Convert some more functions to standard C.
[bpt/emacs.git] / src / fringe.c
1 /* Fringe handling (split from xdisp.c).
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997,
3 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005,
4 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <stdio.h>
23 #include <setjmp.h>
24
25 #include "lisp.h"
26 #include "frame.h"
27 #include "window.h"
28 #include "dispextern.h"
29 #include "buffer.h"
30 #include "blockinput.h"
31 #include "termhooks.h"
32
33 #ifdef HAVE_WINDOW_SYSTEM
34
35 extern Lisp_Object Qfringe;
36 extern Lisp_Object Qtop, Qbottom, Qcenter;
37 extern Lisp_Object Qup, Qdown, Qleft, Qright;
38
39 /* Non-nil means that newline may flow into the right fringe. */
40
41 Lisp_Object Voverflow_newline_into_fringe;
42
43 /* List of known fringe bitmap symbols.
44
45 The fringe bitmap number is stored in the `fringe' property on
46 those symbols. Names for the built-in bitmaps are installed by
47 loading fringe.el.
48 */
49
50 Lisp_Object Vfringe_bitmaps;
51
52 /* Fringe bitmaps are represented in three different ways:
53
54 Logical bitmaps are used internally to denote things like
55 'end-of-buffer', 'left-truncation', 'overlay-arrow', etc.
56
57 Physical bitmaps specify the visual appearence of the bitmap,
58 e.g. 'bottom-left-angle', 'left-arrow', 'left-triangle', etc.
59 User defined bitmaps are physical bitmaps.
60
61 Internally, fringe bitmaps for a specific display row are
62 represented as a simple integer that is used as an index
63 into the table of all defined bitmaps. This index is stored
64 in the `fringe' property of the physical bitmap symbol.
65
66 Logical bitmaps are mapped to physical bitmaps through the
67 buffer-local `fringe-indicator-alist' variable.
68
69 Each element of this alist is a cons (LOGICAL . PHYSICAL)
70 mapping a logical bitmap to a physical bitmap.
71 PHYSICAL is either a symbol to use in both left and right fringe,
72 or a cons of two symbols (LEFT . RIGHT) denoting different
73 bitmaps to use in left and right fringe.
74
75 LOGICAL is first looked up in the window's buffer's buffer-local
76 value of the fringe-indicator-alist variable, and if not present,
77 in the global value of fringe-indicator-alist.
78
79 If LOGICAL is not present in either alist, or the PHYSICAL value
80 found is nil, no bitmap is shown for the logical bitmap.
81
82 The `left-fringe' and `right-fringe' display properties
83 must specify physical bitmap symbols.
84 */
85
86 extern Lisp_Object Qunknown;
87 Lisp_Object Qtruncation, Qcontinuation, Qoverlay_arrow;
88 Lisp_Object Qempty_line, Qtop_bottom;
89 extern Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
90 Lisp_Object Qhollow_small;
91
92 enum fringe_bitmap_align
93 {
94 ALIGN_BITMAP_CENTER = 0,
95 ALIGN_BITMAP_TOP,
96 ALIGN_BITMAP_BOTTOM
97 };
98
99 struct fringe_bitmap
100 {
101 unsigned short *bits;
102 unsigned height : 8;
103 unsigned width : 8;
104 unsigned period : 8;
105 unsigned align : 2;
106 unsigned dynamic : 1;
107 };
108
109 \f
110 /***********************************************************************
111 Fringe bitmaps
112 ***********************************************************************/
113
114 /* Undefined bitmap. A question mark. */
115 /*
116 ..xxxx..
117 .xxxxxx.
118 xx....xx
119 xx....xx
120 ....xx..
121 ...xx...
122 ...xx...
123 ........
124 ...xx...
125 ...xx...
126 */
127 static unsigned short question_mark_bits[] = {
128 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
129
130 /* An arrow like this: `<-'. */
131 /*
132 ...xx...
133 ..xx....
134 .xx.....
135 xxxxxx..
136 xxxxxx..
137 .xx.....
138 ..xx....
139 ...xx...
140 */
141 static unsigned short left_arrow_bits[] = {
142 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
143
144
145 /* Right truncation arrow bitmap `->'. */
146 /*
147 ...xx...
148 ....xx..
149 .....xx.
150 ..xxxxxx
151 ..xxxxxx
152 .....xx.
153 ....xx..
154 ...xx...
155 */
156 static unsigned short right_arrow_bits[] = {
157 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
158
159
160 /* Up arrow bitmap. */
161 /*
162 ...xx...
163 ..xxxx..
164 .xxxxxx.
165 xxxxxxxx
166 ...xx...
167 ...xx...
168 ...xx...
169 ...xx...
170 */
171 static unsigned short up_arrow_bits[] = {
172 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
173
174
175 /* Down arrow bitmap. */
176 /*
177 ...xx...
178 ...xx...
179 ...xx...
180 ...xx...
181 xxxxxxxx
182 .xxxxxx.
183 ..xxxx..
184 ...xx...
185 */
186 static unsigned short down_arrow_bits[] = {
187 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
188
189 /* Marker for continuation lines. */
190 /*
191 ..xxxx..
192 .xxxxx..
193 xx......
194 xxx..x..
195 xxxxxx..
196 .xxxxx..
197 ..xxxx..
198 .xxxxx..
199 */
200 static unsigned short left_curly_arrow_bits[] = {
201 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
202
203 /* Marker for continued lines. */
204 /*
205 ..xxxx..
206 ..xxxxx.
207 ......xx
208 ..x..xxx
209 ..xxxxxx
210 ..xxxxx.
211 ..xxxx..
212 ..xxxxx.
213 */
214 static unsigned short right_curly_arrow_bits[] = {
215 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
216
217 /* Reverse Overlay arrow bitmap. A triangular arrow. */
218 /*
219 ......xx
220 ....xxxx
221 ...xxxxx
222 ..xxxxxx
223 ..xxxxxx
224 ...xxxxx
225 ....xxxx
226 ......xx
227 */
228 static unsigned short left_triangle_bits[] = {
229 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
230
231 /* Overlay arrow bitmap. A triangular arrow. */
232 /*
233 xx......
234 xxxx....
235 xxxxx...
236 xxxxxx..
237 xxxxxx..
238 xxxxx...
239 xxxx....
240 xx......
241 */
242 static unsigned short right_triangle_bits[] = {
243 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
244
245 /* First line bitmap. An top-left angle. */
246 /*
247 xxxxxx..
248 xxxxxx..
249 xx......
250 xx......
251 xx......
252 xx......
253 xx......
254 ........
255 */
256 static unsigned short top_left_angle_bits[] = {
257 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
258
259 /* First line bitmap. An right-up angle. */
260 /*
261 ..xxxxxx
262 ..xxxxxx
263 ......xx
264 ......xx
265 ......xx
266 ......xx
267 ......xx
268 ........
269 */
270 static unsigned short top_right_angle_bits[] = {
271 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
272
273 /* Last line bitmap. An left-down angle. */
274 /*
275 ........
276 xx......
277 xx......
278 xx......
279 xx......
280 xx......
281 xxxxxx..
282 xxxxxx..
