Merge from trunk
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently.
84
85 Desired matrices.
86
87 Desired matrices are always built per Emacs window. The function
88 `display_line' is the central function to look at if you are
89 interested. It constructs one row in a desired matrix given an
90 iterator structure containing both a buffer position and a
91 description of the environment in which the text is to be
92 displayed. But this is too early, read on.
93
94 Characters and pixmaps displayed for a range of buffer text depend
95 on various settings of buffers and windows, on overlays and text
96 properties, on display tables, on selective display. The good news
97 is that all this hairy stuff is hidden behind a small set of
98 interface functions taking an iterator structure (struct it)
99 argument.
100
101 Iteration over things to be displayed is then simple. It is
102 started by initializing an iterator with a call to init_iterator.
103 Calls to get_next_display_element fill the iterator structure with
104 relevant information about the next thing to display. Calls to
105 set_iterator_to_next move the iterator to the next thing.
106
107 Besides this, an iterator also contains information about the
108 display environment in which glyphs for display elements are to be
109 produced. It has fields for the width and height of the display,
110 the information whether long lines are truncated or continued, a
111 current X and Y position, and lots of other stuff you can better
112 see in dispextern.h.
113
114 Glyphs in a desired matrix are normally constructed in a loop
115 calling get_next_display_element and then produce_glyphs. The call
116 to produce_glyphs will fill the iterator structure with pixel
117 information about the element being displayed and at the same time
118 produce glyphs for it. If the display element fits on the line
119 being displayed, set_iterator_to_next is called next, otherwise the
120 glyphs produced are discarded.
121
122
123 Frame matrices.
124
125 That just couldn't be all, could it? What about terminal types not
126 supporting operations on sub-windows of the screen? To update the
127 display on such a terminal, window-based glyph matrices are not
128 well suited. To be able to reuse part of the display (scrolling
129 lines up and down), we must instead have a view of the whole
130 screen. This is what `frame matrices' are for. They are a trick.
131
132 Frames on terminals like above have a glyph pool. Windows on such
133 a frame sub-allocate their glyph memory from their frame's glyph
134 pool. The frame itself is given its own glyph matrices. By
135 coincidence---or maybe something else---rows in window glyph
136 matrices are slices of corresponding rows in frame matrices. Thus
137 writing to window matrices implicitly updates a frame matrix which
138 provides us with the view of the whole screen that we originally
139 wanted to have without having to move many bytes around. To be
140 honest, there is a little bit more done, but not much more. If you
141 plan to extend that code, take a look at dispnew.c. The function
142 build_frame_matrix is a good starting point. */
143
144 #include <config.h>
145 #include <stdio.h>
146 #include <limits.h>
147 #include <setjmp.h>
148
149 #include "lisp.h"
150 #include "keyboard.h"
151 #include "frame.h"
152 #include "window.h"
153 #include "termchar.h"
154 #include "dispextern.h"
155 #include "buffer.h"
156 #include "character.h"
157 #include "charset.h"
158 #include "indent.h"
159 #include "commands.h"
160 #include "keymap.h"
161 #include "macros.h"
162 #include "disptab.h"
163 #include "termhooks.h"
164 #include "intervals.h"
165 #include "coding.h"
166 #include "process.h"
167 #include "region-cache.h"
168 #include "font.h"
169 #include "fontset.h"
170 #include "blockinput.h"
171
172 #ifdef HAVE_X_WINDOWS
173 #include "xterm.h"
174 #endif
175 #ifdef WINDOWSNT
176 #include "w32term.h"
177 #endif
178 #ifdef HAVE_NS
179 #include "nsterm.h"
180 #endif
181 #ifdef USE_GTK
182 #include "gtkutil.h"
183 #endif
184
185 #include "font.h"
186
187 #ifndef FRAME_X_OUTPUT
188 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
189 #endif
190
191 #define INFINITY 10000000
192
193 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
194 || defined(HAVE_NS) || defined (USE_GTK)
195 extern void set_frame_menubar P_ ((struct frame *f, int, int));
196 extern int pending_menu_activation;
197 #endif
198
199 extern int interrupt_input;
200 extern int command_loop_level;
201
202 extern Lisp_Object do_mouse_tracking;
203
204 extern int minibuffer_auto_raise;
205 extern Lisp_Object Vminibuffer_list;
206
207 extern Lisp_Object Qface;
208 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
209
210 extern Lisp_Object Voverriding_local_map;
211 extern Lisp_Object Voverriding_local_map_menu_flag;
212 extern Lisp_Object Qmenu_item;
213 extern Lisp_Object Qwhen;
214 extern Lisp_Object Qhelp_echo;
215 extern Lisp_Object Qbefore_string, Qafter_string;
216
217 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
218 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
219 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
220 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
221 Lisp_Object Qinhibit_point_motion_hooks;
222 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
223 Lisp_Object Qfontified;
224 Lisp_Object Qgrow_only;
225 Lisp_Object Qinhibit_eval_during_redisplay;
226 Lisp_Object Qbuffer_position, Qposition, Qobject;
227 Lisp_Object Qright_to_left, Qleft_to_right;
228
229 /* Cursor shapes */
230 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
231
232 /* Pointer shapes */
233 Lisp_Object Qarrow, Qhand, Qtext;
234
235 Lisp_Object Qrisky_local_variable;
236
237 /* Holds the list (error). */
238 Lisp_Object list_of_error;
239
240 /* Functions called to fontify regions of text. */
241
242 Lisp_Object Vfontification_functions;
243 Lisp_Object Qfontification_functions;
244
245 /* Non-nil means automatically select any window when the mouse
246 cursor moves into it. */
247 Lisp_Object Vmouse_autoselect_window;
248
249 Lisp_Object Vwrap_prefix, Qwrap_prefix;
250 Lisp_Object Vline_prefix, Qline_prefix;
251
252 /* Non-zero means draw tool bar buttons raised when the mouse moves
253 over them. */
254
255 int auto_raise_tool_bar_buttons_p;
256
257 /* Non-zero means to reposition window if cursor line is only partially visible. */
258
259 int make_cursor_line_fully_visible_p;
260
261 /* Margin below tool bar in pixels. 0 or nil means no margin.
262 If value is `internal-border-width' or `border-width',
263 the corresponding frame parameter is used. */
264
265 Lisp_Object Vtool_bar_border;
266
267 /* Margin around tool bar buttons in pixels. */
268
269 Lisp_Object Vtool_bar_button_margin;
270
271 /* Thickness of shadow to draw around tool bar buttons. */
272
273 EMACS_INT tool_bar_button_relief;
274
275 /* Non-nil means automatically resize tool-bars so that all tool-bar
276 items are visible, and no blank lines remain.
277
278 If value is `grow-only', only make tool-bar bigger. */
279
280 Lisp_Object Vauto_resize_tool_bars;
281
282 /* Non-zero means draw block and hollow cursor as wide as the glyph
283 under it. For example, if a block cursor is over a tab, it will be
284 drawn as wide as that tab on the display. */
285
286 int x_stretch_cursor_p;
287
288 /* Non-nil means don't actually do any redisplay. */
289
290 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
291
292 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
293
294 int inhibit_eval_during_redisplay;
295
296 /* Names of text properties relevant for redisplay. */
297
298 Lisp_Object Qdisplay;
299 extern Lisp_Object Qface, Qinvisible, Qwidth;
300
301 /* Symbols used in text property values. */
302
303 Lisp_Object Vdisplay_pixels_per_inch;
304 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
305 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
306 Lisp_Object Qslice;
307 Lisp_Object Qcenter;
308 Lisp_Object Qmargin, Qpointer;
309 Lisp_Object Qline_height;
310 extern Lisp_Object Qheight;
311 extern Lisp_Object QCwidth, QCheight, QCascent;
312 extern Lisp_Object Qscroll_bar;
313 extern Lisp_Object Qcursor;
314
315 /* Non-nil means highlight trailing whitespace. */
316
317 Lisp_Object Vshow_trailing_whitespace;
318
319 /* Non-nil means escape non-break space and hyphens. */
320
321 Lisp_Object Vnobreak_char_display;
322
323 #ifdef HAVE_WINDOW_SYSTEM
324 extern Lisp_Object Voverflow_newline_into_fringe;
325
326 /* Test if overflow newline into fringe. Called with iterator IT
327 at or past right window margin, and with IT->current_x set. */
328
329 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
330 (!NILP (Voverflow_newline_into_fringe) \
331 && FRAME_WINDOW_P (it->f) \
332 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
333 && it->current_x == it->last_visible_x \
334 && it->line_wrap != WORD_WRAP)
335
336 #else /* !HAVE_WINDOW_SYSTEM */
337 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
338 #endif /* HAVE_WINDOW_SYSTEM */
339
340 /* Test if the display element loaded in IT is a space or tab
341 character. This is used to determine word wrapping. */
342
343 #define IT_DISPLAYING_WHITESPACE(it) \
344 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
345
346 /* Non-nil means show the text cursor in void text areas
347 i.e. in blank areas after eol and eob. This used to be
348 the default in 21.3. */
349
350 Lisp_Object Vvoid_text_area_pointer;
351
352 /* Name of the face used to highlight trailing whitespace. */
353
354 Lisp_Object Qtrailing_whitespace;
355
356 /* Name and number of the face used to highlight escape glyphs. */
357
358 Lisp_Object Qescape_glyph;
359
360 /* Name and number of the face used to highlight non-breaking spaces. */
361
362 Lisp_Object Qnobreak_space;
363
364 /* The symbol `image' which is the car of the lists used to represent
365 images in Lisp. */
366
367 Lisp_Object Qimage;
368
369 /* The image map types. */
370 Lisp_Object QCmap, QCpointer;
371 Lisp_Object Qrect, Qcircle, Qpoly;
372
373 /* Non-zero means print newline to stdout before next mini-buffer
374 message. */
375
376 int noninteractive_need_newline;
377
378 /* Non-zero means print newline to message log before next message. */
379
380 static int message_log_need_newline;
381
382 /* Three markers that message_dolog uses.
383 It could allocate them itself, but that causes trouble
384 in handling memory-full errors. */
385 static Lisp_Object message_dolog_marker1;
386 static Lisp_Object message_dolog_marker2;
387 static Lisp_Object message_dolog_marker3;
388 \f
389 /* The buffer position of the first character appearing entirely or
390 partially on the line of the selected window which contains the
391 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
392 redisplay optimization in redisplay_internal. */
393
394 static struct text_pos this_line_start_pos;
395
396 /* Number of characters past the end of the line above, including the
397 terminating newline. */
398
399 static struct text_pos this_line_end_pos;
400
401 /* The vertical positions and the height of this line. */
402
403 static int this_line_vpos;
404 static int this_line_y;
405 static int this_line_pixel_height;
406
407 /* X position at which this display line starts. Usually zero;
408 negative if first character is partially visible. */
409
410 static int this_line_start_x;
411
412 /* Buffer that this_line_.* variables are referring to. */
413
414 static struct buffer *this_line_buffer;
415
416 /* Nonzero means truncate lines in all windows less wide than the
417 frame. */
418
419 Lisp_Object Vtruncate_partial_width_windows;
420
421 /* A flag to control how to display unibyte 8-bit character. */
422
423 int unibyte_display_via_language_environment;
424
425 /* Nonzero means we have more than one non-mini-buffer-only frame.
426 Not guaranteed to be accurate except while parsing
427 frame-title-format. */
428
429 int multiple_frames;
430
431 Lisp_Object Vglobal_mode_string;
432
433
434 /* List of variables (symbols) which hold markers for overlay arrows.
435 The symbols on this list are examined during redisplay to determine
436 where to display overlay arrows. */
437
438 Lisp_Object Voverlay_arrow_variable_list;
439
440 /* Marker for where to display an arrow on top of the buffer text. */
441
442 Lisp_Object Voverlay_arrow_position;
443
444 /* String to display for the arrow. Only used on terminal frames. */
445
446 Lisp_Object Voverlay_arrow_string;
447
448 /* Values of those variables at last redisplay are stored as
449 properties on `overlay-arrow-position' symbol. However, if
450 Voverlay_arrow_position is a marker, last-arrow-position is its
451 numerical position. */
452
453 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
454
455 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
456 properties on a symbol in overlay-arrow-variable-list. */
457
458 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
459
460 /* Like mode-line-format, but for the title bar on a visible frame. */
461
462 Lisp_Object Vframe_title_format;
463
464 /* Like mode-line-format, but for the title bar on an iconified frame. */
465
466 Lisp_Object Vicon_title_format;
467
468 /* List of functions to call when a window's size changes. These
469 functions get one arg, a frame on which one or more windows' sizes
470 have changed. */
471
472 static Lisp_Object Vwindow_size_change_functions;
473
474 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
475
476 /* Nonzero if an overlay arrow has been displayed in this window. */
477
478 static int overlay_arrow_seen;
479
480 /* Nonzero means highlight the region even in nonselected windows. */
481
482 int highlight_nonselected_windows;
483
484 /* If cursor motion alone moves point off frame, try scrolling this
485 many lines up or down if that will bring it back. */
486
487 static EMACS_INT scroll_step;
488
489 /* Nonzero means scroll just far enough to bring point back on the
490 screen, when appropriate. */
491
492 static EMACS_INT scroll_conservatively;
493
494 /* Recenter the window whenever point gets within this many lines of
495 the top or bottom of the window. This value is translated into a
496 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
497 that there is really a fixed pixel height scroll margin. */
498
499 EMACS_INT scroll_margin;
500
501 /* Number of windows showing the buffer of the selected window (or
502 another buffer with the same base buffer). keyboard.c refers to
503 this. */
504
505 int buffer_shared;
506
507 /* Vector containing glyphs for an ellipsis `...'. */
508
509 static Lisp_Object default_invis_vector[3];
510
511 /* Zero means display the mode-line/header-line/menu-bar in the default face
512 (this slightly odd definition is for compatibility with previous versions
513 of emacs), non-zero means display them using their respective faces.
514
515 This variable is deprecated. */
516
517 int mode_line_inverse_video;
518
519 /* Prompt to display in front of the mini-buffer contents. */
520
521 Lisp_Object minibuf_prompt;
522
523 /* Width of current mini-buffer prompt. Only set after display_line
524 of the line that contains the prompt. */
525
526 int minibuf_prompt_width;
527
528 /* This is the window where the echo area message was displayed. It
529 is always a mini-buffer window, but it may not be the same window
530 currently active as a mini-buffer. */
531
532 Lisp_Object echo_area_window;
533
534 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
535 pushes the current message and the value of
536 message_enable_multibyte on the stack, the function restore_message
537 pops the stack and displays MESSAGE again. */
538
539 Lisp_Object Vmessage_stack;
540
541 /* Nonzero means multibyte characters were enabled when the echo area
542 message was specified. */
543
544 int message_enable_multibyte;
545
546 /* Nonzero if we should redraw the mode lines on the next redisplay. */
547
548 int update_mode_lines;
549
550 /* Nonzero if window sizes or contents have changed since last
551 redisplay that finished. */
552
553 int windows_or_buffers_changed;
554
555 /* Nonzero means a frame's cursor type has been changed. */
556
557 int cursor_type_changed;
558
559 /* Nonzero after display_mode_line if %l was used and it displayed a
560 line number. */
561
562 int line_number_displayed;
563
564 /* Maximum buffer size for which to display line numbers. */
565
566 Lisp_Object Vline_number_display_limit;
567
568 /* Line width to consider when repositioning for line number display. */
569
570 static EMACS_INT line_number_display_limit_width;
571
572 /* Number of lines to keep in the message log buffer. t means
573 infinite. nil means don't log at all. */
574
575 Lisp_Object Vmessage_log_max;
576
577 /* The name of the *Messages* buffer, a string. */
578
579 static Lisp_Object Vmessages_buffer_name;
580
581 /* Current, index 0, and last displayed echo area message. Either
582 buffers from echo_buffers, or nil to indicate no message. */
583
584 Lisp_Object echo_area_buffer[2];
585
586 /* The buffers referenced from echo_area_buffer. */
587
588 static Lisp_Object echo_buffer[2];
589
590 /* A vector saved used in with_area_buffer to reduce consing. */
591
592 static Lisp_Object Vwith_echo_area_save_vector;
593
594 /* Non-zero means display_echo_area should display the last echo area
595 message again. Set by redisplay_preserve_echo_area. */
596
597 static int display_last_displayed_message_p;
598
599 /* Nonzero if echo area is being used by print; zero if being used by
600 message. */
601
602 int message_buf_print;
603
604 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
605
606 Lisp_Object Qinhibit_menubar_update;
607 int inhibit_menubar_update;
608
609 /* When evaluating expressions from menu bar items (enable conditions,
610 for instance), this is the frame they are being processed for. */
611
612 Lisp_Object Vmenu_updating_frame;
613
614 /* Maximum height for resizing mini-windows. Either a float
615 specifying a fraction of the available height, or an integer
616 specifying a number of lines. */
617
618 Lisp_Object Vmax_mini_window_height;
619
620 /* Non-zero means messages should be displayed with truncated
621 lines instead of being continued. */
622
623 int message_truncate_lines;
624 Lisp_Object Qmessage_truncate_lines;
625
626 /* Set to 1 in clear_message to make redisplay_internal aware
627 of an emptied echo area. */
628
629 static int message_cleared_p;
630
631 /* How to blink the default frame cursor off. */
632 Lisp_Object Vblink_cursor_alist;
633
634 /* A scratch glyph row with contents used for generating truncation
635 glyphs. Also used in direct_output_for_insert. */
636
637 #define MAX_SCRATCH_GLYPHS 100
638 struct glyph_row scratch_glyph_row;
639 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
640
641 /* Ascent and height of the last line processed by move_it_to. */
642
643 static int last_max_ascent, last_height;
644
645 /* Non-zero if there's a help-echo in the echo area. */
646
647 int help_echo_showing_p;
648
649 /* If >= 0, computed, exact values of mode-line and header-line height
650 to use in the macros CURRENT_MODE_LINE_HEIGHT and
651 CURRENT_HEADER_LINE_HEIGHT. */
652
653 int current_mode_line_height, current_header_line_height;
654
655 /* The maximum distance to look ahead for text properties. Values
656 that are too small let us call compute_char_face and similar
657 functions too often which is expensive. Values that are too large
658 let us call compute_char_face and alike too often because we
659 might not be interested in text properties that far away. */
660
661 #define TEXT_PROP_DISTANCE_LIMIT 100
662
663 #if GLYPH_DEBUG
664
665 /* Variables to turn off display optimizations from Lisp. */
666
667 int inhibit_try_window_id, inhibit_try_window_reusing;
668 int inhibit_try_cursor_movement;
669
670 /* Non-zero means print traces of redisplay if compiled with
671 GLYPH_DEBUG != 0. */
672
673 int trace_redisplay_p;
674
675 #endif /* GLYPH_DEBUG */
676
677 #ifdef DEBUG_TRACE_MOVE
678 /* Non-zero means trace with TRACE_MOVE to stderr. */
679 int trace_move;
680
681 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
682 #else
683 #define TRACE_MOVE(x) (void) 0
684 #endif
685
686 /* Non-zero means automatically scroll windows horizontally to make
687 point visible. */
688
689 int automatic_hscrolling_p;
690 Lisp_Object Qauto_hscroll_mode;
691
692 /* How close to the margin can point get before the window is scrolled
693 horizontally. */
694 EMACS_INT hscroll_margin;
695
696 /* How much to scroll horizontally when point is inside the above margin. */
697 Lisp_Object Vhscroll_step;
698
699 /* The variable `resize-mini-windows'. If nil, don't resize
700 mini-windows. If t, always resize them to fit the text they
701 display. If `grow-only', let mini-windows grow only until they
702 become empty. */
703
704 Lisp_Object Vresize_mini_windows;
705
706 /* Buffer being redisplayed -- for redisplay_window_error. */
707
708 struct buffer *displayed_buffer;
709
710 /* Space between overline and text. */
711
712 EMACS_INT overline_margin;
713
714 /* Require underline to be at least this many screen pixels below baseline
715 This to avoid underline "merging" with the base of letters at small
716 font sizes, particularly when x_use_underline_position_properties is on. */
717
718 EMACS_INT underline_minimum_offset;
719
720 /* Value returned from text property handlers (see below). */
721
722 enum prop_handled
723 {
724 HANDLED_NORMALLY,
725 HANDLED_RECOMPUTE_PROPS,
726 HANDLED_OVERLAY_STRING_CONSUMED,
727 HANDLED_RETURN
728 };
729
730 /* A description of text properties that redisplay is interested
731 in. */
732
733 struct props
734 {
735 /* The name of the property. */
736 Lisp_Object *name;
737
738 /* A unique index for the property. */
739 enum prop_idx idx;
740
741 /* A handler function called to set up iterator IT from the property
742 at IT's current position. Value is used to steer handle_stop. */
743 enum prop_handled (*handler) P_ ((struct it *it));
744 };
745
746 static enum prop_handled handle_face_prop P_ ((struct it *));
747 static enum prop_handled handle_invisible_prop P_ ((struct it *));
748 static enum prop_handled handle_display_prop P_ ((struct it *));
749 static enum prop_handled handle_composition_prop P_ ((struct it *));
750 static enum prop_handled handle_overlay_change P_ ((struct it *));
751 static enum prop_handled handle_fontified_prop P_ ((struct it *));
752
753 /* Properties handled by iterators. */
754
755 static struct props it_props[] =
756 {
757 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
758 /* Handle `face' before `display' because some sub-properties of
759 `display' need to know the face. */
760 {&Qface, FACE_PROP_IDX, handle_face_prop},
761 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
762 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
763 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
764 {NULL, 0, NULL}
765 };
766
767 /* Value is the position described by X. If X is a marker, value is
768 the marker_position of X. Otherwise, value is X. */
769
770 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
771
772 /* Enumeration returned by some move_it_.* functions internally. */
773
774 enum move_it_result
775 {
776 /* Not used. Undefined value. */
777 MOVE_UNDEFINED,
778
779 /* Move ended at the requested buffer position or ZV. */
780 MOVE_POS_MATCH_OR_ZV,
781
782 /* Move ended at the requested X pixel position. */
783 MOVE_X_REACHED,
784
785 /* Move within a line ended at the end of a line that must be
786 continued. */
787 MOVE_LINE_CONTINUED,
788
789 /* Move within a line ended at the end of a line that would
790 be displayed truncated. */
791 MOVE_LINE_TRUNCATED,
792
793 /* Move within a line ended at a line end. */
794 MOVE_NEWLINE_OR_CR
795 };
796
797 /* This counter is used to clear the face cache every once in a while
798 in redisplay_internal. It is incremented for each redisplay.
799 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
800 cleared. */
801
802 #define CLEAR_FACE_CACHE_COUNT 500
803 static int clear_face_cache_count;
804
805 /* Similarly for the image cache. */
806
807 #ifdef HAVE_WINDOW_SYSTEM
808 #define CLEAR_IMAGE_CACHE_COUNT 101
809 static int clear_image_cache_count;
810 #endif
811
812 /* Non-zero while redisplay_internal is in progress. */
813
814 int redisplaying_p;
815
816 /* Non-zero means don't free realized faces. Bound while freeing
817 realized faces is dangerous because glyph matrices might still
818 reference them. */
819
820 int inhibit_free_realized_faces;
821 Lisp_Object Qinhibit_free_realized_faces;
822
823 /* If a string, XTread_socket generates an event to display that string.
824 (The display is done in read_char.) */
825
826 Lisp_Object help_echo_string;
827 Lisp_Object help_echo_window;
828 Lisp_Object help_echo_object;
829 int help_echo_pos;
830
831 /* Temporary variable for XTread_socket. */
832
833 Lisp_Object previous_help_echo_string;
834
835 /* Null glyph slice */
836
837 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
838
839 /* Platform-independent portion of hourglass implementation. */
840
841 /* Non-zero means we're allowed to display a hourglass pointer. */
842 int display_hourglass_p;
843
844 /* Non-zero means an hourglass cursor is currently shown. */
845 int hourglass_shown_p;
846
847 /* If non-null, an asynchronous timer that, when it expires, displays
848 an hourglass cursor on all frames. */
849 struct atimer *hourglass_atimer;
850
851 /* Number of seconds to wait before displaying an hourglass cursor. */
852 Lisp_Object Vhourglass_delay;
853
854 /* Default number of seconds to wait before displaying an hourglass
855 cursor. */
856 #define DEFAULT_HOURGLASS_DELAY 1
857
858 \f
859 /* Function prototypes. */
860
861 static void setup_for_ellipsis P_ ((struct it *, int));
862 static void mark_window_display_accurate_1 P_ ((struct window *, int));
863 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
864 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
865 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
866 static int redisplay_mode_lines P_ ((Lisp_Object, int));
867 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
868
869 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
870
871 static void handle_line_prefix P_ ((struct it *));
872
873 static void pint2str P_ ((char *, int, int));
874 static void pint2hrstr P_ ((char *, int, int));
875 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
876 struct text_pos));
877 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
878 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
879 static void store_mode_line_noprop_char P_ ((char));
880 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
881 static void x_consider_frame_title P_ ((Lisp_Object));
882 static void handle_stop P_ ((struct it *));
883 static void handle_stop_backwards P_ ((struct it *, EMACS_INT));
884 static int tool_bar_lines_needed P_ ((struct frame *, int *));
885 static int single_display_spec_intangible_p P_ ((Lisp_Object));
886 static void ensure_echo_area_buffers P_ ((void));
887 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
888 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
889 static int with_echo_area_buffer P_ ((struct window *, int,
890 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
891 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
892 static void clear_garbaged_frames P_ ((void));
893 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
894 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
895 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
896 static int display_echo_area P_ ((struct window *));
897 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
898 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
899 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
900 static int string_char_and_length P_ ((const unsigned char *, int *));
901 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
902 struct text_pos));
903 static int compute_window_start_on_continuation_line P_ ((struct window *));
904 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
905 static void insert_left_trunc_glyphs P_ ((struct it *));
906 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
907 Lisp_Object));
908 static void extend_face_to_end_of_line P_ ((struct it *));
909 static int append_space_for_newline P_ ((struct it *, int));
910 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
911 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
912 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
913 static int trailing_whitespace_p P_ ((int));
914 static int message_log_check_duplicate P_ ((int, int, int, int));
915 static void push_it P_ ((struct it *));
916 static void pop_it P_ ((struct it *));
917 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
918 static void select_frame_for_redisplay P_ ((Lisp_Object));
919 static void redisplay_internal P_ ((int));
920 static int echo_area_display P_ ((int));
921 static void redisplay_windows P_ ((Lisp_Object));
922 static void redisplay_window P_ ((Lisp_Object, int));
923 static Lisp_Object redisplay_window_error ();
924 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
925 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
926 static int update_menu_bar P_ ((struct frame *, int, int));
927 static int try_window_reusing_current_matrix P_ ((struct window *));
928 static int try_window_id P_ ((struct window *));
929 static int display_line P_ ((struct it *));
930 static int display_mode_lines P_ ((struct window *));
931 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
932 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
933 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
934 static char *decode_mode_spec P_ ((struct window *, int, int, int,
935 Lisp_Object *));
936 static void display_menu_bar P_ ((struct window *));
937 static int display_count_lines P_ ((int, int, int, int, int *));
938 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
939 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
940 static void compute_line_metrics P_ ((struct it *));
941 static void run_redisplay_end_trigger_hook P_ ((struct it *));
942 static int get_overlay_strings P_ ((struct it *, int));
943 static int get_overlay_strings_1 P_ ((struct it *, int, int));
944 static void next_overlay_string P_ ((struct it *));
945 static void reseat P_ ((struct it *, struct text_pos, int));
946 static void reseat_1 P_ ((struct it *, struct text_pos, int));
947 static void back_to_previous_visible_line_start P_ ((struct it *));
948 void reseat_at_previous_visible_line_start P_ ((struct it *));
949 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
950 static int next_element_from_ellipsis P_ ((struct it *));
951 static int next_element_from_display_vector P_ ((struct it *));
952 static int next_element_from_string P_ ((struct it *));
953 static int next_element_from_c_string P_ ((struct it *));
954 static int next_element_from_buffer P_ ((struct it *));
955 static int next_element_from_composition P_ ((struct it *));
956 static int next_element_from_image P_ ((struct it *));
957 static int next_element_from_stretch P_ ((struct it *));
958 static void load_overlay_strings P_ ((struct it *, int));
959 static int init_from_display_pos P_ ((struct it *, struct window *,
960 struct display_pos *));
961 static void reseat_to_string P_ ((struct it *, unsigned char *,
962 Lisp_Object, int, int, int, int));
963 static enum move_it_result
964 move_it_in_display_line_to (struct it *, EMACS_INT, int,
965 enum move_operation_enum);
966 void move_it_vertically_backward P_ ((struct it *, int));
967 static void init_to_row_start P_ ((struct it *, struct window *,
968 struct glyph_row *));
969 static int init_to_row_end P_ ((struct it *, struct window *,
970 struct glyph_row *));
971 static void back_to_previous_line_start P_ ((struct it *));
972 static int forward_to_next_line_start P_ ((struct it *, int *));
973 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
974 Lisp_Object, int));
975 static struct text_pos string_pos P_ ((int, Lisp_Object));
976 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
977 static int number_of_chars P_ ((unsigned char *, int));
978 static void compute_stop_pos P_ ((struct it *));
979 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
980 Lisp_Object));
981 static int face_before_or_after_it_pos P_ ((struct it *, int));
982 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
983 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
984 Lisp_Object, Lisp_Object,
985 struct text_pos *, int));
986 static int underlying_face_id P_ ((struct it *));
987 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
988 struct window *));
989
990 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
991 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
992
993 #ifdef HAVE_WINDOW_SYSTEM
994
995 static void update_tool_bar P_ ((struct frame *, int));
996 static void build_desired_tool_bar_string P_ ((struct frame *f));
997 static int redisplay_tool_bar P_ ((struct frame *));
998 static void display_tool_bar_line P_ ((struct it *, int));
999 static void notice_overwritten_cursor P_ ((struct window *,
1000 enum glyph_row_area,
1001 int, int, int, int));
1002
1003
1004
1005 #endif /* HAVE_WINDOW_SYSTEM */
1006
1007 \f
1008 /***********************************************************************
1009 Window display dimensions
1010 ***********************************************************************/
1011
1012 /* Return the bottom boundary y-position for text lines in window W.
1013 This is the first y position at which a line cannot start.
1014 It is relative to the top of the window.
1015
1016 This is the height of W minus the height of a mode line, if any. */
1017
1018 INLINE int
1019 window_text_bottom_y (w)
1020 struct window *w;
1021 {
1022 int height = WINDOW_TOTAL_HEIGHT (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026 return height;
1027 }
1028
1029 /* Return the pixel width of display area AREA of window W. AREA < 0
1030 means return the total width of W, not including fringes to
1031 the left and right of the window. */
1032
1033 INLINE int
1034 window_box_width (w, area)
1035 struct window *w;
1036 int area;
1037 {
1038 int cols = XFASTINT (w->total_cols);
1039 int pixels = 0;
1040
1041 if (!w->pseudo_window_p)
1042 {
1043 cols -= WINDOW_SCROLL_BAR_COLS (w);
1044
1045 if (area == TEXT_AREA)
1046 {
1047 if (INTEGERP (w->left_margin_cols))
1048 cols -= XFASTINT (w->left_margin_cols);
1049 if (INTEGERP (w->right_margin_cols))
1050 cols -= XFASTINT (w->right_margin_cols);
1051 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1052 }
1053 else if (area == LEFT_MARGIN_AREA)
1054 {
1055 cols = (INTEGERP (w->left_margin_cols)
1056 ? XFASTINT (w->left_margin_cols) : 0);
1057 pixels = 0;
1058 }
1059 else if (area == RIGHT_MARGIN_AREA)
1060 {
1061 cols = (INTEGERP (w->right_margin_cols)
1062 ? XFASTINT (w->right_margin_cols) : 0);
1063 pixels = 0;
1064 }
1065 }
1066
1067 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1068 }
1069
1070
1071 /* Return the pixel height of the display area of window W, not
1072 including mode lines of W, if any. */
1073
1074 INLINE int
1075 window_box_height (w)
1076 struct window *w;
1077 {
1078 struct frame *f = XFRAME (w->frame);
1079 int height = WINDOW_TOTAL_HEIGHT (w);
1080
1081 xassert (height >= 0);
1082
1083 /* Note: the code below that determines the mode-line/header-line
1084 height is essentially the same as that contained in the macro
1085 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1086 the appropriate glyph row has its `mode_line_p' flag set,
1087 and if it doesn't, uses estimate_mode_line_height instead. */
1088
1089 if (WINDOW_WANTS_MODELINE_P (w))
1090 {
1091 struct glyph_row *ml_row
1092 = (w->current_matrix && w->current_matrix->rows
1093 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1094 : 0);
1095 if (ml_row && ml_row->mode_line_p)
1096 height -= ml_row->height;
1097 else
1098 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1099 }
1100
1101 if (WINDOW_WANTS_HEADER_LINE_P (w))
1102 {
1103 struct glyph_row *hl_row
1104 = (w->current_matrix && w->current_matrix->rows
1105 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1106 : 0);
1107 if (hl_row && hl_row->mode_line_p)
1108 height -= hl_row->height;
1109 else
1110 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1111 }
1112
1113 /* With a very small font and a mode-line that's taller than
1114 default, we might end up with a negative height. */
1115 return max (0, height);
1116 }
1117
1118 /* Return the window-relative coordinate of the left edge of display
1119 area AREA of window W. AREA < 0 means return the left edge of the
1120 whole window, to the right of the left fringe of W. */
1121
1122 INLINE int
1123 window_box_left_offset (w, area)
1124 struct window *w;
1125 int area;
1126 {
1127 int x;
1128
1129 if (w->pseudo_window_p)
1130 return 0;
1131
1132 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1133
1134 if (area == TEXT_AREA)
1135 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1136 + window_box_width (w, LEFT_MARGIN_AREA));
1137 else if (area == RIGHT_MARGIN_AREA)
1138 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1139 + window_box_width (w, LEFT_MARGIN_AREA)
1140 + window_box_width (w, TEXT_AREA)
1141 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1142 ? 0
1143 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1144 else if (area == LEFT_MARGIN_AREA
1145 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1146 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1147
1148 return x;
1149 }
1150
1151
1152 /* Return the window-relative coordinate of the right edge of display
1153 area AREA of window W. AREA < 0 means return the left edge of the
1154 whole window, to the left of the right fringe of W. */
1155
1156 INLINE int
1157 window_box_right_offset (w, area)
1158 struct window *w;
1159 int area;
1160 {
1161 return window_box_left_offset (w, area) + window_box_width (w, area);
1162 }
1163
1164 /* Return the frame-relative coordinate of the left edge of display
1165 area AREA of window W. AREA < 0 means return the left edge of the
1166 whole window, to the right of the left fringe of W. */
1167
1168 INLINE int
1169 window_box_left (w, area)
1170 struct window *w;
1171 int area;
1172 {
1173 struct frame *f = XFRAME (w->frame);
1174 int x;
1175
1176 if (w->pseudo_window_p)
1177 return FRAME_INTERNAL_BORDER_WIDTH (f);
1178
1179 x = (WINDOW_LEFT_EDGE_X (w)
1180 + window_box_left_offset (w, area));
1181
1182 return x;
1183 }
1184
1185
1186 /* Return the frame-relative coordinate of the right edge of display
1187 area AREA of window W. AREA < 0 means return the left edge of the
1188 whole window, to the left of the right fringe of W. */
1189
1190 INLINE int
1191 window_box_right (w, area)
1192 struct window *w;
1193 int area;
1194 {
1195 return window_box_left (w, area) + window_box_width (w, area);
1196 }
1197
1198 /* Get the bounding box of the display area AREA of window W, without
1199 mode lines, in frame-relative coordinates. AREA < 0 means the
1200 whole window, not including the left and right fringes of
1201 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1202 coordinates of the upper-left corner of the box. Return in
1203 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1204
1205 INLINE void
1206 window_box (w, area, box_x, box_y, box_width, box_height)
1207 struct window *w;
1208 int area;
1209 int *box_x, *box_y, *box_width, *box_height;
1210 {
1211 if (box_width)
1212 *box_width = window_box_width (w, area);
1213 if (box_height)
1214 *box_height = window_box_height (w);
1215 if (box_x)
1216 *box_x = window_box_left (w, area);
1217 if (box_y)
1218 {
1219 *box_y = WINDOW_TOP_EDGE_Y (w);
1220 if (WINDOW_WANTS_HEADER_LINE_P (w))
1221 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1222 }
1223 }
1224
1225
1226 /* Get the bounding box of the display area AREA of window W, without
1227 mode lines. AREA < 0 means the whole window, not including the
1228 left and right fringe of the window. Return in *TOP_LEFT_X
1229 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1230 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1231 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1232 box. */
1233
1234 INLINE void
1235 window_box_edges (w, area, top_left_x, top_left_y,
1236 bottom_right_x, bottom_right_y)
1237 struct window *w;
1238 int area;
1239 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1240 {
1241 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1242 bottom_right_y);
1243 *bottom_right_x += *top_left_x;
1244 *bottom_right_y += *top_left_y;
1245 }
1246
1247
1248 \f
1249 /***********************************************************************
1250 Utilities
1251 ***********************************************************************/
1252
1253 /* Return the bottom y-position of the line the iterator IT is in.
1254 This can modify IT's settings. */
1255
1256 int
1257 line_bottom_y (it)
1258 struct it *it;
1259 {
1260 int line_height = it->max_ascent + it->max_descent;
1261 int line_top_y = it->current_y;
1262
1263 if (line_height == 0)
1264 {
1265 if (last_height)
1266 line_height = last_height;
1267 else if (IT_CHARPOS (*it) < ZV)
1268 {
1269 move_it_by_lines (it, 1, 1);
1270 line_height = (it->max_ascent || it->max_descent
1271 ? it->max_ascent + it->max_descent
1272 : last_height);
1273 }
1274 else
1275 {
1276 struct glyph_row *row = it->glyph_row;
1277
1278 /* Use the default character height. */
1279 it->glyph_row = NULL;
1280 it->what = IT_CHARACTER;
1281 it->c = ' ';
1282 it->len = 1;
1283 PRODUCE_GLYPHS (it);
1284 line_height = it->ascent + it->descent;
1285 it->glyph_row = row;
1286 }
1287 }
1288
1289 return line_top_y + line_height;
1290 }
1291
1292
1293 /* Return 1 if position CHARPOS is visible in window W.
1294 CHARPOS < 0 means return info about WINDOW_END position.
1295 If visible, set *X and *Y to pixel coordinates of top left corner.
1296 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1297 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1298
1299 int
1300 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1301 struct window *w;
1302 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1303 {
1304 struct it it;
1305 struct text_pos top;
1306 int visible_p = 0;
1307 struct buffer *old_buffer = NULL;
1308
1309 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1310 return visible_p;
1311
1312 if (XBUFFER (w->buffer) != current_buffer)
1313 {
1314 old_buffer = current_buffer;
1315 set_buffer_internal_1 (XBUFFER (w->buffer));
1316 }
1317
1318 SET_TEXT_POS_FROM_MARKER (top, w->start);
1319
1320 /* Compute exact mode line heights. */
1321 if (WINDOW_WANTS_MODELINE_P (w))
1322 current_mode_line_height
1323 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1324 current_buffer->mode_line_format);
1325
1326 if (WINDOW_WANTS_HEADER_LINE_P (w))
1327 current_header_line_height
1328 = display_mode_line (w, HEADER_LINE_FACE_ID,
1329 current_buffer->header_line_format);
1330
1331 start_display (&it, w, top);
1332 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1333 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1334
1335 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1336 {
1337 /* We have reached CHARPOS, or passed it. How the call to
1338 move_it_to can overshoot: (i) If CHARPOS is on invisible
1339 text, move_it_to stops at the end of the invisible text,
1340 after CHARPOS. (ii) If CHARPOS is in a display vector,
1341 move_it_to stops on its last glyph. */
1342 int top_x = it.current_x;
1343 int top_y = it.current_y;
1344 enum it_method it_method = it.method;
1345 /* Calling line_bottom_y may change it.method, it.position, etc. */
1346 int bottom_y = (last_height = 0, line_bottom_y (&it));
1347 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1348
1349 if (top_y < window_top_y)
1350 visible_p = bottom_y > window_top_y;
1351 else if (top_y < it.last_visible_y)
1352 visible_p = 1;
1353 if (visible_p)
1354 {
1355 if (it_method == GET_FROM_DISPLAY_VECTOR)
1356 {
1357 /* We stopped on the last glyph of a display vector.
1358 Try and recompute. Hack alert! */
1359 if (charpos < 2 || top.charpos >= charpos)
1360 top_x = it.glyph_row->x;
1361 else
1362 {
1363 struct it it2;
1364 start_display (&it2, w, top);
1365 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1366 get_next_display_element (&it2);
1367 PRODUCE_GLYPHS (&it2);
1368 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1369 || it2.current_x > it2.last_visible_x)
1370 top_x = it.glyph_row->x;
1371 else
1372 {
1373 top_x = it2.current_x;
1374 top_y = it2.current_y;
1375 }
1376 }
1377 }
1378
1379 *x = top_x;
1380 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1381 *rtop = max (0, window_top_y - top_y);
1382 *rbot = max (0, bottom_y - it.last_visible_y);
1383 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1384 - max (top_y, window_top_y)));
1385 *vpos = it.vpos;
1386 }
1387 }
1388 else
1389 {
1390 struct it it2;
1391
1392 it2 = it;
1393 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1394 move_it_by_lines (&it, 1, 0);
1395 if (charpos < IT_CHARPOS (it)
1396 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1397 {
1398 visible_p = 1;
1399 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1400 *x = it2.current_x;
1401 *y = it2.current_y + it2.max_ascent - it2.ascent;
1402 *rtop = max (0, -it2.current_y);
1403 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1404 - it.last_visible_y));
1405 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1406 it.last_visible_y)
1407 - max (it2.current_y,
1408 WINDOW_HEADER_LINE_HEIGHT (w))));
1409 *vpos = it2.vpos;
1410 }
1411 }
1412
1413 if (old_buffer)
1414 set_buffer_internal_1 (old_buffer);
1415
1416 current_header_line_height = current_mode_line_height = -1;
1417
1418 if (visible_p && XFASTINT (w->hscroll) > 0)
1419 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1420
1421 #if 0
1422 /* Debugging code. */
1423 if (visible_p)
1424 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1425 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1426 else
1427 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1428 #endif
1429
1430 return visible_p;
1431 }
1432
1433
1434 /* Return the next character from STR which is MAXLEN bytes long.
1435 Return in *LEN the length of the character. This is like
1436 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1437 we find one, we return a `?', but with the length of the invalid
1438 character. */
1439
1440 static INLINE int
1441 string_char_and_length (str, len)
1442 const unsigned char *str;
1443 int *len;
1444 {
1445 int c;
1446
1447 c = STRING_CHAR_AND_LENGTH (str, *len);
1448 if (!CHAR_VALID_P (c, 1))
1449 /* We may not change the length here because other places in Emacs
1450 don't use this function, i.e. they silently accept invalid
1451 characters. */
1452 c = '?';
1453
1454 return c;
1455 }
1456
1457
1458
1459 /* Given a position POS containing a valid character and byte position
1460 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1461
1462 static struct text_pos
1463 string_pos_nchars_ahead (pos, string, nchars)
1464 struct text_pos pos;
1465 Lisp_Object string;
1466 int nchars;
1467 {
1468 xassert (STRINGP (string) && nchars >= 0);
1469
1470 if (STRING_MULTIBYTE (string))
1471 {
1472 int rest = SBYTES (string) - BYTEPOS (pos);
1473 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1474 int len;
1475
1476 while (nchars--)
1477 {
1478 string_char_and_length (p, &len);
1479 p += len, rest -= len;
1480 xassert (rest >= 0);
1481 CHARPOS (pos) += 1;
1482 BYTEPOS (pos) += len;
1483 }
1484 }
1485 else
1486 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1487
1488 return pos;
1489 }
1490
1491
1492 /* Value is the text position, i.e. character and byte position,
1493 for character position CHARPOS in STRING. */
1494
1495 static INLINE struct text_pos
1496 string_pos (charpos, string)
1497 int charpos;
1498 Lisp_Object string;
1499 {
1500 struct text_pos pos;
1501 xassert (STRINGP (string));
1502 xassert (charpos >= 0);
1503 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1504 return pos;
1505 }
1506
1507
1508 /* Value is a text position, i.e. character and byte position, for
1509 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1510 means recognize multibyte characters. */
1511
1512 static struct text_pos
1513 c_string_pos (charpos, s, multibyte_p)
1514 int charpos;
1515 unsigned char *s;
1516 int multibyte_p;
1517 {
1518 struct text_pos pos;
1519
1520 xassert (s != NULL);
1521 xassert (charpos >= 0);
1522
1523 if (multibyte_p)
1524 {
1525 int rest = strlen (s), len;
1526
1527 SET_TEXT_POS (pos, 0, 0);
1528 while (charpos--)
1529 {
1530 string_char_and_length (s, &len);
1531 s += len, rest -= len;
1532 xassert (rest >= 0);
1533 CHARPOS (pos) += 1;
1534 BYTEPOS (pos) += len;
1535 }
1536 }
1537 else
1538 SET_TEXT_POS (pos, charpos, charpos);
1539
1540 return pos;
1541 }
1542
1543
1544 /* Value is the number of characters in C string S. MULTIBYTE_P
1545 non-zero means recognize multibyte characters. */
1546
1547 static int
1548 number_of_chars (s, multibyte_p)
1549 unsigned char *s;
1550 int multibyte_p;
1551 {
1552 int nchars;
1553
1554 if (multibyte_p)
1555 {
1556 int rest = strlen (s), len;
1557 unsigned char *p = (unsigned char *) s;
1558
1559 for (nchars = 0; rest > 0; ++nchars)
1560 {
1561 string_char_and_length (p, &len);
1562 rest -= len, p += len;
1563 }
1564 }
1565 else
1566 nchars = strlen (s);
1567
1568 return nchars;
1569 }
1570
1571
1572 /* Compute byte position NEWPOS->bytepos corresponding to
1573 NEWPOS->charpos. POS is a known position in string STRING.
1574 NEWPOS->charpos must be >= POS.charpos. */
1575
1576 static void
1577 compute_string_pos (newpos, pos, string)
1578 struct text_pos *newpos, pos;
1579 Lisp_Object string;
1580 {
1581 xassert (STRINGP (string));
1582 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1583
1584 if (STRING_MULTIBYTE (string))
1585 *newpos = string_pos_nchars_ahead (pos, string,
1586 CHARPOS (*newpos) - CHARPOS (pos));
1587 else
1588 BYTEPOS (*newpos) = CHARPOS (*newpos);
1589 }
1590
1591 /* EXPORT:
1592 Return an estimation of the pixel height of mode or header lines on
1593 frame F. FACE_ID specifies what line's height to estimate. */
1594
1595 int
1596 estimate_mode_line_height (f, face_id)
1597 struct frame *f;
1598 enum face_id face_id;
1599 {
1600 #ifdef HAVE_WINDOW_SYSTEM
1601 if (FRAME_WINDOW_P (f))
1602 {
1603 int height = FONT_HEIGHT (FRAME_FONT (f));
1604
1605 /* This function is called so early when Emacs starts that the face
1606 cache and mode line face are not yet initialized. */
1607 if (FRAME_FACE_CACHE (f))
1608 {
1609 struct face *face = FACE_FROM_ID (f, face_id);
1610 if (face)
1611 {
1612 if (face->font)
1613 height = FONT_HEIGHT (face->font);
1614 if (face->box_line_width > 0)
1615 height += 2 * face->box_line_width;
1616 }
1617 }
1618
1619 return height;
1620 }
1621 #endif
1622
1623 return 1;
1624 }
1625
1626 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1627 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1628 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1629 not force the value into range. */
1630
1631 void
1632 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1633 FRAME_PTR f;
1634 register int pix_x, pix_y;
1635 int *x, *y;
1636 NativeRectangle *bounds;
1637 int noclip;
1638 {
1639
1640 #ifdef HAVE_WINDOW_SYSTEM
1641 if (FRAME_WINDOW_P (f))
1642 {
1643 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1644 even for negative values. */
1645 if (pix_x < 0)
1646 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1647 if (pix_y < 0)
1648 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1649
1650 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1651 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1652
1653 if (bounds)
1654 STORE_NATIVE_RECT (*bounds,
1655 FRAME_COL_TO_PIXEL_X (f, pix_x),
1656 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1657 FRAME_COLUMN_WIDTH (f) - 1,
1658 FRAME_LINE_HEIGHT (f) - 1);
1659
1660 if (!noclip)
1661 {
1662 if (pix_x < 0)
1663 pix_x = 0;
1664 else if (pix_x > FRAME_TOTAL_COLS (f))
1665 pix_x = FRAME_TOTAL_COLS (f);
1666
1667 if (pix_y < 0)
1668 pix_y = 0;
1669 else if (pix_y > FRAME_LINES (f))
1670 pix_y = FRAME_LINES (f);
1671 }
1672 }
1673 #endif
1674
1675 *x = pix_x;
1676 *y = pix_y;
1677 }
1678
1679
1680 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1681 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1682 can't tell the positions because W's display is not up to date,
1683 return 0. */
1684
1685 int
1686 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1687 struct window *w;
1688 int hpos, vpos;
1689 int *frame_x, *frame_y;
1690 {
1691 #ifdef HAVE_WINDOW_SYSTEM
1692 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1693 {
1694 int success_p;
1695
1696 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1697 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1698
1699 if (display_completed)
1700 {
1701 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1702 struct glyph *glyph = row->glyphs[TEXT_AREA];
1703 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1704
1705 hpos = row->x;
1706 vpos = row->y;
1707 while (glyph < end)
1708 {
1709 hpos += glyph->pixel_width;
1710 ++glyph;
1711 }
1712
1713 /* If first glyph is partially visible, its first visible position is still 0. */
1714 if (hpos < 0)
1715 hpos = 0;
1716
1717 success_p = 1;
1718 }
1719 else
1720 {
1721 hpos = vpos = 0;
1722 success_p = 0;
1723 }
1724
1725 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1726 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1727 return success_p;
1728 }
1729 #endif
1730
1731 *frame_x = hpos;
1732 *frame_y = vpos;
1733 return 1;
1734 }
1735
1736
1737 #ifdef HAVE_WINDOW_SYSTEM
1738
1739 /* Find the glyph under window-relative coordinates X/Y in window W.
1740 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1741 strings. Return in *HPOS and *VPOS the row and column number of
1742 the glyph found. Return in *AREA the glyph area containing X.
1743 Value is a pointer to the glyph found or null if X/Y is not on
1744 text, or we can't tell because W's current matrix is not up to
1745 date. */
1746
1747 static
1748 struct glyph *
1749 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1750 struct window *w;
1751 int x, y;
1752 int *hpos, *vpos, *dx, *dy, *area;
1753 {
1754 struct glyph *glyph, *end;
1755 struct glyph_row *row = NULL;
1756 int x0, i;
1757
1758 /* Find row containing Y. Give up if some row is not enabled. */
1759 for (i = 0; i < w->current_matrix->nrows; ++i)
1760 {
1761 row = MATRIX_ROW (w->current_matrix, i);
1762 if (!row->enabled_p)
1763 return NULL;
1764 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1765 break;
1766 }
1767
1768 *vpos = i;
1769 *hpos = 0;
1770
1771 /* Give up if Y is not in the window. */
1772 if (i == w->current_matrix->nrows)
1773 return NULL;
1774
1775 /* Get the glyph area containing X. */
1776 if (w->pseudo_window_p)
1777 {
1778 *area = TEXT_AREA;
1779 x0 = 0;
1780 }
1781 else
1782 {
1783 if (x < window_box_left_offset (w, TEXT_AREA))
1784 {
1785 *area = LEFT_MARGIN_AREA;
1786 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1787 }
1788 else if (x < window_box_right_offset (w, TEXT_AREA))
1789 {
1790 *area = TEXT_AREA;
1791 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1792 }
1793 else
1794 {
1795 *area = RIGHT_MARGIN_AREA;
1796 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1797 }
1798 }
1799
1800 /* Find glyph containing X. */
1801 glyph = row->glyphs[*area];
1802 end = glyph + row->used[*area];
1803 x -= x0;
1804 while (glyph < end && x >= glyph->pixel_width)
1805 {
1806 x -= glyph->pixel_width;
1807 ++glyph;
1808 }
1809
1810 if (glyph == end)
1811 return NULL;
1812
1813 if (dx)
1814 {
1815 *dx = x;
1816 *dy = y - (row->y + row->ascent - glyph->ascent);
1817 }
1818
1819 *hpos = glyph - row->glyphs[*area];
1820 return glyph;
1821 }
1822
1823
1824 /* EXPORT:
1825 Convert frame-relative x/y to coordinates relative to window W.
1826 Takes pseudo-windows into account. */
1827
1828 void
1829 frame_to_window_pixel_xy (w, x, y)
1830 struct window *w;
1831 int *x, *y;
1832 {
1833 if (w->pseudo_window_p)
1834 {
1835 /* A pseudo-window is always full-width, and starts at the
1836 left edge of the frame, plus a frame border. */
1837 struct frame *f = XFRAME (w->frame);
1838 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1839 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1840 }
1841 else
1842 {
1843 *x -= WINDOW_LEFT_EDGE_X (w);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 }
1847
1848 /* EXPORT:
1849 Return in RECTS[] at most N clipping rectangles for glyph string S.
1850 Return the number of stored rectangles. */
1851
1852 int
1853 get_glyph_string_clip_rects (s, rects, n)
1854 struct glyph_string *s;
1855 NativeRectangle *rects;
1856 int n;
1857 {
1858 XRectangle r;
1859
1860 if (n <= 0)
1861 return 0;
1862
1863 if (s->row->full_width_p)
1864 {
1865 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1866 r.x = WINDOW_LEFT_EDGE_X (s->w);
1867 r.width = WINDOW_TOTAL_WIDTH (s->w);
1868
1869 /* Unless displaying a mode or menu bar line, which are always
1870 fully visible, clip to the visible part of the row. */
1871 if (s->w->pseudo_window_p)
1872 r.height = s->row->visible_height;
1873 else
1874 r.height = s->height;
1875 }
1876 else
1877 {
1878 /* This is a text line that may be partially visible. */
1879 r.x = window_box_left (s->w, s->area);
1880 r.width = window_box_width (s->w, s->area);
1881 r.height = s->row->visible_height;
1882 }
1883
1884 if (s->clip_head)
1885 if (r.x < s->clip_head->x)
1886 {
1887 if (r.width >= s->clip_head->x - r.x)
1888 r.width -= s->clip_head->x - r.x;
1889 else
1890 r.width = 0;
1891 r.x = s->clip_head->x;
1892 }
1893 if (s->clip_tail)
1894 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1895 {
1896 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1897 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1898 else
1899 r.width = 0;
1900 }
1901
1902 /* If S draws overlapping rows, it's sufficient to use the top and
1903 bottom of the window for clipping because this glyph string
1904 intentionally draws over other lines. */
1905 if (s->for_overlaps)
1906 {
1907 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1908 r.height = window_text_bottom_y (s->w) - r.y;
1909
1910 /* Alas, the above simple strategy does not work for the
1911 environments with anti-aliased text: if the same text is
1912 drawn onto the same place multiple times, it gets thicker.
1913 If the overlap we are processing is for the erased cursor, we
1914 take the intersection with the rectagle of the cursor. */
1915 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1916 {
1917 XRectangle rc, r_save = r;
1918
1919 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1920 rc.y = s->w->phys_cursor.y;
1921 rc.width = s->w->phys_cursor_width;
1922 rc.height = s->w->phys_cursor_height;
1923
1924 x_intersect_rectangles (&r_save, &rc, &r);
1925 }
1926 }
1927 else
1928 {
1929 /* Don't use S->y for clipping because it doesn't take partially
1930 visible lines into account. For example, it can be negative for
1931 partially visible lines at the top of a window. */
1932 if (!s->row->full_width_p
1933 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1934 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1935 else
1936 r.y = max (0, s->row->y);
1937 }
1938
1939 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1940
1941 /* If drawing the cursor, don't let glyph draw outside its
1942 advertised boundaries. Cleartype does this under some circumstances. */
1943 if (s->hl == DRAW_CURSOR)
1944 {
1945 struct glyph *glyph = s->first_glyph;
1946 int height, max_y;
1947
1948 if (s->x > r.x)
1949 {
1950 r.width -= s->x - r.x;
1951 r.x = s->x;
1952 }
1953 r.width = min (r.width, glyph->pixel_width);
1954
1955 /* If r.y is below window bottom, ensure that we still see a cursor. */
1956 height = min (glyph->ascent + glyph->descent,
1957 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1958 max_y = window_text_bottom_y (s->w) - height;
1959 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1960 if (s->ybase - glyph->ascent > max_y)
1961 {
1962 r.y = max_y;
1963 r.height = height;
1964 }
1965 else
1966 {
1967 /* Don't draw cursor glyph taller than our actual glyph. */
1968 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1969 if (height < r.height)
1970 {
1971 max_y = r.y + r.height;
1972 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1973 r.height = min (max_y - r.y, height);
1974 }
1975 }
1976 }
1977
1978 if (s->row->clip)
1979 {
1980 XRectangle r_save = r;
1981
1982 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1983 r.width = 0;
1984 }
1985
1986 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1987 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1988 {
1989 #ifdef CONVERT_FROM_XRECT
1990 CONVERT_FROM_XRECT (r, *rects);
1991 #else
1992 *rects = r;
1993 #endif
1994 return 1;
1995 }
1996 else
1997 {
1998 /* If we are processing overlapping and allowed to return
1999 multiple clipping rectangles, we exclude the row of the glyph
2000 string from the clipping rectangle. This is to avoid drawing
2001 the same text on the environment with anti-aliasing. */
2002 #ifdef CONVERT_FROM_XRECT
2003 XRectangle rs[2];
2004 #else
2005 XRectangle *rs = rects;
2006 #endif
2007 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2008
2009 if (s->for_overlaps & OVERLAPS_PRED)
2010 {
2011 rs[i] = r;
2012 if (r.y + r.height > row_y)
2013 {
2014 if (r.y < row_y)
2015 rs[i].height = row_y - r.y;
2016 else
2017 rs[i].height = 0;
2018 }
2019 i++;
2020 }
2021 if (s->for_overlaps & OVERLAPS_SUCC)
2022 {
2023 rs[i] = r;
2024 if (r.y < row_y + s->row->visible_height)
2025 {
2026 if (r.y + r.height > row_y + s->row->visible_height)
2027 {
2028 rs[i].y = row_y + s->row->visible_height;
2029 rs[i].height = r.y + r.height - rs[i].y;
2030 }
2031 else
2032 rs[i].height = 0;
2033 }
2034 i++;
2035 }
2036
2037 n = i;
2038 #ifdef CONVERT_FROM_XRECT
2039 for (i = 0; i < n; i++)
2040 CONVERT_FROM_XRECT (rs[i], rects[i]);
2041 #endif
2042 return n;
2043 }
2044 }
2045
2046 /* EXPORT:
2047 Return in *NR the clipping rectangle for glyph string S. */
2048
2049 void
2050 get_glyph_string_clip_rect (s, nr)
2051 struct glyph_string *s;
2052 NativeRectangle *nr;
2053 {
2054 get_glyph_string_clip_rects (s, nr, 1);
2055 }
2056
2057
2058 /* EXPORT:
2059 Return the position and height of the phys cursor in window W.
2060 Set w->phys_cursor_width to width of phys cursor.
2061 */
2062
2063 void
2064 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2065 struct window *w;
2066 struct glyph_row *row;
2067 struct glyph *glyph;
2068 int *xp, *yp, *heightp;
2069 {
2070 struct frame *f = XFRAME (WINDOW_FRAME (w));
2071 int x, y, wd, h, h0, y0;
2072
2073 /* Compute the width of the rectangle to draw. If on a stretch
2074 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2075 rectangle as wide as the glyph, but use a canonical character
2076 width instead. */
2077 wd = glyph->pixel_width - 1;
2078 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2079 wd++; /* Why? */
2080 #endif
2081
2082 x = w->phys_cursor.x;
2083 if (x < 0)
2084 {
2085 wd += x;
2086 x = 0;
2087 }
2088
2089 if (glyph->type == STRETCH_GLYPH
2090 && !x_stretch_cursor_p)
2091 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2092 w->phys_cursor_width = wd;
2093
2094 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2095
2096 /* If y is below window bottom, ensure that we still see a cursor. */
2097 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2098
2099 h = max (h0, glyph->ascent + glyph->descent);
2100 h0 = min (h0, glyph->ascent + glyph->descent);
2101
2102 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2103 if (y < y0)
2104 {
2105 h = max (h - (y0 - y) + 1, h0);
2106 y = y0 - 1;
2107 }
2108 else
2109 {
2110 y0 = window_text_bottom_y (w) - h0;
2111 if (y > y0)
2112 {
2113 h += y - y0;
2114 y = y0;
2115 }
2116 }
2117
2118 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2119 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2120 *heightp = h;
2121 }
2122
2123 /*
2124 * Remember which glyph the mouse is over.
2125 */
2126
2127 void
2128 remember_mouse_glyph (f, gx, gy, rect)
2129 struct frame *f;
2130 int gx, gy;
2131 NativeRectangle *rect;
2132 {
2133 Lisp_Object window;
2134 struct window *w;
2135 struct glyph_row *r, *gr, *end_row;
2136 enum window_part part;
2137 enum glyph_row_area area;
2138 int x, y, width, height;
2139
2140 /* Try to determine frame pixel position and size of the glyph under
2141 frame pixel coordinates X/Y on frame F. */
2142
2143 if (!f->glyphs_initialized_p
2144 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2145 NILP (window)))
2146 {
2147 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2148 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2149 goto virtual_glyph;
2150 }
2151
2152 w = XWINDOW (window);
2153 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2154 height = WINDOW_FRAME_LINE_HEIGHT (w);
2155
2156 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2157 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2158
2159 if (w->pseudo_window_p)
2160 {
2161 area = TEXT_AREA;
2162 part = ON_MODE_LINE; /* Don't adjust margin. */
2163 goto text_glyph;
2164 }
2165
2166 switch (part)
2167 {
2168 case ON_LEFT_MARGIN:
2169 area = LEFT_MARGIN_AREA;
2170 goto text_glyph;
2171
2172 case ON_RIGHT_MARGIN:
2173 area = RIGHT_MARGIN_AREA;
2174 goto text_glyph;
2175
2176 case ON_HEADER_LINE:
2177 case ON_MODE_LINE:
2178 gr = (part == ON_HEADER_LINE
2179 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2180 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2181 gy = gr->y;
2182 area = TEXT_AREA;
2183 goto text_glyph_row_found;
2184
2185 case ON_TEXT:
2186 area = TEXT_AREA;
2187
2188 text_glyph:
2189 gr = 0; gy = 0;
2190 for (; r <= end_row && r->enabled_p; ++r)
2191 if (r->y + r->height > y)
2192 {
2193 gr = r; gy = r->y;
2194 break;
2195 }
2196
2197 text_glyph_row_found:
2198 if (gr && gy <= y)
2199 {
2200 struct glyph *g = gr->glyphs[area];
2201 struct glyph *end = g + gr->used[area];
2202
2203 height = gr->height;
2204 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2205 if (gx + g->pixel_width > x)
2206 break;
2207
2208 if (g < end)
2209 {
2210 if (g->type == IMAGE_GLYPH)
2211 {
2212 /* Don't remember when mouse is over image, as
2213 image may have hot-spots. */
2214 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2215 return;
2216 }
2217 width = g->pixel_width;
2218 }
2219 else
2220 {
2221 /* Use nominal char spacing at end of line. */
2222 x -= gx;
2223 gx += (x / width) * width;
2224 }
2225
2226 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2227 gx += window_box_left_offset (w, area);
2228 }
2229 else
2230 {
2231 /* Use nominal line height at end of window. */
2232 gx = (x / width) * width;
2233 y -= gy;
2234 gy += (y / height) * height;
2235 }
2236 break;
2237
2238 case ON_LEFT_FRINGE:
2239 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2240 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2241 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2242 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2243 goto row_glyph;
2244
2245 case ON_RIGHT_FRINGE:
2246 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2247 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2248 : window_box_right_offset (w, TEXT_AREA));
2249 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2250 goto row_glyph;
2251
2252 case ON_SCROLL_BAR:
2253 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2254 ? 0
2255 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2256 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2257 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2258 : 0)));
2259 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2260
2261 row_glyph:
2262 gr = 0, gy = 0;
2263 for (; r <= end_row && r->enabled_p; ++r)
2264 if (r->y + r->height > y)
2265 {
2266 gr = r; gy = r->y;
2267 break;
2268 }
2269
2270 if (gr && gy <= y)
2271 height = gr->height;
2272 else
2273 {
2274 /* Use nominal line height at end of window. */
2275 y -= gy;
2276 gy += (y / height) * height;
2277 }
2278 break;
2279
2280 default:
2281 ;
2282 virtual_glyph:
2283 /* If there is no glyph under the mouse, then we divide the screen
2284 into a grid of the smallest glyph in the frame, and use that
2285 as our "glyph". */
2286
2287 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2288 round down even for negative values. */
2289 if (gx < 0)
2290 gx -= width - 1;
2291 if (gy < 0)
2292 gy -= height - 1;
2293
2294 gx = (gx / width) * width;
2295 gy = (gy / height) * height;
2296
2297 goto store_rect;
2298 }
2299
2300 gx += WINDOW_LEFT_EDGE_X (w);
2301 gy += WINDOW_TOP_EDGE_Y (w);
2302
2303 store_rect:
2304 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2305
2306 /* Visible feedback for debugging. */
2307 #if 0
2308 #if HAVE_X_WINDOWS
2309 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2310 f->output_data.x->normal_gc,
2311 gx, gy, width, height);
2312 #endif
2313 #endif
2314 }
2315
2316
2317 #endif /* HAVE_WINDOW_SYSTEM */
2318
2319 \f
2320 /***********************************************************************
2321 Lisp form evaluation
2322 ***********************************************************************/
2323
2324 /* Error handler for safe_eval and safe_call. */
2325
2326 static Lisp_Object
2327 safe_eval_handler (arg)
2328 Lisp_Object arg;
2329 {
2330 add_to_log ("Error during redisplay: %s", arg, Qnil);
2331 return Qnil;
2332 }
2333
2334
2335 /* Evaluate SEXPR and return the result, or nil if something went
2336 wrong. Prevent redisplay during the evaluation. */
2337
2338 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2339 Return the result, or nil if something went wrong. Prevent
2340 redisplay during the evaluation. */
2341
2342 Lisp_Object
2343 safe_call (nargs, args)
2344 int nargs;
2345 Lisp_Object *args;
2346 {
2347 Lisp_Object val;
2348
2349 if (inhibit_eval_during_redisplay)
2350 val = Qnil;
2351 else
2352 {
2353 int count = SPECPDL_INDEX ();
2354 struct gcpro gcpro1;
2355
2356 GCPRO1 (args[0]);
2357 gcpro1.nvars = nargs;
2358 specbind (Qinhibit_redisplay, Qt);
2359 /* Use Qt to ensure debugger does not run,
2360 so there is no possibility of wanting to redisplay. */
2361 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2362 safe_eval_handler);
2363 UNGCPRO;
2364 val = unbind_to (count, val);
2365 }
2366
2367 return val;
2368 }
2369
2370
2371 /* Call function FN with one argument ARG.
2372 Return the result, or nil if something went wrong. */
2373
2374 Lisp_Object
2375 safe_call1 (fn, arg)
2376 Lisp_Object fn, arg;
2377 {
2378 Lisp_Object args[2];
2379 args[0] = fn;
2380 args[1] = arg;
2381 return safe_call (2, args);
2382 }
2383
2384 static Lisp_Object Qeval;
2385
2386 Lisp_Object
2387 safe_eval (Lisp_Object sexpr)
2388 {
2389 return safe_call1 (Qeval, sexpr);
2390 }
2391
2392 /* Call function FN with one argument ARG.
2393 Return the result, or nil if something went wrong. */
2394
2395 Lisp_Object
2396 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2397 {
2398 Lisp_Object args[3];
2399 args[0] = fn;
2400 args[1] = arg1;
2401 args[2] = arg2;
2402 return safe_call (3, args);
2403 }
2404
2405
2406 \f
2407 /***********************************************************************
2408 Debugging
2409 ***********************************************************************/
2410
2411 #if 0
2412
2413 /* Define CHECK_IT to perform sanity checks on iterators.
2414 This is for debugging. It is too slow to do unconditionally. */
2415
2416 static void
2417 check_it (it)
2418 struct it *it;
2419 {
2420 if (it->method == GET_FROM_STRING)
2421 {
2422 xassert (STRINGP (it->string));
2423 xassert (IT_STRING_CHARPOS (*it) >= 0);
2424 }
2425 else
2426 {
2427 xassert (IT_STRING_CHARPOS (*it) < 0);
2428 if (it->method == GET_FROM_BUFFER)
2429 {
2430 /* Check that character and byte positions agree. */
2431 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2432 }
2433 }
2434
2435 if (it->dpvec)
2436 xassert (it->current.dpvec_index >= 0);
2437 else
2438 xassert (it->current.dpvec_index < 0);
2439 }
2440
2441 #define CHECK_IT(IT) check_it ((IT))
2442
2443 #else /* not 0 */
2444
2445 #define CHECK_IT(IT) (void) 0
2446
2447 #endif /* not 0 */
2448
2449
2450 #if GLYPH_DEBUG
2451
2452 /* Check that the window end of window W is what we expect it
2453 to be---the last row in the current matrix displaying text. */
2454
2455 static void
2456 check_window_end (w)
2457 struct window *w;
2458 {
2459 if (!MINI_WINDOW_P (w)
2460 && !NILP (w->window_end_valid))
2461 {
2462 struct glyph_row *row;
2463 xassert ((row = MATRIX_ROW (w->current_matrix,
2464 XFASTINT (w->window_end_vpos)),
2465 !row->enabled_p
2466 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2467 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2468 }
2469 }
2470
2471 #define CHECK_WINDOW_END(W) check_window_end ((W))
2472
2473 #else /* not GLYPH_DEBUG */
2474
2475 #define CHECK_WINDOW_END(W) (void) 0
2476
2477 #endif /* not GLYPH_DEBUG */
2478
2479
2480 \f
2481 /***********************************************************************
2482 Iterator initialization
2483 ***********************************************************************/
2484
2485 /* Initialize IT for displaying current_buffer in window W, starting
2486 at character position CHARPOS. CHARPOS < 0 means that no buffer
2487 position is specified which is useful when the iterator is assigned
2488 a position later. BYTEPOS is the byte position corresponding to
2489 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2490
2491 If ROW is not null, calls to produce_glyphs with IT as parameter
2492 will produce glyphs in that row.
2493
2494 BASE_FACE_ID is the id of a base face to use. It must be one of
2495 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2496 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2497 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2498
2499 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2500 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2501 will be initialized to use the corresponding mode line glyph row of
2502 the desired matrix of W. */
2503
2504 void
2505 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2506 struct it *it;
2507 struct window *w;
2508 int charpos, bytepos;
2509 struct glyph_row *row;
2510 enum face_id base_face_id;
2511 {
2512 int highlight_region_p;
2513 enum face_id remapped_base_face_id = base_face_id;
2514
2515 /* Some precondition checks. */
2516 xassert (w != NULL && it != NULL);
2517 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2518 && charpos <= ZV));
2519
2520 /* If face attributes have been changed since the last redisplay,
2521 free realized faces now because they depend on face definitions
2522 that might have changed. Don't free faces while there might be
2523 desired matrices pending which reference these faces. */
2524 if (face_change_count && !inhibit_free_realized_faces)
2525 {
2526 face_change_count = 0;
2527 free_all_realized_faces (Qnil);
2528 }
2529
2530 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2531 if (! NILP (Vface_remapping_alist))
2532 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2533
2534 /* Use one of the mode line rows of W's desired matrix if
2535 appropriate. */
2536 if (row == NULL)
2537 {
2538 if (base_face_id == MODE_LINE_FACE_ID
2539 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2540 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2541 else if (base_face_id == HEADER_LINE_FACE_ID)
2542 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2543 }
2544
2545 /* Clear IT. */
2546 bzero (it, sizeof *it);
2547 it->current.overlay_string_index = -1;
2548 it->current.dpvec_index = -1;
2549 it->base_face_id = remapped_base_face_id;
2550 it->string = Qnil;
2551 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2552
2553 /* The window in which we iterate over current_buffer: */
2554 XSETWINDOW (it->window, w);
2555 it->w = w;
2556 it->f = XFRAME (w->frame);
2557
2558 it->cmp_it.id = -1;
2559
2560 /* Extra space between lines (on window systems only). */
2561 if (base_face_id == DEFAULT_FACE_ID
2562 && FRAME_WINDOW_P (it->f))
2563 {
2564 if (NATNUMP (current_buffer->extra_line_spacing))
2565 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2566 else if (FLOATP (current_buffer->extra_line_spacing))
2567 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2568 * FRAME_LINE_HEIGHT (it->f));
2569 else if (it->f->extra_line_spacing > 0)
2570 it->extra_line_spacing = it->f->extra_line_spacing;
2571 it->max_extra_line_spacing = 0;
2572 }
2573
2574 /* If realized faces have been removed, e.g. because of face
2575 attribute changes of named faces, recompute them. When running
2576 in batch mode, the face cache of the initial frame is null. If
2577 we happen to get called, make a dummy face cache. */
2578 if (FRAME_FACE_CACHE (it->f) == NULL)
2579 init_frame_faces (it->f);
2580 if (FRAME_FACE_CACHE (it->f)->used == 0)
2581 recompute_basic_faces (it->f);
2582
2583 /* Current value of the `slice', `space-width', and 'height' properties. */
2584 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2585 it->space_width = Qnil;
2586 it->font_height = Qnil;
2587 it->override_ascent = -1;
2588
2589 /* Are control characters displayed as `^C'? */
2590 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2591
2592 /* -1 means everything between a CR and the following line end
2593 is invisible. >0 means lines indented more than this value are
2594 invisible. */
2595 it->selective = (INTEGERP (current_buffer->selective_display)
2596 ? XFASTINT (current_buffer->selective_display)
2597 : (!NILP (current_buffer->selective_display)
2598 ? -1 : 0));
2599 it->selective_display_ellipsis_p
2600 = !NILP (current_buffer->selective_display_ellipses);
2601
2602 /* Display table to use. */
2603 it->dp = window_display_table (w);
2604
2605 /* Are multibyte characters enabled in current_buffer? */
2606 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2607
2608 /* Do we need to reorder bidirectional text? */
2609 it->bidi_p = !NILP (current_buffer->bidi_display_reordering);
2610
2611 /* Non-zero if we should highlight the region. */
2612 highlight_region_p
2613 = (!NILP (Vtransient_mark_mode)
2614 && !NILP (current_buffer->mark_active)
2615 && XMARKER (current_buffer->mark)->buffer != 0);
2616
2617 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2618 start and end of a visible region in window IT->w. Set both to
2619 -1 to indicate no region. */
2620 if (highlight_region_p
2621 /* Maybe highlight only in selected window. */
2622 && (/* Either show region everywhere. */
2623 highlight_nonselected_windows
2624 /* Or show region in the selected window. */
2625 || w == XWINDOW (selected_window)
2626 /* Or show the region if we are in the mini-buffer and W is
2627 the window the mini-buffer refers to. */
2628 || (MINI_WINDOW_P (XWINDOW (selected_window))
2629 && WINDOWP (minibuf_selected_window)
2630 && w == XWINDOW (minibuf_selected_window))))
2631 {
2632 int charpos = marker_position (current_buffer->mark);
2633 it->region_beg_charpos = min (PT, charpos);
2634 it->region_end_charpos = max (PT, charpos);
2635 }
2636 else
2637 it->region_beg_charpos = it->region_end_charpos = -1;
2638
2639 /* Get the position at which the redisplay_end_trigger hook should
2640 be run, if it is to be run at all. */
2641 if (MARKERP (w->redisplay_end_trigger)
2642 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2643 it->redisplay_end_trigger_charpos
2644 = marker_position (w->redisplay_end_trigger);
2645 else if (INTEGERP (w->redisplay_end_trigger))
2646 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2647
2648 /* Correct bogus values of tab_width. */
2649 it->tab_width = XINT (current_buffer->tab_width);
2650 if (it->tab_width <= 0 || it->tab_width > 1000)
2651 it->tab_width = 8;
2652
2653 /* Are lines in the display truncated? */
2654 if (base_face_id != DEFAULT_FACE_ID
2655 || XINT (it->w->hscroll)
2656 || (! WINDOW_FULL_WIDTH_P (it->w)
2657 && ((!NILP (Vtruncate_partial_width_windows)
2658 && !INTEGERP (Vtruncate_partial_width_windows))
2659 || (INTEGERP (Vtruncate_partial_width_windows)
2660 && (WINDOW_TOTAL_COLS (it->w)
2661 < XINT (Vtruncate_partial_width_windows))))))
2662 it->line_wrap = TRUNCATE;
2663 else if (NILP (current_buffer->truncate_lines))
2664 it->line_wrap = NILP (current_buffer->word_wrap)
2665 ? WINDOW_WRAP : WORD_WRAP;
2666 else
2667 it->line_wrap = TRUNCATE;
2668
2669 /* Get dimensions of truncation and continuation glyphs. These are
2670 displayed as fringe bitmaps under X, so we don't need them for such
2671 frames. */
2672 if (!FRAME_WINDOW_P (it->f))
2673 {
2674 if (it->line_wrap == TRUNCATE)
2675 {
2676 /* We will need the truncation glyph. */
2677 xassert (it->glyph_row == NULL);
2678 produce_special_glyphs (it, IT_TRUNCATION);
2679 it->truncation_pixel_width = it->pixel_width;
2680 }
2681 else
2682 {
2683 /* We will need the continuation glyph. */
2684 xassert (it->glyph_row == NULL);
2685 produce_special_glyphs (it, IT_CONTINUATION);
2686 it->continuation_pixel_width = it->pixel_width;
2687 }
2688
2689 /* Reset these values to zero because the produce_special_glyphs
2690 above has changed them. */
2691 it->pixel_width = it->ascent = it->descent = 0;
2692 it->phys_ascent = it->phys_descent = 0;
2693 }
2694
2695 /* Set this after getting the dimensions of truncation and
2696 continuation glyphs, so that we don't produce glyphs when calling
2697 produce_special_glyphs, above. */
2698 it->glyph_row = row;
2699 it->area = TEXT_AREA;
2700
2701 /* Forget any previous info about this row being reversed. */
2702 if (it->glyph_row)
2703 it->glyph_row->reversed_p = 0;
2704
2705 /* Get the dimensions of the display area. The display area
2706 consists of the visible window area plus a horizontally scrolled
2707 part to the left of the window. All x-values are relative to the
2708 start of this total display area. */
2709 if (base_face_id != DEFAULT_FACE_ID)
2710 {
2711 /* Mode lines, menu bar in terminal frames. */
2712 it->first_visible_x = 0;
2713 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2714 }
2715 else
2716 {
2717 it->first_visible_x
2718 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2719 it->last_visible_x = (it->first_visible_x
2720 + window_box_width (w, TEXT_AREA));
2721
2722 /* If we truncate lines, leave room for the truncator glyph(s) at
2723 the right margin. Otherwise, leave room for the continuation
2724 glyph(s). Truncation and continuation glyphs are not inserted
2725 for window-based redisplay. */
2726 if (!FRAME_WINDOW_P (it->f))
2727 {
2728 if (it->line_wrap == TRUNCATE)
2729 it->last_visible_x -= it->truncation_pixel_width;
2730 else
2731 it->last_visible_x -= it->continuation_pixel_width;
2732 }
2733
2734 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2735 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2736 }
2737
2738 /* Leave room for a border glyph. */
2739 if (!FRAME_WINDOW_P (it->f)
2740 && !WINDOW_RIGHTMOST_P (it->w))
2741 it->last_visible_x -= 1;
2742
2743 it->last_visible_y = window_text_bottom_y (w);
2744
2745 /* For mode lines and alike, arrange for the first glyph having a
2746 left box line if the face specifies a box. */
2747 if (base_face_id != DEFAULT_FACE_ID)
2748 {
2749 struct face *face;
2750
2751 it->face_id = remapped_base_face_id;
2752
2753 /* If we have a boxed mode line, make the first character appear
2754 with a left box line. */
2755 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2756 if (face->box != FACE_NO_BOX)
2757 it->start_of_box_run_p = 1;
2758 }
2759
2760 /* If we are to reorder bidirectional text, init the bidi
2761 iterator. */
2762 if (it->bidi_p)
2763 {
2764 /* Note the paragraph direction that this buffer wants to
2765 use. */
2766 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2767 it->paragraph_embedding = L2R;
2768 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2769 it->paragraph_embedding = R2L;
2770 else
2771 it->paragraph_embedding = NEUTRAL_DIR;
2772 bidi_init_it (charpos, bytepos, &it->bidi_it);
2773 }
2774
2775 /* If a buffer position was specified, set the iterator there,
2776 getting overlays and face properties from that position. */
2777 if (charpos >= BUF_BEG (current_buffer))
2778 {
2779 it->end_charpos = ZV;
2780 it->face_id = -1;
2781 IT_CHARPOS (*it) = charpos;
2782
2783 /* Compute byte position if not specified. */
2784 if (bytepos < charpos)
2785 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2786 else
2787 IT_BYTEPOS (*it) = bytepos;
2788
2789 it->start = it->current;
2790
2791 /* Compute faces etc. */
2792 reseat (it, it->current.pos, 1);
2793 }
2794
2795 CHECK_IT (it);
2796 }
2797
2798
2799 /* Initialize IT for the display of window W with window start POS. */
2800
2801 void
2802 start_display (it, w, pos)
2803 struct it *it;
2804 struct window *w;
2805 struct text_pos pos;
2806 {
2807 struct glyph_row *row;
2808 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2809
2810 row = w->desired_matrix->rows + first_vpos;
2811 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2812 it->first_vpos = first_vpos;
2813
2814 /* Don't reseat to previous visible line start if current start
2815 position is in a string or image. */
2816 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2817 {
2818 int start_at_line_beg_p;
2819 int first_y = it->current_y;
2820
2821 /* If window start is not at a line start, skip forward to POS to
2822 get the correct continuation lines width. */
2823 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2824 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2825 if (!start_at_line_beg_p)
2826 {
2827 int new_x;
2828
2829 reseat_at_previous_visible_line_start (it);
2830 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2831
2832 new_x = it->current_x + it->pixel_width;
2833
2834 /* If lines are continued, this line may end in the middle
2835 of a multi-glyph character (e.g. a control character
2836 displayed as \003, or in the middle of an overlay
2837 string). In this case move_it_to above will not have
2838 taken us to the start of the continuation line but to the
2839 end of the continued line. */
2840 if (it->current_x > 0
2841 && it->line_wrap != TRUNCATE /* Lines are continued. */
2842 && (/* And glyph doesn't fit on the line. */
2843 new_x > it->last_visible_x
2844 /* Or it fits exactly and we're on a window
2845 system frame. */
2846 || (new_x == it->last_visible_x
2847 && FRAME_WINDOW_P (it->f))))
2848 {
2849 if (it->current.dpvec_index >= 0
2850 || it->current.overlay_string_index >= 0)
2851 {
2852 set_iterator_to_next (it, 1);
2853 move_it_in_display_line_to (it, -1, -1, 0);
2854 }
2855
2856 it->continuation_lines_width += it->current_x;
2857 }
2858
2859 /* We're starting a new display line, not affected by the
2860 height of the continued line, so clear the appropriate
2861 fields in the iterator structure. */
2862 it->max_ascent = it->max_descent = 0;
2863 it->max_phys_ascent = it->max_phys_descent = 0;
2864
2865 it->current_y = first_y;
2866 it->vpos = 0;
2867 it->current_x = it->hpos = 0;
2868 }
2869 }
2870 }
2871
2872
2873 /* Return 1 if POS is a position in ellipses displayed for invisible
2874 text. W is the window we display, for text property lookup. */
2875
2876 static int
2877 in_ellipses_for_invisible_text_p (pos, w)
2878 struct display_pos *pos;
2879 struct window *w;
2880 {
2881 Lisp_Object prop, window;
2882 int ellipses_p = 0;
2883 int charpos = CHARPOS (pos->pos);
2884
2885 /* If POS specifies a position in a display vector, this might
2886 be for an ellipsis displayed for invisible text. We won't
2887 get the iterator set up for delivering that ellipsis unless
2888 we make sure that it gets aware of the invisible text. */
2889 if (pos->dpvec_index >= 0
2890 && pos->overlay_string_index < 0
2891 && CHARPOS (pos->string_pos) < 0
2892 && charpos > BEGV
2893 && (XSETWINDOW (window, w),
2894 prop = Fget_char_property (make_number (charpos),
2895 Qinvisible, window),
2896 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2897 {
2898 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2899 window);
2900 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2901 }
2902
2903 return ellipses_p;
2904 }
2905
2906
2907 /* Initialize IT for stepping through current_buffer in window W,
2908 starting at position POS that includes overlay string and display
2909 vector/ control character translation position information. Value
2910 is zero if there are overlay strings with newlines at POS. */
2911
2912 static int
2913 init_from_display_pos (it, w, pos)
2914 struct it *it;
2915 struct window *w;
2916 struct display_pos *pos;
2917 {
2918 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2919 int i, overlay_strings_with_newlines = 0;
2920
2921 /* If POS specifies a position in a display vector, this might
2922 be for an ellipsis displayed for invisible text. We won't
2923 get the iterator set up for delivering that ellipsis unless
2924 we make sure that it gets aware of the invisible text. */
2925 if (in_ellipses_for_invisible_text_p (pos, w))
2926 {
2927 --charpos;
2928 bytepos = 0;
2929 }
2930
2931 /* Keep in mind: the call to reseat in init_iterator skips invisible
2932 text, so we might end up at a position different from POS. This
2933 is only a problem when POS is a row start after a newline and an
2934 overlay starts there with an after-string, and the overlay has an
2935 invisible property. Since we don't skip invisible text in
2936 display_line and elsewhere immediately after consuming the
2937 newline before the row start, such a POS will not be in a string,
2938 but the call to init_iterator below will move us to the
2939 after-string. */
2940 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2941
2942 /* This only scans the current chunk -- it should scan all chunks.
