
3626 from_overlay);
3627 }
3628 else
3629 {
3630 bufpos = 0;
3631
3632 /* For strings from a `display' property, use the face at
3633 IT's current buffer position as the base face to merge
3634 with, so that overlay strings appear in the same face as
3635 surrounding text, unless they specify their own
3636 faces. */
3637 base_face_id = underlying_face_id (it);
3638 }
3639
3640 new_face_id = face_at_string_position (it->w,
3641 it->string,
3642 IT_STRING_CHARPOS (*it),
3643 bufpos,
3644 it->region_beg_charpos,
3645 it->region_end_charpos,
3646 &next_stop,
3647 base_face_id, 0);
3648
3649 /* Is this a start of a run of characters with box? Caveat:
3650 this can be called for a freshly allocated iterator; face_id
3651 is -1 is this case. We know that the new face will not
3652 change until the next check pos, i.e. if the new face has a
3653 box, all characters up to that position will have a
3654 box. But, as usual, we don't know whether that position
3655 is really the end. */
3656 if (new_face_id != it->face_id)
3657 {
3658 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3659 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3660
3661 /* If new face has a box but old face hasn't, this is the
3662 start of a run of characters with box, i.e. it has a
3663 shadow on the left side. */
3664 it->start_of_box_run_p
3665 = new_face->box && (old_face == NULL || !old_face->box);
3666 it->face_box_p = new_face->box != FACE_NO_BOX;
3667 }
3668 }
3669
3670 it->face_id = new_face_id;
3671 return HANDLED_NORMALLY;
3672 }
3673
3674
3675 /* Return the ID of the face ``underlying'' IT's current position,
3676 which is in a string. If the iterator is associated with a
3677 buffer, return the face at IT's current buffer position.
3678 Otherwise, use the iterator's base_face_id. */
3679
3680 static int
3681 underlying_face_id (struct it *it)
3682 {
3683 int face_id = it->base_face_id, i;
3684
3685 xassert (STRINGP (it->string));
3686
3687 for (i = it->sp - 1; i >= 0; --i)
3688 if (NILP (it->stack[i].string))
3689 face_id = it->stack[i].face_id;
3690
3691 return face_id;
3692 }
3693
3694
3695 /* Compute the face one character before or after the current position
3696 of IT, in the visual order. BEFORE_P non-zero means get the face
3697 in front (to the left in L2R paragraphs, to the right in R2L
3698 paragraphs) of IT's screen position. Value is the ID of the face. */
3699
3700 static int
3701 face_before_or_after_it_pos (struct it *it, int before_p)
3702 {
3703 int face_id, limit;
3704 EMACS_INT next_check_charpos;
3705 struct it it_copy;
3706 void *it_copy_data = NULL;
3707
3708 xassert (it->s == NULL);
3709
3710 if (STRINGP (it->string))
3711 {
3712 EMACS_INT bufpos, charpos;
3713 int base_face_id;
3714
3715 /* No face change past the end of the string (for the case
3716 we are padding with spaces). No face change before the
3717 string start. */
3718 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3719 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3720 return it->face_id;
3721
3722 if (!it->bidi_p)
3723 {
3724 /* Set charpos to the position before or after IT's current
3725 position, in the logical order, which in the non-bidi
3726 case is the same as the visual order. */
3727 if (before_p)
3728 charpos = IT_STRING_CHARPOS (*it) - 1;
3729 else if (it->what == IT_COMPOSITION)
3730 /* For composition, we must check the character after the
3731 composition. */
3732 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3733 else
3734 charpos = IT_STRING_CHARPOS (*it) + 1;
3735 }
3736 else
3737 {
3738 if (before_p)
3739 {
3740 /* With bidi iteration, the character before the current
3741 in the visual order cannot be found by simple
3742 iteration, because "reverse" reordering is not
3743 supported. Instead, we need to use the move_it_*
3744 family of functions. */
3745 /* Ignore face changes before the first visible
3746 character on this display line. */
3747 if (it->current_x <= it->first_visible_x)
3748 return it->face_id;
3749 SAVE_IT (it_copy, *it, it_copy_data);
3750 /* Implementation note: Since move_it_in_display_line
3751 works in the iterator geometry, and thinks the first
3752 character is always the leftmost, even in R2L lines,
3753 we don't need to distinguish between the R2L and L2R
3754 cases here. */
3755 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3756 it_copy.current_x - 1, MOVE_TO_X);
3757 charpos = IT_STRING_CHARPOS (it_copy);
3758 RESTORE_IT (it, it, it_copy_data);
3759 }
3760 else
3761 {
3762 /* Set charpos to the string position of the character
3763 that comes after IT's current position in the visual
3764 order. */
3765 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3766
3767 it_copy = *it;
3768 while (n--)
3769 bidi_move_to_visually_next (&it_copy.bidi_it);
3770
3771 charpos = it_copy.bidi_it.charpos;
3772 }
3773 }
3774 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3775
3776 if (it->current.overlay_string_index >= 0)
3777 bufpos = IT_CHARPOS (*it);
3778 else
3779 bufpos = 0;
3780
3781 base_face_id = underlying_face_id (it);
3782
3783 /* Get the face for ASCII, or unibyte. */
3784 face_id = face_at_string_position (it->w,
3785 it->string,
3786 charpos,
3787 bufpos,
3788 it->region_beg_charpos,
3789 it->region_end_charpos,
3790 &next_check_charpos,
3791 base_face_id, 0);
3792
3793 /* Correct the face for charsets different from ASCII. Do it
3794 for the multibyte case only. The face returned above is
3795 suitable for unibyte text if IT->string is unibyte. */
3796 if (STRING_MULTIBYTE (it->string))
3797 {
3798 struct text_pos pos1 = string_pos (charpos, it->string);
3799 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3800 int c, len;
3801 struct face *face = FACE_FROM_ID (it->f, face_id);
3802
3803 c = string_char_and_length (p, &len);
3804 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3805 }
3806 }
3807 else
3808 {
3809 struct text_pos pos;
3810
3811 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3812 || (IT_CHARPOS (*it) <= BEGV && before_p))
3813 return it->face_id;
3814
3815 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3816 pos = it->current.pos;
3817
3818 if (!it->bidi_p)
3819 {
3820 if (before_p)
3821 DEC_TEXT_POS (pos, it->multibyte_p);
3822 else
3823 {
3824 if (it->what == IT_COMPOSITION)
3825 {
3826 /* For composition, we must check the position after
3827 the composition. */
3828 pos.charpos += it->cmp_it.nchars;
3829 pos.bytepos += it->len;
3830 }
3831 else
3832 INC_TEXT_POS (pos, it->multibyte_p);
3833 }
3834 }
3835 else
3836 {
3837 if (before_p)
3838 {
3839 /* With bidi iteration, the character before the current
3840 in the visual order cannot be found by simple
3841 iteration, because "reverse" reordering is not
3842 supported. Instead, we need to use the move_it_*
3843 family of functions. */
3844 /* Ignore face changes before the first visible
3845 character on this display line. */
3846 if (it->current_x <= it->first_visible_x)
3847 return it->face_id;
3848 SAVE_IT (it_copy, *it, it_copy_data);
3849 /* Implementation note: Since move_it_in_display_line
3850 works in the iterator geometry, and thinks the first
3851 character is always the leftmost, even in R2L lines,
3852 we don't need to distinguish between the R2L and L2R
3853 cases here. */
3854 move_it_in_display_line (&it_copy, ZV,
3855 it_copy.current_x - 1, MOVE_TO_X);
3856 pos = it_copy.current.pos;
3857 RESTORE_IT (it, it, it_copy_data);
3858 }
3859 else
3860 {
3861 /* Set charpos to the buffer position of the character
3862 that comes after IT's current position in the visual
3863 order. */
3864 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3865
3866 it_copy = *it;
3867 while (n--)
3868 bidi_move_to_visually_next (&it_copy.bidi_it);
3869
3870 SET_TEXT_POS (pos,
3871 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3872 }
3873 }
3874 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3875
3876 /* Determine face for CHARSET_ASCII, or unibyte. */
3877 face_id = face_at_buffer_position (it->w,
3878 CHARPOS (pos),
3879 it->region_beg_charpos,
3880 it->region_end_charpos,
3881 &next_check_charpos,
3882 limit, 0, -1);
3883
3884 /* Correct the face for charsets different from ASCII. Do it
3885 for the multibyte case only. The face returned above is
3886 suitable for unibyte text if current_buffer is unibyte. */
3887 if (it->multibyte_p)
3888 {
3889 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3890 struct face *face = FACE_FROM_ID (it->f, face_id);
3891 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3892 }
3893 }
3894
3895 return face_id;
3896 }
3897
3898
3899 \f
3900 /***********************************************************************
3901 Invisible text
3902 ***********************************************************************/
3903
3904 /* Set up iterator IT from invisible properties at its current
3905 position. Called from handle_stop. */
3906
3907 static enum prop_handled
3908 handle_invisible_prop (struct it *it)
3909 {
3910 enum prop_handled handled = HANDLED_NORMALLY;
3911
3912 if (STRINGP (it->string))
3913 {
3914 Lisp_Object prop, end_charpos, limit, charpos;
3915
3916 /* Get the value of the invisible text property at the
3917 current position. Value will be nil if there is no such
3918 property. */
3919 charpos = make_number (IT_STRING_CHARPOS (*it));
3920 prop = Fget_text_property (charpos, Qinvisible, it->string);
3921
3922 if (!NILP (prop)
3923 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3924 {
3925 EMACS_INT endpos;
3926
3927 handled = HANDLED_RECOMPUTE_PROPS;
3928
3929 /* Get the position at which the next change of the
3930 invisible text property can be found in IT->string.
3931 Value will be nil if the property value is the same for
3932 all the rest of IT->string. */
3933 XSETINT (limit, SCHARS (it->string));
3934 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3935 it->string, limit);
3936
3937 /* Text at current position is invisible. The next
3938 change in the property is at position end_charpos.
3939 Move IT's current position to that position. */
3940 if (INTEGERP (end_charpos)
3941 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3942 {
3943 struct text_pos old;
3944 EMACS_INT oldpos;
3945
3946 old = it->current.string_pos;
3947 oldpos = CHARPOS (old);
3948 if (it->bidi_p)
3949 {
3950 if (it->bidi_it.first_elt
3951 && it->bidi_it.charpos < SCHARS (it->string))
3952 bidi_paragraph_init (it->paragraph_embedding,
3953 &it->bidi_it, 1);
3954 /* Bidi-iterate out of the invisible text. */
3955 do
3956 {
3957 bidi_move_to_visually_next (&it->bidi_it);
3958 }
3959 while (oldpos <= it->bidi_it.charpos
3960 && it->bidi_it.charpos < endpos);
3961
3962 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3963 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3964 if (IT_CHARPOS (*it) >= endpos)
3965 it->prev_stop = endpos;
3966 }
3967 else
3968 {
3969 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3970 compute_string_pos (&it->current.string_pos, old, it->string);
3971 }
3972 }
3973 else
3974 {
3975 /* The rest of the string is invisible. If this is an
3976 overlay string, proceed with the next overlay string
3977 or whatever comes and return a character from there. */
3978 if (it->current.overlay_string_index >= 0)
3979 {
3980 next_overlay_string (it);
3981 /* Don't check for overlay strings when we just
3982 finished processing them. */
3983 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3984 }
3985 else
3986 {
3987 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3988 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3989 }
3990 }
3991 }
3992 }
3993 else
3994 {
3995 int invis_p;
3996 EMACS_INT newpos, next_stop, start_charpos, tem;
3997 Lisp_Object pos, prop, overlay;
3998
3999 /* First of all, is there invisible text at this position? */
4000 tem = start_charpos = IT_CHARPOS (*it);
4001 pos = make_number (tem);
4002 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4003 &overlay);
4004 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4005
4006 /* If we are on invisible text, skip over it. */
4007 if (invis_p && start_charpos < it->end_charpos)
4008 {
4009 /* Record whether we have to display an ellipsis for the
4010 invisible text. */
4011 int display_ellipsis_p = invis_p == 2;
4012
4013 handled = HANDLED_RECOMPUTE_PROPS;
4014
4015 /* Loop skipping over invisible text. The loop is left at
4016 ZV or with IT on the first char being visible again. */
4017 do
4018 {
4019 /* Try to skip some invisible text. Return value is the
4020 position reached which can be equal to where we start
4021 if there is nothing invisible there. This skips both
4022 over invisible text properties and overlays with
4023 invisible property. */
4024 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4025
4026 /* If we skipped nothing at all we weren't at invisible
4027 text in the first place. If everything to the end of
4028 the buffer was skipped, end the loop. */
4029 if (newpos == tem || newpos >= ZV)
4030 invis_p = 0;
4031 else
4032 {
4033 /* We skipped some characters but not necessarily
4034 all there are. Check if we ended up on visible
4035 text. Fget_char_property returns the property of
4036 the char before the given position, i.e. if we
4037 get invis_p = 0, this means that the char at
4038 newpos is visible. */
4039 pos = make_number (newpos);
4040 prop = Fget_char_property (pos, Qinvisible, it->window);
4041 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4042 }
4043
4044 /* If we ended up on invisible text, proceed to
4045 skip starting with next_stop. */
4046 if (invis_p)
4047 tem = next_stop;
4048
4049 /* If there are adjacent invisible texts, don't lose the
4050 second one's ellipsis. */
4051 if (invis_p == 2)
4052 display_ellipsis_p = 1;
4053 }
4054 while (invis_p);
4055
4056 /* The position newpos is now either ZV or on visible text. */
4057 if (it->bidi_p && newpos < ZV)
4058 {
4059 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4060
4061 if (FETCH_BYTE (bpos) == '\n'
4062 || (newpos > BEGV && FETCH_BYTE (bpos - 1) == '\n'))
4063 {
4064 /* If the invisible text ends on a newline or the
4065 character after a newline, we can avoid the
4066 costly, character by character, bidi iteration to
4067 newpos, and instead simply reseat the iterator
4068 there. That's because all bidi reordering
4069 information is tossed at the newline. This is a
4070 big win for modes that hide complete lines, like
4071 Outline, Org, etc. (Implementation note: the
4072 call to reseat_1 is necessary, because it signals
4073 to the bidi iterator that it needs to reinit its
4074 internal information when the next element for
4075 display is requested. */
4076 struct text_pos tpos;
4077
4078 SET_TEXT_POS (tpos, newpos, bpos);
4079 reseat_1 (it, tpos, 0);
4080 }
4081 else /* Must use the slow method. */
4082 {
4083 /* With bidi iteration, the region of invisible text
4084 could start and/or end in the middle of a
4085 non-base embedding level. Therefore, we need to
4086 skip invisible text using the bidi iterator,
4087 starting at IT's current position, until we find
4088 ourselves outside the invisible text. Skipping
4089 invisible text _after_ bidi iteration avoids
4090 affecting the visual order of the displayed text
4091 when invisible properties are added or
4092 removed. */
4093 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4094 {
4095 /* If we were `reseat'ed to a new paragraph,
4096 determine the paragraph base direction. We
4097 need to do it now because
4098 next_element_from_buffer may not have a
4099 chance to do it, if we are going to skip any
4100 text at the beginning, which resets the
4101 FIRST_ELT flag. */
4102 bidi_paragraph_init (it->paragraph_embedding,
4103 &it->bidi_it, 1);
4104 }
4105 do
4106 {
4107 bidi_move_to_visually_next (&it->bidi_it);
4108 }
4109 while (it->stop_charpos <= it->bidi_it.charpos
4110 && it->bidi_it.charpos < newpos);
4111 IT_CHARPOS (*it) = it->bidi_it.charpos;
4112 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4113 /* If we overstepped NEWPOS, record its position in
4114 the iterator, so that we skip invisible text if
4115 later the bidi iteration lands us in the
4116 invisible region again. */
4117 if (IT_CHARPOS (*it) >= newpos)
4118 it->prev_stop = newpos;
4119 }
4120 }
4121 else
4122 {
4123 IT_CHARPOS (*it) = newpos;
4124 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4125 }
4126
4127 /* If there are before-strings at the start of invisible
4128 text, and the text is invisible because of a text
4129 property, arrange to show before-strings because 20.x did
4130 it that way. (If the text is invisible because of an
4131 overlay property instead of a text property, this is
4132 already handled in the overlay code.) */
4133 if (NILP (overlay)
4134 && get_overlay_strings (it, it->stop_charpos))
4135 {
4136 handled = HANDLED_RECOMPUTE_PROPS;
4137 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4138 }
4139 else if (display_ellipsis_p)
4140 {
4141 /* Make sure that the glyphs of the ellipsis will get
4142 correct `charpos' values. If we would not update
4143 it->position here, the glyphs would belong to the
4144 last visible character _before_ the invisible
4145 text, which confuses `set_cursor_from_row'.
4146
4147 We use the last invisible position instead of the
4148 first because this way the cursor is always drawn on
4149 the first "." of the ellipsis, whenever PT is inside
4150 the invisible text. Otherwise the cursor would be
4151 placed _after_ the ellipsis when the point is after the
4152 first invisible character. */
4153 if (!STRINGP (it->object))
4154 {
4155 it->position.charpos = newpos - 1;
4156 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4157 }
4158 it->ellipsis_p = 1;
4159 /* Let the ellipsis display before
4160 considering any properties of the following char.
4161 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4162 handled = HANDLED_RETURN;
4163 }
4164 }
4165 }
4166
4167 return handled;
4168 }
4169
4170
4171 /* Make iterator IT return `...' next.
4172 Replaces LEN characters from buffer. */
4173
4174 static void
4175 setup_for_ellipsis (struct it *it, int len)
4176 {
4177 /* Use the display table definition for `...'. Invalid glyphs
4178 will be handled by the method returning elements from dpvec. */
4179 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4180 {
4181 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4182 it->dpvec = v->contents;
4183 it->dpend = v->contents + v->header.size;
4184 }
4185 else
4186 {
4187 /* Default `...'. */
4188 it->dpvec = default_invis_vector;
4189 it->dpend = default_invis_vector + 3;
4190 }
4191
4192 it->dpvec_char_len = len;
4193 it->current.dpvec_index = 0;
4194 it->dpvec_face_id = -1;
4195
4196 /* Remember the current face id in case glyphs specify faces.
4197 IT's face is restored in set_iterator_to_next.
4198 saved_face_id was set to preceding char's face in handle_stop. */
4199 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4200 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4201
4202 it->method = GET_FROM_DISPLAY_VECTOR;
4203 it->ellipsis_p = 1;
4204 }
4205
4206
4207 \f
4208 /***********************************************************************
4209 'display' property
4210 ***********************************************************************/
4211
4212 /* Set up iterator IT from `display' property at its current position.
4213 Called from handle_stop.
4214 We return HANDLED_RETURN if some part of the display property
4215 overrides the display of the buffer text itself.
4216 Otherwise we return HANDLED_NORMALLY. */
4217
4218 static enum prop_handled
4219 handle_display_prop (struct it *it)
4220 {
4221 Lisp_Object propval, object, overlay;
4222 struct text_pos *position;
4223 EMACS_INT bufpos;
4224 /* Nonzero if some property replaces the display of the text itself. */
4225 int display_replaced_p = 0;
4226
4227 if (STRINGP (it->string))
4228 {
4229 object = it->string;
4230 position = &it->current.string_pos;
4231 bufpos = CHARPOS (it->current.pos);
4232 }
4233 else
4234 {
4235 XSETWINDOW (object, it->w);
4236 position = &it->current.pos;
4237 bufpos = CHARPOS (*position);
4238 }
4239
4240 /* Reset those iterator values set from display property values. */
4241 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4242 it->space_width = Qnil;
4243 it->font_height = Qnil;
4244 it->voffset = 0;
4245
4246 /* We don't support recursive `display' properties, i.e. string
4247 values that have a string `display' property, that have a string
4248 `display' property etc. */
4249 if (!it->string_from_display_prop_p)
4250 it->area = TEXT_AREA;
4251
4252 propval = get_char_property_and_overlay (make_number (position->charpos),
4253 Qdisplay, object, &overlay);
4254 if (NILP (propval))
4255 return HANDLED_NORMALLY;
4256 /* Now OVERLAY is the overlay that gave us this property, or nil
4257 if it was a text property. */
4258
4259 if (!STRINGP (it->string))
4260 object = it->w->buffer;
4261
4262 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4263 position, bufpos,
4264 FRAME_WINDOW_P (it->f));
4265
4266 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4267 }
4268
4269 /* Subroutine of handle_display_prop. Returns non-zero if the display
4270 specification in SPEC is a replacing specification, i.e. it would
4271 replace the text covered by `display' property with something else,
4272 such as an image or a display string. If SPEC includes any kind or
4273 `(space ...) specification, the value is 2; this is used by
4274 compute_display_string_pos, which see.
4275
4276 See handle_single_display_spec for documentation of arguments.
4277 frame_window_p is non-zero if the window being redisplayed is on a
4278 GUI frame; this argument is used only if IT is NULL, see below.
4279
4280 IT can be NULL, if this is called by the bidi reordering code
4281 through compute_display_string_pos, which see. In that case, this
4282 function only examines SPEC, but does not otherwise "handle" it, in
4283 the sense that it doesn't set up members of IT from the display
4284 spec. */
4285 static int
4286 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4287 Lisp_Object overlay, struct text_pos *position,
4288 EMACS_INT bufpos, int frame_window_p)
4289 {
4290 int replacing_p = 0;
4291 int rv;
4292
4293 if (CONSP (spec)
4294 /* Simple specerties. */
4295 && !EQ (XCAR (spec), Qimage)
4296 && !EQ (XCAR (spec), Qspace)
4297 && !EQ (XCAR (spec), Qwhen)
4298 && !EQ (XCAR (spec), Qslice)
4299 && !EQ (XCAR (spec), Qspace_width)
4300 && !EQ (XCAR (spec), Qheight)
4301 && !EQ (XCAR (spec), Qraise)
4302 /* Marginal area specifications. */
4303 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4304 && !EQ (XCAR (spec), Qleft_fringe)
4305 && !EQ (XCAR (spec), Qright_fringe)
4306 && !NILP (XCAR (spec)))
4307 {
4308 for (; CONSP (spec); spec = XCDR (spec))
4309 {
4310 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4311 overlay, position, bufpos,
4312 replacing_p, frame_window_p)))
4313 {
4314 replacing_p = rv;
4315 /* If some text in a string is replaced, `position' no
4316 longer points to the position of `object'. */
4317 if (!it || STRINGP (object))
4318 break;
4319 }
4320 }
4321 }
4322 else if (VECTORP (spec))
4323 {
4324 int i;
4325 for (i = 0; i < ASIZE (spec); ++i)
4326 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4327 overlay, position, bufpos,
4328 replacing_p, frame_window_p)))
4329 {
4330 replacing_p = rv;
4331 /* If some text in a string is replaced, `position' no
4332 longer points to the position of `object'. */
4333 if (!it || STRINGP (object))
4334 break;
4335 }
4336 }
4337 else
4338 {
4339 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4340 position, bufpos, 0,
4341 frame_window_p)))
4342 replacing_p = rv;
4343 }
4344
4345 return replacing_p;
4346 }
4347
4348 /* Value is the position of the end of the `display' property starting
4349 at START_POS in OBJECT. */
4350
4351 static struct text_pos
4352 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4353 {
4354 Lisp_Object end;
4355 struct text_pos end_pos;
4356
4357 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4358 Qdisplay, object, Qnil);
4359 CHARPOS (end_pos) = XFASTINT (end);
4360 if (STRINGP (object))
4361 compute_string_pos (&end_pos, start_pos, it->string);
4362 else
4363 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4364
4365 return end_pos;
4366 }
4367
4368
4369 /* Set up IT from a single `display' property specification SPEC. OBJECT
4370 is the object in which the `display' property was found. *POSITION
4371 is the position in OBJECT at which the `display' property was found.
4372 BUFPOS is the buffer position of OBJECT (different from POSITION if
4373 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4374 previously saw a display specification which already replaced text
4375 display with something else, for example an image; we ignore such
4376 properties after the first one has been processed.
4377
4378 OVERLAY is the overlay this `display' property came from,
4379 or nil if it was a text property.
4380
4381 If SPEC is a `space' or `image' specification, and in some other
4382 cases too, set *POSITION to the position where the `display'
4383 property ends.
4384
4385 If IT is NULL, only examine the property specification in SPEC, but
4386 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4387 is intended to be displayed in a window on a GUI frame.
4388
4389 Value is non-zero if something was found which replaces the display
4390 of buffer or string text. */
4391
4392 static int
4393 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4394 Lisp_Object overlay, struct text_pos *position,
4395 EMACS_INT bufpos, int display_replaced_p,
4396 int frame_window_p)
4397 {
4398 Lisp_Object form;
4399 Lisp_Object location, value;
4400 struct text_pos start_pos = *position;
4401 int valid_p;
4402
4403 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4404 If the result is non-nil, use VALUE instead of SPEC. */
4405 form = Qt;
4406 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4407 {
4408 spec = XCDR (spec);
4409 if (!CONSP (spec))
4410 return 0;
4411 form = XCAR (spec);
4412 spec = XCDR (spec);
4413 }
4414
4415 if (!NILP (form) && !EQ (form, Qt))
4416 {
4417 int count = SPECPDL_INDEX ();
4418 struct gcpro gcpro1;
4419
4420 /* Bind `object' to the object having the `display' property, a
4421 buffer or string. Bind `position' to the position in the
4422 object where the property was found, and `buffer-position'
4423 to the current position in the buffer. */
4424
4425 if (NILP (object))
4426 XSETBUFFER (object, current_buffer);
4427 specbind (Qobject, object);
4428 specbind (Qposition, make_number (CHARPOS (*position)));
4429 specbind (Qbuffer_position, make_number (bufpos));
4430 GCPRO1 (form);
4431 form = safe_eval (form);
4432 UNGCPRO;
4433 unbind_to (count, Qnil);
4434 }
4435
4436 if (NILP (form))
4437 return 0;
4438
4439 /* Handle `(height HEIGHT)' specifications. */
4440 if (CONSP (spec)
4441 && EQ (XCAR (spec), Qheight)
4442 && CONSP (XCDR (spec)))
4443 {
4444 if (it)
4445 {
4446 if (!FRAME_WINDOW_P (it->f))
4447 return 0;
4448
4449 it->font_height = XCAR (XCDR (spec));
4450 if (!NILP (it->font_height))
4451 {
4452 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4453 int new_height = -1;
4454
4455 if (CONSP (it->font_height)
4456 && (EQ (XCAR (it->font_height), Qplus)
4457 || EQ (XCAR (it->font_height), Qminus))
4458 && CONSP (XCDR (it->font_height))
4459 && INTEGERP (XCAR (XCDR (it->font_height))))
4460 {
4461 /* `(+ N)' or `(- N)' where N is an integer. */
4462 int steps = XINT (XCAR (XCDR (it->font_height)));
4463 if (EQ (XCAR (it->font_height), Qplus))
4464 steps = - steps;
4465 it->face_id = smaller_face (it->f, it->face_id, steps);
4466 }
4467 else if (FUNCTIONP (it->font_height))
4468 {
4469 /* Call function with current height as argument.
4470 Value is the new height. */
4471 Lisp_Object height;
4472 height = safe_call1 (it->font_height,
4473 face->lface[LFACE_HEIGHT_INDEX]);
4474 if (NUMBERP (height))
4475 new_height = XFLOATINT (height);
4476 }
4477 else if (NUMBERP (it->font_height))
4478 {
4479 /* Value is a multiple of the canonical char height. */
4480 struct face *f;
4481
4482 f = FACE_FROM_ID (it->f,
4483 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4484 new_height = (XFLOATINT (it->font_height)
4485 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4486 }
4487 else
4488 {
4489 /* Evaluate IT->font_height with `height' bound to the
4490 current specified height to get the new height. */
4491 int count = SPECPDL_INDEX ();
4492
4493 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4494 value = safe_eval (it->font_height);
4495 unbind_to (count, Qnil);
4496
4497 if (NUMBERP (value))
4498 new_height = XFLOATINT (value);
4499 }
4500
4501 if (new_height > 0)
4502 it->face_id = face_with_height (it->f, it->face_id, new_height);
4503 }
4504 }
4505
4506 return 0;
4507 }
4508
4509 /* Handle `(space-width WIDTH)'. */
4510 if (CONSP (spec)
4511 && EQ (XCAR (spec), Qspace_width)
4512 && CONSP (XCDR (spec)))
4513 {
4514 if (it)
4515 {
4516 if (!FRAME_WINDOW_P (it->f))
4517 return 0;
4518
4519 value = XCAR (XCDR (spec));
4520 if (NUMBERP (value) && XFLOATINT (value) > 0)
4521 it->space_width = value;
4522 }
4523
4524 return 0;
4525 }
4526
4527 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4528 if (CONSP (spec)
4529 && EQ (XCAR (spec), Qslice))
4530 {
4531 Lisp_Object tem;
4532
4533 if (it)
4534 {
4535 if (!FRAME_WINDOW_P (it->f))
4536 return 0;
4537
4538 if (tem = XCDR (spec), CONSP (tem))
4539 {
4540 it->slice.x = XCAR (tem);
4541 if (tem = XCDR (tem), CONSP (tem))
4542 {
4543 it->slice.y = XCAR (tem);
4544 if (tem = XCDR (tem), CONSP (tem))
4545 {
4546 it->slice.width = XCAR (tem);
4547 if (tem = XCDR (tem), CONSP (tem))
4548 it->slice.height = XCAR (tem);
4549 }
4550 }
4551 }
4552 }
4553
4554 return 0;
4555 }
4556
4557 /* Handle `(raise FACTOR)'. */
4558 if (CONSP (spec)
4559 && EQ (XCAR (spec), Qraise)
4560 && CONSP (XCDR (spec)))
4561 {
4562 if (it)
4563 {
4564 if (!FRAME_WINDOW_P (it->f))
4565 return 0;
4566
4567 #ifdef HAVE_WINDOW_SYSTEM
4568 value = XCAR (XCDR (spec));
4569 if (NUMBERP (value))
4570 {
4571 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4572 it->voffset = - (XFLOATINT (value)
4573 * (FONT_HEIGHT (face->font)));
4574 }
4575 #endif /* HAVE_WINDOW_SYSTEM */
4576 }
4577
4578 return 0;
4579 }
4580
4581 /* Don't handle the other kinds of display specifications
4582 inside a string that we got from a `display' property. */
4583 if (it && it->string_from_display_prop_p)
4584 return 0;
4585
4586 /* Characters having this form of property are not displayed, so
4587 we have to find the end of the property. */
4588 if (it)
4589 {
4590 start_pos = *position;
4591 *position = display_prop_end (it, object, start_pos);
4592 }
4593 value = Qnil;
4594
4595 /* Stop the scan at that end position--we assume that all
4596 text properties change there. */
4597 if (it)
4598 it->stop_charpos = position->charpos;
4599
4600 /* Handle `(left-fringe BITMAP [FACE])'
4601 and `(right-fringe BITMAP [FACE])'. */
4602 if (CONSP (spec)
4603 && (EQ (XCAR (spec), Qleft_fringe)
4604 || EQ (XCAR (spec), Qright_fringe))
4605 && CONSP (XCDR (spec)))
4606 {
4607 int fringe_bitmap;
4608
4609 if (it)
4610 {
4611 if (!FRAME_WINDOW_P (it->f))
4612 /* If we return here, POSITION has been advanced
4613 across the text with this property. */
4614 return 0;
4615 }
4616 else if (!frame_window_p)
4617 return 0;
4618
4619 #ifdef HAVE_WINDOW_SYSTEM
4620 value = XCAR (XCDR (spec));
4621 if (!SYMBOLP (value)
4622 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4623 /* If we return here, POSITION has been advanced
4624 across the text with this property. */
4625 return 0;
4626
4627 if (it)
4628 {
4629 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4630
4631 if (CONSP (XCDR (XCDR (spec))))
4632 {
4633 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4634 int face_id2 = lookup_derived_face (it->f, face_name,
4635 FRINGE_FACE_ID, 0);
4636 if (face_id2 >= 0)
4637 face_id = face_id2;
4638 }
4639
4640 /* Save current settings of IT so that we can restore them
4641 when we are finished with the glyph property value. */
4642 push_it (it, position);
4643
4644 it->area = TEXT_AREA;
4645 it->what = IT_IMAGE;
4646 it->image_id = -1; /* no image */
4647 it->position = start_pos;
4648 it->object = NILP (object) ? it->w->buffer : object;
4649 it->method = GET_FROM_IMAGE;
4650 it->from_overlay = Qnil;
4651 it->face_id = face_id;
4652 it->from_disp_prop_p = 1;
4653
4654 /* Say that we haven't consumed the characters with
4655 `display' property yet. The call to pop_it in
4656 set_iterator_to_next will clean this up. */
4657 *position = start_pos;
4658
4659 if (EQ (XCAR (spec), Qleft_fringe))
4660 {
4661 it->left_user_fringe_bitmap = fringe_bitmap;
4662 it->left_user_fringe_face_id = face_id;
4663 }
4664 else
4665 {
4666 it->right_user_fringe_bitmap = fringe_bitmap;
4667 it->right_user_fringe_face_id = face_id;
4668 }
4669 }
4670 #endif /* HAVE_WINDOW_SYSTEM */
4671 return 1;
4672 }
4673
4674 /* Prepare to handle `((margin left-margin) ...)',
4675 `((margin right-margin) ...)' and `((margin nil) ...)'
4676 prefixes for display specifications. */
4677 location = Qunbound;
4678 if (CONSP (spec) && CONSP (XCAR (spec)))
4679 {
4680 Lisp_Object tem;
4681
4682 value = XCDR (spec);
4683 if (CONSP (value))
4684 value = XCAR (value);
4685
4686 tem = XCAR (spec);
4687 if (EQ (XCAR (tem), Qmargin)
4688 && (tem = XCDR (tem),
4689 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4690 (NILP (tem)
4691 || EQ (tem, Qleft_margin)
4692 || EQ (tem, Qright_margin))))
4693 location = tem;
4694 }
4695
4696 if (EQ (location, Qunbound))
4697 {
4698 location = Qnil;
4699 value = spec;
4700 }
4701
4702 /* After this point, VALUE is the property after any
4703 margin prefix has been stripped. It must be a string,
4704 an image specification, or `(space ...)'.
4705
4706 LOCATION specifies where to display: `left-margin',
4707 `right-margin' or nil. */
4708
4709 valid_p = (STRINGP (value)
4710 #ifdef HAVE_WINDOW_SYSTEM
4711 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4712 && valid_image_p (value))
4713 #endif /* not HAVE_WINDOW_SYSTEM */
4714 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4715
4716 if (valid_p && !display_replaced_p)
4717 {
4718 int retval = 1;
4719
4720 if (!it)
4721 {
4722 /* Callers need to know whether the display spec is any kind
4723 of `(space ...)' spec that is about to affect text-area
4724 display. */
4725 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4726 retval = 2;
4727 return retval;
4728 }
4729
4730 /* Save current settings of IT so that we can restore them
4731 when we are finished with the glyph property value. */
4732 push_it (it, position);
4733 it->from_overlay = overlay;
4734 it->from_disp_prop_p = 1;
4735
4736 if (NILP (location))
4737 it->area = TEXT_AREA;
4738 else if (EQ (location, Qleft_margin))
4739 it->area = LEFT_MARGIN_AREA;
4740 else
4741 it->area = RIGHT_MARGIN_AREA;
4742
4743 if (STRINGP (value))
4744 {
4745 it->string = value;
4746 it->multibyte_p = STRING_MULTIBYTE (it->string);
4747 it->current.overlay_string_index = -1;
4748 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4749 it->end_charpos = it->string_nchars = SCHARS (it->string);
4750 it->method = GET_FROM_STRING;
4751 it->stop_charpos = 0;
4752 it->prev_stop = 0;
4753 it->base_level_stop = 0;
4754 it->string_from_display_prop_p = 1;
4755 /* Say that we haven't consumed the characters with
4756 `display' property yet. The call to pop_it in
4757 set_iterator_to_next will clean this up. */
4758 if (BUFFERP (object))
4759 *position = start_pos;
4760
4761 /* Force paragraph direction to be that of the parent
4762 object. If the parent object's paragraph direction is
4763 not yet determined, default to L2R. */
4764 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4765 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4766 else
4767 it->paragraph_embedding = L2R;
4768
4769 /* Set up the bidi iterator for this display string. */
4770 if (it->bidi_p)
4771 {
4772 it->bidi_it.string.lstring = it->string;
4773 it->bidi_it.string.s = NULL;
4774 it->bidi_it.string.schars = it->end_charpos;
4775 it->bidi_it.string.bufpos = bufpos;
4776 it->bidi_it.string.from_disp_str = 1;
4777 it->bidi_it.string.unibyte = !it->multibyte_p;
4778 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4779 }
4780 }
4781 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4782 {
4783 it->method = GET_FROM_STRETCH;
4784 it->object = value;
4785 *position = it->position = start_pos;
4786 retval = 1 + (it->area == TEXT_AREA);
4787 }
4788 #ifdef HAVE_WINDOW_SYSTEM
4789 else
4790 {
4791 it->what = IT_IMAGE;
4792 it->image_id = lookup_image (it->f, value);
4793 it->position = start_pos;
4794 it->object = NILP (object) ? it->w->buffer : object;
4795 it->method = GET_FROM_IMAGE;
4796
4797 /* Say that we haven't consumed the characters with
4798 `display' property yet. The call to pop_it in
4799 set_iterator_to_next will clean this up. */
4800 *position = start_pos;
4801 }
4802 #endif /* HAVE_WINDOW_SYSTEM */
4803
4804 return retval;
4805 }
4806
4807 /* Invalid property or property not supported. Restore
4808 POSITION to what it was before. */
4809 *position = start_pos;
4810 return 0;
4811 }
4812
4813 /* Check if PROP is a display property value whose text should be
4814 treated as intangible. OVERLAY is the overlay from which PROP
4815 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4816 specify the buffer position covered by PROP. */
4817
4818 int
4819 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4820 EMACS_INT charpos, EMACS_INT bytepos)
4821 {
4822 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4823 struct text_pos position;
4824
4825 SET_TEXT_POS (position, charpos, bytepos);
4826 return handle_display_spec (NULL, prop, Qnil, overlay,
4827 &position, charpos, frame_window_p);
4828 }
4829
4830
4831 /* Return 1 if PROP is a display sub-property value containing STRING.
4832
4833 Implementation note: this and the following function are really
4834 special cases of handle_display_spec and
4835 handle_single_display_spec, and should ideally use the same code.
4836 Until they do, these two pairs must be consistent and must be
4837 modified in sync. */
4838
4839 static int
4840 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4841 {
4842 if (EQ (string, prop))
4843 return 1;
4844
4845 /* Skip over `when FORM'. */
4846 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4847 {
4848 prop = XCDR (prop);
4849 if (!CONSP (prop))
4850 return 0;
4851 /* Actually, the condition following `when' should be eval'ed,
4852 like handle_single_display_spec does, and we should return
4853 zero if it evaluates to nil. However, this function is
4854 called only when the buffer was already displayed and some
4855 glyph in the glyph matrix was found to come from a display
4856 string. Therefore, the condition was already evaluated, and
4857 the result was non-nil, otherwise the display string wouldn't
4858 have been displayed and we would have never been called for
4859 this property. Thus, we can skip the evaluation and assume
4860 its result is non-nil. */
4861 prop = XCDR (prop);
4862 }
4863
4864 if (CONSP (prop))
4865 /* Skip over `margin LOCATION'. */
4866 if (EQ (XCAR (prop), Qmargin))
4867 {
4868 prop = XCDR (prop);
4869 if (!CONSP (prop))
4870 return 0;
4871
4872 prop = XCDR (prop);
4873 if (!CONSP (prop))
4874 return 0;
4875 }
4876
4877 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4878 }
4879
4880
4881 /* Return 1 if STRING appears in the `display' property PROP. */
4882
4883 static int
4884 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4885 {
4886 if (CONSP (prop)
4887 && !EQ (XCAR (prop), Qwhen)
4888 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4889 {
4890 /* A list of sub-properties. */
4891 while (CONSP (prop))
4892 {
4893 if (single_display_spec_string_p (XCAR (prop), string))
4894 return 1;
4895 prop = XCDR (prop);
4896 }
4897 }
4898 else if (VECTORP (prop))
4899 {
4900 /* A vector of sub-properties. */
4901 int i;
4902 for (i = 0; i < ASIZE (prop); ++i)
4903 if (single_display_spec_string_p (AREF (prop, i), string))
4904 return 1;
4905 }
4906 else
4907 return single_display_spec_string_p (prop, string);
4908
4909 return 0;
4910 }
4911
4912 /* Look for STRING in overlays and text properties in the current
4913 buffer, between character positions FROM and TO (excluding TO).
4914 BACK_P non-zero means look back (in this case, TO is supposed to be
4915 less than FROM).
4916 Value is the first character position where STRING was found, or
4917 zero if it wasn't found before hitting TO.
4918
4919 This function may only use code that doesn't eval because it is
4920 called asynchronously from note_mouse_highlight. */
4921
4922 static EMACS_INT
4923 string_buffer_position_lim (Lisp_Object string,
4924 EMACS_INT from, EMACS_INT to, int back_p)
4925 {
4926 Lisp_Object limit, prop, pos;
4927 int found = 0;
4928
4929 pos = make_number (from);
4930
4931 if (!back_p) /* looking forward */
4932 {
4933 limit = make_number (min (to, ZV));
4934 while (!found && !EQ (pos, limit))
4935 {
4936 prop = Fget_char_property (pos, Qdisplay, Qnil);
4937 if (!NILP (prop) && display_prop_string_p (prop, string))
4938 found = 1;
4939 else
4940 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4941 limit);
4942 }
4943 }
4944 else /* looking back */
4945 {
4946 limit = make_number (max (to, BEGV));
4947 while (!found && !EQ (pos, limit))
4948 {
4949 prop = Fget_char_property (pos, Qdisplay, Qnil);
4950 if (!NILP (prop) && display_prop_string_p (prop, string))
4951 found = 1;
4952 else
4953 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4954 limit);
4955 }
4956 }
4957
4958 return found ? XINT (pos) : 0;
4959 }
4960
4961 /* Determine which buffer position in current buffer STRING comes from.
4962 AROUND_CHARPOS is an approximate position where it could come from.
4963 Value is the buffer position or 0 if it couldn't be determined.
4964
4965 This function is necessary because we don't record buffer positions
4966 in glyphs generated from strings (to keep struct glyph small).
4967 This function may only use code that doesn't eval because it is
4968 called asynchronously from note_mouse_highlight. */
4969
4970 static EMACS_INT
4971 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4972 {
4973 const int MAX_DISTANCE = 1000;
4974 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4975 around_charpos + MAX_DISTANCE,
4976 0);
4977
4978 if (!found)
4979 found = string_buffer_position_lim (string, around_charpos,
4980 around_charpos - MAX_DISTANCE, 1);
4981 return found;
4982 }
4983
4984
4985 \f
4986 /***********************************************************************
4987 `composition' property
4988 ***********************************************************************/
4989
4990 /* Set up iterator IT from `composition' property at its current
4991 position. Called from handle_stop. */
4992
4993 static enum prop_handled
4994 handle_composition_prop (struct it *it)
4995 {
4996 Lisp_Object prop, string;
4997 EMACS_INT pos, pos_byte, start, end;
4998
4999 if (STRINGP (it->string))
5000 {
5001 unsigned char *s;
5002
5003 pos = IT_STRING_CHARPOS (*it);
5004 pos_byte = IT_STRING_BYTEPOS (*it);
5005 string = it->string;
5006 s = SDATA (string) + pos_byte;
5007 it->c = STRING_CHAR (s);
5008 }
5009 else
5010 {
5011 pos = IT_CHARPOS (*it);
5012 pos_byte = IT_BYTEPOS (*it);
5013 string = Qnil;
5014 it->c = FETCH_CHAR (pos_byte);
5015 }
5016
5017 /* If there's a valid composition and point is not inside of the
5018 composition (in the case that the composition is from the current
5019 buffer), draw a glyph composed from the composition components. */
5020 if (find_composition (pos, -1, &start, &end, &prop, string)
5021 && COMPOSITION_VALID_P (start, end, prop)
5022 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5023 {
5024 if (start < pos)
5025 /* As we can't handle this situation (perhaps font-lock added
5026 a new composition), we just return here hoping that next
5027 redisplay will detect this composition much earlier. */
5028 return HANDLED_NORMALLY;
5029 if (start != pos)
5030 {
5031 if (STRINGP (it->string))
5032 pos_byte = string_char_to_byte (it->string, start);
5033 else
5034 pos_byte = CHAR_TO_BYTE (start);
5035 }
5036 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5037 prop, string);
5038
5039 if (it->cmp_it.id >= 0)
5040 {
5041 it->cmp_it.ch = -1;
5042 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5043 it->cmp_it.nglyphs = -1;
5044 }
5045 }
5046
5047 return HANDLED_NORMALLY;
5048 }
5049
5050
5051 \f
5052 /***********************************************************************
5053 Overlay strings
5054 ***********************************************************************/
5055
5056 /* The following structure is used to record overlay strings for
5057 later sorting in load_overlay_strings. */
5058
5059 struct overlay_entry
5060 {
5061 Lisp_Object overlay;
5062 Lisp_Object string;
5063 int priority;
5064 int after_string_p;
5065 };
5066
5067
5068 /* Set up iterator IT from overlay strings at its current position.
5069 Called from handle_stop. */
5070
5071 static enum prop_handled
5072 handle_overlay_change (struct it *it)
5073 {
5074 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5075 return HANDLED_RECOMPUTE_PROPS;
5076 else
5077 return HANDLED_NORMALLY;
5078 }
5079
5080
5081 /* Set up the next overlay string for delivery by IT, if there is an
5082 overlay string to deliver. Called by set_iterator_to_next when the
5083 end of the current overlay string is reached. If there are more
5084 overlay strings to display, IT->string and
5085 IT->current.overlay_string_index are set appropriately here.
5086 Otherwise IT->string is set to nil. */
5087
5088 static void
5089 next_overlay_string (struct it *it)
5090 {
5091 ++it->current.overlay_string_index;
5092 if (it->current.overlay_string_index == it->n_overlay_strings)
5093 {
5094 /* No more overlay strings. Restore IT's settings to what
5095 they were before overlay strings were processed, and
5096 continue to deliver from current_buffer. */
5097
5098 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5099 pop_it (it);
5100 xassert (it->sp > 0
5101 || (NILP (it->string)
5102 && it->method == GET_FROM_BUFFER
5103 && it->stop_charpos >= BEGV
5104 && it->stop_charpos <= it->end_charpos));
5105 it->current.overlay_string_index = -1;
5106 it->n_overlay_strings = 0;
5107 it->overlay_strings_charpos = -1;
5108
5109 /* If we're at the end of the buffer, record that we have
5110 processed the overlay strings there already, so that
5111 next_element_from_buffer doesn't try it again. */
5112 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5113 it->overlay_strings_at_end_processed_p = 1;
5114 }
5115 else
5116 {
5117 /* There are more overlay strings to process. If
5118 IT->current.overlay_string_index has advanced to a position
5119 where we must load IT->overlay_strings with more strings, do
5120 it. We must load at the IT->overlay_strings_charpos where
5121 IT->n_overlay_strings was originally computed; when invisible
5122 text is present, this might not be IT_CHARPOS (Bug#7016). */
5123 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5124
5125 if (it->current.overlay_string_index && i == 0)
5126 load_overlay_strings (it, it->overlay_strings_charpos);
5127
5128 /* Initialize IT to deliver display elements from the overlay
5129 string. */
5130 it->string = it->overlay_strings[i];
5131 it->multibyte_p = STRING_MULTIBYTE (it->string);
5132 SET_TEXT_POS (it->current.string_pos, 0, 0);
5133 it->method = GET_FROM_STRING;
5134 it->stop_charpos = 0;
5135 if (it->cmp_it.stop_pos >= 0)
5136 it->cmp_it.stop_pos = 0;
5137 it->prev_stop = 0;
5138 it->base_level_stop = 0;
5139
5140 /* Set up the bidi iterator for this overlay string. */
5141 if (it->bidi_p)
5142 {
5143 it->bidi_it.string.lstring = it->string;
5144 it->bidi_it.string.s = NULL;
5145 it->bidi_it.string.schars = SCHARS (it->string);
5146 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5147 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5148 it->bidi_it.string.unibyte = !it->multibyte_p;
5149 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5150 }
5151 }
5152
5153 CHECK_IT (it);
5154 }
5155
5156
5157 /* Compare two overlay_entry structures E1 and E2. Used as a
5158 comparison function for qsort in load_overlay_strings. Overlay
5159 strings for the same position are sorted so that
5160
5161 1. All after-strings come in front of before-strings, except
5162 when they come from the same overlay.
5163
5164 2. Within after-strings, strings are sorted so that overlay strings
5165 from overlays with higher priorities come first.
5166
5167 2. Within before-strings, strings are sorted so that overlay
5168 strings from overlays with higher priorities come last.
5169
5170 Value is analogous to strcmp. */
5171
5172
5173 static int
5174 compare_overlay_entries (const void *e1, const void *e2)
5175 {
5176 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5177 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5178 int result;
5179
5180 if (entry1->after_string_p != entry2->after_string_p)
5181 {
5182 /* Let after-strings appear in front of before-strings if
5183 they come from different overlays. */
5184 if (EQ (entry1->overlay, entry2->overlay))
5185 result = entry1->after_string_p ? 1 : -1;
5186 else
5187 result = entry1->after_string_p ? -1 : 1;
5188 }
5189 else if (entry1->after_string_p)
5190 /* After-strings sorted in order of decreasing priority. */
5191 result = entry2->priority - entry1->priority;
5192 else
5193 /* Before-strings sorted in order of increasing priority. */
5194 result = entry1->priority - entry2->priority;
5195
5196 return result;
5197 }
5198
5199
5200 /* Load the vector IT->overlay_strings with overlay strings from IT's
5201 current buffer position, or from CHARPOS if that is > 0. Set
5202 IT->n_overlays to the total number of overlay strings found.
5203
5204 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5205 a time. On entry into load_overlay_strings,
5206 IT->current.overlay_string_index gives the number of overlay
5207 strings that have already been loaded by previous calls to this
5208 function.
5209
5210 IT->add_overlay_start contains an additional overlay start
5211 position to consider for taking overlay strings from, if non-zero.
5212 This position comes into play when the overlay has an `invisible'
5213 property, and both before and after-strings. When we've skipped to
5214 the end of the overlay, because of its `invisible' property, we
5215 nevertheless want its before-string to appear.
5216 IT->add_overlay_start will contain the overlay start position
5217 in this case.
5218
5219 Overlay strings are sorted so that after-string strings come in
5220 front of before-string strings. Within before and after-strings,
5221 strings are sorted by overlay priority. See also function
5222 compare_overlay_entries. */
5223
5224 static void
5225 load_overlay_strings (struct it *it, EMACS_INT charpos)
5226 {
5227 Lisp_Object overlay, window, str, invisible;
5228 struct Lisp_Overlay *ov;
5229 EMACS_INT start, end;
5230 int size = 20;
5231 int n = 0, i, j, invis_p;
5232 struct overlay_entry *entries
5233 = (struct overlay_entry *) alloca (size * sizeof *entries);
5234
5235 if (charpos <= 0)
5236 charpos = IT_CHARPOS (*it);
5237
5238 /* Append the overlay string STRING of overlay OVERLAY to vector
5239 `entries' which has size `size' and currently contains `n'
5240 elements. AFTER_P non-zero means STRING is an after-string of
5241 OVERLAY. */
5242 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5243 do \
5244 { \
5245 Lisp_Object priority; \
5246 \
5247 if (n == size) \
5248 { \
5249 int new_size = 2 * size; \
5250 struct overlay_entry *old = entries; \
5251 entries = \
5252 (struct overlay_entry *) alloca (new_size \
5253 * sizeof *entries); \
5254 memcpy (entries, old, size * sizeof *entries); \
5255 size = new_size; \
5256 } \
5257 \
5258 entries[n].string = (STRING); \
5259 entries[n].overlay = (OVERLAY); \
5260 priority = Foverlay_get ((OVERLAY), Qpriority); \
5261 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5262 entries[n].after_string_p = (AFTER_P); \
5263 ++n; \
5264 } \
5265 while (0)
5266
5267 /* Process overlay before the overlay center. */
5268 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5269 {
5270 XSETMISC (overlay, ov);
5271 xassert (OVERLAYP (overlay));
5272 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5273 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5274
5275 if (end < charpos)
5276 break;
5277
5278 /* Skip this overlay if it doesn't start or end at IT's current
5279 position. */
5280 if (end != charpos && start != charpos)
5281 continue;
5282
5283 /* Skip this overlay if it doesn't apply to IT->w. */
5284 window = Foverlay_get (overlay, Qwindow);
5285 if (WINDOWP (window) && XWINDOW (window) != it->w)
5286 continue;
5287
5288 /* If the text ``under'' the overlay is invisible, both before-
5289 and after-strings from this overlay are visible; start and
5290 end position are indistinguishable. */
5291 invisible = Foverlay_get (overlay, Qinvisible);
5292 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5293
5294 /* If overlay has a non-empty before-string, record it. */
5295 if ((start == charpos || (end == charpos && invis_p))
5296 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5297 && SCHARS (str))
5298 RECORD_OVERLAY_STRING (overlay, str, 0);
5299
5300 /* If overlay has a non-empty after-string, record it. */
5301 if ((end == charpos || (start == charpos && invis_p))
5302 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5303 && SCHARS (str))
5304 RECORD_OVERLAY_STRING (overlay, str, 1);
5305 }
5306
5307 /* Process overlays after the overlay center. */
5308 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5309 {
5310 XSETMISC (overlay, ov);
5311 xassert (OVERLAYP (overlay));
5312 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5313 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5314
5315 if (start > charpos)
5316 break;
5317
5318 /* Skip this overlay if it doesn't start or end at IT's current
5319 position. */
5320 if (end != charpos && start != charpos)
5321 continue;
5322
5323 /* Skip this overlay if it doesn't apply to IT->w. */
5324 window = Foverlay_get (overlay, Qwindow);
5325 if (WINDOWP (window) && XWINDOW (window) != it->w)
5326 continue;
5327
5328 /* If the text ``under'' the overlay is invisible, it has a zero
5329 dimension, and both before- and after-strings apply. */
5330 invisible = Foverlay_get (overlay, Qinvisible);
5331 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5332
5333 /* If overlay has a non-empty before-string, record it. */
5334 if ((start == charpos || (end == charpos && invis_p))
5335 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5336 && SCHARS (str))
5337 RECORD_OVERLAY_STRING (overlay, str, 0);
5338
5339 /* If overlay has a non-empty after-string, record it. */
5340 if ((end == charpos || (start == charpos && invis_p))
5341 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5342 && SCHARS (str))
5343 RECORD_OVERLAY_STRING (overlay, str, 1);
5344 }
5345
5346 #undef RECORD_OVERLAY_STRING
5347
5348 /* Sort entries. */
5349 if (n > 1)
5350 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5351
5352 /* Record number of overlay strings, and where we computed it. */
5353 it->n_overlay_strings = n;
5354 it->overlay_strings_charpos = charpos;
5355
5356 /* IT->current.overlay_string_index is the number of overlay strings
5357 that have already been consumed by IT. Copy some of the
5358 remaining overlay strings to IT->overlay_strings. */
5359 i = 0;
5360 j = it->current.overlay_string_index;
5361 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5362 {
5363 it->overlay_strings[i] = entries[j].string;
5364 it->string_overlays[i++] = entries[j++].overlay;
5365 }
5366
5367 CHECK_IT (it);
5368 }
5369
5370
5371 /* Get the first chunk of overlay strings at IT's current buffer
5372 position, or at CHARPOS if that is > 0. Value is non-zero if at
5373 least one overlay string was found. */
5374
5375 static int
5376 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5377 {
5378 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5379 process. This fills IT->overlay_strings with strings, and sets
5380 IT->n_overlay_strings to the total number of strings to process.
5381 IT->pos.overlay_string_index has to be set temporarily to zero
5382 because load_overlay_strings needs this; it must be set to -1
5383 when no overlay strings are found because a zero value would
5384 indicate a position in the first overlay string. */
5385 it->current.overlay_string_index = 0;
5386 load_overlay_strings (it, charpos);
5387
5388 /* If we found overlay strings, set up IT to deliver display
5389 elements from the first one. Otherwise set up IT to deliver
5390 from current_buffer. */
5391 if (it->n_overlay_strings)
5392 {
5393 /* Make sure we know settings in current_buffer, so that we can
5394 restore meaningful values when we're done with the overlay
5395 strings. */
5396 if (compute_stop_p)
5397 compute_stop_pos (it);
5398 xassert (it->face_id >= 0);
5399
5400 /* Save IT's settings. They are restored after all overlay
5401 strings have been processed. */
5402 xassert (!compute_stop_p || it->sp == 0);
5403
5404 /* When called from handle_stop, there might be an empty display
5405 string loaded. In that case, don't bother saving it. */
5406 if (!STRINGP (it->string) || SCHARS (it->string))
5407 push_it (it, NULL);
5408
5409 /* Set up IT to deliver display elements from the first overlay
5410 string. */
5411 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5412 it->string = it->overlay_strings[0];
5413 it->from_overlay = Qnil;
5414 it->stop_charpos = 0;
5415 xassert (STRINGP (it->string));
5416 it->end_charpos = SCHARS (it->string);
5417 it->prev_stop = 0;
5418 it->base_level_stop = 0;
5419 it->multibyte_p = STRING_MULTIBYTE (it->string);
5420 it->method = GET_FROM_STRING;
5421 it->from_disp_prop_p = 0;
5422
5423 /* Force paragraph direction to be that of the parent
5424 buffer. */
5425 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5426 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5427 else
5428 it->paragraph_embedding = L2R;
5429
5430 /* Set up the bidi iterator for this overlay string. */
5431 if (it->bidi_p)
5432 {
5433 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5434
5435 it->bidi_it.string.lstring = it->string;
5436 it->bidi_it.string.s = NULL;
5437 it->bidi_it.string.schars = SCHARS (it->string);
5438 it->bidi_it.string.bufpos = pos;
5439 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5440 it->bidi_it.string.unibyte = !it->multibyte_p;
5441 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5442 }
5443 return 1;
5444 }
5445
5446 it->current.overlay_string_index = -1;
5447 return 0;
5448 }
5449
5450 static int
5451 get_overlay_strings (struct it *it, EMACS_INT charpos)
5452 {
5453 it->string = Qnil;
5454 it->method = GET_FROM_BUFFER;
5455
5456 (void) get_overlay_strings_1 (it, charpos, 1);
5457
5458 CHECK_IT (it);
5459
5460 /* Value is non-zero if we found at least one overlay string. */
5461 return STRINGP (it->string);
5462 }
5463
5464
5465 \f
5466 /***********************************************************************
5467 Saving and restoring state
5468 ***********************************************************************/
5469
5470 /* Save current settings of IT on IT->stack. Called, for example,
5471 before setting up IT for an overlay string, to be able to restore
5472 IT's settings to what they were after the overlay string has been
5473 processed. If POSITION is non-NULL, it is the position to save on
5474 the stack instead of IT->position. */
5475
5476 static void
5477 push_it (struct it *it, struct text_pos *position)
5478 {
5479 struct iterator_stack_entry *p;
5480
5481 xassert (it->sp < IT_STACK_SIZE);
5482 p = it->stack + it->sp;
5483
5484 p->stop_charpos = it->stop_charpos;
5485 p->prev_stop = it->prev_stop;
5486 p->base_level_stop = it->base_level_stop;
5487 p->cmp_it = it->cmp_it;
5488 xassert (it->face_id >= 0);
5489 p->face_id = it->face_id;
5490 p->string = it->string;
5491 p->method = it->method;
5492 p->from_overlay = it->from_overlay;
5493 switch (p->method)
5494 {
5495 case GET_FROM_IMAGE:
5496 p->u.image.object = it->object;
5497 p->u.image.image_id = it->image_id;
5498 p->u.image.slice = it->slice;
5499 break;
5500 case GET_FROM_STRETCH:
5501 p->u.stretch.object = it->object;
5502 break;
5503 }
5504 p->position = position ? *position : it->position;
5505 p->current = it->current;
5506 p->end_charpos = it->end_charpos;
5507 p->string_nchars = it->string_nchars;
5508 p->area = it->area;
5509 p->multibyte_p = it->multibyte_p;
5510 p->avoid_cursor_p = it->avoid_cursor_p;
5511 p->space_width = it->space_width;
5512 p->font_height = it->font_height;
5513 p->voffset = it->voffset;
5514 p->string_from_display_prop_p = it->string_from_display_prop_p;
5515 p->display_ellipsis_p = 0;
5516 p->line_wrap = it->line_wrap;
5517 p->bidi_p = it->bidi_p;
5518 p->paragraph_embedding = it->paragraph_embedding;
5519 p->from_disp_prop_p = it->from_disp_prop_p;
5520 ++it->sp;
5521
5522 /* Save the state of the bidi iterator as well. */
5523 if (it->bidi_p)
5524 bidi_push_it (&it->bidi_it);
5525 }
5526
5527 static void
5528 iterate_out_of_display_property (struct it *it)
5529 {
5530 int buffer_p = BUFFERP (it->object);
5531 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5532 EMACS_INT bob = (buffer_p ? BEGV : 0);
5533
5534 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5535
5536 /* Maybe initialize paragraph direction. If we are at the beginning
5537 of a new paragraph, next_element_from_buffer may not have a
5538 chance to do that. */
5539 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5540 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5541 /* prev_stop can be zero, so check against BEGV as well. */
5542 while (it->bidi_it.charpos >= bob
5543 && it->prev_stop <= it->bidi_it.charpos
5544 && it->bidi_it.charpos < CHARPOS (it->position)
5545 && it->bidi_it.charpos < eob)
5546 bidi_move_to_visually_next (&it->bidi_it);
5547 /* Record the stop_pos we just crossed, for when we cross it
5548 back, maybe. */
5549 if (it->bidi_it.charpos > CHARPOS (it->position))
5550 it->prev_stop = CHARPOS (it->position);
5551 /* If we ended up not where pop_it put us, resync IT's
5552 positional members with the bidi iterator. */
5553 if (it->bidi_it.charpos != CHARPOS (it->position))
5554 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5555 if (buffer_p)
5556 it->current.pos = it->position;
5557 else
5558 it->current.string_pos = it->position;
5559 }
5560
5561 /* Restore IT's settings from IT->stack. Called, for example, when no
5562 more overlay strings must be processed, and we return to delivering
5563 display elements from a buffer, or when the end of a string from a
5564 `display' property is reached and we return to delivering display
5565 elements from an overlay string, or from a buffer. */
5566
5567 static void
5568 pop_it (struct it *it)
5569 {
5570 struct iterator_stack_entry *p;
5571 int from_display_prop = it->from_disp_prop_p;
5572
5573 xassert (it->sp > 0);
5574 --it->sp;
5575 p = it->stack + it->sp;
5576 it->stop_charpos = p->stop_charpos;
5577 it->prev_stop = p->prev_stop;
5578 it->base_level_stop = p->base_level_stop;
5579 it->cmp_it = p->cmp_it;
5580 it->face_id = p->face_id;
5581 it->current = p->current;
5582 it->position = p->position;
5583 it->string = p->string;
5584 it->from_overlay = p->from_overlay;
5585 if (NILP (it->string))
5586 SET_TEXT_POS (it->current.string_pos, -1, -1);
5587 it->method = p->method;
5588 switch (it->method)
5589 {
5590 case GET_FROM_IMAGE:
5591 it->image_id = p->u.image.image_id;
5592 it->object = p->u.image.object;
5593 it->slice = p->u.image.slice;
5594 break;
5595 case GET_FROM_STRETCH:
5596 it->object = p->u.stretch.object;
5597 break;
5598 case GET_FROM_BUFFER:
5599 it->object = it->w->buffer;
5600 break;
5601 case GET_FROM_STRING:
5602 it->object = it->string;
5603 break;
5604 case GET_FROM_DISPLAY_VECTOR:
5605 if (it->s)
5606 it->method = GET_FROM_C_STRING;
5607 else if (STRINGP (it->string))
5608 it->method = GET_FROM_STRING;
5609 else
5610 {
5611 it->method = GET_FROM_BUFFER;
5612 it->object = it->w->buffer;
5613 }
5614 }
5615 it->end_charpos = p->end_charpos;
5616 it->string_nchars = p->string_nchars;
5617 it->area = p->area;
5618 it->multibyte_p = p->multibyte_p;
5619 it->avoid_cursor_p = p->avoid_cursor_p;
5620 it->space_width = p->space_width;
5621 it->font_height = p->font_height;
5622 it->voffset = p->voffset;
5623 it->string_from_display_prop_p = p->string_from_display_prop_p;
5624 it->line_wrap = p->line_wrap;
5625 it->bidi_p = p->bidi_p;
5626 it->paragraph_embedding = p->paragraph_embedding;
5627 it->from_disp_prop_p = p->from_disp_prop_p;
5628 if (it->bidi_p)
5629 {
5630 bidi_pop_it (&it->bidi_it);
5631 /* Bidi-iterate until we get out of the portion of text, if any,
5632 covered by a `display' text property or by an overlay with
5633 `display' property. (We cannot just jump there, because the
5634 internal coherency of the bidi iterator state can not be
5635 preserved across such jumps.) We also must determine the
5636 paragraph base direction if the overlay we just processed is
5637 at the beginning of a new paragraph. */
5638 if (from_display_prop
5639 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5640 iterate_out_of_display_property (it);
5641
5642 xassert ((BUFFERP (it->object)
5643 && IT_CHARPOS (*it) == it->bidi_it.charpos
5644 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5645 || (STRINGP (it->object)
5646 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5647 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5648 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5649 }
5650 }
5651
5652
5653 \f
5654 /***********************************************************************
5655 Moving over lines
5656 ***********************************************************************/
5657
5658 /* Set IT's current position to the previous line start. */
5659
5660 static void
5661 back_to_previous_line_start (struct it *it)
5662 {
5663 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5664 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5665 }
5666
5667
5668 /* Move IT to the next line start.
5669
5670 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5671 we skipped over part of the text (as opposed to moving the iterator
5672 continuously over the text). Otherwise, don't change the value
5673 of *SKIPPED_P.
5674
5675 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5676 iterator on the newline, if it was found.
5677
5678 Newlines may come from buffer text, overlay strings, or strings
5679 displayed via the `display' property. That's the reason we can't
5680 simply use find_next_newline_no_quit.
5681
5682 Note that this function may not skip over invisible text that is so
5683 because of text properties and immediately follows a newline. If
5684 it would, function reseat_at_next_visible_line_start, when called
5685 from set_iterator_to_next, would effectively make invisible
5686 characters following a newline part of the wrong glyph row, which
5687 leads to wrong cursor motion. */
5688
5689 static int
5690 forward_to_next_line_start (struct it *it, int *skipped_p,
5691 struct bidi_it *bidi_it_prev)
5692 {
5693 EMACS_INT old_selective;
5694 int newline_found_p, n;
5695 const int MAX_NEWLINE_DISTANCE = 500;
5696
5697 /* If already on a newline, just consume it to avoid unintended
5698 skipping over invisible text below. */
5699 if (it->what == IT_CHARACTER
5700 && it->c == '\n'
5701 && CHARPOS (it->position) == IT_CHARPOS (*it))
5702 {
5703 if (it->bidi_p && bidi_it_prev)
5704 *bidi_it_prev = it->bidi_it;
5705 set_iterator_to_next (it, 0);
5706 it->c = 0;
5707 return 1;
5708 }
5709
5710 /* Don't handle selective display in the following. It's (a)
5711 unnecessary because it's done by the caller, and (b) leads to an
5712 infinite recursion because next_element_from_ellipsis indirectly
5713 calls this function. */
5714 old_selective = it->selective;
5715 it->selective = 0;
5716
5717 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5718 from buffer text. */
5719 for (n = newline_found_p = 0;
5720 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5721 n += STRINGP (it->string) ? 0 : 1)
5722 {
5723 if (!get_next_display_element (it))
5724 return 0;
5725 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5726 if (newline_found_p && it->bidi_p && bidi_it_prev)
5727 *bidi_it_prev = it->bidi_it;
5728 set_iterator_to_next (it, 0);
5729 }
5730
5731 /* If we didn't find a newline near enough, see if we can use a
5732 short-cut. */
5733 if (!newline_found_p)
5734 {
5735 EMACS_INT start = IT_CHARPOS (*it);
5736 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5737 Lisp_Object pos;
5738
5739 xassert (!STRINGP (it->string));
5740
5741 /* If there isn't any `display' property in sight, and no
5742 overlays, we can just use the position of the newline in
5743 buffer text. */
5744 if (it->stop_charpos >= limit
5745 || ((pos = Fnext_single_property_change (make_number (start),
5746 Qdisplay, Qnil,
5747 make_number (limit)),
5748 NILP (pos))
5749 && next_overlay_change (start) == ZV))
5750 {
5751 if (!it->bidi_p)
5752 {
5753 IT_CHARPOS (*it) = limit;
5754 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5755 }
5756 else
5757 {
5758 struct bidi_it bprev;
5759
5760 /* Help bidi.c avoid expensive searches for display
5761 properties and overlays, by telling it that there are
5762 none up to `limit'. */
5763 if (it->bidi_it.disp_pos < limit)
5764 {
5765 it->bidi_it.disp_pos = limit;
5766 it->bidi_it.disp_prop = 0;
5767 }
5768 do {
5769 bprev = it->bidi_it;
5770 bidi_move_to_visually_next (&it->bidi_it);
5771 } while (it->bidi_it.charpos != limit);
5772 IT_CHARPOS (*it) = limit;
5773 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5774 if (bidi_it_prev)
5775 *bidi_it_prev = bprev;
5776 }
5777 *skipped_p = newline_found_p = 1;
5778 }
5779 else
5780 {
5781 while (get_next_display_element (it)
5782 && !newline_found_p)
5783 {
5784 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5785 if (newline_found_p && it->bidi_p && bidi_it_prev)
5786 *bidi_it_prev = it->bidi_it;
5787 set_iterator_to_next (it, 0);
5788 }
5789 }
5790 }
5791
5792 it->selective = old_selective;
5793 return newline_found_p;
5794 }
5795
5796
5797 /* Set IT's current position to the previous visible line start. Skip
5798 invisible text that is so either due to text properties or due to
5799 selective display. Caution: this does not change IT->current_x and
5800 IT->hpos. */
5801
5802 static void
5803 back_to_previous_visible_line_start (struct it *it)
5804 {
5805 while (IT_CHARPOS (*it) > BEGV)
5806 {
5807 back_to_previous_line_start (it);
5808
5809 if (IT_CHARPOS (*it) <= BEGV)
5810 break;
5811
5812 /* If selective > 0, then lines indented more than its value are
5813 invisible. */
5814 if (it->selective > 0
5815 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5816 it->selective))
5817 continue;
5818
5819 /* Check the newline before point for invisibility. */
5820 {
5821 Lisp_Object prop;
5822 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5823 Qinvisible, it->window);
5824 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5825 continue;
5826 }
5827
5828 if (IT_CHARPOS (*it) <= BEGV)
5829 break;
5830
5831 {
5832 struct it it2;
5833 void *it2data = NULL;
5834 EMACS_INT pos;
5835 EMACS_INT beg, end;
5836 Lisp_Object val, overlay;
5837
5838 SAVE_IT (it2, *it, it2data);
5839
5840 /* If newline is part of a composition, continue from start of composition */
5841 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5842 && beg < IT_CHARPOS (*it))
5843 goto replaced;
5844
5845 /* If newline is replaced by a display property, find start of overlay
5846 or interval and continue search from that point. */
5847 pos = --IT_CHARPOS (it2);
5848 --IT_BYTEPOS (it2);
5849 it2.sp = 0;
5850 bidi_unshelve_cache (NULL, 0);
5851 it2.string_from_display_prop_p = 0;
5852 it2.from_disp_prop_p = 0;
5853 if (handle_display_prop (&it2) == HANDLED_RETURN
5854 && !NILP (val = get_char_property_and_overlay
5855 (make_number (pos), Qdisplay, Qnil, &overlay))
5856 && (OVERLAYP (overlay)
5857 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5858 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5859 {
5860 RESTORE_IT (it, it, it2data);
5861 goto replaced;
5862 }
5863
5864 /* Newline is not replaced by anything -- so we are done. */
5865 RESTORE_IT (it, it, it2data);
5866 break;
5867
5868 replaced:
5869 if (beg < BEGV)
5870 beg = BEGV;
5871 IT_CHARPOS (*it) = beg;
5872 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5873 }
5874 }
5875
5876 it->continuation_lines_width = 0;
5877
5878 xassert (IT_CHARPOS (*it) >= BEGV);
5879 xassert (IT_CHARPOS (*it) == BEGV
5880 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5881 CHECK_IT (it);
5882 }
5883
5884
5885 /* Reseat iterator IT at the previous visible line start. Skip
5886 invisible text that is so either due to text properties or due to
5887 selective display. At the end, update IT's overlay information,
5888 face information etc. */
5889
5890 void
5891 reseat_at_previous_visible_line_start (struct it *it)
5892 {
5893 back_to_previous_visible_line_start (it);
5894 reseat (it, it->current.pos, 1);
5895 CHECK_IT (it);
5896 }
5897
5898
5899 /* Reseat iterator IT on the next visible line start in the current
5900 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5901 preceding the line start. Skip over invisible text that is so
5902 because of selective display. Compute faces, overlays etc at the
5903 new position. Note that this function does not skip over text that
5904 is invisible because of text properties. */
5905
5906 static void
5907 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5908 {
5909 int newline_found_p, skipped_p = 0;
5910 struct bidi_it bidi_it_prev;
5911
5912 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5913
5914 /* Skip over lines that are invisible because they are indented
5915 more than the value of IT->selective. */
5916 if (it->selective > 0)
5917 while (IT_CHARPOS (*it) < ZV
5918 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5919 it->selective))
5920 {
5921 xassert (IT_BYTEPOS (*it) == BEGV
5922 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5923 newline_found_p =
5924 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5925 }
5926
5927 /* Position on the newline if that's what's requested. */
5928 if (on_newline_p && newline_found_p)
5929 {
5930 if (STRINGP (it->string))
5931 {
5932 if (IT_STRING_CHARPOS (*it) > 0)
5933 {
5934 if (!it->bidi_p)
5935 {
5936 --IT_STRING_CHARPOS (*it);
5937 --IT_STRING_BYTEPOS (*it);
5938 }
5939 else
5940 {
5941 /* We need to restore the bidi iterator to the state
5942 it had on the newline, and resync the IT's
5943 position with that. */
5944 it->bidi_it = bidi_it_prev;
5945 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5946 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5947 }
5948 }
5949 }
5950 else if (IT_CHARPOS (*it) > BEGV)
5951 {
5952 if (!it->bidi_p)
5953 {
5954 --IT_CHARPOS (*it);
5955 --IT_BYTEPOS (*it);
5956 }
5957 else
5958 {
5959 /* We need to restore the bidi iterator to the state it
5960 had on the newline and resync IT with that. */
5961 it->bidi_it = bidi_it_prev;
5962 IT_CHARPOS (*it) = it->bidi_it.charpos;
5963 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5964 }
5965 reseat (it, it->current.pos, 0);
5966 }
5967 }
5968 else if (skipped_p)
5969 reseat (it, it->current.pos, 0);
5970
5971 CHECK_IT (it);
5972 }
5973
5974
5975 \f
5976 /***********************************************************************
5977 Changing an iterator's position
5978 ***********************************************************************/
5979
5980 /* Change IT's current position to POS in current_buffer. If FORCE_P
5981 is non-zero, always check for text properties at the new position.
5982 Otherwise, text properties are only looked up if POS >=
5983 IT->check_charpos of a property. */
5984
5985 static void
5986 reseat (struct it *it, struct text_pos pos, int force_p)
5987 {
5988 EMACS_INT original_pos = IT_CHARPOS (*it);
5989
5990 reseat_1 (it, pos, 0);
5991
5992 /* Determine where to check text properties. Avoid doing it
5993 where possible because text property lookup is very expensive. */
5994 if (force_p
5995 || CHARPOS (pos) > it->stop_charpos
5996 || CHARPOS (pos) < original_pos)
5997 {
5998 if (it->bidi_p)
5999 {
6000 /* For bidi iteration, we need to prime prev_stop and
6001 base_level_stop with our best estimations. */
6002 /* Implementation note: Of course, POS is not necessarily a
6003 stop position, so assigning prev_pos to it is a lie; we
6004 should have called compute_stop_backwards. However, if
6005 the current buffer does not include any R2L characters,
6006 that call would be a waste of cycles, because the
6007 iterator will never move back, and thus never cross this
6008 "fake" stop position. So we delay that backward search
6009 until the time we really need it, in next_element_from_buffer. */
6010 if (CHARPOS (pos) != it->prev_stop)
6011 it->prev_stop = CHARPOS (pos);
6012 if (CHARPOS (pos) < it->base_level_stop)
6013 it->base_level_stop = 0; /* meaning it's unknown */
6014 handle_stop (it);
6015 }
6016 else
6017 {
6018 handle_stop (it);
6019 it->prev_stop = it->base_level_stop = 0;
6020 }
6021
6022 }
6023
6024 CHECK_IT (it);
6025 }
6026
6027
6028 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6029 IT->stop_pos to POS, also. */
6030
6031 static void
6032 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6033 {
6034 /* Don't call this function when scanning a C string. */
6035 xassert (it->s == NULL);
6036
6037 /* POS must be a reasonable value. */
6038 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6039
6040 it->current.pos = it->position = pos;
6041 it->end_charpos = ZV;
6042 it->dpvec = NULL;
6043 it->current.dpvec_index = -1;
6044 it->current.overlay_string_index = -1;
6045 IT_STRING_CHARPOS (*it) = -1;
6046 IT_STRING_BYTEPOS (*it) = -1;
6047 it->string = Qnil;
6048 it->method = GET_FROM_BUFFER;
6049 it->object = it->w->buffer;
6050 it->area = TEXT_AREA;
6051 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6052 it->sp = 0;
6053 it->string_from_display_prop_p = 0;
6054 it->from_disp_prop_p = 0;
6055 it->face_before_selective_p = 0;
6056 if (it->bidi_p)
6057 {
6058 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6059 &it->bidi_it);
6060 bidi_unshelve_cache (NULL, 0);
6061 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6062 it->bidi_it.string.s = NULL;
6063 it->bidi_it.string.lstring = Qnil;
6064 it->bidi_it.string.bufpos = 0;
6065 it->bidi_it.string.unibyte = 0;
6066 }
6067
6068 if (set_stop_p)
6069 {
6070 it->stop_charpos = CHARPOS (pos);
6071 it->base_level_stop = CHARPOS (pos);
6072 }
6073 }
6074
6075
6076 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6077 If S is non-null, it is a C string to iterate over. Otherwise,
6078 STRING gives a Lisp string to iterate over.
6079
6080 If PRECISION > 0, don't return more then PRECISION number of
6081 characters from the string.
6082
6083 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6084 characters have been returned. FIELD_WIDTH < 0 means an infinite
6085 field width.
6086
6087 MULTIBYTE = 0 means disable processing of multibyte characters,
6088 MULTIBYTE > 0 means enable it,
6089 MULTIBYTE < 0 means use IT->multibyte_p.
6090
6091 IT must be initialized via a prior call to init_iterator before
6092 calling this function. */
6093
6094 static void
6095 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6096 EMACS_INT charpos, EMACS_INT precision, int field_width,
6097 int multibyte)
6098 {
6099 /* No region in strings. */
6100 it->region_beg_charpos = it->region_end_charpos = -1;
6101
6102 /* No text property checks performed by default, but see below. */
6103 it->stop_charpos = -1;
6104
6105 /* Set iterator position and end position. */
6106 memset (&it->current, 0, sizeof it->current);
6107 it->current.overlay_string_index = -1;
6108 it->current.dpvec_index = -1;
6109 xassert (charpos >= 0);
6110
6111 /* If STRING is specified, use its multibyteness, otherwise use the
6112 setting of MULTIBYTE, if specified. */
6113 if (multibyte >= 0)
6114 it->multibyte_p = multibyte > 0;
6115
6116 /* Bidirectional reordering of strings is controlled by the default
6117 value of bidi-display-reordering. */
6118 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6119
6120 if (s == NULL)
6121 {
6122 xassert (STRINGP (string));
6123 it->string = string;
6124 it->s = NULL;
6125 it->end_charpos = it->string_nchars = SCHARS (string);
6126 it->method = GET_FROM_STRING;
6127 it->current.string_pos = string_pos (charpos, string);
6128
6129 if (it->bidi_p)
6130 {
6131 it->bidi_it.string.lstring = string;
6132 it->bidi_it.string.s = NULL;
6133 it->bidi_it.string.schars = it->end_charpos;
6134 it->bidi_it.string.bufpos = 0;
6135 it->bidi_it.string.from_disp_str = 0;
6136 it->bidi_it.string.unibyte = !it->multibyte_p;
6137 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6138 FRAME_WINDOW_P (it->f), &it->bidi_it);
6139 }
6140 }
6141 else
6142 {
6143 it->s = (const unsigned char *) s;
6144 it->string = Qnil;
6145
6146 /* Note that we use IT->current.pos, not it->current.string_pos,
6147 for displaying C strings. */
6148 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6149 if (it->multibyte_p)
6150 {
6151 it->current.pos = c_string_pos (charpos, s, 1);
6152 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6153 }
6154 else
6155 {
6156 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6157 it->end_charpos = it->string_nchars = strlen (s);
6158 }
6159
6160 if (it->bidi_p)
6161 {
6162 it->bidi_it.string.lstring = Qnil;
6163 it->bidi_it.string.s = (const unsigned char *) s;
6164 it->bidi_it.string.schars = it->end_charpos;
6165 it->bidi_it.string.bufpos = 0;
6166 it->bidi_it.string.from_disp_str = 0;
6167 it->bidi_it.string.unibyte = !it->multibyte_p;
6168 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6169 &it->bidi_it);
6170 }
6171 it->method = GET_FROM_C_STRING;
6172 }
6173
6174 /* PRECISION > 0 means don't return more than PRECISION characters
6175 from the string. */
6176 if (precision > 0 && it->end_charpos - charpos > precision)
6177 {
6178 it->end_charpos = it->string_nchars = charpos + precision;
6179 if (it->bidi_p)
6180 it->bidi_it.string.schars = it->end_charpos;
6181 }
6182
6183 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6184 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6185 FIELD_WIDTH < 0 means infinite field width. This is useful for
6186 padding with `-' at the end of a mode line. */
6187 if (field_width < 0)
6188 field_width = INFINITY;
6189 /* Implementation note: We deliberately don't enlarge
6190 it->bidi_it.string.schars here to fit it->end_charpos, because
6191 the bidi iterator cannot produce characters out of thin air. */
6192 if (field_width > it->end_charpos - charpos)
6193 it->end_charpos = charpos + field_width;
6194
6195 /* Use the standard display table for displaying strings. */
6196 if (DISP_TABLE_P (Vstandard_display_table))
6197 it->dp = XCHAR_TABLE (Vstandard_display_table);
6198
6199 it->stop_charpos = charpos;
6200 it->prev_stop = charpos;
6201 it->base_level_stop = 0;
6202 if (it->bidi_p)
6203 {
6204 it->bidi_it.first_elt = 1;
6205 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6206 it->bidi_it.disp_pos = -1;
6207 }
6208 if (s == NULL && it->multibyte_p)
6209 {
6210 EMACS_INT endpos = SCHARS (it->string);
6211 if (endpos > it->end_charpos)
6212 endpos = it->end_charpos;
6213 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6214 it->string);
6215 }
6216 CHECK_IT (it);
6217 }
6218
6219
6220 \f
6221 /***********************************************************************
6222 Iteration
6223 ***********************************************************************/
6224
6225 /* Map enum it_method value to corresponding next_element_from_* function. */
6226
6227 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6228 {
6229 next_element_from_buffer,
6230 next_element_from_display_vector,
6231 next_element_from_string,
6232 next_element_from_c_string,
6233 next_element_from_image,
6234 next_element_from_stretch
6235 };
6236
6237 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6238
6239
6240 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6241 (possibly with the following characters). */
6242
6243 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6244 ((IT)->cmp_it.id >= 0 \
6245 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6246 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6247 END_CHARPOS, (IT)->w, \
6248 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6249 (IT)->string)))
6250
6251
6252 /* Lookup the char-table Vglyphless_char_display for character C (-1
6253 if we want information for no-font case), and return the display
6254 method symbol. By side-effect, update it->what and
6255 it->glyphless_method. This function is called from
6256 get_next_display_element for each character element, and from
6257 x_produce_glyphs when no suitable font was found. */
6258
6259 Lisp_Object
6260 lookup_glyphless_char_display (int c, struct it *it)
6261 {
6262 Lisp_Object glyphless_method = Qnil;
6263
6264 if (CHAR_TABLE_P (Vglyphless_char_display)
6265 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6266 {
6267 if (c >= 0)
6268 {
6269 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6270 if (CONSP (glyphless_method))
6271 glyphless_method = FRAME_WINDOW_P (it->f)
6272 ? XCAR (glyphless_method)
6273 : XCDR (glyphless_method);
6274 }
6275 else
6276 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6277 }
6278
6279 retry:
6280 if (NILP (glyphless_method))
6281 {
6282 if (c >= 0)
6283 /* The default is to display the character by a proper font. */
6284 return Qnil;
6285 /* The default for the no-font case is to display an empty box. */
6286 glyphless_method = Qempty_box;
6287 }
6288 if (EQ (glyphless_method, Qzero_width))
6289 {
6290 if (c >= 0)
6291 return glyphless_method;
6292 /* This method can't be used for the no-font case. */
6293 glyphless_method = Qempty_box;
6294 }
6295 if (EQ (glyphless_method, Qthin_space))
6296 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6297 else if (EQ (glyphless_method, Qempty_box))
6298 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6299 else if (EQ (glyphless_method, Qhex_code))
6300 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6301 else if (STRINGP (glyphless_method))
6302 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6303 else
6304 {
6305 /* Invalid value. We use the default method. */
6306 glyphless_method = Qnil;
6307 goto retry;
6308 }
6309 it->what = IT_GLYPHLESS;
6310 return glyphless_method;
6311 }
6312
6313 /* Load IT's display element fields with information about the next
6314 display element from the current position of IT. Value is zero if
6315 end of buffer (or C string) is reached. */
6316
6317 static struct frame *last_escape_glyph_frame = NULL;
6318 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6319 static int last_escape_glyph_merged_face_id = 0;
6320
6321 struct frame *last_glyphless_glyph_frame = NULL;
6322 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6323 int last_glyphless_glyph_merged_face_id = 0;
6324
6325 static int
6326 get_next_display_element (struct it *it)
6327 {
6328 /* Non-zero means that we found a display element. Zero means that
6329 we hit the end of what we iterate over. Performance note: the
6330 function pointer `method' used here turns out to be faster than
6331 using a sequence of if-statements. */
6332 int success_p;
6333
6334 get_next:
6335 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6336
6337 if (it->what == IT_CHARACTER)
6338 {
6339 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6340 and only if (a) the resolved directionality of that character
6341 is R..." */
6342 /* FIXME: Do we need an exception for characters from display
6343 tables? */
6344 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6345 it->c = bidi_mirror_char (it->c);
6346 /* Map via display table or translate control characters.
6347 IT->c, IT->len etc. have been set to the next character by
6348 the function call above. If we have a display table, and it
6349 contains an entry for IT->c, translate it. Don't do this if
6350 IT->c itself comes from a display table, otherwise we could
6351 end up in an infinite recursion. (An alternative could be to
6352 count the recursion depth of this function and signal an
6353 error when a certain maximum depth is reached.) Is it worth
6354 it? */
6355 if (success_p && it->dpvec == NULL)
6356 {
6357 Lisp_Object dv;
6358 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6359 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6360 nbsp_or_shy = char_is_other;
6361 int c = it->c; /* This is the character to display. */
6362
6363 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6364 {
6365 xassert (SINGLE_BYTE_CHAR_P (c));
6366 if (unibyte_display_via_language_environment)
6367 {
6368 c = DECODE_CHAR (unibyte, c);
6369 if (c < 0)
6370 c = BYTE8_TO_CHAR (it->c);
6371 }
6372 else
6373 c = BYTE8_TO_CHAR (it->c);
6374 }
6375
6376 if (it->dp
6377 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6378 VECTORP (dv)))
6379 {
6380 struct Lisp_Vector *v = XVECTOR (dv);
6381
6382 /* Return the first character from the display table
6383 entry, if not empty. If empty, don't display the
6384 current character. */
6385 if (v->header.size)
6386 {
6387 it->dpvec_char_len = it->len;
6388 it->dpvec = v->contents;
6389 it->dpend = v->contents + v->header.size;
6390 it->current.dpvec_index = 0;
6391 it->dpvec_face_id = -1;
6392 it->saved_face_id = it->face_id;
6393 it->method = GET_FROM_DISPLAY_VECTOR;
6394 it->ellipsis_p = 0;
6395 }
6396 else
6397 {
6398 set_iterator_to_next (it, 0);
6399 }
6400 goto get_next;
6401 }
6402
6403 if (! NILP (lookup_glyphless_char_display (c, it)))
6404 {
6405 if (it->what == IT_GLYPHLESS)
6406 goto done;
6407 /* Don't display this character. */
6408 set_iterator_to_next (it, 0);
6409 goto get_next;
6410 }
6411
6412 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6413 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6414 : c == 0xAD ? char_is_soft_hyphen
6415 : char_is_other);
6416
6417 /* Translate control characters into `\003' or `^C' form.
6418 Control characters coming from a display table entry are
6419 currently not translated because we use IT->dpvec to hold
6420 the translation. This could easily be changed but I
6421 don't believe that it is worth doing.
6422
6423 NBSP and SOFT-HYPEN are property translated too.
6424
6425 Non-printable characters and raw-byte characters are also
6426 translated to octal form. */
6427 if (((c < ' ' || c == 127) /* ASCII control chars */
6428 ? (it->area != TEXT_AREA
6429 /* In mode line, treat \n, \t like other crl chars. */
6430 || (c != '\t'
6431 && it->glyph_row
6432 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6433 || (c != '\n' && c != '\t'))
6434 : (nbsp_or_shy
6435 || CHAR_BYTE8_P (c)
6436 || ! CHAR_PRINTABLE_P (c))))
6437 {
6438 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6439 or a non-printable character which must be displayed
6440 either as '\003' or as `^C' where the '\\' and '^'
6441 can be defined in the display table. Fill
6442 IT->ctl_chars with glyphs for what we have to
6443 display. Then, set IT->dpvec to these glyphs. */
6444 Lisp_Object gc;
6445 int ctl_len;
6446 int face_id;
6447 EMACS_INT lface_id = 0;
6448 int escape_glyph;
6449
6450 /* Handle control characters with ^. */
6451
6452 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6453 {
6454 int g;
6455
6456 g = '^'; /* default glyph for Control */
6457 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6458 if (it->dp
6459 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6460 && GLYPH_CODE_CHAR_VALID_P (gc))
6461 {
6462 g = GLYPH_CODE_CHAR (gc);
6463 lface_id = GLYPH_CODE_FACE (gc);
6464 }
6465 if (lface_id)
6466 {
6467 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6468 }
6469 else if (it->f == last_escape_glyph_frame
6470 && it->face_id == last_escape_glyph_face_id)
6471 {
6472 face_id = last_escape_glyph_merged_face_id;
6473 }
6474 else
6475 {
6476 /* Merge the escape-glyph face into the current face. */
6477 face_id = merge_faces (it->f, Qescape_glyph, 0,
6478 it->face_id);
6479 last_escape_glyph_frame = it->f;
6480 last_escape_glyph_face_id = it->face_id;
6481 last_escape_glyph_merged_face_id = face_id;
6482 }
6483
6484 XSETINT (it->ctl_chars[0], g);
6485 XSETINT (it->ctl_chars[1], c ^ 0100);
6486 ctl_len = 2;
6487 goto display_control;
6488 }
6489
6490 /* Handle non-break space in the mode where it only gets
6491 highlighting. */
6492
6493 if (EQ (Vnobreak_char_display, Qt)
6494 && nbsp_or_shy == char_is_nbsp)
6495 {
6496 /* Merge the no-break-space face into the current face. */
6497 face_id = merge_faces (it->f, Qnobreak_space, 0,
6498 it->face_id);
6499
6500 c = ' ';
6501 XSETINT (it->ctl_chars[0], ' ');
6502 ctl_len = 1;
6503 goto display_control;
6504 }
6505
6506 /* Handle sequences that start with the "escape glyph". */
6507
6508 /* the default escape glyph is \. */
6509 escape_glyph = '\\';
6510
6511 if (it->dp
6512 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6513 && GLYPH_CODE_CHAR_VALID_P (gc))
6514 {
6515 escape_glyph = GLYPH_CODE_CHAR (gc);
6516 lface_id = GLYPH_CODE_FACE (gc);
6517 }
6518 if (lface_id)
6519 {
6520 /* The display table specified a face.
6521 Merge it into face_id and also into escape_glyph. */
6522 face_id = merge_faces (it->f, Qt, lface_id,
6523 it->face_id);
6524 }
6525 else if (it->f == last_escape_glyph_frame
6526 && it->face_id == last_escape_glyph_face_id)
6527 {
6528 face_id = last_escape_glyph_merged_face_id;
6529 }
6530 else
6531 {
6532 /* Merge the escape-glyph face into the current face. */
6533 face_id = merge_faces (it->f, Qescape_glyph, 0,
6534 it->face_id);
6535 last_escape_glyph_frame = it->f;
6536 last_escape_glyph_face_id = it->face_id;
6537 last_escape_glyph_merged_face_id = face_id;
6538 }
6539
6540 /* Handle soft hyphens in the mode where they only get
6541 highlighting. */
6542
6543 if (EQ (Vnobreak_char_display, Qt)
6544 && nbsp_or_shy == char_is_soft_hyphen)
6545 {
6546 XSETINT (it->ctl_chars[0], '-');
6547 ctl_len = 1;
6548 goto display_control;
6549 }
6550
6551 /* Handle non-break space and soft hyphen
6552 with the escape glyph. */
6553
6554 if (nbsp_or_shy)
6555 {
6556 XSETINT (it->ctl_chars[0], escape_glyph);
6557 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6558 XSETINT (it->ctl_chars[1], c);
6559 ctl_len = 2;
6560 goto display_control;
6561 }
6562
6563 {
6564 char str[10];
6565 int len, i;
6566
6567 if (CHAR_BYTE8_P (c))
6568 /* Display \200 instead of \17777600. */
6569 c = CHAR_TO_BYTE8 (c);
6570 len = sprintf (str, "%03o", c);
6571
6572 XSETINT (it->ctl_chars[0], escape_glyph);
6573 for (i = 0; i < len; i++)
6574 XSETINT (it->ctl_chars[i + 1], str[i]);
6575 ctl_len = len + 1;
6576 }
6577
6578 display_control:
6579 /* Set up IT->dpvec and return first character from it. */
6580 it->dpvec_char_len = it->len;
6581 it->dpvec = it->ctl_chars;
6582 it->dpend = it->dpvec + ctl_len;
6583 it->current.dpvec_index = 0;
6584 it->dpvec_face_id = face_id;
6585 it->saved_face_id = it->face_id;
6586 it->method = GET_FROM_DISPLAY_VECTOR;
6587 it->ellipsis_p = 0;
6588 goto get_next;
6589 }
6590 it->char_to_display = c;
6591 }
6592 else if (success_p)
6593 {
6594 it->char_to_display = it->c;
6595 }
6596 }
6597
6598 /* Adjust face id for a multibyte character. There are no multibyte
6599 character in unibyte text. */
6600 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6601 && it->multibyte_p
6602 && success_p
6603 && FRAME_WINDOW_P (it->f))
6604 {
6605 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6606
6607 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6608 {
6609 /* Automatic composition with glyph-string. */
6610 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6611
6612 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6613 }
6614 else
6615 {
6616 EMACS_INT pos = (it->s ? -1
6617 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6618 : IT_CHARPOS (*it));
6619 int c;
6620
6621 if (it->what == IT_CHARACTER)
6622 c = it->char_to_display;
6623 else
6624 {
6625 struct composition *cmp = composition_table[it->cmp_it.id];
6626 int i;
6627
6628 c = ' ';
6629 for (i = 0; i < cmp->glyph_len; i++)
6630 /* TAB in a composition means display glyphs with
6631 padding space on the left or right. */
6632 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6633 break;
6634 }
6635 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6636 }
6637 }
6638
6639 done:
6640 /* Is this character the last one of a run of characters with
6641 box? If yes, set IT->end_of_box_run_p to 1. */
6642 if (it->face_box_p
6643 && it->s == NULL)
6644 {
6645 if (it->method == GET_FROM_STRING && it->sp)
6646 {
6647 int face_id = underlying_face_id (it);
6648 struct face *face = FACE_FROM_ID (it->f, face_id);
6649
6650 if (face)
6651 {
6652 if (face->box == FACE_NO_BOX)
6653 {
6654 /* If the box comes from face properties in a
6655 display string, check faces in that string. */
6656 int string_face_id = face_after_it_pos (it);
6657 it->end_of_box_run_p
6658 = (FACE_FROM_ID (it->f, string_face_id)->box
6659 == FACE_NO_BOX);
6660 }
6661 /* Otherwise, the box comes from the underlying face.
6662 If this is the last string character displayed, check
6663 the next buffer location. */
6664 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6665 && (it->current.overlay_string_index
6666 == it->n_overlay_strings - 1))
6667 {
6668 EMACS_INT ignore;
6669 int next_face_id;
6670 struct text_pos pos = it->current.pos;
6671 INC_TEXT_POS (pos, it->multibyte_p);
6672
6673 next_face_id = face_at_buffer_position
6674 (it->w, CHARPOS (pos), it->region_beg_charpos,
6675 it->region_end_charpos, &ignore,
6676 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6677 -1);
6678 it->end_of_box_run_p
6679 = (FACE_FROM_ID (it->f, next_face_id)->box
6680 == FACE_NO_BOX);
6681 }
6682 }
6683 }
6684 else
6685 {
6686 int face_id = face_after_it_pos (it);
6687 it->end_of_box_run_p
6688 = (face_id != it->face_id
6689 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6690 }
6691 }
6692
6693 /* Value is 0 if end of buffer or string reached. */
6694 return success_p;
6695 }
6696
6697
6698 /* Move IT to the next display element.
6699
6700 RESEAT_P non-zero means if called on a newline in buffer text,
6701 skip to the next visible line start.
