(single_submenu): Handle non-keymap lists like symbols.
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* X pop-up deck-of-cards menu facility for gnuemacs.
22 *
23 * Written by Jon Arnold and Roman Budzianowski
24 * Mods and rewrite by Robert Krawitz
25 *
26 */
27
28 /* Modified by Fred Pierresteguy on December 93
29 to make the popup menus and menubar use the Xt. */
30
31 /* Rewritten for clarity and GC protection by rms in Feb 94. */
32
33 /* On 4.3 this loses if it comes after xterm.h. */
34 #include <signal.h>
35 #include <config.h>
36
37 #include <stdio.h>
38 #include "lisp.h"
39 #include "termhooks.h"
40 #include "frame.h"
41 #include "window.h"
42 #include "keyboard.h"
43 #include "blockinput.h"
44 #include "puresize.h"
45 #include "buffer.h"
46
47 #ifdef MSDOS
48 #include "msdos.h"
49 #endif
50
51 #ifdef HAVE_X_WINDOWS
52 /* This may include sys/types.h, and that somehow loses
53 if this is not done before the other system files. */
54 #include "xterm.h"
55 #endif
56
57 /* Load sys/types.h if not already loaded.
58 In some systems loading it twice is suicidal. */
59 #ifndef makedev
60 #include <sys/types.h>
61 #endif
62
63 #include "dispextern.h"
64
65 #ifdef HAVE_X_WINDOWS
66 #ifdef USE_X_TOOLKIT
67 #include <X11/Xlib.h>
68 #include <X11/IntrinsicP.h>
69 #include <X11/CoreP.h>
70 #include <X11/StringDefs.h>
71 #include <X11/Shell.h>
72 #ifdef USE_LUCID
73 #include <X11/Xaw/Paned.h>
74 #endif /* USE_LUCID */
75 #include "../lwlib/lwlib.h"
76 #else /* not USE_X_TOOLKIT */
77 #include "../oldXMenu/XMenu.h"
78 #endif /* not USE_X_TOOLKIT */
79 #endif /* HAVE_X_WINDOWS */
80
81 #define min(x,y) (((x) < (y)) ? (x) : (y))
82 #define max(x,y) (((x) > (y)) ? (x) : (y))
83
84 #ifndef TRUE
85 #define TRUE 1
86 #define FALSE 0
87 #endif /* no TRUE */
88
89 Lisp_Object Qdebug_on_next_call;
90
91 extern Lisp_Object Qmenu_enable;
92 extern Lisp_Object Qmenu_bar;
93 extern Lisp_Object Qmouse_click, Qevent_kind;
94
95 extern Lisp_Object Vdefine_key_rebound_commands;
96
97 extern Lisp_Object Voverriding_local_map;
98 extern Lisp_Object Voverriding_local_map_menu_flag;
99
100 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
101
102 extern Lisp_Object Qmenu_bar_update_hook;
103
104 #ifdef USE_X_TOOLKIT
105 extern void set_frame_menubar ();
106 extern void process_expose_from_menu ();
107 extern XtAppContext Xt_app_con;
108
109 static Lisp_Object xdialog_show ();
110 void popup_get_selection ();
111 #endif
112
113 static Lisp_Object xmenu_show ();
114 static void keymap_panes ();
115 static void single_keymap_panes ();
116 static void list_of_panes ();
117 static void list_of_items ();
118 \f
119 /* This holds a Lisp vector that holds the results of decoding
120 the keymaps or alist-of-alists that specify a menu.
121
122 It describes the panes and items within the panes.
123
124 Each pane is described by 3 elements in the vector:
125 t, the pane name, the pane's prefix key.
126 Then follow the pane's items, with 5 elements per item:
127 the item string, the enable flag, the item's value,
128 the definition, and the equivalent keyboard key's description string.
129
130 In some cases, multiple levels of menus may be described.
131 A single vector slot containing nil indicates the start of a submenu.
132 A single vector slot containing lambda indicates the end of a submenu.
133 The submenu follows a menu item which is the way to reach the submenu.
134
135 A single vector slot containing quote indicates that the
136 following items should appear on the right of a dialog box.
137
138 Using a Lisp vector to hold this information while we decode it
139 takes care of protecting all the data from GC. */
140
141 #define MENU_ITEMS_PANE_NAME 1
142 #define MENU_ITEMS_PANE_PREFIX 2
143 #define MENU_ITEMS_PANE_LENGTH 3
144
145 #define MENU_ITEMS_ITEM_NAME 0
146 #define MENU_ITEMS_ITEM_ENABLE 1
147 #define MENU_ITEMS_ITEM_VALUE 2
148 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
149 #define MENU_ITEMS_ITEM_DEFINITION 4
150 #define MENU_ITEMS_ITEM_LENGTH 5
151
152 static Lisp_Object menu_items;
153
154 /* Number of slots currently allocated in menu_items. */
155 static int menu_items_allocated;
156
157 /* This is the index in menu_items of the first empty slot. */
158 static int menu_items_used;
159
160 /* The number of panes currently recorded in menu_items,
161 excluding those within submenus. */
162 static int menu_items_n_panes;
163
164 /* Current depth within submenus. */
165 static int menu_items_submenu_depth;
166
167 /* Flag which when set indicates a dialog or menu has been posted by
168 Xt on behalf of one of the widget sets. */
169 static int popup_activated_flag;
170
171 static int next_menubar_widget_id;
172 \f
173 #ifdef USE_X_TOOLKIT
174
175 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
176
177 static struct frame *
178 menubar_id_to_frame (id)
179 LWLIB_ID id;
180 {
181 Lisp_Object tail, frame;
182 FRAME_PTR f;
183
184 for (tail = Vframe_list; GC_CONSP (tail); tail = XCONS (tail)->cdr)
185 {
186 frame = XCONS (tail)->car;
187 if (!GC_FRAMEP (frame))
188 continue;
189 f = XFRAME (frame);
190 if (f->output_data.nothing == 1)
191 continue;
192 if (f->output_data.x->id == id)
193 return f;
194 }
195 return 0;
196 }
197
198 #endif
199 \f
200 /* Initialize the menu_items structure if we haven't already done so.
201 Also mark it as currently empty. */
202
203 static void
204 init_menu_items ()
205 {
206 if (NILP (menu_items))
207 {
208 menu_items_allocated = 60;
209 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
210 }
211
212 menu_items_used = 0;
213 menu_items_n_panes = 0;
214 menu_items_submenu_depth = 0;
215 }
216
217 /* Call at the end of generating the data in menu_items.
218 This fills in the number of items in the last pane. */
219
220 static void
221 finish_menu_items ()
222 {
223 }
224
225 /* Call when finished using the data for the current menu
226 in menu_items. */
227
228 static void
229 discard_menu_items ()
230 {
231 /* Free the structure if it is especially large.
232 Otherwise, hold on to it, to save time. */
233 if (menu_items_allocated > 200)
234 {
235 menu_items = Qnil;
236 menu_items_allocated = 0;
237 }
238 }
239
240 /* Make the menu_items vector twice as large. */
241
242 static void
243 grow_menu_items ()
244 {
245 Lisp_Object old;
246 int old_size = menu_items_allocated;
247 old = menu_items;
248
249 menu_items_allocated *= 2;
250 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
251 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
252 old_size * sizeof (Lisp_Object));
253 }
254
255 /* Begin a submenu. */
256
257 static void
258 push_submenu_start ()
259 {
260 if (menu_items_used + 1 > menu_items_allocated)
261 grow_menu_items ();
262
263 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
264 menu_items_submenu_depth++;
265 }
266
267 /* End a submenu. */
268
269 static void
270 push_submenu_end ()
271 {
272 if (menu_items_used + 1 > menu_items_allocated)
273 grow_menu_items ();
274
275 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
276 menu_items_submenu_depth--;
277 }
278
279 /* Indicate boundary between left and right. */
280
281 static void
282 push_left_right_boundary ()
283 {
284 if (menu_items_used + 1 > menu_items_allocated)
285 grow_menu_items ();
286
287 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
288 }
289
290 /* Start a new menu pane in menu_items..
291 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
292
293 static void
294 push_menu_pane (name, prefix_vec)
295 Lisp_Object name, prefix_vec;
296 {
297 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
298 grow_menu_items ();
299
300 if (menu_items_submenu_depth == 0)
301 menu_items_n_panes++;
302 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
303 XVECTOR (menu_items)->contents[menu_items_used++] = name;
304 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
305 }
306
307 /* Push one menu item into the current pane.
308 NAME is the string to display. ENABLE if non-nil means
309 this item can be selected. KEY is the key generated by
310 choosing this item, or nil if this item doesn't really have a definition.
311 DEF is the definition of this item.
312 EQUIV is the textual description of the keyboard equivalent for
313 this item (or nil if none). */
314
315 static void
316 push_menu_item (name, enable, key, def, equiv)
317 Lisp_Object name, enable, key, def, equiv;
318 {
319 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
320 grow_menu_items ();
321
322 XVECTOR (menu_items)->contents[menu_items_used++] = name;
323 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
324 XVECTOR (menu_items)->contents[menu_items_used++] = key;
325 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
326 XVECTOR (menu_items)->contents[menu_items_used++] = def;
327 }
328 \f
329 /* Figure out the current keyboard equivalent of a menu item ITEM1.
330 The item string for menu display should be ITEM_STRING.
331 Store the equivalent keyboard key sequence's
332 textual description into *DESCRIP_PTR.
