Include "character.h" instead of "charset.h".
[bpt/emacs.git] / src / msdos.c
1 /* MS-DOS specific C utilities. -*- coding: raw-text -*-
2 Copyright (C) 1993, 94, 95, 96, 97, 1999, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* Contributed by Morten Welinder */
23 /* New display, keyboard, and mouse control by Kim F. Storm */
24
25 /* Note: some of the stuff here was taken from end of sysdep.c in demacs. */
26
27 #include <config.h>
28
29 #ifdef MSDOS
30 #include "lisp.h"
31 #include <stdio.h>
32 #include <stdlib.h>
33 #include <time.h>
34 #include <sys/param.h>
35 #include <sys/time.h>
36 #include <dos.h>
37 #include <errno.h>
38 #include <string.h> /* for bzero and string functions */
39 #include <sys/stat.h> /* for _fixpath */
40 #include <unistd.h> /* for chdir, dup, dup2, etc. */
41 #include <dir.h> /* for getdisk */
42 #if __DJGPP__ >= 2
43 #include <fcntl.h>
44 #include <io.h> /* for setmode */
45 #include <dpmi.h> /* for __dpmi_xxx stuff */
46 #include <sys/farptr.h> /* for _farsetsel, _farnspokeb */
47 #include <libc/dosio.h> /* for _USE_LFN */
48 #include <conio.h> /* for cputs */
49 #endif
50
51 #include "msdos.h"
52 #include "systime.h"
53 #include "termhooks.h"
54 #include "termchar.h"
55 #include "dispextern.h"
56 #include "dosfns.h"
57 #include "termopts.h"
58 #include "character.h"
59 #include "coding.h"
60 #include "disptab.h"
61 #include "frame.h"
62 #include "window.h"
63 #include "buffer.h"
64 #include "commands.h"
65 #include "blockinput.h"
66 #include "keyboard.h"
67 #include <go32.h>
68 #include <pc.h>
69 #include <ctype.h>
70 /* #include <process.h> */
71 /* Damn that local process.h! Instead we can define P_WAIT ourselves. */
72 #define P_WAIT 1
73
74 #ifndef _USE_LFN
75 #define _USE_LFN 0
76 #endif
77
78 #ifndef _dos_ds
79 #define _dos_ds _go32_info_block.selector_for_linear_memory
80 #endif
81
82 #if __DJGPP__ > 1
83
84 #include <signal.h>
85 #include "syssignal.h"
86
87 #ifndef SYSTEM_MALLOC
88
89 #ifdef GNU_MALLOC
90
91 /* If other `malloc' than ours is used, force our `sbrk' behave like
92 Unix programs expect (resize memory blocks to keep them contiguous).
93 If `sbrk' from `ralloc.c' is NOT used, also zero-out sbrk'ed memory,
94 because that's what `gmalloc' expects to get. */
95 #include <crt0.h>
96
97 #ifdef REL_ALLOC
98 int _crt0_startup_flags = _CRT0_FLAG_UNIX_SBRK;
99 #else /* not REL_ALLOC */
100 int _crt0_startup_flags = (_CRT0_FLAG_UNIX_SBRK | _CRT0_FLAG_FILL_SBRK_MEMORY);
101 #endif /* not REL_ALLOC */
102 #endif /* GNU_MALLOC */
103
104 #endif /* not SYSTEM_MALLOC */
105 #endif /* __DJGPP__ > 1 */
106
107 static unsigned long
108 event_timestamp ()
109 {
110 struct time t;
111 unsigned long s;
112
113 gettime (&t);
114 s = t.ti_min;
115 s *= 60;
116 s += t.ti_sec;
117 s *= 1000;
118 s += t.ti_hund * 10;
119
120 return s;
121 }
122
123 \f
124 /* ------------------------ Mouse control ---------------------------
125 *
126 * Coordinates are in screen positions and zero based.
127 * Mouse buttons are numbered from left to right and also zero based.
128 */
129
130 /* This used to be in termhooks.h, but mainstream Emacs code no longer
131 uses it, and it was removed... */
132 #define NUM_MOUSE_BUTTONS (5)
133
134 int have_mouse; /* 0: no, 1: enabled, -1: disabled */
135 static int mouse_visible;
136
137 static int mouse_last_x;
138 static int mouse_last_y;
139
140 static int mouse_button_translate[NUM_MOUSE_BUTTONS];
141 static int mouse_button_count;
142
143 void
144 mouse_on ()
145 {
146 union REGS regs;
147
148 if (have_mouse > 0 && !mouse_visible)
149 {
150 if (termscript)
151 fprintf (termscript, "<M_ON>");
152 regs.x.ax = 0x0001;
153 int86 (0x33, &regs, &regs);
154 mouse_visible = 1;
155 }
156 }
157
158 void
159 mouse_off ()
160 {
161 union REGS regs;
162
163 if (have_mouse > 0 && mouse_visible)
164 {
165 if (termscript)
166 fprintf (termscript, "<M_OFF>");
167 regs.x.ax = 0x0002;
168 int86 (0x33, &regs, &regs);
169 mouse_visible = 0;
170 }
171 }
172
173 static void
174 mouse_setup_buttons (int n_buttons)
175 {
176 if (n_buttons == 3)
177 {
178 mouse_button_count = 3;
179 mouse_button_translate[0] = 0; /* Left */
180 mouse_button_translate[1] = 2; /* Middle */
181 mouse_button_translate[2] = 1; /* Right */
182 }
183 else /* two, what else? */
184 {
185 mouse_button_count = 2;
186 mouse_button_translate[0] = 0;
187 mouse_button_translate[1] = 1;
188 }
189 }
190
191 DEFUN ("msdos-set-mouse-buttons", Fmsdos_set_mouse_buttons, Smsdos_set_mouse_buttons,
192 1, 1, "NSet number of mouse buttons to: ",
193 doc: /* Set the number of mouse buttons to use by Emacs.
194 This is useful with mice that report the number of buttons inconsistently,
195 e.g., if the number of buttons is reported as 3, but Emacs only sees 2 of
196 them. This happens with wheeled mice on Windows 9X, for example. */)
197 (nbuttons)
198 Lisp_Object nbuttons;
199 {
200 int n;
201
202 CHECK_NUMBER (nbuttons);
203 n = XINT (nbuttons);
204 if (n < 2 || n > 3)
205 Fsignal (Qargs_out_of_range,
206 Fcons (build_string ("only 2 or 3 mouse buttons are supported"),
207 Fcons (nbuttons, Qnil)));
208 mouse_setup_buttons (n);
209 return Qnil;
210 }
211
212 static void
213 mouse_get_xy (int *x, int *y)
214 {
215 union REGS regs;
216
217 regs.x.ax = 0x0003;
218 int86 (0x33, &regs, &regs);
219 *x = regs.x.cx / 8;
220 *y = regs.x.dx / 8;
221 }
222
223 void
224 mouse_moveto (x, y)
225 int x, y;
226 {
227 union REGS regs;
228
229 if (termscript)
230 fprintf (termscript, "<M_XY=%dx%d>", x, y);
231 regs.x.ax = 0x0004;
232 mouse_last_x = regs.x.cx = x * 8;
233 mouse_last_y = regs.x.dx = y * 8;
234 int86 (0x33, &regs, &regs);
235 }
236
237 static int
238 mouse_pressed (b, xp, yp)
239 int b, *xp, *yp;
240 {
241 union REGS regs;
242
243 if (b >= mouse_button_count)
244 return 0;
245 regs.x.ax = 0x0005;
246 regs.x.bx = mouse_button_translate[b];
247 int86 (0x33, &regs, &regs);
248 if (regs.x.bx)
249 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
250 return (regs.x.bx != 0);
251 }
252
253 static int
254 mouse_released (b, xp, yp)
255 int b, *xp, *yp;
256 {
257 union REGS regs;
258
259 if (b >= mouse_button_count)
260 return 0;
261 regs.x.ax = 0x0006;
262 regs.x.bx = mouse_button_translate[b];
263 int86 (0x33, &regs, &regs);
264 if (regs.x.bx)
265 *xp = regs.x.cx / 8, *yp = regs.x.dx / 8;
266 return (regs.x.bx != 0);
267 }
268
269 static int
270 mouse_button_depressed (b, xp, yp)
271 int b, *xp, *yp;
272 {
273 union REGS regs;
274
275 if (b >= mouse_button_count)
276 return 0;
277 regs.x.ax = 0x0003;
278 int86 (0x33, &regs, &regs);
279 if ((regs.x.bx & (1 << mouse_button_translate[b])) != 0)
280 {
281 *xp = regs.x.cx / 8;
282 *yp = regs.x.dx / 8;
283 return 1;
284 }
285 return 0;
286 }
287
288 void
289 mouse_get_pos (f, insist, bar_window, part, x, y, time)
290 FRAME_PTR *f;
291 int insist;
292 Lisp_Object *bar_window, *x, *y;
293 enum scroll_bar_part *part;
294 unsigned long *time;
295 {
296 int ix, iy;
297 Lisp_Object frame, tail;
298
299 /* Clear the mouse-moved flag for every frame on this display. */
300 FOR_EACH_FRAME (tail, frame)
301 XFRAME (frame)->mouse_moved = 0;
302
303 *f = SELECTED_FRAME();
304 *bar_window = Qnil;
305 mouse_get_xy (&ix, &iy);
306 *time = event_timestamp ();
307 *x = make_number (mouse_last_x = ix);
308 *y = make_number (mouse_last_y = iy);
309 }
310
311 static void
312 mouse_check_moved ()
313 {
314 int x, y;
315
316 mouse_get_xy (&x, &y);
317 SELECTED_FRAME()->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
318 mouse_last_x = x;
319 mouse_last_y = y;
320 }
321
322 /* Force the mouse driver to ``forget'' about any button clicks until
323 now. */
324 static void
325 mouse_clear_clicks (void)
326 {
327 int b;
328
329 for (b = 0; b < mouse_button_count; b++)
330 {
331 int dummy_x, dummy_y;
332
333 (void) mouse_pressed (b, &dummy_x, &dummy_y);
334 (void) mouse_released (b, &dummy_x, &dummy_y);
335 }
336 }
337
338 void
339 mouse_init ()
340 {
341 union REGS regs;
342
343 if (termscript)
344 fprintf (termscript, "<M_INIT>");
345
346 regs.x.ax = 0x0021;
347 int86 (0x33, &regs, &regs);
348
349 /* Reset the mouse last press/release info. It seems that Windows
350 doesn't do that automatically when function 21h is called, which
351 causes Emacs to ``remember'' the click that switched focus to the
352 window just before Emacs was started from that window. */
353 mouse_clear_clicks ();
354
355 regs.x.ax = 0x0007;
356 regs.x.cx = 0;
357 regs.x.dx = 8 * (ScreenCols () - 1);
358 int86 (0x33, &regs, &regs);
359
360 regs.x.ax = 0x0008;
361 regs.x.cx = 0;
362 regs.x.dx = 8 * (ScreenRows () - 1);
363 int86 (0x33, &regs, &regs);
364
365 mouse_moveto (0, 0);
366 mouse_visible = 0;
367 }
368 \f
369 /* ------------------------- Screen control ----------------------
370 *
371 */
372
373 static int internal_terminal = 0;
374
375 #ifndef HAVE_X_WINDOWS
376 extern unsigned char ScreenAttrib;
377 static int screen_face;
378
379 static int screen_size_X;
380 static int screen_size_Y;
381 static int screen_size;
382
383 static int current_pos_X;
384 static int current_pos_Y;
385 static int new_pos_X;
386 static int new_pos_Y;
387
388 static void *startup_screen_buffer;
389 static int startup_screen_size_X;
390 static int startup_screen_size_Y;
391 static int startup_pos_X;
392 static int startup_pos_Y;
393 static unsigned char startup_screen_attrib;
394
395 static clock_t startup_time;
396
397 static int term_setup_done;
398
399 static unsigned short outside_cursor;
400
401 /* Similar to the_only_frame. */
402 struct x_output the_only_x_display;
403
404 /* Support for DOS/V (allows Japanese characters to be displayed on
405 standard, non-Japanese, ATs). Only supported for DJGPP v2 and later. */
406
407 /* Holds the address of the text-mode screen buffer. */
408 static unsigned long screen_old_address = 0;
409 /* Segment and offset of the virtual screen. If 0, DOS/V is NOT loaded. */
410 static unsigned short screen_virtual_segment = 0;
411 static unsigned short screen_virtual_offset = 0;
412 /* A flag to control how to display unibyte 8-bit characters. */
413 extern int unibyte_display_via_language_environment;
414
415 Lisp_Object Qbar;
416
417 /* The screen colors of the curent frame, which serve as the default
418 colors for newly-created frames. */
419 static int initial_screen_colors[2];
420
421 #if __DJGPP__ > 1
422 /* Update the screen from a part of relocated DOS/V screen buffer which
423 begins at OFFSET and includes COUNT characters. */
424 static void
425 dosv_refresh_virtual_screen (int offset, int count)
426 {
427 __dpmi_regs regs;
428
429 if (offset < 0 || count < 0) /* paranoia; invalid values crash DOS/V */
430 return;
431
432 regs.h.ah = 0xff; /* update relocated screen */
433 regs.x.es = screen_virtual_segment;
434 regs.x.di = screen_virtual_offset + offset;
435 regs.x.cx = count;
436 __dpmi_int (0x10, &regs);
437 }
438 #endif
439
440 static void
441 dos_direct_output (y, x, buf, len)
442 int y;
443 int x;
444 char *buf;
445 int len;
446 {
447 int t0 = 2 * (x + y * screen_size_X);
448 int t = t0 + (int) ScreenPrimary;
449 int l0 = len;
450
451 #if (__DJGPP__ < 2)
452 while (--len >= 0) {
453 dosmemput (buf++, 1, t);
454 t += 2;
455 }
456 #else
457 /* This is faster. */
458 for (_farsetsel (_dos_ds); --len >= 0; t += 2, buf++)
459 _farnspokeb (t, *buf);
460
461 if (screen_virtual_segment)
462 dosv_refresh_virtual_screen (t0, l0);
463 #endif
464 }
465 #endif
466
467 /* Flash the screen as a substitute for BEEPs. */
468
469 #if (__DJGPP__ < 2)
470 static void
471 do_visible_bell (xorattr)
472 unsigned char xorattr;
473 {
474 asm volatile
475 (" movb $1,%%dl \n\
476 visible_bell_0: \n\
477 movl _ScreenPrimary,%%eax \n\
478 call dosmemsetup \n\
479 movl %%eax,%%ebx \n\
480 movl %1,%%ecx \n\
481 movb %0,%%al \n\
482 incl %%ebx \n\
483 visible_bell_1: \n\
484 xorb %%al,%%gs:(%%ebx) \n\
485 addl $2,%%ebx \n\
486 decl %%ecx \n\
487 jne visible_bell_1 \n\
488 decb %%dl \n\
489 jne visible_bell_3 \n\
490 visible_bell_2: \n\
491 movzwl %%ax,%%eax \n\
492 movzwl %%ax,%%eax \n\
493 movzwl %%ax,%%eax \n\
494 movzwl %%ax,%%eax \n\
495 decw %%cx \n\
496 jne visible_bell_2 \n\
497 jmp visible_bell_0 \n\
498 visible_bell_3:"
499 : /* no output */
500 : "m" (xorattr), "g" (screen_size)
501 : "%eax", "%ebx", /* "%gs",*/ "%ecx", "%edx");
502 }
503
504 static void
505 ScreenVisualBell (void)
506 {
507 /* This creates an xor-mask that will swap the default fore- and
508 background colors. */
509 do_visible_bell (((the_only_x_display.foreground_pixel
510 ^ the_only_x_display.background_pixel)
511 * 0x11) & 0x7f);
512 }
513 #endif
514
515 #ifndef HAVE_X_WINDOWS
516
517 static int blink_bit = -1; /* the state of the blink bit at startup */
518
519 /* Enable bright background colors. */
520 static void
521 bright_bg (void)
522 {
523 union REGS regs;
524
525 /* Remember the original state of the blink/bright-background bit.
526 It is stored at 0040:0065h in the BIOS data area. */
527 if (blink_bit == -1)
528 blink_bit = (_farpeekb (_dos_ds, 0x465) & 0x20) == 0x20;
529
530 regs.h.bl = 0;
531 regs.x.ax = 0x1003;
532 int86 (0x10, &regs, &regs);
533 }
534
535 /* Disable bright background colors (and enable blinking) if we found
536 the video system in that state at startup. */
537 static void
538 maybe_enable_blinking (void)
539 {
540 if (blink_bit == 1)
541 {
542 union REGS regs;
543
544 regs.h.bl = 1;
545 regs.x.ax = 0x1003;
546 int86 (0x10, &regs, &regs);
547 }
548 }
549
550 /* Return non-zero if the system has a VGA adapter. */
551 static int
552 vga_installed (void)
553 {
554 union REGS regs;
555
556 regs.x.ax = 0x1a00;
557 int86 (0x10, &regs, &regs);
558 if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
559 return 1;
560 return 0;
561 }
562
563 /* Set the screen dimensions so that it can show no less than
564 ROWS x COLS frame. */
565
566 void
567 dos_set_window_size (rows, cols)
568 int *rows, *cols;
569 {
570 char video_name[30];
571 Lisp_Object video_mode;
572 int video_mode_value;
573 int have_vga = 0;
574 union REGS regs;
575 int current_rows = ScreenRows (), current_cols = ScreenCols ();
576
577 if (*rows == current_rows && *cols == current_cols)
578 return;
579
580 mouse_off ();
581 have_vga = vga_installed ();
582
583 /* If the user specified a special video mode for these dimensions,
584 use that mode. */
585 sprintf (video_name, "screen-dimensions-%dx%d", *rows, *cols);
586 video_mode = XSYMBOL (Fintern_soft (build_string (video_name),
587 Qnil))-> value;
588
589 if (INTEGERP (video_mode)
590 && (video_mode_value = XINT (video_mode)) > 0)
591 {
592 regs.x.ax = video_mode_value;
593 int86 (0x10, &regs, &regs);
594
595 if (have_mouse)
596 {
597 /* Must hardware-reset the mouse, or else it won't update
598 its notion of screen dimensions for some non-standard
599 video modes. This is *painfully* slow... */
600 regs.x.ax = 0;
601 int86 (0x33, &regs, &regs);
602 }
603 }
604
605 /* Find one of the dimensions supported by standard EGA/VGA
606 which gives us at least the required dimensions. */
607
608 #if __DJGPP__ > 1
609
610 else
611 {
612 static struct {
613 int rows;
614 int need_vga;
615 } std_dimension[] = {
616 {25, 0},
617 {28, 1},
618 {35, 0},
619 {40, 1},
620 {43, 0},
621 {50, 1}
622 };
623 int i = 0;
624
625 while (i < sizeof (std_dimension) / sizeof (std_dimension[0]))
626 {
627 if (std_dimension[i].need_vga <= have_vga
628 && std_dimension[i].rows >= *rows)
629 {
630 if (std_dimension[i].rows != current_rows
631 || *cols != current_cols)
632 _set_screen_lines (std_dimension[i].rows);
633 break;
634 }
635 i++;
636 }
637 }
638
639 #else /* not __DJGPP__ > 1 */
640
641 else if (*rows <= 25)
642 {
643 if (current_rows != 25 || current_cols != 80)
644 {
645 regs.x.ax = 3;
646 int86 (0x10, &regs, &regs);
647 regs.x.ax = 0x1101;
648 regs.h.bl = 0;
649 int86 (0x10, &regs, &regs);
650 regs.x.ax = 0x1200;
651 regs.h.bl = 32;
652 int86 (0x10, &regs, &regs);
653 regs.x.ax = 3;
654 int86 (0x10, &regs, &regs);
655 }
656 }
657 else if (*rows <= 50)
658 if (have_vga && (current_rows != 50 || current_cols != 80)
659 || *rows <= 43 && (current_rows != 43 || current_cols != 80))
660 {
661 regs.x.ax = 3;
662 int86 (0x10, &regs, &regs);
663 regs.x.ax = 0x1112;
664 regs.h.bl = 0;
665 int86 (0x10, &regs, &regs);
666 regs.x.ax = 0x1200;
667 regs.h.bl = 32;
668 int86 (0x10, &regs, &regs);
669 regs.x.ax = 0x0100;
670 regs.x.cx = 7;
671 int86 (0x10, &regs, &regs);
672 }
673 #endif /* not __DJGPP__ > 1 */
674
675 if (have_mouse)
676 {
677 mouse_init ();
678 mouse_on ();
679 }
680
681 /* Tell the caller what dimensions have been REALLY set. */
682 *rows = ScreenRows ();
683 *cols = ScreenCols ();
684
685 /* Update Emacs' notion of screen dimensions. */
686 screen_size_X = *cols;
687 screen_size_Y = *rows;
688 screen_size = *cols * *rows;
689
690 #if __DJGPP__ > 1
691 /* If the dimensions changed, the mouse highlight info is invalid. */
692 if (current_rows != *rows || current_cols != *cols)
693 {
694 struct frame *f = SELECTED_FRAME();
695 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
696 Lisp_Object window = dpyinfo->mouse_face_window;
697
698 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
699 {
700 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
701 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
702 dpyinfo->mouse_face_window = Qnil;
703 }
704 }
705 #endif
706
707 /* Enable bright background colors. */
708 bright_bg ();
709
710 /* FIXME: I'm not sure the above will run at all on DOS/V. But let's
711 be defensive anyway. */
712 if (screen_virtual_segment)
713 dosv_refresh_virtual_screen (0, *cols * *rows);
714 }
715
716 /* If we write a character in the position where the mouse is,
717 the mouse cursor may need to be refreshed. */
718
719 static void
720 mouse_off_maybe ()
721 {
722 int x, y;
723
724 if (!mouse_visible)
725 return;
726
727 mouse_get_xy (&x, &y);
728 if (y != new_pos_Y || x < new_pos_X)
729 return;
730
731 mouse_off ();
732 }
733
734 #define DEFAULT_CURSOR_START (-1)
735 #define DEFAULT_CURSOR_WIDTH (-1)
736 #define BOX_CURSOR_WIDTH (-32)
737
738 /* Set cursor to begin at scan line START_LINE in the character cell
739 and extend for WIDTH scan lines. Scan lines are counted from top
740 of the character cell, starting from zero. */
741 static void
742 msdos_set_cursor_shape (struct frame *f, int start_line, int width)
743 {
744 #if __DJGPP__ > 1
745 unsigned desired_cursor;
746 __dpmi_regs regs;
747 int max_line, top_line, bot_line;
748
749 /* Avoid the costly BIOS call if F isn't the currently selected
750 frame. Allow for NULL as unconditionally meaning the selected
751 frame. */
752 if (f && f != SELECTED_FRAME())
753 return;
754
755 /* The character cell size in scan lines is stored at 40:85 in the
756 BIOS data area. */
757 max_line = _farpeekw (_dos_ds, 0x485) - 1;
758 switch (max_line)
759 {
760 default: /* this relies on CGA cursor emulation being ON! */
761 case 7:
762 bot_line = 7;
763 break;
764 case 9:
765 bot_line = 9;
766 break;
767 case 13:
768 bot_line = 12;
769 break;
770 case 15:
771 bot_line = 14;
772 break;
773 }
774
775 if (width < 0)
776 {
777 if (width == BOX_CURSOR_WIDTH)
778 {
779 top_line = 0;
780 bot_line = max_line;
781 }
782 else if (start_line != DEFAULT_CURSOR_START)
783 {
784 top_line = start_line;
785 bot_line = top_line - width - 1;
786 }
787 else if (width != DEFAULT_CURSOR_WIDTH)
788 {
789 top_line = 0;
790 bot_line = -1 - width;
791 }
792 else
793 top_line = bot_line + 1;
794 }
795 else if (width == 0)
796 {
797 /* [31, 0] seems to DTRT for all screen sizes. */
798 top_line = 31;
799 bot_line = 0;
800 }
801 else /* WIDTH is positive */
802 {
803 if (start_line != DEFAULT_CURSOR_START)
804 bot_line = start_line;
805 top_line = bot_line - (width - 1);
806 }
807
808 /* If the current cursor shape is already what they want, we are
809 history here. */
810 desired_cursor = ((top_line & 0x1f) << 8) | (bot_line & 0x1f);
811 if (desired_cursor == _farpeekw (_dos_ds, 0x460))
812 return;
813
814 regs.h.ah = 1;
815 regs.x.cx = desired_cursor;
816 __dpmi_int (0x10, &regs);
817 #endif /* __DJGPP__ > 1 */
818 }
819
820 static void
821 IT_set_cursor_type (struct frame *f, Lisp_Object cursor_type)
822 {
823 if (EQ (cursor_type, Qbar))
824 {
825 /* Just BAR means the normal EGA/VGA cursor. */
826 msdos_set_cursor_shape (f, DEFAULT_CURSOR_START, DEFAULT_CURSOR_WIDTH);
827 }
828 else if (CONSP (cursor_type) && EQ (XCAR (cursor_type), Qbar))
829 {
830 Lisp_Object bar_parms = XCDR (cursor_type);
831 int width;
832
833 if (INTEGERP (bar_parms))
834 {
835 /* Feature: negative WIDTH means cursor at the top
836 of the character cell, zero means invisible cursor. */
837 width = XINT (bar_parms);
838 msdos_set_cursor_shape (f, width >= 0 ? DEFAULT_CURSOR_START : 0,
839 width);
840 }
841 else if (CONSP (bar_parms)
842 && INTEGERP (XCAR (bar_parms))
