Update docs for window dividers and `window-text-pixel-size'.
[bpt/emacs.git] / doc / lispref / windows.texi
1 @c -*-texinfo-*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1995, 1998-1999, 2001-2014 Free Software
4 @c Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @node Windows
7 @chapter Windows
8
9 This chapter describes the functions and variables related to Emacs
10 windows. @xref{Frames}, for how windows are assigned an area of screen
11 available for Emacs to use. @xref{Display}, for information on how text
12 is displayed in windows.
13
14 @menu
15 * Basic Windows:: Basic information on using windows.
16 * Windows and Frames:: Relating windows to the frame they appear on.
17 * Window Sizes:: Accessing a window's size.
18 * Resizing Windows:: Changing the sizes of windows.
19 * Splitting Windows:: Creating a new window.
20 * Deleting Windows:: Removing a window from its frame.
21 * Recombining Windows:: Preserving the frame layout when splitting and
22 deleting windows.
23 * Selecting Windows:: The selected window is the one that you edit in.
24 * Cyclic Window Ordering:: Moving around the existing windows.
25 * Buffers and Windows:: Each window displays the contents of a buffer.
26 * Switching Buffers:: Higher-level functions for switching to a buffer.
27 * Choosing Window:: How to choose a window for displaying a buffer.
28 * Display Action Functions:: Subroutines for @code{display-buffer}.
29 * Choosing Window Options:: Extra options affecting how buffers are displayed.
30 * Window History:: Each window remembers the buffers displayed in it.
31 * Dedicated Windows:: How to avoid displaying another buffer in
32 a specific window.
33 * Quitting Windows:: How to restore the state prior to displaying a
34 buffer.
35 * Window Point:: Each window has its own location of point.
36 * Window Start and End:: Buffer positions indicating which text is
37 on-screen in a window.
38 * Textual Scrolling:: Moving text up and down through the window.
39 * Vertical Scrolling:: Moving the contents up and down on the window.
40 * Horizontal Scrolling:: Moving the contents sideways on the window.
41 * Coordinates and Windows:: Converting coordinates to windows.
42 * Window Configurations:: Saving and restoring the state of the screen.
43 * Window Parameters:: Associating additional information with windows.
44 * Window Hooks:: Hooks for scrolling, window size changes,
45 redisplay going past a certain point,
46 or window configuration changes.
47 @end menu
48
49
50 @node Basic Windows
51 @section Basic Concepts of Emacs Windows
52 @cindex window
53
54 A @dfn{window} is an area of the screen that is used to display a buffer
55 (@pxref{Buffers}). In Emacs Lisp, windows are represented by a special
56 Lisp object type.
57
58 @cindex multiple windows
59 Windows are grouped into frames (@pxref{Frames}). Each frame
60 contains at least one window; the user can subdivide it into multiple,
61 non-overlapping windows to view several buffers at once. Lisp
62 programs can use multiple windows for a variety of purposes. In
63 Rmail, for example, you can view a summary of message titles in one
64 window, and the contents of the selected message in another window.
65
66 @cindex terminal screen
67 @cindex screen of terminal
68 Emacs uses the word ``window'' with a different meaning than in
69 graphical desktop environments and window systems, such as the X
70 Window System. When Emacs is run on X, each of its graphical X
71 windows is an Emacs frame (containing one or more Emacs windows).
72 When Emacs is run on a text terminal, the frame fills the entire
73 terminal screen.
74
75 @cindex tiled windows
76 Unlike X windows, Emacs windows are @dfn{tiled}; they never overlap
77 within the area of the frame. When a window is created, resized, or
78 deleted, the change in window space is taken from or given to the
79 adjacent windows, so that the total area of the frame is unchanged.
80
81 @defun windowp object
82 This function returns @code{t} if @var{object} is a window (whether or
83 not it displays a buffer). Otherwise, it returns @code{nil}.
84 @end defun
85
86 @cindex live windows
87 A @dfn{live window} is one that is actually displaying a buffer in a
88 frame.
89
90 @defun window-live-p object
91 This function returns @code{t} if @var{object} is a live window and
92 @code{nil} otherwise. A live window is one that displays a buffer.
93 @end defun
94
95 @cindex internal windows
96 The windows in each frame are organized into a @dfn{window tree}.
97 @xref{Windows and Frames}. The leaf nodes of each window tree are live
98 windows---the ones actually displaying buffers. The internal nodes of
99 the window tree are @dfn{internal windows}, which are not live.
100
101 @cindex valid windows
102 A @dfn{valid window} is one that is either live or internal. A valid
103 window can be @dfn{deleted}, i.e., removed from its frame
104 (@pxref{Deleting Windows}); then it is no longer valid, but the Lisp
105 object representing it might be still referenced from other Lisp
106 objects. A deleted window may be made valid again by restoring a saved
107 window configuration (@pxref{Window Configurations}).
108
109 You can distinguish valid windows from deleted windows with
110 @code{window-valid-p}.
111
112 @defun window-valid-p object
113 This function returns @code{t} if @var{object} is a live window, or an
114 internal window in a window tree. Otherwise, it returns @code{nil},
115 including for the case where @var{object} is a deleted window.
116 @end defun
117
118 @cindex selected window
119 @cindex window selected within a frame
120 In each frame, at any time, exactly one Emacs window is designated
121 as @dfn{selected within the frame}. For the selected frame, that
122 window is called the @dfn{selected window}---the one in which most
123 editing takes place, and in which the cursor for selected windows
124 appears (@pxref{Cursor Parameters}). The selected window's buffer is
125 usually also the current buffer, except when @code{set-buffer} has
126 been used (@pxref{Current Buffer}). As for non-selected frames, the
127 window selected within the frame becomes the selected window if the
128 frame is ever selected. @xref{Selecting Windows}.
129
130 @defun selected-window
131 This function returns the selected window (which is always a live
132 window).
133 @end defun
134
135 @node Windows and Frames
136 @section Windows and Frames
137
138 Each window belongs to exactly one frame (@pxref{Frames}).
139
140 @defun window-frame &optional window
141 This function returns the frame that the window @var{window} belongs
142 to. If @var{window} is @code{nil}, it defaults to the selected
143 window.
144 @end defun
145
146 @defun window-list &optional frame minibuffer window
147 This function returns a list of live windows belonging to the frame
148 @var{frame}. If @var{frame} is omitted or @code{nil}, it defaults to
149 the selected frame.
150
151 The optional argument @var{minibuffer} specifies whether to include
152 the minibuffer window in the returned list. If @var{minibuffer} is
153 @code{t}, the minibuffer window is included. If @var{minibuffer} is
154 @code{nil} or omitted, the minibuffer window is included only if it is
155 active. If @var{minibuffer} is neither @code{nil} nor @code{t}, the
156 minibuffer window is never included.
157
158 The optional argument @var{window}, if non-@code{nil}, should be a live
159 window on the specified frame; then @var{window} will be the first
160 element in the returned list. If @var{window} is omitted or @code{nil},
161 the window selected within the frame is the first element.
162 @end defun
163
164 @cindex window tree
165 @cindex root window
166 Windows in the same frame are organized into a @dfn{window tree},
167 whose leaf nodes are the live windows. The internal nodes of a window
168 tree are not live; they exist for the purpose of organizing the
169 relationships between live windows. The root node of a window tree is
170 called the @dfn{root window}. It can be either a live window (if the
171 frame has just one window), or an internal window.
172
173 A minibuffer window (@pxref{Minibuffer Windows}) is not part of its
174 frame's window tree unless the frame is a minibuffer-only frame.
175 Nonetheless, most of the functions in this section accept the
176 minibuffer window as an argument. Also, the function
177 @code{window-tree} described at the end of this section lists the
178 minibuffer window alongside the actual window tree.
179
180 @defun frame-root-window &optional frame-or-window
181 This function returns the root window for @var{frame-or-window}. The
182 argument @var{frame-or-window} should be either a window or a frame;
183 if omitted or @code{nil}, it defaults to the selected frame. If
184 @var{frame-or-window} is a window, the return value is the root window
185 of that window's frame.
186 @end defun
187
188 @cindex parent window
189 @cindex child window
190 @cindex sibling window
191 When a window is split, there are two live windows where previously
192 there was one. One of these is represented by the same Lisp window
193 object as the original window, and the other is represented by a
194 newly-created Lisp window object. Both of these live windows become
195 leaf nodes of the window tree, as @dfn{child windows} of a single
196 internal window. If necessary, Emacs automatically creates this
197 internal window, which is also called the @dfn{parent window}, and
198 assigns it to the appropriate position in the window tree. A set of
199 windows that share the same parent are called @dfn{siblings}.
200
201 @cindex parent window
202 @defun window-parent &optional window
203 This function returns the parent window of @var{window}. If
204 @var{window} is omitted or @code{nil}, it defaults to the selected
205 window. The return value is @code{nil} if @var{window} has no parent
206 (i.e., it is a minibuffer window or the root window of its frame).
207 @end defun
208
209 Each internal window always has at least two child windows. If this
210 number falls to one as a result of window deletion, Emacs
211 automatically deletes the internal window, and its sole remaining
212 child window takes its place in the window tree.
213
214 Each child window can be either a live window, or an internal window
215 (which in turn would have its own child windows). Therefore, each
216 internal window can be thought of as occupying a certain rectangular
217 @dfn{screen area}---the union of the areas occupied by the live
218 windows that are ultimately descended from it.
219
220 @cindex window combination
221 @cindex vertical combination
222 @cindex horizontal combination
223 For each internal window, the screen areas of the immediate children
224 are arranged either vertically or horizontally (never both). If the
225 child windows are arranged one above the other, they are said to form
226 a @dfn{vertical combination}; if they are arranged side by side, they
227 are said to form a @dfn{horizontal combination}. Consider the
228 following example:
229
230 @smallexample
231 @group
232 ______________________________________
233 | ______ ____________________________ |
234 || || __________________________ ||
235 || ||| |||
236 || ||| |||
237 || ||| |||
238 || |||____________W4____________|||
239 || || __________________________ ||
240 || ||| |||
241 || ||| |||
242 || |||____________W5____________|||
243 ||__W2__||_____________W3_____________ |
244 |__________________W1__________________|
245
246 @end group
247 @end smallexample
248
249 @noindent
250 The root window of this frame is an internal window, @var{W1}. Its
251 child windows form a horizontal combination, consisting of the live
252 window @var{W2} and the internal window @var{W3}. The child windows
253 of @var{W3} form a vertical combination, consisting of the live
254 windows @var{W4} and @var{W5}. Hence, the live windows in this
255 window tree are @var{W2}, @var{W4}, and @var{W5}.
256
257 The following functions can be used to retrieve a child window of an
258 internal window, and the siblings of a child window.
259
260 @defun window-top-child &optional window
261 This function returns the topmost child window of @var{window}, if
262 @var{window} is an internal window whose children form a vertical
263 combination. For any other type of window, the return value is
264 @code{nil}.
265 @end defun
266
267 @defun window-left-child &optional window
268 This function returns the leftmost child window of @var{window}, if
269 @var{window} is an internal window whose children form a horizontal
270 combination. For any other type of window, the return value is
271 @code{nil}.
272 @end defun
273
274 @defun window-child window
275 This function returns the first child window of the internal window
276 @var{window}---the topmost child window for a vertical combination, or
277 the leftmost child window for a horizontal combination. If
278 @var{window} is a live window, the return value is @code{nil}.
279 @end defun
280
281 @defun window-combined-p &optional window horizontal
282 This function returns a non-@code{nil} value if and only if
283 @var{window} is part of a vertical combination. If @var{window} is
284 omitted or @code{nil}, it defaults to the selected one.
285
286 If the optional argument @var{horizontal} is non-@code{nil}, this
287 means to return non-@code{nil} if and only if @var{window} is part of
288 a horizontal combination.
289 @end defun
290
291 @defun window-next-sibling &optional window
292 This function returns the next sibling of the window @var{window}. If
293 omitted or @code{nil}, @var{window} defaults to the selected window.
294 The return value is @code{nil} if @var{window} is the last child of
295 its parent.
296 @end defun
297
298 @defun window-prev-sibling &optional window
299 This function returns the previous sibling of the window @var{window}.
300 If omitted or @code{nil}, @var{window} defaults to the selected
301 window. The return value is @code{nil} if @var{window} is the first
302 child of its parent.
303 @end defun
304
305 The functions @code{window-next-sibling} and
306 @code{window-prev-sibling} should not be confused with the functions
307 @code{next-window} and @code{previous-window}, which return the next
308 and previous window, respectively, in the cyclic ordering of windows
309 (@pxref{Cyclic Window Ordering}).
310
311 You can use the following functions to find the first live window on a
312 frame and the window nearest to a given window.
313
314 @defun frame-first-window &optional frame-or-window
315 This function returns the live window at the upper left corner of the
316 frame specified by @var{frame-or-window}. The argument
317 @var{frame-or-window} must denote a window or a live frame and defaults
318 to the selected frame. If @var{frame-or-window} specifies a window,
319 this function returns the first window on that window's frame. Under
320 the assumption that the frame from our canonical example is selected
321 @code{(frame-first-window)} returns @var{W2}.
322 @end defun
323
324 @cindex window in direction
325 @defun window-in-direction direction &optional window ignore sign wrap mini
326 This function returns the nearest live window in direction
327 @var{direction} as seen from the position of @code{window-point} in
328 window @var{window}. The argument @var{direction} must be one of
329 @code{above}, @code{below}, @code{left} or @code{right}. The optional
330 argument @var{window} must denote a live window and defaults to the
331 selected one.
332
333 This function does not return a window whose @code{no-other-window}
334 parameter is non-@code{nil} (@pxref{Window Parameters}). If the nearest
335 window's @code{no-other-window} parameter is non-@code{nil}, this
336 function tries to find another window in the indicated direction whose
337 @code{no-other-window} parameter is @code{nil}. If the optional
338 argument @var{ignore} is non-@code{nil}, a window may be returned even
339 if its @code{no-other-window} parameter is non-@code{nil}.
340
341 If the optional argument @var{sign} is a negative number, it means to
342 use the right or bottom edge of @var{window} as reference position
343 instead of @code{window-point}. If @var{sign} is a positive number, it
344 means to use the left or top edge of @var{window} as reference position.
345
346 If the optional argument @var{wrap} is non-@code{nil}, this means to
347 wrap @var{direction} around frame borders. For example, if @var{window}
348 is at the top of the frame and @var{direction} is @code{above}, then
349 return the minibuffer window provided the frame has one, and a window at
350 the bottom of the frame otherwise.
351
352 If the optional argument @var{mini} is @code{nil}, this means to return
353 the minibuffer window if and only if it is currently active. If
354 @var{mini} is non-@code{nil}, it returns the minibuffer window even when
355 it's not active. However, if @var{wrap} non-@code{nil}, it always acts
356 as if @var{mini} were @code{nil}.
357
358 If it doesn't find a suitable window, this function returns @code{nil}.
359 @end defun
360
361 The following function allows to retrieve the entire window tree of a
362 frame:
363
364 @defun window-tree &optional frame
365 This function returns a list representing the window tree for frame
366 @var{frame}. If @var{frame} is omitted or @code{nil}, it defaults to
367 the selected frame.
368
369 The return value is a list of the form @code{(@var{root} @var{mini})},
370 where @var{root} represents the window tree of the frame's root
371 window, and @var{mini} is the frame's minibuffer window.
372
373 If the root window is live, @var{root} is that window itself.
374 Otherwise, @var{root} is a list @code{(@var{dir} @var{edges} @var{w1}
375 @var{w2} ...)} where @var{dir} is @code{nil} for a horizontal
376 combination and @code{t} for a vertical combination, @var{edges} gives
377 the size and position of the combination, and the remaining elements
378 are the child windows. Each child window may again be a window object
379 (for a live window) or a list with the same format as above (for an
380 internal window). The @var{edges} element is a list @code{(@var{left}
381 @var{top} @var{right} @var{bottom})}, similar to the value returned by
382 @code{window-edges} (@pxref{Coordinates and Windows}).
383 @end defun
384
385
386 @node Window Sizes
387 @section Window Sizes
388 @cindex window size
389 @cindex size of window
390
391 The following schematic shows the structure of a live window:
392
393 @smallexample
394 @group
395 ____________________________________________
396 |______________ Header Line ______________|RD| ^
397 ^ |LS|LF|LM| |RM|RF|RS| | |
398 | | | | | | | | | | |
399 Window | | | | Text Area | | | | | Window
400 Body | | | | | (Window Body) | | | | | Total
401 Height | | | | | | | | | Height
402 | | | | |<- Window Body Width ->| | | | | |
403 v |__|__|__|_______________________|__|__|__| | |
404 |_______________ Mode Line _______________|__| |
405 |_____________ Bottom Divider _______________| v
406 <---------- Window Total Width ------------>
407
408 @end group
409 @end smallexample
410
411 @cindex window body
412 @cindex text area of a window
413 @cindex body of a window
414 At the center of the window is the @dfn{text area}, or @dfn{body},
415 where the buffer text is displayed. The text area can be surrounded by
416 a series of optional areas. On the left and right, from innermost to
417 outermost, these are the left and right margins, denoted by LM and RM in
418 the schematic (@pxref{Display Margins}); the left and right fringes,
419 denoted by LF and RF (@pxref{Fringes}); the left or right scroll bar,
420 only one of which is present at any time, denoted by LS and RS
421 (@pxref{Scroll Bars}); and the right divider, denoted by RD
422 (@pxref{Window Dividers}). At the top of the window is the header line
423 (@pxref{Header Lines}); at the bottom of the window is the mode line
424 (@pxref{Mode Line Format}) followed by the bottom divider (@pxref{Window
425 Dividers}).
426
427 Emacs provides miscellaneous functions for finding the height and
428 width of a window. The return value of many of these functions can be
429 specified either in units of pixels or in units of lines and columns.
430 On a graphical display, the latter actually correspond to the height and
431 width of a ``default'' character specified by the frame's default font
432 as returned by @code{frame-char-height} and @code{frame-char-width}
433 (@pxref{Size and Position}). Thus, if a window is displaying text with
434 a different font or size, the reported line height and column width for
435 that window may differ from the actual number of text lines or columns
436 displayed within it.
437
438 @cindex window height
439 @cindex height of a window
440 @cindex total height of a window
441 The @dfn{total height} of a window is the number of lines comprising
442 the window's body, the header line, the mode line and the bottom divider
443 (if any). Note that the height of a frame is not the same as the height
444 of its root window (@pxref{Windows and Frames}), since a frame may also
445 contain an echo area, a menu bar, and a tool bar (@pxref{Size and
446 Position}).
447
448 @defun window-total-height &optional window round
449 This function returns the total height, in lines, of the window
450 @var{window}. If @var{window} is omitted or @code{nil}, it defaults to
451 the selected window. If @var{window} is an internal window, the return
452 value is the total height occupied by its descendant windows.
453
454 If a window's pixel height is not an integral multiple of its frame's
455 default character height, the number of lines occupied by the window is
456 rounded internally. This is done in a way such that, if the window is a
457 parent window, the sum of the total heights of all its child windows
458 internally equals the total height of their parent. This means that
459 although two windows have the same pixel height, their internal total
460 heights may differ by one line. This means also, that if this window is
461 vertically combined and has a right sibling, the topmost row of that
462 sibling can be calculated as the sum of this window's topmost row and
463 total height (@pxref{Coordinates and Windows})
464
465 If the optional argument @var{round} equals @code{ceiling}, this
466 function returns the smallest integer larger than @var{window}'s pixel
467 height divided by the character height of @var{window}'s frame; if it is
468 @code{floor}, it returns the largest integer smaller than @var{window}'s
469 pixel height divided by the character height of @var{window}'s frame.
470 Any other value of @var{round} means to return the internal value of the
471 total height of @var{window}.
472 @end defun
473
474 @cindex window width
475 @cindex width of a window
476 @cindex total width of a window
477 The @dfn{total width} of a window is the number of lines comprising the
478 window's body, its margins, fringes, scroll bars and a right divider (if
479 any).
480
481 @defun window-total-width &optional window round
482 This function returns the total width, in columns, of the window
483 @var{window}. If @var{window} is omitted or @code{nil}, it defaults to
484 the selected window. If @var{window} is internal, the return value is
485 the total width occupied by its descendant windows.
486
487 If a window's pixel width is not an integral multiple of its frame's
488 character width, the number of lines occupied by the window is rounded
489 internally. This is done in a way such that, if the window is a parent
490 window, the sum of the total widths of all its children internally
491 equals the total width of their parent. This means that although two
492 windows have the same pixel width, their internal total widths may
493 differ by one column. This means also, that if this window is
494 horizontally combined and has a right sibling, the leftmost column of
495 that sibling can be calculated as the sum of this window's leftmost
496 column and total width (@pxref{Coordinates and Windows}).