283 */
284 static unsigned short bottom_left_angle_bits[] = {
285 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
286
287 /* Last line bitmap. An right-down angle. */
288 /*
289 ........
290 ......xx
291 ......xx
292 ......xx
293 ......xx
294 ......xx
295 ..xxxxxx
296 ..xxxxxx
297 */
298 static unsigned short bottom_right_angle_bits[] = {
299 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
300
301 /* First/last line bitmap. An left bracket. */
302 /*
303 xxxxxx..
304 xxxxxx..
305 xx......
306 xx......
307 xx......
308 xx......
309 xx......
310 xx......
311 xxxxxx..
312 xxxxxx..
313 */
314 static unsigned short left_bracket_bits[] = {
315 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
316
317 /* First/last line bitmap. An right bracket. */
318 /*
319 ..xxxxxx
320 ..xxxxxx
321 ......xx
322 ......xx
323 ......xx
324 ......xx
325 ......xx
326 ......xx
327 ..xxxxxx
328 ..xxxxxx
329 */
330 static unsigned short right_bracket_bits[] = {
331 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
332
333 /* Filled box cursor bitmap. A filled box; max 13 pixels high. */
334 /*
335 xxxxxxx.
336 xxxxxxx.
337 xxxxxxx.
338 xxxxxxx.
339 xxxxxxx.
340 xxxxxxx.
341 xxxxxxx.
342 xxxxxxx.
343 xxxxxxx.
344 xxxxxxx.
345 xxxxxxx.
346 xxxxxxx.
347 xxxxxxx.
348 */
349 static unsigned short filled_rectangle_bits[] = {
350 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
351
352 /* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
353 /*
354 xxxxxxx.
355 x.....x.
356 x.....x.
357 x.....x.
358 x.....x.
359 x.....x.
360 x.....x.
361 x.....x.
362 x.....x.
363 x.....x.
364 x.....x.
365 x.....x.
366 xxxxxxx.
367 */
368 static unsigned short hollow_rectangle_bits[] = {
369 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
370
371 /* Hollow square bitmap. */
372 /*
373 .xxxxxx.
374 .x....x.
375 .x....x.
376 .x....x.
377 .x....x.
378 .xxxxxx.
379 */
380 static unsigned short hollow_square_bits[] = {
381 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
382
383 /* Filled square bitmap. */
384 /*
385 .xxxxxx.
386 .xxxxxx.
387 .xxxxxx.
388 .xxxxxx.
389 .xxxxxx.
390 .xxxxxx.
391 */
392 static unsigned short filled_square_bits[] = {
393 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e};
394
395 /* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
396 /*
397 xx......
398 xx......
399 xx......
400 xx......
401 xx......
402 xx......
403 xx......
404 xx......
405 xx......
406 xx......
407 xx......
408 xx......
409 xx......
410 */
411 static unsigned short vertical_bar_bits[] = {
412 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
413
414 /* HBar cursor bitmap. A horizontal bar; 2 pixels high. */
415 /*
416 xxxxxxx.
417 xxxxxxx.
418 */
419 static unsigned short horizontal_bar_bits[] = {
420 0xfe, 0xfe};
421
422
423 /* Bitmap drawn to indicate lines not displaying text if
424 `indicate-empty-lines' is non-nil. */
425 /*
426 ........
427 ..xxxx..
428 ........
429 ........
430 ..xxxx..
431 ........
432 */
433 static unsigned short empty_line_bits[] = {
434 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
435 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
436 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
437 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
438 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
439 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
440 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
441 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
442
443
444 #define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
445 #define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
446 #define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
447
448 /* NOTE: The order of these bitmaps must match the sequence
449 used in fringe.el to define the corresponding symbols. */
450
451 struct fringe_bitmap standard_bitmaps[] =
452 {
453 { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
454 { FRBITS (question_mark_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
455 { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
456 { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
457 { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
458 { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
459 { FRBITS (left_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
460 { FRBITS (right_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
461 { FRBITS (left_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
462 { FRBITS (right_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
463 { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
464 { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
465 { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
466 { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
467 { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
468 { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
469 { FRBITS (filled_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
470 { FRBITS (hollow_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
471 { FRBITS (filled_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
472 { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
473 { FRBITS (vertical_bar_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
474 { FRBITS (horizontal_bar_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
475 { FRBITS (empty_line_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
476 };
477
478 #define NO_FRINGE_BITMAP 0
479 #define UNDEF_FRINGE_BITMAP 1
480 #define MAX_STANDARD_FRINGE_BITMAPS (sizeof(standard_bitmaps)/sizeof(standard_bitmaps[0]))
481
482 static struct fringe_bitmap **fringe_bitmaps;
483 static Lisp_Object *fringe_faces;
484 static int max_fringe_bitmaps;
485
486 int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
487
488
489 /* Lookup bitmap number for symbol BITMAP.
490 Return 0 if not a bitmap. */
491
492 int
493 lookup_fringe_bitmap (Lisp_Object bitmap)
494 {
495 int bn;
496
497 bitmap = Fget (bitmap, Qfringe);
498 if (!INTEGERP (bitmap))
499 return 0;
500
501 bn = XINT (bitmap);
502 if (bn > NO_FRINGE_BITMAP
503 && bn < max_used_fringe_bitmap
504 && (bn < MAX_STANDARD_FRINGE_BITMAPS
505 || fringe_bitmaps[bn] != NULL))
506 return bn;
507
508 return 0;
509 }
510
511 /* Get fringe bitmap name for bitmap number BN.
512
513 Found by traversing Vfringe_bitmaps comparing BN to the
514 fringe property for each symbol.
515
516 Return BN if not found in Vfringe_bitmaps. */
517
518 static Lisp_Object
519 get_fringe_bitmap_name (int bn)
520 {
521 Lisp_Object bitmaps;
522 Lisp_Object num;
523
524 /* Zero means no bitmap -- return nil. */
525 if (bn <= 0)
526 return Qnil;
527
528 bitmaps = Vfringe_bitmaps;
529 num = make_number (bn);
530
531 while (CONSP (bitmaps))
532 {
533 Lisp_Object bitmap = XCAR (bitmaps);
534 if (EQ (num, Fget (bitmap, Qfringe)))
535 return bitmap;
536 bitmaps = XCDR (bitmaps);
537 }
538
539 return num;
540 }
541
542
543 /* Draw the bitmap WHICH in one of the left or right fringes of
544 window W. ROW is the glyph row for which to display the bitmap; it
545 determines the vertical position at which the bitmap has to be
546 drawn.