2943 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2944 to 16 in 22.1 to make this a lesser problem. */
2945 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2946 {
2947 const char *s = SDATA (it->overlay_strings[i]);
2948 const char *e = s + SBYTES (it->overlay_strings[i]);
2949
2950 while (s < e && *s != '\n')
2951 ++s;
2952
2953 if (s < e)
2954 {
2955 overlay_strings_with_newlines = 1;
2956 break;
2957 }
2958 }
2959
2960 /* If position is within an overlay string, set up IT to the right
2961 overlay string. */
2962 if (pos->overlay_string_index >= 0)
2963 {
2964 int relative_index;
2965
2966 /* If the first overlay string happens to have a `display'
2967 property for an image, the iterator will be set up for that
2968 image, and we have to undo that setup first before we can
2969 correct the overlay string index. */
2970 if (it->method == GET_FROM_IMAGE)
2971 pop_it (it);
2972
2973 /* We already have the first chunk of overlay strings in
2974 IT->overlay_strings. Load more until the one for
2975 pos->overlay_string_index is in IT->overlay_strings. */
2976 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2977 {
2978 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2979 it->current.overlay_string_index = 0;
2980 while (n--)
2981 {
2982 load_overlay_strings (it, 0);
2983 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2984 }
2985 }
2986
2987 it->current.overlay_string_index = pos->overlay_string_index;
2988 relative_index = (it->current.overlay_string_index
2989 % OVERLAY_STRING_CHUNK_SIZE);
2990 it->string = it->overlay_strings[relative_index];
2991 xassert (STRINGP (it->string));
2992 it->current.string_pos = pos->string_pos;
2993 it->method = GET_FROM_STRING;
2994 }
2995
2996 if (CHARPOS (pos->string_pos) >= 0)
2997 {
2998 /* Recorded position is not in an overlay string, but in another
2999 string. This can only be a string from a `display' property.
3000 IT should already be filled with that string. */
3001 it->current.string_pos = pos->string_pos;
3002 xassert (STRINGP (it->string));
3003 }
3004
3005 /* Restore position in display vector translations, control
3006 character translations or ellipses. */
3007 if (pos->dpvec_index >= 0)
3008 {
3009 if (it->dpvec == NULL)
3010 get_next_display_element (it);
3011 xassert (it->dpvec && it->current.dpvec_index == 0);
3012 it->current.dpvec_index = pos->dpvec_index;
3013 }
3014
3015 CHECK_IT (it);
3016 return !overlay_strings_with_newlines;
3017 }
3018
3019
3020 /* Initialize IT for stepping through current_buffer in window W
3021 starting at ROW->start. */
3022
3023 static void
3024 init_to_row_start (it, w, row)
3025 struct it *it;
3026 struct window *w;
3027 struct glyph_row *row;
3028 {
3029 init_from_display_pos (it, w, &row->start);
3030 it->start = row->start;
3031 it->continuation_lines_width = row->continuation_lines_width;
3032 CHECK_IT (it);
3033 }
3034
3035
3036 /* Initialize IT for stepping through current_buffer in window W
3037 starting in the line following ROW, i.e. starting at ROW->end.
3038 Value is zero if there are overlay strings with newlines at ROW's
3039 end position. */
3040
3041 static int
3042 init_to_row_end (it, w, row)
3043 struct it *it;
3044 struct window *w;
3045 struct glyph_row *row;
3046 {
3047 int success = 0;
3048
3049 if (init_from_display_pos (it, w, &row->end))
3050 {
3051 if (row->continued_p)
3052 it->continuation_lines_width
3053 = row->continuation_lines_width + row->pixel_width;
3054 CHECK_IT (it);
3055 success = 1;
3056 }
3057
3058 return success;
3059 }
3060
3061
3062
3063 \f
3064 /***********************************************************************
3065 Text properties
3066 ***********************************************************************/
3067
3068 /* Called when IT reaches IT->stop_charpos. Handle text property and
3069 overlay changes. Set IT->stop_charpos to the next position where
3070 to stop. */
3071
3072 static void
3073 handle_stop (it)
3074 struct it *it;
3075 {
3076 enum prop_handled handled;
3077 int handle_overlay_change_p;
3078 struct props *p;
3079
3080 it->dpvec = NULL;
3081 it->current.dpvec_index = -1;
3082 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3083 it->ignore_overlay_strings_at_pos_p = 0;
3084 it->ellipsis_p = 0;
3085
3086 /* Use face of preceding text for ellipsis (if invisible) */
3087 if (it->selective_display_ellipsis_p)
3088 it->saved_face_id = it->face_id;
3089
3090 do
3091 {
3092 handled = HANDLED_NORMALLY;
3093
3094 /* Call text property handlers. */
3095 for (p = it_props; p->handler; ++p)
3096 {
3097 handled = p->handler (it);
3098
3099 if (handled == HANDLED_RECOMPUTE_PROPS)
3100 break;
3101 else if (handled == HANDLED_RETURN)
3102 {
3103 /* We still want to show before and after strings from
3104 overlays even if the actual buffer text is replaced. */
3105 if (!handle_overlay_change_p
3106 || it->sp > 1
3107 || !get_overlay_strings_1 (it, 0, 0))
3108 {
3109 if (it->ellipsis_p)
3110 setup_for_ellipsis (it, 0);
3111 /* When handling a display spec, we might load an
3112 empty string. In that case, discard it here. We
3113 used to discard it in handle_single_display_spec,
3114 but that causes get_overlay_strings_1, above, to
3115 ignore overlay strings that we must check. */
3116 if (STRINGP (it->string) && !SCHARS (it->string))
3117 pop_it (it);
3118 return;
3119 }
3120 else if (STRINGP (it->string) && !SCHARS (it->string))
3121 pop_it (it);
3122 else
3123 {
3124 it->ignore_overlay_strings_at_pos_p = 1;
3125 it->string_from_display_prop_p = 0;
3126 handle_overlay_change_p = 0;
3127 }
3128 handled = HANDLED_RECOMPUTE_PROPS;
3129 break;
3130 }
3131 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3132 handle_overlay_change_p = 0;
3133 }
3134
3135 if (handled != HANDLED_RECOMPUTE_PROPS)
3136 {
3137 /* Don't check for overlay strings below when set to deliver
3138 characters from a display vector. */
3139 if (it->method == GET_FROM_DISPLAY_VECTOR)
3140 handle_overlay_change_p = 0;
3141
3142 /* Handle overlay changes.
3143 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3144 if it finds overlays. */
3145 if (handle_overlay_change_p)
3146 handled = handle_overlay_change (it);
3147 }
3148
3149 if (it->ellipsis_p)
3150 {
3151 setup_for_ellipsis (it, 0);
3152 break;
3153 }
3154 }
3155 while (handled == HANDLED_RECOMPUTE_PROPS);
3156
3157 /* Determine where to stop next. */
3158 if (handled == HANDLED_NORMALLY)
3159 compute_stop_pos (it);
3160 }
3161
3162
3163 /* Compute IT->stop_charpos from text property and overlay change
3164 information for IT's current position. */
3165
3166 static void
3167 compute_stop_pos (it)
3168 struct it *it;
3169 {
3170 register INTERVAL iv, next_iv;
3171 Lisp_Object object, limit, position;
3172 EMACS_INT charpos, bytepos;
3173
3174 /* If nowhere else, stop at the end. */
3175 it->stop_charpos = it->end_charpos;
3176
3177 if (STRINGP (it->string))
3178 {
3179 /* Strings are usually short, so don't limit the search for
3180 properties. */
3181 object = it->string;
3182 limit = Qnil;
3183 charpos = IT_STRING_CHARPOS (*it);
3184 bytepos = IT_STRING_BYTEPOS (*it);
3185 }
3186 else
3187 {
3188 EMACS_INT pos;
3189
3190 /* If next overlay change is in front of the current stop pos
3191 (which is IT->end_charpos), stop there. Note: value of
3192 next_overlay_change is point-max if no overlay change
3193 follows. */
3194 charpos = IT_CHARPOS (*it);
3195 bytepos = IT_BYTEPOS (*it);
3196 pos = next_overlay_change (charpos);
3197 if (pos < it->stop_charpos)
3198 it->stop_charpos = pos;
3199
3200 /* If showing the region, we have to stop at the region
3201 start or end because the face might change there. */
3202 if (it->region_beg_charpos > 0)
3203 {
3204 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3205 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3206 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3207 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3208 }
3209
3210 /* Set up variables for computing the stop position from text
3211 property changes. */
3212 XSETBUFFER (object, current_buffer);
3213 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3214 }
3215
3216 /* Get the interval containing IT's position. Value is a null
3217 interval if there isn't such an interval. */
3218 position = make_number (charpos);
3219 iv = validate_interval_range (object, &position, &position, 0);
3220 if (!NULL_INTERVAL_P (iv))
3221 {
3222 Lisp_Object values_here[LAST_PROP_IDX];
3223 struct props *p;
3224
3225 /* Get properties here. */
3226 for (p = it_props; p->handler; ++p)
3227 values_here[p->idx] = textget (iv->plist, *p->name);
3228
3229 /* Look for an interval following iv that has different
3230 properties. */
3231 for (next_iv = next_interval (iv);
3232 (!NULL_INTERVAL_P (next_iv)
3233 && (NILP (limit)
3234 || XFASTINT (limit) > next_iv->position));
3235 next_iv = next_interval (next_iv))
3236 {
3237 for (p = it_props; p->handler; ++p)
3238 {
3239 Lisp_Object new_value;
3240
3241 new_value = textget (next_iv->plist, *p->name);
3242 if (!EQ (values_here[p->idx], new_value))
3243 break;
3244 }
3245
3246 if (p->handler)
3247 break;
3248 }
3249
3250 if (!NULL_INTERVAL_P (next_iv))
3251 {
3252 if (INTEGERP (limit)
3253 && next_iv->position >= XFASTINT (limit))
3254 /* No text property change up to limit. */
3255 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3256 else
3257 /* Text properties change in next_iv. */
3258 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3259 }
3260 }
3261
3262 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3263 it->stop_charpos, it->string);
3264
3265 xassert (STRINGP (it->string)
3266 || (it->stop_charpos >= BEGV
3267 && it->stop_charpos >= IT_CHARPOS (*it)));
3268 }
3269
3270
3271 /* Return the position of the next overlay change after POS in
3272 current_buffer. Value is point-max if no overlay change
3273 follows. This is like `next-overlay-change' but doesn't use
3274 xmalloc. */
3275
3276 static EMACS_INT
3277 next_overlay_change (pos)
3278 EMACS_INT pos;
3279 {
3280 int noverlays;
3281 EMACS_INT endpos;
3282 Lisp_Object *overlays;
3283 int i;
3284
3285 /* Get all overlays at the given position. */
3286 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3287
3288 /* If any of these overlays ends before endpos,
3289 use its ending point instead. */
3290 for (i = 0; i < noverlays; ++i)
3291 {
3292 Lisp_Object oend;
3293 EMACS_INT oendpos;
3294
3295 oend = OVERLAY_END (overlays[i]);
3296 oendpos = OVERLAY_POSITION (oend);
3297 endpos = min (endpos, oendpos);
3298 }
3299
3300 return endpos;
3301 }
3302
3303
3304 \f
3305 /***********************************************************************
3306 Fontification
3307 ***********************************************************************/
3308
3309 /* Handle changes in the `fontified' property of the current buffer by
3310 calling hook functions from Qfontification_functions to fontify
3311 regions of text. */
3312
3313 static enum prop_handled
3314 handle_fontified_prop (it)
3315 struct it *it;
3316 {
3317 Lisp_Object prop, pos;
3318 enum prop_handled handled = HANDLED_NORMALLY;
3319
3320 if (!NILP (Vmemory_full))
3321 return handled;
3322
3323 /* Get the value of the `fontified' property at IT's current buffer
3324 position. (The `fontified' property doesn't have a special
3325 meaning in strings.) If the value is nil, call functions from
3326 Qfontification_functions. */
3327 if (!STRINGP (it->string)
3328 && it->s == NULL
3329 && !NILP (Vfontification_functions)
3330 && !NILP (Vrun_hooks)
3331 && (pos = make_number (IT_CHARPOS (*it)),
3332 prop = Fget_char_property (pos, Qfontified, Qnil),
3333 /* Ignore the special cased nil value always present at EOB since
3334 no amount of fontifying will be able to change it. */
3335 NILP (prop) && IT_CHARPOS (*it) < Z))
3336 {
3337 int count = SPECPDL_INDEX ();
3338 Lisp_Object val;
3339
3340 val = Vfontification_functions;
3341 specbind (Qfontification_functions, Qnil);
3342
3343 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3344 safe_call1 (val, pos);
3345 else
3346 {
3347 Lisp_Object globals, fn;
3348 struct gcpro gcpro1, gcpro2;
3349
3350 globals = Qnil;
3351 GCPRO2 (val, globals);
3352
3353 for (; CONSP (val); val = XCDR (val))
3354 {
3355 fn = XCAR (val);
3356
3357 if (EQ (fn, Qt))
3358 {
3359 /* A value of t indicates this hook has a local
3360 binding; it means to run the global binding too.
3361 In a global value, t should not occur. If it
3362 does, we must ignore it to avoid an endless
3363 loop. */
3364 for (globals = Fdefault_value (Qfontification_functions);
3365 CONSP (globals);
3366 globals = XCDR (globals))
3367 {
3368 fn = XCAR (globals);
3369 if (!EQ (fn, Qt))
3370 safe_call1 (fn, pos);
3371 }
3372 }
3373 else
3374 safe_call1 (fn, pos);
3375 }
3376
3377 UNGCPRO;
3378 }
3379
3380 unbind_to (count, Qnil);
3381
3382 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3383 something. This avoids an endless loop if they failed to
3384 fontify the text for which reason ever. */
3385 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3386 handled = HANDLED_RECOMPUTE_PROPS;
3387 }
3388
3389 return handled;
3390 }
3391
3392
3393 \f
3394 /***********************************************************************
3395 Faces
3396 ***********************************************************************/
3397
3398 /* Set up iterator IT from face properties at its current position.
3399 Called from handle_stop. */
3400
3401 static enum prop_handled
3402 handle_face_prop (it)
3403 struct it *it;
3404 {
3405 int new_face_id;
3406 EMACS_INT next_stop;
3407
3408 if (!STRINGP (it->string))
3409 {
3410 new_face_id
3411 = face_at_buffer_position (it->w,
3412 IT_CHARPOS (*it),
3413 it->region_beg_charpos,
3414 it->region_end_charpos,
3415 &next_stop,
3416 (IT_CHARPOS (*it)
3417 + TEXT_PROP_DISTANCE_LIMIT),
3418 0, it->base_face_id);
3419
3420 /* Is this a start of a run of characters with box face?
3421 Caveat: this can be called for a freshly initialized
3422 iterator; face_id is -1 in this case. We know that the new
3423 face will not change until limit, i.e. if the new face has a
3424 box, all characters up to limit will have one. But, as
3425 usual, we don't know whether limit is really the end. */
3426 if (new_face_id != it->face_id)
3427 {
3428 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3429
3430 /* If new face has a box but old face has not, this is
3431 the start of a run of characters with box, i.e. it has
3432 a shadow on the left side. The value of face_id of the
3433 iterator will be -1 if this is the initial call that gets
3434 the face. In this case, we have to look in front of IT's
3435 position and see whether there is a face != new_face_id. */
3436 it->start_of_box_run_p
3437 = (new_face->box != FACE_NO_BOX
3438 && (it->face_id >= 0
3439 || IT_CHARPOS (*it) == BEG
3440 || new_face_id != face_before_it_pos (it)));
3441 it->face_box_p = new_face->box != FACE_NO_BOX;
3442 }
3443 }
3444 else
3445 {
3446 int base_face_id, bufpos;
3447 int i;
3448 Lisp_Object from_overlay
3449 = (it->current.overlay_string_index >= 0
3450 ? it->string_overlays[it->current.overlay_string_index]
3451 : Qnil);
3452
3453 /* See if we got to this string directly or indirectly from
3454 an overlay property. That includes the before-string or
3455 after-string of an overlay, strings in display properties
3456 provided by an overlay, their text properties, etc.
3457
3458 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3459 if (! NILP (from_overlay))
3460 for (i = it->sp - 1; i >= 0; i--)
3461 {
3462 if (it->stack[i].current.overlay_string_index >= 0)
3463 from_overlay
3464 = it->string_overlays[it->stack[i].current.overlay_string_index];
3465 else if (! NILP (it->stack[i].from_overlay))
3466 from_overlay = it->stack[i].from_overlay;
3467
3468 if (!NILP (from_overlay))
3469 break;
3470 }
3471
3472 if (! NILP (from_overlay))
3473 {
3474 bufpos = IT_CHARPOS (*it);
3475 /* For a string from an overlay, the base face depends
3476 only on text properties and ignores overlays. */
3477 base_face_id
3478 = face_for_overlay_string (it->w,
3479 IT_CHARPOS (*it),
3480 it->region_beg_charpos,
3481 it->region_end_charpos,
3482 &next_stop,
3483 (IT_CHARPOS (*it)
3484 + TEXT_PROP_DISTANCE_LIMIT),
3485 0,
3486 from_overlay);
3487 }
3488 else
3489 {
3490 bufpos = 0;
3491
3492 /* For strings from a `display' property, use the face at
3493 IT's current buffer position as the base face to merge
3494 with, so that overlay strings appear in the same face as
3495 surrounding text, unless they specify their own
3496 faces. */
3497 base_face_id = underlying_face_id (it);
3498 }
3499
3500 new_face_id = face_at_string_position (it->w,
3501 it->string,
3502 IT_STRING_CHARPOS (*it),
3503 bufpos,
3504 it->region_beg_charpos,
3505 it->region_end_charpos,
3506 &next_stop,
3507 base_face_id, 0);
3508
3509 /* Is this a start of a run of characters with box? Caveat:
3510 this can be called for a freshly allocated iterator; face_id
3511 is -1 is this case. We know that the new face will not
3512 change until the next check pos, i.e. if the new face has a
3513 box, all characters up to that position will have a
3514 box. But, as usual, we don't know whether that position
3515 is really the end. */
3516 if (new_face_id != it->face_id)
3517 {
3518 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3519 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3520
3521 /* If new face has a box but old face hasn't, this is the
3522 start of a run of characters with box, i.e. it has a
3523 shadow on the left side. */
3524 it->start_of_box_run_p
3525 = new_face->box && (old_face == NULL || !old_face->box);
3526 it->face_box_p = new_face->box != FACE_NO_BOX;
3527 }
3528 }
3529
3530 it->face_id = new_face_id;
3531 return HANDLED_NORMALLY;
3532 }
3533
3534
3535 /* Return the ID of the face ``underlying'' IT's current position,
3536 which is in a string. If the iterator is associated with a
3537 buffer, return the face at IT's current buffer position.
3538 Otherwise, use the iterator's base_face_id. */
3539
3540 static int
3541 underlying_face_id (it)
3542 struct it *it;
3543 {
3544 int face_id = it->base_face_id, i;
3545
3546 xassert (STRINGP (it->string));
3547
3548 for (i = it->sp - 1; i >= 0; --i)
3549 if (NILP (it->stack[i].string))
3550 face_id = it->stack[i].face_id;
3551
3552 return face_id;
3553 }
3554
3555
3556 /* Compute the face one character before or after the current position
3557 of IT. BEFORE_P non-zero means get the face in front of IT's
3558 position. Value is the id of the face. */
3559
3560 static int
3561 face_before_or_after_it_pos (it, before_p)
3562 struct it *it;
3563 int before_p;
3564 {
3565 int face_id, limit;
3566 EMACS_INT next_check_charpos;
3567 struct text_pos pos;
3568
3569 xassert (it->s == NULL);
3570
3571 if (STRINGP (it->string))
3572 {
3573 int bufpos, base_face_id;
3574
3575 /* No face change past the end of the string (for the case
3576 we are padding with spaces). No face change before the
3577 string start. */
3578 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3579 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3580 return it->face_id;
3581
3582 /* Set pos to the position before or after IT's current position. */
3583 if (before_p)
3584 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3585 else
3586 /* For composition, we must check the character after the
3587 composition. */
3588 pos = (it->what == IT_COMPOSITION
3589 ? string_pos (IT_STRING_CHARPOS (*it)
3590 + it->cmp_it.nchars, it->string)
3591 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3592
3593 if (it->current.overlay_string_index >= 0)
3594 bufpos = IT_CHARPOS (*it);
3595 else
3596 bufpos = 0;
3597
3598 base_face_id = underlying_face_id (it);
3599
3600 /* Get the face for ASCII, or unibyte. */
3601 face_id = face_at_string_position (it->w,
3602 it->string,
3603 CHARPOS (pos),
3604 bufpos,
3605 it->region_beg_charpos,
3606 it->region_end_charpos,
3607 &next_check_charpos,
3608 base_face_id, 0);
3609
3610 /* Correct the face for charsets different from ASCII. Do it
3611 for the multibyte case only. The face returned above is
3612 suitable for unibyte text if IT->string is unibyte. */
3613 if (STRING_MULTIBYTE (it->string))
3614 {
3615 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3616 int rest = SBYTES (it->string) - BYTEPOS (pos);
3617 int c, len;
3618 struct face *face = FACE_FROM_ID (it->f, face_id);
3619
3620 c = string_char_and_length (p, &len);
3621 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3622 }
3623 }
3624 else
3625 {
3626 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3627 || (IT_CHARPOS (*it) <= BEGV && before_p))
3628 return it->face_id;
3629
3630 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3631 pos = it->current.pos;
3632
3633 if (before_p)
3634 DEC_TEXT_POS (pos, it->multibyte_p);
3635 else
3636 {
3637 if (it->what == IT_COMPOSITION)
3638 /* For composition, we must check the position after the
3639 composition. */
3640 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3641 else
3642 INC_TEXT_POS (pos, it->multibyte_p);
3643 }
3644
3645 /* Determine face for CHARSET_ASCII, or unibyte. */
3646 face_id = face_at_buffer_position (it->w,
3647 CHARPOS (pos),
3648 it->region_beg_charpos,
3649 it->region_end_charpos,
3650 &next_check_charpos,
3651 limit, 0, -1);
3652
3653 /* Correct the face for charsets different from ASCII. Do it
3654 for the multibyte case only. The face returned above is
3655 suitable for unibyte text if current_buffer is unibyte. */
3656 if (it->multibyte_p)
3657 {
3658 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3659 struct face *face = FACE_FROM_ID (it->f, face_id);
3660 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3661 }
3662 }
3663
3664 return face_id;
3665 }
3666
3667
3668 \f
3669 /***********************************************************************
3670 Invisible text
3671 ***********************************************************************/
3672
3673 /* Set up iterator IT from invisible properties at its current
3674 position. Called from handle_stop. */
3675
3676 static enum prop_handled
3677 handle_invisible_prop (it)
3678 struct it *it;
3679 {
3680 enum prop_handled handled = HANDLED_NORMALLY;
3681
3682 if (STRINGP (it->string))
3683 {
3684 extern Lisp_Object Qinvisible;
3685 Lisp_Object prop, end_charpos, limit, charpos;
3686
3687 /* Get the value of the invisible text property at the
3688 current position. Value will be nil if there is no such
3689 property. */
3690 charpos = make_number (IT_STRING_CHARPOS (*it));
3691 prop = Fget_text_property (charpos, Qinvisible, it->string);
3692
3693 if (!NILP (prop)
3694 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3695 {
3696 handled = HANDLED_RECOMPUTE_PROPS;
3697
3698 /* Get the position at which the next change of the
3699 invisible text property can be found in IT->string.
3700 Value will be nil if the property value is the same for
3701 all the rest of IT->string. */
3702 XSETINT (limit, SCHARS (it->string));
3703 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3704 it->string, limit);
3705
3706 /* Text at current position is invisible. The next
3707 change in the property is at position end_charpos.
3708 Move IT's current position to that position. */
3709 if (INTEGERP (end_charpos)
3710 && XFASTINT (end_charpos) < XFASTINT (limit))
3711 {
3712 struct text_pos old;
3713 old = it->current.string_pos;
3714 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3715 compute_string_pos (&it->current.string_pos, old, it->string);
3716 }
3717 else
3718 {
3719 /* The rest of the string is invisible. If this is an
3720 overlay string, proceed with the next overlay string
3721 or whatever comes and return a character from there. */
3722 if (it->current.overlay_string_index >= 0)
3723 {
3724 next_overlay_string (it);
3725 /* Don't check for overlay strings when we just
3726 finished processing them. */
3727 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3728 }
3729 else
3730 {
3731 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3732 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3733 }
3734 }
3735 }
3736 }
3737 else
3738 {
3739 int invis_p;
3740 EMACS_INT newpos, next_stop, start_charpos, tem;
3741 Lisp_Object pos, prop, overlay;
3742
3743 /* First of all, is there invisible text at this position? */
3744 tem = start_charpos = IT_CHARPOS (*it);
3745 pos = make_number (tem);
3746 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3747 &overlay);
3748 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3749
3750 /* If we are on invisible text, skip over it. */
3751 if (invis_p && start_charpos < it->end_charpos)
3752 {
3753 /* Record whether we have to display an ellipsis for the
3754 invisible text. */
3755 int display_ellipsis_p = invis_p == 2;
3756
3757 handled = HANDLED_RECOMPUTE_PROPS;
3758
3759 /* Loop skipping over invisible text. The loop is left at
3760 ZV or with IT on the first char being visible again. */
3761 do
3762 {
3763 /* Try to skip some invisible text. Return value is the
3764 position reached which can be equal to where we start
3765 if there is nothing invisible there. This skips both
3766 over invisible text properties and overlays with
3767 invisible property. */
3768 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3769
3770 /* If we skipped nothing at all we weren't at invisible
3771 text in the first place. If everything to the end of
3772 the buffer was skipped, end the loop. */
3773 if (newpos == tem || newpos >= ZV)
3774 invis_p = 0;
3775 else
3776 {
3777 /* We skipped some characters but not necessarily
3778 all there are. Check if we ended up on visible
3779 text. Fget_char_property returns the property of
3780 the char before the given position, i.e. if we
3781 get invis_p = 0, this means that the char at
3782 newpos is visible. */
3783 pos = make_number (newpos);
3784 prop = Fget_char_property (pos, Qinvisible, it->window);
3785 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3786 }
3787
3788 /* If we ended up on invisible text, proceed to
3789 skip starting with next_stop. */
3790 if (invis_p)
3791 tem = next_stop;
3792
3793 /* If there are adjacent invisible texts, don't lose the
3794 second one's ellipsis. */
3795 if (invis_p == 2)
3796 display_ellipsis_p = 1;
3797 }
3798 while (invis_p);
3799
3800 /* The position newpos is now either ZV or on visible text. */
3801 if (it->bidi_p && newpos < ZV)
3802 {
3803 /* With bidi iteration, the region of invisible text
3804 could start and/or end in the middle of a non-base
3805 embedding level. Therefore, we need to skip
3806 invisible text using the bidi iterator, starting at
3807 IT's current position, until we find ourselves
3808 outside the invisible text. Skipping invisible text
3809 _after_ bidi iteration avoids affecting the visual
3810 order of the displayed text when invisible properties
3811 are added or removed. */
3812 if (it->bidi_it.first_elt)
3813 {
3814 /* If we were `reseat'ed to a new paragraph,
3815 determine the paragraph base direction. We need
3816 to do it now because next_element_from_buffer may
3817 not have a chance to do it, if we are going to
3818 skip any text at the beginning, which resets the
3819 FIRST_ELT flag. */
3820 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3821 }
3822 do
3823 {
3824 bidi_get_next_char_visually (&it->bidi_it);
3825 }
3826 while (it->stop_charpos <= it->bidi_it.charpos
3827 && it->bidi_it.charpos < newpos);
3828 IT_CHARPOS (*it) = it->bidi_it.charpos;
3829 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3830 /* If we overstepped NEWPOS, record its position in the
3831 iterator, so that we skip invisible text if later the
3832 bidi iteration lands us in the invisible region
3833 again. */
3834 if (IT_CHARPOS (*it) >= newpos)
3835 it->prev_stop = newpos;
3836 }
3837 else
3838 {
3839 IT_CHARPOS (*it) = newpos;
3840 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3841 }
3842
3843 /* If there are before-strings at the start of invisible
3844 text, and the text is invisible because of a text
3845 property, arrange to show before-strings because 20.x did
3846 it that way. (If the text is invisible because of an
3847 overlay property instead of a text property, this is
3848 already handled in the overlay code.) */
3849 if (NILP (overlay)
3850 && get_overlay_strings (it, it->stop_charpos))
3851 {
3852 handled = HANDLED_RECOMPUTE_PROPS;
3853 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3854 }
3855 else if (display_ellipsis_p)
3856 {
3857 /* Make sure that the glyphs of the ellipsis will get
3858 correct `charpos' values. If we would not update
3859 it->position here, the glyphs would belong to the
3860 last visible character _before_ the invisible
3861 text, which confuses `set_cursor_from_row'.
3862
3863 We use the last invisible position instead of the
3864 first because this way the cursor is always drawn on
3865 the first "." of the ellipsis, whenever PT is inside
3866 the invisible text. Otherwise the cursor would be
3867 placed _after_ the ellipsis when the point is after the
3868 first invisible character. */
3869 if (!STRINGP (it->object))
3870 {
3871 it->position.charpos = newpos - 1;
3872 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3873 }
3874 it->ellipsis_p = 1;
3875 /* Let the ellipsis display before
3876 considering any properties of the following char.
3877 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3878 handled = HANDLED_RETURN;
3879 }
3880 }
3881 }
3882
3883 return handled;
3884 }
3885
3886
3887 /* Make iterator IT return `...' next.
3888 Replaces LEN characters from buffer. */
3889
3890 static void
3891 setup_for_ellipsis (it, len)
3892 struct it *it;
3893 int len;
3894 {
3895 /* Use the display table definition for `...'. Invalid glyphs
3896 will be handled by the method returning elements from dpvec. */
3897 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3898 {
3899 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3900 it->dpvec = v->contents;
3901 it->dpend = v->contents + v->size;
3902 }
3903 else
3904 {
3905 /* Default `...'. */
3906 it->dpvec = default_invis_vector;
3907 it->dpend = default_invis_vector + 3;
3908 }
3909
3910 it->dpvec_char_len = len;
3911 it->current.dpvec_index = 0;
3912 it->dpvec_face_id = -1;
3913
3914 /* Remember the current face id in case glyphs specify faces.
3915 IT's face is restored in set_iterator_to_next.
3916 saved_face_id was set to preceding char's face in handle_stop. */
3917 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3918 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3919
3920 it->method = GET_FROM_DISPLAY_VECTOR;
3921 it->ellipsis_p = 1;
3922 }
3923
3924
3925 \f
3926 /***********************************************************************
3927 'display' property
3928 ***********************************************************************/
3929
3930 /* Set up iterator IT from `display' property at its current position.
3931 Called from handle_stop.
3932 We return HANDLED_RETURN if some part of the display property
3933 overrides the display of the buffer text itself.
3934 Otherwise we return HANDLED_NORMALLY. */
3935
3936 static enum prop_handled
3937 handle_display_prop (it)
3938 struct it *it;
3939 {
3940 Lisp_Object prop, object, overlay;
3941 struct text_pos *position;
3942 /* Nonzero if some property replaces the display of the text itself. */
3943 int display_replaced_p = 0;
3944
3945 if (STRINGP (it->string))
3946 {
3947 object = it->string;
3948 position = &it->current.string_pos;
3949 }
3950 else
3951 {
3952 XSETWINDOW (object, it->w);
3953 position = &it->current.pos;
3954 }
3955
3956 /* Reset those iterator values set from display property values. */
3957 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3958 it->space_width = Qnil;
3959 it->font_height = Qnil;
3960 it->voffset = 0;
3961
3962 /* We don't support recursive `display' properties, i.e. string
3963 values that have a string `display' property, that have a string
3964 `display' property etc. */
3965 if (!it->string_from_display_prop_p)
3966 it->area = TEXT_AREA;
3967
3968 prop = get_char_property_and_overlay (make_number (position->charpos),
3969 Qdisplay, object, &overlay);
3970 if (NILP (prop))
3971 return HANDLED_NORMALLY;
3972 /* Now OVERLAY is the overlay that gave us this property, or nil
3973 if it was a text property. */
3974
3975 if (!STRINGP (it->string))
3976 object = it->w->buffer;
3977
3978 if (CONSP (prop)
3979 /* Simple properties. */
3980 && !EQ (XCAR (prop), Qimage)
3981 && !EQ (XCAR (prop), Qspace)
3982 && !EQ (XCAR (prop), Qwhen)
3983 && !EQ (XCAR (prop), Qslice)
3984 && !EQ (XCAR (prop), Qspace_width)
3985 && !EQ (XCAR (prop), Qheight)
3986 && !EQ (XCAR (prop), Qraise)
3987 /* Marginal area specifications. */
3988 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3989 && !EQ (XCAR (prop), Qleft_fringe)
3990 && !EQ (XCAR (prop), Qright_fringe)
3991 && !NILP (XCAR (prop)))
3992 {
3993 for (; CONSP (prop); prop = XCDR (prop))
3994 {
3995 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3996 position, display_replaced_p))
3997 {
3998 display_replaced_p = 1;
3999 /* If some text in a string is replaced, `position' no
4000 longer points to the position of `object'. */
4001 if (STRINGP (object))
4002 break;
4003 }
4004 }
4005 }
4006 else if (VECTORP (prop))
4007 {
4008 int i;
4009 for (i = 0; i < ASIZE (prop); ++i)
4010 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4011 position, display_replaced_p))
4012 {
4013 display_replaced_p = 1;
4014 /* If some text in a string is replaced, `position' no
4015 longer points to the position of `object'. */
4016 if (STRINGP (object))
4017 break;
4018 }
4019 }
4020 else
4021 {
4022 if (handle_single_display_spec (it, prop, object, overlay,
4023 position, 0))
4024 display_replaced_p = 1;
4025 }
4026
4027 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4028 }
4029
4030
4031 /* Value is the position of the end of the `display' property starting
4032 at START_POS in OBJECT. */
4033
4034 static struct text_pos
4035 display_prop_end (it, object, start_pos)
4036 struct it *it;
4037 Lisp_Object object;
4038 struct text_pos start_pos;
4039 {
4040 Lisp_Object end;
4041 struct text_pos end_pos;
4042
4043 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4044 Qdisplay, object, Qnil);
4045 CHARPOS (end_pos) = XFASTINT (end);
4046 if (STRINGP (object))
4047 compute_string_pos (&end_pos, start_pos, it->string);
4048 else
4049 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4050
4051 return end_pos;
4052 }
4053
4054
4055 /* Set up IT from a single `display' specification PROP. OBJECT
4056 is the object in which the `display' property was found. *POSITION
4057 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4058 means that we previously saw a display specification which already
4059 replaced text display with something else, for example an image;
4060 we ignore such properties after the first one has been processed.
4061
4062 OVERLAY is the overlay this `display' property came from,
4063 or nil if it was a text property.
4064
4065 If PROP is a `space' or `image' specification, and in some other
4066 cases too, set *POSITION to the position where the `display'
4067 property ends.
4068
4069 Value is non-zero if something was found which replaces the display
4070 of buffer or string text. */
4071
4072 static int
4073 handle_single_display_spec (it, spec, object, overlay, position,
4074 display_replaced_before_p)
4075 struct it *it;
4076 Lisp_Object spec;
4077 Lisp_Object object;
4078 Lisp_Object overlay;
4079 struct text_pos *position;
4080 int display_replaced_before_p;
4081 {
4082 Lisp_Object form;
4083 Lisp_Object location, value;
4084 struct text_pos start_pos, save_pos;
4085 int valid_p;
4086
4087 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4088 If the result is non-nil, use VALUE instead of SPEC. */
4089 form = Qt;
4090 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4091 {
4092 spec = XCDR (spec);
4093 if (!CONSP (spec))
4094 return 0;
4095 form = XCAR (spec);
4096 spec = XCDR (spec);
4097 }
4098
4099 if (!NILP (form) && !EQ (form, Qt))
4100 {
4101 int count = SPECPDL_INDEX ();
4102 struct gcpro gcpro1;
4103
4104 /* Bind `object' to the object having the `display' property, a
4105 buffer or string. Bind `position' to the position in the
4106 object where the property was found, and `buffer-position'
4107 to the current position in the buffer. */
4108 specbind (Qobject, object);
4109 specbind (Qposition, make_number (CHARPOS (*position)));
4110 specbind (Qbuffer_position,
4111 make_number (STRINGP (object)
4112 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4113 GCPRO1 (form);
4114 form = safe_eval (form);
4115 UNGCPRO;
4116 unbind_to (count, Qnil);
4117 }
4118
4119 if (NILP (form))
4120 return 0;
4121
4122 /* Handle `(height HEIGHT)' specifications. */
4123 if (CONSP (spec)
4124 && EQ (XCAR (spec), Qheight)
4125 && CONSP (XCDR (spec)))
4126 {
4127 if (!FRAME_WINDOW_P (it->f))
4128 return 0;
4129
4130 it->font_height = XCAR (XCDR (spec));
4131 if (!NILP (it->font_height))
4132 {
4133 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4134 int new_height = -1;
4135
4136 if (CONSP (it->font_height)
4137 && (EQ (XCAR (it->font_height), Qplus)
4138 || EQ (XCAR (it->font_height), Qminus))
4139 && CONSP (XCDR (it->font_height))
4140 && INTEGERP (XCAR (XCDR (it->font_height))))
4141 {
4142 /* `(+ N)' or `(- N)' where N is an integer. */
4143 int steps = XINT (XCAR (XCDR (it->font_height)));
4144 if (EQ (XCAR (it->font_height), Qplus))
4145 steps = - steps;
4146 it->face_id = smaller_face (it->f, it->face_id, steps);
4147 }
4148 else if (FUNCTIONP (it->font_height))
4149 {
4150 /* Call function with current height as argument.
4151 Value is the new height. */
4152 Lisp_Object height;
4153 height = safe_call1 (it->font_height,
4154 face->lface[LFACE_HEIGHT_INDEX]);
4155 if (NUMBERP (height))
4156 new_height = XFLOATINT (height);
4157 }
4158 else if (NUMBERP (it->font_height))
4159 {
4160 /* Value is a multiple of the canonical char height. */
4161 struct face *face;
4162
4163 face = FACE_FROM_ID (it->f,
4164 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4165 new_height = (XFLOATINT (it->font_height)
4166 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4167 }
4168 else
4169 {
4170 /* Evaluate IT->font_height with `height' bound to the
4171 current specified height to get the new height. */
4172 int count = SPECPDL_INDEX ();
4173
4174 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4175 value = safe_eval (it->font_height);
4176 unbind_to (count, Qnil);
4177
4178 if (NUMBERP (value))
4179 new_height = XFLOATINT (value);
4180 }
4181
4182 if (new_height > 0)
4183 it->face_id = face_with_height (it->f, it->face_id, new_height);
4184 }
4185
4186 return 0;
4187 }
4188
4189 /* Handle `(space-width WIDTH)'. */
4190 if (CONSP (spec)
4191 && EQ (XCAR (spec), Qspace_width)
4192 && CONSP (XCDR (spec)))
4193 {
4194 if (!FRAME_WINDOW_P (it->f))
4195 return 0;
4196
4197 value = XCAR (XCDR (spec));
4198 if (NUMBERP (value) && XFLOATINT (value) > 0)
4199 it->space_width = value;
4200
4201 return 0;
4202 }
4203
4204 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4205 if (CONSP (spec)
4206 && EQ (XCAR (spec), Qslice))
4207 {
4208 Lisp_Object tem;
4209
4210 if (!FRAME_WINDOW_P (it->f))
4211 return 0;
4212
4213 if (tem = XCDR (spec), CONSP (tem))
4214 {
4215 it->slice.x = XCAR (tem);
4216 if (tem = XCDR (tem), CONSP (tem))
4217 {
4218 it->slice.y = XCAR (tem);
4219 if (tem = XCDR (tem), CONSP (tem))
4220 {
4221 it->slice.width = XCAR (tem);
4222 if (tem = XCDR (tem), CONSP (tem))
4223 it->slice.height = XCAR (tem);
4224 }
4225 }
4226 }
4227
4228 return 0;
4229 }
4230
4231 /* Handle `(raise FACTOR)'. */
4232 if (CONSP (spec)
4233 && EQ (XCAR (spec), Qraise)
4234 && CONSP (XCDR (spec)))
4235 {
4236 if (!FRAME_WINDOW_P (it->f))
4237 return 0;
4238
4239 #ifdef HAVE_WINDOW_SYSTEM
4240 value = XCAR (XCDR (spec));
4241 if (NUMBERP (value))
4242 {
4243 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4244 it->voffset = - (XFLOATINT (value)
4245 * (FONT_HEIGHT (face->font)));
4246 }
4247 #endif /* HAVE_WINDOW_SYSTEM */
4248
4249 return 0;
4250 }
4251
4252 /* Don't handle the other kinds of display specifications
4253 inside a string that we got from a `display' property. */
4254 if (it->string_from_display_prop_p)
4255 return 0;
4256
4257 /* Characters having this form of property are not displayed, so
4258 we have to find the end of the property. */
4259 start_pos = *position;
4260 *position = display_prop_end (it, object, start_pos);
4261 value = Qnil;
4262
4263 /* Stop the scan at that end position--we assume that all
4264 text properties change there. */
4265 it->stop_charpos = position->charpos;
4266
4267 /* Handle `(left-fringe BITMAP [FACE])'
4268 and `(right-fringe BITMAP [FACE])'. */
4269 if (CONSP (spec)
4270 && (EQ (XCAR (spec), Qleft_fringe)
4271 || EQ (XCAR (spec), Qright_fringe))
4272 && CONSP (XCDR (spec)))
4273 {
4274 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4275 int fringe_bitmap;
4276
4277 if (!FRAME_WINDOW_P (it->f))
4278 /* If we return here, POSITION has been advanced
4279 across the text with this property. */
4280 return 0;
4281
4282 #ifdef HAVE_WINDOW_SYSTEM
4283 value = XCAR (XCDR (spec));
4284 if (!SYMBOLP (value)
4285 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4286 /* If we return here, POSITION has been advanced
4287 across the text with this property. */
4288 return 0;
4289
4290 if (CONSP (XCDR (XCDR (spec))))
4291 {
4292 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4293 int face_id2 = lookup_derived_face (it->f, face_name,
4294 FRINGE_FACE_ID, 0);
4295 if (face_id2 >= 0)
4296 face_id = face_id2;
4297 }
4298
4299 /* Save current settings of IT so that we can restore them
4300 when we are finished with the glyph property value. */
4301
4302 save_pos = it->position;
4303 it->position = *position;
4304 push_it (it);
4305 it->position = save_pos;
4306
4307 it->area = TEXT_AREA;
4308 it->what = IT_IMAGE;
4309 it->image_id = -1; /* no image */
4310 it->position = start_pos;
4311 it->object = NILP (object) ? it->w->buffer : object;
4312 it->method = GET_FROM_IMAGE;
4313 it->from_overlay = Qnil;
4314 it->face_id = face_id;
4315
4316 /* Say that we haven't consumed the characters with
4317 `display' property yet. The call to pop_it in
4318 set_iterator_to_next will clean this up. */
4319 *position = start_pos;
4320
4321 if (EQ (XCAR (spec), Qleft_fringe))
4322 {
4323 it->left_user_fringe_bitmap = fringe_bitmap;
4324 it->left_user_fringe_face_id = face_id;
4325 }
4326 else
4327 {
4328 it->right_user_fringe_bitmap = fringe_bitmap;
4329 it->right_user_fringe_face_id = face_id;
4330 }
4331 #endif /* HAVE_WINDOW_SYSTEM */
4332 return 1;
4333 }
4334
4335 /* Prepare to handle `((margin left-margin) ...)',
4336 `((margin right-margin) ...)' and `((margin nil) ...)'
4337 prefixes for display specifications. */
4338 location = Qunbound;
4339 if (CONSP (spec) && CONSP (XCAR (spec)))
4340 {
4341 Lisp_Object tem;
4342
4343 value = XCDR (spec);
4344 if (CONSP (value))
4345 value = XCAR (value);
4346
4347 tem = XCAR (spec);
4348 if (EQ (XCAR (tem), Qmargin)
4349 && (tem = XCDR (tem),
4350 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4351 (NILP (tem)
4352 || EQ (tem, Qleft_margin)
4353 || EQ (tem, Qright_margin))))
4354 location = tem;
4355 }
4356
4357 if (EQ (location, Qunbound))
4358 {
4359 location = Qnil;
4360 value = spec;
4361 }
4362
4363 /* After this point, VALUE is the property after any
4364 margin prefix has been stripped. It must be a string,
4365 an image specification, or `(space ...)'.
4366
4367 LOCATION specifies where to display: `left-margin',
4368 `right-margin' or nil. */
4369
4370 valid_p = (STRINGP (value)
4371 #ifdef HAVE_WINDOW_SYSTEM
4372 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4373 #endif /* not HAVE_WINDOW_SYSTEM */
4374 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4375
4376 if (valid_p && !display_replaced_before_p)
4377 {
4378 /* Save current settings of IT so that we can restore them
4379 when we are finished with the glyph property value. */
4380 save_pos = it->position;
4381 it->position = *position;
4382 push_it (it);
4383 it->position = save_pos;
4384 it->from_overlay = overlay;
4385
4386 if (NILP (location))
4387 it->area = TEXT_AREA;
4388 else if (EQ (location, Qleft_margin))
4389 it->area = LEFT_MARGIN_AREA;
4390 else
4391 it->area = RIGHT_MARGIN_AREA;
4392
4393 if (STRINGP (value))
4394 {
4395 it->string = value;
4396 it->multibyte_p = STRING_MULTIBYTE (it->string);
4397 it->current.overlay_string_index = -1;
4398 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4399 it->end_charpos = it->string_nchars = SCHARS (it->string);
4400 it->method = GET_FROM_STRING;
4401 it->stop_charpos = 0;
4402 it->string_from_display_prop_p = 1;
4403 /* Say that we haven't consumed the characters with
4404 `display' property yet. The call to pop_it in
4405 set_iterator_to_next will clean this up. */
4406 if (BUFFERP (object))
4407 *position = start_pos;
4408 }
4409 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4410 {
4411 it->method = GET_FROM_STRETCH;
4412 it->object = value;
4413 *position = it->position = start_pos;
4414 }
4415 #ifdef HAVE_WINDOW_SYSTEM
4416 else
4417 {
4418 it->what = IT_IMAGE;
4419 it->image_id = lookup_image (it->f, value);
4420 it->position = start_pos;
4421 it->object = NILP (object) ? it->w->buffer : object;
4422 it->method = GET_FROM_IMAGE;
4423
4424 /* Say that we haven't consumed the characters with
4425 `display' property yet. The call to pop_it in
4426 set_iterator_to_next will clean this up. */
4427 *position = start_pos;
4428 }
4429 #endif /* HAVE_WINDOW_SYSTEM */
4430
4431 return 1;
4432 }
4433
4434 /* Invalid property or property not supported. Restore
4435 POSITION to what it was before. */
4436 *position = start_pos;
4437 return 0;
4438 }
4439
4440
4441 /* Check if SPEC is a display sub-property value whose text should be
4442 treated as intangible. */
4443
4444 static int
4445 single_display_spec_intangible_p (prop)
4446 Lisp_Object prop;
4447 {
4448 /* Skip over `when FORM'. */
4449 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4450 {
4451 prop = XCDR (prop);
4452 if (!CONSP (prop))
4453 return 0;
4454 prop = XCDR (prop);
4455 }
4456
4457 if (STRINGP (prop))
4458 return 1;
4459
4460 if (!CONSP (prop))
4461 return 0;
4462
4463 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4464 we don't need to treat text as intangible. */
4465 if (EQ (XCAR (prop), Qmargin))
4466 {
4467 prop = XCDR (prop);
4468 if (!CONSP (prop))
4469 return 0;
4470
4471 prop = XCDR (prop);
4472 if (!CONSP (prop)
4473 || EQ (XCAR (prop), Qleft_margin)
4474 || EQ (XCAR (prop), Qright_margin))
4475 return 0;
4476 }
4477
4478 return (CONSP (prop)
4479 && (EQ (XCAR (prop), Qimage)
4480 || EQ (XCAR (prop), Qspace)));
4481 }
4482
4483
4484 /* Check if PROP is a display property value whose text should be
4485 treated as intangible. */
4486
4487 int
4488 display_prop_intangible_p (prop)
4489 Lisp_Object prop;
4490 {
4491 if (CONSP (prop)
4492 && CONSP (XCAR (prop))
4493 && !EQ (Qmargin, XCAR (XCAR (prop))))
4494 {
4495 /* A list of sub-properties. */
4496 while (CONSP (prop))
4497 {
4498 if (single_display_spec_intangible_p (XCAR (prop)))
4499 return 1;
4500 prop = XCDR (prop);
4501 }
4502 }
4503 else if (VECTORP (prop))
4504 {
4505 /* A vector of sub-properties. */
4506 int i;
4507 for (i = 0; i < ASIZE (prop); ++i)
4508 if (single_display_spec_intangible_p (AREF (prop, i)))
4509 return 1;
4510 }
4511 else
4512 return single_display_spec_intangible_p (prop);
4513
4514 return 0;
4515 }
4516
4517
4518 /* Return 1 if PROP is a display sub-property value containing STRING. */
4519
4520 static int
4521 single_display_spec_string_p (prop, string)
4522 Lisp_Object prop, string;
4523 {
4524 if (EQ (string, prop))
4525 return 1;
4526
4527 /* Skip over `when FORM'. */
4528 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4529 {
4530 prop = XCDR (prop);
4531 if (!CONSP (prop))
4532 return 0;
4533 prop = XCDR (prop);
4534 }
4535
4536 if (CONSP (prop))
4537 /* Skip over `margin LOCATION'. */
4538 if (EQ (XCAR (prop), Qmargin))
4539 {
4540 prop = XCDR (prop);
4541 if (!CONSP (prop))
4542 return 0;
4543
4544 prop = XCDR (prop);
4545 if (!CONSP (prop))
4546 return 0;
4547 }
4548
4549 return CONSP (prop) && EQ (XCAR (prop), string);
4550 }
4551
4552
4553 /* Return 1 if STRING appears in the `display' property PROP. */
4554
4555 static int
4556 display_prop_string_p (prop, string)
4557 Lisp_Object prop, string;
4558 {
4559 if (CONSP (prop)
4560 && CONSP (XCAR (prop))
4561 && !EQ (Qmargin, XCAR (XCAR (prop))))
4562 {
4563 /* A list of sub-properties. */
4564 while (CONSP (prop))
4565 {
4566 if (single_display_spec_string_p (XCAR (prop), string))
4567 return 1;
4568 prop = XCDR (prop);
4569 }
4570 }
4571 else if (VECTORP (prop))
4572 {
4573 /* A vector of sub-properties. */
4574 int i;
4575 for (i = 0; i < ASIZE (prop); ++i)
4576 if (single_display_spec_string_p (AREF (prop, i), string))
4577 return 1;
4578 }
4579 else
4580 return single_display_spec_string_p (prop, string);
4581
4582 return 0;
4583 }
4584
4585 /* Look for STRING in overlays and text properties in W's buffer,
4586 between character positions FROM and TO (excluding TO).
4587 BACK_P non-zero means look back (in this case, TO is supposed to be
4588 less than FROM).
4589 Value is the first character position where STRING was found, or
4590 zero if it wasn't found before hitting TO.
4591
4592 W's buffer must be current.
4593
4594 This function may only use code that doesn't eval because it is
4595 called asynchronously from note_mouse_highlight. */
4596
4597 static EMACS_INT
4598 string_buffer_position_lim (w, string, from, to, back_p)
4599 struct window *w;
4600 Lisp_Object string;
4601 EMACS_INT from, to;
4602 int back_p;
4603 {
4604 Lisp_Object limit, prop, pos;
4605 int found = 0;
4606
4607 pos = make_number (from);
4608
4609 if (!back_p) /* looking forward */
4610 {
4611 limit = make_number (min (to, ZV));
4612 while (!found && !EQ (pos, limit))
4613 {
4614 prop = Fget_char_property (pos, Qdisplay, Qnil);
4615 if (!NILP (prop) && display_prop_string_p (prop, string))
4616 found = 1;
4617 else
4618 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4619 limit);
4620 }
4621 }
4622 else /* looking back */
4623 {
4624 limit = make_number (max (to, BEGV));
4625 while (!found && !EQ (pos, limit))
4626 {
4627 prop = Fget_char_property (pos, Qdisplay, Qnil);
4628 if (!NILP (prop) && display_prop_string_p (prop, string))
4629 found = 1;
4630 else
4631 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4632 limit);
4633 }
4634 }
4635
4636 return found ? XINT (pos) : 0;
4637 }
4638
4639 /* Determine which buffer position in W's buffer STRING comes from.
4640 AROUND_CHARPOS is an approximate position where it could come from.
4641 Value is the buffer position or 0 if it couldn't be determined.
4642
4643 W's buffer must be current.
4644
4645 This function is necessary because we don't record buffer positions
4646 in glyphs generated from strings (to keep struct glyph small).
4647 This function may only use code that doesn't eval because it is
4648 called asynchronously from note_mouse_highlight. */
4649
4650 EMACS_INT
4651 string_buffer_position (w, string, around_charpos)
4652 struct window *w;
4653 Lisp_Object string;
4654 EMACS_INT around_charpos;
4655 {
4656 Lisp_Object limit, prop, pos;
4657 const int MAX_DISTANCE = 1000;
4658 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4659 around_charpos + MAX_DISTANCE,
4660 0);
4661
4662 if (!found)
4663 found = string_buffer_position_lim (w, string, around_charpos,
4664 around_charpos - MAX_DISTANCE, 1);
4665 return found;
4666 }
4667
4668
4669 \f
4670 /***********************************************************************
4671 `composition' property
4672 ***********************************************************************/
4673
4674 /* Set up iterator IT from `composition' property at its current
4675 position. Called from handle_stop. */
4676
4677 static enum prop_handled
4678 handle_composition_prop (it)
4679 struct it *it;
4680 {
4681 Lisp_Object prop, string;
4682 EMACS_INT pos, pos_byte, start, end;
4683
4684 if (STRINGP (it->string))
4685 {
4686 unsigned char *s;
4687
4688 pos = IT_STRING_CHARPOS (*it);
4689 pos_byte = IT_STRING_BYTEPOS (*it);
4690 string = it->string;
4691 s = SDATA (string) + pos_byte;
4692 it->c = STRING_CHAR (s);
4693 }
4694 else
4695 {
4696 pos = IT_CHARPOS (*it);
4697 pos_byte = IT_BYTEPOS (*it);
4698 string = Qnil;
4699 it->c = FETCH_CHAR (pos_byte);
4700 }
4701
4702 /* If there's a valid composition and point is not inside of the
4703 composition (in the case that the composition is from the current
4704 buffer), draw a glyph composed from the composition components. */
4705 if (find_composition (pos, -1, &start, &end, &prop, string)
4706 && COMPOSITION_VALID_P (start, end, prop)
4707 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4708 {
4709 if (start != pos)
4710 {
4711 if (STRINGP (it->string))
4712 pos_byte = string_char_to_byte (it->string, start);
4713 else
4714 pos_byte = CHAR_TO_BYTE (start);
4715 }
4716 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4717 prop, string);
4718
4719 if (it->cmp_it.id >= 0)
4720 {
4721 it->cmp_it.ch = -1;
4722 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4723 it->cmp_it.nglyphs = -1;
4724 }
4725 }
4726
4727 return HANDLED_NORMALLY;
4728 }
4729
4730
4731 \f
4732 /***********************************************************************
4733 Overlay strings
4734 ***********************************************************************/
4735
4736 /* The following structure is used to record overlay strings for
4737 later sorting in load_overlay_strings. */
4738
4739 struct overlay_entry
4740 {
4741 Lisp_Object overlay;
4742 Lisp_Object string;
4743 int priority;
4744 int after_string_p;
4745 };
4746
4747
4748 /* Set up iterator IT from overlay strings at its current position.
4749 Called from handle_stop. */
4750
4751 static enum prop_handled
4752 handle_overlay_change (it)
4753 struct it *it;
4754 {
4755 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4756 return HANDLED_RECOMPUTE_PROPS;
4757 else
4758 return HANDLED_NORMALLY;
4759 }
4760
4761
4762 /* Set up the next overlay string for delivery by IT, if there is an
4763 overlay string to deliver. Called by set_iterator_to_next when the
4764 end of the current overlay string is reached. If there are more
4765 overlay strings to display, IT->string and
4766 IT->current.overlay_string_index are set appropriately here.
4767 Otherwise IT->string is set to nil. */
4768
4769 static void
4770 next_overlay_string (it)
4771 struct it *it;
4772 {
4773 ++it->current.overlay_string_index;
4774 if (it->current.overlay_string_index == it->n_overlay_strings)
4775 {
4776 /* No more overlay strings. Restore IT's settings to what
4777 they were before overlay strings were processed, and
4778 continue to deliver from current_buffer. */
4779
4780 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4781 pop_it (it);
4782 xassert (it->sp > 0
4783 || (NILP (it->string)
4784 && it->method == GET_FROM_BUFFER
4785 && it->stop_charpos >= BEGV
4786 && it->stop_charpos <= it->end_charpos));
4787 it->current.overlay_string_index = -1;
4788 it->n_overlay_strings = 0;
4789
4790 /* If we're at the end of the buffer, record that we have
4791 processed the overlay strings there already, so that
4792 next_element_from_buffer doesn't try it again. */
4793 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4794 it->overlay_strings_at_end_processed_p = 1;
4795 }
4796 else
4797 {
4798 /* There are more overlay strings to process. If
4799 IT->current.overlay_string_index has advanced to a position
4800 where we must load IT->overlay_strings with more strings, do
4801 it. */
4802 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4803
4804 if (it->current.overlay_string_index && i == 0)
4805 load_overlay_strings (it, 0);
4806
4807 /* Initialize IT to deliver display elements from the overlay
4808 string. */
4809 it->string = it->overlay_strings[i];
4810 it->multibyte_p = STRING_MULTIBYTE (it->string);
4811 SET_TEXT_POS (it->current.string_pos, 0, 0);
4812 it->method = GET_FROM_STRING;
4813 it->stop_charpos = 0;
4814 if (it->cmp_it.stop_pos >= 0)
4815 it->cmp_it.stop_pos = 0;
4816 }
4817
4818 CHECK_IT (it);
4819 }
4820
4821
4822 /* Compare two overlay_entry structures E1 and E2. Used as a
4823 comparison function for qsort in load_overlay_strings. Overlay
4824 strings for the same position are sorted so that
4825
4826 1. All after-strings come in front of before-strings, except
4827 when they come from the same overlay.
4828
4829 2. Within after-strings, strings are sorted so that overlay strings
4830 from overlays with higher priorities come first.
4831
4832 2. Within before-strings, strings are sorted so that overlay
4833 strings from overlays with higher priorities come last.
4834
4835 Value is analogous to strcmp. */
4836
4837
4838 static int
4839 compare_overlay_entries (e1, e2)
4840 void *e1, *e2;
4841 {
4842 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4843 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4844 int result;
4845
4846 if (entry1->after_string_p != entry2->after_string_p)
4847 {
4848 /* Let after-strings appear in front of before-strings if
4849 they come from different overlays. */
4850 if (EQ (entry1->overlay, entry2->overlay))
4851 result = entry1->after_string_p ? 1 : -1;
4852 else
4853 result = entry1->after_string_p ? -1 : 1;
4854 }
4855 else if (entry1->after_string_p)
4856 /* After-strings sorted in order of decreasing priority. */
4857 result = entry2->priority - entry1->priority;
4858 else
4859 /* Before-strings sorted in order of increasing priority. */
4860 result = entry1->priority - entry2->priority;
4861
4862 return result;
4863 }
4864
4865
4866 /* Load the vector IT->overlay_strings with overlay strings from IT's
4867 current buffer position, or from CHARPOS if that is > 0. Set
4868 IT->n_overlays to the total number of overlay strings found.
4869
4870 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4871 a time. On entry into load_overlay_strings,
4872 IT->current.overlay_string_index gives the number of overlay
4873 strings that have already been loaded by previous calls to this
4874 function.
4875
4876 IT->add_overlay_start contains an additional overlay start
4877 position to consider for taking overlay strings from, if non-zero.
4878 This position comes into play when the overlay has an `invisible'
4879 property, and both before and after-strings. When we've skipped to
4880 the end of the overlay, because of its `invisible' property, we
4881 nevertheless want its before-string to appear.
4882 IT->add_overlay_start will contain the overlay start position
4883 in this case.
4884
4885 Overlay strings are sorted so that after-string strings come in
4886 front of before-string strings. Within before and after-strings,
4887 strings are sorted by overlay priority. See also function
4888 compare_overlay_entries. */
4889
4890 static void
4891 load_overlay_strings (it, charpos)
4892 struct it *it;
4893 int charpos;
4894 {
4895 extern Lisp_Object Qwindow, Qpriority;
4896 Lisp_Object overlay, window, str, invisible;
4897 struct Lisp_Overlay *ov;
4898 int start, end;
4899 int size = 20;
4900 int n = 0, i, j, invis_p;
4901 struct overlay_entry *entries
4902 = (struct overlay_entry *) alloca (size * sizeof *entries);
4903
4904 if (charpos <= 0)
4905 charpos = IT_CHARPOS (*it);
4906
4907 /* Append the overlay string STRING of overlay OVERLAY to vector
4908 `entries' which has size `size' and currently contains `n'
4909 elements. AFTER_P non-zero means STRING is an after-string of
4910 OVERLAY. */
4911 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4912 do \
4913 { \
4914 Lisp_Object priority; \
4915 \
4916 if (n == size) \
4917 { \
4918 int new_size = 2 * size; \
4919 struct overlay_entry *old = entries; \
4920 entries = \
4921 (struct overlay_entry *) alloca (new_size \
4922 * sizeof *entries); \
4923 bcopy (old, entries, size * sizeof *entries); \
4924 size = new_size; \
4925 } \
4926 \
4927 entries[n].string = (STRING); \
4928 entries[n].overlay = (OVERLAY); \
4929 priority = Foverlay_get ((OVERLAY), Qpriority); \
4930 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4931 entries[n].after_string_p = (AFTER_P); \
4932 ++n; \
4933 } \
4934 while (0)
4935
4936 /* Process overlay before the overlay center. */
4937 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4938 {
4939 XSETMISC (overlay, ov);
4940 xassert (OVERLAYP (overlay));
4941 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4942 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4943
4944 if (end < charpos)
4945 break;
4946
4947 /* Skip this overlay if it doesn't start or end at IT's current
4948 position. */
4949 if (end != charpos && start != charpos)
4950 continue;
4951
4952 /* Skip this overlay if it doesn't apply to IT->w. */
4953 window = Foverlay_get (overlay, Qwindow);
4954 if (WINDOWP (window) && XWINDOW (window) != it->w)
4955 continue;
4956
4957 /* If the text ``under'' the overlay is invisible, both before-
4958 and after-strings from this overlay are visible; start and
4959 end position are indistinguishable. */
4960 invisible = Foverlay_get (overlay, Qinvisible);
4961 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4962
4963 /* If overlay has a non-empty before-string, record it. */
4964 if ((start == charpos || (end == charpos && invis_p))
4965 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4966 && SCHARS (str))
4967 RECORD_OVERLAY_STRING (overlay, str, 0);
4968
4969 /* If overlay has a non-empty after-string, record it. */
4970 if ((end == charpos || (start == charpos && invis_p))
4971 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4972 && SCHARS (str))
4973 RECORD_OVERLAY_STRING (overlay, str, 1);
4974 }
4975
4976 /* Process overlays after the overlay center. */
4977 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4978 {
4979 XSETMISC (overlay, ov);
4980 xassert (OVERLAYP (overlay));
4981 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4982 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4983
4984 if (start > charpos)
4985 break;
4986
4987 /* Skip this overlay if it doesn't start or end at IT's current
4988 position. */
4989 if (end != charpos && start != charpos)
4990 continue;
4991
4992 /* Skip this overlay if it doesn't apply to IT->w. */
4993 window = Foverlay_get (overlay, Qwindow);
4994 if (WINDOWP (window) && XWINDOW (window) != it->w)
4995 continue;
4996
4997 /* If the text ``under'' the overlay is invisible, it has a zero
4998 dimension, and both before- and after-strings apply. */
4999 invisible = Foverlay_get (overlay, Qinvisible);
5000 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5001
5002 /* If overlay has a non-empty before-string, record it. */
5003 if ((start == charpos || (end == charpos && invis_p))
5004 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5005 && SCHARS (str))
5006 RECORD_OVERLAY_STRING (overlay, str, 0);
5007
5008 /* If overlay has a non-empty after-string, record it. */
5009 if ((end == charpos || (start == charpos && invis_p))
5010 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5011 && SCHARS (str))
5012 RECORD_OVERLAY_STRING (overlay, str, 1);
5013 }
5014
5015 #undef RECORD_OVERLAY_STRING
5016
5017 /* Sort entries. */
5018 if (n > 1)
5019 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5020
5021 /* Record the total number of strings to process. */
5022 it->n_overlay_strings = n;
5023
5024 /* IT->current.overlay_string_index is the number of overlay strings
5025 that have already been consumed by IT. Copy some of the
5026 remaining overlay strings to IT->overlay_strings. */
5027 i = 0;
5028 j = it->current.overlay_string_index;
5029 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5030 {
5031 it->overlay_strings[i] = entries[j].string;
5032 it->string_overlays[i++] = entries[j++].overlay;
5033 }
5034
5035 CHECK_IT (it);
5036 }
5037
5038
5039 /* Get the first chunk of overlay strings at IT's current buffer
5040 position, or at CHARPOS if that is > 0. Value is non-zero if at
5041 least one overlay string was found. */
5042
5043 static int
5044 get_overlay_strings_1 (it, charpos, compute_stop_p)
5045 struct it *it;
5046 int charpos;
5047 int compute_stop_p;
5048 {
5049 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5050 process. This fills IT->overlay_strings with strings, and sets
5051 IT->n_overlay_strings to the total number of strings to process.
5052 IT->pos.overlay_string_index has to be set temporarily to zero
5053 because load_overlay_strings needs this; it must be set to -1
5054 when no overlay strings are found because a zero value would
5055 indicate a position in the first overlay string. */
5056 it->current.overlay_string_index = 0;
5057 load_overlay_strings (it, charpos);
5058
5059 /* If we found overlay strings, set up IT to deliver display
5060 elements from the first one. Otherwise set up IT to deliver
5061 from current_buffer. */
5062 if (it->n_overlay_strings)
5063 {
5064 /* Make sure we know settings in current_buffer, so that we can
5065 restore meaningful values when we're done with the overlay
5066 strings. */
5067 if (compute_stop_p)
5068 compute_stop_pos (it);
5069 xassert (it->face_id >= 0);
5070
5071 /* Save IT's settings. They are restored after all overlay
5072 strings have been processed. */
5073 xassert (!compute_stop_p || it->sp == 0);
5074
5075 /* When called from handle_stop, there might be an empty display
5076 string loaded. In that case, don't bother saving it. */
5077 if (!STRINGP (it->string) || SCHARS (it->string))
5078 push_it (it);
5079
5080 /* Set up IT to deliver display elements from the first overlay
5081 string. */
5082 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5083 it->string = it->overlay_strings[0];
5084 it->from_overlay = Qnil;
5085 it->stop_charpos = 0;
5086 xassert (STRINGP (it->string));
5087 it->end_charpos = SCHARS (it->string);
5088 it->multibyte_p = STRING_MULTIBYTE (it->string);
5089 it->method = GET_FROM_STRING;
5090 return 1;
5091 }
5092
5093 it->current.overlay_string_index = -1;
5094 return 0;
5095 }
5096
5097 static int
5098 get_overlay_strings (it, charpos)
5099 struct it *it;
5100 int charpos;
5101 {
5102 it->string = Qnil;
5103 it->method = GET_FROM_BUFFER;
5104
5105 (void) get_overlay_strings_1 (it, charpos, 1);
5106
5107 CHECK_IT (it);
5108
5109 /* Value is non-zero if we found at least one overlay string. */
5110 return STRINGP (it->string);
5111 }
5112
5113
5114 \f
5115 /***********************************************************************
5116 Saving and restoring state
5117 ***********************************************************************/
5118
5119 /* Save current settings of IT on IT->stack. Called, for example,
5120 before setting up IT for an overlay string, to be able to restore
5121 IT's settings to what they were after the overlay string has been
5122 processed. */
5123
5124 static void
5125 push_it (it)
5126 struct it *it;
5127 {
5128 struct iterator_stack_entry *p;
5129
5130 xassert (it->sp < IT_STACK_SIZE);
5131 p = it->stack + it->sp;
5132
5133 p->stop_charpos = it->stop_charpos;
5134 p->prev_stop = it->prev_stop;
5135 p->base_level_stop = it->base_level_stop;
5136 p->cmp_it = it->cmp_it;
5137 xassert (it->face_id >= 0);
5138 p->face_id = it->face_id;
5139 p->string = it->string;
5140 p->method = it->method;
5141 p->from_overlay = it->from_overlay;
5142 switch (p->method)
5143 {
5144 case GET_FROM_IMAGE:
5145 p->u.image.object = it->object;
5146 p->u.image.image_id = it->image_id;
5147 p->u.image.slice = it->slice;
5148 break;
5149 case GET_FROM_STRETCH:
5150 p->u.stretch.object = it->object;
5151 break;
5152 }
5153 p->position = it->position;
5154 p->current = it->current;
5155 p->end_charpos = it->end_charpos;
5156 p->string_nchars = it->string_nchars;
5157 p->area = it->area;
5158 p->multibyte_p = it->multibyte_p;
5159 p->avoid_cursor_p = it->avoid_cursor_p;
5160 p->space_width = it->space_width;
5161 p->font_height = it->font_height;
5162 p->voffset = it->voffset;
5163 p->string_from_display_prop_p = it->string_from_display_prop_p;
5164 p->display_ellipsis_p = 0;
5165 p->line_wrap = it->line_wrap;
5166 ++it->sp;
5167 }
5168
5169
5170 /* Restore IT's settings from IT->stack. Called, for example, when no
5171 more overlay strings must be processed, and we return to delivering
5172 display elements from a buffer, or when the end of a string from a
5173 `display' property is reached and we return to delivering display
5174 elements from an overlay string, or from a buffer. */
5175
5176 static void
5177 pop_it (it)
5178 struct it *it;
5179 {
5180 struct iterator_stack_entry *p;
5181
5182 xassert (it->sp > 0);
5183 --it->sp;
5184 p = it->stack + it->sp;
5185 it->stop_charpos = p->stop_charpos;
5186 it->prev_stop = p->prev_stop;
5187 it->base_level_stop = p->base_level_stop;
5188 it->cmp_it = p->cmp_it;
5189 it->face_id = p->face_id;
5190 it->current = p->current;
5191 it->position = p->position;
5192 it->string = p->string;
5193 it->from_overlay = p->from_overlay;
5194 if (NILP (it->string))
5195 SET_TEXT_POS (it->current.string_pos, -1, -1);
5196 it->method = p->method;
5197 switch (it->method)
5198 {
5199 case GET_FROM_IMAGE:
5200 it->image_id = p->u.image.image_id;
5201 it->object = p->u.image.object;
5202 it->slice = p->u.image.slice;
5203 break;
5204 case GET_FROM_STRETCH:
5205 it->object = p->u.comp.object;
5206 break;
5207 case GET_FROM_BUFFER:
5208 it->object = it->w->buffer;
5209 break;
5210 case GET_FROM_STRING:
5211 it->object = it->string;
5212 break;
5213 case GET_FROM_DISPLAY_VECTOR:
5214 if (it->s)
5215 it->method = GET_FROM_C_STRING;
5216 else if (STRINGP (it->string))
5217 it->method = GET_FROM_STRING;
5218 else
5219 {
5220 it->method = GET_FROM_BUFFER;
5221 it->object = it->w->buffer;
5222 }
5223 }
5224 it->end_charpos = p->end_charpos;
5225 it->string_nchars = p->string_nchars;
5226 it->area = p->area;
5227 it->multibyte_p = p->multibyte_p;
5228 it->avoid_cursor_p = p->avoid_cursor_p;
5229 it->space_width = p->space_width;
5230 it->font_height = p->font_height;
5231 it->voffset = p->voffset;
5232 it->string_from_display_prop_p = p->string_from_display_prop_p;
5233 it->line_wrap = p->line_wrap;
5234 }
5235
5236
5237 \f
5238 /***********************************************************************
5239 Moving over lines
5240 ***********************************************************************/
5241
5242 /* Set IT's current position to the previous line start. */
5243
5244 static void
5245 back_to_previous_line_start (it)
5246 struct it *it;
5247 {
5248 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5249 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5250 }
5251
5252
5253 /* Move IT to the next line start.
5254
5255 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5256 we skipped over part of the text (as opposed to moving the iterator
5257 continuously over the text). Otherwise, don't change the value
5258 of *SKIPPED_P.
5259
5260 Newlines may come from buffer text, overlay strings, or strings
5261 displayed via the `display' property. That's the reason we can't
5262 simply use find_next_newline_no_quit.
5263
5264 Note that this function may not skip over invisible text that is so
5265 because of text properties and immediately follows a newline. If
5266 it would, function reseat_at_next_visible_line_start, when called
5267 from set_iterator_to_next, would effectively make invisible
5268 characters following a newline part of the wrong glyph row, which
5269 leads to wrong cursor motion. */
5270
5271 static int
5272 forward_to_next_line_start (it, skipped_p)
5273 struct it *it;
5274 int *skipped_p;
5275 {
5276 int old_selective, newline_found_p, n;
5277 const int MAX_NEWLINE_DISTANCE = 500;
5278
5279 /* If already on a newline, just consume it to avoid unintended
5280 skipping over invisible text below. */
5281 if (it->what == IT_CHARACTER
5282 && it->c == '\n'
5283 && CHARPOS (it->position) == IT_CHARPOS (*it))
5284 {
5285 set_iterator_to_next (it, 0);
5286 it->c = 0;
5287 return 1;
5288 }
5289
5290 /* Don't handle selective display in the following. It's (a)
5291 unnecessary because it's done by the caller, and (b) leads to an
5292 infinite recursion because next_element_from_ellipsis indirectly
5293 calls this function. */
5294 old_selective = it->selective;
5295 it->selective = 0;
5296
5297 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5298 from buffer text. */
5299 for (n = newline_found_p = 0;
5300 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5301 n += STRINGP (it->string) ? 0 : 1)
5302 {
5303 if (!get_next_display_element (it))
5304 return 0;
5305 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5306 set_iterator_to_next (it, 0);
5307 }
5308
5309 /* If we didn't find a newline near enough, see if we can use a
5310 short-cut. */
5311 if (!newline_found_p)
5312 {
5313 int start = IT_CHARPOS (*it);
5314 int limit = find_next_newline_no_quit (start, 1);
5315 Lisp_Object pos;
5316
5317 xassert (!STRINGP (it->string));
5318
5319 /* If there isn't any `display' property in sight, and no
5320 overlays, we can just use the position of the newline in
5321 buffer text. */
5322 if (it->stop_charpos >= limit
5323 || ((pos = Fnext_single_property_change (make_number (start),
5324 Qdisplay,
5325 Qnil, make_number (limit)),
5326 NILP (pos))
5327 && next_overlay_change (start) == ZV))
5328 {
5329 IT_CHARPOS (*it) = limit;
5330 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5331 *skipped_p = newline_found_p = 1;
5332 }
5333 else
5334 {
5335 while (get_next_display_element (it)
5336 && !newline_found_p)
5337 {
5338 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5339 set_iterator_to_next (it, 0);
5340 }
5341 }
5342 }
5343
5344 it->selective = old_selective;
5345 return newline_found_p;
5346 }
5347
5348
5349 /* Set IT's current position to the previous visible line start. Skip
5350 invisible text that is so either due to text properties or due to
5351 selective display. Caution: this does not change IT->current_x and
5352 IT->hpos. */
5353
5354 static void
5355 back_to_previous_visible_line_start (it)
5356 struct it *it;
5357 {
5358 while (IT_CHARPOS (*it) > BEGV)
5359 {
5360 back_to_previous_line_start (it);
5361
5362 if (IT_CHARPOS (*it) <= BEGV)
5363 break;
5364
5365 /* If selective > 0, then lines indented more than its value are
5366 invisible. */
5367 if (it->selective > 0
5368 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5369 (double) it->selective)) /* iftc */
5370 continue;
5371
5372 /* Check the newline before point for invisibility. */
5373 {
5374 Lisp_Object prop;
5375 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5376 Qinvisible, it->window);
5377 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5378 continue;
5379 }
5380
5381 if (IT_CHARPOS (*it) <= BEGV)
5382 break;
5383
5384 {
5385 struct it it2;
5386 int pos;
5387 EMACS_INT beg, end;
5388 Lisp_Object val, overlay;
5389
5390 /* If newline is part of a composition, continue from start of composition */
5391 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5392 && beg < IT_CHARPOS (*it))
5393 goto replaced;
5394
5395 /* If newline is replaced by a display property, find start of overlay
5396 or interval and continue search from that point. */
5397 it2 = *it;
5398 pos = --IT_CHARPOS (it2);
5399 --IT_BYTEPOS (it2);
5400 it2.sp = 0;
5401 it2.string_from_display_prop_p = 0;
5402 if (handle_display_prop (&it2) == HANDLED_RETURN
5403 && !NILP (val = get_char_property_and_overlay
5404 (make_number (pos), Qdisplay, Qnil, &overlay))
5405 && (OVERLAYP (overlay)
5406 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5407 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5408 goto replaced;
5409
5410 /* Newline is not replaced by anything -- so we are done. */
5411 break;
5412
5413 replaced:
5414 if (beg < BEGV)
5415 beg = BEGV;
5416 IT_CHARPOS (*it) = beg;
5417 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5418 }
5419 }
5420
5421 it->continuation_lines_width = 0;
5422
5423 xassert (IT_CHARPOS (*it) >= BEGV);
5424 xassert (IT_CHARPOS (*it) == BEGV
5425 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5426 CHECK_IT (it);
5427 }
5428
5429
5430 /* Reseat iterator IT at the previous visible line start. Skip
5431 invisible text that is so either due to text properties or due to
5432 selective display. At the end, update IT's overlay information,
5433 face information etc. */
5434
5435 void
5436 reseat_at_previous_visible_line_start (it)
5437 struct it *it;
5438 {
5439 back_to_previous_visible_line_start (it);
5440 reseat (it, it->current.pos, 1);
5441 CHECK_IT (it);
5442 }
5443
5444
5445 /* Reseat iterator IT on the next visible line start in the current
5446 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5447 preceding the line start. Skip over invisible text that is so
5448 because of selective display. Compute faces, overlays etc at the
5449 new position. Note that this function does not skip over text that
5450 is invisible because of text properties. */
5451
5452 static void
5453 reseat_at_next_visible_line_start (it, on_newline_p)
5454 struct it *it;
5455 int on_newline_p;
5456 {
5457 int newline_found_p, skipped_p = 0;
5458
5459 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5460
5461 /* Skip over lines that are invisible because they are indented
5462 more than the value of IT->selective. */
5463 if (it->selective > 0)
5464 while (IT_CHARPOS (*it) < ZV
5465 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5466 (double) it->selective)) /* iftc */
5467 {
5468 xassert (IT_BYTEPOS (*it) == BEGV
5469 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5470 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5471 }
5472
5473 /* Position on the newline if that's what's requested. */
5474 if (on_newline_p && newline_found_p)
5475 {
5476 if (STRINGP (it->string))
5477 {
5478 if (IT_STRING_CHARPOS (*it) > 0)
5479 {
5480 --IT_STRING_CHARPOS (*it);
5481 --IT_STRING_BYTEPOS (*it);
5482 }
5483 }
5484 else if (IT_CHARPOS (*it) > BEGV)
5485 {
5486 --IT_CHARPOS (*it);
5487 --IT_BYTEPOS (*it);
5488 reseat (it, it->current.pos, 0);
5489 }
5490 }
5491 else if (skipped_p)
5492 reseat (it, it->current.pos, 0);
5493
5494 CHECK_IT (it);
5495 }
5496
5497
5498 \f
5499 /***********************************************************************
5500 Changing an iterator's position
5501 ***********************************************************************/
5502
5503 /* Change IT's current position to POS in current_buffer. If FORCE_P
5504 is non-zero, always check for text properties at the new position.
