Fix bidi-composition interaction.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_get_next_char_visually, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines. */
221
222 #include <config.h>
223 #include <stdio.h>
224 #include <limits.h>
225 #include <setjmp.h>
226
227 #include "lisp.h"
228 #include "keyboard.h"
229 #include "frame.h"
230 #include "window.h"
231 #include "termchar.h"
232 #include "dispextern.h"
233 #include "buffer.h"
234 #include "character.h"
235 #include "charset.h"
236 #include "indent.h"
237 #include "commands.h"
238 #include "keymap.h"
239 #include "macros.h"
240 #include "disptab.h"
241 #include "termhooks.h"
242 #include "intervals.h"
243 #include "coding.h"
244 #include "process.h"
245 #include "region-cache.h"
246 #include "font.h"
247 #include "fontset.h"
248 #include "blockinput.h"
249
250 #ifdef HAVE_X_WINDOWS
251 #include "xterm.h"
252 #endif
253 #ifdef WINDOWSNT
254 #include "w32term.h"
255 #endif
256 #ifdef HAVE_NS
257 #include "nsterm.h"
258 #endif
259 #ifdef USE_GTK
260 #include "gtkutil.h"
261 #endif
262
263 #include "font.h"
264
265 #ifndef FRAME_X_OUTPUT
266 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
267 #endif
268
269 #define INFINITY 10000000
270
271 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
272 || defined(HAVE_NS) || defined (USE_GTK)
273 extern void set_frame_menubar P_ ((struct frame *f, int, int));
274 extern int pending_menu_activation;
275 #endif
276
277 extern int interrupt_input;
278 extern int command_loop_level;
279
280 extern Lisp_Object do_mouse_tracking;
281
282 extern int minibuffer_auto_raise;
283 extern Lisp_Object Vminibuffer_list;
284
285 extern Lisp_Object Qface;
286 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
287
288 extern Lisp_Object Voverriding_local_map;
289 extern Lisp_Object Voverriding_local_map_menu_flag;
290 extern Lisp_Object Qmenu_item;
291 extern Lisp_Object Qwhen;
292 extern Lisp_Object Qhelp_echo;
293 extern Lisp_Object Qbefore_string, Qafter_string;
294
295 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
296 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
297 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
298 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
299 Lisp_Object Qinhibit_point_motion_hooks;
300 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
301 Lisp_Object Qfontified;
302 Lisp_Object Qgrow_only;
303 Lisp_Object Qinhibit_eval_during_redisplay;
304 Lisp_Object Qbuffer_position, Qposition, Qobject;
305 Lisp_Object Qright_to_left, Qleft_to_right;
306
307 /* Cursor shapes */
308 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
309
310 /* Pointer shapes */
311 Lisp_Object Qarrow, Qhand, Qtext;
312
313 Lisp_Object Qrisky_local_variable;
314
315 /* Holds the list (error). */
316 Lisp_Object list_of_error;
317
318 /* Functions called to fontify regions of text. */
319
320 Lisp_Object Vfontification_functions;
321 Lisp_Object Qfontification_functions;
322
323 /* Non-nil means automatically select any window when the mouse
324 cursor moves into it. */
325 Lisp_Object Vmouse_autoselect_window;
326
327 Lisp_Object Vwrap_prefix, Qwrap_prefix;
328 Lisp_Object Vline_prefix, Qline_prefix;
329
330 /* Non-zero means draw tool bar buttons raised when the mouse moves
331 over them. */
332
333 int auto_raise_tool_bar_buttons_p;
334
335 /* Non-zero means to reposition window if cursor line is only partially visible. */
336
337 int make_cursor_line_fully_visible_p;
338
339 /* Margin below tool bar in pixels. 0 or nil means no margin.
340 If value is `internal-border-width' or `border-width',
341 the corresponding frame parameter is used. */
342
343 Lisp_Object Vtool_bar_border;
344
345 /* Margin around tool bar buttons in pixels. */
346
347 Lisp_Object Vtool_bar_button_margin;
348
349 /* Thickness of shadow to draw around tool bar buttons. */
350
351 EMACS_INT tool_bar_button_relief;
352
353 /* Non-nil means automatically resize tool-bars so that all tool-bar
354 items are visible, and no blank lines remain.
355
356 If value is `grow-only', only make tool-bar bigger. */
357
358 Lisp_Object Vauto_resize_tool_bars;
359
360 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
361
362 Lisp_Object Vtool_bar_style;
363
364 /* Maximum number of characters a label can have to be shown. */
365
366 EMACS_INT tool_bar_max_label_size;
367
368 /* Non-zero means draw block and hollow cursor as wide as the glyph
369 under it. For example, if a block cursor is over a tab, it will be
370 drawn as wide as that tab on the display. */
371
372 int x_stretch_cursor_p;
373
374 /* Non-nil means don't actually do any redisplay. */
375
376 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
377
378 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
379
380 int inhibit_eval_during_redisplay;
381
382 /* Names of text properties relevant for redisplay. */
383
384 Lisp_Object Qdisplay;
385 extern Lisp_Object Qface, Qinvisible, Qwidth;
386
387 /* Symbols used in text property values. */
388
389 Lisp_Object Vdisplay_pixels_per_inch;
390 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
391 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
392 Lisp_Object Qslice;
393 Lisp_Object Qcenter;
394 Lisp_Object Qmargin, Qpointer;
395 Lisp_Object Qline_height;
396 extern Lisp_Object Qheight;
397 extern Lisp_Object QCwidth, QCheight, QCascent;
398 extern Lisp_Object Qscroll_bar;
399 extern Lisp_Object Qcursor;
400
401 /* Non-nil means highlight trailing whitespace. */
402
403 Lisp_Object Vshow_trailing_whitespace;
404
405 /* Non-nil means escape non-break space and hyphens. */
406
407 Lisp_Object Vnobreak_char_display;
408
409 #ifdef HAVE_WINDOW_SYSTEM
410 extern Lisp_Object Voverflow_newline_into_fringe;
411
412 /* Test if overflow newline into fringe. Called with iterator IT
413 at or past right window margin, and with IT->current_x set. */
414
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
416 (!NILP (Voverflow_newline_into_fringe) \
417 && FRAME_WINDOW_P ((IT)->f) \
418 && ((IT)->bidi_it.paragraph_dir == R2L \
419 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
420 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
421 && (IT)->current_x == (IT)->last_visible_x \
422 && (IT)->line_wrap != WORD_WRAP)
423
424 #else /* !HAVE_WINDOW_SYSTEM */
425 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
426 #endif /* HAVE_WINDOW_SYSTEM */
427
428 /* Test if the display element loaded in IT is a space or tab
429 character. This is used to determine word wrapping. */
430
431 #define IT_DISPLAYING_WHITESPACE(it) \
432 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
433
434 /* Non-nil means show the text cursor in void text areas
435 i.e. in blank areas after eol and eob. This used to be
436 the default in 21.3. */
437
438 Lisp_Object Vvoid_text_area_pointer;
439
440 /* Name of the face used to highlight trailing whitespace. */
441
442 Lisp_Object Qtrailing_whitespace;
443
444 /* Name and number of the face used to highlight escape glyphs. */
445
446 Lisp_Object Qescape_glyph;
447
448 /* Name and number of the face used to highlight non-breaking spaces. */
449
450 Lisp_Object Qnobreak_space;
451
452 /* The symbol `image' which is the car of the lists used to represent
453 images in Lisp. Also a tool bar style. */
454
455 Lisp_Object Qimage;
456
457 /* The image map types. */
458 Lisp_Object QCmap, QCpointer;
459 Lisp_Object Qrect, Qcircle, Qpoly;
460
461 /* Tool bar styles */
462 Lisp_Object Qtext, Qboth, Qboth_horiz;
463
464 /* Non-zero means print newline to stdout before next mini-buffer
465 message. */
466
467 int noninteractive_need_newline;
468
469 /* Non-zero means print newline to message log before next message. */
470
471 static int message_log_need_newline;
472
473 /* Three markers that message_dolog uses.
474 It could allocate them itself, but that causes trouble
475 in handling memory-full errors. */
476 static Lisp_Object message_dolog_marker1;
477 static Lisp_Object message_dolog_marker2;
478 static Lisp_Object message_dolog_marker3;
479 \f
480 /* The buffer position of the first character appearing entirely or
481 partially on the line of the selected window which contains the
482 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
483 redisplay optimization in redisplay_internal. */
484
485 static struct text_pos this_line_start_pos;
486
487 /* Number of characters past the end of the line above, including the
488 terminating newline. */
489
490 static struct text_pos this_line_end_pos;
491
492 /* The vertical positions and the height of this line. */
493
494 static int this_line_vpos;
495 static int this_line_y;
496 static int this_line_pixel_height;
497
498 /* X position at which this display line starts. Usually zero;
499 negative if first character is partially visible. */
500
501 static int this_line_start_x;
502
503 /* Buffer that this_line_.* variables are referring to. */
504
505 static struct buffer *this_line_buffer;
506
507 /* Nonzero means truncate lines in all windows less wide than the
508 frame. */
509
510 Lisp_Object Vtruncate_partial_width_windows;
511
512 /* A flag to control how to display unibyte 8-bit character. */
513
514 int unibyte_display_via_language_environment;
515
516 /* Nonzero means we have more than one non-mini-buffer-only frame.
517 Not guaranteed to be accurate except while parsing
518 frame-title-format. */
519
520 int multiple_frames;
521
522 Lisp_Object Vglobal_mode_string;
523
524
525 /* List of variables (symbols) which hold markers for overlay arrows.
526 The symbols on this list are examined during redisplay to determine
527 where to display overlay arrows. */
528
529 Lisp_Object Voverlay_arrow_variable_list;
530
531 /* Marker for where to display an arrow on top of the buffer text. */
532
533 Lisp_Object Voverlay_arrow_position;
534
535 /* String to display for the arrow. Only used on terminal frames. */
536
537 Lisp_Object Voverlay_arrow_string;
538
539 /* Values of those variables at last redisplay are stored as
540 properties on `overlay-arrow-position' symbol. However, if
541 Voverlay_arrow_position is a marker, last-arrow-position is its
542 numerical position. */
543
544 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
545
546 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
547 properties on a symbol in overlay-arrow-variable-list. */
548
549 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
550
551 /* Like mode-line-format, but for the title bar on a visible frame. */
552
553 Lisp_Object Vframe_title_format;
554
555 /* Like mode-line-format, but for the title bar on an iconified frame. */
556
557 Lisp_Object Vicon_title_format;
558
559 /* List of functions to call when a window's size changes. These
560 functions get one arg, a frame on which one or more windows' sizes
561 have changed. */
562
563 static Lisp_Object Vwindow_size_change_functions;
564
565 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
566
567 /* Nonzero if an overlay arrow has been displayed in this window. */
568
569 static int overlay_arrow_seen;
570
571 /* Nonzero means highlight the region even in nonselected windows. */
572
573 int highlight_nonselected_windows;
574
575 /* If cursor motion alone moves point off frame, try scrolling this
576 many lines up or down if that will bring it back. */
577
578 static EMACS_INT scroll_step;
579
580 /* Nonzero means scroll just far enough to bring point back on the
581 screen, when appropriate. */
582
583 static EMACS_INT scroll_conservatively;
584
585 /* Recenter the window whenever point gets within this many lines of
586 the top or bottom of the window. This value is translated into a
587 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
588 that there is really a fixed pixel height scroll margin. */
589
590 EMACS_INT scroll_margin;
591
592 /* Number of windows showing the buffer of the selected window (or
593 another buffer with the same base buffer). keyboard.c refers to
594 this. */
595
596 int buffer_shared;
597
598 /* Vector containing glyphs for an ellipsis `...'. */
599
600 static Lisp_Object default_invis_vector[3];
601
602 /* Zero means display the mode-line/header-line/menu-bar in the default face
603 (this slightly odd definition is for compatibility with previous versions
604 of emacs), non-zero means display them using their respective faces.
605
606 This variable is deprecated. */
607
608 int mode_line_inverse_video;
609
610 /* Prompt to display in front of the mini-buffer contents. */
611
612 Lisp_Object minibuf_prompt;
613
614 /* Width of current mini-buffer prompt. Only set after display_line
615 of the line that contains the prompt. */
616
617 int minibuf_prompt_width;
618
619 /* This is the window where the echo area message was displayed. It
620 is always a mini-buffer window, but it may not be the same window
621 currently active as a mini-buffer. */
622
623 Lisp_Object echo_area_window;
624
625 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
626 pushes the current message and the value of
627 message_enable_multibyte on the stack, the function restore_message
628 pops the stack and displays MESSAGE again. */
629
630 Lisp_Object Vmessage_stack;
631
632 /* Nonzero means multibyte characters were enabled when the echo area
633 message was specified. */
634
635 int message_enable_multibyte;
636
637 /* Nonzero if we should redraw the mode lines on the next redisplay. */
638
639 int update_mode_lines;
640
641 /* Nonzero if window sizes or contents have changed since last
642 redisplay that finished. */
643
644 int windows_or_buffers_changed;
645
646 /* Nonzero means a frame's cursor type has been changed. */
647
648 int cursor_type_changed;
649
650 /* Nonzero after display_mode_line if %l was used and it displayed a
651 line number. */
652
653 int line_number_displayed;
654
655 /* Maximum buffer size for which to display line numbers. */
656
657 Lisp_Object Vline_number_display_limit;
658
659 /* Line width to consider when repositioning for line number display. */
660
661 static EMACS_INT line_number_display_limit_width;
662
663 /* Number of lines to keep in the message log buffer. t means
664 infinite. nil means don't log at all. */
665
666 Lisp_Object Vmessage_log_max;
667
668 /* The name of the *Messages* buffer, a string. */
669
670 static Lisp_Object Vmessages_buffer_name;
671
672 /* Current, index 0, and last displayed echo area message. Either
673 buffers from echo_buffers, or nil to indicate no message. */
674
675 Lisp_Object echo_area_buffer[2];
676
677 /* The buffers referenced from echo_area_buffer. */
678
679 static Lisp_Object echo_buffer[2];
680
681 /* A vector saved used in with_area_buffer to reduce consing. */
682
683 static Lisp_Object Vwith_echo_area_save_vector;
684
685 /* Non-zero means display_echo_area should display the last echo area
686 message again. Set by redisplay_preserve_echo_area. */
687
688 static int display_last_displayed_message_p;
689
690 /* Nonzero if echo area is being used by print; zero if being used by
691 message. */
692
693 int message_buf_print;
694
695 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
696
697 Lisp_Object Qinhibit_menubar_update;
698 int inhibit_menubar_update;
699
700 /* When evaluating expressions from menu bar items (enable conditions,
701 for instance), this is the frame they are being processed for. */
702
703 Lisp_Object Vmenu_updating_frame;
704
705 /* Maximum height for resizing mini-windows. Either a float
706 specifying a fraction of the available height, or an integer
707 specifying a number of lines. */
708
709 Lisp_Object Vmax_mini_window_height;
710
711 /* Non-zero means messages should be displayed with truncated
712 lines instead of being continued. */
713
714 int message_truncate_lines;
715 Lisp_Object Qmessage_truncate_lines;
716
717 /* Set to 1 in clear_message to make redisplay_internal aware
718 of an emptied echo area. */
719
720 static int message_cleared_p;
721
722 /* How to blink the default frame cursor off. */
723 Lisp_Object Vblink_cursor_alist;
724
725 /* A scratch glyph row with contents used for generating truncation
726 glyphs. Also used in direct_output_for_insert. */
727
728 #define MAX_SCRATCH_GLYPHS 100
729 struct glyph_row scratch_glyph_row;
730 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
731
732 /* Ascent and height of the last line processed by move_it_to. */
733
734 static int last_max_ascent, last_height;
735
736 /* Non-zero if there's a help-echo in the echo area. */
737
738 int help_echo_showing_p;
739
740 /* If >= 0, computed, exact values of mode-line and header-line height
741 to use in the macros CURRENT_MODE_LINE_HEIGHT and
742 CURRENT_HEADER_LINE_HEIGHT. */
743
744 int current_mode_line_height, current_header_line_height;
745
746 /* The maximum distance to look ahead for text properties. Values
747 that are too small let us call compute_char_face and similar
748 functions too often which is expensive. Values that are too large
749 let us call compute_char_face and alike too often because we
750 might not be interested in text properties that far away. */
751
752 #define TEXT_PROP_DISTANCE_LIMIT 100
753
754 #if GLYPH_DEBUG
755
756 /* Variables to turn off display optimizations from Lisp. */
757
758 int inhibit_try_window_id, inhibit_try_window_reusing;
759 int inhibit_try_cursor_movement;
760
761 /* Non-zero means print traces of redisplay if compiled with
762 GLYPH_DEBUG != 0. */
763
764 int trace_redisplay_p;
765
766 #endif /* GLYPH_DEBUG */
767
768 #ifdef DEBUG_TRACE_MOVE
769 /* Non-zero means trace with TRACE_MOVE to stderr. */
770 int trace_move;
771
772 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
773 #else
774 #define TRACE_MOVE(x) (void) 0
775 #endif
776
777 /* Non-zero means automatically scroll windows horizontally to make
778 point visible. */
779
780 int automatic_hscrolling_p;
781 Lisp_Object Qauto_hscroll_mode;
782
783 /* How close to the margin can point get before the window is scrolled
784 horizontally. */
785 EMACS_INT hscroll_margin;
786
787 /* How much to scroll horizontally when point is inside the above margin. */
788 Lisp_Object Vhscroll_step;
789
790 /* The variable `resize-mini-windows'. If nil, don't resize
791 mini-windows. If t, always resize them to fit the text they
792 display. If `grow-only', let mini-windows grow only until they
793 become empty. */
794
795 Lisp_Object Vresize_mini_windows;
796
797 /* Buffer being redisplayed -- for redisplay_window_error. */
798
799 struct buffer *displayed_buffer;
800
801 /* Space between overline and text. */
802
803 EMACS_INT overline_margin;
804
805 /* Require underline to be at least this many screen pixels below baseline
806 This to avoid underline "merging" with the base of letters at small
807 font sizes, particularly when x_use_underline_position_properties is on. */
808
809 EMACS_INT underline_minimum_offset;
810
811 /* Value returned from text property handlers (see below). */
812
813 enum prop_handled
814 {
815 HANDLED_NORMALLY,
816 HANDLED_RECOMPUTE_PROPS,
817 HANDLED_OVERLAY_STRING_CONSUMED,
818 HANDLED_RETURN
819 };
820
821 /* A description of text properties that redisplay is interested
822 in. */
823
824 struct props
825 {
826 /* The name of the property. */
827 Lisp_Object *name;
828
829 /* A unique index for the property. */
830 enum prop_idx idx;
831
832 /* A handler function called to set up iterator IT from the property
833 at IT's current position. Value is used to steer handle_stop. */
834 enum prop_handled (*handler) P_ ((struct it *it));
835 };
836
837 static enum prop_handled handle_face_prop P_ ((struct it *));
838 static enum prop_handled handle_invisible_prop P_ ((struct it *));
839 static enum prop_handled handle_display_prop P_ ((struct it *));
840 static enum prop_handled handle_composition_prop P_ ((struct it *));
841 static enum prop_handled handle_overlay_change P_ ((struct it *));
842 static enum prop_handled handle_fontified_prop P_ ((struct it *));
843
844 /* Properties handled by iterators. */
845
846 static struct props it_props[] =
847 {
848 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
849 /* Handle `face' before `display' because some sub-properties of
850 `display' need to know the face. */
851 {&Qface, FACE_PROP_IDX, handle_face_prop},
852 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
853 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
854 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
855 {NULL, 0, NULL}
856 };
857
858 /* Value is the position described by X. If X is a marker, value is
859 the marker_position of X. Otherwise, value is X. */
860
861 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
862
863 /* Enumeration returned by some move_it_.* functions internally. */
864
865 enum move_it_result
866 {
867 /* Not used. Undefined value. */
868 MOVE_UNDEFINED,
869
870 /* Move ended at the requested buffer position or ZV. */
871 MOVE_POS_MATCH_OR_ZV,
872
873 /* Move ended at the requested X pixel position. */
874 MOVE_X_REACHED,
875
876 /* Move within a line ended at the end of a line that must be
877 continued. */
878 MOVE_LINE_CONTINUED,
879
880 /* Move within a line ended at the end of a line that would
881 be displayed truncated. */
882 MOVE_LINE_TRUNCATED,
883
884 /* Move within a line ended at a line end. */
885 MOVE_NEWLINE_OR_CR
886 };
887
888 /* This counter is used to clear the face cache every once in a while
889 in redisplay_internal. It is incremented for each redisplay.
890 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
891 cleared. */
892
893 #define CLEAR_FACE_CACHE_COUNT 500
894 static int clear_face_cache_count;
895
896 /* Similarly for the image cache. */
897
898 #ifdef HAVE_WINDOW_SYSTEM
899 #define CLEAR_IMAGE_CACHE_COUNT 101
900 static int clear_image_cache_count;
901 #endif
902
903 /* Non-zero while redisplay_internal is in progress. */
904
905 int redisplaying_p;
906
907 /* Non-zero means don't free realized faces. Bound while freeing
908 realized faces is dangerous because glyph matrices might still
909 reference them. */
910
911 int inhibit_free_realized_faces;
912 Lisp_Object Qinhibit_free_realized_faces;
913
914 /* If a string, XTread_socket generates an event to display that string.
915 (The display is done in read_char.) */
916
917 Lisp_Object help_echo_string;
918 Lisp_Object help_echo_window;
919 Lisp_Object help_echo_object;
920 int help_echo_pos;
921
922 /* Temporary variable for XTread_socket. */
923
924 Lisp_Object previous_help_echo_string;
925
926 /* Null glyph slice */
927
928 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
929
930 /* Platform-independent portion of hourglass implementation. */
931
932 /* Non-zero means we're allowed to display a hourglass pointer. */
933 int display_hourglass_p;
934
935 /* Non-zero means an hourglass cursor is currently shown. */
936 int hourglass_shown_p;
937
938 /* If non-null, an asynchronous timer that, when it expires, displays
939 an hourglass cursor on all frames. */
940 struct atimer *hourglass_atimer;
941
942 /* Number of seconds to wait before displaying an hourglass cursor. */
943 Lisp_Object Vhourglass_delay;
944
945 /* Default number of seconds to wait before displaying an hourglass
946 cursor. */
947 #define DEFAULT_HOURGLASS_DELAY 1
948
949 \f
950 /* Function prototypes. */
951
952 static void setup_for_ellipsis P_ ((struct it *, int));
953 static void mark_window_display_accurate_1 P_ ((struct window *, int));
954 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
955 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
956 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
957 static int redisplay_mode_lines P_ ((Lisp_Object, int));
958 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
959
960 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
961
962 static void handle_line_prefix P_ ((struct it *));
963
964 static void pint2str P_ ((char *, int, int));
965 static void pint2hrstr P_ ((char *, int, int));
966 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
967 struct text_pos));
968 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
969 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
970 static void store_mode_line_noprop_char P_ ((char));
971 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
972 static void x_consider_frame_title P_ ((Lisp_Object));
973 static void handle_stop P_ ((struct it *));
974 static void handle_stop_backwards P_ ((struct it *, EMACS_INT));
975 static int tool_bar_lines_needed P_ ((struct frame *, int *));
976 static int single_display_spec_intangible_p P_ ((Lisp_Object));
977 static void ensure_echo_area_buffers P_ ((void));
978 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
979 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
980 static int with_echo_area_buffer P_ ((struct window *, int,
981 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
982 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
983 static void clear_garbaged_frames P_ ((void));
984 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
985 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
986 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
987 static int display_echo_area P_ ((struct window *));
988 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
989 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
990 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
991 static int string_char_and_length P_ ((const unsigned char *, int *));
992 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
993 struct text_pos));
994 static int compute_window_start_on_continuation_line P_ ((struct window *));
995 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
996 static void insert_left_trunc_glyphs P_ ((struct it *));
997 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
998 Lisp_Object));
999 static void extend_face_to_end_of_line P_ ((struct it *));
1000 static int append_space_for_newline P_ ((struct it *, int));
1001 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
1002 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
1003 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
1004 static int trailing_whitespace_p P_ ((int));
1005 static int message_log_check_duplicate P_ ((int, int, int, int));
1006 static void push_it P_ ((struct it *));
1007 static void pop_it P_ ((struct it *));
1008 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
1009 static void select_frame_for_redisplay P_ ((Lisp_Object));
1010 static void redisplay_internal P_ ((int));
1011 static int echo_area_display P_ ((int));
1012 static void redisplay_windows P_ ((Lisp_Object));
1013 static void redisplay_window P_ ((Lisp_Object, int));
1014 static Lisp_Object redisplay_window_error ();
1015 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
1016 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
1017 static int update_menu_bar P_ ((struct frame *, int, int));
1018 static int try_window_reusing_current_matrix P_ ((struct window *));
1019 static int try_window_id P_ ((struct window *));
1020 static int display_line P_ ((struct it *));
1021 static int display_mode_lines P_ ((struct window *));
1022 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
1023 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
1024 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
1025 static char *decode_mode_spec P_ ((struct window *, int, int, int,
1026 Lisp_Object *));
1027 static void display_menu_bar P_ ((struct window *));
1028 static int display_count_lines P_ ((int, int, int, int, int *));
1029 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
1030 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
1031 static void compute_line_metrics P_ ((struct it *));
1032 static void run_redisplay_end_trigger_hook P_ ((struct it *));
1033 static int get_overlay_strings P_ ((struct it *, int));
1034 static int get_overlay_strings_1 P_ ((struct it *, int, int));
1035 static void next_overlay_string P_ ((struct it *));
1036 static void reseat P_ ((struct it *, struct text_pos, int));
1037 static void reseat_1 P_ ((struct it *, struct text_pos, int));
1038 static void back_to_previous_visible_line_start P_ ((struct it *));
1039 void reseat_at_previous_visible_line_start P_ ((struct it *));
1040 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
1041 static int next_element_from_ellipsis P_ ((struct it *));
1042 static int next_element_from_display_vector P_ ((struct it *));
1043 static int next_element_from_string P_ ((struct it *));
1044 static int next_element_from_c_string P_ ((struct it *));
1045 static int next_element_from_buffer P_ ((struct it *));
1046 static int next_element_from_composition P_ ((struct it *));
1047 static int next_element_from_image P_ ((struct it *));
1048 static int next_element_from_stretch P_ ((struct it *));
1049 static void load_overlay_strings P_ ((struct it *, int));
1050 static int init_from_display_pos P_ ((struct it *, struct window *,
1051 struct display_pos *));
1052 static void reseat_to_string P_ ((struct it *, unsigned char *,
1053 Lisp_Object, int, int, int, int));
1054 static enum move_it_result
1055 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1056 enum move_operation_enum);
1057 void move_it_vertically_backward P_ ((struct it *, int));
1058 static void init_to_row_start P_ ((struct it *, struct window *,
1059 struct glyph_row *));
1060 static int init_to_row_end P_ ((struct it *, struct window *,
1061 struct glyph_row *));
1062 static void back_to_previous_line_start P_ ((struct it *));
1063 static int forward_to_next_line_start P_ ((struct it *, int *));
1064 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
1065 Lisp_Object, int));
1066 static struct text_pos string_pos P_ ((int, Lisp_Object));
1067 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1068 static int number_of_chars P_ ((unsigned char *, int));
1069 static void compute_stop_pos P_ ((struct it *));
1070 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1071 Lisp_Object));
1072 static int face_before_or_after_it_pos P_ ((struct it *, int));
1073 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1074 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1075 Lisp_Object, Lisp_Object,
1076 struct text_pos *, int));
1077 static int underlying_face_id P_ ((struct it *));
1078 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1079 struct window *));
1080
1081 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1082 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1083
1084 #ifdef HAVE_WINDOW_SYSTEM
1085
1086 static void update_tool_bar P_ ((struct frame *, int));
1087 static void build_desired_tool_bar_string P_ ((struct frame *f));
1088 static int redisplay_tool_bar P_ ((struct frame *));
1089 static void display_tool_bar_line P_ ((struct it *, int));
1090 static void notice_overwritten_cursor P_ ((struct window *,
1091 enum glyph_row_area,
1092 int, int, int, int));
1093 static void append_stretch_glyph P_ ((struct it *, Lisp_Object,
1094 int, int, int));
1095
1096
1097
1098 #endif /* HAVE_WINDOW_SYSTEM */
1099
1100 \f
1101 /***********************************************************************
1102 Window display dimensions
1103 ***********************************************************************/
1104
1105 /* Return the bottom boundary y-position for text lines in window W.
1106 This is the first y position at which a line cannot start.
1107 It is relative to the top of the window.
1108
1109 This is the height of W minus the height of a mode line, if any. */
1110
1111 INLINE int
1112 window_text_bottom_y (w)
1113 struct window *w;
1114 {
1115 int height = WINDOW_TOTAL_HEIGHT (w);
1116
1117 if (WINDOW_WANTS_MODELINE_P (w))
1118 height -= CURRENT_MODE_LINE_HEIGHT (w);
1119 return height;
1120 }
1121
1122 /* Return the pixel width of display area AREA of window W. AREA < 0
1123 means return the total width of W, not including fringes to
1124 the left and right of the window. */
1125
1126 INLINE int
1127 window_box_width (w, area)
1128 struct window *w;
1129 int area;
1130 {
1131 int cols = XFASTINT (w->total_cols);
1132 int pixels = 0;
1133
1134 if (!w->pseudo_window_p)
1135 {
1136 cols -= WINDOW_SCROLL_BAR_COLS (w);
1137
1138 if (area == TEXT_AREA)
1139 {
1140 if (INTEGERP (w->left_margin_cols))
1141 cols -= XFASTINT (w->left_margin_cols);
1142 if (INTEGERP (w->right_margin_cols))
1143 cols -= XFASTINT (w->right_margin_cols);
1144 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1145 }
1146 else if (area == LEFT_MARGIN_AREA)
1147 {
1148 cols = (INTEGERP (w->left_margin_cols)
1149 ? XFASTINT (w->left_margin_cols) : 0);
1150 pixels = 0;
1151 }
1152 else if (area == RIGHT_MARGIN_AREA)
1153 {
1154 cols = (INTEGERP (w->right_margin_cols)
1155 ? XFASTINT (w->right_margin_cols) : 0);
1156 pixels = 0;
1157 }
1158 }
1159
1160 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1161 }
1162
1163
1164 /* Return the pixel height of the display area of window W, not
1165 including mode lines of W, if any. */
1166
1167 INLINE int
1168 window_box_height (w)
1169 struct window *w;
1170 {
1171 struct frame *f = XFRAME (w->frame);
1172 int height = WINDOW_TOTAL_HEIGHT (w);
1173
1174 xassert (height >= 0);
1175
1176 /* Note: the code below that determines the mode-line/header-line
1177 height is essentially the same as that contained in the macro
1178 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1179 the appropriate glyph row has its `mode_line_p' flag set,
1180 and if it doesn't, uses estimate_mode_line_height instead. */
1181
1182 if (WINDOW_WANTS_MODELINE_P (w))
1183 {
1184 struct glyph_row *ml_row
1185 = (w->current_matrix && w->current_matrix->rows
1186 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1187 : 0);
1188 if (ml_row && ml_row->mode_line_p)
1189 height -= ml_row->height;
1190 else
1191 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1192 }
1193
1194 if (WINDOW_WANTS_HEADER_LINE_P (w))
1195 {
1196 struct glyph_row *hl_row
1197 = (w->current_matrix && w->current_matrix->rows
1198 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1199 : 0);
1200 if (hl_row && hl_row->mode_line_p)
1201 height -= hl_row->height;
1202 else
1203 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1204 }
1205
1206 /* With a very small font and a mode-line that's taller than
1207 default, we might end up with a negative height. */
1208 return max (0, height);
1209 }
1210
1211 /* Return the window-relative coordinate of the left edge of display
1212 area AREA of window W. AREA < 0 means return the left edge of the
1213 whole window, to the right of the left fringe of W. */
1214
1215 INLINE int
1216 window_box_left_offset (w, area)
1217 struct window *w;
1218 int area;
1219 {
1220 int x;
1221
1222 if (w->pseudo_window_p)
1223 return 0;
1224
1225 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1226
1227 if (area == TEXT_AREA)
1228 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1229 + window_box_width (w, LEFT_MARGIN_AREA));
1230 else if (area == RIGHT_MARGIN_AREA)
1231 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1232 + window_box_width (w, LEFT_MARGIN_AREA)
1233 + window_box_width (w, TEXT_AREA)
1234 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1235 ? 0
1236 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1237 else if (area == LEFT_MARGIN_AREA
1238 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1239 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1240
1241 return x;
1242 }
1243
1244
1245 /* Return the window-relative coordinate of the right edge of display
1246 area AREA of window W. AREA < 0 means return the left edge of the
1247 whole window, to the left of the right fringe of W. */
1248
1249 INLINE int
1250 window_box_right_offset (w, area)
1251 struct window *w;
1252 int area;
1253 {
1254 return window_box_left_offset (w, area) + window_box_width (w, area);
1255 }
1256
1257 /* Return the frame-relative coordinate of the left edge of display
1258 area AREA of window W. AREA < 0 means return the left edge of the
1259 whole window, to the right of the left fringe of W. */
1260
1261 INLINE int
1262 window_box_left (w, area)
1263 struct window *w;
1264 int area;
1265 {
1266 struct frame *f = XFRAME (w->frame);
1267 int x;
1268
1269 if (w->pseudo_window_p)
1270 return FRAME_INTERNAL_BORDER_WIDTH (f);
1271
1272 x = (WINDOW_LEFT_EDGE_X (w)
1273 + window_box_left_offset (w, area));
1274
1275 return x;
1276 }
1277
1278
1279 /* Return the frame-relative coordinate of the right edge of display
1280 area AREA of window W. AREA < 0 means return the left edge of the
1281 whole window, to the left of the right fringe of W. */
1282
1283 INLINE int
1284 window_box_right (w, area)
1285 struct window *w;
1286 int area;
1287 {
1288 return window_box_left (w, area) + window_box_width (w, area);
1289 }
1290
1291 /* Get the bounding box of the display area AREA of window W, without
1292 mode lines, in frame-relative coordinates. AREA < 0 means the
1293 whole window, not including the left and right fringes of
1294 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1295 coordinates of the upper-left corner of the box. Return in
1296 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1297
1298 INLINE void
1299 window_box (w, area, box_x, box_y, box_width, box_height)
1300 struct window *w;
1301 int area;
1302 int *box_x, *box_y, *box_width, *box_height;
1303 {
1304 if (box_width)
1305 *box_width = window_box_width (w, area);
1306 if (box_height)
1307 *box_height = window_box_height (w);
1308 if (box_x)
1309 *box_x = window_box_left (w, area);
1310 if (box_y)
1311 {
1312 *box_y = WINDOW_TOP_EDGE_Y (w);
1313 if (WINDOW_WANTS_HEADER_LINE_P (w))
1314 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1315 }
1316 }
1317
1318
1319 /* Get the bounding box of the display area AREA of window W, without
1320 mode lines. AREA < 0 means the whole window, not including the
1321 left and right fringe of the window. Return in *TOP_LEFT_X
1322 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1323 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1324 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1325 box. */
1326
1327 INLINE void
1328 window_box_edges (w, area, top_left_x, top_left_y,
1329 bottom_right_x, bottom_right_y)
1330 struct window *w;
1331 int area;
1332 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1333 {
1334 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1335 bottom_right_y);
1336 *bottom_right_x += *top_left_x;
1337 *bottom_right_y += *top_left_y;
1338 }
1339
1340
1341 \f
1342 /***********************************************************************
1343 Utilities
1344 ***********************************************************************/
1345
1346 /* Return the bottom y-position of the line the iterator IT is in.
1347 This can modify IT's settings. */
1348
1349 int
1350 line_bottom_y (it)
1351 struct it *it;
1352 {
1353 int line_height = it->max_ascent + it->max_descent;
1354 int line_top_y = it->current_y;
1355
1356 if (line_height == 0)
1357 {
1358 if (last_height)
1359 line_height = last_height;
1360 else if (IT_CHARPOS (*it) < ZV)
1361 {
1362 move_it_by_lines (it, 1, 1);
1363 line_height = (it->max_ascent || it->max_descent
1364 ? it->max_ascent + it->max_descent
1365 : last_height);
1366 }
1367 else
1368 {
1369 struct glyph_row *row = it->glyph_row;
1370
1371 /* Use the default character height. */
1372 it->glyph_row = NULL;
1373 it->what = IT_CHARACTER;
1374 it->c = ' ';
1375 it->len = 1;
1376 PRODUCE_GLYPHS (it);
1377 line_height = it->ascent + it->descent;
1378 it->glyph_row = row;
1379 }
1380 }
1381
1382 return line_top_y + line_height;
1383 }
1384
1385
1386 /* Return 1 if position CHARPOS is visible in window W.
1387 CHARPOS < 0 means return info about WINDOW_END position.
1388 If visible, set *X and *Y to pixel coordinates of top left corner.
1389 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1390 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1391
1392 int
1393 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1394 struct window *w;
1395 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1396 {
1397 struct it it;
1398 struct text_pos top;
1399 int visible_p = 0;
1400 struct buffer *old_buffer = NULL;
1401
1402 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1403 return visible_p;
1404
1405 if (XBUFFER (w->buffer) != current_buffer)
1406 {
1407 old_buffer = current_buffer;
1408 set_buffer_internal_1 (XBUFFER (w->buffer));
1409 }
1410
1411 SET_TEXT_POS_FROM_MARKER (top, w->start);
1412
1413 /* Compute exact mode line heights. */
1414 if (WINDOW_WANTS_MODELINE_P (w))
1415 current_mode_line_height
1416 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1417 current_buffer->mode_line_format);
1418
1419 if (WINDOW_WANTS_HEADER_LINE_P (w))
1420 current_header_line_height
1421 = display_mode_line (w, HEADER_LINE_FACE_ID,
1422 current_buffer->header_line_format);
1423
1424 start_display (&it, w, top);
1425 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1426 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1427
1428 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1429 {
1430 /* We have reached CHARPOS, or passed it. How the call to
1431 move_it_to can overshoot: (i) If CHARPOS is on invisible
1432 text, move_it_to stops at the end of the invisible text,
1433 after CHARPOS. (ii) If CHARPOS is in a display vector,
1434 move_it_to stops on its last glyph. */
1435 int top_x = it.current_x;
1436 int top_y = it.current_y;
1437 enum it_method it_method = it.method;
1438 /* Calling line_bottom_y may change it.method, it.position, etc. */
1439 int bottom_y = (last_height = 0, line_bottom_y (&it));
1440 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1441
1442 if (top_y < window_top_y)
1443 visible_p = bottom_y > window_top_y;
1444 else if (top_y < it.last_visible_y)
1445 visible_p = 1;
1446 if (visible_p)
1447 {
1448 if (it_method == GET_FROM_DISPLAY_VECTOR)
1449 {
1450 /* We stopped on the last glyph of a display vector.
1451 Try and recompute. Hack alert! */
1452 if (charpos < 2 || top.charpos >= charpos)
1453 top_x = it.glyph_row->x;
1454 else
1455 {
1456 struct it it2;
1457 start_display (&it2, w, top);
1458 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1459 get_next_display_element (&it2);
1460 PRODUCE_GLYPHS (&it2);
1461 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1462 || it2.current_x > it2.last_visible_x)
1463 top_x = it.glyph_row->x;
1464 else
1465 {
1466 top_x = it2.current_x;
1467 top_y = it2.current_y;
1468 }
1469 }
1470 }
1471
1472 *x = top_x;
1473 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1474 *rtop = max (0, window_top_y - top_y);
1475 *rbot = max (0, bottom_y - it.last_visible_y);
1476 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1477 - max (top_y, window_top_y)));
1478 *vpos = it.vpos;
1479 }
1480 }
1481 else
1482 {
1483 struct it it2;
1484
1485 it2 = it;
1486 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1487 move_it_by_lines (&it, 1, 0);
1488 if (charpos < IT_CHARPOS (it)
1489 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1490 {
1491 visible_p = 1;
1492 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1493 *x = it2.current_x;
1494 *y = it2.current_y + it2.max_ascent - it2.ascent;
1495 *rtop = max (0, -it2.current_y);
1496 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1497 - it.last_visible_y));
1498 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1499 it.last_visible_y)
1500 - max (it2.current_y,
1501 WINDOW_HEADER_LINE_HEIGHT (w))));
1502 *vpos = it2.vpos;
1503 }
1504 }
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR which is MAXLEN bytes long.
1528 Return in *LEN the length of the character. This is like
1529 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1530 we find one, we return a `?', but with the length of the invalid
1531 character. */
1532
1533 static INLINE int
1534 string_char_and_length (str, len)
1535 const unsigned char *str;
1536 int *len;
1537 {
1538 int c;
1539
1540 c = STRING_CHAR_AND_LENGTH (str, *len);
1541 if (!CHAR_VALID_P (c, 1))
1542 /* We may not change the length here because other places in Emacs
1543 don't use this function, i.e. they silently accept invalid
1544 characters. */
1545 c = '?';
1546
1547 return c;
1548 }
1549
1550
1551
1552 /* Given a position POS containing a valid character and byte position
1553 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1554
1555 static struct text_pos
1556 string_pos_nchars_ahead (pos, string, nchars)
1557 struct text_pos pos;
1558 Lisp_Object string;
1559 int nchars;
1560 {
1561 xassert (STRINGP (string) && nchars >= 0);
1562
1563 if (STRING_MULTIBYTE (string))
1564 {
1565 int rest = SBYTES (string) - BYTEPOS (pos);
1566 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1567 int len;
1568
1569 while (nchars--)
1570 {
1571 string_char_and_length (p, &len);
1572 p += len, rest -= len;
1573 xassert (rest >= 0);
1574 CHARPOS (pos) += 1;
1575 BYTEPOS (pos) += len;
1576 }
1577 }
1578 else
1579 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1580
1581 return pos;
1582 }
1583
1584
1585 /* Value is the text position, i.e. character and byte position,
1586 for character position CHARPOS in STRING. */
1587
1588 static INLINE struct text_pos
1589 string_pos (charpos, string)
1590 int charpos;
1591 Lisp_Object string;
1592 {
1593 struct text_pos pos;
1594 xassert (STRINGP (string));
1595 xassert (charpos >= 0);
1596 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1597 return pos;
1598 }
1599
1600
1601 /* Value is a text position, i.e. character and byte position, for
1602 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1603 means recognize multibyte characters. */
1604
1605 static struct text_pos
1606 c_string_pos (charpos, s, multibyte_p)
1607 int charpos;
1608 unsigned char *s;
1609 int multibyte_p;
1610 {
1611 struct text_pos pos;
1612
1613 xassert (s != NULL);
1614 xassert (charpos >= 0);
1615
1616 if (multibyte_p)
1617 {
1618 int rest = strlen (s), len;
1619
1620 SET_TEXT_POS (pos, 0, 0);
1621 while (charpos--)
1622 {
1623 string_char_and_length (s, &len);
1624 s += len, rest -= len;
1625 xassert (rest >= 0);
1626 CHARPOS (pos) += 1;
1627 BYTEPOS (pos) += len;
1628 }
1629 }
1630 else
1631 SET_TEXT_POS (pos, charpos, charpos);
1632
1633 return pos;
1634 }
1635
1636
1637 /* Value is the number of characters in C string S. MULTIBYTE_P
1638 non-zero means recognize multibyte characters. */
1639
1640 static int
1641 number_of_chars (s, multibyte_p)
1642 unsigned char *s;
1643 int multibyte_p;
1644 {
1645 int nchars;
1646
1647 if (multibyte_p)
1648 {
1649 int rest = strlen (s), len;
1650 unsigned char *p = (unsigned char *) s;
1651
1652 for (nchars = 0; rest > 0; ++nchars)
1653 {
1654 string_char_and_length (p, &len);
1655 rest -= len, p += len;
1656 }
1657 }
1658 else
1659 nchars = strlen (s);
1660
1661 return nchars;
1662 }
1663
1664
1665 /* Compute byte position NEWPOS->bytepos corresponding to
1666 NEWPOS->charpos. POS is a known position in string STRING.
1667 NEWPOS->charpos must be >= POS.charpos. */
1668
1669 static void
1670 compute_string_pos (newpos, pos, string)
1671 struct text_pos *newpos, pos;
1672 Lisp_Object string;
1673 {
1674 xassert (STRINGP (string));
1675 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1676
1677 if (STRING_MULTIBYTE (string))
1678 *newpos = string_pos_nchars_ahead (pos, string,
1679 CHARPOS (*newpos) - CHARPOS (pos));
1680 else
1681 BYTEPOS (*newpos) = CHARPOS (*newpos);
1682 }
1683
1684 /* EXPORT:
1685 Return an estimation of the pixel height of mode or header lines on
1686 frame F. FACE_ID specifies what line's height to estimate. */
1687
1688 int
1689 estimate_mode_line_height (f, face_id)
1690 struct frame *f;
1691 enum face_id face_id;
1692 {
1693 #ifdef HAVE_WINDOW_SYSTEM
1694 if (FRAME_WINDOW_P (f))
1695 {
1696 int height = FONT_HEIGHT (FRAME_FONT (f));
1697
1698 /* This function is called so early when Emacs starts that the face
1699 cache and mode line face are not yet initialized. */
1700 if (FRAME_FACE_CACHE (f))
1701 {
1702 struct face *face = FACE_FROM_ID (f, face_id);
1703 if (face)
1704 {
1705 if (face->font)
1706 height = FONT_HEIGHT (face->font);
1707 if (face->box_line_width > 0)
1708 height += 2 * face->box_line_width;
1709 }
1710 }
1711
1712 return height;
1713 }
1714 #endif
1715
1716 return 1;
1717 }
1718
1719 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1720 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1721 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1722 not force the value into range. */
1723
1724 void
1725 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1726 FRAME_PTR f;
1727 register int pix_x, pix_y;
1728 int *x, *y;
1729 NativeRectangle *bounds;
1730 int noclip;
1731 {
1732
1733 #ifdef HAVE_WINDOW_SYSTEM
1734 if (FRAME_WINDOW_P (f))
1735 {
1736 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1737 even for negative values. */
1738 if (pix_x < 0)
1739 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1740 if (pix_y < 0)
1741 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1742
1743 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1744 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1745
1746 if (bounds)
1747 STORE_NATIVE_RECT (*bounds,
1748 FRAME_COL_TO_PIXEL_X (f, pix_x),
1749 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1750 FRAME_COLUMN_WIDTH (f) - 1,
1751 FRAME_LINE_HEIGHT (f) - 1);
1752
1753 if (!noclip)
1754 {
1755 if (pix_x < 0)
1756 pix_x = 0;
1757 else if (pix_x > FRAME_TOTAL_COLS (f))
1758 pix_x = FRAME_TOTAL_COLS (f);
1759
1760 if (pix_y < 0)
1761 pix_y = 0;
1762 else if (pix_y > FRAME_LINES (f))
1763 pix_y = FRAME_LINES (f);
1764 }
1765 }
1766 #endif
1767
1768 *x = pix_x;
1769 *y = pix_y;
1770 }
1771
1772
1773 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1774 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1775 can't tell the positions because W's display is not up to date,
1776 return 0. */
1777
1778 int
1779 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1780 struct window *w;
1781 int hpos, vpos;
1782 int *frame_x, *frame_y;
1783 {
1784 #ifdef HAVE_WINDOW_SYSTEM
1785 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1786 {
1787 int success_p;
1788
1789 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1790 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1791
1792 if (display_completed)
1793 {
1794 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1795 struct glyph *glyph = row->glyphs[TEXT_AREA];
1796 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1797
1798 hpos = row->x;
1799 vpos = row->y;
1800 while (glyph < end)
1801 {
1802 hpos += glyph->pixel_width;
1803 ++glyph;
1804 }
1805
1806 /* If first glyph is partially visible, its first visible position is still 0. */
1807 if (hpos < 0)
1808 hpos = 0;
1809
1810 success_p = 1;
1811 }
1812 else
1813 {
1814 hpos = vpos = 0;
1815 success_p = 0;
1816 }
1817
1818 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1819 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1820 return success_p;
1821 }
1822 #endif
1823
1824 *frame_x = hpos;
1825 *frame_y = vpos;
1826 return 1;
1827 }
1828
1829
1830 #ifdef HAVE_WINDOW_SYSTEM
1831
1832 /* Find the glyph under window-relative coordinates X/Y in window W.
1833 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1834 strings. Return in *HPOS and *VPOS the row and column number of
1835 the glyph found. Return in *AREA the glyph area containing X.
1836 Value is a pointer to the glyph found or null if X/Y is not on
1837 text, or we can't tell because W's current matrix is not up to
1838 date. */
1839
1840 static
1841 struct glyph *
1842 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1843 struct window *w;
1844 int x, y;
1845 int *hpos, *vpos, *dx, *dy, *area;
1846 {
1847 struct glyph *glyph, *end;
1848 struct glyph_row *row = NULL;
1849 int x0, i;
1850
1851 /* Find row containing Y. Give up if some row is not enabled. */
1852 for (i = 0; i < w->current_matrix->nrows; ++i)
1853 {
1854 row = MATRIX_ROW (w->current_matrix, i);
1855 if (!row->enabled_p)
1856 return NULL;
1857 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1858 break;
1859 }
1860
1861 *vpos = i;
1862 *hpos = 0;
1863
1864 /* Give up if Y is not in the window. */
1865 if (i == w->current_matrix->nrows)
1866 return NULL;
1867
1868 /* Get the glyph area containing X. */
1869 if (w->pseudo_window_p)
1870 {
1871 *area = TEXT_AREA;
1872 x0 = 0;
1873 }
1874 else
1875 {
1876 if (x < window_box_left_offset (w, TEXT_AREA))
1877 {
1878 *area = LEFT_MARGIN_AREA;
1879 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1880 }
1881 else if (x < window_box_right_offset (w, TEXT_AREA))
1882 {
1883 *area = TEXT_AREA;
1884 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1885 }
1886 else
1887 {
1888 *area = RIGHT_MARGIN_AREA;
1889 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1890 }
1891 }
1892
1893 /* Find glyph containing X. */
1894 glyph = row->glyphs[*area];
1895 end = glyph + row->used[*area];
1896 x -= x0;
1897 while (glyph < end && x >= glyph->pixel_width)
1898 {
1899 x -= glyph->pixel_width;
1900 ++glyph;
1901 }
1902
1903 if (glyph == end)
1904 return NULL;
1905
1906 if (dx)
1907 {
1908 *dx = x;
1909 *dy = y - (row->y + row->ascent - glyph->ascent);
1910 }
1911
1912 *hpos = glyph - row->glyphs[*area];
1913 return glyph;
1914 }
1915
1916
1917 /* EXPORT:
1918 Convert frame-relative x/y to coordinates relative to window W.
1919 Takes pseudo-windows into account. */
1920
1921 void
1922 frame_to_window_pixel_xy (w, x, y)
1923 struct window *w;
1924 int *x, *y;
1925 {
1926 if (w->pseudo_window_p)
1927 {
1928 /* A pseudo-window is always full-width, and starts at the
1929 left edge of the frame, plus a frame border. */
1930 struct frame *f = XFRAME (w->frame);
1931 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 else
1935 {
1936 *x -= WINDOW_LEFT_EDGE_X (w);
1937 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1938 }
1939 }
1940
1941 /* EXPORT:
1942 Return in RECTS[] at most N clipping rectangles for glyph string S.
1943 Return the number of stored rectangles. */
1944
1945 int
1946 get_glyph_string_clip_rects (s, rects, n)
1947 struct glyph_string *s;
1948 NativeRectangle *rects;
1949 int n;
1950 {
1951 XRectangle r;
1952
1953 if (n <= 0)
1954 return 0;
1955
1956 if (s->row->full_width_p)
1957 {
1958 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1959 r.x = WINDOW_LEFT_EDGE_X (s->w);
1960 r.width = WINDOW_TOTAL_WIDTH (s->w);
1961
1962 /* Unless displaying a mode or menu bar line, which are always
1963 fully visible, clip to the visible part of the row. */
1964 if (s->w->pseudo_window_p)
1965 r.height = s->row->visible_height;
1966 else
1967 r.height = s->height;
1968 }
1969 else
1970 {
1971 /* This is a text line that may be partially visible. */
1972 r.x = window_box_left (s->w, s->area);
1973 r.width = window_box_width (s->w, s->area);
1974 r.height = s->row->visible_height;
1975 }
1976
1977 if (s->clip_head)
1978 if (r.x < s->clip_head->x)
1979 {
1980 if (r.width >= s->clip_head->x - r.x)
1981 r.width -= s->clip_head->x - r.x;
1982 else
1983 r.width = 0;
1984 r.x = s->clip_head->x;
1985 }
1986 if (s->clip_tail)
1987 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1988 {
1989 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1990 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1991 else
1992 r.width = 0;
1993 }
1994
1995 /* If S draws overlapping rows, it's sufficient to use the top and
1996 bottom of the window for clipping because this glyph string
1997 intentionally draws over other lines. */
1998 if (s->for_overlaps)
1999 {
2000 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2001 r.height = window_text_bottom_y (s->w) - r.y;
2002
2003 /* Alas, the above simple strategy does not work for the
2004 environments with anti-aliased text: if the same text is
2005 drawn onto the same place multiple times, it gets thicker.
2006 If the overlap we are processing is for the erased cursor, we
2007 take the intersection with the rectagle of the cursor. */
2008 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2009 {
2010 XRectangle rc, r_save = r;
2011
2012 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2013 rc.y = s->w->phys_cursor.y;
2014 rc.width = s->w->phys_cursor_width;
2015 rc.height = s->w->phys_cursor_height;
2016
2017 x_intersect_rectangles (&r_save, &rc, &r);
2018 }
2019 }
2020 else
2021 {
2022 /* Don't use S->y for clipping because it doesn't take partially
2023 visible lines into account. For example, it can be negative for
2024 partially visible lines at the top of a window. */
2025 if (!s->row->full_width_p
2026 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2027 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2028 else
2029 r.y = max (0, s->row->y);
2030 }
2031
2032 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2033
2034 /* If drawing the cursor, don't let glyph draw outside its
2035 advertised boundaries. Cleartype does this under some circumstances. */
2036 if (s->hl == DRAW_CURSOR)
2037 {
2038 struct glyph *glyph = s->first_glyph;
2039 int height, max_y;
2040
2041 if (s->x > r.x)
2042 {
2043 r.width -= s->x - r.x;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (s, nr)
2144 struct glyph_string *s;
2145 NativeRectangle *nr;
2146 {
2147 get_glyph_string_clip_rects (s, nr, 1);
2148 }
2149
2150
2151 /* EXPORT:
2152 Return the position and height of the phys cursor in window W.
2153 Set w->phys_cursor_width to width of phys cursor.
2154 */
2155
2156 void
2157 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2158 struct window *w;
2159 struct glyph_row *row;
2160 struct glyph *glyph;
2161 int *xp, *yp, *heightp;
2162 {
2163 struct frame *f = XFRAME (WINDOW_FRAME (w));
2164 int x, y, wd, h, h0, y0;
2165
2166 /* Compute the width of the rectangle to draw. If on a stretch
2167 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2168 rectangle as wide as the glyph, but use a canonical character
2169 width instead. */
2170 wd = glyph->pixel_width - 1;
2171 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2172 wd++; /* Why? */
2173 #endif
2174
2175 x = w->phys_cursor.x;
2176 if (x < 0)
2177 {
2178 wd += x;
2179 x = 0;
2180 }
2181
2182 if (glyph->type == STRETCH_GLYPH
2183 && !x_stretch_cursor_p)
2184 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2185 w->phys_cursor_width = wd;
2186
2187 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, glyph->ascent + glyph->descent);
2193 h0 = min (h0, glyph->ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (f, gx, gy, rect)
2222 struct frame *f;
2223 int gx, gy;
2224 NativeRectangle *rect;
2225 {
2226 Lisp_Object window;
2227 struct window *w;
2228 struct glyph_row *r, *gr, *end_row;
2229 enum window_part part;
2230 enum glyph_row_area area;
2231 int x, y, width, height;
2232
2233 /* Try to determine frame pixel position and size of the glyph under
2234 frame pixel coordinates X/Y on frame F. */
2235
2236 if (!f->glyphs_initialized_p
2237 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2238 NILP (window)))
2239 {
2240 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2241 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2242 goto virtual_glyph;
2243 }
2244
2245 w = XWINDOW (window);
2246 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2247 height = WINDOW_FRAME_LINE_HEIGHT (w);
2248
2249 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2250 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2251
2252 if (w->pseudo_window_p)
2253 {
2254 area = TEXT_AREA;
2255 part = ON_MODE_LINE; /* Don't adjust margin. */
2256 goto text_glyph;
2257 }
2258
2259 switch (part)
2260 {
2261 case ON_LEFT_MARGIN:
2262 area = LEFT_MARGIN_AREA;
2263 goto text_glyph;
2264
2265 case ON_RIGHT_MARGIN:
2266 area = RIGHT_MARGIN_AREA;
2267 goto text_glyph;
2268
2269 case ON_HEADER_LINE:
2270 case ON_MODE_LINE:
2271 gr = (part == ON_HEADER_LINE
2272 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2273 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2274 gy = gr->y;
2275 area = TEXT_AREA;
2276 goto text_glyph_row_found;
2277
2278 case ON_TEXT:
2279 area = TEXT_AREA;
2280
2281 text_glyph:
2282 gr = 0; gy = 0;
2283 for (; r <= end_row && r->enabled_p; ++r)
2284 if (r->y + r->height > y)
2285 {
2286 gr = r; gy = r->y;
2287 break;
2288 }
2289
2290 text_glyph_row_found:
2291 if (gr && gy <= y)
2292 {
2293 struct glyph *g = gr->glyphs[area];
2294 struct glyph *end = g + gr->used[area];
2295
2296 height = gr->height;
2297 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2298 if (gx + g->pixel_width > x)
2299 break;
2300
2301 if (g < end)
2302 {
2303 if (g->type == IMAGE_GLYPH)
2304 {
2305 /* Don't remember when mouse is over image, as
2306 image may have hot-spots. */
2307 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2308 return;
2309 }
2310 width = g->pixel_width;
2311 }
2312 else
2313 {
2314 /* Use nominal char spacing at end of line. */
2315 x -= gx;
2316 gx += (x / width) * width;
2317 }
2318
2319 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2320 gx += window_box_left_offset (w, area);
2321 }
2322 else
2323 {
2324 /* Use nominal line height at end of window. */
2325 gx = (x / width) * width;
2326 y -= gy;
2327 gy += (y / height) * height;
2328 }
2329 break;
2330
2331 case ON_LEFT_FRINGE:
2332 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2333 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2334 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2335 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2336 goto row_glyph;
2337
2338 case ON_RIGHT_FRINGE:
2339 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2340 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2341 : window_box_right_offset (w, TEXT_AREA));
2342 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2343 goto row_glyph;
2344
2345 case ON_SCROLL_BAR:
2346 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2347 ? 0
2348 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2349 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2350 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2351 : 0)));
2352 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2353
2354 row_glyph:
2355 gr = 0, gy = 0;
2356 for (; r <= end_row && r->enabled_p; ++r)
2357 if (r->y + r->height > y)
2358 {
2359 gr = r; gy = r->y;
2360 break;
2361 }
2362
2363 if (gr && gy <= y)
2364 height = gr->height;
2365 else
2366 {
2367 /* Use nominal line height at end of window. */
2368 y -= gy;
2369 gy += (y / height) * height;
2370 }
2371 break;
2372
2373 default:
2374 ;
2375 virtual_glyph:
2376 /* If there is no glyph under the mouse, then we divide the screen
2377 into a grid of the smallest glyph in the frame, and use that
2378 as our "glyph". */
2379
2380 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2381 round down even for negative values. */
2382 if (gx < 0)
2383 gx -= width - 1;
2384 if (gy < 0)
2385 gy -= height - 1;
2386
2387 gx = (gx / width) * width;
2388 gy = (gy / height) * height;
2389
2390 goto store_rect;
2391 }
2392
2393 gx += WINDOW_LEFT_EDGE_X (w);
2394 gy += WINDOW_TOP_EDGE_Y (w);
2395
2396 store_rect:
2397 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2398
2399 /* Visible feedback for debugging. */
2400 #if 0
2401 #if HAVE_X_WINDOWS
2402 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2403 f->output_data.x->normal_gc,
2404 gx, gy, width, height);
2405 #endif
2406 #endif
2407 }
2408
2409
2410 #endif /* HAVE_WINDOW_SYSTEM */
2411
2412 \f
2413 /***********************************************************************
2414 Lisp form evaluation
2415 ***********************************************************************/
2416
2417 /* Error handler for safe_eval and safe_call. */
2418
2419 static Lisp_Object
2420 safe_eval_handler (arg)
2421 Lisp_Object arg;
2422 {
2423 add_to_log ("Error during redisplay: %s", arg, Qnil);
2424 return Qnil;
2425 }
2426
2427
2428 /* Evaluate SEXPR and return the result, or nil if something went
2429 wrong. Prevent redisplay during the evaluation. */
2430
2431 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2432 Return the result, or nil if something went wrong. Prevent
2433 redisplay during the evaluation. */
2434
2435 Lisp_Object
2436 safe_call (nargs, args)
2437 int nargs;
2438 Lisp_Object *args;
2439 {
2440 Lisp_Object val;
2441
2442 if (inhibit_eval_during_redisplay)
2443 val = Qnil;
2444 else
2445 {
2446 int count = SPECPDL_INDEX ();
2447 struct gcpro gcpro1;
2448
2449 GCPRO1 (args[0]);
2450 gcpro1.nvars = nargs;
2451 specbind (Qinhibit_redisplay, Qt);
2452 /* Use Qt to ensure debugger does not run,
2453 so there is no possibility of wanting to redisplay. */
2454 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2455 safe_eval_handler);
2456 UNGCPRO;
2457 val = unbind_to (count, val);
2458 }
2459
2460 return val;
2461 }
2462
2463
2464 /* Call function FN with one argument ARG.
2465 Return the result, or nil if something went wrong. */
2466
2467 Lisp_Object
2468 safe_call1 (fn, arg)
2469 Lisp_Object fn, arg;
2470 {
2471 Lisp_Object args[2];
2472 args[0] = fn;
2473 args[1] = arg;
2474 return safe_call (2, args);
2475 }
2476
2477 static Lisp_Object Qeval;
2478
2479 Lisp_Object
2480 safe_eval (Lisp_Object sexpr)
2481 {
2482 return safe_call1 (Qeval, sexpr);
2483 }
2484
2485 /* Call function FN with one argument ARG.
2486 Return the result, or nil if something went wrong. */
2487
2488 Lisp_Object
2489 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2490 {
2491 Lisp_Object args[3];
2492 args[0] = fn;
2493 args[1] = arg1;
2494 args[2] = arg2;
2495 return safe_call (3, args);
2496 }
2497
2498
2499 \f
2500 /***********************************************************************
2501 Debugging
2502 ***********************************************************************/
2503
2504 #if 0
2505
2506 /* Define CHECK_IT to perform sanity checks on iterators.
2507 This is for debugging. It is too slow to do unconditionally. */
2508
2509 static void
2510 check_it (it)
2511 struct it *it;
2512 {
2513 if (it->method == GET_FROM_STRING)
2514 {
2515 xassert (STRINGP (it->string));
2516 xassert (IT_STRING_CHARPOS (*it) >= 0);
2517 }
2518 else
2519 {
2520 xassert (IT_STRING_CHARPOS (*it) < 0);
2521 if (it->method == GET_FROM_BUFFER)
2522 {
2523 /* Check that character and byte positions agree. */
2524 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2525 }
2526 }
2527
2528 if (it->dpvec)
2529 xassert (it->current.dpvec_index >= 0);
2530 else
2531 xassert (it->current.dpvec_index < 0);
2532 }
2533
2534 #define CHECK_IT(IT) check_it ((IT))
2535
2536 #else /* not 0 */
2537
2538 #define CHECK_IT(IT) (void) 0
2539
2540 #endif /* not 0 */
2541
2542
2543 #if GLYPH_DEBUG
2544
2545 /* Check that the window end of window W is what we expect it
2546 to be---the last row in the current matrix displaying text. */
2547
2548 static void
2549 check_window_end (w)
2550 struct window *w;
2551 {
2552 if (!MINI_WINDOW_P (w)
2553 && !NILP (w->window_end_valid))
2554 {
2555 struct glyph_row *row;
2556 xassert ((row = MATRIX_ROW (w->current_matrix,
2557 XFASTINT (w->window_end_vpos)),
2558 !row->enabled_p
2559 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2560 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2561 }
2562 }
2563
2564 #define CHECK_WINDOW_END(W) check_window_end ((W))
2565
2566 #else /* not GLYPH_DEBUG */
2567
2568 #define CHECK_WINDOW_END(W) (void) 0
2569
2570 #endif /* not GLYPH_DEBUG */
2571
2572
2573 \f
2574 /***********************************************************************
2575 Iterator initialization
2576 ***********************************************************************/
2577
2578 /* Initialize IT for displaying current_buffer in window W, starting
2579 at character position CHARPOS. CHARPOS < 0 means that no buffer
2580 position is specified which is useful when the iterator is assigned
2581 a position later. BYTEPOS is the byte position corresponding to
2582 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2583
2584 If ROW is not null, calls to produce_glyphs with IT as parameter
2585 will produce glyphs in that row.
2586
2587 BASE_FACE_ID is the id of a base face to use. It must be one of
2588 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2589 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2590 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2591
2592 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2593 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2594 will be initialized to use the corresponding mode line glyph row of
2595 the desired matrix of W. */
2596
2597 void
2598 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2599 struct it *it;
2600 struct window *w;
2601 int charpos, bytepos;
2602 struct glyph_row *row;
2603 enum face_id base_face_id;
2604 {
2605 int highlight_region_p;
2606 enum face_id remapped_base_face_id = base_face_id;
2607
2608 /* Some precondition checks. */
2609 xassert (w != NULL && it != NULL);
2610 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2611 && charpos <= ZV));
2612
2613 /* If face attributes have been changed since the last redisplay,
2614 free realized faces now because they depend on face definitions
2615 that might have changed. Don't free faces while there might be
2616 desired matrices pending which reference these faces. */
2617 if (face_change_count && !inhibit_free_realized_faces)
2618 {
2619 face_change_count = 0;
2620 free_all_realized_faces (Qnil);
2621 }
2622
2623 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2624 if (! NILP (Vface_remapping_alist))
2625 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2626
2627 /* Use one of the mode line rows of W's desired matrix if
2628 appropriate. */
2629 if (row == NULL)
2630 {
2631 if (base_face_id == MODE_LINE_FACE_ID
2632 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2633 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2634 else if (base_face_id == HEADER_LINE_FACE_ID)
2635 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2636 }
2637
2638 /* Clear IT. */
2639 bzero (it, sizeof *it);
2640 it->current.overlay_string_index = -1;
2641 it->current.dpvec_index = -1;
2642 it->base_face_id = remapped_base_face_id;
2643 it->string = Qnil;
2644 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2645
2646 /* The window in which we iterate over current_buffer: */
2647 XSETWINDOW (it->window, w);
2648 it->w = w;
2649 it->f = XFRAME (w->frame);
2650
2651 it->cmp_it.id = -1;
2652
2653 /* Extra space between lines (on window systems only). */
2654 if (base_face_id == DEFAULT_FACE_ID
2655 && FRAME_WINDOW_P (it->f))
2656 {
2657 if (NATNUMP (current_buffer->extra_line_spacing))
2658 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2659 else if (FLOATP (current_buffer->extra_line_spacing))
2660 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2661 * FRAME_LINE_HEIGHT (it->f));
2662 else if (it->f->extra_line_spacing > 0)
2663 it->extra_line_spacing = it->f->extra_line_spacing;
2664 it->max_extra_line_spacing = 0;
2665 }
2666
2667 /* If realized faces have been removed, e.g. because of face
2668 attribute changes of named faces, recompute them. When running
2669 in batch mode, the face cache of the initial frame is null. If
2670 we happen to get called, make a dummy face cache. */
2671 if (FRAME_FACE_CACHE (it->f) == NULL)
2672 init_frame_faces (it->f);
2673 if (FRAME_FACE_CACHE (it->f)->used == 0)
2674 recompute_basic_faces (it->f);
2675
2676 /* Current value of the `slice', `space-width', and 'height' properties. */
2677 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2678 it->space_width = Qnil;
2679 it->font_height = Qnil;
2680 it->override_ascent = -1;
2681
2682 /* Are control characters displayed as `^C'? */
2683 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2684
2685 /* -1 means everything between a CR and the following line end
2686 is invisible. >0 means lines indented more than this value are
2687 invisible. */
2688 it->selective = (INTEGERP (current_buffer->selective_display)
2689 ? XFASTINT (current_buffer->selective_display)
2690 : (!NILP (current_buffer->selective_display)
2691 ? -1 : 0));
2692 it->selective_display_ellipsis_p
2693 = !NILP (current_buffer->selective_display_ellipses);
2694
2695 /* Display table to use. */
2696 it->dp = window_display_table (w);
2697
2698 /* Are multibyte characters enabled in current_buffer? */
2699 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2700
2701 /* Do we need to reorder bidirectional text? */
2702 it->bidi_p = !NILP (current_buffer->bidi_display_reordering);
2703
2704 /* Non-zero if we should highlight the region. */
2705 highlight_region_p
2706 = (!NILP (Vtransient_mark_mode)
2707 && !NILP (current_buffer->mark_active)
2708 && XMARKER (current_buffer->mark)->buffer != 0);
2709
2710 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2711 start and end of a visible region in window IT->w. Set both to
2712 -1 to indicate no region. */
2713 if (highlight_region_p
2714 /* Maybe highlight only in selected window. */
2715 && (/* Either show region everywhere. */
2716 highlight_nonselected_windows
2717 /* Or show region in the selected window. */
2718 || w == XWINDOW (selected_window)
2719 /* Or show the region if we are in the mini-buffer and W is
2720 the window the mini-buffer refers to. */
2721 || (MINI_WINDOW_P (XWINDOW (selected_window))
2722 && WINDOWP (minibuf_selected_window)
2723 && w == XWINDOW (minibuf_selected_window))))
2724 {
2725 int charpos = marker_position (current_buffer->mark);
2726 it->region_beg_charpos = min (PT, charpos);
2727 it->region_end_charpos = max (PT, charpos);
2728 }
2729 else
2730 it->region_beg_charpos = it->region_end_charpos = -1;
2731
2732 /* Get the position at which the redisplay_end_trigger hook should
2733 be run, if it is to be run at all. */
2734 if (MARKERP (w->redisplay_end_trigger)
2735 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2736 it->redisplay_end_trigger_charpos
2737 = marker_position (w->redisplay_end_trigger);
2738 else if (INTEGERP (w->redisplay_end_trigger))
2739 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2740
2741 /* Correct bogus values of tab_width. */
2742 it->tab_width = XINT (current_buffer->tab_width);
2743 if (it->tab_width <= 0 || it->tab_width > 1000)
2744 it->tab_width = 8;
2745
2746 /* Are lines in the display truncated? */
2747 if (base_face_id != DEFAULT_FACE_ID
2748 || XINT (it->w->hscroll)
2749 || (! WINDOW_FULL_WIDTH_P (it->w)
2750 && ((!NILP (Vtruncate_partial_width_windows)
2751 && !INTEGERP (Vtruncate_partial_width_windows))
2752 || (INTEGERP (Vtruncate_partial_width_windows)
2753 && (WINDOW_TOTAL_COLS (it->w)
2754 < XINT (Vtruncate_partial_width_windows))))))
2755 it->line_wrap = TRUNCATE;
2756 else if (NILP (current_buffer->truncate_lines))
2757 it->line_wrap = NILP (current_buffer->word_wrap)
2758 ? WINDOW_WRAP : WORD_WRAP;
2759 else
2760 it->line_wrap = TRUNCATE;
2761
2762 /* Get dimensions of truncation and continuation glyphs. These are
2763 displayed as fringe bitmaps under X, so we don't need them for such
2764 frames. */
2765 if (!FRAME_WINDOW_P (it->f))
2766 {
2767 if (it->line_wrap == TRUNCATE)
2768 {
2769 /* We will need the truncation glyph. */
2770 xassert (it->glyph_row == NULL);
2771 produce_special_glyphs (it, IT_TRUNCATION);
2772 it->truncation_pixel_width = it->pixel_width;
2773 }
2774 else
2775 {
2776 /* We will need the continuation glyph. */
2777 xassert (it->glyph_row == NULL);
2778 produce_special_glyphs (it, IT_CONTINUATION);
2779 it->continuation_pixel_width = it->pixel_width;
2780 }
2781
2782 /* Reset these values to zero because the produce_special_glyphs
2783 above has changed them. */
2784 it->pixel_width = it->ascent = it->descent = 0;
2785 it->phys_ascent = it->phys_descent = 0;
2786 }
2787
2788 /* Set this after getting the dimensions of truncation and
2789 continuation glyphs, so that we don't produce glyphs when calling
2790 produce_special_glyphs, above. */
2791 it->glyph_row = row;
2792 it->area = TEXT_AREA;
2793
2794 /* Forget any previous info about this row being reversed. */
2795 if (it->glyph_row)
2796 it->glyph_row->reversed_p = 0;
2797
2798 /* Get the dimensions of the display area. The display area
2799 consists of the visible window area plus a horizontally scrolled
2800 part to the left of the window. All x-values are relative to the
2801 start of this total display area. */
2802 if (base_face_id != DEFAULT_FACE_ID)
2803 {
2804 /* Mode lines, menu bar in terminal frames. */
2805 it->first_visible_x = 0;
2806 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2807 }
2808 else
2809 {
2810 it->first_visible_x
2811 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2812 it->last_visible_x = (it->first_visible_x
2813 + window_box_width (w, TEXT_AREA));
2814
2815 /* If we truncate lines, leave room for the truncator glyph(s) at
2816 the right margin. Otherwise, leave room for the continuation
2817 glyph(s). Truncation and continuation glyphs are not inserted
2818 for window-based redisplay. */
2819 if (!FRAME_WINDOW_P (it->f))
2820 {
2821 if (it->line_wrap == TRUNCATE)
2822 it->last_visible_x -= it->truncation_pixel_width;
2823 else
2824 it->last_visible_x -= it->continuation_pixel_width;
2825 }
2826
2827 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2828 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2829 }
2830
2831 /* Leave room for a border glyph. */
2832 if (!FRAME_WINDOW_P (it->f)
2833 && !WINDOW_RIGHTMOST_P (it->w))
2834 it->last_visible_x -= 1;
2835
2836 it->last_visible_y = window_text_bottom_y (w);
2837
2838 /* For mode lines and alike, arrange for the first glyph having a
2839 left box line if the face specifies a box. */
2840 if (base_face_id != DEFAULT_FACE_ID)
2841 {
2842 struct face *face;
2843
2844 it->face_id = remapped_base_face_id;
2845
2846 /* If we have a boxed mode line, make the first character appear
2847 with a left box line. */
2848 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2849 if (face->box != FACE_NO_BOX)
2850 it->start_of_box_run_p = 1;
2851 }
2852
2853 /* If we are to reorder bidirectional text, init the bidi
2854 iterator. */
2855 if (it->bidi_p)
2856 {
2857 /* Note the paragraph direction that this buffer wants to
2858 use. */
2859 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2860 it->paragraph_embedding = L2R;
2861 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2862 it->paragraph_embedding = R2L;
2863 else
2864 it->paragraph_embedding = NEUTRAL_DIR;
2865 bidi_init_it (charpos, bytepos, &it->bidi_it);
2866 }
2867
2868 /* If a buffer position was specified, set the iterator there,
2869 getting overlays and face properties from that position. */
2870 if (charpos >= BUF_BEG (current_buffer))
2871 {
2872 it->end_charpos = ZV;
2873 it->face_id = -1;
2874 IT_CHARPOS (*it) = charpos;
2875
2876 /* Compute byte position if not specified. */
2877 if (bytepos < charpos)
2878 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2879 else
2880 IT_BYTEPOS (*it) = bytepos;
2881
2882 it->start = it->current;
2883
2884 /* Compute faces etc. */
2885 reseat (it, it->current.pos, 1);
2886 }
2887
2888 CHECK_IT (it);
2889 }
2890
2891
2892 /* Initialize IT for the display of window W with window start POS. */
2893
2894 void
2895 start_display (it, w, pos)
2896 struct it *it;
2897 struct window *w;
2898 struct text_pos pos;
2899 {
2900 struct glyph_row *row;
2901 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2902
2903 row = w->desired_matrix->rows + first_vpos;
2904 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2905 it->first_vpos = first_vpos;
2906
2907 /* Don't reseat to previous visible line start if current start
2908 position is in a string or image. */
2909 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2910 {
2911 int start_at_line_beg_p;
2912 int first_y = it->current_y;
2913
2914 /* If window start is not at a line start, skip forward to POS to
2915 get the correct continuation lines width. */
2916 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2917 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2918 if (!start_at_line_beg_p)
2919 {
2920 int new_x;
2921
2922 reseat_at_previous_visible_line_start (it);
2923 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2924
2925 new_x = it->current_x + it->pixel_width;
2926
2927 /* If lines are continued, this line may end in the middle
2928 of a multi-glyph character (e.g. a control character
2929 displayed as \003, or in the middle of an overlay
2930 string). In this case move_it_to above will not have
2931 taken us to the start of the continuation line but to the
2932 end of the continued line. */
2933 if (it->current_x > 0
2934 && it->line_wrap != TRUNCATE /* Lines are continued. */
2935 && (/* And glyph doesn't fit on the line. */
2936 new_x > it->last_visible_x
2937 /* Or it fits exactly and we're on a window
2938 system frame. */
2939 || (new_x == it->last_visible_x
2940 && FRAME_WINDOW_P (it->f))))
2941 {
2942 if (it->current.dpvec_index >= 0
2943 || it->current.overlay_string_index >= 0)
2944 {
2945 set_iterator_to_next (it, 1);
2946 move_it_in_display_line_to (it, -1, -1, 0);
2947 }
2948
2949 it->continuation_lines_width += it->current_x;
2950 }
2951
2952 /* We're starting a new display line, not affected by the
2953 height of the continued line, so clear the appropriate
2954 fields in the iterator structure. */
2955 it->max_ascent = it->max_descent = 0;
2956 it->max_phys_ascent = it->max_phys_descent = 0;
2957
2958 it->current_y = first_y;
2959 it->vpos = 0;
2960 it->current_x = it->hpos = 0;
2961 }
2962 }
2963 }
2964
2965
2966 /* Return 1 if POS is a position in ellipses displayed for invisible
2967 text. W is the window we display, for text property lookup. */
2968
2969 static int
2970 in_ellipses_for_invisible_text_p (pos, w)
2971 struct display_pos *pos;
2972 struct window *w;
2973 {
2974 Lisp_Object prop, window;
2975 int ellipses_p = 0;
2976 int charpos = CHARPOS (pos->pos);
2977
2978 /* If POS specifies a position in a display vector, this might
2979 be for an ellipsis displayed for invisible text. We won't
2980 get the iterator set up for delivering that ellipsis unless
2981 we make sure that it gets aware of the invisible text. */
2982 if (pos->dpvec_index >= 0
2983 && pos->overlay_string_index < 0
2984 && CHARPOS (pos->string_pos) < 0
2985 && charpos > BEGV
2986 && (XSETWINDOW (window, w),
2987 prop = Fget_char_property (make_number (charpos),
2988 Qinvisible, window),
2989 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2990 {
2991 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2992 window);
2993 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2994 }
2995
2996 return ellipses_p;
2997 }
2998
2999
3000 /* Initialize IT for stepping through current_buffer in window W,
3001 starting at position POS that includes overlay string and display
3002 vector/ control character translation position information. Value
3003 is zero if there are overlay strings with newlines at POS. */
3004
3005 static int
3006 init_from_display_pos (it, w, pos)
3007 struct it *it;
3008 struct window *w;
3009 struct display_pos *pos;
3010 {
3011 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3012 int i, overlay_strings_with_newlines = 0;
3013
3014 /* If POS specifies a position in a display vector, this might
3015 be for an ellipsis displayed for invisible text. We won't
3016 get the iterator set up for delivering that ellipsis unless
3017 we make sure that it gets aware of the invisible text. */
3018 if (in_ellipses_for_invisible_text_p (pos, w))
3019 {
3020 --charpos;
3021 bytepos = 0;
3022 }
3023
3024 /* Keep in mind: the call to reseat in init_iterator skips invisible
3025 text, so we might end up at a position different from POS. This
3026 is only a problem when POS is a row start after a newline and an
3027 overlay starts there with an after-string, and the overlay has an
3028 invisible property. Since we don't skip invisible text in
3029 display_line and elsewhere immediately after consuming the
3030 newline before the row start, such a POS will not be in a string,
3031 but the call to init_iterator below will move us to the
3032 after-string. */
3033 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3034
3035 /* This only scans the current chunk -- it should scan all chunks.
3036 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3037 to 16 in 22.1 to make this a lesser problem. */
3038 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3039 {
3040 const char *s = SDATA (it->overlay_strings[i]);
3041 const char *e = s + SBYTES (it->overlay_strings[i]);
3042
3043 while (s < e && *s != '\n')
3044 ++s;
3045
3046 if (s < e)
3047 {
3048 overlay_strings_with_newlines = 1;
3049 break;
3050 }
3051 }
3052
3053 /* If position is within an overlay string, set up IT to the right
3054 overlay string. */
3055 if (pos->overlay_string_index >= 0)
3056 {
3057 int relative_index;
3058
3059 /* If the first overlay string happens to have a `display'
3060 property for an image, the iterator will be set up for that
3061 image, and we have to undo that setup first before we can
3062 correct the overlay string index. */
3063 if (it->method == GET_FROM_IMAGE)
3064 pop_it (it);
3065
3066 /* We already have the first chunk of overlay strings in
3067 IT->overlay_strings. Load more until the one for
3068 pos->overlay_string_index is in IT->overlay_strings. */
3069 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3070 {
3071 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3072 it->current.overlay_string_index = 0;
3073 while (n--)
3074 {
3075 load_overlay_strings (it, 0);
3076 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3077 }
3078 }
3079
3080 it->current.overlay_string_index = pos->overlay_string_index;
3081 relative_index = (it->current.overlay_string_index
3082 % OVERLAY_STRING_CHUNK_SIZE);
3083 it->string = it->overlay_strings[relative_index];
3084 xassert (STRINGP (it->string));
3085 it->current.string_pos = pos->string_pos;
3086 it->method = GET_FROM_STRING;
3087 }
3088
3089 if (CHARPOS (pos->string_pos) >= 0)
3090 {
3091 /* Recorded position is not in an overlay string, but in another
3092 string. This can only be a string from a `display' property.
3093 IT should already be filled with that string. */
3094 it->current.string_pos = pos->string_pos;
3095 xassert (STRINGP (it->string));
3096 }
3097
3098 /* Restore position in display vector translations, control
3099 character translations or ellipses. */
3100 if (pos->dpvec_index >= 0)
3101 {
3102 if (it->dpvec == NULL)
3103 get_next_display_element (it);
3104 xassert (it->dpvec && it->current.dpvec_index == 0);
3105 it->current.dpvec_index = pos->dpvec_index;
3106 }
3107
3108 CHECK_IT (it);
3109 return !overlay_strings_with_newlines;
3110 }
3111
3112
3113 /* Initialize IT for stepping through current_buffer in window W
3114 starting at ROW->start. */
3115
3116 static void
3117 init_to_row_start (it, w, row)
3118 struct it *it;
3119 struct window *w;
3120 struct glyph_row *row;
3121 {
3122 init_from_display_pos (it, w, &row->start);
3123 it->start = row->start;
3124 it->continuation_lines_width = row->continuation_lines_width;
3125 CHECK_IT (it);
3126 }
3127
3128
3129 /* Initialize IT for stepping through current_buffer in window W
3130 starting in the line following ROW, i.e. starting at ROW->end.
3131 Value is zero if there are overlay strings with newlines at ROW's
3132 end position. */
3133
3134 static int
3135 init_to_row_end (it, w, row)
3136 struct it *it;
3137 struct window *w;
3138 struct glyph_row *row;
3139 {
3140 int success = 0;
3141
3142 if (init_from_display_pos (it, w, &row->end))
3143 {
3144 if (row->continued_p)
3145 it->continuation_lines_width
3146 = row->continuation_lines_width + row->pixel_width;
3147 CHECK_IT (it);
3148 success = 1;
3149 }
3150
3151 return success;
3152 }
3153
3154
3155
3156 \f
3157 /***********************************************************************
3158 Text properties
3159 ***********************************************************************/
3160
3161 /* Called when IT reaches IT->stop_charpos. Handle text property and
3162 overlay changes. Set IT->stop_charpos to the next position where
3163 to stop. */
3164
3165 static void
3166 handle_stop (it)
3167 struct it *it;
3168 {
3169 enum prop_handled handled;
3170 int handle_overlay_change_p;
3171 struct props *p;
3172
3173 it->dpvec = NULL;
3174 it->current.dpvec_index = -1;
3175 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3176 it->ignore_overlay_strings_at_pos_p = 0;
3177 it->ellipsis_p = 0;
3178
3179 /* Use face of preceding text for ellipsis (if invisible) */
3180 if (it->selective_display_ellipsis_p)
3181 it->saved_face_id = it->face_id;
3182
3183 do
3184 {
3185 handled = HANDLED_NORMALLY;
3186
3187 /* Call text property handlers. */
3188 for (p = it_props; p->handler; ++p)
3189 {
3190 handled = p->handler (it);
3191
3192 if (handled == HANDLED_RECOMPUTE_PROPS)
3193 break;
3194 else if (handled == HANDLED_RETURN)
3195 {
3196 /* We still want to show before and after strings from
3197 overlays even if the actual buffer text is replaced. */
3198 if (!handle_overlay_change_p
3199 || it->sp > 1
3200 || !get_overlay_strings_1 (it, 0, 0))
3201 {
3202 if (it->ellipsis_p)
3203 setup_for_ellipsis (it, 0);
3204 /* When handling a display spec, we might load an
3205 empty string. In that case, discard it here. We
3206 used to discard it in handle_single_display_spec,
3207 but that causes get_overlay_strings_1, above, to
3208 ignore overlay strings that we must check. */
3209 if (STRINGP (it->string) && !SCHARS (it->string))
3210 pop_it (it);
3211 return;
3212 }
3213 else if (STRINGP (it->string) && !SCHARS (it->string))
3214 pop_it (it);
3215 else
3216 {
3217 it->ignore_overlay_strings_at_pos_p = 1;
3218 it->string_from_display_prop_p = 0;
3219 handle_overlay_change_p = 0;
3220 }
3221 handled = HANDLED_RECOMPUTE_PROPS;
3222 break;
3223 }
3224 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3225 handle_overlay_change_p = 0;
3226 }
3227
3228 if (handled != HANDLED_RECOMPUTE_PROPS)
3229 {
3230 /* Don't check for overlay strings below when set to deliver
3231 characters from a display vector. */
3232 if (it->method == GET_FROM_DISPLAY_VECTOR)
3233 handle_overlay_change_p = 0;
3234
3235 /* Handle overlay changes.
3236 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3237 if it finds overlays. */
3238 if (handle_overlay_change_p)
3239 handled = handle_overlay_change (it);
3240 }
3241
3242 if (it->ellipsis_p)
3243 {
3244 setup_for_ellipsis (it, 0);
3245 break;
3246 }
3247 }
3248 while (handled == HANDLED_RECOMPUTE_PROPS);
3249
3250 /* Determine where to stop next. */
3251 if (handled == HANDLED_NORMALLY)
3252 compute_stop_pos (it);
3253 }
3254
3255
3256 /* Compute IT->stop_charpos from text property and overlay change
3257 information for IT's current position. */
3258
3259 static void
3260 compute_stop_pos (it)
3261 struct it *it;
3262 {
3263 register INTERVAL iv, next_iv;
3264 Lisp_Object object, limit, position;
3265 EMACS_INT charpos, bytepos;
3266
3267 /* If nowhere else, stop at the end. */
3268 it->stop_charpos = it->end_charpos;
3269
3270 if (STRINGP (it->string))
3271 {
3272 /* Strings are usually short, so don't limit the search for
3273 properties. */
3274 object = it->string;
3275 limit = Qnil;
3276 charpos = IT_STRING_CHARPOS (*it);
3277 bytepos = IT_STRING_BYTEPOS (*it);
3278 }
3279 else
3280 {
3281 EMACS_INT pos;
3282
3283 /* If next overlay change is in front of the current stop pos
3284 (which is IT->end_charpos), stop there. Note: value of
3285 next_overlay_change is point-max if no overlay change
3286 follows. */
3287 charpos = IT_CHARPOS (*it);
3288 bytepos = IT_BYTEPOS (*it);
3289 pos = next_overlay_change (charpos);
3290 if (pos < it->stop_charpos)
3291 it->stop_charpos = pos;
3292
3293 /* If showing the region, we have to stop at the region
3294 start or end because the face might change there. */
3295 if (it->region_beg_charpos > 0)
3296 {
3297 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3298 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3299 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3300 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3301 }
3302
3303 /* Set up variables for computing the stop position from text
3304 property changes. */
3305 XSETBUFFER (object, current_buffer);
3306 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3307 }
3308
3309 /* Get the interval containing IT's position. Value is a null
3310 interval if there isn't such an interval. */
3311 position = make_number (charpos);
3312 iv = validate_interval_range (object, &position, &position, 0);
3313 if (!NULL_INTERVAL_P (iv))
3314 {
3315 Lisp_Object values_here[LAST_PROP_IDX];
3316 struct props *p;
3317
3318 /* Get properties here. */
3319 for (p = it_props; p->handler; ++p)
3320 values_here[p->idx] = textget (iv->plist, *p->name);
3321
3322 /* Look for an interval following iv that has different
3323 properties. */
3324 for (next_iv = next_interval (iv);
3325 (!NULL_INTERVAL_P (next_iv)
3326 && (NILP (limit)
3327 || XFASTINT (limit) > next_iv->position));
3328 next_iv = next_interval (next_iv))
3329 {
3330 for (p = it_props; p->handler; ++p)
3331 {
3332 Lisp_Object new_value;
3333
3334 new_value = textget (next_iv->plist, *p->name);
3335 if (!EQ (values_here[p->idx], new_value))
3336 break;
3337 }
3338
3339 if (p->handler)
3340 break;
3341 }
3342
3343 if (!NULL_INTERVAL_P (next_iv))
3344 {
3345 if (INTEGERP (limit)
3346 && next_iv->position >= XFASTINT (limit))
3347 /* No text property change up to limit. */
3348 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3349 else
3350 /* Text properties change in next_iv. */
3351 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3352 }
3353 }
3354
3355 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3356 it->stop_charpos, it->string);
3357
3358 xassert (STRINGP (it->string)
3359 || (it->stop_charpos >= BEGV
3360 && it->stop_charpos >= IT_CHARPOS (*it)));
3361 }
3362
3363
3364 /* Return the position of the next overlay change after POS in
3365 current_buffer. Value is point-max if no overlay change
3366 follows. This is like `next-overlay-change' but doesn't use
3367 xmalloc. */
3368
3369 static EMACS_INT
3370 next_overlay_change (pos)
3371 EMACS_INT pos;
3372 {
3373 int noverlays;
3374 EMACS_INT endpos;
3375 Lisp_Object *overlays;
3376 int i;
3377
3378 /* Get all overlays at the given position. */
3379 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3380
3381 /* If any of these overlays ends before endpos,
3382 use its ending point instead. */
3383 for (i = 0; i < noverlays; ++i)
3384 {
3385 Lisp_Object oend;
3386 EMACS_INT oendpos;
3387
3388 oend = OVERLAY_END (overlays[i]);
3389 oendpos = OVERLAY_POSITION (oend);
3390 endpos = min (endpos, oendpos);
3391 }
3392
3393 return endpos;
3394 }
3395
3396
3397 \f
3398 /***********************************************************************
3399 Fontification
3400 ***********************************************************************/
3401
3402 /* Handle changes in the `fontified' property of the current buffer by
3403 calling hook functions from Qfontification_functions to fontify
3404 regions of text. */
3405
3406 static enum prop_handled
3407 handle_fontified_prop (it)
3408 struct it *it;
3409 {
3410 Lisp_Object prop, pos;
3411 enum prop_handled handled = HANDLED_NORMALLY;
3412
3413 if (!NILP (Vmemory_full))
3414 return handled;
3415
3416 /* Get the value of the `fontified' property at IT's current buffer
3417 position. (The `fontified' property doesn't have a special
3418 meaning in strings.) If the value is nil, call functions from
3419 Qfontification_functions. */
3420 if (!STRINGP (it->string)
3421 && it->s == NULL
3422 && !NILP (Vfontification_functions)
3423 && !NILP (Vrun_hooks)
3424 && (pos = make_number (IT_CHARPOS (*it)),
3425 prop = Fget_char_property (pos, Qfontified, Qnil),
3426 /* Ignore the special cased nil value always present at EOB since
3427 no amount of fontifying will be able to change it. */
3428 NILP (prop) && IT_CHARPOS (*it) < Z))
3429 {
3430 int count = SPECPDL_INDEX ();
3431 Lisp_Object val;
3432
3433 val = Vfontification_functions;
3434 specbind (Qfontification_functions, Qnil);
3435
3436 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3437 safe_call1 (val, pos);
3438 else
3439 {
3440 Lisp_Object globals, fn;
3441 struct gcpro gcpro1, gcpro2;
3442
3443 globals = Qnil;
3444 GCPRO2 (val, globals);
3445
3446 for (; CONSP (val); val = XCDR (val))
3447 {
3448 fn = XCAR (val);
3449
3450 if (EQ (fn, Qt))
3451 {
3452 /* A value of t indicates this hook has a local
3453 binding; it means to run the global binding too.
3454 In a global value, t should not occur. If it
3455 does, we must ignore it to avoid an endless
3456 loop. */
3457 for (globals = Fdefault_value (Qfontification_functions);
3458 CONSP (globals);
3459 globals = XCDR (globals))
3460 {
3461 fn = XCAR (globals);
3462 if (!EQ (fn, Qt))
3463 safe_call1 (fn, pos);
3464 }
3465 }
3466 else
3467 safe_call1 (fn, pos);
3468 }
3469
3470 UNGCPRO;
3471 }
3472
3473 unbind_to (count, Qnil);
3474
3475 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3476 something. This avoids an endless loop if they failed to
3477 fontify the text for which reason ever. */
3478 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3479 handled = HANDLED_RECOMPUTE_PROPS;
3480 }
3481
3482 return handled;
3483 }
3484
3485
3486 \f
3487 /***********************************************************************
3488 Faces
3489 ***********************************************************************/
3490
3491 /* Set up iterator IT from face properties at its current position.
3492 Called from handle_stop. */
3493
3494 static enum prop_handled
3495 handle_face_prop (it)
3496 struct it *it;
3497 {
3498 int new_face_id;
3499 EMACS_INT next_stop;
3500
3501 if (!STRINGP (it->string))
3502 {
3503 new_face_id
3504 = face_at_buffer_position (it->w,
3505 IT_CHARPOS (*it),
3506 it->region_beg_charpos,
3507 it->region_end_charpos,
3508 &next_stop,
3509 (IT_CHARPOS (*it)
3510 + TEXT_PROP_DISTANCE_LIMIT),
3511 0, it->base_face_id);
3512
3513 /* Is this a start of a run of characters with box face?
3514 Caveat: this can be called for a freshly initialized
3515 iterator; face_id is -1 in this case. We know that the new
3516 face will not change until limit, i.e. if the new face has a
3517 box, all characters up to limit will have one. But, as
3518 usual, we don't know whether limit is really the end. */
3519 if (new_face_id != it->face_id)
3520 {
3521 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3522
3523 /* If new face has a box but old face has not, this is
3524 the start of a run of characters with box, i.e. it has
3525 a shadow on the left side. The value of face_id of the
3526 iterator will be -1 if this is the initial call that gets
3527 the face. In this case, we have to look in front of IT's
3528 position and see whether there is a face != new_face_id. */
3529 it->start_of_box_run_p
3530 = (new_face->box != FACE_NO_BOX
3531 && (it->face_id >= 0
3532 || IT_CHARPOS (*it) == BEG
3533 || new_face_id != face_before_it_pos (it)));
3534 it->face_box_p = new_face->box != FACE_NO_BOX;
3535 }
3536 }
3537 else
3538 {
3539 int base_face_id, bufpos;
3540 int i;
3541 Lisp_Object from_overlay
3542 = (it->current.overlay_string_index >= 0
3543 ? it->string_overlays[it->current.overlay_string_index]
3544 : Qnil);
3545
3546 /* See if we got to this string directly or indirectly from
3547 an overlay property. That includes the before-string or
3548 after-string of an overlay, strings in display properties
3549 provided by an overlay, their text properties, etc.
3550
3551 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3552 if (! NILP (from_overlay))
3553 for (i = it->sp - 1; i >= 0; i--)
3554 {
3555 if (it->stack[i].current.overlay_string_index >= 0)
3556 from_overlay
3557 = it->string_overlays[it->stack[i].current.overlay_string_index];
3558 else if (! NILP (it->stack[i].from_overlay))
3559 from_overlay = it->stack[i].from_overlay;
3560
3561 if (!NILP (from_overlay))
3562 break;
3563 }
3564
3565 if (! NILP (from_overlay))
3566 {
3567 bufpos = IT_CHARPOS (*it);
3568 /* For a string from an overlay, the base face depends
3569 only on text properties and ignores overlays. */
3570 base_face_id
3571 = face_for_overlay_string (it->w,
3572 IT_CHARPOS (*it),
3573 it->region_beg_charpos,
3574 it->region_end_charpos,
3575 &next_stop,
3576 (IT_CHARPOS (*it)
3577 + TEXT_PROP_DISTANCE_LIMIT),
3578 0,
3579 from_overlay);
3580 }
3581 else
3582 {
3583 bufpos = 0;
3584
3585 /* For strings from a `display' property, use the face at
3586 IT's current buffer position as the base face to merge
3587 with, so that overlay strings appear in the same face as
3588 surrounding text, unless they specify their own
3589 faces. */
3590 base_face_id = underlying_face_id (it);
3591 }
3592
3593 new_face_id = face_at_string_position (it->w,
3594 it->string,
3595 IT_STRING_CHARPOS (*it),
3596 bufpos,
3597 it->region_beg_charpos,
3598 it->region_end_charpos,
3599 &next_stop,
3600 base_face_id, 0);
3601
3602 /* Is this a start of a run of characters with box? Caveat:
3603 this can be called for a freshly allocated iterator; face_id
3604 is -1 is this case. We know that the new face will not
3605 change until the next check pos, i.e. if the new face has a
3606 box, all characters up to that position will have a
3607 box. But, as usual, we don't know whether that position
3608 is really the end. */
3609 if (new_face_id != it->face_id)
3610 {
3611 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3612 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3613
3614 /* If new face has a box but old face hasn't, this is the
3615 start of a run of characters with box, i.e. it has a
3616 shadow on the left side. */
3617 it->start_of_box_run_p
3618 = new_face->box && (old_face == NULL || !old_face->box);
3619 it->face_box_p = new_face->box != FACE_NO_BOX;
3620 }
3621 }
3622
3623 it->face_id = new_face_id;
3624 return HANDLED_NORMALLY;
3625 }
3626
3627
3628 /* Return the ID of the face ``underlying'' IT's current position,
3629 which is in a string. If the iterator is associated with a
3630 buffer, return the face at IT's current buffer position.
3631 Otherwise, use the iterator's base_face_id. */
3632
3633 static int
3634 underlying_face_id (it)
3635 struct it *it;
3636 {
3637 int face_id = it->base_face_id, i;
3638
3639 xassert (STRINGP (it->string));
3640
3641 for (i = it->sp - 1; i >= 0; --i)
3642 if (NILP (it->stack[i].string))
3643 face_id = it->stack[i].face_id;
3644
3645 return face_id;
3646 }
3647
3648
3649 /* Compute the face one character before or after the current position
3650 of IT. BEFORE_P non-zero means get the face in front of IT's
3651 position. Value is the id of the face. */
3652
3653 static int
3654 face_before_or_after_it_pos (it, before_p)
3655 struct it *it;
3656 int before_p;
3657 {
3658 int face_id, limit;
3659 EMACS_INT next_check_charpos;
3660 struct text_pos pos;
3661
3662 xassert (it->s == NULL);
3663
3664 if (STRINGP (it->string))
3665 {
3666 int bufpos, base_face_id;
3667
3668 /* No face change past the end of the string (for the case
3669 we are padding with spaces). No face change before the
3670 string start. */
3671 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3672 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3673 return it->face_id;
3674
3675 /* Set pos to the position before or after IT's current position. */
3676 if (before_p)
3677 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3678 else
3679 /* For composition, we must check the character after the
3680 composition. */
3681 pos = (it->what == IT_COMPOSITION
3682 ? string_pos (IT_STRING_CHARPOS (*it)
3683 + it->cmp_it.nchars, it->string)
3684 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3685
3686 if (it->current.overlay_string_index >= 0)
3687 bufpos = IT_CHARPOS (*it);
3688 else
3689 bufpos = 0;
3690
3691 base_face_id = underlying_face_id (it);
3692
3693 /* Get the face for ASCII, or unibyte. */
3694 face_id = face_at_string_position (it->w,
3695 it->string,
3696 CHARPOS (pos),
3697 bufpos,
3698 it->region_beg_charpos,
3699 it->region_end_charpos,
3700 &next_check_charpos,
3701 base_face_id, 0);
3702
3703 /* Correct the face for charsets different from ASCII. Do it
3704 for the multibyte case only. The face returned above is
3705 suitable for unibyte text if IT->string is unibyte. */
3706 if (STRING_MULTIBYTE (it->string))
3707 {
3708 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3709 int rest = SBYTES (it->string) - BYTEPOS (pos);
3710 int c, len;
3711 struct face *face = FACE_FROM_ID (it->f, face_id);
3712
3713 c = string_char_and_length (p, &len);
3714 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3715 }
3716 }
3717 else
3718 {
3719 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3720 || (IT_CHARPOS (*it) <= BEGV && before_p))
3721 return it->face_id;
3722
3723 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3724 pos = it->current.pos;
3725
3726 if (before_p)
3727 DEC_TEXT_POS (pos, it->multibyte_p);
3728 else
3729 {
3730 if (it->what == IT_COMPOSITION)
3731 /* For composition, we must check the position after the
3732 composition. */
3733 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3734 else
3735 INC_TEXT_POS (pos, it->multibyte_p);
3736 }
3737
3738 /* Determine face for CHARSET_ASCII, or unibyte. */
3739 face_id = face_at_buffer_position (it->w,
3740 CHARPOS (pos),
3741 it->region_beg_charpos,
3742 it->region_end_charpos,
3743 &next_check_charpos,
3744 limit, 0, -1);
3745
3746 /* Correct the face for charsets different from ASCII. Do it
3747 for the multibyte case only. The face returned above is
3748 suitable for unibyte text if current_buffer is unibyte. */
3749 if (it->multibyte_p)
3750 {
3751 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3752 struct face *face = FACE_FROM_ID (it->f, face_id);
3753 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3754 }
3755 }
3756
3757 return face_id;
3758 }
3759
3760
3761 \f
3762 /***********************************************************************
3763 Invisible text
3764 ***********************************************************************/
3765
3766 /* Set up iterator IT from invisible properties at its current
3767 position. Called from handle_stop. */
3768
3769 static enum prop_handled
3770 handle_invisible_prop (it)
3771 struct it *it;
3772 {
3773 enum prop_handled handled = HANDLED_NORMALLY;
3774
3775 if (STRINGP (it->string))
3776 {
3777 extern Lisp_Object Qinvisible;
3778 Lisp_Object prop, end_charpos, limit, charpos;
3779
3780 /* Get the value of the invisible text property at the
3781 current position. Value will be nil if there is no such
3782 property. */
3783 charpos = make_number (IT_STRING_CHARPOS (*it));
3784 prop = Fget_text_property (charpos, Qinvisible, it->string);
3785
3786 if (!NILP (prop)
3787 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3788 {
3789 handled = HANDLED_RECOMPUTE_PROPS;
3790
3791 /* Get the position at which the next change of the
3792 invisible text property can be found in IT->string.
