Merge from trunk.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache(); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 inline int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 inline int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 inline int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 inline int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 inline int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1219
1220 int
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1223 {
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1229
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1232
1233 if (XBUFFER (w->buffer) != current_buffer)
1234 {
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1237 }
1238
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1240
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1246
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1251
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1255
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1264 {
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1277
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1283 {
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1285 {
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1291 {
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1301 {
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1304 }
1305 }
1306 }
1307
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1315 }
1316 }
1317 else
1318 {
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1322
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1328 {
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1342 }
1343 else
1344 bidi_unshelve_cache (it2data, 1);
1345 }
1346 bidi_unshelve_cache (itdata, 0);
1347
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1350
1351 current_header_line_height = current_mode_line_height = -1;
1352
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1355
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1364
1365 return visible_p;
1366 }
1367
1368
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1373
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1376 {
1377 int c;
1378
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1385
1386 return c;
1387 }
1388
1389
1390
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1393
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1396 {
1397 xassert (STRINGP (string) && nchars >= 0);
1398
1399 if (STRING_MULTIBYTE (string))
1400 {
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1403
1404 while (nchars--)
1405 {
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1421
1422 static inline struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1424 {
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1430 }
1431
1432
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1436
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1439 {
1440 struct text_pos pos;
1441
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1444
1445 if (multibyte_p)
1446 {
1447 int len;
1448
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1451 {
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1456 }
1457 }
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1460
1461 return pos;
1462 }
1463
1464
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1467
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1470 {
1471 EMACS_INT nchars;
1472
1473 if (multibyte_p)
1474 {
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1478
1479 for (nchars = 0; rest > 0; ++nchars)
1480 {
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1483 }
1484 }
1485 else
1486 nchars = strlen (s);
1487
1488 return nchars;
1489 }
1490
1491
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1495
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1498 {
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1501
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1507 }
1508
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1512
1513 int
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1515 {
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1518 {
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1520
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1524 {
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1527 {
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1532 }
1533 }
1534
1535 return height;
1536 }
1537 #endif
1538
1539 return 1;
1540 }
1541
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1546
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1550 {
1551
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1554 {
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1561
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1564
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1571
1572 if (!noclip)
1573 {
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1578
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1583 }
1584 }
1585 #endif
1586
1587 *x = pix_x;
1588 *y = pix_y;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (struct it *it)
2255 {
2256 if (it->method == GET_FROM_STRING)
2257 {
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2260 }
2261 else
2262 {
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2265 {
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2268 }
2269 }
2270
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2275 }
2276
2277 #define CHECK_IT(IT) check_it ((IT))
2278
2279 #else /* not 0 */
2280
2281 #define CHECK_IT(IT) (void) 0
2282
2283 #endif /* not 0 */
2284
2285
2286 #if GLYPH_DEBUG && XASSERTS
2287
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2290
2291 static void
2292 check_window_end (struct window *w)
2293 {
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2296 {
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2303 }
2304 }
2305
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2307
2308 #else
2309
2310 #define CHECK_WINDOW_END(W) (void) 0
2311
2312 #endif
2313
2314
2315 \f
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2319
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2325
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2328
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2333
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2338
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 EMACS_INT charpos, EMACS_INT bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2343 {
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2346
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2351
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2357 {
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2360 }
2361
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2365
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2369 {
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2375 }
2376
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2388
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2393
2394 it->cmp_it.id = -1;
2395
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2399 {
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2408 }
2409
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2418
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2424
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2427
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? XINT (BVAR (current_buffer, selective_display))
2433 : (!NILP (BVAR (current_buffer, selective_display))
2434 ? -1 : 0));
2435 it->selective_display_ellipsis_p
2436 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2437
2438 /* Display table to use. */
2439 it->dp = window_display_table (w);
2440
2441 /* Are multibyte characters enabled in current_buffer? */
2442 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2443
2444 /* Non-zero if we should highlight the region. */
2445 highlight_region_p
2446 = (!NILP (Vtransient_mark_mode)
2447 && !NILP (BVAR (current_buffer, mark_active))
2448 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2449
2450 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2451 start and end of a visible region in window IT->w. Set both to
2452 -1 to indicate no region. */
2453 if (highlight_region_p
2454 /* Maybe highlight only in selected window. */
2455 && (/* Either show region everywhere. */
2456 highlight_nonselected_windows
2457 /* Or show region in the selected window. */
2458 || w == XWINDOW (selected_window)
2459 /* Or show the region if we are in the mini-buffer and W is
2460 the window the mini-buffer refers to. */
2461 || (MINI_WINDOW_P (XWINDOW (selected_window))
2462 && WINDOWP (minibuf_selected_window)
2463 && w == XWINDOW (minibuf_selected_window))))
2464 {
2465 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2466 it->region_beg_charpos = min (PT, markpos);
2467 it->region_end_charpos = max (PT, markpos);
2468 }
2469 else
2470 it->region_beg_charpos = it->region_end_charpos = -1;
2471
2472 /* Get the position at which the redisplay_end_trigger hook should
2473 be run, if it is to be run at all. */
2474 if (MARKERP (w->redisplay_end_trigger)
2475 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2476 it->redisplay_end_trigger_charpos
2477 = marker_position (w->redisplay_end_trigger);
2478 else if (INTEGERP (w->redisplay_end_trigger))
2479 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2480
2481 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2482
2483 /* Are lines in the display truncated? */
2484 if (base_face_id != DEFAULT_FACE_ID
2485 || XINT (it->w->hscroll)
2486 || (! WINDOW_FULL_WIDTH_P (it->w)
2487 && ((!NILP (Vtruncate_partial_width_windows)
2488 && !INTEGERP (Vtruncate_partial_width_windows))
2489 || (INTEGERP (Vtruncate_partial_width_windows)
2490 && (WINDOW_TOTAL_COLS (it->w)
2491 < XINT (Vtruncate_partial_width_windows))))))
2492 it->line_wrap = TRUNCATE;
2493 else if (NILP (BVAR (current_buffer, truncate_lines)))
2494 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2495 ? WINDOW_WRAP : WORD_WRAP;
2496 else
2497 it->line_wrap = TRUNCATE;
2498
2499 /* Get dimensions of truncation and continuation glyphs. These are
2500 displayed as fringe bitmaps under X, so we don't need them for such
2501 frames. */
2502 if (!FRAME_WINDOW_P (it->f))
2503 {
2504 if (it->line_wrap == TRUNCATE)
2505 {
2506 /* We will need the truncation glyph. */
2507 xassert (it->glyph_row == NULL);
2508 produce_special_glyphs (it, IT_TRUNCATION);
2509 it->truncation_pixel_width = it->pixel_width;
2510 }
2511 else
2512 {
2513 /* We will need the continuation glyph. */
2514 xassert (it->glyph_row == NULL);
2515 produce_special_glyphs (it, IT_CONTINUATION);
2516 it->continuation_pixel_width = it->pixel_width;
2517 }
2518
2519 /* Reset these values to zero because the produce_special_glyphs
2520 above has changed them. */
2521 it->pixel_width = it->ascent = it->descent = 0;
2522 it->phys_ascent = it->phys_descent = 0;
2523 }
2524
2525 /* Set this after getting the dimensions of truncation and
2526 continuation glyphs, so that we don't produce glyphs when calling
2527 produce_special_glyphs, above. */
2528 it->glyph_row = row;
2529 it->area = TEXT_AREA;
2530
2531 /* Forget any previous info about this row being reversed. */
2532 if (it->glyph_row)
2533 it->glyph_row->reversed_p = 0;
2534
2535 /* Get the dimensions of the display area. The display area
2536 consists of the visible window area plus a horizontally scrolled
2537 part to the left of the window. All x-values are relative to the
2538 start of this total display area. */
2539 if (base_face_id != DEFAULT_FACE_ID)
2540 {
2541 /* Mode lines, menu bar in terminal frames. */
2542 it->first_visible_x = 0;
2543 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2544 }
2545 else
2546 {
2547 it->first_visible_x
2548 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2549 it->last_visible_x = (it->first_visible_x
2550 + window_box_width (w, TEXT_AREA));
2551
2552 /* If we truncate lines, leave room for the truncator glyph(s) at
2553 the right margin. Otherwise, leave room for the continuation
2554 glyph(s). Truncation and continuation glyphs are not inserted
2555 for window-based redisplay. */
2556 if (!FRAME_WINDOW_P (it->f))
2557 {
2558 if (it->line_wrap == TRUNCATE)
2559 it->last_visible_x -= it->truncation_pixel_width;
2560 else
2561 it->last_visible_x -= it->continuation_pixel_width;
2562 }
2563
2564 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2565 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2566 }
2567
2568 /* Leave room for a border glyph. */
2569 if (!FRAME_WINDOW_P (it->f)
2570 && !WINDOW_RIGHTMOST_P (it->w))
2571 it->last_visible_x -= 1;
2572
2573 it->last_visible_y = window_text_bottom_y (w);
2574
2575 /* For mode lines and alike, arrange for the first glyph having a
2576 left box line if the face specifies a box. */
2577 if (base_face_id != DEFAULT_FACE_ID)
2578 {
2579 struct face *face;
2580
2581 it->face_id = remapped_base_face_id;
2582
2583 /* If we have a boxed mode line, make the first character appear
2584 with a left box line. */
2585 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2586 if (face->box != FACE_NO_BOX)
2587 it->start_of_box_run_p = 1;
2588 }
2589
2590 /* If a buffer position was specified, set the iterator there,
2591 getting overlays and face properties from that position. */
2592 if (charpos >= BUF_BEG (current_buffer))
2593 {
2594 it->end_charpos = ZV;
2595 it->face_id = -1;
2596 IT_CHARPOS (*it) = charpos;
2597
2598 /* Compute byte position if not specified. */
2599 if (bytepos < charpos)
2600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2601 else
2602 IT_BYTEPOS (*it) = bytepos;
2603
2604 it->start = it->current;
2605 /* Do we need to reorder bidirectional text? Not if this is a
2606 unibyte buffer: by definition, none of the single-byte
2607 characters are strong R2L, so no reordering is needed. And
2608 bidi.c doesn't support unibyte buffers anyway. */
2609 it->bidi_p =
2610 !NILP (BVAR (current_buffer, bidi_display_reordering))
2611 && it->multibyte_p;
2612
2613 /* If we are to reorder bidirectional text, init the bidi
2614 iterator. */
2615 if (it->bidi_p)
2616 {
2617 /* Note the paragraph direction that this buffer wants to
2618 use. */
2619 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2620 Qleft_to_right))
2621 it->paragraph_embedding = L2R;
2622 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qright_to_left))
2624 it->paragraph_embedding = R2L;
2625 else
2626 it->paragraph_embedding = NEUTRAL_DIR;
2627 bidi_unshelve_cache (NULL, 0);
2628 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2629 &it->bidi_it);
2630 }
2631
2632 /* Compute faces etc. */
2633 reseat (it, it->current.pos, 1);
2634 }
2635
2636 CHECK_IT (it);
2637 }
2638
2639
2640 /* Initialize IT for the display of window W with window start POS. */
2641
2642 void
2643 start_display (struct it *it, struct window *w, struct text_pos pos)
2644 {
2645 struct glyph_row *row;
2646 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2647
2648 row = w->desired_matrix->rows + first_vpos;
2649 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2650 it->first_vpos = first_vpos;
2651
2652 /* Don't reseat to previous visible line start if current start
2653 position is in a string or image. */
2654 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2655 {
2656 int start_at_line_beg_p;
2657 int first_y = it->current_y;
2658
2659 /* If window start is not at a line start, skip forward to POS to
2660 get the correct continuation lines width. */
2661 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2662 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2663 if (!start_at_line_beg_p)
2664 {
2665 int new_x;
2666
2667 reseat_at_previous_visible_line_start (it);
2668 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2669
2670 new_x = it->current_x + it->pixel_width;
2671
2672 /* If lines are continued, this line may end in the middle
2673 of a multi-glyph character (e.g. a control character
2674 displayed as \003, or in the middle of an overlay
2675 string). In this case move_it_to above will not have
2676 taken us to the start of the continuation line but to the
2677 end of the continued line. */
2678 if (it->current_x > 0
2679 && it->line_wrap != TRUNCATE /* Lines are continued. */
2680 && (/* And glyph doesn't fit on the line. */
2681 new_x > it->last_visible_x
2682 /* Or it fits exactly and we're on a window
2683 system frame. */
2684 || (new_x == it->last_visible_x
2685 && FRAME_WINDOW_P (it->f))))
2686 {
2687 if (it->current.dpvec_index >= 0
2688 || it->current.overlay_string_index >= 0)
2689 {
2690 set_iterator_to_next (it, 1);
2691 move_it_in_display_line_to (it, -1, -1, 0);
2692 }
2693
2694 it->continuation_lines_width += it->current_x;
2695 }
2696
2697 /* We're starting a new display line, not affected by the
2698 height of the continued line, so clear the appropriate
2699 fields in the iterator structure. */
2700 it->max_ascent = it->max_descent = 0;
2701 it->max_phys_ascent = it->max_phys_descent = 0;
2702
2703 it->current_y = first_y;
2704 it->vpos = 0;
2705 it->current_x = it->hpos = 0;
2706 }
2707 }
2708 }
2709
2710
2711 /* Return 1 if POS is a position in ellipses displayed for invisible
2712 text. W is the window we display, for text property lookup. */
2713
2714 static int
2715 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2716 {
2717 Lisp_Object prop, window;
2718 int ellipses_p = 0;
2719 EMACS_INT charpos = CHARPOS (pos->pos);
2720
2721 /* If POS specifies a position in a display vector, this might
2722 be for an ellipsis displayed for invisible text. We won't
2723 get the iterator set up for delivering that ellipsis unless
2724 we make sure that it gets aware of the invisible text. */
2725 if (pos->dpvec_index >= 0
2726 && pos->overlay_string_index < 0
2727 && CHARPOS (pos->string_pos) < 0
2728 && charpos > BEGV
2729 && (XSETWINDOW (window, w),
2730 prop = Fget_char_property (make_number (charpos),
2731 Qinvisible, window),
2732 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2733 {
2734 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2735 window);
2736 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2737 }
2738
2739 return ellipses_p;
2740 }
2741
2742
2743 /* Initialize IT for stepping through current_buffer in window W,
2744 starting at position POS that includes overlay string and display
2745 vector/ control character translation position information. Value
2746 is zero if there are overlay strings with newlines at POS. */
2747
2748 static int
2749 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2750 {
2751 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2752 int i, overlay_strings_with_newlines = 0;
2753
2754 /* If POS specifies a position in a display vector, this might
2755 be for an ellipsis displayed for invisible text. We won't
2756 get the iterator set up for delivering that ellipsis unless
2757 we make sure that it gets aware of the invisible text. */
2758 if (in_ellipses_for_invisible_text_p (pos, w))
2759 {
2760 --charpos;
2761 bytepos = 0;
2762 }
2763
2764 /* Keep in mind: the call to reseat in init_iterator skips invisible
2765 text, so we might end up at a position different from POS. This
2766 is only a problem when POS is a row start after a newline and an
2767 overlay starts there with an after-string, and the overlay has an
2768 invisible property. Since we don't skip invisible text in
2769 display_line and elsewhere immediately after consuming the
2770 newline before the row start, such a POS will not be in a string,
2771 but the call to init_iterator below will move us to the
2772 after-string. */
2773 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2774
2775 /* This only scans the current chunk -- it should scan all chunks.
2776 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2777 to 16 in 22.1 to make this a lesser problem. */
2778 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2779 {
2780 const char *s = SSDATA (it->overlay_strings[i]);
2781 const char *e = s + SBYTES (it->overlay_strings[i]);
2782
2783 while (s < e && *s != '\n')
2784 ++s;
2785
2786 if (s < e)
2787 {
2788 overlay_strings_with_newlines = 1;
2789 break;
2790 }
2791 }
2792
2793 /* If position is within an overlay string, set up IT to the right
2794 overlay string. */
2795 if (pos->overlay_string_index >= 0)
2796 {
2797 int relative_index;
2798
2799 /* If the first overlay string happens to have a `display'
2800 property for an image, the iterator will be set up for that
2801 image, and we have to undo that setup first before we can
2802 correct the overlay string index. */
2803 if (it->method == GET_FROM_IMAGE)
2804 pop_it (it);
2805
2806 /* We already have the first chunk of overlay strings in
2807 IT->overlay_strings. Load more until the one for
2808 pos->overlay_string_index is in IT->overlay_strings. */
2809 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2810 {
2811 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2812 it->current.overlay_string_index = 0;
2813 while (n--)
2814 {
2815 load_overlay_strings (it, 0);
2816 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2817 }
2818 }
2819
2820 it->current.overlay_string_index = pos->overlay_string_index;
2821 relative_index = (it->current.overlay_string_index
2822 % OVERLAY_STRING_CHUNK_SIZE);
2823 it->string = it->overlay_strings[relative_index];
2824 xassert (STRINGP (it->string));
2825 it->current.string_pos = pos->string_pos;
2826 it->method = GET_FROM_STRING;
2827 }
2828
2829 if (CHARPOS (pos->string_pos) >= 0)
2830 {
2831 /* Recorded position is not in an overlay string, but in another
2832 string. This can only be a string from a `display' property.
2833 IT should already be filled with that string. */
2834 it->current.string_pos = pos->string_pos;
2835 xassert (STRINGP (it->string));
2836 }
2837
2838 /* Restore position in display vector translations, control
2839 character translations or ellipses. */
2840 if (pos->dpvec_index >= 0)
2841 {
2842 if (it->dpvec == NULL)
2843 get_next_display_element (it);
2844 xassert (it->dpvec && it->current.dpvec_index == 0);
2845 it->current.dpvec_index = pos->dpvec_index;
2846 }
2847
2848 CHECK_IT (it);
2849 return !overlay_strings_with_newlines;
2850 }
2851
2852
2853 /* Initialize IT for stepping through current_buffer in window W
2854 starting at ROW->start. */
2855
2856 static void
2857 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2858 {
2859 init_from_display_pos (it, w, &row->start);
2860 it->start = row->start;
2861 it->continuation_lines_width = row->continuation_lines_width;
2862 CHECK_IT (it);
2863 }
2864
2865
2866 /* Initialize IT for stepping through current_buffer in window W
2867 starting in the line following ROW, i.e. starting at ROW->end.
2868 Value is zero if there are overlay strings with newlines at ROW's
2869 end position. */
2870
2871 static int
2872 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2873 {
2874 int success = 0;
2875
2876 if (init_from_display_pos (it, w, &row->end))
2877 {
2878 if (row->continued_p)
2879 it->continuation_lines_width
2880 = row->continuation_lines_width + row->pixel_width;
2881 CHECK_IT (it);
2882 success = 1;
2883 }
2884
2885 return success;
2886 }
2887
2888
2889
2890 \f
2891 /***********************************************************************
2892 Text properties
2893 ***********************************************************************/
2894
2895 /* Called when IT reaches IT->stop_charpos. Handle text property and
2896 overlay changes. Set IT->stop_charpos to the next position where
2897 to stop. */
2898
2899 static void
2900 handle_stop (struct it *it)
2901 {
2902 enum prop_handled handled;
2903 int handle_overlay_change_p;
2904 struct props *p;
2905
2906 it->dpvec = NULL;
2907 it->current.dpvec_index = -1;
2908 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2909 it->ignore_overlay_strings_at_pos_p = 0;
2910 it->ellipsis_p = 0;
2911
2912 /* Use face of preceding text for ellipsis (if invisible) */
2913 if (it->selective_display_ellipsis_p)
2914 it->saved_face_id = it->face_id;
2915
2916 do
2917 {
2918 handled = HANDLED_NORMALLY;
2919
2920 /* Call text property handlers. */
2921 for (p = it_props; p->handler; ++p)
2922 {
2923 handled = p->handler (it);
2924
2925 if (handled == HANDLED_RECOMPUTE_PROPS)
2926 break;
2927 else if (handled == HANDLED_RETURN)
2928 {
2929 /* We still want to show before and after strings from
2930 overlays even if the actual buffer text is replaced. */
2931 if (!handle_overlay_change_p
2932 || it->sp > 1
2933 || !get_overlay_strings_1 (it, 0, 0))
2934 {
2935 if (it->ellipsis_p)
2936 setup_for_ellipsis (it, 0);
2937 /* When handling a display spec, we might load an
2938 empty string. In that case, discard it here. We
2939 used to discard it in handle_single_display_spec,
2940 but that causes get_overlay_strings_1, above, to
2941 ignore overlay strings that we must check. */
2942 if (STRINGP (it->string) && !SCHARS (it->string))
2943 pop_it (it);
2944 return;
2945 }
2946 else if (STRINGP (it->string) && !SCHARS (it->string))
2947 pop_it (it);
2948 else
2949 {
2950 it->ignore_overlay_strings_at_pos_p = 1;
2951 it->string_from_display_prop_p = 0;
2952 it->from_disp_prop_p = 0;
2953 handle_overlay_change_p = 0;
2954 }
2955 handled = HANDLED_RECOMPUTE_PROPS;
2956 break;
2957 }
2958 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2959 handle_overlay_change_p = 0;
2960 }
2961
2962 if (handled != HANDLED_RECOMPUTE_PROPS)
2963 {
2964 /* Don't check for overlay strings below when set to deliver
2965 characters from a display vector. */
2966 if (it->method == GET_FROM_DISPLAY_VECTOR)
2967 handle_overlay_change_p = 0;
2968
2969 /* Handle overlay changes.
2970 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2971 if it finds overlays. */
2972 if (handle_overlay_change_p)
2973 handled = handle_overlay_change (it);
2974 }
2975
2976 if (it->ellipsis_p)
2977 {
2978 setup_for_ellipsis (it, 0);
2979 break;
2980 }
2981 }
2982 while (handled == HANDLED_RECOMPUTE_PROPS);
2983
2984 /* Determine where to stop next. */
2985 if (handled == HANDLED_NORMALLY)
2986 compute_stop_pos (it);
2987 }
2988
2989
2990 /* Compute IT->stop_charpos from text property and overlay change
2991 information for IT's current position. */
2992
2993 static void
2994 compute_stop_pos (struct it *it)
2995 {
2996 register INTERVAL iv, next_iv;
2997 Lisp_Object object, limit, position;
2998 EMACS_INT charpos, bytepos;
2999
3000 /* If nowhere else, stop at the end. */
3001 it->stop_charpos = it->end_charpos;
3002
3003 if (STRINGP (it->string))
3004 {
3005 /* Strings are usually short, so don't limit the search for
3006 properties. */
3007 object = it->string;
3008 limit = Qnil;
3009 charpos = IT_STRING_CHARPOS (*it);
3010 bytepos = IT_STRING_BYTEPOS (*it);
3011 }
3012 else
3013 {
3014 EMACS_INT pos;
3015
3016 /* If next overlay change is in front of the current stop pos
3017 (which is IT->end_charpos), stop there. Note: value of
3018 next_overlay_change is point-max if no overlay change
3019 follows. */
3020 charpos = IT_CHARPOS (*it);
3021 bytepos = IT_BYTEPOS (*it);
3022 pos = next_overlay_change (charpos);
3023 if (pos < it->stop_charpos)
3024 it->stop_charpos = pos;
3025
3026 /* If showing the region, we have to stop at the region
3027 start or end because the face might change there. */
3028 if (it->region_beg_charpos > 0)
3029 {
3030 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3031 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3032 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3033 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3034 }
3035
3036 /* Set up variables for computing the stop position from text
3037 property changes. */
3038 XSETBUFFER (object, current_buffer);
3039 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3040 }
3041
3042 /* Get the interval containing IT's position. Value is a null
3043 interval if there isn't such an interval. */
3044 position = make_number (charpos);
3045 iv = validate_interval_range (object, &position, &position, 0);
3046 if (!NULL_INTERVAL_P (iv))
3047 {
3048 Lisp_Object values_here[LAST_PROP_IDX];
3049 struct props *p;
3050
3051 /* Get properties here. */
3052 for (p = it_props; p->handler; ++p)
3053 values_here[p->idx] = textget (iv->plist, *p->name);
3054
3055 /* Look for an interval following iv that has different
3056 properties. */
3057 for (next_iv = next_interval (iv);
3058 (!NULL_INTERVAL_P (next_iv)
3059 && (NILP (limit)
3060 || XFASTINT (limit) > next_iv->position));
3061 next_iv = next_interval (next_iv))
3062 {
3063 for (p = it_props; p->handler; ++p)
3064 {
3065 Lisp_Object new_value;
3066
3067 new_value = textget (next_iv->plist, *p->name);
3068 if (!EQ (values_here[p->idx], new_value))
3069 break;
3070 }
3071
3072 if (p->handler)
3073 break;
3074 }
3075
3076 if (!NULL_INTERVAL_P (next_iv))
3077 {
3078 if (INTEGERP (limit)
3079 && next_iv->position >= XFASTINT (limit))
3080 /* No text property change up to limit. */
3081 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3082 else
3083 /* Text properties change in next_iv. */
3084 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3085 }
3086 }
3087
3088 if (it->cmp_it.id < 0)
3089 {
3090 EMACS_INT stoppos = it->end_charpos;
3091
3092 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3093 stoppos = -1;
3094 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3095 stoppos, it->string);
3096 }
3097
3098 xassert (STRINGP (it->string)
3099 || (it->stop_charpos >= BEGV
3100 && it->stop_charpos >= IT_CHARPOS (*it)));
3101 }
3102
3103
3104 /* Return the position of the next overlay change after POS in
3105 current_buffer. Value is point-max if no overlay change
3106 follows. This is like `next-overlay-change' but doesn't use
3107 xmalloc. */
3108
3109 static EMACS_INT
3110 next_overlay_change (EMACS_INT pos)
3111 {
3112 ptrdiff_t i, noverlays;
3113 EMACS_INT endpos;
3114 Lisp_Object *overlays;
3115
3116 /* Get all overlays at the given position. */
3117 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3118
3119 /* If any of these overlays ends before endpos,
3120 use its ending point instead. */
3121 for (i = 0; i < noverlays; ++i)
3122 {
3123 Lisp_Object oend;
3124 EMACS_INT oendpos;
3125
3126 oend = OVERLAY_END (overlays[i]);
3127 oendpos = OVERLAY_POSITION (oend);
3128 endpos = min (endpos, oendpos);
3129 }
3130
3131 return endpos;
3132 }
3133
3134 /* How many characters forward to search for a display property or
3135 display string. Enough for a screenful of 100 lines x 50
3136 characters in a line. */
3137 #define MAX_DISP_SCAN 5000
3138
3139 /* Return the character position of a display string at or after
3140 position specified by POSITION. If no display string exists at or
3141 after POSITION, return ZV. A display string is either an overlay
3142 with `display' property whose value is a string, or a `display'
3143 text property whose value is a string. STRING is data about the
3144 string to iterate; if STRING->lstring is nil, we are iterating a
3145 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3146 on a GUI frame. DISP_PROP is set to zero if we searched
3147 MAX_DISP_SCAN characters forward without finding any display
3148 strings, non-zero otherwise. It is set to 2 if the display string
3149 uses any kind of `(space ...)' spec that will produce a stretch of
3150 white space in the text area. */
3151 EMACS_INT
3152 compute_display_string_pos (struct text_pos *position,
3153 struct bidi_string_data *string,
3154 int frame_window_p, int *disp_prop)
3155 {
3156 /* OBJECT = nil means current buffer. */
3157 Lisp_Object object =
3158 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3159 Lisp_Object pos, spec, limpos;
3160 int string_p = (string && (STRINGP (string->lstring) || string->s));
3161 EMACS_INT eob = string_p ? string->schars : ZV;
3162 EMACS_INT begb = string_p ? 0 : BEGV;
3163 EMACS_INT bufpos, charpos = CHARPOS (*position);
3164 EMACS_INT lim =
3165 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3166 struct text_pos tpos;
3167 int rv = 0;
3168
3169 *disp_prop = 1;
3170
3171 if (charpos >= eob
3172 /* We don't support display properties whose values are strings
3173 that have display string properties. */
3174 || string->from_disp_str
3175 /* C strings cannot have display properties. */
3176 || (string->s && !STRINGP (object)))
3177 {
3178 *disp_prop = 0;
3179 return eob;
3180 }
3181
3182 /* If the character at CHARPOS is where the display string begins,
3183 return CHARPOS. */
3184 pos = make_number (charpos);
3185 if (STRINGP (object))
3186 bufpos = string->bufpos;
3187 else
3188 bufpos = charpos;
3189 tpos = *position;
3190 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3191 && (charpos <= begb
3192 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3193 object),
3194 spec))
3195 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3196 frame_window_p)))
3197 {
3198 if (rv == 2)
3199 *disp_prop = 2;
3200 return charpos;
3201 }
3202
3203 /* Look forward for the first character with a `display' property
3204 that will replace the underlying text when displayed. */
3205 limpos = make_number (lim);
3206 do {
3207 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3208 CHARPOS (tpos) = XFASTINT (pos);
3209 if (CHARPOS (tpos) >= lim)
3210 {
3211 *disp_prop = 0;
3212 break;
3213 }
3214 if (STRINGP (object))
3215 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3216 else
3217 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3218 spec = Fget_char_property (pos, Qdisplay, object);
3219 if (!STRINGP (object))
3220 bufpos = CHARPOS (tpos);
3221 } while (NILP (spec)
3222 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3223 bufpos, frame_window_p)));
3224 if (rv == 2)
3225 *disp_prop = 2;
3226
3227 return CHARPOS (tpos);
3228 }
3229
3230 /* Return the character position of the end of the display string that
3231 started at CHARPOS. A display string is either an overlay with
3232 `display' property whose value is a string or a `display' text
3233 property whose value is a string. */
3234 EMACS_INT
3235 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3236 {
3237 /* OBJECT = nil means current buffer. */
3238 Lisp_Object object =
3239 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3240 Lisp_Object pos = make_number (charpos);
3241 EMACS_INT eob =
3242 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3243
3244 if (charpos >= eob || (string->s && !STRINGP (object)))
3245 return eob;
3246
3247 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3248 abort ();
3249
3250 /* Look forward for the first character where the `display' property
3251 changes. */
3252 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3253
3254 return XFASTINT (pos);
3255 }
3256
3257
3258 \f
3259 /***********************************************************************
3260 Fontification
3261 ***********************************************************************/
3262
3263 /* Handle changes in the `fontified' property of the current buffer by
3264 calling hook functions from Qfontification_functions to fontify
3265 regions of text. */
3266
3267 static enum prop_handled
3268 handle_fontified_prop (struct it *it)
3269 {
3270 Lisp_Object prop, pos;
3271 enum prop_handled handled = HANDLED_NORMALLY;
3272
3273 if (!NILP (Vmemory_full))
3274 return handled;
3275
3276 /* Get the value of the `fontified' property at IT's current buffer
3277 position. (The `fontified' property doesn't have a special
3278 meaning in strings.) If the value is nil, call functions from
3279 Qfontification_functions. */
3280 if (!STRINGP (it->string)
3281 && it->s == NULL
3282 && !NILP (Vfontification_functions)
3283 && !NILP (Vrun_hooks)
3284 && (pos = make_number (IT_CHARPOS (*it)),
3285 prop = Fget_char_property (pos, Qfontified, Qnil),
3286 /* Ignore the special cased nil value always present at EOB since
3287 no amount of fontifying will be able to change it. */
3288 NILP (prop) && IT_CHARPOS (*it) < Z))
3289 {
3290 int count = SPECPDL_INDEX ();
3291 Lisp_Object val;
3292 struct buffer *obuf = current_buffer;
3293 int begv = BEGV, zv = ZV;
3294 int old_clip_changed = current_buffer->clip_changed;
3295
3296 val = Vfontification_functions;
3297 specbind (Qfontification_functions, Qnil);
3298
3299 xassert (it->end_charpos == ZV);
3300
3301 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3302 safe_call1 (val, pos);
3303 else
3304 {
3305 Lisp_Object fns, fn;
3306 struct gcpro gcpro1, gcpro2;
3307
3308 fns = Qnil;
3309 GCPRO2 (val, fns);
3310
3311 for (; CONSP (val); val = XCDR (val))
3312 {
3313 fn = XCAR (val);
3314
3315 if (EQ (fn, Qt))
3316 {
3317 /* A value of t indicates this hook has a local
3318 binding; it means to run the global binding too.
3319 In a global value, t should not occur. If it
3320 does, we must ignore it to avoid an endless
3321 loop. */
3322 for (fns = Fdefault_value (Qfontification_functions);
3323 CONSP (fns);
3324 fns = XCDR (fns))
3325 {
3326 fn = XCAR (fns);
3327 if (!EQ (fn, Qt))
3328 safe_call1 (fn, pos);
3329 }
3330 }
3331 else
3332 safe_call1 (fn, pos);
3333 }
3334
3335 UNGCPRO;
3336 }
3337
3338 unbind_to (count, Qnil);
3339
3340 /* Fontification functions routinely call `save-restriction'.
3341 Normally, this tags clip_changed, which can confuse redisplay
3342 (see discussion in Bug#6671). Since we don't perform any
3343 special handling of fontification changes in the case where
3344 `save-restriction' isn't called, there's no point doing so in
3345 this case either. So, if the buffer's restrictions are
3346 actually left unchanged, reset clip_changed. */
3347 if (obuf == current_buffer)
3348 {
3349 if (begv == BEGV && zv == ZV)
3350 current_buffer->clip_changed = old_clip_changed;
3351 }
3352 /* There isn't much we can reasonably do to protect against
3353 misbehaving fontification, but here's a fig leaf. */
3354 else if (!NILP (BVAR (obuf, name)))
3355 set_buffer_internal_1 (obuf);
3356
3357 /* The fontification code may have added/removed text.
3358 It could do even a lot worse, but let's at least protect against
3359 the most obvious case where only the text past `pos' gets changed',
3360 as is/was done in grep.el where some escapes sequences are turned
3361 into face properties (bug#7876). */
3362 it->end_charpos = ZV;
3363
3364 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3365 something. This avoids an endless loop if they failed to
3366 fontify the text for which reason ever. */
3367 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3368 handled = HANDLED_RECOMPUTE_PROPS;
3369 }
3370
3371 return handled;
3372 }
3373
3374
3375 \f
3376 /***********************************************************************
3377 Faces
3378 ***********************************************************************/
3379
3380 /* Set up iterator IT from face properties at its current position.
3381 Called from handle_stop. */
3382
3383 static enum prop_handled
3384 handle_face_prop (struct it *it)
3385 {
3386 int new_face_id;
3387 EMACS_INT next_stop;
3388
3389 if (!STRINGP (it->string))
3390 {
3391 new_face_id
3392 = face_at_buffer_position (it->w,
3393 IT_CHARPOS (*it),
3394 it->region_beg_charpos,
3395 it->region_end_charpos,
3396 &next_stop,
3397 (IT_CHARPOS (*it)
3398 + TEXT_PROP_DISTANCE_LIMIT),
3399 0, it->base_face_id);
3400
3401 /* Is this a start of a run of characters with box face?
3402 Caveat: this can be called for a freshly initialized
3403 iterator; face_id is -1 in this case. We know that the new
3404 face will not change until limit, i.e. if the new face has a
3405 box, all characters up to limit will have one. But, as
3406 usual, we don't know whether limit is really the end. */
3407 if (new_face_id != it->face_id)
3408 {
3409 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3410
3411 /* If new face has a box but old face has not, this is
3412 the start of a run of characters with box, i.e. it has
3413 a shadow on the left side. The value of face_id of the
3414 iterator will be -1 if this is the initial call that gets
3415 the face. In this case, we have to look in front of IT's
3416 position and see whether there is a face != new_face_id. */
3417 it->start_of_box_run_p
3418 = (new_face->box != FACE_NO_BOX
3419 && (it->face_id >= 0
3420 || IT_CHARPOS (*it) == BEG
3421 || new_face_id != face_before_it_pos (it)));
3422 it->face_box_p = new_face->box != FACE_NO_BOX;
3423 }
3424 }
3425 else
3426 {
3427 int base_face_id;
3428 EMACS_INT bufpos;
3429 int i;
3430 Lisp_Object from_overlay
3431 = (it->current.overlay_string_index >= 0
3432 ? it->string_overlays[it->current.overlay_string_index]
3433 : Qnil);
3434
3435 /* See if we got to this string directly or indirectly from
3436 an overlay property. That includes the before-string or
3437 after-string of an overlay, strings in display properties
3438 provided by an overlay, their text properties, etc.
3439
3440 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3441 if (! NILP (from_overlay))
3442 for (i = it->sp - 1; i >= 0; i--)
3443 {
3444 if (it->stack[i].current.overlay_string_index >= 0)
3445 from_overlay
3446 = it->string_overlays[it->stack[i].current.overlay_string_index];
3447 else if (! NILP (it->stack[i].from_overlay))
3448 from_overlay = it->stack[i].from_overlay;
3449
3450 if (!NILP (from_overlay))
3451 break;
3452 }
3453
3454 if (! NILP (from_overlay))
3455 {
3456 bufpos = IT_CHARPOS (*it);
3457 /* For a string from an overlay, the base face depends
3458 only on text properties and ignores overlays. */
3459 base_face_id
3460 = face_for_overlay_string (it->w,
3461 IT_CHARPOS (*it),
3462 it->region_beg_charpos,
3463 it->region_end_charpos,
3464 &next_stop,
3465 (IT_CHARPOS (*it)
3466 + TEXT_PROP_DISTANCE_LIMIT),
3467 0,
3468 from_overlay);
3469 }
3470 else
3471 {
3472 bufpos = 0;
3473
3474 /* For strings from a `display' property, use the face at
3475 IT's current buffer position as the base face to merge
3476 with, so that overlay strings appear in the same face as
3477 surrounding text, unless they specify their own
3478 faces. */
3479 base_face_id = underlying_face_id (it);
3480 }
3481
3482 new_face_id = face_at_string_position (it->w,
3483 it->string,
3484 IT_STRING_CHARPOS (*it),
3485 bufpos,
3486 it->region_beg_charpos,
3487 it->region_end_charpos,
3488 &next_stop,
3489 base_face_id, 0);
3490
3491 /* Is this a start of a run of characters with box? Caveat:
3492 this can be called for a freshly allocated iterator; face_id
3493 is -1 is this case. We know that the new face will not
3494 change until the next check pos, i.e. if the new face has a
3495 box, all characters up to that position will have a
3496 box. But, as usual, we don't know whether that position
3497 is really the end. */
3498 if (new_face_id != it->face_id)
3499 {
3500 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3501 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3502
3503 /* If new face has a box but old face hasn't, this is the
3504 start of a run of characters with box, i.e. it has a
3505 shadow on the left side. */
3506 it->start_of_box_run_p
3507 = new_face->box && (old_face == NULL || !old_face->box);
3508 it->face_box_p = new_face->box != FACE_NO_BOX;
3509 }
3510 }
3511
3512 it->face_id = new_face_id;
3513 return HANDLED_NORMALLY;
3514 }
3515
3516
3517 /* Return the ID of the face ``underlying'' IT's current position,
3518 which is in a string. If the iterator is associated with a
3519 buffer, return the face at IT's current buffer position.
3520 Otherwise, use the iterator's base_face_id. */
3521
3522 static int
3523 underlying_face_id (struct it *it)
3524 {
3525 int face_id = it->base_face_id, i;
3526
3527 xassert (STRINGP (it->string));
3528
3529 for (i = it->sp - 1; i >= 0; --i)
3530 if (NILP (it->stack[i].string))
3531 face_id = it->stack[i].face_id;
3532
3533 return face_id;
3534 }
3535
3536
3537 /* Compute the face one character before or after the current position
3538 of IT, in the visual order. BEFORE_P non-zero means get the face
3539 in front (to the left in L2R paragraphs, to the right in R2L
3540 paragraphs) of IT's screen position. Value is the ID of the face. */
3541
3542 static int
3543 face_before_or_after_it_pos (struct it *it, int before_p)
3544 {
3545 int face_id, limit;
3546 EMACS_INT next_check_charpos;
3547 struct it it_copy;
3548 void *it_copy_data = NULL;
3549
3550 xassert (it->s == NULL);
3551
3552 if (STRINGP (it->string))
3553 {
3554 EMACS_INT bufpos, charpos;
3555 int base_face_id;
3556
3557 /* No face change past the end of the string (for the case
3558 we are padding with spaces). No face change before the
3559 string start. */
3560 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3561 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3562 return it->face_id;
3563
3564 if (!it->bidi_p)
3565 {
3566 /* Set charpos to the position before or after IT's current
3567 position, in the logical order, which in the non-bidi
3568 case is the same as the visual order. */
3569 if (before_p)
3570 charpos = IT_STRING_CHARPOS (*it) - 1;
3571 else if (it->what == IT_COMPOSITION)
3572 /* For composition, we must check the character after the
3573 composition. */
3574 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3575 else
3576 charpos = IT_STRING_CHARPOS (*it) + 1;
3577 }
3578 else
3579 {
3580 if (before_p)
3581 {
3582 /* With bidi iteration, the character before the current
3583 in the visual order cannot be found by simple
3584 iteration, because "reverse" reordering is not
3585 supported. Instead, we need to use the move_it_*
3586 family of functions. */
3587 /* Ignore face changes before the first visible
3588 character on this display line. */
3589 if (it->current_x <= it->first_visible_x)
3590 return it->face_id;
3591 SAVE_IT (it_copy, *it, it_copy_data);
3592 /* Implementation note: Since move_it_in_display_line
3593 works in the iterator geometry, and thinks the first
3594 character is always the leftmost, even in R2L lines,
3595 we don't need to distinguish between the R2L and L2R
3596 cases here. */
3597 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3598 it_copy.current_x - 1, MOVE_TO_X);
3599 charpos = IT_STRING_CHARPOS (it_copy);
3600 RESTORE_IT (it, it, it_copy_data);
3601 }
3602 else
3603 {
3604 /* Set charpos to the string position of the character
3605 that comes after IT's current position in the visual
3606 order. */
3607 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3608
3609 it_copy = *it;
3610 while (n--)
3611 bidi_move_to_visually_next (&it_copy.bidi_it);
3612
3613 charpos = it_copy.bidi_it.charpos;
3614 }
3615 }
3616 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3617
3618 if (it->current.overlay_string_index >= 0)
3619 bufpos = IT_CHARPOS (*it);
3620 else
3621 bufpos = 0;
3622
3623 base_face_id = underlying_face_id (it);
3624
3625 /* Get the face for ASCII, or unibyte. */
3626 face_id = face_at_string_position (it->w,
3627 it->string,
3628 charpos,
3629 bufpos,
3630 it->region_beg_charpos,
3631 it->region_end_charpos,
3632 &next_check_charpos,
3633 base_face_id, 0);
3634
3635 /* Correct the face for charsets different from ASCII. Do it
3636 for the multibyte case only. The face returned above is
3637 suitable for unibyte text if IT->string is unibyte. */
3638 if (STRING_MULTIBYTE (it->string))
3639 {
3640 struct text_pos pos1 = string_pos (charpos, it->string);
3641 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3642 int c, len;
3643 struct face *face = FACE_FROM_ID (it->f, face_id);
3644
3645 c = string_char_and_length (p, &len);
3646 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3647 }
3648 }
3649 else
3650 {
3651 struct text_pos pos;
3652
3653 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3654 || (IT_CHARPOS (*it) <= BEGV && before_p))
3655 return it->face_id;
3656
3657 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3658 pos = it->current.pos;
3659
3660 if (!it->bidi_p)
3661 {
3662 if (before_p)
3663 DEC_TEXT_POS (pos, it->multibyte_p);
3664 else
3665 {
3666 if (it->what == IT_COMPOSITION)
3667 {
3668 /* For composition, we must check the position after
3669 the composition. */
3670 pos.charpos += it->cmp_it.nchars;
3671 pos.bytepos += it->len;
3672 }
3673 else
3674 INC_TEXT_POS (pos, it->multibyte_p);
3675 }
3676 }
3677 else
3678 {
3679 if (before_p)
3680 {
3681 /* With bidi iteration, the character before the current
3682 in the visual order cannot be found by simple
3683 iteration, because "reverse" reordering is not
3684 supported. Instead, we need to use the move_it_*
3685 family of functions. */
3686 /* Ignore face changes before the first visible
3687 character on this display line. */
3688 if (it->current_x <= it->first_visible_x)
3689 return it->face_id;
3690 SAVE_IT (it_copy, *it, it_copy_data);
3691 /* Implementation note: Since move_it_in_display_line
3692 works in the iterator geometry, and thinks the first
3693 character is always the leftmost, even in R2L lines,
3694 we don't need to distinguish between the R2L and L2R
3695 cases here. */
3696 move_it_in_display_line (&it_copy, ZV,
3697 it_copy.current_x - 1, MOVE_TO_X);
3698 pos = it_copy.current.pos;
3699 RESTORE_IT (it, it, it_copy_data);
3700 }
3701 else
3702 {
3703 /* Set charpos to the buffer position of the character
3704 that comes after IT's current position in the visual
3705 order. */
3706 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3707
3708 it_copy = *it;
3709 while (n--)
3710 bidi_move_to_visually_next (&it_copy.bidi_it);
3711
3712 SET_TEXT_POS (pos,
3713 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3714 }
3715 }
3716 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3717
3718 /* Determine face for CHARSET_ASCII, or unibyte. */
3719 face_id = face_at_buffer_position (it->w,
3720 CHARPOS (pos),
3721 it->region_beg_charpos,
3722 it->region_end_charpos,
3723 &next_check_charpos,
3724 limit, 0, -1);
3725
3726 /* Correct the face for charsets different from ASCII. Do it
3727 for the multibyte case only. The face returned above is
3728 suitable for unibyte text if current_buffer is unibyte. */
3729 if (it->multibyte_p)
3730 {
3731 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3732 struct face *face = FACE_FROM_ID (it->f, face_id);
3733 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3734 }
3735 }
3736
3737 return face_id;
3738 }
3739
3740
3741 \f
3742 /***********************************************************************
3743 Invisible text
3744 ***********************************************************************/
3745
3746 /* Set up iterator IT from invisible properties at its current
3747 position. Called from handle_stop. */
3748
3749 static enum prop_handled
3750 handle_invisible_prop (struct it *it)
3751 {
3752 enum prop_handled handled = HANDLED_NORMALLY;
3753
3754 if (STRINGP (it->string))
3755 {
3756 Lisp_Object prop, end_charpos, limit, charpos;
3757
3758 /* Get the value of the invisible text property at the
3759 current position. Value will be nil if there is no such
3760 property. */
3761 charpos = make_number (IT_STRING_CHARPOS (*it));
3762 prop = Fget_text_property (charpos, Qinvisible, it->string);
3763
3764 if (!NILP (prop)
3765 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3766 {
3767 EMACS_INT endpos;
3768
3769 handled = HANDLED_RECOMPUTE_PROPS;
3770
3771 /* Get the position at which the next change of the
3772 invisible text property can be found in IT->string.
3773 Value will be nil if the property value is the same for
3774 all the rest of IT->string. */
3775 XSETINT (limit, SCHARS (it->string));
3776 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3777 it->string, limit);
3778
3779 /* Text at current position is invisible. The next
3780 change in the property is at position end_charpos.
3781 Move IT's current position to that position. */
3782 if (INTEGERP (end_charpos)
3783 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3784 {
3785 struct text_pos old;
3786 EMACS_INT oldpos;
3787
3788 old = it->current.string_pos;
3789 oldpos = CHARPOS (old);
3790 if (it->bidi_p)
3791 {
3792 if (it->bidi_it.first_elt
3793 && it->bidi_it.charpos < SCHARS (it->string))
3794 bidi_paragraph_init (it->paragraph_embedding,
3795 &it->bidi_it, 1);
3796 /* Bidi-iterate out of the invisible text. */
3797 do
3798 {
3799 bidi_move_to_visually_next (&it->bidi_it);
3800 }
3801 while (oldpos <= it->bidi_it.charpos
3802 && it->bidi_it.charpos < endpos);
3803
3804 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3805 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3806 if (IT_CHARPOS (*it) >= endpos)
3807 it->prev_stop = endpos;
3808 }
3809 else
3810 {
3811 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3812 compute_string_pos (&it->current.string_pos, old, it->string);
3813 }
3814 }
3815 else
3816 {
3817 /* The rest of the string is invisible. If this is an
3818 overlay string, proceed with the next overlay string
3819 or whatever comes and return a character from there. */
3820 if (it->current.overlay_string_index >= 0)
3821 {
3822 next_overlay_string (it);
3823 /* Don't check for overlay strings when we just
3824 finished processing them. */
3825 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3826 }
3827 else
3828 {
3829 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3830 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3831 }
3832 }
3833 }
3834 }
3835 else
3836 {
3837 int invis_p;
3838 EMACS_INT newpos, next_stop, start_charpos, tem;
3839 Lisp_Object pos, prop, overlay;
3840
3841 /* First of all, is there invisible text at this position? */
3842 tem = start_charpos = IT_CHARPOS (*it);
3843 pos = make_number (tem);
3844 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3845 &overlay);
3846 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3847
3848 /* If we are on invisible text, skip over it. */
3849 if (invis_p && start_charpos < it->end_charpos)
3850 {
3851 /* Record whether we have to display an ellipsis for the
3852 invisible text. */
3853 int display_ellipsis_p = invis_p == 2;
3854
3855 handled = HANDLED_RECOMPUTE_PROPS;
3856
3857 /* Loop skipping over invisible text. The loop is left at
3858 ZV or with IT on the first char being visible again. */
3859 do
3860 {
3861 /* Try to skip some invisible text. Return value is the
3862 position reached which can be equal to where we start
3863 if there is nothing invisible there. This skips both
3864 over invisible text properties and overlays with
3865 invisible property. */
3866 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3867
3868 /* If we skipped nothing at all we weren't at invisible
3869 text in the first place. If everything to the end of
3870 the buffer was skipped, end the loop. */
3871 if (newpos == tem || newpos >= ZV)
3872 invis_p = 0;
3873 else
3874 {
3875 /* We skipped some characters but not necessarily
3876 all there are. Check if we ended up on visible
3877 text. Fget_char_property returns the property of
3878 the char before the given position, i.e. if we
3879 get invis_p = 0, this means that the char at
3880 newpos is visible. */
3881 pos = make_number (newpos);
3882 prop = Fget_char_property (pos, Qinvisible, it->window);
3883 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3884 }
3885
3886 /* If we ended up on invisible text, proceed to
3887 skip starting with next_stop. */
3888 if (invis_p)
3889 tem = next_stop;
3890
3891 /* If there are adjacent invisible texts, don't lose the
3892 second one's ellipsis. */
3893 if (invis_p == 2)
3894 display_ellipsis_p = 1;
3895 }
3896 while (invis_p);
3897
3898 /* The position newpos is now either ZV or on visible text. */
3899 if (it->bidi_p && newpos < ZV)
3900 {
3901 /* With bidi iteration, the region of invisible text
3902 could start and/or end in the middle of a non-base
3903 embedding level. Therefore, we need to skip
3904 invisible text using the bidi iterator, starting at
3905 IT's current position, until we find ourselves
3906 outside the invisible text. Skipping invisible text
3907 _after_ bidi iteration avoids affecting the visual
3908 order of the displayed text when invisible properties
3909 are added or removed. */
3910 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3911 {
3912 /* If we were `reseat'ed to a new paragraph,
3913 determine the paragraph base direction. We need
3914 to do it now because next_element_from_buffer may
3915 not have a chance to do it, if we are going to
3916 skip any text at the beginning, which resets the
3917 FIRST_ELT flag. */
3918 bidi_paragraph_init (it->paragraph_embedding,
3919 &it->bidi_it, 1);
3920 }
3921 do
3922 {
3923 bidi_move_to_visually_next (&it->bidi_it);
3924 }
3925 while (it->stop_charpos <= it->bidi_it.charpos
3926 && it->bidi_it.charpos < newpos);
3927 IT_CHARPOS (*it) = it->bidi_it.charpos;
3928 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3929 /* If we overstepped NEWPOS, record its position in the
3930 iterator, so that we skip invisible text if later the
3931 bidi iteration lands us in the invisible region
3932 again. */
3933 if (IT_CHARPOS (*it) >= newpos)
3934 it->prev_stop = newpos;
3935 }
3936 else
3937 {
3938 IT_CHARPOS (*it) = newpos;
3939 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3940 }
3941
3942 /* If there are before-strings at the start of invisible
3943 text, and the text is invisible because of a text
3944 property, arrange to show before-strings because 20.x did
3945 it that way. (If the text is invisible because of an
3946 overlay property instead of a text property, this is
3947 already handled in the overlay code.) */
3948 if (NILP (overlay)
3949 && get_overlay_strings (it, it->stop_charpos))
3950 {
3951 handled = HANDLED_RECOMPUTE_PROPS;
3952 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3953 }
3954 else if (display_ellipsis_p)
3955 {
3956 /* Make sure that the glyphs of the ellipsis will get
3957 correct `charpos' values. If we would not update
3958 it->position here, the glyphs would belong to the
3959 last visible character _before_ the invisible
3960 text, which confuses `set_cursor_from_row'.
3961
3962 We use the last invisible position instead of the
3963 first because this way the cursor is always drawn on
3964 the first "." of the ellipsis, whenever PT is inside
3965 the invisible text. Otherwise the cursor would be
3966 placed _after_ the ellipsis when the point is after the
3967 first invisible character. */
3968 if (!STRINGP (it->object))
3969 {
3970 it->position.charpos = newpos - 1;
3971 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3972 }
3973 it->ellipsis_p = 1;
3974 /* Let the ellipsis display before
3975 considering any properties of the following char.
3976 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3977 handled = HANDLED_RETURN;
3978 }
3979 }
3980 }
3981
3982 return handled;
3983 }
3984
3985
3986 /* Make iterator IT return `...' next.
3987 Replaces LEN characters from buffer. */
3988
3989 static void
3990 setup_for_ellipsis (struct it *it, int len)
3991 {
3992 /* Use the display table definition for `...'. Invalid glyphs
3993 will be handled by the method returning elements from dpvec. */
3994 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3995 {
3996 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3997 it->dpvec = v->contents;
3998 it->dpend = v->contents + v->header.size;
3999 }
4000 else
4001 {
4002 /* Default `...'. */
4003 it->dpvec = default_invis_vector;
4004 it->dpend = default_invis_vector + 3;
4005 }
4006
4007 it->dpvec_char_len = len;
4008 it->current.dpvec_index = 0;
4009 it->dpvec_face_id = -1;
4010
4011 /* Remember the current face id in case glyphs specify faces.
4012 IT's face is restored in set_iterator_to_next.
4013 saved_face_id was set to preceding char's face in handle_stop. */
4014 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4015 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4016
4017 it->method = GET_FROM_DISPLAY_VECTOR;
4018 it->ellipsis_p = 1;
4019 }
4020
4021
4022 \f
4023 /***********************************************************************
4024 'display' property
4025 ***********************************************************************/
4026
4027 /* Set up iterator IT from `display' property at its current position.
4028 Called from handle_stop.
4029 We return HANDLED_RETURN if some part of the display property
4030 overrides the display of the buffer text itself.
4031 Otherwise we return HANDLED_NORMALLY. */
4032
4033 static enum prop_handled
4034 handle_display_prop (struct it *it)
4035 {
4036 Lisp_Object propval, object, overlay;
4037 struct text_pos *position;
4038 EMACS_INT bufpos;
4039 /* Nonzero if some property replaces the display of the text itself. */
4040 int display_replaced_p = 0;
4041
4042 if (STRINGP (it->string))
4043 {
4044 object = it->string;
4045 position = &it->current.string_pos;
4046 bufpos = CHARPOS (it->current.pos);
4047 }
4048 else
4049 {
4050 XSETWINDOW (object, it->w);
4051 position = &it->current.pos;
4052 bufpos = CHARPOS (*position);
4053 }
4054
4055 /* Reset those iterator values set from display property values. */
4056 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4057 it->space_width = Qnil;
4058 it->font_height = Qnil;
4059 it->voffset = 0;
4060
4061 /* We don't support recursive `display' properties, i.e. string
4062 values that have a string `display' property, that have a string
4063 `display' property etc. */
4064 if (!it->string_from_display_prop_p)
4065 it->area = TEXT_AREA;
4066
4067 propval = get_char_property_and_overlay (make_number (position->charpos),
4068 Qdisplay, object, &overlay);
4069 if (NILP (propval))
4070 return HANDLED_NORMALLY;
4071 /* Now OVERLAY is the overlay that gave us this property, or nil
4072 if it was a text property. */
4073
4074 if (!STRINGP (it->string))
4075 object = it->w->buffer;
4076
4077 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4078 position, bufpos,
4079 FRAME_WINDOW_P (it->f));
4080
4081 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4082 }
4083
4084 /* Subroutine of handle_display_prop. Returns non-zero if the display
4085 specification in SPEC is a replacing specification, i.e. it would
4086 replace the text covered by `display' property with something else,
4087 such as an image or a display string. If SPEC includes any kind or
4088 `(space ...) specification, the value is 2; this is used by
4089 compute_display_string_pos, which see.
4090
4091 See handle_single_display_spec for documentation of arguments.
4092 frame_window_p is non-zero if the window being redisplayed is on a
4093 GUI frame; this argument is used only if IT is NULL, see below.
4094
4095 IT can be NULL, if this is called by the bidi reordering code
4096 through compute_display_string_pos, which see. In that case, this
4097 function only examines SPEC, but does not otherwise "handle" it, in
4098 the sense that it doesn't set up members of IT from the display
4099 spec. */
4100 static int
4101 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4102 Lisp_Object overlay, struct text_pos *position,
4103 EMACS_INT bufpos, int frame_window_p)
4104 {
4105 int replacing_p = 0;
4106 int rv;
4107
4108 if (CONSP (spec)
4109 /* Simple specerties. */
4110 && !EQ (XCAR (spec), Qimage)
4111 && !EQ (XCAR (spec), Qspace)
4112 && !EQ (XCAR (spec), Qwhen)
4113 && !EQ (XCAR (spec), Qslice)
4114 && !EQ (XCAR (spec), Qspace_width)
4115 && !EQ (XCAR (spec), Qheight)
4116 && !EQ (XCAR (spec), Qraise)
4117 /* Marginal area specifications. */
4118 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4119 && !EQ (XCAR (spec), Qleft_fringe)
4120 && !EQ (XCAR (spec), Qright_fringe)
4121 && !NILP (XCAR (spec)))
4122 {
4123 for (; CONSP (spec); spec = XCDR (spec))
4124 {
4125 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4126 overlay, position, bufpos,
4127 replacing_p, frame_window_p)))
4128 {
4129 replacing_p = rv;
4130 /* If some text in a string is replaced, `position' no
4131 longer points to the position of `object'. */
4132 if (!it || STRINGP (object))
4133 break;
4134 }
4135 }
4136 }
4137 else if (VECTORP (spec))
4138 {
4139 int i;
4140 for (i = 0; i < ASIZE (spec); ++i)
4141 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4142 overlay, position, bufpos,
4143 replacing_p, frame_window_p)))
4144 {
4145 replacing_p = rv;
4146 /* If some text in a string is replaced, `position' no
4147 longer points to the position of `object'. */
4148 if (!it || STRINGP (object))
4149 break;
4150 }
4151 }
4152 else
4153 {
4154 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4155 position, bufpos, 0,
4156 frame_window_p)))
4157 replacing_p = rv;
4158 }
4159
4160 return replacing_p;
4161 }
4162
4163 /* Value is the position of the end of the `display' property starting
4164 at START_POS in OBJECT. */
4165
4166 static struct text_pos
4167 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4168 {
4169 Lisp_Object end;
4170 struct text_pos end_pos;
4171
4172 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4173 Qdisplay, object, Qnil);
4174 CHARPOS (end_pos) = XFASTINT (end);
4175 if (STRINGP (object))
4176 compute_string_pos (&end_pos, start_pos, it->string);
4177 else
4178 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4179
4180 return end_pos;
4181 }
4182
4183
4184 /* Set up IT from a single `display' property specification SPEC. OBJECT
4185 is the object in which the `display' property was found. *POSITION
4186 is the position in OBJECT at which the `display' property was found.
4187 BUFPOS is the buffer position of OBJECT (different from POSITION if
4188 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4189 previously saw a display specification which already replaced text
4190 display with something else, for example an image; we ignore such
4191 properties after the first one has been processed.
4192
4193 OVERLAY is the overlay this `display' property came from,
4194 or nil if it was a text property.
4195
4196 If SPEC is a `space' or `image' specification, and in some other
4197 cases too, set *POSITION to the position where the `display'
4198 property ends.
4199
4200 If IT is NULL, only examine the property specification in SPEC, but
4201 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4202 is intended to be displayed in a window on a GUI frame.
4203
4204 Value is non-zero if something was found which replaces the display
4205 of buffer or string text. */
4206
4207 static int
4208 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4209 Lisp_Object overlay, struct text_pos *position,
4210 EMACS_INT bufpos, int display_replaced_p,
4211 int frame_window_p)
4212 {
4213 Lisp_Object form;
4214 Lisp_Object location, value;
4215 struct text_pos start_pos = *position;
4216 int valid_p;
4217
4218 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4219 If the result is non-nil, use VALUE instead of SPEC. */
4220 form = Qt;
4221 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4222 {
4223 spec = XCDR (spec);
4224 if (!CONSP (spec))
4225 return 0;
4226 form = XCAR (spec);
4227 spec = XCDR (spec);
4228 }
4229
4230 if (!NILP (form) && !EQ (form, Qt))
4231 {
4232 int count = SPECPDL_INDEX ();
4233 struct gcpro gcpro1;
4234
4235 /* Bind `object' to the object having the `display' property, a
4236 buffer or string. Bind `position' to the position in the
4237 object where the property was found, and `buffer-position'
4238 to the current position in the buffer. */
4239
4240 if (NILP (object))
4241 XSETBUFFER (object, current_buffer);
4242 specbind (Qobject, object);
4243 specbind (Qposition, make_number (CHARPOS (*position)));
4244 specbind (Qbuffer_position, make_number (bufpos));
4245 GCPRO1 (form);
4246 form = safe_eval (form);
4247 UNGCPRO;
4248 unbind_to (count, Qnil);
4249 }
4250
4251 if (NILP (form))
4252 return 0;
4253
4254 /* Handle `(height HEIGHT)' specifications. */
4255 if (CONSP (spec)
4256 && EQ (XCAR (spec), Qheight)
4257 && CONSP (XCDR (spec)))
4258 {
4259 if (it)
4260 {
4261 if (!FRAME_WINDOW_P (it->f))
4262 return 0;
4263
4264 it->font_height = XCAR (XCDR (spec));
4265 if (!NILP (it->font_height))
4266 {
4267 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4268 int new_height = -1;
4269
4270 if (CONSP (it->font_height)
4271 && (EQ (XCAR (it->font_height), Qplus)
4272 || EQ (XCAR (it->font_height), Qminus))
4273 && CONSP (XCDR (it->font_height))
4274 && INTEGERP (XCAR (XCDR (it->font_height))))
4275 {
4276 /* `(+ N)' or `(- N)' where N is an integer. */
4277 int steps = XINT (XCAR (XCDR (it->font_height)));
4278 if (EQ (XCAR (it->font_height), Qplus))
4279 steps = - steps;
4280 it->face_id = smaller_face (it->f, it->face_id, steps);
4281 }
4282 else if (FUNCTIONP (it->font_height))
4283 {
4284 /* Call function with current height as argument.
4285 Value is the new height. */
4286 Lisp_Object height;
4287 height = safe_call1 (it->font_height,
4288 face->lface[LFACE_HEIGHT_INDEX]);
4289 if (NUMBERP (height))
4290 new_height = XFLOATINT (height);
4291 }
4292 else if (NUMBERP (it->font_height))
4293 {
4294 /* Value is a multiple of the canonical char height. */
4295 struct face *f;
4296
4297 f = FACE_FROM_ID (it->f,
4298 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4299 new_height = (XFLOATINT (it->font_height)
4300 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4301 }
4302 else
4303 {
4304 /* Evaluate IT->font_height with `height' bound to the
4305 current specified height to get the new height. */
4306 int count = SPECPDL_INDEX ();
4307
4308 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4309 value = safe_eval (it->font_height);
4310 unbind_to (count, Qnil);
4311
4312 if (NUMBERP (value))
4313 new_height = XFLOATINT (value);
4314 }
4315
4316 if (new_height > 0)
4317 it->face_id = face_with_height (it->f, it->face_id, new_height);
4318 }
4319 }
4320
4321 return 0;
4322 }
4323
4324 /* Handle `(space-width WIDTH)'. */
4325 if (CONSP (spec)
4326 && EQ (XCAR (spec), Qspace_width)
4327 && CONSP (XCDR (spec)))
4328 {
4329 if (it)
4330 {
4331 if (!FRAME_WINDOW_P (it->f))
4332 return 0;
4333
4334 value = XCAR (XCDR (spec));
4335 if (NUMBERP (value) && XFLOATINT (value) > 0)
4336 it->space_width = value;
4337 }
4338
4339 return 0;
4340 }
4341
4342 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4343 if (CONSP (spec)
4344 && EQ (XCAR (spec), Qslice))
4345 {
4346 Lisp_Object tem;
4347
4348 if (it)
4349 {
4350 if (!FRAME_WINDOW_P (it->f))
4351 return 0;
4352
4353 if (tem = XCDR (spec), CONSP (tem))
4354 {
4355 it->slice.x = XCAR (tem);
4356 if (tem = XCDR (tem), CONSP (tem))
4357 {
4358 it->slice.y = XCAR (tem);
4359 if (tem = XCDR (tem), CONSP (tem))
4360 {
4361 it->slice.width = XCAR (tem);
4362 if (tem = XCDR (tem), CONSP (tem))
4363 it->slice.height = XCAR (tem);
4364 }
4365 }
4366 }
4367 }
4368
4369 return 0;
4370 }
4371
4372 /* Handle `(raise FACTOR)'. */
4373 if (CONSP (spec)
4374 && EQ (XCAR (spec), Qraise)
4375 && CONSP (XCDR (spec)))
4376 {
4377 if (it)
4378 {
4379 if (!FRAME_WINDOW_P (it->f))
4380 return 0;
4381
4382 #ifdef HAVE_WINDOW_SYSTEM
4383 value = XCAR (XCDR (spec));
4384 if (NUMBERP (value))
4385 {
4386 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4387 it->voffset = - (XFLOATINT (value)
4388 * (FONT_HEIGHT (face->font)));
4389 }
4390 #endif /* HAVE_WINDOW_SYSTEM */
4391 }
4392
4393 return 0;
4394 }
4395
4396 /* Don't handle the other kinds of display specifications
4397 inside a string that we got from a `display' property. */
4398 if (it && it->string_from_display_prop_p)
4399 return 0;
4400
4401 /* Characters having this form of property are not displayed, so
4402 we have to find the end of the property. */
4403 if (it)
4404 {
4405 start_pos = *position;
4406 *position = display_prop_end (it, object, start_pos);
4407 }
4408 value = Qnil;
4409
4410 /* Stop the scan at that end position--we assume that all
4411 text properties change there. */
4412 if (it)
4413 it->stop_charpos = position->charpos;
4414
4415 /* Handle `(left-fringe BITMAP [FACE])'
4416 and `(right-fringe BITMAP [FACE])'. */
4417 if (CONSP (spec)
4418 && (EQ (XCAR (spec), Qleft_fringe)
4419 || EQ (XCAR (spec), Qright_fringe))
4420 && CONSP (XCDR (spec)))
4421 {
4422 int fringe_bitmap;
4423
4424 if (it)
4425 {
4426 if (!FRAME_WINDOW_P (it->f))
4427 /* If we return here, POSITION has been advanced
4428 across the text with this property. */
4429 return 0;
4430 }
4431 else if (!frame_window_p)
4432 return 0;
4433
4434 #ifdef HAVE_WINDOW_SYSTEM
4435 value = XCAR (XCDR (spec));
4436 if (!SYMBOLP (value)
4437 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4438 /* If we return here, POSITION has been advanced
4439 across the text with this property. */
4440 return 0;
4441
4442 if (it)
4443 {
4444 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4445
4446 if (CONSP (XCDR (XCDR (spec))))
4447 {
4448 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4449 int face_id2 = lookup_derived_face (it->f, face_name,
4450 FRINGE_FACE_ID, 0);
4451 if (face_id2 >= 0)
4452 face_id = face_id2;
4453 }
4454
4455 /* Save current settings of IT so that we can restore them
4456 when we are finished with the glyph property value. */
4457 push_it (it, position);
4458
4459 it->area = TEXT_AREA;
4460 it->what = IT_IMAGE;
4461 it->image_id = -1; /* no image */
4462 it->position = start_pos;
4463 it->object = NILP (object) ? it->w->buffer : object;
4464 it->method = GET_FROM_IMAGE;
4465 it->from_overlay = Qnil;
4466 it->face_id = face_id;
4467 it->from_disp_prop_p = 1;
4468
4469 /* Say that we haven't consumed the characters with
4470 `display' property yet. The call to pop_it in
4471 set_iterator_to_next will clean this up. */
4472 *position = start_pos;
4473
4474 if (EQ (XCAR (spec), Qleft_fringe))
4475 {
4476 it->left_user_fringe_bitmap = fringe_bitmap;
4477 it->left_user_fringe_face_id = face_id;
4478 }
4479 else
4480 {
4481 it->right_user_fringe_bitmap = fringe_bitmap;
4482 it->right_user_fringe_face_id = face_id;
4483 }
4484 }
4485 #endif /* HAVE_WINDOW_SYSTEM */
4486 return 1;
4487 }
4488
4489 /* Prepare to handle `((margin left-margin) ...)',
4490 `((margin right-margin) ...)' and `((margin nil) ...)'
4491 prefixes for display specifications. */
4492 location = Qunbound;
4493 if (CONSP (spec) && CONSP (XCAR (spec)))
4494 {
4495 Lisp_Object tem;
4496
4497 value = XCDR (spec);
4498 if (CONSP (value))
4499 value = XCAR (value);
4500
4501 tem = XCAR (spec);
4502 if (EQ (XCAR (tem), Qmargin)
4503 && (tem = XCDR (tem),
4504 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4505 (NILP (tem)
4506 || EQ (tem, Qleft_margin)
4507 || EQ (tem, Qright_margin))))
4508 location = tem;
4509 }
4510
4511 if (EQ (location, Qunbound))
4512 {
4513 location = Qnil;
4514 value = spec;
4515 }
4516
4517 /* After this point, VALUE is the property after any
4518 margin prefix has been stripped. It must be a string,
4519 an image specification, or `(space ...)'.
4520
4521 LOCATION specifies where to display: `left-margin',
4522 `right-margin' or nil. */
4523
4524 valid_p = (STRINGP (value)
4525 #ifdef HAVE_WINDOW_SYSTEM
4526 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4527 && valid_image_p (value))
4528 #endif /* not HAVE_WINDOW_SYSTEM */
4529 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4530
4531 if (valid_p && !display_replaced_p)
4532 {
4533 int retval = 1;
4534
4535 if (!it)
4536 {
4537 /* Callers need to know whether the display spec is any kind
4538 of `(space ...)' spec that is about to affect text-area
4539 display. */
4540 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4541 retval = 2;
4542 return retval;
4543 }
4544
4545 /* Save current settings of IT so that we can restore them
4546 when we are finished with the glyph property value. */
4547 push_it (it, position);
4548 it->from_overlay = overlay;
4549 it->from_disp_prop_p = 1;
4550
4551 if (NILP (location))
4552 it->area = TEXT_AREA;
4553 else if (EQ (location, Qleft_margin))
4554 it->area = LEFT_MARGIN_AREA;
4555 else
4556 it->area = RIGHT_MARGIN_AREA;
4557
4558 if (STRINGP (value))
4559 {
4560 it->string = value;
4561 it->multibyte_p = STRING_MULTIBYTE (it->string);
4562 it->current.overlay_string_index = -1;
4563 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4564 it->end_charpos = it->string_nchars = SCHARS (it->string);
4565 it->method = GET_FROM_STRING;
4566 it->stop_charpos = 0;
4567 it->prev_stop = 0;
4568 it->base_level_stop = 0;
4569 it->string_from_display_prop_p = 1;
4570 /* Say that we haven't consumed the characters with
4571 `display' property yet. The call to pop_it in
4572 set_iterator_to_next will clean this up. */
4573 if (BUFFERP (object))
4574 *position = start_pos;
4575
4576 /* Force paragraph direction to be that of the parent
4577 object. If the parent object's paragraph direction is
4578 not yet determined, default to L2R. */
4579 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4580 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4581 else
4582 it->paragraph_embedding = L2R;
4583
4584 /* Set up the bidi iterator for this display string. */
4585 if (it->bidi_p)
4586 {
4587 it->bidi_it.string.lstring = it->string;
4588 it->bidi_it.string.s = NULL;
4589 it->bidi_it.string.schars = it->end_charpos;
4590 it->bidi_it.string.bufpos = bufpos;
4591 it->bidi_it.string.from_disp_str = 1;
4592 it->bidi_it.string.unibyte = !it->multibyte_p;
4593 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4594 }
4595 }
4596 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4597 {
4598 it->method = GET_FROM_STRETCH;
4599 it->object = value;
4600 *position = it->position = start_pos;
4601 retval = 1 + (it->area == TEXT_AREA);
4602 }
4603 #ifdef HAVE_WINDOW_SYSTEM
4604 else
4605 {
4606 it->what = IT_IMAGE;
4607 it->image_id = lookup_image (it->f, value);
4608 it->position = start_pos;
4609 it->object = NILP (object) ? it->w->buffer : object;
4610 it->method = GET_FROM_IMAGE;
4611
4612 /* Say that we haven't consumed the characters with
4613 `display' property yet. The call to pop_it in
4614 set_iterator_to_next will clean this up. */
4615 *position = start_pos;
4616 }
4617 #endif /* HAVE_WINDOW_SYSTEM */
4618
4619 return retval;
4620 }
4621
4622 /* Invalid property or property not supported. Restore
4623 POSITION to what it was before. */
4624 *position = start_pos;
4625 return 0;
4626 }
4627
4628 /* Check if PROP is a display property value whose text should be
4629 treated as intangible. OVERLAY is the overlay from which PROP
4630 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4631 specify the buffer position covered by PROP. */
4632
4633 int
4634 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4635 EMACS_INT charpos, EMACS_INT bytepos)
4636 {
4637 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4638 struct text_pos position;
4639
4640 SET_TEXT_POS (position, charpos, bytepos);
4641 return handle_display_spec (NULL, prop, Qnil, overlay,
4642 &position, charpos, frame_window_p);
4643 }
4644
4645
4646 /* Return 1 if PROP is a display sub-property value containing STRING.
4647
4648 Implementation note: this and the following function are really
4649 special cases of handle_display_spec and
4650 handle_single_display_spec, and should ideally use the same code.
4651 Until they do, these two pairs must be consistent and must be
4652 modified in sync. */
4653
4654 static int
4655 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4656 {
4657 if (EQ (string, prop))
4658 return 1;
4659
4660 /* Skip over `when FORM'. */
4661 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4662 {
4663 prop = XCDR (prop);
4664 if (!CONSP (prop))
4665 return 0;
4666 /* Actually, the condition following `when' should be eval'ed,
4667 like handle_single_display_spec does, and we should return
4668 zero if it evaluates to nil. However, this function is
4669 called only when the buffer was already displayed and some
4670 glyph in the glyph matrix was found to come from a display
4671 string. Therefore, the condition was already evaluated, and
4672 the result was non-nil, otherwise the display string wouldn't
4673 have been displayed and we would have never been called for
4674 this property. Thus, we can skip the evaluation and assume
4675 its result is non-nil. */
4676 prop = XCDR (prop);
4677 }
4678
4679 if (CONSP (prop))
4680 /* Skip over `margin LOCATION'. */
4681 if (EQ (XCAR (prop), Qmargin))
4682 {
4683 prop = XCDR (prop);
4684 if (!CONSP (prop))
4685 return 0;
4686
4687 prop = XCDR (prop);
4688 if (!CONSP (prop))
4689 return 0;
4690 }
4691
4692 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4693 }
4694
4695
4696 /* Return 1 if STRING appears in the `display' property PROP. */
4697
4698 static int
4699 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4700 {
4701 if (CONSP (prop)
4702 && !EQ (XCAR (prop), Qwhen)
4703 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4704 {
4705 /* A list of sub-properties. */
4706 while (CONSP (prop))
4707 {
4708 if (single_display_spec_string_p (XCAR (prop), string))
4709 return 1;
4710 prop = XCDR (prop);
4711 }
4712 }
4713 else if (VECTORP (prop))
4714 {
4715 /* A vector of sub-properties. */
4716 int i;
4717 for (i = 0; i < ASIZE (prop); ++i)
4718 if (single_display_spec_string_p (AREF (prop, i), string))
4719 return 1;
4720 }
4721 else
4722 return single_display_spec_string_p (prop, string);
4723
4724 return 0;
4725 }
4726
4727 /* Look for STRING in overlays and text properties in the current
4728 buffer, between character positions FROM and TO (excluding TO).
4729 BACK_P non-zero means look back (in this case, TO is supposed to be
4730 less than FROM).
4731 Value is the first character position where STRING was found, or
4732 zero if it wasn't found before hitting TO.
4733
4734 This function may only use code that doesn't eval because it is
4735 called asynchronously from note_mouse_highlight. */
4736
4737 static EMACS_INT
4738 string_buffer_position_lim (Lisp_Object string,
4739 EMACS_INT from, EMACS_INT to, int back_p)
4740 {
4741 Lisp_Object limit, prop, pos;
4742 int found = 0;
4743
4744 pos = make_number (from);
4745
4746 if (!back_p) /* looking forward */
4747 {
4748 limit = make_number (min (to, ZV));
4749 while (!found && !EQ (pos, limit))
4750 {
4751 prop = Fget_char_property (pos, Qdisplay, Qnil);
4752 if (!NILP (prop) && display_prop_string_p (prop, string))
4753 found = 1;
4754 else
4755 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4756 limit);
4757 }
4758 }
4759 else /* looking back */
4760 {
4761 limit = make_number (max (to, BEGV));
4762 while (!found && !EQ (pos, limit))
4763 {
4764 prop = Fget_char_property (pos, Qdisplay, Qnil);
4765 if (!NILP (prop) && display_prop_string_p (prop, string))
4766 found = 1;
4767 else
4768 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4769 limit);
4770 }
4771 }
4772
4773 return found ? XINT (pos) : 0;
4774 }
4775
4776 /* Determine which buffer position in current buffer STRING comes from.
4777 AROUND_CHARPOS is an approximate position where it could come from.
4778 Value is the buffer position or 0 if it couldn't be determined.
4779
4780 This function is necessary because we don't record buffer positions
4781 in glyphs generated from strings (to keep struct glyph small).
4782 This function may only use code that doesn't eval because it is
4783 called asynchronously from note_mouse_highlight. */
4784
4785 static EMACS_INT
4786 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4787 {
4788 const int MAX_DISTANCE = 1000;
4789 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4790 around_charpos + MAX_DISTANCE,
4791 0);
4792
4793 if (!found)
4794 found = string_buffer_position_lim (string, around_charpos,
4795 around_charpos - MAX_DISTANCE, 1);
4796 return found;
4797 }
4798
4799
4800 \f
4801 /***********************************************************************
4802 `composition' property
4803 ***********************************************************************/
4804
4805 /* Set up iterator IT from `composition' property at its current
4806 position. Called from handle_stop. */
4807
4808 static enum prop_handled
4809 handle_composition_prop (struct it *it)
4810 {
4811 Lisp_Object prop, string;
4812 EMACS_INT pos, pos_byte, start, end;
4813
4814 if (STRINGP (it->string))
4815 {
4816 unsigned char *s;
4817
4818 pos = IT_STRING_CHARPOS (*it);
4819 pos_byte = IT_STRING_BYTEPOS (*it);
4820 string = it->string;
4821 s = SDATA (string) + pos_byte;
4822 it->c = STRING_CHAR (s);
4823 }
4824 else
4825 {
4826 pos = IT_CHARPOS (*it);
4827 pos_byte = IT_BYTEPOS (*it);
4828 string = Qnil;
4829 it->c = FETCH_CHAR (pos_byte);
4830 }
4831
4832 /* If there's a valid composition and point is not inside of the
4833 composition (in the case that the composition is from the current
4834 buffer), draw a glyph composed from the composition components. */
4835 if (find_composition (pos, -1, &start, &end, &prop, string)
4836 && COMPOSITION_VALID_P (start, end, prop)
4837 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4838 {
4839 if (start < pos)
4840 /* As we can't handle this situation (perhaps font-lock added
4841 a new composition), we just return here hoping that next
4842 redisplay will detect this composition much earlier. */
4843 return HANDLED_NORMALLY;
4844 if (start != pos)
4845 {
4846 if (STRINGP (it->string))
4847 pos_byte = string_char_to_byte (it->string, start);
4848 else
4849 pos_byte = CHAR_TO_BYTE (start);
4850 }
4851 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4852 prop, string);
4853
4854 if (it->cmp_it.id >= 0)
4855 {
4856 it->cmp_it.ch = -1;
4857 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4858 it->cmp_it.nglyphs = -1;
4859 }
4860 }
4861
4862 return HANDLED_NORMALLY;
4863 }
4864
4865
4866 \f
4867 /***********************************************************************
4868 Overlay strings
4869 ***********************************************************************/
4870
4871 /* The following structure is used to record overlay strings for
4872 later sorting in load_overlay_strings. */
4873
4874 struct overlay_entry
4875 {
4876 Lisp_Object overlay;
4877 Lisp_Object string;
4878 int priority;
4879 int after_string_p;
4880 };
4881
4882
4883 /* Set up iterator IT from overlay strings at its current position.
4884 Called from handle_stop. */
4885
4886 static enum prop_handled
4887 handle_overlay_change (struct it *it)
4888 {
4889 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4890 return HANDLED_RECOMPUTE_PROPS;
4891 else
4892 return HANDLED_NORMALLY;
4893 }
4894
4895
4896 /* Set up the next overlay string for delivery by IT, if there is an
4897 overlay string to deliver. Called by set_iterator_to_next when the
4898 end of the current overlay string is reached. If there are more
4899 overlay strings to display, IT->string and
4900 IT->current.overlay_string_index are set appropriately here.
4901 Otherwise IT->string is set to nil. */
4902
4903 static void
4904 next_overlay_string (struct it *it)
4905 {
4906 ++it->current.overlay_string_index;
4907 if (it->current.overlay_string_index == it->n_overlay_strings)
4908 {
4909 /* No more overlay strings. Restore IT's settings to what
4910 they were before overlay strings were processed, and
4911 continue to deliver from current_buffer. */
4912
4913 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4914 pop_it (it);
4915 xassert (it->sp > 0
4916 || (NILP (it->string)
4917 && it->method == GET_FROM_BUFFER
4918 && it->stop_charpos >= BEGV
4919 && it->stop_charpos <= it->end_charpos));
4920 it->current.overlay_string_index = -1;
4921 it->n_overlay_strings = 0;
4922 it->overlay_strings_charpos = -1;
4923
4924 /* If we're at the end of the buffer, record that we have
4925 processed the overlay strings there already, so that
4926 next_element_from_buffer doesn't try it again. */
4927 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4928 it->overlay_strings_at_end_processed_p = 1;
4929 }
4930 else
4931 {
4932 /* There are more overlay strings to process. If
4933 IT->current.overlay_string_index has advanced to a position
4934 where we must load IT->overlay_strings with more strings, do
4935 it. We must load at the IT->overlay_strings_charpos where
4936 IT->n_overlay_strings was originally computed; when invisible
4937 text is present, this might not be IT_CHARPOS (Bug#7016). */
4938 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4939
4940 if (it->current.overlay_string_index && i == 0)
4941 load_overlay_strings (it, it->overlay_strings_charpos);
4942
4943 /* Initialize IT to deliver display elements from the overlay
4944 string. */
4945 it->string = it->overlay_strings[i];
4946 it->multibyte_p = STRING_MULTIBYTE (it->string);
4947 SET_TEXT_POS (it->current.string_pos, 0, 0);
4948 it->method = GET_FROM_STRING;
4949 it->stop_charpos = 0;
4950 if (it->cmp_it.stop_pos >= 0)
4951 it->cmp_it.stop_pos = 0;
4952 it->prev_stop = 0;
4953 it->base_level_stop = 0;
4954
4955 /* Set up the bidi iterator for this overlay string. */
4956 if (it->bidi_p)
4957 {
4958 it->bidi_it.string.lstring = it->string;
4959 it->bidi_it.string.s = NULL;
4960 it->bidi_it.string.schars = SCHARS (it->string);
4961 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4962 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4963 it->bidi_it.string.unibyte = !it->multibyte_p;
4964 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4965 }
4966 }
4967
4968 CHECK_IT (it);
4969 }
4970
4971
4972 /* Compare two overlay_entry structures E1 and E2. Used as a
4973 comparison function for qsort in load_overlay_strings. Overlay
4974 strings for the same position are sorted so that
4975
4976 1. All after-strings come in front of before-strings, except
4977 when they come from the same overlay.
4978
4979 2. Within after-strings, strings are sorted so that overlay strings
4980 from overlays with higher priorities come first.
4981
4982 2. Within before-strings, strings are sorted so that overlay
4983 strings from overlays with higher priorities come last.
4984
4985 Value is analogous to strcmp. */
4986
4987
4988 static int
4989 compare_overlay_entries (const void *e1, const void *e2)
4990 {
4991 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4992 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4993 int result;
4994
4995 if (entry1->after_string_p != entry2->after_string_p)
4996 {
4997 /* Let after-strings appear in front of before-strings if
4998 they come from different overlays. */
4999 if (EQ (entry1->overlay, entry2->overlay))
5000 result = entry1->after_string_p ? 1 : -1;
5001 else
5002 result = entry1->after_string_p ? -1 : 1;
5003 }
5004 else if (entry1->after_string_p)
5005 /* After-strings sorted in order of decreasing priority. */
5006 result = entry2->priority - entry1->priority;
5007 else
5008 /* Before-strings sorted in order of increasing priority. */
5009 result = entry1->priority - entry2->priority;
5010
5011 return result;
5012 }
5013
5014
5015 /* Load the vector IT->overlay_strings with overlay strings from IT's
5016 current buffer position, or from CHARPOS if that is > 0. Set
5017 IT->n_overlays to the total number of overlay strings found.
5018
5019 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5020 a time. On entry into load_overlay_strings,
5021 IT->current.overlay_string_index gives the number of overlay
5022 strings that have already been loaded by previous calls to this
5023 function.
5024
5025 IT->add_overlay_start contains an additional overlay start
5026 position to consider for taking overlay strings from, if non-zero.
5027 This position comes into play when the overlay has an `invisible'
5028 property, and both before and after-strings. When we've skipped to
5029 the end of the overlay, because of its `invisible' property, we
5030 nevertheless want its before-string to appear.
5031 IT->add_overlay_start will contain the overlay start position
5032 in this case.
5033
5034 Overlay strings are sorted so that after-string strings come in
5035 front of before-string strings. Within before and after-strings,
5036 strings are sorted by overlay priority. See also function
5037 compare_overlay_entries. */
5038
5039 static void
5040 load_overlay_strings (struct it *it, EMACS_INT charpos)
5041 {
5042 Lisp_Object overlay, window, str, invisible;
5043 struct Lisp_Overlay *ov;
5044 EMACS_INT start, end;
5045 int size = 20;
5046 int n = 0, i, j, invis_p;
5047 struct overlay_entry *entries
5048 = (struct overlay_entry *) alloca (size * sizeof *entries);
5049
5050 if (charpos <= 0)
5051 charpos = IT_CHARPOS (*it);
5052
5053 /* Append the overlay string STRING of overlay OVERLAY to vector
5054 `entries' which has size `size' and currently contains `n'
5055 elements. AFTER_P non-zero means STRING is an after-string of
5056 OVERLAY. */
5057 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5058 do \
5059 { \
5060 Lisp_Object priority; \
5061 \
5062 if (n == size) \
5063 { \
5064 int new_size = 2 * size; \
5065 struct overlay_entry *old = entries; \
5066 entries = \
5067 (struct overlay_entry *) alloca (new_size \
5068 * sizeof *entries); \
5069 memcpy (entries, old, size * sizeof *entries); \
5070 size = new_size; \
5071 } \
5072 \
5073 entries[n].string = (STRING); \
5074 entries[n].overlay = (OVERLAY); \
5075 priority = Foverlay_get ((OVERLAY), Qpriority); \
5076 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5077 entries[n].after_string_p = (AFTER_P); \
5078 ++n; \
5079 } \
5080 while (0)
5081
5082 /* Process overlay before the overlay center. */
5083 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5084 {
5085 XSETMISC (overlay, ov);
5086 xassert (OVERLAYP (overlay));
5087 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5088 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5089
5090 if (end < charpos)
5091 break;
5092
5093 /* Skip this overlay if it doesn't start or end at IT's current
5094 position. */
5095 if (end != charpos && start != charpos)
5096 continue;
5097
5098 /* Skip this overlay if it doesn't apply to IT->w. */
5099 window = Foverlay_get (overlay, Qwindow);
5100 if (WINDOWP (window) && XWINDOW (window) != it->w)
5101 continue;
5102
5103 /* If the text ``under'' the overlay is invisible, both before-
5104 and after-strings from this overlay are visible; start and
5105 end position are indistinguishable. */
5106 invisible = Foverlay_get (overlay, Qinvisible);
5107 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5108
5109 /* If overlay has a non-empty before-string, record it. */
5110 if ((start == charpos || (end == charpos && invis_p))
5111 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5112 && SCHARS (str))
5113 RECORD_OVERLAY_STRING (overlay, str, 0);
5114
5115 /* If overlay has a non-empty after-string, record it. */
5116 if ((end == charpos || (start == charpos && invis_p))
5117 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5118 && SCHARS (str))
5119 RECORD_OVERLAY_STRING (overlay, str, 1);
5120 }
5121
5122 /* Process overlays after the overlay center. */
5123 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5124 {
5125 XSETMISC (overlay, ov);
5126 xassert (OVERLAYP (overlay));
5127 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5128 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5129
5130 if (start > charpos)
5131 break;
5132
5133 /* Skip this overlay if it doesn't start or end at IT's current
5134 position. */
5135 if (end != charpos && start != charpos)
5136 continue;
5137
5138 /* Skip this overlay if it doesn't apply to IT->w. */
5139 window = Foverlay_get (overlay, Qwindow);
5140 if (WINDOWP (window) && XWINDOW (window) != it->w)
5141 continue;
5142
5143 /* If the text ``under'' the overlay is invisible, it has a zero
5144 dimension, and both before- and after-strings apply. */
5145 invisible = Foverlay_get (overlay, Qinvisible);
5146 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5147
5148 /* If overlay has a non-empty before-string, record it. */
5149 if ((start == charpos || (end == charpos && invis_p))
5150 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5151 && SCHARS (str))
5152 RECORD_OVERLAY_STRING (overlay, str, 0);
5153
5154 /* If overlay has a non-empty after-string, record it. */
5155 if ((end == charpos || (start == charpos && invis_p))
5156 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5157 && SCHARS (str))
5158 RECORD_OVERLAY_STRING (overlay, str, 1);
5159 }
5160
5161 #undef RECORD_OVERLAY_STRING
5162
5163 /* Sort entries. */
5164 if (n > 1)
5165 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5166
5167 /* Record number of overlay strings, and where we computed it. */
5168 it->n_overlay_strings = n;
5169 it->overlay_strings_charpos = charpos;
5170
5171 /* IT->current.overlay_string_index is the number of overlay strings
5172 that have already been consumed by IT. Copy some of the
5173 remaining overlay strings to IT->overlay_strings. */
5174 i = 0;
5175 j = it->current.overlay_string_index;
5176 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5177 {
5178 it->overlay_strings[i] = entries[j].string;
5179 it->string_overlays[i++] = entries[j++].overlay;
5180 }
5181
5182 CHECK_IT (it);
5183 }
5184
5185
5186 /* Get the first chunk of overlay strings at IT's current buffer
5187 position, or at CHARPOS if that is > 0. Value is non-zero if at
5188 least one overlay string was found. */
5189
5190 static int
5191 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5192 {
5193 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5194 process. This fills IT->overlay_strings with strings, and sets
5195 IT->n_overlay_strings to the total number of strings to process.
5196 IT->pos.overlay_string_index has to be set temporarily to zero
5197 because load_overlay_strings needs this; it must be set to -1
5198 when no overlay strings are found because a zero value would
5199 indicate a position in the first overlay string. */
5200 it->current.overlay_string_index = 0;
5201 load_overlay_strings (it, charpos);
5202
5203 /* If we found overlay strings, set up IT to deliver display
5204 elements from the first one. Otherwise set up IT to deliver
5205 from current_buffer. */
5206 if (it->n_overlay_strings)
5207 {
5208 /* Make sure we know settings in current_buffer, so that we can
5209 restore meaningful values when we're done with the overlay
5210 strings. */
5211 if (compute_stop_p)
5212 compute_stop_pos (it);
5213 xassert (it->face_id >= 0);
5214
5215 /* Save IT's settings. They are restored after all overlay
5216 strings have been processed. */
5217 xassert (!compute_stop_p || it->sp == 0);
5218
5219 /* When called from handle_stop, there might be an empty display
5220 string loaded. In that case, don't bother saving it. */
5221 if (!STRINGP (it->string) || SCHARS (it->string))
5222 push_it (it, NULL);
5223
5224 /* Set up IT to deliver display elements from the first overlay
5225 string. */
5226 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5227 it->string = it->overlay_strings[0];
5228 it->from_overlay = Qnil;
5229 it->stop_charpos = 0;
5230 xassert (STRINGP (it->string));
5231 it->end_charpos = SCHARS (it->string);
5232 it->prev_stop = 0;
5233 it->base_level_stop = 0;
5234 it->multibyte_p = STRING_MULTIBYTE (it->string);
5235 it->method = GET_FROM_STRING;
5236 it->from_disp_prop_p = 0;
5237
5238 /* Force paragraph direction to be that of the parent
5239 buffer. */
5240 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5241 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5242 else
5243 it->paragraph_embedding = L2R;
5244
5245 /* Set up the bidi iterator for this overlay string. */
5246 if (it->bidi_p)
5247 {
5248 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5249
5250 it->bidi_it.string.lstring = it->string;
5251 it->bidi_it.string.s = NULL;
5252 it->bidi_it.string.schars = SCHARS (it->string);
5253 it->bidi_it.string.bufpos = pos;
5254 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5255 it->bidi_it.string.unibyte = !it->multibyte_p;
5256 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5257 }
5258 return 1;
5259 }
5260
5261 it->current.overlay_string_index = -1;
5262 return 0;
5263 }
5264
5265 static int
5266 get_overlay_strings (struct it *it, EMACS_INT charpos)
5267 {
5268 it->string = Qnil;
5269 it->method = GET_FROM_BUFFER;
5270
5271 (void) get_overlay_strings_1 (it, charpos, 1);
5272
5273 CHECK_IT (it);
5274
5275 /* Value is non-zero if we found at least one overlay string. */
5276 return STRINGP (it->string);
5277 }
5278
5279
5280 \f
5281 /***********************************************************************
5282 Saving and restoring state
5283 ***********************************************************************/
5284
5285 /* Save current settings of IT on IT->stack. Called, for example,
5286 before setting up IT for an overlay string, to be able to restore
5287 IT's settings to what they were after the overlay string has been
5288 processed. If POSITION is non-NULL, it is the position to save on
5289 the stack instead of IT->position. */
5290
5291 static void
5292 push_it (struct it *it, struct text_pos *position)
5293 {
5294 struct iterator_stack_entry *p;
5295
5296 xassert (it->sp < IT_STACK_SIZE);
5297 p = it->stack + it->sp;
5298
5299 p->stop_charpos = it->stop_charpos;
5300 p->prev_stop = it->prev_stop;
5301 p->base_level_stop = it->base_level_stop;
5302 p->cmp_it = it->cmp_it;
5303 xassert (it->face_id >= 0);
5304 p->face_id = it->face_id;
5305 p->string = it->string;
5306 p->method = it->method;
5307 p->from_overlay = it->from_overlay;
5308 switch (p->method)
5309 {
5310 case GET_FROM_IMAGE:
5311 p->u.image.object = it->object;
5312 p->u.image.image_id = it->image_id;
5313 p->u.image.slice = it->slice;
5314 break;
5315 case GET_FROM_STRETCH:
5316 p->u.stretch.object = it->object;
5317 break;
5318 }
5319 p->position = position ? *position : it->position;
5320 p->current = it->current;
5321 p->end_charpos = it->end_charpos;
5322 p->string_nchars = it->string_nchars;
5323 p->area = it->area;
5324 p->multibyte_p = it->multibyte_p;
5325 p->avoid_cursor_p = it->avoid_cursor_p;
5326 p->space_width = it->space_width;
5327 p->font_height = it->font_height;
5328 p->voffset = it->voffset;
5329 p->string_from_display_prop_p = it->string_from_display_prop_p;
5330 p->display_ellipsis_p = 0;
5331 p->line_wrap = it->line_wrap;
5332 p->bidi_p = it->bidi_p;
5333 p->paragraph_embedding = it->paragraph_embedding;
5334 p->from_disp_prop_p = it->from_disp_prop_p;
5335 ++it->sp;
5336
5337 /* Save the state of the bidi iterator as well. */
5338 if (it->bidi_p)
5339 bidi_push_it (&it->bidi_it);
5340 }
5341
5342 static void
5343 iterate_out_of_display_property (struct it *it)
5344 {
5345 int buffer_p = BUFFERP (it->object);
5346 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5347 EMACS_INT bob = (buffer_p ? BEGV : 0);
5348
5349 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5350
5351 /* Maybe initialize paragraph direction. If we are at the beginning
5352 of a new paragraph, next_element_from_buffer may not have a
5353 chance to do that. */
5354 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5355 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5356 /* prev_stop can be zero, so check against BEGV as well. */
5357 while (it->bidi_it.charpos >= bob
5358 && it->prev_stop <= it->bidi_it.charpos
5359 && it->bidi_it.charpos < CHARPOS (it->position)
5360 && it->bidi_it.charpos < eob)
5361 bidi_move_to_visually_next (&it->bidi_it);
5362 /* Record the stop_pos we just crossed, for when we cross it
5363 back, maybe. */
5364 if (it->bidi_it.charpos > CHARPOS (it->position))
5365 it->prev_stop = CHARPOS (it->position);
5366 /* If we ended up not where pop_it put us, resync IT's
5367 positional members with the bidi iterator. */
5368 if (it->bidi_it.charpos != CHARPOS (it->position))
5369 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5370 if (buffer_p)
5371 it->current.pos = it->position;
5372 else
5373 it->current.string_pos = it->position;
5374 }
5375
5376 /* Restore IT's settings from IT->stack. Called, for example, when no
5377 more overlay strings must be processed, and we return to delivering
5378 display elements from a buffer, or when the end of a string from a
5379 `display' property is reached and we return to delivering display
5380 elements from an overlay string, or from a buffer. */
5381
5382 static void
5383 pop_it (struct it *it)
5384 {
5385 struct iterator_stack_entry *p;
5386 int from_display_prop = it->from_disp_prop_p;
5387
5388 xassert (it->sp > 0);
5389 --it->sp;
5390 p = it->stack + it->sp;
5391 it->stop_charpos = p->stop_charpos;
5392 it->prev_stop = p->prev_stop;
5393 it->base_level_stop = p->base_level_stop;
5394 it->cmp_it = p->cmp_it;
5395 it->face_id = p->face_id;
5396 it->current = p->current;
5397 it->position = p->position;
5398 it->string = p->string;
5399 it->from_overlay = p->from_overlay;
5400 if (NILP (it->string))
5401 SET_TEXT_POS (it->current.string_pos, -1, -1);
5402 it->method = p->method;
5403 switch (it->method)
5404 {
5405 case GET_FROM_IMAGE:
5406 it->image_id = p->u.image.image_id;
5407 it->object = p->u.image.object;
5408 it->slice = p->u.image.slice;
5409 break;
5410 case GET_FROM_STRETCH:
5411 it->object = p->u.stretch.object;
5412 break;
5413 case GET_FROM_BUFFER:
5414 it->object = it->w->buffer;
5415 break;
5416 case GET_FROM_STRING:
5417 it->object = it->string;
5418 break;
5419 case GET_FROM_DISPLAY_VECTOR:
5420 if (it->s)
5421 it->method = GET_FROM_C_STRING;
5422 else if (STRINGP (it->string))
5423 it->method = GET_FROM_STRING;
5424 else
5425 {
5426 it->method = GET_FROM_BUFFER;
5427 it->object = it->w->buffer;
5428 }
5429 }
5430 it->end_charpos = p->end_charpos;
5431 it->string_nchars = p->string_nchars;
5432 it->area = p->area;
5433 it->multibyte_p = p->multibyte_p;
5434 it->avoid_cursor_p = p->avoid_cursor_p;
5435 it->space_width = p->space_width;
5436 it->font_height = p->font_height;
5437 it->voffset = p->voffset;
5438 it->string_from_display_prop_p = p->string_from_display_prop_p;
5439 it->line_wrap = p->line_wrap;
5440 it->bidi_p = p->bidi_p;
5441 it->paragraph_embedding = p->paragraph_embedding;
5442 it->from_disp_prop_p = p->from_disp_prop_p;
5443 if (it->bidi_p)
5444 {
5445 bidi_pop_it (&it->bidi_it);
5446 /* Bidi-iterate until we get out of the portion of text, if any,
5447 covered by a `display' text property or by an overlay with
5448 `display' property. (We cannot just jump there, because the
5449 internal coherency of the bidi iterator state can not be
5450 preserved across such jumps.) We also must determine the
5451 paragraph base direction if the overlay we just processed is
5452 at the beginning of a new paragraph. */
5453 if (from_display_prop
5454 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5455 iterate_out_of_display_property (it);
5456
5457 xassert ((BUFFERP (it->object)
5458 && IT_CHARPOS (*it) == it->bidi_it.charpos
5459 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5460 || (STRINGP (it->object)
5461 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5462 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5463 }
5464 }
5465
5466
5467 \f
5468 /***********************************************************************
5469 Moving over lines
5470 ***********************************************************************/
5471
5472 /* Set IT's current position to the previous line start. */
5473
5474 static void
5475 back_to_previous_line_start (struct it *it)
5476 {
5477 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5478 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5479 }
5480
5481
5482 /* Move IT to the next line start.
5483
5484 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5485 we skipped over part of the text (as opposed to moving the iterator
5486 continuously over the text). Otherwise, don't change the value
5487 of *SKIPPED_P.
5488
5489 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5490 iterator on the newline, if it was found.
5491
5492 Newlines may come from buffer text, overlay strings, or strings
5493 displayed via the `display' property. That's the reason we can't
5494 simply use find_next_newline_no_quit.