547 LEFT_P is 1 for left fringe, 0 for right fringe.
548 */
549
550 static void
551 draw_fringe_bitmap_1 (struct window *w, struct glyph_row *row, int left_p, int overlay, int which)
552 {
553 struct frame *f = XFRAME (WINDOW_FRAME (w));
554 struct draw_fringe_bitmap_params p;
555 struct fringe_bitmap *fb;
556 int period;
557 int face_id = DEFAULT_FACE_ID;
558 int offset, header_line_height;
559
560 p.overlay_p = (overlay & 1) == 1;
561 p.cursor_p = (overlay & 2) == 2;
562
563 if (which != NO_FRINGE_BITMAP)
564 {
565 offset = 0;
566 }
567 else if (left_p)
568 {
569 which = row->left_fringe_bitmap;
570 face_id = row->left_fringe_face_id;
571 offset = row->left_fringe_offset;
572 }
573 else
574 {
575 which = row->right_fringe_bitmap;
576 face_id = row->right_fringe_face_id;
577 offset = row->right_fringe_offset;
578 }
579
580 if (face_id == DEFAULT_FACE_ID)
581 {
582 Lisp_Object face = fringe_faces[which];
583 face_id = NILP (face) ? lookup_named_face (f, Qfringe, 0)
584 : lookup_derived_face (f, face, FRINGE_FACE_ID, 0);
585 if (face_id < 0)
586 face_id = FRINGE_FACE_ID;
587 }
588
589 fb = fringe_bitmaps[which];
590 if (fb == NULL)
591 fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
592 ? which : UNDEF_FRINGE_BITMAP];
593
594 period = fb->period;
595
596 /* Convert row to frame coordinates. */
597 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y) + offset;
598
599 p.which = which;
600 p.bits = fb->bits;
601 p.wd = fb->width;
602
603 p.h = fb->height;
604 p.dh = (period > 0 ? (p.y % period) : 0);
605 p.h -= p.dh;
606
607 /* Adjust y to the offset in the row to start drawing the bitmap. */
608 switch (fb->align)
609 {
610 case ALIGN_BITMAP_CENTER:
611 p.y += (row->height - p.h) / 2;
612 break;
613 case ALIGN_BITMAP_BOTTOM:
614 p.y += (row->visible_height - p.h);
615 break;
616 case ALIGN_BITMAP_TOP:
617 break;
618 }
619
620 p.face = FACE_FROM_ID (f, face_id);
621
622 if (p.face == NULL)
623 {
624 /* This could happen after clearing face cache.
625 But it shouldn't happen anymore. ++kfs */
626 return;
627 }
628
629 PREPARE_FACE_FOR_DISPLAY (f, p.face);
630
631 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
632 the fringe. */
633 p.bx = -1;
634 header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
635 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
636 p.ny = row->visible_height;
637 if (left_p)
638 {
639 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
640 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
641 ? LEFT_MARGIN_AREA
642 : TEXT_AREA));
643 if (p.wd > wd)
644 p.wd = wd;
645 p.x = x - p.wd - (wd - p.wd) / 2;
646
647 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
648 {
649 /* If W has a vertical border to its left, don't draw over it. */
650 wd -= ((!WINDOW_LEFTMOST_P (w)
651 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
652 ? 1 : 0);
653 p.bx = x - wd;
654 p.nx = wd;
655 }
656 }
657 else
658 {
659 int x = window_box_right (w,
660 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
661 ? RIGHT_MARGIN_AREA
662 : TEXT_AREA));
663 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
664 if (p.wd > wd)
665 p.wd = wd;
666 p.x = x + (wd - p.wd) / 2;
667 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
668 the fringe. */
669 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
670 {
671 p.bx = x;
672 p.nx = wd;
673 }
674 }
675
676 FRAME_RIF (f)->draw_fringe_bitmap (w, row, &p);
677 }
678
679 static int
680 get_logical_cursor_bitmap (struct window *w, Lisp_Object cursor)
681 {
682 Lisp_Object cmap, bm = Qnil;
683
684 if ((cmap = XBUFFER (w->buffer)->fringe_cursor_alist), !NILP (cmap))
685 {
686 bm = Fassq (cursor, cmap);
687 if (CONSP (bm))
688 {
689 if ((bm = XCDR (bm)), NILP (bm))
690 return NO_FRINGE_BITMAP;
691 return lookup_fringe_bitmap (bm);
692 }
693 }
694 if (EQ (cmap, buffer_defaults.fringe_cursor_alist))
695 return NO_FRINGE_BITMAP;
696 bm = Fassq (cursor, buffer_defaults.fringe_cursor_alist);
697 if (!CONSP (bm) || ((bm = XCDR (bm)), NILP (bm)))
698 return NO_FRINGE_BITMAP;
699 return lookup_fringe_bitmap (bm);
700 }
701
702 static int
703 get_logical_fringe_bitmap (struct window *w, Lisp_Object bitmap, int right_p, int partial_p)
704 {
705 Lisp_Object cmap, bm1 = Qnil, bm2 = Qnil, bm;
706 int ln1 = 0, ln2 = 0;
707 int ix1 = right_p;
708 int ix2 = ix1 + (partial_p ? 2 : 0);
709
710 /* Lookup in buffer-local fringe-indicator-alist before global alist.
711
712 Elements are:
713 BITMAP -- use for all
714 (L R) -- use for left right (whether partial or not)
715 (L R PL PR) -- use for left right partial-left partial-right
716 If any value in local binding is not present or t, use global value.
717
718 If partial, lookup partial bitmap in default value if not found here.
719 If not partial, or no partial spec is present, use non-partial bitmap. */
720
721 if ((cmap = XBUFFER (w->buffer)->fringe_indicator_alist), !NILP (cmap))
722 {
723 bm1 = Fassq (bitmap, cmap);
724 if (CONSP (bm1))
725 {
726 if ((bm1 = XCDR (bm1)), NILP (bm1))
727 return NO_FRINGE_BITMAP;
728 if (CONSP (bm1))
729 {
730 ln1 = XINT (Flength (bm1));
731 if (partial_p)
732 {
733 if (ln1 > ix2)
734 {
735 bm = Fnth (make_number (ix2), bm1);
736 if (!EQ (bm, Qt))
737 goto found;
738 }
739 }
740 else
741 {
742 if (ln1 > ix1)
743 {
744 bm = Fnth (make_number (ix1), bm1);
745 if (!EQ (bm, Qt))
746 goto found;
747 }
748 }
749 }
750 else if ((bm = bm1, !EQ (bm, Qt)))
751 goto found;
752 }
753 }
754
755 if (!EQ (cmap, buffer_defaults.fringe_indicator_alist)
756 && !NILP (buffer_defaults.fringe_indicator_alist))
757 {
758 bm2 = Fassq (bitmap, buffer_defaults.fringe_indicator_alist);
759 if (CONSP (bm2))
760 {
761 if ((bm2 = XCDR (bm2)), !NILP (bm2))
762 {
763 if (CONSP (bm2))
764 {
765 ln2 = XINT (Flength (bm2));
766 if (partial_p)
767 {
768 if (ln2 > ix2)
769 {
770 bm = Fnth (make_number (ix2), bm2);
771 if (!EQ (bm, Qt))
772 goto found;
773 }
774 }
775 }
776 }
777 }
778 }
779
780 if (ln1 > ix1)
781 {
782 bm = Fnth (make_number (ix1), bm1);
783 if (!EQ (bm, Qt))
784 goto found;
785 }
786
787 if (ln2 > ix1)
788 {
789 bm = Fnth (make_number (ix1), bm2);
790 if (!EQ (bm, Qt))
791 goto found;
792 return NO_FRINGE_BITMAP;
793 }
794 else if ((bm = bm2, NILP (bm)))
795 return NO_FRINGE_BITMAP;
796
797 found:
798 return lookup_fringe_bitmap (bm);
799 }
800
801
802 void
803 draw_fringe_bitmap (struct window *w, struct glyph_row *row, int left_p)
804 {
805 int overlay = 0;
806
807 if (left_p == row->reversed_p && row->cursor_in_fringe_p)
808 {
809 Lisp_Object cursor = Qnil;
810