6702
6703 Functions get_next_display_element and set_iterator_to_next are
6704 separate because I find this arrangement easier to handle than a
6705 get_next_display_element function that also increments IT's
6706 position. The way it is we can first look at an iterator's current
6707 display element, decide whether it fits on a line, and if it does,
6708 increment the iterator position. The other way around we probably
6709 would either need a flag indicating whether the iterator has to be
6710 incremented the next time, or we would have to implement a
6711 decrement position function which would not be easy to write. */
6712
6713 void
6714 set_iterator_to_next (struct it *it, int reseat_p)
6715 {
6716 /* Reset flags indicating start and end of a sequence of characters
6717 with box. Reset them at the start of this function because
6718 moving the iterator to a new position might set them. */
6719 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6720
6721 switch (it->method)
6722 {
6723 case GET_FROM_BUFFER:
6724 /* The current display element of IT is a character from
6725 current_buffer. Advance in the buffer, and maybe skip over
6726 invisible lines that are so because of selective display. */
6727 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6728 reseat_at_next_visible_line_start (it, 0);
6729 else if (it->cmp_it.id >= 0)
6730 {
6731 /* We are currently getting glyphs from a composition. */
6732 int i;
6733
6734 if (! it->bidi_p)
6735 {
6736 IT_CHARPOS (*it) += it->cmp_it.nchars;
6737 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6738 if (it->cmp_it.to < it->cmp_it.nglyphs)
6739 {
6740 it->cmp_it.from = it->cmp_it.to;
6741 }
6742 else
6743 {
6744 it->cmp_it.id = -1;
6745 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6746 IT_BYTEPOS (*it),
6747 it->end_charpos, Qnil);
6748 }
6749 }
6750 else if (! it->cmp_it.reversed_p)
6751 {
6752 /* Composition created while scanning forward. */
6753 /* Update IT's char/byte positions to point to the first
6754 character of the next grapheme cluster, or to the
6755 character visually after the current composition. */
6756 for (i = 0; i < it->cmp_it.nchars; i++)
6757 bidi_move_to_visually_next (&it->bidi_it);
6758 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6759 IT_CHARPOS (*it) = it->bidi_it.charpos;
6760
6761 if (it->cmp_it.to < it->cmp_it.nglyphs)
6762 {
6763 /* Proceed to the next grapheme cluster. */
6764 it->cmp_it.from = it->cmp_it.to;
6765 }
6766 else
6767 {
6768 /* No more grapheme clusters in this composition.
6769 Find the next stop position. */
6770 EMACS_INT stop = it->end_charpos;
6771 if (it->bidi_it.scan_dir < 0)
6772 /* Now we are scanning backward and don't know
6773 where to stop. */
6774 stop = -1;
6775 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6776 IT_BYTEPOS (*it), stop, Qnil);
6777 }
6778 }
6779 else
6780 {
6781 /* Composition created while scanning backward. */
6782 /* Update IT's char/byte positions to point to the last
6783 character of the previous grapheme cluster, or the
6784 character visually after the current composition. */
6785 for (i = 0; i < it->cmp_it.nchars; i++)
6786 bidi_move_to_visually_next (&it->bidi_it);
6787 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6788 IT_CHARPOS (*it) = it->bidi_it.charpos;
6789 if (it->cmp_it.from > 0)
6790 {
6791 /* Proceed to the previous grapheme cluster. */
6792 it->cmp_it.to = it->cmp_it.from;
6793 }
6794 else
6795 {
6796 /* No more grapheme clusters in this composition.
6797 Find the next stop position. */
6798 EMACS_INT stop = it->end_charpos;
6799 if (it->bidi_it.scan_dir < 0)
6800 /* Now we are scanning backward and don't know
6801 where to stop. */
6802 stop = -1;
6803 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6804 IT_BYTEPOS (*it), stop, Qnil);
6805 }
6806 }
6807 }
6808 else
6809 {
6810 xassert (it->len != 0);
6811
6812 if (!it->bidi_p)
6813 {
6814 IT_BYTEPOS (*it) += it->len;
6815 IT_CHARPOS (*it) += 1;
6816 }
6817 else
6818 {
6819 int prev_scan_dir = it->bidi_it.scan_dir;
6820 /* If this is a new paragraph, determine its base
6821 direction (a.k.a. its base embedding level). */
6822 if (it->bidi_it.new_paragraph)
6823 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6824 bidi_move_to_visually_next (&it->bidi_it);
6825 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6826 IT_CHARPOS (*it) = it->bidi_it.charpos;
6827 if (prev_scan_dir != it->bidi_it.scan_dir)
6828 {
6829 /* As the scan direction was changed, we must
6830 re-compute the stop position for composition. */
6831 EMACS_INT stop = it->end_charpos;
6832 if (it->bidi_it.scan_dir < 0)
6833 stop = -1;
6834 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6835 IT_BYTEPOS (*it), stop, Qnil);
6836 }
6837 }
6838 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6839 }
6840 break;
6841
6842 case GET_FROM_C_STRING:
6843 /* Current display element of IT is from a C string. */
6844 if (!it->bidi_p
6845 /* If the string position is beyond string's end, it means
6846 next_element_from_c_string is padding the string with
6847 blanks, in which case we bypass the bidi iterator,
6848 because it cannot deal with such virtual characters. */
6849 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6850 {
6851 IT_BYTEPOS (*it) += it->len;
6852 IT_CHARPOS (*it) += 1;
6853 }
6854 else
6855 {
6856 bidi_move_to_visually_next (&it->bidi_it);
6857 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6858 IT_CHARPOS (*it) = it->bidi_it.charpos;
6859 }
6860 break;
6861
6862 case GET_FROM_DISPLAY_VECTOR:
6863 /* Current display element of IT is from a display table entry.
6864 Advance in the display table definition. Reset it to null if
6865 end reached, and continue with characters from buffers/
6866 strings. */
6867 ++it->current.dpvec_index;
6868
6869 /* Restore face of the iterator to what they were before the
6870 display vector entry (these entries may contain faces). */
6871 it->face_id = it->saved_face_id;
6872
6873 if (it->dpvec + it->current.dpvec_index == it->dpend)
6874 {
6875 int recheck_faces = it->ellipsis_p;
6876
6877 if (it->s)
6878 it->method = GET_FROM_C_STRING;
6879 else if (STRINGP (it->string))
6880 it->method = GET_FROM_STRING;
6881 else
6882 {
6883 it->method = GET_FROM_BUFFER;
6884 it->object = it->w->buffer;
6885 }
6886
6887 it->dpvec = NULL;
6888 it->current.dpvec_index = -1;
6889
6890 /* Skip over characters which were displayed via IT->dpvec. */
6891 if (it->dpvec_char_len < 0)
6892 reseat_at_next_visible_line_start (it, 1);
6893 else if (it->dpvec_char_len > 0)
6894 {
6895 if (it->method == GET_FROM_STRING
6896 && it->n_overlay_strings > 0)
6897 it->ignore_overlay_strings_at_pos_p = 1;
6898 it->len = it->dpvec_char_len;
6899 set_iterator_to_next (it, reseat_p);
6900 }
6901
6902 /* Maybe recheck faces after display vector */
6903 if (recheck_faces)
6904 it->stop_charpos = IT_CHARPOS (*it);
6905 }
6906 break;
6907
6908 case GET_FROM_STRING:
6909 /* Current display element is a character from a Lisp string. */
6910 xassert (it->s == NULL && STRINGP (it->string));
6911 if (it->cmp_it.id >= 0)
6912 {
6913 int i;
6914
6915 if (! it->bidi_p)
6916 {
6917 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6918 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6919 if (it->cmp_it.to < it->cmp_it.nglyphs)
6920 it->cmp_it.from = it->cmp_it.to;
6921 else
6922 {
6923 it->cmp_it.id = -1;
6924 composition_compute_stop_pos (&it->cmp_it,
6925 IT_STRING_CHARPOS (*it),
6926 IT_STRING_BYTEPOS (*it),
6927 it->end_charpos, it->string);
6928 }
6929 }
6930 else if (! it->cmp_it.reversed_p)
6931 {
6932 for (i = 0; i < it->cmp_it.nchars; i++)
6933 bidi_move_to_visually_next (&it->bidi_it);
6934 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6935 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6936
6937 if (it->cmp_it.to < it->cmp_it.nglyphs)
6938 it->cmp_it.from = it->cmp_it.to;
6939 else
6940 {
6941 EMACS_INT stop = it->end_charpos;
6942 if (it->bidi_it.scan_dir < 0)
6943 stop = -1;
6944 composition_compute_stop_pos (&it->cmp_it,
6945 IT_STRING_CHARPOS (*it),
6946 IT_STRING_BYTEPOS (*it), stop,
6947 it->string);
6948 }
6949 }
6950 else
6951 {
6952 for (i = 0; i < it->cmp_it.nchars; i++)
6953 bidi_move_to_visually_next (&it->bidi_it);
6954 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6955 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6956 if (it->cmp_it.from > 0)
6957 it->cmp_it.to = it->cmp_it.from;
6958 else
6959 {
6960 EMACS_INT stop = it->end_charpos;
6961 if (it->bidi_it.scan_dir < 0)
6962 stop = -1;
6963 composition_compute_stop_pos (&it->cmp_it,
6964 IT_STRING_CHARPOS (*it),
6965 IT_STRING_BYTEPOS (*it), stop,
6966 it->string);
6967 }
6968 }
6969 }
6970 else
6971 {
6972 if (!it->bidi_p
6973 /* If the string position is beyond string's end, it
6974 means next_element_from_string is padding the string
6975 with blanks, in which case we bypass the bidi
6976 iterator, because it cannot deal with such virtual
6977 characters. */
6978 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6979 {
6980 IT_STRING_BYTEPOS (*it) += it->len;
6981 IT_STRING_CHARPOS (*it) += 1;
6982 }
6983 else
6984 {
6985 int prev_scan_dir = it->bidi_it.scan_dir;
6986
6987 bidi_move_to_visually_next (&it->bidi_it);
6988 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6989 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6990 if (prev_scan_dir != it->bidi_it.scan_dir)
6991 {
6992 EMACS_INT stop = it->end_charpos;
6993
6994 if (it->bidi_it.scan_dir < 0)
6995 stop = -1;
6996 composition_compute_stop_pos (&it->cmp_it,
6997 IT_STRING_CHARPOS (*it),
6998 IT_STRING_BYTEPOS (*it), stop,
6999 it->string);
7000 }
7001 }
7002 }
7003
7004 consider_string_end:
7005
7006 if (it->current.overlay_string_index >= 0)
7007 {
7008 /* IT->string is an overlay string. Advance to the
7009 next, if there is one. */
7010 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7011 {
7012 it->ellipsis_p = 0;
7013 next_overlay_string (it);
7014 if (it->ellipsis_p)
7015 setup_for_ellipsis (it, 0);
7016 }
7017 }
7018 else
7019 {
7020 /* IT->string is not an overlay string. If we reached
7021 its end, and there is something on IT->stack, proceed
7022 with what is on the stack. This can be either another
7023 string, this time an overlay string, or a buffer. */
7024 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7025 && it->sp > 0)
7026 {
7027 pop_it (it);
7028 if (it->method == GET_FROM_STRING)
7029 goto consider_string_end;
7030 }
7031 }
7032 break;
7033
7034 case GET_FROM_IMAGE:
7035 case GET_FROM_STRETCH:
7036 /* The position etc with which we have to proceed are on
7037 the stack. The position may be at the end of a string,
7038 if the `display' property takes up the whole string. */
7039 xassert (it->sp > 0);
7040 pop_it (it);
7041 if (it->method == GET_FROM_STRING)
7042 goto consider_string_end;
7043 break;
7044
7045 default:
7046 /* There are no other methods defined, so this should be a bug. */
7047 abort ();
7048 }
7049
7050 xassert (it->method != GET_FROM_STRING
7051 || (STRINGP (it->string)
7052 && IT_STRING_CHARPOS (*it) >= 0));
7053 }
7054
7055 /* Load IT's display element fields with information about the next
7056 display element which comes from a display table entry or from the
7057 result of translating a control character to one of the forms `^C'
7058 or `\003'.
7059
7060 IT->dpvec holds the glyphs to return as characters.
7061 IT->saved_face_id holds the face id before the display vector--it
7062 is restored into IT->face_id in set_iterator_to_next. */
7063
7064 static int
7065 next_element_from_display_vector (struct it *it)
7066 {
7067 Lisp_Object gc;
7068
7069 /* Precondition. */
7070 xassert (it->dpvec && it->current.dpvec_index >= 0);
7071
7072 it->face_id = it->saved_face_id;
7073
7074 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7075 That seemed totally bogus - so I changed it... */
7076 gc = it->dpvec[it->current.dpvec_index];
7077
7078 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7079 {
7080 it->c = GLYPH_CODE_CHAR (gc);
7081 it->len = CHAR_BYTES (it->c);
7082
7083 /* The entry may contain a face id to use. Such a face id is
7084 the id of a Lisp face, not a realized face. A face id of
7085 zero means no face is specified. */
7086 if (it->dpvec_face_id >= 0)
7087 it->face_id = it->dpvec_face_id;
7088 else
7089 {
7090 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7091 if (lface_id > 0)
7092 it->face_id = merge_faces (it->f, Qt, lface_id,
7093 it->saved_face_id);
7094 }
7095 }
7096 else
7097 /* Display table entry is invalid. Return a space. */
7098 it->c = ' ', it->len = 1;
7099
7100 /* Don't change position and object of the iterator here. They are
7101 still the values of the character that had this display table
7102 entry or was translated, and that's what we want. */
7103 it->what = IT_CHARACTER;
7104 return 1;
7105 }
7106
7107 /* Get the first element of string/buffer in the visual order, after
7108 being reseated to a new position in a string or a buffer. */
7109 static void
7110 get_visually_first_element (struct it *it)
7111 {
7112 int string_p = STRINGP (it->string) || it->s;
7113 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7114 EMACS_INT bob = (string_p ? 0 : BEGV);
7115
7116 if (STRINGP (it->string))
7117 {
7118 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7119 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7120 }
7121 else
7122 {
7123 it->bidi_it.charpos = IT_CHARPOS (*it);
7124 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7125 }
7126
7127 if (it->bidi_it.charpos == eob)
7128 {
7129 /* Nothing to do, but reset the FIRST_ELT flag, like
7130 bidi_paragraph_init does, because we are not going to
7131 call it. */
7132 it->bidi_it.first_elt = 0;
7133 }
7134 else if (it->bidi_it.charpos == bob
7135 || (!string_p
7136 /* FIXME: Should support all Unicode line separators. */
7137 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7138 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7139 {
7140 /* If we are at the beginning of a line/string, we can produce
7141 the next element right away. */
7142 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7143 bidi_move_to_visually_next (&it->bidi_it);
7144 }
7145 else
7146 {
7147 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7148
7149 /* We need to prime the bidi iterator starting at the line's or
7150 string's beginning, before we will be able to produce the
7151 next element. */
7152 if (string_p)
7153 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7154 else
7155 {
7156 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7157 -1);
7158 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7159 }
7160 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7161 do
7162 {
7163 /* Now return to buffer/string position where we were asked
7164 to get the next display element, and produce that. */
7165 bidi_move_to_visually_next (&it->bidi_it);
7166 }
7167 while (it->bidi_it.bytepos != orig_bytepos
7168 && it->bidi_it.charpos < eob);
7169 }
7170
7171 /* Adjust IT's position information to where we ended up. */
7172 if (STRINGP (it->string))
7173 {
7174 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7175 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7176 }
7177 else
7178 {
7179 IT_CHARPOS (*it) = it->bidi_it.charpos;
7180 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7181 }
7182
7183 if (STRINGP (it->string) || !it->s)
7184 {
7185 EMACS_INT stop, charpos, bytepos;
7186
7187 if (STRINGP (it->string))
7188 {
7189 xassert (!it->s);
7190 stop = SCHARS (it->string);
7191 if (stop > it->end_charpos)
7192 stop = it->end_charpos;
7193 charpos = IT_STRING_CHARPOS (*it);
7194 bytepos = IT_STRING_BYTEPOS (*it);
7195 }
7196 else
7197 {
7198 stop = it->end_charpos;
7199 charpos = IT_CHARPOS (*it);
7200 bytepos = IT_BYTEPOS (*it);
7201 }
7202 if (it->bidi_it.scan_dir < 0)
7203 stop = -1;
7204 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7205 it->string);
7206 }
7207 }
7208
7209 /* Load IT with the next display element from Lisp string IT->string.
7210 IT->current.string_pos is the current position within the string.
7211 If IT->current.overlay_string_index >= 0, the Lisp string is an
7212 overlay string. */
7213
7214 static int
7215 next_element_from_string (struct it *it)
7216 {
7217 struct text_pos position;
7218
7219 xassert (STRINGP (it->string));
7220 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7221 xassert (IT_STRING_CHARPOS (*it) >= 0);
7222 position = it->current.string_pos;
7223
7224 /* With bidi reordering, the character to display might not be the
7225 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7226 that we were reseat()ed to a new string, whose paragraph
7227 direction is not known. */
7228 if (it->bidi_p && it->bidi_it.first_elt)
7229 {
7230 get_visually_first_element (it);
7231 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7232 }
7233
7234 /* Time to check for invisible text? */
7235 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7236 {
7237 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7238 {
7239 if (!(!it->bidi_p
7240 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7241 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7242 {
7243 /* With bidi non-linear iteration, we could find
7244 ourselves far beyond the last computed stop_charpos,
7245 with several other stop positions in between that we
7246 missed. Scan them all now, in buffer's logical
7247 order, until we find and handle the last stop_charpos
7248 that precedes our current position. */
7249 handle_stop_backwards (it, it->stop_charpos);
7250 return GET_NEXT_DISPLAY_ELEMENT (it);
7251 }
7252 else
7253 {
7254 if (it->bidi_p)
7255 {
7256 /* Take note of the stop position we just moved
7257 across, for when we will move back across it. */
7258 it->prev_stop = it->stop_charpos;
7259 /* If we are at base paragraph embedding level, take
7260 note of the last stop position seen at this
7261 level. */
7262 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7263 it->base_level_stop = it->stop_charpos;
7264 }
7265 handle_stop (it);
7266
7267 /* Since a handler may have changed IT->method, we must
7268 recurse here. */
7269 return GET_NEXT_DISPLAY_ELEMENT (it);
7270 }
7271 }
7272 else if (it->bidi_p
7273 /* If we are before prev_stop, we may have overstepped
7274 on our way backwards a stop_pos, and if so, we need
7275 to handle that stop_pos. */
7276 && IT_STRING_CHARPOS (*it) < it->prev_stop
7277 /* We can sometimes back up for reasons that have nothing
7278 to do with bidi reordering. E.g., compositions. The
7279 code below is only needed when we are above the base
7280 embedding level, so test for that explicitly. */
7281 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7282 {
7283 /* If we lost track of base_level_stop, we have no better
7284 place for handle_stop_backwards to start from than string
7285 beginning. This happens, e.g., when we were reseated to
7286 the previous screenful of text by vertical-motion. */
7287 if (it->base_level_stop <= 0
7288 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7289 it->base_level_stop = 0;
7290 handle_stop_backwards (it, it->base_level_stop);
7291 return GET_NEXT_DISPLAY_ELEMENT (it);
7292 }
7293 }
7294
7295 if (it->current.overlay_string_index >= 0)
7296 {
7297 /* Get the next character from an overlay string. In overlay
7298 strings, There is no field width or padding with spaces to
7299 do. */
7300 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7301 {
7302 it->what = IT_EOB;
7303 return 0;
7304 }
7305 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7306 IT_STRING_BYTEPOS (*it),
7307 it->bidi_it.scan_dir < 0
7308 ? -1
7309 : SCHARS (it->string))
7310 && next_element_from_composition (it))
7311 {
7312 return 1;
7313 }
7314 else if (STRING_MULTIBYTE (it->string))
7315 {
7316 const unsigned char *s = (SDATA (it->string)
7317 + IT_STRING_BYTEPOS (*it));
7318 it->c = string_char_and_length (s, &it->len);
7319 }
7320 else
7321 {
7322 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7323 it->len = 1;
7324 }
7325 }
7326 else
7327 {
7328 /* Get the next character from a Lisp string that is not an
7329 overlay string. Such strings come from the mode line, for
7330 example. We may have to pad with spaces, or truncate the
7331 string. See also next_element_from_c_string. */
7332 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7333 {
7334 it->what = IT_EOB;
7335 return 0;
7336 }
7337 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7338 {
7339 /* Pad with spaces. */
7340 it->c = ' ', it->len = 1;
7341 CHARPOS (position) = BYTEPOS (position) = -1;
7342 }
7343 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7344 IT_STRING_BYTEPOS (*it),
7345 it->bidi_it.scan_dir < 0
7346 ? -1
7347 : it->string_nchars)
7348 && next_element_from_composition (it))
7349 {
7350 return 1;
7351 }
7352 else if (STRING_MULTIBYTE (it->string))
7353 {
7354 const unsigned char *s = (SDATA (it->string)
7355 + IT_STRING_BYTEPOS (*it));
7356 it->c = string_char_and_length (s, &it->len);
7357 }
7358 else
7359 {
7360 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7361 it->len = 1;
7362 }
7363 }
7364
7365 /* Record what we have and where it came from. */
7366 it->what = IT_CHARACTER;
7367 it->object = it->string;
7368 it->position = position;
7369 return 1;
7370 }
7371
7372
7373 /* Load IT with next display element from C string IT->s.
7374 IT->string_nchars is the maximum number of characters to return
7375 from the string. IT->end_charpos may be greater than
7376 IT->string_nchars when this function is called, in which case we
7377 may have to return padding spaces. Value is zero if end of string
7378 reached, including padding spaces. */
7379
7380 static int
7381 next_element_from_c_string (struct it *it)
7382 {
7383 int success_p = 1;
7384
7385 xassert (it->s);
7386 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7387 it->what = IT_CHARACTER;
7388 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7389 it->object = Qnil;
7390
7391 /* With bidi reordering, the character to display might not be the
7392 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7393 we were reseated to a new string, whose paragraph direction is
7394 not known. */
7395 if (it->bidi_p && it->bidi_it.first_elt)
7396 get_visually_first_element (it);
7397
7398 /* IT's position can be greater than IT->string_nchars in case a
7399 field width or precision has been specified when the iterator was
7400 initialized. */
7401 if (IT_CHARPOS (*it) >= it->end_charpos)
7402 {
7403 /* End of the game. */
7404 it->what = IT_EOB;
7405 success_p = 0;
7406 }
7407 else if (IT_CHARPOS (*it) >= it->string_nchars)
7408 {
7409 /* Pad with spaces. */
7410 it->c = ' ', it->len = 1;
7411 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7412 }
7413 else if (it->multibyte_p)
7414 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7415 else
7416 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7417
7418 return success_p;
7419 }
7420
7421
7422 /* Set up IT to return characters from an ellipsis, if appropriate.
7423 The definition of the ellipsis glyphs may come from a display table
7424 entry. This function fills IT with the first glyph from the
7425 ellipsis if an ellipsis is to be displayed. */
7426
7427 static int
7428 next_element_from_ellipsis (struct it *it)
7429 {
7430 if (it->selective_display_ellipsis_p)
7431 setup_for_ellipsis (it, it->len);
7432 else
7433 {
7434 /* The face at the current position may be different from the
7435 face we find after the invisible text. Remember what it
7436 was in IT->saved_face_id, and signal that it's there by
7437 setting face_before_selective_p. */
7438 it->saved_face_id = it->face_id;
7439 it->method = GET_FROM_BUFFER;
7440 it->object = it->w->buffer;
7441 reseat_at_next_visible_line_start (it, 1);
7442 it->face_before_selective_p = 1;
7443 }
7444
7445 return GET_NEXT_DISPLAY_ELEMENT (it);
7446 }
7447
7448
7449 /* Deliver an image display element. The iterator IT is already
7450 filled with image information (done in handle_display_prop). Value
7451 is always 1. */
7452
7453
7454 static int
7455 next_element_from_image (struct it *it)
7456 {
7457 it->what = IT_IMAGE;
7458 it->ignore_overlay_strings_at_pos_p = 0;
7459 return 1;
7460 }
7461
7462
7463 /* Fill iterator IT with next display element from a stretch glyph
7464 property. IT->object is the value of the text property. Value is
7465 always 1. */
7466
7467 static int
7468 next_element_from_stretch (struct it *it)
7469 {
7470 it->what = IT_STRETCH;
7471 return 1;
7472 }
7473
7474 /* Scan backwards from IT's current position until we find a stop
7475 position, or until BEGV. This is called when we find ourself
7476 before both the last known prev_stop and base_level_stop while
7477 reordering bidirectional text. */
7478
7479 static void
7480 compute_stop_pos_backwards (struct it *it)
7481 {
7482 const int SCAN_BACK_LIMIT = 1000;
7483 struct text_pos pos;
7484 struct display_pos save_current = it->current;
7485 struct text_pos save_position = it->position;
7486 EMACS_INT charpos = IT_CHARPOS (*it);
7487 EMACS_INT where_we_are = charpos;
7488 EMACS_INT save_stop_pos = it->stop_charpos;
7489 EMACS_INT save_end_pos = it->end_charpos;
7490
7491 xassert (NILP (it->string) && !it->s);
7492 xassert (it->bidi_p);
7493 it->bidi_p = 0;
7494 do
7495 {
7496 it->end_charpos = min (charpos + 1, ZV);
7497 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7498 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7499 reseat_1 (it, pos, 0);
7500 compute_stop_pos (it);
7501 /* We must advance forward, right? */
7502 if (it->stop_charpos <= charpos)
7503 abort ();
7504 }
7505 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7506
7507 if (it->stop_charpos <= where_we_are)
7508 it->prev_stop = it->stop_charpos;
7509 else
7510 it->prev_stop = BEGV;
7511 it->bidi_p = 1;
7512 it->current = save_current;
7513 it->position = save_position;
7514 it->stop_charpos = save_stop_pos;
7515 it->end_charpos = save_end_pos;
7516 }
7517
7518 /* Scan forward from CHARPOS in the current buffer/string, until we
7519 find a stop position > current IT's position. Then handle the stop
7520 position before that. This is called when we bump into a stop
7521 position while reordering bidirectional text. CHARPOS should be
7522 the last previously processed stop_pos (or BEGV/0, if none were
7523 processed yet) whose position is less that IT's current
7524 position. */
7525
7526 static void
7527 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7528 {
7529 int bufp = !STRINGP (it->string);
7530 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7531 struct display_pos save_current = it->current;
7532 struct text_pos save_position = it->position;
7533 struct text_pos pos1;
7534 EMACS_INT next_stop;
7535
7536 /* Scan in strict logical order. */
7537 xassert (it->bidi_p);
7538 it->bidi_p = 0;
7539 do
7540 {
7541 it->prev_stop = charpos;
7542 if (bufp)
7543 {
7544 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7545 reseat_1 (it, pos1, 0);
7546 }
7547 else
7548 it->current.string_pos = string_pos (charpos, it->string);
7549 compute_stop_pos (it);
7550 /* We must advance forward, right? */
7551 if (it->stop_charpos <= it->prev_stop)
7552 abort ();
7553 charpos = it->stop_charpos;
7554 }
7555 while (charpos <= where_we_are);
7556
7557 it->bidi_p = 1;
7558 it->current = save_current;
7559 it->position = save_position;
7560 next_stop = it->stop_charpos;
7561 it->stop_charpos = it->prev_stop;
7562 handle_stop (it);
7563 it->stop_charpos = next_stop;
7564 }
7565
7566 /* Load IT with the next display element from current_buffer. Value
7567 is zero if end of buffer reached. IT->stop_charpos is the next
7568 position at which to stop and check for text properties or buffer
7569 end. */
7570
7571 static int
7572 next_element_from_buffer (struct it *it)
7573 {
7574 int success_p = 1;
7575
7576 xassert (IT_CHARPOS (*it) >= BEGV);
7577 xassert (NILP (it->string) && !it->s);
7578 xassert (!it->bidi_p
7579 || (EQ (it->bidi_it.string.lstring, Qnil)
7580 && it->bidi_it.string.s == NULL));
7581
7582 /* With bidi reordering, the character to display might not be the
7583 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7584 we were reseat()ed to a new buffer position, which is potentially
7585 a different paragraph. */
7586 if (it->bidi_p && it->bidi_it.first_elt)
7587 {
7588 get_visually_first_element (it);
7589 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7590 }
7591
7592 if (IT_CHARPOS (*it) >= it->stop_charpos)
7593 {
7594 if (IT_CHARPOS (*it) >= it->end_charpos)
7595 {
7596 int overlay_strings_follow_p;
7597
7598 /* End of the game, except when overlay strings follow that
7599 haven't been returned yet. */
7600 if (it->overlay_strings_at_end_processed_p)
7601 overlay_strings_follow_p = 0;
7602 else
7603 {
7604 it->overlay_strings_at_end_processed_p = 1;
7605 overlay_strings_follow_p = get_overlay_strings (it, 0);
7606 }
7607
7608 if (overlay_strings_follow_p)
7609 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7610 else
7611 {
7612 it->what = IT_EOB;
7613 it->position = it->current.pos;
7614 success_p = 0;
7615 }
7616 }
7617 else if (!(!it->bidi_p
7618 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7619 || IT_CHARPOS (*it) == it->stop_charpos))
7620 {
7621 /* With bidi non-linear iteration, we could find ourselves
7622 far beyond the last computed stop_charpos, with several
7623 other stop positions in between that we missed. Scan
7624 them all now, in buffer's logical order, until we find
7625 and handle the last stop_charpos that precedes our
7626 current position. */
7627 handle_stop_backwards (it, it->stop_charpos);
7628 return GET_NEXT_DISPLAY_ELEMENT (it);
7629 }
7630 else
7631 {
7632 if (it->bidi_p)
7633 {
7634 /* Take note of the stop position we just moved across,
7635 for when we will move back across it. */
7636 it->prev_stop = it->stop_charpos;
7637 /* If we are at base paragraph embedding level, take
7638 note of the last stop position seen at this
7639 level. */
7640 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7641 it->base_level_stop = it->stop_charpos;
7642 }
7643 handle_stop (it);
7644 return GET_NEXT_DISPLAY_ELEMENT (it);
7645 }
7646 }
7647 else if (it->bidi_p
7648 /* If we are before prev_stop, we may have overstepped on
7649 our way backwards a stop_pos, and if so, we need to
7650 handle that stop_pos. */
7651 && IT_CHARPOS (*it) < it->prev_stop
7652 /* We can sometimes back up for reasons that have nothing
7653 to do with bidi reordering. E.g., compositions. The
7654 code below is only needed when we are above the base
7655 embedding level, so test for that explicitly. */
7656 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7657 {
7658 if (it->base_level_stop <= 0
7659 || IT_CHARPOS (*it) < it->base_level_stop)
7660 {
7661 /* If we lost track of base_level_stop, we need to find
7662 prev_stop by looking backwards. This happens, e.g., when
7663 we were reseated to the previous screenful of text by
7664 vertical-motion. */
7665 it->base_level_stop = BEGV;
7666 compute_stop_pos_backwards (it);
7667 handle_stop_backwards (it, it->prev_stop);
7668 }
7669 else
7670 handle_stop_backwards (it, it->base_level_stop);
7671 return GET_NEXT_DISPLAY_ELEMENT (it);
7672 }
7673 else
7674 {
7675 /* No face changes, overlays etc. in sight, so just return a
7676 character from current_buffer. */
7677 unsigned char *p;
7678 EMACS_INT stop;
7679
7680 /* Maybe run the redisplay end trigger hook. Performance note:
7681 This doesn't seem to cost measurable time. */
7682 if (it->redisplay_end_trigger_charpos
7683 && it->glyph_row
7684 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7685 run_redisplay_end_trigger_hook (it);
7686
7687 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7688 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7689 stop)
7690 && next_element_from_composition (it))
7691 {
7692 return 1;
7693 }
7694
7695 /* Get the next character, maybe multibyte. */
7696 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7697 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7698 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7699 else
7700 it->c = *p, it->len = 1;
7701
7702 /* Record what we have and where it came from. */
7703 it->what = IT_CHARACTER;
7704 it->object = it->w->buffer;
7705 it->position = it->current.pos;
7706
7707 /* Normally we return the character found above, except when we
7708 really want to return an ellipsis for selective display. */
7709 if (it->selective)
7710 {
7711 if (it->c == '\n')
7712 {
7713 /* A value of selective > 0 means hide lines indented more
7714 than that number of columns. */
7715 if (it->selective > 0
7716 && IT_CHARPOS (*it) + 1 < ZV
7717 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7718 IT_BYTEPOS (*it) + 1,
7719 it->selective))
7720 {
7721 success_p = next_element_from_ellipsis (it);
7722 it->dpvec_char_len = -1;
7723 }
7724 }
7725 else if (it->c == '\r' && it->selective == -1)
7726 {
7727 /* A value of selective == -1 means that everything from the
7728 CR to the end of the line is invisible, with maybe an
7729 ellipsis displayed for it. */
7730 success_p = next_element_from_ellipsis (it);
7731 it->dpvec_char_len = -1;
7732 }
7733 }
7734 }
7735
7736 /* Value is zero if end of buffer reached. */
7737 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7738 return success_p;
7739 }
7740
7741
7742 /* Run the redisplay end trigger hook for IT. */
7743
7744 static void
7745 run_redisplay_end_trigger_hook (struct it *it)
7746 {
7747 Lisp_Object args[3];
7748
7749 /* IT->glyph_row should be non-null, i.e. we should be actually
7750 displaying something, or otherwise we should not run the hook. */
7751 xassert (it->glyph_row);
7752
7753 /* Set up hook arguments. */
7754 args[0] = Qredisplay_end_trigger_functions;
7755 args[1] = it->window;
7756 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7757 it->redisplay_end_trigger_charpos = 0;
7758
7759 /* Since we are *trying* to run these functions, don't try to run
7760 them again, even if they get an error. */
7761 it->w->redisplay_end_trigger = Qnil;
7762 Frun_hook_with_args (3, args);
7763
7764 /* Notice if it changed the face of the character we are on. */
7765 handle_face_prop (it);
7766 }
7767
7768
7769 /* Deliver a composition display element. Unlike the other
7770 next_element_from_XXX, this function is not registered in the array
7771 get_next_element[]. It is called from next_element_from_buffer and
7772 next_element_from_string when necessary. */
7773
7774 static int
7775 next_element_from_composition (struct it *it)
7776 {
7777 it->what = IT_COMPOSITION;
7778 it->len = it->cmp_it.nbytes;
7779 if (STRINGP (it->string))
7780 {
7781 if (it->c < 0)
7782 {
7783 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7784 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7785 return 0;
7786 }
7787 it->position = it->current.string_pos;
7788 it->object = it->string;
7789 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7790 IT_STRING_BYTEPOS (*it), it->string);
7791 }
7792 else
7793 {
7794 if (it->c < 0)
7795 {
7796 IT_CHARPOS (*it) += it->cmp_it.nchars;
7797 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7798 if (it->bidi_p)
7799 {
7800 if (it->bidi_it.new_paragraph)
7801 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7802 /* Resync the bidi iterator with IT's new position.
7803 FIXME: this doesn't support bidirectional text. */
7804 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7805 bidi_move_to_visually_next (&it->bidi_it);
7806 }
7807 return 0;
7808 }
7809 it->position = it->current.pos;
7810 it->object = it->w->buffer;
7811 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7812 IT_BYTEPOS (*it), Qnil);
7813 }
7814 return 1;
7815 }
7816
7817
7818 \f
7819 /***********************************************************************
7820 Moving an iterator without producing glyphs
7821 ***********************************************************************/
7822
7823 /* Check if iterator is at a position corresponding to a valid buffer
7824 position after some move_it_ call. */
7825
7826 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7827 ((it)->method == GET_FROM_STRING \
7828 ? IT_STRING_CHARPOS (*it) == 0 \
7829 : 1)
7830
7831
7832 /* Move iterator IT to a specified buffer or X position within one
7833 line on the display without producing glyphs.
7834
7835 OP should be a bit mask including some or all of these bits:
7836 MOVE_TO_X: Stop upon reaching x-position TO_X.
7837 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7838 Regardless of OP's value, stop upon reaching the end of the display line.
7839
7840 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7841 This means, in particular, that TO_X includes window's horizontal
7842 scroll amount.
7843
7844 The return value has several possible values that
7845 say what condition caused the scan to stop:
7846
7847 MOVE_POS_MATCH_OR_ZV
7848 - when TO_POS or ZV was reached.
7849
7850 MOVE_X_REACHED
7851 -when TO_X was reached before TO_POS or ZV were reached.
7852
7853 MOVE_LINE_CONTINUED
7854 - when we reached the end of the display area and the line must
7855 be continued.
7856
7857 MOVE_LINE_TRUNCATED
7858 - when we reached the end of the display area and the line is
7859 truncated.
7860
7861 MOVE_NEWLINE_OR_CR
7862 - when we stopped at a line end, i.e. a newline or a CR and selective
7863 display is on. */
7864
7865 static enum move_it_result
7866 move_it_in_display_line_to (struct it *it,
7867 EMACS_INT to_charpos, int to_x,
7868 enum move_operation_enum op)
7869 {
7870 enum move_it_result result = MOVE_UNDEFINED;
7871 struct glyph_row *saved_glyph_row;
7872 struct it wrap_it, atpos_it, atx_it, ppos_it;
7873 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7874 void *ppos_data = NULL;
7875 int may_wrap = 0;
7876 enum it_method prev_method = it->method;
7877 EMACS_INT prev_pos = IT_CHARPOS (*it);
7878 int saw_smaller_pos = prev_pos < to_charpos;
7879
7880 /* Don't produce glyphs in produce_glyphs. */
7881 saved_glyph_row = it->glyph_row;
7882 it->glyph_row = NULL;
7883
7884 /* Use wrap_it to save a copy of IT wherever a word wrap could
7885 occur. Use atpos_it to save a copy of IT at the desired buffer
7886 position, if found, so that we can scan ahead and check if the
7887 word later overshoots the window edge. Use atx_it similarly, for
7888 pixel positions. */
7889 wrap_it.sp = -1;
7890 atpos_it.sp = -1;
7891 atx_it.sp = -1;
7892
7893 /* Use ppos_it under bidi reordering to save a copy of IT for the
7894 position > CHARPOS that is the closest to CHARPOS. We restore
7895 that position in IT when we have scanned the entire display line
7896 without finding a match for CHARPOS and all the character
7897 positions are greater than CHARPOS. */
7898 if (it->bidi_p)
7899 {
7900 SAVE_IT (ppos_it, *it, ppos_data);
7901 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7902 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7903 SAVE_IT (ppos_it, *it, ppos_data);
7904 }
7905
7906 #define BUFFER_POS_REACHED_P() \
7907 ((op & MOVE_TO_POS) != 0 \
7908 && BUFFERP (it->object) \
7909 && (IT_CHARPOS (*it) == to_charpos \
7910 || ((!it->bidi_p \
7911 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7912 && IT_CHARPOS (*it) > to_charpos) \
7913 || (it->what == IT_COMPOSITION \
7914 && ((IT_CHARPOS (*it) > to_charpos \
7915 && to_charpos >= it->cmp_it.charpos) \
7916 || (IT_CHARPOS (*it) < to_charpos \
7917 && to_charpos <= it->cmp_it.charpos)))) \
7918 && (it->method == GET_FROM_BUFFER \
7919 || (it->method == GET_FROM_DISPLAY_VECTOR \
7920 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7921
7922 /* If there's a line-/wrap-prefix, handle it. */
7923 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7924 && it->current_y < it->last_visible_y)
7925 handle_line_prefix (it);
7926
7927 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7928 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7929
7930 while (1)
7931 {
7932 int x, i, ascent = 0, descent = 0;
7933
7934 /* Utility macro to reset an iterator with x, ascent, and descent. */
7935 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7936 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7937 (IT)->max_descent = descent)
7938
7939 /* Stop if we move beyond TO_CHARPOS (after an image or a
7940 display string or stretch glyph). */
7941 if ((op & MOVE_TO_POS) != 0
7942 && BUFFERP (it->object)
7943 && it->method == GET_FROM_BUFFER
7944 && (((!it->bidi_p
7945 /* When the iterator is at base embedding level, we
7946 are guaranteed that characters are delivered for
7947 display in strictly increasing order of their
7948 buffer positions. */
7949 || BIDI_AT_BASE_LEVEL (it->bidi_it))
7950 && IT_CHARPOS (*it) > to_charpos)
7951 || (it->bidi_p
7952 && (prev_method == GET_FROM_IMAGE
7953 || prev_method == GET_FROM_STRETCH
7954 || prev_method == GET_FROM_STRING)
7955 /* Passed TO_CHARPOS from left to right. */
7956 && ((prev_pos < to_charpos
7957 && IT_CHARPOS (*it) > to_charpos)
7958 /* Passed TO_CHARPOS from right to left. */
7959 || (prev_pos > to_charpos
7960 && IT_CHARPOS (*it) < to_charpos)))))
7961 {
7962 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7963 {
7964 result = MOVE_POS_MATCH_OR_ZV;
7965 break;
7966 }
7967 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7968 /* If wrap_it is valid, the current position might be in a
7969 word that is wrapped. So, save the iterator in
7970 atpos_it and continue to see if wrapping happens. */
7971 SAVE_IT (atpos_it, *it, atpos_data);
7972 }
7973
7974 /* Stop when ZV reached.
7975 We used to stop here when TO_CHARPOS reached as well, but that is
7976 too soon if this glyph does not fit on this line. So we handle it
7977 explicitly below. */
7978 if (!get_next_display_element (it))
7979 {
7980 result = MOVE_POS_MATCH_OR_ZV;
7981 break;
7982 }
7983
7984 if (it->line_wrap == TRUNCATE)
7985 {
7986 if (BUFFER_POS_REACHED_P ())
7987 {
7988 result = MOVE_POS_MATCH_OR_ZV;
7989 break;
7990 }
7991 }
7992 else
7993 {
7994 if (it->line_wrap == WORD_WRAP)
7995 {
7996 if (IT_DISPLAYING_WHITESPACE (it))
7997 may_wrap = 1;
7998 else if (may_wrap)
7999 {
8000 /* We have reached a glyph that follows one or more
8001 whitespace characters. If the position is
8002 already found, we are done. */
8003 if (atpos_it.sp >= 0)
8004 {
8005 RESTORE_IT (it, &atpos_it, atpos_data);
8006 result = MOVE_POS_MATCH_OR_ZV;
8007 goto done;
8008 }
8009 if (atx_it.sp >= 0)
8010 {
8011 RESTORE_IT (it, &atx_it, atx_data);
8012 result = MOVE_X_REACHED;
8013 goto done;
8014 }
8015 /* Otherwise, we can wrap here. */
8016 SAVE_IT (wrap_it, *it, wrap_data);
8017 may_wrap = 0;
8018 }
8019 }
8020 }
8021
8022 /* Remember the line height for the current line, in case
8023 the next element doesn't fit on the line. */
8024 ascent = it->max_ascent;
8025 descent = it->max_descent;
8026
8027 /* The call to produce_glyphs will get the metrics of the
8028 display element IT is loaded with. Record the x-position
8029 before this display element, in case it doesn't fit on the
8030 line. */
8031 x = it->current_x;
8032
8033 PRODUCE_GLYPHS (it);
8034
8035 if (it->area != TEXT_AREA)
8036 {
8037 prev_method = it->method;
8038 if (it->method == GET_FROM_BUFFER)
8039 prev_pos = IT_CHARPOS (*it);
8040 set_iterator_to_next (it, 1);
8041 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8042 SET_TEXT_POS (this_line_min_pos,
8043 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8044 if (it->bidi_p
8045 && (op & MOVE_TO_POS)
8046 && IT_CHARPOS (*it) > to_charpos
8047 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8048 SAVE_IT (ppos_it, *it, ppos_data);
8049 continue;
8050 }
8051
8052 /* The number of glyphs we get back in IT->nglyphs will normally
8053 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8054 character on a terminal frame, or (iii) a line end. For the
8055 second case, IT->nglyphs - 1 padding glyphs will be present.
8056 (On X frames, there is only one glyph produced for a
8057 composite character.)
8058
8059 The behavior implemented below means, for continuation lines,
8060 that as many spaces of a TAB as fit on the current line are
8061 displayed there. For terminal frames, as many glyphs of a
8062 multi-glyph character are displayed in the current line, too.
8063 This is what the old redisplay code did, and we keep it that
8064 way. Under X, the whole shape of a complex character must
8065 fit on the line or it will be completely displayed in the
8066 next line.
8067
8068 Note that both for tabs and padding glyphs, all glyphs have
8069 the same width. */
8070 if (it->nglyphs)
8071 {
8072 /* More than one glyph or glyph doesn't fit on line. All
8073 glyphs have the same width. */
8074 int single_glyph_width = it->pixel_width / it->nglyphs;
8075 int new_x;
8076 int x_before_this_char = x;
8077 int hpos_before_this_char = it->hpos;
8078
8079 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8080 {
8081 new_x = x + single_glyph_width;
8082
8083 /* We want to leave anything reaching TO_X to the caller. */
8084 if ((op & MOVE_TO_X) && new_x > to_x)
8085 {
8086 if (BUFFER_POS_REACHED_P ())
8087 {
8088 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8089 goto buffer_pos_reached;
8090 if (atpos_it.sp < 0)
8091 {
8092 SAVE_IT (atpos_it, *it, atpos_data);
8093 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8094 }
8095 }
8096 else
8097 {
8098 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8099 {
8100 it->current_x = x;
8101 result = MOVE_X_REACHED;
8102 break;
8103 }
8104 if (atx_it.sp < 0)
8105 {
8106 SAVE_IT (atx_it, *it, atx_data);
8107 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8108 }
8109 }
8110 }
8111
8112 if (/* Lines are continued. */
8113 it->line_wrap != TRUNCATE
8114 && (/* And glyph doesn't fit on the line. */
8115 new_x > it->last_visible_x
8116 /* Or it fits exactly and we're on a window
8117 system frame. */
8118 || (new_x == it->last_visible_x
8119 && FRAME_WINDOW_P (it->f))))
8120 {
8121 if (/* IT->hpos == 0 means the very first glyph
8122 doesn't fit on the line, e.g. a wide image. */
8123 it->hpos == 0
8124 || (new_x == it->last_visible_x
8125 && FRAME_WINDOW_P (it->f)))
8126 {
8127 ++it->hpos;
8128 it->current_x = new_x;
8129
8130 /* The character's last glyph just barely fits
8131 in this row. */
8132 if (i == it->nglyphs - 1)
8133 {
8134 /* If this is the destination position,
8135 return a position *before* it in this row,
8136 now that we know it fits in this row. */
8137 if (BUFFER_POS_REACHED_P ())
8138 {
8139 if (it->line_wrap != WORD_WRAP
8140 || wrap_it.sp < 0)
8141 {
8142 it->hpos = hpos_before_this_char;
8143 it->current_x = x_before_this_char;
8144 result = MOVE_POS_MATCH_OR_ZV;
8145 break;
8146 }
8147 if (it->line_wrap == WORD_WRAP
8148 && atpos_it.sp < 0)
8149 {
8150 SAVE_IT (atpos_it, *it, atpos_data);
8151 atpos_it.current_x = x_before_this_char;
8152 atpos_it.hpos = hpos_before_this_char;
8153 }
8154 }
8155
8156 prev_method = it->method;
8157 if (it->method == GET_FROM_BUFFER)
8158 prev_pos = IT_CHARPOS (*it);
8159 set_iterator_to_next (it, 1);
8160 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8161 SET_TEXT_POS (this_line_min_pos,
8162 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8163 /* On graphical terminals, newlines may
8164 "overflow" into the fringe if
8165 overflow-newline-into-fringe is non-nil.
8166 On text-only terminals, newlines may
8167 overflow into the last glyph on the
8168 display line.*/
8169 if (!FRAME_WINDOW_P (it->f)
8170 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8171 {
8172 if (!get_next_display_element (it))
8173 {
8174 result = MOVE_POS_MATCH_OR_ZV;
8175 break;
8176 }
8177 if (BUFFER_POS_REACHED_P ())
8178 {
8179 if (ITERATOR_AT_END_OF_LINE_P (it))
8180 result = MOVE_POS_MATCH_OR_ZV;
8181 else
8182 result = MOVE_LINE_CONTINUED;
8183 break;
8184 }
8185 if (ITERATOR_AT_END_OF_LINE_P (it))
8186 {
8187 result = MOVE_NEWLINE_OR_CR;
8188 break;
8189 }
8190 }
8191 }
8192 }
8193 else
8194 IT_RESET_X_ASCENT_DESCENT (it);
8195
8196 if (wrap_it.sp >= 0)
8197 {
8198 RESTORE_IT (it, &wrap_it, wrap_data);
8199 atpos_it.sp = -1;
8200 atx_it.sp = -1;
8201 }
8202
8203 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8204 IT_CHARPOS (*it)));
8205 result = MOVE_LINE_CONTINUED;
8206 break;
8207 }
8208
8209 if (BUFFER_POS_REACHED_P ())
8210 {
8211 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8212 goto buffer_pos_reached;
8213 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8214 {
8215 SAVE_IT (atpos_it, *it, atpos_data);
8216 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8217 }
8218 }
8219
8220 if (new_x > it->first_visible_x)
8221 {
8222 /* Glyph is visible. Increment number of glyphs that
8223 would be displayed. */
8224 ++it->hpos;
8225 }
8226 }
8227
8228 if (result != MOVE_UNDEFINED)
8229 break;
8230 }
8231 else if (BUFFER_POS_REACHED_P ())
8232 {
8233 buffer_pos_reached:
8234 IT_RESET_X_ASCENT_DESCENT (it);
8235 result = MOVE_POS_MATCH_OR_ZV;
8236 break;
8237 }
8238 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8239 {
8240 /* Stop when TO_X specified and reached. This check is
8241 necessary here because of lines consisting of a line end,
8242 only. The line end will not produce any glyphs and we
8243 would never get MOVE_X_REACHED. */
8244 xassert (it->nglyphs == 0);
8245 result = MOVE_X_REACHED;
8246 break;
8247 }
8248
8249 /* Is this a line end? If yes, we're done. */
8250 if (ITERATOR_AT_END_OF_LINE_P (it))
8251 {
8252 /* If we are past TO_CHARPOS, but never saw any character
8253 positions smaller than TO_CHARPOS, return
8254 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8255 did. */
8256 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8257 {
8258 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8259 {
8260 if (IT_CHARPOS (ppos_it) < ZV)
8261 {
8262 RESTORE_IT (it, &ppos_it, ppos_data);
8263 result = MOVE_POS_MATCH_OR_ZV;
8264 }
8265 else
8266 goto buffer_pos_reached;
8267 }
8268 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8269 && IT_CHARPOS (*it) > to_charpos)
8270 goto buffer_pos_reached;
8271 else
8272 result = MOVE_NEWLINE_OR_CR;
8273 }
8274 else
8275 result = MOVE_NEWLINE_OR_CR;
8276 break;
8277 }
8278
8279 prev_method = it->method;
8280 if (it->method == GET_FROM_BUFFER)
8281 prev_pos = IT_CHARPOS (*it);
8282 /* The current display element has been consumed. Advance
8283 to the next. */
8284 set_iterator_to_next (it, 1);
8285 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8286 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8287 if (IT_CHARPOS (*it) < to_charpos)
8288 saw_smaller_pos = 1;
8289 if (it->bidi_p
8290 && (op & MOVE_TO_POS)
8291 && IT_CHARPOS (*it) >= to_charpos
8292 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8293 SAVE_IT (ppos_it, *it, ppos_data);
8294
8295 /* Stop if lines are truncated and IT's current x-position is
8296 past the right edge of the window now. */
8297 if (it->line_wrap == TRUNCATE
8298 && it->current_x >= it->last_visible_x)
8299 {
8300 if (!FRAME_WINDOW_P (it->f)
8301 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8302 {
8303 int at_eob_p = 0;
8304
8305 if ((at_eob_p = !get_next_display_element (it))
8306 || BUFFER_POS_REACHED_P ()
8307 /* If we are past TO_CHARPOS, but never saw any
8308 character positions smaller than TO_CHARPOS,
8309 return MOVE_POS_MATCH_OR_ZV, like the
8310 unidirectional display did. */
8311 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8312 && !saw_smaller_pos
8313 && IT_CHARPOS (*it) > to_charpos))
8314 {
8315 if (it->bidi_p
8316 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8317 RESTORE_IT (it, &ppos_it, ppos_data);
8318 result = MOVE_POS_MATCH_OR_ZV;
8319 break;
8320 }
8321 if (ITERATOR_AT_END_OF_LINE_P (it))
8322 {
8323 result = MOVE_NEWLINE_OR_CR;
8324 break;
8325 }
8326 }
8327 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8328 && !saw_smaller_pos
8329 && IT_CHARPOS (*it) > to_charpos)
8330 {
8331 if (IT_CHARPOS (ppos_it) < ZV)
8332 RESTORE_IT (it, &ppos_it, ppos_data);
8333 result = MOVE_POS_MATCH_OR_ZV;
8334 break;
8335 }
8336 result = MOVE_LINE_TRUNCATED;
8337 break;
8338 }
8339 #undef IT_RESET_X_ASCENT_DESCENT
8340 }
8341
8342 #undef BUFFER_POS_REACHED_P
8343
8344 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8345 restore the saved iterator. */
8346 if (atpos_it.sp >= 0)
8347 RESTORE_IT (it, &atpos_it, atpos_data);
8348 else if (atx_it.sp >= 0)
8349 RESTORE_IT (it, &atx_it, atx_data);
8350
8351 done:
8352
8353 if (atpos_data)
8354 bidi_unshelve_cache (atpos_data, 1);
8355 if (atx_data)
8356 bidi_unshelve_cache (atx_data, 1);
8357 if (wrap_data)
8358 bidi_unshelve_cache (wrap_data, 1);
8359 if (ppos_data)
8360 bidi_unshelve_cache (ppos_data, 1);
8361
8362 /* Restore the iterator settings altered at the beginning of this
8363 function. */
8364 it->glyph_row = saved_glyph_row;
8365 return result;
8366 }
8367
8368 /* For external use. */
8369 void
8370 move_it_in_display_line (struct it *it,
8371 EMACS_INT to_charpos, int to_x,
8372 enum move_operation_enum op)
8373 {
8374 if (it->line_wrap == WORD_WRAP
8375 && (op & MOVE_TO_X))
8376 {
8377 struct it save_it;
8378 void *save_data = NULL;
8379 int skip;
8380
8381 SAVE_IT (save_it, *it, save_data);
8382 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8383 /* When word-wrap is on, TO_X may lie past the end
8384 of a wrapped line. Then it->current is the
8385 character on the next line, so backtrack to the
8386 space before the wrap point. */
8387 if (skip == MOVE_LINE_CONTINUED)
8388 {
8389 int prev_x = max (it->current_x - 1, 0);
8390 RESTORE_IT (it, &save_it, save_data);
8391 move_it_in_display_line_to
8392 (it, -1, prev_x, MOVE_TO_X);
8393 }
8394 else
8395 bidi_unshelve_cache (save_data, 1);
8396 }
8397 else
8398 move_it_in_display_line_to (it, to_charpos, to_x, op);
8399 }
8400
8401
8402 /* Move IT forward until it satisfies one or more of the criteria in
8403 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8404
8405 OP is a bit-mask that specifies where to stop, and in particular,
8406 which of those four position arguments makes a difference. See the
8407 description of enum move_operation_enum.
8408
8409 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8410 screen line, this function will set IT to the next position that is
8411 displayed to the right of TO_CHARPOS on the screen. */
8412
8413 void
8414 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8415 {
8416 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8417 int line_height, line_start_x = 0, reached = 0;
8418 void *backup_data = NULL;
8419
8420 for (;;)
8421 {
8422 if (op & MOVE_TO_VPOS)
8423 {
8424 /* If no TO_CHARPOS and no TO_X specified, stop at the
8425 start of the line TO_VPOS. */
8426 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8427 {
8428 if (it->vpos == to_vpos)
8429 {
8430 reached = 1;
8431 break;
8432 }
8433 else
8434 skip = move_it_in_display_line_to (it, -1, -1, 0);
8435 }
8436 else
8437 {
8438 /* TO_VPOS >= 0 means stop at TO_X in the line at
8439 TO_VPOS, or at TO_POS, whichever comes first. */
8440 if (it->vpos == to_vpos)
8441 {
8442 reached = 2;
8443 break;
8444 }
8445
8446 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8447
8448 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8449 {
8450 reached = 3;
8451 break;
8452 }
8453 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8454 {
8455 /* We have reached TO_X but not in the line we want. */
8456 skip = move_it_in_display_line_to (it, to_charpos,
8457 -1, MOVE_TO_POS);
8458 if (skip == MOVE_POS_MATCH_OR_ZV)
8459 {
8460 reached = 4;
8461 break;
8462 }
8463 }
8464 }
8465 }
8466 else if (op & MOVE_TO_Y)
8467 {
8468 struct it it_backup;
8469
8470 if (it->line_wrap == WORD_WRAP)
8471 SAVE_IT (it_backup, *it, backup_data);
8472
8473 /* TO_Y specified means stop at TO_X in the line containing
8474 TO_Y---or at TO_CHARPOS if this is reached first. The
8475 problem is that we can't really tell whether the line
8476 contains TO_Y before we have completely scanned it, and
8477 this may skip past TO_X. What we do is to first scan to
8478 TO_X.
8479
8480 If TO_X is not specified, use a TO_X of zero. The reason
8481 is to make the outcome of this function more predictable.
8482 If we didn't use TO_X == 0, we would stop at the end of
8483 the line which is probably not what a caller would expect
8484 to happen. */
8485 skip = move_it_in_display_line_to
8486 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8487 (MOVE_TO_X | (op & MOVE_TO_POS)));
8488
8489 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8490 if (skip == MOVE_POS_MATCH_OR_ZV)
8491 reached = 5;
8492 else if (skip == MOVE_X_REACHED)
8493 {
8494 /* If TO_X was reached, we want to know whether TO_Y is
8495 in the line. We know this is the case if the already
8496 scanned glyphs make the line tall enough. Otherwise,
8497 we must check by scanning the rest of the line. */
8498 line_height = it->max_ascent + it->max_descent;
8499 if (to_y >= it->current_y
8500 && to_y < it->current_y + line_height)
8501 {
8502 reached = 6;
8503 break;
8504 }
8505 SAVE_IT (it_backup, *it, backup_data);
8506 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8507 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8508 op & MOVE_TO_POS);
8509 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8510 line_height = it->max_ascent + it->max_descent;
8511 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8512
8513 if (to_y >= it->current_y
8514 && to_y < it->current_y + line_height)
8515 {
8516 /* If TO_Y is in this line and TO_X was reached
8517 above, we scanned too far. We have to restore
8518 IT's settings to the ones before skipping. */
8519 RESTORE_IT (it, &it_backup, backup_data);
8520 reached = 6;
8521 }
8522 else
8523 {
8524 skip = skip2;
8525 if (skip == MOVE_POS_MATCH_OR_ZV)
8526 reached = 7;
8527 }
8528 }
8529 else
8530 {
8531 /* Check whether TO_Y is in this line. */
8532 line_height = it->max_ascent + it->max_descent;
8533 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8534
8535 if (to_y >= it->current_y
8536 && to_y < it->current_y + line_height)
8537 {
8538 /* When word-wrap is on, TO_X may lie past the end
8539 of a wrapped line. Then it->current is the
8540 character on the next line, so backtrack to the
8541 space before the wrap point. */
8542 if (skip == MOVE_LINE_CONTINUED
8543 && it->line_wrap == WORD_WRAP)
8544 {
8545 int prev_x = max (it->current_x - 1, 0);
8546 RESTORE_IT (it, &it_backup, backup_data);
8547 skip = move_it_in_display_line_to
8548 (it, -1, prev_x, MOVE_TO_X);
8549 }
8550 reached = 6;
8551 }
8552 }
8553
8554 if (reached)
8555 break;
8556 }
8557 else if (BUFFERP (it->object)
8558 && (it->method == GET_FROM_BUFFER
8559 || it->method == GET_FROM_STRETCH)
8560 && IT_CHARPOS (*it) >= to_charpos
8561 /* Under bidi iteration, a call to set_iterator_to_next
8562 can scan far beyond to_charpos if the initial
8563 portion of the next line needs to be reordered. In
8564 that case, give move_it_in_display_line_to another
8565 chance below. */
8566 && !(it->bidi_p
8567 && it->bidi_it.scan_dir == -1))
8568 skip = MOVE_POS_MATCH_OR_ZV;
8569 else
8570 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8571
8572 switch (skip)
8573 {
8574 case MOVE_POS_MATCH_OR_ZV:
8575 reached = 8;
8576 goto out;
8577
8578 case MOVE_NEWLINE_OR_CR:
8579 set_iterator_to_next (it, 1);
8580 it->continuation_lines_width = 0;
8581 break;
8582
8583 case MOVE_LINE_TRUNCATED:
8584 it->continuation_lines_width = 0;
8585 reseat_at_next_visible_line_start (it, 0);
8586 if ((op & MOVE_TO_POS) != 0
8587 && IT_CHARPOS (*it) > to_charpos)
8588 {
8589 reached = 9;
8590 goto out;
8591 }
8592 break;
8593
8594 case MOVE_LINE_CONTINUED:
8595 /* For continued lines ending in a tab, some of the glyphs
8596 associated with the tab are displayed on the current
8597 line. Since it->current_x does not include these glyphs,
8598 we use it->last_visible_x instead. */
8599 if (it->c == '\t')
8600 {
8601 it->continuation_lines_width += it->last_visible_x;
8602 /* When moving by vpos, ensure that the iterator really
8603 advances to the next line (bug#847, bug#969). Fixme:
8604 do we need to do this in other circumstances? */
8605 if (it->current_x != it->last_visible_x
8606 && (op & MOVE_TO_VPOS)
8607 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8608 {
8609 line_start_x = it->current_x + it->pixel_width
8610 - it->last_visible_x;
8611 set_iterator_to_next (it, 0);
8612 }
8613 }
8614 else
8615 it->continuation_lines_width += it->current_x;
8616 break;
8617
8618 default:
8619 abort ();
8620 }
8621
8622 /* Reset/increment for the next run. */
8623 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8624 it->current_x = line_start_x;
8625 line_start_x = 0;
8626 it->hpos = 0;
8627 it->current_y += it->max_ascent + it->max_descent;
8628 ++it->vpos;
8629 last_height = it->max_ascent + it->max_descent;
8630 last_max_ascent = it->max_ascent;
8631 it->max_ascent = it->max_descent = 0;
8632 }
8633
8634 out:
8635
8636 /* On text terminals, we may stop at the end of a line in the middle
8637 of a multi-character glyph. If the glyph itself is continued,
8638 i.e. it is actually displayed on the next line, don't treat this
8639 stopping point as valid; move to the next line instead (unless
8640 that brings us offscreen). */
8641 if (!FRAME_WINDOW_P (it->f)
8642 && op & MOVE_TO_POS
8643 && IT_CHARPOS (*it) == to_charpos
8644 && it->what == IT_CHARACTER
8645 && it->nglyphs > 1
8646 && it->line_wrap == WINDOW_WRAP
8647 && it->current_x == it->last_visible_x - 1
8648 && it->c != '\n'
8649 && it->c != '\t'
8650 && it->vpos < XFASTINT (it->w->window_end_vpos))
8651 {
8652 it->continuation_lines_width += it->current_x;
8653 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8654 it->current_y += it->max_ascent + it->max_descent;
8655 ++it->vpos;
8656 last_height = it->max_ascent + it->max_descent;
8657 last_max_ascent = it->max_ascent;
8658 }
8659
8660 if (backup_data)
8661 bidi_unshelve_cache (backup_data, 1);
8662
8663 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8664 }
8665
8666
8667 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8668
8669 If DY > 0, move IT backward at least that many pixels. DY = 0
8670 means move IT backward to the preceding line start or BEGV. This
8671 function may move over more than DY pixels if IT->current_y - DY
8672 ends up in the middle of a line; in this case IT->current_y will be
8673 set to the top of the line moved to. */
8674
8675 void
8676 move_it_vertically_backward (struct it *it, int dy)
8677 {
8678 int nlines, h;
8679 struct it it2, it3;
8680 void *it2data = NULL, *it3data = NULL;
8681 EMACS_INT start_pos;
8682
8683 move_further_back:
8684 xassert (dy >= 0);
8685
8686 start_pos = IT_CHARPOS (*it);
8687
8688 /* Estimate how many newlines we must move back. */
8689 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8690
8691 /* Set the iterator's position that many lines back. */
8692 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8693 back_to_previous_visible_line_start (it);
8694
8695 /* Reseat the iterator here. When moving backward, we don't want
8696 reseat to skip forward over invisible text, set up the iterator
8697 to deliver from overlay strings at the new position etc. So,
8698 use reseat_1 here. */
8699 reseat_1 (it, it->current.pos, 1);
8700
8701 /* We are now surely at a line start. */
8702 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8703 reordering is in effect. */
8704 it->continuation_lines_width = 0;
8705
8706 /* Move forward and see what y-distance we moved. First move to the
8707 start of the next line so that we get its height. We need this
8708 height to be able to tell whether we reached the specified
8709 y-distance. */
8710 SAVE_IT (it2, *it, it2data);
8711 it2.max_ascent = it2.max_descent = 0;
8712 do
8713 {
8714 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8715 MOVE_TO_POS | MOVE_TO_VPOS);
8716 }
8717 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8718 /* If we are in a display string which starts at START_POS,
8719 and that display string includes a newline, and we are
8720 right after that newline (i.e. at the beginning of a
8721 display line), exit the loop, because otherwise we will
8722 infloop, since move_it_to will see that it is already at
8723 START_POS and will not move. */
8724 || (it2.method == GET_FROM_STRING
8725 && IT_CHARPOS (it2) == start_pos
8726 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8727 xassert (IT_CHARPOS (*it) >= BEGV);
8728 SAVE_IT (it3, it2, it3data);
8729
8730 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8731 xassert (IT_CHARPOS (*it) >= BEGV);
8732 /* H is the actual vertical distance from the position in *IT
8733 and the starting position. */
8734 h = it2.current_y - it->current_y;
8735 /* NLINES is the distance in number of lines. */
8736 nlines = it2.vpos - it->vpos;
8737
8738 /* Correct IT's y and vpos position
8739 so that they are relative to the starting point. */
8740 it->vpos -= nlines;
8741 it->current_y -= h;
8742
8743 if (dy == 0)
8744 {
8745 /* DY == 0 means move to the start of the screen line. The
8746 value of nlines is > 0 if continuation lines were involved,
8747 or if the original IT position was at start of a line. */
8748 RESTORE_IT (it, it, it2data);
8749 if (nlines > 0)
8750 move_it_by_lines (it, nlines);
8751 /* The above code moves us to some position NLINES down,
8752 usually to its first glyph (leftmost in an L2R line), but
8753 that's not necessarily the start of the line, under bidi
8754 reordering. We want to get to the character position
8755 that is immediately after the newline of the previous
8756 line. */
8757 if (it->bidi_p && IT_CHARPOS (*it) > BEGV
8758 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8759 {
8760 EMACS_INT nl_pos =
8761 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8762
8763 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8764 }
8765 bidi_unshelve_cache (it3data, 1);
8766 }
8767 else
8768 {
8769 /* The y-position we try to reach, relative to *IT.
8770 Note that H has been subtracted in front of the if-statement. */
8771 int target_y = it->current_y + h - dy;
8772 int y0 = it3.current_y;
8773 int y1;
8774 int line_height;
8775
8776 RESTORE_IT (&it3, &it3, it3data);
8777 y1 = line_bottom_y (&it3);
8778 line_height = y1 - y0;
8779 RESTORE_IT (it, it, it2data);
8780 /* If we did not reach target_y, try to move further backward if
8781 we can. If we moved too far backward, try to move forward. */
8782 if (target_y < it->current_y
8783 /* This is heuristic. In a window that's 3 lines high, with
8784 a line height of 13 pixels each, recentering with point
8785 on the bottom line will try to move -39/2 = 19 pixels
8786 backward. Try to avoid moving into the first line. */
8787 && (it->current_y - target_y
8788 > min (window_box_height (it->w), line_height * 2 / 3))
8789 && IT_CHARPOS (*it) > BEGV)
8790 {
8791 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8792 target_y - it->current_y));
8793 dy = it->current_y - target_y;
8794 goto move_further_back;
8795 }
8796 else if (target_y >= it->current_y + line_height
8797 && IT_CHARPOS (*it) < ZV)
8798 {
8799 /* Should move forward by at least one line, maybe more.
8800
8801 Note: Calling move_it_by_lines can be expensive on
8802 terminal frames, where compute_motion is used (via
8803 vmotion) to do the job, when there are very long lines
8804 and truncate-lines is nil. That's the reason for
8805 treating terminal frames specially here. */
8806
8807 if (!FRAME_WINDOW_P (it->f))
8808 move_it_vertically (it, target_y - (it->current_y + line_height));
8809 else
8810 {
8811 do
8812 {
8813 move_it_by_lines (it, 1);
8814 }
8815 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8816 }
8817 }
8818 }
8819 }
8820
8821
8822 /* Move IT by a specified amount of pixel lines DY. DY negative means
8823 move backwards. DY = 0 means move to start of screen line. At the
8824 end, IT will be on the start of a screen line. */
8825
8826 void
8827 move_it_vertically (struct it *it, int dy)
8828 {
8829 if (dy <= 0)
8830 move_it_vertically_backward (it, -dy);
8831 else
8832 {
8833 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8834 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8835 MOVE_TO_POS | MOVE_TO_Y);
8836 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8837
8838 /* If buffer ends in ZV without a newline, move to the start of
8839 the line to satisfy the post-condition. */
8840 if (IT_CHARPOS (*it) == ZV
8841 && ZV > BEGV
8842 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8843 move_it_by_lines (it, 0);
8844 }
8845 }
8846
8847
8848 /* Move iterator IT past the end of the text line it is in. */
8849
8850 void
8851 move_it_past_eol (struct it *it)
8852 {
8853 enum move_it_result rc;
8854
8855 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8856 if (rc == MOVE_NEWLINE_OR_CR)
8857 set_iterator_to_next (it, 0);
8858 }
8859
8860
8861 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8862 negative means move up. DVPOS == 0 means move to the start of the
8863 screen line.
8864
8865 Optimization idea: If we would know that IT->f doesn't use
8866 a face with proportional font, we could be faster for
8867 truncate-lines nil. */
8868
8869 void
8870 move_it_by_lines (struct it *it, int dvpos)
8871 {
8872
8873 /* The commented-out optimization uses vmotion on terminals. This
8874 gives bad results, because elements like it->what, on which
8875 callers such as pos_visible_p rely, aren't updated. */
8876 /* struct position pos;
8877 if (!FRAME_WINDOW_P (it->f))
8878 {
8879 struct text_pos textpos;
8880
8881 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8882 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8883 reseat (it, textpos, 1);
8884 it->vpos += pos.vpos;
8885 it->current_y += pos.vpos;
8886 }
8887 else */
8888
8889 if (dvpos == 0)
8890 {
8891 /* DVPOS == 0 means move to the start of the screen line. */
8892 move_it_vertically_backward (it, 0);
8893 xassert (it->current_x == 0 && it->hpos == 0);
8894 /* Let next call to line_bottom_y calculate real line height */
8895 last_height = 0;
8896 }
8897 else if (dvpos > 0)
8898 {
8899 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8900 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8901 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8902 }
8903 else
8904 {
8905 struct it it2;
8906 void *it2data = NULL;
8907 EMACS_INT start_charpos, i;
8908
8909 /* Start at the beginning of the screen line containing IT's
8910 position. This may actually move vertically backwards,
8911 in case of overlays, so adjust dvpos accordingly. */
8912 dvpos += it->vpos;
8913 move_it_vertically_backward (it, 0);
8914 dvpos -= it->vpos;
8915
8916 /* Go back -DVPOS visible lines and reseat the iterator there. */
8917 start_charpos = IT_CHARPOS (*it);
8918 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8919 back_to_previous_visible_line_start (it);
8920 reseat (it, it->current.pos, 1);
8921
8922 /* Move further back if we end up in a string or an image. */
8923 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8924 {
8925 /* First try to move to start of display line. */
8926 dvpos += it->vpos;
8927 move_it_vertically_backward (it, 0);
8928 dvpos -= it->vpos;
8929 if (IT_POS_VALID_AFTER_MOVE_P (it))
8930 break;
8931 /* If start of line is still in string or image,
8932 move further back. */
8933 back_to_previous_visible_line_start (it);
8934 reseat (it, it->current.pos, 1);
8935 dvpos--;
8936 }
8937
8938 it->current_x = it->hpos = 0;
8939
8940 /* Above call may have moved too far if continuation lines
8941 are involved. Scan forward and see if it did. */
8942 SAVE_IT (it2, *it, it2data);
8943 it2.vpos = it2.current_y = 0;
8944 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8945 it->vpos -= it2.vpos;
8946 it->current_y -= it2.current_y;
8947 it->current_x = it->hpos = 0;
8948
8949 /* If we moved too far back, move IT some lines forward. */
8950 if (it2.vpos > -dvpos)
8951 {
8952 int delta = it2.vpos + dvpos;
8953
8954 RESTORE_IT (&it2, &it2, it2data);
8955 SAVE_IT (it2, *it, it2data);
8956 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8957 /* Move back again if we got too far ahead. */
8958 if (IT_CHARPOS (*it) >= start_charpos)
8959 RESTORE_IT (it, &it2, it2data);
8960 else
8961 bidi_unshelve_cache (it2data, 1);
8962 }
8963 else
8964 RESTORE_IT (it, it, it2data);
8965 }
8966 }
8967
8968 /* Return 1 if IT points into the middle of a display vector. */
8969
8970 int
8971 in_display_vector_p (struct it *it)
8972 {
8973 return (it->method == GET_FROM_DISPLAY_VECTOR
8974 && it->current.dpvec_index > 0
8975 && it->dpvec + it->current.dpvec_index != it->dpend);
8976 }
8977
8978 \f
8979 /***********************************************************************
8980 Messages
8981 ***********************************************************************/
8982
8983
8984 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8985 to *Messages*. */
8986
8987 void
8988 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8989 {
8990 Lisp_Object args[3];
8991 Lisp_Object msg, fmt;
8992 char *buffer;
8993 EMACS_INT len;
8994 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8995 USE_SAFE_ALLOCA;
8996
8997 /* Do nothing if called asynchronously. Inserting text into
8998 a buffer may call after-change-functions and alike and
8999 that would means running Lisp asynchronously. */
9000 if (handling_signal)
9001 return;
9002
9003 fmt = msg = Qnil;
9004 GCPRO4 (fmt, msg, arg1, arg2);
9005
9006 args[0] = fmt = build_string (format);
9007 args[1] = arg1;
9008 args[2] = arg2;
9009 msg = Fformat (3, args);
9010
9011 len = SBYTES (msg) + 1;
9012 SAFE_ALLOCA (buffer, char *, len);
9013 memcpy (buffer, SDATA (msg), len);
9014
9015 message_dolog (buffer, len - 1, 1, 0);
9016 SAFE_FREE ();
9017
9018 UNGCPRO;
9019 }
9020
9021
9022 /* Output a newline in the *Messages* buffer if "needs" one. */
9023
9024 void
9025 message_log_maybe_newline (void)
9026 {
9027 if (message_log_need_newline)
9028 message_dolog ("", 0, 1, 0);
9029 }
9030
9031
9032 /* Add a string M of length NBYTES to the message log, optionally
9033 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9034 nonzero, means interpret the contents of M as multibyte. This
9035 function calls low-level routines in order to bypass text property
9036 hooks, etc. which might not be safe to run.
9037
9038 This may GC (insert may run before/after change hooks),
9039 so the buffer M must NOT point to a Lisp string. */
9040
9041 void
9042 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9043 {
9044 const unsigned char *msg = (const unsigned char *) m;
9045
9046 if (!NILP (Vmemory_full))
9047 return;
9048
9049 if (!NILP (Vmessage_log_max))
9050 {
9051 struct buffer *oldbuf;
9052 Lisp_Object oldpoint, oldbegv, oldzv;
9053 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9054 EMACS_INT point_at_end = 0;
9055 EMACS_INT zv_at_end = 0;
9056 Lisp_Object old_deactivate_mark, tem;
9057 struct gcpro gcpro1;
9058
9059 old_deactivate_mark = Vdeactivate_mark;
9060 oldbuf = current_buffer;
9061 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9062 BVAR (current_buffer, undo_list) = Qt;
9063
9064 oldpoint = message_dolog_marker1;
9065 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9066 oldbegv = message_dolog_marker2;
9067 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9068 oldzv = message_dolog_marker3;
9069 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9070 GCPRO1 (old_deactivate_mark);
9071
9072 if (PT == Z)
9073 point_at_end = 1;
9074 if (ZV == Z)
9075 zv_at_end = 1;
9076
9077 BEGV = BEG;
9078 BEGV_BYTE = BEG_BYTE;
9079 ZV = Z;
9080 ZV_BYTE = Z_BYTE;
9081 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9082
9083 /* Insert the string--maybe converting multibyte to single byte
9084 or vice versa, so that all the text fits the buffer. */
9085 if (multibyte
9086 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9087 {
9088 EMACS_INT i;
9089 int c, char_bytes;
9090 char work[1];
9091
9092 /* Convert a multibyte string to single-byte
9093 for the *Message* buffer. */
9094 for (i = 0; i < nbytes; i += char_bytes)
9095 {
9096 c = string_char_and_length (msg + i, &char_bytes);
9097 work[0] = (ASCII_CHAR_P (c)
9098 ? c
9099 : multibyte_char_to_unibyte (c));
9100 insert_1_both (work, 1, 1, 1, 0, 0);
9101 }
9102 }
9103 else if (! multibyte
9104 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9105 {
9106 EMACS_INT i;
9107 int c, char_bytes;
9108 unsigned char str[MAX_MULTIBYTE_LENGTH];
9109 /* Convert a single-byte string to multibyte
9110 for the *Message* buffer. */
9111 for (i = 0; i < nbytes; i++)
9112 {
9113 c = msg[i];
9114 MAKE_CHAR_MULTIBYTE (c);
9115 char_bytes = CHAR_STRING (c, str);
9116 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9117 }
9118 }
9119 else if (nbytes)
9120 insert_1 (m, nbytes, 1, 0, 0);
9121
9122 if (nlflag)
9123 {
9124 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9125 printmax_t dups;
9126 insert_1 ("\n", 1, 1, 0, 0);
9127
9128 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9129 this_bol = PT;
9130 this_bol_byte = PT_BYTE;
9131
9132 /* See if this line duplicates the previous one.
9133 If so, combine duplicates. */
9134 if (this_bol > BEG)
9135 {
9136 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9137 prev_bol = PT;
9138 prev_bol_byte = PT_BYTE;
9139
9140 dups = message_log_check_duplicate (prev_bol_byte,
9141 this_bol_byte);
9142 if (dups)
9143 {
9144 del_range_both (prev_bol, prev_bol_byte,
9145 this_bol, this_bol_byte, 0);
9146 if (dups > 1)
9147 {
9148 char dupstr[sizeof " [ times]"
9149 + INT_STRLEN_BOUND (printmax_t)];
9150 int duplen;
9151
9152 /* If you change this format, don't forget to also
9153 change message_log_check_duplicate. */
9154 sprintf (dupstr, " [%"pMd" times]", dups);
9155 duplen = strlen (dupstr);
9156 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9157 insert_1 (dupstr, duplen, 1, 0, 1);
9158 }
9159 }
9160 }
9161
9162 /* If we have more than the desired maximum number of lines
9163 in the *Messages* buffer now, delete the oldest ones.
9164 This is safe because we don't have undo in this buffer. */
9165
9166 if (NATNUMP (Vmessage_log_max))
9167 {
9168 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9169 -XFASTINT (Vmessage_log_max) - 1, 0);
9170 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9171 }
9172 }
9173 BEGV = XMARKER (oldbegv)->charpos;
9174 BEGV_BYTE = marker_byte_position (oldbegv);
9175
9176 if (zv_at_end)
9177 {
9178 ZV = Z;
9179 ZV_BYTE = Z_BYTE;
9180 }
9181 else
9182 {
9183 ZV = XMARKER (oldzv)->charpos;
9184 ZV_BYTE = marker_byte_position (oldzv);
9185 }
9186
9187 if (point_at_end)
9188 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9189 else
9190 /* We can't do Fgoto_char (oldpoint) because it will run some
9191 Lisp code. */
9192 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9193 XMARKER (oldpoint)->bytepos);
9194
9195 UNGCPRO;
9196 unchain_marker (XMARKER (oldpoint));
9197 unchain_marker (XMARKER (oldbegv));
9198 unchain_marker (XMARKER (oldzv));
9199
9200 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9201 set_buffer_internal (oldbuf);
9202 if (NILP (tem))
9203 windows_or_buffers_changed = old_windows_or_buffers_changed;
9204 message_log_need_newline = !nlflag;
9205 Vdeactivate_mark = old_deactivate_mark;
9206 }
9207 }
9208
9209
9210 /* We are at the end of the buffer after just having inserted a newline.
9211 (Note: We depend on the fact we won't be crossing the gap.)
9212 Check to see if the most recent message looks a lot like the previous one.
9213 Return 0 if different, 1 if the new one should just replace it, or a
9214 value N > 1 if we should also append " [N times]". */
9215
9216 static intmax_t
9217 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9218 {
9219 EMACS_INT i;
9220 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9221 int seen_dots = 0;
9222 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9223 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9224
9225 for (i = 0; i < len; i++)
9226 {
9227 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9228 seen_dots = 1;
9229 if (p1[i] != p2[i])
9230 return seen_dots;
9231 }
9232 p1 += len;
9233 if (*p1 == '\n')
9234 return 2;
9235 if (*p1++ == ' ' && *p1++ == '[')
9236 {
9237 char *pend;
9238 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9239 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9240 return n+1;
9241 }
9242 return 0;
9243 }
9244 \f
9245
9246 /* Display an echo area message M with a specified length of NBYTES
9247 bytes. The string may include null characters. If M is 0, clear
9248 out any existing message, and let the mini-buffer text show
9249 through.
9250
9251 This may GC, so the buffer M must NOT point to a Lisp string. */
9252
9253 void
9254 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9255 {
9256 /* First flush out any partial line written with print. */
9257 message_log_maybe_newline ();
9258 if (m)
9259 message_dolog (m, nbytes, 1, multibyte);
9260 message2_nolog (m, nbytes, multibyte);
9261 }
9262
9263
9264 /* The non-logging counterpart of message2. */
9265
9266 void
9267 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9268 {
9269 struct frame *sf = SELECTED_FRAME ();
9270 message_enable_multibyte = multibyte;
9271
9272 if (FRAME_INITIAL_P (sf))
9273 {
9274 if (noninteractive_need_newline)
9275 putc ('\n', stderr);
9276 noninteractive_need_newline = 0;
9277 if (m)
9278 fwrite (m, nbytes, 1, stderr);
9279 if (cursor_in_echo_area == 0)
9280 fprintf (stderr, "\n");
9281 fflush (stderr);
9282 }
9283 /* A null message buffer means that the frame hasn't really been
9284 initialized yet. Error messages get reported properly by
9285 cmd_error, so this must be just an informative message; toss it. */
9286 else if (INTERACTIVE
9287 && sf->glyphs_initialized_p
9288 && FRAME_MESSAGE_BUF (sf))
9289 {
9290 Lisp_Object mini_window;
9291 struct frame *f;
9292
9293 /* Get the frame containing the mini-buffer
9294 that the selected frame is using. */
9295 mini_window = FRAME_MINIBUF_WINDOW (sf);
9296 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9297
9298 FRAME_SAMPLE_VISIBILITY (f);
9299 if (FRAME_VISIBLE_P (sf)
9300 && ! FRAME_VISIBLE_P (f))
9301 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9302
9303 if (m)
9304 {
9305 set_message (m, Qnil, nbytes, multibyte);
9306 if (minibuffer_auto_raise)
9307 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9308 }
9309 else
9310 clear_message (1, 1);
9311
9312 do_pending_window_change (0);
9313 echo_area_display (1);
9314 do_pending_window_change (0);
9315 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9316 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9317 }
9318 }
9319
9320
9321 /* Display an echo area message M with a specified length of NBYTES
9322 bytes. The string may include null characters. If M is not a
9323 string, clear out any existing message, and let the mini-buffer
9324 text show through.
9325
9326 This function cancels echoing. */
9327
9328 void
9329 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9330 {
9331 struct gcpro gcpro1;
9332
9333 GCPRO1 (m);
9334 clear_message (1,1);
9335 cancel_echoing ();
9336
9337 /* First flush out any partial line written with print. */
9338 message_log_maybe_newline ();
9339 if (STRINGP (m))
9340 {
9341 char *buffer;
9342 USE_SAFE_ALLOCA;
9343
9344 SAFE_ALLOCA (buffer, char *, nbytes);
9345 memcpy (buffer, SDATA (m), nbytes);
9346 message_dolog (buffer, nbytes, 1, multibyte);
9347 SAFE_FREE ();
9348 }
9349 message3_nolog (m, nbytes, multibyte);
9350
9351 UNGCPRO;
9352 }
9353
9354
9355 /* The non-logging version of message3.
9356 This does not cancel echoing, because it is used for echoing.
9357 Perhaps we need to make a separate function for echoing
9358 and make this cancel echoing. */
9359
9360 void
9361 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9362 {
9363 struct frame *sf = SELECTED_FRAME ();
9364 message_enable_multibyte = multibyte;
9365
9366 if (FRAME_INITIAL_P (sf))
9367 {
9368 if (noninteractive_need_newline)
9369 putc ('\n', stderr);
9370 noninteractive_need_newline = 0;
9371 if (STRINGP (m))
9372 fwrite (SDATA (m), nbytes, 1, stderr);
9373 if (cursor_in_echo_area == 0)
9374 fprintf (stderr, "\n");
9375 fflush (stderr);
9376 }
9377 /* A null message buffer means that the frame hasn't really been
9378 initialized yet. Error messages get reported properly by
9379 cmd_error, so this must be just an informative message; toss it. */
9380 else if (INTERACTIVE
9381 && sf->glyphs_initialized_p
9382 && FRAME_MESSAGE_BUF (sf))
9383 {
9384 Lisp_Object mini_window;
9385 Lisp_Object frame;
9386 struct frame *f;
9387
9388 /* Get the frame containing the mini-buffer
9389 that the selected frame is using. */
9390 mini_window = FRAME_MINIBUF_WINDOW (sf);
9391 frame = XWINDOW (mini_window)->frame;
9392 f = XFRAME (frame);
9393
9394 FRAME_SAMPLE_VISIBILITY (f);
9395 if (FRAME_VISIBLE_P (sf)
9396 && !FRAME_VISIBLE_P (f))
9397 Fmake_frame_visible (frame);
9398
9399 if (STRINGP (m) && SCHARS (m) > 0)
9400 {
9401 set_message (NULL, m, nbytes, multibyte);
9402 if (minibuffer_auto_raise)
9403 Fraise_frame (frame);
9404 /* Assume we are not echoing.
9405 (If we are, echo_now will override this.) */
9406 echo_message_buffer = Qnil;
9407 }
9408 else
9409 clear_message (1, 1);
9410
9411 do_pending_window_change (0);
9412 echo_area_display (1);
9413 do_pending_window_change (0);
9414 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9415 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9416 }
9417 }
9418
9419
9420 /* Display a null-terminated echo area message M. If M is 0, clear
9421 out any existing message, and let the mini-buffer text show through.
9422
9423 The buffer M must continue to exist until after the echo area gets
9424 cleared or some other message gets displayed there. Do not pass
9425 text that is stored in a Lisp string. Do not pass text in a buffer
9426 that was alloca'd. */
9427
9428 void
9429 message1 (const char *m)
9430 {
9431 message2 (m, (m ? strlen (m) : 0), 0);
9432 }
9433
9434
9435 /* The non-logging counterpart of message1. */
9436
9437 void
9438 message1_nolog (const char *m)
9439 {
9440 message2_nolog (m, (m ? strlen (m) : 0), 0);
9441 }
9442
9443 /* Display a message M which contains a single %s
9444 which gets replaced with STRING. */
9445
9446 void
9447 message_with_string (const char *m, Lisp_Object string, int log)
9448 {
9449 CHECK_STRING (string);
9450
9451 if (noninteractive)
9452 {
9453 if (m)
9454 {
9455 if (noninteractive_need_newline)
9456 putc ('\n', stderr);
9457 noninteractive_need_newline = 0;
9458 fprintf (stderr, m, SDATA (string));
9459 if (!cursor_in_echo_area)
9460 fprintf (stderr, "\n");
9461 fflush (stderr);
9462 }
9463 }
9464 else if (INTERACTIVE)
9465 {
9466 /* The frame whose minibuffer we're going to display the message on.
9467 It may be larger than the selected frame, so we need
9468 to use its buffer, not the selected frame's buffer. */
9469 Lisp_Object mini_window;
9470 struct frame *f, *sf = SELECTED_FRAME ();
9471
9472 /* Get the frame containing the minibuffer
9473 that the selected frame is using. */
9474 mini_window = FRAME_MINIBUF_WINDOW (sf);
9475 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9476
9477 /* A null message buffer means that the frame hasn't really been
9478 initialized yet. Error messages get reported properly by
9479 cmd_error, so this must be just an informative message; toss it. */
9480 if (FRAME_MESSAGE_BUF (f))
9481 {
9482 Lisp_Object args[2], msg;
9483 struct gcpro gcpro1, gcpro2;
9484
9485 args[0] = build_string (m);
9486 args[1] = msg = string;
9487 GCPRO2 (args[0], msg);
9488 gcpro1.nvars = 2;
9489
9490 msg = Fformat (2, args);
9491
9492 if (log)
9493 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9494 else
9495 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9496
9497 UNGCPRO;
9498
9499 /* Print should start at the beginning of the message
9500 buffer next time. */
9501 message_buf_print = 0;
9502 }
9503 }
9504 }
9505
9506
9507 /* Dump an informative message to the minibuf. If M is 0, clear out
9508 any existing message, and let the mini-buffer text show through. */
9509
9510 static void
9511 vmessage (const char *m, va_list ap)
9512 {
9513 if (noninteractive)
9514 {
9515 if (m)
9516 {
9517 if (noninteractive_need_newline)
9518 putc ('\n', stderr);
9519 noninteractive_need_newline = 0;
9520 vfprintf (stderr, m, ap);
9521 if (cursor_in_echo_area == 0)
9522 fprintf (stderr, "\n");
9523 fflush (stderr);
9524 }
9525 }
9526 else if (INTERACTIVE)
9527 {
9528 /* The frame whose mini-buffer we're going to display the message
9529 on. It may be larger than the selected frame, so we need to
9530 use its buffer, not the selected frame's buffer. */
9531 Lisp_Object mini_window;
9532 struct frame *f, *sf = SELECTED_FRAME ();
9533
9534 /* Get the frame containing the mini-buffer
9535 that the selected frame is using. */
9536 mini_window = FRAME_MINIBUF_WINDOW (sf);
9537 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9538
9539 /* A null message buffer means that the frame hasn't really been
9540 initialized yet. Error messages get reported properly by
9541 cmd_error, so this must be just an informative message; toss
9542 it. */
9543 if (FRAME_MESSAGE_BUF (f))
9544 {
9545 if (m)
9546 {
9547 ptrdiff_t len;
9548
9549 len = doprnt (FRAME_MESSAGE_BUF (f),
9550 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9551
9552 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9553 }
9554 else
9555 message1 (0);
9556
9557 /* Print should start at the beginning of the message
9558 buffer next time. */
9559 message_buf_print = 0;
9560 }
9561 }
9562 }
9563
9564 void
9565 message (const char *m, ...)
9566 {
9567 va_list ap;
9568 va_start (ap, m);
9569 vmessage (m, ap);
9570 va_end (ap);
9571 }
9572
9573
9574 #if 0
9575 /* The non-logging version of message. */
9576
9577 void
9578 message_nolog (const char *m, ...)
9579 {
9580 Lisp_Object old_log_max;
9581 va_list ap;
9582 va_start (ap, m);
9583 old_log_max = Vmessage_log_max;
9584 Vmessage_log_max = Qnil;
9585 vmessage (m, ap);
9586 Vmessage_log_max = old_log_max;
9587 va_end (ap);
9588 }
9589 #endif
9590
9591
9592 /* Display the current message in the current mini-buffer. This is
9593 only called from error handlers in process.c, and is not time
9594 critical. */
9595
9596 void
9597 update_echo_area (void)
9598 {
9599 if (!NILP (echo_area_buffer[0]))
9600 {
9601 Lisp_Object string;
9602 string = Fcurrent_message ();
9603 message3 (string, SBYTES (string),
9604 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9605 }
9606 }
9607
9608
9609 /* Make sure echo area buffers in `echo_buffers' are live.
9610 If they aren't, make new ones. */
9611
9612 static void
9613 ensure_echo_area_buffers (void)
9614 {
9615 int i;
9616
9617 for (i = 0; i < 2; ++i)
9618 if (!BUFFERP (echo_buffer[i])
9619 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9620 {
9621 char name[30];
9622 Lisp_Object old_buffer;
9623 int j;
9624
9625 old_buffer = echo_buffer[i];
9626 sprintf (name, " *Echo Area %d*", i);
9627 echo_buffer[i] = Fget_buffer_create (build_string (name));
9628 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9629 /* to force word wrap in echo area -
9630 it was decided to postpone this*/
9631 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9632
9633 for (j = 0; j < 2; ++j)
9634 if (EQ (old_buffer, echo_area_buffer[j]))
9635 echo_area_buffer[j] = echo_buffer[i];
9636 }
9637 }
9638
9639
9640 /* Call FN with args A1..A4 with either the current or last displayed
9641 echo_area_buffer as current buffer.
9642
9643 WHICH zero means use the current message buffer
9644 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9645 from echo_buffer[] and clear it.
9646
9647 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9648 suitable buffer from echo_buffer[] and clear it.
9649
9650 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9651 that the current message becomes the last displayed one, make
9652 choose a suitable buffer for echo_area_buffer[0], and clear it.
9653
9654 Value is what FN returns. */
9655
9656 static int
9657 with_echo_area_buffer (struct window *w, int which,
9658 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9659 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9660 {
9661 Lisp_Object buffer;
9662 int this_one, the_other, clear_buffer_p, rc;
9663 int count = SPECPDL_INDEX ();
9664
9665 /* If buffers aren't live, make new ones. */
9666 ensure_echo_area_buffers ();
9667
9668 clear_buffer_p = 0;
9669
9670 if (which == 0)
9671 this_one = 0, the_other = 1;
9672 else if (which > 0)
9673 this_one = 1, the_other = 0;
9674 else
9675 {
9676 this_one = 0, the_other = 1;
9677 clear_buffer_p = 1;
9678
9679 /* We need a fresh one in case the current echo buffer equals
9680 the one containing the last displayed echo area message. */
9681 if (!NILP (echo_area_buffer[this_one])
9682 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9683 echo_area_buffer[this_one] = Qnil;
9684 }
9685
9686 /* Choose a suitable buffer from echo_buffer[] is we don't
9687 have one. */
9688 if (NILP (echo_area_buffer[this_one]))
9689 {
9690 echo_area_buffer[this_one]
9691 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9692 ? echo_buffer[the_other]
9693 : echo_buffer[this_one]);
9694 clear_buffer_p = 1;
9695 }
9696
9697 buffer = echo_area_buffer[this_one];
9698
9699 /* Don't get confused by reusing the buffer used for echoing
9700 for a different purpose. */
9701 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9702 cancel_echoing ();
9703
9704 record_unwind_protect (unwind_with_echo_area_buffer,
9705 with_echo_area_buffer_unwind_data (w));
9706
9707 /* Make the echo area buffer current. Note that for display
9708 purposes, it is not necessary that the displayed window's buffer
9709 == current_buffer, except for text property lookup. So, let's
9710 only set that buffer temporarily here without doing a full
9711 Fset_window_buffer. We must also change w->pointm, though,
9712 because otherwise an assertions in unshow_buffer fails, and Emacs
9713 aborts. */
9714 set_buffer_internal_1 (XBUFFER (buffer));
9715 if (w)
9716 {
9717 w->buffer = buffer;
9718 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9719 }
9720
9721 BVAR (current_buffer, undo_list) = Qt;
9722 BVAR (current_buffer, read_only) = Qnil;
9723 specbind (Qinhibit_read_only, Qt);
9724 specbind (Qinhibit_modification_hooks, Qt);
9725
9726 if (clear_buffer_p && Z > BEG)
9727 del_range (BEG, Z);
9728
9729 xassert (BEGV >= BEG);
9730 xassert (ZV <= Z && ZV >= BEGV);
9731
9732 rc = fn (a1, a2, a3, a4);
9733
9734 xassert (BEGV >= BEG);
9735 xassert (ZV <= Z && ZV >= BEGV);
9736
9737 unbind_to (count, Qnil);
9738 return rc;
9739 }
9740
9741
9742 /* Save state that should be preserved around the call to the function
9743 FN called in with_echo_area_buffer. */
9744
9745 static Lisp_Object
9746 with_echo_area_buffer_unwind_data (struct window *w)
9747 {
9748 int i = 0;
9749 Lisp_Object vector, tmp;
9750
9751 /* Reduce consing by keeping one vector in
9752 Vwith_echo_area_save_vector. */
9753 vector = Vwith_echo_area_save_vector;
9754 Vwith_echo_area_save_vector = Qnil;
9755
9756 if (NILP (vector))
9757 vector = Fmake_vector (make_number (7), Qnil);
9758
9759 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9760 ASET (vector, i, Vdeactivate_mark); ++i;
9761 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9762
9763 if (w)
9764 {
9765 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9766 ASET (vector, i, w->buffer); ++i;
9767 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9768 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9769 }
9770 else
9771 {
9772 int end = i + 4;
9773 for (; i < end; ++i)
9774 ASET (vector, i, Qnil);
9775 }
9776
9777 xassert (i == ASIZE (vector));
9778 return vector;
9779 }
9780
9781
9782 /* Restore global state from VECTOR which was created by
9783 with_echo_area_buffer_unwind_data. */
9784
9785 static Lisp_Object
9786 unwind_with_echo_area_buffer (Lisp_Object vector)
9787 {
9788 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9789 Vdeactivate_mark = AREF (vector, 1);
9790 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9791
9792 if (WINDOWP (AREF (vector, 3)))
9793 {
9794 struct window *w;
9795 Lisp_Object buffer, charpos, bytepos;
9796
9797 w = XWINDOW (AREF (vector, 3));
9798 buffer = AREF (vector, 4);
9799 charpos = AREF (vector, 5);
9800 bytepos = AREF (vector, 6);
9801
9802 w->buffer = buffer;
9803 set_marker_both (w->pointm, buffer,
9804 XFASTINT (charpos), XFASTINT (bytepos));
9805 }
9806
9807 Vwith_echo_area_save_vector = vector;
9808 return Qnil;
9809 }
9810
9811
9812 /* Set up the echo area for use by print functions. MULTIBYTE_P
9813 non-zero means we will print multibyte. */
9814
9815 void
9816 setup_echo_area_for_printing (int multibyte_p)
9817 {
9818 /* If we can't find an echo area any more, exit. */
9819 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9820 Fkill_emacs (Qnil);
9821
9822 ensure_echo_area_buffers ();
9823
9824 if (!message_buf_print)
9825 {
9826 /* A message has been output since the last time we printed.