5495
5496 Note that this function may not skip over invisible text that is so
5497 because of text properties and immediately follows a newline. If
5498 it would, function reseat_at_next_visible_line_start, when called
5499 from set_iterator_to_next, would effectively make invisible
5500 characters following a newline part of the wrong glyph row, which
5501 leads to wrong cursor motion. */
5502
5503 static int
5504 forward_to_next_line_start (struct it *it, int *skipped_p,
5505 struct bidi_it *bidi_it_prev)
5506 {
5507 EMACS_INT old_selective;
5508 int newline_found_p, n;
5509 const int MAX_NEWLINE_DISTANCE = 500;
5510
5511 /* If already on a newline, just consume it to avoid unintended
5512 skipping over invisible text below. */
5513 if (it->what == IT_CHARACTER
5514 && it->c == '\n'
5515 && CHARPOS (it->position) == IT_CHARPOS (*it))
5516 {
5517 if (it->bidi_p && bidi_it_prev)
5518 *bidi_it_prev = it->bidi_it;
5519 set_iterator_to_next (it, 0);
5520 it->c = 0;
5521 return 1;
5522 }
5523
5524 /* Don't handle selective display in the following. It's (a)
5525 unnecessary because it's done by the caller, and (b) leads to an
5526 infinite recursion because next_element_from_ellipsis indirectly
5527 calls this function. */
5528 old_selective = it->selective;
5529 it->selective = 0;
5530
5531 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5532 from buffer text. */
5533 for (n = newline_found_p = 0;
5534 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5535 n += STRINGP (it->string) ? 0 : 1)
5536 {
5537 if (!get_next_display_element (it))
5538 return 0;
5539 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5540 if (newline_found_p && it->bidi_p && bidi_it_prev)
5541 *bidi_it_prev = it->bidi_it;
5542 set_iterator_to_next (it, 0);
5543 }
5544
5545 /* If we didn't find a newline near enough, see if we can use a
5546 short-cut. */
5547 if (!newline_found_p)
5548 {
5549 EMACS_INT start = IT_CHARPOS (*it);
5550 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5551 Lisp_Object pos;
5552
5553 xassert (!STRINGP (it->string));
5554
5555 /* If there isn't any `display' property in sight, and no
5556 overlays, we can just use the position of the newline in
5557 buffer text. */
5558 if (it->stop_charpos >= limit
5559 || ((pos = Fnext_single_property_change (make_number (start),
5560 Qdisplay, Qnil,
5561 make_number (limit)),
5562 NILP (pos))
5563 && next_overlay_change (start) == ZV))
5564 {
5565 if (!it->bidi_p)
5566 {
5567 IT_CHARPOS (*it) = limit;
5568 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5569 }
5570 else
5571 {
5572 struct bidi_it bprev;
5573
5574 /* Help bidi.c avoid expensive searches for display
5575 properties and overlays, by telling it that there are
5576 none up to `limit'. */
5577 if (it->bidi_it.disp_pos < limit)
5578 {
5579 it->bidi_it.disp_pos = limit;
5580 it->bidi_it.disp_prop = 0;
5581 }
5582 do {
5583 bprev = it->bidi_it;
5584 bidi_move_to_visually_next (&it->bidi_it);
5585 } while (it->bidi_it.charpos != limit);
5586 IT_CHARPOS (*it) = limit;
5587 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5588 if (bidi_it_prev)
5589 *bidi_it_prev = bprev;
5590 }
5591 *skipped_p = newline_found_p = 1;
5592 }
5593 else
5594 {
5595 while (get_next_display_element (it)
5596 && !newline_found_p)
5597 {
5598 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5599 if (newline_found_p && it->bidi_p && bidi_it_prev)
5600 *bidi_it_prev = it->bidi_it;
5601 set_iterator_to_next (it, 0);
5602 }
5603 }
5604 }
5605
5606 it->selective = old_selective;
5607 return newline_found_p;
5608 }
5609
5610
5611 /* Set IT's current position to the previous visible line start. Skip
5612 invisible text that is so either due to text properties or due to
5613 selective display. Caution: this does not change IT->current_x and
5614 IT->hpos. */
5615
5616 static void
5617 back_to_previous_visible_line_start (struct it *it)
5618 {
5619 while (IT_CHARPOS (*it) > BEGV)
5620 {
5621 back_to_previous_line_start (it);
5622
5623 if (IT_CHARPOS (*it) <= BEGV)
5624 break;
5625
5626 /* If selective > 0, then lines indented more than its value are
5627 invisible. */
5628 if (it->selective > 0
5629 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5630 it->selective))
5631 continue;
5632
5633 /* Check the newline before point for invisibility. */
5634 {
5635 Lisp_Object prop;
5636 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5637 Qinvisible, it->window);
5638 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5639 continue;
5640 }
5641
5642 if (IT_CHARPOS (*it) <= BEGV)
5643 break;
5644
5645 {
5646 struct it it2;
5647 void *it2data = NULL;
5648 EMACS_INT pos;
5649 EMACS_INT beg, end;
5650 Lisp_Object val, overlay;
5651
5652 SAVE_IT (it2, *it, it2data);
5653
5654 /* If newline is part of a composition, continue from start of composition */
5655 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5656 && beg < IT_CHARPOS (*it))
5657 goto replaced;
5658
5659 /* If newline is replaced by a display property, find start of overlay
5660 or interval and continue search from that point. */
5661 pos = --IT_CHARPOS (it2);
5662 --IT_BYTEPOS (it2);
5663 it2.sp = 0;
5664 bidi_unshelve_cache (NULL, 0);
5665 it2.string_from_display_prop_p = 0;
5666 it2.from_disp_prop_p = 0;
5667 if (handle_display_prop (&it2) == HANDLED_RETURN
5668 && !NILP (val = get_char_property_and_overlay
5669 (make_number (pos), Qdisplay, Qnil, &overlay))
5670 && (OVERLAYP (overlay)
5671 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5672 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5673 {
5674 RESTORE_IT (it, it, it2data);
5675 goto replaced;
5676 }
5677
5678 /* Newline is not replaced by anything -- so we are done. */
5679 RESTORE_IT (it, it, it2data);
5680 break;
5681
5682 replaced:
5683 if (beg < BEGV)
5684 beg = BEGV;
5685 IT_CHARPOS (*it) = beg;
5686 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5687 }
5688 }
5689
5690 it->continuation_lines_width = 0;
5691
5692 xassert (IT_CHARPOS (*it) >= BEGV);
5693 xassert (IT_CHARPOS (*it) == BEGV
5694 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5695 CHECK_IT (it);
5696 }
5697
5698
5699 /* Reseat iterator IT at the previous visible line start. Skip
5700 invisible text that is so either due to text properties or due to
5701 selective display. At the end, update IT's overlay information,
5702 face information etc. */
5703
5704 void
5705 reseat_at_previous_visible_line_start (struct it *it)
5706 {
5707 back_to_previous_visible_line_start (it);
5708 reseat (it, it->current.pos, 1);
5709 CHECK_IT (it);
5710 }
5711
5712
5713 /* Reseat iterator IT on the next visible line start in the current
5714 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5715 preceding the line start. Skip over invisible text that is so
5716 because of selective display. Compute faces, overlays etc at the
5717 new position. Note that this function does not skip over text that
5718 is invisible because of text properties. */
5719
5720 static void
5721 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5722 {
5723 int newline_found_p, skipped_p = 0;
5724 struct bidi_it bidi_it_prev;
5725
5726 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5727
5728 /* Skip over lines that are invisible because they are indented
5729 more than the value of IT->selective. */
5730 if (it->selective > 0)
5731 while (IT_CHARPOS (*it) < ZV
5732 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5733 it->selective))
5734 {
5735 xassert (IT_BYTEPOS (*it) == BEGV
5736 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5737 newline_found_p =
5738 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5739 }
5740
5741 /* Position on the newline if that's what's requested. */
5742 if (on_newline_p && newline_found_p)
5743 {
5744 if (STRINGP (it->string))
5745 {
5746 if (IT_STRING_CHARPOS (*it) > 0)
5747 {
5748 if (!it->bidi_p)
5749 {
5750 --IT_STRING_CHARPOS (*it);
5751 --IT_STRING_BYTEPOS (*it);
5752 }
5753 else
5754 {
5755 /* We need to restore the bidi iterator to the state
5756 it had on the newline, and resync the IT's
5757 position with that. */
5758 it->bidi_it = bidi_it_prev;
5759 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5760 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5761 }
5762 }
5763 }
5764 else if (IT_CHARPOS (*it) > BEGV)
5765 {
5766 if (!it->bidi_p)
5767 {
5768 --IT_CHARPOS (*it);
5769 --IT_BYTEPOS (*it);
5770 }
5771 else
5772 {
5773 /* We need to restore the bidi iterator to the state it
5774 had on the newline and resync IT with that. */
5775 it->bidi_it = bidi_it_prev;
5776 IT_CHARPOS (*it) = it->bidi_it.charpos;
5777 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5778 }
5779 reseat (it, it->current.pos, 0);
5780 }
5781 }
5782 else if (skipped_p)
5783 reseat (it, it->current.pos, 0);
5784
5785 CHECK_IT (it);
5786 }
5787
5788
5789 \f
5790 /***********************************************************************
5791 Changing an iterator's position
5792 ***********************************************************************/
5793
5794 /* Change IT's current position to POS in current_buffer. If FORCE_P
5795 is non-zero, always check for text properties at the new position.
5796 Otherwise, text properties are only looked up if POS >=
5797 IT->check_charpos of a property. */
5798
5799 static void
5800 reseat (struct it *it, struct text_pos pos, int force_p)
5801 {
5802 EMACS_INT original_pos = IT_CHARPOS (*it);
5803
5804 reseat_1 (it, pos, 0);
5805
5806 /* Determine where to check text properties. Avoid doing it
5807 where possible because text property lookup is very expensive. */
5808 if (force_p
5809 || CHARPOS (pos) > it->stop_charpos
5810 || CHARPOS (pos) < original_pos)
5811 {
5812 if (it->bidi_p)
5813 {
5814 /* For bidi iteration, we need to prime prev_stop and
5815 base_level_stop with our best estimations. */
5816 /* Implementation note: Of course, POS is not necessarily a
5817 stop position, so assigning prev_pos to it is a lie; we
5818 should have called compute_stop_backwards. However, if
5819 the current buffer does not include any R2L characters,
5820 that call would be a waste of cycles, because the
5821 iterator will never move back, and thus never cross this
5822 "fake" stop position. So we delay that backward search
5823 until the time we really need it, in next_element_from_buffer. */
5824 if (CHARPOS (pos) != it->prev_stop)
5825 it->prev_stop = CHARPOS (pos);
5826 if (CHARPOS (pos) < it->base_level_stop)
5827 it->base_level_stop = 0; /* meaning it's unknown */
5828 handle_stop (it);
5829 }
5830 else
5831 {
5832 handle_stop (it);
5833 it->prev_stop = it->base_level_stop = 0;
5834 }
5835
5836 }
5837
5838 CHECK_IT (it);
5839 }
5840
5841
5842 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5843 IT->stop_pos to POS, also. */
5844
5845 static void
5846 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5847 {
5848 /* Don't call this function when scanning a C string. */
5849 xassert (it->s == NULL);
5850
5851 /* POS must be a reasonable value. */
5852 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5853
5854 it->current.pos = it->position = pos;
5855 it->end_charpos = ZV;
5856 it->dpvec = NULL;
5857 it->current.dpvec_index = -1;
5858 it->current.overlay_string_index = -1;
5859 IT_STRING_CHARPOS (*it) = -1;
5860 IT_STRING_BYTEPOS (*it) = -1;
5861 it->string = Qnil;
5862 it->method = GET_FROM_BUFFER;
5863 it->object = it->w->buffer;
5864 it->area = TEXT_AREA;
5865 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5866 it->sp = 0;
5867 it->string_from_display_prop_p = 0;
5868 it->from_disp_prop_p = 0;
5869 it->face_before_selective_p = 0;
5870 if (it->bidi_p)
5871 {
5872 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5873 &it->bidi_it);
5874 bidi_unshelve_cache (NULL, 0);
5875 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5876 it->bidi_it.string.s = NULL;
5877 it->bidi_it.string.lstring = Qnil;
5878 it->bidi_it.string.bufpos = 0;
5879 it->bidi_it.string.unibyte = 0;
5880 }
5881
5882 if (set_stop_p)
5883 {
5884 it->stop_charpos = CHARPOS (pos);
5885 it->base_level_stop = CHARPOS (pos);
5886 }
5887 }
5888
5889
5890 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5891 If S is non-null, it is a C string to iterate over. Otherwise,
5892 STRING gives a Lisp string to iterate over.
5893
5894 If PRECISION > 0, don't return more then PRECISION number of
5895 characters from the string.
5896
5897 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5898 characters have been returned. FIELD_WIDTH < 0 means an infinite
5899 field width.
5900
5901 MULTIBYTE = 0 means disable processing of multibyte characters,
5902 MULTIBYTE > 0 means enable it,
5903 MULTIBYTE < 0 means use IT->multibyte_p.
5904
5905 IT must be initialized via a prior call to init_iterator before
5906 calling this function. */
5907
5908 static void
5909 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5910 EMACS_INT charpos, EMACS_INT precision, int field_width,
5911 int multibyte)
5912 {
5913 /* No region in strings. */
5914 it->region_beg_charpos = it->region_end_charpos = -1;
5915
5916 /* No text property checks performed by default, but see below. */
5917 it->stop_charpos = -1;
5918
5919 /* Set iterator position and end position. */
5920 memset (&it->current, 0, sizeof it->current);
5921 it->current.overlay_string_index = -1;
5922 it->current.dpvec_index = -1;
5923 xassert (charpos >= 0);
5924
5925 /* If STRING is specified, use its multibyteness, otherwise use the
5926 setting of MULTIBYTE, if specified. */
5927 if (multibyte >= 0)
5928 it->multibyte_p = multibyte > 0;
5929
5930 /* Bidirectional reordering of strings is controlled by the default
5931 value of bidi-display-reordering. */
5932 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5933
5934 if (s == NULL)
5935 {
5936 xassert (STRINGP (string));
5937 it->string = string;
5938 it->s = NULL;
5939 it->end_charpos = it->string_nchars = SCHARS (string);
5940 it->method = GET_FROM_STRING;
5941 it->current.string_pos = string_pos (charpos, string);
5942
5943 if (it->bidi_p)
5944 {
5945 it->bidi_it.string.lstring = string;
5946 it->bidi_it.string.s = NULL;
5947 it->bidi_it.string.schars = it->end_charpos;
5948 it->bidi_it.string.bufpos = 0;
5949 it->bidi_it.string.from_disp_str = 0;
5950 it->bidi_it.string.unibyte = !it->multibyte_p;
5951 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5952 FRAME_WINDOW_P (it->f), &it->bidi_it);
5953 }
5954 }
5955 else
5956 {
5957 it->s = (const unsigned char *) s;
5958 it->string = Qnil;
5959
5960 /* Note that we use IT->current.pos, not it->current.string_pos,
5961 for displaying C strings. */
5962 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5963 if (it->multibyte_p)
5964 {
5965 it->current.pos = c_string_pos (charpos, s, 1);
5966 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5967 }
5968 else
5969 {
5970 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5971 it->end_charpos = it->string_nchars = strlen (s);
5972 }
5973
5974 if (it->bidi_p)
5975 {
5976 it->bidi_it.string.lstring = Qnil;
5977 it->bidi_it.string.s = (const unsigned char *) s;
5978 it->bidi_it.string.schars = it->end_charpos;
5979 it->bidi_it.string.bufpos = 0;
5980 it->bidi_it.string.from_disp_str = 0;
5981 it->bidi_it.string.unibyte = !it->multibyte_p;
5982 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5983 &it->bidi_it);
5984 }
5985 it->method = GET_FROM_C_STRING;
5986 }
5987
5988 /* PRECISION > 0 means don't return more than PRECISION characters
5989 from the string. */
5990 if (precision > 0 && it->end_charpos - charpos > precision)
5991 {
5992 it->end_charpos = it->string_nchars = charpos + precision;
5993 if (it->bidi_p)
5994 it->bidi_it.string.schars = it->end_charpos;
5995 }
5996
5997 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5998 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5999 FIELD_WIDTH < 0 means infinite field width. This is useful for
6000 padding with `-' at the end of a mode line. */
6001 if (field_width < 0)
6002 field_width = INFINITY;
6003 /* Implementation note: We deliberately don't enlarge
6004 it->bidi_it.string.schars here to fit it->end_charpos, because
6005 the bidi iterator cannot produce characters out of thin air. */
6006 if (field_width > it->end_charpos - charpos)
6007 it->end_charpos = charpos + field_width;
6008
6009 /* Use the standard display table for displaying strings. */
6010 if (DISP_TABLE_P (Vstandard_display_table))
6011 it->dp = XCHAR_TABLE (Vstandard_display_table);
6012
6013 it->stop_charpos = charpos;
6014 it->prev_stop = charpos;
6015 it->base_level_stop = 0;
6016 if (it->bidi_p)
6017 {
6018 it->bidi_it.first_elt = 1;
6019 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6020 it->bidi_it.disp_pos = -1;
6021 }
6022 if (s == NULL && it->multibyte_p)
6023 {
6024 EMACS_INT endpos = SCHARS (it->string);
6025 if (endpos > it->end_charpos)
6026 endpos = it->end_charpos;
6027 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6028 it->string);
6029 }
6030 CHECK_IT (it);
6031 }
6032
6033
6034 \f
6035 /***********************************************************************
6036 Iteration
6037 ***********************************************************************/
6038
6039 /* Map enum it_method value to corresponding next_element_from_* function. */
6040
6041 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6042 {
6043 next_element_from_buffer,
6044 next_element_from_display_vector,
6045 next_element_from_string,
6046 next_element_from_c_string,
6047 next_element_from_image,
6048 next_element_from_stretch
6049 };
6050
6051 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6052
6053
6054 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6055 (possibly with the following characters). */
6056
6057 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6058 ((IT)->cmp_it.id >= 0 \
6059 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6060 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6061 END_CHARPOS, (IT)->w, \
6062 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6063 (IT)->string)))
6064
6065
6066 /* Lookup the char-table Vglyphless_char_display for character C (-1
6067 if we want information for no-font case), and return the display
6068 method symbol. By side-effect, update it->what and
6069 it->glyphless_method. This function is called from
6070 get_next_display_element for each character element, and from
6071 x_produce_glyphs when no suitable font was found. */
6072
6073 Lisp_Object
6074 lookup_glyphless_char_display (int c, struct it *it)
6075 {
6076 Lisp_Object glyphless_method = Qnil;
6077
6078 if (CHAR_TABLE_P (Vglyphless_char_display)
6079 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6080 {
6081 if (c >= 0)
6082 {
6083 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6084 if (CONSP (glyphless_method))
6085 glyphless_method = FRAME_WINDOW_P (it->f)
6086 ? XCAR (glyphless_method)
6087 : XCDR (glyphless_method);
6088 }
6089 else
6090 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6091 }
6092
6093 retry:
6094 if (NILP (glyphless_method))
6095 {
6096 if (c >= 0)
6097 /* The default is to display the character by a proper font. */
6098 return Qnil;
6099 /* The default for the no-font case is to display an empty box. */
6100 glyphless_method = Qempty_box;
6101 }
6102 if (EQ (glyphless_method, Qzero_width))
6103 {
6104 if (c >= 0)
6105 return glyphless_method;
6106 /* This method can't be used for the no-font case. */
6107 glyphless_method = Qempty_box;
6108 }
6109 if (EQ (glyphless_method, Qthin_space))
6110 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6111 else if (EQ (glyphless_method, Qempty_box))
6112 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6113 else if (EQ (glyphless_method, Qhex_code))
6114 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6115 else if (STRINGP (glyphless_method))
6116 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6117 else
6118 {
6119 /* Invalid value. We use the default method. */
6120 glyphless_method = Qnil;
6121 goto retry;
6122 }
6123 it->what = IT_GLYPHLESS;
6124 return glyphless_method;
6125 }
6126
6127 /* Load IT's display element fields with information about the next
6128 display element from the current position of IT. Value is zero if
6129 end of buffer (or C string) is reached. */
6130
6131 static struct frame *last_escape_glyph_frame = NULL;
6132 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6133 static int last_escape_glyph_merged_face_id = 0;
6134
6135 struct frame *last_glyphless_glyph_frame = NULL;
6136 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6137 int last_glyphless_glyph_merged_face_id = 0;
6138
6139 static int
6140 get_next_display_element (struct it *it)
6141 {
6142 /* Non-zero means that we found a display element. Zero means that
6143 we hit the end of what we iterate over. Performance note: the
6144 function pointer `method' used here turns out to be faster than
6145 using a sequence of if-statements. */
6146 int success_p;
6147
6148 get_next:
6149 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6150
6151 if (it->what == IT_CHARACTER)
6152 {
6153 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6154 and only if (a) the resolved directionality of that character
6155 is R..." */
6156 /* FIXME: Do we need an exception for characters from display
6157 tables? */
6158 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6159 it->c = bidi_mirror_char (it->c);
6160 /* Map via display table or translate control characters.
6161 IT->c, IT->len etc. have been set to the next character by
6162 the function call above. If we have a display table, and it
6163 contains an entry for IT->c, translate it. Don't do this if
6164 IT->c itself comes from a display table, otherwise we could
6165 end up in an infinite recursion. (An alternative could be to
6166 count the recursion depth of this function and signal an
6167 error when a certain maximum depth is reached.) Is it worth
6168 it? */
6169 if (success_p && it->dpvec == NULL)
6170 {
6171 Lisp_Object dv;
6172 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6173 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6174 nbsp_or_shy = char_is_other;
6175 int c = it->c; /* This is the character to display. */
6176
6177 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6178 {
6179 xassert (SINGLE_BYTE_CHAR_P (c));
6180 if (unibyte_display_via_language_environment)
6181 {
6182 c = DECODE_CHAR (unibyte, c);
6183 if (c < 0)
6184 c = BYTE8_TO_CHAR (it->c);
6185 }
6186 else
6187 c = BYTE8_TO_CHAR (it->c);
6188 }
6189
6190 if (it->dp
6191 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6192 VECTORP (dv)))
6193 {
6194 struct Lisp_Vector *v = XVECTOR (dv);
6195
6196 /* Return the first character from the display table
6197 entry, if not empty. If empty, don't display the
6198 current character. */
6199 if (v->header.size)
6200 {
6201 it->dpvec_char_len = it->len;
6202 it->dpvec = v->contents;
6203 it->dpend = v->contents + v->header.size;
6204 it->current.dpvec_index = 0;
6205 it->dpvec_face_id = -1;
6206 it->saved_face_id = it->face_id;
6207 it->method = GET_FROM_DISPLAY_VECTOR;
6208 it->ellipsis_p = 0;
6209 }
6210 else
6211 {
6212 set_iterator_to_next (it, 0);
6213 }
6214 goto get_next;
6215 }
6216
6217 if (! NILP (lookup_glyphless_char_display (c, it)))
6218 {
6219 if (it->what == IT_GLYPHLESS)
6220 goto done;
6221 /* Don't display this character. */
6222 set_iterator_to_next (it, 0);
6223 goto get_next;
6224 }
6225
6226 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6227 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6228 : c == 0xAD ? char_is_soft_hyphen
6229 : char_is_other);
6230
6231 /* Translate control characters into `\003' or `^C' form.
6232 Control characters coming from a display table entry are
6233 currently not translated because we use IT->dpvec to hold
6234 the translation. This could easily be changed but I
6235 don't believe that it is worth doing.
6236
6237 NBSP and SOFT-HYPEN are property translated too.
6238
6239 Non-printable characters and raw-byte characters are also
6240 translated to octal form. */
6241 if (((c < ' ' || c == 127) /* ASCII control chars */
6242 ? (it->area != TEXT_AREA
6243 /* In mode line, treat \n, \t like other crl chars. */
6244 || (c != '\t'
6245 && it->glyph_row
6246 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6247 || (c != '\n' && c != '\t'))
6248 : (nbsp_or_shy
6249 || CHAR_BYTE8_P (c)
6250 || ! CHAR_PRINTABLE_P (c))))
6251 {
6252 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6253 or a non-printable character which must be displayed
6254 either as '\003' or as `^C' where the '\\' and '^'
6255 can be defined in the display table. Fill
6256 IT->ctl_chars with glyphs for what we have to
6257 display. Then, set IT->dpvec to these glyphs. */
6258 Lisp_Object gc;
6259 int ctl_len;
6260 int face_id;
6261 EMACS_INT lface_id = 0;
6262 int escape_glyph;
6263
6264 /* Handle control characters with ^. */
6265
6266 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6267 {
6268 int g;
6269
6270 g = '^'; /* default glyph for Control */
6271 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6272 if (it->dp
6273 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6274 && GLYPH_CODE_CHAR_VALID_P (gc))
6275 {
6276 g = GLYPH_CODE_CHAR (gc);
6277 lface_id = GLYPH_CODE_FACE (gc);
6278 }
6279 if (lface_id)
6280 {
6281 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6282 }
6283 else if (it->f == last_escape_glyph_frame
6284 && it->face_id == last_escape_glyph_face_id)
6285 {
6286 face_id = last_escape_glyph_merged_face_id;
6287 }
6288 else
6289 {
6290 /* Merge the escape-glyph face into the current face. */
6291 face_id = merge_faces (it->f, Qescape_glyph, 0,
6292 it->face_id);
6293 last_escape_glyph_frame = it->f;
6294 last_escape_glyph_face_id = it->face_id;
6295 last_escape_glyph_merged_face_id = face_id;
6296 }
6297
6298 XSETINT (it->ctl_chars[0], g);
6299 XSETINT (it->ctl_chars[1], c ^ 0100);
6300 ctl_len = 2;
6301 goto display_control;
6302 }
6303
6304 /* Handle non-break space in the mode where it only gets
6305 highlighting. */
6306
6307 if (EQ (Vnobreak_char_display, Qt)
6308 && nbsp_or_shy == char_is_nbsp)
6309 {
6310 /* Merge the no-break-space face into the current face. */
6311 face_id = merge_faces (it->f, Qnobreak_space, 0,
6312 it->face_id);
6313
6314 c = ' ';
6315 XSETINT (it->ctl_chars[0], ' ');
6316 ctl_len = 1;
6317 goto display_control;
6318 }
6319
6320 /* Handle sequences that start with the "escape glyph". */
6321
6322 /* the default escape glyph is \. */
6323 escape_glyph = '\\';
6324
6325 if (it->dp
6326 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6327 && GLYPH_CODE_CHAR_VALID_P (gc))
6328 {
6329 escape_glyph = GLYPH_CODE_CHAR (gc);
6330 lface_id = GLYPH_CODE_FACE (gc);
6331 }
6332 if (lface_id)
6333 {
6334 /* The display table specified a face.
6335 Merge it into face_id and also into escape_glyph. */
6336 face_id = merge_faces (it->f, Qt, lface_id,
6337 it->face_id);
6338 }
6339 else if (it->f == last_escape_glyph_frame
6340 && it->face_id == last_escape_glyph_face_id)
6341 {
6342 face_id = last_escape_glyph_merged_face_id;
6343 }
6344 else
6345 {
6346 /* Merge the escape-glyph face into the current face. */
6347 face_id = merge_faces (it->f, Qescape_glyph, 0,
6348 it->face_id);
6349 last_escape_glyph_frame = it->f;
6350 last_escape_glyph_face_id = it->face_id;
6351 last_escape_glyph_merged_face_id = face_id;
6352 }
6353
6354 /* Handle soft hyphens in the mode where they only get
6355 highlighting. */
6356
6357 if (EQ (Vnobreak_char_display, Qt)
6358 && nbsp_or_shy == char_is_soft_hyphen)
6359 {
6360 XSETINT (it->ctl_chars[0], '-');
6361 ctl_len = 1;
6362 goto display_control;
6363 }
6364
6365 /* Handle non-break space and soft hyphen
6366 with the escape glyph. */
6367
6368 if (nbsp_or_shy)
6369 {
6370 XSETINT (it->ctl_chars[0], escape_glyph);
6371 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6372 XSETINT (it->ctl_chars[1], c);
6373 ctl_len = 2;
6374 goto display_control;
6375 }
6376
6377 {
6378 char str[10];
6379 int len, i;
6380
6381 if (CHAR_BYTE8_P (c))
6382 /* Display \200 instead of \17777600. */
6383 c = CHAR_TO_BYTE8 (c);
6384 len = sprintf (str, "%03o", c);
6385
6386 XSETINT (it->ctl_chars[0], escape_glyph);
6387 for (i = 0; i < len; i++)
6388 XSETINT (it->ctl_chars[i + 1], str[i]);
6389 ctl_len = len + 1;
6390 }
6391
6392 display_control:
6393 /* Set up IT->dpvec and return first character from it. */
6394 it->dpvec_char_len = it->len;
6395 it->dpvec = it->ctl_chars;
6396 it->dpend = it->dpvec + ctl_len;
6397 it->current.dpvec_index = 0;
6398 it->dpvec_face_id = face_id;
6399 it->saved_face_id = it->face_id;
6400 it->method = GET_FROM_DISPLAY_VECTOR;
6401 it->ellipsis_p = 0;
6402 goto get_next;
6403 }
6404 it->char_to_display = c;
6405 }
6406 else if (success_p)
6407 {
6408 it->char_to_display = it->c;
6409 }
6410 }
6411
6412 /* Adjust face id for a multibyte character. There are no multibyte
6413 character in unibyte text. */
6414 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6415 && it->multibyte_p
6416 && success_p
6417 && FRAME_WINDOW_P (it->f))
6418 {
6419 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6420
6421 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6422 {
6423 /* Automatic composition with glyph-string. */
6424 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6425
6426 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6427 }
6428 else
6429 {
6430 EMACS_INT pos = (it->s ? -1
6431 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6432 : IT_CHARPOS (*it));
6433 int c;
6434
6435 if (it->what == IT_CHARACTER)
6436 c = it->char_to_display;
6437 else
6438 {
6439 struct composition *cmp = composition_table[it->cmp_it.id];
6440 int i;
6441
6442 c = ' ';
6443 for (i = 0; i < cmp->glyph_len; i++)
6444 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6445 break;
6446 }
6447 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6448 }
6449 }
6450
6451 done:
6452 /* Is this character the last one of a run of characters with
6453 box? If yes, set IT->end_of_box_run_p to 1. */
6454 if (it->face_box_p
6455 && it->s == NULL)
6456 {
6457 if (it->method == GET_FROM_STRING && it->sp)
6458 {
6459 int face_id = underlying_face_id (it);
6460 struct face *face = FACE_FROM_ID (it->f, face_id);
6461
6462 if (face)
6463 {
6464 if (face->box == FACE_NO_BOX)
6465 {
6466 /* If the box comes from face properties in a
6467 display string, check faces in that string. */
6468 int string_face_id = face_after_it_pos (it);
6469 it->end_of_box_run_p
6470 = (FACE_FROM_ID (it->f, string_face_id)->box
6471 == FACE_NO_BOX);
6472 }
6473 /* Otherwise, the box comes from the underlying face.
6474 If this is the last string character displayed, check
6475 the next buffer location. */
6476 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6477 && (it->current.overlay_string_index
6478 == it->n_overlay_strings - 1))
6479 {
6480 EMACS_INT ignore;
6481 int next_face_id;
6482 struct text_pos pos = it->current.pos;
6483 INC_TEXT_POS (pos, it->multibyte_p);
6484
6485 next_face_id = face_at_buffer_position
6486 (it->w, CHARPOS (pos), it->region_beg_charpos,
6487 it->region_end_charpos, &ignore,
6488 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6489 -1);
6490 it->end_of_box_run_p
6491 = (FACE_FROM_ID (it->f, next_face_id)->box
6492 == FACE_NO_BOX);
6493 }
6494 }
6495 }
6496 else
6497 {
6498 int face_id = face_after_it_pos (it);
6499 it->end_of_box_run_p
6500 = (face_id != it->face_id
6501 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6502 }
6503 }
6504
6505 /* Value is 0 if end of buffer or string reached. */
6506 return success_p;
6507 }
6508
6509
6510 /* Move IT to the next display element.
6511
6512 RESEAT_P non-zero means if called on a newline in buffer text,
6513 skip to the next visible line start.
6514
6515 Functions get_next_display_element and set_iterator_to_next are
6516 separate because I find this arrangement easier to handle than a
6517 get_next_display_element function that also increments IT's
6518 position. The way it is we can first look at an iterator's current
6519 display element, decide whether it fits on a line, and if it does,
6520 increment the iterator position. The other way around we probably
6521 would either need a flag indicating whether the iterator has to be
6522 incremented the next time, or we would have to implement a
6523 decrement position function which would not be easy to write. */
6524
6525 void
6526 set_iterator_to_next (struct it *it, int reseat_p)
6527 {
6528 /* Reset flags indicating start and end of a sequence of characters
6529 with box. Reset them at the start of this function because
6530 moving the iterator to a new position might set them. */
6531 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6532
6533 switch (it->method)
6534 {
6535 case GET_FROM_BUFFER:
6536 /* The current display element of IT is a character from
6537 current_buffer. Advance in the buffer, and maybe skip over
6538 invisible lines that are so because of selective display. */
6539 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6540 reseat_at_next_visible_line_start (it, 0);
6541 else if (it->cmp_it.id >= 0)
6542 {
6543 /* We are currently getting glyphs from a composition. */
6544 int i;
6545
6546 if (! it->bidi_p)
6547 {
6548 IT_CHARPOS (*it) += it->cmp_it.nchars;
6549 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6550 if (it->cmp_it.to < it->cmp_it.nglyphs)
6551 {
6552 it->cmp_it.from = it->cmp_it.to;
6553 }
6554 else
6555 {
6556 it->cmp_it.id = -1;
6557 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6558 IT_BYTEPOS (*it),
6559 it->end_charpos, Qnil);
6560 }
6561 }
6562 else if (! it->cmp_it.reversed_p)
6563 {
6564 /* Composition created while scanning forward. */
6565 /* Update IT's char/byte positions to point to the first
6566 character of the next grapheme cluster, or to the
6567 character visually after the current composition. */
6568 for (i = 0; i < it->cmp_it.nchars; i++)
6569 bidi_move_to_visually_next (&it->bidi_it);
6570 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6571 IT_CHARPOS (*it) = it->bidi_it.charpos;
6572
6573 if (it->cmp_it.to < it->cmp_it.nglyphs)
6574 {
6575 /* Proceed to the next grapheme cluster. */
6576 it->cmp_it.from = it->cmp_it.to;
6577 }
6578 else
6579 {
6580 /* No more grapheme clusters in this composition.
6581 Find the next stop position. */
6582 EMACS_INT stop = it->end_charpos;
6583 if (it->bidi_it.scan_dir < 0)
6584 /* Now we are scanning backward and don't know
6585 where to stop. */
6586 stop = -1;
6587 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6588 IT_BYTEPOS (*it), stop, Qnil);
6589 }
6590 }
6591 else
6592 {
6593 /* Composition created while scanning backward. */
6594 /* Update IT's char/byte positions to point to the last
6595 character of the previous grapheme cluster, or the
6596 character visually after the current composition. */
6597 for (i = 0; i < it->cmp_it.nchars; i++)
6598 bidi_move_to_visually_next (&it->bidi_it);
6599 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6600 IT_CHARPOS (*it) = it->bidi_it.charpos;
6601 if (it->cmp_it.from > 0)
6602 {
6603 /* Proceed to the previous grapheme cluster. */
6604 it->cmp_it.to = it->cmp_it.from;
6605 }
6606 else
6607 {
6608 /* No more grapheme clusters in this composition.
6609 Find the next stop position. */
6610 EMACS_INT stop = it->end_charpos;
6611 if (it->bidi_it.scan_dir < 0)
6612 /* Now we are scanning backward and don't know
6613 where to stop. */
6614 stop = -1;
6615 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6616 IT_BYTEPOS (*it), stop, Qnil);
6617 }
6618 }
6619 }
6620 else
6621 {
6622 xassert (it->len != 0);
6623
6624 if (!it->bidi_p)
6625 {
6626 IT_BYTEPOS (*it) += it->len;
6627 IT_CHARPOS (*it) += 1;
6628 }
6629 else
6630 {
6631 int prev_scan_dir = it->bidi_it.scan_dir;
6632 /* If this is a new paragraph, determine its base
6633 direction (a.k.a. its base embedding level). */
6634 if (it->bidi_it.new_paragraph)
6635 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6636 bidi_move_to_visually_next (&it->bidi_it);
6637 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6638 IT_CHARPOS (*it) = it->bidi_it.charpos;
6639 if (prev_scan_dir != it->bidi_it.scan_dir)
6640 {
6641 /* As the scan direction was changed, we must
6642 re-compute the stop position for composition. */
6643 EMACS_INT stop = it->end_charpos;
6644 if (it->bidi_it.scan_dir < 0)
6645 stop = -1;
6646 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6647 IT_BYTEPOS (*it), stop, Qnil);
6648 }
6649 }
6650 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6651 }
6652 break;
6653
6654 case GET_FROM_C_STRING:
6655 /* Current display element of IT is from a C string. */
6656 if (!it->bidi_p
6657 /* If the string position is beyond string's end, it means
6658 next_element_from_c_string is padding the string with
6659 blanks, in which case we bypass the bidi iterator,
6660 because it cannot deal with such virtual characters. */
6661 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6662 {
6663 IT_BYTEPOS (*it) += it->len;
6664 IT_CHARPOS (*it) += 1;
6665 }
6666 else
6667 {
6668 bidi_move_to_visually_next (&it->bidi_it);
6669 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6670 IT_CHARPOS (*it) = it->bidi_it.charpos;
6671 }
6672 break;
6673
6674 case GET_FROM_DISPLAY_VECTOR:
6675 /* Current display element of IT is from a display table entry.
6676 Advance in the display table definition. Reset it to null if
6677 end reached, and continue with characters from buffers/
6678 strings. */
6679 ++it->current.dpvec_index;
6680
6681 /* Restore face of the iterator to what they were before the
6682 display vector entry (these entries may contain faces). */
6683 it->face_id = it->saved_face_id;
6684
6685 if (it->dpvec + it->current.dpvec_index == it->dpend)
6686 {
6687 int recheck_faces = it->ellipsis_p;
6688
6689 if (it->s)
6690 it->method = GET_FROM_C_STRING;
6691 else if (STRINGP (it->string))
6692 it->method = GET_FROM_STRING;
6693 else
6694 {
6695 it->method = GET_FROM_BUFFER;
6696 it->object = it->w->buffer;
6697 }
6698
6699 it->dpvec = NULL;
6700 it->current.dpvec_index = -1;
6701
6702 /* Skip over characters which were displayed via IT->dpvec. */
6703 if (it->dpvec_char_len < 0)
6704 reseat_at_next_visible_line_start (it, 1);
6705 else if (it->dpvec_char_len > 0)
6706 {
6707 if (it->method == GET_FROM_STRING
6708 && it->n_overlay_strings > 0)
6709 it->ignore_overlay_strings_at_pos_p = 1;
6710 it->len = it->dpvec_char_len;
6711 set_iterator_to_next (it, reseat_p);
6712 }
6713
6714 /* Maybe recheck faces after display vector */
6715 if (recheck_faces)
6716 it->stop_charpos = IT_CHARPOS (*it);
6717 }
6718 break;
6719
6720 case GET_FROM_STRING:
6721 /* Current display element is a character from a Lisp string. */
6722 xassert (it->s == NULL && STRINGP (it->string));
6723 if (it->cmp_it.id >= 0)
6724 {
6725 int i;
6726
6727 if (! it->bidi_p)
6728 {
6729 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6730 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6731 if (it->cmp_it.to < it->cmp_it.nglyphs)
6732 it->cmp_it.from = it->cmp_it.to;
6733 else
6734 {
6735 it->cmp_it.id = -1;
6736 composition_compute_stop_pos (&it->cmp_it,
6737 IT_STRING_CHARPOS (*it),
6738 IT_STRING_BYTEPOS (*it),
6739 it->end_charpos, it->string);
6740 }
6741 }
6742 else if (! it->cmp_it.reversed_p)
6743 {
6744 for (i = 0; i < it->cmp_it.nchars; i++)
6745 bidi_move_to_visually_next (&it->bidi_it);
6746 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6747 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6748
6749 if (it->cmp_it.to < it->cmp_it.nglyphs)
6750 it->cmp_it.from = it->cmp_it.to;
6751 else
6752 {
6753 EMACS_INT stop = it->end_charpos;
6754 if (it->bidi_it.scan_dir < 0)
6755 stop = -1;
6756 composition_compute_stop_pos (&it->cmp_it,
6757 IT_STRING_CHARPOS (*it),
6758 IT_STRING_BYTEPOS (*it), stop,
6759 it->string);
6760 }
6761 }
6762 else
6763 {
6764 for (i = 0; i < it->cmp_it.nchars; i++)
6765 bidi_move_to_visually_next (&it->bidi_it);
6766 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6767 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6768 if (it->cmp_it.from > 0)
6769 it->cmp_it.to = it->cmp_it.from;
6770 else
6771 {
6772 EMACS_INT stop = it->end_charpos;
6773 if (it->bidi_it.scan_dir < 0)
6774 stop = -1;
6775 composition_compute_stop_pos (&it->cmp_it,
6776 IT_STRING_CHARPOS (*it),
6777 IT_STRING_BYTEPOS (*it), stop,
6778 it->string);
6779 }
6780 }
6781 }
6782 else
6783 {
6784 if (!it->bidi_p
6785 /* If the string position is beyond string's end, it
6786 means next_element_from_string is padding the string
6787 with blanks, in which case we bypass the bidi
6788 iterator, because it cannot deal with such virtual
6789 characters. */
6790 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6791 {
6792 IT_STRING_BYTEPOS (*it) += it->len;
6793 IT_STRING_CHARPOS (*it) += 1;
6794 }
6795 else
6796 {
6797 int prev_scan_dir = it->bidi_it.scan_dir;
6798
6799 bidi_move_to_visually_next (&it->bidi_it);
6800 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6801 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6802 if (prev_scan_dir != it->bidi_it.scan_dir)
6803 {
6804 EMACS_INT stop = it->end_charpos;
6805
6806 if (it->bidi_it.scan_dir < 0)
6807 stop = -1;
6808 composition_compute_stop_pos (&it->cmp_it,
6809 IT_STRING_CHARPOS (*it),
6810 IT_STRING_BYTEPOS (*it), stop,
6811 it->string);
6812 }
6813 }
6814 }
6815
6816 consider_string_end:
6817
6818 if (it->current.overlay_string_index >= 0)
6819 {
6820 /* IT->string is an overlay string. Advance to the
6821 next, if there is one. */
6822 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6823 {
6824 it->ellipsis_p = 0;
6825 next_overlay_string (it);
6826 if (it->ellipsis_p)
6827 setup_for_ellipsis (it, 0);
6828 }
6829 }
6830 else
6831 {
6832 /* IT->string is not an overlay string. If we reached
6833 its end, and there is something on IT->stack, proceed
6834 with what is on the stack. This can be either another
6835 string, this time an overlay string, or a buffer. */
6836 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6837 && it->sp > 0)
6838 {
6839 pop_it (it);
6840 if (it->method == GET_FROM_STRING)
6841 goto consider_string_end;
6842 }
6843 }
6844 break;
6845
6846 case GET_FROM_IMAGE:
6847 case GET_FROM_STRETCH:
6848 /* The position etc with which we have to proceed are on
6849 the stack. The position may be at the end of a string,
6850 if the `display' property takes up the whole string. */
6851 xassert (it->sp > 0);
6852 pop_it (it);
6853 if (it->method == GET_FROM_STRING)
6854 goto consider_string_end;
6855 break;
6856
6857 default:
6858 /* There are no other methods defined, so this should be a bug. */
6859 abort ();
6860 }
6861
6862 xassert (it->method != GET_FROM_STRING
6863 || (STRINGP (it->string)
6864 && IT_STRING_CHARPOS (*it) >= 0));
6865 }
6866
6867 /* Load IT's display element fields with information about the next
6868 display element which comes from a display table entry or from the
6869 result of translating a control character to one of the forms `^C'
6870 or `\003'.
6871
6872 IT->dpvec holds the glyphs to return as characters.
6873 IT->saved_face_id holds the face id before the display vector--it
6874 is restored into IT->face_id in set_iterator_to_next. */
6875
6876 static int
6877 next_element_from_display_vector (struct it *it)
6878 {
6879 Lisp_Object gc;
6880
6881 /* Precondition. */
6882 xassert (it->dpvec && it->current.dpvec_index >= 0);
6883
6884 it->face_id = it->saved_face_id;
6885
6886 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6887 That seemed totally bogus - so I changed it... */
6888 gc = it->dpvec[it->current.dpvec_index];
6889
6890 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6891 {
6892 it->c = GLYPH_CODE_CHAR (gc);
6893 it->len = CHAR_BYTES (it->c);
6894
6895 /* The entry may contain a face id to use. Such a face id is
6896 the id of a Lisp face, not a realized face. A face id of
6897 zero means no face is specified. */
6898 if (it->dpvec_face_id >= 0)
6899 it->face_id = it->dpvec_face_id;
6900 else
6901 {
6902 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6903 if (lface_id > 0)
6904 it->face_id = merge_faces (it->f, Qt, lface_id,
6905 it->saved_face_id);
6906 }
6907 }
6908 else
6909 /* Display table entry is invalid. Return a space. */
6910 it->c = ' ', it->len = 1;
6911
6912 /* Don't change position and object of the iterator here. They are
6913 still the values of the character that had this display table
6914 entry or was translated, and that's what we want. */
6915 it->what = IT_CHARACTER;
6916 return 1;
6917 }
6918
6919 /* Get the first element of string/buffer in the visual order, after
6920 being reseated to a new position in a string or a buffer. */
6921 static void
6922 get_visually_first_element (struct it *it)
6923 {
6924 int string_p = STRINGP (it->string) || it->s;
6925 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6926 EMACS_INT bob = (string_p ? 0 : BEGV);
6927
6928 if (STRINGP (it->string))
6929 {
6930 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6931 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6932 }
6933 else
6934 {
6935 it->bidi_it.charpos = IT_CHARPOS (*it);
6936 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6937 }
6938
6939 if (it->bidi_it.charpos == eob)
6940 {
6941 /* Nothing to do, but reset the FIRST_ELT flag, like
6942 bidi_paragraph_init does, because we are not going to
6943 call it. */
6944 it->bidi_it.first_elt = 0;
6945 }
6946 else if (it->bidi_it.charpos == bob
6947 || (!string_p
6948 /* FIXME: Should support all Unicode line separators. */
6949 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6950 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6951 {
6952 /* If we are at the beginning of a line/string, we can produce
6953 the next element right away. */
6954 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6955 bidi_move_to_visually_next (&it->bidi_it);
6956 }
6957 else
6958 {
6959 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
6960
6961 /* We need to prime the bidi iterator starting at the line's or
6962 string's beginning, before we will be able to produce the
6963 next element. */
6964 if (string_p)
6965 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
6966 else
6967 {
6968 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
6969 -1);
6970 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
6971 }
6972 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6973 do
6974 {
6975 /* Now return to buffer/string position where we were asked
6976 to get the next display element, and produce that. */
6977 bidi_move_to_visually_next (&it->bidi_it);
6978 }
6979 while (it->bidi_it.bytepos != orig_bytepos
6980 && it->bidi_it.charpos < eob);
6981 }
6982
6983 /* Adjust IT's position information to where we ended up. */
6984 if (STRINGP (it->string))
6985 {
6986 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6987 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6988 }
6989 else
6990 {
6991 IT_CHARPOS (*it) = it->bidi_it.charpos;
6992 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6993 }
6994
6995 if (STRINGP (it->string) || !it->s)
6996 {
6997 EMACS_INT stop, charpos, bytepos;
6998
6999 if (STRINGP (it->string))
7000 {
7001 xassert (!it->s);
7002 stop = SCHARS (it->string);
7003 if (stop > it->end_charpos)
7004 stop = it->end_charpos;
7005 charpos = IT_STRING_CHARPOS (*it);
7006 bytepos = IT_STRING_BYTEPOS (*it);
7007 }
7008 else
7009 {
7010 stop = it->end_charpos;
7011 charpos = IT_CHARPOS (*it);
7012 bytepos = IT_BYTEPOS (*it);
7013 }
7014 if (it->bidi_it.scan_dir < 0)
7015 stop = -1;
7016 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7017 it->string);
7018 }
7019 }
7020
7021 /* Load IT with the next display element from Lisp string IT->string.
7022 IT->current.string_pos is the current position within the string.
7023 If IT->current.overlay_string_index >= 0, the Lisp string is an
7024 overlay string. */
7025
7026 static int
7027 next_element_from_string (struct it *it)
7028 {
7029 struct text_pos position;
7030
7031 xassert (STRINGP (it->string));
7032 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7033 xassert (IT_STRING_CHARPOS (*it) >= 0);
7034 position = it->current.string_pos;
7035
7036 /* With bidi reordering, the character to display might not be the
7037 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7038 that we were reseat()ed to a new string, whose paragraph
7039 direction is not known. */
7040 if (it->bidi_p && it->bidi_it.first_elt)
7041 {
7042 get_visually_first_element (it);
7043 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7044 }
7045
7046 /* Time to check for invisible text? */
7047 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7048 {
7049 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7050 {
7051 if (!(!it->bidi_p
7052 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7053 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7054 {
7055 /* With bidi non-linear iteration, we could find
7056 ourselves far beyond the last computed stop_charpos,
7057 with several other stop positions in between that we
7058 missed. Scan them all now, in buffer's logical
7059 order, until we find and handle the last stop_charpos
7060 that precedes our current position. */
7061 handle_stop_backwards (it, it->stop_charpos);
7062 return GET_NEXT_DISPLAY_ELEMENT (it);
7063 }
7064 else
7065 {
7066 if (it->bidi_p)
7067 {
7068 /* Take note of the stop position we just moved
7069 across, for when we will move back across it. */
7070 it->prev_stop = it->stop_charpos;
7071 /* If we are at base paragraph embedding level, take
7072 note of the last stop position seen at this
7073 level. */
7074 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7075 it->base_level_stop = it->stop_charpos;
7076 }
7077 handle_stop (it);
7078
7079 /* Since a handler may have changed IT->method, we must
7080 recurse here. */
7081 return GET_NEXT_DISPLAY_ELEMENT (it);
7082 }
7083 }
7084 else if (it->bidi_p
7085 /* If we are before prev_stop, we may have overstepped
7086 on our way backwards a stop_pos, and if so, we need
7087 to handle that stop_pos. */
7088 && IT_STRING_CHARPOS (*it) < it->prev_stop
7089 /* We can sometimes back up for reasons that have nothing
7090 to do with bidi reordering. E.g., compositions. The
7091 code below is only needed when we are above the base
7092 embedding level, so test for that explicitly. */
7093 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7094 {
7095 /* If we lost track of base_level_stop, we have no better
7096 place for handle_stop_backwards to start from than string
7097 beginning. This happens, e.g., when we were reseated to
7098 the previous screenful of text by vertical-motion. */
7099 if (it->base_level_stop <= 0
7100 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7101 it->base_level_stop = 0;
7102 handle_stop_backwards (it, it->base_level_stop);
7103 return GET_NEXT_DISPLAY_ELEMENT (it);
7104 }
7105 }
7106
7107 if (it->current.overlay_string_index >= 0)
7108 {
7109 /* Get the next character from an overlay string. In overlay
7110 strings, There is no field width or padding with spaces to
7111 do. */
7112 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7113 {
7114 it->what = IT_EOB;
7115 return 0;
7116 }
7117 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7118 IT_STRING_BYTEPOS (*it),
7119 it->bidi_it.scan_dir < 0
7120 ? -1
7121 : SCHARS (it->string))
7122 && next_element_from_composition (it))
7123 {
7124 return 1;
7125 }
7126 else if (STRING_MULTIBYTE (it->string))
7127 {
7128 const unsigned char *s = (SDATA (it->string)
7129 + IT_STRING_BYTEPOS (*it));
7130 it->c = string_char_and_length (s, &it->len);
7131 }
7132 else
7133 {
7134 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7135 it->len = 1;
7136 }
7137 }
7138 else
7139 {
7140 /* Get the next character from a Lisp string that is not an
7141 overlay string. Such strings come from the mode line, for
7142 example. We may have to pad with spaces, or truncate the
7143 string. See also next_element_from_c_string. */
7144 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7145 {
7146 it->what = IT_EOB;
7147 return 0;
7148 }
7149 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7150 {
7151 /* Pad with spaces. */
7152 it->c = ' ', it->len = 1;
7153 CHARPOS (position) = BYTEPOS (position) = -1;
7154 }
7155 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7156 IT_STRING_BYTEPOS (*it),
7157 it->bidi_it.scan_dir < 0
7158 ? -1
7159 : it->string_nchars)
7160 && next_element_from_composition (it))
7161 {
7162 return 1;
7163 }
7164 else if (STRING_MULTIBYTE (it->string))
7165 {
7166 const unsigned char *s = (SDATA (it->string)
7167 + IT_STRING_BYTEPOS (*it));
7168 it->c = string_char_and_length (s, &it->len);
7169 }
7170 else
7171 {
7172 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7173 it->len = 1;
7174 }
7175 }
7176
7177 /* Record what we have and where it came from. */
7178 it->what = IT_CHARACTER;
7179 it->object = it->string;
7180 it->position = position;
7181 return 1;
7182 }
7183
7184
7185 /* Load IT with next display element from C string IT->s.
7186 IT->string_nchars is the maximum number of characters to return
7187 from the string. IT->end_charpos may be greater than
7188 IT->string_nchars when this function is called, in which case we
7189 may have to return padding spaces. Value is zero if end of string
7190 reached, including padding spaces. */
7191
7192 static int
7193 next_element_from_c_string (struct it *it)
7194 {
7195 int success_p = 1;
7196
7197 xassert (it->s);
7198 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7199 it->what = IT_CHARACTER;
7200 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7201 it->object = Qnil;
7202
7203 /* With bidi reordering, the character to display might not be the
7204 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7205 we were reseated to a new string, whose paragraph direction is
7206 not known. */
7207 if (it->bidi_p && it->bidi_it.first_elt)
7208 get_visually_first_element (it);
7209
7210 /* IT's position can be greater than IT->string_nchars in case a
7211 field width or precision has been specified when the iterator was
7212 initialized. */
7213 if (IT_CHARPOS (*it) >= it->end_charpos)
7214 {
7215 /* End of the game. */
7216 it->what = IT_EOB;
7217 success_p = 0;
7218 }
7219 else if (IT_CHARPOS (*it) >= it->string_nchars)
7220 {
7221 /* Pad with spaces. */
7222 it->c = ' ', it->len = 1;
7223 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7224 }
7225 else if (it->multibyte_p)
7226 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7227 else
7228 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7229
7230 return success_p;
7231 }
7232
7233
7234 /* Set up IT to return characters from an ellipsis, if appropriate.
7235 The definition of the ellipsis glyphs may come from a display table
7236 entry. This function fills IT with the first glyph from the
7237 ellipsis if an ellipsis is to be displayed. */
7238
7239 static int
7240 next_element_from_ellipsis (struct it *it)
7241 {
7242 if (it->selective_display_ellipsis_p)
7243 setup_for_ellipsis (it, it->len);
7244 else
7245 {
7246 /* The face at the current position may be different from the
7247 face we find after the invisible text. Remember what it
7248 was in IT->saved_face_id, and signal that it's there by
7249 setting face_before_selective_p. */
7250 it->saved_face_id = it->face_id;
7251 it->method = GET_FROM_BUFFER;
7252 it->object = it->w->buffer;
7253 reseat_at_next_visible_line_start (it, 1);
7254 it->face_before_selective_p = 1;
7255 }
7256
7257 return GET_NEXT_DISPLAY_ELEMENT (it);
7258 }
7259
7260
7261 /* Deliver an image display element. The iterator IT is already
7262 filled with image information (done in handle_display_prop). Value
7263 is always 1. */
7264
7265
7266 static int
7267 next_element_from_image (struct it *it)
7268 {
7269 it->what = IT_IMAGE;
7270 it->ignore_overlay_strings_at_pos_p = 0;
7271 return 1;
7272 }
7273
7274
7275 /* Fill iterator IT with next display element from a stretch glyph
7276 property. IT->object is the value of the text property. Value is
7277 always 1. */
7278
7279 static int
7280 next_element_from_stretch (struct it *it)
7281 {
7282 it->what = IT_STRETCH;
7283 return 1;
7284 }
7285
7286 /* Scan backwards from IT's current position until we find a stop
7287 position, or until BEGV. This is called when we find ourself
7288 before both the last known prev_stop and base_level_stop while
7289 reordering bidirectional text. */
7290
7291 static void
7292 compute_stop_pos_backwards (struct it *it)
7293 {
7294 const int SCAN_BACK_LIMIT = 1000;
7295 struct text_pos pos;
7296 struct display_pos save_current = it->current;
7297 struct text_pos save_position = it->position;
7298 EMACS_INT charpos = IT_CHARPOS (*it);
7299 EMACS_INT where_we_are = charpos;
7300 EMACS_INT save_stop_pos = it->stop_charpos;
7301 EMACS_INT save_end_pos = it->end_charpos;
7302
7303 xassert (NILP (it->string) && !it->s);
7304 xassert (it->bidi_p);
7305 it->bidi_p = 0;
7306 do
7307 {
7308 it->end_charpos = min (charpos + 1, ZV);
7309 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7310 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7311 reseat_1 (it, pos, 0);
7312 compute_stop_pos (it);
7313 /* We must advance forward, right? */
7314 if (it->stop_charpos <= charpos)
7315 abort ();
7316 }
7317 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7318
7319 if (it->stop_charpos <= where_we_are)
7320 it->prev_stop = it->stop_charpos;
7321 else
7322 it->prev_stop = BEGV;
7323 it->bidi_p = 1;
7324 it->current = save_current;
7325 it->position = save_position;
7326 it->stop_charpos = save_stop_pos;
7327 it->end_charpos = save_end_pos;
7328 }
7329
7330 /* Scan forward from CHARPOS in the current buffer/string, until we
7331 find a stop position > current IT's position. Then handle the stop
7332 position before that. This is called when we bump into a stop
7333 position while reordering bidirectional text. CHARPOS should be
7334 the last previously processed stop_pos (or BEGV/0, if none were
7335 processed yet) whose position is less that IT's current
7336 position. */
7337
7338 static void
7339 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7340 {
7341 int bufp = !STRINGP (it->string);
7342 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7343 struct display_pos save_current = it->current;
7344 struct text_pos save_position = it->position;
7345 struct text_pos pos1;
7346 EMACS_INT next_stop;
7347
7348 /* Scan in strict logical order. */
7349 xassert (it->bidi_p);
7350 it->bidi_p = 0;
7351 do
7352 {
7353 it->prev_stop = charpos;
7354 if (bufp)
7355 {
7356 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7357 reseat_1 (it, pos1, 0);
7358 }
7359 else
7360 it->current.string_pos = string_pos (charpos, it->string);
7361 compute_stop_pos (it);
7362 /* We must advance forward, right? */
7363 if (it->stop_charpos <= it->prev_stop)
7364 abort ();
7365 charpos = it->stop_charpos;
7366 }
7367 while (charpos <= where_we_are);
7368
7369 it->bidi_p = 1;
7370 it->current = save_current;
7371 it->position = save_position;
7372 next_stop = it->stop_charpos;
7373 it->stop_charpos = it->prev_stop;
7374 handle_stop (it);
7375 it->stop_charpos = next_stop;
7376 }
7377
7378 /* Load IT with the next display element from current_buffer. Value
7379 is zero if end of buffer reached. IT->stop_charpos is the next
7380 position at which to stop and check for text properties or buffer
7381 end. */
7382
7383 static int
7384 next_element_from_buffer (struct it *it)
7385 {
7386 int success_p = 1;
7387
7388 xassert (IT_CHARPOS (*it) >= BEGV);
7389 xassert (NILP (it->string) && !it->s);
7390 xassert (!it->bidi_p
7391 || (EQ (it->bidi_it.string.lstring, Qnil)
7392 && it->bidi_it.string.s == NULL));
7393
7394 /* With bidi reordering, the character to display might not be the
7395 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7396 we were reseat()ed to a new buffer position, which is potentially
7397 a different paragraph. */
7398 if (it->bidi_p && it->bidi_it.first_elt)
7399 {
7400 get_visually_first_element (it);
7401 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7402 }
7403
7404 if (IT_CHARPOS (*it) >= it->stop_charpos)
7405 {
7406 if (IT_CHARPOS (*it) >= it->end_charpos)
7407 {
7408 int overlay_strings_follow_p;
7409
7410 /* End of the game, except when overlay strings follow that
7411 haven't been returned yet. */
7412 if (it->overlay_strings_at_end_processed_p)
7413 overlay_strings_follow_p = 0;
7414 else
7415 {
7416 it->overlay_strings_at_end_processed_p = 1;
7417 overlay_strings_follow_p = get_overlay_strings (it, 0);
7418 }
7419
7420 if (overlay_strings_follow_p)
7421 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7422 else
7423 {
7424 it->what = IT_EOB;
7425 it->position = it->current.pos;
7426 success_p = 0;
7427 }
7428 }
7429 else if (!(!it->bidi_p
7430 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7431 || IT_CHARPOS (*it) == it->stop_charpos))
7432 {
7433 /* With bidi non-linear iteration, we could find ourselves
7434 far beyond the last computed stop_charpos, with several
7435 other stop positions in between that we missed. Scan
7436 them all now, in buffer's logical order, until we find
7437 and handle the last stop_charpos that precedes our
7438 current position. */
7439 handle_stop_backwards (it, it->stop_charpos);
7440 return GET_NEXT_DISPLAY_ELEMENT (it);
7441 }
7442 else
7443 {
7444 if (it->bidi_p)
7445 {
7446 /* Take note of the stop position we just moved across,
7447 for when we will move back across it. */
7448 it->prev_stop = it->stop_charpos;
7449 /* If we are at base paragraph embedding level, take
7450 note of the last stop position seen at this
7451 level. */
7452 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7453 it->base_level_stop = it->stop_charpos;
7454 }
7455 handle_stop (it);
7456 return GET_NEXT_DISPLAY_ELEMENT (it);
7457 }
7458 }
7459 else if (it->bidi_p
7460 /* If we are before prev_stop, we may have overstepped on
7461 our way backwards a stop_pos, and if so, we need to
7462 handle that stop_pos. */
7463 && IT_CHARPOS (*it) < it->prev_stop
7464 /* We can sometimes back up for reasons that have nothing
7465 to do with bidi reordering. E.g., compositions. The
7466 code below is only needed when we are above the base
7467 embedding level, so test for that explicitly. */
7468 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7469 {
7470 if (it->base_level_stop <= 0
7471 || IT_CHARPOS (*it) < it->base_level_stop)
7472 {
7473 /* If we lost track of base_level_stop, we need to find
7474 prev_stop by looking backwards. This happens, e.g., when
7475 we were reseated to the previous screenful of text by
7476 vertical-motion. */
7477 it->base_level_stop = BEGV;
7478 compute_stop_pos_backwards (it);
7479 handle_stop_backwards (it, it->prev_stop);
7480 }
7481 else
7482 handle_stop_backwards (it, it->base_level_stop);
7483 return GET_NEXT_DISPLAY_ELEMENT (it);
7484 }
7485 else
7486 {
7487 /* No face changes, overlays etc. in sight, so just return a
7488 character from current_buffer. */
7489 unsigned char *p;
7490 EMACS_INT stop;
7491
7492 /* Maybe run the redisplay end trigger hook. Performance note:
7493 This doesn't seem to cost measurable time. */
7494 if (it->redisplay_end_trigger_charpos
7495 && it->glyph_row
7496 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7497 run_redisplay_end_trigger_hook (it);
7498
7499 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7500 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7501 stop)
7502 && next_element_from_composition (it))
7503 {
7504 return 1;
7505 }
7506
7507 /* Get the next character, maybe multibyte. */
7508 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7509 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7510 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7511 else
7512 it->c = *p, it->len = 1;
7513
7514 /* Record what we have and where it came from. */
7515 it->what = IT_CHARACTER;
7516 it->object = it->w->buffer;
7517 it->position = it->current.pos;
7518
7519 /* Normally we return the character found above, except when we
7520 really want to return an ellipsis for selective display. */
7521 if (it->selective)
7522 {
7523 if (it->c == '\n')
7524 {
7525 /* A value of selective > 0 means hide lines indented more
7526 than that number of columns. */
7527 if (it->selective > 0
7528 && IT_CHARPOS (*it) + 1 < ZV
7529 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7530 IT_BYTEPOS (*it) + 1,
7531 it->selective))
7532 {
7533 success_p = next_element_from_ellipsis (it);
7534 it->dpvec_char_len = -1;
7535 }
7536 }
7537 else if (it->c == '\r' && it->selective == -1)
7538 {
7539 /* A value of selective == -1 means that everything from the
7540 CR to the end of the line is invisible, with maybe an
7541 ellipsis displayed for it. */
7542 success_p = next_element_from_ellipsis (it);
7543 it->dpvec_char_len = -1;
7544 }
7545 }
7546 }
7547
7548 /* Value is zero if end of buffer reached. */
7549 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7550 return success_p;
7551 }
7552
7553
7554 /* Run the redisplay end trigger hook for IT. */
7555
7556 static void
7557 run_redisplay_end_trigger_hook (struct it *it)
7558 {
7559 Lisp_Object args[3];
7560
7561 /* IT->glyph_row should be non-null, i.e. we should be actually
7562 displaying something, or otherwise we should not run the hook. */
7563 xassert (it->glyph_row);
7564
7565 /* Set up hook arguments. */
7566 args[0] = Qredisplay_end_trigger_functions;
7567 args[1] = it->window;
7568 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7569 it->redisplay_end_trigger_charpos = 0;
7570
7571 /* Since we are *trying* to run these functions, don't try to run
7572 them again, even if they get an error. */
7573 it->w->redisplay_end_trigger = Qnil;
7574 Frun_hook_with_args (3, args);
7575
7576 /* Notice if it changed the face of the character we are on. */
7577 handle_face_prop (it);
7578 }
7579
7580
7581 /* Deliver a composition display element. Unlike the other
7582 next_element_from_XXX, this function is not registered in the array
7583 get_next_element[]. It is called from next_element_from_buffer and
7584 next_element_from_string when necessary. */
7585
7586 static int
7587 next_element_from_composition (struct it *it)
7588 {
7589 it->what = IT_COMPOSITION;
7590 it->len = it->cmp_it.nbytes;
7591 if (STRINGP (it->string))
7592 {
7593 if (it->c < 0)
7594 {
7595 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7596 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7597 return 0;
7598 }
7599 it->position = it->current.string_pos;
7600 it->object = it->string;
7601 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7602 IT_STRING_BYTEPOS (*it), it->string);
7603 }
7604 else
7605 {
7606 if (it->c < 0)
7607 {
7608 IT_CHARPOS (*it) += it->cmp_it.nchars;
7609 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7610 if (it->bidi_p)
7611 {
7612 if (it->bidi_it.new_paragraph)
7613 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7614 /* Resync the bidi iterator with IT's new position.
7615 FIXME: this doesn't support bidirectional text. */
7616 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7617 bidi_move_to_visually_next (&it->bidi_it);
7618 }
7619 return 0;
7620 }
7621 it->position = it->current.pos;
7622 it->object = it->w->buffer;
7623 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7624 IT_BYTEPOS (*it), Qnil);
7625 }
7626 return 1;
7627 }
7628
7629
7630 \f
7631 /***********************************************************************
7632 Moving an iterator without producing glyphs
7633 ***********************************************************************/
7634
7635 /* Check if iterator is at a position corresponding to a valid buffer
7636 position after some move_it_ call. */
7637
7638 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7639 ((it)->method == GET_FROM_STRING \
7640 ? IT_STRING_CHARPOS (*it) == 0 \
7641 : 1)
7642
7643
7644 /* Move iterator IT to a specified buffer or X position within one
7645 line on the display without producing glyphs.
7646
7647 OP should be a bit mask including some or all of these bits:
7648 MOVE_TO_X: Stop upon reaching x-position TO_X.
7649 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7650 Regardless of OP's value, stop upon reaching the end of the display line.
7651
7652 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7653 This means, in particular, that TO_X includes window's horizontal
7654 scroll amount.
7655
7656 The return value has several possible values that
7657 say what condition caused the scan to stop:
7658
7659 MOVE_POS_MATCH_OR_ZV
7660 - when TO_POS or ZV was reached.
7661
7662 MOVE_X_REACHED
7663 -when TO_X was reached before TO_POS or ZV were reached.
7664
7665 MOVE_LINE_CONTINUED
7666 - when we reached the end of the display area and the line must
7667 be continued.
7668
7669 MOVE_LINE_TRUNCATED
7670 - when we reached the end of the display area and the line is
7671 truncated.
7672
7673 MOVE_NEWLINE_OR_CR
7674 - when we stopped at a line end, i.e. a newline or a CR and selective
7675 display is on. */
7676
7677 static enum move_it_result
7678 move_it_in_display_line_to (struct it *it,
7679 EMACS_INT to_charpos, int to_x,
7680 enum move_operation_enum op)
7681 {
7682 enum move_it_result result = MOVE_UNDEFINED;
7683 struct glyph_row *saved_glyph_row;
7684 struct it wrap_it, atpos_it, atx_it, ppos_it;
7685 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7686 void *ppos_data = NULL;
7687 int may_wrap = 0;
7688 enum it_method prev_method = it->method;
7689 EMACS_INT prev_pos = IT_CHARPOS (*it);
7690 int saw_smaller_pos = prev_pos < to_charpos;
7691
7692 /* Don't produce glyphs in produce_glyphs. */
7693 saved_glyph_row = it->glyph_row;
7694 it->glyph_row = NULL;
7695
7696 /* Use wrap_it to save a copy of IT wherever a word wrap could
7697 occur. Use atpos_it to save a copy of IT at the desired buffer
7698 position, if found, so that we can scan ahead and check if the
7699 word later overshoots the window edge. Use atx_it similarly, for
7700 pixel positions. */
7701 wrap_it.sp = -1;
7702 atpos_it.sp = -1;
7703 atx_it.sp = -1;
7704
7705 /* Use ppos_it under bidi reordering to save a copy of IT for the
7706 position > CHARPOS that is the closest to CHARPOS. We restore
7707 that position in IT when we have scanned the entire display line
7708 without finding a match for CHARPOS and all the character
7709 positions are greater than CHARPOS. */
7710 if (it->bidi_p)
7711 {
7712 SAVE_IT (ppos_it, *it, ppos_data);
7713 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7714 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7715 SAVE_IT (ppos_it, *it, ppos_data);
7716 }
7717
7718 #define BUFFER_POS_REACHED_P() \
7719 ((op & MOVE_TO_POS) != 0 \
7720 && BUFFERP (it->object) \
7721 && (IT_CHARPOS (*it) == to_charpos \
7722 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos) \
7723 || (it->what == IT_COMPOSITION \
7724 && ((IT_CHARPOS (*it) > to_charpos \
7725 && to_charpos >= it->cmp_it.charpos) \
7726 || (IT_CHARPOS (*it) < to_charpos \
7727 && to_charpos <= it->cmp_it.charpos)))) \
7728 && (it->method == GET_FROM_BUFFER \
7729 || (it->method == GET_FROM_DISPLAY_VECTOR \
7730 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7731
7732 /* If there's a line-/wrap-prefix, handle it. */
7733 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7734 && it->current_y < it->last_visible_y)
7735 handle_line_prefix (it);
7736
7737 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7738 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7739
7740 while (1)
7741 {
7742 int x, i, ascent = 0, descent = 0;
7743
7744 /* Utility macro to reset an iterator with x, ascent, and descent. */
7745 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7746 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7747 (IT)->max_descent = descent)
7748
7749 /* Stop if we move beyond TO_CHARPOS (after an image or a
7750 display string or stretch glyph). */
7751 if ((op & MOVE_TO_POS) != 0
7752 && BUFFERP (it->object)
7753 && it->method == GET_FROM_BUFFER
7754 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7755 || (it->bidi_p
7756 && (prev_method == GET_FROM_IMAGE
7757 || prev_method == GET_FROM_STRETCH
7758 || prev_method == GET_FROM_STRING)
7759 /* Passed TO_CHARPOS from left to right. */
7760 && ((prev_pos < to_charpos
7761 && IT_CHARPOS (*it) > to_charpos)
7762 /* Passed TO_CHARPOS from right to left. */
7763 || (prev_pos > to_charpos
7764 && IT_CHARPOS (*it) < to_charpos)))))
7765 {
7766 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7767 {
7768 result = MOVE_POS_MATCH_OR_ZV;
7769 break;
7770 }
7771 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7772 /* If wrap_it is valid, the current position might be in a
7773 word that is wrapped. So, save the iterator in
7774 atpos_it and continue to see if wrapping happens. */
7775 SAVE_IT (atpos_it, *it, atpos_data);
7776 }
7777
7778 /* Stop when ZV reached.
7779 We used to stop here when TO_CHARPOS reached as well, but that is
7780 too soon if this glyph does not fit on this line. So we handle it
7781 explicitly below. */
7782 if (!get_next_display_element (it))
7783 {
7784 result = MOVE_POS_MATCH_OR_ZV;
7785 break;
7786 }
7787
7788 if (it->line_wrap == TRUNCATE)
7789 {
7790 if (BUFFER_POS_REACHED_P ())
7791 {
7792 result = MOVE_POS_MATCH_OR_ZV;
7793 break;
7794 }
7795 }
7796 else
7797 {
7798 if (it->line_wrap == WORD_WRAP)
7799 {
7800 if (IT_DISPLAYING_WHITESPACE (it))
7801 may_wrap = 1;
7802 else if (may_wrap)
7803 {
7804 /* We have reached a glyph that follows one or more
7805 whitespace characters. If the position is
7806 already found, we are done. */
7807 if (atpos_it.sp >= 0)
7808 {
7809 RESTORE_IT (it, &atpos_it, atpos_data);
7810 result = MOVE_POS_MATCH_OR_ZV;
7811 goto done;
7812 }
7813 if (atx_it.sp >= 0)
7814 {
7815 RESTORE_IT (it, &atx_it, atx_data);
7816 result = MOVE_X_REACHED;
7817 goto done;
7818 }
7819 /* Otherwise, we can wrap here. */
7820 SAVE_IT (wrap_it, *it, wrap_data);
7821 may_wrap = 0;
7822 }
7823 }
7824 }
7825
7826 /* Remember the line height for the current line, in case
7827 the next element doesn't fit on the line. */
7828 ascent = it->max_ascent;
7829 descent = it->max_descent;
7830
7831 /* The call to produce_glyphs will get the metrics of the
7832 display element IT is loaded with. Record the x-position
7833 before this display element, in case it doesn't fit on the
7834 line. */
7835 x = it->current_x;
7836
7837 PRODUCE_GLYPHS (it);
7838
7839 if (it->area != TEXT_AREA)
7840 {
7841 prev_method = it->method;
7842 if (it->method == GET_FROM_BUFFER)
7843 prev_pos = IT_CHARPOS (*it);
7844 set_iterator_to_next (it, 1);
7845 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7846 SET_TEXT_POS (this_line_min_pos,
7847 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7848 if (it->bidi_p
7849 && (op & MOVE_TO_POS)
7850 && IT_CHARPOS (*it) > to_charpos
7851 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7852 SAVE_IT (ppos_it, *it, ppos_data);
7853 continue;
7854 }
7855
7856 /* The number of glyphs we get back in IT->nglyphs will normally
7857 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7858 character on a terminal frame, or (iii) a line end. For the
7859 second case, IT->nglyphs - 1 padding glyphs will be present.
7860 (On X frames, there is only one glyph produced for a
7861 composite character.)
7862
7863 The behavior implemented below means, for continuation lines,
7864 that as many spaces of a TAB as fit on the current line are
7865 displayed there. For terminal frames, as many glyphs of a
7866 multi-glyph character are displayed in the current line, too.
7867 This is what the old redisplay code did, and we keep it that
7868 way. Under X, the whole shape of a complex character must
7869 fit on the line or it will be completely displayed in the
7870 next line.
7871
7872 Note that both for tabs and padding glyphs, all glyphs have
7873 the same width. */
7874 if (it->nglyphs)
7875 {
7876 /* More than one glyph or glyph doesn't fit on line. All
7877 glyphs have the same width. */
7878 int single_glyph_width = it->pixel_width / it->nglyphs;
7879 int new_x;
7880 int x_before_this_char = x;
7881 int hpos_before_this_char = it->hpos;
7882
7883 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7884 {
7885 new_x = x + single_glyph_width;
7886
7887 /* We want to leave anything reaching TO_X to the caller. */
7888 if ((op & MOVE_TO_X) && new_x > to_x)
7889 {
7890 if (BUFFER_POS_REACHED_P ())
7891 {
7892 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7893 goto buffer_pos_reached;
7894 if (atpos_it.sp < 0)
7895 {
7896 SAVE_IT (atpos_it, *it, atpos_data);
7897 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7898 }
7899 }
7900 else
7901 {
7902 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7903 {
7904 it->current_x = x;
7905 result = MOVE_X_REACHED;
7906 break;
7907 }
7908 if (atx_it.sp < 0)
7909 {
7910 SAVE_IT (atx_it, *it, atx_data);
7911 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7912 }
7913 }
7914 }
7915
7916 if (/* Lines are continued. */
7917 it->line_wrap != TRUNCATE
7918 && (/* And glyph doesn't fit on the line. */
7919 new_x > it->last_visible_x
7920 /* Or it fits exactly and we're on a window
7921 system frame. */
7922 || (new_x == it->last_visible_x
7923 && FRAME_WINDOW_P (it->f))))
7924 {
7925 if (/* IT->hpos == 0 means the very first glyph
7926 doesn't fit on the line, e.g. a wide image. */
7927 it->hpos == 0
7928 || (new_x == it->last_visible_x
7929 && FRAME_WINDOW_P (it->f)))
7930 {
7931 ++it->hpos;
7932 it->current_x = new_x;
7933
7934 /* The character's last glyph just barely fits
7935 in this row. */
7936 if (i == it->nglyphs - 1)
7937 {
7938 /* If this is the destination position,
7939 return a position *before* it in this row,
7940 now that we know it fits in this row. */
7941 if (BUFFER_POS_REACHED_P ())
7942 {
7943 if (it->line_wrap != WORD_WRAP
7944 || wrap_it.sp < 0)
7945 {
7946 it->hpos = hpos_before_this_char;
7947 it->current_x = x_before_this_char;
7948 result = MOVE_POS_MATCH_OR_ZV;
7949 break;
7950 }
7951 if (it->line_wrap == WORD_WRAP
7952 && atpos_it.sp < 0)
7953 {
7954 SAVE_IT (atpos_it, *it, atpos_data);
7955 atpos_it.current_x = x_before_this_char;
7956 atpos_it.hpos = hpos_before_this_char;
7957 }
7958 }
7959
7960 prev_method = it->method;
7961 if (it->method == GET_FROM_BUFFER)
7962 prev_pos = IT_CHARPOS (*it);
7963 set_iterator_to_next (it, 1);
7964 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7965 SET_TEXT_POS (this_line_min_pos,
7966 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7967 /* On graphical terminals, newlines may
7968 "overflow" into the fringe if
7969 overflow-newline-into-fringe is non-nil.
7970 On text-only terminals, newlines may
7971 overflow into the last glyph on the
7972 display line.*/
7973 if (!FRAME_WINDOW_P (it->f)
7974 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7975 {
7976 if (!get_next_display_element (it))
7977 {
7978 result = MOVE_POS_MATCH_OR_ZV;
7979 break;
7980 }
7981 if (BUFFER_POS_REACHED_P ())
7982 {
7983 if (ITERATOR_AT_END_OF_LINE_P (it))
7984 result = MOVE_POS_MATCH_OR_ZV;
7985 else
7986 result = MOVE_LINE_CONTINUED;
7987 break;
7988 }
7989 if (ITERATOR_AT_END_OF_LINE_P (it))
7990 {
7991 result = MOVE_NEWLINE_OR_CR;
7992 break;
7993 }
7994 }
7995 }
7996 }
7997 else
7998 IT_RESET_X_ASCENT_DESCENT (it);
7999
8000 if (wrap_it.sp >= 0)
8001 {
8002 RESTORE_IT (it, &wrap_it, wrap_data);
8003 atpos_it.sp = -1;
8004 atx_it.sp = -1;
8005 }
8006
8007 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8008 IT_CHARPOS (*it)));
8009 result = MOVE_LINE_CONTINUED;
8010 break;
8011 }
8012
8013 if (BUFFER_POS_REACHED_P ())
8014 {
8015 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8016 goto buffer_pos_reached;
8017 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8018 {
8019 SAVE_IT (atpos_it, *it, atpos_data);
8020 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8021 }
8022 }
8023
8024 if (new_x > it->first_visible_x)
8025 {
8026 /* Glyph is visible. Increment number of glyphs that
8027 would be displayed. */
8028 ++it->hpos;
8029 }
8030 }
8031
8032 if (result != MOVE_UNDEFINED)
8033 break;
8034 }
8035 else if (BUFFER_POS_REACHED_P ())
8036 {
8037 buffer_pos_reached:
8038 IT_RESET_X_ASCENT_DESCENT (it);
8039 result = MOVE_POS_MATCH_OR_ZV;
8040 break;
8041 }
8042 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8043 {
8044 /* Stop when TO_X specified and reached. This check is
8045 necessary here because of lines consisting of a line end,
8046 only. The line end will not produce any glyphs and we
8047 would never get MOVE_X_REACHED. */
8048 xassert (it->nglyphs == 0);
8049 result = MOVE_X_REACHED;
8050 break;
8051 }
8052
8053 /* Is this a line end? If yes, we're done. */
8054 if (ITERATOR_AT_END_OF_LINE_P (it))
8055 {
8056 /* If we are past TO_CHARPOS, but never saw any character
8057 positions smaller than TO_CHARPOS, return
8058 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8059 did. */
8060 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8061 {
8062 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8063 {
8064 if (IT_CHARPOS (ppos_it) < ZV)
8065 {
8066 RESTORE_IT (it, &ppos_it, ppos_data);
8067 result = MOVE_POS_MATCH_OR_ZV;
8068 }
8069 else
8070 goto buffer_pos_reached;
8071 }
8072 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8073 && IT_CHARPOS (*it) > to_charpos)
8074 goto buffer_pos_reached;
8075 else
8076 result = MOVE_NEWLINE_OR_CR;
8077 }
8078 else
8079 result = MOVE_NEWLINE_OR_CR;
8080 break;
8081 }
8082
8083 prev_method = it->method;
8084 if (it->method == GET_FROM_BUFFER)
8085 prev_pos = IT_CHARPOS (*it);
8086 /* The current display element has been consumed. Advance
8087 to the next. */
8088 set_iterator_to_next (it, 1);
8089 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8090 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8091 if (IT_CHARPOS (*it) < to_charpos)
8092 saw_smaller_pos = 1;
8093 if (it->bidi_p
8094 && (op & MOVE_TO_POS)
8095 && IT_CHARPOS (*it) >= to_charpos
8096 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8097 SAVE_IT (ppos_it, *it, ppos_data);
8098
8099 /* Stop if lines are truncated and IT's current x-position is
8100 past the right edge of the window now. */
8101 if (it->line_wrap == TRUNCATE
8102 && it->current_x >= it->last_visible_x)
8103 {
8104 if (!FRAME_WINDOW_P (it->f)
8105 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8106 {
8107 int at_eob_p = 0;
8108
8109 if ((at_eob_p = !get_next_display_element (it))
8110 || BUFFER_POS_REACHED_P ()
8111 /* If we are past TO_CHARPOS, but never saw any
8112 character positions smaller than TO_CHARPOS,
8113 return MOVE_POS_MATCH_OR_ZV, like the
8114 unidirectional display did. */
8115 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8116 && !saw_smaller_pos
8117 && IT_CHARPOS (*it) > to_charpos))
8118 {
8119 if (!at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8120 RESTORE_IT (it, &ppos_it, ppos_data);
8121 result = MOVE_POS_MATCH_OR_ZV;
8122 break;
8123 }
8124 if (ITERATOR_AT_END_OF_LINE_P (it))
8125 {
8126 result = MOVE_NEWLINE_OR_CR;
8127 break;
8128 }
8129 }
8130 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8131 && !saw_smaller_pos
8132 && IT_CHARPOS (*it) > to_charpos)
8133 {
8134 if (IT_CHARPOS (ppos_it) < ZV)
8135 RESTORE_IT (it, &ppos_it, ppos_data);
8136 result = MOVE_POS_MATCH_OR_ZV;
8137 break;
8138 }
8139 result = MOVE_LINE_TRUNCATED;
8140 break;
8141 }
8142 #undef IT_RESET_X_ASCENT_DESCENT
8143 }
8144
8145 #undef BUFFER_POS_REACHED_P
8146
8147 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8148 restore the saved iterator. */
8149 if (atpos_it.sp >= 0)
8150 RESTORE_IT (it, &atpos_it, atpos_data);
8151 else if (atx_it.sp >= 0)
8152 RESTORE_IT (it, &atx_it, atx_data);
8153
8154 done:
8155
8156 if (atpos_data)
8157 bidi_unshelve_cache (atpos_data, 1);
8158 if (atx_data)
8159 bidi_unshelve_cache (atx_data, 1);
8160 if (wrap_data)
8161 bidi_unshelve_cache (wrap_data, 1);
8162 if (ppos_data)
8163 bidi_unshelve_cache (ppos_data, 1);
8164
8165 /* Restore the iterator settings altered at the beginning of this
8166 function. */
8167 it->glyph_row = saved_glyph_row;
8168 return result;
8169 }
8170
8171 /* For external use. */
8172 void
8173 move_it_in_display_line (struct it *it,
8174 EMACS_INT to_charpos, int to_x,
8175 enum move_operation_enum op)
8176 {
8177 if (it->line_wrap == WORD_WRAP
8178 && (op & MOVE_TO_X))
8179 {
8180 struct it save_it;
8181 void *save_data = NULL;
8182 int skip;
8183
8184 SAVE_IT (save_it, *it, save_data);
8185 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8186 /* When word-wrap is on, TO_X may lie past the end
8187 of a wrapped line. Then it->current is the
8188 character on the next line, so backtrack to the
8189 space before the wrap point. */
8190 if (skip == MOVE_LINE_CONTINUED)
8191 {
8192 int prev_x = max (it->current_x - 1, 0);
8193 RESTORE_IT (it, &save_it, save_data);
8194 move_it_in_display_line_to
8195 (it, -1, prev_x, MOVE_TO_X);
8196 }
8197 else
8198 bidi_unshelve_cache (save_data, 1);
8199 }
8200 else
8201 move_it_in_display_line_to (it, to_charpos, to_x, op);
8202 }
8203
8204
8205 /* Move IT forward until it satisfies one or more of the criteria in
8206 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8207
8208 OP is a bit-mask that specifies where to stop, and in particular,
8209 which of those four position arguments makes a difference. See the
8210 description of enum move_operation_enum.
8211
8212 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8213 screen line, this function will set IT to the next position that is
8214 displayed to the right of TO_CHARPOS on the screen. */
8215
8216 void
8217 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8218 {
8219 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8220 int line_height, line_start_x = 0, reached = 0;
8221 void *backup_data = NULL;
8222
8223 for (;;)
8224 {
8225 if (op & MOVE_TO_VPOS)
8226 {
8227 /* If no TO_CHARPOS and no TO_X specified, stop at the
8228 start of the line TO_VPOS. */
8229 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8230 {
8231 if (it->vpos == to_vpos)
8232 {
8233 reached = 1;
8234 break;
8235 }
8236 else
8237 skip = move_it_in_display_line_to (it, -1, -1, 0);
8238 }
8239 else
8240 {
8241 /* TO_VPOS >= 0 means stop at TO_X in the line at
8242 TO_VPOS, or at TO_POS, whichever comes first. */
8243 if (it->vpos == to_vpos)
8244 {
8245 reached = 2;
8246 break;
8247 }
8248
8249 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8250
8251 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8252 {
8253 reached = 3;
8254 break;
8255 }
8256 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8257 {
8258 /* We have reached TO_X but not in the line we want. */
8259 skip = move_it_in_display_line_to (it, to_charpos,
8260 -1, MOVE_TO_POS);
8261 if (skip == MOVE_POS_MATCH_OR_ZV)
8262 {
8263 reached = 4;
8264 break;
8265 }
8266 }
8267 }
8268 }
8269 else if (op & MOVE_TO_Y)
8270 {
8271 struct it it_backup;
8272
8273 if (it->line_wrap == WORD_WRAP)
8274 SAVE_IT (it_backup, *it, backup_data);
8275
8276 /* TO_Y specified means stop at TO_X in the line containing
8277 TO_Y---or at TO_CHARPOS if this is reached first. The
8278 problem is that we can't really tell whether the line
8279 contains TO_Y before we have completely scanned it, and
8280 this may skip past TO_X. What we do is to first scan to
8281 TO_X.
8282
8283 If TO_X is not specified, use a TO_X of zero. The reason
8284 is to make the outcome of this function more predictable.
8285 If we didn't use TO_X == 0, we would stop at the end of
8286 the line which is probably not what a caller would expect
8287 to happen. */
8288 skip = move_it_in_display_line_to
8289 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8290 (MOVE_TO_X | (op & MOVE_TO_POS)));
8291
8292 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8293 if (skip == MOVE_POS_MATCH_OR_ZV)
8294 reached = 5;
8295 else if (skip == MOVE_X_REACHED)
8296 {
8297 /* If TO_X was reached, we want to know whether TO_Y is
8298 in the line. We know this is the case if the already
8299 scanned glyphs make the line tall enough. Otherwise,
8300 we must check by scanning the rest of the line. */
8301 line_height = it->max_ascent + it->max_descent;
8302 if (to_y >= it->current_y
8303 && to_y < it->current_y + line_height)
8304 {
8305 reached = 6;
8306 break;
8307 }
8308 SAVE_IT (it_backup, *it, backup_data);
8309 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8310 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8311 op & MOVE_TO_POS);
8312 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8313 line_height = it->max_ascent + it->max_descent;
8314 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8315
8316 if (to_y >= it->current_y
8317 && to_y < it->current_y + line_height)
8318 {
8319 /* If TO_Y is in this line and TO_X was reached
8320 above, we scanned too far. We have to restore
8321 IT's settings to the ones before skipping. */
8322 RESTORE_IT (it, &it_backup, backup_data);
8323 reached = 6;
8324 }
8325 else
8326 {
8327 skip = skip2;
8328 if (skip == MOVE_POS_MATCH_OR_ZV)
8329 reached = 7;
8330 }
8331 }
8332 else
8333 {
8334 /* Check whether TO_Y is in this line. */
8335 line_height = it->max_ascent + it->max_descent;
8336 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8337
8338 if (to_y >= it->current_y
8339 && to_y < it->current_y + line_height)
8340 {
8341 /* When word-wrap is on, TO_X may lie past the end
8342 of a wrapped line. Then it->current is the
8343 character on the next line, so backtrack to the
8344 space before the wrap point. */
8345 if (skip == MOVE_LINE_CONTINUED
8346 && it->line_wrap == WORD_WRAP)
8347 {
8348 int prev_x = max (it->current_x - 1, 0);
8349 RESTORE_IT (it, &it_backup, backup_data);
8350 skip = move_it_in_display_line_to
8351 (it, -1, prev_x, MOVE_TO_X);
8352 }
8353 reached = 6;
8354 }
8355 }
8356
8357 if (reached)
8358 break;
8359 }
8360 else if (BUFFERP (it->object)
8361 && (it->method == GET_FROM_BUFFER
8362 || it->method == GET_FROM_STRETCH)
8363 && IT_CHARPOS (*it) >= to_charpos
8364 /* Under bidi iteration, a call to set_iterator_to_next
8365 can scan far beyond to_charpos if the initial
8366 portion of the next line needs to be reordered. In
8367 that case, give move_it_in_display_line_to another
8368 chance below. */
8369 && !(it->bidi_p
8370 && it->bidi_it.scan_dir == -1))
8371 skip = MOVE_POS_MATCH_OR_ZV;
8372 else
8373 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8374
8375 switch (skip)
8376 {
8377 case MOVE_POS_MATCH_OR_ZV:
8378 reached = 8;
8379 goto out;
8380
8381 case MOVE_NEWLINE_OR_CR:
8382 set_iterator_to_next (it, 1);
8383 it->continuation_lines_width = 0;
8384 break;
8385
8386 case MOVE_LINE_TRUNCATED:
8387 it->continuation_lines_width = 0;
8388 reseat_at_next_visible_line_start (it, 0);
8389 if ((op & MOVE_TO_POS) != 0
8390 && IT_CHARPOS (*it) > to_charpos)
8391 {
8392 reached = 9;
8393 goto out;
8394 }
8395 break;
8396
8397 case MOVE_LINE_CONTINUED:
8398 /* For continued lines ending in a tab, some of the glyphs
8399 associated with the tab are displayed on the current
8400 line. Since it->current_x does not include these glyphs,
8401 we use it->last_visible_x instead. */
8402 if (it->c == '\t')
8403 {
8404 it->continuation_lines_width += it->last_visible_x;
8405 /* When moving by vpos, ensure that the iterator really
8406 advances to the next line (bug#847, bug#969). Fixme:
8407 do we need to do this in other circumstances? */
8408 if (it->current_x != it->last_visible_x
8409 && (op & MOVE_TO_VPOS)
8410 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8411 {
8412 line_start_x = it->current_x + it->pixel_width
8413 - it->last_visible_x;
8414 set_iterator_to_next (it, 0);
8415 }
8416 }
8417 else
8418 it->continuation_lines_width += it->current_x;
8419 break;
8420
8421 default:
8422 abort ();
8423 }
8424
8425 /* Reset/increment for the next run. */
8426 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8427 it->current_x = line_start_x;
8428 line_start_x = 0;
8429 it->hpos = 0;
8430 it->current_y += it->max_ascent + it->max_descent;
8431 ++it->vpos;
8432 last_height = it->max_ascent + it->max_descent;
8433 last_max_ascent = it->max_ascent;
8434 it->max_ascent = it->max_descent = 0;
8435 }
8436
8437 out:
8438
8439 /* On text terminals, we may stop at the end of a line in the middle
8440 of a multi-character glyph. If the glyph itself is continued,
8441 i.e. it is actually displayed on the next line, don't treat this
8442 stopping point as valid; move to the next line instead (unless
8443 that brings us offscreen). */
8444 if (!FRAME_WINDOW_P (it->f)
8445 && op & MOVE_TO_POS
8446 && IT_CHARPOS (*it) == to_charpos
8447 && it->what == IT_CHARACTER
8448 && it->nglyphs > 1
8449 && it->line_wrap == WINDOW_WRAP
8450 && it->current_x == it->last_visible_x - 1
8451 && it->c != '\n'
8452 && it->c != '\t'
8453 && it->vpos < XFASTINT (it->w->window_end_vpos))
8454 {
8455 it->continuation_lines_width += it->current_x;
8456 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8457 it->current_y += it->max_ascent + it->max_descent;
8458 ++it->vpos;
8459 last_height = it->max_ascent + it->max_descent;
8460 last_max_ascent = it->max_ascent;
8461 }
8462
8463 if (backup_data)
8464 bidi_unshelve_cache (backup_data, 1);
8465
8466 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8467 }
8468
8469
8470 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8471
8472 If DY > 0, move IT backward at least that many pixels. DY = 0
8473 means move IT backward to the preceding line start or BEGV. This
8474 function may move over more than DY pixels if IT->current_y - DY
8475 ends up in the middle of a line; in this case IT->current_y will be
8476 set to the top of the line moved to. */
8477
8478 void
8479 move_it_vertically_backward (struct it *it, int dy)
8480 {
8481 int nlines, h;
8482 struct it it2, it3;
8483 void *it2data = NULL, *it3data = NULL;
8484 EMACS_INT start_pos;
8485
8486 move_further_back:
8487 xassert (dy >= 0);
8488
8489 start_pos = IT_CHARPOS (*it);
8490
8491 /* Estimate how many newlines we must move back. */
8492 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8493
8494 /* Set the iterator's position that many lines back. */
8495 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8496 back_to_previous_visible_line_start (it);
8497
8498 /* Reseat the iterator here. When moving backward, we don't want
8499 reseat to skip forward over invisible text, set up the iterator
8500 to deliver from overlay strings at the new position etc. So,
8501 use reseat_1 here. */
8502 reseat_1 (it, it->current.pos, 1);
8503
8504 /* We are now surely at a line start. */
8505 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8506 reordering is in effect. */
8507 it->continuation_lines_width = 0;
8508
8509 /* Move forward and see what y-distance we moved. First move to the
8510 start of the next line so that we get its height. We need this
8511 height to be able to tell whether we reached the specified
8512 y-distance. */
8513 SAVE_IT (it2, *it, it2data);
8514 it2.max_ascent = it2.max_descent = 0;
8515 do
8516 {
8517 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8518 MOVE_TO_POS | MOVE_TO_VPOS);
8519 }
8520 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8521 xassert (IT_CHARPOS (*it) >= BEGV);
8522 SAVE_IT (it3, it2, it3data);
8523
8524 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8525 xassert (IT_CHARPOS (*it) >= BEGV);
8526 /* H is the actual vertical distance from the position in *IT
8527 and the starting position. */
8528 h = it2.current_y - it->current_y;
8529 /* NLINES is the distance in number of lines. */
8530 nlines = it2.vpos - it->vpos;
8531
8532 /* Correct IT's y and vpos position
8533 so that they are relative to the starting point. */
8534 it->vpos -= nlines;
8535 it->current_y -= h;
8536
8537 if (dy == 0)
8538 {
8539 /* DY == 0 means move to the start of the screen line. The
8540 value of nlines is > 0 if continuation lines were involved,
8541 or if the original IT position was at start of a line. */
8542 RESTORE_IT (it, it, it2data);
8543 if (nlines > 0)
8544 move_it_by_lines (it, nlines);
8545 /* The above code moves us to some position NLINES down,
8546 usually to its first glyph (leftmost in an L2R line), but
8547 that's not necessarily the start of the line, under bidi
8548 reordering. We want to get to the character position
8549 that is immediately after the newline of the previous
8550 line. */
8551 if (it->bidi_p && IT_CHARPOS (*it) > BEGV
8552 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8553 {
8554 EMACS_INT nl_pos =
8555 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8556
8557 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8558 }
8559 bidi_unshelve_cache (it3data, 1);
8560 }
8561 else
8562 {
8563 /* The y-position we try to reach, relative to *IT.
8564 Note that H has been subtracted in front of the if-statement. */
8565 int target_y = it->current_y + h - dy;
8566 int y0 = it3.current_y;
8567 int y1;
8568 int line_height;
8569
8570 RESTORE_IT (&it3, &it3, it3data);
8571 y1 = line_bottom_y (&it3);
8572 line_height = y1 - y0;
8573 RESTORE_IT (it, it, it2data);
8574 /* If we did not reach target_y, try to move further backward if
8575 we can. If we moved too far backward, try to move forward. */
8576 if (target_y < it->current_y
8577 /* This is heuristic. In a window that's 3 lines high, with
8578 a line height of 13 pixels each, recentering with point
8579 on the bottom line will try to move -39/2 = 19 pixels
8580 backward. Try to avoid moving into the first line. */
8581 && (it->current_y - target_y
8582 > min (window_box_height (it->w), line_height * 2 / 3))
8583 && IT_CHARPOS (*it) > BEGV)
8584 {
8585 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8586 target_y - it->current_y));
8587 dy = it->current_y - target_y;
8588 goto move_further_back;
8589 }
8590 else if (target_y >= it->current_y + line_height
8591 && IT_CHARPOS (*it) < ZV)
8592 {
8593 /* Should move forward by at least one line, maybe more.
8594
8595 Note: Calling move_it_by_lines can be expensive on
8596 terminal frames, where compute_motion is used (via
8597 vmotion) to do the job, when there are very long lines
8598 and truncate-lines is nil. That's the reason for
8599 treating terminal frames specially here. */
8600
8601 if (!FRAME_WINDOW_P (it->f))
8602 move_it_vertically (it, target_y - (it->current_y + line_height));
8603 else
8604 {
8605 do
8606 {
8607 move_it_by_lines (it, 1);
8608 }
8609 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8610 }
8611 }
8612 }
8613 }
8614
8615
8616 /* Move IT by a specified amount of pixel lines DY. DY negative means
8617 move backwards. DY = 0 means move to start of screen line. At the
8618 end, IT will be on the start of a screen line. */
8619
8620 void
8621 move_it_vertically (struct it *it, int dy)
8622 {
8623 if (dy <= 0)
8624 move_it_vertically_backward (it, -dy);
8625 else
8626 {
8627 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8628 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8629 MOVE_TO_POS | MOVE_TO_Y);
8630 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8631
8632 /* If buffer ends in ZV without a newline, move to the start of
8633 the line to satisfy the post-condition. */
8634 if (IT_CHARPOS (*it) == ZV
8635 && ZV > BEGV
8636 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8637 move_it_by_lines (it, 0);
8638 }
8639 }
8640
8641
8642 /* Move iterator IT past the end of the text line it is in. */
8643
8644 void
8645 move_it_past_eol (struct it *it)
8646 {
8647 enum move_it_result rc;
8648
8649 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8650 if (rc == MOVE_NEWLINE_OR_CR)
8651 set_iterator_to_next (it, 0);
8652 }
8653
8654
8655 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8656 negative means move up. DVPOS == 0 means move to the start of the
8657 screen line.
