(struct it): Add member display_ellipsis_p.
[bpt/emacs.git] / src / dispextern.h
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
33
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
37
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
41
42 #ifdef macintosh
43 #include "macgui.h"
44 #endif
45
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
50
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
57
58
59 \f
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
63
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
66
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
70
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
72
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
80
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
84
85 #if GLYPH_DEBUG
86
87 extern int trace_redisplay_p;
88 #include <stdio.h>
89
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
95
96 #else /* GLYPH_DEBUG == 0 */
97
98 #define TRACE(X) (void) 0
99
100 #endif /* GLYPH_DEBUG == 0 */
101
102
103 \f
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
107
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
111
112 struct text_pos
113 {
114 /* Character position. */
115 int charpos;
116
117 /* Corresponding byte position. */
118 int bytepos;
119 };
120
121 /* Access character and byte position of POS in a functional form. */
122
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
125
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
127
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
130
131 /* Increment text position POS. */
132
133 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
134 do \
135 { \
136 ++(POS).charpos; \
137 if (MULTIBYTE_P) \
138 INC_POS ((POS).bytepos); \
139 else \
140 ++(POS).bytepos; \
141 } \
142 while (0)
143
144 /* Decrement text position POS. */
145
146 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
148 { \
149 --(POS).charpos; \
150 if (MULTIBYTE_P) \
151 DEC_POS ((POS).bytepos); \
152 else \
153 --(POS).bytepos; \
154 } \
155 while (0)
156
157 /* Set text position POS from marker MARKER. */
158
159 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
160 (CHARPOS (POS) = marker_position ((MARKER)), \
161 BYTEPOS (POS) = marker_byte_position ((MARKER)))
162
163 /* Set marker MARKER from text position POS. */
164
165 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
166 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
167
168 /* Value is non-zero if character and byte positions of POS1 and POS2
169 are equal. */
170
171 #define TEXT_POS_EQUAL_P(POS1, POS2) \
172 ((POS1).charpos == (POS2).charpos \
173 && (POS1).bytepos == (POS2).bytepos)
174
175 /* When rendering glyphs, redisplay scans string or buffer text,
176 overlay strings in that text, and does display table or control
177 character translations. The following structure captures a
178 position taking all this into account. */
179
180 struct display_pos
181 {
182 /* Buffer or string position. */
183 struct text_pos pos;
184
185 /* If this is a position in an overlay string, overlay_string_index
186 is the index of that overlay string in the sequence of overlay
187 strings at `pos' in the order redisplay processes them. A value
188 < 0 means that this is not a position in an overlay string. */
189 int overlay_string_index;
190
191 /* If this is a position in an overlay string, string_pos is the
192 position within that string. */
193 struct text_pos string_pos;
194
195 /* If the character at the position above is a control character or
196 has a display table entry, dpvec_index is an index in the display
197 table or control character translation of that character. A
198 value < 0 means this is not a position in such a translation. */
199 int dpvec_index;
200 };
201
202
203 \f
204 /***********************************************************************
205 Glyphs
206 ***********************************************************************/
207
208 /* Enumeration of glyph types. Glyph structures contain a type field
209 containing one of the enumerators defined here. */
210
211 enum glyph_type
212 {
213 /* Glyph describes a character. */
214 CHAR_GLYPH,
215
216 /* Glyph describes a composition sequence. */
217 COMPOSITE_GLYPH,
218
219 /* Glyph describes an image. */
220 IMAGE_GLYPH,
221
222 /* Glyph is a space of fractional width and/or height. */
223 STRETCH_GLYPH
224 };
225
226
227 /* Glyphs.
228
229 Be extra careful when changing this structure! Esp. make sure that
230 functions producing glyphs, like x_append_glyph, fill ALL of the
231 glyph structure, and that GLYPH_EQUAL_P compares all
232 display-relevant members of glyphs (not to imply that these are the
233 only things to check when you add a member). */
234
235 struct glyph
236 {
237 /* Position from which this glyph was drawn. If `object' below is a
238 Lisp string, this is a position in that string. If it is a
239 buffer, this is a position in that buffer. A value of -1
240 together with a null object means glyph is a truncation glyph at
241 the start of a row. */
242 int charpos;
243
244 /* Lisp object source of this glyph. Currently either a buffer or
245 a string, if the glyph was produced from characters which came from
246 a buffer or a string; or 0 if the glyph was inserted by redisplay
247 for its own purposes such as padding. */
248 Lisp_Object object;
249
250 /* Width in pixels. */
251 short pixel_width;
252
253 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
254 the glyph is displayed lowered. */
255 short voffset;
256
257 /* Which kind of glyph this is---character, image etc. Value
258 should be an enumerator of type enum glyph_type. */
259 unsigned type : 2;
260
261 /* 1 means this glyph was produced from multibyte text. Zero
262 means it was produced from unibyte text, i.e. charsets aren't
263 applicable, and encoding is not performed. */
264 unsigned multibyte_p : 1;
265
266 /* Non-zero means draw a box line at the left or right side of this
267 glyph. This is part of the implementation of the face attribute
268 `:box'. */
269 unsigned left_box_line_p : 1;
270 unsigned right_box_line_p : 1;
271
272 /* Non-zero means this glyph's physical ascent or descent is greater
273 than its logical ascent/descent, i.e. it may potentially overlap
274 glyphs above or below it. */
275 unsigned overlaps_vertically_p : 1;
276
277 /* 1 means glyph is a padding glyph. Padding glyphs are used for
278 characters whose visual shape consists of more than one glyph
279 (e.g. Asian characters). All but the first glyph of such a glyph
280 sequence have the padding_p flag set. Only used for terminal
281 frames, and there only to minimize code changes. A better way
282 would probably be to use the width field of glyphs to express
283 padding. */
284 unsigned padding_p : 1;
285
286 /* 1 means the actual glyph is not available, draw a box instead.
287 This can happen when a font couldn't be loaded, or a character
288 doesn't have a glyph in a font. */
289 unsigned glyph_not_available_p : 1;
290
291 /* Face of the glyph. */
292 unsigned face_id : 22;
293
294 #ifdef WINDOWSNT
295 /* Type of font used to display the character glyph. Used to
296 determine which set of functions to use to obtain font metrics
297 for the glyph. Value should be an enumerator of the type
298 w32_char_font_type. */
299 unsigned w32_font_type : 2;
300 #endif
301
302 /* A union of sub-structures for different glyph types. */
303 union
304 {
305 /* Character code for character glyphs (type == CHAR_GLYPH). */
306 unsigned ch;
307
308 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
309 unsigned cmp_id;
310
311 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
312 unsigned img_id;
313
314 /* Sub-structure for type == STRETCH_GLYPH. */
315 struct
316 {
317 /* The height of the glyph. */
318 unsigned height : 16;
319
320 /* The ascent of the glyph. */
321 unsigned ascent : 16;
322 }
323 stretch;
324
325 /* Used to compare all bit-fields above in one step. */
326 unsigned val;
327 } u;
328 };
329
330
331 /* Is GLYPH a space? */
332
333 #define CHAR_GLYPH_SPACE_P(GLYPH) \
334 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
335
336 /* Are glyphs *X and *Y displayed equal? */
337
338 #define GLYPH_EQUAL_P(X, Y) \
339 ((X)->type == (Y)->type \
340 && (X)->u.val == (Y)->u.val \
341 && (X)->face_id == (Y)->face_id \
342 && (X)->padding_p == (Y)->padding_p \
343 && (X)->left_box_line_p == (Y)->left_box_line_p \
344 && (X)->right_box_line_p == (Y)->right_box_line_p \
345 && (X)->voffset == (Y)->voffset \
346 && (X)->pixel_width == (Y)->pixel_width)
347
348 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
349
350 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
351 ((X)->u.ch == (Y)->u.ch \
352 && (X)->face_id == (Y)->face_id \
353 && (X)->padding_p == (Y)->padding_p)
354
355 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
356 to the bits defined for the typedef `GLYPH' in lisp.h. */
357
358 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
359 do \
360 { \
361 (GLYPH).u.ch = (CODE); \
362 (GLYPH).face_id = (FACE_ID); \
363 (GLYPH).padding_p = (PADDING_P); \
364 } \
365 while (0)
366
367 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
368 defined in lisp.h. */
369
370 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
371 SET_CHAR_GLYPH ((GLYPH), \
372 FAST_GLYPH_CHAR ((FROM)), \
373 FAST_GLYPH_FACE ((FROM)), \
374 0)
375
376 /* Construct a glyph code from a character glyph GLYPH. If the
377 character is multibyte, return -1 as we can't use glyph table for a
378 multibyte character. */
379
380 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
381 ((GLYPH).u.ch < 256 \
382 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
383 : -1)
384
385 /* Is GLYPH a padding glyph? */
386
387 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
388
389
390
391 \f
392 /***********************************************************************
393 Glyph Pools
394 ***********************************************************************/
395
396 /* Glyph Pool.
397
398 Glyph memory for frame-based redisplay is allocated from the heap
399 in one vector kept in a glyph pool structure which is stored with
400 the frame. The size of the vector is made large enough to cover
401 all windows on the frame.
402
403 Both frame and window glyph matrices reference memory from a glyph
404 pool in frame-based redisplay.