3793 Value will be nil if the property value is the same for
3794 all the rest of IT->string. */
3795 XSETINT (limit, SCHARS (it->string));
3796 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3797 it->string, limit);
3798
3799 /* Text at current position is invisible. The next
3800 change in the property is at position end_charpos.
3801 Move IT's current position to that position. */
3802 if (INTEGERP (end_charpos)
3803 && XFASTINT (end_charpos) < XFASTINT (limit))
3804 {
3805 struct text_pos old;
3806 old = it->current.string_pos;
3807 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3808 compute_string_pos (&it->current.string_pos, old, it->string);
3809 }
3810 else
3811 {
3812 /* The rest of the string is invisible. If this is an
3813 overlay string, proceed with the next overlay string
3814 or whatever comes and return a character from there. */
3815 if (it->current.overlay_string_index >= 0)
3816 {
3817 next_overlay_string (it);
3818 /* Don't check for overlay strings when we just
3819 finished processing them. */
3820 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3821 }
3822 else
3823 {
3824 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3825 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3826 }
3827 }
3828 }
3829 }
3830 else
3831 {
3832 int invis_p;
3833 EMACS_INT newpos, next_stop, start_charpos, tem;
3834 Lisp_Object pos, prop, overlay;
3835
3836 /* First of all, is there invisible text at this position? */
3837 tem = start_charpos = IT_CHARPOS (*it);
3838 pos = make_number (tem);
3839 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3840 &overlay);
3841 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3842
3843 /* If we are on invisible text, skip over it. */
3844 if (invis_p && start_charpos < it->end_charpos)
3845 {
3846 /* Record whether we have to display an ellipsis for the
3847 invisible text. */
3848 int display_ellipsis_p = invis_p == 2;
3849
3850 handled = HANDLED_RECOMPUTE_PROPS;
3851
3852 /* Loop skipping over invisible text. The loop is left at
3853 ZV or with IT on the first char being visible again. */
3854 do
3855 {
3856 /* Try to skip some invisible text. Return value is the
3857 position reached which can be equal to where we start
3858 if there is nothing invisible there. This skips both
3859 over invisible text properties and overlays with
3860 invisible property. */
3861 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3862
3863 /* If we skipped nothing at all we weren't at invisible
3864 text in the first place. If everything to the end of
3865 the buffer was skipped, end the loop. */
3866 if (newpos == tem || newpos >= ZV)
3867 invis_p = 0;
3868 else
3869 {
3870 /* We skipped some characters but not necessarily
3871 all there are. Check if we ended up on visible
3872 text. Fget_char_property returns the property of
3873 the char before the given position, i.e. if we
3874 get invis_p = 0, this means that the char at
3875 newpos is visible. */
3876 pos = make_number (newpos);
3877 prop = Fget_char_property (pos, Qinvisible, it->window);
3878 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3879 }
3880
3881 /* If we ended up on invisible text, proceed to
3882 skip starting with next_stop. */
3883 if (invis_p)
3884 tem = next_stop;
3885
3886 /* If there are adjacent invisible texts, don't lose the
3887 second one's ellipsis. */
3888 if (invis_p == 2)
3889 display_ellipsis_p = 1;
3890 }
3891 while (invis_p);
3892
3893 /* The position newpos is now either ZV or on visible text. */
3894 if (it->bidi_p && newpos < ZV)
3895 {
3896 /* With bidi iteration, the region of invisible text
3897 could start and/or end in the middle of a non-base
3898 embedding level. Therefore, we need to skip
3899 invisible text using the bidi iterator, starting at
3900 IT's current position, until we find ourselves
3901 outside the invisible text. Skipping invisible text
3902 _after_ bidi iteration avoids affecting the visual
3903 order of the displayed text when invisible properties
3904 are added or removed. */
3905 if (it->bidi_it.first_elt)
3906 {
3907 /* If we were `reseat'ed to a new paragraph,
3908 determine the paragraph base direction. We need
3909 to do it now because next_element_from_buffer may
3910 not have a chance to do it, if we are going to
3911 skip any text at the beginning, which resets the
3912 FIRST_ELT flag. */
3913 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3914 }
3915 do
3916 {
3917 bidi_get_next_char_visually (&it->bidi_it);
3918 }
3919 while (it->stop_charpos <= it->bidi_it.charpos
3920 && it->bidi_it.charpos < newpos);
3921 IT_CHARPOS (*it) = it->bidi_it.charpos;
3922 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3923 /* If we overstepped NEWPOS, record its position in the
3924 iterator, so that we skip invisible text if later the
3925 bidi iteration lands us in the invisible region
3926 again. */
3927 if (IT_CHARPOS (*it) >= newpos)
3928 it->prev_stop = newpos;
3929 }
3930 else
3931 {
3932 IT_CHARPOS (*it) = newpos;
3933 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3934 }
3935
3936 /* If there are before-strings at the start of invisible
3937 text, and the text is invisible because of a text
3938 property, arrange to show before-strings because 20.x did
3939 it that way. (If the text is invisible because of an
3940 overlay property instead of a text property, this is
3941 already handled in the overlay code.) */
3942 if (NILP (overlay)
3943 && get_overlay_strings (it, it->stop_charpos))
3944 {
3945 handled = HANDLED_RECOMPUTE_PROPS;
3946 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3947 }
3948 else if (display_ellipsis_p)
3949 {
3950 /* Make sure that the glyphs of the ellipsis will get
3951 correct `charpos' values. If we would not update
3952 it->position here, the glyphs would belong to the
3953 last visible character _before_ the invisible
3954 text, which confuses `set_cursor_from_row'.
3955
3956 We use the last invisible position instead of the
3957 first because this way the cursor is always drawn on
3958 the first "." of the ellipsis, whenever PT is inside
3959 the invisible text. Otherwise the cursor would be
3960 placed _after_ the ellipsis when the point is after the
3961 first invisible character. */
3962 if (!STRINGP (it->object))
3963 {
3964 it->position.charpos = newpos - 1;
3965 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3966 }
3967 it->ellipsis_p = 1;
3968 /* Let the ellipsis display before
3969 considering any properties of the following char.
3970 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3971 handled = HANDLED_RETURN;
3972 }
3973 }
3974 }
3975
3976 return handled;
3977 }
3978
3979
3980 /* Make iterator IT return `...' next.
3981 Replaces LEN characters from buffer. */
3982
3983 static void
3984 setup_for_ellipsis (it, len)
3985 struct it *it;
3986 int len;
3987 {
3988 /* Use the display table definition for `...'. Invalid glyphs
3989 will be handled by the method returning elements from dpvec. */
3990 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3991 {
3992 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3993 it->dpvec = v->contents;
3994 it->dpend = v->contents + v->size;
3995 }
3996 else
3997 {
3998 /* Default `...'. */
3999 it->dpvec = default_invis_vector;
4000 it->dpend = default_invis_vector + 3;
4001 }
4002
4003 it->dpvec_char_len = len;
4004 it->current.dpvec_index = 0;
4005 it->dpvec_face_id = -1;
4006
4007 /* Remember the current face id in case glyphs specify faces.
4008 IT's face is restored in set_iterator_to_next.
4009 saved_face_id was set to preceding char's face in handle_stop. */
4010 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4011 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4012
4013 it->method = GET_FROM_DISPLAY_VECTOR;
4014 it->ellipsis_p = 1;
4015 }
4016
4017
4018 \f
4019 /***********************************************************************
4020 'display' property
4021 ***********************************************************************/
4022
4023 /* Set up iterator IT from `display' property at its current position.
4024 Called from handle_stop.
4025 We return HANDLED_RETURN if some part of the display property
4026 overrides the display of the buffer text itself.
4027 Otherwise we return HANDLED_NORMALLY. */
4028
4029 static enum prop_handled
4030 handle_display_prop (it)
4031 struct it *it;
4032 {
4033 Lisp_Object prop, object, overlay;
4034 struct text_pos *position;
4035 /* Nonzero if some property replaces the display of the text itself. */
4036 int display_replaced_p = 0;
4037
4038 if (STRINGP (it->string))
4039 {
4040 object = it->string;
4041 position = &it->current.string_pos;
4042 }
4043 else
4044 {
4045 XSETWINDOW (object, it->w);
4046 position = &it->current.pos;
4047 }
4048
4049 /* Reset those iterator values set from display property values. */
4050 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4051 it->space_width = Qnil;
4052 it->font_height = Qnil;
4053 it->voffset = 0;
4054
4055 /* We don't support recursive `display' properties, i.e. string
4056 values that have a string `display' property, that have a string
4057 `display' property etc. */
4058 if (!it->string_from_display_prop_p)
4059 it->area = TEXT_AREA;
4060
4061 prop = get_char_property_and_overlay (make_number (position->charpos),
4062 Qdisplay, object, &overlay);
4063 if (NILP (prop))
4064 return HANDLED_NORMALLY;
4065 /* Now OVERLAY is the overlay that gave us this property, or nil
4066 if it was a text property. */
4067
4068 if (!STRINGP (it->string))
4069 object = it->w->buffer;
4070
4071 if (CONSP (prop)
4072 /* Simple properties. */
4073 && !EQ (XCAR (prop), Qimage)
4074 && !EQ (XCAR (prop), Qspace)
4075 && !EQ (XCAR (prop), Qwhen)
4076 && !EQ (XCAR (prop), Qslice)
4077 && !EQ (XCAR (prop), Qspace_width)
4078 && !EQ (XCAR (prop), Qheight)
4079 && !EQ (XCAR (prop), Qraise)
4080 /* Marginal area specifications. */
4081 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
4082 && !EQ (XCAR (prop), Qleft_fringe)
4083 && !EQ (XCAR (prop), Qright_fringe)
4084 && !NILP (XCAR (prop)))
4085 {
4086 for (; CONSP (prop); prop = XCDR (prop))
4087 {
4088 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4089 position, display_replaced_p))
4090 {
4091 display_replaced_p = 1;
4092 /* If some text in a string is replaced, `position' no
4093 longer points to the position of `object'. */
4094 if (STRINGP (object))
4095 break;
4096 }
4097 }
4098 }
4099 else if (VECTORP (prop))
4100 {
4101 int i;
4102 for (i = 0; i < ASIZE (prop); ++i)
4103 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4104 position, display_replaced_p))
4105 {
4106 display_replaced_p = 1;
4107 /* If some text in a string is replaced, `position' no
4108 longer points to the position of `object'. */
4109 if (STRINGP (object))
4110 break;
4111 }
4112 }
4113 else
4114 {
4115 if (handle_single_display_spec (it, prop, object, overlay,
4116 position, 0))
4117 display_replaced_p = 1;
4118 }
4119
4120 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4121 }
4122
4123
4124 /* Value is the position of the end of the `display' property starting
4125 at START_POS in OBJECT. */
4126
4127 static struct text_pos
4128 display_prop_end (it, object, start_pos)
4129 struct it *it;
4130 Lisp_Object object;
4131 struct text_pos start_pos;
4132 {
4133 Lisp_Object end;
4134 struct text_pos end_pos;
4135
4136 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4137 Qdisplay, object, Qnil);
4138 CHARPOS (end_pos) = XFASTINT (end);
4139 if (STRINGP (object))
4140 compute_string_pos (&end_pos, start_pos, it->string);
4141 else
4142 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4143
4144 return end_pos;
4145 }
4146
4147
4148 /* Set up IT from a single `display' specification PROP. OBJECT
4149 is the object in which the `display' property was found. *POSITION
4150 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4151 means that we previously saw a display specification which already
4152 replaced text display with something else, for example an image;
4153 we ignore such properties after the first one has been processed.
4154
4155 OVERLAY is the overlay this `display' property came from,
4156 or nil if it was a text property.
4157
4158 If PROP is a `space' or `image' specification, and in some other
4159 cases too, set *POSITION to the position where the `display'
4160 property ends.
4161
4162 Value is non-zero if something was found which replaces the display
4163 of buffer or string text. */
4164
4165 static int
4166 handle_single_display_spec (it, spec, object, overlay, position,
4167 display_replaced_before_p)
4168 struct it *it;
4169 Lisp_Object spec;
4170 Lisp_Object object;
4171 Lisp_Object overlay;
4172 struct text_pos *position;
4173 int display_replaced_before_p;
4174 {
4175 Lisp_Object form;
4176 Lisp_Object location, value;
4177 struct text_pos start_pos, save_pos;
4178 int valid_p;
4179
4180 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4181 If the result is non-nil, use VALUE instead of SPEC. */
4182 form = Qt;
4183 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4184 {
4185 spec = XCDR (spec);
4186 if (!CONSP (spec))
4187 return 0;
4188 form = XCAR (spec);
4189 spec = XCDR (spec);
4190 }
4191
4192 if (!NILP (form) && !EQ (form, Qt))
4193 {
4194 int count = SPECPDL_INDEX ();
4195 struct gcpro gcpro1;
4196
4197 /* Bind `object' to the object having the `display' property, a
4198 buffer or string. Bind `position' to the position in the
4199 object where the property was found, and `buffer-position'
4200 to the current position in the buffer. */
4201 specbind (Qobject, object);
4202 specbind (Qposition, make_number (CHARPOS (*position)));
4203 specbind (Qbuffer_position,
4204 make_number (STRINGP (object)
4205 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4206 GCPRO1 (form);
4207 form = safe_eval (form);
4208 UNGCPRO;
4209 unbind_to (count, Qnil);
4210 }
4211
4212 if (NILP (form))
4213 return 0;
4214
4215 /* Handle `(height HEIGHT)' specifications. */
4216 if (CONSP (spec)
4217 && EQ (XCAR (spec), Qheight)
4218 && CONSP (XCDR (spec)))
4219 {
4220 if (!FRAME_WINDOW_P (it->f))
4221 return 0;
4222
4223 it->font_height = XCAR (XCDR (spec));
4224 if (!NILP (it->font_height))
4225 {
4226 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4227 int new_height = -1;
4228
4229 if (CONSP (it->font_height)
4230 && (EQ (XCAR (it->font_height), Qplus)
4231 || EQ (XCAR (it->font_height), Qminus))
4232 && CONSP (XCDR (it->font_height))
4233 && INTEGERP (XCAR (XCDR (it->font_height))))
4234 {
4235 /* `(+ N)' or `(- N)' where N is an integer. */
4236 int steps = XINT (XCAR (XCDR (it->font_height)));
4237 if (EQ (XCAR (it->font_height), Qplus))
4238 steps = - steps;
4239 it->face_id = smaller_face (it->f, it->face_id, steps);
4240 }
4241 else if (FUNCTIONP (it->font_height))
4242 {
4243 /* Call function with current height as argument.
4244 Value is the new height. */
4245 Lisp_Object height;
4246 height = safe_call1 (it->font_height,
4247 face->lface[LFACE_HEIGHT_INDEX]);
4248 if (NUMBERP (height))
4249 new_height = XFLOATINT (height);
4250 }
4251 else if (NUMBERP (it->font_height))
4252 {
4253 /* Value is a multiple of the canonical char height. */
4254 struct face *face;
4255
4256 face = FACE_FROM_ID (it->f,
4257 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4258 new_height = (XFLOATINT (it->font_height)
4259 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4260 }
4261 else
4262 {
4263 /* Evaluate IT->font_height with `height' bound to the
4264 current specified height to get the new height. */
4265 int count = SPECPDL_INDEX ();
4266
4267 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4268 value = safe_eval (it->font_height);
4269 unbind_to (count, Qnil);
4270
4271 if (NUMBERP (value))
4272 new_height = XFLOATINT (value);
4273 }
4274
4275 if (new_height > 0)
4276 it->face_id = face_with_height (it->f, it->face_id, new_height);
4277 }
4278
4279 return 0;
4280 }
4281
4282 /* Handle `(space-width WIDTH)'. */
4283 if (CONSP (spec)
4284 && EQ (XCAR (spec), Qspace_width)
4285 && CONSP (XCDR (spec)))
4286 {
4287 if (!FRAME_WINDOW_P (it->f))
4288 return 0;
4289
4290 value = XCAR (XCDR (spec));
4291 if (NUMBERP (value) && XFLOATINT (value) > 0)
4292 it->space_width = value;
4293
4294 return 0;
4295 }
4296
4297 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4298 if (CONSP (spec)
4299 && EQ (XCAR (spec), Qslice))
4300 {
4301 Lisp_Object tem;
4302
4303 if (!FRAME_WINDOW_P (it->f))
4304 return 0;
4305
4306 if (tem = XCDR (spec), CONSP (tem))
4307 {
4308 it->slice.x = XCAR (tem);
4309 if (tem = XCDR (tem), CONSP (tem))
4310 {
4311 it->slice.y = XCAR (tem);
4312 if (tem = XCDR (tem), CONSP (tem))
4313 {
4314 it->slice.width = XCAR (tem);
4315 if (tem = XCDR (tem), CONSP (tem))
4316 it->slice.height = XCAR (tem);
4317 }
4318 }
4319 }
4320
4321 return 0;
4322 }
4323
4324 /* Handle `(raise FACTOR)'. */
4325 if (CONSP (spec)
4326 && EQ (XCAR (spec), Qraise)
4327 && CONSP (XCDR (spec)))
4328 {
4329 if (!FRAME_WINDOW_P (it->f))
4330 return 0;
4331
4332 #ifdef HAVE_WINDOW_SYSTEM
4333 value = XCAR (XCDR (spec));
4334 if (NUMBERP (value))
4335 {
4336 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4337 it->voffset = - (XFLOATINT (value)
4338 * (FONT_HEIGHT (face->font)));
4339 }
4340 #endif /* HAVE_WINDOW_SYSTEM */
4341
4342 return 0;
4343 }
4344
4345 /* Don't handle the other kinds of display specifications
4346 inside a string that we got from a `display' property. */
4347 if (it->string_from_display_prop_p)
4348 return 0;
4349
4350 /* Characters having this form of property are not displayed, so
4351 we have to find the end of the property. */
4352 start_pos = *position;
4353 *position = display_prop_end (it, object, start_pos);
4354 value = Qnil;
4355
4356 /* Stop the scan at that end position--we assume that all
4357 text properties change there. */
4358 it->stop_charpos = position->charpos;
4359
4360 /* Handle `(left-fringe BITMAP [FACE])'
4361 and `(right-fringe BITMAP [FACE])'. */
4362 if (CONSP (spec)
4363 && (EQ (XCAR (spec), Qleft_fringe)
4364 || EQ (XCAR (spec), Qright_fringe))
4365 && CONSP (XCDR (spec)))
4366 {
4367 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4368 int fringe_bitmap;
4369
4370 if (!FRAME_WINDOW_P (it->f))
4371 /* If we return here, POSITION has been advanced
4372 across the text with this property. */
4373 return 0;
4374
4375 #ifdef HAVE_WINDOW_SYSTEM
4376 value = XCAR (XCDR (spec));
4377 if (!SYMBOLP (value)
4378 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4379 /* If we return here, POSITION has been advanced
4380 across the text with this property. */
4381 return 0;
4382
4383 if (CONSP (XCDR (XCDR (spec))))
4384 {
4385 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4386 int face_id2 = lookup_derived_face (it->f, face_name,
4387 FRINGE_FACE_ID, 0);
4388 if (face_id2 >= 0)
4389 face_id = face_id2;
4390 }
4391
4392 /* Save current settings of IT so that we can restore them
4393 when we are finished with the glyph property value. */
4394
4395 save_pos = it->position;
4396 it->position = *position;
4397 push_it (it);
4398 it->position = save_pos;
4399
4400 it->area = TEXT_AREA;
4401 it->what = IT_IMAGE;
4402 it->image_id = -1; /* no image */
4403 it->position = start_pos;
4404 it->object = NILP (object) ? it->w->buffer : object;
4405 it->method = GET_FROM_IMAGE;
4406 it->from_overlay = Qnil;
4407 it->face_id = face_id;
4408
4409 /* Say that we haven't consumed the characters with
4410 `display' property yet. The call to pop_it in
4411 set_iterator_to_next will clean this up. */
4412 *position = start_pos;
4413
4414 if (EQ (XCAR (spec), Qleft_fringe))
4415 {
4416 it->left_user_fringe_bitmap = fringe_bitmap;
4417 it->left_user_fringe_face_id = face_id;
4418 }
4419 else
4420 {
4421 it->right_user_fringe_bitmap = fringe_bitmap;
4422 it->right_user_fringe_face_id = face_id;
4423 }
4424 #endif /* HAVE_WINDOW_SYSTEM */
4425 return 1;
4426 }
4427
4428 /* Prepare to handle `((margin left-margin) ...)',
4429 `((margin right-margin) ...)' and `((margin nil) ...)'
4430 prefixes for display specifications. */
4431 location = Qunbound;
4432 if (CONSP (spec) && CONSP (XCAR (spec)))
4433 {
4434 Lisp_Object tem;
4435
4436 value = XCDR (spec);
4437 if (CONSP (value))
4438 value = XCAR (value);
4439
4440 tem = XCAR (spec);
4441 if (EQ (XCAR (tem), Qmargin)
4442 && (tem = XCDR (tem),
4443 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4444 (NILP (tem)
4445 || EQ (tem, Qleft_margin)
4446 || EQ (tem, Qright_margin))))
4447 location = tem;
4448 }
4449
4450 if (EQ (location, Qunbound))
4451 {
4452 location = Qnil;
4453 value = spec;
4454 }
4455
4456 /* After this point, VALUE is the property after any
4457 margin prefix has been stripped. It must be a string,
4458 an image specification, or `(space ...)'.
4459
4460 LOCATION specifies where to display: `left-margin',
4461 `right-margin' or nil. */
4462
4463 valid_p = (STRINGP (value)
4464 #ifdef HAVE_WINDOW_SYSTEM
4465 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4466 #endif /* not HAVE_WINDOW_SYSTEM */
4467 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4468
4469 if (valid_p && !display_replaced_before_p)
4470 {
4471 /* Save current settings of IT so that we can restore them
4472 when we are finished with the glyph property value. */
4473 save_pos = it->position;
4474 it->position = *position;
4475 push_it (it);
4476 it->position = save_pos;
4477 it->from_overlay = overlay;
4478
4479 if (NILP (location))
4480 it->area = TEXT_AREA;
4481 else if (EQ (location, Qleft_margin))
4482 it->area = LEFT_MARGIN_AREA;
4483 else
4484 it->area = RIGHT_MARGIN_AREA;
4485
4486 if (STRINGP (value))
4487 {
4488 it->string = value;
4489 it->multibyte_p = STRING_MULTIBYTE (it->string);
4490 it->current.overlay_string_index = -1;
4491 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4492 it->end_charpos = it->string_nchars = SCHARS (it->string);
4493 it->method = GET_FROM_STRING;
4494 it->stop_charpos = 0;
4495 it->string_from_display_prop_p = 1;
4496 /* Say that we haven't consumed the characters with
4497 `display' property yet. The call to pop_it in
4498 set_iterator_to_next will clean this up. */
4499 if (BUFFERP (object))
4500 *position = start_pos;
4501 }
4502 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4503 {
4504 it->method = GET_FROM_STRETCH;
4505 it->object = value;
4506 *position = it->position = start_pos;
4507 }
4508 #ifdef HAVE_WINDOW_SYSTEM
4509 else
4510 {
4511 it->what = IT_IMAGE;
4512 it->image_id = lookup_image (it->f, value);
4513 it->position = start_pos;
4514 it->object = NILP (object) ? it->w->buffer : object;
4515 it->method = GET_FROM_IMAGE;
4516
4517 /* Say that we haven't consumed the characters with
4518 `display' property yet. The call to pop_it in
4519 set_iterator_to_next will clean this up. */
4520 *position = start_pos;
4521 }
4522 #endif /* HAVE_WINDOW_SYSTEM */
4523
4524 return 1;
4525 }
4526
4527 /* Invalid property or property not supported. Restore
4528 POSITION to what it was before. */
4529 *position = start_pos;
4530 return 0;
4531 }
4532
4533
4534 /* Check if SPEC is a display sub-property value whose text should be
4535 treated as intangible. */
4536
4537 static int
4538 single_display_spec_intangible_p (prop)
4539 Lisp_Object prop;
4540 {
4541 /* Skip over `when FORM'. */
4542 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4543 {
4544 prop = XCDR (prop);
4545 if (!CONSP (prop))
4546 return 0;
4547 prop = XCDR (prop);
4548 }
4549
4550 if (STRINGP (prop))
4551 return 1;
4552
4553 if (!CONSP (prop))
4554 return 0;
4555
4556 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4557 we don't need to treat text as intangible. */
4558 if (EQ (XCAR (prop), Qmargin))
4559 {
4560 prop = XCDR (prop);
4561 if (!CONSP (prop))
4562 return 0;
4563
4564 prop = XCDR (prop);
4565 if (!CONSP (prop)
4566 || EQ (XCAR (prop), Qleft_margin)
4567 || EQ (XCAR (prop), Qright_margin))
4568 return 0;
4569 }
4570
4571 return (CONSP (prop)
4572 && (EQ (XCAR (prop), Qimage)
4573 || EQ (XCAR (prop), Qspace)));
4574 }
4575
4576
4577 /* Check if PROP is a display property value whose text should be
4578 treated as intangible. */
4579
4580 int
4581 display_prop_intangible_p (prop)
4582 Lisp_Object prop;
4583 {
4584 if (CONSP (prop)
4585 && CONSP (XCAR (prop))
4586 && !EQ (Qmargin, XCAR (XCAR (prop))))
4587 {
4588 /* A list of sub-properties. */
4589 while (CONSP (prop))
4590 {
4591 if (single_display_spec_intangible_p (XCAR (prop)))
4592 return 1;
4593 prop = XCDR (prop);
4594 }
4595 }
4596 else if (VECTORP (prop))
4597 {
4598 /* A vector of sub-properties. */
4599 int i;
4600 for (i = 0; i < ASIZE (prop); ++i)
4601 if (single_display_spec_intangible_p (AREF (prop, i)))
4602 return 1;
4603 }
4604 else
4605 return single_display_spec_intangible_p (prop);
4606
4607 return 0;
4608 }
4609
4610
4611 /* Return 1 if PROP is a display sub-property value containing STRING. */
4612
4613 static int
4614 single_display_spec_string_p (prop, string)
4615 Lisp_Object prop, string;
4616 {
4617 if (EQ (string, prop))
4618 return 1;
4619
4620 /* Skip over `when FORM'. */
4621 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4622 {
4623 prop = XCDR (prop);
4624 if (!CONSP (prop))
4625 return 0;
4626 prop = XCDR (prop);
4627 }
4628
4629 if (CONSP (prop))
4630 /* Skip over `margin LOCATION'. */
4631 if (EQ (XCAR (prop), Qmargin))
4632 {
4633 prop = XCDR (prop);
4634 if (!CONSP (prop))
4635 return 0;
4636
4637 prop = XCDR (prop);
4638 if (!CONSP (prop))
4639 return 0;
4640 }
4641
4642 return CONSP (prop) && EQ (XCAR (prop), string);
4643 }
4644
4645
4646 /* Return 1 if STRING appears in the `display' property PROP. */
4647
4648 static int
4649 display_prop_string_p (prop, string)
4650 Lisp_Object prop, string;
4651 {
4652 if (CONSP (prop)
4653 && CONSP (XCAR (prop))
4654 && !EQ (Qmargin, XCAR (XCAR (prop))))
4655 {
4656 /* A list of sub-properties. */
4657 while (CONSP (prop))
4658 {
4659 if (single_display_spec_string_p (XCAR (prop), string))
4660 return 1;
4661 prop = XCDR (prop);
4662 }
4663 }
4664 else if (VECTORP (prop))
4665 {
4666 /* A vector of sub-properties. */
4667 int i;
4668 for (i = 0; i < ASIZE (prop); ++i)
4669 if (single_display_spec_string_p (AREF (prop, i), string))
4670 return 1;
4671 }
4672 else
4673 return single_display_spec_string_p (prop, string);
4674
4675 return 0;
4676 }
4677
4678 /* Look for STRING in overlays and text properties in W's buffer,
4679 between character positions FROM and TO (excluding TO).
4680 BACK_P non-zero means look back (in this case, TO is supposed to be
4681 less than FROM).
4682 Value is the first character position where STRING was found, or
4683 zero if it wasn't found before hitting TO.
4684
4685 W's buffer must be current.
4686
4687 This function may only use code that doesn't eval because it is
4688 called asynchronously from note_mouse_highlight. */
4689
4690 static EMACS_INT
4691 string_buffer_position_lim (w, string, from, to, back_p)
4692 struct window *w;
4693 Lisp_Object string;
4694 EMACS_INT from, to;
4695 int back_p;
4696 {
4697 Lisp_Object limit, prop, pos;
4698 int found = 0;
4699
4700 pos = make_number (from);
4701
4702 if (!back_p) /* looking forward */
4703 {
4704 limit = make_number (min (to, ZV));
4705 while (!found && !EQ (pos, limit))
4706 {
4707 prop = Fget_char_property (pos, Qdisplay, Qnil);
4708 if (!NILP (prop) && display_prop_string_p (prop, string))
4709 found = 1;
4710 else
4711 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4712 limit);
4713 }
4714 }
4715 else /* looking back */
4716 {
4717 limit = make_number (max (to, BEGV));
4718 while (!found && !EQ (pos, limit))
4719 {
4720 prop = Fget_char_property (pos, Qdisplay, Qnil);
4721 if (!NILP (prop) && display_prop_string_p (prop, string))
4722 found = 1;
4723 else
4724 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4725 limit);
4726 }
4727 }
4728
4729 return found ? XINT (pos) : 0;
4730 }
4731
4732 /* Determine which buffer position in W's buffer STRING comes from.
4733 AROUND_CHARPOS is an approximate position where it could come from.
4734 Value is the buffer position or 0 if it couldn't be determined.
4735
4736 W's buffer must be current.
4737
4738 This function is necessary because we don't record buffer positions
4739 in glyphs generated from strings (to keep struct glyph small).
4740 This function may only use code that doesn't eval because it is
4741 called asynchronously from note_mouse_highlight. */
4742
4743 EMACS_INT
4744 string_buffer_position (w, string, around_charpos)
4745 struct window *w;
4746 Lisp_Object string;
4747 EMACS_INT around_charpos;
4748 {
4749 Lisp_Object limit, prop, pos;
4750 const int MAX_DISTANCE = 1000;
4751 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4752 around_charpos + MAX_DISTANCE,
4753 0);
4754
4755 if (!found)
4756 found = string_buffer_position_lim (w, string, around_charpos,
4757 around_charpos - MAX_DISTANCE, 1);
4758 return found;
4759 }
4760
4761
4762 \f
4763 /***********************************************************************
4764 `composition' property
4765 ***********************************************************************/
4766
4767 /* Set up iterator IT from `composition' property at its current
4768 position. Called from handle_stop. */
4769
4770 static enum prop_handled
4771 handle_composition_prop (it)
4772 struct it *it;
4773 {
4774 Lisp_Object prop, string;
4775 EMACS_INT pos, pos_byte, start, end;
4776
4777 if (STRINGP (it->string))
4778 {
4779 unsigned char *s;
4780
4781 pos = IT_STRING_CHARPOS (*it);
4782 pos_byte = IT_STRING_BYTEPOS (*it);
4783 string = it->string;
4784 s = SDATA (string) + pos_byte;
4785 it->c = STRING_CHAR (s);
4786 }
4787 else
4788 {
4789 pos = IT_CHARPOS (*it);
4790 pos_byte = IT_BYTEPOS (*it);
4791 string = Qnil;
4792 it->c = FETCH_CHAR (pos_byte);
4793 }
4794
4795 /* If there's a valid composition and point is not inside of the
4796 composition (in the case that the composition is from the current
4797 buffer), draw a glyph composed from the composition components. */
4798 if (find_composition (pos, -1, &start, &end, &prop, string)
4799 && COMPOSITION_VALID_P (start, end, prop)
4800 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4801 {
4802 if (start != pos)
4803 {
4804 if (STRINGP (it->string))
4805 pos_byte = string_char_to_byte (it->string, start);
4806 else
4807 pos_byte = CHAR_TO_BYTE (start);
4808 }
4809 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4810 prop, string);
4811
4812 if (it->cmp_it.id >= 0)
4813 {
4814 it->cmp_it.ch = -1;
4815 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4816 it->cmp_it.nglyphs = -1;
4817 }
4818 }
4819
4820 return HANDLED_NORMALLY;
4821 }
4822
4823
4824 \f
4825 /***********************************************************************
4826 Overlay strings
4827 ***********************************************************************/
4828
4829 /* The following structure is used to record overlay strings for
4830 later sorting in load_overlay_strings. */
4831
4832 struct overlay_entry
4833 {
4834 Lisp_Object overlay;
4835 Lisp_Object string;
4836 int priority;
4837 int after_string_p;
4838 };
4839
4840
4841 /* Set up iterator IT from overlay strings at its current position.
4842 Called from handle_stop. */
4843
4844 static enum prop_handled
4845 handle_overlay_change (it)
4846 struct it *it;
4847 {
4848 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4849 return HANDLED_RECOMPUTE_PROPS;
4850 else
4851 return HANDLED_NORMALLY;
4852 }
4853
4854
4855 /* Set up the next overlay string for delivery by IT, if there is an
4856 overlay string to deliver. Called by set_iterator_to_next when the
4857 end of the current overlay string is reached. If there are more
4858 overlay strings to display, IT->string and
4859 IT->current.overlay_string_index are set appropriately here.
4860 Otherwise IT->string is set to nil. */
4861
4862 static void
4863 next_overlay_string (it)
4864 struct it *it;
4865 {
4866 ++it->current.overlay_string_index;
4867 if (it->current.overlay_string_index == it->n_overlay_strings)
4868 {
4869 /* No more overlay strings. Restore IT's settings to what
4870 they were before overlay strings were processed, and
4871 continue to deliver from current_buffer. */
4872
4873 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4874 pop_it (it);
4875 xassert (it->sp > 0
4876 || (NILP (it->string)
4877 && it->method == GET_FROM_BUFFER
4878 && it->stop_charpos >= BEGV
4879 && it->stop_charpos <= it->end_charpos));
4880 it->current.overlay_string_index = -1;
4881 it->n_overlay_strings = 0;
4882
4883 /* If we're at the end of the buffer, record that we have
4884 processed the overlay strings there already, so that
4885 next_element_from_buffer doesn't try it again. */
4886 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4887 it->overlay_strings_at_end_processed_p = 1;
4888 }
4889 else
4890 {
4891 /* There are more overlay strings to process. If
4892 IT->current.overlay_string_index has advanced to a position
4893 where we must load IT->overlay_strings with more strings, do
4894 it. */
4895 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4896
4897 if (it->current.overlay_string_index && i == 0)
4898 load_overlay_strings (it, 0);
4899
4900 /* Initialize IT to deliver display elements from the overlay
4901 string. */
4902 it->string = it->overlay_strings[i];
4903 it->multibyte_p = STRING_MULTIBYTE (it->string);
4904 SET_TEXT_POS (it->current.string_pos, 0, 0);
4905 it->method = GET_FROM_STRING;
4906 it->stop_charpos = 0;
4907 if (it->cmp_it.stop_pos >= 0)
4908 it->cmp_it.stop_pos = 0;
4909 }
4910
4911 CHECK_IT (it);
4912 }
4913
4914
4915 /* Compare two overlay_entry structures E1 and E2. Used as a
4916 comparison function for qsort in load_overlay_strings. Overlay
4917 strings for the same position are sorted so that
4918
4919 1. All after-strings come in front of before-strings, except
4920 when they come from the same overlay.
4921
4922 2. Within after-strings, strings are sorted so that overlay strings
4923 from overlays with higher priorities come first.
4924
4925 2. Within before-strings, strings are sorted so that overlay
4926 strings from overlays with higher priorities come last.
4927
4928 Value is analogous to strcmp. */
4929
4930
4931 static int
4932 compare_overlay_entries (e1, e2)
4933 void *e1, *e2;
4934 {
4935 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4936 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4937 int result;
4938
4939 if (entry1->after_string_p != entry2->after_string_p)
4940 {
4941 /* Let after-strings appear in front of before-strings if
4942 they come from different overlays. */
4943 if (EQ (entry1->overlay, entry2->overlay))
4944 result = entry1->after_string_p ? 1 : -1;
4945 else
4946 result = entry1->after_string_p ? -1 : 1;
4947 }
4948 else if (entry1->after_string_p)
4949 /* After-strings sorted in order of decreasing priority. */
4950 result = entry2->priority - entry1->priority;
4951 else
4952 /* Before-strings sorted in order of increasing priority. */
4953 result = entry1->priority - entry2->priority;
4954
4955 return result;
4956 }
4957
4958
4959 /* Load the vector IT->overlay_strings with overlay strings from IT's
4960 current buffer position, or from CHARPOS if that is > 0. Set
4961 IT->n_overlays to the total number of overlay strings found.
4962
4963 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4964 a time. On entry into load_overlay_strings,
4965 IT->current.overlay_string_index gives the number of overlay
4966 strings that have already been loaded by previous calls to this
4967 function.
4968
4969 IT->add_overlay_start contains an additional overlay start
4970 position to consider for taking overlay strings from, if non-zero.
4971 This position comes into play when the overlay has an `invisible'
4972 property, and both before and after-strings. When we've skipped to
4973 the end of the overlay, because of its `invisible' property, we
4974 nevertheless want its before-string to appear.
4975 IT->add_overlay_start will contain the overlay start position
4976 in this case.
4977
4978 Overlay strings are sorted so that after-string strings come in
4979 front of before-string strings. Within before and after-strings,
4980 strings are sorted by overlay priority. See also function
4981 compare_overlay_entries. */
4982
4983 static void
4984 load_overlay_strings (it, charpos)
4985 struct it *it;
4986 int charpos;
4987 {
4988 extern Lisp_Object Qwindow, Qpriority;
4989 Lisp_Object overlay, window, str, invisible;
4990 struct Lisp_Overlay *ov;
4991 int start, end;
4992 int size = 20;
4993 int n = 0, i, j, invis_p;
4994 struct overlay_entry *entries
4995 = (struct overlay_entry *) alloca (size * sizeof *entries);
4996
4997 if (charpos <= 0)
4998 charpos = IT_CHARPOS (*it);
4999
5000 /* Append the overlay string STRING of overlay OVERLAY to vector
5001 `entries' which has size `size' and currently contains `n'
5002 elements. AFTER_P non-zero means STRING is an after-string of
5003 OVERLAY. */
5004 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5005 do \
5006 { \
5007 Lisp_Object priority; \
5008 \
5009 if (n == size) \
5010 { \
5011 int new_size = 2 * size; \
5012 struct overlay_entry *old = entries; \
5013 entries = \
5014 (struct overlay_entry *) alloca (new_size \
5015 * sizeof *entries); \
5016 bcopy (old, entries, size * sizeof *entries); \
5017 size = new_size; \
5018 } \
5019 \
5020 entries[n].string = (STRING); \
5021 entries[n].overlay = (OVERLAY); \
5022 priority = Foverlay_get ((OVERLAY), Qpriority); \
5023 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5024 entries[n].after_string_p = (AFTER_P); \
5025 ++n; \
5026 } \
5027 while (0)
5028
5029 /* Process overlay before the overlay center. */
5030 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5031 {
5032 XSETMISC (overlay, ov);
5033 xassert (OVERLAYP (overlay));
5034 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5035 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5036
5037 if (end < charpos)
5038 break;
5039
5040 /* Skip this overlay if it doesn't start or end at IT's current
5041 position. */
5042 if (end != charpos && start != charpos)
5043 continue;
5044
5045 /* Skip this overlay if it doesn't apply to IT->w. */
5046 window = Foverlay_get (overlay, Qwindow);
5047 if (WINDOWP (window) && XWINDOW (window) != it->w)
5048 continue;
5049
5050 /* If the text ``under'' the overlay is invisible, both before-
5051 and after-strings from this overlay are visible; start and
5052 end position are indistinguishable. */
5053 invisible = Foverlay_get (overlay, Qinvisible);
5054 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5055
5056 /* If overlay has a non-empty before-string, record it. */
5057 if ((start == charpos || (end == charpos && invis_p))
5058 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5059 && SCHARS (str))
5060 RECORD_OVERLAY_STRING (overlay, str, 0);
5061
5062 /* If overlay has a non-empty after-string, record it. */
5063 if ((end == charpos || (start == charpos && invis_p))
5064 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5065 && SCHARS (str))
5066 RECORD_OVERLAY_STRING (overlay, str, 1);
5067 }
5068
5069 /* Process overlays after the overlay center. */
5070 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5071 {
5072 XSETMISC (overlay, ov);
5073 xassert (OVERLAYP (overlay));
5074 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5075 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5076
5077 if (start > charpos)
5078 break;
5079
5080 /* Skip this overlay if it doesn't start or end at IT's current
5081 position. */
5082 if (end != charpos && start != charpos)
5083 continue;
5084
5085 /* Skip this overlay if it doesn't apply to IT->w. */
5086 window = Foverlay_get (overlay, Qwindow);
5087 if (WINDOWP (window) && XWINDOW (window) != it->w)
5088 continue;
5089
5090 /* If the text ``under'' the overlay is invisible, it has a zero
5091 dimension, and both before- and after-strings apply. */
5092 invisible = Foverlay_get (overlay, Qinvisible);
5093 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5094
5095 /* If overlay has a non-empty before-string, record it. */
5096 if ((start == charpos || (end == charpos && invis_p))
5097 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5098 && SCHARS (str))
5099 RECORD_OVERLAY_STRING (overlay, str, 0);
5100
5101 /* If overlay has a non-empty after-string, record it. */
5102 if ((end == charpos || (start == charpos && invis_p))
5103 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5104 && SCHARS (str))
5105 RECORD_OVERLAY_STRING (overlay, str, 1);
5106 }
5107
5108 #undef RECORD_OVERLAY_STRING
5109
5110 /* Sort entries. */
5111 if (n > 1)
5112 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5113
5114 /* Record the total number of strings to process. */
5115 it->n_overlay_strings = n;
5116
5117 /* IT->current.overlay_string_index is the number of overlay strings
5118 that have already been consumed by IT. Copy some of the
5119 remaining overlay strings to IT->overlay_strings. */
5120 i = 0;
5121 j = it->current.overlay_string_index;
5122 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5123 {
5124 it->overlay_strings[i] = entries[j].string;
5125 it->string_overlays[i++] = entries[j++].overlay;
5126 }
5127
5128 CHECK_IT (it);
5129 }
5130
5131
5132 /* Get the first chunk of overlay strings at IT's current buffer
5133 position, or at CHARPOS if that is > 0. Value is non-zero if at
5134 least one overlay string was found. */
5135
5136 static int
5137 get_overlay_strings_1 (it, charpos, compute_stop_p)
5138 struct it *it;
5139 int charpos;
5140 int compute_stop_p;
5141 {
5142 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5143 process. This fills IT->overlay_strings with strings, and sets
5144 IT->n_overlay_strings to the total number of strings to process.
5145 IT->pos.overlay_string_index has to be set temporarily to zero
5146 because load_overlay_strings needs this; it must be set to -1
5147 when no overlay strings are found because a zero value would
5148 indicate a position in the first overlay string. */
5149 it->current.overlay_string_index = 0;
5150 load_overlay_strings (it, charpos);
5151
5152 /* If we found overlay strings, set up IT to deliver display
5153 elements from the first one. Otherwise set up IT to deliver
5154 from current_buffer. */
5155 if (it->n_overlay_strings)
5156 {
5157 /* Make sure we know settings in current_buffer, so that we can
5158 restore meaningful values when we're done with the overlay
5159 strings. */
5160 if (compute_stop_p)
5161 compute_stop_pos (it);
5162 xassert (it->face_id >= 0);
5163
5164 /* Save IT's settings. They are restored after all overlay
5165 strings have been processed. */
5166 xassert (!compute_stop_p || it->sp == 0);
5167
5168 /* When called from handle_stop, there might be an empty display
5169 string loaded. In that case, don't bother saving it. */
5170 if (!STRINGP (it->string) || SCHARS (it->string))
5171 push_it (it);
5172
5173 /* Set up IT to deliver display elements from the first overlay
5174 string. */
5175 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5176 it->string = it->overlay_strings[0];
5177 it->from_overlay = Qnil;
5178 it->stop_charpos = 0;
5179 xassert (STRINGP (it->string));
5180 it->end_charpos = SCHARS (it->string);
5181 it->multibyte_p = STRING_MULTIBYTE (it->string);
5182 it->method = GET_FROM_STRING;
5183 return 1;
5184 }
5185
5186 it->current.overlay_string_index = -1;
5187 return 0;
5188 }
5189
5190 static int
5191 get_overlay_strings (it, charpos)
5192 struct it *it;
5193 int charpos;
5194 {
5195 it->string = Qnil;
5196 it->method = GET_FROM_BUFFER;
5197
5198 (void) get_overlay_strings_1 (it, charpos, 1);
5199
5200 CHECK_IT (it);
5201
5202 /* Value is non-zero if we found at least one overlay string. */
5203 return STRINGP (it->string);
5204 }
5205
5206
5207 \f
5208 /***********************************************************************
5209 Saving and restoring state
5210 ***********************************************************************/
5211
5212 /* Save current settings of IT on IT->stack. Called, for example,
5213 before setting up IT for an overlay string, to be able to restore
5214 IT's settings to what they were after the overlay string has been
5215 processed. */
5216
5217 static void
5218 push_it (it)
5219 struct it *it;
5220 {
5221 struct iterator_stack_entry *p;
5222
5223 xassert (it->sp < IT_STACK_SIZE);
5224 p = it->stack + it->sp;
5225
5226 p->stop_charpos = it->stop_charpos;
5227 p->prev_stop = it->prev_stop;
5228 p->base_level_stop = it->base_level_stop;
5229 p->cmp_it = it->cmp_it;
5230 xassert (it->face_id >= 0);
5231 p->face_id = it->face_id;
5232 p->string = it->string;
5233 p->method = it->method;
5234 p->from_overlay = it->from_overlay;
5235 switch (p->method)
5236 {
5237 case GET_FROM_IMAGE:
5238 p->u.image.object = it->object;
5239 p->u.image.image_id = it->image_id;
5240 p->u.image.slice = it->slice;
5241 break;
5242 case GET_FROM_STRETCH:
5243 p->u.stretch.object = it->object;
5244 break;
5245 }
5246 p->position = it->position;
5247 p->current = it->current;
5248 p->end_charpos = it->end_charpos;
5249 p->string_nchars = it->string_nchars;
5250 p->area = it->area;
5251 p->multibyte_p = it->multibyte_p;
5252 p->avoid_cursor_p = it->avoid_cursor_p;
5253 p->space_width = it->space_width;
5254 p->font_height = it->font_height;
5255 p->voffset = it->voffset;
5256 p->string_from_display_prop_p = it->string_from_display_prop_p;
5257 p->display_ellipsis_p = 0;
5258 p->line_wrap = it->line_wrap;
5259 ++it->sp;
5260 }
5261
5262 static void
5263 iterate_out_of_display_property (it)
5264 struct it *it;
5265 {
5266 /* Maybe initialize paragraph direction. If we are at the beginning
5267 of a new paragraph, next_element_from_buffer may not have a
5268 chance to do that. */
5269 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5270 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5271 /* prev_stop can be zero, so check against BEGV as well. */
5272 while (it->bidi_it.charpos >= BEGV
5273 && it->prev_stop <= it->bidi_it.charpos
5274 && it->bidi_it.charpos < CHARPOS (it->position))
5275 bidi_get_next_char_visually (&it->bidi_it);
5276 /* Record the stop_pos we just crossed, for when we cross it
5277 back, maybe. */
5278 if (it->bidi_it.charpos > CHARPOS (it->position))
5279 it->prev_stop = CHARPOS (it->position);
5280 /* If we ended up not where pop_it put us, resync IT's
5281 positional members with the bidi iterator. */
5282 if (it->bidi_it.charpos != CHARPOS (it->position))
5283 {
5284 SET_TEXT_POS (it->position,
5285 it->bidi_it.charpos, it->bidi_it.bytepos);
5286 it->current.pos = it->position;
5287 }
5288 }
5289
5290 /* Restore IT's settings from IT->stack. Called, for example, when no
5291 more overlay strings must be processed, and we return to delivering
5292 display elements from a buffer, or when the end of a string from a
5293 `display' property is reached and we return to delivering display
5294 elements from an overlay string, or from a buffer. */
5295
5296 static void
5297 pop_it (it)
5298 struct it *it;
5299 {
5300 struct iterator_stack_entry *p;
5301
5302 xassert (it->sp > 0);
5303 --it->sp;
5304 p = it->stack + it->sp;
5305 it->stop_charpos = p->stop_charpos;
5306 it->prev_stop = p->prev_stop;
5307 it->base_level_stop = p->base_level_stop;
5308 it->cmp_it = p->cmp_it;
5309 it->face_id = p->face_id;
5310 it->current = p->current;
5311 it->position = p->position;
5312 it->string = p->string;
5313 it->from_overlay = p->from_overlay;
5314 if (NILP (it->string))
5315 SET_TEXT_POS (it->current.string_pos, -1, -1);
5316 it->method = p->method;
5317 switch (it->method)
5318 {
5319 case GET_FROM_IMAGE:
5320 it->image_id = p->u.image.image_id;
5321 it->object = p->u.image.object;
5322 it->slice = p->u.image.slice;
5323 break;
5324 case GET_FROM_STRETCH:
5325 it->object = p->u.comp.object;
5326 break;
5327 case GET_FROM_BUFFER:
5328 it->object = it->w->buffer;
5329 if (it->bidi_p)
5330 {
5331 /* Bidi-iterate until we get out of the portion of text, if
5332 any, covered by a `display' text property or an overlay
5333 with `display' property. (We cannot just jump there,
5334 because the internal coherency of the bidi iterator state
5335 can not be preserved across such jumps.) We also must
5336 determine the paragraph base direction if the overlay we
5337 just processed is at the beginning of a new
5338 paragraph. */
5339 iterate_out_of_display_property (it);
5340 }
5341 break;
5342 case GET_FROM_STRING:
5343 it->object = it->string;
5344 break;
5345 case GET_FROM_DISPLAY_VECTOR:
5346 if (it->s)
5347 it->method = GET_FROM_C_STRING;
5348 else if (STRINGP (it->string))
5349 it->method = GET_FROM_STRING;
5350 else
5351 {
5352 it->method = GET_FROM_BUFFER;
5353 it->object = it->w->buffer;
5354 }
5355 }
5356 it->end_charpos = p->end_charpos;
5357 it->string_nchars = p->string_nchars;
5358 it->area = p->area;
5359 it->multibyte_p = p->multibyte_p;
5360 it->avoid_cursor_p = p->avoid_cursor_p;
5361 it->space_width = p->space_width;
5362 it->font_height = p->font_height;
5363 it->voffset = p->voffset;
5364 it->string_from_display_prop_p = p->string_from_display_prop_p;
5365 it->line_wrap = p->line_wrap;
5366 }
5367
5368
5369 \f
5370 /***********************************************************************
5371 Moving over lines
5372 ***********************************************************************/
5373
5374 /* Set IT's current position to the previous line start. */
5375
5376 static void
5377 back_to_previous_line_start (it)
5378 struct it *it;
5379 {
5380 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5381 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5382 }
5383
5384
5385 /* Move IT to the next line start.
5386
5387 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5388 we skipped over part of the text (as opposed to moving the iterator
5389 continuously over the text). Otherwise, don't change the value
5390 of *SKIPPED_P.
5391
5392 Newlines may come from buffer text, overlay strings, or strings
5393 displayed via the `display' property. That's the reason we can't
5394 simply use find_next_newline_no_quit.
5395
5396 Note that this function may not skip over invisible text that is so
5397 because of text properties and immediately follows a newline. If
5398 it would, function reseat_at_next_visible_line_start, when called
5399 from set_iterator_to_next, would effectively make invisible
5400 characters following a newline part of the wrong glyph row, which
5401 leads to wrong cursor motion. */
5402
5403 static int
5404 forward_to_next_line_start (it, skipped_p)
5405 struct it *it;
5406 int *skipped_p;
5407 {
5408 int old_selective, newline_found_p, n;
5409 const int MAX_NEWLINE_DISTANCE = 500;
5410
5411 /* If already on a newline, just consume it to avoid unintended
5412 skipping over invisible text below. */
5413 if (it->what == IT_CHARACTER
5414 && it->c == '\n'
5415 && CHARPOS (it->position) == IT_CHARPOS (*it))
5416 {
5417 set_iterator_to_next (it, 0);
5418 it->c = 0;
5419 return 1;
5420 }
5421
5422 /* Don't handle selective display in the following. It's (a)
5423 unnecessary because it's done by the caller, and (b) leads to an
5424 infinite recursion because next_element_from_ellipsis indirectly
5425 calls this function. */
5426 old_selective = it->selective;
5427 it->selective = 0;
5428
5429 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5430 from buffer text. */
5431 for (n = newline_found_p = 0;
5432 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5433 n += STRINGP (it->string) ? 0 : 1)
5434 {
5435 if (!get_next_display_element (it))
5436 return 0;
5437 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5438 set_iterator_to_next (it, 0);
5439 }
5440
5441 /* If we didn't find a newline near enough, see if we can use a
5442 short-cut. */
5443 if (!newline_found_p)
5444 {
5445 int start = IT_CHARPOS (*it);
5446 int limit = find_next_newline_no_quit (start, 1);
5447 Lisp_Object pos;
5448
5449 xassert (!STRINGP (it->string));
5450
5451 /* If there isn't any `display' property in sight, and no
5452 overlays, we can just use the position of the newline in
5453 buffer text. */
5454 if (it->stop_charpos >= limit
5455 || ((pos = Fnext_single_property_change (make_number (start),
5456 Qdisplay,
5457 Qnil, make_number (limit)),
5458 NILP (pos))
5459 && next_overlay_change (start) == ZV))
5460 {
5461 IT_CHARPOS (*it) = limit;
5462 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5463 *skipped_p = newline_found_p = 1;
5464 }
5465 else
5466 {
5467 while (get_next_display_element (it)
5468 && !newline_found_p)
5469 {
5470 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5471 set_iterator_to_next (it, 0);
5472 }
5473 }
5474 }
5475
5476 it->selective = old_selective;
5477 return newline_found_p;
5478 }
5479
5480
5481 /* Set IT's current position to the previous visible line start. Skip
5482 invisible text that is so either due to text properties or due to
5483 selective display. Caution: this does not change IT->current_x and
5484 IT->hpos. */
5485
5486 static void
5487 back_to_previous_visible_line_start (it)
5488 struct it *it;
5489 {
5490 while (IT_CHARPOS (*it) > BEGV)
5491 {
5492 back_to_previous_line_start (it);
5493
5494 if (IT_CHARPOS (*it) <= BEGV)
5495 break;
5496
5497 /* If selective > 0, then lines indented more than its value are
5498 invisible. */
5499 if (it->selective > 0
5500 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5501 (double) it->selective)) /* iftc */
5502 continue;
5503
5504 /* Check the newline before point for invisibility. */
5505 {
5506 Lisp_Object prop;
5507 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5508 Qinvisible, it->window);
5509 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5510 continue;
5511 }
5512
5513 if (IT_CHARPOS (*it) <= BEGV)
5514 break;
5515
5516 {
5517 struct it it2;
5518 int pos;
5519 EMACS_INT beg, end;
5520 Lisp_Object val, overlay;
5521
5522 /* If newline is part of a composition, continue from start of composition */
5523 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5524 && beg < IT_CHARPOS (*it))
5525 goto replaced;
5526
5527 /* If newline is replaced by a display property, find start of overlay
5528 or interval and continue search from that point. */
5529 it2 = *it;
5530 pos = --IT_CHARPOS (it2);
5531 --IT_BYTEPOS (it2);
5532 it2.sp = 0;
5533 it2.string_from_display_prop_p = 0;
5534 if (handle_display_prop (&it2) == HANDLED_RETURN
5535 && !NILP (val = get_char_property_and_overlay
5536 (make_number (pos), Qdisplay, Qnil, &overlay))
5537 && (OVERLAYP (overlay)
5538 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5539 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5540 goto replaced;
5541
5542 /* Newline is not replaced by anything -- so we are done. */
5543 break;
5544
5545 replaced:
5546 if (beg < BEGV)
5547 beg = BEGV;
5548 IT_CHARPOS (*it) = beg;
5549 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5550 }
5551 }
5552
5553 it->continuation_lines_width = 0;
5554
5555 xassert (IT_CHARPOS (*it) >= BEGV);
5556 xassert (IT_CHARPOS (*it) == BEGV
5557 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5558 CHECK_IT (it);
5559 }
5560
5561
5562 /* Reseat iterator IT at the previous visible line start. Skip
5563 invisible text that is so either due to text properties or due to
5564 selective display. At the end, update IT's overlay information,
5565 face information etc. */
5566
5567 void
5568 reseat_at_previous_visible_line_start (it)
5569 struct it *it;
5570 {
5571 back_to_previous_visible_line_start (it);
5572 reseat (it, it->current.pos, 1);
5573 CHECK_IT (it);
5574 }
5575
5576
5577 /* Reseat iterator IT on the next visible line start in the current
5578 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5579 preceding the line start. Skip over invisible text that is so
5580 because of selective display. Compute faces, overlays etc at the
5581 new position. Note that this function does not skip over text that
5582 is invisible because of text properties. */
5583
5584 static void
5585 reseat_at_next_visible_line_start (it, on_newline_p)
5586 struct it *it;
5587 int on_newline_p;
5588 {
5589 int newline_found_p, skipped_p = 0;
5590
5591 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5592
5593 /* Skip over lines that are invisible because they are indented
5594 more than the value of IT->selective. */
5595 if (it->selective > 0)
5596 while (IT_CHARPOS (*it) < ZV
5597 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5598 (double) it->selective)) /* iftc */
5599 {
5600 xassert (IT_BYTEPOS (*it) == BEGV
5601 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5602 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5603 }
5604
5605 /* Position on the newline if that's what's requested. */
5606 if (on_newline_p && newline_found_p)
5607 {
5608 if (STRINGP (it->string))
5609 {
5610 if (IT_STRING_CHARPOS (*it) > 0)
5611 {
5612 --IT_STRING_CHARPOS (*it);
5613 --IT_STRING_BYTEPOS (*it);
5614 }
5615 }
5616 else if (IT_CHARPOS (*it) > BEGV)
5617 {
5618 --IT_CHARPOS (*it);
5619 --IT_BYTEPOS (*it);
5620 reseat (it, it->current.pos, 0);
5621 }
5622 }
5623 else if (skipped_p)
5624 reseat (it, it->current.pos, 0);
5625
5626 CHECK_IT (it);
5627 }
5628
5629
5630 \f
5631 /***********************************************************************
5632 Changing an iterator's position
5633 ***********************************************************************/
5634
5635 /* Change IT's current position to POS in current_buffer. If FORCE_P
5636 is non-zero, always check for text properties at the new position.
5637 Otherwise, text properties are only looked up if POS >=
5638 IT->check_charpos of a property. */
5639
5640 static void
5641 reseat (it, pos, force_p)
5642 struct it *it;
5643 struct text_pos pos;
5644 int force_p;
5645 {
5646 int original_pos = IT_CHARPOS (*it);
5647
5648 reseat_1 (it, pos, 0);
5649
5650 /* Determine where to check text properties. Avoid doing it
5651 where possible because text property lookup is very expensive. */
5652 if (force_p
5653 || CHARPOS (pos) > it->stop_charpos
5654 || CHARPOS (pos) < original_pos)
5655 {
5656 if (it->bidi_p)
5657 {
5658 /* For bidi iteration, we need to prime prev_stop and
5659 base_level_stop with our best estimations. */
5660 if (CHARPOS (pos) < it->prev_stop)
5661 {
5662 handle_stop_backwards (it, BEGV);
5663 if (CHARPOS (pos) < it->base_level_stop)
5664 it->base_level_stop = 0;
5665 }
5666 else if (CHARPOS (pos) > it->stop_charpos
5667 && it->stop_charpos >= BEGV)
5668 handle_stop_backwards (it, it->stop_charpos);
5669 else /* force_p */
5670 handle_stop (it);
5671 }
5672 else
5673 {
5674 handle_stop (it);
5675 it->prev_stop = it->base_level_stop = 0;
5676 }
5677
5678 }
5679
5680 CHECK_IT (it);
5681 }
5682
5683
5684 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5685 IT->stop_pos to POS, also. */
5686
5687 static void
5688 reseat_1 (it, pos, set_stop_p)
5689 struct it *it;
5690 struct text_pos pos;
5691 int set_stop_p;
5692 {
5693 /* Don't call this function when scanning a C string. */
5694 xassert (it->s == NULL);
5695
5696 /* POS must be a reasonable value. */
5697 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5698
5699 it->current.pos = it->position = pos;
5700 it->end_charpos = ZV;
5701 it->dpvec = NULL;
5702 it->current.dpvec_index = -1;
5703 it->current.overlay_string_index = -1;
5704 IT_STRING_CHARPOS (*it) = -1;
5705 IT_STRING_BYTEPOS (*it) = -1;
5706 it->string = Qnil;
5707 it->string_from_display_prop_p = 0;
5708 it->method = GET_FROM_BUFFER;
5709 it->object = it->w->buffer;
5710 it->area = TEXT_AREA;
5711 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5712 it->sp = 0;
5713 it->string_from_display_prop_p = 0;
5714 it->face_before_selective_p = 0;
5715 if (it->bidi_p)
5716 it->bidi_it.first_elt = 1;
5717
5718 if (set_stop_p)
5719 {
5720 it->stop_charpos = CHARPOS (pos);
5721 it->base_level_stop = CHARPOS (pos);
5722 }
5723 }
5724
5725
5726 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5727 If S is non-null, it is a C string to iterate over. Otherwise,
5728 STRING gives a Lisp string to iterate over.
5729
5730 If PRECISION > 0, don't return more then PRECISION number of
5731 characters from the string.
5732
5733 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5734 characters have been returned. FIELD_WIDTH < 0 means an infinite
5735 field width.
5736
5737 MULTIBYTE = 0 means disable processing of multibyte characters,
5738 MULTIBYTE > 0 means enable it,
5739 MULTIBYTE < 0 means use IT->multibyte_p.
5740
5741 IT must be initialized via a prior call to init_iterator before
5742 calling this function. */
5743
5744 static void
5745 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5746 struct it *it;
5747 unsigned char *s;
5748 Lisp_Object string;
5749 int charpos;
5750 int precision, field_width, multibyte;
5751 {
5752 /* No region in strings. */
5753 it->region_beg_charpos = it->region_end_charpos = -1;
5754
5755 /* No text property checks performed by default, but see below. */
5756 it->stop_charpos = -1;
5757
5758 /* Set iterator position and end position. */
5759 bzero (&it->current, sizeof it->current);
5760 it->current.overlay_string_index = -1;
5761 it->current.dpvec_index = -1;
5762 xassert (charpos >= 0);
5763
5764 /* If STRING is specified, use its multibyteness, otherwise use the
5765 setting of MULTIBYTE, if specified. */
5766 if (multibyte >= 0)
5767 it->multibyte_p = multibyte > 0;
5768
5769 if (s == NULL)
5770 {
5771 xassert (STRINGP (string));
5772 it->string = string;
5773 it->s = NULL;
5774 it->end_charpos = it->string_nchars = SCHARS (string);
5775 it->method = GET_FROM_STRING;
5776 it->current.string_pos = string_pos (charpos, string);
5777 }
5778 else
5779 {
5780 it->s = s;
5781 it->string = Qnil;
5782
5783 /* Note that we use IT->current.pos, not it->current.string_pos,
5784 for displaying C strings. */
5785 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5786 if (it->multibyte_p)
5787 {
5788 it->current.pos = c_string_pos (charpos, s, 1);
5789 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5790 }
5791 else
5792 {
5793 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5794 it->end_charpos = it->string_nchars = strlen (s);
5795 }
5796
5797 it->method = GET_FROM_C_STRING;
5798 }
5799
5800 /* PRECISION > 0 means don't return more than PRECISION characters
5801 from the string. */
5802 if (precision > 0 && it->end_charpos - charpos > precision)
5803 it->end_charpos = it->string_nchars = charpos + precision;
5804
5805 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5806 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5807 FIELD_WIDTH < 0 means infinite field width. This is useful for
5808 padding with `-' at the end of a mode line. */
5809 if (field_width < 0)
5810 field_width = INFINITY;
5811 if (field_width > it->end_charpos - charpos)
5812 it->end_charpos = charpos + field_width;
5813
5814 /* Use the standard display table for displaying strings. */
5815 if (DISP_TABLE_P (Vstandard_display_table))
5816 it->dp = XCHAR_TABLE (Vstandard_display_table);
5817
5818 it->stop_charpos = charpos;
5819 if (s == NULL && it->multibyte_p)
5820 {
5821 EMACS_INT endpos = SCHARS (it->string);
5822 if (endpos > it->end_charpos)
5823 endpos = it->end_charpos;
5824 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5825 it->string);
5826 }
5827 CHECK_IT (it);
5828 }
5829
5830
5831 \f
5832 /***********************************************************************
5833 Iteration
5834 ***********************************************************************/
5835
5836 /* Map enum it_method value to corresponding next_element_from_* function. */
5837
5838 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5839 {
5840 next_element_from_buffer,
5841 next_element_from_display_vector,
5842 next_element_from_string,
5843 next_element_from_c_string,
5844 next_element_from_image,
5845 next_element_from_stretch
5846 };
5847
5848 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5849
5850
5851 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5852 (possibly with the following characters). */
5853
5854 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5855 ((IT)->cmp_it.id >= 0 \
5856 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5857 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5858 END_CHARPOS, (IT)->w, \
5859 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5860 (IT)->string)))
5861
5862
5863 /* Load IT's display element fields with information about the next
5864 display element from the current position of IT. Value is zero if
5865 end of buffer (or C string) is reached. */
5866
5867 static struct frame *last_escape_glyph_frame = NULL;
5868 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5869 static int last_escape_glyph_merged_face_id = 0;
5870
5871 int
5872 get_next_display_element (it)
5873 struct it *it;
5874 {
5875 /* Non-zero means that we found a display element. Zero means that
5876 we hit the end of what we iterate over. Performance note: the
5877 function pointer `method' used here turns out to be faster than
5878 using a sequence of if-statements. */
5879 int success_p;
5880
5881 get_next:
5882 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5883
5884 if (it->what == IT_CHARACTER)
5885 {
5886 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5887 and only if (a) the resolved directionality of that character
5888 is R..." */
5889 /* FIXME: Do we need an exception for characters from display
5890 tables? */
5891 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5892 it->c = bidi_mirror_char (it->c);
5893 /* Map via display table or translate control characters.
5894 IT->c, IT->len etc. have been set to the next character by
5895 the function call above. If we have a display table, and it
5896 contains an entry for IT->c, translate it. Don't do this if
5897 IT->c itself comes from a display table, otherwise we could
5898 end up in an infinite recursion. (An alternative could be to
5899 count the recursion depth of this function and signal an
5900 error when a certain maximum depth is reached.) Is it worth
5901 it? */
5902 if (success_p && it->dpvec == NULL)
5903 {
5904 Lisp_Object dv;
5905 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5906 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5907 nbsp_or_shy = char_is_other;
5908 int decoded = it->c;
5909
5910 if (it->dp
5911 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5912 VECTORP (dv)))
5913 {
5914 struct Lisp_Vector *v = XVECTOR (dv);
5915
5916 /* Return the first character from the display table
5917 entry, if not empty. If empty, don't display the
5918 current character. */
5919 if (v->size)
5920 {
5921 it->dpvec_char_len = it->len;
5922 it->dpvec = v->contents;
5923 it->dpend = v->contents + v->size;
5924 it->current.dpvec_index = 0;
5925 it->dpvec_face_id = -1;
5926 it->saved_face_id = it->face_id;
5927 it->method = GET_FROM_DISPLAY_VECTOR;
5928 it->ellipsis_p = 0;
5929 }
5930 else
5931 {
5932 set_iterator_to_next (it, 0);
5933 }
5934 goto get_next;
5935 }
5936
5937 if (unibyte_display_via_language_environment
5938 && !ASCII_CHAR_P (it->c))
5939 decoded = DECODE_CHAR (unibyte, it->c);
5940
5941 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5942 {
5943 if (it->multibyte_p)
5944 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5945 : it->c == 0xAD ? char_is_soft_hyphen
5946 : char_is_other);
5947 else if (unibyte_display_via_language_environment)
5948 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5949 : decoded == 0xAD ? char_is_soft_hyphen
5950 : char_is_other);
5951 }
5952
5953 /* Translate control characters into `\003' or `^C' form.
5954 Control characters coming from a display table entry are
5955 currently not translated because we use IT->dpvec to hold
5956 the translation. This could easily be changed but I
5957 don't believe that it is worth doing.
5958
5959 If it->multibyte_p is nonzero, non-printable non-ASCII
5960 characters are also translated to octal form.
5961
5962 If it->multibyte_p is zero, eight-bit characters that
5963 don't have corresponding multibyte char code are also
5964 translated to octal form. */
5965 if ((it->c < ' '
5966 ? (it->area != TEXT_AREA
5967 /* In mode line, treat \n, \t like other crl chars. */
5968 || (it->c != '\t'
5969 && it->glyph_row
5970 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5971 || (it->c != '\n' && it->c != '\t'))
5972 : (nbsp_or_shy
5973 || (it->multibyte_p
5974 ? ! CHAR_PRINTABLE_P (it->c)
5975 : (! unibyte_display_via_language_environment
5976 ? it->c >= 0x80
5977 : (decoded >= 0x80 && decoded < 0xA0))))))
5978 {
5979 /* IT->c is a control character which must be displayed
5980 either as '\003' or as `^C' where the '\\' and '^'
5981 can be defined in the display table. Fill
5982 IT->ctl_chars with glyphs for what we have to
5983 display. Then, set IT->dpvec to these glyphs. */
5984 Lisp_Object gc;
5985 int ctl_len;
5986 int face_id, lface_id = 0 ;
5987 int escape_glyph;
5988
5989 /* Handle control characters with ^. */
5990
5991 if (it->c < 128 && it->ctl_arrow_p)
5992 {
5993 int g;
5994
5995 g = '^'; /* default glyph for Control */
5996 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5997 if (it->dp
5998 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5999 && GLYPH_CODE_CHAR_VALID_P (gc))
6000 {
6001 g = GLYPH_CODE_CHAR (gc);
6002 lface_id = GLYPH_CODE_FACE (gc);
6003 }
6004 if (lface_id)
6005 {
6006 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6007 }
6008 else if (it->f == last_escape_glyph_frame
6009 && it->face_id == last_escape_glyph_face_id)
6010 {
6011 face_id = last_escape_glyph_merged_face_id;
6012 }
6013 else
6014 {
6015 /* Merge the escape-glyph face into the current face. */
6016 face_id = merge_faces (it->f, Qescape_glyph, 0,
6017 it->face_id);
6018 last_escape_glyph_frame = it->f;
6019 last_escape_glyph_face_id = it->face_id;
6020 last_escape_glyph_merged_face_id = face_id;
6021 }
6022
6023 XSETINT (it->ctl_chars[0], g);
6024 XSETINT (it->ctl_chars[1], it->c ^ 0100);
6025 ctl_len = 2;
6026 goto display_control;
6027 }
6028
6029 /* Handle non-break space in the mode where it only gets
6030 highlighting. */
6031
6032 if (EQ (Vnobreak_char_display, Qt)
6033 && nbsp_or_shy == char_is_nbsp)
6034 {
6035 /* Merge the no-break-space face into the current face. */
6036 face_id = merge_faces (it->f, Qnobreak_space, 0,
6037 it->face_id);
6038
6039 it->c = ' ';
6040 XSETINT (it->ctl_chars[0], ' ');
6041 ctl_len = 1;
6042 goto display_control;
6043 }
6044
6045 /* Handle sequences that start with the "escape glyph". */
6046
6047 /* the default escape glyph is \. */
6048 escape_glyph = '\\';
6049
6050 if (it->dp
6051 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6052 && GLYPH_CODE_CHAR_VALID_P (gc))
6053 {
6054 escape_glyph = GLYPH_CODE_CHAR (gc);
6055 lface_id = GLYPH_CODE_FACE (gc);
6056 }
6057 if (lface_id)
6058 {
6059 /* The display table specified a face.
6060 Merge it into face_id and also into escape_glyph. */
6061 face_id = merge_faces (it->f, Qt, lface_id,
6062 it->face_id);
6063 }
6064 else if (it->f == last_escape_glyph_frame
6065 && it->face_id == last_escape_glyph_face_id)
6066 {
6067 face_id = last_escape_glyph_merged_face_id;
6068 }
6069 else
6070 {
6071 /* Merge the escape-glyph face into the current face. */
6072 face_id = merge_faces (it->f, Qescape_glyph, 0,
6073 it->face_id);
6074 last_escape_glyph_frame = it->f;
6075 last_escape_glyph_face_id = it->face_id;
6076 last_escape_glyph_merged_face_id = face_id;
6077 }
6078
6079 /* Handle soft hyphens in the mode where they only get
6080 highlighting. */
6081
6082 if (EQ (Vnobreak_char_display, Qt)
6083 && nbsp_or_shy == char_is_soft_hyphen)
6084 {
6085 it->c = '-';
6086 XSETINT (it->ctl_chars[0], '-');
6087 ctl_len = 1;
6088 goto display_control;
6089 }
6090
6091 /* Handle non-break space and soft hyphen
6092 with the escape glyph. */
6093
6094 if (nbsp_or_shy)
6095 {
6096 XSETINT (it->ctl_chars[0], escape_glyph);
6097 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6098 XSETINT (it->ctl_chars[1], it->c);
6099 ctl_len = 2;
6100 goto display_control;
6101 }
6102
6103 {
6104 unsigned char str[MAX_MULTIBYTE_LENGTH];
6105 int len;
6106 int i;
6107
6108 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
6109 if (CHAR_BYTE8_P (it->c))
6110 {
6111 str[0] = CHAR_TO_BYTE8 (it->c);
6112 len = 1;
6113 }
6114 else if (it->c < 256)
6115 {
6116 str[0] = it->c;
6117 len = 1;
6118 }
6119 else
6120 {
6121 /* It's an invalid character, which shouldn't
6122 happen actually, but due to bugs it may
6123 happen. Let's print the char as is, there's
6124 not much meaningful we can do with it. */
6125 str[0] = it->c;
6126 str[1] = it->c >> 8;
6127 str[2] = it->c >> 16;
6128 str[3] = it->c >> 24;
6129 len = 4;
6130 }
6131
6132 for (i = 0; i < len; i++)
6133 {
6134 int g;
6135 XSETINT (it->ctl_chars[i * 4], escape_glyph);
6136 /* Insert three more glyphs into IT->ctl_chars for
6137 the octal display of the character. */
6138 g = ((str[i] >> 6) & 7) + '0';
6139 XSETINT (it->ctl_chars[i * 4 + 1], g);
6140 g = ((str[i] >> 3) & 7) + '0';
6141 XSETINT (it->ctl_chars[i * 4 + 2], g);
6142 g = (str[i] & 7) + '0';
6143 XSETINT (it->ctl_chars[i * 4 + 3], g);
6144 }
6145 ctl_len = len * 4;
6146 }
6147
6148 display_control:
6149 /* Set up IT->dpvec and return first character from it. */
6150 it->dpvec_char_len = it->len;
6151 it->dpvec = it->ctl_chars;
6152 it->dpend = it->dpvec + ctl_len;
6153 it->current.dpvec_index = 0;
6154 it->dpvec_face_id = face_id;
6155 it->saved_face_id = it->face_id;
6156 it->method = GET_FROM_DISPLAY_VECTOR;
6157 it->ellipsis_p = 0;
6158 goto get_next;
6159 }
6160 }
6161 }
6162
6163 #ifdef HAVE_WINDOW_SYSTEM
6164 /* Adjust face id for a multibyte character. There are no multibyte
6165 character in unibyte text. */
6166 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6167 && it->multibyte_p
6168 && success_p
6169 && FRAME_WINDOW_P (it->f))
6170 {
6171 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6172
6173 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6174 {
6175 /* Automatic composition with glyph-string. */
6176 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6177
6178 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6179 }
6180 else
6181 {
6182 int pos = (it->s ? -1
6183 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6184 : IT_CHARPOS (*it));
6185
6186 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6187 }
6188 }
6189 #endif
6190
6191 /* Is this character the last one of a run of characters with
6192 box? If yes, set IT->end_of_box_run_p to 1. */
6193 if (it->face_box_p
6194 && it->s == NULL)
6195 {
6196 if (it->method == GET_FROM_STRING && it->sp)
6197 {
6198 int face_id = underlying_face_id (it);
6199 struct face *face = FACE_FROM_ID (it->f, face_id);
6200
6201 if (face)
6202 {
6203 if (face->box == FACE_NO_BOX)
6204 {
6205 /* If the box comes from face properties in a
6206 display string, check faces in that string. */
6207 int string_face_id = face_after_it_pos (it);
6208 it->end_of_box_run_p
6209 = (FACE_FROM_ID (it->f, string_face_id)->box
6210 == FACE_NO_BOX);
6211 }
6212 /* Otherwise, the box comes from the underlying face.
6213 If this is the last string character displayed, check
6214 the next buffer location. */
6215 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6216 && (it->current.overlay_string_index
6217 == it->n_overlay_strings - 1))
6218 {
6219 EMACS_INT ignore;
6220 int next_face_id;
6221 struct text_pos pos = it->current.pos;
6222 INC_TEXT_POS (pos, it->multibyte_p);
6223
6224 next_face_id = face_at_buffer_position
6225 (it->w, CHARPOS (pos), it->region_beg_charpos,
6226 it->region_end_charpos, &ignore,
6227 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6228 -1);
6229 it->end_of_box_run_p
6230 = (FACE_FROM_ID (it->f, next_face_id)->box
6231 == FACE_NO_BOX);
6232 }
6233 }
6234 }
6235 else
6236 {
6237 int face_id = face_after_it_pos (it);
6238 it->end_of_box_run_p
6239 = (face_id != it->face_id
6240 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6241 }
6242 }
6243
6244 /* Value is 0 if end of buffer or string reached. */
6245 return success_p;
6246 }
6247
6248
6249 /* Move IT to the next display element.
6250
6251 RESEAT_P non-zero means if called on a newline in buffer text,
6252 skip to the next visible line start.
6253
6254 Functions get_next_display_element and set_iterator_to_next are
6255 separate because I find this arrangement easier to handle than a
6256 get_next_display_element function that also increments IT's
6257 position. The way it is we can first look at an iterator's current
6258 display element, decide whether it fits on a line, and if it does,
6259 increment the iterator position. The other way around we probably
6260 would either need a flag indicating whether the iterator has to be
6261 incremented the next time, or we would have to implement a
6262 decrement position function which would not be easy to write. */
6263
6264 void
6265 set_iterator_to_next (it, reseat_p)
6266 struct it *it;
6267 int reseat_p;
6268 {
6269 /* Reset flags indicating start and end of a sequence of characters
6270 with box. Reset them at the start of this function because
6271 moving the iterator to a new position might set them. */
6272 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6273
6274 switch (it->method)
6275 {
6276 case GET_FROM_BUFFER:
6277 /* The current display element of IT is a character from
6278 current_buffer. Advance in the buffer, and maybe skip over
6279 invisible lines that are so because of selective display. */
6280 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6281 reseat_at_next_visible_line_start (it, 0);
6282 else if (it->cmp_it.id >= 0)
6283 {
6284 /* We are currently getting glyphs from a composition. */
6285 int i;
6286
6287 if (! it->bidi_p)
6288 {
6289 IT_CHARPOS (*it) += it->cmp_it.nchars;
6290 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6291 if (it->cmp_it.to < it->cmp_it.nglyphs)
6292 {
6293 it->cmp_it.from = it->cmp_it.to;
6294 }
6295 else
6296 {
6297 it->cmp_it.id = -1;
6298 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6299 IT_BYTEPOS (*it),
6300 it->stop_charpos, Qnil);
6301 }
6302 }
6303 else if (! it->cmp_it.reversed_p)
6304 {
6305 /* Composition created while scanning forward. */
6306 /* Update IT's char/byte positions to point the first
6307 character of the next grapheme cluster, or to the
6308 character visually after the current composition. */
6309 #if 0
6310 /* Is it ok to do this directly? */
6311 IT_CHARPOS (*it) += it->cmp_it.nchars;
6312 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6313 #else
6314 /* Or do we have to call bidi_get_next_char_visually
6315 repeatedly (perhaps not to confuse some internal
6316 state of bidi_it)? At least we must do this if we
6317 have consumed all grapheme clusters in the current
6318 composition because the next character will be in the
6319 different bidi level. */
6320 for (i = 0; i < it->cmp_it.nchars; i++)
6321 bidi_get_next_char_visually (&it->bidi_it);
6322 /* BTW, it seems that the name
6323 bidi_get_next_char_visually is confusing because
6324 it sounds like not advancing character position.
6325 How about bidi_set_iterator_to_next? */
6326 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6327 IT_CHARPOS (*it) = it->bidi_it.charpos;
6328 #endif
6329 if (it->cmp_it.to < it->cmp_it.nglyphs)
6330 {
6331 /* Proceed to the next grapheme cluster. */
6332 it->cmp_it.from = it->cmp_it.to;
6333 }
6334 else
6335 {
6336 /* No more grapheme cluster in this composition.
6337 Find the next stop position. */
6338 EMACS_INT stop = it->stop_charpos;
6339 if (it->bidi_it.scan_dir < 0)
6340 /* Now we are scanning backward and don't know
6341 where to stop. */
6342 stop = -1;
6343 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6344 IT_BYTEPOS (*it), stop, Qnil);
6345 }
6346 }
6347 else
6348 {
6349 /* Composition created while scanning backward. */
6350 /* Update IT's char/byte positions to point the last
6351 character of the previous grapheme cluster, or the
6352 character visually after the current composition. */
6353 bidi_get_next_char_visually (&it->bidi_it);
6354 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6355 IT_CHARPOS (*it) = it->bidi_it.charpos;
6356
6357 if (it->cmp_it.from > 0)
6358 {
6359 /* Proceed to the previous grapheme cluster. */
6360 it->cmp_it.to = it->cmp_it.from;
6361 }
6362 else
6363 {
6364 /* No more grapheme cluster in this composition.
6365 Find the next stop position. */
6366 EMACS_INT stop = it->stop_charpos;
6367 if (it->bidi_it.scan_dir < 0)
6368 /* Now we are scanning backward and don't know
6369 where to stop. */
6370 stop = -1;
6371 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6372 IT_BYTEPOS (*it), stop, Qnil);
6373 }
6374 }
6375 }
6376 else
6377 {
6378 xassert (it->len != 0);
6379
6380 if (!it->bidi_p)
6381 {
6382 IT_BYTEPOS (*it) += it->len;
6383 IT_CHARPOS (*it) += 1;
6384 }
6385 else
6386 {
6387 int prev_scan_dir = it->bidi_it.scan_dir;
6388 /* If this is a new paragraph, determine its base
6389 direction (a.k.a. its base embedding level). */
6390 if (it->bidi_it.new_paragraph)
6391 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6392 bidi_get_next_char_visually (&it->bidi_it);
6393 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6394 IT_CHARPOS (*it) = it->bidi_it.charpos;
6395 if (prev_scan_dir != it->bidi_it.scan_dir)
6396 {
6397 /* As scan direction was changed, we must re-compute
6398 the stop position for composition. */
6399 EMACS_INT stop = it->stop_charpos;
6400 if (it->bidi_it.scan_dir < 0)
6401 stop = -1;
6402 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6403 IT_BYTEPOS (*it), stop, Qnil);
6404 }
6405 }
6406 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6407 }
6408 break;
6409
6410 case GET_FROM_C_STRING:
6411 /* Current display element of IT is from a C string. */
6412 IT_BYTEPOS (*it) += it->len;
6413 IT_CHARPOS (*it) += 1;
6414 break;
6415
6416 case GET_FROM_DISPLAY_VECTOR:
6417 /* Current display element of IT is from a display table entry.
6418 Advance in the display table definition. Reset it to null if
6419 end reached, and continue with characters from buffers/
6420 strings. */
6421 ++it->current.dpvec_index;
6422
6423 /* Restore face of the iterator to what they were before the
6424 display vector entry (these entries may contain faces). */
6425 it->face_id = it->saved_face_id;
6426
6427 if (it->dpvec + it->current.dpvec_index == it->dpend)
6428 {
6429 int recheck_faces = it->ellipsis_p;
6430
6431 if (it->s)
6432 it->method = GET_FROM_C_STRING;
6433 else if (STRINGP (it->string))
6434 it->method = GET_FROM_STRING;
6435 else
6436 {
6437 it->method = GET_FROM_BUFFER;
6438 it->object = it->w->buffer;
6439 }
6440
6441 it->dpvec = NULL;
6442 it->current.dpvec_index = -1;
6443
6444 /* Skip over characters which were displayed via IT->dpvec. */
6445 if (it->dpvec_char_len < 0)
6446 reseat_at_next_visible_line_start (it, 1);
6447 else if (it->dpvec_char_len > 0)
6448 {
6449 if (it->method == GET_FROM_STRING
6450 && it->n_overlay_strings > 0)
6451 it->ignore_overlay_strings_at_pos_p = 1;
6452 it->len = it->dpvec_char_len;
6453 set_iterator_to_next (it, reseat_p);
6454 }
6455
6456 /* Maybe recheck faces after display vector */
6457 if (recheck_faces)
6458 it->stop_charpos = IT_CHARPOS (*it);
6459 }
6460 break;
6461
6462 case GET_FROM_STRING:
6463 /* Current display element is a character from a Lisp string. */
6464 xassert (it->s == NULL && STRINGP (it->string));
6465 if (it->cmp_it.id >= 0)
6466 {
6467 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6468 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6469 if (it->cmp_it.to < it->cmp_it.nglyphs)
6470 it->cmp_it.from = it->cmp_it.to;
6471 else
6472 {
6473 it->cmp_it.id = -1;
6474 composition_compute_stop_pos (&it->cmp_it,
6475 IT_STRING_CHARPOS (*it),
6476 IT_STRING_BYTEPOS (*it),
6477 it->stop_charpos, it->string);
6478 }
6479 }
6480 else
6481 {
6482 IT_STRING_BYTEPOS (*it) += it->len;
6483 IT_STRING_CHARPOS (*it) += 1;
6484 }
6485
6486 consider_string_end:
6487
6488 if (it->current.overlay_string_index >= 0)
6489 {
6490 /* IT->string is an overlay string. Advance to the
6491 next, if there is one. */
6492 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6493 {
6494 it->ellipsis_p = 0;
6495 next_overlay_string (it);
6496 if (it->ellipsis_p)
6497 setup_for_ellipsis (it, 0);
6498 }
6499 }
6500 else
6501 {
6502 /* IT->string is not an overlay string. If we reached
6503 its end, and there is something on IT->stack, proceed
6504 with what is on the stack. This can be either another
6505 string, this time an overlay string, or a buffer. */
6506 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6507 && it->sp > 0)
6508 {
6509 pop_it (it);
6510 if (it->method == GET_FROM_STRING)
6511 goto consider_string_end;
6512 }
6513 }
6514 break;
6515
6516 case GET_FROM_IMAGE:
6517 case GET_FROM_STRETCH:
6518 /* The position etc with which we have to proceed are on
6519 the stack. The position may be at the end of a string,
6520 if the `display' property takes up the whole string. */
6521 xassert (it->sp > 0);
6522 pop_it (it);
6523 if (it->method == GET_FROM_STRING)
6524 goto consider_string_end;
6525 break;
6526
6527 default:
6528 /* There are no other methods defined, so this should be a bug. */
6529 abort ();
6530 }
6531
6532 xassert (it->method != GET_FROM_STRING
6533 || (STRINGP (it->string)
6534 && IT_STRING_CHARPOS (*it) >= 0));
6535 }
6536
6537 /* Load IT's display element fields with information about the next
6538 display element which comes from a display table entry or from the
6539 result of translating a control character to one of the forms `^C'
6540 or `\003'.
6541
6542 IT->dpvec holds the glyphs to return as characters.
6543 IT->saved_face_id holds the face id before the display vector--it
6544 is restored into IT->face_id in set_iterator_to_next. */
6545
6546 static int
6547 next_element_from_display_vector (it)
6548 struct it *it;
6549 {
6550 Lisp_Object gc;
6551
6552 /* Precondition. */
6553 xassert (it->dpvec && it->current.dpvec_index >= 0);
6554
6555 it->face_id = it->saved_face_id;
6556
6557 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6558 That seemed totally bogus - so I changed it... */
6559 gc = it->dpvec[it->current.dpvec_index];
6560
6561 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6562 {
6563 it->c = GLYPH_CODE_CHAR (gc);
6564 it->len = CHAR_BYTES (it->c);
6565
6566 /* The entry may contain a face id to use. Such a face id is
6567 the id of a Lisp face, not a realized face. A face id of
6568 zero means no face is specified. */
6569 if (it->dpvec_face_id >= 0)
6570 it->face_id = it->dpvec_face_id;
6571 else
6572 {
6573 int lface_id = GLYPH_CODE_FACE (gc);
6574 if (lface_id > 0)
6575 it->face_id = merge_faces (it->f, Qt, lface_id,
6576 it->saved_face_id);
6577 }
6578 }
6579 else
6580 /* Display table entry is invalid. Return a space. */
6581 it->c = ' ', it->len = 1;
6582
6583 /* Don't change position and object of the iterator here. They are
6584 still the values of the character that had this display table
6585 entry or was translated, and that's what we want. */
6586 it->what = IT_CHARACTER;
6587 return 1;
6588 }
6589
6590
6591 /* Load IT with the next display element from Lisp string IT->string.
6592 IT->current.string_pos is the current position within the string.
6593 If IT->current.overlay_string_index >= 0, the Lisp string is an
6594 overlay string. */
6595
6596 static int
6597 next_element_from_string (it)
6598 struct it *it;
6599 {
6600 struct text_pos position;
6601
6602 xassert (STRINGP (it->string));
6603 xassert (IT_STRING_CHARPOS (*it) >= 0);
6604 position = it->current.string_pos;
6605
6606 /* Time to check for invisible text? */
6607 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6608 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6609 {
6610 handle_stop (it);
6611
6612 /* Since a handler may have changed IT->method, we must
6613 recurse here. */
6614 return GET_NEXT_DISPLAY_ELEMENT (it);
6615 }
6616
6617 if (it->current.overlay_string_index >= 0)
6618 {
6619 /* Get the next character from an overlay string. In overlay
6620 strings, There is no field width or padding with spaces to
6621 do. */
6622 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6623 {
6624 it->what = IT_EOB;
6625 return 0;
6626 }
6627 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6628 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6629 && next_element_from_composition (it))
6630 {
6631 return 1;
6632 }
6633 else if (STRING_MULTIBYTE (it->string))
6634 {
6635 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6636 const unsigned char *s = (SDATA (it->string)
6637 + IT_STRING_BYTEPOS (*it));
6638 it->c = string_char_and_length (s, &it->len);
6639 }
6640 else
6641 {
6642 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6643 it->len = 1;
6644 }
6645 }
6646 else
6647 {
6648 /* Get the next character from a Lisp string that is not an
6649 overlay string. Such strings come from the mode line, for
6650 example. We may have to pad with spaces, or truncate the
6651 string. See also next_element_from_c_string. */
6652 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6653 {
6654 it->what = IT_EOB;
6655 return 0;
6656 }
6657 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6658 {
6659 /* Pad with spaces. */
6660 it->c = ' ', it->len = 1;
6661 CHARPOS (position) = BYTEPOS (position) = -1;
6662 }
6663 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6664 IT_STRING_BYTEPOS (*it), it->string_nchars)
6665 && next_element_from_composition (it))
6666 {
6667 return 1;
6668 }
6669 else if (STRING_MULTIBYTE (it->string))
6670 {
6671 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6672 const unsigned char *s = (SDATA (it->string)
6673 + IT_STRING_BYTEPOS (*it));
6674 it->c = string_char_and_length (s, &it->len);
6675 }
6676 else
6677 {
6678 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6679 it->len = 1;
6680 }
6681 }
6682
6683 /* Record what we have and where it came from. */
6684 it->what = IT_CHARACTER;
6685 it->object = it->string;
6686 it->position = position;
6687 return 1;
6688 }
6689
6690
6691 /* Load IT with next display element from C string IT->s.
6692 IT->string_nchars is the maximum number of characters to return
6693 from the string. IT->end_charpos may be greater than
6694 IT->string_nchars when this function is called, in which case we
6695 may have to return padding spaces. Value is zero if end of string
6696 reached, including padding spaces. */
6697
6698 static int
6699 next_element_from_c_string (it)
6700 struct it *it;
6701 {
6702 int success_p = 1;
6703
6704 xassert (it->s);
6705 it->what = IT_CHARACTER;
6706 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6707 it->object = Qnil;
6708
6709 /* IT's position can be greater IT->string_nchars in case a field
6710 width or precision has been specified when the iterator was
6711 initialized. */
6712 if (IT_CHARPOS (*it) >= it->end_charpos)
6713 {
6714 /* End of the game. */
6715 it->what = IT_EOB;
6716 success_p = 0;
6717 }
6718 else if (IT_CHARPOS (*it) >= it->string_nchars)
6719 {
6720 /* Pad with spaces. */
6721 it->c = ' ', it->len = 1;
6722 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6723 }
6724 else if (it->multibyte_p)
6725 {
6726 /* Implementation note: The calls to strlen apparently aren't a
6727 performance problem because there is no noticeable performance
6728 difference between Emacs running in unibyte or multibyte mode. */
6729 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6730 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6731 }
6732 else
6733 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6734
6735 return success_p;
6736 }
6737
6738
6739 /* Set up IT to return characters from an ellipsis, if appropriate.
6740 The definition of the ellipsis glyphs may come from a display table
6741 entry. This function fills IT with the first glyph from the
6742 ellipsis if an ellipsis is to be displayed. */
6743
6744 static int
6745 next_element_from_ellipsis (it)
6746 struct it *it;
6747 {
6748 if (it->selective_display_ellipsis_p)
6749 setup_for_ellipsis (it, it->len);
6750 else
6751 {
6752 /* The face at the current position may be different from the
6753 face we find after the invisible text. Remember what it
6754 was in IT->saved_face_id, and signal that it's there by
6755 setting face_before_selective_p. */
6756 it->saved_face_id = it->face_id;
6757 it->method = GET_FROM_BUFFER;
6758 it->object = it->w->buffer;
6759 reseat_at_next_visible_line_start (it, 1);
6760 it->face_before_selective_p = 1;
6761 }
6762
6763 return GET_NEXT_DISPLAY_ELEMENT (it);
6764 }
6765
6766
6767 /* Deliver an image display element. The iterator IT is already
6768 filled with image information (done in handle_display_prop). Value
6769 is always 1. */
6770
6771
6772 static int
6773 next_element_from_image (it)
6774 struct it *it;
6775 {
6776 it->what = IT_IMAGE;
6777 return 1;
6778 }
6779
6780
6781 /* Fill iterator IT with next display element from a stretch glyph
6782 property. IT->object is the value of the text property. Value is
6783 always 1. */
6784
6785 static int
6786 next_element_from_stretch (it)
6787 struct it *it;
6788 {
6789 it->what = IT_STRETCH;
6790 return 1;
6791 }
6792
6793 /* Scan forward from CHARPOS in the current buffer, until we find a
6794 stop position > current IT's position. Then handle the stop
6795 position before that. This is called when we bump into a stop
6796 position while reordering bidirectional text. CHARPOS should be
6797 the last previously processed stop_pos (or BEGV, if none were
6798 processed yet) whose position is less that IT's current
6799 position. */
6800
6801 static void
6802 handle_stop_backwards (it, charpos)
6803 struct it *it;
6804 EMACS_INT charpos;
6805 {
6806 EMACS_INT where_we_are = IT_CHARPOS (*it);
6807 struct display_pos save_current = it->current;
6808 struct text_pos save_position = it->position;
6809 struct text_pos pos1;
6810 EMACS_INT next_stop;
6811
6812 /* Scan in strict logical order. */
6813 it->bidi_p = 0;
6814 do
6815 {
6816 it->prev_stop = charpos;
6817 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6818 reseat_1 (it, pos1, 0);
6819 compute_stop_pos (it);
6820 /* We must advance forward, right? */
6821 if (it->stop_charpos <= it->prev_stop)
6822 abort ();
6823 charpos = it->stop_charpos;
6824 }
6825 while (charpos <= where_we_are);
6826
6827 next_stop = it->stop_charpos;
6828 it->stop_charpos = it->prev_stop;
6829 it->bidi_p = 1;
6830 it->current = save_current;
6831 it->position = save_position;
6832 handle_stop (it);
6833 it->stop_charpos = next_stop;
6834 }
6835
6836 /* Load IT with the next display element from current_buffer. Value
6837 is zero if end of buffer reached. IT->stop_charpos is the next
6838 position at which to stop and check for text properties or buffer
6839 end. */
6840
6841 static int
6842 next_element_from_buffer (it)
6843 struct it *it;
6844 {
6845 int success_p = 1;
6846
6847 xassert (IT_CHARPOS (*it) >= BEGV);
6848
6849 /* With bidi reordering, the character to display might not be the
6850 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6851 we were reseat()ed to a new buffer position, which is potentially
6852 a different paragraph. */
6853 if (it->bidi_p && it->bidi_it.first_elt)
6854 {
6855 it->bidi_it.charpos = IT_CHARPOS (*it);
6856 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6857 if (it->bidi_it.bytepos == ZV_BYTE)
6858 {
6859 /* Nothing to do, but reset the FIRST_ELT flag, like
6860 bidi_paragraph_init does, because we are not going to
6861 call it. */
6862 it->bidi_it.first_elt = 0;
6863 }
6864 else if (it->bidi_it.bytepos == BEGV_BYTE
6865 /* FIXME: Should support all Unicode line separators. */
6866 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6867 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6868 {
6869 /* If we are at the beginning of a line, we can produce the
6870 next element right away. */
6871 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6872 bidi_get_next_char_visually (&it->bidi_it);
6873 }
6874 else
6875 {
6876 int orig_bytepos = IT_BYTEPOS (*it);
6877
6878 /* We need to prime the bidi iterator starting at the line's
6879 beginning, before we will be able to produce the next
6880 element. */
6881 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6882 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6883 it->bidi_it.charpos = IT_CHARPOS (*it);
6884 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6885 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6886 do
6887 {
6888 /* Now return to buffer position where we were asked to
6889 get the next display element, and produce that. */
6890 bidi_get_next_char_visually (&it->bidi_it);
6891 }
6892 while (it->bidi_it.bytepos != orig_bytepos
6893 && it->bidi_it.bytepos < ZV_BYTE);
6894 }
6895
6896 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6897 /* Adjust IT's position information to where we ended up. */
6898 IT_CHARPOS (*it) = it->bidi_it.charpos;
6899 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6900 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6901 {
6902 EMACS_INT stop = it->stop_charpos;
6903 if (it->bidi_it.scan_dir < 0)
6904 stop = -1;
6905 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6906 IT_BYTEPOS (*it), stop, Qnil);
6907 }
6908 }
6909
6910 if (IT_CHARPOS (*it) >= it->stop_charpos)
6911 {
6912 if (IT_CHARPOS (*it) >= it->end_charpos)
6913 {
6914 int overlay_strings_follow_p;
6915
6916 /* End of the game, except when overlay strings follow that
6917 haven't been returned yet. */
6918 if (it->overlay_strings_at_end_processed_p)
6919 overlay_strings_follow_p = 0;
6920 else
6921 {
6922 it->overlay_strings_at_end_processed_p = 1;
6923 overlay_strings_follow_p = get_overlay_strings (it, 0);
6924 }
6925
6926 if (overlay_strings_follow_p)
6927 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6928 else
6929 {
6930 it->what = IT_EOB;
6931 it->position = it->current.pos;
6932 success_p = 0;
6933 }
6934 }
6935 else if (!(!it->bidi_p
6936 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6937 || IT_CHARPOS (*it) == it->stop_charpos))
6938 {
6939 /* With bidi non-linear iteration, we could find ourselves
6940 far beyond the last computed stop_charpos, with several
6941 other stop positions in between that we missed. Scan
6942 them all now, in buffer's logical order, until we find
6943 and handle the last stop_charpos that precedes our
6944 current position. */
6945 handle_stop_backwards (it, it->stop_charpos);
6946 return GET_NEXT_DISPLAY_ELEMENT (it);
6947 }
6948 else
6949 {
6950 if (it->bidi_p)
6951 {
6952 /* Take note of the stop position we just moved across,
6953 for when we will move back across it. */
6954 it->prev_stop = it->stop_charpos;
6955 /* If we are at base paragraph embedding level, take
6956 note of the last stop position seen at this
6957 level. */
6958 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6959 it->base_level_stop = it->stop_charpos;
6960 }
6961 handle_stop (it);
6962 return GET_NEXT_DISPLAY_ELEMENT (it);
6963 }
6964 }
6965 else if (it->bidi_p
6966 /* We can sometimes back up for reasons that have nothing
6967 to do with bidi reordering. E.g., compositions. The
6968 code below is only needed when we are above the base
6969 embedding level, so test for that explicitly. */
6970 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6971 && IT_CHARPOS (*it) < it->prev_stop)
6972 {
6973 if (it->base_level_stop <= 0)
6974 it->base_level_stop = BEGV;
6975 if (IT_CHARPOS (*it) < it->base_level_stop)
6976 abort ();
6977 handle_stop_backwards (it, it->base_level_stop);
6978 return GET_NEXT_DISPLAY_ELEMENT (it);
6979 }
6980 else
6981 {
6982 /* No face changes, overlays etc. in sight, so just return a
6983 character from current_buffer. */
6984 unsigned char *p;
6985 EMACS_INT stop;
6986
6987 /* Maybe run the redisplay end trigger hook. Performance note:
6988 This doesn't seem to cost measurable time. */
6989 if (it->redisplay_end_trigger_charpos
6990 && it->glyph_row
6991 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6992 run_redisplay_end_trigger_hook (it);
6993
6994 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6995 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6996 stop)
6997 && next_element_from_composition (it))
6998 {
6999 return 1;
7000 }
7001
7002 /* Get the next character, maybe multibyte. */
7003 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7004 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7005 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7006 else
7007 it->c = *p, it->len = 1;
7008
7009 /* Record what we have and where it came from. */
7010 it->what = IT_CHARACTER;
7011 it->object = it->w->buffer;
7012 it->position = it->current.pos;
7013
7014 /* Normally we return the character found above, except when we
7015 really want to return an ellipsis for selective display. */
7016 if (it->selective)
7017 {
7018 if (it->c == '\n')
7019 {
7020 /* A value of selective > 0 means hide lines indented more
7021 than that number of columns. */
7022 if (it->selective > 0
7023 && IT_CHARPOS (*it) + 1 < ZV
7024 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7025 IT_BYTEPOS (*it) + 1,
7026 (double) it->selective)) /* iftc */
7027 {
7028 success_p = next_element_from_ellipsis (it);
7029 it->dpvec_char_len = -1;
7030 }
7031 }
7032 else if (it->c == '\r' && it->selective == -1)
7033 {
7034 /* A value of selective == -1 means that everything from the
7035 CR to the end of the line is invisible, with maybe an
7036 ellipsis displayed for it. */
7037 success_p = next_element_from_ellipsis (it);
7038 it->dpvec_char_len = -1;
7039 }
7040 }
7041 }
7042
7043 /* Value is zero if end of buffer reached. */
7044 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7045 return success_p;
7046 }
7047
7048
7049 /* Run the redisplay end trigger hook for IT. */
7050
7051 static void
7052 run_redisplay_end_trigger_hook (it)
7053 struct it *it;
7054 {
7055 Lisp_Object args[3];
7056
7057 /* IT->glyph_row should be non-null, i.e. we should be actually
7058 displaying something, or otherwise we should not run the hook. */
7059 xassert (it->glyph_row);
7060
7061 /* Set up hook arguments. */
7062 args[0] = Qredisplay_end_trigger_functions;
7063 args[1] = it->window;
7064 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7065 it->redisplay_end_trigger_charpos = 0;
7066
7067 /* Since we are *trying* to run these functions, don't try to run
7068 them again, even if they get an error. */
7069 it->w->redisplay_end_trigger = Qnil;
7070 Frun_hook_with_args (3, args);
7071
7072 /* Notice if it changed the face of the character we are on. */
7073 handle_face_prop (it);
7074 }
7075
7076
7077 /* Deliver a composition display element. Unlike the other
7078 next_element_from_XXX, this function is not registered in the array
7079 get_next_element[]. It is called from next_element_from_buffer and
7080 next_element_from_string when necessary. */
7081
7082 static int
7083 next_element_from_composition (it)
7084 struct it *it;
7085 {
7086 it->what = IT_COMPOSITION;
7087 it->len = it->cmp_it.nbytes;
7088 if (STRINGP (it->string))
7089 {
7090 if (it->c < 0)
7091 {
7092 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7093 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7094 return 0;
7095 }
7096 it->position = it->current.string_pos;
7097 it->object = it->string;
7098 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7099 IT_STRING_BYTEPOS (*it), it->string);
7100 }
7101 else
7102 {
7103 if (it->c < 0)
7104 {
7105 IT_CHARPOS (*it) += it->cmp_it.nchars;
7106 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7107 if (it->bidi_p)
7108 {
7109 if (it->bidi_it.new_paragraph)
7110 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
7111 /* Resync the bidi iterator with IT's new position.