843 && INTEGERP (XCDR (bar_parms)))
844 {
845 int start_line = XINT (XCDR (bar_parms));
846
847 width = XINT (XCAR (bar_parms));
848 msdos_set_cursor_shape (f, start_line, width);
849 }
850 }
851 else
852 /* Treat anything unknown as "box cursor". This includes nil, so
853 that a frame which doesn't specify a cursor type gets a box,
854 which is the default in Emacs. */
855 msdos_set_cursor_shape (f, 0, BOX_CURSOR_WIDTH);
856 }
857
858 static void
859 IT_ring_bell (void)
860 {
861 if (visible_bell)
862 {
863 mouse_off ();
864 ScreenVisualBell ();
865 }
866 else
867 {
868 union REGS inregs, outregs;
869 inregs.h.ah = 2;
870 inregs.h.dl = 7;
871 intdos (&inregs, &outregs);
872 }
873 }
874
875 /* Given a face id FACE, extract the face parameters to be used for
876 display until the face changes. The face parameters (actually, its
877 color) are used to construct the video attribute byte for each
878 glyph during the construction of the buffer that is then blitted to
879 the video RAM. */
880 static void
881 IT_set_face (int face)
882 {
883 struct frame *sf = SELECTED_FRAME();
884 struct face *fp = FACE_FROM_ID (sf, face);
885 struct face *dfp = FACE_FROM_ID (sf, DEFAULT_FACE_ID);
886 unsigned long fg, bg, dflt_fg, dflt_bg;
887
888 if (!fp)
889 {
890 fp = dfp;
891 /* The default face for the frame should always be realized and
892 cached. */
893 if (!fp)
894 abort ();
895 }
896 screen_face = face;
897 fg = fp->foreground;
898 bg = fp->background;
899 dflt_fg = dfp->foreground;
900 dflt_bg = dfp->background;
901
902 /* Don't use invalid colors. In particular, FACE_TTY_DEFAULT_* colors
903 mean use the colors of the default face. Note that we assume all
904 16 colors to be available for the background, since Emacs switches
905 on this mode (and loses the blinking attribute) at startup. */
906 if (fg == FACE_TTY_DEFAULT_COLOR || fg == FACE_TTY_DEFAULT_FG_COLOR)
907 fg = FRAME_FOREGROUND_PIXEL (sf);
908 else if (fg == FACE_TTY_DEFAULT_BG_COLOR)
909 fg = FRAME_BACKGROUND_PIXEL (sf);
910 if (bg == FACE_TTY_DEFAULT_COLOR || bg == FACE_TTY_DEFAULT_BG_COLOR)
911 bg = FRAME_BACKGROUND_PIXEL (sf);
912 else if (bg == FACE_TTY_DEFAULT_FG_COLOR)
913 bg = FRAME_FOREGROUND_PIXEL (sf);
914
915 /* Make sure highlighted lines really stand out, come what may. */
916 if (fp->tty_reverse_p && (fg == dflt_fg && bg == dflt_bg))
917 {
918 unsigned long tem = fg;
919
920 fg = bg;
921 bg = tem;
922 }
923 /* If the user requested inverse video, obey. */
924 if (inverse_video)
925 {
926 unsigned long tem2 = fg;
927
928 fg = bg;
929 bg = tem2;
930 }
931 if (termscript)
932 fprintf (termscript, "<FACE %d: %d/%d[FG:%d/BG:%d]>", face,
933 fp->foreground, fp->background, fg, bg);
934 if (fg >= 0 && fg < 16)
935 {
936 ScreenAttrib &= 0xf0;
937 ScreenAttrib |= fg;
938 }
939 if (bg >= 0 && bg < 16)
940 {
941 ScreenAttrib &= 0x0f;
942 ScreenAttrib |= ((bg & 0x0f) << 4);
943 }
944 }
945
946 Lisp_Object Vdos_unsupported_char_glyph;
947
948 static void
949 IT_write_glyphs (struct glyph *str, int str_len)
950 {
951 unsigned char *screen_buf, *screen_bp, *screen_buf_end, *bp;
952 int unsupported_face = FAST_GLYPH_FACE (Vdos_unsupported_char_glyph);
953 unsigned unsupported_char= FAST_GLYPH_CHAR (Vdos_unsupported_char_glyph);
954 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
955 register int sl = str_len;
956 register int tlen = GLYPH_TABLE_LENGTH;
957 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
958
959 /* If terminal_coding does any conversion, use it, otherwise use
960 safe_terminal_coding. We can't use CODING_REQUIRE_ENCODING here
961 because it always returns 1 if terminal_coding.src_multibyte is 1. */
962 struct coding_system *coding =
963 (terminal_coding.common_flags & CODING_REQUIRE_ENCODING_MASK
964 ? &terminal_coding
965 : &safe_terminal_coding);
966 struct frame *sf;
967
968 /* Do we need to consider conversion of unibyte characters to
969 multibyte? */
970 int convert_unibyte_characters
971 = (NILP (current_buffer->enable_multibyte_characters)
972 && unibyte_display_via_language_environment);
973
974 unsigned char conversion_buffer[256];
975 int conversion_buffer_size = sizeof conversion_buffer;
976
977 if (str_len <= 0) return;
978
979 screen_buf = screen_bp = alloca (str_len * 2);
980 screen_buf_end = screen_buf + str_len * 2;
981 sf = SELECTED_FRAME();
982
983 /* Since faces get cached and uncached behind our back, we can't
984 rely on their indices in the cache being consistent across
985 invocations. So always reset the screen face to the default
986 face of the frame, before writing glyphs, and let the glyphs
987 set the right face if it's different from the default. */
988 IT_set_face (DEFAULT_FACE_ID);
989
990 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
991 the tail. */
992 terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
993 while (sl)
994 {
995 int cf, chlen, enclen;
996 unsigned char workbuf[MAX_MULTIBYTE_LENGTH], *buf;
997 unsigned ch;
998
999 /* Glyphs with GLYPH_MASK_PADDING bit set are actually there
1000 only for the redisplay code to know how many columns does
1001 this character occupy on the screen. Skip padding glyphs. */
1002 if (CHAR_GLYPH_PADDING_P (*str))
1003 {
1004 str++;
1005 sl--;
1006 }
1007 else
1008 {
1009 register GLYPH g = GLYPH_FROM_CHAR_GLYPH (*str);
1010 int glyph_not_in_table = 0;
1011
1012 /* If g is negative, it means we have a multibyte character
1013 in *str. That's what GLYPH_FROM_CHAR_GLYPH returns for
1014 multibyte characters. */
1015 if (g < 0 || g >= tlen)
1016 {
1017 /* This glyph doesn't have an entry in Vglyph_table. */
1018 ch = str->u.ch;
1019 glyph_not_in_table = 1;
1020 }
1021 else
1022 {
1023 /* This glyph has an entry in Vglyph_table, so process
1024 any aliases before testing for simpleness. */
1025 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
1026 ch = FAST_GLYPH_CHAR (g);
1027 }
1028
1029 /* Convert the character code to multibyte, if they
1030 requested display via language environment. We only want
1031 to convert unibyte characters to multibyte in unibyte
1032 buffers! Otherwise, the 8-bit value in CH came from the
1033 display table set up to display foreign characters. */
1034 if (SINGLE_BYTE_CHAR_P (ch) && convert_unibyte_characters
1035 && (ch >= 0240
1036 || (ch >= 0200 && !NILP (Vnonascii_translation_table))))
1037 ch = unibyte_char_to_multibyte (ch);
1038
1039 /* Invalid characters are displayed with a special glyph. */
1040 if (! CHAR_VALID_P (ch, 0))
1041 {
1042 g = !NILP (Vdos_unsupported_char_glyph)
1043 ? Vdos_unsupported_char_glyph
1044 : MAKE_GLYPH (sf, '\177', GLYPH_FACE (sf, g));
1045 ch = FAST_GLYPH_CHAR (g);
1046 }
1047
1048 /* If the face of this glyph is different from the current
1049 screen face, update the screen attribute byte. */
1050 cf = str->face_id;
1051 if (cf != screen_face)
1052 IT_set_face (cf); /* handles invalid faces gracefully */
1053
1054 if (glyph_not_in_table || GLYPH_SIMPLE_P (tbase, tlen, g))
1055 {
1056 /* We generate the multi-byte form of CH in WORKBUF. */
1057 chlen = CHAR_STRING (ch, workbuf);
1058 buf = workbuf;
1059 }
1060 else
1061 {
1062 /* We have a string in Vglyph_table. */
1063 chlen = GLYPH_LENGTH (tbase, g);
1064 buf = GLYPH_STRING (tbase, g);
1065 }
1066
1067 /* If the character is not multibyte, don't bother converting it. */
1068 if (chlen == 1)
1069 {
1070 *conversion_buffer = (unsigned char)ch;
1071 chlen = 0;
1072 enclen = 1;
1073 }
1074 else
1075 {
1076 coding->src_multibyte = 1;
1077 encode_coding (coding, buf, conversion_buffer, chlen,
1078 conversion_buffer_size);
1079 chlen -= coding->consumed;
1080 enclen = coding->produced;
1081
1082 /* Replace glyph codes that cannot be converted by
1083 terminal_coding with Vdos_unsupported_char_glyph. */
1084 if (*conversion_buffer == '?')
1085 {
1086 unsigned char *cbp = conversion_buffer;
1087
1088 while (cbp < conversion_buffer + enclen && *cbp == '?')
1089 *cbp++ = unsupported_char;
1090 if (unsupported_face != screen_face)
1091 IT_set_face (unsupported_face);
1092 }
1093 }
1094
1095 if (enclen + chlen > screen_buf_end - screen_bp)
1096 {
1097 /* The allocated buffer for screen writes is too small.
1098 Flush it and loop again without incrementing STR, so
1099 that the next loop will begin with the same glyph. */
1100 int nbytes = screen_bp - screen_buf;
1101
1102 mouse_off_maybe ();
1103 dosmemput (screen_buf, nbytes, (int)ScreenPrimary + offset);
1104 if (screen_virtual_segment)
1105 dosv_refresh_virtual_screen (offset, nbytes / 2);
1106 new_pos_X += nbytes / 2;
1107 offset += nbytes;
1108
1109 /* Prepare to reuse the same buffer again. */
1110 screen_bp = screen_buf;
1111 }
1112 else
1113 {
1114 /* There's enough place in the allocated buffer to add
1115 the encoding of this glyph. */
1116
1117 /* First, copy the encoded bytes. */
1118 for (bp = conversion_buffer; enclen--; bp++)
1119 {
1120 *screen_bp++ = (unsigned char)*bp;
1121 *screen_bp++ = ScreenAttrib;
1122 if (termscript)
1123 fputc (*bp, termscript);
1124 }
1125
1126 /* Now copy the bytes not consumed by the encoding. */
1127 if (chlen > 0)
1128 {
1129 buf += coding->consumed;
1130 while (chlen--)
1131 {
1132 if (termscript)
1133 fputc (*buf, termscript);
1134 *screen_bp++ = (unsigned char)*buf++;
1135 *screen_bp++ = ScreenAttrib;
1136 }
1137 }
1138
1139 /* Update STR and its remaining length. */
1140 str++;
1141 sl--;
1142 }
1143 }
1144 }
1145
1146 /* Dump whatever is left in the screen buffer. */
1147 mouse_off_maybe ();
1148 dosmemput (screen_buf, screen_bp - screen_buf, (int)ScreenPrimary + offset);
1149 if (screen_virtual_segment)
1150 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1151 new_pos_X += (screen_bp - screen_buf) / 2;
1152
1153 /* We may have to output some codes to terminate the writing. */
1154 if (CODING_REQUIRE_FLUSHING (coding))
1155 {
1156 coding->mode |= CODING_MODE_LAST_BLOCK;
1157 encode_coding (coding, "", conversion_buffer, 0, conversion_buffer_size);
1158 if (coding->produced > 0)
1159 {
1160 screen_buf = alloca (coding->produced * 2);
1161 for (screen_bp = screen_buf, bp = conversion_buffer;
1162 coding->produced--; bp++)
1163 {
1164 *screen_bp++ = (unsigned char)*bp;
1165 *screen_bp++ = ScreenAttrib;
1166 if (termscript)
1167 fputc (*bp, termscript);
1168 }
1169 offset += screen_bp - screen_buf;
1170 mouse_off_maybe ();
1171 dosmemput (screen_buf, screen_bp - screen_buf,
1172 (int)ScreenPrimary + offset);
1173 if (screen_virtual_segment)
1174 dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
1175 new_pos_X += (screen_bp - screen_buf) / 2;
1176 }
1177 }
1178 }
1179
1180 /************************************************************************
1181 Mouse Highlight (and friends..)
1182 ************************************************************************/
1183
1184 /* If non-nil, dos_rawgetc generates an event to display that string.
1185 (The display is done in keyboard.c:read_char, by calling
1186 show_help_echo.) */
1187 static Lisp_Object help_echo;
1188 static Lisp_Object previous_help_echo; /* a helper temporary variable */
1189
1190 /* These record the window, the object and the position where the help
1191 echo string was generated. */
1192 static Lisp_Object help_echo_window;
1193 static Lisp_Object help_echo_object;
1194 static int help_echo_pos;
1195
1196 /* Non-zero means automatically select any window when the mouse
1197 cursor moves into it. */
1198 int x_autoselect_window_p;
1199
1200 /* Last window where we saw the mouse. Used by x-autoselect-window. */
1201 static Lisp_Object last_mouse_window;
1202
1203 static int mouse_preempted = 0; /* non-zero when XMenu gobbles mouse events */
1204
1205 /* Set the mouse pointer shape according to whether it is in the
1206 area where the mouse highlight is in effect. */
1207 static void
1208 IT_set_mouse_pointer (int mode)
1209 {
1210 /* A no-op for now. DOS text-mode mouse pointer doesn't offer too
1211 many possibilities to change its shape, and the available
1212 functionality pretty much sucks (e.g., almost every reasonable
1213 shape will conceal the character it is on). Since the color of
1214 the pointer changes in the highlighted area, it is not clear to
1215 me whether anything else is required, anyway. */
1216 }
1217
1218 /* Display the active region described by mouse_face_*
1219 in its mouse-face if HL > 0, in its normal face if HL = 0. */
1220 static void
1221 show_mouse_face (struct display_info *dpyinfo, int hl)
1222 {
1223 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
1224 struct frame *f = XFRAME (WINDOW_FRAME (w));
1225 int i;
1226 struct face *fp;
1227
1228
1229 /* If window is in the process of being destroyed, don't bother
1230 doing anything. */
1231 if (w->current_matrix == NULL)
1232 goto set_cursor_shape;
1233
1234 /* Recognize when we are called to operate on rows that don't exist
1235 anymore. This can happen when a window is split. */
1236 if (dpyinfo->mouse_face_end_row >= w->current_matrix->nrows)
1237 goto set_cursor_shape;
1238
1239 /* There's no sense to do anything if the mouse face isn't realized. */
1240 if (hl > 0)
1241 {
1242 if (dpyinfo->mouse_face_hidden)
1243 goto set_cursor_shape;
1244
1245 fp = FACE_FROM_ID (SELECTED_FRAME(), dpyinfo->mouse_face_face_id);
1246 if (!fp)
1247 goto set_cursor_shape;
1248 }
1249
1250 /* Note that mouse_face_beg_row etc. are window relative. */
1251 for (i = dpyinfo->mouse_face_beg_row;
1252 i <= dpyinfo->mouse_face_end_row;
1253 i++)
1254 {
1255 int start_hpos, end_hpos;
1256 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
1257
1258 /* Don't do anything if row doesn't have valid contents. */
1259 if (!row->enabled_p)
1260 continue;
1261
1262 /* For all but the first row, the highlight starts at column 0. */
1263 if (i == dpyinfo->mouse_face_beg_row)
1264 start_hpos = dpyinfo->mouse_face_beg_col;
1265 else
1266 start_hpos = 0;
1267
1268 if (i == dpyinfo->mouse_face_end_row)
1269 end_hpos = dpyinfo->mouse_face_end_col;
1270 else
1271 end_hpos = row->used[TEXT_AREA];
1272
1273 if (end_hpos <= start_hpos)
1274 continue;
1275 /* Record that some glyphs of this row are displayed in
1276 mouse-face. */
1277 row->mouse_face_p = hl > 0;
1278 if (hl > 0)
1279 {
1280 int vpos = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1281 int kstart = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1282 int nglyphs = end_hpos - start_hpos;
1283 int offset = ScreenPrimary + 2*(vpos*screen_size_X + kstart) + 1;
1284 int start_offset = offset;
1285
1286 if (termscript)
1287 fprintf (termscript, "\n<MH+ %d-%d:%d>",
1288 kstart, kstart + nglyphs - 1, vpos);
1289
1290 mouse_off ();
1291 IT_set_face (dpyinfo->mouse_face_face_id);
1292 /* Since we are going to change only the _colors_ of the
1293 displayed text, there's no need to go through all the
1294 pain of generating and encoding the text from the glyphs.
1295 Instead, we simply poke the attribute byte of each
1296 affected position in video memory with the colors
1297 computed by IT_set_face! */
1298 _farsetsel (_dos_ds);
1299 while (nglyphs--)
1300 {
1301 _farnspokeb (offset, ScreenAttrib);
1302 offset += 2;
1303 }
1304 if (screen_virtual_segment)
1305 dosv_refresh_virtual_screen (start_offset, end_hpos - start_hpos);
1306 mouse_on ();
1307 }
1308 else
1309 {
1310 /* We are removing a previously-drawn mouse highlight. The
1311 safest way to do so is to redraw the glyphs anew, since
1312 all kinds of faces and display tables could have changed
1313 behind our back. */
1314 int nglyphs = end_hpos - start_hpos;
1315 int save_x = new_pos_X, save_y = new_pos_Y;
1316
1317 if (end_hpos >= row->used[TEXT_AREA])
1318 nglyphs = row->used[TEXT_AREA] - start_hpos;
1319
1320 /* IT_write_glyphs writes at cursor position, so we need to
1321 temporarily move cursor coordinates to the beginning of
1322 the highlight region. */
1323 new_pos_X = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1324 new_pos_Y = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1325
1326 if (termscript)
1327 fprintf (termscript, "<MH- %d-%d:%d>",
1328 new_pos_X, new_pos_X + nglyphs - 1, new_pos_Y);
1329 IT_write_glyphs (row->glyphs[TEXT_AREA] + start_hpos, nglyphs);
1330 if (termscript)
1331 fputs ("\n", termscript);
1332 new_pos_X = save_x;
1333 new_pos_Y = save_y;
1334 }
1335 }
1336
1337 set_cursor_shape:
1338
1339 /* Change the mouse pointer shape. */
1340 IT_set_mouse_pointer (hl);
1341 }
1342
1343 /* Clear out the mouse-highlighted active region.
1344 Redraw it un-highlighted first. */
1345 static void
1346 clear_mouse_face (struct display_info *dpyinfo)
1347 {
1348 if (! NILP (dpyinfo->mouse_face_window))
1349 show_mouse_face (dpyinfo, 0);
1350
1351 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
1352 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
1353 dpyinfo->mouse_face_window = Qnil;
1354 }
1355
1356 /* Find the glyph matrix position of buffer position POS in window W.
1357 *HPOS and *VPOS are set to the positions found. W's current glyphs
1358 must be up to date. If POS is above window start return (0, 0).
1359 If POS is after end of W, return end of last line in W. */
1360 static int
1361 fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
1362 {
1363 int i;
1364 int lastcol;
1365 int maybe_next_line_p = 0;
1366 int line_start_position;
1367 int yb = window_text_bottom_y (w);
1368 struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0);
1369 struct glyph_row *best_row = row;
1370
1371 while (row->y < yb)
1372 {
1373 if (row->used[TEXT_AREA])
1374 line_start_position = row->glyphs[TEXT_AREA]->charpos;
1375 else
1376 line_start_position = 0;
1377
1378 if (line_start_position > pos)
1379 break;
1380 /* If the position sought is the end of the buffer,
1381 don't include the blank lines at the bottom of the window. */
1382 else if (line_start_position == pos
1383 && pos == BUF_ZV (XBUFFER (w->buffer)))
1384 {
1385 maybe_next_line_p = 1;
1386 break;
1387 }
1388 else if (line_start_position > 0)
1389 best_row = row;
1390
1391 /* Don't overstep the last matrix row, lest we get into the
1392 never-never land... */
1393 if (row->y + 1 >= yb)
1394 break;
1395
1396 ++row;
1397 }
1398
1399 /* Find the right column within BEST_ROW. */
1400 lastcol = 0;
1401 row = best_row;
1402 for (i = 0; i < row->used[TEXT_AREA]; i++)
1403 {
1404 struct glyph *glyph = row->glyphs[TEXT_AREA] + i;
1405 int charpos;
1406
1407 charpos = glyph->charpos;
1408 if (charpos == pos)
1409 {
1410 *hpos = i;
1411 *vpos = row->y;
1412 return 1;
1413 }
1414 else if (charpos > pos)
1415 break;
1416 else if (charpos > 0)
1417 lastcol = i;
1418 }
1419
1420 /* If we're looking for the end of the buffer,
1421 and we didn't find it in the line we scanned,
1422 use the start of the following line. */
1423 if (maybe_next_line_p)
1424 {
1425 ++row;
1426 lastcol = 0;
1427 }
1428
1429 *vpos = row->y;
1430 *hpos = lastcol + 1;
1431 return 0;
1432 }
1433
1434 /* Take proper action when mouse has moved to the mode or top line of
1435 window W, x-position X. MODE_LINE_P non-zero means mouse is on the
1436 mode line. X is relative to the start of the text display area of
1437 W, so the width of fringes and scroll bars must be subtracted
1438 to get a position relative to the start of the mode line. */
1439 static void
1440 IT_note_mode_line_highlight (struct window *w, int x, int mode_line_p)
1441 {
1442 struct frame *f = XFRAME (w->frame);
1443 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1444 struct glyph_row *row;
1445
1446 if (mode_line_p)
1447 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
1448 else
1449 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
1450
1451 if (row->enabled_p)
1452 {
1453 extern Lisp_Object Qhelp_echo;
1454 struct glyph *glyph, *end;
1455 Lisp_Object help, map;
1456
1457 /* Find the glyph under X. */
1458 glyph = row->glyphs[TEXT_AREA]
1459 + x - FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
1460 end = glyph + row->used[TEXT_AREA];
1461 if (glyph < end
1462 && STRINGP (glyph->object)
1463 && XSTRING (glyph->object)->intervals
1464 && glyph->charpos >= 0
1465 && glyph->charpos < XSTRING (glyph->object)->size)
1466 {
1467 /* If we're on a string with `help-echo' text property,
1468 arrange for the help to be displayed. This is done by
1469 setting the global variable help_echo to the help string. */
1470 help = Fget_text_property (make_number (glyph->charpos),
1471 Qhelp_echo, glyph->object);
1472 if (!NILP (help))
1473 {
1474 help_echo = help;
1475 XSETWINDOW (help_echo_window, w);
1476 help_echo_object = glyph->object;
1477 help_echo_pos = glyph->charpos;
1478 }
1479 }
1480 }
1481 }
1482
1483 /* Take proper action when the mouse has moved to position X, Y on
1484 frame F as regards highlighting characters that have mouse-face
1485 properties. Also de-highlighting chars where the mouse was before.