405
406 In window-based redisplay, no glyphs pools exist; windows allocate
407 and free their glyph memory themselves. */
408
409 struct glyph_pool
410 {
411 /* Vector of glyphs allocated from the heap. */
412 struct glyph *glyphs;
413
414 /* Allocated size of `glyphs'. */
415 int nglyphs;
416
417 /* Number of rows and columns in a matrix. */
418 int nrows, ncolumns;
419 };
420
421
422 \f
423 /***********************************************************************
424 Glyph Matrix
425 ***********************************************************************/
426
427 /* Glyph Matrix.
428
429 Three kinds of glyph matrices exist:
430
431 1. Frame glyph matrices. These are used for terminal frames whose
432 redisplay needs a view of the whole screen due to limited terminal
433 capabilities. Frame matrices are used only in the update phase
434 of redisplay. They are built in update_frame and not used after
435 the update has been performed.
436
437 2. Window glyph matrices on frames having frame glyph matrices.
438 Such matrices are sub-matrices of their corresponding frame matrix,
439 i.e. frame glyph matrices and window glyph matrices share the same
440 glyph memory which is allocated in form of a glyph_pool structure.
441 Glyph rows in such a window matrix are slices of frame matrix rows.
442
443 2. Free-standing window glyph matrices managing their own glyph
444 storage. This form is used in window-based redisplay which
445 includes variable width and height fonts etc.
446
447 The size of a window's row vector depends on the height of fonts
448 defined on its frame. It is chosen so that the vector is large
449 enough to describe all lines in a window when it is displayed in
450 the smallest possible character size. When new fonts are loaded,
451 or window sizes change, the row vector is adjusted accordingly. */
452
453 struct glyph_matrix
454 {
455 /* The pool from which glyph memory is allocated, if any. This is
456 null for frame matrices and for window matrices managing their
457 own storage. */
458 struct glyph_pool *pool;
459
460 /* Vector of glyph row structures. The row at nrows - 1 is reserved
461 for the mode line. */
462 struct glyph_row *rows;
463
464 /* Number of elements allocated for the vector rows above. */
465 int rows_allocated;
466
467 /* The number of rows used by the window if all lines were displayed
468 with the smallest possible character height. */
469 int nrows;
470
471 /* Origin within the frame matrix if this is a window matrix on a
472 frame having a frame matrix. Both values are zero for
473 window-based redisplay. */
474 int matrix_x, matrix_y;
475
476 /* Width and height of the matrix in columns and rows. */
477 int matrix_w, matrix_h;
478
479 /* If this structure describes a window matrix of window W,
480 window_left_x is the value of W->left, window_top_y the value of
481 W->top, window_height and window_width are width and height of W,
482 as returned by window_box, and window_vscroll is the value of
483 W->vscroll at the time the matrix was last adjusted. Only set
484 for window-based redisplay. */
485 int window_left_x, window_top_y, window_height, window_width, window_vscroll;
486
487 /* Number of glyphs reserved for left and right marginal areas when
488 the matrix was last adjusted. */
489 int left_margin_glyphs, right_margin_glyphs;
490
491 /* Flag indicating that scrolling should not be tried in
492 update_window. This flag is set by functions like try_window_id
493 which do their own scrolling. */
494 unsigned no_scrolling_p : 1;
495
496 /* Non-zero means window displayed in this matrix has a top mode
497 line. */
498 unsigned header_line_p : 1;
499
500 #ifdef GLYPH_DEBUG
501 /* A string identifying the method used to display the matrix. */
502 char method[512];
503 #endif
504
505 /* The buffer this matrix displays. Set in
506 mark_window_display_accurate_1. */
507 struct buffer *buffer;
508
509 /* Values of BEGV and ZV as of last redisplay. Set in
510 mark_window_display_accurate_1. */
511 int begv, zv;
512 };
513
514
515 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
516 This aborts if any pointer is found twice. */
517
518 #if GLYPH_DEBUG
519 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
520 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
521 #else
522 #define CHECK_MATRIX(MATRIX) (void) 0
523 #endif
524
525
526 \f
527 /***********************************************************************
528 Glyph Rows
529 ***********************************************************************/
530
531 /* Area in window glyph matrix. If values are added or removed, the
532 function mark_object in alloc.c has to be changed. */
533
534 enum glyph_row_area
535 {
536 LEFT_MARGIN_AREA,
537 TEXT_AREA,
538 RIGHT_MARGIN_AREA,
539 LAST_AREA
540 };
541
542
543 /* Rows of glyphs in a windows or frame glyph matrix.
544
545 Each row is partitioned into three areas. The start and end of
546 each area is recorded in a pointer as shown below.
547
548 +--------------------+-------------+---------------------+
549 | left margin area | text area | right margin area |
550 +--------------------+-------------+---------------------+
551 | | | |
552 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
553 | |
554 glyphs[TEXT_AREA] |
555 glyphs[LAST_AREA]
556
557 Rows in frame matrices reference glyph memory allocated in a frame
558 glyph pool (see the description of struct glyph_pool). Rows in
559 window matrices on frames having frame matrices reference slices of
560 the glyphs of corresponding rows in the frame matrix.
561
562 Rows in window matrices on frames having no frame matrices point to
563 glyphs allocated from the heap via xmalloc;
564 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
565 glyph structure array. */
566
567 struct glyph_row
568 {
569 /* Pointers to beginnings of areas. The end of an area A is found at
570 A + 1 in the vector. The last element of the vector is the end
571 of the whole row.
572
573 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
574 position field is used. It is -1 if this row does not correspond
575 to any text; it is some buffer position if the row corresponds to
576 an empty display line that displays a line end. This is what old
577 redisplay used to do. (Except in code for terminal frames, this
578 kludge is no longer use, I believe. --gerd).
579
580 See also start, end, displays_text_p and ends_at_zv_p for cleaner
581 ways to do it. The special meaning of positions 0 and -1 will be
582 removed some day, so don't use it in new code. */
583 struct glyph *glyphs[1 + LAST_AREA];
584
585 /* Number of glyphs actually filled in areas. */
586 short used[LAST_AREA];
587
588 /* Window-relative x and y-position of the top-left corner of this
589 row. If y < 0, this means that abs (y) pixels of the row are
590 invisible because it is partially visible at the top of a window.
591 If x < 0, this means that abs (x) pixels of the first glyph of
592 the text area of the row are invisible because the glyph is
593 partially visible. */
594 int x, y;
595
596 /* Width of the row in pixels without taking face extension at the
597 end of the row into account. */
598 int pixel_width;
599
600 /* Logical ascent/height of this line. The value of ascent is zero
601 and height is 1 on terminal frames. */
602 int ascent, height;
603
604 /* Physical ascent/height of this line. If max_ascent > ascent,
605 this line overlaps the line above it on the display. Otherwise,
606 if max_height > height, this line overlaps the line beneath it. */
607 int phys_ascent, phys_height;
608
609 /* Portion of row that is visible. Partially visible rows may be
610 found at the top and bottom of a window. This is 1 for tty
611 frames. It may be < 0 in case of completely invisible rows. */
612 int visible_height;
613
614 /* Hash code. This hash code is available as soon as the row
615 is constructed, i.e. after a call to display_line. */
616 unsigned hash;
617
618 /* First position in this row. This is the text position, including
619 overlay position information etc, where the display of this row
620 started, and can thus be less the position of the first glyph
621 (e.g. due to invisible text or horizontal scrolling). */
622 struct display_pos start;
623
624 /* Text position at the end of this row. This is the position after
625 the last glyph on this row. It can be greater than the last
626 glyph position + 1, due to truncation, invisible text etc. In an
627 up-to-date display, this should always be equal to the start
628 position of the next row. */
629 struct display_pos end;
630
631 /* In a desired matrix, 1 means that this row must be updated. In a
632 current matrix, 0 means that the row has been invalidated, i.e.