333 Also cache them in the item itself.
334 Return the real definition to execute. */
335
336 static Lisp_Object
337 menu_item_equiv_key (item_string, item1, descrip_ptr)
338 Lisp_Object item_string;
339 Lisp_Object item1;
340 Lisp_Object *descrip_ptr;
341 {
342 /* This is the real definition--the function to run. */
343 Lisp_Object def;
344 /* This is the sublist that records cached equiv key data
345 so we can save time. */
346 Lisp_Object cachelist;
347 /* These are the saved equivalent keyboard key sequence
348 and its key-description. */
349 Lisp_Object savedkey, descrip;
350 Lisp_Object def1;
351 int changed = 0;
352 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
353
354 /* If a help string follows the item string, skip it. */
355 if (CONSP (XCONS (item1)->cdr)
356 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
357 item1 = XCONS (item1)->cdr;
358
359 def = Fcdr (item1);
360
361 /* Get out the saved equivalent-keyboard-key info. */
362 cachelist = savedkey = descrip = Qnil;
363 if (CONSP (def) && CONSP (XCONS (def)->car)
364 && (NILP (XCONS (XCONS (def)->car)->car)
365 || VECTORP (XCONS (XCONS (def)->car)->car)))
366 {
367 cachelist = XCONS (def)->car;
368 def = XCONS (def)->cdr;
369 savedkey = XCONS (cachelist)->car;
370 descrip = XCONS (cachelist)->cdr;
371 }
372
373 GCPRO4 (def, def1, savedkey, descrip);
374
375 /* Is it still valid? */
376 def1 = Qnil;
377 if (!NILP (savedkey))
378 def1 = Fkey_binding (savedkey, Qnil);
379 /* If not, update it. */
380 if (! EQ (def1, def)
381 /* If the command is an alias for another
382 (such as easymenu.el and lmenu.el set it up),
383 check if the original command matches the cached command. */
384 && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
385 && EQ (def1, XSYMBOL (def)->function))
386 /* If something had no key binding before, don't recheck it
387 because that is too slow--except if we have a list of rebound
388 commands in Vdefine_key_rebound_commands, do recheck any command
389 that appears in that list. */
390 && (NILP (cachelist) || !NILP (savedkey)
391 || (! EQ (Qt, Vdefine_key_rebound_commands)
392 && !NILP (Fmemq (def, Vdefine_key_rebound_commands)))))
393 {
394 changed = 1;
395 descrip = Qnil;
396 /* If the command is an alias for another
397 (such as easymenu.el and lmenu.el set it up),
398 see if the original command name has equivalent keys. */
399 if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function))
400 savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
401 Qnil, Qt, Qnil);
402 else
403 /* Otherwise look up the specified command itself.
404 We don't try both, because that makes easymenu menus slow. */
405 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
406
407 if (!NILP (savedkey))
408 {
409 descrip = Fkey_description (savedkey);
410 descrip = concat2 (make_string (" (", 3), descrip);
411 descrip = concat2 (descrip, make_string (")", 1));
412 }
413 }
414
415 /* Cache the data we just got in a sublist of the menu binding. */
416 if (NILP (cachelist))
417 {
418 CHECK_IMPURE (item1);
419 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
420 }
421 else if (changed)
422 {
423 XCONS (cachelist)->car = savedkey;
424 XCONS (cachelist)->cdr = descrip;
425 }
426
427 UNGCPRO;
428 *descrip_ptr = descrip;
429 return def;
430 }
431
432 /* This is used as the handler when calling internal_condition_case_1. */
433
434 static Lisp_Object
435 menu_item_enabled_p_1 (arg)
436 Lisp_Object arg;
437 {
438 /* If we got a quit from within the menu computation,
439 quit all the way out of it. This takes care of C-] in the debugger. */
440 if (CONSP (arg) && EQ (XCONS (arg)->car, Qquit))
441 Fsignal (Qquit, Qnil);
442
443 return Qnil;
444 }
445
446 /* Return non-nil if the command DEF is enabled when used as a menu item.
447 This is based on looking for a menu-enable property.
448 If NOTREAL is set, don't bother really computing this. */
449
450 static Lisp_Object
451 menu_item_enabled_p (def, notreal)
452 Lisp_Object def;
453 int notreal;
454 {
455 Lisp_Object enabled, tem;
456
457 enabled = Qt;
458 if (notreal)
459 return enabled;
460 if (SYMBOLP (def))
461 {
462 /* No property, or nil, means enable.
463 Otherwise, enable if value is not nil. */
464 tem = Fget (def, Qmenu_enable);
465 if (!NILP (tem))
466 /* (condition-case nil (eval tem)
467 (error nil)) */
468 enabled = internal_condition_case_1 (Feval, tem, Qerror,
469 menu_item_enabled_p_1);
470 }
471 return enabled;
472 }
473 \f
474 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
475 and generate menu panes for them in menu_items.
476 If NOTREAL is nonzero,
477 don't bother really computing whether an item is enabled. */
478
479 static void
480 keymap_panes (keymaps, nmaps, notreal)
481 Lisp_Object *keymaps;
482 int nmaps;
483 int notreal;
484 {
485 int mapno;
486
487 init_menu_items ();
488
489 /* Loop over the given keymaps, making a pane for each map.
490 But don't make a pane that is empty--ignore that map instead.
491 P is the number of panes we have made so far. */
492 for (mapno = 0; mapno < nmaps; mapno++)
493 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
494
495 finish_menu_items ();
496 }
497
498 /* This is a recursive subroutine of keymap_panes.
499 It handles one keymap, KEYMAP.
500 The other arguments are passed along
501 or point to local variables of the previous function.
502 If NOTREAL is nonzero,
503 don't bother really computing whether an item is enabled. */
504
505 static void
506 single_keymap_panes (keymap, pane_name, prefix, notreal)
507 Lisp_Object keymap;
508 Lisp_Object pane_name;
509 Lisp_Object prefix;
510 int notreal;
511 {
512 Lisp_Object pending_maps;
513 Lisp_Object tail, item, item1, item_string, table;
514 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
515
516 pending_maps = Qnil;
517
518 push_menu_pane (pane_name, prefix);
519
520 for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
521 {
522 /* Look at each key binding, and if it has a menu string,
523 make a menu item from it. */
524 item = XCONS (tail)->car;
525 if (CONSP (item))
526 {
527 item1 = XCONS (item)->cdr;
528 if (CONSP (item1))
529 {
530 item_string = XCONS (item1)->car;
531 if (STRINGP (item_string))
532 {
533 /* This is the real definition--the function to run. */
534 Lisp_Object def;
535 /* These are the saved equivalent keyboard key sequence
536 and its key-description. */
537 Lisp_Object descrip;
538 Lisp_Object tem, enabled;
539
540 /* GCPRO because ...enabled_p will call eval
541 and ..._equiv_key may autoload something.
542 Protecting KEYMAP preserves everything we use;
543 aside from that, must protect whatever might be
544 a string. Since there's no GCPRO5, we refetch
545 item_string instead of protecting it. */
546 descrip = def = Qnil;
547 GCPRO4 (keymap, pending_maps, def, descrip);
548
549 def = menu_item_equiv_key (item_string, item1, &descrip);
550 enabled = menu_item_enabled_p (def, notreal);
551
552 UNGCPRO;
553
554 item_string = XCONS (item1)->car;
555
556 tem = Fkeymapp (def);
557 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
558 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
559 pending_maps);
560 else
561 {
562 Lisp_Object submap;
563 GCPRO4 (keymap, pending_maps, descrip, item_string);
564 submap = get_keymap_1 (def, 0, 1);
565 UNGCPRO;
566 #ifndef USE_X_TOOLKIT
567 /* Indicate visually that this is a submenu. */
568 if (!NILP (submap))
569 item_string = concat2 (item_string,
570 build_string (" >"));
571 #endif
572 /* If definition is nil, pass nil as the key. */
573 push_menu_item (item_string, enabled,
574 XCONS (item)->car, def,
575 descrip);
576 #ifdef USE_X_TOOLKIT
577 /* Display a submenu using the toolkit. */
578 if (! NILP (submap))
579 {
580 push_submenu_start ();
581 single_keymap_panes (submap, Qnil,
582 XCONS (item)->car, notreal);
583 push_submenu_end ();
584 }
585 #endif
586 }
587 }
588 }
589 }
590 else if (VECTORP (item))
591 {
592 /* Loop over the char values represented in the vector. */
593 int len = XVECTOR (item)->size;
594 int c;
595 for (c = 0; c < len; c++)
596 {
597 Lisp_Object character;
598 XSETFASTINT (character, c);
599 item1 = XVECTOR (item)->contents[c];
600 if (CONSP (item1))
601 {
602 item_string = XCONS (item1)->car;
603 if (STRINGP (item_string))
604 {
605 Lisp_Object def;
606
607 /* These are the saved equivalent keyboard key sequence
608 and its key-description. */
609 Lisp_Object descrip;
610 Lisp_Object tem, enabled;
611
612 /* GCPRO because ...enabled_p will call eval
613 and ..._equiv_key may autoload something.
614 Protecting KEYMAP preserves everything we use;
615 aside from that, must protect whatever might be
616 a string. Since there's no GCPRO5, we refetch
617 item_string instead of protecting it. */
618 GCPRO4 (keymap, pending_maps, def, descrip);
619 descrip = def = Qnil;
620
621 def = menu_item_equiv_key (item_string, item1, &descrip);
622 enabled = menu_item_enabled_p (def, notreal);
623
624 UNGCPRO;
625
626 item_string = XCONS (item1)->car;
627
628 tem = Fkeymapp (def);
629 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
630 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
631 pending_maps);
632 else
633 {
634 Lisp_Object submap;
635 GCPRO4 (keymap, pending_maps, descrip, item_string);
636 submap = get_keymap_1 (def, 0, 1);
637 UNGCPRO;
638 #ifndef USE_X_TOOLKIT
639 if (!NILP (submap))
640 item_string = concat2 (item_string,
641 build_string (" >"));
642 #endif
643 /* If definition is nil, pass nil as the key. */
644 push_menu_item (item_string, enabled, character,
645 def, descrip);
646 #ifdef USE_X_TOOLKIT
647 if (! NILP (submap))
648 {
649 push_submenu_start ();
650 single_keymap_panes (submap, Qnil,
651 character, notreal);
652 push_submenu_end ();
653 }
654 #endif
655 }
656 }
657 }
658 }
659 }
660 }
661
662 /* Process now any submenus which want to be panes at this level. */
663 while (!NILP (pending_maps))
664 {
665 Lisp_Object elt, eltcdr, string;
666 elt = Fcar (pending_maps);
667 eltcdr = XCONS (elt)->cdr;
668 string = XCONS (eltcdr)->car;
669 /* We no longer discard the @ from the beginning of the string here.