7112 FIXME: this doesn't support bidirectional text. */
7113 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7114 bidi_get_next_char_visually (&it->bidi_it);
7115 }
7116 return 0;
7117 }
7118 it->position = it->current.pos;
7119 it->object = it->w->buffer;
7120 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7121 IT_BYTEPOS (*it), Qnil);
7122 if (it->cmp_it.reversed_p)
7123 {
7124 /* Now it->position points the last character of the current
7125 grapheme cluster. Adjust it to point the first one. We
7126 have to do it here so that append_composite_glyph sets
7127 correct (struct glyph)->charpos. */
7128 int i;
7129 for (i = 0; i < it->cmp_it.nchars - 1; i++)
7130 bidi_get_next_char_visually (&it->bidi_it);
7131 IT_CHARPOS (*it) = it->bidi_it.charpos;
7132 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7133 it->position = it->current.pos;
7134 }
7135 }
7136 return 1;
7137 }
7138
7139
7140 \f
7141 /***********************************************************************
7142 Moving an iterator without producing glyphs
7143 ***********************************************************************/
7144
7145 /* Check if iterator is at a position corresponding to a valid buffer
7146 position after some move_it_ call. */
7147
7148 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7149 ((it)->method == GET_FROM_STRING \
7150 ? IT_STRING_CHARPOS (*it) == 0 \
7151 : 1)
7152
7153
7154 /* Move iterator IT to a specified buffer or X position within one
7155 line on the display without producing glyphs.
7156
7157 OP should be a bit mask including some or all of these bits:
7158 MOVE_TO_X: Stop upon reaching x-position TO_X.
7159 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7160 Regardless of OP's value, stop upon reaching the end of the display line.
7161
7162 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7163 This means, in particular, that TO_X includes window's horizontal
7164 scroll amount.
7165
7166 The return value has several possible values that
7167 say what condition caused the scan to stop:
7168
7169 MOVE_POS_MATCH_OR_ZV
7170 - when TO_POS or ZV was reached.
7171
7172 MOVE_X_REACHED
7173 -when TO_X was reached before TO_POS or ZV were reached.
7174
7175 MOVE_LINE_CONTINUED
7176 - when we reached the end of the display area and the line must
7177 be continued.
7178
7179 MOVE_LINE_TRUNCATED
7180 - when we reached the end of the display area and the line is
7181 truncated.
7182
7183 MOVE_NEWLINE_OR_CR
7184 - when we stopped at a line end, i.e. a newline or a CR and selective
7185 display is on. */
7186
7187 static enum move_it_result
7188 move_it_in_display_line_to (struct it *it,
7189 EMACS_INT to_charpos, int to_x,
7190 enum move_operation_enum op)
7191 {
7192 enum move_it_result result = MOVE_UNDEFINED;
7193 struct glyph_row *saved_glyph_row;
7194 struct it wrap_it, atpos_it, atx_it;
7195 int may_wrap = 0;
7196 enum it_method prev_method = it->method;
7197 EMACS_INT prev_pos = IT_CHARPOS (*it);
7198
7199 /* Don't produce glyphs in produce_glyphs. */
7200 saved_glyph_row = it->glyph_row;
7201 it->glyph_row = NULL;
7202
7203 /* Use wrap_it to save a copy of IT wherever a word wrap could
7204 occur. Use atpos_it to save a copy of IT at the desired buffer
7205 position, if found, so that we can scan ahead and check if the
7206 word later overshoots the window edge. Use atx_it similarly, for
7207 pixel positions. */
7208 wrap_it.sp = -1;
7209 atpos_it.sp = -1;
7210 atx_it.sp = -1;
7211
7212 #define BUFFER_POS_REACHED_P() \
7213 ((op & MOVE_TO_POS) != 0 \
7214 && BUFFERP (it->object) \
7215 && (IT_CHARPOS (*it) == to_charpos \
7216 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7217 && (it->method == GET_FROM_BUFFER \
7218 || (it->method == GET_FROM_DISPLAY_VECTOR \
7219 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7220
7221 /* If there's a line-/wrap-prefix, handle it. */
7222 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7223 && it->current_y < it->last_visible_y)
7224 handle_line_prefix (it);
7225
7226 while (1)
7227 {
7228 int x, i, ascent = 0, descent = 0;
7229
7230 /* Utility macro to reset an iterator with x, ascent, and descent. */
7231 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7232 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7233 (IT)->max_descent = descent)
7234
7235 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7236 glyph). */
7237 if ((op & MOVE_TO_POS) != 0
7238 && BUFFERP (it->object)
7239 && it->method == GET_FROM_BUFFER
7240 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7241 || (it->bidi_p
7242 && (prev_method == GET_FROM_IMAGE
7243 || prev_method == GET_FROM_STRETCH)
7244 /* Passed TO_CHARPOS from left to right. */
7245 && ((prev_pos < to_charpos
7246 && IT_CHARPOS (*it) > to_charpos)
7247 /* Passed TO_CHARPOS from right to left. */
7248 || (prev_pos > to_charpos
7249 && IT_CHARPOS (*it) < to_charpos)))))
7250 {
7251 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7252 {
7253 result = MOVE_POS_MATCH_OR_ZV;
7254 break;
7255 }
7256 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7257 /* If wrap_it is valid, the current position might be in a
7258 word that is wrapped. So, save the iterator in
7259 atpos_it and continue to see if wrapping happens. */
7260 atpos_it = *it;
7261 }
7262
7263 prev_method = it->method;
7264 if (it->method == GET_FROM_BUFFER)
7265 prev_pos = IT_CHARPOS (*it);
7266 /* Stop when ZV reached.
7267 We used to stop here when TO_CHARPOS reached as well, but that is
7268 too soon if this glyph does not fit on this line. So we handle it
7269 explicitly below. */
7270 if (!get_next_display_element (it))
7271 {
7272 result = MOVE_POS_MATCH_OR_ZV;
7273 break;
7274 }
7275
7276 if (it->line_wrap == TRUNCATE)
7277 {
7278 if (BUFFER_POS_REACHED_P ())
7279 {
7280 result = MOVE_POS_MATCH_OR_ZV;
7281 break;
7282 }
7283 }
7284 else
7285 {
7286 if (it->line_wrap == WORD_WRAP)
7287 {
7288 if (IT_DISPLAYING_WHITESPACE (it))
7289 may_wrap = 1;
7290 else if (may_wrap)
7291 {
7292 /* We have reached a glyph that follows one or more
7293 whitespace characters. If the position is
7294 already found, we are done. */
7295 if (atpos_it.sp >= 0)
7296 {
7297 *it = atpos_it;
7298 result = MOVE_POS_MATCH_OR_ZV;
7299 goto done;
7300 }
7301 if (atx_it.sp >= 0)
7302 {
7303 *it = atx_it;
7304 result = MOVE_X_REACHED;
7305 goto done;
7306 }
7307 /* Otherwise, we can wrap here. */
7308 wrap_it = *it;
7309 may_wrap = 0;
7310 }
7311 }
7312 }
7313
7314 /* Remember the line height for the current line, in case
7315 the next element doesn't fit on the line. */
7316 ascent = it->max_ascent;
7317 descent = it->max_descent;
7318
7319 /* The call to produce_glyphs will get the metrics of the
7320 display element IT is loaded with. Record the x-position
7321 before this display element, in case it doesn't fit on the
7322 line. */
7323 x = it->current_x;
7324
7325 PRODUCE_GLYPHS (it);
7326
7327 if (it->area != TEXT_AREA)
7328 {
7329 set_iterator_to_next (it, 1);
7330 continue;
7331 }
7332
7333 /* The number of glyphs we get back in IT->nglyphs will normally
7334 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7335 character on a terminal frame, or (iii) a line end. For the
7336 second case, IT->nglyphs - 1 padding glyphs will be present.
7337 (On X frames, there is only one glyph produced for a
7338 composite character.)
7339
7340 The behavior implemented below means, for continuation lines,
7341 that as many spaces of a TAB as fit on the current line are
7342 displayed there. For terminal frames, as many glyphs of a
7343 multi-glyph character are displayed in the current line, too.
7344 This is what the old redisplay code did, and we keep it that
7345 way. Under X, the whole shape of a complex character must
7346 fit on the line or it will be completely displayed in the
7347 next line.
7348
7349 Note that both for tabs and padding glyphs, all glyphs have
7350 the same width. */
7351 if (it->nglyphs)
7352 {
7353 /* More than one glyph or glyph doesn't fit on line. All
7354 glyphs have the same width. */
7355 int single_glyph_width = it->pixel_width / it->nglyphs;
7356 int new_x;
7357 int x_before_this_char = x;
7358 int hpos_before_this_char = it->hpos;
7359
7360 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7361 {
7362 new_x = x + single_glyph_width;
7363
7364 /* We want to leave anything reaching TO_X to the caller. */
7365 if ((op & MOVE_TO_X) && new_x > to_x)
7366 {
7367 if (BUFFER_POS_REACHED_P ())
7368 {
7369 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7370 goto buffer_pos_reached;
7371 if (atpos_it.sp < 0)
7372 {
7373 atpos_it = *it;
7374 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7375 }
7376 }
7377 else
7378 {
7379 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7380 {
7381 it->current_x = x;
7382 result = MOVE_X_REACHED;
7383 break;
7384 }
7385 if (atx_it.sp < 0)
7386 {
7387 atx_it = *it;
7388 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7389 }
7390 }
7391 }
7392
7393 if (/* Lines are continued. */
7394 it->line_wrap != TRUNCATE
7395 && (/* And glyph doesn't fit on the line. */
7396 new_x > it->last_visible_x
7397 /* Or it fits exactly and we're on a window
7398 system frame. */
7399 || (new_x == it->last_visible_x
7400 && FRAME_WINDOW_P (it->f))))
7401 {
7402 if (/* IT->hpos == 0 means the very first glyph
7403 doesn't fit on the line, e.g. a wide image. */
7404 it->hpos == 0
7405 || (new_x == it->last_visible_x
7406 && FRAME_WINDOW_P (it->f)))
7407 {
7408 ++it->hpos;
7409 it->current_x = new_x;
7410
7411 /* The character's last glyph just barely fits
7412 in this row. */
7413 if (i == it->nglyphs - 1)
7414 {
7415 /* If this is the destination position,
7416 return a position *before* it in this row,
7417 now that we know it fits in this row. */
7418 if (BUFFER_POS_REACHED_P ())
7419 {
7420 if (it->line_wrap != WORD_WRAP
7421 || wrap_it.sp < 0)
7422 {
7423 it->hpos = hpos_before_this_char;
7424 it->current_x = x_before_this_char;
7425 result = MOVE_POS_MATCH_OR_ZV;
7426 break;
7427 }
7428 if (it->line_wrap == WORD_WRAP
7429 && atpos_it.sp < 0)
7430 {
7431 atpos_it = *it;
7432 atpos_it.current_x = x_before_this_char;
7433 atpos_it.hpos = hpos_before_this_char;
7434 }
7435 }
7436
7437 set_iterator_to_next (it, 1);
7438 /* On graphical terminals, newlines may
7439 "overflow" into the fringe if
7440 overflow-newline-into-fringe is non-nil.
7441 On text-only terminals, newlines may
7442 overflow into the last glyph on the
7443 display line.*/
7444 if (!FRAME_WINDOW_P (it->f)
7445 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7446 {
7447 if (!get_next_display_element (it))
7448 {
7449 result = MOVE_POS_MATCH_OR_ZV;
7450 break;
7451 }
7452 if (BUFFER_POS_REACHED_P ())
7453 {
7454 if (ITERATOR_AT_END_OF_LINE_P (it))
7455 result = MOVE_POS_MATCH_OR_ZV;
7456 else
7457 result = MOVE_LINE_CONTINUED;
7458 break;
7459 }
7460 if (ITERATOR_AT_END_OF_LINE_P (it))
7461 {
7462 result = MOVE_NEWLINE_OR_CR;
7463 break;
7464 }
7465 }
7466 }
7467 }
7468 else
7469 IT_RESET_X_ASCENT_DESCENT (it);
7470
7471 if (wrap_it.sp >= 0)
7472 {
7473 *it = wrap_it;
7474 atpos_it.sp = -1;
7475 atx_it.sp = -1;
7476 }
7477
7478 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7479 IT_CHARPOS (*it)));
7480 result = MOVE_LINE_CONTINUED;
7481 break;
7482 }
7483
7484 if (BUFFER_POS_REACHED_P ())
7485 {
7486 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7487 goto buffer_pos_reached;
7488 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7489 {
7490 atpos_it = *it;
7491 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7492 }
7493 }
7494
7495 if (new_x > it->first_visible_x)
7496 {
7497 /* Glyph is visible. Increment number of glyphs that
7498 would be displayed. */
7499 ++it->hpos;
7500 }
7501 }
7502
7503 if (result != MOVE_UNDEFINED)
7504 break;
7505 }
7506 else if (BUFFER_POS_REACHED_P ())
7507 {
7508 buffer_pos_reached:
7509 IT_RESET_X_ASCENT_DESCENT (it);
7510 result = MOVE_POS_MATCH_OR_ZV;
7511 break;
7512 }
7513 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7514 {
7515 /* Stop when TO_X specified and reached. This check is
7516 necessary here because of lines consisting of a line end,
7517 only. The line end will not produce any glyphs and we
7518 would never get MOVE_X_REACHED. */
7519 xassert (it->nglyphs == 0);
7520 result = MOVE_X_REACHED;
7521 break;
7522 }
7523
7524 /* Is this a line end? If yes, we're done. */
7525 if (ITERATOR_AT_END_OF_LINE_P (it))
7526 {
7527 result = MOVE_NEWLINE_OR_CR;
7528 break;
7529 }
7530
7531 if (it->method == GET_FROM_BUFFER)
7532 prev_pos = IT_CHARPOS (*it);
7533 /* The current display element has been consumed. Advance
7534 to the next. */
7535 set_iterator_to_next (it, 1);
7536
7537 /* Stop if lines are truncated and IT's current x-position is
7538 past the right edge of the window now. */
7539 if (it->line_wrap == TRUNCATE
7540 && it->current_x >= it->last_visible_x)
7541 {
7542 if (!FRAME_WINDOW_P (it->f)
7543 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7544 {
7545 if (!get_next_display_element (it)
7546 || BUFFER_POS_REACHED_P ())
7547 {
7548 result = MOVE_POS_MATCH_OR_ZV;
7549 break;
7550 }
7551 if (ITERATOR_AT_END_OF_LINE_P (it))
7552 {
7553 result = MOVE_NEWLINE_OR_CR;
7554 break;
7555 }
7556 }
7557 result = MOVE_LINE_TRUNCATED;
7558 break;
7559 }
7560 #undef IT_RESET_X_ASCENT_DESCENT
7561 }
7562
7563 #undef BUFFER_POS_REACHED_P
7564
7565 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7566 restore the saved iterator. */
7567 if (atpos_it.sp >= 0)
7568 *it = atpos_it;
7569 else if (atx_it.sp >= 0)
7570 *it = atx_it;
7571
7572 done:
7573
7574 /* Restore the iterator settings altered at the beginning of this
7575 function. */
7576 it->glyph_row = saved_glyph_row;
7577 return result;
7578 }
7579
7580 /* For external use. */
7581 void
7582 move_it_in_display_line (struct it *it,
7583 EMACS_INT to_charpos, int to_x,
7584 enum move_operation_enum op)
7585 {
7586 if (it->line_wrap == WORD_WRAP
7587 && (op & MOVE_TO_X))
7588 {
7589 struct it save_it = *it;
7590 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7591 /* When word-wrap is on, TO_X may lie past the end
7592 of a wrapped line. Then it->current is the
7593 character on the next line, so backtrack to the
7594 space before the wrap point. */
7595 if (skip == MOVE_LINE_CONTINUED)
7596 {
7597 int prev_x = max (it->current_x - 1, 0);
7598 *it = save_it;
7599 move_it_in_display_line_to
7600 (it, -1, prev_x, MOVE_TO_X);
7601 }
7602 }
7603 else
7604 move_it_in_display_line_to (it, to_charpos, to_x, op);
7605 }
7606
7607
7608 /* Move IT forward until it satisfies one or more of the criteria in
7609 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7610
7611 OP is a bit-mask that specifies where to stop, and in particular,
7612 which of those four position arguments makes a difference. See the
7613 description of enum move_operation_enum.
7614
7615 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7616 screen line, this function will set IT to the next position >
7617 TO_CHARPOS. */
7618
7619 void
7620 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7621 struct it *it;
7622 int to_charpos, to_x, to_y, to_vpos;
7623 int op;
7624 {
7625 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7626 int line_height, line_start_x = 0, reached = 0;
7627
7628 for (;;)
7629 {
7630 if (op & MOVE_TO_VPOS)
7631 {
7632 /* If no TO_CHARPOS and no TO_X specified, stop at the
7633 start of the line TO_VPOS. */
7634 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7635 {
7636 if (it->vpos == to_vpos)
7637 {
7638 reached = 1;
7639 break;
7640 }
7641 else
7642 skip = move_it_in_display_line_to (it, -1, -1, 0);
7643 }
7644 else
7645 {
7646 /* TO_VPOS >= 0 means stop at TO_X in the line at
7647 TO_VPOS, or at TO_POS, whichever comes first. */
7648 if (it->vpos == to_vpos)
7649 {
7650 reached = 2;
7651 break;
7652 }
7653
7654 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7655
7656 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7657 {
7658 reached = 3;
7659 break;
7660 }
7661 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7662 {
7663 /* We have reached TO_X but not in the line we want. */
7664 skip = move_it_in_display_line_to (it, to_charpos,
7665 -1, MOVE_TO_POS);
7666 if (skip == MOVE_POS_MATCH_OR_ZV)
7667 {
7668 reached = 4;
7669 break;
7670 }
7671 }
7672 }
7673 }
7674 else if (op & MOVE_TO_Y)
7675 {
7676 struct it it_backup;
7677
7678 if (it->line_wrap == WORD_WRAP)
7679 it_backup = *it;
7680
7681 /* TO_Y specified means stop at TO_X in the line containing
7682 TO_Y---or at TO_CHARPOS if this is reached first. The
7683 problem is that we can't really tell whether the line
7684 contains TO_Y before we have completely scanned it, and
7685 this may skip past TO_X. What we do is to first scan to
7686 TO_X.
7687
7688 If TO_X is not specified, use a TO_X of zero. The reason
7689 is to make the outcome of this function more predictable.
7690 If we didn't use TO_X == 0, we would stop at the end of
7691 the line which is probably not what a caller would expect
7692 to happen. */
7693 skip = move_it_in_display_line_to
7694 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7695 (MOVE_TO_X | (op & MOVE_TO_POS)));
7696
7697 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7698 if (skip == MOVE_POS_MATCH_OR_ZV)
7699 reached = 5;
7700 else if (skip == MOVE_X_REACHED)
7701 {
7702 /* If TO_X was reached, we want to know whether TO_Y is
7703 in the line. We know this is the case if the already
7704 scanned glyphs make the line tall enough. Otherwise,
7705 we must check by scanning the rest of the line. */
7706 line_height = it->max_ascent + it->max_descent;
7707 if (to_y >= it->current_y
7708 && to_y < it->current_y + line_height)
7709 {
7710 reached = 6;
7711 break;
7712 }
7713 it_backup = *it;
7714 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7715 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7716 op & MOVE_TO_POS);
7717 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7718 line_height = it->max_ascent + it->max_descent;
7719 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7720
7721 if (to_y >= it->current_y
7722 && to_y < it->current_y + line_height)
7723 {
7724 /* If TO_Y is in this line and TO_X was reached
7725 above, we scanned too far. We have to restore
7726 IT's settings to the ones before skipping. */
7727 *it = it_backup;
7728 reached = 6;
7729 }
7730 else
7731 {
7732 skip = skip2;
7733 if (skip == MOVE_POS_MATCH_OR_ZV)
7734 reached = 7;
7735 }
7736 }
7737 else
7738 {
7739 /* Check whether TO_Y is in this line. */
7740 line_height = it->max_ascent + it->max_descent;
7741 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7742
7743 if (to_y >= it->current_y
7744 && to_y < it->current_y + line_height)
7745 {
7746 /* When word-wrap is on, TO_X may lie past the end
7747 of a wrapped line. Then it->current is the
7748 character on the next line, so backtrack to the
7749 space before the wrap point. */
7750 if (skip == MOVE_LINE_CONTINUED
7751 && it->line_wrap == WORD_WRAP)
7752 {
7753 int prev_x = max (it->current_x - 1, 0);
7754 *it = it_backup;
7755 skip = move_it_in_display_line_to
7756 (it, -1, prev_x, MOVE_TO_X);
7757 }
7758 reached = 6;
7759 }
7760 }
7761
7762 if (reached)
7763 break;
7764 }
7765 else if (BUFFERP (it->object)
7766 && (it->method == GET_FROM_BUFFER
7767 || it->method == GET_FROM_STRETCH)
7768 && IT_CHARPOS (*it) >= to_charpos)
7769 skip = MOVE_POS_MATCH_OR_ZV;
7770 else
7771 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7772
7773 switch (skip)
7774 {
7775 case MOVE_POS_MATCH_OR_ZV:
7776 reached = 8;
7777 goto out;
7778
7779 case MOVE_NEWLINE_OR_CR:
7780 set_iterator_to_next (it, 1);
7781 it->continuation_lines_width = 0;
7782 break;
7783
7784 case MOVE_LINE_TRUNCATED:
7785 it->continuation_lines_width = 0;
7786 reseat_at_next_visible_line_start (it, 0);
7787 if ((op & MOVE_TO_POS) != 0
7788 && IT_CHARPOS (*it) > to_charpos)
7789 {
7790 reached = 9;
7791 goto out;
7792 }
7793 break;
7794
7795 case MOVE_LINE_CONTINUED:
7796 /* For continued lines ending in a tab, some of the glyphs
7797 associated with the tab are displayed on the current
7798 line. Since it->current_x does not include these glyphs,
7799 we use it->last_visible_x instead. */
7800 if (it->c == '\t')
7801 {
7802 it->continuation_lines_width += it->last_visible_x;
7803 /* When moving by vpos, ensure that the iterator really
7804 advances to the next line (bug#847, bug#969). Fixme:
7805 do we need to do this in other circumstances? */
7806 if (it->current_x != it->last_visible_x
7807 && (op & MOVE_TO_VPOS)
7808 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7809 {
7810 line_start_x = it->current_x + it->pixel_width
7811 - it->last_visible_x;
7812 set_iterator_to_next (it, 0);
7813 }
7814 }
7815 else
7816 it->continuation_lines_width += it->current_x;
7817 break;
7818
7819 default:
7820 abort ();
7821 }
7822
7823 /* Reset/increment for the next run. */
7824 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7825 it->current_x = line_start_x;
7826 line_start_x = 0;
7827 it->hpos = 0;
7828 it->current_y += it->max_ascent + it->max_descent;
7829 ++it->vpos;
7830 last_height = it->max_ascent + it->max_descent;
7831 last_max_ascent = it->max_ascent;
7832 it->max_ascent = it->max_descent = 0;
7833 }
7834
7835 out:
7836
7837 /* On text terminals, we may stop at the end of a line in the middle
7838 of a multi-character glyph. If the glyph itself is continued,
7839 i.e. it is actually displayed on the next line, don't treat this
7840 stopping point as valid; move to the next line instead (unless
7841 that brings us offscreen). */
7842 if (!FRAME_WINDOW_P (it->f)
7843 && op & MOVE_TO_POS
7844 && IT_CHARPOS (*it) == to_charpos
7845 && it->what == IT_CHARACTER
7846 && it->nglyphs > 1
7847 && it->line_wrap == WINDOW_WRAP
7848 && it->current_x == it->last_visible_x - 1
7849 && it->c != '\n'
7850 && it->c != '\t'
7851 && it->vpos < XFASTINT (it->w->window_end_vpos))
7852 {
7853 it->continuation_lines_width += it->current_x;
7854 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7855 it->current_y += it->max_ascent + it->max_descent;
7856 ++it->vpos;
7857 last_height = it->max_ascent + it->max_descent;
7858 last_max_ascent = it->max_ascent;
7859 }
7860
7861 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7862 }
7863
7864
7865 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7866
7867 If DY > 0, move IT backward at least that many pixels. DY = 0
7868 means move IT backward to the preceding line start or BEGV. This
7869 function may move over more than DY pixels if IT->current_y - DY
7870 ends up in the middle of a line; in this case IT->current_y will be
7871 set to the top of the line moved to. */
7872
7873 void
7874 move_it_vertically_backward (it, dy)
7875 struct it *it;
7876 int dy;
7877 {
7878 int nlines, h;
7879 struct it it2, it3;
7880 int start_pos;
7881
7882 move_further_back:
7883 xassert (dy >= 0);
7884
7885 start_pos = IT_CHARPOS (*it);
7886
7887 /* Estimate how many newlines we must move back. */
7888 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7889
7890 /* Set the iterator's position that many lines back. */
7891 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7892 back_to_previous_visible_line_start (it);
7893
7894 /* Reseat the iterator here. When moving backward, we don't want
7895 reseat to skip forward over invisible text, set up the iterator
7896 to deliver from overlay strings at the new position etc. So,
7897 use reseat_1 here. */
7898 reseat_1 (it, it->current.pos, 1);
7899
7900 /* We are now surely at a line start. */
7901 it->current_x = it->hpos = 0;
7902 it->continuation_lines_width = 0;
7903
7904 /* Move forward and see what y-distance we moved. First move to the
7905 start of the next line so that we get its height. We need this
7906 height to be able to tell whether we reached the specified
7907 y-distance. */
7908 it2 = *it;
7909 it2.max_ascent = it2.max_descent = 0;
7910 do
7911 {
7912 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7913 MOVE_TO_POS | MOVE_TO_VPOS);
7914 }
7915 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7916 xassert (IT_CHARPOS (*it) >= BEGV);
7917 it3 = it2;
7918
7919 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7920 xassert (IT_CHARPOS (*it) >= BEGV);
7921 /* H is the actual vertical distance from the position in *IT
7922 and the starting position. */
7923 h = it2.current_y - it->current_y;
7924 /* NLINES is the distance in number of lines. */
7925 nlines = it2.vpos - it->vpos;
7926
7927 /* Correct IT's y and vpos position
7928 so that they are relative to the starting point. */
7929 it->vpos -= nlines;
7930 it->current_y -= h;
7931
7932 if (dy == 0)
7933 {
7934 /* DY == 0 means move to the start of the screen line. The
7935 value of nlines is > 0 if continuation lines were involved. */
7936 if (nlines > 0)
7937 move_it_by_lines (it, nlines, 1);
7938 }
7939 else
7940 {
7941 /* The y-position we try to reach, relative to *IT.
7942 Note that H has been subtracted in front of the if-statement. */
7943 int target_y = it->current_y + h - dy;
7944 int y0 = it3.current_y;
7945 int y1 = line_bottom_y (&it3);
7946 int line_height = y1 - y0;
7947
7948 /* If we did not reach target_y, try to move further backward if
7949 we can. If we moved too far backward, try to move forward. */
7950 if (target_y < it->current_y
7951 /* This is heuristic. In a window that's 3 lines high, with
7952 a line height of 13 pixels each, recentering with point
7953 on the bottom line will try to move -39/2 = 19 pixels
7954 backward. Try to avoid moving into the first line. */
7955 && (it->current_y - target_y
7956 > min (window_box_height (it->w), line_height * 2 / 3))
7957 && IT_CHARPOS (*it) > BEGV)
7958 {
7959 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7960 target_y - it->current_y));
7961 dy = it->current_y - target_y;
7962 goto move_further_back;
7963 }
7964 else if (target_y >= it->current_y + line_height
7965 && IT_CHARPOS (*it) < ZV)
7966 {
7967 /* Should move forward by at least one line, maybe more.
7968
7969 Note: Calling move_it_by_lines can be expensive on
7970 terminal frames, where compute_motion is used (via
7971 vmotion) to do the job, when there are very long lines
7972 and truncate-lines is nil. That's the reason for
7973 treating terminal frames specially here. */
7974
7975 if (!FRAME_WINDOW_P (it->f))
7976 move_it_vertically (it, target_y - (it->current_y + line_height));
7977 else
7978 {
7979 do
7980 {
7981 move_it_by_lines (it, 1, 1);
7982 }
7983 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7984 }
7985 }
7986 }
7987 }
7988
7989
7990 /* Move IT by a specified amount of pixel lines DY. DY negative means
7991 move backwards. DY = 0 means move to start of screen line. At the
7992 end, IT will be on the start of a screen line. */
7993
7994 void
7995 move_it_vertically (it, dy)
7996 struct it *it;
7997 int dy;
7998 {
7999 if (dy <= 0)
8000 move_it_vertically_backward (it, -dy);
8001 else
8002 {
8003 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8004 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8005 MOVE_TO_POS | MOVE_TO_Y);
8006 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8007
8008 /* If buffer ends in ZV without a newline, move to the start of
8009 the line to satisfy the post-condition. */
8010 if (IT_CHARPOS (*it) == ZV
8011 && ZV > BEGV
8012 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8013 move_it_by_lines (it, 0, 0);
8014 }
8015 }
8016
8017
8018 /* Move iterator IT past the end of the text line it is in. */
8019
8020 void
8021 move_it_past_eol (it)
8022 struct it *it;
8023 {
8024 enum move_it_result rc;
8025
8026 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8027 if (rc == MOVE_NEWLINE_OR_CR)
8028 set_iterator_to_next (it, 0);
8029 }
8030
8031
8032 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8033 negative means move up. DVPOS == 0 means move to the start of the
8034 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
8035 NEED_Y_P is zero, IT->current_y will be left unchanged.
8036
8037 Further optimization ideas: If we would know that IT->f doesn't use
8038 a face with proportional font, we could be faster for
8039 truncate-lines nil. */
8040
8041 void
8042 move_it_by_lines (it, dvpos, need_y_p)
8043 struct it *it;
8044 int dvpos, need_y_p;
8045 {
8046 struct position pos;
8047
8048 /* The commented-out optimization uses vmotion on terminals. This
8049 gives bad results, because elements like it->what, on which
8050 callers such as pos_visible_p rely, aren't updated. */
8051 /* if (!FRAME_WINDOW_P (it->f))
8052 {
8053 struct text_pos textpos;
8054
8055 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8056 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8057 reseat (it, textpos, 1);
8058 it->vpos += pos.vpos;
8059 it->current_y += pos.vpos;
8060 }
8061 else */
8062
8063 if (dvpos == 0)
8064 {
8065 /* DVPOS == 0 means move to the start of the screen line. */
8066 move_it_vertically_backward (it, 0);
8067 xassert (it->current_x == 0 && it->hpos == 0);
8068 /* Let next call to line_bottom_y calculate real line height */
8069 last_height = 0;
8070 }
8071 else if (dvpos > 0)
8072 {
8073 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8074 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8075 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8076 }
8077 else
8078 {
8079 struct it it2;
8080 int start_charpos, i;
8081
8082 /* Start at the beginning of the screen line containing IT's
8083 position. This may actually move vertically backwards,
8084 in case of overlays, so adjust dvpos accordingly. */
8085 dvpos += it->vpos;
8086 move_it_vertically_backward (it, 0);
8087 dvpos -= it->vpos;
8088
8089 /* Go back -DVPOS visible lines and reseat the iterator there. */
8090 start_charpos = IT_CHARPOS (*it);
8091 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8092 back_to_previous_visible_line_start (it);
8093 reseat (it, it->current.pos, 1);
8094
8095 /* Move further back if we end up in a string or an image. */
8096 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8097 {
8098 /* First try to move to start of display line. */
8099 dvpos += it->vpos;
8100 move_it_vertically_backward (it, 0);
8101 dvpos -= it->vpos;
8102 if (IT_POS_VALID_AFTER_MOVE_P (it))
8103 break;
8104 /* If start of line is still in string or image,
8105 move further back. */
8106 back_to_previous_visible_line_start (it);
8107 reseat (it, it->current.pos, 1);
8108 dvpos--;
8109 }
8110
8111 it->current_x = it->hpos = 0;
8112
8113 /* Above call may have moved too far if continuation lines
8114 are involved. Scan forward and see if it did. */
8115 it2 = *it;
8116 it2.vpos = it2.current_y = 0;
8117 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8118 it->vpos -= it2.vpos;
8119 it->current_y -= it2.current_y;
8120 it->current_x = it->hpos = 0;
8121
8122 /* If we moved too far back, move IT some lines forward. */
8123 if (it2.vpos > -dvpos)
8124 {
8125 int delta = it2.vpos + dvpos;
8126 it2 = *it;
8127 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8128 /* Move back again if we got too far ahead. */
8129 if (IT_CHARPOS (*it) >= start_charpos)
8130 *it = it2;
8131 }
8132 }
8133 }
8134
8135 /* Return 1 if IT points into the middle of a display vector. */
8136
8137 int
8138 in_display_vector_p (it)
8139 struct it *it;
8140 {
8141 return (it->method == GET_FROM_DISPLAY_VECTOR
8142 && it->current.dpvec_index > 0
8143 && it->dpvec + it->current.dpvec_index != it->dpend);
8144 }
8145
8146 \f
8147 /***********************************************************************
8148 Messages
8149 ***********************************************************************/
8150
8151
8152 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8153 to *Messages*. */
8154
8155 void
8156 add_to_log (format, arg1, arg2)
8157 char *format;
8158 Lisp_Object arg1, arg2;
8159 {
8160 Lisp_Object args[3];
8161 Lisp_Object msg, fmt;
8162 char *buffer;
8163 int len;
8164 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8165 USE_SAFE_ALLOCA;
8166
8167 /* Do nothing if called asynchronously. Inserting text into
8168 a buffer may call after-change-functions and alike and
8169 that would means running Lisp asynchronously. */
8170 if (handling_signal)
8171 return;
8172
8173 fmt = msg = Qnil;
8174 GCPRO4 (fmt, msg, arg1, arg2);
8175
8176 args[0] = fmt = build_string (format);
8177 args[1] = arg1;
8178 args[2] = arg2;
8179 msg = Fformat (3, args);
8180
8181 len = SBYTES (msg) + 1;
8182 SAFE_ALLOCA (buffer, char *, len);
8183 bcopy (SDATA (msg), buffer, len);
8184
8185 message_dolog (buffer, len - 1, 1, 0);
8186 SAFE_FREE ();
8187
8188 UNGCPRO;
8189 }
8190
8191
8192 /* Output a newline in the *Messages* buffer if "needs" one. */
8193
8194 void
8195 message_log_maybe_newline ()
8196 {
8197 if (message_log_need_newline)
8198 message_dolog ("", 0, 1, 0);
8199 }
8200
8201
8202 /* Add a string M of length NBYTES to the message log, optionally
8203 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8204 nonzero, means interpret the contents of M as multibyte. This
8205 function calls low-level routines in order to bypass text property
8206 hooks, etc. which might not be safe to run.
8207
8208 This may GC (insert may run before/after change hooks),
8209 so the buffer M must NOT point to a Lisp string. */
8210
8211 void
8212 message_dolog (m, nbytes, nlflag, multibyte)
8213 const char *m;
8214 int nbytes, nlflag, multibyte;
8215 {
8216 if (!NILP (Vmemory_full))
8217 return;
8218
8219 if (!NILP (Vmessage_log_max))
8220 {
8221 struct buffer *oldbuf;
8222 Lisp_Object oldpoint, oldbegv, oldzv;
8223 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8224 int point_at_end = 0;
8225 int zv_at_end = 0;
8226 Lisp_Object old_deactivate_mark, tem;
8227 struct gcpro gcpro1;
8228
8229 old_deactivate_mark = Vdeactivate_mark;
8230 oldbuf = current_buffer;
8231 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8232 current_buffer->undo_list = Qt;
8233
8234 oldpoint = message_dolog_marker1;
8235 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8236 oldbegv = message_dolog_marker2;
8237 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8238 oldzv = message_dolog_marker3;
8239 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8240 GCPRO1 (old_deactivate_mark);
8241
8242 if (PT == Z)
8243 point_at_end = 1;
8244 if (ZV == Z)
8245 zv_at_end = 1;
8246
8247 BEGV = BEG;
8248 BEGV_BYTE = BEG_BYTE;
8249 ZV = Z;
8250 ZV_BYTE = Z_BYTE;
8251 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8252
8253 /* Insert the string--maybe converting multibyte to single byte
8254 or vice versa, so that all the text fits the buffer. */
8255 if (multibyte
8256 && NILP (current_buffer->enable_multibyte_characters))
8257 {
8258 int i, c, char_bytes;
8259 unsigned char work[1];
8260
8261 /* Convert a multibyte string to single-byte
8262 for the *Message* buffer. */
8263 for (i = 0; i < nbytes; i += char_bytes)
8264 {
8265 c = string_char_and_length (m + i, &char_bytes);
8266 work[0] = (ASCII_CHAR_P (c)
8267 ? c
8268 : multibyte_char_to_unibyte (c, Qnil));
8269 insert_1_both (work, 1, 1, 1, 0, 0);
8270 }
8271 }
8272 else if (! multibyte
8273 && ! NILP (current_buffer->enable_multibyte_characters))
8274 {
8275 int i, c, char_bytes;
8276 unsigned char *msg = (unsigned char *) m;
8277 unsigned char str[MAX_MULTIBYTE_LENGTH];
8278 /* Convert a single-byte string to multibyte
8279 for the *Message* buffer. */
8280 for (i = 0; i < nbytes; i++)
8281 {
8282 c = msg[i];
8283 MAKE_CHAR_MULTIBYTE (c);
8284 char_bytes = CHAR_STRING (c, str);
8285 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8286 }
8287 }
8288 else if (nbytes)
8289 insert_1 (m, nbytes, 1, 0, 0);
8290
8291 if (nlflag)
8292 {
8293 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8294 insert_1 ("\n", 1, 1, 0, 0);
8295
8296 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8297 this_bol = PT;
8298 this_bol_byte = PT_BYTE;
8299
8300 /* See if this line duplicates the previous one.
8301 If so, combine duplicates. */
8302 if (this_bol > BEG)
8303 {
8304 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8305 prev_bol = PT;
8306 prev_bol_byte = PT_BYTE;
8307
8308 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8309 this_bol, this_bol_byte);
8310 if (dup)
8311 {
8312 del_range_both (prev_bol, prev_bol_byte,
8313 this_bol, this_bol_byte, 0);
8314 if (dup > 1)
8315 {
8316 char dupstr[40];
8317 int duplen;
8318
8319 /* If you change this format, don't forget to also
8320 change message_log_check_duplicate. */
8321 sprintf (dupstr, " [%d times]", dup);
8322 duplen = strlen (dupstr);
8323 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8324 insert_1 (dupstr, duplen, 1, 0, 1);
8325 }
8326 }
8327 }
8328
8329 /* If we have more than the desired maximum number of lines
8330 in the *Messages* buffer now, delete the oldest ones.
8331 This is safe because we don't have undo in this buffer. */
8332
8333 if (NATNUMP (Vmessage_log_max))
8334 {
8335 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8336 -XFASTINT (Vmessage_log_max) - 1, 0);
8337 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8338 }
8339 }
8340 BEGV = XMARKER (oldbegv)->charpos;
8341 BEGV_BYTE = marker_byte_position (oldbegv);
8342
8343 if (zv_at_end)
8344 {
8345 ZV = Z;
8346 ZV_BYTE = Z_BYTE;
8347 }
8348 else
8349 {
8350 ZV = XMARKER (oldzv)->charpos;
8351 ZV_BYTE = marker_byte_position (oldzv);
8352 }
8353
8354 if (point_at_end)
8355 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8356 else
8357 /* We can't do Fgoto_char (oldpoint) because it will run some
8358 Lisp code. */
8359 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8360 XMARKER (oldpoint)->bytepos);
8361
8362 UNGCPRO;
8363 unchain_marker (XMARKER (oldpoint));
8364 unchain_marker (XMARKER (oldbegv));
8365 unchain_marker (XMARKER (oldzv));
8366
8367 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8368 set_buffer_internal (oldbuf);
8369 if (NILP (tem))
8370 windows_or_buffers_changed = old_windows_or_buffers_changed;
8371 message_log_need_newline = !nlflag;
8372 Vdeactivate_mark = old_deactivate_mark;
8373 }
8374 }
8375
8376
8377 /* We are at the end of the buffer after just having inserted a newline.
8378 (Note: We depend on the fact we won't be crossing the gap.)
8379 Check to see if the most recent message looks a lot like the previous one.
8380 Return 0 if different, 1 if the new one should just replace it, or a
8381 value N > 1 if we should also append " [N times]". */
8382
8383 static int
8384 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
8385 int prev_bol, this_bol;
8386 int prev_bol_byte, this_bol_byte;
8387 {
8388 int i;
8389 int len = Z_BYTE - 1 - this_bol_byte;
8390 int seen_dots = 0;
8391 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8392 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8393
8394 for (i = 0; i < len; i++)
8395 {
8396 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8397 seen_dots = 1;
8398 if (p1[i] != p2[i])
8399 return seen_dots;
8400 }
8401 p1 += len;
8402 if (*p1 == '\n')
8403 return 2;
8404 if (*p1++ == ' ' && *p1++ == '[')
8405 {
8406 int n = 0;
8407 while (*p1 >= '0' && *p1 <= '9')
8408 n = n * 10 + *p1++ - '0';
8409 if (strncmp (p1, " times]\n", 8) == 0)
8410 return n+1;
8411 }
8412 return 0;
8413 }
8414 \f
8415
8416 /* Display an echo area message M with a specified length of NBYTES
8417 bytes. The string may include null characters. If M is 0, clear
8418 out any existing message, and let the mini-buffer text show
8419 through.
8420
8421 This may GC, so the buffer M must NOT point to a Lisp string. */
8422
8423 void
8424 message2 (m, nbytes, multibyte)
8425 const char *m;
8426 int nbytes;
8427 int multibyte;
8428 {
8429 /* First flush out any partial line written with print. */
8430 message_log_maybe_newline ();
8431 if (m)
8432 message_dolog (m, nbytes, 1, multibyte);
8433 message2_nolog (m, nbytes, multibyte);
8434 }
8435
8436
8437 /* The non-logging counterpart of message2. */
8438
8439 void
8440 message2_nolog (m, nbytes, multibyte)
8441 const char *m;
8442 int nbytes, multibyte;
8443 {
8444 struct frame *sf = SELECTED_FRAME ();
8445 message_enable_multibyte = multibyte;
8446
8447 if (FRAME_INITIAL_P (sf))
8448 {
8449 if (noninteractive_need_newline)
8450 putc ('\n', stderr);
8451 noninteractive_need_newline = 0;
8452 if (m)
8453 fwrite (m, nbytes, 1, stderr);
8454 if (cursor_in_echo_area == 0)
8455 fprintf (stderr, "\n");
8456 fflush (stderr);
8457 }
8458 /* A null message buffer means that the frame hasn't really been
8459 initialized yet. Error messages get reported properly by
8460 cmd_error, so this must be just an informative message; toss it. */
8461 else if (INTERACTIVE
8462 && sf->glyphs_initialized_p
8463 && FRAME_MESSAGE_BUF (sf))
8464 {
8465 Lisp_Object mini_window;
8466 struct frame *f;
8467
8468 /* Get the frame containing the mini-buffer
8469 that the selected frame is using. */
8470 mini_window = FRAME_MINIBUF_WINDOW (sf);
8471 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8472
8473 FRAME_SAMPLE_VISIBILITY (f);
8474 if (FRAME_VISIBLE_P (sf)
8475 && ! FRAME_VISIBLE_P (f))
8476 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8477
8478 if (m)
8479 {
8480 set_message (m, Qnil, nbytes, multibyte);
8481 if (minibuffer_auto_raise)
8482 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8483 }
8484 else
8485 clear_message (1, 1);
8486
8487 do_pending_window_change (0);
8488 echo_area_display (1);
8489 do_pending_window_change (0);
8490 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8491 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8492 }
8493 }
8494
8495
8496 /* Display an echo area message M with a specified length of NBYTES
8497 bytes. The string may include null characters. If M is not a
8498 string, clear out any existing message, and let the mini-buffer
8499 text show through.
8500
8501 This function cancels echoing. */
8502
8503 void
8504 message3 (m, nbytes, multibyte)
8505 Lisp_Object m;
8506 int nbytes;
8507 int multibyte;
8508 {
8509 struct gcpro gcpro1;
8510
8511 GCPRO1 (m);
8512 clear_message (1,1);
8513 cancel_echoing ();
8514
8515 /* First flush out any partial line written with print. */
8516 message_log_maybe_newline ();
8517 if (STRINGP (m))
8518 {
8519 char *buffer;
8520 USE_SAFE_ALLOCA;
8521
8522 SAFE_ALLOCA (buffer, char *, nbytes);
8523 bcopy (SDATA (m), buffer, nbytes);
8524 message_dolog (buffer, nbytes, 1, multibyte);
8525 SAFE_FREE ();
8526 }
8527 message3_nolog (m, nbytes, multibyte);
8528
8529 UNGCPRO;
8530 }
8531
8532
8533 /* The non-logging version of message3.
8534 This does not cancel echoing, because it is used for echoing.
8535 Perhaps we need to make a separate function for echoing
8536 and make this cancel echoing. */
8537
8538 void
8539 message3_nolog (m, nbytes, multibyte)
8540 Lisp_Object m;
8541 int nbytes, multibyte;
8542 {
8543 struct frame *sf = SELECTED_FRAME ();
8544 message_enable_multibyte = multibyte;
8545
8546 if (FRAME_INITIAL_P (sf))
8547 {
8548 if (noninteractive_need_newline)
8549 putc ('\n', stderr);
8550 noninteractive_need_newline = 0;
8551 if (STRINGP (m))
8552 fwrite (SDATA (m), nbytes, 1, stderr);
8553 if (cursor_in_echo_area == 0)
8554 fprintf (stderr, "\n");
8555 fflush (stderr);
8556 }
8557 /* A null message buffer means that the frame hasn't really been
8558 initialized yet. Error messages get reported properly by
8559 cmd_error, so this must be just an informative message; toss it. */
8560 else if (INTERACTIVE
8561 && sf->glyphs_initialized_p
8562 && FRAME_MESSAGE_BUF (sf))
8563 {
8564 Lisp_Object mini_window;
8565 Lisp_Object frame;
8566 struct frame *f;
8567
8568 /* Get the frame containing the mini-buffer
8569 that the selected frame is using. */
8570 mini_window = FRAME_MINIBUF_WINDOW (sf);
8571 frame = XWINDOW (mini_window)->frame;
8572 f = XFRAME (frame);
8573
8574 FRAME_SAMPLE_VISIBILITY (f);
8575 if (FRAME_VISIBLE_P (sf)
8576 && !FRAME_VISIBLE_P (f))
8577 Fmake_frame_visible (frame);
8578
8579 if (STRINGP (m) && SCHARS (m) > 0)
8580 {
8581 set_message (NULL, m, nbytes, multibyte);
8582 if (minibuffer_auto_raise)
8583 Fraise_frame (frame);
8584 /* Assume we are not echoing.
8585 (If we are, echo_now will override this.) */
8586 echo_message_buffer = Qnil;
8587 }
8588 else
8589 clear_message (1, 1);
8590
8591 do_pending_window_change (0);
8592 echo_area_display (1);
8593 do_pending_window_change (0);
8594 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8595 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8596 }
8597 }
8598
8599
8600 /* Display a null-terminated echo area message M. If M is 0, clear
8601 out any existing message, and let the mini-buffer text show through.
8602
8603 The buffer M must continue to exist until after the echo area gets
8604 cleared or some other message gets displayed there. Do not pass
8605 text that is stored in a Lisp string. Do not pass text in a buffer
8606 that was alloca'd. */
8607
8608 void
8609 message1 (m)
8610 char *m;
8611 {
8612 message2 (m, (m ? strlen (m) : 0), 0);
8613 }
8614
8615
8616 /* The non-logging counterpart of message1. */
8617
8618 void
8619 message1_nolog (m)
8620 char *m;
8621 {
8622 message2_nolog (m, (m ? strlen (m) : 0), 0);
8623 }
8624
8625 /* Display a message M which contains a single %s
8626 which gets replaced with STRING. */
8627
8628 void
8629 message_with_string (m, string, log)
8630 char *m;
8631 Lisp_Object string;
8632 int log;
8633 {
8634 CHECK_STRING (string);
8635
8636 if (noninteractive)
8637 {
8638 if (m)
8639 {
8640 if (noninteractive_need_newline)
8641 putc ('\n', stderr);
8642 noninteractive_need_newline = 0;
8643 fprintf (stderr, m, SDATA (string));
8644 if (!cursor_in_echo_area)
8645 fprintf (stderr, "\n");
8646 fflush (stderr);
8647 }
8648 }
8649 else if (INTERACTIVE)
8650 {
8651 /* The frame whose minibuffer we're going to display the message on.
8652 It may be larger than the selected frame, so we need
8653 to use its buffer, not the selected frame's buffer. */
8654 Lisp_Object mini_window;
8655 struct frame *f, *sf = SELECTED_FRAME ();
8656
8657 /* Get the frame containing the minibuffer
8658 that the selected frame is using. */
8659 mini_window = FRAME_MINIBUF_WINDOW (sf);
8660 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8661
8662 /* A null message buffer means that the frame hasn't really been
8663 initialized yet. Error messages get reported properly by
8664 cmd_error, so this must be just an informative message; toss it. */
8665 if (FRAME_MESSAGE_BUF (f))
8666 {
8667 Lisp_Object args[2], message;
8668 struct gcpro gcpro1, gcpro2;
8669
8670 args[0] = build_string (m);
8671 args[1] = message = string;
8672 GCPRO2 (args[0], message);
8673 gcpro1.nvars = 2;
8674
8675 message = Fformat (2, args);
8676
8677 if (log)
8678 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8679 else
8680 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8681
8682 UNGCPRO;
8683
8684 /* Print should start at the beginning of the message
8685 buffer next time. */
8686 message_buf_print = 0;
8687 }
8688 }
8689 }
8690
8691
8692 /* Dump an informative message to the minibuf. If M is 0, clear out
8693 any existing message, and let the mini-buffer text show through. */
8694
8695 /* VARARGS 1 */
8696 void
8697 message (m, a1, a2, a3)
8698 char *m;
8699 EMACS_INT a1, a2, a3;
8700 {
8701 if (noninteractive)
8702 {
8703 if (m)
8704 {
8705 if (noninteractive_need_newline)
8706 putc ('\n', stderr);
8707 noninteractive_need_newline = 0;
8708 fprintf (stderr, m, a1, a2, a3);
8709 if (cursor_in_echo_area == 0)
8710 fprintf (stderr, "\n");
8711 fflush (stderr);
8712 }
8713 }
8714 else if (INTERACTIVE)
8715 {
8716 /* The frame whose mini-buffer we're going to display the message
8717 on. It may be larger than the selected frame, so we need to
8718 use its buffer, not the selected frame's buffer. */
8719 Lisp_Object mini_window;
8720 struct frame *f, *sf = SELECTED_FRAME ();
8721
8722 /* Get the frame containing the mini-buffer
8723 that the selected frame is using. */
8724 mini_window = FRAME_MINIBUF_WINDOW (sf);
8725 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8726
8727 /* A null message buffer means that the frame hasn't really been
8728 initialized yet. Error messages get reported properly by
8729 cmd_error, so this must be just an informative message; toss
8730 it. */
8731 if (FRAME_MESSAGE_BUF (f))
8732 {
8733 if (m)
8734 {
8735 int len;
8736 char *a[3];
8737 a[0] = (char *) a1;
8738 a[1] = (char *) a2;
8739 a[2] = (char *) a3;
8740
8741 len = doprnt (FRAME_MESSAGE_BUF (f),
8742 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8743
8744 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8745 }
8746 else
8747 message1 (0);
8748
8749 /* Print should start at the beginning of the message
8750 buffer next time. */
8751 message_buf_print = 0;
8752 }
8753 }
8754 }
8755
8756
8757 /* The non-logging version of message. */
8758
8759 void
8760 message_nolog (m, a1, a2, a3)
8761 char *m;
8762 EMACS_INT a1, a2, a3;
8763 {
8764 Lisp_Object old_log_max;
8765 old_log_max = Vmessage_log_max;
8766 Vmessage_log_max = Qnil;
8767 message (m, a1, a2, a3);
8768 Vmessage_log_max = old_log_max;
8769 }
8770
8771
8772 /* Display the current message in the current mini-buffer. This is
8773 only called from error handlers in process.c, and is not time
8774 critical. */
8775
8776 void
8777 update_echo_area ()
8778 {
8779 if (!NILP (echo_area_buffer[0]))
8780 {
8781 Lisp_Object string;
8782 string = Fcurrent_message ();
8783 message3 (string, SBYTES (string),
8784 !NILP (current_buffer->enable_multibyte_characters));
8785 }
8786 }
8787
8788
8789 /* Make sure echo area buffers in `echo_buffers' are live.
8790 If they aren't, make new ones. */
8791
8792 static void
8793 ensure_echo_area_buffers ()
8794 {
8795 int i;
8796
8797 for (i = 0; i < 2; ++i)
8798 if (!BUFFERP (echo_buffer[i])
8799 || NILP (XBUFFER (echo_buffer[i])->name))
8800 {
8801 char name[30];
8802 Lisp_Object old_buffer;
8803 int j;
8804
8805 old_buffer = echo_buffer[i];
8806 sprintf (name, " *Echo Area %d*", i);
8807 echo_buffer[i] = Fget_buffer_create (build_string (name));
8808 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8809 /* to force word wrap in echo area -
8810 it was decided to postpone this*/
8811 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8812
8813 for (j = 0; j < 2; ++j)
8814 if (EQ (old_buffer, echo_area_buffer[j]))
8815 echo_area_buffer[j] = echo_buffer[i];
8816 }
8817 }
8818
8819
8820 /* Call FN with args A1..A4 with either the current or last displayed
8821 echo_area_buffer as current buffer.
8822
8823 WHICH zero means use the current message buffer
8824 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8825 from echo_buffer[] and clear it.
8826
8827 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8828 suitable buffer from echo_buffer[] and clear it.
8829
8830 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8831 that the current message becomes the last displayed one, make
8832 choose a suitable buffer for echo_area_buffer[0], and clear it.
8833
8834 Value is what FN returns. */
8835
8836 static int
8837 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8838 struct window *w;
8839 int which;
8840 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8841 EMACS_INT a1;
8842 Lisp_Object a2;
8843 EMACS_INT a3, a4;
8844 {
8845 Lisp_Object buffer;
8846 int this_one, the_other, clear_buffer_p, rc;
8847 int count = SPECPDL_INDEX ();
8848
8849 /* If buffers aren't live, make new ones. */
8850 ensure_echo_area_buffers ();
8851
8852 clear_buffer_p = 0;
8853
8854 if (which == 0)
8855 this_one = 0, the_other = 1;
8856 else if (which > 0)
8857 this_one = 1, the_other = 0;
8858 else
8859 {
8860 this_one = 0, the_other = 1;
8861 clear_buffer_p = 1;
8862
8863 /* We need a fresh one in case the current echo buffer equals
8864 the one containing the last displayed echo area message. */
8865 if (!NILP (echo_area_buffer[this_one])
8866 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8867 echo_area_buffer[this_one] = Qnil;
8868 }
8869
8870 /* Choose a suitable buffer from echo_buffer[] is we don't
8871 have one. */
8872 if (NILP (echo_area_buffer[this_one]))
8873 {
8874 echo_area_buffer[this_one]
8875 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8876 ? echo_buffer[the_other]
8877 : echo_buffer[this_one]);
8878 clear_buffer_p = 1;
8879 }
8880
8881 buffer = echo_area_buffer[this_one];
8882
8883 /* Don't get confused by reusing the buffer used for echoing
8884 for a different purpose. */
8885 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8886 cancel_echoing ();
8887
8888 record_unwind_protect (unwind_with_echo_area_buffer,
8889 with_echo_area_buffer_unwind_data (w));
8890
8891 /* Make the echo area buffer current. Note that for display
8892 purposes, it is not necessary that the displayed window's buffer
8893 == current_buffer, except for text property lookup. So, let's
8894 only set that buffer temporarily here without doing a full
8895 Fset_window_buffer. We must also change w->pointm, though,
8896 because otherwise an assertions in unshow_buffer fails, and Emacs
8897 aborts. */
8898 set_buffer_internal_1 (XBUFFER (buffer));
8899 if (w)
8900 {
8901 w->buffer = buffer;
8902 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8903 }
8904
8905 current_buffer->undo_list = Qt;
8906 current_buffer->read_only = Qnil;
8907 specbind (Qinhibit_read_only, Qt);
8908 specbind (Qinhibit_modification_hooks, Qt);
8909
8910 if (clear_buffer_p && Z > BEG)
8911 del_range (BEG, Z);
8912
8913 xassert (BEGV >= BEG);
8914 xassert (ZV <= Z && ZV >= BEGV);
8915
8916 rc = fn (a1, a2, a3, a4);
8917
8918 xassert (BEGV >= BEG);
8919 xassert (ZV <= Z && ZV >= BEGV);
8920
8921 unbind_to (count, Qnil);
8922 return rc;
8923 }
8924
8925
8926 /* Save state that should be preserved around the call to the function
8927 FN called in with_echo_area_buffer. */
8928
8929 static Lisp_Object
8930 with_echo_area_buffer_unwind_data (w)
8931 struct window *w;
8932 {
8933 int i = 0;
8934 Lisp_Object vector, tmp;
8935
8936 /* Reduce consing by keeping one vector in
8937 Vwith_echo_area_save_vector. */
8938 vector = Vwith_echo_area_save_vector;
8939 Vwith_echo_area_save_vector = Qnil;
8940
8941 if (NILP (vector))
8942 vector = Fmake_vector (make_number (7), Qnil);
8943
8944 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8945 ASET (vector, i, Vdeactivate_mark); ++i;
8946 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8947
8948 if (w)
8949 {
8950 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8951 ASET (vector, i, w->buffer); ++i;
8952 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8953 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8954 }
8955 else
8956 {
8957 int end = i + 4;
8958 for (; i < end; ++i)
8959 ASET (vector, i, Qnil);
8960 }
8961
8962 xassert (i == ASIZE (vector));
8963 return vector;
8964 }
8965
8966
8967 /* Restore global state from VECTOR which was created by
8968 with_echo_area_buffer_unwind_data. */
8969
8970 static Lisp_Object
8971 unwind_with_echo_area_buffer (vector)
8972 Lisp_Object vector;
8973 {
8974 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8975 Vdeactivate_mark = AREF (vector, 1);
8976 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8977
8978 if (WINDOWP (AREF (vector, 3)))
8979 {
8980 struct window *w;
8981 Lisp_Object buffer, charpos, bytepos;
8982
8983 w = XWINDOW (AREF (vector, 3));
8984 buffer = AREF (vector, 4);
8985 charpos = AREF (vector, 5);
8986 bytepos = AREF (vector, 6);
8987
8988 w->buffer = buffer;
8989 set_marker_both (w->pointm, buffer,
8990 XFASTINT (charpos), XFASTINT (bytepos));
8991 }
8992
8993 Vwith_echo_area_save_vector = vector;
8994 return Qnil;
8995 }
8996
8997
8998 /* Set up the echo area for use by print functions. MULTIBYTE_P
8999 non-zero means we will print multibyte. */
9000
9001 void
9002 setup_echo_area_for_printing (multibyte_p)
9003 int multibyte_p;
9004 {
9005 /* If we can't find an echo area any more, exit. */
9006 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9007 Fkill_emacs (Qnil);
9008
9009 ensure_echo_area_buffers ();
9010
9011 if (!message_buf_print)
9012 {
9013 /* A message has been output since the last time we printed.
9014 Choose a fresh echo area buffer. */
9015 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9016 echo_area_buffer[0] = echo_buffer[1];
9017 else
9018 echo_area_buffer[0] = echo_buffer[0];
9019
9020 /* Switch to that buffer and clear it. */
9021 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9022 current_buffer->truncate_lines = Qnil;
9023
9024 if (Z > BEG)
9025 {
9026 int count = SPECPDL_INDEX ();
9027 specbind (Qinhibit_read_only, Qt);
9028 /* Note that undo recording is always disabled. */
9029 del_range (BEG, Z);
9030 unbind_to (count, Qnil);
9031 }
9032 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9033
9034 /* Set up the buffer for the multibyteness we need. */
9035 if (multibyte_p
9036 != !NILP (current_buffer->enable_multibyte_characters))
9037 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9038
9039 /* Raise the frame containing the echo area. */
9040 if (minibuffer_auto_raise)
9041 {
9042 struct frame *sf = SELECTED_FRAME ();
9043 Lisp_Object mini_window;
9044 mini_window = FRAME_MINIBUF_WINDOW (sf);
9045 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9046 }
9047
9048 message_log_maybe_newline ();
9049 message_buf_print = 1;
9050 }
9051 else
9052 {
9053 if (NILP (echo_area_buffer[0]))
9054 {
9055 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9056 echo_area_buffer[0] = echo_buffer[1];
9057 else
9058 echo_area_buffer[0] = echo_buffer[0];
9059 }
9060
9061 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9062 {
9063 /* Someone switched buffers between print requests. */
9064 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9065 current_buffer->truncate_lines = Qnil;
9066 }
9067 }
9068 }
9069
9070
9071 /* Display an echo area message in window W. Value is non-zero if W's
9072 height is changed. If display_last_displayed_message_p is
9073 non-zero, display the message that was last displayed, otherwise
9074 display the current message. */
9075
9076 static int
9077 display_echo_area (w)
9078 struct window *w;
9079 {
9080 int i, no_message_p, window_height_changed_p, count;
9081
9082 /* Temporarily disable garbage collections while displaying the echo
9083 area. This is done because a GC can print a message itself.
9084 That message would modify the echo area buffer's contents while a
9085 redisplay of the buffer is going on, and seriously confuse
9086 redisplay. */
9087 count = inhibit_garbage_collection ();
9088
9089 /* If there is no message, we must call display_echo_area_1
9090 nevertheless because it resizes the window. But we will have to
9091 reset the echo_area_buffer in question to nil at the end because
9092 with_echo_area_buffer will sets it to an empty buffer. */
9093 i = display_last_displayed_message_p ? 1 : 0;
9094 no_message_p = NILP (echo_area_buffer[i]);
9095
9096 window_height_changed_p
9097 = with_echo_area_buffer (w, display_last_displayed_message_p,
9098 display_echo_area_1,
9099 (EMACS_INT) w, Qnil, 0, 0);
9100
9101 if (no_message_p)
9102 echo_area_buffer[i] = Qnil;
9103
9104 unbind_to (count, Qnil);
9105 return window_height_changed_p;
9106 }
9107
9108
9109 /* Helper for display_echo_area. Display the current buffer which
9110 contains the current echo area message in window W, a mini-window,
9111 a pointer to which is passed in A1. A2..A4 are currently not used.
9112 Change the height of W so that all of the message is displayed.
9113 Value is non-zero if height of W was changed. */
9114
9115 static int
9116 display_echo_area_1 (a1, a2, a3, a4)
9117 EMACS_INT a1;
9118 Lisp_Object a2;
9119 EMACS_INT a3, a4;
9120 {
9121 struct window *w = (struct window *) a1;
9122 Lisp_Object window;
9123 struct text_pos start;
9124 int window_height_changed_p = 0;
9125
9126 /* Do this before displaying, so that we have a large enough glyph
9127 matrix for the display. If we can't get enough space for the
9128 whole text, display the last N lines. That works by setting w->start. */
9129 window_height_changed_p = resize_mini_window (w, 0);
9130
9131 /* Use the starting position chosen by resize_mini_window. */
9132 SET_TEXT_POS_FROM_MARKER (start, w->start);
9133
9134 /* Display. */
9135 clear_glyph_matrix (w->desired_matrix);
9136 XSETWINDOW (window, w);
9137 try_window (window, start, 0);
9138
9139 return window_height_changed_p;
9140 }
9141
9142
9143 /* Resize the echo area window to exactly the size needed for the
9144 currently displayed message, if there is one. If a mini-buffer
9145 is active, don't shrink it. */
9146
9147 void
9148 resize_echo_area_exactly ()
9149 {
9150 if (BUFFERP (echo_area_buffer[0])
9151 && WINDOWP (echo_area_window))
9152 {
9153 struct window *w = XWINDOW (echo_area_window);
9154 int resized_p;
9155 Lisp_Object resize_exactly;
9156
9157 if (minibuf_level == 0)
9158 resize_exactly = Qt;
9159 else
9160 resize_exactly = Qnil;
9161
9162 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9163 (EMACS_INT) w, resize_exactly, 0, 0);
9164 if (resized_p)
9165 {
9166 ++windows_or_buffers_changed;
9167 ++update_mode_lines;
9168 redisplay_internal (0);
9169 }
9170 }
9171 }
9172
9173
9174 /* Callback function for with_echo_area_buffer, when used from
9175 resize_echo_area_exactly. A1 contains a pointer to the window to
9176 resize, EXACTLY non-nil means resize the mini-window exactly to the
9177 size of the text displayed. A3 and A4 are not used. Value is what
9178 resize_mini_window returns. */
9179
9180 static int
9181 resize_mini_window_1 (a1, exactly, a3, a4)
9182 EMACS_INT a1;
9183 Lisp_Object exactly;
9184 EMACS_INT a3, a4;
9185 {
9186 return resize_mini_window ((struct window *) a1, !NILP (exactly));
9187 }
9188
9189
9190 /* Resize mini-window W to fit the size of its contents. EXACT_P
9191 means size the window exactly to the size needed. Otherwise, it's
9192 only enlarged until W's buffer is empty.
9193
9194 Set W->start to the right place to begin display. If the whole
9195 contents fit, start at the beginning. Otherwise, start so as
9196 to make the end of the contents appear. This is particularly
9197 important for y-or-n-p, but seems desirable generally.
9198
9199 Value is non-zero if the window height has been changed. */
9200
9201 int
9202 resize_mini_window (w, exact_p)
9203 struct window *w;
9204 int exact_p;
9205 {
9206 struct frame *f = XFRAME (w->frame);
9207 int window_height_changed_p = 0;
9208
9209 xassert (MINI_WINDOW_P (w));
9210
9211 /* By default, start display at the beginning. */
9212 set_marker_both (w->start, w->buffer,
9213 BUF_BEGV (XBUFFER (w->buffer)),
9214 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9215
9216 /* Don't resize windows while redisplaying a window; it would
9217 confuse redisplay functions when the size of the window they are
9218 displaying changes from under them. Such a resizing can happen,
9219 for instance, when which-func prints a long message while
9220 we are running fontification-functions. We're running these
9221 functions with safe_call which binds inhibit-redisplay to t. */
9222 if (!NILP (Vinhibit_redisplay))
9223 return 0;
9224
9225 /* Nil means don't try to resize. */
9226 if (NILP (Vresize_mini_windows)
9227 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9228 return 0;
9229
9230 if (!FRAME_MINIBUF_ONLY_P (f))
9231 {
9232 struct it it;
9233 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9234 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9235 int height, max_height;
9236 int unit = FRAME_LINE_HEIGHT (f);
9237 struct text_pos start;
9238 struct buffer *old_current_buffer = NULL;
9239
9240 if (current_buffer != XBUFFER (w->buffer))
9241 {
9242 old_current_buffer = current_buffer;
9243 set_buffer_internal (XBUFFER (w->buffer));
9244 }
9245
9246 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9247
9248 /* Compute the max. number of lines specified by the user. */
9249 if (FLOATP (Vmax_mini_window_height))
9250 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9251 else if (INTEGERP (Vmax_mini_window_height))
9252 max_height = XINT (Vmax_mini_window_height);
9253 else
9254 max_height = total_height / 4;
9255
9256 /* Correct that max. height if it's bogus. */
9257 max_height = max (1, max_height);
9258 max_height = min (total_height, max_height);
9259
9260 /* Find out the height of the text in the window. */
9261 if (it.line_wrap == TRUNCATE)
9262 height = 1;
9263 else
9264 {
9265 last_height = 0;
9266 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9267 if (it.max_ascent == 0 && it.max_descent == 0)
9268 height = it.current_y + last_height;
9269 else
9270 height = it.current_y + it.max_ascent + it.max_descent;
9271 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9272 height = (height + unit - 1) / unit;
9273 }
9274
9275 /* Compute a suitable window start. */
9276 if (height > max_height)
9277 {
9278 height = max_height;
9279 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9280 move_it_vertically_backward (&it, (height - 1) * unit);
9281 start = it.current.pos;
9282 }
9283 else
9284 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9285 SET_MARKER_FROM_TEXT_POS (w->start, start);
9286
9287 if (EQ (Vresize_mini_windows, Qgrow_only))
9288 {
9289 /* Let it grow only, until we display an empty message, in which
9290 case the window shrinks again. */
9291 if (height > WINDOW_TOTAL_LINES (w))
9292 {
9293 int old_height = WINDOW_TOTAL_LINES (w);
9294 freeze_window_starts (f, 1);
9295 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9296 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9297 }
9298 else if (height < WINDOW_TOTAL_LINES (w)
9299 && (exact_p || BEGV == ZV))
9300 {
9301 int old_height = WINDOW_TOTAL_LINES (w);
9302 freeze_window_starts (f, 0);
9303 shrink_mini_window (w);
9304 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9305 }
9306 }
9307 else
9308 {
9309 /* Always resize to exact size needed. */
9310 if (height > WINDOW_TOTAL_LINES (w))
9311 {
9312 int old_height = WINDOW_TOTAL_LINES (w);
9313 freeze_window_starts (f, 1);
9314 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9315 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9316 }
9317 else if (height < WINDOW_TOTAL_LINES (w))
9318 {
9319 int old_height = WINDOW_TOTAL_LINES (w);
9320 freeze_window_starts (f, 0);
9321 shrink_mini_window (w);
9322
9323 if (height)
9324 {
9325 freeze_window_starts (f, 1);
9326 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9327 }
9328
9329 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9330 }
9331 }
9332
9333 if (old_current_buffer)
9334 set_buffer_internal (old_current_buffer);
9335 }
9336
9337 return window_height_changed_p;
9338 }
9339
9340
9341 /* Value is the current message, a string, or nil if there is no
9342 current message. */
9343
9344 Lisp_Object
9345 current_message ()
9346 {
9347 Lisp_Object msg;
9348
9349 if (!BUFFERP (echo_area_buffer[0]))
9350 msg = Qnil;
9351 else
9352 {
9353 with_echo_area_buffer (0, 0, current_message_1,
9354 (EMACS_INT) &msg, Qnil, 0, 0);
9355 if (NILP (msg))
9356 echo_area_buffer[0] = Qnil;
9357 }
9358
9359 return msg;
9360 }
9361
9362
9363 static int
9364 current_message_1 (a1, a2, a3, a4)
9365 EMACS_INT a1;
9366 Lisp_Object a2;
9367 EMACS_INT a3, a4;
9368 {
9369 Lisp_Object *msg = (Lisp_Object *) a1;
9370
9371 if (Z > BEG)
9372 *msg = make_buffer_string (BEG, Z, 1);
9373 else
9374 *msg = Qnil;
9375 return 0;
9376 }
9377
9378
9379 /* Push the current message on Vmessage_stack for later restauration
9380 by restore_message. Value is non-zero if the current message isn't
9381 empty. This is a relatively infrequent operation, so it's not
9382 worth optimizing. */
9383
9384 int
9385 push_message ()
9386 {
9387 Lisp_Object msg;
9388 msg = current_message ();
9389 Vmessage_stack = Fcons (msg, Vmessage_stack);
9390 return STRINGP (msg);
9391 }
9392
9393
9394 /* Restore message display from the top of Vmessage_stack. */
9395
9396 void
9397 restore_message ()
9398 {
9399 Lisp_Object msg;
9400
9401 xassert (CONSP (Vmessage_stack));
9402 msg = XCAR (Vmessage_stack);
9403 if (STRINGP (msg))
9404 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9405 else
9406 message3_nolog (msg, 0, 0);
9407 }
9408
9409
9410 /* Handler for record_unwind_protect calling pop_message. */
9411
9412 Lisp_Object
9413 pop_message_unwind (dummy)
9414 Lisp_Object dummy;
9415 {
9416 pop_message ();
9417 return Qnil;
9418 }
9419
9420 /* Pop the top-most entry off Vmessage_stack. */
9421
9422 void
9423 pop_message ()
9424 {
9425 xassert (CONSP (Vmessage_stack));
9426 Vmessage_stack = XCDR (Vmessage_stack);
9427 }
9428
9429
9430 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9431 exits. If the stack is not empty, we have a missing pop_message
9432 somewhere. */
9433
9434 void
9435 check_message_stack ()
9436 {
9437 if (!NILP (Vmessage_stack))
9438 abort ();
9439 }
9440
9441
9442 /* Truncate to NCHARS what will be displayed in the echo area the next
9443 time we display it---but don't redisplay it now. */
9444
9445 void
9446 truncate_echo_area (nchars)
9447 int nchars;
9448 {
9449 if (nchars == 0)
9450 echo_area_buffer[0] = Qnil;
9451 /* A null message buffer means that the frame hasn't really been
9452 initialized yet. Error messages get reported properly by
9453 cmd_error, so this must be just an informative message; toss it. */
9454 else if (!noninteractive
9455 && INTERACTIVE
9456 && !NILP (echo_area_buffer[0]))
9457 {
9458 struct frame *sf = SELECTED_FRAME ();
9459 if (FRAME_MESSAGE_BUF (sf))
9460 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9461 }
9462 }
9463
9464
9465 /* Helper function for truncate_echo_area. Truncate the current
9466 message to at most NCHARS characters. */
9467
9468 static int
9469 truncate_message_1 (nchars, a2, a3, a4)
9470 EMACS_INT nchars;
9471 Lisp_Object a2;
9472 EMACS_INT a3, a4;
9473 {
9474 if (BEG + nchars < Z)
9475 del_range (BEG + nchars, Z);
9476 if (Z == BEG)
9477 echo_area_buffer[0] = Qnil;
9478 return 0;
9479 }
9480
9481
9482 /* Set the current message to a substring of S or STRING.
9483
9484 If STRING is a Lisp string, set the message to the first NBYTES
9485 bytes from STRING. NBYTES zero means use the whole string. If
9486 STRING is multibyte, the message will be displayed multibyte.
9487
9488 If S is not null, set the message to the first LEN bytes of S. LEN
9489 zero means use the whole string. MULTIBYTE_P non-zero means S is
9490 multibyte. Display the message multibyte in that case.
9491
9492 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9493 to t before calling set_message_1 (which calls insert).
9494 */
9495
9496 void
9497 set_message (s, string, nbytes, multibyte_p)
9498 const char *s;
9499 Lisp_Object string;
9500 int nbytes, multibyte_p;
9501 {
9502 message_enable_multibyte
9503 = ((s && multibyte_p)
9504 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9505
9506 with_echo_area_buffer (0, -1, set_message_1,
9507 (EMACS_INT) s, string, nbytes, multibyte_p);
9508 message_buf_print = 0;
9509 help_echo_showing_p = 0;
9510 }
9511
9512
9513 /* Helper function for set_message. Arguments have the same meaning
9514 as there, with A1 corresponding to S and A2 corresponding to STRING
9515 This function is called with the echo area buffer being
9516 current. */
9517
9518 static int
9519 set_message_1 (a1, a2, nbytes, multibyte_p)
9520 EMACS_INT a1;
9521 Lisp_Object a2;
9522 EMACS_INT nbytes, multibyte_p;
9523 {
9524 const char *s = (const char *) a1;
9525 Lisp_Object string = a2;
9526
9527 /* Change multibyteness of the echo buffer appropriately. */
9528 if (message_enable_multibyte
9529 != !NILP (current_buffer->enable_multibyte_characters))
9530 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9531
9532 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9533
9534 /* Insert new message at BEG. */
9535 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9536
9537 if (STRINGP (string))
9538 {
9539 int nchars;
9540
9541 if (nbytes == 0)
9542 nbytes = SBYTES (string);
9543 nchars = string_byte_to_char (string, nbytes);
9544
9545 /* This function takes care of single/multibyte conversion. We
9546 just have to ensure that the echo area buffer has the right
9547 setting of enable_multibyte_characters. */
9548 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9549 }
9550 else if (s)
9551 {
9552 if (nbytes == 0)
9553 nbytes = strlen (s);
9554
9555 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9556 {
9557 /* Convert from multi-byte to single-byte. */
9558 int i, c, n;
9559 unsigned char work[1];
9560
9561 /* Convert a multibyte string to single-byte. */
9562 for (i = 0; i < nbytes; i += n)
9563 {
9564 c = string_char_and_length (s + i, &n);
9565 work[0] = (ASCII_CHAR_P (c)
9566 ? c
9567 : multibyte_char_to_unibyte (c, Qnil));
9568 insert_1_both (work, 1, 1, 1, 0, 0);
9569 }
9570 }
9571 else if (!multibyte_p
9572 && !NILP (current_buffer->enable_multibyte_characters))
9573 {
9574 /* Convert from single-byte to multi-byte. */
9575 int i, c, n;
9576 const unsigned char *msg = (const unsigned char *) s;
9577 unsigned char str[MAX_MULTIBYTE_LENGTH];
9578
9579 /* Convert a single-byte string to multibyte. */
9580 for (i = 0; i < nbytes; i++)
9581 {
9582 c = msg[i];
9583 MAKE_CHAR_MULTIBYTE (c);
9584 n = CHAR_STRING (c, str);
9585 insert_1_both (str, 1, n, 1, 0, 0);
9586 }
9587 }
9588 else
9589 insert_1 (s, nbytes, 1, 0, 0);
9590 }
9591
9592 return 0;
9593 }
9594
9595
9596 /* Clear messages. CURRENT_P non-zero means clear the current
9597 message. LAST_DISPLAYED_P non-zero means clear the message
9598 last displayed. */
9599
9600 void
9601 clear_message (current_p, last_displayed_p)
9602 int current_p, last_displayed_p;
9603 {
9604 if (current_p)
9605 {
9606 echo_area_buffer[0] = Qnil;
9607 message_cleared_p = 1;
9608 }
9609
9610 if (last_displayed_p)
9611 echo_area_buffer[1] = Qnil;
9612
9613 message_buf_print = 0;
9614 }
9615
9616 /* Clear garbaged frames.
9617
9618 This function is used where the old redisplay called
9619 redraw_garbaged_frames which in turn called redraw_frame which in
9620 turn called clear_frame. The call to clear_frame was a source of
9621 flickering. I believe a clear_frame is not necessary. It should
9622 suffice in the new redisplay to invalidate all current matrices,
9623 and ensure a complete redisplay of all windows. */
9624
9625 static void
9626 clear_garbaged_frames ()
9627 {
9628 if (frame_garbaged)
9629 {
9630 Lisp_Object tail, frame;
9631 int changed_count = 0;
9632
9633 FOR_EACH_FRAME (tail, frame)
9634 {
9635 struct frame *f = XFRAME (frame);
9636
9637 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9638 {
9639 if (f->resized_p)
9640 {
9641 Fredraw_frame (frame);
9642 f->force_flush_display_p = 1;
9643 }
9644 clear_current_matrices (f);
9645 changed_count++;
9646 f->garbaged = 0;
9647 f->resized_p = 0;
9648 }
9649 }
9650
9651 frame_garbaged = 0;
9652 if (changed_count)
9653 ++windows_or_buffers_changed;
9654 }
9655 }
9656
9657
9658 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9659 is non-zero update selected_frame. Value is non-zero if the
9660 mini-windows height has been changed. */
9661
9662 static int
9663 echo_area_display (update_frame_p)
9664 int update_frame_p;
9665 {
9666 Lisp_Object mini_window;
9667 struct window *w;
9668 struct frame *f;
9669 int window_height_changed_p = 0;
9670 struct frame *sf = SELECTED_FRAME ();
9671
9672 mini_window = FRAME_MINIBUF_WINDOW (sf);
9673 w = XWINDOW (mini_window);
9674 f = XFRAME (WINDOW_FRAME (w));
9675
9676 /* Don't display if frame is invisible or not yet initialized. */
9677 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9678 return 0;
9679
9680 #ifdef HAVE_WINDOW_SYSTEM
9681 /* When Emacs starts, selected_frame may be the initial terminal
9682 frame. If we let this through, a message would be displayed on
9683 the terminal. */
9684 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9685 return 0;
9686 #endif /* HAVE_WINDOW_SYSTEM */
9687
9688 /* Redraw garbaged frames. */
9689 if (frame_garbaged)
9690 clear_garbaged_frames ();
9691
9692 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9693 {
9694 echo_area_window = mini_window;
9695 window_height_changed_p = display_echo_area (w);
9696 w->must_be_updated_p = 1;
9697
9698 /* Update the display, unless called from redisplay_internal.
9699 Also don't update the screen during redisplay itself. The
9700 update will happen at the end of redisplay, and an update
9701 here could cause confusion. */
9702 if (update_frame_p && !redisplaying_p)
9703 {
9704 int n = 0;
9705
9706 /* If the display update has been interrupted by pending
9707 input, update mode lines in the frame. Due to the
9708 pending input, it might have been that redisplay hasn't
9709 been called, so that mode lines above the echo area are
9710 garbaged. This looks odd, so we prevent it here. */
9711 if (!display_completed)
9712 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9713
9714 if (window_height_changed_p
9715 /* Don't do this if Emacs is shutting down. Redisplay
9716 needs to run hooks. */
9717 && !NILP (Vrun_hooks))
9718 {
9719 /* Must update other windows. Likewise as in other
9720 cases, don't let this update be interrupted by
9721 pending input. */
9722 int count = SPECPDL_INDEX ();
9723 specbind (Qredisplay_dont_pause, Qt);
9724 windows_or_buffers_changed = 1;
9725 redisplay_internal (0);
9726 unbind_to (count, Qnil);
9727 }
9728 else if (FRAME_WINDOW_P (f) && n == 0)
9729 {
9730 /* Window configuration is the same as before.
9731 Can do with a display update of the echo area,
9732 unless we displayed some mode lines. */
9733 update_single_window (w, 1);
9734 FRAME_RIF (f)->flush_display (f);
9735 }
9736 else
9737 update_frame (f, 1, 1);
9738
9739 /* If cursor is in the echo area, make sure that the next
9740 redisplay displays the minibuffer, so that the cursor will
9741 be replaced with what the minibuffer wants. */
9742 if (cursor_in_echo_area)
9743 ++windows_or_buffers_changed;
9744 }
9745 }
9746 else if (!EQ (mini_window, selected_window))
9747 windows_or_buffers_changed++;
9748
9749 /* Last displayed message is now the current message. */
9750 echo_area_buffer[1] = echo_area_buffer[0];
9751 /* Inform read_char that we're not echoing. */
9752 echo_message_buffer = Qnil;
9753
9754 /* Prevent redisplay optimization in redisplay_internal by resetting
9755 this_line_start_pos. This is done because the mini-buffer now
9756 displays the message instead of its buffer text. */
9757 if (EQ (mini_window, selected_window))
9758 CHARPOS (this_line_start_pos) = 0;
9759
9760 return window_height_changed_p;
9761 }
9762
9763
9764 \f
9765 /***********************************************************************
9766 Mode Lines and Frame Titles
9767 ***********************************************************************/
9768
9769 /* A buffer for constructing non-propertized mode-line strings and
9770 frame titles in it; allocated from the heap in init_xdisp and
9771 resized as needed in store_mode_line_noprop_char. */
9772
9773 static char *mode_line_noprop_buf;
9774
9775 /* The buffer's end, and a current output position in it. */
9776
9777 static char *mode_line_noprop_buf_end;
9778 static char *mode_line_noprop_ptr;
9779
9780 #define MODE_LINE_NOPROP_LEN(start) \
9781 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9782
9783 static enum {
9784 MODE_LINE_DISPLAY = 0,
9785 MODE_LINE_TITLE,
9786 MODE_LINE_NOPROP,
9787 MODE_LINE_STRING
9788 } mode_line_target;
9789
9790 /* Alist that caches the results of :propertize.
9791 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9792 static Lisp_Object mode_line_proptrans_alist;
9793
9794 /* List of strings making up the mode-line. */
9795 static Lisp_Object mode_line_string_list;
9796
9797 /* Base face property when building propertized mode line string. */
9798 static Lisp_Object mode_line_string_face;
9799 static Lisp_Object mode_line_string_face_prop;
9800
9801
9802 /* Unwind data for mode line strings */
9803
9804 static Lisp_Object Vmode_line_unwind_vector;
9805
9806 static Lisp_Object
9807 format_mode_line_unwind_data (struct buffer *obuf,
9808 Lisp_Object owin,
9809 int save_proptrans)
9810 {
9811 Lisp_Object vector, tmp;
9812
9813 /* Reduce consing by keeping one vector in
9814 Vwith_echo_area_save_vector. */
9815 vector = Vmode_line_unwind_vector;
9816 Vmode_line_unwind_vector = Qnil;
9817
9818 if (NILP (vector))
9819 vector = Fmake_vector (make_number (8), Qnil);
9820
9821 ASET (vector, 0, make_number (mode_line_target));
9822 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9823 ASET (vector, 2, mode_line_string_list);
9824 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9825 ASET (vector, 4, mode_line_string_face);
9826 ASET (vector, 5, mode_line_string_face_prop);
9827
9828 if (obuf)
9829 XSETBUFFER (tmp, obuf);
9830 else
9831 tmp = Qnil;
9832 ASET (vector, 6, tmp);
9833 ASET (vector, 7, owin);
9834
9835 return vector;
9836 }
9837
9838 static Lisp_Object
9839 unwind_format_mode_line (vector)
9840 Lisp_Object vector;
9841 {
9842 mode_line_target = XINT (AREF (vector, 0));
9843 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9844 mode_line_string_list = AREF (vector, 2);
9845 if (! EQ (AREF (vector, 3), Qt))
9846 mode_line_proptrans_alist = AREF (vector, 3);
9847 mode_line_string_face = AREF (vector, 4);
9848 mode_line_string_face_prop = AREF (vector, 5);
9849
9850 if (!NILP (AREF (vector, 7)))
9851 /* Select window before buffer, since it may change the buffer. */
9852 Fselect_window (AREF (vector, 7), Qt);
9853
9854 if (!NILP (AREF (vector, 6)))
9855 {
9856 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9857 ASET (vector, 6, Qnil);
9858 }
9859
9860 Vmode_line_unwind_vector = vector;
9861 return Qnil;
9862 }
9863
9864
9865 /* Store a single character C for the frame title in mode_line_noprop_buf.
9866 Re-allocate mode_line_noprop_buf if necessary. */
9867
9868 static void
9869 #ifdef PROTOTYPES
9870 store_mode_line_noprop_char (char c)
9871 #else
9872 store_mode_line_noprop_char (c)
9873 char c;
9874 #endif
9875 {
9876 /* If output position has reached the end of the allocated buffer,
9877 double the buffer's size. */
9878 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9879 {
9880 int len = MODE_LINE_NOPROP_LEN (0);
9881 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9882 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9883 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9884 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9885 }
9886
9887 *mode_line_noprop_ptr++ = c;
9888 }
9889
9890
9891 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9892 mode_line_noprop_ptr. STR is the string to store. Do not copy
9893 characters that yield more columns than PRECISION; PRECISION <= 0
9894 means copy the whole string. Pad with spaces until FIELD_WIDTH
9895 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9896 pad. Called from display_mode_element when it is used to build a
9897 frame title. */
9898
9899 static int
9900 store_mode_line_noprop (str, field_width, precision)
9901 const unsigned char *str;
9902 int field_width, precision;
9903 {
9904 int n = 0;
9905 int dummy, nbytes;
9906
9907 /* Copy at most PRECISION chars from STR. */
9908 nbytes = strlen (str);
9909 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9910 while (nbytes--)
9911 store_mode_line_noprop_char (*str++);
9912
9913 /* Fill up with spaces until FIELD_WIDTH reached. */
9914 while (field_width > 0
9915 && n < field_width)
9916 {
9917 store_mode_line_noprop_char (' ');
9918 ++n;
9919 }
9920
9921 return n;
9922 }
9923
9924 /***********************************************************************
9925 Frame Titles
9926 ***********************************************************************/
9927
9928 #ifdef HAVE_WINDOW_SYSTEM
9929
9930 /* Set the title of FRAME, if it has changed. The title format is
9931 Vicon_title_format if FRAME is iconified, otherwise it is
9932 frame_title_format. */
9933
9934 static void
9935 x_consider_frame_title (frame)
9936 Lisp_Object frame;
9937 {
9938 struct frame *f = XFRAME (frame);
9939
9940 if (FRAME_WINDOW_P (f)
9941 || FRAME_MINIBUF_ONLY_P (f)
9942 || f->explicit_name)
9943 {
9944 /* Do we have more than one visible frame on this X display? */
9945 Lisp_Object tail;
9946 Lisp_Object fmt;
9947 int title_start;
9948 char *title;
9949 int len;
9950 struct it it;
9951 int count = SPECPDL_INDEX ();
9952
9953 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9954 {
9955 Lisp_Object other_frame = XCAR (tail);
9956 struct frame *tf = XFRAME (other_frame);
9957
9958 if (tf != f
9959 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9960 && !FRAME_MINIBUF_ONLY_P (tf)
9961 && !EQ (other_frame, tip_frame)
9962 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9963 break;
9964 }
9965
9966 /* Set global variable indicating that multiple frames exist. */
9967 multiple_frames = CONSP (tail);
9968
9969 /* Switch to the buffer of selected window of the frame. Set up
9970 mode_line_target so that display_mode_element will output into
9971 mode_line_noprop_buf; then display the title. */
9972 record_unwind_protect (unwind_format_mode_line,
9973 format_mode_line_unwind_data
9974 (current_buffer, selected_window, 0));
9975
9976 Fselect_window (f->selected_window, Qt);
9977 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9978 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9979
9980 mode_line_target = MODE_LINE_TITLE;
9981 title_start = MODE_LINE_NOPROP_LEN (0);
9982 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9983 NULL, DEFAULT_FACE_ID);
9984 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9985 len = MODE_LINE_NOPROP_LEN (title_start);
9986 title = mode_line_noprop_buf + title_start;
9987 unbind_to (count, Qnil);
9988
9989 /* Set the title only if it's changed. This avoids consing in
9990 the common case where it hasn't. (If it turns out that we've
9991 already wasted too much time by walking through the list with
9992 display_mode_element, then we might need to optimize at a
9993 higher level than this.) */
9994 if (! STRINGP (f->name)
9995 || SBYTES (f->name) != len
9996 || bcmp (title, SDATA (f->name), len) != 0)
9997 x_implicitly_set_name (f, make_string (title, len), Qnil);
9998 }
9999 }
10000
10001 #endif /* not HAVE_WINDOW_SYSTEM */
10002
10003
10004
10005 \f
10006 /***********************************************************************
10007 Menu Bars
10008 ***********************************************************************/
10009
10010
10011 /* Prepare for redisplay by updating menu-bar item lists when
10012 appropriate. This can call eval. */
10013
10014 void
10015 prepare_menu_bars ()
10016 {
10017 int all_windows;
10018 struct gcpro gcpro1, gcpro2;
10019 struct frame *f;
10020 Lisp_Object tooltip_frame;
10021
10022 #ifdef HAVE_WINDOW_SYSTEM
10023 tooltip_frame = tip_frame;
10024 #else
10025 tooltip_frame = Qnil;
10026 #endif
10027
10028 /* Update all frame titles based on their buffer names, etc. We do
10029 this before the menu bars so that the buffer-menu will show the
10030 up-to-date frame titles. */
10031 #ifdef HAVE_WINDOW_SYSTEM
10032 if (windows_or_buffers_changed || update_mode_lines)
10033 {
10034 Lisp_Object tail, frame;
10035
10036 FOR_EACH_FRAME (tail, frame)
10037 {
10038 f = XFRAME (frame);
10039 if (!EQ (frame, tooltip_frame)
10040 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10041 x_consider_frame_title (frame);
10042 }
10043 }
10044 #endif /* HAVE_WINDOW_SYSTEM */
10045
10046 /* Update the menu bar item lists, if appropriate. This has to be
10047 done before any actual redisplay or generation of display lines. */
10048 all_windows = (update_mode_lines
10049 || buffer_shared > 1
10050 || windows_or_buffers_changed);
10051 if (all_windows)
10052 {
10053 Lisp_Object tail, frame;
10054 int count = SPECPDL_INDEX ();
10055 /* 1 means that update_menu_bar has run its hooks
10056 so any further calls to update_menu_bar shouldn't do so again. */
10057 int menu_bar_hooks_run = 0;
10058
10059 record_unwind_save_match_data ();
10060
10061 FOR_EACH_FRAME (tail, frame)
10062 {
10063 f = XFRAME (frame);
10064
10065 /* Ignore tooltip frame. */
10066 if (EQ (frame, tooltip_frame))
10067 continue;
10068
10069 /* If a window on this frame changed size, report that to
10070 the user and clear the size-change flag. */
10071 if (FRAME_WINDOW_SIZES_CHANGED (f))
10072 {
10073 Lisp_Object functions;
10074
10075 /* Clear flag first in case we get an error below. */
10076 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10077 functions = Vwindow_size_change_functions;
10078 GCPRO2 (tail, functions);
10079
10080 while (CONSP (functions))
10081 {
10082 if (!EQ (XCAR (functions), Qt))
10083 call1 (XCAR (functions), frame);
10084 functions = XCDR (functions);
10085 }
10086 UNGCPRO;
10087 }
10088
10089 GCPRO1 (tail);
10090 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10091 #ifdef HAVE_WINDOW_SYSTEM
10092 update_tool_bar (f, 0);
10093 #endif
10094 #ifdef HAVE_NS
10095 if (windows_or_buffers_changed
10096 && FRAME_NS_P (f))
10097 ns_set_doc_edited (f, Fbuffer_modified_p
10098 (XWINDOW (f->selected_window)->buffer));
10099 #endif
10100 UNGCPRO;
10101 }
10102
10103 unbind_to (count, Qnil);
10104 }
10105 else
10106 {
10107 struct frame *sf = SELECTED_FRAME ();
10108 update_menu_bar (sf, 1, 0);
10109 #ifdef HAVE_WINDOW_SYSTEM
10110 update_tool_bar (sf, 1);
10111 #endif
10112 }
10113
10114 /* Motif needs this. See comment in xmenu.c. Turn it off when
10115 pending_menu_activation is not defined. */
10116 #ifdef USE_X_TOOLKIT
10117 pending_menu_activation = 0;
10118 #endif
10119 }
10120
10121
10122 /* Update the menu bar item list for frame F. This has to be done
10123 before we start to fill in any display lines, because it can call
10124 eval.
10125
10126 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10127
10128 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10129 already ran the menu bar hooks for this redisplay, so there
10130 is no need to run them again. The return value is the
10131 updated value of this flag, to pass to the next call. */
10132
10133 static int
10134 update_menu_bar (f, save_match_data, hooks_run)
10135 struct frame *f;
10136 int save_match_data;
10137 int hooks_run;
10138 {
10139 Lisp_Object window;
10140 register struct window *w;
10141
10142 /* If called recursively during a menu update, do nothing. This can
10143 happen when, for instance, an activate-menubar-hook causes a
10144 redisplay. */
10145 if (inhibit_menubar_update)
10146 return hooks_run;
10147
10148 window = FRAME_SELECTED_WINDOW (f);
10149 w = XWINDOW (window);
10150
10151 if (FRAME_WINDOW_P (f)
10152 ?
10153 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10154 || defined (HAVE_NS) || defined (USE_GTK)
10155 FRAME_EXTERNAL_MENU_BAR (f)
10156 #else
10157 FRAME_MENU_BAR_LINES (f) > 0
10158 #endif
10159 : FRAME_MENU_BAR_LINES (f) > 0)
10160 {
10161 /* If the user has switched buffers or windows, we need to
10162 recompute to reflect the new bindings. But we'll
10163 recompute when update_mode_lines is set too; that means
10164 that people can use force-mode-line-update to request
10165 that the menu bar be recomputed. The adverse effect on
10166 the rest of the redisplay algorithm is about the same as
10167 windows_or_buffers_changed anyway. */
10168 if (windows_or_buffers_changed
10169 /* This used to test w->update_mode_line, but we believe
10170 there is no need to recompute the menu in that case. */
10171 || update_mode_lines
10172 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10173 < BUF_MODIFF (XBUFFER (w->buffer)))
10174 != !NILP (w->last_had_star))
10175 || ((!NILP (Vtransient_mark_mode)
10176 && !NILP (XBUFFER (w->buffer)->mark_active))
10177 != !NILP (w->region_showing)))
10178 {
10179 struct buffer *prev = current_buffer;
10180 int count = SPECPDL_INDEX ();
10181
10182 specbind (Qinhibit_menubar_update, Qt);
10183
10184 set_buffer_internal_1 (XBUFFER (w->buffer));
10185 if (save_match_data)
10186 record_unwind_save_match_data ();
10187 if (NILP (Voverriding_local_map_menu_flag))
10188 {
10189 specbind (Qoverriding_terminal_local_map, Qnil);
10190 specbind (Qoverriding_local_map, Qnil);
10191 }
10192
10193 if (!hooks_run)
10194 {
10195 /* Run the Lucid hook. */
10196 safe_run_hooks (Qactivate_menubar_hook);
10197
10198 /* If it has changed current-menubar from previous value,
10199 really recompute the menu-bar from the value. */
10200 if (! NILP (Vlucid_menu_bar_dirty_flag))
10201 call0 (Qrecompute_lucid_menubar);
10202
10203 safe_run_hooks (Qmenu_bar_update_hook);
10204
10205 hooks_run = 1;
10206 }
10207
10208 XSETFRAME (Vmenu_updating_frame, f);
10209 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10210
10211 /* Redisplay the menu bar in case we changed it. */
10212 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10213 || defined (HAVE_NS) || defined (USE_GTK)
10214 if (FRAME_WINDOW_P (f))
10215 {
10216 #if defined (HAVE_NS)
10217 /* All frames on Mac OS share the same menubar. So only
10218 the selected frame should be allowed to set it. */
10219 if (f == SELECTED_FRAME ())
10220 #endif
10221 set_frame_menubar (f, 0, 0);
10222 }
10223 else
10224 /* On a terminal screen, the menu bar is an ordinary screen
10225 line, and this makes it get updated. */
10226 w->update_mode_line = Qt;
10227 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10228 /* In the non-toolkit version, the menu bar is an ordinary screen
10229 line, and this makes it get updated. */
10230 w->update_mode_line = Qt;
10231 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10232
10233 unbind_to (count, Qnil);
10234 set_buffer_internal_1 (prev);
10235 }
10236 }
10237
10238 return hooks_run;
10239 }
10240
10241
10242 \f
10243 /***********************************************************************
10244 Output Cursor
10245 ***********************************************************************/
10246
10247 #ifdef HAVE_WINDOW_SYSTEM
10248
10249 /* EXPORT:
10250 Nominal cursor position -- where to draw output.
10251 HPOS and VPOS are window relative glyph matrix coordinates.
10252 X and Y are window relative pixel coordinates. */
10253
10254 struct cursor_pos output_cursor;
10255
10256
10257 /* EXPORT:
10258 Set the global variable output_cursor to CURSOR. All cursor
10259 positions are relative to updated_window. */
10260
10261 void
10262 set_output_cursor (cursor)
10263 struct cursor_pos *cursor;
10264 {
10265 output_cursor.hpos = cursor->hpos;
10266 output_cursor.vpos = cursor->vpos;
10267 output_cursor.x = cursor->x;
10268 output_cursor.y = cursor->y;
10269 }
10270
10271
10272 /* EXPORT for RIF:
10273 Set a nominal cursor position.
10274
10275 HPOS and VPOS are column/row positions in a window glyph matrix. X
10276 and Y are window text area relative pixel positions.
10277
10278 If this is done during an update, updated_window will contain the
10279 window that is being updated and the position is the future output
10280 cursor position for that window. If updated_window is null, use
10281 selected_window and display the cursor at the given position. */
10282
10283 void
10284 x_cursor_to (vpos, hpos, y, x)
10285 int vpos, hpos, y, x;
10286 {
10287 struct window *w;
10288
10289 /* If updated_window is not set, work on selected_window. */
10290 if (updated_window)
10291 w = updated_window;
10292 else
10293 w = XWINDOW (selected_window);
10294
10295 /* Set the output cursor. */
10296 output_cursor.hpos = hpos;
10297 output_cursor.vpos = vpos;
10298 output_cursor.x = x;
10299 output_cursor.y = y;
10300
10301 /* If not called as part of an update, really display the cursor.