633 the row's contents do not agree with what is visible on the
634 screen. */
635 unsigned enabled_p : 1;
636
637 /* Display this line in inverse video? Used for the mode line and
638 menu bar lines. */
639 unsigned inverse_p : 1;
640
641 /* 1 means row displays a text line that is truncated on the left or
642 right side. */
643 unsigned truncated_on_left_p : 1;
644 unsigned truncated_on_right_p : 1;
645
646 /* 1 means the overlay arrow is on this line. */
647 unsigned overlay_arrow_p : 1;
648
649 /* 1 means that this row displays a continued line, i.e. it has a
650 continuation mark at the right side. */
651 unsigned continued_p : 1;
652
653 /* 0 means that this row does not contain any text, i.e. it is
654 a blank line at the window and buffer end. */
655 unsigned displays_text_p : 1;
656
657 /* 1 means that this line ends at ZV. */
658 unsigned ends_at_zv_p : 1;
659
660 /* 1 means the face of the last glyph in the text area is drawn to
661 the right end of the window. This flag is used in
662 update_text_area to optimize clearing to the end of the area. */
663 unsigned fill_line_p : 1;
664
665 /* Non-zero means display a bitmap on X frames indicating that this
666 line contains no text and ends in ZV. */
667 unsigned indicate_empty_line_p : 1;
668
669 /* 1 means this row contains glyphs that overlap each other because
670 of lbearing or rbearing. */
671 unsigned contains_overlapping_glyphs_p : 1;
672
673 /* 1 means this row is a wide as the window it is displayed in, including
674 scroll bars, bitmap areas, and internal borders. This also
675 implies that the row doesn't have marginal areas. */
676 unsigned full_width_p : 1;
677
678 /* Non-zero means row is a mode or top-line. */
679 unsigned mode_line_p : 1;
680
681 /* 1 in a current row means this row is overlapped by another row. */
682 unsigned overlapped_p : 1;
683
684 /* 1 means this line ends in the middle of a character consisting
685 of more than one glyph. Some glyphs have been put in this row,
686 the rest are put in rows below this one. */
687 unsigned ends_in_middle_of_char_p : 1;
688
689 /* 1 means this line starts in the middle of a character consisting
690 of more than one glyph. Some glyphs have been put in the
691 previoius row, the rest are put in this row. */
692 unsigned starts_in_middle_of_char_p : 1;
693
694 /* 1 in a current row means this row overlaps others. */
695 unsigned overlapping_p : 1;
696
697 /* 1 means some glyphs in this row are displayed in mouse-face. */
698 unsigned mouse_face_p : 1;
699
700 /* Continuation lines width at the start of the row. */
701 int continuation_lines_width;
702 };
703
704
705 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
706 is defined to a non-zero value, the function matrix_row checks that
707 we don't try to access rows that are out of bounds. */
708
709 #if GLYPH_DEBUG
710 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
711 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
712 #else
713 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
714 #endif
715
716 /* Return a pointer to the row reserved for the mode line in MATRIX.
717 Row MATRIX->nrows - 1 is always reserved for the mode line. */
718
719 #define MATRIX_MODE_LINE_ROW(MATRIX) \
720 ((MATRIX)->rows + (MATRIX)->nrows - 1)
721
722 /* Return a pointer to the row reserved for the top line in MATRIX.
723 This is always the first row in MATRIX because that's the only
724 way that works in frame-based redisplay. */
725
726 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
727
728 /* Return a pointer to first row in MATRIX used for text display. */
729
730 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
731 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
732
733 /* Return a pointer to the first glyph in the text area of a row.
734 MATRIX is the glyph matrix accessed, and ROW is the row index in
735 MATRIX. */
736
737 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
738 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
739
740 /* Return the number of used glyphs in the text area of a row. */
741
742 #define MATRIX_ROW_USED(MATRIX, ROW) \
743 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
744
745 /* Return the character/ byte position at which the display of ROW
746 starts. */
747
748 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
749 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
750
751 /* Return character/ byte position at which ROW ends. */
752
753 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
754 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
755
756 /* Return the vertical position of ROW in MATRIX. */
757
758 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
759
760 /* Return the last glyph row + 1 in MATRIX on window W reserved for
761 text. If W has a mode line, the last row in the matrix is reserved
762 for it. */
763
764 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
765 ((MATRIX)->rows \
766 + (MATRIX)->nrows \
767 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
768
769 /* Non-zero if the face of the last glyph in ROW's text area has
770 to be drawn to the end of the text area. */
771
772 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
773
774 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
775
776 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
777 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
778
779 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
780 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
781
782 /* Non-zero if ROW displays text. Value is non-zero if the row is
783 blank but displays a line end. */
784
785 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
786
787 /* Non-zero if ROW is not completely visible in window W. */
788
789 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
790 ((ROW)->height != (ROW)->visible_height)
791
792 /* Non-zero if ROW is partially visible at the top of window W. */
793
794 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
795 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
796 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
797
798 /* Non-zero if ROW is partially visible at the bottom of window W. */
799
800 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
801 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
802 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
803
804 /* Return the bottom Y + 1 of ROW. */
805
806 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
807
808 /* Is ROW the last visible one in the display described by the
809 iterator structure pointed to by IT?. */
810
811 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
812 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
813
814 /* Non-zero if ROW displays a continuation line. */
815
816 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
817 ((ROW)->continuation_lines_width > 0)
818
819 /* Non-zero if ROW ends in the middle of a character. This is the
820 case for continued lines showing only part of a display table entry
821 or a control char, or an overlay string. */
822
823 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
824 ((ROW)->end.dpvec_index >= 0 \
825 || (ROW)->end.overlay_string_index >= 0 \
826 || (ROW)->ends_in_middle_of_char_p)
827
828 /* Non-zero if ROW ends in the middle of an overlay string. */
829
830 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
831 ((ROW)->end.overlay_string_index >= 0)
832
833 /* Non-zero if ROW starts in the middle of a character. See above. */
834
835 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
836 ((ROW)->start.dpvec_index >= 0 \
837 || (ROW)->starts_in_middle_of_char_p \
838 || ((ROW)->start.overlay_string_index >= 0 \
839 && (ROW)->start.string_pos.charpos > 0))
840
841 /* Non-zero means ROW overlaps its predecessor. */
842
843 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
844 ((ROW)->phys_ascent > (ROW)->ascent)
845
846 /* Non-zero means ROW overlaps its successor. */
847
848 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
849 ((ROW)->phys_height - (ROW)->phys_ascent \
850 > (ROW)->height - (ROW)->ascent)
851
852 /* Non-zero means that fonts have been loaded since the last glyph
853 matrix adjustments. The function redisplay_internal adjusts glyph
854 matrices when this flag is non-zero. */
855
856 extern int fonts_changed_p;
857
858 /* A glyph for a space. */
859
860 extern struct glyph space_glyph;
861
862 /* Frame being updated by update_window/update_frame. */
863
864 extern struct frame *updating_frame;
865
866 /* Window being updated by update_window. This is non-null as long as
867 update_window has not finished, and null otherwise. It's role is
868 analogous to updating_frame. */
869
870 extern struct window *updated_window;
871
872 /* Glyph row and area updated by update_window_line. */
873
874 extern struct glyph_row *updated_row;
875 extern int updated_area;
876
877 /* Non-zero means reading single-character input with prompt so put
878 cursor on mini-buffer after the prompt. Positive means at end of
879 text in echo area; negative means at beginning of line. */
880
881 extern int cursor_in_echo_area;
882
883 /* Non-zero means last display completed. Zero means it was
884 preempted. */
885
886 extern int display_completed;
887
888 /* Non-zero means redisplay has been performed directly (see also
889 direct_output_for_insert and direct_output_forward_char), so that
890 no further updating has to be performed. The function
891 redisplay_internal checks this flag, and does nothing but reset it
892 to zero if it is non-zero. */
893
894 extern int redisplay_performed_directly_p;
895
896 /* A temporary storage area, including a row of glyphs. Initialized
897 in xdisp.c. Used for various purposes, as an example see
898 direct_output_for_insert. */
899
900 extern struct glyph_row scratch_glyph_row;
901
902
903 \f
904 /************************************************************************
905 Display Dimensions
906 ************************************************************************/
907
908 /* Return the height of the mode line in glyph matrix MATRIX, or zero
909 if not known. This macro is called under circumstances where
910 MATRIX might not have been allocated yet. */
911
912 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
913 ((MATRIX) && (MATRIX)->rows \
914 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
915 : 0)
916
917 /* Return the height of the top line in glyph matrix MATRIX, or zero
918 if not known. This macro is called under circumstances where
919 MATRIX might not have been allocated yet. */
920
921 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
922 ((MATRIX) && (MATRIX)->rows \
923 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
924 : 0)
925
926 /* Return the current height of the mode line of window W. If not
927 known from current_mode_line_height, look at W's current glyph
928 matrix, or return a default based on the height of the font of the
929 face `mode-line'. */
930
931 #define CURRENT_MODE_LINE_HEIGHT(W) \
932 (current_mode_line_height >= 0 \
933 ? current_mode_line_height \
934 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
935 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
936 : estimate_mode_line_height (XFRAME ((W)->frame), \
937 MODE_LINE_FACE_ID)))
938
939 /* Return the current height of the top line of window W. If not
940 known from current_header_line_height, look at W's current glyph
941 matrix, or return an estimation based on the height of the font of
942 the face `header-line'. */
943
944 #define CURRENT_HEADER_LINE_HEIGHT(W) \
945 (current_header_line_height >= 0 \
946 ? current_header_line_height \
947 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
948 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
949 : estimate_mode_line_height (XFRAME ((W)->frame), \
950 HEADER_LINE_FACE_ID)))
951
952 /* Return the height of the desired mode line of window W. */
953
954 #define DESIRED_MODE_LINE_HEIGHT(W) \
955 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
956
957 /* Return the height of the desired top line of window W. */
958
959 #define DESIRED_HEADER_LINE_HEIGHT(W) \
960 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
961
962 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
963 window-system frame. */