1486 X and Y can be negative or out of range. */
1487 static void
1488 IT_note_mouse_highlight (struct frame *f, int x, int y)
1489 {
1490 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
1491 int portion = -1;
1492 Lisp_Object window;
1493 struct window *w;
1494
1495 /* When a menu is active, don't highlight because this looks odd. */
1496 if (mouse_preempted)
1497 return;
1498
1499 if (NILP (Vmouse_highlight)
1500 || !f->glyphs_initialized_p)
1501 return;
1502
1503 dpyinfo->mouse_face_mouse_x = x;
1504 dpyinfo->mouse_face_mouse_y = y;
1505 dpyinfo->mouse_face_mouse_frame = f;
1506
1507 if (dpyinfo->mouse_face_defer)
1508 return;
1509
1510 if (gc_in_progress)
1511 {
1512 dpyinfo->mouse_face_deferred_gc = 1;
1513 return;
1514 }
1515
1516 /* Which window is that in? */
1517 window = window_from_coordinates (f, x, y, &portion, 0);
1518
1519 /* If we were displaying active text in another window, clear that. */
1520 if (! EQ (window, dpyinfo->mouse_face_window))
1521 clear_mouse_face (dpyinfo);
1522
1523 /* Not on a window -> return. */
1524 if (!WINDOWP (window))
1525 return;
1526
1527 /* Convert to window-relative coordinates. */
1528 w = XWINDOW (window);
1529 x -= WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
1530 y -= WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
1531
1532 if (portion == 1 || portion == 3)
1533 {
1534 /* Mouse is on the mode or top line. */
1535 IT_note_mode_line_highlight (w, x, portion == 1);
1536 return;
1537 }
1538 else
1539 IT_set_mouse_pointer (0);
1540
1541 /* Are we in a window whose display is up to date?
1542 And verify the buffer's text has not changed. */
1543 if (/* Within text portion of the window. */
1544 portion == 0
1545 && EQ (w->window_end_valid, w->buffer)
1546 && XFASTINT (w->last_modified) == BUF_MODIFF (XBUFFER (w->buffer))
1547 && (XFASTINT (w->last_overlay_modified)
1548 == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
1549 {
1550 int pos, i;
1551 struct glyph_row *row;
1552 struct glyph *glyph;
1553 int nrows = w->current_matrix->nrows;
1554
1555 /* Find the glyph under X/Y. */
1556 glyph = NULL;
1557 if (y >= 0 && y < nrows)
1558 {
1559 row = MATRIX_ROW (w->current_matrix, y);
1560 /* Give up if some row before the one we are looking for is
1561 not enabled. */
1562 for (i = 0; i <= y; i++)
1563 if (!MATRIX_ROW (w->current_matrix, i)->enabled_p)
1564 break;
1565 if (i > y /* all rows upto and including the one at Y are enabled */
1566 && row->displays_text_p
1567 && x < window_box_width (w, TEXT_AREA))
1568 {
1569 glyph = row->glyphs[TEXT_AREA];
1570 if (x >= row->used[TEXT_AREA])
1571 glyph = NULL;
1572 else
1573 {
1574 glyph += x;
1575 if (!BUFFERP (glyph->object))
1576 glyph = NULL;
1577 }
1578 }
1579 }
1580
1581 /* Clear mouse face if X/Y not over text. */
1582 if (glyph == NULL)
1583 {
1584 clear_mouse_face (dpyinfo);
1585 return;
1586 }
1587
1588 if (!BUFFERP (glyph->object))
1589 abort ();
1590 pos = glyph->charpos;
1591
1592 /* Check for mouse-face and help-echo. */
1593 {
1594 extern Lisp_Object Qmouse_face;
1595 Lisp_Object mouse_face, overlay, position;
1596 Lisp_Object *overlay_vec;
1597 int len, noverlays;
1598 struct buffer *obuf;
1599 int obegv, ozv;
1600
1601 /* If we get an out-of-range value, return now; avoid an error. */
1602 if (pos > BUF_Z (XBUFFER (w->buffer)))
1603 return;
1604
1605 /* Make the window's buffer temporarily current for
1606 overlays_at and compute_char_face. */
1607 obuf = current_buffer;
1608 current_buffer = XBUFFER (w->buffer);
1609 obegv = BEGV;
1610 ozv = ZV;
1611 BEGV = BEG;
1612 ZV = Z;
1613
1614 /* Is this char mouse-active or does it have help-echo? */
1615 XSETINT (position, pos);
1616
1617 /* Put all the overlays we want in a vector in overlay_vec.
1618 Store the length in len. If there are more than 10, make
1619 enough space for all, and try again. */
1620 len = 10;
1621 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1622 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
1623 if (noverlays > len)
1624 {
1625 len = noverlays;
1626 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1627 noverlays = overlays_at (pos,
1628 0, &overlay_vec, &len, NULL, NULL, 0);
1629 }
1630
1631 /* Sort overlays into increasing priority order. */
1632 noverlays = sort_overlays (overlay_vec, noverlays, w);
1633
1634 /* Check mouse-face highlighting. */
1635 if (! (EQ (window, dpyinfo->mouse_face_window)
1636 && y >= dpyinfo->mouse_face_beg_row
1637 && y <= dpyinfo->mouse_face_end_row
1638 && (y > dpyinfo->mouse_face_beg_row
1639 || x >= dpyinfo->mouse_face_beg_col)
1640 && (y < dpyinfo->mouse_face_end_row
1641 || x < dpyinfo->mouse_face_end_col
1642 || dpyinfo->mouse_face_past_end)))
1643 {
1644 /* Clear the display of the old active region, if any. */
1645 clear_mouse_face (dpyinfo);
1646
1647 /* Find highest priority overlay that has a mouse-face prop. */
1648 overlay = Qnil;
1649 for (i = noverlays - 1; i >= 0; --i)
1650 {
1651 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1652 if (!NILP (mouse_face))
1653 {
1654 overlay = overlay_vec[i];
1655 break;
1656 }
1657 }
1658
1659 /* If no overlay applies, get a text property. */
1660 if (NILP (overlay))
1661 mouse_face = Fget_text_property (position, Qmouse_face,
1662 w->buffer);
1663
1664 /* Handle the overlay case. */
1665 if (! NILP (overlay))
1666 {
1667 /* Find the range of text around this char that
1668 should be active. */
1669 Lisp_Object before, after;
1670 int ignore;
1671
1672 before = Foverlay_start (overlay);
1673 after = Foverlay_end (overlay);
1674 /* Record this as the current active region. */
1675 fast_find_position (w, XFASTINT (before),
1676 &dpyinfo->mouse_face_beg_col,
1677 &dpyinfo->mouse_face_beg_row);
1678 dpyinfo->mouse_face_past_end
1679 = !fast_find_position (w, XFASTINT (after),
1680 &dpyinfo->mouse_face_end_col,
1681 &dpyinfo->mouse_face_end_row);
1682 dpyinfo->mouse_face_window = window;
1683 dpyinfo->mouse_face_face_id
1684 = face_at_buffer_position (w, pos, 0, 0,
1685 &ignore, pos + 1, 1);
1686
1687 /* Display it as active. */
1688 show_mouse_face (dpyinfo, 1);
1689 }
1690 /* Handle the text property case. */
1691 else if (! NILP (mouse_face))
1692 {
1693 /* Find the range of text around this char that
1694 should be active. */
1695 Lisp_Object before, after, beginning, end;
1696 int ignore;
1697
1698 beginning = Fmarker_position (w->start);
1699 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
1700 - XFASTINT (w->window_end_pos)));
1701 before
1702 = Fprevious_single_property_change (make_number (pos + 1),
1703 Qmouse_face,
1704 w->buffer, beginning);
1705 after
1706 = Fnext_single_property_change (position, Qmouse_face,
1707 w->buffer, end);
1708 /* Record this as the current active region. */
1709 fast_find_position (w, XFASTINT (before),
1710 &dpyinfo->mouse_face_beg_col,
1711 &dpyinfo->mouse_face_beg_row);
1712 dpyinfo->mouse_face_past_end
1713 = !fast_find_position (w, XFASTINT (after),
1714 &dpyinfo->mouse_face_end_col,
1715 &dpyinfo->mouse_face_end_row);
1716 dpyinfo->mouse_face_window = window;
1717 dpyinfo->mouse_face_face_id
1718 = face_at_buffer_position (w, pos, 0, 0,
1719 &ignore, pos + 1, 1);
1720
1721 /* Display it as active. */
1722 show_mouse_face (dpyinfo, 1);
1723 }
1724 }
1725
1726 /* Look for a `help-echo' property. */
1727 {
1728 Lisp_Object help;
1729 extern Lisp_Object Qhelp_echo;
1730
1731 /* Check overlays first. */
1732 help = Qnil;
1733 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
1734 {
1735 overlay = overlay_vec[i];
1736 help = Foverlay_get (overlay, Qhelp_echo);
1737 }
1738
1739 if (!NILP (help))
1740 {
1741 help_echo = help;
1742 help_echo_window = window;
1743 help_echo_object = overlay;
1744 help_echo_pos = pos;
1745 }
1746 /* Try text properties. */
1747 else if (NILP (help)
1748 && ((STRINGP (glyph->object)
1749 && glyph->charpos >= 0
1750 && glyph->charpos < XSTRING (glyph->object)->size)
1751 || (BUFFERP (glyph->object)
1752 && glyph->charpos >= BEGV
1753 && glyph->charpos < ZV)))
1754 {
1755 help = Fget_text_property (make_number (glyph->charpos),
1756 Qhelp_echo, glyph->object);
1757 if (!NILP (help))
1758 {
1759 help_echo = help;
1760 help_echo_window = window;
1761 help_echo_object = glyph->object;
1762 help_echo_pos = glyph->charpos;
1763 }
1764 }
1765 }
1766
1767 BEGV = obegv;
1768 ZV = ozv;
1769 current_buffer = obuf;
1770 }
1771 }
1772 }
1773
1774 static void
1775 IT_clear_end_of_line (int first_unused)
1776 {
1777 char *spaces, *sp;
1778 int i, j;
1779 int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
1780 extern int fatal_error_in_progress;
1781
1782 if (new_pos_X >= first_unused || fatal_error_in_progress)
1783 return;
1784
1785 IT_set_face (0);
1786 i = (j = first_unused - new_pos_X) * 2;
1787 if (termscript)
1788 fprintf (termscript, "<CLR:EOL[%d..%d)>", new_pos_X, first_unused);
1789 spaces = sp = alloca (i);
1790
1791 while (--j >= 0)
1792 {
1793 *sp++ = ' ';
1794 *sp++ = ScreenAttrib;
1795 }
1796
1797 mouse_off_maybe ();
1798 dosmemput (spaces, i, (int)ScreenPrimary + offset);
1799 if (screen_virtual_segment)
1800 dosv_refresh_virtual_screen (offset, i / 2);
1801
1802 /* clear_end_of_line_raw on term.c leaves the cursor at first_unused.
1803 Let's follow their lead, in case someone relies on this. */
1804 new_pos_X = first_unused;
1805 }
1806
1807 static void
1808 IT_clear_screen (void)
1809 {
1810 if (termscript)
1811 fprintf (termscript, "<CLR:SCR>");
1812 /* We are sometimes called (from clear_garbaged_frames) when a new
1813 frame is being created, but its faces are not yet realized. In
1814 such a case we cannot call IT_set_face, since it will fail to find
1815 any valid faces and will abort. Instead, use the initial screen
1816 colors; that should mimic what a Unix tty does, which simply clears
1817 the screen with whatever default colors are in use. */
1818 if (FACE_FROM_ID (SELECTED_FRAME (), DEFAULT_FACE_ID) == NULL)
1819 ScreenAttrib = (initial_screen_colors[0] << 4) | initial_screen_colors[1];
1820 else
1821 IT_set_face (0);
1822 mouse_off ();
1823 ScreenClear ();
1824 if (screen_virtual_segment)
1825 dosv_refresh_virtual_screen (0, screen_size);
1826 new_pos_X = new_pos_Y = 0;
1827 }
1828
1829 static void
1830 IT_clear_to_end (void)
1831 {
1832 if (termscript)
1833 fprintf (termscript, "<CLR:EOS>");
1834
1835 while (new_pos_Y < screen_size_Y) {
1836 new_pos_X = 0;
1837 IT_clear_end_of_line (screen_size_X);
1838 new_pos_Y++;
1839 }
1840 }
1841
1842 static void
1843 IT_cursor_to (int y, int x)
1844 {
1845 if (termscript)
1846 fprintf (termscript, "\n<XY=%dx%d>", x, y);
1847 new_pos_X = x;
1848 new_pos_Y = y;
1849 }
1850
1851 static int cursor_cleared;
1852
1853 static void
1854 IT_display_cursor (int on)
1855 {
1856 if (on && cursor_cleared)
1857 {
1858 ScreenSetCursor (current_pos_Y, current_pos_X);
1859 cursor_cleared = 0;
1860 }
1861 else if (!on && !cursor_cleared)
1862 {
1863 ScreenSetCursor (-1, -1);
1864 cursor_cleared = 1;
1865 }
1866 }
1867
1868 /* Emacs calls cursor-movement functions a lot when it updates the
1869 display (probably a legacy of old terminals where you cannot
1870 update a screen line without first moving the cursor there).
1871 However, cursor movement is expensive on MSDOS (it calls a slow
1872 BIOS function and requires 2 mode switches), while actual screen
1873 updates access the video memory directly and don't depend on
1874 cursor position. To avoid slowing down the redisplay, we cheat:
1875 all functions that move the cursor only set internal variables
1876 which record the cursor position, whereas the cursor is only
1877 moved to its final position whenever screen update is complete.
1878
1879 `IT_cmgoto' is called from the keyboard reading loop and when the
1880 frame update is complete. This means that we are ready for user
1881 input, so we update the cursor position to show where the point is,
1882 and also make the mouse pointer visible.
1883
1884 Special treatment is required when the cursor is in the echo area,
1885 to put the cursor at the end of the text displayed there. */
1886
1887 static void
1888 IT_cmgoto (FRAME_PTR f)
1889 {
1890 /* Only set the cursor to where it should be if the display is
1891 already in sync with the window contents. */
1892 int update_cursor_pos = 1; /* MODIFF == unchanged_modified; */
1893
1894 /* FIXME: This needs to be rewritten for the new redisplay, or
1895 removed. */
1896 #if 0
1897 static int previous_pos_X = -1;
1898
1899 update_cursor_pos = 1; /* temporary!!! */
1900
1901 /* If the display is in sync, forget any previous knowledge about
1902 cursor position. This is primarily for unexpected events like
1903 C-g in the minibuffer. */
1904 if (update_cursor_pos && previous_pos_X >= 0)
1905 previous_pos_X = -1;
1906 /* If we are in the echo area, put the cursor at the
1907 end of the echo area message. */
1908 if (!update_cursor_pos
1909 && XFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top) <= new_pos_Y)
1910 {
1911 int tem_X = current_pos_X, dummy;
1912
1913 if (echo_area_glyphs)
1914 {
1915 tem_X = echo_area_glyphs_length;
1916 /* Save current cursor position, to be restored after the
1917 echo area message is erased. Only remember one level
1918 of previous cursor position. */
1919 if (previous_pos_X == -1)
1920 ScreenGetCursor (&dummy, &previous_pos_X);
1921 }
1922 else if (previous_pos_X >= 0)
1923 {
1924 /* We wind up here after the echo area message is erased.
1925 Restore the cursor position we remembered above. */
1926 tem_X = previous_pos_X;
1927 previous_pos_X = -1;
1928 }
1929
1930 if (current_pos_X != tem_X)
1931 {
1932 new_pos_X = tem_X;
1933 update_cursor_pos = 1;
1934 }
1935 }
1936 #endif
1937
1938 if (update_cursor_pos
1939 && (current_pos_X != new_pos_X || current_pos_Y != new_pos_Y))
1940 {
1941 ScreenSetCursor (current_pos_Y = new_pos_Y, current_pos_X = new_pos_X);
1942 if (termscript)
1943 fprintf (termscript, "\n<CURSOR:%dx%d>", current_pos_X, current_pos_Y);
1944 }
1945
1946 /* Maybe cursor is invisible, so make it visible. */
1947 IT_display_cursor (1);
1948
1949 /* Mouse pointer should be always visible if we are waiting for
1950 keyboard input. */
1951 if (!mouse_visible)
1952 mouse_on ();
1953 }
1954
1955 static void
1956 IT_update_begin (struct frame *f)
1957 {
1958 struct display_info *display_info = FRAME_X_DISPLAY_INFO (f);
1959 struct frame *mouse_face_frame = display_info->mouse_face_mouse_frame;
1960
1961 BLOCK_INPUT;
1962
1963 if (f && f == mouse_face_frame)
1964 {
1965 /* Don't do highlighting for mouse motion during the update. */
1966 display_info->mouse_face_defer = 1;
1967
1968 /* If F needs to be redrawn, simply forget about any prior mouse
1969 highlighting. */
1970 if (FRAME_GARBAGED_P (f))
1971 display_info->mouse_face_window = Qnil;
1972
1973 /* Can we tell that this update does not affect the window
1974 where the mouse highlight is? If so, no need to turn off.
1975 Likewise, don't do anything if none of the enabled rows
1976 contains glyphs highlighted in mouse face. */
1977 if (!NILP (display_info->mouse_face_window)
1978 && WINDOWP (display_info->mouse_face_window))
1979 {
1980 struct window *w = XWINDOW (display_info->mouse_face_window);
1981 int i;
1982
1983 /* If the mouse highlight is in the window that was deleted
1984 (e.g., if it was popped by completion), clear highlight
1985 unconditionally. */
1986 if (NILP (w->buffer))
1987 display_info->mouse_face_window = Qnil;
1988 else
1989 {
1990 for (i = 0; i < w->desired_matrix->nrows; ++i)
1991 if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i)
1992 && MATRIX_ROW (w->current_matrix, i)->mouse_face_p)
1993 break;
1994 }
1995
1996 if (NILP (w->buffer) || i < w->desired_matrix->nrows)
1997 clear_mouse_face (display_info);
1998 }
1999 }
2000 else if (mouse_face_frame && !FRAME_LIVE_P (mouse_face_frame))
2001 {
2002 /* If the frame with mouse highlight was deleted, invalidate the
2003 highlight info. */
2004 display_info->mouse_face_beg_row = display_info->mouse_face_beg_col = -1;
2005 display_info->mouse_face_end_row = display_info->mouse_face_end_col = -1;
2006 display_info->mouse_face_window = Qnil;
2007 display_info->mouse_face_deferred_gc = 0;
2008 display_info->mouse_face_mouse_frame = NULL;
2009 }
2010
2011 UNBLOCK_INPUT;
2012 }
2013
2014 static void
2015 IT_update_end (struct frame *f)
2016 {
2017 FRAME_X_DISPLAY_INFO (f)->mouse_face_defer = 0;
2018 }
2019
2020 Lisp_Object Qcursor_type;
2021
2022 static void
2023 IT_frame_up_to_date (struct frame *f)
2024 {
2025 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
2026 Lisp_Object new_cursor, frame_desired_cursor;
2027 struct window *sw;
2028
2029 if (dpyinfo->mouse_face_deferred_gc
2030 || (f && f == dpyinfo->mouse_face_mouse_frame))
2031 {
2032 BLOCK_INPUT;
2033 if (dpyinfo->mouse_face_mouse_frame)
2034 IT_note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
2035 dpyinfo->mouse_face_mouse_x,
2036 dpyinfo->mouse_face_mouse_y);
2037 dpyinfo->mouse_face_deferred_gc = 0;
2038 UNBLOCK_INPUT;
2039 }
2040
2041 /* Set the cursor type to whatever they wanted. In a minibuffer
2042 window, we want the cursor to appear only if we are reading input
2043 from this window, and we want the cursor to be taken from the
2044 frame parameters. For the selected window, we use either its
2045 buffer-local value or the value from the frame parameters if the
2046 buffer doesn't define its local value for the cursor type. */
2047 sw = XWINDOW (f->selected_window);
2048 frame_desired_cursor = Fcdr (Fassq (Qcursor_type, f->param_alist));
2049 if (cursor_in_echo_area
2050 && FRAME_HAS_MINIBUF_P (f)
2051 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window)
2052 && sw == XWINDOW (echo_area_window))
2053 new_cursor = frame_desired_cursor;
2054 else
2055 {
2056 struct buffer *b = XBUFFER (sw->buffer);
2057
2058 if (EQ (b->cursor_type, Qt))
2059 new_cursor = frame_desired_cursor;
2060 else if (NILP (b->cursor_type)) /* nil means no cursor */
2061 new_cursor = Fcons (Qbar, make_number (0));
2062 else
2063 new_cursor = b->cursor_type;
2064 }
2065
2066 IT_set_cursor_type (f, new_cursor);
2067
2068 IT_cmgoto (f); /* position cursor when update is done */
2069 }
2070
2071 /* Copy LEN glyphs displayed on a single line whose vertical position
2072 is YPOS, beginning at horizontal position XFROM to horizontal
2073 position XTO, by moving blocks in the video memory. Used by
2074 functions that insert and delete glyphs. */
2075 static void
2076 IT_copy_glyphs (int xfrom, int xto, size_t len, int ypos)
2077 {
2078 /* The offsets of source and destination relative to the
2079 conventional memorty selector. */
2080 int from = 2 * (xfrom + screen_size_X * ypos) + ScreenPrimary;
2081 int to = 2 * (xto + screen_size_X * ypos) + ScreenPrimary;
2082
2083 if (from == to || len <= 0)
2084 return;
2085
2086 _farsetsel (_dos_ds);
2087
2088 /* The source and destination might overlap, so we need to move
2089 glyphs non-destructively. */
2090 if (from > to)
2091 {
2092 for ( ; len; from += 2, to += 2, len--)
2093 _farnspokew (to, _farnspeekw (from));
2094 }
2095 else
2096 {
2097 from += (len - 1) * 2;
2098 to += (len - 1) * 2;
2099 for ( ; len; from -= 2, to -= 2, len--)
2100 _farnspokew (to, _farnspeekw (from));
2101 }
2102 if (screen_virtual_segment)
2103 dosv_refresh_virtual_screen (ypos * screen_size_X * 2, screen_size_X);
2104 }
2105
2106 /* Insert and delete glyphs. */
2107 static void
2108 IT_insert_glyphs (start, len)
2109 register struct glyph *start;
2110 register int len;
2111 {
2112 int shift_by_width = screen_size_X - (new_pos_X + len);
2113
2114 /* Shift right the glyphs from the nominal cursor position to the
2115 end of this line. */
2116 IT_copy_glyphs (new_pos_X, new_pos_X + len, shift_by_width, new_pos_Y);
2117
2118 /* Now write the glyphs to be inserted. */
2119 IT_write_glyphs (start, len);
2120 }
2121
2122 static void
2123 IT_delete_glyphs (n)
2124 register int n;
2125 {
2126 abort ();
2127 }
2128
2129 /* set-window-configuration on window.c needs this. */
2130 void
2131 x_set_menu_bar_lines (f, value, oldval)
2132 struct frame *f;
2133 Lisp_Object value, oldval;
2134 {
2135 set_menu_bar_lines (f, value, oldval);
2136 }
2137
2138 /* This was copied from xfaces.c */
2139
2140 extern Lisp_Object Qbackground_color;
2141 extern Lisp_Object Qforeground_color;
2142 Lisp_Object Qreverse;
2143 extern Lisp_Object Qtitle;
2144
2145 /* IT_set_terminal_modes is called when emacs is started,
2146 resumed, and whenever the screen is redrawn! */
2147
2148 static void
2149 IT_set_terminal_modes (void)
2150 {
2151 if (termscript)
2152 fprintf (termscript, "\n<SET_TERM>");
2153
2154 screen_size_X = ScreenCols ();
2155 screen_size_Y = ScreenRows ();
2156 screen_size = screen_size_X * screen_size_Y;
2157
2158 new_pos_X = new_pos_Y = 0;
2159 current_pos_X = current_pos_Y = -1;
2160
2161 if (term_setup_done)
2162 return;
2163 term_setup_done = 1;
2164
2165 startup_screen_size_X = screen_size_X;
2166 startup_screen_size_Y = screen_size_Y;
2167 startup_screen_attrib = ScreenAttrib;
2168
2169 #if __DJGPP__ > 1
2170 /* Is DOS/V (or any other RSIS software which relocates
2171 the screen) installed? */
2172 {
2173 unsigned short es_value;
2174 __dpmi_regs regs;
2175
2176 regs.h.ah = 0xfe; /* get relocated screen address */
2177 if (ScreenPrimary == 0xb0000UL || ScreenPrimary == 0xb8000UL)
2178 regs.x.es = (ScreenPrimary >> 4) & 0xffff;
2179 else if (screen_old_address) /* already switched to Japanese mode once */
2180 regs.x.es = (screen_old_address >> 4) & 0xffff;
2181 else
2182 regs.x.es = ScreenMode () == 7 ? 0xb000 : 0xb800;
2183 regs.x.di = 0;
2184 es_value = regs.x.es;
2185 __dpmi_int (0x10, &regs);
2186
2187 if (regs.x.es != es_value)
2188 {
2189 /* screen_old_address is only set if ScreenPrimary does NOT
2190 already point to the relocated buffer address returned by
2191 the Int 10h/AX=FEh call above. DJGPP v2.02 and later sets
2192 ScreenPrimary to that address at startup under DOS/V. */
2193 if (regs.x.es != (ScreenPrimary >> 4) & 0xffff)
2194 screen_old_address = ScreenPrimary;
2195 screen_virtual_segment = regs.x.es;
2196 screen_virtual_offset = regs.x.di;
2197 ScreenPrimary = (screen_virtual_segment << 4) + screen_virtual_offset;
2198 }
2199 }
2200 #endif /* __DJGPP__ > 1 */
2201
2202 ScreenGetCursor (&startup_pos_Y, &startup_pos_X);
2203 ScreenRetrieve (startup_screen_buffer = xmalloc (screen_size * 2));
2204
2205 if (termscript)
2206 fprintf (termscript, "<SCREEN SAVED (dimensions=%dx%d)>\n",
2207 screen_size_X, screen_size_Y);
2208
2209 bright_bg ();
2210 }
2211
2212 /* IT_reset_terminal_modes is called when emacs is
2213 suspended or killed. */
2214
2215 static void
2216 IT_reset_terminal_modes (void)
2217 {
2218 int display_row_start = (int) ScreenPrimary;
2219 int saved_row_len = startup_screen_size_X * 2;
2220 int update_row_len = ScreenCols () * 2;
2221 int current_rows = ScreenRows ();
2222 int to_next_row = update_row_len;
2223 unsigned char *saved_row = startup_screen_buffer;
2224 int cursor_pos_X = ScreenCols () - 1;
2225 int cursor_pos_Y = ScreenRows () - 1;
2226
2227 if (termscript)
2228 fprintf (termscript, "\n<RESET_TERM>");
2229
2230 if (!term_setup_done)
2231 return;
2232
2233 mouse_off ();
2234
2235 /* Leave the video system in the same state as we found it,
2236 as far as the blink/bright-background bit is concerned. */
2237 maybe_enable_blinking ();
2238
2239 /* We have a situation here.
