Merge: Minor changes for problems found by GCC 4.5.2's static checks.
[bpt/emacs.git] / src / fringe.c
1 /* Fringe handling (split from xdisp.c).
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <stdio.h>
21 #include <setjmp.h>
22
23 #include "lisp.h"
24 #include "frame.h"
25 #include "window.h"
26 #include "dispextern.h"
27 #include "buffer.h"
28 #include "blockinput.h"
29 #include "termhooks.h"
30
31 #ifdef HAVE_WINDOW_SYSTEM
32
33 /* Fringe bitmaps are represented in three different ways:
34
35 Logical bitmaps are used internally to denote things like
36 'end-of-buffer', 'left-truncation', 'overlay-arrow', etc.
37
38 Physical bitmaps specify the visual appearence of the bitmap,
39 e.g. 'bottom-left-angle', 'left-arrow', 'left-triangle', etc.
40 User defined bitmaps are physical bitmaps.
41
42 Internally, fringe bitmaps for a specific display row are
43 represented as a simple integer that is used as an index
44 into the table of all defined bitmaps. This index is stored
45 in the `fringe' property of the physical bitmap symbol.
46
47 Logical bitmaps are mapped to physical bitmaps through the
48 buffer-local `fringe-indicator-alist' variable.
49
50 Each element of this alist is a cons (LOGICAL . PHYSICAL)
51 mapping a logical bitmap to a physical bitmap.
52 PHYSICAL is either a symbol to use in both left and right fringe,
53 or a cons of two symbols (LEFT . RIGHT) denoting different
54 bitmaps to use in left and right fringe.
55
56 LOGICAL is first looked up in the window's buffer's buffer-local
57 value of the fringe-indicator-alist variable, and if not present,
58 in the global value of fringe-indicator-alist.
59
60 If LOGICAL is not present in either alist, or the PHYSICAL value
61 found is nil, no bitmap is shown for the logical bitmap.
62
63 The `left-fringe' and `right-fringe' display properties
64 must specify physical bitmap symbols.
65 */
66
67 Lisp_Object Qtruncation, Qcontinuation, Qoverlay_arrow;
68 Lisp_Object Qempty_line, Qtop_bottom;
69 Lisp_Object Qhollow_small;
70
71 enum fringe_bitmap_align
72 {
73 ALIGN_BITMAP_CENTER = 0,
74 ALIGN_BITMAP_TOP,
75 ALIGN_BITMAP_BOTTOM
76 };
77
78 struct fringe_bitmap
79 {
80 unsigned short *bits;
81 unsigned height : 8;
82 unsigned width : 8;
83 unsigned period : 8;
84 unsigned align : 2;
85 unsigned dynamic : 1;
86 };
87
88 \f
89 /***********************************************************************
90 Fringe bitmaps
91 ***********************************************************************/
92
93 /* Undefined bitmap. A question mark. */
94 /*
95 ..xxxx..
96 .xxxxxx.
97 xx....xx
98 xx....xx
99 ....xx..
100 ...xx...
101 ...xx...
102 ........
103 ...xx...
104 ...xx...
105 */
106 static unsigned short question_mark_bits[] = {
107 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
108
109 /* An arrow like this: `<-'. */
110 /*
111 ...xx...
112 ..xx....
113 .xx.....
114 xxxxxx..
115 xxxxxx..
116 .xx.....
117 ..xx....
118 ...xx...
119 */
120 static unsigned short left_arrow_bits[] = {
121 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
122
123
124 /* Right truncation arrow bitmap `->'. */
125 /*
126 ...xx...
127 ....xx..
128 .....xx.
129 ..xxxxxx
130 ..xxxxxx
131 .....xx.
132 ....xx..
133 ...xx...
134 */
135 static unsigned short right_arrow_bits[] = {
136 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
137
138
139 /* Up arrow bitmap. */
140 /*
141 ...xx...
142 ..xxxx..
143 .xxxxxx.
144 xxxxxxxx
145 ...xx...
146 ...xx...
147 ...xx...
148 ...xx...
149 */
150 static unsigned short up_arrow_bits[] = {
151 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
152
153
154 /* Down arrow bitmap. */
155 /*
156 ...xx...
157 ...xx...
158 ...xx...
159 ...xx...
160 xxxxxxxx
161 .xxxxxx.
162 ..xxxx..
163 ...xx...
164 */
165 static unsigned short down_arrow_bits[] = {
166 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
167
168 /* Marker for continuation lines. */
169 /*
170 ..xxxx..
171 .xxxxx..
172 xx......
173 xxx..x..
174 xxxxxx..
175 .xxxxx..
176 ..xxxx..
177 .xxxxx..
178 */
179 static unsigned short left_curly_arrow_bits[] = {
180 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
181
182 /* Marker for continued lines. */
183 /*
184 ..xxxx..
185 ..xxxxx.
186 ......xx
187 ..x..xxx
188 ..xxxxxx
189 ..xxxxx.
190 ..xxxx..
191 ..xxxxx.
192 */
193 static unsigned short right_curly_arrow_bits[] = {
194 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
195
196 /* Reverse Overlay arrow bitmap. A triangular arrow. */
197 /*
198 ......xx
199 ....xxxx
200 ...xxxxx
201 ..xxxxxx
202 ..xxxxxx
203 ...xxxxx
204 ....xxxx
205 ......xx
206 */
207 static unsigned short left_triangle_bits[] = {
208 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
209
210 /* Overlay arrow bitmap. A triangular arrow. */
211 /*
212 xx......
213 xxxx....
214 xxxxx...
215 xxxxxx..
216 xxxxxx..
217 xxxxx...
218 xxxx....
219 xx......
220 */
221 static unsigned short right_triangle_bits[] = {
222 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
223
224 /* First line bitmap. An top-left angle. */
225 /*
226 xxxxxx..
227 xxxxxx..
228 xx......
229 xx......
230 xx......
231 xx......
232 xx......
233 ........
234 */
235 static unsigned short top_left_angle_bits[] = {
236 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
237
238 /* First line bitmap. An right-up angle. */
239 /*
240 ..xxxxxx
241 ..xxxxxx
242 ......xx
243 ......xx
244 ......xx
245 ......xx
246 ......xx
247 ........
248 */
249 static unsigned short top_right_angle_bits[] = {
250 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
251
252 /* Last line bitmap. An left-down angle. */
253 /*
254 ........
255 xx......
256 xx......
257 xx......
258 xx......
259 xx......
260 xxxxxx..
261 xxxxxx..
262 */
263 static unsigned short bottom_left_angle_bits[] = {
264 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
265
266 /* Last line bitmap. An right-down angle. */
267 /*
268 ........
269 ......xx
270 ......xx
271 ......xx
272 ......xx
273 ......xx
274 ..xxxxxx
275 ..xxxxxx
276 */
277 static unsigned short bottom_right_angle_bits[] = {
278 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
279
280 /* First/last line bitmap. An left bracket. */
281 /*
282 xxxxxx..
283 xxxxxx..
284 xx......
285 xx......
286 xx......
287 xx......
288 xx......
289 xx......