8658
8659 Optimization idea: If we would know that IT->f doesn't use
8660 a face with proportional font, we could be faster for
8661 truncate-lines nil. */
8662
8663 void
8664 move_it_by_lines (struct it *it, int dvpos)
8665 {
8666
8667 /* The commented-out optimization uses vmotion on terminals. This
8668 gives bad results, because elements like it->what, on which
8669 callers such as pos_visible_p rely, aren't updated. */
8670 /* struct position pos;
8671 if (!FRAME_WINDOW_P (it->f))
8672 {
8673 struct text_pos textpos;
8674
8675 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8676 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8677 reseat (it, textpos, 1);
8678 it->vpos += pos.vpos;
8679 it->current_y += pos.vpos;
8680 }
8681 else */
8682
8683 if (dvpos == 0)
8684 {
8685 /* DVPOS == 0 means move to the start of the screen line. */
8686 move_it_vertically_backward (it, 0);
8687 xassert (it->current_x == 0 && it->hpos == 0);
8688 /* Let next call to line_bottom_y calculate real line height */
8689 last_height = 0;
8690 }
8691 else if (dvpos > 0)
8692 {
8693 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8694 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8695 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8696 }
8697 else
8698 {
8699 struct it it2;
8700 void *it2data = NULL;
8701 EMACS_INT start_charpos, i;
8702
8703 /* Start at the beginning of the screen line containing IT's
8704 position. This may actually move vertically backwards,
8705 in case of overlays, so adjust dvpos accordingly. */
8706 dvpos += it->vpos;
8707 move_it_vertically_backward (it, 0);
8708 dvpos -= it->vpos;
8709
8710 /* Go back -DVPOS visible lines and reseat the iterator there. */
8711 start_charpos = IT_CHARPOS (*it);
8712 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8713 back_to_previous_visible_line_start (it);
8714 reseat (it, it->current.pos, 1);
8715
8716 /* Move further back if we end up in a string or an image. */
8717 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8718 {
8719 /* First try to move to start of display line. */
8720 dvpos += it->vpos;
8721 move_it_vertically_backward (it, 0);
8722 dvpos -= it->vpos;
8723 if (IT_POS_VALID_AFTER_MOVE_P (it))
8724 break;
8725 /* If start of line is still in string or image,
8726 move further back. */
8727 back_to_previous_visible_line_start (it);
8728 reseat (it, it->current.pos, 1);
8729 dvpos--;
8730 }
8731
8732 it->current_x = it->hpos = 0;
8733
8734 /* Above call may have moved too far if continuation lines
8735 are involved. Scan forward and see if it did. */
8736 SAVE_IT (it2, *it, it2data);
8737 it2.vpos = it2.current_y = 0;
8738 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8739 it->vpos -= it2.vpos;
8740 it->current_y -= it2.current_y;
8741 it->current_x = it->hpos = 0;
8742
8743 /* If we moved too far back, move IT some lines forward. */
8744 if (it2.vpos > -dvpos)
8745 {
8746 int delta = it2.vpos + dvpos;
8747
8748 RESTORE_IT (&it2, &it2, it2data);
8749 SAVE_IT (it2, *it, it2data);
8750 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8751 /* Move back again if we got too far ahead. */
8752 if (IT_CHARPOS (*it) >= start_charpos)
8753 RESTORE_IT (it, &it2, it2data);
8754 else
8755 bidi_unshelve_cache (it2data, 1);
8756 }
8757 else
8758 RESTORE_IT (it, it, it2data);
8759 }
8760 }
8761
8762 /* Return 1 if IT points into the middle of a display vector. */
8763
8764 int
8765 in_display_vector_p (struct it *it)
8766 {
8767 return (it->method == GET_FROM_DISPLAY_VECTOR
8768 && it->current.dpvec_index > 0
8769 && it->dpvec + it->current.dpvec_index != it->dpend);
8770 }
8771
8772 \f
8773 /***********************************************************************
8774 Messages
8775 ***********************************************************************/
8776
8777
8778 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8779 to *Messages*. */
8780
8781 void
8782 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8783 {
8784 Lisp_Object args[3];
8785 Lisp_Object msg, fmt;
8786 char *buffer;
8787 EMACS_INT len;
8788 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8789 USE_SAFE_ALLOCA;
8790
8791 /* Do nothing if called asynchronously. Inserting text into
8792 a buffer may call after-change-functions and alike and
8793 that would means running Lisp asynchronously. */
8794 if (handling_signal)
8795 return;
8796
8797 fmt = msg = Qnil;
8798 GCPRO4 (fmt, msg, arg1, arg2);
8799
8800 args[0] = fmt = build_string (format);
8801 args[1] = arg1;
8802 args[2] = arg2;
8803 msg = Fformat (3, args);
8804
8805 len = SBYTES (msg) + 1;
8806 SAFE_ALLOCA (buffer, char *, len);
8807 memcpy (buffer, SDATA (msg), len);
8808
8809 message_dolog (buffer, len - 1, 1, 0);
8810 SAFE_FREE ();
8811
8812 UNGCPRO;
8813 }
8814
8815
8816 /* Output a newline in the *Messages* buffer if "needs" one. */
8817
8818 void
8819 message_log_maybe_newline (void)
8820 {
8821 if (message_log_need_newline)
8822 message_dolog ("", 0, 1, 0);
8823 }
8824
8825
8826 /* Add a string M of length NBYTES to the message log, optionally
8827 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8828 nonzero, means interpret the contents of M as multibyte. This
8829 function calls low-level routines in order to bypass text property
8830 hooks, etc. which might not be safe to run.
8831
8832 This may GC (insert may run before/after change hooks),
8833 so the buffer M must NOT point to a Lisp string. */
8834
8835 void
8836 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8837 {
8838 const unsigned char *msg = (const unsigned char *) m;
8839
8840 if (!NILP (Vmemory_full))
8841 return;
8842
8843 if (!NILP (Vmessage_log_max))
8844 {
8845 struct buffer *oldbuf;
8846 Lisp_Object oldpoint, oldbegv, oldzv;
8847 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8848 EMACS_INT point_at_end = 0;
8849 EMACS_INT zv_at_end = 0;
8850 Lisp_Object old_deactivate_mark, tem;
8851 struct gcpro gcpro1;
8852
8853 old_deactivate_mark = Vdeactivate_mark;
8854 oldbuf = current_buffer;
8855 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8856 BVAR (current_buffer, undo_list) = Qt;
8857
8858 oldpoint = message_dolog_marker1;
8859 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8860 oldbegv = message_dolog_marker2;
8861 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8862 oldzv = message_dolog_marker3;
8863 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8864 GCPRO1 (old_deactivate_mark);
8865
8866 if (PT == Z)
8867 point_at_end = 1;
8868 if (ZV == Z)
8869 zv_at_end = 1;
8870
8871 BEGV = BEG;
8872 BEGV_BYTE = BEG_BYTE;
8873 ZV = Z;
8874 ZV_BYTE = Z_BYTE;
8875 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8876
8877 /* Insert the string--maybe converting multibyte to single byte
8878 or vice versa, so that all the text fits the buffer. */
8879 if (multibyte
8880 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8881 {
8882 EMACS_INT i;
8883 int c, char_bytes;
8884 char work[1];
8885
8886 /* Convert a multibyte string to single-byte
8887 for the *Message* buffer. */
8888 for (i = 0; i < nbytes; i += char_bytes)
8889 {
8890 c = string_char_and_length (msg + i, &char_bytes);
8891 work[0] = (ASCII_CHAR_P (c)
8892 ? c
8893 : multibyte_char_to_unibyte (c));
8894 insert_1_both (work, 1, 1, 1, 0, 0);
8895 }
8896 }
8897 else if (! multibyte
8898 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8899 {
8900 EMACS_INT i;
8901 int c, char_bytes;
8902 unsigned char str[MAX_MULTIBYTE_LENGTH];
8903 /* Convert a single-byte string to multibyte
8904 for the *Message* buffer. */
8905 for (i = 0; i < nbytes; i++)
8906 {
8907 c = msg[i];
8908 MAKE_CHAR_MULTIBYTE (c);
8909 char_bytes = CHAR_STRING (c, str);
8910 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8911 }
8912 }
8913 else if (nbytes)
8914 insert_1 (m, nbytes, 1, 0, 0);
8915
8916 if (nlflag)
8917 {
8918 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8919 printmax_t dups;
8920 insert_1 ("\n", 1, 1, 0, 0);
8921
8922 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8923 this_bol = PT;
8924 this_bol_byte = PT_BYTE;
8925
8926 /* See if this line duplicates the previous one.
8927 If so, combine duplicates. */
8928 if (this_bol > BEG)
8929 {
8930 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8931 prev_bol = PT;
8932 prev_bol_byte = PT_BYTE;
8933
8934 dups = message_log_check_duplicate (prev_bol_byte,
8935 this_bol_byte);
8936 if (dups)
8937 {
8938 del_range_both (prev_bol, prev_bol_byte,
8939 this_bol, this_bol_byte, 0);
8940 if (dups > 1)
8941 {
8942 char dupstr[sizeof " [ times]"
8943 + INT_STRLEN_BOUND (printmax_t)];
8944 int duplen;
8945
8946 /* If you change this format, don't forget to also
8947 change message_log_check_duplicate. */
8948 sprintf (dupstr, " [%"pMd" times]", dups);
8949 duplen = strlen (dupstr);
8950 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8951 insert_1 (dupstr, duplen, 1, 0, 1);
8952 }
8953 }
8954 }
8955
8956 /* If we have more than the desired maximum number of lines
8957 in the *Messages* buffer now, delete the oldest ones.
8958 This is safe because we don't have undo in this buffer. */
8959
8960 if (NATNUMP (Vmessage_log_max))
8961 {
8962 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8963 -XFASTINT (Vmessage_log_max) - 1, 0);
8964 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8965 }
8966 }
8967 BEGV = XMARKER (oldbegv)->charpos;
8968 BEGV_BYTE = marker_byte_position (oldbegv);
8969
8970 if (zv_at_end)
8971 {
8972 ZV = Z;
8973 ZV_BYTE = Z_BYTE;
8974 }
8975 else
8976 {
8977 ZV = XMARKER (oldzv)->charpos;
8978 ZV_BYTE = marker_byte_position (oldzv);
8979 }
8980
8981 if (point_at_end)
8982 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8983 else
8984 /* We can't do Fgoto_char (oldpoint) because it will run some
8985 Lisp code. */
8986 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8987 XMARKER (oldpoint)->bytepos);
8988
8989 UNGCPRO;
8990 unchain_marker (XMARKER (oldpoint));
8991 unchain_marker (XMARKER (oldbegv));
8992 unchain_marker (XMARKER (oldzv));
8993
8994 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8995 set_buffer_internal (oldbuf);
8996 if (NILP (tem))
8997 windows_or_buffers_changed = old_windows_or_buffers_changed;
8998 message_log_need_newline = !nlflag;
8999 Vdeactivate_mark = old_deactivate_mark;
9000 }
9001 }
9002
9003
9004 /* We are at the end of the buffer after just having inserted a newline.
9005 (Note: We depend on the fact we won't be crossing the gap.)
9006 Check to see if the most recent message looks a lot like the previous one.
9007 Return 0 if different, 1 if the new one should just replace it, or a
9008 value N > 1 if we should also append " [N times]". */
9009
9010 static intmax_t
9011 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9012 {
9013 EMACS_INT i;
9014 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9015 int seen_dots = 0;
9016 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9017 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9018
9019 for (i = 0; i < len; i++)
9020 {
9021 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9022 seen_dots = 1;
9023 if (p1[i] != p2[i])
9024 return seen_dots;
9025 }
9026 p1 += len;
9027 if (*p1 == '\n')
9028 return 2;
9029 if (*p1++ == ' ' && *p1++ == '[')
9030 {
9031 char *pend;
9032 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9033 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9034 return n+1;
9035 }
9036 return 0;
9037 }
9038 \f
9039
9040 /* Display an echo area message M with a specified length of NBYTES
9041 bytes. The string may include null characters. If M is 0, clear
9042 out any existing message, and let the mini-buffer text show
9043 through.
9044
9045 This may GC, so the buffer M must NOT point to a Lisp string. */
9046
9047 void
9048 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9049 {
9050 /* First flush out any partial line written with print. */
9051 message_log_maybe_newline ();
9052 if (m)
9053 message_dolog (m, nbytes, 1, multibyte);
9054 message2_nolog (m, nbytes, multibyte);
9055 }
9056
9057
9058 /* The non-logging counterpart of message2. */
9059
9060 void
9061 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9062 {
9063 struct frame *sf = SELECTED_FRAME ();
9064 message_enable_multibyte = multibyte;
9065
9066 if (FRAME_INITIAL_P (sf))
9067 {
9068 if (noninteractive_need_newline)
9069 putc ('\n', stderr);
9070 noninteractive_need_newline = 0;
9071 if (m)
9072 fwrite (m, nbytes, 1, stderr);
9073 if (cursor_in_echo_area == 0)
9074 fprintf (stderr, "\n");
9075 fflush (stderr);
9076 }
9077 /* A null message buffer means that the frame hasn't really been
9078 initialized yet. Error messages get reported properly by
9079 cmd_error, so this must be just an informative message; toss it. */
9080 else if (INTERACTIVE
9081 && sf->glyphs_initialized_p
9082 && FRAME_MESSAGE_BUF (sf))
9083 {
9084 Lisp_Object mini_window;
9085 struct frame *f;
9086
9087 /* Get the frame containing the mini-buffer
9088 that the selected frame is using. */
9089 mini_window = FRAME_MINIBUF_WINDOW (sf);
9090 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9091
9092 FRAME_SAMPLE_VISIBILITY (f);
9093 if (FRAME_VISIBLE_P (sf)
9094 && ! FRAME_VISIBLE_P (f))
9095 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9096
9097 if (m)
9098 {
9099 set_message (m, Qnil, nbytes, multibyte);
9100 if (minibuffer_auto_raise)
9101 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9102 }
9103 else
9104 clear_message (1, 1);
9105
9106 do_pending_window_change (0);
9107 echo_area_display (1);
9108 do_pending_window_change (0);
9109 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9110 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9111 }
9112 }
9113
9114
9115 /* Display an echo area message M with a specified length of NBYTES
9116 bytes. The string may include null characters. If M is not a
9117 string, clear out any existing message, and let the mini-buffer
9118 text show through.
9119
9120 This function cancels echoing. */
9121
9122 void
9123 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9124 {
9125 struct gcpro gcpro1;
9126
9127 GCPRO1 (m);
9128 clear_message (1,1);
9129 cancel_echoing ();
9130
9131 /* First flush out any partial line written with print. */
9132 message_log_maybe_newline ();
9133 if (STRINGP (m))
9134 {
9135 char *buffer;
9136 USE_SAFE_ALLOCA;
9137
9138 SAFE_ALLOCA (buffer, char *, nbytes);
9139 memcpy (buffer, SDATA (m), nbytes);
9140 message_dolog (buffer, nbytes, 1, multibyte);
9141 SAFE_FREE ();
9142 }
9143 message3_nolog (m, nbytes, multibyte);
9144
9145 UNGCPRO;
9146 }
9147
9148
9149 /* The non-logging version of message3.
9150 This does not cancel echoing, because it is used for echoing.
9151 Perhaps we need to make a separate function for echoing
9152 and make this cancel echoing. */
9153
9154 void
9155 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9156 {
9157 struct frame *sf = SELECTED_FRAME ();
9158 message_enable_multibyte = multibyte;
9159
9160 if (FRAME_INITIAL_P (sf))
9161 {
9162 if (noninteractive_need_newline)
9163 putc ('\n', stderr);
9164 noninteractive_need_newline = 0;
9165 if (STRINGP (m))
9166 fwrite (SDATA (m), nbytes, 1, stderr);
9167 if (cursor_in_echo_area == 0)
9168 fprintf (stderr, "\n");
9169 fflush (stderr);
9170 }
9171 /* A null message buffer means that the frame hasn't really been
9172 initialized yet. Error messages get reported properly by
9173 cmd_error, so this must be just an informative message; toss it. */
9174 else if (INTERACTIVE
9175 && sf->glyphs_initialized_p
9176 && FRAME_MESSAGE_BUF (sf))
9177 {
9178 Lisp_Object mini_window;
9179 Lisp_Object frame;
9180 struct frame *f;
9181
9182 /* Get the frame containing the mini-buffer
9183 that the selected frame is using. */
9184 mini_window = FRAME_MINIBUF_WINDOW (sf);
9185 frame = XWINDOW (mini_window)->frame;
9186 f = XFRAME (frame);
9187
9188 FRAME_SAMPLE_VISIBILITY (f);
9189 if (FRAME_VISIBLE_P (sf)
9190 && !FRAME_VISIBLE_P (f))
9191 Fmake_frame_visible (frame);
9192
9193 if (STRINGP (m) && SCHARS (m) > 0)
9194 {
9195 set_message (NULL, m, nbytes, multibyte);
9196 if (minibuffer_auto_raise)
9197 Fraise_frame (frame);
9198 /* Assume we are not echoing.
9199 (If we are, echo_now will override this.) */
9200 echo_message_buffer = Qnil;
9201 }
9202 else
9203 clear_message (1, 1);
9204
9205 do_pending_window_change (0);
9206 echo_area_display (1);
9207 do_pending_window_change (0);
9208 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9209 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9210 }
9211 }
9212
9213
9214 /* Display a null-terminated echo area message M. If M is 0, clear
9215 out any existing message, and let the mini-buffer text show through.
9216
9217 The buffer M must continue to exist until after the echo area gets
9218 cleared or some other message gets displayed there. Do not pass
9219 text that is stored in a Lisp string. Do not pass text in a buffer
9220 that was alloca'd. */
9221
9222 void
9223 message1 (const char *m)
9224 {
9225 message2 (m, (m ? strlen (m) : 0), 0);
9226 }
9227
9228
9229 /* The non-logging counterpart of message1. */
9230
9231 void
9232 message1_nolog (const char *m)
9233 {
9234 message2_nolog (m, (m ? strlen (m) : 0), 0);
9235 }
9236
9237 /* Display a message M which contains a single %s
9238 which gets replaced with STRING. */
9239
9240 void
9241 message_with_string (const char *m, Lisp_Object string, int log)
9242 {
9243 CHECK_STRING (string);
9244
9245 if (noninteractive)
9246 {
9247 if (m)
9248 {
9249 if (noninteractive_need_newline)
9250 putc ('\n', stderr);
9251 noninteractive_need_newline = 0;
9252 fprintf (stderr, m, SDATA (string));
9253 if (!cursor_in_echo_area)
9254 fprintf (stderr, "\n");
9255 fflush (stderr);
9256 }
9257 }
9258 else if (INTERACTIVE)
9259 {
9260 /* The frame whose minibuffer we're going to display the message on.
9261 It may be larger than the selected frame, so we need
9262 to use its buffer, not the selected frame's buffer. */
9263 Lisp_Object mini_window;
9264 struct frame *f, *sf = SELECTED_FRAME ();
9265
9266 /* Get the frame containing the minibuffer
9267 that the selected frame is using. */
9268 mini_window = FRAME_MINIBUF_WINDOW (sf);
9269 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9270
9271 /* A null message buffer means that the frame hasn't really been
9272 initialized yet. Error messages get reported properly by
9273 cmd_error, so this must be just an informative message; toss it. */
9274 if (FRAME_MESSAGE_BUF (f))
9275 {
9276 Lisp_Object args[2], msg;
9277 struct gcpro gcpro1, gcpro2;
9278
9279 args[0] = build_string (m);
9280 args[1] = msg = string;
9281 GCPRO2 (args[0], msg);
9282 gcpro1.nvars = 2;
9283
9284 msg = Fformat (2, args);
9285
9286 if (log)
9287 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9288 else
9289 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9290
9291 UNGCPRO;
9292
9293 /* Print should start at the beginning of the message
9294 buffer next time. */
9295 message_buf_print = 0;
9296 }
9297 }
9298 }
9299
9300
9301 /* Dump an informative message to the minibuf. If M is 0, clear out
9302 any existing message, and let the mini-buffer text show through. */
9303
9304 static void
9305 vmessage (const char *m, va_list ap)
9306 {
9307 if (noninteractive)
9308 {
9309 if (m)
9310 {
9311 if (noninteractive_need_newline)
9312 putc ('\n', stderr);
9313 noninteractive_need_newline = 0;
9314 vfprintf (stderr, m, ap);
9315 if (cursor_in_echo_area == 0)
9316 fprintf (stderr, "\n");
9317 fflush (stderr);
9318 }
9319 }
9320 else if (INTERACTIVE)
9321 {
9322 /* The frame whose mini-buffer we're going to display the message
9323 on. It may be larger than the selected frame, so we need to
9324 use its buffer, not the selected frame's buffer. */
9325 Lisp_Object mini_window;
9326 struct frame *f, *sf = SELECTED_FRAME ();
9327
9328 /* Get the frame containing the mini-buffer
9329 that the selected frame is using. */
9330 mini_window = FRAME_MINIBUF_WINDOW (sf);
9331 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9332
9333 /* A null message buffer means that the frame hasn't really been
9334 initialized yet. Error messages get reported properly by
9335 cmd_error, so this must be just an informative message; toss
9336 it. */
9337 if (FRAME_MESSAGE_BUF (f))
9338 {
9339 if (m)
9340 {
9341 ptrdiff_t len;
9342
9343 len = doprnt (FRAME_MESSAGE_BUF (f),
9344 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9345
9346 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9347 }
9348 else
9349 message1 (0);
9350
9351 /* Print should start at the beginning of the message
9352 buffer next time. */
9353 message_buf_print = 0;
9354 }
9355 }
9356 }
9357
9358 void
9359 message (const char *m, ...)
9360 {
9361 va_list ap;
9362 va_start (ap, m);
9363 vmessage (m, ap);
9364 va_end (ap);
9365 }
9366
9367
9368 #if 0
9369 /* The non-logging version of message. */
9370
9371 void
9372 message_nolog (const char *m, ...)
9373 {
9374 Lisp_Object old_log_max;
9375 va_list ap;
9376 va_start (ap, m);
9377 old_log_max = Vmessage_log_max;
9378 Vmessage_log_max = Qnil;
9379 vmessage (m, ap);
9380 Vmessage_log_max = old_log_max;
9381 va_end (ap);
9382 }
9383 #endif
9384
9385
9386 /* Display the current message in the current mini-buffer. This is
9387 only called from error handlers in process.c, and is not time
9388 critical. */
9389
9390 void
9391 update_echo_area (void)
9392 {
9393 if (!NILP (echo_area_buffer[0]))
9394 {
9395 Lisp_Object string;
9396 string = Fcurrent_message ();
9397 message3 (string, SBYTES (string),
9398 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9399 }
9400 }
9401
9402
9403 /* Make sure echo area buffers in `echo_buffers' are live.
9404 If they aren't, make new ones. */
9405
9406 static void
9407 ensure_echo_area_buffers (void)
9408 {
9409 int i;
9410
9411 for (i = 0; i < 2; ++i)
9412 if (!BUFFERP (echo_buffer[i])
9413 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9414 {
9415 char name[30];
9416 Lisp_Object old_buffer;
9417 int j;
9418
9419 old_buffer = echo_buffer[i];
9420 sprintf (name, " *Echo Area %d*", i);
9421 echo_buffer[i] = Fget_buffer_create (build_string (name));
9422 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9423 /* to force word wrap in echo area -
9424 it was decided to postpone this*/
9425 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9426
9427 for (j = 0; j < 2; ++j)
9428 if (EQ (old_buffer, echo_area_buffer[j]))
9429 echo_area_buffer[j] = echo_buffer[i];
9430 }
9431 }
9432
9433
9434 /* Call FN with args A1..A4 with either the current or last displayed
9435 echo_area_buffer as current buffer.
9436
9437 WHICH zero means use the current message buffer
9438 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9439 from echo_buffer[] and clear it.
9440
9441 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9442 suitable buffer from echo_buffer[] and clear it.
9443
9444 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9445 that the current message becomes the last displayed one, make
9446 choose a suitable buffer for echo_area_buffer[0], and clear it.
9447
9448 Value is what FN returns. */
9449
9450 static int
9451 with_echo_area_buffer (struct window *w, int which,
9452 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9453 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9454 {
9455 Lisp_Object buffer;
9456 int this_one, the_other, clear_buffer_p, rc;
9457 int count = SPECPDL_INDEX ();
9458
9459 /* If buffers aren't live, make new ones. */
9460 ensure_echo_area_buffers ();
9461
9462 clear_buffer_p = 0;
9463
9464 if (which == 0)
9465 this_one = 0, the_other = 1;
9466 else if (which > 0)
9467 this_one = 1, the_other = 0;
9468 else
9469 {
9470 this_one = 0, the_other = 1;
9471 clear_buffer_p = 1;
9472
9473 /* We need a fresh one in case the current echo buffer equals
9474 the one containing the last displayed echo area message. */
9475 if (!NILP (echo_area_buffer[this_one])
9476 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9477 echo_area_buffer[this_one] = Qnil;
9478 }
9479
9480 /* Choose a suitable buffer from echo_buffer[] is we don't
9481 have one. */
9482 if (NILP (echo_area_buffer[this_one]))
9483 {
9484 echo_area_buffer[this_one]
9485 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9486 ? echo_buffer[the_other]
9487 : echo_buffer[this_one]);
9488 clear_buffer_p = 1;
9489 }
9490
9491 buffer = echo_area_buffer[this_one];
9492
9493 /* Don't get confused by reusing the buffer used for echoing
9494 for a different purpose. */
9495 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9496 cancel_echoing ();
9497
9498 record_unwind_protect (unwind_with_echo_area_buffer,
9499 with_echo_area_buffer_unwind_data (w));
9500
9501 /* Make the echo area buffer current. Note that for display
9502 purposes, it is not necessary that the displayed window's buffer
9503 == current_buffer, except for text property lookup. So, let's
9504 only set that buffer temporarily here without doing a full
9505 Fset_window_buffer. We must also change w->pointm, though,
9506 because otherwise an assertions in unshow_buffer fails, and Emacs
9507 aborts. */
9508 set_buffer_internal_1 (XBUFFER (buffer));
9509 if (w)
9510 {
9511 w->buffer = buffer;
9512 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9513 }
9514
9515 BVAR (current_buffer, undo_list) = Qt;
9516 BVAR (current_buffer, read_only) = Qnil;
9517 specbind (Qinhibit_read_only, Qt);
9518 specbind (Qinhibit_modification_hooks, Qt);
9519
9520 if (clear_buffer_p && Z > BEG)
9521 del_range (BEG, Z);
9522
9523 xassert (BEGV >= BEG);
9524 xassert (ZV <= Z && ZV >= BEGV);
9525
9526 rc = fn (a1, a2, a3, a4);
9527
9528 xassert (BEGV >= BEG);
9529 xassert (ZV <= Z && ZV >= BEGV);
9530
9531 unbind_to (count, Qnil);
9532 return rc;
9533 }
9534
9535
9536 /* Save state that should be preserved around the call to the function
9537 FN called in with_echo_area_buffer. */
9538
9539 static Lisp_Object
9540 with_echo_area_buffer_unwind_data (struct window *w)
9541 {
9542 int i = 0;
9543 Lisp_Object vector, tmp;
9544
9545 /* Reduce consing by keeping one vector in
9546 Vwith_echo_area_save_vector. */
9547 vector = Vwith_echo_area_save_vector;
9548 Vwith_echo_area_save_vector = Qnil;
9549
9550 if (NILP (vector))
9551 vector = Fmake_vector (make_number (7), Qnil);
9552
9553 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9554 ASET (vector, i, Vdeactivate_mark); ++i;
9555 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9556
9557 if (w)
9558 {
9559 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9560 ASET (vector, i, w->buffer); ++i;
9561 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9562 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9563 }
9564 else
9565 {
9566 int end = i + 4;
9567 for (; i < end; ++i)
9568 ASET (vector, i, Qnil);
9569 }
9570
9571 xassert (i == ASIZE (vector));
9572 return vector;
9573 }
9574
9575
9576 /* Restore global state from VECTOR which was created by
9577 with_echo_area_buffer_unwind_data. */
9578
9579 static Lisp_Object
9580 unwind_with_echo_area_buffer (Lisp_Object vector)
9581 {
9582 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9583 Vdeactivate_mark = AREF (vector, 1);
9584 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9585
9586 if (WINDOWP (AREF (vector, 3)))
9587 {
9588 struct window *w;
9589 Lisp_Object buffer, charpos, bytepos;
9590
9591 w = XWINDOW (AREF (vector, 3));
9592 buffer = AREF (vector, 4);
9593 charpos = AREF (vector, 5);
9594 bytepos = AREF (vector, 6);
9595
9596 w->buffer = buffer;
9597 set_marker_both (w->pointm, buffer,
9598 XFASTINT (charpos), XFASTINT (bytepos));
9599 }
9600
9601 Vwith_echo_area_save_vector = vector;
9602 return Qnil;
9603 }
9604
9605
9606 /* Set up the echo area for use by print functions. MULTIBYTE_P
9607 non-zero means we will print multibyte. */
9608
9609 void
9610 setup_echo_area_for_printing (int multibyte_p)
9611 {
9612 /* If we can't find an echo area any more, exit. */
9613 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9614 Fkill_emacs (Qnil);
9615
9616 ensure_echo_area_buffers ();
9617
9618 if (!message_buf_print)
9619 {
9620 /* A message has been output since the last time we printed.
9621 Choose a fresh echo area buffer. */
9622 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9623 echo_area_buffer[0] = echo_buffer[1];
9624 else
9625 echo_area_buffer[0] = echo_buffer[0];
9626
9627 /* Switch to that buffer and clear it. */
9628 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9629 BVAR (current_buffer, truncate_lines) = Qnil;
9630
9631 if (Z > BEG)
9632 {
9633 int count = SPECPDL_INDEX ();
9634 specbind (Qinhibit_read_only, Qt);
9635 /* Note that undo recording is always disabled. */
9636 del_range (BEG, Z);
9637 unbind_to (count, Qnil);
9638 }
9639 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9640
9641 /* Set up the buffer for the multibyteness we need. */
9642 if (multibyte_p
9643 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9644 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9645
9646 /* Raise the frame containing the echo area. */
9647 if (minibuffer_auto_raise)
9648 {
9649 struct frame *sf = SELECTED_FRAME ();
9650 Lisp_Object mini_window;
9651 mini_window = FRAME_MINIBUF_WINDOW (sf);
9652 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9653 }
9654
9655 message_log_maybe_newline ();
9656 message_buf_print = 1;
9657 }
9658 else
9659 {
9660 if (NILP (echo_area_buffer[0]))
9661 {
9662 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9663 echo_area_buffer[0] = echo_buffer[1];
9664 else
9665 echo_area_buffer[0] = echo_buffer[0];
9666 }
9667
9668 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9669 {
9670 /* Someone switched buffers between print requests. */
9671 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9672 BVAR (current_buffer, truncate_lines) = Qnil;
9673 }
9674 }
9675 }
9676
9677
9678 /* Display an echo area message in window W. Value is non-zero if W's
9679 height is changed. If display_last_displayed_message_p is
9680 non-zero, display the message that was last displayed, otherwise
9681 display the current message. */
9682
9683 static int
9684 display_echo_area (struct window *w)
9685 {
9686 int i, no_message_p, window_height_changed_p, count;
9687
9688 /* Temporarily disable garbage collections while displaying the echo
9689 area. This is done because a GC can print a message itself.
9690 That message would modify the echo area buffer's contents while a
9691 redisplay of the buffer is going on, and seriously confuse
9692 redisplay. */
9693 count = inhibit_garbage_collection ();
9694
9695 /* If there is no message, we must call display_echo_area_1
9696 nevertheless because it resizes the window. But we will have to
9697 reset the echo_area_buffer in question to nil at the end because
9698 with_echo_area_buffer will sets it to an empty buffer. */
9699 i = display_last_displayed_message_p ? 1 : 0;
9700 no_message_p = NILP (echo_area_buffer[i]);
9701
9702 window_height_changed_p
9703 = with_echo_area_buffer (w, display_last_displayed_message_p,
9704 display_echo_area_1,
9705 (intptr_t) w, Qnil, 0, 0);
9706
9707 if (no_message_p)
9708 echo_area_buffer[i] = Qnil;
9709
9710 unbind_to (count, Qnil);
9711 return window_height_changed_p;
9712 }
9713
9714
9715 /* Helper for display_echo_area. Display the current buffer which
9716 contains the current echo area message in window W, a mini-window,
9717 a pointer to which is passed in A1. A2..A4 are currently not used.
9718 Change the height of W so that all of the message is displayed.
9719 Value is non-zero if height of W was changed. */
9720
9721 static int
9722 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9723 {
9724 intptr_t i1 = a1;
9725 struct window *w = (struct window *) i1;
9726 Lisp_Object window;
9727 struct text_pos start;
9728 int window_height_changed_p = 0;
9729
9730 /* Do this before displaying, so that we have a large enough glyph
9731 matrix for the display. If we can't get enough space for the
9732 whole text, display the last N lines. That works by setting w->start. */
9733 window_height_changed_p = resize_mini_window (w, 0);
9734
9735 /* Use the starting position chosen by resize_mini_window. */
9736 SET_TEXT_POS_FROM_MARKER (start, w->start);
9737
9738 /* Display. */
9739 clear_glyph_matrix (w->desired_matrix);
9740 XSETWINDOW (window, w);
9741 try_window (window, start, 0);
9742
9743 return window_height_changed_p;
9744 }
9745
9746
9747 /* Resize the echo area window to exactly the size needed for the
9748 currently displayed message, if there is one. If a mini-buffer
9749 is active, don't shrink it. */
9750
9751 void
9752 resize_echo_area_exactly (void)
9753 {
9754 if (BUFFERP (echo_area_buffer[0])
9755 && WINDOWP (echo_area_window))
9756 {
9757 struct window *w = XWINDOW (echo_area_window);
9758 int resized_p;
9759 Lisp_Object resize_exactly;
9760
9761 if (minibuf_level == 0)
9762 resize_exactly = Qt;
9763 else
9764 resize_exactly = Qnil;
9765
9766 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9767 (intptr_t) w, resize_exactly,
9768 0, 0);
9769 if (resized_p)
9770 {
9771 ++windows_or_buffers_changed;
9772 ++update_mode_lines;
9773 redisplay_internal ();
9774 }
9775 }
9776 }
9777
9778
9779 /* Callback function for with_echo_area_buffer, when used from
9780 resize_echo_area_exactly. A1 contains a pointer to the window to
9781 resize, EXACTLY non-nil means resize the mini-window exactly to the
9782 size of the text displayed. A3 and A4 are not used. Value is what
9783 resize_mini_window returns. */
9784
9785 static int
9786 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9787 {
9788 intptr_t i1 = a1;
9789 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9790 }
9791
9792
9793 /* Resize mini-window W to fit the size of its contents. EXACT_P
9794 means size the window exactly to the size needed. Otherwise, it's
9795 only enlarged until W's buffer is empty.
9796
9797 Set W->start to the right place to begin display. If the whole
9798 contents fit, start at the beginning. Otherwise, start so as
9799 to make the end of the contents appear. This is particularly
9800 important for y-or-n-p, but seems desirable generally.
9801
9802 Value is non-zero if the window height has been changed. */
9803
9804 int
9805 resize_mini_window (struct window *w, int exact_p)
9806 {
9807 struct frame *f = XFRAME (w->frame);
9808 int window_height_changed_p = 0;
9809
9810 xassert (MINI_WINDOW_P (w));
9811
9812 /* By default, start display at the beginning. */
9813 set_marker_both (w->start, w->buffer,
9814 BUF_BEGV (XBUFFER (w->buffer)),
9815 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9816
9817 /* Don't resize windows while redisplaying a window; it would
9818 confuse redisplay functions when the size of the window they are
9819 displaying changes from under them. Such a resizing can happen,
9820 for instance, when which-func prints a long message while
9821 we are running fontification-functions. We're running these
9822 functions with safe_call which binds inhibit-redisplay to t. */
9823 if (!NILP (Vinhibit_redisplay))
9824 return 0;
9825
9826 /* Nil means don't try to resize. */
9827 if (NILP (Vresize_mini_windows)
9828 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9829 return 0;
9830
9831 if (!FRAME_MINIBUF_ONLY_P (f))
9832 {
9833 struct it it;
9834 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9835 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9836 int height, max_height;
9837 int unit = FRAME_LINE_HEIGHT (f);
9838 struct text_pos start;
9839 struct buffer *old_current_buffer = NULL;
9840
9841 if (current_buffer != XBUFFER (w->buffer))
9842 {
9843 old_current_buffer = current_buffer;
9844 set_buffer_internal (XBUFFER (w->buffer));
9845 }
9846
9847 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9848
9849 /* Compute the max. number of lines specified by the user. */
9850 if (FLOATP (Vmax_mini_window_height))
9851 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9852 else if (INTEGERP (Vmax_mini_window_height))
9853 max_height = XINT (Vmax_mini_window_height);
9854 else
9855 max_height = total_height / 4;
9856
9857 /* Correct that max. height if it's bogus. */
9858 max_height = max (1, max_height);
9859 max_height = min (total_height, max_height);
9860
9861 /* Find out the height of the text in the window. */
9862 if (it.line_wrap == TRUNCATE)
9863 height = 1;
9864 else
9865 {
9866 last_height = 0;
9867 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9868 if (it.max_ascent == 0 && it.max_descent == 0)
9869 height = it.current_y + last_height;
9870 else
9871 height = it.current_y + it.max_ascent + it.max_descent;
9872 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9873 height = (height + unit - 1) / unit;
9874 }
9875
9876 /* Compute a suitable window start. */
9877 if (height > max_height)
9878 {
9879 height = max_height;
9880 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9881 move_it_vertically_backward (&it, (height - 1) * unit);
9882 start = it.current.pos;
9883 }
9884 else
9885 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9886 SET_MARKER_FROM_TEXT_POS (w->start, start);
9887
9888 if (EQ (Vresize_mini_windows, Qgrow_only))
9889 {
9890 /* Let it grow only, until we display an empty message, in which
9891 case the window shrinks again. */
9892 if (height > WINDOW_TOTAL_LINES (w))
9893 {
9894 int old_height = WINDOW_TOTAL_LINES (w);
9895 freeze_window_starts (f, 1);
9896 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9897 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9898 }
9899 else if (height < WINDOW_TOTAL_LINES (w)
9900 && (exact_p || BEGV == ZV))
9901 {
9902 int old_height = WINDOW_TOTAL_LINES (w);
9903 freeze_window_starts (f, 0);
9904 shrink_mini_window (w);
9905 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9906 }
9907 }
9908 else
9909 {
9910 /* Always resize to exact size needed. */
9911 if (height > WINDOW_TOTAL_LINES (w))
9912 {
9913 int old_height = WINDOW_TOTAL_LINES (w);
9914 freeze_window_starts (f, 1);
9915 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9916 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9917 }
9918 else if (height < WINDOW_TOTAL_LINES (w))
9919 {
9920 int old_height = WINDOW_TOTAL_LINES (w);
9921 freeze_window_starts (f, 0);
9922 shrink_mini_window (w);
9923
9924 if (height)
9925 {
9926 freeze_window_starts (f, 1);
9927 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9928 }
9929
9930 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9931 }
9932 }
9933
9934 if (old_current_buffer)
9935 set_buffer_internal (old_current_buffer);
9936 }
9937
9938 return window_height_changed_p;
9939 }
9940
9941
9942 /* Value is the current message, a string, or nil if there is no
9943 current message. */
9944
9945 Lisp_Object
9946 current_message (void)
9947 {
9948 Lisp_Object msg;
9949
9950 if (!BUFFERP (echo_area_buffer[0]))
9951 msg = Qnil;
9952 else
9953 {
9954 with_echo_area_buffer (0, 0, current_message_1,
9955 (intptr_t) &msg, Qnil, 0, 0);
9956 if (NILP (msg))
9957 echo_area_buffer[0] = Qnil;
9958 }
9959
9960 return msg;
9961 }
9962
9963
9964 static int
9965 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9966 {
9967 intptr_t i1 = a1;
9968 Lisp_Object *msg = (Lisp_Object *) i1;
9969
9970 if (Z > BEG)
9971 *msg = make_buffer_string (BEG, Z, 1);
9972 else
9973 *msg = Qnil;
9974 return 0;
9975 }
9976
9977
9978 /* Push the current message on Vmessage_stack for later restauration
9979 by restore_message. Value is non-zero if the current message isn't
9980 empty. This is a relatively infrequent operation, so it's not
9981 worth optimizing. */
9982
9983 int
9984 push_message (void)
9985 {
9986 Lisp_Object msg;
9987 msg = current_message ();
9988 Vmessage_stack = Fcons (msg, Vmessage_stack);
9989 return STRINGP (msg);
9990 }
9991
9992
9993 /* Restore message display from the top of Vmessage_stack. */
9994
9995 void
9996 restore_message (void)
9997 {
9998 Lisp_Object msg;
9999
10000 xassert (CONSP (Vmessage_stack));
10001 msg = XCAR (Vmessage_stack);
10002 if (STRINGP (msg))
10003 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10004 else
10005 message3_nolog (msg, 0, 0);
10006 }
10007
10008
10009 /* Handler for record_unwind_protect calling pop_message. */
10010
10011 Lisp_Object
10012 pop_message_unwind (Lisp_Object dummy)
10013 {
10014 pop_message ();
10015 return Qnil;
10016 }
10017
10018 /* Pop the top-most entry off Vmessage_stack. */
10019
10020 static void
10021 pop_message (void)
10022 {
10023 xassert (CONSP (Vmessage_stack));
10024 Vmessage_stack = XCDR (Vmessage_stack);
10025 }
10026
10027
10028 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10029 exits. If the stack is not empty, we have a missing pop_message
10030 somewhere. */
10031
10032 void
10033 check_message_stack (void)
10034 {
10035 if (!NILP (Vmessage_stack))
10036 abort ();
10037 }
10038
10039
10040 /* Truncate to NCHARS what will be displayed in the echo area the next
10041 time we display it---but don't redisplay it now. */
10042
10043 void
10044 truncate_echo_area (EMACS_INT nchars)
10045 {
10046 if (nchars == 0)
10047 echo_area_buffer[0] = Qnil;
10048 /* A null message buffer means that the frame hasn't really been
10049 initialized yet. Error messages get reported properly by
10050 cmd_error, so this must be just an informative message; toss it. */
10051 else if (!noninteractive
10052 && INTERACTIVE
10053 && !NILP (echo_area_buffer[0]))
10054 {
10055 struct frame *sf = SELECTED_FRAME ();
10056 if (FRAME_MESSAGE_BUF (sf))
10057 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10058 }
10059 }
10060
10061
10062 /* Helper function for truncate_echo_area. Truncate the current
10063 message to at most NCHARS characters. */
10064
10065 static int
10066 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10067 {
10068 if (BEG + nchars < Z)
10069 del_range (BEG + nchars, Z);
10070 if (Z == BEG)
10071 echo_area_buffer[0] = Qnil;
10072 return 0;
10073 }
10074
10075
10076 /* Set the current message to a substring of S or STRING.
10077
10078 If STRING is a Lisp string, set the message to the first NBYTES
10079 bytes from STRING. NBYTES zero means use the whole string. If
10080 STRING is multibyte, the message will be displayed multibyte.
10081
10082 If S is not null, set the message to the first LEN bytes of S. LEN
10083 zero means use the whole string. MULTIBYTE_P non-zero means S is
10084 multibyte. Display the message multibyte in that case.
10085
10086 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10087 to t before calling set_message_1 (which calls insert).
10088 */
10089
10090 static void
10091 set_message (const char *s, Lisp_Object string,
10092 EMACS_INT nbytes, int multibyte_p)
10093 {
10094 message_enable_multibyte
10095 = ((s && multibyte_p)
10096 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10097
10098 with_echo_area_buffer (0, -1, set_message_1,
10099 (intptr_t) s, string, nbytes, multibyte_p);
10100 message_buf_print = 0;
10101 help_echo_showing_p = 0;
10102 }
10103
10104
10105 /* Helper function for set_message. Arguments have the same meaning
10106 as there, with A1 corresponding to S and A2 corresponding to STRING
10107 This function is called with the echo area buffer being
10108 current. */
10109
10110 static int
10111 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10112 {
10113 intptr_t i1 = a1;
10114 const char *s = (const char *) i1;
10115 const unsigned char *msg = (const unsigned char *) s;
10116 Lisp_Object string = a2;
10117
10118 /* Change multibyteness of the echo buffer appropriately. */
10119 if (message_enable_multibyte
10120 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10121 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10122
10123 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10124 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10125 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10126
10127 /* Insert new message at BEG. */
10128 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10129
10130 if (STRINGP (string))
10131 {
10132 EMACS_INT nchars;
10133
10134 if (nbytes == 0)
10135 nbytes = SBYTES (string);
10136 nchars = string_byte_to_char (string, nbytes);
10137
10138 /* This function takes care of single/multibyte conversion. We
10139 just have to ensure that the echo area buffer has the right
10140 setting of enable_multibyte_characters. */
10141 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10142 }
10143 else if (s)
10144 {
10145 if (nbytes == 0)
10146 nbytes = strlen (s);
10147
10148 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10149 {
10150 /* Convert from multi-byte to single-byte. */
10151 EMACS_INT i;
10152 int c, n;
10153 char work[1];
10154
10155 /* Convert a multibyte string to single-byte. */
10156 for (i = 0; i < nbytes; i += n)
10157 {
10158 c = string_char_and_length (msg + i, &n);
10159 work[0] = (ASCII_CHAR_P (c)
10160 ? c
10161 : multibyte_char_to_unibyte (c));
10162 insert_1_both (work, 1, 1, 1, 0, 0);
10163 }
10164 }
10165 else if (!multibyte_p
10166 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10167 {
10168 /* Convert from single-byte to multi-byte. */
10169 EMACS_INT i;
10170 int c, n;
10171 unsigned char str[MAX_MULTIBYTE_LENGTH];
10172
10173 /* Convert a single-byte string to multibyte. */
10174 for (i = 0; i < nbytes; i++)
10175 {
10176 c = msg[i];
10177 MAKE_CHAR_MULTIBYTE (c);
10178 n = CHAR_STRING (c, str);
10179 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10180 }
10181 }
10182 else
10183 insert_1 (s, nbytes, 1, 0, 0);
10184 }
10185
10186 return 0;
10187 }
10188
10189
10190 /* Clear messages. CURRENT_P non-zero means clear the current
10191 message. LAST_DISPLAYED_P non-zero means clear the message
10192 last displayed. */
10193
10194 void
10195 clear_message (int current_p, int last_displayed_p)
10196 {
10197 if (current_p)
10198 {
10199 echo_area_buffer[0] = Qnil;
10200 message_cleared_p = 1;
10201 }
10202
10203 if (last_displayed_p)
10204 echo_area_buffer[1] = Qnil;
10205
10206 message_buf_print = 0;
10207 }
10208
10209 /* Clear garbaged frames.
10210
10211 This function is used where the old redisplay called
10212 redraw_garbaged_frames which in turn called redraw_frame which in
10213 turn called clear_frame. The call to clear_frame was a source of
10214 flickering. I believe a clear_frame is not necessary. It should
10215 suffice in the new redisplay to invalidate all current matrices,
10216 and ensure a complete redisplay of all windows. */
10217
10218 static void
10219 clear_garbaged_frames (void)
10220 {
10221 if (frame_garbaged)
10222 {
10223 Lisp_Object tail, frame;
10224 int changed_count = 0;
10225
10226 FOR_EACH_FRAME (tail, frame)
10227 {
10228 struct frame *f = XFRAME (frame);
10229
10230 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10231 {
10232 if (f->resized_p)
10233 {
10234 Fredraw_frame (frame);
10235 f->force_flush_display_p = 1;
10236 }
10237 clear_current_matrices (f);
10238 changed_count++;
10239 f->garbaged = 0;
10240 f->resized_p = 0;
10241 }
10242 }
10243
10244 frame_garbaged = 0;
10245 if (changed_count)
10246 ++windows_or_buffers_changed;
10247 }
10248 }
10249
10250
10251 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10252 is non-zero update selected_frame. Value is non-zero if the
10253 mini-windows height has been changed. */
10254
10255 static int
10256 echo_area_display (int update_frame_p)
10257 {
10258 Lisp_Object mini_window;
10259 struct window *w;
10260 struct frame *f;
10261 int window_height_changed_p = 0;
10262 struct frame *sf = SELECTED_FRAME ();
10263
10264 mini_window = FRAME_MINIBUF_WINDOW (sf);
10265 w = XWINDOW (mini_window);
10266 f = XFRAME (WINDOW_FRAME (w));
10267
10268 /* Don't display if frame is invisible or not yet initialized. */
10269 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10270 return 0;
10271
10272 #ifdef HAVE_WINDOW_SYSTEM
10273 /* When Emacs starts, selected_frame may be the initial terminal
10274 frame. If we let this through, a message would be displayed on
10275 the terminal. */
10276 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10277 return 0;
10278 #endif /* HAVE_WINDOW_SYSTEM */
10279
10280 /* Redraw garbaged frames. */
10281 if (frame_garbaged)
10282 clear_garbaged_frames ();
10283
10284 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10285 {
10286 echo_area_window = mini_window;
10287 window_height_changed_p = display_echo_area (w);
10288 w->must_be_updated_p = 1;
10289
10290 /* Update the display, unless called from redisplay_internal.
10291 Also don't update the screen during redisplay itself. The
10292 update will happen at the end of redisplay, and an update
10293 here could cause confusion. */
10294 if (update_frame_p && !redisplaying_p)
10295 {
10296 int n = 0;
10297
10298 /* If the display update has been interrupted by pending
10299 input, update mode lines in the frame. Due to the
10300 pending input, it might have been that redisplay hasn't
10301 been called, so that mode lines above the echo area are
10302 garbaged. This looks odd, so we prevent it here. */
10303 if (!display_completed)
10304 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10305
10306 if (window_height_changed_p
10307 /* Don't do this if Emacs is shutting down. Redisplay
10308 needs to run hooks. */
10309 && !NILP (Vrun_hooks))
10310 {
10311 /* Must update other windows. Likewise as in other
10312 cases, don't let this update be interrupted by
10313 pending input. */
10314 int count = SPECPDL_INDEX ();
10315 specbind (Qredisplay_dont_pause, Qt);
10316 windows_or_buffers_changed = 1;
10317 redisplay_internal ();
10318 unbind_to (count, Qnil);
10319 }
10320 else if (FRAME_WINDOW_P (f) && n == 0)
10321 {
10322 /* Window configuration is the same as before.
10323 Can do with a display update of the echo area,
10324 unless we displayed some mode lines. */
10325 update_single_window (w, 1);
10326 FRAME_RIF (f)->flush_display (f);
10327 }
10328 else
10329 update_frame (f, 1, 1);
10330
10331 /* If cursor is in the echo area, make sure that the next
10332 redisplay displays the minibuffer, so that the cursor will
10333 be replaced with what the minibuffer wants. */
10334 if (cursor_in_echo_area)
10335 ++windows_or_buffers_changed;
10336 }
10337 }
10338 else if (!EQ (mini_window, selected_window))
10339 windows_or_buffers_changed++;
10340
10341 /* Last displayed message is now the current message. */
10342 echo_area_buffer[1] = echo_area_buffer[0];
10343 /* Inform read_char that we're not echoing. */
10344 echo_message_buffer = Qnil;
10345
10346 /* Prevent redisplay optimization in redisplay_internal by resetting
10347 this_line_start_pos. This is done because the mini-buffer now
10348 displays the message instead of its buffer text. */
10349 if (EQ (mini_window, selected_window))
10350 CHARPOS (this_line_start_pos) = 0;
10351
10352 return window_height_changed_p;
10353 }
10354
10355
10356 \f
10357 /***********************************************************************
10358 Mode Lines and Frame Titles
10359 ***********************************************************************/
10360
10361 /* A buffer for constructing non-propertized mode-line strings and
10362 frame titles in it; allocated from the heap in init_xdisp and
10363 resized as needed in store_mode_line_noprop_char. */
10364
10365 static char *mode_line_noprop_buf;
10366
10367 /* The buffer's end, and a current output position in it. */
10368
10369 static char *mode_line_noprop_buf_end;
10370 static char *mode_line_noprop_ptr;
10371
10372 #define MODE_LINE_NOPROP_LEN(start) \
10373 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10374
10375 static enum {
10376 MODE_LINE_DISPLAY = 0,
10377 MODE_LINE_TITLE,
10378 MODE_LINE_NOPROP,
10379 MODE_LINE_STRING
10380 } mode_line_target;
10381
10382 /* Alist that caches the results of :propertize.
10383 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10384 static Lisp_Object mode_line_proptrans_alist;
10385
10386 /* List of strings making up the mode-line. */
10387 static Lisp_Object mode_line_string_list;
10388
10389 /* Base face property when building propertized mode line string. */
10390 static Lisp_Object mode_line_string_face;
10391 static Lisp_Object mode_line_string_face_prop;
10392
10393
10394 /* Unwind data for mode line strings */
10395
10396 static Lisp_Object Vmode_line_unwind_vector;
10397
10398 static Lisp_Object
10399 format_mode_line_unwind_data (struct buffer *obuf,
10400 Lisp_Object owin,
10401 int save_proptrans)
10402 {
10403 Lisp_Object vector, tmp;
10404
10405 /* Reduce consing by keeping one vector in
10406 Vwith_echo_area_save_vector. */
10407 vector = Vmode_line_unwind_vector;
10408 Vmode_line_unwind_vector = Qnil;
10409
10410 if (NILP (vector))
10411 vector = Fmake_vector (make_number (8), Qnil);
10412
10413 ASET (vector, 0, make_number (mode_line_target));
10414 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10415 ASET (vector, 2, mode_line_string_list);
10416 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10417 ASET (vector, 4, mode_line_string_face);
10418 ASET (vector, 5, mode_line_string_face_prop);
10419
10420 if (obuf)
10421 XSETBUFFER (tmp, obuf);
10422 else
10423 tmp = Qnil;
10424 ASET (vector, 6, tmp);
10425 ASET (vector, 7, owin);
10426
10427 return vector;
10428 }
10429
10430 static Lisp_Object
10431 unwind_format_mode_line (Lisp_Object vector)
10432 {
10433 mode_line_target = XINT (AREF (vector, 0));
10434 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10435 mode_line_string_list = AREF (vector, 2);
10436 if (! EQ (AREF (vector, 3), Qt))
10437 mode_line_proptrans_alist = AREF (vector, 3);
10438 mode_line_string_face = AREF (vector, 4);
10439 mode_line_string_face_prop = AREF (vector, 5);
10440
10441 if (!NILP (AREF (vector, 7)))
10442 /* Select window before buffer, since it may change the buffer. */
10443 Fselect_window (AREF (vector, 7), Qt);
10444
10445 if (!NILP (AREF (vector, 6)))
10446 {
10447 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10448 ASET (vector, 6, Qnil);
10449 }
10450
10451 Vmode_line_unwind_vector = vector;
10452 return Qnil;
10453 }
10454
10455
10456 /* Store a single character C for the frame title in mode_line_noprop_buf.
10457 Re-allocate mode_line_noprop_buf if necessary. */
10458
10459 static void
10460 store_mode_line_noprop_char (char c)
10461 {
10462 /* If output position has reached the end of the allocated buffer,
10463 increase the buffer's size. */
10464 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10465 {
10466 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10467 ptrdiff_t size = len;
10468 mode_line_noprop_buf =
10469 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10470 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10471 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10472 }
10473
10474 *mode_line_noprop_ptr++ = c;
10475 }
10476
10477
10478 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10479 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10480 characters that yield more columns than PRECISION; PRECISION <= 0
10481 means copy the whole string. Pad with spaces until FIELD_WIDTH
10482 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10483 pad. Called from display_mode_element when it is used to build a
10484 frame title. */
10485
10486 static int
10487 store_mode_line_noprop (const char *string, int field_width, int precision)
10488 {
10489 const unsigned char *str = (const unsigned char *) string;
10490 int n = 0;
10491 EMACS_INT dummy, nbytes;
10492
10493 /* Copy at most PRECISION chars from STR. */
10494 nbytes = strlen (string);
10495 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10496 while (nbytes--)
10497 store_mode_line_noprop_char (*str++);
10498
10499 /* Fill up with spaces until FIELD_WIDTH reached. */
10500 while (field_width > 0
10501 && n < field_width)
10502 {
10503 store_mode_line_noprop_char (' ');
10504 ++n;
10505 }
10506
10507 return n;
10508 }
10509
10510 /***********************************************************************
10511 Frame Titles
10512 ***********************************************************************/
10513
10514 #ifdef HAVE_WINDOW_SYSTEM
10515
10516 /* Set the title of FRAME, if it has changed. The title format is
10517 Vicon_title_format if FRAME is iconified, otherwise it is
10518 frame_title_format. */
10519
10520 static void
10521 x_consider_frame_title (Lisp_Object frame)
10522 {
10523 struct frame *f = XFRAME (frame);
10524
10525 if (FRAME_WINDOW_P (f)
10526 || FRAME_MINIBUF_ONLY_P (f)
10527 || f->explicit_name)
10528 {
10529 /* Do we have more than one visible frame on this X display? */
10530 Lisp_Object tail;
10531 Lisp_Object fmt;
10532 ptrdiff_t title_start;
10533 char *title;
10534 ptrdiff_t len;
10535 struct it it;
10536 int count = SPECPDL_INDEX ();
10537
10538 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10539 {
10540 Lisp_Object other_frame = XCAR (tail);
10541 struct frame *tf = XFRAME (other_frame);
10542
10543 if (tf != f
10544 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10545 && !FRAME_MINIBUF_ONLY_P (tf)
10546 && !EQ (other_frame, tip_frame)
10547 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10548 break;
10549 }
10550
10551 /* Set global variable indicating that multiple frames exist. */
10552 multiple_frames = CONSP (tail);
10553
10554 /* Switch to the buffer of selected window of the frame. Set up
10555 mode_line_target so that display_mode_element will output into
10556 mode_line_noprop_buf; then display the title. */
10557 record_unwind_protect (unwind_format_mode_line,
10558 format_mode_line_unwind_data
10559 (current_buffer, selected_window, 0));
10560
10561 Fselect_window (f->selected_window, Qt);
10562 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10563 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10564
10565 mode_line_target = MODE_LINE_TITLE;
10566 title_start = MODE_LINE_NOPROP_LEN (0);
10567 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10568 NULL, DEFAULT_FACE_ID);
10569 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10570 len = MODE_LINE_NOPROP_LEN (title_start);
10571 title = mode_line_noprop_buf + title_start;
10572 unbind_to (count, Qnil);
10573
10574 /* Set the title only if it's changed. This avoids consing in
10575 the common case where it hasn't. (If it turns out that we've
10576 already wasted too much time by walking through the list with
10577 display_mode_element, then we might need to optimize at a
10578 higher level than this.) */
10579 if (! STRINGP (f->name)
10580 || SBYTES (f->name) != len
10581 || memcmp (title, SDATA (f->name), len) != 0)
10582 x_implicitly_set_name (f, make_string (title, len), Qnil);
10583 }
10584 }
10585
10586 #endif /* not HAVE_WINDOW_SYSTEM */
10587
10588
10589
10590 \f
10591 /***********************************************************************
10592 Menu Bars
10593 ***********************************************************************/
10594
10595
10596 /* Prepare for redisplay by updating menu-bar item lists when
10597 appropriate. This can call eval. */
10598
10599 void
10600 prepare_menu_bars (void)
10601 {
10602 int all_windows;
10603 struct gcpro gcpro1, gcpro2;
10604 struct frame *f;
10605 Lisp_Object tooltip_frame;
10606
10607 #ifdef HAVE_WINDOW_SYSTEM
10608 tooltip_frame = tip_frame;
10609 #else
10610 tooltip_frame = Qnil;
10611 #endif
10612
10613 /* Update all frame titles based on their buffer names, etc. We do
10614 this before the menu bars so that the buffer-menu will show the
10615 up-to-date frame titles. */
10616 #ifdef HAVE_WINDOW_SYSTEM
10617 if (windows_or_buffers_changed || update_mode_lines)
10618 {
10619 Lisp_Object tail, frame;
10620
10621 FOR_EACH_FRAME (tail, frame)
10622 {
10623 f = XFRAME (frame);
10624 if (!EQ (frame, tooltip_frame)
10625 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10626 x_consider_frame_title (frame);
10627 }
10628 }
10629 #endif /* HAVE_WINDOW_SYSTEM */
10630
10631 /* Update the menu bar item lists, if appropriate. This has to be
10632 done before any actual redisplay or generation of display lines. */
10633 all_windows = (update_mode_lines
10634 || buffer_shared > 1
10635 || windows_or_buffers_changed);
10636 if (all_windows)
10637 {
10638 Lisp_Object tail, frame;
10639 int count = SPECPDL_INDEX ();
10640 /* 1 means that update_menu_bar has run its hooks
10641 so any further calls to update_menu_bar shouldn't do so again. */
10642 int menu_bar_hooks_run = 0;
10643
10644 record_unwind_save_match_data ();
10645
10646 FOR_EACH_FRAME (tail, frame)
10647 {
10648 f = XFRAME (frame);
10649
10650 /* Ignore tooltip frame. */
10651 if (EQ (frame, tooltip_frame))
10652 continue;
10653
10654 /* If a window on this frame changed size, report that to
10655 the user and clear the size-change flag. */
10656 if (FRAME_WINDOW_SIZES_CHANGED (f))
10657 {
10658 Lisp_Object functions;
10659
10660 /* Clear flag first in case we get an error below. */
10661 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10662 functions = Vwindow_size_change_functions;
10663 GCPRO2 (tail, functions);
10664
10665 while (CONSP (functions))
10666 {
10667 if (!EQ (XCAR (functions), Qt))
10668 call1 (XCAR (functions), frame);
10669 functions = XCDR (functions);
10670 }
10671 UNGCPRO;
10672 }
10673
10674 GCPRO1 (tail);
10675 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10676 #ifdef HAVE_WINDOW_SYSTEM
10677 update_tool_bar (f, 0);
10678 #endif
10679 #ifdef HAVE_NS
10680 if (windows_or_buffers_changed
10681 && FRAME_NS_P (f))
10682 ns_set_doc_edited (f, Fbuffer_modified_p
10683 (XWINDOW (f->selected_window)->buffer));
10684 #endif
10685 UNGCPRO;
10686 }
10687
10688 unbind_to (count, Qnil);
10689 }
10690 else
10691 {
10692 struct frame *sf = SELECTED_FRAME ();
10693 update_menu_bar (sf, 1, 0);
10694 #ifdef HAVE_WINDOW_SYSTEM
10695 update_tool_bar (sf, 1);
10696 #endif
10697 }
10698 }
10699
10700
10701 /* Update the menu bar item list for frame F. This has to be done
10702 before we start to fill in any display lines, because it can call
10703 eval.
10704
10705 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10706
10707 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10708 already ran the menu bar hooks for this redisplay, so there
10709 is no need to run them again. The return value is the
10710 updated value of this flag, to pass to the next call. */
10711
10712 static int
10713 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10714 {
10715 Lisp_Object window;
10716 register struct window *w;
10717
10718 /* If called recursively during a menu update, do nothing. This can
10719 happen when, for instance, an activate-menubar-hook causes a
10720 redisplay. */
10721 if (inhibit_menubar_update)
10722 return hooks_run;
10723
10724 window = FRAME_SELECTED_WINDOW (f);
10725 w = XWINDOW (window);
10726
10727 if (FRAME_WINDOW_P (f)
10728 ?
10729 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10730 || defined (HAVE_NS) || defined (USE_GTK)
10731 FRAME_EXTERNAL_MENU_BAR (f)
10732 #else
10733 FRAME_MENU_BAR_LINES (f) > 0
10734 #endif
10735 : FRAME_MENU_BAR_LINES (f) > 0)
10736 {
10737 /* If the user has switched buffers or windows, we need to
10738 recompute to reflect the new bindings. But we'll
10739 recompute when update_mode_lines is set too; that means
10740 that people can use force-mode-line-update to request
10741 that the menu bar be recomputed. The adverse effect on
10742 the rest of the redisplay algorithm is about the same as
10743 windows_or_buffers_changed anyway. */
10744 if (windows_or_buffers_changed
10745 /* This used to test w->update_mode_line, but we believe
10746 there is no need to recompute the menu in that case. */
10747 || update_mode_lines
10748 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10749 < BUF_MODIFF (XBUFFER (w->buffer)))
10750 != !NILP (w->last_had_star))
10751 || ((!NILP (Vtransient_mark_mode)
10752 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10753 != !NILP (w->region_showing)))
10754 {
10755 struct buffer *prev = current_buffer;
10756 int count = SPECPDL_INDEX ();
10757
10758 specbind (Qinhibit_menubar_update, Qt);
10759
10760 set_buffer_internal_1 (XBUFFER (w->buffer));
10761 if (save_match_data)
10762 record_unwind_save_match_data ();
10763 if (NILP (Voverriding_local_map_menu_flag))
10764 {
10765 specbind (Qoverriding_terminal_local_map, Qnil);
10766 specbind (Qoverriding_local_map, Qnil);
10767 }
10768
10769 if (!hooks_run)
10770 {
10771 /* Run the Lucid hook. */
10772 safe_run_hooks (Qactivate_menubar_hook);
10773
10774 /* If it has changed current-menubar from previous value,
10775 really recompute the menu-bar from the value. */
10776 if (! NILP (Vlucid_menu_bar_dirty_flag))
10777 call0 (Qrecompute_lucid_menubar);
10778
10779 safe_run_hooks (Qmenu_bar_update_hook);
10780
10781 hooks_run = 1;
10782 }
10783
10784 XSETFRAME (Vmenu_updating_frame, f);
10785 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10786
10787 /* Redisplay the menu bar in case we changed it. */
10788 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10789 || defined (HAVE_NS) || defined (USE_GTK)
10790 if (FRAME_WINDOW_P (f))
10791 {
10792 #if defined (HAVE_NS)
10793 /* All frames on Mac OS share the same menubar. So only
10794 the selected frame should be allowed to set it. */
10795 if (f == SELECTED_FRAME ())
10796 #endif
10797 set_frame_menubar (f, 0, 0);
10798 }
10799 else
10800 /* On a terminal screen, the menu bar is an ordinary screen
10801 line, and this makes it get updated. */
10802 w->update_mode_line = Qt;
10803 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10804 /* In the non-toolkit version, the menu bar is an ordinary screen
10805 line, and this makes it get updated. */
10806 w->update_mode_line = Qt;
10807 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10808
10809 unbind_to (count, Qnil);
10810 set_buffer_internal_1 (prev);
10811 }
10812 }
10813
10814 return hooks_run;
10815 }
10816
10817
10818 \f
10819 /***********************************************************************
10820 Output Cursor
10821 ***********************************************************************/
10822
10823 #ifdef HAVE_WINDOW_SYSTEM
10824
10825 /* EXPORT:
10826 Nominal cursor position -- where to draw output.
10827 HPOS and VPOS are window relative glyph matrix coordinates.
10828 X and Y are window relative pixel coordinates. */
10829
10830 struct cursor_pos output_cursor;
10831
10832
10833 /* EXPORT:
10834 Set the global variable output_cursor to CURSOR. All cursor
10835 positions are relative to updated_window. */
10836
10837 void
10838 set_output_cursor (struct cursor_pos *cursor)
10839 {
10840 output_cursor.hpos = cursor->hpos;
10841 output_cursor.vpos = cursor->vpos;
10842 output_cursor.x = cursor->x;
10843 output_cursor.y = cursor->y;
10844 }
10845
10846
10847 /* EXPORT for RIF:
10848 Set a nominal cursor position.
10849
10850 HPOS and VPOS are column/row positions in a window glyph matrix. X
10851 and Y are window text area relative pixel positions.
10852
10853 If this is done during an update, updated_window will contain the
10854 window that is being updated and the position is the future output
10855 cursor position for that window. If updated_window is null, use
10856 selected_window and display the cursor at the given position. */
10857
10858 void
10859 x_cursor_to (int vpos, int hpos, int y, int x)
10860 {
10861 struct window *w;
10862
10863 /* If updated_window is not set, work on selected_window. */
10864 if (updated_window)
10865 w = updated_window;
10866 else
10867 w = XWINDOW (selected_window);
10868
10869 /* Set the output cursor. */
10870 output_cursor.hpos = hpos;
10871 output_cursor.vpos = vpos;
10872 output_cursor.x = x;
10873 output_cursor.y = y;
10874
10875 /* If not called as part of an update, really display the cursor.
10876 This will also set the cursor position of W. */
10877 if (updated_window == NULL)
10878 {
10879 BLOCK_INPUT;
10880 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10881 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10882 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10883 UNBLOCK_INPUT;
10884 }
10885 }
10886
10887 #endif /* HAVE_WINDOW_SYSTEM */
10888
10889 \f
10890 /***********************************************************************
10891 Tool-bars
10892 ***********************************************************************/
10893
10894 #ifdef HAVE_WINDOW_SYSTEM
10895
10896 /* Where the mouse was last time we reported a mouse event. */
10897
10898 FRAME_PTR last_mouse_frame;
10899
10900 /* Tool-bar item index of the item on which a mouse button was pressed
10901 or -1. */
10902
10903 int last_tool_bar_item;
10904
10905
10906 static Lisp_Object
10907 update_tool_bar_unwind (Lisp_Object frame)
10908 {
10909 selected_frame = frame;
10910 return Qnil;
10911 }
10912
10913 /* Update the tool-bar item list for frame F. This has to be done
10914 before we start to fill in any display lines. Called from
10915 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10916 and restore it here. */
10917
10918 static void
10919 update_tool_bar (struct frame *f, int save_match_data)
10920 {
10921 #if defined (USE_GTK) || defined (HAVE_NS)
10922 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10923 #else
10924 int do_update = WINDOWP (f->tool_bar_window)
10925 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10926 #endif
10927
10928 if (do_update)
10929 {
10930 Lisp_Object window;
10931 struct window *w;
10932
10933 window = FRAME_SELECTED_WINDOW (f);
10934 w = XWINDOW (window);
10935
10936 /* If the user has switched buffers or windows, we need to
10937 recompute to reflect the new bindings. But we'll
10938 recompute when update_mode_lines is set too; that means
10939 that people can use force-mode-line-update to request
10940 that the menu bar be recomputed. The adverse effect on
10941 the rest of the redisplay algorithm is about the same as
10942 windows_or_buffers_changed anyway. */
10943 if (windows_or_buffers_changed
10944 || !NILP (w->update_mode_line)
10945 || update_mode_lines
10946 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10947 < BUF_MODIFF (XBUFFER (w->buffer)))
10948 != !NILP (w->last_had_star))
10949 || ((!NILP (Vtransient_mark_mode)
10950 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10951 != !NILP (w->region_showing)))
10952 {
10953 struct buffer *prev = current_buffer;
10954 int count = SPECPDL_INDEX ();
10955 Lisp_Object frame, new_tool_bar;
10956 int new_n_tool_bar;
10957 struct gcpro gcpro1;
10958
10959 /* Set current_buffer to the buffer of the selected
10960 window of the frame, so that we get the right local
10961 keymaps. */
10962 set_buffer_internal_1 (XBUFFER (w->buffer));
10963
10964 /* Save match data, if we must. */
10965 if (save_match_data)
10966 record_unwind_save_match_data ();
10967
10968 /* Make sure that we don't accidentally use bogus keymaps. */
10969 if (NILP (Voverriding_local_map_menu_flag))
10970 {
10971 specbind (Qoverriding_terminal_local_map, Qnil);
10972 specbind (Qoverriding_local_map, Qnil);
10973 }
10974
10975 GCPRO1 (new_tool_bar);
10976
10977 /* We must temporarily set the selected frame to this frame
10978 before calling tool_bar_items, because the calculation of
10979 the tool-bar keymap uses the selected frame (see
10980 `tool-bar-make-keymap' in tool-bar.el). */
10981 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10982 XSETFRAME (frame, f);
10983 selected_frame = frame;
10984
10985 /* Build desired tool-bar items from keymaps. */
10986 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10987 &new_n_tool_bar);
10988
10989 /* Redisplay the tool-bar if we changed it. */
10990 if (new_n_tool_bar != f->n_tool_bar_items
10991 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10992 {
10993 /* Redisplay that happens asynchronously due to an expose event
10994 may access f->tool_bar_items. Make sure we update both
10995 variables within BLOCK_INPUT so no such event interrupts. */
10996 BLOCK_INPUT;
10997 f->tool_bar_items = new_tool_bar;
10998 f->n_tool_bar_items = new_n_tool_bar;
10999 w->update_mode_line = Qt;
11000 UNBLOCK_INPUT;
11001 }
11002
11003 UNGCPRO;
11004
11005 unbind_to (count, Qnil);
11006 set_buffer_internal_1 (prev);
11007 }
11008 }
11009 }
11010
11011
11012 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11013 F's desired tool-bar contents. F->tool_bar_items must have
11014 been set up previously by calling prepare_menu_bars. */
11015
11016 static void
11017 build_desired_tool_bar_string (struct frame *f)
11018 {
11019 int i, size, size_needed;
11020 struct gcpro gcpro1, gcpro2, gcpro3;
11021 Lisp_Object image, plist, props;
11022
11023 image = plist = props = Qnil;
11024 GCPRO3 (image, plist, props);
11025
11026 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11027 Otherwise, make a new string. */
11028
11029 /* The size of the string we might be able to reuse. */
11030 size = (STRINGP (f->desired_tool_bar_string)
11031 ? SCHARS (f->desired_tool_bar_string)
11032 : 0);
11033
11034 /* We need one space in the string for each image. */
11035 size_needed = f->n_tool_bar_items;
11036
11037 /* Reuse f->desired_tool_bar_string, if possible. */
11038 if (size < size_needed || NILP (f->desired_tool_bar_string))
11039 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11040 make_number (' '));
11041 else
11042 {
11043 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11044 Fremove_text_properties (make_number (0), make_number (size),
11045 props, f->desired_tool_bar_string);
11046 }
11047
11048 /* Put a `display' property on the string for the images to display,
11049 put a `menu_item' property on tool-bar items with a value that
11050 is the index of the item in F's tool-bar item vector. */
11051 for (i = 0; i < f->n_tool_bar_items; ++i)
11052 {
11053 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11054
11055 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11056 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11057 int hmargin, vmargin, relief, idx, end;
11058
11059 /* If image is a vector, choose the image according to the
11060 button state. */
11061 image = PROP (TOOL_BAR_ITEM_IMAGES);
11062 if (VECTORP (image))
11063 {
11064 if (enabled_p)
11065 idx = (selected_p
11066 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11067 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11068 else
11069 idx = (selected_p
11070 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11071 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11072
11073 xassert (ASIZE (image) >= idx);
11074 image = AREF (image, idx);
11075 }
11076 else
11077 idx = -1;
11078
11079 /* Ignore invalid image specifications. */
11080 if (!valid_image_p (image))
11081 continue;
11082
11083 /* Display the tool-bar button pressed, or depressed. */
11084 plist = Fcopy_sequence (XCDR (image));
11085
11086 /* Compute margin and relief to draw. */
11087 relief = (tool_bar_button_relief >= 0
11088 ? tool_bar_button_relief
11089 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11090 hmargin = vmargin = relief;
11091
11092 if (INTEGERP (Vtool_bar_button_margin)
11093 && XINT (Vtool_bar_button_margin) > 0)
11094 {
11095 hmargin += XFASTINT (Vtool_bar_button_margin);
11096 vmargin += XFASTINT (Vtool_bar_button_margin);
11097 }
11098 else if (CONSP (Vtool_bar_button_margin))
11099 {
11100 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11101 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11102 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11103
11104 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11105 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11106 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11107 }
11108
11109 if (auto_raise_tool_bar_buttons_p)
11110 {
11111 /* Add a `:relief' property to the image spec if the item is
11112 selected. */
11113 if (selected_p)
11114 {
11115 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11116 hmargin -= relief;
11117 vmargin -= relief;
11118 }
11119 }
11120 else
11121 {
11122 /* If image is selected, display it pressed, i.e. with a
11123 negative relief. If it's not selected, display it with a
11124 raised relief. */
11125 plist = Fplist_put (plist, QCrelief,
11126 (selected_p
11127 ? make_number (-relief)
11128 : make_number (relief)));
11129 hmargin -= relief;
11130 vmargin -= relief;
11131 }
11132
11133 /* Put a margin around the image. */
11134 if (hmargin || vmargin)
11135 {
11136 if (hmargin == vmargin)
11137 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11138 else
11139 plist = Fplist_put (plist, QCmargin,
11140 Fcons (make_number (hmargin),
11141 make_number (vmargin)));
11142 }
11143
11144 /* If button is not enabled, and we don't have special images
11145 for the disabled state, make the image appear disabled by
11146 applying an appropriate algorithm to it. */
11147 if (!enabled_p && idx < 0)
11148 plist = Fplist_put (plist, QCconversion, Qdisabled);
11149
11150 /* Put a `display' text property on the string for the image to
11151 display. Put a `menu-item' property on the string that gives
11152 the start of this item's properties in the tool-bar items
11153 vector. */
11154 image = Fcons (Qimage, plist);
11155 props = list4 (Qdisplay, image,
11156 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11157
11158 /* Let the last image hide all remaining spaces in the tool bar
11159 string. The string can be longer than needed when we reuse a
11160 previous string. */
11161 if (i + 1 == f->n_tool_bar_items)
11162 end = SCHARS (f->desired_tool_bar_string);
11163 else
11164 end = i + 1;
11165 Fadd_text_properties (make_number (i), make_number (end),
11166 props, f->desired_tool_bar_string);
11167 #undef PROP
11168 }
11169
11170 UNGCPRO;
11171 }
11172
11173
11174 /* Display one line of the tool-bar of frame IT->f.
11175
11176 HEIGHT specifies the desired height of the tool-bar line.
11177 If the actual height of the glyph row is less than HEIGHT, the
11178 row's height is increased to HEIGHT, and the icons are centered
11179 vertically in the new height.
11180
11181 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11182 count a final empty row in case the tool-bar width exactly matches
11183 the window width.
11184 */
11185
11186 static void
11187 display_tool_bar_line (struct it *it, int height)
11188 {
11189 struct glyph_row *row = it->glyph_row;
11190 int max_x = it->last_visible_x;
11191 struct glyph *last;
11192
11193 prepare_desired_row (row);
11194 row->y = it->current_y;
11195
11196 /* Note that this isn't made use of if the face hasn't a box,
11197 so there's no need to check the face here. */
11198 it->start_of_box_run_p = 1;
11199
11200 while (it->current_x < max_x)
11201 {
11202 int x, n_glyphs_before, i, nglyphs;
11203 struct it it_before;
11204
11205 /* Get the next display element. */
11206 if (!get_next_display_element (it))
11207 {
11208 /* Don't count empty row if we are counting needed tool-bar lines. */
11209 if (height < 0 && !it->hpos)
11210 return;
11211 break;
11212 }
11213
11214 /* Produce glyphs. */
11215 n_glyphs_before = row->used[TEXT_AREA];
11216 it_before = *it;
11217
11218 PRODUCE_GLYPHS (it);
11219
11220 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11221 i = 0;
11222 x = it_before.current_x;
11223 while (i < nglyphs)
11224 {
11225 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11226
11227 if (x + glyph->pixel_width > max_x)
11228 {
11229 /* Glyph doesn't fit on line. Backtrack. */
11230 row->used[TEXT_AREA] = n_glyphs_before;
11231 *it = it_before;
11232 /* If this is the only glyph on this line, it will never fit on the
11233 tool-bar, so skip it. But ensure there is at least one glyph,
11234 so we don't accidentally disable the tool-bar. */
11235 if (n_glyphs_before == 0
11236 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11237 break;
11238 goto out;
11239 }
11240
11241 ++it->hpos;
11242 x += glyph->pixel_width;
11243 ++i;
11244 }
11245
11246 /* Stop at line end. */
11247 if (ITERATOR_AT_END_OF_LINE_P (it))
11248 break;
11249
11250 set_iterator_to_next (it, 1);
11251 }
11252
11253 out:;
11254
11255 row->displays_text_p = row->used[TEXT_AREA] != 0;
11256
11257 /* Use default face for the border below the tool bar.
11258
11259 FIXME: When auto-resize-tool-bars is grow-only, there is
11260 no additional border below the possibly empty tool-bar lines.
11261 So to make the extra empty lines look "normal", we have to
11262 use the tool-bar face for the border too. */
11263 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11264 it->face_id = DEFAULT_FACE_ID;
11265
11266 extend_face_to_end_of_line (it);
11267 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11268 last->right_box_line_p = 1;
11269 if (last == row->glyphs[TEXT_AREA])
11270 last->left_box_line_p = 1;
11271
11272 /* Make line the desired height and center it vertically. */
11273 if ((height -= it->max_ascent + it->max_descent) > 0)
11274 {
11275 /* Don't add more than one line height. */
11276 height %= FRAME_LINE_HEIGHT (it->f);
11277 it->max_ascent += height / 2;
11278 it->max_descent += (height + 1) / 2;
11279 }
11280
11281 compute_line_metrics (it);
11282
11283 /* If line is empty, make it occupy the rest of the tool-bar. */
11284 if (!row->displays_text_p)
11285 {
11286 row->height = row->phys_height = it->last_visible_y - row->y;
11287 row->visible_height = row->height;
11288 row->ascent = row->phys_ascent = 0;
11289 row->extra_line_spacing = 0;
11290 }
11291
11292 row->full_width_p = 1;
11293 row->continued_p = 0;
11294 row->truncated_on_left_p = 0;
11295 row->truncated_on_right_p = 0;
11296
11297 it->current_x = it->hpos = 0;
11298 it->current_y += row->height;
11299 ++it->vpos;
11300 ++it->glyph_row;
11301 }
11302
11303
11304 /* Max tool-bar height. */
11305
11306 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11307 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11308
11309 /* Value is the number of screen lines needed to make all tool-bar
11310 items of frame F visible. The number of actual rows needed is
11311 returned in *N_ROWS if non-NULL. */
11312
11313 static int
11314 tool_bar_lines_needed (struct frame *f, int *n_rows)
11315 {
11316 struct window *w = XWINDOW (f->tool_bar_window);
11317 struct it it;
11318 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11319 the desired matrix, so use (unused) mode-line row as temporary row to
11320 avoid destroying the first tool-bar row. */
11321 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11322
11323 /* Initialize an iterator for iteration over
11324 F->desired_tool_bar_string in the tool-bar window of frame F. */
11325 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11326 it.first_visible_x = 0;
11327 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11328 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11329 it.paragraph_embedding = L2R;
11330
11331 while (!ITERATOR_AT_END_P (&it))
11332 {
11333 clear_glyph_row (temp_row);
11334 it.glyph_row = temp_row;
11335 display_tool_bar_line (&it, -1);
11336 }
11337 clear_glyph_row (temp_row);
11338
11339 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11340 if (n_rows)
11341 *n_rows = it.vpos > 0 ? it.vpos : -1;
11342
11343 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11344 }
11345
11346
11347 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11348 0, 1, 0,
11349 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11350 (Lisp_Object frame)
11351 {
11352 struct frame *f;
11353 struct window *w;
11354 int nlines = 0;
11355
11356 if (NILP (frame))
11357 frame = selected_frame;
11358 else
11359 CHECK_FRAME (frame);
11360 f = XFRAME (frame);
11361
11362 if (WINDOWP (f->tool_bar_window)
11363 && (w = XWINDOW (f->tool_bar_window),
11364 WINDOW_TOTAL_LINES (w) > 0))
11365 {
11366 update_tool_bar (f, 1);
11367 if (f->n_tool_bar_items)
11368 {
11369 build_desired_tool_bar_string (f);
11370 nlines = tool_bar_lines_needed (f, NULL);
11371 }
11372 }
11373
11374 return make_number (nlines);
11375 }
11376
11377
11378 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11379 height should be changed. */
11380
11381 static int
11382 redisplay_tool_bar (struct frame *f)
11383 {
11384 struct window *w;
11385 struct it it;
11386 struct glyph_row *row;
11387
11388 #if defined (USE_GTK) || defined (HAVE_NS)
11389 if (FRAME_EXTERNAL_TOOL_BAR (f))
11390 update_frame_tool_bar (f);
11391 return 0;
11392 #endif
11393
11394 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11395 do anything. This means you must start with tool-bar-lines
11396 non-zero to get the auto-sizing effect. Or in other words, you
11397 can turn off tool-bars by specifying tool-bar-lines zero. */
11398 if (!WINDOWP (f->tool_bar_window)
11399 || (w = XWINDOW (f->tool_bar_window),
11400 WINDOW_TOTAL_LINES (w) == 0))
11401 return 0;
11402
11403 /* Set up an iterator for the tool-bar window. */
11404 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11405 it.first_visible_x = 0;
11406 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11407 row = it.glyph_row;
11408
11409 /* Build a string that represents the contents of the tool-bar. */
11410 build_desired_tool_bar_string (f);
11411 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11412 /* FIXME: This should be controlled by a user option. But it
11413 doesn't make sense to have an R2L tool bar if the menu bar cannot
11414 be drawn also R2L, and making the menu bar R2L is tricky due
11415 toolkit-specific code that implements it. If an R2L tool bar is
11416 ever supported, display_tool_bar_line should also be augmented to
11417 call unproduce_glyphs like display_line and display_string
11418 do. */
11419 it.paragraph_embedding = L2R;
11420
11421 if (f->n_tool_bar_rows == 0)
11422 {
11423 int nlines;
11424
11425 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11426 nlines != WINDOW_TOTAL_LINES (w)))
11427 {
11428 Lisp_Object frame;
11429 int old_height = WINDOW_TOTAL_LINES (w);
11430
11431 XSETFRAME (frame, f);
11432 Fmodify_frame_parameters (frame,
11433 Fcons (Fcons (Qtool_bar_lines,
11434 make_number (nlines)),
11435 Qnil));
11436 if (WINDOW_TOTAL_LINES (w) != old_height)
11437 {
11438 clear_glyph_matrix (w->desired_matrix);
11439 fonts_changed_p = 1;
11440 return 1;
11441 }
11442 }
11443 }
11444
11445 /* Display as many lines as needed to display all tool-bar items. */
11446
11447 if (f->n_tool_bar_rows > 0)
11448 {
11449 int border, rows, height, extra;
11450
11451 if (INTEGERP (Vtool_bar_border))
11452 border = XINT (Vtool_bar_border);
11453 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11454 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11455 else if (EQ (Vtool_bar_border, Qborder_width))
11456 border = f->border_width;
11457 else
11458 border = 0;
11459 if (border < 0)
11460 border = 0;
11461
11462 rows = f->n_tool_bar_rows;
11463 height = max (1, (it.last_visible_y - border) / rows);
11464 extra = it.last_visible_y - border - height * rows;
11465
11466 while (it.current_y < it.last_visible_y)
11467 {
11468 int h = 0;
11469 if (extra > 0 && rows-- > 0)
11470 {
11471 h = (extra + rows - 1) / rows;
11472 extra -= h;
11473 }
11474 display_tool_bar_line (&it, height + h);
11475 }
11476 }
11477 else
11478 {
11479 while (it.current_y < it.last_visible_y)
11480 display_tool_bar_line (&it, 0);
11481 }
11482
11483 /* It doesn't make much sense to try scrolling in the tool-bar
11484 window, so don't do it. */
11485 w->desired_matrix->no_scrolling_p = 1;
11486 w->must_be_updated_p = 1;
11487
11488 if (!NILP (Vauto_resize_tool_bars))
11489 {
11490 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11491 int change_height_p = 0;
11492
11493 /* If we couldn't display everything, change the tool-bar's
11494 height if there is room for more. */
11495 if (IT_STRING_CHARPOS (it) < it.end_charpos
11496 && it.current_y < max_tool_bar_height)
11497 change_height_p = 1;
11498
11499 row = it.glyph_row - 1;
11500
11501 /* If there are blank lines at the end, except for a partially
11502 visible blank line at the end that is smaller than
11503 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11504 if (!row->displays_text_p
11505 && row->height >= FRAME_LINE_HEIGHT (f))
11506 change_height_p = 1;
11507
11508 /* If row displays tool-bar items, but is partially visible,
11509 change the tool-bar's height. */
11510 if (row->displays_text_p
11511 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11512 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11513 change_height_p = 1;
11514
11515 /* Resize windows as needed by changing the `tool-bar-lines'
11516 frame parameter. */
11517 if (change_height_p)
11518 {
11519 Lisp_Object frame;
11520 int old_height = WINDOW_TOTAL_LINES (w);
11521 int nrows;
11522 int nlines = tool_bar_lines_needed (f, &nrows);
11523
11524 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11525 && !f->minimize_tool_bar_window_p)
11526 ? (nlines > old_height)
11527 : (nlines != old_height));
11528 f->minimize_tool_bar_window_p = 0;
11529
11530 if (change_height_p)
11531 {
11532 XSETFRAME (frame, f);
11533 Fmodify_frame_parameters (frame,
11534 Fcons (Fcons (Qtool_bar_lines,
11535 make_number (nlines)),
11536 Qnil));
11537 if (WINDOW_TOTAL_LINES (w) != old_height)
11538 {
11539 clear_glyph_matrix (w->desired_matrix);
11540 f->n_tool_bar_rows = nrows;
11541 fonts_changed_p = 1;
11542 return 1;
11543 }
11544 }
11545 }
11546 }
11547
11548 f->minimize_tool_bar_window_p = 0;
11549 return 0;
11550 }
11551
11552
11553 /* Get information about the tool-bar item which is displayed in GLYPH
11554 on frame F. Return in *PROP_IDX the index where tool-bar item
11555 properties start in F->tool_bar_items. Value is zero if
11556 GLYPH doesn't display a tool-bar item. */
11557
11558 static int
11559 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11560 {
11561 Lisp_Object prop;
11562 int success_p;
11563 int charpos;
11564
11565 /* This function can be called asynchronously, which means we must
11566 exclude any possibility that Fget_text_property signals an
11567 error. */
11568 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11569 charpos = max (0, charpos);
11570
11571 /* Get the text property `menu-item' at pos. The value of that
11572 property is the start index of this item's properties in
11573 F->tool_bar_items. */
11574 prop = Fget_text_property (make_number (charpos),
11575 Qmenu_item, f->current_tool_bar_string);
11576 if (INTEGERP (prop))
11577 {
11578 *prop_idx = XINT (prop);
11579 success_p = 1;
11580 }
11581 else
11582 success_p = 0;
11583
11584 return success_p;
11585 }
11586
11587 \f
11588 /* Get information about the tool-bar item at position X/Y on frame F.
11589 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11590 the current matrix of the tool-bar window of F, or NULL if not
11591 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11592 item in F->tool_bar_items. Value is
11593
11594 -1 if X/Y is not on a tool-bar item
11595 0 if X/Y is on the same item that was highlighted before.
11596 1 otherwise. */
11597
11598 static int
11599 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11600 int *hpos, int *vpos, int *prop_idx)
11601 {
11602 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11603 struct window *w = XWINDOW (f->tool_bar_window);
11604 int area;
11605
11606 /* Find the glyph under X/Y. */
11607 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11608 if (*glyph == NULL)
11609 return -1;
11610
11611 /* Get the start of this tool-bar item's properties in
11612 f->tool_bar_items. */
11613 if (!tool_bar_item_info (f, *glyph, prop_idx))
11614 return -1;
11615
11616 /* Is mouse on the highlighted item? */
11617 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11618 && *vpos >= hlinfo->mouse_face_beg_row
11619 && *vpos <= hlinfo->mouse_face_end_row
11620 && (*vpos > hlinfo->mouse_face_beg_row
11621 || *hpos >= hlinfo->mouse_face_beg_col)
11622 && (*vpos < hlinfo->mouse_face_end_row
11623 || *hpos < hlinfo->mouse_face_end_col
11624 || hlinfo->mouse_face_past_end))
11625 return 0;
11626
11627 return 1;
11628 }
11629
11630
11631 /* EXPORT:
11632 Handle mouse button event on the tool-bar of frame F, at
11633 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11634 0 for button release. MODIFIERS is event modifiers for button
11635 release. */
11636
11637 void
11638 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11639 unsigned int modifiers)
11640 {
11641 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11642 struct window *w = XWINDOW (f->tool_bar_window);
11643 int hpos, vpos, prop_idx;
11644 struct glyph *glyph;
11645 Lisp_Object enabled_p;
11646
11647 /* If not on the highlighted tool-bar item, return. */
11648 frame_to_window_pixel_xy (w, &x, &y);
11649 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11650 return;
11651
11652 /* If item is disabled, do nothing. */
11653 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11654 if (NILP (enabled_p))
11655 return;
11656
11657 if (down_p)
11658 {
11659 /* Show item in pressed state. */
11660 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11661 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11662 last_tool_bar_item = prop_idx;
11663 }
11664 else
11665 {
11666 Lisp_Object key, frame;
11667 struct input_event event;
11668 EVENT_INIT (event);
11669
11670 /* Show item in released state. */
11671 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11672 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11673
11674 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11675
11676 XSETFRAME (frame, f);
11677 event.kind = TOOL_BAR_EVENT;
11678 event.frame_or_window = frame;
11679 event.arg = frame;
11680 kbd_buffer_store_event (&event);
11681
11682 event.kind = TOOL_BAR_EVENT;
11683 event.frame_or_window = frame;
11684 event.arg = key;
11685 event.modifiers = modifiers;
11686 kbd_buffer_store_event (&event);
11687 last_tool_bar_item = -1;
11688 }
11689 }
11690
11691
11692 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11693 tool-bar window-relative coordinates X/Y. Called from
11694 note_mouse_highlight. */
11695
11696 static void
11697 note_tool_bar_highlight (struct frame *f, int x, int y)
11698 {
11699 Lisp_Object window = f->tool_bar_window;
11700 struct window *w = XWINDOW (window);
11701 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11702 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11703 int hpos, vpos;
11704 struct glyph *glyph;
11705 struct glyph_row *row;
11706 int i;
11707 Lisp_Object enabled_p;
11708 int prop_idx;
11709 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11710 int mouse_down_p, rc;
11711
11712 /* Function note_mouse_highlight is called with negative X/Y
11713 values when mouse moves outside of the frame. */
11714 if (x <= 0 || y <= 0)
11715 {
11716 clear_mouse_face (hlinfo);
11717 return;
11718 }
11719
11720 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11721 if (rc < 0)
11722 {
11723 /* Not on tool-bar item. */
11724 clear_mouse_face (hlinfo);
11725 return;
11726 }
11727 else if (rc == 0)
11728 /* On same tool-bar item as before. */
11729 goto set_help_echo;
11730
11731 clear_mouse_face (hlinfo);
11732
11733 /* Mouse is down, but on different tool-bar item? */
11734 mouse_down_p = (dpyinfo->grabbed
11735 && f == last_mouse_frame
11736 && FRAME_LIVE_P (f));
11737 if (mouse_down_p
11738 && last_tool_bar_item != prop_idx)
11739 return;
11740
11741 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11742 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11743
11744 /* If tool-bar item is not enabled, don't highlight it. */
11745 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11746 if (!NILP (enabled_p))
11747 {
11748 /* Compute the x-position of the glyph. In front and past the
11749 image is a space. We include this in the highlighted area. */
11750 row = MATRIX_ROW (w->current_matrix, vpos);
11751 for (i = x = 0; i < hpos; ++i)
11752 x += row->glyphs[TEXT_AREA][i].pixel_width;
11753
11754 /* Record this as the current active region. */
11755 hlinfo->mouse_face_beg_col = hpos;
11756 hlinfo->mouse_face_beg_row = vpos;
11757 hlinfo->mouse_face_beg_x = x;
11758 hlinfo->mouse_face_beg_y = row->y;
11759 hlinfo->mouse_face_past_end = 0;
11760
11761 hlinfo->mouse_face_end_col = hpos + 1;
11762 hlinfo->mouse_face_end_row = vpos;
11763 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11764 hlinfo->mouse_face_end_y = row->y;
11765 hlinfo->mouse_face_window = window;
11766 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11767
11768 /* Display it as active. */
11769 show_mouse_face (hlinfo, draw);
11770 hlinfo->mouse_face_image_state = draw;
11771 }
11772
11773 set_help_echo:
11774
11775 /* Set help_echo_string to a help string to display for this tool-bar item.
11776 XTread_socket does the rest. */
11777 help_echo_object = help_echo_window = Qnil;
11778 help_echo_pos = -1;
11779 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11780 if (NILP (help_echo_string))
11781 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11782 }
11783
11784 #endif /* HAVE_WINDOW_SYSTEM */
11785
11786
11787 \f
11788 /************************************************************************
11789 Horizontal scrolling
11790 ************************************************************************/
11791
11792 static int hscroll_window_tree (Lisp_Object);
11793 static int hscroll_windows (Lisp_Object);
11794
11795 /* For all leaf windows in the window tree rooted at WINDOW, set their
11796 hscroll value so that PT is (i) visible in the window, and (ii) so
11797 that it is not within a certain margin at the window's left and
11798 right border. Value is non-zero if any window's hscroll has been
11799 changed. */
11800
11801 static int
11802 hscroll_window_tree (Lisp_Object window)
11803 {
11804 int hscrolled_p = 0;
11805 int hscroll_relative_p = FLOATP (Vhscroll_step);
11806 int hscroll_step_abs = 0;
11807 double hscroll_step_rel = 0;
11808
11809 if (hscroll_relative_p)
11810 {
11811 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11812 if (hscroll_step_rel < 0)
11813 {
11814 hscroll_relative_p = 0;
11815 hscroll_step_abs = 0;
11816 }
11817 }
11818 else if (INTEGERP (Vhscroll_step))
11819 {
11820 hscroll_step_abs = XINT (Vhscroll_step);
11821 if (hscroll_step_abs < 0)
11822 hscroll_step_abs = 0;
11823 }
11824 else
11825 hscroll_step_abs = 0;
11826
11827 while (WINDOWP (window))
11828 {
11829 struct window *w = XWINDOW (window);
11830
11831 if (WINDOWP (w->hchild))
11832 hscrolled_p |= hscroll_window_tree (w->hchild);
11833 else if (WINDOWP (w->vchild))
11834 hscrolled_p |= hscroll_window_tree (w->vchild);
11835 else if (w->cursor.vpos >= 0)
11836 {
11837 int h_margin;
11838 int text_area_width;
11839 struct glyph_row *current_cursor_row
11840 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11841 struct glyph_row *desired_cursor_row
11842 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11843 struct glyph_row *cursor_row
11844 = (desired_cursor_row->enabled_p
11845 ? desired_cursor_row
11846 : current_cursor_row);
11847
11848 text_area_width = window_box_width (w, TEXT_AREA);
11849
11850 /* Scroll when cursor is inside this scroll margin. */
11851 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11852
11853 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11854 && ((XFASTINT (w->hscroll)
11855 && w->cursor.x <= h_margin)
11856 || (cursor_row->enabled_p
11857 && cursor_row->truncated_on_right_p
11858 && (w->cursor.x >= text_area_width - h_margin))))
11859 {
11860 struct it it;
11861 int hscroll;
11862 struct buffer *saved_current_buffer;
11863 EMACS_INT pt;
11864 int wanted_x;
11865
11866 /* Find point in a display of infinite width. */
11867 saved_current_buffer = current_buffer;
11868 current_buffer = XBUFFER (w->buffer);
11869
11870 if (w == XWINDOW (selected_window))
11871 pt = PT;
11872 else
11873 {
11874 pt = marker_position (w->pointm);
11875 pt = max (BEGV, pt);
11876 pt = min (ZV, pt);
11877 }
11878
11879 /* Move iterator to pt starting at cursor_row->start in
11880 a line with infinite width. */
11881 init_to_row_start (&it, w, cursor_row);
11882 it.last_visible_x = INFINITY;
11883 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11884 current_buffer = saved_current_buffer;
11885
11886 /* Position cursor in window. */
11887 if (!hscroll_relative_p && hscroll_step_abs == 0)
11888 hscroll = max (0, (it.current_x
11889 - (ITERATOR_AT_END_OF_LINE_P (&it)
11890 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11891 : (text_area_width / 2))))
11892 / FRAME_COLUMN_WIDTH (it.f);
11893 else if (w->cursor.x >= text_area_width - h_margin)
11894 {
11895 if (hscroll_relative_p)
11896 wanted_x = text_area_width * (1 - hscroll_step_rel)
11897 - h_margin;
11898 else
11899 wanted_x = text_area_width
11900 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11901 - h_margin;
11902 hscroll
11903 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11904 }
11905 else
11906 {
11907 if (hscroll_relative_p)
11908 wanted_x = text_area_width * hscroll_step_rel
11909 + h_margin;
11910 else
11911 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11912 + h_margin;
11913 hscroll
11914 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11915 }
11916 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11917
11918 /* Don't call Fset_window_hscroll if value hasn't
11919 changed because it will prevent redisplay
11920 optimizations. */
11921 if (XFASTINT (w->hscroll) != hscroll)
11922 {
11923 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11924 w->hscroll = make_number (hscroll);
11925 hscrolled_p = 1;
11926 }
11927 }
11928 }
11929
11930 window = w->next;
11931 }
11932
11933 /* Value is non-zero if hscroll of any leaf window has been changed. */
11934 return hscrolled_p;
11935 }
11936
11937
11938 /* Set hscroll so that cursor is visible and not inside horizontal
11939 scroll margins for all windows in the tree rooted at WINDOW. See
11940 also hscroll_window_tree above. Value is non-zero if any window's
11941 hscroll has been changed. If it has, desired matrices on the frame
11942 of WINDOW are cleared. */
11943
11944 static int
11945 hscroll_windows (Lisp_Object window)
11946 {
11947 int hscrolled_p = hscroll_window_tree (window);
11948 if (hscrolled_p)
11949 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11950 return hscrolled_p;
11951 }
11952
11953
11954 \f
11955 /************************************************************************
11956 Redisplay
11957 ************************************************************************/
11958
11959 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11960 to a non-zero value. This is sometimes handy to have in a debugger
11961 session. */
11962
11963 #if GLYPH_DEBUG
11964
11965 /* First and last unchanged row for try_window_id. */
11966
11967 static int debug_first_unchanged_at_end_vpos;
11968 static int debug_last_unchanged_at_beg_vpos;
11969
11970 /* Delta vpos and y. */
11971
11972 static int debug_dvpos, debug_dy;
11973
11974 /* Delta in characters and bytes for try_window_id. */
11975
11976 static EMACS_INT debug_delta, debug_delta_bytes;
11977
11978 /* Values of window_end_pos and window_end_vpos at the end of
11979 try_window_id. */
11980
11981 static EMACS_INT debug_end_vpos;
11982
11983 /* Append a string to W->desired_matrix->method. FMT is a printf
11984 format string. If trace_redisplay_p is non-zero also printf the
11985 resulting string to stderr. */
11986
11987 static void debug_method_add (struct window *, char const *, ...)
11988 ATTRIBUTE_FORMAT_PRINTF (2, 3);
11989
11990 static void
11991 debug_method_add (struct window *w, char const *fmt, ...)