670 Instead, we do this in xmenu_show. */
671 single_keymap_panes (Fcar (elt), string,
672 XCONS (eltcdr)->cdr, notreal);
673 pending_maps = Fcdr (pending_maps);
674 }
675 }
676 \f
677 /* Push all the panes and items of a menu described by the
678 alist-of-alists MENU.
679 This handles old-fashioned calls to x-popup-menu. */
680
681 static void
682 list_of_panes (menu)
683 Lisp_Object menu;
684 {
685 Lisp_Object tail;
686
687 init_menu_items ();
688
689 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
690 {
691 Lisp_Object elt, pane_name, pane_data;
692 elt = Fcar (tail);
693 pane_name = Fcar (elt);
694 CHECK_STRING (pane_name, 0);
695 push_menu_pane (pane_name, Qnil);
696 pane_data = Fcdr (elt);
697 CHECK_CONS (pane_data, 0);
698 list_of_items (pane_data);
699 }
700
701 finish_menu_items ();
702 }
703
704 /* Push the items in a single pane defined by the alist PANE. */
705
706 static void
707 list_of_items (pane)
708 Lisp_Object pane;
709 {
710 Lisp_Object tail, item, item1;
711
712 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
713 {
714 item = Fcar (tail);
715 if (STRINGP (item))
716 push_menu_item (item, Qnil, Qnil, Qt, Qnil);
717 else if (NILP (item))
718 push_left_right_boundary ();
719 else
720 {
721 CHECK_CONS (item, 0);
722 item1 = Fcar (item);
723 CHECK_STRING (item1, 1);
724 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
725 }
726 }
727 }
728 \f
729 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
730 "Pop up a deck-of-cards menu and return user's selection.\n\
731 POSITION is a position specification. This is either a mouse button event\n\
732 or a list ((XOFFSET YOFFSET) WINDOW)\n\
733 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
734 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
735 This controls the position of the center of the first line\n\
736 in the first pane of the menu, not the top left of the menu as a whole.\n\
737 If POSITION is t, it means to use the current mouse position.\n\
738 \n\
739 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
740 The menu items come from key bindings that have a menu string as well as\n\
741 a definition; actually, the \"definition\" in such a key binding looks like\n\
742 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
743 the keymap as a top-level element.\n\n\
744 You can also use a list of keymaps as MENU.\n\
745 Then each keymap makes a separate pane.\n\
746 When MENU is a keymap or a list of keymaps, the return value\n\
747 is a list of events.\n\n\
748 Alternatively, you can specify a menu of multiple panes\n\
749 with a list of the form (TITLE PANE1 PANE2...),\n\
750 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
751 Each ITEM is normally a cons cell (STRING . VALUE);\n\
752 but a string can appear as an item--that makes a nonselectable line\n\
753 in the menu.\n\
754 With this form of menu, the return value is VALUE from the chosen item.\n\
755 \n\
756 If POSITION is nil, don't display the menu at all, just precalculate the\n\
757 cached information about equivalent key sequences.")
758 (position, menu)
759 Lisp_Object position, menu;
760 {
761 int number_of_panes, panes;
762 Lisp_Object keymap, tem;
763 int xpos, ypos;
764 Lisp_Object title;
765 char *error_name;
766 Lisp_Object selection;
767 int i, j;
768 FRAME_PTR f;
769 Lisp_Object x, y, window;
770 int keymaps = 0;
771 int for_click = 0;
772 struct gcpro gcpro1;
773
774 #ifdef HAVE_MENUS
775 if (! NILP (position))
776 {
777 check_x ();
778
779 /* Decode the first argument: find the window and the coordinates. */
780 if (EQ (position, Qt)
781 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
782 {
783 /* Use the mouse's current position. */
784 FRAME_PTR new_f = selected_frame;
785 Lisp_Object bar_window;
786 int part;
787 unsigned long time;
788
789 if (mouse_position_hook)
790 (*mouse_position_hook) (&new_f, 1, &bar_window,
791 &part, &x, &y, &time);
792 if (new_f != 0)
793 XSETFRAME (window, new_f);
794 else
795 {
796 window = selected_window;
797 XSETFASTINT (x, 0);
798 XSETFASTINT (y, 0);
799 }
800 }
801 else
802 {
803 tem = Fcar (position);
804 if (CONSP (tem))
805 {
806 window = Fcar (Fcdr (position));
807 x = Fcar (tem);
808 y = Fcar (Fcdr (tem));
809 }
810 else
811 {
812 for_click = 1;
813 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
814 window = Fcar (tem); /* POSN_WINDOW (tem) */
815 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
816 x = Fcar (tem);
817 y = Fcdr (tem);
818 }
819 }
820
821 CHECK_NUMBER (x, 0);
822 CHECK_NUMBER (y, 0);
823
824 /* Decode where to put the menu. */
825
826 if (FRAMEP (window))
827 {
828 f = XFRAME (window);
829 xpos = 0;
830 ypos = 0;
831 }
832 else if (WINDOWP (window))
833 {
834 CHECK_LIVE_WINDOW (window, 0);
835 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
836
837 xpos = (FONT_WIDTH (f->output_data.x->font) * XWINDOW (window)->left);
838 ypos = (f->output_data.x->line_height * XWINDOW (window)->top);
839 }
840 else
841 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
842 but I don't want to make one now. */
843 CHECK_WINDOW (window, 0);
844
845 xpos += XINT (x);
846 ypos += XINT (y);
847 }
848 #endif /* HAVE_MENUS */
849
850 title = Qnil;
851 GCPRO1 (title);
852
853 /* Decode the menu items from what was specified. */
854
855 keymap = Fkeymapp (menu);
856 tem = Qnil;
857 if (CONSP (menu))
858 tem = Fkeymapp (Fcar (menu));
859 if (!NILP (keymap))
860 {
861 /* We were given a keymap. Extract menu info from the keymap. */
862 Lisp_Object prompt;
863 keymap = get_keymap (menu);
864
865 /* Extract the detailed info to make one pane. */
866 keymap_panes (&menu, 1, NILP (position));
867
868 /* Search for a string appearing directly as an element of the keymap.
869 That string is the title of the menu. */
870 prompt = map_prompt (keymap);
871
872 /* Make that be the pane title of the first pane. */
873 if (!NILP (prompt) && menu_items_n_panes >= 0)
874 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
875
876 keymaps = 1;
877 }
878 else if (!NILP (tem))
879 {
880 /* We were given a list of keymaps. */
881 int nmaps = XFASTINT (Flength (menu));
882 Lisp_Object *maps
883 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
884 int i;
885
886 title = Qnil;
887
888 /* The first keymap that has a prompt string
889 supplies the menu title. */
890 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
891 {
892 Lisp_Object prompt;
893
894 maps[i++] = keymap = get_keymap (Fcar (tem));
895
896 prompt = map_prompt (keymap);
897 if (NILP (title) && !NILP (prompt))
898 title = prompt;
899 }
900
901 /* Extract the detailed info to make one pane. */
902 keymap_panes (maps, nmaps, NILP (position));
903
904 /* Make the title be the pane title of the first pane. */
905 if (!NILP (title) && menu_items_n_panes >= 0)
906 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
907
908 keymaps = 1;
909 }
910 else
911 {
912 /* We were given an old-fashioned menu. */
913 title = Fcar (menu);
914 CHECK_STRING (title, 1);
915
916 list_of_panes (Fcdr (menu));
917
918 keymaps = 0;
919 }
920
921 if (NILP (position))
922 {
923 discard_menu_items ();
924 UNGCPRO;
925 return Qnil;
926 }
927
928 #ifdef HAVE_MENUS
929 /* Display them in a menu. */
930 BLOCK_INPUT;
931
932 selection = xmenu_show (f, xpos, ypos, for_click,
933 keymaps, title, &error_name);
934 UNBLOCK_INPUT;
935
936 discard_menu_items ();
937
938 UNGCPRO;
939 #endif /* HAVE_MENUS */
940
941 if (error_name) error (error_name);
942 return selection;
943 }
944
945 #ifdef HAVE_MENUS
946
947 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
948 "Pop up a dialog box and return user's selection.\n\
949 POSITION specifies which frame to use.\n\
950 This is normally a mouse button event or a window or frame.\n\
951 If POSITION is t, it means to use the frame the mouse is on.\n\
952 The dialog box appears in the middle of the specified frame.\n\
953 \n\
954 CONTENTS specifies the alternatives to display in the dialog box.\n\
955 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
956 Each ITEM is a cons cell (STRING . VALUE).\n\
957 The return value is VALUE from the chosen item.\n\n\
958 An ITEM may also be just a string--that makes a nonselectable item.\n\
959 An ITEM may also be nil--that means to put all preceding items\n\
960 on the left of the dialog box and all following items on the right.\n\
961 \(By default, approximately half appear on each side.)")