497
498 If the optional argument @var{round} is @code{ceiling}, this function
499 will return the smallest integer larger than @var{window}'s pixel width
500 divided by the character width of @var{window}'s frame; if it is
501 @code{floor}, it returns the largest integer smaller than @var{window}'s
502 pixel width divided by the character width of @var{window}'s frame. Any
503 other value of @var{round} means to return the internal total width of
504 @var{window}.
505 @end defun
506
507 @defun window-total-size &optional window horizontal round
508 This function returns either the total height in lines or the total
509 width in columns of the window @var{window}. If @var{horizontal} is
510 omitted or @code{nil}, this is equivalent to calling
511 @code{window-total-height} for @var{window}; otherwise it is equivalent
512 to calling @code{window-total-width} for @var{window}. The optional
513 argument @code{ROUND} is handled as for @code{window-total-height} and
514 @code{window-total-width}.
515 @end defun
516
517 The following two functions can be used to return the total size of a
518 window in units of pixels.
519
520 @cindex window pixel height
521 @cindex pixel height of a window
522 @cindex total pixel height of a window
523
524 @defun window-pixel-height &optional window
525 This function returns the total height of window @var{window} in pixels.
526 @var{window} must be a valid window and defaults to the selected one.
527
528 The return value includes mode and header line and a bottom divider, if
529 any. If @var{window} is an internal window, its pixel height is the
530 pixel height of the screen areas spanned by its children.
531 @end defun
532
533 @cindex window pixel height
534 @cindex pixel height of a window
535 @cindex total pixel height of a window
536
537 @defun window-pixel-width &optional Lisp_Object &optional window
538 This function returns the width of window @var{window} in pixels.
539 @var{window} must be a valid window and defaults to the selected one.
540
541 The return value includes the fringes and margins of @var{window} as
542 well as any vertical dividers or scroll bars belonging to @var{window}.
543 If @var{window} is an internal window, its pixel width is the width of
544 the screen areas spanned by its children.
545 @end defun
546
547 @cindex full-width window
548 @cindex full-height window
549 The following functions can be used to determine whether a given
550 window has any adjacent windows.
551
552 @defun window-full-height-p &optional window
553 This function returns non-@code{nil} if @var{window} has no other
554 window above or below it in its frame, i.e., its total height equals
555 the total height of the root window on that frame. If @var{window} is
556 omitted or @code{nil}, it defaults to the selected window.
557 @end defun
558
559 @defun window-full-width-p &optional window
560 This function returns non-@code{nil} if @var{window} has no other
561 window to the left or right in its frame, i.e., its total width equals
562 that of the root window on that frame. If @var{window} is omitted or
563 @code{nil}, it defaults to the selected window.
564 @end defun
565
566 @cindex window body height
567 @cindex body height of a window
568 @cindex window body width
569 The @dfn{body height} of a window is the height of its text area, which
570 does not include a mode or header line or a bottom divider.
571
572 @defun window-body-height &optional window pixelwise
573 This function returns the height, in lines, of the body of window
574 @var{window}. If @var{window} is omitted or @code{nil}, it defaults to
575 the selected window; otherwise it must be a live window.
576
577 If the optional argument @var{pixelwise} is non-@code{nil}, this
578 function returns the body height of @var{window} counted in pixels.
579
580 If @var{pixelwise} is @code{nil}, the return value is rounded down to
581 the nearest integer, if necessary. This means that if a line at the
582 bottom of the text area is only partially visible, that line is not
583 counted. It also means that the height of a window's body can never
584 exceed its total height as returned by @code{window-total-height}.
585 @end defun
586
587 @cindex body width of a window
588 @cindex body size of a window
589 @cindex window body size
590 The @dfn{body width} of a window is the width of its text area, which
591 does not include the scroll bar, fringes, margins or a right divider.
592
593 @defun window-body-width &optional window pixelwise
594 This function returns the width, in columns, of the body of window
595 @var{window}. If @var{window} is omitted or @code{nil}, it defaults to
596 the selected window; otherwise it must be a live window.
597
598 If the optional argument @var{pixelwise} is non-@code{nil}, this
599 function returns the body width of @var{window} in units of pixels.
600
601 If @var{pixelwise} is @code{nil}, the return value is rounded down to
602 the nearest integer, if necessary. This means that if a column on the
603 right of the text area is only partially visible, that column is not
604 counted. It also means that the width of a window's body can never
605 exceed its total width as returned by @code{window-total-width}.
606 @end defun
607
608 @defun window-body-size &optional window horizontal pixelwise
609 This function returns the body height or body width of @var{window}. If
610 @var{horizontal} is omitted or @code{nil}, it is equivalent to calling
611 @code{window-body-height} for @var{window}; otherwise it is equivalent
612 to calling @code{window-body-width}. In either case, the optional
613 argument @var{pixelwise} is passed to the function called.
614 @end defun
615
616 For compatibility with previous versions of Emacs,
617 @code{window-height} is an alias for @code{window-total-height}, and
618 @code{window-width} is an alias for @code{window-body-width}. These
619 aliases are considered obsolete and will be removed in the future.
620
621 The pixel heights of a window's mode and header line can be retrieved
622 with the functions given below. Their return value is usually accurate
623 unless the window has not been displayed before: In that case, the
624 return value is based on an estimate of the font used for the window's
625 frame.
626
627 @defun window-mode-line-height &optional window
628 This function returns the height in pixels of @var{window}'s mode line.
629 @var{window} must be a live window and defaults to the selected one. If
630 @var{window} has no mode line, the return value is zero.
631 @end defun
632
633 @defun window-header-line-height &optional window
634 This function returns the height in pixels of @var{window}'s header
635 line. @var{window} must be a live window and defaults to the selected
636 one. If @var{window} has no header line, the return value is zero.
637 @end defun
638
639 Functions for retrieving the height and/or width of window dividers
640 (@pxref{Window Dividers}), fringes (@pxref{Fringes}), scroll bars
641 (@pxref{Scroll Bars}), and display margins (@pxref{Display Margins}) are
642 described in the corresponding sections.
643
644 @cindex fixed-size window
645 @vindex window-min-height
646 @vindex window-min-width
647 Commands that change the size of windows (@pxref{Resizing Windows}),
648 or split them (@pxref{Splitting Windows}), obey the variables
649 @code{window-min-height} and @code{window-min-width}, which specify the
650 smallest allowable window height and width. They also obey the variable
651 @code{window-size-fixed}, with which a window can be @dfn{fixed} in
652 size:
653
654 @defopt window-min-height
655 This option specifies the minimum total height, in lines, of any window.
656 Its value has to accommodate at least one text line as well as a mode
657 and header line and a bottom divider, if present.
658 @end defopt
659
660 @defopt window-min-width
661 This option specifies the minimum total width, in columns, of any
662 window. Its value has to accommodate two text columns as well as
663 margins, fringes, a scroll bar and a right divider, if present.
664 @end defopt
665
666 @defvar window-size-fixed
667 If this buffer-local variable is non-@code{nil}, the size of any
668 window displaying the buffer cannot normally be changed. Deleting a
669 window or changing the frame's size may still change its size, if
670 there is no choice.
671
672 If the value is @code{height}, then only the window's height is fixed;
673 if the value is @code{width}, then only the window's width is fixed.
674 Any other non-@code{nil} value fixes both the width and the height.
675
676 If this variable is @code{nil}, this does not necessarily mean that any
677 window showing the buffer can be resized in the desired direction. To
678 determine that, use the function @code{window-resizable}.
679 @xref{Resizing Windows}.
680 @end defvar
681
682 The following function tells how small a specific window can get taking
683 into account the sizes of its areas and the values of
684 @code{window-min-height}, @code{window-min-width} and
685 @code{window-size-fixed}.
686
687 @defun window-min-size &optional window horizontal ignore pixelwise
688 This function returns the minimum size of @var{window}. @var{window}
689 must be a valid window and defaults to the selected one. The optional
690 argument @var{horizontal} non-@code{nil} means to return the minimum
691 number of columns of @var{window}; otherwise return the minimum number
692 of @var{window}'s lines.
693
694 The return value makes sure that all components of @var{window} remain
695 fully visible if @var{window}'s size were actually set to it. With
696 @var{horizontal} @code{nil} it includes the mode and header line and the
697 bottom divider. With @var{horizontal} non-@code{nil} it includes the
698 fringes, a scroll bar, and a right divider, if present. It does not,
699 however, include the space reserved for the margins.
700
701 The optional argument @var{ignore}, if non-@code{nil}, means ignore
702 restrictions imposed by fixed size windows, @code{window-min-height} or
703 @code{window-min-width} settings. If @var{ignore} equals @code{safe},
704 live windows may get as small as @code{window-safe-min-height} lines and
705 @code{window-safe-min-width} columns. If @var{ignore} is a window,
706 ignore restrictions for that window only. Any other non-@code{nil}
707 value means ignore all of the above restrictions for all windows.
708
709 The optional argument @var{pixelwise} non-@code{nil} means to return the
710 minimum size of @var{window} counted in pixels.
711 @end defun
712
713 @node Resizing Windows
714 @section Resizing Windows
715 @cindex window resizing
716 @cindex resize window
717 @cindex changing window size
718 @cindex window size, changing
719
720 This section describes functions for resizing a window without
721 changing the size of its frame. Because live windows do not overlap,
722 these functions are meaningful only on frames that contain two or more
723 windows: resizing a window also changes the size of a neighboring
724 window. If there is just one window on a frame, its size cannot be
725 changed except by resizing the frame (@pxref{Size and Position}).
726
727 Except where noted, these functions also accept internal windows as
728 arguments. Resizing an internal window causes its child windows to be
729 resized to fit the same space.
730
731 @defun window-resizable window delta &optional horizontal ignore pixelwise
732 This function returns @var{delta} if the size of @var{window} can be
733 changed vertically by @var{delta} lines. If the optional argument
734 @var{horizontal} is non-@code{nil}, it instead returns @var{delta} if
735 @var{window} can be resized horizontally by @var{delta} columns. It
736 does not actually change the window size.
737
738 If @var{window} is @code{nil}, it defaults to the selected window.
739
740 A positive value of @var{delta} means to check whether the window can be
741 enlarged by that number of lines or columns; a negative value of
742 @var{delta} means to check whether the window can be shrunk by that many
743 lines or columns. If @var{delta} is non-zero, a return value of 0 means
744 that the window cannot be resized.
745
746 Normally, the variables @code{window-min-height} and
747 @code{window-min-width} specify the smallest allowable window size
748 (@pxref{Window Sizes}). However, if the optional argument @var{ignore}
749 is non-@code{nil}, this function ignores @code{window-min-height} and
750 @code{window-min-width}, as well as @code{window-size-fixed}. Instead,
751 it considers the minimum-height window to be one consisting of a header,
752 a mode line and a bottom divider (if any), plus a text area one line
753 tall; and a minimum-width window as one consisting of fringes, margins,
754 a scroll bar and a right divider (if any), plus a text area two columns
755 wide.
756
757 If the optional argument @code{pixelwise} is non-@code{nil},
758 @var{delta} will be interpreted as pixels.
759 @end defun
760
761 @defun window-resize window delta &optional horizontal ignore pixelwise
762 This function resizes @var{window} by @var{delta} increments. If
763 @var{horizontal} is @code{nil}, it changes the height by @var{delta}
764 lines; otherwise, it changes the width by @var{delta} columns. A
765 positive @var{delta} means to enlarge the window, and a negative
766 @var{delta} means to shrink it.
767
768 If @var{window} is @code{nil}, it defaults to the selected window. If
769 the window cannot be resized as demanded, an error is signaled.
770
771 The optional argument @var{ignore} has the same meaning as for the
772 function @code{window-resizable} above.
773
774 If the optional argument @var{pixelwise} is non-@code{nil},
775 @var{delta} will be interpreted as pixels.
776
777 The choice of which window edges this function alters depends on the
778 values of the option @code{window-combination-resize} and the
779 combination limits of the involved windows; in some cases, it may alter
780 both edges. @xref{Recombining Windows}. To resize by moving only the
781 bottom or right edge of a window, use the function
782 @code{adjust-window-trailing-edge}, below.
783 @end defun
784
785 @c The commands enlarge-window, enlarge-window-horizontally,
786 @c shrink-window, and shrink-window-horizontally are documented in the
787 @c Emacs manual. They are not preferred for calling from Lisp.
788
789 @defun adjust-window-trailing-edge window delta &optional horizontal pixelwise
790 This function moves @var{window}'s bottom edge by @var{delta} lines.
791 If optional argument @var{horizontal} is non-@code{nil}, it instead
792 moves the right edge by @var{delta} columns. If @var{window} is
793 @code{nil}, it defaults to the selected window.
794
795 If the optional argument @code{pixelwise} is non-@code{nil},
796 @var{delta} will be interpreted as pixels.
797
798 A positive @var{delta} moves the edge downwards or to the right; a
799 negative @var{delta} moves it upwards or to the left. If the edge
800 cannot be moved as far as specified by @var{delta}, this function
801 moves it as far as possible but does not signal a error.
802
803 This function tries to resize windows adjacent to the edge that is
804 moved. If this is not possible for some reason (e.g., if that adjacent
805 window is fixed-size), it may resize other windows.
806 @end defun
807
808 @cindex pixelwise, resizing windows
809 @defopt window-resize-pixelwise
810 If the value of this option is non-@code{nil}, windows are resized in
811 units of pixels. This currently affects functions like
812 @code{split-window} (@pxref{Splitting Windows}), @code{maximize-window},
813 @code{minimize-window}, @code{fit-window-to-buffer},
814 @code{shrink-window-if-larger-than-buffer} (all listed below) and
815 @code{fit-frame-to-buffer} (@pxref{Size and Position}).
816
817 Note that when a frame's pixel size is not a multiple of the frame's
818 character size, at least one window may get resized pixelwise even if
819 this option is @code{nil}. The default value of this option is
820 @code{nil}.
821 @end defopt
822
823 The following commands resize windows in more specific ways. When
824 called interactively, they act on the selected window.
825
826 @deffn Command fit-window-to-buffer &optional window max-height min-height max-width min-width
827 This command adjusts the height or width of @var{window} to fit the text
828 in it. It returns non-@code{nil} if it was able to resize @var{window},
829 and @code{nil} otherwise. If @var{window} is omitted or @code{nil}, it
830 defaults to the selected window. Otherwise, it should be a live window.
831
832 If @var{window} is part of a vertical combination, this function adjusts
833 @var{window}'s height. The new height is calculated from the actual
834 height of the accessible portion of its buffer. The optional argument
835 @var{max-height}, if non-@code{nil}, specifies the maximum total height
836 that this function can give @var{window}. The optional argument
837 @var{min-height}, if non-@code{nil}, specifies the minimum total height
838 that it can give, which overrides the variable @code{window-min-height}.
839 Both @var{max-height} and @var{min-height} are specified in lines and
840 include mode and header line and a bottom divider, if any.
841
842 If @var{window} is part of a horizontal combination and the value of the
843 option @code{fit-window-to-buffer-horizontally} (see below) is
844 non-@code{nil}, this function adjusts @var{window}'s height. The new
845 width of @var{window} is calculated from the maximum length of its
846 buffer's lines that follow the current start position of @var{window}.
847 The optional argument @var{max-width} specifies a maximum width and
848 defaults to the width of @var{window}'s frame. The optional argument
849 @var{min-width} specifies a minimum width and defaults to
850 @code{window-min-width}. Both @var{max-width} and @var{min-width} are
851 specified in columns and include fringes, margins and scrollbars, if
852 any.
853
854 If the option @code{fit-frame-to-buffer} (see below) is non-@code{nil},
855 this function will try to resize the frame of @var{window} to fit its
856 contents by calling @code{fit-frame-to-buffer} (@pxref{Size and
857 Position}).
858 @end deffn
859
860 @defopt fit-window-to-buffer-horizontally
861 If this is non-@code{nil}, @code{fit-window-to-buffer} can resize
862 windows horizontally. If this is @code{nil} (the default)
863 @code{fit-window-to-buffer} never resizes windows horizontally. If this
864 is @code{only}, it can resize windows horizontally only. Any other
865 value means @code{fit-window-to-buffer} can resize windows in both
866 dimensions.
867 @end defopt
868
869 @defopt fit-frame-to-buffer
870 If this option is non-@code{nil}, @code{fit-window-to-buffer} can fit a
871 frame to its buffer. A frame is fit if and only if its root window is a
872 live window and this option is non-@code{nil}. If this is
873 @code{horizontally}, frames are fit horizontally only. If this is
874 @code{vertically}, frames are fit vertically only. Any other
875 non-@code{nil} value means frames can be resized in both dimensions.
876 @end defopt
877
878 @deffn Command shrink-window-if-larger-than-buffer &optional window
879 This command attempts to reduce @var{window}'s height as much as
880 possible while still showing its full buffer, but no less than
881 @code{window-min-height} lines. The return value is non-@code{nil} if
882 the window was resized, and @code{nil} otherwise. If @var{window} is
883 omitted or @code{nil}, it defaults to the selected window. Otherwise,
884 it should be a live window.
885
886 This command does nothing if the window is already too short to
887 display all of its buffer, or if any of the buffer is scrolled
888 off-screen, or if the window is the only live window in its frame.
889
890 This command calls @code{fit-window-to-buffer} (see above) to do its
891 work.
892 @end deffn
893
894
895 @cindex balancing window sizes
896 @deffn Command balance-windows &optional window-or-frame
897 This function balances windows in a way that gives more space to
898 full-width and/or full-height windows. If @var{window-or-frame}
899 specifies a frame, it balances all windows on that frame. If
900 @var{window-or-frame} specifies a window, it balances only that window
901 and its siblings (@pxref{Windows and Frames}).
902 @end deffn
903
904 @deffn Command balance-windows-area
905 This function attempts to give all windows on the selected frame
906 approximately the same share of the screen area. Full-width or
907 full-height windows are not given more space than other windows.
908 @end deffn
909
910 @cindex maximizing windows
911 @deffn Command maximize-window &optional window
912 This function attempts to make @var{window} as large as possible, in
913 both dimensions, without resizing its frame or deleting other windows.
914 If @var{window} is omitted or @code{nil}, it defaults to the selected
915 window.
916 @end deffn
917
918 @cindex minimizing windows
919 @deffn Command minimize-window &optional window
920 This function attempts to make @var{window} as small as possible, in
921 both dimensions, without deleting it or resizing its frame. If
922 @var{window} is omitted or @code{nil}, it defaults to the selected
923 window.
924 @end deffn
925
926
927 @node Splitting Windows
928 @section Splitting Windows
929 @cindex splitting windows
930 @cindex window splitting
931
932 This section describes functions for creating a new window by
933 @dfn{splitting} an existing one.
934
935 @defun split-window &optional window size side pixelwise
936 This function creates a new live window next to the window
937 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
938 to the selected window. That window is ``split'', and reduced in
939 size. The space is taken up by the new window, which is returned.
940
941 The optional second argument @var{size} determines the sizes of
942 @var{window} and/or the new window. If it is omitted or @code{nil},
943 both windows are given equal sizes; if there is an odd line, it is
944 allocated to the new window. If @var{size} is a positive number,
945 @var{window} is given @var{size} lines (or columns, depending on the
946 value of @var{side}). If @var{size} is a negative number, the new
947 window is given @minus{}@var{size} lines (or columns).
948
949 If @var{size} is @code{nil}, this function obeys the variables
950 @code{window-min-height} and @code{window-min-width} (@pxref{Window
951 Sizes}). Thus, it signals an error if splitting would result in making
952 a window smaller than those variables specify. However, a
953 non-@code{nil} value for @var{size} causes those variables to be
954 ignored; in that case, the smallest allowable window is considered to be
955 one that has space for a text area one line tall and/or two columns
956 wide.
957
958 Hence, if @var{size} is specified, it's the caller's responsibility to
959 check whether the emanating windows are large enough to encompass all
960 areas like a mode line or a scroll bar. The function
961 @code{window-min-size} (@pxref{Window Sizes}) can be used to determine
962 the minimum requirements of @var{window} in this regard. Since the new
963 window usually ``inherits'' areas like the mode line or the scroll bar
964 from @var{window}, that function is also a good guess for the minimum
965 size of the new window. The caller should specify a smaller size only
966 if it correspondingly removes an inherited area before the next
967 redisplay.
968
969 The optional third argument @var{side} determines the position of the
970 new window relative to @var{window}. If it is @code{nil} or
971 @code{below}, the new window is placed below @var{window}. If it is
972 @code{above}, the new window is placed above @var{window}. In both
973 these cases, @var{size} specifies a total window height, in lines.