811 switch (w->phys_cursor_type)
812 {
813 case HOLLOW_BOX_CURSOR:
814 if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_rectangle_bits))
815 cursor = Qhollow;
816 else
817 cursor = Qhollow_small;
818 break;
819 case FILLED_BOX_CURSOR:
820 cursor = Qbox;
821 break;
822 case BAR_CURSOR:
823 cursor = Qbar;
824 break;
825 case HBAR_CURSOR:
826 cursor = Qhbar;
827 break;
828 case NO_CURSOR:
829 default:
830 w->phys_cursor_on_p = 0;
831 row->cursor_in_fringe_p = 0;
832 break;
833 }
834 if (!NILP (cursor))
835 {
836 int bm = get_logical_cursor_bitmap (w, cursor);
837 if (bm != NO_FRINGE_BITMAP)
838 {
839 draw_fringe_bitmap_1 (w, row, left_p, 2, bm);
840 overlay = EQ (cursor, Qbox) ? 3 : 1;
841 }
842 }
843 }
844
845 draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
846
847 if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP)
848 draw_fringe_bitmap_1 (w, row, 1, 1, row->overlay_arrow_bitmap);
849 }
850
851
852 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
853 function with input blocked. */
854
855 void
856 draw_row_fringe_bitmaps (struct window *w, struct glyph_row *row)
857 {
858 xassert (interrupt_input_blocked);
859
860 /* If row is completely invisible, because of vscrolling, we
861 don't have to draw anything. */
862 if (row->visible_height <= 0)
863 return;
864
865 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
866 draw_fringe_bitmap (w, row, 1);
867
868 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
869 draw_fringe_bitmap (w, row, 0);
870 }
871
872 /* Draw the fringes of window W. Only fringes for rows marked for
873 update in redraw_fringe_bitmaps_p are drawn.
874
875 Return >0 if left or right fringe was redrawn in any way.
876
877 If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.
878
879 A return value >0 indicates that the vertical line between windows
880 needs update (as it may be drawn in the fringe).
881 */
882
883 int
884 draw_window_fringes (struct window *w, int no_fringe)
885 {
886 struct glyph_row *row;
887 int yb = window_text_bottom_y (w);
888 int nrows = w->current_matrix->nrows;
889 int y, rn;
890 int updated = 0;
891
892 if (w->pseudo_window_p)
893 return 0;
894
895 /* Must draw line if no fringe */
896 if (no_fringe
897 && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
898 || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
899 updated++;
900
901 for (y = w->vscroll, rn = 0, row = w->current_matrix->rows;
902 y < yb && rn < nrows;
903 y += row->height, ++row, ++rn)
904 {
905 if (!row->redraw_fringe_bitmaps_p)
906 continue;
907 draw_row_fringe_bitmaps (w, row);
908 row->redraw_fringe_bitmaps_p = 0;
909 updated++;
910 }
911
912 return updated;
913 }
914
915
916 /* Recalculate the bitmaps to show in the fringes of window W.
917 Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p.
918
919 If KEEP_CURRENT_P is 0, update current_matrix too. */
920
921 int
922 update_window_fringes (struct window *w, int keep_current_p)
923 {
924 struct glyph_row *row, *cur = 0;
925 int yb = window_text_bottom_y (w);
926 int rn, nrows = w->current_matrix->nrows;
927 int y;
928 int redraw_p = 0;
929 Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
930 Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
931 Lisp_Object empty_pos;
932 Lisp_Object ind = Qnil;
933 #define MAX_BITMAP_CACHE (8*4)
934 int bitmap_cache[MAX_BITMAP_CACHE];
935 int top_ind_rn, bot_ind_rn;
936 int top_ind_min_y, bot_ind_max_y;
937 int top_row_ends_at_zv_p, bot_row_ends_at_zv_p;
938
939 if (w->pseudo_window_p)
940 return 0;
941
942 if (!MINI_WINDOW_P (w)
943 && (ind = XBUFFER (w->buffer)->indicate_buffer_boundaries, !NILP (ind)))
944 {
945 if (EQ (ind, Qleft) || EQ (ind, Qright))
946 boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
947 else if (CONSP (ind) && CONSP (XCAR (ind)))
948 {
949 Lisp_Object pos;
950 if (pos = Fassq (Qt, ind), !NILP (pos))
951 boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
952 if (pos = Fassq (Qtop, ind), !NILP (pos))
953 boundary_top = XCDR (pos);
954 if (pos = Fassq (Qbottom, ind), !NILP (pos))
955 boundary_bot = XCDR (pos);
956 if (pos = Fassq (Qup, ind), !NILP (pos))
957 arrow_top = XCDR (pos);
958 if (pos = Fassq (Qdown, ind), !NILP (pos))
959 arrow_bot = XCDR (pos);
960 }
961 else
962 /* Anything else means boundary on left and no arrows. */
963 boundary_top = boundary_bot = Qleft;
964 }
965
966 top_ind_rn = bot_ind_rn = -1;
967 if (!NILP (ind))
968 {
969 for (y = w->vscroll, rn = 0;
970 y < yb && rn < nrows;
971 y += row->height, ++rn)
972 {
973 unsigned indicate_bob_p, indicate_top_line_p;
974 unsigned indicate_eob_p, indicate_bottom_line_p;
975
976 row = w->desired_matrix->rows + rn;
977 if (!row->enabled_p)
978 row = w->current_matrix->rows + rn;
979
980 indicate_bob_p = row->indicate_bob_p;
981 indicate_top_line_p = row->indicate_top_line_p;
982 indicate_eob_p = row->indicate_eob_p;
983 indicate_bottom_line_p = row->indicate_bottom_line_p;
984
985 row->indicate_bob_p = row->indicate_top_line_p = 0;
986 row->indicate_eob_p = row->indicate_bottom_line_p = 0;
987
988 if (!row->mode_line_p)
989 {
990 if (top_ind_rn < 0 && row->visible_height > 0)
991 {
992 if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer))
993 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
994 row->indicate_bob_p = !NILP (boundary_top);
995 else
996 row->indicate_top_line_p = !NILP (arrow_top);
997 top_ind_rn = rn;
998 }
999
1000 if (bot_ind_rn < 0)
1001 {
1002 if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer))
1003 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
1004 row->indicate_eob_p = !NILP (boundary_bot), bot_ind_rn = rn;
1005 else if (y + row->height >= yb)
1006 row->indicate_bottom_line_p = !NILP (arrow_bot), bot_ind_rn = rn;
1007 }
1008 }
1009 }
1010 }
1011
1012 empty_pos = XBUFFER (w->buffer)->indicate_empty_lines;
1013 if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
1014 empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
1015
1016 for (y = 0; y < MAX_BITMAP_CACHE; y++)
1017 bitmap_cache[y] = -1;
1018
1019 #define LEFT_FRINGE(cache, which, partial_p) \
1020 (bitmap_cache[cache*4+partial_p] >= 0 \
1021 ? bitmap_cache[cache*4+partial_p] \
1022 : (bitmap_cache[cache*4+partial_p] = \
1023 get_logical_fringe_bitmap (w, which, 0, partial_p)))
1024
1025 #define RIGHT_FRINGE(cache, which, partial_p) \
1026 (bitmap_cache[cache*4+2+partial_p] >= 0 \
1027 ? bitmap_cache[cache*4+2+partial_p] \
1028 : (bitmap_cache[cache*4+2+partial_p] = \
1029 get_logical_fringe_bitmap (w, which, 1, partial_p)))
1030
1031