962 (position, contents)
963 Lisp_Object position, contents;
964 {
965 FRAME_PTR f;
966 Lisp_Object window;
967
968 check_x ();
969
970 /* Decode the first argument: find the window or frame to use. */
971 if (EQ (position, Qt)
972 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
973 {
974 #if 0 /* Using the frame the mouse is on may not be right. */
975 /* Use the mouse's current position. */
976 FRAME_PTR new_f = selected_frame;
977 Lisp_Object bar_window;
978 int part;
979 unsigned long time;
980 Lisp_Object x, y;
981
982 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
983
984 if (new_f != 0)
985 XSETFRAME (window, new_f);
986 else
987 window = selected_window;
988 #endif
989 window = selected_window;
990 }
991 else if (CONSP (position))
992 {
993 Lisp_Object tem;
994 tem = Fcar (position);
995 if (CONSP (tem))
996 window = Fcar (Fcdr (position));
997 else
998 {
999 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
1000 window = Fcar (tem); /* POSN_WINDOW (tem) */
1001 }
1002 }
1003 else if (WINDOWP (position) || FRAMEP (position))
1004 window = position;
1005
1006 /* Decode where to put the menu. */
1007
1008 if (FRAMEP (window))
1009 f = XFRAME (window);
1010 else if (WINDOWP (window))
1011 {
1012 CHECK_LIVE_WINDOW (window, 0);
1013 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1014 }
1015 else
1016 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
1017 but I don't want to make one now. */
1018 CHECK_WINDOW (window, 0);
1019
1020 #ifndef USE_X_TOOLKIT
1021 /* Display a menu with these alternatives
1022 in the middle of frame F. */
1023 {
1024 Lisp_Object x, y, frame, newpos;
1025 XSETFRAME (frame, f);
1026 XSETINT (x, x_pixel_width (f) / 2);
1027 XSETINT (y, x_pixel_height (f) / 2);
1028 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
1029
1030 return Fx_popup_menu (newpos,
1031 Fcons (Fcar (contents), Fcons (contents, Qnil)));
1032 }
1033 #else
1034 {
1035 Lisp_Object title;
1036 char *error_name;
1037 Lisp_Object selection;
1038
1039 /* Decode the dialog items from what was specified. */
1040 title = Fcar (contents);
1041 CHECK_STRING (title, 1);
1042
1043 list_of_panes (Fcons (contents, Qnil));
1044
1045 /* Display them in a dialog box. */
1046 BLOCK_INPUT;
1047 selection = xdialog_show (f, 0, title, &error_name);
1048 UNBLOCK_INPUT;
1049
1050 discard_menu_items ();
1051
1052 if (error_name) error (error_name);
1053 return selection;
1054 }
1055 #endif
1056 }
1057 \f
1058 #ifdef USE_X_TOOLKIT
1059
1060 /* Loop in Xt until the menu pulldown or dialog popup has been
1061 popped down (deactivated). This is used for x-popup-menu
1062 and x-popup-dialog; it is not used for the menu bar any more.
1063
1064 NOTE: All calls to popup_get_selection should be protected
1065 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1066
1067 void
1068 popup_get_selection (initial_event, dpyinfo, id)
1069 XEvent *initial_event;
1070 struct x_display_info *dpyinfo;
1071 LWLIB_ID id;
1072 {
1073 XEvent event;
1074
1075 /* Define a queue to save up for later unreading
1076 all X events that don't pertain to the menu. */
1077 struct event_queue
1078 {
1079 XEvent event;
1080 struct event_queue *next;
1081 };
1082
1083 struct event_queue *queue = NULL;
1084 struct event_queue *queue_tmp;
1085
1086 if (initial_event)
1087 event = *initial_event;
1088 else
1089 XtAppNextEvent (Xt_app_con, &event);
1090
1091 while (1)
1092 {
1093 /* Handle expose events for editor frames right away. */
1094 if (event.type == Expose)
1095 process_expose_from_menu (event);
1096 /* Make sure we don't consider buttons grabbed after menu goes. */
1097 else if (event.type == ButtonRelease
1098 && dpyinfo->display == event.xbutton.display)
1099 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1100 /* If the user presses a key, deactivate the menu.
1101 The user is likely to do that if we get wedged. */
1102 else if (event.type == KeyPress
1103 && dpyinfo->display == event.xbutton.display)
1104 {
1105 popup_activated_flag = 0;
1106 break;
1107 }
1108 /* Button presses outside the menu also pop it down. */
1109 else if (event.type == ButtonPress
1110 && event.xany.display == dpyinfo->display
1111 && x_any_window_to_frame (dpyinfo, event.xany.window))
1112 {
1113 popup_activated_flag = 0;
1114 break;
1115 }
1116
1117 /* Queue all events not for this popup,
1118 except for Expose, which we've already handled.
1119 Note that the X window is associated with the frame if this
1120 is a menu bar popup, but not if it's a dialog box. So we use
1121 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1122 if (event.type != Expose
1123 && (event.xany.display != dpyinfo->display
1124 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1125 {
1126 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1127
1128 if (queue_tmp != NULL)
1129 {
1130 queue_tmp->event = event;
1131 queue_tmp->next = queue;
1132 queue = queue_tmp;
1133 }
1134 }
1135 else
1136 XtDispatchEvent (&event);
1137
1138 if (!popup_activated ())
1139 break;
1140 XtAppNextEvent (Xt_app_con, &event);
1141 }
1142
1143 /* Unread any events that we got but did not handle. */
1144 while (queue != NULL)
1145 {
1146 queue_tmp = queue;
1147 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1148 queue = queue_tmp->next;
1149 free ((char *)queue_tmp);
1150 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1151 interrupt_input_pending = 1;
1152 }
1153 }
1154
1155 /* Activate the menu bar of frame F.
1156 This is called from keyboard.c when it gets the
1157 menu_bar_activate_event out of the Emacs event queue.
1158
1159 To activate the menu bar, we use the X button-press event
1160 that was saved in saved_button_event.
1161 That makes the toolkit do its thing.
1162
1163 But first we recompute the menu bar contents (the whole tree).
1164
1165 The reason for saving the button event until here, instead of
1166 passing it to the toolkit right away, is that we can safely
1167 execute Lisp code. */
1168
1169 x_activate_menubar (f)
1170 FRAME_PTR f;
1171 {
1172 if (f->output_data.x->saved_button_event->type != ButtonPress)
1173 return;
1174
1175 set_frame_menubar (f, 0, 1);
1176
1177 BLOCK_INPUT;
1178 XtDispatchEvent ((XEvent *) f->output_data.x->saved_button_event);
1179 UNBLOCK_INPUT;
1180
1181 /* Ignore this if we get it a second time. */
1182 f->output_data.x->saved_button_event->type = 0;
1183 }
1184
1185 /* Detect if a dialog or menu has been posted. */
1186
1187 int
1188 popup_activated ()
1189 {
1190 return popup_activated_flag;
1191 }
1192
1193
1194 /* This callback is invoked when the user selects a menubar cascade
1195 pushbutton, but before the pulldown menu is posted. */
1196
1197 static void
1198 popup_activate_callback (widget, id, client_data)
1199 Widget widget;
1200 LWLIB_ID id;
1201 XtPointer client_data;
1202 {
1203 popup_activated_flag = 1;
1204 }
1205
1206 /* This callback is called from the menu bar pulldown menu
1207 when the user makes a selection.
1208 Figure out what the user chose
1209 and put the appropriate events into the keyboard buffer. */
1210
1211 static void
1212 menubar_selection_callback (widget, id, client_data)
1213 Widget widget;
1214 LWLIB_ID id;
1215 XtPointer client_data;
1216 {
1217 Lisp_Object prefix, entry;
1218 FRAME_PTR f = menubar_id_to_frame (id);
1219 Lisp_Object vector;
1220 Lisp_Object *subprefix_stack;
1221 int submenu_depth = 0;
1222 int i;
1223
1224 if (!f)
1225 return;
1226 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1227 vector = f->menu_bar_vector;
1228 prefix = Qnil;
1229 i = 0;
1230 while (i < f->menu_bar_items_used)
1231 {
1232 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1233 {
1234 subprefix_stack[submenu_depth++] = prefix;
1235 prefix = entry;
1236 i++;
1237 }
1238 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1239 {
1240 prefix = subprefix_stack[--submenu_depth];
1241 i++;
1242 }
1243 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1244 {
1245 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1246 i += MENU_ITEMS_PANE_LENGTH;
1247 }
1248 else
1249 {
1250 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1251 /* The EMACS_INT cast avoids a warning. There's no problem
1252 as long as pointers have enough bits to hold small integers. */
1253 if ((int) (EMACS_INT) client_data == i)
1254 {
1255 int j;
1256 struct input_event buf;
1257 Lisp_Object frame;
1258
1259 XSETFRAME (frame, f);
1260 buf.kind = menu_bar_event;
1261 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1262 kbd_buffer_store_event (&buf);
1263
1264 for (j = 0; j < submenu_depth; j++)
1265 if (!NILP (subprefix_stack[j]))
1266 {
1267 buf.kind = menu_bar_event;
1268 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1269 kbd_buffer_store_event (&buf);
1270 }
1271
1272 if (!NILP (prefix))
1273 {
1274 buf.kind = menu_bar_event;
1275 buf.frame_or_window = Fcons (frame, prefix);
1276 kbd_buffer_store_event (&buf);
1277 }
1278
1279 buf.kind = menu_bar_event;
1280 buf.frame_or_window = Fcons (frame, entry);
1281 kbd_buffer_store_event (&buf);
1282
1283 return;
1284 }
1285 i += MENU_ITEMS_ITEM_LENGTH;
1286 }
1287 }
1288 }
1289
1290 /* This callback is invoked when a dialog or menu is finished being
1291 used and has been unposted. */
1292
1293 static void
1294 popup_deactivate_callback (widget, id, client_data)
1295 Widget widget;
1296 LWLIB_ID id;
1297 XtPointer client_data;
1298 {
1299 popup_activated_flag = 0;
1300 }
1301
1302 /* Allocate a widget_value, blocking input. */
1303
1304 widget_value *
1305 xmalloc_widget_value ()
1306 {
1307 widget_value *value;
1308
1309 BLOCK_INPUT;
1310 value = malloc_widget_value ();
1311 UNBLOCK_INPUT;
1312
1313 return value;
1314 }
1315
1316 /* This recursively calls free_widget_value on the tree of widgets.
1317 It must free all data that was malloc'ed for these widget_values.
1318 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1319 must be left alone. */
1320
1321 void
1322 free_menubar_widget_value_tree (wv)
1323 widget_value *wv;
1324 {
1325 if (! wv) return;
1326
1327 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1328
1329 if (wv->contents && (wv->contents != (widget_value*)1))
1330 {
1331 free_menubar_widget_value_tree (wv->contents);
1332 wv->contents = (widget_value *) 0xDEADBEEF;
1333 }
1334 if (wv->next)
1335 {
1336 free_menubar_widget_value_tree (wv->next);
1337 wv->next = (widget_value *) 0xDEADBEEF;
1338 }
1339 BLOCK_INPUT;
1340 free_widget_value (wv);
1341 UNBLOCK_INPUT;
1342 }
1343 \f
1344 /* Return a tree of widget_value structures for a menu bar item
1345 whose event type is ITEM_KEY (with string ITEM_NAME)
1346 and whose contents come from the list of keymaps MAPS. */
1347
1348 static widget_value *
1349 single_submenu (item_key, item_name, maps)
1350 Lisp_Object item_key, item_name, maps;
1351 {
1352 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1353 int i;
1354 int submenu_depth = 0;
1355 Lisp_Object length;
1356 int len;
1357 Lisp_Object *mapvec;
1358 widget_value **submenu_stack;
1359 int mapno;
1360 int previous_items = menu_items_used;
1361 int top_level_items = 0;
1362
1363 length = Flength (maps);
1364 len = XINT (length);
1365
1366 /* Convert the list MAPS into a vector MAPVEC. */
1367 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1368 for (i = 0; i < len; i++)
1369 {
1370 mapvec[i] = Fcar (maps);
1371 maps = Fcdr (maps);
1372 }
1373
1374 menu_items_n_panes = 0;
1375
1376 /* Loop over the given keymaps, making a pane for each map.