2240 We cannot just do ScreenUpdate(startup_screen_buffer) because
2241 the luser could have changed screen dimensions inside Emacs
2242 and failed (or didn't want) to restore them before killing
2243 Emacs. ScreenUpdate() uses the *current* screen dimensions and
2244 thus will happily use memory outside what was allocated for
2245 `startup_screen_buffer'.
2246 Thus we only restore as much as the current screen dimensions
2247 can hold, and clear the rest (if the saved screen is smaller than
2248 the current) with the color attribute saved at startup. The cursor
2249 is also restored within the visible dimensions. */
2250
2251 ScreenAttrib = startup_screen_attrib;
2252
2253 /* Don't restore the screen if we are exiting less than 2 seconds
2254 after startup: we might be crashing, and the screen might show
2255 some vital clues to what's wrong. */
2256 if (clock () - startup_time >= 2*CLOCKS_PER_SEC)
2257 {
2258 ScreenClear ();
2259 if (screen_virtual_segment)
2260 dosv_refresh_virtual_screen (0, screen_size);
2261
2262 if (update_row_len > saved_row_len)
2263 update_row_len = saved_row_len;
2264 if (current_rows > startup_screen_size_Y)
2265 current_rows = startup_screen_size_Y;
2266
2267 if (termscript)
2268 fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
2269 update_row_len / 2, current_rows);
2270
2271 while (current_rows--)
2272 {
2273 dosmemput (saved_row, update_row_len, display_row_start);
2274 if (screen_virtual_segment)
2275 dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
2276 update_row_len / 2);
2277 saved_row += saved_row_len;
2278 display_row_start += to_next_row;
2279 }
2280 }
2281 if (startup_pos_X < cursor_pos_X)
2282 cursor_pos_X = startup_pos_X;
2283 if (startup_pos_Y < cursor_pos_Y)
2284 cursor_pos_Y = startup_pos_Y;
2285
2286 ScreenSetCursor (cursor_pos_Y, cursor_pos_X);
2287 xfree (startup_screen_buffer);
2288
2289 term_setup_done = 0;
2290 }
2291
2292 static void
2293 IT_set_terminal_window (int foo)
2294 {
2295 }
2296
2297 /* Remember the screen colors of the curent frame, to serve as the
2298 default colors for newly-created frames. */
2299 DEFUN ("msdos-remember-default-colors", Fmsdos_remember_default_colors,
2300 Smsdos_remember_default_colors, 1, 1, 0,
2301 doc: /* Remember the screen colors of the current frame. */)
2302 (frame)
2303 Lisp_Object frame;
2304 {
2305 struct frame *f;
2306
2307 CHECK_FRAME (frame);
2308 f= XFRAME (frame);
2309
2310 /* This function is called after applying default-frame-alist to the
2311 initial frame. At that time, if reverse-colors option was
2312 specified in default-frame-alist, it was already applied, and
2313 frame colors are reversed. We need to account for that. */
2314 if (EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt))
2315 {
2316 initial_screen_colors[0] = FRAME_BACKGROUND_PIXEL (f);
2317 initial_screen_colors[1] = FRAME_FOREGROUND_PIXEL (f);
2318 }
2319 else
2320 {
2321 initial_screen_colors[0] = FRAME_FOREGROUND_PIXEL (f);
2322 initial_screen_colors[1] = FRAME_BACKGROUND_PIXEL (f);
2323 }
2324 }
2325
2326 void
2327 IT_set_frame_parameters (f, alist)
2328 struct frame *f;
2329 Lisp_Object alist;
2330 {
2331 Lisp_Object tail;
2332 int length = XINT (Flength (alist));
2333 int i, j;
2334 Lisp_Object *parms
2335 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2336 Lisp_Object *values
2337 = (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
2338 /* Do we have to reverse the foreground and background colors? */
2339 int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt);
2340 int was_reverse = reverse;
2341 int redraw = 0, fg_set = 0, bg_set = 0;
2342 int need_to_reverse;
2343 unsigned long orig_fg;
2344 unsigned long orig_bg;
2345 Lisp_Object frame_bg, frame_fg;
2346 extern Lisp_Object Qdefault, QCforeground, QCbackground;
2347
2348 /* If we are creating a new frame, begin with the original screen colors
2349 used for the initial frame. */
2350 if (alist == Vdefault_frame_alist
2351 && initial_screen_colors[0] != -1 && initial_screen_colors[1] != -1)
2352 {
2353 FRAME_FOREGROUND_PIXEL (f) = initial_screen_colors[0];
2354 FRAME_BACKGROUND_PIXEL (f) = initial_screen_colors[1];
2355 }
2356 orig_fg = FRAME_FOREGROUND_PIXEL (f);
2357 orig_bg = FRAME_BACKGROUND_PIXEL (f);
2358 frame_fg = Fcdr (Fassq (Qforeground_color, f->param_alist));
2359 frame_bg = Fcdr (Fassq (Qbackground_color, f->param_alist));
2360 /* frame_fg and frame_bg could be nil if, for example,
2361 f->param_alist is nil, e.g. if we are called from
2362 Fmake_terminal_frame. */
2363 if (NILP (frame_fg))
2364 frame_fg = build_string (unspecified_fg);
2365 if (NILP (frame_bg))
2366 frame_bg = build_string (unspecified_bg);
2367
2368 /* Extract parm names and values into those vectors. */
2369 i = 0;
2370 for (tail = alist; CONSP (tail); tail = Fcdr (tail))
2371 {
2372 Lisp_Object elt;
2373
2374 elt = Fcar (tail);
2375 parms[i] = Fcar (elt);
2376 CHECK_SYMBOL (parms[i]);
2377 values[i] = Fcdr (elt);
2378 i++;
2379 }
2380
2381 j = i;
2382
2383 for (i = 0; i < j; i++)
2384 {
2385 Lisp_Object prop, val;
2386
2387 prop = parms[i];
2388 val = values[i];
2389
2390 if (EQ (prop, Qreverse))
2391 reverse = EQ (val, Qt);
2392 }
2393
2394 need_to_reverse = reverse && !was_reverse;
2395 if (termscript && need_to_reverse)
2396 fprintf (termscript, "<INVERSE-VIDEO>\n");
2397
2398 /* Now process the alist elements in reverse of specified order. */
2399 for (i--; i >= 0; i--)
2400 {
2401 Lisp_Object prop, val;
2402 Lisp_Object frame;
2403
2404 prop = parms[i];
2405 val = values[i];
2406
2407 if (EQ (prop, Qforeground_color))
2408 {
2409 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2410 ? LFACE_BACKGROUND_INDEX
2411 : LFACE_FOREGROUND_INDEX);
2412 if (new_color != FACE_TTY_DEFAULT_COLOR
2413 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2414 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2415 {
2416 FRAME_FOREGROUND_PIXEL (f) = new_color;
2417 /* Make sure the foreground of the default face for this
2418 frame is changed as well. */
2419 XSETFRAME (frame, f);
2420 if (need_to_reverse)
2421 {
2422 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2423 val, frame);
2424 prop = Qbackground_color;
2425 bg_set = 1;
2426 }
2427 else
2428 {
2429 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2430 val, frame);
2431 fg_set = 1;
2432 }
2433 redraw = 1;
2434 if (termscript)
2435 fprintf (termscript, "<FGCOLOR %lu>\n", new_color);
2436 }
2437 }
2438 else if (EQ (prop, Qbackground_color))
2439 {
2440 unsigned long new_color = load_color (f, NULL, val, need_to_reverse
2441 ? LFACE_FOREGROUND_INDEX
2442 : LFACE_BACKGROUND_INDEX);
2443 if (new_color != FACE_TTY_DEFAULT_COLOR
2444 && new_color != FACE_TTY_DEFAULT_FG_COLOR
2445 && new_color != FACE_TTY_DEFAULT_BG_COLOR)
2446 {
2447 FRAME_BACKGROUND_PIXEL (f) = new_color;
2448 /* Make sure the background of the default face for this
2449 frame is changed as well. */
2450 XSETFRAME (frame, f);
2451 if (need_to_reverse)
2452 {
2453 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2454 val, frame);
2455 prop = Qforeground_color;
2456 fg_set = 1;
2457 }
2458 else
2459 {
2460 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2461 val, frame);
2462 bg_set = 1;
2463 }
2464 redraw = 1;
2465 if (termscript)
2466 fprintf (termscript, "<BGCOLOR %lu>\n", new_color);
2467 }
2468 }
2469 else if (EQ (prop, Qtitle))
2470 {
2471 x_set_title (f, val);
2472 if (termscript)
2473 fprintf (termscript, "<TITLE: %s>\n", XSTRING (val)->data);
2474 }
2475 else if (EQ (prop, Qcursor_type))
2476 {
2477 IT_set_cursor_type (f, val);
2478 if (termscript)
2479 fprintf (termscript, "<CTYPE: %s>\n",
2480 EQ (val, Qbar) || CONSP (val) && EQ (XCAR (val), Qbar)
2481 ? "bar" : "box");
2482 }
2483 store_frame_param (f, prop, val);
2484 }
2485
2486 /* If they specified "reverse", but not the colors, we need to swap
2487 the current frame colors. */
2488 if (need_to_reverse)
2489 {
2490 Lisp_Object frame;
2491
2492 if (!fg_set)
2493 {
2494 XSETFRAME (frame, f);
2495 Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
2496 tty_color_name (f, orig_bg),
2497 frame);
2498 redraw = 1;
2499 }
2500 if (!bg_set)
2501 {
2502 XSETFRAME (frame, f);
2503 Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
2504 tty_color_name (f, orig_fg),
2505 frame);
2506 redraw = 1;
2507 }
2508 }
2509
2510 if (redraw)
2511 {
2512 face_change_count++; /* forces xdisp.c to recompute basic faces */
2513 if (f == SELECTED_FRAME())
2514 redraw_frame (f);
2515 }
2516 }
2517
2518 extern void init_frame_faces (FRAME_PTR);
2519
2520 #endif /* !HAVE_X_WINDOWS */
2521
2522
2523 /* Do we need the internal terminal? */
2524
2525 void
2526 internal_terminal_init ()
2527 {
2528 char *term = getenv ("TERM");
2529 char *colors;
2530 struct frame *sf = SELECTED_FRAME();
2531
2532 #ifdef HAVE_X_WINDOWS
2533 if (!inhibit_window_system)
2534 return;
2535 #endif
2536
2537 internal_terminal
2538 = (!noninteractive) && term && !strcmp (term, "internal");
2539
2540 if (getenv ("EMACSTEST"))
2541 termscript = fopen (getenv ("EMACSTEST"), "wt");
2542
2543 #ifndef HAVE_X_WINDOWS
2544 if (!internal_terminal || inhibit_window_system)
2545 {
2546 sf->output_method = output_termcap;
2547 return;
2548 }
2549
2550 Vwindow_system = intern ("pc");
2551 Vwindow_system_version = make_number (1);
2552 sf->output_method = output_msdos_raw;
2553
2554 /* If Emacs was dumped on DOS/V machine, forget the stale VRAM address. */
2555 screen_old_address = 0;
2556
2557 /* Forget the stale screen colors as well. */
2558 initial_screen_colors[0] = initial_screen_colors[1] = -1;
2559
2560 bzero (&the_only_x_display, sizeof the_only_x_display);
2561 the_only_x_display.background_pixel = 7; /* White */
2562 the_only_x_display.foreground_pixel = 0; /* Black */
2563 bright_bg ();
2564 colors = getenv ("EMACSCOLORS");
2565 if (colors && strlen (colors) >= 2)
2566 {
2567 /* The colors use 4 bits each (we enable bright background). */
2568 if (isdigit (colors[0]))
2569 colors[0] -= '0';
2570 else if (isxdigit (colors[0]))
2571 colors[0] -= (isupper (colors[0]) ? 'A' : 'a') - 10;
2572 if (colors[0] >= 0 && colors[0] < 16)
2573 the_only_x_display.foreground_pixel = colors[0];
2574 if (isdigit (colors[1]))
2575 colors[1] -= '0';
2576 else if (isxdigit (colors[1]))
2577 colors[1] -= (isupper (colors[1]) ? 'A' : 'a') - 10;
2578 if (colors[1] >= 0 && colors[1] < 16)
2579 the_only_x_display.background_pixel = colors[1];
2580 }
2581 the_only_x_display.line_height = 1;
2582 the_only_x_display.font = (XFontStruct *)1; /* must *not* be zero */
2583 the_only_x_display.display_info.mouse_face_mouse_frame = NULL;
2584 the_only_x_display.display_info.mouse_face_deferred_gc = 0;
2585 the_only_x_display.display_info.mouse_face_beg_row =
2586 the_only_x_display.display_info.mouse_face_beg_col = -1;
2587 the_only_x_display.display_info.mouse_face_end_row =
2588 the_only_x_display.display_info.mouse_face_end_col = -1;
2589 the_only_x_display.display_info.mouse_face_face_id = DEFAULT_FACE_ID;
2590 the_only_x_display.display_info.mouse_face_window = Qnil;
2591 the_only_x_display.display_info.mouse_face_mouse_x =
2592 the_only_x_display.display_info.mouse_face_mouse_y = 0;
2593 the_only_x_display.display_info.mouse_face_defer = 0;
2594 the_only_x_display.display_info.mouse_face_hidden = 0;
2595
2596 init_frame_faces (sf);
2597
2598 ring_bell_hook = IT_ring_bell;
2599 insert_glyphs_hook = IT_insert_glyphs;
2600 delete_glyphs_hook = IT_delete_glyphs;
2601 write_glyphs_hook = IT_write_glyphs;
2602 cursor_to_hook = raw_cursor_to_hook = IT_cursor_to;
2603 clear_to_end_hook = IT_clear_to_end;
2604 clear_end_of_line_hook = IT_clear_end_of_line;
2605 clear_frame_hook = IT_clear_screen;
2606 update_begin_hook = IT_update_begin;
2607 update_end_hook = IT_update_end;
2608 frame_up_to_date_hook = IT_frame_up_to_date;
2609
2610 /* These hooks are called by term.c without being checked. */
2611 set_terminal_modes_hook = IT_set_terminal_modes;
2612 reset_terminal_modes_hook = IT_reset_terminal_modes;
2613 set_terminal_window_hook = IT_set_terminal_window;
2614 char_ins_del_ok = 0;
2615 #endif
2616 }
2617
2618 dos_get_saved_screen (screen, rows, cols)
2619 char **screen;
2620 int *rows;
2621 int *cols;
2622 {
2623 #ifndef HAVE_X_WINDOWS
2624 *screen = startup_screen_buffer;
2625 *cols = startup_screen_size_X;
2626 *rows = startup_screen_size_Y;
2627 return *screen != (char *)0;
2628 #else
2629 return 0;
2630 #endif
2631 }
2632
2633 #ifndef HAVE_X_WINDOWS
2634
2635 /* We are not X, but we can emulate it well enough for our needs... */
2636 void
2637 check_x (void)
2638 {
2639 if (! FRAME_MSDOS_P (SELECTED_FRAME()))
2640 error ("Not running under a window system");
2641 }
2642
2643 #endif
2644
2645 \f
2646 /* ----------------------- Keyboard control ----------------------
2647 *
2648 * Keymaps reflect the following keyboard layout:
2649 *
2650 * 0 1 2 3 4 5 6 7 8 9 10 11 12 BS
2651 * TAB 15 16 17 18 19 20 21 22 23 24 25 26 (41)
2652 * CLOK 30 31 32 33 34 35 36 37 38 39 40 (41) RET
2653 * SH () 45 46 47 48 49 50 51 52 53 54 SHIFT
2654 * SPACE
2655 */
2656
2657 #define Ignore 0x0000
2658 #define Normal 0x0000 /* normal key - alt changes scan-code */
2659 #define FctKey 0x1000 /* func key if c == 0, else c */
2660 #define Special 0x2000 /* func key even if c != 0 */
2661 #define ModFct 0x3000 /* special if mod-keys, else 'c' */
2662 #define Map 0x4000 /* alt scan-code, map to unshift/shift key */
2663 #define KeyPad 0x5000 /* map to insert/kp-0 depending on c == 0xe0 */
2664 #define Grey 0x6000 /* Grey keypad key */
2665
2666 #define Alt 0x0100 /* alt scan-code */
2667 #define Ctrl 0x0200 /* ctrl scan-code */
2668 #define Shift 0x0400 /* shift scan-code */
2669
2670 static int extended_kbd; /* 101 (102) keyboard present. */
2671
2672 struct kbd_translate {
2673 unsigned char sc;
2674 unsigned char ch;
2675 unsigned short code;
2676 };
2677
2678 struct dos_keyboard_map
2679 {
2680 char *unshifted;
2681 char *shifted;
2682 char *alt_gr;
2683 struct kbd_translate *translate_table;
2684 };
2685
2686
2687 static struct dos_keyboard_map us_keyboard = {
2688 /* 0 1 2 3 4 5 */
2689 /* 01234567890123456789012345678901234567890 12345678901234 */
2690 "`1234567890-= qwertyuiop[] asdfghjkl;'\\ zxcvbnm,./ ",
2691 /* 0123456789012345678901234567890123456789 012345678901234 */
2692 "~!@#$%^&*()_+ QWERTYUIOP{} ASDFGHJKL:\"| ZXCVBNM<>? ",
2693 0, /* no Alt-Gr key */
2694 0 /* no translate table */
2695 };
2696
2697 static struct dos_keyboard_map fr_keyboard = {
2698 /* 0 1 2 3 4 5 */
2699 /* 012 3456789012345678901234567890123456789012345678901234 */
2700 "ý&\82\",(-\8a_\80\85)= azertyuiop^$ qsdfghjklm\97* wxcvbnm;:! ",
2701 /* 0123456789012345678901234567890123456789012345678901234 */
2702 " 1234567890ø+ AZERTYUIOPù\9c QSDFGHJKLM%æ WXCVBN?./õ ",
2703 /* 01234567 89012345678901234567890123456789012345678901234 */
2704 " ~#{[|`\\^@]} Ï ",
2705 0 /* no translate table */
2706 };
2707
2708 /*
2709 * Italian keyboard support, country code 39.