9827 Choose a fresh echo area buffer. */
9828 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9829 echo_area_buffer[0] = echo_buffer[1];
9830 else
9831 echo_area_buffer[0] = echo_buffer[0];
9832
9833 /* Switch to that buffer and clear it. */
9834 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9835 BVAR (current_buffer, truncate_lines) = Qnil;
9836
9837 if (Z > BEG)
9838 {
9839 int count = SPECPDL_INDEX ();
9840 specbind (Qinhibit_read_only, Qt);
9841 /* Note that undo recording is always disabled. */
9842 del_range (BEG, Z);
9843 unbind_to (count, Qnil);
9844 }
9845 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9846
9847 /* Set up the buffer for the multibyteness we need. */
9848 if (multibyte_p
9849 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9850 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9851
9852 /* Raise the frame containing the echo area. */
9853 if (minibuffer_auto_raise)
9854 {
9855 struct frame *sf = SELECTED_FRAME ();
9856 Lisp_Object mini_window;
9857 mini_window = FRAME_MINIBUF_WINDOW (sf);
9858 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9859 }
9860
9861 message_log_maybe_newline ();
9862 message_buf_print = 1;
9863 }
9864 else
9865 {
9866 if (NILP (echo_area_buffer[0]))
9867 {
9868 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9869 echo_area_buffer[0] = echo_buffer[1];
9870 else
9871 echo_area_buffer[0] = echo_buffer[0];
9872 }
9873
9874 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9875 {
9876 /* Someone switched buffers between print requests. */
9877 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9878 BVAR (current_buffer, truncate_lines) = Qnil;
9879 }
9880 }
9881 }
9882
9883
9884 /* Display an echo area message in window W. Value is non-zero if W's
9885 height is changed. If display_last_displayed_message_p is
9886 non-zero, display the message that was last displayed, otherwise
9887 display the current message. */
9888
9889 static int
9890 display_echo_area (struct window *w)
9891 {
9892 int i, no_message_p, window_height_changed_p, count;
9893
9894 /* Temporarily disable garbage collections while displaying the echo
9895 area. This is done because a GC can print a message itself.
9896 That message would modify the echo area buffer's contents while a
9897 redisplay of the buffer is going on, and seriously confuse
9898 redisplay. */
9899 count = inhibit_garbage_collection ();
9900
9901 /* If there is no message, we must call display_echo_area_1
9902 nevertheless because it resizes the window. But we will have to
9903 reset the echo_area_buffer in question to nil at the end because
9904 with_echo_area_buffer will sets it to an empty buffer. */
9905 i = display_last_displayed_message_p ? 1 : 0;
9906 no_message_p = NILP (echo_area_buffer[i]);
9907
9908 window_height_changed_p
9909 = with_echo_area_buffer (w, display_last_displayed_message_p,
9910 display_echo_area_1,
9911 (intptr_t) w, Qnil, 0, 0);
9912
9913 if (no_message_p)
9914 echo_area_buffer[i] = Qnil;
9915
9916 unbind_to (count, Qnil);
9917 return window_height_changed_p;
9918 }
9919
9920
9921 /* Helper for display_echo_area. Display the current buffer which
9922 contains the current echo area message in window W, a mini-window,
9923 a pointer to which is passed in A1. A2..A4 are currently not used.
9924 Change the height of W so that all of the message is displayed.
9925 Value is non-zero if height of W was changed. */
9926
9927 static int
9928 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9929 {
9930 intptr_t i1 = a1;
9931 struct window *w = (struct window *) i1;
9932 Lisp_Object window;
9933 struct text_pos start;
9934 int window_height_changed_p = 0;
9935
9936 /* Do this before displaying, so that we have a large enough glyph
9937 matrix for the display. If we can't get enough space for the
9938 whole text, display the last N lines. That works by setting w->start. */
9939 window_height_changed_p = resize_mini_window (w, 0);
9940
9941 /* Use the starting position chosen by resize_mini_window. */
9942 SET_TEXT_POS_FROM_MARKER (start, w->start);
9943
9944 /* Display. */
9945 clear_glyph_matrix (w->desired_matrix);
9946 XSETWINDOW (window, w);
9947 try_window (window, start, 0);
9948
9949 return window_height_changed_p;
9950 }
9951
9952
9953 /* Resize the echo area window to exactly the size needed for the
9954 currently displayed message, if there is one. If a mini-buffer
9955 is active, don't shrink it. */
9956
9957 void
9958 resize_echo_area_exactly (void)
9959 {
9960 if (BUFFERP (echo_area_buffer[0])
9961 && WINDOWP (echo_area_window))
9962 {
9963 struct window *w = XWINDOW (echo_area_window);
9964 int resized_p;
9965 Lisp_Object resize_exactly;
9966
9967 if (minibuf_level == 0)
9968 resize_exactly = Qt;
9969 else
9970 resize_exactly = Qnil;
9971
9972 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9973 (intptr_t) w, resize_exactly,
9974 0, 0);
9975 if (resized_p)
9976 {
9977 ++windows_or_buffers_changed;
9978 ++update_mode_lines;
9979 redisplay_internal ();
9980 }
9981 }
9982 }
9983
9984
9985 /* Callback function for with_echo_area_buffer, when used from
9986 resize_echo_area_exactly. A1 contains a pointer to the window to
9987 resize, EXACTLY non-nil means resize the mini-window exactly to the
9988 size of the text displayed. A3 and A4 are not used. Value is what
9989 resize_mini_window returns. */
9990
9991 static int
9992 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9993 {
9994 intptr_t i1 = a1;
9995 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9996 }
9997
9998
9999 /* Resize mini-window W to fit the size of its contents. EXACT_P
10000 means size the window exactly to the size needed. Otherwise, it's
10001 only enlarged until W's buffer is empty.
10002
10003 Set W->start to the right place to begin display. If the whole
10004 contents fit, start at the beginning. Otherwise, start so as
10005 to make the end of the contents appear. This is particularly
10006 important for y-or-n-p, but seems desirable generally.
10007
10008 Value is non-zero if the window height has been changed. */
10009
10010 int
10011 resize_mini_window (struct window *w, int exact_p)
10012 {
10013 struct frame *f = XFRAME (w->frame);
10014 int window_height_changed_p = 0;
10015
10016 xassert (MINI_WINDOW_P (w));
10017
10018 /* By default, start display at the beginning. */
10019 set_marker_both (w->start, w->buffer,
10020 BUF_BEGV (XBUFFER (w->buffer)),
10021 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10022
10023 /* Don't resize windows while redisplaying a window; it would
10024 confuse redisplay functions when the size of the window they are
10025 displaying changes from under them. Such a resizing can happen,
10026 for instance, when which-func prints a long message while
10027 we are running fontification-functions. We're running these
10028 functions with safe_call which binds inhibit-redisplay to t. */
10029 if (!NILP (Vinhibit_redisplay))
10030 return 0;
10031
10032 /* Nil means don't try to resize. */
10033 if (NILP (Vresize_mini_windows)
10034 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10035 return 0;
10036
10037 if (!FRAME_MINIBUF_ONLY_P (f))
10038 {
10039 struct it it;
10040 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10041 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10042 int height, max_height;
10043 int unit = FRAME_LINE_HEIGHT (f);
10044 struct text_pos start;
10045 struct buffer *old_current_buffer = NULL;
10046
10047 if (current_buffer != XBUFFER (w->buffer))
10048 {
10049 old_current_buffer = current_buffer;
10050 set_buffer_internal (XBUFFER (w->buffer));
10051 }
10052
10053 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10054
10055 /* Compute the max. number of lines specified by the user. */
10056 if (FLOATP (Vmax_mini_window_height))
10057 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10058 else if (INTEGERP (Vmax_mini_window_height))
10059 max_height = XINT (Vmax_mini_window_height);
10060 else
10061 max_height = total_height / 4;
10062
10063 /* Correct that max. height if it's bogus. */
10064 max_height = max (1, max_height);
10065 max_height = min (total_height, max_height);
10066
10067 /* Find out the height of the text in the window. */
10068 if (it.line_wrap == TRUNCATE)
10069 height = 1;
10070 else
10071 {
10072 last_height = 0;
10073 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10074 if (it.max_ascent == 0 && it.max_descent == 0)
10075 height = it.current_y + last_height;
10076 else
10077 height = it.current_y + it.max_ascent + it.max_descent;
10078 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10079 height = (height + unit - 1) / unit;
10080 }
10081
10082 /* Compute a suitable window start. */
10083 if (height > max_height)
10084 {
10085 height = max_height;
10086 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10087 move_it_vertically_backward (&it, (height - 1) * unit);
10088 start = it.current.pos;
10089 }
10090 else
10091 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10092 SET_MARKER_FROM_TEXT_POS (w->start, start);
10093
10094 if (EQ (Vresize_mini_windows, Qgrow_only))
10095 {
10096 /* Let it grow only, until we display an empty message, in which
10097 case the window shrinks again. */
10098 if (height > WINDOW_TOTAL_LINES (w))
10099 {
10100 int old_height = WINDOW_TOTAL_LINES (w);
10101 freeze_window_starts (f, 1);
10102 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10103 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10104 }
10105 else if (height < WINDOW_TOTAL_LINES (w)
10106 && (exact_p || BEGV == ZV))
10107 {
10108 int old_height = WINDOW_TOTAL_LINES (w);
10109 freeze_window_starts (f, 0);
10110 shrink_mini_window (w);
10111 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10112 }
10113 }
10114 else
10115 {
10116 /* Always resize to exact size needed. */
10117 if (height > WINDOW_TOTAL_LINES (w))
10118 {
10119 int old_height = WINDOW_TOTAL_LINES (w);
10120 freeze_window_starts (f, 1);
10121 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10122 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10123 }
10124 else if (height < WINDOW_TOTAL_LINES (w))
10125 {
10126 int old_height = WINDOW_TOTAL_LINES (w);
10127 freeze_window_starts (f, 0);
10128 shrink_mini_window (w);
10129
10130 if (height)
10131 {
10132 freeze_window_starts (f, 1);
10133 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10134 }
10135
10136 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10137 }
10138 }
10139
10140 if (old_current_buffer)
10141 set_buffer_internal (old_current_buffer);
10142 }
10143
10144 return window_height_changed_p;
10145 }
10146
10147
10148 /* Value is the current message, a string, or nil if there is no
10149 current message. */
10150
10151 Lisp_Object
10152 current_message (void)
10153 {
10154 Lisp_Object msg;
10155
10156 if (!BUFFERP (echo_area_buffer[0]))
10157 msg = Qnil;
10158 else
10159 {
10160 with_echo_area_buffer (0, 0, current_message_1,
10161 (intptr_t) &msg, Qnil, 0, 0);
10162 if (NILP (msg))
10163 echo_area_buffer[0] = Qnil;
10164 }
10165
10166 return msg;
10167 }
10168
10169
10170 static int
10171 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10172 {
10173 intptr_t i1 = a1;
10174 Lisp_Object *msg = (Lisp_Object *) i1;
10175
10176 if (Z > BEG)
10177 *msg = make_buffer_string (BEG, Z, 1);
10178 else
10179 *msg = Qnil;
10180 return 0;
10181 }
10182
10183
10184 /* Push the current message on Vmessage_stack for later restauration
10185 by restore_message. Value is non-zero if the current message isn't
10186 empty. This is a relatively infrequent operation, so it's not
10187 worth optimizing. */
10188
10189 int
10190 push_message (void)
10191 {
10192 Lisp_Object msg;
10193 msg = current_message ();
10194 Vmessage_stack = Fcons (msg, Vmessage_stack);
10195 return STRINGP (msg);
10196 }
10197
10198
10199 /* Restore message display from the top of Vmessage_stack. */
10200
10201 void
10202 restore_message (void)
10203 {
10204 Lisp_Object msg;
10205
10206 xassert (CONSP (Vmessage_stack));
10207 msg = XCAR (Vmessage_stack);
10208 if (STRINGP (msg))
10209 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10210 else
10211 message3_nolog (msg, 0, 0);
10212 }
10213
10214
10215 /* Handler for record_unwind_protect calling pop_message. */
10216
10217 Lisp_Object
10218 pop_message_unwind (Lisp_Object dummy)
10219 {
10220 pop_message ();
10221 return Qnil;
10222 }
10223
10224 /* Pop the top-most entry off Vmessage_stack. */
10225
10226 static void
10227 pop_message (void)
10228 {
10229 xassert (CONSP (Vmessage_stack));
10230 Vmessage_stack = XCDR (Vmessage_stack);
10231 }
10232
10233
10234 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10235 exits. If the stack is not empty, we have a missing pop_message
10236 somewhere. */
10237
10238 void
10239 check_message_stack (void)
10240 {
10241 if (!NILP (Vmessage_stack))
10242 abort ();
10243 }
10244
10245
10246 /* Truncate to NCHARS what will be displayed in the echo area the next
10247 time we display it---but don't redisplay it now. */
10248
10249 void
10250 truncate_echo_area (EMACS_INT nchars)
10251 {
10252 if (nchars == 0)
10253 echo_area_buffer[0] = Qnil;
10254 /* A null message buffer means that the frame hasn't really been
10255 initialized yet. Error messages get reported properly by
10256 cmd_error, so this must be just an informative message; toss it. */
10257 else if (!noninteractive
10258 && INTERACTIVE
10259 && !NILP (echo_area_buffer[0]))
10260 {
10261 struct frame *sf = SELECTED_FRAME ();
10262 if (FRAME_MESSAGE_BUF (sf))
10263 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10264 }
10265 }
10266
10267
10268 /* Helper function for truncate_echo_area. Truncate the current
10269 message to at most NCHARS characters. */
10270
10271 static int
10272 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10273 {
10274 if (BEG + nchars < Z)
10275 del_range (BEG + nchars, Z);
10276 if (Z == BEG)
10277 echo_area_buffer[0] = Qnil;
10278 return 0;
10279 }
10280
10281
10282 /* Set the current message to a substring of S or STRING.
10283
10284 If STRING is a Lisp string, set the message to the first NBYTES
10285 bytes from STRING. NBYTES zero means use the whole string. If
10286 STRING is multibyte, the message will be displayed multibyte.
10287
10288 If S is not null, set the message to the first LEN bytes of S. LEN
10289 zero means use the whole string. MULTIBYTE_P non-zero means S is
10290 multibyte. Display the message multibyte in that case.
10291
10292 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10293 to t before calling set_message_1 (which calls insert).
10294 */
10295
10296 static void
10297 set_message (const char *s, Lisp_Object string,
10298 EMACS_INT nbytes, int multibyte_p)
10299 {
10300 message_enable_multibyte
10301 = ((s && multibyte_p)
10302 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10303
10304 with_echo_area_buffer (0, -1, set_message_1,
10305 (intptr_t) s, string, nbytes, multibyte_p);
10306 message_buf_print = 0;
10307 help_echo_showing_p = 0;
10308 }
10309
10310
10311 /* Helper function for set_message. Arguments have the same meaning
10312 as there, with A1 corresponding to S and A2 corresponding to STRING
10313 This function is called with the echo area buffer being
10314 current. */
10315
10316 static int
10317 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10318 {
10319 intptr_t i1 = a1;
10320 const char *s = (const char *) i1;
10321 const unsigned char *msg = (const unsigned char *) s;
10322 Lisp_Object string = a2;
10323
10324 /* Change multibyteness of the echo buffer appropriately. */
10325 if (message_enable_multibyte
10326 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10327 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10328
10329 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10330 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10331 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10332
10333 /* Insert new message at BEG. */
10334 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10335
10336 if (STRINGP (string))
10337 {
10338 EMACS_INT nchars;
10339
10340 if (nbytes == 0)
10341 nbytes = SBYTES (string);
10342 nchars = string_byte_to_char (string, nbytes);
10343
10344 /* This function takes care of single/multibyte conversion. We
10345 just have to ensure that the echo area buffer has the right
10346 setting of enable_multibyte_characters. */
10347 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10348 }
10349 else if (s)
10350 {
10351 if (nbytes == 0)
10352 nbytes = strlen (s);
10353
10354 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10355 {
10356 /* Convert from multi-byte to single-byte. */
10357 EMACS_INT i;
10358 int c, n;
10359 char work[1];
10360
10361 /* Convert a multibyte string to single-byte. */
10362 for (i = 0; i < nbytes; i += n)
10363 {
10364 c = string_char_and_length (msg + i, &n);
10365 work[0] = (ASCII_CHAR_P (c)
10366 ? c
10367 : multibyte_char_to_unibyte (c));
10368 insert_1_both (work, 1, 1, 1, 0, 0);
10369 }
10370 }
10371 else if (!multibyte_p
10372 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10373 {
10374 /* Convert from single-byte to multi-byte. */
10375 EMACS_INT i;
10376 int c, n;
10377 unsigned char str[MAX_MULTIBYTE_LENGTH];
10378
10379 /* Convert a single-byte string to multibyte. */
10380 for (i = 0; i < nbytes; i++)
10381 {
10382 c = msg[i];
10383 MAKE_CHAR_MULTIBYTE (c);
10384 n = CHAR_STRING (c, str);
10385 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10386 }
10387 }
10388 else
10389 insert_1 (s, nbytes, 1, 0, 0);
10390 }
10391
10392 return 0;
10393 }
10394
10395
10396 /* Clear messages. CURRENT_P non-zero means clear the current
10397 message. LAST_DISPLAYED_P non-zero means clear the message
10398 last displayed. */
10399
10400 void
10401 clear_message (int current_p, int last_displayed_p)
10402 {
10403 if (current_p)
10404 {
10405 echo_area_buffer[0] = Qnil;
10406 message_cleared_p = 1;
10407 }
10408
10409 if (last_displayed_p)
10410 echo_area_buffer[1] = Qnil;
10411
10412 message_buf_print = 0;
10413 }
10414
10415 /* Clear garbaged frames.
10416
10417 This function is used where the old redisplay called
10418 redraw_garbaged_frames which in turn called redraw_frame which in
10419 turn called clear_frame. The call to clear_frame was a source of
10420 flickering. I believe a clear_frame is not necessary. It should
10421 suffice in the new redisplay to invalidate all current matrices,
10422 and ensure a complete redisplay of all windows. */
10423
10424 static void
10425 clear_garbaged_frames (void)
10426 {
10427 if (frame_garbaged)
10428 {
10429 Lisp_Object tail, frame;
10430 int changed_count = 0;
10431
10432 FOR_EACH_FRAME (tail, frame)
10433 {
10434 struct frame *f = XFRAME (frame);
10435
10436 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10437 {
10438 if (f->resized_p)
10439 {
10440 Fredraw_frame (frame);
10441 f->force_flush_display_p = 1;
10442 }
10443 clear_current_matrices (f);
10444 changed_count++;
10445 f->garbaged = 0;
10446 f->resized_p = 0;
10447 }
10448 }
10449
10450 frame_garbaged = 0;
10451 if (changed_count)
10452 ++windows_or_buffers_changed;
10453 }
10454 }
10455
10456
10457 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10458 is non-zero update selected_frame. Value is non-zero if the
10459 mini-windows height has been changed. */
10460
10461 static int
10462 echo_area_display (int update_frame_p)
10463 {
10464 Lisp_Object mini_window;
10465 struct window *w;
10466 struct frame *f;
10467 int window_height_changed_p = 0;
10468 struct frame *sf = SELECTED_FRAME ();
10469
10470 mini_window = FRAME_MINIBUF_WINDOW (sf);
10471 w = XWINDOW (mini_window);
10472 f = XFRAME (WINDOW_FRAME (w));
10473
10474 /* Don't display if frame is invisible or not yet initialized. */
10475 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10476 return 0;
10477
10478 #ifdef HAVE_WINDOW_SYSTEM
10479 /* When Emacs starts, selected_frame may be the initial terminal
10480 frame. If we let this through, a message would be displayed on
10481 the terminal. */
10482 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10483 return 0;
10484 #endif /* HAVE_WINDOW_SYSTEM */
10485
10486 /* Redraw garbaged frames. */
10487 if (frame_garbaged)
10488 clear_garbaged_frames ();
10489
10490 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10491 {
10492 echo_area_window = mini_window;
10493 window_height_changed_p = display_echo_area (w);
10494 w->must_be_updated_p = 1;
10495
10496 /* Update the display, unless called from redisplay_internal.
10497 Also don't update the screen during redisplay itself. The
10498 update will happen at the end of redisplay, and an update
10499 here could cause confusion. */
10500 if (update_frame_p && !redisplaying_p)
10501 {
10502 int n = 0;
10503
10504 /* If the display update has been interrupted by pending
10505 input, update mode lines in the frame. Due to the
10506 pending input, it might have been that redisplay hasn't
10507 been called, so that mode lines above the echo area are
10508 garbaged. This looks odd, so we prevent it here. */
10509 if (!display_completed)
10510 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10511
10512 if (window_height_changed_p
10513 /* Don't do this if Emacs is shutting down. Redisplay
10514 needs to run hooks. */
10515 && !NILP (Vrun_hooks))
10516 {
10517 /* Must update other windows. Likewise as in other
10518 cases, don't let this update be interrupted by
10519 pending input. */
10520 int count = SPECPDL_INDEX ();
10521 specbind (Qredisplay_dont_pause, Qt);
10522 windows_or_buffers_changed = 1;
10523 redisplay_internal ();
10524 unbind_to (count, Qnil);
10525 }
10526 else if (FRAME_WINDOW_P (f) && n == 0)
10527 {
10528 /* Window configuration is the same as before.
10529 Can do with a display update of the echo area,
10530 unless we displayed some mode lines. */
10531 update_single_window (w, 1);
10532 FRAME_RIF (f)->flush_display (f);
10533 }
10534 else
10535 update_frame (f, 1, 1);
10536
10537 /* If cursor is in the echo area, make sure that the next
10538 redisplay displays the minibuffer, so that the cursor will
10539 be replaced with what the minibuffer wants. */
10540 if (cursor_in_echo_area)
10541 ++windows_or_buffers_changed;
10542 }
10543 }
10544 else if (!EQ (mini_window, selected_window))
10545 windows_or_buffers_changed++;
10546
10547 /* Last displayed message is now the current message. */
10548 echo_area_buffer[1] = echo_area_buffer[0];
10549 /* Inform read_char that we're not echoing. */
10550 echo_message_buffer = Qnil;
10551
10552 /* Prevent redisplay optimization in redisplay_internal by resetting
10553 this_line_start_pos. This is done because the mini-buffer now
10554 displays the message instead of its buffer text. */
10555 if (EQ (mini_window, selected_window))
10556 CHARPOS (this_line_start_pos) = 0;
10557
10558 return window_height_changed_p;
10559 }
10560
10561
10562 \f
10563 /***********************************************************************
10564 Mode Lines and Frame Titles
10565 ***********************************************************************/
10566
10567 /* A buffer for constructing non-propertized mode-line strings and
10568 frame titles in it; allocated from the heap in init_xdisp and
10569 resized as needed in store_mode_line_noprop_char. */
10570
10571 static char *mode_line_noprop_buf;
10572
10573 /* The buffer's end, and a current output position in it. */
10574
10575 static char *mode_line_noprop_buf_end;
10576 static char *mode_line_noprop_ptr;
10577
10578 #define MODE_LINE_NOPROP_LEN(start) \
10579 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10580
10581 static enum {
10582 MODE_LINE_DISPLAY = 0,
10583 MODE_LINE_TITLE,
10584 MODE_LINE_NOPROP,
10585 MODE_LINE_STRING
10586 } mode_line_target;
10587
10588 /* Alist that caches the results of :propertize.
10589 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10590 static Lisp_Object mode_line_proptrans_alist;
10591
10592 /* List of strings making up the mode-line. */
10593 static Lisp_Object mode_line_string_list;
10594
10595 /* Base face property when building propertized mode line string. */
10596 static Lisp_Object mode_line_string_face;
10597 static Lisp_Object mode_line_string_face_prop;
10598
10599
10600 /* Unwind data for mode line strings */
10601
10602 static Lisp_Object Vmode_line_unwind_vector;
10603
10604 static Lisp_Object
10605 format_mode_line_unwind_data (struct buffer *obuf,
10606 Lisp_Object owin,
10607 int save_proptrans)
10608 {
10609 Lisp_Object vector, tmp;
10610
10611 /* Reduce consing by keeping one vector in
10612 Vwith_echo_area_save_vector. */
10613 vector = Vmode_line_unwind_vector;
10614 Vmode_line_unwind_vector = Qnil;
10615
10616 if (NILP (vector))
10617 vector = Fmake_vector (make_number (8), Qnil);
10618
10619 ASET (vector, 0, make_number (mode_line_target));
10620 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10621 ASET (vector, 2, mode_line_string_list);
10622 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10623 ASET (vector, 4, mode_line_string_face);
10624 ASET (vector, 5, mode_line_string_face_prop);
10625
10626 if (obuf)
10627 XSETBUFFER (tmp, obuf);
10628 else
10629 tmp = Qnil;
10630 ASET (vector, 6, tmp);
10631 ASET (vector, 7, owin);
10632
10633 return vector;
10634 }
10635
10636 static Lisp_Object
10637 unwind_format_mode_line (Lisp_Object vector)
10638 {
10639 mode_line_target = XINT (AREF (vector, 0));
10640 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10641 mode_line_string_list = AREF (vector, 2);
10642 if (! EQ (AREF (vector, 3), Qt))
10643 mode_line_proptrans_alist = AREF (vector, 3);
10644 mode_line_string_face = AREF (vector, 4);
10645 mode_line_string_face_prop = AREF (vector, 5);
10646
10647 if (!NILP (AREF (vector, 7)))
10648 /* Select window before buffer, since it may change the buffer. */
10649 Fselect_window (AREF (vector, 7), Qt);
10650
10651 if (!NILP (AREF (vector, 6)))
10652 {
10653 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10654 ASET (vector, 6, Qnil);
10655 }
10656
10657 Vmode_line_unwind_vector = vector;
10658 return Qnil;
10659 }
10660
10661
10662 /* Store a single character C for the frame title in mode_line_noprop_buf.
10663 Re-allocate mode_line_noprop_buf if necessary. */
10664
10665 static void
10666 store_mode_line_noprop_char (char c)
10667 {
10668 /* If output position has reached the end of the allocated buffer,
10669 increase the buffer's size. */
10670 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10671 {
10672 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10673 ptrdiff_t size = len;
10674 mode_line_noprop_buf =
10675 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10676 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10677 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10678 }
10679
10680 *mode_line_noprop_ptr++ = c;
10681 }
10682
10683
10684 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10685 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10686 characters that yield more columns than PRECISION; PRECISION <= 0
10687 means copy the whole string. Pad with spaces until FIELD_WIDTH
10688 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10689 pad. Called from display_mode_element when it is used to build a
10690 frame title. */
10691
10692 static int
10693 store_mode_line_noprop (const char *string, int field_width, int precision)
10694 {
10695 const unsigned char *str = (const unsigned char *) string;
10696 int n = 0;
10697 EMACS_INT dummy, nbytes;
10698
10699 /* Copy at most PRECISION chars from STR. */
10700 nbytes = strlen (string);
10701 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10702 while (nbytes--)
10703 store_mode_line_noprop_char (*str++);
10704
10705 /* Fill up with spaces until FIELD_WIDTH reached. */
10706 while (field_width > 0
10707 && n < field_width)
10708 {
10709 store_mode_line_noprop_char (' ');
10710 ++n;
10711 }
10712
10713 return n;
10714 }
10715
10716 /***********************************************************************
10717 Frame Titles
10718 ***********************************************************************/
10719
10720 #ifdef HAVE_WINDOW_SYSTEM
10721
10722 /* Set the title of FRAME, if it has changed. The title format is
10723 Vicon_title_format if FRAME is iconified, otherwise it is
10724 frame_title_format. */
10725
10726 static void
10727 x_consider_frame_title (Lisp_Object frame)
10728 {
10729 struct frame *f = XFRAME (frame);
10730
10731 if (FRAME_WINDOW_P (f)
10732 || FRAME_MINIBUF_ONLY_P (f)
10733 || f->explicit_name)
10734 {
10735 /* Do we have more than one visible frame on this X display? */
10736 Lisp_Object tail;
10737 Lisp_Object fmt;
10738 ptrdiff_t title_start;
10739 char *title;
10740 ptrdiff_t len;
10741 struct it it;
10742 int count = SPECPDL_INDEX ();
10743
10744 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10745 {
10746 Lisp_Object other_frame = XCAR (tail);
10747 struct frame *tf = XFRAME (other_frame);
10748
10749 if (tf != f
10750 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10751 && !FRAME_MINIBUF_ONLY_P (tf)
10752 && !EQ (other_frame, tip_frame)
10753 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10754 break;
10755 }
10756
10757 /* Set global variable indicating that multiple frames exist. */
10758 multiple_frames = CONSP (tail);
10759
10760 /* Switch to the buffer of selected window of the frame. Set up
10761 mode_line_target so that display_mode_element will output into
10762 mode_line_noprop_buf; then display the title. */
10763 record_unwind_protect (unwind_format_mode_line,
10764 format_mode_line_unwind_data
10765 (current_buffer, selected_window, 0));
10766
10767 Fselect_window (f->selected_window, Qt);
10768 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10769 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10770
10771 mode_line_target = MODE_LINE_TITLE;
10772 title_start = MODE_LINE_NOPROP_LEN (0);
10773 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10774 NULL, DEFAULT_FACE_ID);
10775 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10776 len = MODE_LINE_NOPROP_LEN (title_start);
10777 title = mode_line_noprop_buf + title_start;
10778 unbind_to (count, Qnil);
10779
10780 /* Set the title only if it's changed. This avoids consing in
10781 the common case where it hasn't. (If it turns out that we've
10782 already wasted too much time by walking through the list with
10783 display_mode_element, then we might need to optimize at a
10784 higher level than this.) */
10785 if (! STRINGP (f->name)
10786 || SBYTES (f->name) != len
10787 || memcmp (title, SDATA (f->name), len) != 0)
10788 x_implicitly_set_name (f, make_string (title, len), Qnil);
10789 }
10790 }
10791
10792 #endif /* not HAVE_WINDOW_SYSTEM */
10793
10794
10795
10796 \f
10797 /***********************************************************************
10798 Menu Bars
10799 ***********************************************************************/
10800
10801
10802 /* Prepare for redisplay by updating menu-bar item lists when
10803 appropriate. This can call eval. */
10804
10805 void
10806 prepare_menu_bars (void)
10807 {
10808 int all_windows;
10809 struct gcpro gcpro1, gcpro2;
10810 struct frame *f;
10811 Lisp_Object tooltip_frame;
10812
10813 #ifdef HAVE_WINDOW_SYSTEM
10814 tooltip_frame = tip_frame;
10815 #else
10816 tooltip_frame = Qnil;
10817 #endif
10818
10819 /* Update all frame titles based on their buffer names, etc. We do
10820 this before the menu bars so that the buffer-menu will show the
10821 up-to-date frame titles. */
10822 #ifdef HAVE_WINDOW_SYSTEM
10823 if (windows_or_buffers_changed || update_mode_lines)
10824 {
10825 Lisp_Object tail, frame;
10826
10827 FOR_EACH_FRAME (tail, frame)
10828 {
10829 f = XFRAME (frame);
10830 if (!EQ (frame, tooltip_frame)
10831 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10832 x_consider_frame_title (frame);
10833 }
10834 }
10835 #endif /* HAVE_WINDOW_SYSTEM */
10836
10837 /* Update the menu bar item lists, if appropriate. This has to be
10838 done before any actual redisplay or generation of display lines. */
10839 all_windows = (update_mode_lines
10840 || buffer_shared > 1
10841 || windows_or_buffers_changed);
10842 if (all_windows)
10843 {
10844 Lisp_Object tail, frame;
10845 int count = SPECPDL_INDEX ();
10846 /* 1 means that update_menu_bar has run its hooks
10847 so any further calls to update_menu_bar shouldn't do so again. */
10848 int menu_bar_hooks_run = 0;
10849
10850 record_unwind_save_match_data ();
10851
10852 FOR_EACH_FRAME (tail, frame)
10853 {
10854 f = XFRAME (frame);
10855
10856 /* Ignore tooltip frame. */
10857 if (EQ (frame, tooltip_frame))
10858 continue;
10859
10860 /* If a window on this frame changed size, report that to
10861 the user and clear the size-change flag. */
10862 if (FRAME_WINDOW_SIZES_CHANGED (f))
10863 {
10864 Lisp_Object functions;
10865
10866 /* Clear flag first in case we get an error below. */
10867 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10868 functions = Vwindow_size_change_functions;
10869 GCPRO2 (tail, functions);
10870
10871 while (CONSP (functions))
10872 {
10873 if (!EQ (XCAR (functions), Qt))
10874 call1 (XCAR (functions), frame);
10875 functions = XCDR (functions);
10876 }
10877 UNGCPRO;
10878 }
10879
10880 GCPRO1 (tail);
10881 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10882 #ifdef HAVE_WINDOW_SYSTEM
10883 update_tool_bar (f, 0);
10884 #endif
10885 #ifdef HAVE_NS
10886 if (windows_or_buffers_changed
10887 && FRAME_NS_P (f))
10888 ns_set_doc_edited (f, Fbuffer_modified_p
10889 (XWINDOW (f->selected_window)->buffer));
10890 #endif
10891 UNGCPRO;
10892 }
10893
10894 unbind_to (count, Qnil);
10895 }
10896 else
10897 {
10898 struct frame *sf = SELECTED_FRAME ();
10899 update_menu_bar (sf, 1, 0);
10900 #ifdef HAVE_WINDOW_SYSTEM
10901 update_tool_bar (sf, 1);
10902 #endif
10903 }
10904 }
10905
10906
10907 /* Update the menu bar item list for frame F. This has to be done
10908 before we start to fill in any display lines, because it can call
10909 eval.
10910
10911 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10912
10913 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10914 already ran the menu bar hooks for this redisplay, so there
10915 is no need to run them again. The return value is the
10916 updated value of this flag, to pass to the next call. */
10917
10918 static int
10919 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10920 {
10921 Lisp_Object window;
10922 register struct window *w;
10923
10924 /* If called recursively during a menu update, do nothing. This can
10925 happen when, for instance, an activate-menubar-hook causes a
10926 redisplay. */
10927 if (inhibit_menubar_update)
10928 return hooks_run;
10929
10930 window = FRAME_SELECTED_WINDOW (f);
10931 w = XWINDOW (window);
10932
10933 if (FRAME_WINDOW_P (f)
10934 ?
10935 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10936 || defined (HAVE_NS) || defined (USE_GTK)
10937 FRAME_EXTERNAL_MENU_BAR (f)
10938 #else
10939 FRAME_MENU_BAR_LINES (f) > 0
10940 #endif
10941 : FRAME_MENU_BAR_LINES (f) > 0)
10942 {
10943 /* If the user has switched buffers or windows, we need to
10944 recompute to reflect the new bindings. But we'll
10945 recompute when update_mode_lines is set too; that means
10946 that people can use force-mode-line-update to request
10947 that the menu bar be recomputed. The adverse effect on
10948 the rest of the redisplay algorithm is about the same as
10949 windows_or_buffers_changed anyway. */
10950 if (windows_or_buffers_changed
10951 /* This used to test w->update_mode_line, but we believe
10952 there is no need to recompute the menu in that case. */
10953 || update_mode_lines
10954 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10955 < BUF_MODIFF (XBUFFER (w->buffer)))
10956 != !NILP (w->last_had_star))
10957 || ((!NILP (Vtransient_mark_mode)
10958 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10959 != !NILP (w->region_showing)))
10960 {
10961 struct buffer *prev = current_buffer;
10962 int count = SPECPDL_INDEX ();
10963
10964 specbind (Qinhibit_menubar_update, Qt);
10965
10966 set_buffer_internal_1 (XBUFFER (w->buffer));
10967 if (save_match_data)
10968 record_unwind_save_match_data ();
10969 if (NILP (Voverriding_local_map_menu_flag))
10970 {
10971 specbind (Qoverriding_terminal_local_map, Qnil);
10972 specbind (Qoverriding_local_map, Qnil);
10973 }
10974
10975 if (!hooks_run)
10976 {
10977 /* Run the Lucid hook. */
10978 safe_run_hooks (Qactivate_menubar_hook);
10979
10980 /* If it has changed current-menubar from previous value,
10981 really recompute the menu-bar from the value. */
10982 if (! NILP (Vlucid_menu_bar_dirty_flag))
10983 call0 (Qrecompute_lucid_menubar);
10984
10985 safe_run_hooks (Qmenu_bar_update_hook);
10986
10987 hooks_run = 1;
10988 }
10989
10990 XSETFRAME (Vmenu_updating_frame, f);
10991 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10992
10993 /* Redisplay the menu bar in case we changed it. */
10994 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10995 || defined (HAVE_NS) || defined (USE_GTK)
10996 if (FRAME_WINDOW_P (f))
10997 {
10998 #if defined (HAVE_NS)
10999 /* All frames on Mac OS share the same menubar. So only
11000 the selected frame should be allowed to set it. */
11001 if (f == SELECTED_FRAME ())
11002 #endif
11003 set_frame_menubar (f, 0, 0);
11004 }
11005 else
11006 /* On a terminal screen, the menu bar is an ordinary screen
11007 line, and this makes it get updated. */
11008 w->update_mode_line = Qt;
11009 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11010 /* In the non-toolkit version, the menu bar is an ordinary screen
11011 line, and this makes it get updated. */
11012 w->update_mode_line = Qt;
11013 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11014
11015 unbind_to (count, Qnil);
11016 set_buffer_internal_1 (prev);
11017 }
11018 }
11019
11020 return hooks_run;
11021 }
11022
11023
11024 \f
11025 /***********************************************************************
11026 Output Cursor
11027 ***********************************************************************/
11028
11029 #ifdef HAVE_WINDOW_SYSTEM
11030
11031 /* EXPORT:
11032 Nominal cursor position -- where to draw output.
11033 HPOS and VPOS are window relative glyph matrix coordinates.
11034 X and Y are window relative pixel coordinates. */
11035
11036 struct cursor_pos output_cursor;
11037
11038
11039 /* EXPORT:
11040 Set the global variable output_cursor to CURSOR. All cursor
11041 positions are relative to updated_window. */
11042
11043 void
11044 set_output_cursor (struct cursor_pos *cursor)
11045 {
11046 output_cursor.hpos = cursor->hpos;
11047 output_cursor.vpos = cursor->vpos;
11048 output_cursor.x = cursor->x;
11049 output_cursor.y = cursor->y;
11050 }
11051
11052
11053 /* EXPORT for RIF:
11054 Set a nominal cursor position.
11055
11056 HPOS and VPOS are column/row positions in a window glyph matrix. X
11057 and Y are window text area relative pixel positions.
11058
11059 If this is done during an update, updated_window will contain the
11060 window that is being updated and the position is the future output
11061 cursor position for that window. If updated_window is null, use
11062 selected_window and display the cursor at the given position. */
11063
11064 void
11065 x_cursor_to (int vpos, int hpos, int y, int x)
11066 {
11067 struct window *w;
11068
11069 /* If updated_window is not set, work on selected_window. */
11070 if (updated_window)
11071 w = updated_window;
11072 else
11073 w = XWINDOW (selected_window);
11074
11075 /* Set the output cursor. */
11076 output_cursor.hpos = hpos;
11077 output_cursor.vpos = vpos;
11078 output_cursor.x = x;
11079 output_cursor.y = y;
11080
11081 /* If not called as part of an update, really display the cursor.
11082 This will also set the cursor position of W. */
11083 if (updated_window == NULL)
11084 {
11085 BLOCK_INPUT;
11086 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11087 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11088 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11089 UNBLOCK_INPUT;
11090 }
11091 }
11092
11093 #endif /* HAVE_WINDOW_SYSTEM */
11094
11095 \f
11096 /***********************************************************************
11097 Tool-bars
11098 ***********************************************************************/
11099
11100 #ifdef HAVE_WINDOW_SYSTEM
11101
11102 /* Where the mouse was last time we reported a mouse event. */
11103
11104 FRAME_PTR last_mouse_frame;
11105
11106 /* Tool-bar item index of the item on which a mouse button was pressed
11107 or -1. */
11108
11109 int last_tool_bar_item;
11110
11111
11112 static Lisp_Object
11113 update_tool_bar_unwind (Lisp_Object frame)
11114 {
11115 selected_frame = frame;
11116 return Qnil;
11117 }
11118
11119 /* Update the tool-bar item list for frame F. This has to be done
11120 before we start to fill in any display lines. Called from
11121 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11122 and restore it here. */
11123
11124 static void
11125 update_tool_bar (struct frame *f, int save_match_data)
11126 {
11127 #if defined (USE_GTK) || defined (HAVE_NS)
11128 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11129 #else
11130 int do_update = WINDOWP (f->tool_bar_window)
11131 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11132 #endif
11133
11134 if (do_update)
11135 {
11136 Lisp_Object window;
11137 struct window *w;
11138
11139 window = FRAME_SELECTED_WINDOW (f);
11140 w = XWINDOW (window);
11141
11142 /* If the user has switched buffers or windows, we need to
11143 recompute to reflect the new bindings. But we'll
11144 recompute when update_mode_lines is set too; that means
11145 that people can use force-mode-line-update to request
11146 that the menu bar be recomputed. The adverse effect on
11147 the rest of the redisplay algorithm is about the same as
11148 windows_or_buffers_changed anyway. */
11149 if (windows_or_buffers_changed
11150 || !NILP (w->update_mode_line)
11151 || update_mode_lines
11152 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11153 < BUF_MODIFF (XBUFFER (w->buffer)))
11154 != !NILP (w->last_had_star))
11155 || ((!NILP (Vtransient_mark_mode)
11156 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11157 != !NILP (w->region_showing)))
11158 {
11159 struct buffer *prev = current_buffer;
11160 int count = SPECPDL_INDEX ();
11161 Lisp_Object frame, new_tool_bar;
11162 int new_n_tool_bar;
11163 struct gcpro gcpro1;
11164
11165 /* Set current_buffer to the buffer of the selected
11166 window of the frame, so that we get the right local
11167 keymaps. */
11168 set_buffer_internal_1 (XBUFFER (w->buffer));
11169
11170 /* Save match data, if we must. */
11171 if (save_match_data)
11172 record_unwind_save_match_data ();
11173
11174 /* Make sure that we don't accidentally use bogus keymaps. */
11175 if (NILP (Voverriding_local_map_menu_flag))
11176 {
11177 specbind (Qoverriding_terminal_local_map, Qnil);
11178 specbind (Qoverriding_local_map, Qnil);
11179 }
11180
11181 GCPRO1 (new_tool_bar);
11182
11183 /* We must temporarily set the selected frame to this frame
11184 before calling tool_bar_items, because the calculation of
11185 the tool-bar keymap uses the selected frame (see
11186 `tool-bar-make-keymap' in tool-bar.el). */
11187 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11188 XSETFRAME (frame, f);
11189 selected_frame = frame;
11190
11191 /* Build desired tool-bar items from keymaps. */
11192 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11193 &new_n_tool_bar);
11194
11195 /* Redisplay the tool-bar if we changed it. */
11196 if (new_n_tool_bar != f->n_tool_bar_items
11197 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11198 {
11199 /* Redisplay that happens asynchronously due to an expose event
11200 may access f->tool_bar_items. Make sure we update both
11201 variables within BLOCK_INPUT so no such event interrupts. */
11202 BLOCK_INPUT;
11203 f->tool_bar_items = new_tool_bar;
11204 f->n_tool_bar_items = new_n_tool_bar;
11205 w->update_mode_line = Qt;
11206 UNBLOCK_INPUT;
11207 }
11208
11209 UNGCPRO;
11210
11211 unbind_to (count, Qnil);
11212 set_buffer_internal_1 (prev);
11213 }
11214 }
11215 }
11216
11217
11218 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11219 F's desired tool-bar contents. F->tool_bar_items must have
11220 been set up previously by calling prepare_menu_bars. */
11221
11222 static void
11223 build_desired_tool_bar_string (struct frame *f)
11224 {
11225 int i, size, size_needed;
11226 struct gcpro gcpro1, gcpro2, gcpro3;
11227 Lisp_Object image, plist, props;
11228
11229 image = plist = props = Qnil;
11230 GCPRO3 (image, plist, props);
11231
11232 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11233 Otherwise, make a new string. */
11234
11235 /* The size of the string we might be able to reuse. */
11236 size = (STRINGP (f->desired_tool_bar_string)
11237 ? SCHARS (f->desired_tool_bar_string)
11238 : 0);
11239
11240 /* We need one space in the string for each image. */
11241 size_needed = f->n_tool_bar_items;
11242
11243 /* Reuse f->desired_tool_bar_string, if possible. */
11244 if (size < size_needed || NILP (f->desired_tool_bar_string))
11245 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11246 make_number (' '));
11247 else
11248 {
11249 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11250 Fremove_text_properties (make_number (0), make_number (size),
11251 props, f->desired_tool_bar_string);
11252 }
11253
11254 /* Put a `display' property on the string for the images to display,
11255 put a `menu_item' property on tool-bar items with a value that
11256 is the index of the item in F's tool-bar item vector. */
11257 for (i = 0; i < f->n_tool_bar_items; ++i)
11258 {
11259 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11260
11261 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11262 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11263 int hmargin, vmargin, relief, idx, end;
11264
11265 /* If image is a vector, choose the image according to the
11266 button state. */
11267 image = PROP (TOOL_BAR_ITEM_IMAGES);
11268 if (VECTORP (image))
11269 {
11270 if (enabled_p)
11271 idx = (selected_p
11272 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11273 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11274 else
11275 idx = (selected_p
11276 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11277 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11278
11279 xassert (ASIZE (image) >= idx);
11280 image = AREF (image, idx);
11281 }
11282 else
11283 idx = -1;
11284
11285 /* Ignore invalid image specifications. */
11286 if (!valid_image_p (image))
11287 continue;
11288
11289 /* Display the tool-bar button pressed, or depressed. */
11290 plist = Fcopy_sequence (XCDR (image));
11291
11292 /* Compute margin and relief to draw. */
11293 relief = (tool_bar_button_relief >= 0
11294 ? tool_bar_button_relief
11295 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11296 hmargin = vmargin = relief;
11297
11298 if (INTEGERP (Vtool_bar_button_margin)
11299 && XINT (Vtool_bar_button_margin) > 0)
11300 {
11301 hmargin += XFASTINT (Vtool_bar_button_margin);
11302 vmargin += XFASTINT (Vtool_bar_button_margin);
11303 }
11304 else if (CONSP (Vtool_bar_button_margin))
11305 {
11306 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11307 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11308 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11309
11310 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11311 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11312 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11313 }
11314
11315 if (auto_raise_tool_bar_buttons_p)
11316 {
11317 /* Add a `:relief' property to the image spec if the item is
11318 selected. */
11319 if (selected_p)
11320 {
11321 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11322 hmargin -= relief;
11323 vmargin -= relief;
11324 }
11325 }
11326 else
11327 {
11328 /* If image is selected, display it pressed, i.e. with a
11329 negative relief. If it's not selected, display it with a
11330 raised relief. */
11331 plist = Fplist_put (plist, QCrelief,
11332 (selected_p
11333 ? make_number (-relief)
11334 : make_number (relief)));
11335 hmargin -= relief;
11336 vmargin -= relief;
11337 }
11338
11339 /* Put a margin around the image. */
11340 if (hmargin || vmargin)
11341 {
11342 if (hmargin == vmargin)
11343 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11344 else
11345 plist = Fplist_put (plist, QCmargin,
11346 Fcons (make_number (hmargin),
11347 make_number (vmargin)));
11348 }
11349
11350 /* If button is not enabled, and we don't have special images
11351 for the disabled state, make the image appear disabled by
11352 applying an appropriate algorithm to it. */
11353 if (!enabled_p && idx < 0)
11354 plist = Fplist_put (plist, QCconversion, Qdisabled);
11355
11356 /* Put a `display' text property on the string for the image to
11357 display. Put a `menu-item' property on the string that gives
11358 the start of this item's properties in the tool-bar items
11359 vector. */
11360 image = Fcons (Qimage, plist);
11361 props = list4 (Qdisplay, image,
11362 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11363
11364 /* Let the last image hide all remaining spaces in the tool bar
11365 string. The string can be longer than needed when we reuse a
11366 previous string. */
11367 if (i + 1 == f->n_tool_bar_items)
11368 end = SCHARS (f->desired_tool_bar_string);
11369 else
11370 end = i + 1;
11371 Fadd_text_properties (make_number (i), make_number (end),
11372 props, f->desired_tool_bar_string);
11373 #undef PROP
11374 }
11375
11376 UNGCPRO;
11377 }
11378
11379
11380 /* Display one line of the tool-bar of frame IT->f.
11381
11382 HEIGHT specifies the desired height of the tool-bar line.
11383 If the actual height of the glyph row is less than HEIGHT, the
11384 row's height is increased to HEIGHT, and the icons are centered
11385 vertically in the new height.
11386
11387 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11388 count a final empty row in case the tool-bar width exactly matches
11389 the window width.
11390 */
11391
11392 static void
11393 display_tool_bar_line (struct it *it, int height)
11394 {
11395 struct glyph_row *row = it->glyph_row;
11396 int max_x = it->last_visible_x;
11397 struct glyph *last;
11398
11399 prepare_desired_row (row);
11400 row->y = it->current_y;
11401
11402 /* Note that this isn't made use of if the face hasn't a box,
11403 so there's no need to check the face here. */
11404 it->start_of_box_run_p = 1;
11405
11406 while (it->current_x < max_x)
11407 {
11408 int x, n_glyphs_before, i, nglyphs;
11409 struct it it_before;
11410
11411 /* Get the next display element. */
11412 if (!get_next_display_element (it))
11413 {
11414 /* Don't count empty row if we are counting needed tool-bar lines. */
11415 if (height < 0 && !it->hpos)
11416 return;
11417 break;
11418 }
11419
11420 /* Produce glyphs. */
11421 n_glyphs_before = row->used[TEXT_AREA];
11422 it_before = *it;
11423
11424 PRODUCE_GLYPHS (it);
11425
11426 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11427 i = 0;
11428 x = it_before.current_x;
11429 while (i < nglyphs)
11430 {
11431 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11432
11433 if (x + glyph->pixel_width > max_x)
11434 {
11435 /* Glyph doesn't fit on line. Backtrack. */
11436 row->used[TEXT_AREA] = n_glyphs_before;
11437 *it = it_before;
11438 /* If this is the only glyph on this line, it will never fit on the
11439 tool-bar, so skip it. But ensure there is at least one glyph,
11440 so we don't accidentally disable the tool-bar. */
11441 if (n_glyphs_before == 0
11442 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11443 break;
11444 goto out;
11445 }
11446
11447 ++it->hpos;
11448 x += glyph->pixel_width;
11449 ++i;
11450 }
11451
11452 /* Stop at line end. */
11453 if (ITERATOR_AT_END_OF_LINE_P (it))
11454 break;
11455
11456 set_iterator_to_next (it, 1);
11457 }
11458
11459 out:;
11460
11461 row->displays_text_p = row->used[TEXT_AREA] != 0;
11462
11463 /* Use default face for the border below the tool bar.
11464
11465 FIXME: When auto-resize-tool-bars is grow-only, there is
11466 no additional border below the possibly empty tool-bar lines.
11467 So to make the extra empty lines look "normal", we have to
11468 use the tool-bar face for the border too. */
11469 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11470 it->face_id = DEFAULT_FACE_ID;
11471
11472 extend_face_to_end_of_line (it);
11473 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11474 last->right_box_line_p = 1;
11475 if (last == row->glyphs[TEXT_AREA])
11476 last->left_box_line_p = 1;
11477
11478 /* Make line the desired height and center it vertically. */
11479 if ((height -= it->max_ascent + it->max_descent) > 0)
11480 {
11481 /* Don't add more than one line height. */
11482 height %= FRAME_LINE_HEIGHT (it->f);
11483 it->max_ascent += height / 2;
11484 it->max_descent += (height + 1) / 2;
11485 }
11486
11487 compute_line_metrics (it);
11488
11489 /* If line is empty, make it occupy the rest of the tool-bar. */
11490 if (!row->displays_text_p)
11491 {
11492 row->height = row->phys_height = it->last_visible_y - row->y;
11493 row->visible_height = row->height;
11494 row->ascent = row->phys_ascent = 0;
11495 row->extra_line_spacing = 0;
11496 }
11497
11498 row->full_width_p = 1;
11499 row->continued_p = 0;
11500 row->truncated_on_left_p = 0;
11501 row->truncated_on_right_p = 0;
11502
11503 it->current_x = it->hpos = 0;
11504 it->current_y += row->height;
11505 ++it->vpos;
11506 ++it->glyph_row;
11507 }
11508
11509
11510 /* Max tool-bar height. */
11511
11512 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11513 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11514
11515 /* Value is the number of screen lines needed to make all tool-bar
11516 items of frame F visible. The number of actual rows needed is
11517 returned in *N_ROWS if non-NULL. */
11518
11519 static int
11520 tool_bar_lines_needed (struct frame *f, int *n_rows)
11521 {
11522 struct window *w = XWINDOW (f->tool_bar_window);
11523 struct it it;
11524 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11525 the desired matrix, so use (unused) mode-line row as temporary row to
11526 avoid destroying the first tool-bar row. */
11527 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11528
11529 /* Initialize an iterator for iteration over
11530 F->desired_tool_bar_string in the tool-bar window of frame F. */
11531 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11532 it.first_visible_x = 0;
11533 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11534 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11535 it.paragraph_embedding = L2R;
11536
11537 while (!ITERATOR_AT_END_P (&it))
11538 {
11539 clear_glyph_row (temp_row);
11540 it.glyph_row = temp_row;
11541 display_tool_bar_line (&it, -1);
11542 }
11543 clear_glyph_row (temp_row);
11544
11545 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11546 if (n_rows)
11547 *n_rows = it.vpos > 0 ? it.vpos : -1;
11548
11549 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11550 }
11551
11552
11553 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11554 0, 1, 0,
11555 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11556 (Lisp_Object frame)
11557 {
11558 struct frame *f;
11559 struct window *w;
11560 int nlines = 0;
11561
11562 if (NILP (frame))
11563 frame = selected_frame;
11564 else
11565 CHECK_FRAME (frame);
11566 f = XFRAME (frame);
11567
11568 if (WINDOWP (f->tool_bar_window)
11569 && (w = XWINDOW (f->tool_bar_window),
11570 WINDOW_TOTAL_LINES (w) > 0))
11571 {
11572 update_tool_bar (f, 1);
11573 if (f->n_tool_bar_items)
11574 {
11575 build_desired_tool_bar_string (f);
11576 nlines = tool_bar_lines_needed (f, NULL);
11577 }
11578 }
11579
11580 return make_number (nlines);
11581 }
11582
11583
11584 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11585 height should be changed. */
11586
11587 static int
11588 redisplay_tool_bar (struct frame *f)
11589 {
11590 struct window *w;
11591 struct it it;
11592 struct glyph_row *row;
11593
11594 #if defined (USE_GTK) || defined (HAVE_NS)
11595 if (FRAME_EXTERNAL_TOOL_BAR (f))
11596 update_frame_tool_bar (f);
11597 return 0;
11598 #endif
11599
11600 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11601 do anything. This means you must start with tool-bar-lines
11602 non-zero to get the auto-sizing effect. Or in other words, you
11603 can turn off tool-bars by specifying tool-bar-lines zero. */
11604 if (!WINDOWP (f->tool_bar_window)
11605 || (w = XWINDOW (f->tool_bar_window),
11606 WINDOW_TOTAL_LINES (w) == 0))
11607 return 0;
11608
11609 /* Set up an iterator for the tool-bar window. */
11610 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11611 it.first_visible_x = 0;
11612 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11613 row = it.glyph_row;
11614
11615 /* Build a string that represents the contents of the tool-bar. */
11616 build_desired_tool_bar_string (f);
11617 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11618 /* FIXME: This should be controlled by a user option. But it
11619 doesn't make sense to have an R2L tool bar if the menu bar cannot
11620 be drawn also R2L, and making the menu bar R2L is tricky due
11621 toolkit-specific code that implements it. If an R2L tool bar is
11622 ever supported, display_tool_bar_line should also be augmented to
11623 call unproduce_glyphs like display_line and display_string
11624 do. */
11625 it.paragraph_embedding = L2R;
11626
11627 if (f->n_tool_bar_rows == 0)
11628 {
11629 int nlines;
11630
11631 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11632 nlines != WINDOW_TOTAL_LINES (w)))
11633 {
11634 Lisp_Object frame;
11635 int old_height = WINDOW_TOTAL_LINES (w);
11636
11637 XSETFRAME (frame, f);
11638 Fmodify_frame_parameters (frame,
11639 Fcons (Fcons (Qtool_bar_lines,
11640 make_number (nlines)),
11641 Qnil));
11642 if (WINDOW_TOTAL_LINES (w) != old_height)
11643 {
11644 clear_glyph_matrix (w->desired_matrix);
11645 fonts_changed_p = 1;
11646 return 1;
11647 }
11648 }
11649 }
11650
11651 /* Display as many lines as needed to display all tool-bar items. */
11652
11653 if (f->n_tool_bar_rows > 0)
11654 {
11655 int border, rows, height, extra;
11656
11657 if (INTEGERP (Vtool_bar_border))
11658 border = XINT (Vtool_bar_border);
11659 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11660 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11661 else if (EQ (Vtool_bar_border, Qborder_width))
11662 border = f->border_width;
11663 else
11664 border = 0;
11665 if (border < 0)
11666 border = 0;
11667
11668 rows = f->n_tool_bar_rows;
11669 height = max (1, (it.last_visible_y - border) / rows);
11670 extra = it.last_visible_y - border - height * rows;
11671
11672 while (it.current_y < it.last_visible_y)
11673 {
11674 int h = 0;
11675 if (extra > 0 && rows-- > 0)
11676 {
11677 h = (extra + rows - 1) / rows;
11678 extra -= h;
11679 }
11680 display_tool_bar_line (&it, height + h);
11681 }
11682 }
11683 else
11684 {
11685 while (it.current_y < it.last_visible_y)
11686 display_tool_bar_line (&it, 0);
11687 }
11688
11689 /* It doesn't make much sense to try scrolling in the tool-bar
11690 window, so don't do it. */
11691 w->desired_matrix->no_scrolling_p = 1;
11692 w->must_be_updated_p = 1;
11693
11694 if (!NILP (Vauto_resize_tool_bars))
11695 {
11696 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11697 int change_height_p = 0;
11698
11699 /* If we couldn't display everything, change the tool-bar's
11700 height if there is room for more. */
11701 if (IT_STRING_CHARPOS (it) < it.end_charpos
11702 && it.current_y < max_tool_bar_height)
11703 change_height_p = 1;
11704
11705 row = it.glyph_row - 1;
11706
11707 /* If there are blank lines at the end, except for a partially
11708 visible blank line at the end that is smaller than
11709 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11710 if (!row->displays_text_p
11711 && row->height >= FRAME_LINE_HEIGHT (f))
11712 change_height_p = 1;
11713
11714 /* If row displays tool-bar items, but is partially visible,
11715 change the tool-bar's height. */
11716 if (row->displays_text_p
11717 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11718 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11719 change_height_p = 1;
11720
11721 /* Resize windows as needed by changing the `tool-bar-lines'
11722 frame parameter. */
11723 if (change_height_p)
11724 {
11725 Lisp_Object frame;
11726 int old_height = WINDOW_TOTAL_LINES (w);
11727 int nrows;
11728 int nlines = tool_bar_lines_needed (f, &nrows);
11729
11730 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11731 && !f->minimize_tool_bar_window_p)
11732 ? (nlines > old_height)
11733 : (nlines != old_height));
11734 f->minimize_tool_bar_window_p = 0;
11735
11736 if (change_height_p)
11737 {
11738 XSETFRAME (frame, f);
11739 Fmodify_frame_parameters (frame,
11740 Fcons (Fcons (Qtool_bar_lines,
11741 make_number (nlines)),
11742 Qnil));
11743 if (WINDOW_TOTAL_LINES (w) != old_height)
11744 {
11745 clear_glyph_matrix (w->desired_matrix);
11746 f->n_tool_bar_rows = nrows;
11747 fonts_changed_p = 1;
11748 return 1;
11749 }
11750 }
11751 }
11752 }
11753
11754 f->minimize_tool_bar_window_p = 0;
11755 return 0;
11756 }
11757
11758
11759 /* Get information about the tool-bar item which is displayed in GLYPH
11760 on frame F. Return in *PROP_IDX the index where tool-bar item
11761 properties start in F->tool_bar_items. Value is zero if
11762 GLYPH doesn't display a tool-bar item. */
11763
11764 static int
11765 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11766 {
11767 Lisp_Object prop;
11768 int success_p;
11769 int charpos;
11770
11771 /* This function can be called asynchronously, which means we must
11772 exclude any possibility that Fget_text_property signals an
11773 error. */
11774 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11775 charpos = max (0, charpos);
11776
11777 /* Get the text property `menu-item' at pos. The value of that
11778 property is the start index of this item's properties in
11779 F->tool_bar_items. */
11780 prop = Fget_text_property (make_number (charpos),
11781 Qmenu_item, f->current_tool_bar_string);
11782 if (INTEGERP (prop))
11783 {
11784 *prop_idx = XINT (prop);
11785 success_p = 1;
11786 }
11787 else
11788 success_p = 0;
11789
11790 return success_p;
11791 }
11792
11793 \f
11794 /* Get information about the tool-bar item at position X/Y on frame F.
11795 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11796 the current matrix of the tool-bar window of F, or NULL if not
11797 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11798 item in F->tool_bar_items. Value is
11799
11800 -1 if X/Y is not on a tool-bar item
11801 0 if X/Y is on the same item that was highlighted before.
11802 1 otherwise. */
11803
11804 static int
11805 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11806 int *hpos, int *vpos, int *prop_idx)
11807 {
11808 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11809 struct window *w = XWINDOW (f->tool_bar_window);
11810 int area;
11811
11812 /* Find the glyph under X/Y. */
11813 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11814 if (*glyph == NULL)
11815 return -1;
11816
11817 /* Get the start of this tool-bar item's properties in
11818 f->tool_bar_items. */
11819 if (!tool_bar_item_info (f, *glyph, prop_idx))
11820 return -1;
11821
11822 /* Is mouse on the highlighted item? */
11823 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11824 && *vpos >= hlinfo->mouse_face_beg_row
11825 && *vpos <= hlinfo->mouse_face_end_row
11826 && (*vpos > hlinfo->mouse_face_beg_row
11827 || *hpos >= hlinfo->mouse_face_beg_col)
11828 && (*vpos < hlinfo->mouse_face_end_row
11829 || *hpos < hlinfo->mouse_face_end_col
11830 || hlinfo->mouse_face_past_end))
11831 return 0;
11832
11833 return 1;
11834 }
11835
11836
11837 /* EXPORT:
11838 Handle mouse button event on the tool-bar of frame F, at
11839 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11840 0 for button release. MODIFIERS is event modifiers for button
11841 release. */
11842
11843 void
11844 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11845 unsigned int modifiers)
11846 {
11847 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11848 struct window *w = XWINDOW (f->tool_bar_window);
11849 int hpos, vpos, prop_idx;
11850 struct glyph *glyph;
11851 Lisp_Object enabled_p;
11852
11853 /* If not on the highlighted tool-bar item, return. */
11854 frame_to_window_pixel_xy (w, &x, &y);
11855 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11856 return;
11857
11858 /* If item is disabled, do nothing. */
11859 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11860 if (NILP (enabled_p))
11861 return;
11862
11863 if (down_p)
11864 {
11865 /* Show item in pressed state. */
11866 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11867 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11868 last_tool_bar_item = prop_idx;
11869 }
11870 else
11871 {
11872 Lisp_Object key, frame;
11873 struct input_event event;
11874 EVENT_INIT (event);
11875
11876 /* Show item in released state. */
11877 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11878 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11879
11880 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11881
11882 XSETFRAME (frame, f);
11883 event.kind = TOOL_BAR_EVENT;
11884 event.frame_or_window = frame;
11885 event.arg = frame;
11886 kbd_buffer_store_event (&event);
11887
11888 event.kind = TOOL_BAR_EVENT;
11889 event.frame_or_window = frame;
11890 event.arg = key;
11891 event.modifiers = modifiers;
11892 kbd_buffer_store_event (&event);
11893 last_tool_bar_item = -1;
11894 }
11895 }
11896
11897
11898 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11899 tool-bar window-relative coordinates X/Y. Called from
11900 note_mouse_highlight. */
11901
11902 static void
11903 note_tool_bar_highlight (struct frame *f, int x, int y)
11904 {
11905 Lisp_Object window = f->tool_bar_window;
11906 struct window *w = XWINDOW (window);
11907 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11908 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11909 int hpos, vpos;
11910 struct glyph *glyph;
11911 struct glyph_row *row;
11912 int i;
11913 Lisp_Object enabled_p;
11914 int prop_idx;
11915 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11916 int mouse_down_p, rc;
11917
11918 /* Function note_mouse_highlight is called with negative X/Y
11919 values when mouse moves outside of the frame. */
11920 if (x <= 0 || y <= 0)
11921 {
11922 clear_mouse_face (hlinfo);
11923 return;
11924 }
11925
11926 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11927 if (rc < 0)
11928 {
11929 /* Not on tool-bar item. */
11930 clear_mouse_face (hlinfo);
11931 return;
11932 }
11933 else if (rc == 0)
11934 /* On same tool-bar item as before. */
11935 goto set_help_echo;
11936
11937 clear_mouse_face (hlinfo);
11938
11939 /* Mouse is down, but on different tool-bar item? */
11940 mouse_down_p = (dpyinfo->grabbed
11941 && f == last_mouse_frame
11942 && FRAME_LIVE_P (f));
11943 if (mouse_down_p
11944 && last_tool_bar_item != prop_idx)
11945 return;
11946
11947 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11948 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11949
11950 /* If tool-bar item is not enabled, don't highlight it. */
11951 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11952 if (!NILP (enabled_p))
11953 {
11954 /* Compute the x-position of the glyph. In front and past the
11955 image is a space. We include this in the highlighted area. */
11956 row = MATRIX_ROW (w->current_matrix, vpos);
11957 for (i = x = 0; i < hpos; ++i)
11958 x += row->glyphs[TEXT_AREA][i].pixel_width;
11959
11960 /* Record this as the current active region. */
11961 hlinfo->mouse_face_beg_col = hpos;
11962 hlinfo->mouse_face_beg_row = vpos;
11963 hlinfo->mouse_face_beg_x = x;
11964 hlinfo->mouse_face_beg_y = row->y;
11965 hlinfo->mouse_face_past_end = 0;
11966
11967 hlinfo->mouse_face_end_col = hpos + 1;
11968 hlinfo->mouse_face_end_row = vpos;
11969 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11970 hlinfo->mouse_face_end_y = row->y;
11971 hlinfo->mouse_face_window = window;
11972 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11973
11974 /* Display it as active. */
11975 show_mouse_face (hlinfo, draw);
11976 hlinfo->mouse_face_image_state = draw;
11977 }
11978
11979 set_help_echo:
11980
11981 /* Set help_echo_string to a help string to display for this tool-bar item.
11982 XTread_socket does the rest. */
11983 help_echo_object = help_echo_window = Qnil;
11984 help_echo_pos = -1;
11985 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11986 if (NILP (help_echo_string))
11987 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11988 }
11989
11990 #endif /* HAVE_WINDOW_SYSTEM */
11991
11992
11993 \f
11994 /************************************************************************
11995 Horizontal scrolling
11996 ************************************************************************/
11997
11998 static int hscroll_window_tree (Lisp_Object);
11999 static int hscroll_windows (Lisp_Object);
12000
12001 /* For all leaf windows in the window tree rooted at WINDOW, set their
12002 hscroll value so that PT is (i) visible in the window, and (ii) so
12003 that it is not within a certain margin at the window's left and
12004 right border. Value is non-zero if any window's hscroll has been
12005 changed. */
12006
12007 static int
12008 hscroll_window_tree (Lisp_Object window)
12009 {
12010 int hscrolled_p = 0;
12011 int hscroll_relative_p = FLOATP (Vhscroll_step);
12012 int hscroll_step_abs = 0;
12013 double hscroll_step_rel = 0;
12014
12015 if (hscroll_relative_p)
12016 {
12017 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12018 if (hscroll_step_rel < 0)
12019 {
12020 hscroll_relative_p = 0;
12021 hscroll_step_abs = 0;
12022 }
12023 }
12024 else if (INTEGERP (Vhscroll_step))
12025 {
12026 hscroll_step_abs = XINT (Vhscroll_step);
12027 if (hscroll_step_abs < 0)
12028 hscroll_step_abs = 0;
12029 }
12030 else
12031 hscroll_step_abs = 0;
12032
12033 while (WINDOWP (window))
12034 {
12035 struct window *w = XWINDOW (window);
12036
12037 if (WINDOWP (w->hchild))
12038 hscrolled_p |= hscroll_window_tree (w->hchild);
12039 else if (WINDOWP (w->vchild))
12040 hscrolled_p |= hscroll_window_tree (w->vchild);
12041 else if (w->cursor.vpos >= 0)
12042 {
12043 int h_margin;
12044 int text_area_width;
12045 struct glyph_row *current_cursor_row
12046 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12047 struct glyph_row *desired_cursor_row
12048 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12049 struct glyph_row *cursor_row
12050 = (desired_cursor_row->enabled_p
12051 ? desired_cursor_row
12052 : current_cursor_row);
12053
12054 text_area_width = window_box_width (w, TEXT_AREA);
12055
12056 /* Scroll when cursor is inside this scroll margin. */
12057 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12058
12059 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12060 && ((XFASTINT (w->hscroll)
12061 && w->cursor.x <= h_margin)
12062 || (cursor_row->enabled_p
12063 && cursor_row->truncated_on_right_p
12064 && (w->cursor.x >= text_area_width - h_margin))))
12065 {
12066 struct it it;
12067 int hscroll;
12068 struct buffer *saved_current_buffer;
12069 EMACS_INT pt;
12070 int wanted_x;
12071
12072 /* Find point in a display of infinite width. */
12073 saved_current_buffer = current_buffer;
12074 current_buffer = XBUFFER (w->buffer);
12075
12076 if (w == XWINDOW (selected_window))
12077 pt = PT;
12078 else
12079 {
12080 pt = marker_position (w->pointm);
12081 pt = max (BEGV, pt);
12082 pt = min (ZV, pt);
12083 }
12084
12085 /* Move iterator to pt starting at cursor_row->start in
12086 a line with infinite width. */
12087 init_to_row_start (&it, w, cursor_row);
12088 it.last_visible_x = INFINITY;
12089 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12090 current_buffer = saved_current_buffer;
12091
12092 /* Position cursor in window. */
12093 if (!hscroll_relative_p && hscroll_step_abs == 0)
12094 hscroll = max (0, (it.current_x
12095 - (ITERATOR_AT_END_OF_LINE_P (&it)
12096 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12097 : (text_area_width / 2))))
12098 / FRAME_COLUMN_WIDTH (it.f);
12099 else if (w->cursor.x >= text_area_width - h_margin)
12100 {
12101 if (hscroll_relative_p)
12102 wanted_x = text_area_width * (1 - hscroll_step_rel)
12103 - h_margin;
12104 else
12105 wanted_x = text_area_width
12106 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12107 - h_margin;
12108 hscroll
12109 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12110 }
12111 else
12112 {
12113 if (hscroll_relative_p)
12114 wanted_x = text_area_width * hscroll_step_rel
12115 + h_margin;
12116 else
12117 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12118 + h_margin;
12119 hscroll
12120 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12121 }
12122 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12123
12124 /* Don't prevent redisplay optimizations if hscroll
12125 hasn't changed, as it will unnecessarily slow down
12126 redisplay. */
12127 if (XFASTINT (w->hscroll) != hscroll)
12128 {
12129 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12130 w->hscroll = make_number (hscroll);
12131 hscrolled_p = 1;
12132 }
12133 }
12134 }
12135
12136 window = w->next;
12137 }
12138
12139 /* Value is non-zero if hscroll of any leaf window has been changed. */
12140 return hscrolled_p;
12141 }
12142
12143
12144 /* Set hscroll so that cursor is visible and not inside horizontal
12145 scroll margins for all windows in the tree rooted at WINDOW. See
12146 also hscroll_window_tree above. Value is non-zero if any window's
12147 hscroll has been changed. If it has, desired matrices on the frame
12148 of WINDOW are cleared. */
12149
12150 static int
12151 hscroll_windows (Lisp_Object window)
12152 {
12153 int hscrolled_p = hscroll_window_tree (window);
12154 if (hscrolled_p)
12155 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12156 return hscrolled_p;
12157 }
12158
12159
12160 \f
12161 /************************************************************************
12162 Redisplay
12163 ************************************************************************/
12164
12165 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12166 to a non-zero value. This is sometimes handy to have in a debugger
12167 session. */
12168
12169 #if GLYPH_DEBUG
12170
12171 /* First and last unchanged row for try_window_id. */
12172
12173 static int debug_first_unchanged_at_end_vpos;
12174 static int debug_last_unchanged_at_beg_vpos;
12175
12176 /* Delta vpos and y. */
12177
12178 static int debug_dvpos, debug_dy;
12179
12180 /* Delta in characters and bytes for try_window_id. */
12181
12182 static EMACS_INT debug_delta, debug_delta_bytes;
12183
12184 /* Values of window_end_pos and window_end_vpos at the end of
12185 try_window_id. */
12186
12187 static EMACS_INT debug_end_vpos;
12188
12189 /* Append a string to W->desired_matrix->method. FMT is a printf
12190 format string. If trace_redisplay_p is non-zero also printf the
12191 resulting string to stderr. */
12192
12193 static void debug_method_add (struct window *, char const *, ...)
12194 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12195
12196 static void
12197 debug_method_add (struct window *w, char const *fmt, ...)
12198 {
12199 char buffer[512];
12200 char *method = w->desired_matrix->method;
12201 int len = strlen (method);
12202 int size = sizeof w->desired_matrix->method;
12203 int remaining = size - len - 1;
12204 va_list ap;
12205
12206 va_start (ap, fmt);
12207 vsprintf (buffer, fmt, ap);
12208 va_end (ap);
12209 if (len && remaining)
12210 {
12211 method[len] = '|';
12212 --remaining, ++len;
12213 }
12214
12215 strncpy (method + len, buffer, remaining);
12216
12217 if (trace_redisplay_p)
12218 fprintf (stderr, "%p (%s): %s\n",
12219 w,
12220 ((BUFFERP (w->buffer)
12221 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12222 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12223 : "no buffer"),
12224 buffer);
12225 }
12226
12227 #endif /* GLYPH_DEBUG */
12228
12229
12230 /* Value is non-zero if all changes in window W, which displays
12231 current_buffer, are in the text between START and END. START is a
12232 buffer position, END is given as a distance from Z. Used in
12233 redisplay_internal for display optimization. */
12234
12235 static inline int
12236 text_outside_line_unchanged_p (struct window *w,
12237 EMACS_INT start, EMACS_INT end)
12238 {
12239 int unchanged_p = 1;
12240
12241 /* If text or overlays have changed, see where. */
12242 if (XFASTINT (w->last_modified) < MODIFF
12243 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12244 {
12245 /* Gap in the line? */
12246 if (GPT < start || Z - GPT < end)
12247 unchanged_p = 0;
12248
12249 /* Changes start in front of the line, or end after it? */
12250 if (unchanged_p
12251 && (BEG_UNCHANGED < start - 1
12252 || END_UNCHANGED < end))
12253 unchanged_p = 0;
12254
12255 /* If selective display, can't optimize if changes start at the
12256 beginning of the line. */
12257 if (unchanged_p
12258 && INTEGERP (BVAR (current_buffer, selective_display))
12259 && XINT (BVAR (current_buffer, selective_display)) > 0
12260 && (BEG_UNCHANGED < start || GPT <= start))
12261 unchanged_p = 0;
12262
12263 /* If there are overlays at the start or end of the line, these
12264 may have overlay strings with newlines in them. A change at
12265 START, for instance, may actually concern the display of such
12266 overlay strings as well, and they are displayed on different
12267 lines. So, quickly rule out this case. (For the future, it
12268 might be desirable to implement something more telling than
12269 just BEG/END_UNCHANGED.) */
12270 if (unchanged_p)
12271 {
12272 if (BEG + BEG_UNCHANGED == start
12273 && overlay_touches_p (start))
12274 unchanged_p = 0;
12275 if (END_UNCHANGED == end
12276 && overlay_touches_p (Z - end))
12277 unchanged_p = 0;
12278 }
12279
12280 /* Under bidi reordering, adding or deleting a character in the
12281 beginning of a paragraph, before the first strong directional
12282 character, can change the base direction of the paragraph (unless
12283 the buffer specifies a fixed paragraph direction), which will
12284 require to redisplay the whole paragraph. It might be worthwhile
12285 to find the paragraph limits and widen the range of redisplayed
12286 lines to that, but for now just give up this optimization. */
12287 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12288 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12289 unchanged_p = 0;
12290 }
12291
12292 return unchanged_p;
12293 }
12294
12295
12296 /* Do a frame update, taking possible shortcuts into account. This is
12297 the main external entry point for redisplay.
12298
12299 If the last redisplay displayed an echo area message and that message
12300 is no longer requested, we clear the echo area or bring back the
12301 mini-buffer if that is in use. */
12302
12303 void
12304 redisplay (void)
12305 {
12306 redisplay_internal ();
12307 }
12308
12309
12310 static Lisp_Object
12311 overlay_arrow_string_or_property (Lisp_Object var)
12312 {
12313 Lisp_Object val;
12314
12315 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12316 return val;
12317
12318 return Voverlay_arrow_string;
12319 }
12320
12321 /* Return 1 if there are any overlay-arrows in current_buffer. */
12322 static int
12323 overlay_arrow_in_current_buffer_p (void)
12324 {
12325 Lisp_Object vlist;
12326
12327 for (vlist = Voverlay_arrow_variable_list;
12328 CONSP (vlist);
12329 vlist = XCDR (vlist))
12330 {
12331 Lisp_Object var = XCAR (vlist);
12332 Lisp_Object val;
12333
12334 if (!SYMBOLP (var))
12335 continue;
12336 val = find_symbol_value (var);
12337 if (MARKERP (val)
12338 && current_buffer == XMARKER (val)->buffer)
12339 return 1;
12340 }
12341 return 0;
12342 }
12343
12344
12345 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12346 has changed. */
12347
12348 static int
12349 overlay_arrows_changed_p (void)
12350 {
12351 Lisp_Object vlist;
12352
12353 for (vlist = Voverlay_arrow_variable_list;
12354 CONSP (vlist);
12355 vlist = XCDR (vlist))
12356 {
12357 Lisp_Object var = XCAR (vlist);
12358 Lisp_Object val, pstr;
12359
12360 if (!SYMBOLP (var))
12361 continue;
12362 val = find_symbol_value (var);
12363 if (!MARKERP (val))
12364 continue;
12365 if (! EQ (COERCE_MARKER (val),
12366 Fget (var, Qlast_arrow_position))
12367 || ! (pstr = overlay_arrow_string_or_property (var),
12368 EQ (pstr, Fget (var, Qlast_arrow_string))))
12369 return 1;
12370 }
12371 return 0;
12372 }
12373
12374 /* Mark overlay arrows to be updated on next redisplay. */
12375
12376 static void
12377 update_overlay_arrows (int up_to_date)
12378 {
12379 Lisp_Object vlist;
12380
12381 for (vlist = Voverlay_arrow_variable_list;
12382 CONSP (vlist);
12383 vlist = XCDR (vlist))
12384 {
12385 Lisp_Object var = XCAR (vlist);
12386
12387 if (!SYMBOLP (var))
12388 continue;
12389
12390 if (up_to_date > 0)
12391 {
12392 Lisp_Object val = find_symbol_value (var);
12393 Fput (var, Qlast_arrow_position,
12394 COERCE_MARKER (val));
12395 Fput (var, Qlast_arrow_string,
12396 overlay_arrow_string_or_property (var));
12397 }
12398 else if (up_to_date < 0
12399 || !NILP (Fget (var, Qlast_arrow_position)))
12400 {
12401 Fput (var, Qlast_arrow_position, Qt);
12402 Fput (var, Qlast_arrow_string, Qt);
12403 }
12404 }
12405 }
12406
12407
12408 /* Return overlay arrow string to display at row.
12409 Return integer (bitmap number) for arrow bitmap in left fringe.
12410 Return nil if no overlay arrow. */
12411
12412 static Lisp_Object
12413 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12414 {
12415 Lisp_Object vlist;
12416
12417 for (vlist = Voverlay_arrow_variable_list;
12418 CONSP (vlist);
12419 vlist = XCDR (vlist))
12420 {
12421 Lisp_Object var = XCAR (vlist);
12422 Lisp_Object val;
12423
12424 if (!SYMBOLP (var))
12425 continue;
12426
12427 val = find_symbol_value (var);
12428
12429 if (MARKERP (val)
12430 && current_buffer == XMARKER (val)->buffer
12431 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12432 {
12433 if (FRAME_WINDOW_P (it->f)
12434 /* FIXME: if ROW->reversed_p is set, this should test
12435 the right fringe, not the left one. */
12436 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12437 {
12438 #ifdef HAVE_WINDOW_SYSTEM
12439 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12440 {
12441 int fringe_bitmap;
12442 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12443 return make_number (fringe_bitmap);
12444 }
12445 #endif
12446 return make_number (-1); /* Use default arrow bitmap */
12447 }
12448 return overlay_arrow_string_or_property (var);
12449 }
12450 }
12451
12452 return Qnil;
12453 }
12454
12455 /* Return 1 if point moved out of or into a composition. Otherwise
12456 return 0. PREV_BUF and PREV_PT are the last point buffer and
12457 position. BUF and PT are the current point buffer and position. */
12458
12459 static int
12460 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12461 struct buffer *buf, EMACS_INT pt)
12462 {
12463 EMACS_INT start, end;
12464 Lisp_Object prop;
12465 Lisp_Object buffer;
12466
12467 XSETBUFFER (buffer, buf);
12468 /* Check a composition at the last point if point moved within the
12469 same buffer. */
12470 if (prev_buf == buf)
12471 {
12472 if (prev_pt == pt)
12473 /* Point didn't move. */
12474 return 0;
12475
12476 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12477 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12478 && COMPOSITION_VALID_P (start, end, prop)
12479 && start < prev_pt && end > prev_pt)
12480 /* The last point was within the composition. Return 1 iff
12481 point moved out of the composition. */
12482 return (pt <= start || pt >= end);
12483 }
12484
12485 /* Check a composition at the current point. */
12486 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12487 && find_composition (pt, -1, &start, &end, &prop, buffer)
12488 && COMPOSITION_VALID_P (start, end, prop)
12489 && start < pt && end > pt);
12490 }
12491
12492
12493 /* Reconsider the setting of B->clip_changed which is displayed
12494 in window W. */
12495
12496 static inline void
12497 reconsider_clip_changes (struct window *w, struct buffer *b)
12498 {
12499 if (b->clip_changed
12500 && !NILP (w->window_end_valid)
12501 && w->current_matrix->buffer == b
12502 && w->current_matrix->zv == BUF_ZV (b)
12503 && w->current_matrix->begv == BUF_BEGV (b))
12504 b->clip_changed = 0;
12505
12506 /* If display wasn't paused, and W is not a tool bar window, see if
12507 point has been moved into or out of a composition. In that case,
12508 we set b->clip_changed to 1 to force updating the screen. If
12509 b->clip_changed has already been set to 1, we can skip this
12510 check. */
12511 if (!b->clip_changed
12512 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12513 {
12514 EMACS_INT pt;
12515
12516 if (w == XWINDOW (selected_window))
12517 pt = PT;
12518 else
12519 pt = marker_position (w->pointm);
12520
12521 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12522 || pt != XINT (w->last_point))
12523 && check_point_in_composition (w->current_matrix->buffer,
12524 XINT (w->last_point),
12525 XBUFFER (w->buffer), pt))
12526 b->clip_changed = 1;
12527 }
12528 }
12529 \f
12530
12531 /* Select FRAME to forward the values of frame-local variables into C
12532 variables so that the redisplay routines can access those values
12533 directly. */
12534
12535 static void
12536 select_frame_for_redisplay (Lisp_Object frame)
12537 {
12538 Lisp_Object tail, tem;
12539 Lisp_Object old = selected_frame;
12540 struct Lisp_Symbol *sym;
12541
12542 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12543
12544 selected_frame = frame;
12545
12546 do {
12547 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12548 if (CONSP (XCAR (tail))
12549 && (tem = XCAR (XCAR (tail)),
12550 SYMBOLP (tem))
12551 && (sym = indirect_variable (XSYMBOL (tem)),
12552 sym->redirect == SYMBOL_LOCALIZED)
12553 && sym->val.blv->frame_local)
12554 /* Use find_symbol_value rather than Fsymbol_value
12555 to avoid an error if it is void. */
12556 find_symbol_value (tem);
12557 } while (!EQ (frame, old) && (frame = old, 1));
12558 }
12559
12560
12561 #define STOP_POLLING \
12562 do { if (! polling_stopped_here) stop_polling (); \
12563 polling_stopped_here = 1; } while (0)
12564
12565 #define RESUME_POLLING \
12566 do { if (polling_stopped_here) start_polling (); \
12567 polling_stopped_here = 0; } while (0)
12568
12569
12570 /* Perhaps in the future avoid recentering windows if it
12571 is not necessary; currently that causes some problems. */
12572
12573 static void
12574 redisplay_internal (void)
12575 {
12576 struct window *w = XWINDOW (selected_window);
12577 struct window *sw;
12578 struct frame *fr;
12579 int pending;
12580 int must_finish = 0;
12581 struct text_pos tlbufpos, tlendpos;
12582 int number_of_visible_frames;
12583 int count, count1;
12584 struct frame *sf;
12585 int polling_stopped_here = 0;
12586 Lisp_Object old_frame = selected_frame;
12587
12588 /* Non-zero means redisplay has to consider all windows on all
12589 frames. Zero means, only selected_window is considered. */
12590 int consider_all_windows_p;
12591
12592 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12593
12594 /* No redisplay if running in batch mode or frame is not yet fully
12595 initialized, or redisplay is explicitly turned off by setting
12596 Vinhibit_redisplay. */
12597 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12598 || !NILP (Vinhibit_redisplay))
12599 return;
12600
12601 /* Don't examine these until after testing Vinhibit_redisplay.
12602 When Emacs is shutting down, perhaps because its connection to
12603 X has dropped, we should not look at them at all. */
12604 fr = XFRAME (w->frame);
12605 sf = SELECTED_FRAME ();
12606
12607 if (!fr->glyphs_initialized_p)
12608 return;
12609
12610 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12611 if (popup_activated ())
12612 return;
12613 #endif
12614
12615 /* I don't think this happens but let's be paranoid. */
12616 if (redisplaying_p)
12617 return;
12618
12619 /* Record a function that resets redisplaying_p to its old value
12620 when we leave this function. */
12621 count = SPECPDL_INDEX ();
12622 record_unwind_protect (unwind_redisplay,
12623 Fcons (make_number (redisplaying_p), selected_frame));
12624 ++redisplaying_p;
12625 specbind (Qinhibit_free_realized_faces, Qnil);
12626
12627 {
12628 Lisp_Object tail, frame;
12629
12630 FOR_EACH_FRAME (tail, frame)
12631 {
12632 struct frame *f = XFRAME (frame);
12633 f->already_hscrolled_p = 0;
12634 }
12635 }
12636
12637 retry:
12638 /* Remember the currently selected window. */
12639 sw = w;
12640
12641 if (!EQ (old_frame, selected_frame)
12642 && FRAME_LIVE_P (XFRAME (old_frame)))
12643 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12644 selected_frame and selected_window to be temporarily out-of-sync so
12645 when we come back here via `goto retry', we need to resync because we
12646 may need to run Elisp code (via prepare_menu_bars). */
12647 select_frame_for_redisplay (old_frame);
12648
12649 pending = 0;
12650 reconsider_clip_changes (w, current_buffer);
12651 last_escape_glyph_frame = NULL;
12652 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12653 last_glyphless_glyph_frame = NULL;
12654 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12655
12656 /* If new fonts have been loaded that make a glyph matrix adjustment
12657 necessary, do it. */
12658 if (fonts_changed_p)
12659 {
12660 adjust_glyphs (NULL);
12661 ++windows_or_buffers_changed;
12662 fonts_changed_p = 0;
12663 }
12664
12665 /* If face_change_count is non-zero, init_iterator will free all
12666 realized faces, which includes the faces referenced from current
12667 matrices. So, we can't reuse current matrices in this case. */
12668 if (face_change_count)
12669 ++windows_or_buffers_changed;
12670
12671 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12672 && FRAME_TTY (sf)->previous_frame != sf)
12673 {
12674 /* Since frames on a single ASCII terminal share the same
12675 display area, displaying a different frame means redisplay
12676 the whole thing. */
12677 windows_or_buffers_changed++;
12678 SET_FRAME_GARBAGED (sf);
12679 #ifndef DOS_NT
12680 set_tty_color_mode (FRAME_TTY (sf), sf);
12681 #endif
12682 FRAME_TTY (sf)->previous_frame = sf;
12683 }
12684
12685 /* Set the visible flags for all frames. Do this before checking
12686 for resized or garbaged frames; they want to know if their frames
12687 are visible. See the comment in frame.h for
12688 FRAME_SAMPLE_VISIBILITY. */
12689 {
12690 Lisp_Object tail, frame;
12691
12692 number_of_visible_frames = 0;
12693
12694 FOR_EACH_FRAME (tail, frame)
12695 {
12696 struct frame *f = XFRAME (frame);
12697
12698 FRAME_SAMPLE_VISIBILITY (f);
12699 if (FRAME_VISIBLE_P (f))
12700 ++number_of_visible_frames;
12701 clear_desired_matrices (f);
12702 }
12703 }
12704
12705 /* Notice any pending interrupt request to change frame size. */
12706 do_pending_window_change (1);
12707
12708 /* do_pending_window_change could change the selected_window due to
12709 frame resizing which makes the selected window too small. */
12710 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12711 {
12712 sw = w;
12713 reconsider_clip_changes (w, current_buffer);
12714 }
12715
12716 /* Clear frames marked as garbaged. */
12717 if (frame_garbaged)
12718 clear_garbaged_frames ();
12719
12720 /* Build menubar and tool-bar items. */
12721 if (NILP (Vmemory_full))
12722 prepare_menu_bars ();
12723
12724 if (windows_or_buffers_changed)
12725 update_mode_lines++;
12726
12727 /* Detect case that we need to write or remove a star in the mode line. */
12728 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12729 {
12730 w->update_mode_line = Qt;
12731 if (buffer_shared > 1)
12732 update_mode_lines++;
12733 }
12734
12735 /* Avoid invocation of point motion hooks by `current_column' below. */
12736 count1 = SPECPDL_INDEX ();
12737 specbind (Qinhibit_point_motion_hooks, Qt);
12738
12739 /* If %c is in the mode line, update it if needed. */
12740 if (!NILP (w->column_number_displayed)
12741 /* This alternative quickly identifies a common case
12742 where no change is needed. */
12743 && !(PT == XFASTINT (w->last_point)
12744 && XFASTINT (w->last_modified) >= MODIFF
12745 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12746 && (XFASTINT (w->column_number_displayed) != current_column ()))
12747 w->update_mode_line = Qt;
12748
12749 unbind_to (count1, Qnil);
12750
12751 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12752
12753 /* The variable buffer_shared is set in redisplay_window and
12754 indicates that we redisplay a buffer in different windows. See
12755 there. */
12756 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12757 || cursor_type_changed);
12758
12759 /* If specs for an arrow have changed, do thorough redisplay
12760 to ensure we remove any arrow that should no longer exist. */
12761 if (overlay_arrows_changed_p ())
12762 consider_all_windows_p = windows_or_buffers_changed = 1;
12763
12764 /* Normally the message* functions will have already displayed and
12765 updated the echo area, but the frame may have been trashed, or
12766 the update may have been preempted, so display the echo area
12767 again here. Checking message_cleared_p captures the case that
12768 the echo area should be cleared. */
12769 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12770 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12771 || (message_cleared_p
12772 && minibuf_level == 0
12773 /* If the mini-window is currently selected, this means the
12774 echo-area doesn't show through. */
12775 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12776 {
12777 int window_height_changed_p = echo_area_display (0);
12778 must_finish = 1;
12779
12780 /* If we don't display the current message, don't clear the
12781 message_cleared_p flag, because, if we did, we wouldn't clear
12782 the echo area in the next redisplay which doesn't preserve
12783 the echo area. */
12784 if (!display_last_displayed_message_p)
12785 message_cleared_p = 0;
12786
12787 if (fonts_changed_p)
12788 goto retry;
12789 else if (window_height_changed_p)
12790 {
12791 consider_all_windows_p = 1;
12792 ++update_mode_lines;
12793 ++windows_or_buffers_changed;
12794
12795 /* If window configuration was changed, frames may have been
12796 marked garbaged. Clear them or we will experience
12797 surprises wrt scrolling. */
12798 if (frame_garbaged)
12799 clear_garbaged_frames ();
12800 }
12801 }
12802 else if (EQ (selected_window, minibuf_window)
12803 && (current_buffer->clip_changed
12804 || XFASTINT (w->last_modified) < MODIFF
12805 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12806 && resize_mini_window (w, 0))
12807 {
12808 /* Resized active mini-window to fit the size of what it is
12809 showing if its contents might have changed. */
12810 must_finish = 1;
12811 /* FIXME: this causes all frames to be updated, which seems unnecessary
12812 since only the current frame needs to be considered. This function needs
12813 to be rewritten with two variables, consider_all_windows and
12814 consider_all_frames. */
12815 consider_all_windows_p = 1;
12816 ++windows_or_buffers_changed;
12817 ++update_mode_lines;
12818
12819 /* If window configuration was changed, frames may have been
12820 marked garbaged. Clear them or we will experience
12821 surprises wrt scrolling. */
12822 if (frame_garbaged)
12823 clear_garbaged_frames ();
12824 }
12825
12826
12827 /* If showing the region, and mark has changed, we must redisplay
12828 the whole window. The assignment to this_line_start_pos prevents
12829 the optimization directly below this if-statement. */
12830 if (((!NILP (Vtransient_mark_mode)
12831 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12832 != !NILP (w->region_showing))
12833 || (!NILP (w->region_showing)
12834 && !EQ (w->region_showing,
12835 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12836 CHARPOS (this_line_start_pos) = 0;
12837
12838 /* Optimize the case that only the line containing the cursor in the
12839 selected window has changed. Variables starting with this_ are
12840 set in display_line and record information about the line
12841 containing the cursor. */
12842 tlbufpos = this_line_start_pos;
12843 tlendpos = this_line_end_pos;
12844 if (!consider_all_windows_p
12845 && CHARPOS (tlbufpos) > 0
12846 && NILP (w->update_mode_line)
12847 && !current_buffer->clip_changed
12848 && !current_buffer->prevent_redisplay_optimizations_p
12849 && FRAME_VISIBLE_P (XFRAME (w->frame))
12850 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12851 /* Make sure recorded data applies to current buffer, etc. */
12852 && this_line_buffer == current_buffer
12853 && current_buffer == XBUFFER (w->buffer)
12854 && NILP (w->force_start)
12855 && NILP (w->optional_new_start)
12856 /* Point must be on the line that we have info recorded about. */
12857 && PT >= CHARPOS (tlbufpos)
12858 && PT <= Z - CHARPOS (tlendpos)
12859 /* All text outside that line, including its final newline,
12860 must be unchanged. */
12861 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12862 CHARPOS (tlendpos)))
12863 {
12864 if (CHARPOS (tlbufpos) > BEGV
12865 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12866 && (CHARPOS (tlbufpos) == ZV
12867 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12868 /* Former continuation line has disappeared by becoming empty. */
12869 goto cancel;
12870 else if (XFASTINT (w->last_modified) < MODIFF
12871 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12872 || MINI_WINDOW_P (w))
12873 {
12874 /* We have to handle the case of continuation around a
12875 wide-column character (see the comment in indent.c around
12876 line 1340).
12877
12878 For instance, in the following case:
12879
12880 -------- Insert --------
12881 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12882 J_I_ ==> J_I_ `^^' are cursors.