290 xxxxxx..
291 xxxxxx..
292 */
293 static unsigned short left_bracket_bits[] = {
294 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
295
296 /* First/last line bitmap. An right bracket. */
297 /*
298 ..xxxxxx
299 ..xxxxxx
300 ......xx
301 ......xx
302 ......xx
303 ......xx
304 ......xx
305 ......xx
306 ..xxxxxx
307 ..xxxxxx
308 */
309 static unsigned short right_bracket_bits[] = {
310 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
311
312 /* Filled box cursor bitmap. A filled box; max 13 pixels high. */
313 /*
314 xxxxxxx.
315 xxxxxxx.
316 xxxxxxx.
317 xxxxxxx.
318 xxxxxxx.
319 xxxxxxx.
320 xxxxxxx.
321 xxxxxxx.
322 xxxxxxx.
323 xxxxxxx.
324 xxxxxxx.
325 xxxxxxx.
326 xxxxxxx.
327 */
328 static unsigned short filled_rectangle_bits[] = {
329 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
330
331 /* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
332 /*
333 xxxxxxx.
334 x.....x.
335 x.....x.
336 x.....x.
337 x.....x.
338 x.....x.
339 x.....x.
340 x.....x.
341 x.....x.
342 x.....x.
343 x.....x.
344 x.....x.
345 xxxxxxx.
346 */
347 static unsigned short hollow_rectangle_bits[] = {
348 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
349
350 /* Hollow square bitmap. */
351 /*
352 .xxxxxx.
353 .x....x.
354 .x....x.
355 .x....x.
356 .x....x.
357 .xxxxxx.
358 */
359 static unsigned short hollow_square_bits[] = {
360 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
361
362 /* Filled square bitmap. */
363 /*
364 .xxxxxx.
365 .xxxxxx.
366 .xxxxxx.
367 .xxxxxx.
368 .xxxxxx.
369 .xxxxxx.
370 */
371 static unsigned short filled_square_bits[] = {
372 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e};
373
374 /* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
375 /*
376 xx......
377 xx......
378 xx......
379 xx......
380 xx......
381 xx......
382 xx......
383 xx......
384 xx......
385 xx......
386 xx......
387 xx......
388 xx......
389 */
390 static unsigned short vertical_bar_bits[] = {
391 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
392
393 /* HBar cursor bitmap. A horizontal bar; 2 pixels high. */
394 /*
395 xxxxxxx.
396 xxxxxxx.
397 */
398 static unsigned short horizontal_bar_bits[] = {
399 0xfe, 0xfe};
400
401
402 /* Bitmap drawn to indicate lines not displaying text if
403 `indicate-empty-lines' is non-nil. */
404 /*
405 ........
406 ..xxxx..
407 ........
408 ........
409 ..xxxx..
410 ........
411 */
412 static unsigned short empty_line_bits[] = {
413 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
414 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
415 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
416 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
417 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
418 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
419 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
420 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
421
422
423 #define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
424 #define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
425 #define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
426
427 /* NOTE: The order of these bitmaps must match the sequence
428 used in fringe.el to define the corresponding symbols. */
429
430 struct fringe_bitmap standard_bitmaps[] =
431 {
432 { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
433 { FRBITS (question_mark_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
434 { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
435 { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
436 { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
437 { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
438 { FRBITS (left_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
439 { FRBITS (right_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
440 { FRBITS (left_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
441 { FRBITS (right_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
442 { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
443 { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
444 { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
445 { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
446 { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
447 { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
448 { FRBITS (filled_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
449 { FRBITS (hollow_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
450 { FRBITS (filled_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
451 { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
452 { FRBITS (vertical_bar_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
453 { FRBITS (horizontal_bar_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
454 { FRBITS (empty_line_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
455 };
456
457 #define NO_FRINGE_BITMAP 0
458 #define UNDEF_FRINGE_BITMAP 1
459 #define MAX_STANDARD_FRINGE_BITMAPS (sizeof(standard_bitmaps)/sizeof(standard_bitmaps[0]))
460
461 static struct fringe_bitmap **fringe_bitmaps;
462 static Lisp_Object *fringe_faces;
463 static int max_fringe_bitmaps;
464
465 int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
466
467
468 /* Lookup bitmap number for symbol BITMAP.
469 Return 0 if not a bitmap. */
470
471 int
472 lookup_fringe_bitmap (Lisp_Object bitmap)
473 {
474 int bn;
475
476 bitmap = Fget (bitmap, Qfringe);
477 if (!INTEGERP (bitmap))
478 return 0;
479
480 bn = XINT (bitmap);
481 if (bn > NO_FRINGE_BITMAP
482 && bn < max_used_fringe_bitmap
483 && (bn < MAX_STANDARD_FRINGE_BITMAPS
484 || fringe_bitmaps[bn] != NULL))
485 return bn;
486
487 return 0;
488 }
489
490 /* Get fringe bitmap name for bitmap number BN.
491
492 Found by traversing Vfringe_bitmaps comparing BN to the
493 fringe property for each symbol.
494
495 Return BN if not found in Vfringe_bitmaps. */
496
497 static Lisp_Object
498 get_fringe_bitmap_name (int bn)
499 {
500 Lisp_Object bitmaps;
501 Lisp_Object num;
502
503 /* Zero means no bitmap -- return nil. */
504 if (bn <= 0)
505 return Qnil;
506
507 bitmaps = Vfringe_bitmaps;
508 num = make_number (bn);
509
510 while (CONSP (bitmaps))
511 {
512 Lisp_Object bitmap = XCAR (bitmaps);
513 if (EQ (num, Fget (bitmap, Qfringe)))
514 return bitmap;
515 bitmaps = XCDR (bitmaps);
516 }
517
518 return num;
519 }
520
521
522 /* Draw the bitmap WHICH in one of the left or right fringes of
523 window W. ROW is the glyph row for which to display the bitmap; it
524 determines the vertical position at which the bitmap has to be
525 drawn.