5505 Otherwise, text properties are only looked up if POS >=
5506 IT->check_charpos of a property. */
5507
5508 static void
5509 reseat (it, pos, force_p)
5510 struct it *it;
5511 struct text_pos pos;
5512 int force_p;
5513 {
5514 int original_pos = IT_CHARPOS (*it);
5515
5516 reseat_1 (it, pos, 0);
5517
5518 /* Determine where to check text properties. Avoid doing it
5519 where possible because text property lookup is very expensive. */
5520 if (force_p
5521 || CHARPOS (pos) > it->stop_charpos
5522 || CHARPOS (pos) < original_pos)
5523 {
5524 if (it->bidi_p)
5525 {
5526 /* For bidi iteration, we need to prime prev_stop and
5527 base_level_stop with our best estimations. */
5528 if (CHARPOS (pos) < it->prev_stop)
5529 {
5530 handle_stop_backwards (it, BEGV);
5531 if (CHARPOS (pos) < it->base_level_stop)
5532 it->base_level_stop = 0;
5533 }
5534 else if (CHARPOS (pos) > it->stop_charpos
5535 && it->stop_charpos >= BEGV)
5536 handle_stop_backwards (it, it->stop_charpos);
5537 else /* force_p */
5538 handle_stop (it);
5539 }
5540 else
5541 {
5542 handle_stop (it);
5543 it->prev_stop = it->base_level_stop = 0;
5544 }
5545
5546 }
5547
5548 CHECK_IT (it);
5549 }
5550
5551
5552 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5553 IT->stop_pos to POS, also. */
5554
5555 static void
5556 reseat_1 (it, pos, set_stop_p)
5557 struct it *it;
5558 struct text_pos pos;
5559 int set_stop_p;
5560 {
5561 /* Don't call this function when scanning a C string. */
5562 xassert (it->s == NULL);
5563
5564 /* POS must be a reasonable value. */
5565 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5566
5567 it->current.pos = it->position = pos;
5568 it->end_charpos = ZV;
5569 it->dpvec = NULL;
5570 it->current.dpvec_index = -1;
5571 it->current.overlay_string_index = -1;
5572 IT_STRING_CHARPOS (*it) = -1;
5573 IT_STRING_BYTEPOS (*it) = -1;
5574 it->string = Qnil;
5575 it->string_from_display_prop_p = 0;
5576 it->method = GET_FROM_BUFFER;
5577 it->object = it->w->buffer;
5578 it->area = TEXT_AREA;
5579 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5580 it->sp = 0;
5581 it->string_from_display_prop_p = 0;
5582 it->face_before_selective_p = 0;
5583 if (it->bidi_p)
5584 it->bidi_it.first_elt = 1;
5585
5586 if (set_stop_p)
5587 {
5588 it->stop_charpos = CHARPOS (pos);
5589 it->base_level_stop = CHARPOS (pos);
5590 }
5591 }
5592
5593
5594 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5595 If S is non-null, it is a C string to iterate over. Otherwise,
5596 STRING gives a Lisp string to iterate over.
5597
5598 If PRECISION > 0, don't return more then PRECISION number of
5599 characters from the string.
5600
5601 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5602 characters have been returned. FIELD_WIDTH < 0 means an infinite
5603 field width.
5604
5605 MULTIBYTE = 0 means disable processing of multibyte characters,
5606 MULTIBYTE > 0 means enable it,
5607 MULTIBYTE < 0 means use IT->multibyte_p.
5608
5609 IT must be initialized via a prior call to init_iterator before
5610 calling this function. */
5611
5612 static void
5613 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5614 struct it *it;
5615 unsigned char *s;
5616 Lisp_Object string;
5617 int charpos;
5618 int precision, field_width, multibyte;
5619 {
5620 /* No region in strings. */
5621 it->region_beg_charpos = it->region_end_charpos = -1;
5622
5623 /* No text property checks performed by default, but see below. */
5624 it->stop_charpos = -1;
5625
5626 /* Set iterator position and end position. */
5627 bzero (&it->current, sizeof it->current);
5628 it->current.overlay_string_index = -1;
5629 it->current.dpvec_index = -1;
5630 xassert (charpos >= 0);
5631
5632 /* If STRING is specified, use its multibyteness, otherwise use the
5633 setting of MULTIBYTE, if specified. */
5634 if (multibyte >= 0)
5635 it->multibyte_p = multibyte > 0;
5636
5637 if (s == NULL)
5638 {
5639 xassert (STRINGP (string));
5640 it->string = string;
5641 it->s = NULL;
5642 it->end_charpos = it->string_nchars = SCHARS (string);
5643 it->method = GET_FROM_STRING;
5644 it->current.string_pos = string_pos (charpos, string);
5645 }
5646 else
5647 {
5648 it->s = s;
5649 it->string = Qnil;
5650
5651 /* Note that we use IT->current.pos, not it->current.string_pos,
5652 for displaying C strings. */
5653 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5654 if (it->multibyte_p)
5655 {
5656 it->current.pos = c_string_pos (charpos, s, 1);
5657 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5658 }
5659 else
5660 {
5661 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5662 it->end_charpos = it->string_nchars = strlen (s);
5663 }
5664
5665 it->method = GET_FROM_C_STRING;
5666 }
5667
5668 /* PRECISION > 0 means don't return more than PRECISION characters
5669 from the string. */
5670 if (precision > 0 && it->end_charpos - charpos > precision)
5671 it->end_charpos = it->string_nchars = charpos + precision;
5672
5673 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5674 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5675 FIELD_WIDTH < 0 means infinite field width. This is useful for
5676 padding with `-' at the end of a mode line. */
5677 if (field_width < 0)
5678 field_width = INFINITY;
5679 if (field_width > it->end_charpos - charpos)
5680 it->end_charpos = charpos + field_width;
5681
5682 /* Use the standard display table for displaying strings. */
5683 if (DISP_TABLE_P (Vstandard_display_table))
5684 it->dp = XCHAR_TABLE (Vstandard_display_table);
5685
5686 it->stop_charpos = charpos;
5687 if (s == NULL && it->multibyte_p)
5688 {
5689 EMACS_INT endpos = SCHARS (it->string);
5690 if (endpos > it->end_charpos)
5691 endpos = it->end_charpos;
5692 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5693 it->string);
5694 }
5695 CHECK_IT (it);
5696 }
5697
5698
5699 \f
5700 /***********************************************************************
5701 Iteration
5702 ***********************************************************************/
5703
5704 /* Map enum it_method value to corresponding next_element_from_* function. */
5705
5706 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5707 {
5708 next_element_from_buffer,
5709 next_element_from_display_vector,
5710 next_element_from_string,
5711 next_element_from_c_string,
5712 next_element_from_image,
5713 next_element_from_stretch
5714 };
5715
5716 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5717
5718
5719 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5720 (possibly with the following characters). */
5721
5722 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5723 ((IT)->cmp_it.id >= 0 \
5724 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5725 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5726 END_CHARPOS, (IT)->w, \
5727 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5728 (IT)->string)))
5729
5730
5731 /* Load IT's display element fields with information about the next
5732 display element from the current position of IT. Value is zero if
5733 end of buffer (or C string) is reached. */
5734
5735 static struct frame *last_escape_glyph_frame = NULL;
5736 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5737 static int last_escape_glyph_merged_face_id = 0;
5738
5739 int
5740 get_next_display_element (it)
5741 struct it *it;
5742 {
5743 /* Non-zero means that we found a display element. Zero means that
5744 we hit the end of what we iterate over. Performance note: the
5745 function pointer `method' used here turns out to be faster than
5746 using a sequence of if-statements. */
5747 int success_p;
5748
5749 get_next:
5750 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5751
5752 if (it->what == IT_CHARACTER)
5753 {
5754 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5755 and only if (a) the resolved directionality of that character
5756 is R..." */
5757 /* FIXME: Do we need an exception for characters from display
5758 tables? */
5759 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5760 it->c = bidi_mirror_char (it->c);
5761 /* Map via display table or translate control characters.
5762 IT->c, IT->len etc. have been set to the next character by
5763 the function call above. If we have a display table, and it
5764 contains an entry for IT->c, translate it. Don't do this if
5765 IT->c itself comes from a display table, otherwise we could
5766 end up in an infinite recursion. (An alternative could be to
5767 count the recursion depth of this function and signal an
5768 error when a certain maximum depth is reached.) Is it worth
5769 it? */
5770 if (success_p && it->dpvec == NULL)
5771 {
5772 Lisp_Object dv;
5773 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5774 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5775 nbsp_or_shy = char_is_other;
5776 int decoded = it->c;
5777
5778 if (it->dp
5779 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5780 VECTORP (dv)))
5781 {
5782 struct Lisp_Vector *v = XVECTOR (dv);
5783
5784 /* Return the first character from the display table
5785 entry, if not empty. If empty, don't display the
5786 current character. */
5787 if (v->size)
5788 {
5789 it->dpvec_char_len = it->len;
5790 it->dpvec = v->contents;
5791 it->dpend = v->contents + v->size;
5792 it->current.dpvec_index = 0;
5793 it->dpvec_face_id = -1;
5794 it->saved_face_id = it->face_id;
5795 it->method = GET_FROM_DISPLAY_VECTOR;
5796 it->ellipsis_p = 0;
5797 }
5798 else
5799 {
5800 set_iterator_to_next (it, 0);
5801 }
5802 goto get_next;
5803 }
5804
5805 if (unibyte_display_via_language_environment
5806 && !ASCII_CHAR_P (it->c))
5807 decoded = DECODE_CHAR (unibyte, it->c);
5808
5809 if (it->c >= 0x80 && ! NILP (Vnobreak_char_display))
5810 {
5811 if (it->multibyte_p)
5812 nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp
5813 : it->c == 0xAD ? char_is_soft_hyphen
5814 : char_is_other);
5815 else if (unibyte_display_via_language_environment)
5816 nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp
5817 : decoded == 0xAD ? char_is_soft_hyphen
5818 : char_is_other);
5819 }
5820
5821 /* Translate control characters into `\003' or `^C' form.
5822 Control characters coming from a display table entry are
5823 currently not translated because we use IT->dpvec to hold
5824 the translation. This could easily be changed but I
5825 don't believe that it is worth doing.
5826
5827 If it->multibyte_p is nonzero, non-printable non-ASCII
5828 characters are also translated to octal form.
5829
5830 If it->multibyte_p is zero, eight-bit characters that
5831 don't have corresponding multibyte char code are also
5832 translated to octal form. */
5833 if ((it->c < ' '
5834 ? (it->area != TEXT_AREA
5835 /* In mode line, treat \n, \t like other crl chars. */
5836 || (it->c != '\t'
5837 && it->glyph_row
5838 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5839 || (it->c != '\n' && it->c != '\t'))
5840 : (nbsp_or_shy
5841 || (it->multibyte_p
5842 ? ! CHAR_PRINTABLE_P (it->c)
5843 : (! unibyte_display_via_language_environment
5844 ? it->c >= 0x80
5845 : (decoded >= 0x80 && decoded < 0xA0))))))
5846 {
5847 /* IT->c is a control character which must be displayed
5848 either as '\003' or as `^C' where the '\\' and '^'
5849 can be defined in the display table. Fill
5850 IT->ctl_chars with glyphs for what we have to
5851 display. Then, set IT->dpvec to these glyphs. */
5852 Lisp_Object gc;
5853 int ctl_len;
5854 int face_id, lface_id = 0 ;
5855 int escape_glyph;
5856
5857 /* Handle control characters with ^. */
5858
5859 if (it->c < 128 && it->ctl_arrow_p)
5860 {
5861 int g;
5862
5863 g = '^'; /* default glyph for Control */
5864 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5865 if (it->dp
5866 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5867 && GLYPH_CODE_CHAR_VALID_P (gc))
5868 {
5869 g = GLYPH_CODE_CHAR (gc);
5870 lface_id = GLYPH_CODE_FACE (gc);
5871 }
5872 if (lface_id)
5873 {
5874 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5875 }
5876 else if (it->f == last_escape_glyph_frame
5877 && it->face_id == last_escape_glyph_face_id)
5878 {
5879 face_id = last_escape_glyph_merged_face_id;
5880 }
5881 else
5882 {
5883 /* Merge the escape-glyph face into the current face. */
5884 face_id = merge_faces (it->f, Qescape_glyph, 0,
5885 it->face_id);
5886 last_escape_glyph_frame = it->f;
5887 last_escape_glyph_face_id = it->face_id;
5888 last_escape_glyph_merged_face_id = face_id;
5889 }
5890
5891 XSETINT (it->ctl_chars[0], g);
5892 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5893 ctl_len = 2;
5894 goto display_control;
5895 }
5896
5897 /* Handle non-break space in the mode where it only gets
5898 highlighting. */
5899
5900 if (EQ (Vnobreak_char_display, Qt)
5901 && nbsp_or_shy == char_is_nbsp)
5902 {
5903 /* Merge the no-break-space face into the current face. */
5904 face_id = merge_faces (it->f, Qnobreak_space, 0,
5905 it->face_id);
5906
5907 it->c = ' ';
5908 XSETINT (it->ctl_chars[0], ' ');
5909 ctl_len = 1;
5910 goto display_control;
5911 }
5912
5913 /* Handle sequences that start with the "escape glyph". */
5914
5915 /* the default escape glyph is \. */
5916 escape_glyph = '\\';
5917
5918 if (it->dp
5919 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5920 && GLYPH_CODE_CHAR_VALID_P (gc))
5921 {
5922 escape_glyph = GLYPH_CODE_CHAR (gc);
5923 lface_id = GLYPH_CODE_FACE (gc);
5924 }
5925 if (lface_id)
5926 {
5927 /* The display table specified a face.
5928 Merge it into face_id and also into escape_glyph. */
5929 face_id = merge_faces (it->f, Qt, lface_id,
5930 it->face_id);
5931 }
5932 else if (it->f == last_escape_glyph_frame
5933 && it->face_id == last_escape_glyph_face_id)
5934 {
5935 face_id = last_escape_glyph_merged_face_id;
5936 }
5937 else
5938 {
5939 /* Merge the escape-glyph face into the current face. */
5940 face_id = merge_faces (it->f, Qescape_glyph, 0,
5941 it->face_id);
5942 last_escape_glyph_frame = it->f;
5943 last_escape_glyph_face_id = it->face_id;
5944 last_escape_glyph_merged_face_id = face_id;
5945 }
5946
5947 /* Handle soft hyphens in the mode where they only get
5948 highlighting. */
5949
5950 if (EQ (Vnobreak_char_display, Qt)
5951 && nbsp_or_shy == char_is_soft_hyphen)
5952 {
5953 it->c = '-';
5954 XSETINT (it->ctl_chars[0], '-');
5955 ctl_len = 1;
5956 goto display_control;
5957 }
5958
5959 /* Handle non-break space and soft hyphen
5960 with the escape glyph. */
5961
5962 if (nbsp_or_shy)
5963 {
5964 XSETINT (it->ctl_chars[0], escape_glyph);
5965 it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5966 XSETINT (it->ctl_chars[1], it->c);
5967 ctl_len = 2;
5968 goto display_control;
5969 }
5970
5971 {
5972 unsigned char str[MAX_MULTIBYTE_LENGTH];
5973 int len;
5974 int i;
5975
5976 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5977 if (CHAR_BYTE8_P (it->c))
5978 {
5979 str[0] = CHAR_TO_BYTE8 (it->c);
5980 len = 1;
5981 }
5982 else if (it->c < 256)
5983 {
5984 str[0] = it->c;
5985 len = 1;
5986 }
5987 else
5988 {
5989 /* It's an invalid character, which shouldn't
5990 happen actually, but due to bugs it may
5991 happen. Let's print the char as is, there's
5992 not much meaningful we can do with it. */
5993 str[0] = it->c;
5994 str[1] = it->c >> 8;
5995 str[2] = it->c >> 16;
5996 str[3] = it->c >> 24;
5997 len = 4;
5998 }
5999
6000 for (i = 0; i < len; i++)
6001 {
6002 int g;
6003 XSETINT (it->ctl_chars[i * 4], escape_glyph);
6004 /* Insert three more glyphs into IT->ctl_chars for
6005 the octal display of the character. */
6006 g = ((str[i] >> 6) & 7) + '0';
6007 XSETINT (it->ctl_chars[i * 4 + 1], g);
6008 g = ((str[i] >> 3) & 7) + '0';
6009 XSETINT (it->ctl_chars[i * 4 + 2], g);
6010 g = (str[i] & 7) + '0';
6011 XSETINT (it->ctl_chars[i * 4 + 3], g);
6012 }
6013 ctl_len = len * 4;
6014 }
6015
6016 display_control:
6017 /* Set up IT->dpvec and return first character from it. */
6018 it->dpvec_char_len = it->len;
6019 it->dpvec = it->ctl_chars;
6020 it->dpend = it->dpvec + ctl_len;
6021 it->current.dpvec_index = 0;
6022 it->dpvec_face_id = face_id;
6023 it->saved_face_id = it->face_id;
6024 it->method = GET_FROM_DISPLAY_VECTOR;
6025 it->ellipsis_p = 0;
6026 goto get_next;
6027 }
6028 }
6029 }
6030
6031 #ifdef HAVE_WINDOW_SYSTEM
6032 /* Adjust face id for a multibyte character. There are no multibyte
6033 character in unibyte text. */
6034 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6035 && it->multibyte_p
6036 && success_p
6037 && FRAME_WINDOW_P (it->f))
6038 {
6039 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6040
6041 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6042 {
6043 /* Automatic composition with glyph-string. */
6044 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6045
6046 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6047 }
6048 else
6049 {
6050 int pos = (it->s ? -1
6051 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6052 : IT_CHARPOS (*it));
6053
6054 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6055 }
6056 }
6057 #endif
6058
6059 /* Is this character the last one of a run of characters with
6060 box? If yes, set IT->end_of_box_run_p to 1. */
6061 if (it->face_box_p
6062 && it->s == NULL)
6063 {
6064 if (it->method == GET_FROM_STRING && it->sp)
6065 {
6066 int face_id = underlying_face_id (it);
6067 struct face *face = FACE_FROM_ID (it->f, face_id);
6068
6069 if (face)
6070 {
6071 if (face->box == FACE_NO_BOX)
6072 {
6073 /* If the box comes from face properties in a
6074 display string, check faces in that string. */
6075 int string_face_id = face_after_it_pos (it);
6076 it->end_of_box_run_p
6077 = (FACE_FROM_ID (it->f, string_face_id)->box
6078 == FACE_NO_BOX);
6079 }
6080 /* Otherwise, the box comes from the underlying face.
6081 If this is the last string character displayed, check
6082 the next buffer location. */
6083 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6084 && (it->current.overlay_string_index
6085 == it->n_overlay_strings - 1))
6086 {
6087 EMACS_INT ignore;
6088 int next_face_id;
6089 struct text_pos pos = it->current.pos;
6090 INC_TEXT_POS (pos, it->multibyte_p);
6091
6092 next_face_id = face_at_buffer_position
6093 (it->w, CHARPOS (pos), it->region_beg_charpos,
6094 it->region_end_charpos, &ignore,
6095 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6096 -1);
6097 it->end_of_box_run_p
6098 = (FACE_FROM_ID (it->f, next_face_id)->box
6099 == FACE_NO_BOX);
6100 }
6101 }
6102 }
6103 else
6104 {
6105 int face_id = face_after_it_pos (it);
6106 it->end_of_box_run_p
6107 = (face_id != it->face_id
6108 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6109 }
6110 }
6111
6112 /* Value is 0 if end of buffer or string reached. */
6113 return success_p;
6114 }
6115
6116
6117 /* Move IT to the next display element.
6118
6119 RESEAT_P non-zero means if called on a newline in buffer text,
6120 skip to the next visible line start.
6121
6122 Functions get_next_display_element and set_iterator_to_next are
6123 separate because I find this arrangement easier to handle than a
6124 get_next_display_element function that also increments IT's
6125 position. The way it is we can first look at an iterator's current
6126 display element, decide whether it fits on a line, and if it does,
6127 increment the iterator position. The other way around we probably
6128 would either need a flag indicating whether the iterator has to be
6129 incremented the next time, or we would have to implement a
6130 decrement position function which would not be easy to write. */
6131
6132 void
6133 set_iterator_to_next (it, reseat_p)
6134 struct it *it;
6135 int reseat_p;
6136 {
6137 /* Reset flags indicating start and end of a sequence of characters
6138 with box. Reset them at the start of this function because
6139 moving the iterator to a new position might set them. */
6140 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6141
6142 switch (it->method)
6143 {
6144 case GET_FROM_BUFFER:
6145 /* The current display element of IT is a character from
6146 current_buffer. Advance in the buffer, and maybe skip over
6147 invisible lines that are so because of selective display. */
6148 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6149 reseat_at_next_visible_line_start (it, 0);
6150 else if (it->cmp_it.id >= 0)
6151 {
6152 IT_CHARPOS (*it) += it->cmp_it.nchars;
6153 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6154 if (it->cmp_it.to < it->cmp_it.nglyphs)
6155 it->cmp_it.from = it->cmp_it.to;
6156 else
6157 {
6158 it->cmp_it.id = -1;
6159 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6160 IT_BYTEPOS (*it), it->stop_charpos,
6161 Qnil);
6162 }
6163 }
6164 else
6165 {
6166 xassert (it->len != 0);
6167
6168 if (!it->bidi_p)
6169 {
6170 IT_BYTEPOS (*it) += it->len;
6171 IT_CHARPOS (*it) += 1;
6172 }
6173 else
6174 {
6175 /* If this is a new paragraph, determine its base
6176 direction (a.k.a. its base embedding level). */
6177 if (it->bidi_it.new_paragraph)
6178 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6179 bidi_get_next_char_visually (&it->bidi_it);
6180 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6181 IT_CHARPOS (*it) = it->bidi_it.charpos;
6182 }
6183 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6184 }
6185 break;
6186
6187 case GET_FROM_C_STRING:
6188 /* Current display element of IT is from a C string. */
6189 IT_BYTEPOS (*it) += it->len;
6190 IT_CHARPOS (*it) += 1;
6191 break;
6192
6193 case GET_FROM_DISPLAY_VECTOR:
6194 /* Current display element of IT is from a display table entry.
6195 Advance in the display table definition. Reset it to null if
6196 end reached, and continue with characters from buffers/
6197 strings. */
6198 ++it->current.dpvec_index;
6199
6200 /* Restore face of the iterator to what they were before the
6201 display vector entry (these entries may contain faces). */
6202 it->face_id = it->saved_face_id;
6203
6204 if (it->dpvec + it->current.dpvec_index == it->dpend)
6205 {
6206 int recheck_faces = it->ellipsis_p;
6207
6208 if (it->s)
6209 it->method = GET_FROM_C_STRING;
6210 else if (STRINGP (it->string))
6211 it->method = GET_FROM_STRING;
6212 else
6213 {
6214 it->method = GET_FROM_BUFFER;
6215 it->object = it->w->buffer;
6216 }
6217
6218 it->dpvec = NULL;
6219 it->current.dpvec_index = -1;
6220
6221 /* Skip over characters which were displayed via IT->dpvec. */
6222 if (it->dpvec_char_len < 0)
6223 reseat_at_next_visible_line_start (it, 1);
6224 else if (it->dpvec_char_len > 0)
6225 {
6226 if (it->method == GET_FROM_STRING
6227 && it->n_overlay_strings > 0)
6228 it->ignore_overlay_strings_at_pos_p = 1;
6229 it->len = it->dpvec_char_len;
6230 set_iterator_to_next (it, reseat_p);
6231 }
6232
6233 /* Maybe recheck faces after display vector */
6234 if (recheck_faces)
6235 it->stop_charpos = IT_CHARPOS (*it);
6236 }
6237 break;
6238
6239 case GET_FROM_STRING:
6240 /* Current display element is a character from a Lisp string. */
6241 xassert (it->s == NULL && STRINGP (it->string));
6242 if (it->cmp_it.id >= 0)
6243 {
6244 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6245 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6246 if (it->cmp_it.to < it->cmp_it.nglyphs)
6247 it->cmp_it.from = it->cmp_it.to;
6248 else
6249 {
6250 it->cmp_it.id = -1;
6251 composition_compute_stop_pos (&it->cmp_it,
6252 IT_STRING_CHARPOS (*it),
6253 IT_STRING_BYTEPOS (*it),
6254 it->stop_charpos, it->string);
6255 }
6256 }
6257 else
6258 {
6259 IT_STRING_BYTEPOS (*it) += it->len;
6260 IT_STRING_CHARPOS (*it) += 1;
6261 }
6262
6263 consider_string_end:
6264
6265 if (it->current.overlay_string_index >= 0)
6266 {
6267 /* IT->string is an overlay string. Advance to the
6268 next, if there is one. */
6269 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6270 {
6271 it->ellipsis_p = 0;
6272 next_overlay_string (it);
6273 if (it->ellipsis_p)
6274 setup_for_ellipsis (it, 0);
6275 }
6276 }
6277 else
6278 {
6279 /* IT->string is not an overlay string. If we reached
6280 its end, and there is something on IT->stack, proceed
6281 with what is on the stack. This can be either another
6282 string, this time an overlay string, or a buffer. */
6283 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6284 && it->sp > 0)
6285 {
6286 pop_it (it);
6287 if (it->method == GET_FROM_STRING)
6288 goto consider_string_end;
6289 }
6290 }
6291 break;
6292
6293 case GET_FROM_IMAGE:
6294 case GET_FROM_STRETCH:
6295 /* The position etc with which we have to proceed are on
6296 the stack. The position may be at the end of a string,
6297 if the `display' property takes up the whole string. */
6298 xassert (it->sp > 0);
6299 pop_it (it);
6300 if (it->method == GET_FROM_STRING)
6301 goto consider_string_end;
6302 break;
6303
6304 default:
6305 /* There are no other methods defined, so this should be a bug. */
6306 abort ();
6307 }
6308
6309 xassert (it->method != GET_FROM_STRING
6310 || (STRINGP (it->string)
6311 && IT_STRING_CHARPOS (*it) >= 0));
6312 }
6313
6314 /* Load IT's display element fields with information about the next
6315 display element which comes from a display table entry or from the
6316 result of translating a control character to one of the forms `^C'
6317 or `\003'.
6318
6319 IT->dpvec holds the glyphs to return as characters.
6320 IT->saved_face_id holds the face id before the display vector--it
6321 is restored into IT->face_id in set_iterator_to_next. */
6322
6323 static int
6324 next_element_from_display_vector (it)
6325 struct it *it;
6326 {
6327 Lisp_Object gc;
6328
6329 /* Precondition. */
6330 xassert (it->dpvec && it->current.dpvec_index >= 0);
6331
6332 it->face_id = it->saved_face_id;
6333
6334 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6335 That seemed totally bogus - so I changed it... */
6336 gc = it->dpvec[it->current.dpvec_index];
6337
6338 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6339 {
6340 it->c = GLYPH_CODE_CHAR (gc);
6341 it->len = CHAR_BYTES (it->c);
6342
6343 /* The entry may contain a face id to use. Such a face id is
6344 the id of a Lisp face, not a realized face. A face id of
6345 zero means no face is specified. */
6346 if (it->dpvec_face_id >= 0)
6347 it->face_id = it->dpvec_face_id;
6348 else
6349 {
6350 int lface_id = GLYPH_CODE_FACE (gc);
6351 if (lface_id > 0)
6352 it->face_id = merge_faces (it->f, Qt, lface_id,
6353 it->saved_face_id);
6354 }
6355 }
6356 else
6357 /* Display table entry is invalid. Return a space. */
6358 it->c = ' ', it->len = 1;
6359
6360 /* Don't change position and object of the iterator here. They are
6361 still the values of the character that had this display table
6362 entry or was translated, and that's what we want. */
6363 it->what = IT_CHARACTER;
6364 return 1;
6365 }
6366
6367
6368 /* Load IT with the next display element from Lisp string IT->string.
6369 IT->current.string_pos is the current position within the string.
6370 If IT->current.overlay_string_index >= 0, the Lisp string is an
6371 overlay string. */
6372
6373 static int
6374 next_element_from_string (it)
6375 struct it *it;
6376 {
6377 struct text_pos position;
6378
6379 xassert (STRINGP (it->string));
6380 xassert (IT_STRING_CHARPOS (*it) >= 0);
6381 position = it->current.string_pos;
6382
6383 /* Time to check for invisible text? */
6384 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6385 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6386 {
6387 handle_stop (it);
6388
6389 /* Since a handler may have changed IT->method, we must
6390 recurse here. */
6391 return GET_NEXT_DISPLAY_ELEMENT (it);
6392 }
6393
6394 if (it->current.overlay_string_index >= 0)
6395 {
6396 /* Get the next character from an overlay string. In overlay
6397 strings, There is no field width or padding with spaces to
6398 do. */
6399 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6400 {
6401 it->what = IT_EOB;
6402 return 0;
6403 }
6404 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6405 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6406 && next_element_from_composition (it))
6407 {
6408 return 1;
6409 }
6410 else if (STRING_MULTIBYTE (it->string))
6411 {
6412 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6413 const unsigned char *s = (SDATA (it->string)
6414 + IT_STRING_BYTEPOS (*it));
6415 it->c = string_char_and_length (s, &it->len);
6416 }
6417 else
6418 {
6419 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6420 it->len = 1;
6421 }
6422 }
6423 else
6424 {
6425 /* Get the next character from a Lisp string that is not an
6426 overlay string. Such strings come from the mode line, for
6427 example. We may have to pad with spaces, or truncate the
6428 string. See also next_element_from_c_string. */
6429 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6430 {
6431 it->what = IT_EOB;
6432 return 0;
6433 }
6434 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6435 {
6436 /* Pad with spaces. */
6437 it->c = ' ', it->len = 1;
6438 CHARPOS (position) = BYTEPOS (position) = -1;
6439 }
6440 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6441 IT_STRING_BYTEPOS (*it), it->string_nchars)
6442 && next_element_from_composition (it))
6443 {
6444 return 1;
6445 }
6446 else if (STRING_MULTIBYTE (it->string))
6447 {
6448 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6449 const unsigned char *s = (SDATA (it->string)
6450 + IT_STRING_BYTEPOS (*it));
6451 it->c = string_char_and_length (s, &it->len);
6452 }
6453 else
6454 {
6455 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6456 it->len = 1;
6457 }
6458 }
6459
6460 /* Record what we have and where it came from. */
6461 it->what = IT_CHARACTER;
6462 it->object = it->string;
6463 it->position = position;
6464 return 1;
6465 }
6466
6467
6468 /* Load IT with next display element from C string IT->s.
6469 IT->string_nchars is the maximum number of characters to return
6470 from the string. IT->end_charpos may be greater than
6471 IT->string_nchars when this function is called, in which case we
6472 may have to return padding spaces. Value is zero if end of string
6473 reached, including padding spaces. */
6474
6475 static int
6476 next_element_from_c_string (it)
6477 struct it *it;
6478 {
6479 int success_p = 1;
6480
6481 xassert (it->s);
6482 it->what = IT_CHARACTER;
6483 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6484 it->object = Qnil;
6485
6486 /* IT's position can be greater IT->string_nchars in case a field
6487 width or precision has been specified when the iterator was
6488 initialized. */
6489 if (IT_CHARPOS (*it) >= it->end_charpos)
6490 {
6491 /* End of the game. */
6492 it->what = IT_EOB;
6493 success_p = 0;
6494 }
6495 else if (IT_CHARPOS (*it) >= it->string_nchars)
6496 {
6497 /* Pad with spaces. */
6498 it->c = ' ', it->len = 1;
6499 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6500 }
6501 else if (it->multibyte_p)
6502 {
6503 /* Implementation note: The calls to strlen apparently aren't a
6504 performance problem because there is no noticeable performance
6505 difference between Emacs running in unibyte or multibyte mode. */
6506 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6507 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6508 }
6509 else
6510 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6511
6512 return success_p;
6513 }
6514
6515
6516 /* Set up IT to return characters from an ellipsis, if appropriate.
6517 The definition of the ellipsis glyphs may come from a display table
6518 entry. This function fills IT with the first glyph from the
6519 ellipsis if an ellipsis is to be displayed. */
6520
6521 static int
6522 next_element_from_ellipsis (it)
6523 struct it *it;
6524 {
6525 if (it->selective_display_ellipsis_p)
6526 setup_for_ellipsis (it, it->len);
6527 else
6528 {
6529 /* The face at the current position may be different from the
6530 face we find after the invisible text. Remember what it
6531 was in IT->saved_face_id, and signal that it's there by
6532 setting face_before_selective_p. */
6533 it->saved_face_id = it->face_id;
6534 it->method = GET_FROM_BUFFER;
6535 it->object = it->w->buffer;
6536 reseat_at_next_visible_line_start (it, 1);
6537 it->face_before_selective_p = 1;
6538 }
6539
6540 return GET_NEXT_DISPLAY_ELEMENT (it);
6541 }
6542
6543
6544 /* Deliver an image display element. The iterator IT is already
6545 filled with image information (done in handle_display_prop). Value
6546 is always 1. */
6547
6548
6549 static int
6550 next_element_from_image (it)
6551 struct it *it;
6552 {
6553 it->what = IT_IMAGE;
6554 return 1;
6555 }
6556
6557
6558 /* Fill iterator IT with next display element from a stretch glyph
6559 property. IT->object is the value of the text property. Value is
6560 always 1. */
6561
6562 static int
6563 next_element_from_stretch (it)
6564 struct it *it;
6565 {
6566 it->what = IT_STRETCH;
6567 return 1;
6568 }
6569
6570 /* Scan forward from CHARPOS in the current buffer, until we find a
6571 stop position > current IT's position. Then handle the stop
6572 position before that. This is called when we bump into a stop
6573 position while reordering bidirectional text. */
6574
6575 static void
6576 handle_stop_backwards (it, charpos)
6577 struct it *it;
6578 EMACS_INT charpos;
6579 {
6580 EMACS_INT where_we_are = IT_CHARPOS (*it);
6581 struct display_pos save_current = it->current;
6582 struct text_pos save_position = it->position;
6583 struct text_pos pos1;
6584 EMACS_INT next_stop;
6585
6586 /* Scan in strict logical order. */
6587 it->bidi_p = 0;
6588 do
6589 {
6590 it->prev_stop = charpos;
6591 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6592 reseat_1 (it, pos1, 0);
6593 compute_stop_pos (it);
6594 /* We must advance forward, right? */
6595 if (it->stop_charpos <= it->prev_stop)
6596 abort ();
6597 charpos = it->stop_charpos;
6598 }
6599 while (charpos <= where_we_are);
6600
6601 next_stop = it->stop_charpos;
6602 it->stop_charpos = it->prev_stop;
6603 it->bidi_p = 1;
6604 it->current = save_current;
6605 it->position = save_position;
6606 handle_stop (it);
6607 it->stop_charpos = next_stop;
6608 }
6609
6610 /* Load IT with the next display element from current_buffer. Value
6611 is zero if end of buffer reached. IT->stop_charpos is the next
6612 position at which to stop and check for text properties or buffer
6613 end. */
6614
6615 static int
6616 next_element_from_buffer (it)
6617 struct it *it;
6618 {
6619 int success_p = 1;
6620
6621 xassert (IT_CHARPOS (*it) >= BEGV);
6622
6623 /* With bidi reordering, the character to display might not be the
6624 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6625 we were reseat()ed to a new buffer position, which is potentially
6626 a different paragraph. */
6627 if (it->bidi_p && it->bidi_it.first_elt)
6628 {
6629 it->bidi_it.charpos = IT_CHARPOS (*it);
6630 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6631 /* If we are at the beginning of a line, we can produce the next
6632 element right away. */
6633 if (it->bidi_it.bytepos == BEGV_BYTE
6634 /* FIXME: Should support all Unicode line separators. */
6635 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6636 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6637 {
6638 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6639 bidi_get_next_char_visually (&it->bidi_it);
6640 }
6641 else
6642 {
6643 int orig_bytepos = IT_BYTEPOS (*it);
6644
6645 /* We need to prime the bidi iterator starting at the line's
6646 beginning, before we will be able to produce the next
6647 element. */
6648 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6649 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6650 it->bidi_it.charpos = IT_CHARPOS (*it);
6651 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6652 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6653 do
6654 {
6655 /* Now return to buffer position where we were asked to
6656 get the next display element, and produce that. */
6657 bidi_get_next_char_visually (&it->bidi_it);
6658 }
6659 while (it->bidi_it.bytepos != orig_bytepos
6660 && it->bidi_it.bytepos < ZV_BYTE);
6661 }
6662
6663 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6664 /* Adjust IT's position information to where we ended up. */
6665 IT_CHARPOS (*it) = it->bidi_it.charpos;
6666 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6667 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6668 }
6669
6670 if (IT_CHARPOS (*it) >= it->stop_charpos)
6671 {
6672 if (IT_CHARPOS (*it) >= it->end_charpos)
6673 {
6674 int overlay_strings_follow_p;
6675
6676 /* End of the game, except when overlay strings follow that
6677 haven't been returned yet. */
6678 if (it->overlay_strings_at_end_processed_p)
6679 overlay_strings_follow_p = 0;
6680 else
6681 {
6682 it->overlay_strings_at_end_processed_p = 1;
6683 overlay_strings_follow_p = get_overlay_strings (it, 0);
6684 }
6685
6686 if (overlay_strings_follow_p)
6687 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6688 else
6689 {
6690 it->what = IT_EOB;
6691 it->position = it->current.pos;
6692 success_p = 0;
6693 }
6694 }
6695 else if (!(!it->bidi_p
6696 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6697 || IT_CHARPOS (*it) == it->stop_charpos))
6698 {
6699 /* With bidi non-linear iteration, we could find ourselves
6700 far beyond the last computed stop_charpos, with several
6701 other stop positions in between that we missed. Scan
6702 them all now, in buffer's logical order, until we find
6703 and handle the last stop_charpos that precedes our
6704 current position. */
6705 handle_stop_backwards (it, it->stop_charpos);
6706 return GET_NEXT_DISPLAY_ELEMENT (it);
6707 }
6708 else
6709 {
6710 if (it->bidi_p)
6711 {
6712 /* Take note of the stop position we just moved across,
6713 for when we will move back across it. */
6714 it->prev_stop = it->stop_charpos;
6715 /* If we are at base paragraph embedding level, take
6716 note of the last stop position seen at this
6717 level. */
6718 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6719 it->base_level_stop = it->stop_charpos;
6720 }
6721 handle_stop (it);
6722 return GET_NEXT_DISPLAY_ELEMENT (it);
6723 }
6724 }
6725 else if (it->bidi_p
6726 /* We can sometimes back up for reasons that have nothing
6727 to do with bidi reordering. E.g., compositions. The
6728 code below is only needed when we are above the base
6729 embedding level, so test for that explicitly. */
6730 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6731 && IT_CHARPOS (*it) < it->prev_stop)
6732 {
6733 if (it->base_level_stop <= 0)
6734 it->base_level_stop = BEGV;
6735 if (IT_CHARPOS (*it) < it->base_level_stop)
6736 abort ();
6737 handle_stop_backwards (it, it->base_level_stop);
6738 return GET_NEXT_DISPLAY_ELEMENT (it);
6739 }
6740 else
6741 {
6742 /* No face changes, overlays etc. in sight, so just return a
6743 character from current_buffer. */
6744 unsigned char *p;
6745
6746 /* Maybe run the redisplay end trigger hook. Performance note:
6747 This doesn't seem to cost measurable time. */
6748 if (it->redisplay_end_trigger_charpos
6749 && it->glyph_row
6750 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6751 run_redisplay_end_trigger_hook (it);
6752
6753 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6754 it->end_charpos)
6755 && next_element_from_composition (it))
6756 {
6757 return 1;
6758 }
6759
6760 /* Get the next character, maybe multibyte. */
6761 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6762 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6763 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6764 else
6765 it->c = *p, it->len = 1;
6766
6767 /* Record what we have and where it came from. */
6768 it->what = IT_CHARACTER;
6769 it->object = it->w->buffer;
6770 it->position = it->current.pos;
6771
6772 /* Normally we return the character found above, except when we
6773 really want to return an ellipsis for selective display. */
6774 if (it->selective)
6775 {
6776 if (it->c == '\n')
6777 {
6778 /* A value of selective > 0 means hide lines indented more
6779 than that number of columns. */
6780 if (it->selective > 0
6781 && IT_CHARPOS (*it) + 1 < ZV
6782 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6783 IT_BYTEPOS (*it) + 1,
6784 (double) it->selective)) /* iftc */
6785 {
6786 success_p = next_element_from_ellipsis (it);
6787 it->dpvec_char_len = -1;
6788 }
6789 }
6790 else if (it->c == '\r' && it->selective == -1)
6791 {
6792 /* A value of selective == -1 means that everything from the
6793 CR to the end of the line is invisible, with maybe an
6794 ellipsis displayed for it. */
6795 success_p = next_element_from_ellipsis (it);
6796 it->dpvec_char_len = -1;
6797 }
6798 }
6799 }
6800
6801 /* Value is zero if end of buffer reached. */
6802 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6803 return success_p;
6804 }
6805
6806
6807 /* Run the redisplay end trigger hook for IT. */
6808
6809 static void
6810 run_redisplay_end_trigger_hook (it)
6811 struct it *it;
6812 {
6813 Lisp_Object args[3];
6814
6815 /* IT->glyph_row should be non-null, i.e. we should be actually
6816 displaying something, or otherwise we should not run the hook. */
6817 xassert (it->glyph_row);
6818
6819 /* Set up hook arguments. */
6820 args[0] = Qredisplay_end_trigger_functions;
6821 args[1] = it->window;
6822 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6823 it->redisplay_end_trigger_charpos = 0;
6824
6825 /* Since we are *trying* to run these functions, don't try to run
6826 them again, even if they get an error. */
6827 it->w->redisplay_end_trigger = Qnil;
6828 Frun_hook_with_args (3, args);
6829
6830 /* Notice if it changed the face of the character we are on. */
6831 handle_face_prop (it);
6832 }
6833
6834
6835 /* Deliver a composition display element. Unlike the other
6836 next_element_from_XXX, this function is not registered in the array
6837 get_next_element[]. It is called from next_element_from_buffer and
6838 next_element_from_string when necessary. */
6839
6840 static int
6841 next_element_from_composition (it)
6842 struct it *it;
6843 {
6844 it->what = IT_COMPOSITION;
6845 it->len = it->cmp_it.nbytes;
6846 if (STRINGP (it->string))
6847 {
6848 if (it->c < 0)
6849 {
6850 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6851 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6852 return 0;
6853 }
6854 it->position = it->current.string_pos;
6855 it->object = it->string;
6856 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6857 IT_STRING_BYTEPOS (*it), it->string);
6858 }
6859 else
6860 {
6861 if (it->c < 0)
6862 {
6863 IT_CHARPOS (*it) += it->cmp_it.nchars;
6864 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6865 return 0;
6866 }
6867 it->position = it->current.pos;
6868 it->object = it->w->buffer;
6869 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6870 IT_BYTEPOS (*it), Qnil);
6871 }
6872 return 1;
6873 }
6874
6875
6876 \f
6877 /***********************************************************************
6878 Moving an iterator without producing glyphs
6879 ***********************************************************************/
6880
6881 /* Check if iterator is at a position corresponding to a valid buffer
6882 position after some move_it_ call. */
6883
6884 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6885 ((it)->method == GET_FROM_STRING \
6886 ? IT_STRING_CHARPOS (*it) == 0 \
6887 : 1)
6888
6889
6890 /* Move iterator IT to a specified buffer or X position within one
6891 line on the display without producing glyphs.
6892
6893 OP should be a bit mask including some or all of these bits:
6894 MOVE_TO_X: Stop upon reaching x-position TO_X.
6895 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6896 Regardless of OP's value, stop upon reaching the end of the display line.
6897
6898 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6899 This means, in particular, that TO_X includes window's horizontal
6900 scroll amount.
6901
6902 The return value has several possible values that
6903 say what condition caused the scan to stop:
6904
6905 MOVE_POS_MATCH_OR_ZV
6906 - when TO_POS or ZV was reached.
6907
6908 MOVE_X_REACHED
6909 -when TO_X was reached before TO_POS or ZV were reached.
6910
6911 MOVE_LINE_CONTINUED
6912 - when we reached the end of the display area and the line must
6913 be continued.
6914
6915 MOVE_LINE_TRUNCATED
6916 - when we reached the end of the display area and the line is
6917 truncated.
6918
6919 MOVE_NEWLINE_OR_CR
6920 - when we stopped at a line end, i.e. a newline or a CR and selective
6921 display is on. */
6922
6923 static enum move_it_result
6924 move_it_in_display_line_to (struct it *it,
6925 EMACS_INT to_charpos, int to_x,
6926 enum move_operation_enum op)
6927 {
6928 enum move_it_result result = MOVE_UNDEFINED;
6929 struct glyph_row *saved_glyph_row;
6930 struct it wrap_it, atpos_it, atx_it;
6931 int may_wrap = 0;
6932 enum it_method prev_method = it->method;
6933 EMACS_INT prev_pos = IT_CHARPOS (*it);
6934
6935 /* Don't produce glyphs in produce_glyphs. */
6936 saved_glyph_row = it->glyph_row;
6937 it->glyph_row = NULL;
6938
6939 /* Use wrap_it to save a copy of IT wherever a word wrap could
6940 occur. Use atpos_it to save a copy of IT at the desired buffer
6941 position, if found, so that we can scan ahead and check if the
6942 word later overshoots the window edge. Use atx_it similarly, for
6943 pixel positions. */
6944 wrap_it.sp = -1;
6945 atpos_it.sp = -1;
6946 atx_it.sp = -1;
6947
6948 #define BUFFER_POS_REACHED_P() \
6949 ((op & MOVE_TO_POS) != 0 \
6950 && BUFFERP (it->object) \
6951 && (IT_CHARPOS (*it) == to_charpos \
6952 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6953 && (it->method == GET_FROM_BUFFER \
6954 || (it->method == GET_FROM_DISPLAY_VECTOR \
6955 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6956
6957 /* If there's a line-/wrap-prefix, handle it. */
6958 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6959 && it->current_y < it->last_visible_y)
6960 handle_line_prefix (it);
6961
6962 while (1)
6963 {
6964 int x, i, ascent = 0, descent = 0;
6965
6966 /* Utility macro to reset an iterator with x, ascent, and descent. */
6967 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6968 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6969 (IT)->max_descent = descent)
6970
6971 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6972 glyph). */
6973 if ((op & MOVE_TO_POS) != 0
6974 && BUFFERP (it->object)
6975 && it->method == GET_FROM_BUFFER
6976 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6977 || (it->bidi_p
6978 && (prev_method == GET_FROM_IMAGE
6979 || prev_method == GET_FROM_STRETCH)
6980 /* Passed TO_CHARPOS from left to right. */
6981 && ((prev_pos < to_charpos
6982 && IT_CHARPOS (*it) > to_charpos)
6983 /* Passed TO_CHARPOS from right to left. */
6984 || (prev_pos > to_charpos
6985 && IT_CHARPOS (*it) < to_charpos)))))
6986 {
6987 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6988 {
6989 result = MOVE_POS_MATCH_OR_ZV;
6990 break;
6991 }
6992 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6993 /* If wrap_it is valid, the current position might be in a
6994 word that is wrapped. So, save the iterator in
6995 atpos_it and continue to see if wrapping happens. */
6996 atpos_it = *it;
6997 }
6998
6999 prev_method = it->method;
7000 if (it->method == GET_FROM_BUFFER)
7001 prev_pos = IT_CHARPOS (*it);
7002 /* Stop when ZV reached.
7003 We used to stop here when TO_CHARPOS reached as well, but that is
7004 too soon if this glyph does not fit on this line. So we handle it
7005 explicitly below. */
7006 if (!get_next_display_element (it))
7007 {
7008 result = MOVE_POS_MATCH_OR_ZV;
7009 break;
7010 }
7011
7012 if (it->line_wrap == TRUNCATE)
7013 {
7014 if (BUFFER_POS_REACHED_P ())
7015 {
7016 result = MOVE_POS_MATCH_OR_ZV;
7017 break;
7018 }
7019 }
7020 else
7021 {
7022 if (it->line_wrap == WORD_WRAP)
7023 {
7024 if (IT_DISPLAYING_WHITESPACE (it))
7025 may_wrap = 1;
7026 else if (may_wrap)
7027 {
7028 /* We have reached a glyph that follows one or more
7029 whitespace characters. If the position is
7030 already found, we are done. */
7031 if (atpos_it.sp >= 0)
7032 {
7033 *it = atpos_it;
7034 result = MOVE_POS_MATCH_OR_ZV;
7035 goto done;
7036 }
7037 if (atx_it.sp >= 0)
7038 {
7039 *it = atx_it;
7040 result = MOVE_X_REACHED;
7041 goto done;
7042 }
7043 /* Otherwise, we can wrap here. */
7044 wrap_it = *it;
7045 may_wrap = 0;
7046 }
7047 }
7048 }
7049
7050 /* Remember the line height for the current line, in case
7051 the next element doesn't fit on the line. */
7052 ascent = it->max_ascent;
7053 descent = it->max_descent;
7054
7055 /* The call to produce_glyphs will get the metrics of the
7056 display element IT is loaded with. Record the x-position
7057 before this display element, in case it doesn't fit on the
7058 line. */
7059 x = it->current_x;
7060
7061 PRODUCE_GLYPHS (it);
7062
7063 if (it->area != TEXT_AREA)
7064 {
7065 set_iterator_to_next (it, 1);
7066 continue;
7067 }
7068
7069 /* The number of glyphs we get back in IT->nglyphs will normally
7070 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7071 character on a terminal frame, or (iii) a line end. For the
7072 second case, IT->nglyphs - 1 padding glyphs will be present.
7073 (On X frames, there is only one glyph produced for a
7074 composite character.)
7075
7076 The behavior implemented below means, for continuation lines,
7077 that as many spaces of a TAB as fit on the current line are
7078 displayed there. For terminal frames, as many glyphs of a
7079 multi-glyph character are displayed in the current line, too.
7080 This is what the old redisplay code did, and we keep it that
7081 way. Under X, the whole shape of a complex character must
7082 fit on the line or it will be completely displayed in the
7083 next line.
7084
7085 Note that both for tabs and padding glyphs, all glyphs have
7086 the same width. */
7087 if (it->nglyphs)
7088 {
7089 /* More than one glyph or glyph doesn't fit on line. All
7090 glyphs have the same width. */
7091 int single_glyph_width = it->pixel_width / it->nglyphs;
7092 int new_x;
7093 int x_before_this_char = x;
7094 int hpos_before_this_char = it->hpos;
7095
7096 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7097 {
7098 new_x = x + single_glyph_width;
7099
7100 /* We want to leave anything reaching TO_X to the caller. */
7101 if ((op & MOVE_TO_X) && new_x > to_x)
7102 {
7103 if (BUFFER_POS_REACHED_P ())
7104 {
7105 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7106 goto buffer_pos_reached;
7107 if (atpos_it.sp < 0)
7108 {
7109 atpos_it = *it;
7110 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7111 }
7112 }
7113 else
7114 {
7115 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7116 {
7117 it->current_x = x;
7118 result = MOVE_X_REACHED;
7119 break;
7120 }
7121 if (atx_it.sp < 0)
7122 {
7123 atx_it = *it;
7124 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7125 }
7126 }
7127 }
7128
7129 if (/* Lines are continued. */
7130 it->line_wrap != TRUNCATE
7131 && (/* And glyph doesn't fit on the line. */
7132 new_x > it->last_visible_x
7133 /* Or it fits exactly and we're on a window
7134 system frame. */
7135 || (new_x == it->last_visible_x
7136 && FRAME_WINDOW_P (it->f))))
7137 {
7138 if (/* IT->hpos == 0 means the very first glyph
7139 doesn't fit on the line, e.g. a wide image. */
7140 it->hpos == 0
7141 || (new_x == it->last_visible_x
7142 && FRAME_WINDOW_P (it->f)))
7143 {
7144 ++it->hpos;
7145 it->current_x = new_x;
7146
7147 /* The character's last glyph just barely fits
7148 in this row. */
7149 if (i == it->nglyphs - 1)
7150 {
7151 /* If this is the destination position,
7152 return a position *before* it in this row,
7153 now that we know it fits in this row. */
7154 if (BUFFER_POS_REACHED_P ())
7155 {
7156 if (it->line_wrap != WORD_WRAP
7157 || wrap_it.sp < 0)
7158 {
7159 it->hpos = hpos_before_this_char;
7160 it->current_x = x_before_this_char;
7161 result = MOVE_POS_MATCH_OR_ZV;
7162 break;
7163 }
7164 if (it->line_wrap == WORD_WRAP
7165 && atpos_it.sp < 0)
7166 {
7167 atpos_it = *it;
7168 atpos_it.current_x = x_before_this_char;
7169 atpos_it.hpos = hpos_before_this_char;
7170 }
7171 }
7172
7173 set_iterator_to_next (it, 1);
7174 /* On graphical terminals, newlines may
7175 "overflow" into the fringe if
7176 overflow-newline-into-fringe is non-nil.
7177 On text-only terminals, newlines may
7178 overflow into the last glyph on the
7179 display line.*/
7180 if (!FRAME_WINDOW_P (it->f)
7181 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7182 {
7183 if (!get_next_display_element (it))
7184 {
7185 result = MOVE_POS_MATCH_OR_ZV;
7186 break;
7187 }
7188 if (BUFFER_POS_REACHED_P ())
7189 {
7190 if (ITERATOR_AT_END_OF_LINE_P (it))
7191 result = MOVE_POS_MATCH_OR_ZV;
7192 else
7193 result = MOVE_LINE_CONTINUED;
7194 break;
7195 }
7196 if (ITERATOR_AT_END_OF_LINE_P (it))
7197 {
7198 result = MOVE_NEWLINE_OR_CR;
7199 break;
7200 }
7201 }
7202 }
7203 }
7204 else
7205 IT_RESET_X_ASCENT_DESCENT (it);
7206
7207 if (wrap_it.sp >= 0)
7208 {
7209 *it = wrap_it;
7210 atpos_it.sp = -1;
7211 atx_it.sp = -1;
7212 }
7213
7214 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7215 IT_CHARPOS (*it)));
7216 result = MOVE_LINE_CONTINUED;
7217 break;
7218 }
7219
7220 if (BUFFER_POS_REACHED_P ())
7221 {
7222 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7223 goto buffer_pos_reached;
7224 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7225 {
7226 atpos_it = *it;
7227 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7228 }
7229 }
7230
7231 if (new_x > it->first_visible_x)
7232 {
7233 /* Glyph is visible. Increment number of glyphs that
7234 would be displayed. */
7235 ++it->hpos;
7236 }
7237 }
7238
7239 if (result != MOVE_UNDEFINED)
7240 break;
7241 }
7242 else if (BUFFER_POS_REACHED_P ())
7243 {
7244 buffer_pos_reached:
7245 IT_RESET_X_ASCENT_DESCENT (it);
7246 result = MOVE_POS_MATCH_OR_ZV;
7247 break;
7248 }
7249 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7250 {
7251 /* Stop when TO_X specified and reached. This check is
7252 necessary here because of lines consisting of a line end,
7253 only. The line end will not produce any glyphs and we
7254 would never get MOVE_X_REACHED. */
7255 xassert (it->nglyphs == 0);
7256 result = MOVE_X_REACHED;
7257 break;
7258 }
7259
7260 /* Is this a line end? If yes, we're done. */
7261 if (ITERATOR_AT_END_OF_LINE_P (it))
7262 {
7263 result = MOVE_NEWLINE_OR_CR;
7264 break;
7265 }
7266
7267 if (it->method == GET_FROM_BUFFER)
7268 prev_pos = IT_CHARPOS (*it);
7269 /* The current display element has been consumed. Advance
7270 to the next. */
7271 set_iterator_to_next (it, 1);
7272
7273 /* Stop if lines are truncated and IT's current x-position is
7274 past the right edge of the window now. */
7275 if (it->line_wrap == TRUNCATE
7276 && it->current_x >= it->last_visible_x)
7277 {
7278 if (!FRAME_WINDOW_P (it->f)
7279 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7280 {
7281 if (!get_next_display_element (it)
7282 || BUFFER_POS_REACHED_P ())
7283 {
7284 result = MOVE_POS_MATCH_OR_ZV;
7285 break;
7286 }
7287 if (ITERATOR_AT_END_OF_LINE_P (it))
7288 {
7289 result = MOVE_NEWLINE_OR_CR;
7290 break;
7291 }
7292 }
7293 result = MOVE_LINE_TRUNCATED;
7294 break;
7295 }
7296 #undef IT_RESET_X_ASCENT_DESCENT
7297 }
7298
7299 #undef BUFFER_POS_REACHED_P
7300
7301 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7302 restore the saved iterator. */
7303 if (atpos_it.sp >= 0)
7304 *it = atpos_it;
7305 else if (atx_it.sp >= 0)
7306 *it = atx_it;
7307
7308 done:
7309
7310 /* Restore the iterator settings altered at the beginning of this
7311 function. */
7312 it->glyph_row = saved_glyph_row;
7313 return result;
7314 }
7315
7316 /* For external use. */
7317 void
7318 move_it_in_display_line (struct it *it,
7319 EMACS_INT to_charpos, int to_x,
7320 enum move_operation_enum op)
7321 {
7322 if (it->line_wrap == WORD_WRAP
7323 && (op & MOVE_TO_X))
7324 {
7325 struct it save_it = *it;
7326 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7327 /* When word-wrap is on, TO_X may lie past the end
7328 of a wrapped line. Then it->current is the
7329 character on the next line, so backtrack to the
7330 space before the wrap point. */
7331 if (skip == MOVE_LINE_CONTINUED)
7332 {
7333 int prev_x = max (it->current_x - 1, 0);
7334 *it = save_it;
7335 move_it_in_display_line_to
7336 (it, -1, prev_x, MOVE_TO_X);
7337 }
7338 }
7339 else
7340 move_it_in_display_line_to (it, to_charpos, to_x, op);
7341 }
7342
7343
7344 /* Move IT forward until it satisfies one or more of the criteria in
7345 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7346
7347 OP is a bit-mask that specifies where to stop, and in particular,
7348 which of those four position arguments makes a difference. See the
7349 description of enum move_operation_enum.
7350
7351 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7352 screen line, this function will set IT to the next position >
7353 TO_CHARPOS. */
7354
7355 void
7356 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7357 struct it *it;
7358 int to_charpos, to_x, to_y, to_vpos;
7359 int op;
7360 {
7361 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7362 int line_height, line_start_x = 0, reached = 0;
7363
7364 for (;;)
7365 {
7366 if (op & MOVE_TO_VPOS)
7367 {
7368 /* If no TO_CHARPOS and no TO_X specified, stop at the
7369 start of the line TO_VPOS. */
7370 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7371 {
7372 if (it->vpos == to_vpos)
7373 {
7374 reached = 1;
7375 break;
7376 }
7377 else
7378 skip = move_it_in_display_line_to (it, -1, -1, 0);
7379 }
7380 else
7381 {
7382 /* TO_VPOS >= 0 means stop at TO_X in the line at
7383 TO_VPOS, or at TO_POS, whichever comes first. */
7384 if (it->vpos == to_vpos)
7385 {
7386 reached = 2;
7387 break;
7388 }
7389
7390 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7391
7392 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7393 {
7394 reached = 3;
7395 break;
7396 }
7397 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7398 {
7399 /* We have reached TO_X but not in the line we want. */
7400 skip = move_it_in_display_line_to (it, to_charpos,
7401 -1, MOVE_TO_POS);
7402 if (skip == MOVE_POS_MATCH_OR_ZV)
7403 {
7404 reached = 4;
7405 break;
7406 }
7407 }
7408 }
7409 }
7410 else if (op & MOVE_TO_Y)
7411 {
7412 struct it it_backup;
7413
7414 if (it->line_wrap == WORD_WRAP)
7415 it_backup = *it;
7416
7417 /* TO_Y specified means stop at TO_X in the line containing
7418 TO_Y---or at TO_CHARPOS if this is reached first. The
7419 problem is that we can't really tell whether the line
7420 contains TO_Y before we have completely scanned it, and
7421 this may skip past TO_X. What we do is to first scan to
7422 TO_X.
7423
7424 If TO_X is not specified, use a TO_X of zero. The reason
7425 is to make the outcome of this function more predictable.
7426 If we didn't use TO_X == 0, we would stop at the end of
7427 the line which is probably not what a caller would expect
7428 to happen. */
7429 skip = move_it_in_display_line_to
7430 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7431 (MOVE_TO_X | (op & MOVE_TO_POS)));
7432
7433 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7434 if (skip == MOVE_POS_MATCH_OR_ZV)
7435 reached = 5;
7436 else if (skip == MOVE_X_REACHED)
7437 {
7438 /* If TO_X was reached, we want to know whether TO_Y is
7439 in the line. We know this is the case if the already
7440 scanned glyphs make the line tall enough. Otherwise,
7441 we must check by scanning the rest of the line. */
7442 line_height = it->max_ascent + it->max_descent;
7443 if (to_y >= it->current_y
7444 && to_y < it->current_y + line_height)
7445 {
7446 reached = 6;
7447 break;
7448 }
7449 it_backup = *it;
7450 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7451 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7452 op & MOVE_TO_POS);
7453 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7454 line_height = it->max_ascent + it->max_descent;
7455 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7456
7457 if (to_y >= it->current_y
7458 && to_y < it->current_y + line_height)
7459 {
7460 /* If TO_Y is in this line and TO_X was reached
7461 above, we scanned too far. We have to restore
7462 IT's settings to the ones before skipping. */
7463 *it = it_backup;
7464 reached = 6;
7465 }
7466 else
7467 {
7468 skip = skip2;
7469 if (skip == MOVE_POS_MATCH_OR_ZV)
7470 reached = 7;
7471 }
7472 }
7473 else
7474 {
7475 /* Check whether TO_Y is in this line. */
7476 line_height = it->max_ascent + it->max_descent;
7477 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7478
7479 if (to_y >= it->current_y
7480 && to_y < it->current_y + line_height)
7481 {
7482 /* When word-wrap is on, TO_X may lie past the end
7483 of a wrapped line. Then it->current is the
7484 character on the next line, so backtrack to the
7485 space before the wrap point. */
7486 if (skip == MOVE_LINE_CONTINUED
7487 && it->line_wrap == WORD_WRAP)
7488 {
7489 int prev_x = max (it->current_x - 1, 0);
7490 *it = it_backup;
7491 skip = move_it_in_display_line_to
7492 (it, -1, prev_x, MOVE_TO_X);
7493 }
7494 reached = 6;
7495 }
7496 }
7497
7498 if (reached)
7499 break;
7500 }
7501 else if (BUFFERP (it->object)
7502 && (it->method == GET_FROM_BUFFER
7503 || it->method == GET_FROM_STRETCH)
7504 && IT_CHARPOS (*it) >= to_charpos)
7505 skip = MOVE_POS_MATCH_OR_ZV;
7506 else
7507 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7508
7509 switch (skip)
7510 {
7511 case MOVE_POS_MATCH_OR_ZV:
7512 reached = 8;
7513 goto out;
7514
7515 case MOVE_NEWLINE_OR_CR:
7516 set_iterator_to_next (it, 1);
7517 it->continuation_lines_width = 0;
7518 break;
7519
7520 case MOVE_LINE_TRUNCATED:
7521 it->continuation_lines_width = 0;
7522 reseat_at_next_visible_line_start (it, 0);
7523 if ((op & MOVE_TO_POS) != 0
7524 && IT_CHARPOS (*it) > to_charpos)
7525 {
7526 reached = 9;
7527 goto out;
7528 }
7529 break;
7530
7531 case MOVE_LINE_CONTINUED:
7532 /* For continued lines ending in a tab, some of the glyphs
7533 associated with the tab are displayed on the current
7534 line. Since it->current_x does not include these glyphs,
7535 we use it->last_visible_x instead. */
7536 if (it->c == '\t')
7537 {
7538 it->continuation_lines_width += it->last_visible_x;
7539 /* When moving by vpos, ensure that the iterator really
7540 advances to the next line (bug#847, bug#969). Fixme:
7541 do we need to do this in other circumstances? */
7542 if (it->current_x != it->last_visible_x
7543 && (op & MOVE_TO_VPOS)
7544 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7545 {
7546 line_start_x = it->current_x + it->pixel_width
7547 - it->last_visible_x;
7548 set_iterator_to_next (it, 0);
7549 }
7550 }
7551 else
7552 it->continuation_lines_width += it->current_x;
7553 break;
7554
7555 default:
7556 abort ();
7557 }
7558
7559 /* Reset/increment for the next run. */
7560 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7561 it->current_x = line_start_x;
7562 line_start_x = 0;
7563 it->hpos = 0;
7564 it->current_y += it->max_ascent + it->max_descent;
7565 ++it->vpos;
7566 last_height = it->max_ascent + it->max_descent;
7567 last_max_ascent = it->max_ascent;
7568 it->max_ascent = it->max_descent = 0;
7569 }
7570
7571 out:
7572
7573 /* On text terminals, we may stop at the end of a line in the middle
7574 of a multi-character glyph. If the glyph itself is continued,
7575 i.e. it is actually displayed on the next line, don't treat this
7576 stopping point as valid; move to the next line instead (unless
7577 that brings us offscreen). */
7578 if (!FRAME_WINDOW_P (it->f)
7579 && op & MOVE_TO_POS
7580 && IT_CHARPOS (*it) == to_charpos
7581 && it->what == IT_CHARACTER
7582 && it->nglyphs > 1
7583 && it->line_wrap == WINDOW_WRAP
7584 && it->current_x == it->last_visible_x - 1
7585 && it->c != '\n'
7586 && it->c != '\t'
7587 && it->vpos < XFASTINT (it->w->window_end_vpos))
7588 {
7589 it->continuation_lines_width += it->current_x;
7590 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7591 it->current_y += it->max_ascent + it->max_descent;
7592 ++it->vpos;
7593 last_height = it->max_ascent + it->max_descent;
7594 last_max_ascent = it->max_ascent;
7595 }
7596
7597 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7598 }
7599
7600
7601 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7602
7603 If DY > 0, move IT backward at least that many pixels. DY = 0
7604 means move IT backward to the preceding line start or BEGV. This
7605 function may move over more than DY pixels if IT->current_y - DY
7606 ends up in the middle of a line; in this case IT->current_y will be
7607 set to the top of the line moved to. */
7608
7609 void
7610 move_it_vertically_backward (it, dy)
7611 struct it *it;
7612 int dy;
7613 {
7614 int nlines, h;
7615 struct it it2, it3;
7616 int start_pos;
7617
7618 move_further_back:
7619 xassert (dy >= 0);
7620
7621 start_pos = IT_CHARPOS (*it);
7622
7623 /* Estimate how many newlines we must move back. */
7624 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7625
7626 /* Set the iterator's position that many lines back. */
7627 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7628 back_to_previous_visible_line_start (it);
7629
7630 /* Reseat the iterator here. When moving backward, we don't want
7631 reseat to skip forward over invisible text, set up the iterator
7632 to deliver from overlay strings at the new position etc. So,
7633 use reseat_1 here. */
7634 reseat_1 (it, it->current.pos, 1);
7635
7636 /* We are now surely at a line start. */
7637 it->current_x = it->hpos = 0;
7638 it->continuation_lines_width = 0;
7639
7640 /* Move forward and see what y-distance we moved. First move to the
7641 start of the next line so that we get its height. We need this
7642 height to be able to tell whether we reached the specified
7643 y-distance. */
7644 it2 = *it;
7645 it2.max_ascent = it2.max_descent = 0;
7646 do
7647 {
7648 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7649 MOVE_TO_POS | MOVE_TO_VPOS);
7650 }
7651 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7652 xassert (IT_CHARPOS (*it) >= BEGV);
7653 it3 = it2;
7654
7655 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7656 xassert (IT_CHARPOS (*it) >= BEGV);
7657 /* H is the actual vertical distance from the position in *IT
7658 and the starting position. */
7659 h = it2.current_y - it->current_y;
7660 /* NLINES is the distance in number of lines. */
7661 nlines = it2.vpos - it->vpos;
7662
7663 /* Correct IT's y and vpos position
7664 so that they are relative to the starting point. */
7665 it->vpos -= nlines;
7666 it->current_y -= h;
7667
7668 if (dy == 0)
7669 {
7670 /* DY == 0 means move to the start of the screen line. The
7671 value of nlines is > 0 if continuation lines were involved. */
7672 if (nlines > 0)
7673 move_it_by_lines (it, nlines, 1);
7674 }
7675 else
7676 {
7677 /* The y-position we try to reach, relative to *IT.
7678 Note that H has been subtracted in front of the if-statement. */
7679 int target_y = it->current_y + h - dy;
7680 int y0 = it3.current_y;
7681 int y1 = line_bottom_y (&it3);
7682 int line_height = y1 - y0;
7683
7684 /* If we did not reach target_y, try to move further backward if
7685 we can. If we moved too far backward, try to move forward. */
7686 if (target_y < it->current_y
7687 /* This is heuristic. In a window that's 3 lines high, with
7688 a line height of 13 pixels each, recentering with point
7689 on the bottom line will try to move -39/2 = 19 pixels
7690 backward. Try to avoid moving into the first line. */
7691 && (it->current_y - target_y
7692 > min (window_box_height (it->w), line_height * 2 / 3))
7693 && IT_CHARPOS (*it) > BEGV)
7694 {
7695 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7696 target_y - it->current_y));
7697 dy = it->current_y - target_y;
7698 goto move_further_back;
7699 }
7700 else if (target_y >= it->current_y + line_height
7701 && IT_CHARPOS (*it) < ZV)
7702 {
7703 /* Should move forward by at least one line, maybe more.
7704
7705 Note: Calling move_it_by_lines can be expensive on
7706 terminal frames, where compute_motion is used (via
7707 vmotion) to do the job, when there are very long lines
7708 and truncate-lines is nil. That's the reason for
7709 treating terminal frames specially here. */
7710
7711 if (!FRAME_WINDOW_P (it->f))
7712 move_it_vertically (it, target_y - (it->current_y + line_height));
7713 else
7714 {
7715 do
7716 {
7717 move_it_by_lines (it, 1, 1);
7718 }
7719 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7720 }
7721 }
7722 }
7723 }
7724
7725
7726 /* Move IT by a specified amount of pixel lines DY. DY negative means
7727 move backwards. DY = 0 means move to start of screen line. At the
7728 end, IT will be on the start of a screen line. */
7729
7730 void
7731 move_it_vertically (it, dy)
7732 struct it *it;
7733 int dy;
7734 {
7735 if (dy <= 0)
7736 move_it_vertically_backward (it, -dy);
7737 else
7738 {
7739 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7740 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7741 MOVE_TO_POS | MOVE_TO_Y);
7742 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7743
7744 /* If buffer ends in ZV without a newline, move to the start of
7745 the line to satisfy the post-condition. */
7746 if (IT_CHARPOS (*it) == ZV
7747 && ZV > BEGV
7748 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7749 move_it_by_lines (it, 0, 0);
7750 }
7751 }
7752
7753
7754 /* Move iterator IT past the end of the text line it is in. */
7755
7756 void
7757 move_it_past_eol (it)
7758 struct it *it;
7759 {
7760 enum move_it_result rc;
7761
7762 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7763 if (rc == MOVE_NEWLINE_OR_CR)
7764 set_iterator_to_next (it, 0);
7765 }
7766
7767
7768 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7769 negative means move up. DVPOS == 0 means move to the start of the
7770 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7771 NEED_Y_P is zero, IT->current_y will be left unchanged.
7772
7773 Further optimization ideas: If we would know that IT->f doesn't use
7774 a face with proportional font, we could be faster for
7775 truncate-lines nil. */
7776
7777 void
7778 move_it_by_lines (it, dvpos, need_y_p)
7779 struct it *it;
7780 int dvpos, need_y_p;
7781 {
7782 struct position pos;
7783
7784 /* The commented-out optimization uses vmotion on terminals. This
7785 gives bad results, because elements like it->what, on which
7786 callers such as pos_visible_p rely, aren't updated. */
7787 /* if (!FRAME_WINDOW_P (it->f))
7788 {
7789 struct text_pos textpos;
7790
7791 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7792 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7793 reseat (it, textpos, 1);
7794 it->vpos += pos.vpos;
7795 it->current_y += pos.vpos;
7796 }
7797 else */
7798
7799 if (dvpos == 0)
7800 {
7801 /* DVPOS == 0 means move to the start of the screen line. */
7802 move_it_vertically_backward (it, 0);
7803 xassert (it->current_x == 0 && it->hpos == 0);
7804 /* Let next call to line_bottom_y calculate real line height */
7805 last_height = 0;
7806 }
7807 else if (dvpos > 0)
7808 {
7809 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7810 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7811 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7812 }
7813 else
7814 {
7815 struct it it2;
7816 int start_charpos, i;
7817
7818 /* Start at the beginning of the screen line containing IT's
7819 position. This may actually move vertically backwards,
7820 in case of overlays, so adjust dvpos accordingly. */
7821 dvpos += it->vpos;
7822 move_it_vertically_backward (it, 0);
7823 dvpos -= it->vpos;
7824
7825 /* Go back -DVPOS visible lines and reseat the iterator there. */
7826 start_charpos = IT_CHARPOS (*it);
7827 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7828 back_to_previous_visible_line_start (it);
7829 reseat (it, it->current.pos, 1);
7830
7831 /* Move further back if we end up in a string or an image. */
7832 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7833 {
7834 /* First try to move to start of display line. */
7835 dvpos += it->vpos;
7836 move_it_vertically_backward (it, 0);
7837 dvpos -= it->vpos;
7838 if (IT_POS_VALID_AFTER_MOVE_P (it))
7839 break;
7840 /* If start of line is still in string or image,
7841 move further back. */
7842 back_to_previous_visible_line_start (it);
7843 reseat (it, it->current.pos, 1);
7844 dvpos--;
7845 }
7846
7847 it->current_x = it->hpos = 0;
7848
7849 /* Above call may have moved too far if continuation lines
7850 are involved. Scan forward and see if it did. */
7851 it2 = *it;
7852 it2.vpos = it2.current_y = 0;
7853 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7854 it->vpos -= it2.vpos;
7855 it->current_y -= it2.current_y;
7856 it->current_x = it->hpos = 0;
7857
7858 /* If we moved too far back, move IT some lines forward. */
7859 if (it2.vpos > -dvpos)
7860 {
7861 int delta = it2.vpos + dvpos;
7862 it2 = *it;
7863 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7864 /* Move back again if we got too far ahead. */
7865 if (IT_CHARPOS (*it) >= start_charpos)
7866 *it = it2;
7867 }
7868 }
7869 }
7870
7871 /* Return 1 if IT points into the middle of a display vector. */
7872
7873 int
7874 in_display_vector_p (it)
7875 struct it *it;
7876 {
7877 return (it->method == GET_FROM_DISPLAY_VECTOR
7878 && it->current.dpvec_index > 0
7879 && it->dpvec + it->current.dpvec_index != it->dpend);
7880 }
7881
7882 \f
7883 /***********************************************************************
7884 Messages
7885 ***********************************************************************/
7886
7887
7888 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7889 to *Messages*. */
7890
7891 void
7892 add_to_log (format, arg1, arg2)
7893 char *format;
7894 Lisp_Object arg1, arg2;
7895 {
7896 Lisp_Object args[3];
7897 Lisp_Object msg, fmt;
7898 char *buffer;
7899 int len;
7900 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7901 USE_SAFE_ALLOCA;
7902
7903 /* Do nothing if called asynchronously. Inserting text into
7904 a buffer may call after-change-functions and alike and
7905 that would means running Lisp asynchronously. */
7906 if (handling_signal)
7907 return;
7908
7909 fmt = msg = Qnil;
7910 GCPRO4 (fmt, msg, arg1, arg2);
7911
7912 args[0] = fmt = build_string (format);
7913 args[1] = arg1;
7914 args[2] = arg2;
7915 msg = Fformat (3, args);
7916
7917 len = SBYTES (msg) + 1;
7918 SAFE_ALLOCA (buffer, char *, len);
7919 bcopy (SDATA (msg), buffer, len);
7920
7921 message_dolog (buffer, len - 1, 1, 0);
7922 SAFE_FREE ();
7923
7924 UNGCPRO;
7925 }
7926
7927
7928 /* Output a newline in the *Messages* buffer if "needs" one. */
7929
7930 void
7931 message_log_maybe_newline ()
7932 {
7933 if (message_log_need_newline)
7934 message_dolog ("", 0, 1, 0);
7935 }
7936
7937
7938 /* Add a string M of length NBYTES to the message log, optionally
7939 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7940 nonzero, means interpret the contents of M as multibyte. This
7941 function calls low-level routines in order to bypass text property
7942 hooks, etc. which might not be safe to run.
7943
7944 This may GC (insert may run before/after change hooks),
7945 so the buffer M must NOT point to a Lisp string. */
7946
7947 void
7948 message_dolog (m, nbytes, nlflag, multibyte)
7949 const char *m;
7950 int nbytes, nlflag, multibyte;
7951 {
7952 if (!NILP (Vmemory_full))
7953 return;
7954
7955 if (!NILP (Vmessage_log_max))
7956 {
7957 struct buffer *oldbuf;
7958 Lisp_Object oldpoint, oldbegv, oldzv;
7959 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7960 int point_at_end = 0;
7961 int zv_at_end = 0;
7962 Lisp_Object old_deactivate_mark, tem;
7963 struct gcpro gcpro1;
7964
7965 old_deactivate_mark = Vdeactivate_mark;
7966 oldbuf = current_buffer;
7967 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7968 current_buffer->undo_list = Qt;
7969
7970 oldpoint = message_dolog_marker1;
7971 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7972 oldbegv = message_dolog_marker2;
7973 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7974 oldzv = message_dolog_marker3;
7975 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7976 GCPRO1 (old_deactivate_mark);
7977
7978 if (PT == Z)
7979 point_at_end = 1;
7980 if (ZV == Z)
7981 zv_at_end = 1;
7982
7983 BEGV = BEG;
7984 BEGV_BYTE = BEG_BYTE;
7985 ZV = Z;
7986 ZV_BYTE = Z_BYTE;
7987 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7988
7989 /* Insert the string--maybe converting multibyte to single byte
7990 or vice versa, so that all the text fits the buffer. */
7991 if (multibyte
7992 && NILP (current_buffer->enable_multibyte_characters))
7993 {
7994 int i, c, char_bytes;
7995 unsigned char work[1];
7996
7997 /* Convert a multibyte string to single-byte
7998 for the *Message* buffer. */
7999 for (i = 0; i < nbytes; i += char_bytes)
8000 {
8001 c = string_char_and_length (m + i, &char_bytes);
8002 work[0] = (ASCII_CHAR_P (c)
8003 ? c
8004 : multibyte_char_to_unibyte (c, Qnil));
8005 insert_1_both (work, 1, 1, 1, 0, 0);
8006 }
8007 }
8008 else if (! multibyte
8009 && ! NILP (current_buffer->enable_multibyte_characters))
8010 {
8011 int i, c, char_bytes;
8012 unsigned char *msg = (unsigned char *) m;
8013 unsigned char str[MAX_MULTIBYTE_LENGTH];
8014 /* Convert a single-byte string to multibyte
8015 for the *Message* buffer. */
8016 for (i = 0; i < nbytes; i++)
8017 {
8018 c = msg[i];
8019 MAKE_CHAR_MULTIBYTE (c);
8020 char_bytes = CHAR_STRING (c, str);
8021 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8022 }
8023 }
8024 else if (nbytes)
8025 insert_1 (m, nbytes, 1, 0, 0);
8026
8027 if (nlflag)
8028 {
8029 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8030 insert_1 ("\n", 1, 1, 0, 0);
8031
8032 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8033 this_bol = PT;
8034 this_bol_byte = PT_BYTE;
8035
8036 /* See if this line duplicates the previous one.