12883 ^^ ^^
12884 -------- --------
12885
12886 As we have to redraw the line above, we cannot use this
12887 optimization. */
12888
12889 struct it it;
12890 int line_height_before = this_line_pixel_height;
12891
12892 /* Note that start_display will handle the case that the
12893 line starting at tlbufpos is a continuation line. */
12894 start_display (&it, w, tlbufpos);
12895
12896 /* Implementation note: It this still necessary? */
12897 if (it.current_x != this_line_start_x)
12898 goto cancel;
12899
12900 TRACE ((stderr, "trying display optimization 1\n"));
12901 w->cursor.vpos = -1;
12902 overlay_arrow_seen = 0;
12903 it.vpos = this_line_vpos;
12904 it.current_y = this_line_y;
12905 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12906 display_line (&it);
12907
12908 /* If line contains point, is not continued,
12909 and ends at same distance from eob as before, we win. */
12910 if (w->cursor.vpos >= 0
12911 /* Line is not continued, otherwise this_line_start_pos
12912 would have been set to 0 in display_line. */
12913 && CHARPOS (this_line_start_pos)
12914 /* Line ends as before. */
12915 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12916 /* Line has same height as before. Otherwise other lines
12917 would have to be shifted up or down. */
12918 && this_line_pixel_height == line_height_before)
12919 {
12920 /* If this is not the window's last line, we must adjust
12921 the charstarts of the lines below. */
12922 if (it.current_y < it.last_visible_y)
12923 {
12924 struct glyph_row *row
12925 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12926 EMACS_INT delta, delta_bytes;
12927
12928 /* We used to distinguish between two cases here,
12929 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12930 when the line ends in a newline or the end of the
12931 buffer's accessible portion. But both cases did
12932 the same, so they were collapsed. */
12933 delta = (Z
12934 - CHARPOS (tlendpos)
12935 - MATRIX_ROW_START_CHARPOS (row));
12936 delta_bytes = (Z_BYTE
12937 - BYTEPOS (tlendpos)
12938 - MATRIX_ROW_START_BYTEPOS (row));
12939
12940 increment_matrix_positions (w->current_matrix,
12941 this_line_vpos + 1,
12942 w->current_matrix->nrows,
12943 delta, delta_bytes);
12944 }
12945
12946 /* If this row displays text now but previously didn't,
12947 or vice versa, w->window_end_vpos may have to be
12948 adjusted. */
12949 if ((it.glyph_row - 1)->displays_text_p)
12950 {
12951 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12952 XSETINT (w->window_end_vpos, this_line_vpos);
12953 }
12954 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12955 && this_line_vpos > 0)
12956 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12957 w->window_end_valid = Qnil;
12958
12959 /* Update hint: No need to try to scroll in update_window. */
12960 w->desired_matrix->no_scrolling_p = 1;
12961
12962 #if GLYPH_DEBUG
12963 *w->desired_matrix->method = 0;
12964 debug_method_add (w, "optimization 1");
12965 #endif
12966 #ifdef HAVE_WINDOW_SYSTEM
12967 update_window_fringes (w, 0);
12968 #endif
12969 goto update;
12970 }
12971 else
12972 goto cancel;
12973 }
12974 else if (/* Cursor position hasn't changed. */
12975 PT == XFASTINT (w->last_point)
12976 /* Make sure the cursor was last displayed
12977 in this window. Otherwise we have to reposition it. */
12978 && 0 <= w->cursor.vpos
12979 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12980 {
12981 if (!must_finish)
12982 {
12983 do_pending_window_change (1);
12984 /* If selected_window changed, redisplay again. */
12985 if (WINDOWP (selected_window)
12986 && (w = XWINDOW (selected_window)) != sw)
12987 goto retry;
12988
12989 /* We used to always goto end_of_redisplay here, but this
12990 isn't enough if we have a blinking cursor. */
12991 if (w->cursor_off_p == w->last_cursor_off_p)
12992 goto end_of_redisplay;
12993 }
12994 goto update;
12995 }
12996 /* If highlighting the region, or if the cursor is in the echo area,
12997 then we can't just move the cursor. */
12998 else if (! (!NILP (Vtransient_mark_mode)
12999 && !NILP (BVAR (current_buffer, mark_active)))
13000 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13001 || highlight_nonselected_windows)
13002 && NILP (w->region_showing)
13003 && NILP (Vshow_trailing_whitespace)
13004 && !cursor_in_echo_area)
13005 {
13006 struct it it;
13007 struct glyph_row *row;
13008
13009 /* Skip from tlbufpos to PT and see where it is. Note that
13010 PT may be in invisible text. If so, we will end at the
13011 next visible position. */
13012 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13013 NULL, DEFAULT_FACE_ID);
13014 it.current_x = this_line_start_x;
13015 it.current_y = this_line_y;
13016 it.vpos = this_line_vpos;
13017
13018 /* The call to move_it_to stops in front of PT, but
13019 moves over before-strings. */
13020 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13021
13022 if (it.vpos == this_line_vpos
13023 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13024 row->enabled_p))
13025 {
13026 xassert (this_line_vpos == it.vpos);
13027 xassert (this_line_y == it.current_y);
13028 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13029 #if GLYPH_DEBUG
13030 *w->desired_matrix->method = 0;
13031 debug_method_add (w, "optimization 3");
13032 #endif
13033 goto update;
13034 }
13035 else
13036 goto cancel;
13037 }
13038
13039 cancel:
13040 /* Text changed drastically or point moved off of line. */
13041 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13042 }
13043
13044 CHARPOS (this_line_start_pos) = 0;
13045 consider_all_windows_p |= buffer_shared > 1;
13046 ++clear_face_cache_count;
13047 #ifdef HAVE_WINDOW_SYSTEM
13048 ++clear_image_cache_count;
13049 #endif
13050
13051 /* Build desired matrices, and update the display. If
13052 consider_all_windows_p is non-zero, do it for all windows on all
13053 frames. Otherwise do it for selected_window, only. */
13054
13055 if (consider_all_windows_p)
13056 {
13057 Lisp_Object tail, frame;
13058
13059 FOR_EACH_FRAME (tail, frame)
13060 XFRAME (frame)->updated_p = 0;
13061
13062 /* Recompute # windows showing selected buffer. This will be
13063 incremented each time such a window is displayed. */
13064 buffer_shared = 0;
13065
13066 FOR_EACH_FRAME (tail, frame)
13067 {
13068 struct frame *f = XFRAME (frame);
13069
13070 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13071 {
13072 if (! EQ (frame, selected_frame))
13073 /* Select the frame, for the sake of frame-local
13074 variables. */
13075 select_frame_for_redisplay (frame);
13076
13077 /* Mark all the scroll bars to be removed; we'll redeem
13078 the ones we want when we redisplay their windows. */
13079 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13080 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13081
13082 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13083 redisplay_windows (FRAME_ROOT_WINDOW (f));
13084
13085 /* The X error handler may have deleted that frame. */
13086 if (!FRAME_LIVE_P (f))
13087 continue;
13088
13089 /* Any scroll bars which redisplay_windows should have
13090 nuked should now go away. */
13091 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13092 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13093
13094 /* If fonts changed, display again. */
13095 /* ??? rms: I suspect it is a mistake to jump all the way
13096 back to retry here. It should just retry this frame. */
13097 if (fonts_changed_p)
13098 goto retry;
13099
13100 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13101 {
13102 /* See if we have to hscroll. */
13103 if (!f->already_hscrolled_p)
13104 {
13105 f->already_hscrolled_p = 1;
13106 if (hscroll_windows (f->root_window))
13107 goto retry;
13108 }
13109
13110 /* Prevent various kinds of signals during display
13111 update. stdio is not robust about handling
13112 signals, which can cause an apparent I/O
13113 error. */
13114 if (interrupt_input)
13115 unrequest_sigio ();
13116 STOP_POLLING;
13117
13118 /* Update the display. */
13119 set_window_update_flags (XWINDOW (f->root_window), 1);
13120 pending |= update_frame (f, 0, 0);
13121 f->updated_p = 1;
13122 }
13123 }
13124 }
13125
13126 if (!EQ (old_frame, selected_frame)
13127 && FRAME_LIVE_P (XFRAME (old_frame)))
13128 /* We played a bit fast-and-loose above and allowed selected_frame
13129 and selected_window to be temporarily out-of-sync but let's make
13130 sure this stays contained. */
13131 select_frame_for_redisplay (old_frame);
13132 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13133
13134 if (!pending)
13135 {
13136 /* Do the mark_window_display_accurate after all windows have
13137 been redisplayed because this call resets flags in buffers
13138 which are needed for proper redisplay. */
13139 FOR_EACH_FRAME (tail, frame)
13140 {
13141 struct frame *f = XFRAME (frame);
13142 if (f->updated_p)
13143 {
13144 mark_window_display_accurate (f->root_window, 1);
13145 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13146 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13147 }
13148 }
13149 }
13150 }
13151 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13152 {
13153 Lisp_Object mini_window;
13154 struct frame *mini_frame;
13155
13156 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13157 /* Use list_of_error, not Qerror, so that
13158 we catch only errors and don't run the debugger. */
13159 internal_condition_case_1 (redisplay_window_1, selected_window,
13160 list_of_error,
13161 redisplay_window_error);
13162
13163 /* Compare desired and current matrices, perform output. */
13164
13165 update:
13166 /* If fonts changed, display again. */
13167 if (fonts_changed_p)
13168 goto retry;
13169
13170 /* Prevent various kinds of signals during display update.
13171 stdio is not robust about handling signals,
13172 which can cause an apparent I/O error. */
13173 if (interrupt_input)
13174 unrequest_sigio ();
13175 STOP_POLLING;
13176
13177 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13178 {
13179 if (hscroll_windows (selected_window))
13180 goto retry;
13181
13182 XWINDOW (selected_window)->must_be_updated_p = 1;
13183 pending = update_frame (sf, 0, 0);
13184 }
13185
13186 /* We may have called echo_area_display at the top of this
13187 function. If the echo area is on another frame, that may
13188 have put text on a frame other than the selected one, so the
13189 above call to update_frame would not have caught it. Catch
13190 it here. */
13191 mini_window = FRAME_MINIBUF_WINDOW (sf);
13192 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13193
13194 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13195 {
13196 XWINDOW (mini_window)->must_be_updated_p = 1;
13197 pending |= update_frame (mini_frame, 0, 0);
13198 if (!pending && hscroll_windows (mini_window))
13199 goto retry;
13200 }
13201 }
13202
13203 /* If display was paused because of pending input, make sure we do a
13204 thorough update the next time. */
13205 if (pending)
13206 {
13207 /* Prevent the optimization at the beginning of
13208 redisplay_internal that tries a single-line update of the
13209 line containing the cursor in the selected window. */
13210 CHARPOS (this_line_start_pos) = 0;
13211
13212 /* Let the overlay arrow be updated the next time. */
13213 update_overlay_arrows (0);
13214
13215 /* If we pause after scrolling, some rows in the current
13216 matrices of some windows are not valid. */
13217 if (!WINDOW_FULL_WIDTH_P (w)
13218 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13219 update_mode_lines = 1;
13220 }
13221 else
13222 {
13223 if (!consider_all_windows_p)
13224 {
13225 /* This has already been done above if
13226 consider_all_windows_p is set. */
13227 mark_window_display_accurate_1 (w, 1);
13228
13229 /* Say overlay arrows are up to date. */
13230 update_overlay_arrows (1);
13231
13232 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13233 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13234 }
13235
13236 update_mode_lines = 0;
13237 windows_or_buffers_changed = 0;
13238 cursor_type_changed = 0;
13239 }
13240
13241 /* Start SIGIO interrupts coming again. Having them off during the
13242 code above makes it less likely one will discard output, but not
13243 impossible, since there might be stuff in the system buffer here.
13244 But it is much hairier to try to do anything about that. */
13245 if (interrupt_input)
13246 request_sigio ();
13247 RESUME_POLLING;
13248
13249 /* If a frame has become visible which was not before, redisplay
13250 again, so that we display it. Expose events for such a frame
13251 (which it gets when becoming visible) don't call the parts of
13252 redisplay constructing glyphs, so simply exposing a frame won't
13253 display anything in this case. So, we have to display these
13254 frames here explicitly. */
13255 if (!pending)
13256 {
13257 Lisp_Object tail, frame;
13258 int new_count = 0;
13259
13260 FOR_EACH_FRAME (tail, frame)
13261 {
13262 int this_is_visible = 0;
13263
13264 if (XFRAME (frame)->visible)
13265 this_is_visible = 1;
13266 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13267 if (XFRAME (frame)->visible)
13268 this_is_visible = 1;
13269
13270 if (this_is_visible)
13271 new_count++;
13272 }
13273
13274 if (new_count != number_of_visible_frames)
13275 windows_or_buffers_changed++;
13276 }
13277
13278 /* Change frame size now if a change is pending. */
13279 do_pending_window_change (1);
13280
13281 /* If we just did a pending size change, or have additional
13282 visible frames, or selected_window changed, redisplay again. */
13283 if ((windows_or_buffers_changed && !pending)
13284 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13285 goto retry;
13286
13287 /* Clear the face and image caches.
13288
13289 We used to do this only if consider_all_windows_p. But the cache
13290 needs to be cleared if a timer creates images in the current
13291 buffer (e.g. the test case in Bug#6230). */
13292
13293 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13294 {
13295 clear_face_cache (0);
13296 clear_face_cache_count = 0;
13297 }
13298
13299 #ifdef HAVE_WINDOW_SYSTEM
13300 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13301 {
13302 clear_image_caches (Qnil);
13303 clear_image_cache_count = 0;
13304 }
13305 #endif /* HAVE_WINDOW_SYSTEM */
13306
13307 end_of_redisplay:
13308 unbind_to (count, Qnil);
13309 RESUME_POLLING;
13310 }
13311
13312
13313 /* Redisplay, but leave alone any recent echo area message unless
13314 another message has been requested in its place.
13315
13316 This is useful in situations where you need to redisplay but no
13317 user action has occurred, making it inappropriate for the message
13318 area to be cleared. See tracking_off and
13319 wait_reading_process_output for examples of these situations.
13320
13321 FROM_WHERE is an integer saying from where this function was
13322 called. This is useful for debugging. */
13323
13324 void
13325 redisplay_preserve_echo_area (int from_where)
13326 {
13327 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13328
13329 if (!NILP (echo_area_buffer[1]))
13330 {
13331 /* We have a previously displayed message, but no current
13332 message. Redisplay the previous message. */
13333 display_last_displayed_message_p = 1;
13334 redisplay_internal ();
13335 display_last_displayed_message_p = 0;
13336 }
13337 else
13338 redisplay_internal ();
13339
13340 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13341 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13342 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13343 }
13344
13345
13346 /* Function registered with record_unwind_protect in
13347 redisplay_internal. Reset redisplaying_p to the value it had
13348 before redisplay_internal was called, and clear
13349 prevent_freeing_realized_faces_p. It also selects the previously
13350 selected frame, unless it has been deleted (by an X connection
13351 failure during redisplay, for example). */
13352
13353 static Lisp_Object
13354 unwind_redisplay (Lisp_Object val)
13355 {
13356 Lisp_Object old_redisplaying_p, old_frame;
13357
13358 old_redisplaying_p = XCAR (val);
13359 redisplaying_p = XFASTINT (old_redisplaying_p);
13360 old_frame = XCDR (val);
13361 if (! EQ (old_frame, selected_frame)
13362 && FRAME_LIVE_P (XFRAME (old_frame)))
13363 select_frame_for_redisplay (old_frame);
13364 return Qnil;
13365 }
13366
13367
13368 /* Mark the display of window W as accurate or inaccurate. If
13369 ACCURATE_P is non-zero mark display of W as accurate. If
13370 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13371 redisplay_internal is called. */
13372
13373 static void
13374 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13375 {
13376 if (BUFFERP (w->buffer))
13377 {
13378 struct buffer *b = XBUFFER (w->buffer);
13379
13380 w->last_modified
13381 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13382 w->last_overlay_modified
13383 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13384 w->last_had_star
13385 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13386
13387 if (accurate_p)
13388 {
13389 b->clip_changed = 0;
13390 b->prevent_redisplay_optimizations_p = 0;
13391
13392 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13393 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13394 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13395 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13396
13397 w->current_matrix->buffer = b;
13398 w->current_matrix->begv = BUF_BEGV (b);
13399 w->current_matrix->zv = BUF_ZV (b);
13400
13401 w->last_cursor = w->cursor;
13402 w->last_cursor_off_p = w->cursor_off_p;
13403
13404 if (w == XWINDOW (selected_window))
13405 w->last_point = make_number (BUF_PT (b));
13406 else
13407 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13408 }
13409 }
13410
13411 if (accurate_p)
13412 {
13413 w->window_end_valid = w->buffer;
13414 w->update_mode_line = Qnil;
13415 }
13416 }
13417
13418
13419 /* Mark the display of windows in the window tree rooted at WINDOW as
13420 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13421 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13422 be redisplayed the next time redisplay_internal is called. */
13423
13424 void
13425 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13426 {
13427 struct window *w;
13428
13429 for (; !NILP (window); window = w->next)
13430 {
13431 w = XWINDOW (window);
13432 mark_window_display_accurate_1 (w, accurate_p);
13433
13434 if (!NILP (w->vchild))
13435 mark_window_display_accurate (w->vchild, accurate_p);
13436 if (!NILP (w->hchild))
13437 mark_window_display_accurate (w->hchild, accurate_p);
13438 }
13439
13440 if (accurate_p)
13441 {
13442 update_overlay_arrows (1);
13443 }
13444 else
13445 {
13446 /* Force a thorough redisplay the next time by setting
13447 last_arrow_position and last_arrow_string to t, which is
13448 unequal to any useful value of Voverlay_arrow_... */
13449 update_overlay_arrows (-1);
13450 }
13451 }
13452
13453
13454 /* Return value in display table DP (Lisp_Char_Table *) for character
13455 C. Since a display table doesn't have any parent, we don't have to
13456 follow parent. Do not call this function directly but use the
13457 macro DISP_CHAR_VECTOR. */
13458
13459 Lisp_Object
13460 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13461 {
13462 Lisp_Object val;
13463
13464 if (ASCII_CHAR_P (c))
13465 {
13466 val = dp->ascii;
13467 if (SUB_CHAR_TABLE_P (val))
13468 val = XSUB_CHAR_TABLE (val)->contents[c];
13469 }
13470 else
13471 {
13472 Lisp_Object table;
13473
13474 XSETCHAR_TABLE (table, dp);
13475 val = char_table_ref (table, c);
13476 }
13477 if (NILP (val))
13478 val = dp->defalt;
13479 return val;
13480 }
13481
13482
13483 \f
13484 /***********************************************************************
13485 Window Redisplay
13486 ***********************************************************************/
13487
13488 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13489
13490 static void
13491 redisplay_windows (Lisp_Object window)
13492 {
13493 while (!NILP (window))
13494 {
13495 struct window *w = XWINDOW (window);
13496
13497 if (!NILP (w->hchild))
13498 redisplay_windows (w->hchild);
13499 else if (!NILP (w->vchild))
13500 redisplay_windows (w->vchild);
13501 else if (!NILP (w->buffer))
13502 {
13503 displayed_buffer = XBUFFER (w->buffer);
13504 /* Use list_of_error, not Qerror, so that
13505 we catch only errors and don't run the debugger. */
13506 internal_condition_case_1 (redisplay_window_0, window,
13507 list_of_error,
13508 redisplay_window_error);
13509 }
13510
13511 window = w->next;
13512 }
13513 }
13514
13515 static Lisp_Object
13516 redisplay_window_error (Lisp_Object ignore)
13517 {
13518 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13519 return Qnil;
13520 }
13521
13522 static Lisp_Object
13523 redisplay_window_0 (Lisp_Object window)
13524 {
13525 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13526 redisplay_window (window, 0);
13527 return Qnil;
13528 }
13529
13530 static Lisp_Object
13531 redisplay_window_1 (Lisp_Object window)
13532 {
13533 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13534 redisplay_window (window, 1);
13535 return Qnil;
13536 }
13537 \f
13538
13539 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13540 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13541 which positions recorded in ROW differ from current buffer
13542 positions.
13543
13544 Return 0 if cursor is not on this row, 1 otherwise. */
13545
13546 static int
13547 set_cursor_from_row (struct window *w, struct glyph_row *row,
13548 struct glyph_matrix *matrix,
13549 EMACS_INT delta, EMACS_INT delta_bytes,
13550 int dy, int dvpos)
13551 {
13552 struct glyph *glyph = row->glyphs[TEXT_AREA];
13553 struct glyph *end = glyph + row->used[TEXT_AREA];
13554 struct glyph *cursor = NULL;
13555 /* The last known character position in row. */
13556 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13557 int x = row->x;
13558 EMACS_INT pt_old = PT - delta;
13559 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13560 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13561 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13562 /* A glyph beyond the edge of TEXT_AREA which we should never
13563 touch. */
13564 struct glyph *glyphs_end = end;
13565 /* Non-zero means we've found a match for cursor position, but that
13566 glyph has the avoid_cursor_p flag set. */
13567 int match_with_avoid_cursor = 0;
13568 /* Non-zero means we've seen at least one glyph that came from a
13569 display string. */
13570 int string_seen = 0;
13571 /* Largest and smalles buffer positions seen so far during scan of
13572 glyph row. */
13573 EMACS_INT bpos_max = pos_before;
13574 EMACS_INT bpos_min = pos_after;
13575 /* Last buffer position covered by an overlay string with an integer
13576 `cursor' property. */
13577 EMACS_INT bpos_covered = 0;
13578 /* Non-zero means the display string on which to display the cursor
13579 comes from a text property, not from an overlay. */
13580 int string_from_text_prop = 0;
13581
13582 /* Skip over glyphs not having an object at the start and the end of
13583 the row. These are special glyphs like truncation marks on
13584 terminal frames. */
13585 if (row->displays_text_p)
13586 {
13587 if (!row->reversed_p)
13588 {
13589 while (glyph < end
13590 && INTEGERP (glyph->object)
13591 && glyph->charpos < 0)
13592 {
13593 x += glyph->pixel_width;
13594 ++glyph;
13595 }
13596 while (end > glyph
13597 && INTEGERP ((end - 1)->object)
13598 /* CHARPOS is zero for blanks and stretch glyphs
13599 inserted by extend_face_to_end_of_line. */
13600 && (end - 1)->charpos <= 0)
13601 --end;
13602 glyph_before = glyph - 1;
13603 glyph_after = end;
13604 }
13605 else
13606 {
13607 struct glyph *g;
13608
13609 /* If the glyph row is reversed, we need to process it from back
13610 to front, so swap the edge pointers. */
13611 glyphs_end = end = glyph - 1;
13612 glyph += row->used[TEXT_AREA] - 1;
13613
13614 while (glyph > end + 1
13615 && INTEGERP (glyph->object)
13616 && glyph->charpos < 0)
13617 {
13618 --glyph;
13619 x -= glyph->pixel_width;
13620 }
13621 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13622 --glyph;
13623 /* By default, in reversed rows we put the cursor on the
13624 rightmost (first in the reading order) glyph. */
13625 for (g = end + 1; g < glyph; g++)
13626 x += g->pixel_width;
13627 while (end < glyph
13628 && INTEGERP ((end + 1)->object)
13629 && (end + 1)->charpos <= 0)
13630 ++end;
13631 glyph_before = glyph + 1;
13632 glyph_after = end;
13633 }
13634 }
13635 else if (row->reversed_p)
13636 {
13637 /* In R2L rows that don't display text, put the cursor on the
13638 rightmost glyph. Case in point: an empty last line that is
13639 part of an R2L paragraph. */
13640 cursor = end - 1;
13641 /* Avoid placing the cursor on the last glyph of the row, where
13642 on terminal frames we hold the vertical border between
13643 adjacent windows. */
13644 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13645 && !WINDOW_RIGHTMOST_P (w)
13646 && cursor == row->glyphs[LAST_AREA] - 1)
13647 cursor--;
13648 x = -1; /* will be computed below, at label compute_x */
13649 }
13650
13651 /* Step 1: Try to find the glyph whose character position
13652 corresponds to point. If that's not possible, find 2 glyphs
13653 whose character positions are the closest to point, one before
13654 point, the other after it. */
13655 if (!row->reversed_p)
13656 while (/* not marched to end of glyph row */
13657 glyph < end
13658 /* glyph was not inserted by redisplay for internal purposes */
13659 && !INTEGERP (glyph->object))
13660 {
13661 if (BUFFERP (glyph->object))
13662 {
13663 EMACS_INT dpos = glyph->charpos - pt_old;
13664
13665 if (glyph->charpos > bpos_max)
13666 bpos_max = glyph->charpos;
13667 if (glyph->charpos < bpos_min)
13668 bpos_min = glyph->charpos;
13669 if (!glyph->avoid_cursor_p)
13670 {
13671 /* If we hit point, we've found the glyph on which to
13672 display the cursor. */
13673 if (dpos == 0)
13674 {
13675 match_with_avoid_cursor = 0;
13676 break;
13677 }
13678 /* See if we've found a better approximation to
13679 POS_BEFORE or to POS_AFTER. Note that we want the
13680 first (leftmost) glyph of all those that are the
13681 closest from below, and the last (rightmost) of all
13682 those from above. */
13683 if (0 > dpos && dpos > pos_before - pt_old)
13684 {
13685 pos_before = glyph->charpos;
13686 glyph_before = glyph;
13687 }
13688 else if (0 < dpos && dpos <= pos_after - pt_old)
13689 {
13690 pos_after = glyph->charpos;
13691 glyph_after = glyph;
13692 }
13693 }
13694 else if (dpos == 0)
13695 match_with_avoid_cursor = 1;
13696 }
13697 else if (STRINGP (glyph->object))
13698 {
13699 Lisp_Object chprop;
13700 EMACS_INT glyph_pos = glyph->charpos;
13701
13702 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13703 glyph->object);
13704 if (INTEGERP (chprop))
13705 {
13706 bpos_covered = bpos_max + XINT (chprop);
13707 /* If the `cursor' property covers buffer positions up
13708 to and including point, we should display cursor on
13709 this glyph. Note that overlays and text properties
13710 with string values stop bidi reordering, so every
13711 buffer position to the left of the string is always
13712 smaller than any position to the right of the
13713 string. Therefore, if a `cursor' property on one
13714 of the string's characters has an integer value, we
13715 will break out of the loop below _before_ we get to
13716 the position match above. IOW, integer values of
13717 the `cursor' property override the "exact match for
13718 point" strategy of positioning the cursor. */
13719 /* Implementation note: bpos_max == pt_old when, e.g.,
13720 we are in an empty line, where bpos_max is set to
13721 MATRIX_ROW_START_CHARPOS, see above. */
13722 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13723 {
13724 cursor = glyph;
13725 break;
13726 }
13727 }
13728
13729 string_seen = 1;
13730 }
13731 x += glyph->pixel_width;
13732 ++glyph;
13733 }
13734 else if (glyph > end) /* row is reversed */
13735 while (!INTEGERP (glyph->object))
13736 {
13737 if (BUFFERP (glyph->object))
13738 {
13739 EMACS_INT dpos = glyph->charpos - pt_old;
13740
13741 if (glyph->charpos > bpos_max)
13742 bpos_max = glyph->charpos;
13743 if (glyph->charpos < bpos_min)
13744 bpos_min = glyph->charpos;
13745 if (!glyph->avoid_cursor_p)
13746 {
13747 if (dpos == 0)
13748 {
13749 match_with_avoid_cursor = 0;
13750 break;
13751 }
13752 if (0 > dpos && dpos > pos_before - pt_old)
13753 {
13754 pos_before = glyph->charpos;
13755 glyph_before = glyph;
13756 }
13757 else if (0 < dpos && dpos <= pos_after - pt_old)
13758 {
13759 pos_after = glyph->charpos;
13760 glyph_after = glyph;
13761 }
13762 }
13763 else if (dpos == 0)
13764 match_with_avoid_cursor = 1;
13765 }
13766 else if (STRINGP (glyph->object))
13767 {
13768 Lisp_Object chprop;
13769 EMACS_INT glyph_pos = glyph->charpos;
13770
13771 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13772 glyph->object);
13773 if (INTEGERP (chprop))
13774 {
13775 bpos_covered = bpos_max + XINT (chprop);
13776 /* If the `cursor' property covers buffer positions up
13777 to and including point, we should display cursor on
13778 this glyph. */
13779 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13780 {
13781 cursor = glyph;
13782 break;
13783 }
13784 }
13785 string_seen = 1;
13786 }
13787 --glyph;
13788 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13789 {
13790 x--; /* can't use any pixel_width */
13791 break;
13792 }
13793 x -= glyph->pixel_width;
13794 }
13795
13796 /* Step 2: If we didn't find an exact match for point, we need to
13797 look for a proper place to put the cursor among glyphs between
13798 GLYPH_BEFORE and GLYPH_AFTER. */
13799 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13800 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13801 && bpos_covered < pt_old)
13802 {
13803 /* An empty line has a single glyph whose OBJECT is zero and
13804 whose CHARPOS is the position of a newline on that line.
13805 Note that on a TTY, there are more glyphs after that, which
13806 were produced by extend_face_to_end_of_line, but their
13807 CHARPOS is zero or negative. */
13808 int empty_line_p =
13809 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13810 && INTEGERP (glyph->object) && glyph->charpos > 0;
13811
13812 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13813 {
13814 EMACS_INT ellipsis_pos;
13815
13816 /* Scan back over the ellipsis glyphs. */
13817 if (!row->reversed_p)
13818 {
13819 ellipsis_pos = (glyph - 1)->charpos;
13820 while (glyph > row->glyphs[TEXT_AREA]
13821 && (glyph - 1)->charpos == ellipsis_pos)
13822 glyph--, x -= glyph->pixel_width;
13823 /* That loop always goes one position too far, including
13824 the glyph before the ellipsis. So scan forward over
13825 that one. */
13826 x += glyph->pixel_width;
13827 glyph++;
13828 }
13829 else /* row is reversed */
13830 {
13831 ellipsis_pos = (glyph + 1)->charpos;
13832 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13833 && (glyph + 1)->charpos == ellipsis_pos)
13834 glyph++, x += glyph->pixel_width;
13835 x -= glyph->pixel_width;
13836 glyph--;
13837 }
13838 }
13839 else if (match_with_avoid_cursor
13840 /* A truncated row may not include PT among its
13841 character positions. Setting the cursor inside the
13842 scroll margin will trigger recalculation of hscroll
13843 in hscroll_window_tree. But if a display string
13844 covers point, defer to the string-handling code
13845 below to figure this out. */
13846 || (!string_seen
13847 && ((row->truncated_on_left_p && pt_old < bpos_min)
13848 || (row->truncated_on_right_p && pt_old > bpos_max)
13849 /* Zero-width characters produce no glyphs. */
13850 || (!empty_line_p
13851 && (row->reversed_p
13852 ? glyph_after > glyphs_end
13853 : glyph_after < glyphs_end)))))
13854 {
13855 cursor = glyph_after;
13856 x = -1;
13857 }
13858 else if (string_seen)
13859 {
13860 int incr = row->reversed_p ? -1 : +1;
13861
13862 /* Need to find the glyph that came out of a string which is
13863 present at point. That glyph is somewhere between
13864 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13865 positioned between POS_BEFORE and POS_AFTER in the
13866 buffer. */
13867 struct glyph *start, *stop;
13868 EMACS_INT pos = pos_before;
13869
13870 x = -1;
13871
13872 /* If the row ends in a newline from a display string,
13873 reordering could have moved the glyphs belonging to the
13874 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13875 in this case we extend the search to the last glyph in
13876 the row that was not inserted by redisplay. */
13877 if (row->ends_in_newline_from_string_p)
13878 {
13879 glyph_after = end;
13880 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13881 }
13882
13883 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13884 correspond to POS_BEFORE and POS_AFTER, respectively. We
13885 need START and STOP in the order that corresponds to the
13886 row's direction as given by its reversed_p flag. If the
13887 directionality of characters between POS_BEFORE and
13888 POS_AFTER is the opposite of the row's base direction,
13889 these characters will have been reordered for display,
13890 and we need to reverse START and STOP. */
13891 if (!row->reversed_p)
13892 {
13893 start = min (glyph_before, glyph_after);
13894 stop = max (glyph_before, glyph_after);
13895 }
13896 else
13897 {
13898 start = max (glyph_before, glyph_after);
13899 stop = min (glyph_before, glyph_after);
13900 }
13901 for (glyph = start + incr;
13902 row->reversed_p ? glyph > stop : glyph < stop; )
13903 {
13904
13905 /* Any glyphs that come from the buffer are here because
13906 of bidi reordering. Skip them, and only pay
13907 attention to glyphs that came from some string. */
13908 if (STRINGP (glyph->object))
13909 {
13910 Lisp_Object str;
13911 EMACS_INT tem;
13912 /* If the display property covers the newline, we
13913 need to search for it one position farther. */
13914 EMACS_INT lim = pos_after
13915 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13916
13917 string_from_text_prop = 0;
13918 str = glyph->object;
13919 tem = string_buffer_position_lim (str, pos, lim, 0);
13920 if (tem == 0 /* from overlay */
13921 || pos <= tem)
13922 {
13923 /* If the string from which this glyph came is
13924 found in the buffer at point, then we've
13925 found the glyph we've been looking for. If
13926 it comes from an overlay (tem == 0), and it
13927 has the `cursor' property on one of its
13928 glyphs, record that glyph as a candidate for
13929 displaying the cursor. (As in the
13930 unidirectional version, we will display the
13931 cursor on the last candidate we find.) */
13932 if (tem == 0 || tem == pt_old)
13933 {
13934 /* The glyphs from this string could have
13935 been reordered. Find the one with the
13936 smallest string position. Or there could
13937 be a character in the string with the
13938 `cursor' property, which means display
13939 cursor on that character's glyph. */
13940 EMACS_INT strpos = glyph->charpos;
13941
13942 if (tem)
13943 {
13944 cursor = glyph;
13945 string_from_text_prop = 1;
13946 }
13947 for ( ;
13948 (row->reversed_p ? glyph > stop : glyph < stop)
13949 && EQ (glyph->object, str);
13950 glyph += incr)
13951 {
13952 Lisp_Object cprop;
13953 EMACS_INT gpos = glyph->charpos;
13954
13955 cprop = Fget_char_property (make_number (gpos),
13956 Qcursor,
13957 glyph->object);
13958 if (!NILP (cprop))
13959 {
13960 cursor = glyph;
13961 break;
13962 }
13963 if (tem && glyph->charpos < strpos)
13964 {
13965 strpos = glyph->charpos;
13966 cursor = glyph;
13967 }
13968 }
13969
13970 if (tem == pt_old)
13971 goto compute_x;
13972 }
13973 if (tem)
13974 pos = tem + 1; /* don't find previous instances */
13975 }
13976 /* This string is not what we want; skip all of the
13977 glyphs that came from it. */
13978 while ((row->reversed_p ? glyph > stop : glyph < stop)
13979 && EQ (glyph->object, str))
13980 glyph += incr;
13981 }
13982 else
13983 glyph += incr;
13984 }
13985
13986 /* If we reached the end of the line, and END was from a string,
13987 the cursor is not on this line. */
13988 if (cursor == NULL
13989 && (row->reversed_p ? glyph <= end : glyph >= end)
13990 && STRINGP (end->object)
13991 && row->continued_p)
13992 return 0;
13993 }
13994 }
13995
13996 compute_x:
13997 if (cursor != NULL)
13998 glyph = cursor;
13999 if (x < 0)
14000 {
14001 struct glyph *g;
14002
14003 /* Need to compute x that corresponds to GLYPH. */
14004 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14005 {
14006 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14007 abort ();
14008 x += g->pixel_width;
14009 }
14010 }
14011
14012 /* ROW could be part of a continued line, which, under bidi
14013 reordering, might have other rows whose start and end charpos
14014 occlude point. Only set w->cursor if we found a better
14015 approximation to the cursor position than we have from previously
14016 examined candidate rows belonging to the same continued line. */
14017 if (/* we already have a candidate row */
14018 w->cursor.vpos >= 0
14019 /* that candidate is not the row we are processing */
14020 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14021 /* Make sure cursor.vpos specifies a row whose start and end
14022 charpos occlude point, and it is valid candidate for being a
14023 cursor-row. This is because some callers of this function
14024 leave cursor.vpos at the row where the cursor was displayed
14025 during the last redisplay cycle. */
14026 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14027 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14028 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14029 {
14030 struct glyph *g1 =
14031 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14032
14033 /* Don't consider glyphs that are outside TEXT_AREA. */
14034 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14035 return 0;
14036 /* Keep the candidate whose buffer position is the closest to
14037 point or has the `cursor' property. */
14038 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14039 w->cursor.hpos >= 0
14040 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14041 && ((BUFFERP (g1->object)
14042 && (g1->charpos == pt_old /* an exact match always wins */
14043 || (BUFFERP (glyph->object)
14044 && eabs (g1->charpos - pt_old)
14045 < eabs (glyph->charpos - pt_old))))
14046 /* previous candidate is a glyph from a string that has
14047 a non-nil `cursor' property */
14048 || (STRINGP (g1->object)
14049 && (!NILP (Fget_char_property (make_number (g1->charpos),
14050 Qcursor, g1->object))
14051 /* pevious candidate is from the same display
14052 string as this one, and the display string
14053 came from a text property */
14054 || (EQ (g1->object, glyph->object)
14055 && string_from_text_prop)
14056 /* this candidate is from newline and its
14057 position is not an exact match */
14058 || (INTEGERP (glyph->object)
14059 && glyph->charpos != pt_old)))))
14060 return 0;
14061 /* If this candidate gives an exact match, use that. */
14062 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14063 /* If this candidate is a glyph created for the
14064 terminating newline of a line, and point is on that
14065 newline, it wins because it's an exact match. */
14066 || (!row->continued_p
14067 && INTEGERP (glyph->object)
14068 && glyph->charpos == 0
14069 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14070 /* Otherwise, keep the candidate that comes from a row
14071 spanning less buffer positions. This may win when one or
14072 both candidate positions are on glyphs that came from
14073 display strings, for which we cannot compare buffer
14074 positions. */
14075 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14076 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14077 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14078 return 0;
14079 }
14080 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14081 w->cursor.x = x;
14082 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14083 w->cursor.y = row->y + dy;
14084
14085 if (w == XWINDOW (selected_window))
14086 {
14087 if (!row->continued_p
14088 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14089 && row->x == 0)
14090 {
14091 this_line_buffer = XBUFFER (w->buffer);
14092
14093 CHARPOS (this_line_start_pos)
14094 = MATRIX_ROW_START_CHARPOS (row) + delta;
14095 BYTEPOS (this_line_start_pos)
14096 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14097
14098 CHARPOS (this_line_end_pos)
14099 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14100 BYTEPOS (this_line_end_pos)
14101 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14102
14103 this_line_y = w->cursor.y;
14104 this_line_pixel_height = row->height;
14105 this_line_vpos = w->cursor.vpos;
14106 this_line_start_x = row->x;
14107 }
14108 else
14109 CHARPOS (this_line_start_pos) = 0;
14110 }
14111
14112 return 1;
14113 }
14114
14115
14116 /* Run window scroll functions, if any, for WINDOW with new window
14117 start STARTP. Sets the window start of WINDOW to that position.
14118
14119 We assume that the window's buffer is really current. */
14120
14121 static inline struct text_pos
14122 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14123 {
14124 struct window *w = XWINDOW (window);
14125 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14126
14127 if (current_buffer != XBUFFER (w->buffer))
14128 abort ();
14129
14130 if (!NILP (Vwindow_scroll_functions))
14131 {
14132 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14133 make_number (CHARPOS (startp)));
14134 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14135 /* In case the hook functions switch buffers. */
14136 if (current_buffer != XBUFFER (w->buffer))
14137 set_buffer_internal_1 (XBUFFER (w->buffer));
14138 }
14139
14140 return startp;
14141 }
14142
14143
14144 /* Make sure the line containing the cursor is fully visible.
14145 A value of 1 means there is nothing to be done.
14146 (Either the line is fully visible, or it cannot be made so,
14147 or we cannot tell.)
14148
14149 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14150 is higher than window.
14151
14152 A value of 0 means the caller should do scrolling
14153 as if point had gone off the screen. */
14154
14155 static int
14156 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14157 {
14158 struct glyph_matrix *matrix;
14159 struct glyph_row *row;
14160 int window_height;
14161
14162 if (!make_cursor_line_fully_visible_p)
14163 return 1;
14164
14165 /* It's not always possible to find the cursor, e.g, when a window
14166 is full of overlay strings. Don't do anything in that case. */
14167 if (w->cursor.vpos < 0)
14168 return 1;
14169
14170 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14171 row = MATRIX_ROW (matrix, w->cursor.vpos);
14172
14173 /* If the cursor row is not partially visible, there's nothing to do. */
14174 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14175 return 1;
14176
14177 /* If the row the cursor is in is taller than the window's height,
14178 it's not clear what to do, so do nothing. */
14179 window_height = window_box_height (w);
14180 if (row->height >= window_height)
14181 {
14182 if (!force_p || MINI_WINDOW_P (w)
14183 || w->vscroll || w->cursor.vpos == 0)
14184 return 1;
14185 }
14186 return 0;
14187 }
14188
14189
14190 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14191 non-zero means only WINDOW is redisplayed in redisplay_internal.
14192 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14193 in redisplay_window to bring a partially visible line into view in
14194 the case that only the cursor has moved.
14195
14196 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14197 last screen line's vertical height extends past the end of the screen.
14198
14199 Value is
14200
14201 1 if scrolling succeeded
14202
14203 0 if scrolling didn't find point.
14204
14205 -1 if new fonts have been loaded so that we must interrupt
14206 redisplay, adjust glyph matrices, and try again. */
14207
14208 enum
14209 {
14210 SCROLLING_SUCCESS,
14211 SCROLLING_FAILED,
14212 SCROLLING_NEED_LARGER_MATRICES
14213 };
14214
14215 /* If scroll-conservatively is more than this, never recenter.
14216
14217 If you change this, don't forget to update the doc string of
14218 `scroll-conservatively' and the Emacs manual. */
14219 #define SCROLL_LIMIT 100
14220
14221 static int
14222 try_scrolling (Lisp_Object window, int just_this_one_p,
14223 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14224 int temp_scroll_step, int last_line_misfit)
14225 {
14226 struct window *w = XWINDOW (window);
14227 struct frame *f = XFRAME (w->frame);
14228 struct text_pos pos, startp;
14229 struct it it;
14230 int this_scroll_margin, scroll_max, rc, height;
14231 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14232 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14233 Lisp_Object aggressive;
14234 /* We will never try scrolling more than this number of lines. */
14235 int scroll_limit = SCROLL_LIMIT;
14236
14237 #if GLYPH_DEBUG
14238 debug_method_add (w, "try_scrolling");
14239 #endif
14240
14241 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14242
14243 /* Compute scroll margin height in pixels. We scroll when point is
14244 within this distance from the top or bottom of the window. */
14245 if (scroll_margin > 0)
14246 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14247 * FRAME_LINE_HEIGHT (f);
14248 else
14249 this_scroll_margin = 0;
14250
14251 /* Force arg_scroll_conservatively to have a reasonable value, to
14252 avoid scrolling too far away with slow move_it_* functions. Note
14253 that the user can supply scroll-conservatively equal to
14254 `most-positive-fixnum', which can be larger than INT_MAX. */
14255 if (arg_scroll_conservatively > scroll_limit)
14256 {
14257 arg_scroll_conservatively = scroll_limit + 1;
14258 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14259 }
14260 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14261 /* Compute how much we should try to scroll maximally to bring
14262 point into view. */
14263 scroll_max = (max (scroll_step,
14264 max (arg_scroll_conservatively, temp_scroll_step))
14265 * FRAME_LINE_HEIGHT (f));
14266 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14267 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14268 /* We're trying to scroll because of aggressive scrolling but no
14269 scroll_step is set. Choose an arbitrary one. */
14270 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14271 else
14272 scroll_max = 0;
14273
14274 too_near_end:
14275
14276 /* Decide whether to scroll down. */
14277 if (PT > CHARPOS (startp))
14278 {
14279 int scroll_margin_y;
14280
14281 /* Compute the pixel ypos of the scroll margin, then move it to
14282 either that ypos or PT, whichever comes first. */
14283 start_display (&it, w, startp);
14284 scroll_margin_y = it.last_visible_y - this_scroll_margin
14285 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14286 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14287 (MOVE_TO_POS | MOVE_TO_Y));
14288
14289 if (PT > CHARPOS (it.current.pos))
14290 {
14291 int y0 = line_bottom_y (&it);
14292 /* Compute how many pixels below window bottom to stop searching
14293 for PT. This avoids costly search for PT that is far away if
14294 the user limited scrolling by a small number of lines, but
14295 always finds PT if scroll_conservatively is set to a large
14296 number, such as most-positive-fixnum. */
14297 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14298 int y_to_move = it.last_visible_y + slack;
14299
14300 /* Compute the distance from the scroll margin to PT or to
14301 the scroll limit, whichever comes first. This should
14302 include the height of the cursor line, to make that line
14303 fully visible. */
14304 move_it_to (&it, PT, -1, y_to_move,
14305 -1, MOVE_TO_POS | MOVE_TO_Y);
14306 dy = line_bottom_y (&it) - y0;
14307
14308 if (dy > scroll_max)
14309 return SCROLLING_FAILED;
14310
14311 scroll_down_p = 1;
14312 }
14313 }
14314
14315 if (scroll_down_p)
14316 {
14317 /* Point is in or below the bottom scroll margin, so move the
14318 window start down. If scrolling conservatively, move it just
14319 enough down to make point visible. If scroll_step is set,
14320 move it down by scroll_step. */
14321 if (arg_scroll_conservatively)
14322 amount_to_scroll
14323 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14324 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14325 else if (scroll_step || temp_scroll_step)
14326 amount_to_scroll = scroll_max;
14327 else
14328 {
14329 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14330 height = WINDOW_BOX_TEXT_HEIGHT (w);
14331 if (NUMBERP (aggressive))
14332 {
14333 double float_amount = XFLOATINT (aggressive) * height;
14334 amount_to_scroll = float_amount;
14335 if (amount_to_scroll == 0 && float_amount > 0)
14336 amount_to_scroll = 1;
14337 /* Don't let point enter the scroll margin near top of
14338 the window. */
14339 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14340 amount_to_scroll = height - 2*this_scroll_margin + dy;
14341 }
14342 }
14343
14344 if (amount_to_scroll <= 0)
14345 return SCROLLING_FAILED;
14346
14347 start_display (&it, w, startp);
14348 if (arg_scroll_conservatively <= scroll_limit)
14349 move_it_vertically (&it, amount_to_scroll);
14350 else
14351 {
14352 /* Extra precision for users who set scroll-conservatively
14353 to a large number: make sure the amount we scroll
14354 the window start is never less than amount_to_scroll,
14355 which was computed as distance from window bottom to
14356 point. This matters when lines at window top and lines
14357 below window bottom have different height. */
14358 struct it it1;
14359 void *it1data = NULL;
14360 /* We use a temporary it1 because line_bottom_y can modify
14361 its argument, if it moves one line down; see there. */
14362 int start_y;
14363
14364 SAVE_IT (it1, it, it1data);
14365 start_y = line_bottom_y (&it1);
14366 do {
14367 RESTORE_IT (&it, &it, it1data);
14368 move_it_by_lines (&it, 1);
14369 SAVE_IT (it1, it, it1data);
14370 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14371 }
14372
14373 /* If STARTP is unchanged, move it down another screen line. */
14374 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14375 move_it_by_lines (&it, 1);
14376 startp = it.current.pos;
14377 }
14378 else
14379 {
14380 struct text_pos scroll_margin_pos = startp;
14381
14382 /* See if point is inside the scroll margin at the top of the
14383 window. */
14384 if (this_scroll_margin)
14385 {
14386 start_display (&it, w, startp);
14387 move_it_vertically (&it, this_scroll_margin);
14388 scroll_margin_pos = it.current.pos;
14389 }
14390
14391 if (PT < CHARPOS (scroll_margin_pos))
14392 {
14393 /* Point is in the scroll margin at the top of the window or
14394 above what is displayed in the window. */
14395 int y0, y_to_move;
14396
14397 /* Compute the vertical distance from PT to the scroll
14398 margin position. Move as far as scroll_max allows, or
14399 one screenful, or 10 screen lines, whichever is largest.
14400 Give up if distance is greater than scroll_max. */
14401 SET_TEXT_POS (pos, PT, PT_BYTE);
14402 start_display (&it, w, pos);
14403 y0 = it.current_y;
14404 y_to_move = max (it.last_visible_y,
14405 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14406 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14407 y_to_move, -1,
14408 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14409 dy = it.current_y - y0;
14410 if (dy > scroll_max)
14411 return SCROLLING_FAILED;
14412
14413 /* Compute new window start. */
14414 start_display (&it, w, startp);
14415
14416 if (arg_scroll_conservatively)
14417 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14418 max (scroll_step, temp_scroll_step));
14419 else if (scroll_step || temp_scroll_step)
14420 amount_to_scroll = scroll_max;
14421 else
14422 {
14423 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14424 height = WINDOW_BOX_TEXT_HEIGHT (w);
14425 if (NUMBERP (aggressive))
14426 {
14427 double float_amount = XFLOATINT (aggressive) * height;
14428 amount_to_scroll = float_amount;
14429 if (amount_to_scroll == 0 && float_amount > 0)
14430 amount_to_scroll = 1;
14431 amount_to_scroll -=
14432 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14433 /* Don't let point enter the scroll margin near
14434 bottom of the window. */
14435 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14436 amount_to_scroll = height - 2*this_scroll_margin + dy;
14437 }
14438 }
14439
14440 if (amount_to_scroll <= 0)
14441 return SCROLLING_FAILED;
14442
14443 move_it_vertically_backward (&it, amount_to_scroll);
14444 startp = it.current.pos;
14445 }
14446 }
14447
14448 /* Run window scroll functions. */
14449 startp = run_window_scroll_functions (window, startp);
14450
14451 /* Display the window. Give up if new fonts are loaded, or if point
14452 doesn't appear. */
14453 if (!try_window (window, startp, 0))
14454 rc = SCROLLING_NEED_LARGER_MATRICES;
14455 else if (w->cursor.vpos < 0)
14456 {
14457 clear_glyph_matrix (w->desired_matrix);
14458 rc = SCROLLING_FAILED;
14459 }
14460 else
14461 {
14462 /* Maybe forget recorded base line for line number display. */
14463 if (!just_this_one_p
14464 || current_buffer->clip_changed
14465 || BEG_UNCHANGED < CHARPOS (startp))
14466 w->base_line_number = Qnil;
14467
14468 /* If cursor ends up on a partially visible line,
14469 treat that as being off the bottom of the screen. */
14470 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14471 /* It's possible that the cursor is on the first line of the
14472 buffer, which is partially obscured due to a vscroll
14473 (Bug#7537). In that case, avoid looping forever . */
14474 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14475 {
14476 clear_glyph_matrix (w->desired_matrix);
14477 ++extra_scroll_margin_lines;
14478 goto too_near_end;
14479 }
14480 rc = SCROLLING_SUCCESS;
14481 }
14482
14483 return rc;
14484 }
14485
14486
14487 /* Compute a suitable window start for window W if display of W starts
14488 on a continuation line. Value is non-zero if a new window start
14489 was computed.
14490
14491 The new window start will be computed, based on W's width, starting
14492 from the start of the continued line. It is the start of the
14493 screen line with the minimum distance from the old start W->start. */
14494
14495 static int
14496 compute_window_start_on_continuation_line (struct window *w)
14497 {
14498 struct text_pos pos, start_pos;
14499 int window_start_changed_p = 0;
14500
14501 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14502
14503 /* If window start is on a continuation line... Window start may be
14504 < BEGV in case there's invisible text at the start of the
14505 buffer (M-x rmail, for example). */
14506 if (CHARPOS (start_pos) > BEGV
14507 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14508 {
14509 struct it it;
14510 struct glyph_row *row;
14511
14512 /* Handle the case that the window start is out of range. */
14513 if (CHARPOS (start_pos) < BEGV)
14514 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14515 else if (CHARPOS (start_pos) > ZV)
14516 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14517
14518 /* Find the start of the continued line. This should be fast
14519 because scan_buffer is fast (newline cache). */
14520 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14521 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14522 row, DEFAULT_FACE_ID);
14523 reseat_at_previous_visible_line_start (&it);
14524
14525 /* If the line start is "too far" away from the window start,
14526 say it takes too much time to compute a new window start. */
14527 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14528 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14529 {
14530 int min_distance, distance;
14531
14532 /* Move forward by display lines to find the new window
14533 start. If window width was enlarged, the new start can
14534 be expected to be > the old start. If window width was
14535 decreased, the new window start will be < the old start.
14536 So, we're looking for the display line start with the
14537 minimum distance from the old window start. */
14538 pos = it.current.pos;
14539 min_distance = INFINITY;
14540 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14541 distance < min_distance)
14542 {
14543 min_distance = distance;
14544 pos = it.current.pos;
14545 move_it_by_lines (&it, 1);
14546 }
14547
14548 /* Set the window start there. */
14549 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14550 window_start_changed_p = 1;
14551 }
14552 }
14553
14554 return window_start_changed_p;
14555 }
14556
14557
14558 /* Try cursor movement in case text has not changed in window WINDOW,
14559 with window start STARTP. Value is
14560
14561 CURSOR_MOVEMENT_SUCCESS if successful
14562
14563 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14564
14565 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14566 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14567 we want to scroll as if scroll-step were set to 1. See the code.
14568
14569 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14570 which case we have to abort this redisplay, and adjust matrices
14571 first. */
14572
14573 enum
14574 {
14575 CURSOR_MOVEMENT_SUCCESS,
14576 CURSOR_MOVEMENT_CANNOT_BE_USED,
14577 CURSOR_MOVEMENT_MUST_SCROLL,
14578 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14579 };
14580
14581 static int
14582 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14583 {
14584 struct window *w = XWINDOW (window);
14585 struct frame *f = XFRAME (w->frame);
14586 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14587
14588 #if GLYPH_DEBUG
14589 if (inhibit_try_cursor_movement)
14590 return rc;
14591 #endif
14592
14593 /* Handle case where text has not changed, only point, and it has
14594 not moved off the frame. */
14595 if (/* Point may be in this window. */
14596 PT >= CHARPOS (startp)
14597 /* Selective display hasn't changed. */
14598 && !current_buffer->clip_changed
14599 /* Function force-mode-line-update is used to force a thorough
14600 redisplay. It sets either windows_or_buffers_changed or
14601 update_mode_lines. So don't take a shortcut here for these
14602 cases. */
14603 && !update_mode_lines
14604 && !windows_or_buffers_changed
14605 && !cursor_type_changed
14606 /* Can't use this case if highlighting a region. When a
14607 region exists, cursor movement has to do more than just
14608 set the cursor. */
14609 && !(!NILP (Vtransient_mark_mode)
14610 && !NILP (BVAR (current_buffer, mark_active)))
14611 && NILP (w->region_showing)
14612 && NILP (Vshow_trailing_whitespace)
14613 /* Right after splitting windows, last_point may be nil. */
14614 && INTEGERP (w->last_point)
14615 /* This code is not used for mini-buffer for the sake of the case
14616 of redisplaying to replace an echo area message; since in
14617 that case the mini-buffer contents per se are usually
14618 unchanged. This code is of no real use in the mini-buffer
14619 since the handling of this_line_start_pos, etc., in redisplay
14620 handles the same cases. */
14621 && !EQ (window, minibuf_window)
14622 /* When splitting windows or for new windows, it happens that
14623 redisplay is called with a nil window_end_vpos or one being
14624 larger than the window. This should really be fixed in
14625 window.c. I don't have this on my list, now, so we do
14626 approximately the same as the old redisplay code. --gerd. */
14627 && INTEGERP (w->window_end_vpos)
14628 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14629 && (FRAME_WINDOW_P (f)
14630 || !overlay_arrow_in_current_buffer_p ()))
14631 {
14632 int this_scroll_margin, top_scroll_margin;
14633 struct glyph_row *row = NULL;
14634
14635 #if GLYPH_DEBUG
14636 debug_method_add (w, "cursor movement");
14637 #endif
14638
14639 /* Scroll if point within this distance from the top or bottom
14640 of the window. This is a pixel value. */
14641 if (scroll_margin > 0)
14642 {
14643 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14644 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14645 }
14646 else
14647 this_scroll_margin = 0;
14648
14649 top_scroll_margin = this_scroll_margin;
14650 if (WINDOW_WANTS_HEADER_LINE_P (w))
14651 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14652
14653 /* Start with the row the cursor was displayed during the last
14654 not paused redisplay. Give up if that row is not valid. */
14655 if (w->last_cursor.vpos < 0
14656 || w->last_cursor.vpos >= w->current_matrix->nrows)
14657 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14658 else
14659 {
14660 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14661 if (row->mode_line_p)
14662 ++row;
14663 if (!row->enabled_p)
14664 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14665 }
14666
14667 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14668 {
14669 int scroll_p = 0, must_scroll = 0;
14670 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14671
14672 if (PT > XFASTINT (w->last_point))
14673 {
14674 /* Point has moved forward. */
14675 while (MATRIX_ROW_END_CHARPOS (row) < PT
14676 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14677 {
14678 xassert (row->enabled_p);
14679 ++row;
14680 }
14681
14682 /* If the end position of a row equals the start
14683 position of the next row, and PT is at that position,
14684 we would rather display cursor in the next line. */
14685 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14686 && MATRIX_ROW_END_CHARPOS (row) == PT
14687 && row < w->current_matrix->rows
14688 + w->current_matrix->nrows - 1
14689 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14690 && !cursor_row_p (row))
14691 ++row;
14692
14693 /* If within the scroll margin, scroll. Note that
14694 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14695 the next line would be drawn, and that
14696 this_scroll_margin can be zero. */
14697 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14698 || PT > MATRIX_ROW_END_CHARPOS (row)
14699 /* Line is completely visible last line in window
14700 and PT is to be set in the next line. */
14701 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14702 && PT == MATRIX_ROW_END_CHARPOS (row)
14703 && !row->ends_at_zv_p
14704 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14705 scroll_p = 1;
14706 }
14707 else if (PT < XFASTINT (w->last_point))
14708 {
14709 /* Cursor has to be moved backward. Note that PT >=
14710 CHARPOS (startp) because of the outer if-statement. */
14711 while (!row->mode_line_p
14712 && (MATRIX_ROW_START_CHARPOS (row) > PT
14713 || (MATRIX_ROW_START_CHARPOS (row) == PT
14714 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14715 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14716 row > w->current_matrix->rows
14717 && (row-1)->ends_in_newline_from_string_p))))
14718 && (row->y > top_scroll_margin
14719 || CHARPOS (startp) == BEGV))
14720 {
14721 xassert (row->enabled_p);
14722 --row;
14723 }
14724
14725 /* Consider the following case: Window starts at BEGV,
14726 there is invisible, intangible text at BEGV, so that
14727 display starts at some point START > BEGV. It can
14728 happen that we are called with PT somewhere between
14729 BEGV and START. Try to handle that case. */
14730 if (row < w->current_matrix->rows
14731 || row->mode_line_p)
14732 {
14733 row = w->current_matrix->rows;
14734 if (row->mode_line_p)
14735 ++row;
14736 }
14737
14738 /* Due to newlines in overlay strings, we may have to
14739 skip forward over overlay strings. */
14740 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14741 && MATRIX_ROW_END_CHARPOS (row) == PT
14742 && !cursor_row_p (row))
14743 ++row;
14744
14745 /* If within the scroll margin, scroll. */
14746 if (row->y < top_scroll_margin
14747 && CHARPOS (startp) != BEGV)
14748 scroll_p = 1;
14749 }
14750 else
14751 {
14752 /* Cursor did not move. So don't scroll even if cursor line
14753 is partially visible, as it was so before. */
14754 rc = CURSOR_MOVEMENT_SUCCESS;
14755 }
14756
14757 if (PT < MATRIX_ROW_START_CHARPOS (row)
14758 || PT > MATRIX_ROW_END_CHARPOS (row))
14759 {
14760 /* if PT is not in the glyph row, give up. */
14761 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14762 must_scroll = 1;
14763 }
14764 else if (rc != CURSOR_MOVEMENT_SUCCESS
14765 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14766 {
14767 /* If rows are bidi-reordered and point moved, back up
14768 until we find a row that does not belong to a
14769 continuation line. This is because we must consider
14770 all rows of a continued line as candidates for the
14771 new cursor positioning, since row start and end
14772 positions change non-linearly with vertical position
14773 in such rows. */
14774 /* FIXME: Revisit this when glyph ``spilling'' in
14775 continuation lines' rows is implemented for
14776 bidi-reordered rows. */
14777 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14778 {
14779 xassert (row->enabled_p);
14780 --row;
14781 /* If we hit the beginning of the displayed portion
14782 without finding the first row of a continued
14783 line, give up. */
14784 if (row <= w->current_matrix->rows)
14785 {
14786 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14787 break;
14788 }
14789
14790 }
14791 }
14792 if (must_scroll)
14793 ;
14794 else if (rc != CURSOR_MOVEMENT_SUCCESS
14795 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14796 && make_cursor_line_fully_visible_p)
14797 {
14798 if (PT == MATRIX_ROW_END_CHARPOS (row)
14799 && !row->ends_at_zv_p
14800 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14801 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14802 else if (row->height > window_box_height (w))
14803 {
14804 /* If we end up in a partially visible line, let's
14805 make it fully visible, except when it's taller
14806 than the window, in which case we can't do much
14807 about it. */
14808 *scroll_step = 1;
14809 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14810 }
14811 else
14812 {
14813 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14814 if (!cursor_row_fully_visible_p (w, 0, 1))
14815 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14816 else
14817 rc = CURSOR_MOVEMENT_SUCCESS;
14818 }
14819 }
14820 else if (scroll_p)
14821 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14822 else if (rc != CURSOR_MOVEMENT_SUCCESS
14823 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14824 {
14825 /* With bidi-reordered rows, there could be more than
14826 one candidate row whose start and end positions
14827 occlude point. We need to let set_cursor_from_row
14828 find the best candidate. */
14829 /* FIXME: Revisit this when glyph ``spilling'' in
14830 continuation lines' rows is implemented for
14831 bidi-reordered rows. */
14832 int rv = 0;
14833
14834 do
14835 {
14836 int at_zv_p = 0, exact_match_p = 0;
14837
14838 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14839 && PT <= MATRIX_ROW_END_CHARPOS (row)
14840 && cursor_row_p (row))
14841 rv |= set_cursor_from_row (w, row, w->current_matrix,
14842 0, 0, 0, 0);
14843 /* As soon as we've found the exact match for point,
14844 or the first suitable row whose ends_at_zv_p flag
14845 is set, we are done. */
14846 at_zv_p =
14847 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14848 if (rv && !at_zv_p
14849 && w->cursor.hpos >= 0
14850 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14851 w->cursor.vpos))
14852 {
14853 struct glyph_row *candidate =
14854 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14855 struct glyph *g =
14856 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14857 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14858
14859 exact_match_p =
14860 (BUFFERP (g->object) && g->charpos == PT)
14861 || (INTEGERP (g->object)
14862 && (g->charpos == PT
14863 || (g->charpos == 0 && endpos - 1 == PT)));
14864 }
14865 if (rv && (at_zv_p || exact_match_p))
14866 {
14867 rc = CURSOR_MOVEMENT_SUCCESS;
14868 break;
14869 }
14870 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14871 break;
14872 ++row;
14873 }
14874 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14875 || row->continued_p)
14876 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14877 || (MATRIX_ROW_START_CHARPOS (row) == PT
14878 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14879 /* If we didn't find any candidate rows, or exited the
14880 loop before all the candidates were examined, signal
14881 to the caller that this method failed. */
14882 if (rc != CURSOR_MOVEMENT_SUCCESS
14883 && !(rv
14884 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14885 && !row->continued_p))
14886 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14887 else if (rv)
14888 rc = CURSOR_MOVEMENT_SUCCESS;
14889 }
14890 else
14891 {
14892 do
14893 {
14894 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14895 {
14896 rc = CURSOR_MOVEMENT_SUCCESS;
14897 break;
14898 }
14899 ++row;
14900 }
14901 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14902 && MATRIX_ROW_START_CHARPOS (row) == PT
14903 && cursor_row_p (row));
14904 }
14905 }
14906 }
14907
14908 return rc;
14909 }
14910
14911 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14912 static
14913 #endif
14914 void
14915 set_vertical_scroll_bar (struct window *w)
14916 {
14917 EMACS_INT start, end, whole;
14918
14919 /* Calculate the start and end positions for the current window.
14920 At some point, it would be nice to choose between scrollbars
14921 which reflect the whole buffer size, with special markers
14922 indicating narrowing, and scrollbars which reflect only the
14923 visible region.
14924
14925 Note that mini-buffers sometimes aren't displaying any text. */
14926 if (!MINI_WINDOW_P (w)
14927 || (w == XWINDOW (minibuf_window)
14928 && NILP (echo_area_buffer[0])))
14929 {
14930 struct buffer *buf = XBUFFER (w->buffer);
14931 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14932 start = marker_position (w->start) - BUF_BEGV (buf);
14933 /* I don't think this is guaranteed to be right. For the
14934 moment, we'll pretend it is. */
14935 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14936
14937 if (end < start)
14938 end = start;
14939 if (whole < (end - start))
14940 whole = end - start;
14941 }
14942 else
14943 start = end = whole = 0;
14944
14945 /* Indicate what this scroll bar ought to be displaying now. */
14946 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14947 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14948 (w, end - start, whole, start);
14949 }
14950
14951
14952 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14953 selected_window is redisplayed.
14954
14955 We can return without actually redisplaying the window if
14956 fonts_changed_p is nonzero. In that case, redisplay_internal will
14957 retry. */
14958
14959 static void
14960 redisplay_window (Lisp_Object window, int just_this_one_p)
14961 {
14962 struct window *w = XWINDOW (window);
14963 struct frame *f = XFRAME (w->frame);
14964 struct buffer *buffer = XBUFFER (w->buffer);
14965 struct buffer *old = current_buffer;
14966 struct text_pos lpoint, opoint, startp;
14967 int update_mode_line;
14968 int tem;
14969 struct it it;
14970 /* Record it now because it's overwritten. */
14971 int current_matrix_up_to_date_p = 0;
14972 int used_current_matrix_p = 0;
14973 /* This is less strict than current_matrix_up_to_date_p.
14974 It indictes that the buffer contents and narrowing are unchanged. */
14975 int buffer_unchanged_p = 0;
14976 int temp_scroll_step = 0;
14977 int count = SPECPDL_INDEX ();
14978 int rc;
14979 int centering_position = -1;
14980 int last_line_misfit = 0;
14981 EMACS_INT beg_unchanged, end_unchanged;
14982
14983 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14984 opoint = lpoint;
14985
14986 /* W must be a leaf window here. */
14987 xassert (!NILP (w->buffer));
14988 #if GLYPH_DEBUG
14989 *w->desired_matrix->method = 0;
14990 #endif
14991
14992 restart:
14993 reconsider_clip_changes (w, buffer);
14994
14995 /* Has the mode line to be updated? */
14996 update_mode_line = (!NILP (w->update_mode_line)
14997 || update_mode_lines
14998 || buffer->clip_changed
14999 || buffer->prevent_redisplay_optimizations_p);
15000
15001 if (MINI_WINDOW_P (w))
15002 {
15003 if (w == XWINDOW (echo_area_window)
15004 && !NILP (echo_area_buffer[0]))
15005 {
15006 if (update_mode_line)
15007 /* We may have to update a tty frame's menu bar or a
15008 tool-bar. Example `M-x C-h C-h C-g'. */
15009 goto finish_menu_bars;
15010 else
15011 /* We've already displayed the echo area glyphs in this window. */
15012 goto finish_scroll_bars;
15013 }
15014 else if ((w != XWINDOW (minibuf_window)
15015 || minibuf_level == 0)
15016 /* When buffer is nonempty, redisplay window normally. */
15017 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15018 /* Quail displays non-mini buffers in minibuffer window.
15019 In that case, redisplay the window normally. */
15020 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15021 {
15022 /* W is a mini-buffer window, but it's not active, so clear
15023 it. */
15024 int yb = window_text_bottom_y (w);
15025 struct glyph_row *row;
15026 int y;
15027
15028 for (y = 0, row = w->desired_matrix->rows;
15029 y < yb;
15030 y += row->height, ++row)
15031 blank_row (w, row, y);
15032 goto finish_scroll_bars;
15033 }
15034
15035 clear_glyph_matrix (w->desired_matrix);
15036 }
15037
15038 /* Otherwise set up data on this window; select its buffer and point
15039 value. */
15040 /* Really select the buffer, for the sake of buffer-local
15041 variables. */
15042 set_buffer_internal_1 (XBUFFER (w->buffer));
15043
15044 current_matrix_up_to_date_p
15045 = (!NILP (w->window_end_valid)
15046 && !current_buffer->clip_changed
15047 && !current_buffer->prevent_redisplay_optimizations_p
15048 && XFASTINT (w->last_modified) >= MODIFF
15049 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15050
15051 /* Run the window-bottom-change-functions
15052 if it is possible that the text on the screen has changed
15053 (either due to modification of the text, or any other reason). */
15054 if (!current_matrix_up_to_date_p
15055 && !NILP (Vwindow_text_change_functions))
15056 {
15057 safe_run_hooks (Qwindow_text_change_functions);
15058 goto restart;
15059 }
15060
15061 beg_unchanged = BEG_UNCHANGED;
15062 end_unchanged = END_UNCHANGED;
15063
15064 SET_TEXT_POS (opoint, PT, PT_BYTE);
15065
15066 specbind (Qinhibit_point_motion_hooks, Qt);
15067
15068 buffer_unchanged_p
15069 = (!NILP (w->window_end_valid)
15070 && !current_buffer->clip_changed
15071 && XFASTINT (w->last_modified) >= MODIFF
15072 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15073
15074 /* When windows_or_buffers_changed is non-zero, we can't rely on
15075 the window end being valid, so set it to nil there. */
15076 if (windows_or_buffers_changed)
15077 {
15078 /* If window starts on a continuation line, maybe adjust the
15079 window start in case the window's width changed. */
15080 if (XMARKER (w->start)->buffer == current_buffer)
15081 compute_window_start_on_continuation_line (w);
15082
15083 w->window_end_valid = Qnil;
15084 }
15085
15086 /* Some sanity checks. */
15087 CHECK_WINDOW_END (w);
15088 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15089 abort ();
15090 if (BYTEPOS (opoint) < CHARPOS (opoint))
15091 abort ();
15092
15093 /* If %c is in mode line, update it if needed. */
15094 if (!NILP (w->column_number_displayed)
15095 /* This alternative quickly identifies a common case
15096 where no change is needed. */
15097 && !(PT == XFASTINT (w->last_point)
15098 && XFASTINT (w->last_modified) >= MODIFF
15099 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15100 && (XFASTINT (w->column_number_displayed) != current_column ()))
15101 update_mode_line = 1;
15102
15103 /* Count number of windows showing the selected buffer. An indirect
15104 buffer counts as its base buffer. */
15105 if (!just_this_one_p)
15106 {
15107 struct buffer *current_base, *window_base;
15108 current_base = current_buffer;
15109 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15110 if (current_base->base_buffer)
15111 current_base = current_base->base_buffer;
15112 if (window_base->base_buffer)
15113 window_base = window_base->base_buffer;
15114 if (current_base == window_base)
15115 buffer_shared++;
15116 }
15117
15118 /* Point refers normally to the selected window. For any other
15119 window, set up appropriate value. */
15120 if (!EQ (window, selected_window))
15121 {
15122 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15123 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15124 if (new_pt < BEGV)
15125 {
15126 new_pt = BEGV;
15127 new_pt_byte = BEGV_BYTE;
15128 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15129 }
15130 else if (new_pt > (ZV - 1))
15131 {
15132 new_pt = ZV;
15133 new_pt_byte = ZV_BYTE;
15134 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15135 }
15136
15137 /* We don't use SET_PT so that the point-motion hooks don't run. */
15138 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15139 }
15140
15141 /* If any of the character widths specified in the display table
15142 have changed, invalidate the width run cache. It's true that
15143 this may be a bit late to catch such changes, but the rest of
15144 redisplay goes (non-fatally) haywire when the display table is
15145 changed, so why should we worry about doing any better? */
15146 if (current_buffer->width_run_cache)
15147 {
15148 struct Lisp_Char_Table *disptab = buffer_display_table ();
15149
15150 if (! disptab_matches_widthtab (disptab,
15151 XVECTOR (BVAR (current_buffer, width_table))))
15152 {
15153 invalidate_region_cache (current_buffer,
15154 current_buffer->width_run_cache,
15155 BEG, Z);
15156 recompute_width_table (current_buffer, disptab);
15157 }
15158 }
15159
15160 /* If window-start is screwed up, choose a new one. */
15161 if (XMARKER (w->start)->buffer != current_buffer)
15162 goto recenter;
15163
15164 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15165
15166 /* If someone specified a new starting point but did not insist,
15167 check whether it can be used. */
15168 if (!NILP (w->optional_new_start)
15169 && CHARPOS (startp) >= BEGV
15170 && CHARPOS (startp) <= ZV)
15171 {
15172 w->optional_new_start = Qnil;
15173 start_display (&it, w, startp);
15174 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15175 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15176 if (IT_CHARPOS (it) == PT)
15177 w->force_start = Qt;
15178 /* IT may overshoot PT if text at PT is invisible. */
15179 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15180 w->force_start = Qt;
15181 }
15182
15183 force_start:
15184
15185 /* Handle case where place to start displaying has been specified,
15186 unless the specified location is outside the accessible range. */
15187 if (!NILP (w->force_start)
15188 || w->frozen_window_start_p)
15189 {
15190 /* We set this later on if we have to adjust point. */
15191 int new_vpos = -1;
15192
15193 w->force_start = Qnil;
15194 w->vscroll = 0;
15195 w->window_end_valid = Qnil;
15196
15197 /* Forget any recorded base line for line number display. */
15198 if (!buffer_unchanged_p)
15199 w->base_line_number = Qnil;
15200
15201 /* Redisplay the mode line. Select the buffer properly for that.
15202 Also, run the hook window-scroll-functions
15203 because we have scrolled. */
15204 /* Note, we do this after clearing force_start because
15205 if there's an error, it is better to forget about force_start
15206 than to get into an infinite loop calling the hook functions
15207 and having them get more errors. */
15208 if (!update_mode_line
15209 || ! NILP (Vwindow_scroll_functions))
15210 {
15211 update_mode_line = 1;
15212 w->update_mode_line = Qt;
15213 startp = run_window_scroll_functions (window, startp);
15214 }
15215
15216 w->last_modified = make_number (0);
15217 w->last_overlay_modified = make_number (0);
15218 if (CHARPOS (startp) < BEGV)
15219 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15220 else if (CHARPOS (startp) > ZV)
15221 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15222
15223 /* Redisplay, then check if cursor has been set during the
15224 redisplay. Give up if new fonts were loaded. */
15225 /* We used to issue a CHECK_MARGINS argument to try_window here,
15226 but this causes scrolling to fail when point begins inside
15227 the scroll margin (bug#148) -- cyd */
15228 if (!try_window (window, startp, 0))
15229 {
15230 w->force_start = Qt;
15231 clear_glyph_matrix (w->desired_matrix);
15232 goto need_larger_matrices;
15233 }
15234
15235 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15236 {
15237 /* If point does not appear, try to move point so it does
15238 appear. The desired matrix has been built above, so we
15239 can use it here. */
15240 new_vpos = window_box_height (w) / 2;
15241 }
15242
15243 if (!cursor_row_fully_visible_p (w, 0, 0))
15244 {
15245 /* Point does appear, but on a line partly visible at end of window.
15246 Move it back to a fully-visible line. */
15247 new_vpos = window_box_height (w);
15248 }
15249
15250 /* If we need to move point for either of the above reasons,
15251 now actually do it. */
15252 if (new_vpos >= 0)
15253 {
15254 struct glyph_row *row;
15255
15256 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15257 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15258 ++row;
15259
15260 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15261 MATRIX_ROW_START_BYTEPOS (row));
15262
15263 if (w != XWINDOW (selected_window))
15264 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15265 else if (current_buffer == old)
15266 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15267
15268 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15269
15270 /* If we are highlighting the region, then we just changed
15271 the region, so redisplay to show it. */
15272 if (!NILP (Vtransient_mark_mode)
15273 && !NILP (BVAR (current_buffer, mark_active)))
15274 {
15275 clear_glyph_matrix (w->desired_matrix);
15276 if (!try_window (window, startp, 0))
15277 goto need_larger_matrices;
15278 }
15279 }
15280
15281 #if GLYPH_DEBUG
15282 debug_method_add (w, "forced window start");
15283 #endif
15284 goto done;
15285 }
15286
15287 /* Handle case where text has not changed, only point, and it has
15288 not moved off the frame, and we are not retrying after hscroll.
15289 (current_matrix_up_to_date_p is nonzero when retrying.) */
15290 if (current_matrix_up_to_date_p
15291 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15292 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15293 {
15294 switch (rc)
15295 {
15296 case CURSOR_MOVEMENT_SUCCESS:
15297 used_current_matrix_p = 1;
15298 goto done;
15299
15300 case CURSOR_MOVEMENT_MUST_SCROLL:
15301 goto try_to_scroll;
15302
15303 default:
15304 abort ();
15305 }
15306 }
15307 /* If current starting point was originally the beginning of a line
15308 but no longer is, find a new starting point. */
15309 else if (!NILP (w->start_at_line_beg)
15310 && !(CHARPOS (startp) <= BEGV
15311 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15312 {
15313 #if GLYPH_DEBUG
15314 debug_method_add (w, "recenter 1");
15315 #endif
15316 goto recenter;
15317 }
15318
15319 /* Try scrolling with try_window_id. Value is > 0 if update has
15320 been done, it is -1 if we know that the same window start will
15321 not work. It is 0 if unsuccessful for some other reason. */
15322 else if ((tem = try_window_id (w)) != 0)
15323 {
15324 #if GLYPH_DEBUG
15325 debug_method_add (w, "try_window_id %d", tem);
15326 #endif
15327
15328 if (fonts_changed_p)
15329 goto need_larger_matrices;
15330 if (tem > 0)
15331 goto done;
15332
15333 /* Otherwise try_window_id has returned -1 which means that we
15334 don't want the alternative below this comment to execute. */
15335 }
15336 else if (CHARPOS (startp) >= BEGV
15337 && CHARPOS (startp) <= ZV
15338 && PT >= CHARPOS (startp)
15339 && (CHARPOS (startp) < ZV
15340 /* Avoid starting at end of buffer. */
15341 || CHARPOS (startp) == BEGV
15342 || (XFASTINT (w->last_modified) >= MODIFF
15343 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15344 {
15345 int d1, d2, d3, d4, d5, d6;
15346
15347 /* If first window line is a continuation line, and window start
15348 is inside the modified region, but the first change is before
15349 current window start, we must select a new window start.
15350
15351 However, if this is the result of a down-mouse event (e.g. by
15352 extending the mouse-drag-overlay), we don't want to select a
15353 new window start, since that would change the position under
15354 the mouse, resulting in an unwanted mouse-movement rather
15355 than a simple mouse-click. */
15356 if (NILP (w->start_at_line_beg)
15357 && NILP (do_mouse_tracking)
15358 && CHARPOS (startp) > BEGV
15359 && CHARPOS (startp) > BEG + beg_unchanged
15360 && CHARPOS (startp) <= Z - end_unchanged
15361 /* Even if w->start_at_line_beg is nil, a new window may
15362 start at a line_beg, since that's how set_buffer_window
15363 sets it. So, we need to check the return value of
15364 compute_window_start_on_continuation_line. (See also
15365 bug#197). */
15366 && XMARKER (w->start)->buffer == current_buffer
15367 && compute_window_start_on_continuation_line (w)
15368 /* It doesn't make sense to force the window start like we
15369 do at label force_start if it is already known that point
15370 will not be visible in the resulting window, because
15371 doing so will move point from its correct position
15372 instead of scrolling the window to bring point into view.
15373 See bug#9324. */
15374 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15375 {
15376 w->force_start = Qt;
15377 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15378 goto force_start;
15379 }
15380
15381 #if GLYPH_DEBUG
15382 debug_method_add (w, "same window start");
15383 #endif
15384
15385 /* Try to redisplay starting at same place as before.
15386 If point has not moved off frame, accept the results. */
15387 if (!current_matrix_up_to_date_p
15388 /* Don't use try_window_reusing_current_matrix in this case
15389 because a window scroll function can have changed the
15390 buffer. */
15391 || !NILP (Vwindow_scroll_functions)
15392 || MINI_WINDOW_P (w)
15393 || !(used_current_matrix_p
15394 = try_window_reusing_current_matrix (w)))
15395 {
15396 IF_DEBUG (debug_method_add (w, "1"));
15397 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15398 /* -1 means we need to scroll.
15399 0 means we need new matrices, but fonts_changed_p
15400 is set in that case, so we will detect it below. */
15401 goto try_to_scroll;
15402 }
15403
15404 if (fonts_changed_p)
15405 goto need_larger_matrices;
15406
15407 if (w->cursor.vpos >= 0)
15408 {
15409 if (!just_this_one_p
15410 || current_buffer->clip_changed
15411 || BEG_UNCHANGED < CHARPOS (startp))
15412 /* Forget any recorded base line for line number display. */
15413 w->base_line_number = Qnil;
15414
15415 if (!cursor_row_fully_visible_p (w, 1, 0))
15416 {
15417 clear_glyph_matrix (w->desired_matrix);
15418 last_line_misfit = 1;
15419 }
15420 /* Drop through and scroll. */
15421 else
15422 goto done;
15423 }
15424 else
15425 clear_glyph_matrix (w->desired_matrix);
15426 }
15427
15428 try_to_scroll:
15429
15430 w->last_modified = make_number (0);
15431 w->last_overlay_modified = make_number (0);
15432
15433 /* Redisplay the mode line. Select the buffer properly for that. */
15434 if (!update_mode_line)
15435 {
15436 update_mode_line = 1;
15437 w->update_mode_line = Qt;
15438 }
15439
15440 /* Try to scroll by specified few lines. */
15441 if ((scroll_conservatively
15442 || emacs_scroll_step
15443 || temp_scroll_step
15444 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15445 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15446 && CHARPOS (startp) >= BEGV
15447 && CHARPOS (startp) <= ZV)
15448 {
15449 /* The function returns -1 if new fonts were loaded, 1 if
15450 successful, 0 if not successful. */
15451 int ss = try_scrolling (window, just_this_one_p,
15452 scroll_conservatively,
15453 emacs_scroll_step,
15454 temp_scroll_step, last_line_misfit);
15455 switch (ss)
15456 {
15457 case SCROLLING_SUCCESS:
15458 goto done;
15459
15460 case SCROLLING_NEED_LARGER_MATRICES:
15461 goto need_larger_matrices;
15462
15463 case SCROLLING_FAILED:
15464 break;
15465
15466 default:
15467 abort ();
15468 }
15469 }
15470
15471 /* Finally, just choose a place to start which positions point
15472 according to user preferences. */
15473
15474 recenter:
15475
15476 #if GLYPH_DEBUG
15477 debug_method_add (w, "recenter");
15478 #endif
15479
15480 /* w->vscroll = 0; */
15481
15482 /* Forget any previously recorded base line for line number display. */
15483 if (!buffer_unchanged_p)
15484 w->base_line_number = Qnil;
15485
15486 /* Determine the window start relative to point. */
15487 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15488 it.current_y = it.last_visible_y;
15489 if (centering_position < 0)
15490 {
15491 int margin =
15492 scroll_margin > 0
15493 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15494 : 0;
15495 EMACS_INT margin_pos = CHARPOS (startp);
15496 int scrolling_up;
15497 Lisp_Object aggressive;
15498
15499 /* If there is a scroll margin at the top of the window, find
15500 its character position. */
15501 if (margin
15502 /* Cannot call start_display if startp is not in the
15503 accessible region of the buffer. This can happen when we
15504 have just switched to a different buffer and/or changed
15505 its restriction. In that case, startp is initialized to
15506 the character position 1 (BEG) because we did not yet
15507 have chance to display the buffer even once. */
15508 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15509 {
15510 struct it it1;
15511 void *it1data = NULL;
15512
15513 SAVE_IT (it1, it, it1data);
15514 start_display (&it1, w, startp);
15515 move_it_vertically (&it1, margin);
15516 margin_pos = IT_CHARPOS (it1);
15517 RESTORE_IT (&it, &it, it1data);
15518 }
15519 scrolling_up = PT > margin_pos;
15520 aggressive =
15521 scrolling_up
15522 ? BVAR (current_buffer, scroll_up_aggressively)
15523 : BVAR (current_buffer, scroll_down_aggressively);
15524
15525 if (!MINI_WINDOW_P (w)
15526 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15527 {
15528 int pt_offset = 0;
15529
15530 /* Setting scroll-conservatively overrides
15531 scroll-*-aggressively. */
15532 if (!scroll_conservatively && NUMBERP (aggressive))
15533 {
15534 double float_amount = XFLOATINT (aggressive);
15535
15536 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15537 if (pt_offset == 0 && float_amount > 0)
15538 pt_offset = 1;
15539 if (pt_offset)
15540 margin -= 1;
15541 }
15542 /* Compute how much to move the window start backward from
15543 point so that point will be displayed where the user
15544 wants it. */
15545 if (scrolling_up)
15546 {
15547 centering_position = it.last_visible_y;
15548 if (pt_offset)
15549 centering_position -= pt_offset;
15550 centering_position -=
15551 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15552 + WINDOW_HEADER_LINE_HEIGHT (w);
15553 /* Don't let point enter the scroll margin near top of
15554 the window. */
15555 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15556 centering_position = margin * FRAME_LINE_HEIGHT (f);
15557 }
15558 else
15559 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15560 }
15561 else
15562 /* Set the window start half the height of the window backward
15563 from point. */
15564 centering_position = window_box_height (w) / 2;
15565 }
15566 move_it_vertically_backward (&it, centering_position);
15567
15568 xassert (IT_CHARPOS (it) >= BEGV);
15569
15570 /* The function move_it_vertically_backward may move over more
15571 than the specified y-distance. If it->w is small, e.g. a
15572 mini-buffer window, we may end up in front of the window's
15573 display area. Start displaying at the start of the line
15574 containing PT in this case. */
15575 if (it.current_y <= 0)
15576 {
15577 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15578 move_it_vertically_backward (&it, 0);
15579 it.current_y = 0;
15580 }
15581
15582 it.current_x = it.hpos = 0;
15583
15584 /* Set the window start position here explicitly, to avoid an
15585 infinite loop in case the functions in window-scroll-functions
15586 get errors. */
15587 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15588
15589 /* Run scroll hooks. */
15590 startp = run_window_scroll_functions (window, it.current.pos);
15591
15592 /* Redisplay the window. */
15593 if (!current_matrix_up_to_date_p
15594 || windows_or_buffers_changed
15595 || cursor_type_changed
15596 /* Don't use try_window_reusing_current_matrix in this case
15597 because it can have changed the buffer. */
15598 || !NILP (Vwindow_scroll_functions)
15599 || !just_this_one_p
15600 || MINI_WINDOW_P (w)
15601 || !(used_current_matrix_p
15602 = try_window_reusing_current_matrix (w)))
15603 try_window (window, startp, 0);
15604
15605 /* If new fonts have been loaded (due to fontsets), give up. We
15606 have to start a new redisplay since we need to re-adjust glyph
15607 matrices. */
15608 if (fonts_changed_p)
15609 goto need_larger_matrices;
15610
15611 /* If cursor did not appear assume that the middle of the window is
15612 in the first line of the window. Do it again with the next line.
15613 (Imagine a window of height 100, displaying two lines of height
15614 60. Moving back 50 from it->last_visible_y will end in the first
15615 line.) */
15616 if (w->cursor.vpos < 0)
15617 {
15618 if (!NILP (w->window_end_valid)
15619 && PT >= Z - XFASTINT (w->window_end_pos))
15620 {
15621 clear_glyph_matrix (w->desired_matrix);
15622 move_it_by_lines (&it, 1);
15623 try_window (window, it.current.pos, 0);
15624 }
15625 else if (PT < IT_CHARPOS (it))
15626 {
15627 clear_glyph_matrix (w->desired_matrix);
15628 move_it_by_lines (&it, -1);
15629 try_window (window, it.current.pos, 0);
15630 }
15631 else
15632 {
15633 /* Not much we can do about it. */
15634 }
15635 }
15636
15637 /* Consider the following case: Window starts at BEGV, there is
15638 invisible, intangible text at BEGV, so that display starts at
15639 some point START > BEGV. It can happen that we are called with
15640 PT somewhere between BEGV and START. Try to handle that case. */
15641 if (w->cursor.vpos < 0)
15642 {
15643 struct glyph_row *row = w->current_matrix->rows;
15644 if (row->mode_line_p)
15645 ++row;
15646 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15647 }
15648
15649 if (!cursor_row_fully_visible_p (w, 0, 0))
15650 {
15651 /* If vscroll is enabled, disable it and try again. */
15652 if (w->vscroll)
15653 {
15654 w->vscroll = 0;
15655 clear_glyph_matrix (w->desired_matrix);
15656 goto recenter;
15657 }
15658
15659 /* If centering point failed to make the whole line visible,
15660 put point at the top instead. That has to make the whole line
15661 visible, if it can be done. */
15662 if (centering_position == 0)
15663 goto done;
15664
15665 clear_glyph_matrix (w->desired_matrix);
15666 centering_position = 0;
15667 goto recenter;
15668 }
15669
15670 done:
15671
15672 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15673 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15674 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15675 ? Qt : Qnil);
15676
15677 /* Display the mode line, if we must. */
15678 if ((update_mode_line
15679 /* If window not full width, must redo its mode line
15680 if (a) the window to its side is being redone and
15681 (b) we do a frame-based redisplay. This is a consequence
15682 of how inverted lines are drawn in frame-based redisplay. */
15683 || (!just_this_one_p
15684 && !FRAME_WINDOW_P (f)
15685 && !WINDOW_FULL_WIDTH_P (w))
15686 /* Line number to display. */
15687 || INTEGERP (w->base_line_pos)
15688 /* Column number is displayed and different from the one displayed. */
15689 || (!NILP (w->column_number_displayed)
15690 && (XFASTINT (w->column_number_displayed) != current_column ())))
15691 /* This means that the window has a mode line. */
15692 && (WINDOW_WANTS_MODELINE_P (w)
15693 || WINDOW_WANTS_HEADER_LINE_P (w)))
15694 {
15695 display_mode_lines (w);
15696
15697 /* If mode line height has changed, arrange for a thorough
15698 immediate redisplay using the correct mode line height. */
15699 if (WINDOW_WANTS_MODELINE_P (w)
15700 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15701 {
15702 fonts_changed_p = 1;
15703 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15704 = DESIRED_MODE_LINE_HEIGHT (w);
15705 }
15706
15707 /* If header line height has changed, arrange for a thorough
15708 immediate redisplay using the correct header line height. */
15709 if (WINDOW_WANTS_HEADER_LINE_P (w)
15710 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15711 {
15712 fonts_changed_p = 1;
15713 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15714 = DESIRED_HEADER_LINE_HEIGHT (w);
15715 }
15716
15717 if (fonts_changed_p)
15718 goto need_larger_matrices;
15719 }
15720
15721 if (!line_number_displayed
15722 && !BUFFERP (w->base_line_pos))
15723 {
15724 w->base_line_pos = Qnil;
15725 w->base_line_number = Qnil;
15726 }
15727
15728 finish_menu_bars:
15729
15730 /* When we reach a frame's selected window, redo the frame's menu bar. */
15731 if (update_mode_line
15732 && EQ (FRAME_SELECTED_WINDOW (f), window))
15733 {
15734 int redisplay_menu_p = 0;
15735
15736 if (FRAME_WINDOW_P (f))
15737 {
15738 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15739 || defined (HAVE_NS) || defined (USE_GTK)
15740 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15741 #else
15742 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15743 #endif
15744 }
15745 else
15746 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15747
15748 if (redisplay_menu_p)
15749 display_menu_bar (w);
15750
15751 #ifdef HAVE_WINDOW_SYSTEM
15752 if (FRAME_WINDOW_P (f))
15753 {
15754 #if defined (USE_GTK) || defined (HAVE_NS)
15755 if (FRAME_EXTERNAL_TOOL_BAR (f))
15756 redisplay_tool_bar (f);
15757 #else
15758 if (WINDOWP (f->tool_bar_window)
15759 && (FRAME_TOOL_BAR_LINES (f) > 0
15760 || !NILP (Vauto_resize_tool_bars))
15761 && redisplay_tool_bar (f))
15762 ignore_mouse_drag_p = 1;
15763 #endif
15764 }
15765 #endif
15766 }
15767
15768 #ifdef HAVE_WINDOW_SYSTEM
15769 if (FRAME_WINDOW_P (f)
15770 && update_window_fringes (w, (just_this_one_p
15771 || (!used_current_matrix_p && !overlay_arrow_seen)
15772 || w->pseudo_window_p)))
15773 {
15774 update_begin (f);
15775 BLOCK_INPUT;
15776 if (draw_window_fringes (w, 1))
15777 x_draw_vertical_border (w);
15778 UNBLOCK_INPUT;
15779 update_end (f);
15780 }
15781 #endif /* HAVE_WINDOW_SYSTEM */
15782
15783 /* We go to this label, with fonts_changed_p nonzero,
15784 if it is necessary to try again using larger glyph matrices.
15785 We have to redeem the scroll bar even in this case,
15786 because the loop in redisplay_internal expects that. */
15787 need_larger_matrices:
15788 ;
15789 finish_scroll_bars:
15790
15791 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15792 {
15793 /* Set the thumb's position and size. */
15794 set_vertical_scroll_bar (w);
15795
15796 /* Note that we actually used the scroll bar attached to this
15797 window, so it shouldn't be deleted at the end of redisplay. */
15798 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15799 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15800 }
15801
15802 /* Restore current_buffer and value of point in it. The window
15803 update may have changed the buffer, so first make sure `opoint'
15804 is still valid (Bug#6177). */
15805 if (CHARPOS (opoint) < BEGV)
15806 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15807 else if (CHARPOS (opoint) > ZV)
15808 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15809 else
15810 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15811
15812 set_buffer_internal_1 (old);
15813 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15814 shorter. This can be caused by log truncation in *Messages*. */
15815 if (CHARPOS (lpoint) <= ZV)
15816 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15817
15818 unbind_to (count, Qnil);
15819 }
15820
15821
15822 /* Build the complete desired matrix of WINDOW with a window start
15823 buffer position POS.
15824
15825 Value is 1 if successful. It is zero if fonts were loaded during
15826 redisplay which makes re-adjusting glyph matrices necessary, and -1
15827 if point would appear in the scroll margins.
15828 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15829 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15830 set in FLAGS.) */
15831
15832 int
15833 try_window (Lisp_Object window, struct text_pos pos, int flags)
15834 {
15835 struct window *w = XWINDOW (window);
15836 struct it it;
15837 struct glyph_row *last_text_row = NULL;
15838 struct frame *f = XFRAME (w->frame);
15839
15840 /* Make POS the new window start. */
15841 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15842
15843 /* Mark cursor position as unknown. No overlay arrow seen. */
15844 w->cursor.vpos = -1;
15845 overlay_arrow_seen = 0;
15846
15847 /* Initialize iterator and info to start at POS. */
15848 start_display (&it, w, pos);
15849
15850 /* Display all lines of W. */
15851 while (it.current_y < it.last_visible_y)
15852 {
15853 if (display_line (&it))
15854 last_text_row = it.glyph_row - 1;
15855 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15856 return 0;
15857 }
15858
15859 /* Don't let the cursor end in the scroll margins. */
15860 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15861 && !MINI_WINDOW_P (w))
15862 {
15863 int this_scroll_margin;
15864
15865 if (scroll_margin > 0)
15866 {
15867 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15868 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15869 }
15870 else
15871 this_scroll_margin = 0;
15872
15873 if ((w->cursor.y >= 0 /* not vscrolled */
15874 && w->cursor.y < this_scroll_margin
15875 && CHARPOS (pos) > BEGV
15876 && IT_CHARPOS (it) < ZV)
15877 /* rms: considering make_cursor_line_fully_visible_p here
15878 seems to give wrong results. We don't want to recenter
15879 when the last line is partly visible, we want to allow
15880 that case to be handled in the usual way. */
15881 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15882 {
15883 w->cursor.vpos = -1;
15884 clear_glyph_matrix (w->desired_matrix);
15885 return -1;
15886 }
15887 }
15888
15889 /* If bottom moved off end of frame, change mode line percentage. */
15890 if (XFASTINT (w->window_end_pos) <= 0
15891 && Z != IT_CHARPOS (it))
15892 w->update_mode_line = Qt;
15893
15894 /* Set window_end_pos to the offset of the last character displayed
15895 on the window from the end of current_buffer. Set
15896 window_end_vpos to its row number. */
15897 if (last_text_row)
15898 {
15899 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15900 w->window_end_bytepos
15901 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15902 w->window_end_pos
15903 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15904 w->window_end_vpos
15905 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15906 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15907 ->displays_text_p);
15908 }
15909 else
15910 {
15911 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15912 w->window_end_pos = make_number (Z - ZV);
15913 w->window_end_vpos = make_number (0);
15914 }
15915
15916 /* But that is not valid info until redisplay finishes. */
15917 w->window_end_valid = Qnil;
15918 return 1;
15919 }
15920
15921
15922 \f
15923 /************************************************************************
15924 Window redisplay reusing current matrix when buffer has not changed
15925 ************************************************************************/
15926
15927 /* Try redisplay of window W showing an unchanged buffer with a
15928 different window start than the last time it was displayed by
15929 reusing its current matrix. Value is non-zero if successful.
15930 W->start is the new window start. */
15931
15932 static int
15933 try_window_reusing_current_matrix (struct window *w)
15934 {
15935 struct frame *f = XFRAME (w->frame);
15936 struct glyph_row *bottom_row;
15937 struct it it;
15938 struct run run;
15939 struct text_pos start, new_start;
15940 int nrows_scrolled, i;
15941 struct glyph_row *last_text_row;
15942 struct glyph_row *last_reused_text_row;
15943 struct glyph_row *start_row;
15944 int start_vpos, min_y, max_y;
15945
15946 #if GLYPH_DEBUG
15947 if (inhibit_try_window_reusing)
15948 return 0;
15949 #endif
15950
15951 if (/* This function doesn't handle terminal frames. */
15952 !FRAME_WINDOW_P (f)
15953 /* Don't try to reuse the display if windows have been split
15954 or such. */
15955 || windows_or_buffers_changed
15956 || cursor_type_changed)
15957 return 0;
15958
15959 /* Can't do this if region may have changed. */
15960 if ((!NILP (Vtransient_mark_mode)
15961 && !NILP (BVAR (current_buffer, mark_active)))
15962 || !NILP (w->region_showing)
15963 || !NILP (Vshow_trailing_whitespace))
15964 return 0;
15965
15966 /* If top-line visibility has changed, give up. */
15967 if (WINDOW_WANTS_HEADER_LINE_P (w)
15968 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15969 return 0;
15970
15971 /* Give up if old or new display is scrolled vertically. We could
15972 make this function handle this, but right now it doesn't. */
15973 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15974 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15975 return 0;
15976
15977 /* The variable new_start now holds the new window start. The old
15978 start `start' can be determined from the current matrix. */
15979 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15980 start = start_row->minpos;
15981 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15982
15983 /* Clear the desired matrix for the display below. */
15984 clear_glyph_matrix (w->desired_matrix);
15985
15986 if (CHARPOS (new_start) <= CHARPOS (start))
15987 {
15988 /* Don't use this method if the display starts with an ellipsis
15989 displayed for invisible text. It's not easy to handle that case
15990 below, and it's certainly not worth the effort since this is
15991 not a frequent case. */
15992 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15993 return 0;
15994
15995 IF_DEBUG (debug_method_add (w, "twu1"));
15996
15997 /* Display up to a row that can be reused. The variable
15998 last_text_row is set to the last row displayed that displays
15999 text. Note that it.vpos == 0 if or if not there is a
16000 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16001 start_display (&it, w, new_start);
16002 w->cursor.vpos = -1;
16003 last_text_row = last_reused_text_row = NULL;
16004
16005 while (it.current_y < it.last_visible_y
16006 && !fonts_changed_p)
16007 {
16008 /* If we have reached into the characters in the START row,
16009 that means the line boundaries have changed. So we
16010 can't start copying with the row START. Maybe it will
16011 work to start copying with the following row. */
16012 while (IT_CHARPOS (it) > CHARPOS (start))
16013 {
16014 /* Advance to the next row as the "start". */
16015 start_row++;
16016 start = start_row->minpos;
16017 /* If there are no more rows to try, or just one, give up. */
16018 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16019 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16020 || CHARPOS (start) == ZV)
16021 {
16022 clear_glyph_matrix (w->desired_matrix);
16023 return 0;
16024 }
16025
16026 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16027 }
16028 /* If we have reached alignment,
16029 we can copy the rest of the rows. */
16030 if (IT_CHARPOS (it) == CHARPOS (start))
16031 break;
16032
16033 if (display_line (&it))
16034 last_text_row = it.glyph_row - 1;
16035 }
16036
16037 /* A value of current_y < last_visible_y means that we stopped
16038 at the previous window start, which in turn means that we
16039 have at least one reusable row. */
16040 if (it.current_y < it.last_visible_y)
16041 {
16042 struct glyph_row *row;
16043
16044 /* IT.vpos always starts from 0; it counts text lines. */
16045 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16046
16047 /* Find PT if not already found in the lines displayed. */
16048 if (w->cursor.vpos < 0)
16049 {
16050 int dy = it.current_y - start_row->y;
16051
16052 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16053 row = row_containing_pos (w, PT, row, NULL, dy);
16054 if (row)
16055 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16056 dy, nrows_scrolled);
16057 else
16058 {
16059 clear_glyph_matrix (w->desired_matrix);
16060 return 0;
16061 }
16062 }
16063
16064 /* Scroll the display. Do it before the current matrix is
16065 changed. The problem here is that update has not yet
16066 run, i.e. part of the current matrix is not up to date.