10302 This will also set the cursor position of W. */
10303 if (updated_window == NULL)
10304 {
10305 BLOCK_INPUT;
10306 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10307 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10308 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10309 UNBLOCK_INPUT;
10310 }
10311 }
10312
10313 #endif /* HAVE_WINDOW_SYSTEM */
10314
10315 \f
10316 /***********************************************************************
10317 Tool-bars
10318 ***********************************************************************/
10319
10320 #ifdef HAVE_WINDOW_SYSTEM
10321
10322 /* Where the mouse was last time we reported a mouse event. */
10323
10324 FRAME_PTR last_mouse_frame;
10325
10326 /* Tool-bar item index of the item on which a mouse button was pressed
10327 or -1. */
10328
10329 int last_tool_bar_item;
10330
10331
10332 static Lisp_Object
10333 update_tool_bar_unwind (frame)
10334 Lisp_Object frame;
10335 {
10336 selected_frame = frame;
10337 return Qnil;
10338 }
10339
10340 /* Update the tool-bar item list for frame F. This has to be done
10341 before we start to fill in any display lines. Called from
10342 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10343 and restore it here. */
10344
10345 static void
10346 update_tool_bar (f, save_match_data)
10347 struct frame *f;
10348 int save_match_data;
10349 {
10350 #if defined (USE_GTK) || defined (HAVE_NS)
10351 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10352 #else
10353 int do_update = WINDOWP (f->tool_bar_window)
10354 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10355 #endif
10356
10357 if (do_update)
10358 {
10359 Lisp_Object window;
10360 struct window *w;
10361
10362 window = FRAME_SELECTED_WINDOW (f);
10363 w = XWINDOW (window);
10364
10365 /* If the user has switched buffers or windows, we need to
10366 recompute to reflect the new bindings. But we'll
10367 recompute when update_mode_lines is set too; that means
10368 that people can use force-mode-line-update to request
10369 that the menu bar be recomputed. The adverse effect on
10370 the rest of the redisplay algorithm is about the same as
10371 windows_or_buffers_changed anyway. */
10372 if (windows_or_buffers_changed
10373 || !NILP (w->update_mode_line)
10374 || update_mode_lines
10375 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10376 < BUF_MODIFF (XBUFFER (w->buffer)))
10377 != !NILP (w->last_had_star))
10378 || ((!NILP (Vtransient_mark_mode)
10379 && !NILP (XBUFFER (w->buffer)->mark_active))
10380 != !NILP (w->region_showing)))
10381 {
10382 struct buffer *prev = current_buffer;
10383 int count = SPECPDL_INDEX ();
10384 Lisp_Object frame, new_tool_bar;
10385 int new_n_tool_bar;
10386 struct gcpro gcpro1;
10387
10388 /* Set current_buffer to the buffer of the selected
10389 window of the frame, so that we get the right local
10390 keymaps. */
10391 set_buffer_internal_1 (XBUFFER (w->buffer));
10392
10393 /* Save match data, if we must. */
10394 if (save_match_data)
10395 record_unwind_save_match_data ();
10396
10397 /* Make sure that we don't accidentally use bogus keymaps. */
10398 if (NILP (Voverriding_local_map_menu_flag))
10399 {
10400 specbind (Qoverriding_terminal_local_map, Qnil);
10401 specbind (Qoverriding_local_map, Qnil);
10402 }
10403
10404 GCPRO1 (new_tool_bar);
10405
10406 /* We must temporarily set the selected frame to this frame
10407 before calling tool_bar_items, because the calculation of
10408 the tool-bar keymap uses the selected frame (see
10409 `tool-bar-make-keymap' in tool-bar.el). */
10410 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10411 XSETFRAME (frame, f);
10412 selected_frame = frame;
10413
10414 /* Build desired tool-bar items from keymaps. */
10415 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10416 &new_n_tool_bar);
10417
10418 /* Redisplay the tool-bar if we changed it. */
10419 if (new_n_tool_bar != f->n_tool_bar_items
10420 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10421 {
10422 /* Redisplay that happens asynchronously due to an expose event
10423 may access f->tool_bar_items. Make sure we update both
10424 variables within BLOCK_INPUT so no such event interrupts. */
10425 BLOCK_INPUT;
10426 f->tool_bar_items = new_tool_bar;
10427 f->n_tool_bar_items = new_n_tool_bar;
10428 w->update_mode_line = Qt;
10429 UNBLOCK_INPUT;
10430 }
10431
10432 UNGCPRO;
10433
10434 unbind_to (count, Qnil);
10435 set_buffer_internal_1 (prev);
10436 }
10437 }
10438 }
10439
10440
10441 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10442 F's desired tool-bar contents. F->tool_bar_items must have
10443 been set up previously by calling prepare_menu_bars. */
10444
10445 static void
10446 build_desired_tool_bar_string (f)
10447 struct frame *f;
10448 {
10449 int i, size, size_needed;
10450 struct gcpro gcpro1, gcpro2, gcpro3;
10451 Lisp_Object image, plist, props;
10452
10453 image = plist = props = Qnil;
10454 GCPRO3 (image, plist, props);
10455
10456 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10457 Otherwise, make a new string. */
10458
10459 /* The size of the string we might be able to reuse. */
10460 size = (STRINGP (f->desired_tool_bar_string)
10461 ? SCHARS (f->desired_tool_bar_string)
10462 : 0);
10463
10464 /* We need one space in the string for each image. */
10465 size_needed = f->n_tool_bar_items;
10466
10467 /* Reuse f->desired_tool_bar_string, if possible. */
10468 if (size < size_needed || NILP (f->desired_tool_bar_string))
10469 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10470 make_number (' '));
10471 else
10472 {
10473 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10474 Fremove_text_properties (make_number (0), make_number (size),
10475 props, f->desired_tool_bar_string);
10476 }
10477
10478 /* Put a `display' property on the string for the images to display,
10479 put a `menu_item' property on tool-bar items with a value that
10480 is the index of the item in F's tool-bar item vector. */
10481 for (i = 0; i < f->n_tool_bar_items; ++i)
10482 {
10483 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10484
10485 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10486 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10487 int hmargin, vmargin, relief, idx, end;
10488 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10489
10490 /* If image is a vector, choose the image according to the
10491 button state. */
10492 image = PROP (TOOL_BAR_ITEM_IMAGES);
10493 if (VECTORP (image))
10494 {
10495 if (enabled_p)
10496 idx = (selected_p
10497 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10498 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10499 else
10500 idx = (selected_p
10501 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10502 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10503
10504 xassert (ASIZE (image) >= idx);
10505 image = AREF (image, idx);
10506 }
10507 else
10508 idx = -1;
10509
10510 /* Ignore invalid image specifications. */
10511 if (!valid_image_p (image))
10512 continue;
10513
10514 /* Display the tool-bar button pressed, or depressed. */
10515 plist = Fcopy_sequence (XCDR (image));
10516
10517 /* Compute margin and relief to draw. */
10518 relief = (tool_bar_button_relief >= 0
10519 ? tool_bar_button_relief
10520 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10521 hmargin = vmargin = relief;
10522
10523 if (INTEGERP (Vtool_bar_button_margin)
10524 && XINT (Vtool_bar_button_margin) > 0)
10525 {
10526 hmargin += XFASTINT (Vtool_bar_button_margin);
10527 vmargin += XFASTINT (Vtool_bar_button_margin);
10528 }
10529 else if (CONSP (Vtool_bar_button_margin))
10530 {
10531 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10532 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10533 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10534
10535 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10536 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10537 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10538 }
10539
10540 if (auto_raise_tool_bar_buttons_p)
10541 {
10542 /* Add a `:relief' property to the image spec if the item is
10543 selected. */
10544 if (selected_p)
10545 {
10546 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10547 hmargin -= relief;
10548 vmargin -= relief;
10549 }
10550 }
10551 else
10552 {
10553 /* If image is selected, display it pressed, i.e. with a
10554 negative relief. If it's not selected, display it with a
10555 raised relief. */
10556 plist = Fplist_put (plist, QCrelief,
10557 (selected_p
10558 ? make_number (-relief)
10559 : make_number (relief)));
10560 hmargin -= relief;
10561 vmargin -= relief;
10562 }
10563
10564 /* Put a margin around the image. */
10565 if (hmargin || vmargin)
10566 {
10567 if (hmargin == vmargin)
10568 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10569 else
10570 plist = Fplist_put (plist, QCmargin,
10571 Fcons (make_number (hmargin),
10572 make_number (vmargin)));
10573 }
10574
10575 /* If button is not enabled, and we don't have special images
10576 for the disabled state, make the image appear disabled by
10577 applying an appropriate algorithm to it. */
10578 if (!enabled_p && idx < 0)
10579 plist = Fplist_put (plist, QCconversion, Qdisabled);
10580
10581 /* Put a `display' text property on the string for the image to
10582 display. Put a `menu-item' property on the string that gives
10583 the start of this item's properties in the tool-bar items
10584 vector. */
10585 image = Fcons (Qimage, plist);
10586 props = list4 (Qdisplay, image,
10587 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10588
10589 /* Let the last image hide all remaining spaces in the tool bar
10590 string. The string can be longer than needed when we reuse a
10591 previous string. */
10592 if (i + 1 == f->n_tool_bar_items)
10593 end = SCHARS (f->desired_tool_bar_string);
10594 else
10595 end = i + 1;
10596 Fadd_text_properties (make_number (i), make_number (end),
10597 props, f->desired_tool_bar_string);
10598 #undef PROP
10599 }
10600
10601 UNGCPRO;
10602 }
10603
10604
10605 /* Display one line of the tool-bar of frame IT->f.
10606
10607 HEIGHT specifies the desired height of the tool-bar line.
10608 If the actual height of the glyph row is less than HEIGHT, the
10609 row's height is increased to HEIGHT, and the icons are centered
10610 vertically in the new height.
10611
10612 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10613 count a final empty row in case the tool-bar width exactly matches
10614 the window width.
10615 */
10616
10617 static void
10618 display_tool_bar_line (it, height)
10619 struct it *it;
10620 int height;
10621 {
10622 struct glyph_row *row = it->glyph_row;
10623 int max_x = it->last_visible_x;
10624 struct glyph *last;
10625
10626 prepare_desired_row (row);
10627 row->y = it->current_y;
10628
10629 /* Note that this isn't made use of if the face hasn't a box,
10630 so there's no need to check the face here. */
10631 it->start_of_box_run_p = 1;
10632
10633 while (it->current_x < max_x)
10634 {
10635 int x, n_glyphs_before, i, nglyphs;
10636 struct it it_before;
10637
10638 /* Get the next display element. */
10639 if (!get_next_display_element (it))
10640 {
10641 /* Don't count empty row if we are counting needed tool-bar lines. */
10642 if (height < 0 && !it->hpos)
10643 return;
10644 break;
10645 }
10646
10647 /* Produce glyphs. */
10648 n_glyphs_before = row->used[TEXT_AREA];
10649 it_before = *it;
10650
10651 PRODUCE_GLYPHS (it);
10652
10653 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10654 i = 0;
10655 x = it_before.current_x;
10656 while (i < nglyphs)
10657 {
10658 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10659
10660 if (x + glyph->pixel_width > max_x)
10661 {
10662 /* Glyph doesn't fit on line. Backtrack. */
10663 row->used[TEXT_AREA] = n_glyphs_before;
10664 *it = it_before;
10665 /* If this is the only glyph on this line, it will never fit on the
10666 toolbar, so skip it. But ensure there is at least one glyph,
10667 so we don't accidentally disable the tool-bar. */
10668 if (n_glyphs_before == 0
10669 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10670 break;
10671 goto out;
10672 }
10673
10674 ++it->hpos;
10675 x += glyph->pixel_width;
10676 ++i;
10677 }
10678
10679 /* Stop at line ends. */
10680 if (ITERATOR_AT_END_OF_LINE_P (it))
10681 break;
10682
10683 set_iterator_to_next (it, 1);
10684 }
10685
10686 out:;
10687
10688 row->displays_text_p = row->used[TEXT_AREA] != 0;
10689
10690 /* Use default face for the border below the tool bar.
10691
10692 FIXME: When auto-resize-tool-bars is grow-only, there is
10693 no additional border below the possibly empty tool-bar lines.
10694 So to make the extra empty lines look "normal", we have to
10695 use the tool-bar face for the border too. */
10696 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10697 it->face_id = DEFAULT_FACE_ID;
10698
10699 extend_face_to_end_of_line (it);
10700 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10701 last->right_box_line_p = 1;
10702 if (last == row->glyphs[TEXT_AREA])
10703 last->left_box_line_p = 1;
10704
10705 /* Make line the desired height and center it vertically. */
10706 if ((height -= it->max_ascent + it->max_descent) > 0)
10707 {
10708 /* Don't add more than one line height. */
10709 height %= FRAME_LINE_HEIGHT (it->f);
10710 it->max_ascent += height / 2;
10711 it->max_descent += (height + 1) / 2;
10712 }
10713
10714 compute_line_metrics (it);
10715
10716 /* If line is empty, make it occupy the rest of the tool-bar. */
10717 if (!row->displays_text_p)
10718 {
10719 row->height = row->phys_height = it->last_visible_y - row->y;
10720 row->visible_height = row->height;
10721 row->ascent = row->phys_ascent = 0;
10722 row->extra_line_spacing = 0;
10723 }
10724
10725 row->full_width_p = 1;
10726 row->continued_p = 0;
10727 row->truncated_on_left_p = 0;
10728 row->truncated_on_right_p = 0;
10729
10730 it->current_x = it->hpos = 0;
10731 it->current_y += row->height;
10732 ++it->vpos;
10733 ++it->glyph_row;
10734 }
10735
10736
10737 /* Max tool-bar height. */
10738
10739 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10740 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10741
10742 /* Value is the number of screen lines needed to make all tool-bar
10743 items of frame F visible. The number of actual rows needed is
10744 returned in *N_ROWS if non-NULL. */
10745
10746 static int
10747 tool_bar_lines_needed (f, n_rows)
10748 struct frame *f;
10749 int *n_rows;
10750 {
10751 struct window *w = XWINDOW (f->tool_bar_window);
10752 struct it it;
10753 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10754 the desired matrix, so use (unused) mode-line row as temporary row to
10755 avoid destroying the first tool-bar row. */
10756 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10757
10758 /* Initialize an iterator for iteration over
10759 F->desired_tool_bar_string in the tool-bar window of frame F. */
10760 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10761 it.first_visible_x = 0;
10762 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10763 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10764
10765 while (!ITERATOR_AT_END_P (&it))
10766 {
10767 clear_glyph_row (temp_row);
10768 it.glyph_row = temp_row;
10769 display_tool_bar_line (&it, -1);
10770 }
10771 clear_glyph_row (temp_row);
10772
10773 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10774 if (n_rows)
10775 *n_rows = it.vpos > 0 ? it.vpos : -1;
10776
10777 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10778 }
10779
10780
10781 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10782 0, 1, 0,
10783 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10784 (frame)
10785 Lisp_Object frame;
10786 {
10787 struct frame *f;
10788 struct window *w;
10789 int nlines = 0;
10790
10791 if (NILP (frame))
10792 frame = selected_frame;
10793 else
10794 CHECK_FRAME (frame);
10795 f = XFRAME (frame);
10796
10797 if (WINDOWP (f->tool_bar_window)
10798 || (w = XWINDOW (f->tool_bar_window),
10799 WINDOW_TOTAL_LINES (w) > 0))
10800 {
10801 update_tool_bar (f, 1);
10802 if (f->n_tool_bar_items)
10803 {
10804 build_desired_tool_bar_string (f);
10805 nlines = tool_bar_lines_needed (f, NULL);
10806 }
10807 }
10808
10809 return make_number (nlines);
10810 }
10811
10812
10813 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10814 height should be changed. */
10815
10816 static int
10817 redisplay_tool_bar (f)
10818 struct frame *f;
10819 {
10820 struct window *w;
10821 struct it it;
10822 struct glyph_row *row;
10823
10824 #if defined (USE_GTK) || defined (HAVE_NS)
10825 if (FRAME_EXTERNAL_TOOL_BAR (f))
10826 update_frame_tool_bar (f);
10827 return 0;
10828 #endif
10829
10830 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10831 do anything. This means you must start with tool-bar-lines
10832 non-zero to get the auto-sizing effect. Or in other words, you
10833 can turn off tool-bars by specifying tool-bar-lines zero. */
10834 if (!WINDOWP (f->tool_bar_window)
10835 || (w = XWINDOW (f->tool_bar_window),
10836 WINDOW_TOTAL_LINES (w) == 0))
10837 return 0;
10838
10839 /* Set up an iterator for the tool-bar window. */
10840 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10841 it.first_visible_x = 0;
10842 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10843 row = it.glyph_row;
10844
10845 /* Build a string that represents the contents of the tool-bar. */
10846 build_desired_tool_bar_string (f);
10847 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10848
10849 if (f->n_tool_bar_rows == 0)
10850 {
10851 int nlines;
10852
10853 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10854 nlines != WINDOW_TOTAL_LINES (w)))
10855 {
10856 extern Lisp_Object Qtool_bar_lines;
10857 Lisp_Object frame;
10858 int old_height = WINDOW_TOTAL_LINES (w);
10859
10860 XSETFRAME (frame, f);
10861 Fmodify_frame_parameters (frame,
10862 Fcons (Fcons (Qtool_bar_lines,
10863 make_number (nlines)),
10864 Qnil));
10865 if (WINDOW_TOTAL_LINES (w) != old_height)
10866 {
10867 clear_glyph_matrix (w->desired_matrix);
10868 fonts_changed_p = 1;
10869 return 1;
10870 }
10871 }
10872 }
10873
10874 /* Display as many lines as needed to display all tool-bar items. */
10875
10876 if (f->n_tool_bar_rows > 0)
10877 {
10878 int border, rows, height, extra;
10879
10880 if (INTEGERP (Vtool_bar_border))
10881 border = XINT (Vtool_bar_border);
10882 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10883 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10884 else if (EQ (Vtool_bar_border, Qborder_width))
10885 border = f->border_width;
10886 else
10887 border = 0;
10888 if (border < 0)
10889 border = 0;
10890
10891 rows = f->n_tool_bar_rows;
10892 height = max (1, (it.last_visible_y - border) / rows);
10893 extra = it.last_visible_y - border - height * rows;
10894
10895 while (it.current_y < it.last_visible_y)
10896 {
10897 int h = 0;
10898 if (extra > 0 && rows-- > 0)
10899 {
10900 h = (extra + rows - 1) / rows;
10901 extra -= h;
10902 }
10903 display_tool_bar_line (&it, height + h);
10904 }
10905 }
10906 else
10907 {
10908 while (it.current_y < it.last_visible_y)
10909 display_tool_bar_line (&it, 0);
10910 }
10911
10912 /* It doesn't make much sense to try scrolling in the tool-bar
10913 window, so don't do it. */
10914 w->desired_matrix->no_scrolling_p = 1;
10915 w->must_be_updated_p = 1;
10916
10917 if (!NILP (Vauto_resize_tool_bars))
10918 {
10919 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10920 int change_height_p = 0;
10921
10922 /* If we couldn't display everything, change the tool-bar's
10923 height if there is room for more. */
10924 if (IT_STRING_CHARPOS (it) < it.end_charpos
10925 && it.current_y < max_tool_bar_height)
10926 change_height_p = 1;
10927
10928 row = it.glyph_row - 1;
10929
10930 /* If there are blank lines at the end, except for a partially
10931 visible blank line at the end that is smaller than
10932 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10933 if (!row->displays_text_p
10934 && row->height >= FRAME_LINE_HEIGHT (f))
10935 change_height_p = 1;
10936
10937 /* If row displays tool-bar items, but is partially visible,
10938 change the tool-bar's height. */
10939 if (row->displays_text_p
10940 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10941 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10942 change_height_p = 1;
10943
10944 /* Resize windows as needed by changing the `tool-bar-lines'
10945 frame parameter. */
10946 if (change_height_p)
10947 {
10948 extern Lisp_Object Qtool_bar_lines;
10949 Lisp_Object frame;
10950 int old_height = WINDOW_TOTAL_LINES (w);
10951 int nrows;
10952 int nlines = tool_bar_lines_needed (f, &nrows);
10953
10954 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10955 && !f->minimize_tool_bar_window_p)
10956 ? (nlines > old_height)
10957 : (nlines != old_height));
10958 f->minimize_tool_bar_window_p = 0;
10959
10960 if (change_height_p)
10961 {
10962 XSETFRAME (frame, f);
10963 Fmodify_frame_parameters (frame,
10964 Fcons (Fcons (Qtool_bar_lines,
10965 make_number (nlines)),
10966 Qnil));
10967 if (WINDOW_TOTAL_LINES (w) != old_height)
10968 {
10969 clear_glyph_matrix (w->desired_matrix);
10970 f->n_tool_bar_rows = nrows;
10971 fonts_changed_p = 1;
10972 return 1;
10973 }
10974 }
10975 }
10976 }
10977
10978 f->minimize_tool_bar_window_p = 0;
10979 return 0;
10980 }
10981
10982
10983 /* Get information about the tool-bar item which is displayed in GLYPH
10984 on frame F. Return in *PROP_IDX the index where tool-bar item
10985 properties start in F->tool_bar_items. Value is zero if
10986 GLYPH doesn't display a tool-bar item. */
10987
10988 static int
10989 tool_bar_item_info (f, glyph, prop_idx)
10990 struct frame *f;
10991 struct glyph *glyph;
10992 int *prop_idx;
10993 {
10994 Lisp_Object prop;
10995 int success_p;
10996 int charpos;
10997
10998 /* This function can be called asynchronously, which means we must
10999 exclude any possibility that Fget_text_property signals an
11000 error. */
11001 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11002 charpos = max (0, charpos);
11003
11004 /* Get the text property `menu-item' at pos. The value of that
11005 property is the start index of this item's properties in
11006 F->tool_bar_items. */
11007 prop = Fget_text_property (make_number (charpos),
11008 Qmenu_item, f->current_tool_bar_string);
11009 if (INTEGERP (prop))
11010 {
11011 *prop_idx = XINT (prop);
11012 success_p = 1;
11013 }
11014 else
11015 success_p = 0;
11016
11017 return success_p;
11018 }
11019
11020 \f
11021 /* Get information about the tool-bar item at position X/Y on frame F.
11022 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11023 the current matrix of the tool-bar window of F, or NULL if not
11024 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11025 item in F->tool_bar_items. Value is
11026
11027 -1 if X/Y is not on a tool-bar item
11028 0 if X/Y is on the same item that was highlighted before.
11029 1 otherwise. */
11030
11031 static int
11032 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
11033 struct frame *f;
11034 int x, y;
11035 struct glyph **glyph;
11036 int *hpos, *vpos, *prop_idx;
11037 {
11038 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11039 struct window *w = XWINDOW (f->tool_bar_window);
11040 int area;
11041
11042 /* Find the glyph under X/Y. */
11043 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11044 if (*glyph == NULL)
11045 return -1;
11046
11047 /* Get the start of this tool-bar item's properties in
11048 f->tool_bar_items. */
11049 if (!tool_bar_item_info (f, *glyph, prop_idx))
11050 return -1;
11051
11052 /* Is mouse on the highlighted item? */
11053 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
11054 && *vpos >= dpyinfo->mouse_face_beg_row
11055 && *vpos <= dpyinfo->mouse_face_end_row
11056 && (*vpos > dpyinfo->mouse_face_beg_row
11057 || *hpos >= dpyinfo->mouse_face_beg_col)
11058 && (*vpos < dpyinfo->mouse_face_end_row
11059 || *hpos < dpyinfo->mouse_face_end_col
11060 || dpyinfo->mouse_face_past_end))
11061 return 0;
11062
11063 return 1;
11064 }
11065
11066
11067 /* EXPORT:
11068 Handle mouse button event on the tool-bar of frame F, at
11069 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11070 0 for button release. MODIFIERS is event modifiers for button
11071 release. */
11072
11073 void
11074 handle_tool_bar_click (f, x, y, down_p, modifiers)
11075 struct frame *f;
11076 int x, y, down_p;
11077 unsigned int modifiers;
11078 {
11079 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11080 struct window *w = XWINDOW (f->tool_bar_window);
11081 int hpos, vpos, prop_idx;
11082 struct glyph *glyph;
11083 Lisp_Object enabled_p;
11084
11085 /* If not on the highlighted tool-bar item, return. */
11086 frame_to_window_pixel_xy (w, &x, &y);
11087 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11088 return;
11089
11090 /* If item is disabled, do nothing. */
11091 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11092 if (NILP (enabled_p))
11093 return;
11094
11095 if (down_p)
11096 {
11097 /* Show item in pressed state. */
11098 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
11099 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11100 last_tool_bar_item = prop_idx;
11101 }
11102 else
11103 {
11104 Lisp_Object key, frame;
11105 struct input_event event;
11106 EVENT_INIT (event);
11107
11108 /* Show item in released state. */
11109 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
11110 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11111
11112 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11113
11114 XSETFRAME (frame, f);
11115 event.kind = TOOL_BAR_EVENT;
11116 event.frame_or_window = frame;
11117 event.arg = frame;
11118 kbd_buffer_store_event (&event);
11119
11120 event.kind = TOOL_BAR_EVENT;
11121 event.frame_or_window = frame;
11122 event.arg = key;
11123 event.modifiers = modifiers;
11124 kbd_buffer_store_event (&event);
11125 last_tool_bar_item = -1;
11126 }
11127 }
11128
11129
11130 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11131 tool-bar window-relative coordinates X/Y. Called from
11132 note_mouse_highlight. */
11133
11134 static void
11135 note_tool_bar_highlight (f, x, y)
11136 struct frame *f;
11137 int x, y;
11138 {
11139 Lisp_Object window = f->tool_bar_window;
11140 struct window *w = XWINDOW (window);
11141 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11142 int hpos, vpos;
11143 struct glyph *glyph;
11144 struct glyph_row *row;
11145 int i;
11146 Lisp_Object enabled_p;
11147 int prop_idx;
11148 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11149 int mouse_down_p, rc;
11150
11151 /* Function note_mouse_highlight is called with negative x(y
11152 values when mouse moves outside of the frame. */
11153 if (x <= 0 || y <= 0)
11154 {
11155 clear_mouse_face (dpyinfo);
11156 return;
11157 }
11158
11159 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11160 if (rc < 0)
11161 {
11162 /* Not on tool-bar item. */
11163 clear_mouse_face (dpyinfo);
11164 return;
11165 }
11166 else if (rc == 0)
11167 /* On same tool-bar item as before. */
11168 goto set_help_echo;
11169
11170 clear_mouse_face (dpyinfo);
11171
11172 /* Mouse is down, but on different tool-bar item? */
11173 mouse_down_p = (dpyinfo->grabbed
11174 && f == last_mouse_frame
11175 && FRAME_LIVE_P (f));
11176 if (mouse_down_p
11177 && last_tool_bar_item != prop_idx)
11178 return;
11179
11180 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11181 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11182
11183 /* If tool-bar item is not enabled, don't highlight it. */
11184 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11185 if (!NILP (enabled_p))
11186 {
11187 /* Compute the x-position of the glyph. In front and past the
11188 image is a space. We include this in the highlighted area. */
11189 row = MATRIX_ROW (w->current_matrix, vpos);
11190 for (i = x = 0; i < hpos; ++i)
11191 x += row->glyphs[TEXT_AREA][i].pixel_width;
11192
11193 /* Record this as the current active region. */
11194 dpyinfo->mouse_face_beg_col = hpos;
11195 dpyinfo->mouse_face_beg_row = vpos;
11196 dpyinfo->mouse_face_beg_x = x;
11197 dpyinfo->mouse_face_beg_y = row->y;
11198 dpyinfo->mouse_face_past_end = 0;
11199
11200 dpyinfo->mouse_face_end_col = hpos + 1;
11201 dpyinfo->mouse_face_end_row = vpos;
11202 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
11203 dpyinfo->mouse_face_end_y = row->y;
11204 dpyinfo->mouse_face_window = window;
11205 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11206
11207 /* Display it as active. */
11208 show_mouse_face (dpyinfo, draw);
11209 dpyinfo->mouse_face_image_state = draw;
11210 }
11211
11212 set_help_echo:
11213
11214 /* Set help_echo_string to a help string to display for this tool-bar item.
11215 XTread_socket does the rest. */
11216 help_echo_object = help_echo_window = Qnil;
11217 help_echo_pos = -1;
11218 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11219 if (NILP (help_echo_string))
11220 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11221 }
11222
11223 #endif /* HAVE_WINDOW_SYSTEM */
11224
11225
11226 \f
11227 /************************************************************************
11228 Horizontal scrolling
11229 ************************************************************************/
11230
11231 static int hscroll_window_tree P_ ((Lisp_Object));
11232 static int hscroll_windows P_ ((Lisp_Object));
11233
11234 /* For all leaf windows in the window tree rooted at WINDOW, set their
11235 hscroll value so that PT is (i) visible in the window, and (ii) so
11236 that it is not within a certain margin at the window's left and
11237 right border. Value is non-zero if any window's hscroll has been
11238 changed. */
11239
11240 static int
11241 hscroll_window_tree (window)
11242 Lisp_Object window;
11243 {
11244 int hscrolled_p = 0;
11245 int hscroll_relative_p = FLOATP (Vhscroll_step);
11246 int hscroll_step_abs = 0;
11247 double hscroll_step_rel = 0;
11248
11249 if (hscroll_relative_p)
11250 {
11251 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11252 if (hscroll_step_rel < 0)
11253 {
11254 hscroll_relative_p = 0;
11255 hscroll_step_abs = 0;
11256 }
11257 }
11258 else if (INTEGERP (Vhscroll_step))
11259 {
11260 hscroll_step_abs = XINT (Vhscroll_step);
11261 if (hscroll_step_abs < 0)
11262 hscroll_step_abs = 0;
11263 }
11264 else
11265 hscroll_step_abs = 0;
11266
11267 while (WINDOWP (window))
11268 {
11269 struct window *w = XWINDOW (window);
11270
11271 if (WINDOWP (w->hchild))
11272 hscrolled_p |= hscroll_window_tree (w->hchild);
11273 else if (WINDOWP (w->vchild))
11274 hscrolled_p |= hscroll_window_tree (w->vchild);
11275 else if (w->cursor.vpos >= 0)
11276 {
11277 int h_margin;
11278 int text_area_width;
11279 struct glyph_row *current_cursor_row
11280 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11281 struct glyph_row *desired_cursor_row
11282 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11283 struct glyph_row *cursor_row
11284 = (desired_cursor_row->enabled_p
11285 ? desired_cursor_row
11286 : current_cursor_row);
11287
11288 text_area_width = window_box_width (w, TEXT_AREA);
11289
11290 /* Scroll when cursor is inside this scroll margin. */
11291 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11292
11293 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11294 && ((XFASTINT (w->hscroll)
11295 && w->cursor.x <= h_margin)
11296 || (cursor_row->enabled_p
11297 && cursor_row->truncated_on_right_p
11298 && (w->cursor.x >= text_area_width - h_margin))))
11299 {
11300 struct it it;
11301 int hscroll;
11302 struct buffer *saved_current_buffer;
11303 int pt;
11304 int wanted_x;
11305
11306 /* Find point in a display of infinite width. */
11307 saved_current_buffer = current_buffer;
11308 current_buffer = XBUFFER (w->buffer);
11309
11310 if (w == XWINDOW (selected_window))
11311 pt = BUF_PT (current_buffer);
11312 else
11313 {
11314 pt = marker_position (w->pointm);
11315 pt = max (BEGV, pt);
11316 pt = min (ZV, pt);
11317 }
11318
11319 /* Move iterator to pt starting at cursor_row->start in
11320 a line with infinite width. */
11321 init_to_row_start (&it, w, cursor_row);
11322 it.last_visible_x = INFINITY;
11323 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11324 current_buffer = saved_current_buffer;
11325
11326 /* Position cursor in window. */
11327 if (!hscroll_relative_p && hscroll_step_abs == 0)
11328 hscroll = max (0, (it.current_x
11329 - (ITERATOR_AT_END_OF_LINE_P (&it)
11330 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11331 : (text_area_width / 2))))
11332 / FRAME_COLUMN_WIDTH (it.f);
11333 else if (w->cursor.x >= text_area_width - h_margin)
11334 {
11335 if (hscroll_relative_p)
11336 wanted_x = text_area_width * (1 - hscroll_step_rel)
11337 - h_margin;
11338 else
11339 wanted_x = text_area_width
11340 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11341 - h_margin;
11342 hscroll
11343 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11344 }
11345 else
11346 {
11347 if (hscroll_relative_p)
11348 wanted_x = text_area_width * hscroll_step_rel
11349 + h_margin;
11350 else
11351 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11352 + h_margin;
11353 hscroll
11354 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11355 }
11356 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11357
11358 /* Don't call Fset_window_hscroll if value hasn't
11359 changed because it will prevent redisplay
11360 optimizations. */
11361 if (XFASTINT (w->hscroll) != hscroll)
11362 {
11363 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11364 w->hscroll = make_number (hscroll);
11365 hscrolled_p = 1;
11366 }
11367 }
11368 }
11369
11370 window = w->next;
11371 }
11372
11373 /* Value is non-zero if hscroll of any leaf window has been changed. */
11374 return hscrolled_p;
11375 }
11376
11377
11378 /* Set hscroll so that cursor is visible and not inside horizontal
11379 scroll margins for all windows in the tree rooted at WINDOW. See
11380 also hscroll_window_tree above. Value is non-zero if any window's
11381 hscroll has been changed. If it has, desired matrices on the frame
11382 of WINDOW are cleared. */
11383
11384 static int
11385 hscroll_windows (window)
11386 Lisp_Object window;
11387 {
11388 int hscrolled_p = hscroll_window_tree (window);
11389 if (hscrolled_p)
11390 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11391 return hscrolled_p;
11392 }
11393
11394
11395 \f
11396 /************************************************************************
11397 Redisplay
11398 ************************************************************************/
11399
11400 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11401 to a non-zero value. This is sometimes handy to have in a debugger
11402 session. */
11403
11404 #if GLYPH_DEBUG
11405
11406 /* First and last unchanged row for try_window_id. */
11407
11408 int debug_first_unchanged_at_end_vpos;
11409 int debug_last_unchanged_at_beg_vpos;
11410
11411 /* Delta vpos and y. */
11412
11413 int debug_dvpos, debug_dy;
11414
11415 /* Delta in characters and bytes for try_window_id. */
11416
11417 int debug_delta, debug_delta_bytes;
11418
11419 /* Values of window_end_pos and window_end_vpos at the end of
11420 try_window_id. */
11421
11422 EMACS_INT debug_end_pos, debug_end_vpos;
11423
11424 /* Append a string to W->desired_matrix->method. FMT is a printf
11425 format string. A1...A9 are a supplement for a variable-length
11426 argument list. If trace_redisplay_p is non-zero also printf the
11427 resulting string to stderr. */
11428
11429 static void
11430 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11431 struct window *w;
11432 char *fmt;
11433 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11434 {
11435 char buffer[512];
11436 char *method = w->desired_matrix->method;
11437 int len = strlen (method);
11438 int size = sizeof w->desired_matrix->method;
11439 int remaining = size - len - 1;
11440
11441 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11442 if (len && remaining)
11443 {
11444 method[len] = '|';
11445 --remaining, ++len;
11446 }
11447
11448 strncpy (method + len, buffer, remaining);
11449
11450 if (trace_redisplay_p)
11451 fprintf (stderr, "%p (%s): %s\n",
11452 w,
11453 ((BUFFERP (w->buffer)
11454 && STRINGP (XBUFFER (w->buffer)->name))
11455 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11456 : "no buffer"),
11457 buffer);
11458 }
11459
11460 #endif /* GLYPH_DEBUG */
11461
11462
11463 /* Value is non-zero if all changes in window W, which displays
11464 current_buffer, are in the text between START and END. START is a
11465 buffer position, END is given as a distance from Z. Used in
11466 redisplay_internal for display optimization. */
11467
11468 static INLINE int
11469 text_outside_line_unchanged_p (w, start, end)
11470 struct window *w;
11471 int start, end;
11472 {
11473 int unchanged_p = 1;
11474
11475 /* If text or overlays have changed, see where. */
11476 if (XFASTINT (w->last_modified) < MODIFF
11477 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11478 {
11479 /* Gap in the line? */
11480 if (GPT < start || Z - GPT < end)
11481 unchanged_p = 0;
11482
11483 /* Changes start in front of the line, or end after it? */
11484 if (unchanged_p
11485 && (BEG_UNCHANGED < start - 1
11486 || END_UNCHANGED < end))
11487 unchanged_p = 0;
11488
11489 /* If selective display, can't optimize if changes start at the
11490 beginning of the line. */
11491 if (unchanged_p
11492 && INTEGERP (current_buffer->selective_display)
11493 && XINT (current_buffer->selective_display) > 0
11494 && (BEG_UNCHANGED < start || GPT <= start))
11495 unchanged_p = 0;
11496
11497 /* If there are overlays at the start or end of the line, these
11498 may have overlay strings with newlines in them. A change at
11499 START, for instance, may actually concern the display of such
11500 overlay strings as well, and they are displayed on different
11501 lines. So, quickly rule out this case. (For the future, it
11502 might be desirable to implement something more telling than
11503 just BEG/END_UNCHANGED.) */
11504 if (unchanged_p)
11505 {
11506 if (BEG + BEG_UNCHANGED == start
11507 && overlay_touches_p (start))
11508 unchanged_p = 0;
11509 if (END_UNCHANGED == end
11510 && overlay_touches_p (Z - end))
11511 unchanged_p = 0;
11512 }
11513
11514 /* Under bidi reordering, adding or deleting a character in the
11515 beginning of a paragraph, before the first strong directional
11516 character, can change the base direction of the paragraph (unless
11517 the buffer specifies a fixed paragraph direction), which will
11518 require to redisplay the whole paragraph. It might be worthwhile
11519 to find the paragraph limits and widen the range of redisplayed
11520 lines to that, but for now just give up this optimization. */
11521 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11522 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11523 unchanged_p = 0;
11524 }
11525
11526 return unchanged_p;
11527 }
11528
11529
11530 /* Do a frame update, taking possible shortcuts into account. This is
11531 the main external entry point for redisplay.
11532
11533 If the last redisplay displayed an echo area message and that message
11534 is no longer requested, we clear the echo area or bring back the
11535 mini-buffer if that is in use. */
11536
11537 void
11538 redisplay ()
11539 {
11540 redisplay_internal (0);
11541 }
11542
11543
11544 static Lisp_Object
11545 overlay_arrow_string_or_property (var)
11546 Lisp_Object var;
11547 {
11548 Lisp_Object val;
11549
11550 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11551 return val;
11552
11553 return Voverlay_arrow_string;
11554 }
11555
11556 /* Return 1 if there are any overlay-arrows in current_buffer. */
11557 static int
11558 overlay_arrow_in_current_buffer_p ()
11559 {
11560 Lisp_Object vlist;
11561
11562 for (vlist = Voverlay_arrow_variable_list;
11563 CONSP (vlist);
11564 vlist = XCDR (vlist))
11565 {
11566 Lisp_Object var = XCAR (vlist);
11567 Lisp_Object val;
11568
11569 if (!SYMBOLP (var))
11570 continue;
11571 val = find_symbol_value (var);
11572 if (MARKERP (val)
11573 && current_buffer == XMARKER (val)->buffer)
11574 return 1;
11575 }
11576 return 0;
11577 }
11578
11579
11580 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11581 has changed. */
11582
11583 static int
11584 overlay_arrows_changed_p ()
11585 {
11586 Lisp_Object vlist;
11587
11588 for (vlist = Voverlay_arrow_variable_list;
11589 CONSP (vlist);
11590 vlist = XCDR (vlist))
11591 {
11592 Lisp_Object var = XCAR (vlist);
11593 Lisp_Object val, pstr;
11594
11595 if (!SYMBOLP (var))
11596 continue;
11597 val = find_symbol_value (var);
11598 if (!MARKERP (val))
11599 continue;
11600 if (! EQ (COERCE_MARKER (val),
11601 Fget (var, Qlast_arrow_position))
11602 || ! (pstr = overlay_arrow_string_or_property (var),
11603 EQ (pstr, Fget (var, Qlast_arrow_string))))
11604 return 1;
11605 }
11606 return 0;
11607 }
11608
11609 /* Mark overlay arrows to be updated on next redisplay. */
11610
11611 static void
11612 update_overlay_arrows (up_to_date)
11613 int up_to_date;
11614 {
11615 Lisp_Object vlist;
11616
11617 for (vlist = Voverlay_arrow_variable_list;
11618 CONSP (vlist);
11619 vlist = XCDR (vlist))
11620 {
11621 Lisp_Object var = XCAR (vlist);
11622
11623 if (!SYMBOLP (var))
11624 continue;
11625
11626 if (up_to_date > 0)
11627 {
11628 Lisp_Object val = find_symbol_value (var);
11629 Fput (var, Qlast_arrow_position,
11630 COERCE_MARKER (val));
11631 Fput (var, Qlast_arrow_string,
11632 overlay_arrow_string_or_property (var));
11633 }
11634 else if (up_to_date < 0
11635 || !NILP (Fget (var, Qlast_arrow_position)))
11636 {
11637 Fput (var, Qlast_arrow_position, Qt);
11638 Fput (var, Qlast_arrow_string, Qt);
11639 }
11640 }
11641 }
11642
11643
11644 /* Return overlay arrow string to display at row.
11645 Return integer (bitmap number) for arrow bitmap in left fringe.
11646 Return nil if no overlay arrow. */
11647
11648 static Lisp_Object
11649 overlay_arrow_at_row (it, row)
11650 struct it *it;
11651 struct glyph_row *row;
11652 {
11653 Lisp_Object vlist;
11654
11655 for (vlist = Voverlay_arrow_variable_list;
11656 CONSP (vlist);
11657 vlist = XCDR (vlist))
11658 {
11659 Lisp_Object var = XCAR (vlist);
11660 Lisp_Object val;
11661
11662 if (!SYMBOLP (var))
11663 continue;
11664
11665 val = find_symbol_value (var);
11666
11667 if (MARKERP (val)
11668 && current_buffer == XMARKER (val)->buffer
11669 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11670 {
11671 if (FRAME_WINDOW_P (it->f)
11672 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11673 {
11674 #ifdef HAVE_WINDOW_SYSTEM
11675 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11676 {
11677 int fringe_bitmap;
11678 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11679 return make_number (fringe_bitmap);
11680 }
11681 #endif
11682 return make_number (-1); /* Use default arrow bitmap */
11683 }
11684 return overlay_arrow_string_or_property (var);
11685 }
11686 }
11687
11688 return Qnil;
11689 }
11690
11691 /* Return 1 if point moved out of or into a composition. Otherwise
11692 return 0. PREV_BUF and PREV_PT are the last point buffer and
11693 position. BUF and PT are the current point buffer and position. */
11694
11695 int
11696 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11697 struct buffer *prev_buf, *buf;
11698 int prev_pt, pt;
11699 {
11700 EMACS_INT start, end;
11701 Lisp_Object prop;
11702 Lisp_Object buffer;
11703
11704 XSETBUFFER (buffer, buf);
11705 /* Check a composition at the last point if point moved within the
11706 same buffer. */
11707 if (prev_buf == buf)
11708 {
11709 if (prev_pt == pt)
11710 /* Point didn't move. */
11711 return 0;
11712
11713 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11714 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11715 && COMPOSITION_VALID_P (start, end, prop)
11716 && start < prev_pt && end > prev_pt)
11717 /* The last point was within the composition. Return 1 iff
11718 point moved out of the composition. */
11719 return (pt <= start || pt >= end);
11720 }
11721
11722 /* Check a composition at the current point. */
11723 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11724 && find_composition (pt, -1, &start, &end, &prop, buffer)
11725 && COMPOSITION_VALID_P (start, end, prop)
11726 && start < pt && end > pt);
11727 }
11728
11729
11730 /* Reconsider the setting of B->clip_changed which is displayed
11731 in window W. */
11732
11733 static INLINE void
11734 reconsider_clip_changes (w, b)
11735 struct window *w;
11736 struct buffer *b;
11737 {
11738 if (b->clip_changed
11739 && !NILP (w->window_end_valid)
11740 && w->current_matrix->buffer == b
11741 && w->current_matrix->zv == BUF_ZV (b)
11742 && w->current_matrix->begv == BUF_BEGV (b))
11743 b->clip_changed = 0;
11744
11745 /* If display wasn't paused, and W is not a tool bar window, see if
11746 point has been moved into or out of a composition. In that case,
11747 we set b->clip_changed to 1 to force updating the screen. If
11748 b->clip_changed has already been set to 1, we can skip this
11749 check. */
11750 if (!b->clip_changed
11751 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11752 {
11753 int pt;
11754
11755 if (w == XWINDOW (selected_window))
11756 pt = BUF_PT (current_buffer);
11757 else
11758 pt = marker_position (w->pointm);
11759
11760 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11761 || pt != XINT (w->last_point))
11762 && check_point_in_composition (w->current_matrix->buffer,
11763 XINT (w->last_point),
11764 XBUFFER (w->buffer), pt))
11765 b->clip_changed = 1;
11766 }
11767 }
11768 \f
11769
11770 /* Select FRAME to forward the values of frame-local variables into C
11771 variables so that the redisplay routines can access those values
11772 directly. */
11773
11774 static void
11775 select_frame_for_redisplay (frame)
11776 Lisp_Object frame;
11777 {
11778 Lisp_Object tail, tem;
11779 Lisp_Object old = selected_frame;
11780 struct Lisp_Symbol *sym;
11781
11782 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11783
11784 selected_frame = frame;
11785
11786 do {
11787 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11788 if (CONSP (XCAR (tail))
11789 && (tem = XCAR (XCAR (tail)),
11790 SYMBOLP (tem))
11791 && (sym = indirect_variable (XSYMBOL (tem)),
11792 sym->redirect == SYMBOL_LOCALIZED)
11793 && sym->val.blv->frame_local)
11794 /* Use find_symbol_value rather than Fsymbol_value
11795 to avoid an error if it is void. */
11796 find_symbol_value (tem);
11797 } while (!EQ (frame, old) && (frame = old, 1));
11798 }
11799
11800
11801 #define STOP_POLLING \
11802 do { if (! polling_stopped_here) stop_polling (); \
11803 polling_stopped_here = 1; } while (0)
11804
11805 #define RESUME_POLLING \
11806 do { if (polling_stopped_here) start_polling (); \
11807 polling_stopped_here = 0; } while (0)
11808
11809
11810 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11811 response to any user action; therefore, we should preserve the echo
11812 area. (Actually, our caller does that job.) Perhaps in the future
11813 avoid recentering windows if it is not necessary; currently that
11814 causes some problems. */
11815
11816 static void
11817 redisplay_internal (preserve_echo_area)
11818 int preserve_echo_area;
11819 {
11820 struct window *w = XWINDOW (selected_window);
11821 struct frame *f;
11822 int pause;
11823 int must_finish = 0;
11824 struct text_pos tlbufpos, tlendpos;
11825 int number_of_visible_frames;
11826 int count, count1;
11827 struct frame *sf;
11828 int polling_stopped_here = 0;
11829 Lisp_Object old_frame = selected_frame;
11830
11831 /* Non-zero means redisplay has to consider all windows on all
11832 frames. Zero means, only selected_window is considered. */
11833 int consider_all_windows_p;
11834
11835 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11836
11837 /* No redisplay if running in batch mode or frame is not yet fully
11838 initialized, or redisplay is explicitly turned off by setting
11839 Vinhibit_redisplay. */
11840 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11841 || !NILP (Vinhibit_redisplay))
11842 return;
11843
11844 /* Don't examine these until after testing Vinhibit_redisplay.
11845 When Emacs is shutting down, perhaps because its connection to
11846 X has dropped, we should not look at them at all. */
11847 f = XFRAME (w->frame);
11848 sf = SELECTED_FRAME ();
11849
11850 if (!f->glyphs_initialized_p)
11851 return;
11852
11853 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11854 if (popup_activated ())
11855 return;
11856 #endif
11857
11858 /* I don't think this happens but let's be paranoid. */
11859 if (redisplaying_p)
11860 return;
11861
11862 /* Record a function that resets redisplaying_p to its old value
11863 when we leave this function. */
11864 count = SPECPDL_INDEX ();
11865 record_unwind_protect (unwind_redisplay,
11866 Fcons (make_number (redisplaying_p), selected_frame));
11867 ++redisplaying_p;
11868 specbind (Qinhibit_free_realized_faces, Qnil);
11869
11870 {
11871 Lisp_Object tail, frame;
11872
11873 FOR_EACH_FRAME (tail, frame)
11874 {
11875 struct frame *f = XFRAME (frame);
11876 f->already_hscrolled_p = 0;
11877 }
11878 }
11879
11880 retry:
11881 if (!EQ (old_frame, selected_frame)
11882 && FRAME_LIVE_P (XFRAME (old_frame)))
11883 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11884 selected_frame and selected_window to be temporarily out-of-sync so
11885 when we come back here via `goto retry', we need to resync because we
11886 may need to run Elisp code (via prepare_menu_bars). */
11887 select_frame_for_redisplay (old_frame);
11888
11889 pause = 0;
11890 reconsider_clip_changes (w, current_buffer);
11891 last_escape_glyph_frame = NULL;
11892 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11893
11894 /* If new fonts have been loaded that make a glyph matrix adjustment
11895 necessary, do it. */
11896 if (fonts_changed_p)
11897 {
11898 adjust_glyphs (NULL);
11899 ++windows_or_buffers_changed;
11900 fonts_changed_p = 0;
11901 }
11902
11903 /* If face_change_count is non-zero, init_iterator will free all
11904 realized faces, which includes the faces referenced from current
11905 matrices. So, we can't reuse current matrices in this case. */
11906 if (face_change_count)
11907 ++windows_or_buffers_changed;
11908
11909 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11910 && FRAME_TTY (sf)->previous_frame != sf)
11911 {
11912 /* Since frames on a single ASCII terminal share the same
11913 display area, displaying a different frame means redisplay
11914 the whole thing. */
11915 windows_or_buffers_changed++;
11916 SET_FRAME_GARBAGED (sf);
11917 #ifndef DOS_NT
11918 set_tty_color_mode (FRAME_TTY (sf), sf);
11919 #endif
11920 FRAME_TTY (sf)->previous_frame = sf;
11921 }
11922
11923 /* Set the visible flags for all frames. Do this before checking
11924 for resized or garbaged frames; they want to know if their frames
11925 are visible. See the comment in frame.h for
11926 FRAME_SAMPLE_VISIBILITY. */
11927 {
11928 Lisp_Object tail, frame;
11929
11930 number_of_visible_frames = 0;
11931
11932 FOR_EACH_FRAME (tail, frame)
11933 {
11934 struct frame *f = XFRAME (frame);
11935
11936 FRAME_SAMPLE_VISIBILITY (f);
11937 if (FRAME_VISIBLE_P (f))
11938 ++number_of_visible_frames;
11939 clear_desired_matrices (f);
11940 }
11941 }
11942
11943 /* Notice any pending interrupt request to change frame size. */
11944 do_pending_window_change (1);
11945
11946 /* Clear frames marked as garbaged. */
11947 if (frame_garbaged)
11948 clear_garbaged_frames ();
11949
11950 /* Build menubar and tool-bar items. */
11951 if (NILP (Vmemory_full))
11952 prepare_menu_bars ();
11953
11954 if (windows_or_buffers_changed)
11955 update_mode_lines++;
11956
11957 /* Detect case that we need to write or remove a star in the mode line. */
11958 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11959 {
11960 w->update_mode_line = Qt;
11961 if (buffer_shared > 1)
11962 update_mode_lines++;
11963 }
11964
11965 /* Avoid invocation of point motion hooks by `current_column' below. */
11966 count1 = SPECPDL_INDEX ();
11967 specbind (Qinhibit_point_motion_hooks, Qt);
11968
11969 /* If %c is in the mode line, update it if needed. */
11970 if (!NILP (w->column_number_displayed)
11971 /* This alternative quickly identifies a common case
11972 where no change is needed. */
11973 && !(PT == XFASTINT (w->last_point)
11974 && XFASTINT (w->last_modified) >= MODIFF
11975 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11976 && (XFASTINT (w->column_number_displayed)
11977 != (int) current_column ())) /* iftc */
11978 w->update_mode_line = Qt;
11979
11980 unbind_to (count1, Qnil);
11981
11982 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11983
11984 /* The variable buffer_shared is set in redisplay_window and
11985 indicates that we redisplay a buffer in different windows. See
11986 there. */
11987 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11988 || cursor_type_changed);
11989
11990 /* If specs for an arrow have changed, do thorough redisplay
11991 to ensure we remove any arrow that should no longer exist. */
11992 if (overlay_arrows_changed_p ())
11993 consider_all_windows_p = windows_or_buffers_changed = 1;
11994
11995 /* Normally the message* functions will have already displayed and
11996 updated the echo area, but the frame may have been trashed, or
11997 the update may have been preempted, so display the echo area
11998 again here. Checking message_cleared_p captures the case that
11999 the echo area should be cleared. */
12000 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12001 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12002 || (message_cleared_p
12003 && minibuf_level == 0
12004 /* If the mini-window is currently selected, this means the
12005 echo-area doesn't show through. */
12006 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12007 {
12008 int window_height_changed_p = echo_area_display (0);
12009 must_finish = 1;
12010
12011 /* If we don't display the current message, don't clear the
12012 message_cleared_p flag, because, if we did, we wouldn't clear
12013 the echo area in the next redisplay which doesn't preserve
12014 the echo area. */
12015 if (!display_last_displayed_message_p)
12016 message_cleared_p = 0;
12017
12018 if (fonts_changed_p)
12019 goto retry;
12020 else if (window_height_changed_p)
12021 {
12022 consider_all_windows_p = 1;
12023 ++update_mode_lines;
12024 ++windows_or_buffers_changed;
12025
12026 /* If window configuration was changed, frames may have been
12027 marked garbaged. Clear them or we will experience
12028 surprises wrt scrolling. */
12029 if (frame_garbaged)
12030 clear_garbaged_frames ();
12031 }
12032 }
12033 else if (EQ (selected_window, minibuf_window)
12034 && (current_buffer->clip_changed
12035 || XFASTINT (w->last_modified) < MODIFF
12036 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12037 && resize_mini_window (w, 0))
12038 {
12039 /* Resized active mini-window to fit the size of what it is
12040 showing if its contents might have changed. */
12041 must_finish = 1;
12042 /* FIXME: this causes all frames to be updated, which seems unnecessary
12043 since only the current frame needs to be considered. This function needs
12044 to be rewritten with two variables, consider_all_windows and
12045 consider_all_frames. */
12046 consider_all_windows_p = 1;
12047 ++windows_or_buffers_changed;
12048 ++update_mode_lines;
12049
12050 /* If window configuration was changed, frames may have been
12051 marked garbaged. Clear them or we will experience
12052 surprises wrt scrolling. */
12053 if (frame_garbaged)
12054 clear_garbaged_frames ();
12055 }
12056
12057
12058 /* If showing the region, and mark has changed, we must redisplay
12059 the whole window. The assignment to this_line_start_pos prevents
12060 the optimization directly below this if-statement. */
12061 if (((!NILP (Vtransient_mark_mode)
12062 && !NILP (XBUFFER (w->buffer)->mark_active))
12063 != !NILP (w->region_showing))
12064 || (!NILP (w->region_showing)
12065 && !EQ (w->region_showing,
12066 Fmarker_position (XBUFFER (w->buffer)->mark))))
12067 CHARPOS (this_line_start_pos) = 0;
12068
12069 /* Optimize the case that only the line containing the cursor in the
12070 selected window has changed. Variables starting with this_ are
12071 set in display_line and record information about the line
12072 containing the cursor. */
12073 tlbufpos = this_line_start_pos;
12074 tlendpos = this_line_end_pos;
12075 if (!consider_all_windows_p
12076 && CHARPOS (tlbufpos) > 0
12077 && NILP (w->update_mode_line)
12078 && !current_buffer->clip_changed
12079 && !current_buffer->prevent_redisplay_optimizations_p
12080 && FRAME_VISIBLE_P (XFRAME (w->frame))
12081 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12082 /* Make sure recorded data applies to current buffer, etc. */
12083 && this_line_buffer == current_buffer
12084 && current_buffer == XBUFFER (w->buffer)
12085 && NILP (w->force_start)
12086 && NILP (w->optional_new_start)
12087 /* Point must be on the line that we have info recorded about. */
12088 && PT >= CHARPOS (tlbufpos)
12089 && PT <= Z - CHARPOS (tlendpos)
12090 /* All text outside that line, including its final newline,
12091 must be unchanged. */
12092 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12093 CHARPOS (tlendpos)))
12094 {
12095 if (CHARPOS (tlbufpos) > BEGV
12096 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12097 && (CHARPOS (tlbufpos) == ZV
12098 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12099 /* Former continuation line has disappeared by becoming empty. */
12100 goto cancel;
12101 else if (XFASTINT (w->last_modified) < MODIFF
12102 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12103 || MINI_WINDOW_P (w))
12104 {
12105 /* We have to handle the case of continuation around a
12106 wide-column character (see the comment in indent.c around
12107 line 1340).
12108
12109 For instance, in the following case:
12110
12111 -------- Insert --------
12112 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12113 J_I_ ==> J_I_ `^^' are cursors.
12114 ^^ ^^
12115 -------- --------
12116
12117 As we have to redraw the line above, we cannot use this
12118 optimization. */
12119
12120 struct it it;
12121 int line_height_before = this_line_pixel_height;
12122
12123 /* Note that start_display will handle the case that the
12124 line starting at tlbufpos is a continuation line. */
12125 start_display (&it, w, tlbufpos);
12126
12127 /* Implementation note: It this still necessary? */
12128 if (it.current_x != this_line_start_x)
12129 goto cancel;
12130
12131 TRACE ((stderr, "trying display optimization 1\n"));
12132 w->cursor.vpos = -1;
12133 overlay_arrow_seen = 0;
12134 it.vpos = this_line_vpos;
12135 it.current_y = this_line_y;
12136 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12137 display_line (&it);
12138
12139 /* If line contains point, is not continued,
12140 and ends at same distance from eob as before, we win. */
12141 if (w->cursor.vpos >= 0
12142 /* Line is not continued, otherwise this_line_start_pos
12143 would have been set to 0 in display_line. */
12144 && CHARPOS (this_line_start_pos)
12145 /* Line ends as before. */
12146 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12147 /* Line has same height as before. Otherwise other lines
12148 would have to be shifted up or down. */
12149 && this_line_pixel_height == line_height_before)
12150 {
12151 /* If this is not the window's last line, we must adjust
12152 the charstarts of the lines below. */
12153 if (it.current_y < it.last_visible_y)
12154 {
12155 struct glyph_row *row
12156 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12157 int delta, delta_bytes;
12158
12159 /* We used to distinguish between two cases here,
12160 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12161 when the line ends in a newline or the end of the
12162 buffer's accessible portion. But both cases did
12163 the same, so they were collapsed. */
12164 delta = (Z
12165 - CHARPOS (tlendpos)
12166 - MATRIX_ROW_START_CHARPOS (row));
12167 delta_bytes = (Z_BYTE
12168 - BYTEPOS (tlendpos)
12169 - MATRIX_ROW_START_BYTEPOS (row));
12170
12171 increment_matrix_positions (w->current_matrix,
12172 this_line_vpos + 1,
12173 w->current_matrix->nrows,
12174 delta, delta_bytes);
12175 }
12176
12177 /* If this row displays text now but previously didn't,
12178 or vice versa, w->window_end_vpos may have to be
12179 adjusted. */
12180 if ((it.glyph_row - 1)->displays_text_p)
12181 {
12182 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12183 XSETINT (w->window_end_vpos, this_line_vpos);
12184 }
12185 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12186 && this_line_vpos > 0)
12187 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12188 w->window_end_valid = Qnil;
12189
12190 /* Update hint: No need to try to scroll in update_window. */
12191 w->desired_matrix->no_scrolling_p = 1;
12192
12193 #if GLYPH_DEBUG
12194 *w->desired_matrix->method = 0;
12195 debug_method_add (w, "optimization 1");
12196 #endif
12197 #ifdef HAVE_WINDOW_SYSTEM
12198 update_window_fringes (w, 0);
12199 #endif
12200 goto update;
12201 }
12202 else
12203 goto cancel;
12204 }
12205 else if (/* Cursor position hasn't changed. */
12206 PT == XFASTINT (w->last_point)
12207 /* Make sure the cursor was last displayed
12208 in this window. Otherwise we have to reposition it. */
12209 && 0 <= w->cursor.vpos
12210 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12211 {
12212 if (!must_finish)
12213 {
12214 do_pending_window_change (1);
12215
12216 /* We used to always goto end_of_redisplay here, but this
12217 isn't enough if we have a blinking cursor. */
12218 if (w->cursor_off_p == w->last_cursor_off_p)
12219 goto end_of_redisplay;
12220 }
12221 goto update;
12222 }
12223 /* If highlighting the region, or if the cursor is in the echo area,
12224 then we can't just move the cursor. */
12225 else if (! (!NILP (Vtransient_mark_mode)
12226 && !NILP (current_buffer->mark_active))
12227 && (EQ (selected_window, current_buffer->last_selected_window)
12228 || highlight_nonselected_windows)
12229 && NILP (w->region_showing)
12230 && NILP (Vshow_trailing_whitespace)
12231 && !cursor_in_echo_area)
12232 {
12233 struct it it;
12234 struct glyph_row *row;
12235
12236 /* Skip from tlbufpos to PT and see where it is. Note that
12237 PT may be in invisible text. If so, we will end at the
12238 next visible position. */
12239 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12240 NULL, DEFAULT_FACE_ID);
12241 it.current_x = this_line_start_x;
12242 it.current_y = this_line_y;
12243 it.vpos = this_line_vpos;
12244
12245 /* The call to move_it_to stops in front of PT, but
12246 moves over before-strings. */
12247 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12248
12249 if (it.vpos == this_line_vpos
12250 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12251 row->enabled_p))
12252 {
12253 xassert (this_line_vpos == it.vpos);
12254 xassert (this_line_y == it.current_y);
12255 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12256 #if GLYPH_DEBUG
12257 *w->desired_matrix->method = 0;
12258 debug_method_add (w, "optimization 3");
12259 #endif
12260 goto update;
12261 }
12262 else
12263 goto cancel;
12264 }
12265
12266 cancel:
12267 /* Text changed drastically or point moved off of line. */
12268 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12269 }
12270
12271 CHARPOS (this_line_start_pos) = 0;
12272 consider_all_windows_p |= buffer_shared > 1;
12273 ++clear_face_cache_count;
12274 #ifdef HAVE_WINDOW_SYSTEM
12275 ++clear_image_cache_count;
12276 #endif
12277
12278 /* Build desired matrices, and update the display. If
12279 consider_all_windows_p is non-zero, do it for all windows on all
12280 frames. Otherwise do it for selected_window, only. */
12281
12282 if (consider_all_windows_p)
12283 {
12284 Lisp_Object tail, frame;
12285
12286 FOR_EACH_FRAME (tail, frame)
12287 XFRAME (frame)->updated_p = 0;
12288
12289 /* Recompute # windows showing selected buffer. This will be
12290 incremented each time such a window is displayed. */
12291 buffer_shared = 0;
12292
12293 FOR_EACH_FRAME (tail, frame)
12294 {
12295 struct frame *f = XFRAME (frame);
12296
12297 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12298 {
12299 if (! EQ (frame, selected_frame))
12300 /* Select the frame, for the sake of frame-local
12301 variables. */
12302 select_frame_for_redisplay (frame);
12303
12304 /* Mark all the scroll bars to be removed; we'll redeem
12305 the ones we want when we redisplay their windows. */
12306 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12307 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12308
12309 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12310 redisplay_windows (FRAME_ROOT_WINDOW (f));
12311
12312 /* The X error handler may have deleted that frame. */
12313 if (!FRAME_LIVE_P (f))
12314 continue;
12315
12316 /* Any scroll bars which redisplay_windows should have
12317 nuked should now go away. */
12318 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12319 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12320
12321 /* If fonts changed, display again. */
12322 /* ??? rms: I suspect it is a mistake to jump all the way
12323 back to retry here. It should just retry this frame. */
12324 if (fonts_changed_p)
12325 goto retry;
12326
12327 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12328 {
12329 /* See if we have to hscroll. */
12330 if (!f->already_hscrolled_p)
12331 {
12332 f->already_hscrolled_p = 1;
12333 if (hscroll_windows (f->root_window))
12334 goto retry;
12335 }
12336
12337 /* Prevent various kinds of signals during display
12338 update. stdio is not robust about handling
12339 signals, which can cause an apparent I/O
12340 error. */
12341 if (interrupt_input)
12342 unrequest_sigio ();
12343 STOP_POLLING;
12344
12345 /* Update the display. */
12346 set_window_update_flags (XWINDOW (f->root_window), 1);
12347 pause |= update_frame (f, 0, 0);
12348 f->updated_p = 1;
12349 }
12350 }
12351 }
12352
12353 if (!EQ (old_frame, selected_frame)
12354 && FRAME_LIVE_P (XFRAME (old_frame)))
12355 /* We played a bit fast-and-loose above and allowed selected_frame
12356 and selected_window to be temporarily out-of-sync but let's make
12357 sure this stays contained. */
12358 select_frame_for_redisplay (old_frame);
12359 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12360
12361 if (!pause)
12362 {
12363 /* Do the mark_window_display_accurate after all windows have
12364 been redisplayed because this call resets flags in buffers
12365 which are needed for proper redisplay. */
12366 FOR_EACH_FRAME (tail, frame)
12367 {
12368 struct frame *f = XFRAME (frame);
12369 if (f->updated_p)
12370 {
12371 mark_window_display_accurate (f->root_window, 1);
12372 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12373 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12374 }
12375 }
12376 }
12377 }
12378 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12379 {
12380 Lisp_Object mini_window;
12381 struct frame *mini_frame;
12382
12383 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12384 /* Use list_of_error, not Qerror, so that
12385 we catch only errors and don't run the debugger. */
12386 internal_condition_case_1 (redisplay_window_1, selected_window,
12387 list_of_error,
12388 redisplay_window_error);
12389
12390 /* Compare desired and current matrices, perform output. */
12391
12392 update:
12393 /* If fonts changed, display again. */
12394 if (fonts_changed_p)
12395 goto retry;
12396
12397 /* Prevent various kinds of signals during display update.
12398 stdio is not robust about handling signals,
12399 which can cause an apparent I/O error. */
12400 if (interrupt_input)
12401 unrequest_sigio ();
12402 STOP_POLLING;
12403
12404 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12405 {
12406 if (hscroll_windows (selected_window))
12407 goto retry;
12408
12409 XWINDOW (selected_window)->must_be_updated_p = 1;
12410 pause = update_frame (sf, 0, 0);
12411 }
12412
12413 /* We may have called echo_area_display at the top of this
12414 function. If the echo area is on another frame, that may
12415 have put text on a frame other than the selected one, so the
12416 above call to update_frame would not have caught it. Catch
12417 it here. */
12418 mini_window = FRAME_MINIBUF_WINDOW (sf);
12419 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12420
12421 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12422 {
12423 XWINDOW (mini_window)->must_be_updated_p = 1;
12424 pause |= update_frame (mini_frame, 0, 0);
12425 if (!pause && hscroll_windows (mini_window))
12426 goto retry;
12427 }
12428 }
12429
12430 /* If display was paused because of pending input, make sure we do a
12431 thorough update the next time. */
12432 if (pause)
12433 {
12434 /* Prevent the optimization at the beginning of
12435 redisplay_internal that tries a single-line update of the
12436 line containing the cursor in the selected window. */
12437 CHARPOS (this_line_start_pos) = 0;
12438
12439 /* Let the overlay arrow be updated the next time. */
12440 update_overlay_arrows (0);
12441
12442 /* If we pause after scrolling, some rows in the current
12443 matrices of some windows are not valid. */
12444 if (!WINDOW_FULL_WIDTH_P (w)
12445 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12446 update_mode_lines = 1;
12447 }
12448 else
12449 {
12450 if (!consider_all_windows_p)
12451 {
12452 /* This has already been done above if
12453 consider_all_windows_p is set. */
12454 mark_window_display_accurate_1 (w, 1);
12455
12456 /* Say overlay arrows are up to date. */
12457 update_overlay_arrows (1);
12458
12459 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12460 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12461 }
12462
12463 update_mode_lines = 0;
12464 windows_or_buffers_changed = 0;
12465 cursor_type_changed = 0;
12466 }
12467
12468 /* Start SIGIO interrupts coming again. Having them off during the
12469 code above makes it less likely one will discard output, but not
12470 impossible, since there might be stuff in the system buffer here.
12471 But it is much hairier to try to do anything about that. */
12472 if (interrupt_input)
12473 request_sigio ();
12474 RESUME_POLLING;
12475
12476 /* If a frame has become visible which was not before, redisplay
12477 again, so that we display it. Expose events for such a frame
12478 (which it gets when becoming visible) don't call the parts of
12479 redisplay constructing glyphs, so simply exposing a frame won't
12480 display anything in this case. So, we have to display these
12481 frames here explicitly. */
12482 if (!pause)
12483 {
12484 Lisp_Object tail, frame;
12485 int new_count = 0;
12486
12487 FOR_EACH_FRAME (tail, frame)
12488 {
12489 int this_is_visible = 0;
12490
12491 if (XFRAME (frame)->visible)
12492 this_is_visible = 1;
12493 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12494 if (XFRAME (frame)->visible)
12495 this_is_visible = 1;
12496
12497 if (this_is_visible)
12498 new_count++;
12499 }
12500
12501 if (new_count != number_of_visible_frames)
12502 windows_or_buffers_changed++;
12503 }
12504
12505 /* Change frame size now if a change is pending. */
12506 do_pending_window_change (1);
12507
12508 /* If we just did a pending size change, or have additional
12509 visible frames, redisplay again. */
12510 if (windows_or_buffers_changed && !pause)
12511 goto retry;
12512
12513 /* Clear the face cache eventually. */
12514 if (consider_all_windows_p)
12515 {
12516 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12517 {
12518 clear_face_cache (0);
12519 clear_face_cache_count = 0;
12520 }
12521 #ifdef HAVE_WINDOW_SYSTEM
12522 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12523 {
12524 clear_image_caches (Qnil);
12525 clear_image_cache_count = 0;
12526 }
12527 #endif /* HAVE_WINDOW_SYSTEM */
12528 }
12529
12530 end_of_redisplay:
12531 unbind_to (count, Qnil);
12532 RESUME_POLLING;
12533 }
12534
12535
12536 /* Redisplay, but leave alone any recent echo area message unless
12537 another message has been requested in its place.
12538
12539 This is useful in situations where you need to redisplay but no
12540 user action has occurred, making it inappropriate for the message
12541 area to be cleared. See tracking_off and
12542 wait_reading_process_output for examples of these situations.
12543
12544 FROM_WHERE is an integer saying from where this function was
12545 called. This is useful for debugging. */
12546
12547 void
12548 redisplay_preserve_echo_area (from_where)
12549 int from_where;
12550 {
12551 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12552
12553 if (!NILP (echo_area_buffer[1]))
12554 {
12555 /* We have a previously displayed message, but no current
12556 message. Redisplay the previous message. */
12557 display_last_displayed_message_p = 1;
12558 redisplay_internal (1);
12559 display_last_displayed_message_p = 0;
12560 }
12561 else
12562 redisplay_internal (1);
12563
12564 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12565 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12566 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12567 }
12568
12569
12570 /* Function registered with record_unwind_protect in
12571 redisplay_internal. Reset redisplaying_p to the value it had
12572 before redisplay_internal was called, and clear
12573 prevent_freeing_realized_faces_p. It also selects the previously
12574 selected frame, unless it has been deleted (by an X connection
12575 failure during redisplay, for example). */
12576
12577 static Lisp_Object
12578 unwind_redisplay (val)
12579 Lisp_Object val;
12580 {
12581 Lisp_Object old_redisplaying_p, old_frame;
12582
12583 old_redisplaying_p = XCAR (val);
12584 redisplaying_p = XFASTINT (old_redisplaying_p);
12585 old_frame = XCDR (val);
12586 if (! EQ (old_frame, selected_frame)
12587 && FRAME_LIVE_P (XFRAME (old_frame)))
12588 select_frame_for_redisplay (old_frame);
12589 return Qnil;
12590 }
12591
12592
12593 /* Mark the display of window W as accurate or inaccurate. If
12594 ACCURATE_P is non-zero mark display of W as accurate. If
12595 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12596 redisplay_internal is called. */
12597
12598 static void
12599 mark_window_display_accurate_1 (w, accurate_p)
12600 struct window *w;
12601 int accurate_p;
12602 {
12603 if (BUFFERP (w->buffer))
12604 {
12605 struct buffer *b = XBUFFER (w->buffer);
12606
12607 w->last_modified
12608 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12609 w->last_overlay_modified
12610 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12611 w->last_had_star
12612 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12613
12614 if (accurate_p)
12615 {
12616 b->clip_changed = 0;
12617 b->prevent_redisplay_optimizations_p = 0;
12618
12619 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12620 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12621 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12622 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12623
12624 w->current_matrix->buffer = b;
12625 w->current_matrix->begv = BUF_BEGV (b);
12626 w->current_matrix->zv = BUF_ZV (b);
12627
12628 w->last_cursor = w->cursor;
12629 w->last_cursor_off_p = w->cursor_off_p;
12630
12631 if (w == XWINDOW (selected_window))
12632 w->last_point = make_number (BUF_PT (b));
12633 else
12634 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12635 }
12636 }
12637
12638 if (accurate_p)
12639 {
12640 w->window_end_valid = w->buffer;
12641 w->update_mode_line = Qnil;
12642 }
12643 }
12644
12645
12646 /* Mark the display of windows in the window tree rooted at WINDOW as
12647 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12648 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12649 be redisplayed the next time redisplay_internal is called. */
12650
12651 void
12652 mark_window_display_accurate (window, accurate_p)
12653 Lisp_Object window;
12654 int accurate_p;
12655 {
12656 struct window *w;
12657
12658 for (; !NILP (window); window = w->next)
12659 {
12660 w = XWINDOW (window);
12661 mark_window_display_accurate_1 (w, accurate_p);
12662
12663 if (!NILP (w->vchild))
12664 mark_window_display_accurate (w->vchild, accurate_p);
12665 if (!NILP (w->hchild))
12666 mark_window_display_accurate (w->hchild, accurate_p);
12667 }
12668
12669 if (accurate_p)
12670 {
12671 update_overlay_arrows (1);
12672 }
12673 else
12674 {
12675 /* Force a thorough redisplay the next time by setting
12676 last_arrow_position and last_arrow_string to t, which is
12677 unequal to any useful value of Voverlay_arrow_... */
12678 update_overlay_arrows (-1);
12679 }
12680 }
12681
12682
12683 /* Return value in display table DP (Lisp_Char_Table *) for character
12684 C. Since a display table doesn't have any parent, we don't have to
12685 follow parent. Do not call this function directly but use the
12686 macro DISP_CHAR_VECTOR. */
12687
12688 Lisp_Object
12689 disp_char_vector (dp, c)
12690 struct Lisp_Char_Table *dp;
12691 int c;
12692 {
12693 Lisp_Object val;
12694
12695 if (ASCII_CHAR_P (c))
12696 {
12697 val = dp->ascii;
12698 if (SUB_CHAR_TABLE_P (val))
12699 val = XSUB_CHAR_TABLE (val)->contents[c];
12700 }
12701 else
12702 {
12703 Lisp_Object table;
12704
12705 XSETCHAR_TABLE (table, dp);
12706 val = char_table_ref (table, c);
12707 }
12708 if (NILP (val))
12709 val = dp->defalt;
12710 return val;
12711 }
12712
12713
12714 \f
12715 /***********************************************************************
12716 Window Redisplay
12717 ***********************************************************************/
12718
12719 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12720
12721 static void
12722 redisplay_windows (window)
12723 Lisp_Object window;
12724 {
12725 while (!NILP (window))
12726 {
12727 struct window *w = XWINDOW (window);
12728
12729 if (!NILP (w->hchild))
12730 redisplay_windows (w->hchild);
12731 else if (!NILP (w->vchild))
12732 redisplay_windows (w->vchild);
12733 else if (!NILP (w->buffer))
12734 {
12735 displayed_buffer = XBUFFER (w->buffer);
12736 /* Use list_of_error, not Qerror, so that
12737 we catch only errors and don't run the debugger. */
12738 internal_condition_case_1 (redisplay_window_0, window,
12739 list_of_error,
12740 redisplay_window_error);
12741 }
12742
12743 window = w->next;
12744 }
12745 }
12746
12747 static Lisp_Object
12748 redisplay_window_error ()
12749 {
12750 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12751 return Qnil;
12752 }
12753
12754 static Lisp_Object
12755 redisplay_window_0 (window)
12756 Lisp_Object window;
12757 {
12758 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12759 redisplay_window (window, 0);
12760 return Qnil;
12761 }
12762
12763 static Lisp_Object
12764 redisplay_window_1 (window)
12765 Lisp_Object window;
12766 {
12767 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12768 redisplay_window (window, 1);
12769 return Qnil;
12770 }
12771 \f
12772
12773 /* Increment GLYPH until it reaches END or CONDITION fails while
12774 adding (GLYPH)->pixel_width to X. */
12775
12776 #define SKIP_GLYPHS(glyph, end, x, condition) \
12777 do \
12778 { \
12779 (x) += (glyph)->pixel_width; \
12780 ++(glyph); \
12781 } \
12782 while ((glyph) < (end) && (condition))
12783
12784
12785 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12786 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12787 which positions recorded in ROW differ from current buffer
12788 positions.
12789
12790 Return 0 if cursor is not on this row, 1 otherwise. */
12791
12792 int
12793 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12794 struct window *w;
12795 struct glyph_row *row;
12796 struct glyph_matrix *matrix;
12797 int delta, delta_bytes, dy, dvpos;
12798 {
12799 struct glyph *glyph = row->glyphs[TEXT_AREA];
12800 struct glyph *end = glyph + row->used[TEXT_AREA];
12801 struct glyph *cursor = NULL;
12802 /* The last known character position in row. */
12803 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12804 int x = row->x;
12805 EMACS_INT pt_old = PT - delta;
12806 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12807 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12808 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12809 /* A glyph beyond the edge of TEXT_AREA which we should never
12810 touch. */
12811 struct glyph *glyphs_end = end;
12812 /* Non-zero means we've found a match for cursor position, but that
12813 glyph has the avoid_cursor_p flag set. */
12814 int match_with_avoid_cursor = 0;
12815 /* Non-zero means we've seen at least one glyph that came from a
12816 display string. */
12817 int string_seen = 0;
12818 /* Largest buffer position seen so far during scan of glyph row. */
12819 EMACS_INT bpos_max = last_pos;
12820 /* Last buffer position covered by an overlay string with an integer
12821 `cursor' property. */
12822 EMACS_INT bpos_covered = 0;
12823
12824 /* Skip over glyphs not having an object at the start and the end of
12825 the row. These are special glyphs like truncation marks on
12826 terminal frames. */
12827 if (row->displays_text_p)
12828 {
12829 if (!row->reversed_p)
12830 {
12831 while (glyph < end
12832 && INTEGERP (glyph->object)
12833 && glyph->charpos < 0)
12834 {
12835 x += glyph->pixel_width;
12836 ++glyph;
12837 }
12838 while (end > glyph
12839 && INTEGERP ((end - 1)->object)
12840 /* CHARPOS is zero for blanks and stretch glyphs
12841 inserted by extend_face_to_end_of_line. */
12842 && (end - 1)->charpos <= 0)
12843 --end;
12844 glyph_before = glyph - 1;
12845 glyph_after = end;
12846 }
12847 else
12848 {
12849 struct glyph *g;
12850
12851 /* If the glyph row is reversed, we need to process it from back
12852 to front, so swap the edge pointers. */
12853 glyphs_end = end = glyph - 1;
12854 glyph += row->used[TEXT_AREA] - 1;
12855
12856 while (glyph > end + 1
12857 && INTEGERP (glyph->object)
12858 && glyph->charpos < 0)
12859 {
12860 --glyph;
12861 x -= glyph->pixel_width;
12862 }
12863 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12864 --glyph;
12865 /* By default, in reversed rows we put the cursor on the
12866 rightmost (first in the reading order) glyph. */
12867 for (g = end + 1; g < glyph; g++)
12868 x += g->pixel_width;
12869 while (end < glyph
12870 && INTEGERP ((end + 1)->object)
12871 && (end + 1)->charpos <= 0)
12872 ++end;
12873 glyph_before = glyph + 1;
12874 glyph_after = end;
12875 }
12876 }
12877 else if (row->reversed_p)
12878 {
12879 /* In R2L rows that don't display text, put the cursor on the
12880 rightmost glyph. Case in point: an empty last line that is
12881 part of an R2L paragraph. */
12882 cursor = end - 1;
12883 /* Avoid placing the cursor on the last glyph of the row, where
12884 on terminal frames we hold the vertical border between
12885 adjacent windows. */
12886 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12887 && !WINDOW_RIGHTMOST_P (w)
12888 && cursor == row->glyphs[LAST_AREA] - 1)
12889 cursor--;
12890 x = -1; /* will be computed below, at label compute_x */
12891 }
12892
12893 /* Step 1: Try to find the glyph whose character position
12894 corresponds to point. If that's not possible, find 2 glyphs
12895 whose character positions are the closest to point, one before
12896 point, the other after it. */
12897 if (!row->reversed_p)
12898 while (/* not marched to end of glyph row */
12899 glyph < end
12900 /* glyph was not inserted by redisplay for internal purposes */
12901 && !INTEGERP (glyph->object))
12902 {
12903 if (BUFFERP (glyph->object))
12904 {
12905 EMACS_INT dpos = glyph->charpos - pt_old;
12906
12907 if (glyph->charpos > bpos_max)
12908 bpos_max = glyph->charpos;
12909 if (!glyph->avoid_cursor_p)
12910 {
12911 /* If we hit point, we've found the glyph on which to
12912 display the cursor. */
12913 if (dpos == 0)
12914 {
12915 match_with_avoid_cursor = 0;
12916 break;
12917 }
12918 /* See if we've found a better approximation to
12919 POS_BEFORE or to POS_AFTER. Note that we want the
12920 first (leftmost) glyph of all those that are the
12921 closest from below, and the last (rightmost) of all
12922 those from above. */
12923 if (0 > dpos && dpos > pos_before - pt_old)
12924 {
12925 pos_before = glyph->charpos;
12926 glyph_before = glyph;
12927 }
12928 else if (0 < dpos && dpos <= pos_after - pt_old)
12929 {
12930 pos_after = glyph->charpos;
12931 glyph_after = glyph;
12932 }
12933 }
12934 else if (dpos == 0)
12935 match_with_avoid_cursor = 1;
12936 }
12937 else if (STRINGP (glyph->object))
12938 {
12939 Lisp_Object chprop;
12940 int glyph_pos = glyph->charpos;
12941
12942 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12943 glyph->object);
12944 if (INTEGERP (chprop))
12945 {
12946 bpos_covered = bpos_max + XINT (chprop);
12947 /* If the `cursor' property covers buffer positions up
12948 to and including point, we should display cursor on
12949 this glyph. Note that overlays and text properties
12950 with string values stop bidi reordering, so every
12951 buffer position to the left of the string is always
12952 smaller than any position to the right of the
12953 string. Therefore, if a `cursor' property on one
12954 of the string's characters has an integer value, we
12955 will break out of the loop below _before_ we get to
12956 the position match above. IOW, integer values of
12957 the `cursor' property override the "exact match for
12958 point" strategy of positioning the cursor. */
12959 /* Implementation note: bpos_max == pt_old when, e.g.,
12960 we are in an empty line, where bpos_max is set to
12961 MATRIX_ROW_START_CHARPOS, see above. */
12962 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12963 {
12964 cursor = glyph;
12965 break;
12966 }
12967 }
12968
12969 string_seen = 1;
12970 }
12971 x += glyph->pixel_width;
12972 ++glyph;
12973 }
12974 else if (glyph > end) /* row is reversed */
12975 while (!INTEGERP (glyph->object))
12976 {
12977 if (BUFFERP (glyph->object))
12978 {
12979 EMACS_INT dpos = glyph->charpos - pt_old;
12980
12981 if (glyph->charpos > bpos_max)
12982 bpos_max = glyph->charpos;
12983 if (!glyph->avoid_cursor_p)
12984 {
12985 if (dpos == 0)
12986 {
12987 match_with_avoid_cursor = 0;
12988 break;
12989 }
12990 if (0 > dpos && dpos > pos_before - pt_old)
12991 {
12992 pos_before = glyph->charpos;
12993 glyph_before = glyph;
12994 }
12995 else if (0 < dpos && dpos <= pos_after - pt_old)
12996 {
12997 pos_after = glyph->charpos;
12998 glyph_after = glyph;
12999 }
13000 }
13001 else if (dpos == 0)
13002 match_with_avoid_cursor = 1;
13003 }
13004 else if (STRINGP (glyph->object))
13005 {
13006 Lisp_Object chprop;
13007 int glyph_pos = glyph->charpos;
13008
13009 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13010 glyph->object);
13011 if (INTEGERP (chprop))
13012 {
13013 bpos_covered = bpos_max + XINT (chprop);
13014 /* If the `cursor' property covers buffer positions up
13015 to and including point, we should display cursor on
13016 this glyph. */
13017 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13018 {
13019 cursor = glyph;
13020 break;
13021 }
13022 }
13023 string_seen = 1;
13024 }
13025 --glyph;
13026 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13027 {
13028 x--; /* can't use any pixel_width */
13029 break;
13030 }
13031 x -= glyph->pixel_width;
13032 }
13033
13034 /* Step 2: If we didn't find an exact match for point, we need to
13035 look for a proper place to put the cursor among glyphs between
13036 GLYPH_BEFORE and GLYPH_AFTER. */
13037 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13038 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13039 && bpos_covered < pt_old)
13040 {
13041 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13042 {
13043 EMACS_INT ellipsis_pos;
13044
13045 /* Scan back over the ellipsis glyphs. */
13046 if (!row->reversed_p)
13047 {
13048 ellipsis_pos = (glyph - 1)->charpos;
13049 while (glyph > row->glyphs[TEXT_AREA]
13050 && (glyph - 1)->charpos == ellipsis_pos)
13051 glyph--, x -= glyph->pixel_width;
13052 /* That loop always goes one position too far, including
13053 the glyph before the ellipsis. So scan forward over
13054 that one. */
13055 x += glyph->pixel_width;
13056 glyph++;
13057 }
13058 else /* row is reversed */
13059 {
13060 ellipsis_pos = (glyph + 1)->charpos;
13061 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13062 && (glyph + 1)->charpos == ellipsis_pos)
13063 glyph++, x += glyph->pixel_width;
13064 x -= glyph->pixel_width;
13065 glyph--;
13066 }
13067 }
13068 else if (match_with_avoid_cursor
13069 /* zero-width characters produce no glyphs */
13070 || ((row->reversed_p
13071 ? glyph_after > glyphs_end
13072 : glyph_after < glyphs_end)
13073 && eabs (glyph_after - glyph_before) == 1))
13074 {
13075 cursor = glyph_after;
13076 x = -1;
13077 }
13078 else if (string_seen)
13079 {
13080 int incr = row->reversed_p ? -1 : +1;
13081
13082 /* Need to find the glyph that came out of a string which is
13083 present at point. That glyph is somewhere between
13084 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13085 positioned between POS_BEFORE and POS_AFTER in the
13086 buffer. */
13087 struct glyph *stop = glyph_after;
13088 EMACS_INT pos = pos_before;
13089
13090 x = -1;
13091 for (glyph = glyph_before + incr;
13092 row->reversed_p ? glyph > stop : glyph < stop; )
13093 {
13094
13095 /* Any glyphs that come from the buffer are here because
13096 of bidi reordering. Skip them, and only pay
13097 attention to glyphs that came from some string. */
13098 if (STRINGP (glyph->object))
13099 {
13100 Lisp_Object str;
13101 EMACS_INT tem;
13102
13103 str = glyph->object;
13104 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
13105 if (tem == 0 /* from overlay */
13106 || pos <= tem)
13107 {
13108 /* If the string from which this glyph came is
13109 found in the buffer at point, then we've
13110 found the glyph we've been looking for. If
13111 it comes from an overlay (tem == 0), and it
13112 has the `cursor' property on one of its
13113 glyphs, record that glyph as a candidate for
13114 displaying the cursor. (As in the
13115 unidirectional version, we will display the
13116 cursor on the last candidate we find.) */
13117 if (tem == 0 || tem == pt_old)
13118 {
13119 /* The glyphs from this string could have
13120 been reordered. Find the one with the
13121 smallest string position. Or there could
13122 be a character in the string with the
13123 `cursor' property, which means display
13124 cursor on that character's glyph. */
13125 int strpos = glyph->charpos;
13126
13127 cursor = glyph;
13128 for (glyph += incr;
13129 (row->reversed_p ? glyph > stop : glyph < stop)
13130 && EQ (glyph->object, str);
13131 glyph += incr)
13132 {
13133 Lisp_Object cprop;
13134 int gpos = glyph->charpos;
13135
13136 cprop = Fget_char_property (make_number (gpos),
13137 Qcursor,
13138 glyph->object);
13139 if (!NILP (cprop))
13140 {
13141 cursor = glyph;
13142 break;
13143 }
13144 if (glyph->charpos < strpos)
13145 {
13146 strpos = glyph->charpos;
13147 cursor = glyph;
13148 }
13149 }
13150
13151 if (tem == pt_old)
13152 goto compute_x;
13153 }
13154 if (tem)
13155 pos = tem + 1; /* don't find previous instances */
13156 }
13157 /* This string is not what we want; skip all of the
13158 glyphs that came from it. */
13159 do
13160 glyph += incr;
13161 while ((row->reversed_p ? glyph > stop : glyph < stop)
13162 && EQ (glyph->object, str));
13163 }
13164 else
13165 glyph += incr;
13166 }
13167
13168 /* If we reached the end of the line, and END was from a string,
13169 the cursor is not on this line. */
13170 if (cursor == NULL
13171 && (row->reversed_p ? glyph <= end : glyph >= end)
13172 && STRINGP (end->object)
13173 && row->continued_p)
13174 return 0;
13175 }
13176 }
13177
13178 compute_x:
13179 if (cursor != NULL)
13180 glyph = cursor;
13181 if (x < 0)
13182 {
13183 struct glyph *g;
13184
13185 /* Need to compute x that corresponds to GLYPH. */
13186 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13187 {
13188 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13189 abort ();
13190 x += g->pixel_width;
13191 }
13192 }
13193
13194 /* ROW could be part of a continued line, which, under bidi
13195 reordering, might have other rows whose start and end charpos
13196 occlude point. Only set w->cursor if we found a better
13197 approximation to the cursor position than we have from previously
13198 examined candidate rows belonging to the same continued line. */
13199 if (/* we already have a candidate row */
13200 w->cursor.vpos >= 0
13201 /* that candidate is not the row we are processing */
13202 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13203 /* the row we are processing is part of a continued line */
13204 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13205 /* Make sure cursor.vpos specifies a row whose start and end
13206 charpos occlude point. This is because some callers of this
13207 function leave cursor.vpos at the row where the cursor was
13208 displayed during the last redisplay cycle. */
13209 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13210 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13211 {
13212 struct glyph *g1 =
13213 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13214
13215 /* Don't consider glyphs that are outside TEXT_AREA. */
13216 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13217 return 0;
13218 /* Keep the candidate whose buffer position is the closest to
13219 point. */
13220 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13221 w->cursor.hpos >= 0
13222 && w->cursor.hpos < MATRIX_ROW_USED(matrix, w->cursor.vpos)
13223 && BUFFERP (g1->object)
13224 && (g1->charpos == pt_old /* an exact match always wins */
13225 || (BUFFERP (glyph->object)
13226 && eabs (g1->charpos - pt_old)
13227 < eabs (glyph->charpos - pt_old))))
13228 return 0;
13229 /* If this candidate gives an exact match, use that. */
13230 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13231 /* Otherwise, keep the candidate that comes from a row
13232 spanning less buffer positions. This may win when one or
13233 both candidate positions are on glyphs that came from
13234 display strings, for which we cannot compare buffer
13235 positions. */
13236 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13237 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13238 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13239 return 0;
13240 }
13241 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13242 w->cursor.x = x;
13243 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13244 w->cursor.y = row->y + dy;
13245
13246 if (w == XWINDOW (selected_window))
13247 {
13248 if (!row->continued_p
13249 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13250 && row->x == 0)
13251 {
13252 this_line_buffer = XBUFFER (w->buffer);
13253
13254 CHARPOS (this_line_start_pos)
13255 = MATRIX_ROW_START_CHARPOS (row) + delta;
13256 BYTEPOS (this_line_start_pos)
13257 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13258
13259 CHARPOS (this_line_end_pos)
13260 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13261 BYTEPOS (this_line_end_pos)
13262 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13263
13264 this_line_y = w->cursor.y;
13265 this_line_pixel_height = row->height;
13266 this_line_vpos = w->cursor.vpos;
13267 this_line_start_x = row->x;
13268 }
13269 else
13270 CHARPOS (this_line_start_pos) = 0;
13271 }
13272
13273 return 1;
13274 }
13275
13276
13277 /* Run window scroll functions, if any, for WINDOW with new window
13278 start STARTP. Sets the window start of WINDOW to that position.
13279
13280 We assume that the window's buffer is really current. */
13281
13282 static INLINE struct text_pos
13283 run_window_scroll_functions (window, startp)
13284 Lisp_Object window;
13285 struct text_pos startp;
13286 {
13287 struct window *w = XWINDOW (window);
13288 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13289
13290 if (current_buffer != XBUFFER (w->buffer))
13291 abort ();
13292
13293 if (!NILP (Vwindow_scroll_functions))
13294 {
13295 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13296 make_number (CHARPOS (startp)));
13297 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13298 /* In case the hook functions switch buffers. */
13299 if (current_buffer != XBUFFER (w->buffer))
13300 set_buffer_internal_1 (XBUFFER (w->buffer));
13301 }
13302
13303 return startp;
13304 }
13305
13306
13307 /* Make sure the line containing the cursor is fully visible.
13308 A value of 1 means there is nothing to be done.
13309 (Either the line is fully visible, or it cannot be made so,
13310 or we cannot tell.)
13311
13312 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13313 is higher than window.
13314
13315 A value of 0 means the caller should do scrolling
13316 as if point had gone off the screen. */
13317
13318 static int
13319 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
13320 struct window *w;
13321 int force_p;
13322 int current_matrix_p;
13323 {
13324 struct glyph_matrix *matrix;
13325 struct glyph_row *row;
13326 int window_height;
13327
13328 if (!make_cursor_line_fully_visible_p)
13329 return 1;
13330
13331 /* It's not always possible to find the cursor, e.g, when a window
13332 is full of overlay strings. Don't do anything in that case. */
13333 if (w->cursor.vpos < 0)
13334 return 1;
13335
13336 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13337 row = MATRIX_ROW (matrix, w->cursor.vpos);
13338
13339 /* If the cursor row is not partially visible, there's nothing to do. */
13340 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13341 return 1;
13342
13343 /* If the row the cursor is in is taller than the window's height,
13344 it's not clear what to do, so do nothing. */
13345 window_height = window_box_height (w);
13346 if (row->height >= window_height)
13347 {
13348 if (!force_p || MINI_WINDOW_P (w)
13349 || w->vscroll || w->cursor.vpos == 0)
13350 return 1;
13351 }
13352 return 0;
13353 }
13354
13355
13356 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13357 non-zero means only WINDOW is redisplayed in redisplay_internal.
13358 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13359 in redisplay_window to bring a partially visible line into view in
13360 the case that only the cursor has moved.
13361
13362 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13363 last screen line's vertical height extends past the end of the screen.
13364
13365 Value is
13366
13367 1 if scrolling succeeded
13368
13369 0 if scrolling didn't find point.
13370
13371 -1 if new fonts have been loaded so that we must interrupt
13372 redisplay, adjust glyph matrices, and try again. */
13373
13374 enum
13375 {
13376 SCROLLING_SUCCESS,
13377 SCROLLING_FAILED,
13378 SCROLLING_NEED_LARGER_MATRICES
13379 };
13380
13381 static int
13382 try_scrolling (window, just_this_one_p, scroll_conservatively,
13383 scroll_step, temp_scroll_step, last_line_misfit)
13384 Lisp_Object window;
13385 int just_this_one_p;
13386 EMACS_INT scroll_conservatively, scroll_step;
13387 int temp_scroll_step;
13388 int last_line_misfit;
13389 {
13390 struct window *w = XWINDOW (window);
13391 struct frame *f = XFRAME (w->frame);
13392 struct text_pos pos, startp;
13393 struct it it;
13394 int this_scroll_margin, scroll_max, rc, height;
13395 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13396 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13397 Lisp_Object aggressive;
13398 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13399
13400 #if GLYPH_DEBUG
13401 debug_method_add (w, "try_scrolling");
13402 #endif
13403
13404 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13405
13406 /* Compute scroll margin height in pixels. We scroll when point is
13407 within this distance from the top or bottom of the window. */
13408 if (scroll_margin > 0)
13409 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13410 * FRAME_LINE_HEIGHT (f);
13411 else
13412 this_scroll_margin = 0;
13413
13414 /* Force scroll_conservatively to have a reasonable value, to avoid
13415 overflow while computing how much to scroll. Note that the user
13416 can supply scroll-conservatively equal to `most-positive-fixnum',
13417 which can be larger than INT_MAX. */
13418 if (scroll_conservatively > scroll_limit)
13419 {
13420 scroll_conservatively = scroll_limit;
13421 scroll_max = INT_MAX;
13422 }
13423 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13424 /* Compute how much we should try to scroll maximally to bring
13425 point into view. */
13426 scroll_max = (max (scroll_step,
13427 max (scroll_conservatively, temp_scroll_step))
13428 * FRAME_LINE_HEIGHT (f));
13429 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13430 || NUMBERP (current_buffer->scroll_up_aggressively))
13431 /* We're trying to scroll because of aggressive scrolling but no
13432 scroll_step is set. Choose an arbitrary one. */
13433 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13434 else
13435 scroll_max = 0;
13436
13437 too_near_end:
13438
13439 /* Decide whether to scroll down. */
13440 if (PT > CHARPOS (startp))
13441 {
13442 int scroll_margin_y;
13443
13444 /* Compute the pixel ypos of the scroll margin, then move it to
13445 either that ypos or PT, whichever comes first. */
13446 start_display (&it, w, startp);
13447 scroll_margin_y = it.last_visible_y - this_scroll_margin
13448 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13449 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13450 (MOVE_TO_POS | MOVE_TO_Y));
13451
13452 if (PT > CHARPOS (it.current.pos))
13453 {
13454 int y0 = line_bottom_y (&it);
13455
13456 /* Compute the distance from the scroll margin to PT
13457 (including the height of the cursor line). Moving the
13458 iterator unconditionally to PT can be slow if PT is far
13459 away, so stop 10 lines past the window bottom (is there a
13460 way to do the right thing quickly?). */
13461 move_it_to (&it, PT, -1,
13462 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
13463 -1, MOVE_TO_POS | MOVE_TO_Y);
13464 dy = line_bottom_y (&it) - y0;
13465
13466 if (dy > scroll_max)
13467 return SCROLLING_FAILED;
13468
13469 scroll_down_p = 1;
13470 }
13471 }
13472
13473 if (scroll_down_p)
13474 {
13475 /* Point is in or below the bottom scroll margin, so move the
13476 window start down. If scrolling conservatively, move it just
13477 enough down to make point visible. If scroll_step is set,
13478 move it down by scroll_step. */
13479 if (scroll_conservatively)
13480 amount_to_scroll
13481 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13482 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13483 else if (scroll_step || temp_scroll_step)
13484 amount_to_scroll = scroll_max;
13485 else
13486 {
13487 aggressive = current_buffer->scroll_up_aggressively;
13488 height = WINDOW_BOX_TEXT_HEIGHT (w);
13489 if (NUMBERP (aggressive))
13490 {
13491 double float_amount = XFLOATINT (aggressive) * height;
13492 amount_to_scroll = float_amount;
13493 if (amount_to_scroll == 0 && float_amount > 0)
13494 amount_to_scroll = 1;
13495 }
13496 }
13497
13498 if (amount_to_scroll <= 0)
13499 return SCROLLING_FAILED;
13500
13501 start_display (&it, w, startp);
13502 move_it_vertically (&it, amount_to_scroll);
13503
13504 /* If STARTP is unchanged, move it down another screen line. */
13505 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13506 move_it_by_lines (&it, 1, 1);
13507 startp = it.current.pos;
13508 }
13509 else
13510 {
13511 struct text_pos scroll_margin_pos = startp;
13512
13513 /* See if point is inside the scroll margin at the top of the
13514 window. */
13515 if (this_scroll_margin)
13516 {
13517 start_display (&it, w, startp);
13518 move_it_vertically (&it, this_scroll_margin);
13519 scroll_margin_pos = it.current.pos;
13520 }
13521
13522 if (PT < CHARPOS (scroll_margin_pos))
13523 {
13524 /* Point is in the scroll margin at the top of the window or
13525 above what is displayed in the window. */
13526 int y0;
13527
13528 /* Compute the vertical distance from PT to the scroll
13529 margin position. Give up if distance is greater than
13530 scroll_max. */
13531 SET_TEXT_POS (pos, PT, PT_BYTE);
13532 start_display (&it, w, pos);
13533 y0 = it.current_y;
13534 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13535 it.last_visible_y, -1,
13536 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13537 dy = it.current_y - y0;
13538 if (dy > scroll_max)
13539 return SCROLLING_FAILED;
13540
13541 /* Compute new window start. */
13542 start_display (&it, w, startp);
13543
13544 if (scroll_conservatively)
13545 amount_to_scroll
13546 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13547 else if (scroll_step || temp_scroll_step)
13548 amount_to_scroll = scroll_max;
13549 else
13550 {
13551 aggressive = current_buffer->scroll_down_aggressively;
13552 height = WINDOW_BOX_TEXT_HEIGHT (w);
13553 if (NUMBERP (aggressive))
13554 {
13555 double float_amount = XFLOATINT (aggressive) * height;
13556 amount_to_scroll = float_amount;
13557 if (amount_to_scroll == 0 && float_amount > 0)
13558 amount_to_scroll = 1;
13559 }
13560 }
13561
13562 if (amount_to_scroll <= 0)
13563 return SCROLLING_FAILED;
13564
13565 move_it_vertically_backward (&it, amount_to_scroll);
13566 startp = it.current.pos;
13567 }
13568 }
13569
13570 /* Run window scroll functions. */
13571 startp = run_window_scroll_functions (window, startp);
13572
13573 /* Display the window. Give up if new fonts are loaded, or if point
13574 doesn't appear. */
13575 if (!try_window (window, startp, 0))
13576 rc = SCROLLING_NEED_LARGER_MATRICES;
13577 else if (w->cursor.vpos < 0)
13578 {
13579 clear_glyph_matrix (w->desired_matrix);
13580 rc = SCROLLING_FAILED;
13581 }
13582 else
13583 {
13584 /* Maybe forget recorded base line for line number display. */
13585 if (!just_this_one_p
13586 || current_buffer->clip_changed
13587 || BEG_UNCHANGED < CHARPOS (startp))
13588 w->base_line_number = Qnil;
13589
13590 /* If cursor ends up on a partially visible line,
13591 treat that as being off the bottom of the screen. */
13592 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13593 {
13594 clear_glyph_matrix (w->desired_matrix);
13595 ++extra_scroll_margin_lines;
13596 goto too_near_end;
13597 }
13598 rc = SCROLLING_SUCCESS;
13599 }
13600
13601 return rc;
13602 }
13603
13604
13605 /* Compute a suitable window start for window W if display of W starts
13606 on a continuation line. Value is non-zero if a new window start
13607 was computed.