8037 If so, combine duplicates. */
8038 if (this_bol > BEG)
8039 {
8040 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8041 prev_bol = PT;
8042 prev_bol_byte = PT_BYTE;
8043
8044 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8045 this_bol, this_bol_byte);
8046 if (dup)
8047 {
8048 del_range_both (prev_bol, prev_bol_byte,
8049 this_bol, this_bol_byte, 0);
8050 if (dup > 1)
8051 {
8052 char dupstr[40];
8053 int duplen;
8054
8055 /* If you change this format, don't forget to also
8056 change message_log_check_duplicate. */
8057 sprintf (dupstr, " [%d times]", dup);
8058 duplen = strlen (dupstr);
8059 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8060 insert_1 (dupstr, duplen, 1, 0, 1);
8061 }
8062 }
8063 }
8064
8065 /* If we have more than the desired maximum number of lines
8066 in the *Messages* buffer now, delete the oldest ones.
8067 This is safe because we don't have undo in this buffer. */
8068
8069 if (NATNUMP (Vmessage_log_max))
8070 {
8071 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8072 -XFASTINT (Vmessage_log_max) - 1, 0);
8073 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8074 }
8075 }
8076 BEGV = XMARKER (oldbegv)->charpos;
8077 BEGV_BYTE = marker_byte_position (oldbegv);
8078
8079 if (zv_at_end)
8080 {
8081 ZV = Z;
8082 ZV_BYTE = Z_BYTE;
8083 }
8084 else
8085 {
8086 ZV = XMARKER (oldzv)->charpos;
8087 ZV_BYTE = marker_byte_position (oldzv);
8088 }
8089
8090 if (point_at_end)
8091 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8092 else
8093 /* We can't do Fgoto_char (oldpoint) because it will run some
8094 Lisp code. */
8095 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8096 XMARKER (oldpoint)->bytepos);
8097
8098 UNGCPRO;
8099 unchain_marker (XMARKER (oldpoint));
8100 unchain_marker (XMARKER (oldbegv));
8101 unchain_marker (XMARKER (oldzv));
8102
8103 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8104 set_buffer_internal (oldbuf);
8105 if (NILP (tem))
8106 windows_or_buffers_changed = old_windows_or_buffers_changed;
8107 message_log_need_newline = !nlflag;
8108 Vdeactivate_mark = old_deactivate_mark;
8109 }
8110 }
8111
8112
8113 /* We are at the end of the buffer after just having inserted a newline.
8114 (Note: We depend on the fact we won't be crossing the gap.)
8115 Check to see if the most recent message looks a lot like the previous one.
8116 Return 0 if different, 1 if the new one should just replace it, or a
8117 value N > 1 if we should also append " [N times]". */
8118
8119 static int
8120 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
8121 int prev_bol, this_bol;
8122 int prev_bol_byte, this_bol_byte;
8123 {
8124 int i;
8125 int len = Z_BYTE - 1 - this_bol_byte;
8126 int seen_dots = 0;
8127 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8128 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8129
8130 for (i = 0; i < len; i++)
8131 {
8132 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8133 seen_dots = 1;
8134 if (p1[i] != p2[i])
8135 return seen_dots;
8136 }
8137 p1 += len;
8138 if (*p1 == '\n')
8139 return 2;
8140 if (*p1++ == ' ' && *p1++ == '[')
8141 {
8142 int n = 0;
8143 while (*p1 >= '0' && *p1 <= '9')
8144 n = n * 10 + *p1++ - '0';
8145 if (strncmp (p1, " times]\n", 8) == 0)
8146 return n+1;
8147 }
8148 return 0;
8149 }
8150 \f
8151
8152 /* Display an echo area message M with a specified length of NBYTES
8153 bytes. The string may include null characters. If M is 0, clear
8154 out any existing message, and let the mini-buffer text show
8155 through.
8156
8157 This may GC, so the buffer M must NOT point to a Lisp string. */
8158
8159 void
8160 message2 (m, nbytes, multibyte)
8161 const char *m;
8162 int nbytes;
8163 int multibyte;
8164 {
8165 /* First flush out any partial line written with print. */
8166 message_log_maybe_newline ();
8167 if (m)
8168 message_dolog (m, nbytes, 1, multibyte);
8169 message2_nolog (m, nbytes, multibyte);
8170 }
8171
8172
8173 /* The non-logging counterpart of message2. */
8174
8175 void
8176 message2_nolog (m, nbytes, multibyte)
8177 const char *m;
8178 int nbytes, multibyte;
8179 {
8180 struct frame *sf = SELECTED_FRAME ();
8181 message_enable_multibyte = multibyte;
8182
8183 if (FRAME_INITIAL_P (sf))
8184 {
8185 if (noninteractive_need_newline)
8186 putc ('\n', stderr);
8187 noninteractive_need_newline = 0;
8188 if (m)
8189 fwrite (m, nbytes, 1, stderr);
8190 if (cursor_in_echo_area == 0)
8191 fprintf (stderr, "\n");
8192 fflush (stderr);
8193 }
8194 /* A null message buffer means that the frame hasn't really been
8195 initialized yet. Error messages get reported properly by
8196 cmd_error, so this must be just an informative message; toss it. */
8197 else if (INTERACTIVE
8198 && sf->glyphs_initialized_p
8199 && FRAME_MESSAGE_BUF (sf))
8200 {
8201 Lisp_Object mini_window;
8202 struct frame *f;
8203
8204 /* Get the frame containing the mini-buffer
8205 that the selected frame is using. */
8206 mini_window = FRAME_MINIBUF_WINDOW (sf);
8207 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8208
8209 FRAME_SAMPLE_VISIBILITY (f);
8210 if (FRAME_VISIBLE_P (sf)
8211 && ! FRAME_VISIBLE_P (f))
8212 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8213
8214 if (m)
8215 {
8216 set_message (m, Qnil, nbytes, multibyte);
8217 if (minibuffer_auto_raise)
8218 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8219 }
8220 else
8221 clear_message (1, 1);
8222
8223 do_pending_window_change (0);
8224 echo_area_display (1);
8225 do_pending_window_change (0);
8226 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8227 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8228 }
8229 }
8230
8231
8232 /* Display an echo area message M with a specified length of NBYTES
8233 bytes. The string may include null characters. If M is not a
8234 string, clear out any existing message, and let the mini-buffer
8235 text show through.
8236
8237 This function cancels echoing. */
8238
8239 void
8240 message3 (m, nbytes, multibyte)
8241 Lisp_Object m;
8242 int nbytes;
8243 int multibyte;
8244 {
8245 struct gcpro gcpro1;
8246
8247 GCPRO1 (m);
8248 clear_message (1,1);
8249 cancel_echoing ();
8250
8251 /* First flush out any partial line written with print. */
8252 message_log_maybe_newline ();
8253 if (STRINGP (m))
8254 {
8255 char *buffer;
8256 USE_SAFE_ALLOCA;
8257
8258 SAFE_ALLOCA (buffer, char *, nbytes);
8259 bcopy (SDATA (m), buffer, nbytes);
8260 message_dolog (buffer, nbytes, 1, multibyte);
8261 SAFE_FREE ();
8262 }
8263 message3_nolog (m, nbytes, multibyte);
8264
8265 UNGCPRO;
8266 }
8267
8268
8269 /* The non-logging version of message3.
8270 This does not cancel echoing, because it is used for echoing.
8271 Perhaps we need to make a separate function for echoing
8272 and make this cancel echoing. */
8273
8274 void
8275 message3_nolog (m, nbytes, multibyte)
8276 Lisp_Object m;
8277 int nbytes, multibyte;
8278 {
8279 struct frame *sf = SELECTED_FRAME ();
8280 message_enable_multibyte = multibyte;
8281
8282 if (FRAME_INITIAL_P (sf))
8283 {
8284 if (noninteractive_need_newline)
8285 putc ('\n', stderr);
8286 noninteractive_need_newline = 0;
8287 if (STRINGP (m))
8288 fwrite (SDATA (m), nbytes, 1, stderr);
8289 if (cursor_in_echo_area == 0)
8290 fprintf (stderr, "\n");
8291 fflush (stderr);
8292 }
8293 /* A null message buffer means that the frame hasn't really been
8294 initialized yet. Error messages get reported properly by
8295 cmd_error, so this must be just an informative message; toss it. */
8296 else if (INTERACTIVE
8297 && sf->glyphs_initialized_p
8298 && FRAME_MESSAGE_BUF (sf))
8299 {
8300 Lisp_Object mini_window;
8301 Lisp_Object frame;
8302 struct frame *f;
8303
8304 /* Get the frame containing the mini-buffer
8305 that the selected frame is using. */
8306 mini_window = FRAME_MINIBUF_WINDOW (sf);
8307 frame = XWINDOW (mini_window)->frame;
8308 f = XFRAME (frame);
8309
8310 FRAME_SAMPLE_VISIBILITY (f);
8311 if (FRAME_VISIBLE_P (sf)
8312 && !FRAME_VISIBLE_P (f))
8313 Fmake_frame_visible (frame);
8314
8315 if (STRINGP (m) && SCHARS (m) > 0)
8316 {
8317 set_message (NULL, m, nbytes, multibyte);
8318 if (minibuffer_auto_raise)
8319 Fraise_frame (frame);
8320 /* Assume we are not echoing.
8321 (If we are, echo_now will override this.) */
8322 echo_message_buffer = Qnil;
8323 }
8324 else
8325 clear_message (1, 1);
8326
8327 do_pending_window_change (0);
8328 echo_area_display (1);
8329 do_pending_window_change (0);
8330 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8331 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8332 }
8333 }
8334
8335
8336 /* Display a null-terminated echo area message M. If M is 0, clear
8337 out any existing message, and let the mini-buffer text show through.
8338
8339 The buffer M must continue to exist until after the echo area gets
8340 cleared or some other message gets displayed there. Do not pass
8341 text that is stored in a Lisp string. Do not pass text in a buffer
8342 that was alloca'd. */
8343
8344 void
8345 message1 (m)
8346 char *m;
8347 {
8348 message2 (m, (m ? strlen (m) : 0), 0);
8349 }
8350
8351
8352 /* The non-logging counterpart of message1. */
8353
8354 void
8355 message1_nolog (m)
8356 char *m;
8357 {
8358 message2_nolog (m, (m ? strlen (m) : 0), 0);
8359 }
8360
8361 /* Display a message M which contains a single %s
8362 which gets replaced with STRING. */
8363
8364 void
8365 message_with_string (m, string, log)
8366 char *m;
8367 Lisp_Object string;
8368 int log;
8369 {
8370 CHECK_STRING (string);
8371
8372 if (noninteractive)
8373 {
8374 if (m)
8375 {
8376 if (noninteractive_need_newline)
8377 putc ('\n', stderr);
8378 noninteractive_need_newline = 0;
8379 fprintf (stderr, m, SDATA (string));
8380 if (!cursor_in_echo_area)
8381 fprintf (stderr, "\n");
8382 fflush (stderr);
8383 }
8384 }
8385 else if (INTERACTIVE)
8386 {
8387 /* The frame whose minibuffer we're going to display the message on.
8388 It may be larger than the selected frame, so we need
8389 to use its buffer, not the selected frame's buffer. */
8390 Lisp_Object mini_window;
8391 struct frame *f, *sf = SELECTED_FRAME ();
8392
8393 /* Get the frame containing the minibuffer
8394 that the selected frame is using. */
8395 mini_window = FRAME_MINIBUF_WINDOW (sf);
8396 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8397
8398 /* A null message buffer means that the frame hasn't really been
8399 initialized yet. Error messages get reported properly by
8400 cmd_error, so this must be just an informative message; toss it. */
8401 if (FRAME_MESSAGE_BUF (f))
8402 {
8403 Lisp_Object args[2], message;
8404 struct gcpro gcpro1, gcpro2;
8405
8406 args[0] = build_string (m);
8407 args[1] = message = string;
8408 GCPRO2 (args[0], message);
8409 gcpro1.nvars = 2;
8410
8411 message = Fformat (2, args);
8412
8413 if (log)
8414 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8415 else
8416 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8417
8418 UNGCPRO;
8419
8420 /* Print should start at the beginning of the message
8421 buffer next time. */
8422 message_buf_print = 0;
8423 }
8424 }
8425 }
8426
8427
8428 /* Dump an informative message to the minibuf. If M is 0, clear out
8429 any existing message, and let the mini-buffer text show through. */
8430
8431 /* VARARGS 1 */
8432 void
8433 message (m, a1, a2, a3)
8434 char *m;
8435 EMACS_INT a1, a2, a3;
8436 {
8437 if (noninteractive)
8438 {
8439 if (m)
8440 {
8441 if (noninteractive_need_newline)
8442 putc ('\n', stderr);
8443 noninteractive_need_newline = 0;
8444 fprintf (stderr, m, a1, a2, a3);
8445 if (cursor_in_echo_area == 0)
8446 fprintf (stderr, "\n");
8447 fflush (stderr);
8448 }
8449 }
8450 else if (INTERACTIVE)
8451 {
8452 /* The frame whose mini-buffer we're going to display the message
8453 on. It may be larger than the selected frame, so we need to
8454 use its buffer, not the selected frame's buffer. */
8455 Lisp_Object mini_window;
8456 struct frame *f, *sf = SELECTED_FRAME ();
8457
8458 /* Get the frame containing the mini-buffer
8459 that the selected frame is using. */
8460 mini_window = FRAME_MINIBUF_WINDOW (sf);
8461 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8462
8463 /* A null message buffer means that the frame hasn't really been
8464 initialized yet. Error messages get reported properly by
8465 cmd_error, so this must be just an informative message; toss
8466 it. */
8467 if (FRAME_MESSAGE_BUF (f))
8468 {
8469 if (m)
8470 {
8471 int len;
8472 #ifdef NO_ARG_ARRAY
8473 char *a[3];
8474 a[0] = (char *) a1;
8475 a[1] = (char *) a2;
8476 a[2] = (char *) a3;
8477
8478 len = doprnt (FRAME_MESSAGE_BUF (f),
8479 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8480 #else
8481 len = doprnt (FRAME_MESSAGE_BUF (f),
8482 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8483 (char **) &a1);
8484 #endif /* NO_ARG_ARRAY */
8485
8486 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8487 }
8488 else
8489 message1 (0);
8490
8491 /* Print should start at the beginning of the message
8492 buffer next time. */
8493 message_buf_print = 0;
8494 }
8495 }
8496 }
8497
8498
8499 /* The non-logging version of message. */
8500
8501 void
8502 message_nolog (m, a1, a2, a3)
8503 char *m;
8504 EMACS_INT a1, a2, a3;
8505 {
8506 Lisp_Object old_log_max;
8507 old_log_max = Vmessage_log_max;
8508 Vmessage_log_max = Qnil;
8509 message (m, a1, a2, a3);
8510 Vmessage_log_max = old_log_max;
8511 }
8512
8513
8514 /* Display the current message in the current mini-buffer. This is
8515 only called from error handlers in process.c, and is not time
8516 critical. */
8517
8518 void
8519 update_echo_area ()
8520 {
8521 if (!NILP (echo_area_buffer[0]))
8522 {
8523 Lisp_Object string;
8524 string = Fcurrent_message ();
8525 message3 (string, SBYTES (string),
8526 !NILP (current_buffer->enable_multibyte_characters));
8527 }
8528 }
8529
8530
8531 /* Make sure echo area buffers in `echo_buffers' are live.
8532 If they aren't, make new ones. */
8533
8534 static void
8535 ensure_echo_area_buffers ()
8536 {
8537 int i;
8538
8539 for (i = 0; i < 2; ++i)
8540 if (!BUFFERP (echo_buffer[i])
8541 || NILP (XBUFFER (echo_buffer[i])->name))
8542 {
8543 char name[30];
8544 Lisp_Object old_buffer;
8545 int j;
8546
8547 old_buffer = echo_buffer[i];
8548 sprintf (name, " *Echo Area %d*", i);
8549 echo_buffer[i] = Fget_buffer_create (build_string (name));
8550 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8551 /* to force word wrap in echo area -
8552 it was decided to postpone this*/
8553 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8554
8555 for (j = 0; j < 2; ++j)
8556 if (EQ (old_buffer, echo_area_buffer[j]))
8557 echo_area_buffer[j] = echo_buffer[i];
8558 }
8559 }
8560
8561
8562 /* Call FN with args A1..A4 with either the current or last displayed
8563 echo_area_buffer as current buffer.
8564
8565 WHICH zero means use the current message buffer
8566 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8567 from echo_buffer[] and clear it.
8568
8569 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8570 suitable buffer from echo_buffer[] and clear it.
8571
8572 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8573 that the current message becomes the last displayed one, make
8574 choose a suitable buffer for echo_area_buffer[0], and clear it.
8575
8576 Value is what FN returns. */
8577
8578 static int
8579 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8580 struct window *w;
8581 int which;
8582 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8583 EMACS_INT a1;
8584 Lisp_Object a2;
8585 EMACS_INT a3, a4;
8586 {
8587 Lisp_Object buffer;
8588 int this_one, the_other, clear_buffer_p, rc;
8589 int count = SPECPDL_INDEX ();
8590
8591 /* If buffers aren't live, make new ones. */
8592 ensure_echo_area_buffers ();
8593
8594 clear_buffer_p = 0;
8595
8596 if (which == 0)
8597 this_one = 0, the_other = 1;
8598 else if (which > 0)
8599 this_one = 1, the_other = 0;
8600 else
8601 {
8602 this_one = 0, the_other = 1;
8603 clear_buffer_p = 1;
8604
8605 /* We need a fresh one in case the current echo buffer equals
8606 the one containing the last displayed echo area message. */
8607 if (!NILP (echo_area_buffer[this_one])
8608 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8609 echo_area_buffer[this_one] = Qnil;
8610 }
8611
8612 /* Choose a suitable buffer from echo_buffer[] is we don't
8613 have one. */
8614 if (NILP (echo_area_buffer[this_one]))
8615 {
8616 echo_area_buffer[this_one]
8617 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8618 ? echo_buffer[the_other]
8619 : echo_buffer[this_one]);
8620 clear_buffer_p = 1;
8621 }
8622
8623 buffer = echo_area_buffer[this_one];
8624
8625 /* Don't get confused by reusing the buffer used for echoing
8626 for a different purpose. */
8627 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8628 cancel_echoing ();
8629
8630 record_unwind_protect (unwind_with_echo_area_buffer,
8631 with_echo_area_buffer_unwind_data (w));
8632
8633 /* Make the echo area buffer current. Note that for display
8634 purposes, it is not necessary that the displayed window's buffer
8635 == current_buffer, except for text property lookup. So, let's
8636 only set that buffer temporarily here without doing a full
8637 Fset_window_buffer. We must also change w->pointm, though,
8638 because otherwise an assertions in unshow_buffer fails, and Emacs
8639 aborts. */
8640 set_buffer_internal_1 (XBUFFER (buffer));
8641 if (w)
8642 {
8643 w->buffer = buffer;
8644 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8645 }
8646
8647 current_buffer->undo_list = Qt;
8648 current_buffer->read_only = Qnil;
8649 specbind (Qinhibit_read_only, Qt);
8650 specbind (Qinhibit_modification_hooks, Qt);
8651
8652 if (clear_buffer_p && Z > BEG)
8653 del_range (BEG, Z);
8654
8655 xassert (BEGV >= BEG);
8656 xassert (ZV <= Z && ZV >= BEGV);
8657
8658 rc = fn (a1, a2, a3, a4);
8659
8660 xassert (BEGV >= BEG);
8661 xassert (ZV <= Z && ZV >= BEGV);
8662
8663 unbind_to (count, Qnil);
8664 return rc;
8665 }
8666
8667
8668 /* Save state that should be preserved around the call to the function
8669 FN called in with_echo_area_buffer. */
8670
8671 static Lisp_Object
8672 with_echo_area_buffer_unwind_data (w)
8673 struct window *w;
8674 {
8675 int i = 0;
8676 Lisp_Object vector, tmp;
8677
8678 /* Reduce consing by keeping one vector in
8679 Vwith_echo_area_save_vector. */
8680 vector = Vwith_echo_area_save_vector;
8681 Vwith_echo_area_save_vector = Qnil;
8682
8683 if (NILP (vector))
8684 vector = Fmake_vector (make_number (7), Qnil);
8685
8686 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8687 ASET (vector, i, Vdeactivate_mark); ++i;
8688 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8689
8690 if (w)
8691 {
8692 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8693 ASET (vector, i, w->buffer); ++i;
8694 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8695 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8696 }
8697 else
8698 {
8699 int end = i + 4;
8700 for (; i < end; ++i)
8701 ASET (vector, i, Qnil);
8702 }
8703
8704 xassert (i == ASIZE (vector));
8705 return vector;
8706 }
8707
8708
8709 /* Restore global state from VECTOR which was created by
8710 with_echo_area_buffer_unwind_data. */
8711
8712 static Lisp_Object
8713 unwind_with_echo_area_buffer (vector)
8714 Lisp_Object vector;
8715 {
8716 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8717 Vdeactivate_mark = AREF (vector, 1);
8718 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8719
8720 if (WINDOWP (AREF (vector, 3)))
8721 {
8722 struct window *w;
8723 Lisp_Object buffer, charpos, bytepos;
8724
8725 w = XWINDOW (AREF (vector, 3));
8726 buffer = AREF (vector, 4);
8727 charpos = AREF (vector, 5);
8728 bytepos = AREF (vector, 6);
8729
8730 w->buffer = buffer;
8731 set_marker_both (w->pointm, buffer,
8732 XFASTINT (charpos), XFASTINT (bytepos));
8733 }
8734
8735 Vwith_echo_area_save_vector = vector;
8736 return Qnil;
8737 }
8738
8739
8740 /* Set up the echo area for use by print functions. MULTIBYTE_P
8741 non-zero means we will print multibyte. */
8742
8743 void
8744 setup_echo_area_for_printing (multibyte_p)
8745 int multibyte_p;
8746 {
8747 /* If we can't find an echo area any more, exit. */
8748 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8749 Fkill_emacs (Qnil);
8750
8751 ensure_echo_area_buffers ();
8752
8753 if (!message_buf_print)
8754 {
8755 /* A message has been output since the last time we printed.
8756 Choose a fresh echo area buffer. */
8757 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8758 echo_area_buffer[0] = echo_buffer[1];
8759 else
8760 echo_area_buffer[0] = echo_buffer[0];
8761
8762 /* Switch to that buffer and clear it. */
8763 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8764 current_buffer->truncate_lines = Qnil;
8765
8766 if (Z > BEG)
8767 {
8768 int count = SPECPDL_INDEX ();
8769 specbind (Qinhibit_read_only, Qt);
8770 /* Note that undo recording is always disabled. */
8771 del_range (BEG, Z);
8772 unbind_to (count, Qnil);
8773 }
8774 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8775
8776 /* Set up the buffer for the multibyteness we need. */
8777 if (multibyte_p
8778 != !NILP (current_buffer->enable_multibyte_characters))
8779 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8780
8781 /* Raise the frame containing the echo area. */
8782 if (minibuffer_auto_raise)
8783 {
8784 struct frame *sf = SELECTED_FRAME ();
8785 Lisp_Object mini_window;
8786 mini_window = FRAME_MINIBUF_WINDOW (sf);
8787 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8788 }
8789
8790 message_log_maybe_newline ();
8791 message_buf_print = 1;
8792 }
8793 else
8794 {
8795 if (NILP (echo_area_buffer[0]))
8796 {
8797 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8798 echo_area_buffer[0] = echo_buffer[1];
8799 else
8800 echo_area_buffer[0] = echo_buffer[0];
8801 }
8802
8803 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8804 {
8805 /* Someone switched buffers between print requests. */
8806 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8807 current_buffer->truncate_lines = Qnil;
8808 }
8809 }
8810 }
8811
8812
8813 /* Display an echo area message in window W. Value is non-zero if W's
8814 height is changed. If display_last_displayed_message_p is
8815 non-zero, display the message that was last displayed, otherwise
8816 display the current message. */
8817
8818 static int
8819 display_echo_area (w)
8820 struct window *w;
8821 {
8822 int i, no_message_p, window_height_changed_p, count;
8823
8824 /* Temporarily disable garbage collections while displaying the echo
8825 area. This is done because a GC can print a message itself.
8826 That message would modify the echo area buffer's contents while a
8827 redisplay of the buffer is going on, and seriously confuse
8828 redisplay. */
8829 count = inhibit_garbage_collection ();
8830
8831 /* If there is no message, we must call display_echo_area_1
8832 nevertheless because it resizes the window. But we will have to
8833 reset the echo_area_buffer in question to nil at the end because
8834 with_echo_area_buffer will sets it to an empty buffer. */
8835 i = display_last_displayed_message_p ? 1 : 0;
8836 no_message_p = NILP (echo_area_buffer[i]);
8837
8838 window_height_changed_p
8839 = with_echo_area_buffer (w, display_last_displayed_message_p,
8840 display_echo_area_1,
8841 (EMACS_INT) w, Qnil, 0, 0);
8842
8843 if (no_message_p)
8844 echo_area_buffer[i] = Qnil;
8845
8846 unbind_to (count, Qnil);
8847 return window_height_changed_p;
8848 }
8849
8850
8851 /* Helper for display_echo_area. Display the current buffer which
8852 contains the current echo area message in window W, a mini-window,
8853 a pointer to which is passed in A1. A2..A4 are currently not used.
8854 Change the height of W so that all of the message is displayed.
8855 Value is non-zero if height of W was changed. */
8856
8857 static int
8858 display_echo_area_1 (a1, a2, a3, a4)
8859 EMACS_INT a1;
8860 Lisp_Object a2;
8861 EMACS_INT a3, a4;
8862 {
8863 struct window *w = (struct window *) a1;
8864 Lisp_Object window;
8865 struct text_pos start;
8866 int window_height_changed_p = 0;
8867
8868 /* Do this before displaying, so that we have a large enough glyph
8869 matrix for the display. If we can't get enough space for the
8870 whole text, display the last N lines. That works by setting w->start. */
8871 window_height_changed_p = resize_mini_window (w, 0);
8872
8873 /* Use the starting position chosen by resize_mini_window. */
8874 SET_TEXT_POS_FROM_MARKER (start, w->start);
8875
8876 /* Display. */
8877 clear_glyph_matrix (w->desired_matrix);
8878 XSETWINDOW (window, w);
8879 try_window (window, start, 0);
8880
8881 return window_height_changed_p;
8882 }
8883
8884
8885 /* Resize the echo area window to exactly the size needed for the
8886 currently displayed message, if there is one. If a mini-buffer
8887 is active, don't shrink it. */
8888
8889 void
8890 resize_echo_area_exactly ()
8891 {
8892 if (BUFFERP (echo_area_buffer[0])
8893 && WINDOWP (echo_area_window))
8894 {
8895 struct window *w = XWINDOW (echo_area_window);
8896 int resized_p;
8897 Lisp_Object resize_exactly;
8898
8899 if (minibuf_level == 0)
8900 resize_exactly = Qt;
8901 else
8902 resize_exactly = Qnil;
8903
8904 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8905 (EMACS_INT) w, resize_exactly, 0, 0);
8906 if (resized_p)
8907 {
8908 ++windows_or_buffers_changed;
8909 ++update_mode_lines;
8910 redisplay_internal (0);
8911 }
8912 }
8913 }
8914
8915
8916 /* Callback function for with_echo_area_buffer, when used from
8917 resize_echo_area_exactly. A1 contains a pointer to the window to
8918 resize, EXACTLY non-nil means resize the mini-window exactly to the
8919 size of the text displayed. A3 and A4 are not used. Value is what
8920 resize_mini_window returns. */
8921
8922 static int
8923 resize_mini_window_1 (a1, exactly, a3, a4)
8924 EMACS_INT a1;
8925 Lisp_Object exactly;
8926 EMACS_INT a3, a4;
8927 {
8928 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8929 }
8930
8931
8932 /* Resize mini-window W to fit the size of its contents. EXACT_P
8933 means size the window exactly to the size needed. Otherwise, it's
8934 only enlarged until W's buffer is empty.
8935
8936 Set W->start to the right place to begin display. If the whole
8937 contents fit, start at the beginning. Otherwise, start so as
8938 to make the end of the contents appear. This is particularly
8939 important for y-or-n-p, but seems desirable generally.
8940
8941 Value is non-zero if the window height has been changed. */
8942
8943 int
8944 resize_mini_window (w, exact_p)
8945 struct window *w;
8946 int exact_p;
8947 {
8948 struct frame *f = XFRAME (w->frame);
8949 int window_height_changed_p = 0;
8950
8951 xassert (MINI_WINDOW_P (w));
8952
8953 /* By default, start display at the beginning. */
8954 set_marker_both (w->start, w->buffer,
8955 BUF_BEGV (XBUFFER (w->buffer)),
8956 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8957
8958 /* Don't resize windows while redisplaying a window; it would
8959 confuse redisplay functions when the size of the window they are
8960 displaying changes from under them. Such a resizing can happen,
8961 for instance, when which-func prints a long message while
8962 we are running fontification-functions. We're running these
8963 functions with safe_call which binds inhibit-redisplay to t. */
8964 if (!NILP (Vinhibit_redisplay))
8965 return 0;
8966
8967 /* Nil means don't try to resize. */
8968 if (NILP (Vresize_mini_windows)
8969 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8970 return 0;
8971
8972 if (!FRAME_MINIBUF_ONLY_P (f))
8973 {
8974 struct it it;
8975 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8976 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8977 int height, max_height;
8978 int unit = FRAME_LINE_HEIGHT (f);
8979 struct text_pos start;
8980 struct buffer *old_current_buffer = NULL;
8981
8982 if (current_buffer != XBUFFER (w->buffer))
8983 {
8984 old_current_buffer = current_buffer;
8985 set_buffer_internal (XBUFFER (w->buffer));
8986 }
8987
8988 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8989
8990 /* Compute the max. number of lines specified by the user. */
8991 if (FLOATP (Vmax_mini_window_height))
8992 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8993 else if (INTEGERP (Vmax_mini_window_height))
8994 max_height = XINT (Vmax_mini_window_height);
8995 else
8996 max_height = total_height / 4;
8997
8998 /* Correct that max. height if it's bogus. */
8999 max_height = max (1, max_height);
9000 max_height = min (total_height, max_height);
9001
9002 /* Find out the height of the text in the window. */
9003 if (it.line_wrap == TRUNCATE)
9004 height = 1;
9005 else
9006 {
9007 last_height = 0;
9008 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9009 if (it.max_ascent == 0 && it.max_descent == 0)
9010 height = it.current_y + last_height;
9011 else
9012 height = it.current_y + it.max_ascent + it.max_descent;
9013 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9014 height = (height + unit - 1) / unit;
9015 }
9016
9017 /* Compute a suitable window start. */
9018 if (height > max_height)
9019 {
9020 height = max_height;
9021 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9022 move_it_vertically_backward (&it, (height - 1) * unit);
9023 start = it.current.pos;
9024 }
9025 else
9026 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9027 SET_MARKER_FROM_TEXT_POS (w->start, start);
9028
9029 if (EQ (Vresize_mini_windows, Qgrow_only))
9030 {
9031 /* Let it grow only, until we display an empty message, in which
9032 case the window shrinks again. */
9033 if (height > WINDOW_TOTAL_LINES (w))
9034 {
9035 int old_height = WINDOW_TOTAL_LINES (w);
9036 freeze_window_starts (f, 1);
9037 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9038 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9039 }
9040 else if (height < WINDOW_TOTAL_LINES (w)
9041 && (exact_p || BEGV == ZV))
9042 {
9043 int old_height = WINDOW_TOTAL_LINES (w);
9044 freeze_window_starts (f, 0);
9045 shrink_mini_window (w);
9046 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9047 }
9048 }
9049 else
9050 {
9051 /* Always resize to exact size needed. */
9052 if (height > WINDOW_TOTAL_LINES (w))
9053 {
9054 int old_height = WINDOW_TOTAL_LINES (w);
9055 freeze_window_starts (f, 1);
9056 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9057 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9058 }
9059 else if (height < WINDOW_TOTAL_LINES (w))
9060 {
9061 int old_height = WINDOW_TOTAL_LINES (w);
9062 freeze_window_starts (f, 0);
9063 shrink_mini_window (w);
9064
9065 if (height)
9066 {
9067 freeze_window_starts (f, 1);
9068 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9069 }
9070
9071 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9072 }
9073 }
9074
9075 if (old_current_buffer)
9076 set_buffer_internal (old_current_buffer);
9077 }
9078
9079 return window_height_changed_p;
9080 }
9081
9082
9083 /* Value is the current message, a string, or nil if there is no
9084 current message. */
9085
9086 Lisp_Object
9087 current_message ()
9088 {
9089 Lisp_Object msg;
9090
9091 if (!BUFFERP (echo_area_buffer[0]))
9092 msg = Qnil;
9093 else
9094 {
9095 with_echo_area_buffer (0, 0, current_message_1,
9096 (EMACS_INT) &msg, Qnil, 0, 0);
9097 if (NILP (msg))
9098 echo_area_buffer[0] = Qnil;
9099 }
9100
9101 return msg;
9102 }
9103
9104
9105 static int
9106 current_message_1 (a1, a2, a3, a4)
9107 EMACS_INT a1;
9108 Lisp_Object a2;
9109 EMACS_INT a3, a4;
9110 {
9111 Lisp_Object *msg = (Lisp_Object *) a1;
9112
9113 if (Z > BEG)
9114 *msg = make_buffer_string (BEG, Z, 1);
9115 else
9116 *msg = Qnil;
9117 return 0;
9118 }
9119
9120
9121 /* Push the current message on Vmessage_stack for later restauration
9122 by restore_message. Value is non-zero if the current message isn't
9123 empty. This is a relatively infrequent operation, so it's not
9124 worth optimizing. */
9125
9126 int
9127 push_message ()
9128 {
9129 Lisp_Object msg;
9130 msg = current_message ();
9131 Vmessage_stack = Fcons (msg, Vmessage_stack);
9132 return STRINGP (msg);
9133 }
9134
9135
9136 /* Restore message display from the top of Vmessage_stack. */
9137
9138 void
9139 restore_message ()
9140 {
9141 Lisp_Object msg;
9142
9143 xassert (CONSP (Vmessage_stack));
9144 msg = XCAR (Vmessage_stack);
9145 if (STRINGP (msg))
9146 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9147 else
9148 message3_nolog (msg, 0, 0);
9149 }
9150
9151
9152 /* Handler for record_unwind_protect calling pop_message. */
9153
9154 Lisp_Object
9155 pop_message_unwind (dummy)
9156 Lisp_Object dummy;
9157 {
9158 pop_message ();
9159 return Qnil;
9160 }
9161
9162 /* Pop the top-most entry off Vmessage_stack. */
9163
9164 void
9165 pop_message ()
9166 {
9167 xassert (CONSP (Vmessage_stack));
9168 Vmessage_stack = XCDR (Vmessage_stack);
9169 }
9170
9171
9172 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9173 exits. If the stack is not empty, we have a missing pop_message
9174 somewhere. */
9175
9176 void
9177 check_message_stack ()
9178 {
9179 if (!NILP (Vmessage_stack))
9180 abort ();
9181 }
9182
9183
9184 /* Truncate to NCHARS what will be displayed in the echo area the next
9185 time we display it---but don't redisplay it now. */
9186
9187 void
9188 truncate_echo_area (nchars)
9189 int nchars;
9190 {
9191 if (nchars == 0)
9192 echo_area_buffer[0] = Qnil;
9193 /* A null message buffer means that the frame hasn't really been
9194 initialized yet. Error messages get reported properly by
9195 cmd_error, so this must be just an informative message; toss it. */
9196 else if (!noninteractive
9197 && INTERACTIVE
9198 && !NILP (echo_area_buffer[0]))
9199 {
9200 struct frame *sf = SELECTED_FRAME ();
9201 if (FRAME_MESSAGE_BUF (sf))
9202 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9203 }
9204 }
9205
9206
9207 /* Helper function for truncate_echo_area. Truncate the current
9208 message to at most NCHARS characters. */
9209
9210 static int
9211 truncate_message_1 (nchars, a2, a3, a4)
9212 EMACS_INT nchars;
9213 Lisp_Object a2;
9214 EMACS_INT a3, a4;
9215 {
9216 if (BEG + nchars < Z)
9217 del_range (BEG + nchars, Z);
9218 if (Z == BEG)
9219 echo_area_buffer[0] = Qnil;
9220 return 0;
9221 }
9222
9223
9224 /* Set the current message to a substring of S or STRING.
9225
9226 If STRING is a Lisp string, set the message to the first NBYTES
9227 bytes from STRING. NBYTES zero means use the whole string. If
9228 STRING is multibyte, the message will be displayed multibyte.
9229
9230 If S is not null, set the message to the first LEN bytes of S. LEN
9231 zero means use the whole string. MULTIBYTE_P non-zero means S is
9232 multibyte. Display the message multibyte in that case.
9233
9234 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9235 to t before calling set_message_1 (which calls insert).
9236 */
9237
9238 void
9239 set_message (s, string, nbytes, multibyte_p)
9240 const char *s;
9241 Lisp_Object string;
9242 int nbytes, multibyte_p;
9243 {
9244 message_enable_multibyte
9245 = ((s && multibyte_p)
9246 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9247
9248 with_echo_area_buffer (0, -1, set_message_1,
9249 (EMACS_INT) s, string, nbytes, multibyte_p);
9250 message_buf_print = 0;
9251 help_echo_showing_p = 0;
9252 }
9253
9254
9255 /* Helper function for set_message. Arguments have the same meaning
9256 as there, with A1 corresponding to S and A2 corresponding to STRING
9257 This function is called with the echo area buffer being
9258 current. */
9259
9260 static int
9261 set_message_1 (a1, a2, nbytes, multibyte_p)
9262 EMACS_INT a1;
9263 Lisp_Object a2;
9264 EMACS_INT nbytes, multibyte_p;
9265 {
9266 const char *s = (const char *) a1;
9267 Lisp_Object string = a2;
9268
9269 /* Change multibyteness of the echo buffer appropriately. */
9270 if (message_enable_multibyte
9271 != !NILP (current_buffer->enable_multibyte_characters))
9272 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9273
9274 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9275
9276 /* Insert new message at BEG. */
9277 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9278
9279 if (STRINGP (string))
9280 {
9281 int nchars;
9282
9283 if (nbytes == 0)
9284 nbytes = SBYTES (string);
9285 nchars = string_byte_to_char (string, nbytes);
9286
9287 /* This function takes care of single/multibyte conversion. We
9288 just have to ensure that the echo area buffer has the right
9289 setting of enable_multibyte_characters. */
9290 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9291 }
9292 else if (s)
9293 {
9294 if (nbytes == 0)
9295 nbytes = strlen (s);
9296
9297 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9298 {
9299 /* Convert from multi-byte to single-byte. */
9300 int i, c, n;
9301 unsigned char work[1];
9302
9303 /* Convert a multibyte string to single-byte. */
9304 for (i = 0; i < nbytes; i += n)
9305 {
9306 c = string_char_and_length (s + i, &n);
9307 work[0] = (ASCII_CHAR_P (c)
9308 ? c
9309 : multibyte_char_to_unibyte (c, Qnil));
9310 insert_1_both (work, 1, 1, 1, 0, 0);
9311 }
9312 }
9313 else if (!multibyte_p
9314 && !NILP (current_buffer->enable_multibyte_characters))
9315 {
9316 /* Convert from single-byte to multi-byte. */
9317 int i, c, n;
9318 const unsigned char *msg = (const unsigned char *) s;
9319 unsigned char str[MAX_MULTIBYTE_LENGTH];
9320
9321 /* Convert a single-byte string to multibyte. */
9322 for (i = 0; i < nbytes; i++)
9323 {
9324 c = msg[i];
9325 MAKE_CHAR_MULTIBYTE (c);
9326 n = CHAR_STRING (c, str);
9327 insert_1_both (str, 1, n, 1, 0, 0);
9328 }
9329 }
9330 else
9331 insert_1 (s, nbytes, 1, 0, 0);
9332 }
9333
9334 return 0;
9335 }
9336
9337
9338 /* Clear messages. CURRENT_P non-zero means clear the current
9339 message. LAST_DISPLAYED_P non-zero means clear the message
9340 last displayed. */
9341
9342 void
9343 clear_message (current_p, last_displayed_p)
9344 int current_p, last_displayed_p;
9345 {
9346 if (current_p)
9347 {
9348 echo_area_buffer[0] = Qnil;
9349 message_cleared_p = 1;
9350 }
9351
9352 if (last_displayed_p)
9353 echo_area_buffer[1] = Qnil;
9354
9355 message_buf_print = 0;
9356 }
9357
9358 /* Clear garbaged frames.
9359
9360 This function is used where the old redisplay called
9361 redraw_garbaged_frames which in turn called redraw_frame which in
9362 turn called clear_frame. The call to clear_frame was a source of
9363 flickering. I believe a clear_frame is not necessary. It should
9364 suffice in the new redisplay to invalidate all current matrices,
9365 and ensure a complete redisplay of all windows. */
9366
9367 static void
9368 clear_garbaged_frames ()
9369 {
9370 if (frame_garbaged)
9371 {
9372 Lisp_Object tail, frame;
9373 int changed_count = 0;
9374
9375 FOR_EACH_FRAME (tail, frame)
9376 {
9377 struct frame *f = XFRAME (frame);
9378
9379 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9380 {
9381 if (f->resized_p)
9382 {
9383 Fredraw_frame (frame);
9384 f->force_flush_display_p = 1;
9385 }
9386 clear_current_matrices (f);
9387 changed_count++;
9388 f->garbaged = 0;
9389 f->resized_p = 0;
9390 }
9391 }
9392
9393 frame_garbaged = 0;
9394 if (changed_count)
9395 ++windows_or_buffers_changed;
9396 }
9397 }
9398
9399
9400 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9401 is non-zero update selected_frame. Value is non-zero if the
9402 mini-windows height has been changed. */
9403
9404 static int
9405 echo_area_display (update_frame_p)
9406 int update_frame_p;
9407 {
9408 Lisp_Object mini_window;
9409 struct window *w;
9410 struct frame *f;
9411 int window_height_changed_p = 0;
9412 struct frame *sf = SELECTED_FRAME ();
9413
9414 mini_window = FRAME_MINIBUF_WINDOW (sf);
9415 w = XWINDOW (mini_window);
9416 f = XFRAME (WINDOW_FRAME (w));
9417
9418 /* Don't display if frame is invisible or not yet initialized. */
9419 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9420 return 0;
9421
9422 #ifdef HAVE_WINDOW_SYSTEM
9423 /* When Emacs starts, selected_frame may be the initial terminal
9424 frame. If we let this through, a message would be displayed on
9425 the terminal. */
9426 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9427 return 0;
9428 #endif /* HAVE_WINDOW_SYSTEM */
9429
9430 /* Redraw garbaged frames. */
9431 if (frame_garbaged)
9432 clear_garbaged_frames ();
9433
9434 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9435 {
9436 echo_area_window = mini_window;
9437 window_height_changed_p = display_echo_area (w);
9438 w->must_be_updated_p = 1;
9439
9440 /* Update the display, unless called from redisplay_internal.
9441 Also don't update the screen during redisplay itself. The
9442 update will happen at the end of redisplay, and an update
9443 here could cause confusion. */
9444 if (update_frame_p && !redisplaying_p)
9445 {
9446 int n = 0;
9447
9448 /* If the display update has been interrupted by pending
9449 input, update mode lines in the frame. Due to the
9450 pending input, it might have been that redisplay hasn't
9451 been called, so that mode lines above the echo area are
9452 garbaged. This looks odd, so we prevent it here. */
9453 if (!display_completed)
9454 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9455
9456 if (window_height_changed_p
9457 /* Don't do this if Emacs is shutting down. Redisplay
9458 needs to run hooks. */
9459 && !NILP (Vrun_hooks))
9460 {
9461 /* Must update other windows. Likewise as in other
9462 cases, don't let this update be interrupted by
9463 pending input. */
9464 int count = SPECPDL_INDEX ();
9465 specbind (Qredisplay_dont_pause, Qt);
9466 windows_or_buffers_changed = 1;
9467 redisplay_internal (0);
9468 unbind_to (count, Qnil);
9469 }
9470 else if (FRAME_WINDOW_P (f) && n == 0)
9471 {
9472 /* Window configuration is the same as before.
9473 Can do with a display update of the echo area,
9474 unless we displayed some mode lines. */
9475 update_single_window (w, 1);
9476 FRAME_RIF (f)->flush_display (f);
9477 }
9478 else
9479 update_frame (f, 1, 1);
9480
9481 /* If cursor is in the echo area, make sure that the next
9482 redisplay displays the minibuffer, so that the cursor will
9483 be replaced with what the minibuffer wants. */
9484 if (cursor_in_echo_area)
9485 ++windows_or_buffers_changed;
9486 }
9487 }
9488 else if (!EQ (mini_window, selected_window))
9489 windows_or_buffers_changed++;
9490
9491 /* Last displayed message is now the current message. */
9492 echo_area_buffer[1] = echo_area_buffer[0];
9493 /* Inform read_char that we're not echoing. */
9494 echo_message_buffer = Qnil;
9495
9496 /* Prevent redisplay optimization in redisplay_internal by resetting
9497 this_line_start_pos. This is done because the mini-buffer now
9498 displays the message instead of its buffer text. */
9499 if (EQ (mini_window, selected_window))
9500 CHARPOS (this_line_start_pos) = 0;
9501
9502 return window_height_changed_p;
9503 }
9504
9505
9506 \f
9507 /***********************************************************************
9508 Mode Lines and Frame Titles
9509 ***********************************************************************/
9510
9511 /* A buffer for constructing non-propertized mode-line strings and
9512 frame titles in it; allocated from the heap in init_xdisp and
9513 resized as needed in store_mode_line_noprop_char. */
9514
9515 static char *mode_line_noprop_buf;
9516
9517 /* The buffer's end, and a current output position in it. */
9518
9519 static char *mode_line_noprop_buf_end;
9520 static char *mode_line_noprop_ptr;
9521
9522 #define MODE_LINE_NOPROP_LEN(start) \
9523 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9524
9525 static enum {
9526 MODE_LINE_DISPLAY = 0,
9527 MODE_LINE_TITLE,
9528 MODE_LINE_NOPROP,
9529 MODE_LINE_STRING
9530 } mode_line_target;
9531
9532 /* Alist that caches the results of :propertize.
9533 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9534 static Lisp_Object mode_line_proptrans_alist;
9535
9536 /* List of strings making up the mode-line. */
9537 static Lisp_Object mode_line_string_list;
9538
9539 /* Base face property when building propertized mode line string. */
9540 static Lisp_Object mode_line_string_face;
9541 static Lisp_Object mode_line_string_face_prop;
9542
9543
9544 /* Unwind data for mode line strings */
9545
9546 static Lisp_Object Vmode_line_unwind_vector;
9547
9548 static Lisp_Object
9549 format_mode_line_unwind_data (struct buffer *obuf,
9550 Lisp_Object owin,
9551 int save_proptrans)
9552 {
9553 Lisp_Object vector, tmp;
9554
9555 /* Reduce consing by keeping one vector in
9556 Vwith_echo_area_save_vector. */
9557 vector = Vmode_line_unwind_vector;
9558 Vmode_line_unwind_vector = Qnil;
9559
9560 if (NILP (vector))
9561 vector = Fmake_vector (make_number (8), Qnil);
9562
9563 ASET (vector, 0, make_number (mode_line_target));
9564 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9565 ASET (vector, 2, mode_line_string_list);
9566 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9567 ASET (vector, 4, mode_line_string_face);
9568 ASET (vector, 5, mode_line_string_face_prop);
9569
9570 if (obuf)
9571 XSETBUFFER (tmp, obuf);
9572 else
9573 tmp = Qnil;
9574 ASET (vector, 6, tmp);
9575 ASET (vector, 7, owin);
9576
9577 return vector;
9578 }
9579
9580 static Lisp_Object
9581 unwind_format_mode_line (vector)
9582 Lisp_Object vector;
9583 {
9584 mode_line_target = XINT (AREF (vector, 0));
9585 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9586 mode_line_string_list = AREF (vector, 2);
9587 if (! EQ (AREF (vector, 3), Qt))
9588 mode_line_proptrans_alist = AREF (vector, 3);
9589 mode_line_string_face = AREF (vector, 4);
9590 mode_line_string_face_prop = AREF (vector, 5);
9591
9592 if (!NILP (AREF (vector, 7)))
9593 /* Select window before buffer, since it may change the buffer. */
9594 Fselect_window (AREF (vector, 7), Qt);
9595
9596 if (!NILP (AREF (vector, 6)))
9597 {
9598 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9599 ASET (vector, 6, Qnil);
9600 }
9601
9602 Vmode_line_unwind_vector = vector;
9603 return Qnil;
9604 }
9605
9606
9607 /* Store a single character C for the frame title in mode_line_noprop_buf.
9608 Re-allocate mode_line_noprop_buf if necessary. */
9609
9610 static void
9611 #ifdef PROTOTYPES
9612 store_mode_line_noprop_char (char c)
9613 #else
9614 store_mode_line_noprop_char (c)
9615 char c;
9616 #endif
9617 {
9618 /* If output position has reached the end of the allocated buffer,
9619 double the buffer's size. */
9620 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9621 {
9622 int len = MODE_LINE_NOPROP_LEN (0);
9623 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9624 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9625 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9626 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9627 }
9628
9629 *mode_line_noprop_ptr++ = c;
9630 }
9631
9632
9633 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9634 mode_line_noprop_ptr. STR is the string to store. Do not copy
9635 characters that yield more columns than PRECISION; PRECISION <= 0
9636 means copy the whole string. Pad with spaces until FIELD_WIDTH
9637 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9638 pad. Called from display_mode_element when it is used to build a
9639 frame title. */
9640
9641 static int
9642 store_mode_line_noprop (str, field_width, precision)
9643 const unsigned char *str;
9644 int field_width, precision;
9645 {
9646 int n = 0;
9647 int dummy, nbytes;
9648
9649 /* Copy at most PRECISION chars from STR. */
9650 nbytes = strlen (str);
9651 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9652 while (nbytes--)
9653 store_mode_line_noprop_char (*str++);
9654
9655 /* Fill up with spaces until FIELD_WIDTH reached. */
9656 while (field_width > 0
9657 && n < field_width)
9658 {
9659 store_mode_line_noprop_char (' ');
9660 ++n;
9661 }
9662
9663 return n;
9664 }
9665
9666 /***********************************************************************
9667 Frame Titles
9668 ***********************************************************************/
9669
9670 #ifdef HAVE_WINDOW_SYSTEM
9671
9672 /* Set the title of FRAME, if it has changed. The title format is
9673 Vicon_title_format if FRAME is iconified, otherwise it is
9674 frame_title_format. */
9675
9676 static void
9677 x_consider_frame_title (frame)
9678 Lisp_Object frame;
9679 {
9680 struct frame *f = XFRAME (frame);
9681
9682 if (FRAME_WINDOW_P (f)
9683 || FRAME_MINIBUF_ONLY_P (f)
9684 || f->explicit_name)
9685 {
9686 /* Do we have more than one visible frame on this X display? */
9687 Lisp_Object tail;
9688 Lisp_Object fmt;
9689 int title_start;
9690 char *title;
9691 int len;
9692 struct it it;
9693 int count = SPECPDL_INDEX ();
9694
9695 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9696 {
9697 Lisp_Object other_frame = XCAR (tail);
9698 struct frame *tf = XFRAME (other_frame);
9699
9700 if (tf != f
9701 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9702 && !FRAME_MINIBUF_ONLY_P (tf)
9703 && !EQ (other_frame, tip_frame)
9704 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9705 break;
9706 }
9707
9708 /* Set global variable indicating that multiple frames exist. */
9709 multiple_frames = CONSP (tail);
9710
9711 /* Switch to the buffer of selected window of the frame. Set up
9712 mode_line_target so that display_mode_element will output into
9713 mode_line_noprop_buf; then display the title. */
9714 record_unwind_protect (unwind_format_mode_line,
9715 format_mode_line_unwind_data
9716 (current_buffer, selected_window, 0));
9717
9718 Fselect_window (f->selected_window, Qt);
9719 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9720 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9721
9722 mode_line_target = MODE_LINE_TITLE;
9723 title_start = MODE_LINE_NOPROP_LEN (0);
9724 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9725 NULL, DEFAULT_FACE_ID);
9726 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9727 len = MODE_LINE_NOPROP_LEN (title_start);
9728 title = mode_line_noprop_buf + title_start;
9729 unbind_to (count, Qnil);
9730
9731 /* Set the title only if it's changed. This avoids consing in
9732 the common case where it hasn't. (If it turns out that we've
9733 already wasted too much time by walking through the list with
9734 display_mode_element, then we might need to optimize at a
9735 higher level than this.) */
9736 if (! STRINGP (f->name)
9737 || SBYTES (f->name) != len
9738 || bcmp (title, SDATA (f->name), len) != 0)
9739 x_implicitly_set_name (f, make_string (title, len), Qnil);
9740 }
9741 }
9742
9743 #endif /* not HAVE_WINDOW_SYSTEM */
9744
9745
9746
9747 \f
9748 /***********************************************************************
9749 Menu Bars
9750 ***********************************************************************/
9751
9752
9753 /* Prepare for redisplay by updating menu-bar item lists when
9754 appropriate. This can call eval. */
9755
9756 void
9757 prepare_menu_bars ()
9758 {
9759 int all_windows;
9760 struct gcpro gcpro1, gcpro2;
9761 struct frame *f;
9762 Lisp_Object tooltip_frame;
9763
9764 #ifdef HAVE_WINDOW_SYSTEM
9765 tooltip_frame = tip_frame;
9766 #else
9767 tooltip_frame = Qnil;
9768 #endif
9769
9770 /* Update all frame titles based on their buffer names, etc. We do
9771 this before the menu bars so that the buffer-menu will show the
9772 up-to-date frame titles. */
9773 #ifdef HAVE_WINDOW_SYSTEM
9774 if (windows_or_buffers_changed || update_mode_lines)
9775 {
9776 Lisp_Object tail, frame;
9777
9778 FOR_EACH_FRAME (tail, frame)
9779 {
9780 f = XFRAME (frame);
9781 if (!EQ (frame, tooltip_frame)
9782 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9783 x_consider_frame_title (frame);
9784 }
9785 }
9786 #endif /* HAVE_WINDOW_SYSTEM */
9787
9788 /* Update the menu bar item lists, if appropriate. This has to be
9789 done before any actual redisplay or generation of display lines. */
9790 all_windows = (update_mode_lines
9791 || buffer_shared > 1
9792 || windows_or_buffers_changed);
9793 if (all_windows)
9794 {
9795 Lisp_Object tail, frame;
9796 int count = SPECPDL_INDEX ();
9797 /* 1 means that update_menu_bar has run its hooks
9798 so any further calls to update_menu_bar shouldn't do so again. */
9799 int menu_bar_hooks_run = 0;
9800
9801 record_unwind_save_match_data ();
9802
9803 FOR_EACH_FRAME (tail, frame)
9804 {
9805 f = XFRAME (frame);
9806
9807 /* Ignore tooltip frame. */
9808 if (EQ (frame, tooltip_frame))
9809 continue;
9810
9811 /* If a window on this frame changed size, report that to
9812 the user and clear the size-change flag. */
9813 if (FRAME_WINDOW_SIZES_CHANGED (f))
9814 {
9815 Lisp_Object functions;
9816
9817 /* Clear flag first in case we get an error below. */
9818 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9819 functions = Vwindow_size_change_functions;
9820 GCPRO2 (tail, functions);
9821
9822 while (CONSP (functions))
9823 {
9824 if (!EQ (XCAR (functions), Qt))
9825 call1 (XCAR (functions), frame);
9826 functions = XCDR (functions);
9827 }
9828 UNGCPRO;
9829 }
9830
9831 GCPRO1 (tail);
9832 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9833 #ifdef HAVE_WINDOW_SYSTEM
9834 update_tool_bar (f, 0);
9835 #endif
9836 #ifdef HAVE_NS
9837 if (windows_or_buffers_changed)
9838 ns_set_doc_edited (f, Fbuffer_modified_p
9839 (XWINDOW (f->selected_window)->buffer));
9840 #endif
9841 UNGCPRO;
9842 }
9843
9844 unbind_to (count, Qnil);
9845 }
9846 else
9847 {
9848 struct frame *sf = SELECTED_FRAME ();
9849 update_menu_bar (sf, 1, 0);
9850 #ifdef HAVE_WINDOW_SYSTEM
9851 update_tool_bar (sf, 1);
9852 #endif
9853 }
9854
9855 /* Motif needs this. See comment in xmenu.c. Turn it off when
9856 pending_menu_activation is not defined. */
9857 #ifdef USE_X_TOOLKIT
9858 pending_menu_activation = 0;
9859 #endif
9860 }
9861
9862
9863 /* Update the menu bar item list for frame F. This has to be done
9864 before we start to fill in any display lines, because it can call
9865 eval.
9866
9867 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9868
9869 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9870 already ran the menu bar hooks for this redisplay, so there
9871 is no need to run them again. The return value is the
9872 updated value of this flag, to pass to the next call. */
9873
9874 static int
9875 update_menu_bar (f, save_match_data, hooks_run)
9876 struct frame *f;
9877 int save_match_data;
9878 int hooks_run;
9879 {
9880 Lisp_Object window;
9881 register struct window *w;
9882
9883 /* If called recursively during a menu update, do nothing. This can
9884 happen when, for instance, an activate-menubar-hook causes a
9885 redisplay. */
9886 if (inhibit_menubar_update)
9887 return hooks_run;
9888
9889 window = FRAME_SELECTED_WINDOW (f);
9890 w = XWINDOW (window);
9891
9892 if (FRAME_WINDOW_P (f)
9893 ?
9894 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9895 || defined (HAVE_NS) || defined (USE_GTK)
9896 FRAME_EXTERNAL_MENU_BAR (f)
9897 #else
9898 FRAME_MENU_BAR_LINES (f) > 0
9899 #endif
9900 : FRAME_MENU_BAR_LINES (f) > 0)
9901 {
9902 /* If the user has switched buffers or windows, we need to
9903 recompute to reflect the new bindings. But we'll
9904 recompute when update_mode_lines is set too; that means
9905 that people can use force-mode-line-update to request
9906 that the menu bar be recomputed. The adverse effect on
9907 the rest of the redisplay algorithm is about the same as
9908 windows_or_buffers_changed anyway. */
9909 if (windows_or_buffers_changed
9910 /* This used to test w->update_mode_line, but we believe
9911 there is no need to recompute the menu in that case. */
9912 || update_mode_lines
9913 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9914 < BUF_MODIFF (XBUFFER (w->buffer)))
9915 != !NILP (w->last_had_star))
9916 || ((!NILP (Vtransient_mark_mode)
9917 && !NILP (XBUFFER (w->buffer)->mark_active))
9918 != !NILP (w->region_showing)))
9919 {
9920 struct buffer *prev = current_buffer;
9921 int count = SPECPDL_INDEX ();
9922
9923 specbind (Qinhibit_menubar_update, Qt);
9924
9925 set_buffer_internal_1 (XBUFFER (w->buffer));
9926 if (save_match_data)
9927 record_unwind_save_match_data ();
9928 if (NILP (Voverriding_local_map_menu_flag))
9929 {
9930 specbind (Qoverriding_terminal_local_map, Qnil);
9931 specbind (Qoverriding_local_map, Qnil);
9932 }
9933
9934 if (!hooks_run)
9935 {
9936 /* Run the Lucid hook. */
9937 safe_run_hooks (Qactivate_menubar_hook);
9938
9939 /* If it has changed current-menubar from previous value,
9940 really recompute the menu-bar from the value. */
9941 if (! NILP (Vlucid_menu_bar_dirty_flag))
9942 call0 (Qrecompute_lucid_menubar);
9943
9944 safe_run_hooks (Qmenu_bar_update_hook);
9945
9946 hooks_run = 1;
9947 }
9948
9949 XSETFRAME (Vmenu_updating_frame, f);
9950 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9951
9952 /* Redisplay the menu bar in case we changed it. */
9953 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9954 || defined (HAVE_NS) || defined (USE_GTK)
9955 if (FRAME_WINDOW_P (f))
9956 {
9957 #if defined (HAVE_NS)
9958 /* All frames on Mac OS share the same menubar. So only
9959 the selected frame should be allowed to set it. */
9960 if (f == SELECTED_FRAME ())
9961 #endif
9962 set_frame_menubar (f, 0, 0);
9963 }
9964 else
9965 /* On a terminal screen, the menu bar is an ordinary screen
9966 line, and this makes it get updated. */
9967 w->update_mode_line = Qt;
9968 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9969 /* In the non-toolkit version, the menu bar is an ordinary screen
9970 line, and this makes it get updated. */
9971 w->update_mode_line = Qt;
9972 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9973
9974 unbind_to (count, Qnil);
9975 set_buffer_internal_1 (prev);
9976 }
9977 }
9978
9979 return hooks_run;
9980 }
9981
9982
9983 \f
9984 /***********************************************************************
9985 Output Cursor
9986 ***********************************************************************/
9987
9988 #ifdef HAVE_WINDOW_SYSTEM
9989
9990 /* EXPORT:
9991 Nominal cursor position -- where to draw output.
9992 HPOS and VPOS are window relative glyph matrix coordinates.
9993 X and Y are window relative pixel coordinates. */
9994
9995 struct cursor_pos output_cursor;
9996
9997
9998 /* EXPORT:
9999 Set the global variable output_cursor to CURSOR. All cursor
10000 positions are relative to updated_window. */
10001
10002 void
10003 set_output_cursor (cursor)
10004 struct cursor_pos *cursor;
10005 {
10006 output_cursor.hpos = cursor->hpos;
10007 output_cursor.vpos = cursor->vpos;
10008 output_cursor.x = cursor->x;
10009 output_cursor.y = cursor->y;
10010 }
10011
10012
10013 /* EXPORT for RIF:
10014 Set a nominal cursor position.
10015
10016 HPOS and VPOS are column/row positions in a window glyph matrix. X
10017 and Y are window text area relative pixel positions.
10018
10019 If this is done during an update, updated_window will contain the
10020 window that is being updated and the position is the future output
10021 cursor position for that window. If updated_window is null, use
10022 selected_window and display the cursor at the given position. */
10023
10024 void
10025 x_cursor_to (vpos, hpos, y, x)
10026 int vpos, hpos, y, x;
10027 {
10028 struct window *w;
10029
10030 /* If updated_window is not set, work on selected_window. */
10031 if (updated_window)
10032 w = updated_window;
10033 else
10034 w = XWINDOW (selected_window);
10035
10036 /* Set the output cursor. */
10037 output_cursor.hpos = hpos;
10038 output_cursor.vpos = vpos;
10039 output_cursor.x = x;
10040 output_cursor.y = y;
10041
10042 /* If not called as part of an update, really display the cursor.
10043 This will also set the cursor position of W. */
10044 if (updated_window == NULL)
10045 {
10046 BLOCK_INPUT;
10047 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10048 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10049 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10050 UNBLOCK_INPUT;
10051 }
10052 }
10053
10054 #endif /* HAVE_WINDOW_SYSTEM */
10055
10056 \f
10057 /***********************************************************************
10058 Tool-bars
10059 ***********************************************************************/
10060
10061 #ifdef HAVE_WINDOW_SYSTEM
10062
10063 /* Where the mouse was last time we reported a mouse event. */
10064
10065 FRAME_PTR last_mouse_frame;
10066
10067 /* Tool-bar item index of the item on which a mouse button was pressed
10068 or -1. */
10069
10070 int last_tool_bar_item;
10071
10072
10073 static Lisp_Object
10074 update_tool_bar_unwind (frame)
10075 Lisp_Object frame;
10076 {
10077 selected_frame = frame;
10078 return Qnil;
10079 }
10080
10081 /* Update the tool-bar item list for frame F. This has to be done
10082 before we start to fill in any display lines. Called from
10083 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10084 and restore it here. */
10085
10086 static void
10087 update_tool_bar (f, save_match_data)
10088 struct frame *f;
10089 int save_match_data;
10090 {
10091 #if defined (USE_GTK) || defined (HAVE_NS)
10092 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10093 #else
10094 int do_update = WINDOWP (f->tool_bar_window)
10095 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10096 #endif
10097
10098 if (do_update)
10099 {
10100 Lisp_Object window;
10101 struct window *w;
10102
10103 window = FRAME_SELECTED_WINDOW (f);
10104 w = XWINDOW (window);
10105
10106 /* If the user has switched buffers or windows, we need to
10107 recompute to reflect the new bindings. But we'll
10108 recompute when update_mode_lines is set too; that means
10109 that people can use force-mode-line-update to request
10110 that the menu bar be recomputed. The adverse effect on
10111 the rest of the redisplay algorithm is about the same as
10112 windows_or_buffers_changed anyway. */
10113 if (windows_or_buffers_changed
10114 || !NILP (w->update_mode_line)
10115 || update_mode_lines
10116 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10117 < BUF_MODIFF (XBUFFER (w->buffer)))
10118 != !NILP (w->last_had_star))
10119 || ((!NILP (Vtransient_mark_mode)
10120 && !NILP (XBUFFER (w->buffer)->mark_active))
10121 != !NILP (w->region_showing)))
10122 {
10123 struct buffer *prev = current_buffer;
10124 int count = SPECPDL_INDEX ();
10125 Lisp_Object frame, new_tool_bar;
10126 int new_n_tool_bar;
10127 struct gcpro gcpro1;
10128
10129 /* Set current_buffer to the buffer of the selected
10130 window of the frame, so that we get the right local
10131 keymaps. */
10132 set_buffer_internal_1 (XBUFFER (w->buffer));
10133
10134 /* Save match data, if we must. */
10135 if (save_match_data)
10136 record_unwind_save_match_data ();
10137
10138 /* Make sure that we don't accidentally use bogus keymaps. */
10139 if (NILP (Voverriding_local_map_menu_flag))
10140 {
10141 specbind (Qoverriding_terminal_local_map, Qnil);
10142 specbind (Qoverriding_local_map, Qnil);
10143 }
10144
10145 GCPRO1 (new_tool_bar);
10146
10147 /* We must temporarily set the selected frame to this frame
10148 before calling tool_bar_items, because the calculation of
10149 the tool-bar keymap uses the selected frame (see
10150 `tool-bar-make-keymap' in tool-bar.el). */
10151 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10152 XSETFRAME (frame, f);
10153 selected_frame = frame;
10154
10155 /* Build desired tool-bar items from keymaps. */
10156 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10157 &new_n_tool_bar);
10158
10159 /* Redisplay the tool-bar if we changed it. */
10160 if (new_n_tool_bar != f->n_tool_bar_items
10161 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10162 {
10163 /* Redisplay that happens asynchronously due to an expose event
10164 may access f->tool_bar_items. Make sure we update both
10165 variables within BLOCK_INPUT so no such event interrupts. */
10166 BLOCK_INPUT;
10167 f->tool_bar_items = new_tool_bar;
10168 f->n_tool_bar_items = new_n_tool_bar;
10169 w->update_mode_line = Qt;
10170 UNBLOCK_INPUT;
10171 }
10172
10173 UNGCPRO;
10174
10175 unbind_to (count, Qnil);
10176 set_buffer_internal_1 (prev);
10177 }
10178 }
10179 }
10180
10181
10182 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10183 F's desired tool-bar contents. F->tool_bar_items must have
10184 been set up previously by calling prepare_menu_bars. */
10185
10186 static void
10187 build_desired_tool_bar_string (f)
10188 struct frame *f;
10189 {
10190 int i, size, size_needed;
10191 struct gcpro gcpro1, gcpro2, gcpro3;
10192 Lisp_Object image, plist, props;
10193
10194 image = plist = props = Qnil;
10195 GCPRO3 (image, plist, props);
10196
10197 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10198 Otherwise, make a new string. */
10199
10200 /* The size of the string we might be able to reuse. */
10201 size = (STRINGP (f->desired_tool_bar_string)
10202 ? SCHARS (f->desired_tool_bar_string)
10203 : 0);
10204
10205 /* We need one space in the string for each image. */
10206 size_needed = f->n_tool_bar_items;
10207
10208 /* Reuse f->desired_tool_bar_string, if possible. */
10209 if (size < size_needed || NILP (f->desired_tool_bar_string))
10210 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10211 make_number (' '));
10212 else
10213 {
10214 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10215 Fremove_text_properties (make_number (0), make_number (size),
10216 props, f->desired_tool_bar_string);
10217 }
10218
10219 /* Put a `display' property on the string for the images to display,
10220 put a `menu_item' property on tool-bar items with a value that
10221 is the index of the item in F's tool-bar item vector. */
10222 for (i = 0; i < f->n_tool_bar_items; ++i)
10223 {
10224 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10225
10226 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10227 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10228 int hmargin, vmargin, relief, idx, end;
10229 extern Lisp_Object QCrelief, QCmargin, QCconversion;
10230
10231 /* If image is a vector, choose the image according to the
10232 button state. */
10233 image = PROP (TOOL_BAR_ITEM_IMAGES);
10234 if (VECTORP (image))
10235 {
10236 if (enabled_p)
10237 idx = (selected_p
10238 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10239 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10240 else
10241 idx = (selected_p
10242 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10243 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10244
10245 xassert (ASIZE (image) >= idx);
10246 image = AREF (image, idx);
10247 }
10248 else
10249 idx = -1;
10250
10251 /* Ignore invalid image specifications. */
10252 if (!valid_image_p (image))
10253 continue;
10254
10255 /* Display the tool-bar button pressed, or depressed. */
10256 plist = Fcopy_sequence (XCDR (image));
10257
10258 /* Compute margin and relief to draw. */
10259 relief = (tool_bar_button_relief >= 0
10260 ? tool_bar_button_relief
10261 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10262 hmargin = vmargin = relief;
10263
10264 if (INTEGERP (Vtool_bar_button_margin)
10265 && XINT (Vtool_bar_button_margin) > 0)
10266 {
10267 hmargin += XFASTINT (Vtool_bar_button_margin);
10268 vmargin += XFASTINT (Vtool_bar_button_margin);
10269 }
10270 else if (CONSP (Vtool_bar_button_margin))
10271 {
10272 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10273 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10274 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10275
10276 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10277 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10278 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10279 }
10280
10281 if (auto_raise_tool_bar_buttons_p)
10282 {
10283 /* Add a `:relief' property to the image spec if the item is
10284 selected. */
10285 if (selected_p)
10286 {
10287 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10288 hmargin -= relief;
10289 vmargin -= relief;
10290 }
10291 }
10292 else
10293 {
10294 /* If image is selected, display it pressed, i.e. with a
10295 negative relief. If it's not selected, display it with a
10296 raised relief. */
10297 plist = Fplist_put (plist, QCrelief,
10298 (selected_p
10299 ? make_number (-relief)
10300 : make_number (relief)));
10301 hmargin -= relief;
10302 vmargin -= relief;
10303 }
10304
10305 /* Put a margin around the image. */
10306 if (hmargin || vmargin)
10307 {
10308 if (hmargin == vmargin)
10309 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10310 else
10311 plist = Fplist_put (plist, QCmargin,
10312 Fcons (make_number (hmargin),
10313 make_number (vmargin)));
10314 }
10315
10316 /* If button is not enabled, and we don't have special images
10317 for the disabled state, make the image appear disabled by
10318 applying an appropriate algorithm to it. */
10319 if (!enabled_p && idx < 0)
10320 plist = Fplist_put (plist, QCconversion, Qdisabled);
10321
10322 /* Put a `display' text property on the string for the image to
10323 display. Put a `menu-item' property on the string that gives
10324 the start of this item's properties in the tool-bar items
10325 vector. */
10326 image = Fcons (Qimage, plist);
10327 props = list4 (Qdisplay, image,
10328 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10329
10330 /* Let the last image hide all remaining spaces in the tool bar
10331 string. The string can be longer than needed when we reuse a
10332 previous string. */
10333 if (i + 1 == f->n_tool_bar_items)
10334 end = SCHARS (f->desired_tool_bar_string);
10335 else
10336 end = i + 1;
10337 Fadd_text_properties (make_number (i), make_number (end),
10338 props, f->desired_tool_bar_string);
10339 #undef PROP
10340 }
10341
10342 UNGCPRO;
10343 }
10344
10345
10346 /* Display one line of the tool-bar of frame IT->f.
10347
10348 HEIGHT specifies the desired height of the tool-bar line.
10349 If the actual height of the glyph row is less than HEIGHT, the
10350 row's height is increased to HEIGHT, and the icons are centered
10351 vertically in the new height.
10352
10353 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10354 count a final empty row in case the tool-bar width exactly matches
10355 the window width.
10356 */
10357
10358 static void
10359 display_tool_bar_line (it, height)
10360 struct it *it;
10361 int height;
10362 {
10363 struct glyph_row *row = it->glyph_row;
10364 int max_x = it->last_visible_x;
10365 struct glyph *last;
10366
10367 prepare_desired_row (row);
10368 row->y = it->current_y;
10369
10370 /* Note that this isn't made use of if the face hasn't a box,
10371 so there's no need to check the face here. */
10372 it->start_of_box_run_p = 1;
10373
10374 while (it->current_x < max_x)
10375 {
10376 int x, n_glyphs_before, i, nglyphs;
10377 struct it it_before;
10378
10379 /* Get the next display element. */
10380 if (!get_next_display_element (it))
10381 {
10382 /* Don't count empty row if we are counting needed tool-bar lines. */
10383 if (height < 0 && !it->hpos)
10384 return;
10385 break;
10386 }
10387
10388 /* Produce glyphs. */
10389 n_glyphs_before = row->used[TEXT_AREA];
10390 it_before = *it;
10391
10392 PRODUCE_GLYPHS (it);
10393
10394 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10395 i = 0;
10396 x = it_before.current_x;
10397 while (i < nglyphs)
10398 {
10399 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10400
10401 if (x + glyph->pixel_width > max_x)
10402 {
10403 /* Glyph doesn't fit on line. Backtrack. */
10404 row->used[TEXT_AREA] = n_glyphs_before;
10405 *it = it_before;
10406 /* If this is the only glyph on this line, it will never fit on the
10407 toolbar, so skip it. But ensure there is at least one glyph,
10408 so we don't accidentally disable the tool-bar. */
10409 if (n_glyphs_before == 0
10410 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10411 break;
10412 goto out;
10413 }
10414
10415 ++it->hpos;
10416 x += glyph->pixel_width;
10417 ++i;
10418 }
10419
10420 /* Stop at line ends. */
10421 if (ITERATOR_AT_END_OF_LINE_P (it))
10422 break;
10423
10424 set_iterator_to_next (it, 1);
10425 }
10426
10427 out:;
10428
10429 row->displays_text_p = row->used[TEXT_AREA] != 0;
10430
10431 /* Use default face for the border below the tool bar.
10432
10433 FIXME: When auto-resize-tool-bars is grow-only, there is
10434 no additional border below the possibly empty tool-bar lines.
10435 So to make the extra empty lines look "normal", we have to
10436 use the tool-bar face for the border too. */
10437 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10438 it->face_id = DEFAULT_FACE_ID;
10439
10440 extend_face_to_end_of_line (it);
10441 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10442 last->right_box_line_p = 1;
10443 if (last == row->glyphs[TEXT_AREA])
10444 last->left_box_line_p = 1;
10445
10446 /* Make line the desired height and center it vertically. */
10447 if ((height -= it->max_ascent + it->max_descent) > 0)
10448 {
10449 /* Don't add more than one line height. */
10450 height %= FRAME_LINE_HEIGHT (it->f);
10451 it->max_ascent += height / 2;
10452 it->max_descent += (height + 1) / 2;
10453 }
10454
10455 compute_line_metrics (it);
10456
10457 /* If line is empty, make it occupy the rest of the tool-bar. */
10458 if (!row->displays_text_p)
10459 {
10460 row->height = row->phys_height = it->last_visible_y - row->y;
10461 row->visible_height = row->height;
10462 row->ascent = row->phys_ascent = 0;
10463 row->extra_line_spacing = 0;
10464 }
10465
10466 row->full_width_p = 1;
10467 row->continued_p = 0;
10468 row->truncated_on_left_p = 0;
10469 row->truncated_on_right_p = 0;
10470
10471 it->current_x = it->hpos = 0;
10472 it->current_y += row->height;
10473 ++it->vpos;
10474 ++it->glyph_row;
10475 }
10476
10477
10478 /* Max tool-bar height. */
10479
10480 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10481 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10482
10483 /* Value is the number of screen lines needed to make all tool-bar
10484 items of frame F visible. The number of actual rows needed is
10485 returned in *N_ROWS if non-NULL. */
10486
10487 static int
10488 tool_bar_lines_needed (f, n_rows)
10489 struct frame *f;
10490 int *n_rows;
10491 {
10492 struct window *w = XWINDOW (f->tool_bar_window);
10493 struct it it;
10494 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10495 the desired matrix, so use (unused) mode-line row as temporary row to
10496 avoid destroying the first tool-bar row. */
10497 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10498
10499 /* Initialize an iterator for iteration over
10500 F->desired_tool_bar_string in the tool-bar window of frame F. */
10501 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10502 it.first_visible_x = 0;
10503 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10504 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10505
10506 while (!ITERATOR_AT_END_P (&it))
10507 {
10508 clear_glyph_row (temp_row);
10509 it.glyph_row = temp_row;
10510 display_tool_bar_line (&it, -1);
10511 }
10512 clear_glyph_row (temp_row);
10513
10514 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10515 if (n_rows)
10516 *n_rows = it.vpos > 0 ? it.vpos : -1;
10517
10518 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10519 }
10520
10521
10522 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10523 0, 1, 0,
10524 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10525 (frame)
10526 Lisp_Object frame;
10527 {
10528 struct frame *f;
10529 struct window *w;
10530 int nlines = 0;
10531
10532 if (NILP (frame))
10533 frame = selected_frame;
10534 else
10535 CHECK_FRAME (frame);
10536 f = XFRAME (frame);
10537
10538 if (WINDOWP (f->tool_bar_window)
10539 || (w = XWINDOW (f->tool_bar_window),
10540 WINDOW_TOTAL_LINES (w) > 0))
10541 {
10542 update_tool_bar (f, 1);
10543 if (f->n_tool_bar_items)
10544 {
10545 build_desired_tool_bar_string (f);
10546 nlines = tool_bar_lines_needed (f, NULL);
10547 }
10548 }
10549
10550 return make_number (nlines);
10551 }
10552
10553
10554 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10555 height should be changed. */
10556
10557 static int
10558 redisplay_tool_bar (f)
10559 struct frame *f;
10560 {
10561 struct window *w;
10562 struct it it;
10563 struct glyph_row *row;
10564
10565 #if defined (USE_GTK) || defined (HAVE_NS)
10566 if (FRAME_EXTERNAL_TOOL_BAR (f))
10567 update_frame_tool_bar (f);
10568 return 0;
10569 #endif
10570
10571 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10572 do anything. This means you must start with tool-bar-lines
10573 non-zero to get the auto-sizing effect. Or in other words, you
10574 can turn off tool-bars by specifying tool-bar-lines zero. */
10575 if (!WINDOWP (f->tool_bar_window)
10576 || (w = XWINDOW (f->tool_bar_window),
10577 WINDOW_TOTAL_LINES (w) == 0))
10578 return 0;
10579
10580 /* Set up an iterator for the tool-bar window. */
10581 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10582 it.first_visible_x = 0;
10583 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10584 row = it.glyph_row;
10585
10586 /* Build a string that represents the contents of the tool-bar. */
10587 build_desired_tool_bar_string (f);
10588 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10589
10590 if (f->n_tool_bar_rows == 0)
10591 {
10592 int nlines;
10593
10594 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10595 nlines != WINDOW_TOTAL_LINES (w)))
10596 {
10597 extern Lisp_Object Qtool_bar_lines;
10598 Lisp_Object frame;
10599 int old_height = WINDOW_TOTAL_LINES (w);
10600
10601 XSETFRAME (frame, f);
10602 Fmodify_frame_parameters (frame,
10603 Fcons (Fcons (Qtool_bar_lines,
10604 make_number (nlines)),
10605 Qnil));
10606 if (WINDOW_TOTAL_LINES (w) != old_height)
10607 {
10608 clear_glyph_matrix (w->desired_matrix);
10609 fonts_changed_p = 1;
10610 return 1;
10611 }
10612 }
10613 }
10614
10615 /* Display as many lines as needed to display all tool-bar items. */
10616
10617 if (f->n_tool_bar_rows > 0)
10618 {
10619 int border, rows, height, extra;
10620
10621 if (INTEGERP (Vtool_bar_border))
10622 border = XINT (Vtool_bar_border);
10623 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10624 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10625 else if (EQ (Vtool_bar_border, Qborder_width))
10626 border = f->border_width;
10627 else
10628 border = 0;
10629 if (border < 0)
10630 border = 0;
10631
10632 rows = f->n_tool_bar_rows;
10633 height = max (1, (it.last_visible_y - border) / rows);
10634 extra = it.last_visible_y - border - height * rows;
10635
10636 while (it.current_y < it.last_visible_y)
10637 {
10638 int h = 0;
10639 if (extra > 0 && rows-- > 0)
10640 {
10641 h = (extra + rows - 1) / rows;
10642 extra -= h;
10643 }
10644 display_tool_bar_line (&it, height + h);
10645 }
10646 }
10647 else
10648 {
10649 while (it.current_y < it.last_visible_y)
10650 display_tool_bar_line (&it, 0);
10651 }
10652
10653 /* It doesn't make much sense to try scrolling in the tool-bar
10654 window, so don't do it. */
10655 w->desired_matrix->no_scrolling_p = 1;
10656 w->must_be_updated_p = 1;
10657
10658 if (!NILP (Vauto_resize_tool_bars))
10659 {
10660 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10661 int change_height_p = 0;
10662
10663 /* If we couldn't display everything, change the tool-bar's
10664 height if there is room for more. */
10665 if (IT_STRING_CHARPOS (it) < it.end_charpos
10666 && it.current_y < max_tool_bar_height)
10667 change_height_p = 1;
10668
10669 row = it.glyph_row - 1;
10670
10671 /* If there are blank lines at the end, except for a partially
10672 visible blank line at the end that is smaller than
10673 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10674 if (!row->displays_text_p
10675 && row->height >= FRAME_LINE_HEIGHT (f))
10676 change_height_p = 1;
10677
10678 /* If row displays tool-bar items, but is partially visible,
10679 change the tool-bar's height. */
10680 if (row->displays_text_p
10681 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10682 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10683 change_height_p = 1;
10684
10685 /* Resize windows as needed by changing the `tool-bar-lines'
10686 frame parameter. */
10687 if (change_height_p)
10688 {
10689 extern Lisp_Object Qtool_bar_lines;
10690 Lisp_Object frame;
10691 int old_height = WINDOW_TOTAL_LINES (w);
10692 int nrows;
10693 int nlines = tool_bar_lines_needed (f, &nrows);
10694
10695 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10696 && !f->minimize_tool_bar_window_p)
10697 ? (nlines > old_height)
10698 : (nlines != old_height));
10699 f->minimize_tool_bar_window_p = 0;
10700
10701 if (change_height_p)
10702 {
10703 XSETFRAME (frame, f);
10704 Fmodify_frame_parameters (frame,
10705 Fcons (Fcons (Qtool_bar_lines,
10706 make_number (nlines)),
10707 Qnil));
10708 if (WINDOW_TOTAL_LINES (w) != old_height)
10709 {
10710 clear_glyph_matrix (w->desired_matrix);
10711 f->n_tool_bar_rows = nrows;
10712 fonts_changed_p = 1;
10713 return 1;
10714 }
10715 }
10716 }
10717 }
10718
10719 f->minimize_tool_bar_window_p = 0;
10720 return 0;
10721 }
10722
10723
10724 /* Get information about the tool-bar item which is displayed in GLYPH
10725 on frame F. Return in *PROP_IDX the index where tool-bar item
10726 properties start in F->tool_bar_items. Value is zero if
10727 GLYPH doesn't display a tool-bar item. */
10728
10729 static int
10730 tool_bar_item_info (f, glyph, prop_idx)
10731 struct frame *f;
10732 struct glyph *glyph;
10733 int *prop_idx;
10734 {
10735 Lisp_Object prop;
10736 int success_p;
10737 int charpos;
10738
10739 /* This function can be called asynchronously, which means we must
10740 exclude any possibility that Fget_text_property signals an
10741 error. */
10742 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10743 charpos = max (0, charpos);
10744
10745 /* Get the text property `menu-item' at pos. The value of that
10746 property is the start index of this item's properties in
10747 F->tool_bar_items. */
10748 prop = Fget_text_property (make_number (charpos),
10749 Qmenu_item, f->current_tool_bar_string);
10750 if (INTEGERP (prop))
10751 {
10752 *prop_idx = XINT (prop);
10753 success_p = 1;
10754 }
10755 else
10756 success_p = 0;
10757
10758 return success_p;
10759 }
10760
10761 \f
10762 /* Get information about the tool-bar item at position X/Y on frame F.