964
965 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
966 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
967
968 /* Width of display region of window W. For terminal frames, this
969 equals the width of W since there are no vertical scroll bars. For
970 window system frames, the value has to be corrected by the pixel
971 width of vertical scroll bars, and bitmap areas. */
972
973 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
974 (((XFASTINT ((W)->width) \
975 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
976 - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
977 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
978
979 /* Height of the display region of W, including a mode line, if any. */
980
981 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
982 (XFASTINT ((W)->height) \
983 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
984
985 /* Height in pixels of the mode line. May be zero if W doesn't have a
986 mode line. */
987
988 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
989 (WINDOW_WANTS_MODELINE_P ((W)) \
990 ? CURRENT_MODE_LINE_HEIGHT (W) \
991 : 0)
992
993 /* Height in pixels of the top line. Zero if W doesn't have a top
994 line. */
995
996 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
997 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
998 ? CURRENT_HEADER_LINE_HEIGHT (W) \
999 : 0)
1000
1001 /* Pixel height of window W without mode line. */
1002
1003 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
1004 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1005 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
1006
1007 /* Pixel height of window W without mode and top line. */
1008
1009 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
1010 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1011 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
1012 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
1013
1014 /* Left edge of W in pixels relative to its frame. */
1015
1016 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
1017 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1018 + (WINDOW_LEFT_MARGIN ((W)) \
1019 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1020 + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1021
1022 /* Right edge of window W in pixels, relative to its frame. */
1023
1024 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1025 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1026 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1027
1028 /* Top edge of W in pixels relative to its frame. */
1029
1030 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1031 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1032 + (XFASTINT ((W)->top) \
1033 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1034
1035 /* Bottom edge of window W relative to its frame. */
1036
1037 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1038 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1039 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1040
1041 /* Convert window W relative pixel X to frame pixel coordinates. */
1042
1043 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1044 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1045
1046 /* Convert window W relative pixel Y to frame pixel coordinates. */
1047
1048 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1049 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1050
1051 /* Convert frame relative pixel X to window relative pixel X. */
1052
1053 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1054 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1055
1056 /* Convert frame relative pixel X to window relative pixel Y. */
1057
1058 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1059 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1060
1061 /* Width of left margin area in pixels. */
1062
1063 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1064 (NILP ((W)->left_margin_width) \
1065 ? 0 \
1066 : (XINT ((W)->left_margin_width) \
1067 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1068
1069 /* Width of right marginal area in pixels. */
1070
1071 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1072 (NILP ((W)->right_margin_width) \
1073 ? 0 \
1074 : (XINT ((W)->right_margin_width) \
1075 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1076
1077 /* Width of text area in pixels. */
1078
1079 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1080 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1081 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1082 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1083
1084 /* Convert a text area relative x-position in window W to frame X
1085 pixel coordinates. */
1086
1087 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1088 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1089 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1090
1091 /* Translate an x-position relative to AREA in window W to frame pixel
1092 coordinates. */
1093
1094 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1095 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1096 + (((AREA) > LEFT_MARGIN_AREA) \
1097 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1098 : 0) \
1099 + (((AREA) > TEXT_AREA) \
1100 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1101 : 0))
1102
1103 /* Return the pixel width of AREA in W. */
1104
1105 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1106 (((AREA) == TEXT_AREA) \
1107 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1108 : (((AREA) == LEFT_MARGIN_AREA) \
1109 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1110 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1111
1112 /* Value is non-zero if window W has a mode line. */
1113
1114 #define WINDOW_WANTS_MODELINE_P(W) \
1115 (!MINI_WINDOW_P (W) \
1116 && !(W)->pseudo_window_p \
1117 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1118 && BUFFERP ((W)->buffer) \
1119 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1120
1121 /* Value is non-zero if window W wants a top line. */
1122
1123 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1124 (!MINI_WINDOW_P (W) \
1125 && !(W)->pseudo_window_p \
1126 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1127 && BUFFERP ((W)->buffer) \
1128 && !NILP (XBUFFER ((W)->buffer)->header_line_format))
1129
1130 \f
1131 /***********************************************************************
1132 Faces
1133 ***********************************************************************/
1134
1135 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1136 symbol `face'. */
1137
1138 enum lface_attribute_index
1139 {
1140 LFACE_FAMILY_INDEX = 1,
1141 LFACE_SWIDTH_INDEX,
1142 LFACE_HEIGHT_INDEX,
1143 LFACE_WEIGHT_INDEX,
1144 LFACE_SLANT_INDEX,
1145 LFACE_UNDERLINE_INDEX,
1146 LFACE_INVERSE_INDEX,
1147 LFACE_FOREGROUND_INDEX,
1148 LFACE_BACKGROUND_INDEX,
1149 LFACE_STIPPLE_INDEX,
1150 LFACE_OVERLINE_INDEX,
1151 LFACE_STRIKE_THROUGH_INDEX,
1152 LFACE_BOX_INDEX,
1153 LFACE_FONT_INDEX,
1154 LFACE_INHERIT_INDEX,
1155 LFACE_AVGWIDTH_INDEX,
1156 LFACE_VECTOR_SIZE
1157 };
1158
1159
1160 /* Box types of faces. */
1161
1162 enum face_box_type
1163 {
1164 /* No box around text. */
1165 FACE_NO_BOX,
1166
1167 /* Simple box of specified width and color. Default width is 1, and
1168 default color is the foreground color of the face. */
1169 FACE_SIMPLE_BOX,
1170
1171 /* Boxes with 3D shadows. Color equals the background color of the
1172 face. Width is specified. */
1173 FACE_RAISED_BOX,
1174 FACE_SUNKEN_BOX
1175 };
1176
1177
1178 /* Structure describing a realized face.
1179
1180 For each Lisp face, 0..N realized faces can exist for different
1181 frames and different charsets. Realized faces are built from Lisp
1182 faces and text properties/overlays by merging faces and adding
1183 unspecified attributes from the `default' face. */
1184
1185 struct face
1186 {
1187 /* The id of this face. The id equals the index of this face in the
1188 vector faces_by_id of its face cache. */
1189 int id;
1190
1191 #ifdef HAVE_WINDOW_SYSTEM
1192
1193 /* If non-zero, a GC we can use without modification to draw
1194 characters in this face. */
1195 GC gc;
1196
1197 /* Font used for this face, or null if the font could not be loaded
1198 for some reason. This points to a `font' slot of a struct
1199 font_info, and we should not call XFreeFont on it because the
1200 font may still be used somewhere else. */
1201 XFontStruct *font;
1202
1203 /* Background stipple or bitmap used for this face. */
1204 Pixmap stipple;
1205
1206 #else /* not HAVE_WINDOW_SYSTEM */
1207
1208 /* Dummy. */
1209 int stipple;
1210
1211 #endif /* not HAVE_WINDOW_SYSTEM */
1212
1213 /* Pixel value of foreground color for X frames. Color index
1214 for tty frames. */
1215 unsigned long foreground;
1216
1217 /* Pixel value or color index of background color. */
1218 unsigned long background;
1219
1220 /* Pixel value or color index of underline color. */
1221 unsigned long underline_color;
1222
1223 /* Pixel value or color index of overlined, strike-through, or box
1224 color. */
1225 unsigned long overline_color;
1226 unsigned long strike_through_color;
1227 unsigned long box_color;
1228
1229 /* The font's name. This points to a `name' of a font_info, and it
1230 must not be freed. */
1231 char *font_name;
1232
1233 /* Font info ID for this face's font. An ID is stored here because
1234 pointers to font_info structures may change. The reason is that
1235 they are pointers into a font table vector that is itself
1236 reallocated. */
1237 int font_info_id;
1238
1239 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1240 if the face was realized for a composition sequence.
1241 Otherwise, a specific font is loaded from the set of fonts
1242 specified by the fontset given by the family attribute of the face. */
1243 int fontset;
1244
1245 /* Pixmap width and height. */
1246 unsigned int pixmap_w, pixmap_h;
1247
1248 /* Non-zero means characters in this face have a box that thickness
1249 around them. If it is negative, the absolute value indicates the
1250 thickness, and the horizontal lines of box (top and bottom) are
1251 drawn inside of characters glyph area. The vartical lines of box
1252 (left and right) are drawn as the same way as the case that this
1253 value is positive. */
1254 int box_line_width;
1255
1256 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1257 around text in this face. A value of FACE_SIMPLE_BOX means a box
1258 of width box_line_width is drawn in color box_color. A value of
1259 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1260 shadow colors derived from the background color of the face. */
1261 enum face_box_type box;
1262
1263 /* If `box' above specifies a 3D type, 1 means use box_color for
1264 drawing shadows. */
1265 unsigned use_box_color_for_shadows_p : 1;
1266
1267 /* The Lisp face attributes this face realizes. All attributes
1268 in this vector are non-nil. */
1269 Lisp_Object lface[LFACE_VECTOR_SIZE];
1270
1271 /* The hash value of this face. */
1272 unsigned hash;
1273
1274 /* The charset for which this face was realized if it was realized
1275 for use in multibyte text. If fontset >= 0, this is the charset
1276 of the first character of the composition sequence. A value of
1277 charset < 0 means the face was realized for use in unibyte text
1278 where the idea of Emacs charsets isn't applicable. */
1279 int charset;
1280
1281 /* Non-zero if text in this face should be underlined, overlined,
1282 strike-through or have a box drawn around it. */
1283 unsigned underline_p : 1;
1284 unsigned overline_p : 1;
1285 unsigned strike_through_p : 1;
1286
1287 /* 1 means that the colors specified for this face could not be
1288 loaded, and were replaced by default colors, so they shouldn't be
1289 freed. */
1290 unsigned foreground_defaulted_p : 1;
1291 unsigned background_defaulted_p : 1;
1292
1293 /* 1 means that either no color is specified for underlining or that
1294 the the specified color couldn't be loaded. Use the foreground
1295 color when drawing in that case. */
1296 unsigned underline_defaulted_p : 1;
1297
1298 /* 1 means that either no color is specified for the corresponding
1299 attribute or that the the specified color couldn't be loaded.