974
975 If @var{side} is @code{t} or @code{right}, the new window is placed on
976 the right of @var{window}. If @var{side} is @code{left}, the new
977 window is placed on the left of @var{window}. In both these cases,
978 @var{size} specifies a total window width, in columns.
979
980 The optional fourth argument @var{pixelwise}, if non-@code{nil}, means
981 to interpret @var{size} in units of pixels, instead of lines and
982 columns.
983
984 If @var{window} is a live window, the new window inherits various
985 properties from it, including margins and scroll bars. If
986 @var{window} is an internal window, the new window inherits the
987 properties of the window selected within @var{window}'s frame.
988
989 The behavior of this function may be altered by the window parameters
990 of @var{window}, so long as the variable
991 @code{ignore-window-parameters} is @code{nil}. If the value of
992 the @code{split-window} window parameter is @code{t}, this function
993 ignores all other window parameters. Otherwise, if the value of the
994 @code{split-window} window parameter is a function, that function is
995 called with the arguments @var{window}, @var{size}, and @var{side}, in
996 lieu of the usual action of @code{split-window}. Otherwise, this
997 function obeys the @code{window-atom} or @code{window-side} window
998 parameter, if any. @xref{Window Parameters}.
999 @end defun
1000
1001 As an example, here is a sequence of @code{split-window} calls that
1002 yields the window configuration discussed in @ref{Windows and Frames}.
1003 This example demonstrates splitting a live window as well as splitting
1004 an internal window. We begin with a frame containing a single window
1005 (a live root window), which we denote by @var{W4}. Calling
1006 @code{(split-window W4)} yields this window configuration:
1007
1008 @smallexample
1009 @group
1010 ______________________________________
1011 | ____________________________________ |
1012 || ||
1013 || ||
1014 || ||
1015 ||_________________W4_________________||
1016 | ____________________________________ |
1017 || ||
1018 || ||
1019 || ||
1020 ||_________________W5_________________||
1021 |__________________W3__________________|
1022
1023 @end group
1024 @end smallexample
1025
1026 @noindent
1027 The @code{split-window} call has created a new live window, denoted by
1028 @var{W5}. It has also created a new internal window, denoted by
1029 @var{W3}, which becomes the root window and the parent of both
1030 @var{W4} and @var{W5}.
1031
1032 Next, we call @code{(split-window W3 nil 'left)}, passing the
1033 internal window @var{W3} as the argument. The result:
1034
1035 @smallexample
1036 @group
1037 ______________________________________
1038 | ______ ____________________________ |
1039 || || __________________________ ||
1040 || ||| |||
1041 || ||| |||
1042 || ||| |||
1043 || |||____________W4____________|||
1044 || || __________________________ ||
1045 || ||| |||
1046 || ||| |||
1047 || |||____________W5____________|||
1048 ||__W2__||_____________W3_____________ |
1049 |__________________W1__________________|
1050 @end group
1051 @end smallexample
1052
1053 @noindent
1054 A new live window @var{W2} is created, to the left of the internal
1055 window @var{W3}. A new internal window @var{W1} is created, becoming
1056 the new root window.
1057
1058 For interactive use, Emacs provides two commands which always split
1059 the selected window. These call @code{split-window} internally.
1060
1061 @deffn Command split-window-right &optional size
1062 This function splits the selected window into two side-by-side
1063 windows, putting the selected window on the left. If @var{size} is
1064 positive, the left window gets @var{size} columns; if @var{size} is
1065 negative, the right window gets @minus{}@var{size} columns.
1066 @end deffn
1067
1068 @deffn Command split-window-below &optional size
1069 This function splits the selected window into two windows, one above
1070 the other, leaving the upper window selected. If @var{size} is
1071 positive, the upper window gets @var{size} lines; if @var{size} is
1072 negative, the lower window gets @minus{}@var{size} lines.
1073 @end deffn
1074
1075 @defopt split-window-keep-point
1076 If the value of this variable is non-@code{nil} (the default),
1077 @code{split-window-below} behaves as described above.
1078
1079 If it is @code{nil}, @code{split-window-below} adjusts point in each
1080 of the two windows to minimize redisplay. (This is useful on slow
1081 terminals.) It selects whichever window contains the screen line that
1082 point was previously on. Note that this only affects
1083 @code{split-window-below}, not the lower-level @code{split-window}
1084 function.
1085 @end defopt
1086
1087 @node Deleting Windows
1088 @section Deleting Windows
1089 @cindex deleting windows
1090
1091 @dfn{Deleting} a window removes it from the frame's window tree. If
1092 the window is a live window, it disappears from the screen. If the
1093 window is an internal window, its child windows are deleted too.
1094
1095 Even after a window is deleted, it continues to exist as a Lisp
1096 object, until there are no more references to it. Window deletion can
1097 be reversed, by restoring a saved window configuration (@pxref{Window
1098 Configurations}).
1099
1100 @deffn Command delete-window &optional window
1101 This function removes @var{window} from display and returns
1102 @code{nil}. If @var{window} is omitted or @code{nil}, it defaults to
1103 the selected window. If deleting the window would leave no more
1104 windows in the window tree (e.g., if it is the only live window in the
1105 frame), an error is signaled.
1106
1107 By default, the space taken up by @var{window} is given to one of its
1108 adjacent sibling windows, if any. However, if the variable
1109 @code{window-combination-resize} is non-@code{nil}, the space is
1110 proportionally distributed among any remaining windows in the window
1111 combination. @xref{Recombining Windows}.
1112
1113 The behavior of this function may be altered by the window parameters
1114 of @var{window}, so long as the variable
1115 @code{ignore-window-parameters} is @code{nil}. If the value of
1116 the @code{delete-window} window parameter is @code{t}, this function
1117 ignores all other window parameters. Otherwise, if the value of the
1118 @code{delete-window} window parameter is a function, that function is
1119 called with the argument @var{window}, in lieu of the usual action of
1120 @code{delete-window}. Otherwise, this function obeys the
1121 @code{window-atom} or @code{window-side} window parameter, if any.
1122 @xref{Window Parameters}.
1123 @end deffn
1124
1125 @deffn Command delete-other-windows &optional window
1126 This function makes @var{window} fill its frame, by deleting other
1127 windows as necessary. If @var{window} is omitted or @code{nil}, it
1128 defaults to the selected window. The return value is @code{nil}.
1129
1130 The behavior of this function may be altered by the window parameters
1131 of @var{window}, so long as the variable
1132 @code{ignore-window-parameters} is @code{nil}. If the value of
1133 the @code{delete-other-windows} window parameter is @code{t}, this
1134 function ignores all other window parameters. Otherwise, if the value
1135 of the @code{delete-other-windows} window parameter is a function,
1136 that function is called with the argument @var{window}, in lieu of the
1137 usual action of @code{delete-other-windows}. Otherwise, this function
1138 obeys the @code{window-atom} or @code{window-side} window parameter,
1139 if any. @xref{Window Parameters}.
1140 @end deffn
1141
1142 @deffn Command delete-windows-on &optional buffer-or-name frame
1143 This function deletes all windows showing @var{buffer-or-name}, by
1144 calling @code{delete-window} on those windows. @var{buffer-or-name}
1145 should be a buffer, or the name of a buffer; if omitted or @code{nil},
1146 it defaults to the current buffer. If there are no windows showing
1147 the specified buffer, this function does nothing. If the specified
1148 buffer is a minibuffer, an error is signaled.
1149
1150 If there is a dedicated window showing the buffer, and that window is
1151 the only one on its frame, this function also deletes that frame if it
1152 is not the only frame on the terminal.
1153
1154 The optional argument @var{frame} specifies which frames to operate
1155 on:
1156
1157 @itemize @bullet
1158 @item @code{nil}
1159 means operate on all frames.
1160 @item @code{t}
1161 means operate on the selected frame.
1162 @item @code{visible}
1163 means operate on all visible frames.
1164 @item @code{0}
1165 means operate on all visible or iconified frames.
1166 @item A frame
1167 means operate on that frame.
1168 @end itemize
1169
1170 Note that this argument does not have the same meaning as in other
1171 functions which scan all live windows (@pxref{Cyclic Window
1172 Ordering}). Specifically, the meanings of @code{t} and @code{nil} here
1173 are the opposite of what they are in those other functions.
1174 @end deffn
1175
1176
1177 @node Recombining Windows
1178 @section Recombining Windows
1179
1180 When deleting the last sibling of a window @var{W}, its parent window
1181 is deleted too, with @var{W} replacing it in the window tree. This
1182 means that @var{W} must be recombined with its parent's siblings to
1183 form a new window combination (@pxref{Windows and Frames}). In some
1184 occasions, deleting a live window may even entail the deletion of two
1185 internal windows.
1186
1187 @smallexample
1188 @group
1189 ______________________________________
1190 | ______ ____________________________ |
1191 || || __________________________ ||
1192 || ||| ___________ ___________ |||
1193 || |||| || ||||
1194 || ||||____W6_____||_____W7____||||
1195 || |||____________W4____________|||
1196 || || __________________________ ||
1197 || ||| |||
1198 || ||| |||
1199 || |||____________W5____________|||
1200 ||__W2__||_____________W3_____________ |
1201 |__________________W1__________________|
1202
1203 @end group
1204 @end smallexample
1205
1206 @noindent
1207 Deleting @var{W5} in this configuration normally causes the deletion of
1208 @var{W3} and @var{W4}. The remaining live windows @var{W2},
1209 @var{W6} and @var{W7} are recombined to form a new horizontal
1210 combination with parent @var{W1}.
1211
1212 Sometimes, however, it makes sense to not delete a parent window like
1213 @var{W4}. In particular, a parent window should not be removed when it
1214 was used to preserve a combination embedded in a combination of the same
1215 type. Such embeddings make sense to assure that when you split a window
1216 and subsequently delete the new window, Emacs reestablishes the layout
1217 of the associated frame as it existed before the splitting.
1218
1219 Consider a scenario starting with two live windows @var{W2} and
1220 @var{W3} and their parent @var{W1}.
1221
1222 @smallexample
1223 @group
1224 ______________________________________
1225 | ____________________________________ |
1226 || ||
1227 || ||
1228 || ||
1229 || ||
1230 || ||
1231 || ||
1232 ||_________________W2_________________||
1233 | ____________________________________ |
1234 || ||
1235 || ||
1236 ||_________________W3_________________||
1237 |__________________W1__________________|
1238
1239 @end group
1240 @end smallexample
1241
1242 @noindent
1243 Split @var{W2} to make a new window @var{W4} as follows.
1244
1245 @smallexample
1246 @group
1247 ______________________________________
1248 | ____________________________________ |
1249 || ||
1250 || ||
1251 ||_________________W2_________________||
1252 | ____________________________________ |
1253 || ||
1254 || ||
1255 ||_________________W4_________________||
1256 | ____________________________________ |
1257 || ||
1258 || ||
1259 ||_________________W3_________________||
1260 |__________________W1__________________|
1261
1262 @end group
1263 @end smallexample
1264
1265 @noindent
1266 Now, when enlarging a window vertically, Emacs tries to obtain the
1267 corresponding space from its lower sibling, provided such a window
1268 exists. In our scenario, enlarging @var{W4} will steal space from
1269 @var{W3}.
1270
1271 @smallexample
1272 @group
1273 ______________________________________
1274 | ____________________________________ |
1275 || ||
1276 || ||
1277 ||_________________W2_________________||
1278 | ____________________________________ |
1279 || ||
1280 || ||
1281 || ||
1282 || ||
1283 ||_________________W4_________________||
1284 | ____________________________________ |
1285 ||_________________W3_________________||
1286 |__________________W1__________________|
1287
1288 @end group
1289 @end smallexample
1290
1291 @noindent
1292 Deleting @var{W4} will now give its entire space to @var{W2},
1293 including the space earlier stolen from @var{W3}.
1294
1295 @smallexample
1296 @group
1297 ______________________________________
1298 | ____________________________________ |
1299 || ||
1300 || ||
1301 || ||
1302 || ||
1303 || ||
1304 || ||
1305 || ||
1306 || ||
1307 ||_________________W2_________________||
1308 | ____________________________________ |
1309 ||_________________W3_________________||
1310 |__________________W1__________________|
1311
1312 @end group
1313 @end smallexample
1314
1315 @noindent
1316 This can be counterintuitive, in particular if @var{W4} were used for
1317 displaying a buffer only temporarily (@pxref{Temporary Displays}), and
1318 you want to continue working with the initial layout.
1319
1320 The behavior can be fixed by making a new parent window when splitting
1321 @var{W2}. The variable described next allows to do that.
1322
1323 @defopt window-combination-limit
1324 This variable controls whether splitting a window shall make a new
1325 parent window. The following values are recognized:
1326
1327 @table @code
1328 @item nil
1329 This means that the new live window is allowed to share the existing
1330 parent window, if one exists, provided the split occurs in the same
1331 direction as the existing window combination (otherwise, a new internal
1332 window is created anyway).
1333
1334 @item window-size
1335 In this case @code{display-buffer} makes a new parent window if it is
1336 passed a @code{window-height} or @code{window-width} entry in the
1337 @var{alist} argument (@pxref{Display Action Functions}).
1338
1339 @item temp-buffer
1340 This value causes the creation of a new parent window when a window is
1341 split for showing a temporary buffer (@pxref{Temporary Displays}) only.
1342
1343 @item display-buffer
1344 This means that when @code{display-buffer} (@pxref{Choosing Window})
1345 splits a window it always makes a new parent window.
1346
1347 @item t
1348 In this case a new parent window is always created when splitting a
1349 window. Thus, if the value of this variable is at all times @code{t},
1350 then at all times every window tree is a binary tree (a tree where each
1351 window except the root window has exactly one sibling).
1352 @end table
1353
1354 The default is @code{nil}. Other values are reserved for future use.
1355
1356 If, as a consequence of this variable's setting, @code{split-window}
1357 makes a new parent window, it also calls
1358 @code{set-window-combination-limit} (see below) on the newly-created
1359 internal window. This affects how the window tree is rearranged when
1360 the child windows are deleted (see below).
1361 @end defopt
1362
1363 If @code{window-combination-limit} is @code{t}, splitting @var{W2} in
1364 the initial configuration of our scenario would have produced this:
1365
1366 @smallexample
1367 @group
1368 ______________________________________
1369 | ____________________________________ |
1370 || __________________________________ ||
1371 ||| |||
1372 |||________________W2________________|||
1373 || __________________________________ ||
1374 ||| |||
1375 |||________________W4________________|||
1376 ||_________________W5_________________||
1377 | ____________________________________ |
1378 || ||
1379 || ||
1380 ||_________________W3_________________||
1381 |__________________W1__________________|
1382
1383 @end group
1384 @end smallexample
1385
1386 @noindent
1387 A new internal window @var{W5} has been created; its children are
1388 @var{W2} and the new live window @var{W4}. Now, @var{W2} is the only
1389 sibling of @var{W4}, so enlarging @var{W4} will try to shrink
1390 @var{W2}, leaving @var{W3} unaffected. Observe that @var{W5}
1391 represents a vertical combination of two windows embedded in the
1392 vertical combination @var{W1}.
1393
1394 @cindex window combination limit
1395 @defun set-window-combination-limit window limit
1396 This function sets the @dfn{combination limit} of the window
1397 @var{window} to @var{limit}. This value can be retrieved via the
1398 function @code{window-combination-limit}. See below for its effects;
1399 note that it is only meaningful for internal windows. The
1400 @code{split-window} function automatically calls this function, passing
1401 it @code{t} as @var{limit}, provided the value of the variable
1402 @code{window-combination-limit} is @code{t} when it is called.
1403 @end defun
1404
1405 @defun window-combination-limit window
1406 This function returns the combination limit for @var{window}.
1407
1408 The combination limit is meaningful only for an internal window. If it
1409 is @code{nil}, then Emacs is allowed to automatically delete
1410 @var{window}, in response to a window deletion, in order to group the
1411 child windows of @var{window} with its sibling windows to form a new
1412 window combination. If the combination limit is @code{t}, the child
1413 windows of @var{window} are never automatically recombined with its
1414 siblings.
1415
1416 If, in the configuration shown at the beginning of this section, the
1417 combination limit of @var{W4} (the parent window of @var{W6} and
1418 @var{W7}) is @code{t}, deleting @var{W5} will not implicitly delete
1419 @var{W4} too.
1420 @end defun
1421
1422 Alternatively, the problems sketched above can be avoided by always
1423 resizing all windows in the same combination whenever one of its windows
1424 is split or deleted. This also permits to split windows that would be
1425 otherwise too small for such an operation.
1426
1427 @defopt window-combination-resize
1428 If this variable is @code{nil}, @code{split-window} can only split a
1429 window (denoted by @var{window}) if @var{window}'s screen area is large
1430 enough to accommodate both itself and the new window.
1431
1432 If this variable is @code{t}, @code{split-window} tries to resize all
1433 windows that are part of the same combination as @var{window}, in order
1434 to accommodate the new window. In particular, this may allow
1435 @code{split-window} to succeed even if @var{window} is a fixed-size
1436 window or too small to ordinarily split. Furthermore, subsequently
1437 resizing or deleting @var{window} may resize all other windows in its
1438 combination.
1439
1440 The default is @code{nil}. Other values are reserved for future use.
1441 The value of this variable is ignored when
1442 @code{window-combination-limit} is non-@code{nil}.
1443 @end defopt
1444
1445 To illustrate the effect of @code{window-combination-resize}, consider
1446 the following frame layout.
1447
1448 @smallexample
1449 @group
1450 ______________________________________
1451 | ____________________________________ |
1452 || ||
1453 || ||
1454 || ||
1455 || ||
1456 ||_________________W2_________________||
1457 | ____________________________________ |
1458 || ||
1459 || ||
1460 || ||
1461 || ||
1462 ||_________________W3_________________||
1463 |__________________W1__________________|
1464
1465 @end group
1466 @end smallexample
1467
1468 @noindent
1469 If @code{window-combination-resize} is @code{nil}, splitting window
1470 @var{W3} leaves the size of @var{W2} unchanged:
1471
1472 @smallexample
1473 @group
1474 ______________________________________
1475 | ____________________________________ |
1476 || ||
1477 || ||
1478 || ||
1479 || ||
1480 ||_________________W2_________________||
1481 | ____________________________________ |
1482 || ||
1483 ||_________________W3_________________||
1484 | ____________________________________ |
1485 || ||
1486 ||_________________W4_________________||
1487 |__________________W1__________________|
1488
1489 @end group
1490 @end smallexample
1491
1492 @noindent
1493 If @code{window-combination-resize} is @code{t}, splitting @var{W3}
1494 instead leaves all three live windows with approximately the same
1495 height:
1496
1497 @smallexample
1498 @group
1499 ______________________________________
1500 | ____________________________________ |
1501 || ||
1502 || ||
1503 ||_________________W2_________________||
1504 | ____________________________________ |
1505 || ||
1506 || ||
1507 ||_________________W3_________________||
1508 | ____________________________________ |
1509 || ||
1510 || ||
1511 ||_________________W4_________________||
1512 |__________________W1__________________|
1513
1514 @end group
1515 @end smallexample
1516
1517 @noindent
1518 Deleting any of the live windows @var{W2}, @var{W3} or @var{W4} will
1519 distribute its space proportionally among the two remaining live
1520 windows.
1521
1522
1523 @node Selecting Windows
1524 @section Selecting Windows
1525 @cindex selecting a window
1526
1527 @defun select-window window &optional norecord
1528 This function makes @var{window} the selected window and the window
1529 selected within its frame (@pxref{Basic Windows}) and selects that
1530 frame. It also makes @var{window}'s buffer (@pxref{Buffers and
1531 Windows}) current and sets that buffer's value of @code{point} to the
1532 value of @code{window-point} (@pxref{Window Point}) in @var{window}.
1533 @var{window} must be a live window. The return value is @var{window}.
1534
1535 By default, this function also moves @var{window}'s buffer to the front
1536 of the buffer list (@pxref{Buffer List}), and makes @var{window} the
1537 most recently selected window. However, if the optional argument
1538 @var{norecord} is non-@code{nil}, these additional actions are omitted.
1539
1540 This function runs @code{buffer-list-update-hook} (@pxref{Buffer List})
1541 unless @var{norecord} is non-@code{nil}. Note that applications and
1542 internal routines often temporarily select a window in order to simplify
1543 coding. As a rule, such selections (including those made by the macros
1544 @code{save-selected-window} and @code{with-selected-window} below) are
1545 not recorded thus avoiding to pollute @code{buffer-list-update-hook}.
1546 Selections that ``really count'' are those causing a visible change in
1547 the next redisplay of @var{window}'s frame and should be always
1548 recorded. This also means that to run a function each time a window
1549 gets selected, putting it on @code{buffer-list-update-hook} should be
1550 the right choice.