1377 But don't make a pane that is empty--ignore that map instead. */
1378 for (i = 0; i < len; i++)
1379 {
1380 if (SYMBOLP (mapvec[i])
1381 || (CONSP (mapvec[i])
1382 && NILP (Fkeymapp (mapvec[i]))))
1383 {
1384 /* Here we have a command at top level in the menu bar
1385 as opposed to a submenu. */
1386 top_level_items = 1;
1387 push_menu_pane (Qnil, Qnil);
1388 push_menu_item (item_name, Qt, item_key, mapvec[i], Qnil);
1389 }
1390 else
1391 single_keymap_panes (mapvec[i], item_name, item_key, 0);
1392 }
1393
1394 /* Create a tree of widget_value objects
1395 representing the panes and their items. */
1396
1397 submenu_stack
1398 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1399 wv = xmalloc_widget_value ();
1400 wv->name = "menu";
1401 wv->value = 0;
1402 wv->enabled = 1;
1403 first_wv = wv;
1404 save_wv = 0;
1405 prev_wv = 0;
1406
1407 /* Loop over all panes and items made during this call
1408 and construct a tree of widget_value objects.
1409 Ignore the panes and items made by previous calls to
1410 single_submenu, even though those are also in menu_items. */
1411 i = previous_items;
1412 while (i < menu_items_used)
1413 {
1414 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1415 {
1416 submenu_stack[submenu_depth++] = save_wv;
1417 save_wv = prev_wv;
1418 prev_wv = 0;
1419 i++;
1420 }
1421 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1422 {
1423 prev_wv = save_wv;
1424 save_wv = submenu_stack[--submenu_depth];
1425 i++;
1426 }
1427 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1428 && submenu_depth != 0)
1429 i += MENU_ITEMS_PANE_LENGTH;
1430 /* Ignore a nil in the item list.
1431 It's meaningful only for dialog boxes. */
1432 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1433 i += 1;
1434 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1435 {
1436 /* Create a new pane. */
1437 Lisp_Object pane_name, prefix;
1438 char *pane_string;
1439 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1440 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1441 pane_string = (NILP (pane_name)
1442 ? "" : (char *) XSTRING (pane_name)->data);
1443 /* If there is just one top-level pane, put all its items directly
1444 under the top-level menu. */
1445 if (menu_items_n_panes == 1)
1446 pane_string = "";
1447
1448 /* If the pane has a meaningful name,
1449 make the pane a top-level menu item
1450 with its items as a submenu beneath it. */
1451 if (strcmp (pane_string, ""))
1452 {
1453 wv = xmalloc_widget_value ();
1454 if (save_wv)
1455 save_wv->next = wv;
1456 else
1457 first_wv->contents = wv;
1458 wv->name = pane_string;
1459 /* Ignore the @ that means "separate pane".
1460 This is a kludge, but this isn't worth more time. */
1461 if (!NILP (prefix) && wv->name[0] == '@')
1462 wv->name++;
1463 wv->value = 0;
1464 wv->enabled = 1;
1465 }
1466 save_wv = wv;
1467 prev_wv = 0;
1468 i += MENU_ITEMS_PANE_LENGTH;
1469 }
1470 else
1471 {
1472 /* Create a new item within current pane. */
1473 Lisp_Object item_name, enable, descrip, def;
1474 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1475 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1476 descrip
1477 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1478 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1479
1480 wv = xmalloc_widget_value ();
1481 if (prev_wv)
1482 prev_wv->next = wv;
1483 else
1484 save_wv->contents = wv;
1485
1486 wv->name = (char *) XSTRING (item_name)->data;
1487 if (!NILP (descrip))
1488 wv->key = (char *) XSTRING (descrip)->data;
1489 wv->value = 0;
1490 /* The EMACS_INT cast avoids a warning. There's no problem
1491 as long as pointers have enough bits to hold small integers. */
1492 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1493 wv->enabled = !NILP (enable);
1494 prev_wv = wv;
1495
1496 i += MENU_ITEMS_ITEM_LENGTH;
1497 }
1498 }
1499
1500 /* If we have just one "menu item"
1501 that was originally a button, return it by itself. */
1502 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1503 {
1504 wv = first_wv->contents;
1505 free_widget_value (first_wv);
1506 return wv;
1507 }
1508
1509 return first_wv;
1510 }
1511 \f
1512 extern void EmacsFrameSetCharSize ();
1513
1514 /* Recompute all the widgets of frame F, when the menu bar
1515 has been changed. */
1516
1517 static void
1518 update_frame_menubar (f)
1519 FRAME_PTR f;
1520 {
1521 struct x_output *x = f->output_data.x;
1522 int columns, rows;
1523 int menubar_changed;
1524
1525 Dimension shell_height;
1526
1527 /* We assume the menubar contents has changed if the global flag is set,
1528 or if the current buffer has changed, or if the menubar has never
1529 been updated before.
1530 */
1531 menubar_changed = (x->menubar_widget
1532 && !XtIsManaged (x->menubar_widget));
1533
1534 if (! (menubar_changed))
1535 return;
1536
1537 BLOCK_INPUT;
1538 /* Save the size of the frame because the pane widget doesn't accept to
1539 resize itself. So force it. */
1540 columns = f->width;
1541 rows = f->height;
1542
1543 /* Do the voodoo which means "I'm changing lots of things, don't try to
1544 refigure sizes until I'm done." */
1545 lw_refigure_widget (x->column_widget, False);
1546
1547 /* the order in which children are managed is the top to
1548 bottom order in which they are displayed in the paned window.
1549 First, remove the text-area widget.
1550 */
1551 XtUnmanageChild (x->edit_widget);
1552
1553 /* remove the menubar that is there now, and put up the menubar that
1554 should be there.
1555 */
1556 if (menubar_changed)
1557 {
1558 XtManageChild (x->menubar_widget);
1559 XtMapWidget (x->menubar_widget);
1560 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1561 }
1562
1563 /* Re-manage the text-area widget, and then thrash the sizes. */
1564 XtManageChild (x->edit_widget);
1565 lw_refigure_widget (x->column_widget, True);
1566
1567 /* Force the pane widget to resize itself with the right values. */
1568 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1569
1570 UNBLOCK_INPUT;
1571 }
1572
1573 /* Set the contents of the menubar widgets of frame F.
1574 The argument FIRST_TIME is currently ignored;
1575 it is set the first time this is called, from initialize_frame_menubar. */
1576
1577 void
1578 set_frame_menubar (f, first_time, deep_p)
1579 FRAME_PTR f;
1580 int first_time;
1581 int deep_p;
1582 {
1583 Widget menubar_widget = f->output_data.x->menubar_widget;
1584 Lisp_Object tail, items, frame;
1585 widget_value *wv, *first_wv, *prev_wv = 0;
1586 int i;
1587 LWLIB_ID id;
1588
1589 if (f->output_data.x->id == 0)
1590 f->output_data.x->id = next_menubar_widget_id++;
1591 id = f->output_data.x->id;
1592
1593 if (! menubar_widget)
1594 deep_p = 1;
1595
1596 wv = xmalloc_widget_value ();
1597 wv->name = "menubar";
1598 wv->value = 0;
1599 wv->enabled = 1;
1600 first_wv = wv;
1601
1602 if (deep_p)
1603 {
1604 /* Make a widget-value tree representing the entire menu trees. */
1605
1606 struct buffer *prev = current_buffer;
1607 Lisp_Object buffer;
1608 int specpdl_count = specpdl_ptr - specpdl;
1609 int previous_menu_items_used = f->menu_bar_items_used;
1610 Lisp_Object *previous_items
1611 = (Lisp_Object *) alloca (previous_menu_items_used
1612 * sizeof (Lisp_Object));
1613
1614 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1615 specbind (Qinhibit_quit, Qt);
1616 /* Don't let the debugger step into this code
1617 because it is not reentrant. */
1618 specbind (Qdebug_on_next_call, Qnil);
1619
1620 record_unwind_protect (Fstore_match_data, Fmatch_data ());
1621 if (NILP (Voverriding_local_map_menu_flag))
1622 {
1623 specbind (Qoverriding_terminal_local_map, Qnil);
1624 specbind (Qoverriding_local_map, Qnil);
1625 }
1626
1627 set_buffer_internal_1 (XBUFFER (buffer));
1628
1629 /* Run the Lucid hook. */
1630 call1 (Vrun_hooks, Qactivate_menubar_hook);
1631 /* If it has changed current-menubar from previous value,
1632 really recompute the menubar from the value. */
1633 if (! NILP (Vlucid_menu_bar_dirty_flag))
1634 call0 (Qrecompute_lucid_menubar);
1635 safe_run_hooks (Qmenu_bar_update_hook);
1636 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1637
1638 items = FRAME_MENU_BAR_ITEMS (f);
1639
1640 inhibit_garbage_collection ();
1641
1642 /* Save the frame's previous menu bar contents data. */
1643 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1644 previous_menu_items_used * sizeof (Lisp_Object));
1645
1646 /* Fill in the current menu bar contents. */
1647 menu_items = f->menu_bar_vector;
1648 menu_items_allocated = XVECTOR (menu_items)->size;
1649 init_menu_items ();
1650 for (i = 0; i < XVECTOR (items)->size; i += 4)
1651 {
1652 Lisp_Object key, string, maps;
1653
1654 key = XVECTOR (items)->contents[i];
1655 string = XVECTOR (items)->contents[i + 1];
1656 maps = XVECTOR (items)->contents[i + 2];
1657 if (NILP (string))
1658 break;
1659
1660 wv = single_submenu (key, string, maps);
1661 if (prev_wv)
1662 prev_wv->next = wv;
1663 else
1664 first_wv->contents = wv;
1665 /* Don't set wv->name here; GC during the loop might relocate it. */
1666 wv->enabled = 1;
1667 prev_wv = wv;
1668 }
1669
1670 finish_menu_items ();
1671
1672 set_buffer_internal_1 (prev);
1673 unbind_to (specpdl_count, Qnil);
1674
1675 /* If there has been no change in the Lisp-level contents
1676 of the menu bar, skip redisplaying it. Just exit. */
1677
1678 for (i = 0; i < previous_menu_items_used; i++)
1679 if (menu_items_used == i
1680 || (previous_items[i] != XVECTOR (menu_items)->contents[i]))
1681 break;
1682 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1683 {
1684 free_menubar_widget_value_tree (first_wv);
1685 menu_items = Qnil;
1686
1687 return;
1688 }
1689
1690 /* Now GC cannot happen during the lifetime of the widget_value,
1691 so it's safe to store data from a Lisp_String. */
1692 wv = first_wv->contents;
1693 for (i = 0; i < XVECTOR (items)->size; i += 4)
1694 {
1695 Lisp_Object string;
1696 string = XVECTOR (items)->contents[i + 1];
1697 if (NILP (string))
1698 break;
1699 wv->name = (char *) XSTRING (string)->data;
1700 wv = wv->next;
1701 }
1702
1703 f->menu_bar_vector = menu_items;
1704 f->menu_bar_items_used = menu_items_used;
1705 menu_items = Qnil;
1706 }
1707 else
1708 {
1709 /* Make a widget-value tree containing
1710 just the top level menu bar strings. */
1711
1712 items = FRAME_MENU_BAR_ITEMS (f);
1713 for (i = 0; i < XVECTOR (items)->size; i += 4)
1714 {
1715 Lisp_Object string;
1716
1717 string = XVECTOR (items)->contents[i + 1];
1718 if (NILP (string))
1719 break;
1720
1721 wv = xmalloc_widget_value ();
1722 wv->name = (char *) XSTRING (string)->data;
1723 wv->value = 0;
1724 wv->enabled = 1;
1725
1726 if (prev_wv)
1727 prev_wv->next = wv;
1728 else
1729 first_wv->contents = wv;
1730 prev_wv = wv;
1731 }
1732
1733 /* Forget what we thought we knew about what is in the
1734 detailed contents of the menu bar menus.