526 LEFT_P is 1 for left fringe, 0 for right fringe.
527 */
528
529 static void
530 draw_fringe_bitmap_1 (struct window *w, struct glyph_row *row, int left_p, int overlay, int which)
531 {
532 struct frame *f = XFRAME (WINDOW_FRAME (w));
533 struct draw_fringe_bitmap_params p;
534 struct fringe_bitmap *fb;
535 int period;
536 int face_id = DEFAULT_FACE_ID;
537 int offset, header_line_height;
538
539 p.overlay_p = (overlay & 1) == 1;
540 p.cursor_p = (overlay & 2) == 2;
541
542 if (which != NO_FRINGE_BITMAP)
543 {
544 offset = 0;
545 }
546 else if (left_p)
547 {
548 which = row->left_fringe_bitmap;
549 face_id = row->left_fringe_face_id;
550 offset = row->left_fringe_offset;
551 }
552 else
553 {
554 which = row->right_fringe_bitmap;
555 face_id = row->right_fringe_face_id;
556 offset = row->right_fringe_offset;
557 }
558
559 if (face_id == DEFAULT_FACE_ID)
560 {
561 Lisp_Object face = fringe_faces[which];
562 face_id = NILP (face) ? lookup_named_face (f, Qfringe, 0)
563 : lookup_derived_face (f, face, FRINGE_FACE_ID, 0);
564 if (face_id < 0)
565 face_id = FRINGE_FACE_ID;
566 }
567
568 fb = fringe_bitmaps[which];
569 if (fb == NULL)
570 fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
571 ? which : UNDEF_FRINGE_BITMAP];
572
573 period = fb->period;
574
575 /* Convert row to frame coordinates. */
576 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y) + offset;
577
578 p.which = which;
579 p.bits = fb->bits;
580 p.wd = fb->width;
581
582 p.h = fb->height;
583 p.dh = (period > 0 ? (p.y % period) : 0);
584 p.h -= p.dh;
585
586 /* Adjust y to the offset in the row to start drawing the bitmap. */
587 switch (fb->align)
588 {
589 case ALIGN_BITMAP_CENTER:
590 p.y += (row->height - p.h) / 2;
591 break;
592 case ALIGN_BITMAP_BOTTOM:
593 p.y += (row->visible_height - p.h);
594 break;
595 case ALIGN_BITMAP_TOP:
596 break;
597 }
598
599 p.face = FACE_FROM_ID (f, face_id);
600
601 if (p.face == NULL)
602 {
603 /* This could happen after clearing face cache.
604 But it shouldn't happen anymore. ++kfs */
605 return;
606 }
607
608 PREPARE_FACE_FOR_DISPLAY (f, p.face);
609
610 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
611 the fringe. */
612 p.bx = -1;
613 header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
614 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
615 p.ny = row->visible_height;
616 if (left_p)
617 {
618 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
619 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
620 ? LEFT_MARGIN_AREA
621 : TEXT_AREA));
622 if (p.wd > wd)
623 p.wd = wd;
624 p.x = x - p.wd - (wd - p.wd) / 2;
625
626 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
627 {
628 /* If W has a vertical border to its left, don't draw over it. */
629 wd -= ((!WINDOW_LEFTMOST_P (w)
630 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
631 ? 1 : 0);
632 p.bx = x - wd;
633 p.nx = wd;
634 }
635 }
636 else
637 {
638 int x = window_box_right (w,
639 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
640 ? RIGHT_MARGIN_AREA
641 : TEXT_AREA));
642 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
643 if (p.wd > wd)
644 p.wd = wd;
645 p.x = x + (wd - p.wd) / 2;
646 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
647 the fringe. */
648 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
649 {
650 p.bx = x;
651 p.nx = wd;
652 }
653 }
654
655 FRAME_RIF (f)->draw_fringe_bitmap (w, row, &p);
656 }
657
658 static int
659 get_logical_cursor_bitmap (struct window *w, Lisp_Object cursor)
660 {
661 Lisp_Object cmap, bm = Qnil;
662
663 if ((cmap = BVAR (XBUFFER (w->buffer), fringe_cursor_alist)), !NILP (cmap))
664 {
665 bm = Fassq (cursor, cmap);
666 if (CONSP (bm))
667 {
668 if ((bm = XCDR (bm)), NILP (bm))
669 return NO_FRINGE_BITMAP;
670 return lookup_fringe_bitmap (bm);
671 }
672 }
673 if (EQ (cmap, BVAR (&buffer_defaults, fringe_cursor_alist)))
674 return NO_FRINGE_BITMAP;
675 bm = Fassq (cursor, BVAR (&buffer_defaults, fringe_cursor_alist));
676 if (!CONSP (bm) || ((bm = XCDR (bm)), NILP (bm)))
677 return NO_FRINGE_BITMAP;
678 return lookup_fringe_bitmap (bm);
679 }
680
681 static int
682 get_logical_fringe_bitmap (struct window *w, Lisp_Object bitmap, int right_p, int partial_p)
683 {
684 Lisp_Object cmap, bm1 = Qnil, bm2 = Qnil, bm;
685 int ln1 = 0, ln2 = 0;
686 int ix1 = right_p;
687 int ix2 = ix1 + (partial_p ? 2 : 0);
688
689 /* Lookup in buffer-local fringe-indicator-alist before global alist.
690
691 Elements are:
692 BITMAP -- use for all
693 (L R) -- use for left right (whether partial or not)
694 (L R PL PR) -- use for left right partial-left partial-right
695 If any value in local binding is not present or t, use global value.
696
697 If partial, lookup partial bitmap in default value if not found here.
698 If not partial, or no partial spec is present, use non-partial bitmap. */
699
700 if ((cmap = BVAR (XBUFFER (w->buffer), fringe_indicator_alist)), !NILP (cmap))
701 {
702 bm1 = Fassq (bitmap, cmap);
703 if (CONSP (bm1))
704 {
705 if ((bm1 = XCDR (bm1)), NILP (bm1))
706 return NO_FRINGE_BITMAP;
707 if (CONSP (bm1))
708 {
709 ln1 = XINT (Flength (bm1));
710 if (partial_p)
711 {
712 if (ln1 > ix2)
713 {
714 bm = Fnth (make_number (ix2), bm1);
715 if (!EQ (bm, Qt))
716 goto found;
717 }
718 }
719 else
720 {
721 if (ln1 > ix1)
722 {
723 bm = Fnth (make_number (ix1), bm1);
724 if (!EQ (bm, Qt))
725 goto found;
726 }
727 }
728 }
729 else if ((bm = bm1, !EQ (bm, Qt)))
730 goto found;
731 }
732 }
733
734 if (!EQ (cmap, BVAR (&buffer_defaults, fringe_indicator_alist))
735 && !NILP (BVAR (&buffer_defaults, fringe_indicator_alist)))
736 {
737 bm2 = Fassq (bitmap, BVAR (&buffer_defaults, fringe_indicator_alist));
738 if (CONSP (bm2))
739 {
740 if ((bm2 = XCDR (bm2)), !NILP (bm2))
741 {
742 if (CONSP (bm2))
743 {
744 ln2 = XINT (Flength (bm2));
745 if (partial_p)
746 {
747 if (ln2 > ix2)
748 {
749 bm = Fnth (make_number (ix2), bm2);
750 if (!EQ (bm, Qt))
751 goto found;
752 }
753 }
754 }
755 }
756 }
757 }
758
759 if (ln1 > ix1)
760 {
761 bm = Fnth (make_number (ix1), bm1);
762 if (!EQ (bm, Qt))
763 goto found;
764 }
765
766 if (ln2 > ix1)
767 {
768 bm = Fnth (make_number (ix1), bm2);
769 if (!EQ (bm, Qt))
770 goto found;
771 return NO_FRINGE_BITMAP;
772 }
773 else if ((bm = bm2, NILP (bm)))
774 return NO_FRINGE_BITMAP;
775
776 found:
777 return lookup_fringe_bitmap (bm);
778 }
779
780
781 void
782 draw_fringe_bitmap (struct window *w, struct glyph_row *row, int left_p)
783 {
784 int overlay = 0;
785
786 if (left_p == row->reversed_p && row->cursor_in_fringe_p)
787 {
788 Lisp_Object cursor = Qnil;
789
790 switch (w->phys_cursor_type)
791 {
792 case HOLLOW_BOX_CURSOR:
793 if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_rectangle_bits))
794 cursor = Qhollow;
795 else
796 cursor = Qhollow_small;
797 break;
798 case FILLED_BOX_CURSOR:
799 cursor = Qbox;
800 break;
801 case BAR_CURSOR:
802 cursor = Qbar;
803 break;
804 case HBAR_CURSOR:
805 cursor = Qhbar;
806 break;
807 case NO_CURSOR:
808 default:
809 w->phys_cursor_on_p = 0;
810 row->cursor_in_fringe_p = 0;
811 break;
812 }
813 if (!NILP (cursor))
814 {
815 int bm = get_logical_cursor_bitmap (w, cursor);
816 if (bm != NO_FRINGE_BITMAP)
817 {
818 draw_fringe_bitmap_1 (w, row, left_p, 2, bm);
819 overlay = EQ (cursor, Qbox) ? 3 : 1;
820 }
821 }
822 }
823
824 draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
825
826 if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP)
827 draw_fringe_bitmap_1 (w, row, 1, 1, row->overlay_arrow_bitmap);
828 }
829
830
831 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
832 function with input blocked. */
833
834 void
835 draw_row_fringe_bitmaps (struct window *w, struct glyph_row *row)
836 {
837 xassert (interrupt_input_blocked);
838
839 /* If row is completely invisible, because of vscrolling, we
840 don't have to draw anything. */
841 if (row->visible_height <= 0)
842 return;
843
844 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
845 draw_fringe_bitmap (w, row, 1);
846
847 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
848 draw_fringe_bitmap (w, row, 0);
849 }
850
851 /* Draw the fringes of window W. Only fringes for rows marked for
852 update in redraw_fringe_bitmaps_p are drawn.