11992 {
11993 char buffer[512];
11994 char *method = w->desired_matrix->method;
11995 int len = strlen (method);
11996 int size = sizeof w->desired_matrix->method;
11997 int remaining = size - len - 1;
11998 va_list ap;
11999
12000 va_start (ap, fmt);
12001 vsprintf (buffer, fmt, ap);
12002 va_end (ap);
12003 if (len && remaining)
12004 {
12005 method[len] = '|';
12006 --remaining, ++len;
12007 }
12008
12009 strncpy (method + len, buffer, remaining);
12010
12011 if (trace_redisplay_p)
12012 fprintf (stderr, "%p (%s): %s\n",
12013 w,
12014 ((BUFFERP (w->buffer)
12015 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12016 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12017 : "no buffer"),
12018 buffer);
12019 }
12020
12021 #endif /* GLYPH_DEBUG */
12022
12023
12024 /* Value is non-zero if all changes in window W, which displays
12025 current_buffer, are in the text between START and END. START is a
12026 buffer position, END is given as a distance from Z. Used in
12027 redisplay_internal for display optimization. */
12028
12029 static inline int
12030 text_outside_line_unchanged_p (struct window *w,
12031 EMACS_INT start, EMACS_INT end)
12032 {
12033 int unchanged_p = 1;
12034
12035 /* If text or overlays have changed, see where. */
12036 if (XFASTINT (w->last_modified) < MODIFF
12037 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12038 {
12039 /* Gap in the line? */
12040 if (GPT < start || Z - GPT < end)
12041 unchanged_p = 0;
12042
12043 /* Changes start in front of the line, or end after it? */
12044 if (unchanged_p
12045 && (BEG_UNCHANGED < start - 1
12046 || END_UNCHANGED < end))
12047 unchanged_p = 0;
12048
12049 /* If selective display, can't optimize if changes start at the
12050 beginning of the line. */
12051 if (unchanged_p
12052 && INTEGERP (BVAR (current_buffer, selective_display))
12053 && XINT (BVAR (current_buffer, selective_display)) > 0
12054 && (BEG_UNCHANGED < start || GPT <= start))
12055 unchanged_p = 0;
12056
12057 /* If there are overlays at the start or end of the line, these
12058 may have overlay strings with newlines in them. A change at
12059 START, for instance, may actually concern the display of such
12060 overlay strings as well, and they are displayed on different
12061 lines. So, quickly rule out this case. (For the future, it
12062 might be desirable to implement something more telling than
12063 just BEG/END_UNCHANGED.) */
12064 if (unchanged_p)
12065 {
12066 if (BEG + BEG_UNCHANGED == start
12067 && overlay_touches_p (start))
12068 unchanged_p = 0;
12069 if (END_UNCHANGED == end
12070 && overlay_touches_p (Z - end))
12071 unchanged_p = 0;
12072 }
12073
12074 /* Under bidi reordering, adding or deleting a character in the
12075 beginning of a paragraph, before the first strong directional
12076 character, can change the base direction of the paragraph (unless
12077 the buffer specifies a fixed paragraph direction), which will
12078 require to redisplay the whole paragraph. It might be worthwhile
12079 to find the paragraph limits and widen the range of redisplayed
12080 lines to that, but for now just give up this optimization. */
12081 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12082 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12083 unchanged_p = 0;
12084 }
12085
12086 return unchanged_p;
12087 }
12088
12089
12090 /* Do a frame update, taking possible shortcuts into account. This is
12091 the main external entry point for redisplay.
12092
12093 If the last redisplay displayed an echo area message and that message
12094 is no longer requested, we clear the echo area or bring back the
12095 mini-buffer if that is in use. */
12096
12097 void
12098 redisplay (void)
12099 {
12100 redisplay_internal ();
12101 }
12102
12103
12104 static Lisp_Object
12105 overlay_arrow_string_or_property (Lisp_Object var)
12106 {
12107 Lisp_Object val;
12108
12109 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12110 return val;
12111
12112 return Voverlay_arrow_string;
12113 }
12114
12115 /* Return 1 if there are any overlay-arrows in current_buffer. */
12116 static int
12117 overlay_arrow_in_current_buffer_p (void)
12118 {
12119 Lisp_Object vlist;
12120
12121 for (vlist = Voverlay_arrow_variable_list;
12122 CONSP (vlist);
12123 vlist = XCDR (vlist))
12124 {
12125 Lisp_Object var = XCAR (vlist);
12126 Lisp_Object val;
12127
12128 if (!SYMBOLP (var))
12129 continue;
12130 val = find_symbol_value (var);
12131 if (MARKERP (val)
12132 && current_buffer == XMARKER (val)->buffer)
12133 return 1;
12134 }
12135 return 0;
12136 }
12137
12138
12139 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12140 has changed. */
12141
12142 static int
12143 overlay_arrows_changed_p (void)
12144 {
12145 Lisp_Object vlist;
12146
12147 for (vlist = Voverlay_arrow_variable_list;
12148 CONSP (vlist);
12149 vlist = XCDR (vlist))
12150 {
12151 Lisp_Object var = XCAR (vlist);
12152 Lisp_Object val, pstr;
12153
12154 if (!SYMBOLP (var))
12155 continue;
12156 val = find_symbol_value (var);
12157 if (!MARKERP (val))
12158 continue;
12159 if (! EQ (COERCE_MARKER (val),
12160 Fget (var, Qlast_arrow_position))
12161 || ! (pstr = overlay_arrow_string_or_property (var),
12162 EQ (pstr, Fget (var, Qlast_arrow_string))))
12163 return 1;
12164 }
12165 return 0;
12166 }
12167
12168 /* Mark overlay arrows to be updated on next redisplay. */
12169
12170 static void
12171 update_overlay_arrows (int up_to_date)
12172 {
12173 Lisp_Object vlist;
12174
12175 for (vlist = Voverlay_arrow_variable_list;
12176 CONSP (vlist);
12177 vlist = XCDR (vlist))
12178 {
12179 Lisp_Object var = XCAR (vlist);
12180
12181 if (!SYMBOLP (var))
12182 continue;
12183
12184 if (up_to_date > 0)
12185 {
12186 Lisp_Object val = find_symbol_value (var);
12187 Fput (var, Qlast_arrow_position,
12188 COERCE_MARKER (val));
12189 Fput (var, Qlast_arrow_string,
12190 overlay_arrow_string_or_property (var));
12191 }
12192 else if (up_to_date < 0
12193 || !NILP (Fget (var, Qlast_arrow_position)))
12194 {
12195 Fput (var, Qlast_arrow_position, Qt);
12196 Fput (var, Qlast_arrow_string, Qt);
12197 }
12198 }
12199 }
12200
12201
12202 /* Return overlay arrow string to display at row.
12203 Return integer (bitmap number) for arrow bitmap in left fringe.
12204 Return nil if no overlay arrow. */
12205
12206 static Lisp_Object
12207 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12208 {
12209 Lisp_Object vlist;
12210
12211 for (vlist = Voverlay_arrow_variable_list;
12212 CONSP (vlist);
12213 vlist = XCDR (vlist))
12214 {
12215 Lisp_Object var = XCAR (vlist);
12216 Lisp_Object val;
12217
12218 if (!SYMBOLP (var))
12219 continue;
12220
12221 val = find_symbol_value (var);
12222
12223 if (MARKERP (val)
12224 && current_buffer == XMARKER (val)->buffer
12225 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12226 {
12227 if (FRAME_WINDOW_P (it->f)
12228 /* FIXME: if ROW->reversed_p is set, this should test
12229 the right fringe, not the left one. */
12230 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12231 {
12232 #ifdef HAVE_WINDOW_SYSTEM
12233 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12234 {
12235 int fringe_bitmap;
12236 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12237 return make_number (fringe_bitmap);
12238 }
12239 #endif
12240 return make_number (-1); /* Use default arrow bitmap */
12241 }
12242 return overlay_arrow_string_or_property (var);
12243 }
12244 }
12245
12246 return Qnil;
12247 }
12248
12249 /* Return 1 if point moved out of or into a composition. Otherwise
12250 return 0. PREV_BUF and PREV_PT are the last point buffer and
12251 position. BUF and PT are the current point buffer and position. */
12252
12253 static int
12254 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12255 struct buffer *buf, EMACS_INT pt)
12256 {
12257 EMACS_INT start, end;
12258 Lisp_Object prop;
12259 Lisp_Object buffer;
12260
12261 XSETBUFFER (buffer, buf);
12262 /* Check a composition at the last point if point moved within the
12263 same buffer. */
12264 if (prev_buf == buf)
12265 {
12266 if (prev_pt == pt)
12267 /* Point didn't move. */
12268 return 0;
12269
12270 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12271 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12272 && COMPOSITION_VALID_P (start, end, prop)
12273 && start < prev_pt && end > prev_pt)
12274 /* The last point was within the composition. Return 1 iff
12275 point moved out of the composition. */
12276 return (pt <= start || pt >= end);
12277 }
12278
12279 /* Check a composition at the current point. */
12280 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12281 && find_composition (pt, -1, &start, &end, &prop, buffer)
12282 && COMPOSITION_VALID_P (start, end, prop)
12283 && start < pt && end > pt);
12284 }
12285
12286
12287 /* Reconsider the setting of B->clip_changed which is displayed
12288 in window W. */
12289
12290 static inline void
12291 reconsider_clip_changes (struct window *w, struct buffer *b)
12292 {
12293 if (b->clip_changed
12294 && !NILP (w->window_end_valid)
12295 && w->current_matrix->buffer == b
12296 && w->current_matrix->zv == BUF_ZV (b)
12297 && w->current_matrix->begv == BUF_BEGV (b))
12298 b->clip_changed = 0;
12299
12300 /* If display wasn't paused, and W is not a tool bar window, see if
12301 point has been moved into or out of a composition. In that case,
12302 we set b->clip_changed to 1 to force updating the screen. If
12303 b->clip_changed has already been set to 1, we can skip this
12304 check. */
12305 if (!b->clip_changed
12306 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12307 {
12308 EMACS_INT pt;
12309
12310 if (w == XWINDOW (selected_window))
12311 pt = PT;
12312 else
12313 pt = marker_position (w->pointm);
12314
12315 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12316 || pt != XINT (w->last_point))
12317 && check_point_in_composition (w->current_matrix->buffer,
12318 XINT (w->last_point),
12319 XBUFFER (w->buffer), pt))
12320 b->clip_changed = 1;
12321 }
12322 }
12323 \f
12324
12325 /* Select FRAME to forward the values of frame-local variables into C
12326 variables so that the redisplay routines can access those values
12327 directly. */
12328
12329 static void
12330 select_frame_for_redisplay (Lisp_Object frame)
12331 {
12332 Lisp_Object tail, tem;
12333 Lisp_Object old = selected_frame;
12334 struct Lisp_Symbol *sym;
12335
12336 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12337
12338 selected_frame = frame;
12339
12340 do {
12341 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12342 if (CONSP (XCAR (tail))
12343 && (tem = XCAR (XCAR (tail)),
12344 SYMBOLP (tem))
12345 && (sym = indirect_variable (XSYMBOL (tem)),
12346 sym->redirect == SYMBOL_LOCALIZED)
12347 && sym->val.blv->frame_local)
12348 /* Use find_symbol_value rather than Fsymbol_value
12349 to avoid an error if it is void. */
12350 find_symbol_value (tem);
12351 } while (!EQ (frame, old) && (frame = old, 1));
12352 }
12353
12354
12355 #define STOP_POLLING \
12356 do { if (! polling_stopped_here) stop_polling (); \
12357 polling_stopped_here = 1; } while (0)
12358
12359 #define RESUME_POLLING \
12360 do { if (polling_stopped_here) start_polling (); \
12361 polling_stopped_here = 0; } while (0)
12362
12363
12364 /* Perhaps in the future avoid recentering windows if it
12365 is not necessary; currently that causes some problems. */
12366
12367 static void
12368 redisplay_internal (void)
12369 {
12370 struct window *w = XWINDOW (selected_window);
12371 struct window *sw;
12372 struct frame *fr;
12373 int pending;
12374 int must_finish = 0;
12375 struct text_pos tlbufpos, tlendpos;
12376 int number_of_visible_frames;
12377 int count, count1;
12378 struct frame *sf;
12379 int polling_stopped_here = 0;
12380 Lisp_Object old_frame = selected_frame;
12381
12382 /* Non-zero means redisplay has to consider all windows on all
12383 frames. Zero means, only selected_window is considered. */
12384 int consider_all_windows_p;
12385
12386 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12387
12388 /* No redisplay if running in batch mode or frame is not yet fully
12389 initialized, or redisplay is explicitly turned off by setting
12390 Vinhibit_redisplay. */
12391 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12392 || !NILP (Vinhibit_redisplay))
12393 return;
12394
12395 /* Don't examine these until after testing Vinhibit_redisplay.
12396 When Emacs is shutting down, perhaps because its connection to
12397 X has dropped, we should not look at them at all. */
12398 fr = XFRAME (w->frame);
12399 sf = SELECTED_FRAME ();
12400
12401 if (!fr->glyphs_initialized_p)
12402 return;
12403
12404 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12405 if (popup_activated ())
12406 return;
12407 #endif
12408
12409 /* I don't think this happens but let's be paranoid. */
12410 if (redisplaying_p)
12411 return;
12412
12413 /* Record a function that resets redisplaying_p to its old value
12414 when we leave this function. */
12415 count = SPECPDL_INDEX ();
12416 record_unwind_protect (unwind_redisplay,
12417 Fcons (make_number (redisplaying_p), selected_frame));
12418 ++redisplaying_p;
12419 specbind (Qinhibit_free_realized_faces, Qnil);
12420
12421 {
12422 Lisp_Object tail, frame;
12423
12424 FOR_EACH_FRAME (tail, frame)
12425 {
12426 struct frame *f = XFRAME (frame);
12427 f->already_hscrolled_p = 0;
12428 }
12429 }
12430
12431 retry:
12432 /* Remember the currently selected window. */
12433 sw = w;
12434
12435 if (!EQ (old_frame, selected_frame)
12436 && FRAME_LIVE_P (XFRAME (old_frame)))
12437 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12438 selected_frame and selected_window to be temporarily out-of-sync so
12439 when we come back here via `goto retry', we need to resync because we
12440 may need to run Elisp code (via prepare_menu_bars). */
12441 select_frame_for_redisplay (old_frame);
12442
12443 pending = 0;
12444 reconsider_clip_changes (w, current_buffer);
12445 last_escape_glyph_frame = NULL;
12446 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12447 last_glyphless_glyph_frame = NULL;
12448 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12449
12450 /* If new fonts have been loaded that make a glyph matrix adjustment
12451 necessary, do it. */
12452 if (fonts_changed_p)
12453 {
12454 adjust_glyphs (NULL);
12455 ++windows_or_buffers_changed;
12456 fonts_changed_p = 0;
12457 }
12458
12459 /* If face_change_count is non-zero, init_iterator will free all
12460 realized faces, which includes the faces referenced from current
12461 matrices. So, we can't reuse current matrices in this case. */
12462 if (face_change_count)
12463 ++windows_or_buffers_changed;
12464
12465 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12466 && FRAME_TTY (sf)->previous_frame != sf)
12467 {
12468 /* Since frames on a single ASCII terminal share the same
12469 display area, displaying a different frame means redisplay
12470 the whole thing. */
12471 windows_or_buffers_changed++;
12472 SET_FRAME_GARBAGED (sf);
12473 #ifndef DOS_NT
12474 set_tty_color_mode (FRAME_TTY (sf), sf);
12475 #endif
12476 FRAME_TTY (sf)->previous_frame = sf;
12477 }
12478
12479 /* Set the visible flags for all frames. Do this before checking
12480 for resized or garbaged frames; they want to know if their frames
12481 are visible. See the comment in frame.h for
12482 FRAME_SAMPLE_VISIBILITY. */
12483 {
12484 Lisp_Object tail, frame;
12485
12486 number_of_visible_frames = 0;
12487
12488 FOR_EACH_FRAME (tail, frame)
12489 {
12490 struct frame *f = XFRAME (frame);
12491
12492 FRAME_SAMPLE_VISIBILITY (f);
12493 if (FRAME_VISIBLE_P (f))
12494 ++number_of_visible_frames;
12495 clear_desired_matrices (f);
12496 }
12497 }
12498
12499 /* Notice any pending interrupt request to change frame size. */
12500 do_pending_window_change (1);
12501
12502 /* do_pending_window_change could change the selected_window due to
12503 frame resizing which makes the selected window too small. */
12504 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12505 {
12506 sw = w;
12507 reconsider_clip_changes (w, current_buffer);
12508 }
12509
12510 /* Clear frames marked as garbaged. */
12511 if (frame_garbaged)
12512 clear_garbaged_frames ();
12513
12514 /* Build menubar and tool-bar items. */
12515 if (NILP (Vmemory_full))
12516 prepare_menu_bars ();
12517
12518 if (windows_or_buffers_changed)
12519 update_mode_lines++;
12520
12521 /* Detect case that we need to write or remove a star in the mode line. */
12522 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12523 {
12524 w->update_mode_line = Qt;
12525 if (buffer_shared > 1)
12526 update_mode_lines++;
12527 }
12528
12529 /* Avoid invocation of point motion hooks by `current_column' below. */
12530 count1 = SPECPDL_INDEX ();
12531 specbind (Qinhibit_point_motion_hooks, Qt);
12532
12533 /* If %c is in the mode line, update it if needed. */
12534 if (!NILP (w->column_number_displayed)
12535 /* This alternative quickly identifies a common case
12536 where no change is needed. */
12537 && !(PT == XFASTINT (w->last_point)
12538 && XFASTINT (w->last_modified) >= MODIFF
12539 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12540 && (XFASTINT (w->column_number_displayed) != current_column ()))
12541 w->update_mode_line = Qt;
12542
12543 unbind_to (count1, Qnil);
12544
12545 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12546
12547 /* The variable buffer_shared is set in redisplay_window and
12548 indicates that we redisplay a buffer in different windows. See
12549 there. */
12550 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12551 || cursor_type_changed);
12552
12553 /* If specs for an arrow have changed, do thorough redisplay
12554 to ensure we remove any arrow that should no longer exist. */
12555 if (overlay_arrows_changed_p ())
12556 consider_all_windows_p = windows_or_buffers_changed = 1;
12557
12558 /* Normally the message* functions will have already displayed and
12559 updated the echo area, but the frame may have been trashed, or
12560 the update may have been preempted, so display the echo area
12561 again here. Checking message_cleared_p captures the case that
12562 the echo area should be cleared. */
12563 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12564 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12565 || (message_cleared_p
12566 && minibuf_level == 0
12567 /* If the mini-window is currently selected, this means the
12568 echo-area doesn't show through. */
12569 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12570 {
12571 int window_height_changed_p = echo_area_display (0);
12572 must_finish = 1;
12573
12574 /* If we don't display the current message, don't clear the
12575 message_cleared_p flag, because, if we did, we wouldn't clear
12576 the echo area in the next redisplay which doesn't preserve
12577 the echo area. */
12578 if (!display_last_displayed_message_p)
12579 message_cleared_p = 0;
12580
12581 if (fonts_changed_p)
12582 goto retry;
12583 else if (window_height_changed_p)
12584 {
12585 consider_all_windows_p = 1;
12586 ++update_mode_lines;
12587 ++windows_or_buffers_changed;
12588
12589 /* If window configuration was changed, frames may have been
12590 marked garbaged. Clear them or we will experience
12591 surprises wrt scrolling. */
12592 if (frame_garbaged)
12593 clear_garbaged_frames ();
12594 }
12595 }
12596 else if (EQ (selected_window, minibuf_window)
12597 && (current_buffer->clip_changed
12598 || XFASTINT (w->last_modified) < MODIFF
12599 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12600 && resize_mini_window (w, 0))
12601 {
12602 /* Resized active mini-window to fit the size of what it is
12603 showing if its contents might have changed. */
12604 must_finish = 1;
12605 /* FIXME: this causes all frames to be updated, which seems unnecessary
12606 since only the current frame needs to be considered. This function needs
12607 to be rewritten with two variables, consider_all_windows and
12608 consider_all_frames. */
12609 consider_all_windows_p = 1;
12610 ++windows_or_buffers_changed;
12611 ++update_mode_lines;
12612
12613 /* If window configuration was changed, frames may have been
12614 marked garbaged. Clear them or we will experience
12615 surprises wrt scrolling. */
12616 if (frame_garbaged)
12617 clear_garbaged_frames ();
12618 }
12619
12620
12621 /* If showing the region, and mark has changed, we must redisplay
12622 the whole window. The assignment to this_line_start_pos prevents
12623 the optimization directly below this if-statement. */
12624 if (((!NILP (Vtransient_mark_mode)
12625 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12626 != !NILP (w->region_showing))
12627 || (!NILP (w->region_showing)
12628 && !EQ (w->region_showing,
12629 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12630 CHARPOS (this_line_start_pos) = 0;
12631
12632 /* Optimize the case that only the line containing the cursor in the
12633 selected window has changed. Variables starting with this_ are
12634 set in display_line and record information about the line
12635 containing the cursor. */
12636 tlbufpos = this_line_start_pos;
12637 tlendpos = this_line_end_pos;
12638 if (!consider_all_windows_p
12639 && CHARPOS (tlbufpos) > 0
12640 && NILP (w->update_mode_line)
12641 && !current_buffer->clip_changed
12642 && !current_buffer->prevent_redisplay_optimizations_p
12643 && FRAME_VISIBLE_P (XFRAME (w->frame))
12644 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12645 /* Make sure recorded data applies to current buffer, etc. */
12646 && this_line_buffer == current_buffer
12647 && current_buffer == XBUFFER (w->buffer)
12648 && NILP (w->force_start)
12649 && NILP (w->optional_new_start)
12650 /* Point must be on the line that we have info recorded about. */
12651 && PT >= CHARPOS (tlbufpos)
12652 && PT <= Z - CHARPOS (tlendpos)
12653 /* All text outside that line, including its final newline,
12654 must be unchanged. */
12655 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12656 CHARPOS (tlendpos)))
12657 {
12658 if (CHARPOS (tlbufpos) > BEGV
12659 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12660 && (CHARPOS (tlbufpos) == ZV
12661 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12662 /* Former continuation line has disappeared by becoming empty. */
12663 goto cancel;
12664 else if (XFASTINT (w->last_modified) < MODIFF
12665 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12666 || MINI_WINDOW_P (w))
12667 {
12668 /* We have to handle the case of continuation around a
12669 wide-column character (see the comment in indent.c around
12670 line 1340).
12671
12672 For instance, in the following case:
12673
12674 -------- Insert --------
12675 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12676 J_I_ ==> J_I_ `^^' are cursors.
12677 ^^ ^^
12678 -------- --------
12679
12680 As we have to redraw the line above, we cannot use this
12681 optimization. */
12682
12683 struct it it;
12684 int line_height_before = this_line_pixel_height;
12685
12686 /* Note that start_display will handle the case that the
12687 line starting at tlbufpos is a continuation line. */
12688 start_display (&it, w, tlbufpos);
12689
12690 /* Implementation note: It this still necessary? */
12691 if (it.current_x != this_line_start_x)
12692 goto cancel;
12693
12694 TRACE ((stderr, "trying display optimization 1\n"));
12695 w->cursor.vpos = -1;
12696 overlay_arrow_seen = 0;
12697 it.vpos = this_line_vpos;
12698 it.current_y = this_line_y;
12699 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12700 display_line (&it);
12701
12702 /* If line contains point, is not continued,
12703 and ends at same distance from eob as before, we win. */
12704 if (w->cursor.vpos >= 0
12705 /* Line is not continued, otherwise this_line_start_pos
12706 would have been set to 0 in display_line. */
12707 && CHARPOS (this_line_start_pos)
12708 /* Line ends as before. */
12709 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12710 /* Line has same height as before. Otherwise other lines
12711 would have to be shifted up or down. */
12712 && this_line_pixel_height == line_height_before)
12713 {
12714 /* If this is not the window's last line, we must adjust
12715 the charstarts of the lines below. */
12716 if (it.current_y < it.last_visible_y)
12717 {
12718 struct glyph_row *row
12719 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12720 EMACS_INT delta, delta_bytes;
12721
12722 /* We used to distinguish between two cases here,
12723 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12724 when the line ends in a newline or the end of the
12725 buffer's accessible portion. But both cases did
12726 the same, so they were collapsed. */
12727 delta = (Z
12728 - CHARPOS (tlendpos)
12729 - MATRIX_ROW_START_CHARPOS (row));
12730 delta_bytes = (Z_BYTE
12731 - BYTEPOS (tlendpos)
12732 - MATRIX_ROW_START_BYTEPOS (row));
12733
12734 increment_matrix_positions (w->current_matrix,
12735 this_line_vpos + 1,
12736 w->current_matrix->nrows,
12737 delta, delta_bytes);
12738 }
12739
12740 /* If this row displays text now but previously didn't,
12741 or vice versa, w->window_end_vpos may have to be
12742 adjusted. */
12743 if ((it.glyph_row - 1)->displays_text_p)
12744 {
12745 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12746 XSETINT (w->window_end_vpos, this_line_vpos);
12747 }
12748 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12749 && this_line_vpos > 0)
12750 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12751 w->window_end_valid = Qnil;
12752
12753 /* Update hint: No need to try to scroll in update_window. */
12754 w->desired_matrix->no_scrolling_p = 1;
12755
12756 #if GLYPH_DEBUG
12757 *w->desired_matrix->method = 0;
12758 debug_method_add (w, "optimization 1");
12759 #endif
12760 #ifdef HAVE_WINDOW_SYSTEM
12761 update_window_fringes (w, 0);
12762 #endif
12763 goto update;
12764 }
12765 else
12766 goto cancel;
12767 }
12768 else if (/* Cursor position hasn't changed. */
12769 PT == XFASTINT (w->last_point)
12770 /* Make sure the cursor was last displayed
12771 in this window. Otherwise we have to reposition it. */
12772 && 0 <= w->cursor.vpos
12773 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12774 {
12775 if (!must_finish)
12776 {
12777 do_pending_window_change (1);
12778 /* If selected_window changed, redisplay again. */
12779 if (WINDOWP (selected_window)
12780 && (w = XWINDOW (selected_window)) != sw)
12781 goto retry;
12782
12783 /* We used to always goto end_of_redisplay here, but this
12784 isn't enough if we have a blinking cursor. */
12785 if (w->cursor_off_p == w->last_cursor_off_p)
12786 goto end_of_redisplay;
12787 }
12788 goto update;
12789 }
12790 /* If highlighting the region, or if the cursor is in the echo area,
12791 then we can't just move the cursor. */
12792 else if (! (!NILP (Vtransient_mark_mode)
12793 && !NILP (BVAR (current_buffer, mark_active)))
12794 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12795 || highlight_nonselected_windows)
12796 && NILP (w->region_showing)
12797 && NILP (Vshow_trailing_whitespace)
12798 && !cursor_in_echo_area)
12799 {
12800 struct it it;
12801 struct glyph_row *row;
12802
12803 /* Skip from tlbufpos to PT and see where it is. Note that
12804 PT may be in invisible text. If so, we will end at the
12805 next visible position. */
12806 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12807 NULL, DEFAULT_FACE_ID);
12808 it.current_x = this_line_start_x;
12809 it.current_y = this_line_y;
12810 it.vpos = this_line_vpos;
12811
12812 /* The call to move_it_to stops in front of PT, but
12813 moves over before-strings. */
12814 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12815
12816 if (it.vpos == this_line_vpos
12817 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12818 row->enabled_p))
12819 {
12820 xassert (this_line_vpos == it.vpos);
12821 xassert (this_line_y == it.current_y);
12822 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12823 #if GLYPH_DEBUG
12824 *w->desired_matrix->method = 0;
12825 debug_method_add (w, "optimization 3");
12826 #endif
12827 goto update;
12828 }
12829 else
12830 goto cancel;
12831 }
12832
12833 cancel:
12834 /* Text changed drastically or point moved off of line. */
12835 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12836 }
12837
12838 CHARPOS (this_line_start_pos) = 0;
12839 consider_all_windows_p |= buffer_shared > 1;
12840 ++clear_face_cache_count;
12841 #ifdef HAVE_WINDOW_SYSTEM
12842 ++clear_image_cache_count;
12843 #endif
12844
12845 /* Build desired matrices, and update the display. If
12846 consider_all_windows_p is non-zero, do it for all windows on all
12847 frames. Otherwise do it for selected_window, only. */
12848
12849 if (consider_all_windows_p)
12850 {
12851 Lisp_Object tail, frame;
12852
12853 FOR_EACH_FRAME (tail, frame)
12854 XFRAME (frame)->updated_p = 0;
12855
12856 /* Recompute # windows showing selected buffer. This will be
12857 incremented each time such a window is displayed. */
12858 buffer_shared = 0;
12859
12860 FOR_EACH_FRAME (tail, frame)
12861 {
12862 struct frame *f = XFRAME (frame);
12863
12864 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12865 {
12866 if (! EQ (frame, selected_frame))
12867 /* Select the frame, for the sake of frame-local
12868 variables. */
12869 select_frame_for_redisplay (frame);
12870
12871 /* Mark all the scroll bars to be removed; we'll redeem
12872 the ones we want when we redisplay their windows. */
12873 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12874 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12875
12876 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12877 redisplay_windows (FRAME_ROOT_WINDOW (f));
12878
12879 /* The X error handler may have deleted that frame. */
12880 if (!FRAME_LIVE_P (f))
12881 continue;
12882
12883 /* Any scroll bars which redisplay_windows should have
12884 nuked should now go away. */
12885 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12886 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12887
12888 /* If fonts changed, display again. */
12889 /* ??? rms: I suspect it is a mistake to jump all the way
12890 back to retry here. It should just retry this frame. */
12891 if (fonts_changed_p)
12892 goto retry;
12893
12894 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12895 {
12896 /* See if we have to hscroll. */
12897 if (!f->already_hscrolled_p)
12898 {
12899 f->already_hscrolled_p = 1;
12900 if (hscroll_windows (f->root_window))
12901 goto retry;
12902 }
12903
12904 /* Prevent various kinds of signals during display
12905 update. stdio is not robust about handling
12906 signals, which can cause an apparent I/O
12907 error. */
12908 if (interrupt_input)
12909 unrequest_sigio ();
12910 STOP_POLLING;
12911
12912 /* Update the display. */
12913 set_window_update_flags (XWINDOW (f->root_window), 1);
12914 pending |= update_frame (f, 0, 0);
12915 f->updated_p = 1;
12916 }
12917 }
12918 }
12919
12920 if (!EQ (old_frame, selected_frame)
12921 && FRAME_LIVE_P (XFRAME (old_frame)))
12922 /* We played a bit fast-and-loose above and allowed selected_frame
12923 and selected_window to be temporarily out-of-sync but let's make
12924 sure this stays contained. */
12925 select_frame_for_redisplay (old_frame);
12926 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12927
12928 if (!pending)
12929 {
12930 /* Do the mark_window_display_accurate after all windows have
12931 been redisplayed because this call resets flags in buffers
12932 which are needed for proper redisplay. */
12933 FOR_EACH_FRAME (tail, frame)
12934 {
12935 struct frame *f = XFRAME (frame);
12936 if (f->updated_p)
12937 {
12938 mark_window_display_accurate (f->root_window, 1);
12939 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12940 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12941 }
12942 }
12943 }
12944 }
12945 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12946 {
12947 Lisp_Object mini_window;
12948 struct frame *mini_frame;
12949
12950 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12951 /* Use list_of_error, not Qerror, so that
12952 we catch only errors and don't run the debugger. */
12953 internal_condition_case_1 (redisplay_window_1, selected_window,
12954 list_of_error,
12955 redisplay_window_error);
12956
12957 /* Compare desired and current matrices, perform output. */
12958
12959 update:
12960 /* If fonts changed, display again. */
12961 if (fonts_changed_p)
12962 goto retry;
12963
12964 /* Prevent various kinds of signals during display update.
12965 stdio is not robust about handling signals,
12966 which can cause an apparent I/O error. */
12967 if (interrupt_input)
12968 unrequest_sigio ();
12969 STOP_POLLING;
12970
12971 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12972 {
12973 if (hscroll_windows (selected_window))
12974 goto retry;
12975
12976 XWINDOW (selected_window)->must_be_updated_p = 1;
12977 pending = update_frame (sf, 0, 0);
12978 }
12979
12980 /* We may have called echo_area_display at the top of this
12981 function. If the echo area is on another frame, that may
12982 have put text on a frame other than the selected one, so the
12983 above call to update_frame would not have caught it. Catch
12984 it here. */
12985 mini_window = FRAME_MINIBUF_WINDOW (sf);
12986 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12987
12988 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12989 {
12990 XWINDOW (mini_window)->must_be_updated_p = 1;
12991 pending |= update_frame (mini_frame, 0, 0);
12992 if (!pending && hscroll_windows (mini_window))
12993 goto retry;
12994 }
12995 }
12996
12997 /* If display was paused because of pending input, make sure we do a
12998 thorough update the next time. */
12999 if (pending)
13000 {
13001 /* Prevent the optimization at the beginning of
13002 redisplay_internal that tries a single-line update of the
13003 line containing the cursor in the selected window. */
13004 CHARPOS (this_line_start_pos) = 0;
13005
13006 /* Let the overlay arrow be updated the next time. */
13007 update_overlay_arrows (0);
13008
13009 /* If we pause after scrolling, some rows in the current
13010 matrices of some windows are not valid. */
13011 if (!WINDOW_FULL_WIDTH_P (w)
13012 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13013 update_mode_lines = 1;
13014 }
13015 else
13016 {
13017 if (!consider_all_windows_p)
13018 {
13019 /* This has already been done above if
13020 consider_all_windows_p is set. */
13021 mark_window_display_accurate_1 (w, 1);
13022
13023 /* Say overlay arrows are up to date. */
13024 update_overlay_arrows (1);
13025
13026 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13027 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13028 }
13029
13030 update_mode_lines = 0;
13031 windows_or_buffers_changed = 0;
13032 cursor_type_changed = 0;
13033 }
13034
13035 /* Start SIGIO interrupts coming again. Having them off during the
13036 code above makes it less likely one will discard output, but not
13037 impossible, since there might be stuff in the system buffer here.
13038 But it is much hairier to try to do anything about that. */
13039 if (interrupt_input)
13040 request_sigio ();
13041 RESUME_POLLING;
13042
13043 /* If a frame has become visible which was not before, redisplay
13044 again, so that we display it. Expose events for such a frame
13045 (which it gets when becoming visible) don't call the parts of
13046 redisplay constructing glyphs, so simply exposing a frame won't
13047 display anything in this case. So, we have to display these
13048 frames here explicitly. */
13049 if (!pending)
13050 {
13051 Lisp_Object tail, frame;
13052 int new_count = 0;
13053
13054 FOR_EACH_FRAME (tail, frame)
13055 {
13056 int this_is_visible = 0;
13057
13058 if (XFRAME (frame)->visible)
13059 this_is_visible = 1;
13060 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13061 if (XFRAME (frame)->visible)
13062 this_is_visible = 1;
13063
13064 if (this_is_visible)
13065 new_count++;
13066 }
13067
13068 if (new_count != number_of_visible_frames)
13069 windows_or_buffers_changed++;
13070 }
13071
13072 /* Change frame size now if a change is pending. */
13073 do_pending_window_change (1);
13074
13075 /* If we just did a pending size change, or have additional
13076 visible frames, or selected_window changed, redisplay again. */
13077 if ((windows_or_buffers_changed && !pending)
13078 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13079 goto retry;
13080
13081 /* Clear the face and image caches.
13082
13083 We used to do this only if consider_all_windows_p. But the cache
13084 needs to be cleared if a timer creates images in the current
13085 buffer (e.g. the test case in Bug#6230). */
13086
13087 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13088 {
13089 clear_face_cache (0);
13090 clear_face_cache_count = 0;
13091 }
13092
13093 #ifdef HAVE_WINDOW_SYSTEM
13094 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13095 {
13096 clear_image_caches (Qnil);
13097 clear_image_cache_count = 0;
13098 }
13099 #endif /* HAVE_WINDOW_SYSTEM */
13100
13101 end_of_redisplay:
13102 unbind_to (count, Qnil);
13103 RESUME_POLLING;
13104 }
13105
13106
13107 /* Redisplay, but leave alone any recent echo area message unless
13108 another message has been requested in its place.
13109
13110 This is useful in situations where you need to redisplay but no
13111 user action has occurred, making it inappropriate for the message
13112 area to be cleared. See tracking_off and
13113 wait_reading_process_output for examples of these situations.
13114
13115 FROM_WHERE is an integer saying from where this function was
13116 called. This is useful for debugging. */
13117
13118 void
13119 redisplay_preserve_echo_area (int from_where)
13120 {
13121 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13122
13123 if (!NILP (echo_area_buffer[1]))
13124 {
13125 /* We have a previously displayed message, but no current
13126 message. Redisplay the previous message. */
13127 display_last_displayed_message_p = 1;
13128 redisplay_internal ();
13129 display_last_displayed_message_p = 0;
13130 }
13131 else
13132 redisplay_internal ();
13133
13134 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13135 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13136 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13137 }
13138
13139
13140 /* Function registered with record_unwind_protect in
13141 redisplay_internal. Reset redisplaying_p to the value it had
13142 before redisplay_internal was called, and clear
13143 prevent_freeing_realized_faces_p. It also selects the previously
13144 selected frame, unless it has been deleted (by an X connection
13145 failure during redisplay, for example). */
13146
13147 static Lisp_Object
13148 unwind_redisplay (Lisp_Object val)
13149 {
13150 Lisp_Object old_redisplaying_p, old_frame;
13151
13152 old_redisplaying_p = XCAR (val);
13153 redisplaying_p = XFASTINT (old_redisplaying_p);
13154 old_frame = XCDR (val);
13155 if (! EQ (old_frame, selected_frame)
13156 && FRAME_LIVE_P (XFRAME (old_frame)))
13157 select_frame_for_redisplay (old_frame);
13158 return Qnil;
13159 }
13160
13161
13162 /* Mark the display of window W as accurate or inaccurate. If
13163 ACCURATE_P is non-zero mark display of W as accurate. If
13164 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13165 redisplay_internal is called. */
13166
13167 static void
13168 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13169 {
13170 if (BUFFERP (w->buffer))
13171 {
13172 struct buffer *b = XBUFFER (w->buffer);
13173
13174 w->last_modified
13175 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13176 w->last_overlay_modified
13177 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13178 w->last_had_star
13179 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13180
13181 if (accurate_p)
13182 {
13183 b->clip_changed = 0;
13184 b->prevent_redisplay_optimizations_p = 0;
13185
13186 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13187 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13188 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13189 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13190
13191 w->current_matrix->buffer = b;
13192 w->current_matrix->begv = BUF_BEGV (b);
13193 w->current_matrix->zv = BUF_ZV (b);
13194
13195 w->last_cursor = w->cursor;
13196 w->last_cursor_off_p = w->cursor_off_p;
13197
13198 if (w == XWINDOW (selected_window))
13199 w->last_point = make_number (BUF_PT (b));
13200 else
13201 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13202 }
13203 }
13204
13205 if (accurate_p)
13206 {
13207 w->window_end_valid = w->buffer;
13208 w->update_mode_line = Qnil;
13209 }
13210 }
13211
13212
13213 /* Mark the display of windows in the window tree rooted at WINDOW as
13214 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13215 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13216 be redisplayed the next time redisplay_internal is called. */
13217
13218 void
13219 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13220 {
13221 struct window *w;
13222
13223 for (; !NILP (window); window = w->next)
13224 {
13225 w = XWINDOW (window);
13226 mark_window_display_accurate_1 (w, accurate_p);
13227
13228 if (!NILP (w->vchild))
13229 mark_window_display_accurate (w->vchild, accurate_p);
13230 if (!NILP (w->hchild))
13231 mark_window_display_accurate (w->hchild, accurate_p);
13232 }
13233
13234 if (accurate_p)
13235 {
13236 update_overlay_arrows (1);
13237 }
13238 else
13239 {
13240 /* Force a thorough redisplay the next time by setting
13241 last_arrow_position and last_arrow_string to t, which is
13242 unequal to any useful value of Voverlay_arrow_... */
13243 update_overlay_arrows (-1);
13244 }
13245 }
13246
13247
13248 /* Return value in display table DP (Lisp_Char_Table *) for character
13249 C. Since a display table doesn't have any parent, we don't have to
13250 follow parent. Do not call this function directly but use the
13251 macro DISP_CHAR_VECTOR. */
13252
13253 Lisp_Object
13254 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13255 {
13256 Lisp_Object val;
13257
13258 if (ASCII_CHAR_P (c))
13259 {
13260 val = dp->ascii;
13261 if (SUB_CHAR_TABLE_P (val))
13262 val = XSUB_CHAR_TABLE (val)->contents[c];
13263 }
13264 else
13265 {
13266 Lisp_Object table;
13267
13268 XSETCHAR_TABLE (table, dp);
13269 val = char_table_ref (table, c);
13270 }
13271 if (NILP (val))
13272 val = dp->defalt;
13273 return val;
13274 }
13275
13276
13277 \f
13278 /***********************************************************************
13279 Window Redisplay
13280 ***********************************************************************/
13281
13282 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13283
13284 static void
13285 redisplay_windows (Lisp_Object window)
13286 {
13287 while (!NILP (window))
13288 {
13289 struct window *w = XWINDOW (window);
13290
13291 if (!NILP (w->hchild))
13292 redisplay_windows (w->hchild);
13293 else if (!NILP (w->vchild))
13294 redisplay_windows (w->vchild);
13295 else if (!NILP (w->buffer))
13296 {
13297 displayed_buffer = XBUFFER (w->buffer);
13298 /* Use list_of_error, not Qerror, so that
13299 we catch only errors and don't run the debugger. */
13300 internal_condition_case_1 (redisplay_window_0, window,
13301 list_of_error,
13302 redisplay_window_error);
13303 }
13304
13305 window = w->next;
13306 }
13307 }
13308
13309 static Lisp_Object
13310 redisplay_window_error (Lisp_Object ignore)
13311 {
13312 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13313 return Qnil;
13314 }
13315
13316 static Lisp_Object
13317 redisplay_window_0 (Lisp_Object window)
13318 {
13319 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13320 redisplay_window (window, 0);
13321 return Qnil;
13322 }
13323
13324 static Lisp_Object
13325 redisplay_window_1 (Lisp_Object window)
13326 {
13327 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13328 redisplay_window (window, 1);
13329 return Qnil;
13330 }
13331 \f
13332
13333 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13334 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13335 which positions recorded in ROW differ from current buffer
13336 positions.
13337
13338 Return 0 if cursor is not on this row, 1 otherwise. */
13339
13340 static int
13341 set_cursor_from_row (struct window *w, struct glyph_row *row,
13342 struct glyph_matrix *matrix,
13343 EMACS_INT delta, EMACS_INT delta_bytes,
13344 int dy, int dvpos)
13345 {
13346 struct glyph *glyph = row->glyphs[TEXT_AREA];
13347 struct glyph *end = glyph + row->used[TEXT_AREA];
13348 struct glyph *cursor = NULL;
13349 /* The last known character position in row. */
13350 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13351 int x = row->x;
13352 EMACS_INT pt_old = PT - delta;
13353 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13354 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13355 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13356 /* A glyph beyond the edge of TEXT_AREA which we should never
13357 touch. */
13358 struct glyph *glyphs_end = end;
13359 /* Non-zero means we've found a match for cursor position, but that
13360 glyph has the avoid_cursor_p flag set. */
13361 int match_with_avoid_cursor = 0;
13362 /* Non-zero means we've seen at least one glyph that came from a
13363 display string. */
13364 int string_seen = 0;
13365 /* Largest and smalles buffer positions seen so far during scan of
13366 glyph row. */
13367 EMACS_INT bpos_max = pos_before;
13368 EMACS_INT bpos_min = pos_after;
13369 /* Last buffer position covered by an overlay string with an integer
13370 `cursor' property. */
13371 EMACS_INT bpos_covered = 0;
13372 /* Non-zero means the display string on which to display the cursor
13373 comes from a text property, not from an overlay. */
13374 int string_from_text_prop = 0;
13375
13376 /* Skip over glyphs not having an object at the start and the end of
13377 the row. These are special glyphs like truncation marks on
13378 terminal frames. */
13379 if (row->displays_text_p)
13380 {
13381 if (!row->reversed_p)
13382 {
13383 while (glyph < end
13384 && INTEGERP (glyph->object)
13385 && glyph->charpos < 0)
13386 {
13387 x += glyph->pixel_width;
13388 ++glyph;
13389 }
13390 while (end > glyph
13391 && INTEGERP ((end - 1)->object)
13392 /* CHARPOS is zero for blanks and stretch glyphs
13393 inserted by extend_face_to_end_of_line. */
13394 && (end - 1)->charpos <= 0)
13395 --end;
13396 glyph_before = glyph - 1;
13397 glyph_after = end;
13398 }
13399 else
13400 {
13401 struct glyph *g;
13402
13403 /* If the glyph row is reversed, we need to process it from back
13404 to front, so swap the edge pointers. */
13405 glyphs_end = end = glyph - 1;
13406 glyph += row->used[TEXT_AREA] - 1;
13407
13408 while (glyph > end + 1
13409 && INTEGERP (glyph->object)
13410 && glyph->charpos < 0)
13411 {
13412 --glyph;
13413 x -= glyph->pixel_width;
13414 }
13415 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13416 --glyph;
13417 /* By default, in reversed rows we put the cursor on the
13418 rightmost (first in the reading order) glyph. */
13419 for (g = end + 1; g < glyph; g++)
13420 x += g->pixel_width;
13421 while (end < glyph
13422 && INTEGERP ((end + 1)->object)
13423 && (end + 1)->charpos <= 0)
13424 ++end;
13425 glyph_before = glyph + 1;
13426 glyph_after = end;
13427 }
13428 }
13429 else if (row->reversed_p)
13430 {
13431 /* In R2L rows that don't display text, put the cursor on the
13432 rightmost glyph. Case in point: an empty last line that is
13433 part of an R2L paragraph. */
13434 cursor = end - 1;
13435 /* Avoid placing the cursor on the last glyph of the row, where
13436 on terminal frames we hold the vertical border between
13437 adjacent windows. */
13438 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13439 && !WINDOW_RIGHTMOST_P (w)
13440 && cursor == row->glyphs[LAST_AREA] - 1)
13441 cursor--;
13442 x = -1; /* will be computed below, at label compute_x */
13443 }
13444
13445 /* Step 1: Try to find the glyph whose character position
13446 corresponds to point. If that's not possible, find 2 glyphs
13447 whose character positions are the closest to point, one before
13448 point, the other after it. */
13449 if (!row->reversed_p)
13450 while (/* not marched to end of glyph row */
13451 glyph < end
13452 /* glyph was not inserted by redisplay for internal purposes */
13453 && !INTEGERP (glyph->object))
13454 {
13455 if (BUFFERP (glyph->object))
13456 {
13457 EMACS_INT dpos = glyph->charpos - pt_old;
13458
13459 if (glyph->charpos > bpos_max)
13460 bpos_max = glyph->charpos;
13461 if (glyph->charpos < bpos_min)
13462 bpos_min = glyph->charpos;
13463 if (!glyph->avoid_cursor_p)
13464 {
13465 /* If we hit point, we've found the glyph on which to
13466 display the cursor. */
13467 if (dpos == 0)
13468 {
13469 match_with_avoid_cursor = 0;
13470 break;
13471 }
13472 /* See if we've found a better approximation to
13473 POS_BEFORE or to POS_AFTER. Note that we want the
13474 first (leftmost) glyph of all those that are the
13475 closest from below, and the last (rightmost) of all
13476 those from above. */
13477 if (0 > dpos && dpos > pos_before - pt_old)
13478 {
13479 pos_before = glyph->charpos;
13480 glyph_before = glyph;
13481 }
13482 else if (0 < dpos && dpos <= pos_after - pt_old)
13483 {
13484 pos_after = glyph->charpos;
13485 glyph_after = glyph;
13486 }
13487 }
13488 else if (dpos == 0)
13489 match_with_avoid_cursor = 1;
13490 }
13491 else if (STRINGP (glyph->object))
13492 {
13493 Lisp_Object chprop;
13494 EMACS_INT glyph_pos = glyph->charpos;
13495
13496 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13497 glyph->object);
13498 if (INTEGERP (chprop))
13499 {
13500 bpos_covered = bpos_max + XINT (chprop);
13501 /* If the `cursor' property covers buffer positions up
13502 to and including point, we should display cursor on
13503 this glyph. Note that overlays and text properties
13504 with string values stop bidi reordering, so every
13505 buffer position to the left of the string is always
13506 smaller than any position to the right of the
13507 string. Therefore, if a `cursor' property on one
13508 of the string's characters has an integer value, we
13509 will break out of the loop below _before_ we get to
13510 the position match above. IOW, integer values of
13511 the `cursor' property override the "exact match for
13512 point" strategy of positioning the cursor. */
13513 /* Implementation note: bpos_max == pt_old when, e.g.,
13514 we are in an empty line, where bpos_max is set to
13515 MATRIX_ROW_START_CHARPOS, see above. */
13516 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13517 {
13518 cursor = glyph;
13519 break;
13520 }
13521 }
13522
13523 string_seen = 1;
13524 }
13525 x += glyph->pixel_width;
13526 ++glyph;
13527 }
13528 else if (glyph > end) /* row is reversed */
13529 while (!INTEGERP (glyph->object))
13530 {
13531 if (BUFFERP (glyph->object))
13532 {
13533 EMACS_INT dpos = glyph->charpos - pt_old;
13534
13535 if (glyph->charpos > bpos_max)
13536 bpos_max = glyph->charpos;
13537 if (glyph->charpos < bpos_min)
13538 bpos_min = glyph->charpos;
13539 if (!glyph->avoid_cursor_p)
13540 {
13541 if (dpos == 0)
13542 {
13543 match_with_avoid_cursor = 0;
13544 break;
13545 }
13546 if (0 > dpos && dpos > pos_before - pt_old)
13547 {
13548 pos_before = glyph->charpos;
13549 glyph_before = glyph;
13550 }
13551 else if (0 < dpos && dpos <= pos_after - pt_old)
13552 {
13553 pos_after = glyph->charpos;
13554 glyph_after = glyph;
13555 }
13556 }
13557 else if (dpos == 0)
13558 match_with_avoid_cursor = 1;
13559 }
13560 else if (STRINGP (glyph->object))
13561 {
13562 Lisp_Object chprop;
13563 EMACS_INT glyph_pos = glyph->charpos;
13564
13565 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13566 glyph->object);
13567 if (INTEGERP (chprop))
13568 {
13569 bpos_covered = bpos_max + XINT (chprop);
13570 /* If the `cursor' property covers buffer positions up
13571 to and including point, we should display cursor on
13572 this glyph. */
13573 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13574 {
13575 cursor = glyph;
13576 break;
13577 }
13578 }
13579 string_seen = 1;
13580 }
13581 --glyph;
13582 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13583 {
13584 x--; /* can't use any pixel_width */
13585 break;
13586 }
13587 x -= glyph->pixel_width;
13588 }
13589
13590 /* Step 2: If we didn't find an exact match for point, we need to
13591 look for a proper place to put the cursor among glyphs between
13592 GLYPH_BEFORE and GLYPH_AFTER. */
13593 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13594 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13595 && bpos_covered < pt_old)
13596 {
13597 /* An empty line has a single glyph whose OBJECT is zero and
13598 whose CHARPOS is the position of a newline on that line.
13599 Note that on a TTY, there are more glyphs after that, which
13600 were produced by extend_face_to_end_of_line, but their
13601 CHARPOS is zero or negative. */
13602 int empty_line_p =
13603 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13604 && INTEGERP (glyph->object) && glyph->charpos > 0;
13605
13606 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13607 {
13608 EMACS_INT ellipsis_pos;
13609
13610 /* Scan back over the ellipsis glyphs. */
13611 if (!row->reversed_p)
13612 {
13613 ellipsis_pos = (glyph - 1)->charpos;
13614 while (glyph > row->glyphs[TEXT_AREA]
13615 && (glyph - 1)->charpos == ellipsis_pos)
13616 glyph--, x -= glyph->pixel_width;
13617 /* That loop always goes one position too far, including
13618 the glyph before the ellipsis. So scan forward over
13619 that one. */
13620 x += glyph->pixel_width;
13621 glyph++;
13622 }
13623 else /* row is reversed */
13624 {
13625 ellipsis_pos = (glyph + 1)->charpos;
13626 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13627 && (glyph + 1)->charpos == ellipsis_pos)
13628 glyph++, x += glyph->pixel_width;
13629 x -= glyph->pixel_width;
13630 glyph--;
13631 }
13632 }
13633 else if (match_with_avoid_cursor
13634 /* A truncated row may not include PT among its
13635 character positions. Setting the cursor inside the
13636 scroll margin will trigger recalculation of hscroll
13637 in hscroll_window_tree. */
13638 || (row->truncated_on_left_p && pt_old < bpos_min)
13639 || (row->truncated_on_right_p && pt_old > bpos_max)
13640 /* Zero-width characters produce no glyphs. */
13641 || (!string_seen
13642 && !empty_line_p
13643 && (row->reversed_p
13644 ? glyph_after > glyphs_end
13645 : glyph_after < glyphs_end)))
13646 {
13647 cursor = glyph_after;
13648 x = -1;
13649 }
13650 else if (string_seen)
13651 {
13652 int incr = row->reversed_p ? -1 : +1;
13653
13654 /* Need to find the glyph that came out of a string which is
13655 present at point. That glyph is somewhere between
13656 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13657 positioned between POS_BEFORE and POS_AFTER in the
13658 buffer. */
13659 struct glyph *start, *stop;
13660 EMACS_INT pos = pos_before;
13661
13662 x = -1;
13663
13664 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13665 correspond to POS_BEFORE and POS_AFTER, respectively. We
13666 need START and STOP in the order that corresponds to the
13667 row's direction as given by its reversed_p flag. If the
13668 directionality of characters between POS_BEFORE and
13669 POS_AFTER is the opposite of the row's base direction,
13670 these characters will have been reordered for display,
13671 and we need to reverse START and STOP. */
13672 if (!row->reversed_p)
13673 {
13674 start = min (glyph_before, glyph_after);
13675 stop = max (glyph_before, glyph_after);
13676 }
13677 else
13678 {
13679 start = max (glyph_before, glyph_after);
13680 stop = min (glyph_before, glyph_after);
13681 }
13682 for (glyph = start + incr;
13683 row->reversed_p ? glyph > stop : glyph < stop; )
13684 {
13685
13686 /* Any glyphs that come from the buffer are here because
13687 of bidi reordering. Skip them, and only pay
13688 attention to glyphs that came from some string. */
13689 if (STRINGP (glyph->object))
13690 {
13691 Lisp_Object str;
13692 EMACS_INT tem;
13693 /* If the display property covers the newline, we
13694 need to search for it one position farther. */
13695 EMACS_INT lim = pos_after
13696 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13697
13698 string_from_text_prop = 0;
13699 str = glyph->object;
13700 tem = string_buffer_position_lim (str, pos, lim, 0);
13701 if (tem == 0 /* from overlay */
13702 || pos <= tem)
13703 {
13704 /* If the string from which this glyph came is
13705 found in the buffer at point, then we've
13706 found the glyph we've been looking for. If
13707 it comes from an overlay (tem == 0), and it
13708 has the `cursor' property on one of its
13709 glyphs, record that glyph as a candidate for
13710 displaying the cursor. (As in the
13711 unidirectional version, we will display the
13712 cursor on the last candidate we find.) */
13713 if (tem == 0 || tem == pt_old)
13714 {
13715 /* The glyphs from this string could have
13716 been reordered. Find the one with the
13717 smallest string position. Or there could
13718 be a character in the string with the
13719 `cursor' property, which means display
13720 cursor on that character's glyph. */
13721 EMACS_INT strpos = glyph->charpos;
13722
13723 if (tem)
13724 {
13725 cursor = glyph;
13726 string_from_text_prop = 1;
13727 }
13728 for ( ;
13729 (row->reversed_p ? glyph > stop : glyph < stop)
13730 && EQ (glyph->object, str);
13731 glyph += incr)
13732 {
13733 Lisp_Object cprop;
13734 EMACS_INT gpos = glyph->charpos;
13735
13736 cprop = Fget_char_property (make_number (gpos),
13737 Qcursor,
13738 glyph->object);
13739 if (!NILP (cprop))
13740 {
13741 cursor = glyph;
13742 break;
13743 }
13744 if (tem && glyph->charpos < strpos)
13745 {
13746 strpos = glyph->charpos;
13747 cursor = glyph;
13748 }
13749 }
13750
13751 if (tem == pt_old)
13752 goto compute_x;
13753 }
13754 if (tem)
13755 pos = tem + 1; /* don't find previous instances */
13756 }
13757 /* This string is not what we want; skip all of the
13758 glyphs that came from it. */
13759 while ((row->reversed_p ? glyph > stop : glyph < stop)
13760 && EQ (glyph->object, str))
13761 glyph += incr;
13762 }
13763 else
13764 glyph += incr;
13765 }
13766
13767 /* If we reached the end of the line, and END was from a string,
13768 the cursor is not on this line. */
13769 if (cursor == NULL
13770 && (row->reversed_p ? glyph <= end : glyph >= end)
13771 && STRINGP (end->object)
13772 && row->continued_p)
13773 return 0;
13774 }
13775 }
13776
13777 compute_x:
13778 if (cursor != NULL)
13779 glyph = cursor;
13780 if (x < 0)
13781 {
13782 struct glyph *g;
13783
13784 /* Need to compute x that corresponds to GLYPH. */
13785 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13786 {
13787 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13788 abort ();
13789 x += g->pixel_width;
13790 }
13791 }
13792
13793 /* ROW could be part of a continued line, which, under bidi
13794 reordering, might have other rows whose start and end charpos
13795 occlude point. Only set w->cursor if we found a better
13796 approximation to the cursor position than we have from previously
13797 examined candidate rows belonging to the same continued line. */
13798 if (/* we already have a candidate row */
13799 w->cursor.vpos >= 0
13800 /* that candidate is not the row we are processing */
13801 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13802 /* Make sure cursor.vpos specifies a row whose start and end
13803 charpos occlude point, and it is valid candidate for being a
13804 cursor-row. This is because some callers of this function
13805 leave cursor.vpos at the row where the cursor was displayed
13806 during the last redisplay cycle. */
13807 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13808 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13809 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
13810 {
13811 struct glyph *g1 =
13812 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13813
13814 /* Don't consider glyphs that are outside TEXT_AREA. */
13815 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13816 return 0;
13817 /* Keep the candidate whose buffer position is the closest to
13818 point or has the `cursor' property. */
13819 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13820 w->cursor.hpos >= 0
13821 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13822 && ((BUFFERP (g1->object)
13823 && (g1->charpos == pt_old /* an exact match always wins */
13824 || (BUFFERP (glyph->object)
13825 && eabs (g1->charpos - pt_old)
13826 < eabs (glyph->charpos - pt_old))))
13827 /* previous candidate is a glyph from a string that has
13828 a non-nil `cursor' property */
13829 || (STRINGP (g1->object)
13830 && (!NILP (Fget_char_property (make_number (g1->charpos),
13831 Qcursor, g1->object))
13832 /* pevious candidate is from the same display
13833 string as this one, and the display string
13834 came from a text property */
13835 || (EQ (g1->object, glyph->object)
13836 && string_from_text_prop)
13837 /* this candidate is from newline and its
13838 position is not an exact match */
13839 || (INTEGERP (glyph->object)
13840 && glyph->charpos != pt_old)))))
13841 return 0;
13842 /* If this candidate gives an exact match, use that. */
13843 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
13844 /* If this candidate is a glyph created for the
13845 terminating newline of a line, and point is on that
13846 newline, it wins because it's an exact match. */
13847 || (!row->continued_p
13848 && INTEGERP (glyph->object)
13849 && glyph->charpos == 0
13850 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
13851 /* Otherwise, keep the candidate that comes from a row
13852 spanning less buffer positions. This may win when one or
13853 both candidate positions are on glyphs that came from
13854 display strings, for which we cannot compare buffer
13855 positions. */
13856 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13857 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13858 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13859 return 0;
13860 }
13861 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13862 w->cursor.x = x;
13863 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13864 w->cursor.y = row->y + dy;
13865
13866 if (w == XWINDOW (selected_window))
13867 {
13868 if (!row->continued_p
13869 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13870 && row->x == 0)
13871 {
13872 this_line_buffer = XBUFFER (w->buffer);
13873
13874 CHARPOS (this_line_start_pos)
13875 = MATRIX_ROW_START_CHARPOS (row) + delta;
13876 BYTEPOS (this_line_start_pos)
13877 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13878
13879 CHARPOS (this_line_end_pos)
13880 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13881 BYTEPOS (this_line_end_pos)
13882 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13883
13884 this_line_y = w->cursor.y;
13885 this_line_pixel_height = row->height;
13886 this_line_vpos = w->cursor.vpos;
13887 this_line_start_x = row->x;
13888 }
13889 else
13890 CHARPOS (this_line_start_pos) = 0;
13891 }
13892
13893 return 1;
13894 }
13895
13896
13897 /* Run window scroll functions, if any, for WINDOW with new window
13898 start STARTP. Sets the window start of WINDOW to that position.
13899
13900 We assume that the window's buffer is really current. */
13901
13902 static inline struct text_pos
13903 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13904 {
13905 struct window *w = XWINDOW (window);
13906 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13907
13908 if (current_buffer != XBUFFER (w->buffer))
13909 abort ();
13910
13911 if (!NILP (Vwindow_scroll_functions))
13912 {
13913 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13914 make_number (CHARPOS (startp)));
13915 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13916 /* In case the hook functions switch buffers. */
13917 if (current_buffer != XBUFFER (w->buffer))
13918 set_buffer_internal_1 (XBUFFER (w->buffer));
13919 }
13920
13921 return startp;
13922 }
13923
13924
13925 /* Make sure the line containing the cursor is fully visible.
13926 A value of 1 means there is nothing to be done.
13927 (Either the line is fully visible, or it cannot be made so,
13928 or we cannot tell.)
13929
13930 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13931 is higher than window.
13932
13933 A value of 0 means the caller should do scrolling
13934 as if point had gone off the screen. */
13935
13936 static int
13937 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13938 {
13939 struct glyph_matrix *matrix;
13940 struct glyph_row *row;
13941 int window_height;
13942
13943 if (!make_cursor_line_fully_visible_p)
13944 return 1;
13945
13946 /* It's not always possible to find the cursor, e.g, when a window
13947 is full of overlay strings. Don't do anything in that case. */
13948 if (w->cursor.vpos < 0)
13949 return 1;
13950
13951 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13952 row = MATRIX_ROW (matrix, w->cursor.vpos);
13953
13954 /* If the cursor row is not partially visible, there's nothing to do. */
13955 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13956 return 1;
13957
13958 /* If the row the cursor is in is taller than the window's height,
13959 it's not clear what to do, so do nothing. */
13960 window_height = window_box_height (w);
13961 if (row->height >= window_height)
13962 {
13963 if (!force_p || MINI_WINDOW_P (w)
13964 || w->vscroll || w->cursor.vpos == 0)
13965 return 1;
13966 }
13967 return 0;
13968 }
13969
13970
13971 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13972 non-zero means only WINDOW is redisplayed in redisplay_internal.
13973 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13974 in redisplay_window to bring a partially visible line into view in
13975 the case that only the cursor has moved.
13976
13977 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13978 last screen line's vertical height extends past the end of the screen.
13979
13980 Value is
13981
13982 1 if scrolling succeeded
13983
13984 0 if scrolling didn't find point.
13985
13986 -1 if new fonts have been loaded so that we must interrupt
13987 redisplay, adjust glyph matrices, and try again. */
13988
13989 enum
13990 {
13991 SCROLLING_SUCCESS,
13992 SCROLLING_FAILED,
13993 SCROLLING_NEED_LARGER_MATRICES
13994 };
13995
13996 /* If scroll-conservatively is more than this, never recenter.
13997
13998 If you change this, don't forget to update the doc string of
13999 `scroll-conservatively' and the Emacs manual. */
14000 #define SCROLL_LIMIT 100
14001
14002 static int
14003 try_scrolling (Lisp_Object window, int just_this_one_p,
14004 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14005 int temp_scroll_step, int last_line_misfit)
14006 {
14007 struct window *w = XWINDOW (window);
14008 struct frame *f = XFRAME (w->frame);
14009 struct text_pos pos, startp;
14010 struct it it;
14011 int this_scroll_margin, scroll_max, rc, height;
14012 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14013 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14014 Lisp_Object aggressive;
14015 /* We will never try scrolling more than this number of lines. */
14016 int scroll_limit = SCROLL_LIMIT;
14017
14018 #if GLYPH_DEBUG
14019 debug_method_add (w, "try_scrolling");
14020 #endif
14021
14022 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14023
14024 /* Compute scroll margin height in pixels. We scroll when point is
14025 within this distance from the top or bottom of the window. */
14026 if (scroll_margin > 0)
14027 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14028 * FRAME_LINE_HEIGHT (f);
14029 else
14030 this_scroll_margin = 0;
14031
14032 /* Force arg_scroll_conservatively to have a reasonable value, to
14033 avoid scrolling too far away with slow move_it_* functions. Note
14034 that the user can supply scroll-conservatively equal to
14035 `most-positive-fixnum', which can be larger than INT_MAX. */
14036 if (arg_scroll_conservatively > scroll_limit)
14037 {
14038 arg_scroll_conservatively = scroll_limit + 1;
14039 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14040 }
14041 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14042 /* Compute how much we should try to scroll maximally to bring
14043 point into view. */
14044 scroll_max = (max (scroll_step,
14045 max (arg_scroll_conservatively, temp_scroll_step))
14046 * FRAME_LINE_HEIGHT (f));
14047 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14048 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14049 /* We're trying to scroll because of aggressive scrolling but no
14050 scroll_step is set. Choose an arbitrary one. */
14051 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14052 else
14053 scroll_max = 0;
14054
14055 too_near_end:
14056
14057 /* Decide whether to scroll down. */
14058 if (PT > CHARPOS (startp))
14059 {
14060 int scroll_margin_y;
14061
14062 /* Compute the pixel ypos of the scroll margin, then move it to
14063 either that ypos or PT, whichever comes first. */
14064 start_display (&it, w, startp);
14065 scroll_margin_y = it.last_visible_y - this_scroll_margin
14066 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14067 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14068 (MOVE_TO_POS | MOVE_TO_Y));
14069
14070 if (PT > CHARPOS (it.current.pos))
14071 {
14072 int y0 = line_bottom_y (&it);
14073 /* Compute how many pixels below window bottom to stop searching
14074 for PT. This avoids costly search for PT that is far away if
14075 the user limited scrolling by a small number of lines, but
14076 always finds PT if scroll_conservatively is set to a large
14077 number, such as most-positive-fixnum. */
14078 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14079 int y_to_move = it.last_visible_y + slack;
14080
14081 /* Compute the distance from the scroll margin to PT or to
14082 the scroll limit, whichever comes first. This should
14083 include the height of the cursor line, to make that line
14084 fully visible. */
14085 move_it_to (&it, PT, -1, y_to_move,
14086 -1, MOVE_TO_POS | MOVE_TO_Y);
14087 dy = line_bottom_y (&it) - y0;
14088
14089 if (dy > scroll_max)
14090 return SCROLLING_FAILED;
14091
14092 scroll_down_p = 1;
14093 }
14094 }
14095
14096 if (scroll_down_p)
14097 {
14098 /* Point is in or below the bottom scroll margin, so move the
14099 window start down. If scrolling conservatively, move it just
14100 enough down to make point visible. If scroll_step is set,
14101 move it down by scroll_step. */
14102 if (arg_scroll_conservatively)
14103 amount_to_scroll
14104 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14105 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14106 else if (scroll_step || temp_scroll_step)
14107 amount_to_scroll = scroll_max;
14108 else
14109 {
14110 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14111 height = WINDOW_BOX_TEXT_HEIGHT (w);
14112 if (NUMBERP (aggressive))
14113 {
14114 double float_amount = XFLOATINT (aggressive) * height;
14115 amount_to_scroll = float_amount;
14116 if (amount_to_scroll == 0 && float_amount > 0)
14117 amount_to_scroll = 1;
14118 /* Don't let point enter the scroll margin near top of
14119 the window. */
14120 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14121 amount_to_scroll = height - 2*this_scroll_margin + dy;
14122 }
14123 }
14124
14125 if (amount_to_scroll <= 0)
14126 return SCROLLING_FAILED;
14127
14128 start_display (&it, w, startp);
14129 if (arg_scroll_conservatively <= scroll_limit)
14130 move_it_vertically (&it, amount_to_scroll);
14131 else
14132 {
14133 /* Extra precision for users who set scroll-conservatively
14134 to a large number: make sure the amount we scroll
14135 the window start is never less than amount_to_scroll,
14136 which was computed as distance from window bottom to
14137 point. This matters when lines at window top and lines
14138 below window bottom have different height. */
14139 struct it it1;
14140 void *it1data = NULL;
14141 /* We use a temporary it1 because line_bottom_y can modify
14142 its argument, if it moves one line down; see there. */
14143 int start_y;
14144
14145 SAVE_IT (it1, it, it1data);
14146 start_y = line_bottom_y (&it1);
14147 do {
14148 RESTORE_IT (&it, &it, it1data);
14149 move_it_by_lines (&it, 1);
14150 SAVE_IT (it1, it, it1data);
14151 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14152 }
14153
14154 /* If STARTP is unchanged, move it down another screen line. */
14155 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14156 move_it_by_lines (&it, 1);
14157 startp = it.current.pos;
14158 }
14159 else
14160 {
14161 struct text_pos scroll_margin_pos = startp;
14162
14163 /* See if point is inside the scroll margin at the top of the
14164 window. */
14165 if (this_scroll_margin)
14166 {
14167 start_display (&it, w, startp);
14168 move_it_vertically (&it, this_scroll_margin);
14169 scroll_margin_pos = it.current.pos;
14170 }
14171
14172 if (PT < CHARPOS (scroll_margin_pos))
14173 {
14174 /* Point is in the scroll margin at the top of the window or
14175 above what is displayed in the window. */
14176 int y0, y_to_move;
14177
14178 /* Compute the vertical distance from PT to the scroll
14179 margin position. Move as far as scroll_max allows, or
14180 one screenful, or 10 screen lines, whichever is largest.
14181 Give up if distance is greater than scroll_max. */
14182 SET_TEXT_POS (pos, PT, PT_BYTE);
14183 start_display (&it, w, pos);
14184 y0 = it.current_y;
14185 y_to_move = max (it.last_visible_y,
14186 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14187 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14188 y_to_move, -1,
14189 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14190 dy = it.current_y - y0;
14191 if (dy > scroll_max)
14192 return SCROLLING_FAILED;
14193
14194 /* Compute new window start. */
14195 start_display (&it, w, startp);
14196
14197 if (arg_scroll_conservatively)
14198 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14199 max (scroll_step, temp_scroll_step));
14200 else if (scroll_step || temp_scroll_step)
14201 amount_to_scroll = scroll_max;
14202 else
14203 {
14204 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14205 height = WINDOW_BOX_TEXT_HEIGHT (w);
14206 if (NUMBERP (aggressive))
14207 {
14208 double float_amount = XFLOATINT (aggressive) * height;
14209 amount_to_scroll = float_amount;
14210 if (amount_to_scroll == 0 && float_amount > 0)
14211 amount_to_scroll = 1;
14212 amount_to_scroll -=
14213 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14214 /* Don't let point enter the scroll margin near
14215 bottom of the window. */
14216 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14217 amount_to_scroll = height - 2*this_scroll_margin + dy;
14218 }
14219 }
14220
14221 if (amount_to_scroll <= 0)
14222 return SCROLLING_FAILED;
14223
14224 move_it_vertically_backward (&it, amount_to_scroll);
14225 startp = it.current.pos;
14226 }
14227 }
14228
14229 /* Run window scroll functions. */
14230 startp = run_window_scroll_functions (window, startp);
14231
14232 /* Display the window. Give up if new fonts are loaded, or if point
14233 doesn't appear. */
14234 if (!try_window (window, startp, 0))
14235 rc = SCROLLING_NEED_LARGER_MATRICES;
14236 else if (w->cursor.vpos < 0)
14237 {
14238 clear_glyph_matrix (w->desired_matrix);
14239 rc = SCROLLING_FAILED;
14240 }
14241 else
14242 {
14243 /* Maybe forget recorded base line for line number display. */
14244 if (!just_this_one_p
14245 || current_buffer->clip_changed
14246 || BEG_UNCHANGED < CHARPOS (startp))
14247 w->base_line_number = Qnil;
14248
14249 /* If cursor ends up on a partially visible line,
14250 treat that as being off the bottom of the screen. */
14251 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14252 /* It's possible that the cursor is on the first line of the
14253 buffer, which is partially obscured due to a vscroll
14254 (Bug#7537). In that case, avoid looping forever . */
14255 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14256 {
14257 clear_glyph_matrix (w->desired_matrix);
14258 ++extra_scroll_margin_lines;
14259 goto too_near_end;
14260 }
14261 rc = SCROLLING_SUCCESS;
14262 }
14263
14264 return rc;
14265 }
14266
14267
14268 /* Compute a suitable window start for window W if display of W starts
14269 on a continuation line. Value is non-zero if a new window start
14270 was computed.
14271
14272 The new window start will be computed, based on W's width, starting
14273 from the start of the continued line. It is the start of the
14274 screen line with the minimum distance from the old start W->start. */
14275
14276 static int
14277 compute_window_start_on_continuation_line (struct window *w)
14278 {
14279 struct text_pos pos, start_pos;
14280 int window_start_changed_p = 0;
14281
14282 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14283
14284 /* If window start is on a continuation line... Window start may be
14285 < BEGV in case there's invisible text at the start of the
14286 buffer (M-x rmail, for example). */
14287 if (CHARPOS (start_pos) > BEGV
14288 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14289 {
14290 struct it it;
14291 struct glyph_row *row;
14292
14293 /* Handle the case that the window start is out of range. */
14294 if (CHARPOS (start_pos) < BEGV)
14295 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14296 else if (CHARPOS (start_pos) > ZV)
14297 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14298
14299 /* Find the start of the continued line. This should be fast
14300 because scan_buffer is fast (newline cache). */
14301 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14302 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14303 row, DEFAULT_FACE_ID);
14304 reseat_at_previous_visible_line_start (&it);
14305
14306 /* If the line start is "too far" away from the window start,
14307 say it takes too much time to compute a new window start. */
14308 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14309 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14310 {
14311 int min_distance, distance;
14312
14313 /* Move forward by display lines to find the new window
14314 start. If window width was enlarged, the new start can
14315 be expected to be > the old start. If window width was
14316 decreased, the new window start will be < the old start.
14317 So, we're looking for the display line start with the
14318 minimum distance from the old window start. */
14319 pos = it.current.pos;
14320 min_distance = INFINITY;
14321 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14322 distance < min_distance)
14323 {
14324 min_distance = distance;
14325 pos = it.current.pos;
14326 move_it_by_lines (&it, 1);
14327 }
14328
14329 /* Set the window start there. */
14330 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14331 window_start_changed_p = 1;
14332 }
14333 }
14334
14335 return window_start_changed_p;
14336 }
14337
14338
14339 /* Try cursor movement in case text has not changed in window WINDOW,
14340 with window start STARTP. Value is
14341
14342 CURSOR_MOVEMENT_SUCCESS if successful
14343
14344 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14345
14346 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14347 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14348 we want to scroll as if scroll-step were set to 1. See the code.
14349
14350 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14351 which case we have to abort this redisplay, and adjust matrices
14352 first. */
14353
14354 enum
14355 {
14356 CURSOR_MOVEMENT_SUCCESS,
14357 CURSOR_MOVEMENT_CANNOT_BE_USED,
14358 CURSOR_MOVEMENT_MUST_SCROLL,
14359 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14360 };
14361
14362 static int
14363 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14364 {
14365 struct window *w = XWINDOW (window);
14366 struct frame *f = XFRAME (w->frame);
14367 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14368
14369 #if GLYPH_DEBUG
14370 if (inhibit_try_cursor_movement)
14371 return rc;
14372 #endif
14373
14374 /* Handle case where text has not changed, only point, and it has
14375 not moved off the frame. */
14376 if (/* Point may be in this window. */
14377 PT >= CHARPOS (startp)
14378 /* Selective display hasn't changed. */
14379 && !current_buffer->clip_changed
14380 /* Function force-mode-line-update is used to force a thorough
14381 redisplay. It sets either windows_or_buffers_changed or
14382 update_mode_lines. So don't take a shortcut here for these
14383 cases. */
14384 && !update_mode_lines
14385 && !windows_or_buffers_changed
14386 && !cursor_type_changed
14387 /* Can't use this case if highlighting a region. When a
14388 region exists, cursor movement has to do more than just
14389 set the cursor. */
14390 && !(!NILP (Vtransient_mark_mode)
14391 && !NILP (BVAR (current_buffer, mark_active)))
14392 && NILP (w->region_showing)
14393 && NILP (Vshow_trailing_whitespace)
14394 /* Right after splitting windows, last_point may be nil. */
14395 && INTEGERP (w->last_point)
14396 /* This code is not used for mini-buffer for the sake of the case
14397 of redisplaying to replace an echo area message; since in
14398 that case the mini-buffer contents per se are usually
14399 unchanged. This code is of no real use in the mini-buffer
14400 since the handling of this_line_start_pos, etc., in redisplay
14401 handles the same cases. */
14402 && !EQ (window, minibuf_window)
14403 /* When splitting windows or for new windows, it happens that
14404 redisplay is called with a nil window_end_vpos or one being
14405 larger than the window. This should really be fixed in
14406 window.c. I don't have this on my list, now, so we do
14407 approximately the same as the old redisplay code. --gerd. */
14408 && INTEGERP (w->window_end_vpos)
14409 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14410 && (FRAME_WINDOW_P (f)
14411 || !overlay_arrow_in_current_buffer_p ()))
14412 {
14413 int this_scroll_margin, top_scroll_margin;
14414 struct glyph_row *row = NULL;
14415
14416 #if GLYPH_DEBUG
14417 debug_method_add (w, "cursor movement");
14418 #endif
14419
14420 /* Scroll if point within this distance from the top or bottom
14421 of the window. This is a pixel value. */
14422 if (scroll_margin > 0)
14423 {
14424 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14425 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14426 }
14427 else
14428 this_scroll_margin = 0;
14429
14430 top_scroll_margin = this_scroll_margin;
14431 if (WINDOW_WANTS_HEADER_LINE_P (w))
14432 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14433
14434 /* Start with the row the cursor was displayed during the last
14435 not paused redisplay. Give up if that row is not valid. */
14436 if (w->last_cursor.vpos < 0
14437 || w->last_cursor.vpos >= w->current_matrix->nrows)
14438 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14439 else
14440 {
14441 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14442 if (row->mode_line_p)
14443 ++row;
14444 if (!row->enabled_p)
14445 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14446 }
14447
14448 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14449 {
14450 int scroll_p = 0, must_scroll = 0;
14451 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14452
14453 if (PT > XFASTINT (w->last_point))
14454 {
14455 /* Point has moved forward. */
14456 while (MATRIX_ROW_END_CHARPOS (row) < PT
14457 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14458 {
14459 xassert (row->enabled_p);
14460 ++row;
14461 }
14462
14463 /* If the end position of a row equals the start
14464 position of the next row, and PT is at that position,
14465 we would rather display cursor in the next line. */
14466 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14467 && MATRIX_ROW_END_CHARPOS (row) == PT
14468 && row < w->current_matrix->rows
14469 + w->current_matrix->nrows - 1
14470 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14471 && !cursor_row_p (row))
14472 ++row;
14473
14474 /* If within the scroll margin, scroll. Note that
14475 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14476 the next line would be drawn, and that
14477 this_scroll_margin can be zero. */
14478 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14479 || PT > MATRIX_ROW_END_CHARPOS (row)
14480 /* Line is completely visible last line in window
14481 and PT is to be set in the next line. */
14482 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14483 && PT == MATRIX_ROW_END_CHARPOS (row)
14484 && !row->ends_at_zv_p
14485 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14486 scroll_p = 1;
14487 }
14488 else if (PT < XFASTINT (w->last_point))
14489 {
14490 /* Cursor has to be moved backward. Note that PT >=
14491 CHARPOS (startp) because of the outer if-statement. */
14492 while (!row->mode_line_p
14493 && (MATRIX_ROW_START_CHARPOS (row) > PT
14494 || (MATRIX_ROW_START_CHARPOS (row) == PT
14495 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14496 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14497 row > w->current_matrix->rows
14498 && (row-1)->ends_in_newline_from_string_p))))
14499 && (row->y > top_scroll_margin
14500 || CHARPOS (startp) == BEGV))
14501 {
14502 xassert (row->enabled_p);
14503 --row;
14504 }
14505
14506 /* Consider the following case: Window starts at BEGV,
14507 there is invisible, intangible text at BEGV, so that
14508 display starts at some point START > BEGV. It can
14509 happen that we are called with PT somewhere between
14510 BEGV and START. Try to handle that case. */
14511 if (row < w->current_matrix->rows
14512 || row->mode_line_p)
14513 {
14514 row = w->current_matrix->rows;
14515 if (row->mode_line_p)
14516 ++row;
14517 }
14518
14519 /* Due to newlines in overlay strings, we may have to
14520 skip forward over overlay strings. */
14521 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14522 && MATRIX_ROW_END_CHARPOS (row) == PT
14523 && !cursor_row_p (row))
14524 ++row;
14525
14526 /* If within the scroll margin, scroll. */
14527 if (row->y < top_scroll_margin
14528 && CHARPOS (startp) != BEGV)
14529 scroll_p = 1;
14530 }
14531 else
14532 {
14533 /* Cursor did not move. So don't scroll even if cursor line
14534 is partially visible, as it was so before. */
14535 rc = CURSOR_MOVEMENT_SUCCESS;
14536 }
14537
14538 if (PT < MATRIX_ROW_START_CHARPOS (row)
14539 || PT > MATRIX_ROW_END_CHARPOS (row))
14540 {
14541 /* if PT is not in the glyph row, give up. */
14542 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14543 must_scroll = 1;
14544 }
14545 else if (rc != CURSOR_MOVEMENT_SUCCESS
14546 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14547 {
14548 /* If rows are bidi-reordered and point moved, back up
14549 until we find a row that does not belong to a
14550 continuation line. This is because we must consider
14551 all rows of a continued line as candidates for the
14552 new cursor positioning, since row start and end
14553 positions change non-linearly with vertical position
14554 in such rows. */
14555 /* FIXME: Revisit this when glyph ``spilling'' in
14556 continuation lines' rows is implemented for
14557 bidi-reordered rows. */
14558 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14559 {
14560 xassert (row->enabled_p);
14561 --row;
14562 /* If we hit the beginning of the displayed portion
14563 without finding the first row of a continued
14564 line, give up. */
14565 if (row <= w->current_matrix->rows)
14566 {
14567 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14568 break;
14569 }
14570
14571 }
14572 }
14573 if (must_scroll)
14574 ;
14575 else if (rc != CURSOR_MOVEMENT_SUCCESS
14576 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14577 && make_cursor_line_fully_visible_p)
14578 {
14579 if (PT == MATRIX_ROW_END_CHARPOS (row)
14580 && !row->ends_at_zv_p
14581 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14582 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14583 else if (row->height > window_box_height (w))
14584 {
14585 /* If we end up in a partially visible line, let's
14586 make it fully visible, except when it's taller
14587 than the window, in which case we can't do much
14588 about it. */
14589 *scroll_step = 1;
14590 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14591 }
14592 else
14593 {
14594 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14595 if (!cursor_row_fully_visible_p (w, 0, 1))
14596 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14597 else
14598 rc = CURSOR_MOVEMENT_SUCCESS;
14599 }
14600 }
14601 else if (scroll_p)
14602 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14603 else if (rc != CURSOR_MOVEMENT_SUCCESS
14604 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14605 {
14606 /* With bidi-reordered rows, there could be more than
14607 one candidate row whose start and end positions
14608 occlude point. We need to let set_cursor_from_row
14609 find the best candidate. */
14610 /* FIXME: Revisit this when glyph ``spilling'' in
14611 continuation lines' rows is implemented for
14612 bidi-reordered rows. */
14613 int rv = 0;
14614
14615 do
14616 {
14617 int at_zv_p = 0, exact_match_p = 0;
14618
14619 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14620 && PT <= MATRIX_ROW_END_CHARPOS (row)
14621 && cursor_row_p (row))
14622 rv |= set_cursor_from_row (w, row, w->current_matrix,
14623 0, 0, 0, 0);
14624 /* As soon as we've found the exact match for point,
14625 or the first suitable row whose ends_at_zv_p flag
14626 is set, we are done. */
14627 at_zv_p =
14628 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14629 if (!at_zv_p)
14630 {
14631 struct glyph_row *candidate =
14632 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14633 struct glyph *g =
14634 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14635 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14636
14637 exact_match_p =
14638 (BUFFERP (g->object) && g->charpos == PT)
14639 || (INTEGERP (g->object)
14640 && (g->charpos == PT
14641 || (g->charpos == 0 && endpos - 1 == PT)));
14642 }
14643 if (rv && (at_zv_p || exact_match_p))
14644 {
14645 rc = CURSOR_MOVEMENT_SUCCESS;
14646 break;
14647 }
14648 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14649 break;
14650 ++row;
14651 }
14652 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14653 || row->continued_p)
14654 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14655 || (MATRIX_ROW_START_CHARPOS (row) == PT
14656 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14657 /* If we didn't find any candidate rows, or exited the
14658 loop before all the candidates were examined, signal
14659 to the caller that this method failed. */
14660 if (rc != CURSOR_MOVEMENT_SUCCESS
14661 && !(rv
14662 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14663 && !row->continued_p))
14664 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14665 else if (rv)
14666 rc = CURSOR_MOVEMENT_SUCCESS;
14667 }
14668 else
14669 {
14670 do
14671 {
14672 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14673 {
14674 rc = CURSOR_MOVEMENT_SUCCESS;
14675 break;
14676 }
14677 ++row;
14678 }
14679 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14680 && MATRIX_ROW_START_CHARPOS (row) == PT
14681 && cursor_row_p (row));
14682 }
14683 }
14684 }
14685
14686 return rc;
14687 }
14688
14689 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14690 static
14691 #endif
14692 void
14693 set_vertical_scroll_bar (struct window *w)
14694 {
14695 EMACS_INT start, end, whole;
14696
14697 /* Calculate the start and end positions for the current window.
14698 At some point, it would be nice to choose between scrollbars
14699 which reflect the whole buffer size, with special markers
14700 indicating narrowing, and scrollbars which reflect only the
14701 visible region.
14702
14703 Note that mini-buffers sometimes aren't displaying any text. */
14704 if (!MINI_WINDOW_P (w)
14705 || (w == XWINDOW (minibuf_window)
14706 && NILP (echo_area_buffer[0])))
14707 {
14708 struct buffer *buf = XBUFFER (w->buffer);
14709 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14710 start = marker_position (w->start) - BUF_BEGV (buf);
14711 /* I don't think this is guaranteed to be right. For the
14712 moment, we'll pretend it is. */
14713 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14714
14715 if (end < start)
14716 end = start;
14717 if (whole < (end - start))
14718 whole = end - start;
14719 }
14720 else
14721 start = end = whole = 0;
14722
14723 /* Indicate what this scroll bar ought to be displaying now. */
14724 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14725 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14726 (w, end - start, whole, start);
14727 }
14728
14729
14730 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14731 selected_window is redisplayed.
14732
14733 We can return without actually redisplaying the window if
14734 fonts_changed_p is nonzero. In that case, redisplay_internal will
14735 retry. */
14736
14737 static void
14738 redisplay_window (Lisp_Object window, int just_this_one_p)
14739 {
14740 struct window *w = XWINDOW (window);
14741 struct frame *f = XFRAME (w->frame);
14742 struct buffer *buffer = XBUFFER (w->buffer);
14743 struct buffer *old = current_buffer;
14744 struct text_pos lpoint, opoint, startp;
14745 int update_mode_line;
14746 int tem;
14747 struct it it;
14748 /* Record it now because it's overwritten. */
14749 int current_matrix_up_to_date_p = 0;
14750 int used_current_matrix_p = 0;
14751 /* This is less strict than current_matrix_up_to_date_p.
14752 It indictes that the buffer contents and narrowing are unchanged. */
14753 int buffer_unchanged_p = 0;
14754 int temp_scroll_step = 0;
14755 int count = SPECPDL_INDEX ();
14756 int rc;
14757 int centering_position = -1;
14758 int last_line_misfit = 0;
14759 EMACS_INT beg_unchanged, end_unchanged;
14760
14761 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14762 opoint = lpoint;
14763
14764 /* W must be a leaf window here. */
14765 xassert (!NILP (w->buffer));
14766 #if GLYPH_DEBUG
14767 *w->desired_matrix->method = 0;
14768 #endif
14769
14770 restart:
14771 reconsider_clip_changes (w, buffer);
14772
14773 /* Has the mode line to be updated? */
14774 update_mode_line = (!NILP (w->update_mode_line)
14775 || update_mode_lines
14776 || buffer->clip_changed
14777 || buffer->prevent_redisplay_optimizations_p);
14778
14779 if (MINI_WINDOW_P (w))
14780 {
14781 if (w == XWINDOW (echo_area_window)
14782 && !NILP (echo_area_buffer[0]))
14783 {
14784 if (update_mode_line)
14785 /* We may have to update a tty frame's menu bar or a
14786 tool-bar. Example `M-x C-h C-h C-g'. */
14787 goto finish_menu_bars;
14788 else
14789 /* We've already displayed the echo area glyphs in this window. */
14790 goto finish_scroll_bars;
14791 }
14792 else if ((w != XWINDOW (minibuf_window)
14793 || minibuf_level == 0)
14794 /* When buffer is nonempty, redisplay window normally. */
14795 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14796 /* Quail displays non-mini buffers in minibuffer window.
14797 In that case, redisplay the window normally. */
14798 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14799 {
14800 /* W is a mini-buffer window, but it's not active, so clear
14801 it. */
14802 int yb = window_text_bottom_y (w);
14803 struct glyph_row *row;
14804 int y;
14805
14806 for (y = 0, row = w->desired_matrix->rows;
14807 y < yb;
14808 y += row->height, ++row)
14809 blank_row (w, row, y);
14810 goto finish_scroll_bars;
14811 }
14812
14813 clear_glyph_matrix (w->desired_matrix);
14814 }
14815
14816 /* Otherwise set up data on this window; select its buffer and point
14817 value. */
14818 /* Really select the buffer, for the sake of buffer-local
14819 variables. */
14820 set_buffer_internal_1 (XBUFFER (w->buffer));
14821
14822 current_matrix_up_to_date_p
14823 = (!NILP (w->window_end_valid)
14824 && !current_buffer->clip_changed
14825 && !current_buffer->prevent_redisplay_optimizations_p
14826 && XFASTINT (w->last_modified) >= MODIFF
14827 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14828
14829 /* Run the window-bottom-change-functions
14830 if it is possible that the text on the screen has changed
14831 (either due to modification of the text, or any other reason). */
14832 if (!current_matrix_up_to_date_p
14833 && !NILP (Vwindow_text_change_functions))
14834 {
14835 safe_run_hooks (Qwindow_text_change_functions);
14836 goto restart;
14837 }
14838
14839 beg_unchanged = BEG_UNCHANGED;
14840 end_unchanged = END_UNCHANGED;
14841
14842 SET_TEXT_POS (opoint, PT, PT_BYTE);
14843
14844 specbind (Qinhibit_point_motion_hooks, Qt);
14845
14846 buffer_unchanged_p
14847 = (!NILP (w->window_end_valid)
14848 && !current_buffer->clip_changed
14849 && XFASTINT (w->last_modified) >= MODIFF
14850 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14851
14852 /* When windows_or_buffers_changed is non-zero, we can't rely on
14853 the window end being valid, so set it to nil there. */
14854 if (windows_or_buffers_changed)
14855 {
14856 /* If window starts on a continuation line, maybe adjust the
14857 window start in case the window's width changed. */
14858 if (XMARKER (w->start)->buffer == current_buffer)
14859 compute_window_start_on_continuation_line (w);
14860
14861 w->window_end_valid = Qnil;
14862 }
14863
14864 /* Some sanity checks. */
14865 CHECK_WINDOW_END (w);
14866 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14867 abort ();
14868 if (BYTEPOS (opoint) < CHARPOS (opoint))
14869 abort ();
14870
14871 /* If %c is in mode line, update it if needed. */
14872 if (!NILP (w->column_number_displayed)
14873 /* This alternative quickly identifies a common case
14874 where no change is needed. */
14875 && !(PT == XFASTINT (w->last_point)
14876 && XFASTINT (w->last_modified) >= MODIFF
14877 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14878 && (XFASTINT (w->column_number_displayed) != current_column ()))
14879 update_mode_line = 1;
14880
14881 /* Count number of windows showing the selected buffer. An indirect
14882 buffer counts as its base buffer. */
14883 if (!just_this_one_p)
14884 {
14885 struct buffer *current_base, *window_base;
14886 current_base = current_buffer;
14887 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14888 if (current_base->base_buffer)
14889 current_base = current_base->base_buffer;
14890 if (window_base->base_buffer)
14891 window_base = window_base->base_buffer;
14892 if (current_base == window_base)
14893 buffer_shared++;
14894 }
14895
14896 /* Point refers normally to the selected window. For any other
14897 window, set up appropriate value. */
14898 if (!EQ (window, selected_window))
14899 {
14900 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14901 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14902 if (new_pt < BEGV)
14903 {
14904 new_pt = BEGV;
14905 new_pt_byte = BEGV_BYTE;
14906 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14907 }
14908 else if (new_pt > (ZV - 1))
14909 {
14910 new_pt = ZV;
14911 new_pt_byte = ZV_BYTE;
14912 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14913 }
14914
14915 /* We don't use SET_PT so that the point-motion hooks don't run. */
14916 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14917 }
14918
14919 /* If any of the character widths specified in the display table
14920 have changed, invalidate the width run cache. It's true that
14921 this may be a bit late to catch such changes, but the rest of
14922 redisplay goes (non-fatally) haywire when the display table is
14923 changed, so why should we worry about doing any better? */
14924 if (current_buffer->width_run_cache)
14925 {
14926 struct Lisp_Char_Table *disptab = buffer_display_table ();
14927
14928 if (! disptab_matches_widthtab (disptab,
14929 XVECTOR (BVAR (current_buffer, width_table))))
14930 {
14931 invalidate_region_cache (current_buffer,
14932 current_buffer->width_run_cache,
14933 BEG, Z);
14934 recompute_width_table (current_buffer, disptab);
14935 }
14936 }
14937
14938 /* If window-start is screwed up, choose a new one. */
14939 if (XMARKER (w->start)->buffer != current_buffer)
14940 goto recenter;
14941
14942 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14943
14944 /* If someone specified a new starting point but did not insist,
14945 check whether it can be used. */
14946 if (!NILP (w->optional_new_start)
14947 && CHARPOS (startp) >= BEGV
14948 && CHARPOS (startp) <= ZV)
14949 {
14950 w->optional_new_start = Qnil;
14951 start_display (&it, w, startp);
14952 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14953 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14954 if (IT_CHARPOS (it) == PT)
14955 w->force_start = Qt;
14956 /* IT may overshoot PT if text at PT is invisible. */
14957 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14958 w->force_start = Qt;
14959 }
14960
14961 force_start:
14962
14963 /* Handle case where place to start displaying has been specified,
14964 unless the specified location is outside the accessible range. */
14965 if (!NILP (w->force_start)
14966 || w->frozen_window_start_p)
14967 {
14968 /* We set this later on if we have to adjust point. */
14969 int new_vpos = -1;
14970
14971 w->force_start = Qnil;
14972 w->vscroll = 0;
14973 w->window_end_valid = Qnil;
14974
14975 /* Forget any recorded base line for line number display. */
14976 if (!buffer_unchanged_p)
14977 w->base_line_number = Qnil;
14978
14979 /* Redisplay the mode line. Select the buffer properly for that.
14980 Also, run the hook window-scroll-functions
14981 because we have scrolled. */
14982 /* Note, we do this after clearing force_start because
14983 if there's an error, it is better to forget about force_start
14984 than to get into an infinite loop calling the hook functions
14985 and having them get more errors. */
14986 if (!update_mode_line
14987 || ! NILP (Vwindow_scroll_functions))
14988 {
14989 update_mode_line = 1;
14990 w->update_mode_line = Qt;
14991 startp = run_window_scroll_functions (window, startp);
14992 }
14993
14994 w->last_modified = make_number (0);
14995 w->last_overlay_modified = make_number (0);
14996 if (CHARPOS (startp) < BEGV)
14997 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14998 else if (CHARPOS (startp) > ZV)
14999 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15000
15001 /* Redisplay, then check if cursor has been set during the
15002 redisplay. Give up if new fonts were loaded. */
15003 /* We used to issue a CHECK_MARGINS argument to try_window here,
15004 but this causes scrolling to fail when point begins inside
15005 the scroll margin (bug#148) -- cyd */
15006 if (!try_window (window, startp, 0))
15007 {
15008 w->force_start = Qt;
15009 clear_glyph_matrix (w->desired_matrix);
15010 goto need_larger_matrices;
15011 }
15012
15013 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15014 {
15015 /* If point does not appear, try to move point so it does
15016 appear. The desired matrix has been built above, so we
15017 can use it here. */
15018 new_vpos = window_box_height (w) / 2;
15019 }
15020
15021 if (!cursor_row_fully_visible_p (w, 0, 0))
15022 {
15023 /* Point does appear, but on a line partly visible at end of window.
15024 Move it back to a fully-visible line. */
15025 new_vpos = window_box_height (w);
15026 }
15027
15028 /* If we need to move point for either of the above reasons,
15029 now actually do it. */
15030 if (new_vpos >= 0)
15031 {
15032 struct glyph_row *row;
15033
15034 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15035 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15036 ++row;
15037
15038 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15039 MATRIX_ROW_START_BYTEPOS (row));
15040
15041 if (w != XWINDOW (selected_window))
15042 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15043 else if (current_buffer == old)
15044 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15045
15046 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15047
15048 /* If we are highlighting the region, then we just changed
15049 the region, so redisplay to show it. */
15050 if (!NILP (Vtransient_mark_mode)
15051 && !NILP (BVAR (current_buffer, mark_active)))
15052 {
15053 clear_glyph_matrix (w->desired_matrix);
15054 if (!try_window (window, startp, 0))
15055 goto need_larger_matrices;
15056 }
15057 }
15058
15059 #if GLYPH_DEBUG
15060 debug_method_add (w, "forced window start");
15061 #endif
15062 goto done;
15063 }
15064
15065 /* Handle case where text has not changed, only point, and it has
15066 not moved off the frame, and we are not retrying after hscroll.
15067 (current_matrix_up_to_date_p is nonzero when retrying.) */
15068 if (current_matrix_up_to_date_p
15069 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15070 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15071 {
15072 switch (rc)
15073 {
15074 case CURSOR_MOVEMENT_SUCCESS:
15075 used_current_matrix_p = 1;
15076 goto done;
15077
15078 case CURSOR_MOVEMENT_MUST_SCROLL:
15079 goto try_to_scroll;
15080
15081 default:
15082 abort ();
15083 }
15084 }
15085 /* If current starting point was originally the beginning of a line
15086 but no longer is, find a new starting point. */
15087 else if (!NILP (w->start_at_line_beg)
15088 && !(CHARPOS (startp) <= BEGV
15089 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15090 {
15091 #if GLYPH_DEBUG
15092 debug_method_add (w, "recenter 1");
15093 #endif
15094 goto recenter;
15095 }
15096
15097 /* Try scrolling with try_window_id. Value is > 0 if update has
15098 been done, it is -1 if we know that the same window start will
15099 not work. It is 0 if unsuccessful for some other reason. */
15100 else if ((tem = try_window_id (w)) != 0)
15101 {
15102 #if GLYPH_DEBUG
15103 debug_method_add (w, "try_window_id %d", tem);
15104 #endif
15105
15106 if (fonts_changed_p)
15107 goto need_larger_matrices;
15108 if (tem > 0)
15109 goto done;
15110
15111 /* Otherwise try_window_id has returned -1 which means that we
15112 don't want the alternative below this comment to execute. */
15113 }
15114 else if (CHARPOS (startp) >= BEGV
15115 && CHARPOS (startp) <= ZV
15116 && PT >= CHARPOS (startp)
15117 && (CHARPOS (startp) < ZV
15118 /* Avoid starting at end of buffer. */
15119 || CHARPOS (startp) == BEGV
15120 || (XFASTINT (w->last_modified) >= MODIFF
15121 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15122 {
15123 int d1, d2, d3, d4, d5, d6;
15124
15125 /* If first window line is a continuation line, and window start
15126 is inside the modified region, but the first change is before
15127 current window start, we must select a new window start.
15128
15129 However, if this is the result of a down-mouse event (e.g. by
15130 extending the mouse-drag-overlay), we don't want to select a
15131 new window start, since that would change the position under
15132 the mouse, resulting in an unwanted mouse-movement rather
15133 than a simple mouse-click. */
15134 if (NILP (w->start_at_line_beg)
15135 && NILP (do_mouse_tracking)
15136 && CHARPOS (startp) > BEGV
15137 && CHARPOS (startp) > BEG + beg_unchanged
15138 && CHARPOS (startp) <= Z - end_unchanged
15139 /* Even if w->start_at_line_beg is nil, a new window may
15140 start at a line_beg, since that's how set_buffer_window
15141 sets it. So, we need to check the return value of
15142 compute_window_start_on_continuation_line. (See also
15143 bug#197). */
15144 && XMARKER (w->start)->buffer == current_buffer
15145 && compute_window_start_on_continuation_line (w)
15146 /* It doesn't make sense to force the window start like we
15147 do at label force_start if it is already known that point
15148 will not be visible in the resulting window, because
15149 doing so will move point from its correct position
15150 instead of scrolling the window to bring point into view.
15151 See bug#9324. */
15152 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15153 {
15154 w->force_start = Qt;
15155 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15156 goto force_start;
15157 }
15158
15159 #if GLYPH_DEBUG
15160 debug_method_add (w, "same window start");
15161 #endif
15162
15163 /* Try to redisplay starting at same place as before.
15164 If point has not moved off frame, accept the results. */
15165 if (!current_matrix_up_to_date_p
15166 /* Don't use try_window_reusing_current_matrix in this case
15167 because a window scroll function can have changed the
15168 buffer. */
15169 || !NILP (Vwindow_scroll_functions)
15170 || MINI_WINDOW_P (w)
15171 || !(used_current_matrix_p
15172 = try_window_reusing_current_matrix (w)))
15173 {
15174 IF_DEBUG (debug_method_add (w, "1"));
15175 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15176 /* -1 means we need to scroll.