1032 /* Extend top-aligned top indicator (or bottom-aligned bottom
1033 indicator) to adjacent rows if it doesn't fit in one row. */
1034 top_ind_min_y = bot_ind_max_y = -1;
1035 if (top_ind_rn >= 0)
1036 {
1037 int bn = NO_FRINGE_BITMAP;
1038
1039 row = w->desired_matrix->rows + top_ind_rn;
1040 if (!row->enabled_p)
1041 row = w->current_matrix->rows + top_ind_rn;
1042
1043 top_row_ends_at_zv_p = row->ends_at_zv_p;
1044 if (row->indicate_bob_p)
1045 {
1046 if (EQ (boundary_top, Qleft))
1047 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1048 ? LEFT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1049 : LEFT_FRINGE (2, Qtop, 0));
1050 else
1051 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1052 ? RIGHT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1053 : RIGHT_FRINGE (2, Qtop, 0));
1054 }
1055 else if (row->indicate_top_line_p)
1056 {
1057 if (EQ (arrow_top, Qleft))
1058 bn = LEFT_FRINGE (6, Qup, 0);
1059 else
1060 bn = RIGHT_FRINGE (6, Qup, 0);
1061 }
1062
1063 if (bn != NO_FRINGE_BITMAP)
1064 {
1065 struct fringe_bitmap *fb;
1066
1067 fb = fringe_bitmaps[bn];
1068 if (fb == NULL)
1069 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
1070 ? bn : UNDEF_FRINGE_BITMAP];
1071 if (fb->align == ALIGN_BITMAP_TOP && fb->period == 0)
1072 {
1073 struct glyph_row *row1;
1074 int top_ind_max_y;
1075
1076 top_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1077 top_ind_max_y = top_ind_min_y + fb->height;
1078 if (top_ind_max_y > yb)
1079 top_ind_max_y = yb;
1080
1081 for (y = row->y + row->height, rn = top_ind_rn + 1;
1082 y < top_ind_max_y && rn < nrows;
1083 y += row1->height, rn++)
1084 {
1085 if (bot_ind_rn >= 0 && rn >= bot_ind_rn)
1086 break;
1087
1088 row1 = w->desired_matrix->rows + rn;
1089 if (!row1->enabled_p)
1090 row1 = w->current_matrix->rows + rn;
1091
1092 row1->indicate_bob_p = row->indicate_bob_p;
1093 row1->indicate_top_line_p = row->indicate_top_line_p;
1094 }
1095 }
1096 }
1097 }
1098 if (bot_ind_rn >= 0)
1099 {
1100 int bn = NO_FRINGE_BITMAP;
1101
1102 row = w->desired_matrix->rows + bot_ind_rn;
1103 if (!row->enabled_p)
1104 row = w->current_matrix->rows + bot_ind_rn;
1105
1106 bot_row_ends_at_zv_p = row->ends_at_zv_p;
1107 if (row->indicate_eob_p)
1108 {
1109 if (EQ (boundary_bot, Qleft))
1110 bn = LEFT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1111 else
1112 bn = RIGHT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1113 }
1114 else if (row->indicate_bottom_line_p)
1115 {
1116 if (EQ (arrow_bot, Qleft))
1117 bn = LEFT_FRINGE (7, Qdown, 0);
1118 else
1119 bn = RIGHT_FRINGE (7, Qdown, 0);
1120 }
1121
1122 if (bn != NO_FRINGE_BITMAP)
1123 {
1124 struct fringe_bitmap *fb;
1125
1126 fb = fringe_bitmaps[bn];
1127 if (fb == NULL)
1128 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
1129 ? bn : UNDEF_FRINGE_BITMAP];
1130 if (fb->align == ALIGN_BITMAP_BOTTOM && fb->period == 0)
1131 {
1132 struct glyph_row *row1;
1133 int bot_ind_min_y;
1134
1135 bot_ind_max_y = row->y + row->visible_height;
1136 bot_ind_min_y = bot_ind_max_y - fb->height;
1137 if (bot_ind_min_y < WINDOW_HEADER_LINE_HEIGHT (w))
1138 bot_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1139
1140 for (y = row->y, rn = bot_ind_rn - 1;
1141 y >= bot_ind_min_y && rn >= 0;
1142 y -= row1->height, rn--)
1143 {
1144 if (top_ind_rn >= 0 && rn <= top_ind_rn)
1145 break;
1146
1147 row1 = w->desired_matrix->rows + rn;
1148 if (!row1->enabled_p)
1149 row1 = w->current_matrix->rows + rn;
1150
1151 row1->indicate_eob_p = row->indicate_eob_p;
1152 row1->indicate_bottom_line_p = row->indicate_bottom_line_p;
1153 }
1154 }
1155 }
1156 }
1157
1158 for (y = w->vscroll, rn = 0;
1159 y < yb && rn < nrows;
1160 y += row->height, rn++)
1161 {
1162 int left, right;
1163 unsigned left_face_id, right_face_id;
1164 int left_offset, right_offset;
1165
1166 row = w->desired_matrix->rows + rn;
1167 cur = w->current_matrix->rows + rn;
1168 if (!row->enabled_p)
1169 row = cur;
1170
1171 left_face_id = right_face_id = DEFAULT_FACE_ID;
1172 left_offset = right_offset = 0;
1173
1174 /* Decide which bitmap to draw in the left fringe. */
1175 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
1176 left = NO_FRINGE_BITMAP;
1177 else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
1178 {
1179 left = row->left_user_fringe_bitmap;
1180 left_face_id = row->left_user_fringe_face_id;
1181 }
1182 else if ((!row->reversed_p && row->truncated_on_left_p)
1183 || (row->reversed_p && row->truncated_on_right_p))
1184 left = LEFT_FRINGE(0, Qtruncation, 0);
1185 else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
1186 {
1187 left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1188 ? LEFT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1189 : LEFT_FRINGE (2, Qtop, 0));
1190 if (top_ind_min_y >= 0)
1191 left_offset = top_ind_min_y - row->y;
1192 }
1193 else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
1194 {
1195 left = LEFT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1196 if (bot_ind_max_y >= 0)
1197 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1198 }
1199 else if ((!row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row))
1200 || (row->reversed_p && row->continued_p))
1201 left = LEFT_FRINGE (4, Qcontinuation, 0);
1202 else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
1203 left = LEFT_FRINGE (5, Qempty_line, 0);
1204 else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
1205 {
1206 left = LEFT_FRINGE (6, Qup, 0);
1207 if (top_ind_min_y >= 0)
1208 left_offset = top_ind_min_y - row->y;
1209 }
1210 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
1211 {
1212 left = LEFT_FRINGE (7, Qdown, 0);
1213 if (bot_ind_max_y >= 0)
1214 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1215 }
1216 else
1217 left = NO_FRINGE_BITMAP;
1218
1219 /* Decide which bitmap to draw in the right fringe. */
1220 if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
1221 right = NO_FRINGE_BITMAP;
1222 else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
1223 {
1224 right = row->right_user_fringe_bitmap;
1225 right_face_id = row->right_user_fringe_face_id;
1226 }
1227 else if ((!row->reversed_p && row->truncated_on_right_p)
1228 || (row->reversed_p && row->truncated_on_left_p))
1229 right = RIGHT_FRINGE (0, Qtruncation, 0);
1230 else if (row->indicate_bob_p && EQ (boundary_top, Qright))
1231 {
1232 right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1233 ? RIGHT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1234 : RIGHT_FRINGE (2, Qtop, 0));
1235 if (top_ind_min_y >= 0)