2710 * '<' 56:3c*0000
2711 * '>' 56:3e*0000
2712 * added also {,},` as, respectively, AltGr-8, AltGr-9, AltGr-'
2713 * Donated by Stefano Brozzi <brozzis@mag00.cedi.unipr.it>
2714 */
2715
2716 static struct kbd_translate it_kbd_translate_table[] = {
2717 { 0x56, 0x3c, Normal | 13 },
2718 { 0x56, 0x3e, Normal | 27 },
2719 { 0, 0, 0 }
2720 };
2721 static struct dos_keyboard_map it_keyboard = {
2722 /* 0 1 2 3 4 5 */
2723 /* 0 123456789012345678901234567890123456789012345678901234 */
2724 "\\1234567890'\8d< qwertyuiop\8a+> asdfghjkl\95\85\97 zxcvbnm,.- ",
2725 /* 01 23456789012345678901234567890123456789012345678901234 */
2726 "|!\"\9c$%&/()=?^> QWERTYUIOP\82* ASDFGHJKL\87øõ ZXCVBNM;:_ ",
2727 /* 0123456789012345678901234567890123456789012345678901234 */
2728 " {}~` [] @# ",
2729 it_kbd_translate_table
2730 };
2731
2732 static struct dos_keyboard_map dk_keyboard = {
2733 /* 0 1 2 3 4 5 */
2734 /* 0123456789012345678901234567890123456789012345678901234 */
2735 "«1234567890+| qwertyuiop\86~ asdfghjkl\91\9b' zxcvbnm,.- ",
2736 /* 01 23456789012345678901234567890123456789012345678901234 */
2737 "õ!\"#$%&/()=?` QWERTYUIOP\8f^ ASDFGHJKL\92\9d* ZXCVBNM;:_ ",
2738 /* 0123456789012345678901234567890123456789012345678901234 */
2739 " @\9c$ {[]} | ",
2740 0 /* no translate table */
2741 };
2742
2743 static struct kbd_translate jp_kbd_translate_table[] = {
2744 { 0x73, 0x5c, Normal | 0 },
2745 { 0x73, 0x5f, Normal | 0 },
2746 { 0x73, 0x1c, Map | 0 },
2747 { 0x7d, 0x5c, Normal | 13 },
2748 { 0x7d, 0x7c, Normal | 13 },
2749 { 0x7d, 0x1c, Map | 13 },
2750 { 0, 0, 0 }
2751 };
2752 static struct dos_keyboard_map jp_keyboard = {
2753 /* 0 1 2 3 4 5 */
2754 /* 0123456789012 345678901234567890123456789012345678901234 */
2755 "\\1234567890-^\\ qwertyuiop@[ asdfghjkl;:] zxcvbnm,./ ",
2756 /* 01 23456789012345678901234567890123456789012345678901234 */
2757 "_!\"#$%&'()~=~| QWERTYUIOP`{ ASDFGHJKL+*} ZXCVBNM<>? ",
2758 0, /* no Alt-Gr key */
2759 jp_kbd_translate_table
2760 };
2761
2762 static struct keyboard_layout_list
2763 {
2764 int country_code;
2765 struct dos_keyboard_map *keyboard_map;
2766 } keyboard_layout_list[] =
2767 {
2768 1, &us_keyboard,
2769 33, &fr_keyboard,
2770 39, &it_keyboard,
2771 45, &dk_keyboard,
2772 81, &jp_keyboard
2773 };
2774
2775 static struct dos_keyboard_map *keyboard;
2776 static int keyboard_map_all;
2777 static int international_keyboard;
2778
2779 int
2780 dos_set_keyboard (code, always)
2781 int code;
2782 int always;
2783 {
2784 int i;
2785 _go32_dpmi_registers regs;
2786
2787 /* See if Keyb.Com is installed (for international keyboard support).
2788 Note: calling Int 2Fh via int86 wedges the DOS box on some versions
2789 of Windows 9X! So don't do that! */
2790 regs.x.ax = 0xad80;
2791 regs.x.ss = regs.x.sp = regs.x.flags = 0;
2792 _go32_dpmi_simulate_int (0x2f, &regs);
2793 if (regs.h.al == 0xff)
2794 international_keyboard = 1;
2795
2796 /* Initialize to US settings, for countries that don't have their own. */
2797 keyboard = keyboard_layout_list[0].keyboard_map;
2798 keyboard_map_all = always;
2799 dos_keyboard_layout = 1;
2800
2801 for (i = 0; i < (sizeof (keyboard_layout_list)/sizeof (struct keyboard_layout_list)); i++)
2802 if (code == keyboard_layout_list[i].country_code)
2803 {
2804 keyboard = keyboard_layout_list[i].keyboard_map;
2805 keyboard_map_all = always;
2806 dos_keyboard_layout = code;
2807 return 1;
2808 }
2809 return 0;
2810 }
2811 \f
2812 static struct
2813 {
2814 unsigned char char_code; /* normal code */
2815 unsigned char meta_code; /* M- code */
2816 unsigned char keypad_code; /* keypad code */
2817 unsigned char editkey_code; /* edit key */
2818 } keypad_translate_map[] = {
2819 '0', '0', 0xb0, /* kp-0 */ 0x63, /* insert */
2820 '1', '1', 0xb1, /* kp-1 */ 0x57, /* end */
2821 '2', '2', 0xb2, /* kp-2 */ 0x54, /* down */
2822 '3', '3', 0xb3, /* kp-3 */ 0x56, /* next */
2823 '4', '4', 0xb4, /* kp-4 */ 0x51, /* left */
2824 '5', '5', 0xb5, /* kp-5 */ 0xb5, /* kp-5 */
2825 '6', '6', 0xb6, /* kp-6 */ 0x53, /* right */
2826 '7', '7', 0xb7, /* kp-7 */ 0x50, /* home */
2827 '8', '8', 0xb8, /* kp-8 */ 0x52, /* up */
2828 '9', '9', 0xb9, /* kp-9 */ 0x55, /* prior */
2829 '.', '-', 0xae, /* kp-decimal */ 0xff /* delete */
2830 };
2831
2832 static struct
2833 {
2834 unsigned char char_code; /* normal code */
2835 unsigned char keypad_code; /* keypad code */
2836 } grey_key_translate_map[] = {
2837 '/', 0xaf, /* kp-decimal */
2838 '*', 0xaa, /* kp-multiply */
2839 '-', 0xad, /* kp-subtract */
2840 '+', 0xab, /* kp-add */
2841 '\r', 0x8d /* kp-enter */
2842 };
2843
2844 static unsigned short
2845 ibmpc_translate_map[] =
2846 {
2847 /* --------------- 00 to 0f --------------- */
2848 Normal | 0xff, /* Ctrl Break + Alt-NNN */
2849 Alt | ModFct | 0x1b, /* Escape */
2850 Normal | 1, /* '1' */
2851 Normal | 2, /* '2' */
2852 Normal | 3, /* '3' */
2853 Normal | 4, /* '4' */
2854 Normal | 5, /* '5' */
2855 Normal | 6, /* '6' */
2856 Normal | 7, /* '7' */
2857 Normal | 8, /* '8' */
2858 Normal | 9, /* '9' */
2859 Normal | 10, /* '0' */
2860 Normal | 11, /* '-' */
2861 Normal | 12, /* '=' */
2862 Special | 0x08, /* Backspace */
2863 ModFct | 0x74, /* Tab/Backtab */
2864
2865 /* --------------- 10 to 1f --------------- */
2866 Map | 15, /* 'q' */
2867 Map | 16, /* 'w' */
2868 Map | 17, /* 'e' */
2869 Map | 18, /* 'r' */
2870 Map | 19, /* 't' */
2871 Map | 20, /* 'y' */
2872 Map | 21, /* 'u' */
2873 Map | 22, /* 'i' */
2874 Map | 23, /* 'o' */
2875 Map | 24, /* 'p' */
2876 Map | 25, /* '[' */
2877 Map | 26, /* ']' */
2878 ModFct | 0x0d, /* Return */
2879 Ignore, /* Ctrl */
2880 Map | 30, /* 'a' */
2881 Map | 31, /* 's' */
2882
2883 /* --------------- 20 to 2f --------------- */
2884 Map | 32, /* 'd' */
2885 Map | 33, /* 'f' */
2886 Map | 34, /* 'g' */
2887 Map | 35, /* 'h' */
2888 Map | 36, /* 'j' */
2889 Map | 37, /* 'k' */
2890 Map | 38, /* 'l' */
2891 Map | 39, /* ';' */
2892 Map | 40, /* '\'' */
2893 Map | 0, /* '`' */
2894 Ignore, /* Left shift */
2895 Map | 41, /* '\\' */
2896 Map | 45, /* 'z' */
2897 Map | 46, /* 'x' */
2898 Map | 47, /* 'c' */
2899 Map | 48, /* 'v' */
2900
2901 /* --------------- 30 to 3f --------------- */
2902 Map | 49, /* 'b' */
2903 Map | 50, /* 'n' */
2904 Map | 51, /* 'm' */
2905 Map | 52, /* ',' */
2906 Map | 53, /* '.' */
2907 Map | 54, /* '/' */
2908 Ignore, /* Right shift */
2909 Grey | 1, /* Grey * */
2910 Ignore, /* Alt */
2911 Normal | 55, /* ' ' */
2912 Ignore, /* Caps Lock */
2913 FctKey | 0xbe, /* F1 */
2914 FctKey | 0xbf, /* F2 */
2915 FctKey | 0xc0, /* F3 */
2916 FctKey | 0xc1, /* F4 */
2917 FctKey | 0xc2, /* F5 */
2918
2919 /* --------------- 40 to 4f --------------- */
2920 FctKey | 0xc3, /* F6 */
2921 FctKey | 0xc4, /* F7 */
2922 FctKey | 0xc5, /* F8 */
2923 FctKey | 0xc6, /* F9 */
2924 FctKey | 0xc7, /* F10 */
2925 Ignore, /* Num Lock */
2926 Ignore, /* Scroll Lock */
2927 KeyPad | 7, /* Home */
2928 KeyPad | 8, /* Up */
2929 KeyPad | 9, /* Page Up */
2930 Grey | 2, /* Grey - */
2931 KeyPad | 4, /* Left */
2932 KeyPad | 5, /* Keypad 5 */
2933 KeyPad | 6, /* Right */
2934 Grey | 3, /* Grey + */
2935 KeyPad | 1, /* End */
2936
2937 /* --------------- 50 to 5f --------------- */
2938 KeyPad | 2, /* Down */
2939 KeyPad | 3, /* Page Down */
2940 KeyPad | 0, /* Insert */
2941 KeyPad | 10, /* Delete */
2942 Shift | FctKey | 0xbe, /* (Shift) F1 */
2943 Shift | FctKey | 0xbf, /* (Shift) F2 */
2944 Shift | FctKey | 0xc0, /* (Shift) F3 */
2945 Shift | FctKey | 0xc1, /* (Shift) F4 */
2946 Shift | FctKey | 0xc2, /* (Shift) F5 */
2947 Shift | FctKey | 0xc3, /* (Shift) F6 */
2948 Shift | FctKey | 0xc4, /* (Shift) F7 */
2949 Shift | FctKey | 0xc5, /* (Shift) F8 */
2950 Shift | FctKey | 0xc6, /* (Shift) F9 */
2951 Shift | FctKey | 0xc7, /* (Shift) F10 */
2952 Ctrl | FctKey | 0xbe, /* (Ctrl) F1 */
2953 Ctrl | FctKey | 0xbf, /* (Ctrl) F2 */
2954
2955 /* --------------- 60 to 6f --------------- */
2956 Ctrl | FctKey | 0xc0, /* (Ctrl) F3 */
2957 Ctrl | FctKey | 0xc1, /* (Ctrl) F4 */
2958 Ctrl | FctKey | 0xc2, /* (Ctrl) F5 */
2959 Ctrl | FctKey | 0xc3, /* (Ctrl) F6 */
2960 Ctrl | FctKey | 0xc4, /* (Ctrl) F7 */
2961 Ctrl | FctKey | 0xc5, /* (Ctrl) F8 */
2962 Ctrl | FctKey | 0xc6, /* (Ctrl) F9 */
2963 Ctrl | FctKey | 0xc7, /* (Ctrl) F10 */
2964 Alt | FctKey | 0xbe, /* (Alt) F1 */
2965 Alt | FctKey | 0xbf, /* (Alt) F2 */
2966 Alt | FctKey | 0xc0, /* (Alt) F3 */
2967 Alt | FctKey | 0xc1, /* (Alt) F4 */
2968 Alt | FctKey | 0xc2, /* (Alt) F5 */
2969 Alt | FctKey | 0xc3, /* (Alt) F6 */
2970 Alt | FctKey | 0xc4, /* (Alt) F7 */
2971 Alt | FctKey | 0xc5, /* (Alt) F8 */
2972
2973 /* --------------- 70 to 7f --------------- */
2974 Alt | FctKey | 0xc6, /* (Alt) F9 */
2975 Alt | FctKey | 0xc7, /* (Alt) F10 */
2976 Ctrl | FctKey | 0x6d, /* (Ctrl) Sys Rq */
2977 Ctrl | KeyPad | 4, /* (Ctrl) Left */
2978 Ctrl | KeyPad | 6, /* (Ctrl) Right */
2979 Ctrl | KeyPad | 1, /* (Ctrl) End */
2980 Ctrl | KeyPad | 3, /* (Ctrl) Page Down */
2981 Ctrl | KeyPad | 7, /* (Ctrl) Home */
2982 Alt | Map | 1, /* '1' */
2983 Alt | Map | 2, /* '2' */
2984 Alt | Map | 3, /* '3' */
2985 Alt | Map | 4, /* '4' */
2986 Alt | Map | 5, /* '5' */
2987 Alt | Map | 6, /* '6' */
2988 Alt | Map | 7, /* '7' */
2989 Alt | Map | 8, /* '8' */
2990
2991 /* --------------- 80 to 8f --------------- */
2992 Alt | Map | 9, /* '9' */
2993 Alt | Map | 10, /* '0' */
2994 Alt | Map | 11, /* '-' */
2995 Alt | Map | 12, /* '=' */
2996 Ctrl | KeyPad | 9, /* (Ctrl) Page Up */
2997 FctKey | 0xc8, /* F11 */
2998 FctKey | 0xc9, /* F12 */
2999 Shift | FctKey | 0xc8, /* (Shift) F11 */
3000 Shift | FctKey | 0xc9, /* (Shift) F12 */
3001 Ctrl | FctKey | 0xc8, /* (Ctrl) F11 */
3002 Ctrl | FctKey | 0xc9, /* (Ctrl) F12 */
3003 Alt | FctKey | 0xc8, /* (Alt) F11 */
3004 Alt | FctKey | 0xc9, /* (Alt) F12 */
3005 Ctrl | KeyPad | 8, /* (Ctrl) Up */
3006 Ctrl | Grey | 2, /* (Ctrl) Grey - */
3007 Ctrl | KeyPad | 5, /* (Ctrl) Keypad 5 */
3008
3009 /* --------------- 90 to 9f --------------- */
3010 Ctrl | Grey | 3, /* (Ctrl) Grey + */
3011 Ctrl | KeyPad | 2, /* (Ctrl) Down */
3012 Ctrl | KeyPad | 0, /* (Ctrl) Insert */
3013 Ctrl | KeyPad | 10, /* (Ctrl) Delete */
3014 Ctrl | FctKey | 0x09, /* (Ctrl) Tab */
3015 Ctrl | Grey | 0, /* (Ctrl) Grey / */
3016 Ctrl | Grey | 1, /* (Ctrl) Grey * */
3017 Alt | FctKey | 0x50, /* (Alt) Home */
3018 Alt | FctKey | 0x52, /* (Alt) Up */
3019 Alt | FctKey | 0x55, /* (Alt) Page Up */
3020 Ignore, /* NO KEY */
3021 Alt | FctKey | 0x51, /* (Alt) Left */
3022 Ignore, /* NO KEY */
3023 Alt | FctKey | 0x53, /* (Alt) Right */
3024 Ignore, /* NO KEY */
3025 Alt | FctKey | 0x57, /* (Alt) End */
3026
3027 /* --------------- a0 to af --------------- */
3028 Alt | KeyPad | 2, /* (Alt) Down */
3029 Alt | KeyPad | 3, /* (Alt) Page Down */
3030 Alt | KeyPad | 0, /* (Alt) Insert */
3031 Alt | KeyPad | 10, /* (Alt) Delete */
3032 Alt | Grey | 0, /* (Alt) Grey / */
3033 Alt | FctKey | 0x09, /* (Alt) Tab */
3034 Alt | Grey | 4 /* (Alt) Keypad Enter */
3035 };
3036 \f
3037 /* These bit-positions corresponds to values returned by BIOS */
3038 #define SHIFT_P 0x0003 /* two bits! */
3039 #define CTRL_P 0x0004
3040 #define ALT_P 0x0008
3041 #define SCRLOCK_P 0x0010
3042 #define NUMLOCK_P 0x0020
3043 #define CAPSLOCK_P 0x0040
3044 #define ALT_GR_P 0x0800
3045 #define SUPER_P 0x4000 /* pseudo */
3046 #define HYPER_P 0x8000 /* pseudo */
3047
3048 static int
3049 dos_get_modifiers (keymask)
3050 int *keymask;
3051 {
3052 union REGS regs;
3053 int mask;
3054 int modifiers = 0;
3055
3056 /* Calculate modifier bits */
3057 regs.h.ah = extended_kbd ? 0x12 : 0x02;
3058 int86 (0x16, &regs, &regs);
3059
3060 if (!extended_kbd)
3061 {
3062 mask = regs.h.al & (SHIFT_P | CTRL_P | ALT_P |
3063 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3064 }
3065 else
3066 {
3067 mask = regs.h.al & (SHIFT_P |
3068 SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
3069
3070 /* Do not break international keyboard support. */
3071 /* When Keyb.Com is loaded, the right Alt key is */
3072 /* used for accessing characters like { and } */
3073 if (regs.h.ah & 2) /* Left ALT pressed ? */
3074 mask |= ALT_P;
3075
3076 if ((regs.h.ah & 8) != 0) /* Right ALT pressed ? */
3077 {
3078 mask |= ALT_GR_P;
3079 if (dos_hyper_key == 1)
3080 {
3081 mask |= HYPER_P;
3082 modifiers |= hyper_modifier;
3083 }
3084 else if (dos_super_key == 1)
3085 {
3086 mask |= SUPER_P;
3087 modifiers |= super_modifier;
3088 }
3089 else if (!international_keyboard)
3090 {
3091 /* If Keyb.Com is NOT installed, let Right Alt behave
3092 like the Left Alt. */
3093 mask &= ~ALT_GR_P;
3094 mask |= ALT_P;
3095 }
3096 }
3097
3098 if (regs.h.ah & 1) /* Left CTRL pressed ? */
3099 mask |= CTRL_P;
3100
3101 if (regs.h.ah & 4) /* Right CTRL pressed ? */
3102 {
3103 if (dos_hyper_key == 2)
3104 {
3105 mask |= HYPER_P;
3106 modifiers |= hyper_modifier;
3107 }
3108 else if (dos_super_key == 2)
3109 {
3110 mask |= SUPER_P;
3111 modifiers |= super_modifier;
3112 }
3113 else
3114 mask |= CTRL_P;
3115 }
3116 }
3117
3118 if (mask & SHIFT_P)
3119 modifiers |= shift_modifier;
3120 if (mask & CTRL_P)
3121 modifiers |= ctrl_modifier;
3122 if (mask & ALT_P)
3123 modifiers |= meta_modifier;
3124
3125 if (keymask)
3126 *keymask = mask;
3127 return modifiers;
3128 }
3129
3130 #define NUM_RECENT_DOSKEYS (100)
3131 int recent_doskeys_index; /* Index for storing next element into recent_doskeys */
3132 int total_doskeys; /* Total number of elements stored into recent_doskeys */
3133 Lisp_Object recent_doskeys; /* A vector, holding the last 100 keystrokes */
3134
3135 DEFUN ("recent-doskeys", Frecent_doskeys, Srecent_doskeys, 0, 0, 0,
3136 doc: /* Return vector of last 100 keyboard input values seen in dos_rawgetc.
3137 Each input key receives two values in this vector: first the ASCII code,
3138 and then the scan code. */)
3139 ()
3140 {
3141 Lisp_Object *keys = XVECTOR (recent_doskeys)->contents;
3142 Lisp_Object val;
3143
3144 if (total_doskeys < NUM_RECENT_DOSKEYS)
3145 return Fvector (total_doskeys, keys);
3146 else
3147 {
3148 val = Fvector (NUM_RECENT_DOSKEYS, keys);
3149 bcopy (keys + recent_doskeys_index,
3150 XVECTOR (val)->contents,
3151 (NUM_RECENT_DOSKEYS - recent_doskeys_index) * sizeof (Lisp_Object));
3152 bcopy (keys,
3153 XVECTOR (val)->contents + NUM_RECENT_DOSKEYS - recent_doskeys_index,
3154 recent_doskeys_index * sizeof (Lisp_Object));
3155 return val;
3156 }
3157 }
3158
3159 /* Get a char from keyboard. Function keys are put into the event queue. */
3160 static int
3161 dos_rawgetc ()
3162 {
3163 struct input_event event;
3164 union REGS regs;
3165 struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (SELECTED_FRAME());
3166
3167 #ifndef HAVE_X_WINDOWS
3168 /* Maybe put the cursor where it should be. */
3169 IT_cmgoto (SELECTED_FRAME());
3170 #endif
3171
3172 /* The following condition is equivalent to `kbhit ()', except that
3173 it uses the bios to do its job. This pleases DESQview/X. */
3174 while ((regs.h.ah = extended_kbd ? 0x11 : 0x01),
3175 int86 (0x16, &regs, &regs),
3176 (regs.x.flags & 0x40) == 0)
3177 {
3178 union REGS regs;
3179 register unsigned char c;
3180 int sc, code = -1, mask, kp_mode;
3181 int modifiers;
3182
3183 regs.h.ah = extended_kbd ? 0x10 : 0x00;
3184 int86 (0x16, &regs, &regs);
3185 c = regs.h.al;
3186 sc = regs.h.ah;
3187
3188 total_doskeys += 2;
3189 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3190 = make_number (c);
3191 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3192 recent_doskeys_index = 0;
3193 XVECTOR (recent_doskeys)->contents[recent_doskeys_index++]
3194 = make_number (sc);
3195 if (recent_doskeys_index == NUM_RECENT_DOSKEYS)
3196 recent_doskeys_index = 0;
3197
3198 modifiers = dos_get_modifiers (&mask);
3199
3200 #ifndef HAVE_X_WINDOWS
3201 if (!NILP (Vdos_display_scancodes))
3202 {
3203 char buf[11];
3204 sprintf (buf, "%02x:%02x*%04x",
3205 (unsigned) (sc&0xff), (unsigned) c, mask);
3206 dos_direct_output (screen_size_Y - 2, screen_size_X - 12, buf, 10);
3207 }
3208 #endif
3209
3210 if (sc == 0xe0)
3211 {
3212 switch (c)
3213 {
3214 case 10: /* Ctrl Grey Enter */
3215 code = Ctrl | Grey | 4;
3216 break;
3217 case 13: /* Grey Enter */
3218 code = Grey | 4;
3219 break;
3220 case '/': /* Grey / */
3221 code = Grey | 0;
3222 break;
3223 default:
3224 continue;
3225 };
3226 c = 0;
3227 }
3228 else
3229 {
3230 /* Try the keyboard-private translation table first. */
3231 if (keyboard->translate_table)
3232 {
3233 struct kbd_translate *p = keyboard->translate_table;
3234
3235 while (p->sc)
3236 {
3237 if (p->sc == sc && p->ch == c)
3238 {
3239 code = p->code;
3240 break;
3241 }
3242 p++;
3243 }
3244 }
3245 /* If the private table didn't translate it, use the general
3246 one. */
3247 if (code == -1)
3248 {
3249 if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short)))
3250 continue;
3251 if ((code = ibmpc_translate_map[sc]) == Ignore)
3252 continue;
3253 }
3254 }
3255
3256 if (c == 0)