13608
13609 The new window start will be computed, based on W's width, starting
13610 from the start of the continued line. It is the start of the
13611 screen line with the minimum distance from the old start W->start. */
13612
13613 static int
13614 compute_window_start_on_continuation_line (w)
13615 struct window *w;
13616 {
13617 struct text_pos pos, start_pos;
13618 int window_start_changed_p = 0;
13619
13620 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13621
13622 /* If window start is on a continuation line... Window start may be
13623 < BEGV in case there's invisible text at the start of the
13624 buffer (M-x rmail, for example). */
13625 if (CHARPOS (start_pos) > BEGV
13626 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13627 {
13628 struct it it;
13629 struct glyph_row *row;
13630
13631 /* Handle the case that the window start is out of range. */
13632 if (CHARPOS (start_pos) < BEGV)
13633 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13634 else if (CHARPOS (start_pos) > ZV)
13635 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13636
13637 /* Find the start of the continued line. This should be fast
13638 because scan_buffer is fast (newline cache). */
13639 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13640 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13641 row, DEFAULT_FACE_ID);
13642 reseat_at_previous_visible_line_start (&it);
13643
13644 /* If the line start is "too far" away from the window start,
13645 say it takes too much time to compute a new window start. */
13646 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13647 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13648 {
13649 int min_distance, distance;
13650
13651 /* Move forward by display lines to find the new window
13652 start. If window width was enlarged, the new start can
13653 be expected to be > the old start. If window width was
13654 decreased, the new window start will be < the old start.
13655 So, we're looking for the display line start with the
13656 minimum distance from the old window start. */
13657 pos = it.current.pos;
13658 min_distance = INFINITY;
13659 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13660 distance < min_distance)
13661 {
13662 min_distance = distance;
13663 pos = it.current.pos;
13664 move_it_by_lines (&it, 1, 0);
13665 }
13666
13667 /* Set the window start there. */
13668 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13669 window_start_changed_p = 1;
13670 }
13671 }
13672
13673 return window_start_changed_p;
13674 }
13675
13676
13677 /* Try cursor movement in case text has not changed in window WINDOW,
13678 with window start STARTP. Value is
13679
13680 CURSOR_MOVEMENT_SUCCESS if successful
13681
13682 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13683
13684 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13685 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13686 we want to scroll as if scroll-step were set to 1. See the code.
13687
13688 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13689 which case we have to abort this redisplay, and adjust matrices
13690 first. */
13691
13692 enum
13693 {
13694 CURSOR_MOVEMENT_SUCCESS,
13695 CURSOR_MOVEMENT_CANNOT_BE_USED,
13696 CURSOR_MOVEMENT_MUST_SCROLL,
13697 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13698 };
13699
13700 static int
13701 try_cursor_movement (window, startp, scroll_step)
13702 Lisp_Object window;
13703 struct text_pos startp;
13704 int *scroll_step;
13705 {
13706 struct window *w = XWINDOW (window);
13707 struct frame *f = XFRAME (w->frame);
13708 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13709
13710 #if GLYPH_DEBUG
13711 if (inhibit_try_cursor_movement)
13712 return rc;
13713 #endif
13714
13715 /* Handle case where text has not changed, only point, and it has
13716 not moved off the frame. */
13717 if (/* Point may be in this window. */
13718 PT >= CHARPOS (startp)
13719 /* Selective display hasn't changed. */
13720 && !current_buffer->clip_changed
13721 /* Function force-mode-line-update is used to force a thorough
13722 redisplay. It sets either windows_or_buffers_changed or
13723 update_mode_lines. So don't take a shortcut here for these
13724 cases. */
13725 && !update_mode_lines
13726 && !windows_or_buffers_changed
13727 && !cursor_type_changed
13728 /* Can't use this case if highlighting a region. When a
13729 region exists, cursor movement has to do more than just
13730 set the cursor. */
13731 && !(!NILP (Vtransient_mark_mode)
13732 && !NILP (current_buffer->mark_active))
13733 && NILP (w->region_showing)
13734 && NILP (Vshow_trailing_whitespace)
13735 /* Right after splitting windows, last_point may be nil. */
13736 && INTEGERP (w->last_point)
13737 /* This code is not used for mini-buffer for the sake of the case
13738 of redisplaying to replace an echo area message; since in
13739 that case the mini-buffer contents per se are usually
13740 unchanged. This code is of no real use in the mini-buffer
13741 since the handling of this_line_start_pos, etc., in redisplay
13742 handles the same cases. */
13743 && !EQ (window, minibuf_window)
13744 /* When splitting windows or for new windows, it happens that
13745 redisplay is called with a nil window_end_vpos or one being
13746 larger than the window. This should really be fixed in
13747 window.c. I don't have this on my list, now, so we do
13748 approximately the same as the old redisplay code. --gerd. */
13749 && INTEGERP (w->window_end_vpos)
13750 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13751 && (FRAME_WINDOW_P (f)
13752 || !overlay_arrow_in_current_buffer_p ()))
13753 {
13754 int this_scroll_margin, top_scroll_margin;
13755 struct glyph_row *row = NULL;
13756
13757 #if GLYPH_DEBUG
13758 debug_method_add (w, "cursor movement");
13759 #endif
13760
13761 /* Scroll if point within this distance from the top or bottom
13762 of the window. This is a pixel value. */
13763 if (scroll_margin > 0)
13764 {
13765 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13766 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13767 }
13768 else
13769 this_scroll_margin = 0;
13770
13771 top_scroll_margin = this_scroll_margin;
13772 if (WINDOW_WANTS_HEADER_LINE_P (w))
13773 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13774
13775 /* Start with the row the cursor was displayed during the last
13776 not paused redisplay. Give up if that row is not valid. */
13777 if (w->last_cursor.vpos < 0
13778 || w->last_cursor.vpos >= w->current_matrix->nrows)
13779 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13780 else
13781 {
13782 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13783 if (row->mode_line_p)
13784 ++row;
13785 if (!row->enabled_p)
13786 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13787 /* If rows are bidi-reordered, back up until we find a row
13788 that does not belong to a continuation line. This is
13789 because we must consider all rows of a continued line as
13790 candidates for cursor positioning, since row start and
13791 end positions change non-linearly with vertical position
13792 in such rows. */
13793 /* FIXME: Revisit this when glyph ``spilling'' in
13794 continuation lines' rows is implemented for
13795 bidi-reordered rows. */
13796 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13797 {
13798 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13799 {
13800 xassert (row->enabled_p);
13801 --row;
13802 /* If we hit the beginning of the displayed portion
13803 without finding the first row of a continued
13804 line, give up. */
13805 if (row <= w->current_matrix->rows)
13806 {
13807 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13808 break;
13809 }
13810
13811 }
13812 }
13813 }
13814
13815 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13816 {
13817 int scroll_p = 0;
13818 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13819
13820 if (PT > XFASTINT (w->last_point))
13821 {
13822 /* Point has moved forward. */
13823 while (MATRIX_ROW_END_CHARPOS (row) < PT
13824 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13825 {
13826 xassert (row->enabled_p);
13827 ++row;
13828 }
13829
13830 /* If the end position of a row equals the start
13831 position of the next row, and PT is at that position,
13832 we would rather display cursor in the next line. */
13833 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13834 && MATRIX_ROW_END_CHARPOS (row) == PT
13835 && row < w->current_matrix->rows
13836 + w->current_matrix->nrows - 1
13837 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13838 && !cursor_row_p (w, row))
13839 ++row;
13840
13841 /* If within the scroll margin, scroll. Note that
13842 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13843 the next line would be drawn, and that
13844 this_scroll_margin can be zero. */
13845 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13846 || PT > MATRIX_ROW_END_CHARPOS (row)
13847 /* Line is completely visible last line in window
13848 and PT is to be set in the next line. */
13849 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13850 && PT == MATRIX_ROW_END_CHARPOS (row)
13851 && !row->ends_at_zv_p
13852 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13853 scroll_p = 1;
13854 }
13855 else if (PT < XFASTINT (w->last_point))
13856 {
13857 /* Cursor has to be moved backward. Note that PT >=
13858 CHARPOS (startp) because of the outer if-statement. */
13859 while (!row->mode_line_p
13860 && (MATRIX_ROW_START_CHARPOS (row) > PT
13861 || (MATRIX_ROW_START_CHARPOS (row) == PT
13862 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13863 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13864 row > w->current_matrix->rows
13865 && (row-1)->ends_in_newline_from_string_p))))
13866 && (row->y > top_scroll_margin
13867 || CHARPOS (startp) == BEGV))
13868 {
13869 xassert (row->enabled_p);
13870 --row;
13871 }
13872
13873 /* Consider the following case: Window starts at BEGV,
13874 there is invisible, intangible text at BEGV, so that
13875 display starts at some point START > BEGV. It can
13876 happen that we are called with PT somewhere between
13877 BEGV and START. Try to handle that case. */
13878 if (row < w->current_matrix->rows
13879 || row->mode_line_p)
13880 {
13881 row = w->current_matrix->rows;
13882 if (row->mode_line_p)
13883 ++row;
13884 }
13885
13886 /* Due to newlines in overlay strings, we may have to
13887 skip forward over overlay strings. */
13888 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13889 && MATRIX_ROW_END_CHARPOS (row) == PT
13890 && !cursor_row_p (w, row))
13891 ++row;
13892
13893 /* If within the scroll margin, scroll. */
13894 if (row->y < top_scroll_margin
13895 && CHARPOS (startp) != BEGV)
13896 scroll_p = 1;
13897 }
13898 else
13899 {
13900 /* Cursor did not move. So don't scroll even if cursor line
13901 is partially visible, as it was so before. */
13902 rc = CURSOR_MOVEMENT_SUCCESS;
13903 }
13904
13905 if (PT < MATRIX_ROW_START_CHARPOS (row)
13906 || PT > MATRIX_ROW_END_CHARPOS (row))
13907 {
13908 /* if PT is not in the glyph row, give up. */
13909 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13910 }
13911 else if (rc != CURSOR_MOVEMENT_SUCCESS
13912 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13913 && make_cursor_line_fully_visible_p)
13914 {
13915 if (PT == MATRIX_ROW_END_CHARPOS (row)
13916 && !row->ends_at_zv_p
13917 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13918 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13919 else if (row->height > window_box_height (w))
13920 {
13921 /* If we end up in a partially visible line, let's
13922 make it fully visible, except when it's taller
13923 than the window, in which case we can't do much
13924 about it. */
13925 *scroll_step = 1;
13926 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13927 }
13928 else
13929 {
13930 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13931 if (!cursor_row_fully_visible_p (w, 0, 1))
13932 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13933 else
13934 rc = CURSOR_MOVEMENT_SUCCESS;
13935 }
13936 }
13937 else if (scroll_p)
13938 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13939 else if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13940 {
13941 /* With bidi-reordered rows, there could be more than
13942 one candidate row whose start and end positions
13943 occlude point. We need to let set_cursor_from_row
13944 find the best candidate. */
13945 /* FIXME: Revisit this when glyph ``spilling'' in
13946 continuation lines' rows is implemented for
13947 bidi-reordered rows. */
13948 int rv = 0;
13949
13950 do
13951 {
13952 rv |= set_cursor_from_row (w, row, w->current_matrix,
13953 0, 0, 0, 0);
13954 /* As soon as we've found the first suitable row
13955 whose ends_at_zv_p flag is set, we are done. */
13956 if (rv
13957 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13958 {
13959 rc = CURSOR_MOVEMENT_SUCCESS;
13960 break;
13961 }
13962 ++row;
13963 }
13964 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13965 && MATRIX_ROW_START_CHARPOS (row) <= PT
13966 && PT <= MATRIX_ROW_END_CHARPOS (row)
13967 && cursor_row_p (w, row));
13968 /* If we didn't find any candidate rows, or exited the
13969 loop before all the candidates were examined, signal
13970 to the caller that this method failed. */
13971 if (rc != CURSOR_MOVEMENT_SUCCESS
13972 && (!rv
13973 || (MATRIX_ROW_START_CHARPOS (row) <= PT
13974 && PT <= MATRIX_ROW_END_CHARPOS (row))))
13975 rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13976 else
13977 rc = CURSOR_MOVEMENT_SUCCESS;
13978 }
13979 else
13980 {
13981 do
13982 {
13983 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13984 {
13985 rc = CURSOR_MOVEMENT_SUCCESS;
13986 break;
13987 }
13988 ++row;
13989 }
13990 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13991 && MATRIX_ROW_START_CHARPOS (row) == PT
13992 && cursor_row_p (w, row));
13993 }
13994 }
13995 }
13996
13997 return rc;
13998 }
13999
14000 void
14001 set_vertical_scroll_bar (w)
14002 struct window *w;
14003 {
14004 int start, end, whole;
14005
14006 /* Calculate the start and end positions for the current window.
14007 At some point, it would be nice to choose between scrollbars
14008 which reflect the whole buffer size, with special markers
14009 indicating narrowing, and scrollbars which reflect only the
14010 visible region.
14011
14012 Note that mini-buffers sometimes aren't displaying any text. */
14013 if (!MINI_WINDOW_P (w)
14014 || (w == XWINDOW (minibuf_window)
14015 && NILP (echo_area_buffer[0])))
14016 {
14017 struct buffer *buf = XBUFFER (w->buffer);
14018 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14019 start = marker_position (w->start) - BUF_BEGV (buf);
14020 /* I don't think this is guaranteed to be right. For the
14021 moment, we'll pretend it is. */
14022 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14023
14024 if (end < start)
14025 end = start;
14026 if (whole < (end - start))
14027 whole = end - start;
14028 }
14029 else
14030 start = end = whole = 0;
14031
14032 /* Indicate what this scroll bar ought to be displaying now. */
14033 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14034 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14035 (w, end - start, whole, start);
14036 }
14037
14038
14039 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14040 selected_window is redisplayed.
14041
14042 We can return without actually redisplaying the window if
14043 fonts_changed_p is nonzero. In that case, redisplay_internal will
14044 retry. */
14045
14046 static void
14047 redisplay_window (window, just_this_one_p)
14048 Lisp_Object window;
14049 int just_this_one_p;
14050 {
14051 struct window *w = XWINDOW (window);
14052 struct frame *f = XFRAME (w->frame);
14053 struct buffer *buffer = XBUFFER (w->buffer);
14054 struct buffer *old = current_buffer;
14055 struct text_pos lpoint, opoint, startp;
14056 int update_mode_line;
14057 int tem;
14058 struct it it;
14059 /* Record it now because it's overwritten. */
14060 int current_matrix_up_to_date_p = 0;
14061 int used_current_matrix_p = 0;
14062 /* This is less strict than current_matrix_up_to_date_p.
14063 It indictes that the buffer contents and narrowing are unchanged. */
14064 int buffer_unchanged_p = 0;
14065 int temp_scroll_step = 0;
14066 int count = SPECPDL_INDEX ();
14067 int rc;
14068 int centering_position = -1;
14069 int last_line_misfit = 0;
14070 int beg_unchanged, end_unchanged;
14071
14072 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14073 opoint = lpoint;
14074
14075 /* W must be a leaf window here. */
14076 xassert (!NILP (w->buffer));
14077 #if GLYPH_DEBUG
14078 *w->desired_matrix->method = 0;
14079 #endif
14080
14081 restart:
14082 reconsider_clip_changes (w, buffer);
14083
14084 /* Has the mode line to be updated? */
14085 update_mode_line = (!NILP (w->update_mode_line)
14086 || update_mode_lines
14087 || buffer->clip_changed
14088 || buffer->prevent_redisplay_optimizations_p);
14089
14090 if (MINI_WINDOW_P (w))
14091 {
14092 if (w == XWINDOW (echo_area_window)
14093 && !NILP (echo_area_buffer[0]))
14094 {
14095 if (update_mode_line)
14096 /* We may have to update a tty frame's menu bar or a
14097 tool-bar. Example `M-x C-h C-h C-g'. */
14098 goto finish_menu_bars;
14099 else
14100 /* We've already displayed the echo area glyphs in this window. */
14101 goto finish_scroll_bars;
14102 }
14103 else if ((w != XWINDOW (minibuf_window)
14104 || minibuf_level == 0)
14105 /* When buffer is nonempty, redisplay window normally. */
14106 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14107 /* Quail displays non-mini buffers in minibuffer window.
14108 In that case, redisplay the window normally. */
14109 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14110 {
14111 /* W is a mini-buffer window, but it's not active, so clear
14112 it. */
14113 int yb = window_text_bottom_y (w);
14114 struct glyph_row *row;
14115 int y;
14116
14117 for (y = 0, row = w->desired_matrix->rows;
14118 y < yb;
14119 y += row->height, ++row)
14120 blank_row (w, row, y);
14121 goto finish_scroll_bars;
14122 }
14123
14124 clear_glyph_matrix (w->desired_matrix);
14125 }
14126
14127 /* Otherwise set up data on this window; select its buffer and point
14128 value. */
14129 /* Really select the buffer, for the sake of buffer-local
14130 variables. */
14131 set_buffer_internal_1 (XBUFFER (w->buffer));
14132
14133 current_matrix_up_to_date_p
14134 = (!NILP (w->window_end_valid)
14135 && !current_buffer->clip_changed
14136 && !current_buffer->prevent_redisplay_optimizations_p
14137 && XFASTINT (w->last_modified) >= MODIFF
14138 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14139
14140 /* Run the window-bottom-change-functions
14141 if it is possible that the text on the screen has changed
14142 (either due to modification of the text, or any other reason). */
14143 if (!current_matrix_up_to_date_p
14144 && !NILP (Vwindow_text_change_functions))
14145 {
14146 safe_run_hooks (Qwindow_text_change_functions);
14147 goto restart;
14148 }
14149
14150 beg_unchanged = BEG_UNCHANGED;
14151 end_unchanged = END_UNCHANGED;
14152
14153 SET_TEXT_POS (opoint, PT, PT_BYTE);
14154
14155 specbind (Qinhibit_point_motion_hooks, Qt);
14156
14157 buffer_unchanged_p
14158 = (!NILP (w->window_end_valid)
14159 && !current_buffer->clip_changed
14160 && XFASTINT (w->last_modified) >= MODIFF
14161 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14162
14163 /* When windows_or_buffers_changed is non-zero, we can't rely on
14164 the window end being valid, so set it to nil there. */
14165 if (windows_or_buffers_changed)
14166 {
14167 /* If window starts on a continuation line, maybe adjust the
14168 window start in case the window's width changed. */
14169 if (XMARKER (w->start)->buffer == current_buffer)
14170 compute_window_start_on_continuation_line (w);
14171
14172 w->window_end_valid = Qnil;
14173 }
14174
14175 /* Some sanity checks. */
14176 CHECK_WINDOW_END (w);
14177 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14178 abort ();
14179 if (BYTEPOS (opoint) < CHARPOS (opoint))
14180 abort ();
14181
14182 /* If %c is in mode line, update it if needed. */
14183 if (!NILP (w->column_number_displayed)
14184 /* This alternative quickly identifies a common case
14185 where no change is needed. */
14186 && !(PT == XFASTINT (w->last_point)
14187 && XFASTINT (w->last_modified) >= MODIFF
14188 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14189 && (XFASTINT (w->column_number_displayed)
14190 != (int) current_column ())) /* iftc */
14191 update_mode_line = 1;
14192
14193 /* Count number of windows showing the selected buffer. An indirect
14194 buffer counts as its base buffer. */
14195 if (!just_this_one_p)
14196 {
14197 struct buffer *current_base, *window_base;
14198 current_base = current_buffer;
14199 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14200 if (current_base->base_buffer)
14201 current_base = current_base->base_buffer;
14202 if (window_base->base_buffer)
14203 window_base = window_base->base_buffer;
14204 if (current_base == window_base)
14205 buffer_shared++;
14206 }
14207
14208 /* Point refers normally to the selected window. For any other
14209 window, set up appropriate value. */
14210 if (!EQ (window, selected_window))
14211 {
14212 int new_pt = XMARKER (w->pointm)->charpos;
14213 int new_pt_byte = marker_byte_position (w->pointm);
14214 if (new_pt < BEGV)
14215 {
14216 new_pt = BEGV;
14217 new_pt_byte = BEGV_BYTE;
14218 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14219 }
14220 else if (new_pt > (ZV - 1))
14221 {
14222 new_pt = ZV;
14223 new_pt_byte = ZV_BYTE;
14224 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14225 }
14226
14227 /* We don't use SET_PT so that the point-motion hooks don't run. */
14228 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14229 }
14230
14231 /* If any of the character widths specified in the display table
14232 have changed, invalidate the width run cache. It's true that
14233 this may be a bit late to catch such changes, but the rest of
14234 redisplay goes (non-fatally) haywire when the display table is
14235 changed, so why should we worry about doing any better? */
14236 if (current_buffer->width_run_cache)
14237 {
14238 struct Lisp_Char_Table *disptab = buffer_display_table ();
14239
14240 if (! disptab_matches_widthtab (disptab,
14241 XVECTOR (current_buffer->width_table)))
14242 {
14243 invalidate_region_cache (current_buffer,
14244 current_buffer->width_run_cache,
14245 BEG, Z);
14246 recompute_width_table (current_buffer, disptab);
14247 }
14248 }
14249
14250 /* If window-start is screwed up, choose a new one. */
14251 if (XMARKER (w->start)->buffer != current_buffer)
14252 goto recenter;
14253
14254 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14255
14256 /* If someone specified a new starting point but did not insist,
14257 check whether it can be used. */
14258 if (!NILP (w->optional_new_start)
14259 && CHARPOS (startp) >= BEGV
14260 && CHARPOS (startp) <= ZV)
14261 {
14262 w->optional_new_start = Qnil;
14263 start_display (&it, w, startp);
14264 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14265 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14266 if (IT_CHARPOS (it) == PT)
14267 w->force_start = Qt;
14268 /* IT may overshoot PT if text at PT is invisible. */
14269 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14270 w->force_start = Qt;
14271 }
14272
14273 force_start:
14274
14275 /* Handle case where place to start displaying has been specified,
14276 unless the specified location is outside the accessible range. */
14277 if (!NILP (w->force_start)
14278 || w->frozen_window_start_p)
14279 {
14280 /* We set this later on if we have to adjust point. */
14281 int new_vpos = -1;
14282
14283 w->force_start = Qnil;
14284 w->vscroll = 0;
14285 w->window_end_valid = Qnil;
14286
14287 /* Forget any recorded base line for line number display. */
14288 if (!buffer_unchanged_p)
14289 w->base_line_number = Qnil;
14290
14291 /* Redisplay the mode line. Select the buffer properly for that.
14292 Also, run the hook window-scroll-functions
14293 because we have scrolled. */
14294 /* Note, we do this after clearing force_start because
14295 if there's an error, it is better to forget about force_start
14296 than to get into an infinite loop calling the hook functions
14297 and having them get more errors. */
14298 if (!update_mode_line
14299 || ! NILP (Vwindow_scroll_functions))
14300 {
14301 update_mode_line = 1;
14302 w->update_mode_line = Qt;
14303 startp = run_window_scroll_functions (window, startp);
14304 }
14305
14306 w->last_modified = make_number (0);
14307 w->last_overlay_modified = make_number (0);
14308 if (CHARPOS (startp) < BEGV)
14309 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14310 else if (CHARPOS (startp) > ZV)
14311 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14312
14313 /* Redisplay, then check if cursor has been set during the
14314 redisplay. Give up if new fonts were loaded. */
14315 /* We used to issue a CHECK_MARGINS argument to try_window here,
14316 but this causes scrolling to fail when point begins inside
14317 the scroll margin (bug#148) -- cyd */
14318 if (!try_window (window, startp, 0))
14319 {
14320 w->force_start = Qt;
14321 clear_glyph_matrix (w->desired_matrix);
14322 goto need_larger_matrices;
14323 }
14324
14325 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14326 {
14327 /* If point does not appear, try to move point so it does
14328 appear. The desired matrix has been built above, so we
14329 can use it here. */
14330 new_vpos = window_box_height (w) / 2;
14331 }
14332
14333 if (!cursor_row_fully_visible_p (w, 0, 0))
14334 {
14335 /* Point does appear, but on a line partly visible at end of window.
14336 Move it back to a fully-visible line. */
14337 new_vpos = window_box_height (w);
14338 }
14339
14340 /* If we need to move point for either of the above reasons,
14341 now actually do it. */
14342 if (new_vpos >= 0)
14343 {
14344 struct glyph_row *row;
14345
14346 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14347 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14348 ++row;
14349
14350 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14351 MATRIX_ROW_START_BYTEPOS (row));
14352
14353 if (w != XWINDOW (selected_window))
14354 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14355 else if (current_buffer == old)
14356 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14357
14358 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14359
14360 /* If we are highlighting the region, then we just changed
14361 the region, so redisplay to show it. */
14362 if (!NILP (Vtransient_mark_mode)
14363 && !NILP (current_buffer->mark_active))
14364 {
14365 clear_glyph_matrix (w->desired_matrix);
14366 if (!try_window (window, startp, 0))
14367 goto need_larger_matrices;
14368 }
14369 }
14370
14371 #if GLYPH_DEBUG
14372 debug_method_add (w, "forced window start");
14373 #endif
14374 goto done;
14375 }
14376
14377 /* Handle case where text has not changed, only point, and it has
14378 not moved off the frame, and we are not retrying after hscroll.
14379 (current_matrix_up_to_date_p is nonzero when retrying.) */
14380 if (current_matrix_up_to_date_p
14381 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14382 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14383 {
14384 switch (rc)
14385 {
14386 case CURSOR_MOVEMENT_SUCCESS:
14387 used_current_matrix_p = 1;
14388 goto done;
14389
14390 case CURSOR_MOVEMENT_MUST_SCROLL:
14391 goto try_to_scroll;
14392
14393 default:
14394 abort ();
14395 }
14396 }
14397 /* If current starting point was originally the beginning of a line
14398 but no longer is, find a new starting point. */
14399 else if (!NILP (w->start_at_line_beg)
14400 && !(CHARPOS (startp) <= BEGV
14401 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14402 {
14403 #if GLYPH_DEBUG
14404 debug_method_add (w, "recenter 1");
14405 #endif
14406 goto recenter;
14407 }
14408
14409 /* Try scrolling with try_window_id. Value is > 0 if update has
14410 been done, it is -1 if we know that the same window start will
14411 not work. It is 0 if unsuccessful for some other reason. */
14412 else if ((tem = try_window_id (w)) != 0)
14413 {
14414 #if GLYPH_DEBUG
14415 debug_method_add (w, "try_window_id %d", tem);
14416 #endif
14417
14418 if (fonts_changed_p)
14419 goto need_larger_matrices;
14420 if (tem > 0)
14421 goto done;
14422
14423 /* Otherwise try_window_id has returned -1 which means that we
14424 don't want the alternative below this comment to execute. */
14425 }
14426 else if (CHARPOS (startp) >= BEGV
14427 && CHARPOS (startp) <= ZV
14428 && PT >= CHARPOS (startp)
14429 && (CHARPOS (startp) < ZV
14430 /* Avoid starting at end of buffer. */
14431 || CHARPOS (startp) == BEGV
14432 || (XFASTINT (w->last_modified) >= MODIFF
14433 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14434 {
14435
14436 /* If first window line is a continuation line, and window start
14437 is inside the modified region, but the first change is before
14438 current window start, we must select a new window start.
14439
14440 However, if this is the result of a down-mouse event (e.g. by
14441 extending the mouse-drag-overlay), we don't want to select a
14442 new window start, since that would change the position under
14443 the mouse, resulting in an unwanted mouse-movement rather
14444 than a simple mouse-click. */
14445 if (NILP (w->start_at_line_beg)
14446 && NILP (do_mouse_tracking)
14447 && CHARPOS (startp) > BEGV
14448 && CHARPOS (startp) > BEG + beg_unchanged
14449 && CHARPOS (startp) <= Z - end_unchanged
14450 /* Even if w->start_at_line_beg is nil, a new window may
14451 start at a line_beg, since that's how set_buffer_window
14452 sets it. So, we need to check the return value of
14453 compute_window_start_on_continuation_line. (See also
14454 bug#197). */
14455 && XMARKER (w->start)->buffer == current_buffer
14456 && compute_window_start_on_continuation_line (w))
14457 {
14458 w->force_start = Qt;
14459 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14460 goto force_start;
14461 }
14462
14463 #if GLYPH_DEBUG
14464 debug_method_add (w, "same window start");
14465 #endif
14466
14467 /* Try to redisplay starting at same place as before.
14468 If point has not moved off frame, accept the results. */
14469 if (!current_matrix_up_to_date_p
14470 /* Don't use try_window_reusing_current_matrix in this case
14471 because a window scroll function can have changed the
14472 buffer. */
14473 || !NILP (Vwindow_scroll_functions)
14474 || MINI_WINDOW_P (w)
14475 || !(used_current_matrix_p
14476 = try_window_reusing_current_matrix (w)))
14477 {
14478 IF_DEBUG (debug_method_add (w, "1"));
14479 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14480 /* -1 means we need to scroll.
14481 0 means we need new matrices, but fonts_changed_p
14482 is set in that case, so we will detect it below. */
14483 goto try_to_scroll;
14484 }
14485
14486 if (fonts_changed_p)
14487 goto need_larger_matrices;
14488
14489 if (w->cursor.vpos >= 0)
14490 {
14491 if (!just_this_one_p
14492 || current_buffer->clip_changed
14493 || BEG_UNCHANGED < CHARPOS (startp))
14494 /* Forget any recorded base line for line number display. */
14495 w->base_line_number = Qnil;
14496
14497 if (!cursor_row_fully_visible_p (w, 1, 0))
14498 {
14499 clear_glyph_matrix (w->desired_matrix);
14500 last_line_misfit = 1;
14501 }
14502 /* Drop through and scroll. */
14503 else
14504 goto done;
14505 }
14506 else
14507 clear_glyph_matrix (w->desired_matrix);
14508 }
14509
14510 try_to_scroll:
14511
14512 w->last_modified = make_number (0);
14513 w->last_overlay_modified = make_number (0);
14514
14515 /* Redisplay the mode line. Select the buffer properly for that. */
14516 if (!update_mode_line)
14517 {
14518 update_mode_line = 1;
14519 w->update_mode_line = Qt;
14520 }
14521
14522 /* Try to scroll by specified few lines. */
14523 if ((scroll_conservatively
14524 || scroll_step
14525 || temp_scroll_step
14526 || NUMBERP (current_buffer->scroll_up_aggressively)
14527 || NUMBERP (current_buffer->scroll_down_aggressively))
14528 && !current_buffer->clip_changed
14529 && CHARPOS (startp) >= BEGV
14530 && CHARPOS (startp) <= ZV)
14531 {
14532 /* The function returns -1 if new fonts were loaded, 1 if
14533 successful, 0 if not successful. */
14534 int rc = try_scrolling (window, just_this_one_p,
14535 scroll_conservatively,
14536 scroll_step,
14537 temp_scroll_step, last_line_misfit);
14538 switch (rc)
14539 {
14540 case SCROLLING_SUCCESS:
14541 goto done;
14542
14543 case SCROLLING_NEED_LARGER_MATRICES:
14544 goto need_larger_matrices;
14545
14546 case SCROLLING_FAILED:
14547 break;
14548
14549 default:
14550 abort ();
14551 }
14552 }
14553
14554 /* Finally, just choose place to start which centers point */
14555
14556 recenter:
14557 if (centering_position < 0)
14558 centering_position = window_box_height (w) / 2;
14559
14560 #if GLYPH_DEBUG
14561 debug_method_add (w, "recenter");
14562 #endif
14563
14564 /* w->vscroll = 0; */
14565
14566 /* Forget any previously recorded base line for line number display. */
14567 if (!buffer_unchanged_p)
14568 w->base_line_number = Qnil;
14569
14570 /* Move backward half the height of the window. */
14571 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14572 it.current_y = it.last_visible_y;
14573 move_it_vertically_backward (&it, centering_position);
14574 xassert (IT_CHARPOS (it) >= BEGV);
14575
14576 /* The function move_it_vertically_backward may move over more
14577 than the specified y-distance. If it->w is small, e.g. a
14578 mini-buffer window, we may end up in front of the window's
14579 display area. Start displaying at the start of the line
14580 containing PT in this case. */
14581 if (it.current_y <= 0)
14582 {
14583 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14584 move_it_vertically_backward (&it, 0);
14585 it.current_y = 0;
14586 }
14587
14588 it.current_x = it.hpos = 0;
14589
14590 /* Set startp here explicitly in case that helps avoid an infinite loop
14591 in case the window-scroll-functions functions get errors. */
14592 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14593
14594 /* Run scroll hooks. */
14595 startp = run_window_scroll_functions (window, it.current.pos);
14596
14597 /* Redisplay the window. */
14598 if (!current_matrix_up_to_date_p
14599 || windows_or_buffers_changed
14600 || cursor_type_changed
14601 /* Don't use try_window_reusing_current_matrix in this case
14602 because it can have changed the buffer. */
14603 || !NILP (Vwindow_scroll_functions)
14604 || !just_this_one_p
14605 || MINI_WINDOW_P (w)
14606 || !(used_current_matrix_p
14607 = try_window_reusing_current_matrix (w)))
14608 try_window (window, startp, 0);
14609
14610 /* If new fonts have been loaded (due to fontsets), give up. We
14611 have to start a new redisplay since we need to re-adjust glyph
14612 matrices. */
14613 if (fonts_changed_p)
14614 goto need_larger_matrices;
14615
14616 /* If cursor did not appear assume that the middle of the window is
14617 in the first line of the window. Do it again with the next line.
14618 (Imagine a window of height 100, displaying two lines of height
14619 60. Moving back 50 from it->last_visible_y will end in the first
14620 line.) */
14621 if (w->cursor.vpos < 0)
14622 {
14623 if (!NILP (w->window_end_valid)
14624 && PT >= Z - XFASTINT (w->window_end_pos))
14625 {
14626 clear_glyph_matrix (w->desired_matrix);
14627 move_it_by_lines (&it, 1, 0);
14628 try_window (window, it.current.pos, 0);
14629 }
14630 else if (PT < IT_CHARPOS (it))
14631 {
14632 clear_glyph_matrix (w->desired_matrix);
14633 move_it_by_lines (&it, -1, 0);
14634 try_window (window, it.current.pos, 0);
14635 }
14636 else
14637 {
14638 /* Not much we can do about it. */
14639 }
14640 }
14641
14642 /* Consider the following case: Window starts at BEGV, there is
14643 invisible, intangible text at BEGV, so that display starts at
14644 some point START > BEGV. It can happen that we are called with
14645 PT somewhere between BEGV and START. Try to handle that case. */
14646 if (w->cursor.vpos < 0)
14647 {
14648 struct glyph_row *row = w->current_matrix->rows;
14649 if (row->mode_line_p)
14650 ++row;
14651 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14652 }
14653
14654 if (!cursor_row_fully_visible_p (w, 0, 0))
14655 {
14656 /* If vscroll is enabled, disable it and try again. */
14657 if (w->vscroll)
14658 {
14659 w->vscroll = 0;
14660 clear_glyph_matrix (w->desired_matrix);
14661 goto recenter;
14662 }
14663
14664 /* If centering point failed to make the whole line visible,
14665 put point at the top instead. That has to make the whole line
14666 visible, if it can be done. */
14667 if (centering_position == 0)
14668 goto done;
14669
14670 clear_glyph_matrix (w->desired_matrix);
14671 centering_position = 0;
14672 goto recenter;
14673 }
14674
14675 done:
14676
14677 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14678 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14679 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14680 ? Qt : Qnil);
14681
14682 /* Display the mode line, if we must. */
14683 if ((update_mode_line
14684 /* If window not full width, must redo its mode line
14685 if (a) the window to its side is being redone and
14686 (b) we do a frame-based redisplay. This is a consequence
14687 of how inverted lines are drawn in frame-based redisplay. */
14688 || (!just_this_one_p
14689 && !FRAME_WINDOW_P (f)
14690 && !WINDOW_FULL_WIDTH_P (w))
14691 /* Line number to display. */
14692 || INTEGERP (w->base_line_pos)
14693 /* Column number is displayed and different from the one displayed. */
14694 || (!NILP (w->column_number_displayed)
14695 && (XFASTINT (w->column_number_displayed)
14696 != (int) current_column ()))) /* iftc */
14697 /* This means that the window has a mode line. */
14698 && (WINDOW_WANTS_MODELINE_P (w)
14699 || WINDOW_WANTS_HEADER_LINE_P (w)))
14700 {
14701 display_mode_lines (w);
14702
14703 /* If mode line height has changed, arrange for a thorough
14704 immediate redisplay using the correct mode line height. */
14705 if (WINDOW_WANTS_MODELINE_P (w)
14706 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14707 {
14708 fonts_changed_p = 1;
14709 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14710 = DESIRED_MODE_LINE_HEIGHT (w);
14711 }
14712
14713 /* If header line height has changed, arrange for a thorough
14714 immediate redisplay using the correct header line height. */
14715 if (WINDOW_WANTS_HEADER_LINE_P (w)
14716 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14717 {
14718 fonts_changed_p = 1;
14719 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14720 = DESIRED_HEADER_LINE_HEIGHT (w);
14721 }
14722
14723 if (fonts_changed_p)
14724 goto need_larger_matrices;
14725 }
14726
14727 if (!line_number_displayed
14728 && !BUFFERP (w->base_line_pos))
14729 {
14730 w->base_line_pos = Qnil;
14731 w->base_line_number = Qnil;
14732 }
14733
14734 finish_menu_bars:
14735
14736 /* When we reach a frame's selected window, redo the frame's menu bar. */
14737 if (update_mode_line
14738 && EQ (FRAME_SELECTED_WINDOW (f), window))
14739 {
14740 int redisplay_menu_p = 0;
14741 int redisplay_tool_bar_p = 0;
14742
14743 if (FRAME_WINDOW_P (f))
14744 {
14745 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14746 || defined (HAVE_NS) || defined (USE_GTK)
14747 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14748 #else
14749 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14750 #endif
14751 }
14752 else
14753 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14754
14755 if (redisplay_menu_p)
14756 display_menu_bar (w);
14757
14758 #ifdef HAVE_WINDOW_SYSTEM
14759 if (FRAME_WINDOW_P (f))
14760 {
14761 #if defined (USE_GTK) || defined (HAVE_NS)
14762 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14763 #else
14764 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14765 && (FRAME_TOOL_BAR_LINES (f) > 0
14766 || !NILP (Vauto_resize_tool_bars));
14767 #endif
14768
14769 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14770 {
14771 extern int ignore_mouse_drag_p;
14772 ignore_mouse_drag_p = 1;
14773 }
14774 }
14775 #endif
14776 }
14777
14778 #ifdef HAVE_WINDOW_SYSTEM
14779 if (FRAME_WINDOW_P (f)
14780 && update_window_fringes (w, (just_this_one_p
14781 || (!used_current_matrix_p && !overlay_arrow_seen)
14782 || w->pseudo_window_p)))
14783 {
14784 update_begin (f);
14785 BLOCK_INPUT;
14786 if (draw_window_fringes (w, 1))
14787 x_draw_vertical_border (w);
14788 UNBLOCK_INPUT;
14789 update_end (f);
14790 }
14791 #endif /* HAVE_WINDOW_SYSTEM */
14792
14793 /* We go to this label, with fonts_changed_p nonzero,
14794 if it is necessary to try again using larger glyph matrices.
14795 We have to redeem the scroll bar even in this case,
14796 because the loop in redisplay_internal expects that. */
14797 need_larger_matrices:
14798 ;
14799 finish_scroll_bars:
14800
14801 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14802 {
14803 /* Set the thumb's position and size. */
14804 set_vertical_scroll_bar (w);
14805
14806 /* Note that we actually used the scroll bar attached to this
14807 window, so it shouldn't be deleted at the end of redisplay. */
14808 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14809 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14810 }
14811
14812 /* Restore current_buffer and value of point in it. */
14813 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14814 set_buffer_internal_1 (old);
14815 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14816 shorter. This can be caused by log truncation in *Messages*. */
14817 if (CHARPOS (lpoint) <= ZV)
14818 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14819
14820 unbind_to (count, Qnil);
14821 }
14822
14823
14824 /* Build the complete desired matrix of WINDOW with a window start
14825 buffer position POS.
14826
14827 Value is 1 if successful. It is zero if fonts were loaded during
14828 redisplay which makes re-adjusting glyph matrices necessary, and -1
14829 if point would appear in the scroll margins.
14830 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14831 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14832 set in FLAGS.) */
14833
14834 int
14835 try_window (window, pos, flags)
14836 Lisp_Object window;
14837 struct text_pos pos;
14838 int flags;
14839 {
14840 struct window *w = XWINDOW (window);
14841 struct it it;
14842 struct glyph_row *last_text_row = NULL;
14843 struct frame *f = XFRAME (w->frame);
14844
14845 /* Make POS the new window start. */
14846 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14847
14848 /* Mark cursor position as unknown. No overlay arrow seen. */
14849 w->cursor.vpos = -1;
14850 overlay_arrow_seen = 0;
14851
14852 /* Initialize iterator and info to start at POS. */
14853 start_display (&it, w, pos);
14854
14855 /* Display all lines of W. */
14856 while (it.current_y < it.last_visible_y)
14857 {
14858 if (display_line (&it))
14859 last_text_row = it.glyph_row - 1;
14860 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14861 return 0;
14862 }
14863
14864 /* Don't let the cursor end in the scroll margins. */
14865 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14866 && !MINI_WINDOW_P (w))
14867 {
14868 int this_scroll_margin;
14869
14870 if (scroll_margin > 0)
14871 {
14872 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14873 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14874 }
14875 else
14876 this_scroll_margin = 0;
14877
14878 if ((w->cursor.y >= 0 /* not vscrolled */
14879 && w->cursor.y < this_scroll_margin
14880 && CHARPOS (pos) > BEGV
14881 && IT_CHARPOS (it) < ZV)
14882 /* rms: considering make_cursor_line_fully_visible_p here
14883 seems to give wrong results. We don't want to recenter
14884 when the last line is partly visible, we want to allow
14885 that case to be handled in the usual way. */
14886 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14887 {
14888 w->cursor.vpos = -1;
14889 clear_glyph_matrix (w->desired_matrix);
14890 return -1;
14891 }
14892 }
14893
14894 /* If bottom moved off end of frame, change mode line percentage. */
14895 if (XFASTINT (w->window_end_pos) <= 0
14896 && Z != IT_CHARPOS (it))
14897 w->update_mode_line = Qt;
14898
14899 /* Set window_end_pos to the offset of the last character displayed
14900 on the window from the end of current_buffer. Set
14901 window_end_vpos to its row number. */
14902 if (last_text_row)
14903 {
14904 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14905 w->window_end_bytepos
14906 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14907 w->window_end_pos
14908 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14909 w->window_end_vpos
14910 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14911 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14912 ->displays_text_p);
14913 }
14914 else
14915 {
14916 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14917 w->window_end_pos = make_number (Z - ZV);
14918 w->window_end_vpos = make_number (0);
14919 }
14920
14921 /* But that is not valid info until redisplay finishes. */
14922 w->window_end_valid = Qnil;
14923 return 1;
14924 }
14925
14926
14927 \f
14928 /************************************************************************
14929 Window redisplay reusing current matrix when buffer has not changed
14930 ************************************************************************/
14931
14932 /* Try redisplay of window W showing an unchanged buffer with a
14933 different window start than the last time it was displayed by
14934 reusing its current matrix. Value is non-zero if successful.
14935 W->start is the new window start. */
14936
14937 static int
14938 try_window_reusing_current_matrix (w)
14939 struct window *w;
14940 {
14941 struct frame *f = XFRAME (w->frame);
14942 struct glyph_row *row, *bottom_row;
14943 struct it it;
14944 struct run run;
14945 struct text_pos start, new_start;
14946 int nrows_scrolled, i;
14947 struct glyph_row *last_text_row;
14948 struct glyph_row *last_reused_text_row;
14949 struct glyph_row *start_row;
14950 int start_vpos, min_y, max_y;
14951
14952 #if GLYPH_DEBUG
14953 if (inhibit_try_window_reusing)
14954 return 0;
14955 #endif
14956
14957 if (/* This function doesn't handle terminal frames. */
14958 !FRAME_WINDOW_P (f)
14959 /* Don't try to reuse the display if windows have been split
14960 or such. */
14961 || windows_or_buffers_changed
14962 || cursor_type_changed)
14963 return 0;
14964
14965 /* Can't do this if region may have changed. */
14966 if ((!NILP (Vtransient_mark_mode)
14967 && !NILP (current_buffer->mark_active))
14968 || !NILP (w->region_showing)
14969 || !NILP (Vshow_trailing_whitespace))
14970 return 0;
14971
14972 /* If top-line visibility has changed, give up. */
14973 if (WINDOW_WANTS_HEADER_LINE_P (w)
14974 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14975 return 0;
14976
14977 /* Give up if old or new display is scrolled vertically. We could
14978 make this function handle this, but right now it doesn't. */
14979 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14980 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14981 return 0;
14982
14983 /* The variable new_start now holds the new window start. The old
14984 start `start' can be determined from the current matrix. */
14985 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14986 start = start_row->start.pos;
14987 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14988
14989 /* Clear the desired matrix for the display below. */
14990 clear_glyph_matrix (w->desired_matrix);
14991
14992 if (CHARPOS (new_start) <= CHARPOS (start))
14993 {
14994 int first_row_y;
14995
14996 /* Don't use this method if the display starts with an ellipsis
14997 displayed for invisible text. It's not easy to handle that case
14998 below, and it's certainly not worth the effort since this is
14999 not a frequent case. */
15000 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15001 return 0;
15002
15003 IF_DEBUG (debug_method_add (w, "twu1"));
15004
15005 /* Display up to a row that can be reused. The variable
15006 last_text_row is set to the last row displayed that displays
15007 text. Note that it.vpos == 0 if or if not there is a
15008 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15009 start_display (&it, w, new_start);
15010 first_row_y = it.current_y;
15011 w->cursor.vpos = -1;
15012 last_text_row = last_reused_text_row = NULL;
15013
15014 while (it.current_y < it.last_visible_y
15015 && !fonts_changed_p)
15016 {
15017 /* If we have reached into the characters in the START row,
15018 that means the line boundaries have changed. So we
15019 can't start copying with the row START. Maybe it will
15020 work to start copying with the following row. */
15021 while (IT_CHARPOS (it) > CHARPOS (start))
15022 {
15023 /* Advance to the next row as the "start". */
15024 start_row++;
15025 start = start_row->start.pos;
15026 /* If there are no more rows to try, or just one, give up. */
15027 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15028 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15029 || CHARPOS (start) == ZV)
15030 {
15031 clear_glyph_matrix (w->desired_matrix);
15032 return 0;
15033 }
15034
15035 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15036 }
15037 /* If we have reached alignment,
15038 we can copy the rest of the rows. */
15039 if (IT_CHARPOS (it) == CHARPOS (start))
15040 break;
15041
15042 if (display_line (&it))
15043 last_text_row = it.glyph_row - 1;
15044 }
15045
15046 /* A value of current_y < last_visible_y means that we stopped
15047 at the previous window start, which in turn means that we
15048 have at least one reusable row. */
15049 if (it.current_y < it.last_visible_y)
15050 {
15051 /* IT.vpos always starts from 0; it counts text lines. */
15052 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15053
15054 /* Find PT if not already found in the lines displayed. */
15055 if (w->cursor.vpos < 0)
15056 {
15057 int dy = it.current_y - start_row->y;
15058
15059 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15060 row = row_containing_pos (w, PT, row, NULL, dy);
15061 if (row)
15062 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15063 dy, nrows_scrolled);
15064 else
15065 {
15066 clear_glyph_matrix (w->desired_matrix);
15067 return 0;
15068 }
15069 }
15070
15071 /* Scroll the display. Do it before the current matrix is
15072 changed. The problem here is that update has not yet
15073 run, i.e. part of the current matrix is not up to date.
15074 scroll_run_hook will clear the cursor, and use the
15075 current matrix to get the height of the row the cursor is
15076 in. */
15077 run.current_y = start_row->y;
15078 run.desired_y = it.current_y;
15079 run.height = it.last_visible_y - it.current_y;
15080
15081 if (run.height > 0 && run.current_y != run.desired_y)
15082 {
15083 update_begin (f);
15084 FRAME_RIF (f)->update_window_begin_hook (w);
15085 FRAME_RIF (f)->clear_window_mouse_face (w);
15086 FRAME_RIF (f)->scroll_run_hook (w, &run);
15087 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15088 update_end (f);
15089 }
15090
15091 /* Shift current matrix down by nrows_scrolled lines. */
15092 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15093 rotate_matrix (w->current_matrix,
15094 start_vpos,
15095 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15096 nrows_scrolled);
15097
15098 /* Disable lines that must be updated. */
15099 for (i = 0; i < nrows_scrolled; ++i)
15100 (start_row + i)->enabled_p = 0;
15101
15102 /* Re-compute Y positions. */
15103 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15104 max_y = it.last_visible_y;
15105 for (row = start_row + nrows_scrolled;
15106 row < bottom_row;
15107 ++row)
15108 {
15109 row->y = it.current_y;
15110 row->visible_height = row->height;
15111
15112 if (row->y < min_y)
15113 row->visible_height -= min_y - row->y;
15114 if (row->y + row->height > max_y)
15115 row->visible_height -= row->y + row->height - max_y;
15116 row->redraw_fringe_bitmaps_p = 1;
15117
15118 it.current_y += row->height;
15119
15120 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15121 last_reused_text_row = row;
15122 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15123 break;
15124 }
15125
15126 /* Disable lines in the current matrix which are now
15127 below the window. */
15128 for (++row; row < bottom_row; ++row)
15129 row->enabled_p = row->mode_line_p = 0;
15130 }
15131
15132 /* Update window_end_pos etc.; last_reused_text_row is the last
15133 reused row from the current matrix containing text, if any.
15134 The value of last_text_row is the last displayed line
15135 containing text. */
15136 if (last_reused_text_row)
15137 {
15138 w->window_end_bytepos
15139 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15140 w->window_end_pos
15141 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15142 w->window_end_vpos
15143 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15144 w->current_matrix));
15145 }
15146 else if (last_text_row)
15147 {
15148 w->window_end_bytepos
15149 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15150 w->window_end_pos
15151 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15152 w->window_end_vpos
15153 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15154 }
15155 else
15156 {
15157 /* This window must be completely empty. */
15158 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15159 w->window_end_pos = make_number (Z - ZV);
15160 w->window_end_vpos = make_number (0);
15161 }
15162 w->window_end_valid = Qnil;
15163
15164 /* Update hint: don't try scrolling again in update_window. */
15165 w->desired_matrix->no_scrolling_p = 1;
15166
15167 #if GLYPH_DEBUG
15168 debug_method_add (w, "try_window_reusing_current_matrix 1");
15169 #endif
15170 return 1;
15171 }
15172 else if (CHARPOS (new_start) > CHARPOS (start))
15173 {
15174 struct glyph_row *pt_row, *row;
15175 struct glyph_row *first_reusable_row;
15176 struct glyph_row *first_row_to_display;
15177 int dy;
15178 int yb = window_text_bottom_y (w);
15179
15180 /* Find the row starting at new_start, if there is one. Don't
15181 reuse a partially visible line at the end. */
15182 first_reusable_row = start_row;
15183 while (first_reusable_row->enabled_p
15184 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15185 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15186 < CHARPOS (new_start)))
15187 ++first_reusable_row;
15188
15189 /* Give up if there is no row to reuse. */
15190 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15191 || !first_reusable_row->enabled_p
15192 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15193 != CHARPOS (new_start)))
15194 return 0;
15195
15196 /* We can reuse fully visible rows beginning with
15197 first_reusable_row to the end of the window. Set
15198 first_row_to_display to the first row that cannot be reused.
15199 Set pt_row to the row containing point, if there is any. */
15200 pt_row = NULL;
15201 for (first_row_to_display = first_reusable_row;
15202 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15203 ++first_row_to_display)
15204 {
15205 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15206 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15207 pt_row = first_row_to_display;
15208 }
15209
15210 /* Start displaying at the start of first_row_to_display. */
15211 xassert (first_row_to_display->y < yb);
15212 init_to_row_start (&it, w, first_row_to_display);
15213
15214 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15215 - start_vpos);
15216 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15217 - nrows_scrolled);
15218 it.current_y = (first_row_to_display->y - first_reusable_row->y
15219 + WINDOW_HEADER_LINE_HEIGHT (w));
15220
15221 /* Display lines beginning with first_row_to_display in the
15222 desired matrix. Set last_text_row to the last row displayed
15223 that displays text. */
15224 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15225 if (pt_row == NULL)
15226 w->cursor.vpos = -1;
15227 last_text_row = NULL;
15228 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15229 if (display_line (&it))
15230 last_text_row = it.glyph_row - 1;
15231
15232 /* If point is in a reused row, adjust y and vpos of the cursor
15233 position. */
15234 if (pt_row)
15235 {
15236 w->cursor.vpos -= nrows_scrolled;
15237 w->cursor.y -= first_reusable_row->y - start_row->y;
15238 }
15239
15240 /* Give up if point isn't in a row displayed or reused. (This
15241 also handles the case where w->cursor.vpos < nrows_scrolled
15242 after the calls to display_line, which can happen with scroll
15243 margins. See bug#1295.) */
15244 if (w->cursor.vpos < 0)
15245 {
15246 clear_glyph_matrix (w->desired_matrix);
15247 return 0;
15248 }
15249
15250 /* Scroll the display. */
15251 run.current_y = first_reusable_row->y;
15252 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15253 run.height = it.last_visible_y - run.current_y;
15254 dy = run.current_y - run.desired_y;
15255
15256 if (run.height)
15257 {
15258 update_begin (f);
15259 FRAME_RIF (f)->update_window_begin_hook (w);
15260 FRAME_RIF (f)->clear_window_mouse_face (w);
15261 FRAME_RIF (f)->scroll_run_hook (w, &run);
15262 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15263 update_end (f);
15264 }
15265
15266 /* Adjust Y positions of reused rows. */
15267 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15268 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15269 max_y = it.last_visible_y;
15270 for (row = first_reusable_row; row < first_row_to_display; ++row)
15271 {
15272 row->y -= dy;
15273 row->visible_height = row->height;
15274 if (row->y < min_y)
15275 row->visible_height -= min_y - row->y;
15276 if (row->y + row->height > max_y)
15277 row->visible_height -= row->y + row->height - max_y;
15278 row->redraw_fringe_bitmaps_p = 1;
15279 }
15280
15281 /* Scroll the current matrix. */
15282 xassert (nrows_scrolled > 0);
15283 rotate_matrix (w->current_matrix,
15284 start_vpos,
15285 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15286 -nrows_scrolled);
15287
15288 /* Disable rows not reused. */
15289 for (row -= nrows_scrolled; row < bottom_row; ++row)
15290 row->enabled_p = 0;
15291
15292 /* Point may have moved to a different line, so we cannot assume that
15293 the previous cursor position is valid; locate the correct row. */
15294 if (pt_row)
15295 {
15296 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15297 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15298 row++)
15299 {
15300 w->cursor.vpos++;
15301 w->cursor.y = row->y;
15302 }
15303 if (row < bottom_row)
15304 {
15305 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15306 struct glyph *end = glyph + row->used[TEXT_AREA];
15307 struct glyph *orig_glyph = glyph;
15308 struct cursor_pos orig_cursor = w->cursor;
15309
15310 for (; glyph < end
15311 && (!BUFFERP (glyph->object)
15312 || glyph->charpos != PT);
15313 glyph++)
15314 {
15315 w->cursor.hpos++;
15316 w->cursor.x += glyph->pixel_width;
15317 }
15318 /* With bidi reordering, charpos changes non-linearly
15319 with hpos, so the right glyph could be to the
15320 left. */
15321 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15322 && (!BUFFERP (glyph->object) || glyph->charpos != PT))
15323 {
15324 struct glyph *start_glyph = row->glyphs[TEXT_AREA];
15325
15326 glyph = orig_glyph - 1;
15327 orig_cursor.hpos--;
15328 orig_cursor.x -= glyph->pixel_width;
15329 for (; glyph >= start_glyph
15330 && (!BUFFERP (glyph->object)
15331 || glyph->charpos != PT);
15332 glyph--)
15333 {
15334 w->cursor.hpos--;
15335 w->cursor.x -= glyph->pixel_width;
15336 }
15337 if (BUFFERP (glyph->object) && glyph->charpos == PT)
15338 w->cursor = orig_cursor;
15339 }
15340 }
15341 }
15342
15343 /* Adjust window end. A null value of last_text_row means that
15344 the window end is in reused rows which in turn means that
15345 only its vpos can have changed. */
15346 if (last_text_row)
15347 {
15348 w->window_end_bytepos
15349 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15350 w->window_end_pos
15351 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15352 w->window_end_vpos
15353 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15354 }
15355 else
15356 {
15357 w->window_end_vpos
15358 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15359 }
15360
15361 w->window_end_valid = Qnil;
15362 w->desired_matrix->no_scrolling_p = 1;
15363
15364 #if GLYPH_DEBUG
15365 debug_method_add (w, "try_window_reusing_current_matrix 2");
15366 #endif
15367 return 1;
15368 }
15369
15370 return 0;
15371 }
15372
15373
15374 \f
15375 /************************************************************************
15376 Window redisplay reusing current matrix when buffer has changed
15377 ************************************************************************/
15378
15379 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
15380 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
15381 int *, int *));
15382 static struct glyph_row *
15383 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
15384 struct glyph_row *));
15385
15386
15387 /* Return the last row in MATRIX displaying text. If row START is
15388 non-null, start searching with that row. IT gives the dimensions
15389 of the display. Value is null if matrix is empty; otherwise it is
15390 a pointer to the row found. */
15391
15392 static struct glyph_row *
15393 find_last_row_displaying_text (matrix, it, start)
15394 struct glyph_matrix *matrix;
15395 struct it *it;
15396 struct glyph_row *start;
15397 {
15398 struct glyph_row *row, *row_found;
15399
15400 /* Set row_found to the last row in IT->w's current matrix
15401 displaying text. The loop looks funny but think of partially
15402 visible lines. */
15403 row_found = NULL;
15404 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15405 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15406 {
15407 xassert (row->enabled_p);
15408 row_found = row;
15409 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15410 break;
15411 ++row;
15412 }
15413
15414 return row_found;
15415 }
15416
15417
15418 /* Return the last row in the current matrix of W that is not affected
15419 by changes at the start of current_buffer that occurred since W's
15420 current matrix was built. Value is null if no such row exists.
15421
15422 BEG_UNCHANGED us the number of characters unchanged at the start of
15423 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15424 first changed character in current_buffer. Characters at positions <
15425 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15426 when the current matrix was built. */
15427
15428 static struct glyph_row *
15429 find_last_unchanged_at_beg_row (w)
15430 struct window *w;
15431 {
15432 int first_changed_pos = BEG + BEG_UNCHANGED;
15433 struct glyph_row *row;
15434 struct glyph_row *row_found = NULL;
15435 int yb = window_text_bottom_y (w);
15436
15437 /* Find the last row displaying unchanged text. */
15438 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15439 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15440 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15441 ++row)
15442 {
15443 if (/* If row ends before first_changed_pos, it is unchanged,
15444 except in some case. */
15445 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15446 /* When row ends in ZV and we write at ZV it is not
15447 unchanged. */
15448 && !row->ends_at_zv_p
15449 /* When first_changed_pos is the end of a continued line,
15450 row is not unchanged because it may be no longer
15451 continued. */
15452 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15453 && (row->continued_p
15454 || row->exact_window_width_line_p)))
15455 row_found = row;
15456
15457 /* Stop if last visible row. */
15458 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15459 break;
15460 }
15461
15462 return row_found;
15463 }
15464
15465
15466 /* Find the first glyph row in the current matrix of W that is not
15467 affected by changes at the end of current_buffer since the
15468 time W's current matrix was built.
15469
15470 Return in *DELTA the number of chars by which buffer positions in
15471 unchanged text at the end of current_buffer must be adjusted.
15472
15473 Return in *DELTA_BYTES the corresponding number of bytes.
15474
15475 Value is null if no such row exists, i.e. all rows are affected by
15476 changes. */
15477
15478 static struct glyph_row *
15479 find_first_unchanged_at_end_row (w, delta, delta_bytes)
15480 struct window *w;
15481 int *delta, *delta_bytes;
15482 {
15483 struct glyph_row *row;
15484 struct glyph_row *row_found = NULL;
15485
15486 *delta = *delta_bytes = 0;
15487
15488 /* Display must not have been paused, otherwise the current matrix
15489 is not up to date. */
15490 eassert (!NILP (w->window_end_valid));
15491
15492 /* A value of window_end_pos >= END_UNCHANGED means that the window
15493 end is in the range of changed text. If so, there is no
15494 unchanged row at the end of W's current matrix. */
15495 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15496 return NULL;
15497
15498 /* Set row to the last row in W's current matrix displaying text. */
15499 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15500
15501 /* If matrix is entirely empty, no unchanged row exists. */
15502 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15503 {
15504 /* The value of row is the last glyph row in the matrix having a
15505 meaningful buffer position in it. The end position of row
15506 corresponds to window_end_pos. This allows us to translate
15507 buffer positions in the current matrix to current buffer
15508 positions for characters not in changed text. */
15509 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15510 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15511 int last_unchanged_pos, last_unchanged_pos_old;
15512 struct glyph_row *first_text_row
15513 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15514
15515 *delta = Z - Z_old;
15516 *delta_bytes = Z_BYTE - Z_BYTE_old;
15517
15518 /* Set last_unchanged_pos to the buffer position of the last
15519 character in the buffer that has not been changed. Z is the
15520 index + 1 of the last character in current_buffer, i.e. by
15521 subtracting END_UNCHANGED we get the index of the last
15522 unchanged character, and we have to add BEG to get its buffer
15523 position. */
15524 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15525 last_unchanged_pos_old = last_unchanged_pos - *delta;
15526
15527 /* Search backward from ROW for a row displaying a line that
15528 starts at a minimum position >= last_unchanged_pos_old. */
15529 for (; row > first_text_row; --row)
15530 {
15531 /* This used to abort, but it can happen.
15532 It is ok to just stop the search instead here. KFS. */
15533 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15534 break;
15535
15536 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15537 row_found = row;
15538 }
15539 }
15540
15541 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15542
15543 return row_found;
15544 }
15545
15546
15547 /* Make sure that glyph rows in the current matrix of window W
15548 reference the same glyph memory as corresponding rows in the
15549 frame's frame matrix. This function is called after scrolling W's
15550 current matrix on a terminal frame in try_window_id and
15551 try_window_reusing_current_matrix. */
15552
15553 static void
15554 sync_frame_with_window_matrix_rows (w)
15555 struct window *w;
15556 {
15557 struct frame *f = XFRAME (w->frame);
15558 struct glyph_row *window_row, *window_row_end, *frame_row;
15559
15560 /* Preconditions: W must be a leaf window and full-width. Its frame
15561 must have a frame matrix. */
15562 xassert (NILP (w->hchild) && NILP (w->vchild));
15563 xassert (WINDOW_FULL_WIDTH_P (w));
15564 xassert (!FRAME_WINDOW_P (f));
15565
15566 /* If W is a full-width window, glyph pointers in W's current matrix
15567 have, by definition, to be the same as glyph pointers in the
15568 corresponding frame matrix. Note that frame matrices have no
15569 marginal areas (see build_frame_matrix). */
15570 window_row = w->current_matrix->rows;
15571 window_row_end = window_row + w->current_matrix->nrows;
15572 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15573 while (window_row < window_row_end)
15574 {
15575 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15576 struct glyph *end = window_row->glyphs[LAST_AREA];
15577
15578 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15579 frame_row->glyphs[TEXT_AREA] = start;
15580 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15581 frame_row->glyphs[LAST_AREA] = end;
15582
15583 /* Disable frame rows whose corresponding window rows have
15584 been disabled in try_window_id. */
15585 if (!window_row->enabled_p)
15586 frame_row->enabled_p = 0;
15587
15588 ++window_row, ++frame_row;
15589 }
15590 }
15591
15592
15593 /* Find the glyph row in window W containing CHARPOS. Consider all
15594 rows between START and END (not inclusive). END null means search
15595 all rows to the end of the display area of W. Value is the row
15596 containing CHARPOS or null. */
15597
15598 struct glyph_row *
15599 row_containing_pos (w, charpos, start, end, dy)
15600 struct window *w;
15601 int charpos;
15602 struct glyph_row *start, *end;
15603 int dy;
15604 {
15605 struct glyph_row *row = start;
15606 struct glyph_row *best_row = NULL;
15607 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15608 int last_y;
15609
15610 /* If we happen to start on a header-line, skip that. */
15611 if (row->mode_line_p)
15612 ++row;
15613
15614 if ((end && row >= end) || !row->enabled_p)
15615 return NULL;
15616
15617 last_y = window_text_bottom_y (w) - dy;
15618
15619 while (1)
15620 {
15621 /* Give up if we have gone too far. */
15622 if (end && row >= end)
15623 return NULL;
15624 /* This formerly returned if they were equal.
15625 I think that both quantities are of a "last plus one" type;
15626 if so, when they are equal, the row is within the screen. -- rms. */
15627 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15628 return NULL;
15629
15630 /* If it is in this row, return this row. */
15631 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15632 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15633 /* The end position of a row equals the start
15634 position of the next row. If CHARPOS is there, we
15635 would rather display it in the next line, except
15636 when this line ends in ZV. */
15637 && !row->ends_at_zv_p
15638 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15639 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15640 {
15641 struct glyph *g;
15642
15643 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15644 return row;
15645 /* In bidi-reordered rows, there could be several rows
15646 occluding point. We need to find the one which fits
15647 CHARPOS the best. */
15648 for (g = row->glyphs[TEXT_AREA];
15649 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15650 g++)
15651 {
15652 if (!STRINGP (g->object))
15653 {
15654 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15655 {
15656 mindif = eabs (g->charpos - charpos);
15657 best_row = row;
15658 }
15659 }
15660 }
15661 }
15662 else if (best_row)
15663 return best_row;
15664 ++row;
15665 }
15666 }
15667
15668
15669 /* Try to redisplay window W by reusing its existing display. W's
15670 current matrix must be up to date when this function is called,
15671 i.e. window_end_valid must not be nil.
15672
15673 Value is
15674
15675 1 if display has been updated
15676 0 if otherwise unsuccessful
15677 -1 if redisplay with same window start is known not to succeed
15678
15679 The following steps are performed:
15680
15681 1. Find the last row in the current matrix of W that is not
15682 affected by changes at the start of current_buffer. If no such row
15683 is found, give up.
15684
15685 2. Find the first row in W's current matrix that is not affected by
15686 changes at the end of current_buffer. Maybe there is no such row.
15687
15688 3. Display lines beginning with the row + 1 found in step 1 to the
15689 row found in step 2 or, if step 2 didn't find a row, to the end of
15690 the window.
15691
15692 4. If cursor is not known to appear on the window, give up.
15693
15694 5. If display stopped at the row found in step 2, scroll the
15695 display and current matrix as needed.
15696
15697 6. Maybe display some lines at the end of W, if we must. This can
15698 happen under various circumstances, like a partially visible line
15699 becoming fully visible, or because newly displayed lines are displayed
15700 in smaller font sizes.
15701
15702 7. Update W's window end information. */
15703
15704 static int
15705 try_window_id (w)
15706 struct window *w;
15707 {
15708 struct frame *f = XFRAME (w->frame);
15709 struct glyph_matrix *current_matrix = w->current_matrix;
15710 struct glyph_matrix *desired_matrix = w->desired_matrix;
15711 struct glyph_row *last_unchanged_at_beg_row;
15712 struct glyph_row *first_unchanged_at_end_row;
15713 struct glyph_row *row;
15714 struct glyph_row *bottom_row;
15715 int bottom_vpos;
15716 struct it it;
15717 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15718 struct text_pos start_pos;
15719 struct run run;
15720 int first_unchanged_at_end_vpos = 0;
15721 struct glyph_row *last_text_row, *last_text_row_at_end;
15722 struct text_pos start;
15723 int first_changed_charpos, last_changed_charpos;
15724
15725 #if GLYPH_DEBUG
15726 if (inhibit_try_window_id)
15727 return 0;
15728 #endif
15729
15730 /* This is handy for debugging. */
15731 #if 0
15732 #define GIVE_UP(X) \
15733 do { \
15734 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15735 return 0; \
15736 } while (0)
15737 #else
15738 #define GIVE_UP(X) return 0
15739 #endif
15740
15741 SET_TEXT_POS_FROM_MARKER (start, w->start);
15742
15743 /* Don't use this for mini-windows because these can show
15744 messages and mini-buffers, and we don't handle that here. */
15745 if (MINI_WINDOW_P (w))
15746 GIVE_UP (1);
15747
15748 /* This flag is used to prevent redisplay optimizations. */
15749 if (windows_or_buffers_changed || cursor_type_changed)
15750 GIVE_UP (2);
15751
15752 /* Verify that narrowing has not changed.
15753 Also verify that we were not told to prevent redisplay optimizations.
15754 It would be nice to further
15755 reduce the number of cases where this prevents try_window_id. */
15756 if (current_buffer->clip_changed
15757 || current_buffer->prevent_redisplay_optimizations_p)
15758 GIVE_UP (3);
15759
15760 /* Window must either use window-based redisplay or be full width. */
15761 if (!FRAME_WINDOW_P (f)
15762 && (!FRAME_LINE_INS_DEL_OK (f)
15763 || !WINDOW_FULL_WIDTH_P (w)))
15764 GIVE_UP (4);
15765
15766 /* Give up if point is known NOT to appear in W. */
15767 if (PT < CHARPOS (start))
15768 GIVE_UP (5);
15769
15770 /* Another way to prevent redisplay optimizations. */
15771 if (XFASTINT (w->last_modified) == 0)
15772 GIVE_UP (6);
15773
15774 /* Verify that window is not hscrolled. */
15775 if (XFASTINT (w->hscroll) != 0)
15776 GIVE_UP (7);
15777
15778 /* Verify that display wasn't paused. */
15779 if (NILP (w->window_end_valid))
15780 GIVE_UP (8);
15781
15782 /* Can't use this if highlighting a region because a cursor movement
15783 will do more than just set the cursor. */
15784 if (!NILP (Vtransient_mark_mode)
15785 && !NILP (current_buffer->mark_active))
15786 GIVE_UP (9);
15787
15788 /* Likewise if highlighting trailing whitespace. */
15789 if (!NILP (Vshow_trailing_whitespace))
15790 GIVE_UP (11);
15791
15792 /* Likewise if showing a region. */
15793 if (!NILP (w->region_showing))
15794 GIVE_UP (10);
15795
15796 /* Can't use this if overlay arrow position and/or string have
15797 changed. */
15798 if (overlay_arrows_changed_p ())
15799 GIVE_UP (12);
15800
15801 /* When word-wrap is on, adding a space to the first word of a
15802 wrapped line can change the wrap position, altering the line
15803 above it. It might be worthwhile to handle this more
15804 intelligently, but for now just redisplay from scratch. */
15805 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15806 GIVE_UP (21);
15807
15808 /* Under bidi reordering, adding or deleting a character in the
15809 beginning of a paragraph, before the first strong directional
15810 character, can change the base direction of the paragraph (unless
15811 the buffer specifies a fixed paragraph direction), which will
15812 require to redisplay the whole paragraph. It might be worthwhile
15813 to find the paragraph limits and widen the range of redisplayed
15814 lines to that, but for now just give up this optimization and
15815 redisplay from scratch. */
15816 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15817 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15818 GIVE_UP (22);
15819
15820 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15821 only if buffer has really changed. The reason is that the gap is
15822 initially at Z for freshly visited files. The code below would
15823 set end_unchanged to 0 in that case. */
15824 if (MODIFF > SAVE_MODIFF
15825 /* This seems to happen sometimes after saving a buffer. */
15826 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15827 {
15828 if (GPT - BEG < BEG_UNCHANGED)
15829 BEG_UNCHANGED = GPT - BEG;
15830 if (Z - GPT < END_UNCHANGED)
15831 END_UNCHANGED = Z - GPT;
15832 }
15833
15834 /* The position of the first and last character that has been changed. */
15835 first_changed_charpos = BEG + BEG_UNCHANGED;
15836 last_changed_charpos = Z - END_UNCHANGED;
15837
15838 /* If window starts after a line end, and the last change is in
15839 front of that newline, then changes don't affect the display.
15840 This case happens with stealth-fontification. Note that although
15841 the display is unchanged, glyph positions in the matrix have to
15842 be adjusted, of course. */
15843 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15844 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15845 && ((last_changed_charpos < CHARPOS (start)
15846 && CHARPOS (start) == BEGV)
15847 || (last_changed_charpos < CHARPOS (start) - 1
15848 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15849 {
15850 int Z_old, delta, Z_BYTE_old, delta_bytes;
15851 struct glyph_row *r0;
15852
15853 /* Compute how many chars/bytes have been added to or removed
15854 from the buffer. */
15855 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15856 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15857 delta = Z - Z_old;
15858 delta_bytes = Z_BYTE - Z_BYTE_old;
15859
15860 /* Give up if PT is not in the window. Note that it already has
15861 been checked at the start of try_window_id that PT is not in
15862 front of the window start. */
15863 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15864 GIVE_UP (13);
15865
15866 /* If window start is unchanged, we can reuse the whole matrix
15867 as is, after adjusting glyph positions. No need to compute
15868 the window end again, since its offset from Z hasn't changed. */
15869 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15870 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15871 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15872 /* PT must not be in a partially visible line. */
15873 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15874 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15875 {
15876 /* Adjust positions in the glyph matrix. */
15877 if (delta || delta_bytes)
15878 {
15879 struct glyph_row *r1
15880 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15881 increment_matrix_positions (w->current_matrix,
15882 MATRIX_ROW_VPOS (r0, current_matrix),
15883 MATRIX_ROW_VPOS (r1, current_matrix),
15884 delta, delta_bytes);
15885 }
15886
15887 /* Set the cursor. */
15888 row = row_containing_pos (w, PT, r0, NULL, 0);
15889 if (row)
15890 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15891 else
15892 abort ();
15893 return 1;
15894 }
15895 }
15896
15897 /* Handle the case that changes are all below what is displayed in
15898 the window, and that PT is in the window. This shortcut cannot
15899 be taken if ZV is visible in the window, and text has been added
15900 there that is visible in the window. */
15901 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15902 /* ZV is not visible in the window, or there are no
15903 changes at ZV, actually. */
15904 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15905 || first_changed_charpos == last_changed_charpos))
15906 {
15907 struct glyph_row *r0;
15908
15909 /* Give up if PT is not in the window. Note that it already has
15910 been checked at the start of try_window_id that PT is not in
15911 front of the window start. */
15912 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15913 GIVE_UP (14);
15914
15915 /* If window start is unchanged, we can reuse the whole matrix
15916 as is, without changing glyph positions since no text has
15917 been added/removed in front of the window end. */
15918 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15919 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
15920 /* PT must not be in a partially visible line. */
15921 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15922 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15923 {
15924 /* We have to compute the window end anew since text
15925 can have been added/removed after it. */
15926 w->window_end_pos
15927 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15928 w->window_end_bytepos
15929 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15930
15931 /* Set the cursor. */
15932 row = row_containing_pos (w, PT, r0, NULL, 0);
15933 if (row)
15934 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15935 else
15936 abort ();
15937 return 2;
15938 }
15939 }
15940
15941 /* Give up if window start is in the changed area.
15942
15943 The condition used to read
15944
15945 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15946
15947 but why that was tested escapes me at the moment. */
15948 if (CHARPOS (start) >= first_changed_charpos
15949 && CHARPOS (start) <= last_changed_charpos)
15950 GIVE_UP (15);
15951
15952 /* Check that window start agrees with the start of the first glyph
15953 row in its current matrix. Check this after we know the window
15954 start is not in changed text, otherwise positions would not be
15955 comparable. */
15956 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15957 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15958 GIVE_UP (16);
15959
15960 /* Give up if the window ends in strings. Overlay strings
15961 at the end are difficult to handle, so don't try. */
15962 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15963 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15964 GIVE_UP (20);
15965
15966 /* Compute the position at which we have to start displaying new
15967 lines. Some of the lines at the top of the window might be
15968 reusable because they are not displaying changed text. Find the
15969 last row in W's current matrix not affected by changes at the
15970 start of current_buffer. Value is null if changes start in the
15971 first line of window. */
15972 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15973 if (last_unchanged_at_beg_row)
15974 {
15975 /* Avoid starting to display in the moddle of a character, a TAB
15976 for instance. This is easier than to set up the iterator
15977 exactly, and it's not a frequent case, so the additional
15978 effort wouldn't really pay off. */
15979 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15980 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15981 && last_unchanged_at_beg_row > w->current_matrix->rows)
15982 --last_unchanged_at_beg_row;
15983
15984 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15985 GIVE_UP (17);
15986
15987 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15988 GIVE_UP (18);
15989 start_pos = it.current.pos;
15990
15991 /* Start displaying new lines in the desired matrix at the same
15992 vpos we would use in the current matrix, i.e. below
15993 last_unchanged_at_beg_row. */
15994 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15995 current_matrix);
15996 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15997 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15998
15999 xassert (it.hpos == 0 && it.current_x == 0);
16000 }
16001 else
16002 {
16003 /* There are no reusable lines at the start of the window.
16004 Start displaying in the first text line. */
16005 start_display (&it, w, start);
16006 it.vpos = it.first_vpos;
16007 start_pos = it.current.pos;
16008 }
16009
16010 /* Find the first row that is not affected by changes at the end of
16011 the buffer. Value will be null if there is no unchanged row, in
16012 which case we must redisplay to the end of the window. delta
16013 will be set to the value by which buffer positions beginning with
16014 first_unchanged_at_end_row have to be adjusted due to text
16015 changes. */
16016 first_unchanged_at_end_row
16017 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16018 IF_DEBUG (debug_delta = delta);
16019 IF_DEBUG (debug_delta_bytes = delta_bytes);
16020
16021 /* Set stop_pos to the buffer position up to which we will have to
16022 display new lines. If first_unchanged_at_end_row != NULL, this
16023 is the buffer position of the start of the line displayed in that
16024 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16025 that we don't stop at a buffer position. */
16026 stop_pos = 0;
16027 if (first_unchanged_at_end_row)
16028 {
16029 xassert (last_unchanged_at_beg_row == NULL
16030 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16031
16032 /* If this is a continuation line, move forward to the next one
16033 that isn't. Changes in lines above affect this line.
16034 Caution: this may move first_unchanged_at_end_row to a row
16035 not displaying text. */
16036 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16037 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16038 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16039 < it.last_visible_y))
16040 ++first_unchanged_at_end_row;
16041
16042 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16043 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16044 >= it.last_visible_y))
16045 first_unchanged_at_end_row = NULL;
16046 else
16047 {
16048 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16049 + delta);
16050 first_unchanged_at_end_vpos
16051 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16052 xassert (stop_pos >= Z - END_UNCHANGED);
16053 }
16054 }
16055 else if (last_unchanged_at_beg_row == NULL)
16056 GIVE_UP (19);
16057
16058
16059 #if GLYPH_DEBUG
16060
16061 /* Either there is no unchanged row at the end, or the one we have
16062 now displays text. This is a necessary condition for the window
16063 end pos calculation at the end of this function. */
16064 xassert (first_unchanged_at_end_row == NULL
16065 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16066
16067 debug_last_unchanged_at_beg_vpos
16068 = (last_unchanged_at_beg_row
16069 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16070 : -1);
16071 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16072
16073 #endif /* GLYPH_DEBUG != 0 */
16074
16075
16076 /* Display new lines. Set last_text_row to the last new line
16077 displayed which has text on it, i.e. might end up as being the
16078 line where the window_end_vpos is. */
16079 w->cursor.vpos = -1;
16080 last_text_row = NULL;
16081 overlay_arrow_seen = 0;
16082 while (it.current_y < it.last_visible_y
16083 && !fonts_changed_p
16084 && (first_unchanged_at_end_row == NULL
16085 || IT_CHARPOS (it) < stop_pos))
16086 {
16087 if (display_line (&it))
16088 last_text_row = it.glyph_row - 1;
16089 }
16090
16091 if (fonts_changed_p)
16092 return -1;
16093
16094
16095 /* Compute differences in buffer positions, y-positions etc. for
16096 lines reused at the bottom of the window. Compute what we can
16097 scroll. */
16098 if (first_unchanged_at_end_row
16099 /* No lines reused because we displayed everything up to the
16100 bottom of the window. */
16101 && it.current_y < it.last_visible_y)
16102 {
16103 dvpos = (it.vpos
16104 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16105 current_matrix));
16106 dy = it.current_y - first_unchanged_at_end_row->y;
16107 run.current_y = first_unchanged_at_end_row->y;
16108 run.desired_y = run.current_y + dy;
16109 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16110 }
16111 else
16112 {
16113 delta = delta_bytes = dvpos = dy
16114 = run.current_y = run.desired_y = run.height = 0;
16115 first_unchanged_at_end_row = NULL;
16116 }
16117 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16118
16119
16120 /* Find the cursor if not already found. We have to decide whether
16121 PT will appear on this window (it sometimes doesn't, but this is
16122 not a very frequent case.) This decision has to be made before
16123 the current matrix is altered. A value of cursor.vpos < 0 means
16124 that PT is either in one of the lines beginning at
16125 first_unchanged_at_end_row or below the window. Don't care for
16126 lines that might be displayed later at the window end; as
16127 mentioned, this is not a frequent case. */
16128 if (w->cursor.vpos < 0)
16129 {
16130 /* Cursor in unchanged rows at the top? */
16131 if (PT < CHARPOS (start_pos)
16132 && last_unchanged_at_beg_row)
16133 {
16134 row = row_containing_pos (w, PT,
16135 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16136 last_unchanged_at_beg_row + 1, 0);
16137 if (row)
16138 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16139 }
16140
16141 /* Start from first_unchanged_at_end_row looking for PT. */
16142 else if (first_unchanged_at_end_row)
16143 {
16144 row = row_containing_pos (w, PT - delta,
16145 first_unchanged_at_end_row, NULL, 0);
16146 if (row)
16147 set_cursor_from_row (w, row, w->current_matrix, delta,
16148 delta_bytes, dy, dvpos);
16149 }
16150
16151 /* Give up if cursor was not found. */
16152 if (w->cursor.vpos < 0)
16153 {
16154 clear_glyph_matrix (w->desired_matrix);
16155 return -1;
16156 }
16157 }
16158
16159 /* Don't let the cursor end in the scroll margins. */
16160 {
16161 int this_scroll_margin, cursor_height;
16162
16163 this_scroll_margin = max (0, scroll_margin);
16164 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16165 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16166 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16167
16168 if ((w->cursor.y < this_scroll_margin
16169 && CHARPOS (start) > BEGV)
16170 /* Old redisplay didn't take scroll margin into account at the bottom,
16171 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16172 || (w->cursor.y + (make_cursor_line_fully_visible_p
16173 ? cursor_height + this_scroll_margin
16174 : 1)) > it.last_visible_y)
16175 {
16176 w->cursor.vpos = -1;
16177 clear_glyph_matrix (w->desired_matrix);
16178 return -1;
16179 }
16180 }
16181
16182 /* Scroll the display. Do it before changing the current matrix so
16183 that xterm.c doesn't get confused about where the cursor glyph is
16184 found. */
16185 if (dy && run.height)
16186 {
16187 update_begin (f);
16188
16189 if (FRAME_WINDOW_P (f))
16190 {
16191 FRAME_RIF (f)->update_window_begin_hook (w);
16192 FRAME_RIF (f)->clear_window_mouse_face (w);
16193 FRAME_RIF (f)->scroll_run_hook (w, &run);
16194 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16195 }
16196 else
16197 {
16198 /* Terminal frame. In this case, dvpos gives the number of
16199 lines to scroll by; dvpos < 0 means scroll up. */
16200 int first_unchanged_at_end_vpos
16201 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16202 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
16203 int end = (WINDOW_TOP_EDGE_LINE (w)
16204 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16205 + window_internal_height (w));
16206
16207 /* Perform the operation on the screen. */
16208 if (dvpos > 0)
16209 {
16210 /* Scroll last_unchanged_at_beg_row to the end of the
16211 window down dvpos lines. */
16212 set_terminal_window (f, end);
16213
16214 /* On dumb terminals delete dvpos lines at the end
16215 before inserting dvpos empty lines. */
16216 if (!FRAME_SCROLL_REGION_OK (f))
16217 ins_del_lines (f, end - dvpos, -dvpos);
16218
16219 /* Insert dvpos empty lines in front of
16220 last_unchanged_at_beg_row. */
16221 ins_del_lines (f, from, dvpos);
16222 }
16223 else if (dvpos < 0)
16224 {
16225 /* Scroll up last_unchanged_at_beg_vpos to the end of
16226 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16227 set_terminal_window (f, end);
16228
16229 /* Delete dvpos lines in front of
16230 last_unchanged_at_beg_vpos. ins_del_lines will set
16231 the cursor to the given vpos and emit |dvpos| delete
16232 line sequences. */
16233 ins_del_lines (f, from + dvpos, dvpos);
16234
16235 /* On a dumb terminal insert dvpos empty lines at the
16236 end. */
16237 if (!FRAME_SCROLL_REGION_OK (f))
16238 ins_del_lines (f, end + dvpos, -dvpos);
16239 }
16240
16241 set_terminal_window (f, 0);
16242 }
16243
16244 update_end (f);
16245 }
16246
16247 /* Shift reused rows of the current matrix to the right position.
16248 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16249 text. */
16250 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16251 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16252 if (dvpos < 0)
16253 {
16254 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16255 bottom_vpos, dvpos);
16256 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16257 bottom_vpos, 0);
16258 }
16259 else if (dvpos > 0)
16260 {
16261 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16262 bottom_vpos, dvpos);
16263 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16264 first_unchanged_at_end_vpos + dvpos, 0);
16265 }
16266
16267 /* For frame-based redisplay, make sure that current frame and window
16268 matrix are in sync with respect to glyph memory. */
16269 if (!FRAME_WINDOW_P (f))
16270 sync_frame_with_window_matrix_rows (w);
16271
16272 /* Adjust buffer positions in reused rows. */
16273 if (delta || delta_bytes)
16274 increment_matrix_positions (current_matrix,
16275 first_unchanged_at_end_vpos + dvpos,
16276 bottom_vpos, delta, delta_bytes);
16277
16278 /* Adjust Y positions. */
16279 if (dy)
16280 shift_glyph_matrix (w, current_matrix,
16281 first_unchanged_at_end_vpos + dvpos,
16282 bottom_vpos, dy);
16283
16284 if (first_unchanged_at_end_row)
16285 {
16286 first_unchanged_at_end_row += dvpos;
16287 if (first_unchanged_at_end_row->y >= it.last_visible_y
16288 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16289 first_unchanged_at_end_row = NULL;
16290 }
16291
16292 /* If scrolling up, there may be some lines to display at the end of
16293 the window. */
16294 last_text_row_at_end = NULL;
16295 if (dy < 0)
16296 {
16297 /* Scrolling up can leave for example a partially visible line
16298 at the end of the window to be redisplayed. */
16299 /* Set last_row to the glyph row in the current matrix where the
16300 window end line is found. It has been moved up or down in
16301 the matrix by dvpos. */
16302 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16303 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16304
16305 /* If last_row is the window end line, it should display text. */
16306 xassert (last_row->displays_text_p);
16307
16308 /* If window end line was partially visible before, begin
16309 displaying at that line. Otherwise begin displaying with the
16310 line following it. */
16311 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16312 {
16313 init_to_row_start (&it, w, last_row);
16314 it.vpos = last_vpos;
16315 it.current_y = last_row->y;
16316 }
16317 else
16318 {
16319 init_to_row_end (&it, w, last_row);
16320 it.vpos = 1 + last_vpos;
16321 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16322 ++last_row;
16323 }
16324
16325 /* We may start in a continuation line. If so, we have to
16326 get the right continuation_lines_width and current_x. */
16327 it.continuation_lines_width = last_row->continuation_lines_width;
16328 it.hpos = it.current_x = 0;
16329
16330 /* Display the rest of the lines at the window end. */
16331 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16332 while (it.current_y < it.last_visible_y
16333 && !fonts_changed_p)
16334 {
16335 /* Is it always sure that the display agrees with lines in
16336 the current matrix? I don't think so, so we mark rows
16337 displayed invalid in the current matrix by setting their
16338 enabled_p flag to zero. */
16339 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16340 if (display_line (&it))
16341 last_text_row_at_end = it.glyph_row - 1;
16342 }
16343 }
16344
16345 /* Update window_end_pos and window_end_vpos. */
16346 if (first_unchanged_at_end_row
16347 && !last_text_row_at_end)
16348 {
16349 /* Window end line if one of the preserved rows from the current
16350 matrix. Set row to the last row displaying text in current
16351 matrix starting at first_unchanged_at_end_row, after
16352 scrolling. */
16353 xassert (first_unchanged_at_end_row->displays_text_p);
16354 row = find_last_row_displaying_text (w->current_matrix, &it,
16355 first_unchanged_at_end_row);
16356 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16357
16358 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16359 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16360 w->window_end_vpos
16361 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16362 xassert (w->window_end_bytepos >= 0);
16363 IF_DEBUG (debug_method_add (w, "A"));
16364 }
16365 else if (last_text_row_at_end)
16366 {
16367 w->window_end_pos
16368 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16369 w->window_end_bytepos
16370 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16371 w->window_end_vpos
16372 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16373 xassert (w->window_end_bytepos >= 0);
16374 IF_DEBUG (debug_method_add (w, "B"));
16375 }
16376 else if (last_text_row)
16377 {
16378 /* We have displayed either to the end of the window or at the
16379 end of the window, i.e. the last row with text is to be found
16380 in the desired matrix. */
16381 w->window_end_pos
16382 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16383 w->window_end_bytepos
16384 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16385 w->window_end_vpos
16386 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16387 xassert (w->window_end_bytepos >= 0);
16388 }
16389 else if (first_unchanged_at_end_row == NULL
16390 && last_text_row == NULL
16391 && last_text_row_at_end == NULL)
16392 {
16393 /* Displayed to end of window, but no line containing text was
16394 displayed. Lines were deleted at the end of the window. */
16395 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16396 int vpos = XFASTINT (w->window_end_vpos);
16397 struct glyph_row *current_row = current_matrix->rows + vpos;
16398 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16399
16400 for (row = NULL;
16401 row == NULL && vpos >= first_vpos;
16402 --vpos, --current_row, --desired_row)
16403 {
16404 if (desired_row->enabled_p)
16405 {
16406 if (desired_row->displays_text_p)
16407 row = desired_row;
16408 }
16409 else if (current_row->displays_text_p)
16410 row = current_row;
16411 }
16412
16413 xassert (row != NULL);
16414 w->window_end_vpos = make_number (vpos + 1);
16415 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16416 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16417 xassert (w->window_end_bytepos >= 0);
16418 IF_DEBUG (debug_method_add (w, "C"));
16419 }
16420 else
16421 abort ();
16422
16423 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16424 debug_end_vpos = XFASTINT (w->window_end_vpos));
16425
16426 /* Record that display has not been completed. */
16427 w->window_end_valid = Qnil;
16428 w->desired_matrix->no_scrolling_p = 1;
16429 return 3;
16430
16431 #undef GIVE_UP
16432 }
16433
16434
16435 \f
16436 /***********************************************************************
16437 More debugging support
16438 ***********************************************************************/
16439
16440 #if GLYPH_DEBUG
16441
16442 void dump_glyph_row P_ ((struct glyph_row *, int, int));
16443 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
16444 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
16445
16446
16447 /* Dump the contents of glyph matrix MATRIX on stderr.
16448
16449 GLYPHS 0 means don't show glyph contents.
16450 GLYPHS 1 means show glyphs in short form
16451 GLYPHS > 1 means show glyphs in long form. */
16452
16453 void
16454 dump_glyph_matrix (matrix, glyphs)
16455 struct glyph_matrix *matrix;
16456 int glyphs;
16457 {
16458 int i;
16459 for (i = 0; i < matrix->nrows; ++i)
16460 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16461 }
16462
16463
16464 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16465 the glyph row and area where the glyph comes from. */
16466
16467 void
16468 dump_glyph (row, glyph, area)
16469 struct glyph_row *row;
16470 struct glyph *glyph;
16471 int area;
16472 {
16473 if (glyph->type == CHAR_GLYPH)
16474 {
16475 fprintf (stderr,
16476 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16477 glyph - row->glyphs[TEXT_AREA],
16478 'C',
16479 glyph->charpos,
16480 (BUFFERP (glyph->object)
16481 ? 'B'
16482 : (STRINGP (glyph->object)
16483 ? 'S'
16484 : '-')),
16485 glyph->pixel_width,
16486 glyph->u.ch,
16487 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16488 ? glyph->u.ch
16489 : '.'),
16490 glyph->face_id,
16491 glyph->left_box_line_p,
16492 glyph->right_box_line_p);
16493 }
16494 else if (glyph->type == STRETCH_GLYPH)
16495 {
16496 fprintf (stderr,
16497 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16498 glyph - row->glyphs[TEXT_AREA],
16499 'S',
16500 glyph->charpos,
16501 (BUFFERP (glyph->object)
16502 ? 'B'
16503 : (STRINGP (glyph->object)
16504 ? 'S'
16505 : '-')),
16506 glyph->pixel_width,
16507 0,
16508 '.',
16509 glyph->face_id,
16510 glyph->left_box_line_p,
16511 glyph->right_box_line_p);
16512 }
16513 else if (glyph->type == IMAGE_GLYPH)
16514 {
16515 fprintf (stderr,
16516 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16517 glyph - row->glyphs[TEXT_AREA],
16518 'I',
16519 glyph->charpos,
16520 (BUFFERP (glyph->object)
16521 ? 'B'
16522 : (STRINGP (glyph->object)
16523 ? 'S'
16524 : '-')),
16525 glyph->pixel_width,
16526 glyph->u.img_id,
16527 '.',
16528 glyph->face_id,
16529 glyph->left_box_line_p,
16530 glyph->right_box_line_p);
16531 }
16532 else if (glyph->type == COMPOSITE_GLYPH)
16533 {
16534 fprintf (stderr,
16535 " %5d %4c %6d %c %3d 0x%05x",
16536 glyph - row->glyphs[TEXT_AREA],
16537 '+',
16538 glyph->charpos,
16539 (BUFFERP (glyph->object)
16540 ? 'B'
16541 : (STRINGP (glyph->object)
16542 ? 'S'
16543 : '-')),
16544 glyph->pixel_width,
16545 glyph->u.cmp.id);
16546 if (glyph->u.cmp.automatic)
16547 fprintf (stderr,
16548 "[%d-%d]",
16549 glyph->u.cmp.from, glyph->u.cmp.to);
16550 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16551 glyph->face_id,
16552 glyph->left_box_line_p,
16553 glyph->right_box_line_p);
16554 }
16555 }
16556
16557
16558 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16559 GLYPHS 0 means don't show glyph contents.
16560 GLYPHS 1 means show glyphs in short form
16561 GLYPHS > 1 means show glyphs in long form. */
16562
16563 void
16564 dump_glyph_row (row, vpos, glyphs)
16565 struct glyph_row *row;
16566 int vpos, glyphs;
16567 {
16568 if (glyphs != 1)
16569 {
16570 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16571 fprintf (stderr, "======================================================================\n");
16572
16573 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16574 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16575 vpos,
16576 MATRIX_ROW_START_CHARPOS (row),
16577 MATRIX_ROW_END_CHARPOS (row),
16578 row->used[TEXT_AREA],
16579 row->contains_overlapping_glyphs_p,
16580 row->enabled_p,
16581 row->truncated_on_left_p,
16582 row->truncated_on_right_p,
16583 row->continued_p,
16584 MATRIX_ROW_CONTINUATION_LINE_P (row),
16585 row->displays_text_p,
16586 row->ends_at_zv_p,
16587 row->fill_line_p,
16588 row->ends_in_middle_of_char_p,
16589 row->starts_in_middle_of_char_p,
16590 row->mouse_face_p,
16591 row->x,
16592 row->y,
16593 row->pixel_width,
16594 row->height,
16595 row->visible_height,
16596 row->ascent,
16597 row->phys_ascent);
16598 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16599 row->end.overlay_string_index,
16600 row->continuation_lines_width);
16601 fprintf (stderr, "%9d %5d\n",
16602 CHARPOS (row->start.string_pos),
16603 CHARPOS (row->end.string_pos));
16604 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16605 row->end.dpvec_index);
16606 }
16607
16608 if (glyphs > 1)
16609 {
16610 int area;
16611
16612 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16613 {
16614 struct glyph *glyph = row->glyphs[area];
16615 struct glyph *glyph_end = glyph + row->used[area];
16616
16617 /* Glyph for a line end in text. */
16618 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16619 ++glyph_end;
16620
16621 if (glyph < glyph_end)
16622 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16623
16624 for (; glyph < glyph_end; ++glyph)
16625 dump_glyph (row, glyph, area);
16626 }
16627 }
16628 else if (glyphs == 1)
16629 {
16630 int area;
16631
16632 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16633 {
16634 char *s = (char *) alloca (row->used[area] + 1);
16635 int i;
16636
16637 for (i = 0; i < row->used[area]; ++i)
16638 {
16639 struct glyph *glyph = row->glyphs[area] + i;
16640 if (glyph->type == CHAR_GLYPH
16641 && glyph->u.ch < 0x80
16642 && glyph->u.ch >= ' ')
16643 s[i] = glyph->u.ch;
16644 else
16645 s[i] = '.';
16646 }
16647
16648 s[i] = '\0';
16649 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16650 }
16651 }
16652 }
16653
16654
16655 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16656 Sdump_glyph_matrix, 0, 1, "p",
16657 doc: /* Dump the current matrix of the selected window to stderr.
16658 Shows contents of glyph row structures. With non-nil
16659 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16660 glyphs in short form, otherwise show glyphs in long form. */)
16661 (glyphs)
16662 Lisp_Object glyphs;
16663 {
16664 struct window *w = XWINDOW (selected_window);
16665 struct buffer *buffer = XBUFFER (w->buffer);
16666
16667 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16668 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16669 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16670 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16671 fprintf (stderr, "=============================================\n");
16672 dump_glyph_matrix (w->current_matrix,
16673 NILP (glyphs) ? 0 : XINT (glyphs));
16674 return Qnil;
16675 }
16676
16677
16678 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16679 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16680 ()
16681 {
16682 struct frame *f = XFRAME (selected_frame);
16683 dump_glyph_matrix (f->current_matrix, 1);
16684 return Qnil;
16685 }
16686
16687
16688 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16689 doc: /* Dump glyph row ROW to stderr.
16690 GLYPH 0 means don't dump glyphs.
16691 GLYPH 1 means dump glyphs in short form.
16692 GLYPH > 1 or omitted means dump glyphs in long form. */)
16693 (row, glyphs)
16694 Lisp_Object row, glyphs;
16695 {
16696 struct glyph_matrix *matrix;
16697 int vpos;
16698
16699 CHECK_NUMBER (row);
16700 matrix = XWINDOW (selected_window)->current_matrix;
16701 vpos = XINT (row);
16702 if (vpos >= 0 && vpos < matrix->nrows)
16703 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16704 vpos,
16705 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16706 return Qnil;
16707 }
16708
16709
16710 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16711 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16712 GLYPH 0 means don't dump glyphs.
16713 GLYPH 1 means dump glyphs in short form.
16714 GLYPH > 1 or omitted means dump glyphs in long form. */)
16715 (row, glyphs)
16716 Lisp_Object row, glyphs;
16717 {
16718 struct frame *sf = SELECTED_FRAME ();
16719 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16720 int vpos;
16721
16722 CHECK_NUMBER (row);
16723 vpos = XINT (row);
16724 if (vpos >= 0 && vpos < m->nrows)
16725 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16726 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16727 return Qnil;
16728 }
16729
16730
16731 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16732 doc: /* Toggle tracing of redisplay.
16733 With ARG, turn tracing on if and only if ARG is positive. */)
16734 (arg)
16735 Lisp_Object arg;
16736 {
16737 if (NILP (arg))
16738 trace_redisplay_p = !trace_redisplay_p;
16739 else
16740 {
16741 arg = Fprefix_numeric_value (arg);
16742 trace_redisplay_p = XINT (arg) > 0;
16743 }
16744
16745 return Qnil;
16746 }
16747
16748
16749 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16750 doc: /* Like `format', but print result to stderr.
16751 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16752 (nargs, args)
16753 int nargs;
16754 Lisp_Object *args;
16755 {
16756 Lisp_Object s = Fformat (nargs, args);
16757 fprintf (stderr, "%s", SDATA (s));
16758 return Qnil;
16759 }
16760
16761 #endif /* GLYPH_DEBUG */
16762
16763
16764 \f
16765 /***********************************************************************
16766 Building Desired Matrix Rows
16767 ***********************************************************************/
16768
16769 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16770 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16771
16772 static struct glyph_row *
16773 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
16774 struct window *w;
16775 Lisp_Object overlay_arrow_string;
16776 {
16777 struct frame *f = XFRAME (WINDOW_FRAME (w));
16778 struct buffer *buffer = XBUFFER (w->buffer);
16779 struct buffer *old = current_buffer;
16780 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16781 int arrow_len = SCHARS (overlay_arrow_string);
16782 const unsigned char *arrow_end = arrow_string + arrow_len;
16783 const unsigned char *p;
16784 struct it it;
16785 int multibyte_p;
16786 int n_glyphs_before;
16787
16788 set_buffer_temp (buffer);
16789 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16790 it.glyph_row->used[TEXT_AREA] = 0;
16791 SET_TEXT_POS (it.position, 0, 0);
16792
16793 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16794 p = arrow_string;
16795 while (p < arrow_end)
16796 {
16797 Lisp_Object face, ilisp;
16798
16799 /* Get the next character. */
16800 if (multibyte_p)
16801 it.c = string_char_and_length (p, &it.len);
16802 else
16803 it.c = *p, it.len = 1;
16804 p += it.len;
16805
16806 /* Get its face. */
16807 ilisp = make_number (p - arrow_string);
16808 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16809 it.face_id = compute_char_face (f, it.c, face);
16810
16811 /* Compute its width, get its glyphs. */
16812 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16813 SET_TEXT_POS (it.position, -1, -1);
16814 PRODUCE_GLYPHS (&it);
16815
16816 /* If this character doesn't fit any more in the line, we have
16817 to remove some glyphs. */
16818 if (it.current_x > it.last_visible_x)
16819 {
16820 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16821 break;
16822 }
16823 }
16824
16825 set_buffer_temp (old);
16826 return it.glyph_row;
16827 }
16828
16829
16830 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16831 glyphs are only inserted for terminal frames since we can't really
16832 win with truncation glyphs when partially visible glyphs are
16833 involved. Which glyphs to insert is determined by
16834 produce_special_glyphs. */
16835
16836 static void
16837 insert_left_trunc_glyphs (it)
16838 struct it *it;
16839 {
16840 struct it truncate_it;
16841 struct glyph *from, *end, *to, *toend;
16842
16843 xassert (!FRAME_WINDOW_P (it->f));
16844
16845 /* Get the truncation glyphs. */
16846 truncate_it = *it;
16847 truncate_it.current_x = 0;
16848 truncate_it.face_id = DEFAULT_FACE_ID;
16849 truncate_it.glyph_row = &scratch_glyph_row;
16850 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16851 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16852 truncate_it.object = make_number (0);
16853 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16854
16855 /* Overwrite glyphs from IT with truncation glyphs. */
16856 if (!it->glyph_row->reversed_p)
16857 {
16858 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16859 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16860 to = it->glyph_row->glyphs[TEXT_AREA];
16861 toend = to + it->glyph_row->used[TEXT_AREA];
16862
16863 while (from < end)
16864 *to++ = *from++;
16865
16866 /* There may be padding glyphs left over. Overwrite them too. */
16867 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16868 {
16869 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16870 while (from < end)
16871 *to++ = *from++;
16872 }
16873
16874 if (to > toend)
16875 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16876 }
16877 else
16878 {
16879 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16880 that back to front. */
16881 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16882 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16883 toend = it->glyph_row->glyphs[TEXT_AREA];
16884 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16885
16886 while (from >= end && to >= toend)
16887 *to-- = *from--;
16888 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16889 {
16890 from =
16891 truncate_it.glyph_row->glyphs[TEXT_AREA]
16892 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16893 while (from >= end && to >= toend)
16894 *to-- = *from--;
16895 }
16896 if (from >= end)
16897 {
16898 /* Need to free some room before prepending additional
16899 glyphs. */
16900 int move_by = from - end + 1;
16901 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16902 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16903
16904 for ( ; g >= g0; g--)
16905 g[move_by] = *g;
16906 while (from >= end)
16907 *to-- = *from--;
16908 it->glyph_row->used[TEXT_AREA] += move_by;
16909 }
16910 }
16911 }
16912
16913
16914 /* Compute the pixel height and width of IT->glyph_row.