1551 @end defun
1552
1553 @cindex most recently selected windows
1554 The sequence of calls to @code{select-window} with a non-@code{nil}
1555 @var{norecord} argument determines an ordering of windows by their
1556 selection time. The function @code{get-lru-window} can be used to
1557 retrieve the least recently selected live window (@pxref{Cyclic Window
1558 Ordering}).
1559
1560 @defmac save-selected-window forms@dots{}
1561 This macro records the selected frame, as well as the selected window
1562 of each frame, executes @var{forms} in sequence, then restores the
1563 earlier selected frame and windows. It also saves and restores the
1564 current buffer. It returns the value of the last form in @var{forms}.
1565
1566 This macro does not save or restore anything about the sizes,
1567 arrangement or contents of windows; therefore, if @var{forms} change
1568 them, the change persists. If the previously selected window of some
1569 frame is no longer live at the time of exit from @var{forms}, that
1570 frame's selected window is left alone. If the previously selected
1571 window is no longer live, then whatever window is selected at the end of
1572 @var{forms} remains selected. The current buffer is restored if and
1573 only if it is still live when exiting @var{forms}.
1574
1575 This macro changes neither the ordering of recently selected windows nor
1576 the buffer list.
1577 @end defmac
1578
1579 @defmac with-selected-window window forms@dots{}
1580 This macro selects @var{window}, executes @var{forms} in sequence, then
1581 restores the previously selected window and current buffer. The ordering
1582 of recently selected windows and the buffer list remain unchanged unless
1583 you deliberately change them within @var{forms}; for example, by calling
1584 @code{select-window} with argument @var{norecord} @code{nil}.
1585
1586 This macro does not change the order of recently selected windows or
1587 the buffer list.
1588 @end defmac
1589
1590 @defun frame-selected-window &optional frame
1591 This function returns the window on @var{frame} that is selected
1592 within that frame. @var{frame} should be a live frame; if omitted or
1593 @code{nil}, it defaults to the selected frame.
1594 @end defun
1595
1596 @defun set-frame-selected-window frame window &optional norecord
1597 This function makes @var{window} the window selected within the frame
1598 @var{frame}. @var{frame} should be a live frame; if @code{nil}, it
1599 defaults to the selected frame. @var{window} should be a live window;
1600 if @code{nil}, it defaults to the selected window.
1601
1602 If @var{frame} is the selected frame, this makes @var{window} the
1603 selected window.
1604
1605 If the optional argument @var{norecord} is non-@code{nil}, this
1606 function does not alter the list of most recently selected windows,
1607 nor the buffer list.
1608 @end defun
1609
1610 @node Cyclic Window Ordering
1611 @section Cyclic Ordering of Windows
1612 @cindex cyclic ordering of windows
1613 @cindex ordering of windows, cyclic
1614 @cindex window ordering, cyclic
1615
1616 When you use the command @kbd{C-x o} (@code{other-window}) to select
1617 some other window, it moves through live windows in a specific order.
1618 For any given configuration of windows, this order never varies. It
1619 is called the @dfn{cyclic ordering of windows}.
1620
1621 The ordering is determined by a depth-first traversal of the frame's
1622 window tree, retrieving the live windows which are the leaf nodes of
1623 the tree (@pxref{Windows and Frames}). If the minibuffer is active,
1624 the minibuffer window is included too. The ordering is cyclic, so the
1625 last window in the sequence is followed by the first one.
1626
1627 @defun next-window &optional window minibuf all-frames
1628 @cindex minibuffer window, and @code{next-window}
1629 This function returns a live window, the one following @var{window} in
1630 the cyclic ordering of windows. @var{window} should be a live window;
1631 if omitted or @code{nil}, it defaults to the selected window.
1632
1633 The optional argument @var{minibuf} specifies whether minibuffer windows
1634 should be included in the cyclic ordering. Normally, when @var{minibuf}
1635 is @code{nil}, a minibuffer window is included only if it is currently
1636 ``active''; this matches the behavior of @kbd{C-x o}. (Note that a
1637 minibuffer window is active as long as its minibuffer is in use; see
1638 @ref{Minibuffers}).
1639
1640 If @var{minibuf} is @code{t}, the cyclic ordering includes all
1641 minibuffer windows. If @var{minibuf} is neither @code{t} nor
1642 @code{nil}, minibuffer windows are not included even if they are active.
1643
1644 The optional argument @var{all-frames} specifies which frames to
1645 consider:
1646
1647 @itemize @bullet
1648 @item @code{nil}
1649 means to consider windows on @var{window}'s frame. If the minibuffer
1650 window is considered (as specified by the @var{minibuf} argument),
1651 then frames that share the minibuffer window are considered too.
1652
1653 @item @code{t}
1654 means to consider windows on all existing frames.
1655
1656 @item @code{visible}
1657 means to consider windows on all visible frames.
1658
1659 @item 0
1660 means to consider windows on all visible or iconified frames.
1661
1662 @item A frame
1663 means to consider windows on that specific frame.
1664
1665 @item Anything else
1666 means to consider windows on @var{window}'s frame, and no others.
1667 @end itemize
1668
1669 If more than one frame is considered, the cyclic ordering is obtained
1670 by appending the orderings for those frames, in the same order as the
1671 list of all live frames (@pxref{Finding All Frames}).
1672 @end defun
1673
1674 @defun previous-window &optional window minibuf all-frames
1675 This function returns a live window, the one preceding @var{window} in
1676 the cyclic ordering of windows. The other arguments are handled like
1677 in @code{next-window}.
1678 @end defun
1679
1680 @deffn Command other-window count &optional all-frames
1681 This function selects a live window, one @var{count} places from the
1682 selected window in the cyclic ordering of windows. If @var{count} is
1683 a positive number, it skips @var{count} windows forwards; if
1684 @var{count} is negative, it skips @minus{}@var{count} windows
1685 backwards; if @var{count} is zero, that simply re-selects the selected
1686 window. When called interactively, @var{count} is the numeric prefix
1687 argument.
1688
1689 The optional argument @var{all-frames} has the same meaning as in
1690 @code{next-window}, like a @code{nil} @var{minibuf} argument to
1691 @code{next-window}.
1692
1693 This function does not select a window that has a non-@code{nil}
1694 @code{no-other-window} window parameter (@pxref{Window Parameters}).
1695 @end deffn
1696
1697 @defun walk-windows fun &optional minibuf all-frames
1698 This function calls the function @var{fun} once for each live window,
1699 with the window as the argument.
1700
1701 It follows the cyclic ordering of windows. The optional arguments
1702 @var{minibuf} and @var{all-frames} specify the set of windows
1703 included; these have the same arguments as in @code{next-window}. If
1704 @var{all-frames} specifies a frame, the first window walked is the
1705 first window on that frame (the one returned by
1706 @code{frame-first-window}), not necessarily the selected window.
1707
1708 If @var{fun} changes the window configuration by splitting or deleting
1709 windows, that does not alter the set of windows walked, which is
1710 determined prior to calling @var{fun} for the first time.
1711 @end defun
1712
1713 @defun one-window-p &optional no-mini all-frames
1714 This function returns @code{t} if the selected window is the only live
1715 window, and @code{nil} otherwise.
1716
1717 If the minibuffer window is active, it is normally considered (so that
1718 this function returns @code{nil}). However, if the optional argument
1719 @var{no-mini} is non-@code{nil}, the minibuffer window is ignored even
1720 if active. The optional argument @var{all-frames} has the same
1721 meaning as for @code{next-window}.
1722 @end defun
1723
1724 @cindex finding windows
1725 The following functions return a window which satisfies some
1726 criterion, without selecting it:
1727
1728 @cindex least recently used window
1729 @defun get-lru-window &optional all-frames dedicated not-selected
1730 This function returns a live window which is heuristically the ``least
1731 recently used'' window. The optional argument @var{all-frames} has
1732 the same meaning as in @code{next-window}.
1733
1734 If any full-width windows are present, only those windows are
1735 considered. A minibuffer window is never a candidate. A dedicated
1736 window (@pxref{Dedicated Windows}) is never a candidate unless the
1737 optional argument @var{dedicated} is non-@code{nil}. The selected
1738 window is never returned, unless it is the only candidate. However, if
1739 the optional argument @var{not-selected} is non-@code{nil}, this
1740 function returns @code{nil} in that case.
1741 @end defun
1742
1743 @cindex largest window
1744 @defun get-largest-window &optional all-frames dedicated not-selected
1745 This function returns the window with the largest area (height times
1746 width). The optional argument @var{all-frames} specifies the windows to
1747 search, and has the same meaning as in @code{next-window}.
1748
1749 A minibuffer window is never a candidate. A dedicated window
1750 (@pxref{Dedicated Windows}) is never a candidate unless the optional
1751 argument @var{dedicated} is non-@code{nil}. The selected window is not
1752 a candidate if the optional argument @var{not-selected} is
1753 non-@code{nil}. If the optional argument @var{not-selected} is
1754 non-@code{nil} and the selected window is the only candidate, this
1755 function returns @code{nil}.
1756
1757 If there are two candidate windows of the same size, this function
1758 prefers the one that comes first in the cyclic ordering of windows,
1759 starting from the selected window.
1760 @end defun
1761
1762 @cindex window that satisfies a predicate
1763 @cindex conditional selection of windows
1764 @defun get-window-with-predicate predicate &optional minibuf all-frames default
1765 This function calls the function @var{predicate} for each of the
1766 windows in the cyclic order of windows in turn, passing it the window
1767 as an argument. If the predicate returns non-@code{nil} for any
1768 window, this function stops and returns that window. If no such
1769 window is found, the return value is @var{default} (which defaults to
1770 @code{nil}).
1771
1772 The optional arguments @var{minibuf} and @var{all-frames} specify the
1773 windows to search, and have the same meanings as in
1774 @code{next-window}.
1775 @end defun
1776
1777
1778 @node Buffers and Windows
1779 @section Buffers and Windows
1780 @cindex examining windows
1781 @cindex windows, controlling precisely
1782 @cindex buffers, controlled in windows
1783
1784 This section describes low-level functions for examining and setting
1785 the contents of windows. @xref{Switching Buffers}, for higher-level
1786 functions for displaying a specific buffer in a window.
1787
1788 @defun window-buffer &optional window
1789 This function returns the buffer that @var{window} is displaying. If
1790 @var{window} is omitted or @code{nil} it defaults to the selected
1791 window. If @var{window} is an internal window, this function returns
1792 @code{nil}.
1793 @end defun
1794
1795 @defun set-window-buffer window buffer-or-name &optional keep-margins
1796 This function makes @var{window} display @var{buffer-or-name}.
1797 @var{window} should be a live window; if @code{nil}, it defaults to
1798 the selected window. @var{buffer-or-name} should be a buffer, or the
1799 name of an existing buffer. This function does not change which
1800 window is selected, nor does it directly change which buffer is
1801 current (@pxref{Current Buffer}). Its return value is @code{nil}.
1802
1803 If @var{window} is @dfn{strongly dedicated} to a buffer and
1804 @var{buffer-or-name} does not specify that buffer, this function
1805 signals an error. @xref{Dedicated Windows}.
1806
1807 By default, this function resets @var{window}'s position, display
1808 margins, fringe widths, and scroll bar settings, based on the local
1809 variables in the specified buffer. However, if the optional argument
1810 @var{keep-margins} is non-@code{nil}, it leaves the display margins
1811 and fringe widths unchanged.
1812
1813 When writing an application, you should normally use the higher-level
1814 functions described in @ref{Switching Buffers}, instead of calling
1815 @code{set-window-buffer} directly.
1816
1817 This runs @code{window-scroll-functions}, followed by
1818 @code{window-configuration-change-hook}. @xref{Window Hooks}.
1819 @end defun
1820
1821 @defvar buffer-display-count
1822 This buffer-local variable records the number of times a buffer has been
1823 displayed in a window. It is incremented each time
1824 @code{set-window-buffer} is called for the buffer.
1825 @end defvar
1826
1827 @defvar buffer-display-time
1828 This buffer-local variable records the time at which a buffer was last
1829 displayed in a window. The value is @code{nil} if the buffer has
1830 never been displayed. It is updated each time
1831 @code{set-window-buffer} is called for the buffer, with the value
1832 returned by @code{current-time} (@pxref{Time of Day}).
1833 @end defvar
1834
1835 @defun get-buffer-window &optional buffer-or-name all-frames
1836 This function returns the first window displaying @var{buffer-or-name}
1837 in the cyclic ordering of windows, starting from the selected window
1838 (@pxref{Cyclic Window Ordering}). If no such window exists, the
1839 return value is @code{nil}.
1840
1841 @var{buffer-or-name} should be a buffer or the name of a buffer; if
1842 omitted or @code{nil}, it defaults to the current buffer. The
1843 optional argument @var{all-frames} specifies which windows to
1844 consider:
1845
1846 @itemize @bullet
1847 @item
1848 @code{t} means consider windows on all existing frames.
1849 @item
1850 @code{visible} means consider windows on all visible frames.
1851 @item
1852 0 means consider windows on all visible or iconified frames.
1853 @item
1854 A frame means consider windows on that frame only.
1855 @item
1856 Any other value means consider windows on the selected frame.
1857 @end itemize
1858
1859 Note that these meanings differ slightly from those of the
1860 @var{all-frames} argument to @code{next-window} (@pxref{Cyclic Window
1861 Ordering}). This function may be changed in a future version of Emacs
1862 to eliminate this discrepancy.
1863 @end defun
1864
1865 @defun get-buffer-window-list &optional buffer-or-name minibuf all-frames
1866 This function returns a list of all windows currently displaying
1867 @var{buffer-or-name}. @var{buffer-or-name} should be a buffer or the
1868 name of an existing buffer. If omitted or @code{nil}, it defaults to
1869 the current buffer.
1870
1871 The arguments @var{minibuf} and @var{all-frames} have the same
1872 meanings as in the function @code{next-window} (@pxref{Cyclic Window
1873 Ordering}). Note that the @var{all-frames} argument does @emph{not}
1874 behave exactly like in @code{get-buffer-window}.
1875 @end defun
1876
1877 @deffn Command replace-buffer-in-windows &optional buffer-or-name
1878 This command replaces @var{buffer-or-name} with some other buffer, in
1879 all windows displaying it. @var{buffer-or-name} should be a buffer, or
1880 the name of an existing buffer; if omitted or @code{nil}, it defaults to
1881 the current buffer.
1882
1883 The replacement buffer in each window is chosen via
1884 @code{switch-to-prev-buffer} (@pxref{Window History}). Any dedicated
1885 window displaying @var{buffer-or-name} is deleted if possible
1886 (@pxref{Dedicated Windows}). If such a window is the only window on its
1887 frame and there are other frames on the same terminal, the frame is
1888 deleted as well. If the dedicated window is the only window on the only
1889 frame on its terminal, the buffer is replaced anyway.
1890 @end deffn
1891
1892
1893 @node Switching Buffers
1894 @section Switching to a Buffer in a Window
1895 @cindex switching to a buffer
1896 @cindex displaying a buffer
1897
1898 This section describes high-level functions for switching to a specified
1899 buffer in some window. In general, ``switching to a buffer'' means to
1900 (1) show the buffer in some window, (2) make that window the selected
1901 window (and its frame the selected frame), and (3) make the buffer the
1902 current buffer.
1903
1904 Do @emph{not} use these functions to make a buffer temporarily
1905 current just so a Lisp program can access or modify it. They have
1906 side-effects, such as changing window histories (@pxref{Window
1907 History}), which will surprise the user if used that way. If you want
1908 to make a buffer current to modify it in Lisp, use
1909 @code{with-current-buffer}, @code{save-current-buffer}, or
1910 @code{set-buffer}. @xref{Current Buffer}.
1911
1912 @deffn Command switch-to-buffer buffer-or-name &optional norecord force-same-window
1913 This command attempts to display @var{buffer-or-name} in the selected
1914 window and make it the current buffer. It is often used interactively
1915 (as the binding of @kbd{C-x b}), as well as in Lisp programs. The
1916 return value is the buffer switched to.
1917
1918 If @var{buffer-or-name} is @code{nil}, it defaults to the buffer
1919 returned by @code{other-buffer} (@pxref{Buffer List}). If
1920 @var{buffer-or-name} is a string that is not the name of any existing
1921 buffer, this function creates a new buffer with that name; the new
1922 buffer's major mode is determined by the variable @code{major-mode}
1923 (@pxref{Major Modes}).
1924
1925 Normally, the specified buffer is put at the front of the buffer
1926 list---both the global buffer list and the selected frame's buffer
1927 list (@pxref{Buffer List}). However, this is not done if the
1928 optional argument @var{norecord} is non-@code{nil}.
1929
1930 Sometimes, @code{switch-to-buffer} may be unable to display the buffer
1931 in the selected window. This happens if the selected window is a
1932 minibuffer window, or if the selected window is strongly dedicated to
1933 its buffer (@pxref{Dedicated Windows}). In that case, the command
1934 normally tries to display the buffer in some other window, by invoking
1935 @code{pop-to-buffer} (see below). However, if the optional argument
1936 @var{force-same-window} is non-@code{nil}, it signals an error
1937 instead.
1938 @end deffn
1939
1940 By default, @code{switch-to-buffer} shows the buffer at its position of
1941 @code{point}. This behavior can be tuned using the following option.
1942
1943 @defopt switch-to-buffer-preserve-window-point
1944 If this variable is @code{nil}, @code{switch-to-buffer} displays the
1945 buffer specified by @var{buffer-or-name} at the position of that
1946 buffer's @code{point}. If this variable is @code{already-displayed}, it
1947 tries to display the buffer at its previous position in the selected
1948 window, provided the buffer is currently displayed in some other window
1949 on any visible or iconified frame. If this variable is @code{t},
1950 @code{switch-to-buffer} unconditionally tries to display the buffer at
1951 its previous position in the selected window.
1952
1953 This variable is ignored if the buffer is already displayed in the
1954 selected window or never appeared in it before, or if
1955 @code{switch-to-buffer} calls @code{pop-to-buffer} to display the
1956 buffer.
1957 @end defopt
1958
1959 The next two commands are similar to @code{switch-to-buffer}, except for
1960 the described features.
1961
1962 @deffn Command switch-to-buffer-other-window buffer-or-name &optional norecord
1963 This function displays the buffer specified by @var{buffer-or-name} in
1964 some window other than the selected window. It uses the function
1965 @code{pop-to-buffer} internally (see below).
1966
1967 If the selected window already displays the specified buffer, it
1968 continues to do so, but another window is nonetheless found to display
1969 it as well.
1970
1971 The @var{buffer-or-name} and @var{norecord} arguments have the same
1972 meanings as in @code{switch-to-buffer}.
1973 @end deffn
1974
1975 @deffn Command switch-to-buffer-other-frame buffer-or-name &optional norecord
1976 This function displays the buffer specified by @var{buffer-or-name} in a
1977 new frame. It uses the function @code{pop-to-buffer} internally (see
1978 below).
1979
1980 If the specified buffer is already displayed in another window, in any
1981 frame on the current terminal, this switches to that window instead of
1982 creating a new frame. However, the selected window is never used for
1983 this.
1984
1985 The @var{buffer-or-name} and @var{norecord} arguments have the same
1986 meanings as in @code{switch-to-buffer}.
1987 @end deffn
1988
1989 The above commands use the function @code{pop-to-buffer}, which
1990 flexibly displays a buffer in some window and selects that window for
1991 editing. In turn, @code{pop-to-buffer} uses @code{display-buffer} for
1992 displaying the buffer. Hence, all the variables affecting
1993 @code{display-buffer} will affect it as well. @xref{Choosing Window},
1994 for the documentation of @code{display-buffer}.
1995
1996 @deffn Command pop-to-buffer buffer-or-name &optional action norecord
1997 This function makes @var{buffer-or-name} the current buffer and
1998 displays it in some window, preferably not the window previously
1999 selected. It then selects the displaying window. If that window is
2000 on a different graphical frame, that frame is given input focus if
2001 possible (@pxref{Input Focus}). The return value is the buffer that
2002 was switched to.
2003
2004 If @var{buffer-or-name} is @code{nil}, it defaults to the buffer
2005 returned by @code{other-buffer} (@pxref{Buffer List}). If
2006 @var{buffer-or-name} is a string that is not the name of any existing
2007 buffer, this function creates a new buffer with that name; the new
2008 buffer's major mode is determined by the variable @code{major-mode}
2009 (@pxref{Major Modes}).
2010
2011 If @var{action} is non-@code{nil}, it should be a display action to
2012 pass to @code{display-buffer} (@pxref{Choosing Window}).
2013 Alternatively, a non-@code{nil}, non-list value means to pop to a
2014 window other than the selected one---even if the buffer is already
2015 displayed in the selected window.