1735 Changing the top level always destroys the contents. */
1736 f->menu_bar_items_used = 0;
1737 }
1738
1739 /* Create or update the menu bar widget. */
1740
1741 BLOCK_INPUT;
1742
1743 if (menubar_widget)
1744 {
1745 /* Disable resizing (done for Motif!) */
1746 lw_allow_resizing (f->output_data.x->widget, False);
1747
1748 /* The third arg is DEEP_P, which says to consider the entire
1749 menu trees we supply, rather than just the menu bar item names. */
1750 lw_modify_all_widgets (id, first_wv, deep_p);
1751
1752 /* Re-enable the edit widget to resize. */
1753 lw_allow_resizing (f->output_data.x->widget, True);
1754 }
1755 else
1756 {
1757 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1758 f->output_data.x->column_widget,
1759 0,
1760 popup_activate_callback,
1761 menubar_selection_callback,
1762 popup_deactivate_callback);
1763 f->output_data.x->menubar_widget = menubar_widget;
1764 }
1765
1766 {
1767 int menubar_size
1768 = (f->output_data.x->menubar_widget
1769 ? (f->output_data.x->menubar_widget->core.height
1770 + f->output_data.x->menubar_widget->core.border_width)
1771 : 0);
1772
1773 #ifdef USE_LUCID
1774 if (FRAME_EXTERNAL_MENU_BAR (f))
1775 {
1776 Dimension ibw = 0;
1777 XtVaGetValues (f->output_data.x->column_widget,
1778 XtNinternalBorderWidth, &ibw, NULL);
1779 menubar_size += ibw;
1780 }
1781 #endif /* USE_LUCID */
1782
1783 f->output_data.x->menubar_height = menubar_size;
1784 }
1785
1786 free_menubar_widget_value_tree (first_wv);
1787
1788 update_frame_menubar (f);
1789
1790 UNBLOCK_INPUT;
1791 }
1792
1793 /* Called from Fx_create_frame to create the initial menubar of a frame
1794 before it is mapped, so that the window is mapped with the menubar already
1795 there instead of us tacking it on later and thrashing the window after it
1796 is visible. */
1797
1798 void
1799 initialize_frame_menubar (f)
1800 FRAME_PTR f;
1801 {
1802 /* This function is called before the first chance to redisplay
1803 the frame. It has to be, so the frame will have the right size. */
1804 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1805 set_frame_menubar (f, 1, 1);
1806 }
1807
1808 /* Get rid of the menu bar of frame F, and free its storage.
1809 This is used when deleting a frame, and when turning off the menu bar. */
1810
1811 void
1812 free_frame_menubar (f)
1813 FRAME_PTR f;
1814 {
1815 Widget menubar_widget;
1816 int id;
1817
1818 menubar_widget = f->output_data.x->menubar_widget;
1819
1820 if (menubar_widget)
1821 {
1822 BLOCK_INPUT;
1823 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1824 UNBLOCK_INPUT;
1825 }
1826 }
1827
1828 #endif /* USE_X_TOOLKIT */
1829 \f
1830 /* xmenu_show actually displays a menu using the panes and items in menu_items
1831 and returns the value selected from it.
1832 There are two versions of xmenu_show, one for Xt and one for Xlib.
1833 Both assume input is blocked by the caller. */
1834
1835 /* F is the frame the menu is for.
1836 X and Y are the frame-relative specified position,
1837 relative to the inside upper left corner of the frame F.
1838 FOR_CLICK if this menu was invoked for a mouse click.
1839 KEYMAPS is 1 if this menu was specified with keymaps;
1840 in that case, we return a list containing the chosen item's value
1841 and perhaps also the pane's prefix.
1842 TITLE is the specified menu title.
1843 ERROR is a place to store an error message string in case of failure.
1844 (We return nil on failure, but the value doesn't actually matter.) */
1845
1846 #ifdef USE_X_TOOLKIT
1847
1848 /* We need a unique id for each widget handled by the Lucid Widget
1849 library.
1850
1851 For the main windows, and popup menus, we use this counter,
1852 which we increment each time after use. This starts from 1<<16.
1853
1854 For menu bars, we use numbers starting at 0, counted in
1855 next_menubar_widget_id. */
1856 LWLIB_ID widget_id_tick;
1857
1858 #ifdef __STDC__
1859 static Lisp_Object *volatile menu_item_selection;
1860 #else
1861 static Lisp_Object *menu_item_selection;
1862 #endif
1863
1864 static void
1865 popup_selection_callback (widget, id, client_data)
1866 Widget widget;
1867 LWLIB_ID id;
1868 XtPointer client_data;
1869 {
1870 menu_item_selection = (Lisp_Object *) client_data;
1871 }
1872
1873 static Lisp_Object
1874 xmenu_show (f, x, y, for_click, keymaps, title, error)
1875 FRAME_PTR f;
1876 int x;
1877 int y;
1878 int for_click;
1879 int keymaps;
1880 Lisp_Object title;
1881 char **error;
1882 {
1883 int i;
1884 LWLIB_ID menu_id;
1885 Widget menu;
1886 Arg av[2];
1887 int ac = 0;
1888 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1889 widget_value **submenu_stack
1890 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1891 Lisp_Object *subprefix_stack
1892 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1893 int submenu_depth = 0;
1894 XButtonPressedEvent dummy;
1895
1896 int first_pane;
1897 int next_release_must_exit = 0;
1898
1899 *error = NULL;
1900
1901 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1902 {
1903 *error = "Empty menu";
1904 return Qnil;
1905 }
1906
1907 /* Create a tree of widget_value objects
1908 representing the panes and their items. */
1909 wv = xmalloc_widget_value ();
1910 wv->name = "menu";
1911 wv->value = 0;
1912 wv->enabled = 1;
1913 first_wv = wv;
1914 first_pane = 1;
1915
1916 /* Loop over all panes and items, filling in the tree. */
1917 i = 0;
1918 while (i < menu_items_used)
1919 {
1920 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1921 {
1922 submenu_stack[submenu_depth++] = save_wv;
1923 save_wv = prev_wv;
1924 prev_wv = 0;
1925 first_pane = 1;
1926 i++;
1927 }
1928 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1929 {
1930 prev_wv = save_wv;
1931 save_wv = submenu_stack[--submenu_depth];
1932 first_pane = 0;
1933 i++;
1934 }
1935 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1936 && submenu_depth != 0)
1937 i += MENU_ITEMS_PANE_LENGTH;
1938 /* Ignore a nil in the item list.