10763 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10764 the current matrix of the tool-bar window of F, or NULL if not
10765 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10766 item in F->tool_bar_items. Value is
10767
10768 -1 if X/Y is not on a tool-bar item
10769 0 if X/Y is on the same item that was highlighted before.
10770 1 otherwise. */
10771
10772 static int
10773 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10774 struct frame *f;
10775 int x, y;
10776 struct glyph **glyph;
10777 int *hpos, *vpos, *prop_idx;
10778 {
10779 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10780 struct window *w = XWINDOW (f->tool_bar_window);
10781 int area;
10782
10783 /* Find the glyph under X/Y. */
10784 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10785 if (*glyph == NULL)
10786 return -1;
10787
10788 /* Get the start of this tool-bar item's properties in
10789 f->tool_bar_items. */
10790 if (!tool_bar_item_info (f, *glyph, prop_idx))
10791 return -1;
10792
10793 /* Is mouse on the highlighted item? */
10794 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10795 && *vpos >= dpyinfo->mouse_face_beg_row
10796 && *vpos <= dpyinfo->mouse_face_end_row
10797 && (*vpos > dpyinfo->mouse_face_beg_row
10798 || *hpos >= dpyinfo->mouse_face_beg_col)
10799 && (*vpos < dpyinfo->mouse_face_end_row
10800 || *hpos < dpyinfo->mouse_face_end_col
10801 || dpyinfo->mouse_face_past_end))
10802 return 0;
10803
10804 return 1;
10805 }
10806
10807
10808 /* EXPORT:
10809 Handle mouse button event on the tool-bar of frame F, at
10810 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10811 0 for button release. MODIFIERS is event modifiers for button
10812 release. */
10813
10814 void
10815 handle_tool_bar_click (f, x, y, down_p, modifiers)
10816 struct frame *f;
10817 int x, y, down_p;
10818 unsigned int modifiers;
10819 {
10820 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10821 struct window *w = XWINDOW (f->tool_bar_window);
10822 int hpos, vpos, prop_idx;
10823 struct glyph *glyph;
10824 Lisp_Object enabled_p;
10825
10826 /* If not on the highlighted tool-bar item, return. */
10827 frame_to_window_pixel_xy (w, &x, &y);
10828 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10829 return;
10830
10831 /* If item is disabled, do nothing. */
10832 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10833 if (NILP (enabled_p))
10834 return;
10835
10836 if (down_p)
10837 {
10838 /* Show item in pressed state. */
10839 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10840 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10841 last_tool_bar_item = prop_idx;
10842 }
10843 else
10844 {
10845 Lisp_Object key, frame;
10846 struct input_event event;
10847 EVENT_INIT (event);
10848
10849 /* Show item in released state. */
10850 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10851 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10852
10853 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10854
10855 XSETFRAME (frame, f);
10856 event.kind = TOOL_BAR_EVENT;
10857 event.frame_or_window = frame;
10858 event.arg = frame;
10859 kbd_buffer_store_event (&event);
10860
10861 event.kind = TOOL_BAR_EVENT;
10862 event.frame_or_window = frame;
10863 event.arg = key;
10864 event.modifiers = modifiers;
10865 kbd_buffer_store_event (&event);
10866 last_tool_bar_item = -1;
10867 }
10868 }
10869
10870
10871 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10872 tool-bar window-relative coordinates X/Y. Called from
10873 note_mouse_highlight. */
10874
10875 static void
10876 note_tool_bar_highlight (f, x, y)
10877 struct frame *f;
10878 int x, y;
10879 {
10880 Lisp_Object window = f->tool_bar_window;
10881 struct window *w = XWINDOW (window);
10882 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10883 int hpos, vpos;
10884 struct glyph *glyph;
10885 struct glyph_row *row;
10886 int i;
10887 Lisp_Object enabled_p;
10888 int prop_idx;
10889 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10890 int mouse_down_p, rc;
10891
10892 /* Function note_mouse_highlight is called with negative x(y
10893 values when mouse moves outside of the frame. */
10894 if (x <= 0 || y <= 0)
10895 {
10896 clear_mouse_face (dpyinfo);
10897 return;
10898 }
10899
10900 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10901 if (rc < 0)
10902 {
10903 /* Not on tool-bar item. */
10904 clear_mouse_face (dpyinfo);
10905 return;
10906 }
10907 else if (rc == 0)
10908 /* On same tool-bar item as before. */
10909 goto set_help_echo;
10910
10911 clear_mouse_face (dpyinfo);
10912
10913 /* Mouse is down, but on different tool-bar item? */
10914 mouse_down_p = (dpyinfo->grabbed
10915 && f == last_mouse_frame
10916 && FRAME_LIVE_P (f));
10917 if (mouse_down_p
10918 && last_tool_bar_item != prop_idx)
10919 return;
10920
10921 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10922 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10923
10924 /* If tool-bar item is not enabled, don't highlight it. */
10925 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10926 if (!NILP (enabled_p))
10927 {
10928 /* Compute the x-position of the glyph. In front and past the
10929 image is a space. We include this in the highlighted area. */
10930 row = MATRIX_ROW (w->current_matrix, vpos);
10931 for (i = x = 0; i < hpos; ++i)
10932 x += row->glyphs[TEXT_AREA][i].pixel_width;
10933
10934 /* Record this as the current active region. */
10935 dpyinfo->mouse_face_beg_col = hpos;
10936 dpyinfo->mouse_face_beg_row = vpos;
10937 dpyinfo->mouse_face_beg_x = x;
10938 dpyinfo->mouse_face_beg_y = row->y;
10939 dpyinfo->mouse_face_past_end = 0;
10940
10941 dpyinfo->mouse_face_end_col = hpos + 1;
10942 dpyinfo->mouse_face_end_row = vpos;
10943 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10944 dpyinfo->mouse_face_end_y = row->y;
10945 dpyinfo->mouse_face_window = window;
10946 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10947
10948 /* Display it as active. */
10949 show_mouse_face (dpyinfo, draw);
10950 dpyinfo->mouse_face_image_state = draw;
10951 }
10952
10953 set_help_echo:
10954
10955 /* Set help_echo_string to a help string to display for this tool-bar item.
10956 XTread_socket does the rest. */
10957 help_echo_object = help_echo_window = Qnil;
10958 help_echo_pos = -1;
10959 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10960 if (NILP (help_echo_string))
10961 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10962 }
10963
10964 #endif /* HAVE_WINDOW_SYSTEM */
10965
10966
10967 \f
10968 /************************************************************************
10969 Horizontal scrolling
10970 ************************************************************************/
10971
10972 static int hscroll_window_tree P_ ((Lisp_Object));
10973 static int hscroll_windows P_ ((Lisp_Object));
10974
10975 /* For all leaf windows in the window tree rooted at WINDOW, set their
10976 hscroll value so that PT is (i) visible in the window, and (ii) so
10977 that it is not within a certain margin at the window's left and
10978 right border. Value is non-zero if any window's hscroll has been
10979 changed. */
10980
10981 static int
10982 hscroll_window_tree (window)
10983 Lisp_Object window;
10984 {
10985 int hscrolled_p = 0;
10986 int hscroll_relative_p = FLOATP (Vhscroll_step);
10987 int hscroll_step_abs = 0;
10988 double hscroll_step_rel = 0;
10989
10990 if (hscroll_relative_p)
10991 {
10992 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10993 if (hscroll_step_rel < 0)
10994 {
10995 hscroll_relative_p = 0;
10996 hscroll_step_abs = 0;
10997 }
10998 }
10999 else if (INTEGERP (Vhscroll_step))
11000 {
11001 hscroll_step_abs = XINT (Vhscroll_step);
11002 if (hscroll_step_abs < 0)
11003 hscroll_step_abs = 0;
11004 }
11005 else
11006 hscroll_step_abs = 0;
11007
11008 while (WINDOWP (window))
11009 {
11010 struct window *w = XWINDOW (window);
11011
11012 if (WINDOWP (w->hchild))
11013 hscrolled_p |= hscroll_window_tree (w->hchild);
11014 else if (WINDOWP (w->vchild))
11015 hscrolled_p |= hscroll_window_tree (w->vchild);
11016 else if (w->cursor.vpos >= 0)
11017 {
11018 int h_margin;
11019 int text_area_width;
11020 struct glyph_row *current_cursor_row
11021 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11022 struct glyph_row *desired_cursor_row
11023 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11024 struct glyph_row *cursor_row
11025 = (desired_cursor_row->enabled_p
11026 ? desired_cursor_row
11027 : current_cursor_row);
11028
11029 text_area_width = window_box_width (w, TEXT_AREA);
11030
11031 /* Scroll when cursor is inside this scroll margin. */
11032 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11033
11034 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11035 && ((XFASTINT (w->hscroll)
11036 && w->cursor.x <= h_margin)
11037 || (cursor_row->enabled_p
11038 && cursor_row->truncated_on_right_p
11039 && (w->cursor.x >= text_area_width - h_margin))))
11040 {
11041 struct it it;
11042 int hscroll;
11043 struct buffer *saved_current_buffer;
11044 int pt;
11045 int wanted_x;
11046
11047 /* Find point in a display of infinite width. */
11048 saved_current_buffer = current_buffer;
11049 current_buffer = XBUFFER (w->buffer);
11050
11051 if (w == XWINDOW (selected_window))
11052 pt = BUF_PT (current_buffer);
11053 else
11054 {
11055 pt = marker_position (w->pointm);
11056 pt = max (BEGV, pt);
11057 pt = min (ZV, pt);
11058 }
11059
11060 /* Move iterator to pt starting at cursor_row->start in
11061 a line with infinite width. */
11062 init_to_row_start (&it, w, cursor_row);
11063 it.last_visible_x = INFINITY;
11064 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11065 current_buffer = saved_current_buffer;
11066
11067 /* Position cursor in window. */
11068 if (!hscroll_relative_p && hscroll_step_abs == 0)
11069 hscroll = max (0, (it.current_x
11070 - (ITERATOR_AT_END_OF_LINE_P (&it)
11071 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11072 : (text_area_width / 2))))
11073 / FRAME_COLUMN_WIDTH (it.f);
11074 else if (w->cursor.x >= text_area_width - h_margin)
11075 {
11076 if (hscroll_relative_p)
11077 wanted_x = text_area_width * (1 - hscroll_step_rel)
11078 - h_margin;
11079 else
11080 wanted_x = text_area_width
11081 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11082 - h_margin;
11083 hscroll
11084 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11085 }
11086 else
11087 {
11088 if (hscroll_relative_p)
11089 wanted_x = text_area_width * hscroll_step_rel
11090 + h_margin;
11091 else
11092 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11093 + h_margin;
11094 hscroll
11095 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11096 }
11097 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11098
11099 /* Don't call Fset_window_hscroll if value hasn't
11100 changed because it will prevent redisplay
11101 optimizations. */
11102 if (XFASTINT (w->hscroll) != hscroll)
11103 {
11104 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11105 w->hscroll = make_number (hscroll);
11106 hscrolled_p = 1;
11107 }
11108 }
11109 }
11110
11111 window = w->next;
11112 }
11113
11114 /* Value is non-zero if hscroll of any leaf window has been changed. */
11115 return hscrolled_p;
11116 }
11117
11118
11119 /* Set hscroll so that cursor is visible and not inside horizontal
11120 scroll margins for all windows in the tree rooted at WINDOW. See
11121 also hscroll_window_tree above. Value is non-zero if any window's
11122 hscroll has been changed. If it has, desired matrices on the frame
11123 of WINDOW are cleared. */
11124
11125 static int
11126 hscroll_windows (window)
11127 Lisp_Object window;
11128 {
11129 int hscrolled_p = hscroll_window_tree (window);
11130 if (hscrolled_p)
11131 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11132 return hscrolled_p;
11133 }
11134
11135
11136 \f
11137 /************************************************************************
11138 Redisplay
11139 ************************************************************************/
11140
11141 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11142 to a non-zero value. This is sometimes handy to have in a debugger
11143 session. */
11144
11145 #if GLYPH_DEBUG
11146
11147 /* First and last unchanged row for try_window_id. */
11148
11149 int debug_first_unchanged_at_end_vpos;
11150 int debug_last_unchanged_at_beg_vpos;
11151
11152 /* Delta vpos and y. */
11153
11154 int debug_dvpos, debug_dy;
11155
11156 /* Delta in characters and bytes for try_window_id. */
11157
11158 int debug_delta, debug_delta_bytes;
11159
11160 /* Values of window_end_pos and window_end_vpos at the end of
11161 try_window_id. */
11162
11163 EMACS_INT debug_end_pos, debug_end_vpos;
11164
11165 /* Append a string to W->desired_matrix->method. FMT is a printf
11166 format string. A1...A9 are a supplement for a variable-length
11167 argument list. If trace_redisplay_p is non-zero also printf the
11168 resulting string to stderr. */
11169
11170 static void
11171 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11172 struct window *w;
11173 char *fmt;
11174 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11175 {
11176 char buffer[512];
11177 char *method = w->desired_matrix->method;
11178 int len = strlen (method);
11179 int size = sizeof w->desired_matrix->method;
11180 int remaining = size - len - 1;
11181
11182 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11183 if (len && remaining)
11184 {
11185 method[len] = '|';
11186 --remaining, ++len;
11187 }
11188
11189 strncpy (method + len, buffer, remaining);
11190
11191 if (trace_redisplay_p)
11192 fprintf (stderr, "%p (%s): %s\n",
11193 w,
11194 ((BUFFERP (w->buffer)
11195 && STRINGP (XBUFFER (w->buffer)->name))
11196 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11197 : "no buffer"),
11198 buffer);
11199 }
11200
11201 #endif /* GLYPH_DEBUG */
11202
11203
11204 /* Value is non-zero if all changes in window W, which displays
11205 current_buffer, are in the text between START and END. START is a
11206 buffer position, END is given as a distance from Z. Used in
11207 redisplay_internal for display optimization. */
11208
11209 static INLINE int
11210 text_outside_line_unchanged_p (w, start, end)
11211 struct window *w;
11212 int start, end;
11213 {
11214 int unchanged_p = 1;
11215
11216 /* If text or overlays have changed, see where. */
11217 if (XFASTINT (w->last_modified) < MODIFF
11218 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11219 {
11220 /* Gap in the line? */
11221 if (GPT < start || Z - GPT < end)
11222 unchanged_p = 0;
11223
11224 /* Changes start in front of the line, or end after it? */
11225 if (unchanged_p
11226 && (BEG_UNCHANGED < start - 1
11227 || END_UNCHANGED < end))
11228 unchanged_p = 0;
11229
11230 /* If selective display, can't optimize if changes start at the
11231 beginning of the line. */
11232 if (unchanged_p
11233 && INTEGERP (current_buffer->selective_display)
11234 && XINT (current_buffer->selective_display) > 0
11235 && (BEG_UNCHANGED < start || GPT <= start))
11236 unchanged_p = 0;
11237
11238 /* If there are overlays at the start or end of the line, these
11239 may have overlay strings with newlines in them. A change at
11240 START, for instance, may actually concern the display of such
11241 overlay strings as well, and they are displayed on different
11242 lines. So, quickly rule out this case. (For the future, it
11243 might be desirable to implement something more telling than
11244 just BEG/END_UNCHANGED.) */
11245 if (unchanged_p)
11246 {
11247 if (BEG + BEG_UNCHANGED == start
11248 && overlay_touches_p (start))
11249 unchanged_p = 0;
11250 if (END_UNCHANGED == end
11251 && overlay_touches_p (Z - end))
11252 unchanged_p = 0;
11253 }
11254
11255 /* Under bidi reordering, adding or deleting a character in the
11256 beginning of a paragraph, before the first strong directional
11257 character, can change the base direction of the paragraph (unless
11258 the buffer specifies a fixed paragraph direction), which will
11259 require to redisplay the whole paragraph. It might be worthwhile
11260 to find the paragraph limits and widen the range of redisplayed
11261 lines to that, but for now just give up this optimization. */
11262 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11263 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11264 unchanged_p = 0;
11265 }
11266
11267 return unchanged_p;
11268 }
11269
11270
11271 /* Do a frame update, taking possible shortcuts into account. This is
11272 the main external entry point for redisplay.
11273
11274 If the last redisplay displayed an echo area message and that message
11275 is no longer requested, we clear the echo area or bring back the
11276 mini-buffer if that is in use. */
11277
11278 void
11279 redisplay ()
11280 {
11281 redisplay_internal (0);
11282 }
11283
11284
11285 static Lisp_Object
11286 overlay_arrow_string_or_property (var)
11287 Lisp_Object var;
11288 {
11289 Lisp_Object val;
11290
11291 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11292 return val;
11293
11294 return Voverlay_arrow_string;
11295 }
11296
11297 /* Return 1 if there are any overlay-arrows in current_buffer. */
11298 static int
11299 overlay_arrow_in_current_buffer_p ()
11300 {
11301 Lisp_Object vlist;
11302
11303 for (vlist = Voverlay_arrow_variable_list;
11304 CONSP (vlist);
11305 vlist = XCDR (vlist))
11306 {
11307 Lisp_Object var = XCAR (vlist);
11308 Lisp_Object val;
11309
11310 if (!SYMBOLP (var))
11311 continue;
11312 val = find_symbol_value (var);
11313 if (MARKERP (val)
11314 && current_buffer == XMARKER (val)->buffer)
11315 return 1;
11316 }
11317 return 0;
11318 }
11319
11320
11321 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11322 has changed. */
11323
11324 static int
11325 overlay_arrows_changed_p ()
11326 {
11327 Lisp_Object vlist;
11328
11329 for (vlist = Voverlay_arrow_variable_list;
11330 CONSP (vlist);
11331 vlist = XCDR (vlist))
11332 {
11333 Lisp_Object var = XCAR (vlist);
11334 Lisp_Object val, pstr;
11335
11336 if (!SYMBOLP (var))
11337 continue;
11338 val = find_symbol_value (var);
11339 if (!MARKERP (val))
11340 continue;
11341 if (! EQ (COERCE_MARKER (val),
11342 Fget (var, Qlast_arrow_position))
11343 || ! (pstr = overlay_arrow_string_or_property (var),
11344 EQ (pstr, Fget (var, Qlast_arrow_string))))
11345 return 1;
11346 }
11347 return 0;
11348 }
11349
11350 /* Mark overlay arrows to be updated on next redisplay. */
11351
11352 static void
11353 update_overlay_arrows (up_to_date)
11354 int up_to_date;
11355 {
11356 Lisp_Object vlist;
11357
11358 for (vlist = Voverlay_arrow_variable_list;
11359 CONSP (vlist);
11360 vlist = XCDR (vlist))
11361 {
11362 Lisp_Object var = XCAR (vlist);
11363
11364 if (!SYMBOLP (var))
11365 continue;
11366
11367 if (up_to_date > 0)
11368 {
11369 Lisp_Object val = find_symbol_value (var);
11370 Fput (var, Qlast_arrow_position,
11371 COERCE_MARKER (val));
11372 Fput (var, Qlast_arrow_string,
11373 overlay_arrow_string_or_property (var));
11374 }
11375 else if (up_to_date < 0
11376 || !NILP (Fget (var, Qlast_arrow_position)))
11377 {
11378 Fput (var, Qlast_arrow_position, Qt);
11379 Fput (var, Qlast_arrow_string, Qt);
11380 }
11381 }
11382 }
11383
11384
11385 /* Return overlay arrow string to display at row.
11386 Return integer (bitmap number) for arrow bitmap in left fringe.
11387 Return nil if no overlay arrow. */
11388
11389 static Lisp_Object
11390 overlay_arrow_at_row (it, row)
11391 struct it *it;
11392 struct glyph_row *row;
11393 {
11394 Lisp_Object vlist;
11395
11396 for (vlist = Voverlay_arrow_variable_list;
11397 CONSP (vlist);
11398 vlist = XCDR (vlist))
11399 {
11400 Lisp_Object var = XCAR (vlist);
11401 Lisp_Object val;
11402
11403 if (!SYMBOLP (var))
11404 continue;
11405
11406 val = find_symbol_value (var);
11407
11408 if (MARKERP (val)
11409 && current_buffer == XMARKER (val)->buffer
11410 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11411 {
11412 if (FRAME_WINDOW_P (it->f)
11413 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11414 {
11415 #ifdef HAVE_WINDOW_SYSTEM
11416 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11417 {
11418 int fringe_bitmap;
11419 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11420 return make_number (fringe_bitmap);
11421 }
11422 #endif
11423 return make_number (-1); /* Use default arrow bitmap */
11424 }
11425 return overlay_arrow_string_or_property (var);
11426 }
11427 }
11428
11429 return Qnil;
11430 }
11431
11432 /* Return 1 if point moved out of or into a composition. Otherwise
11433 return 0. PREV_BUF and PREV_PT are the last point buffer and
11434 position. BUF and PT are the current point buffer and position. */
11435
11436 int
11437 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11438 struct buffer *prev_buf, *buf;
11439 int prev_pt, pt;
11440 {
11441 EMACS_INT start, end;
11442 Lisp_Object prop;
11443 Lisp_Object buffer;
11444
11445 XSETBUFFER (buffer, buf);
11446 /* Check a composition at the last point if point moved within the
11447 same buffer. */
11448 if (prev_buf == buf)
11449 {
11450 if (prev_pt == pt)
11451 /* Point didn't move. */
11452 return 0;
11453
11454 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11455 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11456 && COMPOSITION_VALID_P (start, end, prop)
11457 && start < prev_pt && end > prev_pt)
11458 /* The last point was within the composition. Return 1 iff
11459 point moved out of the composition. */
11460 return (pt <= start || pt >= end);
11461 }
11462
11463 /* Check a composition at the current point. */
11464 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11465 && find_composition (pt, -1, &start, &end, &prop, buffer)
11466 && COMPOSITION_VALID_P (start, end, prop)
11467 && start < pt && end > pt);
11468 }
11469
11470
11471 /* Reconsider the setting of B->clip_changed which is displayed
11472 in window W. */
11473
11474 static INLINE void
11475 reconsider_clip_changes (w, b)
11476 struct window *w;
11477 struct buffer *b;
11478 {
11479 if (b->clip_changed
11480 && !NILP (w->window_end_valid)
11481 && w->current_matrix->buffer == b
11482 && w->current_matrix->zv == BUF_ZV (b)
11483 && w->current_matrix->begv == BUF_BEGV (b))
11484 b->clip_changed = 0;
11485
11486 /* If display wasn't paused, and W is not a tool bar window, see if
11487 point has been moved into or out of a composition. In that case,
11488 we set b->clip_changed to 1 to force updating the screen. If
11489 b->clip_changed has already been set to 1, we can skip this
11490 check. */
11491 if (!b->clip_changed
11492 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11493 {
11494 int pt;
11495
11496 if (w == XWINDOW (selected_window))
11497 pt = BUF_PT (current_buffer);
11498 else
11499 pt = marker_position (w->pointm);
11500
11501 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11502 || pt != XINT (w->last_point))
11503 && check_point_in_composition (w->current_matrix->buffer,
11504 XINT (w->last_point),
11505 XBUFFER (w->buffer), pt))
11506 b->clip_changed = 1;
11507 }
11508 }
11509 \f
11510
11511 /* Select FRAME to forward the values of frame-local variables into C
11512 variables so that the redisplay routines can access those values
11513 directly. */
11514
11515 static void
11516 select_frame_for_redisplay (frame)
11517 Lisp_Object frame;
11518 {
11519 Lisp_Object tail, symbol, val;
11520 Lisp_Object old = selected_frame;
11521 struct Lisp_Symbol *sym;
11522
11523 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11524
11525 selected_frame = frame;
11526
11527 do
11528 {
11529 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11530 if (CONSP (XCAR (tail))
11531 && (symbol = XCAR (XCAR (tail)),
11532 SYMBOLP (symbol))
11533 && (sym = indirect_variable (XSYMBOL (symbol)),
11534 val = sym->value,
11535 (BUFFER_LOCAL_VALUEP (val)))
11536 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11537 /* Use find_symbol_value rather than Fsymbol_value
11538 to avoid an error if it is void. */
11539 find_symbol_value (symbol);
11540 } while (!EQ (frame, old) && (frame = old, 1));
11541 }
11542
11543
11544 #define STOP_POLLING \
11545 do { if (! polling_stopped_here) stop_polling (); \
11546 polling_stopped_here = 1; } while (0)
11547
11548 #define RESUME_POLLING \
11549 do { if (polling_stopped_here) start_polling (); \
11550 polling_stopped_here = 0; } while (0)
11551
11552
11553 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11554 response to any user action; therefore, we should preserve the echo
11555 area. (Actually, our caller does that job.) Perhaps in the future
11556 avoid recentering windows if it is not necessary; currently that
11557 causes some problems. */
11558
11559 static void
11560 redisplay_internal (preserve_echo_area)
11561 int preserve_echo_area;
11562 {
11563 struct window *w = XWINDOW (selected_window);
11564 struct frame *f;
11565 int pause;
11566 int must_finish = 0;
11567 struct text_pos tlbufpos, tlendpos;
11568 int number_of_visible_frames;
11569 int count, count1;
11570 struct frame *sf;
11571 int polling_stopped_here = 0;
11572 Lisp_Object old_frame = selected_frame;
11573
11574 /* Non-zero means redisplay has to consider all windows on all
11575 frames. Zero means, only selected_window is considered. */
11576 int consider_all_windows_p;
11577
11578 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11579
11580 /* No redisplay if running in batch mode or frame is not yet fully
11581 initialized, or redisplay is explicitly turned off by setting
11582 Vinhibit_redisplay. */
11583 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11584 || !NILP (Vinhibit_redisplay))
11585 return;
11586
11587 /* Don't examine these until after testing Vinhibit_redisplay.
11588 When Emacs is shutting down, perhaps because its connection to
11589 X has dropped, we should not look at them at all. */
11590 f = XFRAME (w->frame);
11591 sf = SELECTED_FRAME ();
11592
11593 if (!f->glyphs_initialized_p)
11594 return;
11595
11596 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11597 if (popup_activated ())
11598 return;
11599 #endif
11600
11601 /* I don't think this happens but let's be paranoid. */
11602 if (redisplaying_p)
11603 return;
11604
11605 /* Record a function that resets redisplaying_p to its old value
11606 when we leave this function. */
11607 count = SPECPDL_INDEX ();
11608 record_unwind_protect (unwind_redisplay,
11609 Fcons (make_number (redisplaying_p), selected_frame));
11610 ++redisplaying_p;
11611 specbind (Qinhibit_free_realized_faces, Qnil);
11612
11613 {
11614 Lisp_Object tail, frame;
11615
11616 FOR_EACH_FRAME (tail, frame)
11617 {
11618 struct frame *f = XFRAME (frame);
11619 f->already_hscrolled_p = 0;
11620 }
11621 }
11622
11623 retry:
11624 if (!EQ (old_frame, selected_frame)
11625 && FRAME_LIVE_P (XFRAME (old_frame)))
11626 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11627 selected_frame and selected_window to be temporarily out-of-sync so
11628 when we come back here via `goto retry', we need to resync because we
11629 may need to run Elisp code (via prepare_menu_bars). */
11630 select_frame_for_redisplay (old_frame);
11631
11632 pause = 0;
11633 reconsider_clip_changes (w, current_buffer);
11634 last_escape_glyph_frame = NULL;
11635 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11636
11637 /* If new fonts have been loaded that make a glyph matrix adjustment
11638 necessary, do it. */
11639 if (fonts_changed_p)
11640 {
11641 adjust_glyphs (NULL);
11642 ++windows_or_buffers_changed;
11643 fonts_changed_p = 0;
11644 }
11645
11646 /* If face_change_count is non-zero, init_iterator will free all
11647 realized faces, which includes the faces referenced from current
11648 matrices. So, we can't reuse current matrices in this case. */
11649 if (face_change_count)
11650 ++windows_or_buffers_changed;
11651
11652 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11653 && FRAME_TTY (sf)->previous_frame != sf)
11654 {
11655 /* Since frames on a single ASCII terminal share the same
11656 display area, displaying a different frame means redisplay
11657 the whole thing. */
11658 windows_or_buffers_changed++;
11659 SET_FRAME_GARBAGED (sf);
11660 #ifndef DOS_NT
11661 set_tty_color_mode (FRAME_TTY (sf), sf);
11662 #endif
11663 FRAME_TTY (sf)->previous_frame = sf;
11664 }
11665
11666 /* Set the visible flags for all frames. Do this before checking
11667 for resized or garbaged frames; they want to know if their frames
11668 are visible. See the comment in frame.h for
11669 FRAME_SAMPLE_VISIBILITY. */
11670 {
11671 Lisp_Object tail, frame;
11672
11673 number_of_visible_frames = 0;
11674
11675 FOR_EACH_FRAME (tail, frame)
11676 {
11677 struct frame *f = XFRAME (frame);
11678
11679 FRAME_SAMPLE_VISIBILITY (f);
11680 if (FRAME_VISIBLE_P (f))
11681 ++number_of_visible_frames;
11682 clear_desired_matrices (f);
11683 }
11684 }
11685
11686 /* Notice any pending interrupt request to change frame size. */
11687 do_pending_window_change (1);
11688
11689 /* Clear frames marked as garbaged. */
11690 if (frame_garbaged)
11691 clear_garbaged_frames ();
11692
11693 /* Build menubar and tool-bar items. */
11694 if (NILP (Vmemory_full))
11695 prepare_menu_bars ();
11696
11697 if (windows_or_buffers_changed)
11698 update_mode_lines++;
11699
11700 /* Detect case that we need to write or remove a star in the mode line. */
11701 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11702 {
11703 w->update_mode_line = Qt;
11704 if (buffer_shared > 1)
11705 update_mode_lines++;
11706 }
11707
11708 /* Avoid invocation of point motion hooks by `current_column' below. */
11709 count1 = SPECPDL_INDEX ();
11710 specbind (Qinhibit_point_motion_hooks, Qt);
11711
11712 /* If %c is in the mode line, update it if needed. */
11713 if (!NILP (w->column_number_displayed)
11714 /* This alternative quickly identifies a common case
11715 where no change is needed. */
11716 && !(PT == XFASTINT (w->last_point)
11717 && XFASTINT (w->last_modified) >= MODIFF
11718 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11719 && (XFASTINT (w->column_number_displayed)
11720 != (int) current_column ())) /* iftc */
11721 w->update_mode_line = Qt;
11722
11723 unbind_to (count1, Qnil);
11724
11725 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11726
11727 /* The variable buffer_shared is set in redisplay_window and
11728 indicates that we redisplay a buffer in different windows. See
11729 there. */
11730 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11731 || cursor_type_changed);
11732
11733 /* If specs for an arrow have changed, do thorough redisplay
11734 to ensure we remove any arrow that should no longer exist. */
11735 if (overlay_arrows_changed_p ())
11736 consider_all_windows_p = windows_or_buffers_changed = 1;
11737
11738 /* Normally the message* functions will have already displayed and
11739 updated the echo area, but the frame may have been trashed, or
11740 the update may have been preempted, so display the echo area
11741 again here. Checking message_cleared_p captures the case that
11742 the echo area should be cleared. */
11743 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11744 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11745 || (message_cleared_p
11746 && minibuf_level == 0
11747 /* If the mini-window is currently selected, this means the
11748 echo-area doesn't show through. */
11749 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11750 {
11751 int window_height_changed_p = echo_area_display (0);
11752 must_finish = 1;
11753
11754 /* If we don't display the current message, don't clear the
11755 message_cleared_p flag, because, if we did, we wouldn't clear
11756 the echo area in the next redisplay which doesn't preserve
11757 the echo area. */
11758 if (!display_last_displayed_message_p)
11759 message_cleared_p = 0;
11760
11761 if (fonts_changed_p)
11762 goto retry;
11763 else if (window_height_changed_p)
11764 {
11765 consider_all_windows_p = 1;
11766 ++update_mode_lines;
11767 ++windows_or_buffers_changed;
11768
11769 /* If window configuration was changed, frames may have been
11770 marked garbaged. Clear them or we will experience
11771 surprises wrt scrolling. */
11772 if (frame_garbaged)
11773 clear_garbaged_frames ();
11774 }
11775 }
11776 else if (EQ (selected_window, minibuf_window)
11777 && (current_buffer->clip_changed
11778 || XFASTINT (w->last_modified) < MODIFF
11779 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11780 && resize_mini_window (w, 0))
11781 {
11782 /* Resized active mini-window to fit the size of what it is
11783 showing if its contents might have changed. */
11784 must_finish = 1;
11785 /* FIXME: this causes all frames to be updated, which seems unnecessary
11786 since only the current frame needs to be considered. This function needs
11787 to be rewritten with two variables, consider_all_windows and
11788 consider_all_frames. */
11789 consider_all_windows_p = 1;
11790 ++windows_or_buffers_changed;
11791 ++update_mode_lines;
11792
11793 /* If window configuration was changed, frames may have been
11794 marked garbaged. Clear them or we will experience
11795 surprises wrt scrolling. */
11796 if (frame_garbaged)
11797 clear_garbaged_frames ();
11798 }
11799
11800
11801 /* If showing the region, and mark has changed, we must redisplay
11802 the whole window. The assignment to this_line_start_pos prevents
11803 the optimization directly below this if-statement. */
11804 if (((!NILP (Vtransient_mark_mode)
11805 && !NILP (XBUFFER (w->buffer)->mark_active))
11806 != !NILP (w->region_showing))
11807 || (!NILP (w->region_showing)
11808 && !EQ (w->region_showing,
11809 Fmarker_position (XBUFFER (w->buffer)->mark))))
11810 CHARPOS (this_line_start_pos) = 0;
11811
11812 /* Optimize the case that only the line containing the cursor in the
11813 selected window has changed. Variables starting with this_ are
11814 set in display_line and record information about the line
11815 containing the cursor. */
11816 tlbufpos = this_line_start_pos;
11817 tlendpos = this_line_end_pos;
11818 if (!consider_all_windows_p
11819 && CHARPOS (tlbufpos) > 0
11820 && NILP (w->update_mode_line)
11821 && !current_buffer->clip_changed
11822 && !current_buffer->prevent_redisplay_optimizations_p
11823 && FRAME_VISIBLE_P (XFRAME (w->frame))
11824 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11825 /* Make sure recorded data applies to current buffer, etc. */
11826 && this_line_buffer == current_buffer
11827 && current_buffer == XBUFFER (w->buffer)
11828 && NILP (w->force_start)
11829 && NILP (w->optional_new_start)
11830 /* Point must be on the line that we have info recorded about. */
11831 && PT >= CHARPOS (tlbufpos)
11832 && PT <= Z - CHARPOS (tlendpos)
11833 /* All text outside that line, including its final newline,
11834 must be unchanged. */
11835 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11836 CHARPOS (tlendpos)))
11837 {
11838 if (CHARPOS (tlbufpos) > BEGV
11839 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11840 && (CHARPOS (tlbufpos) == ZV
11841 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11842 /* Former continuation line has disappeared by becoming empty. */
11843 goto cancel;
11844 else if (XFASTINT (w->last_modified) < MODIFF
11845 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11846 || MINI_WINDOW_P (w))
11847 {
11848 /* We have to handle the case of continuation around a
11849 wide-column character (see the comment in indent.c around
11850 line 1340).
11851
11852 For instance, in the following case:
11853
11854 -------- Insert --------
11855 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11856 J_I_ ==> J_I_ `^^' are cursors.
11857 ^^ ^^
11858 -------- --------
11859
11860 As we have to redraw the line above, we cannot use this
11861 optimization. */
11862
11863 struct it it;
11864 int line_height_before = this_line_pixel_height;
11865
11866 /* Note that start_display will handle the case that the
11867 line starting at tlbufpos is a continuation line. */
11868 start_display (&it, w, tlbufpos);
11869
11870 /* Implementation note: It this still necessary? */
11871 if (it.current_x != this_line_start_x)
11872 goto cancel;
11873
11874 TRACE ((stderr, "trying display optimization 1\n"));
11875 w->cursor.vpos = -1;
11876 overlay_arrow_seen = 0;
11877 it.vpos = this_line_vpos;
11878 it.current_y = this_line_y;
11879 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11880 display_line (&it);
11881
11882 /* If line contains point, is not continued,
11883 and ends at same distance from eob as before, we win. */
11884 if (w->cursor.vpos >= 0
11885 /* Line is not continued, otherwise this_line_start_pos
11886 would have been set to 0 in display_line. */
11887 && CHARPOS (this_line_start_pos)
11888 /* Line ends as before. */
11889 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11890 /* Line has same height as before. Otherwise other lines
11891 would have to be shifted up or down. */
11892 && this_line_pixel_height == line_height_before)
11893 {
11894 /* If this is not the window's last line, we must adjust
11895 the charstarts of the lines below. */
11896 if (it.current_y < it.last_visible_y)
11897 {
11898 struct glyph_row *row
11899 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11900 int delta, delta_bytes;
11901
11902 /* We used to distinguish between two cases here,
11903 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11904 when the line ends in a newline or the end of the
11905 buffer's accessible portion. But both cases did
11906 the same, so they were collapsed. */
11907 delta = (Z
11908 - CHARPOS (tlendpos)
11909 - MATRIX_ROW_START_CHARPOS (row));
11910 delta_bytes = (Z_BYTE
11911 - BYTEPOS (tlendpos)
11912 - MATRIX_ROW_START_BYTEPOS (row));
11913
11914 increment_matrix_positions (w->current_matrix,
11915 this_line_vpos + 1,
11916 w->current_matrix->nrows,
11917 delta, delta_bytes);
11918 }
11919
11920 /* If this row displays text now but previously didn't,
11921 or vice versa, w->window_end_vpos may have to be
11922 adjusted. */
11923 if ((it.glyph_row - 1)->displays_text_p)
11924 {
11925 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11926 XSETINT (w->window_end_vpos, this_line_vpos);
11927 }
11928 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11929 && this_line_vpos > 0)
11930 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11931 w->window_end_valid = Qnil;
11932
11933 /* Update hint: No need to try to scroll in update_window. */
11934 w->desired_matrix->no_scrolling_p = 1;
11935
11936 #if GLYPH_DEBUG
11937 *w->desired_matrix->method = 0;
11938 debug_method_add (w, "optimization 1");
11939 #endif
11940 #ifdef HAVE_WINDOW_SYSTEM
11941 update_window_fringes (w, 0);
11942 #endif
11943 goto update;
11944 }
11945 else
11946 goto cancel;
11947 }
11948 else if (/* Cursor position hasn't changed. */
11949 PT == XFASTINT (w->last_point)
11950 /* Make sure the cursor was last displayed
11951 in this window. Otherwise we have to reposition it. */
11952 && 0 <= w->cursor.vpos
11953 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11954 {
11955 if (!must_finish)
11956 {
11957 do_pending_window_change (1);
11958
11959 /* We used to always goto end_of_redisplay here, but this
11960 isn't enough if we have a blinking cursor. */
11961 if (w->cursor_off_p == w->last_cursor_off_p)
11962 goto end_of_redisplay;
11963 }
11964 goto update;
11965 }
11966 /* If highlighting the region, or if the cursor is in the echo area,
11967 then we can't just move the cursor. */
11968 else if (! (!NILP (Vtransient_mark_mode)
11969 && !NILP (current_buffer->mark_active))
11970 && (EQ (selected_window, current_buffer->last_selected_window)
11971 || highlight_nonselected_windows)
11972 && NILP (w->region_showing)
11973 && NILP (Vshow_trailing_whitespace)
11974 && !cursor_in_echo_area)
11975 {
11976 struct it it;
11977 struct glyph_row *row;
11978
11979 /* Skip from tlbufpos to PT and see where it is. Note that
11980 PT may be in invisible text. If so, we will end at the
11981 next visible position. */
11982 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11983 NULL, DEFAULT_FACE_ID);
11984 it.current_x = this_line_start_x;
11985 it.current_y = this_line_y;
11986 it.vpos = this_line_vpos;
11987
11988 /* The call to move_it_to stops in front of PT, but
11989 moves over before-strings. */
11990 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11991
11992 if (it.vpos == this_line_vpos
11993 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11994 row->enabled_p))
11995 {
11996 xassert (this_line_vpos == it.vpos);
11997 xassert (this_line_y == it.current_y);
11998 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11999 #if GLYPH_DEBUG
12000 *w->desired_matrix->method = 0;
12001 debug_method_add (w, "optimization 3");
12002 #endif
12003 goto update;
12004 }
12005 else
12006 goto cancel;
12007 }
12008
12009 cancel:
12010 /* Text changed drastically or point moved off of line. */
12011 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12012 }
12013
12014 CHARPOS (this_line_start_pos) = 0;
12015 consider_all_windows_p |= buffer_shared > 1;
12016 ++clear_face_cache_count;
12017 #ifdef HAVE_WINDOW_SYSTEM
12018 ++clear_image_cache_count;
12019 #endif
12020
12021 /* Build desired matrices, and update the display. If
12022 consider_all_windows_p is non-zero, do it for all windows on all
12023 frames. Otherwise do it for selected_window, only. */
12024
12025 if (consider_all_windows_p)
12026 {
12027 Lisp_Object tail, frame;
12028
12029 FOR_EACH_FRAME (tail, frame)
12030 XFRAME (frame)->updated_p = 0;
12031
12032 /* Recompute # windows showing selected buffer. This will be
12033 incremented each time such a window is displayed. */
12034 buffer_shared = 0;
12035
12036 FOR_EACH_FRAME (tail, frame)
12037 {
12038 struct frame *f = XFRAME (frame);
12039
12040 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12041 {
12042 if (! EQ (frame, selected_frame))
12043 /* Select the frame, for the sake of frame-local
12044 variables. */
12045 select_frame_for_redisplay (frame);
12046
12047 /* Mark all the scroll bars to be removed; we'll redeem
12048 the ones we want when we redisplay their windows. */
12049 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12050 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12051
12052 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12053 redisplay_windows (FRAME_ROOT_WINDOW (f));
12054
12055 /* The X error handler may have deleted that frame. */
12056 if (!FRAME_LIVE_P (f))
12057 continue;
12058
12059 /* Any scroll bars which redisplay_windows should have
12060 nuked should now go away. */
12061 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12062 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12063
12064 /* If fonts changed, display again. */
12065 /* ??? rms: I suspect it is a mistake to jump all the way
12066 back to retry here. It should just retry this frame. */
12067 if (fonts_changed_p)
12068 goto retry;
12069
12070 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12071 {
12072 /* See if we have to hscroll. */
12073 if (!f->already_hscrolled_p)
12074 {
12075 f->already_hscrolled_p = 1;
12076 if (hscroll_windows (f->root_window))
12077 goto retry;
12078 }
12079
12080 /* Prevent various kinds of signals during display
12081 update. stdio is not robust about handling
12082 signals, which can cause an apparent I/O
12083 error. */
12084 if (interrupt_input)
12085 unrequest_sigio ();
12086 STOP_POLLING;
12087
12088 /* Update the display. */
12089 set_window_update_flags (XWINDOW (f->root_window), 1);
12090 pause |= update_frame (f, 0, 0);
12091 f->updated_p = 1;
12092 }
12093 }
12094 }
12095
12096 if (!EQ (old_frame, selected_frame)
12097 && FRAME_LIVE_P (XFRAME (old_frame)))
12098 /* We played a bit fast-and-loose above and allowed selected_frame
12099 and selected_window to be temporarily out-of-sync but let's make
12100 sure this stays contained. */
12101 select_frame_for_redisplay (old_frame);
12102 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12103
12104 if (!pause)
12105 {
12106 /* Do the mark_window_display_accurate after all windows have
12107 been redisplayed because this call resets flags in buffers
12108 which are needed for proper redisplay. */
12109 FOR_EACH_FRAME (tail, frame)
12110 {
12111 struct frame *f = XFRAME (frame);
12112 if (f->updated_p)
12113 {
12114 mark_window_display_accurate (f->root_window, 1);
12115 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12116 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12117 }
12118 }
12119 }
12120 }
12121 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12122 {
12123 Lisp_Object mini_window;
12124 struct frame *mini_frame;
12125
12126 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12127 /* Use list_of_error, not Qerror, so that
12128 we catch only errors and don't run the debugger. */
12129 internal_condition_case_1 (redisplay_window_1, selected_window,
12130 list_of_error,
12131 redisplay_window_error);
12132
12133 /* Compare desired and current matrices, perform output. */
12134
12135 update:
12136 /* If fonts changed, display again. */
12137 if (fonts_changed_p)
12138 goto retry;
12139
12140 /* Prevent various kinds of signals during display update.
12141 stdio is not robust about handling signals,
12142 which can cause an apparent I/O error. */
12143 if (interrupt_input)
12144 unrequest_sigio ();
12145 STOP_POLLING;
12146
12147 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12148 {
12149 if (hscroll_windows (selected_window))
12150 goto retry;
12151
12152 XWINDOW (selected_window)->must_be_updated_p = 1;
12153 pause = update_frame (sf, 0, 0);
12154 }
12155
12156 /* We may have called echo_area_display at the top of this
12157 function. If the echo area is on another frame, that may
12158 have put text on a frame other than the selected one, so the
12159 above call to update_frame would not have caught it. Catch
12160 it here. */
12161 mini_window = FRAME_MINIBUF_WINDOW (sf);
12162 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12163
12164 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12165 {
12166 XWINDOW (mini_window)->must_be_updated_p = 1;
12167 pause |= update_frame (mini_frame, 0, 0);
12168 if (!pause && hscroll_windows (mini_window))
12169 goto retry;
12170 }
12171 }
12172
12173 /* If display was paused because of pending input, make sure we do a
12174 thorough update the next time. */
12175 if (pause)
12176 {
12177 /* Prevent the optimization at the beginning of
12178 redisplay_internal that tries a single-line update of the
12179 line containing the cursor in the selected window. */
12180 CHARPOS (this_line_start_pos) = 0;
12181
12182 /* Let the overlay arrow be updated the next time. */
12183 update_overlay_arrows (0);
12184
12185 /* If we pause after scrolling, some rows in the current
12186 matrices of some windows are not valid. */
12187 if (!WINDOW_FULL_WIDTH_P (w)
12188 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12189 update_mode_lines = 1;
12190 }
12191 else
12192 {
12193 if (!consider_all_windows_p)
12194 {
12195 /* This has already been done above if
12196 consider_all_windows_p is set. */
12197 mark_window_display_accurate_1 (w, 1);
12198
12199 /* Say overlay arrows are up to date. */
12200 update_overlay_arrows (1);
12201
12202 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12203 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12204 }
12205
12206 update_mode_lines = 0;
12207 windows_or_buffers_changed = 0;
12208 cursor_type_changed = 0;
12209 }
12210
12211 /* Start SIGIO interrupts coming again. Having them off during the
12212 code above makes it less likely one will discard output, but not
12213 impossible, since there might be stuff in the system buffer here.
12214 But it is much hairier to try to do anything about that. */
12215 if (interrupt_input)
12216 request_sigio ();
12217 RESUME_POLLING;
12218
12219 /* If a frame has become visible which was not before, redisplay
12220 again, so that we display it. Expose events for such a frame
12221 (which it gets when becoming visible) don't call the parts of
12222 redisplay constructing glyphs, so simply exposing a frame won't
12223 display anything in this case. So, we have to display these
12224 frames here explicitly. */
12225 if (!pause)
12226 {
12227 Lisp_Object tail, frame;
12228 int new_count = 0;
12229
12230 FOR_EACH_FRAME (tail, frame)
12231 {
12232 int this_is_visible = 0;
12233
12234 if (XFRAME (frame)->visible)
12235 this_is_visible = 1;
12236 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12237 if (XFRAME (frame)->visible)
12238 this_is_visible = 1;
12239
12240 if (this_is_visible)
12241 new_count++;
12242 }
12243
12244 if (new_count != number_of_visible_frames)
12245 windows_or_buffers_changed++;
12246 }
12247
12248 /* Change frame size now if a change is pending. */
12249 do_pending_window_change (1);
12250
12251 /* If we just did a pending size change, or have additional
12252 visible frames, redisplay again. */
12253 if (windows_or_buffers_changed && !pause)
12254 goto retry;
12255
12256 /* Clear the face cache eventually. */
12257 if (consider_all_windows_p)
12258 {
12259 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12260 {
12261 clear_face_cache (0);
12262 clear_face_cache_count = 0;
12263 }
12264 #ifdef HAVE_WINDOW_SYSTEM
12265 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12266 {
12267 clear_image_caches (Qnil);
12268 clear_image_cache_count = 0;
12269 }
12270 #endif /* HAVE_WINDOW_SYSTEM */
12271 }
12272
12273 end_of_redisplay:
12274 unbind_to (count, Qnil);
12275 RESUME_POLLING;
12276 }
12277
12278
12279 /* Redisplay, but leave alone any recent echo area message unless
12280 another message has been requested in its place.
12281
12282 This is useful in situations where you need to redisplay but no
12283 user action has occurred, making it inappropriate for the message
12284 area to be cleared. See tracking_off and
12285 wait_reading_process_output for examples of these situations.
12286
12287 FROM_WHERE is an integer saying from where this function was
12288 called. This is useful for debugging. */
12289
12290 void
12291 redisplay_preserve_echo_area (from_where)
12292 int from_where;
12293 {
12294 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12295
12296 if (!NILP (echo_area_buffer[1]))
12297 {
12298 /* We have a previously displayed message, but no current
12299 message. Redisplay the previous message. */
12300 display_last_displayed_message_p = 1;
12301 redisplay_internal (1);
12302 display_last_displayed_message_p = 0;
12303 }
12304 else
12305 redisplay_internal (1);
12306
12307 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12308 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12309 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12310 }
12311
12312
12313 /* Function registered with record_unwind_protect in
12314 redisplay_internal. Reset redisplaying_p to the value it had
12315 before redisplay_internal was called, and clear
12316 prevent_freeing_realized_faces_p. It also selects the previously
12317 selected frame, unless it has been deleted (by an X connection
12318 failure during redisplay, for example). */
12319
12320 static Lisp_Object
12321 unwind_redisplay (val)
12322 Lisp_Object val;
12323 {
12324 Lisp_Object old_redisplaying_p, old_frame;
12325
12326 old_redisplaying_p = XCAR (val);
12327 redisplaying_p = XFASTINT (old_redisplaying_p);
12328 old_frame = XCDR (val);
12329 if (! EQ (old_frame, selected_frame)
12330 && FRAME_LIVE_P (XFRAME (old_frame)))
12331 select_frame_for_redisplay (old_frame);
12332 return Qnil;
12333 }
12334
12335
12336 /* Mark the display of window W as accurate or inaccurate. If
12337 ACCURATE_P is non-zero mark display of W as accurate. If
12338 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12339 redisplay_internal is called. */
12340
12341 static void
12342 mark_window_display_accurate_1 (w, accurate_p)
12343 struct window *w;
12344 int accurate_p;
12345 {
12346 if (BUFFERP (w->buffer))
12347 {
12348 struct buffer *b = XBUFFER (w->buffer);
12349
12350 w->last_modified
12351 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12352 w->last_overlay_modified
12353 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12354 w->last_had_star
12355 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12356
12357 if (accurate_p)
12358 {
12359 b->clip_changed = 0;
12360 b->prevent_redisplay_optimizations_p = 0;
12361
12362 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12363 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12364 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12365 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12366
12367 w->current_matrix->buffer = b;
12368 w->current_matrix->begv = BUF_BEGV (b);
12369 w->current_matrix->zv = BUF_ZV (b);
12370
12371 w->last_cursor = w->cursor;
12372 w->last_cursor_off_p = w->cursor_off_p;
12373
12374 if (w == XWINDOW (selected_window))
12375 w->last_point = make_number (BUF_PT (b));
12376 else
12377 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12378 }
12379 }
12380
12381 if (accurate_p)
12382 {
12383 w->window_end_valid = w->buffer;
12384 w->update_mode_line = Qnil;
12385 }
12386 }
12387
12388
12389 /* Mark the display of windows in the window tree rooted at WINDOW as
12390 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12391 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12392 be redisplayed the next time redisplay_internal is called. */
12393
12394 void
12395 mark_window_display_accurate (window, accurate_p)
12396 Lisp_Object window;
12397 int accurate_p;
12398 {
12399 struct window *w;
12400
12401 for (; !NILP (window); window = w->next)
12402 {
12403 w = XWINDOW (window);
12404 mark_window_display_accurate_1 (w, accurate_p);
12405
12406 if (!NILP (w->vchild))
12407 mark_window_display_accurate (w->vchild, accurate_p);
12408 if (!NILP (w->hchild))
12409 mark_window_display_accurate (w->hchild, accurate_p);
12410 }
12411
12412 if (accurate_p)
12413 {
12414 update_overlay_arrows (1);
12415 }
12416 else
12417 {
12418 /* Force a thorough redisplay the next time by setting
12419 last_arrow_position and last_arrow_string to t, which is
12420 unequal to any useful value of Voverlay_arrow_... */
12421 update_overlay_arrows (-1);
12422 }
12423 }
12424
12425
12426 /* Return value in display table DP (Lisp_Char_Table *) for character
12427 C. Since a display table doesn't have any parent, we don't have to
12428 follow parent. Do not call this function directly but use the
12429 macro DISP_CHAR_VECTOR. */
12430
12431 Lisp_Object
12432 disp_char_vector (dp, c)
12433 struct Lisp_Char_Table *dp;
12434 int c;
12435 {
12436 Lisp_Object val;
12437
12438 if (ASCII_CHAR_P (c))
12439 {
12440 val = dp->ascii;
12441 if (SUB_CHAR_TABLE_P (val))
12442 val = XSUB_CHAR_TABLE (val)->contents[c];
12443 }
12444 else
12445 {
12446 Lisp_Object table;
12447
12448 XSETCHAR_TABLE (table, dp);
12449 val = char_table_ref (table, c);
12450 }
12451 if (NILP (val))
12452 val = dp->defalt;
12453 return val;
12454 }
12455
12456
12457 \f
12458 /***********************************************************************
12459 Window Redisplay
12460 ***********************************************************************/
12461
12462 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12463
12464 static void
12465 redisplay_windows (window)
12466 Lisp_Object window;
12467 {
12468 while (!NILP (window))
12469 {
12470 struct window *w = XWINDOW (window);
12471
12472 if (!NILP (w->hchild))
12473 redisplay_windows (w->hchild);
12474 else if (!NILP (w->vchild))
12475 redisplay_windows (w->vchild);
12476 else if (!NILP (w->buffer))
12477 {
12478 displayed_buffer = XBUFFER (w->buffer);
12479 /* Use list_of_error, not Qerror, so that
12480 we catch only errors and don't run the debugger. */
12481 internal_condition_case_1 (redisplay_window_0, window,
12482 list_of_error,
12483 redisplay_window_error);
12484 }
12485
12486 window = w->next;
12487 }
12488 }
12489
12490 static Lisp_Object
12491 redisplay_window_error ()
12492 {
12493 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12494 return Qnil;
12495 }
12496
12497 static Lisp_Object
12498 redisplay_window_0 (window)
12499 Lisp_Object window;
12500 {
12501 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12502 redisplay_window (window, 0);
12503 return Qnil;
12504 }
12505
12506 static Lisp_Object
12507 redisplay_window_1 (window)
12508 Lisp_Object window;
12509 {
12510 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12511 redisplay_window (window, 1);
12512 return Qnil;
12513 }
12514 \f
12515
12516 /* Increment GLYPH until it reaches END or CONDITION fails while
12517 adding (GLYPH)->pixel_width to X. */
12518
12519 #define SKIP_GLYPHS(glyph, end, x, condition) \
12520 do \
12521 { \
12522 (x) += (glyph)->pixel_width; \
12523 ++(glyph); \
12524 } \
12525 while ((glyph) < (end) && (condition))
12526
12527
12528 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12529 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12530 which positions recorded in ROW differ from current buffer
12531 positions.
12532
12533 Return 0 if cursor is not on this row, 1 otherwise. */
12534
12535 int
12536 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12537 struct window *w;
12538 struct glyph_row *row;
12539 struct glyph_matrix *matrix;
12540 int delta, delta_bytes, dy, dvpos;
12541 {
12542 struct glyph *glyph = row->glyphs[TEXT_AREA];
12543 struct glyph *end = glyph + row->used[TEXT_AREA];
12544 struct glyph *cursor = NULL;
12545 /* The last known character position in row. */
12546 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12547 int x = row->x;
12548 int cursor_x = x;
12549 EMACS_INT pt_old = PT - delta;
12550 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12551 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12552 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12553 /* Non-zero means we've found a match for cursor position, but that
12554 glyph has the avoid_cursor_p flag set. */
12555 int match_with_avoid_cursor = 0;
12556 /* Non-zero means we've seen at least one glyph that came from a
12557 display string. */
12558 int string_seen = 0;
12559 /* Largest buffer position seen so far during scan of glyph row. */
12560 EMACS_INT bpos_max = last_pos;
12561 /* Last buffer position covered by an overlay string with an integer
12562 `cursor' property. */
12563 EMACS_INT bpos_covered = 0;
12564
12565 /* Skip over glyphs not having an object at the start and the end of
12566 the row. These are special glyphs like truncation marks on
12567 terminal frames. */
12568 if (row->displays_text_p)
12569 {
12570 if (!row->reversed_p)
12571 {
12572 while (glyph < end
12573 && INTEGERP (glyph->object)
12574 && glyph->charpos < 0)
12575 {
12576 x += glyph->pixel_width;
12577 ++glyph;
12578 }
12579 while (end > glyph
12580 && INTEGERP ((end - 1)->object)
12581 /* CHARPOS is zero for blanks inserted by
12582 extend_face_to_end_of_line. */
12583 && (end - 1)->charpos <= 0)
12584 --end;
12585 glyph_before = glyph - 1;
12586 glyph_after = end;
12587 }
12588 else
12589 {
12590 struct glyph *g;
12591
12592 /* If the glyph row is reversed, we need to process it from back
12593 to front, so swap the edge pointers. */
12594 end = glyph - 1;
12595 glyph += row->used[TEXT_AREA] - 1;
12596 /* Reverse the known positions in the row. */
12597 last_pos = pos_after = MATRIX_ROW_START_CHARPOS (row) + delta;
12598 pos_before = MATRIX_ROW_END_CHARPOS (row) + delta;
12599
12600 while (glyph > end + 1
12601 && INTEGERP (glyph->object)
12602 && glyph->charpos < 0)
12603 {
12604 --glyph;
12605 x -= glyph->pixel_width;
12606 }
12607 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12608 --glyph;
12609 /* By default, in reversed rows we put the cursor on the
12610 rightmost (first in the reading order) glyph. */
12611 for (g = end + 1; g < glyph; g++)
12612 x += g->pixel_width;
12613 cursor_x = x;
12614 while (end < glyph
12615 && INTEGERP ((end + 1)->object)
12616 && (end + 1)->charpos <= 0)
12617 ++end;
12618 glyph_before = glyph + 1;
12619 glyph_after = end;
12620 }
12621 }
12622 else if (row->reversed_p)
12623 {
12624 /* In R2L rows that don't display text, put the cursor on the
12625 rightmost glyph. Case in point: an empty last line that is
12626 part of an R2L paragraph. */
12627 cursor = end - 1;
12628 x = -1; /* will be computed below, at lable compute_x */
12629 }
12630
12631 /* Step 1: Try to find the glyph whose character position
12632 corresponds to point. If that's not possible, find 2 glyphs
12633 whose character positions are the closest to point, one before
12634 point, the other after it. */
12635 if (!row->reversed_p)
12636 while (/* not marched to end of glyph row */
12637 glyph < end
12638 /* glyph was not inserted by redisplay for internal purposes */
12639 && !INTEGERP (glyph->object))
12640 {
12641 if (BUFFERP (glyph->object))
12642 {
12643 EMACS_INT dpos = glyph->charpos - pt_old;
12644
12645 if (glyph->charpos > bpos_max)
12646 bpos_max = glyph->charpos;
12647 if (!glyph->avoid_cursor_p)
12648 {
12649 /* If we hit point, we've found the glyph on which to
12650 display the cursor. */
12651 if (dpos == 0)
12652 {
12653 match_with_avoid_cursor = 0;
12654 break;
12655 }
12656 /* See if we've found a better approximation to
12657 POS_BEFORE or to POS_AFTER. Note that we want the
12658 first (leftmost) glyph of all those that are the
12659 closest from below, and the last (rightmost) of all
12660 those from above. */
12661 if (0 > dpos && dpos > pos_before - pt_old)
12662 {
12663 pos_before = glyph->charpos;
12664 glyph_before = glyph;
12665 }
12666 else if (0 < dpos && dpos <= pos_after - pt_old)
12667 {
12668 pos_after = glyph->charpos;
12669 glyph_after = glyph;
12670 }
12671 }
12672 else if (dpos == 0)
12673 match_with_avoid_cursor = 1;
12674 }
12675 else if (STRINGP (glyph->object))
12676 {
12677 Lisp_Object chprop;
12678 int glyph_pos = glyph->charpos;
12679
12680 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12681 glyph->object);
12682 if (INTEGERP (chprop))
12683 {
12684 bpos_covered = bpos_max + XINT (chprop);
12685 /* If the `cursor' property covers buffer positions up
12686 to and including point, we should display cursor on
12687 this glyph. Note that overlays and text properties
12688 with string values stop bidi reordering, so every
12689 buffer position to the left of the string is always
12690 smaller than any position to the right of the
12691 string. Therefore, if a `cursor' property on one
12692 of the string's characters has an integer value, we
12693 will break out of the loop below _before_ we get to
12694 the position match above. IOW, integer values of
12695 the `cursor' property override the "exact match for
12696 point" strategy of positioning the cursor. */
12697 /* Implementation note: bpos_max == pt_old when, e.g.,
12698 we are in an empty line, where bpos_max is set to
12699 MATRIX_ROW_START_CHARPOS, see above. */
12700 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12701 {
12702 cursor = glyph;
12703 break;
12704 }
12705 }
12706
12707 string_seen = 1;
12708 }
12709 x += glyph->pixel_width;
12710 ++glyph;
12711 }
12712 else if (glyph > end) /* row is reversed */
12713 while (!INTEGERP (glyph->object))
12714 {
12715 if (BUFFERP (glyph->object))
12716 {
12717 EMACS_INT dpos = glyph->charpos - pt_old;
12718
12719 if (glyph->charpos > bpos_max)
12720 bpos_max = glyph->charpos;
12721 if (!glyph->avoid_cursor_p)
12722 {
12723 if (dpos == 0)
12724 {
12725 match_with_avoid_cursor = 0;
12726 break;
12727 }
12728 if (0 > dpos && dpos > pos_before - pt_old)
12729 {
12730 pos_before = glyph->charpos;
12731 glyph_before = glyph;
12732 }
12733 else if (0 < dpos && dpos <= pos_after - pt_old)
12734 {
12735 pos_after = glyph->charpos;
12736 glyph_after = glyph;
12737 }
12738 }
12739 else if (dpos == 0)
12740 match_with_avoid_cursor = 1;
12741 }
12742 else if (STRINGP (glyph->object))
12743 {
12744 Lisp_Object chprop;
12745 int glyph_pos = glyph->charpos;
12746
12747 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12748 glyph->object);
12749 if (INTEGERP (chprop))
12750 {
12751 bpos_covered = bpos_max + XINT (chprop);
12752 /* If the `cursor' property covers buffer positions up
12753 to and including point, we should display cursor on
12754 this glyph. */
12755 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12756 {
12757 cursor = glyph;
12758 break;
12759 }
12760 }
12761 string_seen = 1;
12762 }
12763 --glyph;
12764 if (glyph == end)
12765 break;
12766 x -= glyph->pixel_width;
12767 }
12768
12769 /* Step 2: If we didn't find an exact match for point, we need to
12770 look for a proper place to put the cursor among glyphs between
12771 GLYPH_BEFORE and GLYPH_AFTER. */
12772 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12773 && bpos_covered < pt_old)
12774 {
12775 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12776 {
12777 EMACS_INT ellipsis_pos;
12778
12779 /* Scan back over the ellipsis glyphs. */
12780 if (!row->reversed_p)
12781 {
12782 ellipsis_pos = (glyph - 1)->charpos;
12783 while (glyph > row->glyphs[TEXT_AREA]
12784 && (glyph - 1)->charpos == ellipsis_pos)
12785 glyph--, x -= glyph->pixel_width;
12786 /* That loop always goes one position too far, including
12787 the glyph before the ellipsis. So scan forward over
12788 that one. */
12789 x += glyph->pixel_width;
12790 glyph++;
12791 }
12792 else /* row is reversed */
12793 {
12794 ellipsis_pos = (glyph + 1)->charpos;
12795 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12796 && (glyph + 1)->charpos == ellipsis_pos)
12797 glyph++, x += glyph->pixel_width;
12798 x -= glyph->pixel_width;
12799 glyph--;
12800 }
12801 }
12802 else if (match_with_avoid_cursor
12803 /* zero-width characters produce no glyphs */
12804 || eabs (glyph_after - glyph_before) == 1)
12805 {
12806 cursor = glyph_after;
12807 x = -1;
12808 }
12809 else if (string_seen)
12810 {
12811 int incr = row->reversed_p ? -1 : +1;
12812
12813 /* Need to find the glyph that came out of a string which is
12814 present at point. That glyph is somewhere between
12815 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12816 positioned between POS_BEFORE and POS_AFTER in the
12817 buffer. */
12818 struct glyph *stop = glyph_after;
12819 EMACS_INT pos = pos_before;
12820
12821 x = -1;
12822 for (glyph = glyph_before + incr;
12823 row->reversed_p ? glyph > stop : glyph < stop; )
12824 {
12825
12826 /* Any glyphs that come from the buffer are here because
12827 of bidi reordering. Skip them, and only pay
12828 attention to glyphs that came from some string. */
12829 if (STRINGP (glyph->object))
12830 {
12831 Lisp_Object str;
12832 EMACS_INT tem;
12833
12834 str = glyph->object;
12835 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12836 if (tem == 0 /* from overlay */
12837 || pos <= tem)
12838 {
12839 /* If the string from which this glyph came is
12840 found in the buffer at point, then we've
12841 found the glyph we've been looking for. If
12842 it comes from an overlay (tem == 0), and it
12843 has the `cursor' property on one of its
12844 glyphs, record that glyph as a candidate for
12845 displaying the cursor. (As in the
12846 unidirectional version, we will display the
12847 cursor on the last candidate we find.) */
12848 if (tem == 0 || tem == pt_old)
12849 {
12850 /* The glyphs from this string could have
12851 been reordered. Find the one with the
12852 smallest string position. Or there could
12853 be a character in the string with the
12854 `cursor' property, which means display
12855 cursor on that character's glyph. */
12856 int strpos = glyph->charpos;
12857
12858 cursor = glyph;
12859 for (glyph += incr;
12860 EQ (glyph->object, str);
12861 glyph += incr)
12862 {
12863 Lisp_Object cprop;
12864 int gpos = glyph->charpos;
12865
12866 cprop = Fget_char_property (make_number (gpos),
12867 Qcursor,
12868 glyph->object);
12869 if (!NILP (cprop))
12870 {
12871 cursor = glyph;
12872 break;
12873 }
12874 if (glyph->charpos < strpos)
12875 {
12876 strpos = glyph->charpos;
12877 cursor = glyph;
12878 }
12879 }
12880
12881 if (tem == pt_old)
12882 goto compute_x;
12883 }
12884 if (tem)
12885 pos = tem + 1; /* don't find previous instances */
12886 }
12887 /* This string is not what we want; skip all of the
12888 glyphs that came from it. */
12889 do
12890 glyph += incr;
12891 while ((row->reversed_p ? glyph > stop : glyph < stop)
12892 && EQ (glyph->object, str));
12893 }
12894 else
12895 glyph += incr;
12896 }
12897
12898 /* If we reached the end of the line, and END was from a string,
12899 the cursor is not on this line. */
12900 if (glyph == end
12901 && STRINGP ((glyph - incr)->object)
12902 && row->continued_p)
12903 return 0;
12904 }
12905 }
12906
12907 compute_x:
12908 if (cursor != NULL)
12909 glyph = cursor;
12910 if (x < 0)
12911 {
12912 struct glyph *g;
12913
12914 /* Need to compute x that corresponds to GLYPH. */
12915 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12916 {
12917 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12918 abort ();
12919 x += g->pixel_width;
12920 }
12921 }
12922
12923 /* ROW could be part of a continued line, which might have other
12924 rows whose start and end charpos occlude point. Only set
12925 w->cursor if we found a better approximation to the cursor
12926 position than we have from previously examined rows. */
12927 if (w->cursor.vpos >= 0
12928 /* Make sure cursor.vpos specifies a row whose start and end
12929 charpos occlude point. This is because some callers of this
12930 function leave cursor.vpos at the row where the cursor was
12931 displayed during the last redisplay cycle. */
12932 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12933 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12934 {
12935 struct glyph *g1 =
12936 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12937
12938 /* Keep the candidate whose buffer position is the closest to
12939 point. */
12940 if (BUFFERP (g1->object)
12941 && (g1->charpos == pt_old /* an exact match always wins */
12942 || (BUFFERP (glyph->object)
12943 && eabs (g1->charpos - pt_old)
12944 < eabs (glyph->charpos - pt_old))))
12945 return 0;
12946 /* If this candidate gives an exact match, use that. */
12947 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12948 /* Otherwise, keep the candidate that comes from a row
12949 spanning less buffer positions. This may win when one or
12950 both candidate positions are on glyphs that came from
12951 display strings, for which we cannot compare buffer
12952 positions. */
12953 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12954 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12955 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12956 return 0;
12957 }
12958 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12959 w->cursor.x = x;
12960 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12961 w->cursor.y = row->y + dy;
12962
12963 if (w == XWINDOW (selected_window))
12964 {
12965 if (!row->continued_p
12966 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12967 && row->x == 0)
12968 {
12969 this_line_buffer = XBUFFER (w->buffer);
12970
12971 CHARPOS (this_line_start_pos)
12972 = MATRIX_ROW_START_CHARPOS (row) + delta;
12973 BYTEPOS (this_line_start_pos)
12974 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12975
12976 CHARPOS (this_line_end_pos)
12977 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12978 BYTEPOS (this_line_end_pos)
12979 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12980
12981 this_line_y = w->cursor.y;
12982 this_line_pixel_height = row->height;
12983 this_line_vpos = w->cursor.vpos;
12984 this_line_start_x = row->x;
12985 }
12986 else
12987 CHARPOS (this_line_start_pos) = 0;
12988 }
12989
12990 return 1;
12991 }
12992
12993
12994 /* Run window scroll functions, if any, for WINDOW with new window
12995 start STARTP. Sets the window start of WINDOW to that position.
12996
12997 We assume that the window's buffer is really current. */
12998
12999 static INLINE struct text_pos
13000 run_window_scroll_functions (window, startp)
13001 Lisp_Object window;
13002 struct text_pos startp;
13003 {
13004 struct window *w = XWINDOW (window);
13005 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13006
13007 if (current_buffer != XBUFFER (w->buffer))
13008 abort ();
13009
13010 if (!NILP (Vwindow_scroll_functions))
13011 {
13012 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13013 make_number (CHARPOS (startp)));
13014 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13015 /* In case the hook functions switch buffers. */
13016 if (current_buffer != XBUFFER (w->buffer))
13017 set_buffer_internal_1 (XBUFFER (w->buffer));
13018 }
13019
13020 return startp;
13021 }
13022
13023
13024 /* Make sure the line containing the cursor is fully visible.
13025 A value of 1 means there is nothing to be done.
13026 (Either the line is fully visible, or it cannot be made so,
13027 or we cannot tell.)
13028
13029 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13030 is higher than window.
13031
13032 A value of 0 means the caller should do scrolling
13033 as if point had gone off the screen. */
13034
13035 static int
13036 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
13037 struct window *w;
13038 int force_p;
13039 int current_matrix_p;
13040 {
13041 struct glyph_matrix *matrix;
13042 struct glyph_row *row;
13043 int window_height;
13044
13045 if (!make_cursor_line_fully_visible_p)
13046 return 1;
13047
13048 /* It's not always possible to find the cursor, e.g, when a window
13049 is full of overlay strings. Don't do anything in that case. */
13050 if (w->cursor.vpos < 0)
13051 return 1;
13052
13053 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13054 row = MATRIX_ROW (matrix, w->cursor.vpos);
13055
13056 /* If the cursor row is not partially visible, there's nothing to do. */
13057 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13058 return 1;
13059
13060 /* If the row the cursor is in is taller than the window's height,
13061 it's not clear what to do, so do nothing. */
13062 window_height = window_box_height (w);
13063 if (row->height >= window_height)
13064 {
13065 if (!force_p || MINI_WINDOW_P (w)
13066 || w->vscroll || w->cursor.vpos == 0)
13067 return 1;
13068 }
13069 return 0;
13070 }
13071
13072
13073 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13074 non-zero means only WINDOW is redisplayed in redisplay_internal.
13075 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13076 in redisplay_window to bring a partially visible line into view in
13077 the case that only the cursor has moved.
13078
13079 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13080 last screen line's vertical height extends past the end of the screen.
13081
13082 Value is
13083
13084 1 if scrolling succeeded
13085
13086 0 if scrolling didn't find point.
13087
13088 -1 if new fonts have been loaded so that we must interrupt
13089 redisplay, adjust glyph matrices, and try again. */
13090
13091 enum
13092 {
13093 SCROLLING_SUCCESS,
13094 SCROLLING_FAILED,
13095 SCROLLING_NEED_LARGER_MATRICES
13096 };
13097
13098 static int
13099 try_scrolling (window, just_this_one_p, scroll_conservatively,
13100 scroll_step, temp_scroll_step, last_line_misfit)
13101 Lisp_Object window;
13102 int just_this_one_p;
13103 EMACS_INT scroll_conservatively, scroll_step;
13104 int temp_scroll_step;
13105 int last_line_misfit;
13106 {
13107 struct window *w = XWINDOW (window);
13108 struct frame *f = XFRAME (w->frame);
13109 struct text_pos pos, startp;
13110 struct it it;
13111 int this_scroll_margin, scroll_max, rc, height;
13112 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13113 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13114 Lisp_Object aggressive;
13115 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13116
13117 #if GLYPH_DEBUG
13118 debug_method_add (w, "try_scrolling");
13119 #endif
13120
13121 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13122
13123 /* Compute scroll margin height in pixels. We scroll when point is
13124 within this distance from the top or bottom of the window. */
13125 if (scroll_margin > 0)
13126 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13127 * FRAME_LINE_HEIGHT (f);
13128 else
13129 this_scroll_margin = 0;
13130
13131 /* Force scroll_conservatively to have a reasonable value, to avoid
13132 overflow while computing how much to scroll. Note that the user
13133 can supply scroll-conservatively equal to `most-positive-fixnum',
13134 which can be larger than INT_MAX. */
13135 if (scroll_conservatively > scroll_limit)
13136 {
13137 scroll_conservatively = scroll_limit;
13138 scroll_max = INT_MAX;
13139 }
13140 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13141 /* Compute how much we should try to scroll maximally to bring
13142 point into view. */
13143 scroll_max = (max (scroll_step,
13144 max (scroll_conservatively, temp_scroll_step))
13145 * FRAME_LINE_HEIGHT (f));
13146 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13147 || NUMBERP (current_buffer->scroll_up_aggressively))
13148 /* We're trying to scroll because of aggressive scrolling but no
13149 scroll_step is set. Choose an arbitrary one. */
13150 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13151 else
13152 scroll_max = 0;
13153
13154 too_near_end:
13155
13156 /* Decide whether to scroll down. */
13157 if (PT > CHARPOS (startp))
13158 {
13159 int scroll_margin_y;
13160
13161 /* Compute the pixel ypos of the scroll margin, then move it to
13162 either that ypos or PT, whichever comes first. */
13163 start_display (&it, w, startp);
13164 scroll_margin_y = it.last_visible_y - this_scroll_margin
13165 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13166 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13167 (MOVE_TO_POS | MOVE_TO_Y));
13168
13169 if (PT > CHARPOS (it.current.pos))
13170 {
13171 int y0 = line_bottom_y (&it);
13172
13173 /* Compute the distance from the scroll margin to PT
13174 (including the height of the cursor line). Moving the
13175 iterator unconditionally to PT can be slow if PT is far
13176 away, so stop 10 lines past the window bottom (is there a
13177 way to do the right thing quickly?). */
13178 move_it_to (&it, PT, -1,
13179 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
13180 -1, MOVE_TO_POS | MOVE_TO_Y);
13181 dy = line_bottom_y (&it) - y0;
13182
13183 if (dy > scroll_max)
13184 return SCROLLING_FAILED;
13185
13186 scroll_down_p = 1;
13187 }
13188 }
13189
13190 if (scroll_down_p)
13191 {
13192 /* Point is in or below the bottom scroll margin, so move the
13193 window start down. If scrolling conservatively, move it just
13194 enough down to make point visible. If scroll_step is set,
13195 move it down by scroll_step. */
13196 if (scroll_conservatively)
13197 amount_to_scroll
13198 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13199 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13200 else if (scroll_step || temp_scroll_step)
13201 amount_to_scroll = scroll_max;
13202 else
13203 {
13204 aggressive = current_buffer->scroll_up_aggressively;
13205 height = WINDOW_BOX_TEXT_HEIGHT (w);
13206 if (NUMBERP (aggressive))
13207 {
13208 double float_amount = XFLOATINT (aggressive) * height;
13209 amount_to_scroll = float_amount;
13210 if (amount_to_scroll == 0 && float_amount > 0)
13211 amount_to_scroll = 1;
13212 }
13213 }
13214
13215 if (amount_to_scroll <= 0)
13216 return SCROLLING_FAILED;
13217
13218 start_display (&it, w, startp);
13219 move_it_vertically (&it, amount_to_scroll);
13220
13221 /* If STARTP is unchanged, move it down another screen line. */
13222 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13223 move_it_by_lines (&it, 1, 1);
13224 startp = it.current.pos;
13225 }
13226 else
13227 {
13228 struct text_pos scroll_margin_pos = startp;
13229
13230 /* See if point is inside the scroll margin at the top of the
13231 window. */
13232 if (this_scroll_margin)
13233 {
13234 start_display (&it, w, startp);
13235 move_it_vertically (&it, this_scroll_margin);
13236 scroll_margin_pos = it.current.pos;
13237 }
13238
13239 if (PT < CHARPOS (scroll_margin_pos))
13240 {
13241 /* Point is in the scroll margin at the top of the window or
13242 above what is displayed in the window. */
13243 int y0;
13244
13245 /* Compute the vertical distance from PT to the scroll
13246 margin position. Give up if distance is greater than
13247 scroll_max. */
13248 SET_TEXT_POS (pos, PT, PT_BYTE);
13249 start_display (&it, w, pos);
13250 y0 = it.current_y;
13251 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13252 it.last_visible_y, -1,
13253 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13254 dy = it.current_y - y0;
13255 if (dy > scroll_max)
13256 return SCROLLING_FAILED;
13257
13258 /* Compute new window start. */
13259 start_display (&it, w, startp);
13260
13261 if (scroll_conservatively)
13262 amount_to_scroll
13263 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13264 else if (scroll_step || temp_scroll_step)
13265 amount_to_scroll = scroll_max;
13266 else
13267 {
13268 aggressive = current_buffer->scroll_down_aggressively;
13269 height = WINDOW_BOX_TEXT_HEIGHT (w);
13270 if (NUMBERP (aggressive))
13271 {
13272 double float_amount = XFLOATINT (aggressive) * height;
13273 amount_to_scroll = float_amount;
13274 if (amount_to_scroll == 0 && float_amount > 0)
13275 amount_to_scroll = 1;
13276 }
13277 }
13278
13279 if (amount_to_scroll <= 0)
13280 return SCROLLING_FAILED;
13281
13282 move_it_vertically_backward (&it, amount_to_scroll);
13283 startp = it.current.pos;
13284 }
13285 }
13286
13287 /* Run window scroll functions. */
13288 startp = run_window_scroll_functions (window, startp);
13289
13290 /* Display the window. Give up if new fonts are loaded, or if point
13291 doesn't appear. */
13292 if (!try_window (window, startp, 0))
13293 rc = SCROLLING_NEED_LARGER_MATRICES;
13294 else if (w->cursor.vpos < 0)
13295 {
13296 clear_glyph_matrix (w->desired_matrix);
13297 rc = SCROLLING_FAILED;
13298 }
13299 else
13300 {
13301 /* Maybe forget recorded base line for line number display. */
13302 if (!just_this_one_p
13303 || current_buffer->clip_changed
13304 || BEG_UNCHANGED < CHARPOS (startp))
13305 w->base_line_number = Qnil;
13306
13307 /* If cursor ends up on a partially visible line,
13308 treat that as being off the bottom of the screen. */
13309 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13310 {
13311 clear_glyph_matrix (w->desired_matrix);
13312 ++extra_scroll_margin_lines;
13313 goto too_near_end;
13314 }
13315 rc = SCROLLING_SUCCESS;
13316 }
13317
13318 return rc;
13319 }
13320
13321
13322 /* Compute a suitable window start for window W if display of W starts
13323 on a continuation line. Value is non-zero if a new window start
13324 was computed.