853
854 Return >0 if left or right fringe was redrawn in any way.
855
856 If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.
857
858 A return value >0 indicates that the vertical line between windows
859 needs update (as it may be drawn in the fringe).
860 */
861
862 int
863 draw_window_fringes (struct window *w, int no_fringe)
864 {
865 struct glyph_row *row;
866 int yb = window_text_bottom_y (w);
867 int nrows = w->current_matrix->nrows;
868 int y, rn;
869 int updated = 0;
870
871 if (w->pseudo_window_p)
872 return 0;
873
874 /* Must draw line if no fringe */
875 if (no_fringe
876 && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
877 || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
878 updated++;
879
880 for (y = w->vscroll, rn = 0, row = w->current_matrix->rows;
881 y < yb && rn < nrows;
882 y += row->height, ++row, ++rn)
883 {
884 if (!row->redraw_fringe_bitmaps_p)
885 continue;
886 draw_row_fringe_bitmaps (w, row);
887 row->redraw_fringe_bitmaps_p = 0;
888 updated++;
889 }
890
891 return updated;
892 }
893
894
895 /* Recalculate the bitmaps to show in the fringes of window W.
896 Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p.
897
898 If KEEP_CURRENT_P is 0, update current_matrix too. */
899
900 int
901 update_window_fringes (struct window *w, int keep_current_p)
902 {
903 struct glyph_row *row, *cur = 0;
904 int yb = window_text_bottom_y (w);
905 int rn, nrows = w->current_matrix->nrows;
906 int y;
907 int redraw_p = 0;
908 Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
909 Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
910 Lisp_Object empty_pos;
911 Lisp_Object ind = Qnil;
912 #define MAX_BITMAP_CACHE (8*4)
913 int bitmap_cache[MAX_BITMAP_CACHE];
914 int top_ind_rn, bot_ind_rn;
915 int top_ind_min_y, bot_ind_max_y;
916
917 /* top_ind_rn is set to a nonnegative value whenver
918 row->indicate_bob_p is set, so it's OK that top_row_ends_at_zv_p
919 is not initialized here. Similarly for bot_ind_rn,
920 row->indicate_eob_p and bot_row_ends_at_zv_p. */
921 int top_row_ends_at_zv_p IF_LINT (= 0), bot_row_ends_at_zv_p IF_LINT (= 0);
922
923 if (w->pseudo_window_p)
924 return 0;
925
926 if (!MINI_WINDOW_P (w)
927 && (ind = BVAR (XBUFFER (w->buffer), indicate_buffer_boundaries), !NILP (ind)))
928 {
929 if (EQ (ind, Qleft) || EQ (ind, Qright))
930 boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
931 else if (CONSP (ind) && CONSP (XCAR (ind)))
932 {
933 Lisp_Object pos;
934 if (pos = Fassq (Qt, ind), !NILP (pos))
935 boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
936 if (pos = Fassq (Qtop, ind), !NILP (pos))
937 boundary_top = XCDR (pos);
938 if (pos = Fassq (Qbottom, ind), !NILP (pos))
939 boundary_bot = XCDR (pos);
940 if (pos = Fassq (Qup, ind), !NILP (pos))
941 arrow_top = XCDR (pos);
942 if (pos = Fassq (Qdown, ind), !NILP (pos))
943 arrow_bot = XCDR (pos);
944 }
945 else
946 /* Anything else means boundary on left and no arrows. */
947 boundary_top = boundary_bot = Qleft;
948 }
949
950 top_ind_rn = bot_ind_rn = -1;
951 if (!NILP (ind))
952 {
953 for (y = w->vscroll, rn = 0;
954 y < yb && rn < nrows;
955 y += row->height, ++rn)
956 {
957 unsigned indicate_bob_p, indicate_top_line_p;
958 unsigned indicate_eob_p, indicate_bottom_line_p;
959
960 row = w->desired_matrix->rows + rn;
961 if (!row->enabled_p)
962 row = w->current_matrix->rows + rn;
963
964 indicate_bob_p = row->indicate_bob_p;
965 indicate_top_line_p = row->indicate_top_line_p;
966 indicate_eob_p = row->indicate_eob_p;
967 indicate_bottom_line_p = row->indicate_bottom_line_p;
968
969 row->indicate_bob_p = row->indicate_top_line_p = 0;
970 row->indicate_eob_p = row->indicate_bottom_line_p = 0;
971
972 if (!row->mode_line_p)
973 {
974 if (top_ind_rn < 0 && row->visible_height > 0)
975 {
976 if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer))
977 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
978 row->indicate_bob_p = !NILP (boundary_top);
979 else
980 row->indicate_top_line_p = !NILP (arrow_top);
981 top_ind_rn = rn;
982 }
983
984 if (bot_ind_rn < 0)
985 {
986 if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer))
987 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
988 row->indicate_eob_p = !NILP (boundary_bot), bot_ind_rn = rn;
989 else if (y + row->height >= yb)
990 row->indicate_bottom_line_p = !NILP (arrow_bot), bot_ind_rn = rn;
991 }
992 }
993 }
994 }
995
996 empty_pos = BVAR (XBUFFER (w->buffer), indicate_empty_lines);
997 if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
998 empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
999
1000 for (y = 0; y < MAX_BITMAP_CACHE; y++)
1001 bitmap_cache[y] = -1;
1002
1003 #define LEFT_FRINGE(cache, which, partial_p) \
1004 (bitmap_cache[cache*4+partial_p] >= 0 \
1005 ? bitmap_cache[cache*4+partial_p] \
1006 : (bitmap_cache[cache*4+partial_p] = \
1007 get_logical_fringe_bitmap (w, which, 0, partial_p)))
1008
1009 #define RIGHT_FRINGE(cache, which, partial_p) \
1010 (bitmap_cache[cache*4+2+partial_p] >= 0 \
1011 ? bitmap_cache[cache*4+2+partial_p] \
1012 : (bitmap_cache[cache*4+2+partial_p] = \
1013 get_logical_fringe_bitmap (w, which, 1, partial_p)))
1014
1015
1016 /* Extend top-aligned top indicator (or bottom-aligned bottom
1017 indicator) to adjacent rows if it doesn't fit in one row. */
1018 top_ind_min_y = bot_ind_max_y = -1;
1019 if (top_ind_rn >= 0)
1020 {
1021 int bn = NO_FRINGE_BITMAP;
1022
1023 row = w->desired_matrix->rows + top_ind_rn;
1024 if (!row->enabled_p)
1025 row = w->current_matrix->rows + top_ind_rn;
1026
1027 top_row_ends_at_zv_p = row->ends_at_zv_p;
1028 if (row->indicate_bob_p)
1029 {
1030 if (EQ (boundary_top, Qleft))
1031 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1032 ? LEFT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1033 : LEFT_FRINGE (2, Qtop, 0));
1034 else
1035 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1036 ? RIGHT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1037 : RIGHT_FRINGE (2, Qtop, 0));
1038 }
1039 else if (row->indicate_top_line_p)
1040 {
1041 if (EQ (arrow_top, Qleft))
1042 bn = LEFT_FRINGE (6, Qup, 0);