3257 {
3258 /* We only look at the keyboard Ctrl/Shift/Alt keys when
3259 Emacs is ready to read a key. Therefore, if they press
3260 `Alt-x' when Emacs is busy, by the time we get to
3261 `dos_get_modifiers', they might have already released the
3262 Alt key, and Emacs gets just `x', which is BAD.
3263 However, for keys with the `Map' property set, the ASCII
3264 code returns zero iff Alt is pressed. So, when we DON'T
3265 have to support international_keyboard, we don't have to
3266 distinguish between the left and right Alt keys, and we
3267 can set the META modifier for any keys with the `Map'
3268 property if they return zero ASCII code (c = 0). */
3269 if ( (code & Alt)
3270 || ( (code & 0xf000) == Map && !international_keyboard))
3271 modifiers |= meta_modifier;
3272 if (code & Ctrl)
3273 modifiers |= ctrl_modifier;
3274 if (code & Shift)
3275 modifiers |= shift_modifier;
3276 }
3277
3278 switch (code & 0xf000)
3279 {
3280 case ModFct:
3281 if (c && !(mask & (SHIFT_P | ALT_P | CTRL_P | HYPER_P | SUPER_P)))
3282 return c;
3283 c = 0; /* Special */
3284
3285 case FctKey:
3286 if (c != 0)
3287 return c;
3288
3289 case Special:
3290 code |= 0xff00;
3291 break;
3292
3293 case Normal:
3294 if (sc == 0)
3295 {
3296 if (c == 0) /* ctrl-break */
3297 continue;
3298 return c; /* ALT-nnn */
3299 }
3300 if (!keyboard_map_all)
3301 {
3302 if (c != ' ')
3303 return c;
3304 code = c;
3305 break;
3306 }
3307
3308 case Map:
3309 if (c && !(mask & ALT_P) && !((mask & SHIFT_P) && (mask & CTRL_P)))
3310 if (!keyboard_map_all)
3311 return c;
3312
3313 code &= 0xff;
3314 if (mask & ALT_P && code <= 10 && code > 0 && dos_keypad_mode & 0x200)
3315 mask |= SHIFT_P; /* ALT-1 => M-! etc. */
3316
3317 if (mask & SHIFT_P)
3318 {
3319 code = keyboard->shifted[code];
3320 mask -= SHIFT_P;
3321 modifiers &= ~shift_modifier;
3322 }
3323 else
3324 if ((mask & ALT_GR_P) && keyboard->alt_gr && keyboard->alt_gr[code] != ' ')
3325 code = keyboard->alt_gr[code];
3326 else
3327 code = keyboard->unshifted[code];
3328 break;
3329
3330 case KeyPad:
3331 code &= 0xff;
3332 if (c == 0xe0) /* edit key */
3333 kp_mode = 3;
3334 else
3335 if ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) /* numlock on */
3336 kp_mode = dos_keypad_mode & 0x03;
3337 else
3338 kp_mode = (dos_keypad_mode >> 4) & 0x03;
3339
3340 switch (kp_mode)
3341 {
3342 case 0:
3343 if (code == 10 && dos_decimal_point)
3344 return dos_decimal_point;
3345 return keypad_translate_map[code].char_code;
3346
3347 case 1:
3348 code = 0xff00 | keypad_translate_map[code].keypad_code;
3349 break;
3350
3351 case 2:
3352 code = keypad_translate_map[code].meta_code;
3353 modifiers = meta_modifier;
3354 break;
3355
3356 case 3:
3357 code = 0xff00 | keypad_translate_map[code].editkey_code;
3358 break;
3359 }
3360 break;
3361
3362 case Grey:
3363 code &= 0xff;
3364 kp_mode = ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) ? 0x04 : 0x40;
3365 if (dos_keypad_mode & kp_mode)
3366 code = 0xff00 | grey_key_translate_map[code].keypad_code;
3367 else
3368 code = grey_key_translate_map[code].char_code;
3369 break;
3370 }
3371
3372 make_event:
3373 if (code == 0)
3374 continue;
3375
3376 if (!dpyinfo->mouse_face_hidden && INTEGERP (Vmouse_highlight))
3377 {
3378 dpyinfo->mouse_face_hidden = 1;
3379 clear_mouse_face (dpyinfo);
3380 }
3381
3382 if (code >= 0x100)
3383 event.kind = non_ascii_keystroke;
3384 else
3385 event.kind = ascii_keystroke;
3386 event.code = code;
3387 event.modifiers = modifiers;
3388 event.frame_or_window = selected_frame;
3389 event.arg = Qnil;
3390 event.timestamp = event_timestamp ();
3391 kbd_buffer_store_event (&event);
3392 }
3393
3394 if (have_mouse > 0 && !mouse_preempted)
3395 {
3396 int but, press, x, y, ok;
3397 int mouse_prev_x = mouse_last_x, mouse_prev_y = mouse_last_y;
3398
3399 /* Check for mouse movement *before* buttons. */
3400 mouse_check_moved ();
3401
3402 /* If the mouse moved from the spot of its last sighting, we
3403 might need to update mouse highlight. */
3404 if (mouse_last_x != mouse_prev_x || mouse_last_y != mouse_prev_y)
3405 {
3406 if (dpyinfo->mouse_face_hidden)
3407 {
3408 dpyinfo->mouse_face_hidden = 0;
3409 clear_mouse_face (dpyinfo);
3410 }
3411
3412 if (x_autoselect_window_p)
3413 {
3414 int mouse_area;
3415 Lisp_Object mouse_window;
3416
3417 mouse_window = window_from_coordinates (SELECTED_FRAME(),
3418 mouse_last_x,
3419 mouse_last_y,
3420 &mouse_area, 0);
3421 /* A window will be selected only when it is not
3422 selected now. A minubuffer window will be selected
3423 iff it is active. */
3424 if (!EQ (mouse_window, last_mouse_window)
3425 && !EQ (mouse_window, selected_window)
3426 && (!MINI_WINDOW_P (XWINDOW (mouse_window))
3427 || (EQ (mouse_window, minibuf_window)
3428 && minibuf_level > 0)))
3429 {
3430 Fselect_window (mouse_window);
3431 }
3432 last_mouse_window = mouse_window;
3433 }
3434 else
3435 last_mouse_window = Qnil;
3436
3437 previous_help_echo = help_echo;
3438 help_echo = help_echo_object = help_echo_window = Qnil;
3439 help_echo_pos = -1;
3440 IT_note_mouse_highlight (SELECTED_FRAME(),
3441 mouse_last_x, mouse_last_y);
3442 /* If the contents of the global variable help_echo has
3443 changed, generate a HELP_EVENT. */
3444 if (!NILP (help_echo) || !NILP (previous_help_echo))
3445 {
3446 /* HELP_EVENT takes 2 events in the event loop. */
3447 event.kind = HELP_EVENT;
3448 event.frame_or_window = selected_frame;
3449 event.arg = help_echo_object;
3450 event.x = make_number (help_echo_pos);
3451 event.timestamp = event_timestamp ();
3452 event.code = 0;
3453 kbd_buffer_store_event (&event);
3454 if (WINDOWP (help_echo_window))
3455 event.frame_or_window = help_echo_window;
3456 event.arg = help_echo;
3457 event.code = 1;
3458 kbd_buffer_store_event (&event);
3459 }
3460 }
3461
3462 for (but = 0; but < NUM_MOUSE_BUTTONS; but++)
3463 for (press = 0; press < 2; press++)
3464 {
3465 int button_num = but;
3466
3467 if (press)
3468 ok = mouse_pressed (but, &x, &y);
3469 else
3470 ok = mouse_released (but, &x, &y);
3471 if (ok)
3472 {
3473 /* Allow a simultaneous press/release of Mouse-1 and
3474 Mouse-2 to simulate Mouse-3 on two-button mice. */
3475 if (mouse_button_count == 2 && but < 2)
3476 {
3477 int x2, y2; /* don't clobber original coordinates */
3478
3479 /* If only one button is pressed, wait 100 msec and
3480 check again. This way, Speedy Gonzales isn't
3481 punished, while the slow get their chance. */
3482 if (press && mouse_pressed (1-but, &x2, &y2)
3483 || !press && mouse_released (1-but, &x2, &y2))
3484 button_num = 2;
3485 else
3486 {
3487 delay (100);
3488 if (press && mouse_pressed (1-but, &x2, &y2)
3489 || !press && mouse_released (1-but, &x2, &y2))
3490 button_num = 2;
3491 }
3492 }
3493
3494 event.kind = mouse_click;
3495 event.code = button_num;
3496 event.modifiers = dos_get_modifiers (0)
3497 | (press ? down_modifier : up_modifier);
3498 event.x = x;
3499 event.y = y;
3500 event.frame_or_window = selected_frame;
3501 event.arg = Qnil;
3502 event.timestamp = event_timestamp ();
3503 kbd_buffer_store_event (&event);
3504 }
3505 }
3506 }
3507
3508 return -1;
3509 }
3510
3511 static int prev_get_char = -1;
3512
3513 /* Return 1 if a key is ready to be read without suspending execution. */
3514
3515 dos_keysns ()
3516 {
3517 if (prev_get_char != -1)
3518 return 1;
3519 else
3520 return ((prev_get_char = dos_rawgetc ()) != -1);
3521 }
3522
3523 /* Read a key. Return -1 if no key is ready. */
3524
3525 dos_keyread ()
3526 {
3527 if (prev_get_char != -1)
3528 {
3529 int c = prev_get_char;
3530 prev_get_char = -1;
3531 return c;
3532 }
3533 else
3534 return dos_rawgetc ();
3535 }
3536 \f
3537 #ifndef HAVE_X_WINDOWS
3538 /* See xterm.c for more info. */
3539 void
3540 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
3541 FRAME_PTR f;
3542 register int pix_x, pix_y;
3543 register int *x, *y;
3544 XRectangle *bounds;
3545 int noclip;
3546 {
3547 if (bounds) abort ();
3548
3549 /* Ignore clipping. */
3550
3551 *x = pix_x;
3552 *y = pix_y;
3553 }
3554
3555 void
3556 glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
3557 FRAME_PTR f;
3558 register int x, y;
3559 register int *pix_x, *pix_y;
3560 {
3561 *pix_x = x;
3562 *pix_y = y;
3563 }
3564 \f
3565 /* Simulation of X's menus. Nothing too fancy here -- just make it work
3566 for now.
3567
3568 Actually, I don't know the meaning of all the parameters of the functions
3569 here -- I only know how they are called by xmenu.c. I could of course
3570 grab the nearest Xlib manual (down the hall, second-to-last door on the
3571 left), but I don't think it's worth the effort. */
3572
3573 /* These hold text of the current and the previous menu help messages. */
3574 static char *menu_help_message, *prev_menu_help_message;
3575 /* Pane number and item number of the menu item which generated the
3576 last menu help message. */
3577 static int menu_help_paneno, menu_help_itemno;
3578
3579 static XMenu *
3580 IT_menu_create ()
3581 {
3582 XMenu *menu;
3583
3584 menu = (XMenu *) xmalloc (sizeof (XMenu));
3585 menu->allocated = menu->count = menu->panecount = menu->width = 0;
3586 return menu;
3587 }
3588
3589 /* Allocate some (more) memory for MENU ensuring that there is room for one
3590 for item. */
3591
3592 static void
3593 IT_menu_make_room (XMenu *menu)
3594 {
3595 if (menu->allocated == 0)
3596 {
3597 int count = menu->allocated = 10;
3598 menu->text = (char **) xmalloc (count * sizeof (char *));
3599 menu->submenu = (XMenu **) xmalloc (count * sizeof (XMenu *));
3600 menu->panenumber = (int *) xmalloc (count * sizeof (int));
3601 menu->help_text = (char **) xmalloc (count * sizeof (char *));
3602 }
3603 else if (menu->allocated == menu->count)
3604 {
3605 int count = menu->allocated = menu->allocated + 10;
3606 menu->text
3607 = (char **) xrealloc (menu->text, count * sizeof (char *));
3608 menu->submenu
3609 = (XMenu **) xrealloc (menu->submenu, count * sizeof (XMenu *));
3610 menu->panenumber
3611 = (int *) xrealloc (menu->panenumber, count * sizeof (int));
3612 menu->help_text
3613 = (char **) xrealloc (menu->help_text, count * sizeof (char *));
3614 }
3615 }
3616
3617 /* Search the given menu structure for a given pane number. */
3618
3619 static XMenu *
3620 IT_menu_search_pane (XMenu *menu, int pane)
3621 {
3622 int i;
3623 XMenu *try;
3624
3625 for (i = 0; i < menu->count; i++)
3626 if (menu->submenu[i])
3627 {
3628 if (pane == menu->panenumber[i])
3629 return menu->submenu[i];
3630 if ((try = IT_menu_search_pane (menu->submenu[i], pane)))
3631 return try;
3632 }
3633 return (XMenu *) 0;
3634 }
3635
3636 /* Determine how much screen space a given menu needs. */
3637
3638 static void
3639 IT_menu_calc_size (XMenu *menu, int *width, int *height)
3640 {
3641 int i, h2, w2, maxsubwidth, maxheight;
3642
3643 maxsubwidth = 0;
3644 maxheight = menu->count;
3645 for (i = 0; i < menu->count; i++)
3646 {
3647 if (menu->submenu[i])
3648 {
3649 IT_menu_calc_size (menu->submenu[i], &w2, &h2);
3650 if (w2 > maxsubwidth) maxsubwidth = w2;
3651 if (i + h2 > maxheight) maxheight = i + h2;
3652 }
3653 }
3654 *width = menu->width + maxsubwidth;
3655 *height = maxheight;
3656 }
3657
3658 /* Display MENU at (X,Y) using FACES. */
3659
3660 static void
3661 IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
3662 {
3663 int i, j, face, width;
3664 struct glyph *text, *p;
3665 char *q;
3666 int mx, my;
3667 int enabled, mousehere;
3668 int row, col;
3669 struct frame *sf = SELECTED_FRAME();
3670
3671 menu_help_message = NULL;
3672
3673 width = menu->width;
3674 text = (struct glyph *) xmalloc ((width + 2) * sizeof (struct glyph));
3675 ScreenGetCursor (&row, &col);
3676 mouse_get_xy (&mx, &my);
3677 IT_update_begin (sf);
3678 for (i = 0; i < menu->count; i++)
3679 {
3680 int max_width = width + 2;
3681
3682 IT_cursor_to (y + i, x);
3683 enabled
3684 = (!menu->submenu[i] && menu->panenumber[i]) || (menu->submenu[i]);
3685 mousehere = (y + i == my && x <= mx && mx < x + width + 2);
3686 face = faces[enabled + mousehere * 2];
3687 /* The following if clause means that we display the menu help
3688 strings even if the menu item is currently disabled. */
3689 if (disp_help && enabled + mousehere * 2 >= 2)
3690 {
3691 menu_help_message = menu->help_text[i];
3692 menu_help_paneno = pn - 1;
3693 menu_help_itemno = i;
3694 }
3695 p = text;
3696 SET_CHAR_GLYPH (*p, ' ', face, 0);
3697 p++;
3698 for (j = 0, q = menu->text[i]; *q; j++)
3699 {
3700 if (*q > 26)
3701 {
3702 SET_CHAR_GLYPH (*p, *q++, face, 0);
3703 p++;
3704 }
3705 else /* make '^x' */
3706 {
3707 SET_CHAR_GLYPH (*p, '^', face, 0);
3708 p++;
3709 j++;
3710 SET_CHAR_GLYPH (*p, *q++ + 64, face, 0);
3711 p++;
3712 }
3713 }
3714 /* Don't let the menu text overflow into the next screen row. */
3715 if (x + max_width > screen_size_X)
3716 {
3717 max_width = screen_size_X - x;
3718 text[max_width - 1].u.ch = '$'; /* indicate it's truncated */
3719 }
3720 for (; j < max_width - 2; j++, p++)
3721 SET_CHAR_GLYPH (*p, ' ', face, 0);
3722
3723 SET_CHAR_GLYPH (*p, menu->submenu[i] ? 16 : ' ', face, 0);
3724 p++;
3725 IT_write_glyphs (text, max_width);
3726 }
3727 IT_update_end (sf);
3728 IT_cursor_to (row, col);
3729 xfree (text);
3730 }
3731 \f
3732 /* --------------------------- X Menu emulation ---------------------- */
3733
3734 /* Report availability of menus. */
3735
3736 int
3737 have_menus_p ()
3738 {
3739 return 1;
3740 }
3741
3742 /* Create a brand new menu structure. */
3743
3744 XMenu *
3745 XMenuCreate (Display *foo1, Window foo2, char *foo3)
3746 {
3747 return IT_menu_create ();
3748 }
3749
3750 /* Create a new pane and place it on the outer-most level. It is not
3751 clear that it should be placed out there, but I don't know what else
3752 to do. */
3753
3754 int
3755 XMenuAddPane (Display *foo, XMenu *menu, char *txt, int enable)
3756 {
3757 int len;
3758 char *p;
3759
3760 if (!enable)
3761 abort ();
3762
3763 IT_menu_make_room (menu);
3764 menu->submenu[menu->count] = IT_menu_create ();
3765 menu->text[menu->count] = txt;
3766 menu->panenumber[menu->count] = ++menu->panecount;
3767 menu->help_text[menu->count] = NULL;
3768 menu->count++;
3769
3770 /* Adjust length for possible control characters (which will
3771 be written as ^x). */
3772 for (len = strlen (txt), p = txt; *p; p++)
3773 if (*p < 27)
3774 len++;
3775
3776 if (len > menu->width)
3777 menu->width = len;
3778
3779 return menu->panecount;
3780 }
3781
3782 /* Create a new item in a menu pane. */
3783
3784 int
3785 XMenuAddSelection (Display *bar, XMenu *menu, int pane,
3786 int foo, char *txt, int enable, char *help_text)
3787 {
3788 int len;
3789 char *p;
3790
3791 if (pane)
3792 if (!(menu = IT_menu_search_pane (menu, pane)))
3793 return XM_FAILURE;
3794 IT_menu_make_room (menu);
3795 menu->submenu[menu->count] = (XMenu *) 0;
3796 menu->text[menu->count] = txt;
3797 menu->panenumber[menu->count] = enable;
3798 menu->help_text[menu->count] = help_text;
3799 menu->count++;
3800
3801 /* Adjust length for possible control characters (which will
3802 be written as ^x). */
3803 for (len = strlen (txt), p = txt; *p; p++)
3804 if (*p < 27)
3805 len++;
3806
3807 if (len > menu->width)
3808 menu->width = len;
3809
3810 return XM_SUCCESS;
3811 }
3812
3813 /* Decide where the menu would be placed if requested at (X,Y). */
3814
3815 void
3816 XMenuLocate (Display *foo0, XMenu *menu, int foo1, int foo2, int x, int y,
3817 int *ulx, int *uly, int *width, int *height)
3818 {
3819 IT_menu_calc_size (menu, width, height);
3820 *ulx = x + 1;
3821 *uly = y;
3822 *width += 2;
3823 }
3824
3825 struct IT_menu_state
3826 {
3827 void *screen_behind;
3828 XMenu *menu;
3829 int pane;
3830 int x, y;
3831 };
3832
3833
3834 /* Display menu, wait for user's response, and return that response. */
3835
3836 int
3837 XMenuActivate (Display *foo, XMenu *menu, int *pane, int *selidx,
3838 int x0, int y0, unsigned ButtonMask, char **txt,
3839 void (*help_callback)(char *, int, int))
3840 {
3841 struct IT_menu_state *state;
3842 int statecount;
3843 int x, y, i, b;
3844 int screensize;
3845 int faces[4];
3846 Lisp_Object selectface;
3847 int leave, result, onepane;
3848 int title_faces[4]; /* face to display the menu title */
3849 int buffers_num_deleted = 0;
3850 struct frame *sf = SELECTED_FRAME();
3851 Lisp_Object saved_echo_area_message;
3852
3853 /* Just in case we got here without a mouse present... */
3854 if (have_mouse <= 0)
3855 return XM_IA_SELECT;
3856 /* Don't allow non-positive x0 and y0, lest the menu will wrap
3857 around the display. */
3858 if (x0 <= 0)
3859 x0 = 1;
3860 if (y0 <= 0)
3861 y0 = 1;
3862
3863 /* We will process all the mouse events directly, so we had
3864 better prevent dos_rawgetc from stealing them from us. */
3865 mouse_preempted++;
3866
3867 state = alloca (menu->panecount * sizeof (struct IT_menu_state));
3868 screensize = screen_size * 2;
3869 faces[0]
3870 = lookup_derived_face (sf, intern ("msdos-menu-passive-face"),
3871 0, DEFAULT_FACE_ID);
3872 faces[1]
3873 = lookup_derived_face (sf, intern ("msdos-menu-active-face"),
3874 0, DEFAULT_FACE_ID);
3875 selectface = intern ("msdos-menu-select-face");
3876 faces[2] = lookup_derived_face (sf, selectface,
3877 0, faces[0]);
3878 faces[3] = lookup_derived_face (sf, selectface,
3879 0, faces[1]);
3880
3881 /* Make sure the menu title is always displayed with
3882 `msdos-menu-active-face', no matter where the mouse pointer is. */
3883 for (i = 0; i < 4; i++)
3884 title_faces[i] = faces[3];
3885
3886 statecount = 1;
3887
3888 /* Don't let the title for the "Buffers" popup menu include a
3889 digit (which is ugly).
3890
3891 This is a terrible kludge, but I think the "Buffers" case is
3892 the only one where the title includes a number, so it doesn't
3893 seem to be necessary to make this more general. */
3894 if (strncmp (menu->text[0], "Buffers 1", 9) == 0)
3895 {
3896 menu->text[0][7] = '\0';
3897 buffers_num_deleted = 1;
3898 }
3899
3900 /* We need to save the current echo area message, so that we could
3901 restore it below, before we exit. See the commentary below,
3902 before the call to message_with_string. */
3903 saved_echo_area_message = Fcurrent_message ();
3904 state[0].menu = menu;
3905 mouse_off ();
3906 ScreenRetrieve (state[0].screen_behind = xmalloc (screensize));
3907
3908 /* Turn off the cursor. Otherwise it shows through the menu
3909 panes, which is ugly. */
3910 IT_display_cursor (0);
3911
3912 /* Display the menu title. */
3913 IT_menu_display (menu, y0 - 1, x0 - 1, 1, title_faces, 0);
3914 if (buffers_num_deleted)
3915 menu->text[0][7] = ' ';
3916 if ((onepane = menu->count == 1 && menu->submenu[0]))
3917 {
3918 menu->width = menu->submenu[0]->width;
3919 state[0].menu = menu->submenu[0];
3920 }
3921 else
3922 {
3923 state[0].menu = menu;
3924 }
3925 state[0].x = x0 - 1;
3926 state[0].y = y0;
3927 state[0].pane = onepane;
3928
3929 mouse_last_x = -1; /* A hack that forces display. */
3930 leave = 0;
3931 while (!leave)
3932 {
3933 if (!mouse_visible) mouse_on ();
3934 mouse_check_moved ();
3935 if (sf->mouse_moved)
3936 {
3937 sf->mouse_moved = 0;
3938 result = XM_IA_SELECT;
3939 mouse_get_xy (&x, &y);
3940 for (i = 0; i < statecount; i++)
3941 if (state[i].x <= x && x < state[i].x + state[i].menu->width + 2)
3942 {
3943 int dy = y - state[i].y;
3944 if (0 <= dy && dy < state[i].menu->count)
3945 {
3946 if (!state[i].menu->submenu[dy])
3947 if (state[i].menu->panenumber[dy])
3948 result = XM_SUCCESS;
3949 else
3950 result = XM_IA_SELECT;
3951 *pane = state[i].pane - 1;
3952 *selidx = dy;
3953 /* We hit some part of a menu, so drop extra menus that
3954 have been opened. That does not include an open and
3955 active submenu. */
3956 if (i != statecount - 2
3957 || state[i].menu->submenu[dy] != state[i+1].menu)
3958 while (i != statecount - 1)
3959 {
3960 statecount--;
3961 mouse_off ();
3962 ScreenUpdate (state[statecount].screen_behind);
3963 if (screen_virtual_segment)
3964 dosv_refresh_virtual_screen (0, screen_size);
3965 xfree (state[statecount].screen_behind);
3966 }
3967 if (i == statecount - 1 && state[i].menu->submenu[dy])
3968 {
3969 IT_menu_display (state[i].menu,
3970 state[i].y,
3971 state[i].x,
3972 state[i].pane,
3973 faces, 1);
3974 state[statecount].menu = state[i].menu->submenu[dy];
3975 state[statecount].pane = state[i].menu->panenumber[dy];
3976 mouse_off ();
3977 ScreenRetrieve (state[statecount].screen_behind
3978 = xmalloc (screensize));
3979 state[statecount].x
3980 = state[i].x + state[i].menu->width + 2;
3981 state[statecount].y = y;
3982 statecount++;
3983 }
3984 }
3985 }
3986 IT_menu_display (state[statecount - 1].menu,
3987 state[statecount - 1].y,
3988 state[statecount - 1].x,
3989 state[statecount - 1].pane,
3990 faces, 1);
3991 }
3992 else
3993 {
3994 if ((menu_help_message || prev_menu_help_message)
3995 && menu_help_message != prev_menu_help_message)
3996 {
3997 help_callback (menu_help_message,
3998 menu_help_paneno, menu_help_itemno);
3999 IT_display_cursor (0);
4000 prev_menu_help_message = menu_help_message;
4001 }
4002 /* We are busy-waiting for the mouse to move, so let's be nice
4003 to other Windows applications by releasing our time slice. */
4004 __dpmi_yield ();
4005 }
4006 for (b = 0; b < mouse_button_count && !leave; b++)
4007 {
4008 /* Only leave if user both pressed and released the mouse, and in
4009 that order. This avoids popping down the menu pane unless
4010 the user is really done with it. */
4011 if (mouse_pressed (b, &x, &y))
4012 {
4013 while (mouse_button_depressed (b, &x, &y))
4014 __dpmi_yield ();
4015 leave = 1;
4016 }
4017 (void) mouse_released (b, &x, &y);
4018 }
4019 }
4020
4021 mouse_off ();
4022 ScreenUpdate (state[0].screen_behind);
4023 if (screen_virtual_segment)
4024 dosv_refresh_virtual_screen (0, screen_size);
4025
4026 /* We have a situation here. ScreenUpdate has just restored the
4027 screen contents as it was before we started drawing this menu.