16067 scroll_run_hook will clear the cursor, and use the
16068 current matrix to get the height of the row the cursor is
16069 in. */
16070 run.current_y = start_row->y;
16071 run.desired_y = it.current_y;
16072 run.height = it.last_visible_y - it.current_y;
16073
16074 if (run.height > 0 && run.current_y != run.desired_y)
16075 {
16076 update_begin (f);
16077 FRAME_RIF (f)->update_window_begin_hook (w);
16078 FRAME_RIF (f)->clear_window_mouse_face (w);
16079 FRAME_RIF (f)->scroll_run_hook (w, &run);
16080 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16081 update_end (f);
16082 }
16083
16084 /* Shift current matrix down by nrows_scrolled lines. */
16085 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16086 rotate_matrix (w->current_matrix,
16087 start_vpos,
16088 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16089 nrows_scrolled);
16090
16091 /* Disable lines that must be updated. */
16092 for (i = 0; i < nrows_scrolled; ++i)
16093 (start_row + i)->enabled_p = 0;
16094
16095 /* Re-compute Y positions. */
16096 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16097 max_y = it.last_visible_y;
16098 for (row = start_row + nrows_scrolled;
16099 row < bottom_row;
16100 ++row)
16101 {
16102 row->y = it.current_y;
16103 row->visible_height = row->height;
16104
16105 if (row->y < min_y)
16106 row->visible_height -= min_y - row->y;
16107 if (row->y + row->height > max_y)
16108 row->visible_height -= row->y + row->height - max_y;
16109 if (row->fringe_bitmap_periodic_p)
16110 row->redraw_fringe_bitmaps_p = 1;
16111
16112 it.current_y += row->height;
16113
16114 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16115 last_reused_text_row = row;
16116 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16117 break;
16118 }
16119
16120 /* Disable lines in the current matrix which are now
16121 below the window. */
16122 for (++row; row < bottom_row; ++row)
16123 row->enabled_p = row->mode_line_p = 0;
16124 }
16125
16126 /* Update window_end_pos etc.; last_reused_text_row is the last
16127 reused row from the current matrix containing text, if any.
16128 The value of last_text_row is the last displayed line
16129 containing text. */
16130 if (last_reused_text_row)
16131 {
16132 w->window_end_bytepos
16133 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16134 w->window_end_pos
16135 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16136 w->window_end_vpos
16137 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16138 w->current_matrix));
16139 }
16140 else if (last_text_row)
16141 {
16142 w->window_end_bytepos
16143 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16144 w->window_end_pos
16145 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16146 w->window_end_vpos
16147 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16148 }
16149 else
16150 {
16151 /* This window must be completely empty. */
16152 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16153 w->window_end_pos = make_number (Z - ZV);
16154 w->window_end_vpos = make_number (0);
16155 }
16156 w->window_end_valid = Qnil;
16157
16158 /* Update hint: don't try scrolling again in update_window. */
16159 w->desired_matrix->no_scrolling_p = 1;
16160
16161 #if GLYPH_DEBUG
16162 debug_method_add (w, "try_window_reusing_current_matrix 1");
16163 #endif
16164 return 1;
16165 }
16166 else if (CHARPOS (new_start) > CHARPOS (start))
16167 {
16168 struct glyph_row *pt_row, *row;
16169 struct glyph_row *first_reusable_row;
16170 struct glyph_row *first_row_to_display;
16171 int dy;
16172 int yb = window_text_bottom_y (w);
16173
16174 /* Find the row starting at new_start, if there is one. Don't
16175 reuse a partially visible line at the end. */
16176 first_reusable_row = start_row;
16177 while (first_reusable_row->enabled_p
16178 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16179 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16180 < CHARPOS (new_start)))
16181 ++first_reusable_row;
16182
16183 /* Give up if there is no row to reuse. */
16184 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16185 || !first_reusable_row->enabled_p
16186 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16187 != CHARPOS (new_start)))
16188 return 0;
16189
16190 /* We can reuse fully visible rows beginning with
16191 first_reusable_row to the end of the window. Set
16192 first_row_to_display to the first row that cannot be reused.
16193 Set pt_row to the row containing point, if there is any. */
16194 pt_row = NULL;
16195 for (first_row_to_display = first_reusable_row;
16196 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16197 ++first_row_to_display)
16198 {
16199 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16200 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
16201 pt_row = first_row_to_display;
16202 }
16203
16204 /* Start displaying at the start of first_row_to_display. */
16205 xassert (first_row_to_display->y < yb);
16206 init_to_row_start (&it, w, first_row_to_display);
16207
16208 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16209 - start_vpos);
16210 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16211 - nrows_scrolled);
16212 it.current_y = (first_row_to_display->y - first_reusable_row->y
16213 + WINDOW_HEADER_LINE_HEIGHT (w));
16214
16215 /* Display lines beginning with first_row_to_display in the
16216 desired matrix. Set last_text_row to the last row displayed
16217 that displays text. */
16218 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16219 if (pt_row == NULL)
16220 w->cursor.vpos = -1;
16221 last_text_row = NULL;
16222 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16223 if (display_line (&it))
16224 last_text_row = it.glyph_row - 1;
16225
16226 /* If point is in a reused row, adjust y and vpos of the cursor
16227 position. */
16228 if (pt_row)
16229 {
16230 w->cursor.vpos -= nrows_scrolled;
16231 w->cursor.y -= first_reusable_row->y - start_row->y;
16232 }
16233
16234 /* Give up if point isn't in a row displayed or reused. (This
16235 also handles the case where w->cursor.vpos < nrows_scrolled
16236 after the calls to display_line, which can happen with scroll
16237 margins. See bug#1295.) */
16238 if (w->cursor.vpos < 0)
16239 {
16240 clear_glyph_matrix (w->desired_matrix);
16241 return 0;
16242 }
16243
16244 /* Scroll the display. */
16245 run.current_y = first_reusable_row->y;
16246 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16247 run.height = it.last_visible_y - run.current_y;
16248 dy = run.current_y - run.desired_y;
16249
16250 if (run.height)
16251 {
16252 update_begin (f);
16253 FRAME_RIF (f)->update_window_begin_hook (w);
16254 FRAME_RIF (f)->clear_window_mouse_face (w);
16255 FRAME_RIF (f)->scroll_run_hook (w, &run);
16256 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16257 update_end (f);
16258 }
16259
16260 /* Adjust Y positions of reused rows. */
16261 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16262 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16263 max_y = it.last_visible_y;
16264 for (row = first_reusable_row; row < first_row_to_display; ++row)
16265 {
16266 row->y -= dy;
16267 row->visible_height = row->height;
16268 if (row->y < min_y)
16269 row->visible_height -= min_y - row->y;
16270 if (row->y + row->height > max_y)
16271 row->visible_height -= row->y + row->height - max_y;
16272 if (row->fringe_bitmap_periodic_p)
16273 row->redraw_fringe_bitmaps_p = 1;
16274 }
16275
16276 /* Scroll the current matrix. */
16277 xassert (nrows_scrolled > 0);
16278 rotate_matrix (w->current_matrix,
16279 start_vpos,
16280 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16281 -nrows_scrolled);
16282
16283 /* Disable rows not reused. */
16284 for (row -= nrows_scrolled; row < bottom_row; ++row)
16285 row->enabled_p = 0;
16286
16287 /* Point may have moved to a different line, so we cannot assume that
16288 the previous cursor position is valid; locate the correct row. */
16289 if (pt_row)
16290 {
16291 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16292 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16293 row++)
16294 {
16295 w->cursor.vpos++;
16296 w->cursor.y = row->y;
16297 }
16298 if (row < bottom_row)
16299 {
16300 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16301 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16302
16303 /* Can't use this optimization with bidi-reordered glyph
16304 rows, unless cursor is already at point. */
16305 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16306 {
16307 if (!(w->cursor.hpos >= 0
16308 && w->cursor.hpos < row->used[TEXT_AREA]
16309 && BUFFERP (glyph->object)
16310 && glyph->charpos == PT))
16311 return 0;
16312 }
16313 else
16314 for (; glyph < end
16315 && (!BUFFERP (glyph->object)
16316 || glyph->charpos < PT);
16317 glyph++)
16318 {
16319 w->cursor.hpos++;
16320 w->cursor.x += glyph->pixel_width;
16321 }
16322 }
16323 }
16324
16325 /* Adjust window end. A null value of last_text_row means that
16326 the window end is in reused rows which in turn means that
16327 only its vpos can have changed. */
16328 if (last_text_row)
16329 {
16330 w->window_end_bytepos
16331 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16332 w->window_end_pos
16333 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16334 w->window_end_vpos
16335 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16336 }
16337 else
16338 {
16339 w->window_end_vpos
16340 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16341 }
16342
16343 w->window_end_valid = Qnil;
16344 w->desired_matrix->no_scrolling_p = 1;
16345
16346 #if GLYPH_DEBUG
16347 debug_method_add (w, "try_window_reusing_current_matrix 2");
16348 #endif
16349 return 1;
16350 }
16351
16352 return 0;
16353 }
16354
16355
16356 \f
16357 /************************************************************************
16358 Window redisplay reusing current matrix when buffer has changed
16359 ************************************************************************/
16360
16361 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16362 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16363 EMACS_INT *, EMACS_INT *);
16364 static struct glyph_row *
16365 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16366 struct glyph_row *);
16367
16368
16369 /* Return the last row in MATRIX displaying text. If row START is
16370 non-null, start searching with that row. IT gives the dimensions
16371 of the display. Value is null if matrix is empty; otherwise it is
16372 a pointer to the row found. */
16373
16374 static struct glyph_row *
16375 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16376 struct glyph_row *start)
16377 {
16378 struct glyph_row *row, *row_found;
16379
16380 /* Set row_found to the last row in IT->w's current matrix
16381 displaying text. The loop looks funny but think of partially
16382 visible lines. */
16383 row_found = NULL;
16384 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16385 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16386 {
16387 xassert (row->enabled_p);
16388 row_found = row;
16389 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16390 break;
16391 ++row;
16392 }
16393
16394 return row_found;
16395 }
16396
16397
16398 /* Return the last row in the current matrix of W that is not affected
16399 by changes at the start of current_buffer that occurred since W's
16400 current matrix was built. Value is null if no such row exists.
16401
16402 BEG_UNCHANGED us the number of characters unchanged at the start of
16403 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16404 first changed character in current_buffer. Characters at positions <
16405 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16406 when the current matrix was built. */
16407
16408 static struct glyph_row *
16409 find_last_unchanged_at_beg_row (struct window *w)
16410 {
16411 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16412 struct glyph_row *row;
16413 struct glyph_row *row_found = NULL;
16414 int yb = window_text_bottom_y (w);
16415
16416 /* Find the last row displaying unchanged text. */
16417 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16418 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16419 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16420 ++row)
16421 {
16422 if (/* If row ends before first_changed_pos, it is unchanged,
16423 except in some case. */
16424 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16425 /* When row ends in ZV and we write at ZV it is not
16426 unchanged. */
16427 && !row->ends_at_zv_p
16428 /* When first_changed_pos is the end of a continued line,
16429 row is not unchanged because it may be no longer
16430 continued. */
16431 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16432 && (row->continued_p
16433 || row->exact_window_width_line_p)))
16434 row_found = row;
16435
16436 /* Stop if last visible row. */
16437 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16438 break;
16439 }
16440
16441 return row_found;
16442 }
16443
16444
16445 /* Find the first glyph row in the current matrix of W that is not
16446 affected by changes at the end of current_buffer since the
16447 time W's current matrix was built.
16448
16449 Return in *DELTA the number of chars by which buffer positions in
16450 unchanged text at the end of current_buffer must be adjusted.
16451
16452 Return in *DELTA_BYTES the corresponding number of bytes.
16453
16454 Value is null if no such row exists, i.e. all rows are affected by
16455 changes. */
16456
16457 static struct glyph_row *
16458 find_first_unchanged_at_end_row (struct window *w,
16459 EMACS_INT *delta, EMACS_INT *delta_bytes)
16460 {
16461 struct glyph_row *row;
16462 struct glyph_row *row_found = NULL;
16463
16464 *delta = *delta_bytes = 0;
16465
16466 /* Display must not have been paused, otherwise the current matrix
16467 is not up to date. */
16468 eassert (!NILP (w->window_end_valid));
16469
16470 /* A value of window_end_pos >= END_UNCHANGED means that the window
16471 end is in the range of changed text. If so, there is no
16472 unchanged row at the end of W's current matrix. */
16473 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16474 return NULL;
16475
16476 /* Set row to the last row in W's current matrix displaying text. */
16477 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16478
16479 /* If matrix is entirely empty, no unchanged row exists. */
16480 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16481 {
16482 /* The value of row is the last glyph row in the matrix having a
16483 meaningful buffer position in it. The end position of row
16484 corresponds to window_end_pos. This allows us to translate
16485 buffer positions in the current matrix to current buffer
16486 positions for characters not in changed text. */
16487 EMACS_INT Z_old =
16488 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16489 EMACS_INT Z_BYTE_old =
16490 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16491 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16492 struct glyph_row *first_text_row
16493 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16494
16495 *delta = Z - Z_old;
16496 *delta_bytes = Z_BYTE - Z_BYTE_old;
16497
16498 /* Set last_unchanged_pos to the buffer position of the last
16499 character in the buffer that has not been changed. Z is the
16500 index + 1 of the last character in current_buffer, i.e. by
16501 subtracting END_UNCHANGED we get the index of the last
16502 unchanged character, and we have to add BEG to get its buffer
16503 position. */
16504 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16505 last_unchanged_pos_old = last_unchanged_pos - *delta;
16506
16507 /* Search backward from ROW for a row displaying a line that
16508 starts at a minimum position >= last_unchanged_pos_old. */
16509 for (; row > first_text_row; --row)
16510 {
16511 /* This used to abort, but it can happen.
16512 It is ok to just stop the search instead here. KFS. */
16513 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16514 break;
16515
16516 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16517 row_found = row;
16518 }
16519 }
16520
16521 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16522
16523 return row_found;
16524 }
16525
16526
16527 /* Make sure that glyph rows in the current matrix of window W
16528 reference the same glyph memory as corresponding rows in the
16529 frame's frame matrix. This function is called after scrolling W's
16530 current matrix on a terminal frame in try_window_id and
16531 try_window_reusing_current_matrix. */
16532
16533 static void
16534 sync_frame_with_window_matrix_rows (struct window *w)
16535 {
16536 struct frame *f = XFRAME (w->frame);
16537 struct glyph_row *window_row, *window_row_end, *frame_row;
16538
16539 /* Preconditions: W must be a leaf window and full-width. Its frame
16540 must have a frame matrix. */
16541 xassert (NILP (w->hchild) && NILP (w->vchild));
16542 xassert (WINDOW_FULL_WIDTH_P (w));
16543 xassert (!FRAME_WINDOW_P (f));
16544
16545 /* If W is a full-width window, glyph pointers in W's current matrix
16546 have, by definition, to be the same as glyph pointers in the
16547 corresponding frame matrix. Note that frame matrices have no
16548 marginal areas (see build_frame_matrix). */
16549 window_row = w->current_matrix->rows;
16550 window_row_end = window_row + w->current_matrix->nrows;
16551 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16552 while (window_row < window_row_end)
16553 {
16554 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16555 struct glyph *end = window_row->glyphs[LAST_AREA];
16556
16557 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16558 frame_row->glyphs[TEXT_AREA] = start;
16559 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16560 frame_row->glyphs[LAST_AREA] = end;
16561
16562 /* Disable frame rows whose corresponding window rows have
16563 been disabled in try_window_id. */
16564 if (!window_row->enabled_p)
16565 frame_row->enabled_p = 0;
16566
16567 ++window_row, ++frame_row;
16568 }
16569 }
16570
16571
16572 /* Find the glyph row in window W containing CHARPOS. Consider all
16573 rows between START and END (not inclusive). END null means search
16574 all rows to the end of the display area of W. Value is the row
16575 containing CHARPOS or null. */
16576
16577 struct glyph_row *
16578 row_containing_pos (struct window *w, EMACS_INT charpos,
16579 struct glyph_row *start, struct glyph_row *end, int dy)
16580 {
16581 struct glyph_row *row = start;
16582 struct glyph_row *best_row = NULL;
16583 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16584 int last_y;
16585
16586 /* If we happen to start on a header-line, skip that. */
16587 if (row->mode_line_p)
16588 ++row;
16589
16590 if ((end && row >= end) || !row->enabled_p)
16591 return NULL;
16592
16593 last_y = window_text_bottom_y (w) - dy;
16594
16595 while (1)
16596 {
16597 /* Give up if we have gone too far. */
16598 if (end && row >= end)
16599 return NULL;
16600 /* This formerly returned if they were equal.
16601 I think that both quantities are of a "last plus one" type;
16602 if so, when they are equal, the row is within the screen. -- rms. */
16603 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16604 return NULL;
16605
16606 /* If it is in this row, return this row. */
16607 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16608 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16609 /* The end position of a row equals the start
16610 position of the next row. If CHARPOS is there, we
16611 would rather display it in the next line, except
16612 when this line ends in ZV. */
16613 && !row->ends_at_zv_p
16614 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16615 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16616 {
16617 struct glyph *g;
16618
16619 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16620 || (!best_row && !row->continued_p))
16621 return row;
16622 /* In bidi-reordered rows, there could be several rows
16623 occluding point, all of them belonging to the same
16624 continued line. We need to find the row which fits
16625 CHARPOS the best. */
16626 for (g = row->glyphs[TEXT_AREA];
16627 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16628 g++)
16629 {
16630 if (!STRINGP (g->object))
16631 {
16632 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16633 {
16634 mindif = eabs (g->charpos - charpos);
16635 best_row = row;
16636 /* Exact match always wins. */
16637 if (mindif == 0)
16638 return best_row;
16639 }
16640 }
16641 }
16642 }
16643 else if (best_row && !row->continued_p)
16644 return best_row;
16645 ++row;
16646 }
16647 }
16648
16649
16650 /* Try to redisplay window W by reusing its existing display. W's
16651 current matrix must be up to date when this function is called,
16652 i.e. window_end_valid must not be nil.
16653
16654 Value is
16655
16656 1 if display has been updated
16657 0 if otherwise unsuccessful
16658 -1 if redisplay with same window start is known not to succeed
16659
16660 The following steps are performed:
16661
16662 1. Find the last row in the current matrix of W that is not
16663 affected by changes at the start of current_buffer. If no such row
16664 is found, give up.
16665
16666 2. Find the first row in W's current matrix that is not affected by
16667 changes at the end of current_buffer. Maybe there is no such row.
16668
16669 3. Display lines beginning with the row + 1 found in step 1 to the
16670 row found in step 2 or, if step 2 didn't find a row, to the end of
16671 the window.
16672
16673 4. If cursor is not known to appear on the window, give up.
16674
16675 5. If display stopped at the row found in step 2, scroll the
16676 display and current matrix as needed.
16677
16678 6. Maybe display some lines at the end of W, if we must. This can
16679 happen under various circumstances, like a partially visible line
16680 becoming fully visible, or because newly displayed lines are displayed
16681 in smaller font sizes.
16682
16683 7. Update W's window end information. */
16684
16685 static int
16686 try_window_id (struct window *w)
16687 {
16688 struct frame *f = XFRAME (w->frame);
16689 struct glyph_matrix *current_matrix = w->current_matrix;
16690 struct glyph_matrix *desired_matrix = w->desired_matrix;
16691 struct glyph_row *last_unchanged_at_beg_row;
16692 struct glyph_row *first_unchanged_at_end_row;
16693 struct glyph_row *row;
16694 struct glyph_row *bottom_row;
16695 int bottom_vpos;
16696 struct it it;
16697 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16698 int dvpos, dy;
16699 struct text_pos start_pos;
16700 struct run run;
16701 int first_unchanged_at_end_vpos = 0;
16702 struct glyph_row *last_text_row, *last_text_row_at_end;
16703 struct text_pos start;
16704 EMACS_INT first_changed_charpos, last_changed_charpos;
16705
16706 #if GLYPH_DEBUG
16707 if (inhibit_try_window_id)
16708 return 0;
16709 #endif
16710
16711 /* This is handy for debugging. */
16712 #if 0
16713 #define GIVE_UP(X) \
16714 do { \
16715 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16716 return 0; \
16717 } while (0)
16718 #else
16719 #define GIVE_UP(X) return 0
16720 #endif
16721
16722 SET_TEXT_POS_FROM_MARKER (start, w->start);
16723
16724 /* Don't use this for mini-windows because these can show
16725 messages and mini-buffers, and we don't handle that here. */
16726 if (MINI_WINDOW_P (w))
16727 GIVE_UP (1);
16728
16729 /* This flag is used to prevent redisplay optimizations. */
16730 if (windows_or_buffers_changed || cursor_type_changed)
16731 GIVE_UP (2);
16732
16733 /* Verify that narrowing has not changed.
16734 Also verify that we were not told to prevent redisplay optimizations.
16735 It would be nice to further
16736 reduce the number of cases where this prevents try_window_id. */
16737 if (current_buffer->clip_changed
16738 || current_buffer->prevent_redisplay_optimizations_p)
16739 GIVE_UP (3);
16740
16741 /* Window must either use window-based redisplay or be full width. */
16742 if (!FRAME_WINDOW_P (f)
16743 && (!FRAME_LINE_INS_DEL_OK (f)
16744 || !WINDOW_FULL_WIDTH_P (w)))
16745 GIVE_UP (4);
16746
16747 /* Give up if point is known NOT to appear in W. */
16748 if (PT < CHARPOS (start))
16749 GIVE_UP (5);
16750
16751 /* Another way to prevent redisplay optimizations. */
16752 if (XFASTINT (w->last_modified) == 0)
16753 GIVE_UP (6);
16754
16755 /* Verify that window is not hscrolled. */
16756 if (XFASTINT (w->hscroll) != 0)
16757 GIVE_UP (7);
16758
16759 /* Verify that display wasn't paused. */
16760 if (NILP (w->window_end_valid))
16761 GIVE_UP (8);
16762
16763 /* Can't use this if highlighting a region because a cursor movement
16764 will do more than just set the cursor. */
16765 if (!NILP (Vtransient_mark_mode)
16766 && !NILP (BVAR (current_buffer, mark_active)))
16767 GIVE_UP (9);
16768
16769 /* Likewise if highlighting trailing whitespace. */
16770 if (!NILP (Vshow_trailing_whitespace))
16771 GIVE_UP (11);
16772
16773 /* Likewise if showing a region. */
16774 if (!NILP (w->region_showing))
16775 GIVE_UP (10);
16776
16777 /* Can't use this if overlay arrow position and/or string have
16778 changed. */
16779 if (overlay_arrows_changed_p ())
16780 GIVE_UP (12);
16781
16782 /* When word-wrap is on, adding a space to the first word of a
16783 wrapped line can change the wrap position, altering the line
16784 above it. It might be worthwhile to handle this more
16785 intelligently, but for now just redisplay from scratch. */
16786 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16787 GIVE_UP (21);
16788
16789 /* Under bidi reordering, adding or deleting a character in the
16790 beginning of a paragraph, before the first strong directional
16791 character, can change the base direction of the paragraph (unless
16792 the buffer specifies a fixed paragraph direction), which will
16793 require to redisplay the whole paragraph. It might be worthwhile
16794 to find the paragraph limits and widen the range of redisplayed
16795 lines to that, but for now just give up this optimization and
16796 redisplay from scratch. */
16797 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16798 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16799 GIVE_UP (22);
16800
16801 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16802 only if buffer has really changed. The reason is that the gap is
16803 initially at Z for freshly visited files. The code below would
16804 set end_unchanged to 0 in that case. */
16805 if (MODIFF > SAVE_MODIFF
16806 /* This seems to happen sometimes after saving a buffer. */
16807 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16808 {
16809 if (GPT - BEG < BEG_UNCHANGED)
16810 BEG_UNCHANGED = GPT - BEG;
16811 if (Z - GPT < END_UNCHANGED)
16812 END_UNCHANGED = Z - GPT;
16813 }
16814
16815 /* The position of the first and last character that has been changed. */
16816 first_changed_charpos = BEG + BEG_UNCHANGED;
16817 last_changed_charpos = Z - END_UNCHANGED;
16818
16819 /* If window starts after a line end, and the last change is in
16820 front of that newline, then changes don't affect the display.
16821 This case happens with stealth-fontification. Note that although
16822 the display is unchanged, glyph positions in the matrix have to
16823 be adjusted, of course. */
16824 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16825 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16826 && ((last_changed_charpos < CHARPOS (start)
16827 && CHARPOS (start) == BEGV)
16828 || (last_changed_charpos < CHARPOS (start) - 1
16829 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16830 {
16831 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16832 struct glyph_row *r0;
16833
16834 /* Compute how many chars/bytes have been added to or removed
16835 from the buffer. */
16836 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16837 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16838 Z_delta = Z - Z_old;
16839 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16840
16841 /* Give up if PT is not in the window. Note that it already has
16842 been checked at the start of try_window_id that PT is not in
16843 front of the window start. */
16844 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16845 GIVE_UP (13);
16846
16847 /* If window start is unchanged, we can reuse the whole matrix
16848 as is, after adjusting glyph positions. No need to compute
16849 the window end again, since its offset from Z hasn't changed. */
16850 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16851 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16852 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16853 /* PT must not be in a partially visible line. */
16854 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16855 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16856 {
16857 /* Adjust positions in the glyph matrix. */
16858 if (Z_delta || Z_delta_bytes)
16859 {
16860 struct glyph_row *r1
16861 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16862 increment_matrix_positions (w->current_matrix,
16863 MATRIX_ROW_VPOS (r0, current_matrix),
16864 MATRIX_ROW_VPOS (r1, current_matrix),
16865 Z_delta, Z_delta_bytes);
16866 }
16867
16868 /* Set the cursor. */
16869 row = row_containing_pos (w, PT, r0, NULL, 0);
16870 if (row)
16871 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16872 else
16873 abort ();
16874 return 1;
16875 }
16876 }
16877
16878 /* Handle the case that changes are all below what is displayed in
16879 the window, and that PT is in the window. This shortcut cannot
16880 be taken if ZV is visible in the window, and text has been added
16881 there that is visible in the window. */
16882 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16883 /* ZV is not visible in the window, or there are no
16884 changes at ZV, actually. */
16885 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16886 || first_changed_charpos == last_changed_charpos))
16887 {
16888 struct glyph_row *r0;
16889
16890 /* Give up if PT is not in the window. Note that it already has
16891 been checked at the start of try_window_id that PT is not in
16892 front of the window start. */
16893 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16894 GIVE_UP (14);
16895
16896 /* If window start is unchanged, we can reuse the whole matrix
16897 as is, without changing glyph positions since no text has
16898 been added/removed in front of the window end. */
16899 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16900 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16901 /* PT must not be in a partially visible line. */
16902 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16903 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16904 {
16905 /* We have to compute the window end anew since text
16906 could have been added/removed after it. */
16907 w->window_end_pos
16908 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16909 w->window_end_bytepos
16910 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16911
16912 /* Set the cursor. */
16913 row = row_containing_pos (w, PT, r0, NULL, 0);
16914 if (row)
16915 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16916 else
16917 abort ();
16918 return 2;
16919 }
16920 }
16921
16922 /* Give up if window start is in the changed area.
16923
16924 The condition used to read
16925
16926 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16927
16928 but why that was tested escapes me at the moment. */
16929 if (CHARPOS (start) >= first_changed_charpos
16930 && CHARPOS (start) <= last_changed_charpos)
16931 GIVE_UP (15);
16932
16933 /* Check that window start agrees with the start of the first glyph
16934 row in its current matrix. Check this after we know the window
16935 start is not in changed text, otherwise positions would not be
16936 comparable. */
16937 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16938 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16939 GIVE_UP (16);
16940
16941 /* Give up if the window ends in strings. Overlay strings
16942 at the end are difficult to handle, so don't try. */
16943 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16944 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16945 GIVE_UP (20);
16946
16947 /* Compute the position at which we have to start displaying new
16948 lines. Some of the lines at the top of the window might be
16949 reusable because they are not displaying changed text. Find the
16950 last row in W's current matrix not affected by changes at the
16951 start of current_buffer. Value is null if changes start in the
16952 first line of window. */
16953 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16954 if (last_unchanged_at_beg_row)
16955 {
16956 /* Avoid starting to display in the moddle of a character, a TAB
16957 for instance. This is easier than to set up the iterator
16958 exactly, and it's not a frequent case, so the additional
16959 effort wouldn't really pay off. */
16960 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16961 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16962 && last_unchanged_at_beg_row > w->current_matrix->rows)
16963 --last_unchanged_at_beg_row;
16964
16965 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16966 GIVE_UP (17);
16967
16968 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16969 GIVE_UP (18);
16970 start_pos = it.current.pos;
16971
16972 /* Start displaying new lines in the desired matrix at the same
16973 vpos we would use in the current matrix, i.e. below
16974 last_unchanged_at_beg_row. */
16975 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16976 current_matrix);
16977 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16978 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16979
16980 xassert (it.hpos == 0 && it.current_x == 0);
16981 }
16982 else
16983 {
16984 /* There are no reusable lines at the start of the window.
16985 Start displaying in the first text line. */
16986 start_display (&it, w, start);
16987 it.vpos = it.first_vpos;
16988 start_pos = it.current.pos;
16989 }
16990
16991 /* Find the first row that is not affected by changes at the end of
16992 the buffer. Value will be null if there is no unchanged row, in
16993 which case we must redisplay to the end of the window. delta
16994 will be set to the value by which buffer positions beginning with
16995 first_unchanged_at_end_row have to be adjusted due to text
16996 changes. */
16997 first_unchanged_at_end_row
16998 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16999 IF_DEBUG (debug_delta = delta);
17000 IF_DEBUG (debug_delta_bytes = delta_bytes);
17001
17002 /* Set stop_pos to the buffer position up to which we will have to
17003 display new lines. If first_unchanged_at_end_row != NULL, this
17004 is the buffer position of the start of the line displayed in that
17005 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17006 that we don't stop at a buffer position. */
17007 stop_pos = 0;
17008 if (first_unchanged_at_end_row)
17009 {
17010 xassert (last_unchanged_at_beg_row == NULL
17011 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17012
17013 /* If this is a continuation line, move forward to the next one
17014 that isn't. Changes in lines above affect this line.
17015 Caution: this may move first_unchanged_at_end_row to a row
17016 not displaying text. */
17017 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17018 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17019 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17020 < it.last_visible_y))
17021 ++first_unchanged_at_end_row;
17022
17023 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17024 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17025 >= it.last_visible_y))
17026 first_unchanged_at_end_row = NULL;
17027 else
17028 {
17029 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17030 + delta);
17031 first_unchanged_at_end_vpos
17032 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17033 xassert (stop_pos >= Z - END_UNCHANGED);
17034 }
17035 }
17036 else if (last_unchanged_at_beg_row == NULL)
17037 GIVE_UP (19);
17038
17039
17040 #if GLYPH_DEBUG
17041
17042 /* Either there is no unchanged row at the end, or the one we have
17043 now displays text. This is a necessary condition for the window
17044 end pos calculation at the end of this function. */
17045 xassert (first_unchanged_at_end_row == NULL
17046 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17047
17048 debug_last_unchanged_at_beg_vpos
17049 = (last_unchanged_at_beg_row
17050 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17051 : -1);
17052 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17053
17054 #endif /* GLYPH_DEBUG != 0 */
17055
17056
17057 /* Display new lines. Set last_text_row to the last new line
17058 displayed which has text on it, i.e. might end up as being the
17059 line where the window_end_vpos is. */
17060 w->cursor.vpos = -1;
17061 last_text_row = NULL;
17062 overlay_arrow_seen = 0;
17063 while (it.current_y < it.last_visible_y
17064 && !fonts_changed_p
17065 && (first_unchanged_at_end_row == NULL
17066 || IT_CHARPOS (it) < stop_pos))
17067 {
17068 if (display_line (&it))
17069 last_text_row = it.glyph_row - 1;
17070 }
17071
17072 if (fonts_changed_p)
17073 return -1;
17074
17075
17076 /* Compute differences in buffer positions, y-positions etc. for
17077 lines reused at the bottom of the window. Compute what we can
17078 scroll. */
17079 if (first_unchanged_at_end_row
17080 /* No lines reused because we displayed everything up to the
17081 bottom of the window. */
17082 && it.current_y < it.last_visible_y)
17083 {
17084 dvpos = (it.vpos
17085 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17086 current_matrix));
17087 dy = it.current_y - first_unchanged_at_end_row->y;
17088 run.current_y = first_unchanged_at_end_row->y;
17089 run.desired_y = run.current_y + dy;
17090 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17091 }
17092 else
17093 {
17094 delta = delta_bytes = dvpos = dy
17095 = run.current_y = run.desired_y = run.height = 0;
17096 first_unchanged_at_end_row = NULL;
17097 }
17098 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17099
17100
17101 /* Find the cursor if not already found. We have to decide whether
17102 PT will appear on this window (it sometimes doesn't, but this is
17103 not a very frequent case.) This decision has to be made before
17104 the current matrix is altered. A value of cursor.vpos < 0 means
17105 that PT is either in one of the lines beginning at
17106 first_unchanged_at_end_row or below the window. Don't care for
17107 lines that might be displayed later at the window end; as
17108 mentioned, this is not a frequent case. */
17109 if (w->cursor.vpos < 0)
17110 {
17111 /* Cursor in unchanged rows at the top? */
17112 if (PT < CHARPOS (start_pos)
17113 && last_unchanged_at_beg_row)
17114 {
17115 row = row_containing_pos (w, PT,
17116 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17117 last_unchanged_at_beg_row + 1, 0);
17118 if (row)
17119 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17120 }
17121
17122 /* Start from first_unchanged_at_end_row looking for PT. */
17123 else if (first_unchanged_at_end_row)
17124 {
17125 row = row_containing_pos (w, PT - delta,
17126 first_unchanged_at_end_row, NULL, 0);
17127 if (row)
17128 set_cursor_from_row (w, row, w->current_matrix, delta,
17129 delta_bytes, dy, dvpos);
17130 }
17131
17132 /* Give up if cursor was not found. */
17133 if (w->cursor.vpos < 0)
17134 {
17135 clear_glyph_matrix (w->desired_matrix);
17136 return -1;
17137 }
17138 }
17139
17140 /* Don't let the cursor end in the scroll margins. */
17141 {
17142 int this_scroll_margin, cursor_height;
17143
17144 this_scroll_margin =
17145 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17146 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17147 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17148
17149 if ((w->cursor.y < this_scroll_margin
17150 && CHARPOS (start) > BEGV)
17151 /* Old redisplay didn't take scroll margin into account at the bottom,
17152 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17153 || (w->cursor.y + (make_cursor_line_fully_visible_p
17154 ? cursor_height + this_scroll_margin
17155 : 1)) > it.last_visible_y)
17156 {
17157 w->cursor.vpos = -1;
17158 clear_glyph_matrix (w->desired_matrix);
17159 return -1;
17160 }
17161 }
17162
17163 /* Scroll the display. Do it before changing the current matrix so
17164 that xterm.c doesn't get confused about where the cursor glyph is
17165 found. */
17166 if (dy && run.height)
17167 {
17168 update_begin (f);
17169
17170 if (FRAME_WINDOW_P (f))
17171 {
17172 FRAME_RIF (f)->update_window_begin_hook (w);
17173 FRAME_RIF (f)->clear_window_mouse_face (w);
17174 FRAME_RIF (f)->scroll_run_hook (w, &run);
17175 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17176 }
17177 else
17178 {
17179 /* Terminal frame. In this case, dvpos gives the number of
17180 lines to scroll by; dvpos < 0 means scroll up. */
17181 int from_vpos
17182 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17183 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17184 int end = (WINDOW_TOP_EDGE_LINE (w)
17185 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17186 + window_internal_height (w));
17187
17188 #if defined (HAVE_GPM) || defined (MSDOS)
17189 x_clear_window_mouse_face (w);
17190 #endif
17191 /* Perform the operation on the screen. */
17192 if (dvpos > 0)
17193 {
17194 /* Scroll last_unchanged_at_beg_row to the end of the
17195 window down dvpos lines. */
17196 set_terminal_window (f, end);
17197
17198 /* On dumb terminals delete dvpos lines at the end
17199 before inserting dvpos empty lines. */
17200 if (!FRAME_SCROLL_REGION_OK (f))
17201 ins_del_lines (f, end - dvpos, -dvpos);
17202
17203 /* Insert dvpos empty lines in front of
17204 last_unchanged_at_beg_row. */
17205 ins_del_lines (f, from, dvpos);
17206 }
17207 else if (dvpos < 0)
17208 {
17209 /* Scroll up last_unchanged_at_beg_vpos to the end of
17210 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17211 set_terminal_window (f, end);
17212
17213 /* Delete dvpos lines in front of
17214 last_unchanged_at_beg_vpos. ins_del_lines will set
17215 the cursor to the given vpos and emit |dvpos| delete
17216 line sequences. */
17217 ins_del_lines (f, from + dvpos, dvpos);
17218
17219 /* On a dumb terminal insert dvpos empty lines at the
17220 end. */
17221 if (!FRAME_SCROLL_REGION_OK (f))
17222 ins_del_lines (f, end + dvpos, -dvpos);
17223 }
17224
17225 set_terminal_window (f, 0);
17226 }
17227
17228 update_end (f);
17229 }
17230
17231 /* Shift reused rows of the current matrix to the right position.
17232 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17233 text. */
17234 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17235 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17236 if (dvpos < 0)
17237 {
17238 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17239 bottom_vpos, dvpos);
17240 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17241 bottom_vpos, 0);
17242 }
17243 else if (dvpos > 0)
17244 {
17245 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17246 bottom_vpos, dvpos);
17247 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17248 first_unchanged_at_end_vpos + dvpos, 0);
17249 }
17250
17251 /* For frame-based redisplay, make sure that current frame and window
17252 matrix are in sync with respect to glyph memory. */
17253 if (!FRAME_WINDOW_P (f))
17254 sync_frame_with_window_matrix_rows (w);
17255
17256 /* Adjust buffer positions in reused rows. */
17257 if (delta || delta_bytes)
17258 increment_matrix_positions (current_matrix,
17259 first_unchanged_at_end_vpos + dvpos,
17260 bottom_vpos, delta, delta_bytes);
17261
17262 /* Adjust Y positions. */
17263 if (dy)
17264 shift_glyph_matrix (w, current_matrix,
17265 first_unchanged_at_end_vpos + dvpos,
17266 bottom_vpos, dy);
17267
17268 if (first_unchanged_at_end_row)
17269 {
17270 first_unchanged_at_end_row += dvpos;
17271 if (first_unchanged_at_end_row->y >= it.last_visible_y
17272 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17273 first_unchanged_at_end_row = NULL;
17274 }
17275
17276 /* If scrolling up, there may be some lines to display at the end of
17277 the window. */
17278 last_text_row_at_end = NULL;
17279 if (dy < 0)
17280 {
17281 /* Scrolling up can leave for example a partially visible line
17282 at the end of the window to be redisplayed. */
17283 /* Set last_row to the glyph row in the current matrix where the
17284 window end line is found. It has been moved up or down in
17285 the matrix by dvpos. */
17286 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17287 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17288
17289 /* If last_row is the window end line, it should display text. */
17290 xassert (last_row->displays_text_p);
17291
17292 /* If window end line was partially visible before, begin
17293 displaying at that line. Otherwise begin displaying with the
17294 line following it. */
17295 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17296 {
17297 init_to_row_start (&it, w, last_row);
17298 it.vpos = last_vpos;
17299 it.current_y = last_row->y;
17300 }
17301 else
17302 {
17303 init_to_row_end (&it, w, last_row);
17304 it.vpos = 1 + last_vpos;
17305 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17306 ++last_row;
17307 }
17308
17309 /* We may start in a continuation line. If so, we have to
17310 get the right continuation_lines_width and current_x. */
17311 it.continuation_lines_width = last_row->continuation_lines_width;
17312 it.hpos = it.current_x = 0;
17313
17314 /* Display the rest of the lines at the window end. */
17315 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17316 while (it.current_y < it.last_visible_y
17317 && !fonts_changed_p)
17318 {
17319 /* Is it always sure that the display agrees with lines in
17320 the current matrix? I don't think so, so we mark rows
17321 displayed invalid in the current matrix by setting their
17322 enabled_p flag to zero. */
17323 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17324 if (display_line (&it))
17325 last_text_row_at_end = it.glyph_row - 1;
17326 }
17327 }
17328
17329 /* Update window_end_pos and window_end_vpos. */
17330 if (first_unchanged_at_end_row
17331 && !last_text_row_at_end)
17332 {
17333 /* Window end line if one of the preserved rows from the current
17334 matrix. Set row to the last row displaying text in current
17335 matrix starting at first_unchanged_at_end_row, after
17336 scrolling. */
17337 xassert (first_unchanged_at_end_row->displays_text_p);
17338 row = find_last_row_displaying_text (w->current_matrix, &it,
17339 first_unchanged_at_end_row);
17340 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17341
17342 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17343 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17344 w->window_end_vpos
17345 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17346 xassert (w->window_end_bytepos >= 0);
17347 IF_DEBUG (debug_method_add (w, "A"));
17348 }
17349 else if (last_text_row_at_end)
17350 {
17351 w->window_end_pos
17352 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17353 w->window_end_bytepos
17354 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17355 w->window_end_vpos
17356 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17357 xassert (w->window_end_bytepos >= 0);
17358 IF_DEBUG (debug_method_add (w, "B"));
17359 }
17360 else if (last_text_row)
17361 {
17362 /* We have displayed either to the end of the window or at the
17363 end of the window, i.e. the last row with text is to be found
17364 in the desired matrix. */
17365 w->window_end_pos
17366 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17367 w->window_end_bytepos
17368 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17369 w->window_end_vpos
17370 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17371 xassert (w->window_end_bytepos >= 0);
17372 }
17373 else if (first_unchanged_at_end_row == NULL
17374 && last_text_row == NULL
17375 && last_text_row_at_end == NULL)
17376 {
17377 /* Displayed to end of window, but no line containing text was
17378 displayed. Lines were deleted at the end of the window. */
17379 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17380 int vpos = XFASTINT (w->window_end_vpos);
17381 struct glyph_row *current_row = current_matrix->rows + vpos;
17382 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17383
17384 for (row = NULL;
17385 row == NULL && vpos >= first_vpos;
17386 --vpos, --current_row, --desired_row)
17387 {
17388 if (desired_row->enabled_p)
17389 {
17390 if (desired_row->displays_text_p)
17391 row = desired_row;
17392 }
17393 else if (current_row->displays_text_p)
17394 row = current_row;
17395 }
17396
17397 xassert (row != NULL);
17398 w->window_end_vpos = make_number (vpos + 1);
17399 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17400 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17401 xassert (w->window_end_bytepos >= 0);
17402 IF_DEBUG (debug_method_add (w, "C"));
17403 }
17404 else
17405 abort ();
17406
17407 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17408 debug_end_vpos = XFASTINT (w->window_end_vpos));
17409
17410 /* Record that display has not been completed. */
17411 w->window_end_valid = Qnil;
17412 w->desired_matrix->no_scrolling_p = 1;
17413 return 3;
17414
17415 #undef GIVE_UP
17416 }
17417
17418
17419 \f
17420 /***********************************************************************
17421 More debugging support
17422 ***********************************************************************/
17423
17424 #if GLYPH_DEBUG
17425
17426 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17427 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17428 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17429
17430
17431 /* Dump the contents of glyph matrix MATRIX on stderr.
17432
17433 GLYPHS 0 means don't show glyph contents.
17434 GLYPHS 1 means show glyphs in short form
17435 GLYPHS > 1 means show glyphs in long form. */
17436
17437 void
17438 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17439 {
17440 int i;
17441 for (i = 0; i < matrix->nrows; ++i)
17442 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17443 }
17444
17445
17446 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17447 the glyph row and area where the glyph comes from. */
17448
17449 void
17450 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17451 {
17452 if (glyph->type == CHAR_GLYPH)
17453 {
17454 fprintf (stderr,
17455 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17456 glyph - row->glyphs[TEXT_AREA],
17457 'C',
17458 glyph->charpos,
17459 (BUFFERP (glyph->object)
17460 ? 'B'
17461 : (STRINGP (glyph->object)
17462 ? 'S'
17463 : '-')),
17464 glyph->pixel_width,
17465 glyph->u.ch,
17466 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17467 ? glyph->u.ch
17468 : '.'),
17469 glyph->face_id,
17470 glyph->left_box_line_p,
17471 glyph->right_box_line_p);
17472 }
17473 else if (glyph->type == STRETCH_GLYPH)
17474 {
17475 fprintf (stderr,
17476 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17477 glyph - row->glyphs[TEXT_AREA],
17478 'S',
17479 glyph->charpos,
17480 (BUFFERP (glyph->object)
17481 ? 'B'
17482 : (STRINGP (glyph->object)
17483 ? 'S'
17484 : '-')),
17485 glyph->pixel_width,
17486 0,
17487 '.',
17488 glyph->face_id,
17489 glyph->left_box_line_p,
17490 glyph->right_box_line_p);
17491 }
17492 else if (glyph->type == IMAGE_GLYPH)
17493 {
17494 fprintf (stderr,
17495 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17496 glyph - row->glyphs[TEXT_AREA],
17497 'I',
17498 glyph->charpos,
17499 (BUFFERP (glyph->object)
17500 ? 'B'
17501 : (STRINGP (glyph->object)
17502 ? 'S'
17503 : '-')),
17504 glyph->pixel_width,
17505 glyph->u.img_id,
17506 '.',
17507 glyph->face_id,
17508 glyph->left_box_line_p,
17509 glyph->right_box_line_p);
17510 }
17511 else if (glyph->type == COMPOSITE_GLYPH)
17512 {
17513 fprintf (stderr,
17514 " %5td %4c %6"pI"d %c %3d 0x%05x",
17515 glyph - row->glyphs[TEXT_AREA],
17516 '+',
17517 glyph->charpos,
17518 (BUFFERP (glyph->object)
17519 ? 'B'
17520 : (STRINGP (glyph->object)
17521 ? 'S'
17522 : '-')),
17523 glyph->pixel_width,
17524 glyph->u.cmp.id);
17525 if (glyph->u.cmp.automatic)
17526 fprintf (stderr,
17527 "[%d-%d]",
17528 glyph->slice.cmp.from, glyph->slice.cmp.to);
17529 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17530 glyph->face_id,
17531 glyph->left_box_line_p,
17532 glyph->right_box_line_p);
17533 }
17534 }
17535
17536
17537 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17538 GLYPHS 0 means don't show glyph contents.
17539 GLYPHS 1 means show glyphs in short form
17540 GLYPHS > 1 means show glyphs in long form. */
17541
17542 void
17543 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17544 {
17545 if (glyphs != 1)
17546 {
17547 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17548 fprintf (stderr, "======================================================================\n");
17549
17550 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17551 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17552 vpos,
17553 MATRIX_ROW_START_CHARPOS (row),
17554 MATRIX_ROW_END_CHARPOS (row),
17555 row->used[TEXT_AREA],
17556 row->contains_overlapping_glyphs_p,
17557 row->enabled_p,
17558 row->truncated_on_left_p,
17559 row->truncated_on_right_p,
17560 row->continued_p,
17561 MATRIX_ROW_CONTINUATION_LINE_P (row),
17562 row->displays_text_p,
17563 row->ends_at_zv_p,
17564 row->fill_line_p,
17565 row->ends_in_middle_of_char_p,
17566 row->starts_in_middle_of_char_p,
17567 row->mouse_face_p,
17568 row->x,
17569 row->y,
17570 row->pixel_width,
17571 row->height,
17572 row->visible_height,
17573 row->ascent,
17574 row->phys_ascent);
17575 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17576 row->end.overlay_string_index,
17577 row->continuation_lines_width);
17578 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17579 CHARPOS (row->start.string_pos),
17580 CHARPOS (row->end.string_pos));
17581 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17582 row->end.dpvec_index);
17583 }
17584
17585 if (glyphs > 1)
17586 {
17587 int area;
17588
17589 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17590 {
17591 struct glyph *glyph = row->glyphs[area];
17592 struct glyph *glyph_end = glyph + row->used[area];
17593
17594 /* Glyph for a line end in text. */
17595 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17596 ++glyph_end;
17597
17598 if (glyph < glyph_end)
17599 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17600
17601 for (; glyph < glyph_end; ++glyph)
17602 dump_glyph (row, glyph, area);
17603 }
17604 }
17605 else if (glyphs == 1)
17606 {
17607 int area;
17608
17609 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17610 {
17611 char *s = (char *) alloca (row->used[area] + 1);
17612 int i;
17613
17614 for (i = 0; i < row->used[area]; ++i)
17615 {
17616 struct glyph *glyph = row->glyphs[area] + i;
17617 if (glyph->type == CHAR_GLYPH
17618 && glyph->u.ch < 0x80
17619 && glyph->u.ch >= ' ')
17620 s[i] = glyph->u.ch;
17621 else
17622 s[i] = '.';
17623 }
17624
17625 s[i] = '\0';
17626 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17627 }
17628 }
17629 }
17630
17631
17632 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17633 Sdump_glyph_matrix, 0, 1, "p",
17634 doc: /* Dump the current matrix of the selected window to stderr.
17635 Shows contents of glyph row structures. With non-nil
17636 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17637 glyphs in short form, otherwise show glyphs in long form. */)
17638 (Lisp_Object glyphs)
17639 {
17640 struct window *w = XWINDOW (selected_window);
17641 struct buffer *buffer = XBUFFER (w->buffer);
17642
17643 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17644 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17645 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17646 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17647 fprintf (stderr, "=============================================\n");
17648 dump_glyph_matrix (w->current_matrix,
17649 NILP (glyphs) ? 0 : XINT (glyphs));
17650 return Qnil;
17651 }
17652
17653
17654 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17655 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17656 (void)
17657 {
17658 struct frame *f = XFRAME (selected_frame);
17659 dump_glyph_matrix (f->current_matrix, 1);
17660 return Qnil;
17661 }
17662
17663
17664 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17665 doc: /* Dump glyph row ROW to stderr.
17666 GLYPH 0 means don't dump glyphs.
17667 GLYPH 1 means dump glyphs in short form.
17668 GLYPH > 1 or omitted means dump glyphs in long form. */)
17669 (Lisp_Object row, Lisp_Object glyphs)
17670 {
17671 struct glyph_matrix *matrix;
17672 int vpos;
17673
17674 CHECK_NUMBER (row);
17675 matrix = XWINDOW (selected_window)->current_matrix;
17676 vpos = XINT (row);
17677 if (vpos >= 0 && vpos < matrix->nrows)
17678 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17679 vpos,
17680 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17681 return Qnil;
17682 }
17683
17684
17685 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17686 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17687 GLYPH 0 means don't dump glyphs.
17688 GLYPH 1 means dump glyphs in short form.
17689 GLYPH > 1 or omitted means dump glyphs in long form. */)
17690 (Lisp_Object row, Lisp_Object glyphs)
17691 {
17692 struct frame *sf = SELECTED_FRAME ();
17693 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17694 int vpos;
17695
17696 CHECK_NUMBER (row);
17697 vpos = XINT (row);
17698 if (vpos >= 0 && vpos < m->nrows)
17699 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17700 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17701 return Qnil;
17702 }
17703
17704
17705 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17706 doc: /* Toggle tracing of redisplay.
17707 With ARG, turn tracing on if and only if ARG is positive. */)
17708 (Lisp_Object arg)
17709 {
17710 if (NILP (arg))
17711 trace_redisplay_p = !trace_redisplay_p;
17712 else
17713 {
17714 arg = Fprefix_numeric_value (arg);
17715 trace_redisplay_p = XINT (arg) > 0;
17716 }
17717
17718 return Qnil;
17719 }
17720
17721
17722 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17723 doc: /* Like `format', but print result to stderr.
17724 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17725 (ptrdiff_t nargs, Lisp_Object *args)
17726 {
17727 Lisp_Object s = Fformat (nargs, args);
17728 fprintf (stderr, "%s", SDATA (s));
17729 return Qnil;
17730 }
17731
17732 #endif /* GLYPH_DEBUG */
17733
17734
17735 \f
17736 /***********************************************************************
17737 Building Desired Matrix Rows
17738 ***********************************************************************/
17739
17740 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17741 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17742
17743 static struct glyph_row *
17744 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17745 {
17746 struct frame *f = XFRAME (WINDOW_FRAME (w));
17747 struct buffer *buffer = XBUFFER (w->buffer);
17748 struct buffer *old = current_buffer;
17749 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17750 int arrow_len = SCHARS (overlay_arrow_string);
17751 const unsigned char *arrow_end = arrow_string + arrow_len;
17752 const unsigned char *p;
17753 struct it it;
17754 int multibyte_p;
17755 int n_glyphs_before;
17756
17757 set_buffer_temp (buffer);
17758 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17759 it.glyph_row->used[TEXT_AREA] = 0;
17760 SET_TEXT_POS (it.position, 0, 0);
17761
17762 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17763 p = arrow_string;
17764 while (p < arrow_end)
17765 {
17766 Lisp_Object face, ilisp;
17767
17768 /* Get the next character. */
17769 if (multibyte_p)
17770 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17771 else
17772 {
17773 it.c = it.char_to_display = *p, it.len = 1;
17774 if (! ASCII_CHAR_P (it.c))
17775 it.char_to_display = BYTE8_TO_CHAR (it.c);
17776 }
17777 p += it.len;
17778
17779 /* Get its face. */
17780 ilisp = make_number (p - arrow_string);
17781 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17782 it.face_id = compute_char_face (f, it.char_to_display, face);
17783
17784 /* Compute its width, get its glyphs. */
17785 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17786 SET_TEXT_POS (it.position, -1, -1);
17787 PRODUCE_GLYPHS (&it);
17788
17789 /* If this character doesn't fit any more in the line, we have
17790 to remove some glyphs. */
17791 if (it.current_x > it.last_visible_x)
17792 {
17793 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17794 break;
17795 }
17796 }
17797
17798 set_buffer_temp (old);
17799 return it.glyph_row;
17800 }
17801
17802
17803 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17804 glyphs are only inserted for terminal frames since we can't really
17805 win with truncation glyphs when partially visible glyphs are
17806 involved. Which glyphs to insert is determined by
17807 produce_special_glyphs. */
17808
17809 static void
17810 insert_left_trunc_glyphs (struct it *it)
17811 {
17812 struct it truncate_it;
17813 struct glyph *from, *end, *to, *toend;
17814
17815 xassert (!FRAME_WINDOW_P (it->f));
17816
17817 /* Get the truncation glyphs. */
17818 truncate_it = *it;
17819 truncate_it.current_x = 0;
17820 truncate_it.face_id = DEFAULT_FACE_ID;
17821 truncate_it.glyph_row = &scratch_glyph_row;
17822 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17823 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17824 truncate_it.object = make_number (0);
17825 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17826
17827 /* Overwrite glyphs from IT with truncation glyphs. */
17828 if (!it->glyph_row->reversed_p)
17829 {
17830 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17831 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17832 to = it->glyph_row->glyphs[TEXT_AREA];
17833 toend = to + it->glyph_row->used[TEXT_AREA];
17834
17835 while (from < end)
17836 *to++ = *from++;
17837
17838 /* There may be padding glyphs left over. Overwrite them too. */
17839 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17840 {
17841 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17842 while (from < end)
17843 *to++ = *from++;
17844 }
17845
17846 if (to > toend)
17847 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17848 }
17849 else
17850 {
17851 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17852 that back to front. */
17853 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17854 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17855 toend = it->glyph_row->glyphs[TEXT_AREA];
17856 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17857
17858 while (from >= end && to >= toend)
17859 *to-- = *from--;
17860 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17861 {
17862 from =
17863 truncate_it.glyph_row->glyphs[TEXT_AREA]
17864 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17865 while (from >= end && to >= toend)
17866 *to-- = *from--;
17867 }
17868 if (from >= end)
17869 {
17870 /* Need to free some room before prepending additional
17871 glyphs. */
17872 int move_by = from - end + 1;
17873 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17874 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17875
17876 for ( ; g >= g0; g--)
17877 g[move_by] = *g;
17878 while (from >= end)
17879 *to-- = *from--;
17880 it->glyph_row->used[TEXT_AREA] += move_by;
17881 }
17882 }
17883 }
17884
17885
17886 /* Compute the pixel height and width of IT->glyph_row.
17887
17888 Most of the time, ascent and height of a display line will be equal
17889 to the max_ascent and max_height values of the display iterator
17890 structure. This is not the case if
17891
17892 1. We hit ZV without displaying anything. In this case, max_ascent
17893 and max_height will be zero.
17894
17895 2. We have some glyphs that don't contribute to the line height.
17896 (The glyph row flag contributes_to_line_height_p is for future
17897 pixmap extensions).
17898
17899 The first case is easily covered by using default values because in
17900 these cases, the line height does not really matter, except that it
17901 must not be zero. */
17902
17903 static void
17904 compute_line_metrics (struct it *it)
17905 {
17906 struct glyph_row *row = it->glyph_row;
17907
17908 if (FRAME_WINDOW_P (it->f))
17909 {
17910 int i, min_y, max_y;
17911
17912 /* The line may consist of one space only, that was added to
17913 place the cursor on it. If so, the row's height hasn't been
17914 computed yet. */
17915 if (row->height == 0)
17916 {
17917 if (it->max_ascent + it->max_descent == 0)
17918 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17919 row->ascent = it->max_ascent;
17920 row->height = it->max_ascent + it->max_descent;
17921 row->phys_ascent = it->max_phys_ascent;
17922 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17923 row->extra_line_spacing = it->max_extra_line_spacing;
17924 }
17925
17926 /* Compute the width of this line. */
17927 row->pixel_width = row->x;
17928 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17929 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17930
17931 xassert (row->pixel_width >= 0);
17932 xassert (row->ascent >= 0 && row->height > 0);
17933
17934 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17935 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17936
17937 /* If first line's physical ascent is larger than its logical
17938 ascent, use the physical ascent, and make the row taller.
17939 This makes accented characters fully visible. */
17940 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17941 && row->phys_ascent > row->ascent)
17942 {
17943 row->height += row->phys_ascent - row->ascent;
17944 row->ascent = row->phys_ascent;
17945 }
17946
17947 /* Compute how much of the line is visible. */
17948 row->visible_height = row->height;
17949
17950 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17951 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17952
17953 if (row->y < min_y)
17954 row->visible_height -= min_y - row->y;
17955 if (row->y + row->height > max_y)
17956 row->visible_height -= row->y + row->height - max_y;
17957 }
17958 else
17959 {
17960 row->pixel_width = row->used[TEXT_AREA];
17961 if (row->continued_p)
17962 row->pixel_width -= it->continuation_pixel_width;
17963 else if (row->truncated_on_right_p)
17964 row->pixel_width -= it->truncation_pixel_width;
17965 row->ascent = row->phys_ascent = 0;
17966 row->height = row->phys_height = row->visible_height = 1;
17967 row->extra_line_spacing = 0;
17968 }
17969
17970 /* Compute a hash code for this row. */
17971 {
17972 int area, i;
17973 row->hash = 0;
17974 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17975 for (i = 0; i < row->used[area]; ++i)
17976 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17977 + row->glyphs[area][i].u.val
17978 + row->glyphs[area][i].face_id
17979 + row->glyphs[area][i].padding_p
17980 + (row->glyphs[area][i].type << 2));
17981 }
17982
17983 it->max_ascent = it->max_descent = 0;
17984 it->max_phys_ascent = it->max_phys_descent = 0;
17985 }
17986
17987
17988 /* Append one space to the glyph row of iterator IT if doing a
17989 window-based redisplay. The space has the same face as
17990 IT->face_id. Value is non-zero if a space was added.
17991
17992 This function is called to make sure that there is always one glyph
17993 at the end of a glyph row that the cursor can be set on under
17994 window-systems. (If there weren't such a glyph we would not know
17995 how wide and tall a box cursor should be displayed).
17996
17997 At the same time this space let's a nicely handle clearing to the
17998 end of the line if the row ends in italic text. */
17999
18000 static int
18001 append_space_for_newline (struct it *it, int default_face_p)
18002 {
18003 if (FRAME_WINDOW_P (it->f))
18004 {
18005 int n = it->glyph_row->used[TEXT_AREA];
18006
18007 if (it->glyph_row->glyphs[TEXT_AREA] + n
18008 < it->glyph_row->glyphs[1 + TEXT_AREA])
18009 {
18010 /* Save some values that must not be changed.
18011 Must save IT->c and IT->len because otherwise
18012 ITERATOR_AT_END_P wouldn't work anymore after
18013 append_space_for_newline has been called. */
18014 enum display_element_type saved_what = it->what;
18015 int saved_c = it->c, saved_len = it->len;
18016 int saved_char_to_display = it->char_to_display;
18017 int saved_x = it->current_x;
18018 int saved_face_id = it->face_id;
18019 struct text_pos saved_pos;
18020 Lisp_Object saved_object;
18021 struct face *face;
18022
18023 saved_object = it->object;
18024 saved_pos = it->position;
18025
18026 it->what = IT_CHARACTER;
18027 memset (&it->position, 0, sizeof it->position);
18028 it->object = make_number (0);
18029 it->c = it->char_to_display = ' ';
18030 it->len = 1;
18031
18032 if (default_face_p)
18033 it->face_id = DEFAULT_FACE_ID;
18034 else if (it->face_before_selective_p)
18035 it->face_id = it->saved_face_id;
18036 face = FACE_FROM_ID (it->f, it->face_id);
18037 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18038
18039 PRODUCE_GLYPHS (it);
18040
18041 it->override_ascent = -1;
18042 it->constrain_row_ascent_descent_p = 0;
18043 it->current_x = saved_x;
18044 it->object = saved_object;
18045 it->position = saved_pos;
18046 it->what = saved_what;
18047 it->face_id = saved_face_id;
18048 it->len = saved_len;
18049 it->c = saved_c;
18050 it->char_to_display = saved_char_to_display;
18051 return 1;
18052 }
18053 }
18054
18055 return 0;
18056 }
18057
18058
18059 /* Extend the face of the last glyph in the text area of IT->glyph_row
18060 to the end of the display line. Called from display_line. If the
18061 glyph row is empty, add a space glyph to it so that we know the
18062 face to draw. Set the glyph row flag fill_line_p. If the glyph
18063 row is R2L, prepend a stretch glyph to cover the empty space to the
18064 left of the leftmost glyph. */
18065
18066 static void
18067 extend_face_to_end_of_line (struct it *it)
18068 {
18069 struct face *face;
18070 struct frame *f = it->f;
18071
18072 /* If line is already filled, do nothing. Non window-system frames
18073 get a grace of one more ``pixel'' because their characters are
18074 1-``pixel'' wide, so they hit the equality too early. This grace
18075 is needed only for R2L rows that are not continued, to produce
18076 one extra blank where we could display the cursor. */
18077 if (it->current_x >= it->last_visible_x
18078 + (!FRAME_WINDOW_P (f)
18079 && it->glyph_row->reversed_p
18080 && !it->glyph_row->continued_p))
18081 return;
18082
18083 /* Face extension extends the background and box of IT->face_id
18084 to the end of the line. If the background equals the background
18085 of the frame, we don't have to do anything. */
18086 if (it->face_before_selective_p)
18087 face = FACE_FROM_ID (f, it->saved_face_id);
18088 else
18089 face = FACE_FROM_ID (f, it->face_id);
18090
18091 if (FRAME_WINDOW_P (f)
18092 && it->glyph_row->displays_text_p
18093 && face->box == FACE_NO_BOX
18094 && face->background == FRAME_BACKGROUND_PIXEL (f)
18095 && !face->stipple
18096 && !it->glyph_row->reversed_p)
18097 return;
18098
18099 /* Set the glyph row flag indicating that the face of the last glyph
18100 in the text area has to be drawn to the end of the text area. */
18101 it->glyph_row->fill_line_p = 1;
18102
18103 /* If current character of IT is not ASCII, make sure we have the
18104 ASCII face. This will be automatically undone the next time
18105 get_next_display_element returns a multibyte character. Note
18106 that the character will always be single byte in unibyte
18107 text. */
18108 if (!ASCII_CHAR_P (it->c))
18109 {
18110 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18111 }
18112
18113 if (FRAME_WINDOW_P (f))
18114 {
18115 /* If the row is empty, add a space with the current face of IT,
18116 so that we know which face to draw. */
18117 if (it->glyph_row->used[TEXT_AREA] == 0)
18118 {
18119 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18120 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
18121 it->glyph_row->used[TEXT_AREA] = 1;
18122 }
18123 #ifdef HAVE_WINDOW_SYSTEM
18124 if (it->glyph_row->reversed_p)
18125 {
18126 /* Prepend a stretch glyph to the row, such that the
18127 rightmost glyph will be drawn flushed all the way to the
18128 right margin of the window. The stretch glyph that will
18129 occupy the empty space, if any, to the left of the
18130 glyphs. */
18131 struct font *font = face->font ? face->font : FRAME_FONT (f);
18132 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18133 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18134 struct glyph *g;
18135 int row_width, stretch_ascent, stretch_width;
18136 struct text_pos saved_pos;
18137 int saved_face_id, saved_avoid_cursor;
18138
18139 for (row_width = 0, g = row_start; g < row_end; g++)
18140 row_width += g->pixel_width;
18141 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18142 if (stretch_width > 0)
18143 {
18144 stretch_ascent =
18145 (((it->ascent + it->descent)
18146 * FONT_BASE (font)) / FONT_HEIGHT (font));
18147 saved_pos = it->position;
18148 memset (&it->position, 0, sizeof it->position);
18149 saved_avoid_cursor = it->avoid_cursor_p;
18150 it->avoid_cursor_p = 1;
18151 saved_face_id = it->face_id;
18152 /* The last row's stretch glyph should get the default
18153 face, to avoid painting the rest of the window with
18154 the region face, if the region ends at ZV. */
18155 if (it->glyph_row->ends_at_zv_p)
18156 it->face_id = DEFAULT_FACE_ID;
18157 else
18158 it->face_id = face->id;
18159 append_stretch_glyph (it, make_number (0), stretch_width,
18160 it->ascent + it->descent, stretch_ascent);
18161 it->position = saved_pos;
18162 it->avoid_cursor_p = saved_avoid_cursor;
18163 it->face_id = saved_face_id;
18164 }
18165 }
18166 #endif /* HAVE_WINDOW_SYSTEM */
18167 }
18168 else
18169 {
18170 /* Save some values that must not be changed. */
18171 int saved_x = it->current_x;
18172 struct text_pos saved_pos;
18173 Lisp_Object saved_object;
18174 enum display_element_type saved_what = it->what;
18175 int saved_face_id = it->face_id;
18176
18177 saved_object = it->object;
18178 saved_pos = it->position;
18179
18180 it->what = IT_CHARACTER;
18181 memset (&it->position, 0, sizeof it->position);
18182 it->object = make_number (0);
18183 it->c = it->char_to_display = ' ';
18184 it->len = 1;
18185 /* The last row's blank glyphs should get the default face, to
18186 avoid painting the rest of the window with the region face,
18187 if the region ends at ZV. */
18188 if (it->glyph_row->ends_at_zv_p)
18189 it->face_id = DEFAULT_FACE_ID;
18190 else
18191 it->face_id = face->id;
18192
18193 PRODUCE_GLYPHS (it);
18194
18195 while (it->current_x <= it->last_visible_x)
18196 PRODUCE_GLYPHS (it);
18197
18198 /* Don't count these blanks really. It would let us insert a left
18199 truncation glyph below and make us set the cursor on them, maybe. */
18200 it->current_x = saved_x;
18201 it->object = saved_object;
18202 it->position = saved_pos;
18203 it->what = saved_what;
18204 it->face_id = saved_face_id;
18205 }
18206 }
18207
18208
18209 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18210 trailing whitespace. */
18211
18212 static int
18213 trailing_whitespace_p (EMACS_INT charpos)
18214 {
18215 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18216 int c = 0;
18217
18218 while (bytepos < ZV_BYTE
18219 && (c = FETCH_CHAR (bytepos),
18220 c == ' ' || c == '\t'))
18221 ++bytepos;
18222
18223 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18224 {
18225 if (bytepos != PT_BYTE)
18226 return 1;
18227 }
18228 return 0;
18229 }
18230
18231
18232 /* Highlight trailing whitespace, if any, in ROW. */
18233
18234 static void
18235 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18236 {
18237 int used = row->used[TEXT_AREA];
18238
18239 if (used)
18240 {
18241 struct glyph *start = row->glyphs[TEXT_AREA];
18242 struct glyph *glyph = start + used - 1;
18243
18244 if (row->reversed_p)
18245 {
18246 /* Right-to-left rows need to be processed in the opposite
18247 direction, so swap the edge pointers. */
18248 glyph = start;
18249 start = row->glyphs[TEXT_AREA] + used - 1;
18250 }
18251
18252 /* Skip over glyphs inserted to display the cursor at the
18253 end of a line, for extending the face of the last glyph
18254 to the end of the line on terminals, and for truncation
18255 and continuation glyphs. */
18256 if (!row->reversed_p)
18257 {
18258 while (glyph >= start
18259 && glyph->type == CHAR_GLYPH
18260 && INTEGERP (glyph->object))
18261 --glyph;
18262 }
18263 else
18264 {
18265 while (glyph <= start
18266 && glyph->type == CHAR_GLYPH
18267 && INTEGERP (glyph->object))
18268 ++glyph;
18269 }
18270
18271 /* If last glyph is a space or stretch, and it's trailing
18272 whitespace, set the face of all trailing whitespace glyphs in
18273 IT->glyph_row to `trailing-whitespace'. */
18274 if ((row->reversed_p ? glyph <= start : glyph >= start)
18275 && BUFFERP (glyph->object)
18276 && (glyph->type == STRETCH_GLYPH
18277 || (glyph->type == CHAR_GLYPH
18278 && glyph->u.ch == ' '))
18279 && trailing_whitespace_p (glyph->charpos))
18280 {
18281 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18282 if (face_id < 0)
18283 return;
18284
18285 if (!row->reversed_p)
18286 {
18287 while (glyph >= start
18288 && BUFFERP (glyph->object)
18289 && (glyph->type == STRETCH_GLYPH
18290 || (glyph->type == CHAR_GLYPH
18291 && glyph->u.ch == ' ')))
18292 (glyph--)->face_id = face_id;
18293 }
18294 else
18295 {
18296 while (glyph <= start
18297 && BUFFERP (glyph->object)
18298 && (glyph->type == STRETCH_GLYPH
18299 || (glyph->type == CHAR_GLYPH
18300 && glyph->u.ch == ' ')))
18301 (glyph++)->face_id = face_id;
18302 }
18303 }
18304 }
18305 }
18306
18307
18308 /* Value is non-zero if glyph row ROW should be
18309 used to hold the cursor. */
18310
18311 static int
18312 cursor_row_p (struct glyph_row *row)
18313 {
18314 int result = 1;
18315
18316 if (PT == CHARPOS (row->end.pos)
18317 || PT == MATRIX_ROW_END_CHARPOS (row))
18318 {
18319 /* Suppose the row ends on a string.
18320 Unless the row is continued, that means it ends on a newline
18321 in the string. If it's anything other than a display string
18322 (e.g. a before-string from an overlay), we don't want the
18323 cursor there. (This heuristic seems to give the optimal
18324 behavior for the various types of multi-line strings.) */
18325 if (CHARPOS (row->end.string_pos) >= 0)
18326 {
18327 if (row->continued_p)
18328 result = 1;
18329 else
18330 {
18331 /* Check for `display' property. */
18332 struct glyph *beg = row->glyphs[TEXT_AREA];
18333 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18334 struct glyph *glyph;
18335
18336 result = 0;
18337 for (glyph = end; glyph >= beg; --glyph)
18338 if (STRINGP (glyph->object))
18339 {
18340 Lisp_Object prop
18341 = Fget_char_property (make_number (PT),
18342 Qdisplay, Qnil);
18343 result =
18344 (!NILP (prop)
18345 && display_prop_string_p (prop, glyph->object));
18346 break;
18347 }
18348 }
18349 }
18350 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18351 {
18352 /* If the row ends in middle of a real character,
18353 and the line is continued, we want the cursor here.
18354 That's because CHARPOS (ROW->end.pos) would equal
18355 PT if PT is before the character. */
18356 if (!row->ends_in_ellipsis_p)
18357 result = row->continued_p;
18358 else
18359 /* If the row ends in an ellipsis, then
18360 CHARPOS (ROW->end.pos) will equal point after the
18361 invisible text. We want that position to be displayed
18362 after the ellipsis. */
18363 result = 0;
18364 }
18365 /* If the row ends at ZV, display the cursor at the end of that
18366 row instead of at the start of the row below. */
18367 else if (row->ends_at_zv_p)
18368 result = 1;
18369 else
18370 result = 0;
18371 }
18372
18373 return result;
18374 }
18375
18376 \f
18377
18378 /* Push the property PROP so that it will be rendered at the current
18379 position in IT. Return 1 if PROP was successfully pushed, 0
18380 otherwise. Called from handle_line_prefix to handle the
18381 `line-prefix' and `wrap-prefix' properties. */
18382
18383 static int
18384 push_display_prop (struct it *it, Lisp_Object prop)
18385 {
18386 struct text_pos pos =
18387 (it->method == GET_FROM_STRING) ? it->current.string_pos : it->current.pos;
18388
18389 xassert (it->method == GET_FROM_BUFFER
18390 || it->method == GET_FROM_STRING);
18391
18392 /* We need to save the current buffer/string position, so it will be
18393 restored by pop_it, because iterate_out_of_display_property
18394 depends on that being set correctly, but some situations leave
18395 it->position not yet set when this function is called. */
18396 push_it (it, &pos);
18397
18398 if (STRINGP (prop))
18399 {
18400 if (SCHARS (prop) == 0)
18401 {
18402 pop_it (it);
18403 return 0;
18404 }
18405
18406 it->string = prop;
18407 it->multibyte_p = STRING_MULTIBYTE (it->string);
18408 it->current.overlay_string_index = -1;
18409 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18410 it->end_charpos = it->string_nchars = SCHARS (it->string);
18411 it->method = GET_FROM_STRING;
18412 it->stop_charpos = 0;
18413 it->prev_stop = 0;
18414 it->base_level_stop = 0;
18415
18416 /* Force paragraph direction to be that of the parent
18417 buffer/string. */
18418 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18419 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18420 else
18421 it->paragraph_embedding = L2R;
18422
18423 /* Set up the bidi iterator for this display string. */
18424 if (it->bidi_p)
18425 {
18426 it->bidi_it.string.lstring = it->string;
18427 it->bidi_it.string.s = NULL;
18428 it->bidi_it.string.schars = it->end_charpos;
18429 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18430 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18431 it->bidi_it.string.unibyte = !it->multibyte_p;
18432 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18433 }
18434 }
18435 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18436 {
18437 it->method = GET_FROM_STRETCH;
18438 it->object = prop;
18439 }
18440 #ifdef HAVE_WINDOW_SYSTEM
18441 else if (IMAGEP (prop))
18442 {
18443 it->what = IT_IMAGE;
18444 it->image_id = lookup_image (it->f, prop);
18445 it->method = GET_FROM_IMAGE;
18446 }
18447 #endif /* HAVE_WINDOW_SYSTEM */
18448 else
18449 {
18450 pop_it (it); /* bogus display property, give up */
18451 return 0;
18452 }
18453
18454 return 1;
18455 }
18456
18457 /* Return the character-property PROP at the current position in IT. */
18458
18459 static Lisp_Object
18460 get_it_property (struct it *it, Lisp_Object prop)
18461 {
18462 Lisp_Object position;
18463
18464 if (STRINGP (it->object))
18465 position = make_number (IT_STRING_CHARPOS (*it));
18466 else if (BUFFERP (it->object))
18467 position = make_number (IT_CHARPOS (*it));
18468 else
18469 return Qnil;
18470
18471 return Fget_char_property (position, prop, it->object);
18472 }
18473
18474 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18475
18476 static void
18477 handle_line_prefix (struct it *it)
18478 {
18479 Lisp_Object prefix;
18480
18481 if (it->continuation_lines_width > 0)
18482 {
18483 prefix = get_it_property (it, Qwrap_prefix);
18484 if (NILP (prefix))
18485 prefix = Vwrap_prefix;
18486 }
18487 else
18488 {
18489 prefix = get_it_property (it, Qline_prefix);
18490 if (NILP (prefix))
18491 prefix = Vline_prefix;
18492 }
18493 if (! NILP (prefix) && push_display_prop (it, prefix))
18494 {
18495 /* If the prefix is wider than the window, and we try to wrap
18496 it, it would acquire its own wrap prefix, and so on till the
18497 iterator stack overflows. So, don't wrap the prefix. */
18498 it->line_wrap = TRUNCATE;
18499 it->avoid_cursor_p = 1;
18500 }
18501 }
18502
18503 \f
18504
18505 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18506 only for R2L lines from display_line and display_string, when they
18507 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18508 the line/string needs to be continued on the next glyph row. */
18509 static void
18510 unproduce_glyphs (struct it *it, int n)
18511 {
18512 struct glyph *glyph, *end;
18513
18514 xassert (it->glyph_row);
18515 xassert (it->glyph_row->reversed_p);
18516 xassert (it->area == TEXT_AREA);
18517 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18518
18519 if (n > it->glyph_row->used[TEXT_AREA])
18520 n = it->glyph_row->used[TEXT_AREA];
18521 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18522 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18523 for ( ; glyph < end; glyph++)
18524 glyph[-n] = *glyph;
18525 }
18526
18527 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18528 and ROW->maxpos. */
18529 static void
18530 find_row_edges (struct it *it, struct glyph_row *row,
18531 EMACS_INT min_pos, EMACS_INT min_bpos,
18532 EMACS_INT max_pos, EMACS_INT max_bpos)
18533 {
18534 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18535 lines' rows is implemented for bidi-reordered rows. */
18536
18537 /* ROW->minpos is the value of min_pos, the minimal buffer position
18538 we have in ROW, or ROW->start.pos if that is smaller. */
18539 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18540 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18541 else
18542 /* We didn't find buffer positions smaller than ROW->start, or
18543 didn't find _any_ valid buffer positions in any of the glyphs,
18544 so we must trust the iterator's computed positions. */
18545 row->minpos = row->start.pos;
18546 if (max_pos <= 0)
18547 {
18548 max_pos = CHARPOS (it->current.pos);
18549 max_bpos = BYTEPOS (it->current.pos);
18550 }
18551
18552 /* Here are the various use-cases for ending the row, and the
18553 corresponding values for ROW->maxpos:
18554
18555 Line ends in a newline from buffer eol_pos + 1
18556 Line is continued from buffer max_pos + 1
18557 Line is truncated on right it->current.pos
18558 Line ends in a newline from string max_pos + 1(*)
18559 (*) + 1 only when line ends in a forward scan
18560 Line is continued from string max_pos
18561 Line is continued from display vector max_pos
18562 Line is entirely from a string min_pos == max_pos
18563 Line is entirely from a display vector min_pos == max_pos
18564 Line that ends at ZV ZV
18565
18566 If you discover other use-cases, please add them here as
18567 appropriate. */
18568 if (row->ends_at_zv_p)
18569 row->maxpos = it->current.pos;
18570 else if (row->used[TEXT_AREA])
18571 {
18572 int seen_this_string = 0;
18573 struct glyph_row *r1 = row - 1;
18574
18575 /* Did we see the same display string on the previous row? */
18576 if (STRINGP (it->object)
18577 /* this is not the first row */
18578 && row > it->w->desired_matrix->rows
18579 /* previous row is not the header line */
18580 && !r1->mode_line_p
18581 /* previous row also ends in a newline from a string */
18582 && r1->ends_in_newline_from_string_p)
18583 {
18584 struct glyph *start, *end;
18585
18586 /* Search for the last glyph of the previous row that came
18587 from buffer or string. Depending on whether the row is
18588 L2R or R2L, we need to process it front to back or the
18589 other way round. */
18590 if (!r1->reversed_p)
18591 {
18592 start = r1->glyphs[TEXT_AREA];
18593 end = start + r1->used[TEXT_AREA];
18594 /* Glyphs inserted by redisplay have an integer (zero)
18595 as their object. */
18596 while (end > start
18597 && INTEGERP ((end - 1)->object)
18598 && (end - 1)->charpos <= 0)
18599 --end;
18600 if (end > start)
18601 {
18602 if (EQ ((end - 1)->object, it->object))
18603 seen_this_string = 1;
18604 }
18605 else
18606 abort ();
18607 }
18608 else
18609 {
18610 end = r1->glyphs[TEXT_AREA] - 1;
18611 start = end + r1->used[TEXT_AREA];
18612 while (end < start
18613 && INTEGERP ((end + 1)->object)
18614 && (end + 1)->charpos <= 0)
18615 ++end;
18616 if (end < start)
18617 {
18618 if (EQ ((end + 1)->object, it->object))
18619 seen_this_string = 1;
18620 }
18621 else
18622 abort ();
18623 }
18624 }
18625 /* Take note of each display string that covers a newline only
18626 once, the first time we see it. This is for when a display
18627 string includes more than one newline in it. */
18628 if (row->ends_in_newline_from_string_p && !seen_this_string)
18629 {
18630 /* If we were scanning the buffer forward when we displayed
18631 the string, we want to account for at least one buffer
18632 position that belongs to this row (position covered by
18633 the display string), so that cursor positioning will
18634 consider this row as a candidate when point is at the end
18635 of the visual line represented by this row. This is not
18636 required when scanning back, because max_pos will already
18637 have a much larger value. */
18638 if (CHARPOS (row->end.pos) > max_pos)
18639 INC_BOTH (max_pos, max_bpos);
18640 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18641 }
18642 else if (CHARPOS (it->eol_pos) > 0)
18643 SET_TEXT_POS (row->maxpos,
18644 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18645 else if (row->continued_p)
18646 {
18647 /* If max_pos is different from IT's current position, it
18648 means IT->method does not belong to the display element
18649 at max_pos. However, it also means that the display
18650 element at max_pos was displayed in its entirety on this
18651 line, which is equivalent to saying that the next line
18652 starts at the next buffer position. */
18653 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18654 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18655 else
18656 {
18657 INC_BOTH (max_pos, max_bpos);
18658 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18659 }
18660 }
18661 else if (row->truncated_on_right_p)
18662 /* display_line already called reseat_at_next_visible_line_start,
18663 which puts the iterator at the beginning of the next line, in
18664 the logical order. */
18665 row->maxpos = it->current.pos;
18666 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18667 /* A line that is entirely from a string/image/stretch... */
18668 row->maxpos = row->minpos;
18669 else
18670 abort ();
18671 }
18672 else
18673 row->maxpos = it->current.pos;
18674 }
18675
18676 /* Construct the glyph row IT->glyph_row in the desired matrix of
18677 IT->w from text at the current position of IT. See dispextern.h
18678 for an overview of struct it. Value is non-zero if
18679 IT->glyph_row displays text, as opposed to a line displaying ZV
18680 only. */
18681
18682 static int
18683 display_line (struct it *it)
18684 {
18685 struct glyph_row *row = it->glyph_row;
18686 Lisp_Object overlay_arrow_string;
18687 struct it wrap_it;
18688 void *wrap_data = NULL;
18689 int may_wrap = 0, wrap_x IF_LINT (= 0);
18690 int wrap_row_used = -1;
18691 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18692 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18693 int wrap_row_extra_line_spacing IF_LINT (= 0);
18694 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18695 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18696 int cvpos;
18697 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18698 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18699
18700 /* We always start displaying at hpos zero even if hscrolled. */
18701 xassert (it->hpos == 0 && it->current_x == 0);
18702
18703 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18704 >= it->w->desired_matrix->nrows)
18705 {
18706 it->w->nrows_scale_factor++;
18707 fonts_changed_p = 1;
18708 return 0;
18709 }
18710
18711 /* Is IT->w showing the region? */
18712 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18713
18714 /* Clear the result glyph row and enable it. */
18715 prepare_desired_row (row);
18716
18717 row->y = it->current_y;
18718 row->start = it->start;
18719 row->continuation_lines_width = it->continuation_lines_width;
18720 row->displays_text_p = 1;
18721 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18722 it->starts_in_middle_of_char_p = 0;
18723
18724 /* Arrange the overlays nicely for our purposes. Usually, we call
18725 display_line on only one line at a time, in which case this
18726 can't really hurt too much, or we call it on lines which appear
18727 one after another in the buffer, in which case all calls to
18728 recenter_overlay_lists but the first will be pretty cheap. */
18729 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18730
18731 /* Move over display elements that are not visible because we are
18732 hscrolled. This may stop at an x-position < IT->first_visible_x
18733 if the first glyph is partially visible or if we hit a line end. */
18734 if (it->current_x < it->first_visible_x)
18735 {
18736 this_line_min_pos = row->start.pos;
18737 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18738 MOVE_TO_POS | MOVE_TO_X);
18739 /* Record the smallest positions seen while we moved over
18740 display elements that are not visible. This is needed by
18741 redisplay_internal for optimizing the case where the cursor
18742 stays inside the same line. The rest of this function only
18743 considers positions that are actually displayed, so
18744 RECORD_MAX_MIN_POS will not otherwise record positions that
18745 are hscrolled to the left of the left edge of the window. */
18746 min_pos = CHARPOS (this_line_min_pos);
18747 min_bpos = BYTEPOS (this_line_min_pos);
18748 }
18749 else
18750 {
18751 /* We only do this when not calling `move_it_in_display_line_to'
18752 above, because move_it_in_display_line_to calls
18753 handle_line_prefix itself. */
18754 handle_line_prefix (it);
18755 }
18756
18757 /* Get the initial row height. This is either the height of the
18758 text hscrolled, if there is any, or zero. */
18759 row->ascent = it->max_ascent;
18760 row->height = it->max_ascent + it->max_descent;
18761 row->phys_ascent = it->max_phys_ascent;
18762 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18763 row->extra_line_spacing = it->max_extra_line_spacing;
18764
18765 /* Utility macro to record max and min buffer positions seen until now. */
18766 #define RECORD_MAX_MIN_POS(IT) \
18767 do \
18768 { \
18769 int composition_p = (IT)->what == IT_COMPOSITION; \
18770 EMACS_INT current_pos = \
18771 composition_p ? (IT)->cmp_it.charpos \
18772 : IT_CHARPOS (*(IT)); \
18773 EMACS_INT current_bpos = \
18774 composition_p ? CHAR_TO_BYTE (current_pos) \
18775 : IT_BYTEPOS (*(IT)); \
18776 if (current_pos < min_pos) \
18777 { \
18778 min_pos = current_pos; \
18779 min_bpos = current_bpos; \
18780 } \
18781 if (IT_CHARPOS (*it) > max_pos) \
18782 { \
18783 max_pos = IT_CHARPOS (*it); \
18784 max_bpos = IT_BYTEPOS (*it); \
18785 } \
18786 } \
18787 while (0)
18788
18789 /* Loop generating characters. The loop is left with IT on the next
18790 character to display. */
18791 while (1)
18792 {
18793 int n_glyphs_before, hpos_before, x_before;
18794 int x, nglyphs;
18795 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18796
18797 /* Retrieve the next thing to display. Value is zero if end of
18798 buffer reached. */
18799 if (!get_next_display_element (it))
18800 {
18801 /* Maybe add a space at the end of this line that is used to
18802 display the cursor there under X. Set the charpos of the
18803 first glyph of blank lines not corresponding to any text
18804 to -1. */
18805 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18806 row->exact_window_width_line_p = 1;
18807 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18808 || row->used[TEXT_AREA] == 0)
18809 {
18810 row->glyphs[TEXT_AREA]->charpos = -1;
18811 row->displays_text_p = 0;
18812
18813 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18814 && (!MINI_WINDOW_P (it->w)
18815 || (minibuf_level && EQ (it->window, minibuf_window))))
18816 row->indicate_empty_line_p = 1;
18817 }
18818
18819 it->continuation_lines_width = 0;
18820 row->ends_at_zv_p = 1;
18821 /* A row that displays right-to-left text must always have
18822 its last face extended all the way to the end of line,
18823 even if this row ends in ZV, because we still write to
18824 the screen left to right. */
18825 if (row->reversed_p)
18826 extend_face_to_end_of_line (it);
18827 break;
18828 }
18829
18830 /* Now, get the metrics of what we want to display. This also
18831 generates glyphs in `row' (which is IT->glyph_row). */
18832 n_glyphs_before = row->used[TEXT_AREA];
18833 x = it->current_x;
18834
18835 /* Remember the line height so far in case the next element doesn't
18836 fit on the line. */
18837 if (it->line_wrap != TRUNCATE)
18838 {
18839 ascent = it->max_ascent;
18840 descent = it->max_descent;
18841 phys_ascent = it->max_phys_ascent;
18842 phys_descent = it->max_phys_descent;
18843
18844 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18845 {
18846 if (IT_DISPLAYING_WHITESPACE (it))
18847 may_wrap = 1;
18848 else if (may_wrap)
18849 {
18850 SAVE_IT (wrap_it, *it, wrap_data);
18851 wrap_x = x;
18852 wrap_row_used = row->used[TEXT_AREA];
18853 wrap_row_ascent = row->ascent;
18854 wrap_row_height = row->height;
18855 wrap_row_phys_ascent = row->phys_ascent;
18856 wrap_row_phys_height = row->phys_height;
18857 wrap_row_extra_line_spacing = row->extra_line_spacing;
18858 wrap_row_min_pos = min_pos;
18859 wrap_row_min_bpos = min_bpos;
18860 wrap_row_max_pos = max_pos;
18861 wrap_row_max_bpos = max_bpos;
18862 may_wrap = 0;
18863 }
18864 }
18865 }
18866
18867 PRODUCE_GLYPHS (it);
18868
18869 /* If this display element was in marginal areas, continue with
18870 the next one. */
18871 if (it->area != TEXT_AREA)
18872 {
18873 row->ascent = max (row->ascent, it->max_ascent);
18874 row->height = max (row->height, it->max_ascent + it->max_descent);
18875 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18876 row->phys_height = max (row->phys_height,
18877 it->max_phys_ascent + it->max_phys_descent);
18878 row->extra_line_spacing = max (row->extra_line_spacing,
18879 it->max_extra_line_spacing);
18880 set_iterator_to_next (it, 1);
18881 continue;
18882 }
18883
18884 /* Does the display element fit on the line? If we truncate
18885 lines, we should draw past the right edge of the window. If
18886 we don't truncate, we want to stop so that we can display the
18887 continuation glyph before the right margin. If lines are
18888 continued, there are two possible strategies for characters
18889 resulting in more than 1 glyph (e.g. tabs): Display as many
18890 glyphs as possible in this line and leave the rest for the
18891 continuation line, or display the whole element in the next
18892 line. Original redisplay did the former, so we do it also. */
18893 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18894 hpos_before = it->hpos;
18895 x_before = x;
18896
18897 if (/* Not a newline. */
18898 nglyphs > 0
18899 /* Glyphs produced fit entirely in the line. */
18900 && it->current_x < it->last_visible_x)
18901 {
18902 it->hpos += nglyphs;
18903 row->ascent = max (row->ascent, it->max_ascent);
18904 row->height = max (row->height, it->max_ascent + it->max_descent);
18905 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18906 row->phys_height = max (row->phys_height,
18907 it->max_phys_ascent + it->max_phys_descent);
18908 row->extra_line_spacing = max (row->extra_line_spacing,
18909 it->max_extra_line_spacing);
18910 if (it->current_x - it->pixel_width < it->first_visible_x)
18911 row->x = x - it->first_visible_x;
18912 /* Record the maximum and minimum buffer positions seen so
18913 far in glyphs that will be displayed by this row. */
18914 if (it->bidi_p)
18915 RECORD_MAX_MIN_POS (it);
18916 }
18917 else
18918 {
18919 int i, new_x;
18920 struct glyph *glyph;
18921
18922 for (i = 0; i < nglyphs; ++i, x = new_x)
18923 {
18924 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18925 new_x = x + glyph->pixel_width;
18926
18927 if (/* Lines are continued. */
18928 it->line_wrap != TRUNCATE
18929 && (/* Glyph doesn't fit on the line. */
18930 new_x > it->last_visible_x
18931 /* Or it fits exactly on a window system frame. */
18932 || (new_x == it->last_visible_x
18933 && FRAME_WINDOW_P (it->f))))
18934 {
18935 /* End of a continued line. */
18936
18937 if (it->hpos == 0
18938 || (new_x == it->last_visible_x
18939 && FRAME_WINDOW_P (it->f)))
18940 {
18941 /* Current glyph is the only one on the line or
18942 fits exactly on the line. We must continue
18943 the line because we can't draw the cursor
18944 after the glyph. */
18945 row->continued_p = 1;
18946 it->current_x = new_x;
18947 it->continuation_lines_width += new_x;
18948 ++it->hpos;
18949 if (i == nglyphs - 1)
18950 {
18951 /* If line-wrap is on, check if a previous
18952 wrap point was found. */
18953 if (wrap_row_used > 0
18954 /* Even if there is a previous wrap
18955 point, continue the line here as
18956 usual, if (i) the previous character
18957 was a space or tab AND (ii) the
18958 current character is not. */
18959 && (!may_wrap
18960 || IT_DISPLAYING_WHITESPACE (it)))
18961 goto back_to_wrap;
18962
18963 /* Record the maximum and minimum buffer
18964 positions seen so far in glyphs that will be
18965 displayed by this row. */
18966 if (it->bidi_p)
18967 RECORD_MAX_MIN_POS (it);
18968 set_iterator_to_next (it, 1);
18969 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18970 {
18971 if (!get_next_display_element (it))
18972 {
18973 row->exact_window_width_line_p = 1;
18974 it->continuation_lines_width = 0;
18975 row->continued_p = 0;
18976 row->ends_at_zv_p = 1;
18977 }
18978 else if (ITERATOR_AT_END_OF_LINE_P (it))
18979 {
18980 row->continued_p = 0;
18981 row->exact_window_width_line_p = 1;
18982 }
18983 }
18984 }
18985 else if (it->bidi_p)
18986 RECORD_MAX_MIN_POS (it);
18987 }
18988 else if (CHAR_GLYPH_PADDING_P (*glyph)
18989 && !FRAME_WINDOW_P (it->f))
18990 {
18991 /* A padding glyph that doesn't fit on this line.