2016
2017 Like @code{switch-to-buffer}, this function updates the buffer list
2018 unless @var{norecord} is non-@code{nil}.
2019 @end deffn
2020
2021
2022 @node Choosing Window
2023 @section Choosing a Window for Display
2024
2025 The command @code{display-buffer} flexibly chooses a window for
2026 display, and displays a specified buffer in that window. It can be
2027 called interactively, via the key binding @kbd{C-x 4 C-o}. It is also
2028 used as a subroutine by many functions and commands, including
2029 @code{switch-to-buffer} and @code{pop-to-buffer} (@pxref{Switching
2030 Buffers}).
2031
2032 @cindex display action
2033 @cindex action function, for @code{display-buffer}
2034 @cindex action alist, for @code{display-buffer}
2035 This command performs several complex steps to find a window to
2036 display in. These steps are described by means of @dfn{display
2037 actions}, which have the form @code{(@var{function} . @var{alist})}.
2038 Here, @var{function} is either a function or a list of functions,
2039 which we refer to as @dfn{action functions}; @var{alist} is an
2040 association list, which we refer to as @dfn{action alists}.
2041
2042 An action function accepts two arguments: the buffer to display and
2043 an action alist. It attempts to display the buffer in some window,
2044 picking or creating a window according to its own criteria. If
2045 successful, it returns the window; otherwise, it returns @code{nil}.
2046 @xref{Display Action Functions}, for a list of predefined action
2047 functions.
2048
2049 @code{display-buffer} works by combining display actions from
2050 several sources, and calling the action functions in turn, until one
2051 of them manages to display the buffer and returns a non-@code{nil}
2052 value.
2053
2054 @deffn Command display-buffer buffer-or-name &optional action frame
2055 This command makes @var{buffer-or-name} appear in some window, without
2056 selecting the window or making the buffer current. The argument
2057 @var{buffer-or-name} must be a buffer or the name of an existing
2058 buffer. The return value is the window chosen to display the buffer.
2059
2060 The optional argument @var{action}, if non-@code{nil}, should normally
2061 be a display action (described above). @code{display-buffer} builds a
2062 list of action functions and an action alist, by consolidating display
2063 actions from the following sources (in order):
2064
2065 @itemize
2066 @item
2067 The variable @code{display-buffer-overriding-action}.
2068
2069 @item
2070 The user option @code{display-buffer-alist}.
2071
2072 @item
2073 The @var{action} argument.
2074
2075 @item
2076 The user option @code{display-buffer-base-action}.
2077
2078 @item
2079 The constant @code{display-buffer-fallback-action}.
2080 @end itemize
2081
2082 @noindent
2083 Each action function is called in turn, passing the buffer as the
2084 first argument and the combined action alist as the second argument,
2085 until one of the functions returns non-@code{nil}. The caller can
2086 pass @code{(allow-no-window . t)} as an element of the action alist to
2087 indicate its readiness to handle the case of not displaying the
2088 buffer in a window.
2089
2090 The argument @var{action} can also have a non-@code{nil}, non-list
2091 value. This has the special meaning that the buffer should be
2092 displayed in a window other than the selected one, even if the
2093 selected window is already displaying it. If called interactively
2094 with a prefix argument, @var{action} is @code{t}.
2095
2096 The optional argument @var{frame}, if non-@code{nil}, specifies which
2097 frames to check when deciding whether the buffer is already displayed.
2098 It is equivalent to adding an element @code{(reusable-frames
2099 . @var{frame})} to the action alist of @var{action}. @xref{Display
2100 Action Functions}.
2101 @end deffn
2102
2103 @defvar display-buffer-overriding-action
2104 The value of this variable should be a display action, which is
2105 treated with the highest priority by @code{display-buffer}. The
2106 default value is empty, i.e., @code{(nil . nil)}.
2107 @end defvar
2108
2109 @defopt display-buffer-alist
2110 The value of this option is an alist mapping conditions to display
2111 actions. Each condition may be either a regular expression matching a
2112 buffer name or a function that takes two arguments: a buffer name and
2113 the @var{action} argument passed to @code{display-buffer}. If the name
2114 of the buffer passed to @code{display-buffer} either matches a regular
2115 expression in this alist or the function specified by a condition
2116 returns non-@code{nil}, then @code{display-buffer} uses the
2117 corresponding display action to display the buffer.
2118 @end defopt
2119
2120 @defopt display-buffer-base-action
2121 The value of this option should be a display action. This option can
2122 be used to define a ``standard'' display action for calls to
2123 @code{display-buffer}.
2124 @end defopt
2125
2126 @defvr Constant display-buffer-fallback-action
2127 This display action specifies the fallback behavior for
2128 @code{display-buffer} if no other display actions are given.
2129 @end defvr
2130
2131
2132 @node Display Action Functions
2133 @section Action Functions for @code{display-buffer}
2134
2135 The following basic action functions are defined in Emacs. Each of
2136 these functions takes two arguments: @var{buffer}, the buffer to
2137 display, and @var{alist}, an action alist. Each action function
2138 returns the window if it succeeds, and @code{nil} if it fails.
2139
2140 @defun display-buffer-same-window buffer alist
2141 This function tries to display @var{buffer} in the selected window.
2142 It fails if the selected window is a minibuffer window or is dedicated
2143 to another buffer (@pxref{Dedicated Windows}). It also fails if
2144 @var{alist} has a non-@code{nil} @code{inhibit-same-window} entry.
2145 @end defun
2146
2147 @defun display-buffer-reuse-window buffer alist
2148 This function tries to ``display'' @var{buffer} by finding a window
2149 that is already displaying it.
2150
2151 If @var{alist} has a non-@code{nil} @code{inhibit-same-window} entry,
2152 the selected window is not eligible for reuse. If @var{alist}
2153 contains a @code{reusable-frames} entry, its value determines which
2154 frames to search for a reusable window:
2155
2156 @itemize @bullet
2157 @item
2158 @code{nil} means consider windows on the selected frame.
2159 (Actually, the last non-minibuffer frame.)
2160 @item
2161 @code{t} means consider windows on all frames.
2162 @item
2163 @code{visible} means consider windows on all visible frames.
2164 @item
2165 0 means consider windows on all visible or iconified frames.
2166 @item
2167 A frame means consider windows on that frame only.
2168 @end itemize
2169
2170 Note that these meanings differ slightly from those of the
2171 @var{all-frames} argument to @code{next-window} (@pxref{Cyclic Window
2172 Ordering}).
2173
2174 If @var{alist} contains no @code{reusable-frames} entry, this function
2175 normally searches just the selected frame; however, if the variable
2176 @code{pop-up-frames} is non-@code{nil}, it searches all frames on the
2177 current terminal. @xref{Choosing Window Options}.
2178
2179 If this function chooses a window on another frame, it makes that frame
2180 visible and, unless @var{alist} contains an @code{inhibit-switch-frame}
2181 entry (@pxref{Choosing Window Options}), raises that frame if necessary.
2182 @end defun
2183
2184 @defun display-buffer-pop-up-frame buffer alist
2185 This function creates a new frame, and displays the buffer in that
2186 frame's window. It actually performs the frame creation by calling
2187 the function specified in @code{pop-up-frame-function}
2188 (@pxref{Choosing Window Options}). If @var{alist} contains a
2189 @code{pop-up-frame-parameters} entry, the associated value
2190 is added to the newly created frame's parameters.
2191 @end defun
2192
2193 @defun display-buffer-pop-up-window buffer alist
2194 This function tries to display @var{buffer} by splitting the largest
2195 or least recently-used window (typically one on the selected frame).
2196 It actually performs the split by calling the function specified in
2197 @code{split-window-preferred-function} (@pxref{Choosing Window
2198 Options}).
2199
2200 The size of the new window can be adjusted by supplying
2201 @code{window-height} and @code{window-width} entries in @var{alist}. To
2202 adjust the window's height, use an entry whose @sc{car} is
2203 @code{window-height} and whose @sc{cdr} is one of:
2204
2205 @itemize @bullet
2206 @item
2207 @code{nil} means to leave the height of the new window alone.
2208
2209 @item
2210 A number specifies the desired height of the new window. An integer
2211 number specifies the number of lines of the window. A floating point
2212 number gives the fraction of the window's height with respect to the
2213 height of the frame's root window.
2214
2215 @item
2216 If the @sc{cdr} specifies a function, that function is called with one
2217 argument: the new window. The function is supposed to adjust the
2218 height of the window; its return value is ignored. Suitable functions
2219 are @code{shrink-window-if-larger-than-buffer} and
2220 @code{fit-window-to-buffer}, see @ref{Resizing Windows}.
2221 @end itemize
2222
2223 To adjust the window's width, use an entry whose @sc{car} is
2224 @code{window-width} and whose @sc{cdr} is one of:
2225
2226 @itemize @bullet
2227 @item
2228 @code{nil} means to leave the width of the new window alone.
2229
2230 @item
2231 A number specifies the desired width of the new window. An integer
2232 number specifies the number of columns of the window. A floating point
2233 number gives the fraction of the window's width with respect to the
2234 width of the frame's root window.
2235
2236 @item
2237 If the @sc{cdr} specifies a function, that function is called with one
2238 argument: the new window. The function is supposed to adjust the width
2239 of the window; its return value is ignored.
2240 @end itemize
2241
2242 This function can fail if no window splitting can be performed for some
2243 reason (e.g., if the selected frame has an @code{unsplittable} frame
2244 parameter; @pxref{Buffer Parameters}).
2245 @end defun
2246
2247 @defun display-buffer-below-selected buffer alist
2248 This function tries to display @var{buffer} in a window below the
2249 selected window. This means to either split the selected window or use
2250 the window below the selected one. If it does create a new window, it
2251 will also adjust its size provided @var{alist} contains a suitable
2252 @code{window-height} or @code{window-width} entry, see above.
2253 @end defun
2254
2255 @defun display-buffer-in-previous-window buffer alist
2256 This function tries to display @var{buffer} in a window previously
2257 showing it. If @var{alist} has a non-@code{nil}
2258 @code{inhibit-same-window} entry, the selected window is not eligible
2259 for reuse. If @var{alist} contains a @code{reusable-frames} entry, its
2260 value determines which frames to search for a suitable window as with
2261 @code{display-buffer-reuse-window}.
2262
2263 If @var{alist} has a @code{previous-window} entry, the window
2264 specified by that entry will override any other window found by the
2265 methods above, even if that window never showed @var{buffer} before.
2266 @end defun
2267
2268 @defun display-buffer-at-bottom buffer alist
2269 This function tries to display @var{buffer} in a window at the bottom
2270 of the selected frame.
2271
2272 This either splits the window at the bottom of the frame or the
2273 frame's root window, or reuses an existing window at the bottom of the
2274 selected frame.
2275 @end defun
2276
2277 @defun display-buffer-use-some-window buffer alist
2278 This function tries to display @var{buffer} by choosing an existing
2279 window and displaying the buffer in that window. It can fail if all
2280 windows are dedicated to another buffer (@pxref{Dedicated Windows}).
2281 @end defun
2282
2283 To illustrate the use of action functions, consider the following
2284 example.
2285
2286 @example
2287 @group
2288 (display-buffer
2289 (get-buffer-create "*foo*")
2290 '((display-buffer-reuse-window
2291 display-buffer-pop-up-window
2292 display-buffer-pop-up-frame)
2293 (reusable-frames . 0)
2294 (window-height . 10) (window-width . 40)))
2295 @end group
2296 @end example
2297
2298 @noindent
2299 Evaluating the form above will cause @code{display-buffer} to proceed as
2300 follows: If a buffer called *foo* already appears on a visible or
2301 iconified frame, it will reuse its window. Otherwise, it will try to
2302 pop up a new window or, if that is impossible, a new frame and show the
2303 buffer there. If all these steps fail, it will proceed using whatever
2304 @code{display-buffer-base-action} and
2305 @code{display-buffer-fallback-action} prescribe.
2306
2307 Furthermore, @code{display-buffer} will try to adjust a reused window
2308 (provided *foo* was put by @code{display-buffer} there before) or a
2309 popped-up window as follows: If the window is part of a vertical
2310 combination, it will set its height to ten lines. Note that if, instead
2311 of the number ``10'', we specified the function
2312 @code{fit-window-to-buffer}, @code{display-buffer} would come up with a
2313 one-line window to fit the empty buffer. If the window is part of a
2314 horizontal combination, it sets its width to 40 columns. Whether a new
2315 window is vertically or horizontally combined depends on the shape of
2316 the window split and the values of
2317 @code{split-window-preferred-function}, @code{split-height-threshold}
2318 and @code{split-width-threshold} (@pxref{Choosing Window Options}).
2319
2320 Now suppose we combine this call with a preexisting setup for
2321 `display-buffer-alist' as follows.
2322
2323 @example
2324 @group
2325 (let ((display-buffer-alist
2326 (cons
2327 '("\\*foo\\*"
2328 (display-buffer-reuse-window display-buffer-below-selected)
2329 (reusable-frames)
2330 (window-height . 5))
2331 display-buffer-alist)))
2332 (display-buffer
2333 (get-buffer-create "*foo*")
2334 '((display-buffer-reuse-window
2335 display-buffer-pop-up-window
2336 display-buffer-pop-up-frame)
2337 (reusable-frames . 0)
2338 (window-height . 10) (window-width . 40))))
2339 @end group
2340 @end example
2341
2342 @noindent
2343 This form will have @code{display-buffer} first try reusing a window
2344 that shows *foo* on the selected frame. If there's no such window, it
2345 will try to split the selected window or, if that is impossible, use the
2346 window below the selected window.
2347
2348 If there's no window below the selected one, or the window below the
2349 selected one is dedicated to its buffer, @code{display-buffer} will
2350 proceed as described in the previous example. Note, however, that when
2351 it tries to adjust the height of any reused or popped-up window, it will
2352 in any case try to set its number of lines to ``5'' since that value
2353 overrides the corresponding specification in the @var{action} argument
2354 of @code{display-buffer}.
2355
2356
2357 @node Choosing Window Options
2358 @section Additional Options for Displaying Buffers
2359
2360 The behavior of the standard display actions of @code{display-buffer}
2361 (@pxref{Choosing Window}) can be modified by a variety of user
2362 options.
2363
2364 @defopt pop-up-windows
2365 If the value of this variable is non-@code{nil}, @code{display-buffer}
2366 is allowed to split an existing window to make a new window for
2367 displaying in. This is the default.
2368
2369 This variable is provided mainly for backward compatibility. It is
2370 obeyed by @code{display-buffer} via a special mechanism in
2371 @code{display-buffer-fallback-action}, which only calls the action
2372 function @code{display-buffer-pop-up-window} (@pxref{Display Action
2373 Functions}) when the value is @code{nil}. It is not consulted by
2374 @code{display-buffer-pop-up-window} itself, which the user may specify
2375 directly in @code{display-buffer-alist} etc.
2376 @end defopt
2377
2378 @defopt split-window-preferred-function
2379 This variable specifies a function for splitting a window, in order to
2380 make a new window for displaying a buffer. It is used by the
2381 @code{display-buffer-pop-up-window} action function to actually split
2382 the window (@pxref{Display Action Functions}).
2383
2384 The default value is @code{split-window-sensibly}, which is documented
2385 below. The value must be a function that takes one argument, a window,
2386 and return either a new window (which will be used to display the
2387 desired buffer) or @code{nil} (which means the splitting failed).
2388 @end defopt
2389
2390 @defun split-window-sensibly window
2391 This function tries to split @var{window}, and return the newly
2392 created window. If @var{window} cannot be split, it returns
2393 @code{nil}.
2394
2395 This function obeys the usual rules that determine when a window may
2396 be split (@pxref{Splitting Windows}). It first tries to split by
2397 placing the new window below, subject to the restriction imposed by
2398 @code{split-height-threshold} (see below), in addition to any other
2399 restrictions. If that fails, it tries to split by placing the new
2400 window to the right, subject to @code{split-width-threshold} (see
2401 below). If that fails, and the window is the only window on its
2402 frame, this function again tries to split and place the new window
2403 below, disregarding @code{split-height-threshold}. If this fails as
2404 well, this function gives up and returns @code{nil}.
2405 @end defun
2406
2407 @defopt split-height-threshold
2408 This variable, used by @code{split-window-sensibly}, specifies whether
2409 to split the window placing the new window below. If it is an
2410 integer, that means to split only if the original window has at least
2411 that many lines. If it is @code{nil}, that means not to split this
2412 way.
2413 @end defopt
2414
2415 @defopt split-width-threshold
2416 This variable, used by @code{split-window-sensibly}, specifies whether
2417 to split the window placing the new window to the right. If the value
2418 is an integer, that means to split only if the original window has at
2419 least that many columns. If the value is @code{nil}, that means not
2420 to split this way.
2421 @end defopt
2422
2423 @defopt pop-up-frames
2424 If the value of this variable is non-@code{nil}, that means
2425 @code{display-buffer} may display buffers by making new frames. The
2426 default is @code{nil}.
2427
2428 A non-@code{nil} value also means that when @code{display-buffer} is
2429 looking for a window already displaying @var{buffer-or-name}, it can
2430 search any visible or iconified frame, not just the selected frame.
2431
2432 This variable is provided mainly for backward compatibility. It is
2433 obeyed by @code{display-buffer} via a special mechanism in
2434 @code{display-buffer-fallback-action}, which calls the action function
2435 @code{display-buffer-pop-up-frame} (@pxref{Display Action Functions})
2436 if the value is non-@code{nil}. (This is done before attempting to
2437 split a window.) This variable is not consulted by
2438 @code{display-buffer-pop-up-frame} itself, which the user may specify
2439 directly in @code{display-buffer-alist} etc.
2440 @end defopt
2441
2442 @defopt pop-up-frame-function
2443 This variable specifies a function for creating a new frame, in order
2444 to make a new window for displaying a buffer. It is used by the
2445 @code{display-buffer-pop-up-frame} action function (@pxref{Display
2446 Action Functions}).
2447
2448 The value should be a function that takes no arguments and returns a
2449 frame, or @code{nil} if no frame could be created. The default value
2450 is a function that creates a frame using the parameters specified by
2451 @code{pop-up-frame-alist} (see below).
2452 @end defopt
2453
2454 @defopt pop-up-frame-alist
2455 This variable holds an alist of frame parameters (@pxref{Frame
2456 Parameters}), which is used by the default function in
2457 @code{pop-up-frame-function} to make a new frame. The default is
2458 @code{nil}.
2459 @end defopt
2460
2461 @defopt same-window-buffer-names
2462 A list of buffer names for buffers that should be displayed in the
2463 selected window. If a buffer's name is in this list,
2464 @code{display-buffer} handles the buffer by showing it in the selected
2465 window.
2466 @end defopt
2467
2468 @defopt same-window-regexps
2469 A list of regular expressions that specify buffers that should be
2470 displayed in the selected window. If the buffer's name matches any of
2471 the regular expressions in this list, @code{display-buffer} handles the
2472 buffer by showing it in the selected window.
2473 @end defopt
2474
2475 @defun same-window-p buffer-name
2476 This function returns @code{t} if displaying a buffer
2477 named @var{buffer-name} with @code{display-buffer} would
2478 put it in the selected window.
2479 @end defun
2480
2481 @node Window History
2482 @section Window History
2483 @cindex window history
2484
2485 Each window remembers in a list the buffers it has previously displayed,
2486 and the order in which these buffers were removed from it. This history
2487 is used, for example, by @code{replace-buffer-in-windows}
2488 (@pxref{Buffers and Windows}). The list is automatically maintained by
2489 Emacs, but you can use the following functions to explicitly inspect or
2490 alter it:
2491
2492 @defun window-prev-buffers &optional window
2493 This function returns a list specifying the previous contents of
2494 @var{window}. The optional argument @var{window} should be a live
2495 window and defaults to the selected one.
2496
2497 Each list element has the form @code{(@var{buffer} @var{window-start}
2498 @var{window-pos})}, where @var{buffer} is a buffer previously shown in
2499 the window, @var{window-start} is the window start position
2500 (@pxref{Window Start and End}) when that buffer was last shown, and
2501 @var{window-pos} is the point position (@pxref{Window Point}) when
2502 that buffer was last shown in @var{window}.
2503
2504 The list is ordered so that earlier elements correspond to more
2505 recently-shown buffers, and the first element usually corresponds to the
2506 buffer most recently removed from the window.
2507 @end defun
2508
2509 @defun set-window-prev-buffers window prev-buffers
2510 This function sets @var{window}'s previous buffers to the value of
2511 @var{prev-buffers}. The argument @var{window} must be a live window
2512 and defaults to the selected one. The argument @var{prev-buffers}
2513 should be a list of the same form as that returned by
2514 @code{window-prev-buffers}.