4028 That includes any echo area message that could have been
4029 displayed back then. (In reality, that echo area message will
4030 almost always be the ``keystroke echo'' that echoes the sequence
4031 of menu items chosen by the user.) However, if the menu had some
4032 help messages, then displaying those messages caused Emacs to
4033 forget about the original echo area message. So when
4034 ScreenUpdate restored it, it created a discrepancy between the
4035 actual screen contents and what Emacs internal data structures
4036 know about it.
4037
4038 To avoid this conflict, we force Emacs to restore the original
4039 echo area message as we found it when we entered this function.
4040 The irony of this is that we then erase the restored message
4041 right away, so the only purpose of restoring it is so that
4042 erasing it works correctly... */
4043 if (! NILP (saved_echo_area_message))
4044 message_with_string ("%s", saved_echo_area_message, 0);
4045 message (0);
4046 while (statecount--)
4047 xfree (state[statecount].screen_behind);
4048 IT_display_cursor (1); /* turn cursor back on */
4049 /* Clean up any mouse events that are waiting inside Emacs event queue.
4050 These events are likely to be generated before the menu was even
4051 displayed, probably because the user pressed and released the button
4052 (which invoked the menu) too quickly. If we don't remove these events,
4053 Emacs will process them after we return and surprise the user. */
4054 discard_mouse_events ();
4055 mouse_clear_clicks ();
4056 if (!kbd_buffer_events_waiting (1))
4057 clear_input_pending ();
4058 /* Allow mouse events generation by dos_rawgetc. */
4059 mouse_preempted--;
4060 return result;
4061 }
4062
4063 /* Dispose of a menu. */
4064
4065 void
4066 XMenuDestroy (Display *foo, XMenu *menu)
4067 {
4068 int i;
4069 if (menu->allocated)
4070 {
4071 for (i = 0; i < menu->count; i++)
4072 if (menu->submenu[i])
4073 XMenuDestroy (foo, menu->submenu[i]);
4074 xfree (menu->text);
4075 xfree (menu->submenu);
4076 xfree (menu->panenumber);
4077 xfree (menu->help_text);
4078 }
4079 xfree (menu);
4080 menu_help_message = prev_menu_help_message = NULL;
4081 }
4082
4083 int
4084 x_pixel_width (struct frame *f)
4085 {
4086 return FRAME_WIDTH (f);
4087 }
4088
4089 int
4090 x_pixel_height (struct frame *f)
4091 {
4092 return FRAME_HEIGHT (f);
4093 }
4094 #endif /* !HAVE_X_WINDOWS */
4095 \f
4096 /* ----------------------- DOS / UNIX conversion --------------------- */
4097
4098 void msdos_downcase_filename (unsigned char *);
4099
4100 /* Destructively turn backslashes into slashes. */
4101
4102 void
4103 dostounix_filename (p)
4104 register char *p;
4105 {
4106 msdos_downcase_filename (p);
4107
4108 while (*p)
4109 {
4110 if (*p == '\\')
4111 *p = '/';
4112 p++;
4113 }
4114 }
4115
4116 /* Destructively turn slashes into backslashes. */
4117
4118 void
4119 unixtodos_filename (p)
4120 register char *p;
4121 {
4122 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4123 {
4124 *p += 'a' - 'A';
4125 p += 2;
4126 }
4127
4128 while (*p)
4129 {
4130 if (*p == '/')
4131 *p = '\\';
4132 p++;
4133 }
4134 }
4135
4136 /* Get the default directory for a given drive. 0=def, 1=A, 2=B, ... */
4137
4138 int
4139 getdefdir (drive, dst)
4140 int drive;
4141 char *dst;
4142 {
4143 char in_path[4], *p = in_path;
4144 int e = errno;
4145
4146 /* Generate "X:." (when drive is X) or "." (when drive is 0). */
4147 if (drive != 0)
4148 {
4149 *p++ = drive + 'A' - 1;
4150 *p++ = ':';
4151 }
4152
4153 *p++ = '.';
4154 *p = '\0';
4155 errno = 0;
4156 _fixpath (in_path, dst);
4157 /* _fixpath can set errno to ENOSYS on non-LFN systems because
4158 it queries the LFN support, so ignore that error. */
4159 if ((errno && errno != ENOSYS) || *dst == '\0')
4160 return 0;
4161
4162 msdos_downcase_filename (dst);
4163
4164 errno = e;
4165 return 1;
4166 }
4167
4168 char *
4169 emacs_root_dir (void)
4170 {
4171 static char root_dir[4];
4172
4173 sprintf (root_dir, "%c:/", 'A' + getdisk ());
4174 root_dir[0] = tolower (root_dir[0]);
4175 return root_dir;
4176 }
4177
4178 /* Remove all CR's that are followed by a LF. */
4179
4180 int
4181 crlf_to_lf (n, buf)
4182 register int n;
4183 register unsigned char *buf;
4184 {
4185 unsigned char *np = buf;
4186 unsigned char *startp = buf;
4187 unsigned char *endp = buf + n;
4188
4189 if (n == 0)
4190 return n;
4191 while (buf < endp - 1)
4192 {
4193 if (*buf == 0x0d)
4194 {
4195 if (*(++buf) != 0x0a)
4196 *np++ = 0x0d;
4197 }
4198 else
4199 *np++ = *buf++;
4200 }
4201 if (buf < endp)
4202 *np++ = *buf++;
4203 return np - startp;
4204 }
4205
4206 #if defined(__DJGPP__) && __DJGPP__ == 2 && __DJGPP_MINOR__ == 0
4207
4208 /* In DJGPP v2.0, library `write' can call `malloc', which might
4209 cause relocation of the buffer whose address we get in ADDR.
4210 Here is a version of `write' that avoids calling `malloc',
4211 to serve us until such time as the library is fixed.
4212 Actually, what we define here is called `__write', because
4213 `write' is a stub that just jmp's to `__write' (to be
4214 POSIXLY-correct with respect to the global name-space). */
4215
4216 #include <io.h> /* for _write */
4217 #include <libc/dosio.h> /* for __file_handle_modes[] */
4218
4219 static char xbuf[64 * 1024]; /* DOS cannot write more in one chunk */
4220
4221 #define XBUF_END (xbuf + sizeof (xbuf) - 1)
4222
4223 int
4224 __write (int handle, const void *buffer, size_t count)
4225 {
4226 if (count == 0)
4227 return 0;
4228
4229 if(__file_handle_modes[handle] & O_BINARY)
4230 return _write (handle, buffer, count);
4231 else
4232 {
4233 char *xbp = xbuf;
4234 const char *bp = buffer;
4235 int total_written = 0;
4236 int nmoved = 0, ncr = 0;
4237
4238 while (count)
4239 {
4240 /* The next test makes sure there's space for at least 2 more
4241 characters in xbuf[], so both CR and LF can be put there. */
4242 if (xbp < XBUF_END)
4243 {
4244 if (*bp == '\n')
4245 {
4246 ncr++;
4247 *xbp++ = '\r';
4248 }
4249 *xbp++ = *bp++;
4250 nmoved++;
4251 count--;
4252 }
4253 if (xbp >= XBUF_END || !count)
4254 {
4255 size_t to_write = nmoved + ncr;
4256 int written = _write (handle, xbuf, to_write);
4257
4258 if (written == -1)
4259 return -1;
4260 else
4261 total_written += nmoved; /* CRs aren't counted in ret value */
4262
4263 /* If some, but not all were written (disk full?), return
4264 an estimate of the total written bytes not counting CRs. */
4265 if (written < to_write)
4266 return total_written - (to_write - written) * nmoved/to_write;
4267
4268 nmoved = 0;
4269 ncr = 0;
4270 xbp = xbuf;
4271 }
4272 }
4273 return total_written;
4274 }
4275 }
4276
4277 /* A low-level file-renaming function which works around Windows 95 bug.
4278 This is pulled directly out of DJGPP v2.01 library sources, and only
4279 used when you compile with DJGPP v2.0. */
4280
4281 #include <io.h>
4282
4283 int _rename(const char *old, const char *new)
4284 {
4285 __dpmi_regs r;
4286 int olen = strlen(old) + 1;
4287 int i;
4288 int use_lfn = _USE_LFN;
4289 char tempfile[FILENAME_MAX];
4290 const char *orig = old;
4291 int lfn_fd = -1;
4292
4293 r.x.dx = __tb_offset;
4294 r.x.di = __tb_offset + olen;
4295 r.x.ds = r.x.es = __tb_segment;
4296
4297 if (use_lfn)
4298 {
4299 /* Windows 95 bug: for some filenames, when you rename
4300 file -> file~ (as in Emacs, to leave a backup), the
4301 short 8+3 alias doesn't change, which effectively
4302 makes OLD and NEW the same file. We must rename
4303 through a temporary file to work around this. */
4304
4305 char *pbase = 0, *p;
4306 static char try_char[] = "abcdefghijklmnopqrstuvwxyz012345789";
4307 int idx = sizeof(try_char) - 1;
4308
4309 /* Generate a temporary name. Can't use `tmpnam', since $TMPDIR
4310 might point to another drive, which will fail the DOS call. */
4311 strcpy(tempfile, old);
4312 for (p = tempfile; *p; p++) /* ensure temporary is on the same drive */
4313 if (*p == '/' || *p == '\\' || *p == ':')
4314 pbase = p;
4315 if (pbase)
4316 pbase++;
4317 else
4318 pbase = tempfile;
4319 strcpy(pbase, "X$$djren$$.$$temp$$");
4320
4321 do
4322 {
4323 if (idx <= 0)
4324 return -1;
4325 *pbase = try_char[--idx];
4326 } while (_chmod(tempfile, 0) != -1);
4327
4328 r.x.ax = 0x7156;
4329 _put_path2(tempfile, olen);
4330 _put_path(old);
4331 __dpmi_int(0x21, &r);
4332 if (r.x.flags & 1)
4333 {
4334 errno = __doserr_to_errno(r.x.ax);
4335 return -1;
4336 }
4337
4338 /* Now create a file with the original name. This will
4339 ensure that NEW will always have a 8+3 alias
4340 different from that of OLD. (Seems to be required
4341 when NameNumericTail in the Registry is set to 0.) */
4342 lfn_fd = _creat(old, 0);
4343
4344 olen = strlen(tempfile) + 1;
4345 old = tempfile;
4346 r.x.di = __tb_offset + olen;
4347 }
4348
4349 for (i=0; i<2; i++)
4350 {
4351 if(use_lfn)
4352 r.x.ax = 0x7156;
4353 else
4354 r.h.ah = 0x56;
4355 _put_path2(new, olen);
4356 _put_path(old);
4357 __dpmi_int(0x21, &r);
4358 if(r.x.flags & 1)
4359 {
4360 if (r.x.ax == 5 && i == 0) /* access denied */
4361 remove(new); /* and try again */
4362 else
4363 {
4364 errno = __doserr_to_errno(r.x.ax);
4365
4366 /* Restore to original name if we renamed it to temporary. */
4367 if (use_lfn)
4368 {
4369 if (lfn_fd != -1)
4370 {
4371 _close (lfn_fd);
4372 remove (orig);
4373 }
4374 _put_path2(orig, olen);
4375 _put_path(tempfile);
4376 r.x.ax = 0x7156;
4377 __dpmi_int(0x21, &r);
4378 }
4379 return -1;
4380 }
4381 }
4382 else
4383 break;
4384 }
4385
4386 /* Success. Delete the file possibly created to work
4387 around the Windows 95 bug. */
4388 if (lfn_fd != -1)
4389 return (_close (lfn_fd) == 0) ? remove (orig) : -1;
4390 return 0;
4391 }
4392
4393 #endif /* __DJGPP__ == 2 && __DJGPP_MINOR__ == 0 */
4394
4395 DEFUN ("msdos-long-file-names", Fmsdos_long_file_names, Smsdos_long_file_names,
4396 0, 0, 0,
4397 doc: /* Return non-nil if long file names are supported on MSDOS. */)
4398 ()
4399 {
4400 return (_USE_LFN ? Qt : Qnil);
4401 }
4402
4403 /* Convert alphabetic characters in a filename to lower-case. */
4404
4405 void
4406 msdos_downcase_filename (p)
4407 register unsigned char *p;
4408 {
4409 /* Always lower-case drive letters a-z, even if the filesystem
4410 preserves case in filenames.
4411 This is so MSDOS filenames could be compared by string comparison
4412 functions that are case-sensitive. Even case-preserving filesystems
4413 do not distinguish case in drive letters. */
4414 if (p[1] == ':' && *p >= 'A' && *p <= 'Z')
4415 {
4416 *p += 'a' - 'A';
4417 p += 2;
4418 }
4419
4420 /* Under LFN we expect to get pathnames in their true case. */
4421 if (NILP (Fmsdos_long_file_names ()))
4422 for ( ; *p; p++)
4423 if (*p >= 'A' && *p <= 'Z')
4424 *p += 'a' - 'A';
4425 }
4426
4427 DEFUN ("msdos-downcase-filename", Fmsdos_downcase_filename, Smsdos_downcase_filename,
4428 1, 1, 0,
4429 doc: /* Convert alphabetic characters in FILENAME to lower case and return that.
4430 When long filenames are supported, doesn't change FILENAME.
4431 If FILENAME is not a string, returns nil.
4432 The argument object is never altered--the value is a copy. */)
4433 (filename)
4434 Lisp_Object filename;
4435 {
4436 Lisp_Object tem;
4437
4438 if (! STRINGP (filename))
4439 return Qnil;
4440
4441 tem = Fcopy_sequence (filename);
4442 msdos_downcase_filename (XSTRING (tem)->data);
4443 return tem;
4444 }
4445 \f
4446 /* The Emacs root directory as determined by init_environment. */
4447
4448 static char emacsroot[MAXPATHLEN];
4449
4450 char *
4451 rootrelativepath (rel)
4452 char *rel;
4453 {
4454 static char result[MAXPATHLEN + 10];
4455
4456 strcpy (result, emacsroot);
4457 strcat (result, "/");
4458 strcat (result, rel);
4459 return result;
4460 }
4461
4462 /* Define a lot of environment variables if not already defined. Don't
4463 remove anything unless you know what you're doing -- lots of code will
4464 break if one or more of these are missing. */
4465
4466 void
4467 init_environment (argc, argv, skip_args)
4468 int argc;
4469 char **argv;
4470 int skip_args;
4471 {
4472 char *s, *t, *root;
4473 int len;
4474 static const char * const tempdirs[] = {
4475 "$TMPDIR", "$TEMP", "$TMP", "c:/"
4476 };
4477 int i;
4478 const int imax = sizeof (tempdirs) / sizeof (tempdirs[0]);
4479
4480 /* Make sure they have a usable $TMPDIR. Many Emacs functions use
4481 temporary files and assume "/tmp" if $TMPDIR is unset, which
4482 will break on DOS/Windows. Refuse to work if we cannot find
4483 a directory, not even "c:/", usable for that purpose. */
4484 for (i = 0; i < imax ; i++)
4485 {
4486 const char *tmp = tempdirs[i];
4487
4488 if (*tmp == '$')
4489 tmp = getenv (tmp + 1);
4490 /* Note that `access' can lie to us if the directory resides on a
4491 read-only filesystem, like CD-ROM or a write-protected floppy.
4492 The only way to be really sure is to actually create a file and
4493 see if it succeeds. But I think that's too much to ask. */
4494 if (tmp && access (tmp, D_OK) == 0)
4495 {
4496 setenv ("TMPDIR", tmp, 1);
4497 break;
4498 }
4499 }
4500 if (i >= imax)
4501 cmd_error_internal
4502 (Fcons (Qerror,
4503 Fcons (build_string ("no usable temporary directories found!!"),
4504 Qnil)),
4505 "While setting TMPDIR: ");
4506
4507 /* Note the startup time, so we know not to clear the screen if we
4508 exit immediately; see IT_reset_terminal_modes.
4509 (Yes, I know `clock' returns zero the first time it's called, but
4510 I do this anyway, in case some wiseguy changes that at some point.) */
4511 startup_time = clock ();
4512
4513 /* Find our root from argv[0]. Assuming argv[0] is, say,
4514 "c:/emacs/bin/emacs.exe" our root will be "c:/emacs". */
4515 root = alloca (MAXPATHLEN + 20);
4516 _fixpath (argv[0], root);
4517 msdos_downcase_filename (root);
4518 len = strlen (root);
4519 while (len > 0 && root[len] != '/' && root[len] != ':')
4520 len--;
4521 root[len] = '\0';
4522 if (len > 4
4523 && (strcmp (root + len - 4, "/bin") == 0
4524 || strcmp (root + len - 4, "/src") == 0)) /* under a debugger */
4525 root[len - 4] = '\0';
4526 else
4527 strcpy (root, "c:/emacs"); /* let's be defensive */
4528 len = strlen (root);
4529 strcpy (emacsroot, root);
4530
4531 /* We default HOME to our root. */
4532 setenv ("HOME", root, 0);
4533
4534 /* We default EMACSPATH to root + "/bin". */
4535 strcpy (root + len, "/bin");
4536 setenv ("EMACSPATH", root, 0);
4537
4538 /* I don't expect anybody to ever use other terminals so the internal
4539 terminal is the default. */
4540 setenv ("TERM", "internal", 0);
4541
4542 #ifdef HAVE_X_WINDOWS
4543 /* Emacs expects DISPLAY to be set. */
4544 setenv ("DISPLAY", "unix:0.0", 0);
4545 #endif
4546
4547 /* SHELL is a bit tricky -- COMSPEC is the closest we come, but we must
4548 downcase it and mirror the backslashes. */
4549 s = getenv ("COMSPEC");
4550 if (!s) s = "c:/command.com";
4551 t = alloca (strlen (s) + 1);
4552 strcpy (t, s);
4553 dostounix_filename (t);
4554 setenv ("SHELL", t, 0);
4555
4556 /* PATH is also downcased and backslashes mirrored. */
4557 s = getenv ("PATH");
4558 if (!s) s = "";
4559 t = alloca (strlen (s) + 3);
4560 /* Current directory is always considered part of MsDos's path but it is
4561 not normally mentioned. Now it is. */
4562 strcat (strcpy (t, ".;"), s);
4563 dostounix_filename (t); /* Not a single file name, but this should work. */
4564 setenv ("PATH", t, 1);
4565
4566 /* In some sense all dos users have root privileges, so... */
4567 setenv ("USER", "root", 0);
4568 setenv ("NAME", getenv ("USER"), 0);
4569
4570 /* Time zone determined from country code. To make this possible, the
4571 country code may not span more than one time zone. In other words,
4572 in the USA, you lose. */
4573 if (!getenv ("TZ"))
4574 switch (dos_country_code)
4575 {
4576 case 31: /* Belgium */
4577 case 32: /* The Netherlands */
4578 case 33: /* France */
4579 case 34: /* Spain */
4580 case 36: /* Hungary */
4581 case 38: /* Yugoslavia (or what's left of it?) */
4582 case 39: /* Italy */
4583 case 41: /* Switzerland */
4584 case 42: /* Tjekia */
4585 case 45: /* Denmark */
4586 case 46: /* Sweden */
4587 case 47: /* Norway */
4588 case 48: /* Poland */
4589 case 49: /* Germany */
4590 /* Daylight saving from last Sunday in March to last Sunday in
4591 September, both at 2AM. */
4592 setenv ("TZ", "MET-01METDST-02,M3.5.0/02:00,M9.5.0/02:00", 0);
4593 break;
4594 case 44: /* United Kingdom */
4595 case 351: /* Portugal */
4596 case 354: /* Iceland */
4597 setenv ("TZ", "GMT+00", 0);
4598 break;
4599 case 81: /* Japan */
4600 case 82: /* Korea */
4601 setenv ("TZ", "JST-09", 0);
4602 break;
4603 case 90: /* Turkey */
4604 case 358: /* Finland */
4605 setenv ("TZ", "EET-02", 0);
4606 break;
4607 case 972: /* Israel */
4608 /* This is an approximation. (For exact rules, use the
4609 `zoneinfo/israel' file which comes with DJGPP, but you need
4610 to install it in `/usr/share/zoneinfo/' directory first.) */
4611 setenv ("TZ", "IST-02IDT-03,M4.1.6/00:00,M9.5.6/01:00", 0);
4612 break;
4613 }
4614 tzset ();
4615 }
4616
4617 \f
4618
4619 static int break_stat; /* BREAK check mode status. */
4620 static int stdin_stat; /* stdin IOCTL status. */
4621
4622 #if __DJGPP__ < 2
4623
4624 /* These must be global. */
4625 static _go32_dpmi_seginfo ctrl_break_vector;
4626 static _go32_dpmi_registers ctrl_break_regs;
4627 static int ctrlbreakinstalled = 0;
4628
4629 /* Interrupt level detection of Ctrl-Break. Don't do anything fancy here! */
4630
4631 void
4632 ctrl_break_func (regs)
4633 _go32_dpmi_registers *regs;
4634 {
4635 Vquit_flag = Qt;
4636 }
4637
4638 void
4639 install_ctrl_break_check ()
4640 {
4641 if (!ctrlbreakinstalled)
4642 {
4643 /* Don't press Ctrl-Break if you don't have either DPMI or Emacs
4644 was compiler with Djgpp 1.11 maintenance level 5 or later! */
4645 ctrlbreakinstalled = 1;
4646 ctrl_break_vector.pm_offset = (int) ctrl_break_func;
4647 _go32_dpmi_allocate_real_mode_callback_iret (&ctrl_break_vector,
4648 &ctrl_break_regs);
4649 _go32_dpmi_set_real_mode_interrupt_vector (0x1b, &ctrl_break_vector);
4650 }
4651 }
4652
4653 #endif /* __DJGPP__ < 2 */
4654
4655 /* Turn off Dos' Ctrl-C checking and inhibit interpretation of
4656 control chars by DOS. Determine the keyboard type. */
4657
4658 int
4659 dos_ttraw ()
4660 {
4661 union REGS inregs, outregs;
4662 static int first_time = 1;
4663
4664 break_stat = getcbrk ();
4665 setcbrk (0);
4666 #if __DJGPP__ < 2
4667 install_ctrl_break_check ();
4668 #endif
4669
4670 if (first_time)
4671 {
4672 inregs.h.ah = 0xc0;
4673 int86 (0x15, &inregs, &outregs);
4674 extended_kbd = (!outregs.x.cflag) && (outregs.h.ah == 0);
4675
4676 have_mouse = 0;
4677
4678 if (internal_terminal
4679 #ifdef HAVE_X_WINDOWS
4680 && inhibit_window_system
4681 #endif
4682 )
4683 {
4684 inregs.x.ax = 0x0021;
4685 int86 (0x33, &inregs, &outregs);
4686 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4687 if (!have_mouse)
4688 {
4689 /* Reportedly, the above doesn't work for some mouse drivers. There
4690 is an additional detection method that should work, but might be
4691 a little slower. Use that as an alternative. */
4692 inregs.x.ax = 0x0000;
4693 int86 (0x33, &inregs, &outregs);
4694 have_mouse = (outregs.x.ax & 0xffff) == 0xffff;
4695 }
4696
4697 if (have_mouse)
4698 {
4699 have_mouse = 1; /* enable mouse */
4700 mouse_visible = 0;
4701 mouse_setup_buttons (outregs.x.bx);
4702 mouse_position_hook = &mouse_get_pos;
4703 mouse_init ();
4704 }
4705
4706 #ifndef HAVE_X_WINDOWS
4707 #if __DJGPP__ >= 2
4708 /* Save the cursor shape used outside Emacs. */
4709 outside_cursor = _farpeekw (_dos_ds, 0x460);
4710 #endif
4711 #endif
4712 }
4713
4714 first_time = 0;
4715
4716 #if __DJGPP__ >= 2
4717
4718 stdin_stat = setmode (fileno (stdin), O_BINARY);
4719 return (stdin_stat != -1);
4720 }
4721 else
4722 return (setmode (fileno (stdin), O_BINARY) != -1);
4723
4724 #else /* __DJGPP__ < 2 */
4725
4726 }
4727
4728 /* I think it is wrong to overwrite `stdin_stat' every time
4729 but the first one this function is called, but I don't
4730 want to change the way it used to work in v1.x.--EZ */
4731
4732 inregs.x.ax = 0x4400; /* Get IOCTL status. */
4733 inregs.x.bx = 0x00; /* 0 = stdin. */
4734 intdos (&inregs, &outregs);
4735 stdin_stat = outregs.h.dl;
4736
4737 inregs.x.dx = stdin_stat | 0x0020; /* raw mode */
4738 inregs.x.ax = 0x4401; /* Set IOCTL status */
4739 intdos (&inregs, &outregs);
4740 return !outregs.x.cflag;
4741
4742 #endif /* __DJGPP__ < 2 */
4743 }
4744
4745 /* Restore status of standard input and Ctrl-C checking. */
4746
4747 int
4748 dos_ttcooked ()
4749 {
4750 union REGS inregs, outregs;
4751
4752 setcbrk (break_stat);
4753 mouse_off ();
4754
4755 #if __DJGPP__ >= 2
4756
4757 #ifndef HAVE_X_WINDOWS
4758 /* Restore the cursor shape we found on startup. */
4759 if (outside_cursor)
4760 {
4761 inregs.h.ah = 1;
4762 inregs.x.cx = outside_cursor;
4763 int86 (0x10, &inregs, &outregs);
4764 }
4765 #endif
4766
4767 return (setmode (fileno (stdin), stdin_stat) != -1);
4768
4769 #else /* not __DJGPP__ >= 2 */
4770
4771 inregs.x.ax = 0x4401; /* Set IOCTL status. */
4772 inregs.x.bx = 0x00; /* 0 = stdin. */
4773 inregs.x.dx = stdin_stat;
4774 intdos (&inregs, &outregs);
4775 return !outregs.x.cflag;
4776
4777 #endif /* not __DJGPP__ >= 2 */
4778 }
4779
4780 \f
4781 /* Run command as specified by ARGV in directory DIR.