13325
13326 The new window start will be computed, based on W's width, starting
13327 from the start of the continued line. It is the start of the
13328 screen line with the minimum distance from the old start W->start. */
13329
13330 static int
13331 compute_window_start_on_continuation_line (w)
13332 struct window *w;
13333 {
13334 struct text_pos pos, start_pos;
13335 int window_start_changed_p = 0;
13336
13337 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13338
13339 /* If window start is on a continuation line... Window start may be
13340 < BEGV in case there's invisible text at the start of the
13341 buffer (M-x rmail, for example). */
13342 if (CHARPOS (start_pos) > BEGV
13343 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13344 {
13345 struct it it;
13346 struct glyph_row *row;
13347
13348 /* Handle the case that the window start is out of range. */
13349 if (CHARPOS (start_pos) < BEGV)
13350 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13351 else if (CHARPOS (start_pos) > ZV)
13352 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13353
13354 /* Find the start of the continued line. This should be fast
13355 because scan_buffer is fast (newline cache). */
13356 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13357 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13358 row, DEFAULT_FACE_ID);
13359 reseat_at_previous_visible_line_start (&it);
13360
13361 /* If the line start is "too far" away from the window start,
13362 say it takes too much time to compute a new window start. */
13363 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13364 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13365 {
13366 int min_distance, distance;
13367
13368 /* Move forward by display lines to find the new window
13369 start. If window width was enlarged, the new start can
13370 be expected to be > the old start. If window width was
13371 decreased, the new window start will be < the old start.
13372 So, we're looking for the display line start with the
13373 minimum distance from the old window start. */
13374 pos = it.current.pos;
13375 min_distance = INFINITY;
13376 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13377 distance < min_distance)
13378 {
13379 min_distance = distance;
13380 pos = it.current.pos;
13381 move_it_by_lines (&it, 1, 0);
13382 }
13383
13384 /* Set the window start there. */
13385 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13386 window_start_changed_p = 1;
13387 }
13388 }
13389
13390 return window_start_changed_p;
13391 }
13392
13393
13394 /* Try cursor movement in case text has not changed in window WINDOW,
13395 with window start STARTP. Value is
13396
13397 CURSOR_MOVEMENT_SUCCESS if successful
13398
13399 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13400
13401 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13402 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13403 we want to scroll as if scroll-step were set to 1. See the code.
13404
13405 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13406 which case we have to abort this redisplay, and adjust matrices
13407 first. */
13408
13409 enum
13410 {
13411 CURSOR_MOVEMENT_SUCCESS,
13412 CURSOR_MOVEMENT_CANNOT_BE_USED,
13413 CURSOR_MOVEMENT_MUST_SCROLL,
13414 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13415 };
13416
13417 static int
13418 try_cursor_movement (window, startp, scroll_step)
13419 Lisp_Object window;
13420 struct text_pos startp;
13421 int *scroll_step;
13422 {
13423 struct window *w = XWINDOW (window);
13424 struct frame *f = XFRAME (w->frame);
13425 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13426
13427 #if GLYPH_DEBUG
13428 if (inhibit_try_cursor_movement)
13429 return rc;
13430 #endif
13431
13432 /* Handle case where text has not changed, only point, and it has
13433 not moved off the frame. */
13434 if (/* Point may be in this window. */
13435 PT >= CHARPOS (startp)
13436 /* Selective display hasn't changed. */
13437 && !current_buffer->clip_changed
13438 /* Function force-mode-line-update is used to force a thorough
13439 redisplay. It sets either windows_or_buffers_changed or
13440 update_mode_lines. So don't take a shortcut here for these
13441 cases. */
13442 && !update_mode_lines
13443 && !windows_or_buffers_changed
13444 && !cursor_type_changed
13445 /* Can't use this case if highlighting a region. When a
13446 region exists, cursor movement has to do more than just
13447 set the cursor. */
13448 && !(!NILP (Vtransient_mark_mode)
13449 && !NILP (current_buffer->mark_active))
13450 && NILP (w->region_showing)
13451 && NILP (Vshow_trailing_whitespace)
13452 /* Right after splitting windows, last_point may be nil. */
13453 && INTEGERP (w->last_point)
13454 /* This code is not used for mini-buffer for the sake of the case
13455 of redisplaying to replace an echo area message; since in
13456 that case the mini-buffer contents per se are usually
13457 unchanged. This code is of no real use in the mini-buffer
13458 since the handling of this_line_start_pos, etc., in redisplay
13459 handles the same cases. */
13460 && !EQ (window, minibuf_window)
13461 /* When splitting windows or for new windows, it happens that
13462 redisplay is called with a nil window_end_vpos or one being
13463 larger than the window. This should really be fixed in
13464 window.c. I don't have this on my list, now, so we do
13465 approximately the same as the old redisplay code. --gerd. */
13466 && INTEGERP (w->window_end_vpos)
13467 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13468 && (FRAME_WINDOW_P (f)
13469 || !overlay_arrow_in_current_buffer_p ()))
13470 {
13471 int this_scroll_margin, top_scroll_margin;
13472 struct glyph_row *row = NULL;
13473
13474 #if GLYPH_DEBUG
13475 debug_method_add (w, "cursor movement");
13476 #endif
13477
13478 /* Scroll if point within this distance from the top or bottom
13479 of the window. This is a pixel value. */
13480 if (scroll_margin > 0)
13481 {
13482 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13483 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13484 }
13485 else
13486 this_scroll_margin = 0;
13487
13488 top_scroll_margin = this_scroll_margin;
13489 if (WINDOW_WANTS_HEADER_LINE_P (w))
13490 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13491
13492 /* Start with the row the cursor was displayed during the last
13493 not paused redisplay. Give up if that row is not valid. */
13494 if (w->last_cursor.vpos < 0
13495 || w->last_cursor.vpos >= w->current_matrix->nrows)
13496 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13497 else
13498 {
13499 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13500 if (row->mode_line_p)
13501 ++row;
13502 if (!row->enabled_p)
13503 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13504 /* If rows are bidi-reordered, back up until we find a row
13505 that does not belong to a continuation line. This is
13506 because we must consider all rows of a continued line as
13507 candidates for cursor positioning, since row start and
13508 end positions change non-linearly with vertical position
13509 in such rows. */
13510 /* FIXME: Revisit this when glyph ``spilling'' in
13511 continuation lines' rows is implemented for
13512 bidi-reordered rows. */
13513 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13514 {
13515 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13516 {
13517 xassert (row->enabled_p);
13518 --row;
13519 /* If we hit the beginning of the displayed portion
13520 without finding the first row of a continued
13521 line, give up. */
13522 if (row <= w->current_matrix->rows)
13523 {
13524 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13525 break;
13526 }
13527
13528 }
13529 }
13530 }
13531
13532 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13533 {
13534 int scroll_p = 0;
13535 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13536
13537 if (PT > XFASTINT (w->last_point))
13538 {
13539 /* Point has moved forward. */
13540 while (MATRIX_ROW_END_CHARPOS (row) < PT
13541 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13542 {
13543 xassert (row->enabled_p);
13544 ++row;
13545 }
13546
13547 /* The end position of a row equals the start position
13548 of the next row. If PT is there, we would rather
13549 display it in the next line. */
13550 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13551 && MATRIX_ROW_END_CHARPOS (row) == PT
13552 && !cursor_row_p (w, row))
13553 ++row;
13554
13555 /* If within the scroll margin, scroll. Note that
13556 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13557 the next line would be drawn, and that
13558 this_scroll_margin can be zero. */
13559 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13560 || PT > MATRIX_ROW_END_CHARPOS (row)
13561 /* Line is completely visible last line in window
13562 and PT is to be set in the next line. */
13563 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13564 && PT == MATRIX_ROW_END_CHARPOS (row)
13565 && !row->ends_at_zv_p
13566 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13567 scroll_p = 1;
13568 }
13569 else if (PT < XFASTINT (w->last_point))
13570 {
13571 /* Cursor has to be moved backward. Note that PT >=
13572 CHARPOS (startp) because of the outer if-statement. */
13573 while (!row->mode_line_p
13574 && (MATRIX_ROW_START_CHARPOS (row) > PT
13575 || (MATRIX_ROW_START_CHARPOS (row) == PT
13576 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13577 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13578 row > w->current_matrix->rows
13579 && (row-1)->ends_in_newline_from_string_p))))
13580 && (row->y > top_scroll_margin
13581 || CHARPOS (startp) == BEGV))
13582 {
13583 xassert (row->enabled_p);
13584 --row;
13585 }
13586
13587 /* Consider the following case: Window starts at BEGV,
13588 there is invisible, intangible text at BEGV, so that
13589 display starts at some point START > BEGV. It can
13590 happen that we are called with PT somewhere between
13591 BEGV and START. Try to handle that case. */
13592 if (row < w->current_matrix->rows
13593 || row->mode_line_p)
13594 {
13595 row = w->current_matrix->rows;
13596 if (row->mode_line_p)
13597 ++row;
13598 }
13599
13600 /* Due to newlines in overlay strings, we may have to
13601 skip forward over overlay strings. */
13602 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13603 && MATRIX_ROW_END_CHARPOS (row) == PT
13604 && !cursor_row_p (w, row))
13605 ++row;
13606
13607 /* If within the scroll margin, scroll. */
13608 if (row->y < top_scroll_margin
13609 && CHARPOS (startp) != BEGV)
13610 scroll_p = 1;
13611 }
13612 else
13613 {
13614 /* Cursor did not move. So don't scroll even if cursor line
13615 is partially visible, as it was so before. */
13616 rc = CURSOR_MOVEMENT_SUCCESS;
13617 }
13618
13619 if (PT < MATRIX_ROW_START_CHARPOS (row)
13620 || PT > MATRIX_ROW_END_CHARPOS (row))
13621 {
13622 /* if PT is not in the glyph row, give up. */
13623 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13624 }
13625 else if (rc != CURSOR_MOVEMENT_SUCCESS
13626 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13627 && make_cursor_line_fully_visible_p)
13628 {
13629 if (PT == MATRIX_ROW_END_CHARPOS (row)
13630 && !row->ends_at_zv_p
13631 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13632 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13633 else if (row->height > window_box_height (w))
13634 {
13635 /* If we end up in a partially visible line, let's
13636 make it fully visible, except when it's taller
13637 than the window, in which case we can't do much
13638 about it. */
13639 *scroll_step = 1;
13640 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13641 }
13642 else
13643 {
13644 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13645 if (!cursor_row_fully_visible_p (w, 0, 1))
13646 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13647 else
13648 rc = CURSOR_MOVEMENT_SUCCESS;
13649 }
13650 }
13651 else if (scroll_p)
13652 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13653 else if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13654 {
13655 /* With bidi-reordered rows, there could be more than
13656 one candidate row whose start and end positions
13657 occlude point. We need to let set_cursor_from_row
13658 find the best candidate. */
13659 /* FIXME: Revisit this when glyph ``spilling'' in
13660 continuation lines' rows is implemented for
13661 bidi-reordered rows. */
13662 int rv = 0;
13663
13664 do
13665 {
13666 rv |= set_cursor_from_row (w, row, w->current_matrix,
13667 0, 0, 0, 0);
13668 /* As soon as we've found the first suitable row
13669 whose ends_at_zv_p flag is set, we are done. */
13670 if (rv
13671 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13672 {
13673 rc = CURSOR_MOVEMENT_SUCCESS;
13674 break;
13675 }
13676 ++row;
13677 }
13678 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13679 && MATRIX_ROW_START_CHARPOS (row) <= PT
13680 && PT <= MATRIX_ROW_END_CHARPOS (row)
13681 && cursor_row_p (w, row));
13682 /* If we didn't find any candidate rows, or exited the
13683 loop before all the candidates were examined, signal
13684 to the caller that this method failed. */
13685 if (rc != CURSOR_MOVEMENT_SUCCESS
13686 && (!rv
13687 || (MATRIX_ROW_START_CHARPOS (row) <= PT
13688 && PT <= MATRIX_ROW_END_CHARPOS (row))))
13689 rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13690 else
13691 rc = CURSOR_MOVEMENT_SUCCESS;
13692 }
13693 else
13694 {
13695 do
13696 {
13697 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13698 {
13699 rc = CURSOR_MOVEMENT_SUCCESS;
13700 break;
13701 }
13702 ++row;
13703 }
13704 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13705 && MATRIX_ROW_START_CHARPOS (row) == PT
13706 && cursor_row_p (w, row));
13707 }
13708 }
13709 }
13710
13711 return rc;
13712 }
13713
13714 void
13715 set_vertical_scroll_bar (w)
13716 struct window *w;
13717 {
13718 int start, end, whole;
13719
13720 /* Calculate the start and end positions for the current window.
13721 At some point, it would be nice to choose between scrollbars
13722 which reflect the whole buffer size, with special markers
13723 indicating narrowing, and scrollbars which reflect only the
13724 visible region.
13725
13726 Note that mini-buffers sometimes aren't displaying any text. */
13727 if (!MINI_WINDOW_P (w)
13728 || (w == XWINDOW (minibuf_window)
13729 && NILP (echo_area_buffer[0])))
13730 {
13731 struct buffer *buf = XBUFFER (w->buffer);
13732 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13733 start = marker_position (w->start) - BUF_BEGV (buf);
13734 /* I don't think this is guaranteed to be right. For the
13735 moment, we'll pretend it is. */
13736 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13737
13738 if (end < start)
13739 end = start;
13740 if (whole < (end - start))
13741 whole = end - start;
13742 }
13743 else
13744 start = end = whole = 0;
13745
13746 /* Indicate what this scroll bar ought to be displaying now. */
13747 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13748 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13749 (w, end - start, whole, start);
13750 }
13751
13752
13753 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13754 selected_window is redisplayed.
13755
13756 We can return without actually redisplaying the window if
13757 fonts_changed_p is nonzero. In that case, redisplay_internal will
13758 retry. */
13759
13760 static void
13761 redisplay_window (window, just_this_one_p)
13762 Lisp_Object window;
13763 int just_this_one_p;
13764 {
13765 struct window *w = XWINDOW (window);
13766 struct frame *f = XFRAME (w->frame);
13767 struct buffer *buffer = XBUFFER (w->buffer);
13768 struct buffer *old = current_buffer;
13769 struct text_pos lpoint, opoint, startp;
13770 int update_mode_line;
13771 int tem;
13772 struct it it;
13773 /* Record it now because it's overwritten. */
13774 int current_matrix_up_to_date_p = 0;
13775 int used_current_matrix_p = 0;
13776 /* This is less strict than current_matrix_up_to_date_p.
13777 It indictes that the buffer contents and narrowing are unchanged. */
13778 int buffer_unchanged_p = 0;
13779 int temp_scroll_step = 0;
13780 int count = SPECPDL_INDEX ();
13781 int rc;
13782 int centering_position = -1;
13783 int last_line_misfit = 0;
13784 int beg_unchanged, end_unchanged;
13785
13786 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13787 opoint = lpoint;
13788
13789 /* W must be a leaf window here. */
13790 xassert (!NILP (w->buffer));
13791 #if GLYPH_DEBUG
13792 *w->desired_matrix->method = 0;
13793 #endif
13794
13795 restart:
13796 reconsider_clip_changes (w, buffer);
13797
13798 /* Has the mode line to be updated? */
13799 update_mode_line = (!NILP (w->update_mode_line)
13800 || update_mode_lines
13801 || buffer->clip_changed
13802 || buffer->prevent_redisplay_optimizations_p);
13803
13804 if (MINI_WINDOW_P (w))
13805 {
13806 if (w == XWINDOW (echo_area_window)
13807 && !NILP (echo_area_buffer[0]))
13808 {
13809 if (update_mode_line)
13810 /* We may have to update a tty frame's menu bar or a
13811 tool-bar. Example `M-x C-h C-h C-g'. */
13812 goto finish_menu_bars;
13813 else
13814 /* We've already displayed the echo area glyphs in this window. */
13815 goto finish_scroll_bars;
13816 }
13817 else if ((w != XWINDOW (minibuf_window)
13818 || minibuf_level == 0)
13819 /* When buffer is nonempty, redisplay window normally. */
13820 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13821 /* Quail displays non-mini buffers in minibuffer window.
13822 In that case, redisplay the window normally. */
13823 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13824 {
13825 /* W is a mini-buffer window, but it's not active, so clear
13826 it. */
13827 int yb = window_text_bottom_y (w);
13828 struct glyph_row *row;
13829 int y;
13830
13831 for (y = 0, row = w->desired_matrix->rows;
13832 y < yb;
13833 y += row->height, ++row)
13834 blank_row (w, row, y);
13835 goto finish_scroll_bars;
13836 }
13837
13838 clear_glyph_matrix (w->desired_matrix);
13839 }
13840
13841 /* Otherwise set up data on this window; select its buffer and point
13842 value. */
13843 /* Really select the buffer, for the sake of buffer-local
13844 variables. */
13845 set_buffer_internal_1 (XBUFFER (w->buffer));
13846
13847 current_matrix_up_to_date_p
13848 = (!NILP (w->window_end_valid)
13849 && !current_buffer->clip_changed
13850 && !current_buffer->prevent_redisplay_optimizations_p
13851 && XFASTINT (w->last_modified) >= MODIFF
13852 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13853
13854 /* Run the window-bottom-change-functions
13855 if it is possible that the text on the screen has changed
13856 (either due to modification of the text, or any other reason). */
13857 if (!current_matrix_up_to_date_p
13858 && !NILP (Vwindow_text_change_functions))
13859 {
13860 safe_run_hooks (Qwindow_text_change_functions);
13861 goto restart;
13862 }
13863
13864 beg_unchanged = BEG_UNCHANGED;
13865 end_unchanged = END_UNCHANGED;
13866
13867 SET_TEXT_POS (opoint, PT, PT_BYTE);
13868
13869 specbind (Qinhibit_point_motion_hooks, Qt);
13870
13871 buffer_unchanged_p
13872 = (!NILP (w->window_end_valid)
13873 && !current_buffer->clip_changed
13874 && XFASTINT (w->last_modified) >= MODIFF
13875 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13876
13877 /* When windows_or_buffers_changed is non-zero, we can't rely on
13878 the window end being valid, so set it to nil there. */
13879 if (windows_or_buffers_changed)
13880 {
13881 /* If window starts on a continuation line, maybe adjust the
13882 window start in case the window's width changed. */
13883 if (XMARKER (w->start)->buffer == current_buffer)
13884 compute_window_start_on_continuation_line (w);
13885
13886 w->window_end_valid = Qnil;
13887 }
13888
13889 /* Some sanity checks. */
13890 CHECK_WINDOW_END (w);
13891 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13892 abort ();
13893 if (BYTEPOS (opoint) < CHARPOS (opoint))
13894 abort ();
13895
13896 /* If %c is in mode line, update it if needed. */
13897 if (!NILP (w->column_number_displayed)
13898 /* This alternative quickly identifies a common case
13899 where no change is needed. */
13900 && !(PT == XFASTINT (w->last_point)
13901 && XFASTINT (w->last_modified) >= MODIFF
13902 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13903 && (XFASTINT (w->column_number_displayed)
13904 != (int) current_column ())) /* iftc */
13905 update_mode_line = 1;
13906
13907 /* Count number of windows showing the selected buffer. An indirect
13908 buffer counts as its base buffer. */
13909 if (!just_this_one_p)
13910 {
13911 struct buffer *current_base, *window_base;
13912 current_base = current_buffer;
13913 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13914 if (current_base->base_buffer)
13915 current_base = current_base->base_buffer;
13916 if (window_base->base_buffer)
13917 window_base = window_base->base_buffer;
13918 if (current_base == window_base)
13919 buffer_shared++;
13920 }
13921
13922 /* Point refers normally to the selected window. For any other
13923 window, set up appropriate value. */
13924 if (!EQ (window, selected_window))
13925 {
13926 int new_pt = XMARKER (w->pointm)->charpos;
13927 int new_pt_byte = marker_byte_position (w->pointm);
13928 if (new_pt < BEGV)
13929 {
13930 new_pt = BEGV;
13931 new_pt_byte = BEGV_BYTE;
13932 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13933 }
13934 else if (new_pt > (ZV - 1))
13935 {
13936 new_pt = ZV;
13937 new_pt_byte = ZV_BYTE;
13938 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13939 }
13940
13941 /* We don't use SET_PT so that the point-motion hooks don't run. */
13942 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13943 }
13944
13945 /* If any of the character widths specified in the display table
13946 have changed, invalidate the width run cache. It's true that
13947 this may be a bit late to catch such changes, but the rest of
13948 redisplay goes (non-fatally) haywire when the display table is
13949 changed, so why should we worry about doing any better? */
13950 if (current_buffer->width_run_cache)
13951 {
13952 struct Lisp_Char_Table *disptab = buffer_display_table ();
13953
13954 if (! disptab_matches_widthtab (disptab,
13955 XVECTOR (current_buffer->width_table)))
13956 {
13957 invalidate_region_cache (current_buffer,
13958 current_buffer->width_run_cache,
13959 BEG, Z);
13960 recompute_width_table (current_buffer, disptab);
13961 }
13962 }
13963
13964 /* If window-start is screwed up, choose a new one. */
13965 if (XMARKER (w->start)->buffer != current_buffer)
13966 goto recenter;
13967
13968 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13969
13970 /* If someone specified a new starting point but did not insist,
13971 check whether it can be used. */
13972 if (!NILP (w->optional_new_start)
13973 && CHARPOS (startp) >= BEGV
13974 && CHARPOS (startp) <= ZV)
13975 {
13976 w->optional_new_start = Qnil;
13977 start_display (&it, w, startp);
13978 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13979 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13980 if (IT_CHARPOS (it) == PT)
13981 w->force_start = Qt;
13982 /* IT may overshoot PT if text at PT is invisible. */
13983 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13984 w->force_start = Qt;
13985 }
13986
13987 force_start:
13988
13989 /* Handle case where place to start displaying has been specified,
13990 unless the specified location is outside the accessible range. */
13991 if (!NILP (w->force_start)
13992 || w->frozen_window_start_p)
13993 {
13994 /* We set this later on if we have to adjust point. */
13995 int new_vpos = -1;
13996
13997 w->force_start = Qnil;
13998 w->vscroll = 0;
13999 w->window_end_valid = Qnil;
14000
14001 /* Forget any recorded base line for line number display. */
14002 if (!buffer_unchanged_p)
14003 w->base_line_number = Qnil;
14004
14005 /* Redisplay the mode line. Select the buffer properly for that.
14006 Also, run the hook window-scroll-functions
14007 because we have scrolled. */
14008 /* Note, we do this after clearing force_start because
14009 if there's an error, it is better to forget about force_start
14010 than to get into an infinite loop calling the hook functions
14011 and having them get more errors. */
14012 if (!update_mode_line
14013 || ! NILP (Vwindow_scroll_functions))
14014 {
14015 update_mode_line = 1;
14016 w->update_mode_line = Qt;
14017 startp = run_window_scroll_functions (window, startp);
14018 }
14019
14020 w->last_modified = make_number (0);
14021 w->last_overlay_modified = make_number (0);
14022 if (CHARPOS (startp) < BEGV)
14023 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14024 else if (CHARPOS (startp) > ZV)
14025 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14026
14027 /* Redisplay, then check if cursor has been set during the
14028 redisplay. Give up if new fonts were loaded. */
14029 /* We used to issue a CHECK_MARGINS argument to try_window here,
14030 but this causes scrolling to fail when point begins inside
14031 the scroll margin (bug#148) -- cyd */
14032 if (!try_window (window, startp, 0))
14033 {
14034 w->force_start = Qt;
14035 clear_glyph_matrix (w->desired_matrix);
14036 goto need_larger_matrices;
14037 }
14038
14039 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14040 {
14041 /* If point does not appear, try to move point so it does
14042 appear. The desired matrix has been built above, so we
14043 can use it here. */
14044 new_vpos = window_box_height (w) / 2;
14045 }
14046
14047 if (!cursor_row_fully_visible_p (w, 0, 0))
14048 {
14049 /* Point does appear, but on a line partly visible at end of window.
14050 Move it back to a fully-visible line. */
14051 new_vpos = window_box_height (w);
14052 }
14053
14054 /* If we need to move point for either of the above reasons,
14055 now actually do it. */
14056 if (new_vpos >= 0)
14057 {
14058 struct glyph_row *row;
14059
14060 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14061 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14062 ++row;
14063
14064 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14065 MATRIX_ROW_START_BYTEPOS (row));
14066
14067 if (w != XWINDOW (selected_window))
14068 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14069 else if (current_buffer == old)
14070 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14071
14072 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14073
14074 /* If we are highlighting the region, then we just changed
14075 the region, so redisplay to show it. */
14076 if (!NILP (Vtransient_mark_mode)
14077 && !NILP (current_buffer->mark_active))
14078 {
14079 clear_glyph_matrix (w->desired_matrix);
14080 if (!try_window (window, startp, 0))
14081 goto need_larger_matrices;
14082 }
14083 }
14084
14085 #if GLYPH_DEBUG
14086 debug_method_add (w, "forced window start");
14087 #endif
14088 goto done;
14089 }
14090
14091 /* Handle case where text has not changed, only point, and it has
14092 not moved off the frame, and we are not retrying after hscroll.
14093 (current_matrix_up_to_date_p is nonzero when retrying.) */
14094 if (current_matrix_up_to_date_p
14095 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14096 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14097 {
14098 switch (rc)
14099 {
14100 case CURSOR_MOVEMENT_SUCCESS:
14101 used_current_matrix_p = 1;
14102 goto done;
14103
14104 case CURSOR_MOVEMENT_MUST_SCROLL:
14105 goto try_to_scroll;
14106
14107 default:
14108 abort ();
14109 }
14110 }
14111 /* If current starting point was originally the beginning of a line
14112 but no longer is, find a new starting point. */
14113 else if (!NILP (w->start_at_line_beg)
14114 && !(CHARPOS (startp) <= BEGV
14115 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14116 {
14117 #if GLYPH_DEBUG
14118 debug_method_add (w, "recenter 1");
14119 #endif
14120 goto recenter;
14121 }
14122
14123 /* Try scrolling with try_window_id. Value is > 0 if update has
14124 been done, it is -1 if we know that the same window start will
14125 not work. It is 0 if unsuccessful for some other reason. */
14126 else if ((tem = try_window_id (w)) != 0)
14127 {
14128 #if GLYPH_DEBUG
14129 debug_method_add (w, "try_window_id %d", tem);
14130 #endif
14131
14132 if (fonts_changed_p)
14133 goto need_larger_matrices;
14134 if (tem > 0)
14135 goto done;
14136
14137 /* Otherwise try_window_id has returned -1 which means that we
14138 don't want the alternative below this comment to execute. */
14139 }
14140 else if (CHARPOS (startp) >= BEGV
14141 && CHARPOS (startp) <= ZV
14142 && PT >= CHARPOS (startp)
14143 && (CHARPOS (startp) < ZV
14144 /* Avoid starting at end of buffer. */
14145 || CHARPOS (startp) == BEGV
14146 || (XFASTINT (w->last_modified) >= MODIFF
14147 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14148 {
14149
14150 /* If first window line is a continuation line, and window start
14151 is inside the modified region, but the first change is before
14152 current window start, we must select a new window start.
14153
14154 However, if this is the result of a down-mouse event (e.g. by
14155 extending the mouse-drag-overlay), we don't want to select a
14156 new window start, since that would change the position under
14157 the mouse, resulting in an unwanted mouse-movement rather
14158 than a simple mouse-click. */
14159 if (NILP (w->start_at_line_beg)
14160 && NILP (do_mouse_tracking)
14161 && CHARPOS (startp) > BEGV
14162 && CHARPOS (startp) > BEG + beg_unchanged
14163 && CHARPOS (startp) <= Z - end_unchanged
14164 /* Even if w->start_at_line_beg is nil, a new window may
14165 start at a line_beg, since that's how set_buffer_window
14166 sets it. So, we need to check the return value of
14167 compute_window_start_on_continuation_line. (See also
14168 bug#197). */
14169 && XMARKER (w->start)->buffer == current_buffer
14170 && compute_window_start_on_continuation_line (w))
14171 {
14172 w->force_start = Qt;
14173 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14174 goto force_start;
14175 }
14176
14177 #if GLYPH_DEBUG
14178 debug_method_add (w, "same window start");
14179 #endif
14180
14181 /* Try to redisplay starting at same place as before.
14182 If point has not moved off frame, accept the results. */
14183 if (!current_matrix_up_to_date_p
14184 /* Don't use try_window_reusing_current_matrix in this case
14185 because a window scroll function can have changed the
14186 buffer. */
14187 || !NILP (Vwindow_scroll_functions)
14188 || MINI_WINDOW_P (w)
14189 || !(used_current_matrix_p
14190 = try_window_reusing_current_matrix (w)))
14191 {
14192 IF_DEBUG (debug_method_add (w, "1"));
14193 if (try_window (window, startp, 1) < 0)
14194 /* -1 means we need to scroll.
14195 0 means we need new matrices, but fonts_changed_p
14196 is set in that case, so we will detect it below. */
14197 goto try_to_scroll;
14198 }
14199
14200 if (fonts_changed_p)
14201 goto need_larger_matrices;
14202
14203 if (w->cursor.vpos >= 0)
14204 {
14205 if (!just_this_one_p
14206 || current_buffer->clip_changed
14207 || BEG_UNCHANGED < CHARPOS (startp))
14208 /* Forget any recorded base line for line number display. */
14209 w->base_line_number = Qnil;
14210
14211 if (!cursor_row_fully_visible_p (w, 1, 0))
14212 {
14213 clear_glyph_matrix (w->desired_matrix);
14214 last_line_misfit = 1;
14215 }
14216 /* Drop through and scroll. */
14217 else
14218 goto done;
14219 }
14220 else
14221 clear_glyph_matrix (w->desired_matrix);
14222 }
14223
14224 try_to_scroll:
14225
14226 w->last_modified = make_number (0);
14227 w->last_overlay_modified = make_number (0);
14228
14229 /* Redisplay the mode line. Select the buffer properly for that. */
14230 if (!update_mode_line)
14231 {
14232 update_mode_line = 1;
14233 w->update_mode_line = Qt;
14234 }
14235
14236 /* Try to scroll by specified few lines. */
14237 if ((scroll_conservatively
14238 || scroll_step
14239 || temp_scroll_step
14240 || NUMBERP (current_buffer->scroll_up_aggressively)
14241 || NUMBERP (current_buffer->scroll_down_aggressively))
14242 && !current_buffer->clip_changed
14243 && CHARPOS (startp) >= BEGV
14244 && CHARPOS (startp) <= ZV)
14245 {
14246 /* The function returns -1 if new fonts were loaded, 1 if
14247 successful, 0 if not successful. */
14248 int rc = try_scrolling (window, just_this_one_p,
14249 scroll_conservatively,
14250 scroll_step,
14251 temp_scroll_step, last_line_misfit);
14252 switch (rc)
14253 {
14254 case SCROLLING_SUCCESS:
14255 goto done;
14256
14257 case SCROLLING_NEED_LARGER_MATRICES:
14258 goto need_larger_matrices;
14259
14260 case SCROLLING_FAILED:
14261 break;
14262
14263 default:
14264 abort ();
14265 }
14266 }
14267
14268 /* Finally, just choose place to start which centers point */
14269
14270 recenter:
14271 if (centering_position < 0)
14272 centering_position = window_box_height (w) / 2;
14273
14274 #if GLYPH_DEBUG
14275 debug_method_add (w, "recenter");
14276 #endif
14277
14278 /* w->vscroll = 0; */
14279
14280 /* Forget any previously recorded base line for line number display. */
14281 if (!buffer_unchanged_p)
14282 w->base_line_number = Qnil;
14283
14284 /* Move backward half the height of the window. */
14285 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14286 it.current_y = it.last_visible_y;
14287 move_it_vertically_backward (&it, centering_position);
14288 xassert (IT_CHARPOS (it) >= BEGV);
14289
14290 /* The function move_it_vertically_backward may move over more
14291 than the specified y-distance. If it->w is small, e.g. a
14292 mini-buffer window, we may end up in front of the window's
14293 display area. Start displaying at the start of the line
14294 containing PT in this case. */
14295 if (it.current_y <= 0)
14296 {
14297 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14298 move_it_vertically_backward (&it, 0);
14299 it.current_y = 0;
14300 }
14301
14302 it.current_x = it.hpos = 0;
14303
14304 /* Set startp here explicitly in case that helps avoid an infinite loop
14305 in case the window-scroll-functions functions get errors. */
14306 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14307
14308 /* Run scroll hooks. */
14309 startp = run_window_scroll_functions (window, it.current.pos);
14310
14311 /* Redisplay the window. */
14312 if (!current_matrix_up_to_date_p
14313 || windows_or_buffers_changed
14314 || cursor_type_changed
14315 /* Don't use try_window_reusing_current_matrix in this case
14316 because it can have changed the buffer. */
14317 || !NILP (Vwindow_scroll_functions)
14318 || !just_this_one_p
14319 || MINI_WINDOW_P (w)
14320 || !(used_current_matrix_p
14321 = try_window_reusing_current_matrix (w)))
14322 try_window (window, startp, 0);
14323
14324 /* If new fonts have been loaded (due to fontsets), give up. We
14325 have to start a new redisplay since we need to re-adjust glyph
14326 matrices. */
14327 if (fonts_changed_p)
14328 goto need_larger_matrices;
14329
14330 /* If cursor did not appear assume that the middle of the window is
14331 in the first line of the window. Do it again with the next line.
14332 (Imagine a window of height 100, displaying two lines of height
14333 60. Moving back 50 from it->last_visible_y will end in the first
14334 line.) */
14335 if (w->cursor.vpos < 0)
14336 {
14337 if (!NILP (w->window_end_valid)
14338 && PT >= Z - XFASTINT (w->window_end_pos))
14339 {
14340 clear_glyph_matrix (w->desired_matrix);
14341 move_it_by_lines (&it, 1, 0);
14342 try_window (window, it.current.pos, 0);
14343 }
14344 else if (PT < IT_CHARPOS (it))
14345 {
14346 clear_glyph_matrix (w->desired_matrix);
14347 move_it_by_lines (&it, -1, 0);
14348 try_window (window, it.current.pos, 0);
14349 }
14350 else
14351 {
14352 /* Not much we can do about it. */
14353 }
14354 }
14355
14356 /* Consider the following case: Window starts at BEGV, there is
14357 invisible, intangible text at BEGV, so that display starts at
14358 some point START > BEGV. It can happen that we are called with
14359 PT somewhere between BEGV and START. Try to handle that case. */
14360 if (w->cursor.vpos < 0)
14361 {
14362 struct glyph_row *row = w->current_matrix->rows;
14363 if (row->mode_line_p)
14364 ++row;
14365 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14366 }
14367
14368 if (!cursor_row_fully_visible_p (w, 0, 0))
14369 {
14370 /* If vscroll is enabled, disable it and try again. */
14371 if (w->vscroll)
14372 {
14373 w->vscroll = 0;
14374 clear_glyph_matrix (w->desired_matrix);
14375 goto recenter;
14376 }
14377
14378 /* If centering point failed to make the whole line visible,
14379 put point at the top instead. That has to make the whole line
14380 visible, if it can be done. */
14381 if (centering_position == 0)
14382 goto done;
14383
14384 clear_glyph_matrix (w->desired_matrix);
14385 centering_position = 0;
14386 goto recenter;
14387 }
14388
14389 done:
14390
14391 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14392 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14393 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14394 ? Qt : Qnil);
14395
14396 /* Display the mode line, if we must. */
14397 if ((update_mode_line
14398 /* If window not full width, must redo its mode line
14399 if (a) the window to its side is being redone and
14400 (b) we do a frame-based redisplay. This is a consequence
14401 of how inverted lines are drawn in frame-based redisplay. */
14402 || (!just_this_one_p
14403 && !FRAME_WINDOW_P (f)
14404 && !WINDOW_FULL_WIDTH_P (w))
14405 /* Line number to display. */
14406 || INTEGERP (w->base_line_pos)
14407 /* Column number is displayed and different from the one displayed. */
14408 || (!NILP (w->column_number_displayed)
14409 && (XFASTINT (w->column_number_displayed)
14410 != (int) current_column ()))) /* iftc */
14411 /* This means that the window has a mode line. */
14412 && (WINDOW_WANTS_MODELINE_P (w)
14413 || WINDOW_WANTS_HEADER_LINE_P (w)))
14414 {
14415 display_mode_lines (w);
14416
14417 /* If mode line height has changed, arrange for a thorough
14418 immediate redisplay using the correct mode line height. */
14419 if (WINDOW_WANTS_MODELINE_P (w)
14420 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14421 {
14422 fonts_changed_p = 1;
14423 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14424 = DESIRED_MODE_LINE_HEIGHT (w);
14425 }
14426
14427 /* If header line height has changed, arrange for a thorough
14428 immediate redisplay using the correct header line height. */
14429 if (WINDOW_WANTS_HEADER_LINE_P (w)
14430 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14431 {
14432 fonts_changed_p = 1;
14433 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14434 = DESIRED_HEADER_LINE_HEIGHT (w);
14435 }
14436
14437 if (fonts_changed_p)
14438 goto need_larger_matrices;
14439 }
14440
14441 if (!line_number_displayed
14442 && !BUFFERP (w->base_line_pos))
14443 {
14444 w->base_line_pos = Qnil;
14445 w->base_line_number = Qnil;
14446 }
14447
14448 finish_menu_bars:
14449
14450 /* When we reach a frame's selected window, redo the frame's menu bar. */
14451 if (update_mode_line
14452 && EQ (FRAME_SELECTED_WINDOW (f), window))
14453 {
14454 int redisplay_menu_p = 0;
14455 int redisplay_tool_bar_p = 0;
14456
14457 if (FRAME_WINDOW_P (f))
14458 {
14459 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14460 || defined (HAVE_NS) || defined (USE_GTK)
14461 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14462 #else
14463 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14464 #endif
14465 }
14466 else
14467 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14468
14469 if (redisplay_menu_p)
14470 display_menu_bar (w);
14471
14472 #ifdef HAVE_WINDOW_SYSTEM
14473 if (FRAME_WINDOW_P (f))
14474 {
14475 #if defined (USE_GTK) || defined (HAVE_NS)
14476 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14477 #else
14478 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14479 && (FRAME_TOOL_BAR_LINES (f) > 0
14480 || !NILP (Vauto_resize_tool_bars));
14481 #endif
14482
14483 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14484 {
14485 extern int ignore_mouse_drag_p;
14486 ignore_mouse_drag_p = 1;
14487 }
14488 }
14489 #endif
14490 }
14491
14492 #ifdef HAVE_WINDOW_SYSTEM
14493 if (FRAME_WINDOW_P (f)
14494 && update_window_fringes (w, (just_this_one_p
14495 || (!used_current_matrix_p && !overlay_arrow_seen)
14496 || w->pseudo_window_p)))
14497 {
14498 update_begin (f);
14499 BLOCK_INPUT;
14500 if (draw_window_fringes (w, 1))
14501 x_draw_vertical_border (w);
14502 UNBLOCK_INPUT;
14503 update_end (f);
14504 }
14505 #endif /* HAVE_WINDOW_SYSTEM */
14506
14507 /* We go to this label, with fonts_changed_p nonzero,
14508 if it is necessary to try again using larger glyph matrices.
14509 We have to redeem the scroll bar even in this case,
14510 because the loop in redisplay_internal expects that. */
14511 need_larger_matrices:
14512 ;
14513 finish_scroll_bars:
14514
14515 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14516 {
14517 /* Set the thumb's position and size. */
14518 set_vertical_scroll_bar (w);
14519
14520 /* Note that we actually used the scroll bar attached to this
14521 window, so it shouldn't be deleted at the end of redisplay. */
14522 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14523 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14524 }
14525
14526 /* Restore current_buffer and value of point in it. */
14527 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14528 set_buffer_internal_1 (old);
14529 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14530 shorter. This can be caused by log truncation in *Messages*. */
14531 if (CHARPOS (lpoint) <= ZV)
14532 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14533
14534 unbind_to (count, Qnil);
14535 }
14536
14537
14538 /* Build the complete desired matrix of WINDOW with a window start
14539 buffer position POS.
14540
14541 Value is 1 if successful. It is zero if fonts were loaded during
14542 redisplay which makes re-adjusting glyph matrices necessary, and -1
14543 if point would appear in the scroll margins.
14544 (We check that only if CHECK_MARGINS is nonzero. */
14545
14546 int
14547 try_window (window, pos, check_margins)
14548 Lisp_Object window;
14549 struct text_pos pos;
14550 int check_margins;
14551 {
14552 struct window *w = XWINDOW (window);
14553 struct it it;
14554 struct glyph_row *last_text_row = NULL;
14555 struct frame *f = XFRAME (w->frame);
14556
14557 /* Make POS the new window start. */
14558 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14559
14560 /* Mark cursor position as unknown. No overlay arrow seen. */
14561 w->cursor.vpos = -1;
14562 overlay_arrow_seen = 0;
14563
14564 /* Initialize iterator and info to start at POS. */
14565 start_display (&it, w, pos);
14566
14567 /* Display all lines of W. */
14568 while (it.current_y < it.last_visible_y)
14569 {
14570 if (display_line (&it))
14571 last_text_row = it.glyph_row - 1;
14572 if (fonts_changed_p)
14573 return 0;
14574 }
14575
14576 /* Don't let the cursor end in the scroll margins. */
14577 if (check_margins
14578 && !MINI_WINDOW_P (w))
14579 {
14580 int this_scroll_margin;
14581
14582 if (scroll_margin > 0)
14583 {
14584 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14585 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14586 }
14587 else
14588 this_scroll_margin = 0;
14589
14590 if ((w->cursor.y >= 0 /* not vscrolled */
14591 && w->cursor.y < this_scroll_margin
14592 && CHARPOS (pos) > BEGV
14593 && IT_CHARPOS (it) < ZV)
14594 /* rms: considering make_cursor_line_fully_visible_p here
14595 seems to give wrong results. We don't want to recenter
14596 when the last line is partly visible, we want to allow
14597 that case to be handled in the usual way. */
14598 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14599 {
14600 w->cursor.vpos = -1;
14601 clear_glyph_matrix (w->desired_matrix);
14602 return -1;
14603 }
14604 }
14605
14606 /* If bottom moved off end of frame, change mode line percentage. */
14607 if (XFASTINT (w->window_end_pos) <= 0
14608 && Z != IT_CHARPOS (it))
14609 w->update_mode_line = Qt;
14610
14611 /* Set window_end_pos to the offset of the last character displayed
14612 on the window from the end of current_buffer. Set
14613 window_end_vpos to its row number. */
14614 if (last_text_row)
14615 {
14616 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14617 w->window_end_bytepos
14618 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14619 w->window_end_pos
14620 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14621 w->window_end_vpos
14622 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14623 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14624 ->displays_text_p);
14625 }
14626 else
14627 {
14628 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14629 w->window_end_pos = make_number (Z - ZV);
14630 w->window_end_vpos = make_number (0);
14631 }
14632
14633 /* But that is not valid info until redisplay finishes. */
14634 w->window_end_valid = Qnil;
14635 return 1;
14636 }
14637
14638
14639 \f
14640 /************************************************************************
14641 Window redisplay reusing current matrix when buffer has not changed
14642 ************************************************************************/
14643
14644 /* Try redisplay of window W showing an unchanged buffer with a
14645 different window start than the last time it was displayed by
14646 reusing its current matrix. Value is non-zero if successful.
14647 W->start is the new window start. */
14648
14649 static int
14650 try_window_reusing_current_matrix (w)
14651 struct window *w;
14652 {
14653 struct frame *f = XFRAME (w->frame);
14654 struct glyph_row *row, *bottom_row;
14655 struct it it;
14656 struct run run;
14657 struct text_pos start, new_start;
14658 int nrows_scrolled, i;
14659 struct glyph_row *last_text_row;
14660 struct glyph_row *last_reused_text_row;
14661 struct glyph_row *start_row;
14662 int start_vpos, min_y, max_y;
14663
14664 #if GLYPH_DEBUG
14665 if (inhibit_try_window_reusing)
14666 return 0;
14667 #endif
14668
14669 if (/* This function doesn't handle terminal frames. */
14670 !FRAME_WINDOW_P (f)
14671 /* Don't try to reuse the display if windows have been split
14672 or such. */
14673 || windows_or_buffers_changed
14674 || cursor_type_changed)
14675 return 0;
14676
14677 /* Can't do this if region may have changed. */
14678 if ((!NILP (Vtransient_mark_mode)
14679 && !NILP (current_buffer->mark_active))
14680 || !NILP (w->region_showing)
14681 || !NILP (Vshow_trailing_whitespace))
14682 return 0;
14683
14684 /* If top-line visibility has changed, give up. */
14685 if (WINDOW_WANTS_HEADER_LINE_P (w)
14686 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14687 return 0;
14688
14689 /* Give up if old or new display is scrolled vertically. We could
14690 make this function handle this, but right now it doesn't. */
14691 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14692 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14693 return 0;
14694
14695 /* The variable new_start now holds the new window start. The old
14696 start `start' can be determined from the current matrix. */
14697 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14698 start = start_row->start.pos;
14699 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14700
14701 /* Clear the desired matrix for the display below. */
14702 clear_glyph_matrix (w->desired_matrix);
14703
14704 if (CHARPOS (new_start) <= CHARPOS (start))
14705 {
14706 int first_row_y;
14707
14708 /* Don't use this method if the display starts with an ellipsis
14709 displayed for invisible text. It's not easy to handle that case
14710 below, and it's certainly not worth the effort since this is
14711 not a frequent case. */
14712 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14713 return 0;
14714
14715 IF_DEBUG (debug_method_add (w, "twu1"));
14716
14717 /* Display up to a row that can be reused. The variable
14718 last_text_row is set to the last row displayed that displays
14719 text. Note that it.vpos == 0 if or if not there is a
14720 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14721 start_display (&it, w, new_start);
14722 first_row_y = it.current_y;
14723 w->cursor.vpos = -1;
14724 last_text_row = last_reused_text_row = NULL;
14725
14726 while (it.current_y < it.last_visible_y
14727 && !fonts_changed_p)
14728 {
14729 /* If we have reached into the characters in the START row,
14730 that means the line boundaries have changed. So we
14731 can't start copying with the row START. Maybe it will
14732 work to start copying with the following row. */
14733 while (IT_CHARPOS (it) > CHARPOS (start))
14734 {
14735 /* Advance to the next row as the "start". */
14736 start_row++;
14737 start = start_row->start.pos;
14738 /* If there are no more rows to try, or just one, give up. */
14739 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14740 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14741 || CHARPOS (start) == ZV)
14742 {
14743 clear_glyph_matrix (w->desired_matrix);
14744 return 0;
14745 }
14746
14747 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14748 }
14749 /* If we have reached alignment,
14750 we can copy the rest of the rows. */
14751 if (IT_CHARPOS (it) == CHARPOS (start))
14752 break;
14753
14754 if (display_line (&it))
14755 last_text_row = it.glyph_row - 1;
14756 }
14757
14758 /* A value of current_y < last_visible_y means that we stopped
14759 at the previous window start, which in turn means that we
14760 have at least one reusable row. */
14761 if (it.current_y < it.last_visible_y)
14762 {
14763 /* IT.vpos always starts from 0; it counts text lines. */
14764 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14765
14766 /* Find PT if not already found in the lines displayed. */
14767 if (w->cursor.vpos < 0)
14768 {
14769 int dy = it.current_y - start_row->y;
14770
14771 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14772 row = row_containing_pos (w, PT, row, NULL, dy);
14773 if (row)
14774 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14775 dy, nrows_scrolled);
14776 else
14777 {
14778 clear_glyph_matrix (w->desired_matrix);
14779 return 0;
14780 }
14781 }
14782
14783 /* Scroll the display. Do it before the current matrix is
14784 changed. The problem here is that update has not yet
14785 run, i.e. part of the current matrix is not up to date.
14786 scroll_run_hook will clear the cursor, and use the
14787 current matrix to get the height of the row the cursor is
14788 in. */
14789 run.current_y = start_row->y;
14790 run.desired_y = it.current_y;
14791 run.height = it.last_visible_y - it.current_y;
14792
14793 if (run.height > 0 && run.current_y != run.desired_y)
14794 {
14795 update_begin (f);
14796 FRAME_RIF (f)->update_window_begin_hook (w);
14797 FRAME_RIF (f)->clear_window_mouse_face (w);
14798 FRAME_RIF (f)->scroll_run_hook (w, &run);
14799 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14800 update_end (f);
14801 }
14802
14803 /* Shift current matrix down by nrows_scrolled lines. */
14804 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14805 rotate_matrix (w->current_matrix,
14806 start_vpos,
14807 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14808 nrows_scrolled);
14809
14810 /* Disable lines that must be updated. */
14811 for (i = 0; i < nrows_scrolled; ++i)
14812 (start_row + i)->enabled_p = 0;
14813
14814 /* Re-compute Y positions. */
14815 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14816 max_y = it.last_visible_y;
14817 for (row = start_row + nrows_scrolled;
14818 row < bottom_row;
14819 ++row)
14820 {
14821 row->y = it.current_y;
14822 row->visible_height = row->height;
14823
14824 if (row->y < min_y)
14825 row->visible_height -= min_y - row->y;
14826 if (row->y + row->height > max_y)
14827 row->visible_height -= row->y + row->height - max_y;
14828 row->redraw_fringe_bitmaps_p = 1;
14829
14830 it.current_y += row->height;
14831
14832 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14833 last_reused_text_row = row;
14834 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14835 break;
14836 }
14837
14838 /* Disable lines in the current matrix which are now
14839 below the window. */
14840 for (++row; row < bottom_row; ++row)
14841 row->enabled_p = row->mode_line_p = 0;
14842 }
14843
14844 /* Update window_end_pos etc.; last_reused_text_row is the last
14845 reused row from the current matrix containing text, if any.
14846 The value of last_text_row is the last displayed line
14847 containing text. */
14848 if (last_reused_text_row)
14849 {
14850 w->window_end_bytepos
14851 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14852 w->window_end_pos
14853 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14854 w->window_end_vpos
14855 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14856 w->current_matrix));
14857 }
14858 else if (last_text_row)
14859 {
14860 w->window_end_bytepos
14861 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14862 w->window_end_pos
14863 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14864 w->window_end_vpos
14865 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14866 }
14867 else
14868 {
14869 /* This window must be completely empty. */
14870 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14871 w->window_end_pos = make_number (Z - ZV);
14872 w->window_end_vpos = make_number (0);
14873 }
14874 w->window_end_valid = Qnil;
14875
14876 /* Update hint: don't try scrolling again in update_window. */
14877 w->desired_matrix->no_scrolling_p = 1;
14878
14879 #if GLYPH_DEBUG
14880 debug_method_add (w, "try_window_reusing_current_matrix 1");
14881 #endif
14882 return 1;
14883 }
14884 else if (CHARPOS (new_start) > CHARPOS (start))
14885 {
14886 struct glyph_row *pt_row, *row;
14887 struct glyph_row *first_reusable_row;
14888 struct glyph_row *first_row_to_display;
14889 int dy;
14890 int yb = window_text_bottom_y (w);
14891
14892 /* Find the row starting at new_start, if there is one. Don't
14893 reuse a partially visible line at the end. */
14894 first_reusable_row = start_row;
14895 while (first_reusable_row->enabled_p
14896 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14897 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14898 < CHARPOS (new_start)))
14899 ++first_reusable_row;
14900
14901 /* Give up if there is no row to reuse. */
14902 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14903 || !first_reusable_row->enabled_p
14904 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14905 != CHARPOS (new_start)))
14906 return 0;
14907
14908 /* We can reuse fully visible rows beginning with
14909 first_reusable_row to the end of the window. Set
14910 first_row_to_display to the first row that cannot be reused.
14911 Set pt_row to the row containing point, if there is any. */
14912 pt_row = NULL;
14913 for (first_row_to_display = first_reusable_row;
14914 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14915 ++first_row_to_display)
14916 {
14917 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14918 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14919 pt_row = first_row_to_display;
14920 }
14921
14922 /* Start displaying at the start of first_row_to_display. */
14923 xassert (first_row_to_display->y < yb);
14924 init_to_row_start (&it, w, first_row_to_display);
14925
14926 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14927 - start_vpos);
14928 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14929 - nrows_scrolled);
14930 it.current_y = (first_row_to_display->y - first_reusable_row->y
14931 + WINDOW_HEADER_LINE_HEIGHT (w));
14932
14933 /* Display lines beginning with first_row_to_display in the
14934 desired matrix. Set last_text_row to the last row displayed
14935 that displays text. */
14936 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14937 if (pt_row == NULL)
14938 w->cursor.vpos = -1;
14939 last_text_row = NULL;
14940 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14941 if (display_line (&it))
14942 last_text_row = it.glyph_row - 1;
14943
14944 /* If point is in a reused row, adjust y and vpos of the cursor
14945 position. */
14946 if (pt_row)
14947 {
14948 w->cursor.vpos -= nrows_scrolled;
14949 w->cursor.y -= first_reusable_row->y - start_row->y;
14950 }
14951
14952 /* Give up if point isn't in a row displayed or reused. (This
14953 also handles the case where w->cursor.vpos < nrows_scrolled
14954 after the calls to display_line, which can happen with scroll
14955 margins. See bug#1295.) */
14956 if (w->cursor.vpos < 0)
14957 {
14958 clear_glyph_matrix (w->desired_matrix);
14959 return 0;
14960 }
14961
14962 /* Scroll the display. */
14963 run.current_y = first_reusable_row->y;
14964 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14965 run.height = it.last_visible_y - run.current_y;
14966 dy = run.current_y - run.desired_y;
14967
14968 if (run.height)
14969 {
14970 update_begin (f);
14971 FRAME_RIF (f)->update_window_begin_hook (w);
14972 FRAME_RIF (f)->clear_window_mouse_face (w);
14973 FRAME_RIF (f)->scroll_run_hook (w, &run);
14974 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14975 update_end (f);
14976 }
14977
14978 /* Adjust Y positions of reused rows. */
14979 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14980 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14981 max_y = it.last_visible_y;
14982 for (row = first_reusable_row; row < first_row_to_display; ++row)
14983 {
14984 row->y -= dy;
14985 row->visible_height = row->height;
14986 if (row->y < min_y)
14987 row->visible_height -= min_y - row->y;
14988 if (row->y + row->height > max_y)
14989 row->visible_height -= row->y + row->height - max_y;
14990 row->redraw_fringe_bitmaps_p = 1;
14991 }
14992
14993 /* Scroll the current matrix. */
14994 xassert (nrows_scrolled > 0);
14995 rotate_matrix (w->current_matrix,
14996 start_vpos,
14997 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14998 -nrows_scrolled);
14999
15000 /* Disable rows not reused. */
15001 for (row -= nrows_scrolled; row < bottom_row; ++row)
15002 row->enabled_p = 0;
15003
15004 /* Point may have moved to a different line, so we cannot assume that
15005 the previous cursor position is valid; locate the correct row. */
15006 if (pt_row)
15007 {
15008 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15009 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15010 row++)
15011 {
15012 w->cursor.vpos++;
15013 w->cursor.y = row->y;
15014 }
15015 if (row < bottom_row)
15016 {
15017 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15018 struct glyph *end = glyph + row->used[TEXT_AREA];
15019 struct glyph *orig_glyph = glyph;
15020 struct cursor_pos orig_cursor = w->cursor;
15021
15022 for (; glyph < end
15023 && (!BUFFERP (glyph->object)
15024 || glyph->charpos != PT);
15025 glyph++)
15026 {
15027 w->cursor.hpos++;
15028 w->cursor.x += glyph->pixel_width;
15029 }
15030 /* With bidi reordering, charpos changes non-linearly
15031 with hpos, so the right glyph could be to the
15032 left. */
15033 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15034 && (!BUFFERP (glyph->object) || glyph->charpos != PT))
15035 {
15036 struct glyph *start_glyph = row->glyphs[TEXT_AREA];
15037
15038 glyph = orig_glyph - 1;
15039 orig_cursor.hpos--;
15040 orig_cursor.x -= glyph->pixel_width;
15041 for (; glyph >= start_glyph
15042 && (!BUFFERP (glyph->object)
15043 || glyph->charpos != PT);
15044 glyph--)
15045 {
15046 w->cursor.hpos--;
15047 w->cursor.x -= glyph->pixel_width;
15048 }
15049 if (BUFFERP (glyph->object) && glyph->charpos == PT)
15050 w->cursor = orig_cursor;
15051 }
15052 }
15053 }
15054
15055 /* Adjust window end. A null value of last_text_row means that
15056 the window end is in reused rows which in turn means that
15057 only its vpos can have changed. */
15058 if (last_text_row)
15059 {
15060 w->window_end_bytepos
15061 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15062 w->window_end_pos
15063 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15064 w->window_end_vpos
15065 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15066 }
15067 else
15068 {
15069 w->window_end_vpos
15070 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15071 }
15072
15073 w->window_end_valid = Qnil;
15074 w->desired_matrix->no_scrolling_p = 1;
15075
15076 #if GLYPH_DEBUG
15077 debug_method_add (w, "try_window_reusing_current_matrix 2");
15078 #endif
15079 return 1;
15080 }
15081
15082 return 0;
15083 }
15084
15085
15086 \f
15087 /************************************************************************
15088 Window redisplay reusing current matrix when buffer has changed
15089 ************************************************************************/
15090
15091 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
15092 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
15093 int *, int *));
15094 static struct glyph_row *
15095 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
15096 struct glyph_row *));
15097
15098
15099 /* Return the last row in MATRIX displaying text. If row START is
15100 non-null, start searching with that row. IT gives the dimensions
15101 of the display. Value is null if matrix is empty; otherwise it is
15102 a pointer to the row found. */
15103
15104 static struct glyph_row *
15105 find_last_row_displaying_text (matrix, it, start)
15106 struct glyph_matrix *matrix;
15107 struct it *it;
15108 struct glyph_row *start;
15109 {
15110 struct glyph_row *row, *row_found;
15111
15112 /* Set row_found to the last row in IT->w's current matrix
15113 displaying text. The loop looks funny but think of partially
15114 visible lines. */
15115 row_found = NULL;
15116 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15117 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15118 {
15119 xassert (row->enabled_p);
15120 row_found = row;
15121 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15122 break;
15123 ++row;
15124 }
15125
15126 return row_found;
15127 }
15128
15129
15130 /* Return the last row in the current matrix of W that is not affected
15131 by changes at the start of current_buffer that occurred since W's
15132 current matrix was built. Value is null if no such row exists.
15133
15134 BEG_UNCHANGED us the number of characters unchanged at the start of
15135 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15136 first changed character in current_buffer. Characters at positions <
15137 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15138 when the current matrix was built. */
15139
15140 static struct glyph_row *
15141 find_last_unchanged_at_beg_row (w)
15142 struct window *w;
15143 {
15144 int first_changed_pos = BEG + BEG_UNCHANGED;
15145 struct glyph_row *row;
15146 struct glyph_row *row_found = NULL;
15147 int yb = window_text_bottom_y (w);
15148
15149 /* Find the last row displaying unchanged text. */
15150 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15151 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15152 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15153 ++row)
15154 {
15155 if (/* If row ends before first_changed_pos, it is unchanged,
15156 except in some case. */
15157 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15158 /* When row ends in ZV and we write at ZV it is not
15159 unchanged. */
15160 && !row->ends_at_zv_p
15161 /* When first_changed_pos is the end of a continued line,
15162 row is not unchanged because it may be no longer
15163 continued. */
15164 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15165 && (row->continued_p
15166 || row->exact_window_width_line_p)))
15167 row_found = row;
15168
15169 /* Stop if last visible row. */
15170 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15171 break;
15172 }
15173
15174 return row_found;
15175 }
15176
15177
15178 /* Find the first glyph row in the current matrix of W that is not
15179 affected by changes at the end of current_buffer since the
15180 time W's current matrix was built.
15181
15182 Return in *DELTA the number of chars by which buffer positions in
15183 unchanged text at the end of current_buffer must be adjusted.
15184
15185 Return in *DELTA_BYTES the corresponding number of bytes.
15186
15187 Value is null if no such row exists, i.e. all rows are affected by
15188 changes. */
15189
15190 static struct glyph_row *
15191 find_first_unchanged_at_end_row (w, delta, delta_bytes)
15192 struct window *w;
15193 int *delta, *delta_bytes;
15194 {
15195 struct glyph_row *row;
15196 struct glyph_row *row_found = NULL;
15197
15198 *delta = *delta_bytes = 0;
15199
15200 /* Display must not have been paused, otherwise the current matrix
15201 is not up to date. */
15202 eassert (!NILP (w->window_end_valid));
15203
15204 /* A value of window_end_pos >= END_UNCHANGED means that the window
15205 end is in the range of changed text. If so, there is no
15206 unchanged row at the end of W's current matrix. */
15207 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15208 return NULL;
15209
15210 /* Set row to the last row in W's current matrix displaying text. */
15211 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15212
15213 /* If matrix is entirely empty, no unchanged row exists. */
15214 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15215 {
15216 /* The value of row is the last glyph row in the matrix having a
15217 meaningful buffer position in it. The end position of row
15218 corresponds to window_end_pos. This allows us to translate
15219 buffer positions in the current matrix to current buffer
15220 positions for characters not in changed text. */
15221 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15222 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15223 int last_unchanged_pos, last_unchanged_pos_old;
15224 struct glyph_row *first_text_row
15225 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15226
15227 *delta = Z - Z_old;
15228 *delta_bytes = Z_BYTE - Z_BYTE_old;
15229
15230 /* Set last_unchanged_pos to the buffer position of the last
15231 character in the buffer that has not been changed. Z is the
15232 index + 1 of the last character in current_buffer, i.e. by
15233 subtracting END_UNCHANGED we get the index of the last
15234 unchanged character, and we have to add BEG to get its buffer
15235 position. */
15236 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15237 last_unchanged_pos_old = last_unchanged_pos - *delta;
15238
15239 /* Search backward from ROW for a row displaying a line that
15240 starts at a minimum position >= last_unchanged_pos_old. */
15241 for (; row > first_text_row; --row)
15242 {
15243 /* This used to abort, but it can happen.
15244 It is ok to just stop the search instead here. KFS. */
15245 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15246 break;
15247
15248 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15249 row_found = row;
15250 }
15251 }
15252
15253 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15254
15255 return row_found;
15256 }
15257
15258
15259 /* Make sure that glyph rows in the current matrix of window W
15260 reference the same glyph memory as corresponding rows in the
15261 frame's frame matrix. This function is called after scrolling W's
15262 current matrix on a terminal frame in try_window_id and
15263 try_window_reusing_current_matrix. */
15264
15265 static void
15266 sync_frame_with_window_matrix_rows (w)
15267 struct window *w;
15268 {
15269 struct frame *f = XFRAME (w->frame);
15270 struct glyph_row *window_row, *window_row_end, *frame_row;
15271
15272 /* Preconditions: W must be a leaf window and full-width. Its frame
15273 must have a frame matrix. */
15274 xassert (NILP (w->hchild) && NILP (w->vchild));
15275 xassert (WINDOW_FULL_WIDTH_P (w));
15276 xassert (!FRAME_WINDOW_P (f));
15277
15278 /* If W is a full-width window, glyph pointers in W's current matrix
15279 have, by definition, to be the same as glyph pointers in the
15280 corresponding frame matrix. Note that frame matrices have no
15281 marginal areas (see build_frame_matrix). */
15282 window_row = w->current_matrix->rows;
15283 window_row_end = window_row + w->current_matrix->nrows;
15284 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15285 while (window_row < window_row_end)
15286 {
15287 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15288 struct glyph *end = window_row->glyphs[LAST_AREA];
15289
15290 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15291 frame_row->glyphs[TEXT_AREA] = start;
15292 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15293 frame_row->glyphs[LAST_AREA] = end;
15294
15295 /* Disable frame rows whose corresponding window rows have
15296 been disabled in try_window_id. */
15297 if (!window_row->enabled_p)
15298 frame_row->enabled_p = 0;
15299
15300 ++window_row, ++frame_row;
15301 }
15302 }
15303
15304
15305 /* Find the glyph row in window W containing CHARPOS. Consider all
15306 rows between START and END (not inclusive). END null means search
15307 all rows to the end of the display area of W. Value is the row
15308 containing CHARPOS or null. */
15309
15310 struct glyph_row *
15311 row_containing_pos (w, charpos, start, end, dy)
15312 struct window *w;
15313 int charpos;
15314 struct glyph_row *start, *end;
15315 int dy;
15316 {
15317 struct glyph_row *row = start;
15318 struct glyph_row *best_row = NULL;
15319 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15320 int last_y;
15321
15322 /* If we happen to start on a header-line, skip that. */
15323 if (row->mode_line_p)
15324 ++row;
15325
15326 if ((end && row >= end) || !row->enabled_p)
15327 return NULL;
15328
15329 last_y = window_text_bottom_y (w) - dy;
15330
15331 while (1)
15332 {
15333 /* Give up if we have gone too far. */
15334 if (end && row >= end)
15335 return NULL;
15336 /* This formerly returned if they were equal.
15337 I think that both quantities are of a "last plus one" type;
15338 if so, when they are equal, the row is within the screen. -- rms. */
15339 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15340 return NULL;
15341
15342 /* If it is in this row, return this row. */
15343 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15344 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15345 /* The end position of a row equals the start
15346 position of the next row. If CHARPOS is there, we
15347 would rather display it in the next line, except
15348 when this line ends in ZV. */
15349 && !row->ends_at_zv_p
15350 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15351 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15352 {
15353 struct glyph *g;
15354
15355 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15356 return row;
15357 /* In bidi-reordered rows, there could be several rows
15358 occluding point. We need to find the one which fits
15359 CHARPOS the best. */
15360 for (g = row->glyphs[TEXT_AREA];
15361 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15362 g++)
15363 {
15364 if (!STRINGP (g->object))
15365 {
15366 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15367 {
15368 mindif = eabs (g->charpos - charpos);
15369 best_row = row;
15370 }
15371 }
15372 }
15373 }
15374 else if (best_row)
15375 return best_row;
15376 ++row;
15377 }
15378 }
15379
15380
15381 /* Try to redisplay window W by reusing its existing display. W's
15382 current matrix must be up to date when this function is called,
15383 i.e. window_end_valid must not be nil.
15384
15385 Value is
15386
15387 1 if display has been updated
15388 0 if otherwise unsuccessful
15389 -1 if redisplay with same window start is known not to succeed
15390
15391 The following steps are performed:
15392
15393 1. Find the last row in the current matrix of W that is not
15394 affected by changes at the start of current_buffer. If no such row
15395 is found, give up.
15396
15397 2. Find the first row in W's current matrix that is not affected by
15398 changes at the end of current_buffer. Maybe there is no such row.
15399
15400 3. Display lines beginning with the row + 1 found in step 1 to the
15401 row found in step 2 or, if step 2 didn't find a row, to the end of
15402 the window.
15403
15404 4. If cursor is not known to appear on the window, give up.
15405
15406 5. If display stopped at the row found in step 2, scroll the
15407 display and current matrix as needed.
15408
15409 6. Maybe display some lines at the end of W, if we must. This can
15410 happen under various circumstances, like a partially visible line
15411 becoming fully visible, or because newly displayed lines are displayed
15412 in smaller font sizes.
15413
15414 7. Update W's window end information. */
15415
15416 static int
15417 try_window_id (w)
15418 struct window *w;
15419 {
15420 struct frame *f = XFRAME (w->frame);
15421 struct glyph_matrix *current_matrix = w->current_matrix;
15422 struct glyph_matrix *desired_matrix = w->desired_matrix;
15423 struct glyph_row *last_unchanged_at_beg_row;
15424 struct glyph_row *first_unchanged_at_end_row;
15425 struct glyph_row *row;
15426 struct glyph_row *bottom_row;
15427 int bottom_vpos;
15428 struct it it;
15429 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15430 struct text_pos start_pos;
15431 struct run run;
15432 int first_unchanged_at_end_vpos = 0;
15433 struct glyph_row *last_text_row, *last_text_row_at_end;
15434 struct text_pos start;
15435 int first_changed_charpos, last_changed_charpos;
15436
15437 #if GLYPH_DEBUG
15438 if (inhibit_try_window_id)
15439 return 0;
15440 #endif
15441
15442 /* This is handy for debugging. */
15443 #if 0
15444 #define GIVE_UP(X) \
15445 do { \
15446 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15447 return 0; \
15448 } while (0)
15449 #else
15450 #define GIVE_UP(X) return 0
15451 #endif
15452
15453 SET_TEXT_POS_FROM_MARKER (start, w->start);
15454
15455 /* Don't use this for mini-windows because these can show
15456 messages and mini-buffers, and we don't handle that here. */
15457 if (MINI_WINDOW_P (w))
15458 GIVE_UP (1);
15459
15460 /* This flag is used to prevent redisplay optimizations. */
15461 if (windows_or_buffers_changed || cursor_type_changed)
15462 GIVE_UP (2);
15463
15464 /* Verify that narrowing has not changed.
15465 Also verify that we were not told to prevent redisplay optimizations.
15466 It would be nice to further
15467 reduce the number of cases where this prevents try_window_id. */
15468 if (current_buffer->clip_changed
15469 || current_buffer->prevent_redisplay_optimizations_p)
15470 GIVE_UP (3);
15471
15472 /* Window must either use window-based redisplay or be full width. */
15473 if (!FRAME_WINDOW_P (f)
15474 && (!FRAME_LINE_INS_DEL_OK (f)
15475 || !WINDOW_FULL_WIDTH_P (w)))
15476 GIVE_UP (4);
15477
15478 /* Give up if point is known NOT to appear in W. */
15479 if (PT < CHARPOS (start))
15480 GIVE_UP (5);
15481
15482 /* Another way to prevent redisplay optimizations. */
15483 if (XFASTINT (w->last_modified) == 0)
15484 GIVE_UP (6);
15485
15486 /* Verify that window is not hscrolled. */
15487 if (XFASTINT (w->hscroll) != 0)
15488 GIVE_UP (7);
15489
15490 /* Verify that display wasn't paused. */
15491 if (NILP (w->window_end_valid))
15492 GIVE_UP (8);
15493
15494 /* Can't use this if highlighting a region because a cursor movement
15495 will do more than just set the cursor. */
15496 if (!NILP (Vtransient_mark_mode)
15497 && !NILP (current_buffer->mark_active))
15498 GIVE_UP (9);
15499
15500 /* Likewise if highlighting trailing whitespace. */
15501 if (!NILP (Vshow_trailing_whitespace))
15502 GIVE_UP (11);
15503
15504 /* Likewise if showing a region. */
15505 if (!NILP (w->region_showing))
15506 GIVE_UP (10);
15507
15508 /* Can't use this if overlay arrow position and/or string have
15509 changed. */
15510 if (overlay_arrows_changed_p ())
15511 GIVE_UP (12);
15512
15513 /* When word-wrap is on, adding a space to the first word of a
15514 wrapped line can change the wrap position, altering the line
15515 above it. It might be worthwhile to handle this more
15516 intelligently, but for now just redisplay from scratch. */
15517 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15518 GIVE_UP (21);
15519
15520 /* Under bidi reordering, adding or deleting a character in the
15521 beginning of a paragraph, before the first strong directional
15522 character, can change the base direction of the paragraph (unless
15523 the buffer specifies a fixed paragraph direction), which will
15524 require to redisplay the whole paragraph. It might be worthwhile
15525 to find the paragraph limits and widen the range of redisplayed
15526 lines to that, but for now just give up this optimization and
15527 redisplay from scratch. */
15528 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15529 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15530 GIVE_UP (22);
15531
15532 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15533 only if buffer has really changed. The reason is that the gap is
15534 initially at Z for freshly visited files. The code below would
15535 set end_unchanged to 0 in that case. */
15536 if (MODIFF > SAVE_MODIFF
15537 /* This seems to happen sometimes after saving a buffer. */
15538 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15539 {
15540 if (GPT - BEG < BEG_UNCHANGED)
15541 BEG_UNCHANGED = GPT - BEG;
15542 if (Z - GPT < END_UNCHANGED)
15543 END_UNCHANGED = Z - GPT;
15544 }
15545
15546 /* The position of the first and last character that has been changed. */
15547 first_changed_charpos = BEG + BEG_UNCHANGED;
15548 last_changed_charpos = Z - END_UNCHANGED;
15549
15550 /* If window starts after a line end, and the last change is in
15551 front of that newline, then changes don't affect the display.
15552 This case happens with stealth-fontification. Note that although
15553 the display is unchanged, glyph positions in the matrix have to
15554 be adjusted, of course. */
15555 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15556 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15557 && ((last_changed_charpos < CHARPOS (start)
15558 && CHARPOS (start) == BEGV)
15559 || (last_changed_charpos < CHARPOS (start) - 1
15560 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15561 {
15562 int Z_old, delta, Z_BYTE_old, delta_bytes;
15563 struct glyph_row *r0;
15564
15565 /* Compute how many chars/bytes have been added to or removed
15566 from the buffer. */
15567 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15568 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15569 delta = Z - Z_old;
15570 delta_bytes = Z_BYTE - Z_BYTE_old;
15571
15572 /* Give up if PT is not in the window. Note that it already has
15573 been checked at the start of try_window_id that PT is not in
15574 front of the window start. */
15575 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15576 GIVE_UP (13);
15577
15578 /* If window start is unchanged, we can reuse the whole matrix
15579 as is, after adjusting glyph positions. No need to compute
15580 the window end again, since its offset from Z hasn't changed. */
15581 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15582 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15583 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15584 /* PT must not be in a partially visible line. */
15585 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15586 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15587 {
15588 /* Adjust positions in the glyph matrix. */
15589 if (delta || delta_bytes)
15590 {
15591 struct glyph_row *r1
15592 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15593 increment_matrix_positions (w->current_matrix,
15594 MATRIX_ROW_VPOS (r0, current_matrix),
15595 MATRIX_ROW_VPOS (r1, current_matrix),
15596 delta, delta_bytes);
15597 }
15598
15599 /* Set the cursor. */
15600 row = row_containing_pos (w, PT, r0, NULL, 0);
15601 if (row)
15602 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15603 else
15604 abort ();
15605 return 1;
15606 }
15607 }
15608
15609 /* Handle the case that changes are all below what is displayed in
15610 the window, and that PT is in the window. This shortcut cannot
15611 be taken if ZV is visible in the window, and text has been added
15612 there that is visible in the window. */
15613 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15614 /* ZV is not visible in the window, or there are no
15615 changes at ZV, actually. */
15616 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15617 || first_changed_charpos == last_changed_charpos))
15618 {
15619 struct glyph_row *r0;
15620
15621 /* Give up if PT is not in the window. Note that it already has
15622 been checked at the start of try_window_id that PT is not in
15623 front of the window start. */
15624 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15625 GIVE_UP (14);
15626
15627 /* If window start is unchanged, we can reuse the whole matrix
15628 as is, without changing glyph positions since no text has
15629 been added/removed in front of the window end. */
15630 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15631 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
15632 /* PT must not be in a partially visible line. */
15633 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15634 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15635 {
15636 /* We have to compute the window end anew since text
15637 can have been added/removed after it. */
15638 w->window_end_pos
15639 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15640 w->window_end_bytepos
15641 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15642
15643 /* Set the cursor. */
15644 row = row_containing_pos (w, PT, r0, NULL, 0);
15645 if (row)
15646 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15647 else
15648 abort ();
15649 return 2;
15650 }
15651 }
15652
15653 /* Give up if window start is in the changed area.
15654
15655 The condition used to read
15656
15657 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15658
15659 but why that was tested escapes me at the moment. */
15660 if (CHARPOS (start) >= first_changed_charpos
15661 && CHARPOS (start) <= last_changed_charpos)
15662 GIVE_UP (15);
15663
15664 /* Check that window start agrees with the start of the first glyph
15665 row in its current matrix. Check this after we know the window
15666 start is not in changed text, otherwise positions would not be
15667 comparable. */
15668 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15669 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15670 GIVE_UP (16);
15671
15672 /* Give up if the window ends in strings. Overlay strings
15673 at the end are difficult to handle, so don't try. */
15674 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15675 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15676 GIVE_UP (20);
15677
15678 /* Compute the position at which we have to start displaying new
15679 lines. Some of the lines at the top of the window might be
15680 reusable because they are not displaying changed text. Find the
15681 last row in W's current matrix not affected by changes at the
15682 start of current_buffer. Value is null if changes start in the
15683 first line of window. */
15684 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15685 if (last_unchanged_at_beg_row)
15686 {
15687 /* Avoid starting to display in the moddle of a character, a TAB
15688 for instance. This is easier than to set up the iterator
15689 exactly, and it's not a frequent case, so the additional
15690 effort wouldn't really pay off. */
15691 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15692 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15693 && last_unchanged_at_beg_row > w->current_matrix->rows)
15694 --last_unchanged_at_beg_row;
15695
15696 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15697 GIVE_UP (17);
15698
15699 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15700 GIVE_UP (18);
15701 start_pos = it.current.pos;
15702
15703 /* Start displaying new lines in the desired matrix at the same
15704 vpos we would use in the current matrix, i.e. below
15705 last_unchanged_at_beg_row. */
15706 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15707 current_matrix);
15708 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15709 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15710
15711 xassert (it.hpos == 0 && it.current_x == 0);
15712 }
15713 else
15714 {
15715 /* There are no reusable lines at the start of the window.
15716 Start displaying in the first text line. */
15717 start_display (&it, w, start);
15718 it.vpos = it.first_vpos;
15719 start_pos = it.current.pos;
15720 }
15721
15722 /* Find the first row that is not affected by changes at the end of
15723 the buffer. Value will be null if there is no unchanged row, in
15724 which case we must redisplay to the end of the window. delta
15725 will be set to the value by which buffer positions beginning with
15726 first_unchanged_at_end_row have to be adjusted due to text
15727 changes. */
15728 first_unchanged_at_end_row
15729 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15730 IF_DEBUG (debug_delta = delta);
15731 IF_DEBUG (debug_delta_bytes = delta_bytes);
15732
15733 /* Set stop_pos to the buffer position up to which we will have to
15734 display new lines. If first_unchanged_at_end_row != NULL, this
15735 is the buffer position of the start of the line displayed in that
15736 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15737 that we don't stop at a buffer position. */
15738 stop_pos = 0;
15739 if (first_unchanged_at_end_row)
15740 {
15741 xassert (last_unchanged_at_beg_row == NULL
15742 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15743
15744 /* If this is a continuation line, move forward to the next one
15745 that isn't. Changes in lines above affect this line.