2515 @end defun
2516
2517 In addition, each buffer maintains a list of @dfn{next buffers}, which
2518 is a list of buffers re-shown by @code{switch-to-prev-buffer} (see
2519 below). This list is mainly used by @code{switch-to-prev-buffer} and
2520 @code{switch-to-next-buffer} for choosing buffers to switch to.
2521
2522 @defun window-next-buffers &optional window
2523 This function returns the list of buffers recently re-shown in
2524 @var{window} via @code{switch-to-prev-buffer}. The @var{window}
2525 argument must denote a live window or @code{nil} (meaning the selected
2526 window).
2527 @end defun
2528
2529 @defun set-window-next-buffers window next-buffers
2530 This function sets the next buffer list of @var{window} to
2531 @var{next-buffers}. The @var{window} argument should be a live window
2532 or @code{nil} (meaning the selected window). The argument
2533 @var{next-buffers} should be a list of buffers.
2534 @end defun
2535
2536 The following commands can be used to cycle through the global buffer
2537 list, much like @code{bury-buffer} and @code{unbury-buffer}. However,
2538 they cycle according to the specified window's history list, rather
2539 than the global buffer list. In addition, they restore
2540 window-specific window start and point positions, and may show a
2541 buffer even if it is already shown in another window. The
2542 @code{switch-to-prev-buffer} command, in particular, is used by
2543 @code{replace-buffer-in-windows}, @code{bury-buffer} and
2544 @code{quit-window} to find a replacement buffer for a window.
2545
2546 @deffn Command switch-to-prev-buffer &optional window bury-or-kill
2547 This command displays the previous buffer in @var{window}. The
2548 argument @var{window} should be a live window or @code{nil} (meaning
2549 the selected window). If the optional argument @var{bury-or-kill} is
2550 non-@code{nil}, this means that the buffer currently shown in
2551 @var{window} is about to be buried or killed and consequently should
2552 not be switched to in future invocations of this command.
2553
2554 The previous buffer is usually the buffer shown before the buffer
2555 currently shown in @var{window}. However, a buffer that has been buried
2556 or killed, or has been already shown by a recent invocation of
2557 @code{switch-to-prev-buffer}, does not qualify as previous buffer.
2558
2559 If repeated invocations of this command have already shown all buffers
2560 previously shown in @var{window}, further invocations will show buffers
2561 from the buffer list of the frame @var{window} appears on (@pxref{Buffer
2562 List}), trying to skip buffers that are already shown in another window
2563 on that frame.
2564 @end deffn
2565
2566 @deffn Command switch-to-next-buffer &optional window
2567 This command switches to the next buffer in @var{window}, thus undoing
2568 the effect of the last @code{switch-to-prev-buffer} command in
2569 @var{window}. The argument @var{window} must be a live window and
2570 defaults to the selected one.
2571
2572 If there is no recent invocation of @code{switch-to-prev-buffer} that
2573 can be undone, this function tries to show a buffer from the buffer list
2574 of the frame @var{window} appears on (@pxref{Buffer List}).
2575 @end deffn
2576
2577 By default @code{switch-to-prev-buffer} and @code{switch-to-next-buffer}
2578 can switch to a buffer that is already shown in another window on the
2579 same frame. The following option can be used to override this behavior.
2580
2581 @defopt switch-to-visible-buffer
2582 If this variable is non-@code{nil}, @code{switch-to-prev-buffer} and
2583 @code{switch-to-next-buffer} may switch to a buffer that is already
2584 visible on the same frame, provided the buffer was shown in the
2585 relevant window before. If it is @code{nil},
2586 @code{switch-to-prev-buffer} and @code{switch-to-next-buffer} always
2587 try to avoid switching to a buffer that is already visible in another
2588 window on the same frame. The default is @code{t}.
2589 @end defopt
2590
2591
2592 @node Dedicated Windows
2593 @section Dedicated Windows
2594 @cindex dedicated window
2595
2596 Functions for displaying a buffer can be told to not use specific
2597 windows by marking these windows as @dfn{dedicated} to their buffers.
2598 @code{display-buffer} (@pxref{Choosing Window}) never uses a dedicated
2599 window for displaying another buffer in it. @code{get-lru-window} and
2600 @code{get-largest-window} (@pxref{Cyclic Window Ordering}) do not
2601 consider dedicated windows as candidates when their @var{dedicated}
2602 argument is non-@code{nil}. The behavior of @code{set-window-buffer}
2603 (@pxref{Buffers and Windows}) with respect to dedicated windows is
2604 slightly different, see below.
2605
2606 Functions supposed to remove a buffer from a window or a window from
2607 a frame can behave specially when a window they operate on is dedicated.
2608 We will distinguish three basic cases, namely where (1) the window is
2609 not the only window on its frame, (2) the window is the only window on
2610 its frame but there are other frames on the same terminal left, and (3)
2611 the window is the only window on the only frame on the same terminal.
2612
2613 In particular, @code{delete-windows-on} (@pxref{Deleting Windows})
2614 handles case (2) by deleting the associated frame and case (3) by
2615 showing another buffer in that frame's only window. The function
2616 @code{replace-buffer-in-windows} (@pxref{Buffers and Windows}) which is
2617 called when a buffer gets killed, deletes the window in case (1) and
2618 behaves like @code{delete-windows-on} otherwise.
2619 @c FIXME: Does replace-buffer-in-windows _delete_ a window in case (1)?
2620
2621 When @code{bury-buffer} (@pxref{Buffer List}) operates on the
2622 selected window (which shows the buffer that shall be buried), it
2623 handles case (2) by calling @code{frame-auto-hide-function}
2624 (@pxref{Quitting Windows}) to deal with the selected frame. The other
2625 two cases are handled as with @code{replace-buffer-in-windows}.
2626
2627 @defun window-dedicated-p &optional window
2628 This function returns non-@code{nil} if @var{window} is dedicated to its
2629 buffer and @code{nil} otherwise. More precisely, the return value is
2630 the value assigned by the last call of @code{set-window-dedicated-p} for
2631 @var{window}, or @code{nil} if that function was never called with
2632 @var{window} as its argument. The default for @var{window} is the
2633 selected window.
2634 @end defun
2635
2636 @defun set-window-dedicated-p window flag
2637 This function marks @var{window} as dedicated to its buffer if
2638 @var{flag} is non-@code{nil}, and non-dedicated otherwise.
2639
2640 As a special case, if @var{flag} is @code{t}, @var{window} becomes
2641 @dfn{strongly} dedicated to its buffer. @code{set-window-buffer}
2642 signals an error when the window it acts upon is strongly dedicated to
2643 its buffer and does not already display the buffer it is asked to
2644 display. Other functions do not treat @code{t} differently from any
2645 non-@code{nil} value.
2646 @end defun
2647
2648
2649 @node Quitting Windows
2650 @section Quitting Windows
2651
2652 When you want to get rid of a window used for displaying a buffer, you
2653 can call @code{delete-window} or @code{delete-windows-on}
2654 (@pxref{Deleting Windows}) to remove that window from its frame. If the
2655 buffer is shown on a separate frame, you might want to call
2656 @code{delete-frame} (@pxref{Deleting Frames}) instead. If, on the other
2657 hand, a window has been reused for displaying the buffer, you might
2658 prefer showing the buffer previously shown in that window, by calling the
2659 function @code{switch-to-prev-buffer} (@pxref{Window History}).
2660 Finally, you might want to either bury (@pxref{Buffer List}) or kill
2661 (@pxref{Killing Buffers}) the window's buffer.
2662
2663 The following command uses information on how the window for
2664 displaying the buffer was obtained in the first place, thus attempting
2665 to automate the above decisions for you.
2666
2667 @deffn Command quit-window &optional kill window
2668 This command quits @var{window} and buries its buffer. The argument
2669 @var{window} must be a live window and defaults to the selected one.
2670 With prefix argument @var{kill} non-@code{nil}, it kills the buffer
2671 instead of burying it. It calls the function @code{quit-restore-window}
2672 described next to deal with the window and its buffer.
2673 @end deffn
2674
2675 @defun quit-restore-window &optional window bury-or-kill
2676 This function tries to restore the state of @var{window} that existed
2677 before its buffer was displayed in it. The optional argument
2678 @var{window} must be a live window and defaults to the selected one.
2679
2680 If @var{window} was created specially for displaying its buffer, this
2681 function deletes @var{window} provided its frame contains at least one
2682 other live window. If @var{window} is the only window on its frame and
2683 there are other frames on the frame's terminal, the value of the
2684 optional argument @var{bury-or-kill} determines how to proceed with the
2685 window. If @var{bury-or-kill} equals @code{kill}, the frame is deleted
2686 unconditionally. Otherwise, the fate of the frame is determined by
2687 calling @code{frame-auto-hide-function} (see below) with that frame as
2688 sole argument.
2689
2690 Otherwise, this function tries to redisplay the buffer previously shown
2691 in @var{window}. It also tries to restore the window start
2692 (@pxref{Window Start and End}) and point (@pxref{Window Point})
2693 positions of the previously shown buffer. If, in addition,
2694 @var{window}'s buffer was temporarily resized, this function will also
2695 try to restore the original height of @var{window}.
2696
2697 The cases described so far require that the buffer shown in @var{window}
2698 is still the buffer displayed by the last buffer display function for
2699 this window. If another buffer has been shown in the meantime, or the
2700 buffer previously shown no longer exists, this function calls
2701 @code{switch-to-prev-buffer} (@pxref{Window History}) to show some other
2702 buffer instead.
2703
2704 The optional argument @var{bury-or-kill} specifies how to deal with
2705 @var{window}'s buffer. The following values are handled:
2706
2707 @table @code
2708 @item nil
2709 This means to not deal with the buffer in any particular way. As a
2710 consequence, if @var{window} is not deleted, invoking
2711 @code{switch-to-prev-buffer} will usually show the buffer again.
2712
2713 @item append
2714 This means that if @var{window} is not deleted, its buffer is moved to
2715 the end of @var{window}'s list of previous buffers, so it's less likely
2716 that a future invocation of @code{switch-to-prev-buffer} will switch to
2717 it. Also, it moves the buffer to the end of the frame's buffer list.
2718
2719 @item bury
2720 This means that if @var{window} is not deleted, its buffer is removed
2721 from @var{window}'s list of previous buffers. Also, it moves the buffer
2722 to the end of the frame's buffer list. This value provides the most
2723 reliable remedy to not have @code{switch-to-prev-buffer} switch to this
2724 buffer again without killing the buffer.
2725
2726 @item kill
2727 This means to kill @var{window}'s buffer.
2728 @end table
2729
2730 @code{quit-restore-window} bases its decisions on information stored in
2731 @var{window}'s @code{quit-restore} window parameter (@pxref{Window
2732 Parameters}), and resets that parameter to @code{nil} after it's done.
2733 @end defun
2734
2735 The following option specifies how to deal with a frame containing just
2736 one window that should be either quit, or whose buffer should be buried.
2737
2738 @defopt frame-auto-hide-function
2739 The function specified by this option is called to automatically hide
2740 frames. This function is called with one argument---a frame.
2741
2742 The function specified here is called by @code{bury-buffer}
2743 (@pxref{Buffer List}) when the selected window is dedicated and shows
2744 the buffer to bury. It is also called by @code{quit-restore-window}
2745 (see above) when the frame of the window to quit has been specially
2746 created for displaying that window's buffer and the buffer is not
2747 killed.
2748
2749 The default is to call @code{iconify-frame} (@pxref{Visibility of
2750 Frames}). Alternatively, you may specify either @code{delete-frame}
2751 (@pxref{Deleting Frames}) to remove the frame from its display,
2752 @code{ignore} to leave the frame unchanged, or any other function that
2753 can take a frame as its sole argument.
2754
2755 Note that the function specified by this option is called only if the
2756 specified frame contains just one live window and there is at least one
2757 other frame on the same terminal.
2758 @end defopt
2759
2760
2761 @node Window Point
2762 @section Windows and Point
2763 @cindex window position
2764 @cindex window point
2765 @cindex position in window
2766 @cindex point in window
2767
2768 Each window has its own value of point (@pxref{Point}), independent of
2769 the value of point in other windows displaying the same buffer. This
2770 makes it useful to have multiple windows showing one buffer.
2771
2772 @itemize @bullet
2773 @item
2774 The window point is established when a window is first created; it is
2775 initialized from the buffer's point, or from the window point of another
2776 window opened on the buffer if such a window exists.
2777
2778 @item
2779 Selecting a window sets the value of point in its buffer from the
2780 window's value of point. Conversely, deselecting a window sets the
2781 window's value of point from that of the buffer. Thus, when you switch
2782 between windows that display a given buffer, the point value for the
2783 selected window is in effect in the buffer, while the point values for
2784 the other windows are stored in those windows.
2785
2786 @item
2787 As long as the selected window displays the current buffer, the window's
2788 point and the buffer's point always move together; they remain equal.
2789 @end itemize
2790
2791 @cindex cursor
2792 As far as the user is concerned, point is where the cursor is, and
2793 when the user switches to another buffer, the cursor jumps to the
2794 position of point in that buffer.
2795
2796 @defun window-point &optional window
2797 This function returns the current position of point in @var{window}.
2798 For a nonselected window, this is the value point would have (in that
2799 window's buffer) if that window were selected. The default for
2800 @var{window} is the selected window.
2801
2802 When @var{window} is the selected window, the value returned is the
2803 value of point in that window's buffer. Strictly speaking, it would be
2804 more correct to return the ``top-level'' value of point, outside of any
2805 @code{save-excursion} forms. But that value is hard to find.
2806 @end defun
2807
2808 @defun set-window-point window position
2809 This function positions point in @var{window} at position
2810 @var{position} in @var{window}'s buffer. It returns @var{position}.
2811
2812 If @var{window} is selected, this simply does @code{goto-char} in
2813 @var{window}'s buffer.
2814 @end defun
2815
2816 @defvar window-point-insertion-type
2817 This variable specifies the marker insertion type (@pxref{Marker
2818 Insertion Types}) of @code{window-point}. The default is @code{nil},
2819 so @code{window-point} will stay behind text inserted there.
2820 @end defvar
2821
2822 @node Window Start and End
2823 @section The Window Start and End Positions
2824 @cindex window start position
2825 @cindex display-start position
2826
2827 Each window maintains a marker used to keep track of a buffer position
2828 that specifies where in the buffer display should start. This position
2829 is called the @dfn{display-start} position of the window (or just the
2830 @dfn{start}). The character after this position is the one that appears
2831 at the upper left corner of the window. It is usually, but not
2832 inevitably, at the beginning of a text line.
2833
2834 After switching windows or buffers, and in some other cases, if the
2835 window start is in the middle of a line, Emacs adjusts the window
2836 start to the start of a line. This prevents certain operations from
2837 leaving the window start at a meaningless point within a line. This
2838 feature may interfere with testing some Lisp code by executing it
2839 using the commands of Lisp mode, because they trigger this
2840 readjustment. To test such code, put it into a command and bind the
2841 command to a key.
2842
2843 @defun window-start &optional window
2844 @cindex window top line
2845 This function returns the display-start position of window
2846 @var{window}. If @var{window} is @code{nil}, the selected window is
2847 used.
2848
2849 When you create a window, or display a different buffer in it, the
2850 display-start position is set to a display-start position recently used
2851 for the same buffer, or to @code{point-min} if the buffer doesn't have
2852 any.
2853
2854 Redisplay updates the window-start position (if you have not specified
2855 it explicitly since the previous redisplay)---to make sure point appears
2856 on the screen. Nothing except redisplay automatically changes the
2857 window-start position; if you move point, do not expect the window-start
2858 position to change in response until after the next redisplay.
2859 @end defun
2860
2861 @cindex window end position
2862 @defun window-end &optional window update
2863 This function returns the position where display of its buffer ends in
2864 @var{window}. The default for @var{window} is the selected window.
2865
2866 Simply changing the buffer text or moving point does not update the
2867 value that @code{window-end} returns. The value is updated only when
2868 Emacs redisplays and redisplay completes without being preempted.
2869
2870 If the last redisplay of @var{window} was preempted, and did not finish,
2871 Emacs does not know the position of the end of display in that window.
2872 In that case, this function returns @code{nil}.
2873
2874 If @var{update} is non-@code{nil}, @code{window-end} always returns an
2875 up-to-date value for where display ends, based on the current
2876 @code{window-start} value. If a previously saved value of that position
2877 is still valid, @code{window-end} returns that value; otherwise it
2878 computes the correct value by scanning the buffer text.
2879
2880 Even if @var{update} is non-@code{nil}, @code{window-end} does not
2881 attempt to scroll the display if point has moved off the screen, the
2882 way real redisplay would do. It does not alter the
2883 @code{window-start} value. In effect, it reports where the displayed
2884 text will end if scrolling is not required.
2885 @end defun
2886
2887 @defun set-window-start window position &optional noforce
2888 This function sets the display-start position of @var{window} to
2889 @var{position} in @var{window}'s buffer. It returns @var{position}.
2890
2891 The display routines insist that the position of point be visible when a
2892 buffer is displayed. Normally, they change the display-start position
2893 (that is, scroll the window) whenever necessary to make point visible.
2894 However, if you specify the start position with this function using
2895 @code{nil} for @var{noforce}, it means you want display to start at
2896 @var{position} even if that would put the location of point off the
2897 screen. If this does place point off screen, the display routines move
2898 point to the left margin on the middle line in the window.
2899
2900 For example, if point @w{is 1} and you set the start of the window
2901 @w{to 37}, the start of the next line, point will be ``above'' the top
2902 of the window. The display routines will automatically move point if
2903 it is still 1 when redisplay occurs. Here is an example:
2904
2905 @example
2906 @group
2907 ;; @r{Here is what @samp{foo} looks like before executing}
2908 ;; @r{the @code{set-window-start} expression.}
2909 @end group
2910
2911 @group
2912 ---------- Buffer: foo ----------
2913 @point{}This is the contents of buffer foo.
2914 2
2915 3
2916 4
2917 5
2918 6
2919 ---------- Buffer: foo ----------
2920 @end group
2921
2922 @group
2923 (set-window-start
2924 (selected-window)
2925 (save-excursion
2926 (goto-char 1)
2927 (forward-line 1)
2928 (point)))
2929 @result{} 37
2930 @end group
2931
2932 @group
2933 ;; @r{Here is what @samp{foo} looks like after executing}
2934 ;; @r{the @code{set-window-start} expression.}
2935 ---------- Buffer: foo ----------
2936 2
2937 3
2938 @point{}4
2939 5
2940 6
2941 ---------- Buffer: foo ----------
2942 @end group
2943 @end example
2944
2945 If @var{noforce} is non-@code{nil}, and @var{position} would place point
2946 off screen at the next redisplay, then redisplay computes a new window-start
2947 position that works well with point, and thus @var{position} is not used.
2948 @end defun
2949
2950 @defun pos-visible-in-window-p &optional position window partially
2951 This function returns non-@code{nil} if @var{position} is within the
2952 range of text currently visible on the screen in @var{window}. It
2953 returns @code{nil} if @var{position} is scrolled vertically out of view.
2954 Locations that are partially obscured are not considered visible unless
2955 @var{partially} is non-@code{nil}. The argument @var{position} defaults
2956 to the current position of point in @var{window}; @var{window}, to the
2957 selected window. If @var{position} is @code{t}, that means to check the
2958 last visible position in @var{window}.
2959
2960 This function considers only vertical scrolling. If @var{position} is
2961 out of view only because @var{window} has been scrolled horizontally,
2962 @code{pos-visible-in-window-p} returns non-@code{nil} anyway.
2963 @xref{Horizontal Scrolling}.
2964
2965 If @var{position} is visible, @code{pos-visible-in-window-p} returns
2966 @code{t} if @var{partially} is @code{nil}; if @var{partially} is
2967 non-@code{nil}, and the character following @var{position} is fully
2968 visible, it returns a list of the form @code{(@var{x} @var{y})}, where
2969 @var{x} and @var{y} are the pixel coordinates relative to the top left
2970 corner of the window; otherwise it returns an extended list of the form
2971 @code{(@var{x} @var{y} @var{rtop} @var{rbot} @var{rowh} @var{vpos})},
2972 where @var{rtop} and @var{rbot} specify the number of off-window pixels
2973 at the top and bottom of the row at @var{position}, @var{rowh} specifies
2974 the visible height of that row, and @var{vpos} specifies the vertical
2975 position (zero-based row number) of that row.