1043 else
1044 bn = RIGHT_FRINGE (6, Qup, 0);
1045 }
1046
1047 if (bn != NO_FRINGE_BITMAP)
1048 {
1049 struct fringe_bitmap *fb;
1050
1051 fb = fringe_bitmaps[bn];
1052 if (fb == NULL)
1053 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
1054 ? bn : UNDEF_FRINGE_BITMAP];
1055 if (fb->align == ALIGN_BITMAP_TOP && fb->period == 0)
1056 {
1057 struct glyph_row *row1;
1058 int top_ind_max_y;
1059
1060 top_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1061 top_ind_max_y = top_ind_min_y + fb->height;
1062 if (top_ind_max_y > yb)
1063 top_ind_max_y = yb;
1064
1065 for (y = row->y + row->height, rn = top_ind_rn + 1;
1066 y < top_ind_max_y && rn < nrows;
1067 y += row1->height, rn++)
1068 {
1069 if (bot_ind_rn >= 0 && rn >= bot_ind_rn)
1070 break;
1071
1072 row1 = w->desired_matrix->rows + rn;
1073 if (!row1->enabled_p)
1074 row1 = w->current_matrix->rows + rn;
1075
1076 row1->indicate_bob_p = row->indicate_bob_p;
1077 row1->indicate_top_line_p = row->indicate_top_line_p;
1078 }
1079 }
1080 }
1081 }
1082 if (bot_ind_rn >= 0)
1083 {
1084 int bn = NO_FRINGE_BITMAP;
1085
1086 row = w->desired_matrix->rows + bot_ind_rn;
1087 if (!row->enabled_p)
1088 row = w->current_matrix->rows + bot_ind_rn;
1089
1090 bot_row_ends_at_zv_p = row->ends_at_zv_p;
1091 if (row->indicate_eob_p)
1092 {
1093 if (EQ (boundary_bot, Qleft))
1094 bn = LEFT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1095 else
1096 bn = RIGHT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1097 }
1098 else if (row->indicate_bottom_line_p)
1099 {
1100 if (EQ (arrow_bot, Qleft))
1101 bn = LEFT_FRINGE (7, Qdown, 0);
1102 else
1103 bn = RIGHT_FRINGE (7, Qdown, 0);
1104 }
1105
1106 if (bn != NO_FRINGE_BITMAP)
1107 {
1108 struct fringe_bitmap *fb;
1109
1110 fb = fringe_bitmaps[bn];
1111 if (fb == NULL)
1112 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
1113 ? bn : UNDEF_FRINGE_BITMAP];
1114 if (fb->align == ALIGN_BITMAP_BOTTOM && fb->period == 0)
1115 {
1116 struct glyph_row *row1;
1117 int bot_ind_min_y;
1118
1119 bot_ind_max_y = row->y + row->visible_height;
1120 bot_ind_min_y = bot_ind_max_y - fb->height;
1121 if (bot_ind_min_y < WINDOW_HEADER_LINE_HEIGHT (w))
1122 bot_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1123
1124 for (y = row->y, rn = bot_ind_rn - 1;
1125 y >= bot_ind_min_y && rn >= 0;
1126 y -= row1->height, rn--)
1127 {
1128 if (top_ind_rn >= 0 && rn <= top_ind_rn)
1129 break;
1130
1131 row1 = w->desired_matrix->rows + rn;
1132 if (!row1->enabled_p)
1133 row1 = w->current_matrix->rows + rn;
1134
1135 row1->indicate_eob_p = row->indicate_eob_p;
1136 row1->indicate_bottom_line_p = row->indicate_bottom_line_p;
1137 }
1138 }
1139 }
1140 }
1141
1142 for (y = w->vscroll, rn = 0;
1143 y < yb && rn < nrows;
1144 y += row->height, rn++)
1145 {
1146 int left, right;
1147 unsigned left_face_id, right_face_id;
1148 int left_offset, right_offset;
1149
1150 row = w->desired_matrix->rows + rn;
1151 cur = w->current_matrix->rows + rn;
1152 if (!row->enabled_p)
1153 row = cur;
1154
1155 left_face_id = right_face_id = DEFAULT_FACE_ID;
1156 left_offset = right_offset = 0;
1157
1158 /* Decide which bitmap to draw in the left fringe. */
1159 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
1160 left = NO_FRINGE_BITMAP;
1161 else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
1162 {
1163 left = row->left_user_fringe_bitmap;
1164 left_face_id = row->left_user_fringe_face_id;
1165 }
1166 else if ((!row->reversed_p && row->truncated_on_left_p)
1167 || (row->reversed_p && row->truncated_on_right_p))
1168 left = LEFT_FRINGE(0, Qtruncation, 0);
1169 else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
1170 {
1171 left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1172 ? LEFT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1173 : LEFT_FRINGE (2, Qtop, 0));
1174 if (top_ind_min_y >= 0)
1175 left_offset = top_ind_min_y - row->y;
1176 }
1177 else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
1178 {
1179 left = LEFT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1180 if (bot_ind_max_y >= 0)
1181 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1182 }
1183 else if ((!row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row))
1184 || (row->reversed_p && row->continued_p))
1185 left = LEFT_FRINGE (4, Qcontinuation, 0);
1186 else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
1187 left = LEFT_FRINGE (5, Qempty_line, 0);
1188 else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
1189 {
1190 left = LEFT_FRINGE (6, Qup, 0);
1191 if (top_ind_min_y >= 0)
1192 left_offset = top_ind_min_y - row->y;
1193 }
1194 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
1195 {
1196 left = LEFT_FRINGE (7, Qdown, 0);
1197 if (bot_ind_max_y >= 0)
1198 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1199 }
1200 else
1201 left = NO_FRINGE_BITMAP;
1202
1203 /* Decide which bitmap to draw in the right fringe. */
1204 if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
1205 right = NO_FRINGE_BITMAP;
1206 else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
1207 {
1208 right = row->right_user_fringe_bitmap;
1209 right_face_id = row->right_user_fringe_face_id;
1210 }
1211 else if ((!row->reversed_p && row->truncated_on_right_p)
1212 || (row->reversed_p && row->truncated_on_left_p))
1213 right = RIGHT_FRINGE (0, Qtruncation, 0);
1214 else if (row->indicate_bob_p && EQ (boundary_top, Qright))
1215 {
1216 right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1217 ? RIGHT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1218 : RIGHT_FRINGE (2, Qtop, 0));
1219 if (top_ind_min_y >= 0)
1220 right_offset = top_ind_min_y - row->y;
1221 }
1222 else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
1223 {
1224 right = RIGHT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1225 if (bot_ind_max_y >= 0)
1226 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1227 }
1228 else if ((!row->reversed_p && row->continued_p)
1229 || (row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row)))
1230 right = RIGHT_FRINGE (4, Qcontinuation, 0);