16915
16916 Most of the time, ascent and height of a display line will be equal
16917 to the max_ascent and max_height values of the display iterator
16918 structure. This is not the case if
16919
16920 1. We hit ZV without displaying anything. In this case, max_ascent
16921 and max_height will be zero.
16922
16923 2. We have some glyphs that don't contribute to the line height.
16924 (The glyph row flag contributes_to_line_height_p is for future
16925 pixmap extensions).
16926
16927 The first case is easily covered by using default values because in
16928 these cases, the line height does not really matter, except that it
16929 must not be zero. */
16930
16931 static void
16932 compute_line_metrics (it)
16933 struct it *it;
16934 {
16935 struct glyph_row *row = it->glyph_row;
16936 int area, i;
16937
16938 if (FRAME_WINDOW_P (it->f))
16939 {
16940 int i, min_y, max_y;
16941
16942 /* The line may consist of one space only, that was added to
16943 place the cursor on it. If so, the row's height hasn't been
16944 computed yet. */
16945 if (row->height == 0)
16946 {
16947 if (it->max_ascent + it->max_descent == 0)
16948 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16949 row->ascent = it->max_ascent;
16950 row->height = it->max_ascent + it->max_descent;
16951 row->phys_ascent = it->max_phys_ascent;
16952 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16953 row->extra_line_spacing = it->max_extra_line_spacing;
16954 }
16955
16956 /* Compute the width of this line. */
16957 row->pixel_width = row->x;
16958 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16959 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16960
16961 xassert (row->pixel_width >= 0);
16962 xassert (row->ascent >= 0 && row->height > 0);
16963
16964 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16965 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16966
16967 /* If first line's physical ascent is larger than its logical
16968 ascent, use the physical ascent, and make the row taller.
16969 This makes accented characters fully visible. */
16970 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16971 && row->phys_ascent > row->ascent)
16972 {
16973 row->height += row->phys_ascent - row->ascent;
16974 row->ascent = row->phys_ascent;
16975 }
16976
16977 /* Compute how much of the line is visible. */
16978 row->visible_height = row->height;
16979
16980 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16981 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16982
16983 if (row->y < min_y)
16984 row->visible_height -= min_y - row->y;
16985 if (row->y + row->height > max_y)
16986 row->visible_height -= row->y + row->height - max_y;
16987 }
16988 else
16989 {
16990 row->pixel_width = row->used[TEXT_AREA];
16991 if (row->continued_p)
16992 row->pixel_width -= it->continuation_pixel_width;
16993 else if (row->truncated_on_right_p)
16994 row->pixel_width -= it->truncation_pixel_width;
16995 row->ascent = row->phys_ascent = 0;
16996 row->height = row->phys_height = row->visible_height = 1;
16997 row->extra_line_spacing = 0;
16998 }
16999
17000 /* Compute a hash code for this row. */
17001 row->hash = 0;
17002 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17003 for (i = 0; i < row->used[area]; ++i)
17004 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17005 + row->glyphs[area][i].u.val
17006 + row->glyphs[area][i].face_id
17007 + row->glyphs[area][i].padding_p
17008 + (row->glyphs[area][i].type << 2));
17009
17010 it->max_ascent = it->max_descent = 0;
17011 it->max_phys_ascent = it->max_phys_descent = 0;
17012 }
17013
17014
17015 /* Append one space to the glyph row of iterator IT if doing a
17016 window-based redisplay. The space has the same face as
17017 IT->face_id. Value is non-zero if a space was added.
17018
17019 This function is called to make sure that there is always one glyph
17020 at the end of a glyph row that the cursor can be set on under
17021 window-systems. (If there weren't such a glyph we would not know
17022 how wide and tall a box cursor should be displayed).
17023
17024 At the same time this space let's a nicely handle clearing to the
17025 end of the line if the row ends in italic text. */
17026
17027 static int
17028 append_space_for_newline (it, default_face_p)
17029 struct it *it;
17030 int default_face_p;
17031 {
17032 if (FRAME_WINDOW_P (it->f))
17033 {
17034 int n = it->glyph_row->used[TEXT_AREA];
17035
17036 if (it->glyph_row->glyphs[TEXT_AREA] + n
17037 < it->glyph_row->glyphs[1 + TEXT_AREA])
17038 {
17039 /* Save some values that must not be changed.
17040 Must save IT->c and IT->len because otherwise
17041 ITERATOR_AT_END_P wouldn't work anymore after
17042 append_space_for_newline has been called. */
17043 enum display_element_type saved_what = it->what;
17044 int saved_c = it->c, saved_len = it->len;
17045 int saved_x = it->current_x;
17046 int saved_face_id = it->face_id;
17047 struct text_pos saved_pos;
17048 Lisp_Object saved_object;
17049 struct face *face;
17050
17051 saved_object = it->object;
17052 saved_pos = it->position;
17053
17054 it->what = IT_CHARACTER;
17055 bzero (&it->position, sizeof it->position);
17056 it->object = make_number (0);
17057 it->c = ' ';
17058 it->len = 1;
17059
17060 if (default_face_p)
17061 it->face_id = DEFAULT_FACE_ID;
17062 else if (it->face_before_selective_p)
17063 it->face_id = it->saved_face_id;
17064 face = FACE_FROM_ID (it->f, it->face_id);
17065 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17066
17067 PRODUCE_GLYPHS (it);
17068
17069 it->override_ascent = -1;
17070 it->constrain_row_ascent_descent_p = 0;
17071 it->current_x = saved_x;
17072 it->object = saved_object;
17073 it->position = saved_pos;
17074 it->what = saved_what;
17075 it->face_id = saved_face_id;
17076 it->len = saved_len;
17077 it->c = saved_c;
17078 return 1;
17079 }
17080 }
17081
17082 return 0;
17083 }
17084
17085
17086 /* Extend the face of the last glyph in the text area of IT->glyph_row
17087 to the end of the display line. Called from display_line. If the
17088 glyph row is empty, add a space glyph to it so that we know the
17089 face to draw. Set the glyph row flag fill_line_p. If the glyph
17090 row is R2L, prepend a stretch glyph to cover the empty space to the
17091 left of the leftmost glyph. */
17092
17093 static void
17094 extend_face_to_end_of_line (it)
17095 struct it *it;
17096 {
17097 struct face *face;
17098 struct frame *f = it->f;
17099
17100 /* If line is already filled, do nothing. Non window-system frames
17101 get a grace of one more ``pixel'' because their characters are
17102 1-``pixel'' wide, so they hit the equality too early. This grace
17103 is needed only for R2L rows that are not continued, to produce
17104 one extra blank where we could display the cursor. */
17105 if (it->current_x >= it->last_visible_x
17106 + (!FRAME_WINDOW_P (f)
17107 && it->glyph_row->reversed_p
17108 && !it->glyph_row->continued_p))
17109 return;
17110
17111 /* Face extension extends the background and box of IT->face_id
17112 to the end of the line. If the background equals the background
17113 of the frame, we don't have to do anything. */
17114 if (it->face_before_selective_p)
17115 face = FACE_FROM_ID (f, it->saved_face_id);
17116 else
17117 face = FACE_FROM_ID (f, it->face_id);
17118
17119 if (FRAME_WINDOW_P (f)
17120 && it->glyph_row->displays_text_p
17121 && face->box == FACE_NO_BOX
17122 && face->background == FRAME_BACKGROUND_PIXEL (f)
17123 && !face->stipple
17124 && !it->glyph_row->reversed_p)
17125 return;
17126
17127 /* Set the glyph row flag indicating that the face of the last glyph
17128 in the text area has to be drawn to the end of the text area. */
17129 it->glyph_row->fill_line_p = 1;
17130
17131 /* If current character of IT is not ASCII, make sure we have the
17132 ASCII face. This will be automatically undone the next time
17133 get_next_display_element returns a multibyte character. Note
17134 that the character will always be single byte in unibyte
17135 text. */
17136 if (!ASCII_CHAR_P (it->c))
17137 {
17138 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17139 }
17140
17141 if (FRAME_WINDOW_P (f))
17142 {
17143 /* If the row is empty, add a space with the current face of IT,
17144 so that we know which face to draw. */
17145 if (it->glyph_row->used[TEXT_AREA] == 0)
17146 {
17147 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17148 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17149 it->glyph_row->used[TEXT_AREA] = 1;
17150 }
17151 #ifdef HAVE_WINDOW_SYSTEM
17152 if (it->glyph_row->reversed_p)
17153 {
17154 /* Prepend a stretch glyph to the row, such that the
17155 rightmost glyph will be drawn flushed all the way to the
17156 right margin of the window. The stretch glyph that will
17157 occupy the empty space, if any, to the left of the
17158 glyphs. */
17159 struct font *font = face->font ? face->font : FRAME_FONT (f);
17160 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17161 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17162 struct glyph *g;
17163 int row_width, stretch_ascent, stretch_width;
17164 struct text_pos saved_pos;
17165 int saved_face_id, saved_avoid_cursor;
17166
17167 for (row_width = 0, g = row_start; g < row_end; g++)
17168 row_width += g->pixel_width;
17169 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17170 if (stretch_width > 0)
17171 {
17172 stretch_ascent =
17173 (((it->ascent + it->descent)
17174 * FONT_BASE (font)) / FONT_HEIGHT (font));
17175 saved_pos = it->position;
17176 bzero (&it->position, sizeof it->position);
17177 saved_avoid_cursor = it->avoid_cursor_p;
17178 it->avoid_cursor_p = 1;
17179 saved_face_id = it->face_id;
17180 /* The last row's stretch glyph should get the default
17181 face, to avoid painting the rest of the window with
17182 the region face, if the region ends at ZV. */
17183 if (it->glyph_row->ends_at_zv_p)
17184 it->face_id = DEFAULT_FACE_ID;
17185 else
17186 it->face_id = face->id;
17187 append_stretch_glyph (it, make_number (0), stretch_width,
17188 it->ascent + it->descent, stretch_ascent);
17189 it->position = saved_pos;
17190 it->avoid_cursor_p = saved_avoid_cursor;
17191 it->face_id = saved_face_id;
17192 }
17193 }
17194 #endif /* HAVE_WINDOW_SYSTEM */
17195 }
17196 else
17197 {
17198 /* Save some values that must not be changed. */
17199 int saved_x = it->current_x;
17200 struct text_pos saved_pos;
17201 Lisp_Object saved_object;
17202 enum display_element_type saved_what = it->what;
17203 int saved_face_id = it->face_id;
17204
17205 saved_object = it->object;
17206 saved_pos = it->position;
17207
17208 it->what = IT_CHARACTER;
17209 bzero (&it->position, sizeof it->position);
17210 it->object = make_number (0);
17211 it->c = ' ';
17212 it->len = 1;
17213 /* The last row's blank glyphs should get the default face, to
17214 avoid painting the rest of the window with the region face,
17215 if the region ends at ZV. */
17216 if (it->glyph_row->ends_at_zv_p)
17217 it->face_id = DEFAULT_FACE_ID;
17218 else
17219 it->face_id = face->id;
17220
17221 PRODUCE_GLYPHS (it);
17222
17223 while (it->current_x <= it->last_visible_x)
17224 PRODUCE_GLYPHS (it);
17225
17226 /* Don't count these blanks really. It would let us insert a left
17227 truncation glyph below and make us set the cursor on them, maybe. */
17228 it->current_x = saved_x;
17229 it->object = saved_object;
17230 it->position = saved_pos;
17231 it->what = saved_what;
17232 it->face_id = saved_face_id;
17233 }
17234 }
17235
17236
17237 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17238 trailing whitespace. */
17239
17240 static int
17241 trailing_whitespace_p (charpos)
17242 int charpos;
17243 {
17244 int bytepos = CHAR_TO_BYTE (charpos);
17245 int c = 0;
17246
17247 while (bytepos < ZV_BYTE
17248 && (c = FETCH_CHAR (bytepos),
17249 c == ' ' || c == '\t'))
17250 ++bytepos;
17251
17252 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17253 {
17254 if (bytepos != PT_BYTE)
17255 return 1;
17256 }
17257 return 0;
17258 }
17259
17260
17261 /* Highlight trailing whitespace, if any, in ROW. */
17262
17263 void
17264 highlight_trailing_whitespace (f, row)
17265 struct frame *f;
17266 struct glyph_row *row;
17267 {
17268 int used = row->used[TEXT_AREA];
17269
17270 if (used)
17271 {
17272 struct glyph *start = row->glyphs[TEXT_AREA];
17273 struct glyph *glyph = start + used - 1;
17274
17275 if (row->reversed_p)
17276 {
17277 /* Right-to-left rows need to be processed in the opposite
17278 direction, so swap the edge pointers. */
17279 glyph = start;
17280 start = row->glyphs[TEXT_AREA] + used - 1;
17281 }
17282
17283 /* Skip over glyphs inserted to display the cursor at the
17284 end of a line, for extending the face of the last glyph
17285 to the end of the line on terminals, and for truncation
17286 and continuation glyphs. */
17287 if (!row->reversed_p)
17288 {
17289 while (glyph >= start
17290 && glyph->type == CHAR_GLYPH
17291 && INTEGERP (glyph->object))
17292 --glyph;
17293 }
17294 else
17295 {
17296 while (glyph <= start
17297 && glyph->type == CHAR_GLYPH
17298 && INTEGERP (glyph->object))
17299 ++glyph;
17300 }
17301
17302 /* If last glyph is a space or stretch, and it's trailing
17303 whitespace, set the face of all trailing whitespace glyphs in
17304 IT->glyph_row to `trailing-whitespace'. */
17305 if ((row->reversed_p ? glyph <= start : glyph >= start)
17306 && BUFFERP (glyph->object)
17307 && (glyph->type == STRETCH_GLYPH
17308 || (glyph->type == CHAR_GLYPH
17309 && glyph->u.ch == ' '))
17310 && trailing_whitespace_p (glyph->charpos))
17311 {
17312 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17313 if (face_id < 0)
17314 return;
17315
17316 if (!row->reversed_p)
17317 {
17318 while (glyph >= start
17319 && BUFFERP (glyph->object)
17320 && (glyph->type == STRETCH_GLYPH
17321 || (glyph->type == CHAR_GLYPH
17322 && glyph->u.ch == ' ')))
17323 (glyph--)->face_id = face_id;
17324 }
17325 else
17326 {
17327 while (glyph <= start
17328 && BUFFERP (glyph->object)
17329 && (glyph->type == STRETCH_GLYPH
17330 || (glyph->type == CHAR_GLYPH
17331 && glyph->u.ch == ' ')))
17332 (glyph++)->face_id = face_id;
17333 }
17334 }
17335 }
17336 }
17337
17338
17339 /* Value is non-zero if glyph row ROW in window W should be
17340 used to hold the cursor. */
17341
17342 static int
17343 cursor_row_p (w, row)
17344 struct window *w;
17345 struct glyph_row *row;
17346 {
17347 int cursor_row_p = 1;
17348
17349 if (PT == MATRIX_ROW_END_CHARPOS (row))
17350 {
17351 /* Suppose the row ends on a string.
17352 Unless the row is continued, that means it ends on a newline
17353 in the string. If it's anything other than a display string
17354 (e.g. a before-string from an overlay), we don't want the
17355 cursor there. (This heuristic seems to give the optimal
17356 behavior for the various types of multi-line strings.) */
17357 if (CHARPOS (row->end.string_pos) >= 0)
17358 {
17359 if (row->continued_p)
17360 cursor_row_p = 1;
17361 else
17362 {
17363 /* Check for `display' property. */
17364 struct glyph *beg = row->glyphs[TEXT_AREA];
17365 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17366 struct glyph *glyph;
17367
17368 cursor_row_p = 0;
17369 for (glyph = end; glyph >= beg; --glyph)
17370 if (STRINGP (glyph->object))
17371 {
17372 Lisp_Object prop
17373 = Fget_char_property (make_number (PT),
17374 Qdisplay, Qnil);
17375 cursor_row_p =
17376 (!NILP (prop)
17377 && display_prop_string_p (prop, glyph->object));
17378 break;
17379 }
17380 }
17381 }
17382 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17383 {
17384 /* If the row ends in middle of a real character,
17385 and the line is continued, we want the cursor here.
17386 That's because MATRIX_ROW_END_CHARPOS would equal
17387 PT if PT is before the character. */
17388 if (!row->ends_in_ellipsis_p)
17389 cursor_row_p = row->continued_p;
17390 else
17391 /* If the row ends in an ellipsis, then
17392 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
17393 We want that position to be displayed after the ellipsis. */
17394 cursor_row_p = 0;
17395 }
17396 /* If the row ends at ZV, display the cursor at the end of that
17397 row instead of at the start of the row below. */
17398 else if (row->ends_at_zv_p)
17399 cursor_row_p = 1;
17400 else
17401 cursor_row_p = 0;
17402 }
17403
17404 return cursor_row_p;
17405 }
17406
17407 \f
17408
17409 /* Push the display property PROP so that it will be rendered at the
17410 current position in IT. Return 1 if PROP was successfully pushed,
17411 0 otherwise. */
17412
17413 static int
17414 push_display_prop (struct it *it, Lisp_Object prop)
17415 {
17416 push_it (it);
17417
17418 if (STRINGP (prop))
17419 {
17420 if (SCHARS (prop) == 0)
17421 {
17422 pop_it (it);
17423 return 0;
17424 }
17425
17426 it->string = prop;
17427 it->multibyte_p = STRING_MULTIBYTE (it->string);
17428 it->current.overlay_string_index = -1;
17429 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17430 it->end_charpos = it->string_nchars = SCHARS (it->string);
17431 it->method = GET_FROM_STRING;
17432 it->stop_charpos = 0;
17433 }
17434 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17435 {
17436 it->method = GET_FROM_STRETCH;
17437 it->object = prop;
17438 }
17439 #ifdef HAVE_WINDOW_SYSTEM
17440 else if (IMAGEP (prop))
17441 {
17442 it->what = IT_IMAGE;
17443 it->image_id = lookup_image (it->f, prop);
17444 it->method = GET_FROM_IMAGE;
17445 }
17446 #endif /* HAVE_WINDOW_SYSTEM */
17447 else
17448 {
17449 pop_it (it); /* bogus display property, give up */
17450 return 0;
17451 }
17452
17453 return 1;
17454 }
17455
17456 /* Return the character-property PROP at the current position in IT. */
17457
17458 static Lisp_Object
17459 get_it_property (it, prop)
17460 struct it *it;
17461 Lisp_Object prop;
17462 {
17463 Lisp_Object position;
17464
17465 if (STRINGP (it->object))
17466 position = make_number (IT_STRING_CHARPOS (*it));
17467 else if (BUFFERP (it->object))
17468 position = make_number (IT_CHARPOS (*it));
17469 else
17470 return Qnil;
17471
17472 return Fget_char_property (position, prop, it->object);
17473 }
17474
17475 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17476
17477 static void
17478 handle_line_prefix (struct it *it)
17479 {
17480 Lisp_Object prefix;
17481 if (it->continuation_lines_width > 0)
17482 {
17483 prefix = get_it_property (it, Qwrap_prefix);
17484 if (NILP (prefix))
17485 prefix = Vwrap_prefix;
17486 }
17487 else
17488 {
17489 prefix = get_it_property (it, Qline_prefix);
17490 if (NILP (prefix))
17491 prefix = Vline_prefix;
17492 }
17493 if (! NILP (prefix) && push_display_prop (it, prefix))
17494 {
17495 /* If the prefix is wider than the window, and we try to wrap
17496 it, it would acquire its own wrap prefix, and so on till the
17497 iterator stack overflows. So, don't wrap the prefix. */
17498 it->line_wrap = TRUNCATE;
17499 it->avoid_cursor_p = 1;
17500 }
17501 }
17502
17503 \f
17504
17505 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17506 only for R2L lines from display_line, when it decides that too many
17507 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17508 continued. */
17509 static void
17510 unproduce_glyphs (it, n)
17511 struct it *it;
17512 int n;
17513 {
17514 struct glyph *glyph, *end;
17515
17516 xassert (it->glyph_row);
17517 xassert (it->glyph_row->reversed_p);
17518 xassert (it->area == TEXT_AREA);
17519 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17520
17521 if (n > it->glyph_row->used[TEXT_AREA])
17522 n = it->glyph_row->used[TEXT_AREA];
17523 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17524 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17525 for ( ; glyph < end; glyph++)
17526 glyph[-n] = *glyph;
17527 }
17528
17529 /* Find the positions in a bidi-reordered ROW to serve as ROW->start
17530 and ROW->end. */
17531 static struct display_pos
17532 find_row_end (it, row)
17533 struct it *it;
17534 struct glyph_row *row;
17535 {
17536 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17537 lines' rows is implemented for bidi-reordered rows. */
17538 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17539 struct glyph *g;
17540 struct it save_it;
17541 struct text_pos tpos;
17542 struct display_pos row_end = it->current;
17543
17544 for (g = row->glyphs[TEXT_AREA];
17545 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17546 g++)
17547 {
17548 if (BUFFERP (g->object))
17549 {
17550 if (g->charpos > 0 && g->charpos < min_pos)
17551 min_pos = g->charpos;
17552 if (g->charpos > max_pos)
17553 max_pos = g->charpos;
17554 }
17555 }
17556 /* Empty lines have a valid buffer position at their first
17557 glyph, but that glyph's OBJECT is zero, as if it didn't come
17558 from a buffer. If we didn't find any valid buffer positions
17559 in this row, maybe we have such an empty line. */
17560 if (max_pos == 0 && row->used[TEXT_AREA])
17561 {
17562 for (g = row->glyphs[TEXT_AREA];
17563 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17564 g++)
17565 {
17566 if (INTEGERP (g->object))
17567 {
17568 if (g->charpos > 0 && g->charpos < min_pos)
17569 min_pos = g->charpos;
17570 if (g->charpos > max_pos)
17571 max_pos = g->charpos;
17572 }
17573 }
17574 }
17575
17576 /* ROW->start is the value of min_pos, the minimal buffer position
17577 we have in ROW. */
17578 if (min_pos <= ZV)
17579 {
17580 /* Avoid calling the costly CHAR_TO_BYTE if possible. */
17581 if (min_pos != row->start.pos.charpos)
17582 SET_TEXT_POS (row->start.pos, min_pos, CHAR_TO_BYTE (min_pos));
17583 if (max_pos == 0)
17584 max_pos = min_pos;
17585 }
17586
17587 /* For ROW->end, we need the position that is _after_ max_pos, in
17588 the logical order, unless we are at ZV. */
17589 if (row->ends_at_zv_p)
17590 {
17591 if (!row->used[TEXT_AREA])
17592 row->start.pos = row_end.pos;
17593 }
17594 else if (row->used[TEXT_AREA] && max_pos)
17595 {
17596 int at_eol_p;
17597
17598 SET_TEXT_POS (tpos, max_pos, CHAR_TO_BYTE (max_pos));
17599 save_it = *it;
17600 it->bidi_p = 0;
17601 reseat (it, tpos, 0);
17602 if (!get_next_display_element (it))
17603 abort (); /* this row cannot be at ZV, see above */
17604 at_eol_p = ITERATOR_AT_END_OF_LINE_P (it);
17605 set_iterator_to_next (it, 1);
17606 row_end = it->current;
17607 /* If the character at max_pos is not a newline and the
17608 characters at max_pos+1 is a newline, skip that newline as
17609 well. Note that this may skip some invisible text. */
17610 if (!at_eol_p
17611 && get_next_display_element (it)
17612 && ITERATOR_AT_END_OF_LINE_P (it))
17613 {
17614 set_iterator_to_next (it, 1);
17615 /* Record the position after the newline of a continued row.
17616 We will need that to set ROW->end of the last row
17617 produced for a continued line. */
17618 if (row->continued_p)
17619 save_it.eol_pos = it->current.pos;
17620 else
17621 {
17622 row_end = it->current;
17623 save_it.eol_pos.charpos = save_it.eol_pos.bytepos = 0;
17624 }
17625 }
17626 else if (!row->continued_p
17627 && MATRIX_ROW_CONTINUATION_LINE_P (row)
17628 && it->eol_pos.charpos > 0)
17629 {
17630 /* Last row of a continued line. Use the position recorded
17631 in IT->eol_pos, to the effect that the newline belongs to
17632 this row, not to the row which displays the character
17633 with the largest buffer position before the newline. */
17634 row_end.pos = it->eol_pos;
17635 it->eol_pos.charpos = it->eol_pos.bytepos = 0;
17636 }
17637 *it = save_it;
17638 /* The members of ROW->end that are not taken from buffer
17639 positions are copied from IT->current. */
17640 row_end.string_pos = it->current.string_pos;
17641 row_end.overlay_string_index = it->current.overlay_string_index;
17642 row_end.dpvec_index = it->current.dpvec_index;
17643 }
17644 return row_end;
17645 }
17646
17647 /* Construct the glyph row IT->glyph_row in the desired matrix of
17648 IT->w from text at the current position of IT. See dispextern.h
17649 for an overview of struct it. Value is non-zero if
17650 IT->glyph_row displays text, as opposed to a line displaying ZV
17651 only. */
17652
17653 static int
17654 display_line (it)
17655 struct it *it;
17656 {
17657 struct glyph_row *row = it->glyph_row;
17658 Lisp_Object overlay_arrow_string;
17659 struct it wrap_it;
17660 int may_wrap = 0, wrap_x;
17661 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17662 int wrap_row_phys_ascent, wrap_row_phys_height;
17663 int wrap_row_extra_line_spacing;
17664 int cvpos;
17665
17666 /* We always start displaying at hpos zero even if hscrolled. */
17667 xassert (it->hpos == 0 && it->current_x == 0);
17668
17669 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17670 >= it->w->desired_matrix->nrows)
17671 {
17672 it->w->nrows_scale_factor++;
17673 fonts_changed_p = 1;
17674 return 0;
17675 }
17676
17677 /* Is IT->w showing the region? */
17678 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17679
17680 /* Clear the result glyph row and enable it. */
17681 prepare_desired_row (row);
17682
17683 row->y = it->current_y;
17684 row->start = it->start;
17685 row->continuation_lines_width = it->continuation_lines_width;
17686 row->displays_text_p = 1;
17687 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17688 it->starts_in_middle_of_char_p = 0;
17689
17690 /* Arrange the overlays nicely for our purposes. Usually, we call
17691 display_line on only one line at a time, in which case this
17692 can't really hurt too much, or we call it on lines which appear
17693 one after another in the buffer, in which case all calls to
17694 recenter_overlay_lists but the first will be pretty cheap. */
17695 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17696
17697 /* Move over display elements that are not visible because we are
17698 hscrolled. This may stop at an x-position < IT->first_visible_x
17699 if the first glyph is partially visible or if we hit a line end. */
17700 if (it->current_x < it->first_visible_x)
17701 {
17702 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17703 MOVE_TO_POS | MOVE_TO_X);
17704 }
17705 else
17706 {
17707 /* We only do this when not calling `move_it_in_display_line_to'
17708 above, because move_it_in_display_line_to calls
17709 handle_line_prefix itself. */
17710 handle_line_prefix (it);
17711 }
17712
17713 /* Get the initial row height. This is either the height of the
17714 text hscrolled, if there is any, or zero. */
17715 row->ascent = it->max_ascent;
17716 row->height = it->max_ascent + it->max_descent;
17717 row->phys_ascent = it->max_phys_ascent;
17718 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17719 row->extra_line_spacing = it->max_extra_line_spacing;
17720
17721 /* Loop generating characters. The loop is left with IT on the next
17722 character to display. */
17723 while (1)
17724 {
17725 int n_glyphs_before, hpos_before, x_before;
17726 int x, i, nglyphs;
17727 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17728
17729 /* Retrieve the next thing to display. Value is zero if end of
17730 buffer reached. */
17731 if (!get_next_display_element (it))
17732 {
17733 /* Maybe add a space at the end of this line that is used to
17734 display the cursor there under X. Set the charpos of the
17735 first glyph of blank lines not corresponding to any text
17736 to -1. */
17737 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17738 row->exact_window_width_line_p = 1;
17739 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17740 || row->used[TEXT_AREA] == 0)
17741 {
17742 row->glyphs[TEXT_AREA]->charpos = -1;
17743 row->displays_text_p = 0;
17744
17745 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17746 && (!MINI_WINDOW_P (it->w)
17747 || (minibuf_level && EQ (it->window, minibuf_window))))
17748 row->indicate_empty_line_p = 1;
17749 }
17750
17751 it->continuation_lines_width = 0;
17752 row->ends_at_zv_p = 1;
17753 /* A row that displays right-to-left text must always have
17754 its last face extended all the way to the end of line,
17755 even if this row ends in ZV. */
17756 if (row->reversed_p)
17757 extend_face_to_end_of_line (it);
17758 break;
17759 }
17760
17761 /* Now, get the metrics of what we want to display. This also
17762 generates glyphs in `row' (which is IT->glyph_row). */
17763 n_glyphs_before = row->used[TEXT_AREA];
17764 x = it->current_x;
17765
17766 /* Remember the line height so far in case the next element doesn't
17767 fit on the line. */
17768 if (it->line_wrap != TRUNCATE)
17769 {
17770 ascent = it->max_ascent;
17771 descent = it->max_descent;
17772 phys_ascent = it->max_phys_ascent;
17773 phys_descent = it->max_phys_descent;
17774
17775 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17776 {
17777 if (IT_DISPLAYING_WHITESPACE (it))
17778 may_wrap = 1;
17779 else if (may_wrap)
17780 {
17781 wrap_it = *it;
17782 wrap_x = x;
17783 wrap_row_used = row->used[TEXT_AREA];
17784 wrap_row_ascent = row->ascent;
17785 wrap_row_height = row->height;
17786 wrap_row_phys_ascent = row->phys_ascent;
17787 wrap_row_phys_height = row->phys_height;
17788 wrap_row_extra_line_spacing = row->extra_line_spacing;
17789 may_wrap = 0;
17790 }
17791 }
17792 }
17793
17794 PRODUCE_GLYPHS (it);
17795
17796 /* If this display element was in marginal areas, continue with
17797 the next one. */
17798 if (it->area != TEXT_AREA)
17799 {
17800 row->ascent = max (row->ascent, it->max_ascent);
17801 row->height = max (row->height, it->max_ascent + it->max_descent);
17802 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17803 row->phys_height = max (row->phys_height,
17804 it->max_phys_ascent + it->max_phys_descent);
17805 row->extra_line_spacing = max (row->extra_line_spacing,
17806 it->max_extra_line_spacing);
17807 set_iterator_to_next (it, 1);
17808 continue;
17809 }
17810
17811 /* Does the display element fit on the line? If we truncate
17812 lines, we should draw past the right edge of the window. If
17813 we don't truncate, we want to stop so that we can display the
17814 continuation glyph before the right margin. If lines are
17815 continued, there are two possible strategies for characters
17816 resulting in more than 1 glyph (e.g. tabs): Display as many
17817 glyphs as possible in this line and leave the rest for the
17818 continuation line, or display the whole element in the next
17819 line. Original redisplay did the former, so we do it also. */
17820 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17821 hpos_before = it->hpos;
17822 x_before = x;
17823
17824 if (/* Not a newline. */
17825 nglyphs > 0
17826 /* Glyphs produced fit entirely in the line. */
17827 && it->current_x < it->last_visible_x)
17828 {
17829 it->hpos += nglyphs;
17830 row->ascent = max (row->ascent, it->max_ascent);
17831 row->height = max (row->height, it->max_ascent + it->max_descent);
17832 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17833 row->phys_height = max (row->phys_height,
17834 it->max_phys_ascent + it->max_phys_descent);
17835 row->extra_line_spacing = max (row->extra_line_spacing,
17836 it->max_extra_line_spacing);
17837 if (it->current_x - it->pixel_width < it->first_visible_x)
17838 row->x = x - it->first_visible_x;
17839 }
17840 else
17841 {
17842 int new_x;
17843 struct glyph *glyph;
17844
17845 for (i = 0; i < nglyphs; ++i, x = new_x)
17846 {
17847 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17848 new_x = x + glyph->pixel_width;
17849
17850 if (/* Lines are continued. */
17851 it->line_wrap != TRUNCATE
17852 && (/* Glyph doesn't fit on the line. */
17853 new_x > it->last_visible_x
17854 /* Or it fits exactly on a window system frame. */
17855 || (new_x == it->last_visible_x
17856 && FRAME_WINDOW_P (it->f))))
17857 {
17858 /* End of a continued line. */
17859
17860 if (it->hpos == 0
17861 || (new_x == it->last_visible_x
17862 && FRAME_WINDOW_P (it->f)))
17863 {
17864 /* Current glyph is the only one on the line or
17865 fits exactly on the line. We must continue
17866 the line because we can't draw the cursor
17867 after the glyph. */
17868 row->continued_p = 1;
17869 it->current_x = new_x;
17870 it->continuation_lines_width += new_x;
17871 ++it->hpos;
17872 if (i == nglyphs - 1)
17873 {
17874 /* If line-wrap is on, check if a previous
17875 wrap point was found. */
17876 if (wrap_row_used > 0
17877 /* Even if there is a previous wrap
17878 point, continue the line here as
17879 usual, if (i) the previous character
17880 was a space or tab AND (ii) the
17881 current character is not. */
17882 && (!may_wrap
17883 || IT_DISPLAYING_WHITESPACE (it)))
17884 goto back_to_wrap;
17885
17886 set_iterator_to_next (it, 1);
17887 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17888 {
17889 if (!get_next_display_element (it))
17890 {
17891 row->exact_window_width_line_p = 1;
17892 it->continuation_lines_width = 0;
17893 row->continued_p = 0;
17894 row->ends_at_zv_p = 1;
17895 }
17896 else if (ITERATOR_AT_END_OF_LINE_P (it))
17897 {
17898 row->continued_p = 0;
17899 row->exact_window_width_line_p = 1;
17900 }
17901 }
17902 }
17903 }
17904 else if (CHAR_GLYPH_PADDING_P (*glyph)
17905 && !FRAME_WINDOW_P (it->f))
17906 {
17907 /* A padding glyph that doesn't fit on this line.
17908 This means the whole character doesn't fit
17909 on the line. */
17910 if (row->reversed_p)
17911 unproduce_glyphs (it, row->used[TEXT_AREA]
17912 - n_glyphs_before);
17913 row->used[TEXT_AREA] = n_glyphs_before;
17914
17915 /* Fill the rest of the row with continuation
17916 glyphs like in 20.x. */
17917 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17918 < row->glyphs[1 + TEXT_AREA])
17919 produce_special_glyphs (it, IT_CONTINUATION);
17920
17921 row->continued_p = 1;
17922 it->current_x = x_before;
17923 it->continuation_lines_width += x_before;
17924
17925 /* Restore the height to what it was before the
17926 element not fitting on the line. */
17927 it->max_ascent = ascent;
17928 it->max_descent = descent;
17929 it->max_phys_ascent = phys_ascent;
17930 it->max_phys_descent = phys_descent;
17931 }
17932 else if (wrap_row_used > 0)
17933 {
17934 back_to_wrap:
17935 if (row->reversed_p)
17936 unproduce_glyphs (it,
17937 row->used[TEXT_AREA] - wrap_row_used);
17938 *it = wrap_it;
17939 it->continuation_lines_width += wrap_x;
17940 row->used[TEXT_AREA] = wrap_row_used;
17941 row->ascent = wrap_row_ascent;
17942 row->height = wrap_row_height;
17943 row->phys_ascent = wrap_row_phys_ascent;
17944 row->phys_height = wrap_row_phys_height;
17945 row->extra_line_spacing = wrap_row_extra_line_spacing;
17946 row->continued_p = 1;
17947 row->ends_at_zv_p = 0;
17948 row->exact_window_width_line_p = 0;
17949 it->continuation_lines_width += x;
17950
17951 /* Make sure that a non-default face is extended
17952 up to the right margin of the window. */
17953 extend_face_to_end_of_line (it);
17954 }
17955 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17956 {
17957 /* A TAB that extends past the right edge of the
17958 window. This produces a single glyph on
17959 window system frames. We leave the glyph in
17960 this row and let it fill the row, but don't
17961 consume the TAB. */
17962 it->continuation_lines_width += it->last_visible_x;
17963 row->ends_in_middle_of_char_p = 1;
17964 row->continued_p = 1;
17965 glyph->pixel_width = it->last_visible_x - x;
17966 it->starts_in_middle_of_char_p = 1;
17967 }
17968 else
17969 {
17970 /* Something other than a TAB that draws past
17971 the right edge of the window. Restore
17972 positions to values before the element. */
17973 if (row->reversed_p)
17974 unproduce_glyphs (it, row->used[TEXT_AREA]
17975 - (n_glyphs_before + i));
17976 row->used[TEXT_AREA] = n_glyphs_before + i;
17977
17978 /* Display continuation glyphs. */
17979 if (!FRAME_WINDOW_P (it->f))
17980 produce_special_glyphs (it, IT_CONTINUATION);
17981 row->continued_p = 1;
17982
17983 it->current_x = x_before;
17984 it->continuation_lines_width += x;
17985 extend_face_to_end_of_line (it);
17986
17987 if (nglyphs > 1 && i > 0)
17988 {
17989 row->ends_in_middle_of_char_p = 1;
17990 it->starts_in_middle_of_char_p = 1;
17991 }
17992
17993 /* Restore the height to what it was before the
17994 element not fitting on the line. */
17995 it->max_ascent = ascent;
17996 it->max_descent = descent;
17997 it->max_phys_ascent = phys_ascent;
17998 it->max_phys_descent = phys_descent;
17999 }
18000
18001 break;
18002 }
18003 else if (new_x > it->first_visible_x)
18004 {
18005 /* Increment number of glyphs actually displayed. */
18006 ++it->hpos;
18007
18008 if (x < it->first_visible_x)
18009 /* Glyph is partially visible, i.e. row starts at
18010 negative X position. */
18011 row->x = x - it->first_visible_x;
18012 }
18013 else
18014 {
18015 /* Glyph is completely off the left margin of the
18016 window. This should not happen because of the
18017 move_it_in_display_line at the start of this
18018 function, unless the text display area of the
18019 window is empty. */
18020 xassert (it->first_visible_x <= it->last_visible_x);
18021 }
18022 }
18023
18024 row->ascent = max (row->ascent, it->max_ascent);
18025 row->height = max (row->height, it->max_ascent + it->max_descent);
18026 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18027 row->phys_height = max (row->phys_height,
18028 it->max_phys_ascent + it->max_phys_descent);
18029 row->extra_line_spacing = max (row->extra_line_spacing,
18030 it->max_extra_line_spacing);
18031
18032 /* End of this display line if row is continued. */
18033 if (row->continued_p || row->ends_at_zv_p)
18034 break;
18035 }
18036
18037 at_end_of_line:
18038 /* Is this a line end? If yes, we're also done, after making
18039 sure that a non-default face is extended up to the right
18040 margin of the window. */
18041 if (ITERATOR_AT_END_OF_LINE_P (it))
18042 {
18043 int used_before = row->used[TEXT_AREA];
18044
18045 row->ends_in_newline_from_string_p = STRINGP (it->object);
18046
18047 /* Add a space at the end of the line that is used to
18048 display the cursor there. */
18049 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18050 append_space_for_newline (it, 0);
18051
18052 /* Extend the face to the end of the line. */
18053 extend_face_to_end_of_line (it);
18054
18055 /* Make sure we have the position. */
18056 if (used_before == 0)
18057 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18058
18059 /* Consume the line end. This skips over invisible lines. */
18060 set_iterator_to_next (it, 1);
18061 it->continuation_lines_width = 0;
18062 break;
18063 }
18064
18065 /* Proceed with next display element. Note that this skips
18066 over lines invisible because of selective display. */
18067 set_iterator_to_next (it, 1);
18068
18069 /* If we truncate lines, we are done when the last displayed
18070 glyphs reach past the right margin of the window. */
18071 if (it->line_wrap == TRUNCATE
18072 && (FRAME_WINDOW_P (it->f)
18073 ? (it->current_x >= it->last_visible_x)
18074 : (it->current_x > it->last_visible_x)))
18075 {
18076 /* Maybe add truncation glyphs. */
18077 if (!FRAME_WINDOW_P (it->f))
18078 {
18079 int i, n;
18080
18081 if (!row->reversed_p)
18082 {
18083 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18084 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18085 break;
18086 }
18087 else
18088 {
18089 for (i = 0; i < row->used[TEXT_AREA]; i++)
18090 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18091 break;
18092 /* Remove any padding glyphs at the front of ROW, to
18093 make room for the truncation glyphs we will be
18094 adding below. The loop below always inserts at
18095 least one truncation glyph, so also remove the
18096 last glyph added to ROW. */
18097 unproduce_glyphs (it, i + 1);
18098 /* Adjust i for the loop below. */
18099 i = row->used[TEXT_AREA] - (i + 1);
18100 }
18101
18102 for (n = row->used[TEXT_AREA]; i < n; ++i)
18103 {
18104 row->used[TEXT_AREA] = i;
18105 produce_special_glyphs (it, IT_TRUNCATION);
18106 }
18107 }
18108 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18109 {
18110 /* Don't truncate if we can overflow newline into fringe. */
18111 if (!get_next_display_element (it))
18112 {
18113 it->continuation_lines_width = 0;
18114 row->ends_at_zv_p = 1;
18115 row->exact_window_width_line_p = 1;
18116 break;
18117 }
18118 if (ITERATOR_AT_END_OF_LINE_P (it))
18119 {
18120 row->exact_window_width_line_p = 1;
18121 goto at_end_of_line;
18122 }
18123 }
18124
18125 row->truncated_on_right_p = 1;
18126 it->continuation_lines_width = 0;
18127 reseat_at_next_visible_line_start (it, 0);
18128 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18129 it->hpos = hpos_before;
18130 it->current_x = x_before;
18131 break;
18132 }
18133 }
18134
18135 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18136 at the left window margin. */
18137 if (it->first_visible_x
18138 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
18139 {
18140 if (!FRAME_WINDOW_P (it->f))
18141 insert_left_trunc_glyphs (it);
18142 row->truncated_on_left_p = 1;
18143 }
18144
18145 /* If the start of this line is the overlay arrow-position, then
18146 mark this glyph row as the one containing the overlay arrow.
18147 This is clearly a mess with variable size fonts. It would be
18148 better to let it be displayed like cursors under X. */
18149 if ((row->displays_text_p || !overlay_arrow_seen)
18150 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18151 !NILP (overlay_arrow_string)))
18152 {
18153 /* Overlay arrow in window redisplay is a fringe bitmap. */
18154 if (STRINGP (overlay_arrow_string))
18155 {
18156 struct glyph_row *arrow_row
18157 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18158 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18159 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18160 struct glyph *p = row->glyphs[TEXT_AREA];
18161 struct glyph *p2, *end;
18162
18163 /* Copy the arrow glyphs. */
18164 while (glyph < arrow_end)
18165 *p++ = *glyph++;
18166
18167 /* Throw away padding glyphs. */
18168 p2 = p;
18169 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18170 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18171 ++p2;
18172 if (p2 > p)
18173 {
18174 while (p2 < end)
18175 *p++ = *p2++;
18176 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18177 }
18178 }
18179 else
18180 {
18181 xassert (INTEGERP (overlay_arrow_string));
18182 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18183 }
18184 overlay_arrow_seen = 1;
18185 }
18186
18187 /* Compute pixel dimensions of this line. */
18188 compute_line_metrics (it);
18189
18190 /* Remember the position at which this line ends. */
18191 row->end = it->current;
18192 /* ROW->start and ROW->end must be the smallest and the largest
18193 buffer positions in ROW. But if ROW was bidi-reordered, these
18194 two positions can be anywhere in the row, so we must rescan all
18195 of the ROW's glyphs to find them. */
18196 if (it->bidi_p)
18197 row->end = find_row_end (it, row);
18198
18199 /* Record whether this row ends inside an ellipsis. */
18200 row->ends_in_ellipsis_p
18201 = (it->method == GET_FROM_DISPLAY_VECTOR
18202 && it->ellipsis_p);
18203
18204 /* Save fringe bitmaps in this row. */
18205 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18206 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18207 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18208 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18209
18210 it->left_user_fringe_bitmap = 0;
18211 it->left_user_fringe_face_id = 0;
18212 it->right_user_fringe_bitmap = 0;
18213 it->right_user_fringe_face_id = 0;
18214
18215 /* Maybe set the cursor. */
18216 cvpos = it->w->cursor.vpos;
18217 if ((cvpos < 0
18218 /* In bidi-reordered rows, keep checking for proper cursor
18219 position even if one has been found already, because buffer
18220 positions in such rows change non-linearly with ROW->VPOS,
18221 when a line is continued. One exception: when we are at ZV,
18222 display cursor on the first suitable glyph row, since all
18223 the empty rows after that also have their position set to ZV. */
18224 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18225 lines' rows is implemented for bidi-reordered rows. */
18226 || (it->bidi_p
18227 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18228 && PT >= MATRIX_ROW_START_CHARPOS (row)
18229 && PT <= MATRIX_ROW_END_CHARPOS (row)
18230 && cursor_row_p (it->w, row))
18231 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18232
18233 /* Highlight trailing whitespace. */
18234 if (!NILP (Vshow_trailing_whitespace))
18235 highlight_trailing_whitespace (it->f, it->glyph_row);
18236
18237 /* Prepare for the next line. This line starts horizontally at (X
18238 HPOS) = (0 0). Vertical positions are incremented. As a
18239 convenience for the caller, IT->glyph_row is set to the next
18240 row to be used. */
18241 it->current_x = it->hpos = 0;
18242 it->current_y += row->height;
18243 ++it->vpos;
18244 ++it->glyph_row;
18245 /* The next row should by default use the same value of the
18246 reversed_p flag as this one. set_iterator_to_next decides when
18247 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18248 the flag accordingly. */
18249 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18250 it->glyph_row->reversed_p = row->reversed_p;
18251 it->start = row->end;
18252 return row->displays_text_p;
18253 }
18254
18255
18256 \f
18257 /***********************************************************************
18258 Menu Bar
18259 ***********************************************************************/
18260
18261 /* Redisplay the menu bar in the frame for window W.
18262
18263 The menu bar of X frames that don't have X toolkit support is
18264 displayed in a special window W->frame->menu_bar_window.
18265
18266 The menu bar of terminal frames is treated specially as far as
18267 glyph matrices are concerned. Menu bar lines are not part of
18268 windows, so the update is done directly on the frame matrix rows
18269 for the menu bar. */
18270
18271 static void
18272 display_menu_bar (w)
18273 struct window *w;
18274 {
18275 struct frame *f = XFRAME (WINDOW_FRAME (w));
18276 struct it it;
18277 Lisp_Object items;
18278 int i;
18279
18280 /* Don't do all this for graphical frames. */
18281 #ifdef HAVE_NTGUI
18282 if (FRAME_W32_P (f))
18283 return;
18284 #endif
18285 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18286 if (FRAME_X_P (f))
18287 return;
18288 #endif
18289
18290 #ifdef HAVE_NS
18291 if (FRAME_NS_P (f))
18292 return;
18293 #endif /* HAVE_NS */
18294
18295 #ifdef USE_X_TOOLKIT
18296 xassert (!FRAME_WINDOW_P (f));
18297 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18298 it.first_visible_x = 0;
18299 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18300 #else /* not USE_X_TOOLKIT */
18301 if (FRAME_WINDOW_P (f))
18302 {
18303 /* Menu bar lines are displayed in the desired matrix of the
18304 dummy window menu_bar_window. */
18305 struct window *menu_w;
18306 xassert (WINDOWP (f->menu_bar_window));
18307 menu_w = XWINDOW (f->menu_bar_window);
18308 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18309 MENU_FACE_ID);
18310 it.first_visible_x = 0;
18311 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18312 }
18313 else
18314 {
18315 /* This is a TTY frame, i.e. character hpos/vpos are used as
18316 pixel x/y. */
18317 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18318 MENU_FACE_ID);
18319 it.first_visible_x = 0;
18320 it.last_visible_x = FRAME_COLS (f);
18321 }
18322 #endif /* not USE_X_TOOLKIT */
18323
18324 if (! mode_line_inverse_video)
18325 /* Force the menu-bar to be displayed in the default face. */
18326 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18327
18328 /* Clear all rows of the menu bar. */
18329 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18330 {
18331 struct glyph_row *row = it.glyph_row + i;
18332 clear_glyph_row (row);
18333 row->enabled_p = 1;
18334 row->full_width_p = 1;
18335 }
18336
18337 /* Display all items of the menu bar. */
18338 items = FRAME_MENU_BAR_ITEMS (it.f);
18339 for (i = 0; i < XVECTOR (items)->size; i += 4)
18340 {
18341 Lisp_Object string;
18342
18343 /* Stop at nil string. */
18344 string = AREF (items, i + 1);
18345 if (NILP (string))
18346 break;
18347
18348 /* Remember where item was displayed. */
18349 ASET (items, i + 3, make_number (it.hpos));
18350
18351 /* Display the item, pad with one space. */
18352 if (it.current_x < it.last_visible_x)
18353 display_string (NULL, string, Qnil, 0, 0, &it,
18354 SCHARS (string) + 1, 0, 0, -1);
18355 }
18356
18357 /* Fill out the line with spaces. */
18358 if (it.current_x < it.last_visible_x)
18359 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18360
18361 /* Compute the total height of the lines. */
18362 compute_line_metrics (&it);
18363 }
18364
18365
18366 \f
18367 /***********************************************************************
18368 Mode Line
18369 ***********************************************************************/
18370
18371 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18372 FORCE is non-zero, redisplay mode lines unconditionally.
18373 Otherwise, redisplay only mode lines that are garbaged. Value is
18374 the number of windows whose mode lines were redisplayed. */
18375
18376 static int
18377 redisplay_mode_lines (window, force)
18378 Lisp_Object window;
18379 int force;
18380 {
18381 int nwindows = 0;
18382
18383 while (!NILP (window))
18384 {
18385 struct window *w = XWINDOW (window);
18386
18387 if (WINDOWP (w->hchild))
18388 nwindows += redisplay_mode_lines (w->hchild, force);
18389 else if (WINDOWP (w->vchild))
18390 nwindows += redisplay_mode_lines (w->vchild, force);
18391 else if (force
18392 || FRAME_GARBAGED_P (XFRAME (w->frame))
18393 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18394 {
18395 struct text_pos lpoint;
18396 struct buffer *old = current_buffer;
18397
18398 /* Set the window's buffer for the mode line display. */
18399 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18400 set_buffer_internal_1 (XBUFFER (w->buffer));
18401
18402 /* Point refers normally to the selected window. For any
18403 other window, set up appropriate value. */
18404 if (!EQ (window, selected_window))
18405 {
18406 struct text_pos pt;
18407
18408 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18409 if (CHARPOS (pt) < BEGV)
18410 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18411 else if (CHARPOS (pt) > (ZV - 1))
18412 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18413 else
18414 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18415 }
18416
18417 /* Display mode lines. */
18418 clear_glyph_matrix (w->desired_matrix);
18419 if (display_mode_lines (w))
18420 {
18421 ++nwindows;
18422 w->must_be_updated_p = 1;
18423 }
18424
18425 /* Restore old settings. */
18426 set_buffer_internal_1 (old);
18427 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18428 }
18429
18430 window = w->next;
18431 }
18432
18433 return nwindows;
18434 }
18435
18436
18437 /* Display the mode and/or header line of window W. Value is the
18438 sum number of mode lines and header lines displayed. */
18439
18440 static int
18441 display_mode_lines (w)
18442 struct window *w;
18443 {
18444 Lisp_Object old_selected_window, old_selected_frame;
18445 int n = 0;
18446
18447 old_selected_frame = selected_frame;
18448 selected_frame = w->frame;
18449 old_selected_window = selected_window;
18450 XSETWINDOW (selected_window, w);
18451
18452 /* These will be set while the mode line specs are processed. */
18453 line_number_displayed = 0;
18454 w->column_number_displayed = Qnil;
18455
18456 if (WINDOW_WANTS_MODELINE_P (w))
18457 {
18458 struct window *sel_w = XWINDOW (old_selected_window);
18459
18460 /* Select mode line face based on the real selected window. */
18461 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18462 current_buffer->mode_line_format);
18463 ++n;
18464 }
18465
18466 if (WINDOW_WANTS_HEADER_LINE_P (w))
18467 {
18468 display_mode_line (w, HEADER_LINE_FACE_ID,
18469 current_buffer->header_line_format);
18470 ++n;
18471 }
18472
18473 selected_frame = old_selected_frame;
18474 selected_window = old_selected_window;
18475 return n;
18476 }
18477
18478
18479 /* Display mode or header line of window W. FACE_ID specifies which
18480 line to display; it is either MODE_LINE_FACE_ID or
18481 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18482 display. Value is the pixel height of the mode/header line
18483 displayed. */
18484
18485 static int
18486 display_mode_line (w, face_id, format)
18487 struct window *w;
18488 enum face_id face_id;
18489 Lisp_Object format;
18490 {
18491 struct it it;
18492 struct face *face;
18493 int count = SPECPDL_INDEX ();
18494
18495 init_iterator (&it, w, -1, -1, NULL, face_id);
18496 /* Don't extend on a previously drawn mode-line.
18497 This may happen if called from pos_visible_p. */
18498 it.glyph_row->enabled_p = 0;
18499 prepare_desired_row (it.glyph_row);
18500
18501 it.glyph_row->mode_line_p = 1;
18502
18503 if (! mode_line_inverse_video)
18504 /* Force the mode-line to be displayed in the default face. */
18505 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18506
18507 record_unwind_protect (unwind_format_mode_line,
18508 format_mode_line_unwind_data (NULL, Qnil, 0));
18509
18510 mode_line_target = MODE_LINE_DISPLAY;
18511
18512 /* Temporarily make frame's keyboard the current kboard so that
18513 kboard-local variables in the mode_line_format will get the right
18514 values. */
18515 push_kboard (FRAME_KBOARD (it.f));
18516 record_unwind_save_match_data ();
18517 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18518 pop_kboard ();
18519
18520 unbind_to (count, Qnil);
18521
18522 /* Fill up with spaces. */
18523 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18524
18525 compute_line_metrics (&it);
18526 it.glyph_row->full_width_p = 1;
18527 it.glyph_row->continued_p = 0;
18528 it.glyph_row->truncated_on_left_p = 0;
18529 it.glyph_row->truncated_on_right_p = 0;
18530
18531 /* Make a 3D mode-line have a shadow at its right end. */
18532 face = FACE_FROM_ID (it.f, face_id);
18533 extend_face_to_end_of_line (&it);
18534 if (face->box != FACE_NO_BOX)
18535 {
18536 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18537 + it.glyph_row->used[TEXT_AREA] - 1);
18538 last->right_box_line_p = 1;
18539 }
18540
18541 return it.glyph_row->height;
18542 }
18543
18544 /* Move element ELT in LIST to the front of LIST.
18545 Return the updated list. */
18546
18547 static Lisp_Object
18548 move_elt_to_front (elt, list)
18549 Lisp_Object elt, list;
18550 {
18551 register Lisp_Object tail, prev;
18552 register Lisp_Object tem;
18553
18554 tail = list;
18555 prev = Qnil;
18556 while (CONSP (tail))
18557 {
18558 tem = XCAR (tail);
18559
18560 if (EQ (elt, tem))
18561 {
18562 /* Splice out the link TAIL. */
18563 if (NILP (prev))
18564 list = XCDR (tail);
18565 else
18566 Fsetcdr (prev, XCDR (tail));
18567
18568 /* Now make it the first. */
18569 Fsetcdr (tail, list);
18570 return tail;
18571 }
18572 else
18573 prev = tail;
18574 tail = XCDR (tail);
18575 QUIT;
18576 }
18577
18578 /* Not found--return unchanged LIST. */
18579 return list;
18580 }
18581
18582 /* Contribute ELT to the mode line for window IT->w. How it
18583 translates into text depends on its data type.
18584
18585 IT describes the display environment in which we display, as usual.
18586
18587 DEPTH is the depth in recursion. It is used to prevent
18588 infinite recursion here.
18589
18590 FIELD_WIDTH is the number of characters the display of ELT should
18591 occupy in the mode line, and PRECISION is the maximum number of
18592 characters to display from ELT's representation. See
18593 display_string for details.
18594
18595 Returns the hpos of the end of the text generated by ELT.
18596
18597 PROPS is a property list to add to any string we encounter.
18598
18599 If RISKY is nonzero, remove (disregard) any properties in any string
18600 we encounter, and ignore :eval and :propertize.
18601
18602 The global variable `mode_line_target' determines whether the
18603 output is passed to `store_mode_line_noprop',
18604 `store_mode_line_string', or `display_string'. */
18605
18606 static int
18607 display_mode_element (it, depth, field_width, precision, elt, props, risky)
18608 struct it *it;
18609 int depth;
18610 int field_width, precision;
18611 Lisp_Object elt, props;
18612 int risky;
18613 {
18614 int n = 0, field, prec;
18615 int literal = 0;
18616
18617 tail_recurse:
18618 if (depth > 100)
18619 elt = build_string ("*too-deep*");
18620
18621 depth++;
18622
18623 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18624 {
18625 case Lisp_String:
18626 {
18627 /* A string: output it and check for %-constructs within it. */
18628 unsigned char c;
18629 int offset = 0;
18630
18631 if (SCHARS (elt) > 0
18632 && (!NILP (props) || risky))
18633 {
18634 Lisp_Object oprops, aelt;
18635 oprops = Ftext_properties_at (make_number (0), elt);
18636
18637 /* If the starting string's properties are not what
18638 we want, translate the string. Also, if the string
18639 is risky, do that anyway. */
18640
18641 if (NILP (Fequal (props, oprops)) || risky)
18642 {
18643 /* If the starting string has properties,
18644 merge the specified ones onto the existing ones. */
18645 if (! NILP (oprops) && !risky)
18646 {
18647 Lisp_Object tem;
18648
18649 oprops = Fcopy_sequence (oprops);
18650 tem = props;
18651 while (CONSP (tem))
18652 {
18653 oprops = Fplist_put (oprops, XCAR (tem),
18654 XCAR (XCDR (tem)));
18655 tem = XCDR (XCDR (tem));
18656 }
18657 props = oprops;
18658 }
18659
18660 aelt = Fassoc (elt, mode_line_proptrans_alist);
18661 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18662 {
18663 /* AELT is what we want. Move it to the front
18664 without consing. */
18665 elt = XCAR (aelt);
18666 mode_line_proptrans_alist
18667 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18668 }
18669 else
18670 {
18671 Lisp_Object tem;
18672
18673 /* If AELT has the wrong props, it is useless.
18674 so get rid of it. */
18675 if (! NILP (aelt))
18676 mode_line_proptrans_alist
18677 = Fdelq (aelt, mode_line_proptrans_alist);
18678
18679 elt = Fcopy_sequence (elt);
18680 Fset_text_properties (make_number (0), Flength (elt),
18681 props, elt);
18682 /* Add this item to mode_line_proptrans_alist. */
18683 mode_line_proptrans_alist
18684 = Fcons (Fcons (elt, props),
18685 mode_line_proptrans_alist);
18686 /* Truncate mode_line_proptrans_alist
18687 to at most 50 elements. */
18688 tem = Fnthcdr (make_number (50),
18689 mode_line_proptrans_alist);
18690 if (! NILP (tem))
18691 XSETCDR (tem, Qnil);
18692 }
18693 }
18694 }
18695
18696 offset = 0;
18697
18698 if (literal)
18699 {
18700 prec = precision - n;
18701 switch (mode_line_target)
18702 {
18703 case MODE_LINE_NOPROP:
18704 case MODE_LINE_TITLE:
18705 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18706 break;
18707 case MODE_LINE_STRING:
18708 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18709 break;
18710 case MODE_LINE_DISPLAY:
18711 n += display_string (NULL, elt, Qnil, 0, 0, it,
18712 0, prec, 0, STRING_MULTIBYTE (elt));
18713 break;
18714 }
18715
18716 break;
18717 }
18718
18719 /* Handle the non-literal case. */
18720
18721 while ((precision <= 0 || n < precision)
18722 && SREF (elt, offset) != 0
18723 && (mode_line_target != MODE_LINE_DISPLAY
18724 || it->current_x < it->last_visible_x))
18725 {
18726 int last_offset = offset;
18727
18728 /* Advance to end of string or next format specifier. */
18729 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18730 ;
18731
18732 if (offset - 1 != last_offset)
18733 {
18734 int nchars, nbytes;
18735
18736 /* Output to end of string or up to '%'. Field width
18737 is length of string. Don't output more than
18738 PRECISION allows us. */
18739 offset--;
18740
18741 prec = c_string_width (SDATA (elt) + last_offset,
18742 offset - last_offset, precision - n,
18743 &nchars, &nbytes);
18744
18745 switch (mode_line_target)
18746 {
18747 case MODE_LINE_NOPROP:
18748 case MODE_LINE_TITLE:
18749 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18750 break;
18751 case MODE_LINE_STRING:
18752 {
18753 int bytepos = last_offset;
18754 int charpos = string_byte_to_char (elt, bytepos);
18755 int endpos = (precision <= 0
18756 ? string_byte_to_char (elt, offset)
18757 : charpos + nchars);
18758
18759 n += store_mode_line_string (NULL,
18760 Fsubstring (elt, make_number (charpos),
18761 make_number (endpos)),
18762 0, 0, 0, Qnil);
18763 }
18764 break;
18765 case MODE_LINE_DISPLAY:
18766 {
18767 int bytepos = last_offset;
18768 int charpos = string_byte_to_char (elt, bytepos);
18769
18770 if (precision <= 0)
18771 nchars = string_byte_to_char (elt, offset) - charpos;
18772 n += display_string (NULL, elt, Qnil, 0, charpos,
18773 it, 0, nchars, 0,
18774 STRING_MULTIBYTE (elt));
18775 }
18776 break;
18777 }
18778 }
18779 else /* c == '%' */
18780 {
18781 int percent_position = offset;
18782
18783 /* Get the specified minimum width. Zero means
18784 don't pad. */
18785 field = 0;
18786 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18787 field = field * 10 + c - '0';
18788
18789 /* Don't pad beyond the total padding allowed. */
18790 if (field_width - n > 0 && field > field_width - n)
18791 field = field_width - n;
18792
18793 /* Note that either PRECISION <= 0 or N < PRECISION. */
18794 prec = precision - n;
18795
18796 if (c == 'M')
18797 n += display_mode_element (it, depth, field, prec,
18798 Vglobal_mode_string, props,
18799 risky);
18800 else if (c != 0)
18801 {
18802 int multibyte;
18803 int bytepos, charpos;
18804 unsigned char *spec;
18805 Lisp_Object string;
18806
18807 bytepos = percent_position;
18808 charpos = (STRING_MULTIBYTE (elt)
18809 ? string_byte_to_char (elt, bytepos)
18810 : bytepos);
18811 spec = decode_mode_spec (it->w, c, field, prec, &string);
18812 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18813
18814 switch (mode_line_target)
18815 {
18816 case MODE_LINE_NOPROP:
18817 case MODE_LINE_TITLE:
18818 n += store_mode_line_noprop (spec, field, prec);
18819 break;
18820 case MODE_LINE_STRING:
18821 {
18822 int len = strlen (spec);
18823 Lisp_Object tem = make_string (spec, len);
18824 props = Ftext_properties_at (make_number (charpos), elt);
18825 /* Should only keep face property in props */
18826 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18827 }
18828 break;
18829 case MODE_LINE_DISPLAY:
18830 {
18831 int nglyphs_before, nwritten;
18832
18833 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18834 nwritten = display_string (spec, string, elt,
18835 charpos, 0, it,
18836 field, prec, 0,
18837 multibyte);
18838
18839 /* Assign to the glyphs written above the
18840 string where the `%x' came from, position
18841 of the `%'. */
18842 if (nwritten > 0)
18843 {
18844 struct glyph *glyph
18845 = (it->glyph_row->glyphs[TEXT_AREA]
18846 + nglyphs_before);
18847 int i;
18848
18849 for (i = 0; i < nwritten; ++i)
18850 {
18851 glyph[i].object = elt;
18852 glyph[i].charpos = charpos;
18853 }
18854
18855 n += nwritten;
18856 }
18857 }
18858 break;
18859 }
18860 }
18861 else /* c == 0 */
18862 break;
18863 }
18864 }
18865 }
18866 break;
18867
18868 case Lisp_Symbol:
18869 /* A symbol: process the value of the symbol recursively
18870 as if it appeared here directly. Avoid error if symbol void.
18871 Special case: if value of symbol is a string, output the string
18872 literally. */
18873 {
18874 register Lisp_Object tem;
18875
18876 /* If the variable is not marked as risky to set
18877 then its contents are risky to use. */
18878 if (NILP (Fget (elt, Qrisky_local_variable)))
18879 risky = 1;
18880
18881 tem = Fboundp (elt);
18882 if (!NILP (tem))
18883 {
18884 tem = Fsymbol_value (elt);
18885 /* If value is a string, output that string literally:
18886 don't check for % within it. */
18887 if (STRINGP (tem))
18888 literal = 1;
18889
18890 if (!EQ (tem, elt))
18891 {
18892 /* Give up right away for nil or t. */
18893 elt = tem;
18894 goto tail_recurse;
18895 }
18896 }
18897 }
18898 break;
18899
18900 case Lisp_Cons:
18901 {
18902 register Lisp_Object car, tem;
18903
18904 /* A cons cell: five distinct cases.
18905 If first element is :eval or :propertize, do something special.
18906 If first element is a string or a cons, process all the elements
18907 and effectively concatenate them.
18908 If first element is a negative number, truncate displaying cdr to
18909 at most that many characters. If positive, pad (with spaces)
18910 to at least that many characters.
18911 If first element is a symbol, process the cadr or caddr recursively
18912 according to whether the symbol's value is non-nil or nil. */
18913 car = XCAR (elt);
18914 if (EQ (car, QCeval))
18915 {
18916 /* An element of the form (:eval FORM) means evaluate FORM
18917 and use the result as mode line elements. */
18918
18919 if (risky)
18920 break;
18921
18922 if (CONSP (XCDR (elt)))
18923 {
18924 Lisp_Object spec;
18925 spec = safe_eval (XCAR (XCDR (elt)));
18926 n += display_mode_element (it, depth, field_width - n,
18927 precision - n, spec, props,
18928 risky);
18929 }
18930 }
18931 else if (EQ (car, QCpropertize))
18932 {
18933 /* An element of the form (:propertize ELT PROPS...)
18934 means display ELT but applying properties PROPS. */
18935
18936 if (risky)
18937 break;
18938
18939 if (CONSP (XCDR (elt)))
18940 n += display_mode_element (it, depth, field_width - n,
18941 precision - n, XCAR (XCDR (elt)),
18942 XCDR (XCDR (elt)), risky);
18943 }
18944 else if (SYMBOLP (car))
18945 {
18946 tem = Fboundp (car);
18947 elt = XCDR (elt);
18948 if (!CONSP (elt))
18949 goto invalid;
18950 /* elt is now the cdr, and we know it is a cons cell.
18951 Use its car if CAR has a non-nil value. */
18952 if (!NILP (tem))
18953 {
18954 tem = Fsymbol_value (car);
18955 if (!NILP (tem))
18956 {
18957 elt = XCAR (elt);
18958 goto tail_recurse;
18959 }
18960 }
18961 /* Symbol's value is nil (or symbol is unbound)
18962 Get the cddr of the original list
18963 and if possible find the caddr and use that. */
18964 elt = XCDR (elt);
18965 if (NILP (elt))
18966 break;
18967 else if (!CONSP (elt))
18968 goto invalid;
18969 elt = XCAR (elt);
18970 goto tail_recurse;
18971 }
18972 else if (INTEGERP (car))
18973 {
18974 register int lim = XINT (car);
18975 elt = XCDR (elt);
18976 if (lim < 0)
18977 {
18978 /* Negative int means reduce maximum width. */
18979 if (precision <= 0)
18980 precision = -lim;
18981 else
18982 precision = min (precision, -lim);
18983 }
18984 else if (lim > 0)
18985 {
18986 /* Padding specified. Don't let it be more than
18987 current maximum. */
18988 if (precision > 0)
18989 lim = min (precision, lim);
18990
18991 /* If that's more padding than already wanted, queue it.
18992 But don't reduce padding already specified even if
18993 that is beyond the current truncation point. */
18994 field_width = max (lim, field_width);
18995 }
18996 goto tail_recurse;
18997 }
18998 else if (STRINGP (car) || CONSP (car))
18999 {
19000 Lisp_Object halftail = elt;
19001 int len = 0;
19002
19003 while (CONSP (elt)
19004 && (precision <= 0 || n < precision))
19005 {
19006 n += display_mode_element (it, depth,
19007 /* Do padding only after the last
19008 element in the list. */
19009 (! CONSP (XCDR (elt))
19010 ? field_width - n
19011 : 0),
19012 precision - n, XCAR (elt),
19013 props, risky);
19014 elt = XCDR (elt);
19015 len++;
19016 if ((len & 1) == 0)
19017 halftail = XCDR (halftail);
19018 /* Check for cycle. */
19019 if (EQ (halftail, elt))
19020 break;
19021 }
19022 }
19023 }
19024 break;
19025
19026 default:
19027 invalid:
19028 elt = build_string ("*invalid*");
19029 goto tail_recurse;
19030 }
19031
19032 /* Pad to FIELD_WIDTH. */
19033 if (field_width > 0 && n < field_width)
19034 {
19035 switch (mode_line_target)
19036 {
19037 case MODE_LINE_NOPROP:
19038 case MODE_LINE_TITLE:
19039 n += store_mode_line_noprop ("", field_width - n, 0);
19040 break;
19041 case MODE_LINE_STRING:
19042 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19043 break;
19044 case MODE_LINE_DISPLAY:
19045 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19046 0, 0, 0);
19047 break;
19048 }
19049 }
19050
19051 return n;
19052 }
19053
19054 /* Store a mode-line string element in mode_line_string_list.
19055
19056 If STRING is non-null, display that C string. Otherwise, the Lisp
19057 string LISP_STRING is displayed.
19058
19059 FIELD_WIDTH is the minimum number of output glyphs to produce.
19060 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19061 with spaces. FIELD_WIDTH <= 0 means don't pad.
19062
19063 PRECISION is the maximum number of characters to output from
19064 STRING. PRECISION <= 0 means don't truncate the string.
19065
19066 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19067 properties to the string.
19068
19069 PROPS are the properties to add to the string.
19070 The mode_line_string_face face property is always added to the string.
19071 */
19072
19073 static int
19074 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
19075 char *string;
19076 Lisp_Object lisp_string;
19077 int copy_string;
19078 int field_width;
19079 int precision;
19080 Lisp_Object props;
19081 {
19082 int len;
19083 int n = 0;
19084
19085 if (string != NULL)
19086 {
19087 len = strlen (string);
19088 if (precision > 0 && len > precision)
19089 len = precision;
19090 lisp_string = make_string (string, len);
19091 if (NILP (props))
19092 props = mode_line_string_face_prop;
19093 else if (!NILP (mode_line_string_face))
19094 {
19095 Lisp_Object face = Fplist_get (props, Qface);
19096 props = Fcopy_sequence (props);
19097 if (NILP (face))
19098 face = mode_line_string_face;
19099 else
19100 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19101 props = Fplist_put (props, Qface, face);
19102 }
19103 Fadd_text_properties (make_number (0), make_number (len),
19104 props, lisp_string);
19105 }
19106 else
19107 {
19108 len = XFASTINT (Flength (lisp_string));
19109 if (precision > 0 && len > precision)
19110 {
19111 len = precision;
19112 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19113 precision = -1;
19114 }
19115 if (!NILP (mode_line_string_face))
19116 {
19117 Lisp_Object face;
19118 if (NILP (props))
19119 props = Ftext_properties_at (make_number (0), lisp_string);
19120 face = Fplist_get (props, Qface);
19121 if (NILP (face))
19122 face = mode_line_string_face;
19123 else
19124 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19125 props = Fcons (Qface, Fcons (face, Qnil));
19126 if (copy_string)
19127 lisp_string = Fcopy_sequence (lisp_string);
19128 }
19129 if (!NILP (props))
19130 Fadd_text_properties (make_number (0), make_number (len),
19131 props, lisp_string);
19132 }
19133
19134 if (len > 0)
19135 {
19136 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19137 n += len;
19138 }
19139
19140 if (field_width > len)
19141 {
19142 field_width -= len;
19143 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19144 if (!NILP (props))
19145 Fadd_text_properties (make_number (0), make_number (field_width),
19146 props, lisp_string);
19147 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19148 n += field_width;
19149 }
19150
19151 return n;
19152 }
19153
19154
19155 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19156 1, 4, 0,
19157 doc: /* Format a string out of a mode line format specification.
19158 First arg FORMAT specifies the mode line format (see `mode-line-format'
19159 for details) to use.
19160
19161 Optional second arg FACE specifies the face property to put
19162 on all characters for which no face is specified.
19163 The value t means whatever face the window's mode line currently uses
19164 \(either `mode-line' or `mode-line-inactive', depending).
19165 A value of nil means the default is no face property.
19166 If FACE is an integer, the value string has no text properties.
19167
19168 Optional third and fourth args WINDOW and BUFFER specify the window
19169 and buffer to use as the context for the formatting (defaults
19170 are the selected window and the window's buffer). */)
19171 (format, face, window, buffer)
19172 Lisp_Object format, face, window, buffer;
19173 {
19174 struct it it;
19175 int len;
19176 struct window *w;
19177 struct buffer *old_buffer = NULL;
19178 int face_id = -1;
19179 int no_props = INTEGERP (face);
19180 int count = SPECPDL_INDEX ();
19181 Lisp_Object str;
19182 int string_start = 0;
19183
19184 if (NILP (window))
19185 window = selected_window;
19186 CHECK_WINDOW (window);
19187 w = XWINDOW (window);
19188
19189 if (NILP (buffer))
19190 buffer = w->buffer;
19191 CHECK_BUFFER (buffer);
19192
19193 /* Make formatting the modeline a non-op when noninteractive, otherwise
19194 there will be problems later caused by a partially initialized frame. */
19195 if (NILP (format) || noninteractive)
19196 return empty_unibyte_string;
19197
19198 if (no_props)
19199 face = Qnil;
19200
19201 if (!NILP (face))
19202 {
19203 if (EQ (face, Qt))
19204 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
19205 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
19206 }
19207
19208 if (face_id < 0)
19209 face_id = DEFAULT_FACE_ID;
19210
19211 if (XBUFFER (buffer) != current_buffer)
19212 old_buffer = current_buffer;
19213
19214 /* Save things including mode_line_proptrans_alist,
19215 and set that to nil so that we don't alter the outer value. */
19216 record_unwind_protect (unwind_format_mode_line,
19217 format_mode_line_unwind_data
19218 (old_buffer, selected_window, 1));
19219 mode_line_proptrans_alist = Qnil;
19220
19221 Fselect_window (window, Qt);
19222 if (old_buffer)
19223 set_buffer_internal_1 (XBUFFER (buffer));
19224
19225 init_iterator (&it, w, -1, -1, NULL, face_id);
19226
19227 if (no_props)
19228 {
19229 mode_line_target = MODE_LINE_NOPROP;
19230 mode_line_string_face_prop = Qnil;
19231 mode_line_string_list = Qnil;
19232 string_start = MODE_LINE_NOPROP_LEN (0);
19233 }
19234 else
19235 {
19236 mode_line_target = MODE_LINE_STRING;
19237 mode_line_string_list = Qnil;
19238 mode_line_string_face = face;
19239 mode_line_string_face_prop
19240 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19241 }
19242
19243 push_kboard (FRAME_KBOARD (it.f));
19244 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19245 pop_kboard ();
19246
19247 if (no_props)
19248 {
19249 len = MODE_LINE_NOPROP_LEN (string_start);
19250 str = make_string (mode_line_noprop_buf + string_start, len);
19251 }
19252 else
19253 {
19254 mode_line_string_list = Fnreverse (mode_line_string_list);
19255 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19256 empty_unibyte_string);
19257 }
19258
19259 unbind_to (count, Qnil);
19260 return str;
19261 }
19262
19263 /* Write a null-terminated, right justified decimal representation of
19264 the positive integer D to BUF using a minimal field width WIDTH. */
19265
19266 static void
19267 pint2str (buf, width, d)
19268 register char *buf;
19269 register int width;
19270 register int d;
19271 {
19272 register char *p = buf;
19273
19274 if (d <= 0)
19275 *p++ = '0';
19276 else
19277 {
19278 while (d > 0)
19279 {
19280 *p++ = d % 10 + '0';
19281 d /= 10;
19282 }
19283 }
19284
19285 for (width -= (int) (p - buf); width > 0; --width)
19286 *p++ = ' ';
19287 *p-- = '\0';
19288 while (p > buf)
19289 {
19290 d = *buf;
19291 *buf++ = *p;
19292 *p-- = d;
19293 }
19294 }
19295
19296 /* Write a null-terminated, right justified decimal and "human
19297 readable" representation of the nonnegative integer D to BUF using
19298 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19299
19300 static const char power_letter[] =
19301 {
19302 0, /* not used */
19303 'k', /* kilo */
19304 'M', /* mega */
19305 'G', /* giga */
19306 'T', /* tera */
19307 'P', /* peta */
19308 'E', /* exa */
19309 'Z', /* zetta */
19310 'Y' /* yotta */
19311 };
19312
19313 static void
19314 pint2hrstr (buf, width, d)
19315 char *buf;
19316 int width;
19317 int d;
19318 {
19319 /* We aim to represent the nonnegative integer D as
19320 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19321 int quotient = d;
19322 int remainder = 0;
19323 /* -1 means: do not use TENTHS. */
19324 int tenths = -1;
19325 int exponent = 0;
19326
19327 /* Length of QUOTIENT.TENTHS as a string. */
19328 int length;
19329
19330 char * psuffix;
19331 char * p;
19332
19333 if (1000 <= quotient)
19334 {
19335 /* Scale to the appropriate EXPONENT. */
19336 do
19337 {
19338 remainder = quotient % 1000;
19339 quotient /= 1000;
19340 exponent++;
19341 }
19342 while (1000 <= quotient);
19343
19344 /* Round to nearest and decide whether to use TENTHS or not. */
19345 if (quotient <= 9)
19346 {
19347 tenths = remainder / 100;
19348 if (50 <= remainder % 100)
19349 {
19350 if (tenths < 9)
19351 tenths++;
19352 else
19353 {
19354 quotient++;
19355 if (quotient == 10)
19356 tenths = -1;
19357 else
19358 tenths = 0;
19359 }
19360 }
19361 }
19362 else
19363 if (500 <= remainder)
19364 {
19365 if (quotient < 999)
19366 quotient++;
19367 else
19368 {
19369 quotient = 1;
19370 exponent++;
19371 tenths = 0;
19372 }
19373 }
19374 }
19375
19376 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19377 if (tenths == -1 && quotient <= 99)
19378 if (quotient <= 9)
19379 length = 1;
19380 else
19381 length = 2;
19382 else
19383 length = 3;
19384 p = psuffix = buf + max (width, length);
19385
19386 /* Print EXPONENT. */
19387 if (exponent)
19388 *psuffix++ = power_letter[exponent];
19389 *psuffix = '\0';
19390
19391 /* Print TENTHS. */
19392 if (tenths >= 0)
19393 {
19394 *--p = '0' + tenths;
19395 *--p = '.';
19396 }
19397
19398 /* Print QUOTIENT. */
19399 do
19400 {
19401 int digit = quotient % 10;
19402 *--p = '0' + digit;
19403 }
19404 while ((quotient /= 10) != 0);
19405
19406 /* Print leading spaces. */
19407 while (buf < p)
19408 *--p = ' ';
19409 }
19410
19411 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19412 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19413 type of CODING_SYSTEM. Return updated pointer into BUF. */
19414
19415 static unsigned char invalid_eol_type[] = "(*invalid*)";
19416
19417 static char *
19418 decode_mode_spec_coding (coding_system, buf, eol_flag)
19419 Lisp_Object coding_system;
19420 register char *buf;
19421 int eol_flag;
19422 {
19423 Lisp_Object val;
19424 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19425 const unsigned char *eol_str;
19426 int eol_str_len;
19427 /* The EOL conversion we are using. */
19428 Lisp_Object eoltype;
19429
19430 val = CODING_SYSTEM_SPEC (coding_system);
19431 eoltype = Qnil;
19432
19433 if (!VECTORP (val)) /* Not yet decided. */
19434 {
19435 if (multibyte)
19436 *buf++ = '-';
19437 if (eol_flag)
19438 eoltype = eol_mnemonic_undecided;
19439 /* Don't mention EOL conversion if it isn't decided. */
19440 }
19441 else
19442 {
19443 Lisp_Object attrs;
19444 Lisp_Object eolvalue;
19445
19446 attrs = AREF (val, 0);
19447 eolvalue = AREF (val, 2);
19448
19449 if (multibyte)
19450 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19451
19452 if (eol_flag)
19453 {
19454 /* The EOL conversion that is normal on this system. */
19455
19456 if (NILP (eolvalue)) /* Not yet decided. */
19457 eoltype = eol_mnemonic_undecided;
19458 else if (VECTORP (eolvalue)) /* Not yet decided. */
19459 eoltype = eol_mnemonic_undecided;
19460 else /* eolvalue is Qunix, Qdos, or Qmac. */
19461 eoltype = (EQ (eolvalue, Qunix)
19462 ? eol_mnemonic_unix
19463 : (EQ (eolvalue, Qdos) == 1
19464 ? eol_mnemonic_dos : eol_mnemonic_mac));
19465 }
19466 }
19467
19468 if (eol_flag)
19469 {
19470 /* Mention the EOL conversion if it is not the usual one. */
19471 if (STRINGP (eoltype))
19472 {
19473 eol_str = SDATA (eoltype);
19474 eol_str_len = SBYTES (eoltype);
19475 }
19476 else if (CHARACTERP (eoltype))
19477 {
19478 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19479 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19480 eol_str = tmp;
19481 }
19482 else
19483 {
19484 eol_str = invalid_eol_type;
19485 eol_str_len = sizeof (invalid_eol_type) - 1;
19486 }
19487 bcopy (eol_str, buf, eol_str_len);
19488 buf += eol_str_len;
19489 }
19490
19491 return buf;
19492 }
19493
19494 /* Return a string for the output of a mode line %-spec for window W,
19495 generated by character C. PRECISION >= 0 means don't return a
19496 string longer than that value. FIELD_WIDTH > 0 means pad the
19497 string returned with spaces to that value. Return a Lisp string in
19498 *STRING if the resulting string is taken from that Lisp string.
19499
19500 Note we operate on the current buffer for most purposes,
19501 the exception being w->base_line_pos. */
19502
19503 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19504
19505 static char *
19506 decode_mode_spec (w, c, field_width, precision, string)
19507 struct window *w;
19508 register int c;
19509 int field_width, precision;
19510 Lisp_Object *string;
19511 {
19512 Lisp_Object obj;
19513 struct frame *f = XFRAME (WINDOW_FRAME (w));
19514 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19515 struct buffer *b = current_buffer;
19516
19517 obj = Qnil;
19518 *string = Qnil;
19519
19520 switch (c)
19521 {
19522 case '*':
19523 if (!NILP (b->read_only))
19524 return "%";
19525 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19526 return "*";
19527 return "-";
19528
19529 case '+':
19530 /* This differs from %* only for a modified read-only buffer. */
19531 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19532 return "*";
19533 if (!NILP (b->read_only))
19534 return "%";
19535 return "-";
19536
19537 case '&':
19538 /* This differs from %* in ignoring read-only-ness. */
19539 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19540 return "*";
19541 return "-";
19542
19543 case '%':
19544 return "%";
19545
19546 case '[':
19547 {
19548 int i;
19549 char *p;
19550
19551 if (command_loop_level > 5)
19552 return "[[[... ";
19553 p = decode_mode_spec_buf;
19554 for (i = 0; i < command_loop_level; i++)
19555 *p++ = '[';
19556 *p = 0;
19557 return decode_mode_spec_buf;
19558 }
19559
19560 case ']':
19561 {
19562 int i;
19563 char *p;
19564
19565 if (command_loop_level > 5)
19566 return " ...]]]";
19567 p = decode_mode_spec_buf;
19568 for (i = 0; i < command_loop_level; i++)
19569 *p++ = ']';
19570 *p = 0;
19571 return decode_mode_spec_buf;
19572 }
19573
19574 case '-':
19575 {
19576 register int i;
19577
19578 /* Let lots_of_dashes be a string of infinite length. */
19579 if (mode_line_target == MODE_LINE_NOPROP ||
19580 mode_line_target == MODE_LINE_STRING)
19581 return "--";
19582 if (field_width <= 0
19583 || field_width > sizeof (lots_of_dashes))
19584 {
19585 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19586 decode_mode_spec_buf[i] = '-';
19587 decode_mode_spec_buf[i] = '\0';
19588 return decode_mode_spec_buf;
19589 }
19590 else
19591 return lots_of_dashes;
19592 }
19593
19594 case 'b':
19595 obj = b->name;
19596 break;
19597
19598 case 'c':
19599 /* %c and %l are ignored in `frame-title-format'.
19600 (In redisplay_internal, the frame title is drawn _before_ the
19601 windows are updated, so the stuff which depends on actual
19602 window contents (such as %l) may fail to render properly, or
19603 even crash emacs.) */
19604 if (mode_line_target == MODE_LINE_TITLE)
19605 return "";
19606 else
19607 {
19608 int col = (int) current_column (); /* iftc */
19609 w->column_number_displayed = make_number (col);
19610 pint2str (decode_mode_spec_buf, field_width, col);
19611 return decode_mode_spec_buf;
19612 }
19613
19614 case 'e':
19615 #ifndef SYSTEM_MALLOC
19616 {
19617 if (NILP (Vmemory_full))
19618 return "";
19619 else
19620 return "!MEM FULL! ";
19621 }
19622 #else
19623 return "";
19624 #endif
19625
19626 case 'F':
19627 /* %F displays the frame name. */
19628 if (!NILP (f->title))
19629 return (char *) SDATA (f->title);
19630 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19631 return (char *) SDATA (f->name);
19632 return "Emacs";
19633
19634 case 'f':
19635 obj = b->filename;
19636 break;
19637
19638 case 'i':
19639 {
19640 int size = ZV - BEGV;
19641 pint2str (decode_mode_spec_buf, field_width, size);
19642 return decode_mode_spec_buf;
19643 }
19644
19645 case 'I':
19646 {
19647 int size = ZV - BEGV;
19648 pint2hrstr (decode_mode_spec_buf, field_width, size);
19649 return decode_mode_spec_buf;
19650 }
19651
19652 case 'l':
19653 {
19654 int startpos, startpos_byte, line, linepos, linepos_byte;
19655 int topline, nlines, junk, height;
19656
19657 /* %c and %l are ignored in `frame-title-format'. */
19658 if (mode_line_target == MODE_LINE_TITLE)
19659 return "";
19660
19661 startpos = XMARKER (w->start)->charpos;
19662 startpos_byte = marker_byte_position (w->start);
19663 height = WINDOW_TOTAL_LINES (w);
19664
19665 /* If we decided that this buffer isn't suitable for line numbers,
19666 don't forget that too fast. */
19667 if (EQ (w->base_line_pos, w->buffer))
19668 goto no_value;
19669 /* But do forget it, if the window shows a different buffer now. */
19670 else if (BUFFERP (w->base_line_pos))
19671 w->base_line_pos = Qnil;
19672
19673 /* If the buffer is very big, don't waste time. */
19674 if (INTEGERP (Vline_number_display_limit)
19675 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19676 {
19677 w->base_line_pos = Qnil;
19678 w->base_line_number = Qnil;
19679 goto no_value;
19680 }
19681
19682 if (INTEGERP (w->base_line_number)
19683 && INTEGERP (w->base_line_pos)
19684 && XFASTINT (w->base_line_pos) <= startpos)
19685 {
19686 line = XFASTINT (w->base_line_number);
19687 linepos = XFASTINT (w->base_line_pos);
19688 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19689 }
19690 else
19691 {
19692 line = 1;
19693 linepos = BUF_BEGV (b);
19694 linepos_byte = BUF_BEGV_BYTE (b);
19695 }
19696
19697 /* Count lines from base line to window start position. */
19698 nlines = display_count_lines (linepos, linepos_byte,
19699 startpos_byte,
19700 startpos, &junk);
19701
19702 topline = nlines + line;
19703
19704 /* Determine a new base line, if the old one is too close
19705 or too far away, or if we did not have one.
19706 "Too close" means it's plausible a scroll-down would
19707 go back past it. */
19708 if (startpos == BUF_BEGV (b))
19709 {
19710 w->base_line_number = make_number (topline);
19711 w->base_line_pos = make_number (BUF_BEGV (b));
19712 }
19713 else if (nlines < height + 25 || nlines > height * 3 + 50
19714 || linepos == BUF_BEGV (b))
19715 {
19716 int limit = BUF_BEGV (b);
19717 int limit_byte = BUF_BEGV_BYTE (b);
19718 int position;
19719 int distance = (height * 2 + 30) * line_number_display_limit_width;
19720
19721 if (startpos - distance > limit)
19722 {
19723 limit = startpos - distance;
19724 limit_byte = CHAR_TO_BYTE (limit);
19725 }
19726
19727 nlines = display_count_lines (startpos, startpos_byte,
19728 limit_byte,
19729 - (height * 2 + 30),
19730 &position);
19731 /* If we couldn't find the lines we wanted within
19732 line_number_display_limit_width chars per line,
19733 give up on line numbers for this window. */
19734 if (position == limit_byte && limit == startpos - distance)
19735 {
19736 w->base_line_pos = w->buffer;
19737 w->base_line_number = Qnil;
19738 goto no_value;
19739 }
19740
19741 w->base_line_number = make_number (topline - nlines);
19742 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19743 }
19744
19745 /* Now count lines from the start pos to point. */
19746 nlines = display_count_lines (startpos, startpos_byte,
19747 PT_BYTE, PT, &junk);
19748
19749 /* Record that we did display the line number. */
19750 line_number_displayed = 1;
19751
19752 /* Make the string to show. */
19753 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19754 return decode_mode_spec_buf;
19755 no_value:
19756 {
19757 char* p = decode_mode_spec_buf;
19758 int pad = field_width - 2;
19759 while (pad-- > 0)
19760 *p++ = ' ';
19761 *p++ = '?';
19762 *p++ = '?';
19763 *p = '\0';
19764 return decode_mode_spec_buf;
19765 }
19766 }
19767 break;
19768
19769 case 'm':
19770 obj = b->mode_name;
19771 break;
19772
19773 case 'n':
19774 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19775 return " Narrow";
19776 break;
19777
19778 case 'p':
19779 {
19780 int pos = marker_position (w->start);
19781 int total = BUF_ZV (b) - BUF_BEGV (b);
19782
19783 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19784 {
19785 if (pos <= BUF_BEGV (b))
19786 return "All";
19787 else
19788 return "Bottom";
19789 }
19790 else if (pos <= BUF_BEGV (b))
19791 return "Top";
19792 else
19793 {
19794 if (total > 1000000)
19795 /* Do it differently for a large value, to avoid overflow. */
19796 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19797 else
19798 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19799 /* We can't normally display a 3-digit number,
19800 so get us a 2-digit number that is close. */
19801 if (total == 100)
19802 total = 99;
19803 sprintf (decode_mode_spec_buf, "%2d%%", total);
19804 return decode_mode_spec_buf;
19805 }
19806 }
19807
19808 /* Display percentage of size above the bottom of the screen. */
19809 case 'P':
19810 {
19811 int toppos = marker_position (w->start);
19812 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19813 int total = BUF_ZV (b) - BUF_BEGV (b);
19814
19815 if (botpos >= BUF_ZV (b))
19816 {
19817 if (toppos <= BUF_BEGV (b))
19818 return "All";
19819 else
19820 return "Bottom";
19821 }
19822 else
19823 {
19824 if (total > 1000000)
19825 /* Do it differently for a large value, to avoid overflow. */
19826 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19827 else
19828 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19829 /* We can't normally display a 3-digit number,
19830 so get us a 2-digit number that is close. */
19831 if (total == 100)
19832 total = 99;
19833 if (toppos <= BUF_BEGV (b))
19834 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19835 else
19836 sprintf (decode_mode_spec_buf, "%2d%%", total);
19837 return decode_mode_spec_buf;
19838 }
19839 }
19840
19841 case 's':
19842 /* status of process */
19843 obj = Fget_buffer_process (Fcurrent_buffer ());
19844 if (NILP (obj))
19845 return "no process";
19846 #ifdef subprocesses
19847 obj = Fsymbol_name (Fprocess_status (obj));
19848 #endif
19849 break;
19850
19851 case '@':
19852 {
19853 int count = inhibit_garbage_collection ();
19854 Lisp_Object val = call1 (intern ("file-remote-p"),
19855 current_buffer->directory);
19856 unbind_to (count, Qnil);
19857
19858 if (NILP (val))
19859 return "-";
19860 else
19861 return "@";
19862 }
19863
19864 case 't': /* indicate TEXT or BINARY */
19865 #ifdef MODE_LINE_BINARY_TEXT
19866 return MODE_LINE_BINARY_TEXT (b);
19867 #else
19868 return "T";
19869 #endif
19870
19871 case 'z':
19872 /* coding-system (not including end-of-line format) */
19873 case 'Z':
19874 /* coding-system (including end-of-line type) */
19875 {
19876 int eol_flag = (c == 'Z');
19877 char *p = decode_mode_spec_buf;
19878
19879 if (! FRAME_WINDOW_P (f))
19880 {
19881 /* No need to mention EOL here--the terminal never needs
19882 to do EOL conversion. */
19883 p = decode_mode_spec_coding (CODING_ID_NAME
19884 (FRAME_KEYBOARD_CODING (f)->id),
19885 p, 0);
19886 p = decode_mode_spec_coding (CODING_ID_NAME
19887 (FRAME_TERMINAL_CODING (f)->id),
19888 p, 0);
19889 }
19890 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19891 p, eol_flag);
19892
19893 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19894 #ifdef subprocesses
19895 obj = Fget_buffer_process (Fcurrent_buffer ());
19896 if (PROCESSP (obj))
19897 {
19898 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19899 p, eol_flag);
19900 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19901 p, eol_flag);
19902 }
19903 #endif /* subprocesses */
19904 #endif /* 0 */
19905 *p = 0;
19906 return decode_mode_spec_buf;
19907 }
19908 }
19909
19910 if (STRINGP (obj))
19911 {
19912 *string = obj;
19913 return (char *) SDATA (obj);
19914 }
19915 else
19916 return "";
19917 }
19918
19919
19920 /* Count up to COUNT lines starting from START / START_BYTE.
19921 But don't go beyond LIMIT_BYTE.
19922 Return the number of lines thus found (always nonnegative).
19923
19924 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19925
19926 static int
19927 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
19928 int start, start_byte, limit_byte, count;
19929 int *byte_pos_ptr;
19930 {
19931 register unsigned char *cursor;
19932 unsigned char *base;
19933
19934 register int ceiling;
19935 register unsigned char *ceiling_addr;
19936 int orig_count = count;
19937
19938 /* If we are not in selective display mode,
19939 check only for newlines. */
19940 int selective_display = (!NILP (current_buffer->selective_display)
19941 && !INTEGERP (current_buffer->selective_display));
19942
19943 if (count > 0)
19944 {
19945 while (start_byte < limit_byte)
19946 {
19947 ceiling = BUFFER_CEILING_OF (start_byte);
19948 ceiling = min (limit_byte - 1, ceiling);
19949 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19950 base = (cursor = BYTE_POS_ADDR (start_byte));
19951 while (1)
19952 {
19953 if (selective_display)
19954 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19955 ;
19956 else
19957 while (*cursor != '\n' && ++cursor != ceiling_addr)
19958 ;
19959
19960 if (cursor != ceiling_addr)
19961 {
19962 if (--count == 0)
19963 {
19964 start_byte += cursor - base + 1;
19965 *byte_pos_ptr = start_byte;
19966 return orig_count;
19967 }
19968 else
19969 if (++cursor == ceiling_addr)
19970 break;
19971 }
19972 else
19973 break;
19974 }
19975 start_byte += cursor - base;
19976 }
19977 }
19978 else
19979 {
19980 while (start_byte > limit_byte)
19981 {
19982 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19983 ceiling = max (limit_byte, ceiling);
19984 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19985 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19986 while (1)
19987 {
19988 if (selective_display)
19989 while (--cursor != ceiling_addr
19990 && *cursor != '\n' && *cursor != 015)
19991 ;
19992 else
19993 while (--cursor != ceiling_addr && *cursor != '\n')
19994 ;
19995
19996 if (cursor != ceiling_addr)
19997 {
19998 if (++count == 0)
19999 {
20000 start_byte += cursor - base + 1;
20001 *byte_pos_ptr = start_byte;
20002 /* When scanning backwards, we should
20003 not count the newline posterior to which we stop. */
20004 return - orig_count - 1;
20005 }
20006 }
20007 else
20008 break;
20009 }
20010 /* Here we add 1 to compensate for the last decrement
20011 of CURSOR, which took it past the valid range. */
20012 start_byte += cursor - base + 1;
20013 }
20014 }
20015
20016 *byte_pos_ptr = limit_byte;
20017
20018 if (count < 0)
20019 return - orig_count + count;
20020 return orig_count - count;
20021
20022 }
20023
20024
20025 \f
20026 /***********************************************************************
20027 Displaying strings
20028 ***********************************************************************/
20029
20030 /* Display a NUL-terminated string, starting with index START.
20031
20032 If STRING is non-null, display that C string. Otherwise, the Lisp
20033 string LISP_STRING is displayed. There's a case that STRING is
20034 non-null and LISP_STRING is not nil. It means STRING is a string
20035 data of LISP_STRING. In that case, we display LISP_STRING while
20036 ignoring its text properties.
20037
20038 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20039 FACE_STRING. Display STRING or LISP_STRING with the face at
20040 FACE_STRING_POS in FACE_STRING:
20041
20042 Display the string in the environment given by IT, but use the
20043 standard display table, temporarily.
20044
20045 FIELD_WIDTH is the minimum number of output glyphs to produce.
20046 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20047 with spaces. If STRING has more characters, more than FIELD_WIDTH
20048 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20049
20050 PRECISION is the maximum number of characters to output from
20051 STRING. PRECISION < 0 means don't truncate the string.
20052
20053 This is roughly equivalent to printf format specifiers:
20054
20055 FIELD_WIDTH PRECISION PRINTF
20056 ----------------------------------------
20057 -1 -1 %s
20058 -1 10 %.10s
20059 10 -1 %10s
20060 20 10 %20.10s
20061
20062 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20063 display them, and < 0 means obey the current buffer's value of
20064 enable_multibyte_characters.
20065
20066 Value is the number of columns displayed. */
20067
20068 static int
20069 display_string (string, lisp_string, face_string, face_string_pos,
20070 start, it, field_width, precision, max_x, multibyte)
20071 unsigned char *string;
20072 Lisp_Object lisp_string;
20073 Lisp_Object face_string;
20074 EMACS_INT face_string_pos;
20075 EMACS_INT start;
20076 struct it *it;
20077 int field_width, precision, max_x;
20078 int multibyte;
20079 {
20080 int hpos_at_start = it->hpos;
20081 int saved_face_id = it->face_id;
20082 struct glyph_row *row = it->glyph_row;
20083
20084 /* Initialize the iterator IT for iteration over STRING beginning
20085 with index START. */
20086 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20087 precision, field_width, multibyte);
20088 if (string && STRINGP (lisp_string))
20089 /* LISP_STRING is the one returned by decode_mode_spec. We should
20090 ignore its text properties. */
20091 it->stop_charpos = -1;
20092
20093 /* If displaying STRING, set up the face of the iterator
20094 from LISP_STRING, if that's given. */
20095 if (STRINGP (face_string))
20096 {
20097 EMACS_INT endptr;
20098 struct face *face;
20099
20100 it->face_id
20101 = face_at_string_position (it->w, face_string, face_string_pos,
20102 0, it->region_beg_charpos,
20103 it->region_end_charpos,
20104 &endptr, it->base_face_id, 0);
20105 face = FACE_FROM_ID (it->f, it->face_id);
20106 it->face_box_p = face->box != FACE_NO_BOX;
20107 }
20108
20109 /* Set max_x to the maximum allowed X position. Don't let it go
20110 beyond the right edge of the window. */
20111 if (max_x <= 0)
20112 max_x = it->last_visible_x;
20113 else
20114 max_x = min (max_x, it->last_visible_x);
20115
20116 /* Skip over display elements that are not visible. because IT->w is
20117 hscrolled. */
20118 if (it->current_x < it->first_visible_x)
20119 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20120 MOVE_TO_POS | MOVE_TO_X);
20121
20122 row->ascent = it->max_ascent;
20123 row->height = it->max_ascent + it->max_descent;
20124 row->phys_ascent = it->max_phys_ascent;
20125 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20126 row->extra_line_spacing = it->max_extra_line_spacing;
20127
20128 /* This condition is for the case that we are called with current_x
20129 past last_visible_x. */
20130 while (it->current_x < max_x)
20131 {
20132 int x_before, x, n_glyphs_before, i, nglyphs;
20133
20134 /* Get the next display element. */
20135 if (!get_next_display_element (it))
20136 break;
20137
20138 /* Produce glyphs. */
20139 x_before = it->current_x;
20140 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
20141 PRODUCE_GLYPHS (it);
20142
20143 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
20144 i = 0;
20145 x = x_before;
20146 while (i < nglyphs)
20147 {
20148 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20149
20150 if (it->line_wrap != TRUNCATE
20151 && x + glyph->pixel_width > max_x)
20152 {
20153 /* End of continued line or max_x reached. */
20154 if (CHAR_GLYPH_PADDING_P (*glyph))
20155 {
20156 /* A wide character is unbreakable. */
20157 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
20158 it->current_x = x_before;
20159 }
20160 else
20161 {
20162 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
20163 it->current_x = x;
20164 }
20165 break;
20166 }
20167 else if (x + glyph->pixel_width >= it->first_visible_x)
20168 {
20169 /* Glyph is at least partially visible. */
20170 ++it->hpos;
20171 if (x < it->first_visible_x)
20172 it->glyph_row->x = x - it->first_visible_x;
20173 }
20174 else
20175 {
20176 /* Glyph is off the left margin of the display area.