15177 0 means we need new matrices, but fonts_changed_p
15178 is set in that case, so we will detect it below. */
15179 goto try_to_scroll;
15180 }
15181
15182 if (fonts_changed_p)
15183 goto need_larger_matrices;
15184
15185 if (w->cursor.vpos >= 0)
15186 {
15187 if (!just_this_one_p
15188 || current_buffer->clip_changed
15189 || BEG_UNCHANGED < CHARPOS (startp))
15190 /* Forget any recorded base line for line number display. */
15191 w->base_line_number = Qnil;
15192
15193 if (!cursor_row_fully_visible_p (w, 1, 0))
15194 {
15195 clear_glyph_matrix (w->desired_matrix);
15196 last_line_misfit = 1;
15197 }
15198 /* Drop through and scroll. */
15199 else
15200 goto done;
15201 }
15202 else
15203 clear_glyph_matrix (w->desired_matrix);
15204 }
15205
15206 try_to_scroll:
15207
15208 w->last_modified = make_number (0);
15209 w->last_overlay_modified = make_number (0);
15210
15211 /* Redisplay the mode line. Select the buffer properly for that. */
15212 if (!update_mode_line)
15213 {
15214 update_mode_line = 1;
15215 w->update_mode_line = Qt;
15216 }
15217
15218 /* Try to scroll by specified few lines. */
15219 if ((scroll_conservatively
15220 || emacs_scroll_step
15221 || temp_scroll_step
15222 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15223 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15224 && CHARPOS (startp) >= BEGV
15225 && CHARPOS (startp) <= ZV)
15226 {
15227 /* The function returns -1 if new fonts were loaded, 1 if
15228 successful, 0 if not successful. */
15229 int ss = try_scrolling (window, just_this_one_p,
15230 scroll_conservatively,
15231 emacs_scroll_step,
15232 temp_scroll_step, last_line_misfit);
15233 switch (ss)
15234 {
15235 case SCROLLING_SUCCESS:
15236 goto done;
15237
15238 case SCROLLING_NEED_LARGER_MATRICES:
15239 goto need_larger_matrices;
15240
15241 case SCROLLING_FAILED:
15242 break;
15243
15244 default:
15245 abort ();
15246 }
15247 }
15248
15249 /* Finally, just choose a place to start which positions point
15250 according to user preferences. */
15251
15252 recenter:
15253
15254 #if GLYPH_DEBUG
15255 debug_method_add (w, "recenter");
15256 #endif
15257
15258 /* w->vscroll = 0; */
15259
15260 /* Forget any previously recorded base line for line number display. */
15261 if (!buffer_unchanged_p)
15262 w->base_line_number = Qnil;
15263
15264 /* Determine the window start relative to point. */
15265 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15266 it.current_y = it.last_visible_y;
15267 if (centering_position < 0)
15268 {
15269 int margin =
15270 scroll_margin > 0
15271 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15272 : 0;
15273 EMACS_INT margin_pos = CHARPOS (startp);
15274 int scrolling_up;
15275 Lisp_Object aggressive;
15276
15277 /* If there is a scroll margin at the top of the window, find
15278 its character position. */
15279 if (margin
15280 /* Cannot call start_display if startp is not in the
15281 accessible region of the buffer. This can happen when we
15282 have just switched to a different buffer and/or changed
15283 its restriction. In that case, startp is initialized to
15284 the character position 1 (BEG) because we did not yet
15285 have chance to display the buffer even once. */
15286 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15287 {
15288 struct it it1;
15289 void *it1data = NULL;
15290
15291 SAVE_IT (it1, it, it1data);
15292 start_display (&it1, w, startp);
15293 move_it_vertically (&it1, margin);
15294 margin_pos = IT_CHARPOS (it1);
15295 RESTORE_IT (&it, &it, it1data);
15296 }
15297 scrolling_up = PT > margin_pos;
15298 aggressive =
15299 scrolling_up
15300 ? BVAR (current_buffer, scroll_up_aggressively)
15301 : BVAR (current_buffer, scroll_down_aggressively);
15302
15303 if (!MINI_WINDOW_P (w)
15304 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15305 {
15306 int pt_offset = 0;
15307
15308 /* Setting scroll-conservatively overrides
15309 scroll-*-aggressively. */
15310 if (!scroll_conservatively && NUMBERP (aggressive))
15311 {
15312 double float_amount = XFLOATINT (aggressive);
15313
15314 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15315 if (pt_offset == 0 && float_amount > 0)
15316 pt_offset = 1;
15317 if (pt_offset)
15318 margin -= 1;
15319 }
15320 /* Compute how much to move the window start backward from
15321 point so that point will be displayed where the user
15322 wants it. */
15323 if (scrolling_up)
15324 {
15325 centering_position = it.last_visible_y;
15326 if (pt_offset)
15327 centering_position -= pt_offset;
15328 centering_position -=
15329 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15330 + WINDOW_HEADER_LINE_HEIGHT (w);
15331 /* Don't let point enter the scroll margin near top of
15332 the window. */
15333 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15334 centering_position = margin * FRAME_LINE_HEIGHT (f);
15335 }
15336 else
15337 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15338 }
15339 else
15340 /* Set the window start half the height of the window backward
15341 from point. */
15342 centering_position = window_box_height (w) / 2;
15343 }
15344 move_it_vertically_backward (&it, centering_position);
15345
15346 xassert (IT_CHARPOS (it) >= BEGV);
15347
15348 /* The function move_it_vertically_backward may move over more
15349 than the specified y-distance. If it->w is small, e.g. a
15350 mini-buffer window, we may end up in front of the window's
15351 display area. Start displaying at the start of the line
15352 containing PT in this case. */
15353 if (it.current_y <= 0)
15354 {
15355 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15356 move_it_vertically_backward (&it, 0);
15357 it.current_y = 0;
15358 }
15359
15360 it.current_x = it.hpos = 0;
15361
15362 /* Set the window start position here explicitly, to avoid an
15363 infinite loop in case the functions in window-scroll-functions
15364 get errors. */
15365 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15366
15367 /* Run scroll hooks. */
15368 startp = run_window_scroll_functions (window, it.current.pos);
15369
15370 /* Redisplay the window. */
15371 if (!current_matrix_up_to_date_p
15372 || windows_or_buffers_changed
15373 || cursor_type_changed
15374 /* Don't use try_window_reusing_current_matrix in this case
15375 because it can have changed the buffer. */
15376 || !NILP (Vwindow_scroll_functions)
15377 || !just_this_one_p
15378 || MINI_WINDOW_P (w)
15379 || !(used_current_matrix_p
15380 = try_window_reusing_current_matrix (w)))
15381 try_window (window, startp, 0);
15382
15383 /* If new fonts have been loaded (due to fontsets), give up. We
15384 have to start a new redisplay since we need to re-adjust glyph
15385 matrices. */
15386 if (fonts_changed_p)
15387 goto need_larger_matrices;
15388
15389 /* If cursor did not appear assume that the middle of the window is
15390 in the first line of the window. Do it again with the next line.
15391 (Imagine a window of height 100, displaying two lines of height
15392 60. Moving back 50 from it->last_visible_y will end in the first
15393 line.) */
15394 if (w->cursor.vpos < 0)
15395 {
15396 if (!NILP (w->window_end_valid)
15397 && PT >= Z - XFASTINT (w->window_end_pos))
15398 {
15399 clear_glyph_matrix (w->desired_matrix);
15400 move_it_by_lines (&it, 1);
15401 try_window (window, it.current.pos, 0);
15402 }
15403 else if (PT < IT_CHARPOS (it))
15404 {
15405 clear_glyph_matrix (w->desired_matrix);
15406 move_it_by_lines (&it, -1);
15407 try_window (window, it.current.pos, 0);
15408 }
15409 else
15410 {
15411 /* Not much we can do about it. */
15412 }
15413 }
15414
15415 /* Consider the following case: Window starts at BEGV, there is
15416 invisible, intangible text at BEGV, so that display starts at
15417 some point START > BEGV. It can happen that we are called with
15418 PT somewhere between BEGV and START. Try to handle that case. */
15419 if (w->cursor.vpos < 0)
15420 {
15421 struct glyph_row *row = w->current_matrix->rows;
15422 if (row->mode_line_p)
15423 ++row;
15424 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15425 }
15426
15427 if (!cursor_row_fully_visible_p (w, 0, 0))
15428 {
15429 /* If vscroll is enabled, disable it and try again. */
15430 if (w->vscroll)
15431 {
15432 w->vscroll = 0;
15433 clear_glyph_matrix (w->desired_matrix);
15434 goto recenter;
15435 }
15436
15437 /* If centering point failed to make the whole line visible,
15438 put point at the top instead. That has to make the whole line
15439 visible, if it can be done. */
15440 if (centering_position == 0)
15441 goto done;
15442
15443 clear_glyph_matrix (w->desired_matrix);
15444 centering_position = 0;
15445 goto recenter;
15446 }
15447
15448 done:
15449
15450 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15451 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15452 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15453 ? Qt : Qnil);
15454
15455 /* Display the mode line, if we must. */
15456 if ((update_mode_line
15457 /* If window not full width, must redo its mode line
15458 if (a) the window to its side is being redone and
15459 (b) we do a frame-based redisplay. This is a consequence
15460 of how inverted lines are drawn in frame-based redisplay. */
15461 || (!just_this_one_p
15462 && !FRAME_WINDOW_P (f)
15463 && !WINDOW_FULL_WIDTH_P (w))
15464 /* Line number to display. */
15465 || INTEGERP (w->base_line_pos)
15466 /* Column number is displayed and different from the one displayed. */
15467 || (!NILP (w->column_number_displayed)
15468 && (XFASTINT (w->column_number_displayed) != current_column ())))
15469 /* This means that the window has a mode line. */
15470 && (WINDOW_WANTS_MODELINE_P (w)
15471 || WINDOW_WANTS_HEADER_LINE_P (w)))
15472 {
15473 display_mode_lines (w);
15474
15475 /* If mode line height has changed, arrange for a thorough
15476 immediate redisplay using the correct mode line height. */
15477 if (WINDOW_WANTS_MODELINE_P (w)
15478 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15479 {
15480 fonts_changed_p = 1;
15481 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15482 = DESIRED_MODE_LINE_HEIGHT (w);
15483 }
15484
15485 /* If header line height has changed, arrange for a thorough
15486 immediate redisplay using the correct header line height. */
15487 if (WINDOW_WANTS_HEADER_LINE_P (w)
15488 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15489 {
15490 fonts_changed_p = 1;
15491 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15492 = DESIRED_HEADER_LINE_HEIGHT (w);
15493 }
15494
15495 if (fonts_changed_p)
15496 goto need_larger_matrices;
15497 }
15498
15499 if (!line_number_displayed
15500 && !BUFFERP (w->base_line_pos))
15501 {
15502 w->base_line_pos = Qnil;
15503 w->base_line_number = Qnil;
15504 }
15505
15506 finish_menu_bars:
15507
15508 /* When we reach a frame's selected window, redo the frame's menu bar. */
15509 if (update_mode_line
15510 && EQ (FRAME_SELECTED_WINDOW (f), window))
15511 {
15512 int redisplay_menu_p = 0;
15513
15514 if (FRAME_WINDOW_P (f))
15515 {
15516 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15517 || defined (HAVE_NS) || defined (USE_GTK)
15518 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15519 #else
15520 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15521 #endif
15522 }
15523 else
15524 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15525
15526 if (redisplay_menu_p)
15527 display_menu_bar (w);
15528
15529 #ifdef HAVE_WINDOW_SYSTEM
15530 if (FRAME_WINDOW_P (f))
15531 {
15532 #if defined (USE_GTK) || defined (HAVE_NS)
15533 if (FRAME_EXTERNAL_TOOL_BAR (f))
15534 redisplay_tool_bar (f);
15535 #else
15536 if (WINDOWP (f->tool_bar_window)
15537 && (FRAME_TOOL_BAR_LINES (f) > 0
15538 || !NILP (Vauto_resize_tool_bars))
15539 && redisplay_tool_bar (f))
15540 ignore_mouse_drag_p = 1;
15541 #endif
15542 }
15543 #endif
15544 }
15545
15546 #ifdef HAVE_WINDOW_SYSTEM
15547 if (FRAME_WINDOW_P (f)
15548 && update_window_fringes (w, (just_this_one_p
15549 || (!used_current_matrix_p && !overlay_arrow_seen)
15550 || w->pseudo_window_p)))
15551 {
15552 update_begin (f);
15553 BLOCK_INPUT;
15554 if (draw_window_fringes (w, 1))
15555 x_draw_vertical_border (w);
15556 UNBLOCK_INPUT;
15557 update_end (f);
15558 }
15559 #endif /* HAVE_WINDOW_SYSTEM */
15560
15561 /* We go to this label, with fonts_changed_p nonzero,
15562 if it is necessary to try again using larger glyph matrices.
15563 We have to redeem the scroll bar even in this case,
15564 because the loop in redisplay_internal expects that. */
15565 need_larger_matrices:
15566 ;
15567 finish_scroll_bars:
15568
15569 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15570 {
15571 /* Set the thumb's position and size. */
15572 set_vertical_scroll_bar (w);
15573
15574 /* Note that we actually used the scroll bar attached to this
15575 window, so it shouldn't be deleted at the end of redisplay. */
15576 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15577 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15578 }
15579
15580 /* Restore current_buffer and value of point in it. The window
15581 update may have changed the buffer, so first make sure `opoint'
15582 is still valid (Bug#6177). */
15583 if (CHARPOS (opoint) < BEGV)
15584 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15585 else if (CHARPOS (opoint) > ZV)
15586 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15587 else
15588 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15589
15590 set_buffer_internal_1 (old);
15591 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15592 shorter. This can be caused by log truncation in *Messages*. */
15593 if (CHARPOS (lpoint) <= ZV)
15594 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15595
15596 unbind_to (count, Qnil);
15597 }
15598
15599
15600 /* Build the complete desired matrix of WINDOW with a window start
15601 buffer position POS.
15602
15603 Value is 1 if successful. It is zero if fonts were loaded during
15604 redisplay which makes re-adjusting glyph matrices necessary, and -1
15605 if point would appear in the scroll margins.
15606 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15607 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15608 set in FLAGS.) */
15609
15610 int
15611 try_window (Lisp_Object window, struct text_pos pos, int flags)
15612 {
15613 struct window *w = XWINDOW (window);
15614 struct it it;
15615 struct glyph_row *last_text_row = NULL;
15616 struct frame *f = XFRAME (w->frame);
15617
15618 /* Make POS the new window start. */
15619 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15620
15621 /* Mark cursor position as unknown. No overlay arrow seen. */
15622 w->cursor.vpos = -1;
15623 overlay_arrow_seen = 0;
15624
15625 /* Initialize iterator and info to start at POS. */
15626 start_display (&it, w, pos);
15627
15628 /* Display all lines of W. */
15629 while (it.current_y < it.last_visible_y)
15630 {
15631 if (display_line (&it))
15632 last_text_row = it.glyph_row - 1;
15633 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15634 return 0;
15635 }
15636
15637 /* Don't let the cursor end in the scroll margins. */
15638 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15639 && !MINI_WINDOW_P (w))
15640 {
15641 int this_scroll_margin;
15642
15643 if (scroll_margin > 0)
15644 {
15645 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15646 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15647 }
15648 else
15649 this_scroll_margin = 0;
15650
15651 if ((w->cursor.y >= 0 /* not vscrolled */
15652 && w->cursor.y < this_scroll_margin
15653 && CHARPOS (pos) > BEGV
15654 && IT_CHARPOS (it) < ZV)
15655 /* rms: considering make_cursor_line_fully_visible_p here
15656 seems to give wrong results. We don't want to recenter
15657 when the last line is partly visible, we want to allow
15658 that case to be handled in the usual way. */
15659 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15660 {
15661 w->cursor.vpos = -1;
15662 clear_glyph_matrix (w->desired_matrix);
15663 return -1;
15664 }
15665 }
15666
15667 /* If bottom moved off end of frame, change mode line percentage. */
15668 if (XFASTINT (w->window_end_pos) <= 0
15669 && Z != IT_CHARPOS (it))
15670 w->update_mode_line = Qt;
15671
15672 /* Set window_end_pos to the offset of the last character displayed
15673 on the window from the end of current_buffer. Set
15674 window_end_vpos to its row number. */
15675 if (last_text_row)
15676 {
15677 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15678 w->window_end_bytepos
15679 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15680 w->window_end_pos
15681 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15682 w->window_end_vpos
15683 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15684 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15685 ->displays_text_p);
15686 }
15687 else
15688 {
15689 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15690 w->window_end_pos = make_number (Z - ZV);
15691 w->window_end_vpos = make_number (0);
15692 }
15693
15694 /* But that is not valid info until redisplay finishes. */
15695 w->window_end_valid = Qnil;
15696 return 1;
15697 }
15698
15699
15700 \f
15701 /************************************************************************
15702 Window redisplay reusing current matrix when buffer has not changed
15703 ************************************************************************/
15704
15705 /* Try redisplay of window W showing an unchanged buffer with a
15706 different window start than the last time it was displayed by
15707 reusing its current matrix. Value is non-zero if successful.
15708 W->start is the new window start. */
15709
15710 static int
15711 try_window_reusing_current_matrix (struct window *w)
15712 {
15713 struct frame *f = XFRAME (w->frame);
15714 struct glyph_row *bottom_row;
15715 struct it it;
15716 struct run run;
15717 struct text_pos start, new_start;
15718 int nrows_scrolled, i;
15719 struct glyph_row *last_text_row;
15720 struct glyph_row *last_reused_text_row;
15721 struct glyph_row *start_row;
15722 int start_vpos, min_y, max_y;
15723
15724 #if GLYPH_DEBUG
15725 if (inhibit_try_window_reusing)
15726 return 0;
15727 #endif
15728
15729 if (/* This function doesn't handle terminal frames. */
15730 !FRAME_WINDOW_P (f)
15731 /* Don't try to reuse the display if windows have been split
15732 or such. */
15733 || windows_or_buffers_changed
15734 || cursor_type_changed)
15735 return 0;
15736
15737 /* Can't do this if region may have changed. */
15738 if ((!NILP (Vtransient_mark_mode)
15739 && !NILP (BVAR (current_buffer, mark_active)))
15740 || !NILP (w->region_showing)
15741 || !NILP (Vshow_trailing_whitespace))
15742 return 0;
15743
15744 /* If top-line visibility has changed, give up. */
15745 if (WINDOW_WANTS_HEADER_LINE_P (w)
15746 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15747 return 0;
15748
15749 /* Give up if old or new display is scrolled vertically. We could
15750 make this function handle this, but right now it doesn't. */
15751 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15752 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15753 return 0;
15754
15755 /* The variable new_start now holds the new window start. The old
15756 start `start' can be determined from the current matrix. */
15757 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15758 start = start_row->minpos;
15759 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15760
15761 /* Clear the desired matrix for the display below. */
15762 clear_glyph_matrix (w->desired_matrix);
15763
15764 if (CHARPOS (new_start) <= CHARPOS (start))
15765 {
15766 /* Don't use this method if the display starts with an ellipsis
15767 displayed for invisible text. It's not easy to handle that case
15768 below, and it's certainly not worth the effort since this is
15769 not a frequent case. */
15770 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15771 return 0;
15772
15773 IF_DEBUG (debug_method_add (w, "twu1"));
15774
15775 /* Display up to a row that can be reused. The variable
15776 last_text_row is set to the last row displayed that displays
15777 text. Note that it.vpos == 0 if or if not there is a
15778 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15779 start_display (&it, w, new_start);
15780 w->cursor.vpos = -1;
15781 last_text_row = last_reused_text_row = NULL;
15782
15783 while (it.current_y < it.last_visible_y
15784 && !fonts_changed_p)
15785 {
15786 /* If we have reached into the characters in the START row,
15787 that means the line boundaries have changed. So we
15788 can't start copying with the row START. Maybe it will
15789 work to start copying with the following row. */
15790 while (IT_CHARPOS (it) > CHARPOS (start))
15791 {
15792 /* Advance to the next row as the "start". */
15793 start_row++;
15794 start = start_row->minpos;
15795 /* If there are no more rows to try, or just one, give up. */
15796 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15797 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15798 || CHARPOS (start) == ZV)
15799 {
15800 clear_glyph_matrix (w->desired_matrix);
15801 return 0;
15802 }
15803
15804 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15805 }
15806 /* If we have reached alignment,
15807 we can copy the rest of the rows. */
15808 if (IT_CHARPOS (it) == CHARPOS (start))
15809 break;
15810
15811 if (display_line (&it))
15812 last_text_row = it.glyph_row - 1;
15813 }
15814
15815 /* A value of current_y < last_visible_y means that we stopped
15816 at the previous window start, which in turn means that we
15817 have at least one reusable row. */
15818 if (it.current_y < it.last_visible_y)
15819 {
15820 struct glyph_row *row;
15821
15822 /* IT.vpos always starts from 0; it counts text lines. */
15823 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15824
15825 /* Find PT if not already found in the lines displayed. */
15826 if (w->cursor.vpos < 0)
15827 {
15828 int dy = it.current_y - start_row->y;
15829
15830 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15831 row = row_containing_pos (w, PT, row, NULL, dy);
15832 if (row)
15833 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15834 dy, nrows_scrolled);
15835 else
15836 {
15837 clear_glyph_matrix (w->desired_matrix);
15838 return 0;
15839 }
15840 }
15841
15842 /* Scroll the display. Do it before the current matrix is
15843 changed. The problem here is that update has not yet
15844 run, i.e. part of the current matrix is not up to date.
15845 scroll_run_hook will clear the cursor, and use the
15846 current matrix to get the height of the row the cursor is
15847 in. */
15848 run.current_y = start_row->y;
15849 run.desired_y = it.current_y;
15850 run.height = it.last_visible_y - it.current_y;
15851
15852 if (run.height > 0 && run.current_y != run.desired_y)
15853 {
15854 update_begin (f);
15855 FRAME_RIF (f)->update_window_begin_hook (w);
15856 FRAME_RIF (f)->clear_window_mouse_face (w);
15857 FRAME_RIF (f)->scroll_run_hook (w, &run);
15858 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15859 update_end (f);
15860 }
15861
15862 /* Shift current matrix down by nrows_scrolled lines. */
15863 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15864 rotate_matrix (w->current_matrix,
15865 start_vpos,
15866 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15867 nrows_scrolled);
15868
15869 /* Disable lines that must be updated. */
15870 for (i = 0; i < nrows_scrolled; ++i)
15871 (start_row + i)->enabled_p = 0;
15872
15873 /* Re-compute Y positions. */
15874 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15875 max_y = it.last_visible_y;
15876 for (row = start_row + nrows_scrolled;
15877 row < bottom_row;
15878 ++row)
15879 {
15880 row->y = it.current_y;
15881 row->visible_height = row->height;
15882
15883 if (row->y < min_y)
15884 row->visible_height -= min_y - row->y;
15885 if (row->y + row->height > max_y)
15886 row->visible_height -= row->y + row->height - max_y;
15887 if (row->fringe_bitmap_periodic_p)
15888 row->redraw_fringe_bitmaps_p = 1;
15889
15890 it.current_y += row->height;
15891
15892 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15893 last_reused_text_row = row;
15894 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15895 break;
15896 }
15897
15898 /* Disable lines in the current matrix which are now
15899 below the window. */
15900 for (++row; row < bottom_row; ++row)
15901 row->enabled_p = row->mode_line_p = 0;
15902 }
15903
15904 /* Update window_end_pos etc.; last_reused_text_row is the last
15905 reused row from the current matrix containing text, if any.
15906 The value of last_text_row is the last displayed line
15907 containing text. */
15908 if (last_reused_text_row)
15909 {
15910 w->window_end_bytepos
15911 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15912 w->window_end_pos
15913 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15914 w->window_end_vpos
15915 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15916 w->current_matrix));
15917 }
15918 else if (last_text_row)
15919 {
15920 w->window_end_bytepos
15921 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15922 w->window_end_pos
15923 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15924 w->window_end_vpos
15925 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15926 }
15927 else
15928 {
15929 /* This window must be completely empty. */
15930 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15931 w->window_end_pos = make_number (Z - ZV);
15932 w->window_end_vpos = make_number (0);
15933 }
15934 w->window_end_valid = Qnil;
15935
15936 /* Update hint: don't try scrolling again in update_window. */
15937 w->desired_matrix->no_scrolling_p = 1;
15938
15939 #if GLYPH_DEBUG
15940 debug_method_add (w, "try_window_reusing_current_matrix 1");
15941 #endif
15942 return 1;
15943 }
15944 else if (CHARPOS (new_start) > CHARPOS (start))
15945 {
15946 struct glyph_row *pt_row, *row;
15947 struct glyph_row *first_reusable_row;
15948 struct glyph_row *first_row_to_display;
15949 int dy;
15950 int yb = window_text_bottom_y (w);
15951
15952 /* Find the row starting at new_start, if there is one. Don't
15953 reuse a partially visible line at the end. */
15954 first_reusable_row = start_row;
15955 while (first_reusable_row->enabled_p
15956 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15957 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15958 < CHARPOS (new_start)))
15959 ++first_reusable_row;
15960
15961 /* Give up if there is no row to reuse. */
15962 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15963 || !first_reusable_row->enabled_p
15964 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15965 != CHARPOS (new_start)))
15966 return 0;
15967
15968 /* We can reuse fully visible rows beginning with
15969 first_reusable_row to the end of the window. Set
15970 first_row_to_display to the first row that cannot be reused.
15971 Set pt_row to the row containing point, if there is any. */
15972 pt_row = NULL;
15973 for (first_row_to_display = first_reusable_row;
15974 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15975 ++first_row_to_display)
15976 {
15977 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15978 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15979 pt_row = first_row_to_display;
15980 }
15981
15982 /* Start displaying at the start of first_row_to_display. */
15983 xassert (first_row_to_display->y < yb);
15984 init_to_row_start (&it, w, first_row_to_display);
15985
15986 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15987 - start_vpos);
15988 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15989 - nrows_scrolled);
15990 it.current_y = (first_row_to_display->y - first_reusable_row->y
15991 + WINDOW_HEADER_LINE_HEIGHT (w));
15992
15993 /* Display lines beginning with first_row_to_display in the
15994 desired matrix. Set last_text_row to the last row displayed
15995 that displays text. */
15996 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15997 if (pt_row == NULL)
15998 w->cursor.vpos = -1;
15999 last_text_row = NULL;
16000 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16001 if (display_line (&it))
16002 last_text_row = it.glyph_row - 1;
16003
16004 /* If point is in a reused row, adjust y and vpos of the cursor
16005 position. */
16006 if (pt_row)
16007 {
16008 w->cursor.vpos -= nrows_scrolled;
16009 w->cursor.y -= first_reusable_row->y - start_row->y;
16010 }
16011
16012 /* Give up if point isn't in a row displayed or reused. (This
16013 also handles the case where w->cursor.vpos < nrows_scrolled
16014 after the calls to display_line, which can happen with scroll
16015 margins. See bug#1295.) */
16016 if (w->cursor.vpos < 0)
16017 {
16018 clear_glyph_matrix (w->desired_matrix);
16019 return 0;
16020 }
16021
16022 /* Scroll the display. */
16023 run.current_y = first_reusable_row->y;
16024 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16025 run.height = it.last_visible_y - run.current_y;
16026 dy = run.current_y - run.desired_y;
16027
16028 if (run.height)
16029 {
16030 update_begin (f);
16031 FRAME_RIF (f)->update_window_begin_hook (w);
16032 FRAME_RIF (f)->clear_window_mouse_face (w);
16033 FRAME_RIF (f)->scroll_run_hook (w, &run);
16034 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16035 update_end (f);
16036 }
16037
16038 /* Adjust Y positions of reused rows. */
16039 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16040 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16041 max_y = it.last_visible_y;
16042 for (row = first_reusable_row; row < first_row_to_display; ++row)
16043 {
16044 row->y -= dy;
16045 row->visible_height = row->height;
16046 if (row->y < min_y)
16047 row->visible_height -= min_y - row->y;
16048 if (row->y + row->height > max_y)
16049 row->visible_height -= row->y + row->height - max_y;
16050 if (row->fringe_bitmap_periodic_p)
16051 row->redraw_fringe_bitmaps_p = 1;
16052 }
16053
16054 /* Scroll the current matrix. */
16055 xassert (nrows_scrolled > 0);
16056 rotate_matrix (w->current_matrix,
16057 start_vpos,
16058 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16059 -nrows_scrolled);
16060
16061 /* Disable rows not reused. */
16062 for (row -= nrows_scrolled; row < bottom_row; ++row)
16063 row->enabled_p = 0;
16064
16065 /* Point may have moved to a different line, so we cannot assume that
16066 the previous cursor position is valid; locate the correct row. */
16067 if (pt_row)
16068 {
16069 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16070 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16071 row++)
16072 {
16073 w->cursor.vpos++;
16074 w->cursor.y = row->y;
16075 }
16076 if (row < bottom_row)
16077 {
16078 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16079 struct glyph *end = glyph + row->used[TEXT_AREA];
16080
16081 /* Can't use this optimization with bidi-reordered glyph
16082 rows, unless cursor is already at point. */
16083 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16084 {
16085 if (!(w->cursor.hpos >= 0
16086 && w->cursor.hpos < row->used[TEXT_AREA]
16087 && BUFFERP (glyph->object)
16088 && glyph->charpos == PT))
16089 return 0;
16090 }
16091 else
16092 for (; glyph < end
16093 && (!BUFFERP (glyph->object)
16094 || glyph->charpos < PT);
16095 glyph++)
16096 {
16097 w->cursor.hpos++;
16098 w->cursor.x += glyph->pixel_width;
16099 }
16100 }
16101 }
16102
16103 /* Adjust window end. A null value of last_text_row means that
16104 the window end is in reused rows which in turn means that
16105 only its vpos can have changed. */
16106 if (last_text_row)
16107 {
16108 w->window_end_bytepos
16109 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16110 w->window_end_pos
16111 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16112 w->window_end_vpos
16113 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16114 }
16115 else
16116 {
16117 w->window_end_vpos
16118 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16119 }
16120
16121 w->window_end_valid = Qnil;
16122 w->desired_matrix->no_scrolling_p = 1;
16123
16124 #if GLYPH_DEBUG
16125 debug_method_add (w, "try_window_reusing_current_matrix 2");
16126 #endif
16127 return 1;
16128 }
16129
16130 return 0;
16131 }
16132
16133
16134 \f
16135 /************************************************************************
16136 Window redisplay reusing current matrix when buffer has changed
16137 ************************************************************************/
16138
16139 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16140 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16141 EMACS_INT *, EMACS_INT *);
16142 static struct glyph_row *
16143 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16144 struct glyph_row *);
16145
16146
16147 /* Return the last row in MATRIX displaying text. If row START is
16148 non-null, start searching with that row. IT gives the dimensions
16149 of the display. Value is null if matrix is empty; otherwise it is
16150 a pointer to the row found. */
16151
16152 static struct glyph_row *
16153 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16154 struct glyph_row *start)
16155 {
16156 struct glyph_row *row, *row_found;
16157
16158 /* Set row_found to the last row in IT->w's current matrix
16159 displaying text. The loop looks funny but think of partially
16160 visible lines. */
16161 row_found = NULL;
16162 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16163 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16164 {
16165 xassert (row->enabled_p);
16166 row_found = row;
16167 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16168 break;
16169 ++row;
16170 }
16171
16172 return row_found;
16173 }
16174
16175
16176 /* Return the last row in the current matrix of W that is not affected
16177 by changes at the start of current_buffer that occurred since W's
16178 current matrix was built. Value is null if no such row exists.
16179
16180 BEG_UNCHANGED us the number of characters unchanged at the start of
16181 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16182 first changed character in current_buffer. Characters at positions <
16183 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16184 when the current matrix was built. */
16185
16186 static struct glyph_row *
16187 find_last_unchanged_at_beg_row (struct window *w)
16188 {
16189 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16190 struct glyph_row *row;
16191 struct glyph_row *row_found = NULL;
16192 int yb = window_text_bottom_y (w);
16193
16194 /* Find the last row displaying unchanged text. */
16195 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16196 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16197 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16198 ++row)
16199 {
16200 if (/* If row ends before first_changed_pos, it is unchanged,
16201 except in some case. */
16202 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16203 /* When row ends in ZV and we write at ZV it is not
16204 unchanged. */
16205 && !row->ends_at_zv_p
16206 /* When first_changed_pos is the end of a continued line,
16207 row is not unchanged because it may be no longer
16208 continued. */
16209 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16210 && (row->continued_p
16211 || row->exact_window_width_line_p)))
16212 row_found = row;
16213
16214 /* Stop if last visible row. */
16215 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16216 break;
16217 }
16218
16219 return row_found;
16220 }
16221
16222
16223 /* Find the first glyph row in the current matrix of W that is not
16224 affected by changes at the end of current_buffer since the
16225 time W's current matrix was built.
16226
16227 Return in *DELTA the number of chars by which buffer positions in
16228 unchanged text at the end of current_buffer must be adjusted.
16229
16230 Return in *DELTA_BYTES the corresponding number of bytes.
16231
16232 Value is null if no such row exists, i.e. all rows are affected by
16233 changes. */
16234
16235 static struct glyph_row *
16236 find_first_unchanged_at_end_row (struct window *w,
16237 EMACS_INT *delta, EMACS_INT *delta_bytes)
16238 {
16239 struct glyph_row *row;
16240 struct glyph_row *row_found = NULL;
16241
16242 *delta = *delta_bytes = 0;
16243
16244 /* Display must not have been paused, otherwise the current matrix
16245 is not up to date. */
16246 eassert (!NILP (w->window_end_valid));
16247
16248 /* A value of window_end_pos >= END_UNCHANGED means that the window
16249 end is in the range of changed text. If so, there is no
16250 unchanged row at the end of W's current matrix. */
16251 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16252 return NULL;
16253
16254 /* Set row to the last row in W's current matrix displaying text. */
16255 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16256
16257 /* If matrix is entirely empty, no unchanged row exists. */
16258 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16259 {
16260 /* The value of row is the last glyph row in the matrix having a
16261 meaningful buffer position in it. The end position of row
16262 corresponds to window_end_pos. This allows us to translate
16263 buffer positions in the current matrix to current buffer
16264 positions for characters not in changed text. */
16265 EMACS_INT Z_old =
16266 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16267 EMACS_INT Z_BYTE_old =
16268 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16269 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16270 struct glyph_row *first_text_row
16271 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16272
16273 *delta = Z - Z_old;
16274 *delta_bytes = Z_BYTE - Z_BYTE_old;
16275
16276 /* Set last_unchanged_pos to the buffer position of the last
16277 character in the buffer that has not been changed. Z is the
16278 index + 1 of the last character in current_buffer, i.e. by
16279 subtracting END_UNCHANGED we get the index of the last
16280 unchanged character, and we have to add BEG to get its buffer
16281 position. */
16282 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16283 last_unchanged_pos_old = last_unchanged_pos - *delta;
16284
16285 /* Search backward from ROW for a row displaying a line that
16286 starts at a minimum position >= last_unchanged_pos_old. */
16287 for (; row > first_text_row; --row)
16288 {
16289 /* This used to abort, but it can happen.
16290 It is ok to just stop the search instead here. KFS. */
16291 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16292 break;
16293
16294 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16295 row_found = row;
16296 }
16297 }
16298
16299 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16300
16301 return row_found;
16302 }
16303
16304
16305 /* Make sure that glyph rows in the current matrix of window W
16306 reference the same glyph memory as corresponding rows in the
16307 frame's frame matrix. This function is called after scrolling W's
16308 current matrix on a terminal frame in try_window_id and
16309 try_window_reusing_current_matrix. */
16310
16311 static void
16312 sync_frame_with_window_matrix_rows (struct window *w)
16313 {
16314 struct frame *f = XFRAME (w->frame);
16315 struct glyph_row *window_row, *window_row_end, *frame_row;
16316
16317 /* Preconditions: W must be a leaf window and full-width. Its frame
16318 must have a frame matrix. */
16319 xassert (NILP (w->hchild) && NILP (w->vchild));
16320 xassert (WINDOW_FULL_WIDTH_P (w));
16321 xassert (!FRAME_WINDOW_P (f));
16322
16323 /* If W is a full-width window, glyph pointers in W's current matrix
16324 have, by definition, to be the same as glyph pointers in the
16325 corresponding frame matrix. Note that frame matrices have no
16326 marginal areas (see build_frame_matrix). */
16327 window_row = w->current_matrix->rows;
16328 window_row_end = window_row + w->current_matrix->nrows;
16329 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16330 while (window_row < window_row_end)
16331 {
16332 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16333 struct glyph *end = window_row->glyphs[LAST_AREA];
16334
16335 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16336 frame_row->glyphs[TEXT_AREA] = start;
16337 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16338 frame_row->glyphs[LAST_AREA] = end;
16339
16340 /* Disable frame rows whose corresponding window rows have
16341 been disabled in try_window_id. */
16342 if (!window_row->enabled_p)
16343 frame_row->enabled_p = 0;
16344
16345 ++window_row, ++frame_row;
16346 }
16347 }
16348
16349
16350 /* Find the glyph row in window W containing CHARPOS. Consider all
16351 rows between START and END (not inclusive). END null means search
16352 all rows to the end of the display area of W. Value is the row
16353 containing CHARPOS or null. */
16354
16355 struct glyph_row *
16356 row_containing_pos (struct window *w, EMACS_INT charpos,
16357 struct glyph_row *start, struct glyph_row *end, int dy)
16358 {
16359 struct glyph_row *row = start;
16360 struct glyph_row *best_row = NULL;
16361 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16362 int last_y;
16363
16364 /* If we happen to start on a header-line, skip that. */
16365 if (row->mode_line_p)
16366 ++row;
16367
16368 if ((end && row >= end) || !row->enabled_p)
16369 return NULL;
16370
16371 last_y = window_text_bottom_y (w) - dy;
16372
16373 while (1)
16374 {
16375 /* Give up if we have gone too far. */
16376 if (end && row >= end)
16377 return NULL;
16378 /* This formerly returned if they were equal.
16379 I think that both quantities are of a "last plus one" type;
16380 if so, when they are equal, the row is within the screen. -- rms. */
16381 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16382 return NULL;
16383
16384 /* If it is in this row, return this row. */
16385 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16386 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16387 /* The end position of a row equals the start
16388 position of the next row. If CHARPOS is there, we
16389 would rather display it in the next line, except
16390 when this line ends in ZV. */
16391 && !row->ends_at_zv_p
16392 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16393 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16394 {
16395 struct glyph *g;
16396
16397 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16398 || (!best_row && !row->continued_p))
16399 return row;
16400 /* In bidi-reordered rows, there could be several rows
16401 occluding point, all of them belonging to the same
16402 continued line. We need to find the row which fits
16403 CHARPOS the best. */
16404 for (g = row->glyphs[TEXT_AREA];
16405 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16406 g++)
16407 {
16408 if (!STRINGP (g->object))
16409 {
16410 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16411 {
16412 mindif = eabs (g->charpos - charpos);
16413 best_row = row;
16414 /* Exact match always wins. */
16415 if (mindif == 0)
16416 return best_row;
16417 }
16418 }
16419 }
16420 }
16421 else if (best_row && !row->continued_p)
16422 return best_row;
16423 ++row;
16424 }
16425 }
16426
16427
16428 /* Try to redisplay window W by reusing its existing display. W's
16429 current matrix must be up to date when this function is called,
16430 i.e. window_end_valid must not be nil.
16431
16432 Value is
16433
16434 1 if display has been updated
16435 0 if otherwise unsuccessful
16436 -1 if redisplay with same window start is known not to succeed
16437
16438 The following steps are performed:
16439
16440 1. Find the last row in the current matrix of W that is not
16441 affected by changes at the start of current_buffer. If no such row
16442 is found, give up.
16443
16444 2. Find the first row in W's current matrix that is not affected by
16445 changes at the end of current_buffer. Maybe there is no such row.
16446
16447 3. Display lines beginning with the row + 1 found in step 1 to the
16448 row found in step 2 or, if step 2 didn't find a row, to the end of
16449 the window.
16450
16451 4. If cursor is not known to appear on the window, give up.
16452
16453 5. If display stopped at the row found in step 2, scroll the
16454 display and current matrix as needed.
16455
16456 6. Maybe display some lines at the end of W, if we must. This can
16457 happen under various circumstances, like a partially visible line
16458 becoming fully visible, or because newly displayed lines are displayed
16459 in smaller font sizes.
16460
16461 7. Update W's window end information. */
16462
16463 static int
16464 try_window_id (struct window *w)
16465 {
16466 struct frame *f = XFRAME (w->frame);
16467 struct glyph_matrix *current_matrix = w->current_matrix;
16468 struct glyph_matrix *desired_matrix = w->desired_matrix;
16469 struct glyph_row *last_unchanged_at_beg_row;
16470 struct glyph_row *first_unchanged_at_end_row;
16471 struct glyph_row *row;
16472 struct glyph_row *bottom_row;
16473 int bottom_vpos;
16474 struct it it;
16475 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16476 int dvpos, dy;
16477 struct text_pos start_pos;
16478 struct run run;
16479 int first_unchanged_at_end_vpos = 0;
16480 struct glyph_row *last_text_row, *last_text_row_at_end;
16481 struct text_pos start;
16482 EMACS_INT first_changed_charpos, last_changed_charpos;
16483
16484 #if GLYPH_DEBUG
16485 if (inhibit_try_window_id)
16486 return 0;
16487 #endif
16488
16489 /* This is handy for debugging. */
16490 #if 0
16491 #define GIVE_UP(X) \
16492 do { \
16493 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16494 return 0; \
16495 } while (0)
16496 #else
16497 #define GIVE_UP(X) return 0
16498 #endif
16499
16500 SET_TEXT_POS_FROM_MARKER (start, w->start);
16501
16502 /* Don't use this for mini-windows because these can show
16503 messages and mini-buffers, and we don't handle that here. */
16504 if (MINI_WINDOW_P (w))
16505 GIVE_UP (1);
16506
16507 /* This flag is used to prevent redisplay optimizations. */
16508 if (windows_or_buffers_changed || cursor_type_changed)
16509 GIVE_UP (2);
16510
16511 /* Verify that narrowing has not changed.
16512 Also verify that we were not told to prevent redisplay optimizations.
16513 It would be nice to further
16514 reduce the number of cases where this prevents try_window_id. */
16515 if (current_buffer->clip_changed
16516 || current_buffer->prevent_redisplay_optimizations_p)
16517 GIVE_UP (3);
16518
16519 /* Window must either use window-based redisplay or be full width. */
16520 if (!FRAME_WINDOW_P (f)
16521 && (!FRAME_LINE_INS_DEL_OK (f)
16522 || !WINDOW_FULL_WIDTH_P (w)))
16523 GIVE_UP (4);
16524
16525 /* Give up if point is known NOT to appear in W. */
16526 if (PT < CHARPOS (start))
16527 GIVE_UP (5);
16528
16529 /* Another way to prevent redisplay optimizations. */
16530 if (XFASTINT (w->last_modified) == 0)
16531 GIVE_UP (6);
16532
16533 /* Verify that window is not hscrolled. */
16534 if (XFASTINT (w->hscroll) != 0)
16535 GIVE_UP (7);
16536
16537 /* Verify that display wasn't paused. */
16538 if (NILP (w->window_end_valid))
16539 GIVE_UP (8);
16540
16541 /* Can't use this if highlighting a region because a cursor movement
16542 will do more than just set the cursor. */
16543 if (!NILP (Vtransient_mark_mode)
16544 && !NILP (BVAR (current_buffer, mark_active)))
16545 GIVE_UP (9);
16546
16547 /* Likewise if highlighting trailing whitespace. */
16548 if (!NILP (Vshow_trailing_whitespace))
16549 GIVE_UP (11);
16550
16551 /* Likewise if showing a region. */
16552 if (!NILP (w->region_showing))
16553 GIVE_UP (10);
16554
16555 /* Can't use this if overlay arrow position and/or string have
16556 changed. */
16557 if (overlay_arrows_changed_p ())
16558 GIVE_UP (12);
16559
16560 /* When word-wrap is on, adding a space to the first word of a
16561 wrapped line can change the wrap position, altering the line
16562 above it. It might be worthwhile to handle this more
16563 intelligently, but for now just redisplay from scratch. */
16564 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16565 GIVE_UP (21);
16566
16567 /* Under bidi reordering, adding or deleting a character in the
16568 beginning of a paragraph, before the first strong directional
16569 character, can change the base direction of the paragraph (unless
16570 the buffer specifies a fixed paragraph direction), which will
16571 require to redisplay the whole paragraph. It might be worthwhile
16572 to find the paragraph limits and widen the range of redisplayed
16573 lines to that, but for now just give up this optimization and
16574 redisplay from scratch. */
16575 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16576 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16577 GIVE_UP (22);
16578
16579 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16580 only if buffer has really changed. The reason is that the gap is
16581 initially at Z for freshly visited files. The code below would
16582 set end_unchanged to 0 in that case. */
16583 if (MODIFF > SAVE_MODIFF
16584 /* This seems to happen sometimes after saving a buffer. */
16585 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16586 {
16587 if (GPT - BEG < BEG_UNCHANGED)
16588 BEG_UNCHANGED = GPT - BEG;
16589 if (Z - GPT < END_UNCHANGED)
16590 END_UNCHANGED = Z - GPT;
16591 }
16592
16593 /* The position of the first and last character that has been changed. */
16594 first_changed_charpos = BEG + BEG_UNCHANGED;
16595 last_changed_charpos = Z - END_UNCHANGED;
16596
16597 /* If window starts after a line end, and the last change is in
16598 front of that newline, then changes don't affect the display.
16599 This case happens with stealth-fontification. Note that although
16600 the display is unchanged, glyph positions in the matrix have to
16601 be adjusted, of course. */
16602 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16603 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16604 && ((last_changed_charpos < CHARPOS (start)
16605 && CHARPOS (start) == BEGV)
16606 || (last_changed_charpos < CHARPOS (start) - 1
16607 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16608 {
16609 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16610 struct glyph_row *r0;
16611
16612 /* Compute how many chars/bytes have been added to or removed
16613 from the buffer. */
16614 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16615 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16616 Z_delta = Z - Z_old;
16617 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16618
16619 /* Give up if PT is not in the window. Note that it already has
16620 been checked at the start of try_window_id that PT is not in
16621 front of the window start. */
16622 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16623 GIVE_UP (13);
16624
16625 /* If window start is unchanged, we can reuse the whole matrix
16626 as is, after adjusting glyph positions. No need to compute
16627 the window end again, since its offset from Z hasn't changed. */
16628 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16629 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16630 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16631 /* PT must not be in a partially visible line. */
16632 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16633 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16634 {
16635 /* Adjust positions in the glyph matrix. */
16636 if (Z_delta || Z_delta_bytes)
16637 {
16638 struct glyph_row *r1
16639 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16640 increment_matrix_positions (w->current_matrix,
16641 MATRIX_ROW_VPOS (r0, current_matrix),
16642 MATRIX_ROW_VPOS (r1, current_matrix),
16643 Z_delta, Z_delta_bytes);
16644 }
16645
16646 /* Set the cursor. */
16647 row = row_containing_pos (w, PT, r0, NULL, 0);
16648 if (row)
16649 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16650 else
16651 abort ();
16652 return 1;
16653 }
16654 }
16655
16656 /* Handle the case that changes are all below what is displayed in
16657 the window, and that PT is in the window. This shortcut cannot
16658 be taken if ZV is visible in the window, and text has been added
16659 there that is visible in the window. */
16660 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16661 /* ZV is not visible in the window, or there are no
16662 changes at ZV, actually. */
16663 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16664 || first_changed_charpos == last_changed_charpos))
16665 {
16666 struct glyph_row *r0;
16667
16668 /* Give up if PT is not in the window. Note that it already has
16669 been checked at the start of try_window_id that PT is not in
16670 front of the window start. */
16671 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16672 GIVE_UP (14);
16673
16674 /* If window start is unchanged, we can reuse the whole matrix
16675 as is, without changing glyph positions since no text has
16676 been added/removed in front of the window end. */
16677 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16678 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16679 /* PT must not be in a partially visible line. */
16680 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16681 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16682 {
16683 /* We have to compute the window end anew since text
16684 could have been added/removed after it. */
16685 w->window_end_pos
16686 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16687 w->window_end_bytepos
16688 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16689
16690 /* Set the cursor. */
16691 row = row_containing_pos (w, PT, r0, NULL, 0);
16692 if (row)
16693 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16694 else
16695 abort ();
16696 return 2;
16697 }
16698 }
16699
16700 /* Give up if window start is in the changed area.
16701
16702 The condition used to read
16703
16704 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16705
16706 but why that was tested escapes me at the moment. */
16707 if (CHARPOS (start) >= first_changed_charpos
16708 && CHARPOS (start) <= last_changed_charpos)
16709 GIVE_UP (15);
16710
16711 /* Check that window start agrees with the start of the first glyph
16712 row in its current matrix. Check this after we know the window
16713 start is not in changed text, otherwise positions would not be
16714 comparable. */
16715 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16716 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16717 GIVE_UP (16);
16718
16719 /* Give up if the window ends in strings. Overlay strings
16720 at the end are difficult to handle, so don't try. */
16721 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16722 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16723 GIVE_UP (20);
16724
16725 /* Compute the position at which we have to start displaying new
16726 lines. Some of the lines at the top of the window might be
16727 reusable because they are not displaying changed text. Find the
16728 last row in W's current matrix not affected by changes at the
16729 start of current_buffer. Value is null if changes start in the
16730 first line of window. */
16731 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16732 if (last_unchanged_at_beg_row)
16733 {
16734 /* Avoid starting to display in the moddle of a character, a TAB
16735 for instance. This is easier than to set up the iterator
16736 exactly, and it's not a frequent case, so the additional
16737 effort wouldn't really pay off. */
16738 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16739 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16740 && last_unchanged_at_beg_row > w->current_matrix->rows)
16741 --last_unchanged_at_beg_row;
16742
16743 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16744 GIVE_UP (17);
16745
16746 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16747 GIVE_UP (18);
16748 start_pos = it.current.pos;
16749
16750 /* Start displaying new lines in the desired matrix at the same
16751 vpos we would use in the current matrix, i.e. below
16752 last_unchanged_at_beg_row. */
16753 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16754 current_matrix);
16755 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16756 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16757
16758 xassert (it.hpos == 0 && it.current_x == 0);
16759 }
16760 else
16761 {
16762 /* There are no reusable lines at the start of the window.
16763 Start displaying in the first text line. */
16764 start_display (&it, w, start);
16765 it.vpos = it.first_vpos;
16766 start_pos = it.current.pos;
16767 }
16768
16769 /* Find the first row that is not affected by changes at the end of
16770 the buffer. Value will be null if there is no unchanged row, in
16771 which case we must redisplay to the end of the window. delta
16772 will be set to the value by which buffer positions beginning with
16773 first_unchanged_at_end_row have to be adjusted due to text
16774 changes. */
16775 first_unchanged_at_end_row
16776 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16777 IF_DEBUG (debug_delta = delta);
16778 IF_DEBUG (debug_delta_bytes = delta_bytes);
16779
16780 /* Set stop_pos to the buffer position up to which we will have to
16781 display new lines. If first_unchanged_at_end_row != NULL, this
16782 is the buffer position of the start of the line displayed in that
16783 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16784 that we don't stop at a buffer position. */
16785 stop_pos = 0;
16786 if (first_unchanged_at_end_row)
16787 {
16788 xassert (last_unchanged_at_beg_row == NULL
16789 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16790
16791 /* If this is a continuation line, move forward to the next one
16792 that isn't. Changes in lines above affect this line.
16793 Caution: this may move first_unchanged_at_end_row to a row
16794 not displaying text. */
16795 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16796 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16797 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16798 < it.last_visible_y))
16799 ++first_unchanged_at_end_row;
16800
16801 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16802 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16803 >= it.last_visible_y))
16804 first_unchanged_at_end_row = NULL;
16805 else
16806 {
16807 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16808 + delta);
16809 first_unchanged_at_end_vpos
16810 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16811 xassert (stop_pos >= Z - END_UNCHANGED);
16812 }
16813 }
16814 else if (last_unchanged_at_beg_row == NULL)
16815 GIVE_UP (19);
16816
16817
16818 #if GLYPH_DEBUG
16819
16820 /* Either there is no unchanged row at the end, or the one we have
16821 now displays text. This is a necessary condition for the window
16822 end pos calculation at the end of this function. */
16823 xassert (first_unchanged_at_end_row == NULL
16824 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16825
16826 debug_last_unchanged_at_beg_vpos
16827 = (last_unchanged_at_beg_row
16828 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16829 : -1);
16830 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16831
16832 #endif /* GLYPH_DEBUG != 0 */
16833
16834
16835 /* Display new lines. Set last_text_row to the last new line
16836 displayed which has text on it, i.e. might end up as being the
16837 line where the window_end_vpos is. */
16838 w->cursor.vpos = -1;
16839 last_text_row = NULL;
16840 overlay_arrow_seen = 0;
16841 while (it.current_y < it.last_visible_y
16842 && !fonts_changed_p
16843 && (first_unchanged_at_end_row == NULL
16844 || IT_CHARPOS (it) < stop_pos))
16845 {
16846 if (display_line (&it))
16847 last_text_row = it.glyph_row - 1;
16848 }
16849
16850 if (fonts_changed_p)
16851 return -1;
16852
16853
16854 /* Compute differences in buffer positions, y-positions etc. for
16855 lines reused at the bottom of the window. Compute what we can
16856 scroll. */
16857 if (first_unchanged_at_end_row
16858 /* No lines reused because we displayed everything up to the
16859 bottom of the window. */
16860 && it.current_y < it.last_visible_y)
16861 {
16862 dvpos = (it.vpos
16863 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16864 current_matrix));
16865 dy = it.current_y - first_unchanged_at_end_row->y;
16866 run.current_y = first_unchanged_at_end_row->y;
16867 run.desired_y = run.current_y + dy;
16868 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16869 }
16870 else
16871 {
16872 delta = delta_bytes = dvpos = dy
16873 = run.current_y = run.desired_y = run.height = 0;
16874 first_unchanged_at_end_row = NULL;
16875 }
16876 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16877
16878
16879 /* Find the cursor if not already found. We have to decide whether
16880 PT will appear on this window (it sometimes doesn't, but this is
16881 not a very frequent case.) This decision has to be made before
16882 the current matrix is altered. A value of cursor.vpos < 0 means
16883 that PT is either in one of the lines beginning at
16884 first_unchanged_at_end_row or below the window. Don't care for
16885 lines that might be displayed later at the window end; as
16886 mentioned, this is not a frequent case. */
16887 if (w->cursor.vpos < 0)
16888 {
16889 /* Cursor in unchanged rows at the top? */
16890 if (PT < CHARPOS (start_pos)
16891 && last_unchanged_at_beg_row)
16892 {
16893 row = row_containing_pos (w, PT,
16894 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16895 last_unchanged_at_beg_row + 1, 0);
16896 if (row)
16897 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16898 }
16899
16900 /* Start from first_unchanged_at_end_row looking for PT. */
16901 else if (first_unchanged_at_end_row)
16902 {
16903 row = row_containing_pos (w, PT - delta,
16904 first_unchanged_at_end_row, NULL, 0);
16905 if (row)
16906 set_cursor_from_row (w, row, w->current_matrix, delta,
16907 delta_bytes, dy, dvpos);
16908 }
16909
16910 /* Give up if cursor was not found. */
16911 if (w->cursor.vpos < 0)
16912 {
16913 clear_glyph_matrix (w->desired_matrix);
16914 return -1;
16915 }
16916 }
16917
16918 /* Don't let the cursor end in the scroll margins. */
16919 {
16920 int this_scroll_margin, cursor_height;
16921
16922 this_scroll_margin =
16923 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
16924 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16925 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16926
16927 if ((w->cursor.y < this_scroll_margin
16928 && CHARPOS (start) > BEGV)
16929 /* Old redisplay didn't take scroll margin into account at the bottom,
16930 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16931 || (w->cursor.y + (make_cursor_line_fully_visible_p
16932 ? cursor_height + this_scroll_margin
16933 : 1)) > it.last_visible_y)
16934 {
16935 w->cursor.vpos = -1;
16936 clear_glyph_matrix (w->desired_matrix);
16937 return -1;
16938 }
16939 }
16940
16941 /* Scroll the display. Do it before changing the current matrix so
16942 that xterm.c doesn't get confused about where the cursor glyph is
16943 found. */
16944 if (dy && run.height)
16945 {
16946 update_begin (f);
16947
16948 if (FRAME_WINDOW_P (f))
16949 {
16950 FRAME_RIF (f)->update_window_begin_hook (w);
16951 FRAME_RIF (f)->clear_window_mouse_face (w);
16952 FRAME_RIF (f)->scroll_run_hook (w, &run);
16953 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16954 }
16955 else
16956 {
16957 /* Terminal frame. In this case, dvpos gives the number of
16958 lines to scroll by; dvpos < 0 means scroll up. */
16959 int from_vpos
16960 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16961 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16962 int end = (WINDOW_TOP_EDGE_LINE (w)
16963 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16964 + window_internal_height (w));
16965
16966 #if defined (HAVE_GPM) || defined (MSDOS)
16967 x_clear_window_mouse_face (w);
16968 #endif
16969 /* Perform the operation on the screen. */
16970 if (dvpos > 0)
16971 {
16972 /* Scroll last_unchanged_at_beg_row to the end of the
16973 window down dvpos lines. */
16974 set_terminal_window (f, end);
16975
16976 /* On dumb terminals delete dvpos lines at the end
16977 before inserting dvpos empty lines. */
16978 if (!FRAME_SCROLL_REGION_OK (f))
16979 ins_del_lines (f, end - dvpos, -dvpos);
16980
16981 /* Insert dvpos empty lines in front of
16982 last_unchanged_at_beg_row. */
16983 ins_del_lines (f, from, dvpos);
16984 }
16985 else if (dvpos < 0)
16986 {
16987 /* Scroll up last_unchanged_at_beg_vpos to the end of
16988 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16989 set_terminal_window (f, end);
16990
16991 /* Delete dvpos lines in front of
16992 last_unchanged_at_beg_vpos. ins_del_lines will set
16993 the cursor to the given vpos and emit |dvpos| delete
16994 line sequences. */
16995 ins_del_lines (f, from + dvpos, dvpos);
16996
16997 /* On a dumb terminal insert dvpos empty lines at the
16998 end. */
16999 if (!FRAME_SCROLL_REGION_OK (f))
17000 ins_del_lines (f, end + dvpos, -dvpos);
17001 }
17002
17003 set_terminal_window (f, 0);
17004 }
17005
17006 update_end (f);
17007 }
17008
17009 /* Shift reused rows of the current matrix to the right position.
17010 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17011 text. */
17012 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17013 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17014 if (dvpos < 0)
17015 {
17016 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17017 bottom_vpos, dvpos);
17018 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17019 bottom_vpos, 0);
17020 }
17021 else if (dvpos > 0)
17022 {
17023 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17024 bottom_vpos, dvpos);
17025 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17026 first_unchanged_at_end_vpos + dvpos, 0);
17027 }
17028
17029 /* For frame-based redisplay, make sure that current frame and window
17030 matrix are in sync with respect to glyph memory. */
17031 if (!FRAME_WINDOW_P (f))
17032 sync_frame_with_window_matrix_rows (w);
17033
17034 /* Adjust buffer positions in reused rows. */
17035 if (delta || delta_bytes)
17036 increment_matrix_positions (current_matrix,
17037 first_unchanged_at_end_vpos + dvpos,
17038 bottom_vpos, delta, delta_bytes);
17039
17040 /* Adjust Y positions. */
17041 if (dy)
17042 shift_glyph_matrix (w, current_matrix,
17043 first_unchanged_at_end_vpos + dvpos,
17044 bottom_vpos, dy);
17045
17046 if (first_unchanged_at_end_row)
17047 {
17048 first_unchanged_at_end_row += dvpos;
17049 if (first_unchanged_at_end_row->y >= it.last_visible_y
17050 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17051 first_unchanged_at_end_row = NULL;
17052 }
17053
17054 /* If scrolling up, there may be some lines to display at the end of
17055 the window. */
17056 last_text_row_at_end = NULL;
17057 if (dy < 0)
17058 {
17059 /* Scrolling up can leave for example a partially visible line
17060 at the end of the window to be redisplayed. */
17061 /* Set last_row to the glyph row in the current matrix where the
17062 window end line is found. It has been moved up or down in
17063 the matrix by dvpos. */
17064 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17065 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17066
17067 /* If last_row is the window end line, it should display text. */
17068 xassert (last_row->displays_text_p);
17069
17070 /* If window end line was partially visible before, begin
17071 displaying at that line. Otherwise begin displaying with the
17072 line following it. */
17073 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17074 {
17075 init_to_row_start (&it, w, last_row);
17076 it.vpos = last_vpos;
17077 it.current_y = last_row->y;
17078 }
17079 else
17080 {
17081 init_to_row_end (&it, w, last_row);
17082 it.vpos = 1 + last_vpos;
17083 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17084 ++last_row;
17085 }
17086
17087 /* We may start in a continuation line. If so, we have to
17088 get the right continuation_lines_width and current_x. */
17089 it.continuation_lines_width = last_row->continuation_lines_width;
17090 it.hpos = it.current_x = 0;
17091
17092 /* Display the rest of the lines at the window end. */
17093 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17094 while (it.current_y < it.last_visible_y
17095 && !fonts_changed_p)
17096 {
17097 /* Is it always sure that the display agrees with lines in
17098 the current matrix? I don't think so, so we mark rows
17099 displayed invalid in the current matrix by setting their
17100 enabled_p flag to zero. */
17101 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17102 if (display_line (&it))
17103 last_text_row_at_end = it.glyph_row - 1;
17104 }
17105 }
17106
17107 /* Update window_end_pos and window_end_vpos. */
17108 if (first_unchanged_at_end_row
17109 && !last_text_row_at_end)
17110 {
17111 /* Window end line if one of the preserved rows from the current
17112 matrix. Set row to the last row displaying text in current
17113 matrix starting at first_unchanged_at_end_row, after
17114 scrolling. */
17115 xassert (first_unchanged_at_end_row->displays_text_p);
17116 row = find_last_row_displaying_text (w->current_matrix, &it,
17117 first_unchanged_at_end_row);
17118 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17119
17120 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17121 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17122 w->window_end_vpos
17123 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17124 xassert (w->window_end_bytepos >= 0);
17125 IF_DEBUG (debug_method_add (w, "A"));
17126 }
17127 else if (last_text_row_at_end)
17128 {
17129 w->window_end_pos
17130 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17131 w->window_end_bytepos
17132 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17133 w->window_end_vpos
17134 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17135 xassert (w->window_end_bytepos >= 0);
17136 IF_DEBUG (debug_method_add (w, "B"));
17137 }
17138 else if (last_text_row)
17139 {
17140 /* We have displayed either to the end of the window or at the
17141 end of the window, i.e. the last row with text is to be found
17142 in the desired matrix. */
17143 w->window_end_pos
17144 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17145 w->window_end_bytepos
17146 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17147 w->window_end_vpos
17148 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17149 xassert (w->window_end_bytepos >= 0);
17150 }
17151 else if (first_unchanged_at_end_row == NULL
17152 && last_text_row == NULL
17153 && last_text_row_at_end == NULL)
17154 {
17155 /* Displayed to end of window, but no line containing text was
17156 displayed. Lines were deleted at the end of the window. */
17157 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17158 int vpos = XFASTINT (w->window_end_vpos);
17159 struct glyph_row *current_row = current_matrix->rows + vpos;
17160 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17161
17162 for (row = NULL;
17163 row == NULL && vpos >= first_vpos;
17164 --vpos, --current_row, --desired_row)
17165 {
17166 if (desired_row->enabled_p)
17167 {
17168 if (desired_row->displays_text_p)
17169 row = desired_row;
17170 }
17171 else if (current_row->displays_text_p)
17172 row = current_row;
17173 }
17174
17175 xassert (row != NULL);
17176 w->window_end_vpos = make_number (vpos + 1);
17177 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17178 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17179 xassert (w->window_end_bytepos >= 0);
17180 IF_DEBUG (debug_method_add (w, "C"));
17181 }
17182 else
17183 abort ();
17184
17185 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17186 debug_end_vpos = XFASTINT (w->window_end_vpos));
17187
17188 /* Record that display has not been completed. */
17189 w->window_end_valid = Qnil;
17190 w->desired_matrix->no_scrolling_p = 1;
17191 return 3;
17192
17193 #undef GIVE_UP
17194 }
17195
17196
17197 \f
17198 /***********************************************************************
17199 More debugging support
17200 ***********************************************************************/
17201
17202 #if GLYPH_DEBUG
17203
17204 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17205 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17206 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17207
17208
17209 /* Dump the contents of glyph matrix MATRIX on stderr.
17210
17211 GLYPHS 0 means don't show glyph contents.
17212 GLYPHS 1 means show glyphs in short form
17213 GLYPHS > 1 means show glyphs in long form. */
17214
17215 void
17216 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17217 {
17218 int i;
17219 for (i = 0; i < matrix->nrows; ++i)
17220 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17221 }
17222
17223
17224 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17225 the glyph row and area where the glyph comes from. */
17226
17227 void
17228 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17229 {
17230 if (glyph->type == CHAR_GLYPH)
17231 {
17232 fprintf (stderr,
17233 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17234 glyph - row->glyphs[TEXT_AREA],
17235 'C',
17236 glyph->charpos,
17237 (BUFFERP (glyph->object)
17238 ? 'B'
17239 : (STRINGP (glyph->object)
17240 ? 'S'
17241 : '-')),
17242 glyph->pixel_width,
17243 glyph->u.ch,
17244 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17245 ? glyph->u.ch
17246 : '.'),
17247 glyph->face_id,
17248 glyph->left_box_line_p,
17249 glyph->right_box_line_p);
17250 }
17251 else if (glyph->type == STRETCH_GLYPH)
17252 {
17253 fprintf (stderr,
17254 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17255 glyph - row->glyphs[TEXT_AREA],
17256 'S',
17257 glyph->charpos,
17258 (BUFFERP (glyph->object)
17259 ? 'B'
17260 : (STRINGP (glyph->object)
17261 ? 'S'
17262 : '-')),
17263 glyph->pixel_width,
17264 0,
17265 '.',
17266 glyph->face_id,
17267 glyph->left_box_line_p,
17268 glyph->right_box_line_p);
17269 }
17270 else if (glyph->type == IMAGE_GLYPH)
17271 {
17272 fprintf (stderr,
17273 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17274 glyph - row->glyphs[TEXT_AREA],
17275 'I',
17276 glyph->charpos,
17277 (BUFFERP (glyph->object)
17278 ? 'B'
17279 : (STRINGP (glyph->object)
17280 ? 'S'
17281 : '-')),
17282 glyph->pixel_width,
17283 glyph->u.img_id,
17284 '.',
17285 glyph->face_id,
17286 glyph->left_box_line_p,
17287 glyph->right_box_line_p);
17288 }
17289 else if (glyph->type == COMPOSITE_GLYPH)
17290 {
17291 fprintf (stderr,
17292 " %5td %4c %6"pI"d %c %3d 0x%05x",
17293 glyph - row->glyphs[TEXT_AREA],
17294 '+',
17295 glyph->charpos,
17296 (BUFFERP (glyph->object)
17297 ? 'B'
17298 : (STRINGP (glyph->object)
17299 ? 'S'
17300 : '-')),
17301 glyph->pixel_width,
17302 glyph->u.cmp.id);
17303 if (glyph->u.cmp.automatic)
17304 fprintf (stderr,
17305 "[%d-%d]",
17306 glyph->slice.cmp.from, glyph->slice.cmp.to);
17307 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17308 glyph->face_id,
17309 glyph->left_box_line_p,
17310 glyph->right_box_line_p);
17311 }
17312 }
17313
17314
17315 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17316 GLYPHS 0 means don't show glyph contents.
17317 GLYPHS 1 means show glyphs in short form
17318 GLYPHS > 1 means show glyphs in long form. */
17319
17320 void
17321 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17322 {
17323 if (glyphs != 1)
17324 {
17325 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17326 fprintf (stderr, "======================================================================\n");
17327
17328 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17329 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17330 vpos,
17331 MATRIX_ROW_START_CHARPOS (row),
17332 MATRIX_ROW_END_CHARPOS (row),
17333 row->used[TEXT_AREA],
17334 row->contains_overlapping_glyphs_p,
17335 row->enabled_p,
17336 row->truncated_on_left_p,
17337 row->truncated_on_right_p,
17338 row->continued_p,
17339 MATRIX_ROW_CONTINUATION_LINE_P (row),
17340 row->displays_text_p,
17341 row->ends_at_zv_p,
17342 row->fill_line_p,
17343 row->ends_in_middle_of_char_p,
17344 row->starts_in_middle_of_char_p,
17345 row->mouse_face_p,
17346 row->x,
17347 row->y,
17348 row->pixel_width,
17349 row->height,
17350 row->visible_height,
17351 row->ascent,
17352 row->phys_ascent);
17353 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17354 row->end.overlay_string_index,
17355 row->continuation_lines_width);
17356 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17357 CHARPOS (row->start.string_pos),
17358 CHARPOS (row->end.string_pos));
17359 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17360 row->end.dpvec_index);
17361 }
17362
17363 if (glyphs > 1)
17364 {
17365 int area;
17366
17367 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17368 {
17369 struct glyph *glyph = row->glyphs[area];
17370 struct glyph *glyph_end = glyph + row->used[area];
17371
17372 /* Glyph for a line end in text. */
17373 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17374 ++glyph_end;
17375
17376 if (glyph < glyph_end)
17377 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17378
17379 for (; glyph < glyph_end; ++glyph)
17380 dump_glyph (row, glyph, area);
17381 }
17382 }
17383 else if (glyphs == 1)
17384 {
17385 int area;
17386
17387 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17388 {
17389 char *s = (char *) alloca (row->used[area] + 1);
17390 int i;
17391
17392 for (i = 0; i < row->used[area]; ++i)
17393 {
17394 struct glyph *glyph = row->glyphs[area] + i;
17395 if (glyph->type == CHAR_GLYPH
17396 && glyph->u.ch < 0x80
17397 && glyph->u.ch >= ' ')
17398 s[i] = glyph->u.ch;
17399 else
17400 s[i] = '.';
17401 }
17402
17403 s[i] = '\0';
17404 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17405 }
17406 }
17407 }
17408
17409
17410 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17411 Sdump_glyph_matrix, 0, 1, "p",
17412 doc: /* Dump the current matrix of the selected window to stderr.
17413 Shows contents of glyph row structures. With non-nil
17414 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17415 glyphs in short form, otherwise show glyphs in long form. */)
17416 (Lisp_Object glyphs)
17417 {
17418 struct window *w = XWINDOW (selected_window);
17419 struct buffer *buffer = XBUFFER (w->buffer);
17420
17421 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17422 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17423 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17424 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17425 fprintf (stderr, "=============================================\n");
17426 dump_glyph_matrix (w->current_matrix,
17427 NILP (glyphs) ? 0 : XINT (glyphs));
17428 return Qnil;
17429 }
17430
17431
17432 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17433 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17434 (void)
17435 {
17436 struct frame *f = XFRAME (selected_frame);
17437 dump_glyph_matrix (f->current_matrix, 1);
17438 return Qnil;
17439 }
17440
17441
17442 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17443 doc: /* Dump glyph row ROW to stderr.
17444 GLYPH 0 means don't dump glyphs.
17445 GLYPH 1 means dump glyphs in short form.
17446 GLYPH > 1 or omitted means dump glyphs in long form. */)
17447 (Lisp_Object row, Lisp_Object glyphs)
17448 {
17449 struct glyph_matrix *matrix;
17450 int vpos;
17451
17452 CHECK_NUMBER (row);
17453 matrix = XWINDOW (selected_window)->current_matrix;
17454 vpos = XINT (row);
17455 if (vpos >= 0 && vpos < matrix->nrows)
17456 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17457 vpos,
17458 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17459 return Qnil;
17460 }
17461
17462
17463 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17464 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17465 GLYPH 0 means don't dump glyphs.
17466 GLYPH 1 means dump glyphs in short form.
17467 GLYPH > 1 or omitted means dump glyphs in long form. */)
17468 (Lisp_Object row, Lisp_Object glyphs)
17469 {
17470 struct frame *sf = SELECTED_FRAME ();
17471 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17472 int vpos;
17473
17474 CHECK_NUMBER (row);
17475 vpos = XINT (row);
17476 if (vpos >= 0 && vpos < m->nrows)
17477 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17478 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17479 return Qnil;
17480 }
17481
17482
17483 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17484 doc: /* Toggle tracing of redisplay.
17485 With ARG, turn tracing on if and only if ARG is positive. */)
17486 (Lisp_Object arg)
17487 {
17488 if (NILP (arg))
17489 trace_redisplay_p = !trace_redisplay_p;
17490 else
17491 {
17492 arg = Fprefix_numeric_value (arg);
17493 trace_redisplay_p = XINT (arg) > 0;
17494 }
17495
17496 return Qnil;
17497 }
17498
17499
17500 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17501 doc: /* Like `format', but print result to stderr.
17502 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17503 (ptrdiff_t nargs, Lisp_Object *args)
17504 {
17505 Lisp_Object s = Fformat (nargs, args);
17506 fprintf (stderr, "%s", SDATA (s));
17507 return Qnil;
17508 }
17509
17510 #endif /* GLYPH_DEBUG */
17511
17512
17513 \f
17514 /***********************************************************************
17515 Building Desired Matrix Rows
17516 ***********************************************************************/
17517
17518 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17519 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17520
17521 static struct glyph_row *
17522 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17523 {
17524 struct frame *f = XFRAME (WINDOW_FRAME (w));
17525 struct buffer *buffer = XBUFFER (w->buffer);
17526 struct buffer *old = current_buffer;
17527 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17528 int arrow_len = SCHARS (overlay_arrow_string);
17529 const unsigned char *arrow_end = arrow_string + arrow_len;
17530 const unsigned char *p;
17531 struct it it;
17532 int multibyte_p;
17533 int n_glyphs_before;
17534
17535 set_buffer_temp (buffer);
17536 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17537 it.glyph_row->used[TEXT_AREA] = 0;
17538 SET_TEXT_POS (it.position, 0, 0);
17539
17540 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17541 p = arrow_string;
17542 while (p < arrow_end)
17543 {
17544 Lisp_Object face, ilisp;
17545
17546 /* Get the next character. */
17547 if (multibyte_p)
17548 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17549 else
17550 {
17551 it.c = it.char_to_display = *p, it.len = 1;
17552 if (! ASCII_CHAR_P (it.c))
17553 it.char_to_display = BYTE8_TO_CHAR (it.c);
17554 }
17555 p += it.len;
17556
17557 /* Get its face. */
17558 ilisp = make_number (p - arrow_string);
17559 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17560 it.face_id = compute_char_face (f, it.char_to_display, face);
17561
17562 /* Compute its width, get its glyphs. */
17563 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17564 SET_TEXT_POS (it.position, -1, -1);
17565 PRODUCE_GLYPHS (&it);
17566
17567 /* If this character doesn't fit any more in the line, we have
17568 to remove some glyphs. */
17569 if (it.current_x > it.last_visible_x)
17570 {
17571 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17572 break;
17573 }
17574 }
17575
17576 set_buffer_temp (old);
17577 return it.glyph_row;
17578 }
17579
17580
17581 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17582 glyphs are only inserted for terminal frames since we can't really
17583 win with truncation glyphs when partially visible glyphs are
17584 involved. Which glyphs to insert is determined by
17585 produce_special_glyphs. */
17586
17587 static void
17588 insert_left_trunc_glyphs (struct it *it)
17589 {
17590 struct it truncate_it;
17591 struct glyph *from, *end, *to, *toend;
17592
17593 xassert (!FRAME_WINDOW_P (it->f));
17594
17595 /* Get the truncation glyphs. */
17596 truncate_it = *it;
17597 truncate_it.current_x = 0;
17598 truncate_it.face_id = DEFAULT_FACE_ID;
17599 truncate_it.glyph_row = &scratch_glyph_row;
17600 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17601 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17602 truncate_it.object = make_number (0);
17603 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17604
17605 /* Overwrite glyphs from IT with truncation glyphs. */
17606 if (!it->glyph_row->reversed_p)
17607 {
17608 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17609 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17610 to = it->glyph_row->glyphs[TEXT_AREA];
17611 toend = to + it->glyph_row->used[TEXT_AREA];
17612
17613 while (from < end)
17614 *to++ = *from++;
17615
17616 /* There may be padding glyphs left over. Overwrite them too. */
17617 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17618 {
17619 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17620 while (from < end)
17621 *to++ = *from++;
17622 }
17623
17624 if (to > toend)
17625 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17626 }
17627 else
17628 {
17629 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17630 that back to front. */
17631 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17632 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17633 toend = it->glyph_row->glyphs[TEXT_AREA];
17634 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17635
17636 while (from >= end && to >= toend)
17637 *to-- = *from--;
17638 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17639 {
17640 from =
17641 truncate_it.glyph_row->glyphs[TEXT_AREA]
17642 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17643 while (from >= end && to >= toend)
17644 *to-- = *from--;
17645 }
17646 if (from >= end)
17647 {
17648 /* Need to free some room before prepending additional
17649 glyphs. */
17650 int move_by = from - end + 1;
17651 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17652 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17653
17654 for ( ; g >= g0; g--)
17655 g[move_by] = *g;
17656 while (from >= end)
17657 *to-- = *from--;
17658 it->glyph_row->used[TEXT_AREA] += move_by;
17659 }
17660 }
17661 }
17662
17663
17664 /* Compute the pixel height and width of IT->glyph_row.
17665
17666 Most of the time, ascent and height of a display line will be equal
17667 to the max_ascent and max_height values of the display iterator
17668 structure. This is not the case if
17669
17670 1. We hit ZV without displaying anything. In this case, max_ascent
17671 and max_height will be zero.
17672
17673 2. We have some glyphs that don't contribute to the line height.
17674 (The glyph row flag contributes_to_line_height_p is for future
17675 pixmap extensions).
17676
17677 The first case is easily covered by using default values because in
17678 these cases, the line height does not really matter, except that it
17679 must not be zero. */
17680
17681 static void
17682 compute_line_metrics (struct it *it)
17683 {
17684 struct glyph_row *row = it->glyph_row;
17685
17686 if (FRAME_WINDOW_P (it->f))
17687 {
17688 int i, min_y, max_y;
17689
17690 /* The line may consist of one space only, that was added to
17691 place the cursor on it. If so, the row's height hasn't been
17692 computed yet. */
17693 if (row->height == 0)
17694 {
17695 if (it->max_ascent + it->max_descent == 0)
17696 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17697 row->ascent = it->max_ascent;
17698 row->height = it->max_ascent + it->max_descent;
17699 row->phys_ascent = it->max_phys_ascent;
17700 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17701 row->extra_line_spacing = it->max_extra_line_spacing;
17702 }
17703
17704 /* Compute the width of this line. */
17705 row->pixel_width = row->x;
17706 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17707 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17708
17709 xassert (row->pixel_width >= 0);
17710 xassert (row->ascent >= 0 && row->height > 0);
17711
17712 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17713 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17714
17715 /* If first line's physical ascent is larger than its logical
17716 ascent, use the physical ascent, and make the row taller.
17717 This makes accented characters fully visible. */
17718 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17719 && row->phys_ascent > row->ascent)
17720 {
17721 row->height += row->phys_ascent - row->ascent;
17722 row->ascent = row->phys_ascent;
17723 }
17724
17725 /* Compute how much of the line is visible. */
17726 row->visible_height = row->height;
17727
17728 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17729 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17730
17731 if (row->y < min_y)
17732 row->visible_height -= min_y - row->y;
17733 if (row->y + row->height > max_y)
17734 row->visible_height -= row->y + row->height - max_y;
17735 }
17736 else
17737 {
17738 row->pixel_width = row->used[TEXT_AREA];
17739 if (row->continued_p)
17740 row->pixel_width -= it->continuation_pixel_width;
17741 else if (row->truncated_on_right_p)
17742 row->pixel_width -= it->truncation_pixel_width;
17743 row->ascent = row->phys_ascent = 0;
17744 row->height = row->phys_height = row->visible_height = 1;
17745 row->extra_line_spacing = 0;
17746 }
17747
17748 /* Compute a hash code for this row. */
17749 {
17750 int area, i;
17751 row->hash = 0;
17752 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17753 for (i = 0; i < row->used[area]; ++i)
17754 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17755 + row->glyphs[area][i].u.val
17756 + row->glyphs[area][i].face_id
17757 + row->glyphs[area][i].padding_p
17758 + (row->glyphs[area][i].type << 2));
17759 }
17760
17761 it->max_ascent = it->max_descent = 0;
17762 it->max_phys_ascent = it->max_phys_descent = 0;
17763 }
17764
17765
17766 /* Append one space to the glyph row of iterator IT if doing a
17767 window-based redisplay. The space has the same face as
17768 IT->face_id. Value is non-zero if a space was added.
17769
17770 This function is called to make sure that there is always one glyph
17771 at the end of a glyph row that the cursor can be set on under
17772 window-systems. (If there weren't such a glyph we would not know
17773 how wide and tall a box cursor should be displayed).
17774
17775 At the same time this space let's a nicely handle clearing to the
17776 end of the line if the row ends in italic text. */
17777
17778 static int
17779 append_space_for_newline (struct it *it, int default_face_p)
17780 {
17781 if (FRAME_WINDOW_P (it->f))
17782 {
17783 int n = it->glyph_row->used[TEXT_AREA];
17784
17785 if (it->glyph_row->glyphs[TEXT_AREA] + n
17786 < it->glyph_row->glyphs[1 + TEXT_AREA])
17787 {
17788 /* Save some values that must not be changed.
17789 Must save IT->c and IT->len because otherwise
17790 ITERATOR_AT_END_P wouldn't work anymore after
17791 append_space_for_newline has been called. */
17792 enum display_element_type saved_what = it->what;
17793 int saved_c = it->c, saved_len = it->len;
17794 int saved_char_to_display = it->char_to_display;
17795 int saved_x = it->current_x;
17796 int saved_face_id = it->face_id;
17797 struct text_pos saved_pos;
17798 Lisp_Object saved_object;
17799 struct face *face;
17800
17801 saved_object = it->object;
17802 saved_pos = it->position;
17803
17804 it->what = IT_CHARACTER;
17805 memset (&it->position, 0, sizeof it->position);
17806 it->object = make_number (0);
17807 it->c = it->char_to_display = ' ';
17808 it->len = 1;
17809
17810 if (default_face_p)
17811 it->face_id = DEFAULT_FACE_ID;
17812 else if (it->face_before_selective_p)
17813 it->face_id = it->saved_face_id;
17814 face = FACE_FROM_ID (it->f, it->face_id);
17815 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17816
17817 PRODUCE_GLYPHS (it);
17818
17819 it->override_ascent = -1;
17820 it->constrain_row_ascent_descent_p = 0;
17821 it->current_x = saved_x;
17822 it->object = saved_object;
17823 it->position = saved_pos;
17824 it->what = saved_what;
17825 it->face_id = saved_face_id;
17826 it->len = saved_len;
17827 it->c = saved_c;
17828 it->char_to_display = saved_char_to_display;
17829 return 1;
17830 }
17831 }
17832
17833 return 0;
17834 }
17835
17836
17837 /* Extend the face of the last glyph in the text area of IT->glyph_row
17838 to the end of the display line. Called from display_line. If the
17839 glyph row is empty, add a space glyph to it so that we know the
17840 face to draw. Set the glyph row flag fill_line_p. If the glyph
17841 row is R2L, prepend a stretch glyph to cover the empty space to the
17842 left of the leftmost glyph. */
17843
17844 static void
17845 extend_face_to_end_of_line (struct it *it)
17846 {
17847 struct face *face;
17848 struct frame *f = it->f;
17849
17850 /* If line is already filled, do nothing. Non window-system frames
17851 get a grace of one more ``pixel'' because their characters are
17852 1-``pixel'' wide, so they hit the equality too early. This grace
17853 is needed only for R2L rows that are not continued, to produce
17854 one extra blank where we could display the cursor. */
17855 if (it->current_x >= it->last_visible_x
17856 + (!FRAME_WINDOW_P (f)
17857 && it->glyph_row->reversed_p
17858 && !it->glyph_row->continued_p))
17859 return;
17860
17861 /* Face extension extends the background and box of IT->face_id
17862 to the end of the line. If the background equals the background
17863 of the frame, we don't have to do anything. */
17864 if (it->face_before_selective_p)
17865 face = FACE_FROM_ID (f, it->saved_face_id);
17866 else
17867 face = FACE_FROM_ID (f, it->face_id);
17868
17869 if (FRAME_WINDOW_P (f)
17870 && it->glyph_row->displays_text_p
17871 && face->box == FACE_NO_BOX
17872 && face->background == FRAME_BACKGROUND_PIXEL (f)
17873 && !face->stipple
17874 && !it->glyph_row->reversed_p)
17875 return;
17876
17877 /* Set the glyph row flag indicating that the face of the last glyph
17878 in the text area has to be drawn to the end of the text area. */
17879 it->glyph_row->fill_line_p = 1;
17880
17881 /* If current character of IT is not ASCII, make sure we have the
17882 ASCII face. This will be automatically undone the next time
17883 get_next_display_element returns a multibyte character. Note
17884 that the character will always be single byte in unibyte
17885 text. */
17886 if (!ASCII_CHAR_P (it->c))
17887 {
17888 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17889 }
17890
17891 if (FRAME_WINDOW_P (f))
17892 {
17893 /* If the row is empty, add a space with the current face of IT,
17894 so that we know which face to draw. */
17895 if (it->glyph_row->used[TEXT_AREA] == 0)
17896 {
17897 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17898 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17899 it->glyph_row->used[TEXT_AREA] = 1;
17900 }
17901 #ifdef HAVE_WINDOW_SYSTEM
17902 if (it->glyph_row->reversed_p)
17903 {
17904 /* Prepend a stretch glyph to the row, such that the
17905 rightmost glyph will be drawn flushed all the way to the
17906 right margin of the window. The stretch glyph that will
17907 occupy the empty space, if any, to the left of the
17908 glyphs. */
17909 struct font *font = face->font ? face->font : FRAME_FONT (f);
17910 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17911 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17912 struct glyph *g;
17913 int row_width, stretch_ascent, stretch_width;
17914 struct text_pos saved_pos;
17915 int saved_face_id, saved_avoid_cursor;
17916
17917 for (row_width = 0, g = row_start; g < row_end; g++)
17918 row_width += g->pixel_width;
17919 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17920 if (stretch_width > 0)
17921 {
17922 stretch_ascent =
17923 (((it->ascent + it->descent)
17924 * FONT_BASE (font)) / FONT_HEIGHT (font));
17925 saved_pos = it->position;
17926 memset (&it->position, 0, sizeof it->position);
17927 saved_avoid_cursor = it->avoid_cursor_p;
17928 it->avoid_cursor_p = 1;
17929 saved_face_id = it->face_id;
17930 /* The last row's stretch glyph should get the default
17931 face, to avoid painting the rest of the window with
17932 the region face, if the region ends at ZV. */
17933 if (it->glyph_row->ends_at_zv_p)
17934 it->face_id = DEFAULT_FACE_ID;
17935 else
17936 it->face_id = face->id;
17937 append_stretch_glyph (it, make_number (0), stretch_width,
17938 it->ascent + it->descent, stretch_ascent);
17939 it->position = saved_pos;
17940 it->avoid_cursor_p = saved_avoid_cursor;
17941 it->face_id = saved_face_id;
17942 }
17943 }
17944 #endif /* HAVE_WINDOW_SYSTEM */
17945 }
17946 else
17947 {
17948 /* Save some values that must not be changed. */
17949 int saved_x = it->current_x;
17950 struct text_pos saved_pos;
17951 Lisp_Object saved_object;
17952 enum display_element_type saved_what = it->what;
17953 int saved_face_id = it->face_id;
17954
17955 saved_object = it->object;
17956 saved_pos = it->position;
17957
17958 it->what = IT_CHARACTER;
17959 memset (&it->position, 0, sizeof it->position);
17960 it->object = make_number (0);
17961 it->c = it->char_to_display = ' ';
17962 it->len = 1;
17963 /* The last row's blank glyphs should get the default face, to
17964 avoid painting the rest of the window with the region face,
17965 if the region ends at ZV. */
17966 if (it->glyph_row->ends_at_zv_p)
17967 it->face_id = DEFAULT_FACE_ID;
17968 else
17969 it->face_id = face->id;
17970
17971 PRODUCE_GLYPHS (it);
17972
17973 while (it->current_x <= it->last_visible_x)
17974 PRODUCE_GLYPHS (it);
17975
17976 /* Don't count these blanks really. It would let us insert a left
17977 truncation glyph below and make us set the cursor on them, maybe. */
17978 it->current_x = saved_x;
17979 it->object = saved_object;
17980 it->position = saved_pos;
17981 it->what = saved_what;
17982 it->face_id = saved_face_id;
17983 }
17984 }
17985
17986
17987 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17988 trailing whitespace. */
17989
17990 static int
17991 trailing_whitespace_p (EMACS_INT charpos)
17992 {
17993 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17994 int c = 0;
17995
17996 while (bytepos < ZV_BYTE
17997 && (c = FETCH_CHAR (bytepos),
17998 c == ' ' || c == '\t'))
17999 ++bytepos;
18000
18001 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18002 {
18003 if (bytepos != PT_BYTE)
18004 return 1;
18005 }
18006 return 0;
18007 }
18008
18009
18010 /* Highlight trailing whitespace, if any, in ROW. */
18011
18012 static void
18013 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18014 {
18015 int used = row->used[TEXT_AREA];
18016
18017 if (used)
18018 {
18019 struct glyph *start = row->glyphs[TEXT_AREA];
18020 struct glyph *glyph = start + used - 1;
18021
18022 if (row->reversed_p)
18023 {
18024 /* Right-to-left rows need to be processed in the opposite
18025 direction, so swap the edge pointers. */
18026 glyph = start;
18027 start = row->glyphs[TEXT_AREA] + used - 1;
18028 }
18029
18030 /* Skip over glyphs inserted to display the cursor at the
18031 end of a line, for extending the face of the last glyph
18032 to the end of the line on terminals, and for truncation
18033 and continuation glyphs. */
18034 if (!row->reversed_p)
18035 {
18036 while (glyph >= start
18037 && glyph->type == CHAR_GLYPH
18038 && INTEGERP (glyph->object))
18039 --glyph;
18040 }
18041 else
18042 {
18043 while (glyph <= start
18044 && glyph->type == CHAR_GLYPH
18045 && INTEGERP (glyph->object))
18046 ++glyph;
18047 }
18048
18049 /* If last glyph is a space or stretch, and it's trailing
18050 whitespace, set the face of all trailing whitespace glyphs in
18051 IT->glyph_row to `trailing-whitespace'. */
18052 if ((row->reversed_p ? glyph <= start : glyph >= start)
18053 && BUFFERP (glyph->object)
18054 && (glyph->type == STRETCH_GLYPH
18055 || (glyph->type == CHAR_GLYPH
18056 && glyph->u.ch == ' '))
18057 && trailing_whitespace_p (glyph->charpos))
18058 {
18059 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18060 if (face_id < 0)
18061 return;
18062
18063 if (!row->reversed_p)
18064 {
18065 while (glyph >= start
18066 && BUFFERP (glyph->object)
18067 && (glyph->type == STRETCH_GLYPH
18068 || (glyph->type == CHAR_GLYPH
18069 && glyph->u.ch == ' ')))
18070 (glyph--)->face_id = face_id;
18071 }
18072 else
18073 {
18074 while (glyph <= start
18075 && BUFFERP (glyph->object)
18076 && (glyph->type == STRETCH_GLYPH
18077 || (glyph->type == CHAR_GLYPH
18078 && glyph->u.ch == ' ')))
18079 (glyph++)->face_id = face_id;
18080 }
18081 }
18082 }
18083 }
18084
18085
18086 /* Value is non-zero if glyph row ROW should be
18087 used to hold the cursor. */
18088
18089 static int
18090 cursor_row_p (struct glyph_row *row)
18091 {
18092 int result = 1;
18093
18094 if (PT == CHARPOS (row->end.pos)
18095 || PT == MATRIX_ROW_END_CHARPOS (row))
18096 {
18097 /* Suppose the row ends on a string.
18098 Unless the row is continued, that means it ends on a newline
18099 in the string. If it's anything other than a display string
18100 (e.g. a before-string from an overlay), we don't want the
18101 cursor there. (This heuristic seems to give the optimal
18102 behavior for the various types of multi-line strings.) */
18103 if (CHARPOS (row->end.string_pos) >= 0)
18104 {
18105 if (row->continued_p)
18106 result = 1;
18107 else
18108 {
18109 /* Check for `display' property. */
18110 struct glyph *beg = row->glyphs[TEXT_AREA];
18111 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18112 struct glyph *glyph;
18113
18114 result = 0;
18115 for (glyph = end; glyph >= beg; --glyph)
18116 if (STRINGP (glyph->object))
18117 {
18118 Lisp_Object prop
18119 = Fget_char_property (make_number (PT),
18120 Qdisplay, Qnil);
18121 result =
18122 (!NILP (prop)
18123 && display_prop_string_p (prop, glyph->object));
18124 break;
18125 }
18126 }
18127 }
18128 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18129 {
18130 /* If the row ends in middle of a real character,
18131 and the line is continued, we want the cursor here.
18132 That's because CHARPOS (ROW->end.pos) would equal
18133 PT if PT is before the character. */
18134 if (!row->ends_in_ellipsis_p)
18135 result = row->continued_p;
18136 else
18137 /* If the row ends in an ellipsis, then
18138 CHARPOS (ROW->end.pos) will equal point after the
18139 invisible text. We want that position to be displayed
18140 after the ellipsis. */
18141 result = 0;
18142 }
18143 /* If the row ends at ZV, display the cursor at the end of that
18144 row instead of at the start of the row below. */
18145 else if (row->ends_at_zv_p)
18146 result = 1;
18147 else
18148 result = 0;
18149 }
18150
18151 return result;
18152 }
18153
18154 \f
18155
18156 /* Push the property PROP so that it will be rendered at the current
18157 position in IT. Return 1 if PROP was successfully pushed, 0
18158 otherwise. Called from handle_line_prefix to handle the
18159 `line-prefix' and `wrap-prefix' properties. */
18160
18161 static int
18162 push_display_prop (struct it *it, Lisp_Object prop)
18163 {
18164 struct text_pos pos =
18165 (it->method == GET_FROM_STRING) ? it->current.string_pos : it->current.pos;
18166
18167 xassert (it->method == GET_FROM_BUFFER
18168 || it->method == GET_FROM_STRING);
18169
18170 /* We need to save the current buffer/string position, so it will be
18171 restored by pop_it, because iterate_out_of_display_property
18172 depends on that being set correctly, but some situations leave
18173 it->position not yet set when this function is called. */
18174 push_it (it, &pos);
18175
18176 if (STRINGP (prop))
18177 {
18178 if (SCHARS (prop) == 0)
18179 {
18180 pop_it (it);
18181 return 0;
18182 }
18183
18184 it->string = prop;
18185 it->multibyte_p = STRING_MULTIBYTE (it->string);
18186 it->current.overlay_string_index = -1;
18187 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18188 it->end_charpos = it->string_nchars = SCHARS (it->string);
18189 it->method = GET_FROM_STRING;
18190 it->stop_charpos = 0;
18191 it->prev_stop = 0;
18192 it->base_level_stop = 0;
18193
18194 /* Force paragraph direction to be that of the parent
18195 buffer/string. */
18196 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18197 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18198 else
18199 it->paragraph_embedding = L2R;
18200
18201 /* Set up the bidi iterator for this display string. */
18202 if (it->bidi_p)
18203 {
18204 it->bidi_it.string.lstring = it->string;
18205 it->bidi_it.string.s = NULL;
18206 it->bidi_it.string.schars = it->end_charpos;
18207 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18208 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18209 it->bidi_it.string.unibyte = !it->multibyte_p;
18210 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18211 }
18212 }
18213 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18214 {
18215 it->method = GET_FROM_STRETCH;
18216 it->object = prop;
18217 }
18218 #ifdef HAVE_WINDOW_SYSTEM
18219 else if (IMAGEP (prop))
18220 {
18221 it->what = IT_IMAGE;
18222 it->image_id = lookup_image (it->f, prop);
18223 it->method = GET_FROM_IMAGE;
18224 }
18225 #endif /* HAVE_WINDOW_SYSTEM */
18226 else
18227 {
18228 pop_it (it); /* bogus display property, give up */
18229 return 0;
18230 }
18231
18232 return 1;
18233 }
18234
18235 /* Return the character-property PROP at the current position in IT. */
18236
18237 static Lisp_Object
18238 get_it_property (struct it *it, Lisp_Object prop)
18239 {
18240 Lisp_Object position;
18241
18242 if (STRINGP (it->object))
18243 position = make_number (IT_STRING_CHARPOS (*it));
18244 else if (BUFFERP (it->object))
18245 position = make_number (IT_CHARPOS (*it));
18246 else
18247 return Qnil;
18248
18249 return Fget_char_property (position, prop, it->object);
18250 }
18251
18252 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18253
18254 static void
18255 handle_line_prefix (struct it *it)
18256 {
18257 Lisp_Object prefix;
18258
18259 if (it->continuation_lines_width > 0)
18260 {
18261 prefix = get_it_property (it, Qwrap_prefix);
18262 if (NILP (prefix))
18263 prefix = Vwrap_prefix;
18264 }
18265 else
18266 {
18267 prefix = get_it_property (it, Qline_prefix);
18268 if (NILP (prefix))
18269 prefix = Vline_prefix;
18270 }
18271 if (! NILP (prefix) && push_display_prop (it, prefix))
18272 {
18273 /* If the prefix is wider than the window, and we try to wrap
18274 it, it would acquire its own wrap prefix, and so on till the
18275 iterator stack overflows. So, don't wrap the prefix. */
18276 it->line_wrap = TRUNCATE;
18277 it->avoid_cursor_p = 1;
18278 }
18279 }
18280
18281 \f
18282
18283 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18284 only for R2L lines from display_line and display_string, when they
18285 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18286 the line/string needs to be continued on the next glyph row. */
18287 static void
18288 unproduce_glyphs (struct it *it, int n)
18289 {
18290 struct glyph *glyph, *end;
18291
18292 xassert (it->glyph_row);
18293 xassert (it->glyph_row->reversed_p);
18294 xassert (it->area == TEXT_AREA);
18295 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18296
18297 if (n > it->glyph_row->used[TEXT_AREA])
18298 n = it->glyph_row->used[TEXT_AREA];
18299 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18300 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18301 for ( ; glyph < end; glyph++)
18302 glyph[-n] = *glyph;
18303 }
18304
18305 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18306 and ROW->maxpos. */
18307 static void
18308 find_row_edges (struct it *it, struct glyph_row *row,
18309 EMACS_INT min_pos, EMACS_INT min_bpos,
18310 EMACS_INT max_pos, EMACS_INT max_bpos)
18311 {
18312 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18313 lines' rows is implemented for bidi-reordered rows. */
18314
18315 /* ROW->minpos is the value of min_pos, the minimal buffer position
18316 we have in ROW, or ROW->start.pos if that is smaller. */
18317 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18318 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18319 else
18320 /* We didn't find buffer positions smaller than ROW->start, or
18321 didn't find _any_ valid buffer positions in any of the glyphs,
18322 so we must trust the iterator's computed positions. */
18323 row->minpos = row->start.pos;
18324 if (max_pos <= 0)
18325 {
18326 max_pos = CHARPOS (it->current.pos);
18327 max_bpos = BYTEPOS (it->current.pos);
18328 }
18329
18330 /* Here are the various use-cases for ending the row, and the
18331 corresponding values for ROW->maxpos:
18332
18333 Line ends in a newline from buffer eol_pos + 1
18334 Line is continued from buffer max_pos + 1
18335 Line is truncated on right it->current.pos
18336 Line ends in a newline from string max_pos
18337 Line is continued from string max_pos
18338 Line is continued from display vector max_pos
18339 Line is entirely from a string min_pos == max_pos
18340 Line is entirely from a display vector min_pos == max_pos
18341 Line that ends at ZV ZV
18342
18343 If you discover other use-cases, please add them here as
18344 appropriate. */
18345 if (row->ends_at_zv_p)
18346 row->maxpos = it->current.pos;
18347 else if (row->used[TEXT_AREA])
18348 {
18349 if (row->ends_in_newline_from_string_p)
18350 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18351 else if (CHARPOS (it->eol_pos) > 0)
18352 SET_TEXT_POS (row->maxpos,
18353 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18354 else if (row->continued_p)
18355 {
18356 /* If max_pos is different from IT's current position, it
18357 means IT->method does not belong to the display element
18358 at max_pos. However, it also means that the display
18359 element at max_pos was displayed in its entirety on this
18360 line, which is equivalent to saying that the next line
18361 starts at the next buffer position. */
18362 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18363 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18364 else
18365 {
18366 INC_BOTH (max_pos, max_bpos);
18367 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18368 }
18369 }
18370 else if (row->truncated_on_right_p)
18371 /* display_line already called reseat_at_next_visible_line_start,
18372 which puts the iterator at the beginning of the next line, in
18373 the logical order. */
18374 row->maxpos = it->current.pos;
18375 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18376 /* A line that is entirely from a string/image/stretch... */
18377 row->maxpos = row->minpos;
18378 else
18379 abort ();
18380 }
18381 else
18382 row->maxpos = it->current.pos;
18383 }
18384
18385 /* Construct the glyph row IT->glyph_row in the desired matrix of
18386 IT->w from text at the current position of IT. See dispextern.h
18387 for an overview of struct it. Value is non-zero if
18388 IT->glyph_row displays text, as opposed to a line displaying ZV
18389 only. */
18390
18391 static int
18392 display_line (struct it *it)
18393 {
18394 struct glyph_row *row = it->glyph_row;
18395 Lisp_Object overlay_arrow_string;
18396 struct it wrap_it;
18397 void *wrap_data = NULL;
18398 int may_wrap = 0, wrap_x IF_LINT (= 0);
18399 int wrap_row_used = -1;
18400 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18401 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18402 int wrap_row_extra_line_spacing IF_LINT (= 0);
18403 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18404 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18405 int cvpos;
18406 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18407 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18408
18409 /* We always start displaying at hpos zero even if hscrolled. */
18410 xassert (it->hpos == 0 && it->current_x == 0);
18411
18412 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18413 >= it->w->desired_matrix->nrows)
18414 {
18415 it->w->nrows_scale_factor++;
18416 fonts_changed_p = 1;
18417 return 0;
18418 }
18419
18420 /* Is IT->w showing the region? */
18421 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18422
18423 /* Clear the result glyph row and enable it. */
18424 prepare_desired_row (row);
18425
18426 row->y = it->current_y;
18427 row->start = it->start;
18428 row->continuation_lines_width = it->continuation_lines_width;
18429 row->displays_text_p = 1;
18430 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18431 it->starts_in_middle_of_char_p = 0;
18432
18433 /* Arrange the overlays nicely for our purposes. Usually, we call
18434 display_line on only one line at a time, in which case this
18435 can't really hurt too much, or we call it on lines which appear
18436 one after another in the buffer, in which case all calls to
18437 recenter_overlay_lists but the first will be pretty cheap. */
18438 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18439
18440 /* Move over display elements that are not visible because we are
18441 hscrolled. This may stop at an x-position < IT->first_visible_x
18442 if the first glyph is partially visible or if we hit a line end. */
18443 if (it->current_x < it->first_visible_x)
18444 {
18445 this_line_min_pos = row->start.pos;
18446 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18447 MOVE_TO_POS | MOVE_TO_X);
18448 /* Record the smallest positions seen while we moved over
18449 display elements that are not visible. This is needed by
18450 redisplay_internal for optimizing the case where the cursor
18451 stays inside the same line. The rest of this function only
18452 considers positions that are actually displayed, so
18453 RECORD_MAX_MIN_POS will not otherwise record positions that
18454 are hscrolled to the left of the left edge of the window. */
18455 min_pos = CHARPOS (this_line_min_pos);
18456 min_bpos = BYTEPOS (this_line_min_pos);
18457 }
18458 else
18459 {
18460 /* We only do this when not calling `move_it_in_display_line_to'
18461 above, because move_it_in_display_line_to calls
18462 handle_line_prefix itself. */
18463 handle_line_prefix (it);
18464 }
18465
18466 /* Get the initial row height. This is either the height of the
18467 text hscrolled, if there is any, or zero. */
18468 row->ascent = it->max_ascent;
18469 row->height = it->max_ascent + it->max_descent;
18470 row->phys_ascent = it->max_phys_ascent;
18471 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18472 row->extra_line_spacing = it->max_extra_line_spacing;
18473
18474 /* Utility macro to record max and min buffer positions seen until now. */
18475 #define RECORD_MAX_MIN_POS(IT) \
18476 do \
18477 { \
18478 int composition_p = (IT)->what == IT_COMPOSITION; \
18479 EMACS_INT current_pos = \
18480 composition_p ? (IT)->cmp_it.charpos \
18481 : IT_CHARPOS (*(IT)); \
18482 EMACS_INT current_bpos = \
18483 composition_p ? CHAR_TO_BYTE (current_pos) \
18484 : IT_BYTEPOS (*(IT)); \
18485 if (current_pos < min_pos) \
18486 { \
18487 min_pos = current_pos; \
18488 min_bpos = current_bpos; \
18489 } \
18490 if (IT_CHARPOS (*it) > max_pos) \
18491 { \
18492 max_pos = IT_CHARPOS (*it); \
18493 max_bpos = IT_BYTEPOS (*it); \
18494 } \
18495 } \
18496 while (0)
18497
18498 /* Loop generating characters. The loop is left with IT on the next
18499 character to display. */
18500 while (1)
18501 {
18502 int n_glyphs_before, hpos_before, x_before;
18503 int x, nglyphs;
18504 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18505
18506 /* Retrieve the next thing to display. Value is zero if end of
18507 buffer reached. */
18508 if (!get_next_display_element (it))
18509 {
18510 /* Maybe add a space at the end of this line that is used to
18511 display the cursor there under X. Set the charpos of the
18512 first glyph of blank lines not corresponding to any text
18513 to -1. */
18514 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18515 row->exact_window_width_line_p = 1;
18516 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18517 || row->used[TEXT_AREA] == 0)
18518 {
18519 row->glyphs[TEXT_AREA]->charpos = -1;
18520 row->displays_text_p = 0;
18521
18522 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18523 && (!MINI_WINDOW_P (it->w)
18524 || (minibuf_level && EQ (it->window, minibuf_window))))
18525 row->indicate_empty_line_p = 1;
18526 }
18527
18528 it->continuation_lines_width = 0;
18529 row->ends_at_zv_p = 1;
18530 /* A row that displays right-to-left text must always have
18531 its last face extended all the way to the end of line,
18532 even if this row ends in ZV, because we still write to
18533 the screen left to right. */
18534 if (row->reversed_p)
18535 extend_face_to_end_of_line (it);
18536 break;
18537 }
18538
18539 /* Now, get the metrics of what we want to display. This also
18540 generates glyphs in `row' (which is IT->glyph_row). */
18541 n_glyphs_before = row->used[TEXT_AREA];
18542 x = it->current_x;
18543
18544 /* Remember the line height so far in case the next element doesn't
18545 fit on the line. */
18546 if (it->line_wrap != TRUNCATE)
18547 {
18548 ascent = it->max_ascent;
18549 descent = it->max_descent;
18550 phys_ascent = it->max_phys_ascent;
18551 phys_descent = it->max_phys_descent;
18552
18553 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18554 {
18555 if (IT_DISPLAYING_WHITESPACE (it))
18556 may_wrap = 1;
18557 else if (may_wrap)
18558 {
18559 SAVE_IT (wrap_it, *it, wrap_data);
18560 wrap_x = x;
18561 wrap_row_used = row->used[TEXT_AREA];
18562 wrap_row_ascent = row->ascent;
18563 wrap_row_height = row->height;
18564 wrap_row_phys_ascent = row->phys_ascent;
18565 wrap_row_phys_height = row->phys_height;
18566 wrap_row_extra_line_spacing = row->extra_line_spacing;
18567 wrap_row_min_pos = min_pos;
18568 wrap_row_min_bpos = min_bpos;
18569 wrap_row_max_pos = max_pos;
18570 wrap_row_max_bpos = max_bpos;
18571 may_wrap = 0;
18572 }
18573 }
18574 }
18575
18576 PRODUCE_GLYPHS (it);
18577
18578 /* If this display element was in marginal areas, continue with
18579 the next one. */
18580 if (it->area != TEXT_AREA)
18581 {
18582 row->ascent = max (row->ascent, it->max_ascent);
18583 row->height = max (row->height, it->max_ascent + it->max_descent);
18584 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18585 row->phys_height = max (row->phys_height,
18586 it->max_phys_ascent + it->max_phys_descent);
18587 row->extra_line_spacing = max (row->extra_line_spacing,
18588 it->max_extra_line_spacing);
18589 set_iterator_to_next (it, 1);
18590 continue;
18591 }
18592
18593 /* Does the display element fit on the line? If we truncate
18594 lines, we should draw past the right edge of the window. If
18595 we don't truncate, we want to stop so that we can display the
18596 continuation glyph before the right margin. If lines are
18597 continued, there are two possible strategies for characters
18598 resulting in more than 1 glyph (e.g. tabs): Display as many
18599 glyphs as possible in this line and leave the rest for the
18600 continuation line, or display the whole element in the next
18601 line. Original redisplay did the former, so we do it also. */
18602 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18603 hpos_before = it->hpos;
18604 x_before = x;
18605
18606 if (/* Not a newline. */
18607 nglyphs > 0
18608 /* Glyphs produced fit entirely in the line. */
18609 && it->current_x < it->last_visible_x)
18610 {
18611 it->hpos += nglyphs;
18612 row->ascent = max (row->ascent, it->max_ascent);
18613 row->height = max (row->height, it->max_ascent + it->max_descent);
18614 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18615 row->phys_height = max (row->phys_height,
18616 it->max_phys_ascent + it->max_phys_descent);
18617 row->extra_line_spacing = max (row->extra_line_spacing,
18618 it->max_extra_line_spacing);
18619 if (it->current_x - it->pixel_width < it->first_visible_x)
18620 row->x = x - it->first_visible_x;
18621 /* Record the maximum and minimum buffer positions seen so
18622 far in glyphs that will be displayed by this row. */
18623 if (it->bidi_p)
18624 RECORD_MAX_MIN_POS (it);
18625 }
18626 else
18627 {
18628 int i, new_x;
18629 struct glyph *glyph;
18630
18631 for (i = 0; i < nglyphs; ++i, x = new_x)
18632 {
18633 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18634 new_x = x + glyph->pixel_width;
18635
18636 if (/* Lines are continued. */
18637 it->line_wrap != TRUNCATE
18638 && (/* Glyph doesn't fit on the line. */
18639 new_x > it->last_visible_x
18640 /* Or it fits exactly on a window system frame. */
18641 || (new_x == it->last_visible_x
18642 && FRAME_WINDOW_P (it->f))))
18643 {
18644 /* End of a continued line. */
18645
18646 if (it->hpos == 0
18647 || (new_x == it->last_visible_x
18648 && FRAME_WINDOW_P (it->f)))
18649 {
18650 /* Current glyph is the only one on the line or
18651 fits exactly on the line. We must continue
18652 the line because we can't draw the cursor
18653 after the glyph. */
18654 row->continued_p = 1;
18655 it->current_x = new_x;
18656 it->continuation_lines_width += new_x;
18657 ++it->hpos;
18658 /* Record the maximum and minimum buffer
18659 positions seen so far in glyphs that will be
18660 displayed by this row. */
18661 if (it->bidi_p)
18662 RECORD_MAX_MIN_POS (it);
18663 if (i == nglyphs - 1)
18664 {
18665 /* If line-wrap is on, check if a previous
18666 wrap point was found. */
18667 if (wrap_row_used > 0
18668 /* Even if there is a previous wrap
18669 point, continue the line here as
18670 usual, if (i) the previous character
18671 was a space or tab AND (ii) the
18672 current character is not. */
18673 && (!may_wrap
18674 || IT_DISPLAYING_WHITESPACE (it)))
18675 goto back_to_wrap;
18676
18677 set_iterator_to_next (it, 1);
18678 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18679 {
18680 if (!get_next_display_element (it))
18681 {
18682 row->exact_window_width_line_p = 1;
18683 it->continuation_lines_width = 0;
18684 row->continued_p = 0;
18685 row->ends_at_zv_p = 1;
18686 }
18687 else if (ITERATOR_AT_END_OF_LINE_P (it))
18688 {
18689 row->continued_p = 0;
18690 row->exact_window_width_line_p = 1;
18691 }
18692 }
18693 }
18694 }
18695 else if (CHAR_GLYPH_PADDING_P (*glyph)
18696 && !FRAME_WINDOW_P (it->f))
18697 {
18698 /* A padding glyph that doesn't fit on this line.