1231 else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
1232 {
1233 right = RIGHT_FRINGE (6, Qup, 0);
1234 if (top_ind_min_y >= 0)
1235 right_offset = top_ind_min_y - row->y;
1236 }
1237 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
1238 {
1239 right = RIGHT_FRINGE (7, Qdown, 0);
1240 if (bot_ind_max_y >= 0)
1241 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1242 }
1243 else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
1244 right = RIGHT_FRINGE (5, Qempty_line, 0);
1245 else
1246 right = NO_FRINGE_BITMAP;
1247
1248 if (row->y != cur->y
1249 || row->visible_height != cur->visible_height
1250 || row->ends_at_zv_p != cur->ends_at_zv_p
1251 || left != cur->left_fringe_bitmap
1252 || right != cur->right_fringe_bitmap
1253 || left_face_id != cur->left_fringe_face_id
1254 || right_face_id != cur->right_fringe_face_id
1255 || left_offset != cur->left_fringe_offset
1256 || right_offset != cur->right_fringe_offset
1257 || cur->redraw_fringe_bitmaps_p)
1258 {
1259 redraw_p = row->redraw_fringe_bitmaps_p = 1;
1260 if (!keep_current_p)
1261 {
1262 cur->redraw_fringe_bitmaps_p = 1;
1263 cur->left_fringe_bitmap = left;
1264 cur->right_fringe_bitmap = right;
1265 cur->left_fringe_face_id = left_face_id;
1266 cur->right_fringe_face_id = right_face_id;
1267 cur->left_fringe_offset = left_offset;
1268 cur->right_fringe_offset = right_offset;
1269 }
1270 }
1271
1272 if (row->overlay_arrow_bitmap < 0)
1273 row->overlay_arrow_bitmap = get_logical_fringe_bitmap (w, Qoverlay_arrow, 0, 0);
1274
1275 if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap)
1276 {
1277 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
1278 cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap;
1279 }
1280
1281 row->left_fringe_bitmap = left;
1282 row->right_fringe_bitmap = right;
1283 row->left_fringe_face_id = left_face_id;
1284 row->right_fringe_face_id = right_face_id;
1285 row->left_fringe_offset = left_offset;
1286 row->right_fringe_offset = right_offset;
1287 }
1288
1289 return redraw_p && !keep_current_p;
1290 }
1291
1292
1293 /* Compute actual fringe widths for frame F.
1294
1295 If REDRAW is 1, redraw F if the fringe settings was actually
1296 modified and F is visible.
1297
1298 Since the combined left and right fringe must occupy an integral
1299 number of columns, we may need to add some pixels to each fringe.
1300 Typically, we add an equal amount (+/- 1 pixel) to each fringe,
1301 but a negative width value is taken literally (after negating it).
1302
1303 We never make the fringes narrower than specified.
1304 */
1305
1306 void
1307 compute_fringe_widths (struct frame *f, int redraw)
1308 {
1309 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
1310 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
1311 int o_cols = FRAME_FRINGE_COLS (f);
1312
1313 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
1314 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
1315 int left_fringe_width, right_fringe_width;
1316
1317 if (!NILP (left_fringe))
1318 left_fringe = Fcdr (left_fringe);
1319 if (!NILP (right_fringe))
1320 right_fringe = Fcdr (right_fringe);
1321
1322 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
1323 XINT (left_fringe));
1324 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
1325 XINT (right_fringe));
1326
1327 if (left_fringe_width || right_fringe_width)
1328 {
1329 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
1330 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
1331 int conf_wid = left_wid + right_wid;
1332 int font_wid = FRAME_COLUMN_WIDTH (f);
1333 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
1334 int real_wid = cols * font_wid;
1335 if (left_wid && right_wid)
1336 {
1337 if (left_fringe_width < 0)
1338 {
1339 /* Left fringe width is fixed, adjust right fringe if necessary */
1340 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
1341 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
1342 }
1343 else if (right_fringe_width < 0)
1344 {
1345 /* Right fringe width is fixed, adjust left fringe if necessary */
1346 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
1347 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
1348 }
1349 else
1350 {
1351 /* Adjust both fringes with an equal amount.
1352 Note that we are doing integer arithmetic here, so don't
1353 lose a pixel if the total width is an odd number. */
1354 int fill = real_wid - conf_wid;
1355 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
1356 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
1357 }
1358 }
1359 else if (left_fringe_width)
1360 {
1361 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
1362 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1363 }
1364 else
1365 {
1366 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1367 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
1368 }
1369 FRAME_FRINGE_COLS (f) = cols;
1370 }
1371 else
1372 {
1373 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1374 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1375 FRAME_FRINGE_COLS (f) = 0;
1376 }
1377
1378 if (redraw && FRAME_VISIBLE_P (f))
1379 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
1380 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
1381 o_cols != FRAME_FRINGE_COLS (f))
1382 redraw_frame (f);
1383 }
1384
1385
1386 /* Free resources used by a user-defined bitmap. */
1387
1388 static void
1389 destroy_fringe_bitmap (int n)
1390 {
1391 struct fringe_bitmap **fbp;
1392
1393 fringe_faces[n] = Qnil;
1394
1395 fbp = &fringe_bitmaps[n];
1396 if (*fbp && (*fbp)->dynamic)
1397 {
1398 /* XXX Is SELECTED_FRAME OK here? */
1399 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1400 if (rif && rif->destroy_fringe_bitmap)
1401 rif->destroy_fringe_bitmap (n);
1402 xfree (*fbp);
1403 *fbp = NULL;
1404 }
1405
1406 while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
1407 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
1408 max_used_fringe_bitmap--;
1409 }
1410
1411
1412 DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
1413 1, 1, 0,
1414 doc: /* Destroy fringe bitmap BITMAP.