15746 Caution: this may move first_unchanged_at_end_row to a row
15747 not displaying text. */
15748 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15749 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15750 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15751 < it.last_visible_y))
15752 ++first_unchanged_at_end_row;
15753
15754 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15755 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15756 >= it.last_visible_y))
15757 first_unchanged_at_end_row = NULL;
15758 else
15759 {
15760 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15761 + delta);
15762 first_unchanged_at_end_vpos
15763 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15764 xassert (stop_pos >= Z - END_UNCHANGED);
15765 }
15766 }
15767 else if (last_unchanged_at_beg_row == NULL)
15768 GIVE_UP (19);
15769
15770
15771 #if GLYPH_DEBUG
15772
15773 /* Either there is no unchanged row at the end, or the one we have
15774 now displays text. This is a necessary condition for the window
15775 end pos calculation at the end of this function. */
15776 xassert (first_unchanged_at_end_row == NULL
15777 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15778
15779 debug_last_unchanged_at_beg_vpos
15780 = (last_unchanged_at_beg_row
15781 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15782 : -1);
15783 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15784
15785 #endif /* GLYPH_DEBUG != 0 */
15786
15787
15788 /* Display new lines. Set last_text_row to the last new line
15789 displayed which has text on it, i.e. might end up as being the
15790 line where the window_end_vpos is. */
15791 w->cursor.vpos = -1;
15792 last_text_row = NULL;
15793 overlay_arrow_seen = 0;
15794 while (it.current_y < it.last_visible_y
15795 && !fonts_changed_p
15796 && (first_unchanged_at_end_row == NULL
15797 || IT_CHARPOS (it) < stop_pos))
15798 {
15799 if (display_line (&it))
15800 last_text_row = it.glyph_row - 1;
15801 }
15802
15803 if (fonts_changed_p)
15804 return -1;
15805
15806
15807 /* Compute differences in buffer positions, y-positions etc. for
15808 lines reused at the bottom of the window. Compute what we can
15809 scroll. */
15810 if (first_unchanged_at_end_row
15811 /* No lines reused because we displayed everything up to the
15812 bottom of the window. */
15813 && it.current_y < it.last_visible_y)
15814 {
15815 dvpos = (it.vpos
15816 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15817 current_matrix));
15818 dy = it.current_y - first_unchanged_at_end_row->y;
15819 run.current_y = first_unchanged_at_end_row->y;
15820 run.desired_y = run.current_y + dy;
15821 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15822 }
15823 else
15824 {
15825 delta = delta_bytes = dvpos = dy
15826 = run.current_y = run.desired_y = run.height = 0;
15827 first_unchanged_at_end_row = NULL;
15828 }
15829 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15830
15831
15832 /* Find the cursor if not already found. We have to decide whether
15833 PT will appear on this window (it sometimes doesn't, but this is
15834 not a very frequent case.) This decision has to be made before
15835 the current matrix is altered. A value of cursor.vpos < 0 means
15836 that PT is either in one of the lines beginning at
15837 first_unchanged_at_end_row or below the window. Don't care for
15838 lines that might be displayed later at the window end; as
15839 mentioned, this is not a frequent case. */
15840 if (w->cursor.vpos < 0)
15841 {
15842 /* Cursor in unchanged rows at the top? */
15843 if (PT < CHARPOS (start_pos)
15844 && last_unchanged_at_beg_row)
15845 {
15846 row = row_containing_pos (w, PT,
15847 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15848 last_unchanged_at_beg_row + 1, 0);
15849 if (row)
15850 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15851 }
15852
15853 /* Start from first_unchanged_at_end_row looking for PT. */
15854 else if (first_unchanged_at_end_row)
15855 {
15856 row = row_containing_pos (w, PT - delta,
15857 first_unchanged_at_end_row, NULL, 0);
15858 if (row)
15859 set_cursor_from_row (w, row, w->current_matrix, delta,
15860 delta_bytes, dy, dvpos);
15861 }
15862
15863 /* Give up if cursor was not found. */
15864 if (w->cursor.vpos < 0)
15865 {
15866 clear_glyph_matrix (w->desired_matrix);
15867 return -1;
15868 }
15869 }
15870
15871 /* Don't let the cursor end in the scroll margins. */
15872 {
15873 int this_scroll_margin, cursor_height;
15874
15875 this_scroll_margin = max (0, scroll_margin);
15876 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15877 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15878 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15879
15880 if ((w->cursor.y < this_scroll_margin
15881 && CHARPOS (start) > BEGV)
15882 /* Old redisplay didn't take scroll margin into account at the bottom,
15883 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15884 || (w->cursor.y + (make_cursor_line_fully_visible_p
15885 ? cursor_height + this_scroll_margin
15886 : 1)) > it.last_visible_y)
15887 {
15888 w->cursor.vpos = -1;
15889 clear_glyph_matrix (w->desired_matrix);
15890 return -1;
15891 }
15892 }
15893
15894 /* Scroll the display. Do it before changing the current matrix so
15895 that xterm.c doesn't get confused about where the cursor glyph is
15896 found. */
15897 if (dy && run.height)
15898 {
15899 update_begin (f);
15900
15901 if (FRAME_WINDOW_P (f))
15902 {
15903 FRAME_RIF (f)->update_window_begin_hook (w);
15904 FRAME_RIF (f)->clear_window_mouse_face (w);
15905 FRAME_RIF (f)->scroll_run_hook (w, &run);
15906 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15907 }
15908 else
15909 {
15910 /* Terminal frame. In this case, dvpos gives the number of
15911 lines to scroll by; dvpos < 0 means scroll up. */
15912 int first_unchanged_at_end_vpos
15913 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15914 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15915 int end = (WINDOW_TOP_EDGE_LINE (w)
15916 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15917 + window_internal_height (w));
15918
15919 /* Perform the operation on the screen. */
15920 if (dvpos > 0)
15921 {
15922 /* Scroll last_unchanged_at_beg_row to the end of the
15923 window down dvpos lines. */
15924 set_terminal_window (f, end);
15925
15926 /* On dumb terminals delete dvpos lines at the end
15927 before inserting dvpos empty lines. */
15928 if (!FRAME_SCROLL_REGION_OK (f))
15929 ins_del_lines (f, end - dvpos, -dvpos);
15930
15931 /* Insert dvpos empty lines in front of
15932 last_unchanged_at_beg_row. */
15933 ins_del_lines (f, from, dvpos);
15934 }
15935 else if (dvpos < 0)
15936 {
15937 /* Scroll up last_unchanged_at_beg_vpos to the end of
15938 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15939 set_terminal_window (f, end);
15940
15941 /* Delete dvpos lines in front of
15942 last_unchanged_at_beg_vpos. ins_del_lines will set
15943 the cursor to the given vpos and emit |dvpos| delete
15944 line sequences. */
15945 ins_del_lines (f, from + dvpos, dvpos);
15946
15947 /* On a dumb terminal insert dvpos empty lines at the
15948 end. */
15949 if (!FRAME_SCROLL_REGION_OK (f))
15950 ins_del_lines (f, end + dvpos, -dvpos);
15951 }
15952
15953 set_terminal_window (f, 0);
15954 }
15955
15956 update_end (f);
15957 }
15958
15959 /* Shift reused rows of the current matrix to the right position.
15960 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15961 text. */
15962 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15963 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15964 if (dvpos < 0)
15965 {
15966 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15967 bottom_vpos, dvpos);
15968 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15969 bottom_vpos, 0);
15970 }
15971 else if (dvpos > 0)
15972 {
15973 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15974 bottom_vpos, dvpos);
15975 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15976 first_unchanged_at_end_vpos + dvpos, 0);
15977 }
15978
15979 /* For frame-based redisplay, make sure that current frame and window
15980 matrix are in sync with respect to glyph memory. */
15981 if (!FRAME_WINDOW_P (f))
15982 sync_frame_with_window_matrix_rows (w);
15983
15984 /* Adjust buffer positions in reused rows. */
15985 if (delta || delta_bytes)
15986 increment_matrix_positions (current_matrix,
15987 first_unchanged_at_end_vpos + dvpos,
15988 bottom_vpos, delta, delta_bytes);
15989
15990 /* Adjust Y positions. */
15991 if (dy)
15992 shift_glyph_matrix (w, current_matrix,
15993 first_unchanged_at_end_vpos + dvpos,
15994 bottom_vpos, dy);
15995
15996 if (first_unchanged_at_end_row)
15997 {
15998 first_unchanged_at_end_row += dvpos;
15999 if (first_unchanged_at_end_row->y >= it.last_visible_y
16000 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16001 first_unchanged_at_end_row = NULL;
16002 }
16003
16004 /* If scrolling up, there may be some lines to display at the end of
16005 the window. */
16006 last_text_row_at_end = NULL;
16007 if (dy < 0)
16008 {
16009 /* Scrolling up can leave for example a partially visible line
16010 at the end of the window to be redisplayed. */
16011 /* Set last_row to the glyph row in the current matrix where the
16012 window end line is found. It has been moved up or down in
16013 the matrix by dvpos. */
16014 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16015 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16016
16017 /* If last_row is the window end line, it should display text. */
16018 xassert (last_row->displays_text_p);
16019
16020 /* If window end line was partially visible before, begin
16021 displaying at that line. Otherwise begin displaying with the
16022 line following it. */
16023 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16024 {
16025 init_to_row_start (&it, w, last_row);
16026 it.vpos = last_vpos;
16027 it.current_y = last_row->y;
16028 }
16029 else
16030 {
16031 init_to_row_end (&it, w, last_row);
16032 it.vpos = 1 + last_vpos;
16033 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16034 ++last_row;
16035 }
16036
16037 /* We may start in a continuation line. If so, we have to
16038 get the right continuation_lines_width and current_x. */
16039 it.continuation_lines_width = last_row->continuation_lines_width;
16040 it.hpos = it.current_x = 0;
16041
16042 /* Display the rest of the lines at the window end. */
16043 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16044 while (it.current_y < it.last_visible_y
16045 && !fonts_changed_p)
16046 {
16047 /* Is it always sure that the display agrees with lines in
16048 the current matrix? I don't think so, so we mark rows
16049 displayed invalid in the current matrix by setting their
16050 enabled_p flag to zero. */
16051 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16052 if (display_line (&it))
16053 last_text_row_at_end = it.glyph_row - 1;
16054 }
16055 }
16056
16057 /* Update window_end_pos and window_end_vpos. */
16058 if (first_unchanged_at_end_row
16059 && !last_text_row_at_end)
16060 {
16061 /* Window end line if one of the preserved rows from the current
16062 matrix. Set row to the last row displaying text in current
16063 matrix starting at first_unchanged_at_end_row, after
16064 scrolling. */
16065 xassert (first_unchanged_at_end_row->displays_text_p);
16066 row = find_last_row_displaying_text (w->current_matrix, &it,
16067 first_unchanged_at_end_row);
16068 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16069
16070 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16071 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16072 w->window_end_vpos
16073 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16074 xassert (w->window_end_bytepos >= 0);
16075 IF_DEBUG (debug_method_add (w, "A"));
16076 }
16077 else if (last_text_row_at_end)
16078 {
16079 w->window_end_pos
16080 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16081 w->window_end_bytepos
16082 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16083 w->window_end_vpos
16084 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16085 xassert (w->window_end_bytepos >= 0);
16086 IF_DEBUG (debug_method_add (w, "B"));
16087 }
16088 else if (last_text_row)
16089 {
16090 /* We have displayed either to the end of the window or at the
16091 end of the window, i.e. the last row with text is to be found
16092 in the desired matrix. */
16093 w->window_end_pos
16094 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16095 w->window_end_bytepos
16096 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16097 w->window_end_vpos
16098 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16099 xassert (w->window_end_bytepos >= 0);
16100 }
16101 else if (first_unchanged_at_end_row == NULL
16102 && last_text_row == NULL
16103 && last_text_row_at_end == NULL)
16104 {
16105 /* Displayed to end of window, but no line containing text was
16106 displayed. Lines were deleted at the end of the window. */
16107 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16108 int vpos = XFASTINT (w->window_end_vpos);
16109 struct glyph_row *current_row = current_matrix->rows + vpos;
16110 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16111
16112 for (row = NULL;
16113 row == NULL && vpos >= first_vpos;
16114 --vpos, --current_row, --desired_row)
16115 {
16116 if (desired_row->enabled_p)
16117 {
16118 if (desired_row->displays_text_p)
16119 row = desired_row;
16120 }
16121 else if (current_row->displays_text_p)
16122 row = current_row;
16123 }
16124
16125 xassert (row != NULL);
16126 w->window_end_vpos = make_number (vpos + 1);
16127 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16128 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16129 xassert (w->window_end_bytepos >= 0);
16130 IF_DEBUG (debug_method_add (w, "C"));
16131 }
16132 else
16133 abort ();
16134
16135 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16136 debug_end_vpos = XFASTINT (w->window_end_vpos));
16137
16138 /* Record that display has not been completed. */
16139 w->window_end_valid = Qnil;
16140 w->desired_matrix->no_scrolling_p = 1;
16141 return 3;
16142
16143 #undef GIVE_UP
16144 }
16145
16146
16147 \f
16148 /***********************************************************************
16149 More debugging support
16150 ***********************************************************************/
16151
16152 #if GLYPH_DEBUG
16153
16154 void dump_glyph_row P_ ((struct glyph_row *, int, int));
16155 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
16156 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
16157
16158
16159 /* Dump the contents of glyph matrix MATRIX on stderr.
16160
16161 GLYPHS 0 means don't show glyph contents.
16162 GLYPHS 1 means show glyphs in short form
16163 GLYPHS > 1 means show glyphs in long form. */
16164
16165 void
16166 dump_glyph_matrix (matrix, glyphs)
16167 struct glyph_matrix *matrix;
16168 int glyphs;
16169 {
16170 int i;
16171 for (i = 0; i < matrix->nrows; ++i)
16172 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16173 }
16174
16175
16176 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16177 the glyph row and area where the glyph comes from. */
16178
16179 void
16180 dump_glyph (row, glyph, area)
16181 struct glyph_row *row;
16182 struct glyph *glyph;
16183 int area;
16184 {
16185 if (glyph->type == CHAR_GLYPH)
16186 {
16187 fprintf (stderr,
16188 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16189 glyph - row->glyphs[TEXT_AREA],
16190 'C',
16191 glyph->charpos,
16192 (BUFFERP (glyph->object)
16193 ? 'B'
16194 : (STRINGP (glyph->object)
16195 ? 'S'
16196 : '-')),
16197 glyph->pixel_width,
16198 glyph->u.ch,
16199 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16200 ? glyph->u.ch
16201 : '.'),
16202 glyph->face_id,
16203 glyph->left_box_line_p,
16204 glyph->right_box_line_p);
16205 }
16206 else if (glyph->type == STRETCH_GLYPH)
16207 {
16208 fprintf (stderr,
16209 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16210 glyph - row->glyphs[TEXT_AREA],
16211 'S',
16212 glyph->charpos,
16213 (BUFFERP (glyph->object)
16214 ? 'B'
16215 : (STRINGP (glyph->object)
16216 ? 'S'
16217 : '-')),
16218 glyph->pixel_width,
16219 0,
16220 '.',
16221 glyph->face_id,
16222 glyph->left_box_line_p,
16223 glyph->right_box_line_p);
16224 }
16225 else if (glyph->type == IMAGE_GLYPH)
16226 {
16227 fprintf (stderr,
16228 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16229 glyph - row->glyphs[TEXT_AREA],
16230 'I',
16231 glyph->charpos,
16232 (BUFFERP (glyph->object)
16233 ? 'B'
16234 : (STRINGP (glyph->object)
16235 ? 'S'
16236 : '-')),
16237 glyph->pixel_width,
16238 glyph->u.img_id,
16239 '.',
16240 glyph->face_id,
16241 glyph->left_box_line_p,
16242 glyph->right_box_line_p);
16243 }
16244 else if (glyph->type == COMPOSITE_GLYPH)
16245 {
16246 fprintf (stderr,
16247 " %5d %4c %6d %c %3d 0x%05x",
16248 glyph - row->glyphs[TEXT_AREA],
16249 '+',
16250 glyph->charpos,
16251 (BUFFERP (glyph->object)
16252 ? 'B'
16253 : (STRINGP (glyph->object)
16254 ? 'S'
16255 : '-')),
16256 glyph->pixel_width,
16257 glyph->u.cmp.id);
16258 if (glyph->u.cmp.automatic)
16259 fprintf (stderr,
16260 "[%d-%d]",
16261 glyph->u.cmp.from, glyph->u.cmp.to);
16262 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16263 glyph->face_id,
16264 glyph->left_box_line_p,
16265 glyph->right_box_line_p);
16266 }
16267 }
16268
16269
16270 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16271 GLYPHS 0 means don't show glyph contents.
16272 GLYPHS 1 means show glyphs in short form
16273 GLYPHS > 1 means show glyphs in long form. */
16274
16275 void
16276 dump_glyph_row (row, vpos, glyphs)
16277 struct glyph_row *row;
16278 int vpos, glyphs;
16279 {
16280 if (glyphs != 1)
16281 {
16282 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16283 fprintf (stderr, "======================================================================\n");
16284
16285 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16286 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16287 vpos,
16288 MATRIX_ROW_START_CHARPOS (row),
16289 MATRIX_ROW_END_CHARPOS (row),
16290 row->used[TEXT_AREA],
16291 row->contains_overlapping_glyphs_p,
16292 row->enabled_p,
16293 row->truncated_on_left_p,
16294 row->truncated_on_right_p,
16295 row->continued_p,
16296 MATRIX_ROW_CONTINUATION_LINE_P (row),
16297 row->displays_text_p,
16298 row->ends_at_zv_p,
16299 row->fill_line_p,
16300 row->ends_in_middle_of_char_p,
16301 row->starts_in_middle_of_char_p,
16302 row->mouse_face_p,
16303 row->x,
16304 row->y,
16305 row->pixel_width,
16306 row->height,
16307 row->visible_height,
16308 row->ascent,
16309 row->phys_ascent);
16310 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16311 row->end.overlay_string_index,
16312 row->continuation_lines_width);
16313 fprintf (stderr, "%9d %5d\n",
16314 CHARPOS (row->start.string_pos),
16315 CHARPOS (row->end.string_pos));
16316 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16317 row->end.dpvec_index);
16318 }
16319
16320 if (glyphs > 1)
16321 {
16322 int area;
16323
16324 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16325 {
16326 struct glyph *glyph = row->glyphs[area];
16327 struct glyph *glyph_end = glyph + row->used[area];
16328
16329 /* Glyph for a line end in text. */
16330 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16331 ++glyph_end;
16332
16333 if (glyph < glyph_end)
16334 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16335
16336 for (; glyph < glyph_end; ++glyph)
16337 dump_glyph (row, glyph, area);
16338 }
16339 }
16340 else if (glyphs == 1)
16341 {
16342 int area;
16343
16344 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16345 {
16346 char *s = (char *) alloca (row->used[area] + 1);
16347 int i;
16348
16349 for (i = 0; i < row->used[area]; ++i)
16350 {
16351 struct glyph *glyph = row->glyphs[area] + i;
16352 if (glyph->type == CHAR_GLYPH
16353 && glyph->u.ch < 0x80
16354 && glyph->u.ch >= ' ')
16355 s[i] = glyph->u.ch;
16356 else
16357 s[i] = '.';
16358 }
16359
16360 s[i] = '\0';
16361 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16362 }
16363 }
16364 }
16365
16366
16367 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16368 Sdump_glyph_matrix, 0, 1, "p",
16369 doc: /* Dump the current matrix of the selected window to stderr.
16370 Shows contents of glyph row structures. With non-nil
16371 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16372 glyphs in short form, otherwise show glyphs in long form. */)
16373 (glyphs)
16374 Lisp_Object glyphs;
16375 {
16376 struct window *w = XWINDOW (selected_window);
16377 struct buffer *buffer = XBUFFER (w->buffer);
16378
16379 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16380 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16381 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16382 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16383 fprintf (stderr, "=============================================\n");
16384 dump_glyph_matrix (w->current_matrix,
16385 NILP (glyphs) ? 0 : XINT (glyphs));
16386 return Qnil;
16387 }
16388
16389
16390 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16391 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16392 ()
16393 {
16394 struct frame *f = XFRAME (selected_frame);
16395 dump_glyph_matrix (f->current_matrix, 1);
16396 return Qnil;
16397 }
16398
16399
16400 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16401 doc: /* Dump glyph row ROW to stderr.
16402 GLYPH 0 means don't dump glyphs.
16403 GLYPH 1 means dump glyphs in short form.
16404 GLYPH > 1 or omitted means dump glyphs in long form. */)
16405 (row, glyphs)
16406 Lisp_Object row, glyphs;
16407 {
16408 struct glyph_matrix *matrix;
16409 int vpos;
16410
16411 CHECK_NUMBER (row);
16412 matrix = XWINDOW (selected_window)->current_matrix;
16413 vpos = XINT (row);
16414 if (vpos >= 0 && vpos < matrix->nrows)
16415 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16416 vpos,
16417 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16418 return Qnil;
16419 }
16420
16421
16422 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16423 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16424 GLYPH 0 means don't dump glyphs.
16425 GLYPH 1 means dump glyphs in short form.
16426 GLYPH > 1 or omitted means dump glyphs in long form. */)
16427 (row, glyphs)
16428 Lisp_Object row, glyphs;
16429 {
16430 struct frame *sf = SELECTED_FRAME ();
16431 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16432 int vpos;
16433
16434 CHECK_NUMBER (row);
16435 vpos = XINT (row);
16436 if (vpos >= 0 && vpos < m->nrows)
16437 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16438 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16439 return Qnil;
16440 }
16441
16442
16443 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16444 doc: /* Toggle tracing of redisplay.
16445 With ARG, turn tracing on if and only if ARG is positive. */)
16446 (arg)
16447 Lisp_Object arg;
16448 {
16449 if (NILP (arg))
16450 trace_redisplay_p = !trace_redisplay_p;
16451 else
16452 {
16453 arg = Fprefix_numeric_value (arg);
16454 trace_redisplay_p = XINT (arg) > 0;
16455 }
16456
16457 return Qnil;
16458 }
16459
16460
16461 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16462 doc: /* Like `format', but print result to stderr.
16463 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16464 (nargs, args)
16465 int nargs;
16466 Lisp_Object *args;
16467 {
16468 Lisp_Object s = Fformat (nargs, args);
16469 fprintf (stderr, "%s", SDATA (s));
16470 return Qnil;
16471 }
16472
16473 #endif /* GLYPH_DEBUG */
16474
16475
16476 \f
16477 /***********************************************************************
16478 Building Desired Matrix Rows
16479 ***********************************************************************/
16480
16481 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16482 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16483
16484 static struct glyph_row *
16485 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
16486 struct window *w;
16487 Lisp_Object overlay_arrow_string;
16488 {
16489 struct frame *f = XFRAME (WINDOW_FRAME (w));
16490 struct buffer *buffer = XBUFFER (w->buffer);
16491 struct buffer *old = current_buffer;
16492 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16493 int arrow_len = SCHARS (overlay_arrow_string);
16494 const unsigned char *arrow_end = arrow_string + arrow_len;
16495 const unsigned char *p;
16496 struct it it;
16497 int multibyte_p;
16498 int n_glyphs_before;
16499
16500 set_buffer_temp (buffer);
16501 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16502 it.glyph_row->used[TEXT_AREA] = 0;
16503 SET_TEXT_POS (it.position, 0, 0);
16504
16505 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16506 p = arrow_string;
16507 while (p < arrow_end)
16508 {
16509 Lisp_Object face, ilisp;
16510
16511 /* Get the next character. */
16512 if (multibyte_p)
16513 it.c = string_char_and_length (p, &it.len);
16514 else
16515 it.c = *p, it.len = 1;
16516 p += it.len;
16517
16518 /* Get its face. */
16519 ilisp = make_number (p - arrow_string);
16520 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16521 it.face_id = compute_char_face (f, it.c, face);
16522
16523 /* Compute its width, get its glyphs. */
16524 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16525 SET_TEXT_POS (it.position, -1, -1);
16526 PRODUCE_GLYPHS (&it);
16527
16528 /* If this character doesn't fit any more in the line, we have
16529 to remove some glyphs. */
16530 if (it.current_x > it.last_visible_x)
16531 {
16532 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16533 break;
16534 }
16535 }
16536
16537 set_buffer_temp (old);
16538 return it.glyph_row;
16539 }
16540
16541
16542 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16543 glyphs are only inserted for terminal frames since we can't really
16544 win with truncation glyphs when partially visible glyphs are
16545 involved. Which glyphs to insert is determined by
16546 produce_special_glyphs. */
16547
16548 static void
16549 insert_left_trunc_glyphs (it)
16550 struct it *it;
16551 {
16552 struct it truncate_it;
16553 struct glyph *from, *end, *to, *toend;
16554
16555 xassert (!FRAME_WINDOW_P (it->f));
16556
16557 /* Get the truncation glyphs. */
16558 truncate_it = *it;
16559 truncate_it.current_x = 0;
16560 truncate_it.face_id = DEFAULT_FACE_ID;
16561 truncate_it.glyph_row = &scratch_glyph_row;
16562 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16563 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16564 truncate_it.object = make_number (0);
16565 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16566
16567 /* Overwrite glyphs from IT with truncation glyphs. */
16568 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16569 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16570 to = it->glyph_row->glyphs[TEXT_AREA];
16571 toend = to + it->glyph_row->used[TEXT_AREA];
16572
16573 while (from < end)
16574 *to++ = *from++;
16575
16576 /* There may be padding glyphs left over. Overwrite them too. */
16577 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16578 {
16579 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16580 while (from < end)
16581 *to++ = *from++;
16582 }
16583
16584 if (to > toend)
16585 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16586 }
16587
16588
16589 /* Compute the pixel height and width of IT->glyph_row.
16590
16591 Most of the time, ascent and height of a display line will be equal
16592 to the max_ascent and max_height values of the display iterator
16593 structure. This is not the case if
16594
16595 1. We hit ZV without displaying anything. In this case, max_ascent
16596 and max_height will be zero.
16597
16598 2. We have some glyphs that don't contribute to the line height.
16599 (The glyph row flag contributes_to_line_height_p is for future
16600 pixmap extensions).
16601
16602 The first case is easily covered by using default values because in
16603 these cases, the line height does not really matter, except that it
16604 must not be zero. */
16605
16606 static void
16607 compute_line_metrics (it)
16608 struct it *it;
16609 {
16610 struct glyph_row *row = it->glyph_row;
16611 int area, i;
16612
16613 if (FRAME_WINDOW_P (it->f))
16614 {
16615 int i, min_y, max_y;
16616
16617 /* The line may consist of one space only, that was added to
16618 place the cursor on it. If so, the row's height hasn't been
16619 computed yet. */
16620 if (row->height == 0)
16621 {
16622 if (it->max_ascent + it->max_descent == 0)
16623 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16624 row->ascent = it->max_ascent;
16625 row->height = it->max_ascent + it->max_descent;
16626 row->phys_ascent = it->max_phys_ascent;
16627 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16628 row->extra_line_spacing = it->max_extra_line_spacing;
16629 }
16630
16631 /* Compute the width of this line. */
16632 row->pixel_width = row->x;
16633 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16634 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16635
16636 xassert (row->pixel_width >= 0);
16637 xassert (row->ascent >= 0 && row->height > 0);
16638
16639 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16640 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16641
16642 /* If first line's physical ascent is larger than its logical
16643 ascent, use the physical ascent, and make the row taller.
16644 This makes accented characters fully visible. */
16645 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16646 && row->phys_ascent > row->ascent)
16647 {
16648 row->height += row->phys_ascent - row->ascent;
16649 row->ascent = row->phys_ascent;
16650 }
16651
16652 /* Compute how much of the line is visible. */
16653 row->visible_height = row->height;
16654
16655 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16656 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16657
16658 if (row->y < min_y)
16659 row->visible_height -= min_y - row->y;
16660 if (row->y + row->height > max_y)
16661 row->visible_height -= row->y + row->height - max_y;
16662 }
16663 else
16664 {
16665 row->pixel_width = row->used[TEXT_AREA];
16666 if (row->continued_p)
16667 row->pixel_width -= it->continuation_pixel_width;
16668 else if (row->truncated_on_right_p)
16669 row->pixel_width -= it->truncation_pixel_width;
16670 row->ascent = row->phys_ascent = 0;
16671 row->height = row->phys_height = row->visible_height = 1;
16672 row->extra_line_spacing = 0;
16673 }
16674
16675 /* Compute a hash code for this row. */
16676 row->hash = 0;
16677 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16678 for (i = 0; i < row->used[area]; ++i)
16679 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16680 + row->glyphs[area][i].u.val
16681 + row->glyphs[area][i].face_id
16682 + row->glyphs[area][i].padding_p
16683 + (row->glyphs[area][i].type << 2));
16684
16685 it->max_ascent = it->max_descent = 0;
16686 it->max_phys_ascent = it->max_phys_descent = 0;
16687 }
16688
16689
16690 /* Append one space to the glyph row of iterator IT if doing a
16691 window-based redisplay. The space has the same face as
16692 IT->face_id. Value is non-zero if a space was added.
16693
16694 This function is called to make sure that there is always one glyph
16695 at the end of a glyph row that the cursor can be set on under
16696 window-systems. (If there weren't such a glyph we would not know
16697 how wide and tall a box cursor should be displayed).
16698
16699 At the same time this space let's a nicely handle clearing to the
16700 end of the line if the row ends in italic text. */
16701
16702 static int
16703 append_space_for_newline (it, default_face_p)
16704 struct it *it;
16705 int default_face_p;
16706 {
16707 if (FRAME_WINDOW_P (it->f))
16708 {
16709 int n = it->glyph_row->used[TEXT_AREA];
16710
16711 if (it->glyph_row->glyphs[TEXT_AREA] + n
16712 < it->glyph_row->glyphs[1 + TEXT_AREA])
16713 {
16714 /* Save some values that must not be changed.
16715 Must save IT->c and IT->len because otherwise
16716 ITERATOR_AT_END_P wouldn't work anymore after
16717 append_space_for_newline has been called. */
16718 enum display_element_type saved_what = it->what;
16719 int saved_c = it->c, saved_len = it->len;
16720 int saved_x = it->current_x;
16721 int saved_face_id = it->face_id;
16722 struct text_pos saved_pos;
16723 Lisp_Object saved_object;
16724 struct face *face;
16725
16726 saved_object = it->object;
16727 saved_pos = it->position;
16728
16729 it->what = IT_CHARACTER;
16730 bzero (&it->position, sizeof it->position);
16731 it->object = make_number (0);
16732 it->c = ' ';
16733 it->len = 1;
16734
16735 if (default_face_p)
16736 it->face_id = DEFAULT_FACE_ID;
16737 else if (it->face_before_selective_p)
16738 it->face_id = it->saved_face_id;
16739 face = FACE_FROM_ID (it->f, it->face_id);
16740 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16741
16742 PRODUCE_GLYPHS (it);
16743
16744 it->override_ascent = -1;
16745 it->constrain_row_ascent_descent_p = 0;
16746 it->current_x = saved_x;
16747 it->object = saved_object;
16748 it->position = saved_pos;
16749 it->what = saved_what;
16750 it->face_id = saved_face_id;
16751 it->len = saved_len;
16752 it->c = saved_c;
16753 return 1;
16754 }
16755 }
16756
16757 return 0;
16758 }
16759
16760
16761 /* Extend the face of the last glyph in the text area of IT->glyph_row
16762 to the end of the display line. Called from display_line.
16763 If the glyph row is empty, add a space glyph to it so that we
16764 know the face to draw. Set the glyph row flag fill_line_p. */
16765
16766 static void
16767 extend_face_to_end_of_line (it)
16768 struct it *it;
16769 {
16770 struct face *face;
16771 struct frame *f = it->f;
16772
16773 /* If line is already filled, do nothing. */
16774 if (it->current_x >= it->last_visible_x)
16775 return;
16776
16777 /* Face extension extends the background and box of IT->face_id
16778 to the end of the line. If the background equals the background
16779 of the frame, we don't have to do anything. */
16780 if (it->face_before_selective_p)
16781 face = FACE_FROM_ID (it->f, it->saved_face_id);
16782 else
16783 face = FACE_FROM_ID (f, it->face_id);
16784
16785 if (FRAME_WINDOW_P (f)
16786 && it->glyph_row->displays_text_p
16787 && face->box == FACE_NO_BOX
16788 && face->background == FRAME_BACKGROUND_PIXEL (f)
16789 && !face->stipple)
16790 return;
16791
16792 /* Set the glyph row flag indicating that the face of the last glyph
16793 in the text area has to be drawn to the end of the text area. */
16794 it->glyph_row->fill_line_p = 1;
16795
16796 /* If current character of IT is not ASCII, make sure we have the
16797 ASCII face. This will be automatically undone the next time
16798 get_next_display_element returns a multibyte character. Note
16799 that the character will always be single byte in unibyte
16800 text. */
16801 if (!ASCII_CHAR_P (it->c))
16802 {
16803 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16804 }
16805
16806 if (FRAME_WINDOW_P (f))
16807 {
16808 /* If the row is empty, add a space with the current face of IT,
16809 so that we know which face to draw. */
16810 if (it->glyph_row->used[TEXT_AREA] == 0)
16811 {
16812 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16813 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16814 it->glyph_row->used[TEXT_AREA] = 1;
16815 }
16816 }
16817 else
16818 {
16819 /* Save some values that must not be changed. */
16820 int saved_x = it->current_x;
16821 struct text_pos saved_pos;
16822 Lisp_Object saved_object;
16823 enum display_element_type saved_what = it->what;
16824 int saved_face_id = it->face_id;
16825
16826 saved_object = it->object;
16827 saved_pos = it->position;
16828
16829 it->what = IT_CHARACTER;
16830 bzero (&it->position, sizeof it->position);
16831 it->object = make_number (0);
16832 it->c = ' ';
16833 it->len = 1;
16834 it->face_id = face->id;
16835
16836 PRODUCE_GLYPHS (it);
16837
16838 while (it->current_x <= it->last_visible_x)
16839 PRODUCE_GLYPHS (it);
16840
16841 /* Don't count these blanks really. It would let us insert a left
16842 truncation glyph below and make us set the cursor on them, maybe. */
16843 it->current_x = saved_x;
16844 it->object = saved_object;
16845 it->position = saved_pos;
16846 it->what = saved_what;
16847 it->face_id = saved_face_id;
16848 }
16849 }
16850
16851
16852 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16853 trailing whitespace. */
16854
16855 static int
16856 trailing_whitespace_p (charpos)
16857 int charpos;
16858 {
16859 int bytepos = CHAR_TO_BYTE (charpos);
16860 int c = 0;
16861
16862 while (bytepos < ZV_BYTE
16863 && (c = FETCH_CHAR (bytepos),
16864 c == ' ' || c == '\t'))
16865 ++bytepos;
16866
16867 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16868 {
16869 if (bytepos != PT_BYTE)
16870 return 1;
16871 }
16872 return 0;
16873 }
16874
16875
16876 /* Highlight trailing whitespace, if any, in ROW. */
16877
16878 void
16879 highlight_trailing_whitespace (f, row)
16880 struct frame *f;
16881 struct glyph_row *row;
16882 {
16883 int used = row->used[TEXT_AREA];
16884
16885 if (used)
16886 {
16887 struct glyph *start = row->glyphs[TEXT_AREA];
16888 struct glyph *glyph = start + used - 1;
16889
16890 if (row->reversed_p)
16891 {
16892 /* Right-to-left rows need to be processed in the opposite
16893 direction, so swap the edge pointers. */
16894 glyph = start;
16895 start = row->glyphs[TEXT_AREA] + used - 1;
16896 }
16897
16898 /* Skip over glyphs inserted to display the cursor at the
16899 end of a line, for extending the face of the last glyph
16900 to the end of the line on terminals, and for truncation
16901 and continuation glyphs. */
16902 if (!row->reversed_p)
16903 {
16904 while (glyph >= start
16905 && glyph->type == CHAR_GLYPH
16906 && INTEGERP (glyph->object))
16907 --glyph;
16908 }
16909 else
16910 {
16911 while (glyph <= start
16912 && glyph->type == CHAR_GLYPH
16913 && INTEGERP (glyph->object))
16914 ++glyph;
16915 }
16916
16917 /* If last glyph is a space or stretch, and it's trailing
16918 whitespace, set the face of all trailing whitespace glyphs in
16919 IT->glyph_row to `trailing-whitespace'. */
16920 if ((row->reversed_p ? glyph <= start : glyph >= start)
16921 && BUFFERP (glyph->object)
16922 && (glyph->type == STRETCH_GLYPH
16923 || (glyph->type == CHAR_GLYPH
16924 && glyph->u.ch == ' '))
16925 && trailing_whitespace_p (glyph->charpos))
16926 {
16927 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16928 if (face_id < 0)
16929 return;
16930
16931 if (!row->reversed_p)
16932 {
16933 while (glyph >= start
16934 && BUFFERP (glyph->object)
16935 && (glyph->type == STRETCH_GLYPH
16936 || (glyph->type == CHAR_GLYPH
16937 && glyph->u.ch == ' ')))
16938 (glyph--)->face_id = face_id;
16939 }
16940 else
16941 {
16942 while (glyph <= start
16943 && BUFFERP (glyph->object)
16944 && (glyph->type == STRETCH_GLYPH
16945 || (glyph->type == CHAR_GLYPH
16946 && glyph->u.ch == ' ')))
16947 (glyph++)->face_id = face_id;
16948 }
16949 }
16950 }
16951 }
16952
16953
16954 /* Value is non-zero if glyph row ROW in window W should be
16955 used to hold the cursor. */
16956
16957 static int
16958 cursor_row_p (w, row)
16959 struct window *w;
16960 struct glyph_row *row;
16961 {
16962 int cursor_row_p = 1;
16963
16964 if (PT == MATRIX_ROW_END_CHARPOS (row))
16965 {
16966 /* Suppose the row ends on a string.
16967 Unless the row is continued, that means it ends on a newline
16968 in the string. If it's anything other than a display string
16969 (e.g. a before-string from an overlay), we don't want the
16970 cursor there. (This heuristic seems to give the optimal
16971 behavior for the various types of multi-line strings.) */
16972 if (CHARPOS (row->end.string_pos) >= 0)
16973 {
16974 if (row->continued_p)
16975 cursor_row_p = 1;
16976 else
16977 {
16978 /* Check for `display' property. */
16979 struct glyph *beg = row->glyphs[TEXT_AREA];
16980 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16981 struct glyph *glyph;
16982
16983 cursor_row_p = 0;
16984 for (glyph = end; glyph >= beg; --glyph)
16985 if (STRINGP (glyph->object))
16986 {
16987 Lisp_Object prop
16988 = Fget_char_property (make_number (PT),
16989 Qdisplay, Qnil);
16990 cursor_row_p =
16991 (!NILP (prop)
16992 && display_prop_string_p (prop, glyph->object));
16993 break;
16994 }
16995 }
16996 }
16997 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16998 {
16999 /* If the row ends in middle of a real character,
17000 and the line is continued, we want the cursor here.
17001 That's because MATRIX_ROW_END_CHARPOS would equal
17002 PT if PT is before the character. */
17003 if (!row->ends_in_ellipsis_p)
17004 cursor_row_p = row->continued_p;
17005 else
17006 /* If the row ends in an ellipsis, then
17007 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
17008 We want that position to be displayed after the ellipsis. */
17009 cursor_row_p = 0;
17010 }
17011 /* If the row ends at ZV, display the cursor at the end of that
17012 row instead of at the start of the row below. */
17013 else if (row->ends_at_zv_p)
17014 cursor_row_p = 1;
17015 else
17016 cursor_row_p = 0;
17017 }
17018
17019 return cursor_row_p;
17020 }
17021
17022 \f
17023
17024 /* Push the display property PROP so that it will be rendered at the
17025 current position in IT. Return 1 if PROP was successfully pushed,
17026 0 otherwise. */
17027
17028 static int
17029 push_display_prop (struct it *it, Lisp_Object prop)
17030 {
17031 push_it (it);
17032
17033 if (STRINGP (prop))
17034 {
17035 if (SCHARS (prop) == 0)
17036 {
17037 pop_it (it);
17038 return 0;
17039 }
17040
17041 it->string = prop;
17042 it->multibyte_p = STRING_MULTIBYTE (it->string);
17043 it->current.overlay_string_index = -1;
17044 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17045 it->end_charpos = it->string_nchars = SCHARS (it->string);
17046 it->method = GET_FROM_STRING;
17047 it->stop_charpos = 0;
17048 }
17049 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17050 {
17051 it->method = GET_FROM_STRETCH;
17052 it->object = prop;
17053 }
17054 #ifdef HAVE_WINDOW_SYSTEM
17055 else if (IMAGEP (prop))
17056 {
17057 it->what = IT_IMAGE;
17058 it->image_id = lookup_image (it->f, prop);
17059 it->method = GET_FROM_IMAGE;
17060 }
17061 #endif /* HAVE_WINDOW_SYSTEM */
17062 else
17063 {
17064 pop_it (it); /* bogus display property, give up */
17065 return 0;
17066 }
17067
17068 return 1;
17069 }
17070
17071 /* Return the character-property PROP at the current position in IT. */
17072
17073 static Lisp_Object
17074 get_it_property (it, prop)
17075 struct it *it;
17076 Lisp_Object prop;
17077 {
17078 Lisp_Object position;
17079
17080 if (STRINGP (it->object))
17081 position = make_number (IT_STRING_CHARPOS (*it));
17082 else if (BUFFERP (it->object))
17083 position = make_number (IT_CHARPOS (*it));
17084 else
17085 return Qnil;
17086
17087 return Fget_char_property (position, prop, it->object);
17088 }
17089
17090 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17091
17092 static void
17093 handle_line_prefix (struct it *it)
17094 {
17095 Lisp_Object prefix;
17096 if (it->continuation_lines_width > 0)
17097 {
17098 prefix = get_it_property (it, Qwrap_prefix);
17099 if (NILP (prefix))
17100 prefix = Vwrap_prefix;
17101 }
17102 else
17103 {
17104 prefix = get_it_property (it, Qline_prefix);
17105 if (NILP (prefix))
17106 prefix = Vline_prefix;
17107 }
17108 if (! NILP (prefix) && push_display_prop (it, prefix))
17109 {
17110 /* If the prefix is wider than the window, and we try to wrap
17111 it, it would acquire its own wrap prefix, and so on till the
17112 iterator stack overflows. So, don't wrap the prefix. */
17113 it->line_wrap = TRUNCATE;
17114 it->avoid_cursor_p = 1;
17115 }
17116 }
17117
17118 \f
17119
17120 /* Construct the glyph row IT->glyph_row in the desired matrix of
17121 IT->w from text at the current position of IT. See dispextern.h
17122 for an overview of struct it. Value is non-zero if
17123 IT->glyph_row displays text, as opposed to a line displaying ZV
17124 only. */
17125
17126 static int
17127 display_line (it)
17128 struct it *it;
17129 {
17130 struct glyph_row *row = it->glyph_row;
17131 Lisp_Object overlay_arrow_string;
17132 struct it wrap_it;
17133 int may_wrap = 0, wrap_x;
17134 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17135 int wrap_row_phys_ascent, wrap_row_phys_height;
17136 int wrap_row_extra_line_spacing;
17137 struct display_pos row_end;
17138 int cvpos;
17139
17140 /* We always start displaying at hpos zero even if hscrolled. */
17141 xassert (it->hpos == 0 && it->current_x == 0);
17142
17143 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17144 >= it->w->desired_matrix->nrows)
17145 {
17146 it->w->nrows_scale_factor++;
17147 fonts_changed_p = 1;
17148 return 0;
17149 }
17150
17151 /* Is IT->w showing the region? */
17152 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17153
17154 /* Clear the result glyph row and enable it. */
17155 prepare_desired_row (row);
17156
17157 row->y = it->current_y;
17158 row->start = it->start;
17159 row->continuation_lines_width = it->continuation_lines_width;
17160 row->displays_text_p = 1;
17161 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17162 it->starts_in_middle_of_char_p = 0;
17163
17164 /* Arrange the overlays nicely for our purposes. Usually, we call
17165 display_line on only one line at a time, in which case this
17166 can't really hurt too much, or we call it on lines which appear
17167 one after another in the buffer, in which case all calls to
17168 recenter_overlay_lists but the first will be pretty cheap. */
17169 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17170
17171 /* Move over display elements that are not visible because we are
17172 hscrolled. This may stop at an x-position < IT->first_visible_x
17173 if the first glyph is partially visible or if we hit a line end. */
17174 if (it->current_x < it->first_visible_x)
17175 {
17176 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17177 MOVE_TO_POS | MOVE_TO_X);
17178 }
17179 else
17180 {
17181 /* We only do this when not calling `move_it_in_display_line_to'
17182 above, because move_it_in_display_line_to calls
17183 handle_line_prefix itself. */
17184 handle_line_prefix (it);
17185 }
17186
17187 /* Get the initial row height. This is either the height of the
17188 text hscrolled, if there is any, or zero. */
17189 row->ascent = it->max_ascent;
17190 row->height = it->max_ascent + it->max_descent;
17191 row->phys_ascent = it->max_phys_ascent;
17192 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17193 row->extra_line_spacing = it->max_extra_line_spacing;
17194
17195 /* Loop generating characters. The loop is left with IT on the next
17196 character to display. */
17197 while (1)
17198 {
17199 int n_glyphs_before, hpos_before, x_before;
17200 int x, i, nglyphs;
17201 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17202
17203 /* Retrieve the next thing to display. Value is zero if end of
17204 buffer reached. */
17205 if (!get_next_display_element (it))
17206 {
17207 /* Maybe add a space at the end of this line that is used to
17208 display the cursor there under X. Set the charpos of the
17209 first glyph of blank lines not corresponding to any text
17210 to -1. */
17211 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17212 row->exact_window_width_line_p = 1;
17213 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17214 || row->used[TEXT_AREA] == 0)
17215 {
17216 row->glyphs[TEXT_AREA]->charpos = -1;
17217 row->displays_text_p = 0;
17218
17219 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17220 && (!MINI_WINDOW_P (it->w)
17221 || (minibuf_level && EQ (it->window, minibuf_window))))
17222 row->indicate_empty_line_p = 1;
17223 }
17224
17225 it->continuation_lines_width = 0;
17226 row->ends_at_zv_p = 1;
17227 /* A row that displays right-to-left text must always have
17228 its last face extended all the way to the end of line,
17229 even if this row ends in ZV. */
17230 if (row->reversed_p)
17231 extend_face_to_end_of_line (it);
17232 break;
17233 }
17234
17235 /* Now, get the metrics of what we want to display. This also
17236 generates glyphs in `row' (which is IT->glyph_row). */
17237 n_glyphs_before = row->used[TEXT_AREA];
17238 x = it->current_x;
17239
17240 /* Remember the line height so far in case the next element doesn't
17241 fit on the line. */
17242 if (it->line_wrap != TRUNCATE)
17243 {
17244 ascent = it->max_ascent;
17245 descent = it->max_descent;
17246 phys_ascent = it->max_phys_ascent;
17247 phys_descent = it->max_phys_descent;
17248
17249 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17250 {
17251 if (IT_DISPLAYING_WHITESPACE (it))
17252 may_wrap = 1;
17253 else if (may_wrap)
17254 {
17255 wrap_it = *it;
17256 wrap_x = x;
17257 wrap_row_used = row->used[TEXT_AREA];
17258 wrap_row_ascent = row->ascent;
17259 wrap_row_height = row->height;
17260 wrap_row_phys_ascent = row->phys_ascent;
17261 wrap_row_phys_height = row->phys_height;
17262 wrap_row_extra_line_spacing = row->extra_line_spacing;
17263 may_wrap = 0;
17264 }
17265 }
17266 }
17267
17268 PRODUCE_GLYPHS (it);
17269
17270 /* If this display element was in marginal areas, continue with
17271 the next one. */
17272 if (it->area != TEXT_AREA)
17273 {
17274 row->ascent = max (row->ascent, it->max_ascent);
17275 row->height = max (row->height, it->max_ascent + it->max_descent);
17276 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17277 row->phys_height = max (row->phys_height,
17278 it->max_phys_ascent + it->max_phys_descent);
17279 row->extra_line_spacing = max (row->extra_line_spacing,
17280 it->max_extra_line_spacing);
17281 set_iterator_to_next (it, 1);
17282 continue;
17283 }
17284
17285 /* Does the display element fit on the line? If we truncate
17286 lines, we should draw past the right edge of the window. If
17287 we don't truncate, we want to stop so that we can display the
17288 continuation glyph before the right margin. If lines are
17289 continued, there are two possible strategies for characters
17290 resulting in more than 1 glyph (e.g. tabs): Display as many
17291 glyphs as possible in this line and leave the rest for the
17292 continuation line, or display the whole element in the next
17293 line. Original redisplay did the former, so we do it also. */
17294 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17295 hpos_before = it->hpos;
17296 x_before = x;
17297
17298 if (/* Not a newline. */
17299 nglyphs > 0
17300 /* Glyphs produced fit entirely in the line. */
17301 && it->current_x < it->last_visible_x)
17302 {
17303 it->hpos += nglyphs;
17304 row->ascent = max (row->ascent, it->max_ascent);
17305 row->height = max (row->height, it->max_ascent + it->max_descent);
17306 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17307 row->phys_height = max (row->phys_height,
17308 it->max_phys_ascent + it->max_phys_descent);
17309 row->extra_line_spacing = max (row->extra_line_spacing,
17310 it->max_extra_line_spacing);
17311 if (it->current_x - it->pixel_width < it->first_visible_x)
17312 row->x = x - it->first_visible_x;
17313 }
17314 else
17315 {
17316 int new_x;
17317 struct glyph *glyph;
17318
17319 for (i = 0; i < nglyphs; ++i, x = new_x)
17320 {
17321 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17322 new_x = x + glyph->pixel_width;
17323
17324 if (/* Lines are continued. */
17325 it->line_wrap != TRUNCATE
17326 && (/* Glyph doesn't fit on the line. */
17327 new_x > it->last_visible_x
17328 /* Or it fits exactly on a window system frame. */
17329 || (new_x == it->last_visible_x
17330 && FRAME_WINDOW_P (it->f))))
17331 {
17332 /* End of a continued line. */
17333
17334 if (it->hpos == 0
17335 || (new_x == it->last_visible_x
17336 && FRAME_WINDOW_P (it->f)))
17337 {
17338 /* Current glyph is the only one on the line or
17339 fits exactly on the line. We must continue
17340 the line because we can't draw the cursor
17341 after the glyph. */
17342 row->continued_p = 1;
17343 it->current_x = new_x;
17344 it->continuation_lines_width += new_x;
17345 ++it->hpos;
17346 if (i == nglyphs - 1)
17347 {
17348 /* If line-wrap is on, check if a previous
17349 wrap point was found. */
17350 if (wrap_row_used > 0
17351 /* Even if there is a previous wrap
17352 point, continue the line here as
17353 usual, if (i) the previous character
17354 was a space or tab AND (ii) the
17355 current character is not. */
17356 && (!may_wrap
17357 || IT_DISPLAYING_WHITESPACE (it)))
17358 goto back_to_wrap;
17359
17360 set_iterator_to_next (it, 1);
17361 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17362 {
17363 if (!get_next_display_element (it))
17364 {
17365 row->exact_window_width_line_p = 1;
17366 it->continuation_lines_width = 0;
17367 row->continued_p = 0;
17368 row->ends_at_zv_p = 1;
17369 }
17370 else if (ITERATOR_AT_END_OF_LINE_P (it))
17371 {
17372 row->continued_p = 0;
17373 row->exact_window_width_line_p = 1;
17374 }
17375 }
17376 }
17377 }
17378 else if (CHAR_GLYPH_PADDING_P (*glyph)
17379 && !FRAME_WINDOW_P (it->f))
17380 {
17381 /* A padding glyph that doesn't fit on this line.
17382 This means the whole character doesn't fit
17383 on the line. */
17384 row->used[TEXT_AREA] = n_glyphs_before;
17385
17386 /* Fill the rest of the row with continuation
17387 glyphs like in 20.x. */
17388 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17389 < row->glyphs[1 + TEXT_AREA])
17390 produce_special_glyphs (it, IT_CONTINUATION);
17391
17392 row->continued_p = 1;
17393 it->current_x = x_before;
17394 it->continuation_lines_width += x_before;
17395
17396 /* Restore the height to what it was before the
17397 element not fitting on the line. */
17398 it->max_ascent = ascent;
17399 it->max_descent = descent;
17400 it->max_phys_ascent = phys_ascent;
17401 it->max_phys_descent = phys_descent;
17402 }
17403 else if (wrap_row_used > 0)
17404 {
17405 back_to_wrap:
17406 *it = wrap_it;
17407 it->continuation_lines_width += wrap_x;
17408 row->used[TEXT_AREA] = wrap_row_used;
17409 row->ascent = wrap_row_ascent;
17410 row->height = wrap_row_height;
17411 row->phys_ascent = wrap_row_phys_ascent;
17412 row->phys_height = wrap_row_phys_height;
17413 row->extra_line_spacing = wrap_row_extra_line_spacing;
17414 row->continued_p = 1;
17415 row->ends_at_zv_p = 0;
17416 row->exact_window_width_line_p = 0;
17417 it->continuation_lines_width += x;
17418
17419 /* Make sure that a non-default face is extended
17420 up to the right margin of the window. */
17421 extend_face_to_end_of_line (it);
17422 }
17423 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17424 {
17425 /* A TAB that extends past the right edge of the
17426 window. This produces a single glyph on
17427 window system frames. We leave the glyph in
17428 this row and let it fill the row, but don't
17429 consume the TAB. */
17430 it->continuation_lines_width += it->last_visible_x;
17431 row->ends_in_middle_of_char_p = 1;
17432 row->continued_p = 1;
17433 glyph->pixel_width = it->last_visible_x - x;
17434 it->starts_in_middle_of_char_p = 1;
17435 }
17436 else
17437 {
17438 /* Something other than a TAB that draws past
17439 the right edge of the window. Restore
17440 positions to values before the element. */
17441 row->used[TEXT_AREA] = n_glyphs_before + i;
17442
17443 /* Display continuation glyphs. */
17444 if (!FRAME_WINDOW_P (it->f))
17445 produce_special_glyphs (it, IT_CONTINUATION);
17446 row->continued_p = 1;
17447
17448 it->current_x = x_before;
17449 it->continuation_lines_width += x;
17450 extend_face_to_end_of_line (it);
17451
17452 if (nglyphs > 1 && i > 0)
17453 {
17454 row->ends_in_middle_of_char_p = 1;
17455 it->starts_in_middle_of_char_p = 1;
17456 }
17457
17458 /* Restore the height to what it was before the
17459 element not fitting on the line. */
17460 it->max_ascent = ascent;
17461 it->max_descent = descent;
17462 it->max_phys_ascent = phys_ascent;
17463 it->max_phys_descent = phys_descent;
17464 }
17465
17466 break;
17467 }
17468 else if (new_x > it->first_visible_x)
17469 {
17470 /* Increment number of glyphs actually displayed. */
17471 ++it->hpos;
17472
17473 if (x < it->first_visible_x)
17474 /* Glyph is partially visible, i.e. row starts at
17475 negative X position. */
17476 row->x = x - it->first_visible_x;
17477 }
17478 else
17479 {
17480 /* Glyph is completely off the left margin of the
17481 window. This should not happen because of the
17482 move_it_in_display_line at the start of this
17483 function, unless the text display area of the
17484 window is empty. */
17485 xassert (it->first_visible_x <= it->last_visible_x);
17486 }
17487 }
17488
17489 row->ascent = max (row->ascent, it->max_ascent);
17490 row->height = max (row->height, it->max_ascent + it->max_descent);
17491 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17492 row->phys_height = max (row->phys_height,
17493 it->max_phys_ascent + it->max_phys_descent);
17494 row->extra_line_spacing = max (row->extra_line_spacing,
17495 it->max_extra_line_spacing);
17496
17497 /* End of this display line if row is continued. */
17498 if (row->continued_p || row->ends_at_zv_p)
17499 break;
17500 }
17501
17502 at_end_of_line:
17503 /* Is this a line end? If yes, we're also done, after making
17504 sure that a non-default face is extended up to the right
17505 margin of the window. */
17506 if (ITERATOR_AT_END_OF_LINE_P (it))
17507 {
17508 int used_before = row->used[TEXT_AREA];
17509
17510 row->ends_in_newline_from_string_p = STRINGP (it->object);
17511
17512 /* Add a space at the end of the line that is used to
17513 display the cursor there. */
17514 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17515 append_space_for_newline (it, 0);
17516
17517 /* Extend the face to the end of the line. */
17518 extend_face_to_end_of_line (it);
17519
17520 /* Make sure we have the position. */
17521 if (used_before == 0)
17522 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17523
17524 /* Consume the line end. This skips over invisible lines. */
17525 set_iterator_to_next (it, 1);
17526 it->continuation_lines_width = 0;
17527 break;
17528 }
17529
17530 /* Proceed with next display element. Note that this skips
17531 over lines invisible because of selective display. */
17532 set_iterator_to_next (it, 1);
17533
17534 /* If we truncate lines, we are done when the last displayed
17535 glyphs reach past the right margin of the window. */
17536 if (it->line_wrap == TRUNCATE
17537 && (FRAME_WINDOW_P (it->f)
17538 ? (it->current_x >= it->last_visible_x)
17539 : (it->current_x > it->last_visible_x)))
17540 {
17541 /* Maybe add truncation glyphs. */
17542 if (!FRAME_WINDOW_P (it->f))
17543 {
17544 int i, n;
17545
17546 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17547 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17548 break;
17549
17550 for (n = row->used[TEXT_AREA]; i < n; ++i)
17551 {
17552 row->used[TEXT_AREA] = i;
17553 produce_special_glyphs (it, IT_TRUNCATION);
17554 }
17555 }
17556 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17557 {
17558 /* Don't truncate if we can overflow newline into fringe. */
17559 if (!get_next_display_element (it))
17560 {
17561 it->continuation_lines_width = 0;
17562 row->ends_at_zv_p = 1;
17563 row->exact_window_width_line_p = 1;
17564 break;
17565 }
17566 if (ITERATOR_AT_END_OF_LINE_P (it))
17567 {
17568 row->exact_window_width_line_p = 1;
17569 goto at_end_of_line;
17570 }
17571 }
17572
17573 row->truncated_on_right_p = 1;
17574 it->continuation_lines_width = 0;
17575 reseat_at_next_visible_line_start (it, 0);
17576 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17577 it->hpos = hpos_before;
17578 it->current_x = x_before;
17579 break;
17580 }
17581 }
17582
17583 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17584 at the left window margin. */
17585 if (it->first_visible_x
17586 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
17587 {
17588 if (!FRAME_WINDOW_P (it->f))
17589 insert_left_trunc_glyphs (it);
17590 row->truncated_on_left_p = 1;
17591 }
17592
17593 /* If the start of this line is the overlay arrow-position, then
17594 mark this glyph row as the one containing the overlay arrow.
17595 This is clearly a mess with variable size fonts. It would be
17596 better to let it be displayed like cursors under X. */
17597 if ((row->displays_text_p || !overlay_arrow_seen)
17598 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17599 !NILP (overlay_arrow_string)))
17600 {
17601 /* Overlay arrow in window redisplay is a fringe bitmap. */
17602 if (STRINGP (overlay_arrow_string))
17603 {
17604 struct glyph_row *arrow_row
17605 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17606 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17607 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17608 struct glyph *p = row->glyphs[TEXT_AREA];
17609 struct glyph *p2, *end;
17610
17611 /* Copy the arrow glyphs. */
17612 while (glyph < arrow_end)
17613 *p++ = *glyph++;
17614
17615 /* Throw away padding glyphs. */
17616 p2 = p;
17617 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17618 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17619 ++p2;
17620 if (p2 > p)
17621 {
17622 while (p2 < end)
17623 *p++ = *p2++;
17624 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17625 }
17626 }
17627 else
17628 {
17629 xassert (INTEGERP (overlay_arrow_string));
17630 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17631 }
17632 overlay_arrow_seen = 1;
17633 }
17634
17635 /* Compute pixel dimensions of this line. */
17636 compute_line_metrics (it);
17637
17638 /* Remember the position at which this line ends. */
17639 row->end = row_end = it->current;
17640 if (it->bidi_p)
17641 {
17642 /* ROW->start and ROW->end must be the smallest and largest
17643 buffer positions in ROW. But if ROW was bidi-reordered,
17644 these two positions can be anywhere in the row, so we must
17645 rescan all of the ROW's glyphs to find them. */
17646 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17647 lines' rows is implemented for bidi-reordered rows. */
17648 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17649 struct glyph *g;
17650 struct it save_it;
17651 struct text_pos tpos;
17652
17653 for (g = row->glyphs[TEXT_AREA];
17654 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17655 g++)
17656 {
17657 if (BUFFERP (g->object))
17658 {
17659 if (g->charpos > 0 && g->charpos < min_pos)
17660 min_pos = g->charpos;
17661 if (g->charpos > max_pos)
17662 max_pos = g->charpos;
17663 }
17664 }
17665 /* Empty lines have a valid buffer position at their first
17666 glyph, but that glyph's OBJECT is zero, as if it didn't come
17667 from a buffer. If we didn't find any valid buffer positions
17668 in this row, maybe we have such an empty line. */
17669 if (min_pos == ZV + 1 && row->used[TEXT_AREA])
17670 {
17671 for (g = row->glyphs[TEXT_AREA];
17672 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17673 g++)
17674 {
17675 if (INTEGERP (g->object))
17676 {
17677 if (g->charpos > 0 && g->charpos < min_pos)
17678 min_pos = g->charpos;
17679 if (g->charpos > max_pos)
17680 max_pos = g->charpos;
17681 }
17682 }
17683 }
17684 if (min_pos <= ZV)
17685 {
17686 if (min_pos != row->start.pos.charpos)
17687 {
17688 row->start.pos.charpos = min_pos;
17689 row->start.pos.bytepos = CHAR_TO_BYTE (min_pos);
17690 }
17691 if (max_pos == 0)
17692 max_pos = min_pos;
17693 }
17694 /* For ROW->end, we need the position that is _after_ max_pos,
17695 in the logical order, unless we are at ZV. */
17696 if (row->ends_at_zv_p)
17697 {
17698 row_end = row->end = it->current;
17699 if (!row->used[TEXT_AREA])
17700 {
17701 row->start.pos.charpos = row_end.pos.charpos;
17702 row->start.pos.bytepos = row_end.pos.bytepos;
17703 }
17704 }
17705 else if (row->used[TEXT_AREA] && max_pos)
17706 {
17707 SET_TEXT_POS (tpos, max_pos + 1, CHAR_TO_BYTE (max_pos + 1));
17708 row_end = it->current;
17709 row_end.pos = tpos;
17710 /* If the character at max_pos+1 is a newline, skip that as
17711 well. Note that this may skip some invisible text. */
17712 if (FETCH_CHAR (tpos.bytepos) == '\n'
17713 || (FETCH_CHAR (tpos.bytepos) == '\r' && it->selective))
17714 {
17715 save_it = *it;
17716 it->bidi_p = 0;
17717 reseat_1 (it, tpos, 0);
17718 set_iterator_to_next (it, 1);
17719 /* Record the position after the newline of a continued
17720 row. We will need that to set ROW->end of the last
17721 row produced for a continued line. */
17722 if (row->continued_p)
17723 {
17724 save_it.eol_pos.charpos = IT_CHARPOS (*it);
17725 save_it.eol_pos.bytepos = IT_BYTEPOS (*it);
17726 }
17727 else
17728 {
17729 row_end = it->current;
17730 save_it.eol_pos.charpos = save_it.eol_pos.bytepos = 0;
17731 }
17732 *it = save_it;
17733 }
17734 else if (!row->continued_p
17735 && row->continuation_lines_width
17736 && it->eol_pos.charpos > 0)
17737 {
17738 /* Last row of a continued line. Use the position
17739 recorded in ROW->eol_pos, to the effect that the
17740 newline belongs to this row, not to the row which
17741 displays the character with the largest buffer
17742 position. */
17743 row_end.pos = it->eol_pos;
17744 it->eol_pos.charpos = it->eol_pos.bytepos = 0;
17745 }
17746 row->end = row_end;
17747 }
17748 }
17749
17750 /* Record whether this row ends inside an ellipsis. */
17751 row->ends_in_ellipsis_p
17752 = (it->method == GET_FROM_DISPLAY_VECTOR
17753 && it->ellipsis_p);
17754
17755 /* Save fringe bitmaps in this row. */
17756 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17757 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17758 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17759 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17760
17761 it->left_user_fringe_bitmap = 0;
17762 it->left_user_fringe_face_id = 0;
17763 it->right_user_fringe_bitmap = 0;
17764 it->right_user_fringe_face_id = 0;
17765
17766 /* Maybe set the cursor. */
17767 cvpos = it->w->cursor.vpos;
17768 if ((cvpos < 0
17769 /* In bidi-reordered rows, keep checking for proper cursor
17770 position even if one has been found already, because buffer
17771 positions in such rows change non-linearly with ROW->VPOS,
17772 when a line is continued. One exception: when we are at ZV,
17773 display cursor on the first suitable glyph row, since all
17774 the empty rows after that also have their position set to ZV. */
17775 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17776 lines' rows is implemented for bidi-reordered rows. */
17777 || (it->bidi_p
17778 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17779 && PT >= MATRIX_ROW_START_CHARPOS (row)
17780 && PT <= MATRIX_ROW_END_CHARPOS (row)
17781 && cursor_row_p (it->w, row))
17782 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17783
17784 /* Highlight trailing whitespace. */
17785 if (!NILP (Vshow_trailing_whitespace))
17786 highlight_trailing_whitespace (it->f, it->glyph_row);
17787
17788 /* Prepare for the next line. This line starts horizontally at (X
17789 HPOS) = (0 0). Vertical positions are incremented. As a
17790 convenience for the caller, IT->glyph_row is set to the next
17791 row to be used. */
17792 it->current_x = it->hpos = 0;
17793 it->current_y += row->height;
17794 ++it->vpos;
17795 ++it->glyph_row;
17796 /* The next row should use same value of the reversed_p flag as this
17797 one. set_iterator_to_next decides when it's a new paragraph, and
17798 PRODUCE_GLYPHS recomputes the value of the flag accordingly. */
17799 it->glyph_row->reversed_p = row->reversed_p;
17800 it->start = row_end;
17801 return row->displays_text_p;
17802 }
17803
17804
17805 \f
17806 /***********************************************************************
17807 Menu Bar
17808 ***********************************************************************/
17809
17810 /* Redisplay the menu bar in the frame for window W.
17811
17812 The menu bar of X frames that don't have X toolkit support is
17813 displayed in a special window W->frame->menu_bar_window.
17814
17815 The menu bar of terminal frames is treated specially as far as
17816 glyph matrices are concerned. Menu bar lines are not part of
17817 windows, so the update is done directly on the frame matrix rows
17818 for the menu bar. */
17819
17820 static void
17821 display_menu_bar (w)
17822 struct window *w;
17823 {
17824 struct frame *f = XFRAME (WINDOW_FRAME (w));
17825 struct it it;
17826 Lisp_Object items;
17827 int i;
17828
17829 /* Don't do all this for graphical frames. */
17830 #ifdef HAVE_NTGUI
17831 if (FRAME_W32_P (f))
17832 return;
17833 #endif
17834 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
17835 if (FRAME_X_P (f))
17836 return;
17837 #endif
17838
17839 #ifdef HAVE_NS
17840 if (FRAME_NS_P (f))
17841 return;
17842 #endif /* HAVE_NS */
17843
17844 #ifdef USE_X_TOOLKIT
17845 xassert (!FRAME_WINDOW_P (f));
17846 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
17847 it.first_visible_x = 0;
17848 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17849 #else /* not USE_X_TOOLKIT */
17850 if (FRAME_WINDOW_P (f))
17851 {
17852 /* Menu bar lines are displayed in the desired matrix of the
17853 dummy window menu_bar_window. */
17854 struct window *menu_w;
17855 xassert (WINDOWP (f->menu_bar_window));
17856 menu_w = XWINDOW (f->menu_bar_window);
17857 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
17858 MENU_FACE_ID);
17859 it.first_visible_x = 0;
17860 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17861 }
17862 else
17863 {
17864 /* This is a TTY frame, i.e. character hpos/vpos are used as
17865 pixel x/y. */
17866 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
17867 MENU_FACE_ID);
17868 it.first_visible_x = 0;
17869 it.last_visible_x = FRAME_COLS (f);
17870 }
17871 #endif /* not USE_X_TOOLKIT */
17872
17873 if (! mode_line_inverse_video)
17874 /* Force the menu-bar to be displayed in the default face. */
17875 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17876
17877 /* Clear all rows of the menu bar. */
17878 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
17879 {
17880 struct glyph_row *row = it.glyph_row + i;
17881 clear_glyph_row (row);
17882 row->enabled_p = 1;
17883 row->full_width_p = 1;
17884 }
17885
17886 /* Display all items of the menu bar. */
17887 items = FRAME_MENU_BAR_ITEMS (it.f);
17888 for (i = 0; i < XVECTOR (items)->size; i += 4)
17889 {
17890 Lisp_Object string;
17891
17892 /* Stop at nil string. */
17893 string = AREF (items, i + 1);
17894 if (NILP (string))
17895 break;
17896
17897 /* Remember where item was displayed. */
17898 ASET (items, i + 3, make_number (it.hpos));
17899
17900 /* Display the item, pad with one space. */
17901 if (it.current_x < it.last_visible_x)
17902 display_string (NULL, string, Qnil, 0, 0, &it,
17903 SCHARS (string) + 1, 0, 0, -1);
17904 }
17905
17906 /* Fill out the line with spaces. */
17907 if (it.current_x < it.last_visible_x)
17908 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
17909
17910 /* Compute the total height of the lines. */
17911 compute_line_metrics (&it);
17912 }
17913
17914
17915 \f
17916 /***********************************************************************
17917 Mode Line
17918 ***********************************************************************/
17919
17920 /* Redisplay mode lines in the window tree whose root is WINDOW. If
17921 FORCE is non-zero, redisplay mode lines unconditionally.
17922 Otherwise, redisplay only mode lines that are garbaged. Value is
17923 the number of windows whose mode lines were redisplayed. */
17924
17925 static int
17926 redisplay_mode_lines (window, force)
17927 Lisp_Object window;
17928 int force;
17929 {
17930 int nwindows = 0;
17931
17932 while (!NILP (window))
17933 {
17934 struct window *w = XWINDOW (window);
17935
17936 if (WINDOWP (w->hchild))
17937 nwindows += redisplay_mode_lines (w->hchild, force);
17938 else if (WINDOWP (w->vchild))
17939 nwindows += redisplay_mode_lines (w->vchild, force);
17940 else if (force
17941 || FRAME_GARBAGED_P (XFRAME (w->frame))
17942 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
17943 {
17944 struct text_pos lpoint;
17945 struct buffer *old = current_buffer;
17946
17947 /* Set the window's buffer for the mode line display. */
17948 SET_TEXT_POS (lpoint, PT, PT_BYTE);
17949 set_buffer_internal_1 (XBUFFER (w->buffer));
17950
17951 /* Point refers normally to the selected window. For any
17952 other window, set up appropriate value. */
17953 if (!EQ (window, selected_window))
17954 {
17955 struct text_pos pt;
17956
17957 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
17958 if (CHARPOS (pt) < BEGV)
17959 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17960 else if (CHARPOS (pt) > (ZV - 1))
17961 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
17962 else
17963 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
17964 }
17965
17966 /* Display mode lines. */
17967 clear_glyph_matrix (w->desired_matrix);
17968 if (display_mode_lines (w))
17969 {
17970 ++nwindows;
17971 w->must_be_updated_p = 1;
17972 }
17973
17974 /* Restore old settings. */
17975 set_buffer_internal_1 (old);
17976 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17977 }
17978
17979 window = w->next;
17980 }
17981
17982 return nwindows;
17983 }
17984
17985
17986 /* Display the mode and/or header line of window W. Value is the
17987 sum number of mode lines and header lines displayed. */
17988
17989 static int
17990 display_mode_lines (w)
17991 struct window *w;
17992 {
17993 Lisp_Object old_selected_window, old_selected_frame;
17994 int n = 0;
17995
17996 old_selected_frame = selected_frame;
17997 selected_frame = w->frame;
17998 old_selected_window = selected_window;
17999 XSETWINDOW (selected_window, w);
18000
18001 /* These will be set while the mode line specs are processed. */
18002 line_number_displayed = 0;
18003 w->column_number_displayed = Qnil;
18004
18005 if (WINDOW_WANTS_MODELINE_P (w))
18006 {
18007 struct window *sel_w = XWINDOW (old_selected_window);
18008
18009 /* Select mode line face based on the real selected window. */
18010 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18011 current_buffer->mode_line_format);
18012 ++n;
18013 }
18014
18015 if (WINDOW_WANTS_HEADER_LINE_P (w))
18016 {
18017 display_mode_line (w, HEADER_LINE_FACE_ID,
18018 current_buffer->header_line_format);
18019 ++n;
18020 }
18021
18022 selected_frame = old_selected_frame;
18023 selected_window = old_selected_window;
18024 return n;
18025 }
18026
18027
18028 /* Display mode or header line of window W. FACE_ID specifies which
18029 line to display; it is either MODE_LINE_FACE_ID or
18030 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18031 display. Value is the pixel height of the mode/header line
18032 displayed. */
18033
18034 static int
18035 display_mode_line (w, face_id, format)
18036 struct window *w;
18037 enum face_id face_id;
18038 Lisp_Object format;
18039 {
18040 struct it it;
18041 struct face *face;
18042 int count = SPECPDL_INDEX ();
18043
18044 init_iterator (&it, w, -1, -1, NULL, face_id);
18045 /* Don't extend on a previously drawn mode-line.
18046 This may happen if called from pos_visible_p. */
18047 it.glyph_row->enabled_p = 0;
18048 prepare_desired_row (it.glyph_row);
18049
18050 it.glyph_row->mode_line_p = 1;
18051
18052 if (! mode_line_inverse_video)
18053 /* Force the mode-line to be displayed in the default face. */
18054 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18055
18056 record_unwind_protect (unwind_format_mode_line,
18057 format_mode_line_unwind_data (NULL, Qnil, 0));
18058
18059 mode_line_target = MODE_LINE_DISPLAY;
18060
18061 /* Temporarily make frame's keyboard the current kboard so that
18062 kboard-local variables in the mode_line_format will get the right
18063 values. */
18064 push_kboard (FRAME_KBOARD (it.f));
18065 record_unwind_save_match_data ();
18066 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18067 pop_kboard ();
18068
18069 unbind_to (count, Qnil);
18070
18071 /* Fill up with spaces. */
18072 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18073
18074 compute_line_metrics (&it);
18075 it.glyph_row->full_width_p = 1;
18076 it.glyph_row->continued_p = 0;
18077 it.glyph_row->truncated_on_left_p = 0;
18078 it.glyph_row->truncated_on_right_p = 0;
18079
18080 /* Make a 3D mode-line have a shadow at its right end. */
18081 face = FACE_FROM_ID (it.f, face_id);
18082 extend_face_to_end_of_line (&it);
18083 if (face->box != FACE_NO_BOX)
18084 {
18085 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18086 + it.glyph_row->used[TEXT_AREA] - 1);
18087 last->right_box_line_p = 1;
18088 }
18089
18090 return it.glyph_row->height;
18091 }
18092
18093 /* Move element ELT in LIST to the front of LIST.
18094 Return the updated list. */
18095
18096 static Lisp_Object
18097 move_elt_to_front (elt, list)
18098 Lisp_Object elt, list;
18099 {
18100 register Lisp_Object tail, prev;
18101 register Lisp_Object tem;
18102
18103 tail = list;
18104 prev = Qnil;
18105 while (CONSP (tail))
18106 {
18107 tem = XCAR (tail);
18108
18109 if (EQ (elt, tem))
18110 {
18111 /* Splice out the link TAIL. */
18112 if (NILP (prev))
18113 list = XCDR (tail);
18114 else
18115 Fsetcdr (prev, XCDR (tail));
18116
18117 /* Now make it the first. */
18118 Fsetcdr (tail, list);
18119 return tail;
18120 }
18121 else
18122 prev = tail;
18123 tail = XCDR (tail);
18124 QUIT;
18125 }
18126
18127 /* Not found--return unchanged LIST. */
18128 return list;
18129 }
18130
18131 /* Contribute ELT to the mode line for window IT->w. How it
18132 translates into text depends on its data type.
18133
18134 IT describes the display environment in which we display, as usual.
18135
18136 DEPTH is the depth in recursion. It is used to prevent
18137 infinite recursion here.
18138
18139 FIELD_WIDTH is the number of characters the display of ELT should
18140 occupy in the mode line, and PRECISION is the maximum number of
18141 characters to display from ELT's representation. See
18142 display_string for details.
18143
18144 Returns the hpos of the end of the text generated by ELT.
18145
18146 PROPS is a property list to add to any string we encounter.
18147
18148 If RISKY is nonzero, remove (disregard) any properties in any string
18149 we encounter, and ignore :eval and :propertize.
18150
18151 The global variable `mode_line_target' determines whether the
18152 output is passed to `store_mode_line_noprop',
18153 `store_mode_line_string', or `display_string'. */
18154
18155 static int
18156 display_mode_element (it, depth, field_width, precision, elt, props, risky)
18157 struct it *it;
18158 int depth;
18159 int field_width, precision;
18160 Lisp_Object elt, props;
18161 int risky;
18162 {
18163 int n = 0, field, prec;
18164 int literal = 0;
18165
18166 tail_recurse:
18167 if (depth > 100)
18168 elt = build_string ("*too-deep*");
18169
18170 depth++;
18171
18172 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18173 {
18174 case Lisp_String:
18175 {
18176 /* A string: output it and check for %-constructs within it. */
18177 unsigned char c;
18178 int offset = 0;
18179
18180 if (SCHARS (elt) > 0
18181 && (!NILP (props) || risky))
18182 {
18183 Lisp_Object oprops, aelt;
18184 oprops = Ftext_properties_at (make_number (0), elt);
18185
18186 /* If the starting string's properties are not what
18187 we want, translate the string. Also, if the string
18188 is risky, do that anyway. */
18189
18190 if (NILP (Fequal (props, oprops)) || risky)
18191 {
18192 /* If the starting string has properties,
18193 merge the specified ones onto the existing ones. */
18194 if (! NILP (oprops) && !risky)
18195 {
18196 Lisp_Object tem;
18197
18198 oprops = Fcopy_sequence (oprops);
18199 tem = props;
18200 while (CONSP (tem))
18201 {
18202 oprops = Fplist_put (oprops, XCAR (tem),
18203 XCAR (XCDR (tem)));
18204 tem = XCDR (XCDR (tem));
18205 }
18206 props = oprops;
18207 }
18208
18209 aelt = Fassoc (elt, mode_line_proptrans_alist);
18210 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18211 {
18212 /* AELT is what we want. Move it to the front
18213 without consing. */
18214 elt = XCAR (aelt);
18215 mode_line_proptrans_alist
18216 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18217 }
18218 else
18219 {
18220 Lisp_Object tem;
18221
18222 /* If AELT has the wrong props, it is useless.
18223 so get rid of it. */
18224 if (! NILP (aelt))
18225 mode_line_proptrans_alist
18226 = Fdelq (aelt, mode_line_proptrans_alist);
18227
18228 elt = Fcopy_sequence (elt);
18229 Fset_text_properties (make_number (0), Flength (elt),
18230 props, elt);
18231 /* Add this item to mode_line_proptrans_alist. */
18232 mode_line_proptrans_alist
18233 = Fcons (Fcons (elt, props),
18234 mode_line_proptrans_alist);
18235 /* Truncate mode_line_proptrans_alist
18236 to at most 50 elements. */
18237 tem = Fnthcdr (make_number (50),
18238 mode_line_proptrans_alist);
18239 if (! NILP (tem))
18240 XSETCDR (tem, Qnil);
18241 }
18242 }
18243 }
18244
18245 offset = 0;
18246
18247 if (literal)
18248 {
18249 prec = precision - n;
18250 switch (mode_line_target)
18251 {
18252 case MODE_LINE_NOPROP:
18253 case MODE_LINE_TITLE:
18254 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18255 break;
18256 case MODE_LINE_STRING:
18257 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18258 break;
18259 case MODE_LINE_DISPLAY:
18260 n += display_string (NULL, elt, Qnil, 0, 0, it,
18261 0, prec, 0, STRING_MULTIBYTE (elt));
18262 break;
18263 }
18264
18265 break;
18266 }
18267
18268 /* Handle the non-literal case. */
18269
18270 while ((precision <= 0 || n < precision)
18271 && SREF (elt, offset) != 0
18272 && (mode_line_target != MODE_LINE_DISPLAY
18273 || it->current_x < it->last_visible_x))
18274 {
18275 int last_offset = offset;
18276
18277 /* Advance to end of string or next format specifier. */
18278 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18279 ;
18280
18281 if (offset - 1 != last_offset)
18282 {
18283 int nchars, nbytes;
18284
18285 /* Output to end of string or up to '%'. Field width
18286 is length of string. Don't output more than
18287 PRECISION allows us. */
18288 offset--;
18289
18290 prec = c_string_width (SDATA (elt) + last_offset,
18291 offset - last_offset, precision - n,
18292 &nchars, &nbytes);
18293
18294 switch (mode_line_target)
18295 {
18296 case MODE_LINE_NOPROP:
18297 case MODE_LINE_TITLE:
18298 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18299 break;
18300 case MODE_LINE_STRING:
18301 {
18302 int bytepos = last_offset;
18303 int charpos = string_byte_to_char (elt, bytepos);
18304 int endpos = (precision <= 0
18305 ? string_byte_to_char (elt, offset)
18306 : charpos + nchars);
18307
18308 n += store_mode_line_string (NULL,
18309 Fsubstring (elt, make_number (charpos),
18310 make_number (endpos)),
18311 0, 0, 0, Qnil);
18312 }
18313 break;
18314 case MODE_LINE_DISPLAY:
18315 {
18316 int bytepos = last_offset;
18317 int charpos = string_byte_to_char (elt, bytepos);
18318
18319 if (precision <= 0)
18320 nchars = string_byte_to_char (elt, offset) - charpos;
18321 n += display_string (NULL, elt, Qnil, 0, charpos,
18322 it, 0, nchars, 0,
18323 STRING_MULTIBYTE (elt));
18324 }
18325 break;
18326 }
18327 }
18328 else /* c == '%' */
18329 {
18330 int percent_position = offset;
18331
18332 /* Get the specified minimum width. Zero means
18333 don't pad. */
18334 field = 0;
18335 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18336 field = field * 10 + c - '0';
18337
18338 /* Don't pad beyond the total padding allowed. */
18339 if (field_width - n > 0 && field > field_width - n)
18340 field = field_width - n;
18341
18342 /* Note that either PRECISION <= 0 or N < PRECISION. */
18343 prec = precision - n;
18344
18345 if (c == 'M')
18346 n += display_mode_element (it, depth, field, prec,
18347 Vglobal_mode_string, props,
18348 risky);
18349 else if (c != 0)
18350 {
18351 int multibyte;
18352 int bytepos, charpos;
18353 unsigned char *spec;
18354 Lisp_Object string;
18355
18356 bytepos = percent_position;
18357 charpos = (STRING_MULTIBYTE (elt)
18358 ? string_byte_to_char (elt, bytepos)
18359 : bytepos);
18360 spec = decode_mode_spec (it->w, c, field, prec, &string);
18361 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18362
18363 switch (mode_line_target)
18364 {
18365 case MODE_LINE_NOPROP:
18366 case MODE_LINE_TITLE:
18367 n += store_mode_line_noprop (spec, field, prec);
18368 break;
18369 case MODE_LINE_STRING:
18370 {
18371 int len = strlen (spec);
18372 Lisp_Object tem = make_string (spec, len);
18373 props = Ftext_properties_at (make_number (charpos), elt);
18374 /* Should only keep face property in props */
18375 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18376 }
18377 break;
18378 case MODE_LINE_DISPLAY:
18379 {
18380 int nglyphs_before, nwritten;
18381
18382 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18383 nwritten = display_string (spec, string, elt,
18384 charpos, 0, it,
18385 field, prec, 0,
18386 multibyte);
18387
18388 /* Assign to the glyphs written above the
18389 string where the `%x' came from, position
18390 of the `%'. */
18391 if (nwritten > 0)
18392 {
18393 struct glyph *glyph
18394 = (it->glyph_row->glyphs[TEXT_AREA]
18395 + nglyphs_before);
18396 int i;
18397
18398 for (i = 0; i < nwritten; ++i)
18399 {
18400 glyph[i].object = elt;
18401 glyph[i].charpos = charpos;
18402 }
18403
18404 n += nwritten;
18405 }
18406 }
18407 break;
18408 }
18409 }
18410 else /* c == 0 */
18411 break;
18412 }
18413 }
18414 }
18415 break;
18416
18417 case Lisp_Symbol:
18418 /* A symbol: process the value of the symbol recursively
18419 as if it appeared here directly. Avoid error if symbol void.