18992 This means the whole character doesn't fit
18993 on the line. */
18994 if (row->reversed_p)
18995 unproduce_glyphs (it, row->used[TEXT_AREA]
18996 - n_glyphs_before);
18997 row->used[TEXT_AREA] = n_glyphs_before;
18998
18999 /* Fill the rest of the row with continuation
19000 glyphs like in 20.x. */
19001 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19002 < row->glyphs[1 + TEXT_AREA])
19003 produce_special_glyphs (it, IT_CONTINUATION);
19004
19005 row->continued_p = 1;
19006 it->current_x = x_before;
19007 it->continuation_lines_width += x_before;
19008
19009 /* Restore the height to what it was before the
19010 element not fitting on the line. */
19011 it->max_ascent = ascent;
19012 it->max_descent = descent;
19013 it->max_phys_ascent = phys_ascent;
19014 it->max_phys_descent = phys_descent;
19015 }
19016 else if (wrap_row_used > 0)
19017 {
19018 back_to_wrap:
19019 if (row->reversed_p)
19020 unproduce_glyphs (it,
19021 row->used[TEXT_AREA] - wrap_row_used);
19022 RESTORE_IT (it, &wrap_it, wrap_data);
19023 it->continuation_lines_width += wrap_x;
19024 row->used[TEXT_AREA] = wrap_row_used;
19025 row->ascent = wrap_row_ascent;
19026 row->height = wrap_row_height;
19027 row->phys_ascent = wrap_row_phys_ascent;
19028 row->phys_height = wrap_row_phys_height;
19029 row->extra_line_spacing = wrap_row_extra_line_spacing;
19030 min_pos = wrap_row_min_pos;
19031 min_bpos = wrap_row_min_bpos;
19032 max_pos = wrap_row_max_pos;
19033 max_bpos = wrap_row_max_bpos;
19034 row->continued_p = 1;
19035 row->ends_at_zv_p = 0;
19036 row->exact_window_width_line_p = 0;
19037 it->continuation_lines_width += x;
19038
19039 /* Make sure that a non-default face is extended
19040 up to the right margin of the window. */
19041 extend_face_to_end_of_line (it);
19042 }
19043 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19044 {
19045 /* A TAB that extends past the right edge of the
19046 window. This produces a single glyph on
19047 window system frames. We leave the glyph in
19048 this row and let it fill the row, but don't
19049 consume the TAB. */
19050 it->continuation_lines_width += it->last_visible_x;
19051 row->ends_in_middle_of_char_p = 1;
19052 row->continued_p = 1;
19053 glyph->pixel_width = it->last_visible_x - x;
19054 it->starts_in_middle_of_char_p = 1;
19055 }
19056 else
19057 {
19058 /* Something other than a TAB that draws past
19059 the right edge of the window. Restore
19060 positions to values before the element. */
19061 if (row->reversed_p)
19062 unproduce_glyphs (it, row->used[TEXT_AREA]
19063 - (n_glyphs_before + i));
19064 row->used[TEXT_AREA] = n_glyphs_before + i;
19065
19066 /* Display continuation glyphs. */
19067 if (!FRAME_WINDOW_P (it->f))
19068 produce_special_glyphs (it, IT_CONTINUATION);
19069 row->continued_p = 1;
19070
19071 it->current_x = x_before;
19072 it->continuation_lines_width += x;
19073 extend_face_to_end_of_line (it);
19074
19075 if (nglyphs > 1 && i > 0)
19076 {
19077 row->ends_in_middle_of_char_p = 1;
19078 it->starts_in_middle_of_char_p = 1;
19079 }
19080
19081 /* Restore the height to what it was before the
19082 element not fitting on the line. */
19083 it->max_ascent = ascent;
19084 it->max_descent = descent;
19085 it->max_phys_ascent = phys_ascent;
19086 it->max_phys_descent = phys_descent;
19087 }
19088
19089 break;
19090 }
19091 else if (new_x > it->first_visible_x)
19092 {
19093 /* Increment number of glyphs actually displayed. */
19094 ++it->hpos;
19095
19096 /* Record the maximum and minimum buffer positions
19097 seen so far in glyphs that will be displayed by
19098 this row. */
19099 if (it->bidi_p)
19100 RECORD_MAX_MIN_POS (it);
19101
19102 if (x < it->first_visible_x)
19103 /* Glyph is partially visible, i.e. row starts at
19104 negative X position. */
19105 row->x = x - it->first_visible_x;
19106 }
19107 else
19108 {
19109 /* Glyph is completely off the left margin of the
19110 window. This should not happen because of the
19111 move_it_in_display_line at the start of this
19112 function, unless the text display area of the
19113 window is empty. */
19114 xassert (it->first_visible_x <= it->last_visible_x);
19115 }
19116 }
19117 /* Even if this display element produced no glyphs at all,
19118 we want to record its position. */
19119 if (it->bidi_p && nglyphs == 0)
19120 RECORD_MAX_MIN_POS (it);
19121
19122 row->ascent = max (row->ascent, it->max_ascent);
19123 row->height = max (row->height, it->max_ascent + it->max_descent);
19124 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19125 row->phys_height = max (row->phys_height,
19126 it->max_phys_ascent + it->max_phys_descent);
19127 row->extra_line_spacing = max (row->extra_line_spacing,
19128 it->max_extra_line_spacing);
19129
19130 /* End of this display line if row is continued. */
19131 if (row->continued_p || row->ends_at_zv_p)
19132 break;
19133 }
19134
19135 at_end_of_line:
19136 /* Is this a line end? If yes, we're also done, after making
19137 sure that a non-default face is extended up to the right
19138 margin of the window. */
19139 if (ITERATOR_AT_END_OF_LINE_P (it))
19140 {
19141 int used_before = row->used[TEXT_AREA];
19142
19143 row->ends_in_newline_from_string_p = STRINGP (it->object);
19144
19145 /* Add a space at the end of the line that is used to
19146 display the cursor there. */
19147 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19148 append_space_for_newline (it, 0);
19149
19150 /* Extend the face to the end of the line. */
19151 extend_face_to_end_of_line (it);
19152
19153 /* Make sure we have the position. */
19154 if (used_before == 0)
19155 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19156
19157 /* Record the position of the newline, for use in
19158 find_row_edges. */
19159 it->eol_pos = it->current.pos;
19160
19161 /* Consume the line end. This skips over invisible lines. */
19162 set_iterator_to_next (it, 1);
19163 it->continuation_lines_width = 0;
19164 break;
19165 }
19166
19167 /* Proceed with next display element. Note that this skips
19168 over lines invisible because of selective display. */
19169 set_iterator_to_next (it, 1);
19170
19171 /* If we truncate lines, we are done when the last displayed
19172 glyphs reach past the right margin of the window. */
19173 if (it->line_wrap == TRUNCATE
19174 && (FRAME_WINDOW_P (it->f)
19175 ? (it->current_x >= it->last_visible_x)
19176 : (it->current_x > it->last_visible_x)))
19177 {
19178 /* Maybe add truncation glyphs. */
19179 if (!FRAME_WINDOW_P (it->f))
19180 {
19181 int i, n;
19182
19183 if (!row->reversed_p)
19184 {
19185 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19186 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19187 break;
19188 }
19189 else
19190 {
19191 for (i = 0; i < row->used[TEXT_AREA]; i++)
19192 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19193 break;
19194 /* Remove any padding glyphs at the front of ROW, to
19195 make room for the truncation glyphs we will be
19196 adding below. The loop below always inserts at
19197 least one truncation glyph, so also remove the
19198 last glyph added to ROW. */
19199 unproduce_glyphs (it, i + 1);
19200 /* Adjust i for the loop below. */
19201 i = row->used[TEXT_AREA] - (i + 1);
19202 }
19203
19204 for (n = row->used[TEXT_AREA]; i < n; ++i)
19205 {
19206 row->used[TEXT_AREA] = i;
19207 produce_special_glyphs (it, IT_TRUNCATION);
19208 }
19209 }
19210 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19211 {
19212 /* Don't truncate if we can overflow newline into fringe. */
19213 if (!get_next_display_element (it))
19214 {
19215 it->continuation_lines_width = 0;
19216 row->ends_at_zv_p = 1;
19217 row->exact_window_width_line_p = 1;
19218 break;
19219 }
19220 if (ITERATOR_AT_END_OF_LINE_P (it))
19221 {
19222 row->exact_window_width_line_p = 1;
19223 goto at_end_of_line;
19224 }
19225 }
19226
19227 row->truncated_on_right_p = 1;
19228 it->continuation_lines_width = 0;
19229 reseat_at_next_visible_line_start (it, 0);
19230 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19231 it->hpos = hpos_before;
19232 it->current_x = x_before;
19233 break;
19234 }
19235 }
19236
19237 if (wrap_data)
19238 bidi_unshelve_cache (wrap_data, 1);
19239
19240 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19241 at the left window margin. */
19242 if (it->first_visible_x
19243 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19244 {
19245 if (!FRAME_WINDOW_P (it->f))
19246 insert_left_trunc_glyphs (it);
19247 row->truncated_on_left_p = 1;
19248 }
19249
19250 /* Remember the position at which this line ends.
19251
19252 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19253 cannot be before the call to find_row_edges below, since that is
19254 where these positions are determined. */
19255 row->end = it->current;
19256 if (!it->bidi_p)
19257 {
19258 row->minpos = row->start.pos;
19259 row->maxpos = row->end.pos;
19260 }
19261 else
19262 {
19263 /* ROW->minpos and ROW->maxpos must be the smallest and
19264 `1 + the largest' buffer positions in ROW. But if ROW was
19265 bidi-reordered, these two positions can be anywhere in the
19266 row, so we must determine them now. */
19267 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19268 }
19269
19270 /* If the start of this line is the overlay arrow-position, then
19271 mark this glyph row as the one containing the overlay arrow.
19272 This is clearly a mess with variable size fonts. It would be
19273 better to let it be displayed like cursors under X. */
19274 if ((row->displays_text_p || !overlay_arrow_seen)
19275 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19276 !NILP (overlay_arrow_string)))
19277 {
19278 /* Overlay arrow in window redisplay is a fringe bitmap. */
19279 if (STRINGP (overlay_arrow_string))
19280 {
19281 struct glyph_row *arrow_row
19282 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19283 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19284 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19285 struct glyph *p = row->glyphs[TEXT_AREA];
19286 struct glyph *p2, *end;
19287
19288 /* Copy the arrow glyphs. */
19289 while (glyph < arrow_end)
19290 *p++ = *glyph++;
19291
19292 /* Throw away padding glyphs. */
19293 p2 = p;
19294 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19295 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19296 ++p2;
19297 if (p2 > p)
19298 {
19299 while (p2 < end)
19300 *p++ = *p2++;
19301 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19302 }
19303 }
19304 else
19305 {
19306 xassert (INTEGERP (overlay_arrow_string));
19307 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19308 }
19309 overlay_arrow_seen = 1;
19310 }
19311
19312 /* Compute pixel dimensions of this line. */
19313 compute_line_metrics (it);
19314
19315 /* Record whether this row ends inside an ellipsis. */
19316 row->ends_in_ellipsis_p
19317 = (it->method == GET_FROM_DISPLAY_VECTOR
19318 && it->ellipsis_p);
19319
19320 /* Save fringe bitmaps in this row. */
19321 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19322 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19323 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19324 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19325
19326 it->left_user_fringe_bitmap = 0;
19327 it->left_user_fringe_face_id = 0;
19328 it->right_user_fringe_bitmap = 0;
19329 it->right_user_fringe_face_id = 0;
19330
19331 /* Maybe set the cursor. */
19332 cvpos = it->w->cursor.vpos;
19333 if ((cvpos < 0
19334 /* In bidi-reordered rows, keep checking for proper cursor
19335 position even if one has been found already, because buffer
19336 positions in such rows change non-linearly with ROW->VPOS,
19337 when a line is continued. One exception: when we are at ZV,
19338 display cursor on the first suitable glyph row, since all
19339 the empty rows after that also have their position set to ZV. */
19340 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19341 lines' rows is implemented for bidi-reordered rows. */
19342 || (it->bidi_p
19343 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19344 && PT >= MATRIX_ROW_START_CHARPOS (row)
19345 && PT <= MATRIX_ROW_END_CHARPOS (row)
19346 && cursor_row_p (row))
19347 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19348
19349 /* Highlight trailing whitespace. */
19350 if (!NILP (Vshow_trailing_whitespace))
19351 highlight_trailing_whitespace (it->f, it->glyph_row);
19352
19353 /* Prepare for the next line. This line starts horizontally at (X
19354 HPOS) = (0 0). Vertical positions are incremented. As a
19355 convenience for the caller, IT->glyph_row is set to the next
19356 row to be used. */
19357 it->current_x = it->hpos = 0;
19358 it->current_y += row->height;
19359 SET_TEXT_POS (it->eol_pos, 0, 0);
19360 ++it->vpos;
19361 ++it->glyph_row;
19362 /* The next row should by default use the same value of the
19363 reversed_p flag as this one. set_iterator_to_next decides when
19364 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19365 the flag accordingly. */
19366 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19367 it->glyph_row->reversed_p = row->reversed_p;
19368 it->start = row->end;
19369 return row->displays_text_p;
19370
19371 #undef RECORD_MAX_MIN_POS
19372 }
19373
19374 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19375 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19376 doc: /* Return paragraph direction at point in BUFFER.
19377 Value is either `left-to-right' or `right-to-left'.
19378 If BUFFER is omitted or nil, it defaults to the current buffer.
19379
19380 Paragraph direction determines how the text in the paragraph is displayed.
19381 In left-to-right paragraphs, text begins at the left margin of the window
19382 and the reading direction is generally left to right. In right-to-left
19383 paragraphs, text begins at the right margin and is read from right to left.
19384
19385 See also `bidi-paragraph-direction'. */)
19386 (Lisp_Object buffer)
19387 {
19388 struct buffer *buf = current_buffer;
19389 struct buffer *old = buf;
19390
19391 if (! NILP (buffer))
19392 {
19393 CHECK_BUFFER (buffer);
19394 buf = XBUFFER (buffer);
19395 }
19396
19397 if (NILP (BVAR (buf, bidi_display_reordering))
19398 || NILP (BVAR (buf, enable_multibyte_characters)))
19399 return Qleft_to_right;
19400 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19401 return BVAR (buf, bidi_paragraph_direction);
19402 else
19403 {
19404 /* Determine the direction from buffer text. We could try to
19405 use current_matrix if it is up to date, but this seems fast
19406 enough as it is. */
19407 struct bidi_it itb;
19408 EMACS_INT pos = BUF_PT (buf);
19409 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19410 int c;
19411 void *itb_data = bidi_shelve_cache ();
19412
19413 set_buffer_temp (buf);
19414 /* bidi_paragraph_init finds the base direction of the paragraph
19415 by searching forward from paragraph start. We need the base
19416 direction of the current or _previous_ paragraph, so we need
19417 to make sure we are within that paragraph. To that end, find
19418 the previous non-empty line. */
19419 if (pos >= ZV && pos > BEGV)
19420 {
19421 pos--;
19422 bytepos = CHAR_TO_BYTE (pos);
19423 }
19424 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19425 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19426 {
19427 while ((c = FETCH_BYTE (bytepos)) == '\n'
19428 || c == ' ' || c == '\t' || c == '\f')
19429 {
19430 if (bytepos <= BEGV_BYTE)
19431 break;
19432 bytepos--;
19433 pos--;
19434 }
19435 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19436 bytepos--;
19437 }
19438 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19439 itb.string.s = NULL;
19440 itb.string.lstring = Qnil;
19441 itb.string.bufpos = 0;
19442 itb.string.unibyte = 0;
19443 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19444 bidi_unshelve_cache (itb_data, 0);
19445 set_buffer_temp (old);
19446 switch (itb.paragraph_dir)
19447 {
19448 case L2R:
19449 return Qleft_to_right;
19450 break;
19451 case R2L:
19452 return Qright_to_left;
19453 break;
19454 default:
19455 abort ();
19456 }
19457 }
19458 }
19459
19460
19461 \f
19462 /***********************************************************************
19463 Menu Bar
19464 ***********************************************************************/
19465
19466 /* Redisplay the menu bar in the frame for window W.
19467
19468 The menu bar of X frames that don't have X toolkit support is
19469 displayed in a special window W->frame->menu_bar_window.
19470
19471 The menu bar of terminal frames is treated specially as far as
19472 glyph matrices are concerned. Menu bar lines are not part of
19473 windows, so the update is done directly on the frame matrix rows
19474 for the menu bar. */
19475
19476 static void
19477 display_menu_bar (struct window *w)
19478 {
19479 struct frame *f = XFRAME (WINDOW_FRAME (w));
19480 struct it it;
19481 Lisp_Object items;
19482 int i;
19483
19484 /* Don't do all this for graphical frames. */
19485 #ifdef HAVE_NTGUI
19486 if (FRAME_W32_P (f))
19487 return;
19488 #endif
19489 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19490 if (FRAME_X_P (f))
19491 return;
19492 #endif
19493
19494 #ifdef HAVE_NS
19495 if (FRAME_NS_P (f))
19496 return;
19497 #endif /* HAVE_NS */
19498
19499 #ifdef USE_X_TOOLKIT
19500 xassert (!FRAME_WINDOW_P (f));
19501 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19502 it.first_visible_x = 0;
19503 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19504 #else /* not USE_X_TOOLKIT */
19505 if (FRAME_WINDOW_P (f))
19506 {
19507 /* Menu bar lines are displayed in the desired matrix of the
19508 dummy window menu_bar_window. */
19509 struct window *menu_w;
19510 xassert (WINDOWP (f->menu_bar_window));
19511 menu_w = XWINDOW (f->menu_bar_window);
19512 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19513 MENU_FACE_ID);
19514 it.first_visible_x = 0;
19515 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19516 }
19517 else
19518 {
19519 /* This is a TTY frame, i.e. character hpos/vpos are used as
19520 pixel x/y. */
19521 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19522 MENU_FACE_ID);
19523 it.first_visible_x = 0;
19524 it.last_visible_x = FRAME_COLS (f);
19525 }
19526 #endif /* not USE_X_TOOLKIT */
19527
19528 /* FIXME: This should be controlled by a user option. See the
19529 comments in redisplay_tool_bar and display_mode_line about
19530 this. */
19531 it.paragraph_embedding = L2R;
19532
19533 if (! mode_line_inverse_video)
19534 /* Force the menu-bar to be displayed in the default face. */
19535 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19536
19537 /* Clear all rows of the menu bar. */
19538 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19539 {
19540 struct glyph_row *row = it.glyph_row + i;
19541 clear_glyph_row (row);
19542 row->enabled_p = 1;
19543 row->full_width_p = 1;
19544 }
19545
19546 /* Display all items of the menu bar. */
19547 items = FRAME_MENU_BAR_ITEMS (it.f);
19548 for (i = 0; i < ASIZE (items); i += 4)
19549 {
19550 Lisp_Object string;
19551
19552 /* Stop at nil string. */
19553 string = AREF (items, i + 1);
19554 if (NILP (string))
19555 break;
19556
19557 /* Remember where item was displayed. */
19558 ASET (items, i + 3, make_number (it.hpos));
19559
19560 /* Display the item, pad with one space. */
19561 if (it.current_x < it.last_visible_x)
19562 display_string (NULL, string, Qnil, 0, 0, &it,
19563 SCHARS (string) + 1, 0, 0, -1);
19564 }
19565
19566 /* Fill out the line with spaces. */
19567 if (it.current_x < it.last_visible_x)
19568 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19569
19570 /* Compute the total height of the lines. */
19571 compute_line_metrics (&it);
19572 }
19573
19574
19575 \f
19576 /***********************************************************************
19577 Mode Line
19578 ***********************************************************************/
19579
19580 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19581 FORCE is non-zero, redisplay mode lines unconditionally.
19582 Otherwise, redisplay only mode lines that are garbaged. Value is
19583 the number of windows whose mode lines were redisplayed. */
19584
19585 static int
19586 redisplay_mode_lines (Lisp_Object window, int force)
19587 {
19588 int nwindows = 0;
19589
19590 while (!NILP (window))
19591 {
19592 struct window *w = XWINDOW (window);
19593
19594 if (WINDOWP (w->hchild))
19595 nwindows += redisplay_mode_lines (w->hchild, force);
19596 else if (WINDOWP (w->vchild))
19597 nwindows += redisplay_mode_lines (w->vchild, force);
19598 else if (force
19599 || FRAME_GARBAGED_P (XFRAME (w->frame))
19600 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19601 {
19602 struct text_pos lpoint;
19603 struct buffer *old = current_buffer;
19604
19605 /* Set the window's buffer for the mode line display. */
19606 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19607 set_buffer_internal_1 (XBUFFER (w->buffer));
19608
19609 /* Point refers normally to the selected window. For any
19610 other window, set up appropriate value. */
19611 if (!EQ (window, selected_window))
19612 {
19613 struct text_pos pt;
19614
19615 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19616 if (CHARPOS (pt) < BEGV)
19617 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19618 else if (CHARPOS (pt) > (ZV - 1))
19619 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19620 else
19621 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19622 }
19623
19624 /* Display mode lines. */
19625 clear_glyph_matrix (w->desired_matrix);
19626 if (display_mode_lines (w))
19627 {
19628 ++nwindows;
19629 w->must_be_updated_p = 1;
19630 }
19631
19632 /* Restore old settings. */
19633 set_buffer_internal_1 (old);
19634 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19635 }
19636
19637 window = w->next;
19638 }
19639
19640 return nwindows;
19641 }
19642
19643
19644 /* Display the mode and/or header line of window W. Value is the
19645 sum number of mode lines and header lines displayed. */
19646
19647 static int
19648 display_mode_lines (struct window *w)
19649 {
19650 Lisp_Object old_selected_window, old_selected_frame;
19651 int n = 0;
19652
19653 old_selected_frame = selected_frame;
19654 selected_frame = w->frame;
19655 old_selected_window = selected_window;
19656 XSETWINDOW (selected_window, w);
19657
19658 /* These will be set while the mode line specs are processed. */
19659 line_number_displayed = 0;
19660 w->column_number_displayed = Qnil;
19661
19662 if (WINDOW_WANTS_MODELINE_P (w))
19663 {
19664 struct window *sel_w = XWINDOW (old_selected_window);
19665
19666 /* Select mode line face based on the real selected window. */
19667 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19668 BVAR (current_buffer, mode_line_format));
19669 ++n;
19670 }
19671
19672 if (WINDOW_WANTS_HEADER_LINE_P (w))
19673 {
19674 display_mode_line (w, HEADER_LINE_FACE_ID,
19675 BVAR (current_buffer, header_line_format));
19676 ++n;
19677 }
19678
19679 selected_frame = old_selected_frame;
19680 selected_window = old_selected_window;
19681 return n;
19682 }
19683
19684
19685 /* Display mode or header line of window W. FACE_ID specifies which
19686 line to display; it is either MODE_LINE_FACE_ID or
19687 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19688 display. Value is the pixel height of the mode/header line
19689 displayed. */
19690
19691 static int
19692 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19693 {
19694 struct it it;
19695 struct face *face;
19696 int count = SPECPDL_INDEX ();
19697
19698 init_iterator (&it, w, -1, -1, NULL, face_id);
19699 /* Don't extend on a previously drawn mode-line.
19700 This may happen if called from pos_visible_p. */
19701 it.glyph_row->enabled_p = 0;
19702 prepare_desired_row (it.glyph_row);
19703
19704 it.glyph_row->mode_line_p = 1;
19705
19706 if (! mode_line_inverse_video)
19707 /* Force the mode-line to be displayed in the default face. */
19708 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19709
19710 /* FIXME: This should be controlled by a user option. But
19711 supporting such an option is not trivial, since the mode line is
19712 made up of many separate strings. */
19713 it.paragraph_embedding = L2R;
19714
19715 record_unwind_protect (unwind_format_mode_line,
19716 format_mode_line_unwind_data (NULL, Qnil, 0));
19717
19718 mode_line_target = MODE_LINE_DISPLAY;
19719
19720 /* Temporarily make frame's keyboard the current kboard so that
19721 kboard-local variables in the mode_line_format will get the right
19722 values. */
19723 push_kboard (FRAME_KBOARD (it.f));
19724 record_unwind_save_match_data ();
19725 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19726 pop_kboard ();
19727
19728 unbind_to (count, Qnil);
19729
19730 /* Fill up with spaces. */
19731 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19732
19733 compute_line_metrics (&it);
19734 it.glyph_row->full_width_p = 1;
19735 it.glyph_row->continued_p = 0;
19736 it.glyph_row->truncated_on_left_p = 0;
19737 it.glyph_row->truncated_on_right_p = 0;
19738
19739 /* Make a 3D mode-line have a shadow at its right end. */
19740 face = FACE_FROM_ID (it.f, face_id);
19741 extend_face_to_end_of_line (&it);
19742 if (face->box != FACE_NO_BOX)
19743 {
19744 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19745 + it.glyph_row->used[TEXT_AREA] - 1);
19746 last->right_box_line_p = 1;
19747 }
19748
19749 return it.glyph_row->height;
19750 }
19751
19752 /* Move element ELT in LIST to the front of LIST.
19753 Return the updated list. */
19754
19755 static Lisp_Object
19756 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19757 {
19758 register Lisp_Object tail, prev;
19759 register Lisp_Object tem;
19760
19761 tail = list;
19762 prev = Qnil;
19763 while (CONSP (tail))
19764 {
19765 tem = XCAR (tail);
19766
19767 if (EQ (elt, tem))
19768 {
19769 /* Splice out the link TAIL. */
19770 if (NILP (prev))
19771 list = XCDR (tail);
19772 else
19773 Fsetcdr (prev, XCDR (tail));
19774
19775 /* Now make it the first. */
19776 Fsetcdr (tail, list);
19777 return tail;
19778 }
19779 else
19780 prev = tail;
19781 tail = XCDR (tail);
19782 QUIT;
19783 }
19784
19785 /* Not found--return unchanged LIST. */
19786 return list;
19787 }
19788
19789 /* Contribute ELT to the mode line for window IT->w. How it
19790 translates into text depends on its data type.
19791
19792 IT describes the display environment in which we display, as usual.
19793
19794 DEPTH is the depth in recursion. It is used to prevent
19795 infinite recursion here.
19796
19797 FIELD_WIDTH is the number of characters the display of ELT should
19798 occupy in the mode line, and PRECISION is the maximum number of
19799 characters to display from ELT's representation. See
19800 display_string for details.
19801
19802 Returns the hpos of the end of the text generated by ELT.
19803
19804 PROPS is a property list to add to any string we encounter.
19805
19806 If RISKY is nonzero, remove (disregard) any properties in any string
19807 we encounter, and ignore :eval and :propertize.
19808
19809 The global variable `mode_line_target' determines whether the
19810 output is passed to `store_mode_line_noprop',
19811 `store_mode_line_string', or `display_string'. */
19812
19813 static int
19814 display_mode_element (struct it *it, int depth, int field_width, int precision,
19815 Lisp_Object elt, Lisp_Object props, int risky)
19816 {
19817 int n = 0, field, prec;
19818 int literal = 0;
19819
19820 tail_recurse:
19821 if (depth > 100)
19822 elt = build_string ("*too-deep*");
19823
19824 depth++;
19825
19826 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19827 {
19828 case Lisp_String:
19829 {
19830 /* A string: output it and check for %-constructs within it. */
19831 unsigned char c;
19832 EMACS_INT offset = 0;
19833
19834 if (SCHARS (elt) > 0
19835 && (!NILP (props) || risky))
19836 {
19837 Lisp_Object oprops, aelt;
19838 oprops = Ftext_properties_at (make_number (0), elt);
19839
19840 /* If the starting string's properties are not what
19841 we want, translate the string. Also, if the string
19842 is risky, do that anyway. */
19843
19844 if (NILP (Fequal (props, oprops)) || risky)
19845 {
19846 /* If the starting string has properties,
19847 merge the specified ones onto the existing ones. */
19848 if (! NILP (oprops) && !risky)
19849 {
19850 Lisp_Object tem;
19851
19852 oprops = Fcopy_sequence (oprops);
19853 tem = props;
19854 while (CONSP (tem))
19855 {
19856 oprops = Fplist_put (oprops, XCAR (tem),
19857 XCAR (XCDR (tem)));
19858 tem = XCDR (XCDR (tem));
19859 }
19860 props = oprops;
19861 }
19862
19863 aelt = Fassoc (elt, mode_line_proptrans_alist);
19864 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19865 {
19866 /* AELT is what we want. Move it to the front
19867 without consing. */
19868 elt = XCAR (aelt);
19869 mode_line_proptrans_alist
19870 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19871 }
19872 else
19873 {
19874 Lisp_Object tem;
19875
19876 /* If AELT has the wrong props, it is useless.
19877 so get rid of it. */
19878 if (! NILP (aelt))
19879 mode_line_proptrans_alist
19880 = Fdelq (aelt, mode_line_proptrans_alist);
19881
19882 elt = Fcopy_sequence (elt);
19883 Fset_text_properties (make_number (0), Flength (elt),
19884 props, elt);
19885 /* Add this item to mode_line_proptrans_alist. */
19886 mode_line_proptrans_alist
19887 = Fcons (Fcons (elt, props),
19888 mode_line_proptrans_alist);
19889 /* Truncate mode_line_proptrans_alist
19890 to at most 50 elements. */
19891 tem = Fnthcdr (make_number (50),
19892 mode_line_proptrans_alist);
19893 if (! NILP (tem))
19894 XSETCDR (tem, Qnil);
19895 }
19896 }
19897 }
19898
19899 offset = 0;
19900
19901 if (literal)
19902 {
19903 prec = precision - n;
19904 switch (mode_line_target)
19905 {
19906 case MODE_LINE_NOPROP:
19907 case MODE_LINE_TITLE:
19908 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19909 break;
19910 case MODE_LINE_STRING:
19911 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19912 break;
19913 case MODE_LINE_DISPLAY:
19914 n += display_string (NULL, elt, Qnil, 0, 0, it,
19915 0, prec, 0, STRING_MULTIBYTE (elt));
19916 break;
19917 }
19918
19919 break;
19920 }
19921
19922 /* Handle the non-literal case. */
19923
19924 while ((precision <= 0 || n < precision)
19925 && SREF (elt, offset) != 0
19926 && (mode_line_target != MODE_LINE_DISPLAY
19927 || it->current_x < it->last_visible_x))
19928 {
19929 EMACS_INT last_offset = offset;
19930
19931 /* Advance to end of string or next format specifier. */
19932 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19933 ;
19934
19935 if (offset - 1 != last_offset)
19936 {
19937 EMACS_INT nchars, nbytes;
19938
19939 /* Output to end of string or up to '%'. Field width
19940 is length of string. Don't output more than
19941 PRECISION allows us. */
19942 offset--;
19943
19944 prec = c_string_width (SDATA (elt) + last_offset,
19945 offset - last_offset, precision - n,
19946 &nchars, &nbytes);
19947
19948 switch (mode_line_target)
19949 {
19950 case MODE_LINE_NOPROP:
19951 case MODE_LINE_TITLE:
19952 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19953 break;
19954 case MODE_LINE_STRING:
19955 {
19956 EMACS_INT bytepos = last_offset;
19957 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19958 EMACS_INT endpos = (precision <= 0
19959 ? string_byte_to_char (elt, offset)
19960 : charpos + nchars);
19961
19962 n += store_mode_line_string (NULL,
19963 Fsubstring (elt, make_number (charpos),
19964 make_number (endpos)),
19965 0, 0, 0, Qnil);
19966 }
19967 break;
19968 case MODE_LINE_DISPLAY:
19969 {
19970 EMACS_INT bytepos = last_offset;
19971 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19972
19973 if (precision <= 0)
19974 nchars = string_byte_to_char (elt, offset) - charpos;
19975 n += display_string (NULL, elt, Qnil, 0, charpos,
19976 it, 0, nchars, 0,
19977 STRING_MULTIBYTE (elt));
19978 }
19979 break;
19980 }
19981 }
19982 else /* c == '%' */
19983 {
19984 EMACS_INT percent_position = offset;
19985
19986 /* Get the specified minimum width. Zero means
19987 don't pad. */
19988 field = 0;
19989 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19990 field = field * 10 + c - '0';
19991
19992 /* Don't pad beyond the total padding allowed. */
19993 if (field_width - n > 0 && field > field_width - n)
19994 field = field_width - n;
19995
19996 /* Note that either PRECISION <= 0 or N < PRECISION. */
19997 prec = precision - n;
19998
19999 if (c == 'M')
20000 n += display_mode_element (it, depth, field, prec,
20001 Vglobal_mode_string, props,
20002 risky);
20003 else if (c != 0)
20004 {
20005 int multibyte;
20006 EMACS_INT bytepos, charpos;
20007 const char *spec;
20008 Lisp_Object string;
20009
20010 bytepos = percent_position;
20011 charpos = (STRING_MULTIBYTE (elt)
20012 ? string_byte_to_char (elt, bytepos)
20013 : bytepos);
20014 spec = decode_mode_spec (it->w, c, field, &string);
20015 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20016
20017 switch (mode_line_target)
20018 {
20019 case MODE_LINE_NOPROP:
20020 case MODE_LINE_TITLE:
20021 n += store_mode_line_noprop (spec, field, prec);
20022 break;
20023 case MODE_LINE_STRING:
20024 {
20025 Lisp_Object tem = build_string (spec);
20026 props = Ftext_properties_at (make_number (charpos), elt);
20027 /* Should only keep face property in props */
20028 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20029 }
20030 break;
20031 case MODE_LINE_DISPLAY:
20032 {
20033 int nglyphs_before, nwritten;
20034
20035 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20036 nwritten = display_string (spec, string, elt,
20037 charpos, 0, it,
20038 field, prec, 0,
20039 multibyte);
20040
20041 /* Assign to the glyphs written above the
20042 string where the `%x' came from, position
20043 of the `%'. */
20044 if (nwritten > 0)
20045 {
20046 struct glyph *glyph
20047 = (it->glyph_row->glyphs[TEXT_AREA]
20048 + nglyphs_before);
20049 int i;
20050
20051 for (i = 0; i < nwritten; ++i)
20052 {
20053 glyph[i].object = elt;
20054 glyph[i].charpos = charpos;
20055 }
20056
20057 n += nwritten;
20058 }
20059 }
20060 break;
20061 }
20062 }
20063 else /* c == 0 */
20064 break;
20065 }
20066 }
20067 }
20068 break;
20069
20070 case Lisp_Symbol:
20071 /* A symbol: process the value of the symbol recursively
20072 as if it appeared here directly. Avoid error if symbol void.
20073 Special case: if value of symbol is a string, output the string
20074 literally. */
20075 {
20076 register Lisp_Object tem;
20077
20078 /* If the variable is not marked as risky to set
20079 then its contents are risky to use. */
20080 if (NILP (Fget (elt, Qrisky_local_variable)))
20081 risky = 1;
20082
20083 tem = Fboundp (elt);
20084 if (!NILP (tem))
20085 {
20086 tem = Fsymbol_value (elt);
20087 /* If value is a string, output that string literally:
20088 don't check for % within it. */
20089 if (STRINGP (tem))
20090 literal = 1;
20091
20092 if (!EQ (tem, elt))
20093 {
20094 /* Give up right away for nil or t. */
20095 elt = tem;
20096 goto tail_recurse;
20097 }
20098 }
20099 }
20100 break;
20101
20102 case Lisp_Cons:
20103 {
20104 register Lisp_Object car, tem;
20105
20106 /* A cons cell: five distinct cases.
20107 If first element is :eval or :propertize, do something special.
20108 If first element is a string or a cons, process all the elements
20109 and effectively concatenate them.
20110 If first element is a negative number, truncate displaying cdr to
20111 at most that many characters. If positive, pad (with spaces)
20112 to at least that many characters.
20113 If first element is a symbol, process the cadr or caddr recursively
20114 according to whether the symbol's value is non-nil or nil. */
20115 car = XCAR (elt);
20116 if (EQ (car, QCeval))
20117 {
20118 /* An element of the form (:eval FORM) means evaluate FORM
20119 and use the result as mode line elements. */
20120
20121 if (risky)
20122 break;
20123
20124 if (CONSP (XCDR (elt)))
20125 {
20126 Lisp_Object spec;
20127 spec = safe_eval (XCAR (XCDR (elt)));
20128 n += display_mode_element (it, depth, field_width - n,
20129 precision - n, spec, props,
20130 risky);
20131 }
20132 }
20133 else if (EQ (car, QCpropertize))
20134 {
20135 /* An element of the form (:propertize ELT PROPS...)
20136 means display ELT but applying properties PROPS. */
20137
20138 if (risky)
20139 break;
20140
20141 if (CONSP (XCDR (elt)))
20142 n += display_mode_element (it, depth, field_width - n,
20143 precision - n, XCAR (XCDR (elt)),
20144 XCDR (XCDR (elt)), risky);
20145 }
20146 else if (SYMBOLP (car))
20147 {
20148 tem = Fboundp (car);
20149 elt = XCDR (elt);
20150 if (!CONSP (elt))
20151 goto invalid;
20152 /* elt is now the cdr, and we know it is a cons cell.
20153 Use its car if CAR has a non-nil value. */
20154 if (!NILP (tem))
20155 {
20156 tem = Fsymbol_value (car);
20157 if (!NILP (tem))
20158 {
20159 elt = XCAR (elt);
20160 goto tail_recurse;
20161 }
20162 }
20163 /* Symbol's value is nil (or symbol is unbound)
20164 Get the cddr of the original list
20165 and if possible find the caddr and use that. */
20166 elt = XCDR (elt);
20167 if (NILP (elt))
20168 break;
20169 else if (!CONSP (elt))
20170 goto invalid;
20171 elt = XCAR (elt);
20172 goto tail_recurse;
20173 }
20174 else if (INTEGERP (car))
20175 {
20176 register int lim = XINT (car);
20177 elt = XCDR (elt);
20178 if (lim < 0)
20179 {
20180 /* Negative int means reduce maximum width. */
20181 if (precision <= 0)
20182 precision = -lim;
20183 else
20184 precision = min (precision, -lim);
20185 }
20186 else if (lim > 0)
20187 {
20188 /* Padding specified. Don't let it be more than
20189 current maximum. */
20190 if (precision > 0)
20191 lim = min (precision, lim);
20192
20193 /* If that's more padding than already wanted, queue it.
20194 But don't reduce padding already specified even if
20195 that is beyond the current truncation point. */
20196 field_width = max (lim, field_width);
20197 }
20198 goto tail_recurse;
20199 }
20200 else if (STRINGP (car) || CONSP (car))
20201 {
20202 Lisp_Object halftail = elt;
20203 int len = 0;
20204
20205 while (CONSP (elt)
20206 && (precision <= 0 || n < precision))
20207 {
20208 n += display_mode_element (it, depth,
20209 /* Do padding only after the last
20210 element in the list. */
20211 (! CONSP (XCDR (elt))
20212 ? field_width - n
20213 : 0),
20214 precision - n, XCAR (elt),
20215 props, risky);
20216 elt = XCDR (elt);
20217 len++;
20218 if ((len & 1) == 0)
20219 halftail = XCDR (halftail);
20220 /* Check for cycle. */
20221 if (EQ (halftail, elt))
20222 break;
20223 }
20224 }
20225 }
20226 break;
20227
20228 default:
20229 invalid:
20230 elt = build_string ("*invalid*");
20231 goto tail_recurse;
20232 }
20233
20234 /* Pad to FIELD_WIDTH. */
20235 if (field_width > 0 && n < field_width)
20236 {
20237 switch (mode_line_target)
20238 {
20239 case MODE_LINE_NOPROP:
20240 case MODE_LINE_TITLE:
20241 n += store_mode_line_noprop ("", field_width - n, 0);
20242 break;
20243 case MODE_LINE_STRING:
20244 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20245 break;
20246 case MODE_LINE_DISPLAY:
20247 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20248 0, 0, 0);
20249 break;
20250 }
20251 }
20252
20253 return n;
20254 }
20255
20256 /* Store a mode-line string element in mode_line_string_list.
20257
20258 If STRING is non-null, display that C string. Otherwise, the Lisp
20259 string LISP_STRING is displayed.
20260
20261 FIELD_WIDTH is the minimum number of output glyphs to produce.
20262 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20263 with spaces. FIELD_WIDTH <= 0 means don't pad.
20264
20265 PRECISION is the maximum number of characters to output from
20266 STRING. PRECISION <= 0 means don't truncate the string.
20267
20268 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20269 properties to the string.
20270
20271 PROPS are the properties to add to the string.
20272 The mode_line_string_face face property is always added to the string.
20273 */
20274
20275 static int
20276 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20277 int field_width, int precision, Lisp_Object props)
20278 {
20279 EMACS_INT len;
20280 int n = 0;
20281
20282 if (string != NULL)
20283 {
20284 len = strlen (string);
20285 if (precision > 0 && len > precision)
20286 len = precision;
20287 lisp_string = make_string (string, len);
20288 if (NILP (props))
20289 props = mode_line_string_face_prop;
20290 else if (!NILP (mode_line_string_face))
20291 {
20292 Lisp_Object face = Fplist_get (props, Qface);
20293 props = Fcopy_sequence (props);
20294 if (NILP (face))
20295 face = mode_line_string_face;
20296 else
20297 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20298 props = Fplist_put (props, Qface, face);
20299 }
20300 Fadd_text_properties (make_number (0), make_number (len),
20301 props, lisp_string);
20302 }
20303 else
20304 {
20305 len = XFASTINT (Flength (lisp_string));
20306 if (precision > 0 && len > precision)
20307 {
20308 len = precision;
20309 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20310 precision = -1;
20311 }
20312 if (!NILP (mode_line_string_face))
20313 {
20314 Lisp_Object face;
20315 if (NILP (props))
20316 props = Ftext_properties_at (make_number (0), lisp_string);
20317 face = Fplist_get (props, Qface);
20318 if (NILP (face))
20319 face = mode_line_string_face;
20320 else
20321 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20322 props = Fcons (Qface, Fcons (face, Qnil));
20323 if (copy_string)
20324 lisp_string = Fcopy_sequence (lisp_string);
20325 }
20326 if (!NILP (props))
20327 Fadd_text_properties (make_number (0), make_number (len),
20328 props, lisp_string);
20329 }
20330
20331 if (len > 0)
20332 {
20333 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20334 n += len;
20335 }
20336
20337 if (field_width > len)
20338 {
20339 field_width -= len;
20340 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20341 if (!NILP (props))
20342 Fadd_text_properties (make_number (0), make_number (field_width),
20343 props, lisp_string);
20344 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20345 n += field_width;
20346 }
20347
20348 return n;
20349 }
20350
20351
20352 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20353 1, 4, 0,
20354 doc: /* Format a string out of a mode line format specification.
20355 First arg FORMAT specifies the mode line format (see `mode-line-format'
20356 for details) to use.
20357
20358 By default, the format is evaluated for the currently selected window.
20359
20360 Optional second arg FACE specifies the face property to put on all
20361 characters for which no face is specified. The value nil means the
20362 default face. The value t means whatever face the window's mode line
20363 currently uses (either `mode-line' or `mode-line-inactive',
20364 depending on whether the window is the selected window or not).
20365 An integer value means the value string has no text
20366 properties.
20367
20368 Optional third and fourth args WINDOW and BUFFER specify the window
20369 and buffer to use as the context for the formatting (defaults
20370 are the selected window and the WINDOW's buffer). */)
20371 (Lisp_Object format, Lisp_Object face,
20372 Lisp_Object window, Lisp_Object buffer)
20373 {
20374 struct it it;
20375 int len;
20376 struct window *w;
20377 struct buffer *old_buffer = NULL;
20378 int face_id;
20379 int no_props = INTEGERP (face);
20380 int count = SPECPDL_INDEX ();
20381 Lisp_Object str;
20382 int string_start = 0;
20383
20384 if (NILP (window))
20385 window = selected_window;
20386 CHECK_WINDOW (window);
20387 w = XWINDOW (window);
20388
20389 if (NILP (buffer))
20390 buffer = w->buffer;
20391 CHECK_BUFFER (buffer);
20392
20393 /* Make formatting the modeline a non-op when noninteractive, otherwise
20394 there will be problems later caused by a partially initialized frame. */
20395 if (NILP (format) || noninteractive)
20396 return empty_unibyte_string;
20397
20398 if (no_props)
20399 face = Qnil;
20400
20401 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20402 : EQ (face, Qt) ? (EQ (window, selected_window)
20403 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20404 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20405 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20406 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20407 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20408 : DEFAULT_FACE_ID;
20409
20410 if (XBUFFER (buffer) != current_buffer)
20411 old_buffer = current_buffer;
20412
20413 /* Save things including mode_line_proptrans_alist,
20414 and set that to nil so that we don't alter the outer value. */
20415 record_unwind_protect (unwind_format_mode_line,
20416 format_mode_line_unwind_data
20417 (old_buffer, selected_window, 1));
20418 mode_line_proptrans_alist = Qnil;
20419
20420 Fselect_window (window, Qt);
20421 if (old_buffer)
20422 set_buffer_internal_1 (XBUFFER (buffer));
20423
20424 init_iterator (&it, w, -1, -1, NULL, face_id);
20425
20426 if (no_props)
20427 {
20428 mode_line_target = MODE_LINE_NOPROP;
20429 mode_line_string_face_prop = Qnil;
20430 mode_line_string_list = Qnil;
20431 string_start = MODE_LINE_NOPROP_LEN (0);
20432 }
20433 else
20434 {
20435 mode_line_target = MODE_LINE_STRING;
20436 mode_line_string_list = Qnil;
20437 mode_line_string_face = face;
20438 mode_line_string_face_prop
20439 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20440 }
20441
20442 push_kboard (FRAME_KBOARD (it.f));
20443 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20444 pop_kboard ();
20445
20446 if (no_props)
20447 {
20448 len = MODE_LINE_NOPROP_LEN (string_start);
20449 str = make_string (mode_line_noprop_buf + string_start, len);
20450 }
20451 else
20452 {
20453 mode_line_string_list = Fnreverse (mode_line_string_list);
20454 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20455 empty_unibyte_string);
20456 }
20457
20458 unbind_to (count, Qnil);
20459 return str;
20460 }
20461
20462 /* Write a null-terminated, right justified decimal representation of
20463 the positive integer D to BUF using a minimal field width WIDTH. */
20464
20465 static void
20466 pint2str (register char *buf, register int width, register EMACS_INT d)
20467 {
20468 register char *p = buf;
20469
20470 if (d <= 0)
20471 *p++ = '0';
20472 else
20473 {
20474 while (d > 0)
20475 {
20476 *p++ = d % 10 + '0';
20477 d /= 10;
20478 }
20479 }
20480
20481 for (width -= (int) (p - buf); width > 0; --width)
20482 *p++ = ' ';
20483 *p-- = '\0';
20484 while (p > buf)
20485 {
20486 d = *buf;
20487 *buf++ = *p;
20488 *p-- = d;
20489 }
20490 }
20491
20492 /* Write a null-terminated, right justified decimal and "human
20493 readable" representation of the nonnegative integer D to BUF using
20494 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20495
20496 static const char power_letter[] =
20497 {
20498 0, /* no letter */
20499 'k', /* kilo */
20500 'M', /* mega */
20501 'G', /* giga */
20502 'T', /* tera */
20503 'P', /* peta */
20504 'E', /* exa */
20505 'Z', /* zetta */
20506 'Y' /* yotta */
20507 };
20508
20509 static void
20510 pint2hrstr (char *buf, int width, EMACS_INT d)
20511 {
20512 /* We aim to represent the nonnegative integer D as
20513 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20514 EMACS_INT quotient = d;
20515 int remainder = 0;
20516 /* -1 means: do not use TENTHS. */
20517 int tenths = -1;
20518 int exponent = 0;
20519
20520 /* Length of QUOTIENT.TENTHS as a string. */
20521 int length;
20522
20523 char * psuffix;
20524 char * p;
20525
20526 if (1000 <= quotient)
20527 {
20528 /* Scale to the appropriate EXPONENT. */
20529 do
20530 {
20531 remainder = quotient % 1000;
20532 quotient /= 1000;
20533 exponent++;
20534 }
20535 while (1000 <= quotient);
20536
20537 /* Round to nearest and decide whether to use TENTHS or not. */
20538 if (quotient <= 9)
20539 {
20540 tenths = remainder / 100;
20541 if (50 <= remainder % 100)
20542 {
20543 if (tenths < 9)
20544 tenths++;
20545 else
20546 {
20547 quotient++;
20548 if (quotient == 10)
20549 tenths = -1;
20550 else
20551 tenths = 0;
20552 }
20553 }
20554 }
20555 else
20556 if (500 <= remainder)
20557 {
20558 if (quotient < 999)
20559 quotient++;
20560 else
20561 {
20562 quotient = 1;
20563 exponent++;
20564 tenths = 0;
20565 }
20566 }
20567 }
20568
20569 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20570 if (tenths == -1 && quotient <= 99)
20571 if (quotient <= 9)
20572 length = 1;
20573 else
20574 length = 2;
20575 else
20576 length = 3;
20577 p = psuffix = buf + max (width, length);
20578
20579 /* Print EXPONENT. */
20580 *psuffix++ = power_letter[exponent];
20581 *psuffix = '\0';
20582
20583 /* Print TENTHS. */
20584 if (tenths >= 0)
20585 {
20586 *--p = '0' + tenths;
20587 *--p = '.';
20588 }
20589
20590 /* Print QUOTIENT. */
20591 do
20592 {
20593 int digit = quotient % 10;
20594 *--p = '0' + digit;
20595 }
20596 while ((quotient /= 10) != 0);
20597
20598 /* Print leading spaces. */
20599 while (buf < p)
20600 *--p = ' ';
20601 }
20602
20603 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20604 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20605 type of CODING_SYSTEM. Return updated pointer into BUF. */
20606
20607 static unsigned char invalid_eol_type[] = "(*invalid*)";
20608
20609 static char *
20610 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20611 {
20612 Lisp_Object val;
20613 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20614 const unsigned char *eol_str;
20615 int eol_str_len;
20616 /* The EOL conversion we are using. */
20617 Lisp_Object eoltype;
20618
20619 val = CODING_SYSTEM_SPEC (coding_system);
20620 eoltype = Qnil;
20621
20622 if (!VECTORP (val)) /* Not yet decided. */
20623 {
20624 if (multibyte)
20625 *buf++ = '-';
20626 if (eol_flag)
20627 eoltype = eol_mnemonic_undecided;
20628 /* Don't mention EOL conversion if it isn't decided. */
20629 }
20630 else
20631 {
20632 Lisp_Object attrs;
20633 Lisp_Object eolvalue;
20634
20635 attrs = AREF (val, 0);
20636 eolvalue = AREF (val, 2);
20637
20638 if (multibyte)
20639 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20640
20641 if (eol_flag)
20642 {
20643 /* The EOL conversion that is normal on this system. */
20644
20645 if (NILP (eolvalue)) /* Not yet decided. */
20646 eoltype = eol_mnemonic_undecided;
20647 else if (VECTORP (eolvalue)) /* Not yet decided. */
20648 eoltype = eol_mnemonic_undecided;
20649 else /* eolvalue is Qunix, Qdos, or Qmac. */
20650 eoltype = (EQ (eolvalue, Qunix)
20651 ? eol_mnemonic_unix
20652 : (EQ (eolvalue, Qdos) == 1
20653 ? eol_mnemonic_dos : eol_mnemonic_mac));
20654 }
20655 }
20656
20657 if (eol_flag)
20658 {
20659 /* Mention the EOL conversion if it is not the usual one. */
20660 if (STRINGP (eoltype))
20661 {
20662 eol_str = SDATA (eoltype);
20663 eol_str_len = SBYTES (eoltype);
20664 }
20665 else if (CHARACTERP (eoltype))
20666 {
20667 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20668 int c = XFASTINT (eoltype);
20669 eol_str_len = CHAR_STRING (c, tmp);
20670 eol_str = tmp;
20671 }
20672 else
20673 {
20674 eol_str = invalid_eol_type;
20675 eol_str_len = sizeof (invalid_eol_type) - 1;
20676 }
20677 memcpy (buf, eol_str, eol_str_len);
20678 buf += eol_str_len;
20679 }
20680
20681 return buf;
20682 }
20683
20684 /* Return a string for the output of a mode line %-spec for window W,
20685 generated by character C. FIELD_WIDTH > 0 means pad the string
20686 returned with spaces to that value. Return a Lisp string in
20687 *STRING if the resulting string is taken from that Lisp string.
20688
20689 Note we operate on the current buffer for most purposes,
20690 the exception being w->base_line_pos. */
20691
20692 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20693
20694 static const char *
20695 decode_mode_spec (struct window *w, register int c, int field_width,
20696 Lisp_Object *string)
20697 {
20698 Lisp_Object obj;
20699 struct frame *f = XFRAME (WINDOW_FRAME (w));
20700 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20701 struct buffer *b = current_buffer;
20702
20703 obj = Qnil;
20704 *string = Qnil;
20705
20706 switch (c)
20707 {
20708 case '*':
20709 if (!NILP (BVAR (b, read_only)))
20710 return "%";
20711 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20712 return "*";
20713 return "-";
20714
20715 case '+':
20716 /* This differs from %* only for a modified read-only buffer. */
20717 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20718 return "*";
20719 if (!NILP (BVAR (b, read_only)))
20720 return "%";
20721 return "-";
20722
20723 case '&':
20724 /* This differs from %* in ignoring read-only-ness. */
20725 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20726 return "*";
20727 return "-";
20728
20729 case '%':
20730 return "%";
20731
20732 case '[':
20733 {
20734 int i;
20735 char *p;
20736
20737 if (command_loop_level > 5)
20738 return "[[[... ";
20739 p = decode_mode_spec_buf;
20740 for (i = 0; i < command_loop_level; i++)
20741 *p++ = '[';
20742 *p = 0;
20743 return decode_mode_spec_buf;
20744 }
20745
20746 case ']':
20747 {
20748 int i;
20749 char *p;
20750
20751 if (command_loop_level > 5)
20752 return " ...]]]";
20753 p = decode_mode_spec_buf;
20754 for (i = 0; i < command_loop_level; i++)
20755 *p++ = ']';
20756 *p = 0;
20757 return decode_mode_spec_buf;
20758 }
20759
20760 case '-':
20761 {
20762 register int i;
20763
20764 /* Let lots_of_dashes be a string of infinite length. */
20765 if (mode_line_target == MODE_LINE_NOPROP ||
20766 mode_line_target == MODE_LINE_STRING)
20767 return "--";
20768 if (field_width <= 0
20769 || field_width > sizeof (lots_of_dashes))
20770 {
20771 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20772 decode_mode_spec_buf[i] = '-';
20773 decode_mode_spec_buf[i] = '\0';
20774 return decode_mode_spec_buf;
20775 }
20776 else
20777 return lots_of_dashes;
20778 }
20779
20780 case 'b':
20781 obj = BVAR (b, name);
20782 break;
20783
20784 case 'c':
20785 /* %c and %l are ignored in `frame-title-format'.
20786 (In redisplay_internal, the frame title is drawn _before_ the
20787 windows are updated, so the stuff which depends on actual
20788 window contents (such as %l) may fail to render properly, or
20789 even crash emacs.) */
20790 if (mode_line_target == MODE_LINE_TITLE)
20791 return "";
20792 else
20793 {
20794 EMACS_INT col = current_column ();
20795 w->column_number_displayed = make_number (col);
20796 pint2str (decode_mode_spec_buf, field_width, col);
20797 return decode_mode_spec_buf;
20798 }
20799
20800 case 'e':
20801 #ifndef SYSTEM_MALLOC
20802 {
20803 if (NILP (Vmemory_full))
20804 return "";
20805 else
20806 return "!MEM FULL! ";
20807 }
20808 #else
20809 return "";
20810 #endif
20811
20812 case 'F':
20813 /* %F displays the frame name. */
20814 if (!NILP (f->title))
20815 return SSDATA (f->title);
20816 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20817 return SSDATA (f->name);
20818 return "Emacs";
20819
20820 case 'f':
20821 obj = BVAR (b, filename);
20822 break;
20823
20824 case 'i':
20825 {
20826 EMACS_INT size = ZV - BEGV;
20827 pint2str (decode_mode_spec_buf, field_width, size);
20828 return decode_mode_spec_buf;
20829 }
20830
20831 case 'I':
20832 {
20833 EMACS_INT size = ZV - BEGV;
20834 pint2hrstr (decode_mode_spec_buf, field_width, size);
20835 return decode_mode_spec_buf;
20836 }
20837
20838 case 'l':
20839 {
20840 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20841 EMACS_INT topline, nlines, height;
20842 EMACS_INT junk;
20843
20844 /* %c and %l are ignored in `frame-title-format'. */
20845 if (mode_line_target == MODE_LINE_TITLE)
20846 return "";
20847
20848 startpos = XMARKER (w->start)->charpos;
20849 startpos_byte = marker_byte_position (w->start);
20850 height = WINDOW_TOTAL_LINES (w);
20851
20852 /* If we decided that this buffer isn't suitable for line numbers,
20853 don't forget that too fast. */
20854 if (EQ (w->base_line_pos, w->buffer))
20855 goto no_value;
20856 /* But do forget it, if the window shows a different buffer now. */
20857 else if (BUFFERP (w->base_line_pos))
20858 w->base_line_pos = Qnil;
20859
20860 /* If the buffer is very big, don't waste time. */
20861 if (INTEGERP (Vline_number_display_limit)
20862 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20863 {
20864 w->base_line_pos = Qnil;
20865 w->base_line_number = Qnil;
20866 goto no_value;
20867 }
20868
20869 if (INTEGERP (w->base_line_number)
20870 && INTEGERP (w->base_line_pos)
20871 && XFASTINT (w->base_line_pos) <= startpos)
20872 {
20873 line = XFASTINT (w->base_line_number);
20874 linepos = XFASTINT (w->base_line_pos);
20875 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20876 }
20877 else
20878 {
20879 line = 1;
20880 linepos = BUF_BEGV (b);
20881 linepos_byte = BUF_BEGV_BYTE (b);
20882 }
20883
20884 /* Count lines from base line to window start position. */
20885 nlines = display_count_lines (linepos_byte,
20886 startpos_byte,
20887 startpos, &junk);
20888
20889 topline = nlines + line;
20890
20891 /* Determine a new base line, if the old one is too close
20892 or too far away, or if we did not have one.
20893 "Too close" means it's plausible a scroll-down would
20894 go back past it. */
20895 if (startpos == BUF_BEGV (b))
20896 {
20897 w->base_line_number = make_number (topline);
20898 w->base_line_pos = make_number (BUF_BEGV (b));
20899 }
20900 else if (nlines < height + 25 || nlines > height * 3 + 50
20901 || linepos == BUF_BEGV (b))
20902 {
20903 EMACS_INT limit = BUF_BEGV (b);
20904 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20905 EMACS_INT position;
20906 EMACS_INT distance =
20907 (height * 2 + 30) * line_number_display_limit_width;
20908
20909 if (startpos - distance > limit)
20910 {
20911 limit = startpos - distance;
20912 limit_byte = CHAR_TO_BYTE (limit);
20913 }
20914
20915 nlines = display_count_lines (startpos_byte,
20916 limit_byte,
20917 - (height * 2 + 30),
20918 &position);
20919 /* If we couldn't find the lines we wanted within
20920 line_number_display_limit_width chars per line,
20921 give up on line numbers for this window. */
20922 if (position == limit_byte && limit == startpos - distance)
20923 {
20924 w->base_line_pos = w->buffer;
20925 w->base_line_number = Qnil;
20926 goto no_value;
20927 }
20928
20929 w->base_line_number = make_number (topline - nlines);
20930 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20931 }
20932
20933 /* Now count lines from the start pos to point. */
20934 nlines = display_count_lines (startpos_byte,
20935 PT_BYTE, PT, &junk);
20936
20937 /* Record that we did display the line number. */
20938 line_number_displayed = 1;
20939
20940 /* Make the string to show. */
20941 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20942 return decode_mode_spec_buf;
20943 no_value:
20944 {
20945 char* p = decode_mode_spec_buf;
20946 int pad = field_width - 2;
20947 while (pad-- > 0)
20948 *p++ = ' ';
20949 *p++ = '?';
20950 *p++ = '?';
20951 *p = '\0';
20952 return decode_mode_spec_buf;
20953 }
20954 }
20955 break;
20956
20957 case 'm':
20958 obj = BVAR (b, mode_name);
20959 break;
20960
20961 case 'n':
20962 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20963 return " Narrow";
20964 break;
20965
20966 case 'p':
20967 {
20968 EMACS_INT pos = marker_position (w->start);
20969 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20970
20971 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20972 {
20973 if (pos <= BUF_BEGV (b))
20974 return "All";
20975 else
20976 return "Bottom";
20977 }
20978 else if (pos <= BUF_BEGV (b))
20979 return "Top";
20980 else
20981 {
20982 if (total > 1000000)
20983 /* Do it differently for a large value, to avoid overflow. */
20984 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20985 else
20986 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20987 /* We can't normally display a 3-digit number,
20988 so get us a 2-digit number that is close. */
20989 if (total == 100)
20990 total = 99;
20991 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20992 return decode_mode_spec_buf;
20993 }
20994 }
20995
20996 /* Display percentage of size above the bottom of the screen. */
20997 case 'P':
20998 {
20999 EMACS_INT toppos = marker_position (w->start);
21000 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21001 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21002
21003 if (botpos >= BUF_ZV (b))
21004 {
21005 if (toppos <= BUF_BEGV (b))
21006 return "All";
21007 else
21008 return "Bottom";
21009 }
21010 else
21011 {
21012 if (total > 1000000)
21013 /* Do it differently for a large value, to avoid overflow. */
21014 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21015 else
21016 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21017 /* We can't normally display a 3-digit number,
21018 so get us a 2-digit number that is close. */
21019 if (total == 100)
21020 total = 99;
21021 if (toppos <= BUF_BEGV (b))
21022 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21023 else
21024 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21025 return decode_mode_spec_buf;
21026 }
21027 }
21028
21029 case 's':
21030 /* status of process */
21031 obj = Fget_buffer_process (Fcurrent_buffer ());
21032 if (NILP (obj))
21033 return "no process";
21034 #ifndef MSDOS
21035 obj = Fsymbol_name (Fprocess_status (obj));
21036 #endif
21037 break;
21038
21039 case '@':
21040 {
21041 int count = inhibit_garbage_collection ();
21042 Lisp_Object val = call1 (intern ("file-remote-p"),
21043 BVAR (current_buffer, directory));
21044 unbind_to (count, Qnil);
21045
21046 if (NILP (val))
21047 return "-";
21048 else
21049 return "@";
21050 }
21051
21052 case 't': /* indicate TEXT or BINARY */
21053 return "T";
21054
21055 case 'z':
21056 /* coding-system (not including end-of-line format) */
21057 case 'Z':
21058 /* coding-system (including end-of-line type) */
21059 {
21060 int eol_flag = (c == 'Z');
21061 char *p = decode_mode_spec_buf;
21062
21063 if (! FRAME_WINDOW_P (f))
21064 {
21065 /* No need to mention EOL here--the terminal never needs
21066 to do EOL conversion. */
21067 p = decode_mode_spec_coding (CODING_ID_NAME
21068 (FRAME_KEYBOARD_CODING (f)->id),
21069 p, 0);
21070 p = decode_mode_spec_coding (CODING_ID_NAME
21071 (FRAME_TERMINAL_CODING (f)->id),
21072 p, 0);
21073 }
21074 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21075 p, eol_flag);
21076
21077 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21078 #ifdef subprocesses
21079 obj = Fget_buffer_process (Fcurrent_buffer ());
21080 if (PROCESSP (obj))
21081 {
21082 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21083 p, eol_flag);
21084 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21085 p, eol_flag);
21086 }
21087 #endif /* subprocesses */
21088 #endif /* 0 */
21089 *p = 0;
21090 return decode_mode_spec_buf;
21091 }
21092 }
21093
21094 if (STRINGP (obj))
21095 {
21096 *string = obj;
21097 return SSDATA (obj);
21098 }
21099 else
21100 return "";
21101 }
21102
21103
21104 /* Count up to COUNT lines starting from START_BYTE.
21105 But don't go beyond LIMIT_BYTE.
21106 Return the number of lines thus found (always nonnegative).
21107
21108 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21109
21110 static EMACS_INT
21111 display_count_lines (EMACS_INT start_byte,
21112 EMACS_INT limit_byte, EMACS_INT count,
21113 EMACS_INT *byte_pos_ptr)
21114 {
21115 register unsigned char *cursor;
21116 unsigned char *base;
21117
21118 register EMACS_INT ceiling;
21119 register unsigned char *ceiling_addr;
21120 EMACS_INT orig_count = count;
21121
21122 /* If we are not in selective display mode,
21123 check only for newlines. */
21124 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21125 && !INTEGERP (BVAR (current_buffer, selective_display)));
21126
21127 if (count > 0)
21128 {
21129 while (start_byte < limit_byte)
21130 {
21131 ceiling = BUFFER_CEILING_OF (start_byte);
21132 ceiling = min (limit_byte - 1, ceiling);
21133 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21134 base = (cursor = BYTE_POS_ADDR (start_byte));
21135 while (1)
21136 {
21137 if (selective_display)
21138 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21139 ;
21140 else
21141 while (*cursor != '\n' && ++cursor != ceiling_addr)
21142 ;
21143
21144 if (cursor != ceiling_addr)
21145 {
21146 if (--count == 0)
21147 {
21148 start_byte += cursor - base + 1;
21149 *byte_pos_ptr = start_byte;
21150 return orig_count;
21151 }
21152 else
21153 if (++cursor == ceiling_addr)
21154 break;
21155 }
21156 else
21157 break;
21158 }
21159 start_byte += cursor - base;
21160 }
21161 }
21162 else
21163 {
21164 while (start_byte > limit_byte)
21165 {
21166 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21167 ceiling = max (limit_byte, ceiling);
21168 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21169 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21170 while (1)
21171 {
21172 if (selective_display)
21173 while (--cursor != ceiling_addr
21174 && *cursor != '\n' && *cursor != 015)
21175 ;
21176 else
21177 while (--cursor != ceiling_addr && *cursor != '\n')
21178 ;
21179
21180 if (cursor != ceiling_addr)
21181 {
21182 if (++count == 0)
21183 {
21184 start_byte += cursor - base + 1;
21185 *byte_pos_ptr = start_byte;
21186 /* When scanning backwards, we should
21187 not count the newline posterior to which we stop. */
21188 return - orig_count - 1;
21189 }
21190 }
21191 else
21192 break;
21193 }
21194 /* Here we add 1 to compensate for the last decrement
21195 of CURSOR, which took it past the valid range. */
21196 start_byte += cursor - base + 1;
21197 }
21198 }
21199
21200 *byte_pos_ptr = limit_byte;
21201
21202 if (count < 0)
21203 return - orig_count + count;
21204 return orig_count - count;
21205
21206 }
21207
21208
21209 \f
21210 /***********************************************************************
21211 Displaying strings
21212 ***********************************************************************/
21213
21214 /* Display a NUL-terminated string, starting with index START.
21215
21216 If STRING is non-null, display that C string. Otherwise, the Lisp
21217 string LISP_STRING is displayed. There's a case that STRING is
21218 non-null and LISP_STRING is not nil. It means STRING is a string
21219 data of LISP_STRING. In that case, we display LISP_STRING while
21220 ignoring its text properties.
21221
21222 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21223 FACE_STRING. Display STRING or LISP_STRING with the face at
21224 FACE_STRING_POS in FACE_STRING:
21225
21226 Display the string in the environment given by IT, but use the
21227 standard display table, temporarily.
21228
21229 FIELD_WIDTH is the minimum number of output glyphs to produce.
21230 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21231 with spaces. If STRING has more characters, more than FIELD_WIDTH
21232 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21233
21234 PRECISION is the maximum number of characters to output from
21235 STRING. PRECISION < 0 means don't truncate the string.
21236
21237 This is roughly equivalent to printf format specifiers:
21238
21239 FIELD_WIDTH PRECISION PRINTF
21240 ----------------------------------------
21241 -1 -1 %s
21242 -1 10 %.10s
21243 10 -1 %10s
21244 20 10 %20.10s
21245
21246 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21247 display them, and < 0 means obey the current buffer's value of
21248 enable_multibyte_characters.
21249
21250 Value is the number of columns displayed. */
21251
21252 static int
21253 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21254 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21255 int field_width, int precision, int max_x, int multibyte)
21256 {
21257 int hpos_at_start = it->hpos;
21258 int saved_face_id = it->face_id;
21259 struct glyph_row *row = it->glyph_row;
21260 EMACS_INT it_charpos;
21261
21262 /* Initialize the iterator IT for iteration over STRING beginning
21263 with index START. */
21264 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21265 precision, field_width, multibyte);
21266 if (string && STRINGP (lisp_string))
21267 /* LISP_STRING is the one returned by decode_mode_spec. We should
21268 ignore its text properties. */
21269 it->stop_charpos = it->end_charpos;
21270
21271 /* If displaying STRING, set up the face of the iterator from
21272 FACE_STRING, if that's given. */
21273 if (STRINGP (face_string))
21274 {
21275 EMACS_INT endptr;
21276 struct face *face;
21277
21278 it->face_id
21279 = face_at_string_position (it->w, face_string, face_string_pos,
21280 0, it->region_beg_charpos,
21281 it->region_end_charpos,
21282 &endptr, it->base_face_id, 0);
21283 face = FACE_FROM_ID (it->f, it->face_id);
21284 it->face_box_p = face->box != FACE_NO_BOX;
21285 }
21286
21287 /* Set max_x to the maximum allowed X position. Don't let it go
21288 beyond the right edge of the window. */
21289 if (max_x <= 0)
21290 max_x = it->last_visible_x;
21291 else
21292 max_x = min (max_x, it->last_visible_x);
21293
21294 /* Skip over display elements that are not visible. because IT->w is
21295 hscrolled. */
21296 if (it->current_x < it->first_visible_x)
21297 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21298 MOVE_TO_POS | MOVE_TO_X);
21299
21300 row->ascent = it->max_ascent;
21301 row->height = it->max_ascent + it->max_descent;
21302 row->phys_ascent = it->max_phys_ascent;
21303 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21304 row->extra_line_spacing = it->max_extra_line_spacing;
21305
21306 if (STRINGP (it->string))
21307 it_charpos = IT_STRING_CHARPOS (*it);
21308 else
21309 it_charpos = IT_CHARPOS (*it);
21310
21311 /* This condition is for the case that we are called with current_x
21312 past last_visible_x. */
21313 while (it->current_x < max_x)
21314 {
21315 int x_before, x, n_glyphs_before, i, nglyphs;
21316
21317 /* Get the next display element. */
21318 if (!get_next_display_element (it))
21319 break;
21320
21321 /* Produce glyphs. */
21322 x_before = it->current_x;
21323 n_glyphs_before = row->used[TEXT_AREA];
21324 PRODUCE_GLYPHS (it);
21325
21326 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21327 i = 0;
21328 x = x_before;
21329 while (i < nglyphs)
21330 {
21331 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21332
21333 if (it->line_wrap != TRUNCATE
21334 && x + glyph->pixel_width > max_x)
21335 {
21336 /* End of continued line or max_x reached. */
21337 if (CHAR_GLYPH_PADDING_P (*glyph))
21338 {
21339 /* A wide character is unbreakable. */
21340 if (row->reversed_p)
21341 unproduce_glyphs (it, row->used[TEXT_AREA]
21342 - n_glyphs_before);
21343 row->used[TEXT_AREA] = n_glyphs_before;
21344 it->current_x = x_before;
21345 }
21346 else
21347 {
21348 if (row->reversed_p)
21349 unproduce_glyphs (it, row->used[TEXT_AREA]
21350 - (n_glyphs_before + i));
21351 row->used[TEXT_AREA] = n_glyphs_before + i;
21352 it->current_x = x;
21353 }
21354 break;
21355 }
21356 else if (x + glyph->pixel_width >= it->first_visible_x)
21357 {
21358 /* Glyph is at least partially visible. */
21359 ++it->hpos;
21360 if (x < it->first_visible_x)
21361 row->x = x - it->first_visible_x;
21362 }
21363 else
21364 {
21365 /* Glyph is off the left margin of the display area.
21366 Should not happen. */
21367 abort ();
21368 }
21369
21370 row->ascent = max (row->ascent, it->max_ascent);
21371 row->height = max (row->height, it->max_ascent + it->max_descent);
21372 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21373 row->phys_height = max (row->phys_height,
21374 it->max_phys_ascent + it->max_phys_descent);
21375 row->extra_line_spacing = max (row->extra_line_spacing,
21376 it->max_extra_line_spacing);
21377 x += glyph->pixel_width;
21378 ++i;
21379 }
21380
21381 /* Stop if max_x reached. */
21382 if (i < nglyphs)
21383 break;
21384
21385 /* Stop at line ends. */
21386 if (ITERATOR_AT_END_OF_LINE_P (it))
21387 {
21388 it->continuation_lines_width = 0;
21389 break;
21390 }
21391
21392 set_iterator_to_next (it, 1);
21393 if (STRINGP (it->string))
21394 it_charpos = IT_STRING_CHARPOS (*it);
21395 else
21396 it_charpos = IT_CHARPOS (*it);
21397
21398 /* Stop if truncating at the right edge. */
21399 if (it->line_wrap == TRUNCATE
21400 && it->current_x >= it->last_visible_x)
21401 {
21402 /* Add truncation mark, but don't do it if the line is
21403 truncated at a padding space. */
21404 if (it_charpos < it->string_nchars)
21405 {
21406 if (!FRAME_WINDOW_P (it->f))
21407 {
21408 int ii, n;
21409
21410 if (it->current_x > it->last_visible_x)
21411 {
21412 if (!row->reversed_p)
21413 {
21414 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21415 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21416 break;
21417 }
21418 else
21419 {
21420 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21421 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21422 break;
21423 unproduce_glyphs (it, ii + 1);
21424 ii = row->used[TEXT_AREA] - (ii + 1);
21425 }
21426 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21427 {
21428 row->used[TEXT_AREA] = ii;
21429 produce_special_glyphs (it, IT_TRUNCATION);
21430 }
21431 }
21432 produce_special_glyphs (it, IT_TRUNCATION);
21433 }
21434 row->truncated_on_right_p = 1;
21435 }
21436 break;
21437 }
21438 }
21439
21440 /* Maybe insert a truncation at the left. */
21441 if (it->first_visible_x
21442 && it_charpos > 0)
21443 {
21444 if (!FRAME_WINDOW_P (it->f))
21445 insert_left_trunc_glyphs (it);
21446 row->truncated_on_left_p = 1;
21447 }
21448
21449 it->face_id = saved_face_id;
21450
21451 /* Value is number of columns displayed. */
21452 return it->hpos - hpos_at_start;
21453 }
21454
21455
21456 \f
21457 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21458 appears as an element of LIST or as the car of an element of LIST.
21459 If PROPVAL is a list, compare each element against LIST in that
21460 way, and return 1/2 if any element of PROPVAL is found in LIST.
21461 Otherwise return 0. This function cannot quit.
21462 The return value is 2 if the text is invisible but with an ellipsis
21463 and 1 if it's invisible and without an ellipsis. */
21464
21465 int
21466 invisible_p (register Lisp_Object propval, Lisp_Object list)
21467 {
21468 register Lisp_Object tail, proptail;
21469
21470 for (tail = list; CONSP (tail); tail = XCDR (tail))
21471 {
21472 register Lisp_Object tem;
21473 tem = XCAR (tail);
21474 if (EQ (propval, tem))
21475 return 1;
21476 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21477 return NILP (XCDR (tem)) ? 1 : 2;
21478 }
21479
21480 if (CONSP (propval))
21481 {
21482 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21483 {
21484 Lisp_Object propelt;
21485 propelt = XCAR (proptail);
21486 for (tail = list; CONSP (tail); tail = XCDR (tail))
21487 {
21488 register Lisp_Object tem;
21489 tem = XCAR (tail);
21490 if (EQ (propelt, tem))
21491 return 1;
21492 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21493 return NILP (XCDR (tem)) ? 1 : 2;
21494 }
21495 }
21496 }
21497
21498 return 0;
21499 }
21500
21501 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21502 doc: /* Non-nil if the property makes the text invisible.
21503 POS-OR-PROP can be a marker or number, in which case it is taken to be
21504 a position in the current buffer and the value of the `invisible' property
21505 is checked; or it can be some other value, which is then presumed to be the
21506 value of the `invisible' property of the text of interest.
21507 The non-nil value returned can be t for truly invisible text or something
21508 else if the text is replaced by an ellipsis. */)
21509 (Lisp_Object pos_or_prop)
21510 {
21511 Lisp_Object prop
21512 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21513 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21514 : pos_or_prop);
21515 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21516 return (invis == 0 ? Qnil
21517 : invis == 1 ? Qt
21518 : make_number (invis));
21519 }
21520
21521 /* Calculate a width or height in pixels from a specification using
21522 the following elements:
21523
21524 SPEC ::=
21525 NUM - a (fractional) multiple of the default font width/height
21526 (NUM) - specifies exactly NUM pixels
21527 UNIT - a fixed number of pixels, see below.
21528 ELEMENT - size of a display element in pixels, see below.
21529 (NUM . SPEC) - equals NUM * SPEC
21530 (+ SPEC SPEC ...) - add pixel values
21531 (- SPEC SPEC ...) - subtract pixel values
21532 (- SPEC) - negate pixel value
21533
21534 NUM ::=
21535 INT or FLOAT - a number constant
21536 SYMBOL - use symbol's (buffer local) variable binding.
21537
21538 UNIT ::=
21539 in - pixels per inch *)
21540 mm - pixels per 1/1000 meter *)
21541 cm - pixels per 1/100 meter *)
21542 width - width of current font in pixels.
21543 height - height of current font in pixels.
21544
21545 *) using the ratio(s) defined in display-pixels-per-inch.
21546
21547 ELEMENT ::=
21548
21549 left-fringe - left fringe width in pixels
21550 right-fringe - right fringe width in pixels
21551
21552 left-margin - left margin width in pixels
21553 right-margin - right margin width in pixels
21554
21555 scroll-bar - scroll-bar area width in pixels
21556
21557 Examples:
21558
21559 Pixels corresponding to 5 inches:
21560 (5 . in)
21561
21562 Total width of non-text areas on left side of window (if scroll-bar is on left):
21563 '(space :width (+ left-fringe left-margin scroll-bar))
21564
21565 Align to first text column (in header line):
21566 '(space :align-to 0)
21567
21568 Align to middle of text area minus half the width of variable `my-image'
21569 containing a loaded image:
21570 '(space :align-to (0.5 . (- text my-image)))
21571
21572 Width of left margin minus width of 1 character in the default font:
21573 '(space :width (- left-margin 1))
21574
21575 Width of left margin minus width of 2 characters in the current font:
21576 '(space :width (- left-margin (2 . width)))
21577
21578 Center 1 character over left-margin (in header line):
21579 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21580
21581 Different ways to express width of left fringe plus left margin minus one pixel:
21582 '(space :width (- (+ left-fringe left-margin) (1)))
21583 '(space :width (+ left-fringe left-margin (- (1))))
21584 '(space :width (+ left-fringe left-margin (-1)))
21585
21586 */
21587
21588 #define NUMVAL(X) \
21589 ((INTEGERP (X) || FLOATP (X)) \
21590 ? XFLOATINT (X) \
21591 : - 1)
21592
21593 static int
21594 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21595 struct font *font, int width_p, int *align_to)
21596 {
21597 double pixels;
21598
21599 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21600 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21601
21602 if (NILP (prop))
21603 return OK_PIXELS (0);
21604
21605 xassert (FRAME_LIVE_P (it->f));
21606
21607 if (SYMBOLP (prop))
21608 {
21609 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21610 {
21611 char *unit = SSDATA (SYMBOL_NAME (prop));
21612
21613 if (unit[0] == 'i' && unit[1] == 'n')
21614 pixels = 1.0;
21615 else if (unit[0] == 'm' && unit[1] == 'm')
21616 pixels = 25.4;
21617 else if (unit[0] == 'c' && unit[1] == 'm')
21618 pixels = 2.54;
21619 else
21620 pixels = 0;
21621 if (pixels > 0)
21622 {
21623 double ppi;
21624 #ifdef HAVE_WINDOW_SYSTEM
21625 if (FRAME_WINDOW_P (it->f)
21626 && (ppi = (width_p
21627 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21628 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21629 ppi > 0))
21630 return OK_PIXELS (ppi / pixels);
21631 #endif
21632
21633 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21634 || (CONSP (Vdisplay_pixels_per_inch)
21635 && (ppi = (width_p
21636 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21637 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21638 ppi > 0)))
21639 return OK_PIXELS (ppi / pixels);
21640
21641 return 0;
21642 }
21643 }
21644
21645 #ifdef HAVE_WINDOW_SYSTEM
21646 if (EQ (prop, Qheight))
21647 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21648 if (EQ (prop, Qwidth))
21649 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21650 #else
21651 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21652 return OK_PIXELS (1);
21653 #endif
21654
21655 if (EQ (prop, Qtext))
21656 return OK_PIXELS (width_p
21657 ? window_box_width (it->w, TEXT_AREA)
21658 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21659
21660 if (align_to && *align_to < 0)
21661 {
21662 *res = 0;
21663 if (EQ (prop, Qleft))
21664 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21665 if (EQ (prop, Qright))
21666 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21667 if (EQ (prop, Qcenter))
21668 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21669 + window_box_width (it->w, TEXT_AREA) / 2);
21670 if (EQ (prop, Qleft_fringe))
21671 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21672 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21673 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21674 if (EQ (prop, Qright_fringe))
21675 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21676 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21677 : window_box_right_offset (it->w, TEXT_AREA));
21678 if (EQ (prop, Qleft_margin))
21679 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21680 if (EQ (prop, Qright_margin))
21681 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21682 if (EQ (prop, Qscroll_bar))
21683 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21684 ? 0
21685 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21686 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21687 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21688 : 0)));
21689 }
21690 else
21691 {
21692 if (EQ (prop, Qleft_fringe))
21693 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21694 if (EQ (prop, Qright_fringe))
21695 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21696 if (EQ (prop, Qleft_margin))
21697 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21698 if (EQ (prop, Qright_margin))
21699 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21700 if (EQ (prop, Qscroll_bar))
21701 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21702 }
21703
21704 prop = Fbuffer_local_value (prop, it->w->buffer);
21705 }
21706
21707 if (INTEGERP (prop) || FLOATP (prop))
21708 {
21709 int base_unit = (width_p
21710 ? FRAME_COLUMN_WIDTH (it->f)
21711 : FRAME_LINE_HEIGHT (it->f));
21712 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21713 }
21714
21715 if (CONSP (prop))
21716 {
21717 Lisp_Object car = XCAR (prop);
21718 Lisp_Object cdr = XCDR (prop);
21719
21720 if (SYMBOLP (car))
21721 {
21722 #ifdef HAVE_WINDOW_SYSTEM
21723 if (FRAME_WINDOW_P (it->f)
21724 && valid_image_p (prop))
21725 {
21726 ptrdiff_t id = lookup_image (it->f, prop);
21727 struct image *img = IMAGE_FROM_ID (it->f, id);
21728
21729 return OK_PIXELS (width_p ? img->width : img->height);
21730 }
21731 #endif
21732 if (EQ (car, Qplus) || EQ (car, Qminus))
21733 {
21734 int first = 1;
21735 double px;
21736
21737 pixels = 0;
21738 while (CONSP (cdr))
21739 {
21740 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21741 font, width_p, align_to))
21742 return 0;
21743 if (first)
21744 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21745 else
21746 pixels += px;
21747 cdr = XCDR (cdr);
21748 }
21749 if (EQ (car, Qminus))
21750 pixels = -pixels;
21751 return OK_PIXELS (pixels);
21752 }
21753
21754 car = Fbuffer_local_value (car, it->w->buffer);
21755 }
21756
21757 if (INTEGERP (car) || FLOATP (car))
21758 {
21759 double fact;
21760 pixels = XFLOATINT (car);
21761 if (NILP (cdr))
21762 return OK_PIXELS (pixels);
21763 if (calc_pixel_width_or_height (&fact, it, cdr,
21764 font, width_p, align_to))
21765 return OK_PIXELS (pixels * fact);
21766 return 0;
21767 }
21768
21769 return 0;
21770 }
21771
21772 return 0;
21773 }
21774
21775 \f
21776 /***********************************************************************
21777 Glyph Display
21778 ***********************************************************************/
21779
21780 #ifdef HAVE_WINDOW_SYSTEM
21781
21782 #if GLYPH_DEBUG
21783
21784 void
21785 dump_glyph_string (struct glyph_string *s)
21786 {
21787 fprintf (stderr, "glyph string\n");
21788 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21789 s->x, s->y, s->width, s->height);
21790 fprintf (stderr, " ybase = %d\n", s->ybase);
21791 fprintf (stderr, " hl = %d\n", s->hl);
21792 fprintf (stderr, " left overhang = %d, right = %d\n",
21793 s->left_overhang, s->right_overhang);
21794 fprintf (stderr, " nchars = %d\n", s->nchars);
21795 fprintf (stderr, " extends to end of line = %d\n",
21796 s->extends_to_end_of_line_p);
21797 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21798 fprintf (stderr, " bg width = %d\n", s->background_width);
21799 }
21800
21801 #endif /* GLYPH_DEBUG */
21802
21803 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21804 of XChar2b structures for S; it can't be allocated in
21805 init_glyph_string because it must be allocated via `alloca'. W
21806 is the window on which S is drawn. ROW and AREA are the glyph row
21807 and area within the row from which S is constructed. START is the
21808 index of the first glyph structure covered by S. HL is a
21809 face-override for drawing S. */
21810
21811 #ifdef HAVE_NTGUI
21812 #define OPTIONAL_HDC(hdc) HDC hdc,
21813 #define DECLARE_HDC(hdc) HDC hdc;
21814 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21815 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21816 #endif
21817
21818 #ifndef OPTIONAL_HDC
21819 #define OPTIONAL_HDC(hdc)
21820 #define DECLARE_HDC(hdc)
21821 #define ALLOCATE_HDC(hdc, f)
21822 #define RELEASE_HDC(hdc, f)
21823 #endif
21824
21825 static void
21826 init_glyph_string (struct glyph_string *s,
21827 OPTIONAL_HDC (hdc)
21828 XChar2b *char2b, struct window *w, struct glyph_row *row,
21829 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21830 {
21831 memset (s, 0, sizeof *s);
21832 s->w = w;
21833 s->f = XFRAME (w->frame);
21834 #ifdef HAVE_NTGUI
21835 s->hdc = hdc;
21836 #endif
21837 s->display = FRAME_X_DISPLAY (s->f);
21838 s->window = FRAME_X_WINDOW (s->f);
21839 s->char2b = char2b;
21840 s->hl = hl;
21841 s->row = row;
21842 s->area = area;
21843 s->first_glyph = row->glyphs[area] + start;
21844 s->height = row->height;
21845 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21846 s->ybase = s->y + row->ascent;
21847 }
21848
21849
21850 /* Append the list of glyph strings with head H and tail T to the list
21851 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21852
21853 static inline void
21854 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21855 struct glyph_string *h, struct glyph_string *t)
21856 {
21857 if (h)
21858 {
21859 if (*head)
21860 (*tail)->next = h;
21861 else
21862 *head = h;
21863 h->prev = *tail;
21864 *tail = t;
21865 }
21866 }
21867
21868
21869 /* Prepend the list of glyph strings with head H and tail T to the
21870 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21871 result. */
21872
21873 static inline void
21874 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21875 struct glyph_string *h, struct glyph_string *t)
21876 {
21877 if (h)
21878 {
21879 if (*head)
21880 (*head)->prev = t;
21881 else
21882 *tail = t;
21883 t->next = *head;
21884 *head = h;
21885 }
21886 }
21887
21888
21889 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21890 Set *HEAD and *TAIL to the resulting list. */
21891
21892 static inline void
21893 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21894 struct glyph_string *s)
21895 {
21896 s->next = s->prev = NULL;
21897 append_glyph_string_lists (head, tail, s, s);
21898 }
21899
21900
21901 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21902 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21903 make sure that X resources for the face returned are allocated.
21904 Value is a pointer to a realized face that is ready for display if
21905 DISPLAY_P is non-zero. */
21906
21907 static inline struct face *
21908 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21909 XChar2b *char2b, int display_p)
21910 {
21911 struct face *face = FACE_FROM_ID (f, face_id);
21912
21913 if (face->font)
21914 {
21915 unsigned code = face->font->driver->encode_char (face->font, c);
21916
21917 if (code != FONT_INVALID_CODE)
21918 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21919 else
21920 STORE_XCHAR2B (char2b, 0, 0);
21921 }
21922
21923 /* Make sure X resources of the face are allocated. */
21924 #ifdef HAVE_X_WINDOWS
21925 if (display_p)
21926 #endif
21927 {
21928 xassert (face != NULL);
21929 PREPARE_FACE_FOR_DISPLAY (f, face);
21930 }
21931
21932 return face;
21933 }
21934
21935
21936 /* Get face and two-byte form of character glyph GLYPH on frame F.
21937 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21938 a pointer to a realized face that is ready for display. */
21939
21940 static inline struct face *
21941 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21942 XChar2b *char2b, int *two_byte_p)
21943 {
21944 struct face *face;
21945
21946 xassert (glyph->type == CHAR_GLYPH);
21947 face = FACE_FROM_ID (f, glyph->face_id);
21948
21949 if (two_byte_p)
21950 *two_byte_p = 0;
21951
21952 if (face->font)
21953 {
21954 unsigned code;
21955
21956 if (CHAR_BYTE8_P (glyph->u.ch))
21957 code = CHAR_TO_BYTE8 (glyph->u.ch);
21958 else
21959 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21960
21961 if (code != FONT_INVALID_CODE)
21962 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21963 else
21964 STORE_XCHAR2B (char2b, 0, 0);
21965 }
21966
21967 /* Make sure X resources of the face are allocated. */
21968 xassert (face != NULL);
21969 PREPARE_FACE_FOR_DISPLAY (f, face);
21970 return face;
21971 }
21972
21973
21974 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21975 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21976
21977 static inline int
21978 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21979 {
21980 unsigned code;
21981
21982 if (CHAR_BYTE8_P (c))
21983 code = CHAR_TO_BYTE8 (c);
21984 else
21985 code = font->driver->encode_char (font, c);
21986
21987 if (code == FONT_INVALID_CODE)
21988 return 0;
21989 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21990 return 1;
21991 }
21992
21993
21994 /* Fill glyph string S with composition components specified by S->cmp.
21995
21996 BASE_FACE is the base face of the composition.
21997 S->cmp_from is the index of the first component for S.
21998
21999 OVERLAPS non-zero means S should draw the foreground only, and use
22000 its physical height for clipping. See also draw_glyphs.
22001
22002 Value is the index of a component not in S. */
22003
22004 static int
22005 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22006 int overlaps)
22007 {
22008 int i;
22009 /* For all glyphs of this composition, starting at the offset
22010 S->cmp_from, until we reach the end of the definition or encounter a
22011 glyph that requires the different face, add it to S. */
22012 struct face *face;
22013
22014 xassert (s);
22015
22016 s->for_overlaps = overlaps;
22017 s->face = NULL;
22018 s->font = NULL;
22019 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22020 {
22021 int c = COMPOSITION_GLYPH (s->cmp, i);
22022
22023 /* TAB in a composition means display glyphs with padding space
22024 on the left or right. */
22025 if (c != '\t')
22026 {
22027 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22028 -1, Qnil);
22029
22030 face = get_char_face_and_encoding (s->f, c, face_id,
22031 s->char2b + i, 1);
22032 if (face)
22033 {
22034 if (! s->face)
22035 {
22036 s->face = face;
22037 s->font = s->face->font;
22038 }
22039 else if (s->face != face)
22040 break;
22041 }
22042 }
22043 ++s->nchars;
22044 }
22045 s->cmp_to = i;
22046
22047 /* All glyph strings for the same composition has the same width,
22048 i.e. the width set for the first component of the composition. */
22049 s->width = s->first_glyph->pixel_width;
22050
22051 /* If the specified font could not be loaded, use the frame's
22052 default font, but record the fact that we couldn't load it in
22053 the glyph string so that we can draw rectangles for the
22054 characters of the glyph string. */
22055 if (s->font == NULL)
22056 {
22057 s->font_not_found_p = 1;
22058 s->font = FRAME_FONT (s->f);
22059 }
22060
22061 /* Adjust base line for subscript/superscript text. */
22062 s->ybase += s->first_glyph->voffset;
22063
22064 /* This glyph string must always be drawn with 16-bit functions. */
22065 s->two_byte_p = 1;
22066
22067 return s->cmp_to;
22068 }
22069
22070 static int
22071 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22072 int start, int end, int overlaps)
22073 {
22074 struct glyph *glyph, *last;
22075 Lisp_Object lgstring;
22076 int i;
22077
22078 s->for_overlaps = overlaps;
22079 glyph = s->row->glyphs[s->area] + start;
22080 last = s->row->glyphs[s->area] + end;
22081 s->cmp_id = glyph->u.cmp.id;
22082 s->cmp_from = glyph->slice.cmp.from;
22083 s->cmp_to = glyph->slice.cmp.to + 1;
22084 s->face = FACE_FROM_ID (s->f, face_id);
22085 lgstring = composition_gstring_from_id (s->cmp_id);
22086 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22087 glyph++;
22088 while (glyph < last
22089 && glyph->u.cmp.automatic
22090 && glyph->u.cmp.id == s->cmp_id
22091 && s->cmp_to == glyph->slice.cmp.from)
22092 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22093
22094 for (i = s->cmp_from; i < s->cmp_to; i++)
22095 {
22096 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22097 unsigned code = LGLYPH_CODE (lglyph);
22098
22099 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22100 }
22101 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22102 return glyph - s->row->glyphs[s->area];
22103 }
22104
22105
22106 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22107 See the comment of fill_glyph_string for arguments.
22108 Value is the index of the first glyph not in S. */
22109
22110
22111 static int
22112 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22113 int start, int end, int overlaps)
22114 {
22115 struct glyph *glyph, *last;
22116 int voffset;
22117
22118 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22119 s->for_overlaps = overlaps;
22120 glyph = s->row->glyphs[s->area] + start;
22121 last = s->row->glyphs[s->area] + end;
22122 voffset = glyph->voffset;
22123 s->face = FACE_FROM_ID (s->f, face_id);
22124 s->font = s->face->font;
22125 s->nchars = 1;
22126 s->width = glyph->pixel_width;
22127 glyph++;
22128 while (glyph < last
22129 && glyph->type == GLYPHLESS_GLYPH
22130 && glyph->voffset == voffset
22131 && glyph->face_id == face_id)
22132 {
22133 s->nchars++;
22134 s->width += glyph->pixel_width;
22135 glyph++;
22136 }
22137 s->ybase += voffset;
22138 return glyph - s->row->glyphs[s->area];
22139 }
22140
22141
22142 /* Fill glyph string S from a sequence of character glyphs.
22143
22144 FACE_ID is the face id of the string. START is the index of the
22145 first glyph to consider, END is the index of the last + 1.
22146 OVERLAPS non-zero means S should draw the foreground only, and use
22147 its physical height for clipping. See also draw_glyphs.
22148
22149 Value is the index of the first glyph not in S. */
22150
22151 static int
22152 fill_glyph_string (struct glyph_string *s, int face_id,
22153 int start, int end, int overlaps)
22154 {
22155 struct glyph *glyph, *last;
22156 int voffset;
22157 int glyph_not_available_p;
22158
22159 xassert (s->f == XFRAME (s->w->frame));
22160 xassert (s->nchars == 0);
22161 xassert (start >= 0 && end > start);
22162
22163 s->for_overlaps = overlaps;
22164 glyph = s->row->glyphs[s->area] + start;
22165 last = s->row->glyphs[s->area] + end;
22166 voffset = glyph->voffset;
22167 s->padding_p = glyph->padding_p;
22168 glyph_not_available_p = glyph->glyph_not_available_p;
22169
22170 while (glyph < last
22171 && glyph->type == CHAR_GLYPH
22172 && glyph->voffset == voffset
22173 /* Same face id implies same font, nowadays. */
22174 && glyph->face_id == face_id
22175 && glyph->glyph_not_available_p == glyph_not_available_p)
22176 {
22177 int two_byte_p;
22178
22179 s->face = get_glyph_face_and_encoding (s->f, glyph,
22180 s->char2b + s->nchars,
22181 &two_byte_p);
22182 s->two_byte_p = two_byte_p;
22183 ++s->nchars;
22184 xassert (s->nchars <= end - start);
22185 s->width += glyph->pixel_width;
22186 if (glyph++->padding_p != s->padding_p)
22187 break;
22188 }
22189
22190 s->font = s->face->font;
22191
22192 /* If the specified font could not be loaded, use the frame's font,
22193 but record the fact that we couldn't load it in
22194 S->font_not_found_p so that we can draw rectangles for the
22195 characters of the glyph string. */
22196 if (s->font == NULL || glyph_not_available_p)
22197 {
22198 s->font_not_found_p = 1;
22199 s->font = FRAME_FONT (s->f);
22200 }
22201
22202 /* Adjust base line for subscript/superscript text. */
22203 s->ybase += voffset;
22204
22205 xassert (s->face && s->face->gc);
22206 return glyph - s->row->glyphs[s->area];
22207 }
22208
22209
22210 /* Fill glyph string S from image glyph S->first_glyph. */
22211
22212 static void
22213 fill_image_glyph_string (struct glyph_string *s)
22214 {
22215 xassert (s->first_glyph->type == IMAGE_GLYPH);
22216 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22217 xassert (s->img);
22218 s->slice = s->first_glyph->slice.img;
22219 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22220 s->font = s->face->font;
22221 s->width = s->first_glyph->pixel_width;
22222
22223 /* Adjust base line for subscript/superscript text. */
22224 s->ybase += s->first_glyph->voffset;
22225 }
22226
22227
22228 /* Fill glyph string S from a sequence of stretch glyphs.