1236 right_offset = top_ind_min_y - row->y;
1237 }
1238 else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
1239 {
1240 right = RIGHT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1241 if (bot_ind_max_y >= 0)
1242 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1243 }
1244 else if ((!row->reversed_p && row->continued_p)
1245 || (row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row)))
1246 right = RIGHT_FRINGE (4, Qcontinuation, 0);
1247 else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
1248 {
1249 right = RIGHT_FRINGE (6, Qup, 0);
1250 if (top_ind_min_y >= 0)
1251 right_offset = top_ind_min_y - row->y;
1252 }
1253 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
1254 {
1255 right = RIGHT_FRINGE (7, Qdown, 0);
1256 if (bot_ind_max_y >= 0)
1257 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1258 }
1259 else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
1260 right = RIGHT_FRINGE (5, Qempty_line, 0);
1261 else
1262 right = NO_FRINGE_BITMAP;
1263
1264 if (row->y != cur->y
1265 || row->visible_height != cur->visible_height
1266 || row->ends_at_zv_p != cur->ends_at_zv_p
1267 || left != cur->left_fringe_bitmap
1268 || right != cur->right_fringe_bitmap
1269 || left_face_id != cur->left_fringe_face_id
1270 || right_face_id != cur->right_fringe_face_id
1271 || left_offset != cur->left_fringe_offset
1272 || right_offset != cur->right_fringe_offset
1273 || cur->redraw_fringe_bitmaps_p)
1274 {
1275 redraw_p = row->redraw_fringe_bitmaps_p = 1;
1276 if (!keep_current_p)
1277 {
1278 cur->redraw_fringe_bitmaps_p = 1;
1279 cur->left_fringe_bitmap = left;
1280 cur->right_fringe_bitmap = right;
1281 cur->left_fringe_face_id = left_face_id;
1282 cur->right_fringe_face_id = right_face_id;
1283 cur->left_fringe_offset = left_offset;
1284 cur->right_fringe_offset = right_offset;
1285 }
1286 }
1287
1288 if (row->overlay_arrow_bitmap < 0)
1289 row->overlay_arrow_bitmap = get_logical_fringe_bitmap (w, Qoverlay_arrow, 0, 0);
1290
1291 if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap)
1292 {
1293 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
1294 cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap;
1295 }
1296
1297 row->left_fringe_bitmap = left;
1298 row->right_fringe_bitmap = right;
1299 row->left_fringe_face_id = left_face_id;
1300 row->right_fringe_face_id = right_face_id;
1301 row->left_fringe_offset = left_offset;
1302 row->right_fringe_offset = right_offset;
1303 }
1304
1305 return redraw_p && !keep_current_p;
1306 }
1307
1308
1309 /* Compute actual fringe widths for frame F.
1310
1311 If REDRAW is 1, redraw F if the fringe settings was actually
1312 modified and F is visible.
1313
1314 Since the combined left and right fringe must occupy an integral
1315 number of columns, we may need to add some pixels to each fringe.
1316 Typically, we add an equal amount (+/- 1 pixel) to each fringe,
1317 but a negative width value is taken literally (after negating it).
1318
1319 We never make the fringes narrower than specified.
1320 */
1321
1322 void
1323 compute_fringe_widths (struct frame *f, int redraw)
1324 {
1325 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
1326 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
1327 int o_cols = FRAME_FRINGE_COLS (f);
1328
1329 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
1330 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
1331 int left_fringe_width, right_fringe_width;
1332
1333 if (!NILP (left_fringe))
1334 left_fringe = Fcdr (left_fringe);
1335 if (!NILP (right_fringe))
1336 right_fringe = Fcdr (right_fringe);
1337
1338 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
1339 XINT (left_fringe));
1340 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
1341 XINT (right_fringe));
1342
1343 if (left_fringe_width || right_fringe_width)
1344 {
1345 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
1346 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
1347 int conf_wid = left_wid + right_wid;
1348 int font_wid = FRAME_COLUMN_WIDTH (f);
1349 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
1350 int real_wid = cols * font_wid;
1351 if (left_wid && right_wid)
1352 {
1353 if (left_fringe_width < 0)
1354 {
1355 /* Left fringe width is fixed, adjust right fringe if necessary */
1356 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
1357 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
1358 }
1359 else if (right_fringe_width < 0)
1360 {
1361 /* Right fringe width is fixed, adjust left fringe if necessary */
1362 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
1363 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
1364 }
1365 else
1366 {
1367 /* Adjust both fringes with an equal amount.
1368 Note that we are doing integer arithmetic here, so don't
1369 lose a pixel if the total width is an odd number. */
1370 int fill = real_wid - conf_wid;
1371 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
1372 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
1373 }
1374 }
1375 else if (left_fringe_width)
1376 {
1377 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
1378 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1379 }
1380 else
1381 {
1382 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1383 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
1384 }
1385 FRAME_FRINGE_COLS (f) = cols;
1386 }
1387 else
1388 {
1389 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1390 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1391 FRAME_FRINGE_COLS (f) = 0;
1392 }
1393
1394 if (redraw && FRAME_VISIBLE_P (f))
1395 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
1396 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
1397 o_cols != FRAME_FRINGE_COLS (f))
1398 redraw_frame (f);
1399 }
1400
1401
1402 /* Free resources used by a user-defined bitmap. */
1403
1404 void
1405 destroy_fringe_bitmap (int n)
1406 {
1407 struct fringe_bitmap **fbp;
1408
1409 fringe_faces[n] = Qnil;
1410
1411 fbp = &fringe_bitmaps[n];
1412 if (*fbp && (*fbp)->dynamic)
1413 {
1414 /* XXX Is SELECTED_FRAME OK here? */
1415 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1416 if (rif && rif->destroy_fringe_bitmap)
1417 rif->destroy_fringe_bitmap (n);
1418 xfree (*fbp);
1419 *fbp = NULL;
1420 }
1421
1422 while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
1423 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
1424 max_used_fringe_bitmap--;
1425 }
1426
1427
1428 DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
1429 1, 1, 0,
1430 doc: /* Destroy fringe bitmap BITMAP.