20177 Should not happen. */
20178 abort ();
20179 }
20180
20181 row->ascent = max (row->ascent, it->max_ascent);
20182 row->height = max (row->height, it->max_ascent + it->max_descent);
20183 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20184 row->phys_height = max (row->phys_height,
20185 it->max_phys_ascent + it->max_phys_descent);
20186 row->extra_line_spacing = max (row->extra_line_spacing,
20187 it->max_extra_line_spacing);
20188 x += glyph->pixel_width;
20189 ++i;
20190 }
20191
20192 /* Stop if max_x reached. */
20193 if (i < nglyphs)
20194 break;
20195
20196 /* Stop at line ends. */
20197 if (ITERATOR_AT_END_OF_LINE_P (it))
20198 {
20199 it->continuation_lines_width = 0;
20200 break;
20201 }
20202
20203 set_iterator_to_next (it, 1);
20204
20205 /* Stop if truncating at the right edge. */
20206 if (it->line_wrap == TRUNCATE
20207 && it->current_x >= it->last_visible_x)
20208 {
20209 /* Add truncation mark, but don't do it if the line is
20210 truncated at a padding space. */
20211 if (IT_CHARPOS (*it) < it->string_nchars)
20212 {
20213 if (!FRAME_WINDOW_P (it->f))
20214 {
20215 int i, n;
20216
20217 if (it->current_x > it->last_visible_x)
20218 {
20219 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20220 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20221 break;
20222 for (n = row->used[TEXT_AREA]; i < n; ++i)
20223 {
20224 row->used[TEXT_AREA] = i;
20225 produce_special_glyphs (it, IT_TRUNCATION);
20226 }
20227 }
20228 produce_special_glyphs (it, IT_TRUNCATION);
20229 }
20230 it->glyph_row->truncated_on_right_p = 1;
20231 }
20232 break;
20233 }
20234 }
20235
20236 /* Maybe insert a truncation at the left. */
20237 if (it->first_visible_x
20238 && IT_CHARPOS (*it) > 0)
20239 {
20240 if (!FRAME_WINDOW_P (it->f))
20241 insert_left_trunc_glyphs (it);
20242 it->glyph_row->truncated_on_left_p = 1;
20243 }
20244
20245 it->face_id = saved_face_id;
20246
20247 /* Value is number of columns displayed. */
20248 return it->hpos - hpos_at_start;
20249 }
20250
20251
20252 \f
20253 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20254 appears as an element of LIST or as the car of an element of LIST.
20255 If PROPVAL is a list, compare each element against LIST in that
20256 way, and return 1/2 if any element of PROPVAL is found in LIST.
20257 Otherwise return 0. This function cannot quit.
20258 The return value is 2 if the text is invisible but with an ellipsis
20259 and 1 if it's invisible and without an ellipsis. */
20260
20261 int
20262 invisible_p (propval, list)
20263 register Lisp_Object propval;
20264 Lisp_Object list;
20265 {
20266 register Lisp_Object tail, proptail;
20267
20268 for (tail = list; CONSP (tail); tail = XCDR (tail))
20269 {
20270 register Lisp_Object tem;
20271 tem = XCAR (tail);
20272 if (EQ (propval, tem))
20273 return 1;
20274 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20275 return NILP (XCDR (tem)) ? 1 : 2;
20276 }
20277
20278 if (CONSP (propval))
20279 {
20280 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20281 {
20282 Lisp_Object propelt;
20283 propelt = XCAR (proptail);
20284 for (tail = list; CONSP (tail); tail = XCDR (tail))
20285 {
20286 register Lisp_Object tem;
20287 tem = XCAR (tail);
20288 if (EQ (propelt, tem))
20289 return 1;
20290 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20291 return NILP (XCDR (tem)) ? 1 : 2;
20292 }
20293 }
20294 }
20295
20296 return 0;
20297 }
20298
20299 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20300 doc: /* Non-nil if the property makes the text invisible.
20301 POS-OR-PROP can be a marker or number, in which case it is taken to be
20302 a position in the current buffer and the value of the `invisible' property
20303 is checked; or it can be some other value, which is then presumed to be the
20304 value of the `invisible' property of the text of interest.
20305 The non-nil value returned can be t for truly invisible text or something
20306 else if the text is replaced by an ellipsis. */)
20307 (pos_or_prop)
20308 Lisp_Object pos_or_prop;
20309 {
20310 Lisp_Object prop
20311 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20312 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20313 : pos_or_prop);
20314 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20315 return (invis == 0 ? Qnil
20316 : invis == 1 ? Qt
20317 : make_number (invis));
20318 }
20319
20320 /* Calculate a width or height in pixels from a specification using
20321 the following elements:
20322
20323 SPEC ::=
20324 NUM - a (fractional) multiple of the default font width/height
20325 (NUM) - specifies exactly NUM pixels
20326 UNIT - a fixed number of pixels, see below.
20327 ELEMENT - size of a display element in pixels, see below.
20328 (NUM . SPEC) - equals NUM * SPEC
20329 (+ SPEC SPEC ...) - add pixel values
20330 (- SPEC SPEC ...) - subtract pixel values
20331 (- SPEC) - negate pixel value
20332
20333 NUM ::=
20334 INT or FLOAT - a number constant
20335 SYMBOL - use symbol's (buffer local) variable binding.
20336
20337 UNIT ::=
20338 in - pixels per inch *)
20339 mm - pixels per 1/1000 meter *)
20340 cm - pixels per 1/100 meter *)
20341 width - width of current font in pixels.
20342 height - height of current font in pixels.
20343
20344 *) using the ratio(s) defined in display-pixels-per-inch.
20345
20346 ELEMENT ::=
20347
20348 left-fringe - left fringe width in pixels
20349 right-fringe - right fringe width in pixels
20350
20351 left-margin - left margin width in pixels
20352 right-margin - right margin width in pixels
20353
20354 scroll-bar - scroll-bar area width in pixels
20355
20356 Examples:
20357
20358 Pixels corresponding to 5 inches:
20359 (5 . in)
20360
20361 Total width of non-text areas on left side of window (if scroll-bar is on left):
20362 '(space :width (+ left-fringe left-margin scroll-bar))
20363
20364 Align to first text column (in header line):
20365 '(space :align-to 0)
20366
20367 Align to middle of text area minus half the width of variable `my-image'
20368 containing a loaded image:
20369 '(space :align-to (0.5 . (- text my-image)))
20370
20371 Width of left margin minus width of 1 character in the default font:
20372 '(space :width (- left-margin 1))
20373
20374 Width of left margin minus width of 2 characters in the current font:
20375 '(space :width (- left-margin (2 . width)))
20376
20377 Center 1 character over left-margin (in header line):
20378 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20379
20380 Different ways to express width of left fringe plus left margin minus one pixel:
20381 '(space :width (- (+ left-fringe left-margin) (1)))
20382 '(space :width (+ left-fringe left-margin (- (1))))
20383 '(space :width (+ left-fringe left-margin (-1)))
20384
20385 */
20386
20387 #define NUMVAL(X) \
20388 ((INTEGERP (X) || FLOATP (X)) \
20389 ? XFLOATINT (X) \
20390 : - 1)
20391
20392 int
20393 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
20394 double *res;
20395 struct it *it;
20396 Lisp_Object prop;
20397 struct font *font;
20398 int width_p, *align_to;
20399 {
20400 double pixels;
20401
20402 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20403 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20404
20405 if (NILP (prop))
20406 return OK_PIXELS (0);
20407
20408 xassert (FRAME_LIVE_P (it->f));
20409
20410 if (SYMBOLP (prop))
20411 {
20412 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20413 {
20414 char *unit = SDATA (SYMBOL_NAME (prop));
20415
20416 if (unit[0] == 'i' && unit[1] == 'n')
20417 pixels = 1.0;
20418 else if (unit[0] == 'm' && unit[1] == 'm')
20419 pixels = 25.4;
20420 else if (unit[0] == 'c' && unit[1] == 'm')
20421 pixels = 2.54;
20422 else
20423 pixels = 0;
20424 if (pixels > 0)
20425 {
20426 double ppi;
20427 #ifdef HAVE_WINDOW_SYSTEM
20428 if (FRAME_WINDOW_P (it->f)
20429 && (ppi = (width_p
20430 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20431 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20432 ppi > 0))
20433 return OK_PIXELS (ppi / pixels);
20434 #endif
20435
20436 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20437 || (CONSP (Vdisplay_pixels_per_inch)
20438 && (ppi = (width_p
20439 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20440 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20441 ppi > 0)))
20442 return OK_PIXELS (ppi / pixels);
20443
20444 return 0;
20445 }
20446 }
20447
20448 #ifdef HAVE_WINDOW_SYSTEM
20449 if (EQ (prop, Qheight))
20450 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20451 if (EQ (prop, Qwidth))
20452 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20453 #else
20454 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20455 return OK_PIXELS (1);
20456 #endif
20457
20458 if (EQ (prop, Qtext))
20459 return OK_PIXELS (width_p
20460 ? window_box_width (it->w, TEXT_AREA)
20461 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20462
20463 if (align_to && *align_to < 0)
20464 {
20465 *res = 0;
20466 if (EQ (prop, Qleft))
20467 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20468 if (EQ (prop, Qright))
20469 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20470 if (EQ (prop, Qcenter))
20471 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20472 + window_box_width (it->w, TEXT_AREA) / 2);
20473 if (EQ (prop, Qleft_fringe))
20474 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20475 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20476 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20477 if (EQ (prop, Qright_fringe))
20478 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20479 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20480 : window_box_right_offset (it->w, TEXT_AREA));
20481 if (EQ (prop, Qleft_margin))
20482 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20483 if (EQ (prop, Qright_margin))
20484 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20485 if (EQ (prop, Qscroll_bar))
20486 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20487 ? 0
20488 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20489 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20490 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20491 : 0)));
20492 }
20493 else
20494 {
20495 if (EQ (prop, Qleft_fringe))
20496 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20497 if (EQ (prop, Qright_fringe))
20498 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20499 if (EQ (prop, Qleft_margin))
20500 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20501 if (EQ (prop, Qright_margin))
20502 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20503 if (EQ (prop, Qscroll_bar))
20504 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20505 }
20506
20507 prop = Fbuffer_local_value (prop, it->w->buffer);
20508 }
20509
20510 if (INTEGERP (prop) || FLOATP (prop))
20511 {
20512 int base_unit = (width_p
20513 ? FRAME_COLUMN_WIDTH (it->f)
20514 : FRAME_LINE_HEIGHT (it->f));
20515 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20516 }
20517
20518 if (CONSP (prop))
20519 {
20520 Lisp_Object car = XCAR (prop);
20521 Lisp_Object cdr = XCDR (prop);
20522
20523 if (SYMBOLP (car))
20524 {
20525 #ifdef HAVE_WINDOW_SYSTEM
20526 if (FRAME_WINDOW_P (it->f)
20527 && valid_image_p (prop))
20528 {
20529 int id = lookup_image (it->f, prop);
20530 struct image *img = IMAGE_FROM_ID (it->f, id);
20531
20532 return OK_PIXELS (width_p ? img->width : img->height);
20533 }
20534 #endif
20535 if (EQ (car, Qplus) || EQ (car, Qminus))
20536 {
20537 int first = 1;
20538 double px;
20539
20540 pixels = 0;
20541 while (CONSP (cdr))
20542 {
20543 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20544 font, width_p, align_to))
20545 return 0;
20546 if (first)
20547 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20548 else
20549 pixels += px;
20550 cdr = XCDR (cdr);
20551 }
20552 if (EQ (car, Qminus))
20553 pixels = -pixels;
20554 return OK_PIXELS (pixels);
20555 }
20556
20557 car = Fbuffer_local_value (car, it->w->buffer);
20558 }
20559
20560 if (INTEGERP (car) || FLOATP (car))
20561 {
20562 double fact;
20563 pixels = XFLOATINT (car);
20564 if (NILP (cdr))
20565 return OK_PIXELS (pixels);
20566 if (calc_pixel_width_or_height (&fact, it, cdr,
20567 font, width_p, align_to))
20568 return OK_PIXELS (pixels * fact);
20569 return 0;
20570 }
20571
20572 return 0;
20573 }
20574
20575 return 0;
20576 }
20577
20578 \f
20579 /***********************************************************************
20580 Glyph Display
20581 ***********************************************************************/
20582
20583 #ifdef HAVE_WINDOW_SYSTEM
20584
20585 #if GLYPH_DEBUG
20586
20587 void
20588 dump_glyph_string (s)
20589 struct glyph_string *s;
20590 {
20591 fprintf (stderr, "glyph string\n");
20592 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20593 s->x, s->y, s->width, s->height);
20594 fprintf (stderr, " ybase = %d\n", s->ybase);
20595 fprintf (stderr, " hl = %d\n", s->hl);
20596 fprintf (stderr, " left overhang = %d, right = %d\n",
20597 s->left_overhang, s->right_overhang);
20598 fprintf (stderr, " nchars = %d\n", s->nchars);
20599 fprintf (stderr, " extends to end of line = %d\n",
20600 s->extends_to_end_of_line_p);
20601 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20602 fprintf (stderr, " bg width = %d\n", s->background_width);
20603 }
20604
20605 #endif /* GLYPH_DEBUG */
20606
20607 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20608 of XChar2b structures for S; it can't be allocated in
20609 init_glyph_string because it must be allocated via `alloca'. W
20610 is the window on which S is drawn. ROW and AREA are the glyph row
20611 and area within the row from which S is constructed. START is the
20612 index of the first glyph structure covered by S. HL is a
20613 face-override for drawing S. */
20614
20615 #ifdef HAVE_NTGUI
20616 #define OPTIONAL_HDC(hdc) hdc,
20617 #define DECLARE_HDC(hdc) HDC hdc;
20618 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20619 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20620 #endif
20621
20622 #ifndef OPTIONAL_HDC
20623 #define OPTIONAL_HDC(hdc)
20624 #define DECLARE_HDC(hdc)
20625 #define ALLOCATE_HDC(hdc, f)
20626 #define RELEASE_HDC(hdc, f)
20627 #endif
20628
20629 static void
20630 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
20631 struct glyph_string *s;
20632 DECLARE_HDC (hdc)
20633 XChar2b *char2b;
20634 struct window *w;
20635 struct glyph_row *row;
20636 enum glyph_row_area area;
20637 int start;
20638 enum draw_glyphs_face hl;
20639 {
20640 bzero (s, sizeof *s);
20641 s->w = w;
20642 s->f = XFRAME (w->frame);
20643 #ifdef HAVE_NTGUI
20644 s->hdc = hdc;
20645 #endif
20646 s->display = FRAME_X_DISPLAY (s->f);
20647 s->window = FRAME_X_WINDOW (s->f);
20648 s->char2b = char2b;
20649 s->hl = hl;
20650 s->row = row;
20651 s->area = area;
20652 s->first_glyph = row->glyphs[area] + start;
20653 s->height = row->height;
20654 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20655 s->ybase = s->y + row->ascent;
20656 }
20657
20658
20659 /* Append the list of glyph strings with head H and tail T to the list
20660 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20661
20662 static INLINE void
20663 append_glyph_string_lists (head, tail, h, t)
20664 struct glyph_string **head, **tail;
20665 struct glyph_string *h, *t;
20666 {
20667 if (h)
20668 {
20669 if (*head)
20670 (*tail)->next = h;
20671 else
20672 *head = h;
20673 h->prev = *tail;
20674 *tail = t;
20675 }
20676 }
20677
20678
20679 /* Prepend the list of glyph strings with head H and tail T to the
20680 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20681 result. */
20682
20683 static INLINE void
20684 prepend_glyph_string_lists (head, tail, h, t)
20685 struct glyph_string **head, **tail;
20686 struct glyph_string *h, *t;
20687 {
20688 if (h)
20689 {
20690 if (*head)
20691 (*head)->prev = t;
20692 else
20693 *tail = t;
20694 t->next = *head;
20695 *head = h;
20696 }
20697 }
20698
20699
20700 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20701 Set *HEAD and *TAIL to the resulting list. */
20702
20703 static INLINE void
20704 append_glyph_string (head, tail, s)
20705 struct glyph_string **head, **tail;
20706 struct glyph_string *s;
20707 {
20708 s->next = s->prev = NULL;
20709 append_glyph_string_lists (head, tail, s, s);
20710 }
20711
20712
20713 /* Get face and two-byte form of character C in face FACE_ID on frame
20714 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20715 means we want to display multibyte text. DISPLAY_P non-zero means
20716 make sure that X resources for the face returned are allocated.
20717 Value is a pointer to a realized face that is ready for display if
20718 DISPLAY_P is non-zero. */
20719
20720 static INLINE struct face *
20721 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
20722 struct frame *f;
20723 int c, face_id;
20724 XChar2b *char2b;
20725 int multibyte_p, display_p;
20726 {
20727 struct face *face = FACE_FROM_ID (f, face_id);
20728
20729 if (face->font)
20730 {
20731 unsigned code = face->font->driver->encode_char (face->font, c);
20732
20733 if (code != FONT_INVALID_CODE)
20734 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20735 else
20736 STORE_XCHAR2B (char2b, 0, 0);
20737 }
20738
20739 /* Make sure X resources of the face are allocated. */
20740 #ifdef HAVE_X_WINDOWS
20741 if (display_p)
20742 #endif
20743 {
20744 xassert (face != NULL);
20745 PREPARE_FACE_FOR_DISPLAY (f, face);
20746 }
20747
20748 return face;
20749 }
20750
20751
20752 /* Get face and two-byte form of character glyph GLYPH on frame F.
20753 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20754 a pointer to a realized face that is ready for display. */
20755
20756 static INLINE struct face *
20757 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
20758 struct frame *f;
20759 struct glyph *glyph;
20760 XChar2b *char2b;
20761 int *two_byte_p;
20762 {
20763 struct face *face;
20764
20765 xassert (glyph->type == CHAR_GLYPH);
20766 face = FACE_FROM_ID (f, glyph->face_id);
20767
20768 if (two_byte_p)
20769 *two_byte_p = 0;
20770
20771 if (face->font)
20772 {
20773 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20774
20775 if (code != FONT_INVALID_CODE)
20776 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20777 else
20778 STORE_XCHAR2B (char2b, 0, 0);
20779 }
20780
20781 /* Make sure X resources of the face are allocated. */
20782 xassert (face != NULL);
20783 PREPARE_FACE_FOR_DISPLAY (f, face);
20784 return face;
20785 }
20786
20787
20788 /* Fill glyph string S with composition components specified by S->cmp.
20789
20790 BASE_FACE is the base face of the composition.
20791 S->cmp_from is the index of the first component for S.
20792
20793 OVERLAPS non-zero means S should draw the foreground only, and use
20794 its physical height for clipping. See also draw_glyphs.
20795
20796 Value is the index of a component not in S. */
20797
20798 static int
20799 fill_composite_glyph_string (s, base_face, overlaps)
20800 struct glyph_string *s;
20801 struct face *base_face;
20802 int overlaps;
20803 {
20804 int i;
20805 /* For all glyphs of this composition, starting at the offset
20806 S->cmp_from, until we reach the end of the definition or encounter a
20807 glyph that requires the different face, add it to S. */
20808 struct face *face;
20809
20810 xassert (s);
20811
20812 s->for_overlaps = overlaps;
20813 s->face = NULL;
20814 s->font = NULL;
20815 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20816 {
20817 int c = COMPOSITION_GLYPH (s->cmp, i);
20818
20819 if (c != '\t')
20820 {
20821 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20822 -1, Qnil);
20823
20824 face = get_char_face_and_encoding (s->f, c, face_id,
20825 s->char2b + i, 1, 1);
20826 if (face)
20827 {
20828 if (! s->face)
20829 {
20830 s->face = face;
20831 s->font = s->face->font;
20832 }
20833 else if (s->face != face)
20834 break;
20835 }
20836 }
20837 ++s->nchars;
20838 }
20839 s->cmp_to = i;
20840
20841 /* All glyph strings for the same composition has the same width,
20842 i.e. the width set for the first component of the composition. */
20843 s->width = s->first_glyph->pixel_width;
20844
20845 /* If the specified font could not be loaded, use the frame's
20846 default font, but record the fact that we couldn't load it in
20847 the glyph string so that we can draw rectangles for the
20848 characters of the glyph string. */
20849 if (s->font == NULL)
20850 {
20851 s->font_not_found_p = 1;
20852 s->font = FRAME_FONT (s->f);
20853 }
20854
20855 /* Adjust base line for subscript/superscript text. */
20856 s->ybase += s->first_glyph->voffset;
20857
20858 /* This glyph string must always be drawn with 16-bit functions. */
20859 s->two_byte_p = 1;
20860
20861 return s->cmp_to;
20862 }
20863
20864 static int
20865 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
20866 struct glyph_string *s;
20867 int face_id;
20868 int start, end, overlaps;
20869 {
20870 struct glyph *glyph, *last;
20871 Lisp_Object lgstring;
20872 int i;
20873
20874 s->for_overlaps = overlaps;
20875 glyph = s->row->glyphs[s->area] + start;
20876 last = s->row->glyphs[s->area] + end;
20877 s->cmp_id = glyph->u.cmp.id;
20878 s->cmp_from = glyph->u.cmp.from;
20879 s->cmp_to = glyph->u.cmp.to + 1;
20880 s->face = FACE_FROM_ID (s->f, face_id);
20881 lgstring = composition_gstring_from_id (s->cmp_id);
20882 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20883 glyph++;
20884 while (glyph < last
20885 && glyph->u.cmp.automatic
20886 && glyph->u.cmp.id == s->cmp_id
20887 && s->cmp_to == glyph->u.cmp.from)
20888 s->cmp_to = (glyph++)->u.cmp.to + 1;
20889
20890 for (i = s->cmp_from; i < s->cmp_to; i++)
20891 {
20892 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20893 unsigned code = LGLYPH_CODE (lglyph);
20894
20895 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20896 }
20897 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20898 return glyph - s->row->glyphs[s->area];
20899 }
20900
20901
20902 /* Fill glyph string S from a sequence of character glyphs.
20903
20904 FACE_ID is the face id of the string. START is the index of the
20905 first glyph to consider, END is the index of the last + 1.
20906 OVERLAPS non-zero means S should draw the foreground only, and use
20907 its physical height for clipping. See also draw_glyphs.
20908
20909 Value is the index of the first glyph not in S. */
20910
20911 static int
20912 fill_glyph_string (s, face_id, start, end, overlaps)
20913 struct glyph_string *s;
20914 int face_id;
20915 int start, end, overlaps;
20916 {
20917 struct glyph *glyph, *last;
20918 int voffset;
20919 int glyph_not_available_p;
20920
20921 xassert (s->f == XFRAME (s->w->frame));
20922 xassert (s->nchars == 0);
20923 xassert (start >= 0 && end > start);
20924
20925 s->for_overlaps = overlaps;
20926 glyph = s->row->glyphs[s->area] + start;
20927 last = s->row->glyphs[s->area] + end;
20928 voffset = glyph->voffset;
20929 s->padding_p = glyph->padding_p;
20930 glyph_not_available_p = glyph->glyph_not_available_p;
20931
20932 while (glyph < last
20933 && glyph->type == CHAR_GLYPH
20934 && glyph->voffset == voffset
20935 /* Same face id implies same font, nowadays. */
20936 && glyph->face_id == face_id
20937 && glyph->glyph_not_available_p == glyph_not_available_p)
20938 {
20939 int two_byte_p;
20940
20941 s->face = get_glyph_face_and_encoding (s->f, glyph,
20942 s->char2b + s->nchars,
20943 &two_byte_p);
20944 s->two_byte_p = two_byte_p;
20945 ++s->nchars;
20946 xassert (s->nchars <= end - start);
20947 s->width += glyph->pixel_width;
20948 if (glyph++->padding_p != s->padding_p)
20949 break;
20950 }
20951
20952 s->font = s->face->font;
20953
20954 /* If the specified font could not be loaded, use the frame's font,
20955 but record the fact that we couldn't load it in
20956 S->font_not_found_p so that we can draw rectangles for the
20957 characters of the glyph string. */
20958 if (s->font == NULL || glyph_not_available_p)
20959 {
20960 s->font_not_found_p = 1;
20961 s->font = FRAME_FONT (s->f);
20962 }
20963
20964 /* Adjust base line for subscript/superscript text. */
20965 s->ybase += voffset;
20966
20967 xassert (s->face && s->face->gc);
20968 return glyph - s->row->glyphs[s->area];
20969 }
20970
20971
20972 /* Fill glyph string S from image glyph S->first_glyph. */
20973
20974 static void
20975 fill_image_glyph_string (s)
20976 struct glyph_string *s;
20977 {
20978 xassert (s->first_glyph->type == IMAGE_GLYPH);
20979 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20980 xassert (s->img);
20981 s->slice = s->first_glyph->slice;
20982 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20983 s->font = s->face->font;
20984 s->width = s->first_glyph->pixel_width;
20985
20986 /* Adjust base line for subscript/superscript text. */
20987 s->ybase += s->first_glyph->voffset;
20988 }
20989
20990
20991 /* Fill glyph string S from a sequence of stretch glyphs.
20992
20993 ROW is the glyph row in which the glyphs are found, AREA is the
20994 area within the row. START is the index of the first glyph to
20995 consider, END is the index of the last + 1.
20996
20997 Value is the index of the first glyph not in S. */
20998
20999 static int
21000 fill_stretch_glyph_string (s, row, area, start, end)
21001 struct glyph_string *s;
21002 struct glyph_row *row;
21003 enum glyph_row_area area;
21004 int start, end;
21005 {
21006 struct glyph *glyph, *last;
21007 int voffset, face_id;
21008
21009 xassert (s->first_glyph->type == STRETCH_GLYPH);
21010
21011 glyph = s->row->glyphs[s->area] + start;
21012 last = s->row->glyphs[s->area] + end;
21013 face_id = glyph->face_id;
21014 s->face = FACE_FROM_ID (s->f, face_id);
21015 s->font = s->face->font;
21016 s->width = glyph->pixel_width;
21017 s->nchars = 1;
21018 voffset = glyph->voffset;
21019
21020 for (++glyph;
21021 (glyph < last
21022 && glyph->type == STRETCH_GLYPH
21023 && glyph->voffset == voffset
21024 && glyph->face_id == face_id);
21025 ++glyph)
21026 s->width += glyph->pixel_width;
21027
21028 /* Adjust base line for subscript/superscript text. */
21029 s->ybase += voffset;
21030
21031 /* The case that face->gc == 0 is handled when drawing the glyph
21032 string by calling PREPARE_FACE_FOR_DISPLAY. */
21033 xassert (s->face);
21034 return glyph - s->row->glyphs[s->area];
21035 }
21036
21037 static struct font_metrics *
21038 get_per_char_metric (f, font, char2b)
21039 struct frame *f;
21040 struct font *font;
21041 XChar2b *char2b;
21042 {
21043 static struct font_metrics metrics;
21044 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21045
21046 if (! font || code == FONT_INVALID_CODE)
21047 return NULL;
21048 font->driver->text_extents (font, &code, 1, &metrics);
21049 return &metrics;
21050 }
21051
21052 /* EXPORT for RIF:
21053 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21054 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21055 assumed to be zero. */
21056
21057 void
21058 x_get_glyph_overhangs (glyph, f, left, right)
21059 struct glyph *glyph;
21060 struct frame *f;
21061 int *left, *right;
21062 {
21063 *left = *right = 0;
21064
21065 if (glyph->type == CHAR_GLYPH)
21066 {
21067 struct face *face;
21068 XChar2b char2b;
21069 struct font_metrics *pcm;
21070
21071 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21072 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
21073 {
21074 if (pcm->rbearing > pcm->width)
21075 *right = pcm->rbearing - pcm->width;
21076 if (pcm->lbearing < 0)
21077 *left = -pcm->lbearing;
21078 }
21079 }
21080 else if (glyph->type == COMPOSITE_GLYPH)
21081 {
21082 if (! glyph->u.cmp.automatic)
21083 {
21084 struct composition *cmp = composition_table[glyph->u.cmp.id];
21085
21086 if (cmp->rbearing > cmp->pixel_width)
21087 *right = cmp->rbearing - cmp->pixel_width;
21088 if (cmp->lbearing < 0)
21089 *left = - cmp->lbearing;
21090 }
21091 else
21092 {
21093 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21094 struct font_metrics metrics;
21095
21096 composition_gstring_width (gstring, glyph->u.cmp.from,
21097 glyph->u.cmp.to + 1, &metrics);
21098 if (metrics.rbearing > metrics.width)
21099 *right = metrics.rbearing - metrics.width;
21100 if (metrics.lbearing < 0)
21101 *left = - metrics.lbearing;
21102 }
21103 }
21104 }
21105
21106
21107 /* Return the index of the first glyph preceding glyph string S that
21108 is overwritten by S because of S's left overhang. Value is -1
21109 if no glyphs are overwritten. */
21110
21111 static int
21112 left_overwritten (s)
21113 struct glyph_string *s;
21114 {
21115 int k;
21116
21117 if (s->left_overhang)
21118 {
21119 int x = 0, i;
21120 struct glyph *glyphs = s->row->glyphs[s->area];
21121 int first = s->first_glyph - glyphs;
21122
21123 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21124 x -= glyphs[i].pixel_width;
21125
21126 k = i + 1;
21127 }
21128 else
21129 k = -1;
21130
21131 return k;
21132 }
21133
21134
21135 /* Return the index of the first glyph preceding glyph string S that
21136 is overwriting S because of its right overhang. Value is -1 if no
21137 glyph in front of S overwrites S. */
21138
21139 static int
21140 left_overwriting (s)
21141 struct glyph_string *s;
21142 {
21143 int i, k, x;
21144 struct glyph *glyphs = s->row->glyphs[s->area];
21145 int first = s->first_glyph - glyphs;
21146
21147 k = -1;
21148 x = 0;
21149 for (i = first - 1; i >= 0; --i)
21150 {
21151 int left, right;
21152 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21153 if (x + right > 0)
21154 k = i;
21155 x -= glyphs[i].pixel_width;
21156 }
21157
21158 return k;
21159 }
21160
21161
21162 /* Return the index of the last glyph following glyph string S that is
21163 overwritten by S because of S's right overhang. Value is -1 if
21164 no such glyph is found. */
21165
21166 static int
21167 right_overwritten (s)
21168 struct glyph_string *s;
21169 {
21170 int k = -1;
21171
21172 if (s->right_overhang)
21173 {
21174 int x = 0, i;
21175 struct glyph *glyphs = s->row->glyphs[s->area];
21176 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21177 int end = s->row->used[s->area];
21178
21179 for (i = first; i < end && s->right_overhang > x; ++i)
21180 x += glyphs[i].pixel_width;
21181
21182 k = i;
21183 }
21184
21185 return k;
21186 }
21187
21188
21189 /* Return the index of the last glyph following glyph string S that
21190 overwrites S because of its left overhang. Value is negative
21191 if no such glyph is found. */
21192
21193 static int
21194 right_overwriting (s)
21195 struct glyph_string *s;
21196 {
21197 int i, k, x;
21198 int end = s->row->used[s->area];
21199 struct glyph *glyphs = s->row->glyphs[s->area];
21200 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21201
21202 k = -1;
21203 x = 0;
21204 for (i = first; i < end; ++i)
21205 {
21206 int left, right;
21207 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21208 if (x - left < 0)
21209 k = i;
21210 x += glyphs[i].pixel_width;
21211 }
21212
21213 return k;
21214 }
21215
21216
21217 /* Set background width of glyph string S. START is the index of the
21218 first glyph following S. LAST_X is the right-most x-position + 1
21219 in the drawing area. */
21220
21221 static INLINE void
21222 set_glyph_string_background_width (s, start, last_x)
21223 struct glyph_string *s;
21224 int start;
21225 int last_x;
21226 {
21227 /* If the face of this glyph string has to be drawn to the end of
21228 the drawing area, set S->extends_to_end_of_line_p. */
21229
21230 if (start == s->row->used[s->area]
21231 && s->area == TEXT_AREA
21232 && ((s->row->fill_line_p
21233 && (s->hl == DRAW_NORMAL_TEXT
21234 || s->hl == DRAW_IMAGE_RAISED
21235 || s->hl == DRAW_IMAGE_SUNKEN))
21236 || s->hl == DRAW_MOUSE_FACE))
21237 s->extends_to_end_of_line_p = 1;
21238
21239 /* If S extends its face to the end of the line, set its
21240 background_width to the distance to the right edge of the drawing
21241 area. */
21242 if (s->extends_to_end_of_line_p)
21243 s->background_width = last_x - s->x + 1;
21244 else
21245 s->background_width = s->width;
21246 }
21247
21248
21249 /* Compute overhangs and x-positions for glyph string S and its
21250 predecessors, or successors. X is the starting x-position for S.
21251 BACKWARD_P non-zero means process predecessors. */
21252
21253 static void
21254 compute_overhangs_and_x (s, x, backward_p)
21255 struct glyph_string *s;
21256 int x;
21257 int backward_p;
21258 {
21259 if (backward_p)
21260 {
21261 while (s)
21262 {
21263 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21264 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21265 x -= s->width;
21266 s->x = x;
21267 s = s->prev;
21268 }
21269 }
21270 else
21271 {
21272 while (s)
21273 {
21274 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21275 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21276 s->x = x;
21277 x += s->width;
21278 s = s->next;
21279 }
21280 }
21281 }
21282
21283
21284
21285 /* The following macros are only called from draw_glyphs below.
21286 They reference the following parameters of that function directly:
21287 `w', `row', `area', and `overlap_p'
21288 as well as the following local variables:
21289 `s', `f', and `hdc' (in W32) */
21290
21291 #ifdef HAVE_NTGUI
21292 /* On W32, silently add local `hdc' variable to argument list of
21293 init_glyph_string. */
21294 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21295 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21296 #else
21297 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21298 init_glyph_string (s, char2b, w, row, area, start, hl)
21299 #endif
21300
21301 /* Add a glyph string for a stretch glyph to the list of strings
21302 between HEAD and TAIL. START is the index of the stretch glyph in
21303 row area AREA of glyph row ROW. END is the index of the last glyph
21304 in that glyph row area. X is the current output position assigned
21305 to the new glyph string constructed. HL overrides that face of the
21306 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21307 is the right-most x-position of the drawing area. */
21308
21309 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21310 and below -- keep them on one line. */
21311 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21312 do \
21313 { \
21314 s = (struct glyph_string *) alloca (sizeof *s); \
21315 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21316 START = fill_stretch_glyph_string (s, row, area, START, END); \
21317 append_glyph_string (&HEAD, &TAIL, s); \
21318 s->x = (X); \
21319 } \
21320 while (0)
21321
21322
21323 /* Add a glyph string for an image glyph to the list of strings
21324 between HEAD and TAIL. START is the index of the image glyph in
21325 row area AREA of glyph row ROW. END is the index of the last glyph
21326 in that glyph row area. X is the current output position assigned
21327 to the new glyph string constructed. HL overrides that face of the
21328 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21329 is the right-most x-position of the drawing area. */
21330
21331 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21332 do \
21333 { \
21334 s = (struct glyph_string *) alloca (sizeof *s); \
21335 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21336 fill_image_glyph_string (s); \
21337 append_glyph_string (&HEAD, &TAIL, s); \
21338 ++START; \
21339 s->x = (X); \
21340 } \
21341 while (0)
21342
21343
21344 /* Add a glyph string for a sequence of character glyphs to the list
21345 of strings between HEAD and TAIL. START is the index of the first
21346 glyph in row area AREA of glyph row ROW that is part of the new
21347 glyph string. END is the index of the last glyph in that glyph row
21348 area. X is the current output position assigned to the new glyph
21349 string constructed. HL overrides that face of the glyph; e.g. it
21350 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21351 right-most x-position of the drawing area. */
21352
21353 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21354 do \
21355 { \
21356 int face_id; \
21357 XChar2b *char2b; \
21358 \
21359 face_id = (row)->glyphs[area][START].face_id; \
21360 \
21361 s = (struct glyph_string *) alloca (sizeof *s); \
21362 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21363 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21364 append_glyph_string (&HEAD, &TAIL, s); \
21365 s->x = (X); \
21366 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21367 } \
21368 while (0)
21369
21370
21371 /* Add a glyph string for a composite sequence to the list of strings
21372 between HEAD and TAIL. START is the index of the first glyph in
21373 row area AREA of glyph row ROW that is part of the new glyph
21374 string. END is the index of the last glyph in that glyph row area.
21375 X is the current output position assigned to the new glyph string
21376 constructed. HL overrides that face of the glyph; e.g. it is
21377 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21378 x-position of the drawing area. */
21379
21380 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21381 do { \
21382 int face_id = (row)->glyphs[area][START].face_id; \
21383 struct face *base_face = FACE_FROM_ID (f, face_id); \
21384 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21385 struct composition *cmp = composition_table[cmp_id]; \
21386 XChar2b *char2b; \
21387 struct glyph_string *first_s; \
21388 int n; \
21389 \
21390 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21391 \
21392 /* Make glyph_strings for each glyph sequence that is drawable by \
21393 the same face, and append them to HEAD/TAIL. */ \
21394 for (n = 0; n < cmp->glyph_len;) \
21395 { \
21396 s = (struct glyph_string *) alloca (sizeof *s); \
21397 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21398 append_glyph_string (&(HEAD), &(TAIL), s); \
21399 s->cmp = cmp; \
21400 s->cmp_from = n; \
21401 s->x = (X); \
21402 if (n == 0) \
21403 first_s = s; \
21404 n = fill_composite_glyph_string (s, base_face, overlaps); \
21405 } \
21406 \
21407 ++START; \
21408 s = first_s; \
21409 } while (0)
21410
21411
21412 /* Add a glyph string for a glyph-string sequence to the list of strings
21413 between HEAD and TAIL. */
21414
21415 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21416 do { \
21417 int face_id; \
21418 XChar2b *char2b; \
21419 Lisp_Object gstring; \
21420 \
21421 face_id = (row)->glyphs[area][START].face_id; \
21422 gstring = (composition_gstring_from_id \
21423 ((row)->glyphs[area][START].u.cmp.id)); \
21424 s = (struct glyph_string *) alloca (sizeof *s); \
21425 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21426 * LGSTRING_GLYPH_LEN (gstring)); \
21427 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21428 append_glyph_string (&(HEAD), &(TAIL), s); \
21429 s->x = (X); \
21430 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21431 } while (0)
21432
21433
21434 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21435 of AREA of glyph row ROW on window W between indices START and END.
21436 HL overrides the face for drawing glyph strings, e.g. it is
21437 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21438 x-positions of the drawing area.
21439
21440 This is an ugly monster macro construct because we must use alloca
21441 to allocate glyph strings (because draw_glyphs can be called
21442 asynchronously). */
21443
21444 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21445 do \
21446 { \
21447 HEAD = TAIL = NULL; \
21448 while (START < END) \
21449 { \
21450 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21451 switch (first_glyph->type) \
21452 { \
21453 case CHAR_GLYPH: \
21454 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21455 HL, X, LAST_X); \
21456 break; \
21457 \
21458 case COMPOSITE_GLYPH: \
21459 if (first_glyph->u.cmp.automatic) \
21460 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21461 HL, X, LAST_X); \
21462 else \
21463 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21464 HL, X, LAST_X); \
21465 break; \
21466 \
21467 case STRETCH_GLYPH: \
21468 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21469 HL, X, LAST_X); \
21470 break; \
21471 \
21472 case IMAGE_GLYPH: \
21473 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21474 HL, X, LAST_X); \
21475 break; \
21476 \
21477 default: \
21478 abort (); \
21479 } \
21480 \
21481 if (s) \
21482 { \
21483 set_glyph_string_background_width (s, START, LAST_X); \
21484 (X) += s->width; \
21485 } \
21486 } \
21487 } while (0)
21488
21489
21490 /* Draw glyphs between START and END in AREA of ROW on window W,
21491 starting at x-position X. X is relative to AREA in W. HL is a
21492 face-override with the following meaning:
21493
21494 DRAW_NORMAL_TEXT draw normally
21495 DRAW_CURSOR draw in cursor face
21496 DRAW_MOUSE_FACE draw in mouse face.
21497 DRAW_INVERSE_VIDEO draw in mode line face
21498 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21499 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21500
21501 If OVERLAPS is non-zero, draw only the foreground of characters and
21502 clip to the physical height of ROW. Non-zero value also defines
21503 the overlapping part to be drawn:
21504
21505 OVERLAPS_PRED overlap with preceding rows
21506 OVERLAPS_SUCC overlap with succeeding rows
21507 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21508 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21509
21510 Value is the x-position reached, relative to AREA of W. */
21511
21512 static int
21513 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
21514 struct window *w;
21515 int x;
21516 struct glyph_row *row;
21517 enum glyph_row_area area;
21518 EMACS_INT start, end;
21519 enum draw_glyphs_face hl;
21520 int overlaps;
21521 {
21522 struct glyph_string *head, *tail;
21523 struct glyph_string *s;
21524 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21525 int i, j, x_reached, last_x, area_left = 0;
21526 struct frame *f = XFRAME (WINDOW_FRAME (w));
21527 DECLARE_HDC (hdc);
21528
21529 ALLOCATE_HDC (hdc, f);
21530
21531 /* Let's rather be paranoid than getting a SEGV. */
21532 end = min (end, row->used[area]);
21533 start = max (0, start);
21534 start = min (end, start);
21535
21536 /* Translate X to frame coordinates. Set last_x to the right
21537 end of the drawing area. */
21538 if (row->full_width_p)
21539 {
21540 /* X is relative to the left edge of W, without scroll bars
21541 or fringes. */
21542 area_left = WINDOW_LEFT_EDGE_X (w);
21543 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21544 }
21545 else
21546 {
21547 area_left = window_box_left (w, area);
21548 last_x = area_left + window_box_width (w, area);
21549 }
21550 x += area_left;
21551
21552 /* Build a doubly-linked list of glyph_string structures between
21553 head and tail from what we have to draw. Note that the macro
21554 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21555 the reason we use a separate variable `i'. */
21556 i = start;
21557 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21558 if (tail)
21559 x_reached = tail->x + tail->background_width;
21560 else
21561 x_reached = x;
21562
21563 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21564 the row, redraw some glyphs in front or following the glyph
21565 strings built above. */
21566 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21567 {
21568 struct glyph_string *h, *t;
21569 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21570 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21571 int dummy_x = 0;
21572
21573 /* If mouse highlighting is on, we may need to draw adjacent
21574 glyphs using mouse-face highlighting. */
21575 if (area == TEXT_AREA && row->mouse_face_p)
21576 {
21577 struct glyph_row *mouse_beg_row, *mouse_end_row;
21578
21579 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21580 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21581
21582 if (row >= mouse_beg_row && row <= mouse_end_row)
21583 {
21584 check_mouse_face = 1;
21585 mouse_beg_col = (row == mouse_beg_row)
21586 ? dpyinfo->mouse_face_beg_col : 0;
21587 mouse_end_col = (row == mouse_end_row)
21588 ? dpyinfo->mouse_face_end_col
21589 : row->used[TEXT_AREA];
21590 }
21591 }
21592
21593 /* Compute overhangs for all glyph strings. */
21594 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21595 for (s = head; s; s = s->next)
21596 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21597
21598 /* Prepend glyph strings for glyphs in front of the first glyph
21599 string that are overwritten because of the first glyph
21600 string's left overhang. The background of all strings
21601 prepended must be drawn because the first glyph string
21602 draws over it. */
21603 i = left_overwritten (head);
21604 if (i >= 0)
21605 {
21606 enum draw_glyphs_face overlap_hl;
21607
21608 /* If this row contains mouse highlighting, attempt to draw
21609 the overlapped glyphs with the correct highlight. This
21610 code fails if the overlap encompasses more than one glyph
21611 and mouse-highlight spans only some of these glyphs.
21612 However, making it work perfectly involves a lot more
21613 code, and I don't know if the pathological case occurs in
21614 practice, so we'll stick to this for now. --- cyd */
21615 if (check_mouse_face
21616 && mouse_beg_col < start && mouse_end_col > i)
21617 overlap_hl = DRAW_MOUSE_FACE;
21618 else
21619 overlap_hl = DRAW_NORMAL_TEXT;
21620
21621 j = i;
21622 BUILD_GLYPH_STRINGS (j, start, h, t,
21623 overlap_hl, dummy_x, last_x);
21624 start = i;
21625 compute_overhangs_and_x (t, head->x, 1);
21626 prepend_glyph_string_lists (&head, &tail, h, t);
21627 clip_head = head;
21628 }
21629
21630 /* Prepend glyph strings for glyphs in front of the first glyph
21631 string that overwrite that glyph string because of their
21632 right overhang. For these strings, only the foreground must
21633 be drawn, because it draws over the glyph string at `head'.
21634 The background must not be drawn because this would overwrite
21635 right overhangs of preceding glyphs for which no glyph
21636 strings exist. */
21637 i = left_overwriting (head);
21638 if (i >= 0)
21639 {
21640 enum draw_glyphs_face overlap_hl;
21641
21642 if (check_mouse_face
21643 && mouse_beg_col < start && mouse_end_col > i)
21644 overlap_hl = DRAW_MOUSE_FACE;
21645 else
21646 overlap_hl = DRAW_NORMAL_TEXT;
21647
21648 clip_head = head;
21649 BUILD_GLYPH_STRINGS (i, start, h, t,
21650 overlap_hl, dummy_x, last_x);
21651 for (s = h; s; s = s->next)
21652 s->background_filled_p = 1;
21653 compute_overhangs_and_x (t, head->x, 1);
21654 prepend_glyph_string_lists (&head, &tail, h, t);
21655 }
21656
21657 /* Append glyphs strings for glyphs following the last glyph
21658 string tail that are overwritten by tail. The background of
21659 these strings has to be drawn because tail's foreground draws
21660 over it. */
21661 i = right_overwritten (tail);
21662 if (i >= 0)
21663 {
21664 enum draw_glyphs_face overlap_hl;
21665
21666 if (check_mouse_face
21667 && mouse_beg_col < i && mouse_end_col > end)
21668 overlap_hl = DRAW_MOUSE_FACE;
21669 else
21670 overlap_hl = DRAW_NORMAL_TEXT;
21671
21672 BUILD_GLYPH_STRINGS (end, i, h, t,
21673 overlap_hl, x, last_x);
21674 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21675 we don't have `end = i;' here. */
21676 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21677 append_glyph_string_lists (&head, &tail, h, t);
21678 clip_tail = tail;
21679 }
21680
21681 /* Append glyph strings for glyphs following the last glyph
21682 string tail that overwrite tail. The foreground of such
21683 glyphs has to be drawn because it writes into the background
21684 of tail. The background must not be drawn because it could
21685 paint over the foreground of following glyphs. */
21686 i = right_overwriting (tail);
21687 if (i >= 0)
21688 {
21689 enum draw_glyphs_face overlap_hl;
21690 if (check_mouse_face
21691 && mouse_beg_col < i && mouse_end_col > end)
21692 overlap_hl = DRAW_MOUSE_FACE;
21693 else
21694 overlap_hl = DRAW_NORMAL_TEXT;
21695
21696 clip_tail = tail;
21697 i++; /* We must include the Ith glyph. */
21698 BUILD_GLYPH_STRINGS (end, i, h, t,
21699 overlap_hl, x, last_x);
21700 for (s = h; s; s = s->next)
21701 s->background_filled_p = 1;
21702 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21703 append_glyph_string_lists (&head, &tail, h, t);
21704 }
21705 if (clip_head || clip_tail)
21706 for (s = head; s; s = s->next)
21707 {
21708 s->clip_head = clip_head;
21709 s->clip_tail = clip_tail;
21710 }
21711 }
21712
21713 /* Draw all strings. */
21714 for (s = head; s; s = s->next)
21715 FRAME_RIF (f)->draw_glyph_string (s);
21716
21717 #ifndef HAVE_NS
21718 /* When focus a sole frame and move horizontally, this sets on_p to 0
21719 causing a failure to erase prev cursor position. */
21720 if (area == TEXT_AREA
21721 && !row->full_width_p
21722 /* When drawing overlapping rows, only the glyph strings'
21723 foreground is drawn, which doesn't erase a cursor
21724 completely. */
21725 && !overlaps)
21726 {
21727 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21728 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21729 : (tail ? tail->x + tail->background_width : x));
21730 x0 -= area_left;
21731 x1 -= area_left;
21732
21733 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21734 row->y, MATRIX_ROW_BOTTOM_Y (row));
21735 }
21736 #endif
21737
21738 /* Value is the x-position up to which drawn, relative to AREA of W.
21739 This doesn't include parts drawn because of overhangs. */
21740 if (row->full_width_p)
21741 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21742 else
21743 x_reached -= area_left;
21744
21745 RELEASE_HDC (hdc, f);
21746
21747 return x_reached;
21748 }
21749
21750 /* Expand row matrix if too narrow. Don't expand if area
21751 is not present. */
21752
21753 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21754 { \
21755 if (!fonts_changed_p \
21756 && (it->glyph_row->glyphs[area] \
21757 < it->glyph_row->glyphs[area + 1])) \
21758 { \
21759 it->w->ncols_scale_factor++; \
21760 fonts_changed_p = 1; \
21761 } \
21762 }
21763
21764 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21765 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21766
21767 static INLINE void
21768 append_glyph (it)
21769 struct it *it;
21770 {
21771 struct glyph *glyph;
21772 enum glyph_row_area area = it->area;
21773
21774 xassert (it->glyph_row);
21775 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21776
21777 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21778 if (glyph < it->glyph_row->glyphs[area + 1])
21779 {
21780 /* If the glyph row is reversed, we need to prepend the glyph
21781 rather than append it. */
21782 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21783 {
21784 struct glyph *g;
21785
21786 /* Make room for the additional glyph. */
21787 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21788 g[1] = *g;
21789 glyph = it->glyph_row->glyphs[area];
21790 }
21791 glyph->charpos = CHARPOS (it->position);
21792 glyph->object = it->object;
21793 if (it->pixel_width > 0)
21794 {
21795 glyph->pixel_width = it->pixel_width;
21796 glyph->padding_p = 0;
21797 }
21798 else
21799 {
21800 /* Assure at least 1-pixel width. Otherwise, cursor can't
21801 be displayed correctly. */
21802 glyph->pixel_width = 1;
21803 glyph->padding_p = 1;
21804 }
21805 glyph->ascent = it->ascent;
21806 glyph->descent = it->descent;
21807 glyph->voffset = it->voffset;
21808 glyph->type = CHAR_GLYPH;
21809 glyph->avoid_cursor_p = it->avoid_cursor_p;
21810 glyph->multibyte_p = it->multibyte_p;
21811 glyph->left_box_line_p = it->start_of_box_run_p;
21812 glyph->right_box_line_p = it->end_of_box_run_p;
21813 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21814 || it->phys_descent > it->descent);
21815 glyph->glyph_not_available_p = it->glyph_not_available_p;
21816 glyph->face_id = it->face_id;
21817 glyph->u.ch = it->char_to_display;
21818 glyph->slice = null_glyph_slice;
21819 glyph->font_type = FONT_TYPE_UNKNOWN;
21820 if (it->bidi_p)
21821 {
21822 glyph->resolved_level = it->bidi_it.resolved_level;
21823 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21824 abort ();
21825 glyph->bidi_type = it->bidi_it.type;
21826 }
21827 else
21828 {
21829 glyph->resolved_level = 0;
21830 glyph->bidi_type = UNKNOWN_BT;
21831 }
21832 ++it->glyph_row->used[area];
21833 }
21834 else
21835 IT_EXPAND_MATRIX_WIDTH (it, area);
21836 }
21837
21838 /* Store one glyph for the composition IT->cmp_it.id in
21839 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21840 non-null. */
21841
21842 static INLINE void
21843 append_composite_glyph (it)
21844 struct it *it;
21845 {
21846 struct glyph *glyph;
21847 enum glyph_row_area area = it->area;
21848
21849 xassert (it->glyph_row);
21850
21851 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21852 if (glyph < it->glyph_row->glyphs[area + 1])
21853 {
21854 /* If the glyph row is reversed, we need to prepend the glyph
21855 rather than append it. */
21856 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21857 {
21858 struct glyph *g;
21859
21860 /* Make room for the new glyph. */
21861 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21862 g[1] = *g;
21863 glyph = it->glyph_row->glyphs[it->area];
21864 }
21865 glyph->charpos = CHARPOS (it->position);
21866 glyph->object = it->object;
21867 glyph->pixel_width = it->pixel_width;
21868 glyph->ascent = it->ascent;
21869 glyph->descent = it->descent;
21870 glyph->voffset = it->voffset;
21871 glyph->type = COMPOSITE_GLYPH;
21872 if (it->cmp_it.ch < 0)
21873 {
21874 glyph->u.cmp.automatic = 0;
21875 glyph->u.cmp.id = it->cmp_it.id;
21876 }
21877 else
21878 {
21879 glyph->u.cmp.automatic = 1;
21880 glyph->u.cmp.id = it->cmp_it.id;
21881 glyph->u.cmp.from = it->cmp_it.from;
21882 glyph->u.cmp.to = it->cmp_it.to - 1;
21883 }
21884 glyph->avoid_cursor_p = it->avoid_cursor_p;
21885 glyph->multibyte_p = it->multibyte_p;
21886 glyph->left_box_line_p = it->start_of_box_run_p;
21887 glyph->right_box_line_p = it->end_of_box_run_p;
21888 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21889 || it->phys_descent > it->descent);
21890 glyph->padding_p = 0;
21891 glyph->glyph_not_available_p = 0;
21892 glyph->face_id = it->face_id;
21893 glyph->slice = null_glyph_slice;
21894 glyph->font_type = FONT_TYPE_UNKNOWN;
21895 if (it->bidi_p)
21896 {
21897 glyph->resolved_level = it->bidi_it.resolved_level;
21898 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21899 abort ();
21900 glyph->bidi_type = it->bidi_it.type;
21901 }
21902 ++it->glyph_row->used[area];
21903 }
21904 else
21905 IT_EXPAND_MATRIX_WIDTH (it, area);
21906 }
21907
21908
21909 /* Change IT->ascent and IT->height according to the setting of
21910 IT->voffset. */
21911
21912 static INLINE void
21913 take_vertical_position_into_account (it)
21914 struct it *it;
21915 {
21916 if (it->voffset)
21917 {
21918 if (it->voffset < 0)
21919 /* Increase the ascent so that we can display the text higher
21920 in the line. */
21921 it->ascent -= it->voffset;
21922 else
21923 /* Increase the descent so that we can display the text lower
21924 in the line. */
21925 it->descent += it->voffset;
21926 }
21927 }
21928
21929
21930 /* Produce glyphs/get display metrics for the image IT is loaded with.
21931 See the description of struct display_iterator in dispextern.h for
21932 an overview of struct display_iterator. */
21933
21934 static void
21935 produce_image_glyph (it)
21936 struct it *it;
21937 {
21938 struct image *img;
21939 struct face *face;
21940 int glyph_ascent, crop;
21941 struct glyph_slice slice;
21942
21943 xassert (it->what == IT_IMAGE);
21944
21945 face = FACE_FROM_ID (it->f, it->face_id);
21946 xassert (face);
21947 /* Make sure X resources of the face is loaded. */
21948 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21949
21950 if (it->image_id < 0)
21951 {
21952 /* Fringe bitmap. */
21953 it->ascent = it->phys_ascent = 0;
21954 it->descent = it->phys_descent = 0;
21955 it->pixel_width = 0;
21956 it->nglyphs = 0;
21957 return;
21958 }
21959
21960 img = IMAGE_FROM_ID (it->f, it->image_id);
21961 xassert (img);
21962 /* Make sure X resources of the image is loaded. */
21963 prepare_image_for_display (it->f, img);
21964
21965 slice.x = slice.y = 0;
21966 slice.width = img->width;
21967 slice.height = img->height;
21968
21969 if (INTEGERP (it->slice.x))
21970 slice.x = XINT (it->slice.x);
21971 else if (FLOATP (it->slice.x))
21972 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21973
21974 if (INTEGERP (it->slice.y))
21975 slice.y = XINT (it->slice.y);
21976 else if (FLOATP (it->slice.y))
21977 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21978
21979 if (INTEGERP (it->slice.width))
21980 slice.width = XINT (it->slice.width);
21981 else if (FLOATP (it->slice.width))
21982 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21983
21984 if (INTEGERP (it->slice.height))
21985 slice.height = XINT (it->slice.height);
21986 else if (FLOATP (it->slice.height))
21987 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21988
21989 if (slice.x >= img->width)
21990 slice.x = img->width;
21991 if (slice.y >= img->height)
21992 slice.y = img->height;
21993 if (slice.x + slice.width >= img->width)
21994 slice.width = img->width - slice.x;
21995 if (slice.y + slice.height > img->height)
21996 slice.height = img->height - slice.y;
21997
21998 if (slice.width == 0 || slice.height == 0)
21999 return;
22000
22001 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22002
22003 it->descent = slice.height - glyph_ascent;
22004 if (slice.y == 0)
22005 it->descent += img->vmargin;
22006 if (slice.y + slice.height == img->height)
22007 it->descent += img->vmargin;
22008 it->phys_descent = it->descent;
22009
22010 it->pixel_width = slice.width;
22011 if (slice.x == 0)
22012 it->pixel_width += img->hmargin;
22013 if (slice.x + slice.width == img->width)
22014 it->pixel_width += img->hmargin;
22015
22016 /* It's quite possible for images to have an ascent greater than
22017 their height, so don't get confused in that case. */
22018 if (it->descent < 0)
22019 it->descent = 0;
22020
22021 it->nglyphs = 1;
22022
22023 if (face->box != FACE_NO_BOX)
22024 {
22025 if (face->box_line_width > 0)
22026 {
22027 if (slice.y == 0)
22028 it->ascent += face->box_line_width;
22029 if (slice.y + slice.height == img->height)
22030 it->descent += face->box_line_width;
22031 }
22032
22033 if (it->start_of_box_run_p && slice.x == 0)
22034 it->pixel_width += eabs (face->box_line_width);
22035 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22036 it->pixel_width += eabs (face->box_line_width);
22037 }
22038
22039 take_vertical_position_into_account (it);
22040
22041 /* Automatically crop wide image glyphs at right edge so we can
22042 draw the cursor on same display row. */
22043 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22044 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22045 {
22046 it->pixel_width -= crop;
22047 slice.width -= crop;
22048 }
22049
22050 if (it->glyph_row)
22051 {
22052 struct glyph *glyph;
22053 enum glyph_row_area area = it->area;
22054
22055 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22056 if (glyph < it->glyph_row->glyphs[area + 1])
22057 {
22058 glyph->charpos = CHARPOS (it->position);
22059 glyph->object = it->object;
22060 glyph->pixel_width = it->pixel_width;
22061 glyph->ascent = glyph_ascent;
22062 glyph->descent = it->descent;
22063 glyph->voffset = it->voffset;
22064 glyph->type = IMAGE_GLYPH;
22065 glyph->avoid_cursor_p = it->avoid_cursor_p;
22066 glyph->multibyte_p = it->multibyte_p;
22067 glyph->left_box_line_p = it->start_of_box_run_p;
22068 glyph->right_box_line_p = it->end_of_box_run_p;
22069 glyph->overlaps_vertically_p = 0;
22070 glyph->padding_p = 0;
22071 glyph->glyph_not_available_p = 0;
22072 glyph->face_id = it->face_id;
22073 glyph->u.img_id = img->id;
22074 glyph->slice = slice;
22075 glyph->font_type = FONT_TYPE_UNKNOWN;
22076 if (it->bidi_p)
22077 {
22078 glyph->resolved_level = it->bidi_it.resolved_level;
22079 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22080 abort ();
22081 glyph->bidi_type = it->bidi_it.type;
22082 }
22083 ++it->glyph_row->used[area];
22084 }
22085 else
22086 IT_EXPAND_MATRIX_WIDTH (it, area);
22087 }
22088 }
22089
22090
22091 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22092 of the glyph, WIDTH and HEIGHT are the width and height of the
22093 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22094
22095 static void
22096 append_stretch_glyph (it, object, width, height, ascent)
22097 struct it *it;
22098 Lisp_Object object;
22099 int width, height;
22100 int ascent;
22101 {
22102 struct glyph *glyph;
22103 enum glyph_row_area area = it->area;
22104
22105 xassert (ascent >= 0 && ascent <= height);
22106
22107 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22108 if (glyph < it->glyph_row->glyphs[area + 1])
22109 {
22110 /* If the glyph row is reversed, we need to prepend the glyph
22111 rather than append it. */
22112 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22113 {
22114 struct glyph *g;
22115
22116 /* Make room for the additional glyph. */
22117 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22118 g[1] = *g;
22119 glyph = it->glyph_row->glyphs[area];
22120 }
22121 glyph->charpos = CHARPOS (it->position);
22122 glyph->object = object;
22123 glyph->pixel_width = width;
22124 glyph->ascent = ascent;
22125 glyph->descent = height - ascent;
22126 glyph->voffset = it->voffset;
22127 glyph->type = STRETCH_GLYPH;
22128 glyph->avoid_cursor_p = it->avoid_cursor_p;
22129 glyph->multibyte_p = it->multibyte_p;
22130 glyph->left_box_line_p = it->start_of_box_run_p;
22131 glyph->right_box_line_p = it->end_of_box_run_p;
22132 glyph->overlaps_vertically_p = 0;
22133 glyph->padding_p = 0;
22134 glyph->glyph_not_available_p = 0;
22135 glyph->face_id = it->face_id;
22136 glyph->u.stretch.ascent = ascent;
22137 glyph->u.stretch.height = height;
22138 glyph->slice = null_glyph_slice;
22139 glyph->font_type = FONT_TYPE_UNKNOWN;
22140 if (it->bidi_p)
22141 {
22142 glyph->resolved_level = it->bidi_it.resolved_level;
22143 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22144 abort ();
22145 glyph->bidi_type = it->bidi_it.type;
22146 }
22147 else
22148 {
22149 glyph->resolved_level = 0;
22150 glyph->bidi_type = UNKNOWN_BT;
22151 }
22152 ++it->glyph_row->used[area];
22153 }
22154 else
22155 IT_EXPAND_MATRIX_WIDTH (it, area);
22156 }
22157
22158
22159 /* Produce a stretch glyph for iterator IT. IT->object is the value
22160 of the glyph property displayed. The value must be a list
22161 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22162 being recognized:
22163
22164 1. `:width WIDTH' specifies that the space should be WIDTH *
22165 canonical char width wide. WIDTH may be an integer or floating
22166 point number.
22167
22168 2. `:relative-width FACTOR' specifies that the width of the stretch
22169 should be computed from the width of the first character having the
22170 `glyph' property, and should be FACTOR times that width.
22171
22172 3. `:align-to HPOS' specifies that the space should be wide enough
22173 to reach HPOS, a value in canonical character units.
22174
22175 Exactly one of the above pairs must be present.
22176
22177 4. `:height HEIGHT' specifies that the height of the stretch produced
22178 should be HEIGHT, measured in canonical character units.
22179
22180 5. `:relative-height FACTOR' specifies that the height of the
22181 stretch should be FACTOR times the height of the characters having
22182 the glyph property.
22183
22184 Either none or exactly one of 4 or 5 must be present.
22185
22186 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22187 of the stretch should be used for the ascent of the stretch.
22188 ASCENT must be in the range 0 <= ASCENT <= 100. */
22189
22190 static void
22191 produce_stretch_glyph (it)
22192 struct it *it;
22193 {
22194 /* (space :width WIDTH :height HEIGHT ...) */
22195 Lisp_Object prop, plist;
22196 int width = 0, height = 0, align_to = -1;
22197 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22198 int ascent = 0;
22199 double tem;
22200 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22201 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22202
22203 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22204
22205 /* List should start with `space'. */
22206 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22207 plist = XCDR (it->object);
22208
22209 /* Compute the width of the stretch. */
22210 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22211 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22212 {
22213 /* Absolute width `:width WIDTH' specified and valid. */
22214 zero_width_ok_p = 1;
22215 width = (int)tem;
22216 }
22217 else if (prop = Fplist_get (plist, QCrelative_width),
22218 NUMVAL (prop) > 0)
22219 {
22220 /* Relative width `:relative-width FACTOR' specified and valid.
22221 Compute the width of the characters having the `glyph'
22222 property. */
22223 struct it it2;
22224 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22225
22226 it2 = *it;
22227 if (it->multibyte_p)
22228 {
22229 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
22230 - IT_BYTEPOS (*it));
22231 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
22232 }
22233 else
22234 it2.c = *p, it2.len = 1;
22235
22236 it2.glyph_row = NULL;
22237 it2.what = IT_CHARACTER;
22238 x_produce_glyphs (&it2);
22239 width = NUMVAL (prop) * it2.pixel_width;
22240 }
22241 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22242 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22243 {
22244 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22245 align_to = (align_to < 0
22246 ? 0
22247 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22248 else if (align_to < 0)
22249 align_to = window_box_left_offset (it->w, TEXT_AREA);
22250 width = max (0, (int)tem + align_to - it->current_x);
22251 zero_width_ok_p = 1;
22252 }
22253 else
22254 /* Nothing specified -> width defaults to canonical char width. */
22255 width = FRAME_COLUMN_WIDTH (it->f);
22256
22257 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22258 width = 1;
22259
22260 /* Compute height. */
22261 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22262 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22263 {
22264 height = (int)tem;
22265 zero_height_ok_p = 1;
22266 }
22267 else if (prop = Fplist_get (plist, QCrelative_height),
22268 NUMVAL (prop) > 0)
22269 height = FONT_HEIGHT (font) * NUMVAL (prop);
22270 else
22271 height = FONT_HEIGHT (font);
22272
22273 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22274 height = 1;
22275
22276 /* Compute percentage of height used for ascent. If
22277 `:ascent ASCENT' is present and valid, use that. Otherwise,
22278 derive the ascent from the font in use. */
22279 if (prop = Fplist_get (plist, QCascent),
22280 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22281 ascent = height * NUMVAL (prop) / 100.0;
22282 else if (!NILP (prop)
22283 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22284 ascent = min (max (0, (int)tem), height);
22285 else
22286 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22287
22288 if (width > 0 && it->line_wrap != TRUNCATE
22289 && it->current_x + width > it->last_visible_x)
22290 width = it->last_visible_x - it->current_x - 1;
22291
22292 if (width > 0 && height > 0 && it->glyph_row)
22293 {
22294 Lisp_Object object = it->stack[it->sp - 1].string;
22295 if (!STRINGP (object))
22296 object = it->w->buffer;
22297 append_stretch_glyph (it, object, width, height, ascent);
22298 }
22299
22300 it->pixel_width = width;
22301 it->ascent = it->phys_ascent = ascent;
22302 it->descent = it->phys_descent = height - it->ascent;
22303 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22304
22305 take_vertical_position_into_account (it);
22306 }
22307
22308 /* Calculate line-height and line-spacing properties.
22309 An integer value specifies explicit pixel value.
22310 A float value specifies relative value to current face height.
22311 A cons (float . face-name) specifies relative value to
22312 height of specified face font.
22313
22314 Returns height in pixels, or nil. */
22315
22316
22317 static Lisp_Object
22318 calc_line_height_property (it, val, font, boff, override)
22319 struct it *it;
22320 Lisp_Object val;
22321 struct font *font;
22322 int boff, override;
22323 {
22324 Lisp_Object face_name = Qnil;
22325 int ascent, descent, height;
22326
22327 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22328 return val;
22329
22330 if (CONSP (val))
22331 {
22332 face_name = XCAR (val);
22333 val = XCDR (val);
22334 if (!NUMBERP (val))
22335 val = make_number (1);
22336 if (NILP (face_name))
22337 {
22338 height = it->ascent + it->descent;
22339 goto scale;
22340 }
22341 }
22342
22343 if (NILP (face_name))
22344 {
22345 font = FRAME_FONT (it->f);
22346 boff = FRAME_BASELINE_OFFSET (it->f);
22347 }
22348 else if (EQ (face_name, Qt))
22349 {
22350 override = 0;
22351 }
22352 else
22353 {
22354 int face_id;
22355 struct face *face;
22356
22357 face_id = lookup_named_face (it->f, face_name, 0);
22358 if (face_id < 0)
22359 return make_number (-1);
22360
22361 face = FACE_FROM_ID (it->f, face_id);
22362 font = face->font;
22363 if (font == NULL)
22364 return make_number (-1);
22365 boff = font->baseline_offset;
22366 if (font->vertical_centering)
22367 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22368 }
22369
22370 ascent = FONT_BASE (font) + boff;
22371 descent = FONT_DESCENT (font) - boff;
22372
22373 if (override)
22374 {
22375 it->override_ascent = ascent;
22376 it->override_descent = descent;
22377 it->override_boff = boff;
22378 }
22379
22380 height = ascent + descent;
22381
22382 scale:
22383 if (FLOATP (val))
22384 height = (int)(XFLOAT_DATA (val) * height);
22385 else if (INTEGERP (val))
22386 height *= XINT (val);
22387
22388 return make_number (height);
22389 }
22390
22391
22392 /* RIF:
22393 Produce glyphs/get display metrics for the display element IT is
22394 loaded with. See the description of struct it in dispextern.h
22395 for an overview of struct it. */
22396
22397 void
22398 x_produce_glyphs (it)
22399 struct it *it;
22400 {
22401 int extra_line_spacing = it->extra_line_spacing;
22402
22403 it->glyph_not_available_p = 0;
22404
22405 if (it->what == IT_CHARACTER)
22406 {
22407 XChar2b char2b;
22408 struct font *font;
22409 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22410 struct font_metrics *pcm;
22411 int font_not_found_p;
22412 int boff; /* baseline offset */
22413 /* We may change it->multibyte_p upon unibyte<->multibyte
22414 conversion. So, save the current value now and restore it
22415 later.
22416
22417 Note: It seems that we don't have to record multibyte_p in
22418 struct glyph because the character code itself tells whether
22419 or not the character is multibyte. Thus, in the future, we
22420 must consider eliminating the field `multibyte_p' in the
22421 struct glyph. */
22422 int saved_multibyte_p = it->multibyte_p;
22423
22424 /* Maybe translate single-byte characters to multibyte, or the
22425 other way. */
22426 it->char_to_display = it->c;
22427 if (!ASCII_BYTE_P (it->c)
22428 && ! it->multibyte_p)
22429 {
22430 if (SINGLE_BYTE_CHAR_P (it->c)
22431 && unibyte_display_via_language_environment)
22432 {
22433 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
22434
22435 /* get_next_display_element assures that this decoding
22436 never fails. */
22437 it->char_to_display = DECODE_CHAR (unibyte, it->c);
22438 it->multibyte_p = 1;
22439 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
22440 -1, Qnil);
22441 face = FACE_FROM_ID (it->f, it->face_id);
22442 }
22443 }
22444
22445 /* Get font to use. Encode IT->char_to_display. */
22446 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
22447 &char2b, it->multibyte_p, 0);
22448 font = face->font;
22449
22450 font_not_found_p = font == NULL;
22451 if (font_not_found_p)
22452 {
22453 /* When no suitable font found, display an empty box based
22454 on the metrics of the font of the default face (or what
22455 remapped). */
22456 struct face *no_font_face
22457 = FACE_FROM_ID (it->f,
22458 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22459 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22460 font = no_font_face->font;
22461 boff = font->baseline_offset;
22462 }
22463 else
22464 {
22465 boff = font->baseline_offset;
22466 if (font->vertical_centering)
22467 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22468 }
22469
22470 if (it->char_to_display >= ' '
22471 && (!it->multibyte_p || it->char_to_display < 128))
22472 {
22473 /* Either unibyte or ASCII. */
22474 int stretched_p;
22475
22476 it->nglyphs = 1;
22477
22478 pcm = get_per_char_metric (it->f, font, &char2b);
22479
22480 if (it->override_ascent >= 0)
22481 {
22482 it->ascent = it->override_ascent;
22483 it->descent = it->override_descent;
22484 boff = it->override_boff;
22485 }
22486 else
22487 {
22488 it->ascent = FONT_BASE (font) + boff;
22489 it->descent = FONT_DESCENT (font) - boff;
22490 }
22491
22492 if (pcm)
22493 {
22494 it->phys_ascent = pcm->ascent + boff;
22495 it->phys_descent = pcm->descent - boff;
22496 it->pixel_width = pcm->width;
22497 }
22498 else
22499 {
22500 it->glyph_not_available_p = 1;
22501 it->phys_ascent = it->ascent;
22502 it->phys_descent = it->descent;
22503 it->pixel_width = FONT_WIDTH (font);
22504 }
22505
22506 if (it->constrain_row_ascent_descent_p)
22507 {
22508 if (it->descent > it->max_descent)
22509 {
22510 it->ascent += it->descent - it->max_descent;
22511 it->descent = it->max_descent;
22512 }
22513 if (it->ascent > it->max_ascent)
22514 {
22515 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22516 it->ascent = it->max_ascent;
22517 }
22518 it->phys_ascent = min (it->phys_ascent, it->ascent);
22519 it->phys_descent = min (it->phys_descent, it->descent);
22520 extra_line_spacing = 0;
22521 }
22522
22523 /* If this is a space inside a region of text with
22524 `space-width' property, change its width. */
22525 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22526 if (stretched_p)
22527 it->pixel_width *= XFLOATINT (it->space_width);
22528
22529 /* If face has a box, add the box thickness to the character
22530 height. If character has a box line to the left and/or
22531 right, add the box line width to the character's width. */
22532 if (face->box != FACE_NO_BOX)
22533 {
22534 int thick = face->box_line_width;
22535
22536 if (thick > 0)
22537 {
22538 it->ascent += thick;
22539 it->descent += thick;
22540 }
22541 else
22542 thick = -thick;
22543
22544 if (it->start_of_box_run_p)
22545 it->pixel_width += thick;
22546 if (it->end_of_box_run_p)
22547 it->pixel_width += thick;
22548 }
22549
22550 /* If face has an overline, add the height of the overline
22551 (1 pixel) and a 1 pixel margin to the character height. */
22552 if (face->overline_p)
22553 it->ascent += overline_margin;
22554
22555 if (it->constrain_row_ascent_descent_p)
22556 {
22557 if (it->ascent > it->max_ascent)
22558 it->ascent = it->max_ascent;
22559 if (it->descent > it->max_descent)
22560 it->descent = it->max_descent;
22561 }
22562
22563 take_vertical_position_into_account (it);
22564
22565 /* If we have to actually produce glyphs, do it. */
22566 if (it->glyph_row)
22567 {
22568 if (stretched_p)
22569 {
22570 /* Translate a space with a `space-width' property
22571 into a stretch glyph. */
22572 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22573 / FONT_HEIGHT (font));
22574 append_stretch_glyph (it, it->object, it->pixel_width,
22575 it->ascent + it->descent, ascent);
22576 }
22577 else
22578 append_glyph (it);
22579
22580 /* If characters with lbearing or rbearing are displayed
22581 in this line, record that fact in a flag of the
22582 glyph row. This is used to optimize X output code. */
22583 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22584 it->glyph_row->contains_overlapping_glyphs_p = 1;
22585 }
22586 if (! stretched_p && it->pixel_width == 0)
22587 /* We assure that all visible glyphs have at least 1-pixel
22588 width. */
22589 it->pixel_width = 1;
22590 }
22591 else if (it->char_to_display == '\n')
22592 {
22593 /* A newline has no width, but we need the height of the
22594 line. But if previous part of the line sets a height,
22595 don't increase that height */
22596
22597 Lisp_Object height;
22598 Lisp_Object total_height = Qnil;
22599
22600 it->override_ascent = -1;
22601 it->pixel_width = 0;
22602 it->nglyphs = 0;
22603
22604 height = get_it_property(it, Qline_height);
22605 /* Split (line-height total-height) list */
22606 if (CONSP (height)
22607 && CONSP (XCDR (height))
22608 && NILP (XCDR (XCDR (height))))
22609 {
22610 total_height = XCAR (XCDR (height));
22611 height = XCAR (height);
22612 }
22613 height = calc_line_height_property(it, height, font, boff, 1);
22614
22615 if (it->override_ascent >= 0)
22616 {
22617 it->ascent = it->override_ascent;
22618 it->descent = it->override_descent;
22619 boff = it->override_boff;
22620 }
22621 else
22622 {
22623 it->ascent = FONT_BASE (font) + boff;
22624 it->descent = FONT_DESCENT (font) - boff;
22625 }
22626
22627 if (EQ (height, Qt))
22628 {
22629 if (it->descent > it->max_descent)
22630 {
22631 it->ascent += it->descent - it->max_descent;
22632 it->descent = it->max_descent;
22633 }
22634 if (it->ascent > it->max_ascent)
22635 {
22636 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22637 it->ascent = it->max_ascent;
22638 }
22639 it->phys_ascent = min (it->phys_ascent, it->ascent);
22640 it->phys_descent = min (it->phys_descent, it->descent);
22641 it->constrain_row_ascent_descent_p = 1;
22642 extra_line_spacing = 0;
22643 }
22644 else
22645 {
22646 Lisp_Object spacing;
22647
22648 it->phys_ascent = it->ascent;
22649 it->phys_descent = it->descent;
22650
22651 if ((it->max_ascent > 0 || it->max_descent > 0)
22652 && face->box != FACE_NO_BOX
22653 && face->box_line_width > 0)
22654 {
22655 it->ascent += face->box_line_width;
22656 it->descent += face->box_line_width;
22657 }
22658 if (!NILP (height)
22659 && XINT (height) > it->ascent + it->descent)
22660 it->ascent = XINT (height) - it->descent;
22661
22662 if (!NILP (total_height))
22663 spacing = calc_line_height_property(it, total_height, font, boff, 0);
22664 else
22665 {
22666 spacing = get_it_property(it, Qline_spacing);
22667 spacing = calc_line_height_property(it, spacing, font, boff, 0);
22668 }
22669 if (INTEGERP (spacing))
22670 {
22671 extra_line_spacing = XINT (spacing);
22672 if (!NILP (total_height))
22673 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22674 }
22675 }
22676 }
22677 else if (it->char_to_display == '\t')
22678 {
22679 if (font->space_width > 0)
22680 {
22681 int tab_width = it->tab_width * font->space_width;
22682 int x = it->current_x + it->continuation_lines_width;
22683 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22684
22685 /* If the distance from the current position to the next tab
22686 stop is less than a space character width, use the
22687 tab stop after that. */
22688 if (next_tab_x - x < font->space_width)
22689 next_tab_x += tab_width;
22690
22691 it->pixel_width = next_tab_x - x;
22692 it->nglyphs = 1;
22693 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22694 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22695
22696 if (it->glyph_row)
22697 {
22698 append_stretch_glyph (it, it->object, it->pixel_width,
22699 it->ascent + it->descent, it->ascent);
22700 }
22701 }
22702 else
22703 {
22704 it->pixel_width = 0;
22705 it->nglyphs = 1;
22706 }
22707 }
22708 else
22709 {
22710 /* A multi-byte character. Assume that the display width of the
22711 character is the width of the character multiplied by the
22712 width of the font. */
22713
22714 /* If we found a font, this font should give us the right
22715 metrics. If we didn't find a font, use the frame's
22716 default font and calculate the width of the character by
22717 multiplying the width of font by the width of the
22718 character. */
22719
22720 pcm = get_per_char_metric (it->f, font, &char2b);
22721
22722 if (font_not_found_p || !pcm)
22723 {
22724 int char_width = CHAR_WIDTH (it->char_to_display);
22725
22726 if (char_width == 0)
22727 /* This is a non spacing character. But, as we are
22728 going to display an empty box, the box must occupy
22729 at least one column. */
22730 char_width = 1;
22731 it->glyph_not_available_p = 1;
22732 it->pixel_width = font->space_width * char_width;
22733 it->phys_ascent = FONT_BASE (font) + boff;
22734 it->phys_descent = FONT_DESCENT (font) - boff;
22735 }
22736 else
22737 {
22738 it->pixel_width = pcm->width;
22739 it->phys_ascent = pcm->ascent + boff;
22740 it->phys_descent = pcm->descent - boff;
22741 if (it->glyph_row
22742 && (pcm->lbearing < 0
22743 || pcm->rbearing > pcm->width))
22744 it->glyph_row->contains_overlapping_glyphs_p = 1;
22745 }
22746 it->nglyphs = 1;
22747 it->ascent = FONT_BASE (font) + boff;
22748 it->descent = FONT_DESCENT (font) - boff;
22749 if (face->box != FACE_NO_BOX)
22750 {
22751 int thick = face->box_line_width;
22752
22753 if (thick > 0)
22754 {
22755 it->ascent += thick;
22756 it->descent += thick;
22757 }
22758 else
22759 thick = - thick;
22760
22761 if (it->start_of_box_run_p)
22762 it->pixel_width += thick;
22763 if (it->end_of_box_run_p)
22764 it->pixel_width += thick;
22765 }
22766
22767 /* If face has an overline, add the height of the overline
22768 (1 pixel) and a 1 pixel margin to the character height. */
22769 if (face->overline_p)
22770 it->ascent += overline_margin;
22771
22772 take_vertical_position_into_account (it);
22773
22774 if (it->ascent < 0)
22775 it->ascent = 0;
22776 if (it->descent < 0)
22777 it->descent = 0;
22778
22779 if (it->glyph_row)
22780 append_glyph (it);
22781 if (it->pixel_width == 0)
22782 /* We assure that all visible glyphs have at least 1-pixel
22783 width. */
22784 it->pixel_width = 1;
22785 }
22786 it->multibyte_p = saved_multibyte_p;
22787 }
22788 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22789 {
22790 /* A static composition.
22791
22792 Note: A composition is represented as one glyph in the
22793 glyph matrix. There are no padding glyphs.
22794
22795 Important note: pixel_width, ascent, and descent are the
22796 values of what is drawn by draw_glyphs (i.e. the values of
22797 the overall glyphs composed). */
22798 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22799 int boff; /* baseline offset */
22800 struct composition *cmp = composition_table[it->cmp_it.id];
22801 int glyph_len = cmp->glyph_len;
22802 struct font *font = face->font;
22803
22804 it->nglyphs = 1;
22805
22806 /* If we have not yet calculated pixel size data of glyphs of
22807 the composition for the current face font, calculate them
22808 now. Theoretically, we have to check all fonts for the
22809 glyphs, but that requires much time and memory space. So,
22810 here we check only the font of the first glyph. This may
22811 lead to incorrect display, but it's very rare, and C-l
22812 (recenter-top-bottom) can correct the display anyway. */
22813 if (! cmp->font || cmp->font != font)
22814 {
22815 /* Ascent and descent of the font of the first character
22816 of this composition (adjusted by baseline offset).
22817 Ascent and descent of overall glyphs should not be less
22818 than these, respectively. */
22819 int font_ascent, font_descent, font_height;
22820 /* Bounding box of the overall glyphs. */
22821 int leftmost, rightmost, lowest, highest;
22822 int lbearing, rbearing;
22823 int i, width, ascent, descent;
22824 int left_padded = 0, right_padded = 0;
22825 int c;
22826 XChar2b char2b;
22827 struct font_metrics *pcm;
22828 int font_not_found_p;
22829 int pos;
22830
22831 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22832 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22833 break;
22834 if (glyph_len < cmp->glyph_len)
22835 right_padded = 1;
22836 for (i = 0; i < glyph_len; i++)
22837 {
22838 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22839 break;
22840 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22841 }
22842 if (i > 0)
22843 left_padded = 1;
22844
22845 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22846 : IT_CHARPOS (*it));
22847 /* If no suitable font is found, use the default font. */
22848 font_not_found_p = font == NULL;
22849 if (font_not_found_p)
22850 {
22851 face = face->ascii_face;
22852 font = face->font;
22853 }
22854 boff = font->baseline_offset;
22855 if (font->vertical_centering)
22856 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22857 font_ascent = FONT_BASE (font) + boff;
22858 font_descent = FONT_DESCENT (font) - boff;
22859 font_height = FONT_HEIGHT (font);
22860
22861 cmp->font = (void *) font;
22862
22863 pcm = NULL;
22864 if (! font_not_found_p)
22865 {
22866 get_char_face_and_encoding (it->f, c, it->face_id,
22867 &char2b, it->multibyte_p, 0);
22868 pcm = get_per_char_metric (it->f, font, &char2b);
22869 }
22870
22871 /* Initialize the bounding box. */
22872 if (pcm)
22873 {
22874 width = pcm->width;
22875 ascent = pcm->ascent;
22876 descent = pcm->descent;
22877 lbearing = pcm->lbearing;
22878 rbearing = pcm->rbearing;
22879 }
22880 else
22881 {
22882 width = FONT_WIDTH (font);
22883 ascent = FONT_BASE (font);
22884 descent = FONT_DESCENT (font);
22885 lbearing = 0;
22886 rbearing = width;
22887 }
22888
22889 rightmost = width;
22890 leftmost = 0;
22891 lowest = - descent + boff;
22892 highest = ascent + boff;
22893
22894 if (! font_not_found_p
22895 && font->default_ascent
22896 && CHAR_TABLE_P (Vuse_default_ascent)
22897 && !NILP (Faref (Vuse_default_ascent,
22898 make_number (it->char_to_display))))
22899 highest = font->default_ascent + boff;
22900
22901 /* Draw the first glyph at the normal position. It may be
22902 shifted to right later if some other glyphs are drawn
22903 at the left. */
22904 cmp->offsets[i * 2] = 0;
22905 cmp->offsets[i * 2 + 1] = boff;
22906 cmp->lbearing = lbearing;
22907 cmp->rbearing = rbearing;
22908
22909 /* Set cmp->offsets for the remaining glyphs. */
22910 for (i++; i < glyph_len; i++)
22911 {
22912 int left, right, btm, top;
22913 int ch = COMPOSITION_GLYPH (cmp, i);
22914 int face_id;
22915 struct face *this_face;
22916 int this_boff;
22917
22918 if (ch == '\t')
22919 ch = ' ';
22920 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22921 this_face = FACE_FROM_ID (it->f, face_id);
22922 font = this_face->font;
22923
22924 if (font == NULL)
22925 pcm = NULL;
22926 else
22927 {
22928 this_boff = font->baseline_offset;
22929 if (font->vertical_centering)
22930 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22931 get_char_face_and_encoding (it->f, ch, face_id,
22932 &char2b, it->multibyte_p, 0);
22933 pcm = get_per_char_metric (it->f, font, &char2b);
22934 }
22935 if (! pcm)
22936 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22937 else
22938 {
22939 width = pcm->width;
22940 ascent = pcm->ascent;
22941 descent = pcm->descent;
22942 lbearing = pcm->lbearing;
22943 rbearing = pcm->rbearing;
22944 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22945 {
22946 /* Relative composition with or without
22947 alternate chars. */
22948 left = (leftmost + rightmost - width) / 2;
22949 btm = - descent + boff;
22950 if (font->relative_compose
22951 && (! CHAR_TABLE_P (Vignore_relative_composition)
22952 || NILP (Faref (Vignore_relative_composition,
22953 make_number (ch)))))
22954 {
22955
22956 if (- descent >= font->relative_compose)
22957 /* One extra pixel between two glyphs. */
22958 btm = highest + 1;
22959 else if (ascent <= 0)
22960 /* One extra pixel between two glyphs. */
22961 btm = lowest - 1 - ascent - descent;
22962 }
22963 }
22964 else
22965 {
22966 /* A composition rule is specified by an integer
22967 value that encodes global and new reference
22968 points (GREF and NREF). GREF and NREF are
22969 specified by numbers as below:
22970
22971 0---1---2 -- ascent
22972 | |
22973 | |
22974 | |
22975 9--10--11 -- center
22976 | |
22977 ---3---4---5--- baseline
22978 | |
22979 6---7---8 -- descent
22980 */
22981 int rule = COMPOSITION_RULE (cmp, i);
22982 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22983
22984 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22985 grefx = gref % 3, nrefx = nref % 3;
22986 grefy = gref / 3, nrefy = nref / 3;
22987 if (xoff)
22988 xoff = font_height * (xoff - 128) / 256;
22989 if (yoff)
22990 yoff = font_height * (yoff - 128) / 256;
22991
22992 left = (leftmost
22993 + grefx * (rightmost - leftmost) / 2
22994 - nrefx * width / 2
22995 + xoff);
22996
22997 btm = ((grefy == 0 ? highest
22998 : grefy == 1 ? 0
22999 : grefy == 2 ? lowest
23000 : (highest + lowest) / 2)
23001 - (nrefy == 0 ? ascent + descent
23002 : nrefy == 1 ? descent - boff
23003 : nrefy == 2 ? 0
23004 : (ascent + descent) / 2)
23005 + yoff);
23006 }
23007
23008 cmp->offsets[i * 2] = left;
23009 cmp->offsets[i * 2 + 1] = btm + descent;
23010
23011 /* Update the bounding box of the overall glyphs. */
23012 if (width > 0)
23013 {
23014 right = left + width;
23015 if (left < leftmost)
23016 leftmost = left;
23017 if (right > rightmost)
23018 rightmost = right;
23019 }
23020 top = btm + descent + ascent;
23021 if (top > highest)
23022 highest = top;
23023 if (btm < lowest)
23024 lowest = btm;
23025
23026 if (cmp->lbearing > left + lbearing)
23027 cmp->lbearing = left + lbearing;
23028 if (cmp->rbearing < left + rbearing)
23029 cmp->rbearing = left + rbearing;
23030 }
23031 }
23032
23033 /* If there are glyphs whose x-offsets are negative,
23034 shift all glyphs to the right and make all x-offsets
23035 non-negative. */
23036 if (leftmost < 0)
23037 {
23038 for (i = 0; i < cmp->glyph_len; i++)
23039 cmp->offsets[i * 2] -= leftmost;
23040 rightmost -= leftmost;
23041 cmp->lbearing -= leftmost;
23042 cmp->rbearing -= leftmost;
23043 }
23044
23045 if (left_padded && cmp->lbearing < 0)
23046 {
23047 for (i = 0; i < cmp->glyph_len; i++)
23048 cmp->offsets[i * 2] -= cmp->lbearing;
23049 rightmost -= cmp->lbearing;
23050 cmp->rbearing -= cmp->lbearing;
23051 cmp->lbearing = 0;
23052 }
23053 if (right_padded && rightmost < cmp->rbearing)
23054 {
23055 rightmost = cmp->rbearing;
23056 }
23057
23058 cmp->pixel_width = rightmost;
23059 cmp->ascent = highest;
23060 cmp->descent = - lowest;
23061 if (cmp->ascent < font_ascent)
23062 cmp->ascent = font_ascent;
23063 if (cmp->descent < font_descent)
23064 cmp->descent = font_descent;
23065 }
23066
23067 if (it->glyph_row
23068 && (cmp->lbearing < 0
23069 || cmp->rbearing > cmp->pixel_width))
23070 it->glyph_row->contains_overlapping_glyphs_p = 1;
23071
23072 it->pixel_width = cmp->pixel_width;
23073 it->ascent = it->phys_ascent = cmp->ascent;
23074 it->descent = it->phys_descent = cmp->descent;
23075 if (face->box != FACE_NO_BOX)
23076 {
23077 int thick = face->box_line_width;
23078
23079 if (thick > 0)
23080 {
23081 it->ascent += thick;
23082 it->descent += thick;
23083 }
23084 else
23085 thick = - thick;
23086
23087 if (it->start_of_box_run_p)
23088 it->pixel_width += thick;
23089 if (it->end_of_box_run_p)
23090 it->pixel_width += thick;
23091 }
23092
23093 /* If face has an overline, add the height of the overline
23094 (1 pixel) and a 1 pixel margin to the character height. */
23095 if (face->overline_p)
23096 it->ascent += overline_margin;
23097
23098 take_vertical_position_into_account (it);
23099 if (it->ascent < 0)
23100 it->ascent = 0;
23101 if (it->descent < 0)
23102 it->descent = 0;
23103
23104 if (it->glyph_row)
23105 append_composite_glyph (it);
23106 }
23107 else if (it->what == IT_COMPOSITION)
23108 {
23109 /* A dynamic (automatic) composition. */
23110 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23111 Lisp_Object gstring;
23112 struct font_metrics metrics;
23113
23114 gstring = composition_gstring_from_id (it->cmp_it.id);
23115 it->pixel_width
23116 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23117 &metrics);
23118 if (it->glyph_row
23119 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23120 it->glyph_row->contains_overlapping_glyphs_p = 1;
23121 it->ascent = it->phys_ascent = metrics.ascent;
23122 it->descent = it->phys_descent = metrics.descent;
23123 if (face->box != FACE_NO_BOX)
23124 {
23125 int thick = face->box_line_width;
23126
23127 if (thick > 0)
23128 {
23129 it->ascent += thick;
23130 it->descent += thick;
23131 }
23132 else
23133 thick = - thick;
23134
23135 if (it->start_of_box_run_p)
23136 it->pixel_width += thick;
23137 if (it->end_of_box_run_p)
23138 it->pixel_width += thick;
23139 }
23140 /* If face has an overline, add the height of the overline
23141 (1 pixel) and a 1 pixel margin to the character height. */
23142 if (face->overline_p)
23143 it->ascent += overline_margin;
23144 take_vertical_position_into_account (it);
23145 if (it->ascent < 0)
23146 it->ascent = 0;
23147 if (it->descent < 0)
23148 it->descent = 0;
23149
23150 if (it->glyph_row)
23151 append_composite_glyph (it);
23152 }
23153 else if (it->what == IT_IMAGE)
23154 produce_image_glyph (it);
23155 else if (it->what == IT_STRETCH)
23156 produce_stretch_glyph (it);
23157
23158 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23159 because this isn't true for images with `:ascent 100'. */
23160 xassert (it->ascent >= 0 && it->descent >= 0);
23161 if (it->area == TEXT_AREA)
23162 it->current_x += it->pixel_width;
23163
23164 if (extra_line_spacing > 0)
23165 {
23166 it->descent += extra_line_spacing;
23167 if (extra_line_spacing > it->max_extra_line_spacing)
23168 it->max_extra_line_spacing = extra_line_spacing;
23169 }
23170
23171 it->max_ascent = max (it->max_ascent, it->ascent);
23172 it->max_descent = max (it->max_descent, it->descent);
23173 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23174 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23175 }
23176
23177 /* EXPORT for RIF:
23178 Output LEN glyphs starting at START at the nominal cursor position.
23179 Advance the nominal cursor over the text. The global variable
23180 updated_window contains the window being updated, updated_row is
23181 the glyph row being updated, and updated_area is the area of that
23182 row being updated. */
23183
23184 void
23185 x_write_glyphs (start, len)
23186 struct glyph *start;
23187 int len;
23188 {
23189 int x, hpos;
23190
23191 xassert (updated_window && updated_row);
23192 BLOCK_INPUT;
23193
23194 /* Write glyphs. */
23195
23196 hpos = start - updated_row->glyphs[updated_area];
23197 x = draw_glyphs (updated_window, output_cursor.x,
23198 updated_row, updated_area,
23199 hpos, hpos + len,
23200 DRAW_NORMAL_TEXT, 0);
23201
23202 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23203 if (updated_area == TEXT_AREA
23204 && updated_window->phys_cursor_on_p
23205 && updated_window->phys_cursor.vpos == output_cursor.vpos
23206 && updated_window->phys_cursor.hpos >= hpos
23207 && updated_window->phys_cursor.hpos < hpos + len)
23208 updated_window->phys_cursor_on_p = 0;
23209
23210 UNBLOCK_INPUT;
23211
23212 /* Advance the output cursor. */
23213 output_cursor.hpos += len;
23214 output_cursor.x = x;
23215 }
23216
23217
23218 /* EXPORT for RIF:
23219 Insert LEN glyphs from START at the nominal cursor position. */
23220
23221 void
23222 x_insert_glyphs (start, len)
23223 struct glyph *start;
23224 int len;
23225 {
23226 struct frame *f;
23227 struct window *w;
23228 int line_height, shift_by_width, shifted_region_width;
23229 struct glyph_row *row;
23230 struct glyph *glyph;
23231 int frame_x, frame_y;
23232 EMACS_INT hpos;
23233
23234 xassert (updated_window && updated_row);
23235 BLOCK_INPUT;
23236 w = updated_window;
23237 f = XFRAME (WINDOW_FRAME (w));
23238
23239 /* Get the height of the line we are in. */
23240 row = updated_row;
23241 line_height = row->height;
23242
23243 /* Get the width of the glyphs to insert. */
23244 shift_by_width = 0;
23245 for (glyph = start; glyph < start + len; ++glyph)
23246 shift_by_width += glyph->pixel_width;
23247
23248 /* Get the width of the region to shift right. */
23249 shifted_region_width = (window_box_width (w, updated_area)
23250 - output_cursor.x
23251 - shift_by_width);
23252
23253 /* Shift right. */
23254 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23255 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23256
23257 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23258 line_height, shift_by_width);
23259
23260 /* Write the glyphs. */
23261 hpos = start - row->glyphs[updated_area];
23262 draw_glyphs (w, output_cursor.x, row, updated_area,
23263 hpos, hpos + len,
23264 DRAW_NORMAL_TEXT, 0);
23265
23266 /* Advance the output cursor. */
23267 output_cursor.hpos += len;
23268 output_cursor.x += shift_by_width;
23269 UNBLOCK_INPUT;
23270 }
23271
23272
23273 /* EXPORT for RIF:
23274 Erase the current text line from the nominal cursor position
23275 (inclusive) to pixel column TO_X (exclusive). The idea is that
23276 everything from TO_X onward is already erased.
23277
23278 TO_X is a pixel position relative to updated_area of
23279 updated_window. TO_X == -1 means clear to the end of this area. */
23280
23281 void
23282 x_clear_end_of_line (to_x)
23283 int to_x;
23284 {
23285 struct frame *f;
23286 struct window *w = updated_window;
23287 int max_x, min_y, max_y;
23288 int from_x, from_y, to_y;
23289
23290 xassert (updated_window && updated_row);
23291 f = XFRAME (w->frame);
23292
23293 if (updated_row->full_width_p)
23294 max_x = WINDOW_TOTAL_WIDTH (w);
23295 else
23296 max_x = window_box_width (w, updated_area);
23297 max_y = window_text_bottom_y (w);
23298
23299 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23300 of window. For TO_X > 0, truncate to end of drawing area. */
23301 if (to_x == 0)
23302 return;
23303 else if (to_x < 0)
23304 to_x = max_x;
23305 else
23306 to_x = min (to_x, max_x);
23307
23308 to_y = min (max_y, output_cursor.y + updated_row->height);
23309
23310 /* Notice if the cursor will be cleared by this operation. */
23311 if (!updated_row->full_width_p)
23312 notice_overwritten_cursor (w, updated_area,
23313 output_cursor.x, -1,
23314 updated_row->y,
23315 MATRIX_ROW_BOTTOM_Y (updated_row));
23316
23317 from_x = output_cursor.x;
23318
23319 /* Translate to frame coordinates. */
23320 if (updated_row->full_width_p)
23321 {
23322 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23323 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23324 }
23325 else
23326 {
23327 int area_left = window_box_left (w, updated_area);
23328 from_x += area_left;
23329 to_x += area_left;
23330 }
23331
23332 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23333 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23334 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23335
23336 /* Prevent inadvertently clearing to end of the X window. */
23337 if (to_x > from_x && to_y > from_y)
23338 {
23339 BLOCK_INPUT;
23340 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23341 to_x - from_x, to_y - from_y);
23342 UNBLOCK_INPUT;
23343 }
23344 }
23345
23346 #endif /* HAVE_WINDOW_SYSTEM */
23347
23348
23349 \f
23350 /***********************************************************************
23351 Cursor types
23352 ***********************************************************************/
23353
23354 /* Value is the internal representation of the specified cursor type
23355 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23356 of the bar cursor. */
23357
23358 static enum text_cursor_kinds
23359 get_specified_cursor_type (arg, width)
23360 Lisp_Object arg;
23361 int *width;
23362 {
23363 enum text_cursor_kinds type;
23364
23365 if (NILP (arg))
23366 return NO_CURSOR;
23367
23368 if (EQ (arg, Qbox))
23369 return FILLED_BOX_CURSOR;
23370
23371 if (EQ (arg, Qhollow))
23372 return HOLLOW_BOX_CURSOR;
23373
23374 if (EQ (arg, Qbar))
23375 {
23376 *width = 2;
23377 return BAR_CURSOR;
23378 }
23379
23380 if (CONSP (arg)
23381 && EQ (XCAR (arg), Qbar)
23382 && INTEGERP (XCDR (arg))
23383 && XINT (XCDR (arg)) >= 0)
23384 {
23385 *width = XINT (XCDR (arg));
23386 return BAR_CURSOR;
23387 }
23388
23389 if (EQ (arg, Qhbar))
23390 {
23391 *width = 2;
23392 return HBAR_CURSOR;
23393 }
23394
23395 if (CONSP (arg)
23396 && EQ (XCAR (arg), Qhbar)
23397 && INTEGERP (XCDR (arg))
23398 && XINT (XCDR (arg)) >= 0)
23399 {
23400 *width = XINT (XCDR (arg));
23401 return HBAR_CURSOR;
23402 }
23403
23404 /* Treat anything unknown as "hollow box cursor".
23405 It was bad to signal an error; people have trouble fixing
23406 .Xdefaults with Emacs, when it has something bad in it. */
23407 type = HOLLOW_BOX_CURSOR;
23408
23409 return type;
23410 }
23411
23412 /* Set the default cursor types for specified frame. */
23413 void
23414 set_frame_cursor_types (f, arg)
23415 struct frame *f;
23416 Lisp_Object arg;
23417 {
23418 int width;
23419 Lisp_Object tem;
23420
23421 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23422 FRAME_CURSOR_WIDTH (f) = width;
23423
23424 /* By default, set up the blink-off state depending on the on-state. */
23425
23426 tem = Fassoc (arg, Vblink_cursor_alist);
23427 if (!NILP (tem))
23428 {
23429 FRAME_BLINK_OFF_CURSOR (f)
23430 = get_specified_cursor_type (XCDR (tem), &width);
23431 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23432 }
23433 else
23434 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23435 }
23436
23437
23438 /* Return the cursor we want to be displayed in window W. Return
23439 width of bar/hbar cursor through WIDTH arg. Return with
23440 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23441 (i.e. if the `system caret' should track this cursor).
23442
23443 In a mini-buffer window, we want the cursor only to appear if we
23444 are reading input from this window. For the selected window, we
23445 want the cursor type given by the frame parameter or buffer local
23446 setting of cursor-type. If explicitly marked off, draw no cursor.