22229
22230 START is the index of the first glyph to consider,
22231 END is the index of the last + 1.
22232
22233 Value is the index of the first glyph not in S. */
22234
22235 static int
22236 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22237 {
22238 struct glyph *glyph, *last;
22239 int voffset, face_id;
22240
22241 xassert (s->first_glyph->type == STRETCH_GLYPH);
22242
22243 glyph = s->row->glyphs[s->area] + start;
22244 last = s->row->glyphs[s->area] + end;
22245 face_id = glyph->face_id;
22246 s->face = FACE_FROM_ID (s->f, face_id);
22247 s->font = s->face->font;
22248 s->width = glyph->pixel_width;
22249 s->nchars = 1;
22250 voffset = glyph->voffset;
22251
22252 for (++glyph;
22253 (glyph < last
22254 && glyph->type == STRETCH_GLYPH
22255 && glyph->voffset == voffset
22256 && glyph->face_id == face_id);
22257 ++glyph)
22258 s->width += glyph->pixel_width;
22259
22260 /* Adjust base line for subscript/superscript text. */
22261 s->ybase += voffset;
22262
22263 /* The case that face->gc == 0 is handled when drawing the glyph
22264 string by calling PREPARE_FACE_FOR_DISPLAY. */
22265 xassert (s->face);
22266 return glyph - s->row->glyphs[s->area];
22267 }
22268
22269 static struct font_metrics *
22270 get_per_char_metric (struct font *font, XChar2b *char2b)
22271 {
22272 static struct font_metrics metrics;
22273 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22274
22275 if (! font || code == FONT_INVALID_CODE)
22276 return NULL;
22277 font->driver->text_extents (font, &code, 1, &metrics);
22278 return &metrics;
22279 }
22280
22281 /* EXPORT for RIF:
22282 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22283 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22284 assumed to be zero. */
22285
22286 void
22287 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22288 {
22289 *left = *right = 0;
22290
22291 if (glyph->type == CHAR_GLYPH)
22292 {
22293 struct face *face;
22294 XChar2b char2b;
22295 struct font_metrics *pcm;
22296
22297 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22298 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22299 {
22300 if (pcm->rbearing > pcm->width)
22301 *right = pcm->rbearing - pcm->width;
22302 if (pcm->lbearing < 0)
22303 *left = -pcm->lbearing;
22304 }
22305 }
22306 else if (glyph->type == COMPOSITE_GLYPH)
22307 {
22308 if (! glyph->u.cmp.automatic)
22309 {
22310 struct composition *cmp = composition_table[glyph->u.cmp.id];
22311
22312 if (cmp->rbearing > cmp->pixel_width)
22313 *right = cmp->rbearing - cmp->pixel_width;
22314 if (cmp->lbearing < 0)
22315 *left = - cmp->lbearing;
22316 }
22317 else
22318 {
22319 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22320 struct font_metrics metrics;
22321
22322 composition_gstring_width (gstring, glyph->slice.cmp.from,
22323 glyph->slice.cmp.to + 1, &metrics);
22324 if (metrics.rbearing > metrics.width)
22325 *right = metrics.rbearing - metrics.width;
22326 if (metrics.lbearing < 0)
22327 *left = - metrics.lbearing;
22328 }
22329 }
22330 }
22331
22332
22333 /* Return the index of the first glyph preceding glyph string S that
22334 is overwritten by S because of S's left overhang. Value is -1
22335 if no glyphs are overwritten. */
22336
22337 static int
22338 left_overwritten (struct glyph_string *s)
22339 {
22340 int k;
22341
22342 if (s->left_overhang)
22343 {
22344 int x = 0, i;
22345 struct glyph *glyphs = s->row->glyphs[s->area];
22346 int first = s->first_glyph - glyphs;
22347
22348 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22349 x -= glyphs[i].pixel_width;
22350
22351 k = i + 1;
22352 }
22353 else
22354 k = -1;
22355
22356 return k;
22357 }
22358
22359
22360 /* Return the index of the first glyph preceding glyph string S that
22361 is overwriting S because of its right overhang. Value is -1 if no
22362 glyph in front of S overwrites S. */
22363
22364 static int
22365 left_overwriting (struct glyph_string *s)
22366 {
22367 int i, k, x;
22368 struct glyph *glyphs = s->row->glyphs[s->area];
22369 int first = s->first_glyph - glyphs;
22370
22371 k = -1;
22372 x = 0;
22373 for (i = first - 1; i >= 0; --i)
22374 {
22375 int left, right;
22376 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22377 if (x + right > 0)
22378 k = i;
22379 x -= glyphs[i].pixel_width;
22380 }
22381
22382 return k;
22383 }
22384
22385
22386 /* Return the index of the last glyph following glyph string S that is
22387 overwritten by S because of S's right overhang. Value is -1 if
22388 no such glyph is found. */
22389
22390 static int
22391 right_overwritten (struct glyph_string *s)
22392 {
22393 int k = -1;
22394
22395 if (s->right_overhang)
22396 {
22397 int x = 0, i;
22398 struct glyph *glyphs = s->row->glyphs[s->area];
22399 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22400 int end = s->row->used[s->area];
22401
22402 for (i = first; i < end && s->right_overhang > x; ++i)
22403 x += glyphs[i].pixel_width;
22404
22405 k = i;
22406 }
22407
22408 return k;
22409 }
22410
22411
22412 /* Return the index of the last glyph following glyph string S that
22413 overwrites S because of its left overhang. Value is negative
22414 if no such glyph is found. */
22415
22416 static int
22417 right_overwriting (struct glyph_string *s)
22418 {
22419 int i, k, x;
22420 int end = s->row->used[s->area];
22421 struct glyph *glyphs = s->row->glyphs[s->area];
22422 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22423
22424 k = -1;
22425 x = 0;
22426 for (i = first; i < end; ++i)
22427 {
22428 int left, right;
22429 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22430 if (x - left < 0)
22431 k = i;
22432 x += glyphs[i].pixel_width;
22433 }
22434
22435 return k;
22436 }
22437
22438
22439 /* Set background width of glyph string S. START is the index of the
22440 first glyph following S. LAST_X is the right-most x-position + 1
22441 in the drawing area. */
22442
22443 static inline void
22444 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22445 {
22446 /* If the face of this glyph string has to be drawn to the end of
22447 the drawing area, set S->extends_to_end_of_line_p. */
22448
22449 if (start == s->row->used[s->area]
22450 && s->area == TEXT_AREA
22451 && ((s->row->fill_line_p
22452 && (s->hl == DRAW_NORMAL_TEXT
22453 || s->hl == DRAW_IMAGE_RAISED
22454 || s->hl == DRAW_IMAGE_SUNKEN))
22455 || s->hl == DRAW_MOUSE_FACE))
22456 s->extends_to_end_of_line_p = 1;
22457
22458 /* If S extends its face to the end of the line, set its
22459 background_width to the distance to the right edge of the drawing
22460 area. */
22461 if (s->extends_to_end_of_line_p)
22462 s->background_width = last_x - s->x + 1;
22463 else
22464 s->background_width = s->width;
22465 }
22466
22467
22468 /* Compute overhangs and x-positions for glyph string S and its
22469 predecessors, or successors. X is the starting x-position for S.
22470 BACKWARD_P non-zero means process predecessors. */
22471
22472 static void
22473 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22474 {
22475 if (backward_p)
22476 {
22477 while (s)
22478 {
22479 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22480 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22481 x -= s->width;
22482 s->x = x;
22483 s = s->prev;
22484 }
22485 }
22486 else
22487 {
22488 while (s)
22489 {
22490 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22491 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22492 s->x = x;
22493 x += s->width;
22494 s = s->next;
22495 }
22496 }
22497 }
22498
22499
22500
22501 /* The following macros are only called from draw_glyphs below.
22502 They reference the following parameters of that function directly:
22503 `w', `row', `area', and `overlap_p'
22504 as well as the following local variables:
22505 `s', `f', and `hdc' (in W32) */
22506
22507 #ifdef HAVE_NTGUI
22508 /* On W32, silently add local `hdc' variable to argument list of
22509 init_glyph_string. */
22510 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22511 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22512 #else
22513 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22514 init_glyph_string (s, char2b, w, row, area, start, hl)
22515 #endif
22516
22517 /* Add a glyph string for a stretch glyph to the list of strings
22518 between HEAD and TAIL. START is the index of the stretch glyph in
22519 row area AREA of glyph row ROW. END is the index of the last glyph
22520 in that glyph row area. X is the current output position assigned
22521 to the new glyph string constructed. HL overrides that face of the
22522 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22523 is the right-most x-position of the drawing area. */
22524
22525 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22526 and below -- keep them on one line. */
22527 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22528 do \
22529 { \
22530 s = (struct glyph_string *) alloca (sizeof *s); \
22531 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22532 START = fill_stretch_glyph_string (s, START, END); \
22533 append_glyph_string (&HEAD, &TAIL, s); \
22534 s->x = (X); \
22535 } \
22536 while (0)
22537
22538
22539 /* Add a glyph string for an image glyph to the list of strings
22540 between HEAD and TAIL. START is the index of the image glyph in
22541 row area AREA of glyph row ROW. END is the index of the last glyph
22542 in that glyph row area. X is the current output position assigned
22543 to the new glyph string constructed. HL overrides that face of the
22544 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22545 is the right-most x-position of the drawing area. */
22546
22547 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22548 do \
22549 { \
22550 s = (struct glyph_string *) alloca (sizeof *s); \
22551 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22552 fill_image_glyph_string (s); \
22553 append_glyph_string (&HEAD, &TAIL, s); \
22554 ++START; \
22555 s->x = (X); \
22556 } \
22557 while (0)
22558
22559
22560 /* Add a glyph string for a sequence of character glyphs to the list
22561 of strings between HEAD and TAIL. START is the index of the first
22562 glyph in row area AREA of glyph row ROW that is part of the new
22563 glyph string. END is the index of the last glyph in that glyph row
22564 area. X is the current output position assigned to the new glyph
22565 string constructed. HL overrides that face of the glyph; e.g. it
22566 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22567 right-most x-position of the drawing area. */
22568
22569 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22570 do \
22571 { \
22572 int face_id; \
22573 XChar2b *char2b; \
22574 \
22575 face_id = (row)->glyphs[area][START].face_id; \
22576 \
22577 s = (struct glyph_string *) alloca (sizeof *s); \
22578 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22579 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22580 append_glyph_string (&HEAD, &TAIL, s); \
22581 s->x = (X); \
22582 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22583 } \
22584 while (0)
22585
22586
22587 /* Add a glyph string for a composite sequence to the list of strings
22588 between HEAD and TAIL. START is the index of the first glyph in
22589 row area AREA of glyph row ROW that is part of the new glyph
22590 string. END is the index of the last glyph in that glyph row area.
22591 X is the current output position assigned to the new glyph string
22592 constructed. HL overrides that face of the glyph; e.g. it is
22593 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22594 x-position of the drawing area. */
22595
22596 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22597 do { \
22598 int face_id = (row)->glyphs[area][START].face_id; \
22599 struct face *base_face = FACE_FROM_ID (f, face_id); \
22600 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22601 struct composition *cmp = composition_table[cmp_id]; \
22602 XChar2b *char2b; \
22603 struct glyph_string *first_s IF_LINT (= NULL); \
22604 int n; \
22605 \
22606 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22607 \
22608 /* Make glyph_strings for each glyph sequence that is drawable by \
22609 the same face, and append them to HEAD/TAIL. */ \
22610 for (n = 0; n < cmp->glyph_len;) \
22611 { \
22612 s = (struct glyph_string *) alloca (sizeof *s); \
22613 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22614 append_glyph_string (&(HEAD), &(TAIL), s); \
22615 s->cmp = cmp; \
22616 s->cmp_from = n; \
22617 s->x = (X); \
22618 if (n == 0) \
22619 first_s = s; \
22620 n = fill_composite_glyph_string (s, base_face, overlaps); \
22621 } \
22622 \
22623 ++START; \
22624 s = first_s; \
22625 } while (0)
22626
22627
22628 /* Add a glyph string for a glyph-string sequence to the list of strings
22629 between HEAD and TAIL. */
22630
22631 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22632 do { \
22633 int face_id; \
22634 XChar2b *char2b; \
22635 Lisp_Object gstring; \
22636 \
22637 face_id = (row)->glyphs[area][START].face_id; \
22638 gstring = (composition_gstring_from_id \
22639 ((row)->glyphs[area][START].u.cmp.id)); \
22640 s = (struct glyph_string *) alloca (sizeof *s); \
22641 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22642 * LGSTRING_GLYPH_LEN (gstring)); \
22643 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22644 append_glyph_string (&(HEAD), &(TAIL), s); \
22645 s->x = (X); \
22646 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22647 } while (0)
22648
22649
22650 /* Add a glyph string for a sequence of glyphless character's glyphs
22651 to the list of strings between HEAD and TAIL. The meanings of
22652 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22653
22654 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22655 do \
22656 { \
22657 int face_id; \
22658 \
22659 face_id = (row)->glyphs[area][START].face_id; \
22660 \
22661 s = (struct glyph_string *) alloca (sizeof *s); \
22662 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22663 append_glyph_string (&HEAD, &TAIL, s); \
22664 s->x = (X); \
22665 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22666 overlaps); \
22667 } \
22668 while (0)
22669
22670
22671 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22672 of AREA of glyph row ROW on window W between indices START and END.
22673 HL overrides the face for drawing glyph strings, e.g. it is
22674 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22675 x-positions of the drawing area.
22676
22677 This is an ugly monster macro construct because we must use alloca
22678 to allocate glyph strings (because draw_glyphs can be called
22679 asynchronously). */
22680
22681 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22682 do \
22683 { \
22684 HEAD = TAIL = NULL; \
22685 while (START < END) \
22686 { \
22687 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22688 switch (first_glyph->type) \
22689 { \
22690 case CHAR_GLYPH: \
22691 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22692 HL, X, LAST_X); \
22693 break; \
22694 \
22695 case COMPOSITE_GLYPH: \
22696 if (first_glyph->u.cmp.automatic) \
22697 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22698 HL, X, LAST_X); \
22699 else \
22700 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22701 HL, X, LAST_X); \
22702 break; \
22703 \
22704 case STRETCH_GLYPH: \
22705 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22706 HL, X, LAST_X); \
22707 break; \
22708 \
22709 case IMAGE_GLYPH: \
22710 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22711 HL, X, LAST_X); \
22712 break; \
22713 \
22714 case GLYPHLESS_GLYPH: \
22715 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22716 HL, X, LAST_X); \
22717 break; \
22718 \
22719 default: \
22720 abort (); \
22721 } \
22722 \
22723 if (s) \
22724 { \
22725 set_glyph_string_background_width (s, START, LAST_X); \
22726 (X) += s->width; \
22727 } \
22728 } \
22729 } while (0)
22730
22731
22732 /* Draw glyphs between START and END in AREA of ROW on window W,
22733 starting at x-position X. X is relative to AREA in W. HL is a
22734 face-override with the following meaning:
22735
22736 DRAW_NORMAL_TEXT draw normally
22737 DRAW_CURSOR draw in cursor face
22738 DRAW_MOUSE_FACE draw in mouse face.
22739 DRAW_INVERSE_VIDEO draw in mode line face
22740 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22741 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22742
22743 If OVERLAPS is non-zero, draw only the foreground of characters and
22744 clip to the physical height of ROW. Non-zero value also defines
22745 the overlapping part to be drawn:
22746
22747 OVERLAPS_PRED overlap with preceding rows
22748 OVERLAPS_SUCC overlap with succeeding rows
22749 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22750 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22751
22752 Value is the x-position reached, relative to AREA of W. */
22753
22754 static int
22755 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22756 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22757 enum draw_glyphs_face hl, int overlaps)
22758 {
22759 struct glyph_string *head, *tail;
22760 struct glyph_string *s;
22761 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22762 int i, j, x_reached, last_x, area_left = 0;
22763 struct frame *f = XFRAME (WINDOW_FRAME (w));
22764 DECLARE_HDC (hdc);
22765
22766 ALLOCATE_HDC (hdc, f);
22767
22768 /* Let's rather be paranoid than getting a SEGV. */
22769 end = min (end, row->used[area]);
22770 start = max (0, start);
22771 start = min (end, start);
22772
22773 /* Translate X to frame coordinates. Set last_x to the right
22774 end of the drawing area. */
22775 if (row->full_width_p)
22776 {
22777 /* X is relative to the left edge of W, without scroll bars
22778 or fringes. */
22779 area_left = WINDOW_LEFT_EDGE_X (w);
22780 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22781 }
22782 else
22783 {
22784 area_left = window_box_left (w, area);
22785 last_x = area_left + window_box_width (w, area);
22786 }
22787 x += area_left;
22788
22789 /* Build a doubly-linked list of glyph_string structures between
22790 head and tail from what we have to draw. Note that the macro
22791 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22792 the reason we use a separate variable `i'. */
22793 i = start;
22794 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22795 if (tail)
22796 x_reached = tail->x + tail->background_width;
22797 else
22798 x_reached = x;
22799
22800 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22801 the row, redraw some glyphs in front or following the glyph
22802 strings built above. */
22803 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22804 {
22805 struct glyph_string *h, *t;
22806 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22807 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22808 int check_mouse_face = 0;
22809 int dummy_x = 0;
22810
22811 /* If mouse highlighting is on, we may need to draw adjacent
22812 glyphs using mouse-face highlighting. */
22813 if (area == TEXT_AREA && row->mouse_face_p)
22814 {
22815 struct glyph_row *mouse_beg_row, *mouse_end_row;
22816
22817 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22818 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22819
22820 if (row >= mouse_beg_row && row <= mouse_end_row)
22821 {
22822 check_mouse_face = 1;
22823 mouse_beg_col = (row == mouse_beg_row)
22824 ? hlinfo->mouse_face_beg_col : 0;
22825 mouse_end_col = (row == mouse_end_row)
22826 ? hlinfo->mouse_face_end_col
22827 : row->used[TEXT_AREA];
22828 }
22829 }
22830
22831 /* Compute overhangs for all glyph strings. */
22832 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22833 for (s = head; s; s = s->next)
22834 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22835
22836 /* Prepend glyph strings for glyphs in front of the first glyph
22837 string that are overwritten because of the first glyph
22838 string's left overhang. The background of all strings
22839 prepended must be drawn because the first glyph string
22840 draws over it. */
22841 i = left_overwritten (head);
22842 if (i >= 0)
22843 {
22844 enum draw_glyphs_face overlap_hl;
22845
22846 /* If this row contains mouse highlighting, attempt to draw
22847 the overlapped glyphs with the correct highlight. This
22848 code fails if the overlap encompasses more than one glyph
22849 and mouse-highlight spans only some of these glyphs.
22850 However, making it work perfectly involves a lot more
22851 code, and I don't know if the pathological case occurs in
22852 practice, so we'll stick to this for now. --- cyd */
22853 if (check_mouse_face
22854 && mouse_beg_col < start && mouse_end_col > i)
22855 overlap_hl = DRAW_MOUSE_FACE;
22856 else
22857 overlap_hl = DRAW_NORMAL_TEXT;
22858
22859 j = i;
22860 BUILD_GLYPH_STRINGS (j, start, h, t,
22861 overlap_hl, dummy_x, last_x);
22862 start = i;
22863 compute_overhangs_and_x (t, head->x, 1);
22864 prepend_glyph_string_lists (&head, &tail, h, t);
22865 clip_head = head;
22866 }
22867
22868 /* Prepend glyph strings for glyphs in front of the first glyph
22869 string that overwrite that glyph string because of their
22870 right overhang. For these strings, only the foreground must
22871 be drawn, because it draws over the glyph string at `head'.
22872 The background must not be drawn because this would overwrite
22873 right overhangs of preceding glyphs for which no glyph
22874 strings exist. */
22875 i = left_overwriting (head);
22876 if (i >= 0)
22877 {
22878 enum draw_glyphs_face overlap_hl;
22879
22880 if (check_mouse_face
22881 && mouse_beg_col < start && mouse_end_col > i)
22882 overlap_hl = DRAW_MOUSE_FACE;
22883 else
22884 overlap_hl = DRAW_NORMAL_TEXT;
22885
22886 clip_head = head;
22887 BUILD_GLYPH_STRINGS (i, start, h, t,
22888 overlap_hl, dummy_x, last_x);
22889 for (s = h; s; s = s->next)
22890 s->background_filled_p = 1;
22891 compute_overhangs_and_x (t, head->x, 1);
22892 prepend_glyph_string_lists (&head, &tail, h, t);
22893 }
22894
22895 /* Append glyphs strings for glyphs following the last glyph
22896 string tail that are overwritten by tail. The background of
22897 these strings has to be drawn because tail's foreground draws
22898 over it. */
22899 i = right_overwritten (tail);
22900 if (i >= 0)
22901 {
22902 enum draw_glyphs_face overlap_hl;
22903
22904 if (check_mouse_face
22905 && mouse_beg_col < i && mouse_end_col > end)
22906 overlap_hl = DRAW_MOUSE_FACE;
22907 else
22908 overlap_hl = DRAW_NORMAL_TEXT;
22909
22910 BUILD_GLYPH_STRINGS (end, i, h, t,
22911 overlap_hl, x, last_x);
22912 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22913 we don't have `end = i;' here. */
22914 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22915 append_glyph_string_lists (&head, &tail, h, t);
22916 clip_tail = tail;
22917 }
22918
22919 /* Append glyph strings for glyphs following the last glyph
22920 string tail that overwrite tail. The foreground of such
22921 glyphs has to be drawn because it writes into the background
22922 of tail. The background must not be drawn because it could
22923 paint over the foreground of following glyphs. */
22924 i = right_overwriting (tail);
22925 if (i >= 0)
22926 {
22927 enum draw_glyphs_face overlap_hl;
22928 if (check_mouse_face
22929 && mouse_beg_col < i && mouse_end_col > end)
22930 overlap_hl = DRAW_MOUSE_FACE;
22931 else
22932 overlap_hl = DRAW_NORMAL_TEXT;
22933
22934 clip_tail = tail;
22935 i++; /* We must include the Ith glyph. */
22936 BUILD_GLYPH_STRINGS (end, i, h, t,
22937 overlap_hl, x, last_x);
22938 for (s = h; s; s = s->next)
22939 s->background_filled_p = 1;
22940 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22941 append_glyph_string_lists (&head, &tail, h, t);
22942 }
22943 if (clip_head || clip_tail)
22944 for (s = head; s; s = s->next)
22945 {
22946 s->clip_head = clip_head;
22947 s->clip_tail = clip_tail;
22948 }
22949 }
22950
22951 /* Draw all strings. */
22952 for (s = head; s; s = s->next)
22953 FRAME_RIF (f)->draw_glyph_string (s);
22954
22955 #ifndef HAVE_NS
22956 /* When focus a sole frame and move horizontally, this sets on_p to 0
22957 causing a failure to erase prev cursor position. */
22958 if (area == TEXT_AREA
22959 && !row->full_width_p
22960 /* When drawing overlapping rows, only the glyph strings'
22961 foreground is drawn, which doesn't erase a cursor
22962 completely. */
22963 && !overlaps)
22964 {
22965 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22966 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22967 : (tail ? tail->x + tail->background_width : x));
22968 x0 -= area_left;
22969 x1 -= area_left;
22970
22971 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22972 row->y, MATRIX_ROW_BOTTOM_Y (row));
22973 }
22974 #endif
22975
22976 /* Value is the x-position up to which drawn, relative to AREA of W.
22977 This doesn't include parts drawn because of overhangs. */
22978 if (row->full_width_p)
22979 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22980 else
22981 x_reached -= area_left;
22982
22983 RELEASE_HDC (hdc, f);
22984
22985 return x_reached;
22986 }
22987
22988 /* Expand row matrix if too narrow. Don't expand if area
22989 is not present. */
22990
22991 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22992 { \
22993 if (!fonts_changed_p \
22994 && (it->glyph_row->glyphs[area] \
22995 < it->glyph_row->glyphs[area + 1])) \
22996 { \
22997 it->w->ncols_scale_factor++; \
22998 fonts_changed_p = 1; \
22999 } \
23000 }
23001
23002 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23003 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23004
23005 static inline void
23006 append_glyph (struct it *it)
23007 {
23008 struct glyph *glyph;
23009 enum glyph_row_area area = it->area;
23010
23011 xassert (it->glyph_row);
23012 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23013
23014 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23015 if (glyph < it->glyph_row->glyphs[area + 1])
23016 {
23017 /* If the glyph row is reversed, we need to prepend the glyph
23018 rather than append it. */
23019 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23020 {
23021 struct glyph *g;
23022
23023 /* Make room for the additional glyph. */
23024 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23025 g[1] = *g;
23026 glyph = it->glyph_row->glyphs[area];
23027 }
23028 glyph->charpos = CHARPOS (it->position);
23029 glyph->object = it->object;
23030 if (it->pixel_width > 0)
23031 {
23032 glyph->pixel_width = it->pixel_width;
23033 glyph->padding_p = 0;
23034 }
23035 else
23036 {
23037 /* Assure at least 1-pixel width. Otherwise, cursor can't
23038 be displayed correctly. */
23039 glyph->pixel_width = 1;
23040 glyph->padding_p = 1;
23041 }
23042 glyph->ascent = it->ascent;
23043 glyph->descent = it->descent;
23044 glyph->voffset = it->voffset;
23045 glyph->type = CHAR_GLYPH;
23046 glyph->avoid_cursor_p = it->avoid_cursor_p;
23047 glyph->multibyte_p = it->multibyte_p;
23048 glyph->left_box_line_p = it->start_of_box_run_p;
23049 glyph->right_box_line_p = it->end_of_box_run_p;
23050 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23051 || it->phys_descent > it->descent);
23052 glyph->glyph_not_available_p = it->glyph_not_available_p;
23053 glyph->face_id = it->face_id;
23054 glyph->u.ch = it->char_to_display;
23055 glyph->slice.img = null_glyph_slice;
23056 glyph->font_type = FONT_TYPE_UNKNOWN;
23057 if (it->bidi_p)
23058 {
23059 glyph->resolved_level = it->bidi_it.resolved_level;
23060 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23061 abort ();
23062 glyph->bidi_type = it->bidi_it.type;
23063 }
23064 else
23065 {
23066 glyph->resolved_level = 0;
23067 glyph->bidi_type = UNKNOWN_BT;
23068 }
23069 ++it->glyph_row->used[area];
23070 }
23071 else
23072 IT_EXPAND_MATRIX_WIDTH (it, area);
23073 }
23074
23075 /* Store one glyph for the composition IT->cmp_it.id in
23076 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23077 non-null. */
23078
23079 static inline void
23080 append_composite_glyph (struct it *it)
23081 {
23082 struct glyph *glyph;
23083 enum glyph_row_area area = it->area;
23084
23085 xassert (it->glyph_row);
23086
23087 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23088 if (glyph < it->glyph_row->glyphs[area + 1])
23089 {
23090 /* If the glyph row is reversed, we need to prepend the glyph
23091 rather than append it. */
23092 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23093 {
23094 struct glyph *g;
23095
23096 /* Make room for the new glyph. */
23097 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23098 g[1] = *g;
23099 glyph = it->glyph_row->glyphs[it->area];
23100 }
23101 glyph->charpos = it->cmp_it.charpos;
23102 glyph->object = it->object;
23103 glyph->pixel_width = it->pixel_width;
23104 glyph->ascent = it->ascent;
23105 glyph->descent = it->descent;
23106 glyph->voffset = it->voffset;
23107 glyph->type = COMPOSITE_GLYPH;
23108 if (it->cmp_it.ch < 0)
23109 {
23110 glyph->u.cmp.automatic = 0;
23111 glyph->u.cmp.id = it->cmp_it.id;
23112 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23113 }
23114 else
23115 {
23116 glyph->u.cmp.automatic = 1;
23117 glyph->u.cmp.id = it->cmp_it.id;
23118 glyph->slice.cmp.from = it->cmp_it.from;
23119 glyph->slice.cmp.to = it->cmp_it.to - 1;
23120 }
23121 glyph->avoid_cursor_p = it->avoid_cursor_p;
23122 glyph->multibyte_p = it->multibyte_p;
23123 glyph->left_box_line_p = it->start_of_box_run_p;
23124 glyph->right_box_line_p = it->end_of_box_run_p;
23125 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23126 || it->phys_descent > it->descent);
23127 glyph->padding_p = 0;
23128 glyph->glyph_not_available_p = 0;
23129 glyph->face_id = it->face_id;
23130 glyph->font_type = FONT_TYPE_UNKNOWN;
23131 if (it->bidi_p)
23132 {
23133 glyph->resolved_level = it->bidi_it.resolved_level;
23134 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23135 abort ();
23136 glyph->bidi_type = it->bidi_it.type;
23137 }
23138 ++it->glyph_row->used[area];
23139 }
23140 else
23141 IT_EXPAND_MATRIX_WIDTH (it, area);
23142 }
23143
23144
23145 /* Change IT->ascent and IT->height according to the setting of
23146 IT->voffset. */
23147
23148 static inline void
23149 take_vertical_position_into_account (struct it *it)
23150 {
23151 if (it->voffset)
23152 {
23153 if (it->voffset < 0)
23154 /* Increase the ascent so that we can display the text higher
23155 in the line. */
23156 it->ascent -= it->voffset;
23157 else
23158 /* Increase the descent so that we can display the text lower
23159 in the line. */
23160 it->descent += it->voffset;
23161 }
23162 }
23163
23164
23165 /* Produce glyphs/get display metrics for the image IT is loaded with.
23166 See the description of struct display_iterator in dispextern.h for
23167 an overview of struct display_iterator. */
23168
23169 static void
23170 produce_image_glyph (struct it *it)
23171 {
23172 struct image *img;
23173 struct face *face;
23174 int glyph_ascent, crop;
23175 struct glyph_slice slice;
23176
23177 xassert (it->what == IT_IMAGE);
23178
23179 face = FACE_FROM_ID (it->f, it->face_id);
23180 xassert (face);
23181 /* Make sure X resources of the face is loaded. */
23182 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23183
23184 if (it->image_id < 0)
23185 {
23186 /* Fringe bitmap. */
23187 it->ascent = it->phys_ascent = 0;
23188 it->descent = it->phys_descent = 0;
23189 it->pixel_width = 0;
23190 it->nglyphs = 0;
23191 return;
23192 }
23193
23194 img = IMAGE_FROM_ID (it->f, it->image_id);
23195 xassert (img);
23196 /* Make sure X resources of the image is loaded. */
23197 prepare_image_for_display (it->f, img);
23198
23199 slice.x = slice.y = 0;
23200 slice.width = img->width;
23201 slice.height = img->height;
23202
23203 if (INTEGERP (it->slice.x))
23204 slice.x = XINT (it->slice.x);
23205 else if (FLOATP (it->slice.x))
23206 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23207
23208 if (INTEGERP (it->slice.y))
23209 slice.y = XINT (it->slice.y);
23210 else if (FLOATP (it->slice.y))
23211 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23212
23213 if (INTEGERP (it->slice.width))
23214 slice.width = XINT (it->slice.width);
23215 else if (FLOATP (it->slice.width))
23216 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23217
23218 if (INTEGERP (it->slice.height))
23219 slice.height = XINT (it->slice.height);
23220 else if (FLOATP (it->slice.height))
23221 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23222
23223 if (slice.x >= img->width)
23224 slice.x = img->width;
23225 if (slice.y >= img->height)
23226 slice.y = img->height;
23227 if (slice.x + slice.width >= img->width)
23228 slice.width = img->width - slice.x;
23229 if (slice.y + slice.height > img->height)
23230 slice.height = img->height - slice.y;
23231
23232 if (slice.width == 0 || slice.height == 0)
23233 return;
23234
23235 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23236
23237 it->descent = slice.height - glyph_ascent;
23238 if (slice.y == 0)
23239 it->descent += img->vmargin;
23240 if (slice.y + slice.height == img->height)
23241 it->descent += img->vmargin;
23242 it->phys_descent = it->descent;
23243
23244 it->pixel_width = slice.width;
23245 if (slice.x == 0)
23246 it->pixel_width += img->hmargin;
23247 if (slice.x + slice.width == img->width)
23248 it->pixel_width += img->hmargin;
23249
23250 /* It's quite possible for images to have an ascent greater than
23251 their height, so don't get confused in that case. */
23252 if (it->descent < 0)
23253 it->descent = 0;
23254
23255 it->nglyphs = 1;
23256
23257 if (face->box != FACE_NO_BOX)
23258 {
23259 if (face->box_line_width > 0)
23260 {
23261 if (slice.y == 0)
23262 it->ascent += face->box_line_width;
23263 if (slice.y + slice.height == img->height)
23264 it->descent += face->box_line_width;
23265 }
23266
23267 if (it->start_of_box_run_p && slice.x == 0)
23268 it->pixel_width += eabs (face->box_line_width);
23269 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23270 it->pixel_width += eabs (face->box_line_width);
23271 }
23272
23273 take_vertical_position_into_account (it);
23274
23275 /* Automatically crop wide image glyphs at right edge so we can
23276 draw the cursor on same display row. */
23277 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23278 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23279 {
23280 it->pixel_width -= crop;
23281 slice.width -= crop;
23282 }
23283
23284 if (it->glyph_row)
23285 {
23286 struct glyph *glyph;
23287 enum glyph_row_area area = it->area;
23288
23289 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23290 if (glyph < it->glyph_row->glyphs[area + 1])
23291 {
23292 glyph->charpos = CHARPOS (it->position);
23293 glyph->object = it->object;
23294 glyph->pixel_width = it->pixel_width;
23295 glyph->ascent = glyph_ascent;
23296 glyph->descent = it->descent;
23297 glyph->voffset = it->voffset;
23298 glyph->type = IMAGE_GLYPH;
23299 glyph->avoid_cursor_p = it->avoid_cursor_p;
23300 glyph->multibyte_p = it->multibyte_p;
23301 glyph->left_box_line_p = it->start_of_box_run_p;
23302 glyph->right_box_line_p = it->end_of_box_run_p;
23303 glyph->overlaps_vertically_p = 0;
23304 glyph->padding_p = 0;
23305 glyph->glyph_not_available_p = 0;
23306 glyph->face_id = it->face_id;
23307 glyph->u.img_id = img->id;
23308 glyph->slice.img = slice;
23309 glyph->font_type = FONT_TYPE_UNKNOWN;
23310 if (it->bidi_p)
23311 {
23312 glyph->resolved_level = it->bidi_it.resolved_level;
23313 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23314 abort ();
23315 glyph->bidi_type = it->bidi_it.type;
23316 }
23317 ++it->glyph_row->used[area];
23318 }
23319 else
23320 IT_EXPAND_MATRIX_WIDTH (it, area);
23321 }
23322 }
23323
23324
23325 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23326 of the glyph, WIDTH and HEIGHT are the width and height of the
23327 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23328
23329 static void
23330 append_stretch_glyph (struct it *it, Lisp_Object object,
23331 int width, int height, int ascent)
23332 {
23333 struct glyph *glyph;
23334 enum glyph_row_area area = it->area;
23335
23336 xassert (ascent >= 0 && ascent <= height);
23337
23338 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23339 if (glyph < it->glyph_row->glyphs[area + 1])
23340 {
23341 /* If the glyph row is reversed, we need to prepend the glyph
23342 rather than append it. */
23343 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23344 {
23345 struct glyph *g;
23346
23347 /* Make room for the additional glyph. */
23348 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23349 g[1] = *g;
23350 glyph = it->glyph_row->glyphs[area];
23351 }
23352 glyph->charpos = CHARPOS (it->position);
23353 glyph->object = object;
23354 glyph->pixel_width = width;
23355 glyph->ascent = ascent;
23356 glyph->descent = height - ascent;
23357 glyph->voffset = it->voffset;
23358 glyph->type = STRETCH_GLYPH;
23359 glyph->avoid_cursor_p = it->avoid_cursor_p;
23360 glyph->multibyte_p = it->multibyte_p;
23361 glyph->left_box_line_p = it->start_of_box_run_p;
23362 glyph->right_box_line_p = it->end_of_box_run_p;
23363 glyph->overlaps_vertically_p = 0;
23364 glyph->padding_p = 0;
23365 glyph->glyph_not_available_p = 0;
23366 glyph->face_id = it->face_id;
23367 glyph->u.stretch.ascent = ascent;
23368 glyph->u.stretch.height = height;
23369 glyph->slice.img = null_glyph_slice;
23370 glyph->font_type = FONT_TYPE_UNKNOWN;
23371 if (it->bidi_p)
23372 {
23373 glyph->resolved_level = it->bidi_it.resolved_level;
23374 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23375 abort ();
23376 glyph->bidi_type = it->bidi_it.type;
23377 }
23378 else
23379 {
23380 glyph->resolved_level = 0;
23381 glyph->bidi_type = UNKNOWN_BT;
23382 }
23383 ++it->glyph_row->used[area];
23384 }
23385 else
23386 IT_EXPAND_MATRIX_WIDTH (it, area);
23387 }
23388
23389 #endif /* HAVE_WINDOW_SYSTEM */
23390
23391 /* Produce a stretch glyph for iterator IT. IT->object is the value
23392 of the glyph property displayed. The value must be a list
23393 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23394 being recognized:
23395
23396 1. `:width WIDTH' specifies that the space should be WIDTH *
23397 canonical char width wide. WIDTH may be an integer or floating
23398 point number.
23399
23400 2. `:relative-width FACTOR' specifies that the width of the stretch
23401 should be computed from the width of the first character having the
23402 `glyph' property, and should be FACTOR times that width.
23403
23404 3. `:align-to HPOS' specifies that the space should be wide enough
23405 to reach HPOS, a value in canonical character units.
23406
23407 Exactly one of the above pairs must be present.
23408
23409 4. `:height HEIGHT' specifies that the height of the stretch produced
23410 should be HEIGHT, measured in canonical character units.
23411
23412 5. `:relative-height FACTOR' specifies that the height of the
23413 stretch should be FACTOR times the height of the characters having
23414 the glyph property.
23415
23416 Either none or exactly one of 4 or 5 must be present.
23417
23418 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23419 of the stretch should be used for the ascent of the stretch.
23420 ASCENT must be in the range 0 <= ASCENT <= 100. */
23421
23422 void
23423 produce_stretch_glyph (struct it *it)
23424 {
23425 /* (space :width WIDTH :height HEIGHT ...) */
23426 Lisp_Object prop, plist;
23427 int width = 0, height = 0, align_to = -1;
23428 int zero_width_ok_p = 0;
23429 int ascent = 0;
23430 double tem;
23431 struct face *face = NULL;
23432 struct font *font = NULL;
23433
23434 #ifdef HAVE_WINDOW_SYSTEM
23435 int zero_height_ok_p = 0;
23436
23437 if (FRAME_WINDOW_P (it->f))
23438 {
23439 face = FACE_FROM_ID (it->f, it->face_id);
23440 font = face->font ? face->font : FRAME_FONT (it->f);
23441 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23442 }
23443 #endif
23444
23445 /* List should start with `space'. */
23446 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23447 plist = XCDR (it->object);
23448
23449 /* Compute the width of the stretch. */
23450 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23451 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23452 {
23453 /* Absolute width `:width WIDTH' specified and valid. */
23454 zero_width_ok_p = 1;
23455 width = (int)tem;
23456 }
23457 #ifdef HAVE_WINDOW_SYSTEM
23458 else if (FRAME_WINDOW_P (it->f)
23459 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23460 {
23461 /* Relative width `:relative-width FACTOR' specified and valid.
23462 Compute the width of the characters having the `glyph'
23463 property. */
23464 struct it it2;
23465 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23466
23467 it2 = *it;
23468 if (it->multibyte_p)
23469 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23470 else
23471 {
23472 it2.c = it2.char_to_display = *p, it2.len = 1;
23473 if (! ASCII_CHAR_P (it2.c))
23474 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23475 }
23476
23477 it2.glyph_row = NULL;
23478 it2.what = IT_CHARACTER;
23479 x_produce_glyphs (&it2);
23480 width = NUMVAL (prop) * it2.pixel_width;
23481 }
23482 #endif /* HAVE_WINDOW_SYSTEM */
23483 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23484 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23485 {
23486 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23487 align_to = (align_to < 0
23488 ? 0
23489 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23490 else if (align_to < 0)
23491 align_to = window_box_left_offset (it->w, TEXT_AREA);
23492 width = max (0, (int)tem + align_to - it->current_x);
23493 zero_width_ok_p = 1;
23494 }
23495 else
23496 /* Nothing specified -> width defaults to canonical char width. */
23497 width = FRAME_COLUMN_WIDTH (it->f);
23498
23499 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23500 width = 1;
23501
23502 #ifdef HAVE_WINDOW_SYSTEM
23503 /* Compute height. */
23504 if (FRAME_WINDOW_P (it->f))
23505 {
23506 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23507 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23508 {
23509 height = (int)tem;
23510 zero_height_ok_p = 1;
23511 }
23512 else if (prop = Fplist_get (plist, QCrelative_height),
23513 NUMVAL (prop) > 0)
23514 height = FONT_HEIGHT (font) * NUMVAL (prop);
23515 else
23516 height = FONT_HEIGHT (font);
23517
23518 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23519 height = 1;
23520
23521 /* Compute percentage of height used for ascent. If
23522 `:ascent ASCENT' is present and valid, use that. Otherwise,
23523 derive the ascent from the font in use. */
23524 if (prop = Fplist_get (plist, QCascent),
23525 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23526 ascent = height * NUMVAL (prop) / 100.0;
23527 else if (!NILP (prop)
23528 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23529 ascent = min (max (0, (int)tem), height);
23530 else
23531 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23532 }
23533 else
23534 #endif /* HAVE_WINDOW_SYSTEM */
23535 height = 1;
23536
23537 if (width > 0 && it->line_wrap != TRUNCATE
23538 && it->current_x + width > it->last_visible_x)
23539 {
23540 width = it->last_visible_x - it->current_x;
23541 #ifdef HAVE_WINDOW_SYSTEM
23542 /* Subtact one more pixel from the stretch width, but only on
23543 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23544 width -= FRAME_WINDOW_P (it->f);
23545 #endif
23546 }
23547
23548 if (width > 0 && height > 0 && it->glyph_row)
23549 {
23550 Lisp_Object o_object = it->object;
23551 Lisp_Object object = it->stack[it->sp - 1].string;
23552 int n = width;
23553
23554 if (!STRINGP (object))
23555 object = it->w->buffer;
23556 #ifdef HAVE_WINDOW_SYSTEM
23557 if (FRAME_WINDOW_P (it->f))
23558 append_stretch_glyph (it, object, width, height, ascent);
23559 else
23560 #endif
23561 {
23562 it->object = object;
23563 it->char_to_display = ' ';
23564 it->pixel_width = it->len = 1;
23565 while (n--)
23566 tty_append_glyph (it);
23567 it->object = o_object;
23568 }
23569 }
23570
23571 it->pixel_width = width;
23572 #ifdef HAVE_WINDOW_SYSTEM
23573 if (FRAME_WINDOW_P (it->f))
23574 {
23575 it->ascent = it->phys_ascent = ascent;
23576 it->descent = it->phys_descent = height - it->ascent;
23577 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23578 take_vertical_position_into_account (it);
23579 }
23580 else
23581 #endif
23582 it->nglyphs = width;
23583 }
23584
23585 #ifdef HAVE_WINDOW_SYSTEM
23586
23587 /* Calculate line-height and line-spacing properties.
23588 An integer value specifies explicit pixel value.
23589 A float value specifies relative value to current face height.
23590 A cons (float . face-name) specifies relative value to
23591 height of specified face font.
23592
23593 Returns height in pixels, or nil. */
23594
23595
23596 static Lisp_Object
23597 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23598 int boff, int override)
23599 {
23600 Lisp_Object face_name = Qnil;
23601 int ascent, descent, height;
23602
23603 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23604 return val;
23605
23606 if (CONSP (val))
23607 {
23608 face_name = XCAR (val);
23609 val = XCDR (val);
23610 if (!NUMBERP (val))
23611 val = make_number (1);
23612 if (NILP (face_name))
23613 {
23614 height = it->ascent + it->descent;
23615 goto scale;
23616 }
23617 }
23618
23619 if (NILP (face_name))
23620 {
23621 font = FRAME_FONT (it->f);
23622 boff = FRAME_BASELINE_OFFSET (it->f);
23623 }
23624 else if (EQ (face_name, Qt))
23625 {
23626 override = 0;
23627 }
23628 else
23629 {
23630 int face_id;
23631 struct face *face;
23632
23633 face_id = lookup_named_face (it->f, face_name, 0);
23634 if (face_id < 0)
23635 return make_number (-1);
23636
23637 face = FACE_FROM_ID (it->f, face_id);
23638 font = face->font;
23639 if (font == NULL)
23640 return make_number (-1);
23641 boff = font->baseline_offset;
23642 if (font->vertical_centering)
23643 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23644 }
23645
23646 ascent = FONT_BASE (font) + boff;
23647 descent = FONT_DESCENT (font) - boff;
23648
23649 if (override)
23650 {
23651 it->override_ascent = ascent;
23652 it->override_descent = descent;
23653 it->override_boff = boff;
23654 }
23655
23656 height = ascent + descent;
23657
23658 scale:
23659 if (FLOATP (val))
23660 height = (int)(XFLOAT_DATA (val) * height);
23661 else if (INTEGERP (val))
23662 height *= XINT (val);
23663
23664 return make_number (height);
23665 }
23666
23667
23668 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23669 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23670 and only if this is for a character for which no font was found.
23671
23672 If the display method (it->glyphless_method) is
23673 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23674 length of the acronym or the hexadecimal string, UPPER_XOFF and
23675 UPPER_YOFF are pixel offsets for the upper part of the string,
23676 LOWER_XOFF and LOWER_YOFF are for the lower part.
23677
23678 For the other display methods, LEN through LOWER_YOFF are zero. */
23679
23680 static void
23681 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23682 short upper_xoff, short upper_yoff,
23683 short lower_xoff, short lower_yoff)
23684 {
23685 struct glyph *glyph;
23686 enum glyph_row_area area = it->area;
23687
23688 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23689 if (glyph < it->glyph_row->glyphs[area + 1])
23690 {
23691 /* If the glyph row is reversed, we need to prepend the glyph
23692 rather than append it. */
23693 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23694 {
23695 struct glyph *g;
23696
23697 /* Make room for the additional glyph. */
23698 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23699 g[1] = *g;
23700 glyph = it->glyph_row->glyphs[area];
23701 }
23702 glyph->charpos = CHARPOS (it->position);
23703 glyph->object = it->object;
23704 glyph->pixel_width = it->pixel_width;
23705 glyph->ascent = it->ascent;
23706 glyph->descent = it->descent;
23707 glyph->voffset = it->voffset;
23708 glyph->type = GLYPHLESS_GLYPH;
23709 glyph->u.glyphless.method = it->glyphless_method;
23710 glyph->u.glyphless.for_no_font = for_no_font;
23711 glyph->u.glyphless.len = len;
23712 glyph->u.glyphless.ch = it->c;
23713 glyph->slice.glyphless.upper_xoff = upper_xoff;
23714 glyph->slice.glyphless.upper_yoff = upper_yoff;
23715 glyph->slice.glyphless.lower_xoff = lower_xoff;
23716 glyph->slice.glyphless.lower_yoff = lower_yoff;
23717 glyph->avoid_cursor_p = it->avoid_cursor_p;
23718 glyph->multibyte_p = it->multibyte_p;
23719 glyph->left_box_line_p = it->start_of_box_run_p;
23720 glyph->right_box_line_p = it->end_of_box_run_p;
23721 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23722 || it->phys_descent > it->descent);
23723 glyph->padding_p = 0;
23724 glyph->glyph_not_available_p = 0;
23725 glyph->face_id = face_id;
23726 glyph->font_type = FONT_TYPE_UNKNOWN;
23727 if (it->bidi_p)
23728 {
23729 glyph->resolved_level = it->bidi_it.resolved_level;
23730 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23731 abort ();
23732 glyph->bidi_type = it->bidi_it.type;
23733 }
23734 ++it->glyph_row->used[area];
23735 }
23736 else
23737 IT_EXPAND_MATRIX_WIDTH (it, area);
23738 }
23739
23740
23741 /* Produce a glyph for a glyphless character for iterator IT.
23742 IT->glyphless_method specifies which method to use for displaying
23743 the character. See the description of enum
23744 glyphless_display_method in dispextern.h for the detail.
23745
23746 FOR_NO_FONT is nonzero if and only if this is for a character for
23747 which no font was found. ACRONYM, if non-nil, is an acronym string
23748 for the character. */
23749
23750 static void
23751 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23752 {
23753 int face_id;
23754 struct face *face;
23755 struct font *font;
23756 int base_width, base_height, width, height;
23757 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23758 int len;
23759
23760 /* Get the metrics of the base font. We always refer to the current
23761 ASCII face. */
23762 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23763 font = face->font ? face->font : FRAME_FONT (it->f);
23764 it->ascent = FONT_BASE (font) + font->baseline_offset;
23765 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23766 base_height = it->ascent + it->descent;
23767 base_width = font->average_width;
23768
23769 /* Get a face ID for the glyph by utilizing a cache (the same way as
23770 done for `escape-glyph' in get_next_display_element). */
23771 if (it->f == last_glyphless_glyph_frame
23772 && it->face_id == last_glyphless_glyph_face_id)
23773 {
23774 face_id = last_glyphless_glyph_merged_face_id;
23775 }
23776 else
23777 {
23778 /* Merge the `glyphless-char' face into the current face. */
23779 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23780 last_glyphless_glyph_frame = it->f;
23781 last_glyphless_glyph_face_id = it->face_id;
23782 last_glyphless_glyph_merged_face_id = face_id;
23783 }
23784
23785 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23786 {
23787 it->pixel_width = THIN_SPACE_WIDTH;
23788 len = 0;
23789 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23790 }
23791 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23792 {
23793 width = CHAR_WIDTH (it->c);
23794 if (width == 0)
23795 width = 1;
23796 else if (width > 4)
23797 width = 4;
23798 it->pixel_width = base_width * width;
23799 len = 0;
23800 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23801 }
23802 else
23803 {
23804 char buf[7];
23805 const char *str;
23806 unsigned int code[6];
23807 int upper_len;
23808 int ascent, descent;
23809 struct font_metrics metrics_upper, metrics_lower;
23810
23811 face = FACE_FROM_ID (it->f, face_id);
23812 font = face->font ? face->font : FRAME_FONT (it->f);
23813 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23814
23815 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23816 {
23817 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23818 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23819 if (CONSP (acronym))
23820 acronym = XCAR (acronym);
23821 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23822 }
23823 else
23824 {
23825 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23826 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23827 str = buf;
23828 }
23829 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23830 code[len] = font->driver->encode_char (font, str[len]);
23831 upper_len = (len + 1) / 2;
23832 font->driver->text_extents (font, code, upper_len,
23833 &metrics_upper);
23834 font->driver->text_extents (font, code + upper_len, len - upper_len,
23835 &metrics_lower);
23836
23837
23838
23839 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23840 width = max (metrics_upper.width, metrics_lower.width) + 4;
23841 upper_xoff = upper_yoff = 2; /* the typical case */
23842 if (base_width >= width)
23843 {
23844 /* Align the upper to the left, the lower to the right. */
23845 it->pixel_width = base_width;
23846 lower_xoff = base_width - 2 - metrics_lower.width;
23847 }
23848 else
23849 {
23850 /* Center the shorter one. */
23851 it->pixel_width = width;
23852 if (metrics_upper.width >= metrics_lower.width)
23853 lower_xoff = (width - metrics_lower.width) / 2;
23854 else
23855 {
23856 /* FIXME: This code doesn't look right. It formerly was
23857 missing the "lower_xoff = 0;", which couldn't have
23858 been right since it left lower_xoff uninitialized. */
23859 lower_xoff = 0;
23860 upper_xoff = (width - metrics_upper.width) / 2;
23861 }
23862 }
23863
23864 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23865 top, bottom, and between upper and lower strings. */
23866 height = (metrics_upper.ascent + metrics_upper.descent
23867 + metrics_lower.ascent + metrics_lower.descent) + 5;
23868 /* Center vertically.
23869 H:base_height, D:base_descent
23870 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23871
23872 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23873 descent = D - H/2 + h/2;
23874 lower_yoff = descent - 2 - ld;
23875 upper_yoff = lower_yoff - la - 1 - ud; */
23876 ascent = - (it->descent - (base_height + height + 1) / 2);
23877 descent = it->descent - (base_height - height) / 2;
23878 lower_yoff = descent - 2 - metrics_lower.descent;
23879 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23880 - metrics_upper.descent);
23881 /* Don't make the height shorter than the base height. */
23882 if (height > base_height)
23883 {
23884 it->ascent = ascent;
23885 it->descent = descent;
23886 }
23887 }
23888
23889 it->phys_ascent = it->ascent;
23890 it->phys_descent = it->descent;
23891 if (it->glyph_row)
23892 append_glyphless_glyph (it, face_id, for_no_font, len,
23893 upper_xoff, upper_yoff,
23894 lower_xoff, lower_yoff);
23895 it->nglyphs = 1;
23896 take_vertical_position_into_account (it);
23897 }
23898
23899
23900 /* RIF:
23901 Produce glyphs/get display metrics for the display element IT is
23902 loaded with. See the description of struct it in dispextern.h
23903 for an overview of struct it. */
23904
23905 void
23906 x_produce_glyphs (struct it *it)
23907 {
23908 int extra_line_spacing = it->extra_line_spacing;
23909
23910 it->glyph_not_available_p = 0;
23911
23912 if (it->what == IT_CHARACTER)
23913 {
23914 XChar2b char2b;
23915 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23916 struct font *font = face->font;
23917 struct font_metrics *pcm = NULL;
23918 int boff; /* baseline offset */
23919
23920 if (font == NULL)
23921 {
23922 /* When no suitable font is found, display this character by
23923 the method specified in the first extra slot of
23924 Vglyphless_char_display. */
23925 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23926
23927 xassert (it->what == IT_GLYPHLESS);
23928 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23929 goto done;
23930 }
23931
23932 boff = font->baseline_offset;
23933 if (font->vertical_centering)
23934 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23935
23936 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23937 {
23938 int stretched_p;
23939
23940 it->nglyphs = 1;
23941
23942 if (it->override_ascent >= 0)
23943 {
23944 it->ascent = it->override_ascent;
23945 it->descent = it->override_descent;
23946 boff = it->override_boff;
23947 }
23948 else
23949 {
23950 it->ascent = FONT_BASE (font) + boff;
23951 it->descent = FONT_DESCENT (font) - boff;
23952 }
23953
23954 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23955 {
23956 pcm = get_per_char_metric (font, &char2b);
23957 if (pcm->width == 0
23958 && pcm->rbearing == 0 && pcm->lbearing == 0)
23959 pcm = NULL;
23960 }
23961
23962 if (pcm)
23963 {
23964 it->phys_ascent = pcm->ascent + boff;
23965 it->phys_descent = pcm->descent - boff;
23966 it->pixel_width = pcm->width;
23967 }
23968 else
23969 {
23970 it->glyph_not_available_p = 1;
23971 it->phys_ascent = it->ascent;
23972 it->phys_descent = it->descent;
23973 it->pixel_width = font->space_width;
23974 }
23975
23976 if (it->constrain_row_ascent_descent_p)
23977 {
23978 if (it->descent > it->max_descent)
23979 {
23980 it->ascent += it->descent - it->max_descent;
23981 it->descent = it->max_descent;
23982 }
23983 if (it->ascent > it->max_ascent)
23984 {
23985 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23986 it->ascent = it->max_ascent;
23987 }
23988 it->phys_ascent = min (it->phys_ascent, it->ascent);
23989 it->phys_descent = min (it->phys_descent, it->descent);
23990 extra_line_spacing = 0;
23991 }
23992
23993 /* If this is a space inside a region of text with
23994 `space-width' property, change its width. */
23995 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23996 if (stretched_p)
23997 it->pixel_width *= XFLOATINT (it->space_width);
23998
23999 /* If face has a box, add the box thickness to the character
24000 height. If character has a box line to the left and/or
24001 right, add the box line width to the character's width. */
24002 if (face->box != FACE_NO_BOX)
24003 {
24004 int thick = face->box_line_width;
24005
24006 if (thick > 0)
24007 {
24008 it->ascent += thick;
24009 it->descent += thick;
24010 }
24011 else
24012 thick = -thick;
24013
24014 if (it->start_of_box_run_p)
24015 it->pixel_width += thick;
24016 if (it->end_of_box_run_p)
24017 it->pixel_width += thick;
24018 }
24019
24020 /* If face has an overline, add the height of the overline
24021 (1 pixel) and a 1 pixel margin to the character height. */
24022 if (face->overline_p)
24023 it->ascent += overline_margin;
24024
24025 if (it->constrain_row_ascent_descent_p)
24026 {
24027 if (it->ascent > it->max_ascent)
24028 it->ascent = it->max_ascent;
24029 if (it->descent > it->max_descent)
24030 it->descent = it->max_descent;
24031 }
24032
24033 take_vertical_position_into_account (it);
24034
24035 /* If we have to actually produce glyphs, do it. */
24036 if (it->glyph_row)
24037 {
24038 if (stretched_p)
24039 {
24040 /* Translate a space with a `space-width' property
24041 into a stretch glyph. */
24042 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24043 / FONT_HEIGHT (font));
24044 append_stretch_glyph (it, it->object, it->pixel_width,
24045 it->ascent + it->descent, ascent);
24046 }
24047 else
24048 append_glyph (it);
24049
24050 /* If characters with lbearing or rbearing are displayed
24051 in this line, record that fact in a flag of the
24052 glyph row. This is used to optimize X output code. */
24053 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24054 it->glyph_row->contains_overlapping_glyphs_p = 1;
24055 }
24056 if (! stretched_p && it->pixel_width == 0)
24057 /* We assure that all visible glyphs have at least 1-pixel
24058 width. */
24059 it->pixel_width = 1;
24060 }
24061 else if (it->char_to_display == '\n')
24062 {
24063 /* A newline has no width, but we need the height of the
24064 line. But if previous part of the line sets a height,
24065 don't increase that height */
24066
24067 Lisp_Object height;
24068 Lisp_Object total_height = Qnil;
24069
24070 it->override_ascent = -1;
24071 it->pixel_width = 0;
24072 it->nglyphs = 0;
24073
24074 height = get_it_property (it, Qline_height);
24075 /* Split (line-height total-height) list */
24076 if (CONSP (height)
24077 && CONSP (XCDR (height))
24078 && NILP (XCDR (XCDR (height))))
24079 {
24080 total_height = XCAR (XCDR (height));
24081 height = XCAR (height);
24082 }
24083 height = calc_line_height_property (it, height, font, boff, 1);
24084
24085 if (it->override_ascent >= 0)
24086 {
24087 it->ascent = it->override_ascent;
24088 it->descent = it->override_descent;
24089 boff = it->override_boff;
24090 }
24091 else
24092 {
24093 it->ascent = FONT_BASE (font) + boff;
24094 it->descent = FONT_DESCENT (font) - boff;
24095 }
24096
24097 if (EQ (height, Qt))
24098 {
24099 if (it->descent > it->max_descent)
24100 {
24101 it->ascent += it->descent - it->max_descent;
24102 it->descent = it->max_descent;
24103 }
24104 if (it->ascent > it->max_ascent)
24105 {
24106 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24107 it->ascent = it->max_ascent;
24108 }
24109 it->phys_ascent = min (it->phys_ascent, it->ascent);
24110 it->phys_descent = min (it->phys_descent, it->descent);
24111 it->constrain_row_ascent_descent_p = 1;
24112 extra_line_spacing = 0;
24113 }
24114 else
24115 {
24116 Lisp_Object spacing;
24117
24118 it->phys_ascent = it->ascent;
24119 it->phys_descent = it->descent;
24120
24121 if ((it->max_ascent > 0 || it->max_descent > 0)
24122 && face->box != FACE_NO_BOX
24123 && face->box_line_width > 0)
24124 {
24125 it->ascent += face->box_line_width;
24126 it->descent += face->box_line_width;
24127 }
24128 if (!NILP (height)
24129 && XINT (height) > it->ascent + it->descent)
24130 it->ascent = XINT (height) - it->descent;
24131
24132 if (!NILP (total_height))
24133 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24134 else
24135 {
24136 spacing = get_it_property (it, Qline_spacing);
24137 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24138 }
24139 if (INTEGERP (spacing))
24140 {
24141 extra_line_spacing = XINT (spacing);
24142 if (!NILP (total_height))
24143 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24144 }
24145 }
24146 }
24147 else /* i.e. (it->char_to_display == '\t') */
24148 {
24149 if (font->space_width > 0)
24150 {
24151 int tab_width = it->tab_width * font->space_width;
24152 int x = it->current_x + it->continuation_lines_width;
24153 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24154
24155 /* If the distance from the current position to the next tab
24156 stop is less than a space character width, use the
24157 tab stop after that. */
24158 if (next_tab_x - x < font->space_width)
24159 next_tab_x += tab_width;
24160
24161 it->pixel_width = next_tab_x - x;
24162 it->nglyphs = 1;
24163 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24164 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24165
24166 if (it->glyph_row)
24167 {
24168 append_stretch_glyph (it, it->object, it->pixel_width,
24169 it->ascent + it->descent, it->ascent);
24170 }
24171 }
24172 else
24173 {
24174 it->pixel_width = 0;
24175 it->nglyphs = 1;
24176 }
24177 }
24178 }
24179 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24180 {
24181 /* A static composition.
24182
24183 Note: A composition is represented as one glyph in the
24184 glyph matrix. There are no padding glyphs.
24185
24186 Important note: pixel_width, ascent, and descent are the
24187 values of what is drawn by draw_glyphs (i.e. the values of
24188 the overall glyphs composed). */
24189 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24190 int boff; /* baseline offset */
24191 struct composition *cmp = composition_table[it->cmp_it.id];
24192 int glyph_len = cmp->glyph_len;
24193 struct font *font = face->font;
24194
24195 it->nglyphs = 1;
24196
24197 /* If we have not yet calculated pixel size data of glyphs of
24198 the composition for the current face font, calculate them
24199 now. Theoretically, we have to check all fonts for the
24200 glyphs, but that requires much time and memory space. So,
24201 here we check only the font of the first glyph. This may
24202 lead to incorrect display, but it's very rare, and C-l
24203 (recenter-top-bottom) can correct the display anyway. */
24204 if (! cmp->font || cmp->font != font)
24205 {
24206 /* Ascent and descent of the font of the first character
24207 of this composition (adjusted by baseline offset).
24208 Ascent and descent of overall glyphs should not be less
24209 than these, respectively. */
24210 int font_ascent, font_descent, font_height;
24211 /* Bounding box of the overall glyphs. */
24212 int leftmost, rightmost, lowest, highest;
24213 int lbearing, rbearing;
24214 int i, width, ascent, descent;
24215 int left_padded = 0, right_padded = 0;
24216 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24217 XChar2b char2b;
24218 struct font_metrics *pcm;
24219 int font_not_found_p;
24220 EMACS_INT pos;
24221
24222 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24223 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24224 break;
24225 if (glyph_len < cmp->glyph_len)
24226 right_padded = 1;
24227 for (i = 0; i < glyph_len; i++)
24228 {
24229 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24230 break;
24231 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24232 }
24233 if (i > 0)
24234 left_padded = 1;
24235
24236 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24237 : IT_CHARPOS (*it));
24238 /* If no suitable font is found, use the default font. */
24239 font_not_found_p = font == NULL;
24240 if (font_not_found_p)
24241 {
24242 face = face->ascii_face;
24243 font = face->font;
24244 }
24245 boff = font->baseline_offset;
24246 if (font->vertical_centering)
24247 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24248 font_ascent = FONT_BASE (font) + boff;
24249 font_descent = FONT_DESCENT (font) - boff;
24250 font_height = FONT_HEIGHT (font);
24251
24252 cmp->font = (void *) font;
24253
24254 pcm = NULL;
24255 if (! font_not_found_p)
24256 {
24257 get_char_face_and_encoding (it->f, c, it->face_id,
24258 &char2b, 0);
24259 pcm = get_per_char_metric (font, &char2b);
24260 }
24261
24262 /* Initialize the bounding box. */
24263 if (pcm)
24264 {
24265 width = pcm->width;
24266 ascent = pcm->ascent;
24267 descent = pcm->descent;
24268 lbearing = pcm->lbearing;
24269 rbearing = pcm->rbearing;
24270 }
24271 else
24272 {
24273 width = font->space_width;
24274 ascent = FONT_BASE (font);
24275 descent = FONT_DESCENT (font);
24276 lbearing = 0;
24277 rbearing = width;
24278 }
24279
24280 rightmost = width;
24281 leftmost = 0;
24282 lowest = - descent + boff;
24283 highest = ascent + boff;
24284
24285 if (! font_not_found_p
24286 && font->default_ascent
24287 && CHAR_TABLE_P (Vuse_default_ascent)
24288 && !NILP (Faref (Vuse_default_ascent,
24289 make_number (it->char_to_display))))
24290 highest = font->default_ascent + boff;
24291
24292 /* Draw the first glyph at the normal position. It may be
24293 shifted to right later if some other glyphs are drawn
24294 at the left. */
24295 cmp->offsets[i * 2] = 0;
24296 cmp->offsets[i * 2 + 1] = boff;
24297 cmp->lbearing = lbearing;
24298 cmp->rbearing = rbearing;
24299
24300 /* Set cmp->offsets for the remaining glyphs. */
24301 for (i++; i < glyph_len; i++)
24302 {
24303 int left, right, btm, top;
24304 int ch = COMPOSITION_GLYPH (cmp, i);
24305 int face_id;
24306 struct face *this_face;
24307
24308 if (ch == '\t')
24309 ch = ' ';
24310 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24311 this_face = FACE_FROM_ID (it->f, face_id);
24312 font = this_face->font;
24313
24314 if (font == NULL)
24315 pcm = NULL;
24316 else
24317 {
24318 get_char_face_and_encoding (it->f, ch, face_id,
24319 &char2b, 0);
24320 pcm = get_per_char_metric (font, &char2b);
24321 }
24322 if (! pcm)
24323 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24324 else
24325 {
24326 width = pcm->width;
24327 ascent = pcm->ascent;
24328 descent = pcm->descent;
24329 lbearing = pcm->lbearing;
24330 rbearing = pcm->rbearing;
24331 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24332 {
24333 /* Relative composition with or without
24334 alternate chars. */
24335 left = (leftmost + rightmost - width) / 2;
24336 btm = - descent + boff;
24337 if (font->relative_compose
24338 && (! CHAR_TABLE_P (Vignore_relative_composition)
24339 || NILP (Faref (Vignore_relative_composition,
24340 make_number (ch)))))
24341 {
24342
24343 if (- descent >= font->relative_compose)
24344 /* One extra pixel between two glyphs. */
24345 btm = highest + 1;
24346 else if (ascent <= 0)
24347 /* One extra pixel between two glyphs. */
24348 btm = lowest - 1 - ascent - descent;
24349 }
24350 }
24351 else
24352 {
24353 /* A composition rule is specified by an integer
24354 value that encodes global and new reference
24355 points (GREF and NREF). GREF and NREF are
24356 specified by numbers as below:
24357
24358 0---1---2 -- ascent
24359 | |
24360 | |
24361 | |
24362 9--10--11 -- center
24363 | |
24364 ---3---4---5--- baseline
24365 | |
24366 6---7---8 -- descent
24367 */
24368 int rule = COMPOSITION_RULE (cmp, i);
24369 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24370
24371 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24372 grefx = gref % 3, nrefx = nref % 3;
24373 grefy = gref / 3, nrefy = nref / 3;
24374 if (xoff)
24375 xoff = font_height * (xoff - 128) / 256;
24376 if (yoff)
24377 yoff = font_height * (yoff - 128) / 256;
24378
24379 left = (leftmost
24380 + grefx * (rightmost - leftmost) / 2
24381 - nrefx * width / 2
24382 + xoff);
24383
24384 btm = ((grefy == 0 ? highest
24385 : grefy == 1 ? 0
24386 : grefy == 2 ? lowest
24387 : (highest + lowest) / 2)
24388 - (nrefy == 0 ? ascent + descent
24389 : nrefy == 1 ? descent - boff
24390 : nrefy == 2 ? 0
24391 : (ascent + descent) / 2)
24392 + yoff);
24393 }
24394
24395 cmp->offsets[i * 2] = left;
24396 cmp->offsets[i * 2 + 1] = btm + descent;
24397
24398 /* Update the bounding box of the overall glyphs. */
24399 if (width > 0)
24400 {
24401 right = left + width;
24402 if (left < leftmost)
24403 leftmost = left;
24404 if (right > rightmost)
24405 rightmost = right;
24406 }
24407 top = btm + descent + ascent;
24408 if (top > highest)
24409 highest = top;
24410 if (btm < lowest)
24411 lowest = btm;
24412
24413 if (cmp->lbearing > left + lbearing)
24414 cmp->lbearing = left + lbearing;
24415 if (cmp->rbearing < left + rbearing)
24416 cmp->rbearing = left + rbearing;
24417 }
24418 }
24419
24420 /* If there are glyphs whose x-offsets are negative,
24421 shift all glyphs to the right and make all x-offsets
24422 non-negative. */
24423 if (leftmost < 0)
24424 {
24425 for (i = 0; i < cmp->glyph_len; i++)
24426 cmp->offsets[i * 2] -= leftmost;
24427 rightmost -= leftmost;
24428 cmp->lbearing -= leftmost;
24429 cmp->rbearing -= leftmost;
24430 }
24431
24432 if (left_padded && cmp->lbearing < 0)
24433 {
24434 for (i = 0; i < cmp->glyph_len; i++)
24435 cmp->offsets[i * 2] -= cmp->lbearing;
24436 rightmost -= cmp->lbearing;
24437 cmp->rbearing -= cmp->lbearing;
24438 cmp->lbearing = 0;
24439 }
24440 if (right_padded && rightmost < cmp->rbearing)
24441 {
24442 rightmost = cmp->rbearing;
24443 }
24444
24445 cmp->pixel_width = rightmost;
24446 cmp->ascent = highest;
24447 cmp->descent = - lowest;
24448 if (cmp->ascent < font_ascent)
24449 cmp->ascent = font_ascent;
24450 if (cmp->descent < font_descent)
24451 cmp->descent = font_descent;
24452 }
24453
24454 if (it->glyph_row
24455 && (cmp->lbearing < 0
24456 || cmp->rbearing > cmp->pixel_width))
24457 it->glyph_row->contains_overlapping_glyphs_p = 1;
24458
24459 it->pixel_width = cmp->pixel_width;
24460 it->ascent = it->phys_ascent = cmp->ascent;
24461 it->descent = it->phys_descent = cmp->descent;
24462 if (face->box != FACE_NO_BOX)
24463 {
24464 int thick = face->box_line_width;
24465
24466 if (thick > 0)
24467 {
24468 it->ascent += thick;
24469 it->descent += thick;
24470 }
24471 else
24472 thick = - thick;
24473
24474 if (it->start_of_box_run_p)
24475 it->pixel_width += thick;
24476 if (it->end_of_box_run_p)
24477 it->pixel_width += thick;
24478 }
24479
24480 /* If face has an overline, add the height of the overline
24481 (1 pixel) and a 1 pixel margin to the character height. */
24482 if (face->overline_p)
24483 it->ascent += overline_margin;
24484
24485 take_vertical_position_into_account (it);
24486 if (it->ascent < 0)
24487 it->ascent = 0;
24488 if (it->descent < 0)
24489 it->descent = 0;
24490
24491 if (it->glyph_row)
24492 append_composite_glyph (it);
24493 }
24494 else if (it->what == IT_COMPOSITION)
24495 {
24496 /* A dynamic (automatic) composition. */
24497 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24498 Lisp_Object gstring;
24499 struct font_metrics metrics;
24500
24501 it->nglyphs = 1;
24502
24503 gstring = composition_gstring_from_id (it->cmp_it.id);
24504 it->pixel_width
24505 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24506 &metrics);
24507 if (it->glyph_row
24508 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24509 it->glyph_row->contains_overlapping_glyphs_p = 1;
24510 it->ascent = it->phys_ascent = metrics.ascent;
24511 it->descent = it->phys_descent = metrics.descent;
24512 if (face->box != FACE_NO_BOX)
24513 {
24514 int thick = face->box_line_width;
24515
24516 if (thick > 0)
24517 {
24518 it->ascent += thick;
24519 it->descent += thick;
24520 }
24521 else
24522 thick = - thick;
24523
24524 if (it->start_of_box_run_p)
24525 it->pixel_width += thick;
24526 if (it->end_of_box_run_p)
24527 it->pixel_width += thick;
24528 }
24529 /* If face has an overline, add the height of the overline
24530 (1 pixel) and a 1 pixel margin to the character height. */
24531 if (face->overline_p)
24532 it->ascent += overline_margin;
24533 take_vertical_position_into_account (it);
24534 if (it->ascent < 0)
24535 it->ascent = 0;
24536 if (it->descent < 0)
24537 it->descent = 0;
24538
24539 if (it->glyph_row)
24540 append_composite_glyph (it);
24541 }
24542 else if (it->what == IT_GLYPHLESS)
24543 produce_glyphless_glyph (it, 0, Qnil);
24544 else if (it->what == IT_IMAGE)
24545 produce_image_glyph (it);
24546 else if (it->what == IT_STRETCH)
24547 produce_stretch_glyph (it);
24548
24549 done:
24550 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24551 because this isn't true for images with `:ascent 100'. */
24552 xassert (it->ascent >= 0 && it->descent >= 0);
24553 if (it->area == TEXT_AREA)
24554 it->current_x += it->pixel_width;
24555
24556 if (extra_line_spacing > 0)
24557 {
24558 it->descent += extra_line_spacing;
24559 if (extra_line_spacing > it->max_extra_line_spacing)
24560 it->max_extra_line_spacing = extra_line_spacing;
24561 }
24562
24563 it->max_ascent = max (it->max_ascent, it->ascent);
24564 it->max_descent = max (it->max_descent, it->descent);
24565 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24566 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24567 }
24568
24569 /* EXPORT for RIF:
24570 Output LEN glyphs starting at START at the nominal cursor position.
24571 Advance the nominal cursor over the text. The global variable
24572 updated_window contains the window being updated, updated_row is
24573 the glyph row being updated, and updated_area is the area of that
24574 row being updated. */
24575
24576 void
24577 x_write_glyphs (struct glyph *start, int len)
24578 {
24579 int x, hpos;
24580
24581 xassert (updated_window && updated_row);
24582 BLOCK_INPUT;
24583
24584 /* Write glyphs. */
24585
24586 hpos = start - updated_row->glyphs[updated_area];
24587 x = draw_glyphs (updated_window, output_cursor.x,
24588 updated_row, updated_area,
24589 hpos, hpos + len,
24590 DRAW_NORMAL_TEXT, 0);
24591
24592 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24593 if (updated_area == TEXT_AREA
24594 && updated_window->phys_cursor_on_p
24595 && updated_window->phys_cursor.vpos == output_cursor.vpos
24596 && updated_window->phys_cursor.hpos >= hpos
24597 && updated_window->phys_cursor.hpos < hpos + len)
24598 updated_window->phys_cursor_on_p = 0;
24599
24600 UNBLOCK_INPUT;
24601
24602 /* Advance the output cursor. */
24603 output_cursor.hpos += len;
24604 output_cursor.x = x;
24605 }
24606
24607
24608 /* EXPORT for RIF:
24609 Insert LEN glyphs from START at the nominal cursor position. */
24610
24611 void
24612 x_insert_glyphs (struct glyph *start, int len)
24613 {
24614 struct frame *f;
24615 struct window *w;
24616 int line_height, shift_by_width, shifted_region_width;
24617 struct glyph_row *row;
24618 struct glyph *glyph;
24619 int frame_x, frame_y;
24620 EMACS_INT hpos;
24621
24622 xassert (updated_window && updated_row);
24623 BLOCK_INPUT;
24624 w = updated_window;
24625 f = XFRAME (WINDOW_FRAME (w));
24626
24627 /* Get the height of the line we are in. */
24628 row = updated_row;
24629 line_height = row->height;
24630
24631 /* Get the width of the glyphs to insert. */
24632 shift_by_width = 0;
24633 for (glyph = start; glyph < start + len; ++glyph)
24634 shift_by_width += glyph->pixel_width;
24635
24636 /* Get the width of the region to shift right. */
24637 shifted_region_width = (window_box_width (w, updated_area)
24638 - output_cursor.x
24639 - shift_by_width);
24640
24641 /* Shift right. */
24642 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24643 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24644
24645 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24646 line_height, shift_by_width);
24647
24648 /* Write the glyphs. */
24649 hpos = start - row->glyphs[updated_area];
24650 draw_glyphs (w, output_cursor.x, row, updated_area,
24651 hpos, hpos + len,
24652 DRAW_NORMAL_TEXT, 0);
24653
24654 /* Advance the output cursor. */
24655 output_cursor.hpos += len;
24656 output_cursor.x += shift_by_width;
24657 UNBLOCK_INPUT;
24658 }
24659
24660
24661 /* EXPORT for RIF:
24662 Erase the current text line from the nominal cursor position
24663 (inclusive) to pixel column TO_X (exclusive). The idea is that
24664 everything from TO_X onward is already erased.
24665
24666 TO_X is a pixel position relative to updated_area of
24667 updated_window. TO_X == -1 means clear to the end of this area. */
24668
24669 void
24670 x_clear_end_of_line (int to_x)
24671 {
24672 struct frame *f;
24673 struct window *w = updated_window;
24674 int max_x, min_y, max_y;
24675 int from_x, from_y, to_y;
24676
24677 xassert (updated_window && updated_row);
24678 f = XFRAME (w->frame);
24679
24680 if (updated_row->full_width_p)
24681 max_x = WINDOW_TOTAL_WIDTH (w);
24682 else
24683 max_x = window_box_width (w, updated_area);
24684 max_y = window_text_bottom_y (w);
24685
24686 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24687 of window. For TO_X > 0, truncate to end of drawing area. */
24688 if (to_x == 0)
24689 return;
24690 else if (to_x < 0)
24691 to_x = max_x;
24692 else
24693 to_x = min (to_x, max_x);
24694
24695 to_y = min (max_y, output_cursor.y + updated_row->height);
24696
24697 /* Notice if the cursor will be cleared by this operation. */
24698 if (!updated_row->full_width_p)
24699 notice_overwritten_cursor (w, updated_area,
24700 output_cursor.x, -1,
24701 updated_row->y,
24702 MATRIX_ROW_BOTTOM_Y (updated_row));
24703
24704 from_x = output_cursor.x;
24705
24706 /* Translate to frame coordinates. */
24707 if (updated_row->full_width_p)
24708 {
24709 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24710 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24711 }
24712 else
24713 {
24714 int area_left = window_box_left (w, updated_area);
24715 from_x += area_left;
24716 to_x += area_left;
24717 }
24718
24719 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24720 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24721 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24722
24723 /* Prevent inadvertently clearing to end of the X window. */
24724 if (to_x > from_x && to_y > from_y)
24725 {
24726 BLOCK_INPUT;
24727 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24728 to_x - from_x, to_y - from_y);
24729 UNBLOCK_INPUT;
24730 }
24731 }
24732
24733 #endif /* HAVE_WINDOW_SYSTEM */
24734
24735
24736 \f
24737 /***********************************************************************
24738 Cursor types
24739 ***********************************************************************/
24740
24741 /* Value is the internal representation of the specified cursor type
24742 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24743 of the bar cursor. */
24744
24745 static enum text_cursor_kinds
24746 get_specified_cursor_type (Lisp_Object arg, int *width)
24747 {
24748 enum text_cursor_kinds type;
24749
24750 if (NILP (arg))
24751 return NO_CURSOR;
24752
24753 if (EQ (arg, Qbox))
24754 return FILLED_BOX_CURSOR;
24755
24756 if (EQ (arg, Qhollow))
24757 return HOLLOW_BOX_CURSOR;
24758
24759 if (EQ (arg, Qbar))
24760 {
24761 *width = 2;
24762 return BAR_CURSOR;
24763 }
24764
24765 if (CONSP (arg)
24766 && EQ (XCAR (arg), Qbar)
24767 && INTEGERP (XCDR (arg))
24768 && XINT (XCDR (arg)) >= 0)
24769 {
24770 *width = XINT (XCDR (arg));
24771 return BAR_CURSOR;
24772 }
24773
24774 if (EQ (arg, Qhbar))
24775 {
24776 *width = 2;
24777 return HBAR_CURSOR;
24778 }
24779
24780 if (CONSP (arg)
24781 && EQ (XCAR (arg), Qhbar)
24782 && INTEGERP (XCDR (arg))
24783 && XINT (XCDR (arg)) >= 0)
24784 {
24785 *width = XINT (XCDR (arg));
24786 return HBAR_CURSOR;
24787 }
24788
24789 /* Treat anything unknown as "hollow box cursor".
24790 It was bad to signal an error; people have trouble fixing
24791 .Xdefaults with Emacs, when it has something bad in it. */
24792 type = HOLLOW_BOX_CURSOR;
24793
24794 return type;
24795 }
24796
24797 /* Set the default cursor types for specified frame. */
24798 void
24799 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24800 {
24801 int width = 1;
24802 Lisp_Object tem;
24803
24804 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24805 FRAME_CURSOR_WIDTH (f) = width;
24806
24807 /* By default, set up the blink-off state depending on the on-state. */
24808
24809 tem = Fassoc (arg, Vblink_cursor_alist);
24810 if (!NILP (tem))
24811 {
24812 FRAME_BLINK_OFF_CURSOR (f)
24813 = get_specified_cursor_type (XCDR (tem), &width);
24814 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24815 }
24816 else
24817 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24818 }
24819
24820
24821 #ifdef HAVE_WINDOW_SYSTEM
24822
24823 /* Return the cursor we want to be displayed in window W. Return
24824 width of bar/hbar cursor through WIDTH arg. Return with
24825 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24826 (i.e. if the `system caret' should track this cursor).
24827
24828 In a mini-buffer window, we want the cursor only to appear if we
24829 are reading input from this window. For the selected window, we
24830 want the cursor type given by the frame parameter or buffer local
24831 setting of cursor-type. If explicitly marked off, draw no cursor.
24832 In all other cases, we want a hollow box cursor. */
24833
24834 static enum text_cursor_kinds
24835 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24836 int *active_cursor)
24837 {
24838 struct frame *f = XFRAME (w->frame);
24839 struct buffer *b = XBUFFER (w->buffer);
24840 int cursor_type = DEFAULT_CURSOR;
24841 Lisp_Object alt_cursor;
24842 int non_selected = 0;
24843
24844 *active_cursor = 1;
24845
24846 /* Echo area */
24847 if (cursor_in_echo_area
24848 && FRAME_HAS_MINIBUF_P (f)
24849 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24850 {
24851 if (w == XWINDOW (echo_area_window))
24852 {
24853 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24854 {
24855 *width = FRAME_CURSOR_WIDTH (f);
24856 return FRAME_DESIRED_CURSOR (f);
24857 }
24858 else
24859 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24860 }
24861
24862 *active_cursor = 0;
24863 non_selected = 1;
24864 }
24865
24866 /* Detect a nonselected window or nonselected frame. */
24867 else if (w != XWINDOW (f->selected_window)
24868 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24869 {
24870 *active_cursor = 0;
24871
24872 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24873 return NO_CURSOR;
24874
24875 non_selected = 1;
24876 }
24877
24878 /* Never display a cursor in a window in which cursor-type is nil. */
24879 if (NILP (BVAR (b, cursor_type)))
24880 return NO_CURSOR;
24881
24882 /* Get the normal cursor type for this window. */
24883 if (EQ (BVAR (b, cursor_type), Qt))
24884 {
24885 cursor_type = FRAME_DESIRED_CURSOR (f);
24886 *width = FRAME_CURSOR_WIDTH (f);
24887 }
24888 else
24889 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24890
24891 /* Use cursor-in-non-selected-windows instead
24892 for non-selected window or frame. */
24893 if (non_selected)
24894 {
24895 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24896 if (!EQ (Qt, alt_cursor))
24897 return get_specified_cursor_type (alt_cursor, width);
24898 /* t means modify the normal cursor type. */
24899 if (cursor_type == FILLED_BOX_CURSOR)
24900 cursor_type = HOLLOW_BOX_CURSOR;
24901 else if (cursor_type == BAR_CURSOR && *width > 1)
24902 --*width;
24903 return cursor_type;
24904 }
24905
24906 /* Use normal cursor if not blinked off. */
24907 if (!w->cursor_off_p)
24908 {
24909 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24910 {
24911 if (cursor_type == FILLED_BOX_CURSOR)
24912 {
24913 /* Using a block cursor on large images can be very annoying.
24914 So use a hollow cursor for "large" images.
24915 If image is not transparent (no mask), also use hollow cursor. */
24916 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24917 if (img != NULL && IMAGEP (img->spec))
24918 {
24919 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24920 where N = size of default frame font size.
24921 This should cover most of the "tiny" icons people may use. */
24922 if (!img->mask
24923 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24924 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24925 cursor_type = HOLLOW_BOX_CURSOR;
24926 }
24927 }
24928 else if (cursor_type != NO_CURSOR)
24929 {
24930 /* Display current only supports BOX and HOLLOW cursors for images.
24931 So for now, unconditionally use a HOLLOW cursor when cursor is
24932 not a solid box cursor. */
24933 cursor_type = HOLLOW_BOX_CURSOR;
24934 }
24935 }
24936 return cursor_type;
24937 }
24938
24939 /* Cursor is blinked off, so determine how to "toggle" it. */
24940
24941 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24942 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24943 return get_specified_cursor_type (XCDR (alt_cursor), width);
24944
24945 /* Then see if frame has specified a specific blink off cursor type. */
24946 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24947 {
24948 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24949 return FRAME_BLINK_OFF_CURSOR (f);
24950 }
24951
24952 #if 0
24953 /* Some people liked having a permanently visible blinking cursor,
24954 while others had very strong opinions against it. So it was
24955 decided to remove it. KFS 2003-09-03 */
24956
24957 /* Finally perform built-in cursor blinking:
24958 filled box <-> hollow box
24959 wide [h]bar <-> narrow [h]bar
24960 narrow [h]bar <-> no cursor
24961 other type <-> no cursor */
24962
24963 if (cursor_type == FILLED_BOX_CURSOR)
24964 return HOLLOW_BOX_CURSOR;
24965
24966 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24967 {
24968 *width = 1;
24969 return cursor_type;
24970 }
24971 #endif
24972
24973 return NO_CURSOR;
24974 }
24975
24976
24977 /* Notice when the text cursor of window W has been completely
24978 overwritten by a drawing operation that outputs glyphs in AREA
24979 starting at X0 and ending at X1 in the line starting at Y0 and
24980 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24981 the rest of the line after X0 has been written. Y coordinates
24982 are window-relative. */
24983
24984 static void
24985 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24986 int x0, int x1, int y0, int y1)
24987 {
24988 int cx0, cx1, cy0, cy1;
24989 struct glyph_row *row;
24990
24991 if (!w->phys_cursor_on_p)
24992 return;
24993 if (area != TEXT_AREA)
24994 return;
24995
24996 if (w->phys_cursor.vpos < 0
24997 || w->phys_cursor.vpos >= w->current_matrix->nrows
24998 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24999 !(row->enabled_p && row->displays_text_p)))
25000 return;
25001
25002 if (row->cursor_in_fringe_p)
25003 {
25004 row->cursor_in_fringe_p = 0;
25005 draw_fringe_bitmap (w, row, row->reversed_p);
25006 w->phys_cursor_on_p = 0;
25007 return;
25008 }
25009
25010 cx0 = w->phys_cursor.x;
25011 cx1 = cx0 + w->phys_cursor_width;
25012 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25013 return;
25014
25015 /* The cursor image will be completely removed from the
25016 screen if the output area intersects the cursor area in
25017 y-direction. When we draw in [y0 y1[, and some part of
25018 the cursor is at y < y0, that part must have been drawn
25019 before. When scrolling, the cursor is erased before
25020 actually scrolling, so we don't come here. When not
25021 scrolling, the rows above the old cursor row must have
25022 changed, and in this case these rows must have written
25023 over the cursor image.
25024
25025 Likewise if part of the cursor is below y1, with the
25026 exception of the cursor being in the first blank row at
25027 the buffer and window end because update_text_area
25028 doesn't draw that row. (Except when it does, but
25029 that's handled in update_text_area.) */
25030
25031 cy0 = w->phys_cursor.y;
25032 cy1 = cy0 + w->phys_cursor_height;
25033 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25034 return;
25035
25036 w->phys_cursor_on_p = 0;
25037 }
25038
25039 #endif /* HAVE_WINDOW_SYSTEM */
25040
25041 \f
25042 /************************************************************************
25043 Mouse Face
25044 ************************************************************************/
25045
25046 #ifdef HAVE_WINDOW_SYSTEM
25047
25048 /* EXPORT for RIF:
25049 Fix the display of area AREA of overlapping row ROW in window W
25050 with respect to the overlapping part OVERLAPS. */
25051
25052 void
25053 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25054 enum glyph_row_area area, int overlaps)
25055 {
25056 int i, x;
25057
25058 BLOCK_INPUT;
25059
25060 x = 0;
25061 for (i = 0; i < row->used[area];)
25062 {
25063 if (row->glyphs[area][i].overlaps_vertically_p)
25064 {
25065 int start = i, start_x = x;
25066
25067 do
25068 {
25069 x += row->glyphs[area][i].pixel_width;
25070 ++i;
25071 }
25072 while (i < row->used[area]
25073 && row->glyphs[area][i].overlaps_vertically_p);
25074
25075 draw_glyphs (w, start_x, row, area,
25076 start, i,
25077 DRAW_NORMAL_TEXT, overlaps);
25078 }
25079 else
25080 {
25081 x += row->glyphs[area][i].pixel_width;
25082 ++i;
25083 }
25084 }
25085
25086 UNBLOCK_INPUT;
25087 }
25088
25089
25090 /* EXPORT:
25091 Draw the cursor glyph of window W in glyph row ROW. See the
25092 comment of draw_glyphs for the meaning of HL. */
25093
25094 void
25095 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25096 enum draw_glyphs_face hl)
25097 {
25098 /* If cursor hpos is out of bounds, don't draw garbage. This can
25099 happen in mini-buffer windows when switching between echo area
25100 glyphs and mini-buffer. */
25101 if ((row->reversed_p
25102 ? (w->phys_cursor.hpos >= 0)
25103 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25104 {
25105 int on_p = w->phys_cursor_on_p;
25106 int x1;
25107 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
25108 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
25109 hl, 0);
25110 w->phys_cursor_on_p = on_p;
25111
25112 if (hl == DRAW_CURSOR)
25113 w->phys_cursor_width = x1 - w->phys_cursor.x;
25114 /* When we erase the cursor, and ROW is overlapped by other
25115 rows, make sure that these overlapping parts of other rows
25116 are redrawn. */
25117 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25118 {
25119 w->phys_cursor_width = x1 - w->phys_cursor.x;
25120
25121 if (row > w->current_matrix->rows
25122 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25123 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25124 OVERLAPS_ERASED_CURSOR);
25125
25126 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25127 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25128 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25129 OVERLAPS_ERASED_CURSOR);
25130 }
25131 }
25132 }
25133
25134
25135 /* EXPORT:
25136 Erase the image of a cursor of window W from the screen. */
25137
25138 void
25139 erase_phys_cursor (struct window *w)
25140 {
25141 struct frame *f = XFRAME (w->frame);
25142 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25143 int hpos = w->phys_cursor.hpos;
25144 int vpos = w->phys_cursor.vpos;
25145 int mouse_face_here_p = 0;
25146 struct glyph_matrix *active_glyphs = w->current_matrix;
25147 struct glyph_row *cursor_row;
25148 struct glyph *cursor_glyph;
25149 enum draw_glyphs_face hl;
25150
25151 /* No cursor displayed or row invalidated => nothing to do on the
25152 screen. */
25153 if (w->phys_cursor_type == NO_CURSOR)
25154 goto mark_cursor_off;
25155
25156 /* VPOS >= active_glyphs->nrows means that window has been resized.
25157 Don't bother to erase the cursor. */
25158 if (vpos >= active_glyphs->nrows)
25159 goto mark_cursor_off;
25160
25161 /* If row containing cursor is marked invalid, there is nothing we
25162 can do. */
25163 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25164 if (!cursor_row->enabled_p)
25165 goto mark_cursor_off;
25166
25167 /* If line spacing is > 0, old cursor may only be partially visible in
25168 window after split-window. So adjust visible height. */
25169 cursor_row->visible_height = min (cursor_row->visible_height,
25170 window_text_bottom_y (w) - cursor_row->y);
25171
25172 /* If row is completely invisible, don't attempt to delete a cursor which
25173 isn't there. This can happen if cursor is at top of a window, and
25174 we switch to a buffer with a header line in that window. */
25175 if (cursor_row->visible_height <= 0)
25176 goto mark_cursor_off;
25177
25178 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25179 if (cursor_row->cursor_in_fringe_p)
25180 {
25181 cursor_row->cursor_in_fringe_p = 0;
25182 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25183 goto mark_cursor_off;
25184 }
25185
25186 /* This can happen when the new row is shorter than the old one.
25187 In this case, either draw_glyphs or clear_end_of_line
25188 should have cleared the cursor. Note that we wouldn't be
25189 able to erase the cursor in this case because we don't have a
25190 cursor glyph at hand. */
25191 if ((cursor_row->reversed_p
25192 ? (w->phys_cursor.hpos < 0)
25193 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25194 goto mark_cursor_off;
25195
25196 /* If the cursor is in the mouse face area, redisplay that when
25197 we clear the cursor. */
25198 if (! NILP (hlinfo->mouse_face_window)
25199 && coords_in_mouse_face_p (w, hpos, vpos)
25200 /* Don't redraw the cursor's spot in mouse face if it is at the
25201 end of a line (on a newline). The cursor appears there, but
25202 mouse highlighting does not. */
25203 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25204 mouse_face_here_p = 1;
25205
25206 /* Maybe clear the display under the cursor. */
25207 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25208 {
25209 int x, y, left_x;
25210 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25211 int width;
25212
25213 cursor_glyph = get_phys_cursor_glyph (w);
25214 if (cursor_glyph == NULL)
25215 goto mark_cursor_off;
25216
25217 width = cursor_glyph->pixel_width;
25218 left_x = window_box_left_offset (w, TEXT_AREA);
25219 x = w->phys_cursor.x;
25220 if (x < left_x)
25221 width -= left_x - x;
25222 width = min (width, window_box_width (w, TEXT_AREA) - x);
25223 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25224 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25225
25226 if (width > 0)
25227 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25228 }
25229
25230 /* Erase the cursor by redrawing the character underneath it. */
25231 if (mouse_face_here_p)
25232 hl = DRAW_MOUSE_FACE;
25233 else
25234 hl = DRAW_NORMAL_TEXT;
25235 draw_phys_cursor_glyph (w, cursor_row, hl);
25236
25237 mark_cursor_off:
25238 w->phys_cursor_on_p = 0;
25239 w->phys_cursor_type = NO_CURSOR;
25240 }
25241
25242
25243 /* EXPORT:
25244 Display or clear cursor of window W. If ON is zero, clear the
25245 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25246 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25247
25248 void
25249 display_and_set_cursor (struct window *w, int on,
25250 int hpos, int vpos, int x, int y)
25251 {
25252 struct frame *f = XFRAME (w->frame);
25253 int new_cursor_type;
25254 int new_cursor_width;
25255 int active_cursor;
25256 struct glyph_row *glyph_row;
25257 struct glyph *glyph;
25258
25259 /* This is pointless on invisible frames, and dangerous on garbaged
25260 windows and frames; in the latter case, the frame or window may
25261 be in the midst of changing its size, and x and y may be off the
25262 window. */
25263 if (! FRAME_VISIBLE_P (f)
25264 || FRAME_GARBAGED_P (f)
25265 || vpos >= w->current_matrix->nrows
25266 || hpos >= w->current_matrix->matrix_w)
25267 return;
25268
25269 /* If cursor is off and we want it off, return quickly. */
25270 if (!on && !w->phys_cursor_on_p)
25271 return;
25272
25273 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25274 /* If cursor row is not enabled, we don't really know where to
25275 display the cursor. */
25276 if (!glyph_row->enabled_p)
25277 {
25278 w->phys_cursor_on_p = 0;
25279 return;
25280 }
25281
25282 glyph = NULL;
25283 if (!glyph_row->exact_window_width_line_p
25284 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25285 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25286
25287 xassert (interrupt_input_blocked);
25288
25289 /* Set new_cursor_type to the cursor we want to be displayed. */
25290 new_cursor_type = get_window_cursor_type (w, glyph,
25291 &new_cursor_width, &active_cursor);
25292
25293 /* If cursor is currently being shown and we don't want it to be or
25294 it is in the wrong place, or the cursor type is not what we want,
25295 erase it. */
25296 if (w->phys_cursor_on_p
25297 && (!on
25298 || w->phys_cursor.x != x
25299 || w->phys_cursor.y != y
25300 || new_cursor_type != w->phys_cursor_type
25301 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25302 && new_cursor_width != w->phys_cursor_width)))
25303 erase_phys_cursor (w);
25304
25305 /* Don't check phys_cursor_on_p here because that flag is only set
25306 to zero in some cases where we know that the cursor has been
25307 completely erased, to avoid the extra work of erasing the cursor
25308 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25309 still not be visible, or it has only been partly erased. */
25310 if (on)
25311 {
25312 w->phys_cursor_ascent = glyph_row->ascent;
25313 w->phys_cursor_height = glyph_row->height;
25314
25315 /* Set phys_cursor_.* before x_draw_.* is called because some
25316 of them may need the information. */
25317 w->phys_cursor.x = x;
25318 w->phys_cursor.y = glyph_row->y;
25319 w->phys_cursor.hpos = hpos;
25320 w->phys_cursor.vpos = vpos;
25321 }
25322
25323 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25324 new_cursor_type, new_cursor_width,
25325 on, active_cursor);
25326 }
25327
25328
25329 /* Switch the display of W's cursor on or off, according to the value
25330 of ON. */
25331
25332 static void
25333 update_window_cursor (struct window *w, int on)
25334 {
25335 /* Don't update cursor in windows whose frame is in the process
25336 of being deleted. */
25337 if (w->current_matrix)
25338 {
25339 BLOCK_INPUT;
25340 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25341 w->phys_cursor.x, w->phys_cursor.y);
25342 UNBLOCK_INPUT;
25343 }
25344 }
25345
25346
25347 /* Call update_window_cursor with parameter ON_P on all leaf windows
25348 in the window tree rooted at W. */
25349
25350 static void
25351 update_cursor_in_window_tree (struct window *w, int on_p)
25352 {
25353 while (w)
25354 {
25355 if (!NILP (w->hchild))
25356 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25357 else if (!NILP (w->vchild))
25358 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25359 else
25360 update_window_cursor (w, on_p);
25361
25362 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25363 }
25364 }
25365
25366
25367 /* EXPORT:
25368 Display the cursor on window W, or clear it, according to ON_P.
25369 Don't change the cursor's position. */
25370
25371 void
25372 x_update_cursor (struct frame *f, int on_p)
25373 {
25374 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25375 }
25376
25377
25378 /* EXPORT:
25379 Clear the cursor of window W to background color, and mark the
25380 cursor as not shown. This is used when the text where the cursor
25381 is about to be rewritten. */
25382
25383 void
25384 x_clear_cursor (struct window *w)
25385 {
25386 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25387 update_window_cursor (w, 0);
25388 }
25389
25390 #endif /* HAVE_WINDOW_SYSTEM */
25391
25392 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25393 and MSDOS. */
25394 static void
25395 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25396 int start_hpos, int end_hpos,
25397 enum draw_glyphs_face draw)
25398 {
25399 #ifdef HAVE_WINDOW_SYSTEM
25400 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25401 {
25402 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25403 return;
25404 }
25405 #endif
25406 #if defined (HAVE_GPM) || defined (MSDOS)
25407 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25408 #endif
25409 }
25410
25411 /* Display the active region described by mouse_face_* according to DRAW. */
25412
25413 static void
25414 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25415 {
25416 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25417 struct frame *f = XFRAME (WINDOW_FRAME (w));
25418
25419 if (/* If window is in the process of being destroyed, don't bother
25420 to do anything. */
25421 w->current_matrix != NULL
25422 /* Don't update mouse highlight if hidden */
25423 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25424 /* Recognize when we are called to operate on rows that don't exist
25425 anymore. This can happen when a window is split. */
25426 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25427 {
25428 int phys_cursor_on_p = w->phys_cursor_on_p;
25429 struct glyph_row *row, *first, *last;
25430
25431 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25432 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25433
25434 for (row = first; row <= last && row->enabled_p; ++row)
25435 {
25436 int start_hpos, end_hpos, start_x;
25437
25438 /* For all but the first row, the highlight starts at column 0. */
25439 if (row == first)
25440 {
25441 /* R2L rows have BEG and END in reversed order, but the
25442 screen drawing geometry is always left to right. So
25443 we need to mirror the beginning and end of the
25444 highlighted area in R2L rows. */
25445 if (!row->reversed_p)
25446 {
25447 start_hpos = hlinfo->mouse_face_beg_col;
25448 start_x = hlinfo->mouse_face_beg_x;
25449 }
25450 else if (row == last)
25451 {
25452 start_hpos = hlinfo->mouse_face_end_col;
25453 start_x = hlinfo->mouse_face_end_x;
25454 }
25455 else
25456 {
25457 start_hpos = 0;
25458 start_x = 0;
25459 }
25460 }
25461 else if (row->reversed_p && row == last)
25462 {
25463 start_hpos = hlinfo->mouse_face_end_col;
25464 start_x = hlinfo->mouse_face_end_x;
25465 }
25466 else
25467 {
25468 start_hpos = 0;
25469 start_x = 0;
25470 }
25471
25472 if (row == last)
25473 {
25474 if (!row->reversed_p)
25475 end_hpos = hlinfo->mouse_face_end_col;
25476 else if (row == first)
25477 end_hpos = hlinfo->mouse_face_beg_col;
25478 else
25479 {
25480 end_hpos = row->used[TEXT_AREA];
25481 if (draw == DRAW_NORMAL_TEXT)
25482 row->fill_line_p = 1; /* Clear to end of line */
25483 }
25484 }
25485 else if (row->reversed_p && row == first)
25486 end_hpos = hlinfo->mouse_face_beg_col;
25487 else
25488 {
25489 end_hpos = row->used[TEXT_AREA];
25490 if (draw == DRAW_NORMAL_TEXT)
25491 row->fill_line_p = 1; /* Clear to end of line */
25492 }
25493
25494 if (end_hpos > start_hpos)
25495 {
25496 draw_row_with_mouse_face (w, start_x, row,
25497 start_hpos, end_hpos, draw);
25498
25499 row->mouse_face_p
25500 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25501 }
25502 }
25503
25504 #ifdef HAVE_WINDOW_SYSTEM
25505 /* When we've written over the cursor, arrange for it to
25506 be displayed again. */
25507 if (FRAME_WINDOW_P (f)
25508 && phys_cursor_on_p && !w->phys_cursor_on_p)
25509 {
25510 BLOCK_INPUT;
25511 display_and_set_cursor (w, 1,
25512 w->phys_cursor.hpos, w->phys_cursor.vpos,
25513 w->phys_cursor.x, w->phys_cursor.y);
25514 UNBLOCK_INPUT;
25515 }
25516 #endif /* HAVE_WINDOW_SYSTEM */
25517 }
25518
25519 #ifdef HAVE_WINDOW_SYSTEM
25520 /* Change the mouse cursor. */
25521 if (FRAME_WINDOW_P (f))
25522 {
25523 if (draw == DRAW_NORMAL_TEXT
25524 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25525 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25526 else if (draw == DRAW_MOUSE_FACE)
25527 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25528 else
25529 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25530 }
25531 #endif /* HAVE_WINDOW_SYSTEM */
25532 }
25533
25534 /* EXPORT:
25535 Clear out the mouse-highlighted active region.
25536 Redraw it un-highlighted first. Value is non-zero if mouse
25537 face was actually drawn unhighlighted. */
25538
25539 int
25540 clear_mouse_face (Mouse_HLInfo *hlinfo)
25541 {
25542 int cleared = 0;
25543
25544 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25545 {
25546 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25547 cleared = 1;
25548 }
25549
25550 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25551 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25552 hlinfo->mouse_face_window = Qnil;
25553 hlinfo->mouse_face_overlay = Qnil;
25554 return cleared;
25555 }
25556
25557 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25558 within the mouse face on that window. */
25559 static int
25560 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25561 {
25562 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25563
25564 /* Quickly resolve the easy cases. */
25565 if (!(WINDOWP (hlinfo->mouse_face_window)
25566 && XWINDOW (hlinfo->mouse_face_window) == w))
25567 return 0;
25568 if (vpos < hlinfo->mouse_face_beg_row
25569 || vpos > hlinfo->mouse_face_end_row)
25570 return 0;
25571 if (vpos > hlinfo->mouse_face_beg_row
25572 && vpos < hlinfo->mouse_face_end_row)
25573 return 1;
25574
25575 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25576 {
25577 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25578 {
25579 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25580 return 1;
25581 }
25582 else if ((vpos == hlinfo->mouse_face_beg_row
25583 && hpos >= hlinfo->mouse_face_beg_col)
25584 || (vpos == hlinfo->mouse_face_end_row
25585 && hpos < hlinfo->mouse_face_end_col))
25586 return 1;
25587 }
25588 else
25589 {
25590 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25591 {
25592 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25593 return 1;
25594 }
25595 else if ((vpos == hlinfo->mouse_face_beg_row
25596 && hpos <= hlinfo->mouse_face_beg_col)
25597 || (vpos == hlinfo->mouse_face_end_row
25598 && hpos > hlinfo->mouse_face_end_col))
25599 return 1;
25600 }
25601 return 0;
25602 }
25603
25604
25605 /* EXPORT:
25606 Non-zero if physical cursor of window W is within mouse face. */
25607
25608 int
25609 cursor_in_mouse_face_p (struct window *w)
25610 {
25611 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25612 }
25613
25614
25615 \f
25616 /* Find the glyph rows START_ROW and END_ROW of window W that display
25617 characters between buffer positions START_CHARPOS and END_CHARPOS
25618 (excluding END_CHARPOS). This is similar to row_containing_pos,
25619 but is more accurate when bidi reordering makes buffer positions
25620 change non-linearly with glyph rows. */
25621 static void
25622 rows_from_pos_range (struct window *w,
25623 EMACS_INT start_charpos, EMACS_INT end_charpos,
25624 struct glyph_row **start, struct glyph_row **end)
25625 {
25626 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25627 int last_y = window_text_bottom_y (w);
25628 struct glyph_row *row;
25629
25630 *start = NULL;
25631 *end = NULL;
25632
25633 while (!first->enabled_p
25634 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25635 first++;
25636
25637 /* Find the START row. */
25638 for (row = first;
25639 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25640 row++)
25641 {
25642 /* A row can potentially be the START row if the range of the
25643 characters it displays intersects the range
25644 [START_CHARPOS..END_CHARPOS). */
25645 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25646 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25647 /* See the commentary in row_containing_pos, for the
25648 explanation of the complicated way to check whether
25649 some position is beyond the end of the characters
25650 displayed by a row. */
25651 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25652 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25653 && !row->ends_at_zv_p
25654 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25655 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25656 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25657 && !row->ends_at_zv_p
25658 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25659 {
25660 /* Found a candidate row. Now make sure at least one of the
25661 glyphs it displays has a charpos from the range
25662 [START_CHARPOS..END_CHARPOS).