4782 The command is run with input from TEMPIN, output to
4783 file TEMPOUT and stderr to TEMPERR. */
4784
4785 int
4786 run_msdos_command (argv, working_dir, tempin, tempout, temperr, envv)
4787 unsigned char **argv;
4788 const char *working_dir;
4789 int tempin, tempout, temperr;
4790 char **envv;
4791 {
4792 char *saveargv1, *saveargv2, *lowcase_argv0, *pa, *pl;
4793 char oldwd[MAXPATHLEN + 1]; /* Fixed size is safe on MSDOS. */
4794 int msshell, result = -1;
4795 int inbak, outbak, errbak;
4796 int x, y;
4797 Lisp_Object cmd;
4798
4799 /* Get current directory as MSDOS cwd is not per-process. */
4800 getwd (oldwd);
4801
4802 /* If argv[0] is the shell, it might come in any lettercase.
4803 Since `Fmember' is case-sensitive, we need to downcase
4804 argv[0], even if we are on case-preserving filesystems. */
4805 lowcase_argv0 = alloca (strlen (argv[0]) + 1);
4806 for (pa = argv[0], pl = lowcase_argv0; *pa; pl++)
4807 {
4808 *pl = *pa++;
4809 if (*pl >= 'A' && *pl <= 'Z')
4810 *pl += 'a' - 'A';
4811 }
4812 *pl = '\0';
4813
4814 cmd = Ffile_name_nondirectory (build_string (lowcase_argv0));
4815 msshell = !NILP (Fmember (cmd, Fsymbol_value (intern ("msdos-shells"))))
4816 && !strcmp ("-c", argv[1]);
4817 if (msshell)
4818 {
4819 saveargv1 = argv[1];
4820 saveargv2 = argv[2];
4821 argv[1] = "/c";
4822 /* We only need to mirror slashes if a DOS shell will be invoked
4823 not via `system' (which does the mirroring itself). Yes, that
4824 means DJGPP v1.x will lose here. */
4825 if (argv[2] && argv[3])
4826 {
4827 char *p = alloca (strlen (argv[2]) + 1);
4828
4829 strcpy (argv[2] = p, saveargv2);
4830 while (*p && isspace (*p))
4831 p++;
4832 while (*p)
4833 {
4834 if (*p == '/')
4835 *p++ = '\\';
4836 else
4837 p++;
4838 }
4839 }
4840 }
4841
4842 chdir (working_dir);
4843 inbak = dup (0);
4844 outbak = dup (1);
4845 errbak = dup (2);
4846 if (inbak < 0 || outbak < 0 || errbak < 0)
4847 goto done; /* Allocation might fail due to lack of descriptors. */
4848
4849 if (have_mouse > 0)
4850 mouse_get_xy (&x, &y);
4851
4852 dos_ttcooked (); /* do it here while 0 = stdin */
4853
4854 dup2 (tempin, 0);
4855 dup2 (tempout, 1);
4856 dup2 (temperr, 2);
4857
4858 #if __DJGPP__ > 1
4859
4860 if (msshell && !argv[3])
4861 {
4862 /* MS-DOS native shells are too restrictive. For starters, they
4863 cannot grok commands longer than 126 characters. In DJGPP v2
4864 and later, `system' is much smarter, so we'll call it instead. */
4865
4866 const char *cmnd;
4867
4868 /* A shell gets a single argument--its full command
4869 line--whose original was saved in `saveargv2'. */
4870
4871 /* Don't let them pass empty command lines to `system', since
4872 with some shells it will try to invoke an interactive shell,
4873 which will hang Emacs. */
4874 for (cmnd = saveargv2; *cmnd && isspace (*cmnd); cmnd++)
4875 ;
4876 if (*cmnd)
4877 {
4878 extern char **environ;
4879 char **save_env = environ;
4880 int save_system_flags = __system_flags;
4881
4882 /* Request the most powerful version of `system'. We need
4883 all the help we can get to avoid calling stock DOS shells. */
4884 __system_flags = (__system_redirect
4885 | __system_use_shell
4886 | __system_allow_multiple_cmds
4887 | __system_allow_long_cmds
4888 | __system_handle_null_commands
4889 | __system_emulate_chdir);
4890
4891 environ = envv;
4892 result = system (cmnd);
4893 __system_flags = save_system_flags;
4894 environ = save_env;
4895 }
4896 else
4897 result = 0; /* emulate Unixy shell behavior with empty cmd line */
4898 }
4899 else
4900
4901 #endif /* __DJGPP__ > 1 */
4902
4903 result = spawnve (P_WAIT, argv[0], argv, envv);
4904
4905 dup2 (inbak, 0);
4906 dup2 (outbak, 1);
4907 dup2 (errbak, 2);
4908 emacs_close (inbak);
4909 emacs_close (outbak);
4910 emacs_close (errbak);
4911
4912 dos_ttraw ();
4913 if (have_mouse > 0)
4914 {
4915 mouse_init ();
4916 mouse_moveto (x, y);
4917 }
4918
4919 /* Some programs might change the meaning of the highest bit of the
4920 text attribute byte, so we get blinking characters instead of the
4921 bright background colors. Restore that. */
4922 bright_bg ();
4923
4924 done:
4925 chdir (oldwd);
4926 if (msshell)
4927 {
4928 argv[1] = saveargv1;
4929 argv[2] = saveargv2;
4930 }
4931 return result;
4932 }
4933
4934 croak (badfunc)
4935 char *badfunc;
4936 {
4937 fprintf (stderr, "%s not yet implemented\r\n", badfunc);
4938 reset_sys_modes ();
4939 exit (1);
4940 }
4941 \f
4942 #if __DJGPP__ < 2
4943
4944 /* ------------------------- Compatibility functions -------------------
4945 * gethostname
4946 * gettimeofday
4947 */
4948
4949 /* Hostnames for a pc are not really funny,
4950 but they are used in change log so we emulate the best we can. */
4951
4952 gethostname (p, size)
4953 char *p;
4954 int size;
4955 {
4956 char *q = egetenv ("HOSTNAME");
4957
4958 if (!q) q = "pc";
4959 strcpy (p, q);
4960 return 0;
4961 }
4962
4963 /* When time zones are set from Ms-Dos too many C-libraries are playing
4964 tricks with time values. We solve this by defining our own version
4965 of `gettimeofday' bypassing GO32. Our version needs to be initialized
4966 once and after each call to `tzset' with TZ changed. That is
4967 accomplished by aliasing tzset to init_gettimeofday. */
4968
4969 static struct tm time_rec;
4970
4971 int
4972 gettimeofday (struct timeval *tp, struct timezone *tzp)
4973 {
4974 if (tp)
4975 {
4976 struct time t;
4977 struct tm tm;
4978
4979 gettime (&t);
4980 if (t.ti_hour < time_rec.tm_hour) /* midnight wrap */
4981 {
4982 struct date d;
4983 getdate (&d);
4984 time_rec.tm_year = d.da_year - 1900;
4985 time_rec.tm_mon = d.da_mon - 1;
4986 time_rec.tm_mday = d.da_day;
4987 }
4988
4989 time_rec.tm_hour = t.ti_hour;
4990 time_rec.tm_min = t.ti_min;
4991 time_rec.tm_sec = t.ti_sec;
4992
4993 tm = time_rec;
4994 tm.tm_gmtoff = dos_timezone_offset;
4995
4996 tp->tv_sec = mktime (&tm); /* may modify tm */
4997 tp->tv_usec = t.ti_hund * (1000000 / 100);
4998 }
4999 /* Ignore tzp; it's obsolescent. */
5000 return 0;
5001 }
5002
5003 #endif /* __DJGPP__ < 2 */
5004
5005 /*
5006 * A list of unimplemented functions that we silently ignore.
5007 */
5008
5009 #if __DJGPP__ < 2
5010 unsigned alarm (s) unsigned s; {}
5011 fork () { return 0; }
5012 int kill (x, y) int x, y; { return -1; }
5013 nice (p) int p; {}
5014 void volatile pause () {}
5015 sigsetmask (x) int x; { return 0; }
5016 sigblock (mask) int mask; { return 0; }
5017 #endif
5018
5019 void request_sigio (void) {}
5020 setpgrp () {return 0; }
5021 setpriority (x,y,z) int x,y,z; { return 0; }
5022 void unrequest_sigio (void) {}
5023
5024 #if __DJGPP__ > 1
5025
5026 #ifdef POSIX_SIGNALS
5027
5028 /* Augment DJGPP library POSIX signal functions. This is needed
5029 as of DJGPP v2.01, but might be in the library in later releases. */
5030
5031 #include <libc/bss.h>
5032
5033 /* A counter to know when to re-initialize the static sets. */
5034 static int sigprocmask_count = -1;
5035
5036 /* Which signals are currently blocked (initially none). */
5037 static sigset_t current_mask;
5038
5039 /* Which signals are pending (initially none). */
5040 static sigset_t pending_signals;
5041
5042 /* Previous handlers to restore when the blocked signals are unblocked. */
5043 typedef void (*sighandler_t)(int);
5044 static sighandler_t prev_handlers[320];
5045
5046 /* A signal handler which just records that a signal occured
5047 (it will be raised later, if and when the signal is unblocked). */
5048 static void
5049 sig_suspender (signo)
5050 int signo;
5051 {
5052 sigaddset (&pending_signals, signo);
5053 }
5054
5055 int
5056 sigprocmask (how, new_set, old_set)
5057 int how;
5058 const sigset_t *new_set;
5059 sigset_t *old_set;
5060 {
5061 int signo;
5062 sigset_t new_mask;
5063
5064 /* If called for the first time, initialize. */
5065 if (sigprocmask_count != __bss_count)
5066 {
5067 sigprocmask_count = __bss_count;
5068 sigemptyset (&pending_signals);
5069 sigemptyset (&current_mask);
5070 for (signo = 0; signo < 320; signo++)
5071 prev_handlers[signo] = SIG_ERR;
5072 }
5073
5074 if (old_set)
5075 *old_set = current_mask;
5076
5077 if (new_set == 0)
5078 return 0;
5079
5080 if (how != SIG_BLOCK && how != SIG_UNBLOCK && how != SIG_SETMASK)
5081 {
5082 errno = EINVAL;
5083 return -1;
5084 }
5085
5086 sigemptyset (&new_mask);
5087
5088 /* DJGPP supports upto 320 signals. */
5089 for (signo = 0; signo < 320; signo++)
5090 {
5091 if (sigismember (&current_mask, signo))
5092 sigaddset (&new_mask, signo);
5093 else if (sigismember (new_set, signo) && how != SIG_UNBLOCK)
5094 {
5095 sigaddset (&new_mask, signo);
5096
5097 /* SIGKILL is silently ignored, as on other platforms. */
5098 if (signo != SIGKILL && prev_handlers[signo] == SIG_ERR)
5099 prev_handlers[signo] = signal (signo, sig_suspender);
5100 }
5101 if (( how == SIG_UNBLOCK
5102 && sigismember (&new_mask, signo)
5103 && sigismember (new_set, signo))
5104 || (how == SIG_SETMASK
5105 && sigismember (&new_mask, signo)
5106 && !sigismember (new_set, signo)))
5107 {
5108 sigdelset (&new_mask, signo);
5109 if (prev_handlers[signo] != SIG_ERR)
5110 {
5111 signal (signo, prev_handlers[signo]);
5112 prev_handlers[signo] = SIG_ERR;
5113 }
5114 if (sigismember (&pending_signals, signo))
5115 {
5116 sigdelset (&pending_signals, signo);
5117 raise (signo);
5118 }
5119 }
5120 }
5121 current_mask = new_mask;
5122 return 0;
5123 }
5124
5125 #else /* not POSIX_SIGNALS */
5126
5127 sigsetmask (x) int x; { return 0; }
5128 sigblock (mask) int mask; { return 0; }
5129
5130 #endif /* not POSIX_SIGNALS */
5131 #endif /* __DJGPP__ > 1 */
5132
5133 #ifndef HAVE_SELECT
5134 #include "sysselect.h"
5135
5136 #ifndef EMACS_TIME_ZERO_OR_NEG_P
5137 #define EMACS_TIME_ZERO_OR_NEG_P(time) \
5138 ((long)(time).tv_sec < 0 \
5139 || ((time).tv_sec == 0 \
5140 && (long)(time).tv_usec <= 0))
5141 #endif
5142
5143 /* This yields the rest of the current time slice to the task manager.
5144 It should be called by any code which knows that it has nothing
5145 useful to do except idle.
5146
5147 I don't use __dpmi_yield here, since versions of library before 2.02
5148 called Int 2Fh/AX=1680h there in a way that would wedge the DOS box
5149 on some versions of Windows 9X. */
5150
5151 void
5152 dos_yield_time_slice (void)
5153 {
5154 _go32_dpmi_registers r;
5155
5156 r.x.ax = 0x1680;
5157 r.x.ss = r.x.sp = r.x.flags = 0;
5158 _go32_dpmi_simulate_int (0x2f, &r);
5159 if (r.h.al == 0x80)
5160 errno = ENOSYS;
5161 }
5162
5163 /* Only event queue is checked. */
5164 /* We don't have to call timer_check here
5165 because wait_reading_process_input takes care of that. */
5166 int
5167 sys_select (nfds, rfds, wfds, efds, timeout)
5168 int nfds;
5169 SELECT_TYPE *rfds, *wfds, *efds;
5170 EMACS_TIME *timeout;
5171 {
5172 int check_input;
5173 struct time t;
5174
5175 check_input = 0;
5176 if (rfds)
5177 {
5178 check_input = FD_ISSET (0, rfds);
5179 FD_ZERO (rfds);
5180 }
5181 if (wfds)
5182 FD_ZERO (wfds);
5183 if (efds)
5184 FD_ZERO (efds);
5185
5186 if (nfds != 1)
5187 abort ();
5188
5189 /* If we are looking only for the terminal, with no timeout,
5190 just read it and wait -- that's more efficient. */
5191 if (!timeout)
5192 {
5193 while (!detect_input_pending ())
5194 {
5195 dos_yield_time_slice ();
5196 }
5197 }
5198 else
5199 {
5200 EMACS_TIME clnow, cllast, cldiff;
5201
5202 gettime (&t);
5203 EMACS_SET_SECS_USECS (cllast, t.ti_sec, t.ti_hund * 10000L);
5204
5205 while (!check_input || !detect_input_pending ())
5206 {
5207 gettime (&t);
5208 EMACS_SET_SECS_USECS (clnow, t.ti_sec, t.ti_hund * 10000L);
5209 EMACS_SUB_TIME (cldiff, clnow, cllast);
5210
5211 /* When seconds wrap around, we assume that no more than
5212 1 minute passed since last `gettime'. */
5213 if (EMACS_TIME_NEG_P (cldiff))
5214 EMACS_SET_SECS (cldiff, EMACS_SECS (cldiff) + 60);
5215 EMACS_SUB_TIME (*timeout, *timeout, cldiff);
5216
5217 /* Stop when timeout value crosses zero. */
5218 if (EMACS_TIME_ZERO_OR_NEG_P (*timeout))
5219 return 0;
5220 cllast = clnow;
5221 dos_yield_time_slice ();
5222 }
5223 }
5224
5225 FD_SET (0, rfds);
5226 return 1;
5227 }
5228 #endif
5229
5230 /*
5231 * Define overlaid functions:
5232 *
5233 * chdir -> sys_chdir
5234 * tzset -> init_gettimeofday
5235 * abort -> dos_abort
5236 */
5237
5238 #ifdef chdir
5239 #undef chdir
5240 extern int chdir ();
5241
5242 int
5243 sys_chdir (path)
5244 const char* path;
5245 {
5246 int len = strlen (path);
5247 char *tmp = (char *)path;
5248
5249 if (*tmp && tmp[1] == ':')
5250 {
5251 if (getdisk () != tolower (tmp[0]) - 'a')
5252 setdisk (tolower (tmp[0]) - 'a');
5253 tmp += 2; /* strip drive: KFS 1995-07-06 */
5254 len -= 2;
5255 }
5256
5257 if (len > 1 && (tmp[len - 1] == '/'))
5258 {
5259 char *tmp1 = (char *) alloca (len + 1);
5260 strcpy (tmp1, tmp);
5261 tmp1[len - 1] = 0;
5262 tmp = tmp1;
5263 }
5264 return chdir (tmp);
5265 }
5266 #endif
5267
5268 #ifdef tzset
5269 #undef tzset
5270 extern void tzset (void);
5271
5272 void
5273 init_gettimeofday ()
5274 {
5275 time_t ltm, gtm;
5276 struct tm *lstm;
5277
5278 tzset ();
5279 ltm = gtm = time (NULL);
5280 ltm = mktime (lstm = localtime (&ltm));
5281 gtm = mktime (gmtime (&gtm));
5282 time_rec.tm_hour = 99; /* force gettimeofday to get date */
5283 time_rec.tm_isdst = lstm->tm_isdst;
5284 dos_timezone_offset = time_rec.tm_gmtoff = (int)(gtm - ltm) / 60;
5285 }
5286 #endif
5287
5288 #ifdef abort
5289 #undef abort
5290 void
5291 dos_abort (file, line)
5292 char *file;
5293 int line;
5294 {
5295 char buffer1[200], buffer2[400];
5296 int i, j;
5297
5298 sprintf (buffer1, "<EMACS FATAL ERROR IN %s LINE %d>", file, line);
5299 for (i = j = 0; buffer1[i]; i++) {
5300 buffer2[j++] = buffer1[i];
5301 buffer2[j++] = 0x70;
5302 }
5303 dosmemput (buffer2, j, (int)ScreenPrimary);
5304 ScreenSetCursor (2, 0);
5305 abort ();
5306 }
5307 #else
5308 void
5309 abort ()
5310 {
5311 dos_ttcooked ();
5312 ScreenSetCursor (10, 0);
5313 cputs ("\r\n\nEmacs aborted!\r\n");
5314 #if __DJGPP__ > 1
5315 #if __DJGPP__ == 2 && __DJGPP_MINOR__ < 2
5316 if (screen_virtual_segment)
5317 dosv_refresh_virtual_screen (2 * 10 * screen_size_X, 4 * screen_size_X);
5318 /* Generate traceback, so we could tell whodunit. */
5319 signal (SIGINT, SIG_DFL);
5320 __asm__ __volatile__ ("movb $0x1b,%al;call ___djgpp_hw_exception");
5321 #else /* __DJGPP_MINOR__ >= 2 */
5322 raise (SIGABRT);
5323 #endif /* __DJGPP_MINOR__ >= 2 */
5324 #endif
5325 exit (2);
5326 }
5327 #endif
5328
5329 /* The following variables are required so that cus-start.el won't
5330 complain about unbound variables. */
5331 #ifndef subprocesses
5332 /* Nonzero means delete a process right away if it exits (process.c). */
5333 static int delete_exited_processes;
5334 #endif
5335
5336 syms_of_msdos ()
5337 {
5338 recent_doskeys = Fmake_vector (make_number (NUM_RECENT_DOSKEYS), Qnil);
5339 staticpro (&recent_doskeys);
5340 #ifndef HAVE_X_WINDOWS
5341 help_echo = Qnil;
5342 staticpro (&help_echo);
5343 help_echo_object = Qnil;
5344 staticpro (&help_echo_object);
5345 help_echo_window = Qnil;
5346 staticpro (&help_echo_window);
5347 previous_help_echo = Qnil;
5348 staticpro (&previous_help_echo);
5349 help_echo_pos = -1;
5350
5351 /* The following two are from xfns.c: */
5352 Qbar = intern ("bar");
5353 staticpro (&Qbar);
5354 Qcursor_type = intern ("cursor-type");
5355 staticpro (&Qcursor_type);
5356 Qreverse = intern ("reverse");
5357 staticpro (&Qreverse);
5358
5359 DEFVAR_LISP ("dos-unsupported-char-glyph", &Vdos_unsupported_char_glyph,
5360 doc: /* *Glyph to display instead of chars not supported by current codepage.
5361
5362 This variable is used only by MSDOS terminals. */);
5363 Vdos_unsupported_char_glyph = '\177';
5364
5365 DEFVAR_BOOL ("x-autoselect-window", &x_autoselect_window_p,
5366 doc: /* *Non-nil means autoselect window with mouse pointer. */);
5367 x_autoselect_window_p = 0;
5368 #endif
5369 #ifndef subprocesses
5370 DEFVAR_BOOL ("delete-exited-processes", &delete_exited_processes,
5371 doc: /* *Non-nil means delete processes immediately when they exit.
5372 nil means don't delete them until `list-processes' is run. */);
5373 delete_exited_processes = 0;
5374 #endif
5375
5376 defsubr (&Srecent_doskeys);
5377 defsubr (&Smsdos_long_file_names);
5378 defsubr (&Smsdos_downcase_filename);
5379 defsubr (&Smsdos_remember_default_colors);
5380 defsubr (&Smsdos_set_mouse_buttons);
5381 }
5382
5383 #endif /* MSDOS */
5384