1415 If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
1416 (Lisp_Object bitmap)
1417 {
1418 int n;
1419
1420 CHECK_SYMBOL (bitmap);
1421 n = lookup_fringe_bitmap (bitmap);
1422 if (!n)
1423 return Qnil;
1424
1425 destroy_fringe_bitmap (n);
1426
1427 if (n >= MAX_STANDARD_FRINGE_BITMAPS)
1428 {
1429 Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
1430 /* It would be better to remove the fringe property. */
1431 Fput (bitmap, Qfringe, Qnil);
1432 }
1433
1434 return Qnil;
1435 }
1436
1437
1438 /* Initialize bitmap bit.
1439
1440 On X, we bit-swap the built-in bitmaps and reduce bitmap
1441 from short to char array if width is <= 8 bits.
1442
1443 On MAC with big-endian CPU, we need to byte-swap each short.
1444
1445 On W32 and MAC (little endian), there's no need to do this.
1446 */
1447
1448 #if defined (HAVE_X_WINDOWS)
1449 static const unsigned char swap_nibble[16] = {
1450 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
1451 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
1452 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
1453 0x3, 0xb, 0x7, 0xf}; /* 0011 1011 0111 1111 */
1454 #endif /* HAVE_X_WINDOWS */
1455
1456 static void
1457 init_fringe_bitmap (int which, struct fringe_bitmap *fb, int once_p)
1458 {
1459 if (once_p || fb->dynamic)
1460 {
1461 #if defined (HAVE_X_WINDOWS)
1462 unsigned short *bits = fb->bits;
1463 int j;
1464
1465 if (fb->width <= 8)
1466 {
1467 unsigned char *cbits = (unsigned char *)fb->bits;
1468 for (j = 0; j < fb->height; j++)
1469 {
1470 unsigned short b = *bits++;
1471 unsigned char c;
1472 c = (unsigned char)((swap_nibble[b & 0xf] << 4)
1473 | (swap_nibble[(b>>4) & 0xf]));
1474 *cbits++ = (c >> (8 - fb->width));
1475 }
1476 }
1477 else
1478 {
1479 for (j = 0; j < fb->height; j++)
1480 {
1481 unsigned short b = *bits;
1482 b = (unsigned short)((swap_nibble[b & 0xf] << 12)
1483 | (swap_nibble[(b>>4) & 0xf] << 8)
1484 | (swap_nibble[(b>>8) & 0xf] << 4)
1485 | (swap_nibble[(b>>12) & 0xf]));
1486 b >>= (16 - fb->width);
1487 #ifdef WORDS_BIGENDIAN
1488 b = ((b >> 8) | (b << 8));
1489 #endif
1490 *bits++ = b;
1491 }
1492 }
1493 #endif /* HAVE_X_WINDOWS */
1494
1495 }
1496
1497 if (!once_p)
1498 {
1499 /* XXX Is SELECTED_FRAME OK here? */
1500 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1501
1502 destroy_fringe_bitmap (which);
1503
1504 if (rif && rif->define_fringe_bitmap)
1505 rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
1506
1507 fringe_bitmaps[which] = fb;
1508 if (which >= max_used_fringe_bitmap)
1509 max_used_fringe_bitmap = which + 1;
1510 }
1511 }
1512
1513
1514 DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
1515 2, 5, 0,
1516 doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
1517 BITMAP is a symbol identifying the new fringe bitmap.
1518 BITS is either a string or a vector of integers.
1519 HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
1520 WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
1521 Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
1522 indicating the positioning of the bitmap relative to the rows where it
1523 is used; the default is to center the bitmap. Fifth arg may also be a
1524 list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
1525 should be repeated.
1526 If BITMAP already exists, the existing definition is replaced. */)
1527 (Lisp_Object bitmap, Lisp_Object bits, Lisp_Object height, Lisp_Object width, Lisp_Object align)
1528 {
1529 int n, h, i, j;
1530 unsigned short *b;
1531 struct fringe_bitmap fb, *xfb;
1532 int fill1 = 0, fill2 = 0;
1533
1534 CHECK_SYMBOL (bitmap);
1535
1536 if (STRINGP (bits))
1537 h = SCHARS (bits);
1538 else if (VECTORP (bits))
1539 h = XVECTOR (bits)->size;
1540 else
1541 wrong_type_argument (Qsequencep, bits);
1542
1543 if (NILP (height))
1544 fb.height = h;
1545 else
1546 {
1547 CHECK_NUMBER (height);
1548 fb.height = min (XINT (height), 255);
1549 if (fb.height > h)
1550 {
1551 fill1 = (fb.height - h) / 2;
1552 fill2 = fb.height - h - fill1;
1553 }
1554 }
1555
1556 if (NILP (width))
1557 fb.width = 8;
1558 else
1559 {
1560 CHECK_NUMBER (width);
1561 fb.width = min (XINT (width), 255);
1562 }
1563
1564 fb.period = 0;
1565 fb.align = ALIGN_BITMAP_CENTER;
1566
1567 if (CONSP (align))
1568 {
1569 Lisp_Object period = XCDR (align);
1570 if (CONSP (period))
1571 {
1572 period = XCAR (period);
1573 if (!NILP (period))
1574 {
1575 fb.period = fb.height;
1576 fb.height = 255;
1577 }
1578 }
1579 align = XCAR (align);
1580 }
1581 if (EQ (align, Qtop))
1582 fb.align = ALIGN_BITMAP_TOP;
1583 else if (EQ (align, Qbottom))
1584 fb.align = ALIGN_BITMAP_BOTTOM;
1585 else if (!NILP (align) && !EQ (align, Qcenter))
1586 error ("Bad align argument");
1587
1588 n = lookup_fringe_bitmap (bitmap);
1589 if (!n)
1590 {
1591 if (max_used_fringe_bitmap < max_fringe_bitmaps)
1592 n = max_used_fringe_bitmap++;
1593 else
1594 {
1595 for (n = MAX_STANDARD_FRINGE_BITMAPS;
1596 n < max_fringe_bitmaps;
1597 n++)
1598 if (fringe_bitmaps[n] == NULL)
1599 break;
1600
1601 if (n == max_fringe_bitmaps)
1602 {
1603 if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS)
1604 error ("No free fringe bitmap slots");
1605
1606 i = max_fringe_bitmaps;
1607 max_fringe_bitmaps += 20;
1608 fringe_bitmaps
1609 = ((struct fringe_bitmap **)
1610 xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *)));
1611 fringe_faces
1612 = (Lisp_Object *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (Lisp_Object));
1613
1614 for (; i < max_fringe_bitmaps; i++)
1615 {
1616 fringe_bitmaps[i] = NULL;
1617 fringe_faces[i] = Qnil;
1618 }
1619 }
1620 }
1621
1622 Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
1623 Fput (bitmap, Qfringe, make_number (n));
1624 }
1625
1626 fb.dynamic = 1;
1627
1628 xfb = (struct fringe_bitmap *) xmalloc (sizeof fb
1629 + fb.height * BYTES_PER_BITMAP_ROW);
1630 fb.bits = b = (unsigned short *) (xfb + 1);
1631 memset (b, 0, fb.height);
1632
1633 j = 0;
1634 while (j < fb.height)
1635 {
1636 for (i = 0; i < fill1 && j < fb.height; i++)
1637 b[j++] = 0;
1638 for (i = 0; i < h && j < fb.height; i++)
1639 {
1640 Lisp_Object elt = Faref (bits, make_number (i));
1641 b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
1642 }
1643 for (i = 0; i < fill2 && j < fb.height; i++)
1644 b[j++] = 0;
1645 }
1646
1647 *xfb = fb;
1648
1649 init_fringe_bitmap (n, xfb, 0);
1650
1651 return bitmap;
1652 }
1653
1654 DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
1655 1, 2, 0,
1656 doc: /* Set face for fringe bitmap BITMAP to FACE.