1300 Use the foreground color when drawing in that case. */
1301 unsigned overline_color_defaulted_p : 1;
1302 unsigned strike_through_color_defaulted_p : 1;
1303 unsigned box_color_defaulted_p : 1;
1304
1305 /* TTY appearances. Blinking is not yet implemented. Colors are
1306 found in `lface' with empty color string meaning the default
1307 color of the TTY. */
1308 unsigned tty_bold_p : 1;
1309 unsigned tty_dim_p : 1;
1310 unsigned tty_underline_p : 1;
1311 unsigned tty_alt_charset_p : 1;
1312 unsigned tty_reverse_p : 1;
1313 unsigned tty_blinking_p : 1;
1314
1315 /* Next and previous face in hash collision list of face cache. */
1316 struct face *next, *prev;
1317
1318 /* If this face is for ASCII characters, this points this face
1319 itself. Otherwise, this points a face for ASCII characters. */
1320 struct face *ascii_face;
1321 };
1322
1323
1324 /* Color index indicating that face uses a terminal's default color. */
1325
1326 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1327
1328 /* Color index indicating that face uses an unknown foreground color. */
1329
1330 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1331
1332 /* Color index indicating that face uses an unsigned background color. */
1333
1334 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1335
1336 /* Non-zero if FACE was realized for unibyte use. */
1337
1338 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1339
1340
1341 /* IDs of important faces known by the C face code. These are the IDs
1342 of the faces for CHARSET_ASCII. */
1343
1344 enum face_id
1345 {
1346 DEFAULT_FACE_ID,
1347 MODE_LINE_FACE_ID,
1348 TOOL_BAR_FACE_ID,
1349 BITMAP_AREA_FACE_ID,
1350 HEADER_LINE_FACE_ID,
1351 SCROLL_BAR_FACE_ID,
1352 BORDER_FACE_ID,
1353 CURSOR_FACE_ID,
1354 MOUSE_FACE_ID,
1355 MENU_FACE_ID,
1356 BASIC_FACE_ID_SENTINEL
1357 };
1358
1359
1360 /* A cache of realized faces. Each frame has its own cache because
1361 Emacs allows different frame-local face definitions. */
1362
1363 struct face_cache
1364 {
1365 /* Hash table of cached realized faces. */
1366 struct face **buckets;
1367
1368 /* Back-pointer to the frame this cache belongs to. */
1369 struct frame *f;
1370
1371 /* A vector of faces so that faces can be referenced by an ID. */
1372 struct face **faces_by_id;
1373
1374 /* The allocated size, and number of used slots of faces_by_id. */
1375 int size, used;
1376 };
1377
1378
1379 /* Prepare face FACE for use on frame F. This must be called before
1380 using X resources of FACE. */
1381
1382 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1383 if ((FACE)->gc == 0) \
1384 prepare_face_for_display ((F), (FACE)); \
1385 else \
1386 (void) 0
1387
1388 /* Return a pointer to the face with ID on frame F, or null if such a
1389 face doesn't exist. */
1390
1391 #define FACE_FROM_ID(F, ID) \
1392 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1393 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1394 : NULL)
1395
1396 #ifdef HAVE_WINDOW_SYSTEM
1397
1398 /* Non-zero if FACE is suitable for displaying character CHAR. */
1399
1400 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1401 (SINGLE_BYTE_CHAR_P (CHAR) \
1402 ? (FACE) == (FACE)->ascii_face \
1403 : face_suitable_for_char_p ((FACE), (CHAR)))
1404
1405 /* Return the id of the realized face on frame F that is like the face
1406 with id ID but is suitable for displaying character CHAR.
1407 This macro is only meaningful for multibyte character CHAR. */
1408
1409 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1410 (SINGLE_BYTE_CHAR_P (CHAR) \
1411 ? (FACE)->ascii_face->id \
1412 : face_for_char ((F), (FACE), (CHAR)))
1413
1414 #else /* not HAVE_WINDOW_SYSTEM */
1415
1416 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1417 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1418
1419 #endif /* not HAVE_WINDOW_SYSTEM */
1420
1421 /* Non-zero means face attributes have been changed since the last
1422 redisplay. Used in redisplay_internal. */
1423
1424 extern int face_change_count;
1425
1426
1427
1428 \f
1429 /***********************************************************************
1430 Display Iterator
1431 ***********************************************************************/
1432
1433 /* Iteration over things to display in current_buffer or in a string.
1434
1435 The iterator handles:
1436
1437 1. Overlay strings (after-string, before-string).
1438 2. Face properties.
1439 3. Invisible text properties.
1440 4. Selective display.
1441 5. Translation of characters via display tables.
1442 6. Translation of control characters to the forms `\003' or `^C'.
1443 7. `glyph' and `space-width' properties.
1444
1445 Iterators are initialized by calling init_iterator or one of the
1446 equivalent functions below. A call to get_next_display_element
1447 loads the iterator structure with information about what next to
1448 display. A call to set_iterator_to_next increments the iterator's
1449 position.
1450
1451 Characters from overlay strings, display table entries or control
1452 character translations are returned one at a time. For example, if
1453 we have a text of `a\x01' where `a' has a display table definition
1454 of `cd' and the control character is displayed with a leading
1455 arrow, then the iterator will return:
1456
1457 Call Return Source Call next
1458 -----------------------------------------------------------------
1459 next c display table move
1460 next d display table move
1461 next ^ control char move
1462 next A control char move
1463
1464 The same mechanism is also used to return characters for ellipses
1465 displayed at the end of invisible text.
1466
1467 CAVEAT: Under some circumstances, move_.* functions can be called
1468 asynchronously, e.g. when computing a buffer position from an x and
1469 y pixel position. This means that these functions and functions
1470 called from them SHOULD NOT USE xmalloc and alike. See also the
1471 comment at the start of xdisp.c. */
1472
1473 /* Enumeration describing what kind of display element an iterator is
1474 loaded with after a call to get_next_display_element. */
1475
1476 enum display_element_type
1477 {
1478 /* A normal character. */
1479 IT_CHARACTER,
1480
1481 /* A composition sequence. */
1482 IT_COMPOSITION,
1483
1484 /* An image. */
1485 IT_IMAGE,
1486
1487 /* A flexible width and height space. */
1488 IT_STRETCH,
1489
1490 /* End of buffer or string. */
1491 IT_EOB,
1492
1493 /* Truncation glyphs. Never returned by get_next_display_element.
1494 Used to get display information about truncation glyphs via
1495 produce_glyphs. */
1496 IT_TRUNCATION,
1497
1498 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1499 IT_CONTINUATION
1500 };
1501
1502
1503 /* An enumerator for each text property that has a meaning for display
1504 purposes. */
1505
1506 enum prop_idx
1507 {
1508 FONTIFIED_PROP_IDX,
1509 FACE_PROP_IDX,
1510 INVISIBLE_PROP_IDX,
1511 DISPLAY_PROP_IDX,
1512 COMPOSITION_PROP_IDX,
1513
1514 /* Not a property. Used to indicate changes in overlays. */
1515 OVERLAY_PROP_IDX,
1516
1517 /* Sentinel. */
1518 LAST_PROP_IDX
1519 };
1520
1521
1522 struct it
1523 {
1524 /* The window in which we iterate over current_buffer (or a string). */
1525 Lisp_Object window;
1526 struct window *w;
1527
1528 /* The window's frame. */
1529 struct frame *f;
1530
1531 /* Function to call to load this structure with the next display
1532 element. */
1533 int (* method) P_ ((struct it *it));
1534
1535 /* The next position at which to check for face changes, invisible
1536 text, overlay strings, end of text etc., which see. */
1537 int stop_charpos;
1538
1539 /* Maximum string or buffer position + 1. ZV when iterating over
1540 current_buffer. */
1541 int end_charpos;
1542
1543 /* C string to iterate over. Non-null means get characters from
1544 this string, otherwise characters are read from current_buffer
1545 or it->string. */
1546 unsigned char *s;
1547
1548 /* Number of characters in the string (s, or it->string) we iterate
1549 over. */
1550 int string_nchars;
1551
1552 /* Start and end of a visible region; -1 if the region is not
1553 visible in the window. */
1554 int region_beg_charpos, region_end_charpos;
1555
1556 /* Position at which redisplay end trigger functions should be run. */
1557 int redisplay_end_trigger_charpos;
1558
1559 /* 1 means multibyte characters are enabled. */
1560 unsigned multibyte_p : 1;
1561
1562 /* 1 means window has a mode line at its top. */
1563 unsigned header_line_p : 1;
1564
1565 /* 1 means `string' is the value of a `display' property.