18699 This means the whole character doesn't fit
18700 on the line. */
18701 if (row->reversed_p)
18702 unproduce_glyphs (it, row->used[TEXT_AREA]
18703 - n_glyphs_before);
18704 row->used[TEXT_AREA] = n_glyphs_before;
18705
18706 /* Fill the rest of the row with continuation
18707 glyphs like in 20.x. */
18708 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18709 < row->glyphs[1 + TEXT_AREA])
18710 produce_special_glyphs (it, IT_CONTINUATION);
18711
18712 row->continued_p = 1;
18713 it->current_x = x_before;
18714 it->continuation_lines_width += x_before;
18715
18716 /* Restore the height to what it was before the
18717 element not fitting on the line. */
18718 it->max_ascent = ascent;
18719 it->max_descent = descent;
18720 it->max_phys_ascent = phys_ascent;
18721 it->max_phys_descent = phys_descent;
18722 }
18723 else if (wrap_row_used > 0)
18724 {
18725 back_to_wrap:
18726 if (row->reversed_p)
18727 unproduce_glyphs (it,
18728 row->used[TEXT_AREA] - wrap_row_used);
18729 RESTORE_IT (it, &wrap_it, wrap_data);
18730 it->continuation_lines_width += wrap_x;
18731 row->used[TEXT_AREA] = wrap_row_used;
18732 row->ascent = wrap_row_ascent;
18733 row->height = wrap_row_height;
18734 row->phys_ascent = wrap_row_phys_ascent;
18735 row->phys_height = wrap_row_phys_height;
18736 row->extra_line_spacing = wrap_row_extra_line_spacing;
18737 min_pos = wrap_row_min_pos;
18738 min_bpos = wrap_row_min_bpos;
18739 max_pos = wrap_row_max_pos;
18740 max_bpos = wrap_row_max_bpos;
18741 row->continued_p = 1;
18742 row->ends_at_zv_p = 0;
18743 row->exact_window_width_line_p = 0;
18744 it->continuation_lines_width += x;
18745
18746 /* Make sure that a non-default face is extended
18747 up to the right margin of the window. */
18748 extend_face_to_end_of_line (it);
18749 }
18750 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18751 {
18752 /* A TAB that extends past the right edge of the
18753 window. This produces a single glyph on
18754 window system frames. We leave the glyph in
18755 this row and let it fill the row, but don't
18756 consume the TAB. */
18757 it->continuation_lines_width += it->last_visible_x;
18758 row->ends_in_middle_of_char_p = 1;
18759 row->continued_p = 1;
18760 glyph->pixel_width = it->last_visible_x - x;
18761 it->starts_in_middle_of_char_p = 1;
18762 }
18763 else
18764 {
18765 /* Something other than a TAB that draws past
18766 the right edge of the window. Restore
18767 positions to values before the element. */
18768 if (row->reversed_p)
18769 unproduce_glyphs (it, row->used[TEXT_AREA]
18770 - (n_glyphs_before + i));
18771 row->used[TEXT_AREA] = n_glyphs_before + i;
18772
18773 /* Display continuation glyphs. */
18774 if (!FRAME_WINDOW_P (it->f))
18775 produce_special_glyphs (it, IT_CONTINUATION);
18776 row->continued_p = 1;
18777
18778 it->current_x = x_before;
18779 it->continuation_lines_width += x;
18780 extend_face_to_end_of_line (it);
18781
18782 if (nglyphs > 1 && i > 0)
18783 {
18784 row->ends_in_middle_of_char_p = 1;
18785 it->starts_in_middle_of_char_p = 1;
18786 }
18787
18788 /* Restore the height to what it was before the
18789 element not fitting on the line. */
18790 it->max_ascent = ascent;
18791 it->max_descent = descent;
18792 it->max_phys_ascent = phys_ascent;
18793 it->max_phys_descent = phys_descent;
18794 }
18795
18796 break;
18797 }
18798 else if (new_x > it->first_visible_x)
18799 {
18800 /* Increment number of glyphs actually displayed. */
18801 ++it->hpos;
18802
18803 /* Record the maximum and minimum buffer positions
18804 seen so far in glyphs that will be displayed by
18805 this row. */
18806 if (it->bidi_p)
18807 RECORD_MAX_MIN_POS (it);
18808
18809 if (x < it->first_visible_x)
18810 /* Glyph is partially visible, i.e. row starts at
18811 negative X position. */
18812 row->x = x - it->first_visible_x;
18813 }
18814 else
18815 {
18816 /* Glyph is completely off the left margin of the
18817 window. This should not happen because of the
18818 move_it_in_display_line at the start of this
18819 function, unless the text display area of the
18820 window is empty. */
18821 xassert (it->first_visible_x <= it->last_visible_x);
18822 }
18823 }
18824
18825 row->ascent = max (row->ascent, it->max_ascent);
18826 row->height = max (row->height, it->max_ascent + it->max_descent);
18827 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18828 row->phys_height = max (row->phys_height,
18829 it->max_phys_ascent + it->max_phys_descent);
18830 row->extra_line_spacing = max (row->extra_line_spacing,
18831 it->max_extra_line_spacing);
18832
18833 /* End of this display line if row is continued. */
18834 if (row->continued_p || row->ends_at_zv_p)
18835 break;
18836 }
18837
18838 at_end_of_line:
18839 /* Is this a line end? If yes, we're also done, after making
18840 sure that a non-default face is extended up to the right
18841 margin of the window. */
18842 if (ITERATOR_AT_END_OF_LINE_P (it))
18843 {
18844 int used_before = row->used[TEXT_AREA];
18845
18846 row->ends_in_newline_from_string_p = STRINGP (it->object);
18847
18848 /* Add a space at the end of the line that is used to
18849 display the cursor there. */
18850 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18851 append_space_for_newline (it, 0);
18852
18853 /* Extend the face to the end of the line. */
18854 extend_face_to_end_of_line (it);
18855
18856 /* Make sure we have the position. */
18857 if (used_before == 0)
18858 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18859
18860 /* Record the position of the newline, for use in
18861 find_row_edges. */
18862 it->eol_pos = it->current.pos;
18863
18864 /* Consume the line end. This skips over invisible lines. */
18865 set_iterator_to_next (it, 1);
18866 it->continuation_lines_width = 0;
18867 break;
18868 }
18869
18870 /* Proceed with next display element. Note that this skips
18871 over lines invisible because of selective display. */
18872 set_iterator_to_next (it, 1);
18873
18874 /* If we truncate lines, we are done when the last displayed
18875 glyphs reach past the right margin of the window. */
18876 if (it->line_wrap == TRUNCATE
18877 && (FRAME_WINDOW_P (it->f)
18878 ? (it->current_x >= it->last_visible_x)
18879 : (it->current_x > it->last_visible_x)))
18880 {
18881 /* Maybe add truncation glyphs. */
18882 if (!FRAME_WINDOW_P (it->f))
18883 {
18884 int i, n;
18885
18886 if (!row->reversed_p)
18887 {
18888 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18889 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18890 break;
18891 }
18892 else
18893 {
18894 for (i = 0; i < row->used[TEXT_AREA]; i++)
18895 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18896 break;
18897 /* Remove any padding glyphs at the front of ROW, to
18898 make room for the truncation glyphs we will be
18899 adding below. The loop below always inserts at
18900 least one truncation glyph, so also remove the
18901 last glyph added to ROW. */
18902 unproduce_glyphs (it, i + 1);
18903 /* Adjust i for the loop below. */
18904 i = row->used[TEXT_AREA] - (i + 1);
18905 }
18906
18907 for (n = row->used[TEXT_AREA]; i < n; ++i)
18908 {
18909 row->used[TEXT_AREA] = i;
18910 produce_special_glyphs (it, IT_TRUNCATION);
18911 }
18912 }
18913 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18914 {
18915 /* Don't truncate if we can overflow newline into fringe. */
18916 if (!get_next_display_element (it))
18917 {
18918 it->continuation_lines_width = 0;
18919 row->ends_at_zv_p = 1;
18920 row->exact_window_width_line_p = 1;
18921 break;
18922 }
18923 if (ITERATOR_AT_END_OF_LINE_P (it))
18924 {
18925 row->exact_window_width_line_p = 1;
18926 goto at_end_of_line;
18927 }
18928 }
18929
18930 row->truncated_on_right_p = 1;
18931 it->continuation_lines_width = 0;
18932 reseat_at_next_visible_line_start (it, 0);
18933 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18934 it->hpos = hpos_before;
18935 it->current_x = x_before;
18936 break;
18937 }
18938 }
18939
18940 if (wrap_data)
18941 bidi_unshelve_cache (wrap_data, 1);
18942
18943 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18944 at the left window margin. */
18945 if (it->first_visible_x
18946 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18947 {
18948 if (!FRAME_WINDOW_P (it->f))
18949 insert_left_trunc_glyphs (it);
18950 row->truncated_on_left_p = 1;
18951 }
18952
18953 /* Remember the position at which this line ends.
18954
18955 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
18956 cannot be before the call to find_row_edges below, since that is
18957 where these positions are determined. */
18958 row->end = it->current;
18959 if (!it->bidi_p)
18960 {
18961 row->minpos = row->start.pos;
18962 row->maxpos = row->end.pos;
18963 }
18964 else
18965 {
18966 /* ROW->minpos and ROW->maxpos must be the smallest and
18967 `1 + the largest' buffer positions in ROW. But if ROW was
18968 bidi-reordered, these two positions can be anywhere in the
18969 row, so we must determine them now. */
18970 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18971 }
18972
18973 /* If the start of this line is the overlay arrow-position, then
18974 mark this glyph row as the one containing the overlay arrow.
18975 This is clearly a mess with variable size fonts. It would be
18976 better to let it be displayed like cursors under X. */
18977 if ((row->displays_text_p || !overlay_arrow_seen)
18978 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18979 !NILP (overlay_arrow_string)))
18980 {
18981 /* Overlay arrow in window redisplay is a fringe bitmap. */
18982 if (STRINGP (overlay_arrow_string))
18983 {
18984 struct glyph_row *arrow_row
18985 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18986 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18987 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18988 struct glyph *p = row->glyphs[TEXT_AREA];
18989 struct glyph *p2, *end;
18990
18991 /* Copy the arrow glyphs. */
18992 while (glyph < arrow_end)
18993 *p++ = *glyph++;
18994
18995 /* Throw away padding glyphs. */
18996 p2 = p;
18997 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18998 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18999 ++p2;
19000 if (p2 > p)
19001 {
19002 while (p2 < end)
19003 *p++ = *p2++;
19004 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19005 }
19006 }
19007 else
19008 {
19009 xassert (INTEGERP (overlay_arrow_string));
19010 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19011 }
19012 overlay_arrow_seen = 1;
19013 }
19014
19015 /* Compute pixel dimensions of this line. */
19016 compute_line_metrics (it);
19017
19018 /* Record whether this row ends inside an ellipsis. */
19019 row->ends_in_ellipsis_p
19020 = (it->method == GET_FROM_DISPLAY_VECTOR
19021 && it->ellipsis_p);
19022
19023 /* Save fringe bitmaps in this row. */
19024 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19025 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19026 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19027 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19028
19029 it->left_user_fringe_bitmap = 0;
19030 it->left_user_fringe_face_id = 0;
19031 it->right_user_fringe_bitmap = 0;
19032 it->right_user_fringe_face_id = 0;
19033
19034 /* Maybe set the cursor. */
19035 cvpos = it->w->cursor.vpos;
19036 if ((cvpos < 0
19037 /* In bidi-reordered rows, keep checking for proper cursor
19038 position even if one has been found already, because buffer
19039 positions in such rows change non-linearly with ROW->VPOS,
19040 when a line is continued. One exception: when we are at ZV,
19041 display cursor on the first suitable glyph row, since all
19042 the empty rows after that also have their position set to ZV. */
19043 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19044 lines' rows is implemented for bidi-reordered rows. */
19045 || (it->bidi_p
19046 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19047 && PT >= MATRIX_ROW_START_CHARPOS (row)
19048 && PT <= MATRIX_ROW_END_CHARPOS (row)
19049 && cursor_row_p (row))
19050 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19051
19052 /* Highlight trailing whitespace. */
19053 if (!NILP (Vshow_trailing_whitespace))
19054 highlight_trailing_whitespace (it->f, it->glyph_row);
19055
19056 /* Prepare for the next line. This line starts horizontally at (X
19057 HPOS) = (0 0). Vertical positions are incremented. As a
19058 convenience for the caller, IT->glyph_row is set to the next
19059 row to be used. */
19060 it->current_x = it->hpos = 0;
19061 it->current_y += row->height;
19062 SET_TEXT_POS (it->eol_pos, 0, 0);
19063 ++it->vpos;
19064 ++it->glyph_row;
19065 /* The next row should by default use the same value of the
19066 reversed_p flag as this one. set_iterator_to_next decides when
19067 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19068 the flag accordingly. */
19069 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19070 it->glyph_row->reversed_p = row->reversed_p;
19071 it->start = row->end;
19072 return row->displays_text_p;
19073
19074 #undef RECORD_MAX_MIN_POS
19075 }
19076
19077 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19078 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19079 doc: /* Return paragraph direction at point in BUFFER.
19080 Value is either `left-to-right' or `right-to-left'.
19081 If BUFFER is omitted or nil, it defaults to the current buffer.
19082
19083 Paragraph direction determines how the text in the paragraph is displayed.
19084 In left-to-right paragraphs, text begins at the left margin of the window
19085 and the reading direction is generally left to right. In right-to-left
19086 paragraphs, text begins at the right margin and is read from right to left.
19087
19088 See also `bidi-paragraph-direction'. */)
19089 (Lisp_Object buffer)
19090 {
19091 struct buffer *buf = current_buffer;
19092 struct buffer *old = buf;
19093
19094 if (! NILP (buffer))
19095 {
19096 CHECK_BUFFER (buffer);
19097 buf = XBUFFER (buffer);
19098 }
19099
19100 if (NILP (BVAR (buf, bidi_display_reordering))
19101 || NILP (BVAR (buf, enable_multibyte_characters)))
19102 return Qleft_to_right;
19103 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19104 return BVAR (buf, bidi_paragraph_direction);
19105 else
19106 {
19107 /* Determine the direction from buffer text. We could try to
19108 use current_matrix if it is up to date, but this seems fast
19109 enough as it is. */
19110 struct bidi_it itb;
19111 EMACS_INT pos = BUF_PT (buf);
19112 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19113 int c;
19114
19115 set_buffer_temp (buf);
19116 /* bidi_paragraph_init finds the base direction of the paragraph
19117 by searching forward from paragraph start. We need the base
19118 direction of the current or _previous_ paragraph, so we need
19119 to make sure we are within that paragraph. To that end, find
19120 the previous non-empty line. */
19121 if (pos >= ZV && pos > BEGV)
19122 {
19123 pos--;
19124 bytepos = CHAR_TO_BYTE (pos);
19125 }
19126 while ((c = FETCH_BYTE (bytepos)) == '\n'
19127 || c == ' ' || c == '\t' || c == '\f')
19128 {
19129 if (bytepos <= BEGV_BYTE)
19130 break;
19131 bytepos--;
19132 pos--;
19133 }
19134 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19135 bytepos--;
19136 itb.charpos = pos;
19137 itb.bytepos = bytepos;
19138 itb.nchars = -1;
19139 itb.string.s = NULL;
19140 itb.string.lstring = Qnil;
19141 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
19142 itb.first_elt = 1;
19143 itb.separator_limit = -1;
19144 itb.paragraph_dir = NEUTRAL_DIR;
19145
19146 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19147 set_buffer_temp (old);
19148 switch (itb.paragraph_dir)
19149 {
19150 case L2R:
19151 return Qleft_to_right;
19152 break;
19153 case R2L:
19154 return Qright_to_left;
19155 break;
19156 default:
19157 abort ();
19158 }
19159 }
19160 }
19161
19162
19163 \f
19164 /***********************************************************************
19165 Menu Bar
19166 ***********************************************************************/
19167
19168 /* Redisplay the menu bar in the frame for window W.
19169
19170 The menu bar of X frames that don't have X toolkit support is
19171 displayed in a special window W->frame->menu_bar_window.
19172
19173 The menu bar of terminal frames is treated specially as far as
19174 glyph matrices are concerned. Menu bar lines are not part of
19175 windows, so the update is done directly on the frame matrix rows
19176 for the menu bar. */
19177
19178 static void
19179 display_menu_bar (struct window *w)
19180 {
19181 struct frame *f = XFRAME (WINDOW_FRAME (w));
19182 struct it it;
19183 Lisp_Object items;
19184 int i;
19185
19186 /* Don't do all this for graphical frames. */
19187 #ifdef HAVE_NTGUI
19188 if (FRAME_W32_P (f))
19189 return;
19190 #endif
19191 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19192 if (FRAME_X_P (f))
19193 return;
19194 #endif
19195
19196 #ifdef HAVE_NS
19197 if (FRAME_NS_P (f))
19198 return;
19199 #endif /* HAVE_NS */
19200
19201 #ifdef USE_X_TOOLKIT
19202 xassert (!FRAME_WINDOW_P (f));
19203 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19204 it.first_visible_x = 0;
19205 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19206 #else /* not USE_X_TOOLKIT */
19207 if (FRAME_WINDOW_P (f))
19208 {
19209 /* Menu bar lines are displayed in the desired matrix of the
19210 dummy window menu_bar_window. */
19211 struct window *menu_w;
19212 xassert (WINDOWP (f->menu_bar_window));
19213 menu_w = XWINDOW (f->menu_bar_window);
19214 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19215 MENU_FACE_ID);
19216 it.first_visible_x = 0;
19217 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19218 }
19219 else
19220 {
19221 /* This is a TTY frame, i.e. character hpos/vpos are used as
19222 pixel x/y. */
19223 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19224 MENU_FACE_ID);
19225 it.first_visible_x = 0;
19226 it.last_visible_x = FRAME_COLS (f);
19227 }
19228 #endif /* not USE_X_TOOLKIT */
19229
19230 /* FIXME: This should be controlled by a user option. See the
19231 comments in redisplay_tool_bar and display_mode_line about
19232 this. */
19233 it.paragraph_embedding = L2R;
19234
19235 if (! mode_line_inverse_video)
19236 /* Force the menu-bar to be displayed in the default face. */
19237 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19238
19239 /* Clear all rows of the menu bar. */
19240 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19241 {
19242 struct glyph_row *row = it.glyph_row + i;
19243 clear_glyph_row (row);
19244 row->enabled_p = 1;
19245 row->full_width_p = 1;
19246 }
19247
19248 /* Display all items of the menu bar. */
19249 items = FRAME_MENU_BAR_ITEMS (it.f);
19250 for (i = 0; i < ASIZE (items); i += 4)
19251 {
19252 Lisp_Object string;
19253
19254 /* Stop at nil string. */
19255 string = AREF (items, i + 1);
19256 if (NILP (string))
19257 break;
19258
19259 /* Remember where item was displayed. */
19260 ASET (items, i + 3, make_number (it.hpos));
19261
19262 /* Display the item, pad with one space. */
19263 if (it.current_x < it.last_visible_x)
19264 display_string (NULL, string, Qnil, 0, 0, &it,
19265 SCHARS (string) + 1, 0, 0, -1);
19266 }
19267
19268 /* Fill out the line with spaces. */
19269 if (it.current_x < it.last_visible_x)
19270 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19271
19272 /* Compute the total height of the lines. */
19273 compute_line_metrics (&it);
19274 }
19275
19276
19277 \f
19278 /***********************************************************************
19279 Mode Line
19280 ***********************************************************************/
19281
19282 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19283 FORCE is non-zero, redisplay mode lines unconditionally.
19284 Otherwise, redisplay only mode lines that are garbaged. Value is
19285 the number of windows whose mode lines were redisplayed. */
19286
19287 static int
19288 redisplay_mode_lines (Lisp_Object window, int force)
19289 {
19290 int nwindows = 0;
19291
19292 while (!NILP (window))
19293 {
19294 struct window *w = XWINDOW (window);
19295
19296 if (WINDOWP (w->hchild))
19297 nwindows += redisplay_mode_lines (w->hchild, force);
19298 else if (WINDOWP (w->vchild))
19299 nwindows += redisplay_mode_lines (w->vchild, force);
19300 else if (force
19301 || FRAME_GARBAGED_P (XFRAME (w->frame))
19302 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19303 {
19304 struct text_pos lpoint;
19305 struct buffer *old = current_buffer;
19306
19307 /* Set the window's buffer for the mode line display. */
19308 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19309 set_buffer_internal_1 (XBUFFER (w->buffer));
19310
19311 /* Point refers normally to the selected window. For any
19312 other window, set up appropriate value. */
19313 if (!EQ (window, selected_window))
19314 {
19315 struct text_pos pt;
19316
19317 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19318 if (CHARPOS (pt) < BEGV)
19319 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19320 else if (CHARPOS (pt) > (ZV - 1))
19321 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19322 else
19323 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19324 }
19325
19326 /* Display mode lines. */
19327 clear_glyph_matrix (w->desired_matrix);
19328 if (display_mode_lines (w))
19329 {
19330 ++nwindows;
19331 w->must_be_updated_p = 1;
19332 }
19333
19334 /* Restore old settings. */
19335 set_buffer_internal_1 (old);
19336 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19337 }
19338
19339 window = w->next;
19340 }
19341
19342 return nwindows;
19343 }
19344
19345
19346 /* Display the mode and/or header line of window W. Value is the
19347 sum number of mode lines and header lines displayed. */
19348
19349 static int
19350 display_mode_lines (struct window *w)
19351 {
19352 Lisp_Object old_selected_window, old_selected_frame;
19353 int n = 0;
19354
19355 old_selected_frame = selected_frame;
19356 selected_frame = w->frame;
19357 old_selected_window = selected_window;
19358 XSETWINDOW (selected_window, w);
19359
19360 /* These will be set while the mode line specs are processed. */
19361 line_number_displayed = 0;
19362 w->column_number_displayed = Qnil;
19363
19364 if (WINDOW_WANTS_MODELINE_P (w))
19365 {
19366 struct window *sel_w = XWINDOW (old_selected_window);
19367
19368 /* Select mode line face based on the real selected window. */
19369 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19370 BVAR (current_buffer, mode_line_format));
19371 ++n;
19372 }
19373
19374 if (WINDOW_WANTS_HEADER_LINE_P (w))
19375 {
19376 display_mode_line (w, HEADER_LINE_FACE_ID,
19377 BVAR (current_buffer, header_line_format));
19378 ++n;
19379 }
19380
19381 selected_frame = old_selected_frame;
19382 selected_window = old_selected_window;
19383 return n;
19384 }
19385
19386
19387 /* Display mode or header line of window W. FACE_ID specifies which
19388 line to display; it is either MODE_LINE_FACE_ID or
19389 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19390 display. Value is the pixel height of the mode/header line
19391 displayed. */
19392
19393 static int
19394 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19395 {
19396 struct it it;
19397 struct face *face;
19398 int count = SPECPDL_INDEX ();
19399
19400 init_iterator (&it, w, -1, -1, NULL, face_id);
19401 /* Don't extend on a previously drawn mode-line.
19402 This may happen if called from pos_visible_p. */
19403 it.glyph_row->enabled_p = 0;
19404 prepare_desired_row (it.glyph_row);
19405
19406 it.glyph_row->mode_line_p = 1;
19407
19408 if (! mode_line_inverse_video)
19409 /* Force the mode-line to be displayed in the default face. */
19410 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19411
19412 /* FIXME: This should be controlled by a user option. But
19413 supporting such an option is not trivial, since the mode line is
19414 made up of many separate strings. */
19415 it.paragraph_embedding = L2R;
19416
19417 record_unwind_protect (unwind_format_mode_line,
19418 format_mode_line_unwind_data (NULL, Qnil, 0));
19419
19420 mode_line_target = MODE_LINE_DISPLAY;
19421
19422 /* Temporarily make frame's keyboard the current kboard so that
19423 kboard-local variables in the mode_line_format will get the right
19424 values. */
19425 push_kboard (FRAME_KBOARD (it.f));
19426 record_unwind_save_match_data ();
19427 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19428 pop_kboard ();
19429
19430 unbind_to (count, Qnil);
19431
19432 /* Fill up with spaces. */
19433 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19434
19435 compute_line_metrics (&it);
19436 it.glyph_row->full_width_p = 1;
19437 it.glyph_row->continued_p = 0;
19438 it.glyph_row->truncated_on_left_p = 0;
19439 it.glyph_row->truncated_on_right_p = 0;
19440
19441 /* Make a 3D mode-line have a shadow at its right end. */
19442 face = FACE_FROM_ID (it.f, face_id);
19443 extend_face_to_end_of_line (&it);
19444 if (face->box != FACE_NO_BOX)
19445 {
19446 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19447 + it.glyph_row->used[TEXT_AREA] - 1);
19448 last->right_box_line_p = 1;
19449 }
19450
19451 return it.glyph_row->height;
19452 }
19453
19454 /* Move element ELT in LIST to the front of LIST.
19455 Return the updated list. */
19456
19457 static Lisp_Object
19458 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19459 {
19460 register Lisp_Object tail, prev;
19461 register Lisp_Object tem;
19462
19463 tail = list;
19464 prev = Qnil;
19465 while (CONSP (tail))
19466 {
19467 tem = XCAR (tail);
19468
19469 if (EQ (elt, tem))
19470 {
19471 /* Splice out the link TAIL. */
19472 if (NILP (prev))
19473 list = XCDR (tail);
19474 else
19475 Fsetcdr (prev, XCDR (tail));
19476
19477 /* Now make it the first. */
19478 Fsetcdr (tail, list);
19479 return tail;
19480 }
19481 else
19482 prev = tail;
19483 tail = XCDR (tail);
19484 QUIT;
19485 }
19486
19487 /* Not found--return unchanged LIST. */
19488 return list;
19489 }
19490
19491 /* Contribute ELT to the mode line for window IT->w. How it
19492 translates into text depends on its data type.
19493
19494 IT describes the display environment in which we display, as usual.
19495
19496 DEPTH is the depth in recursion. It is used to prevent
19497 infinite recursion here.
19498
19499 FIELD_WIDTH is the number of characters the display of ELT should
19500 occupy in the mode line, and PRECISION is the maximum number of
19501 characters to display from ELT's representation. See
19502 display_string for details.
19503
19504 Returns the hpos of the end of the text generated by ELT.
19505
19506 PROPS is a property list to add to any string we encounter.
19507
19508 If RISKY is nonzero, remove (disregard) any properties in any string
19509 we encounter, and ignore :eval and :propertize.
19510
19511 The global variable `mode_line_target' determines whether the
19512 output is passed to `store_mode_line_noprop',
19513 `store_mode_line_string', or `display_string'. */
19514
19515 static int
19516 display_mode_element (struct it *it, int depth, int field_width, int precision,
19517 Lisp_Object elt, Lisp_Object props, int risky)
19518 {
19519 int n = 0, field, prec;
19520 int literal = 0;
19521
19522 tail_recurse:
19523 if (depth > 100)
19524 elt = build_string ("*too-deep*");
19525
19526 depth++;
19527
19528 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19529 {
19530 case Lisp_String:
19531 {
19532 /* A string: output it and check for %-constructs within it. */
19533 unsigned char c;
19534 EMACS_INT offset = 0;
19535
19536 if (SCHARS (elt) > 0
19537 && (!NILP (props) || risky))
19538 {
19539 Lisp_Object oprops, aelt;
19540 oprops = Ftext_properties_at (make_number (0), elt);
19541
19542 /* If the starting string's properties are not what
19543 we want, translate the string. Also, if the string
19544 is risky, do that anyway. */
19545
19546 if (NILP (Fequal (props, oprops)) || risky)
19547 {
19548 /* If the starting string has properties,
19549 merge the specified ones onto the existing ones. */
19550 if (! NILP (oprops) && !risky)
19551 {
19552 Lisp_Object tem;
19553
19554 oprops = Fcopy_sequence (oprops);
19555 tem = props;
19556 while (CONSP (tem))
19557 {
19558 oprops = Fplist_put (oprops, XCAR (tem),
19559 XCAR (XCDR (tem)));
19560 tem = XCDR (XCDR (tem));
19561 }
19562 props = oprops;
19563 }
19564
19565 aelt = Fassoc (elt, mode_line_proptrans_alist);
19566 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19567 {
19568 /* AELT is what we want. Move it to the front
19569 without consing. */
19570 elt = XCAR (aelt);
19571 mode_line_proptrans_alist
19572 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19573 }
19574 else
19575 {
19576 Lisp_Object tem;
19577
19578 /* If AELT has the wrong props, it is useless.
19579 so get rid of it. */
19580 if (! NILP (aelt))
19581 mode_line_proptrans_alist
19582 = Fdelq (aelt, mode_line_proptrans_alist);
19583
19584 elt = Fcopy_sequence (elt);
19585 Fset_text_properties (make_number (0), Flength (elt),
19586 props, elt);
19587 /* Add this item to mode_line_proptrans_alist. */
19588 mode_line_proptrans_alist
19589 = Fcons (Fcons (elt, props),
19590 mode_line_proptrans_alist);
19591 /* Truncate mode_line_proptrans_alist
19592 to at most 50 elements. */
19593 tem = Fnthcdr (make_number (50),
19594 mode_line_proptrans_alist);
19595 if (! NILP (tem))
19596 XSETCDR (tem, Qnil);
19597 }
19598 }
19599 }
19600
19601 offset = 0;
19602
19603 if (literal)
19604 {
19605 prec = precision - n;
19606 switch (mode_line_target)
19607 {
19608 case MODE_LINE_NOPROP:
19609 case MODE_LINE_TITLE:
19610 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19611 break;
19612 case MODE_LINE_STRING:
19613 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19614 break;
19615 case MODE_LINE_DISPLAY:
19616 n += display_string (NULL, elt, Qnil, 0, 0, it,
19617 0, prec, 0, STRING_MULTIBYTE (elt));
19618 break;
19619 }
19620
19621 break;
19622 }
19623
19624 /* Handle the non-literal case. */
19625
19626 while ((precision <= 0 || n < precision)
19627 && SREF (elt, offset) != 0
19628 && (mode_line_target != MODE_LINE_DISPLAY
19629 || it->current_x < it->last_visible_x))
19630 {
19631 EMACS_INT last_offset = offset;
19632
19633 /* Advance to end of string or next format specifier. */
19634 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19635 ;
19636
19637 if (offset - 1 != last_offset)
19638 {
19639 EMACS_INT nchars, nbytes;
19640
19641 /* Output to end of string or up to '%'. Field width
19642 is length of string. Don't output more than
19643 PRECISION allows us. */
19644 offset--;
19645
19646 prec = c_string_width (SDATA (elt) + last_offset,
19647 offset - last_offset, precision - n,
19648 &nchars, &nbytes);
19649
19650 switch (mode_line_target)
19651 {
19652 case MODE_LINE_NOPROP:
19653 case MODE_LINE_TITLE:
19654 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19655 break;
19656 case MODE_LINE_STRING:
19657 {
19658 EMACS_INT bytepos = last_offset;
19659 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19660 EMACS_INT endpos = (precision <= 0
19661 ? string_byte_to_char (elt, offset)
19662 : charpos + nchars);
19663
19664 n += store_mode_line_string (NULL,
19665 Fsubstring (elt, make_number (charpos),
19666 make_number (endpos)),
19667 0, 0, 0, Qnil);
19668 }
19669 break;
19670 case MODE_LINE_DISPLAY:
19671 {
19672 EMACS_INT bytepos = last_offset;
19673 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19674
19675 if (precision <= 0)
19676 nchars = string_byte_to_char (elt, offset) - charpos;
19677 n += display_string (NULL, elt, Qnil, 0, charpos,
19678 it, 0, nchars, 0,
19679 STRING_MULTIBYTE (elt));
19680 }
19681 break;
19682 }
19683 }
19684 else /* c == '%' */
19685 {
19686 EMACS_INT percent_position = offset;
19687
19688 /* Get the specified minimum width. Zero means
19689 don't pad. */
19690 field = 0;
19691 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19692 field = field * 10 + c - '0';
19693
19694 /* Don't pad beyond the total padding allowed. */
19695 if (field_width - n > 0 && field > field_width - n)
19696 field = field_width - n;
19697
19698 /* Note that either PRECISION <= 0 or N < PRECISION. */
19699 prec = precision - n;
19700
19701 if (c == 'M')
19702 n += display_mode_element (it, depth, field, prec,
19703 Vglobal_mode_string, props,
19704 risky);
19705 else if (c != 0)
19706 {
19707 int multibyte;
19708 EMACS_INT bytepos, charpos;
19709 const char *spec;
19710 Lisp_Object string;
19711
19712 bytepos = percent_position;
19713 charpos = (STRING_MULTIBYTE (elt)
19714 ? string_byte_to_char (elt, bytepos)
19715 : bytepos);
19716 spec = decode_mode_spec (it->w, c, field, &string);
19717 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19718
19719 switch (mode_line_target)
19720 {
19721 case MODE_LINE_NOPROP:
19722 case MODE_LINE_TITLE:
19723 n += store_mode_line_noprop (spec, field, prec);
19724 break;
19725 case MODE_LINE_STRING:
19726 {
19727 Lisp_Object tem = build_string (spec);
19728 props = Ftext_properties_at (make_number (charpos), elt);
19729 /* Should only keep face property in props */
19730 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19731 }
19732 break;
19733 case MODE_LINE_DISPLAY:
19734 {
19735 int nglyphs_before, nwritten;
19736
19737 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19738 nwritten = display_string (spec, string, elt,
19739 charpos, 0, it,
19740 field, prec, 0,
19741 multibyte);
19742
19743 /* Assign to the glyphs written above the
19744 string where the `%x' came from, position
19745 of the `%'. */
19746 if (nwritten > 0)
19747 {
19748 struct glyph *glyph
19749 = (it->glyph_row->glyphs[TEXT_AREA]
19750 + nglyphs_before);
19751 int i;
19752
19753 for (i = 0; i < nwritten; ++i)
19754 {
19755 glyph[i].object = elt;
19756 glyph[i].charpos = charpos;
19757 }
19758
19759 n += nwritten;
19760 }
19761 }
19762 break;
19763 }
19764 }
19765 else /* c == 0 */
19766 break;
19767 }
19768 }
19769 }
19770 break;
19771
19772 case Lisp_Symbol:
19773 /* A symbol: process the value of the symbol recursively
19774 as if it appeared here directly. Avoid error if symbol void.
19775 Special case: if value of symbol is a string, output the string
19776 literally. */
19777 {
19778 register Lisp_Object tem;
19779
19780 /* If the variable is not marked as risky to set
19781 then its contents are risky to use. */
19782 if (NILP (Fget (elt, Qrisky_local_variable)))
19783 risky = 1;
19784
19785 tem = Fboundp (elt);
19786 if (!NILP (tem))
19787 {
19788 tem = Fsymbol_value (elt);
19789 /* If value is a string, output that string literally:
19790 don't check for % within it. */
19791 if (STRINGP (tem))
19792 literal = 1;
19793
19794 if (!EQ (tem, elt))
19795 {
19796 /* Give up right away for nil or t. */
19797 elt = tem;
19798 goto tail_recurse;
19799 }
19800 }
19801 }
19802 break;
19803
19804 case Lisp_Cons:
19805 {
19806 register Lisp_Object car, tem;
19807
19808 /* A cons cell: five distinct cases.
19809 If first element is :eval or :propertize, do something special.
19810 If first element is a string or a cons, process all the elements
19811 and effectively concatenate them.
19812 If first element is a negative number, truncate displaying cdr to
19813 at most that many characters. If positive, pad (with spaces)
19814 to at least that many characters.
19815 If first element is a symbol, process the cadr or caddr recursively
19816 according to whether the symbol's value is non-nil or nil. */
19817 car = XCAR (elt);
19818 if (EQ (car, QCeval))
19819 {
19820 /* An element of the form (:eval FORM) means evaluate FORM
19821 and use the result as mode line elements. */
19822
19823 if (risky)
19824 break;
19825
19826 if (CONSP (XCDR (elt)))
19827 {
19828 Lisp_Object spec;
19829 spec = safe_eval (XCAR (XCDR (elt)));
19830 n += display_mode_element (it, depth, field_width - n,
19831 precision - n, spec, props,
19832 risky);
19833 }
19834 }
19835 else if (EQ (car, QCpropertize))
19836 {
19837 /* An element of the form (:propertize ELT PROPS...)
19838 means display ELT but applying properties PROPS. */
19839
19840 if (risky)
19841 break;
19842
19843 if (CONSP (XCDR (elt)))
19844 n += display_mode_element (it, depth, field_width - n,
19845 precision - n, XCAR (XCDR (elt)),
19846 XCDR (XCDR (elt)), risky);
19847 }
19848 else if (SYMBOLP (car))
19849 {
19850 tem = Fboundp (car);
19851 elt = XCDR (elt);
19852 if (!CONSP (elt))
19853 goto invalid;
19854 /* elt is now the cdr, and we know it is a cons cell.
19855 Use its car if CAR has a non-nil value. */
19856 if (!NILP (tem))
19857 {
19858 tem = Fsymbol_value (car);
19859 if (!NILP (tem))
19860 {
19861 elt = XCAR (elt);
19862 goto tail_recurse;
19863 }
19864 }
19865 /* Symbol's value is nil (or symbol is unbound)
19866 Get the cddr of the original list
19867 and if possible find the caddr and use that. */
19868 elt = XCDR (elt);
19869 if (NILP (elt))
19870 break;
19871 else if (!CONSP (elt))
19872 goto invalid;
19873 elt = XCAR (elt);
19874 goto tail_recurse;
19875 }
19876 else if (INTEGERP (car))
19877 {
19878 register int lim = XINT (car);
19879 elt = XCDR (elt);
19880 if (lim < 0)
19881 {
19882 /* Negative int means reduce maximum width. */
19883 if (precision <= 0)
19884 precision = -lim;
19885 else
19886 precision = min (precision, -lim);
19887 }
19888 else if (lim > 0)
19889 {
19890 /* Padding specified. Don't let it be more than
19891 current maximum. */
19892 if (precision > 0)
19893 lim = min (precision, lim);
19894
19895 /* If that's more padding than already wanted, queue it.
19896 But don't reduce padding already specified even if
19897 that is beyond the current truncation point. */
19898 field_width = max (lim, field_width);
19899 }
19900 goto tail_recurse;
19901 }
19902 else if (STRINGP (car) || CONSP (car))
19903 {
19904 Lisp_Object halftail = elt;
19905 int len = 0;
19906
19907 while (CONSP (elt)
19908 && (precision <= 0 || n < precision))
19909 {
19910 n += display_mode_element (it, depth,
19911 /* Do padding only after the last
19912 element in the list. */
19913 (! CONSP (XCDR (elt))
19914 ? field_width - n
19915 : 0),
19916 precision - n, XCAR (elt),
19917 props, risky);
19918 elt = XCDR (elt);
19919 len++;
19920 if ((len & 1) == 0)
19921 halftail = XCDR (halftail);
19922 /* Check for cycle. */
19923 if (EQ (halftail, elt))
19924 break;
19925 }
19926 }
19927 }
19928 break;
19929
19930 default:
19931 invalid:
19932 elt = build_string ("*invalid*");
19933 goto tail_recurse;
19934 }
19935
19936 /* Pad to FIELD_WIDTH. */
19937 if (field_width > 0 && n < field_width)
19938 {
19939 switch (mode_line_target)
19940 {
19941 case MODE_LINE_NOPROP:
19942 case MODE_LINE_TITLE:
19943 n += store_mode_line_noprop ("", field_width - n, 0);
19944 break;
19945 case MODE_LINE_STRING:
19946 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19947 break;
19948 case MODE_LINE_DISPLAY:
19949 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19950 0, 0, 0);
19951 break;
19952 }
19953 }
19954
19955 return n;
19956 }
19957
19958 /* Store a mode-line string element in mode_line_string_list.
19959
19960 If STRING is non-null, display that C string. Otherwise, the Lisp
19961 string LISP_STRING is displayed.
19962
19963 FIELD_WIDTH is the minimum number of output glyphs to produce.
19964 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19965 with spaces. FIELD_WIDTH <= 0 means don't pad.
19966
19967 PRECISION is the maximum number of characters to output from
19968 STRING. PRECISION <= 0 means don't truncate the string.
19969
19970 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19971 properties to the string.
19972
19973 PROPS are the properties to add to the string.
19974 The mode_line_string_face face property is always added to the string.
19975 */
19976
19977 static int
19978 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
19979 int field_width, int precision, Lisp_Object props)
19980 {
19981 EMACS_INT len;
19982 int n = 0;
19983
19984 if (string != NULL)
19985 {
19986 len = strlen (string);
19987 if (precision > 0 && len > precision)
19988 len = precision;
19989 lisp_string = make_string (string, len);
19990 if (NILP (props))
19991 props = mode_line_string_face_prop;
19992 else if (!NILP (mode_line_string_face))
19993 {
19994 Lisp_Object face = Fplist_get (props, Qface);
19995 props = Fcopy_sequence (props);
19996 if (NILP (face))
19997 face = mode_line_string_face;
19998 else
19999 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20000 props = Fplist_put (props, Qface, face);
20001 }
20002 Fadd_text_properties (make_number (0), make_number (len),
20003 props, lisp_string);
20004 }
20005 else
20006 {
20007 len = XFASTINT (Flength (lisp_string));
20008 if (precision > 0 && len > precision)
20009 {
20010 len = precision;
20011 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20012 precision = -1;
20013 }
20014 if (!NILP (mode_line_string_face))
20015 {
20016 Lisp_Object face;
20017 if (NILP (props))
20018 props = Ftext_properties_at (make_number (0), lisp_string);
20019 face = Fplist_get (props, Qface);
20020 if (NILP (face))
20021 face = mode_line_string_face;
20022 else
20023 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20024 props = Fcons (Qface, Fcons (face, Qnil));
20025 if (copy_string)
20026 lisp_string = Fcopy_sequence (lisp_string);
20027 }
20028 if (!NILP (props))
20029 Fadd_text_properties (make_number (0), make_number (len),
20030 props, lisp_string);
20031 }
20032
20033 if (len > 0)
20034 {
20035 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20036 n += len;
20037 }
20038
20039 if (field_width > len)
20040 {
20041 field_width -= len;
20042 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20043 if (!NILP (props))
20044 Fadd_text_properties (make_number (0), make_number (field_width),
20045 props, lisp_string);
20046 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20047 n += field_width;
20048 }
20049
20050 return n;
20051 }
20052
20053
20054 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20055 1, 4, 0,
20056 doc: /* Format a string out of a mode line format specification.
20057 First arg FORMAT specifies the mode line format (see `mode-line-format'
20058 for details) to use.
20059
20060 By default, the format is evaluated for the currently selected window.
20061
20062 Optional second arg FACE specifies the face property to put on all
20063 characters for which no face is specified. The value nil means the
20064 default face. The value t means whatever face the window's mode line
20065 currently uses (either `mode-line' or `mode-line-inactive',
20066 depending on whether the window is the selected window or not).
20067 An integer value means the value string has no text
20068 properties.
20069
20070 Optional third and fourth args WINDOW and BUFFER specify the window
20071 and buffer to use as the context for the formatting (defaults
20072 are the selected window and the WINDOW's buffer). */)
20073 (Lisp_Object format, Lisp_Object face,
20074 Lisp_Object window, Lisp_Object buffer)
20075 {
20076 struct it it;
20077 int len;
20078 struct window *w;
20079 struct buffer *old_buffer = NULL;
20080 int face_id;
20081 int no_props = INTEGERP (face);
20082 int count = SPECPDL_INDEX ();
20083 Lisp_Object str;
20084 int string_start = 0;
20085
20086 if (NILP (window))
20087 window = selected_window;
20088 CHECK_WINDOW (window);
20089 w = XWINDOW (window);
20090
20091 if (NILP (buffer))
20092 buffer = w->buffer;
20093 CHECK_BUFFER (buffer);
20094
20095 /* Make formatting the modeline a non-op when noninteractive, otherwise
20096 there will be problems later caused by a partially initialized frame. */
20097 if (NILP (format) || noninteractive)
20098 return empty_unibyte_string;
20099
20100 if (no_props)
20101 face = Qnil;
20102
20103 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20104 : EQ (face, Qt) ? (EQ (window, selected_window)
20105 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20106 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20107 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20108 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20109 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20110 : DEFAULT_FACE_ID;
20111
20112 if (XBUFFER (buffer) != current_buffer)
20113 old_buffer = current_buffer;
20114
20115 /* Save things including mode_line_proptrans_alist,
20116 and set that to nil so that we don't alter the outer value. */
20117 record_unwind_protect (unwind_format_mode_line,
20118 format_mode_line_unwind_data
20119 (old_buffer, selected_window, 1));
20120 mode_line_proptrans_alist = Qnil;
20121
20122 Fselect_window (window, Qt);
20123 if (old_buffer)
20124 set_buffer_internal_1 (XBUFFER (buffer));
20125
20126 init_iterator (&it, w, -1, -1, NULL, face_id);
20127
20128 if (no_props)
20129 {
20130 mode_line_target = MODE_LINE_NOPROP;
20131 mode_line_string_face_prop = Qnil;
20132 mode_line_string_list = Qnil;
20133 string_start = MODE_LINE_NOPROP_LEN (0);
20134 }
20135 else
20136 {
20137 mode_line_target = MODE_LINE_STRING;
20138 mode_line_string_list = Qnil;
20139 mode_line_string_face = face;
20140 mode_line_string_face_prop
20141 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20142 }
20143
20144 push_kboard (FRAME_KBOARD (it.f));
20145 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20146 pop_kboard ();
20147
20148 if (no_props)
20149 {
20150 len = MODE_LINE_NOPROP_LEN (string_start);
20151 str = make_string (mode_line_noprop_buf + string_start, len);
20152 }
20153 else
20154 {
20155 mode_line_string_list = Fnreverse (mode_line_string_list);
20156 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20157 empty_unibyte_string);
20158 }
20159
20160 unbind_to (count, Qnil);
20161 return str;
20162 }
20163
20164 /* Write a null-terminated, right justified decimal representation of
20165 the positive integer D to BUF using a minimal field width WIDTH. */
20166
20167 static void
20168 pint2str (register char *buf, register int width, register EMACS_INT d)
20169 {
20170 register char *p = buf;
20171
20172 if (d <= 0)
20173 *p++ = '0';
20174 else
20175 {
20176 while (d > 0)
20177 {
20178 *p++ = d % 10 + '0';
20179 d /= 10;
20180 }
20181 }
20182
20183 for (width -= (int) (p - buf); width > 0; --width)
20184 *p++ = ' ';
20185 *p-- = '\0';
20186 while (p > buf)
20187 {
20188 d = *buf;
20189 *buf++ = *p;
20190 *p-- = d;
20191 }
20192 }
20193
20194 /* Write a null-terminated, right justified decimal and "human
20195 readable" representation of the nonnegative integer D to BUF using
20196 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20197
20198 static const char power_letter[] =
20199 {
20200 0, /* no letter */
20201 'k', /* kilo */
20202 'M', /* mega */
20203 'G', /* giga */
20204 'T', /* tera */
20205 'P', /* peta */
20206 'E', /* exa */
20207 'Z', /* zetta */
20208 'Y' /* yotta */
20209 };
20210
20211 static void
20212 pint2hrstr (char *buf, int width, EMACS_INT d)
20213 {
20214 /* We aim to represent the nonnegative integer D as
20215 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20216 EMACS_INT quotient = d;
20217 int remainder = 0;
20218 /* -1 means: do not use TENTHS. */
20219 int tenths = -1;
20220 int exponent = 0;
20221
20222 /* Length of QUOTIENT.TENTHS as a string. */
20223 int length;
20224
20225 char * psuffix;
20226 char * p;
20227
20228 if (1000 <= quotient)
20229 {
20230 /* Scale to the appropriate EXPONENT. */
20231 do
20232 {
20233 remainder = quotient % 1000;
20234 quotient /= 1000;
20235 exponent++;
20236 }
20237 while (1000 <= quotient);
20238
20239 /* Round to nearest and decide whether to use TENTHS or not. */
20240 if (quotient <= 9)
20241 {
20242 tenths = remainder / 100;
20243 if (50 <= remainder % 100)
20244 {
20245 if (tenths < 9)
20246 tenths++;
20247 else
20248 {
20249 quotient++;
20250 if (quotient == 10)
20251 tenths = -1;
20252 else
20253 tenths = 0;
20254 }
20255 }
20256 }
20257 else
20258 if (500 <= remainder)
20259 {
20260 if (quotient < 999)
20261 quotient++;
20262 else
20263 {
20264 quotient = 1;
20265 exponent++;
20266 tenths = 0;
20267 }
20268 }
20269 }
20270
20271 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20272 if (tenths == -1 && quotient <= 99)
20273 if (quotient <= 9)
20274 length = 1;
20275 else
20276 length = 2;
20277 else
20278 length = 3;
20279 p = psuffix = buf + max (width, length);
20280
20281 /* Print EXPONENT. */
20282 *psuffix++ = power_letter[exponent];
20283 *psuffix = '\0';
20284
20285 /* Print TENTHS. */
20286 if (tenths >= 0)
20287 {
20288 *--p = '0' + tenths;
20289 *--p = '.';
20290 }
20291
20292 /* Print QUOTIENT. */
20293 do
20294 {
20295 int digit = quotient % 10;
20296 *--p = '0' + digit;
20297 }
20298 while ((quotient /= 10) != 0);
20299
20300 /* Print leading spaces. */
20301 while (buf < p)
20302 *--p = ' ';
20303 }
20304
20305 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20306 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20307 type of CODING_SYSTEM. Return updated pointer into BUF. */
20308
20309 static unsigned char invalid_eol_type[] = "(*invalid*)";
20310
20311 static char *
20312 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20313 {
20314 Lisp_Object val;
20315 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20316 const unsigned char *eol_str;
20317 int eol_str_len;
20318 /* The EOL conversion we are using. */
20319 Lisp_Object eoltype;
20320
20321 val = CODING_SYSTEM_SPEC (coding_system);
20322 eoltype = Qnil;
20323
20324 if (!VECTORP (val)) /* Not yet decided. */
20325 {
20326 if (multibyte)
20327 *buf++ = '-';
20328 if (eol_flag)
20329 eoltype = eol_mnemonic_undecided;
20330 /* Don't mention EOL conversion if it isn't decided. */
20331 }
20332 else
20333 {
20334 Lisp_Object attrs;
20335 Lisp_Object eolvalue;
20336
20337 attrs = AREF (val, 0);
20338 eolvalue = AREF (val, 2);
20339
20340 if (multibyte)
20341 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20342
20343 if (eol_flag)
20344 {
20345 /* The EOL conversion that is normal on this system. */
20346
20347 if (NILP (eolvalue)) /* Not yet decided. */
20348 eoltype = eol_mnemonic_undecided;
20349 else if (VECTORP (eolvalue)) /* Not yet decided. */
20350 eoltype = eol_mnemonic_undecided;
20351 else /* eolvalue is Qunix, Qdos, or Qmac. */
20352 eoltype = (EQ (eolvalue, Qunix)
20353 ? eol_mnemonic_unix
20354 : (EQ (eolvalue, Qdos) == 1
20355 ? eol_mnemonic_dos : eol_mnemonic_mac));
20356 }
20357 }
20358
20359 if (eol_flag)
20360 {
20361 /* Mention the EOL conversion if it is not the usual one. */
20362 if (STRINGP (eoltype))
20363 {
20364 eol_str = SDATA (eoltype);
20365 eol_str_len = SBYTES (eoltype);
20366 }
20367 else if (CHARACTERP (eoltype))
20368 {
20369 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20370 int c = XFASTINT (eoltype);
20371 eol_str_len = CHAR_STRING (c, tmp);
20372 eol_str = tmp;
20373 }
20374 else
20375 {
20376 eol_str = invalid_eol_type;
20377 eol_str_len = sizeof (invalid_eol_type) - 1;
20378 }
20379 memcpy (buf, eol_str, eol_str_len);
20380 buf += eol_str_len;
20381 }
20382
20383 return buf;
20384 }
20385
20386 /* Return a string for the output of a mode line %-spec for window W,
20387 generated by character C. FIELD_WIDTH > 0 means pad the string
20388 returned with spaces to that value. Return a Lisp string in
20389 *STRING if the resulting string is taken from that Lisp string.
20390
20391 Note we operate on the current buffer for most purposes,
20392 the exception being w->base_line_pos. */
20393
20394 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20395
20396 static const char *
20397 decode_mode_spec (struct window *w, register int c, int field_width,
20398 Lisp_Object *string)
20399 {
20400 Lisp_Object obj;
20401 struct frame *f = XFRAME (WINDOW_FRAME (w));
20402 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20403 struct buffer *b = current_buffer;
20404
20405 obj = Qnil;
20406 *string = Qnil;
20407
20408 switch (c)
20409 {
20410 case '*':
20411 if (!NILP (BVAR (b, read_only)))
20412 return "%";
20413 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20414 return "*";
20415 return "-";
20416
20417 case '+':
20418 /* This differs from %* only for a modified read-only buffer. */
20419 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20420 return "*";
20421 if (!NILP (BVAR (b, read_only)))
20422 return "%";
20423 return "-";
20424
20425 case '&':
20426 /* This differs from %* in ignoring read-only-ness. */
20427 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20428 return "*";
20429 return "-";
20430
20431 case '%':
20432 return "%";
20433
20434 case '[':
20435 {
20436 int i;
20437 char *p;
20438
20439 if (command_loop_level > 5)
20440 return "[[[... ";
20441 p = decode_mode_spec_buf;
20442 for (i = 0; i < command_loop_level; i++)
20443 *p++ = '[';
20444 *p = 0;
20445 return decode_mode_spec_buf;
20446 }
20447
20448 case ']':
20449 {
20450 int i;
20451 char *p;
20452
20453 if (command_loop_level > 5)
20454 return " ...]]]";
20455 p = decode_mode_spec_buf;
20456 for (i = 0; i < command_loop_level; i++)
20457 *p++ = ']';
20458 *p = 0;
20459 return decode_mode_spec_buf;
20460 }
20461
20462 case '-':
20463 {
20464 register int i;
20465
20466 /* Let lots_of_dashes be a string of infinite length. */
20467 if (mode_line_target == MODE_LINE_NOPROP ||
20468 mode_line_target == MODE_LINE_STRING)
20469 return "--";
20470 if (field_width <= 0
20471 || field_width > sizeof (lots_of_dashes))
20472 {
20473 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20474 decode_mode_spec_buf[i] = '-';
20475 decode_mode_spec_buf[i] = '\0';
20476 return decode_mode_spec_buf;
20477 }
20478 else
20479 return lots_of_dashes;
20480 }
20481
20482 case 'b':
20483 obj = BVAR (b, name);
20484 break;
20485
20486 case 'c':
20487 /* %c and %l are ignored in `frame-title-format'.
20488 (In redisplay_internal, the frame title is drawn _before_ the
20489 windows are updated, so the stuff which depends on actual
20490 window contents (such as %l) may fail to render properly, or
20491 even crash emacs.) */
20492 if (mode_line_target == MODE_LINE_TITLE)
20493 return "";
20494 else
20495 {
20496 EMACS_INT col = current_column ();
20497 w->column_number_displayed = make_number (col);
20498 pint2str (decode_mode_spec_buf, field_width, col);
20499 return decode_mode_spec_buf;
20500 }
20501
20502 case 'e':
20503 #ifndef SYSTEM_MALLOC
20504 {
20505 if (NILP (Vmemory_full))
20506 return "";
20507 else
20508 return "!MEM FULL! ";
20509 }
20510 #else
20511 return "";
20512 #endif
20513
20514 case 'F':
20515 /* %F displays the frame name. */
20516 if (!NILP (f->title))
20517 return SSDATA (f->title);
20518 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20519 return SSDATA (f->name);
20520 return "Emacs";
20521
20522 case 'f':
20523 obj = BVAR (b, filename);
20524 break;
20525
20526 case 'i':
20527 {
20528 EMACS_INT size = ZV - BEGV;
20529 pint2str (decode_mode_spec_buf, field_width, size);
20530 return decode_mode_spec_buf;
20531 }
20532
20533 case 'I':
20534 {
20535 EMACS_INT size = ZV - BEGV;
20536 pint2hrstr (decode_mode_spec_buf, field_width, size);
20537 return decode_mode_spec_buf;
20538 }
20539
20540 case 'l':
20541 {
20542 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20543 EMACS_INT topline, nlines, height;
20544 EMACS_INT junk;
20545
20546 /* %c and %l are ignored in `frame-title-format'. */
20547 if (mode_line_target == MODE_LINE_TITLE)
20548 return "";
20549
20550 startpos = XMARKER (w->start)->charpos;
20551 startpos_byte = marker_byte_position (w->start);
20552 height = WINDOW_TOTAL_LINES (w);
20553
20554 /* If we decided that this buffer isn't suitable for line numbers,
20555 don't forget that too fast. */
20556 if (EQ (w->base_line_pos, w->buffer))
20557 goto no_value;
20558 /* But do forget it, if the window shows a different buffer now. */
20559 else if (BUFFERP (w->base_line_pos))
20560 w->base_line_pos = Qnil;
20561
20562 /* If the buffer is very big, don't waste time. */
20563 if (INTEGERP (Vline_number_display_limit)
20564 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20565 {
20566 w->base_line_pos = Qnil;
20567 w->base_line_number = Qnil;
20568 goto no_value;
20569 }
20570
20571 if (INTEGERP (w->base_line_number)
20572 && INTEGERP (w->base_line_pos)
20573 && XFASTINT (w->base_line_pos) <= startpos)
20574 {
20575 line = XFASTINT (w->base_line_number);
20576 linepos = XFASTINT (w->base_line_pos);
20577 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20578 }
20579 else
20580 {
20581 line = 1;
20582 linepos = BUF_BEGV (b);
20583 linepos_byte = BUF_BEGV_BYTE (b);
20584 }
20585
20586 /* Count lines from base line to window start position. */
20587 nlines = display_count_lines (linepos_byte,
20588 startpos_byte,
20589 startpos, &junk);
20590
20591 topline = nlines + line;
20592
20593 /* Determine a new base line, if the old one is too close
20594 or too far away, or if we did not have one.
20595 "Too close" means it's plausible a scroll-down would
20596 go back past it. */
20597 if (startpos == BUF_BEGV (b))
20598 {
20599 w->base_line_number = make_number (topline);
20600 w->base_line_pos = make_number (BUF_BEGV (b));
20601 }
20602 else if (nlines < height + 25 || nlines > height * 3 + 50
20603 || linepos == BUF_BEGV (b))
20604 {
20605 EMACS_INT limit = BUF_BEGV (b);
20606 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20607 EMACS_INT position;
20608 EMACS_INT distance =
20609 (height * 2 + 30) * line_number_display_limit_width;
20610
20611 if (startpos - distance > limit)
20612 {
20613 limit = startpos - distance;
20614 limit_byte = CHAR_TO_BYTE (limit);
20615 }
20616
20617 nlines = display_count_lines (startpos_byte,
20618 limit_byte,
20619 - (height * 2 + 30),
20620 &position);
20621 /* If we couldn't find the lines we wanted within
20622 line_number_display_limit_width chars per line,
20623 give up on line numbers for this window. */
20624 if (position == limit_byte && limit == startpos - distance)
20625 {
20626 w->base_line_pos = w->buffer;
20627 w->base_line_number = Qnil;
20628 goto no_value;
20629 }
20630
20631 w->base_line_number = make_number (topline - nlines);
20632 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20633 }
20634
20635 /* Now count lines from the start pos to point. */
20636 nlines = display_count_lines (startpos_byte,
20637 PT_BYTE, PT, &junk);
20638
20639 /* Record that we did display the line number. */
20640 line_number_displayed = 1;
20641
20642 /* Make the string to show. */
20643 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20644 return decode_mode_spec_buf;
20645 no_value:
20646 {
20647 char* p = decode_mode_spec_buf;
20648 int pad = field_width - 2;
20649 while (pad-- > 0)
20650 *p++ = ' ';
20651 *p++ = '?';
20652 *p++ = '?';
20653 *p = '\0';
20654 return decode_mode_spec_buf;
20655 }
20656 }
20657 break;
20658
20659 case 'm':
20660 obj = BVAR (b, mode_name);
20661 break;
20662
20663 case 'n':
20664 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20665 return " Narrow";
20666 break;
20667
20668 case 'p':
20669 {
20670 EMACS_INT pos = marker_position (w->start);
20671 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20672
20673 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20674 {
20675 if (pos <= BUF_BEGV (b))
20676 return "All";
20677 else
20678 return "Bottom";
20679 }
20680 else if (pos <= BUF_BEGV (b))
20681 return "Top";
20682 else
20683 {
20684 if (total > 1000000)
20685 /* Do it differently for a large value, to avoid overflow. */
20686 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20687 else
20688 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20689 /* We can't normally display a 3-digit number,
20690 so get us a 2-digit number that is close. */
20691 if (total == 100)
20692 total = 99;
20693 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20694 return decode_mode_spec_buf;
20695 }
20696 }
20697
20698 /* Display percentage of size above the bottom of the screen. */
20699 case 'P':
20700 {
20701 EMACS_INT toppos = marker_position (w->start);
20702 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20703 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20704
20705 if (botpos >= BUF_ZV (b))
20706 {
20707 if (toppos <= BUF_BEGV (b))
20708 return "All";
20709 else
20710 return "Bottom";
20711 }
20712 else
20713 {
20714 if (total > 1000000)
20715 /* Do it differently for a large value, to avoid overflow. */
20716 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20717 else
20718 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20719 /* We can't normally display a 3-digit number,
20720 so get us a 2-digit number that is close. */
20721 if (total == 100)
20722 total = 99;
20723 if (toppos <= BUF_BEGV (b))
20724 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20725 else
20726 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20727 return decode_mode_spec_buf;
20728 }
20729 }
20730
20731 case 's':
20732 /* status of process */
20733 obj = Fget_buffer_process (Fcurrent_buffer ());
20734 if (NILP (obj))
20735 return "no process";
20736 #ifndef MSDOS
20737 obj = Fsymbol_name (Fprocess_status (obj));
20738 #endif
20739 break;
20740
20741 case '@':
20742 {
20743 int count = inhibit_garbage_collection ();
20744 Lisp_Object val = call1 (intern ("file-remote-p"),
20745 BVAR (current_buffer, directory));
20746 unbind_to (count, Qnil);
20747
20748 if (NILP (val))
20749 return "-";
20750 else
20751 return "@";
20752 }
20753
20754 case 't': /* indicate TEXT or BINARY */
20755 return "T";
20756
20757 case 'z':
20758 /* coding-system (not including end-of-line format) */
20759 case 'Z':
20760 /* coding-system (including end-of-line type) */
20761 {
20762 int eol_flag = (c == 'Z');
20763 char *p = decode_mode_spec_buf;
20764
20765 if (! FRAME_WINDOW_P (f))
20766 {
20767 /* No need to mention EOL here--the terminal never needs
20768 to do EOL conversion. */
20769 p = decode_mode_spec_coding (CODING_ID_NAME
20770 (FRAME_KEYBOARD_CODING (f)->id),
20771 p, 0);
20772 p = decode_mode_spec_coding (CODING_ID_NAME
20773 (FRAME_TERMINAL_CODING (f)->id),
20774 p, 0);
20775 }
20776 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20777 p, eol_flag);
20778
20779 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20780 #ifdef subprocesses
20781 obj = Fget_buffer_process (Fcurrent_buffer ());
20782 if (PROCESSP (obj))
20783 {
20784 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20785 p, eol_flag);
20786 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20787 p, eol_flag);
20788 }
20789 #endif /* subprocesses */
20790 #endif /* 0 */
20791 *p = 0;
20792 return decode_mode_spec_buf;
20793 }
20794 }
20795
20796 if (STRINGP (obj))
20797 {
20798 *string = obj;
20799 return SSDATA (obj);
20800 }
20801 else
20802 return "";
20803 }
20804
20805
20806 /* Count up to COUNT lines starting from START_BYTE.
20807 But don't go beyond LIMIT_BYTE.
20808 Return the number of lines thus found (always nonnegative).
20809
20810 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20811
20812 static EMACS_INT
20813 display_count_lines (EMACS_INT start_byte,
20814 EMACS_INT limit_byte, EMACS_INT count,
20815 EMACS_INT *byte_pos_ptr)
20816 {
20817 register unsigned char *cursor;
20818 unsigned char *base;
20819
20820 register EMACS_INT ceiling;
20821 register unsigned char *ceiling_addr;
20822 EMACS_INT orig_count = count;
20823
20824 /* If we are not in selective display mode,
20825 check only for newlines. */
20826 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20827 && !INTEGERP (BVAR (current_buffer, selective_display)));
20828
20829 if (count > 0)
20830 {
20831 while (start_byte < limit_byte)
20832 {
20833 ceiling = BUFFER_CEILING_OF (start_byte);
20834 ceiling = min (limit_byte - 1, ceiling);
20835 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20836 base = (cursor = BYTE_POS_ADDR (start_byte));
20837 while (1)
20838 {
20839 if (selective_display)
20840 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20841 ;
20842 else
20843 while (*cursor != '\n' && ++cursor != ceiling_addr)
20844 ;
20845
20846 if (cursor != ceiling_addr)
20847 {
20848 if (--count == 0)
20849 {
20850 start_byte += cursor - base + 1;
20851 *byte_pos_ptr = start_byte;
20852 return orig_count;
20853 }
20854 else
20855 if (++cursor == ceiling_addr)
20856 break;
20857 }
20858 else
20859 break;
20860 }
20861 start_byte += cursor - base;
20862 }
20863 }
20864 else
20865 {
20866 while (start_byte > limit_byte)
20867 {
20868 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20869 ceiling = max (limit_byte, ceiling);
20870 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20871 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20872 while (1)
20873 {
20874 if (selective_display)
20875 while (--cursor != ceiling_addr
20876 && *cursor != '\n' && *cursor != 015)
20877 ;
20878 else
20879 while (--cursor != ceiling_addr && *cursor != '\n')
20880 ;
20881
20882 if (cursor != ceiling_addr)
20883 {
20884 if (++count == 0)
20885 {
20886 start_byte += cursor - base + 1;
20887 *byte_pos_ptr = start_byte;
20888 /* When scanning backwards, we should
20889 not count the newline posterior to which we stop. */
20890 return - orig_count - 1;
20891 }
20892 }
20893 else
20894 break;
20895 }
20896 /* Here we add 1 to compensate for the last decrement
20897 of CURSOR, which took it past the valid range. */
20898 start_byte += cursor - base + 1;
20899 }
20900 }
20901
20902 *byte_pos_ptr = limit_byte;
20903
20904 if (count < 0)
20905 return - orig_count + count;
20906 return orig_count - count;
20907
20908 }
20909
20910
20911 \f
20912 /***********************************************************************
20913 Displaying strings
20914 ***********************************************************************/
20915
20916 /* Display a NUL-terminated string, starting with index START.
20917
20918 If STRING is non-null, display that C string. Otherwise, the Lisp
20919 string LISP_STRING is displayed. There's a case that STRING is
20920 non-null and LISP_STRING is not nil. It means STRING is a string
20921 data of LISP_STRING. In that case, we display LISP_STRING while
20922 ignoring its text properties.
20923
20924 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20925 FACE_STRING. Display STRING or LISP_STRING with the face at
20926 FACE_STRING_POS in FACE_STRING:
20927
20928 Display the string in the environment given by IT, but use the
20929 standard display table, temporarily.
20930
20931 FIELD_WIDTH is the minimum number of output glyphs to produce.
20932 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20933 with spaces. If STRING has more characters, more than FIELD_WIDTH
20934 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20935
20936 PRECISION is the maximum number of characters to output from
20937 STRING. PRECISION < 0 means don't truncate the string.
20938
20939 This is roughly equivalent to printf format specifiers:
20940
20941 FIELD_WIDTH PRECISION PRINTF
20942 ----------------------------------------
20943 -1 -1 %s
20944 -1 10 %.10s
20945 10 -1 %10s
20946 20 10 %20.10s
20947
20948 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20949 display them, and < 0 means obey the current buffer's value of
20950 enable_multibyte_characters.
20951
20952 Value is the number of columns displayed. */
20953
20954 static int
20955 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
20956 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
20957 int field_width, int precision, int max_x, int multibyte)
20958 {
20959 int hpos_at_start = it->hpos;
20960 int saved_face_id = it->face_id;
20961 struct glyph_row *row = it->glyph_row;
20962 EMACS_INT it_charpos;
20963
20964 /* Initialize the iterator IT for iteration over STRING beginning
20965 with index START. */
20966 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20967 precision, field_width, multibyte);
20968 if (string && STRINGP (lisp_string))
20969 /* LISP_STRING is the one returned by decode_mode_spec. We should
20970 ignore its text properties. */
20971 it->stop_charpos = it->end_charpos;
20972
20973 /* If displaying STRING, set up the face of the iterator from
20974 FACE_STRING, if that's given. */
20975 if (STRINGP (face_string))
20976 {
20977 EMACS_INT endptr;
20978 struct face *face;
20979
20980 it->face_id
20981 = face_at_string_position (it->w, face_string, face_string_pos,
20982 0, it->region_beg_charpos,
20983 it->region_end_charpos,
20984 &endptr, it->base_face_id, 0);
20985 face = FACE_FROM_ID (it->f, it->face_id);
20986 it->face_box_p = face->box != FACE_NO_BOX;
20987 }
20988
20989 /* Set max_x to the maximum allowed X position. Don't let it go
20990 beyond the right edge of the window. */
20991 if (max_x <= 0)
20992 max_x = it->last_visible_x;
20993 else
20994 max_x = min (max_x, it->last_visible_x);
20995
20996 /* Skip over display elements that are not visible. because IT->w is
20997 hscrolled. */
20998 if (it->current_x < it->first_visible_x)
20999 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21000 MOVE_TO_POS | MOVE_TO_X);
21001
21002 row->ascent = it->max_ascent;
21003 row->height = it->max_ascent + it->max_descent;
21004 row->phys_ascent = it->max_phys_ascent;
21005 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21006 row->extra_line_spacing = it->max_extra_line_spacing;
21007
21008 if (STRINGP (it->string))
21009 it_charpos = IT_STRING_CHARPOS (*it);
21010 else
21011 it_charpos = IT_CHARPOS (*it);
21012
21013 /* This condition is for the case that we are called with current_x
21014 past last_visible_x. */
21015 while (it->current_x < max_x)
21016 {
21017 int x_before, x, n_glyphs_before, i, nglyphs;
21018
21019 /* Get the next display element. */
21020 if (!get_next_display_element (it))
21021 break;
21022
21023 /* Produce glyphs. */
21024 x_before = it->current_x;
21025 n_glyphs_before = row->used[TEXT_AREA];
21026 PRODUCE_GLYPHS (it);
21027
21028 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21029 i = 0;
21030 x = x_before;
21031 while (i < nglyphs)
21032 {
21033 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21034
21035 if (it->line_wrap != TRUNCATE
21036 && x + glyph->pixel_width > max_x)
21037 {
21038 /* End of continued line or max_x reached. */
21039 if (CHAR_GLYPH_PADDING_P (*glyph))
21040 {
21041 /* A wide character is unbreakable. */
21042 if (row->reversed_p)
21043 unproduce_glyphs (it, row->used[TEXT_AREA]
21044 - n_glyphs_before);
21045 row->used[TEXT_AREA] = n_glyphs_before;
21046 it->current_x = x_before;
21047 }
21048 else
21049 {
21050 if (row->reversed_p)
21051 unproduce_glyphs (it, row->used[TEXT_AREA]
21052 - (n_glyphs_before + i));
21053 row->used[TEXT_AREA] = n_glyphs_before + i;
21054 it->current_x = x;
21055 }
21056 break;
21057 }
21058 else if (x + glyph->pixel_width >= it->first_visible_x)
21059 {
21060 /* Glyph is at least partially visible. */
21061 ++it->hpos;
21062 if (x < it->first_visible_x)
21063 row->x = x - it->first_visible_x;
21064 }
21065 else
21066 {
21067 /* Glyph is off the left margin of the display area.
21068 Should not happen. */
21069 abort ();
21070 }
21071
21072 row->ascent = max (row->ascent, it->max_ascent);
21073 row->height = max (row->height, it->max_ascent + it->max_descent);
21074 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21075 row->phys_height = max (row->phys_height,
21076 it->max_phys_ascent + it->max_phys_descent);
21077 row->extra_line_spacing = max (row->extra_line_spacing,
21078 it->max_extra_line_spacing);
21079 x += glyph->pixel_width;
21080 ++i;
21081 }
21082
21083 /* Stop if max_x reached. */
21084 if (i < nglyphs)
21085 break;
21086
21087 /* Stop at line ends. */
21088 if (ITERATOR_AT_END_OF_LINE_P (it))
21089 {
21090 it->continuation_lines_width = 0;
21091 break;
21092 }
21093
21094 set_iterator_to_next (it, 1);
21095 if (STRINGP (it->string))
21096 it_charpos = IT_STRING_CHARPOS (*it);
21097 else
21098 it_charpos = IT_CHARPOS (*it);
21099
21100 /* Stop if truncating at the right edge. */
21101 if (it->line_wrap == TRUNCATE
21102 && it->current_x >= it->last_visible_x)
21103 {
21104 /* Add truncation mark, but don't do it if the line is
21105 truncated at a padding space. */
21106 if (it_charpos < it->string_nchars)
21107 {
21108 if (!FRAME_WINDOW_P (it->f))
21109 {
21110 int ii, n;
21111
21112 if (it->current_x > it->last_visible_x)
21113 {
21114 if (!row->reversed_p)
21115 {
21116 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21117 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21118 break;
21119 }
21120 else
21121 {
21122 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21123 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21124 break;
21125 unproduce_glyphs (it, ii + 1);
21126 ii = row->used[TEXT_AREA] - (ii + 1);
21127 }
21128 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21129 {
21130 row->used[TEXT_AREA] = ii;
21131 produce_special_glyphs (it, IT_TRUNCATION);
21132 }
21133 }
21134 produce_special_glyphs (it, IT_TRUNCATION);
21135 }
21136 row->truncated_on_right_p = 1;
21137 }
21138 break;
21139 }
21140 }
21141
21142 /* Maybe insert a truncation at the left. */
21143 if (it->first_visible_x
21144 && it_charpos > 0)
21145 {
21146 if (!FRAME_WINDOW_P (it->f))
21147 insert_left_trunc_glyphs (it);
21148 row->truncated_on_left_p = 1;
21149 }
21150
21151 it->face_id = saved_face_id;
21152
21153 /* Value is number of columns displayed. */
21154 return it->hpos - hpos_at_start;
21155 }
21156
21157
21158 \f
21159 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21160 appears as an element of LIST or as the car of an element of LIST.
21161 If PROPVAL is a list, compare each element against LIST in that
21162 way, and return 1/2 if any element of PROPVAL is found in LIST.
21163 Otherwise return 0. This function cannot quit.
21164 The return value is 2 if the text is invisible but with an ellipsis
21165 and 1 if it's invisible and without an ellipsis. */
21166
21167 int
21168 invisible_p (register Lisp_Object propval, Lisp_Object list)
21169 {
21170 register Lisp_Object tail, proptail;
21171
21172 for (tail = list; CONSP (tail); tail = XCDR (tail))
21173 {
21174 register Lisp_Object tem;
21175 tem = XCAR (tail);
21176 if (EQ (propval, tem))
21177 return 1;
21178 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21179 return NILP (XCDR (tem)) ? 1 : 2;
21180 }
21181
21182 if (CONSP (propval))
21183 {
21184 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21185 {
21186 Lisp_Object propelt;
21187 propelt = XCAR (proptail);
21188 for (tail = list; CONSP (tail); tail = XCDR (tail))
21189 {
21190 register Lisp_Object tem;
21191 tem = XCAR (tail);
21192 if (EQ (propelt, tem))
21193 return 1;
21194 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21195 return NILP (XCDR (tem)) ? 1 : 2;
21196 }
21197 }
21198 }
21199
21200 return 0;
21201 }
21202
21203 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21204 doc: /* Non-nil if the property makes the text invisible.
21205 POS-OR-PROP can be a marker or number, in which case it is taken to be
21206 a position in the current buffer and the value of the `invisible' property
21207 is checked; or it can be some other value, which is then presumed to be the
21208 value of the `invisible' property of the text of interest.
21209 The non-nil value returned can be t for truly invisible text or something
21210 else if the text is replaced by an ellipsis. */)
21211 (Lisp_Object pos_or_prop)
21212 {
21213 Lisp_Object prop
21214 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21215 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21216 : pos_or_prop);
21217 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21218 return (invis == 0 ? Qnil
21219 : invis == 1 ? Qt
21220 : make_number (invis));
21221 }
21222
21223 /* Calculate a width or height in pixels from a specification using
21224 the following elements:
21225
21226 SPEC ::=
21227 NUM - a (fractional) multiple of the default font width/height
21228 (NUM) - specifies exactly NUM pixels
21229 UNIT - a fixed number of pixels, see below.
21230 ELEMENT - size of a display element in pixels, see below.
21231 (NUM . SPEC) - equals NUM * SPEC
21232 (+ SPEC SPEC ...) - add pixel values
21233 (- SPEC SPEC ...) - subtract pixel values
21234 (- SPEC) - negate pixel value
21235
21236 NUM ::=
21237 INT or FLOAT - a number constant
21238 SYMBOL - use symbol's (buffer local) variable binding.
21239
21240 UNIT ::=
21241 in - pixels per inch *)
21242 mm - pixels per 1/1000 meter *)
21243 cm - pixels per 1/100 meter *)
21244 width - width of current font in pixels.
21245 height - height of current font in pixels.
21246
21247 *) using the ratio(s) defined in display-pixels-per-inch.
21248
21249 ELEMENT ::=
21250
21251 left-fringe - left fringe width in pixels
21252 right-fringe - right fringe width in pixels
21253
21254 left-margin - left margin width in pixels
21255 right-margin - right margin width in pixels
21256
21257 scroll-bar - scroll-bar area width in pixels
21258
21259 Examples:
21260
21261 Pixels corresponding to 5 inches:
21262 (5 . in)
21263
21264 Total width of non-text areas on left side of window (if scroll-bar is on left):
21265 '(space :width (+ left-fringe left-margin scroll-bar))
21266
21267 Align to first text column (in header line):
21268 '(space :align-to 0)
21269
21270 Align to middle of text area minus half the width of variable `my-image'
21271 containing a loaded image:
21272 '(space :align-to (0.5 . (- text my-image)))
21273
21274 Width of left margin minus width of 1 character in the default font:
21275 '(space :width (- left-margin 1))
21276
21277 Width of left margin minus width of 2 characters in the current font:
21278 '(space :width (- left-margin (2 . width)))
21279
21280 Center 1 character over left-margin (in header line):
21281 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21282
21283 Different ways to express width of left fringe plus left margin minus one pixel:
21284 '(space :width (- (+ left-fringe left-margin) (1)))
21285 '(space :width (+ left-fringe left-margin (- (1))))
21286 '(space :width (+ left-fringe left-margin (-1)))
21287
21288 */
21289
21290 #define NUMVAL(X) \
21291 ((INTEGERP (X) || FLOATP (X)) \
21292 ? XFLOATINT (X) \
21293 : - 1)
21294
21295 int
21296 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21297 struct font *font, int width_p, int *align_to)
21298 {
21299 double pixels;
21300
21301 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21302 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21303
21304 if (NILP (prop))
21305 return OK_PIXELS (0);
21306
21307 xassert (FRAME_LIVE_P (it->f));
21308
21309 if (SYMBOLP (prop))
21310 {
21311 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21312 {
21313 char *unit = SSDATA (SYMBOL_NAME (prop));
21314
21315 if (unit[0] == 'i' && unit[1] == 'n')
21316 pixels = 1.0;
21317 else if (unit[0] == 'm' && unit[1] == 'm')
21318 pixels = 25.4;
21319 else if (unit[0] == 'c' && unit[1] == 'm')
21320 pixels = 2.54;
21321 else
21322 pixels = 0;
21323 if (pixels > 0)
21324 {
21325 double ppi;
21326 #ifdef HAVE_WINDOW_SYSTEM
21327 if (FRAME_WINDOW_P (it->f)
21328 && (ppi = (width_p
21329 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21330 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21331 ppi > 0))
21332 return OK_PIXELS (ppi / pixels);
21333 #endif
21334
21335 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21336 || (CONSP (Vdisplay_pixels_per_inch)
21337 && (ppi = (width_p
21338 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21339 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21340 ppi > 0)))
21341 return OK_PIXELS (ppi / pixels);
21342
21343 return 0;
21344 }
21345 }
21346
21347 #ifdef HAVE_WINDOW_SYSTEM
21348 if (EQ (prop, Qheight))
21349 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21350 if (EQ (prop, Qwidth))
21351 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21352 #else
21353 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21354 return OK_PIXELS (1);
21355 #endif
21356
21357 if (EQ (prop, Qtext))
21358 return OK_PIXELS (width_p
21359 ? window_box_width (it->w, TEXT_AREA)
21360 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21361
21362 if (align_to && *align_to < 0)
21363 {
21364 *res = 0;
21365 if (EQ (prop, Qleft))
21366 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21367 if (EQ (prop, Qright))
21368 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21369 if (EQ (prop, Qcenter))
21370 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21371 + window_box_width (it->w, TEXT_AREA) / 2);
21372 if (EQ (prop, Qleft_fringe))
21373 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21374 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21375 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21376 if (EQ (prop, Qright_fringe))
21377 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21378 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21379 : window_box_right_offset (it->w, TEXT_AREA));
21380 if (EQ (prop, Qleft_margin))
21381 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21382 if (EQ (prop, Qright_margin))
21383 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21384 if (EQ (prop, Qscroll_bar))
21385 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21386 ? 0
21387 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21388 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21389 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21390 : 0)));
21391 }
21392 else
21393 {
21394 if (EQ (prop, Qleft_fringe))
21395 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21396 if (EQ (prop, Qright_fringe))
21397 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21398 if (EQ (prop, Qleft_margin))
21399 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21400 if (EQ (prop, Qright_margin))
21401 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21402 if (EQ (prop, Qscroll_bar))
21403 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21404 }
21405
21406 prop = Fbuffer_local_value (prop, it->w->buffer);
21407 }
21408
21409 if (INTEGERP (prop) || FLOATP (prop))
21410 {
21411 int base_unit = (width_p
21412 ? FRAME_COLUMN_WIDTH (it->f)
21413 : FRAME_LINE_HEIGHT (it->f));
21414 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21415 }
21416
21417 if (CONSP (prop))
21418 {
21419 Lisp_Object car = XCAR (prop);
21420 Lisp_Object cdr = XCDR (prop);
21421
21422 if (SYMBOLP (car))
21423 {
21424 #ifdef HAVE_WINDOW_SYSTEM
21425 if (FRAME_WINDOW_P (it->f)
21426 && valid_image_p (prop))
21427 {
21428 ptrdiff_t id = lookup_image (it->f, prop);
21429 struct image *img = IMAGE_FROM_ID (it->f, id);
21430
21431 return OK_PIXELS (width_p ? img->width : img->height);
21432 }
21433 #endif
21434 if (EQ (car, Qplus) || EQ (car, Qminus))
21435 {
21436 int first = 1;
21437 double px;
21438
21439 pixels = 0;
21440 while (CONSP (cdr))
21441 {
21442 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21443 font, width_p, align_to))
21444 return 0;
21445 if (first)
21446 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21447 else
21448 pixels += px;
21449 cdr = XCDR (cdr);
21450 }
21451 if (EQ (car, Qminus))
21452 pixels = -pixels;
21453 return OK_PIXELS (pixels);
21454 }
21455
21456 car = Fbuffer_local_value (car, it->w->buffer);
21457 }
21458
21459 if (INTEGERP (car) || FLOATP (car))
21460 {
21461 double fact;
21462 pixels = XFLOATINT (car);
21463 if (NILP (cdr))
21464 return OK_PIXELS (pixels);
21465 if (calc_pixel_width_or_height (&fact, it, cdr,
21466 font, width_p, align_to))
21467 return OK_PIXELS (pixels * fact);
21468 return 0;
21469 }
21470
21471 return 0;
21472 }
21473
21474 return 0;
21475 }
21476
21477 \f
21478 /***********************************************************************
21479 Glyph Display
21480 ***********************************************************************/
21481
21482 #ifdef HAVE_WINDOW_SYSTEM
21483
21484 #if GLYPH_DEBUG
21485
21486 void
21487 dump_glyph_string (struct glyph_string *s)
21488 {
21489 fprintf (stderr, "glyph string\n");
21490 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21491 s->x, s->y, s->width, s->height);
21492 fprintf (stderr, " ybase = %d\n", s->ybase);
21493 fprintf (stderr, " hl = %d\n", s->hl);
21494 fprintf (stderr, " left overhang = %d, right = %d\n",
21495 s->left_overhang, s->right_overhang);
21496 fprintf (stderr, " nchars = %d\n", s->nchars);
21497 fprintf (stderr, " extends to end of line = %d\n",
21498 s->extends_to_end_of_line_p);
21499 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21500 fprintf (stderr, " bg width = %d\n", s->background_width);
21501 }
21502
21503 #endif /* GLYPH_DEBUG */
21504
21505 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21506 of XChar2b structures for S; it can't be allocated in
21507 init_glyph_string because it must be allocated via `alloca'. W
21508 is the window on which S is drawn. ROW and AREA are the glyph row
21509 and area within the row from which S is constructed. START is the
21510 index of the first glyph structure covered by S. HL is a
21511 face-override for drawing S. */
21512
21513 #ifdef HAVE_NTGUI
21514 #define OPTIONAL_HDC(hdc) HDC hdc,
21515 #define DECLARE_HDC(hdc) HDC hdc;
21516 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21517 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21518 #endif
21519
21520 #ifndef OPTIONAL_HDC
21521 #define OPTIONAL_HDC(hdc)
21522 #define DECLARE_HDC(hdc)
21523 #define ALLOCATE_HDC(hdc, f)
21524 #define RELEASE_HDC(hdc, f)
21525 #endif
21526
21527 static void
21528 init_glyph_string (struct glyph_string *s,
21529 OPTIONAL_HDC (hdc)
21530 XChar2b *char2b, struct window *w, struct glyph_row *row,
21531 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21532 {
21533 memset (s, 0, sizeof *s);
21534 s->w = w;
21535 s->f = XFRAME (w->frame);
21536 #ifdef HAVE_NTGUI
21537 s->hdc = hdc;
21538 #endif
21539 s->display = FRAME_X_DISPLAY (s->f);
21540 s->window = FRAME_X_WINDOW (s->f);
21541 s->char2b = char2b;
21542 s->hl = hl;
21543 s->row = row;
21544 s->area = area;
21545 s->first_glyph = row->glyphs[area] + start;
21546 s->height = row->height;
21547 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21548 s->ybase = s->y + row->ascent;
21549 }
21550
21551
21552 /* Append the list of glyph strings with head H and tail T to the list
21553 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21554
21555 static inline void
21556 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21557 struct glyph_string *h, struct glyph_string *t)
21558 {
21559 if (h)
21560 {
21561 if (*head)
21562 (*tail)->next = h;
21563 else
21564 *head = h;
21565 h->prev = *tail;
21566 *tail = t;
21567 }
21568 }
21569
21570
21571 /* Prepend the list of glyph strings with head H and tail T to the
21572 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21573 result. */
21574
21575 static inline void
21576 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21577 struct glyph_string *h, struct glyph_string *t)
21578 {
21579 if (h)
21580 {
21581 if (*head)
21582 (*head)->prev = t;
21583 else
21584 *tail = t;
21585 t->next = *head;
21586 *head = h;
21587 }
21588 }
21589
21590
21591 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21592 Set *HEAD and *TAIL to the resulting list. */
21593
21594 static inline void
21595 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21596 struct glyph_string *s)
21597 {
21598 s->next = s->prev = NULL;
21599 append_glyph_string_lists (head, tail, s, s);
21600 }
21601
21602
21603 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21604 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21605 make sure that X resources for the face returned are allocated.
21606 Value is a pointer to a realized face that is ready for display if
21607 DISPLAY_P is non-zero. */
21608
21609 static inline struct face *
21610 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21611 XChar2b *char2b, int display_p)
21612 {
21613 struct face *face = FACE_FROM_ID (f, face_id);
21614
21615 if (face->font)
21616 {
21617 unsigned code = face->font->driver->encode_char (face->font, c);
21618
21619 if (code != FONT_INVALID_CODE)
21620 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21621 else
21622 STORE_XCHAR2B (char2b, 0, 0);
21623 }
21624
21625 /* Make sure X resources of the face are allocated. */
21626 #ifdef HAVE_X_WINDOWS
21627 if (display_p)
21628 #endif
21629 {
21630 xassert (face != NULL);
21631 PREPARE_FACE_FOR_DISPLAY (f, face);
21632 }
21633
21634 return face;
21635 }
21636
21637
21638 /* Get face and two-byte form of character glyph GLYPH on frame F.
21639 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21640 a pointer to a realized face that is ready for display. */
21641
21642 static inline struct face *
21643 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21644 XChar2b *char2b, int *two_byte_p)
21645 {
21646 struct face *face;
21647
21648 xassert (glyph->type == CHAR_GLYPH);
21649 face = FACE_FROM_ID (f, glyph->face_id);
21650
21651 if (two_byte_p)
21652 *two_byte_p = 0;
21653
21654 if (face->font)
21655 {
21656 unsigned code;
21657
21658 if (CHAR_BYTE8_P (glyph->u.ch))
21659 code = CHAR_TO_BYTE8 (glyph->u.ch);
21660 else
21661 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21662
21663 if (code != FONT_INVALID_CODE)
21664 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21665 else
21666 STORE_XCHAR2B (char2b, 0, 0);
21667 }
21668
21669 /* Make sure X resources of the face are allocated. */
21670 xassert (face != NULL);
21671 PREPARE_FACE_FOR_DISPLAY (f, face);
21672 return face;
21673 }
21674
21675
21676 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21677 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21678
21679 static inline int
21680 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21681 {
21682 unsigned code;
21683
21684 if (CHAR_BYTE8_P (c))
21685 code = CHAR_TO_BYTE8 (c);
21686 else
21687 code = font->driver->encode_char (font, c);
21688
21689 if (code == FONT_INVALID_CODE)
21690 return 0;
21691 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21692 return 1;
21693 }
21694
21695
21696 /* Fill glyph string S with composition components specified by S->cmp.
21697
21698 BASE_FACE is the base face of the composition.
21699 S->cmp_from is the index of the first component for S.
21700
21701 OVERLAPS non-zero means S should draw the foreground only, and use
21702 its physical height for clipping. See also draw_glyphs.
21703
21704 Value is the index of a component not in S. */
21705
21706 static int
21707 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21708 int overlaps)
21709 {
21710 int i;
21711 /* For all glyphs of this composition, starting at the offset
21712 S->cmp_from, until we reach the end of the definition or encounter a
21713 glyph that requires the different face, add it to S. */
21714 struct face *face;
21715
21716 xassert (s);
21717
21718 s->for_overlaps = overlaps;
21719 s->face = NULL;
21720 s->font = NULL;
21721 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21722 {
21723 int c = COMPOSITION_GLYPH (s->cmp, i);
21724
21725 if (c != '\t')
21726 {
21727 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21728 -1, Qnil);
21729
21730 face = get_char_face_and_encoding (s->f, c, face_id,
21731 s->char2b + i, 1);
21732 if (face)
21733 {
21734 if (! s->face)
21735 {
21736 s->face = face;
21737 s->font = s->face->font;
21738 }
21739 else if (s->face != face)
21740 break;
21741 }
21742 }
21743 ++s->nchars;
21744 }
21745 s->cmp_to = i;
21746
21747 /* All glyph strings for the same composition has the same width,
21748 i.e. the width set for the first component of the composition. */
21749 s->width = s->first_glyph->pixel_width;
21750
21751 /* If the specified font could not be loaded, use the frame's
21752 default font, but record the fact that we couldn't load it in
21753 the glyph string so that we can draw rectangles for the
21754 characters of the glyph string. */
21755 if (s->font == NULL)
21756 {
21757 s->font_not_found_p = 1;
21758 s->font = FRAME_FONT (s->f);
21759 }
21760
21761 /* Adjust base line for subscript/superscript text. */
21762 s->ybase += s->first_glyph->voffset;
21763
21764 /* This glyph string must always be drawn with 16-bit functions. */
21765 s->two_byte_p = 1;
21766
21767 return s->cmp_to;
21768 }
21769
21770 static int
21771 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21772 int start, int end, int overlaps)
21773 {
21774 struct glyph *glyph, *last;
21775 Lisp_Object lgstring;
21776 int i;
21777
21778 s->for_overlaps = overlaps;
21779 glyph = s->row->glyphs[s->area] + start;
21780 last = s->row->glyphs[s->area] + end;
21781 s->cmp_id = glyph->u.cmp.id;
21782 s->cmp_from = glyph->slice.cmp.from;
21783 s->cmp_to = glyph->slice.cmp.to + 1;
21784 s->face = FACE_FROM_ID (s->f, face_id);
21785 lgstring = composition_gstring_from_id (s->cmp_id);
21786 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21787 glyph++;
21788 while (glyph < last
21789 && glyph->u.cmp.automatic
21790 && glyph->u.cmp.id == s->cmp_id
21791 && s->cmp_to == glyph->slice.cmp.from)
21792 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21793
21794 for (i = s->cmp_from; i < s->cmp_to; i++)
21795 {
21796 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21797 unsigned code = LGLYPH_CODE (lglyph);
21798
21799 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21800 }
21801 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21802 return glyph - s->row->glyphs[s->area];
21803 }
21804
21805
21806 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21807 See the comment of fill_glyph_string for arguments.