1431 If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
1432 (Lisp_Object bitmap)
1433 {
1434 int n;
1435
1436 CHECK_SYMBOL (bitmap);
1437 n = lookup_fringe_bitmap (bitmap);
1438 if (!n)
1439 return Qnil;
1440
1441 destroy_fringe_bitmap (n);
1442
1443 if (n >= MAX_STANDARD_FRINGE_BITMAPS)
1444 {
1445 Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
1446 /* It would be better to remove the fringe property. */
1447 Fput (bitmap, Qfringe, Qnil);
1448 }
1449
1450 return Qnil;
1451 }
1452
1453
1454 /* Initialize bitmap bit.
1455
1456 On X, we bit-swap the built-in bitmaps and reduce bitmap
1457 from short to char array if width is <= 8 bits.
1458
1459 On MAC with big-endian CPU, we need to byte-swap each short.
1460
1461 On W32 and MAC (little endian), there's no need to do this.
1462 */
1463
1464 #if defined (HAVE_X_WINDOWS)
1465 static const unsigned char swap_nibble[16] = {
1466 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
1467 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
1468 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
1469 0x3, 0xb, 0x7, 0xf}; /* 0011 1011 0111 1111 */
1470 #endif /* HAVE_X_WINDOWS */
1471
1472 void
1473 init_fringe_bitmap (int which, struct fringe_bitmap *fb, int once_p)
1474 {
1475 if (once_p || fb->dynamic)
1476 {
1477 #if defined (HAVE_X_WINDOWS)
1478 unsigned short *bits = fb->bits;
1479 int j;
1480
1481 if (fb->width <= 8)
1482 {
1483 unsigned char *cbits = (unsigned char *)fb->bits;
1484 for (j = 0; j < fb->height; j++)
1485 {
1486 unsigned short b = *bits++;
1487 unsigned char c;
1488 c = (unsigned char)((swap_nibble[b & 0xf] << 4)
1489 | (swap_nibble[(b>>4) & 0xf]));
1490 *cbits++ = (c >> (8 - fb->width));
1491 }
1492 }
1493 else
1494 {
1495 for (j = 0; j < fb->height; j++)
1496 {
1497 unsigned short b = *bits;
1498 b = (unsigned short)((swap_nibble[b & 0xf] << 12)
1499 | (swap_nibble[(b>>4) & 0xf] << 8)
1500 | (swap_nibble[(b>>8) & 0xf] << 4)
1501 | (swap_nibble[(b>>12) & 0xf]));
1502 b >>= (16 - fb->width);
1503 #ifdef WORDS_BIG_ENDIAN
1504 b = ((b >> 8) | (b << 8));
1505 #endif
1506 *bits++ = b;
1507 }
1508 }
1509 #endif /* HAVE_X_WINDOWS */
1510
1511 }
1512
1513 if (!once_p)
1514 {
1515 /* XXX Is SELECTED_FRAME OK here? */
1516 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1517
1518 destroy_fringe_bitmap (which);
1519
1520 if (rif && rif->define_fringe_bitmap)
1521 rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
1522
1523 fringe_bitmaps[which] = fb;
1524 if (which >= max_used_fringe_bitmap)
1525 max_used_fringe_bitmap = which + 1;
1526 }
1527 }
1528
1529
1530 DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
1531 2, 5, 0,
1532 doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
1533 BITMAP is a symbol identifying the new fringe bitmap.
1534 BITS is either a string or a vector of integers.
1535 HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
1536 WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
1537 Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
1538 indicating the positioning of the bitmap relative to the rows where it
1539 is used; the default is to center the bitmap. Fifth arg may also be a
1540 list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
1541 should be repeated.
1542 If BITMAP already exists, the existing definition is replaced. */)
1543 (Lisp_Object bitmap, Lisp_Object bits, Lisp_Object height, Lisp_Object width, Lisp_Object align)
1544 {
1545 int n, h, i, j;
1546 unsigned short *b;
1547 struct fringe_bitmap fb, *xfb;
1548 int fill1 = 0, fill2 = 0;
1549
1550 CHECK_SYMBOL (bitmap);
1551
1552 if (STRINGP (bits))
1553 h = SCHARS (bits);
1554 else if (VECTORP (bits))
1555 h = XVECTOR (bits)->size;
1556 else
1557 wrong_type_argument (Qsequencep, bits);
1558
1559 if (NILP (height))
1560 fb.height = h;
1561 else
1562 {
1563 CHECK_NUMBER (height);
1564 fb.height = min (XINT (height), 255);
1565 if (fb.height > h)
1566 {
1567 fill1 = (fb.height - h) / 2;
1568 fill2 = fb.height - h - fill1;
1569 }
1570 }
1571
1572 if (NILP (width))
1573 fb.width = 8;
1574 else
1575 {
1576 CHECK_NUMBER (width);
1577 fb.width = min (XINT (width), 255);
1578 }
1579
1580 fb.period = 0;
1581 fb.align = ALIGN_BITMAP_CENTER;
1582
1583 if (CONSP (align))
1584 {
1585 Lisp_Object period = XCDR (align);
1586 if (CONSP (period))
1587 {
1588 period = XCAR (period);
1589 if (!NILP (period))
1590 {
1591 fb.period = fb.height;
1592 fb.height = 255;
1593 }
1594 }
1595 align = XCAR (align);
1596 }
1597 if (EQ (align, Qtop))
1598 fb.align = ALIGN_BITMAP_TOP;
1599 else if (EQ (align, Qbottom))
1600 fb.align = ALIGN_BITMAP_BOTTOM;
1601 else if (!NILP (align) && !EQ (align, Qcenter))
1602 error ("Bad align argument");
1603
1604 n = lookup_fringe_bitmap (bitmap);
1605 if (!n)
1606 {
1607 if (max_used_fringe_bitmap < max_fringe_bitmaps)
1608 n = max_used_fringe_bitmap++;
1609 else
1610 {
1611 for (n = MAX_STANDARD_FRINGE_BITMAPS;
1612 n < max_fringe_bitmaps;
1613 n++)
1614 if (fringe_bitmaps[n] == NULL)
1615 break;
1616
1617 if (n == max_fringe_bitmaps)
1618 {
1619 if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS)
1620 error ("No free fringe bitmap slots");
1621
1622 i = max_fringe_bitmaps;
1623 max_fringe_bitmaps += 20;
1624 fringe_bitmaps
1625 = ((struct fringe_bitmap **)
1626 xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *)));
1627 fringe_faces
1628 = (Lisp_Object *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (Lisp_Object));
1629
1630 for (; i < max_fringe_bitmaps; i++)
1631 {
1632 fringe_bitmaps[i] = NULL;
1633 fringe_faces[i] = Qnil;
1634 }
1635 }
1636 }
1637
1638 Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
1639 Fput (bitmap, Qfringe, make_number (n));
1640 }
1641
1642 fb.dynamic = 1;
1643
1644 xfb = (struct fringe_bitmap *) xmalloc (sizeof fb
1645 + fb.height * BYTES_PER_BITMAP_ROW);
1646 fb.bits = b = (unsigned short *) (xfb + 1);
1647 memset (b, 0, fb.height);
1648
1649 j = 0;
1650 while (j < fb.height)
1651 {
1652 for (i = 0; i < fill1 && j < fb.height; i++)
1653 b[j++] = 0;
1654 for (i = 0; i < h && j < fb.height; i++)
1655 {
1656 Lisp_Object elt = Faref (bits, make_number (i));
1657 b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
1658 }
1659 for (i = 0; i < fill2 && j < fb.height; i++)
1660 b[j++] = 0;
1661 }
1662
1663 *xfb = fb;
1664
1665 init_fringe_bitmap (n, xfb, 0);
1666
1667 return bitmap;
1668 }
1669
1670 DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
1671 1, 2, 0,
1672 doc: /* Set face for fringe bitmap BITMAP to FACE.