1566 Don't handle some `display' properties in these strings. */
1567 unsigned string_from_display_prop_p : 1;
1568
1569 /* Display table in effect or null for none. */
1570 struct Lisp_Char_Table *dp;
1571
1572 /* Current display table vector to return characters from and its
1573 end. dpvec null means we are not returning characters from a
1574 display table entry; current.dpvec_index gives the current index
1575 into dpvec. This same mechanism is also used to return
1576 characters from translated control characters, i.e. `\003' or
1577 `^C'. */
1578 Lisp_Object *dpvec, *dpend;
1579
1580 /* Length in bytes of the char that filled dpvec. A value of zero
1581 means that no character such character is involved. */
1582 int dpvec_char_len;
1583
1584 /* Face id of the iterator saved in case a glyph from dpvec contains
1585 a face. The face is restored when all glyphs from dpvec have
1586 been delivered. */
1587 int saved_face_id;
1588
1589 /* Vector of glyphs for control character translation. The pointer
1590 dpvec is set to ctl_chars when a control character is translated.
1591 This vector is also used for incomplete multibyte character
1592 translation (e.g \222\244). Such a character is at most 3 bytes,
1593 thus we need at most 12 bytes here. */
1594 Lisp_Object ctl_chars[12];
1595
1596 /* Current buffer or string position of the iterator, including
1597 position in overlay strings etc. */
1598 struct display_pos current;
1599
1600 /* Vector of overlays to process. Overlay strings are processed
1601 OVERLAY_STRING_CHUNK_SIZE at a time. */
1602 #define OVERLAY_STRING_CHUNK_SIZE 3
1603 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1604
1605 /* Total number of overlay strings to process. This can be >
1606 OVERLAY_STRING_CHUNK_SIZE. */
1607 int n_overlay_strings;
1608
1609 /* If non-nil, a Lisp string being processed. If
1610 current.overlay_string_index >= 0, this is an overlay string from
1611 pos. */
1612 Lisp_Object string;
1613
1614 /* Stack of saved values. New entries are pushed when we begin to
1615 process an overlay string or a string from a `glyph' property.
1616 Entries are popped when we return to deliver display elements
1617 from what we previously had. */
1618 struct iterator_stack_entry
1619 {
1620 int stop_charpos;
1621 int face_id;
1622 Lisp_Object string;
1623 struct display_pos pos;
1624 int end_charpos;
1625 int string_nchars;
1626 enum glyph_row_area area;
1627 unsigned multibyte_p : 1;
1628 unsigned string_from_display_prop_p : 1;
1629 unsigned display_ellipsis_p : 1;
1630 Lisp_Object space_width;
1631 short voffset;
1632 Lisp_Object font_height;
1633 }
1634 stack[2];
1635
1636 /* Stack pointer. */
1637 int sp;
1638
1639 /* Setting of buffer-local variable selective-display-ellipsis. */
1640 unsigned selective_display_ellipsis_p : 1;
1641
1642 /* 1 means control characters are translated into the form `^C'
1643 where the `^' can be replaced by a display table entry. */
1644 unsigned ctl_arrow_p : 1;
1645
1646 /* -1 means selective display hides everything between a \r and the
1647 next newline; > 0 means hide lines indented more than that value. */
1648 int selective;
1649
1650 /* An enumeration describing what the next display element is
1651 after a call to get_next_display_element. */
1652 enum display_element_type what;
1653
1654 /* Face to use. */
1655 int face_id;
1656
1657 /* Non-zero means that the current face has a box. */
1658 unsigned face_box_p : 1;
1659
1660 /* Non-null means that the current character is the first in a run
1661 of characters with box face. */
1662 unsigned start_of_box_run_p : 1;
1663
1664 /* Non-zero means that the current character is the last in a run
1665 of characters with box face. */
1666 unsigned end_of_box_run_p : 1;
1667
1668 /* 1 means overlay strings at end_charpos have been processed. */
1669 unsigned overlay_strings_at_end_processed_p : 1;
1670
1671 /* 1 means the actual glyph is not available in the current
1672 system. */
1673 unsigned glyph_not_available_p : 1;
1674
1675 /* 1 means the next line in display_line continues a character
1676 consisting of more than one glyph, and some glyphs of this
1677 character have been put on the previous line. */
1678 unsigned starts_in_middle_of_char_p : 1;
1679
1680 /* If 1, saved_face_id contains the id of the face in front of text
1681 skipped due to selective display. */
1682 unsigned face_before_selective_p : 1;
1683
1684 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1685 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
1686 int base_face_id;
1687
1688 /* If what == IT_CHARACTER, character and length in bytes. This is
1689 a character from a buffer or string. It may be different from
1690 the character displayed in case that
1691 unibyte_display_via_language_environment is set.
1692
1693 If what == IT_COMPOSITION, the first component of a composition
1694 and length in bytes of the composition. */
1695 int c, len;
1696
1697 /* If what == IT_COMPOSITION, identification number and length in
1698 chars of a composition. */
1699 int cmp_id, cmp_len;
1700
1701 /* The character to display, possibly translated to multibyte
1702 if unibyte_display_via_language_environment is set. This
1703 is set after x_produce_glyphs has been called. */
1704 int char_to_display;
1705
1706 /* If what == IT_IMAGE, the id of the image to display. */
1707 int image_id;
1708
1709 /* Value of the `space-width' property, if any; nil if none. */
1710 Lisp_Object space_width;
1711
1712 /* Computed from the value of the `raise' property. */
1713 short voffset;
1714
1715 /* Value of the `height' property, if any; nil if none. */
1716 Lisp_Object font_height;
1717
1718 /* Object and position where the current display element came from.
1719 Object can be a Lisp string in case the current display element
1720 comes from an overlay string, or it is buffer. Position is
1721 a position in object. */
1722 Lisp_Object object;
1723 struct text_pos position;
1724
1725 /* 1 means lines are truncated. */
1726 unsigned truncate_lines_p : 1;
1727
1728 /* Number of columns per \t. */
1729 short tab_width;
1730
1731 /* Width in pixels of truncation and continuation glyphs. */
1732 short truncation_pixel_width, continuation_pixel_width;
1733
1734 /* First and last visible x-position in the display area. If window
1735 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1736 (f), and last_visible_x == pixel width of W + first_visible_x. */
1737 int first_visible_x, last_visible_x;
1738
1739 /* Last visible y-position + 1 in the display area without a mode
1740 line, if the window has one. */
1741 int last_visible_y;
1742
1743 /* Additional space in pixels between lines (for window systems
1744 only.). */
1745 int extra_line_spacing;
1746
1747 /* If non-null, glyphs are produced in glyph_row with each call to
1748 produce_glyphs. */
1749 struct glyph_row *glyph_row;
1750
1751 /* The area of glyph_row to which glyphs are added. */
1752 enum glyph_row_area area;
1753
1754 /* Number of glyphs needed for the last character requested via
1755 produce_glyphs. This is 1 except for tabs. */
1756 int nglyphs;
1757
1758 /* Width of the display element in pixels. Result of
1759 produce_glyphs. */
1760 int pixel_width;
1761
1762 /* Current, maximum logical, and maximum physical line height
1763 information. Result of produce_glyphs. */
1764 int ascent, descent, max_ascent, max_descent;
1765 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1766
1767 /* Current x pixel position within the display line. This value
1768 does not include the width of continuation lines in front of the
1769 line. The value of current_x is automatically incremented by
1770 pixel_width with each call to produce_glyphs. */
1771 int current_x;
1772
1773 /* Accumulated width of continuation lines. If > 0, this means we
1774 are currently in a continuation line. This is initially zero and
1775 incremented/reset by display_line, move_it_to etc. */
1776 int continuation_lines_width;
1777
1778 /* Current y-position. Automatically incremented by the height of
1779 glyph_row in move_it_to and display_line. */
1780 int current_y;
1781
1782 /* Current vertical matrix position, or line number. Automatically
1783 incremented by move_it_to and display_line. */
1784 int vpos;
1785
1786 /* Horizontal matrix position reached in move_it_in_display_line.
1787 Only set there, not in display_line. */
1788 int hpos;
1789 };
1790
1791
1792 /* Access to positions of iterator IT. */
1793
1794 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1795 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1796 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1797 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1798
1799 /* Test if IT has reached the end of its buffer or string. This will
1800 only work after get_next_display_element has been called. */
1801
1802 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1803
1804 /* Non-zero means IT is at the end of a line. This is the case if it
1805 is either on a newline or on a carriage return and selective
1806 display hides the rest of the line. */
1807
1808 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1809 ((IT)->what == IT_CHARACTER \
1810 && ((IT)->c == '\n' \
1811 || ((IT)->c == '\r' && (IT)->selective)))
1812
1813 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1814 avoid the function call overhead. */
1815
1816 #define PRODUCE_GLYPHS(IT) \
1817 (rif \
1818 ? rif->produce_glyphs ((IT)) \
1819 : produce_glyphs ((IT)))
1820
1821 /* Bit-flags indicating what operation move_it_to should perform. */
1822
1823 enum move_operation_enum
1824 {
1825 /* Stop if specified x-position is reached. */
1826 MOVE_TO_X = 0x01,
1827
1828 /* Stop if specified y-position is reached. */
1829 MOVE_TO_Y = 0x02,
1830
1831 /* Stop if specified vpos is reached. */
1832 MOVE_TO_VPOS = 0x04,
1833
1834 /* Stop if specified buffer or string position is reached. */
1835 MOVE_TO_POS = 0x08
1836 };
1837
1838
1839 \f
1840 /***********************************************************************
1841 Window-based redisplay interface
1842 ***********************************************************************/
1843
1844 /* Structure used to describe runs of lines that must be scrolled. */
1845
1846 struct run
1847 {
1848 /* Source and destination y pixel position. */
1849 int desired_y, current_y;
1850
1851 /* Source and destination vpos in matrix. */
1852 int desired_vpos, current_vpos;
1853
1854 /* Height in pixels, number of glyph rows. */
1855 int height, nrows;
1856 };
1857
1858
1859 /* Structure holding system-dependent interface functions needed
1860 for window-based redisplay. */
1861
1862 struct redisplay_interface
1863 {
1864 /* Produce glyphs/get display metrics for the display element IT is
1865 loaded with. */
1866 void (*produce_glyphs) P_ ((struct it *it));
1867
1868 /* Write or insert LEN glyphs from STRING at the nominal output
1869 position. */
1870 void (*write_glyphs) P_ ((struct glyph *string, int len));
1871 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1872
1873 /* Clear from nominal output position to X. X < 0 means clear
1874 to right end of display. */
1875 void (*clear_end_of_line) P_ ((int x));
1876
1877 /* Function to call to scroll the display as described by RUN on
1878 window W. */
1879 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1880
1881 /* Function to call after a line in a display has been completely
1882 updated. Used to draw truncation marks and alike. DESIRED_ROW
1883 is the desired row which has been updated. */
1884 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1885
1886 /* Function to call before beginning to update window W in
1887 window-based redisplay. */
1888 void (*update_window_begin_hook) P_ ((struct window *w));
1889
1890 /* Function to call after window W has been updated in window-based
1891 redisplay. CURSOR_ON_P non-zero means switch cursor on.