2976
2977 Here is an example:
2978
2979 @example
2980 @group
2981 ;; @r{If point is off the screen now, recenter it now.}
2982 (or (pos-visible-in-window-p
2983 (point) (selected-window))
2984 (recenter 0))
2985 @end group
2986 @end example
2987 @end defun
2988
2989 @defun window-line-height &optional line window
2990 This function returns the height of text line @var{line} in
2991 @var{window}. If @var{line} is one of @code{header-line} or
2992 @code{mode-line}, @code{window-line-height} returns information about
2993 the corresponding line of the window. Otherwise, @var{line} is a text
2994 line number starting from 0. A negative number counts from the end of
2995 the window. The default for @var{line} is the current line in
2996 @var{window}; the default for @var{window} is the selected window.
2997
2998 If the display is not up to date, @code{window-line-height} returns
2999 @code{nil}. In that case, @code{pos-visible-in-window-p} may be used
3000 to obtain related information.
3001
3002 If there is no line corresponding to the specified @var{line},
3003 @code{window-line-height} returns @code{nil}. Otherwise, it returns
3004 a list @code{(@var{height} @var{vpos} @var{ypos} @var{offbot})},
3005 where @var{height} is the height in pixels of the visible part of the
3006 line, @var{vpos} and @var{ypos} are the vertical position in lines and
3007 pixels of the line relative to the top of the first text line, and
3008 @var{offbot} is the number of off-window pixels at the bottom of the
3009 text line. If there are off-window pixels at the top of the (first)
3010 text line, @var{ypos} is negative.
3011 @end defun
3012
3013 @node Textual Scrolling
3014 @section Textual Scrolling
3015 @cindex textual scrolling
3016 @cindex scrolling textually
3017
3018 @dfn{Textual scrolling} means moving the text up or down through a
3019 window. It works by changing the window's display-start location. It
3020 may also change the value of @code{window-point} to keep point on the
3021 screen (@pxref{Window Point}).
3022
3023 The basic textual scrolling functions are @code{scroll-up} (which
3024 scrolls forward) and @code{scroll-down} (which scrolls backward). In
3025 these function names, ``up'' and ``down'' refer to the direction of
3026 motion of the buffer text relative to the window. Imagine that the
3027 text is written on a long roll of paper and that the scrolling
3028 commands move the paper up and down. Thus, if you are looking at the
3029 middle of a buffer and repeatedly call @code{scroll-down}, you will
3030 eventually see the beginning of the buffer.
3031
3032 Unfortunately, this sometimes causes confusion, because some people
3033 tend to think in terms of the opposite convention: they
3034 imagine the window moving over text that remains in place, so that
3035 ``down'' commands take you to the end of the buffer. This convention
3036 is consistent with fact that such a command is bound to a key named
3037 @key{PageDown} on modern keyboards.
3038 @ignore
3039 We have not switched to this convention as that is likely to break
3040 existing Emacs Lisp code.
3041 @end ignore
3042
3043 Textual scrolling functions (aside from @code{scroll-other-window})
3044 have unpredictable results if the current buffer is not the one
3045 displayed in the selected window. @xref{Current Buffer}.
3046
3047 If the window contains a row taller than the height of the window
3048 (for example in the presence of a large image), the scroll functions
3049 will adjust the window's vertical scroll position to scroll the
3050 partially visible row. Lisp callers can disable this feature by
3051 binding the variable @code{auto-window-vscroll} to @code{nil}
3052 (@pxref{Vertical Scrolling}).
3053
3054 @deffn Command scroll-up &optional count
3055 This function scrolls forward by @var{count} lines in the selected
3056 window.
3057
3058 If @var{count} is negative, it scrolls backward instead. If
3059 @var{count} is @code{nil} (or omitted), the distance scrolled is
3060 @code{next-screen-context-lines} lines less than the height of the
3061 window's text area.
3062
3063 If the selected window cannot be scrolled any further, this function
3064 signals an error. Otherwise, it returns @code{nil}.
3065 @end deffn
3066
3067 @deffn Command scroll-down &optional count
3068 This function scrolls backward by @var{count} lines in the selected
3069 window.
3070
3071 If @var{count} is negative, it scrolls forward instead. In other
3072 respects, it behaves the same way as @code{scroll-up} does.
3073 @end deffn
3074
3075 @deffn Command scroll-up-command &optional count
3076 This behaves like @code{scroll-up}, except that if the selected window
3077 cannot be scrolled any further and the value of the variable
3078 @code{scroll-error-top-bottom} is @code{t}, it tries to move to the
3079 end of the buffer instead. If point is already there, it signals an
3080 error.
3081 @end deffn
3082
3083 @deffn Command scroll-down-command &optional count
3084 This behaves like @code{scroll-down}, except that if the selected
3085 window cannot be scrolled any further and the value of the variable
3086 @code{scroll-error-top-bottom} is @code{t}, it tries to move to the
3087 beginning of the buffer instead. If point is already there, it
3088 signals an error.
3089 @end deffn
3090
3091 @deffn Command scroll-other-window &optional count
3092 This function scrolls the text in another window upward @var{count}
3093 lines. Negative values of @var{count}, or @code{nil}, are handled
3094 as in @code{scroll-up}.
3095
3096 You can specify which buffer to scroll by setting the variable
3097 @code{other-window-scroll-buffer} to a buffer. If that buffer isn't
3098 already displayed, @code{scroll-other-window} displays it in some
3099 window.
3100
3101 When the selected window is the minibuffer, the next window is normally
3102 the leftmost one immediately above it. You can specify a different
3103 window to scroll, when the minibuffer is selected, by setting the variable
3104 @code{minibuffer-scroll-window}. This variable has no effect when any
3105 other window is selected. When it is non-@code{nil} and the
3106 minibuffer is selected, it takes precedence over
3107 @code{other-window-scroll-buffer}. @xref{Definition of
3108 minibuffer-scroll-window}.
3109
3110 When the minibuffer is active, it is the next window if the selected
3111 window is the one at the bottom right corner. In this case,
3112 @code{scroll-other-window} attempts to scroll the minibuffer. If the
3113 minibuffer contains just one line, it has nowhere to scroll to, so the
3114 line reappears after the echo area momentarily displays the message
3115 @samp{End of buffer}.
3116 @end deffn
3117
3118 @defvar other-window-scroll-buffer
3119 If this variable is non-@code{nil}, it tells @code{scroll-other-window}
3120 which buffer's window to scroll.
3121 @end defvar
3122
3123 @defopt scroll-margin
3124 This option specifies the size of the scroll margin---a minimum number
3125 of lines between point and the top or bottom of a window. Whenever
3126 point gets within this many lines of the top or bottom of the window,
3127 redisplay scrolls the text automatically (if possible) to move point
3128 out of the margin, closer to the center of the window.
3129 @end defopt
3130
3131 @defopt scroll-conservatively
3132 This variable controls how scrolling is done automatically when point
3133 moves off the screen (or into the scroll margin). If the value is a
3134 positive integer @var{n}, then redisplay scrolls the text up to
3135 @var{n} lines in either direction, if that will bring point back into
3136 proper view. This behavior is called @dfn{conservative scrolling}.
3137 Otherwise, scrolling happens in the usual way, under the control of
3138 other variables such as @code{scroll-up-aggressively} and
3139 @code{scroll-down-aggressively}.
3140
3141 The default value is zero, which means that conservative scrolling
3142 never happens.
3143 @end defopt
3144
3145 @defopt scroll-down-aggressively
3146 The value of this variable should be either @code{nil} or a fraction
3147 @var{f} between 0 and 1. If it is a fraction, that specifies where on
3148 the screen to put point when scrolling down. More precisely, when a
3149 window scrolls down because point is above the window start, the new
3150 start position is chosen to put point @var{f} part of the window
3151 height from the top. The larger @var{f}, the more aggressive the
3152 scrolling.
3153
3154 A value of @code{nil} is equivalent to .5, since its effect is to center
3155 point. This variable automatically becomes buffer-local when set in any
3156 fashion.
3157 @end defopt
3158
3159 @defopt scroll-up-aggressively
3160 Likewise, for scrolling up. The value, @var{f}, specifies how far
3161 point should be placed from the bottom of the window; thus, as with
3162 @code{scroll-up-aggressively}, a larger value scrolls more aggressively.
3163 @end defopt
3164
3165 @defopt scroll-step
3166 This variable is an older variant of @code{scroll-conservatively}.
3167 The difference is that if its value is @var{n}, that permits scrolling
3168 only by precisely @var{n} lines, not a smaller number. This feature
3169 does not work with @code{scroll-margin}. The default value is zero.
3170 @end defopt
3171
3172 @cindex @code{scroll-command} property
3173 @defopt scroll-preserve-screen-position
3174 If this option is @code{t}, whenever a scrolling command moves point
3175 off-window, Emacs tries to adjust point to keep the cursor at its old
3176 vertical position in the window, rather than the window edge.
3177
3178 If the value is non-@code{nil} and not @code{t}, Emacs adjusts point
3179 to keep the cursor at the same vertical position, even if the
3180 scrolling command didn't move point off-window.
3181
3182 This option affects all scroll commands that have a non-@code{nil}
3183 @code{scroll-command} symbol property.
3184 @end defopt
3185
3186 @defopt next-screen-context-lines
3187 The value of this variable is the number of lines of continuity to
3188 retain when scrolling by full screens. For example, @code{scroll-up}
3189 with an argument of @code{nil} scrolls so that this many lines at the
3190 bottom of the window appear instead at the top. The default value is
3191 @code{2}.
3192 @end defopt
3193
3194 @defopt scroll-error-top-bottom
3195 If this option is @code{nil} (the default), @code{scroll-up-command}
3196 and @code{scroll-down-command} simply signal an error when no more
3197 scrolling is possible.
3198
3199 If the value is @code{t}, these commands instead move point to the
3200 beginning or end of the buffer (depending on scrolling direction);
3201 only if point is already on that position do they signal an error.
3202 @end defopt
3203
3204 @deffn Command recenter &optional count
3205 @cindex centering point
3206 This function scrolls the text in the selected window so that point is
3207 displayed at a specified vertical position within the window. It does
3208 not ``move point'' with respect to the text.
3209
3210 If @var{count} is a non-negative number, that puts the line containing
3211 point @var{count} lines down from the top of the window. If
3212 @var{count} is a negative number, then it counts upward from the
3213 bottom of the window, so that @minus{}1 stands for the last usable
3214 line in the window.
3215
3216 If @var{count} is @code{nil} (or a non-@code{nil} list),
3217 @code{recenter} puts the line containing point in the middle of the
3218 window. If @var{count} is @code{nil}, this function may redraw the
3219 frame, according to the value of @code{recenter-redisplay}.
3220
3221 When @code{recenter} is called interactively, @var{count} is the raw
3222 prefix argument. Thus, typing @kbd{C-u} as the prefix sets the
3223 @var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets
3224 @var{count} to 4, which positions the current line four lines from the
3225 top.
3226
3227 With an argument of zero, @code{recenter} positions the current line at
3228 the top of the window. The command @code{recenter-top-bottom} offers
3229 a more convenient way to achieve this.
3230 @end deffn
3231
3232 @defopt recenter-redisplay
3233 If this variable is non-@code{nil}, calling @code{recenter} with a
3234 @code{nil} argument redraws the frame. The default value is
3235 @code{tty}, which means only redraw the frame if it is a tty frame.
3236 @end defopt
3237
3238 @deffn Command recenter-top-bottom &optional count
3239 This command, which is the default binding for @kbd{C-l}, acts like
3240 @code{recenter}, except if called with no argument. In that case,
3241 successive calls place point according to the cycling order defined
3242 by the variable @code{recenter-positions}.
3243 @end deffn
3244
3245 @defopt recenter-positions
3246 This variable controls how @code{recenter-top-bottom} behaves when
3247 called with no argument. The default value is @code{(middle top
3248 bottom)}, which means that successive calls of
3249 @code{recenter-top-bottom} with no argument cycle between placing
3250 point at the middle, top, and bottom of the window.
3251 @end defopt
3252
3253
3254 @node Vertical Scrolling
3255 @section Vertical Fractional Scrolling
3256 @cindex vertical fractional scrolling
3257 @cindex vertical scroll position
3258
3259 @dfn{Vertical fractional scrolling} means shifting text in a window
3260 up or down by a specified multiple or fraction of a line. Each window
3261 has a @dfn{vertical scroll position}, which is a number, never less than
3262 zero. It specifies how far to raise the contents of the window.
3263 Raising the window contents generally makes all or part of some lines
3264 disappear off the top, and all or part of some other lines appear at the
3265 bottom. The usual value is zero.
3266
3267 The vertical scroll position is measured in units of the normal line
3268 height, which is the height of the default font. Thus, if the value is
3269 .5, that means the window contents are scrolled up half the normal line
3270 height. If it is 3.3, that means the window contents are scrolled up
3271 somewhat over three times the normal line height.
3272
3273 What fraction of a line the vertical scrolling covers, or how many
3274 lines, depends on what the lines contain. A value of .5 could scroll a
3275 line whose height is very short off the screen, while a value of 3.3
3276 could scroll just part of the way through a tall line or an image.
3277
3278 @defun window-vscroll &optional window pixels-p
3279 This function returns the current vertical scroll position of
3280 @var{window}. The default for @var{window} is the selected window.
3281 If @var{pixels-p} is non-@code{nil}, the return value is measured in
3282 pixels, rather than in units of the normal line height.
3283
3284 @example
3285 @group
3286 (window-vscroll)
3287 @result{} 0
3288 @end group
3289 @end example
3290 @end defun
3291
3292 @defun set-window-vscroll window lines &optional pixels-p
3293 This function sets @var{window}'s vertical scroll position to
3294 @var{lines}. If @var{window} is @code{nil}, the selected window is
3295 used. The argument @var{lines} should be zero or positive; if not, it
3296 is taken as zero.
3297
3298
3299 The actual vertical scroll position must always correspond
3300 to an integral number of pixels, so the value you specify
3301 is rounded accordingly.
3302
3303 The return value is the result of this rounding.
3304
3305 @example
3306 @group
3307 (set-window-vscroll (selected-window) 1.2)
3308 @result{} 1.13
3309 @end group
3310 @end example
3311
3312 If @var{pixels-p} is non-@code{nil}, @var{lines} specifies a number of
3313 pixels. In this case, the return value is @var{lines}.
3314 @end defun
3315
3316 @defvar auto-window-vscroll
3317 If this variable is non-@code{nil}, the @code{line-move},
3318 @code{scroll-up}, and @code{scroll-down} functions will automatically
3319 modify the vertical scroll position to scroll through display rows
3320 that are taller than the height of the window, for example in the
3321 presence of large images.
3322 @end defvar
3323
3324 @node Horizontal Scrolling
3325 @section Horizontal Scrolling
3326 @cindex horizontal scrolling
3327
3328 @dfn{Horizontal scrolling} means shifting the image in the window left
3329 or right by a specified multiple of the normal character width. Each
3330 window has a @dfn{horizontal scroll position}, which is a number, never
3331 less than zero. It specifies how far to shift the contents left.
3332 Shifting the window contents left generally makes all or part of some
3333 characters disappear off the left, and all or part of some other
3334 characters appear at the right. The usual value is zero.
3335
3336 The horizontal scroll position is measured in units of the normal
3337 character width, which is the width of space in the default font. Thus,
3338 if the value is 5, that means the window contents are scrolled left by 5
3339 times the normal character width. How many characters actually
3340 disappear off to the left depends on their width, and could vary from
3341 line to line.
3342
3343 Because we read from side to side in the ``inner loop'', and from top
3344 to bottom in the ``outer loop'', the effect of horizontal scrolling is
3345 not like that of textual or vertical scrolling. Textual scrolling
3346 involves selection of a portion of text to display, and vertical
3347 scrolling moves the window contents contiguously; but horizontal
3348 scrolling causes part of @emph{each line} to go off screen.
3349
3350 Usually, no horizontal scrolling is in effect; then the leftmost
3351 column is at the left edge of the window. In this state, scrolling to
3352 the right is meaningless, since there is no data to the left of the edge
3353 to be revealed by it; so this is not allowed. Scrolling to the left is
3354 allowed; it scrolls the first columns of text off the edge of the window
3355 and can reveal additional columns on the right that were truncated
3356 before. Once a window has a nonzero amount of leftward horizontal
3357 scrolling, you can scroll it back to the right, but only so far as to
3358 reduce the net horizontal scroll to zero. There is no limit to how far
3359 left you can scroll, but eventually all the text will disappear off the
3360 left edge.
3361
3362 @vindex auto-hscroll-mode
3363 If @code{auto-hscroll-mode} is set, redisplay automatically alters
3364 the horizontal scrolling of a window as necessary to ensure that point
3365 is always visible. However, you can still set the horizontal
3366 scrolling value explicitly. The value you specify serves as a lower
3367 bound for automatic scrolling, i.e., automatic scrolling will not
3368 scroll a window to a column less than the specified one.
3369
3370 @deffn Command scroll-left &optional count set-minimum
3371 This function scrolls the selected window @var{count} columns to the
3372 left (or to the right if @var{count} is negative). The default
3373 for @var{count} is the window width, minus 2.
3374
3375 The return value is the total amount of leftward horizontal scrolling in
3376 effect after the change---just like the value returned by
3377 @code{window-hscroll} (below).
3378
3379 Once you scroll a window as far right as it can go, back to its normal
3380 position where the total leftward scrolling is zero, attempts to scroll
3381 any farther right have no effect.
3382
3383 If @var{set-minimum} is non-@code{nil}, the new scroll amount becomes
3384 the lower bound for automatic scrolling; that is, automatic scrolling
3385 will not scroll a window to a column less than the value returned by
3386 this function. Interactive calls pass non-@code{nil} for
3387 @var{set-minimum}.
3388 @end deffn
3389
3390 @deffn Command scroll-right &optional count set-minimum
3391 This function scrolls the selected window @var{count} columns to the
3392 right (or to the left if @var{count} is negative). The default
3393 for @var{count} is the window width, minus 2. Aside from the direction
3394 of scrolling, this works just like @code{scroll-left}.
3395 @end deffn
3396
3397 @defun window-hscroll &optional window
3398 This function returns the total leftward horizontal scrolling of
3399 @var{window}---the number of columns by which the text in @var{window}
3400 is scrolled left past the left margin. The default for
3401 @var{window} is the selected window.
3402
3403 The return value is never negative. It is zero when no horizontal
3404 scrolling has been done in @var{window} (which is usually the case).
3405
3406
3407 @example
3408 @group
3409 (window-hscroll)
3410 @result{} 0
3411 @end group
3412 @group
3413 (scroll-left 5)
3414 @result{} 5
3415 @end group
3416 @group
3417 (window-hscroll)
3418 @result{} 5
3419 @end group
3420 @end example
3421 @end defun
3422
3423 @defun set-window-hscroll window columns
3424 This function sets horizontal scrolling of @var{window}. The value of
3425 @var{columns} specifies the amount of scrolling, in terms of columns
3426 from the left margin. The argument @var{columns} should be zero or
3427 positive; if not, it is taken as zero. Fractional values of
3428 @var{columns} are not supported at present.
3429
3430 Note that @code{set-window-hscroll} may appear not to work if you test
3431 it by evaluating a call with @kbd{M-:} in a simple way. What happens
3432 is that the function sets the horizontal scroll value and returns, but
3433 then redisplay adjusts the horizontal scrolling to make point visible,
3434 and this overrides what the function did. You can observe the
3435 function's effect if you call it while point is sufficiently far from
3436 the left margin that it will remain visible.
3437
3438 The value returned is @var{columns}.
3439
3440 @example
3441 @group
3442 (set-window-hscroll (selected-window) 10)
3443 @result{} 10
3444 @end group
3445 @end example
3446 @end defun
3447
3448 Here is how you can determine whether a given position @var{position}
3449 is off the screen due to horizontal scrolling:
3450
3451 @c FIXME: Maybe hscroll-on-screen-p is a better name?
3452 @example
3453 @group
3454 (defun hscroll-on-screen (window position)
3455 (save-excursion
3456 (goto-char position)
3457 (and
3458 (>= (- (current-column) (window-hscroll window)) 0)
3459 (< (- (current-column) (window-hscroll window))
3460 (window-width window)))))
3461 @end group
3462 @end example
3463
3464 @node Coordinates and Windows
3465 @section Coordinates and Windows
3466 @cindex frame-relative coordinate
3467 @cindex coordinate, relative to frame
3468 @cindex window position
3469
3470 This section describes functions that report the position of a
3471 window. Most of these functions report positions relative to the
3472 window's frame. In this case, the coordinate origin @samp{(0,0)} lies
3473 near the upper left corner of the frame. For technical reasons, on
3474 graphical displays the origin is not located at the exact corner of
3475 the graphical window as it appears on the screen. If Emacs is built
3476 with the GTK+ toolkit, the origin is at the upper left corner of the
3477 frame area used for displaying Emacs windows, below the title-bar,
3478 GTK+ menu bar, and tool bar (since these are drawn by the window
3479 manager and/or GTK+, not by Emacs). But if Emacs is not built with
3480 GTK+, the origin is at the upper left corner of the tool bar (since in
3481 this case Emacs itself draws the tool bar). In both cases, the X and
3482 Y coordinates increase rightward and downward respectively.
3483
3484 Except where noted, X and Y coordinates are reported in integer
3485 character units, i.e., numbers of lines and columns respectively. On a
3486 graphical display, each ``line'' and ``column'' corresponds to the
3487 height and width of a default character specified by the frame's
3488 default font.