1673 If FACE is nil, reset face to default fringe face. */)
1674 (Lisp_Object bitmap, Lisp_Object face)
1675 {
1676 int n;
1677 int face_id;
1678
1679 CHECK_SYMBOL (bitmap);
1680 n = lookup_fringe_bitmap (bitmap);
1681 if (!n)
1682 error ("Undefined fringe bitmap");
1683
1684 if (!NILP (face))
1685 {
1686 face_id = lookup_derived_face (SELECTED_FRAME (), face,
1687 FRINGE_FACE_ID, 1);
1688 if (face_id < 0)
1689 error ("No such face");
1690 }
1691
1692 fringe_faces[n] = face;
1693
1694 return Qnil;
1695 }
1696
1697 DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
1698 0, 2, 0,
1699 doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
1700 If WINDOW is nil, use selected window. If POS is nil, use value of point
1701 in that window. Return value is a list (LEFT RIGHT OV), where LEFT
1702 is the symbol for the bitmap in the left fringe (or nil if no bitmap),
1703 RIGHT is similar for the right fringe, and OV is non-nil if there is an
1704 overlay arrow in the left fringe.
1705 Return nil if POS is not visible in WINDOW. */)
1706 (Lisp_Object pos, Lisp_Object window)
1707 {
1708 struct window *w;
1709 struct glyph_row *row;
1710 int textpos;
1711
1712 if (NILP (window))
1713 window = selected_window;
1714 CHECK_WINDOW (window);
1715 w = XWINDOW (window);
1716
1717 if (!NILP (pos))
1718 {
1719 CHECK_NUMBER_COERCE_MARKER (pos);
1720 textpos = XINT (pos);
1721 }
1722 else if (w == XWINDOW (selected_window))
1723 textpos = PT;
1724 else
1725 textpos = XMARKER (w->pointm)->charpos;
1726
1727 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1728 row = row_containing_pos (w, textpos, row, NULL, 0);
1729 if (row)
1730 return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
1731 get_fringe_bitmap_name (row->right_fringe_bitmap),
1732 (row->overlay_arrow_bitmap == 0 ? Qnil
1733 : row->overlay_arrow_bitmap < 0 ? Qt
1734 : get_fringe_bitmap_name (row->overlay_arrow_bitmap)));
1735 else
1736 return Qnil;
1737 }
1738
1739
1740 /***********************************************************************
1741 Initialization
1742 ***********************************************************************/
1743
1744 void
1745 syms_of_fringe (void)
1746 {
1747 Qtruncation = intern_c_string ("truncation");
1748 staticpro (&Qtruncation);
1749 Qcontinuation = intern_c_string ("continuation");
1750 staticpro (&Qcontinuation);
1751 Qoverlay_arrow = intern_c_string ("overlay-arrow");
1752 staticpro (&Qoverlay_arrow);
1753 Qempty_line = intern_c_string ("empty-line");
1754 staticpro (&Qempty_line);
1755 Qtop_bottom = intern_c_string ("top-bottom");
1756 staticpro (&Qtop_bottom);
1757 Qhollow_small = intern_c_string ("hollow-small");
1758 staticpro (&Qhollow_small);
1759
1760 defsubr (&Sdestroy_fringe_bitmap);
1761 defsubr (&Sdefine_fringe_bitmap);
1762 defsubr (&Sfringe_bitmaps_at_pos);
1763 defsubr (&Sset_fringe_bitmap_face);
1764
1765 DEFVAR_LISP ("overflow-newline-into-fringe", &Voverflow_newline_into_fringe,
1766 doc: /* *Non-nil means that newline may flow into the right fringe.
1767 This means that display lines which are exactly as wide as the window
1768 (not counting the final newline) will only occupy one screen line, by
1769 showing (or hiding) the final newline in the right fringe; when point
1770 is at the final newline, the cursor is shown in the right fringe.
1771 If nil, also continue lines which are exactly as wide as the window. */);
1772 Voverflow_newline_into_fringe = Qt;
1773
1774 DEFVAR_LISP ("fringe-bitmaps", &Vfringe_bitmaps,
1775 doc: /* List of fringe bitmap symbols. */);
1776 Vfringe_bitmaps = Qnil;
1777 }
1778
1779 /* Garbage collection hook */
1780
1781 void
1782 mark_fringe_data (void)
1783 {
1784 int i;
1785
1786 for (i = 0; i < max_fringe_bitmaps; i++)
1787 if (!NILP (fringe_faces[i]))
1788 mark_object (fringe_faces[i]);
1789 }
1790
1791 /* Initialize this module when Emacs starts. */
1792
1793 void
1794 init_fringe_once (void)
1795 {
1796 int bt;
1797
1798 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1799 init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
1800 }
1801
1802 void
1803 init_fringe (void)
1804 {
1805 int i;
1806
1807 max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
1808
1809 fringe_bitmaps
1810 = (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *));
1811 fringe_faces
1812 = (Lisp_Object *) xmalloc (max_fringe_bitmaps * sizeof (Lisp_Object));
1813
1814 for (i = 0; i < max_fringe_bitmaps; i++)
1815 {
1816 fringe_bitmaps[i] = NULL;
1817 fringe_faces[i] = Qnil;
1818 }
1819 }
1820
1821 #ifdef HAVE_NTGUI
1822
1823 void
1824 w32_init_fringe (struct redisplay_interface *rif)
1825 {
1826 int bt;
1827
1828 if (!rif)
1829 return;
1830
1831 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1832 {
1833 struct fringe_bitmap *fb = &standard_bitmaps[bt];
1834 rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
1835 }
1836 }
1837
1838 void
1839 w32_reset_fringes (void)
1840 {
1841 /* Destroy row bitmaps. */
1842 int bt;
1843 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1844
1845 if (!rif)
1846 return;
1847
1848 for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
1849 rif->destroy_fringe_bitmap (bt);
1850 }
1851
1852 #endif /* HAVE_NTGUI */
1853
1854 #endif /* HAVE_WINDOW_SYSTEM */
1855
1856 /* arch-tag: 04596920-43eb-473d-b319-82712338162d
1857 (do not change this comment) */