1892 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
1893 that contained glyphs in mouse-face were overwritten, so we
1894 have to update the mouse hightlight. */
1895 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
1896 int mouse_face_overwritten_p));
1897
1898 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1899 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1900 are window-relative pixel positions. */
1901 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1902
1903 /* Flush the display of frame F. For X, this is XFlush. */
1904 void (*flush_display) P_ ((struct frame *f));
1905
1906 /* Clear the mouse hightlight in window W, if there is any. */
1907 void (*clear_mouse_face) P_ ((struct window *w));
1908
1909 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1910 frame F. */
1911 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1912 int *left, int *right));
1913
1914 /* Fix the display of AREA of ROW in window W for overlapping rows.
1915 This function is called from redraw_overlapping_rows after
1916 desired rows have been made current. */
1917 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1918 enum glyph_row_area area));
1919 };
1920
1921 /* The current interface for window-based redisplay. */
1922
1923 extern struct redisplay_interface *rif;
1924
1925 /* Hook to call in estimate_mode_line_height. */
1926
1927 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1928 enum face_id));
1929
1930 \f
1931 /***********************************************************************
1932 Images
1933 ***********************************************************************/
1934
1935 #ifdef HAVE_WINDOW_SYSTEM
1936
1937 /* Structure forward declarations. */
1938
1939 struct image;
1940
1941
1942 /* Each image format (JPEG, IIFF, ...) supported is described by
1943 a structure of the type below. */
1944
1945 struct image_type
1946 {
1947 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1948 Lisp_Object *type;
1949
1950 /* Check that SPEC is a valid image specification for the given
1951 image type. Value is non-zero if SPEC is valid. */
1952 int (* valid_p) P_ ((Lisp_Object spec));
1953
1954 /* Load IMG which is used on frame F from information contained in
1955 IMG->spec. Value is non-zero if successful. */
1956 int (* load) P_ ((struct frame *f, struct image *img));
1957
1958 /* Free resources of image IMG which is used on frame F. */
1959 void (* free) P_ ((struct frame *f, struct image *img));
1960
1961 /* Next in list of all supported image types. */
1962 struct image_type *next;
1963 };
1964
1965
1966 /* Structure describing an image. Specific image formats like XBM are
1967 converted into this form, so that display only has to deal with
1968 this type of image. */
1969
1970 struct image
1971 {
1972 /* The time in seconds at which the image was last displayed. Set
1973 in prepare_image_for_display. */
1974 unsigned long timestamp;
1975
1976 /* Pixmaps of the image. */
1977 Pixmap pixmap, mask;
1978
1979 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1980 unsigned long *colors;
1981 int ncolors;
1982
1983 /* Width and height of the image. */
1984 int width, height;
1985
1986 /* These values are used for the rectangles displayed for images
1987 that can't be loaded. */
1988 #define DEFAULT_IMAGE_WIDTH 30
1989 #define DEFAULT_IMAGE_HEIGHT 30
1990
1991 /* Percent of image height used as ascent. A value of
1992 CENTERED_IMAGE_ASCENT means draw center the image centered on the
1993 line. */
1994 int ascent;
1995 #define DEFAULT_IMAGE_ASCENT 50
1996 #define CENTERED_IMAGE_ASCENT -1
1997
1998 /* Lisp specification of this image. */
1999 Lisp_Object spec;
2000
2001 /* Relief to draw around the image. */
2002 int relief;
2003
2004 /* Optional margins around the image. This includes the relief. */
2005 int hmargin, vmargin;
2006
2007 /* Reference to the type of the image. */
2008 struct image_type *type;
2009
2010 /* 1 means that loading the image failed. Don't try again. */
2011 unsigned load_failed_p;
2012
2013 /* A place for image types to store additional data. The member
2014 data.lisp_val is marked during GC, so it's safe to store Lisp data
2015 there. Image types should free this data when their `free'
2016 function is called. */
2017 struct
2018 {
2019 int int_val;
2020 void *ptr_val;
2021 Lisp_Object lisp_val;
2022 } data;
2023
2024 /* Hash value of image specification to speed up comparisons. */
2025 unsigned hash;
2026
2027 /* Image id of this image. */
2028 int id;
2029
2030 /* Hash collision chain. */
2031 struct image *next, *prev;
2032 };
2033
2034
2035 /* Cache of images. Each frame has a cache. X frames with the same
2036 x_display_info share their caches. */
2037
2038 struct image_cache
2039 {
2040 /* Hash table of images. */
2041 struct image **buckets;
2042
2043 /* Vector mapping image ids to images. */
2044 struct image **images;
2045
2046 /* Allocated size of `images'. */
2047 unsigned size;
2048
2049 /* Number of images in the cache. */
2050 unsigned used;
2051
2052 /* Reference count (number of frames sharing this cache). */
2053 int refcount;
2054 };
2055
2056
2057 /* Value is a pointer to the image with id ID on frame F, or null if
2058 no image with that id exists. */
2059
2060 #define IMAGE_FROM_ID(F, ID) \
2061 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2062 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2063 : NULL)
2064
2065 /* Size of bucket vector of image caches. Should be prime. */
2066
2067 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2068
2069 #endif /* HAVE_WINDOW_SYSTEM */
2070
2071
2072 \f
2073 /***********************************************************************
2074 Tool-bars
2075 ***********************************************************************/
2076
2077 /* Enumeration defining where to find tool-bar item information in
2078 tool-bar items vectors stored with frames. Each tool-bar item
2079 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2080
2081 enum tool_bar_item_idx
2082 {
2083 /* The key of the tool-bar item. Used to remove items when a binding
2084 for `undefined' is found. */
2085 TOOL_BAR_ITEM_KEY,
2086
2087 /* Non-nil if item is enabled. */
2088 TOOL_BAR_ITEM_ENABLED_P,
2089
2090 /* Non-nil if item is selected (pressed). */
2091 TOOL_BAR_ITEM_SELECTED_P,
2092
2093 /* Caption. */
2094 TOOL_BAR_ITEM_CAPTION,
2095
2096 /* Image(s) to display. This is either a single image specification
2097 or a vector of specifications. */
2098 TOOL_BAR_ITEM_IMAGES,
2099
2100 /* The binding. */
2101 TOOL_BAR_ITEM_BINDING,
2102
2103 /* Button type. One of nil, `:radio' or `:toggle'. */
2104 TOOL_BAR_ITEM_TYPE,
2105
2106 /* Help string. */
2107 TOOL_BAR_ITEM_HELP,
2108
2109 /* Sentinel = number of slots in tool_bar_items occupied by one
2110 tool-bar item. */
2111 TOOL_BAR_ITEM_NSLOTS
2112 };
2113
2114
2115 /* An enumeration for the different images that can be specified
2116 for a tool-bar item. */
2117
2118 enum tool_bar_item_image
2119 {
2120 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2121 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2122 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2123 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2124 };
2125
2126 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2127
2128 extern int auto_raise_tool_bar_buttons_p;
2129
2130 /* Margin around tool-bar buttons in pixels. */
2131
2132 extern Lisp_Object Vtool_bar_button_margin;
2133
2134 /* Thickness of relief to draw around tool-bar buttons. */
2135
2136 extern int tool_bar_button_relief;
2137
2138 /* Default values of the above variables. */
2139
2140 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 1
2141 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 3
2142
2143 /* The height in pixels of the default tool-bar images. */
2144
2145 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2146
2147 \f
2148 /***********************************************************************
2149 Function Prototypes
2150 ***********************************************************************/
2151
2152 /* Defined in xdisp.c */
2153
2154 int string_buffer_position P_ ((struct window *, Lisp_Object, int));
2155 int line_bottom_y P_ ((struct it *));
2156 int display_prop_intangible_p P_ ((Lisp_Object));
2157 void resize_echo_area_axactly P_ ((void));
2158 int resize_mini_window P_ ((struct window *, int));
2159 int try_window P_ ((Lisp_Object, struct text_pos));
2160 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2161 int window_box_height P_ ((struct window *));
2162 int window_text_bottom_y P_ ((struct window *));
2163 int window_box_width P_ ((struct window *, int));
2164 int window_box_left P_ ((struct window *, int));
2165 int window_box_right P_ ((struct window *, int));
2166 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2167 void mark_window_display_accurate P_ ((Lisp_Object, int));