25663
25664 This is not obvious because bidi reordering could make
25665 buffer positions of a row be 1,2,3,102,101,100, and if we
25666 want to highlight characters in [50..60), we don't want
25667 this row, even though [50..60) does intersect [1..103),
25668 the range of character positions given by the row's start
25669 and end positions. */
25670 struct glyph *g = row->glyphs[TEXT_AREA];
25671 struct glyph *e = g + row->used[TEXT_AREA];
25672
25673 while (g < e)
25674 {
25675 if ((BUFFERP (g->object) || INTEGERP (g->object))
25676 && start_charpos <= g->charpos && g->charpos < end_charpos)
25677 *start = row;
25678 g++;
25679 }
25680 if (*start)
25681 break;
25682 }
25683 }
25684
25685 /* Find the END row. */
25686 if (!*start
25687 /* If the last row is partially visible, start looking for END
25688 from that row, instead of starting from FIRST. */
25689 && !(row->enabled_p
25690 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25691 row = first;
25692 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25693 {
25694 struct glyph_row *next = row + 1;
25695
25696 if (!next->enabled_p
25697 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25698 /* The first row >= START whose range of displayed characters
25699 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25700 is the row END + 1. */
25701 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25702 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25703 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25704 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25705 && !next->ends_at_zv_p
25706 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25707 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25708 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25709 && !next->ends_at_zv_p
25710 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25711 {
25712 *end = row;
25713 break;
25714 }
25715 else
25716 {
25717 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25718 but none of the characters it displays are in the range, it is
25719 also END + 1. */
25720 struct glyph *g = next->glyphs[TEXT_AREA];
25721 struct glyph *e = g + next->used[TEXT_AREA];
25722
25723 while (g < e)
25724 {
25725 if ((BUFFERP (g->object) || INTEGERP (g->object))
25726 && start_charpos <= g->charpos && g->charpos < end_charpos)
25727 break;
25728 g++;
25729 }
25730 if (g == e)
25731 {
25732 *end = row;
25733 break;
25734 }
25735 }
25736 }
25737 }
25738
25739 /* This function sets the mouse_face_* elements of HLINFO, assuming
25740 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25741 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25742 for the overlay or run of text properties specifying the mouse
25743 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25744 before-string and after-string that must also be highlighted.
25745 COVER_STRING, if non-nil, is a display string that may cover some
25746 or all of the highlighted text. */
25747
25748 static void
25749 mouse_face_from_buffer_pos (Lisp_Object window,
25750 Mouse_HLInfo *hlinfo,
25751 EMACS_INT mouse_charpos,
25752 EMACS_INT start_charpos,
25753 EMACS_INT end_charpos,
25754 Lisp_Object before_string,
25755 Lisp_Object after_string,
25756 Lisp_Object cover_string)
25757 {
25758 struct window *w = XWINDOW (window);
25759 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25760 struct glyph_row *r1, *r2;
25761 struct glyph *glyph, *end;
25762 EMACS_INT ignore, pos;
25763 int x;
25764
25765 xassert (NILP (cover_string) || STRINGP (cover_string));
25766 xassert (NILP (before_string) || STRINGP (before_string));
25767 xassert (NILP (after_string) || STRINGP (after_string));
25768
25769 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25770 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25771 if (r1 == NULL)
25772 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25773 /* If the before-string or display-string contains newlines,
25774 rows_from_pos_range skips to its last row. Move back. */
25775 if (!NILP (before_string) || !NILP (cover_string))
25776 {
25777 struct glyph_row *prev;
25778 while ((prev = r1 - 1, prev >= first)
25779 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25780 && prev->used[TEXT_AREA] > 0)
25781 {
25782 struct glyph *beg = prev->glyphs[TEXT_AREA];
25783 glyph = beg + prev->used[TEXT_AREA];
25784 while (--glyph >= beg && INTEGERP (glyph->object));
25785 if (glyph < beg
25786 || !(EQ (glyph->object, before_string)
25787 || EQ (glyph->object, cover_string)))
25788 break;
25789 r1 = prev;
25790 }
25791 }
25792 if (r2 == NULL)
25793 {
25794 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25795 hlinfo->mouse_face_past_end = 1;
25796 }
25797 else if (!NILP (after_string))
25798 {
25799 /* If the after-string has newlines, advance to its last row. */
25800 struct glyph_row *next;
25801 struct glyph_row *last
25802 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25803
25804 for (next = r2 + 1;
25805 next <= last
25806 && next->used[TEXT_AREA] > 0
25807 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25808 ++next)
25809 r2 = next;
25810 }
25811 /* The rest of the display engine assumes that mouse_face_beg_row is
25812 either above below mouse_face_end_row or identical to it. But
25813 with bidi-reordered continued lines, the row for START_CHARPOS
25814 could be below the row for END_CHARPOS. If so, swap the rows and
25815 store them in correct order. */
25816 if (r1->y > r2->y)
25817 {
25818 struct glyph_row *tem = r2;
25819
25820 r2 = r1;
25821 r1 = tem;
25822 }
25823
25824 hlinfo->mouse_face_beg_y = r1->y;
25825 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25826 hlinfo->mouse_face_end_y = r2->y;
25827 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25828
25829 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25830 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25831 could be anywhere in the row and in any order. The strategy
25832 below is to find the leftmost and the rightmost glyph that
25833 belongs to either of these 3 strings, or whose position is
25834 between START_CHARPOS and END_CHARPOS, and highlight all the
25835 glyphs between those two. This may cover more than just the text
25836 between START_CHARPOS and END_CHARPOS if the range of characters
25837 strides the bidi level boundary, e.g. if the beginning is in R2L
25838 text while the end is in L2R text or vice versa. */
25839 if (!r1->reversed_p)
25840 {
25841 /* This row is in a left to right paragraph. Scan it left to
25842 right. */
25843 glyph = r1->glyphs[TEXT_AREA];
25844 end = glyph + r1->used[TEXT_AREA];
25845 x = r1->x;
25846
25847 /* Skip truncation glyphs at the start of the glyph row. */
25848 if (r1->displays_text_p)
25849 for (; glyph < end
25850 && INTEGERP (glyph->object)
25851 && glyph->charpos < 0;
25852 ++glyph)
25853 x += glyph->pixel_width;
25854
25855 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25856 or COVER_STRING, and the first glyph from buffer whose
25857 position is between START_CHARPOS and END_CHARPOS. */
25858 for (; glyph < end
25859 && !INTEGERP (glyph->object)
25860 && !EQ (glyph->object, cover_string)
25861 && !(BUFFERP (glyph->object)
25862 && (glyph->charpos >= start_charpos
25863 && glyph->charpos < end_charpos));
25864 ++glyph)
25865 {
25866 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25867 are present at buffer positions between START_CHARPOS and
25868 END_CHARPOS, or if they come from an overlay. */
25869 if (EQ (glyph->object, before_string))
25870 {
25871 pos = string_buffer_position (before_string,
25872 start_charpos);
25873 /* If pos == 0, it means before_string came from an
25874 overlay, not from a buffer position. */
25875 if (!pos || (pos >= start_charpos && pos < end_charpos))
25876 break;
25877 }
25878 else if (EQ (glyph->object, after_string))
25879 {
25880 pos = string_buffer_position (after_string, end_charpos);
25881 if (!pos || (pos >= start_charpos && pos < end_charpos))
25882 break;
25883 }
25884 x += glyph->pixel_width;
25885 }
25886 hlinfo->mouse_face_beg_x = x;
25887 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25888 }
25889 else
25890 {
25891 /* This row is in a right to left paragraph. Scan it right to
25892 left. */
25893 struct glyph *g;
25894
25895 end = r1->glyphs[TEXT_AREA] - 1;
25896 glyph = end + r1->used[TEXT_AREA];
25897
25898 /* Skip truncation glyphs at the start of the glyph row. */
25899 if (r1->displays_text_p)
25900 for (; glyph > end
25901 && INTEGERP (glyph->object)
25902 && glyph->charpos < 0;
25903 --glyph)
25904 ;
25905
25906 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25907 or COVER_STRING, and the first glyph from buffer whose
25908 position is between START_CHARPOS and END_CHARPOS. */
25909 for (; glyph > end
25910 && !INTEGERP (glyph->object)
25911 && !EQ (glyph->object, cover_string)
25912 && !(BUFFERP (glyph->object)
25913 && (glyph->charpos >= start_charpos
25914 && glyph->charpos < end_charpos));
25915 --glyph)
25916 {
25917 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25918 are present at buffer positions between START_CHARPOS and
25919 END_CHARPOS, or if they come from an overlay. */
25920 if (EQ (glyph->object, before_string))
25921 {
25922 pos = string_buffer_position (before_string, start_charpos);
25923 /* If pos == 0, it means before_string came from an
25924 overlay, not from a buffer position. */
25925 if (!pos || (pos >= start_charpos && pos < end_charpos))
25926 break;
25927 }
25928 else if (EQ (glyph->object, after_string))
25929 {
25930 pos = string_buffer_position (after_string, end_charpos);
25931 if (!pos || (pos >= start_charpos && pos < end_charpos))
25932 break;
25933 }
25934 }
25935
25936 glyph++; /* first glyph to the right of the highlighted area */
25937 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25938 x += g->pixel_width;
25939 hlinfo->mouse_face_beg_x = x;
25940 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25941 }
25942
25943 /* If the highlight ends in a different row, compute GLYPH and END
25944 for the end row. Otherwise, reuse the values computed above for
25945 the row where the highlight begins. */
25946 if (r2 != r1)
25947 {
25948 if (!r2->reversed_p)
25949 {
25950 glyph = r2->glyphs[TEXT_AREA];
25951 end = glyph + r2->used[TEXT_AREA];
25952 x = r2->x;
25953 }
25954 else
25955 {
25956 end = r2->glyphs[TEXT_AREA] - 1;
25957 glyph = end + r2->used[TEXT_AREA];
25958 }
25959 }
25960
25961 if (!r2->reversed_p)
25962 {
25963 /* Skip truncation and continuation glyphs near the end of the
25964 row, and also blanks and stretch glyphs inserted by
25965 extend_face_to_end_of_line. */
25966 while (end > glyph
25967 && INTEGERP ((end - 1)->object)
25968 && (end - 1)->charpos <= 0)
25969 --end;
25970 /* Scan the rest of the glyph row from the end, looking for the
25971 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25972 COVER_STRING, or whose position is between START_CHARPOS
25973 and END_CHARPOS */
25974 for (--end;
25975 end > glyph
25976 && !INTEGERP (end->object)
25977 && !EQ (end->object, cover_string)
25978 && !(BUFFERP (end->object)
25979 && (end->charpos >= start_charpos
25980 && end->charpos < end_charpos));
25981 --end)
25982 {
25983 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25984 are present at buffer positions between START_CHARPOS and
25985 END_CHARPOS, or if they come from an overlay. */
25986 if (EQ (end->object, before_string))
25987 {
25988 pos = string_buffer_position (before_string, start_charpos);
25989 if (!pos || (pos >= start_charpos && pos < end_charpos))
25990 break;
25991 }
25992 else if (EQ (end->object, after_string))
25993 {
25994 pos = string_buffer_position (after_string, end_charpos);
25995 if (!pos || (pos >= start_charpos && pos < end_charpos))
25996 break;
25997 }
25998 }
25999 /* Find the X coordinate of the last glyph to be highlighted. */
26000 for (; glyph <= end; ++glyph)
26001 x += glyph->pixel_width;
26002
26003 hlinfo->mouse_face_end_x = x;
26004 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26005 }
26006 else
26007 {
26008 /* Skip truncation and continuation glyphs near the end of the
26009 row, and also blanks and stretch glyphs inserted by
26010 extend_face_to_end_of_line. */
26011 x = r2->x;
26012 end++;
26013 while (end < glyph
26014 && INTEGERP (end->object)
26015 && end->charpos <= 0)
26016 {
26017 x += end->pixel_width;
26018 ++end;
26019 }
26020 /* Scan the rest of the glyph row from the end, looking for the
26021 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26022 COVER_STRING, or whose position is between START_CHARPOS
26023 and END_CHARPOS */
26024 for ( ;
26025 end < glyph
26026 && !INTEGERP (end->object)
26027 && !EQ (end->object, cover_string)
26028 && !(BUFFERP (end->object)
26029 && (end->charpos >= start_charpos
26030 && end->charpos < end_charpos));
26031 ++end)
26032 {
26033 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26034 are present at buffer positions between START_CHARPOS and
26035 END_CHARPOS, or if they come from an overlay. */
26036 if (EQ (end->object, before_string))
26037 {
26038 pos = string_buffer_position (before_string, start_charpos);
26039 if (!pos || (pos >= start_charpos && pos < end_charpos))
26040 break;
26041 }
26042 else if (EQ (end->object, after_string))
26043 {
26044 pos = string_buffer_position (after_string, end_charpos);
26045 if (!pos || (pos >= start_charpos && pos < end_charpos))
26046 break;
26047 }
26048 x += end->pixel_width;
26049 }
26050 hlinfo->mouse_face_end_x = x;
26051 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26052 }
26053
26054 hlinfo->mouse_face_window = window;
26055 hlinfo->mouse_face_face_id
26056 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26057 mouse_charpos + 1,
26058 !hlinfo->mouse_face_hidden, -1);
26059 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26060 }
26061
26062 /* The following function is not used anymore (replaced with
26063 mouse_face_from_string_pos), but I leave it here for the time
26064 being, in case someone would. */
26065
26066 #if 0 /* not used */
26067
26068 /* Find the position of the glyph for position POS in OBJECT in
26069 window W's current matrix, and return in *X, *Y the pixel
26070 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26071
26072 RIGHT_P non-zero means return the position of the right edge of the
26073 glyph, RIGHT_P zero means return the left edge position.
26074
26075 If no glyph for POS exists in the matrix, return the position of
26076 the glyph with the next smaller position that is in the matrix, if
26077 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26078 exists in the matrix, return the position of the glyph with the
26079 next larger position in OBJECT.
26080
26081 Value is non-zero if a glyph was found. */
26082
26083 static int
26084 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26085 int *hpos, int *vpos, int *x, int *y, int right_p)
26086 {
26087 int yb = window_text_bottom_y (w);
26088 struct glyph_row *r;
26089 struct glyph *best_glyph = NULL;
26090 struct glyph_row *best_row = NULL;
26091 int best_x = 0;
26092
26093 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26094 r->enabled_p && r->y < yb;
26095 ++r)
26096 {
26097 struct glyph *g = r->glyphs[TEXT_AREA];
26098 struct glyph *e = g + r->used[TEXT_AREA];
26099 int gx;
26100
26101 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26102 if (EQ (g->object, object))
26103 {
26104 if (g->charpos == pos)
26105 {
26106 best_glyph = g;
26107 best_x = gx;
26108 best_row = r;
26109 goto found;
26110 }
26111 else if (best_glyph == NULL
26112 || ((eabs (g->charpos - pos)
26113 < eabs (best_glyph->charpos - pos))
26114 && (right_p
26115 ? g->charpos < pos
26116 : g->charpos > pos)))
26117 {
26118 best_glyph = g;
26119 best_x = gx;
26120 best_row = r;
26121 }
26122 }
26123 }
26124
26125 found:
26126
26127 if (best_glyph)
26128 {
26129 *x = best_x;
26130 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26131
26132 if (right_p)
26133 {
26134 *x += best_glyph->pixel_width;
26135 ++*hpos;
26136 }
26137
26138 *y = best_row->y;
26139 *vpos = best_row - w->current_matrix->rows;
26140 }
26141
26142 return best_glyph != NULL;
26143 }
26144 #endif /* not used */
26145
26146 /* Find the positions of the first and the last glyphs in window W's
26147 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26148 (assumed to be a string), and return in HLINFO's mouse_face_*
26149 members the pixel and column/row coordinates of those glyphs. */
26150
26151 static void
26152 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26153 Lisp_Object object,
26154 EMACS_INT startpos, EMACS_INT endpos)
26155 {
26156 int yb = window_text_bottom_y (w);
26157 struct glyph_row *r;
26158 struct glyph *g, *e;
26159 int gx;
26160 int found = 0;
26161
26162 /* Find the glyph row with at least one position in the range
26163 [STARTPOS..ENDPOS], and the first glyph in that row whose
26164 position belongs to that range. */
26165 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26166 r->enabled_p && r->y < yb;
26167 ++r)
26168 {
26169 if (!r->reversed_p)
26170 {
26171 g = r->glyphs[TEXT_AREA];
26172 e = g + r->used[TEXT_AREA];
26173 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26174 if (EQ (g->object, object)
26175 && startpos <= g->charpos && g->charpos <= endpos)
26176 {
26177 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26178 hlinfo->mouse_face_beg_y = r->y;
26179 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26180 hlinfo->mouse_face_beg_x = gx;
26181 found = 1;
26182 break;
26183 }
26184 }
26185 else
26186 {
26187 struct glyph *g1;
26188
26189 e = r->glyphs[TEXT_AREA];
26190 g = e + r->used[TEXT_AREA];
26191 for ( ; g > e; --g)
26192 if (EQ ((g-1)->object, object)
26193 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26194 {
26195 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26196 hlinfo->mouse_face_beg_y = r->y;
26197 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26198 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26199 gx += g1->pixel_width;
26200 hlinfo->mouse_face_beg_x = gx;
26201 found = 1;
26202 break;
26203 }
26204 }
26205 if (found)
26206 break;
26207 }
26208
26209 if (!found)
26210 return;
26211
26212 /* Starting with the next row, look for the first row which does NOT
26213 include any glyphs whose positions are in the range. */
26214 for (++r; r->enabled_p && r->y < yb; ++r)
26215 {
26216 g = r->glyphs[TEXT_AREA];
26217 e = g + r->used[TEXT_AREA];
26218 found = 0;
26219 for ( ; g < e; ++g)
26220 if (EQ (g->object, object)
26221 && startpos <= g->charpos && g->charpos <= endpos)
26222 {
26223 found = 1;
26224 break;
26225 }
26226 if (!found)
26227 break;
26228 }
26229
26230 /* The highlighted region ends on the previous row. */
26231 r--;
26232
26233 /* Set the end row and its vertical pixel coordinate. */
26234 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26235 hlinfo->mouse_face_end_y = r->y;
26236
26237 /* Compute and set the end column and the end column's horizontal
26238 pixel coordinate. */
26239 if (!r->reversed_p)
26240 {
26241 g = r->glyphs[TEXT_AREA];
26242 e = g + r->used[TEXT_AREA];
26243 for ( ; e > g; --e)
26244 if (EQ ((e-1)->object, object)
26245 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26246 break;
26247 hlinfo->mouse_face_end_col = e - g;
26248
26249 for (gx = r->x; g < e; ++g)
26250 gx += g->pixel_width;
26251 hlinfo->mouse_face_end_x = gx;
26252 }
26253 else
26254 {
26255 e = r->glyphs[TEXT_AREA];
26256 g = e + r->used[TEXT_AREA];
26257 for (gx = r->x ; e < g; ++e)
26258 {
26259 if (EQ (e->object, object)
26260 && startpos <= e->charpos && e->charpos <= endpos)
26261 break;
26262 gx += e->pixel_width;
26263 }
26264 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26265 hlinfo->mouse_face_end_x = gx;
26266 }
26267 }
26268
26269 #ifdef HAVE_WINDOW_SYSTEM
26270
26271 /* See if position X, Y is within a hot-spot of an image. */
26272
26273 static int
26274 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26275 {
26276 if (!CONSP (hot_spot))
26277 return 0;
26278
26279 if (EQ (XCAR (hot_spot), Qrect))
26280 {
26281 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26282 Lisp_Object rect = XCDR (hot_spot);
26283 Lisp_Object tem;
26284 if (!CONSP (rect))
26285 return 0;
26286 if (!CONSP (XCAR (rect)))
26287 return 0;
26288 if (!CONSP (XCDR (rect)))
26289 return 0;
26290 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26291 return 0;
26292 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26293 return 0;
26294 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26295 return 0;
26296 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26297 return 0;
26298 return 1;
26299 }
26300 else if (EQ (XCAR (hot_spot), Qcircle))
26301 {
26302 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26303 Lisp_Object circ = XCDR (hot_spot);
26304 Lisp_Object lr, lx0, ly0;
26305 if (CONSP (circ)
26306 && CONSP (XCAR (circ))
26307 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26308 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26309 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26310 {
26311 double r = XFLOATINT (lr);
26312 double dx = XINT (lx0) - x;
26313 double dy = XINT (ly0) - y;
26314 return (dx * dx + dy * dy <= r * r);
26315 }
26316 }
26317 else if (EQ (XCAR (hot_spot), Qpoly))
26318 {
26319 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26320 if (VECTORP (XCDR (hot_spot)))
26321 {
26322 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26323 Lisp_Object *poly = v->contents;
26324 int n = v->header.size;
26325 int i;
26326 int inside = 0;
26327 Lisp_Object lx, ly;
26328 int x0, y0;
26329
26330 /* Need an even number of coordinates, and at least 3 edges. */
26331 if (n < 6 || n & 1)
26332 return 0;
26333
26334 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26335 If count is odd, we are inside polygon. Pixels on edges
26336 may or may not be included depending on actual geometry of the
26337 polygon. */
26338 if ((lx = poly[n-2], !INTEGERP (lx))
26339 || (ly = poly[n-1], !INTEGERP (lx)))
26340 return 0;
26341 x0 = XINT (lx), y0 = XINT (ly);
26342 for (i = 0; i < n; i += 2)
26343 {
26344 int x1 = x0, y1 = y0;
26345 if ((lx = poly[i], !INTEGERP (lx))
26346 || (ly = poly[i+1], !INTEGERP (ly)))
26347 return 0;
26348 x0 = XINT (lx), y0 = XINT (ly);
26349
26350 /* Does this segment cross the X line? */
26351 if (x0 >= x)
26352 {
26353 if (x1 >= x)
26354 continue;
26355 }
26356 else if (x1 < x)
26357 continue;
26358 if (y > y0 && y > y1)
26359 continue;
26360 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26361 inside = !inside;
26362 }
26363 return inside;
26364 }
26365 }
26366 return 0;
26367 }
26368
26369 Lisp_Object
26370 find_hot_spot (Lisp_Object map, int x, int y)
26371 {
26372 while (CONSP (map))
26373 {
26374 if (CONSP (XCAR (map))
26375 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26376 return XCAR (map);
26377 map = XCDR (map);
26378 }
26379
26380 return Qnil;
26381 }
26382
26383 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26384 3, 3, 0,
26385 doc: /* Lookup in image map MAP coordinates X and Y.
26386 An image map is an alist where each element has the format (AREA ID PLIST).
26387 An AREA is specified as either a rectangle, a circle, or a polygon:
26388 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26389 pixel coordinates of the upper left and bottom right corners.
26390 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26391 and the radius of the circle; r may be a float or integer.
26392 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26393 vector describes one corner in the polygon.
26394 Returns the alist element for the first matching AREA in MAP. */)
26395 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26396 {
26397 if (NILP (map))
26398 return Qnil;
26399
26400 CHECK_NUMBER (x);
26401 CHECK_NUMBER (y);
26402
26403 return find_hot_spot (map, XINT (x), XINT (y));
26404 }
26405
26406
26407 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26408 static void
26409 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26410 {
26411 /* Do not change cursor shape while dragging mouse. */
26412 if (!NILP (do_mouse_tracking))
26413 return;
26414
26415 if (!NILP (pointer))
26416 {
26417 if (EQ (pointer, Qarrow))
26418 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26419 else if (EQ (pointer, Qhand))
26420 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26421 else if (EQ (pointer, Qtext))
26422 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26423 else if (EQ (pointer, intern ("hdrag")))
26424 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26425 #ifdef HAVE_X_WINDOWS
26426 else if (EQ (pointer, intern ("vdrag")))
26427 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26428 #endif
26429 else if (EQ (pointer, intern ("hourglass")))
26430 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26431 else if (EQ (pointer, Qmodeline))
26432 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26433 else
26434 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26435 }
26436
26437 if (cursor != No_Cursor)
26438 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26439 }
26440
26441 #endif /* HAVE_WINDOW_SYSTEM */
26442
26443 /* Take proper action when mouse has moved to the mode or header line
26444 or marginal area AREA of window W, x-position X and y-position Y.
26445 X is relative to the start of the text display area of W, so the
26446 width of bitmap areas and scroll bars must be subtracted to get a
26447 position relative to the start of the mode line. */
26448
26449 static void
26450 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26451 enum window_part area)
26452 {
26453 struct window *w = XWINDOW (window);
26454 struct frame *f = XFRAME (w->frame);
26455 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26456 #ifdef HAVE_WINDOW_SYSTEM
26457 Display_Info *dpyinfo;
26458 #endif
26459 Cursor cursor = No_Cursor;
26460 Lisp_Object pointer = Qnil;
26461 int dx, dy, width, height;
26462 EMACS_INT charpos;
26463 Lisp_Object string, object = Qnil;
26464 Lisp_Object pos, help;
26465
26466 Lisp_Object mouse_face;
26467 int original_x_pixel = x;
26468 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26469 struct glyph_row *row;
26470
26471 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26472 {
26473 int x0;
26474 struct glyph *end;
26475
26476 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26477 returns them in row/column units! */
26478 string = mode_line_string (w, area, &x, &y, &charpos,
26479 &object, &dx, &dy, &width, &height);
26480
26481 row = (area == ON_MODE_LINE
26482 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26483 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26484
26485 /* Find the glyph under the mouse pointer. */
26486 if (row->mode_line_p && row->enabled_p)
26487 {
26488 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26489 end = glyph + row->used[TEXT_AREA];
26490
26491 for (x0 = original_x_pixel;
26492 glyph < end && x0 >= glyph->pixel_width;
26493 ++glyph)
26494 x0 -= glyph->pixel_width;
26495
26496 if (glyph >= end)
26497 glyph = NULL;
26498 }
26499 }
26500 else
26501 {
26502 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26503 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26504 returns them in row/column units! */
26505 string = marginal_area_string (w, area, &x, &y, &charpos,
26506 &object, &dx, &dy, &width, &height);
26507 }
26508
26509 help = Qnil;
26510
26511 #ifdef HAVE_WINDOW_SYSTEM
26512 if (IMAGEP (object))
26513 {
26514 Lisp_Object image_map, hotspot;
26515 if ((image_map = Fplist_get (XCDR (object), QCmap),
26516 !NILP (image_map))
26517 && (hotspot = find_hot_spot (image_map, dx, dy),
26518 CONSP (hotspot))
26519 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26520 {
26521 Lisp_Object plist;
26522
26523 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26524 If so, we could look for mouse-enter, mouse-leave
26525 properties in PLIST (and do something...). */
26526 hotspot = XCDR (hotspot);
26527 if (CONSP (hotspot)
26528 && (plist = XCAR (hotspot), CONSP (plist)))
26529 {
26530 pointer = Fplist_get (plist, Qpointer);
26531 if (NILP (pointer))
26532 pointer = Qhand;
26533 help = Fplist_get (plist, Qhelp_echo);
26534 if (!NILP (help))
26535 {
26536 help_echo_string = help;
26537 /* Is this correct? ++kfs */
26538 XSETWINDOW (help_echo_window, w);
26539 help_echo_object = w->buffer;
26540 help_echo_pos = charpos;
26541 }
26542 }
26543 }
26544 if (NILP (pointer))
26545 pointer = Fplist_get (XCDR (object), QCpointer);
26546 }
26547 #endif /* HAVE_WINDOW_SYSTEM */
26548
26549 if (STRINGP (string))
26550 {
26551 pos = make_number (charpos);
26552 /* If we're on a string with `help-echo' text property, arrange
26553 for the help to be displayed. This is done by setting the
26554 global variable help_echo_string to the help string. */
26555 if (NILP (help))
26556 {
26557 help = Fget_text_property (pos, Qhelp_echo, string);
26558 if (!NILP (help))
26559 {
26560 help_echo_string = help;
26561 XSETWINDOW (help_echo_window, w);
26562 help_echo_object = string;
26563 help_echo_pos = charpos;
26564 }
26565 }
26566
26567 #ifdef HAVE_WINDOW_SYSTEM
26568 if (FRAME_WINDOW_P (f))
26569 {
26570 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26571 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26572 if (NILP (pointer))
26573 pointer = Fget_text_property (pos, Qpointer, string);
26574
26575 /* Change the mouse pointer according to what is under X/Y. */
26576 if (NILP (pointer)
26577 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26578 {
26579 Lisp_Object map;
26580 map = Fget_text_property (pos, Qlocal_map, string);
26581 if (!KEYMAPP (map))
26582 map = Fget_text_property (pos, Qkeymap, string);
26583 if (!KEYMAPP (map))
26584 cursor = dpyinfo->vertical_scroll_bar_cursor;
26585 }
26586 }
26587 #endif
26588
26589 /* Change the mouse face according to what is under X/Y. */
26590 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26591 if (!NILP (mouse_face)
26592 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26593 && glyph)
26594 {
26595 Lisp_Object b, e;
26596
26597 struct glyph * tmp_glyph;
26598
26599 int gpos;
26600 int gseq_length;
26601 int total_pixel_width;
26602 EMACS_INT begpos, endpos, ignore;
26603
26604 int vpos, hpos;
26605
26606 b = Fprevious_single_property_change (make_number (charpos + 1),
26607 Qmouse_face, string, Qnil);
26608 if (NILP (b))
26609 begpos = 0;
26610 else
26611 begpos = XINT (b);
26612
26613 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26614 if (NILP (e))
26615 endpos = SCHARS (string);
26616 else
26617 endpos = XINT (e);
26618
26619 /* Calculate the glyph position GPOS of GLYPH in the
26620 displayed string, relative to the beginning of the
26621 highlighted part of the string.
26622
26623 Note: GPOS is different from CHARPOS. CHARPOS is the
26624 position of GLYPH in the internal string object. A mode
26625 line string format has structures which are converted to
26626 a flattened string by the Emacs Lisp interpreter. The
26627 internal string is an element of those structures. The
26628 displayed string is the flattened string. */
26629 tmp_glyph = row_start_glyph;
26630 while (tmp_glyph < glyph
26631 && (!(EQ (tmp_glyph->object, glyph->object)
26632 && begpos <= tmp_glyph->charpos
26633 && tmp_glyph->charpos < endpos)))
26634 tmp_glyph++;
26635 gpos = glyph - tmp_glyph;
26636
26637 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26638 the highlighted part of the displayed string to which
26639 GLYPH belongs. Note: GSEQ_LENGTH is different from
26640 SCHARS (STRING), because the latter returns the length of
26641 the internal string. */
26642 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26643 tmp_glyph > glyph
26644 && (!(EQ (tmp_glyph->object, glyph->object)
26645 && begpos <= tmp_glyph->charpos
26646 && tmp_glyph->charpos < endpos));
26647 tmp_glyph--)
26648 ;
26649 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26650
26651 /* Calculate the total pixel width of all the glyphs between
26652 the beginning of the highlighted area and GLYPH. */
26653 total_pixel_width = 0;
26654 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26655 total_pixel_width += tmp_glyph->pixel_width;
26656
26657 /* Pre calculation of re-rendering position. Note: X is in
26658 column units here, after the call to mode_line_string or
26659 marginal_area_string. */
26660 hpos = x - gpos;
26661 vpos = (area == ON_MODE_LINE
26662 ? (w->current_matrix)->nrows - 1
26663 : 0);
26664
26665 /* If GLYPH's position is included in the region that is
26666 already drawn in mouse face, we have nothing to do. */
26667 if ( EQ (window, hlinfo->mouse_face_window)
26668 && (!row->reversed_p
26669 ? (hlinfo->mouse_face_beg_col <= hpos
26670 && hpos < hlinfo->mouse_face_end_col)
26671 /* In R2L rows we swap BEG and END, see below. */
26672 : (hlinfo->mouse_face_end_col <= hpos
26673 && hpos < hlinfo->mouse_face_beg_col))
26674 && hlinfo->mouse_face_beg_row == vpos )
26675 return;
26676
26677 if (clear_mouse_face (hlinfo))
26678 cursor = No_Cursor;
26679
26680 if (!row->reversed_p)
26681 {
26682 hlinfo->mouse_face_beg_col = hpos;
26683 hlinfo->mouse_face_beg_x = original_x_pixel
26684 - (total_pixel_width + dx);
26685 hlinfo->mouse_face_end_col = hpos + gseq_length;
26686 hlinfo->mouse_face_end_x = 0;
26687 }
26688 else
26689 {
26690 /* In R2L rows, show_mouse_face expects BEG and END
26691 coordinates to be swapped. */
26692 hlinfo->mouse_face_end_col = hpos;
26693 hlinfo->mouse_face_end_x = original_x_pixel
26694 - (total_pixel_width + dx);
26695 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26696 hlinfo->mouse_face_beg_x = 0;
26697 }
26698
26699 hlinfo->mouse_face_beg_row = vpos;
26700 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26701 hlinfo->mouse_face_beg_y = 0;
26702 hlinfo->mouse_face_end_y = 0;
26703 hlinfo->mouse_face_past_end = 0;
26704 hlinfo->mouse_face_window = window;
26705
26706 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26707 charpos,
26708 0, 0, 0,
26709 &ignore,
26710 glyph->face_id,
26711 1);
26712 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26713
26714 if (NILP (pointer))
26715 pointer = Qhand;
26716 }
26717 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26718 clear_mouse_face (hlinfo);
26719 }
26720 #ifdef HAVE_WINDOW_SYSTEM
26721 if (FRAME_WINDOW_P (f))
26722 define_frame_cursor1 (f, cursor, pointer);
26723 #endif
26724 }
26725
26726
26727 /* EXPORT:
26728 Take proper action when the mouse has moved to position X, Y on
26729 frame F as regards highlighting characters that have mouse-face
26730 properties. Also de-highlighting chars where the mouse was before.
26731 X and Y can be negative or out of range. */
26732
26733 void
26734 note_mouse_highlight (struct frame *f, int x, int y)
26735 {
26736 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26737 enum window_part part;
26738 Lisp_Object window;
26739 struct window *w;
26740 Cursor cursor = No_Cursor;
26741 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26742 struct buffer *b;
26743
26744 /* When a menu is active, don't highlight because this looks odd. */
26745 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26746 if (popup_activated ())
26747 return;
26748 #endif
26749
26750 if (NILP (Vmouse_highlight)
26751 || !f->glyphs_initialized_p
26752 || f->pointer_invisible)
26753 return;
26754
26755 hlinfo->mouse_face_mouse_x = x;
26756 hlinfo->mouse_face_mouse_y = y;
26757 hlinfo->mouse_face_mouse_frame = f;
26758
26759 if (hlinfo->mouse_face_defer)
26760 return;
26761
26762 if (gc_in_progress)
26763 {
26764 hlinfo->mouse_face_deferred_gc = 1;
26765 return;
26766 }
26767
26768 /* Which window is that in? */
26769 window = window_from_coordinates (f, x, y, &part, 1);
26770
26771 /* If we were displaying active text in another window, clear that.
26772 Also clear if we move out of text area in same window. */
26773 if (! EQ (window, hlinfo->mouse_face_window)
26774 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26775 && !NILP (hlinfo->mouse_face_window)))
26776 clear_mouse_face (hlinfo);
26777
26778 /* Not on a window -> return. */
26779 if (!WINDOWP (window))
26780 return;
26781
26782 /* Reset help_echo_string. It will get recomputed below. */
26783 help_echo_string = Qnil;
26784
26785 /* Convert to window-relative pixel coordinates. */
26786 w = XWINDOW (window);
26787 frame_to_window_pixel_xy (w, &x, &y);
26788
26789 #ifdef HAVE_WINDOW_SYSTEM
26790 /* Handle tool-bar window differently since it doesn't display a
26791 buffer. */
26792 if (EQ (window, f->tool_bar_window))
26793 {
26794 note_tool_bar_highlight (f, x, y);
26795 return;
26796 }
26797 #endif
26798
26799 /* Mouse is on the mode, header line or margin? */
26800 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26801 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26802 {
26803 note_mode_line_or_margin_highlight (window, x, y, part);
26804 return;
26805 }
26806
26807 #ifdef HAVE_WINDOW_SYSTEM
26808 if (part == ON_VERTICAL_BORDER)
26809 {
26810 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26811 help_echo_string = build_string ("drag-mouse-1: resize");
26812 }
26813 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26814 || part == ON_SCROLL_BAR)
26815 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26816 else
26817 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26818 #endif
26819
26820 /* Are we in a window whose display is up to date?
26821 And verify the buffer's text has not changed. */
26822 b = XBUFFER (w->buffer);
26823 if (part == ON_TEXT
26824 && EQ (w->window_end_valid, w->buffer)
26825 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26826 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26827 {
26828 int hpos, vpos, dx, dy, area;
26829 EMACS_INT pos;
26830 struct glyph *glyph;
26831 Lisp_Object object;
26832 Lisp_Object mouse_face = Qnil, position;
26833 Lisp_Object *overlay_vec = NULL;
26834 ptrdiff_t i, noverlays;
26835 struct buffer *obuf;
26836 EMACS_INT obegv, ozv;
26837 int same_region;
26838
26839 /* Find the glyph under X/Y. */
26840 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26841
26842 #ifdef HAVE_WINDOW_SYSTEM
26843 /* Look for :pointer property on image. */
26844 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26845 {
26846 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26847 if (img != NULL && IMAGEP (img->spec))
26848 {
26849 Lisp_Object image_map, hotspot;
26850 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26851 !NILP (image_map))
26852 && (hotspot = find_hot_spot (image_map,
26853 glyph->slice.img.x + dx,
26854 glyph->slice.img.y + dy),
26855 CONSP (hotspot))
26856 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26857 {
26858 Lisp_Object plist;
26859
26860 /* Could check XCAR (hotspot) to see if we enter/leave
26861 this hot-spot.
26862 If so, we could look for mouse-enter, mouse-leave
26863 properties in PLIST (and do something...). */
26864 hotspot = XCDR (hotspot);
26865 if (CONSP (hotspot)
26866 && (plist = XCAR (hotspot), CONSP (plist)))
26867 {
26868 pointer = Fplist_get (plist, Qpointer);
26869 if (NILP (pointer))
26870 pointer = Qhand;
26871 help_echo_string = Fplist_get (plist, Qhelp_echo);
26872 if (!NILP (help_echo_string))
26873 {
26874 help_echo_window = window;
26875 help_echo_object = glyph->object;
26876 help_echo_pos = glyph->charpos;
26877 }
26878 }
26879 }
26880 if (NILP (pointer))
26881 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26882 }
26883 }
26884 #endif /* HAVE_WINDOW_SYSTEM */
26885
26886 /* Clear mouse face if X/Y not over text. */
26887 if (glyph == NULL
26888 || area != TEXT_AREA
26889 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26890 /* Glyph's OBJECT is an integer for glyphs inserted by the
26891 display engine for its internal purposes, like truncation
26892 and continuation glyphs and blanks beyond the end of
26893 line's text on text terminals. If we are over such a
26894 glyph, we are not over any text. */
26895 || INTEGERP (glyph->object)
26896 /* R2L rows have a stretch glyph at their front, which
26897 stands for no text, whereas L2R rows have no glyphs at
26898 all beyond the end of text. Treat such stretch glyphs
26899 like we do with NULL glyphs in L2R rows. */
26900 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26901 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26902 && glyph->type == STRETCH_GLYPH
26903 && glyph->avoid_cursor_p))
26904 {
26905 if (clear_mouse_face (hlinfo))
26906 cursor = No_Cursor;
26907 #ifdef HAVE_WINDOW_SYSTEM
26908 if (FRAME_WINDOW_P (f) && NILP (pointer))
26909 {
26910 if (area != TEXT_AREA)
26911 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26912 else
26913 pointer = Vvoid_text_area_pointer;
26914 }
26915 #endif
26916 goto set_cursor;
26917 }
26918
26919 pos = glyph->charpos;
26920 object = glyph->object;
26921 if (!STRINGP (object) && !BUFFERP (object))
26922 goto set_cursor;
26923
26924 /* If we get an out-of-range value, return now; avoid an error. */
26925 if (BUFFERP (object) && pos > BUF_Z (b))
26926 goto set_cursor;
26927
26928 /* Make the window's buffer temporarily current for
26929 overlays_at and compute_char_face. */
26930 obuf = current_buffer;
26931 current_buffer = b;
26932 obegv = BEGV;
26933 ozv = ZV;
26934 BEGV = BEG;
26935 ZV = Z;
26936
26937 /* Is this char mouse-active or does it have help-echo? */
26938 position = make_number (pos);
26939
26940 if (BUFFERP (object))
26941 {
26942 /* Put all the overlays we want in a vector in overlay_vec. */
26943 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26944 /* Sort overlays into increasing priority order. */
26945 noverlays = sort_overlays (overlay_vec, noverlays, w);
26946 }
26947 else
26948 noverlays = 0;
26949
26950 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26951
26952 if (same_region)
26953 cursor = No_Cursor;
26954
26955 /* Check mouse-face highlighting. */
26956 if (! same_region
26957 /* If there exists an overlay with mouse-face overlapping
26958 the one we are currently highlighting, we have to
26959 check if we enter the overlapping overlay, and then
26960 highlight only that. */
26961 || (OVERLAYP (hlinfo->mouse_face_overlay)
26962 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26963 {
26964 /* Find the highest priority overlay with a mouse-face. */
26965 Lisp_Object overlay = Qnil;
26966 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26967 {
26968 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26969 if (!NILP (mouse_face))
26970 overlay = overlay_vec[i];
26971 }
26972
26973 /* If we're highlighting the same overlay as before, there's
26974 no need to do that again. */
26975 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26976 goto check_help_echo;
26977 hlinfo->mouse_face_overlay = overlay;
26978
26979 /* Clear the display of the old active region, if any. */
26980 if (clear_mouse_face (hlinfo))
26981 cursor = No_Cursor;
26982
26983 /* If no overlay applies, get a text property. */
26984 if (NILP (overlay))
26985 mouse_face = Fget_text_property (position, Qmouse_face, object);
26986
26987 /* Next, compute the bounds of the mouse highlighting and
26988 display it. */
26989 if (!NILP (mouse_face) && STRINGP (object))
26990 {
26991 /* The mouse-highlighting comes from a display string
26992 with a mouse-face. */
26993 Lisp_Object s, e;
26994 EMACS_INT ignore;
26995
26996 s = Fprevious_single_property_change
26997 (make_number (pos + 1), Qmouse_face, object, Qnil);
26998 e = Fnext_single_property_change
26999 (position, Qmouse_face, object, Qnil);
27000 if (NILP (s))
27001 s = make_number (0);
27002 if (NILP (e))
27003 e = make_number (SCHARS (object) - 1);
27004 mouse_face_from_string_pos (w, hlinfo, object,
27005 XINT (s), XINT (e));
27006 hlinfo->mouse_face_past_end = 0;
27007 hlinfo->mouse_face_window = window;
27008 hlinfo->mouse_face_face_id
27009 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27010 glyph->face_id, 1);
27011 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27012 cursor = No_Cursor;
27013 }
27014 else
27015 {
27016 /* The mouse-highlighting, if any, comes from an overlay
27017 or text property in the buffer. */
27018 Lisp_Object buffer IF_LINT (= Qnil);
27019 Lisp_Object cover_string IF_LINT (= Qnil);
27020
27021 if (STRINGP (object))
27022 {
27023 /* If we are on a display string with no mouse-face,
27024 check if the text under it has one. */
27025 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27026 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27027 pos = string_buffer_position (object, start);
27028 if (pos > 0)
27029 {
27030 mouse_face = get_char_property_and_overlay
27031 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27032 buffer = w->buffer;
27033 cover_string = object;
27034 }
27035 }
27036 else
27037 {
27038 buffer = object;
27039 cover_string = Qnil;
27040 }
27041
27042 if (!NILP (mouse_face))
27043 {
27044 Lisp_Object before, after;
27045 Lisp_Object before_string, after_string;
27046 /* To correctly find the limits of mouse highlight
27047 in a bidi-reordered buffer, we must not use the
27048 optimization of limiting the search in
27049 previous-single-property-change and
27050 next-single-property-change, because
27051 rows_from_pos_range needs the real start and end
27052 positions to DTRT in this case. That's because
27053 the first row visible in a window does not
27054 necessarily display the character whose position
27055 is the smallest. */
27056 Lisp_Object lim1 =
27057 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27058 ? Fmarker_position (w->start)
27059 : Qnil;
27060 Lisp_Object lim2 =
27061 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27062 ? make_number (BUF_Z (XBUFFER (buffer))
27063 - XFASTINT (w->window_end_pos))
27064 : Qnil;
27065
27066 if (NILP (overlay))
27067 {
27068 /* Handle the text property case. */
27069 before = Fprevious_single_property_change
27070 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27071 after = Fnext_single_property_change
27072 (make_number (pos), Qmouse_face, buffer, lim2);
27073 before_string = after_string = Qnil;
27074 }
27075 else
27076 {
27077 /* Handle the overlay case. */
27078 before = Foverlay_start (overlay);
27079 after = Foverlay_end (overlay);
27080 before_string = Foverlay_get (overlay, Qbefore_string);
27081 after_string = Foverlay_get (overlay, Qafter_string);
27082
27083 if (!STRINGP (before_string)) before_string = Qnil;
27084 if (!STRINGP (after_string)) after_string = Qnil;
27085 }
27086
27087 mouse_face_from_buffer_pos (window, hlinfo, pos,
27088 XFASTINT (before),
27089 XFASTINT (after),
27090 before_string, after_string,
27091 cover_string);
27092 cursor = No_Cursor;
27093 }
27094 }
27095 }
27096
27097 check_help_echo:
27098
27099 /* Look for a `help-echo' property. */
27100 if (NILP (help_echo_string)) {
27101 Lisp_Object help, overlay;
27102
27103 /* Check overlays first. */
27104 help = overlay = Qnil;
27105 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27106 {
27107 overlay = overlay_vec[i];
27108 help = Foverlay_get (overlay, Qhelp_echo);
27109 }
27110
27111 if (!NILP (help))
27112 {
27113 help_echo_string = help;
27114 help_echo_window = window;
27115 help_echo_object = overlay;
27116 help_echo_pos = pos;
27117 }
27118 else
27119 {
27120 Lisp_Object obj = glyph->object;
27121 EMACS_INT charpos = glyph->charpos;
27122
27123 /* Try text properties. */
27124 if (STRINGP (obj)
27125 && charpos >= 0
27126 && charpos < SCHARS (obj))
27127 {
27128 help = Fget_text_property (make_number (charpos),
27129 Qhelp_echo, obj);
27130 if (NILP (help))
27131 {
27132 /* If the string itself doesn't specify a help-echo,
27133 see if the buffer text ``under'' it does. */
27134 struct glyph_row *r
27135 = MATRIX_ROW (w->current_matrix, vpos);
27136 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27137 EMACS_INT p = string_buffer_position (obj, start);
27138 if (p > 0)
27139 {
27140 help = Fget_char_property (make_number (p),
27141 Qhelp_echo, w->buffer);
27142 if (!NILP (help))
27143 {
27144 charpos = p;
27145 obj = w->buffer;
27146 }
27147 }
27148 }
27149 }
27150 else if (BUFFERP (obj)
27151 && charpos >= BEGV
27152 && charpos < ZV)
27153 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27154 obj);
27155
27156 if (!NILP (help))
27157 {
27158 help_echo_string = help;
27159 help_echo_window = window;
27160 help_echo_object = obj;
27161 help_echo_pos = charpos;
27162 }
27163 }
27164 }
27165
27166 #ifdef HAVE_WINDOW_SYSTEM
27167 /* Look for a `pointer' property. */
27168 if (FRAME_WINDOW_P (f) && NILP (pointer))
27169 {
27170 /* Check overlays first. */
27171 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27172 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27173
27174 if (NILP (pointer))
27175 {
27176 Lisp_Object obj = glyph->object;
27177 EMACS_INT charpos = glyph->charpos;
27178
27179 /* Try text properties. */
27180 if (STRINGP (obj)
27181 && charpos >= 0
27182 && charpos < SCHARS (obj))
27183 {
27184 pointer = Fget_text_property (make_number (charpos),
27185 Qpointer, obj);
27186 if (NILP (pointer))
27187 {
27188 /* If the string itself doesn't specify a pointer,
27189 see if the buffer text ``under'' it does. */
27190 struct glyph_row *r
27191 = MATRIX_ROW (w->current_matrix, vpos);
27192 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27193 EMACS_INT p = string_buffer_position (obj, start);
27194 if (p > 0)
27195 pointer = Fget_char_property (make_number (p),
27196 Qpointer, w->buffer);
27197 }
27198 }
27199 else if (BUFFERP (obj)
27200 && charpos >= BEGV
27201 && charpos < ZV)
27202 pointer = Fget_text_property (make_number (charpos),
27203 Qpointer, obj);
27204 }
27205 }
27206 #endif /* HAVE_WINDOW_SYSTEM */
27207
27208 BEGV = obegv;
27209 ZV = ozv;
27210 current_buffer = obuf;
27211 }
27212
27213 set_cursor:
27214
27215 #ifdef HAVE_WINDOW_SYSTEM
27216 if (FRAME_WINDOW_P (f))
27217 define_frame_cursor1 (f, cursor, pointer);
27218 #else
27219 /* This is here to prevent a compiler error, about "label at end of
27220 compound statement". */
27221 return;
27222 #endif
27223 }
27224
27225
27226 /* EXPORT for RIF:
27227 Clear any mouse-face on window W. This function is part of the
27228 redisplay interface, and is called from try_window_id and similar
27229 functions to ensure the mouse-highlight is off. */
27230
27231 void
27232 x_clear_window_mouse_face (struct window *w)
27233 {
27234 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27235 Lisp_Object window;
27236
27237 BLOCK_INPUT;
27238 XSETWINDOW (window, w);
27239 if (EQ (window, hlinfo->mouse_face_window))
27240 clear_mouse_face (hlinfo);
27241 UNBLOCK_INPUT;
27242 }
27243
27244
27245 /* EXPORT:
27246 Just discard the mouse face information for frame F, if any.
27247 This is used when the size of F is changed. */
27248
27249 void
27250 cancel_mouse_face (struct frame *f)
27251 {
27252 Lisp_Object window;
27253 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27254
27255 window = hlinfo->mouse_face_window;
27256 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27257 {
27258 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27259 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27260 hlinfo->mouse_face_window = Qnil;
27261 }
27262 }
27263
27264
27265 \f
27266 /***********************************************************************
27267 Exposure Events
27268 ***********************************************************************/
27269
27270 #ifdef HAVE_WINDOW_SYSTEM
27271
27272 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27273 which intersects rectangle R. R is in window-relative coordinates. */
27274
27275 static void
27276 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27277 enum glyph_row_area area)
27278 {
27279 struct glyph *first = row->glyphs[area];
27280 struct glyph *end = row->glyphs[area] + row->used[area];
27281 struct glyph *last;
27282 int first_x, start_x, x;
27283
27284 if (area == TEXT_AREA && row->fill_line_p)
27285 /* If row extends face to end of line write the whole line. */
27286 draw_glyphs (w, 0, row, area,
27287 0, row->used[area],
27288 DRAW_NORMAL_TEXT, 0);
27289 else
27290 {
27291 /* Set START_X to the window-relative start position for drawing glyphs of
27292 AREA. The first glyph of the text area can be partially visible.
27293 The first glyphs of other areas cannot. */
27294 start_x = window_box_left_offset (w, area);
27295 x = start_x;
27296 if (area == TEXT_AREA)
27297 x += row->x;
27298
27299 /* Find the first glyph that must be redrawn. */
27300 while (first < end
27301 && x + first->pixel_width < r->x)
27302 {
27303 x += first->pixel_width;
27304 ++first;
27305 }
27306
27307 /* Find the last one. */
27308 last = first;
27309 first_x = x;
27310 while (last < end
27311 && x < r->x + r->width)
27312 {
27313 x += last->pixel_width;
27314 ++last;
27315 }
27316
27317 /* Repaint. */
27318 if (last > first)
27319 draw_glyphs (w, first_x - start_x, row, area,
27320 first - row->glyphs[area], last - row->glyphs[area],
27321 DRAW_NORMAL_TEXT, 0);
27322 }
27323 }
27324
27325
27326 /* Redraw the parts of the glyph row ROW on window W intersecting
27327 rectangle R. R is in window-relative coordinates. Value is
27328 non-zero if mouse-face was overwritten. */
27329
27330 static int
27331 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27332 {
27333 xassert (row->enabled_p);
27334
27335 if (row->mode_line_p || w->pseudo_window_p)
27336 draw_glyphs (w, 0, row, TEXT_AREA,
27337 0, row->used[TEXT_AREA],
27338 DRAW_NORMAL_TEXT, 0);
27339 else
27340 {
27341 if (row->used[LEFT_MARGIN_AREA])
27342 expose_area (w, row, r, LEFT_MARGIN_AREA);
27343 if (row->used[TEXT_AREA])
27344 expose_area (w, row, r, TEXT_AREA);
27345 if (row->used[RIGHT_MARGIN_AREA])
27346 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27347 draw_row_fringe_bitmaps (w, row);
27348 }
27349
27350 return row->mouse_face_p;
27351 }
27352
27353
27354 /* Redraw those parts of glyphs rows during expose event handling that
27355 overlap other rows. Redrawing of an exposed line writes over parts
27356 of lines overlapping that exposed line; this function fixes that.
27357
27358 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27359 row in W's current matrix that is exposed and overlaps other rows.
27360 LAST_OVERLAPPING_ROW is the last such row. */
27361
27362 static void
27363 expose_overlaps (struct window *w,
27364 struct glyph_row *first_overlapping_row,
27365 struct glyph_row *last_overlapping_row,
27366 XRectangle *r)
27367 {
27368 struct glyph_row *row;
27369
27370 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27371 if (row->overlapping_p)
27372 {
27373 xassert (row->enabled_p && !row->mode_line_p);
27374
27375 row->clip = r;
27376 if (row->used[LEFT_MARGIN_AREA])
27377 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27378
27379 if (row->used[TEXT_AREA])
27380 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27381
27382 if (row->used[RIGHT_MARGIN_AREA])
27383 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27384 row->clip = NULL;
27385 }
27386 }
27387
27388
27389 /* Return non-zero if W's cursor intersects rectangle R. */
27390
27391 static int
27392 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27393 {
27394 XRectangle cr, result;
27395 struct glyph *cursor_glyph;
27396 struct glyph_row *row;
27397
27398 if (w->phys_cursor.vpos >= 0
27399 && w->phys_cursor.vpos < w->current_matrix->nrows
27400 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27401 row->enabled_p)
27402 && row->cursor_in_fringe_p)
27403 {
27404 /* Cursor is in the fringe. */
27405 cr.x = window_box_right_offset (w,
27406 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27407 ? RIGHT_MARGIN_AREA
27408 : TEXT_AREA));
27409 cr.y = row->y;
27410 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27411 cr.height = row->height;
27412 return x_intersect_rectangles (&cr, r, &result);
27413 }
27414
27415 cursor_glyph = get_phys_cursor_glyph (w);
27416 if (cursor_glyph)
27417 {
27418 /* r is relative to W's box, but w->phys_cursor.x is relative
27419 to left edge of W's TEXT area. Adjust it. */
27420 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27421 cr.y = w->phys_cursor.y;
27422 cr.width = cursor_glyph->pixel_width;
27423 cr.height = w->phys_cursor_height;
27424 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27425 I assume the effect is the same -- and this is portable. */
27426 return x_intersect_rectangles (&cr, r, &result);
27427 }
27428 /* If we don't understand the format, pretend we're not in the hot-spot. */
27429 return 0;
27430 }
27431
27432
27433 /* EXPORT:
27434 Draw a vertical window border to the right of window W if W doesn't
27435 have vertical scroll bars. */
27436
27437 void
27438 x_draw_vertical_border (struct window *w)
27439 {
27440 struct frame *f = XFRAME (WINDOW_FRAME (w));
27441
27442 /* We could do better, if we knew what type of scroll-bar the adjacent
27443 windows (on either side) have... But we don't :-(
27444 However, I think this works ok. ++KFS 2003-04-25 */
27445
27446 /* Redraw borders between horizontally adjacent windows. Don't
27447 do it for frames with vertical scroll bars because either the
27448 right scroll bar of a window, or the left scroll bar of its
27449 neighbor will suffice as a border. */
27450 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27451 return;
27452
27453 if (!WINDOW_RIGHTMOST_P (w)
27454 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27455 {
27456 int x0, x1, y0, y1;
27457
27458 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27459 y1 -= 1;
27460
27461 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27462 x1 -= 1;
27463
27464 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27465 }
27466 else if (!WINDOW_LEFTMOST_P (w)
27467 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27468 {
27469 int x0, x1, y0, y1;
27470
27471 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27472 y1 -= 1;
27473
27474 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27475 x0 -= 1;
27476
27477 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27478 }
27479 }
27480
27481
27482 /* Redraw the part of window W intersection rectangle FR. Pixel
27483 coordinates in FR are frame-relative. Call this function with
27484 input blocked. Value is non-zero if the exposure overwrites
27485 mouse-face. */
27486
27487 static int
27488 expose_window (struct window *w, XRectangle *fr)
27489 {
27490 struct frame *f = XFRAME (w->frame);
27491 XRectangle wr, r;
27492 int mouse_face_overwritten_p = 0;
27493
27494 /* If window is not yet fully initialized, do nothing. This can
27495 happen when toolkit scroll bars are used and a window is split.
27496 Reconfiguring the scroll bar will generate an expose for a newly
27497 created window. */
27498 if (w->current_matrix == NULL)
27499 return 0;
27500
27501 /* When we're currently updating the window, display and current
27502 matrix usually don't agree. Arrange for a thorough display
27503 later. */
27504 if (w == updated_window)
27505 {
27506 SET_FRAME_GARBAGED (f);
27507 return 0;
27508 }
27509
27510 /* Frame-relative pixel rectangle of W. */
27511 wr.x = WINDOW_LEFT_EDGE_X (w);
27512 wr.y = WINDOW_TOP_EDGE_Y (w);
27513 wr.width = WINDOW_TOTAL_WIDTH (w);
27514 wr.height = WINDOW_TOTAL_HEIGHT (w);
27515
27516 if (x_intersect_rectangles (fr, &wr, &r))
27517 {
27518 int yb = window_text_bottom_y (w);
27519 struct glyph_row *row;
27520 int cursor_cleared_p, phys_cursor_on_p;
27521 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27522
27523 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27524 r.x, r.y, r.width, r.height));
27525
27526 /* Convert to window coordinates. */
27527 r.x -= WINDOW_LEFT_EDGE_X (w);
27528 r.y -= WINDOW_TOP_EDGE_Y (w);
27529
27530 /* Turn off the cursor. */
27531 if (!w->pseudo_window_p
27532 && phys_cursor_in_rect_p (w, &r))
27533 {
27534 x_clear_cursor (w);
27535 cursor_cleared_p = 1;
27536 }
27537 else
27538 cursor_cleared_p = 0;
27539
27540 /* If the row containing the cursor extends face to end of line,
27541 then expose_area might overwrite the cursor outside the
27542 rectangle and thus notice_overwritten_cursor might clear
27543 w->phys_cursor_on_p. We remember the original value and
27544 check later if it is changed. */
27545 phys_cursor_on_p = w->phys_cursor_on_p;
27546
27547 /* Update lines intersecting rectangle R. */
27548 first_overlapping_row = last_overlapping_row = NULL;
27549 for (row = w->current_matrix->rows;
27550 row->enabled_p;
27551 ++row)
27552 {
27553 int y0 = row->y;
27554 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27555
27556 if ((y0 >= r.y && y0 < r.y + r.height)
27557 || (y1 > r.y && y1 < r.y + r.height)
27558 || (r.y >= y0 && r.y < y1)
27559 || (r.y + r.height > y0 && r.y + r.height < y1))
27560 {
27561 /* A header line may be overlapping, but there is no need
27562 to fix overlapping areas for them. KFS 2005-02-12 */
27563 if (row->overlapping_p && !row->mode_line_p)
27564 {
27565 if (first_overlapping_row == NULL)
27566 first_overlapping_row = row;
27567 last_overlapping_row = row;
27568 }
27569
27570 row->clip = fr;
27571 if (expose_line (w, row, &r))
27572 mouse_face_overwritten_p = 1;
27573 row->clip = NULL;
27574 }
27575 else if (row->overlapping_p)
27576 {
27577 /* We must redraw a row overlapping the exposed area. */
27578 if (y0 < r.y
27579 ? y0 + row->phys_height > r.y
27580 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27581 {
27582 if (first_overlapping_row == NULL)
27583 first_overlapping_row = row;
27584 last_overlapping_row = row;
27585 }
27586 }
27587
27588 if (y1 >= yb)
27589 break;
27590 }
27591
27592 /* Display the mode line if there is one. */
27593 if (WINDOW_WANTS_MODELINE_P (w)
27594 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27595 row->enabled_p)
27596 && row->y < r.y + r.height)
27597 {
27598 if (expose_line (w, row, &r))
27599 mouse_face_overwritten_p = 1;
27600 }
27601
27602 if (!w->pseudo_window_p)
27603 {
27604 /* Fix the display of overlapping rows. */
27605 if (first_overlapping_row)
27606 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27607 fr);
27608
27609 /* Draw border between windows. */
27610 x_draw_vertical_border (w);
27611
27612 /* Turn the cursor on again. */
27613 if (cursor_cleared_p
27614 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27615 update_window_cursor (w, 1);
27616 }
27617 }
27618
27619 return mouse_face_overwritten_p;
27620 }
27621
27622
27623
27624 /* Redraw (parts) of all windows in the window tree rooted at W that
27625 intersect R. R contains frame pixel coordinates. Value is
27626 non-zero if the exposure overwrites mouse-face. */
27627
27628 static int
27629 expose_window_tree (struct window *w, XRectangle *r)
27630 {
27631 struct frame *f = XFRAME (w->frame);
27632 int mouse_face_overwritten_p = 0;
27633
27634 while (w && !FRAME_GARBAGED_P (f))
27635 {
27636 if (!NILP (w->hchild))
27637 mouse_face_overwritten_p
27638 |= expose_window_tree (XWINDOW (w->hchild), r);
27639 else if (!NILP (w->vchild))
27640 mouse_face_overwritten_p
27641 |= expose_window_tree (XWINDOW (w->vchild), r);
27642 else
27643 mouse_face_overwritten_p |= expose_window (w, r);
27644
27645 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27646 }
27647
27648 return mouse_face_overwritten_p;
27649 }
27650
27651
27652 /* EXPORT:
27653 Redisplay an exposed area of frame F. X and Y are the upper-left
27654 corner of the exposed rectangle. W and H are width and height of
27655 the exposed area. All are pixel values. W or H zero means redraw
27656 the entire frame. */
27657
27658 void
27659 expose_frame (struct frame *f, int x, int y, int w, int h)
27660 {
27661 XRectangle r;
27662 int mouse_face_overwritten_p = 0;
27663
27664 TRACE ((stderr, "expose_frame "));
27665
27666 /* No need to redraw if frame will be redrawn soon. */
27667 if (FRAME_GARBAGED_P (f))
27668 {
27669 TRACE ((stderr, " garbaged\n"));
27670 return;
27671 }
27672
27673 /* If basic faces haven't been realized yet, there is no point in
27674 trying to redraw anything. This can happen when we get an expose
27675 event while Emacs is starting, e.g. by moving another window. */
27676 if (FRAME_FACE_CACHE (f) == NULL
27677 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27678 {
27679 TRACE ((stderr, " no faces\n"));
27680 return;
27681 }
27682
27683 if (w == 0 || h == 0)
27684 {
27685 r.x = r.y = 0;
27686 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27687 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27688 }
27689 else
27690 {
27691 r.x = x;
27692 r.y = y;
27693 r.width = w;
27694 r.height = h;
27695 }
27696
27697 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27698 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27699
27700 if (WINDOWP (f->tool_bar_window))
27701 mouse_face_overwritten_p
27702 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27703
27704 #ifdef HAVE_X_WINDOWS
27705 #ifndef MSDOS
27706 #ifndef USE_X_TOOLKIT
27707 if (WINDOWP (f->menu_bar_window))
27708 mouse_face_overwritten_p
27709 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27710 #endif /* not USE_X_TOOLKIT */
27711 #endif
27712 #endif
27713
27714 /* Some window managers support a focus-follows-mouse style with
27715 delayed raising of frames. Imagine a partially obscured frame,
27716 and moving the mouse into partially obscured mouse-face on that
27717 frame. The visible part of the mouse-face will be highlighted,
27718 then the WM raises the obscured frame. With at least one WM, KDE
27719 2.1, Emacs is not getting any event for the raising of the frame
27720 (even tried with SubstructureRedirectMask), only Expose events.
27721 These expose events will draw text normally, i.e. not
27722 highlighted. Which means we must redo the highlight here.
27723 Subsume it under ``we love X''. --gerd 2001-08-15 */
27724 /* Included in Windows version because Windows most likely does not
27725 do the right thing if any third party tool offers
27726 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27727 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27728 {
27729 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27730 if (f == hlinfo->mouse_face_mouse_frame)
27731 {
27732 int mouse_x = hlinfo->mouse_face_mouse_x;
27733 int mouse_y = hlinfo->mouse_face_mouse_y;
27734 clear_mouse_face (hlinfo);
27735 note_mouse_highlight (f, mouse_x, mouse_y);
27736 }
27737 }
27738 }
27739
27740
27741 /* EXPORT:
27742 Determine the intersection of two rectangles R1 and R2. Return
27743 the intersection in *RESULT. Value is non-zero if RESULT is not
27744 empty. */
27745
27746 int
27747 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27748 {
27749 XRectangle *left, *right;
27750 XRectangle *upper, *lower;
27751 int intersection_p = 0;
27752
27753 /* Rearrange so that R1 is the left-most rectangle. */
27754 if (r1->x < r2->x)
27755 left = r1, right = r2;
27756 else
27757 left = r2, right = r1;
27758
27759 /* X0 of the intersection is right.x0, if this is inside R1,
27760 otherwise there is no intersection. */
27761 if (right->x <= left->x + left->width)
27762 {
27763 result->x = right->x;
27764
27765 /* The right end of the intersection is the minimum of
27766 the right ends of left and right. */
27767 result->width = (min (left->x + left->width, right->x + right->width)
27768 - result->x);
27769
27770 /* Same game for Y. */
27771 if (r1->y < r2->y)
27772 upper = r1, lower = r2;
27773 else
27774 upper = r2, lower = r1;
27775
27776 /* The upper end of the intersection is lower.y0, if this is inside
27777 of upper. Otherwise, there is no intersection. */
27778 if (lower->y <= upper->y + upper->height)
27779 {
27780 result->y = lower->y;
27781
27782 /* The lower end of the intersection is the minimum of the lower
27783 ends of upper and lower. */
27784 result->height = (min (lower->y + lower->height,
27785 upper->y + upper->height)
27786 - result->y);
27787 intersection_p = 1;
27788 }
27789 }
27790
27791 return intersection_p;
27792 }
27793
27794 #endif /* HAVE_WINDOW_SYSTEM */
27795
27796 \f
27797 /***********************************************************************
27798 Initialization
27799 ***********************************************************************/
27800
27801 void
27802 syms_of_xdisp (void)
27803 {
27804 Vwith_echo_area_save_vector = Qnil;
27805 staticpro (&Vwith_echo_area_save_vector);
27806
27807 Vmessage_stack = Qnil;
27808 staticpro (&Vmessage_stack);
27809
27810 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27811
27812 message_dolog_marker1 = Fmake_marker ();
27813 staticpro (&message_dolog_marker1);
27814 message_dolog_marker2 = Fmake_marker ();
27815 staticpro (&message_dolog_marker2);
27816 message_dolog_marker3 = Fmake_marker ();
27817 staticpro (&message_dolog_marker3);
27818
27819 #if GLYPH_DEBUG
27820 defsubr (&Sdump_frame_glyph_matrix);
27821 defsubr (&Sdump_glyph_matrix);
27822 defsubr (&Sdump_glyph_row);
27823 defsubr (&Sdump_tool_bar_row);
27824 defsubr (&Strace_redisplay);
27825 defsubr (&Strace_to_stderr);
27826 #endif
27827 #ifdef HAVE_WINDOW_SYSTEM
27828 defsubr (&Stool_bar_lines_needed);
27829 defsubr (&Slookup_image_map);
27830 #endif
27831 defsubr (&Sformat_mode_line);
27832 defsubr (&Sinvisible_p);
27833 defsubr (&Scurrent_bidi_paragraph_direction);
27834
27835 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27836 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27837 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27838 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27839 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27840 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27841 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27842 DEFSYM (Qeval, "eval");
27843 DEFSYM (QCdata, ":data");
27844 DEFSYM (Qdisplay, "display");
27845 DEFSYM (Qspace_width, "space-width");
27846 DEFSYM (Qraise, "raise");
27847 DEFSYM (Qslice, "slice");
27848 DEFSYM (Qspace, "space");
27849 DEFSYM (Qmargin, "margin");
27850 DEFSYM (Qpointer, "pointer");
27851 DEFSYM (Qleft_margin, "left-margin");
27852 DEFSYM (Qright_margin, "right-margin");
27853 DEFSYM (Qcenter, "center");
27854 DEFSYM (Qline_height, "line-height");
27855 DEFSYM (QCalign_to, ":align-to");
27856 DEFSYM (QCrelative_width, ":relative-width");
27857 DEFSYM (QCrelative_height, ":relative-height");
27858 DEFSYM (QCeval, ":eval");
27859 DEFSYM (QCpropertize, ":propertize");
27860 DEFSYM (QCfile, ":file");
27861 DEFSYM (Qfontified, "fontified");
27862 DEFSYM (Qfontification_functions, "fontification-functions");
27863 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27864 DEFSYM (Qescape_glyph, "escape-glyph");
27865 DEFSYM (Qnobreak_space, "nobreak-space");
27866 DEFSYM (Qimage, "image");
27867 DEFSYM (Qtext, "text");
27868 DEFSYM (Qboth, "both");
27869 DEFSYM (Qboth_horiz, "both-horiz");
27870 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27871 DEFSYM (QCmap, ":map");
27872 DEFSYM (QCpointer, ":pointer");
27873 DEFSYM (Qrect, "rect");
27874 DEFSYM (Qcircle, "circle");
27875 DEFSYM (Qpoly, "poly");
27876 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27877 DEFSYM (Qgrow_only, "grow-only");
27878 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27879 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27880 DEFSYM (Qposition, "position");
27881 DEFSYM (Qbuffer_position, "buffer-position");
27882 DEFSYM (Qobject, "object");
27883 DEFSYM (Qbar, "bar");
27884 DEFSYM (Qhbar, "hbar");
27885 DEFSYM (Qbox, "box");
27886 DEFSYM (Qhollow, "hollow");
27887 DEFSYM (Qhand, "hand");
27888 DEFSYM (Qarrow, "arrow");
27889 DEFSYM (Qtext, "text");
27890 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27891
27892 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27893 Fcons (intern_c_string ("void-variable"), Qnil)),
27894 Qnil);
27895 staticpro (&list_of_error);
27896
27897 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27898 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27899 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27900 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27901
27902 echo_buffer[0] = echo_buffer[1] = Qnil;
27903 staticpro (&echo_buffer[0]);
27904 staticpro (&echo_buffer[1]);
27905
27906 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27907 staticpro (&echo_area_buffer[0]);
27908 staticpro (&echo_area_buffer[1]);
27909
27910 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27911 staticpro (&Vmessages_buffer_name);
27912
27913 mode_line_proptrans_alist = Qnil;
27914 staticpro (&mode_line_proptrans_alist);
27915 mode_line_string_list = Qnil;
27916 staticpro (&mode_line_string_list);
27917 mode_line_string_face = Qnil;
27918 staticpro (&mode_line_string_face);
27919 mode_line_string_face_prop = Qnil;
27920 staticpro (&mode_line_string_face_prop);
27921 Vmode_line_unwind_vector = Qnil;
27922 staticpro (&Vmode_line_unwind_vector);
27923
27924 help_echo_string = Qnil;
27925 staticpro (&help_echo_string);
27926 help_echo_object = Qnil;
27927 staticpro (&help_echo_object);
27928 help_echo_window = Qnil;
27929 staticpro (&help_echo_window);
27930 previous_help_echo_string = Qnil;
27931 staticpro (&previous_help_echo_string);
27932 help_echo_pos = -1;
27933
27934 DEFSYM (Qright_to_left, "right-to-left");
27935 DEFSYM (Qleft_to_right, "left-to-right");
27936
27937 #ifdef HAVE_WINDOW_SYSTEM
27938 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27939 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27940 For example, if a block cursor is over a tab, it will be drawn as
27941 wide as that tab on the display. */);
27942 x_stretch_cursor_p = 0;
27943 #endif
27944
27945 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27946 doc: /* *Non-nil means highlight trailing whitespace.
27947 The face used for trailing whitespace is `trailing-whitespace'. */);
27948 Vshow_trailing_whitespace = Qnil;
27949
27950 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27951 doc: /* *Control highlighting of nobreak space and soft hyphen.
27952 A value of t means highlight the character itself (for nobreak space,
27953 use face `nobreak-space').
27954 A value of nil means no highlighting.
27955 Other values mean display the escape glyph followed by an ordinary
27956 space or ordinary hyphen. */);
27957 Vnobreak_char_display = Qt;
27958
27959 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27960 doc: /* *The pointer shape to show in void text areas.
27961 A value of nil means to show the text pointer. Other options are `arrow',
27962 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27963 Vvoid_text_area_pointer = Qarrow;
27964
27965 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27966 doc: /* Non-nil means don't actually do any redisplay.
27967 This is used for internal purposes. */);
27968 Vinhibit_redisplay = Qnil;
27969
27970 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27971 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27972 Vglobal_mode_string = Qnil;
27973
27974 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27975 doc: /* Marker for where to display an arrow on top of the buffer text.
27976 This must be the beginning of a line in order to work.
27977 See also `overlay-arrow-string'. */);
27978 Voverlay_arrow_position = Qnil;
27979
27980 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27981 doc: /* String to display as an arrow in non-window frames.
27982 See also `overlay-arrow-position'. */);
27983 Voverlay_arrow_string = make_pure_c_string ("=>");
27984
27985 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27986 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27987 The symbols on this list are examined during redisplay to determine
27988 where to display overlay arrows. */);
27989 Voverlay_arrow_variable_list
27990 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27991
27992 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27993 doc: /* *The number of lines to try scrolling a window by when point moves out.
27994 If that fails to bring point back on frame, point is centered instead.
27995 If this is zero, point is always centered after it moves off frame.
27996 If you want scrolling to always be a line at a time, you should set
27997 `scroll-conservatively' to a large value rather than set this to 1. */);
27998
27999 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28000 doc: /* *Scroll up to this many lines, to bring point back on screen.
28001 If point moves off-screen, redisplay will scroll by up to
28002 `scroll-conservatively' lines in order to bring point just barely
28003 onto the screen again. If that cannot be done, then redisplay
28004 recenters point as usual.
28005
28006 If the value is greater than 100, redisplay will never recenter point,
28007 but will always scroll just enough text to bring point into view, even
28008 if you move far away.
28009
28010 A value of zero means always recenter point if it moves off screen. */);
28011 scroll_conservatively = 0;
28012
28013 DEFVAR_INT ("scroll-margin", scroll_margin,
28014 doc: /* *Number of lines of margin at the top and bottom of a window.
28015 Recenter the window whenever point gets within this many lines
28016 of the top or bottom of the window. */);
28017 scroll_margin = 0;
28018
28019 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28020 doc: /* Pixels per inch value for non-window system displays.
28021 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28022 Vdisplay_pixels_per_inch = make_float (72.0);
28023
28024 #if GLYPH_DEBUG
28025 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28026 #endif
28027
28028 DEFVAR_LISP ("truncate-partial-width-windows",
28029 Vtruncate_partial_width_windows,
28030 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28031 For an integer value, truncate lines in each window narrower than the
28032 full frame width, provided the window width is less than that integer;
28033 otherwise, respect the value of `truncate-lines'.
28034
28035 For any other non-nil value, truncate lines in all windows that do
28036 not span the full frame width.
28037
28038 A value of nil means to respect the value of `truncate-lines'.
28039
28040 If `word-wrap' is enabled, you might want to reduce this. */);
28041 Vtruncate_partial_width_windows = make_number (50);
28042
28043 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28044 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28045 Any other value means to use the appropriate face, `mode-line',
28046 `header-line', or `menu' respectively. */);
28047 mode_line_inverse_video = 1;
28048
28049 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28050 doc: /* *Maximum buffer size for which line number should be displayed.
28051 If the buffer is bigger than this, the line number does not appear
28052 in the mode line. A value of nil means no limit. */);
28053 Vline_number_display_limit = Qnil;
28054
28055 DEFVAR_INT ("line-number-display-limit-width",
28056 line_number_display_limit_width,
28057 doc: /* *Maximum line width (in characters) for line number display.
28058 If the average length of the lines near point is bigger than this, then the
28059 line number may be omitted from the mode line. */);
28060 line_number_display_limit_width = 200;
28061
28062 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28063 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28064 highlight_nonselected_windows = 0;
28065
28066 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28067 doc: /* Non-nil if more than one frame is visible on this display.
28068 Minibuffer-only frames don't count, but iconified frames do.
28069 This variable is not guaranteed to be accurate except while processing
28070 `frame-title-format' and `icon-title-format'. */);
28071
28072 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28073 doc: /* Template for displaying the title bar of visible frames.
28074 \(Assuming the window manager supports this feature.)
28075
28076 This variable has the same structure as `mode-line-format', except that
28077 the %c and %l constructs are ignored. It is used only on frames for
28078 which no explicit name has been set \(see `modify-frame-parameters'). */);
28079
28080 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28081 doc: /* Template for displaying the title bar of an iconified frame.
28082 \(Assuming the window manager supports this feature.)
28083 This variable has the same structure as `mode-line-format' (which see),
28084 and is used only on frames for which no explicit name has been set
28085 \(see `modify-frame-parameters'). */);
28086 Vicon_title_format
28087 = Vframe_title_format
28088 = pure_cons (intern_c_string ("multiple-frames"),
28089 pure_cons (make_pure_c_string ("%b"),
28090 pure_cons (pure_cons (empty_unibyte_string,
28091 pure_cons (intern_c_string ("invocation-name"),
28092 pure_cons (make_pure_c_string ("@"),
28093 pure_cons (intern_c_string ("system-name"),
28094 Qnil)))),
28095 Qnil)));
28096
28097 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28098 doc: /* Maximum number of lines to keep in the message log buffer.
28099 If nil, disable message logging. If t, log messages but don't truncate
28100 the buffer when it becomes large. */);
28101 Vmessage_log_max = make_number (100);
28102
28103 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28104 doc: /* Functions called before redisplay, if window sizes have changed.
28105 The value should be a list of functions that take one argument.
28106 Just before redisplay, for each frame, if any of its windows have changed
28107 size since the last redisplay, or have been split or deleted,
28108 all the functions in the list are called, with the frame as argument. */);
28109 Vwindow_size_change_functions = Qnil;
28110
28111 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28112 doc: /* List of functions to call before redisplaying a window with scrolling.
28113 Each function is called with two arguments, the window and its new
28114 display-start position. Note that these functions are also called by
28115 `set-window-buffer'. Also note that the value of `window-end' is not
28116 valid when these functions are called. */);
28117 Vwindow_scroll_functions = Qnil;
28118
28119 DEFVAR_LISP ("window-text-change-functions",
28120 Vwindow_text_change_functions,
28121 doc: /* Functions to call in redisplay when text in the window might change. */);
28122 Vwindow_text_change_functions = Qnil;
28123
28124 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28125 doc: /* Functions called when redisplay of a window reaches the end trigger.
28126 Each function is called with two arguments, the window and the end trigger value.
28127 See `set-window-redisplay-end-trigger'. */);
28128 Vredisplay_end_trigger_functions = Qnil;
28129
28130 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28131 doc: /* *Non-nil means autoselect window with mouse pointer.
28132 If nil, do not autoselect windows.
28133 A positive number means delay autoselection by that many seconds: a
28134 window is autoselected only after the mouse has remained in that
28135 window for the duration of the delay.
28136 A negative number has a similar effect, but causes windows to be
28137 autoselected only after the mouse has stopped moving. \(Because of
28138 the way Emacs compares mouse events, you will occasionally wait twice
28139 that time before the window gets selected.\)
28140 Any other value means to autoselect window instantaneously when the
28141 mouse pointer enters it.
28142
28143 Autoselection selects the minibuffer only if it is active, and never
28144 unselects the minibuffer if it is active.
28145
28146 When customizing this variable make sure that the actual value of
28147 `focus-follows-mouse' matches the behavior of your window manager. */);
28148 Vmouse_autoselect_window = Qnil;
28149
28150 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28151 doc: /* *Non-nil means automatically resize tool-bars.
28152 This dynamically changes the tool-bar's height to the minimum height
28153 that is needed to make all tool-bar items visible.
28154 If value is `grow-only', the tool-bar's height is only increased
28155 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28156 Vauto_resize_tool_bars = Qt;
28157
28158 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28159 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28160 auto_raise_tool_bar_buttons_p = 1;
28161
28162 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28163 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28164 make_cursor_line_fully_visible_p = 1;
28165
28166 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28167 doc: /* *Border below tool-bar in pixels.
28168 If an integer, use it as the height of the border.
28169 If it is one of `internal-border-width' or `border-width', use the
28170 value of the corresponding frame parameter.
28171 Otherwise, no border is added below the tool-bar. */);
28172 Vtool_bar_border = Qinternal_border_width;
28173
28174 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28175 doc: /* *Margin around tool-bar buttons in pixels.
28176 If an integer, use that for both horizontal and vertical margins.
28177 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28178 HORZ specifying the horizontal margin, and VERT specifying the
28179 vertical margin. */);
28180 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28181
28182 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28183 doc: /* *Relief thickness of tool-bar buttons. */);
28184 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28185
28186 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28187 doc: /* Tool bar style to use.
28188 It can be one of
28189 image - show images only
28190 text - show text only
28191 both - show both, text below image
28192 both-horiz - show text to the right of the image
28193 text-image-horiz - show text to the left of the image
28194 any other - use system default or image if no system default. */);
28195 Vtool_bar_style = Qnil;
28196
28197 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28198 doc: /* *Maximum number of characters a label can have to be shown.
28199 The tool bar style must also show labels for this to have any effect, see
28200 `tool-bar-style'. */);
28201 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28202
28203 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28204 doc: /* List of functions to call to fontify regions of text.
28205 Each function is called with one argument POS. Functions must
28206 fontify a region starting at POS in the current buffer, and give
28207 fontified regions the property `fontified'. */);
28208 Vfontification_functions = Qnil;
28209 Fmake_variable_buffer_local (Qfontification_functions);
28210
28211 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28212 unibyte_display_via_language_environment,
28213 doc: /* *Non-nil means display unibyte text according to language environment.
28214 Specifically, this means that raw bytes in the range 160-255 decimal
28215 are displayed by converting them to the equivalent multibyte characters
28216 according to the current language environment. As a result, they are
28217 displayed according to the current fontset.
28218
28219 Note that this variable affects only how these bytes are displayed,
28220 but does not change the fact they are interpreted as raw bytes. */);
28221 unibyte_display_via_language_environment = 0;
28222
28223 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28224 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28225 If a float, it specifies a fraction of the mini-window frame's height.
28226 If an integer, it specifies a number of lines. */);
28227 Vmax_mini_window_height = make_float (0.25);
28228
28229 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28230 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28231 A value of nil means don't automatically resize mini-windows.
28232 A value of t means resize them to fit the text displayed in them.
28233 A value of `grow-only', the default, means let mini-windows grow only;
28234 they return to their normal size when the minibuffer is closed, or the
28235 echo area becomes empty. */);
28236 Vresize_mini_windows = Qgrow_only;
28237
28238 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28239 doc: /* Alist specifying how to blink the cursor off.
28240 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28241 `cursor-type' frame-parameter or variable equals ON-STATE,
28242 comparing using `equal', Emacs uses OFF-STATE to specify
28243 how to blink it off. ON-STATE and OFF-STATE are values for
28244 the `cursor-type' frame parameter.
28245
28246 If a frame's ON-STATE has no entry in this list,
28247 the frame's other specifications determine how to blink the cursor off. */);
28248 Vblink_cursor_alist = Qnil;
28249
28250 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28251 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28252 If non-nil, windows are automatically scrolled horizontally to make
28253 point visible. */);
28254 automatic_hscrolling_p = 1;
28255 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28256
28257 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28258 doc: /* *How many columns away from the window edge point is allowed to get
28259 before automatic hscrolling will horizontally scroll the window. */);
28260 hscroll_margin = 5;
28261
28262 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28263 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28264 When point is less than `hscroll-margin' columns from the window
28265 edge, automatic hscrolling will scroll the window by the amount of columns
28266 determined by this variable. If its value is a positive integer, scroll that
28267 many columns. If it's a positive floating-point number, it specifies the
28268 fraction of the window's width to scroll. If it's nil or zero, point will be
28269 centered horizontally after the scroll. Any other value, including negative
28270 numbers, are treated as if the value were zero.
28271
28272 Automatic hscrolling always moves point outside the scroll margin, so if
28273 point was more than scroll step columns inside the margin, the window will
28274 scroll more than the value given by the scroll step.
28275
28276 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28277 and `scroll-right' overrides this variable's effect. */);
28278 Vhscroll_step = make_number (0);
28279
28280 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28281 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28282 Bind this around calls to `message' to let it take effect. */);
28283 message_truncate_lines = 0;
28284
28285 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28286 doc: /* Normal hook run to update the menu bar definitions.
28287 Redisplay runs this hook before it redisplays the menu bar.
28288 This is used to update submenus such as Buffers,
28289 whose contents depend on various data. */);
28290 Vmenu_bar_update_hook = Qnil;
28291
28292 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28293 doc: /* Frame for which we are updating a menu.
28294 The enable predicate for a menu binding should check this variable. */);
28295 Vmenu_updating_frame = Qnil;
28296
28297 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28298 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28299 inhibit_menubar_update = 0;
28300
28301 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28302 doc: /* Prefix prepended to all continuation lines at display time.
28303 The value may be a string, an image, or a stretch-glyph; it is
28304 interpreted in the same way as the value of a `display' text property.
28305
28306 This variable is overridden by any `wrap-prefix' text or overlay
28307 property.
28308
28309 To add a prefix to non-continuation lines, use `line-prefix'. */);
28310 Vwrap_prefix = Qnil;
28311 DEFSYM (Qwrap_prefix, "wrap-prefix");
28312 Fmake_variable_buffer_local (Qwrap_prefix);
28313
28314 DEFVAR_LISP ("line-prefix", Vline_prefix,
28315 doc: /* Prefix prepended to all non-continuation lines at display time.
28316 The value may be a string, an image, or a stretch-glyph; it is
28317 interpreted in the same way as the value of a `display' text property.
28318
28319 This variable is overridden by any `line-prefix' text or overlay
28320 property.
28321
28322 To add a prefix to continuation lines, use `wrap-prefix'. */);
28323 Vline_prefix = Qnil;
28324 DEFSYM (Qline_prefix, "line-prefix");
28325 Fmake_variable_buffer_local (Qline_prefix);
28326
28327 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28328 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28329 inhibit_eval_during_redisplay = 0;
28330
28331 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28332 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28333 inhibit_free_realized_faces = 0;
28334
28335 #if GLYPH_DEBUG
28336 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28337 doc: /* Inhibit try_window_id display optimization. */);
28338 inhibit_try_window_id = 0;
28339
28340 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28341 doc: /* Inhibit try_window_reusing display optimization. */);
28342 inhibit_try_window_reusing = 0;
28343
28344 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28345 doc: /* Inhibit try_cursor_movement display optimization. */);
28346 inhibit_try_cursor_movement = 0;
28347 #endif /* GLYPH_DEBUG */
28348
28349 DEFVAR_INT ("overline-margin", overline_margin,
28350 doc: /* *Space between overline and text, in pixels.
28351 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28352 margin to the caracter height. */);
28353 overline_margin = 2;
28354
28355 DEFVAR_INT ("underline-minimum-offset",
28356 underline_minimum_offset,
28357 doc: /* Minimum distance between baseline and underline.
28358 This can improve legibility of underlined text at small font sizes,
28359 particularly when using variable `x-use-underline-position-properties'
28360 with fonts that specify an UNDERLINE_POSITION relatively close to the
28361 baseline. The default value is 1. */);
28362 underline_minimum_offset = 1;
28363
28364 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28365 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28366 This feature only works when on a window system that can change
28367 cursor shapes. */);
28368 display_hourglass_p = 1;
28369
28370 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28371 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28372 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28373
28374 hourglass_atimer = NULL;
28375 hourglass_shown_p = 0;
28376
28377 DEFSYM (Qglyphless_char, "glyphless-char");
28378 DEFSYM (Qhex_code, "hex-code");
28379 DEFSYM (Qempty_box, "empty-box");
28380 DEFSYM (Qthin_space, "thin-space");
28381 DEFSYM (Qzero_width, "zero-width");
28382
28383 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28384 /* Intern this now in case it isn't already done.
28385 Setting this variable twice is harmless.
28386 But don't staticpro it here--that is done in alloc.c. */
28387 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28388 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28389
28390 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28391 doc: /* Char-table defining glyphless characters.
28392 Each element, if non-nil, should be one of the following:
28393 an ASCII acronym string: display this string in a box
28394 `hex-code': display the hexadecimal code of a character in a box
28395 `empty-box': display as an empty box
28396 `thin-space': display as 1-pixel width space
28397 `zero-width': don't display
28398 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28399 display method for graphical terminals and text terminals respectively.
28400 GRAPHICAL and TEXT should each have one of the values listed above.
28401
28402 The char-table has one extra slot to control the display of a character for
28403 which no font is found. This slot only takes effect on graphical terminals.
28404 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28405 `thin-space'. The default is `empty-box'. */);
28406 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28407 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28408 Qempty_box);
28409 }
28410
28411
28412 /* Initialize this module when Emacs starts. */
28413
28414 void
28415 init_xdisp (void)
28416 {
28417 current_header_line_height = current_mode_line_height = -1;
28418
28419 CHARPOS (this_line_start_pos) = 0;
28420
28421 if (!noninteractive)
28422 {
28423 struct window *m = XWINDOW (minibuf_window);
28424 Lisp_Object frame = m->frame;
28425 struct frame *f = XFRAME (frame);
28426 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28427 struct window *r = XWINDOW (root);
28428 int i;
28429
28430 echo_area_window = minibuf_window;
28431
28432 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28433 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28434 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28435 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28436 XSETFASTINT (m->total_lines, 1);
28437 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28438
28439 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28440 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28441 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28442
28443 /* The default ellipsis glyphs `...'. */
28444 for (i = 0; i < 3; ++i)
28445 default_invis_vector[i] = make_number ('.');
28446 }
28447
28448 {
28449 /* Allocate the buffer for frame titles.
28450 Also used for `format-mode-line'. */
28451 int size = 100;
28452 mode_line_noprop_buf = (char *) xmalloc (size);
28453 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28454 mode_line_noprop_ptr = mode_line_noprop_buf;
28455 mode_line_target = MODE_LINE_DISPLAY;
28456 }
28457
28458 help_echo_showing_p = 0;
28459 }
28460
28461 /* Since w32 does not support atimers, it defines its own implementation of
28462 the following three functions in w32fns.c. */
28463 #ifndef WINDOWSNT
28464
28465 /* Platform-independent portion of hourglass implementation. */
28466
28467 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28468 int
28469 hourglass_started (void)
28470 {
28471 return hourglass_shown_p || hourglass_atimer != NULL;
28472 }
28473
28474 /* Cancel a currently active hourglass timer, and start a new one. */
28475 void
28476 start_hourglass (void)
28477 {
28478 #if defined (HAVE_WINDOW_SYSTEM)
28479 EMACS_TIME delay;
28480 int secs, usecs = 0;
28481
28482 cancel_hourglass ();
28483
28484 if (INTEGERP (Vhourglass_delay)
28485 && XINT (Vhourglass_delay) > 0)
28486 secs = XFASTINT (Vhourglass_delay);
28487 else if (FLOATP (Vhourglass_delay)
28488 && XFLOAT_DATA (Vhourglass_delay) > 0)
28489 {
28490 Lisp_Object tem;
28491 tem = Ftruncate (Vhourglass_delay, Qnil);
28492 secs = XFASTINT (tem);
28493 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28494 }
28495 else
28496 secs = DEFAULT_HOURGLASS_DELAY;
28497
28498 EMACS_SET_SECS_USECS (delay, secs, usecs);
28499 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28500 show_hourglass, NULL);
28501 #endif
28502 }
28503
28504
28505 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28506 shown. */
28507 void
28508 cancel_hourglass (void)
28509 {
28510 #if defined (HAVE_WINDOW_SYSTEM)
28511 if (hourglass_atimer)
28512 {
28513 cancel_atimer (hourglass_atimer);
28514 hourglass_atimer = NULL;
28515 }
28516
28517 if (hourglass_shown_p)
28518 hide_hourglass ();
28519 #endif
28520 }
28521 #endif /* ! WINDOWSNT */