1939 It's meaningful only for dialog boxes. */
1940 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1941 i += 1;
1942 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1943 {
1944 /* Create a new pane. */
1945 Lisp_Object pane_name, prefix;
1946 char *pane_string;
1947 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1948 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1949 pane_string = (NILP (pane_name)
1950 ? "" : (char *) XSTRING (pane_name)->data);
1951 /* If there is just one top-level pane, put all its items directly
1952 under the top-level menu. */
1953 if (menu_items_n_panes == 1)
1954 pane_string = "";
1955
1956 /* If the pane has a meaningful name,
1957 make the pane a top-level menu item
1958 with its items as a submenu beneath it. */
1959 if (!keymaps && strcmp (pane_string, ""))
1960 {
1961 wv = xmalloc_widget_value ();
1962 if (save_wv)
1963 save_wv->next = wv;
1964 else
1965 first_wv->contents = wv;
1966 wv->name = pane_string;
1967 if (keymaps && !NILP (prefix))
1968 wv->name++;
1969 wv->value = 0;
1970 wv->enabled = 1;
1971 save_wv = wv;
1972 prev_wv = 0;
1973 }
1974 else if (first_pane)
1975 {
1976 save_wv = wv;
1977 prev_wv = 0;
1978 }
1979 first_pane = 0;
1980 i += MENU_ITEMS_PANE_LENGTH;
1981 }
1982 else
1983 {
1984 /* Create a new item within current pane. */
1985 Lisp_Object item_name, enable, descrip, def;
1986 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1987 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1988 descrip
1989 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1990 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1991
1992 wv = xmalloc_widget_value ();
1993 if (prev_wv)
1994 prev_wv->next = wv;
1995 else
1996 save_wv->contents = wv;
1997 wv->name = (char *) XSTRING (item_name)->data;
1998 if (!NILP (descrip))
1999 wv->key = (char *) XSTRING (descrip)->data;
2000 wv->value = 0;
2001 /* If this item has a null value,
2002 make the call_data null so that it won't display a box
2003 when the mouse is on it. */
2004 wv->call_data
2005 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2006 wv->enabled = !NILP (enable);
2007 prev_wv = wv;
2008
2009 i += MENU_ITEMS_ITEM_LENGTH;
2010 }
2011 }
2012
2013 /* Deal with the title, if it is non-nil. */
2014 if (!NILP (title))
2015 {
2016 widget_value *wv_title = xmalloc_widget_value ();
2017 widget_value *wv_sep1 = xmalloc_widget_value ();
2018 widget_value *wv_sep2 = xmalloc_widget_value ();
2019
2020 wv_sep2->name = "--";
2021 wv_sep2->next = first_wv->contents;
2022
2023 wv_sep1->name = "--";
2024 wv_sep1->next = wv_sep2;
2025
2026 wv_title->name = (char *) XSTRING (title)->data;
2027 wv_title->enabled = True;
2028 wv_title->next = wv_sep1;
2029 first_wv->contents = wv_title;
2030 }
2031
2032 /* Actually create the menu. */
2033 menu_id = widget_id_tick++;
2034 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2035 f->output_data.x->widget, 1, 0,
2036 popup_selection_callback,
2037 popup_deactivate_callback);
2038
2039 /* Adjust coordinates to relative to the outer (window manager) window. */
2040 {
2041 Window child;
2042 int win_x = 0, win_y = 0;
2043
2044 /* Find the position of the outside upper-left corner of
2045 the inner window, with respect to the outer window. */
2046 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2047 {
2048 BLOCK_INPUT;
2049 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2050
2051 /* From-window, to-window. */
2052 f->output_data.x->window_desc,
2053 f->output_data.x->parent_desc,
2054
2055 /* From-position, to-position. */
2056 0, 0, &win_x, &win_y,
2057
2058 /* Child of window. */
2059 &child);
2060 UNBLOCK_INPUT;
2061 x += win_x;
2062 y += win_y;
2063 }
2064 }
2065
2066 /* Adjust coordinates to be root-window-relative. */
2067 x += f->output_data.x->left_pos;
2068 y += f->output_data.x->top_pos;
2069
2070 dummy.type = ButtonPress;
2071 dummy.serial = 0;
2072 dummy.send_event = 0;
2073 dummy.display = FRAME_X_DISPLAY (f);
2074 dummy.time = CurrentTime;
2075 dummy.button = 0;
2076 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2077 dummy.window = dummy.root;
2078 dummy.subwindow = dummy.root;
2079 dummy.x_root = x;
2080 dummy.y_root = y;
2081 dummy.x = x;
2082 dummy.y = y;
2083
2084 /* Don't allow any geometry request from the user. */
2085 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2086 XtSetValues (menu, av, ac);
2087
2088 /* Free the widget_value objects we used to specify the contents. */
2089 free_menubar_widget_value_tree (first_wv);
2090
2091 /* No selection has been chosen yet. */
2092 menu_item_selection = 0;
2093
2094 /* Display the menu. */
2095 lw_popup_menu (menu, &dummy);
2096 popup_activated_flag = 1;
2097
2098 /* Process events that apply to the menu. */
2099 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2100
2101 /* fp turned off the following statement and wrote a comment
2102 that it is unnecessary--that the menu has already disappeared.
2103 Nowadays the menu disappears ok, all right, but
2104 we need to delete the widgets or multiple ones will pile up. */
2105 lw_destroy_all_widgets (menu_id);
2106
2107 /* Find the selected item, and its pane, to return
2108 the proper value. */
2109 if (menu_item_selection != 0)
2110 {
2111 Lisp_Object prefix, entry;
2112
2113 prefix = Qnil;
2114 i = 0;
2115 while (i < menu_items_used)
2116 {
2117 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2118 {
2119 subprefix_stack[submenu_depth++] = prefix;
2120 prefix = entry;
2121 i++;
2122 }
2123 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2124 {
2125 prefix = subprefix_stack[--submenu_depth];
2126 i++;
2127 }
2128 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2129 {
2130 prefix
2131 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2132 i += MENU_ITEMS_PANE_LENGTH;
2133 }
2134 /* Ignore a nil in the item list.
2135 It's meaningful only for dialog boxes. */
2136 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2137 i += 1;
2138 else
2139 {
2140 entry
2141 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2142 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2143 {
2144 if (keymaps != 0)
2145 {
2146 int j;
2147
2148 entry = Fcons (entry, Qnil);
2149 if (!NILP (prefix))
2150 entry = Fcons (prefix, entry);
2151 for (j = submenu_depth - 1; j >= 0; j--)
2152 if (!NILP (subprefix_stack[j]))
2153 entry = Fcons (subprefix_stack[j], entry);
2154 }
2155 return entry;
2156 }
2157 i += MENU_ITEMS_ITEM_LENGTH;
2158 }
2159 }
2160 }
2161
2162 return Qnil;
2163 }
2164 \f
2165 static void
2166 dialog_selection_callback (widget, id, client_data)
2167 Widget widget;
2168 LWLIB_ID id;
2169 XtPointer client_data;
2170 {
2171 /* The EMACS_INT cast avoids a warning. There's no problem
2172 as long as pointers have enough bits to hold small integers. */
2173 if ((int) (EMACS_INT) client_data != -1)
2174 menu_item_selection = (Lisp_Object *) client_data;
2175 BLOCK_INPUT;
2176 lw_destroy_all_widgets (id);
2177 UNBLOCK_INPUT;
2178 popup_activated_flag = 0;
2179 }
2180
2181 static char * button_names [] = {
2182 "button1", "button2", "button3", "button4", "button5",
2183 "button6", "button7", "button8", "button9", "button10" };
2184
2185 static Lisp_Object
2186 xdialog_show (f, keymaps, title, error)
2187 FRAME_PTR f;
2188 int keymaps;
2189 Lisp_Object title;
2190 char **error;
2191 {
2192 int i, nb_buttons=0;
2193 LWLIB_ID dialog_id;
2194 Widget menu;
2195 char dialog_name[6];
2196
2197 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
2198
2199 /* Number of elements seen so far, before boundary. */
2200 int left_count = 0;
2201 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2202 int boundary_seen = 0;
2203
2204 *error = NULL;
2205
2206 if (menu_items_n_panes > 1)
2207 {
2208 *error = "Multiple panes in dialog box";
2209 return Qnil;
2210 }
2211
2212 /* Create a tree of widget_value objects
2213 representing the text label and buttons. */
2214 {
2215 Lisp_Object pane_name, prefix;
2216 char *pane_string;
2217 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2218 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2219 pane_string = (NILP (pane_name)
2220 ? "" : (char *) XSTRING (pane_name)->data);
2221 prev_wv = xmalloc_widget_value ();
2222 prev_wv->value = pane_string;
2223 if (keymaps && !NILP (prefix))
2224 prev_wv->name++;
2225 prev_wv->enabled = 1;
2226 prev_wv->name = "message";
2227 first_wv = prev_wv;
2228
2229 /* Loop over all panes and items, filling in the tree. */
2230 i = MENU_ITEMS_PANE_LENGTH;
2231 while (i < menu_items_used)
2232 {
2233
2234 /* Create a new item within current pane. */
2235 Lisp_Object item_name, enable, descrip;
2236 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2237 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2238 descrip
2239 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2240
2241 if (NILP (item_name))
2242 {
2243 free_menubar_widget_value_tree (first_wv);
2244 *error = "Submenu in dialog items";
2245 return Qnil;
2246 }
2247 if (EQ (item_name, Qquote))
2248 {
2249 /* This is the boundary between left-side elts
2250 and right-side elts. Stop incrementing right_count. */
2251 boundary_seen = 1;
2252 i++;
2253 continue;
2254 }
2255 if (nb_buttons >= 10)
2256 {
2257 free_menubar_widget_value_tree (first_wv);
2258 *error = "Too many dialog items";
2259 return Qnil;
2260 }
2261
2262 wv = xmalloc_widget_value ();
2263 prev_wv->next = wv;
2264 wv->name = (char *) button_names[nb_buttons];
2265 if (!NILP (descrip))
2266 wv->key = (char *) XSTRING (descrip)->data;
2267 wv->value = (char *) XSTRING (item_name)->data;
2268 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2269 wv->enabled = !NILP (enable);
2270 prev_wv = wv;
2271
2272 if (! boundary_seen)
2273 left_count++;
2274
2275 nb_buttons++;
2276 i += MENU_ITEMS_ITEM_LENGTH;
2277 }
2278
2279 /* If the boundary was not specified,
2280 by default put half on the left and half on the right. */
2281 if (! boundary_seen)
2282 left_count = nb_buttons - nb_buttons / 2;
2283
2284 wv = xmalloc_widget_value ();
2285 wv->name = dialog_name;
2286
2287 /* Dialog boxes use a really stupid name encoding
2288 which specifies how many buttons to use
2289 and how many buttons are on the right.