2168 void redisplay_preserve_echo_area P_ ((int));
2169 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2170 struct glyph_matrix *, int, int, int, int));
2171 void init_iterator P_ ((struct it *, struct window *, int,
2172 int, struct glyph_row *, enum face_id));
2173 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2174 struct glyph_row *));
2175 int get_next_display_element P_ ((struct it *));
2176 void set_iterator_to_next P_ ((struct it *, int));
2177 void produce_glyphs P_ ((struct it *));
2178 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2179 void start_display P_ ((struct it *, struct window *, struct text_pos));
2180 void move_it_to P_ ((struct it *, int, int, int, int, int));
2181 void move_it_vertically P_ ((struct it *, int));
2182 void move_it_vertically_backward P_ ((struct it *, int));
2183 void move_it_by_lines P_ ((struct it *, int, int));
2184 void move_it_past_eol P_ ((struct it *));
2185 int frame_mode_line_height P_ ((struct frame *));
2186 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2187 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2188 extern Lisp_Object Qtool_bar;
2189 extern Lisp_Object Vshow_trailing_whitespace;
2190 extern int redisplaying_p;
2191 extern Lisp_Object Vimage_types;
2192 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2193 extern int help_echo_showing_p;
2194 extern int current_mode_line_height, current_header_line_height;
2195 extern int cursor_in_non_selected_windows;
2196
2197 /* Defined in sysdep.c */
2198
2199 void get_frame_size P_ ((int *, int *));
2200 void request_sigio P_ ((void));
2201 void unrequest_sigio P_ ((void));
2202 int tabs_safe_p P_ ((void));
2203 void init_baud_rate P_ ((void));
2204 void init_sigio P_ ((int));
2205
2206 /* Defined in xfaces.c */
2207
2208 #ifdef HAVE_X_WINDOWS
2209 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2210 #endif
2211
2212 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2213 Lisp_Object));
2214 Lisp_Object tty_color_name P_ ((struct frame *, int));
2215 void clear_face_cache P_ ((int));
2216 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2217 enum lface_attribute_index));
2218 void unload_color P_ ((struct frame *, unsigned long));
2219 int frame_update_line_height P_ ((struct frame *));
2220 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2221 void prepare_face_for_display P_ ((struct frame *, struct face *));
2222 int xstricmp P_ ((unsigned char *, unsigned char *));
2223 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2224 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2225 int smaller_face P_ ((struct frame *, int, int));
2226 int face_with_height P_ ((struct frame *, int, int));
2227 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2228 void init_frame_faces P_ ((struct frame *));
2229 void free_frame_faces P_ ((struct frame *));
2230 void recompute_basic_faces P_ ((struct frame *));
2231 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2232 int, int));
2233 int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
2234 int, int *, enum face_id, int));
2235 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2236 void free_all_realized_faces P_ ((Lisp_Object));
2237 extern Lisp_Object Qforeground_color, Qbackground_color;
2238 extern char unspecified_fg[], unspecified_bg[];
2239 void free_realized_multibyte_face P_ ((struct frame *, int));
2240
2241 /* Defined in xfns.c */
2242
2243 #ifdef HAVE_X_WINDOWS
2244 void gamma_correct P_ ((struct frame *, XColor *));
2245 #endif
2246 #ifdef WINDOWSNT
2247 void gamma_correct P_ ((struct frame *, COLORREF *));
2248 #endif
2249
2250 #ifdef HAVE_WINDOW_SYSTEM
2251
2252 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2253 int x_screen_planes P_ ((struct frame *));
2254 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2255 struct image_cache *make_image_cache P_ ((void));
2256 void free_image_cache P_ ((struct frame *));
2257 void clear_image_cache P_ ((struct frame *, int));
2258 void forall_images_in_image_cache P_ ((struct frame *,
2259 void (*) P_ ((struct image *))));
2260 int valid_image_p P_ ((Lisp_Object));
2261 void prepare_image_for_display P_ ((struct frame *, struct image *));
2262 int lookup_image P_ ((struct frame *, Lisp_Object));
2263 extern Lisp_Object tip_frame;
2264 extern Window tip_window;
2265 EXFUN (Fx_show_tip, 6);
2266 EXFUN (Fx_hide_tip, 0);
2267 extern void start_hourglass P_ ((void));
2268 extern void cancel_hourglass P_ ((void));
2269 extern int display_hourglass_p;
2270
2271 #endif /* HAVE_WINDOW_SYSTEM */
2272
2273
2274 /* Defined in xmenu.c */
2275
2276 int popup_activated P_ ((void));
2277
2278 /* Defined in dispnew.c */
2279
2280 extern int inverse_video;
2281 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2282 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2283 extern void redraw_frame P_ ((struct frame *));
2284 extern void redraw_garbaged_frames P_ ((void));
2285 extern void cancel_line P_ ((int, struct frame *));
2286 extern void init_desired_glyphs P_ ((struct frame *));
2287 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2288 extern int direct_output_for_insert P_ ((int));
2289 extern int direct_output_forward_char P_ ((int));
2290 extern int update_frame P_ ((struct frame *, int, int));
2291 extern int scrolling P_ ((struct frame *));
2292 extern void bitch_at_user P_ ((void));
2293 void adjust_glyphs P_ ((struct frame *));
2294 void free_glyphs P_ ((struct frame *));
2295 void free_window_matrices P_ ((struct window *));
2296 void check_glyph_memory P_ ((void));
2297 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2298 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2299 void clear_current_matrices P_ ((struct frame *f));
2300 void clear_desired_matrices P_ ((struct frame *));
2301 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2302 int, int, int));
2303 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2304 void increment_matrix_positions P_ ((struct glyph_matrix *,
2305 int, int, int, int));
2306 void blank_row P_ ((struct window *, struct glyph_row *, int));
2307 void increment_row_positions P_ ((struct glyph_row *, int, int));
2308 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2309 void clear_glyph_row P_ ((struct glyph_row *));
2310 void prepare_desired_row P_ ((struct glyph_row *));
2311 int line_hash_code P_ ((struct glyph_row *));
2312 void set_window_update_flags P_ ((struct window *, int));
2313 void write_glyphs P_ ((struct glyph *, int));
2314 void insert_glyphs P_ ((struct glyph *, int));
2315 void redraw_frame P_ ((struct frame *));
2316 void redraw_garbaged_frames P_ ((void));
2317 int scroll_cost P_ ((struct frame *, int, int, int));
2318 int direct_output_for_insert P_ ((int));
2319 int direct_output_forward_char P_ ((int));
2320 int update_frame P_ ((struct frame *, int, int));
2321 void update_single_window P_ ((struct window *, int));
2322 int scrolling P_ ((struct frame *));
2323 void buffer_posn_from_coords P_ ((struct window *, int *, int *,
2324 Lisp_Object *, struct display_pos *));
2325 void do_pending_window_change P_ ((int));
2326 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2327 void bitch_at_user P_ ((void));
2328 Lisp_Object sit_for P_ ((int, int, int, int, int));
2329 void init_display P_ ((void));
2330 void syms_of_display P_ ((void));
2331 extern Lisp_Object Qredisplay_dont_pause;
2332
2333 /* Defined in term.c */
2334
2335 extern void ring_bell P_ ((void));
2336 extern void set_terminal_modes P_ ((void));
2337 extern void reset_terminal_modes P_ ((void));
2338 extern void update_begin P_ ((struct frame *));
2339 extern void update_end P_ ((struct frame *));
2340 extern void set_terminal_window P_ ((int));
2341 extern void set_scroll_region P_ ((int, int));
2342 extern void turn_off_insert P_ ((void));
2343 extern void turn_off_highlight P_ ((void));
2344 extern void background_highlight P_ ((void));
2345 extern void reassert_line_highlight P_ ((int, int));
2346 extern void clear_frame P_ ((void));
2347 extern void clear_end_of_line P_ ((int));
2348 extern void clear_end_of_line_raw P_ ((int));
2349 extern void delete_glyphs P_ ((int));
2350 extern void ins_del_lines P_ ((int, int));
2351 extern int string_cost P_ ((char *));
2352 extern int per_line_cost P_ ((char *));
2353 extern void calculate_costs P_ ((struct frame *));
2354 extern void term_init P_ ((char *));
2355 extern void fatal P_ ((/* char *, ... */));
2356 void cursor_to P_ ((int, int));
2357 void change_line_highlight P_ ((int, int, int, int));
2358
2359 /* Defined in scroll.c */
2360
2361 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2362 extern int scroll_cost P_ ((struct frame *, int, int, int));
2363 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2364 char *, char *, char *,
2365 char *, char *, int));
2366 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2367 int *, int));
2368
2369 #endif /* not DISPEXTERN_H_INCLUDED */