3489
3490 @defun window-edges &optional window
3491 This function returns a list of the edge coordinates of @var{window}.
3492 If @var{window} is omitted or @code{nil}, it defaults to the selected
3493 window.
3494
3495 The return value has the form @code{(@var{left} @var{top} @var{right}
3496 @var{bottom})}. These list elements are, respectively, the X
3497 coordinate of the leftmost column occupied by the window, the Y
3498 coordinate of the topmost row, the X coordinate one column to the
3499 right of the rightmost column, and the Y coordinate one row down from
3500 the bottommost row.
3501
3502 Note that these are the actual outer edges of the window, including any
3503 header line, mode line, scroll bar, fringes, window divider and display
3504 margins. On a text terminal, if the window has a neighbor on its right,
3505 its right edge includes the separator line between the window and its
3506 neighbor.
3507 @end defun
3508
3509 @defun window-inside-edges &optional window
3510 This function is similar to @code{window-edges}, but the returned edge
3511 values are for the text area of the window. They exclude any header
3512 line, mode line, scroll bar, fringes, window divider, display margins,
3513 and vertical separator.
3514 @end defun
3515
3516 @defun window-top-line &optional window
3517 This function returns the Y coordinate of the topmost row of
3518 @var{window}, equivalent to the @var{top} entry in the list returned
3519 by @code{window-edges}.
3520 @end defun
3521
3522 @defun window-left-column &optional window
3523 This function returns the X coordinate of the leftmost column of
3524 @var{window}, equivalent to the @var{left} entry in the list returned
3525 by @code{window-edges}.
3526 @end defun
3527
3528 The following functions can be used to relate a set of
3529 frame-relative coordinates to a window:
3530
3531 @defun window-at x y &optional frame
3532 This function returns the live window at the frame-relative
3533 coordinates @var{x} and @var{y}, on frame @var{frame}. If there is no
3534 window at that position, the return value is @code{nil}. If
3535 @var{frame} is omitted or @code{nil}, it defaults to the selected
3536 frame.
3537 @end defun
3538
3539 @defun coordinates-in-window-p coordinates window
3540 This function checks whether a window @var{window} occupies the
3541 frame-relative coordinates @var{coordinates}, and if so, which part of
3542 the window that is. @var{window} should be a live window.
3543 @var{coordinates} should be a cons cell of the form @code{(@var{x}
3544 . @var{y})}, where @var{x} and @var{y} are frame-relative coordinates.
3545
3546 If there is no window at the specified position, the return value is
3547 @code{nil} . Otherwise, the return value is one of the following:
3548
3549 @table @code
3550 @item (@var{relx} . @var{rely})
3551 The coordinates are inside @var{window}. The numbers @var{relx} and
3552 @var{rely} are the equivalent window-relative coordinates for the
3553 specified position, counting from 0 at the top left corner of the
3554 window.
3555
3556 @item mode-line
3557 The coordinates are in the mode line of @var{window}.
3558
3559 @item header-line
3560 The coordinates are in the header line of @var{window}.
3561
3562 @item right-divider
3563 The coordinates are in the divider separating @var{window} from a
3564 window on the right.
3565
3566 @item right-divider
3567 The coordinates are in the divider separating @var{window} from a
3568 window beneath.
3569
3570 @item vertical-line
3571 The coordinates are in the vertical line between @var{window} and its
3572 neighbor to the right. This value occurs only if the window doesn't
3573 have a scroll bar; positions in a scroll bar are considered outside the
3574 window for these purposes.
3575
3576 @item left-fringe
3577 @itemx right-fringe
3578 The coordinates are in the left or right fringe of the window.
3579
3580 @item left-margin
3581 @itemx right-margin
3582 The coordinates are in the left or right margin of the window.
3583
3584 @item nil
3585 The coordinates are not in any part of @var{window}.
3586 @end table
3587
3588 The function @code{coordinates-in-window-p} does not require a frame as
3589 argument because it always uses the frame that @var{window} is on.
3590 @end defun
3591
3592 The following functions return window positions in pixels, rather
3593 than character units. Though mostly useful on graphical displays,
3594 they can also be called on text terminals, where the screen area of
3595 each text character is taken to be ``one pixel''.
3596
3597 @defun window-pixel-edges &optional window
3598 This function returns a list of pixel coordinates for the edges of
3599 @var{window}. If @var{window} is omitted or @code{nil}, it defaults
3600 to the selected window.
3601
3602 The return value has the form @code{(@var{left} @var{top} @var{right}
3603 @var{bottom})}. The list elements are, respectively, the X pixel
3604 coordinate of the left window edge, the Y pixel coordinate of the top
3605 edge, one more than the X pixel coordinate of the right edge, and one
3606 more than the Y pixel coordinate of the bottom edge.
3607 @end defun
3608
3609 @defun window-inside-pixel-edges &optional window
3610 This function is like @code{window-pixel-edges}, except that it
3611 returns the pixel coordinates for the edges of the window's text area,
3612 rather than the pixel coordinates for the edges of the window itself.
3613 @var{window} must specify a live window.
3614 @end defun
3615
3616 The following functions return window positions in pixels, relative
3617 to the display screen rather than the frame:
3618
3619 @defun window-absolute-pixel-edges &optional window
3620 This function is like @code{window-pixel-edges}, except that it
3621 returns the edge pixel coordinates relative to the top left corner of
3622 the display screen.
3623 @end defun
3624
3625 @defun window-inside-absolute-pixel-edges &optional window
3626 This function is like @code{window-inside-pixel-edges}, except that it
3627 returns the edge pixel coordinates relative to the top left corner of
3628 the display screen. @var{window} must specify a live window.
3629 @end defun
3630
3631 @defun window-pixel-left &optional window
3632 This function returns the left pixel edge of window @var{window}.
3633 @var{window} must be a valid window and defaults to the selected one.
3634 @end defun
3635
3636 @defun window-pixel-top &optional window
3637 This function returns the top pixel edge of window @var{window}.
3638 @var{window} must be a valid window and defaults to the selected one.
3639 @end defun
3640
3641
3642 @node Window Configurations
3643 @section Window Configurations
3644 @cindex window configurations
3645 @cindex saving window information
3646
3647 A @dfn{window configuration} records the entire layout of one
3648 frame---all windows, their sizes, which buffers they contain, how those
3649 buffers are scrolled, and their values of point and the mark; also their
3650 fringes, margins, and scroll bar settings. It also includes the value
3651 of @code{minibuffer-scroll-window}. As a special exception, the window
3652 configuration does not record the value of point in the selected window
3653 for the current buffer.
3654
3655 You can bring back an entire frame layout by restoring a previously
3656 saved window configuration. If you want to record the layout of all
3657 frames instead of just one, use a frame configuration instead of a
3658 window configuration. @xref{Frame Configurations}.
3659
3660 @defun current-window-configuration &optional frame
3661 This function returns a new object representing @var{frame}'s current
3662 window configuration. The default for @var{frame} is the selected
3663 frame. The variable @code{window-persistent-parameters} specifies
3664 which window parameters (if any) are saved by this function.
3665 @xref{Window Parameters}.
3666 @end defun
3667
3668 @defun set-window-configuration configuration
3669 This function restores the configuration of windows and buffers as
3670 specified by @var{configuration}, for the frame that @var{configuration}
3671 was created for.
3672
3673 The argument @var{configuration} must be a value that was previously
3674 returned by @code{current-window-configuration}. The configuration is
3675 restored in the frame from which @var{configuration} was made, whether
3676 that frame is selected or not. This always counts as a window size
3677 change and triggers execution of the @code{window-size-change-functions}
3678 (@pxref{Window Hooks}), because @code{set-window-configuration} doesn't
3679 know how to tell whether the new configuration actually differs from the
3680 old one.
3681
3682 If the frame from which @var{configuration} was saved is dead, all this
3683 function does is restore the three variables @code{window-min-height},
3684 @code{window-min-width} and @code{minibuffer-scroll-window}. In this
3685 case, the function returns @code{nil}. Otherwise, it returns @code{t}.
3686
3687 Here is a way of using this function to get the same effect
3688 as @code{save-window-excursion}:
3689
3690 @example
3691 @group
3692 (let ((config (current-window-configuration)))
3693 (unwind-protect
3694 (progn (split-window-below nil)
3695 @dots{})
3696 (set-window-configuration config)))
3697 @end group
3698 @end example
3699 @end defun
3700
3701 @defmac save-window-excursion forms@dots{}
3702 This macro records the window configuration of the selected frame,
3703 executes @var{forms} in sequence, then restores the earlier window
3704 configuration. The return value is the value of the final form in
3705 @var{forms}.
3706
3707 Most Lisp code should not use this macro; @code{save-selected-window}
3708 is typically sufficient. In particular, this macro cannot reliably
3709 prevent the code in @var{forms} from opening new windows, because new
3710 windows might be opened in other frames (@pxref{Choosing Window}), and
3711 @code{save-window-excursion} only saves and restores the window
3712 configuration on the current frame.
3713
3714 Do not use this macro in @code{window-size-change-functions}; exiting
3715 the macro triggers execution of @code{window-size-change-functions},
3716 leading to an endless loop.
3717 @end defmac
3718
3719 @defun window-configuration-p object
3720 This function returns @code{t} if @var{object} is a window configuration.
3721 @end defun
3722
3723 @defun compare-window-configurations config1 config2
3724 This function compares two window configurations as regards the
3725 structure of windows, but ignores the values of point and mark and the
3726 saved scrolling positions---it can return @code{t} even if those
3727 aspects differ.
3728
3729 The function @code{equal} can also compare two window configurations; it
3730 regards configurations as unequal if they differ in any respect, even a
3731 saved point or mark.
3732 @end defun
3733
3734 @defun window-configuration-frame config
3735 This function returns the frame for which the window configuration
3736 @var{config} was made.
3737 @end defun
3738
3739 Other primitives to look inside of window configurations would make
3740 sense, but are not implemented because we did not need them. See the
3741 file @file{winner.el} for some more operations on windows
3742 configurations.
3743
3744 The objects returned by @code{current-window-configuration} die
3745 together with the Emacs process. In order to store a window
3746 configuration on disk and read it back in another Emacs session, you
3747 can use the functions described next. These functions are also useful
3748 to clone the state of a frame into an arbitrary live window
3749 (@code{set-window-configuration} effectively clones the windows of a
3750 frame into the root window of that very frame only).
3751
3752 @cindex window state
3753 @defun window-state-get &optional window writable
3754 This function returns the state of @var{window} as a Lisp object. The
3755 argument @var{window} must be a valid window and defaults to the root
3756 window of the selected frame.
3757
3758 If the optional argument @var{writable} is non-@code{nil}, this means to
3759 not use markers for sampling positions like @code{window-point} or
3760 @code{window-start}. This argument should be non-@code{nil} when the
3761 state will be written to disk and read back in another session.
3762
3763 Together, the argument @var{writable} and the variable
3764 @code{window-persistent-parameters} specify which window parameters are
3765 saved by this function. @xref{Window Parameters}.
3766 @end defun
3767
3768 The value returned by @code{window-state-get} can be used in the same
3769 session to make a clone of a window in another window. It can be also
3770 written to disk and read back in another session. In either case, use
3771 the following function to restore the state of the window.
3772
3773 @defun window-state-put state &optional window ignore
3774 This function puts the window state @var{state} into @var{window}.
3775 The argument @var{state} should be the state of a window returned by
3776 an earlier invocation of @code{window-state-get}, see above. The
3777 optional argument @var{window} can be either a live window or an
3778 internal window (@pxref{Windows and Frames}) and defaults to the
3779 selected one. If @var{window} is not live, it is replaced by a live
3780 window before putting @var{state} into it.
3781
3782 If the optional argument @var{ignore} is non-@code{nil}, it means to ignore
3783 minimum window sizes and fixed-size restrictions. If @var{ignore}
3784 is @code{safe}, this means windows can get as small as one line
3785 and/or two columns.
3786 @end defun
3787
3788
3789 @node Window Parameters
3790 @section Window Parameters
3791 @cindex window parameters
3792
3793 This section describes how window parameters can be used to associate
3794 additional information with windows.
3795
3796 @defun window-parameter window parameter
3797 This function returns @var{window}'s value for @var{parameter}. The
3798 default for @var{window} is the selected window. If @var{window} has no
3799 setting for @var{parameter}, this function returns @code{nil}.
3800 @end defun
3801
3802 @defun window-parameters &optional window
3803 This function returns all parameters of @var{window} and their values.
3804 The default for @var{window} is the selected window. The return value
3805 is either @code{nil}, or an association list whose elements have the form
3806 @code{(@var{parameter} . @var{value})}.
3807 @end defun
3808
3809 @defun set-window-parameter window parameter value
3810 This function sets @var{window}'s value of @var{parameter} to
3811 @var{value} and returns @var{value}. The default for @var{window}
3812 is the selected window.
3813 @end defun
3814
3815 By default, the functions that save and restore window configurations or the
3816 states of windows (@pxref{Window Configurations}) do not care about
3817 window parameters. This means that when you change the value of a
3818 parameter within the body of a @code{save-window-excursion}, the
3819 previous value is not restored when that macro exits. It also means
3820 that when you restore via @code{window-state-put} a window state saved
3821 earlier by @code{window-state-get}, all cloned windows have their
3822 parameters reset to @code{nil}. The following variable allows you to
3823 override the standard behavior:
3824
3825 @defvar window-persistent-parameters
3826 This variable is an alist specifying which parameters get saved by
3827 @code{current-window-configuration} and @code{window-state-get}, and
3828 subsequently restored by @code{set-window-configuration} and
3829 @code{window-state-put}. @xref{Window Configurations}.
3830
3831 The @sc{car} of each entry of this alist is a symbol specifying the
3832 parameter. The @sc{cdr} should be one of the following:
3833
3834 @table @asis
3835 @item @code{nil}
3836 This value means the parameter is saved neither by
3837 @code{window-state-get} nor by @code{current-window-configuration}.
3838
3839 @item @code{t}
3840 This value specifies that the parameter is saved by
3841 @code{current-window-configuration} and (provided its @var{writable}
3842 argument is @code{nil}) by @code{window-state-get}.
3843
3844 @item @code{writable}
3845 This means that the parameter is saved unconditionally by both
3846 @code{current-window-configuration} and @code{window-state-get}. This
3847 value should not be used for parameters whose values do not have a read
3848 syntax. Otherwise, invoking @code{window-state-put} in another session
3849 may fail with an @code{invalid-read-syntax} error.
3850 @end table
3851 @end defvar
3852
3853 Some functions (notably @code{delete-window},
3854 @code{delete-other-windows} and @code{split-window}), may behave specially
3855 when their @var{window} argument has a parameter set. You can override
3856 such special behavior by binding the following variable to a
3857 non-@code{nil} value:
3858
3859 @defvar ignore-window-parameters
3860 If this variable is non-@code{nil}, some standard functions do not
3861 process window parameters. The functions currently affected by this are
3862 @code{split-window}, @code{delete-window}, @code{delete-other-windows},
3863 and @code{other-window}.
3864
3865 An application can bind this variable to a non-@code{nil} value around
3866 calls to these functions. If it does so, the application is fully
3867 responsible for correctly assigning the parameters of all involved
3868 windows when exiting that function.
3869 @end defvar
3870
3871 The following parameters are currently used by the window management
3872 code:
3873
3874 @table @asis
3875 @item @code{delete-window}
3876 This parameter affects the execution of @code{delete-window}
3877 (@pxref{Deleting Windows}).
3878
3879 @item @code{delete-other-windows}
3880 This parameter affects the execution of @code{delete-other-windows}
3881 (@pxref{Deleting Windows}).
3882
3883 @item @code{split-window}
3884 This parameter affects the execution of @code{split-window}
3885 (@pxref{Splitting Windows}).
3886
3887 @item @code{other-window}
3888 This parameter affects the execution of @code{other-window}
3889 (@pxref{Cyclic Window Ordering}).
3890
3891 @item @code{no-other-window}
3892 This parameter marks the window as not selectable by @code{other-window}
3893 (@pxref{Cyclic Window Ordering}).
3894
3895 @item @code{clone-of}
3896 This parameter specifies the window that this one has been cloned
3897 from. It is installed by @code{window-state-get} (@pxref{Window
3898 Configurations}).
3899
3900 @item @code{quit-restore}
3901 This parameter is installed by the buffer display functions
3902 (@pxref{Choosing Window}) and consulted by @code{quit-restore-window}
3903 (@pxref{Quitting Windows}). It contains four elements:
3904
3905 The first element is one of the symbols @code{window}, meaning that the
3906 window has been specially created by @code{display-buffer}; @code{frame},
3907 a separate frame has been created; @code{same}, the window has
3908 displayed the same buffer before; or @code{other}, the window showed
3909 another buffer before.
3910
3911 The second element is either one of the symbols @code{window} or
3912 @code{frame}, or a list whose elements are the buffer shown in the
3913 window before, that buffer's window start and window point positions,
3914 and the window's height at that time.
3915
3916 The third element is the window selected at the time the parameter was
3917 created. The function @code{quit-restore-window} tries to reselect that
3918 window when it deletes the window passed to it as argument.
3919
3920 The fourth element is the buffer whose display caused the creation of
3921 this parameter. @code{quit-restore-window} deletes the specified window
3922 only if it still shows that buffer.
3923 @end table
3924
3925 There are additional parameters @code{window-atom} and @code{window-side};
3926 these are reserved and should not be used by applications.
3927
3928
3929 @node Window Hooks
3930 @section Hooks for Window Scrolling and Changes
3931 @cindex hooks for window operations
3932
3933 This section describes how a Lisp program can take action whenever a
3934 window displays a different part of its buffer or a different buffer.
3935 There are three actions that can change this: scrolling the window,
3936 switching buffers in the window, and changing the size of the window.
3937 The first two actions run @code{window-scroll-functions}; the last runs
3938 @code{window-size-change-functions}.
3939
3940 @defvar window-scroll-functions
3941 This variable holds a list of functions that Emacs should call before
3942 redisplaying a window with scrolling. Displaying a different buffer in
3943 the window also runs these functions.
3944
3945 This variable is not a normal hook, because each function is called with
3946 two arguments: the window, and its new display-start position.
3947
3948 These functions must take care when using @code{window-end}
3949 (@pxref{Window Start and End}); if you need an up-to-date value, you
3950 must use the @var{update} argument to ensure you get it.
3951
3952 @strong{Warning:} don't use this feature to alter the way the window
3953 is scrolled. It's not designed for that, and such use probably won't
3954 work.
3955 @end defvar
3956
3957 @defvar window-size-change-functions
3958 This variable holds a list of functions to be called if the size of any
3959 window changes for any reason. The functions are called just once per
3960 redisplay, and just once for each frame on which size changes have
3961 occurred.
3962
3963 Each function receives the frame as its sole argument. There is no
3964 direct way to find out which windows on that frame have changed size, or
3965 precisely how. However, if a size-change function records, at each
3966 call, the existing windows and their sizes, it can also compare the
3967 present sizes and the previous sizes.
3968
3969 Creating or deleting windows counts as a size change, and therefore
3970 causes these functions to be called. Changing the frame size also
3971 counts, because it changes the sizes of the existing windows.
3972
3973 You may use @code{save-selected-window} in these functions
3974 (@pxref{Selecting Windows}). However, do not use
3975 @code{save-window-excursion} (@pxref{Window Configurations}); exiting
3976 that macro counts as a size change, which would cause these functions
3977 to be called over and over.
3978 @end defvar
3979
3980 @defvar window-configuration-change-hook
3981 A normal hook that is run every time you change the window configuration
3982 of an existing frame. This includes splitting or deleting windows,
3983 changing the sizes of windows, or displaying a different buffer in a
3984 window.
3985
3986 The buffer-local part of this hook is run once for each window on the
3987 affected frame, with the relevant window selected and its buffer
3988 current. The global part is run once for the modified frame, with that
3989 frame selected.
3990 @end defvar
3991
3992 In addition, you can use @code{jit-lock-register} to register a Font
3993 Lock fontification function, which will be called whenever parts of a
3994 buffer are (re)fontified because a window was scrolled or its size
3995 changed. @xref{Other Font Lock Variables}.