21808 Value is the index of the first glyph not in S. */
21809
21810
21811 static int
21812 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21813 int start, int end, int overlaps)
21814 {
21815 struct glyph *glyph, *last;
21816 int voffset;
21817
21818 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21819 s->for_overlaps = overlaps;
21820 glyph = s->row->glyphs[s->area] + start;
21821 last = s->row->glyphs[s->area] + end;
21822 voffset = glyph->voffset;
21823 s->face = FACE_FROM_ID (s->f, face_id);
21824 s->font = s->face->font;
21825 s->nchars = 1;
21826 s->width = glyph->pixel_width;
21827 glyph++;
21828 while (glyph < last
21829 && glyph->type == GLYPHLESS_GLYPH
21830 && glyph->voffset == voffset
21831 && glyph->face_id == face_id)
21832 {
21833 s->nchars++;
21834 s->width += glyph->pixel_width;
21835 glyph++;
21836 }
21837 s->ybase += voffset;
21838 return glyph - s->row->glyphs[s->area];
21839 }
21840
21841
21842 /* Fill glyph string S from a sequence of character glyphs.
21843
21844 FACE_ID is the face id of the string. START is the index of the
21845 first glyph to consider, END is the index of the last + 1.
21846 OVERLAPS non-zero means S should draw the foreground only, and use
21847 its physical height for clipping. See also draw_glyphs.
21848
21849 Value is the index of the first glyph not in S. */
21850
21851 static int
21852 fill_glyph_string (struct glyph_string *s, int face_id,
21853 int start, int end, int overlaps)
21854 {
21855 struct glyph *glyph, *last;
21856 int voffset;
21857 int glyph_not_available_p;
21858
21859 xassert (s->f == XFRAME (s->w->frame));
21860 xassert (s->nchars == 0);
21861 xassert (start >= 0 && end > start);
21862
21863 s->for_overlaps = overlaps;
21864 glyph = s->row->glyphs[s->area] + start;
21865 last = s->row->glyphs[s->area] + end;
21866 voffset = glyph->voffset;
21867 s->padding_p = glyph->padding_p;
21868 glyph_not_available_p = glyph->glyph_not_available_p;
21869
21870 while (glyph < last
21871 && glyph->type == CHAR_GLYPH
21872 && glyph->voffset == voffset
21873 /* Same face id implies same font, nowadays. */
21874 && glyph->face_id == face_id
21875 && glyph->glyph_not_available_p == glyph_not_available_p)
21876 {
21877 int two_byte_p;
21878
21879 s->face = get_glyph_face_and_encoding (s->f, glyph,
21880 s->char2b + s->nchars,
21881 &two_byte_p);
21882 s->two_byte_p = two_byte_p;
21883 ++s->nchars;
21884 xassert (s->nchars <= end - start);
21885 s->width += glyph->pixel_width;
21886 if (glyph++->padding_p != s->padding_p)
21887 break;
21888 }
21889
21890 s->font = s->face->font;
21891
21892 /* If the specified font could not be loaded, use the frame's font,
21893 but record the fact that we couldn't load it in
21894 S->font_not_found_p so that we can draw rectangles for the
21895 characters of the glyph string. */
21896 if (s->font == NULL || glyph_not_available_p)
21897 {
21898 s->font_not_found_p = 1;
21899 s->font = FRAME_FONT (s->f);
21900 }
21901
21902 /* Adjust base line for subscript/superscript text. */
21903 s->ybase += voffset;
21904
21905 xassert (s->face && s->face->gc);
21906 return glyph - s->row->glyphs[s->area];
21907 }
21908
21909
21910 /* Fill glyph string S from image glyph S->first_glyph. */
21911
21912 static void
21913 fill_image_glyph_string (struct glyph_string *s)
21914 {
21915 xassert (s->first_glyph->type == IMAGE_GLYPH);
21916 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21917 xassert (s->img);
21918 s->slice = s->first_glyph->slice.img;
21919 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21920 s->font = s->face->font;
21921 s->width = s->first_glyph->pixel_width;
21922
21923 /* Adjust base line for subscript/superscript text. */
21924 s->ybase += s->first_glyph->voffset;
21925 }
21926
21927
21928 /* Fill glyph string S from a sequence of stretch glyphs.
21929
21930 START is the index of the first glyph to consider,
21931 END is the index of the last + 1.
21932
21933 Value is the index of the first glyph not in S. */
21934
21935 static int
21936 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21937 {
21938 struct glyph *glyph, *last;
21939 int voffset, face_id;
21940
21941 xassert (s->first_glyph->type == STRETCH_GLYPH);
21942
21943 glyph = s->row->glyphs[s->area] + start;
21944 last = s->row->glyphs[s->area] + end;
21945 face_id = glyph->face_id;
21946 s->face = FACE_FROM_ID (s->f, face_id);
21947 s->font = s->face->font;
21948 s->width = glyph->pixel_width;
21949 s->nchars = 1;
21950 voffset = glyph->voffset;
21951
21952 for (++glyph;
21953 (glyph < last
21954 && glyph->type == STRETCH_GLYPH
21955 && glyph->voffset == voffset
21956 && glyph->face_id == face_id);
21957 ++glyph)
21958 s->width += glyph->pixel_width;
21959
21960 /* Adjust base line for subscript/superscript text. */
21961 s->ybase += voffset;
21962
21963 /* The case that face->gc == 0 is handled when drawing the glyph
21964 string by calling PREPARE_FACE_FOR_DISPLAY. */
21965 xassert (s->face);
21966 return glyph - s->row->glyphs[s->area];
21967 }
21968
21969 static struct font_metrics *
21970 get_per_char_metric (struct font *font, XChar2b *char2b)
21971 {
21972 static struct font_metrics metrics;
21973 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21974
21975 if (! font || code == FONT_INVALID_CODE)
21976 return NULL;
21977 font->driver->text_extents (font, &code, 1, &metrics);
21978 return &metrics;
21979 }
21980
21981 /* EXPORT for RIF:
21982 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21983 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21984 assumed to be zero. */
21985
21986 void
21987 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
21988 {
21989 *left = *right = 0;
21990
21991 if (glyph->type == CHAR_GLYPH)
21992 {
21993 struct face *face;
21994 XChar2b char2b;
21995 struct font_metrics *pcm;
21996
21997 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21998 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
21999 {
22000 if (pcm->rbearing > pcm->width)
22001 *right = pcm->rbearing - pcm->width;
22002 if (pcm->lbearing < 0)
22003 *left = -pcm->lbearing;
22004 }
22005 }
22006 else if (glyph->type == COMPOSITE_GLYPH)
22007 {
22008 if (! glyph->u.cmp.automatic)
22009 {
22010 struct composition *cmp = composition_table[glyph->u.cmp.id];
22011
22012 if (cmp->rbearing > cmp->pixel_width)
22013 *right = cmp->rbearing - cmp->pixel_width;
22014 if (cmp->lbearing < 0)
22015 *left = - cmp->lbearing;
22016 }
22017 else
22018 {
22019 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22020 struct font_metrics metrics;
22021
22022 composition_gstring_width (gstring, glyph->slice.cmp.from,
22023 glyph->slice.cmp.to + 1, &metrics);
22024 if (metrics.rbearing > metrics.width)
22025 *right = metrics.rbearing - metrics.width;
22026 if (metrics.lbearing < 0)
22027 *left = - metrics.lbearing;
22028 }
22029 }
22030 }
22031
22032
22033 /* Return the index of the first glyph preceding glyph string S that
22034 is overwritten by S because of S's left overhang. Value is -1
22035 if no glyphs are overwritten. */
22036
22037 static int
22038 left_overwritten (struct glyph_string *s)
22039 {
22040 int k;
22041
22042 if (s->left_overhang)
22043 {
22044 int x = 0, i;
22045 struct glyph *glyphs = s->row->glyphs[s->area];
22046 int first = s->first_glyph - glyphs;
22047
22048 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22049 x -= glyphs[i].pixel_width;
22050
22051 k = i + 1;
22052 }
22053 else
22054 k = -1;
22055
22056 return k;
22057 }
22058
22059
22060 /* Return the index of the first glyph preceding glyph string S that
22061 is overwriting S because of its right overhang. Value is -1 if no
22062 glyph in front of S overwrites S. */
22063
22064 static int
22065 left_overwriting (struct glyph_string *s)
22066 {
22067 int i, k, x;
22068 struct glyph *glyphs = s->row->glyphs[s->area];
22069 int first = s->first_glyph - glyphs;
22070
22071 k = -1;
22072 x = 0;
22073 for (i = first - 1; i >= 0; --i)
22074 {
22075 int left, right;
22076 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22077 if (x + right > 0)
22078 k = i;
22079 x -= glyphs[i].pixel_width;
22080 }
22081
22082 return k;
22083 }
22084
22085
22086 /* Return the index of the last glyph following glyph string S that is
22087 overwritten by S because of S's right overhang. Value is -1 if
22088 no such glyph is found. */
22089
22090 static int
22091 right_overwritten (struct glyph_string *s)
22092 {
22093 int k = -1;
22094
22095 if (s->right_overhang)
22096 {
22097 int x = 0, i;
22098 struct glyph *glyphs = s->row->glyphs[s->area];
22099 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22100 int end = s->row->used[s->area];
22101
22102 for (i = first; i < end && s->right_overhang > x; ++i)
22103 x += glyphs[i].pixel_width;
22104
22105 k = i;
22106 }
22107
22108 return k;
22109 }
22110
22111
22112 /* Return the index of the last glyph following glyph string S that
22113 overwrites S because of its left overhang. Value is negative
22114 if no such glyph is found. */
22115
22116 static int
22117 right_overwriting (struct glyph_string *s)
22118 {
22119 int i, k, x;
22120 int end = s->row->used[s->area];
22121 struct glyph *glyphs = s->row->glyphs[s->area];
22122 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22123
22124 k = -1;
22125 x = 0;
22126 for (i = first; i < end; ++i)
22127 {
22128 int left, right;
22129 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22130 if (x - left < 0)
22131 k = i;
22132 x += glyphs[i].pixel_width;
22133 }
22134
22135 return k;
22136 }
22137
22138
22139 /* Set background width of glyph string S. START is the index of the
22140 first glyph following S. LAST_X is the right-most x-position + 1
22141 in the drawing area. */
22142
22143 static inline void
22144 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22145 {
22146 /* If the face of this glyph string has to be drawn to the end of
22147 the drawing area, set S->extends_to_end_of_line_p. */
22148
22149 if (start == s->row->used[s->area]
22150 && s->area == TEXT_AREA
22151 && ((s->row->fill_line_p
22152 && (s->hl == DRAW_NORMAL_TEXT
22153 || s->hl == DRAW_IMAGE_RAISED
22154 || s->hl == DRAW_IMAGE_SUNKEN))
22155 || s->hl == DRAW_MOUSE_FACE))
22156 s->extends_to_end_of_line_p = 1;
22157
22158 /* If S extends its face to the end of the line, set its
22159 background_width to the distance to the right edge of the drawing
22160 area. */
22161 if (s->extends_to_end_of_line_p)
22162 s->background_width = last_x - s->x + 1;
22163 else
22164 s->background_width = s->width;
22165 }
22166
22167
22168 /* Compute overhangs and x-positions for glyph string S and its
22169 predecessors, or successors. X is the starting x-position for S.
22170 BACKWARD_P non-zero means process predecessors. */
22171
22172 static void
22173 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22174 {
22175 if (backward_p)
22176 {
22177 while (s)
22178 {
22179 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22180 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22181 x -= s->width;
22182 s->x = x;
22183 s = s->prev;
22184 }
22185 }
22186 else
22187 {
22188 while (s)
22189 {
22190 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22191 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22192 s->x = x;
22193 x += s->width;
22194 s = s->next;
22195 }
22196 }
22197 }
22198
22199
22200
22201 /* The following macros are only called from draw_glyphs below.
22202 They reference the following parameters of that function directly:
22203 `w', `row', `area', and `overlap_p'
22204 as well as the following local variables:
22205 `s', `f', and `hdc' (in W32) */
22206
22207 #ifdef HAVE_NTGUI
22208 /* On W32, silently add local `hdc' variable to argument list of
22209 init_glyph_string. */
22210 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22211 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22212 #else
22213 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22214 init_glyph_string (s, char2b, w, row, area, start, hl)
22215 #endif
22216
22217 /* Add a glyph string for a stretch glyph to the list of strings
22218 between HEAD and TAIL. START is the index of the stretch glyph in
22219 row area AREA of glyph row ROW. END is the index of the last glyph
22220 in that glyph row area. X is the current output position assigned
22221 to the new glyph string constructed. HL overrides that face of the
22222 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22223 is the right-most x-position of the drawing area. */
22224
22225 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22226 and below -- keep them on one line. */
22227 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22228 do \
22229 { \
22230 s = (struct glyph_string *) alloca (sizeof *s); \
22231 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22232 START = fill_stretch_glyph_string (s, START, END); \
22233 append_glyph_string (&HEAD, &TAIL, s); \
22234 s->x = (X); \
22235 } \
22236 while (0)
22237
22238
22239 /* Add a glyph string for an image glyph to the list of strings
22240 between HEAD and TAIL. START is the index of the image glyph in
22241 row area AREA of glyph row ROW. END is the index of the last glyph
22242 in that glyph row area. X is the current output position assigned
22243 to the new glyph string constructed. HL overrides that face of the
22244 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22245 is the right-most x-position of the drawing area. */
22246
22247 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22248 do \
22249 { \
22250 s = (struct glyph_string *) alloca (sizeof *s); \
22251 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22252 fill_image_glyph_string (s); \
22253 append_glyph_string (&HEAD, &TAIL, s); \
22254 ++START; \
22255 s->x = (X); \
22256 } \
22257 while (0)
22258
22259
22260 /* Add a glyph string for a sequence of character glyphs to the list
22261 of strings between HEAD and TAIL. START is the index of the first
22262 glyph in row area AREA of glyph row ROW that is part of the new
22263 glyph string. END is the index of the last glyph in that glyph row
22264 area. X is the current output position assigned to the new glyph
22265 string constructed. HL overrides that face of the glyph; e.g. it
22266 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22267 right-most x-position of the drawing area. */
22268
22269 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22270 do \
22271 { \
22272 int face_id; \
22273 XChar2b *char2b; \
22274 \
22275 face_id = (row)->glyphs[area][START].face_id; \
22276 \
22277 s = (struct glyph_string *) alloca (sizeof *s); \
22278 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22279 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22280 append_glyph_string (&HEAD, &TAIL, s); \
22281 s->x = (X); \
22282 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22283 } \
22284 while (0)
22285
22286
22287 /* Add a glyph string for a composite sequence to the list of strings
22288 between HEAD and TAIL. START is the index of the first glyph in
22289 row area AREA of glyph row ROW that is part of the new glyph
22290 string. END is the index of the last glyph in that glyph row area.
22291 X is the current output position assigned to the new glyph string
22292 constructed. HL overrides that face of the glyph; e.g. it is
22293 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22294 x-position of the drawing area. */
22295
22296 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22297 do { \
22298 int face_id = (row)->glyphs[area][START].face_id; \
22299 struct face *base_face = FACE_FROM_ID (f, face_id); \
22300 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22301 struct composition *cmp = composition_table[cmp_id]; \
22302 XChar2b *char2b; \
22303 struct glyph_string *first_s IF_LINT (= NULL); \
22304 int n; \
22305 \
22306 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22307 \
22308 /* Make glyph_strings for each glyph sequence that is drawable by \
22309 the same face, and append them to HEAD/TAIL. */ \
22310 for (n = 0; n < cmp->glyph_len;) \
22311 { \
22312 s = (struct glyph_string *) alloca (sizeof *s); \
22313 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22314 append_glyph_string (&(HEAD), &(TAIL), s); \
22315 s->cmp = cmp; \
22316 s->cmp_from = n; \
22317 s->x = (X); \
22318 if (n == 0) \
22319 first_s = s; \
22320 n = fill_composite_glyph_string (s, base_face, overlaps); \
22321 } \
22322 \
22323 ++START; \
22324 s = first_s; \
22325 } while (0)
22326
22327
22328 /* Add a glyph string for a glyph-string sequence to the list of strings
22329 between HEAD and TAIL. */
22330
22331 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22332 do { \
22333 int face_id; \
22334 XChar2b *char2b; \
22335 Lisp_Object gstring; \
22336 \
22337 face_id = (row)->glyphs[area][START].face_id; \
22338 gstring = (composition_gstring_from_id \
22339 ((row)->glyphs[area][START].u.cmp.id)); \
22340 s = (struct glyph_string *) alloca (sizeof *s); \
22341 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22342 * LGSTRING_GLYPH_LEN (gstring)); \
22343 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22344 append_glyph_string (&(HEAD), &(TAIL), s); \
22345 s->x = (X); \
22346 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22347 } while (0)
22348
22349
22350 /* Add a glyph string for a sequence of glyphless character's glyphs
22351 to the list of strings between HEAD and TAIL. The meanings of
22352 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22353
22354 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22355 do \
22356 { \
22357 int face_id; \
22358 \
22359 face_id = (row)->glyphs[area][START].face_id; \
22360 \
22361 s = (struct glyph_string *) alloca (sizeof *s); \
22362 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22363 append_glyph_string (&HEAD, &TAIL, s); \
22364 s->x = (X); \
22365 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22366 overlaps); \
22367 } \
22368 while (0)
22369
22370
22371 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22372 of AREA of glyph row ROW on window W between indices START and END.
22373 HL overrides the face for drawing glyph strings, e.g. it is
22374 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22375 x-positions of the drawing area.
22376
22377 This is an ugly monster macro construct because we must use alloca
22378 to allocate glyph strings (because draw_glyphs can be called
22379 asynchronously). */
22380
22381 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22382 do \
22383 { \
22384 HEAD = TAIL = NULL; \
22385 while (START < END) \
22386 { \
22387 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22388 switch (first_glyph->type) \
22389 { \
22390 case CHAR_GLYPH: \
22391 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22392 HL, X, LAST_X); \
22393 break; \
22394 \
22395 case COMPOSITE_GLYPH: \
22396 if (first_glyph->u.cmp.automatic) \
22397 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22398 HL, X, LAST_X); \
22399 else \
22400 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22401 HL, X, LAST_X); \
22402 break; \
22403 \
22404 case STRETCH_GLYPH: \
22405 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22406 HL, X, LAST_X); \
22407 break; \
22408 \
22409 case IMAGE_GLYPH: \
22410 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22411 HL, X, LAST_X); \
22412 break; \
22413 \
22414 case GLYPHLESS_GLYPH: \
22415 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22416 HL, X, LAST_X); \
22417 break; \
22418 \
22419 default: \
22420 abort (); \
22421 } \
22422 \
22423 if (s) \
22424 { \
22425 set_glyph_string_background_width (s, START, LAST_X); \
22426 (X) += s->width; \
22427 } \
22428 } \
22429 } while (0)
22430
22431
22432 /* Draw glyphs between START and END in AREA of ROW on window W,
22433 starting at x-position X. X is relative to AREA in W. HL is a
22434 face-override with the following meaning:
22435
22436 DRAW_NORMAL_TEXT draw normally
22437 DRAW_CURSOR draw in cursor face
22438 DRAW_MOUSE_FACE draw in mouse face.
22439 DRAW_INVERSE_VIDEO draw in mode line face
22440 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22441 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22442
22443 If OVERLAPS is non-zero, draw only the foreground of characters and
22444 clip to the physical height of ROW. Non-zero value also defines
22445 the overlapping part to be drawn:
22446
22447 OVERLAPS_PRED overlap with preceding rows
22448 OVERLAPS_SUCC overlap with succeeding rows
22449 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22450 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22451
22452 Value is the x-position reached, relative to AREA of W. */
22453
22454 static int
22455 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22456 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22457 enum draw_glyphs_face hl, int overlaps)
22458 {
22459 struct glyph_string *head, *tail;
22460 struct glyph_string *s;
22461 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22462 int i, j, x_reached, last_x, area_left = 0;
22463 struct frame *f = XFRAME (WINDOW_FRAME (w));
22464 DECLARE_HDC (hdc);
22465
22466 ALLOCATE_HDC (hdc, f);
22467
22468 /* Let's rather be paranoid than getting a SEGV. */
22469 end = min (end, row->used[area]);
22470 start = max (0, start);
22471 start = min (end, start);
22472
22473 /* Translate X to frame coordinates. Set last_x to the right
22474 end of the drawing area. */
22475 if (row->full_width_p)
22476 {
22477 /* X is relative to the left edge of W, without scroll bars
22478 or fringes. */
22479 area_left = WINDOW_LEFT_EDGE_X (w);
22480 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22481 }
22482 else
22483 {
22484 area_left = window_box_left (w, area);
22485 last_x = area_left + window_box_width (w, area);
22486 }
22487 x += area_left;
22488
22489 /* Build a doubly-linked list of glyph_string structures between
22490 head and tail from what we have to draw. Note that the macro
22491 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22492 the reason we use a separate variable `i'. */
22493 i = start;
22494 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22495 if (tail)
22496 x_reached = tail->x + tail->background_width;
22497 else
22498 x_reached = x;
22499
22500 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22501 the row, redraw some glyphs in front or following the glyph
22502 strings built above. */
22503 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22504 {
22505 struct glyph_string *h, *t;
22506 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22507 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22508 int check_mouse_face = 0;
22509 int dummy_x = 0;
22510
22511 /* If mouse highlighting is on, we may need to draw adjacent
22512 glyphs using mouse-face highlighting. */
22513 if (area == TEXT_AREA && row->mouse_face_p)
22514 {
22515 struct glyph_row *mouse_beg_row, *mouse_end_row;
22516
22517 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22518 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22519
22520 if (row >= mouse_beg_row && row <= mouse_end_row)
22521 {
22522 check_mouse_face = 1;
22523 mouse_beg_col = (row == mouse_beg_row)
22524 ? hlinfo->mouse_face_beg_col : 0;
22525 mouse_end_col = (row == mouse_end_row)
22526 ? hlinfo->mouse_face_end_col
22527 : row->used[TEXT_AREA];
22528 }
22529 }
22530
22531 /* Compute overhangs for all glyph strings. */
22532 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22533 for (s = head; s; s = s->next)
22534 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22535
22536 /* Prepend glyph strings for glyphs in front of the first glyph
22537 string that are overwritten because of the first glyph
22538 string's left overhang. The background of all strings
22539 prepended must be drawn because the first glyph string
22540 draws over it. */
22541 i = left_overwritten (head);
22542 if (i >= 0)
22543 {
22544 enum draw_glyphs_face overlap_hl;
22545
22546 /* If this row contains mouse highlighting, attempt to draw
22547 the overlapped glyphs with the correct highlight. This
22548 code fails if the overlap encompasses more than one glyph
22549 and mouse-highlight spans only some of these glyphs.
22550 However, making it work perfectly involves a lot more
22551 code, and I don't know if the pathological case occurs in
22552 practice, so we'll stick to this for now. --- cyd */
22553 if (check_mouse_face
22554 && mouse_beg_col < start && mouse_end_col > i)
22555 overlap_hl = DRAW_MOUSE_FACE;
22556 else
22557 overlap_hl = DRAW_NORMAL_TEXT;
22558
22559 j = i;
22560 BUILD_GLYPH_STRINGS (j, start, h, t,
22561 overlap_hl, dummy_x, last_x);
22562 start = i;
22563 compute_overhangs_and_x (t, head->x, 1);
22564 prepend_glyph_string_lists (&head, &tail, h, t);
22565 clip_head = head;
22566 }
22567
22568 /* Prepend glyph strings for glyphs in front of the first glyph
22569 string that overwrite that glyph string because of their
22570 right overhang. For these strings, only the foreground must
22571 be drawn, because it draws over the glyph string at `head'.
22572 The background must not be drawn because this would overwrite
22573 right overhangs of preceding glyphs for which no glyph
22574 strings exist. */
22575 i = left_overwriting (head);
22576 if (i >= 0)
22577 {
22578 enum draw_glyphs_face overlap_hl;
22579
22580 if (check_mouse_face
22581 && mouse_beg_col < start && mouse_end_col > i)
22582 overlap_hl = DRAW_MOUSE_FACE;
22583 else
22584 overlap_hl = DRAW_NORMAL_TEXT;
22585
22586 clip_head = head;
22587 BUILD_GLYPH_STRINGS (i, start, h, t,
22588 overlap_hl, dummy_x, last_x);
22589 for (s = h; s; s = s->next)
22590 s->background_filled_p = 1;
22591 compute_overhangs_and_x (t, head->x, 1);
22592 prepend_glyph_string_lists (&head, &tail, h, t);
22593 }
22594
22595 /* Append glyphs strings for glyphs following the last glyph
22596 string tail that are overwritten by tail. The background of
22597 these strings has to be drawn because tail's foreground draws
22598 over it. */
22599 i = right_overwritten (tail);
22600 if (i >= 0)
22601 {
22602 enum draw_glyphs_face overlap_hl;
22603
22604 if (check_mouse_face
22605 && mouse_beg_col < i && mouse_end_col > end)
22606 overlap_hl = DRAW_MOUSE_FACE;
22607 else
22608 overlap_hl = DRAW_NORMAL_TEXT;
22609
22610 BUILD_GLYPH_STRINGS (end, i, h, t,
22611 overlap_hl, x, last_x);
22612 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22613 we don't have `end = i;' here. */
22614 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22615 append_glyph_string_lists (&head, &tail, h, t);
22616 clip_tail = tail;
22617 }
22618
22619 /* Append glyph strings for glyphs following the last glyph
22620 string tail that overwrite tail. The foreground of such
22621 glyphs has to be drawn because it writes into the background
22622 of tail. The background must not be drawn because it could
22623 paint over the foreground of following glyphs. */
22624 i = right_overwriting (tail);
22625 if (i >= 0)
22626 {
22627 enum draw_glyphs_face overlap_hl;
22628 if (check_mouse_face
22629 && mouse_beg_col < i && mouse_end_col > end)
22630 overlap_hl = DRAW_MOUSE_FACE;
22631 else
22632 overlap_hl = DRAW_NORMAL_TEXT;
22633
22634 clip_tail = tail;
22635 i++; /* We must include the Ith glyph. */
22636 BUILD_GLYPH_STRINGS (end, i, h, t,
22637 overlap_hl, x, last_x);
22638 for (s = h; s; s = s->next)
22639 s->background_filled_p = 1;
22640 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22641 append_glyph_string_lists (&head, &tail, h, t);
22642 }
22643 if (clip_head || clip_tail)
22644 for (s = head; s; s = s->next)
22645 {
22646 s->clip_head = clip_head;
22647 s->clip_tail = clip_tail;
22648 }
22649 }
22650
22651 /* Draw all strings. */
22652 for (s = head; s; s = s->next)
22653 FRAME_RIF (f)->draw_glyph_string (s);
22654
22655 #ifndef HAVE_NS
22656 /* When focus a sole frame and move horizontally, this sets on_p to 0
22657 causing a failure to erase prev cursor position. */
22658 if (area == TEXT_AREA
22659 && !row->full_width_p
22660 /* When drawing overlapping rows, only the glyph strings'
22661 foreground is drawn, which doesn't erase a cursor
22662 completely. */
22663 && !overlaps)
22664 {
22665 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22666 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22667 : (tail ? tail->x + tail->background_width : x));
22668 x0 -= area_left;
22669 x1 -= area_left;
22670
22671 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22672 row->y, MATRIX_ROW_BOTTOM_Y (row));
22673 }
22674 #endif
22675
22676 /* Value is the x-position up to which drawn, relative to AREA of W.
22677 This doesn't include parts drawn because of overhangs. */
22678 if (row->full_width_p)
22679 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22680 else
22681 x_reached -= area_left;
22682
22683 RELEASE_HDC (hdc, f);
22684
22685 return x_reached;
22686 }
22687
22688 /* Expand row matrix if too narrow. Don't expand if area
22689 is not present. */
22690
22691 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22692 { \
22693 if (!fonts_changed_p \
22694 && (it->glyph_row->glyphs[area] \
22695 < it->glyph_row->glyphs[area + 1])) \
22696 { \
22697 it->w->ncols_scale_factor++; \
22698 fonts_changed_p = 1; \
22699 } \
22700 }
22701
22702 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22703 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22704
22705 static inline void
22706 append_glyph (struct it *it)
22707 {
22708 struct glyph *glyph;
22709 enum glyph_row_area area = it->area;
22710
22711 xassert (it->glyph_row);
22712 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22713
22714 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22715 if (glyph < it->glyph_row->glyphs[area + 1])
22716 {
22717 /* If the glyph row is reversed, we need to prepend the glyph
22718 rather than append it. */
22719 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22720 {
22721 struct glyph *g;
22722
22723 /* Make room for the additional glyph. */
22724 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22725 g[1] = *g;
22726 glyph = it->glyph_row->glyphs[area];
22727 }
22728 glyph->charpos = CHARPOS (it->position);
22729 glyph->object = it->object;
22730 if (it->pixel_width > 0)
22731 {
22732 glyph->pixel_width = it->pixel_width;
22733 glyph->padding_p = 0;
22734 }
22735 else
22736 {
22737 /* Assure at least 1-pixel width. Otherwise, cursor can't
22738 be displayed correctly. */
22739 glyph->pixel_width = 1;
22740 glyph->padding_p = 1;
22741 }
22742 glyph->ascent = it->ascent;
22743 glyph->descent = it->descent;
22744 glyph->voffset = it->voffset;
22745 glyph->type = CHAR_GLYPH;
22746 glyph->avoid_cursor_p = it->avoid_cursor_p;
22747 glyph->multibyte_p = it->multibyte_p;
22748 glyph->left_box_line_p = it->start_of_box_run_p;
22749 glyph->right_box_line_p = it->end_of_box_run_p;
22750 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22751 || it->phys_descent > it->descent);
22752 glyph->glyph_not_available_p = it->glyph_not_available_p;
22753 glyph->face_id = it->face_id;
22754 glyph->u.ch = it->char_to_display;
22755 glyph->slice.img = null_glyph_slice;
22756 glyph->font_type = FONT_TYPE_UNKNOWN;
22757 if (it->bidi_p)
22758 {
22759 glyph->resolved_level = it->bidi_it.resolved_level;
22760 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22761 abort ();
22762 glyph->bidi_type = it->bidi_it.type;
22763 }
22764 else
22765 {
22766 glyph->resolved_level = 0;
22767 glyph->bidi_type = UNKNOWN_BT;
22768 }
22769 ++it->glyph_row->used[area];
22770 }
22771 else
22772 IT_EXPAND_MATRIX_WIDTH (it, area);
22773 }
22774
22775 /* Store one glyph for the composition IT->cmp_it.id in
22776 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22777 non-null. */
22778
22779 static inline void
22780 append_composite_glyph (struct it *it)
22781 {
22782 struct glyph *glyph;
22783 enum glyph_row_area area = it->area;
22784
22785 xassert (it->glyph_row);
22786
22787 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22788 if (glyph < it->glyph_row->glyphs[area + 1])
22789 {
22790 /* If the glyph row is reversed, we need to prepend the glyph
22791 rather than append it. */
22792 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22793 {
22794 struct glyph *g;
22795
22796 /* Make room for the new glyph. */
22797 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22798 g[1] = *g;
22799 glyph = it->glyph_row->glyphs[it->area];
22800 }
22801 glyph->charpos = it->cmp_it.charpos;
22802 glyph->object = it->object;
22803 glyph->pixel_width = it->pixel_width;
22804 glyph->ascent = it->ascent;
22805 glyph->descent = it->descent;
22806 glyph->voffset = it->voffset;
22807 glyph->type = COMPOSITE_GLYPH;
22808 if (it->cmp_it.ch < 0)
22809 {
22810 glyph->u.cmp.automatic = 0;
22811 glyph->u.cmp.id = it->cmp_it.id;
22812 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22813 }
22814 else
22815 {
22816 glyph->u.cmp.automatic = 1;
22817 glyph->u.cmp.id = it->cmp_it.id;
22818 glyph->slice.cmp.from = it->cmp_it.from;
22819 glyph->slice.cmp.to = it->cmp_it.to - 1;
22820 }
22821 glyph->avoid_cursor_p = it->avoid_cursor_p;
22822 glyph->multibyte_p = it->multibyte_p;
22823 glyph->left_box_line_p = it->start_of_box_run_p;
22824 glyph->right_box_line_p = it->end_of_box_run_p;
22825 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22826 || it->phys_descent > it->descent);
22827 glyph->padding_p = 0;
22828 glyph->glyph_not_available_p = 0;
22829 glyph->face_id = it->face_id;
22830 glyph->font_type = FONT_TYPE_UNKNOWN;
22831 if (it->bidi_p)
22832 {
22833 glyph->resolved_level = it->bidi_it.resolved_level;
22834 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22835 abort ();
22836 glyph->bidi_type = it->bidi_it.type;
22837 }
22838 ++it->glyph_row->used[area];
22839 }
22840 else
22841 IT_EXPAND_MATRIX_WIDTH (it, area);
22842 }
22843
22844
22845 /* Change IT->ascent and IT->height according to the setting of
22846 IT->voffset. */
22847
22848 static inline void
22849 take_vertical_position_into_account (struct it *it)
22850 {
22851 if (it->voffset)
22852 {
22853 if (it->voffset < 0)
22854 /* Increase the ascent so that we can display the text higher
22855 in the line. */
22856 it->ascent -= it->voffset;
22857 else
22858 /* Increase the descent so that we can display the text lower
22859 in the line. */
22860 it->descent += it->voffset;
22861 }
22862 }
22863
22864
22865 /* Produce glyphs/get display metrics for the image IT is loaded with.
22866 See the description of struct display_iterator in dispextern.h for
22867 an overview of struct display_iterator. */
22868
22869 static void
22870 produce_image_glyph (struct it *it)
22871 {
22872 struct image *img;
22873 struct face *face;
22874 int glyph_ascent, crop;
22875 struct glyph_slice slice;
22876
22877 xassert (it->what == IT_IMAGE);
22878
22879 face = FACE_FROM_ID (it->f, it->face_id);
22880 xassert (face);
22881 /* Make sure X resources of the face is loaded. */
22882 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22883
22884 if (it->image_id < 0)
22885 {
22886 /* Fringe bitmap. */
22887 it->ascent = it->phys_ascent = 0;
22888 it->descent = it->phys_descent = 0;
22889 it->pixel_width = 0;
22890 it->nglyphs = 0;
22891 return;
22892 }
22893
22894 img = IMAGE_FROM_ID (it->f, it->image_id);
22895 xassert (img);
22896 /* Make sure X resources of the image is loaded. */
22897 prepare_image_for_display (it->f, img);
22898
22899 slice.x = slice.y = 0;
22900 slice.width = img->width;
22901 slice.height = img->height;
22902
22903 if (INTEGERP (it->slice.x))
22904 slice.x = XINT (it->slice.x);
22905 else if (FLOATP (it->slice.x))
22906 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22907
22908 if (INTEGERP (it->slice.y))
22909 slice.y = XINT (it->slice.y);
22910 else if (FLOATP (it->slice.y))
22911 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22912
22913 if (INTEGERP (it->slice.width))
22914 slice.width = XINT (it->slice.width);
22915 else if (FLOATP (it->slice.width))
22916 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22917
22918 if (INTEGERP (it->slice.height))
22919 slice.height = XINT (it->slice.height);
22920 else if (FLOATP (it->slice.height))
22921 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22922
22923 if (slice.x >= img->width)
22924 slice.x = img->width;
22925 if (slice.y >= img->height)
22926 slice.y = img->height;
22927 if (slice.x + slice.width >= img->width)
22928 slice.width = img->width - slice.x;
22929 if (slice.y + slice.height > img->height)
22930 slice.height = img->height - slice.y;
22931
22932 if (slice.width == 0 || slice.height == 0)
22933 return;
22934
22935 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22936
22937 it->descent = slice.height - glyph_ascent;
22938 if (slice.y == 0)
22939 it->descent += img->vmargin;
22940 if (slice.y + slice.height == img->height)
22941 it->descent += img->vmargin;
22942 it->phys_descent = it->descent;
22943
22944 it->pixel_width = slice.width;
22945 if (slice.x == 0)
22946 it->pixel_width += img->hmargin;
22947 if (slice.x + slice.width == img->width)
22948 it->pixel_width += img->hmargin;
22949
22950 /* It's quite possible for images to have an ascent greater than
22951 their height, so don't get confused in that case. */
22952 if (it->descent < 0)
22953 it->descent = 0;
22954
22955 it->nglyphs = 1;
22956
22957 if (face->box != FACE_NO_BOX)
22958 {
22959 if (face->box_line_width > 0)
22960 {
22961 if (slice.y == 0)
22962 it->ascent += face->box_line_width;
22963 if (slice.y + slice.height == img->height)
22964 it->descent += face->box_line_width;
22965 }
22966
22967 if (it->start_of_box_run_p && slice.x == 0)
22968 it->pixel_width += eabs (face->box_line_width);
22969 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22970 it->pixel_width += eabs (face->box_line_width);
22971 }
22972
22973 take_vertical_position_into_account (it);
22974
22975 /* Automatically crop wide image glyphs at right edge so we can
22976 draw the cursor on same display row. */
22977 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22978 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22979 {
22980 it->pixel_width -= crop;
22981 slice.width -= crop;
22982 }
22983
22984 if (it->glyph_row)
22985 {
22986 struct glyph *glyph;
22987 enum glyph_row_area area = it->area;
22988
22989 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22990 if (glyph < it->glyph_row->glyphs[area + 1])
22991 {
22992 glyph->charpos = CHARPOS (it->position);
22993 glyph->object = it->object;
22994 glyph->pixel_width = it->pixel_width;
22995 glyph->ascent = glyph_ascent;
22996 glyph->descent = it->descent;
22997 glyph->voffset = it->voffset;
22998 glyph->type = IMAGE_GLYPH;
22999 glyph->avoid_cursor_p = it->avoid_cursor_p;
23000 glyph->multibyte_p = it->multibyte_p;
23001 glyph->left_box_line_p = it->start_of_box_run_p;
23002 glyph->right_box_line_p = it->end_of_box_run_p;
23003 glyph->overlaps_vertically_p = 0;
23004 glyph->padding_p = 0;
23005 glyph->glyph_not_available_p = 0;
23006 glyph->face_id = it->face_id;
23007 glyph->u.img_id = img->id;
23008 glyph->slice.img = slice;
23009 glyph->font_type = FONT_TYPE_UNKNOWN;
23010 if (it->bidi_p)
23011 {
23012 glyph->resolved_level = it->bidi_it.resolved_level;
23013 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23014 abort ();
23015 glyph->bidi_type = it->bidi_it.type;
23016 }
23017 ++it->glyph_row->used[area];
23018 }
23019 else
23020 IT_EXPAND_MATRIX_WIDTH (it, area);
23021 }
23022 }
23023
23024
23025 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23026 of the glyph, WIDTH and HEIGHT are the width and height of the
23027 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23028
23029 static void
23030 append_stretch_glyph (struct it *it, Lisp_Object object,
23031 int width, int height, int ascent)
23032 {
23033 struct glyph *glyph;
23034 enum glyph_row_area area = it->area;
23035
23036 xassert (ascent >= 0 && ascent <= height);
23037
23038 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23039 if (glyph < it->glyph_row->glyphs[area + 1])
23040 {
23041 /* If the glyph row is reversed, we need to prepend the glyph
23042 rather than append it. */
23043 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23044 {
23045 struct glyph *g;
23046
23047 /* Make room for the additional glyph. */
23048 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23049 g[1] = *g;
23050 glyph = it->glyph_row->glyphs[area];
23051 }
23052 glyph->charpos = CHARPOS (it->position);
23053 glyph->object = object;
23054 glyph->pixel_width = width;
23055 glyph->ascent = ascent;
23056 glyph->descent = height - ascent;
23057 glyph->voffset = it->voffset;
23058 glyph->type = STRETCH_GLYPH;
23059 glyph->avoid_cursor_p = it->avoid_cursor_p;
23060 glyph->multibyte_p = it->multibyte_p;
23061 glyph->left_box_line_p = it->start_of_box_run_p;
23062 glyph->right_box_line_p = it->end_of_box_run_p;
23063 glyph->overlaps_vertically_p = 0;
23064 glyph->padding_p = 0;
23065 glyph->glyph_not_available_p = 0;
23066 glyph->face_id = it->face_id;
23067 glyph->u.stretch.ascent = ascent;
23068 glyph->u.stretch.height = height;
23069 glyph->slice.img = null_glyph_slice;
23070 glyph->font_type = FONT_TYPE_UNKNOWN;
23071 if (it->bidi_p)
23072 {
23073 glyph->resolved_level = it->bidi_it.resolved_level;
23074 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23075 abort ();
23076 glyph->bidi_type = it->bidi_it.type;
23077 }
23078 else
23079 {
23080 glyph->resolved_level = 0;
23081 glyph->bidi_type = UNKNOWN_BT;
23082 }
23083 ++it->glyph_row->used[area];
23084 }
23085 else
23086 IT_EXPAND_MATRIX_WIDTH (it, area);
23087 }
23088
23089 #endif /* HAVE_WINDOW_SYSTEM */
23090
23091 /* Produce a stretch glyph for iterator IT. IT->object is the value
23092 of the glyph property displayed. The value must be a list
23093 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23094 being recognized:
23095
23096 1. `:width WIDTH' specifies that the space should be WIDTH *
23097 canonical char width wide. WIDTH may be an integer or floating
23098 point number.
23099
23100 2. `:relative-width FACTOR' specifies that the width of the stretch
23101 should be computed from the width of the first character having the
23102 `glyph' property, and should be FACTOR times that width.
23103
23104 3. `:align-to HPOS' specifies that the space should be wide enough
23105 to reach HPOS, a value in canonical character units.
23106
23107 Exactly one of the above pairs must be present.
23108
23109 4. `:height HEIGHT' specifies that the height of the stretch produced
23110 should be HEIGHT, measured in canonical character units.
23111
23112 5. `:relative-height FACTOR' specifies that the height of the
23113 stretch should be FACTOR times the height of the characters having
23114 the glyph property.
23115
23116 Either none or exactly one of 4 or 5 must be present.
23117
23118 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23119 of the stretch should be used for the ascent of the stretch.
23120 ASCENT must be in the range 0 <= ASCENT <= 100. */
23121
23122 void
23123 produce_stretch_glyph (struct it *it)
23124 {
23125 /* (space :width WIDTH :height HEIGHT ...) */
23126 Lisp_Object prop, plist;
23127 int width = 0, height = 0, align_to = -1;
23128 int zero_width_ok_p = 0;
23129 int ascent = 0;
23130 double tem;
23131 struct face *face = NULL;
23132 struct font *font = NULL;
23133
23134 #ifdef HAVE_WINDOW_SYSTEM
23135 int zero_height_ok_p = 0;
23136
23137 if (FRAME_WINDOW_P (it->f))
23138 {
23139 face = FACE_FROM_ID (it->f, it->face_id);
23140 font = face->font ? face->font : FRAME_FONT (it->f);
23141 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23142 }
23143 #endif
23144
23145 /* List should start with `space'. */
23146 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23147 plist = XCDR (it->object);
23148
23149 /* Compute the width of the stretch. */
23150 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23151 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23152 {
23153 /* Absolute width `:width WIDTH' specified and valid. */
23154 zero_width_ok_p = 1;
23155 width = (int)tem;
23156 }
23157 #ifdef HAVE_WINDOW_SYSTEM
23158 else if (FRAME_WINDOW_P (it->f)
23159 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23160 {
23161 /* Relative width `:relative-width FACTOR' specified and valid.
23162 Compute the width of the characters having the `glyph'
23163 property. */
23164 struct it it2;
23165 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23166
23167 it2 = *it;
23168 if (it->multibyte_p)
23169 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23170 else
23171 {
23172 it2.c = it2.char_to_display = *p, it2.len = 1;
23173 if (! ASCII_CHAR_P (it2.c))
23174 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23175 }
23176
23177 it2.glyph_row = NULL;
23178 it2.what = IT_CHARACTER;
23179 x_produce_glyphs (&it2);
23180 width = NUMVAL (prop) * it2.pixel_width;
23181 }
23182 #endif /* HAVE_WINDOW_SYSTEM */
23183 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23184 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23185 {
23186 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23187 align_to = (align_to < 0
23188 ? 0
23189 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23190 else if (align_to < 0)
23191 align_to = window_box_left_offset (it->w, TEXT_AREA);
23192 width = max (0, (int)tem + align_to - it->current_x);
23193 zero_width_ok_p = 1;
23194 }
23195 else
23196 /* Nothing specified -> width defaults to canonical char width. */
23197 width = FRAME_COLUMN_WIDTH (it->f);
23198
23199 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23200 width = 1;
23201
23202 #ifdef HAVE_WINDOW_SYSTEM
23203 /* Compute height. */
23204 if (FRAME_WINDOW_P (it->f))
23205 {
23206 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23207 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23208 {
23209 height = (int)tem;
23210 zero_height_ok_p = 1;
23211 }
23212 else if (prop = Fplist_get (plist, QCrelative_height),
23213 NUMVAL (prop) > 0)
23214 height = FONT_HEIGHT (font) * NUMVAL (prop);
23215 else
23216 height = FONT_HEIGHT (font);
23217
23218 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23219 height = 1;
23220
23221 /* Compute percentage of height used for ascent. If
23222 `:ascent ASCENT' is present and valid, use that. Otherwise,
23223 derive the ascent from the font in use. */
23224 if (prop = Fplist_get (plist, QCascent),
23225 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23226 ascent = height * NUMVAL (prop) / 100.0;
23227 else if (!NILP (prop)
23228 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23229 ascent = min (max (0, (int)tem), height);
23230 else
23231 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23232 }
23233 else
23234 #endif /* HAVE_WINDOW_SYSTEM */
23235 height = 1;
23236
23237 if (width > 0 && it->line_wrap != TRUNCATE
23238 && it->current_x + width > it->last_visible_x)
23239 width = it->last_visible_x - it->current_x - 1;
23240
23241 if (width > 0 && height > 0 && it->glyph_row)
23242 {
23243 Lisp_Object o_object = it->object;
23244 Lisp_Object object = it->stack[it->sp - 1].string;
23245 int n = width;
23246
23247 if (!STRINGP (object))
23248 object = it->w->buffer;
23249 #ifdef HAVE_WINDOW_SYSTEM
23250 if (FRAME_WINDOW_P (it->f))
23251 {
23252 append_stretch_glyph (it, object, width, height, ascent);
23253 it->ascent = it->phys_ascent = ascent;
23254 it->descent = it->phys_descent = height - it->ascent;
23255 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23256 take_vertical_position_into_account (it);
23257 }
23258 else
23259 #endif
23260 {
23261 it->object = object;
23262 it->char_to_display = ' ';
23263 it->pixel_width = it->len = 1;
23264 while (n--)
23265 tty_append_glyph (it);
23266 it->object = o_object;
23267 it->pixel_width = width;
23268 }
23269 }
23270 }
23271
23272 #ifdef HAVE_WINDOW_SYSTEM
23273
23274 /* Calculate line-height and line-spacing properties.
23275 An integer value specifies explicit pixel value.
23276 A float value specifies relative value to current face height.
23277 A cons (float . face-name) specifies relative value to
23278 height of specified face font.
23279
23280 Returns height in pixels, or nil. */
23281
23282
23283 static Lisp_Object
23284 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23285 int boff, int override)
23286 {
23287 Lisp_Object face_name = Qnil;
23288 int ascent, descent, height;
23289
23290 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23291 return val;
23292
23293 if (CONSP (val))
23294 {
23295 face_name = XCAR (val);
23296 val = XCDR (val);
23297 if (!NUMBERP (val))
23298 val = make_number (1);
23299 if (NILP (face_name))
23300 {
23301 height = it->ascent + it->descent;
23302 goto scale;
23303 }
23304 }
23305
23306 if (NILP (face_name))
23307 {
23308 font = FRAME_FONT (it->f);
23309 boff = FRAME_BASELINE_OFFSET (it->f);
23310 }
23311 else if (EQ (face_name, Qt))
23312 {
23313 override = 0;
23314 }
23315 else
23316 {
23317 int face_id;
23318 struct face *face;
23319
23320 face_id = lookup_named_face (it->f, face_name, 0);
23321 if (face_id < 0)
23322 return make_number (-1);
23323
23324 face = FACE_FROM_ID (it->f, face_id);
23325 font = face->font;
23326 if (font == NULL)
23327 return make_number (-1);
23328 boff = font->baseline_offset;
23329 if (font->vertical_centering)
23330 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23331 }
23332
23333 ascent = FONT_BASE (font) + boff;
23334 descent = FONT_DESCENT (font) - boff;
23335
23336 if (override)
23337 {
23338 it->override_ascent = ascent;
23339 it->override_descent = descent;
23340 it->override_boff = boff;
23341 }
23342
23343 height = ascent + descent;
23344
23345 scale:
23346 if (FLOATP (val))
23347 height = (int)(XFLOAT_DATA (val) * height);
23348 else if (INTEGERP (val))
23349 height *= XINT (val);
23350
23351 return make_number (height);
23352 }
23353
23354
23355 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23356 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23357 and only if this is for a character for which no font was found.
23358
23359 If the display method (it->glyphless_method) is
23360 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23361 length of the acronym or the hexadecimal string, UPPER_XOFF and
23362 UPPER_YOFF are pixel offsets for the upper part of the string,
23363 LOWER_XOFF and LOWER_YOFF are for the lower part.
23364
23365 For the other display methods, LEN through LOWER_YOFF are zero. */
23366
23367 static void
23368 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23369 short upper_xoff, short upper_yoff,
23370 short lower_xoff, short lower_yoff)
23371 {
23372 struct glyph *glyph;
23373 enum glyph_row_area area = it->area;
23374
23375 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23376 if (glyph < it->glyph_row->glyphs[area + 1])
23377 {
23378 /* If the glyph row is reversed, we need to prepend the glyph
23379 rather than append it. */
23380 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23381 {
23382 struct glyph *g;
23383
23384 /* Make room for the additional glyph. */
23385 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23386 g[1] = *g;
23387 glyph = it->glyph_row->glyphs[area];
23388 }
23389 glyph->charpos = CHARPOS (it->position);
23390 glyph->object = it->object;
23391 glyph->pixel_width = it->pixel_width;
23392 glyph->ascent = it->ascent;
23393 glyph->descent = it->descent;
23394 glyph->voffset = it->voffset;
23395 glyph->type = GLYPHLESS_GLYPH;
23396 glyph->u.glyphless.method = it->glyphless_method;
23397 glyph->u.glyphless.for_no_font = for_no_font;
23398 glyph->u.glyphless.len = len;
23399 glyph->u.glyphless.ch = it->c;
23400 glyph->slice.glyphless.upper_xoff = upper_xoff;
23401 glyph->slice.glyphless.upper_yoff = upper_yoff;
23402 glyph->slice.glyphless.lower_xoff = lower_xoff;
23403 glyph->slice.glyphless.lower_yoff = lower_yoff;
23404 glyph->avoid_cursor_p = it->avoid_cursor_p;
23405 glyph->multibyte_p = it->multibyte_p;
23406 glyph->left_box_line_p = it->start_of_box_run_p;
23407 glyph->right_box_line_p = it->end_of_box_run_p;
23408 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23409 || it->phys_descent > it->descent);
23410 glyph->padding_p = 0;
23411 glyph->glyph_not_available_p = 0;
23412 glyph->face_id = face_id;
23413 glyph->font_type = FONT_TYPE_UNKNOWN;
23414 if (it->bidi_p)
23415 {
23416 glyph->resolved_level = it->bidi_it.resolved_level;
23417 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23418 abort ();
23419 glyph->bidi_type = it->bidi_it.type;
23420 }
23421 ++it->glyph_row->used[area];
23422 }
23423 else
23424 IT_EXPAND_MATRIX_WIDTH (it, area);
23425 }
23426
23427
23428 /* Produce a glyph for a glyphless character for iterator IT.
23429 IT->glyphless_method specifies which method to use for displaying
23430 the character. See the description of enum
23431 glyphless_display_method in dispextern.h for the detail.
23432
23433 FOR_NO_FONT is nonzero if and only if this is for a character for
23434 which no font was found. ACRONYM, if non-nil, is an acronym string
23435 for the character. */
23436
23437 static void
23438 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23439 {
23440 int face_id;
23441 struct face *face;
23442 struct font *font;
23443 int base_width, base_height, width, height;
23444 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23445 int len;
23446
23447 /* Get the metrics of the base font. We always refer to the current
23448 ASCII face. */
23449 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23450 font = face->font ? face->font : FRAME_FONT (it->f);
23451 it->ascent = FONT_BASE (font) + font->baseline_offset;
23452 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23453 base_height = it->ascent + it->descent;
23454 base_width = font->average_width;
23455
23456 /* Get a face ID for the glyph by utilizing a cache (the same way as
23457 done for `escape-glyph' in get_next_display_element). */
23458 if (it->f == last_glyphless_glyph_frame
23459 && it->face_id == last_glyphless_glyph_face_id)
23460 {
23461 face_id = last_glyphless_glyph_merged_face_id;
23462 }
23463 else
23464 {
23465 /* Merge the `glyphless-char' face into the current face. */
23466 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23467 last_glyphless_glyph_frame = it->f;
23468 last_glyphless_glyph_face_id = it->face_id;
23469 last_glyphless_glyph_merged_face_id = face_id;
23470 }
23471
23472 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23473 {
23474 it->pixel_width = THIN_SPACE_WIDTH;
23475 len = 0;
23476 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23477 }
23478 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23479 {
23480 width = CHAR_WIDTH (it->c);
23481 if (width == 0)
23482 width = 1;
23483 else if (width > 4)
23484 width = 4;
23485 it->pixel_width = base_width * width;
23486 len = 0;
23487 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23488 }
23489 else
23490 {
23491 char buf[7];
23492 const char *str;
23493 unsigned int code[6];
23494 int upper_len;
23495 int ascent, descent;
23496 struct font_metrics metrics_upper, metrics_lower;
23497
23498 face = FACE_FROM_ID (it->f, face_id);
23499 font = face->font ? face->font : FRAME_FONT (it->f);
23500 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23501
23502 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23503 {
23504 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23505 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23506 if (CONSP (acronym))
23507 acronym = XCAR (acronym);
23508 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23509 }
23510 else
23511 {
23512 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23513 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23514 str = buf;
23515 }
23516 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23517 code[len] = font->driver->encode_char (font, str[len]);
23518 upper_len = (len + 1) / 2;
23519 font->driver->text_extents (font, code, upper_len,
23520 &metrics_upper);
23521 font->driver->text_extents (font, code + upper_len, len - upper_len,
23522 &metrics_lower);
23523
23524
23525
23526 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23527 width = max (metrics_upper.width, metrics_lower.width) + 4;
23528 upper_xoff = upper_yoff = 2; /* the typical case */
23529 if (base_width >= width)
23530 {
23531 /* Align the upper to the left, the lower to the right. */
23532 it->pixel_width = base_width;
23533 lower_xoff = base_width - 2 - metrics_lower.width;
23534 }
23535 else
23536 {
23537 /* Center the shorter one. */
23538 it->pixel_width = width;
23539 if (metrics_upper.width >= metrics_lower.width)
23540 lower_xoff = (width - metrics_lower.width) / 2;
23541 else
23542 {
23543 /* FIXME: This code doesn't look right. It formerly was
23544 missing the "lower_xoff = 0;", which couldn't have
23545 been right since it left lower_xoff uninitialized. */
23546 lower_xoff = 0;
23547 upper_xoff = (width - metrics_upper.width) / 2;
23548 }
23549 }
23550
23551 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23552 top, bottom, and between upper and lower strings. */
23553 height = (metrics_upper.ascent + metrics_upper.descent
23554 + metrics_lower.ascent + metrics_lower.descent) + 5;
23555 /* Center vertically.
23556 H:base_height, D:base_descent
23557 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23558
23559 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23560 descent = D - H/2 + h/2;
23561 lower_yoff = descent - 2 - ld;
23562 upper_yoff = lower_yoff - la - 1 - ud; */
23563 ascent = - (it->descent - (base_height + height + 1) / 2);
23564 descent = it->descent - (base_height - height) / 2;
23565 lower_yoff = descent - 2 - metrics_lower.descent;
23566 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23567 - metrics_upper.descent);
23568 /* Don't make the height shorter than the base height. */
23569 if (height > base_height)
23570 {
23571 it->ascent = ascent;
23572 it->descent = descent;
23573 }
23574 }
23575
23576 it->phys_ascent = it->ascent;
23577 it->phys_descent = it->descent;
23578 if (it->glyph_row)
23579 append_glyphless_glyph (it, face_id, for_no_font, len,
23580 upper_xoff, upper_yoff,
23581 lower_xoff, lower_yoff);
23582 it->nglyphs = 1;
23583 take_vertical_position_into_account (it);
23584 }
23585
23586
23587 /* RIF:
23588 Produce glyphs/get display metrics for the display element IT is
23589 loaded with. See the description of struct it in dispextern.h
23590 for an overview of struct it. */
23591
23592 void
23593 x_produce_glyphs (struct it *it)
23594 {
23595 int extra_line_spacing = it->extra_line_spacing;
23596
23597 it->glyph_not_available_p = 0;
23598
23599 if (it->what == IT_CHARACTER)
23600 {
23601 XChar2b char2b;
23602 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23603 struct font *font = face->font;
23604 struct font_metrics *pcm = NULL;
23605 int boff; /* baseline offset */
23606
23607 if (font == NULL)
23608 {
23609 /* When no suitable font is found, display this character by
23610 the method specified in the first extra slot of
23611 Vglyphless_char_display. */
23612 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23613
23614 xassert (it->what == IT_GLYPHLESS);
23615 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23616 goto done;
23617 }
23618
23619 boff = font->baseline_offset;
23620 if (font->vertical_centering)
23621 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23622
23623 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23624 {
23625 int stretched_p;
23626
23627 it->nglyphs = 1;
23628
23629 if (it->override_ascent >= 0)
23630 {
23631 it->ascent = it->override_ascent;
23632 it->descent = it->override_descent;
23633 boff = it->override_boff;
23634 }
23635 else
23636 {
23637 it->ascent = FONT_BASE (font) + boff;
23638 it->descent = FONT_DESCENT (font) - boff;
23639 }
23640
23641 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23642 {
23643 pcm = get_per_char_metric (font, &char2b);
23644 if (pcm->width == 0
23645 && pcm->rbearing == 0 && pcm->lbearing == 0)
23646 pcm = NULL;
23647 }
23648
23649 if (pcm)
23650 {
23651 it->phys_ascent = pcm->ascent + boff;
23652 it->phys_descent = pcm->descent - boff;
23653 it->pixel_width = pcm->width;
23654 }
23655 else
23656 {
23657 it->glyph_not_available_p = 1;
23658 it->phys_ascent = it->ascent;
23659 it->phys_descent = it->descent;
23660 it->pixel_width = font->space_width;
23661 }
23662
23663 if (it->constrain_row_ascent_descent_p)
23664 {
23665 if (it->descent > it->max_descent)
23666 {
23667 it->ascent += it->descent - it->max_descent;
23668 it->descent = it->max_descent;
23669 }
23670 if (it->ascent > it->max_ascent)
23671 {
23672 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23673 it->ascent = it->max_ascent;
23674 }
23675 it->phys_ascent = min (it->phys_ascent, it->ascent);
23676 it->phys_descent = min (it->phys_descent, it->descent);
23677 extra_line_spacing = 0;
23678 }
23679
23680 /* If this is a space inside a region of text with
23681 `space-width' property, change its width. */
23682 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23683 if (stretched_p)
23684 it->pixel_width *= XFLOATINT (it->space_width);
23685
23686 /* If face has a box, add the box thickness to the character
23687 height. If character has a box line to the left and/or
23688 right, add the box line width to the character's width. */
23689 if (face->box != FACE_NO_BOX)
23690 {
23691 int thick = face->box_line_width;
23692
23693 if (thick > 0)
23694 {
23695 it->ascent += thick;
23696 it->descent += thick;
23697 }
23698 else
23699 thick = -thick;
23700
23701 if (it->start_of_box_run_p)
23702 it->pixel_width += thick;
23703 if (it->end_of_box_run_p)
23704 it->pixel_width += thick;
23705 }
23706
23707 /* If face has an overline, add the height of the overline
23708 (1 pixel) and a 1 pixel margin to the character height. */
23709 if (face->overline_p)
23710 it->ascent += overline_margin;
23711
23712 if (it->constrain_row_ascent_descent_p)
23713 {
23714 if (it->ascent > it->max_ascent)
23715 it->ascent = it->max_ascent;
23716 if (it->descent > it->max_descent)
23717 it->descent = it->max_descent;
23718 }
23719
23720 take_vertical_position_into_account (it);
23721
23722 /* If we have to actually produce glyphs, do it. */
23723 if (it->glyph_row)
23724 {
23725 if (stretched_p)
23726 {
23727 /* Translate a space with a `space-width' property
23728 into a stretch glyph. */
23729 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23730 / FONT_HEIGHT (font));
23731 append_stretch_glyph (it, it->object, it->pixel_width,
23732 it->ascent + it->descent, ascent);
23733 }
23734 else
23735 append_glyph (it);
23736
23737 /* If characters with lbearing or rbearing are displayed
23738 in this line, record that fact in a flag of the
23739 glyph row. This is used to optimize X output code. */
23740 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23741 it->glyph_row->contains_overlapping_glyphs_p = 1;
23742 }
23743 if (! stretched_p && it->pixel_width == 0)
23744 /* We assure that all visible glyphs have at least 1-pixel
23745 width. */
23746 it->pixel_width = 1;
23747 }
23748 else if (it->char_to_display == '\n')
23749 {
23750 /* A newline has no width, but we need the height of the
23751 line. But if previous part of the line sets a height,
23752 don't increase that height */
23753
23754 Lisp_Object height;
23755 Lisp_Object total_height = Qnil;
23756
23757 it->override_ascent = -1;
23758 it->pixel_width = 0;
23759 it->nglyphs = 0;
23760
23761 height = get_it_property (it, Qline_height);
23762 /* Split (line-height total-height) list */
23763 if (CONSP (height)
23764 && CONSP (XCDR (height))
23765 && NILP (XCDR (XCDR (height))))
23766 {
23767 total_height = XCAR (XCDR (height));
23768 height = XCAR (height);
23769 }
23770 height = calc_line_height_property (it, height, font, boff, 1);
23771
23772 if (it->override_ascent >= 0)
23773 {
23774 it->ascent = it->override_ascent;
23775 it->descent = it->override_descent;
23776 boff = it->override_boff;
23777 }
23778 else
23779 {
23780 it->ascent = FONT_BASE (font) + boff;
23781 it->descent = FONT_DESCENT (font) - boff;
23782 }
23783
23784 if (EQ (height, Qt))
23785 {
23786 if (it->descent > it->max_descent)
23787 {
23788 it->ascent += it->descent - it->max_descent;
23789 it->descent = it->max_descent;
23790 }
23791 if (it->ascent > it->max_ascent)
23792 {
23793 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23794 it->ascent = it->max_ascent;
23795 }
23796 it->phys_ascent = min (it->phys_ascent, it->ascent);
23797 it->phys_descent = min (it->phys_descent, it->descent);
23798 it->constrain_row_ascent_descent_p = 1;
23799 extra_line_spacing = 0;
23800 }
23801 else
23802 {
23803 Lisp_Object spacing;
23804
23805 it->phys_ascent = it->ascent;
23806 it->phys_descent = it->descent;
23807
23808 if ((it->max_ascent > 0 || it->max_descent > 0)
23809 && face->box != FACE_NO_BOX
23810 && face->box_line_width > 0)
23811 {
23812 it->ascent += face->box_line_width;
23813 it->descent += face->box_line_width;
23814 }
23815 if (!NILP (height)
23816 && XINT (height) > it->ascent + it->descent)
23817 it->ascent = XINT (height) - it->descent;
23818
23819 if (!NILP (total_height))
23820 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23821 else
23822 {
23823 spacing = get_it_property (it, Qline_spacing);
23824 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23825 }
23826 if (INTEGERP (spacing))
23827 {
23828 extra_line_spacing = XINT (spacing);
23829 if (!NILP (total_height))
23830 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23831 }
23832 }
23833 }
23834 else /* i.e. (it->char_to_display == '\t') */
23835 {
23836 if (font->space_width > 0)
23837 {
23838 int tab_width = it->tab_width * font->space_width;
23839 int x = it->current_x + it->continuation_lines_width;
23840 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23841
23842 /* If the distance from the current position to the next tab
23843 stop is less than a space character width, use the
23844 tab stop after that. */
23845 if (next_tab_x - x < font->space_width)
23846 next_tab_x += tab_width;
23847
23848 it->pixel_width = next_tab_x - x;
23849 it->nglyphs = 1;
23850 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23851 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23852
23853 if (it->glyph_row)
23854 {
23855 append_stretch_glyph (it, it->object, it->pixel_width,
23856 it->ascent + it->descent, it->ascent);
23857 }
23858 }
23859 else
23860 {
23861 it->pixel_width = 0;
23862 it->nglyphs = 1;
23863 }
23864 }
23865 }
23866 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23867 {
23868 /* A static composition.
23869
23870 Note: A composition is represented as one glyph in the
23871 glyph matrix. There are no padding glyphs.
23872
23873 Important note: pixel_width, ascent, and descent are the
23874 values of what is drawn by draw_glyphs (i.e. the values of
23875 the overall glyphs composed). */
23876 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23877 int boff; /* baseline offset */
23878 struct composition *cmp = composition_table[it->cmp_it.id];
23879 int glyph_len = cmp->glyph_len;
23880 struct font *font = face->font;
23881
23882 it->nglyphs = 1;
23883
23884 /* If we have not yet calculated pixel size data of glyphs of
23885 the composition for the current face font, calculate them
23886 now. Theoretically, we have to check all fonts for the
23887 glyphs, but that requires much time and memory space. So,
23888 here we check only the font of the first glyph. This may
23889 lead to incorrect display, but it's very rare, and C-l
23890 (recenter-top-bottom) can correct the display anyway. */
23891 if (! cmp->font || cmp->font != font)
23892 {
23893 /* Ascent and descent of the font of the first character
23894 of this composition (adjusted by baseline offset).
23895 Ascent and descent of overall glyphs should not be less
23896 than these, respectively. */
23897 int font_ascent, font_descent, font_height;
23898 /* Bounding box of the overall glyphs. */
23899 int leftmost, rightmost, lowest, highest;
23900 int lbearing, rbearing;
23901 int i, width, ascent, descent;
23902 int left_padded = 0, right_padded = 0;
23903 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
23904 XChar2b char2b;
23905 struct font_metrics *pcm;
23906 int font_not_found_p;
23907 EMACS_INT pos;
23908
23909 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
23910 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
23911 break;
23912 if (glyph_len < cmp->glyph_len)
23913 right_padded = 1;
23914 for (i = 0; i < glyph_len; i++)
23915 {
23916 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
23917 break;
23918 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23919 }
23920 if (i > 0)
23921 left_padded = 1;
23922
23923 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
23924 : IT_CHARPOS (*it));
23925 /* If no suitable font is found, use the default font. */
23926 font_not_found_p = font == NULL;
23927 if (font_not_found_p)
23928 {
23929 face = face->ascii_face;
23930 font = face->font;
23931 }
23932 boff = font->baseline_offset;
23933 if (font->vertical_centering)
23934 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23935 font_ascent = FONT_BASE (font) + boff;
23936 font_descent = FONT_DESCENT (font) - boff;
23937 font_height = FONT_HEIGHT (font);
23938
23939 cmp->font = (void *) font;
23940
23941 pcm = NULL;
23942 if (! font_not_found_p)
23943 {
23944 get_char_face_and_encoding (it->f, c, it->face_id,
23945 &char2b, 0);
23946 pcm = get_per_char_metric (font, &char2b);
23947 }
23948
23949 /* Initialize the bounding box. */
23950 if (pcm)
23951 {
23952 width = pcm->width;
23953 ascent = pcm->ascent;
23954 descent = pcm->descent;
23955 lbearing = pcm->lbearing;
23956 rbearing = pcm->rbearing;
23957 }
23958 else
23959 {
23960 width = font->space_width;
23961 ascent = FONT_BASE (font);
23962 descent = FONT_DESCENT (font);
23963 lbearing = 0;
23964 rbearing = width;
23965 }
23966
23967 rightmost = width;
23968 leftmost = 0;
23969 lowest = - descent + boff;
23970 highest = ascent + boff;
23971
23972 if (! font_not_found_p
23973 && font->default_ascent
23974 && CHAR_TABLE_P (Vuse_default_ascent)
23975 && !NILP (Faref (Vuse_default_ascent,
23976 make_number (it->char_to_display))))
23977 highest = font->default_ascent + boff;
23978
23979 /* Draw the first glyph at the normal position. It may be
23980 shifted to right later if some other glyphs are drawn
23981 at the left. */
23982 cmp->offsets[i * 2] = 0;
23983 cmp->offsets[i * 2 + 1] = boff;
23984 cmp->lbearing = lbearing;
23985 cmp->rbearing = rbearing;
23986
23987 /* Set cmp->offsets for the remaining glyphs. */
23988 for (i++; i < glyph_len; i++)
23989 {
23990 int left, right, btm, top;
23991 int ch = COMPOSITION_GLYPH (cmp, i);
23992 int face_id;
23993 struct face *this_face;
23994
23995 if (ch == '\t')
23996 ch = ' ';
23997 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
23998 this_face = FACE_FROM_ID (it->f, face_id);
23999 font = this_face->font;
24000
24001 if (font == NULL)
24002 pcm = NULL;
24003 else
24004 {
24005 get_char_face_and_encoding (it->f, ch, face_id,
24006 &char2b, 0);
24007 pcm = get_per_char_metric (font, &char2b);
24008 }
24009 if (! pcm)
24010 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24011 else
24012 {
24013 width = pcm->width;
24014 ascent = pcm->ascent;
24015 descent = pcm->descent;
24016 lbearing = pcm->lbearing;
24017 rbearing = pcm->rbearing;
24018 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24019 {
24020 /* Relative composition with or without
24021 alternate chars. */
24022 left = (leftmost + rightmost - width) / 2;
24023 btm = - descent + boff;
24024 if (font->relative_compose
24025 && (! CHAR_TABLE_P (Vignore_relative_composition)
24026 || NILP (Faref (Vignore_relative_composition,
24027 make_number (ch)))))
24028 {
24029
24030 if (- descent >= font->relative_compose)
24031 /* One extra pixel between two glyphs. */
24032 btm = highest + 1;
24033 else if (ascent <= 0)
24034 /* One extra pixel between two glyphs. */
24035 btm = lowest - 1 - ascent - descent;
24036 }
24037 }
24038 else
24039 {
24040 /* A composition rule is specified by an integer
24041 value that encodes global and new reference
24042 points (GREF and NREF). GREF and NREF are
24043 specified by numbers as below:
24044
24045 0---1---2 -- ascent
24046 | |
24047 | |
24048 | |
24049 9--10--11 -- center
24050 | |
24051 ---3---4---5--- baseline
24052 | |
24053 6---7---8 -- descent
24054 */
24055 int rule = COMPOSITION_RULE (cmp, i);
24056 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24057
24058 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24059 grefx = gref % 3, nrefx = nref % 3;
24060 grefy = gref / 3, nrefy = nref / 3;
24061 if (xoff)
24062 xoff = font_height * (xoff - 128) / 256;
24063 if (yoff)
24064 yoff = font_height * (yoff - 128) / 256;
24065
24066 left = (leftmost
24067 + grefx * (rightmost - leftmost) / 2
24068 - nrefx * width / 2
24069 + xoff);
24070
24071 btm = ((grefy == 0 ? highest
24072 : grefy == 1 ? 0
24073 : grefy == 2 ? lowest
24074 : (highest + lowest) / 2)
24075 - (nrefy == 0 ? ascent + descent
24076 : nrefy == 1 ? descent - boff
24077 : nrefy == 2 ? 0
24078 : (ascent + descent) / 2)
24079 + yoff);
24080 }
24081
24082 cmp->offsets[i * 2] = left;
24083 cmp->offsets[i * 2 + 1] = btm + descent;
24084
24085 /* Update the bounding box of the overall glyphs. */
24086 if (width > 0)
24087 {
24088 right = left + width;
24089 if (left < leftmost)
24090 leftmost = left;
24091 if (right > rightmost)
24092 rightmost = right;
24093 }
24094 top = btm + descent + ascent;
24095 if (top > highest)
24096 highest = top;
24097 if (btm < lowest)
24098 lowest = btm;
24099
24100 if (cmp->lbearing > left + lbearing)
24101 cmp->lbearing = left + lbearing;
24102 if (cmp->rbearing < left + rbearing)
24103 cmp->rbearing = left + rbearing;
24104 }
24105 }
24106
24107 /* If there are glyphs whose x-offsets are negative,
24108 shift all glyphs to the right and make all x-offsets
24109 non-negative. */
24110 if (leftmost < 0)
24111 {
24112 for (i = 0; i < cmp->glyph_len; i++)
24113 cmp->offsets[i * 2] -= leftmost;
24114 rightmost -= leftmost;
24115 cmp->lbearing -= leftmost;
24116 cmp->rbearing -= leftmost;
24117 }
24118
24119 if (left_padded && cmp->lbearing < 0)
24120 {
24121 for (i = 0; i < cmp->glyph_len; i++)
24122 cmp->offsets[i * 2] -= cmp->lbearing;
24123 rightmost -= cmp->lbearing;
24124 cmp->rbearing -= cmp->lbearing;
24125 cmp->lbearing = 0;
24126 }
24127 if (right_padded && rightmost < cmp->rbearing)
24128 {
24129 rightmost = cmp->rbearing;
24130 }
24131
24132 cmp->pixel_width = rightmost;
24133 cmp->ascent = highest;
24134 cmp->descent = - lowest;
24135 if (cmp->ascent < font_ascent)
24136 cmp->ascent = font_ascent;
24137 if (cmp->descent < font_descent)
24138 cmp->descent = font_descent;
24139 }
24140
24141 if (it->glyph_row
24142 && (cmp->lbearing < 0
24143 || cmp->rbearing > cmp->pixel_width))
24144 it->glyph_row->contains_overlapping_glyphs_p = 1;
24145
24146 it->pixel_width = cmp->pixel_width;
24147 it->ascent = it->phys_ascent = cmp->ascent;
24148 it->descent = it->phys_descent = cmp->descent;
24149 if (face->box != FACE_NO_BOX)
24150 {
24151 int thick = face->box_line_width;
24152
24153 if (thick > 0)
24154 {
24155 it->ascent += thick;
24156 it->descent += thick;
24157 }
24158 else
24159 thick = - thick;
24160
24161 if (it->start_of_box_run_p)
24162 it->pixel_width += thick;
24163 if (it->end_of_box_run_p)
24164 it->pixel_width += thick;
24165 }
24166
24167 /* If face has an overline, add the height of the overline
24168 (1 pixel) and a 1 pixel margin to the character height. */
24169 if (face->overline_p)
24170 it->ascent += overline_margin;
24171
24172 take_vertical_position_into_account (it);
24173 if (it->ascent < 0)
24174 it->ascent = 0;
24175 if (it->descent < 0)
24176 it->descent = 0;
24177
24178 if (it->glyph_row)
24179 append_composite_glyph (it);
24180 }
24181 else if (it->what == IT_COMPOSITION)
24182 {
24183 /* A dynamic (automatic) composition. */
24184 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24185 Lisp_Object gstring;
24186 struct font_metrics metrics;
24187
24188 it->nglyphs = 1;
24189
24190 gstring = composition_gstring_from_id (it->cmp_it.id);
24191 it->pixel_width
24192 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24193 &metrics);
24194 if (it->glyph_row
24195 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24196 it->glyph_row->contains_overlapping_glyphs_p = 1;
24197 it->ascent = it->phys_ascent = metrics.ascent;
24198 it->descent = it->phys_descent = metrics.descent;
24199 if (face->box != FACE_NO_BOX)
24200 {
24201 int thick = face->box_line_width;
24202
24203 if (thick > 0)
24204 {
24205 it->ascent += thick;
24206 it->descent += thick;
24207 }
24208 else
24209 thick = - thick;
24210
24211 if (it->start_of_box_run_p)
24212 it->pixel_width += thick;
24213 if (it->end_of_box_run_p)
24214 it->pixel_width += thick;
24215 }
24216 /* If face has an overline, add the height of the overline
24217 (1 pixel) and a 1 pixel margin to the character height. */
24218 if (face->overline_p)
24219 it->ascent += overline_margin;
24220 take_vertical_position_into_account (it);
24221 if (it->ascent < 0)
24222 it->ascent = 0;
24223 if (it->descent < 0)
24224 it->descent = 0;
24225
24226 if (it->glyph_row)
24227 append_composite_glyph (it);
24228 }
24229 else if (it->what == IT_GLYPHLESS)
24230 produce_glyphless_glyph (it, 0, Qnil);
24231 else if (it->what == IT_IMAGE)
24232 produce_image_glyph (it);
24233 else if (it->what == IT_STRETCH)
24234 produce_stretch_glyph (it);
24235
24236 done:
24237 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24238 because this isn't true for images with `:ascent 100'. */
24239 xassert (it->ascent >= 0 && it->descent >= 0);
24240 if (it->area == TEXT_AREA)
24241 it->current_x += it->pixel_width;
24242
24243 if (extra_line_spacing > 0)
24244 {
24245 it->descent += extra_line_spacing;
24246 if (extra_line_spacing > it->max_extra_line_spacing)
24247 it->max_extra_line_spacing = extra_line_spacing;
24248 }
24249
24250 it->max_ascent = max (it->max_ascent, it->ascent);
24251 it->max_descent = max (it->max_descent, it->descent);
24252 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24253 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24254 }
24255
24256 /* EXPORT for RIF:
24257 Output LEN glyphs starting at START at the nominal cursor position.
24258 Advance the nominal cursor over the text. The global variable
24259 updated_window contains the window being updated, updated_row is
24260 the glyph row being updated, and updated_area is the area of that
24261 row being updated. */
24262
24263 void
24264 x_write_glyphs (struct glyph *start, int len)
24265 {
24266 int x, hpos;
24267
24268 xassert (updated_window && updated_row);
24269 BLOCK_INPUT;
24270
24271 /* Write glyphs. */
24272
24273 hpos = start - updated_row->glyphs[updated_area];
24274 x = draw_glyphs (updated_window, output_cursor.x,
24275 updated_row, updated_area,
24276 hpos, hpos + len,
24277 DRAW_NORMAL_TEXT, 0);
24278
24279 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24280 if (updated_area == TEXT_AREA
24281 && updated_window->phys_cursor_on_p
24282 && updated_window->phys_cursor.vpos == output_cursor.vpos
24283 && updated_window->phys_cursor.hpos >= hpos
24284 && updated_window->phys_cursor.hpos < hpos + len)
24285 updated_window->phys_cursor_on_p = 0;
24286
24287 UNBLOCK_INPUT;
24288
24289 /* Advance the output cursor. */
24290 output_cursor.hpos += len;
24291 output_cursor.x = x;
24292 }
24293
24294
24295 /* EXPORT for RIF:
24296 Insert LEN glyphs from START at the nominal cursor position. */
24297
24298 void
24299 x_insert_glyphs (struct glyph *start, int len)
24300 {
24301 struct frame *f;
24302 struct window *w;
24303 int line_height, shift_by_width, shifted_region_width;
24304 struct glyph_row *row;
24305 struct glyph *glyph;
24306 int frame_x, frame_y;
24307 EMACS_INT hpos;
24308
24309 xassert (updated_window && updated_row);
24310 BLOCK_INPUT;
24311 w = updated_window;
24312 f = XFRAME (WINDOW_FRAME (w));
24313
24314 /* Get the height of the line we are in. */
24315 row = updated_row;
24316 line_height = row->height;
24317
24318 /* Get the width of the glyphs to insert. */
24319 shift_by_width = 0;
24320 for (glyph = start; glyph < start + len; ++glyph)
24321 shift_by_width += glyph->pixel_width;
24322
24323 /* Get the width of the region to shift right. */
24324 shifted_region_width = (window_box_width (w, updated_area)
24325 - output_cursor.x
24326 - shift_by_width);
24327
24328 /* Shift right. */
24329 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24330 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24331
24332 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24333 line_height, shift_by_width);
24334
24335 /* Write the glyphs. */
24336 hpos = start - row->glyphs[updated_area];
24337 draw_glyphs (w, output_cursor.x, row, updated_area,
24338 hpos, hpos + len,
24339 DRAW_NORMAL_TEXT, 0);
24340
24341 /* Advance the output cursor. */
24342 output_cursor.hpos += len;
24343 output_cursor.x += shift_by_width;
24344 UNBLOCK_INPUT;
24345 }
24346
24347
24348 /* EXPORT for RIF:
24349 Erase the current text line from the nominal cursor position
24350 (inclusive) to pixel column TO_X (exclusive). The idea is that
24351 everything from TO_X onward is already erased.
24352
24353 TO_X is a pixel position relative to updated_area of
24354 updated_window. TO_X == -1 means clear to the end of this area. */
24355
24356 void
24357 x_clear_end_of_line (int to_x)
24358 {
24359 struct frame *f;
24360 struct window *w = updated_window;
24361 int max_x, min_y, max_y;
24362 int from_x, from_y, to_y;
24363
24364 xassert (updated_window && updated_row);
24365 f = XFRAME (w->frame);
24366
24367 if (updated_row->full_width_p)
24368 max_x = WINDOW_TOTAL_WIDTH (w);
24369 else
24370 max_x = window_box_width (w, updated_area);
24371 max_y = window_text_bottom_y (w);
24372
24373 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24374 of window. For TO_X > 0, truncate to end of drawing area. */
24375 if (to_x == 0)
24376 return;
24377 else if (to_x < 0)
24378 to_x = max_x;
24379 else
24380 to_x = min (to_x, max_x);
24381
24382 to_y = min (max_y, output_cursor.y + updated_row->height);
24383
24384 /* Notice if the cursor will be cleared by this operation. */
24385 if (!updated_row->full_width_p)
24386 notice_overwritten_cursor (w, updated_area,
24387 output_cursor.x, -1,
24388 updated_row->y,
24389 MATRIX_ROW_BOTTOM_Y (updated_row));
24390
24391 from_x = output_cursor.x;
24392
24393 /* Translate to frame coordinates. */
24394 if (updated_row->full_width_p)
24395 {
24396 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24397 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24398 }
24399 else
24400 {
24401 int area_left = window_box_left (w, updated_area);
24402 from_x += area_left;
24403 to_x += area_left;
24404 }
24405
24406 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24407 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24408 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24409
24410 /* Prevent inadvertently clearing to end of the X window. */
24411 if (to_x > from_x && to_y > from_y)
24412 {
24413 BLOCK_INPUT;
24414 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24415 to_x - from_x, to_y - from_y);
24416 UNBLOCK_INPUT;
24417 }
24418 }
24419
24420 #endif /* HAVE_WINDOW_SYSTEM */
24421
24422
24423 \f
24424 /***********************************************************************
24425 Cursor types
24426 ***********************************************************************/
24427
24428 /* Value is the internal representation of the specified cursor type
24429 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24430 of the bar cursor. */
24431
24432 static enum text_cursor_kinds
24433 get_specified_cursor_type (Lisp_Object arg, int *width)
24434 {
24435 enum text_cursor_kinds type;
24436
24437 if (NILP (arg))
24438 return NO_CURSOR;
24439
24440 if (EQ (arg, Qbox))
24441 return FILLED_BOX_CURSOR;
24442
24443 if (EQ (arg, Qhollow))
24444 return HOLLOW_BOX_CURSOR;
24445
24446 if (EQ (arg, Qbar))
24447 {
24448 *width = 2;
24449 return BAR_CURSOR;
24450 }
24451
24452 if (CONSP (arg)
24453 && EQ (XCAR (arg), Qbar)
24454 && INTEGERP (XCDR (arg))
24455 && XINT (XCDR (arg)) >= 0)
24456 {
24457 *width = XINT (XCDR (arg));
24458 return BAR_CURSOR;
24459 }
24460
24461 if (EQ (arg, Qhbar))
24462 {
24463 *width = 2;
24464 return HBAR_CURSOR;
24465 }
24466
24467 if (CONSP (arg)
24468 && EQ (XCAR (arg), Qhbar)
24469 && INTEGERP (XCDR (arg))
24470 && XINT (XCDR (arg)) >= 0)
24471 {
24472 *width = XINT (XCDR (arg));
24473 return HBAR_CURSOR;
24474 }
24475
24476 /* Treat anything unknown as "hollow box cursor".
24477 It was bad to signal an error; people have trouble fixing
24478 .Xdefaults with Emacs, when it has something bad in it. */
24479 type = HOLLOW_BOX_CURSOR;
24480
24481 return type;
24482 }
24483
24484 /* Set the default cursor types for specified frame. */
24485 void
24486 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24487 {
24488 int width = 1;
24489 Lisp_Object tem;
24490
24491 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24492 FRAME_CURSOR_WIDTH (f) = width;
24493
24494 /* By default, set up the blink-off state depending on the on-state. */
24495
24496 tem = Fassoc (arg, Vblink_cursor_alist);
24497 if (!NILP (tem))
24498 {
24499 FRAME_BLINK_OFF_CURSOR (f)
24500 = get_specified_cursor_type (XCDR (tem), &width);
24501 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24502 }
24503 else
24504 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24505 }
24506
24507
24508 #ifdef HAVE_WINDOW_SYSTEM
24509
24510 /* Return the cursor we want to be displayed in window W. Return
24511 width of bar/hbar cursor through WIDTH arg. Return with
24512 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24513 (i.e. if the `system caret' should track this cursor).
24514
24515 In a mini-buffer window, we want the cursor only to appear if we
24516 are reading input from this window. For the selected window, we
24517 want the cursor type given by the frame parameter or buffer local
24518 setting of cursor-type. If explicitly marked off, draw no cursor.
24519 In all other cases, we want a hollow box cursor. */
24520
24521 static enum text_cursor_kinds
24522 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24523 int *active_cursor)
24524 {
24525 struct frame *f = XFRAME (w->frame);
24526 struct buffer *b = XBUFFER (w->buffer);
24527 int cursor_type = DEFAULT_CURSOR;
24528 Lisp_Object alt_cursor;
24529 int non_selected = 0;
24530
24531 *active_cursor = 1;
24532
24533 /* Echo area */
24534 if (cursor_in_echo_area
24535 && FRAME_HAS_MINIBUF_P (f)
24536 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24537 {
24538 if (w == XWINDOW (echo_area_window))
24539 {
24540 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24541 {
24542 *width = FRAME_CURSOR_WIDTH (f);
24543 return FRAME_DESIRED_CURSOR (f);
24544 }
24545 else
24546 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24547 }
24548
24549 *active_cursor = 0;
24550 non_selected = 1;
24551 }
24552
24553 /* Detect a nonselected window or nonselected frame. */
24554 else if (w != XWINDOW (f->selected_window)
24555 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24556 {
24557 *active_cursor = 0;
24558
24559 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24560 return NO_CURSOR;
24561
24562 non_selected = 1;
24563 }
24564
24565 /* Never display a cursor in a window in which cursor-type is nil. */
24566 if (NILP (BVAR (b, cursor_type)))
24567 return NO_CURSOR;
24568
24569 /* Get the normal cursor type for this window. */
24570 if (EQ (BVAR (b, cursor_type), Qt))
24571 {
24572 cursor_type = FRAME_DESIRED_CURSOR (f);
24573 *width = FRAME_CURSOR_WIDTH (f);
24574 }
24575 else
24576 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24577
24578 /* Use cursor-in-non-selected-windows instead
24579 for non-selected window or frame. */
24580 if (non_selected)
24581 {
24582 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24583 if (!EQ (Qt, alt_cursor))
24584 return get_specified_cursor_type (alt_cursor, width);
24585 /* t means modify the normal cursor type. */
24586 if (cursor_type == FILLED_BOX_CURSOR)
24587 cursor_type = HOLLOW_BOX_CURSOR;
24588 else if (cursor_type == BAR_CURSOR && *width > 1)
24589 --*width;
24590 return cursor_type;
24591 }
24592
24593 /* Use normal cursor if not blinked off. */
24594 if (!w->cursor_off_p)
24595 {
24596 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24597 {
24598 if (cursor_type == FILLED_BOX_CURSOR)
24599 {
24600 /* Using a block cursor on large images can be very annoying.
24601 So use a hollow cursor for "large" images.
24602 If image is not transparent (no mask), also use hollow cursor. */
24603 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24604 if (img != NULL && IMAGEP (img->spec))
24605 {
24606 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24607 where N = size of default frame font size.
24608 This should cover most of the "tiny" icons people may use. */
24609 if (!img->mask
24610 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24611 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24612 cursor_type = HOLLOW_BOX_CURSOR;
24613 }
24614 }
24615 else if (cursor_type != NO_CURSOR)
24616 {
24617 /* Display current only supports BOX and HOLLOW cursors for images.
24618 So for now, unconditionally use a HOLLOW cursor when cursor is
24619 not a solid box cursor. */
24620 cursor_type = HOLLOW_BOX_CURSOR;
24621 }
24622 }
24623 return cursor_type;
24624 }
24625
24626 /* Cursor is blinked off, so determine how to "toggle" it. */
24627
24628 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24629 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24630 return get_specified_cursor_type (XCDR (alt_cursor), width);
24631
24632 /* Then see if frame has specified a specific blink off cursor type. */
24633 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24634 {
24635 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24636 return FRAME_BLINK_OFF_CURSOR (f);
24637 }
24638
24639 #if 0
24640 /* Some people liked having a permanently visible blinking cursor,
24641 while others had very strong opinions against it. So it was
24642 decided to remove it. KFS 2003-09-03 */
24643
24644 /* Finally perform built-in cursor blinking:
24645 filled box <-> hollow box
24646 wide [h]bar <-> narrow [h]bar
24647 narrow [h]bar <-> no cursor
24648 other type <-> no cursor */
24649
24650 if (cursor_type == FILLED_BOX_CURSOR)
24651 return HOLLOW_BOX_CURSOR;
24652
24653 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24654 {
24655 *width = 1;
24656 return cursor_type;
24657 }
24658 #endif
24659
24660 return NO_CURSOR;
24661 }
24662
24663
24664 /* Notice when the text cursor of window W has been completely
24665 overwritten by a drawing operation that outputs glyphs in AREA
24666 starting at X0 and ending at X1 in the line starting at Y0 and
24667 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24668 the rest of the line after X0 has been written. Y coordinates
24669 are window-relative. */
24670
24671 static void
24672 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24673 int x0, int x1, int y0, int y1)
24674 {
24675 int cx0, cx1, cy0, cy1;
24676 struct glyph_row *row;
24677
24678 if (!w->phys_cursor_on_p)
24679 return;
24680 if (area != TEXT_AREA)
24681 return;
24682
24683 if (w->phys_cursor.vpos < 0
24684 || w->phys_cursor.vpos >= w->current_matrix->nrows
24685 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24686 !(row->enabled_p && row->displays_text_p)))
24687 return;
24688
24689 if (row->cursor_in_fringe_p)
24690 {
24691 row->cursor_in_fringe_p = 0;
24692 draw_fringe_bitmap (w, row, row->reversed_p);
24693 w->phys_cursor_on_p = 0;
24694 return;
24695 }
24696
24697 cx0 = w->phys_cursor.x;
24698 cx1 = cx0 + w->phys_cursor_width;
24699 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24700 return;
24701
24702 /* The cursor image will be completely removed from the
24703 screen if the output area intersects the cursor area in
24704 y-direction. When we draw in [y0 y1[, and some part of
24705 the cursor is at y < y0, that part must have been drawn
24706 before. When scrolling, the cursor is erased before
24707 actually scrolling, so we don't come here. When not
24708 scrolling, the rows above the old cursor row must have
24709 changed, and in this case these rows must have written
24710 over the cursor image.
24711
24712 Likewise if part of the cursor is below y1, with the
24713 exception of the cursor being in the first blank row at
24714 the buffer and window end because update_text_area
24715 doesn't draw that row. (Except when it does, but
24716 that's handled in update_text_area.) */
24717
24718 cy0 = w->phys_cursor.y;
24719 cy1 = cy0 + w->phys_cursor_height;
24720 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24721 return;
24722
24723 w->phys_cursor_on_p = 0;
24724 }
24725
24726 #endif /* HAVE_WINDOW_SYSTEM */
24727
24728 \f
24729 /************************************************************************
24730 Mouse Face
24731 ************************************************************************/
24732
24733 #ifdef HAVE_WINDOW_SYSTEM
24734
24735 /* EXPORT for RIF:
24736 Fix the display of area AREA of overlapping row ROW in window W
24737 with respect to the overlapping part OVERLAPS. */
24738
24739 void
24740 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24741 enum glyph_row_area area, int overlaps)
24742 {
24743 int i, x;
24744
24745 BLOCK_INPUT;
24746
24747 x = 0;
24748 for (i = 0; i < row->used[area];)
24749 {
24750 if (row->glyphs[area][i].overlaps_vertically_p)
24751 {
24752 int start = i, start_x = x;
24753
24754 do
24755 {
24756 x += row->glyphs[area][i].pixel_width;
24757 ++i;
24758 }
24759 while (i < row->used[area]
24760 && row->glyphs[area][i].overlaps_vertically_p);
24761
24762 draw_glyphs (w, start_x, row, area,
24763 start, i,
24764 DRAW_NORMAL_TEXT, overlaps);
24765 }
24766 else
24767 {
24768 x += row->glyphs[area][i].pixel_width;
24769 ++i;
24770 }
24771 }
24772
24773 UNBLOCK_INPUT;
24774 }
24775
24776
24777 /* EXPORT:
24778 Draw the cursor glyph of window W in glyph row ROW. See the
24779 comment of draw_glyphs for the meaning of HL. */
24780
24781 void
24782 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24783 enum draw_glyphs_face hl)
24784 {
24785 /* If cursor hpos is out of bounds, don't draw garbage. This can
24786 happen in mini-buffer windows when switching between echo area
24787 glyphs and mini-buffer. */
24788 if ((row->reversed_p
24789 ? (w->phys_cursor.hpos >= 0)
24790 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24791 {
24792 int on_p = w->phys_cursor_on_p;
24793 int x1;
24794 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24795 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24796 hl, 0);
24797 w->phys_cursor_on_p = on_p;
24798
24799 if (hl == DRAW_CURSOR)
24800 w->phys_cursor_width = x1 - w->phys_cursor.x;
24801 /* When we erase the cursor, and ROW is overlapped by other
24802 rows, make sure that these overlapping parts of other rows
24803 are redrawn. */
24804 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24805 {
24806 w->phys_cursor_width = x1 - w->phys_cursor.x;
24807
24808 if (row > w->current_matrix->rows
24809 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24810 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24811 OVERLAPS_ERASED_CURSOR);
24812
24813 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24814 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24815 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24816 OVERLAPS_ERASED_CURSOR);
24817 }
24818 }
24819 }
24820
24821
24822 /* EXPORT:
24823 Erase the image of a cursor of window W from the screen. */
24824
24825 void
24826 erase_phys_cursor (struct window *w)
24827 {
24828 struct frame *f = XFRAME (w->frame);
24829 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24830 int hpos = w->phys_cursor.hpos;
24831 int vpos = w->phys_cursor.vpos;
24832 int mouse_face_here_p = 0;
24833 struct glyph_matrix *active_glyphs = w->current_matrix;
24834 struct glyph_row *cursor_row;
24835 struct glyph *cursor_glyph;
24836 enum draw_glyphs_face hl;
24837
24838 /* No cursor displayed or row invalidated => nothing to do on the
24839 screen. */
24840 if (w->phys_cursor_type == NO_CURSOR)
24841 goto mark_cursor_off;
24842
24843 /* VPOS >= active_glyphs->nrows means that window has been resized.
24844 Don't bother to erase the cursor. */
24845 if (vpos >= active_glyphs->nrows)
24846 goto mark_cursor_off;
24847
24848 /* If row containing cursor is marked invalid, there is nothing we
24849 can do. */
24850 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24851 if (!cursor_row->enabled_p)
24852 goto mark_cursor_off;
24853
24854 /* If line spacing is > 0, old cursor may only be partially visible in
24855 window after split-window. So adjust visible height. */
24856 cursor_row->visible_height = min (cursor_row->visible_height,
24857 window_text_bottom_y (w) - cursor_row->y);
24858
24859 /* If row is completely invisible, don't attempt to delete a cursor which
24860 isn't there. This can happen if cursor is at top of a window, and
24861 we switch to a buffer with a header line in that window. */
24862 if (cursor_row->visible_height <= 0)
24863 goto mark_cursor_off;
24864
24865 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24866 if (cursor_row->cursor_in_fringe_p)
24867 {
24868 cursor_row->cursor_in_fringe_p = 0;
24869 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24870 goto mark_cursor_off;
24871 }
24872
24873 /* This can happen when the new row is shorter than the old one.