23447 In all other cases, we want a hollow box cursor. */
23448
23449 static enum text_cursor_kinds
23450 get_window_cursor_type (w, glyph, width, active_cursor)
23451 struct window *w;
23452 struct glyph *glyph;
23453 int *width;
23454 int *active_cursor;
23455 {
23456 struct frame *f = XFRAME (w->frame);
23457 struct buffer *b = XBUFFER (w->buffer);
23458 int cursor_type = DEFAULT_CURSOR;
23459 Lisp_Object alt_cursor;
23460 int non_selected = 0;
23461
23462 *active_cursor = 1;
23463
23464 /* Echo area */
23465 if (cursor_in_echo_area
23466 && FRAME_HAS_MINIBUF_P (f)
23467 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23468 {
23469 if (w == XWINDOW (echo_area_window))
23470 {
23471 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23472 {
23473 *width = FRAME_CURSOR_WIDTH (f);
23474 return FRAME_DESIRED_CURSOR (f);
23475 }
23476 else
23477 return get_specified_cursor_type (b->cursor_type, width);
23478 }
23479
23480 *active_cursor = 0;
23481 non_selected = 1;
23482 }
23483
23484 /* Detect a nonselected window or nonselected frame. */
23485 else if (w != XWINDOW (f->selected_window)
23486 #ifdef HAVE_WINDOW_SYSTEM
23487 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23488 #endif
23489 )
23490 {
23491 *active_cursor = 0;
23492
23493 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23494 return NO_CURSOR;
23495
23496 non_selected = 1;
23497 }
23498
23499 /* Never display a cursor in a window in which cursor-type is nil. */
23500 if (NILP (b->cursor_type))
23501 return NO_CURSOR;
23502
23503 /* Get the normal cursor type for this window. */
23504 if (EQ (b->cursor_type, Qt))
23505 {
23506 cursor_type = FRAME_DESIRED_CURSOR (f);
23507 *width = FRAME_CURSOR_WIDTH (f);
23508 }
23509 else
23510 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23511
23512 /* Use cursor-in-non-selected-windows instead
23513 for non-selected window or frame. */
23514 if (non_selected)
23515 {
23516 alt_cursor = b->cursor_in_non_selected_windows;
23517 if (!EQ (Qt, alt_cursor))
23518 return get_specified_cursor_type (alt_cursor, width);
23519 /* t means modify the normal cursor type. */
23520 if (cursor_type == FILLED_BOX_CURSOR)
23521 cursor_type = HOLLOW_BOX_CURSOR;
23522 else if (cursor_type == BAR_CURSOR && *width > 1)
23523 --*width;
23524 return cursor_type;
23525 }
23526
23527 /* Use normal cursor if not blinked off. */
23528 if (!w->cursor_off_p)
23529 {
23530 #ifdef HAVE_WINDOW_SYSTEM
23531 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23532 {
23533 if (cursor_type == FILLED_BOX_CURSOR)
23534 {
23535 /* Using a block cursor on large images can be very annoying.
23536 So use a hollow cursor for "large" images.
23537 If image is not transparent (no mask), also use hollow cursor. */
23538 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23539 if (img != NULL && IMAGEP (img->spec))
23540 {
23541 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23542 where N = size of default frame font size.
23543 This should cover most of the "tiny" icons people may use. */
23544 if (!img->mask
23545 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23546 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23547 cursor_type = HOLLOW_BOX_CURSOR;
23548 }
23549 }
23550 else if (cursor_type != NO_CURSOR)
23551 {
23552 /* Display current only supports BOX and HOLLOW cursors for images.
23553 So for now, unconditionally use a HOLLOW cursor when cursor is
23554 not a solid box cursor. */
23555 cursor_type = HOLLOW_BOX_CURSOR;
23556 }
23557 }
23558 #endif
23559 return cursor_type;
23560 }
23561
23562 /* Cursor is blinked off, so determine how to "toggle" it. */
23563
23564 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23565 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23566 return get_specified_cursor_type (XCDR (alt_cursor), width);
23567
23568 /* Then see if frame has specified a specific blink off cursor type. */
23569 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23570 {
23571 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23572 return FRAME_BLINK_OFF_CURSOR (f);
23573 }
23574
23575 #if 0
23576 /* Some people liked having a permanently visible blinking cursor,
23577 while others had very strong opinions against it. So it was
23578 decided to remove it. KFS 2003-09-03 */
23579
23580 /* Finally perform built-in cursor blinking:
23581 filled box <-> hollow box
23582 wide [h]bar <-> narrow [h]bar
23583 narrow [h]bar <-> no cursor
23584 other type <-> no cursor */
23585
23586 if (cursor_type == FILLED_BOX_CURSOR)
23587 return HOLLOW_BOX_CURSOR;
23588
23589 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23590 {
23591 *width = 1;
23592 return cursor_type;
23593 }
23594 #endif
23595
23596 return NO_CURSOR;
23597 }
23598
23599
23600 #ifdef HAVE_WINDOW_SYSTEM
23601
23602 /* Notice when the text cursor of window W has been completely
23603 overwritten by a drawing operation that outputs glyphs in AREA
23604 starting at X0 and ending at X1 in the line starting at Y0 and
23605 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23606 the rest of the line after X0 has been written. Y coordinates
23607 are window-relative. */
23608
23609 static void
23610 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
23611 struct window *w;
23612 enum glyph_row_area area;
23613 int x0, y0, x1, y1;
23614 {
23615 int cx0, cx1, cy0, cy1;
23616 struct glyph_row *row;
23617
23618 if (!w->phys_cursor_on_p)
23619 return;
23620 if (area != TEXT_AREA)
23621 return;
23622
23623 if (w->phys_cursor.vpos < 0
23624 || w->phys_cursor.vpos >= w->current_matrix->nrows
23625 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23626 !(row->enabled_p && row->displays_text_p)))
23627 return;
23628
23629 if (row->cursor_in_fringe_p)
23630 {
23631 row->cursor_in_fringe_p = 0;
23632 draw_fringe_bitmap (w, row, row->reversed_p);
23633 w->phys_cursor_on_p = 0;
23634 return;
23635 }
23636
23637 cx0 = w->phys_cursor.x;
23638 cx1 = cx0 + w->phys_cursor_width;
23639 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23640 return;
23641
23642 /* The cursor image will be completely removed from the
23643 screen if the output area intersects the cursor area in
23644 y-direction. When we draw in [y0 y1[, and some part of
23645 the cursor is at y < y0, that part must have been drawn
23646 before. When scrolling, the cursor is erased before
23647 actually scrolling, so we don't come here. When not
23648 scrolling, the rows above the old cursor row must have
23649 changed, and in this case these rows must have written
23650 over the cursor image.
23651
23652 Likewise if part of the cursor is below y1, with the
23653 exception of the cursor being in the first blank row at
23654 the buffer and window end because update_text_area
23655 doesn't draw that row. (Except when it does, but
23656 that's handled in update_text_area.) */
23657
23658 cy0 = w->phys_cursor.y;
23659 cy1 = cy0 + w->phys_cursor_height;
23660 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23661 return;
23662
23663 w->phys_cursor_on_p = 0;
23664 }
23665
23666 #endif /* HAVE_WINDOW_SYSTEM */
23667
23668 \f
23669 /************************************************************************
23670 Mouse Face
23671 ************************************************************************/
23672
23673 #ifdef HAVE_WINDOW_SYSTEM
23674
23675 /* EXPORT for RIF:
23676 Fix the display of area AREA of overlapping row ROW in window W
23677 with respect to the overlapping part OVERLAPS. */
23678
23679 void
23680 x_fix_overlapping_area (w, row, area, overlaps)
23681 struct window *w;
23682 struct glyph_row *row;
23683 enum glyph_row_area area;
23684 int overlaps;
23685 {
23686 int i, x;
23687
23688 BLOCK_INPUT;
23689
23690 x = 0;
23691 for (i = 0; i < row->used[area];)
23692 {
23693 if (row->glyphs[area][i].overlaps_vertically_p)
23694 {
23695 int start = i, start_x = x;
23696
23697 do
23698 {
23699 x += row->glyphs[area][i].pixel_width;
23700 ++i;
23701 }
23702 while (i < row->used[area]
23703 && row->glyphs[area][i].overlaps_vertically_p);
23704
23705 draw_glyphs (w, start_x, row, area,
23706 start, i,
23707 DRAW_NORMAL_TEXT, overlaps);
23708 }
23709 else
23710 {
23711 x += row->glyphs[area][i].pixel_width;
23712 ++i;
23713 }
23714 }
23715
23716 UNBLOCK_INPUT;
23717 }
23718
23719
23720 /* EXPORT:
23721 Draw the cursor glyph of window W in glyph row ROW. See the
23722 comment of draw_glyphs for the meaning of HL. */
23723
23724 void
23725 draw_phys_cursor_glyph (w, row, hl)
23726 struct window *w;
23727 struct glyph_row *row;
23728 enum draw_glyphs_face hl;
23729 {
23730 /* If cursor hpos is out of bounds, don't draw garbage. This can
23731 happen in mini-buffer windows when switching between echo area
23732 glyphs and mini-buffer. */
23733 if ((row->reversed_p
23734 ? (w->phys_cursor.hpos >= 0)
23735 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23736 {
23737 int on_p = w->phys_cursor_on_p;
23738 int x1;
23739 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23740 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23741 hl, 0);
23742 w->phys_cursor_on_p = on_p;
23743
23744 if (hl == DRAW_CURSOR)
23745 w->phys_cursor_width = x1 - w->phys_cursor.x;
23746 /* When we erase the cursor, and ROW is overlapped by other
23747 rows, make sure that these overlapping parts of other rows
23748 are redrawn. */
23749 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23750 {
23751 w->phys_cursor_width = x1 - w->phys_cursor.x;
23752
23753 if (row > w->current_matrix->rows
23754 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23755 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23756 OVERLAPS_ERASED_CURSOR);
23757
23758 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23759 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23760 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23761 OVERLAPS_ERASED_CURSOR);
23762 }
23763 }
23764 }
23765
23766
23767 /* EXPORT:
23768 Erase the image of a cursor of window W from the screen. */
23769
23770 void
23771 erase_phys_cursor (w)
23772 struct window *w;
23773 {
23774 struct frame *f = XFRAME (w->frame);
23775 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23776 int hpos = w->phys_cursor.hpos;
23777 int vpos = w->phys_cursor.vpos;
23778 int mouse_face_here_p = 0;
23779 struct glyph_matrix *active_glyphs = w->current_matrix;
23780 struct glyph_row *cursor_row;
23781 struct glyph *cursor_glyph;
23782 enum draw_glyphs_face hl;
23783
23784 /* No cursor displayed or row invalidated => nothing to do on the
23785 screen. */
23786 if (w->phys_cursor_type == NO_CURSOR)
23787 goto mark_cursor_off;
23788
23789 /* VPOS >= active_glyphs->nrows means that window has been resized.
23790 Don't bother to erase the cursor. */
23791 if (vpos >= active_glyphs->nrows)
23792 goto mark_cursor_off;
23793
23794 /* If row containing cursor is marked invalid, there is nothing we
23795 can do. */
23796 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23797 if (!cursor_row->enabled_p)
23798 goto mark_cursor_off;
23799
23800 /* If line spacing is > 0, old cursor may only be partially visible in
23801 window after split-window. So adjust visible height. */
23802 cursor_row->visible_height = min (cursor_row->visible_height,
23803 window_text_bottom_y (w) - cursor_row->y);
23804
23805 /* If row is completely invisible, don't attempt to delete a cursor which
23806 isn't there. This can happen if cursor is at top of a window, and
23807 we switch to a buffer with a header line in that window. */
23808 if (cursor_row->visible_height <= 0)
23809 goto mark_cursor_off;
23810
23811 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23812 if (cursor_row->cursor_in_fringe_p)
23813 {
23814 cursor_row->cursor_in_fringe_p = 0;
23815 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23816 goto mark_cursor_off;
23817 }
23818
23819 /* This can happen when the new row is shorter than the old one.
23820 In this case, either draw_glyphs or clear_end_of_line
23821 should have cleared the cursor. Note that we wouldn't be
23822 able to erase the cursor in this case because we don't have a
23823 cursor glyph at hand. */
23824 if ((cursor_row->reversed_p
23825 ? (w->phys_cursor.hpos < 0)
23826 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23827 goto mark_cursor_off;
23828
23829 /* If the cursor is in the mouse face area, redisplay that when
23830 we clear the cursor. */
23831 if (! NILP (dpyinfo->mouse_face_window)
23832 && w == XWINDOW (dpyinfo->mouse_face_window)
23833 && (vpos > dpyinfo->mouse_face_beg_row
23834 || (vpos == dpyinfo->mouse_face_beg_row
23835 && hpos >= dpyinfo->mouse_face_beg_col))
23836 && (vpos < dpyinfo->mouse_face_end_row
23837 || (vpos == dpyinfo->mouse_face_end_row
23838 && hpos < dpyinfo->mouse_face_end_col))
23839 /* Don't redraw the cursor's spot in mouse face if it is at the
23840 end of a line (on a newline). The cursor appears there, but
23841 mouse highlighting does not. */
23842 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23843 mouse_face_here_p = 1;
23844
23845 /* Maybe clear the display under the cursor. */
23846 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23847 {
23848 int x, y, left_x;
23849 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23850 int width;
23851
23852 cursor_glyph = get_phys_cursor_glyph (w);
23853 if (cursor_glyph == NULL)
23854 goto mark_cursor_off;
23855
23856 width = cursor_glyph->pixel_width;
23857 left_x = window_box_left_offset (w, TEXT_AREA);
23858 x = w->phys_cursor.x;
23859 if (x < left_x)
23860 width -= left_x - x;
23861 width = min (width, window_box_width (w, TEXT_AREA) - x);
23862 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23863 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23864
23865 if (width > 0)
23866 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23867 }
23868
23869 /* Erase the cursor by redrawing the character underneath it. */
23870 if (mouse_face_here_p)
23871 hl = DRAW_MOUSE_FACE;
23872 else
23873 hl = DRAW_NORMAL_TEXT;
23874 draw_phys_cursor_glyph (w, cursor_row, hl);
23875
23876 mark_cursor_off:
23877 w->phys_cursor_on_p = 0;
23878 w->phys_cursor_type = NO_CURSOR;
23879 }
23880
23881
23882 /* EXPORT:
23883 Display or clear cursor of window W. If ON is zero, clear the
23884 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23885 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23886
23887 void
23888 display_and_set_cursor (w, on, hpos, vpos, x, y)
23889 struct window *w;
23890 int on, hpos, vpos, x, y;
23891 {
23892 struct frame *f = XFRAME (w->frame);
23893 int new_cursor_type;
23894 int new_cursor_width;
23895 int active_cursor;
23896 struct glyph_row *glyph_row;
23897 struct glyph *glyph;
23898
23899 /* This is pointless on invisible frames, and dangerous on garbaged
23900 windows and frames; in the latter case, the frame or window may
23901 be in the midst of changing its size, and x and y may be off the
23902 window. */
23903 if (! FRAME_VISIBLE_P (f)
23904 || FRAME_GARBAGED_P (f)
23905 || vpos >= w->current_matrix->nrows
23906 || hpos >= w->current_matrix->matrix_w)
23907 return;
23908
23909 /* If cursor is off and we want it off, return quickly. */
23910 if (!on && !w->phys_cursor_on_p)
23911 return;
23912
23913 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23914 /* If cursor row is not enabled, we don't really know where to
23915 display the cursor. */
23916 if (!glyph_row->enabled_p)
23917 {
23918 w->phys_cursor_on_p = 0;
23919 return;
23920 }
23921
23922 glyph = NULL;
23923 if (!glyph_row->exact_window_width_line_p
23924 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23925 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23926
23927 xassert (interrupt_input_blocked);
23928
23929 /* Set new_cursor_type to the cursor we want to be displayed. */
23930 new_cursor_type = get_window_cursor_type (w, glyph,
23931 &new_cursor_width, &active_cursor);
23932
23933 /* If cursor is currently being shown and we don't want it to be or
23934 it is in the wrong place, or the cursor type is not what we want,
23935 erase it. */
23936 if (w->phys_cursor_on_p
23937 && (!on
23938 || w->phys_cursor.x != x
23939 || w->phys_cursor.y != y
23940 || new_cursor_type != w->phys_cursor_type
23941 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23942 && new_cursor_width != w->phys_cursor_width)))
23943 erase_phys_cursor (w);
23944
23945 /* Don't check phys_cursor_on_p here because that flag is only set
23946 to zero in some cases where we know that the cursor has been
23947 completely erased, to avoid the extra work of erasing the cursor
23948 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23949 still not be visible, or it has only been partly erased. */
23950 if (on)
23951 {
23952 w->phys_cursor_ascent = glyph_row->ascent;
23953 w->phys_cursor_height = glyph_row->height;
23954
23955 /* Set phys_cursor_.* before x_draw_.* is called because some
23956 of them may need the information. */
23957 w->phys_cursor.x = x;
23958 w->phys_cursor.y = glyph_row->y;
23959 w->phys_cursor.hpos = hpos;
23960 w->phys_cursor.vpos = vpos;
23961 }
23962
23963 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23964 new_cursor_type, new_cursor_width,
23965 on, active_cursor);
23966 }
23967
23968
23969 /* Switch the display of W's cursor on or off, according to the value
23970 of ON. */
23971
23972 void
23973 update_window_cursor (w, on)
23974 struct window *w;
23975 int on;
23976 {
23977 /* Don't update cursor in windows whose frame is in the process
23978 of being deleted. */
23979 if (w->current_matrix)
23980 {
23981 BLOCK_INPUT;
23982 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23983 w->phys_cursor.x, w->phys_cursor.y);
23984 UNBLOCK_INPUT;
23985 }
23986 }
23987
23988
23989 /* Call update_window_cursor with parameter ON_P on all leaf windows
23990 in the window tree rooted at W. */
23991
23992 static void
23993 update_cursor_in_window_tree (w, on_p)
23994 struct window *w;
23995 int on_p;
23996 {
23997 while (w)
23998 {
23999 if (!NILP (w->hchild))
24000 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24001 else if (!NILP (w->vchild))
24002 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24003 else
24004 update_window_cursor (w, on_p);
24005
24006 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24007 }
24008 }
24009
24010
24011 /* EXPORT:
24012 Display the cursor on window W, or clear it, according to ON_P.
24013 Don't change the cursor's position. */
24014
24015 void
24016 x_update_cursor (f, on_p)
24017 struct frame *f;
24018 int on_p;
24019 {
24020 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24021 }
24022
24023
24024 /* EXPORT:
24025 Clear the cursor of window W to background color, and mark the
24026 cursor as not shown. This is used when the text where the cursor
24027 is about to be rewritten. */
24028
24029 void
24030 x_clear_cursor (w)
24031 struct window *w;
24032 {
24033 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24034 update_window_cursor (w, 0);
24035 }
24036
24037
24038 /* EXPORT:
24039 Display the active region described by mouse_face_* according to DRAW. */
24040
24041 void
24042 show_mouse_face (dpyinfo, draw)
24043 Display_Info *dpyinfo;
24044 enum draw_glyphs_face draw;
24045 {
24046 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
24047 struct frame *f = XFRAME (WINDOW_FRAME (w));
24048
24049 if (/* If window is in the process of being destroyed, don't bother
24050 to do anything. */
24051 w->current_matrix != NULL
24052 /* Don't update mouse highlight if hidden */
24053 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
24054 /* Recognize when we are called to operate on rows that don't exist
24055 anymore. This can happen when a window is split. */
24056 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
24057 {
24058 int phys_cursor_on_p = w->phys_cursor_on_p;
24059 struct glyph_row *row, *first, *last;
24060
24061 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
24062 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
24063
24064 for (row = first; row <= last && row->enabled_p; ++row)
24065 {
24066 int start_hpos, end_hpos, start_x;
24067
24068 /* For all but the first row, the highlight starts at column 0. */
24069 if (row == first)
24070 {
24071 start_hpos = dpyinfo->mouse_face_beg_col;
24072 start_x = dpyinfo->mouse_face_beg_x;
24073 }
24074 else
24075 {
24076 start_hpos = 0;
24077 start_x = 0;
24078 }
24079
24080 if (row == last)
24081 end_hpos = dpyinfo->mouse_face_end_col;
24082 else
24083 {
24084 end_hpos = row->used[TEXT_AREA];
24085 if (draw == DRAW_NORMAL_TEXT)
24086 row->fill_line_p = 1; /* Clear to end of line */
24087 }
24088
24089 if (end_hpos > start_hpos)
24090 {
24091 draw_glyphs (w, start_x, row, TEXT_AREA,
24092 start_hpos, end_hpos,
24093 draw, 0);
24094
24095 row->mouse_face_p
24096 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24097 }
24098 }
24099
24100 /* When we've written over the cursor, arrange for it to
24101 be displayed again. */
24102 if (phys_cursor_on_p && !w->phys_cursor_on_p)
24103 {
24104 BLOCK_INPUT;
24105 display_and_set_cursor (w, 1,
24106 w->phys_cursor.hpos, w->phys_cursor.vpos,
24107 w->phys_cursor.x, w->phys_cursor.y);
24108 UNBLOCK_INPUT;
24109 }
24110 }
24111
24112 /* Change the mouse cursor. */
24113 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
24114 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24115 else if (draw == DRAW_MOUSE_FACE)
24116 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24117 else
24118 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24119 }
24120
24121 /* EXPORT:
24122 Clear out the mouse-highlighted active region.
24123 Redraw it un-highlighted first. Value is non-zero if mouse
24124 face was actually drawn unhighlighted. */
24125
24126 int
24127 clear_mouse_face (dpyinfo)
24128 Display_Info *dpyinfo;
24129 {
24130 int cleared = 0;
24131
24132 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
24133 {
24134 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
24135 cleared = 1;
24136 }
24137
24138 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24139 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24140 dpyinfo->mouse_face_window = Qnil;
24141 dpyinfo->mouse_face_overlay = Qnil;
24142 return cleared;
24143 }
24144
24145
24146 /* EXPORT:
24147 Non-zero if physical cursor of window W is within mouse face. */
24148
24149 int
24150 cursor_in_mouse_face_p (w)
24151 struct window *w;
24152 {
24153 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24154 int in_mouse_face = 0;
24155
24156 if (WINDOWP (dpyinfo->mouse_face_window)
24157 && XWINDOW (dpyinfo->mouse_face_window) == w)
24158 {
24159 int hpos = w->phys_cursor.hpos;
24160 int vpos = w->phys_cursor.vpos;
24161
24162 if (vpos >= dpyinfo->mouse_face_beg_row
24163 && vpos <= dpyinfo->mouse_face_end_row
24164 && (vpos > dpyinfo->mouse_face_beg_row
24165 || hpos >= dpyinfo->mouse_face_beg_col)
24166 && (vpos < dpyinfo->mouse_face_end_row
24167 || hpos < dpyinfo->mouse_face_end_col
24168 || dpyinfo->mouse_face_past_end))
24169 in_mouse_face = 1;
24170 }
24171
24172 return in_mouse_face;
24173 }
24174
24175
24176
24177 \f
24178 /* This function sets the mouse_face_* elements of DPYINFO, assuming
24179 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24180 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24181 for the overlay or run of text properties specifying the mouse
24182 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24183 before-string and after-string that must also be highlighted.
24184 DISPLAY_STRING, if non-nil, is a display string that may cover some
24185 or all of the highlighted text. */
24186
24187 static void
24188 mouse_face_from_buffer_pos (Lisp_Object window,
24189 Display_Info *dpyinfo,
24190 EMACS_INT mouse_charpos,
24191 EMACS_INT start_charpos,
24192 EMACS_INT end_charpos,
24193 Lisp_Object before_string,
24194 Lisp_Object after_string,
24195 Lisp_Object display_string)
24196 {
24197 struct window *w = XWINDOW (window);
24198 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24199 struct glyph_row *row;
24200 struct glyph *glyph, *end;
24201 EMACS_INT ignore;
24202 int x;
24203
24204 xassert (NILP (display_string) || STRINGP (display_string));
24205 xassert (NILP (before_string) || STRINGP (before_string));
24206 xassert (NILP (after_string) || STRINGP (after_string));
24207
24208 /* Find the first highlighted glyph. */
24209 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
24210 {
24211 dpyinfo->mouse_face_beg_col = 0;
24212 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
24213 dpyinfo->mouse_face_beg_x = first->x;
24214 dpyinfo->mouse_face_beg_y = first->y;
24215 }
24216 else
24217 {
24218 row = row_containing_pos (w, start_charpos, first, NULL, 0);
24219 if (row == NULL)
24220 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24221
24222 /* If the before-string or display-string contains newlines,
24223 row_containing_pos skips to its last row. Move back. */
24224 if (!NILP (before_string) || !NILP (display_string))
24225 {
24226 struct glyph_row *prev;
24227 while ((prev = row - 1, prev >= first)
24228 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24229 && prev->used[TEXT_AREA] > 0)
24230 {
24231 struct glyph *beg = prev->glyphs[TEXT_AREA];
24232 glyph = beg + prev->used[TEXT_AREA];
24233 while (--glyph >= beg && INTEGERP (glyph->object));
24234 if (glyph < beg
24235 || !(EQ (glyph->object, before_string)
24236 || EQ (glyph->object, display_string)))
24237 break;
24238 row = prev;
24239 }
24240 }
24241
24242 glyph = row->glyphs[TEXT_AREA];
24243 end = glyph + row->used[TEXT_AREA];
24244 x = row->x;
24245 dpyinfo->mouse_face_beg_y = row->y;
24246 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24247
24248 /* Skip truncation glyphs at the start of the glyph row. */
24249 if (row->displays_text_p)
24250 for (; glyph < end
24251 && INTEGERP (glyph->object)
24252 && glyph->charpos < 0;
24253 ++glyph)
24254 x += glyph->pixel_width;
24255
24256 /* Scan the glyph row, stopping before BEFORE_STRING or
24257 DISPLAY_STRING or START_CHARPOS. */
24258 for (; glyph < end
24259 && !INTEGERP (glyph->object)
24260 && !EQ (glyph->object, before_string)
24261 && !EQ (glyph->object, display_string)
24262 && !(BUFFERP (glyph->object)
24263 && glyph->charpos >= start_charpos);
24264 ++glyph)
24265 x += glyph->pixel_width;
24266
24267 dpyinfo->mouse_face_beg_x = x;
24268 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
24269 }
24270
24271 /* Find the last highlighted glyph. */
24272 row = row_containing_pos (w, end_charpos, first, NULL, 0);
24273 if (row == NULL)
24274 {
24275 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24276 dpyinfo->mouse_face_past_end = 1;
24277 }
24278 else if (!NILP (after_string))
24279 {
24280 /* If the after-string has newlines, advance to its last row. */
24281 struct glyph_row *next;
24282 struct glyph_row *last
24283 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24284
24285 for (next = row + 1;
24286 next <= last
24287 && next->used[TEXT_AREA] > 0
24288 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24289 ++next)
24290 row = next;
24291 }
24292
24293 glyph = row->glyphs[TEXT_AREA];
24294 end = glyph + row->used[TEXT_AREA];
24295 x = row->x;
24296 dpyinfo->mouse_face_end_y = row->y;
24297 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
24298
24299 /* Skip truncation glyphs at the start of the row. */
24300 if (row->displays_text_p)
24301 for (; glyph < end
24302 && INTEGERP (glyph->object)
24303 && glyph->charpos < 0;
24304 ++glyph)
24305 x += glyph->pixel_width;
24306
24307 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
24308 AFTER_STRING. */
24309 for (; glyph < end
24310 && !INTEGERP (glyph->object)
24311 && !EQ (glyph->object, after_string)
24312 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
24313 ++glyph)
24314 x += glyph->pixel_width;
24315
24316 /* If we found AFTER_STRING, consume it and stop. */
24317 if (EQ (glyph->object, after_string))
24318 {
24319 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
24320 x += glyph->pixel_width;
24321 }
24322 else
24323 {
24324 /* If there's no after-string, we must check if we overshot,
24325 which might be the case if we stopped after a string glyph.
24326 That glyph may belong to a before-string or display-string
24327 associated with the end position, which must not be
24328 highlighted. */
24329 Lisp_Object prev_object;
24330 EMACS_INT pos;
24331
24332 while (glyph > row->glyphs[TEXT_AREA])
24333 {
24334 prev_object = (glyph - 1)->object;
24335 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
24336 break;
24337
24338 pos = string_buffer_position (w, prev_object, end_charpos);
24339 if (pos && pos < end_charpos)
24340 break;
24341
24342 for (; glyph > row->glyphs[TEXT_AREA]
24343 && EQ ((glyph - 1)->object, prev_object);
24344 --glyph)
24345 x -= (glyph - 1)->pixel_width;
24346 }
24347 }
24348
24349 dpyinfo->mouse_face_end_x = x;
24350 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
24351 dpyinfo->mouse_face_window = window;
24352 dpyinfo->mouse_face_face_id
24353 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24354 mouse_charpos + 1,
24355 !dpyinfo->mouse_face_hidden, -1);
24356 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24357 }
24358
24359
24360 /* Find the position of the glyph for position POS in OBJECT in
24361 window W's current matrix, and return in *X, *Y the pixel
24362 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24363
24364 RIGHT_P non-zero means return the position of the right edge of the
24365 glyph, RIGHT_P zero means return the left edge position.
24366
24367 If no glyph for POS exists in the matrix, return the position of
24368 the glyph with the next smaller position that is in the matrix, if
24369 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24370 exists in the matrix, return the position of the glyph with the
24371 next larger position in OBJECT.
24372
24373 Value is non-zero if a glyph was found. */
24374
24375 static int
24376 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
24377 struct window *w;
24378 EMACS_INT pos;
24379 Lisp_Object object;
24380 int *hpos, *vpos, *x, *y;
24381 int right_p;
24382 {
24383 int yb = window_text_bottom_y (w);
24384 struct glyph_row *r;
24385 struct glyph *best_glyph = NULL;
24386 struct glyph_row *best_row = NULL;
24387 int best_x = 0;
24388
24389 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24390 r->enabled_p && r->y < yb;
24391 ++r)
24392 {
24393 struct glyph *g = r->glyphs[TEXT_AREA];
24394 struct glyph *e = g + r->used[TEXT_AREA];
24395 int gx;
24396
24397 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24398 if (EQ (g->object, object))
24399 {
24400 if (g->charpos == pos)
24401 {
24402 best_glyph = g;
24403 best_x = gx;
24404 best_row = r;
24405 goto found;
24406 }
24407 else if (best_glyph == NULL
24408 || ((eabs (g->charpos - pos)
24409 < eabs (best_glyph->charpos - pos))
24410 && (right_p
24411 ? g->charpos < pos
24412 : g->charpos > pos)))
24413 {
24414 best_glyph = g;
24415 best_x = gx;
24416 best_row = r;
24417 }
24418 }
24419 }
24420
24421 found:
24422
24423 if (best_glyph)
24424 {
24425 *x = best_x;
24426 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24427
24428 if (right_p)
24429 {
24430 *x += best_glyph->pixel_width;
24431 ++*hpos;
24432 }
24433
24434 *y = best_row->y;
24435 *vpos = best_row - w->current_matrix->rows;
24436 }
24437
24438 return best_glyph != NULL;
24439 }
24440
24441
24442 /* See if position X, Y is within a hot-spot of an image. */
24443
24444 static int
24445 on_hot_spot_p (hot_spot, x, y)
24446 Lisp_Object hot_spot;
24447 int x, y;
24448 {
24449 if (!CONSP (hot_spot))
24450 return 0;
24451
24452 if (EQ (XCAR (hot_spot), Qrect))
24453 {
24454 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24455 Lisp_Object rect = XCDR (hot_spot);
24456 Lisp_Object tem;
24457 if (!CONSP (rect))
24458 return 0;
24459 if (!CONSP (XCAR (rect)))
24460 return 0;
24461 if (!CONSP (XCDR (rect)))
24462 return 0;
24463 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24464 return 0;
24465 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24466 return 0;
24467 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24468 return 0;
24469 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24470 return 0;
24471 return 1;
24472 }
24473 else if (EQ (XCAR (hot_spot), Qcircle))
24474 {
24475 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24476 Lisp_Object circ = XCDR (hot_spot);
24477 Lisp_Object lr, lx0, ly0;
24478 if (CONSP (circ)
24479 && CONSP (XCAR (circ))
24480 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24481 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24482 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24483 {
24484 double r = XFLOATINT (lr);
24485 double dx = XINT (lx0) - x;
24486 double dy = XINT (ly0) - y;
24487 return (dx * dx + dy * dy <= r * r);
24488 }
24489 }
24490 else if (EQ (XCAR (hot_spot), Qpoly))
24491 {
24492 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24493 if (VECTORP (XCDR (hot_spot)))
24494 {
24495 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24496 Lisp_Object *poly = v->contents;
24497 int n = v->size;
24498 int i;
24499 int inside = 0;
24500 Lisp_Object lx, ly;
24501 int x0, y0;
24502
24503 /* Need an even number of coordinates, and at least 3 edges. */
24504 if (n < 6 || n & 1)
24505 return 0;
24506
24507 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24508 If count is odd, we are inside polygon. Pixels on edges
24509 may or may not be included depending on actual geometry of the
24510 polygon. */
24511 if ((lx = poly[n-2], !INTEGERP (lx))
24512 || (ly = poly[n-1], !INTEGERP (lx)))
24513 return 0;
24514 x0 = XINT (lx), y0 = XINT (ly);
24515 for (i = 0; i < n; i += 2)
24516 {
24517 int x1 = x0, y1 = y0;
24518 if ((lx = poly[i], !INTEGERP (lx))
24519 || (ly = poly[i+1], !INTEGERP (ly)))
24520 return 0;
24521 x0 = XINT (lx), y0 = XINT (ly);
24522
24523 /* Does this segment cross the X line? */
24524 if (x0 >= x)
24525 {
24526 if (x1 >= x)
24527 continue;
24528 }
24529 else if (x1 < x)
24530 continue;
24531 if (y > y0 && y > y1)
24532 continue;
24533 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24534 inside = !inside;
24535 }
24536 return inside;
24537 }
24538 }
24539 return 0;
24540 }
24541
24542 Lisp_Object
24543 find_hot_spot (map, x, y)
24544 Lisp_Object map;
24545 int x, y;
24546 {
24547 while (CONSP (map))
24548 {
24549 if (CONSP (XCAR (map))
24550 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24551 return XCAR (map);
24552 map = XCDR (map);
24553 }
24554
24555 return Qnil;
24556 }
24557
24558 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24559 3, 3, 0,
24560 doc: /* Lookup in image map MAP coordinates X and Y.
24561 An image map is an alist where each element has the format (AREA ID PLIST).
24562 An AREA is specified as either a rectangle, a circle, or a polygon:
24563 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24564 pixel coordinates of the upper left and bottom right corners.
24565 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24566 and the radius of the circle; r may be a float or integer.
24567 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24568 vector describes one corner in the polygon.
24569 Returns the alist element for the first matching AREA in MAP. */)
24570 (map, x, y)
24571 Lisp_Object map;
24572 Lisp_Object x, y;
24573 {
24574 if (NILP (map))
24575 return Qnil;
24576
24577 CHECK_NUMBER (x);
24578 CHECK_NUMBER (y);
24579
24580 return find_hot_spot (map, XINT (x), XINT (y));
24581 }
24582
24583
24584 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24585 static void
24586 define_frame_cursor1 (f, cursor, pointer)
24587 struct frame *f;
24588 Cursor cursor;
24589 Lisp_Object pointer;
24590 {
24591 /* Do not change cursor shape while dragging mouse. */
24592 if (!NILP (do_mouse_tracking))
24593 return;
24594
24595 if (!NILP (pointer))
24596 {
24597 if (EQ (pointer, Qarrow))
24598 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24599 else if (EQ (pointer, Qhand))
24600 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24601 else if (EQ (pointer, Qtext))
24602 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24603 else if (EQ (pointer, intern ("hdrag")))
24604 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24605 #ifdef HAVE_X_WINDOWS
24606 else if (EQ (pointer, intern ("vdrag")))
24607 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24608 #endif
24609 else if (EQ (pointer, intern ("hourglass")))
24610 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24611 else if (EQ (pointer, Qmodeline))
24612 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24613 else
24614 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24615 }
24616
24617 if (cursor != No_Cursor)
24618 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24619 }
24620
24621 /* Take proper action when mouse has moved to the mode or header line
24622 or marginal area AREA of window W, x-position X and y-position Y.
24623 X is relative to the start of the text display area of W, so the
24624 width of bitmap areas and scroll bars must be subtracted to get a
24625 position relative to the start of the mode line. */
24626
24627 static void
24628 note_mode_line_or_margin_highlight (window, x, y, area)
24629 Lisp_Object window;
24630 int x, y;
24631 enum window_part area;
24632 {
24633 struct window *w = XWINDOW (window);
24634 struct frame *f = XFRAME (w->frame);
24635 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24636 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24637 Lisp_Object pointer = Qnil;
24638 int charpos, dx, dy, width, height;
24639 Lisp_Object string, object = Qnil;
24640 Lisp_Object pos, help;
24641
24642 Lisp_Object mouse_face;
24643 int original_x_pixel = x;
24644 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24645 struct glyph_row *row;
24646
24647 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24648 {
24649 int x0;
24650 struct glyph *end;
24651
24652 string = mode_line_string (w, area, &x, &y, &charpos,
24653 &object, &dx, &dy, &width, &height);
24654
24655 row = (area == ON_MODE_LINE
24656 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24657 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24658
24659 /* Find glyph */
24660 if (row->mode_line_p && row->enabled_p)
24661 {
24662 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24663 end = glyph + row->used[TEXT_AREA];
24664
24665 for (x0 = original_x_pixel;
24666 glyph < end && x0 >= glyph->pixel_width;
24667 ++glyph)
24668 x0 -= glyph->pixel_width;
24669
24670 if (glyph >= end)
24671 glyph = NULL;
24672 }
24673 }
24674 else
24675 {
24676 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24677 string = marginal_area_string (w, area, &x, &y, &charpos,
24678 &object, &dx, &dy, &width, &height);
24679 }
24680
24681 help = Qnil;
24682
24683 if (IMAGEP (object))
24684 {
24685 Lisp_Object image_map, hotspot;
24686 if ((image_map = Fplist_get (XCDR (object), QCmap),
24687 !NILP (image_map))
24688 && (hotspot = find_hot_spot (image_map, dx, dy),
24689 CONSP (hotspot))
24690 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24691 {
24692 Lisp_Object area_id, plist;
24693
24694 area_id = XCAR (hotspot);
24695 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24696 If so, we could look for mouse-enter, mouse-leave
24697 properties in PLIST (and do something...). */
24698 hotspot = XCDR (hotspot);
24699 if (CONSP (hotspot)
24700 && (plist = XCAR (hotspot), CONSP (plist)))
24701 {
24702 pointer = Fplist_get (plist, Qpointer);
24703 if (NILP (pointer))
24704 pointer = Qhand;
24705 help = Fplist_get (plist, Qhelp_echo);
24706 if (!NILP (help))
24707 {
24708 help_echo_string = help;
24709 /* Is this correct? ++kfs */
24710 XSETWINDOW (help_echo_window, w);
24711 help_echo_object = w->buffer;
24712 help_echo_pos = charpos;
24713 }
24714 }
24715 }
24716 if (NILP (pointer))
24717 pointer = Fplist_get (XCDR (object), QCpointer);
24718 }
24719
24720 if (STRINGP (string))
24721 {
24722 pos = make_number (charpos);
24723 /* If we're on a string with `help-echo' text property, arrange
24724 for the help to be displayed. This is done by setting the
24725 global variable help_echo_string to the help string. */
24726 if (NILP (help))
24727 {
24728 help = Fget_text_property (pos, Qhelp_echo, string);
24729 if (!NILP (help))
24730 {
24731 help_echo_string = help;
24732 XSETWINDOW (help_echo_window, w);
24733 help_echo_object = string;
24734 help_echo_pos = charpos;
24735 }
24736 }
24737
24738 if (NILP (pointer))
24739 pointer = Fget_text_property (pos, Qpointer, string);
24740
24741 /* Change the mouse pointer according to what is under X/Y. */
24742 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24743 {
24744 Lisp_Object map;
24745 map = Fget_text_property (pos, Qlocal_map, string);
24746 if (!KEYMAPP (map))
24747 map = Fget_text_property (pos, Qkeymap, string);
24748 if (!KEYMAPP (map))
24749 cursor = dpyinfo->vertical_scroll_bar_cursor;
24750 }
24751
24752 /* Change the mouse face according to what is under X/Y. */
24753 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24754 if (!NILP (mouse_face)
24755 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24756 && glyph)
24757 {
24758 Lisp_Object b, e;
24759
24760 struct glyph * tmp_glyph;
24761
24762 int gpos;
24763 int gseq_length;
24764 int total_pixel_width;
24765 EMACS_INT ignore;
24766
24767 int vpos, hpos;
24768
24769 b = Fprevious_single_property_change (make_number (charpos + 1),
24770 Qmouse_face, string, Qnil);
24771 if (NILP (b))
24772 b = make_number (0);
24773
24774 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24775 if (NILP (e))
24776 e = make_number (SCHARS (string));
24777
24778 /* Calculate the position(glyph position: GPOS) of GLYPH in
24779 displayed string. GPOS is different from CHARPOS.
24780
24781 CHARPOS is the position of glyph in internal string
24782 object. A mode line string format has structures which
24783 is converted to a flatten by emacs lisp interpreter.
24784 The internal string is an element of the structures.
24785 The displayed string is the flatten string. */
24786 gpos = 0;
24787 if (glyph > row_start_glyph)
24788 {
24789 tmp_glyph = glyph - 1;
24790 while (tmp_glyph >= row_start_glyph
24791 && tmp_glyph->charpos >= XINT (b)
24792 && EQ (tmp_glyph->object, glyph->object))
24793 {
24794 tmp_glyph--;
24795 gpos++;
24796 }
24797 }
24798
24799 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24800 displayed string holding GLYPH.
24801
24802 GSEQ_LENGTH is different from SCHARS (STRING).
24803 SCHARS (STRING) returns the length of the internal string. */
24804 for (tmp_glyph = glyph, gseq_length = gpos;
24805 tmp_glyph->charpos < XINT (e);
24806 tmp_glyph++, gseq_length++)
24807 {
24808 if (!EQ (tmp_glyph->object, glyph->object))
24809 break;
24810 }
24811
24812 total_pixel_width = 0;
24813 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24814 total_pixel_width += tmp_glyph->pixel_width;
24815
24816 /* Pre calculation of re-rendering position */
24817 vpos = (x - gpos);
24818 hpos = (area == ON_MODE_LINE
24819 ? (w->current_matrix)->nrows - 1
24820 : 0);
24821
24822 /* If the re-rendering position is included in the last
24823 re-rendering area, we should do nothing. */
24824 if ( EQ (window, dpyinfo->mouse_face_window)
24825 && dpyinfo->mouse_face_beg_col <= vpos
24826 && vpos < dpyinfo->mouse_face_end_col
24827 && dpyinfo->mouse_face_beg_row == hpos )
24828 return;
24829
24830 if (clear_mouse_face (dpyinfo))
24831 cursor = No_Cursor;
24832
24833 dpyinfo->mouse_face_beg_col = vpos;
24834 dpyinfo->mouse_face_beg_row = hpos;
24835
24836 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24837 dpyinfo->mouse_face_beg_y = 0;
24838
24839 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24840 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24841
24842 dpyinfo->mouse_face_end_x = 0;
24843 dpyinfo->mouse_face_end_y = 0;
24844
24845 dpyinfo->mouse_face_past_end = 0;
24846 dpyinfo->mouse_face_window = window;
24847
24848 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24849 charpos,
24850 0, 0, 0, &ignore,
24851 glyph->face_id, 1);
24852 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24853
24854 if (NILP (pointer))
24855 pointer = Qhand;
24856 }
24857 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24858 clear_mouse_face (dpyinfo);
24859 }
24860 define_frame_cursor1 (f, cursor, pointer);
24861 }
24862
24863
24864 /* EXPORT:
24865 Take proper action when the mouse has moved to position X, Y on
24866 frame F as regards highlighting characters that have mouse-face
24867 properties. Also de-highlighting chars where the mouse was before.
24868 X and Y can be negative or out of range. */
24869
24870 void
24871 note_mouse_highlight (f, x, y)
24872 struct frame *f;
24873 int x, y;
24874 {
24875 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24876 enum window_part part;
24877 Lisp_Object window;
24878 struct window *w;
24879 Cursor cursor = No_Cursor;
24880 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24881 struct buffer *b;
24882
24883 /* When a menu is active, don't highlight because this looks odd. */
24884 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24885 if (popup_activated ())
24886 return;
24887 #endif
24888
24889 if (NILP (Vmouse_highlight)
24890 || !f->glyphs_initialized_p
24891 || f->pointer_invisible)
24892 return;
24893
24894 dpyinfo->mouse_face_mouse_x = x;
24895 dpyinfo->mouse_face_mouse_y = y;
24896 dpyinfo->mouse_face_mouse_frame = f;
24897
24898 if (dpyinfo->mouse_face_defer)
24899 return;
24900
24901 if (gc_in_progress)
24902 {
24903 dpyinfo->mouse_face_deferred_gc = 1;
24904 return;
24905 }
24906
24907 /* Which window is that in? */
24908 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24909
24910 /* If we were displaying active text in another window, clear that.
24911 Also clear if we move out of text area in same window. */
24912 if (! EQ (window, dpyinfo->mouse_face_window)
24913 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24914 && !NILP (dpyinfo->mouse_face_window)))
24915 clear_mouse_face (dpyinfo);
24916
24917 /* Not on a window -> return. */
24918 if (!WINDOWP (window))
24919 return;
24920
24921 /* Reset help_echo_string. It will get recomputed below. */
24922 help_echo_string = Qnil;
24923
24924 /* Convert to window-relative pixel coordinates. */
24925 w = XWINDOW (window);
24926 frame_to_window_pixel_xy (w, &x, &y);
24927
24928 /* Handle tool-bar window differently since it doesn't display a
24929 buffer. */
24930 if (EQ (window, f->tool_bar_window))
24931 {
24932 note_tool_bar_highlight (f, x, y);
24933 return;
24934 }
24935
24936 /* Mouse is on the mode, header line or margin? */
24937 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24938 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24939 {
24940 note_mode_line_or_margin_highlight (window, x, y, part);
24941 return;
24942 }
24943
24944 if (part == ON_VERTICAL_BORDER)
24945 {
24946 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24947 help_echo_string = build_string ("drag-mouse-1: resize");
24948 }
24949 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24950 || part == ON_SCROLL_BAR)
24951 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24952 else
24953 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24954
24955 /* Are we in a window whose display is up to date?
24956 And verify the buffer's text has not changed. */
24957 b = XBUFFER (w->buffer);
24958 if (part == ON_TEXT
24959 && EQ (w->window_end_valid, w->buffer)
24960 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24961 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24962 {
24963 int hpos, vpos, i, dx, dy, area;
24964 EMACS_INT pos;
24965 struct glyph *glyph;
24966 Lisp_Object object;
24967 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24968 Lisp_Object *overlay_vec = NULL;
24969 int noverlays;
24970 struct buffer *obuf;
24971 int obegv, ozv, same_region;
24972
24973 /* Find the glyph under X/Y. */
24974 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24975
24976 /* Look for :pointer property on image. */
24977 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24978 {
24979 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24980 if (img != NULL && IMAGEP (img->spec))
24981 {
24982 Lisp_Object image_map, hotspot;
24983 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24984 !NILP (image_map))
24985 && (hotspot = find_hot_spot (image_map,
24986 glyph->slice.x + dx,
24987 glyph->slice.y + dy),
24988 CONSP (hotspot))
24989 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24990 {
24991 Lisp_Object area_id, plist;
24992
24993 area_id = XCAR (hotspot);
24994 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24995 If so, we could look for mouse-enter, mouse-leave
24996 properties in PLIST (and do something...). */
24997 hotspot = XCDR (hotspot);
24998 if (CONSP (hotspot)
24999 && (plist = XCAR (hotspot), CONSP (plist)))
25000 {
25001 pointer = Fplist_get (plist, Qpointer);
25002 if (NILP (pointer))
25003 pointer = Qhand;
25004 help_echo_string = Fplist_get (plist, Qhelp_echo);
25005 if (!NILP (help_echo_string))
25006 {
25007 help_echo_window = window;
25008 help_echo_object = glyph->object;
25009 help_echo_pos = glyph->charpos;
25010 }
25011 }
25012 }
25013 if (NILP (pointer))
25014 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25015 }
25016 }
25017
25018 /* Clear mouse face if X/Y not over text. */
25019 if (glyph == NULL
25020 || area != TEXT_AREA
25021 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
25022 {
25023 if (clear_mouse_face (dpyinfo))
25024 cursor = No_Cursor;
25025 if (NILP (pointer))
25026 {
25027 if (area != TEXT_AREA)
25028 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25029 else
25030 pointer = Vvoid_text_area_pointer;
25031 }
25032 goto set_cursor;
25033 }
25034
25035 pos = glyph->charpos;
25036 object = glyph->object;
25037 if (!STRINGP (object) && !BUFFERP (object))
25038 goto set_cursor;
25039
25040 /* If we get an out-of-range value, return now; avoid an error. */
25041 if (BUFFERP (object) && pos > BUF_Z (b))
25042 goto set_cursor;
25043
25044 /* Make the window's buffer temporarily current for
25045 overlays_at and compute_char_face. */
25046 obuf = current_buffer;
25047 current_buffer = b;
25048 obegv = BEGV;
25049 ozv = ZV;
25050 BEGV = BEG;
25051 ZV = Z;
25052
25053 /* Is this char mouse-active or does it have help-echo? */
25054 position = make_number (pos);
25055
25056 if (BUFFERP (object))
25057 {
25058 /* Put all the overlays we want in a vector in overlay_vec. */
25059 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25060 /* Sort overlays into increasing priority order. */
25061 noverlays = sort_overlays (overlay_vec, noverlays, w);
25062 }
25063 else
25064 noverlays = 0;
25065
25066 same_region = (EQ (window, dpyinfo->mouse_face_window)
25067 && vpos >= dpyinfo->mouse_face_beg_row
25068 && vpos <= dpyinfo->mouse_face_end_row
25069 && (vpos > dpyinfo->mouse_face_beg_row
25070 || hpos >= dpyinfo->mouse_face_beg_col)
25071 && (vpos < dpyinfo->mouse_face_end_row
25072 || hpos < dpyinfo->mouse_face_end_col
25073 || dpyinfo->mouse_face_past_end));
25074
25075 if (same_region)
25076 cursor = No_Cursor;
25077
25078 /* Check mouse-face highlighting. */
25079 if (! same_region
25080 /* If there exists an overlay with mouse-face overlapping
25081 the one we are currently highlighting, we have to
25082 check if we enter the overlapping overlay, and then
25083 highlight only that. */
25084 || (OVERLAYP (dpyinfo->mouse_face_overlay)
25085 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
25086 {
25087 /* Find the highest priority overlay with a mouse-face. */
25088 overlay = Qnil;
25089 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25090 {
25091 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25092 if (!NILP (mouse_face))
25093 overlay = overlay_vec[i];
25094 }
25095
25096 /* If we're highlighting the same overlay as before, there's
25097 no need to do that again. */
25098 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
25099 goto check_help_echo;
25100 dpyinfo->mouse_face_overlay = overlay;
25101
25102 /* Clear the display of the old active region, if any. */
25103 if (clear_mouse_face (dpyinfo))
25104 cursor = No_Cursor;
25105
25106 /* If no overlay applies, get a text property. */
25107 if (NILP (overlay))
25108 mouse_face = Fget_text_property (position, Qmouse_face, object);
25109
25110 /* Next, compute the bounds of the mouse highlighting and
25111 display it. */
25112 if (!NILP (mouse_face) && STRINGP (object))
25113 {
25114 /* The mouse-highlighting comes from a display string
25115 with a mouse-face. */
25116 Lisp_Object b, e;
25117 EMACS_INT ignore;
25118
25119 b = Fprevious_single_property_change
25120 (make_number (pos + 1), Qmouse_face, object, Qnil);
25121 e = Fnext_single_property_change
25122 (position, Qmouse_face, object, Qnil);
25123 if (NILP (b))
25124 b = make_number (0);
25125 if (NILP (e))
25126 e = make_number (SCHARS (object) - 1);
25127
25128 fast_find_string_pos (w, XINT (b), object,
25129 &dpyinfo->mouse_face_beg_col,
25130 &dpyinfo->mouse_face_beg_row,
25131 &dpyinfo->mouse_face_beg_x,
25132 &dpyinfo->mouse_face_beg_y, 0);
25133 fast_find_string_pos (w, XINT (e), object,
25134 &dpyinfo->mouse_face_end_col,
25135 &dpyinfo->mouse_face_end_row,
25136 &dpyinfo->mouse_face_end_x,
25137 &dpyinfo->mouse_face_end_y, 1);
25138 dpyinfo->mouse_face_past_end = 0;
25139 dpyinfo->mouse_face_window = window;
25140 dpyinfo->mouse_face_face_id
25141 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25142 glyph->face_id, 1);
25143 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
25144 cursor = No_Cursor;
25145 }
25146 else
25147 {
25148 /* The mouse-highlighting, if any, comes from an overlay
25149 or text property in the buffer. */
25150 Lisp_Object buffer, display_string;
25151
25152 if (STRINGP (object))
25153 {
25154 /* If we are on a display string with no mouse-face,
25155 check if the text under it has one. */
25156 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25157 int start = MATRIX_ROW_START_CHARPOS (r);
25158 pos = string_buffer_position (w, object, start);
25159 if (pos > 0)
25160 {
25161 mouse_face = get_char_property_and_overlay
25162 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25163 buffer = w->buffer;
25164 display_string = object;
25165 }
25166 }
25167 else
25168 {
25169 buffer = object;
25170 display_string = Qnil;
25171 }
25172
25173 if (!NILP (mouse_face))
25174 {
25175 Lisp_Object before, after;
25176 Lisp_Object before_string, after_string;
25177
25178 if (NILP (overlay))
25179 {
25180 /* Handle the text property case. */
25181 before = Fprevious_single_property_change
25182 (make_number (pos + 1), Qmouse_face, buffer,
25183 Fmarker_position (w->start));
25184 after = Fnext_single_property_change
25185 (make_number (pos), Qmouse_face, buffer,
25186 make_number (BUF_Z (XBUFFER (buffer))
25187 - XFASTINT (w->window_end_pos)));
25188 before_string = after_string = Qnil;
25189 }
25190 else
25191 {
25192 /* Handle the overlay case. */
25193 before = Foverlay_start (overlay);
25194 after = Foverlay_end (overlay);
25195 before_string = Foverlay_get (overlay, Qbefore_string);
25196 after_string = Foverlay_get (overlay, Qafter_string);
25197
25198 if (!STRINGP (before_string)) before_string = Qnil;
25199 if (!STRINGP (after_string)) after_string = Qnil;
25200 }
25201
25202 mouse_face_from_buffer_pos (window, dpyinfo, pos,
25203 XFASTINT (before),
25204 XFASTINT (after),
25205 before_string, after_string,
25206 display_string);
25207 cursor = No_Cursor;
25208 }
25209 }
25210 }
25211
25212 check_help_echo:
25213
25214 /* Look for a `help-echo' property. */
25215 if (NILP (help_echo_string)) {
25216 Lisp_Object help, overlay;
25217
25218 /* Check overlays first. */
25219 help = overlay = Qnil;
25220 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25221 {
25222 overlay = overlay_vec[i];
25223 help = Foverlay_get (overlay, Qhelp_echo);
25224 }
25225
25226 if (!NILP (help))
25227 {
25228 help_echo_string = help;
25229 help_echo_window = window;
25230 help_echo_object = overlay;
25231 help_echo_pos = pos;
25232 }
25233 else
25234 {
25235 Lisp_Object object = glyph->object;
25236 int charpos = glyph->charpos;
25237
25238 /* Try text properties. */
25239 if (STRINGP (object)
25240 && charpos >= 0
25241 && charpos < SCHARS (object))
25242 {
25243 help = Fget_text_property (make_number (charpos),
25244 Qhelp_echo, object);
25245 if (NILP (help))
25246 {
25247 /* If the string itself doesn't specify a help-echo,
25248 see if the buffer text ``under'' it does. */
25249 struct glyph_row *r
25250 = MATRIX_ROW (w->current_matrix, vpos);
25251 int start = MATRIX_ROW_START_CHARPOS (r);
25252 EMACS_INT pos = string_buffer_position (w, object, start);
25253 if (pos > 0)
25254 {
25255 help = Fget_char_property (make_number (pos),
25256 Qhelp_echo, w->buffer);
25257 if (!NILP (help))
25258 {
25259 charpos = pos;
25260 object = w->buffer;
25261 }
25262 }
25263 }
25264 }
25265 else if (BUFFERP (object)
25266 && charpos >= BEGV
25267 && charpos < ZV)
25268 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25269 object);
25270
25271 if (!NILP (help))
25272 {
25273 help_echo_string = help;
25274 help_echo_window = window;
25275 help_echo_object = object;
25276 help_echo_pos = charpos;
25277 }
25278 }
25279 }
25280
25281 /* Look for a `pointer' property. */
25282 if (NILP (pointer))
25283 {
25284 /* Check overlays first. */
25285 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25286 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25287
25288 if (NILP (pointer))
25289 {
25290 Lisp_Object object = glyph->object;
25291 int charpos = glyph->charpos;
25292
25293 /* Try text properties. */
25294 if (STRINGP (object)
25295 && charpos >= 0
25296 && charpos < SCHARS (object))
25297 {
25298 pointer = Fget_text_property (make_number (charpos),
25299 Qpointer, object);
25300 if (NILP (pointer))
25301 {
25302 /* If the string itself doesn't specify a pointer,
25303 see if the buffer text ``under'' it does. */
25304 struct glyph_row *r
25305 = MATRIX_ROW (w->current_matrix, vpos);
25306 int start = MATRIX_ROW_START_CHARPOS (r);
25307 EMACS_INT pos = string_buffer_position (w, object,
25308 start);
25309 if (pos > 0)
25310 pointer = Fget_char_property (make_number (pos),
25311 Qpointer, w->buffer);
25312 }
25313 }
25314 else if (BUFFERP (object)
25315 && charpos >= BEGV
25316 && charpos < ZV)
25317 pointer = Fget_text_property (make_number (charpos),
25318 Qpointer, object);
25319 }
25320 }
25321
25322 BEGV = obegv;
25323 ZV = ozv;
25324 current_buffer = obuf;
25325 }
25326
25327 set_cursor:
25328
25329 define_frame_cursor1 (f, cursor, pointer);
25330 }
25331
25332
25333 /* EXPORT for RIF:
25334 Clear any mouse-face on window W. This function is part of the
25335 redisplay interface, and is called from try_window_id and similar
25336 functions to ensure the mouse-highlight is off. */
25337
25338 void
25339 x_clear_window_mouse_face (w)
25340 struct window *w;
25341 {
25342 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
25343 Lisp_Object window;
25344
25345 BLOCK_INPUT;
25346 XSETWINDOW (window, w);
25347 if (EQ (window, dpyinfo->mouse_face_window))
25348 clear_mouse_face (dpyinfo);
25349 UNBLOCK_INPUT;
25350 }
25351
25352
25353 /* EXPORT:
25354 Just discard the mouse face information for frame F, if any.
25355 This is used when the size of F is changed. */
25356
25357 void
25358 cancel_mouse_face (f)
25359 struct frame *f;
25360 {
25361 Lisp_Object window;
25362 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25363
25364 window = dpyinfo->mouse_face_window;
25365 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25366 {
25367 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
25368 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
25369 dpyinfo->mouse_face_window = Qnil;
25370 }
25371 }
25372
25373
25374 #endif /* HAVE_WINDOW_SYSTEM */
25375
25376 \f
25377 /***********************************************************************
25378 Exposure Events
25379 ***********************************************************************/
25380
25381 #ifdef HAVE_WINDOW_SYSTEM
25382
25383 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25384 which intersects rectangle R. R is in window-relative coordinates. */
25385
25386 static void
25387 expose_area (w, row, r, area)
25388 struct window *w;
25389 struct glyph_row *row;
25390 XRectangle *r;
25391 enum glyph_row_area area;
25392 {
25393 struct glyph *first = row->glyphs[area];
25394 struct glyph *end = row->glyphs[area] + row->used[area];
25395 struct glyph *last;
25396 int first_x, start_x, x;
25397
25398 if (area == TEXT_AREA && row->fill_line_p)
25399 /* If row extends face to end of line write the whole line. */
25400 draw_glyphs (w, 0, row, area,
25401 0, row->used[area],
25402 DRAW_NORMAL_TEXT, 0);
25403 else
25404 {
25405 /* Set START_X to the window-relative start position for drawing glyphs of
25406 AREA. The first glyph of the text area can be partially visible.
25407 The first glyphs of other areas cannot. */
25408 start_x = window_box_left_offset (w, area);
25409 x = start_x;
25410 if (area == TEXT_AREA)
25411 x += row->x;
25412
25413 /* Find the first glyph that must be redrawn. */
25414 while (first < end
25415 && x + first->pixel_width < r->x)
25416 {
25417 x += first->pixel_width;
25418 ++first;
25419 }
25420
25421 /* Find the last one. */
25422 last = first;
25423 first_x = x;
25424 while (last < end
25425 && x < r->x + r->width)
25426 {
25427 x += last->pixel_width;
25428 ++last;
25429 }
25430
25431 /* Repaint. */
25432 if (last > first)
25433 draw_glyphs (w, first_x - start_x, row, area,
25434 first - row->glyphs[area], last - row->glyphs[area],
25435 DRAW_NORMAL_TEXT, 0);
25436 }
25437 }
25438
25439
25440 /* Redraw the parts of the glyph row ROW on window W intersecting
25441 rectangle R. R is in window-relative coordinates. Value is
25442 non-zero if mouse-face was overwritten. */
25443
25444 static int
25445 expose_line (w, row, r)
25446 struct window *w;
25447 struct glyph_row *row;
25448 XRectangle *r;
25449 {
25450 xassert (row->enabled_p);
25451
25452 if (row->mode_line_p || w->pseudo_window_p)
25453 draw_glyphs (w, 0, row, TEXT_AREA,
25454 0, row->used[TEXT_AREA],
25455 DRAW_NORMAL_TEXT, 0);
25456 else
25457 {
25458 if (row->used[LEFT_MARGIN_AREA])
25459 expose_area (w, row, r, LEFT_MARGIN_AREA);
25460 if (row->used[TEXT_AREA])
25461 expose_area (w, row, r, TEXT_AREA);
25462 if (row->used[RIGHT_MARGIN_AREA])
25463 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25464 draw_row_fringe_bitmaps (w, row);
25465 }
25466
25467 return row->mouse_face_p;
25468 }
25469
25470
25471 /* Redraw those parts of glyphs rows during expose event handling that
25472 overlap other rows. Redrawing of an exposed line writes over parts
25473 of lines overlapping that exposed line; this function fixes that.
25474
25475 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25476 row in W's current matrix that is exposed and overlaps other rows.
25477 LAST_OVERLAPPING_ROW is the last such row. */
25478
25479 static void
25480 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
25481 struct window *w;
25482 struct glyph_row *first_overlapping_row;
25483 struct glyph_row *last_overlapping_row;
25484 XRectangle *r;
25485 {
25486 struct glyph_row *row;
25487
25488 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25489 if (row->overlapping_p)
25490 {
25491 xassert (row->enabled_p && !row->mode_line_p);
25492
25493 row->clip = r;
25494 if (row->used[LEFT_MARGIN_AREA])
25495 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25496
25497 if (row->used[TEXT_AREA])
25498 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25499
25500 if (row->used[RIGHT_MARGIN_AREA])
25501 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25502 row->clip = NULL;
25503 }
25504 }
25505
25506
25507 /* Return non-zero if W's cursor intersects rectangle R. */
25508
25509 static int
25510 phys_cursor_in_rect_p (w, r)
25511 struct window *w;
25512 XRectangle *r;
25513 {
25514 XRectangle cr, result;
25515 struct glyph *cursor_glyph;
25516 struct glyph_row *row;
25517
25518 if (w->phys_cursor.vpos >= 0
25519 && w->phys_cursor.vpos < w->current_matrix->nrows
25520 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25521 row->enabled_p)
25522 && row->cursor_in_fringe_p)
25523 {
25524 /* Cursor is in the fringe. */
25525 cr.x = window_box_right_offset (w,
25526 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25527 ? RIGHT_MARGIN_AREA
25528 : TEXT_AREA));
25529 cr.y = row->y;
25530 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25531 cr.height = row->height;
25532 return x_intersect_rectangles (&cr, r, &result);
25533 }
25534
25535 cursor_glyph = get_phys_cursor_glyph (w);
25536 if (cursor_glyph)
25537 {
25538 /* r is relative to W's box, but w->phys_cursor.x is relative
25539 to left edge of W's TEXT area. Adjust it. */
25540 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25541 cr.y = w->phys_cursor.y;
25542 cr.width = cursor_glyph->pixel_width;
25543 cr.height = w->phys_cursor_height;
25544 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25545 I assume the effect is the same -- and this is portable. */
25546 return x_intersect_rectangles (&cr, r, &result);
25547 }
25548 /* If we don't understand the format, pretend we're not in the hot-spot. */
25549 return 0;
25550 }
25551
25552
25553 /* EXPORT:
25554 Draw a vertical window border to the right of window W if W doesn't
25555 have vertical scroll bars. */
25556
25557 void
25558 x_draw_vertical_border (w)
25559 struct window *w;
25560 {
25561 struct frame *f = XFRAME (WINDOW_FRAME (w));
25562
25563 /* We could do better, if we knew what type of scroll-bar the adjacent
25564 windows (on either side) have... But we don't :-(
25565 However, I think this works ok. ++KFS 2003-04-25 */
25566
25567 /* Redraw borders between horizontally adjacent windows. Don't
25568 do it for frames with vertical scroll bars because either the
25569 right scroll bar of a window, or the left scroll bar of its
25570 neighbor will suffice as a border. */
25571 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25572 return;
25573
25574 if (!WINDOW_RIGHTMOST_P (w)
25575 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25576 {
25577 int x0, x1, y0, y1;
25578
25579 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25580 y1 -= 1;
25581
25582 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25583 x1 -= 1;
25584
25585 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25586 }
25587 else if (!WINDOW_LEFTMOST_P (w)
25588 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25589 {
25590 int x0, x1, y0, y1;
25591
25592 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25593 y1 -= 1;
25594
25595 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25596 x0 -= 1;
25597
25598 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25599 }
25600 }
25601
25602
25603 /* Redraw the part of window W intersection rectangle FR. Pixel
25604 coordinates in FR are frame-relative. Call this function with
25605 input blocked. Value is non-zero if the exposure overwrites
25606 mouse-face. */
25607
25608 static int
25609 expose_window (w, fr)
25610 struct window *w;
25611 XRectangle *fr;
25612 {
25613 struct frame *f = XFRAME (w->frame);
25614 XRectangle wr, r;
25615 int mouse_face_overwritten_p = 0;
25616
25617 /* If window is not yet fully initialized, do nothing. This can
25618 happen when toolkit scroll bars are used and a window is split.
25619 Reconfiguring the scroll bar will generate an expose for a newly
25620 created window. */
25621 if (w->current_matrix == NULL)
25622 return 0;
25623
25624 /* When we're currently updating the window, display and current
25625 matrix usually don't agree. Arrange for a thorough display
25626 later. */
25627 if (w == updated_window)
25628 {
25629 SET_FRAME_GARBAGED (f);
25630 return 0;
25631 }
25632
25633 /* Frame-relative pixel rectangle of W. */
25634 wr.x = WINDOW_LEFT_EDGE_X (w);
25635 wr.y = WINDOW_TOP_EDGE_Y (w);
25636 wr.width = WINDOW_TOTAL_WIDTH (w);
25637 wr.height = WINDOW_TOTAL_HEIGHT (w);
25638
25639 if (x_intersect_rectangles (fr, &wr, &r))
25640 {
25641 int yb = window_text_bottom_y (w);
25642 struct glyph_row *row;
25643 int cursor_cleared_p;
25644 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25645
25646 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25647 r.x, r.y, r.width, r.height));
25648
25649 /* Convert to window coordinates. */
25650 r.x -= WINDOW_LEFT_EDGE_X (w);
25651 r.y -= WINDOW_TOP_EDGE_Y (w);
25652
25653 /* Turn off the cursor. */
25654 if (!w->pseudo_window_p
25655 && phys_cursor_in_rect_p (w, &r))
25656 {
25657 x_clear_cursor (w);
25658 cursor_cleared_p = 1;
25659 }
25660 else
25661 cursor_cleared_p = 0;
25662
25663 /* Update lines intersecting rectangle R. */
25664 first_overlapping_row = last_overlapping_row = NULL;
25665 for (row = w->current_matrix->rows;
25666 row->enabled_p;
25667 ++row)
25668 {
25669 int y0 = row->y;
25670 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25671
25672 if ((y0 >= r.y && y0 < r.y + r.height)
25673 || (y1 > r.y && y1 < r.y + r.height)
25674 || (r.y >= y0 && r.y < y1)
25675 || (r.y + r.height > y0 && r.y + r.height < y1))
25676 {
25677 /* A header line may be overlapping, but there is no need
25678 to fix overlapping areas for them. KFS 2005-02-12 */
25679 if (row->overlapping_p && !row->mode_line_p)
25680 {
25681 if (first_overlapping_row == NULL)
25682 first_overlapping_row = row;
25683 last_overlapping_row = row;
25684 }
25685
25686 row->clip = fr;
25687 if (expose_line (w, row, &r))
25688 mouse_face_overwritten_p = 1;
25689 row->clip = NULL;
25690 }
25691 else if (row->overlapping_p)
25692 {
25693 /* We must redraw a row overlapping the exposed area. */
25694 if (y0 < r.y
25695 ? y0 + row->phys_height > r.y
25696 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25697 {
25698 if (first_overlapping_row == NULL)
25699 first_overlapping_row = row;
25700 last_overlapping_row = row;
25701 }
25702 }
25703
25704 if (y1 >= yb)
25705 break;
25706 }
25707
25708 /* Display the mode line if there is one. */
25709 if (WINDOW_WANTS_MODELINE_P (w)
25710 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25711 row->enabled_p)
25712 && row->y < r.y + r.height)
25713 {
25714 if (expose_line (w, row, &r))
25715 mouse_face_overwritten_p = 1;
25716 }
25717
25718 if (!w->pseudo_window_p)
25719 {
25720 /* Fix the display of overlapping rows. */
25721 if (first_overlapping_row)
25722 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25723 fr);
25724
25725 /* Draw border between windows. */
25726 x_draw_vertical_border (w);
25727
25728 /* Turn the cursor on again. */
25729 if (cursor_cleared_p)
25730 update_window_cursor (w, 1);
25731 }
25732 }
25733
25734 return mouse_face_overwritten_p;
25735 }
25736
25737
25738
25739 /* Redraw (parts) of all windows in the window tree rooted at W that
25740 intersect R. R contains frame pixel coordinates. Value is
25741 non-zero if the exposure overwrites mouse-face. */
25742
25743 static int
25744 expose_window_tree (w, r)
25745 struct window *w;
25746 XRectangle *r;
25747 {
25748 struct frame *f = XFRAME (w->frame);
25749 int mouse_face_overwritten_p = 0;
25750
25751 while (w && !FRAME_GARBAGED_P (f))
25752 {
25753 if (!NILP (w->hchild))
25754 mouse_face_overwritten_p
25755 |= expose_window_tree (XWINDOW (w->hchild), r);
25756 else if (!NILP (w->vchild))
25757 mouse_face_overwritten_p
25758 |= expose_window_tree (XWINDOW (w->vchild), r);
25759 else
25760 mouse_face_overwritten_p |= expose_window (w, r);
25761
25762 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25763 }
25764
25765 return mouse_face_overwritten_p;
25766 }
25767
25768
25769 /* EXPORT:
25770 Redisplay an exposed area of frame F. X and Y are the upper-left
25771 corner of the exposed rectangle. W and H are width and height of
25772 the exposed area. All are pixel values. W or H zero means redraw
25773 the entire frame. */
25774
25775 void
25776 expose_frame (f, x, y, w, h)
25777 struct frame *f;
25778 int x, y, w, h;
25779 {
25780 XRectangle r;
25781 int mouse_face_overwritten_p = 0;
25782
25783 TRACE ((stderr, "expose_frame "));
25784
25785 /* No need to redraw if frame will be redrawn soon. */
25786 if (FRAME_GARBAGED_P (f))
25787 {
25788 TRACE ((stderr, " garbaged\n"));
25789 return;
25790 }
25791
25792 /* If basic faces haven't been realized yet, there is no point in
25793 trying to redraw anything. This can happen when we get an expose
25794 event while Emacs is starting, e.g. by moving another window. */
25795 if (FRAME_FACE_CACHE (f) == NULL
25796 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25797 {
25798 TRACE ((stderr, " no faces\n"));
25799 return;
25800 }
25801
25802 if (w == 0 || h == 0)
25803 {
25804 r.x = r.y = 0;
25805 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25806 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25807 }
25808 else
25809 {
25810 r.x = x;
25811 r.y = y;
25812 r.width = w;
25813 r.height = h;
25814 }
25815
25816 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25817 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25818
25819 if (WINDOWP (f->tool_bar_window))
25820 mouse_face_overwritten_p
25821 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25822
25823 #ifdef HAVE_X_WINDOWS
25824 #ifndef MSDOS
25825 #ifndef USE_X_TOOLKIT
25826 if (WINDOWP (f->menu_bar_window))
25827 mouse_face_overwritten_p
25828 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25829 #endif /* not USE_X_TOOLKIT */
25830 #endif
25831 #endif
25832
25833 /* Some window managers support a focus-follows-mouse style with
25834 delayed raising of frames. Imagine a partially obscured frame,
25835 and moving the mouse into partially obscured mouse-face on that
25836 frame. The visible part of the mouse-face will be highlighted,
25837 then the WM raises the obscured frame. With at least one WM, KDE
25838 2.1, Emacs is not getting any event for the raising of the frame
25839 (even tried with SubstructureRedirectMask), only Expose events.
25840 These expose events will draw text normally, i.e. not
25841 highlighted. Which means we must redo the highlight here.
25842 Subsume it under ``we love X''. --gerd 2001-08-15 */
25843 /* Included in Windows version because Windows most likely does not
25844 do the right thing if any third party tool offers
25845 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25846 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25847 {
25848 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25849 if (f == dpyinfo->mouse_face_mouse_frame)
25850 {
25851 int x = dpyinfo->mouse_face_mouse_x;
25852 int y = dpyinfo->mouse_face_mouse_y;
25853 clear_mouse_face (dpyinfo);
25854 note_mouse_highlight (f, x, y);
25855 }
25856 }
25857 }
25858
25859
25860 /* EXPORT:
25861 Determine the intersection of two rectangles R1 and R2. Return
25862 the intersection in *RESULT. Value is non-zero if RESULT is not
25863 empty. */
25864
25865 int
25866 x_intersect_rectangles (r1, r2, result)
25867 XRectangle *r1, *r2, *result;
25868 {
25869 XRectangle *left, *right;
25870 XRectangle *upper, *lower;
25871 int intersection_p = 0;
25872
25873 /* Rearrange so that R1 is the left-most rectangle. */
25874 if (r1->x < r2->x)
25875 left = r1, right = r2;
25876 else
25877 left = r2, right = r1;
25878
25879 /* X0 of the intersection is right.x0, if this is inside R1,
25880 otherwise there is no intersection. */
25881 if (right->x <= left->x + left->width)
25882 {
25883 result->x = right->x;
25884
25885 /* The right end of the intersection is the minimum of the
25886 the right ends of left and right. */
25887 result->width = (min (left->x + left->width, right->x + right->width)
25888 - result->x);
25889
25890 /* Same game for Y. */
25891 if (r1->y < r2->y)
25892 upper = r1, lower = r2;
25893 else
25894 upper = r2, lower = r1;
25895
25896 /* The upper end of the intersection is lower.y0, if this is inside
25897 of upper. Otherwise, there is no intersection. */
25898 if (lower->y <= upper->y + upper->height)
25899 {
25900 result->y = lower->y;
25901
25902 /* The lower end of the intersection is the minimum of the lower
25903 ends of upper and lower. */
25904 result->height = (min (lower->y + lower->height,
25905 upper->y + upper->height)
25906 - result->y);
25907 intersection_p = 1;
25908 }
25909 }
25910
25911 return intersection_p;
25912 }
25913
25914 #endif /* HAVE_WINDOW_SYSTEM */
25915
25916 \f
25917 /***********************************************************************
25918 Initialization
25919 ***********************************************************************/
25920
25921 void
25922 syms_of_xdisp ()
25923 {
25924 Vwith_echo_area_save_vector = Qnil;
25925 staticpro (&Vwith_echo_area_save_vector);
25926
25927 Vmessage_stack = Qnil;
25928 staticpro (&Vmessage_stack);
25929
25930 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25931 staticpro (&Qinhibit_redisplay);
25932
25933 message_dolog_marker1 = Fmake_marker ();
25934 staticpro (&message_dolog_marker1);
25935 message_dolog_marker2 = Fmake_marker ();
25936 staticpro (&message_dolog_marker2);
25937 message_dolog_marker3 = Fmake_marker ();
25938 staticpro (&message_dolog_marker3);
25939
25940 #if GLYPH_DEBUG
25941 defsubr (&Sdump_frame_glyph_matrix);
25942 defsubr (&Sdump_glyph_matrix);
25943 defsubr (&Sdump_glyph_row);
25944 defsubr (&Sdump_tool_bar_row);
25945 defsubr (&Strace_redisplay);
25946 defsubr (&Strace_to_stderr);
25947 #endif
25948 #ifdef HAVE_WINDOW_SYSTEM
25949 defsubr (&Stool_bar_lines_needed);
25950 defsubr (&Slookup_image_map);
25951 #endif
25952 defsubr (&Sformat_mode_line);
25953 defsubr (&Sinvisible_p);
25954
25955 staticpro (&Qmenu_bar_update_hook);
25956 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25957
25958 staticpro (&Qoverriding_terminal_local_map);
25959 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25960
25961 staticpro (&Qoverriding_local_map);
25962 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25963
25964 staticpro (&Qwindow_scroll_functions);
25965 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25966
25967 staticpro (&Qwindow_text_change_functions);
25968 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25969
25970 staticpro (&Qredisplay_end_trigger_functions);
25971 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25972
25973 staticpro (&Qinhibit_point_motion_hooks);
25974 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25975
25976 Qeval = intern_c_string ("eval");
25977 staticpro (&Qeval);
25978
25979 QCdata = intern_c_string (":data");
25980 staticpro (&QCdata);
25981 Qdisplay = intern_c_string ("display");
25982 staticpro (&Qdisplay);
25983 Qspace_width = intern_c_string ("space-width");
25984 staticpro (&Qspace_width);
25985 Qraise = intern_c_string ("raise");
25986 staticpro (&Qraise);
25987 Qslice = intern_c_string ("slice");
25988 staticpro (&Qslice);
25989 Qspace = intern_c_string ("space");
25990 staticpro (&Qspace);
25991 Qmargin = intern_c_string ("margin");
25992 staticpro (&Qmargin);
25993 Qpointer = intern_c_string ("pointer");
25994 staticpro (&Qpointer);
25995 Qleft_margin = intern_c_string ("left-margin");
25996 staticpro (&Qleft_margin);
25997 Qright_margin = intern_c_string ("right-margin");
25998 staticpro (&Qright_margin);
25999 Qcenter = intern_c_string ("center");
26000 staticpro (&Qcenter);
26001 Qline_height = intern_c_string ("line-height");
26002 staticpro (&Qline_height);
26003 QCalign_to = intern_c_string (":align-to");
26004 staticpro (&QCalign_to);
26005 QCrelative_width = intern_c_string (":relative-width");
26006 staticpro (&QCrelative_width);
26007 QCrelative_height = intern_c_string (":relative-height");
26008 staticpro (&QCrelative_height);
26009 QCeval = intern_c_string (":eval");
26010 staticpro (&QCeval);
26011 QCpropertize = intern_c_string (":propertize");
26012 staticpro (&QCpropertize);
26013 QCfile = intern_c_string (":file");
26014 staticpro (&QCfile);
26015 Qfontified = intern_c_string ("fontified");
26016 staticpro (&Qfontified);
26017 Qfontification_functions = intern_c_string ("fontification-functions");
26018 staticpro (&Qfontification_functions);
26019 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26020 staticpro (&Qtrailing_whitespace);
26021 Qescape_glyph = intern_c_string ("escape-glyph");
26022 staticpro (&Qescape_glyph);
26023 Qnobreak_space = intern_c_string ("nobreak-space");
26024 staticpro (&Qnobreak_space);
26025 Qimage = intern_c_string ("image");
26026 staticpro (&Qimage);
26027 Qtext = intern_c_string ("text");
26028 staticpro (&Qtext);
26029 Qboth = intern_c_string ("both");
26030 staticpro (&Qboth);
26031 Qboth_horiz = intern_c_string ("both-horiz");
26032 staticpro (&Qboth_horiz);
26033 QCmap = intern_c_string (":map");
26034 staticpro (&QCmap);
26035 QCpointer = intern_c_string (":pointer");
26036 staticpro (&QCpointer);
26037 Qrect = intern_c_string ("rect");
26038 staticpro (&Qrect);
26039 Qcircle = intern_c_string ("circle");
26040 staticpro (&Qcircle);
26041 Qpoly = intern_c_string ("poly");
26042 staticpro (&Qpoly);
26043 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26044 staticpro (&Qmessage_truncate_lines);
26045 Qgrow_only = intern_c_string ("grow-only");
26046 staticpro (&Qgrow_only);
26047 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26048 staticpro (&Qinhibit_menubar_update);
26049 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26050 staticpro (&Qinhibit_eval_during_redisplay);
26051 Qposition = intern_c_string ("position");
26052 staticpro (&Qposition);
26053 Qbuffer_position = intern_c_string ("buffer-position");
26054 staticpro (&Qbuffer_position);
26055 Qobject = intern_c_string ("object");
26056 staticpro (&Qobject);
26057 Qbar = intern_c_string ("bar");
26058 staticpro (&Qbar);
26059 Qhbar = intern_c_string ("hbar");
26060 staticpro (&Qhbar);
26061 Qbox = intern_c_string ("box");
26062 staticpro (&Qbox);
26063 Qhollow = intern_c_string ("hollow");
26064 staticpro (&Qhollow);
26065 Qhand = intern_c_string ("hand");
26066 staticpro (&Qhand);
26067 Qarrow = intern_c_string ("arrow");
26068 staticpro (&Qarrow);
26069 Qtext = intern_c_string ("text");
26070 staticpro (&Qtext);
26071 Qrisky_local_variable = intern_c_string ("risky-local-variable");
26072 staticpro (&Qrisky_local_variable);
26073 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26074 staticpro (&Qinhibit_free_realized_faces);
26075
26076 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26077 Fcons (intern_c_string ("void-variable"), Qnil)),
26078 Qnil);
26079 staticpro (&list_of_error);
26080
26081 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26082 staticpro (&Qlast_arrow_position);
26083 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26084 staticpro (&Qlast_arrow_string);
26085
26086 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26087 staticpro (&Qoverlay_arrow_string);
26088 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26089 staticpro (&Qoverlay_arrow_bitmap);
26090
26091 echo_buffer[0] = echo_buffer[1] = Qnil;
26092 staticpro (&echo_buffer[0]);
26093 staticpro (&echo_buffer[1]);
26094
26095 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26096 staticpro (&echo_area_buffer[0]);
26097 staticpro (&echo_area_buffer[1]);
26098
26099 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26100 staticpro (&Vmessages_buffer_name);
26101
26102 mode_line_proptrans_alist = Qnil;
26103 staticpro (&mode_line_proptrans_alist);
26104 mode_line_string_list = Qnil;
26105 staticpro (&mode_line_string_list);
26106 mode_line_string_face = Qnil;
26107 staticpro (&mode_line_string_face);
26108 mode_line_string_face_prop = Qnil;
26109 staticpro (&mode_line_string_face_prop);
26110 Vmode_line_unwind_vector = Qnil;
26111 staticpro (&Vmode_line_unwind_vector);
26112
26113 help_echo_string = Qnil;
26114 staticpro (&help_echo_string);
26115 help_echo_object = Qnil;
26116 staticpro (&help_echo_object);
26117 help_echo_window = Qnil;
26118 staticpro (&help_echo_window);
26119 previous_help_echo_string = Qnil;
26120 staticpro (&previous_help_echo_string);
26121 help_echo_pos = -1;
26122
26123 Qright_to_left = intern_c_string ("right-to-left");
26124 staticpro (&Qright_to_left);
26125 Qleft_to_right = intern_c_string ("left-to-right");
26126 staticpro (&Qleft_to_right);
26127
26128 #ifdef HAVE_WINDOW_SYSTEM
26129 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
26130 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26131 For example, if a block cursor is over a tab, it will be drawn as
26132 wide as that tab on the display. */);
26133 x_stretch_cursor_p = 0;
26134 #endif
26135
26136 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
26137 doc: /* *Non-nil means highlight trailing whitespace.
26138 The face used for trailing whitespace is `trailing-whitespace'. */);
26139 Vshow_trailing_whitespace = Qnil;
26140
26141 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
26142 doc: /* *Control highlighting of nobreak space and soft hyphen.
26143 A value of t means highlight the character itself (for nobreak space,
26144 use face `nobreak-space').
26145 A value of nil means no highlighting.
26146 Other values mean display the escape glyph followed by an ordinary
26147 space or ordinary hyphen. */);
26148 Vnobreak_char_display = Qt;
26149
26150 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
26151 doc: /* *The pointer shape to show in void text areas.
26152 A value of nil means to show the text pointer. Other options are `arrow',
26153 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26154 Vvoid_text_area_pointer = Qarrow;
26155
26156 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
26157 doc: /* Non-nil means don't actually do any redisplay.
26158 This is used for internal purposes. */);
26159 Vinhibit_redisplay = Qnil;
26160
26161 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
26162 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26163 Vglobal_mode_string = Qnil;
26164
26165 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
26166 doc: /* Marker for where to display an arrow on top of the buffer text.
26167 This must be the beginning of a line in order to work.
26168 See also `overlay-arrow-string'. */);
26169 Voverlay_arrow_position = Qnil;
26170
26171 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
26172 doc: /* String to display as an arrow in non-window frames.
26173 See also `overlay-arrow-position'. */);
26174 Voverlay_arrow_string = make_pure_c_string ("=>");
26175
26176 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
26177 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26178 The symbols on this list are examined during redisplay to determine
26179 where to display overlay arrows. */);
26180 Voverlay_arrow_variable_list
26181 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26182
26183 DEFVAR_INT ("scroll-step", &scroll_step,
26184 doc: /* *The number of lines to try scrolling a window by when point moves out.
26185 If that fails to bring point back on frame, point is centered instead.
26186 If this is zero, point is always centered after it moves off frame.
26187 If you want scrolling to always be a line at a time, you should set
26188 `scroll-conservatively' to a large value rather than set this to 1. */);
26189
26190 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
26191 doc: /* *Scroll up to this many lines, to bring point back on screen.
26192 If point moves off-screen, redisplay will scroll by up to
26193 `scroll-conservatively' lines in order to bring point just barely
26194 onto the screen again. If that cannot be done, then redisplay
26195 recenters point as usual.
26196
26197 A value of zero means always recenter point if it moves off screen. */);
26198 scroll_conservatively = 0;
26199
26200 DEFVAR_INT ("scroll-margin", &scroll_margin,
26201 doc: /* *Number of lines of margin at the top and bottom of a window.
26202 Recenter the window whenever point gets within this many lines
26203 of the top or bottom of the window. */);
26204 scroll_margin = 0;
26205
26206 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
26207 doc: /* Pixels per inch value for non-window system displays.
26208 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26209 Vdisplay_pixels_per_inch = make_float (72.0);
26210
26211 #if GLYPH_DEBUG
26212 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
26213 #endif
26214
26215 DEFVAR_LISP ("truncate-partial-width-windows",
26216 &Vtruncate_partial_width_windows,
26217 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26218 For an integer value, truncate lines in each window narrower than the
26219 full frame width, provided the window width is less than that integer;
26220 otherwise, respect the value of `truncate-lines'.
26221
26222 For any other non-nil value, truncate lines in all windows that do
26223 not span the full frame width.
26224
26225 A value of nil means to respect the value of `truncate-lines'.
26226
26227 If `word-wrap' is enabled, you might want to reduce this. */);
26228 Vtruncate_partial_width_windows = make_number (50);
26229
26230 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
26231 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26232 Any other value means to use the appropriate face, `mode-line',
26233 `header-line', or `menu' respectively. */);
26234 mode_line_inverse_video = 1;
26235
26236 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
26237 doc: /* *Maximum buffer size for which line number should be displayed.
26238 If the buffer is bigger than this, the line number does not appear
26239 in the mode line. A value of nil means no limit. */);
26240 Vline_number_display_limit = Qnil;
26241
26242 DEFVAR_INT ("line-number-display-limit-width",
26243 &line_number_display_limit_width,
26244 doc: /* *Maximum line width (in characters) for line number display.
26245 If the average length of the lines near point is bigger than this, then the
26246 line number may be omitted from the mode line. */);
26247 line_number_display_limit_width = 200;
26248
26249 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
26250 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26251 highlight_nonselected_windows = 0;
26252
26253 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
26254 doc: /* Non-nil if more than one frame is visible on this display.
26255 Minibuffer-only frames don't count, but iconified frames do.
26256 This variable is not guaranteed to be accurate except while processing
26257 `frame-title-format' and `icon-title-format'. */);
26258
26259 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
26260 doc: /* Template for displaying the title bar of visible frames.
26261 \(Assuming the window manager supports this feature.)
26262
26263 This variable has the same structure as `mode-line-format', except that
26264 the %c and %l constructs are ignored. It is used only on frames for
26265 which no explicit name has been set \(see `modify-frame-parameters'). */);
26266
26267 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
26268 doc: /* Template for displaying the title bar of an iconified frame.
26269 \(Assuming the window manager supports this feature.)
26270 This variable has the same structure as `mode-line-format' (which see),
26271 and is used only on frames for which no explicit name has been set
26272 \(see `modify-frame-parameters'). */);
26273 Vicon_title_format
26274 = Vframe_title_format
26275 = pure_cons (intern_c_string ("multiple-frames"),
26276 pure_cons (make_pure_c_string ("%b"),
26277 pure_cons (pure_cons (empty_unibyte_string,
26278 pure_cons (intern_c_string ("invocation-name"),
26279 pure_cons (make_pure_c_string ("@"),
26280 pure_cons (intern_c_string ("system-name"),
26281 Qnil)))),
26282 Qnil)));
26283
26284 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
26285 doc: /* Maximum number of lines to keep in the message log buffer.
26286 If nil, disable message logging. If t, log messages but don't truncate
26287 the buffer when it becomes large. */);
26288 Vmessage_log_max = make_number (100);
26289
26290 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
26291 doc: /* Functions called before redisplay, if window sizes have changed.
26292 The value should be a list of functions that take one argument.
26293 Just before redisplay, for each frame, if any of its windows have changed
26294 size since the last redisplay, or have been split or deleted,
26295 all the functions in the list are called, with the frame as argument. */);
26296 Vwindow_size_change_functions = Qnil;
26297
26298 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
26299 doc: /* List of functions to call before redisplaying a window with scrolling.
26300 Each function is called with two arguments, the window and its new
26301 display-start position. Note that these functions are also called by
26302 `set-window-buffer'. Also note that the value of `window-end' is not
26303 valid when these functions are called. */);
26304 Vwindow_scroll_functions = Qnil;
26305
26306 DEFVAR_LISP ("window-text-change-functions",
26307 &Vwindow_text_change_functions,
26308 doc: /* Functions to call in redisplay when text in the window might change. */);
26309 Vwindow_text_change_functions = Qnil;
26310
26311 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
26312 doc: /* Functions called when redisplay of a window reaches the end trigger.
26313 Each function is called with two arguments, the window and the end trigger value.
26314 See `set-window-redisplay-end-trigger'. */);
26315 Vredisplay_end_trigger_functions = Qnil;
26316
26317 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
26318 doc: /* *Non-nil means autoselect window with mouse pointer.
26319 If nil, do not autoselect windows.
26320 A positive number means delay autoselection by that many seconds: a
26321 window is autoselected only after the mouse has remained in that
26322 window for the duration of the delay.
26323 A negative number has a similar effect, but causes windows to be
26324 autoselected only after the mouse has stopped moving. \(Because of
26325 the way Emacs compares mouse events, you will occasionally wait twice
26326 that time before the window gets selected.\)
26327 Any other value means to autoselect window instantaneously when the
26328 mouse pointer enters it.
26329
26330 Autoselection selects the minibuffer only if it is active, and never
26331 unselects the minibuffer if it is active.
26332
26333 When customizing this variable make sure that the actual value of
26334 `focus-follows-mouse' matches the behavior of your window manager. */);
26335 Vmouse_autoselect_window = Qnil;
26336
26337 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
26338 doc: /* *Non-nil means automatically resize tool-bars.
26339 This dynamically changes the tool-bar's height to the minimum height
26340 that is needed to make all tool-bar items visible.
26341 If value is `grow-only', the tool-bar's height is only increased
26342 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26343 Vauto_resize_tool_bars = Qt;
26344
26345 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
26346 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26347 auto_raise_tool_bar_buttons_p = 1;
26348
26349 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
26350 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26351 make_cursor_line_fully_visible_p = 1;
26352
26353 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
26354 doc: /* *Border below tool-bar in pixels.
26355 If an integer, use it as the height of the border.
26356 If it is one of `internal-border-width' or `border-width', use the
26357 value of the corresponding frame parameter.
26358 Otherwise, no border is added below the tool-bar. */);
26359 Vtool_bar_border = Qinternal_border_width;
26360
26361 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
26362 doc: /* *Margin around tool-bar buttons in pixels.
26363 If an integer, use that for both horizontal and vertical margins.
26364 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26365 HORZ specifying the horizontal margin, and VERT specifying the
26366 vertical margin. */);
26367 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26368
26369 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
26370 doc: /* *Relief thickness of tool-bar buttons. */);
26371 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26372
26373 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
26374 doc: /* *Tool bar style to use.
26375 It can be one of
26376 image - show images only
26377 text - show text only
26378 both - show both, text under image
26379 both-horiz - show text to the right of the image
26380 any other - use system default or image if no system default. */);
26381 Vtool_bar_style = Qnil;
26382
26383 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
26384 doc: /* *Maximum number of characters a label can have to be shown.
26385 The tool bar style must also show labels for this to have any effect, see
26386 `tool-bar-style'. */);
26387 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26388
26389 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
26390 doc: /* List of functions to call to fontify regions of text.
26391 Each function is called with one argument POS. Functions must
26392 fontify a region starting at POS in the current buffer, and give
26393 fontified regions the property `fontified'. */);
26394 Vfontification_functions = Qnil;
26395 Fmake_variable_buffer_local (Qfontification_functions);
26396
26397 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26398 &unibyte_display_via_language_environment,
26399 doc: /* *Non-nil means display unibyte text according to language environment.
26400 Specifically, this means that raw bytes in the range 160-255 decimal
26401 are displayed by converting them to the equivalent multibyte characters
26402 according to the current language environment. As a result, they are
26403 displayed according to the current fontset.
26404
26405 Note that this variable affects only how these bytes are displayed,
26406 but does not change the fact they are interpreted as raw bytes. */);
26407 unibyte_display_via_language_environment = 0;
26408
26409 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
26410 doc: /* *Maximum height for resizing mini-windows.
26411 If a float, it specifies a fraction of the mini-window frame's height.
26412 If an integer, it specifies a number of lines. */);
26413 Vmax_mini_window_height = make_float (0.25);
26414
26415 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
26416 doc: /* *How to resize mini-windows.
26417 A value of nil means don't automatically resize mini-windows.
26418 A value of t means resize them to fit the text displayed in them.
26419 A value of `grow-only', the default, means let mini-windows grow
26420 only, until their display becomes empty, at which point the windows
26421 go back to their normal size. */);
26422 Vresize_mini_windows = Qgrow_only;
26423
26424 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
26425 doc: /* Alist specifying how to blink the cursor off.
26426 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26427 `cursor-type' frame-parameter or variable equals ON-STATE,
26428 comparing using `equal', Emacs uses OFF-STATE to specify
26429 how to blink it off. ON-STATE and OFF-STATE are values for
26430 the `cursor-type' frame parameter.
26431
26432 If a frame's ON-STATE has no entry in this list,
26433 the frame's other specifications determine how to blink the cursor off. */);
26434 Vblink_cursor_alist = Qnil;
26435
26436 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
26437 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
26438 automatic_hscrolling_p = 1;
26439 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26440 staticpro (&Qauto_hscroll_mode);
26441
26442 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
26443 doc: /* *How many columns away from the window edge point is allowed to get
26444 before automatic hscrolling will horizontally scroll the window. */);
26445 hscroll_margin = 5;
26446
26447 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
26448 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26449 When point is less than `hscroll-margin' columns from the window
26450 edge, automatic hscrolling will scroll the window by the amount of columns
26451 determined by this variable. If its value is a positive integer, scroll that
26452 many columns. If it's a positive floating-point number, it specifies the
26453 fraction of the window's width to scroll. If it's nil or zero, point will be
26454 centered horizontally after the scroll. Any other value, including negative
26455 numbers, are treated as if the value were zero.
26456
26457 Automatic hscrolling always moves point outside the scroll margin, so if
26458 point was more than scroll step columns inside the margin, the window will
26459 scroll more than the value given by the scroll step.
26460
26461 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26462 and `scroll-right' overrides this variable's effect. */);
26463 Vhscroll_step = make_number (0);
26464
26465 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
26466 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26467 Bind this around calls to `message' to let it take effect. */);
26468 message_truncate_lines = 0;
26469
26470 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
26471 doc: /* Normal hook run to update the menu bar definitions.
26472 Redisplay runs this hook before it redisplays the menu bar.
26473 This is used to update submenus such as Buffers,
26474 whose contents depend on various data. */);
26475 Vmenu_bar_update_hook = Qnil;
26476
26477 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26478 doc: /* Frame for which we are updating a menu.
26479 The enable predicate for a menu binding should check this variable. */);
26480 Vmenu_updating_frame = Qnil;
26481
26482 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26483 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26484 inhibit_menubar_update = 0;
26485
26486 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26487 doc: /* Prefix prepended to all continuation lines at display time.
26488 The value may be a string, an image, or a stretch-glyph; it is
26489 interpreted in the same way as the value of a `display' text property.
26490
26491 This variable is overridden by any `wrap-prefix' text or overlay
26492 property.
26493
26494 To add a prefix to non-continuation lines, use `line-prefix'. */);
26495 Vwrap_prefix = Qnil;
26496 staticpro (&Qwrap_prefix);
26497 Qwrap_prefix = intern_c_string ("wrap-prefix");
26498 Fmake_variable_buffer_local (Qwrap_prefix);
26499
26500 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26501 doc: /* Prefix prepended to all non-continuation lines at display time.
26502 The value may be a string, an image, or a stretch-glyph; it is
26503 interpreted in the same way as the value of a `display' text property.
26504
26505 This variable is overridden by any `line-prefix' text or overlay
26506 property.
26507
26508 To add a prefix to continuation lines, use `wrap-prefix'. */);
26509 Vline_prefix = Qnil;
26510 staticpro (&Qline_prefix);
26511 Qline_prefix = intern_c_string ("line-prefix");
26512 Fmake_variable_buffer_local (Qline_prefix);
26513
26514 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26515 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26516 inhibit_eval_during_redisplay = 0;
26517
26518 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26519 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26520 inhibit_free_realized_faces = 0;
26521
26522 #if GLYPH_DEBUG
26523 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26524 doc: /* Inhibit try_window_id display optimization. */);
26525 inhibit_try_window_id = 0;
26526
26527 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26528 doc: /* Inhibit try_window_reusing display optimization. */);
26529 inhibit_try_window_reusing = 0;
26530
26531 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26532 doc: /* Inhibit try_cursor_movement display optimization. */);
26533 inhibit_try_cursor_movement = 0;
26534 #endif /* GLYPH_DEBUG */
26535
26536 DEFVAR_INT ("overline-margin", &overline_margin,
26537 doc: /* *Space between overline and text, in pixels.
26538 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26539 margin to the caracter height. */);
26540 overline_margin = 2;
26541
26542 DEFVAR_INT ("underline-minimum-offset",
26543 &underline_minimum_offset,
26544 doc: /* Minimum distance between baseline and underline.
26545 This can improve legibility of underlined text at small font sizes,
26546 particularly when using variable `x-use-underline-position-properties'
26547 with fonts that specify an UNDERLINE_POSITION relatively close to the
26548 baseline. The default value is 1. */);
26549 underline_minimum_offset = 1;
26550
26551 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26552 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26553 display_hourglass_p = 1;
26554
26555 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26556 doc: /* *Seconds to wait before displaying an hourglass pointer.
26557 Value must be an integer or float. */);
26558 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26559
26560 hourglass_atimer = NULL;
26561 hourglass_shown_p = 0;
26562 }
26563
26564
26565 /* Initialize this module when Emacs starts. */
26566
26567 void
26568 init_xdisp ()
26569 {
26570 Lisp_Object root_window;
26571 struct window *mini_w;
26572
26573 current_header_line_height = current_mode_line_height = -1;
26574
26575 CHARPOS (this_line_start_pos) = 0;
26576
26577 mini_w = XWINDOW (minibuf_window);
26578 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26579
26580 if (!noninteractive)
26581 {
26582 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26583 int i;
26584
26585 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26586 set_window_height (root_window,
26587 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26588 0);
26589 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26590 set_window_height (minibuf_window, 1, 0);
26591
26592 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26593 mini_w->total_cols = make_number (FRAME_COLS (f));
26594
26595 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26596 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26597 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26598
26599 /* The default ellipsis glyphs `...'. */
26600 for (i = 0; i < 3; ++i)
26601 default_invis_vector[i] = make_number ('.');
26602 }
26603
26604 {
26605 /* Allocate the buffer for frame titles.
26606 Also used for `format-mode-line'. */
26607 int size = 100;
26608 mode_line_noprop_buf = (char *) xmalloc (size);
26609 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26610 mode_line_noprop_ptr = mode_line_noprop_buf;
26611 mode_line_target = MODE_LINE_DISPLAY;
26612 }
26613
26614 help_echo_showing_p = 0;
26615 }
26616
26617 /* Since w32 does not support atimers, it defines its own implementation of
26618 the following three functions in w32fns.c. */
26619 #ifndef WINDOWSNT
26620
26621 /* Platform-independent portion of hourglass implementation. */
26622
26623 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26624 int
26625 hourglass_started ()
26626 {
26627 return hourglass_shown_p || hourglass_atimer != NULL;
26628 }
26629
26630 /* Cancel a currently active hourglass timer, and start a new one. */
26631 void
26632 start_hourglass ()
26633 {
26634 #if defined (HAVE_WINDOW_SYSTEM)
26635 EMACS_TIME delay;
26636 int secs, usecs = 0;
26637
26638 cancel_hourglass ();
26639
26640 if (INTEGERP (Vhourglass_delay)
26641 && XINT (Vhourglass_delay) > 0)
26642 secs = XFASTINT (Vhourglass_delay);
26643 else if (FLOATP (Vhourglass_delay)
26644 && XFLOAT_DATA (Vhourglass_delay) > 0)
26645 {
26646 Lisp_Object tem;
26647 tem = Ftruncate (Vhourglass_delay, Qnil);
26648 secs = XFASTINT (tem);
26649 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26650 }
26651 else
26652 secs = DEFAULT_HOURGLASS_DELAY;
26653
26654 EMACS_SET_SECS_USECS (delay, secs, usecs);
26655 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26656 show_hourglass, NULL);
26657 #endif
26658 }
26659
26660
26661 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26662 shown. */
26663 void
26664 cancel_hourglass ()
26665 {
26666 #if defined (HAVE_WINDOW_SYSTEM)
26667 if (hourglass_atimer)
26668 {
26669 cancel_atimer (hourglass_atimer);
26670 hourglass_atimer = NULL;
26671 }
26672
26673 if (hourglass_shown_p)
26674 hide_hourglass ();
26675 #endif
26676 }
26677 #endif /* ! WINDOWSNT */
26678
26679 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26680 (do not change this comment) */