2290 The Q means something also. */
2291 dialog_name[0] = 'Q';
2292 dialog_name[1] = '0' + nb_buttons;
2293 dialog_name[2] = 'B';
2294 dialog_name[3] = 'R';
2295 /* Number of buttons to put on the right. */
2296 dialog_name[4] = '0' + nb_buttons - left_count;
2297 dialog_name[5] = 0;
2298 wv->contents = first_wv;
2299 first_wv = wv;
2300 }
2301
2302 /* Actually create the dialog. */
2303 dialog_id = widget_id_tick++;
2304 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2305 f->output_data.x->widget, 1, 0,
2306 dialog_selection_callback, 0);
2307 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2308 /* Free the widget_value objects we used to specify the contents. */
2309 free_menubar_widget_value_tree (first_wv);
2310
2311 /* No selection has been chosen yet. */
2312 menu_item_selection = 0;
2313
2314 /* Display the menu. */
2315 lw_pop_up_all_widgets (dialog_id);
2316 popup_activated_flag = 1;
2317
2318 /* Process events that apply to the menu. */
2319 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2320
2321 lw_destroy_all_widgets (dialog_id);
2322
2323 /* Find the selected item, and its pane, to return
2324 the proper value. */
2325 if (menu_item_selection != 0)
2326 {
2327 Lisp_Object prefix;
2328
2329 prefix = Qnil;
2330 i = 0;
2331 while (i < menu_items_used)
2332 {
2333 Lisp_Object entry;
2334
2335 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2336 {
2337 prefix
2338 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2339 i += MENU_ITEMS_PANE_LENGTH;
2340 }
2341 else
2342 {
2343 entry
2344 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2345 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2346 {
2347 if (keymaps != 0)
2348 {
2349 entry = Fcons (entry, Qnil);
2350 if (!NILP (prefix))
2351 entry = Fcons (prefix, entry);
2352 }
2353 return entry;
2354 }
2355 i += MENU_ITEMS_ITEM_LENGTH;
2356 }
2357 }
2358 }
2359
2360 return Qnil;
2361 }
2362 #else /* not USE_X_TOOLKIT */
2363
2364 static Lisp_Object
2365 xmenu_show (f, x, y, for_click, keymaps, title, error)
2366 FRAME_PTR f;
2367 int x, y;
2368 int for_click;
2369 int keymaps;
2370 Lisp_Object title;
2371 char **error;
2372 {
2373 Window root;
2374 XMenu *menu;
2375 int pane, selidx, lpane, status;
2376 Lisp_Object entry, pane_prefix;
2377 char *datap;
2378 int ulx, uly, width, height;
2379 int dispwidth, dispheight;
2380 int i, j;
2381 int maxwidth;
2382 int dummy_int;
2383 unsigned int dummy_uint;
2384
2385 *error = 0;
2386 if (menu_items_n_panes == 0)
2387 return Qnil;
2388
2389 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2390 {
2391 *error = "Empty menu";
2392 return Qnil;
2393 }
2394
2395 /* Figure out which root window F is on. */
2396 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2397 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2398 &dummy_uint, &dummy_uint);
2399
2400 /* Make the menu on that window. */
2401 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2402 if (menu == NULL)
2403 {
2404 *error = "Can't create menu";
2405 return Qnil;
2406 }
2407
2408 #ifdef HAVE_X_WINDOWS
2409 /* Adjust coordinates to relative to the outer (window manager) window. */
2410 {
2411 Window child;
2412 int win_x = 0, win_y = 0;
2413
2414 /* Find the position of the outside upper-left corner of
2415 the inner window, with respect to the outer window. */
2416 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2417 {
2418 BLOCK_INPUT;
2419 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2420
2421 /* From-window, to-window. */
2422 f->output_data.x->window_desc,
2423 f->output_data.x->parent_desc,
2424
2425 /* From-position, to-position. */
2426 0, 0, &win_x, &win_y,
2427
2428 /* Child of window. */
2429 &child);
2430 UNBLOCK_INPUT;
2431 x += win_x;
2432 y += win_y;
2433 }
2434 }
2435 #endif /* HAVE_X_WINDOWS */
2436
2437 /* Adjust coordinates to be root-window-relative. */
2438 x += f->output_data.x->left_pos;
2439 y += f->output_data.x->top_pos;
2440
2441 /* Create all the necessary panes and their items. */
2442 i = 0;
2443 while (i < menu_items_used)
2444 {
2445 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2446 {
2447 /* Create a new pane. */
2448 Lisp_Object pane_name, prefix;
2449 char *pane_string;
2450
2451 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2452 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2453 pane_string = (NILP (pane_name)
2454 ? "" : (char *) XSTRING (pane_name)->data);
2455 if (keymaps && !NILP (prefix))
2456 pane_string++;
2457
2458 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2459 if (lpane == XM_FAILURE)
2460 {
2461 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2462 *error = "Can't create pane";
2463 return Qnil;
2464 }
2465 i += MENU_ITEMS_PANE_LENGTH;
2466
2467 /* Find the width of the widest item in this pane. */
2468 maxwidth = 0;
2469 j = i;
2470 while (j < menu_items_used)
2471 {
2472 Lisp_Object item;
2473 item = XVECTOR (menu_items)->contents[j];
2474 if (EQ (item, Qt))
2475 break;
2476 if (NILP (item))
2477 {
2478 j++;
2479 continue;
2480 }
2481 width = XSTRING (item)->size;
2482 if (width > maxwidth)
2483 maxwidth = width;
2484
2485 j += MENU_ITEMS_ITEM_LENGTH;
2486 }
2487 }
2488 /* Ignore a nil in the item list.
2489 It's meaningful only for dialog boxes. */
2490 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2491 i += 1;
2492 else
2493 {
2494 /* Create a new item within current pane. */
2495 Lisp_Object item_name, enable, descrip;
2496 unsigned char *item_data;
2497
2498 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2499 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2500 descrip
2501 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2502 if (!NILP (descrip))
2503 {
2504 int gap = maxwidth - XSTRING (item_name)->size;
2505 #ifdef C_ALLOCA
2506 Lisp_Object spacer;
2507 spacer = Fmake_string (make_number (gap), make_number (' '));
2508 item_name = concat2 (item_name, spacer);
2509 item_name = concat2 (item_name, descrip);
2510 item_data = XSTRING (item_name)->data;
2511 #else
2512 /* if alloca is fast, use that to make the space,
2513 to reduce gc needs. */
2514 item_data
2515 = (unsigned char *) alloca (maxwidth
2516 + XSTRING (descrip)->size + 1);
2517 bcopy (XSTRING (item_name)->data, item_data,
2518 XSTRING (item_name)->size);
2519 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2520 item_data[j] = ' ';
2521 bcopy (XSTRING (descrip)->data, item_data + j,
2522 XSTRING (descrip)->size);
2523 item_data[j + XSTRING (descrip)->size] = 0;
2524 #endif
2525 }
2526 else
2527 item_data = XSTRING (item_name)->data;
2528
2529 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2530 menu, lpane, 0, item_data,
2531 !NILP (enable))
2532 == XM_FAILURE)
2533 {
2534 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2535 *error = "Can't add selection to menu";
2536 return Qnil;
2537 }
2538 i += MENU_ITEMS_ITEM_LENGTH;
2539 }
2540 }
2541
2542 /* All set and ready to fly. */
2543 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2544 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2545 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2546 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2547 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2548 x = min (x, dispwidth);
2549 y = min (y, dispheight);
2550 x = max (x, 1);
2551 y = max (y, 1);
2552 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2553 &ulx, &uly, &width, &height);
2554 if (ulx+width > dispwidth)
2555 {
2556 x -= (ulx + width) - dispwidth;
2557 ulx = dispwidth - width;
2558 }
2559 if (uly+height > dispheight)
2560 {
2561 y -= (uly + height) - dispheight;
2562 uly = dispheight - height;
2563 }
2564 if (ulx < 0) x -= ulx;
2565 if (uly < 0) y -= uly;
2566
2567 XMenuSetAEQ (menu, TRUE);
2568 XMenuSetFreeze (menu, TRUE);
2569 pane = selidx = 0;
2570
2571 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2572 x, y, ButtonReleaseMask, &datap);
2573
2574
2575 #ifdef HAVE_X_WINDOWS
2576 /* Assume the mouse has moved out of the X window.
2577 If it has actually moved in, we will get an EnterNotify. */
2578 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2579 #endif
2580
2581 switch (status)
2582 {
2583 case XM_SUCCESS:
2584 #ifdef XDEBUG
2585 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2586 #endif
2587
2588 /* Find the item number SELIDX in pane number PANE. */
2589 i = 0;
2590 while (i < menu_items_used)
2591 {
2592 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2593 {
2594 if (pane == 0)
2595 pane_prefix
2596 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2597 pane--;
2598 i += MENU_ITEMS_PANE_LENGTH;
2599 }
2600 else
2601 {
2602 if (pane == -1)
2603 {
2604 if (selidx == 0)
2605 {
2606 entry
2607 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2608 if (keymaps != 0)
2609 {
2610 entry = Fcons (entry, Qnil);
2611 if (!NILP (pane_prefix))
2612 entry = Fcons (pane_prefix, entry);
2613 }
2614 break;
2615 }
2616 selidx--;
2617 }
2618 i += MENU_ITEMS_ITEM_LENGTH;
2619 }
2620 }
2621 break;
2622
2623 case XM_FAILURE:
2624 *error = "Can't activate menu";
2625 case XM_IA_SELECT:
2626 case XM_NO_SELECT:
2627 entry = Qnil;
2628 break;
2629 }
2630 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2631
2632 #ifdef HAVE_X_WINDOWS
2633 /* State that no mouse buttons are now held.
2634 (The oldXMenu code doesn't track this info for us.)
2635 That is not necessarily true, but the fiction leads to reasonable
2636 results, and it is a pain to ask which are actually held now. */
2637 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2638 #endif
2639
2640 return entry;
2641 }
2642
2643 #endif /* not USE_X_TOOLKIT */
2644
2645 #endif /* HAVE_MENUS */
2646 \f
2647 syms_of_xmenu ()
2648 {
2649 staticpro (&menu_items);
2650 menu_items = Qnil;
2651
2652 Qdebug_on_next_call = intern ("debug-on-next-call");
2653 staticpro (&Qdebug_on_next_call);
2654
2655 #ifdef USE_X_TOOLKIT
2656 widget_id_tick = (1<<16);
2657 next_menubar_widget_id = 1;
2658 #endif
2659
2660 defsubr (&Sx_popup_menu);
2661 #ifdef HAVE_MENUS
2662 defsubr (&Sx_popup_dialog);
2663 #endif
2664 }