24874 In this case, either draw_glyphs or clear_end_of_line
24875 should have cleared the cursor. Note that we wouldn't be
24876 able to erase the cursor in this case because we don't have a
24877 cursor glyph at hand. */
24878 if ((cursor_row->reversed_p
24879 ? (w->phys_cursor.hpos < 0)
24880 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24881 goto mark_cursor_off;
24882
24883 /* If the cursor is in the mouse face area, redisplay that when
24884 we clear the cursor. */
24885 if (! NILP (hlinfo->mouse_face_window)
24886 && coords_in_mouse_face_p (w, hpos, vpos)
24887 /* Don't redraw the cursor's spot in mouse face if it is at the
24888 end of a line (on a newline). The cursor appears there, but
24889 mouse highlighting does not. */
24890 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
24891 mouse_face_here_p = 1;
24892
24893 /* Maybe clear the display under the cursor. */
24894 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
24895 {
24896 int x, y, left_x;
24897 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
24898 int width;
24899
24900 cursor_glyph = get_phys_cursor_glyph (w);
24901 if (cursor_glyph == NULL)
24902 goto mark_cursor_off;
24903
24904 width = cursor_glyph->pixel_width;
24905 left_x = window_box_left_offset (w, TEXT_AREA);
24906 x = w->phys_cursor.x;
24907 if (x < left_x)
24908 width -= left_x - x;
24909 width = min (width, window_box_width (w, TEXT_AREA) - x);
24910 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
24911 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
24912
24913 if (width > 0)
24914 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
24915 }
24916
24917 /* Erase the cursor by redrawing the character underneath it. */
24918 if (mouse_face_here_p)
24919 hl = DRAW_MOUSE_FACE;
24920 else
24921 hl = DRAW_NORMAL_TEXT;
24922 draw_phys_cursor_glyph (w, cursor_row, hl);
24923
24924 mark_cursor_off:
24925 w->phys_cursor_on_p = 0;
24926 w->phys_cursor_type = NO_CURSOR;
24927 }
24928
24929
24930 /* EXPORT:
24931 Display or clear cursor of window W. If ON is zero, clear the
24932 cursor. If it is non-zero, display the cursor. If ON is nonzero,
24933 where to put the cursor is specified by HPOS, VPOS, X and Y. */
24934
24935 void
24936 display_and_set_cursor (struct window *w, int on,
24937 int hpos, int vpos, int x, int y)
24938 {
24939 struct frame *f = XFRAME (w->frame);
24940 int new_cursor_type;
24941 int new_cursor_width;
24942 int active_cursor;
24943 struct glyph_row *glyph_row;
24944 struct glyph *glyph;
24945
24946 /* This is pointless on invisible frames, and dangerous on garbaged
24947 windows and frames; in the latter case, the frame or window may
24948 be in the midst of changing its size, and x and y may be off the
24949 window. */
24950 if (! FRAME_VISIBLE_P (f)
24951 || FRAME_GARBAGED_P (f)
24952 || vpos >= w->current_matrix->nrows
24953 || hpos >= w->current_matrix->matrix_w)
24954 return;
24955
24956 /* If cursor is off and we want it off, return quickly. */
24957 if (!on && !w->phys_cursor_on_p)
24958 return;
24959
24960 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
24961 /* If cursor row is not enabled, we don't really know where to
24962 display the cursor. */
24963 if (!glyph_row->enabled_p)
24964 {
24965 w->phys_cursor_on_p = 0;
24966 return;
24967 }
24968
24969 glyph = NULL;
24970 if (!glyph_row->exact_window_width_line_p
24971 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
24972 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
24973
24974 xassert (interrupt_input_blocked);
24975
24976 /* Set new_cursor_type to the cursor we want to be displayed. */
24977 new_cursor_type = get_window_cursor_type (w, glyph,
24978 &new_cursor_width, &active_cursor);
24979
24980 /* If cursor is currently being shown and we don't want it to be or
24981 it is in the wrong place, or the cursor type is not what we want,
24982 erase it. */
24983 if (w->phys_cursor_on_p
24984 && (!on
24985 || w->phys_cursor.x != x
24986 || w->phys_cursor.y != y
24987 || new_cursor_type != w->phys_cursor_type
24988 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
24989 && new_cursor_width != w->phys_cursor_width)))
24990 erase_phys_cursor (w);
24991
24992 /* Don't check phys_cursor_on_p here because that flag is only set
24993 to zero in some cases where we know that the cursor has been
24994 completely erased, to avoid the extra work of erasing the cursor
24995 twice. In other words, phys_cursor_on_p can be 1 and the cursor
24996 still not be visible, or it has only been partly erased. */
24997 if (on)
24998 {
24999 w->phys_cursor_ascent = glyph_row->ascent;
25000 w->phys_cursor_height = glyph_row->height;
25001
25002 /* Set phys_cursor_.* before x_draw_.* is called because some
25003 of them may need the information. */
25004 w->phys_cursor.x = x;
25005 w->phys_cursor.y = glyph_row->y;
25006 w->phys_cursor.hpos = hpos;
25007 w->phys_cursor.vpos = vpos;
25008 }
25009
25010 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25011 new_cursor_type, new_cursor_width,
25012 on, active_cursor);
25013 }
25014
25015
25016 /* Switch the display of W's cursor on or off, according to the value
25017 of ON. */
25018
25019 static void
25020 update_window_cursor (struct window *w, int on)
25021 {
25022 /* Don't update cursor in windows whose frame is in the process
25023 of being deleted. */
25024 if (w->current_matrix)
25025 {
25026 BLOCK_INPUT;
25027 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25028 w->phys_cursor.x, w->phys_cursor.y);
25029 UNBLOCK_INPUT;
25030 }
25031 }
25032
25033
25034 /* Call update_window_cursor with parameter ON_P on all leaf windows
25035 in the window tree rooted at W. */
25036
25037 static void
25038 update_cursor_in_window_tree (struct window *w, int on_p)
25039 {
25040 while (w)
25041 {
25042 if (!NILP (w->hchild))
25043 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25044 else if (!NILP (w->vchild))
25045 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25046 else
25047 update_window_cursor (w, on_p);
25048
25049 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25050 }
25051 }
25052
25053
25054 /* EXPORT:
25055 Display the cursor on window W, or clear it, according to ON_P.
25056 Don't change the cursor's position. */
25057
25058 void
25059 x_update_cursor (struct frame *f, int on_p)
25060 {
25061 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25062 }
25063
25064
25065 /* EXPORT:
25066 Clear the cursor of window W to background color, and mark the
25067 cursor as not shown. This is used when the text where the cursor
25068 is about to be rewritten. */
25069
25070 void
25071 x_clear_cursor (struct window *w)
25072 {
25073 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25074 update_window_cursor (w, 0);
25075 }
25076
25077 #endif /* HAVE_WINDOW_SYSTEM */
25078
25079 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25080 and MSDOS. */
25081 static void
25082 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25083 int start_hpos, int end_hpos,
25084 enum draw_glyphs_face draw)
25085 {
25086 #ifdef HAVE_WINDOW_SYSTEM
25087 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25088 {
25089 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25090 return;
25091 }
25092 #endif
25093 #if defined (HAVE_GPM) || defined (MSDOS)
25094 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25095 #endif
25096 }
25097
25098 /* Display the active region described by mouse_face_* according to DRAW. */
25099
25100 static void
25101 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25102 {
25103 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25104 struct frame *f = XFRAME (WINDOW_FRAME (w));
25105
25106 if (/* If window is in the process of being destroyed, don't bother
25107 to do anything. */
25108 w->current_matrix != NULL
25109 /* Don't update mouse highlight if hidden */
25110 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25111 /* Recognize when we are called to operate on rows that don't exist
25112 anymore. This can happen when a window is split. */
25113 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25114 {
25115 int phys_cursor_on_p = w->phys_cursor_on_p;
25116 struct glyph_row *row, *first, *last;
25117
25118 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25119 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25120
25121 for (row = first; row <= last && row->enabled_p; ++row)
25122 {
25123 int start_hpos, end_hpos, start_x;
25124
25125 /* For all but the first row, the highlight starts at column 0. */
25126 if (row == first)
25127 {
25128 /* R2L rows have BEG and END in reversed order, but the
25129 screen drawing geometry is always left to right. So
25130 we need to mirror the beginning and end of the
25131 highlighted area in R2L rows. */
25132 if (!row->reversed_p)
25133 {
25134 start_hpos = hlinfo->mouse_face_beg_col;
25135 start_x = hlinfo->mouse_face_beg_x;
25136 }
25137 else if (row == last)
25138 {
25139 start_hpos = hlinfo->mouse_face_end_col;
25140 start_x = hlinfo->mouse_face_end_x;
25141 }
25142 else
25143 {
25144 start_hpos = 0;
25145 start_x = 0;
25146 }
25147 }
25148 else if (row->reversed_p && row == last)
25149 {
25150 start_hpos = hlinfo->mouse_face_end_col;
25151 start_x = hlinfo->mouse_face_end_x;
25152 }
25153 else
25154 {
25155 start_hpos = 0;
25156 start_x = 0;
25157 }
25158
25159 if (row == last)
25160 {
25161 if (!row->reversed_p)
25162 end_hpos = hlinfo->mouse_face_end_col;
25163 else if (row == first)
25164 end_hpos = hlinfo->mouse_face_beg_col;
25165 else
25166 {
25167 end_hpos = row->used[TEXT_AREA];
25168 if (draw == DRAW_NORMAL_TEXT)
25169 row->fill_line_p = 1; /* Clear to end of line */
25170 }
25171 }
25172 else if (row->reversed_p && row == first)
25173 end_hpos = hlinfo->mouse_face_beg_col;
25174 else
25175 {
25176 end_hpos = row->used[TEXT_AREA];
25177 if (draw == DRAW_NORMAL_TEXT)
25178 row->fill_line_p = 1; /* Clear to end of line */
25179 }
25180
25181 if (end_hpos > start_hpos)
25182 {
25183 draw_row_with_mouse_face (w, start_x, row,
25184 start_hpos, end_hpos, draw);
25185
25186 row->mouse_face_p
25187 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25188 }
25189 }
25190
25191 #ifdef HAVE_WINDOW_SYSTEM
25192 /* When we've written over the cursor, arrange for it to
25193 be displayed again. */
25194 if (FRAME_WINDOW_P (f)
25195 && phys_cursor_on_p && !w->phys_cursor_on_p)
25196 {
25197 BLOCK_INPUT;
25198 display_and_set_cursor (w, 1,
25199 w->phys_cursor.hpos, w->phys_cursor.vpos,
25200 w->phys_cursor.x, w->phys_cursor.y);
25201 UNBLOCK_INPUT;
25202 }
25203 #endif /* HAVE_WINDOW_SYSTEM */
25204 }
25205
25206 #ifdef HAVE_WINDOW_SYSTEM
25207 /* Change the mouse cursor. */
25208 if (FRAME_WINDOW_P (f))
25209 {
25210 if (draw == DRAW_NORMAL_TEXT
25211 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25212 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25213 else if (draw == DRAW_MOUSE_FACE)
25214 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25215 else
25216 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25217 }
25218 #endif /* HAVE_WINDOW_SYSTEM */
25219 }
25220
25221 /* EXPORT:
25222 Clear out the mouse-highlighted active region.
25223 Redraw it un-highlighted first. Value is non-zero if mouse
25224 face was actually drawn unhighlighted. */
25225
25226 int
25227 clear_mouse_face (Mouse_HLInfo *hlinfo)
25228 {
25229 int cleared = 0;
25230
25231 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25232 {
25233 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25234 cleared = 1;
25235 }
25236
25237 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25238 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25239 hlinfo->mouse_face_window = Qnil;
25240 hlinfo->mouse_face_overlay = Qnil;
25241 return cleared;
25242 }
25243
25244 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25245 within the mouse face on that window. */
25246 static int
25247 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25248 {
25249 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25250
25251 /* Quickly resolve the easy cases. */
25252 if (!(WINDOWP (hlinfo->mouse_face_window)
25253 && XWINDOW (hlinfo->mouse_face_window) == w))
25254 return 0;
25255 if (vpos < hlinfo->mouse_face_beg_row
25256 || vpos > hlinfo->mouse_face_end_row)
25257 return 0;
25258 if (vpos > hlinfo->mouse_face_beg_row
25259 && vpos < hlinfo->mouse_face_end_row)
25260 return 1;
25261
25262 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25263 {
25264 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25265 {
25266 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25267 return 1;
25268 }
25269 else if ((vpos == hlinfo->mouse_face_beg_row
25270 && hpos >= hlinfo->mouse_face_beg_col)
25271 || (vpos == hlinfo->mouse_face_end_row
25272 && hpos < hlinfo->mouse_face_end_col))
25273 return 1;
25274 }
25275 else
25276 {
25277 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25278 {
25279 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25280 return 1;
25281 }
25282 else if ((vpos == hlinfo->mouse_face_beg_row
25283 && hpos <= hlinfo->mouse_face_beg_col)
25284 || (vpos == hlinfo->mouse_face_end_row
25285 && hpos > hlinfo->mouse_face_end_col))
25286 return 1;
25287 }
25288 return 0;
25289 }
25290
25291
25292 /* EXPORT:
25293 Non-zero if physical cursor of window W is within mouse face. */
25294
25295 int
25296 cursor_in_mouse_face_p (struct window *w)
25297 {
25298 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25299 }
25300
25301
25302 \f
25303 /* Find the glyph rows START_ROW and END_ROW of window W that display
25304 characters between buffer positions START_CHARPOS and END_CHARPOS
25305 (excluding END_CHARPOS). This is similar to row_containing_pos,
25306 but is more accurate when bidi reordering makes buffer positions
25307 change non-linearly with glyph rows. */
25308 static void
25309 rows_from_pos_range (struct window *w,
25310 EMACS_INT start_charpos, EMACS_INT end_charpos,
25311 struct glyph_row **start, struct glyph_row **end)
25312 {
25313 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25314 int last_y = window_text_bottom_y (w);
25315 struct glyph_row *row;
25316
25317 *start = NULL;
25318 *end = NULL;
25319
25320 while (!first->enabled_p
25321 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25322 first++;
25323
25324 /* Find the START row. */
25325 for (row = first;
25326 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25327 row++)
25328 {
25329 /* A row can potentially be the START row if the range of the
25330 characters it displays intersects the range
25331 [START_CHARPOS..END_CHARPOS). */
25332 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25333 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25334 /* See the commentary in row_containing_pos, for the
25335 explanation of the complicated way to check whether
25336 some position is beyond the end of the characters
25337 displayed by a row. */
25338 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25339 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25340 && !row->ends_at_zv_p
25341 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25342 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25343 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25344 && !row->ends_at_zv_p
25345 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25346 {
25347 /* Found a candidate row. Now make sure at least one of the
25348 glyphs it displays has a charpos from the range
25349 [START_CHARPOS..END_CHARPOS).
25350
25351 This is not obvious because bidi reordering could make
25352 buffer positions of a row be 1,2,3,102,101,100, and if we
25353 want to highlight characters in [50..60), we don't want
25354 this row, even though [50..60) does intersect [1..103),
25355 the range of character positions given by the row's start
25356 and end positions. */
25357 struct glyph *g = row->glyphs[TEXT_AREA];
25358 struct glyph *e = g + row->used[TEXT_AREA];
25359
25360 while (g < e)
25361 {
25362 if ((BUFFERP (g->object) || INTEGERP (g->object))
25363 && start_charpos <= g->charpos && g->charpos < end_charpos)
25364 *start = row;
25365 g++;
25366 }
25367 if (*start)
25368 break;
25369 }
25370 }
25371
25372 /* Find the END row. */
25373 if (!*start
25374 /* If the last row is partially visible, start looking for END
25375 from that row, instead of starting from FIRST. */
25376 && !(row->enabled_p
25377 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25378 row = first;
25379 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25380 {
25381 struct glyph_row *next = row + 1;
25382
25383 if (!next->enabled_p
25384 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25385 /* The first row >= START whose range of displayed characters
25386 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25387 is the row END + 1. */
25388 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25389 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25390 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25391 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25392 && !next->ends_at_zv_p
25393 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25394 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25395 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25396 && !next->ends_at_zv_p
25397 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25398 {
25399 *end = row;
25400 break;
25401 }
25402 else
25403 {
25404 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25405 but none of the characters it displays are in the range, it is
25406 also END + 1. */
25407 struct glyph *g = next->glyphs[TEXT_AREA];
25408 struct glyph *e = g + next->used[TEXT_AREA];
25409
25410 while (g < e)
25411 {
25412 if ((BUFFERP (g->object) || INTEGERP (g->object))
25413 && start_charpos <= g->charpos && g->charpos < end_charpos)
25414 break;
25415 g++;
25416 }
25417 if (g == e)
25418 {
25419 *end = row;
25420 break;
25421 }
25422 }
25423 }
25424 }
25425
25426 /* This function sets the mouse_face_* elements of HLINFO, assuming
25427 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25428 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25429 for the overlay or run of text properties specifying the mouse
25430 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25431 before-string and after-string that must also be highlighted.
25432 COVER_STRING, if non-nil, is a display string that may cover some
25433 or all of the highlighted text. */
25434
25435 static void
25436 mouse_face_from_buffer_pos (Lisp_Object window,
25437 Mouse_HLInfo *hlinfo,
25438 EMACS_INT mouse_charpos,
25439 EMACS_INT start_charpos,
25440 EMACS_INT end_charpos,
25441 Lisp_Object before_string,
25442 Lisp_Object after_string,
25443 Lisp_Object cover_string)
25444 {
25445 struct window *w = XWINDOW (window);
25446 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25447 struct glyph_row *r1, *r2;
25448 struct glyph *glyph, *end;
25449 EMACS_INT ignore, pos;
25450 int x;
25451
25452 xassert (NILP (cover_string) || STRINGP (cover_string));
25453 xassert (NILP (before_string) || STRINGP (before_string));
25454 xassert (NILP (after_string) || STRINGP (after_string));
25455
25456 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25457 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25458 if (r1 == NULL)
25459 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25460 /* If the before-string or display-string contains newlines,
25461 rows_from_pos_range skips to its last row. Move back. */
25462 if (!NILP (before_string) || !NILP (cover_string))
25463 {
25464 struct glyph_row *prev;
25465 while ((prev = r1 - 1, prev >= first)
25466 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25467 && prev->used[TEXT_AREA] > 0)
25468 {
25469 struct glyph *beg = prev->glyphs[TEXT_AREA];
25470 glyph = beg + prev->used[TEXT_AREA];
25471 while (--glyph >= beg && INTEGERP (glyph->object));
25472 if (glyph < beg
25473 || !(EQ (glyph->object, before_string)
25474 || EQ (glyph->object, cover_string)))
25475 break;
25476 r1 = prev;
25477 }
25478 }
25479 if (r2 == NULL)
25480 {
25481 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25482 hlinfo->mouse_face_past_end = 1;
25483 }
25484 else if (!NILP (after_string))
25485 {
25486 /* If the after-string has newlines, advance to its last row. */
25487 struct glyph_row *next;
25488 struct glyph_row *last
25489 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25490
25491 for (next = r2 + 1;
25492 next <= last
25493 && next->used[TEXT_AREA] > 0
25494 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25495 ++next)
25496 r2 = next;
25497 }
25498 /* The rest of the display engine assumes that mouse_face_beg_row is
25499 either above below mouse_face_end_row or identical to it. But
25500 with bidi-reordered continued lines, the row for START_CHARPOS
25501 could be below the row for END_CHARPOS. If so, swap the rows and
25502 store them in correct order. */
25503 if (r1->y > r2->y)
25504 {
25505 struct glyph_row *tem = r2;
25506
25507 r2 = r1;
25508 r1 = tem;
25509 }
25510
25511 hlinfo->mouse_face_beg_y = r1->y;
25512 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25513 hlinfo->mouse_face_end_y = r2->y;
25514 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25515
25516 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25517 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25518 could be anywhere in the row and in any order. The strategy
25519 below is to find the leftmost and the rightmost glyph that
25520 belongs to either of these 3 strings, or whose position is
25521 between START_CHARPOS and END_CHARPOS, and highlight all the
25522 glyphs between those two. This may cover more than just the text
25523 between START_CHARPOS and END_CHARPOS if the range of characters
25524 strides the bidi level boundary, e.g. if the beginning is in R2L
25525 text while the end is in L2R text or vice versa. */
25526 if (!r1->reversed_p)
25527 {
25528 /* This row is in a left to right paragraph. Scan it left to
25529 right. */
25530 glyph = r1->glyphs[TEXT_AREA];
25531 end = glyph + r1->used[TEXT_AREA];
25532 x = r1->x;
25533
25534 /* Skip truncation glyphs at the start of the glyph row. */
25535 if (r1->displays_text_p)
25536 for (; glyph < end
25537 && INTEGERP (glyph->object)
25538 && glyph->charpos < 0;
25539 ++glyph)
25540 x += glyph->pixel_width;
25541
25542 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25543 or COVER_STRING, and the first glyph from buffer whose
25544 position is between START_CHARPOS and END_CHARPOS. */
25545 for (; glyph < end
25546 && !INTEGERP (glyph->object)
25547 && !EQ (glyph->object, cover_string)
25548 && !(BUFFERP (glyph->object)
25549 && (glyph->charpos >= start_charpos
25550 && glyph->charpos < end_charpos));
25551 ++glyph)
25552 {
25553 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25554 are present at buffer positions between START_CHARPOS and
25555 END_CHARPOS, or if they come from an overlay. */
25556 if (EQ (glyph->object, before_string))
25557 {
25558 pos = string_buffer_position (before_string,
25559 start_charpos);
25560 /* If pos == 0, it means before_string came from an
25561 overlay, not from a buffer position. */
25562 if (!pos || (pos >= start_charpos && pos < end_charpos))
25563 break;
25564 }
25565 else if (EQ (glyph->object, after_string))
25566 {
25567 pos = string_buffer_position (after_string, end_charpos);
25568 if (!pos || (pos >= start_charpos && pos < end_charpos))
25569 break;
25570 }
25571 x += glyph->pixel_width;
25572 }
25573 hlinfo->mouse_face_beg_x = x;
25574 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25575 }
25576 else
25577 {
25578 /* This row is in a right to left paragraph. Scan it right to
25579 left. */
25580 struct glyph *g;
25581
25582 end = r1->glyphs[TEXT_AREA] - 1;
25583 glyph = end + r1->used[TEXT_AREA];
25584
25585 /* Skip truncation glyphs at the start of the glyph row. */
25586 if (r1->displays_text_p)
25587 for (; glyph > end
25588 && INTEGERP (glyph->object)
25589 && glyph->charpos < 0;
25590 --glyph)
25591 ;
25592
25593 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25594 or COVER_STRING, and the first glyph from buffer whose
25595 position is between START_CHARPOS and END_CHARPOS. */
25596 for (; glyph > end
25597 && !INTEGERP (glyph->object)
25598 && !EQ (glyph->object, cover_string)
25599 && !(BUFFERP (glyph->object)
25600 && (glyph->charpos >= start_charpos
25601 && glyph->charpos < end_charpos));
25602 --glyph)
25603 {
25604 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25605 are present at buffer positions between START_CHARPOS and
25606 END_CHARPOS, or if they come from an overlay. */
25607 if (EQ (glyph->object, before_string))
25608 {
25609 pos = string_buffer_position (before_string, start_charpos);
25610 /* If pos == 0, it means before_string came from an
25611 overlay, not from a buffer position. */
25612 if (!pos || (pos >= start_charpos && pos < end_charpos))
25613 break;
25614 }
25615 else if (EQ (glyph->object, after_string))
25616 {
25617 pos = string_buffer_position (after_string, end_charpos);
25618 if (!pos || (pos >= start_charpos && pos < end_charpos))
25619 break;
25620 }
25621 }
25622
25623 glyph++; /* first glyph to the right of the highlighted area */
25624 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25625 x += g->pixel_width;
25626 hlinfo->mouse_face_beg_x = x;
25627 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25628 }
25629
25630 /* If the highlight ends in a different row, compute GLYPH and END
25631 for the end row. Otherwise, reuse the values computed above for
25632 the row where the highlight begins. */
25633 if (r2 != r1)
25634 {
25635 if (!r2->reversed_p)
25636 {
25637 glyph = r2->glyphs[TEXT_AREA];
25638 end = glyph + r2->used[TEXT_AREA];
25639 x = r2->x;
25640 }
25641 else
25642 {
25643 end = r2->glyphs[TEXT_AREA] - 1;
25644 glyph = end + r2->used[TEXT_AREA];
25645 }
25646 }
25647
25648 if (!r2->reversed_p)
25649 {
25650 /* Skip truncation and continuation glyphs near the end of the
25651 row, and also blanks and stretch glyphs inserted by
25652 extend_face_to_end_of_line. */
25653 while (end > glyph
25654 && INTEGERP ((end - 1)->object)
25655 && (end - 1)->charpos <= 0)
25656 --end;
25657 /* Scan the rest of the glyph row from the end, looking for the
25658 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25659 COVER_STRING, or whose position is between START_CHARPOS
25660 and END_CHARPOS */
25661 for (--end;
25662 end > glyph
25663 && !INTEGERP (end->object)
25664 && !EQ (end->object, cover_string)
25665 && !(BUFFERP (end->object)
25666 && (end->charpos >= start_charpos
25667 && end->charpos < end_charpos));
25668 --end)
25669 {
25670 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25671 are present at buffer positions between START_CHARPOS and
25672 END_CHARPOS, or if they come from an overlay. */
25673 if (EQ (end->object, before_string))
25674 {
25675 pos = string_buffer_position (before_string, start_charpos);
25676 if (!pos || (pos >= start_charpos && pos < end_charpos))
25677 break;
25678 }
25679 else if (EQ (end->object, after_string))
25680 {
25681 pos = string_buffer_position (after_string, end_charpos);
25682 if (!pos || (pos >= start_charpos && pos < end_charpos))
25683 break;
25684 }
25685 }
25686 /* Find the X coordinate of the last glyph to be highlighted. */
25687 for (; glyph <= end; ++glyph)
25688 x += glyph->pixel_width;
25689
25690 hlinfo->mouse_face_end_x = x;
25691 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25692 }
25693 else
25694 {
25695 /* Skip truncation and continuation glyphs near the end of the
25696 row, and also blanks and stretch glyphs inserted by
25697 extend_face_to_end_of_line. */
25698 x = r2->x;
25699 end++;
25700 while (end < glyph
25701 && INTEGERP (end->object)
25702 && end->charpos <= 0)
25703 {
25704 x += end->pixel_width;
25705 ++end;
25706 }
25707 /* Scan the rest of the glyph row from the end, looking for the
25708 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25709 COVER_STRING, or whose position is between START_CHARPOS
25710 and END_CHARPOS */
25711 for ( ;
25712 end < glyph
25713 && !INTEGERP (end->object)
25714 && !EQ (end->object, cover_string)
25715 && !(BUFFERP (end->object)
25716 && (end->charpos >= start_charpos
25717 && end->charpos < end_charpos));
25718 ++end)
25719 {
25720 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25721 are present at buffer positions between START_CHARPOS and
25722 END_CHARPOS, or if they come from an overlay. */
25723 if (EQ (end->object, before_string))
25724 {
25725 pos = string_buffer_position (before_string, start_charpos);
25726 if (!pos || (pos >= start_charpos && pos < end_charpos))
25727 break;
25728 }
25729 else if (EQ (end->object, after_string))
25730 {
25731 pos = string_buffer_position (after_string, end_charpos);
25732 if (!pos || (pos >= start_charpos && pos < end_charpos))
25733 break;
25734 }
25735 x += end->pixel_width;
25736 }
25737 hlinfo->mouse_face_end_x = x;
25738 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25739 }
25740
25741 hlinfo->mouse_face_window = window;
25742 hlinfo->mouse_face_face_id
25743 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25744 mouse_charpos + 1,
25745 !hlinfo->mouse_face_hidden, -1);
25746 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25747 }
25748
25749 /* The following function is not used anymore (replaced with
25750 mouse_face_from_string_pos), but I leave it here for the time
25751 being, in case someone would. */
25752
25753 #if 0 /* not used */
25754
25755 /* Find the position of the glyph for position POS in OBJECT in
25756 window W's current matrix, and return in *X, *Y the pixel
25757 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25758
25759 RIGHT_P non-zero means return the position of the right edge of the
25760 glyph, RIGHT_P zero means return the left edge position.
25761
25762 If no glyph for POS exists in the matrix, return the position of
25763 the glyph with the next smaller position that is in the matrix, if
25764 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25765 exists in the matrix, return the position of the glyph with the
25766 next larger position in OBJECT.
25767
25768 Value is non-zero if a glyph was found. */
25769
25770 static int
25771 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25772 int *hpos, int *vpos, int *x, int *y, int right_p)
25773 {
25774 int yb = window_text_bottom_y (w);
25775 struct glyph_row *r;
25776 struct glyph *best_glyph = NULL;
25777 struct glyph_row *best_row = NULL;
25778 int best_x = 0;
25779
25780 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25781 r->enabled_p && r->y < yb;
25782 ++r)
25783 {
25784 struct glyph *g = r->glyphs[TEXT_AREA];
25785 struct glyph *e = g + r->used[TEXT_AREA];
25786 int gx;
25787
25788 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25789 if (EQ (g->object, object))
25790 {
25791 if (g->charpos == pos)
25792 {
25793 best_glyph = g;
25794 best_x = gx;
25795 best_row = r;
25796 goto found;
25797 }
25798 else if (best_glyph == NULL
25799 || ((eabs (g->charpos - pos)
25800 < eabs (best_glyph->charpos - pos))
25801 && (right_p
25802 ? g->charpos < pos
25803 : g->charpos > pos)))
25804 {
25805 best_glyph = g;
25806 best_x = gx;
25807 best_row = r;
25808 }
25809 }
25810 }
25811
25812 found:
25813
25814 if (best_glyph)
25815 {
25816 *x = best_x;
25817 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25818
25819 if (right_p)
25820 {
25821 *x += best_glyph->pixel_width;
25822 ++*hpos;
25823 }
25824
25825 *y = best_row->y;
25826 *vpos = best_row - w->current_matrix->rows;
25827 }
25828
25829 return best_glyph != NULL;
25830 }
25831 #endif /* not used */
25832
25833 /* Find the positions of the first and the last glyphs in window W's
25834 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25835 (assumed to be a string), and return in HLINFO's mouse_face_*
25836 members the pixel and column/row coordinates of those glyphs. */
25837
25838 static void
25839 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25840 Lisp_Object object,
25841 EMACS_INT startpos, EMACS_INT endpos)
25842 {
25843 int yb = window_text_bottom_y (w);
25844 struct glyph_row *r;
25845 struct glyph *g, *e;
25846 int gx;
25847 int found = 0;
25848
25849 /* Find the glyph row with at least one position in the range
25850 [STARTPOS..ENDPOS], and the first glyph in that row whose
25851 position belongs to that range. */
25852 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25853 r->enabled_p && r->y < yb;
25854 ++r)
25855 {
25856 if (!r->reversed_p)
25857 {
25858 g = r->glyphs[TEXT_AREA];
25859 e = g + r->used[TEXT_AREA];
25860 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25861 if (EQ (g->object, object)
25862 && startpos <= g->charpos && g->charpos <= endpos)
25863 {
25864 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25865 hlinfo->mouse_face_beg_y = r->y;
25866 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25867 hlinfo->mouse_face_beg_x = gx;
25868 found = 1;
25869 break;
25870 }
25871 }
25872 else
25873 {
25874 struct glyph *g1;
25875
25876 e = r->glyphs[TEXT_AREA];
25877 g = e + r->used[TEXT_AREA];
25878 for ( ; g > e; --g)
25879 if (EQ ((g-1)->object, object)
25880 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25881 {
25882 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25883 hlinfo->mouse_face_beg_y = r->y;
25884 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25885 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25886 gx += g1->pixel_width;
25887 hlinfo->mouse_face_beg_x = gx;
25888 found = 1;
25889 break;
25890 }
25891 }
25892 if (found)
25893 break;
25894 }
25895
25896 if (!found)
25897 return;
25898
25899 /* Starting with the next row, look for the first row which does NOT
25900 include any glyphs whose positions are in the range. */
25901 for (++r; r->enabled_p && r->y < yb; ++r)
25902 {
25903 g = r->glyphs[TEXT_AREA];
25904 e = g + r->used[TEXT_AREA];
25905 found = 0;
25906 for ( ; g < e; ++g)
25907 if (EQ (g->object, object)
25908 && startpos <= g->charpos && g->charpos <= endpos)
25909 {
25910 found = 1;
25911 break;
25912 }
25913 if (!found)
25914 break;
25915 }
25916
25917 /* The highlighted region ends on the previous row. */
25918 r--;
25919
25920 /* Set the end row and its vertical pixel coordinate. */
25921 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
25922 hlinfo->mouse_face_end_y = r->y;
25923
25924 /* Compute and set the end column and the end column's horizontal
25925 pixel coordinate. */
25926 if (!r->reversed_p)
25927 {
25928 g = r->glyphs[TEXT_AREA];
25929 e = g + r->used[TEXT_AREA];
25930 for ( ; e > g; --e)
25931 if (EQ ((e-1)->object, object)
25932 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
25933 break;
25934 hlinfo->mouse_face_end_col = e - g;
25935
25936 for (gx = r->x; g < e; ++g)
25937 gx += g->pixel_width;
25938 hlinfo->mouse_face_end_x = gx;
25939 }
25940 else
25941 {
25942 e = r->glyphs[TEXT_AREA];
25943 g = e + r->used[TEXT_AREA];
25944 for (gx = r->x ; e < g; ++e)
25945 {
25946 if (EQ (e->object, object)
25947 && startpos <= e->charpos && e->charpos <= endpos)
25948 break;
25949 gx += e->pixel_width;
25950 }
25951 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
25952 hlinfo->mouse_face_end_x = gx;
25953 }
25954 }
25955
25956 #ifdef HAVE_WINDOW_SYSTEM
25957
25958 /* See if position X, Y is within a hot-spot of an image. */
25959
25960 static int
25961 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
25962 {
25963 if (!CONSP (hot_spot))
25964 return 0;
25965
25966 if (EQ (XCAR (hot_spot), Qrect))
25967 {
25968 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
25969 Lisp_Object rect = XCDR (hot_spot);
25970 Lisp_Object tem;
25971 if (!CONSP (rect))
25972 return 0;
25973 if (!CONSP (XCAR (rect)))
25974 return 0;
25975 if (!CONSP (XCDR (rect)))
25976 return 0;
25977 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
25978 return 0;
25979 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
25980 return 0;
25981 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
25982 return 0;
25983 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
25984 return 0;
25985 return 1;
25986 }
25987 else if (EQ (XCAR (hot_spot), Qcircle))
25988 {
25989 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
25990 Lisp_Object circ = XCDR (hot_spot);
25991 Lisp_Object lr, lx0, ly0;
25992 if (CONSP (circ)
25993 && CONSP (XCAR (circ))
25994 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
25995 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
25996 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
25997 {
25998 double r = XFLOATINT (lr);
25999 double dx = XINT (lx0) - x;
26000 double dy = XINT (ly0) - y;
26001 return (dx * dx + dy * dy <= r * r);
26002 }
26003 }
26004 else if (EQ (XCAR (hot_spot), Qpoly))
26005 {
26006 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26007 if (VECTORP (XCDR (hot_spot)))
26008 {
26009 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26010 Lisp_Object *poly = v->contents;
26011 int n = v->header.size;
26012 int i;
26013 int inside = 0;
26014 Lisp_Object lx, ly;
26015 int x0, y0;
26016
26017 /* Need an even number of coordinates, and at least 3 edges. */
26018 if (n < 6 || n & 1)
26019 return 0;
26020
26021 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26022 If count is odd, we are inside polygon. Pixels on edges
26023 may or may not be included depending on actual geometry of the
26024 polygon. */
26025 if ((lx = poly[n-2], !INTEGERP (lx))
26026 || (ly = poly[n-1], !INTEGERP (lx)))
26027 return 0;
26028 x0 = XINT (lx), y0 = XINT (ly);
26029 for (i = 0; i < n; i += 2)
26030 {
26031 int x1 = x0, y1 = y0;
26032 if ((lx = poly[i], !INTEGERP (lx))
26033 || (ly = poly[i+1], !INTEGERP (ly)))
26034 return 0;
26035 x0 = XINT (lx), y0 = XINT (ly);
26036
26037 /* Does this segment cross the X line? */
26038 if (x0 >= x)
26039 {
26040 if (x1 >= x)
26041 continue;
26042 }
26043 else if (x1 < x)
26044 continue;
26045 if (y > y0 && y > y1)
26046 continue;
26047 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26048 inside = !inside;
26049 }
26050 return inside;
26051 }
26052 }
26053 return 0;
26054 }
26055
26056 Lisp_Object
26057 find_hot_spot (Lisp_Object map, int x, int y)
26058 {
26059 while (CONSP (map))
26060 {
26061 if (CONSP (XCAR (map))
26062 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26063 return XCAR (map);
26064 map = XCDR (map);
26065 }
26066
26067 return Qnil;
26068 }
26069
26070 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26071 3, 3, 0,
26072 doc: /* Lookup in image map MAP coordinates X and Y.
26073 An image map is an alist where each element has the format (AREA ID PLIST).
26074 An AREA is specified as either a rectangle, a circle, or a polygon:
26075 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26076 pixel coordinates of the upper left and bottom right corners.
26077 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26078 and the radius of the circle; r may be a float or integer.
26079 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26080 vector describes one corner in the polygon.
26081 Returns the alist element for the first matching AREA in MAP. */)
26082 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26083 {
26084 if (NILP (map))
26085 return Qnil;
26086
26087 CHECK_NUMBER (x);
26088 CHECK_NUMBER (y);
26089
26090 return find_hot_spot (map, XINT (x), XINT (y));
26091 }
26092
26093
26094 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26095 static void
26096 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26097 {
26098 /* Do not change cursor shape while dragging mouse. */
26099 if (!NILP (do_mouse_tracking))
26100 return;
26101
26102 if (!NILP (pointer))
26103 {
26104 if (EQ (pointer, Qarrow))
26105 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26106 else if (EQ (pointer, Qhand))
26107 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26108 else if (EQ (pointer, Qtext))
26109 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26110 else if (EQ (pointer, intern ("hdrag")))
26111 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26112 #ifdef HAVE_X_WINDOWS
26113 else if (EQ (pointer, intern ("vdrag")))
26114 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26115 #endif
26116 else if (EQ (pointer, intern ("hourglass")))
26117 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26118 else if (EQ (pointer, Qmodeline))
26119 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26120 else
26121 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26122 }
26123
26124 if (cursor != No_Cursor)
26125 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26126 }
26127
26128 #endif /* HAVE_WINDOW_SYSTEM */
26129
26130 /* Take proper action when mouse has moved to the mode or header line
26131 or marginal area AREA of window W, x-position X and y-position Y.
26132 X is relative to the start of the text display area of W, so the
26133 width of bitmap areas and scroll bars must be subtracted to get a
26134 position relative to the start of the mode line. */
26135
26136 static void
26137 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26138 enum window_part area)
26139 {
26140 struct window *w = XWINDOW (window);
26141 struct frame *f = XFRAME (w->frame);
26142 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26143 #ifdef HAVE_WINDOW_SYSTEM
26144 Display_Info *dpyinfo;
26145 #endif
26146 Cursor cursor = No_Cursor;
26147 Lisp_Object pointer = Qnil;
26148 int dx, dy, width, height;
26149 EMACS_INT charpos;
26150 Lisp_Object string, object = Qnil;
26151 Lisp_Object pos, help;
26152
26153 Lisp_Object mouse_face;
26154 int original_x_pixel = x;
26155 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26156 struct glyph_row *row;
26157
26158 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26159 {
26160 int x0;
26161 struct glyph *end;
26162
26163 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26164 returns them in row/column units! */
26165 string = mode_line_string (w, area, &x, &y, &charpos,
26166 &object, &dx, &dy, &width, &height);
26167
26168 row = (area == ON_MODE_LINE
26169 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26170 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26171
26172 /* Find the glyph under the mouse pointer. */
26173 if (row->mode_line_p && row->enabled_p)
26174 {
26175 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26176 end = glyph + row->used[TEXT_AREA];
26177
26178 for (x0 = original_x_pixel;
26179 glyph < end && x0 >= glyph->pixel_width;
26180 ++glyph)
26181 x0 -= glyph->pixel_width;
26182
26183 if (glyph >= end)
26184 glyph = NULL;
26185 }
26186 }
26187 else
26188 {
26189 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26190 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26191 returns them in row/column units! */
26192 string = marginal_area_string (w, area, &x, &y, &charpos,
26193 &object, &dx, &dy, &width, &height);
26194 }
26195
26196 help = Qnil;
26197
26198 #ifdef HAVE_WINDOW_SYSTEM
26199 if (IMAGEP (object))
26200 {
26201 Lisp_Object image_map, hotspot;
26202 if ((image_map = Fplist_get (XCDR (object), QCmap),
26203 !NILP (image_map))
26204 && (hotspot = find_hot_spot (image_map, dx, dy),
26205 CONSP (hotspot))
26206 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26207 {
26208 Lisp_Object plist;
26209
26210 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26211 If so, we could look for mouse-enter, mouse-leave
26212 properties in PLIST (and do something...). */
26213 hotspot = XCDR (hotspot);
26214 if (CONSP (hotspot)
26215 && (plist = XCAR (hotspot), CONSP (plist)))
26216 {
26217 pointer = Fplist_get (plist, Qpointer);
26218 if (NILP (pointer))
26219 pointer = Qhand;
26220 help = Fplist_get (plist, Qhelp_echo);
26221 if (!NILP (help))
26222 {
26223 help_echo_string = help;
26224 /* Is this correct? ++kfs */
26225 XSETWINDOW (help_echo_window, w);
26226 help_echo_object = w->buffer;
26227 help_echo_pos = charpos;
26228 }
26229 }
26230 }
26231 if (NILP (pointer))
26232 pointer = Fplist_get (XCDR (object), QCpointer);
26233 }
26234 #endif /* HAVE_WINDOW_SYSTEM */
26235
26236 if (STRINGP (string))
26237 {
26238 pos = make_number (charpos);
26239 /* If we're on a string with `help-echo' text property, arrange
26240 for the help to be displayed. This is done by setting the
26241 global variable help_echo_string to the help string. */
26242 if (NILP (help))
26243 {
26244 help = Fget_text_property (pos, Qhelp_echo, string);
26245 if (!NILP (help))
26246 {
26247 help_echo_string = help;
26248 XSETWINDOW (help_echo_window, w);
26249 help_echo_object = string;
26250 help_echo_pos = charpos;
26251 }
26252 }
26253
26254 #ifdef HAVE_WINDOW_SYSTEM
26255 if (FRAME_WINDOW_P (f))
26256 {
26257 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26258 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26259 if (NILP (pointer))
26260 pointer = Fget_text_property (pos, Qpointer, string);
26261
26262 /* Change the mouse pointer according to what is under X/Y. */
26263 if (NILP (pointer)
26264 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26265 {
26266 Lisp_Object map;
26267 map = Fget_text_property (pos, Qlocal_map, string);
26268 if (!KEYMAPP (map))
26269 map = Fget_text_property (pos, Qkeymap, string);
26270 if (!KEYMAPP (map))
26271 cursor = dpyinfo->vertical_scroll_bar_cursor;
26272 }
26273 }
26274 #endif
26275
26276 /* Change the mouse face according to what is under X/Y. */
26277 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26278 if (!NILP (mouse_face)
26279 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26280 && glyph)
26281 {
26282 Lisp_Object b, e;
26283
26284 struct glyph * tmp_glyph;
26285
26286 int gpos;
26287 int gseq_length;
26288 int total_pixel_width;
26289 EMACS_INT begpos, endpos, ignore;
26290
26291 int vpos, hpos;
26292
26293 b = Fprevious_single_property_change (make_number (charpos + 1),
26294 Qmouse_face, string, Qnil);
26295 if (NILP (b))
26296 begpos = 0;
26297 else
26298 begpos = XINT (b);
26299
26300 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26301 if (NILP (e))
26302 endpos = SCHARS (string);
26303 else
26304 endpos = XINT (e);
26305
26306 /* Calculate the glyph position GPOS of GLYPH in the
26307 displayed string, relative to the beginning of the
26308 highlighted part of the string.
26309
26310 Note: GPOS is different from CHARPOS. CHARPOS is the
26311 position of GLYPH in the internal string object. A mode
26312 line string format has structures which are converted to
26313 a flattened string by the Emacs Lisp interpreter. The
26314 internal string is an element of those structures. The
26315 displayed string is the flattened string. */
26316 tmp_glyph = row_start_glyph;
26317 while (tmp_glyph < glyph
26318 && (!(EQ (tmp_glyph->object, glyph->object)
26319 && begpos <= tmp_glyph->charpos
26320 && tmp_glyph->charpos < endpos)))
26321 tmp_glyph++;
26322 gpos = glyph - tmp_glyph;
26323
26324 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26325 the highlighted part of the displayed string to which
26326 GLYPH belongs. Note: GSEQ_LENGTH is different from
26327 SCHARS (STRING), because the latter returns the length of
26328 the internal string. */
26329 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26330 tmp_glyph > glyph
26331 && (!(EQ (tmp_glyph->object, glyph->object)
26332 && begpos <= tmp_glyph->charpos
26333 && tmp_glyph->charpos < endpos));
26334 tmp_glyph--)
26335 ;
26336 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26337
26338 /* Calculate the total pixel width of all the glyphs between
26339 the beginning of the highlighted area and GLYPH. */
26340 total_pixel_width = 0;
26341 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26342 total_pixel_width += tmp_glyph->pixel_width;
26343
26344 /* Pre calculation of re-rendering position. Note: X is in
26345 column units here, after the call to mode_line_string or
26346 marginal_area_string. */
26347 hpos = x - gpos;
26348 vpos = (area == ON_MODE_LINE
26349 ? (w->current_matrix)->nrows - 1
26350 : 0);
26351
26352 /* If GLYPH's position is included in the region that is
26353 already drawn in mouse face, we have nothing to do. */
26354 if ( EQ (window, hlinfo->mouse_face_window)
26355 && (!row->reversed_p
26356 ? (hlinfo->mouse_face_beg_col <= hpos
26357 && hpos < hlinfo->mouse_face_end_col)
26358 /* In R2L rows we swap BEG and END, see below. */
26359 : (hlinfo->mouse_face_end_col <= hpos
26360 && hpos < hlinfo->mouse_face_beg_col))
26361 && hlinfo->mouse_face_beg_row == vpos )
26362 return;
26363
26364 if (clear_mouse_face (hlinfo))
26365 cursor = No_Cursor;
26366
26367 if (!row->reversed_p)
26368 {
26369 hlinfo->mouse_face_beg_col = hpos;
26370 hlinfo->mouse_face_beg_x = original_x_pixel
26371 - (total_pixel_width + dx);
26372 hlinfo->mouse_face_end_col = hpos + gseq_length;
26373 hlinfo->mouse_face_end_x = 0;
26374 }
26375 else
26376 {
26377 /* In R2L rows, show_mouse_face expects BEG and END
26378 coordinates to be swapped. */
26379 hlinfo->mouse_face_end_col = hpos;
26380 hlinfo->mouse_face_end_x = original_x_pixel
26381 - (total_pixel_width + dx);
26382 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26383 hlinfo->mouse_face_beg_x = 0;
26384 }
26385
26386 hlinfo->mouse_face_beg_row = vpos;
26387 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26388 hlinfo->mouse_face_beg_y = 0;
26389 hlinfo->mouse_face_end_y = 0;
26390 hlinfo->mouse_face_past_end = 0;
26391 hlinfo->mouse_face_window = window;
26392
26393 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26394 charpos,
26395 0, 0, 0,
26396 &ignore,
26397 glyph->face_id,
26398 1);
26399 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26400
26401 if (NILP (pointer))
26402 pointer = Qhand;
26403 }
26404 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26405 clear_mouse_face (hlinfo);
26406 }
26407 #ifdef HAVE_WINDOW_SYSTEM
26408 if (FRAME_WINDOW_P (f))
26409 define_frame_cursor1 (f, cursor, pointer);
26410 #endif
26411 }
26412
26413
26414 /* EXPORT:
26415 Take proper action when the mouse has moved to position X, Y on
26416 frame F as regards highlighting characters that have mouse-face
26417 properties. Also de-highlighting chars where the mouse was before.
26418 X and Y can be negative or out of range. */
26419
26420 void
26421 note_mouse_highlight (struct frame *f, int x, int y)
26422 {
26423 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26424 enum window_part part;
26425 Lisp_Object window;
26426 struct window *w;
26427 Cursor cursor = No_Cursor;
26428 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26429 struct buffer *b;
26430
26431 /* When a menu is active, don't highlight because this looks odd. */
26432 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26433 if (popup_activated ())
26434 return;
26435 #endif
26436
26437 if (NILP (Vmouse_highlight)
26438 || !f->glyphs_initialized_p
26439 || f->pointer_invisible)
26440 return;
26441
26442 hlinfo->mouse_face_mouse_x = x;
26443 hlinfo->mouse_face_mouse_y = y;
26444 hlinfo->mouse_face_mouse_frame = f;
26445
26446 if (hlinfo->mouse_face_defer)
26447 return;
26448
26449 if (gc_in_progress)
26450 {
26451 hlinfo->mouse_face_deferred_gc = 1;
26452 return;
26453 }
26454
26455 /* Which window is that in? */
26456 window = window_from_coordinates (f, x, y, &part, 1);
26457
26458 /* If we were displaying active text in another window, clear that.
26459 Also clear if we move out of text area in same window. */
26460 if (! EQ (window, hlinfo->mouse_face_window)
26461 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26462 && !NILP (hlinfo->mouse_face_window)))
26463 clear_mouse_face (hlinfo);
26464
26465 /* Not on a window -> return. */
26466 if (!WINDOWP (window))
26467 return;
26468
26469 /* Reset help_echo_string. It will get recomputed below. */
26470 help_echo_string = Qnil;
26471
26472 /* Convert to window-relative pixel coordinates. */
26473 w = XWINDOW (window);
26474 frame_to_window_pixel_xy (w, &x, &y);
26475
26476 #ifdef HAVE_WINDOW_SYSTEM
26477 /* Handle tool-bar window differently since it doesn't display a
26478 buffer. */
26479 if (EQ (window, f->tool_bar_window))
26480 {
26481 note_tool_bar_highlight (f, x, y);
26482 return;
26483 }
26484 #endif
26485
26486 /* Mouse is on the mode, header line or margin? */
26487 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26488 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26489 {
26490 note_mode_line_or_margin_highlight (window, x, y, part);
26491 return;
26492 }
26493
26494 #ifdef HAVE_WINDOW_SYSTEM
26495 if (part == ON_VERTICAL_BORDER)
26496 {
26497 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26498 help_echo_string = build_string ("drag-mouse-1: resize");
26499 }
26500 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26501 || part == ON_SCROLL_BAR)
26502 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26503 else
26504 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26505 #endif
26506
26507 /* Are we in a window whose display is up to date?
26508 And verify the buffer's text has not changed. */
26509 b = XBUFFER (w->buffer);
26510 if (part == ON_TEXT
26511 && EQ (w->window_end_valid, w->buffer)
26512 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26513 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26514 {
26515 int hpos, vpos, dx, dy, area;
26516 EMACS_INT pos;
26517 struct glyph *glyph;
26518 Lisp_Object object;
26519 Lisp_Object mouse_face = Qnil, position;
26520 Lisp_Object *overlay_vec = NULL;
26521 ptrdiff_t i, noverlays;
26522 struct buffer *obuf;
26523 EMACS_INT obegv, ozv;
26524 int same_region;
26525
26526 /* Find the glyph under X/Y. */
26527 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26528
26529 #ifdef HAVE_WINDOW_SYSTEM
26530 /* Look for :pointer property on image. */
26531 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26532 {
26533 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26534 if (img != NULL && IMAGEP (img->spec))
26535 {
26536 Lisp_Object image_map, hotspot;
26537 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26538 !NILP (image_map))
26539 && (hotspot = find_hot_spot (image_map,
26540 glyph->slice.img.x + dx,
26541 glyph->slice.img.y + dy),
26542 CONSP (hotspot))
26543 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26544 {
26545 Lisp_Object plist;
26546
26547 /* Could check XCAR (hotspot) to see if we enter/leave
26548 this hot-spot.
26549 If so, we could look for mouse-enter, mouse-leave
26550 properties in PLIST (and do something...). */
26551 hotspot = XCDR (hotspot);
26552 if (CONSP (hotspot)
26553 && (plist = XCAR (hotspot), CONSP (plist)))
26554 {
26555 pointer = Fplist_get (plist, Qpointer);
26556 if (NILP (pointer))
26557 pointer = Qhand;
26558 help_echo_string = Fplist_get (plist, Qhelp_echo);
26559 if (!NILP (help_echo_string))
26560 {
26561 help_echo_window = window;
26562 help_echo_object = glyph->object;
26563 help_echo_pos = glyph->charpos;
26564 }
26565 }
26566 }
26567 if (NILP (pointer))
26568 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26569 }
26570 }
26571 #endif /* HAVE_WINDOW_SYSTEM */
26572
26573 /* Clear mouse face if X/Y not over text. */
26574 if (glyph == NULL
26575 || area != TEXT_AREA
26576 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26577 /* Glyph's OBJECT is an integer for glyphs inserted by the
26578 display engine for its internal purposes, like truncation
26579 and continuation glyphs and blanks beyond the end of
26580 line's text on text terminals. If we are over such a
26581 glyph, we are not over any text. */
26582 || INTEGERP (glyph->object)
26583 /* R2L rows have a stretch glyph at their front, which
26584 stands for no text, whereas L2R rows have no glyphs at
26585 all beyond the end of text. Treat such stretch glyphs
26586 like we do with NULL glyphs in L2R rows. */
26587 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26588 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26589 && glyph->type == STRETCH_GLYPH
26590 && glyph->avoid_cursor_p))
26591 {
26592 if (clear_mouse_face (hlinfo))
26593 cursor = No_Cursor;
26594 #ifdef HAVE_WINDOW_SYSTEM
26595 if (FRAME_WINDOW_P (f) && NILP (pointer))
26596 {
26597 if (area != TEXT_AREA)
26598 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26599 else
26600 pointer = Vvoid_text_area_pointer;
26601 }
26602 #endif
26603 goto set_cursor;
26604 }
26605
26606 pos = glyph->charpos;
26607 object = glyph->object;
26608 if (!STRINGP (object) && !BUFFERP (object))
26609 goto set_cursor;
26610
26611 /* If we get an out-of-range value, return now; avoid an error. */
26612 if (BUFFERP (object) && pos > BUF_Z (b))
26613 goto set_cursor;
26614
26615 /* Make the window's buffer temporarily current for
26616 overlays_at and compute_char_face. */
26617 obuf = current_buffer;
26618 current_buffer = b;
26619 obegv = BEGV;
26620 ozv = ZV;
26621 BEGV = BEG;
26622 ZV = Z;
26623
26624 /* Is this char mouse-active or does it have help-echo? */
26625 position = make_number (pos);
26626
26627 if (BUFFERP (object))
26628 {
26629 /* Put all the overlays we want in a vector in overlay_vec. */
26630 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26631 /* Sort overlays into increasing priority order. */
26632 noverlays = sort_overlays (overlay_vec, noverlays, w);
26633 }
26634 else
26635 noverlays = 0;
26636
26637 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26638
26639 if (same_region)
26640 cursor = No_Cursor;
26641
26642 /* Check mouse-face highlighting. */
26643 if (! same_region
26644 /* If there exists an overlay with mouse-face overlapping
26645 the one we are currently highlighting, we have to
26646 check if we enter the overlapping overlay, and then
26647 highlight only that. */
26648 || (OVERLAYP (hlinfo->mouse_face_overlay)
26649 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26650 {
26651 /* Find the highest priority overlay with a mouse-face. */
26652 Lisp_Object overlay = Qnil;
26653 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26654 {
26655 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26656 if (!NILP (mouse_face))
26657 overlay = overlay_vec[i];
26658 }
26659
26660 /* If we're highlighting the same overlay as before, there's
26661 no need to do that again. */
26662 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26663 goto check_help_echo;
26664 hlinfo->mouse_face_overlay = overlay;
26665
26666 /* Clear the display of the old active region, if any. */
26667 if (clear_mouse_face (hlinfo))
26668 cursor = No_Cursor;
26669
26670 /* If no overlay applies, get a text property. */
26671 if (NILP (overlay))
26672 mouse_face = Fget_text_property (position, Qmouse_face, object);
26673
26674 /* Next, compute the bounds of the mouse highlighting and
26675 display it. */
26676 if (!NILP (mouse_face) && STRINGP (object))
26677 {
26678 /* The mouse-highlighting comes from a display string
26679 with a mouse-face. */
26680 Lisp_Object s, e;
26681 EMACS_INT ignore;
26682
26683 s = Fprevious_single_property_change
26684 (make_number (pos + 1), Qmouse_face, object, Qnil);
26685 e = Fnext_single_property_change
26686 (position, Qmouse_face, object, Qnil);
26687 if (NILP (s))
26688 s = make_number (0);
26689 if (NILP (e))
26690 e = make_number (SCHARS (object) - 1);
26691 mouse_face_from_string_pos (w, hlinfo, object,
26692 XINT (s), XINT (e));
26693 hlinfo->mouse_face_past_end = 0;
26694 hlinfo->mouse_face_window = window;
26695 hlinfo->mouse_face_face_id
26696 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26697 glyph->face_id, 1);
26698 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26699 cursor = No_Cursor;
26700 }
26701 else
26702 {
26703 /* The mouse-highlighting, if any, comes from an overlay
26704 or text property in the buffer. */
26705 Lisp_Object buffer IF_LINT (= Qnil);
26706 Lisp_Object cover_string IF_LINT (= Qnil);
26707
26708 if (STRINGP (object))
26709 {
26710 /* If we are on a display string with no mouse-face,
26711 check if the text under it has one. */
26712 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26713 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26714 pos = string_buffer_position (object, start);
26715 if (pos > 0)
26716 {
26717 mouse_face = get_char_property_and_overlay
26718 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26719 buffer = w->buffer;
26720 cover_string = object;
26721 }
26722 }
26723 else
26724 {
26725 buffer = object;
26726 cover_string = Qnil;
26727 }
26728
26729 if (!NILP (mouse_face))
26730 {
26731 Lisp_Object before, after;
26732 Lisp_Object before_string, after_string;
26733 /* To correctly find the limits of mouse highlight
26734 in a bidi-reordered buffer, we must not use the
26735 optimization of limiting the search in
26736 previous-single-property-change and
26737 next-single-property-change, because
26738 rows_from_pos_range needs the real start and end
26739 positions to DTRT in this case. That's because
26740 the first row visible in a window does not
26741 necessarily display the character whose position
26742 is the smallest. */
26743 Lisp_Object lim1 =
26744 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26745 ? Fmarker_position (w->start)
26746 : Qnil;
26747 Lisp_Object lim2 =
26748 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26749 ? make_number (BUF_Z (XBUFFER (buffer))
26750 - XFASTINT (w->window_end_pos))
26751 : Qnil;
26752
26753 if (NILP (overlay))
26754 {
26755 /* Handle the text property case. */
26756 before = Fprevious_single_property_change
26757 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26758 after = Fnext_single_property_change
26759 (make_number (pos), Qmouse_face, buffer, lim2);
26760 before_string = after_string = Qnil;
26761 }
26762 else
26763 {
26764 /* Handle the overlay case. */
26765 before = Foverlay_start (overlay);
26766 after = Foverlay_end (overlay);
26767 before_string = Foverlay_get (overlay, Qbefore_string);
26768 after_string = Foverlay_get (overlay, Qafter_string);
26769
26770 if (!STRINGP (before_string)) before_string = Qnil;
26771 if (!STRINGP (after_string)) after_string = Qnil;
26772 }
26773
26774 mouse_face_from_buffer_pos (window, hlinfo, pos,
26775 XFASTINT (before),
26776 XFASTINT (after),
26777 before_string, after_string,
26778 cover_string);
26779 cursor = No_Cursor;
26780 }
26781 }
26782 }
26783
26784 check_help_echo:
26785
26786 /* Look for a `help-echo' property. */
26787 if (NILP (help_echo_string)) {
26788 Lisp_Object help, overlay;
26789
26790 /* Check overlays first. */
26791 help = overlay = Qnil;
26792 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26793 {
26794 overlay = overlay_vec[i];
26795 help = Foverlay_get (overlay, Qhelp_echo);
26796 }
26797
26798 if (!NILP (help))
26799 {
26800 help_echo_string = help;
26801 help_echo_window = window;
26802 help_echo_object = overlay;
26803 help_echo_pos = pos;
26804 }
26805 else
26806 {
26807 Lisp_Object obj = glyph->object;
26808 EMACS_INT charpos = glyph->charpos;
26809
26810 /* Try text properties. */
26811 if (STRINGP (obj)
26812 && charpos >= 0
26813 && charpos < SCHARS (obj))
26814 {
26815 help = Fget_text_property (make_number (charpos),
26816 Qhelp_echo, obj);
26817 if (NILP (help))
26818 {
26819 /* If the string itself doesn't specify a help-echo,
26820 see if the buffer text ``under'' it does. */
26821 struct glyph_row *r
26822 = MATRIX_ROW (w->current_matrix, vpos);
26823 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26824 EMACS_INT p = string_buffer_position (obj, start);
26825 if (p > 0)
26826 {
26827 help = Fget_char_property (make_number (p),
26828 Qhelp_echo, w->buffer);
26829 if (!NILP (help))
26830 {
26831 charpos = p;
26832 obj = w->buffer;
26833 }
26834 }
26835 }
26836 }
26837 else if (BUFFERP (obj)
26838 && charpos >= BEGV
26839 && charpos < ZV)
26840 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26841 obj);
26842
26843 if (!NILP (help))
26844 {
26845 help_echo_string = help;
26846 help_echo_window = window;
26847 help_echo_object = obj;
26848 help_echo_pos = charpos;
26849 }
26850 }
26851 }
26852
26853 #ifdef HAVE_WINDOW_SYSTEM
26854 /* Look for a `pointer' property. */
26855 if (FRAME_WINDOW_P (f) && NILP (pointer))
26856 {
26857 /* Check overlays first. */
26858 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26859 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26860
26861 if (NILP (pointer))
26862 {
26863 Lisp_Object obj = glyph->object;
26864 EMACS_INT charpos = glyph->charpos;
26865
26866 /* Try text properties. */
26867 if (STRINGP (obj)
26868 && charpos >= 0
26869 && charpos < SCHARS (obj))
26870 {
26871 pointer = Fget_text_property (make_number (charpos),
26872 Qpointer, obj);
26873 if (NILP (pointer))
26874 {
26875 /* If the string itself doesn't specify a pointer,
26876 see if the buffer text ``under'' it does. */
26877 struct glyph_row *r
26878 = MATRIX_ROW (w->current_matrix, vpos);
26879 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26880 EMACS_INT p = string_buffer_position (obj, start);
26881 if (p > 0)
26882 pointer = Fget_char_property (make_number (p),
26883 Qpointer, w->buffer);
26884 }
26885 }
26886 else if (BUFFERP (obj)
26887 && charpos >= BEGV
26888 && charpos < ZV)
26889 pointer = Fget_text_property (make_number (charpos),
26890 Qpointer, obj);
26891 }
26892 }
26893 #endif /* HAVE_WINDOW_SYSTEM */
26894
26895 BEGV = obegv;
26896 ZV = ozv;
26897 current_buffer = obuf;
26898 }
26899
26900 set_cursor:
26901
26902 #ifdef HAVE_WINDOW_SYSTEM
26903 if (FRAME_WINDOW_P (f))
26904 define_frame_cursor1 (f, cursor, pointer);
26905 #else
26906 /* This is here to prevent a compiler error, about "label at end of
26907 compound statement". */
26908 return;
26909 #endif
26910 }
26911
26912
26913 /* EXPORT for RIF:
26914 Clear any mouse-face on window W. This function is part of the
26915 redisplay interface, and is called from try_window_id and similar
26916 functions to ensure the mouse-highlight is off. */
26917
26918 void
26919 x_clear_window_mouse_face (struct window *w)
26920 {
26921 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26922 Lisp_Object window;
26923
26924 BLOCK_INPUT;
26925 XSETWINDOW (window, w);
26926 if (EQ (window, hlinfo->mouse_face_window))
26927 clear_mouse_face (hlinfo);
26928 UNBLOCK_INPUT;
26929 }
26930
26931
26932 /* EXPORT:
26933 Just discard the mouse face information for frame F, if any.
26934 This is used when the size of F is changed. */
26935
26936 void
26937 cancel_mouse_face (struct frame *f)
26938 {
26939 Lisp_Object window;
26940 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26941
26942 window = hlinfo->mouse_face_window;
26943 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
26944 {
26945 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26946 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26947 hlinfo->mouse_face_window = Qnil;
26948 }
26949 }
26950
26951
26952 \f
26953 /***********************************************************************
26954 Exposure Events
26955 ***********************************************************************/
26956
26957 #ifdef HAVE_WINDOW_SYSTEM
26958
26959 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
26960 which intersects rectangle R. R is in window-relative coordinates. */
26961
26962 static void
26963 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
26964 enum glyph_row_area area)
26965 {
26966 struct glyph *first = row->glyphs[area];
26967 struct glyph *end = row->glyphs[area] + row->used[area];
26968 struct glyph *last;
26969 int first_x, start_x, x;
26970
26971 if (area == TEXT_AREA && row->fill_line_p)
26972 /* If row extends face to end of line write the whole line. */
26973 draw_glyphs (w, 0, row, area,
26974 0, row->used[area],
26975 DRAW_NORMAL_TEXT, 0);
26976 else
26977 {
26978 /* Set START_X to the window-relative start position for drawing glyphs of
26979 AREA. The first glyph of the text area can be partially visible.
26980 The first glyphs of other areas cannot. */
26981 start_x = window_box_left_offset (w, area);
26982 x = start_x;
26983 if (area == TEXT_AREA)
26984 x += row->x;
26985
26986 /* Find the first glyph that must be redrawn. */
26987 while (first < end
26988 && x + first->pixel_width < r->x)
26989 {
26990 x += first->pixel_width;
26991 ++first;
26992 }
26993
26994 /* Find the last one. */
26995 last = first;
26996 first_x = x;
26997 while (last < end
26998 && x < r->x + r->width)
26999 {
27000 x += last->pixel_width;
27001 ++last;
27002 }
27003
27004 /* Repaint. */
27005 if (last > first)
27006 draw_glyphs (w, first_x - start_x, row, area,
27007 first - row->glyphs[area], last - row->glyphs[area],
27008 DRAW_NORMAL_TEXT, 0);
27009 }
27010 }
27011
27012
27013 /* Redraw the parts of the glyph row ROW on window W intersecting
27014 rectangle R. R is in window-relative coordinates. Value is
27015 non-zero if mouse-face was overwritten. */
27016
27017 static int
27018 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27019 {
27020 xassert (row->enabled_p);
27021
27022 if (row->mode_line_p || w->pseudo_window_p)
27023 draw_glyphs (w, 0, row, TEXT_AREA,
27024 0, row->used[TEXT_AREA],
27025 DRAW_NORMAL_TEXT, 0);
27026 else
27027 {
27028 if (row->used[LEFT_MARGIN_AREA])
27029 expose_area (w, row, r, LEFT_MARGIN_AREA);
27030 if (row->used[TEXT_AREA])
27031 expose_area (w, row, r, TEXT_AREA);
27032 if (row->used[RIGHT_MARGIN_AREA])
27033 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27034 draw_row_fringe_bitmaps (w, row);
27035 }
27036
27037 return row->mouse_face_p;
27038 }
27039
27040
27041 /* Redraw those parts of glyphs rows during expose event handling that
27042 overlap other rows. Redrawing of an exposed line writes over parts
27043 of lines overlapping that exposed line; this function fixes that.
27044
27045 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27046 row in W's current matrix that is exposed and overlaps other rows.
27047 LAST_OVERLAPPING_ROW is the last such row. */
27048
27049 static void
27050 expose_overlaps (struct window *w,
27051 struct glyph_row *first_overlapping_row,
27052 struct glyph_row *last_overlapping_row,
27053 XRectangle *r)
27054 {
27055 struct glyph_row *row;
27056
27057 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27058 if (row->overlapping_p)
27059 {
27060 xassert (row->enabled_p && !row->mode_line_p);
27061
27062 row->clip = r;
27063 if (row->used[LEFT_MARGIN_AREA])
27064 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27065
27066 if (row->used[TEXT_AREA])
27067 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27068
27069 if (row->used[RIGHT_MARGIN_AREA])
27070 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27071 row->clip = NULL;
27072 }
27073 }
27074
27075
27076 /* Return non-zero if W's cursor intersects rectangle R. */
27077
27078 static int
27079 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27080 {
27081 XRectangle cr, result;
27082 struct glyph *cursor_glyph;
27083 struct glyph_row *row;
27084
27085 if (w->phys_cursor.vpos >= 0
27086 && w->phys_cursor.vpos < w->current_matrix->nrows
27087 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27088 row->enabled_p)
27089 && row->cursor_in_fringe_p)
27090 {
27091 /* Cursor is in the fringe. */
27092 cr.x = window_box_right_offset (w,
27093 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27094 ? RIGHT_MARGIN_AREA
27095 : TEXT_AREA));
27096 cr.y = row->y;
27097 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27098 cr.height = row->height;
27099 return x_intersect_rectangles (&cr, r, &result);
27100 }
27101
27102 cursor_glyph = get_phys_cursor_glyph (w);
27103 if (cursor_glyph)
27104 {
27105 /* r is relative to W's box, but w->phys_cursor.x is relative
27106 to left edge of W's TEXT area. Adjust it. */
27107 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27108 cr.y = w->phys_cursor.y;
27109 cr.width = cursor_glyph->pixel_width;
27110 cr.height = w->phys_cursor_height;
27111 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27112 I assume the effect is the same -- and this is portable. */
27113 return x_intersect_rectangles (&cr, r, &result);
27114 }
27115 /* If we don't understand the format, pretend we're not in the hot-spot. */
27116 return 0;
27117 }
27118
27119
27120 /* EXPORT:
27121 Draw a vertical window border to the right of window W if W doesn't
27122 have vertical scroll bars. */
27123
27124 void
27125 x_draw_vertical_border (struct window *w)
27126 {
27127 struct frame *f = XFRAME (WINDOW_FRAME (w));
27128
27129 /* We could do better, if we knew what type of scroll-bar the adjacent
27130 windows (on either side) have... But we don't :-(
27131 However, I think this works ok. ++KFS 2003-04-25 */
27132
27133 /* Redraw borders between horizontally adjacent windows. Don't
27134 do it for frames with vertical scroll bars because either the
27135 right scroll bar of a window, or the left scroll bar of its
27136 neighbor will suffice as a border. */
27137 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27138 return;
27139
27140 if (!WINDOW_RIGHTMOST_P (w)
27141 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27142 {
27143 int x0, x1, y0, y1;
27144
27145 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27146 y1 -= 1;
27147
27148 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27149 x1 -= 1;
27150
27151 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27152 }
27153 else if (!WINDOW_LEFTMOST_P (w)
27154 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27155 {
27156 int x0, x1, y0, y1;
27157
27158 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27159 y1 -= 1;
27160
27161 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27162 x0 -= 1;
27163
27164 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27165 }
27166 }
27167
27168
27169 /* Redraw the part of window W intersection rectangle FR. Pixel
27170 coordinates in FR are frame-relative. Call this function with
27171 input blocked. Value is non-zero if the exposure overwrites
27172 mouse-face. */
27173
27174 static int
27175 expose_window (struct window *w, XRectangle *fr)
27176 {
27177 struct frame *f = XFRAME (w->frame);
27178 XRectangle wr, r;
27179 int mouse_face_overwritten_p = 0;
27180
27181 /* If window is not yet fully initialized, do nothing. This can
27182 happen when toolkit scroll bars are used and a window is split.
27183 Reconfiguring the scroll bar will generate an expose for a newly
27184 created window. */
27185 if (w->current_matrix == NULL)
27186 return 0;
27187
27188 /* When we're currently updating the window, display and current
27189 matrix usually don't agree. Arrange for a thorough display
27190 later. */
27191 if (w == updated_window)
27192 {
27193 SET_FRAME_GARBAGED (f);
27194 return 0;
27195 }
27196
27197 /* Frame-relative pixel rectangle of W. */
27198 wr.x = WINDOW_LEFT_EDGE_X (w);
27199 wr.y = WINDOW_TOP_EDGE_Y (w);
27200 wr.width = WINDOW_TOTAL_WIDTH (w);
27201 wr.height = WINDOW_TOTAL_HEIGHT (w);
27202
27203 if (x_intersect_rectangles (fr, &wr, &r))
27204 {
27205 int yb = window_text_bottom_y (w);
27206 struct glyph_row *row;
27207 int cursor_cleared_p;
27208 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27209
27210 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27211 r.x, r.y, r.width, r.height));
27212
27213 /* Convert to window coordinates. */
27214 r.x -= WINDOW_LEFT_EDGE_X (w);
27215 r.y -= WINDOW_TOP_EDGE_Y (w);
27216
27217 /* Turn off the cursor. */
27218 if (!w->pseudo_window_p
27219 && phys_cursor_in_rect_p (w, &r))
27220 {
27221 x_clear_cursor (w);
27222 cursor_cleared_p = 1;
27223 }
27224 else
27225 cursor_cleared_p = 0;
27226
27227 /* Update lines intersecting rectangle R. */
27228 first_overlapping_row = last_overlapping_row = NULL;
27229 for (row = w->current_matrix->rows;
27230 row->enabled_p;
27231 ++row)
27232 {
27233 int y0 = row->y;
27234 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27235
27236 if ((y0 >= r.y && y0 < r.y + r.height)
27237 || (y1 > r.y && y1 < r.y + r.height)
27238 || (r.y >= y0 && r.y < y1)
27239 || (r.y + r.height > y0 && r.y + r.height < y1))
27240 {
27241 /* A header line may be overlapping, but there is no need
27242 to fix overlapping areas for them. KFS 2005-02-12 */
27243 if (row->overlapping_p && !row->mode_line_p)
27244 {
27245 if (first_overlapping_row == NULL)
27246 first_overlapping_row = row;
27247 last_overlapping_row = row;
27248 }
27249
27250 row->clip = fr;
27251 if (expose_line (w, row, &r))
27252 mouse_face_overwritten_p = 1;
27253 row->clip = NULL;
27254 }
27255 else if (row->overlapping_p)
27256 {
27257 /* We must redraw a row overlapping the exposed area. */
27258 if (y0 < r.y
27259 ? y0 + row->phys_height > r.y
27260 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27261 {
27262 if (first_overlapping_row == NULL)
27263 first_overlapping_row = row;
27264 last_overlapping_row = row;
27265 }
27266 }
27267
27268 if (y1 >= yb)
27269 break;
27270 }
27271
27272 /* Display the mode line if there is one. */
27273 if (WINDOW_WANTS_MODELINE_P (w)
27274 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27275 row->enabled_p)
27276 && row->y < r.y + r.height)
27277 {
27278 if (expose_line (w, row, &r))
27279 mouse_face_overwritten_p = 1;
27280 }
27281
27282 if (!w->pseudo_window_p)
27283 {
27284 /* Fix the display of overlapping rows. */
27285 if (first_overlapping_row)
27286 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27287 fr);
27288
27289 /* Draw border between windows. */
27290 x_draw_vertical_border (w);
27291
27292 /* Turn the cursor on again. */
27293 if (cursor_cleared_p)
27294 update_window_cursor (w, 1);
27295 }
27296 }
27297
27298 return mouse_face_overwritten_p;
27299 }
27300
27301
27302
27303 /* Redraw (parts) of all windows in the window tree rooted at W that
27304 intersect R. R contains frame pixel coordinates. Value is
27305 non-zero if the exposure overwrites mouse-face. */
27306
27307 static int
27308 expose_window_tree (struct window *w, XRectangle *r)
27309 {
27310 struct frame *f = XFRAME (w->frame);
27311 int mouse_face_overwritten_p = 0;
27312
27313 while (w && !FRAME_GARBAGED_P (f))
27314 {
27315 if (!NILP (w->hchild))
27316 mouse_face_overwritten_p
27317 |= expose_window_tree (XWINDOW (w->hchild), r);
27318 else if (!NILP (w->vchild))
27319 mouse_face_overwritten_p
27320 |= expose_window_tree (XWINDOW (w->vchild), r);
27321 else
27322 mouse_face_overwritten_p |= expose_window (w, r);
27323
27324 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27325 }
27326
27327 return mouse_face_overwritten_p;
27328 }
27329
27330
27331 /* EXPORT:
27332 Redisplay an exposed area of frame F. X and Y are the upper-left
27333 corner of the exposed rectangle. W and H are width and height of
27334 the exposed area. All are pixel values. W or H zero means redraw
27335 the entire frame. */
27336
27337 void
27338 expose_frame (struct frame *f, int x, int y, int w, int h)
27339 {
27340 XRectangle r;
27341 int mouse_face_overwritten_p = 0;
27342
27343 TRACE ((stderr, "expose_frame "));
27344
27345 /* No need to redraw if frame will be redrawn soon. */
27346 if (FRAME_GARBAGED_P (f))
27347 {
27348 TRACE ((stderr, " garbaged\n"));
27349 return;
27350 }
27351
27352 /* If basic faces haven't been realized yet, there is no point in
27353 trying to redraw anything. This can happen when we get an expose
27354 event while Emacs is starting, e.g. by moving another window. */
27355 if (FRAME_FACE_CACHE (f) == NULL
27356 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27357 {
27358 TRACE ((stderr, " no faces\n"));
27359 return;
27360 }
27361
27362 if (w == 0 || h == 0)
27363 {
27364 r.x = r.y = 0;
27365 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27366 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27367 }
27368 else
27369 {
27370 r.x = x;
27371 r.y = y;
27372 r.width = w;
27373 r.height = h;
27374 }
27375
27376 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27377 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27378
27379 if (WINDOWP (f->tool_bar_window))
27380 mouse_face_overwritten_p
27381 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27382
27383 #ifdef HAVE_X_WINDOWS
27384 #ifndef MSDOS
27385 #ifndef USE_X_TOOLKIT
27386 if (WINDOWP (f->menu_bar_window))
27387 mouse_face_overwritten_p
27388 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27389 #endif /* not USE_X_TOOLKIT */
27390 #endif
27391 #endif
27392
27393 /* Some window managers support a focus-follows-mouse style with
27394 delayed raising of frames. Imagine a partially obscured frame,
27395 and moving the mouse into partially obscured mouse-face on that
27396 frame. The visible part of the mouse-face will be highlighted,
27397 then the WM raises the obscured frame. With at least one WM, KDE
27398 2.1, Emacs is not getting any event for the raising of the frame
27399 (even tried with SubstructureRedirectMask), only Expose events.
27400 These expose events will draw text normally, i.e. not
27401 highlighted. Which means we must redo the highlight here.
27402 Subsume it under ``we love X''. --gerd 2001-08-15 */
27403 /* Included in Windows version because Windows most likely does not
27404 do the right thing if any third party tool offers
27405 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27406 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27407 {
27408 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27409 if (f == hlinfo->mouse_face_mouse_frame)
27410 {
27411 int mouse_x = hlinfo->mouse_face_mouse_x;
27412 int mouse_y = hlinfo->mouse_face_mouse_y;
27413 clear_mouse_face (hlinfo);
27414 note_mouse_highlight (f, mouse_x, mouse_y);
27415 }
27416 }
27417 }
27418
27419
27420 /* EXPORT:
27421 Determine the intersection of two rectangles R1 and R2. Return
27422 the intersection in *RESULT. Value is non-zero if RESULT is not
27423 empty. */
27424
27425 int
27426 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27427 {
27428 XRectangle *left, *right;
27429 XRectangle *upper, *lower;
27430 int intersection_p = 0;
27431
27432 /* Rearrange so that R1 is the left-most rectangle. */
27433 if (r1->x < r2->x)
27434 left = r1, right = r2;
27435 else
27436 left = r2, right = r1;
27437
27438 /* X0 of the intersection is right.x0, if this is inside R1,
27439 otherwise there is no intersection. */
27440 if (right->x <= left->x + left->width)
27441 {
27442 result->x = right->x;
27443
27444 /* The right end of the intersection is the minimum of
27445 the right ends of left and right. */
27446 result->width = (min (left->x + left->width, right->x + right->width)
27447 - result->x);
27448
27449 /* Same game for Y. */
27450 if (r1->y < r2->y)
27451 upper = r1, lower = r2;
27452 else
27453 upper = r2, lower = r1;
27454
27455 /* The upper end of the intersection is lower.y0, if this is inside
27456 of upper. Otherwise, there is no intersection. */
27457 if (lower->y <= upper->y + upper->height)
27458 {
27459 result->y = lower->y;
27460
27461 /* The lower end of the intersection is the minimum of the lower
27462 ends of upper and lower. */
27463 result->height = (min (lower->y + lower->height,
27464 upper->y + upper->height)
27465 - result->y);
27466 intersection_p = 1;
27467 }
27468 }
27469
27470 return intersection_p;
27471 }
27472
27473 #endif /* HAVE_WINDOW_SYSTEM */
27474
27475 \f
27476 /***********************************************************************
27477 Initialization
27478 ***********************************************************************/
27479
27480 void
27481 syms_of_xdisp (void)
27482 {
27483 Vwith_echo_area_save_vector = Qnil;
27484 staticpro (&Vwith_echo_area_save_vector);
27485
27486 Vmessage_stack = Qnil;
27487 staticpro (&Vmessage_stack);
27488
27489 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27490
27491 message_dolog_marker1 = Fmake_marker ();
27492 staticpro (&message_dolog_marker1);
27493 message_dolog_marker2 = Fmake_marker ();
27494 staticpro (&message_dolog_marker2);
27495 message_dolog_marker3 = Fmake_marker ();
27496 staticpro (&message_dolog_marker3);
27497
27498 #if GLYPH_DEBUG
27499 defsubr (&Sdump_frame_glyph_matrix);
27500 defsubr (&Sdump_glyph_matrix);
27501 defsubr (&Sdump_glyph_row);
27502 defsubr (&Sdump_tool_bar_row);
27503 defsubr (&Strace_redisplay);
27504 defsubr (&Strace_to_stderr);
27505 #endif
27506 #ifdef HAVE_WINDOW_SYSTEM
27507 defsubr (&Stool_bar_lines_needed);
27508 defsubr (&Slookup_image_map);
27509 #endif
27510 defsubr (&Sformat_mode_line);
27511 defsubr (&Sinvisible_p);
27512 defsubr (&Scurrent_bidi_paragraph_direction);
27513
27514 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27515 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27516 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27517 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27518 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27519 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27520 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27521 DEFSYM (Qeval, "eval");
27522 DEFSYM (QCdata, ":data");
27523 DEFSYM (Qdisplay, "display");
27524 DEFSYM (Qspace_width, "space-width");
27525 DEFSYM (Qraise, "raise");
27526 DEFSYM (Qslice, "slice");
27527 DEFSYM (Qspace, "space");
27528 DEFSYM (Qmargin, "margin");
27529 DEFSYM (Qpointer, "pointer");
27530 DEFSYM (Qleft_margin, "left-margin");
27531 DEFSYM (Qright_margin, "right-margin");
27532 DEFSYM (Qcenter, "center");
27533 DEFSYM (Qline_height, "line-height");
27534 DEFSYM (QCalign_to, ":align-to");
27535 DEFSYM (QCrelative_width, ":relative-width");
27536 DEFSYM (QCrelative_height, ":relative-height");
27537 DEFSYM (QCeval, ":eval");
27538 DEFSYM (QCpropertize, ":propertize");
27539 DEFSYM (QCfile, ":file");
27540 DEFSYM (Qfontified, "fontified");
27541 DEFSYM (Qfontification_functions, "fontification-functions");
27542 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27543 DEFSYM (Qescape_glyph, "escape-glyph");
27544 DEFSYM (Qnobreak_space, "nobreak-space");
27545 DEFSYM (Qimage, "image");
27546 DEFSYM (Qtext, "text");
27547 DEFSYM (Qboth, "both");
27548 DEFSYM (Qboth_horiz, "both-horiz");
27549 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27550 DEFSYM (QCmap, ":map");
27551 DEFSYM (QCpointer, ":pointer");
27552 DEFSYM (Qrect, "rect");
27553 DEFSYM (Qcircle, "circle");
27554 DEFSYM (Qpoly, "poly");
27555 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27556 DEFSYM (Qgrow_only, "grow-only");
27557 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27558 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27559 DEFSYM (Qposition, "position");
27560 DEFSYM (Qbuffer_position, "buffer-position");
27561 DEFSYM (Qobject, "object");
27562 DEFSYM (Qbar, "bar");
27563 DEFSYM (Qhbar, "hbar");
27564 DEFSYM (Qbox, "box");
27565 DEFSYM (Qhollow, "hollow");
27566 DEFSYM (Qhand, "hand");
27567 DEFSYM (Qarrow, "arrow");
27568 DEFSYM (Qtext, "text");
27569 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27570
27571 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27572 Fcons (intern_c_string ("void-variable"), Qnil)),
27573 Qnil);
27574 staticpro (&list_of_error);
27575
27576 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27577 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27578 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27579 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27580
27581 echo_buffer[0] = echo_buffer[1] = Qnil;
27582 staticpro (&echo_buffer[0]);
27583 staticpro (&echo_buffer[1]);
27584
27585 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27586 staticpro (&echo_area_buffer[0]);
27587 staticpro (&echo_area_buffer[1]);
27588
27589 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27590 staticpro (&Vmessages_buffer_name);
27591
27592 mode_line_proptrans_alist = Qnil;
27593 staticpro (&mode_line_proptrans_alist);
27594 mode_line_string_list = Qnil;
27595 staticpro (&mode_line_string_list);
27596 mode_line_string_face = Qnil;
27597 staticpro (&mode_line_string_face);
27598 mode_line_string_face_prop = Qnil;
27599 staticpro (&mode_line_string_face_prop);
27600 Vmode_line_unwind_vector = Qnil;
27601 staticpro (&Vmode_line_unwind_vector);
27602
27603 help_echo_string = Qnil;
27604 staticpro (&help_echo_string);
27605 help_echo_object = Qnil;
27606 staticpro (&help_echo_object);
27607 help_echo_window = Qnil;
27608 staticpro (&help_echo_window);
27609 previous_help_echo_string = Qnil;
27610 staticpro (&previous_help_echo_string);
27611 help_echo_pos = -1;
27612
27613 DEFSYM (Qright_to_left, "right-to-left");
27614 DEFSYM (Qleft_to_right, "left-to-right");
27615
27616 #ifdef HAVE_WINDOW_SYSTEM
27617 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27618 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27619 For example, if a block cursor is over a tab, it will be drawn as
27620 wide as that tab on the display. */);
27621 x_stretch_cursor_p = 0;
27622 #endif
27623
27624 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27625 doc: /* *Non-nil means highlight trailing whitespace.
27626 The face used for trailing whitespace is `trailing-whitespace'. */);
27627 Vshow_trailing_whitespace = Qnil;
27628
27629 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27630 doc: /* *Control highlighting of nobreak space and soft hyphen.
27631 A value of t means highlight the character itself (for nobreak space,
27632 use face `nobreak-space').
27633 A value of nil means no highlighting.
27634 Other values mean display the escape glyph followed by an ordinary
27635 space or ordinary hyphen. */);
27636 Vnobreak_char_display = Qt;
27637
27638 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27639 doc: /* *The pointer shape to show in void text areas.
27640 A value of nil means to show the text pointer. Other options are `arrow',
27641 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27642 Vvoid_text_area_pointer = Qarrow;
27643
27644 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27645 doc: /* Non-nil means don't actually do any redisplay.
27646 This is used for internal purposes. */);
27647 Vinhibit_redisplay = Qnil;
27648
27649 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27650 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27651 Vglobal_mode_string = Qnil;
27652
27653 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27654 doc: /* Marker for where to display an arrow on top of the buffer text.
27655 This must be the beginning of a line in order to work.
27656 See also `overlay-arrow-string'. */);
27657 Voverlay_arrow_position = Qnil;
27658
27659 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27660 doc: /* String to display as an arrow in non-window frames.
27661 See also `overlay-arrow-position'. */);
27662 Voverlay_arrow_string = make_pure_c_string ("=>");
27663
27664 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27665 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27666 The symbols on this list are examined during redisplay to determine
27667 where to display overlay arrows. */);
27668 Voverlay_arrow_variable_list
27669 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27670
27671 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27672 doc: /* *The number of lines to try scrolling a window by when point moves out.
27673 If that fails to bring point back on frame, point is centered instead.
27674 If this is zero, point is always centered after it moves off frame.
27675 If you want scrolling to always be a line at a time, you should set
27676 `scroll-conservatively' to a large value rather than set this to 1. */);
27677
27678 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27679 doc: /* *Scroll up to this many lines, to bring point back on screen.
27680 If point moves off-screen, redisplay will scroll by up to
27681 `scroll-conservatively' lines in order to bring point just barely
27682 onto the screen again. If that cannot be done, then redisplay
27683 recenters point as usual.
27684
27685 If the value is greater than 100, redisplay will never recenter point,
27686 but will always scroll just enough text to bring point into view, even
27687 if you move far away.
27688
27689 A value of zero means always recenter point if it moves off screen. */);
27690 scroll_conservatively = 0;
27691
27692 DEFVAR_INT ("scroll-margin", scroll_margin,
27693 doc: /* *Number of lines of margin at the top and bottom of a window.
27694 Recenter the window whenever point gets within this many lines
27695 of the top or bottom of the window. */);
27696 scroll_margin = 0;
27697
27698 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27699 doc: /* Pixels per inch value for non-window system displays.
27700 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27701 Vdisplay_pixels_per_inch = make_float (72.0);
27702
27703 #if GLYPH_DEBUG
27704 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27705 #endif
27706
27707 DEFVAR_LISP ("truncate-partial-width-windows",
27708 Vtruncate_partial_width_windows,
27709 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27710 For an integer value, truncate lines in each window narrower than the
27711 full frame width, provided the window width is less than that integer;
27712 otherwise, respect the value of `truncate-lines'.
27713
27714 For any other non-nil value, truncate lines in all windows that do
27715 not span the full frame width.
27716
27717 A value of nil means to respect the value of `truncate-lines'.
27718
27719 If `word-wrap' is enabled, you might want to reduce this. */);
27720 Vtruncate_partial_width_windows = make_number (50);
27721
27722 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27723 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27724 Any other value means to use the appropriate face, `mode-line',
27725 `header-line', or `menu' respectively. */);
27726 mode_line_inverse_video = 1;
27727
27728 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27729 doc: /* *Maximum buffer size for which line number should be displayed.
27730 If the buffer is bigger than this, the line number does not appear
27731 in the mode line. A value of nil means no limit. */);
27732 Vline_number_display_limit = Qnil;
27733
27734 DEFVAR_INT ("line-number-display-limit-width",
27735 line_number_display_limit_width,
27736 doc: /* *Maximum line width (in characters) for line number display.
27737 If the average length of the lines near point is bigger than this, then the
27738 line number may be omitted from the mode line. */);
27739 line_number_display_limit_width = 200;
27740
27741 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27742 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27743 highlight_nonselected_windows = 0;
27744
27745 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27746 doc: /* Non-nil if more than one frame is visible on this display.
27747 Minibuffer-only frames don't count, but iconified frames do.
27748 This variable is not guaranteed to be accurate except while processing
27749 `frame-title-format' and `icon-title-format'. */);
27750
27751 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27752 doc: /* Template for displaying the title bar of visible frames.
27753 \(Assuming the window manager supports this feature.)
27754
27755 This variable has the same structure as `mode-line-format', except that
27756 the %c and %l constructs are ignored. It is used only on frames for
27757 which no explicit name has been set \(see `modify-frame-parameters'). */);
27758
27759 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27760 doc: /* Template for displaying the title bar of an iconified frame.
27761 \(Assuming the window manager supports this feature.)
27762 This variable has the same structure as `mode-line-format' (which see),
27763 and is used only on frames for which no explicit name has been set
27764 \(see `modify-frame-parameters'). */);
27765 Vicon_title_format
27766 = Vframe_title_format
27767 = pure_cons (intern_c_string ("multiple-frames"),
27768 pure_cons (make_pure_c_string ("%b"),
27769 pure_cons (pure_cons (empty_unibyte_string,
27770 pure_cons (intern_c_string ("invocation-name"),
27771 pure_cons (make_pure_c_string ("@"),
27772 pure_cons (intern_c_string ("system-name"),
27773 Qnil)))),
27774 Qnil)));
27775
27776 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27777 doc: /* Maximum number of lines to keep in the message log buffer.
27778 If nil, disable message logging. If t, log messages but don't truncate
27779 the buffer when it becomes large. */);
27780 Vmessage_log_max = make_number (100);
27781
27782 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27783 doc: /* Functions called before redisplay, if window sizes have changed.
27784 The value should be a list of functions that take one argument.
27785 Just before redisplay, for each frame, if any of its windows have changed
27786 size since the last redisplay, or have been split or deleted,
27787 all the functions in the list are called, with the frame as argument. */);
27788 Vwindow_size_change_functions = Qnil;
27789
27790 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27791 doc: /* List of functions to call before redisplaying a window with scrolling.
27792 Each function is called with two arguments, the window and its new
27793 display-start position. Note that these functions are also called by
27794 `set-window-buffer'. Also note that the value of `window-end' is not
27795 valid when these functions are called. */);
27796 Vwindow_scroll_functions = Qnil;
27797
27798 DEFVAR_LISP ("window-text-change-functions",
27799 Vwindow_text_change_functions,
27800 doc: /* Functions to call in redisplay when text in the window might change. */);
27801 Vwindow_text_change_functions = Qnil;
27802
27803 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27804 doc: /* Functions called when redisplay of a window reaches the end trigger.
27805 Each function is called with two arguments, the window and the end trigger value.
27806 See `set-window-redisplay-end-trigger'. */);
27807 Vredisplay_end_trigger_functions = Qnil;
27808
27809 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27810 doc: /* *Non-nil means autoselect window with mouse pointer.
27811 If nil, do not autoselect windows.
27812 A positive number means delay autoselection by that many seconds: a
27813 window is autoselected only after the mouse has remained in that
27814 window for the duration of the delay.
27815 A negative number has a similar effect, but causes windows to be
27816 autoselected only after the mouse has stopped moving. \(Because of
27817 the way Emacs compares mouse events, you will occasionally wait twice
27818 that time before the window gets selected.\)
27819 Any other value means to autoselect window instantaneously when the
27820 mouse pointer enters it.
27821
27822 Autoselection selects the minibuffer only if it is active, and never
27823 unselects the minibuffer if it is active.
27824
27825 When customizing this variable make sure that the actual value of
27826 `focus-follows-mouse' matches the behavior of your window manager. */);
27827 Vmouse_autoselect_window = Qnil;
27828
27829 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27830 doc: /* *Non-nil means automatically resize tool-bars.
27831 This dynamically changes the tool-bar's height to the minimum height
27832 that is needed to make all tool-bar items visible.
27833 If value is `grow-only', the tool-bar's height is only increased
27834 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27835 Vauto_resize_tool_bars = Qt;
27836
27837 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27838 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27839 auto_raise_tool_bar_buttons_p = 1;
27840
27841 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27842 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27843 make_cursor_line_fully_visible_p = 1;
27844
27845 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27846 doc: /* *Border below tool-bar in pixels.
27847 If an integer, use it as the height of the border.
27848 If it is one of `internal-border-width' or `border-width', use the
27849 value of the corresponding frame parameter.
27850 Otherwise, no border is added below the tool-bar. */);
27851 Vtool_bar_border = Qinternal_border_width;
27852
27853 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27854 doc: /* *Margin around tool-bar buttons in pixels.
27855 If an integer, use that for both horizontal and vertical margins.
27856 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27857 HORZ specifying the horizontal margin, and VERT specifying the
27858 vertical margin. */);
27859 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27860
27861 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27862 doc: /* *Relief thickness of tool-bar buttons. */);
27863 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27864
27865 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27866 doc: /* Tool bar style to use.
27867 It can be one of
27868 image - show images only
27869 text - show text only
27870 both - show both, text below image
27871 both-horiz - show text to the right of the image
27872 text-image-horiz - show text to the left of the image
27873 any other - use system default or image if no system default. */);
27874 Vtool_bar_style = Qnil;
27875
27876 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27877 doc: /* *Maximum number of characters a label can have to be shown.
27878 The tool bar style must also show labels for this to have any effect, see
27879 `tool-bar-style'. */);
27880 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27881
27882 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
27883 doc: /* List of functions to call to fontify regions of text.
27884 Each function is called with one argument POS. Functions must
27885 fontify a region starting at POS in the current buffer, and give
27886 fontified regions the property `fontified'. */);
27887 Vfontification_functions = Qnil;
27888 Fmake_variable_buffer_local (Qfontification_functions);
27889
27890 DEFVAR_BOOL ("unibyte-display-via-language-environment",
27891 unibyte_display_via_language_environment,
27892 doc: /* *Non-nil means display unibyte text according to language environment.
27893 Specifically, this means that raw bytes in the range 160-255 decimal
27894 are displayed by converting them to the equivalent multibyte characters
27895 according to the current language environment. As a result, they are
27896 displayed according to the current fontset.
27897
27898 Note that this variable affects only how these bytes are displayed,
27899 but does not change the fact they are interpreted as raw bytes. */);
27900 unibyte_display_via_language_environment = 0;
27901
27902 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
27903 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
27904 If a float, it specifies a fraction of the mini-window frame's height.
27905 If an integer, it specifies a number of lines. */);
27906 Vmax_mini_window_height = make_float (0.25);
27907
27908 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
27909 doc: /* How to resize mini-windows (the minibuffer and the echo area).
27910 A value of nil means don't automatically resize mini-windows.
27911 A value of t means resize them to fit the text displayed in them.
27912 A value of `grow-only', the default, means let mini-windows grow only;
27913 they return to their normal size when the minibuffer is closed, or the
27914 echo area becomes empty. */);
27915 Vresize_mini_windows = Qgrow_only;
27916
27917 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
27918 doc: /* Alist specifying how to blink the cursor off.
27919 Each element has the form (ON-STATE . OFF-STATE). Whenever the
27920 `cursor-type' frame-parameter or variable equals ON-STATE,
27921 comparing using `equal', Emacs uses OFF-STATE to specify
27922 how to blink it off. ON-STATE and OFF-STATE are values for
27923 the `cursor-type' frame parameter.
27924
27925 If a frame's ON-STATE has no entry in this list,
27926 the frame's other specifications determine how to blink the cursor off. */);
27927 Vblink_cursor_alist = Qnil;
27928
27929 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
27930 doc: /* Allow or disallow automatic horizontal scrolling of windows.
27931 If non-nil, windows are automatically scrolled horizontally to make
27932 point visible. */);
27933 automatic_hscrolling_p = 1;
27934 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
27935
27936 DEFVAR_INT ("hscroll-margin", hscroll_margin,
27937 doc: /* *How many columns away from the window edge point is allowed to get
27938 before automatic hscrolling will horizontally scroll the window. */);
27939 hscroll_margin = 5;
27940
27941 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
27942 doc: /* *How many columns to scroll the window when point gets too close to the edge.
27943 When point is less than `hscroll-margin' columns from the window
27944 edge, automatic hscrolling will scroll the window by the amount of columns
27945 determined by this variable. If its value is a positive integer, scroll that
27946 many columns. If it's a positive floating-point number, it specifies the
27947 fraction of the window's width to scroll. If it's nil or zero, point will be
27948 centered horizontally after the scroll. Any other value, including negative
27949 numbers, are treated as if the value were zero.
27950
27951 Automatic hscrolling always moves point outside the scroll margin, so if
27952 point was more than scroll step columns inside the margin, the window will
27953 scroll more than the value given by the scroll step.
27954
27955 Note that the lower bound for automatic hscrolling specified by `scroll-left'
27956 and `scroll-right' overrides this variable's effect. */);
27957 Vhscroll_step = make_number (0);
27958
27959 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
27960 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
27961 Bind this around calls to `message' to let it take effect. */);
27962 message_truncate_lines = 0;
27963
27964 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
27965 doc: /* Normal hook run to update the menu bar definitions.
27966 Redisplay runs this hook before it redisplays the menu bar.
27967 This is used to update submenus such as Buffers,
27968 whose contents depend on various data. */);
27969 Vmenu_bar_update_hook = Qnil;
27970
27971 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
27972 doc: /* Frame for which we are updating a menu.
27973 The enable predicate for a menu binding should check this variable. */);
27974 Vmenu_updating_frame = Qnil;
27975
27976 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
27977 doc: /* Non-nil means don't update menu bars. Internal use only. */);
27978 inhibit_menubar_update = 0;
27979
27980 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
27981 doc: /* Prefix prepended to all continuation lines at display time.
27982 The value may be a string, an image, or a stretch-glyph; it is
27983 interpreted in the same way as the value of a `display' text property.
27984
27985 This variable is overridden by any `wrap-prefix' text or overlay
27986 property.
27987
27988 To add a prefix to non-continuation lines, use `line-prefix'. */);
27989 Vwrap_prefix = Qnil;
27990 DEFSYM (Qwrap_prefix, "wrap-prefix");
27991 Fmake_variable_buffer_local (Qwrap_prefix);
27992
27993 DEFVAR_LISP ("line-prefix", Vline_prefix,
27994 doc: /* Prefix prepended to all non-continuation lines at display time.
27995 The value may be a string, an image, or a stretch-glyph; it is
27996 interpreted in the same way as the value of a `display' text property.
27997
27998 This variable is overridden by any `line-prefix' text or overlay
27999 property.
28000
28001 To add a prefix to continuation lines, use `wrap-prefix'. */);
28002 Vline_prefix = Qnil;
28003 DEFSYM (Qline_prefix, "line-prefix");
28004 Fmake_variable_buffer_local (Qline_prefix);
28005
28006 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28007 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28008 inhibit_eval_during_redisplay = 0;
28009
28010 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28011 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28012 inhibit_free_realized_faces = 0;
28013
28014 #if GLYPH_DEBUG
28015 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28016 doc: /* Inhibit try_window_id display optimization. */);
28017 inhibit_try_window_id = 0;
28018
28019 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28020 doc: /* Inhibit try_window_reusing display optimization. */);
28021 inhibit_try_window_reusing = 0;
28022
28023 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28024 doc: /* Inhibit try_cursor_movement display optimization. */);
28025 inhibit_try_cursor_movement = 0;
28026 #endif /* GLYPH_DEBUG */
28027
28028 DEFVAR_INT ("overline-margin", overline_margin,
28029 doc: /* *Space between overline and text, in pixels.
28030 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28031 margin to the caracter height. */);
28032 overline_margin = 2;
28033
28034 DEFVAR_INT ("underline-minimum-offset",
28035 underline_minimum_offset,
28036 doc: /* Minimum distance between baseline and underline.
28037 This can improve legibility of underlined text at small font sizes,
28038 particularly when using variable `x-use-underline-position-properties'
28039 with fonts that specify an UNDERLINE_POSITION relatively close to the
28040 baseline. The default value is 1. */);
28041 underline_minimum_offset = 1;
28042
28043 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28044 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28045 This feature only works when on a window system that can change
28046 cursor shapes. */);
28047 display_hourglass_p = 1;
28048
28049 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28050 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28051 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28052
28053 hourglass_atimer = NULL;
28054 hourglass_shown_p = 0;
28055
28056 DEFSYM (Qglyphless_char, "glyphless-char");
28057 DEFSYM (Qhex_code, "hex-code");
28058 DEFSYM (Qempty_box, "empty-box");
28059 DEFSYM (Qthin_space, "thin-space");
28060 DEFSYM (Qzero_width, "zero-width");
28061
28062 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28063 /* Intern this now in case it isn't already done.
28064 Setting this variable twice is harmless.
28065 But don't staticpro it here--that is done in alloc.c. */
28066 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28067 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28068
28069 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28070 doc: /* Char-table defining glyphless characters.
28071 Each element, if non-nil, should be one of the following:
28072 an ASCII acronym string: display this string in a box
28073 `hex-code': display the hexadecimal code of a character in a box
28074 `empty-box': display as an empty box
28075 `thin-space': display as 1-pixel width space
28076 `zero-width': don't display
28077 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28078 display method for graphical terminals and text terminals respectively.
28079 GRAPHICAL and TEXT should each have one of the values listed above.
28080
28081 The char-table has one extra slot to control the display of a character for
28082 which no font is found. This slot only takes effect on graphical terminals.
28083 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28084 `thin-space'. The default is `empty-box'. */);
28085 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28086 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28087 Qempty_box);
28088 }
28089
28090
28091 /* Initialize this module when Emacs starts. */
28092
28093 void
28094 init_xdisp (void)
28095 {
28096 current_header_line_height = current_mode_line_height = -1;
28097
28098 CHARPOS (this_line_start_pos) = 0;
28099
28100 if (!noninteractive)
28101 {
28102 struct window *m = XWINDOW (minibuf_window);
28103 Lisp_Object frame = m->frame;
28104 struct frame *f = XFRAME (frame);
28105 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28106 struct window *r = XWINDOW (root);
28107 int i;
28108
28109 echo_area_window = minibuf_window;
28110
28111 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28112 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28113 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28114 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28115 XSETFASTINT (m->total_lines, 1);
28116 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28117
28118 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28119 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28120 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28121
28122 /* The default ellipsis glyphs `...'. */
28123 for (i = 0; i < 3; ++i)
28124 default_invis_vector[i] = make_number ('.');
28125 }
28126
28127 {
28128 /* Allocate the buffer for frame titles.
28129 Also used for `format-mode-line'. */
28130 int size = 100;
28131 mode_line_noprop_buf = (char *) xmalloc (size);
28132 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28133 mode_line_noprop_ptr = mode_line_noprop_buf;
28134 mode_line_target = MODE_LINE_DISPLAY;
28135 }
28136
28137 help_echo_showing_p = 0;
28138 }
28139
28140 /* Since w32 does not support atimers, it defines its own implementation of
28141 the following three functions in w32fns.c. */
28142 #ifndef WINDOWSNT
28143
28144 /* Platform-independent portion of hourglass implementation. */
28145
28146 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28147 int
28148 hourglass_started (void)
28149 {
28150 return hourglass_shown_p || hourglass_atimer != NULL;
28151 }
28152
28153 /* Cancel a currently active hourglass timer, and start a new one. */
28154 void
28155 start_hourglass (void)
28156 {
28157 #if defined (HAVE_WINDOW_SYSTEM)
28158 EMACS_TIME delay;
28159 int secs, usecs = 0;
28160
28161 cancel_hourglass ();
28162
28163 if (INTEGERP (Vhourglass_delay)
28164 && XINT (Vhourglass_delay) > 0)
28165 secs = XFASTINT (Vhourglass_delay);
28166 else if (FLOATP (Vhourglass_delay)
28167 && XFLOAT_DATA (Vhourglass_delay) > 0)
28168 {
28169 Lisp_Object tem;
28170 tem = Ftruncate (Vhourglass_delay, Qnil);
28171 secs = XFASTINT (tem);
28172 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28173 }
28174 else
28175 secs = DEFAULT_HOURGLASS_DELAY;
28176
28177 EMACS_SET_SECS_USECS (delay, secs, usecs);
28178 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28179 show_hourglass, NULL);
28180 #endif
28181 }
28182
28183
28184 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28185 shown. */
28186 void
28187 cancel_hourglass (void)
28188 {
28189 #if defined (HAVE_WINDOW_SYSTEM)
28190 if (hourglass_atimer)
28191 {
28192 cancel_atimer (hourglass_atimer);
28193 hourglass_atimer = NULL;
28194 }
28195
28196 if (hourglass_shown_p)
28197 hide_hourglass ();
28198 #endif
28199 }
28200 #endif /* ! WINDOWSNT */