1657 If FACE is nil, reset face to default fringe face. */)
1658 (Lisp_Object bitmap, Lisp_Object face)
1659 {
1660 int n;
1661 int face_id;
1662
1663 CHECK_SYMBOL (bitmap);
1664 n = lookup_fringe_bitmap (bitmap);
1665 if (!n)
1666 error ("Undefined fringe bitmap");
1667
1668 if (!NILP (face))
1669 {
1670 face_id = lookup_derived_face (SELECTED_FRAME (), face,
1671 FRINGE_FACE_ID, 1);
1672 if (face_id < 0)
1673 error ("No such face");
1674 }
1675
1676 fringe_faces[n] = face;
1677
1678 return Qnil;
1679 }
1680
1681 DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
1682 0, 2, 0,
1683 doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
1684 If WINDOW is nil, use selected window. If POS is nil, use value of point
1685 in that window. Return value is a list (LEFT RIGHT OV), where LEFT
1686 is the symbol for the bitmap in the left fringe (or nil if no bitmap),
1687 RIGHT is similar for the right fringe, and OV is non-nil if there is an
1688 overlay arrow in the left fringe.
1689 Return nil if POS is not visible in WINDOW. */)
1690 (Lisp_Object pos, Lisp_Object window)
1691 {
1692 struct window *w;
1693 struct glyph_row *row;
1694 int textpos;
1695
1696 if (NILP (window))
1697 window = selected_window;
1698 CHECK_WINDOW (window);
1699 w = XWINDOW (window);
1700
1701 if (!NILP (pos))
1702 {
1703 CHECK_NUMBER_COERCE_MARKER (pos);
1704 textpos = XINT (pos);
1705 }
1706 else if (w == XWINDOW (selected_window))
1707 textpos = PT;
1708 else
1709 textpos = XMARKER (w->pointm)->charpos;
1710
1711 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1712 row = row_containing_pos (w, textpos, row, NULL, 0);
1713 if (row)
1714 return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
1715 get_fringe_bitmap_name (row->right_fringe_bitmap),
1716 (row->overlay_arrow_bitmap == 0 ? Qnil
1717 : row->overlay_arrow_bitmap < 0 ? Qt
1718 : get_fringe_bitmap_name (row->overlay_arrow_bitmap)));
1719 else
1720 return Qnil;
1721 }
1722
1723
1724 /***********************************************************************
1725 Initialization
1726 ***********************************************************************/
1727
1728 void
1729 syms_of_fringe (void)
1730 {
1731 Qtruncation = intern_c_string ("truncation");
1732 staticpro (&Qtruncation);
1733 Qcontinuation = intern_c_string ("continuation");
1734 staticpro (&Qcontinuation);
1735 Qoverlay_arrow = intern_c_string ("overlay-arrow");
1736 staticpro (&Qoverlay_arrow);
1737 Qempty_line = intern_c_string ("empty-line");
1738 staticpro (&Qempty_line);
1739 Qtop_bottom = intern_c_string ("top-bottom");
1740 staticpro (&Qtop_bottom);
1741 Qhollow_small = intern_c_string ("hollow-small");
1742 staticpro (&Qhollow_small);
1743
1744 defsubr (&Sdestroy_fringe_bitmap);
1745 defsubr (&Sdefine_fringe_bitmap);
1746 defsubr (&Sfringe_bitmaps_at_pos);
1747 defsubr (&Sset_fringe_bitmap_face);
1748
1749 DEFVAR_LISP ("overflow-newline-into-fringe", Voverflow_newline_into_fringe,
1750 doc: /* *Non-nil means that newline may flow into the right fringe.
1751 This means that display lines which are exactly as wide as the window
1752 (not counting the final newline) will only occupy one screen line, by
1753 showing (or hiding) the final newline in the right fringe; when point
1754 is at the final newline, the cursor is shown in the right fringe.
1755 If nil, also continue lines which are exactly as wide as the window. */);
1756 Voverflow_newline_into_fringe = Qt;
1757
1758 DEFVAR_LISP ("fringe-bitmaps", Vfringe_bitmaps,
1759 doc: /* List of fringe bitmap symbols. */);
1760 Vfringe_bitmaps = Qnil;
1761 }
1762
1763 /* Garbage collection hook */
1764
1765 void
1766 mark_fringe_data (void)
1767 {
1768 int i;
1769
1770 for (i = 0; i < max_fringe_bitmaps; i++)
1771 if (!NILP (fringe_faces[i]))
1772 mark_object (fringe_faces[i]);
1773 }
1774
1775 /* Initialize this module when Emacs starts. */
1776
1777 void
1778 init_fringe_once (void)
1779 {
1780 int bt;
1781
1782 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1783 init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
1784 }
1785
1786 void
1787 init_fringe (void)
1788 {
1789 int i;
1790
1791 max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
1792
1793 fringe_bitmaps
1794 = (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *));
1795 fringe_faces
1796 = (Lisp_Object *) xmalloc (max_fringe_bitmaps * sizeof (Lisp_Object));
1797
1798 for (i = 0; i < max_fringe_bitmaps; i++)
1799 {
1800 fringe_bitmaps[i] = NULL;
1801 fringe_faces[i] = Qnil;
1802 }
1803 }
1804
1805 #ifdef HAVE_NTGUI
1806
1807 void
1808 w32_init_fringe (struct redisplay_interface *rif)
1809 {
1810 int bt;
1811
1812 if (!rif)
1813 return;
1814
1815 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1816 {
1817 struct fringe_bitmap *fb = &standard_bitmaps[bt];
1818 rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
1819 }
1820 }
1821
1822 void
1823 w32_reset_fringes (void)
1824 {
1825 /* Destroy row bitmaps. */
1826 int bt;
1827 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1828
1829 if (!rif)
1830 return;
1831
1832 for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
1833 rif->destroy_fringe_bitmap (bt);
1834 }
1835
1836 #endif /* HAVE_NTGUI */
1837
1838 #endif /* HAVE_WINDOW_SYSTEM */