18420 Special case: if value of symbol is a string, output the string
18421 literally. */
18422 {
18423 register Lisp_Object tem;
18424
18425 /* If the variable is not marked as risky to set
18426 then its contents are risky to use. */
18427 if (NILP (Fget (elt, Qrisky_local_variable)))
18428 risky = 1;
18429
18430 tem = Fboundp (elt);
18431 if (!NILP (tem))
18432 {
18433 tem = Fsymbol_value (elt);
18434 /* If value is a string, output that string literally:
18435 don't check for % within it. */
18436 if (STRINGP (tem))
18437 literal = 1;
18438
18439 if (!EQ (tem, elt))
18440 {
18441 /* Give up right away for nil or t. */
18442 elt = tem;
18443 goto tail_recurse;
18444 }
18445 }
18446 }
18447 break;
18448
18449 case Lisp_Cons:
18450 {
18451 register Lisp_Object car, tem;
18452
18453 /* A cons cell: five distinct cases.
18454 If first element is :eval or :propertize, do something special.
18455 If first element is a string or a cons, process all the elements
18456 and effectively concatenate them.
18457 If first element is a negative number, truncate displaying cdr to
18458 at most that many characters. If positive, pad (with spaces)
18459 to at least that many characters.
18460 If first element is a symbol, process the cadr or caddr recursively
18461 according to whether the symbol's value is non-nil or nil. */
18462 car = XCAR (elt);
18463 if (EQ (car, QCeval))
18464 {
18465 /* An element of the form (:eval FORM) means evaluate FORM
18466 and use the result as mode line elements. */
18467
18468 if (risky)
18469 break;
18470
18471 if (CONSP (XCDR (elt)))
18472 {
18473 Lisp_Object spec;
18474 spec = safe_eval (XCAR (XCDR (elt)));
18475 n += display_mode_element (it, depth, field_width - n,
18476 precision - n, spec, props,
18477 risky);
18478 }
18479 }
18480 else if (EQ (car, QCpropertize))
18481 {
18482 /* An element of the form (:propertize ELT PROPS...)
18483 means display ELT but applying properties PROPS. */
18484
18485 if (risky)
18486 break;
18487
18488 if (CONSP (XCDR (elt)))
18489 n += display_mode_element (it, depth, field_width - n,
18490 precision - n, XCAR (XCDR (elt)),
18491 XCDR (XCDR (elt)), risky);
18492 }
18493 else if (SYMBOLP (car))
18494 {
18495 tem = Fboundp (car);
18496 elt = XCDR (elt);
18497 if (!CONSP (elt))
18498 goto invalid;
18499 /* elt is now the cdr, and we know it is a cons cell.
18500 Use its car if CAR has a non-nil value. */
18501 if (!NILP (tem))
18502 {
18503 tem = Fsymbol_value (car);
18504 if (!NILP (tem))
18505 {
18506 elt = XCAR (elt);
18507 goto tail_recurse;
18508 }
18509 }
18510 /* Symbol's value is nil (or symbol is unbound)
18511 Get the cddr of the original list
18512 and if possible find the caddr and use that. */
18513 elt = XCDR (elt);
18514 if (NILP (elt))
18515 break;
18516 else if (!CONSP (elt))
18517 goto invalid;
18518 elt = XCAR (elt);
18519 goto tail_recurse;
18520 }
18521 else if (INTEGERP (car))
18522 {
18523 register int lim = XINT (car);
18524 elt = XCDR (elt);
18525 if (lim < 0)
18526 {
18527 /* Negative int means reduce maximum width. */
18528 if (precision <= 0)
18529 precision = -lim;
18530 else
18531 precision = min (precision, -lim);
18532 }
18533 else if (lim > 0)
18534 {
18535 /* Padding specified. Don't let it be more than
18536 current maximum. */
18537 if (precision > 0)
18538 lim = min (precision, lim);
18539
18540 /* If that's more padding than already wanted, queue it.
18541 But don't reduce padding already specified even if
18542 that is beyond the current truncation point. */
18543 field_width = max (lim, field_width);
18544 }
18545 goto tail_recurse;
18546 }
18547 else if (STRINGP (car) || CONSP (car))
18548 {
18549 Lisp_Object halftail = elt;
18550 int len = 0;
18551
18552 while (CONSP (elt)
18553 && (precision <= 0 || n < precision))
18554 {
18555 n += display_mode_element (it, depth,
18556 /* Do padding only after the last
18557 element in the list. */
18558 (! CONSP (XCDR (elt))
18559 ? field_width - n
18560 : 0),
18561 precision - n, XCAR (elt),
18562 props, risky);
18563 elt = XCDR (elt);
18564 len++;
18565 if ((len & 1) == 0)
18566 halftail = XCDR (halftail);
18567 /* Check for cycle. */
18568 if (EQ (halftail, elt))
18569 break;
18570 }
18571 }
18572 }
18573 break;
18574
18575 default:
18576 invalid:
18577 elt = build_string ("*invalid*");
18578 goto tail_recurse;
18579 }
18580
18581 /* Pad to FIELD_WIDTH. */
18582 if (field_width > 0 && n < field_width)
18583 {
18584 switch (mode_line_target)
18585 {
18586 case MODE_LINE_NOPROP:
18587 case MODE_LINE_TITLE:
18588 n += store_mode_line_noprop ("", field_width - n, 0);
18589 break;
18590 case MODE_LINE_STRING:
18591 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18592 break;
18593 case MODE_LINE_DISPLAY:
18594 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18595 0, 0, 0);
18596 break;
18597 }
18598 }
18599
18600 return n;
18601 }
18602
18603 /* Store a mode-line string element in mode_line_string_list.
18604
18605 If STRING is non-null, display that C string. Otherwise, the Lisp
18606 string LISP_STRING is displayed.
18607
18608 FIELD_WIDTH is the minimum number of output glyphs to produce.
18609 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18610 with spaces. FIELD_WIDTH <= 0 means don't pad.
18611
18612 PRECISION is the maximum number of characters to output from
18613 STRING. PRECISION <= 0 means don't truncate the string.
18614
18615 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18616 properties to the string.
18617
18618 PROPS are the properties to add to the string.
18619 The mode_line_string_face face property is always added to the string.
18620 */
18621
18622 static int
18623 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
18624 char *string;
18625 Lisp_Object lisp_string;
18626 int copy_string;
18627 int field_width;
18628 int precision;
18629 Lisp_Object props;
18630 {
18631 int len;
18632 int n = 0;
18633
18634 if (string != NULL)
18635 {
18636 len = strlen (string);
18637 if (precision > 0 && len > precision)
18638 len = precision;
18639 lisp_string = make_string (string, len);
18640 if (NILP (props))
18641 props = mode_line_string_face_prop;
18642 else if (!NILP (mode_line_string_face))
18643 {
18644 Lisp_Object face = Fplist_get (props, Qface);
18645 props = Fcopy_sequence (props);
18646 if (NILP (face))
18647 face = mode_line_string_face;
18648 else
18649 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18650 props = Fplist_put (props, Qface, face);
18651 }
18652 Fadd_text_properties (make_number (0), make_number (len),
18653 props, lisp_string);
18654 }
18655 else
18656 {
18657 len = XFASTINT (Flength (lisp_string));
18658 if (precision > 0 && len > precision)
18659 {
18660 len = precision;
18661 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18662 precision = -1;
18663 }
18664 if (!NILP (mode_line_string_face))
18665 {
18666 Lisp_Object face;
18667 if (NILP (props))
18668 props = Ftext_properties_at (make_number (0), lisp_string);
18669 face = Fplist_get (props, Qface);
18670 if (NILP (face))
18671 face = mode_line_string_face;
18672 else
18673 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18674 props = Fcons (Qface, Fcons (face, Qnil));
18675 if (copy_string)
18676 lisp_string = Fcopy_sequence (lisp_string);
18677 }
18678 if (!NILP (props))
18679 Fadd_text_properties (make_number (0), make_number (len),
18680 props, lisp_string);
18681 }
18682
18683 if (len > 0)
18684 {
18685 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18686 n += len;
18687 }
18688
18689 if (field_width > len)
18690 {
18691 field_width -= len;
18692 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18693 if (!NILP (props))
18694 Fadd_text_properties (make_number (0), make_number (field_width),
18695 props, lisp_string);
18696 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18697 n += field_width;
18698 }
18699
18700 return n;
18701 }
18702
18703
18704 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18705 1, 4, 0,
18706 doc: /* Format a string out of a mode line format specification.
18707 First arg FORMAT specifies the mode line format (see `mode-line-format'
18708 for details) to use.
18709
18710 Optional second arg FACE specifies the face property to put
18711 on all characters for which no face is specified.
18712 The value t means whatever face the window's mode line currently uses
18713 \(either `mode-line' or `mode-line-inactive', depending).
18714 A value of nil means the default is no face property.
18715 If FACE is an integer, the value string has no text properties.
18716
18717 Optional third and fourth args WINDOW and BUFFER specify the window
18718 and buffer to use as the context for the formatting (defaults
18719 are the selected window and the window's buffer). */)
18720 (format, face, window, buffer)
18721 Lisp_Object format, face, window, buffer;
18722 {
18723 struct it it;
18724 int len;
18725 struct window *w;
18726 struct buffer *old_buffer = NULL;
18727 int face_id = -1;
18728 int no_props = INTEGERP (face);
18729 int count = SPECPDL_INDEX ();
18730 Lisp_Object str;
18731 int string_start = 0;
18732
18733 if (NILP (window))
18734 window = selected_window;
18735 CHECK_WINDOW (window);
18736 w = XWINDOW (window);
18737
18738 if (NILP (buffer))
18739 buffer = w->buffer;
18740 CHECK_BUFFER (buffer);
18741
18742 /* Make formatting the modeline a non-op when noninteractive, otherwise
18743 there will be problems later caused by a partially initialized frame. */
18744 if (NILP (format) || noninteractive)
18745 return empty_unibyte_string;
18746
18747 if (no_props)
18748 face = Qnil;
18749
18750 if (!NILP (face))
18751 {
18752 if (EQ (face, Qt))
18753 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18754 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18755 }
18756
18757 if (face_id < 0)
18758 face_id = DEFAULT_FACE_ID;
18759
18760 if (XBUFFER (buffer) != current_buffer)
18761 old_buffer = current_buffer;
18762
18763 /* Save things including mode_line_proptrans_alist,
18764 and set that to nil so that we don't alter the outer value. */
18765 record_unwind_protect (unwind_format_mode_line,
18766 format_mode_line_unwind_data
18767 (old_buffer, selected_window, 1));
18768 mode_line_proptrans_alist = Qnil;
18769
18770 Fselect_window (window, Qt);
18771 if (old_buffer)
18772 set_buffer_internal_1 (XBUFFER (buffer));
18773
18774 init_iterator (&it, w, -1, -1, NULL, face_id);
18775
18776 if (no_props)
18777 {
18778 mode_line_target = MODE_LINE_NOPROP;
18779 mode_line_string_face_prop = Qnil;
18780 mode_line_string_list = Qnil;
18781 string_start = MODE_LINE_NOPROP_LEN (0);
18782 }
18783 else
18784 {
18785 mode_line_target = MODE_LINE_STRING;
18786 mode_line_string_list = Qnil;
18787 mode_line_string_face = face;
18788 mode_line_string_face_prop
18789 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18790 }
18791
18792 push_kboard (FRAME_KBOARD (it.f));
18793 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18794 pop_kboard ();
18795
18796 if (no_props)
18797 {
18798 len = MODE_LINE_NOPROP_LEN (string_start);
18799 str = make_string (mode_line_noprop_buf + string_start, len);
18800 }
18801 else
18802 {
18803 mode_line_string_list = Fnreverse (mode_line_string_list);
18804 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18805 empty_unibyte_string);
18806 }
18807
18808 unbind_to (count, Qnil);
18809 return str;
18810 }
18811
18812 /* Write a null-terminated, right justified decimal representation of
18813 the positive integer D to BUF using a minimal field width WIDTH. */
18814
18815 static void
18816 pint2str (buf, width, d)
18817 register char *buf;
18818 register int width;
18819 register int d;
18820 {
18821 register char *p = buf;
18822
18823 if (d <= 0)
18824 *p++ = '0';
18825 else
18826 {
18827 while (d > 0)
18828 {
18829 *p++ = d % 10 + '0';
18830 d /= 10;
18831 }
18832 }
18833
18834 for (width -= (int) (p - buf); width > 0; --width)
18835 *p++ = ' ';
18836 *p-- = '\0';
18837 while (p > buf)
18838 {
18839 d = *buf;
18840 *buf++ = *p;
18841 *p-- = d;
18842 }
18843 }
18844
18845 /* Write a null-terminated, right justified decimal and "human
18846 readable" representation of the nonnegative integer D to BUF using
18847 a minimal field width WIDTH. D should be smaller than 999.5e24. */
18848
18849 static const char power_letter[] =
18850 {
18851 0, /* not used */
18852 'k', /* kilo */
18853 'M', /* mega */
18854 'G', /* giga */
18855 'T', /* tera */
18856 'P', /* peta */
18857 'E', /* exa */
18858 'Z', /* zetta */
18859 'Y' /* yotta */
18860 };
18861
18862 static void
18863 pint2hrstr (buf, width, d)
18864 char *buf;
18865 int width;
18866 int d;
18867 {
18868 /* We aim to represent the nonnegative integer D as
18869 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
18870 int quotient = d;
18871 int remainder = 0;
18872 /* -1 means: do not use TENTHS. */
18873 int tenths = -1;
18874 int exponent = 0;
18875
18876 /* Length of QUOTIENT.TENTHS as a string. */
18877 int length;
18878
18879 char * psuffix;
18880 char * p;
18881
18882 if (1000 <= quotient)
18883 {
18884 /* Scale to the appropriate EXPONENT. */
18885 do
18886 {
18887 remainder = quotient % 1000;
18888 quotient /= 1000;
18889 exponent++;
18890 }
18891 while (1000 <= quotient);
18892
18893 /* Round to nearest and decide whether to use TENTHS or not. */
18894 if (quotient <= 9)
18895 {
18896 tenths = remainder / 100;
18897 if (50 <= remainder % 100)
18898 {
18899 if (tenths < 9)
18900 tenths++;
18901 else
18902 {
18903 quotient++;
18904 if (quotient == 10)
18905 tenths = -1;
18906 else
18907 tenths = 0;
18908 }
18909 }
18910 }
18911 else
18912 if (500 <= remainder)
18913 {
18914 if (quotient < 999)
18915 quotient++;
18916 else
18917 {
18918 quotient = 1;
18919 exponent++;
18920 tenths = 0;
18921 }
18922 }
18923 }
18924
18925 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
18926 if (tenths == -1 && quotient <= 99)
18927 if (quotient <= 9)
18928 length = 1;
18929 else
18930 length = 2;
18931 else
18932 length = 3;
18933 p = psuffix = buf + max (width, length);
18934
18935 /* Print EXPONENT. */
18936 if (exponent)
18937 *psuffix++ = power_letter[exponent];
18938 *psuffix = '\0';
18939
18940 /* Print TENTHS. */
18941 if (tenths >= 0)
18942 {
18943 *--p = '0' + tenths;
18944 *--p = '.';
18945 }
18946
18947 /* Print QUOTIENT. */
18948 do
18949 {
18950 int digit = quotient % 10;
18951 *--p = '0' + digit;
18952 }
18953 while ((quotient /= 10) != 0);
18954
18955 /* Print leading spaces. */
18956 while (buf < p)
18957 *--p = ' ';
18958 }
18959
18960 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
18961 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
18962 type of CODING_SYSTEM. Return updated pointer into BUF. */
18963
18964 static unsigned char invalid_eol_type[] = "(*invalid*)";
18965
18966 static char *
18967 decode_mode_spec_coding (coding_system, buf, eol_flag)
18968 Lisp_Object coding_system;
18969 register char *buf;
18970 int eol_flag;
18971 {
18972 Lisp_Object val;
18973 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
18974 const unsigned char *eol_str;
18975 int eol_str_len;
18976 /* The EOL conversion we are using. */
18977 Lisp_Object eoltype;
18978
18979 val = CODING_SYSTEM_SPEC (coding_system);
18980 eoltype = Qnil;
18981
18982 if (!VECTORP (val)) /* Not yet decided. */
18983 {
18984 if (multibyte)
18985 *buf++ = '-';
18986 if (eol_flag)
18987 eoltype = eol_mnemonic_undecided;
18988 /* Don't mention EOL conversion if it isn't decided. */
18989 }
18990 else
18991 {
18992 Lisp_Object attrs;
18993 Lisp_Object eolvalue;
18994
18995 attrs = AREF (val, 0);
18996 eolvalue = AREF (val, 2);
18997
18998 if (multibyte)
18999 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19000
19001 if (eol_flag)
19002 {
19003 /* The EOL conversion that is normal on this system. */
19004
19005 if (NILP (eolvalue)) /* Not yet decided. */
19006 eoltype = eol_mnemonic_undecided;
19007 else if (VECTORP (eolvalue)) /* Not yet decided. */
19008 eoltype = eol_mnemonic_undecided;
19009 else /* eolvalue is Qunix, Qdos, or Qmac. */
19010 eoltype = (EQ (eolvalue, Qunix)
19011 ? eol_mnemonic_unix
19012 : (EQ (eolvalue, Qdos) == 1
19013 ? eol_mnemonic_dos : eol_mnemonic_mac));
19014 }
19015 }
19016
19017 if (eol_flag)
19018 {
19019 /* Mention the EOL conversion if it is not the usual one. */
19020 if (STRINGP (eoltype))
19021 {
19022 eol_str = SDATA (eoltype);
19023 eol_str_len = SBYTES (eoltype);
19024 }
19025 else if (CHARACTERP (eoltype))
19026 {
19027 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19028 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19029 eol_str = tmp;
19030 }
19031 else
19032 {
19033 eol_str = invalid_eol_type;
19034 eol_str_len = sizeof (invalid_eol_type) - 1;
19035 }
19036 bcopy (eol_str, buf, eol_str_len);
19037 buf += eol_str_len;
19038 }
19039
19040 return buf;
19041 }
19042
19043 /* Return a string for the output of a mode line %-spec for window W,
19044 generated by character C. PRECISION >= 0 means don't return a
19045 string longer than that value. FIELD_WIDTH > 0 means pad the
19046 string returned with spaces to that value. Return a Lisp string in
19047 *STRING if the resulting string is taken from that Lisp string.
19048
19049 Note we operate on the current buffer for most purposes,
19050 the exception being w->base_line_pos. */
19051
19052 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19053
19054 static char *
19055 decode_mode_spec (w, c, field_width, precision, string)
19056 struct window *w;
19057 register int c;
19058 int field_width, precision;
19059 Lisp_Object *string;
19060 {
19061 Lisp_Object obj;
19062 struct frame *f = XFRAME (WINDOW_FRAME (w));
19063 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19064 struct buffer *b = current_buffer;
19065
19066 obj = Qnil;
19067 *string = Qnil;
19068
19069 switch (c)
19070 {
19071 case '*':
19072 if (!NILP (b->read_only))
19073 return "%";
19074 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19075 return "*";
19076 return "-";
19077
19078 case '+':
19079 /* This differs from %* only for a modified read-only buffer. */
19080 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19081 return "*";
19082 if (!NILP (b->read_only))
19083 return "%";
19084 return "-";
19085
19086 case '&':
19087 /* This differs from %* in ignoring read-only-ness. */
19088 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19089 return "*";
19090 return "-";
19091
19092 case '%':
19093 return "%";
19094
19095 case '[':
19096 {
19097 int i;
19098 char *p;
19099
19100 if (command_loop_level > 5)
19101 return "[[[... ";
19102 p = decode_mode_spec_buf;
19103 for (i = 0; i < command_loop_level; i++)
19104 *p++ = '[';
19105 *p = 0;
19106 return decode_mode_spec_buf;
19107 }
19108
19109 case ']':
19110 {
19111 int i;
19112 char *p;
19113
19114 if (command_loop_level > 5)
19115 return " ...]]]";
19116 p = decode_mode_spec_buf;
19117 for (i = 0; i < command_loop_level; i++)
19118 *p++ = ']';
19119 *p = 0;
19120 return decode_mode_spec_buf;
19121 }
19122
19123 case '-':
19124 {
19125 register int i;
19126
19127 /* Let lots_of_dashes be a string of infinite length. */
19128 if (mode_line_target == MODE_LINE_NOPROP ||
19129 mode_line_target == MODE_LINE_STRING)
19130 return "--";
19131 if (field_width <= 0
19132 || field_width > sizeof (lots_of_dashes))
19133 {
19134 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19135 decode_mode_spec_buf[i] = '-';
19136 decode_mode_spec_buf[i] = '\0';
19137 return decode_mode_spec_buf;
19138 }
19139 else
19140 return lots_of_dashes;
19141 }
19142
19143 case 'b':
19144 obj = b->name;
19145 break;
19146
19147 case 'c':
19148 /* %c and %l are ignored in `frame-title-format'.
19149 (In redisplay_internal, the frame title is drawn _before_ the
19150 windows are updated, so the stuff which depends on actual
19151 window contents (such as %l) may fail to render properly, or
19152 even crash emacs.) */
19153 if (mode_line_target == MODE_LINE_TITLE)
19154 return "";
19155 else
19156 {
19157 int col = (int) current_column (); /* iftc */
19158 w->column_number_displayed = make_number (col);
19159 pint2str (decode_mode_spec_buf, field_width, col);
19160 return decode_mode_spec_buf;
19161 }
19162
19163 case 'e':
19164 #ifndef SYSTEM_MALLOC
19165 {
19166 if (NILP (Vmemory_full))
19167 return "";
19168 else
19169 return "!MEM FULL! ";
19170 }
19171 #else
19172 return "";
19173 #endif
19174
19175 case 'F':
19176 /* %F displays the frame name. */
19177 if (!NILP (f->title))
19178 return (char *) SDATA (f->title);
19179 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19180 return (char *) SDATA (f->name);
19181 return "Emacs";
19182
19183 case 'f':
19184 obj = b->filename;
19185 break;
19186
19187 case 'i':
19188 {
19189 int size = ZV - BEGV;
19190 pint2str (decode_mode_spec_buf, field_width, size);
19191 return decode_mode_spec_buf;
19192 }
19193
19194 case 'I':
19195 {
19196 int size = ZV - BEGV;
19197 pint2hrstr (decode_mode_spec_buf, field_width, size);
19198 return decode_mode_spec_buf;
19199 }
19200
19201 case 'l':
19202 {
19203 int startpos, startpos_byte, line, linepos, linepos_byte;
19204 int topline, nlines, junk, height;
19205
19206 /* %c and %l are ignored in `frame-title-format'. */
19207 if (mode_line_target == MODE_LINE_TITLE)
19208 return "";
19209
19210 startpos = XMARKER (w->start)->charpos;
19211 startpos_byte = marker_byte_position (w->start);
19212 height = WINDOW_TOTAL_LINES (w);
19213
19214 /* If we decided that this buffer isn't suitable for line numbers,
19215 don't forget that too fast. */
19216 if (EQ (w->base_line_pos, w->buffer))
19217 goto no_value;
19218 /* But do forget it, if the window shows a different buffer now. */
19219 else if (BUFFERP (w->base_line_pos))
19220 w->base_line_pos = Qnil;
19221
19222 /* If the buffer is very big, don't waste time. */
19223 if (INTEGERP (Vline_number_display_limit)
19224 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19225 {
19226 w->base_line_pos = Qnil;
19227 w->base_line_number = Qnil;
19228 goto no_value;
19229 }
19230
19231 if (INTEGERP (w->base_line_number)
19232 && INTEGERP (w->base_line_pos)
19233 && XFASTINT (w->base_line_pos) <= startpos)
19234 {
19235 line = XFASTINT (w->base_line_number);
19236 linepos = XFASTINT (w->base_line_pos);
19237 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19238 }
19239 else
19240 {
19241 line = 1;
19242 linepos = BUF_BEGV (b);
19243 linepos_byte = BUF_BEGV_BYTE (b);
19244 }
19245
19246 /* Count lines from base line to window start position. */
19247 nlines = display_count_lines (linepos, linepos_byte,
19248 startpos_byte,
19249 startpos, &junk);
19250
19251 topline = nlines + line;
19252
19253 /* Determine a new base line, if the old one is too close
19254 or too far away, or if we did not have one.
19255 "Too close" means it's plausible a scroll-down would
19256 go back past it. */
19257 if (startpos == BUF_BEGV (b))
19258 {
19259 w->base_line_number = make_number (topline);
19260 w->base_line_pos = make_number (BUF_BEGV (b));
19261 }
19262 else if (nlines < height + 25 || nlines > height * 3 + 50
19263 || linepos == BUF_BEGV (b))
19264 {
19265 int limit = BUF_BEGV (b);
19266 int limit_byte = BUF_BEGV_BYTE (b);
19267 int position;
19268 int distance = (height * 2 + 30) * line_number_display_limit_width;
19269
19270 if (startpos - distance > limit)
19271 {
19272 limit = startpos - distance;
19273 limit_byte = CHAR_TO_BYTE (limit);
19274 }
19275
19276 nlines = display_count_lines (startpos, startpos_byte,
19277 limit_byte,
19278 - (height * 2 + 30),
19279 &position);
19280 /* If we couldn't find the lines we wanted within
19281 line_number_display_limit_width chars per line,
19282 give up on line numbers for this window. */
19283 if (position == limit_byte && limit == startpos - distance)
19284 {
19285 w->base_line_pos = w->buffer;
19286 w->base_line_number = Qnil;
19287 goto no_value;
19288 }
19289
19290 w->base_line_number = make_number (topline - nlines);
19291 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19292 }
19293
19294 /* Now count lines from the start pos to point. */
19295 nlines = display_count_lines (startpos, startpos_byte,
19296 PT_BYTE, PT, &junk);
19297
19298 /* Record that we did display the line number. */
19299 line_number_displayed = 1;
19300
19301 /* Make the string to show. */
19302 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19303 return decode_mode_spec_buf;
19304 no_value:
19305 {
19306 char* p = decode_mode_spec_buf;
19307 int pad = field_width - 2;
19308 while (pad-- > 0)
19309 *p++ = ' ';
19310 *p++ = '?';
19311 *p++ = '?';
19312 *p = '\0';
19313 return decode_mode_spec_buf;
19314 }
19315 }
19316 break;
19317
19318 case 'm':
19319 obj = b->mode_name;
19320 break;
19321
19322 case 'n':
19323 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19324 return " Narrow";
19325 break;
19326
19327 case 'p':
19328 {
19329 int pos = marker_position (w->start);
19330 int total = BUF_ZV (b) - BUF_BEGV (b);
19331
19332 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19333 {
19334 if (pos <= BUF_BEGV (b))
19335 return "All";
19336 else
19337 return "Bottom";
19338 }
19339 else if (pos <= BUF_BEGV (b))
19340 return "Top";
19341 else
19342 {
19343 if (total > 1000000)
19344 /* Do it differently for a large value, to avoid overflow. */
19345 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19346 else
19347 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19348 /* We can't normally display a 3-digit number,
19349 so get us a 2-digit number that is close. */
19350 if (total == 100)
19351 total = 99;
19352 sprintf (decode_mode_spec_buf, "%2d%%", total);
19353 return decode_mode_spec_buf;
19354 }
19355 }
19356
19357 /* Display percentage of size above the bottom of the screen. */
19358 case 'P':
19359 {
19360 int toppos = marker_position (w->start);
19361 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19362 int total = BUF_ZV (b) - BUF_BEGV (b);
19363
19364 if (botpos >= BUF_ZV (b))
19365 {
19366 if (toppos <= BUF_BEGV (b))
19367 return "All";
19368 else
19369 return "Bottom";
19370 }
19371 else
19372 {
19373 if (total > 1000000)
19374 /* Do it differently for a large value, to avoid overflow. */
19375 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19376 else
19377 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19378 /* We can't normally display a 3-digit number,
19379 so get us a 2-digit number that is close. */
19380 if (total == 100)
19381 total = 99;
19382 if (toppos <= BUF_BEGV (b))
19383 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19384 else
19385 sprintf (decode_mode_spec_buf, "%2d%%", total);
19386 return decode_mode_spec_buf;
19387 }
19388 }
19389
19390 case 's':
19391 /* status of process */
19392 obj = Fget_buffer_process (Fcurrent_buffer ());
19393 if (NILP (obj))
19394 return "no process";
19395 #ifdef subprocesses
19396 obj = Fsymbol_name (Fprocess_status (obj));
19397 #endif
19398 break;
19399
19400 case '@':
19401 {
19402 int count = inhibit_garbage_collection ();
19403 Lisp_Object val = call1 (intern ("file-remote-p"),
19404 current_buffer->directory);
19405 unbind_to (count, Qnil);
19406
19407 if (NILP (val))
19408 return "-";
19409 else
19410 return "@";
19411 }
19412
19413 case 't': /* indicate TEXT or BINARY */
19414 #ifdef MODE_LINE_BINARY_TEXT
19415 return MODE_LINE_BINARY_TEXT (b);
19416 #else
19417 return "T";
19418 #endif
19419
19420 case 'z':
19421 /* coding-system (not including end-of-line format) */
19422 case 'Z':
19423 /* coding-system (including end-of-line type) */
19424 {
19425 int eol_flag = (c == 'Z');
19426 char *p = decode_mode_spec_buf;
19427
19428 if (! FRAME_WINDOW_P (f))
19429 {
19430 /* No need to mention EOL here--the terminal never needs
19431 to do EOL conversion. */
19432 p = decode_mode_spec_coding (CODING_ID_NAME
19433 (FRAME_KEYBOARD_CODING (f)->id),
19434 p, 0);
19435 p = decode_mode_spec_coding (CODING_ID_NAME
19436 (FRAME_TERMINAL_CODING (f)->id),
19437 p, 0);
19438 }
19439 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19440 p, eol_flag);
19441
19442 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19443 #ifdef subprocesses
19444 obj = Fget_buffer_process (Fcurrent_buffer ());
19445 if (PROCESSP (obj))
19446 {
19447 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19448 p, eol_flag);
19449 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19450 p, eol_flag);
19451 }
19452 #endif /* subprocesses */
19453 #endif /* 0 */
19454 *p = 0;
19455 return decode_mode_spec_buf;
19456 }
19457 }
19458
19459 if (STRINGP (obj))
19460 {
19461 *string = obj;
19462 return (char *) SDATA (obj);
19463 }
19464 else
19465 return "";
19466 }
19467
19468
19469 /* Count up to COUNT lines starting from START / START_BYTE.
19470 But don't go beyond LIMIT_BYTE.
19471 Return the number of lines thus found (always nonnegative).
19472
19473 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19474
19475 static int
19476 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
19477 int start, start_byte, limit_byte, count;
19478 int *byte_pos_ptr;
19479 {
19480 register unsigned char *cursor;
19481 unsigned char *base;
19482
19483 register int ceiling;
19484 register unsigned char *ceiling_addr;
19485 int orig_count = count;
19486
19487 /* If we are not in selective display mode,
19488 check only for newlines. */
19489 int selective_display = (!NILP (current_buffer->selective_display)
19490 && !INTEGERP (current_buffer->selective_display));
19491
19492 if (count > 0)
19493 {
19494 while (start_byte < limit_byte)
19495 {
19496 ceiling = BUFFER_CEILING_OF (start_byte);
19497 ceiling = min (limit_byte - 1, ceiling);
19498 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19499 base = (cursor = BYTE_POS_ADDR (start_byte));
19500 while (1)
19501 {
19502 if (selective_display)
19503 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19504 ;
19505 else
19506 while (*cursor != '\n' && ++cursor != ceiling_addr)
19507 ;
19508
19509 if (cursor != ceiling_addr)
19510 {
19511 if (--count == 0)
19512 {
19513 start_byte += cursor - base + 1;
19514 *byte_pos_ptr = start_byte;
19515 return orig_count;
19516 }
19517 else
19518 if (++cursor == ceiling_addr)
19519 break;
19520 }
19521 else
19522 break;
19523 }
19524 start_byte += cursor - base;
19525 }
19526 }
19527 else
19528 {
19529 while (start_byte > limit_byte)
19530 {
19531 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19532 ceiling = max (limit_byte, ceiling);
19533 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19534 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19535 while (1)
19536 {
19537 if (selective_display)
19538 while (--cursor != ceiling_addr
19539 && *cursor != '\n' && *cursor != 015)
19540 ;
19541 else
19542 while (--cursor != ceiling_addr && *cursor != '\n')
19543 ;
19544
19545 if (cursor != ceiling_addr)
19546 {
19547 if (++count == 0)
19548 {
19549 start_byte += cursor - base + 1;
19550 *byte_pos_ptr = start_byte;
19551 /* When scanning backwards, we should
19552 not count the newline posterior to which we stop. */
19553 return - orig_count - 1;
19554 }
19555 }
19556 else
19557 break;
19558 }
19559 /* Here we add 1 to compensate for the last decrement
19560 of CURSOR, which took it past the valid range. */
19561 start_byte += cursor - base + 1;
19562 }
19563 }
19564
19565 *byte_pos_ptr = limit_byte;
19566
19567 if (count < 0)
19568 return - orig_count + count;
19569 return orig_count - count;
19570
19571 }
19572
19573
19574 \f
19575 /***********************************************************************
19576 Displaying strings
19577 ***********************************************************************/
19578
19579 /* Display a NUL-terminated string, starting with index START.
19580
19581 If STRING is non-null, display that C string. Otherwise, the Lisp
19582 string LISP_STRING is displayed. There's a case that STRING is
19583 non-null and LISP_STRING is not nil. It means STRING is a string
19584 data of LISP_STRING. In that case, we display LISP_STRING while
19585 ignoring its text properties.
19586
19587 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19588 FACE_STRING. Display STRING or LISP_STRING with the face at
19589 FACE_STRING_POS in FACE_STRING:
19590
19591 Display the string in the environment given by IT, but use the
19592 standard display table, temporarily.
19593
19594 FIELD_WIDTH is the minimum number of output glyphs to produce.
19595 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19596 with spaces. If STRING has more characters, more than FIELD_WIDTH
19597 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19598
19599 PRECISION is the maximum number of characters to output from
19600 STRING. PRECISION < 0 means don't truncate the string.
19601
19602 This is roughly equivalent to printf format specifiers:
19603
19604 FIELD_WIDTH PRECISION PRINTF
19605 ----------------------------------------
19606 -1 -1 %s
19607 -1 10 %.10s
19608 10 -1 %10s
19609 20 10 %20.10s
19610
19611 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19612 display them, and < 0 means obey the current buffer's value of
19613 enable_multibyte_characters.
19614
19615 Value is the number of columns displayed. */
19616
19617 static int
19618 display_string (string, lisp_string, face_string, face_string_pos,
19619 start, it, field_width, precision, max_x, multibyte)
19620 unsigned char *string;
19621 Lisp_Object lisp_string;
19622 Lisp_Object face_string;
19623 EMACS_INT face_string_pos;
19624 EMACS_INT start;
19625 struct it *it;
19626 int field_width, precision, max_x;
19627 int multibyte;
19628 {
19629 int hpos_at_start = it->hpos;
19630 int saved_face_id = it->face_id;
19631 struct glyph_row *row = it->glyph_row;
19632
19633 /* Initialize the iterator IT for iteration over STRING beginning
19634 with index START. */
19635 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19636 precision, field_width, multibyte);
19637 if (string && STRINGP (lisp_string))
19638 /* LISP_STRING is the one returned by decode_mode_spec. We should
19639 ignore its text properties. */
19640 it->stop_charpos = -1;
19641
19642 /* If displaying STRING, set up the face of the iterator
19643 from LISP_STRING, if that's given. */
19644 if (STRINGP (face_string))
19645 {
19646 EMACS_INT endptr;
19647 struct face *face;
19648
19649 it->face_id
19650 = face_at_string_position (it->w, face_string, face_string_pos,
19651 0, it->region_beg_charpos,
19652 it->region_end_charpos,
19653 &endptr, it->base_face_id, 0);
19654 face = FACE_FROM_ID (it->f, it->face_id);
19655 it->face_box_p = face->box != FACE_NO_BOX;
19656 }
19657
19658 /* Set max_x to the maximum allowed X position. Don't let it go
19659 beyond the right edge of the window. */
19660 if (max_x <= 0)
19661 max_x = it->last_visible_x;
19662 else
19663 max_x = min (max_x, it->last_visible_x);
19664
19665 /* Skip over display elements that are not visible. because IT->w is
19666 hscrolled. */
19667 if (it->current_x < it->first_visible_x)
19668 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19669 MOVE_TO_POS | MOVE_TO_X);
19670
19671 row->ascent = it->max_ascent;
19672 row->height = it->max_ascent + it->max_descent;
19673 row->phys_ascent = it->max_phys_ascent;
19674 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19675 row->extra_line_spacing = it->max_extra_line_spacing;
19676
19677 /* This condition is for the case that we are called with current_x
19678 past last_visible_x. */
19679 while (it->current_x < max_x)
19680 {
19681 int x_before, x, n_glyphs_before, i, nglyphs;
19682
19683 /* Get the next display element. */
19684 if (!get_next_display_element (it))
19685 break;
19686
19687 /* Produce glyphs. */
19688 x_before = it->current_x;
19689 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19690 PRODUCE_GLYPHS (it);
19691
19692 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19693 i = 0;
19694 x = x_before;
19695 while (i < nglyphs)
19696 {
19697 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19698
19699 if (it->line_wrap != TRUNCATE
19700 && x + glyph->pixel_width > max_x)
19701 {
19702 /* End of continued line or max_x reached. */
19703 if (CHAR_GLYPH_PADDING_P (*glyph))
19704 {
19705 /* A wide character is unbreakable. */
19706 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19707 it->current_x = x_before;
19708 }
19709 else
19710 {
19711 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19712 it->current_x = x;
19713 }
19714 break;
19715 }
19716 else if (x + glyph->pixel_width >= it->first_visible_x)
19717 {
19718 /* Glyph is at least partially visible. */
19719 ++it->hpos;
19720 if (x < it->first_visible_x)
19721 it->glyph_row->x = x - it->first_visible_x;
19722 }
19723 else
19724 {
19725 /* Glyph is off the left margin of the display area.
19726 Should not happen. */
19727 abort ();
19728 }
19729
19730 row->ascent = max (row->ascent, it->max_ascent);
19731 row->height = max (row->height, it->max_ascent + it->max_descent);
19732 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19733 row->phys_height = max (row->phys_height,
19734 it->max_phys_ascent + it->max_phys_descent);
19735 row->extra_line_spacing = max (row->extra_line_spacing,
19736 it->max_extra_line_spacing);
19737 x += glyph->pixel_width;
19738 ++i;
19739 }
19740
19741 /* Stop if max_x reached. */
19742 if (i < nglyphs)
19743 break;
19744
19745 /* Stop at line ends. */
19746 if (ITERATOR_AT_END_OF_LINE_P (it))
19747 {
19748 it->continuation_lines_width = 0;
19749 break;
19750 }
19751
19752 set_iterator_to_next (it, 1);
19753
19754 /* Stop if truncating at the right edge. */
19755 if (it->line_wrap == TRUNCATE
19756 && it->current_x >= it->last_visible_x)
19757 {
19758 /* Add truncation mark, but don't do it if the line is
19759 truncated at a padding space. */
19760 if (IT_CHARPOS (*it) < it->string_nchars)
19761 {
19762 if (!FRAME_WINDOW_P (it->f))
19763 {
19764 int i, n;
19765
19766 if (it->current_x > it->last_visible_x)
19767 {
19768 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19769 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19770 break;
19771 for (n = row->used[TEXT_AREA]; i < n; ++i)
19772 {
19773 row->used[TEXT_AREA] = i;
19774 produce_special_glyphs (it, IT_TRUNCATION);
19775 }
19776 }
19777 produce_special_glyphs (it, IT_TRUNCATION);
19778 }
19779 it->glyph_row->truncated_on_right_p = 1;
19780 }
19781 break;
19782 }
19783 }
19784
19785 /* Maybe insert a truncation at the left. */
19786 if (it->first_visible_x
19787 && IT_CHARPOS (*it) > 0)
19788 {
19789 if (!FRAME_WINDOW_P (it->f))
19790 insert_left_trunc_glyphs (it);
19791 it->glyph_row->truncated_on_left_p = 1;
19792 }
19793
19794 it->face_id = saved_face_id;
19795
19796 /* Value is number of columns displayed. */
19797 return it->hpos - hpos_at_start;
19798 }
19799
19800
19801 \f
19802 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19803 appears as an element of LIST or as the car of an element of LIST.
19804 If PROPVAL is a list, compare each element against LIST in that
19805 way, and return 1/2 if any element of PROPVAL is found in LIST.
19806 Otherwise return 0. This function cannot quit.
19807 The return value is 2 if the text is invisible but with an ellipsis
19808 and 1 if it's invisible and without an ellipsis. */
19809
19810 int
19811 invisible_p (propval, list)
19812 register Lisp_Object propval;
19813 Lisp_Object list;
19814 {
19815 register Lisp_Object tail, proptail;
19816
19817 for (tail = list; CONSP (tail); tail = XCDR (tail))
19818 {
19819 register Lisp_Object tem;
19820 tem = XCAR (tail);
19821 if (EQ (propval, tem))
19822 return 1;
19823 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19824 return NILP (XCDR (tem)) ? 1 : 2;
19825 }
19826
19827 if (CONSP (propval))
19828 {
19829 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19830 {
19831 Lisp_Object propelt;
19832 propelt = XCAR (proptail);
19833 for (tail = list; CONSP (tail); tail = XCDR (tail))
19834 {
19835 register Lisp_Object tem;
19836 tem = XCAR (tail);
19837 if (EQ (propelt, tem))
19838 return 1;
19839 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19840 return NILP (XCDR (tem)) ? 1 : 2;
19841 }
19842 }
19843 }
19844
19845 return 0;
19846 }
19847
19848 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19849 doc: /* Non-nil if the property makes the text invisible.
19850 POS-OR-PROP can be a marker or number, in which case it is taken to be
19851 a position in the current buffer and the value of the `invisible' property
19852 is checked; or it can be some other value, which is then presumed to be the
19853 value of the `invisible' property of the text of interest.
19854 The non-nil value returned can be t for truly invisible text or something
19855 else if the text is replaced by an ellipsis. */)
19856 (pos_or_prop)
19857 Lisp_Object pos_or_prop;
19858 {
19859 Lisp_Object prop
19860 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
19861 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
19862 : pos_or_prop);
19863 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
19864 return (invis == 0 ? Qnil
19865 : invis == 1 ? Qt
19866 : make_number (invis));
19867 }
19868
19869 /* Calculate a width or height in pixels from a specification using
19870 the following elements:
19871
19872 SPEC ::=
19873 NUM - a (fractional) multiple of the default font width/height
19874 (NUM) - specifies exactly NUM pixels
19875 UNIT - a fixed number of pixels, see below.
19876 ELEMENT - size of a display element in pixels, see below.
19877 (NUM . SPEC) - equals NUM * SPEC
19878 (+ SPEC SPEC ...) - add pixel values
19879 (- SPEC SPEC ...) - subtract pixel values
19880 (- SPEC) - negate pixel value
19881
19882 NUM ::=
19883 INT or FLOAT - a number constant
19884 SYMBOL - use symbol's (buffer local) variable binding.
19885
19886 UNIT ::=
19887 in - pixels per inch *)
19888 mm - pixels per 1/1000 meter *)
19889 cm - pixels per 1/100 meter *)
19890 width - width of current font in pixels.
19891 height - height of current font in pixels.
19892
19893 *) using the ratio(s) defined in display-pixels-per-inch.
19894
19895 ELEMENT ::=
19896
19897 left-fringe - left fringe width in pixels
19898 right-fringe - right fringe width in pixels
19899
19900 left-margin - left margin width in pixels
19901 right-margin - right margin width in pixels
19902
19903 scroll-bar - scroll-bar area width in pixels
19904
19905 Examples:
19906
19907 Pixels corresponding to 5 inches:
19908 (5 . in)
19909
19910 Total width of non-text areas on left side of window (if scroll-bar is on left):
19911 '(space :width (+ left-fringe left-margin scroll-bar))
19912
19913 Align to first text column (in header line):
19914 '(space :align-to 0)
19915
19916 Align to middle of text area minus half the width of variable `my-image'
19917 containing a loaded image:
19918 '(space :align-to (0.5 . (- text my-image)))
19919
19920 Width of left margin minus width of 1 character in the default font:
19921 '(space :width (- left-margin 1))
19922
19923 Width of left margin minus width of 2 characters in the current font:
19924 '(space :width (- left-margin (2 . width)))
19925
19926 Center 1 character over left-margin (in header line):
19927 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
19928
19929 Different ways to express width of left fringe plus left margin minus one pixel:
19930 '(space :width (- (+ left-fringe left-margin) (1)))
19931 '(space :width (+ left-fringe left-margin (- (1))))
19932 '(space :width (+ left-fringe left-margin (-1)))
19933
19934 */
19935
19936 #define NUMVAL(X) \
19937 ((INTEGERP (X) || FLOATP (X)) \
19938 ? XFLOATINT (X) \
19939 : - 1)
19940
19941 int
19942 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
19943 double *res;
19944 struct it *it;
19945 Lisp_Object prop;
19946 struct font *font;
19947 int width_p, *align_to;
19948 {
19949 double pixels;
19950
19951 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
19952 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
19953
19954 if (NILP (prop))
19955 return OK_PIXELS (0);
19956
19957 xassert (FRAME_LIVE_P (it->f));
19958
19959 if (SYMBOLP (prop))
19960 {
19961 if (SCHARS (SYMBOL_NAME (prop)) == 2)
19962 {
19963 char *unit = SDATA (SYMBOL_NAME (prop));
19964
19965 if (unit[0] == 'i' && unit[1] == 'n')
19966 pixels = 1.0;
19967 else if (unit[0] == 'm' && unit[1] == 'm')
19968 pixels = 25.4;
19969 else if (unit[0] == 'c' && unit[1] == 'm')
19970 pixels = 2.54;
19971 else
19972 pixels = 0;
19973 if (pixels > 0)
19974 {
19975 double ppi;
19976 #ifdef HAVE_WINDOW_SYSTEM
19977 if (FRAME_WINDOW_P (it->f)
19978 && (ppi = (width_p
19979 ? FRAME_X_DISPLAY_INFO (it->f)->resx
19980 : FRAME_X_DISPLAY_INFO (it->f)->resy),
19981 ppi > 0))
19982 return OK_PIXELS (ppi / pixels);
19983 #endif
19984
19985 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
19986 || (CONSP (Vdisplay_pixels_per_inch)
19987 && (ppi = (width_p
19988 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
19989 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
19990 ppi > 0)))
19991 return OK_PIXELS (ppi / pixels);
19992
19993 return 0;
19994 }
19995 }
19996
19997 #ifdef HAVE_WINDOW_SYSTEM
19998 if (EQ (prop, Qheight))
19999 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20000 if (EQ (prop, Qwidth))
20001 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20002 #else
20003 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20004 return OK_PIXELS (1);
20005 #endif
20006
20007 if (EQ (prop, Qtext))
20008 return OK_PIXELS (width_p
20009 ? window_box_width (it->w, TEXT_AREA)
20010 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20011
20012 if (align_to && *align_to < 0)
20013 {
20014 *res = 0;
20015 if (EQ (prop, Qleft))
20016 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20017 if (EQ (prop, Qright))
20018 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20019 if (EQ (prop, Qcenter))
20020 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20021 + window_box_width (it->w, TEXT_AREA) / 2);
20022 if (EQ (prop, Qleft_fringe))
20023 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20024 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20025 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20026 if (EQ (prop, Qright_fringe))
20027 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20028 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20029 : window_box_right_offset (it->w, TEXT_AREA));
20030 if (EQ (prop, Qleft_margin))
20031 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20032 if (EQ (prop, Qright_margin))
20033 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20034 if (EQ (prop, Qscroll_bar))
20035 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20036 ? 0
20037 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20038 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20039 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20040 : 0)));
20041 }
20042 else
20043 {
20044 if (EQ (prop, Qleft_fringe))
20045 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20046 if (EQ (prop, Qright_fringe))
20047 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20048 if (EQ (prop, Qleft_margin))
20049 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20050 if (EQ (prop, Qright_margin))
20051 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20052 if (EQ (prop, Qscroll_bar))
20053 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20054 }
20055
20056 prop = Fbuffer_local_value (prop, it->w->buffer);
20057 }
20058
20059 if (INTEGERP (prop) || FLOATP (prop))
20060 {
20061 int base_unit = (width_p
20062 ? FRAME_COLUMN_WIDTH (it->f)
20063 : FRAME_LINE_HEIGHT (it->f));
20064 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20065 }
20066
20067 if (CONSP (prop))
20068 {
20069 Lisp_Object car = XCAR (prop);
20070 Lisp_Object cdr = XCDR (prop);
20071
20072 if (SYMBOLP (car))
20073 {
20074 #ifdef HAVE_WINDOW_SYSTEM
20075 if (FRAME_WINDOW_P (it->f)
20076 && valid_image_p (prop))
20077 {
20078 int id = lookup_image (it->f, prop);
20079 struct image *img = IMAGE_FROM_ID (it->f, id);
20080
20081 return OK_PIXELS (width_p ? img->width : img->height);
20082 }
20083 #endif
20084 if (EQ (car, Qplus) || EQ (car, Qminus))
20085 {
20086 int first = 1;
20087 double px;
20088
20089 pixels = 0;
20090 while (CONSP (cdr))
20091 {
20092 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20093 font, width_p, align_to))
20094 return 0;
20095 if (first)
20096 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20097 else
20098 pixels += px;
20099 cdr = XCDR (cdr);
20100 }
20101 if (EQ (car, Qminus))
20102 pixels = -pixels;
20103 return OK_PIXELS (pixels);
20104 }
20105
20106 car = Fbuffer_local_value (car, it->w->buffer);
20107 }
20108
20109 if (INTEGERP (car) || FLOATP (car))
20110 {
20111 double fact;
20112 pixels = XFLOATINT (car);
20113 if (NILP (cdr))
20114 return OK_PIXELS (pixels);
20115 if (calc_pixel_width_or_height (&fact, it, cdr,
20116 font, width_p, align_to))
20117 return OK_PIXELS (pixels * fact);
20118 return 0;
20119 }
20120
20121 return 0;
20122 }
20123
20124 return 0;
20125 }
20126
20127 \f
20128 /***********************************************************************
20129 Glyph Display
20130 ***********************************************************************/
20131
20132 #ifdef HAVE_WINDOW_SYSTEM
20133
20134 #if GLYPH_DEBUG
20135
20136 void
20137 dump_glyph_string (s)
20138 struct glyph_string *s;
20139 {
20140 fprintf (stderr, "glyph string\n");
20141 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20142 s->x, s->y, s->width, s->height);
20143 fprintf (stderr, " ybase = %d\n", s->ybase);
20144 fprintf (stderr, " hl = %d\n", s->hl);
20145 fprintf (stderr, " left overhang = %d, right = %d\n",
20146 s->left_overhang, s->right_overhang);
20147 fprintf (stderr, " nchars = %d\n", s->nchars);
20148 fprintf (stderr, " extends to end of line = %d\n",
20149 s->extends_to_end_of_line_p);
20150 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20151 fprintf (stderr, " bg width = %d\n", s->background_width);
20152 }
20153
20154 #endif /* GLYPH_DEBUG */
20155
20156 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20157 of XChar2b structures for S; it can't be allocated in
20158 init_glyph_string because it must be allocated via `alloca'. W
20159 is the window on which S is drawn. ROW and AREA are the glyph row
20160 and area within the row from which S is constructed. START is the
20161 index of the first glyph structure covered by S. HL is a
20162 face-override for drawing S. */
20163
20164 #ifdef HAVE_NTGUI
20165 #define OPTIONAL_HDC(hdc) hdc,
20166 #define DECLARE_HDC(hdc) HDC hdc;
20167 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20168 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20169 #endif
20170
20171 #ifndef OPTIONAL_HDC
20172 #define OPTIONAL_HDC(hdc)
20173 #define DECLARE_HDC(hdc)
20174 #define ALLOCATE_HDC(hdc, f)
20175 #define RELEASE_HDC(hdc, f)
20176 #endif
20177
20178 static void
20179 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
20180 struct glyph_string *s;
20181 DECLARE_HDC (hdc)
20182 XChar2b *char2b;
20183 struct window *w;
20184 struct glyph_row *row;
20185 enum glyph_row_area area;
20186 int start;
20187 enum draw_glyphs_face hl;
20188 {
20189 bzero (s, sizeof *s);
20190 s->w = w;
20191 s->f = XFRAME (w->frame);
20192 #ifdef HAVE_NTGUI
20193 s->hdc = hdc;
20194 #endif
20195 s->display = FRAME_X_DISPLAY (s->f);
20196 s->window = FRAME_X_WINDOW (s->f);
20197 s->char2b = char2b;
20198 s->hl = hl;
20199 s->row = row;
20200 s->area = area;
20201 s->first_glyph = row->glyphs[area] + start;
20202 s->height = row->height;
20203 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20204 s->ybase = s->y + row->ascent;
20205 }
20206
20207
20208 /* Append the list of glyph strings with head H and tail T to the list
20209 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20210
20211 static INLINE void
20212 append_glyph_string_lists (head, tail, h, t)
20213 struct glyph_string **head, **tail;
20214 struct glyph_string *h, *t;
20215 {
20216 if (h)
20217 {
20218 if (*head)
20219 (*tail)->next = h;
20220 else
20221 *head = h;
20222 h->prev = *tail;
20223 *tail = t;
20224 }
20225 }
20226
20227
20228 /* Prepend the list of glyph strings with head H and tail T to the
20229 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20230 result. */
20231
20232 static INLINE void
20233 prepend_glyph_string_lists (head, tail, h, t)
20234 struct glyph_string **head, **tail;
20235 struct glyph_string *h, *t;
20236 {
20237 if (h)
20238 {
20239 if (*head)
20240 (*head)->prev = t;
20241 else
20242 *tail = t;
20243 t->next = *head;
20244 *head = h;
20245 }
20246 }
20247
20248
20249 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20250 Set *HEAD and *TAIL to the resulting list. */
20251
20252 static INLINE void
20253 append_glyph_string (head, tail, s)
20254 struct glyph_string **head, **tail;
20255 struct glyph_string *s;
20256 {
20257 s->next = s->prev = NULL;
20258 append_glyph_string_lists (head, tail, s, s);
20259 }
20260
20261
20262 /* Get face and two-byte form of character C in face FACE_ID on frame
20263 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20264 means we want to display multibyte text. DISPLAY_P non-zero means
20265 make sure that X resources for the face returned are allocated.
20266 Value is a pointer to a realized face that is ready for display if
20267 DISPLAY_P is non-zero. */
20268
20269 static INLINE struct face *
20270 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
20271 struct frame *f;
20272 int c, face_id;
20273 XChar2b *char2b;
20274 int multibyte_p, display_p;
20275 {
20276 struct face *face = FACE_FROM_ID (f, face_id);
20277
20278 if (face->font)
20279 {
20280 unsigned code = face->font->driver->encode_char (face->font, c);
20281
20282 if (code != FONT_INVALID_CODE)
20283 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20284 else
20285 STORE_XCHAR2B (char2b, 0, 0);
20286 }
20287
20288 /* Make sure X resources of the face are allocated. */
20289 #ifdef HAVE_X_WINDOWS
20290 if (display_p)
20291 #endif
20292 {
20293 xassert (face != NULL);
20294 PREPARE_FACE_FOR_DISPLAY (f, face);
20295 }
20296
20297 return face;
20298 }
20299
20300
20301 /* Get face and two-byte form of character glyph GLYPH on frame F.
20302 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20303 a pointer to a realized face that is ready for display. */
20304
20305 static INLINE struct face *
20306 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
20307 struct frame *f;
20308 struct glyph *glyph;
20309 XChar2b *char2b;
20310 int *two_byte_p;
20311 {
20312 struct face *face;
20313
20314 xassert (glyph->type == CHAR_GLYPH);
20315 face = FACE_FROM_ID (f, glyph->face_id);
20316
20317 if (two_byte_p)
20318 *two_byte_p = 0;
20319
20320 if (face->font)
20321 {
20322 unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch);
20323
20324 if (code != FONT_INVALID_CODE)
20325 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20326 else
20327 STORE_XCHAR2B (char2b, 0, 0);
20328 }
20329
20330 /* Make sure X resources of the face are allocated. */
20331 xassert (face != NULL);
20332 PREPARE_FACE_FOR_DISPLAY (f, face);
20333 return face;
20334 }
20335
20336
20337 /* Fill glyph string S with composition components specified by S->cmp.
20338
20339 BASE_FACE is the base face of the composition.
20340 S->cmp_from is the index of the first component for S.
20341
20342 OVERLAPS non-zero means S should draw the foreground only, and use
20343 its physical height for clipping. See also draw_glyphs.
20344
20345 Value is the index of a component not in S. */
20346
20347 static int
20348 fill_composite_glyph_string (s, base_face, overlaps)
20349 struct glyph_string *s;
20350 struct face *base_face;
20351 int overlaps;
20352 {
20353 int i;
20354 /* For all glyphs of this composition, starting at the offset
20355 S->cmp_from, until we reach the end of the definition or encounter a
20356 glyph that requires the different face, add it to S. */
20357 struct face *face;
20358
20359 xassert (s);
20360
20361 s->for_overlaps = overlaps;
20362 s->face = NULL;
20363 s->font = NULL;
20364 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20365 {
20366 int c = COMPOSITION_GLYPH (s->cmp, i);
20367
20368 if (c != '\t')
20369 {
20370 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20371 -1, Qnil);
20372
20373 face = get_char_face_and_encoding (s->f, c, face_id,
20374 s->char2b + i, 1, 1);
20375 if (face)
20376 {
20377 if (! s->face)
20378 {
20379 s->face = face;
20380 s->font = s->face->font;
20381 }
20382 else if (s->face != face)
20383 break;
20384 }
20385 }
20386 ++s->nchars;
20387 }
20388 s->cmp_to = i;
20389
20390 /* All glyph strings for the same composition has the same width,
20391 i.e. the width set for the first component of the composition. */
20392 s->width = s->first_glyph->pixel_width;
20393
20394 /* If the specified font could not be loaded, use the frame's
20395 default font, but record the fact that we couldn't load it in
20396 the glyph string so that we can draw rectangles for the
20397 characters of the glyph string. */
20398 if (s->font == NULL)
20399 {
20400 s->font_not_found_p = 1;
20401 s->font = FRAME_FONT (s->f);
20402 }
20403
20404 /* Adjust base line for subscript/superscript text. */
20405 s->ybase += s->first_glyph->voffset;
20406
20407 /* This glyph string must always be drawn with 16-bit functions. */
20408 s->two_byte_p = 1;
20409
20410 return s->cmp_to;
20411 }
20412
20413 static int
20414 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
20415 struct glyph_string *s;
20416 int face_id;
20417 int start, end, overlaps;
20418 {
20419 struct glyph *glyph, *last;
20420 Lisp_Object lgstring;
20421 int i;
20422
20423 s->for_overlaps = overlaps;
20424 glyph = s->row->glyphs[s->area] + start;
20425 last = s->row->glyphs[s->area] + end;
20426 s->cmp_id = glyph->u.cmp.id;
20427 s->cmp_from = glyph->u.cmp.from;
20428 s->cmp_to = glyph->u.cmp.to + 1;
20429 s->face = FACE_FROM_ID (s->f, face_id);
20430 lgstring = composition_gstring_from_id (s->cmp_id);
20431 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20432 glyph++;
20433 while (glyph < last
20434 && glyph->u.cmp.automatic
20435 && glyph->u.cmp.id == s->cmp_id
20436 && s->cmp_to == glyph->u.cmp.from)
20437 s->cmp_to = (glyph++)->u.cmp.to + 1;
20438
20439 for (i = s->cmp_from; i < s->cmp_to; i++)
20440 {
20441 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20442 unsigned code = LGLYPH_CODE (lglyph);
20443
20444 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20445 }
20446 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20447 return glyph - s->row->glyphs[s->area];
20448 }
20449
20450
20451 /* Fill glyph string S from a sequence of character glyphs.
20452
20453 FACE_ID is the face id of the string. START is the index of the
20454 first glyph to consider, END is the index of the last + 1.
20455 OVERLAPS non-zero means S should draw the foreground only, and use
20456 its physical height for clipping. See also draw_glyphs.
20457
20458 Value is the index of the first glyph not in S. */
20459
20460 static int
20461 fill_glyph_string (s, face_id, start, end, overlaps)
20462 struct glyph_string *s;
20463 int face_id;
20464 int start, end, overlaps;
20465 {
20466 struct glyph *glyph, *last;
20467 int voffset;
20468 int glyph_not_available_p;
20469
20470 xassert (s->f == XFRAME (s->w->frame));
20471 xassert (s->nchars == 0);
20472 xassert (start >= 0 && end > start);
20473
20474 s->for_overlaps = overlaps;
20475 glyph = s->row->glyphs[s->area] + start;
20476 last = s->row->glyphs[s->area] + end;
20477 voffset = glyph->voffset;
20478 s->padding_p = glyph->padding_p;
20479 glyph_not_available_p = glyph->glyph_not_available_p;
20480
20481 while (glyph < last
20482 && glyph->type == CHAR_GLYPH
20483 && glyph->voffset == voffset
20484 /* Same face id implies same font, nowadays. */
20485 && glyph->face_id == face_id
20486 && glyph->glyph_not_available_p == glyph_not_available_p)
20487 {
20488 int two_byte_p;
20489
20490 s->face = get_glyph_face_and_encoding (s->f, glyph,
20491 s->char2b + s->nchars,
20492 &two_byte_p);
20493 s->two_byte_p = two_byte_p;
20494 ++s->nchars;
20495 xassert (s->nchars <= end - start);
20496 s->width += glyph->pixel_width;
20497 if (glyph++->padding_p != s->padding_p)
20498 break;
20499 }
20500
20501 s->font = s->face->font;
20502
20503 /* If the specified font could not be loaded, use the frame's font,
20504 but record the fact that we couldn't load it in
20505 S->font_not_found_p so that we can draw rectangles for the
20506 characters of the glyph string. */
20507 if (s->font == NULL || glyph_not_available_p)
20508 {
20509 s->font_not_found_p = 1;
20510 s->font = FRAME_FONT (s->f);
20511 }
20512
20513 /* Adjust base line for subscript/superscript text. */
20514 s->ybase += voffset;
20515
20516 xassert (s->face && s->face->gc);
20517 return glyph - s->row->glyphs[s->area];
20518 }
20519
20520
20521 /* Fill glyph string S from image glyph S->first_glyph. */
20522
20523 static void
20524 fill_image_glyph_string (s)
20525 struct glyph_string *s;
20526 {
20527 xassert (s->first_glyph->type == IMAGE_GLYPH);
20528 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20529 xassert (s->img);
20530 s->slice = s->first_glyph->slice;
20531 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20532 s->font = s->face->font;
20533 s->width = s->first_glyph->pixel_width;
20534
20535 /* Adjust base line for subscript/superscript text. */
20536 s->ybase += s->first_glyph->voffset;
20537 }
20538
20539
20540 /* Fill glyph string S from a sequence of stretch glyphs.
20541
20542 ROW is the glyph row in which the glyphs are found, AREA is the
20543 area within the row. START is the index of the first glyph to
20544 consider, END is the index of the last + 1.
20545
20546 Value is the index of the first glyph not in S. */
20547
20548 static int
20549 fill_stretch_glyph_string (s, row, area, start, end)
20550 struct glyph_string *s;
20551 struct glyph_row *row;
20552 enum glyph_row_area area;
20553 int start, end;
20554 {
20555 struct glyph *glyph, *last;
20556 int voffset, face_id;
20557
20558 xassert (s->first_glyph->type == STRETCH_GLYPH);
20559
20560 glyph = s->row->glyphs[s->area] + start;
20561 last = s->row->glyphs[s->area] + end;
20562 face_id = glyph->face_id;
20563 s->face = FACE_FROM_ID (s->f, face_id);
20564 s->font = s->face->font;
20565 s->width = glyph->pixel_width;
20566 s->nchars = 1;
20567 voffset = glyph->voffset;
20568
20569 for (++glyph;
20570 (glyph < last
20571 && glyph->type == STRETCH_GLYPH
20572 && glyph->voffset == voffset
20573 && glyph->face_id == face_id);
20574 ++glyph)
20575 s->width += glyph->pixel_width;
20576
20577 /* Adjust base line for subscript/superscript text. */
20578 s->ybase += voffset;
20579
20580 /* The case that face->gc == 0 is handled when drawing the glyph
20581 string by calling PREPARE_FACE_FOR_DISPLAY. */
20582 xassert (s->face);
20583 return glyph - s->row->glyphs[s->area];
20584 }
20585
20586 static struct font_metrics *
20587 get_per_char_metric (f, font, char2b)
20588 struct frame *f;
20589 struct font *font;
20590 XChar2b *char2b;
20591 {
20592 static struct font_metrics metrics;
20593 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20594
20595 if (! font || code == FONT_INVALID_CODE)
20596 return NULL;
20597 font->driver->text_extents (font, &code, 1, &metrics);
20598 return &metrics;
20599 }
20600
20601 /* EXPORT for RIF:
20602 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20603 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20604 assumed to be zero. */
20605
20606 void
20607 x_get_glyph_overhangs (glyph, f, left, right)
20608 struct glyph *glyph;
20609 struct frame *f;
20610 int *left, *right;
20611 {
20612 *left = *right = 0;
20613
20614 if (glyph->type == CHAR_GLYPH)
20615 {
20616 struct face *face;
20617 XChar2b char2b;
20618 struct font_metrics *pcm;
20619
20620 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20621 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20622 {
20623 if (pcm->rbearing > pcm->width)
20624 *right = pcm->rbearing - pcm->width;
20625 if (pcm->lbearing < 0)
20626 *left = -pcm->lbearing;
20627 }
20628 }
20629 else if (glyph->type == COMPOSITE_GLYPH)
20630 {
20631 if (! glyph->u.cmp.automatic)
20632 {
20633 struct composition *cmp = composition_table[glyph->u.cmp.id];
20634
20635 if (cmp->rbearing > cmp->pixel_width)
20636 *right = cmp->rbearing - cmp->pixel_width;
20637 if (cmp->lbearing < 0)
20638 *left = - cmp->lbearing;
20639 }
20640 else
20641 {
20642 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20643 struct font_metrics metrics;
20644
20645 composition_gstring_width (gstring, glyph->u.cmp.from,
20646 glyph->u.cmp.to + 1, &metrics);
20647 if (metrics.rbearing > metrics.width)
20648 *right = metrics.rbearing - metrics.width;
20649 if (metrics.lbearing < 0)
20650 *left = - metrics.lbearing;
20651 }
20652 }
20653 }
20654
20655
20656 /* Return the index of the first glyph preceding glyph string S that
20657 is overwritten by S because of S's left overhang. Value is -1
20658 if no glyphs are overwritten. */
20659
20660 static int
20661 left_overwritten (s)
20662 struct glyph_string *s;
20663 {
20664 int k;
20665
20666 if (s->left_overhang)
20667 {
20668 int x = 0, i;
20669 struct glyph *glyphs = s->row->glyphs[s->area];
20670 int first = s->first_glyph - glyphs;
20671
20672 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20673 x -= glyphs[i].pixel_width;
20674
20675 k = i + 1;
20676 }
20677 else
20678 k = -1;
20679
20680 return k;
20681 }
20682
20683
20684 /* Return the index of the first glyph preceding glyph string S that
20685 is overwriting S because of its right overhang. Value is -1 if no
20686 glyph in front of S overwrites S. */
20687
20688 static int
20689 left_overwriting (s)
20690 struct glyph_string *s;
20691 {
20692 int i, k, x;
20693 struct glyph *glyphs = s->row->glyphs[s->area];
20694 int first = s->first_glyph - glyphs;
20695
20696 k = -1;
20697 x = 0;
20698 for (i = first - 1; i >= 0; --i)
20699 {
20700 int left, right;
20701 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20702 if (x + right > 0)
20703 k = i;
20704 x -= glyphs[i].pixel_width;
20705 }
20706
20707 return k;
20708 }
20709
20710
20711 /* Return the index of the last glyph following glyph string S that is
20712 overwritten by S because of S's right overhang. Value is -1 if
20713 no such glyph is found. */
20714
20715 static int
20716 right_overwritten (s)
20717 struct glyph_string *s;
20718 {
20719 int k = -1;
20720
20721 if (s->right_overhang)
20722 {
20723 int x = 0, i;
20724 struct glyph *glyphs = s->row->glyphs[s->area];
20725 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20726 int end = s->row->used[s->area];
20727
20728 for (i = first; i < end && s->right_overhang > x; ++i)
20729 x += glyphs[i].pixel_width;
20730
20731 k = i;
20732 }
20733
20734 return k;
20735 }
20736
20737
20738 /* Return the index of the last glyph following glyph string S that
20739 overwrites S because of its left overhang. Value is negative
20740 if no such glyph is found. */
20741
20742 static int
20743 right_overwriting (s)
20744 struct glyph_string *s;
20745 {
20746 int i, k, x;
20747 int end = s->row->used[s->area];
20748 struct glyph *glyphs = s->row->glyphs[s->area];
20749 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20750
20751 k = -1;
20752 x = 0;
20753 for (i = first; i < end; ++i)
20754 {
20755 int left, right;
20756 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20757 if (x - left < 0)
20758 k = i;
20759 x += glyphs[i].pixel_width;
20760 }
20761
20762 return k;
20763 }
20764
20765
20766 /* Set background width of glyph string S. START is the index of the
20767 first glyph following S. LAST_X is the right-most x-position + 1
20768 in the drawing area. */
20769
20770 static INLINE void
20771 set_glyph_string_background_width (s, start, last_x)
20772 struct glyph_string *s;
20773 int start;
20774 int last_x;
20775 {
20776 /* If the face of this glyph string has to be drawn to the end of
20777 the drawing area, set S->extends_to_end_of_line_p. */
20778
20779 if (start == s->row->used[s->area]
20780 && s->area == TEXT_AREA
20781 && ((s->row->fill_line_p
20782 && (s->hl == DRAW_NORMAL_TEXT
20783 || s->hl == DRAW_IMAGE_RAISED
20784 || s->hl == DRAW_IMAGE_SUNKEN))
20785 || s->hl == DRAW_MOUSE_FACE))
20786 s->extends_to_end_of_line_p = 1;
20787
20788 /* If S extends its face to the end of the line, set its
20789 background_width to the distance to the right edge of the drawing
20790 area. */
20791 if (s->extends_to_end_of_line_p)
20792 s->background_width = last_x - s->x + 1;
20793 else
20794 s->background_width = s->width;
20795 }
20796
20797
20798 /* Compute overhangs and x-positions for glyph string S and its
20799 predecessors, or successors. X is the starting x-position for S.
20800 BACKWARD_P non-zero means process predecessors. */
20801
20802 static void
20803 compute_overhangs_and_x (s, x, backward_p)
20804 struct glyph_string *s;
20805 int x;
20806 int backward_p;
20807 {
20808 if (backward_p)
20809 {
20810 while (s)
20811 {
20812 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20813 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20814 x -= s->width;
20815 s->x = x;
20816 s = s->prev;
20817 }
20818 }
20819 else
20820 {
20821 while (s)
20822 {
20823 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20824 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20825 s->x = x;
20826 x += s->width;
20827 s = s->next;
20828 }
20829 }
20830 }
20831
20832
20833
20834 /* The following macros are only called from draw_glyphs below.
20835 They reference the following parameters of that function directly:
20836 `w', `row', `area', and `overlap_p'
20837 as well as the following local variables:
20838 `s', `f', and `hdc' (in W32) */
20839
20840 #ifdef HAVE_NTGUI
20841 /* On W32, silently add local `hdc' variable to argument list of
20842 init_glyph_string. */
20843 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20844 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20845 #else
20846 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20847 init_glyph_string (s, char2b, w, row, area, start, hl)
20848 #endif
20849
20850 /* Add a glyph string for a stretch glyph to the list of strings
20851 between HEAD and TAIL. START is the index of the stretch glyph in
20852 row area AREA of glyph row ROW. END is the index of the last glyph
20853 in that glyph row area. X is the current output position assigned
20854 to the new glyph string constructed. HL overrides that face of the
20855 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20856 is the right-most x-position of the drawing area. */
20857
20858 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20859 and below -- keep them on one line. */
20860 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20861 do \
20862 { \
20863 s = (struct glyph_string *) alloca (sizeof *s); \
20864 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20865 START = fill_stretch_glyph_string (s, row, area, START, END); \
20866 append_glyph_string (&HEAD, &TAIL, s); \
20867 s->x = (X); \
20868 } \
20869 while (0)
20870
20871
20872 /* Add a glyph string for an image glyph to the list of strings
20873 between HEAD and TAIL. START is the index of the image glyph in
20874 row area AREA of glyph row ROW. END is the index of the last glyph
20875 in that glyph row area. X is the current output position assigned
20876 to the new glyph string constructed. HL overrides that face of the
20877 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20878 is the right-most x-position of the drawing area. */
20879
20880 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20881 do \
20882 { \
20883 s = (struct glyph_string *) alloca (sizeof *s); \
20884 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20885 fill_image_glyph_string (s); \
20886 append_glyph_string (&HEAD, &TAIL, s); \
20887 ++START; \
20888 s->x = (X); \
20889 } \
20890 while (0)
20891
20892
20893 /* Add a glyph string for a sequence of character glyphs to the list
20894 of strings between HEAD and TAIL. START is the index of the first
20895 glyph in row area AREA of glyph row ROW that is part of the new
20896 glyph string. END is the index of the last glyph in that glyph row
20897 area. X is the current output position assigned to the new glyph
20898 string constructed. HL overrides that face of the glyph; e.g. it
20899 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
20900 right-most x-position of the drawing area. */
20901
20902 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20903 do \
20904 { \
20905 int face_id; \
20906 XChar2b *char2b; \
20907 \
20908 face_id = (row)->glyphs[area][START].face_id; \
20909 \
20910 s = (struct glyph_string *) alloca (sizeof *s); \
20911 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
20912 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20913 append_glyph_string (&HEAD, &TAIL, s); \
20914 s->x = (X); \
20915 START = fill_glyph_string (s, face_id, START, END, overlaps); \
20916 } \
20917 while (0)
20918
20919
20920 /* Add a glyph string for a composite sequence to the list of strings
20921 between HEAD and TAIL. START is the index of the first glyph in
20922 row area AREA of glyph row ROW that is part of the new glyph
20923 string. END is the index of the last glyph in that glyph row area.
20924 X is the current output position assigned to the new glyph string
20925 constructed. HL overrides that face of the glyph; e.g. it is
20926 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
20927 x-position of the drawing area. */
20928
20929 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20930 do { \
20931 int face_id = (row)->glyphs[area][START].face_id; \
20932 struct face *base_face = FACE_FROM_ID (f, face_id); \
20933 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
20934 struct composition *cmp = composition_table[cmp_id]; \
20935 XChar2b *char2b; \
20936 struct glyph_string *first_s; \
20937 int n; \
20938 \
20939 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
20940 \
20941 /* Make glyph_strings for each glyph sequence that is drawable by \
20942 the same face, and append them to HEAD/TAIL. */ \
20943 for (n = 0; n < cmp->glyph_len;) \
20944 { \
20945 s = (struct glyph_string *) alloca (sizeof *s); \
20946 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20947 append_glyph_string (&(HEAD), &(TAIL), s); \
20948 s->cmp = cmp; \
20949 s->cmp_from = n; \
20950 s->x = (X); \
20951 if (n == 0) \
20952 first_s = s; \
20953 n = fill_composite_glyph_string (s, base_face, overlaps); \
20954 } \
20955 \
20956 ++START; \
20957 s = first_s; \
20958 } while (0)
20959
20960
20961 /* Add a glyph string for a glyph-string sequence to the list of strings
20962 between HEAD and TAIL. */
20963
20964 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20965 do { \
20966 int face_id; \
20967 XChar2b *char2b; \
20968 Lisp_Object gstring; \
20969 \
20970 face_id = (row)->glyphs[area][START].face_id; \
20971 gstring = (composition_gstring_from_id \
20972 ((row)->glyphs[area][START].u.cmp.id)); \
20973 s = (struct glyph_string *) alloca (sizeof *s); \
20974 char2b = (XChar2b *) alloca ((sizeof *char2b) \
20975 * LGSTRING_GLYPH_LEN (gstring)); \
20976 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20977 append_glyph_string (&(HEAD), &(TAIL), s); \
20978 s->x = (X); \
20979 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
20980 } while (0)
20981
20982
20983 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
20984 of AREA of glyph row ROW on window W between indices START and END.
20985 HL overrides the face for drawing glyph strings, e.g. it is
20986 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
20987 x-positions of the drawing area.
20988
20989 This is an ugly monster macro construct because we must use alloca
20990 to allocate glyph strings (because draw_glyphs can be called
20991 asynchronously). */
20992
20993 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20994 do \
20995 { \
20996 HEAD = TAIL = NULL; \
20997 while (START < END) \
20998 { \
20999 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21000 switch (first_glyph->type) \
21001 { \
21002 case CHAR_GLYPH: \
21003 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21004 HL, X, LAST_X); \
21005 break; \
21006 \
21007 case COMPOSITE_GLYPH: \
21008 if (first_glyph->u.cmp.automatic) \
21009 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21010 HL, X, LAST_X); \
21011 else \
21012 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21013 HL, X, LAST_X); \
21014 break; \
21015 \
21016 case STRETCH_GLYPH: \
21017 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21018 HL, X, LAST_X); \
21019 break; \
21020 \
21021 case IMAGE_GLYPH: \
21022 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21023 HL, X, LAST_X); \
21024 break; \
21025 \
21026 default: \
21027 abort (); \
21028 } \
21029 \
21030 if (s) \
21031 { \
21032 set_glyph_string_background_width (s, START, LAST_X); \
21033 (X) += s->width; \
21034 } \
21035 } \
21036 } while (0)
21037
21038
21039 /* Draw glyphs between START and END in AREA of ROW on window W,
21040 starting at x-position X. X is relative to AREA in W. HL is a
21041 face-override with the following meaning:
21042
21043 DRAW_NORMAL_TEXT draw normally
21044 DRAW_CURSOR draw in cursor face
21045 DRAW_MOUSE_FACE draw in mouse face.
21046 DRAW_INVERSE_VIDEO draw in mode line face
21047 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21048 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21049
21050 If OVERLAPS is non-zero, draw only the foreground of characters and
21051 clip to the physical height of ROW. Non-zero value also defines
21052 the overlapping part to be drawn:
21053
21054 OVERLAPS_PRED overlap with preceding rows
21055 OVERLAPS_SUCC overlap with succeeding rows
21056 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21057 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21058
21059 Value is the x-position reached, relative to AREA of W. */
21060
21061 static int
21062 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
21063 struct window *w;
21064 int x;
21065 struct glyph_row *row;
21066 enum glyph_row_area area;
21067 EMACS_INT start, end;
21068 enum draw_glyphs_face hl;
21069 int overlaps;
21070 {
21071 struct glyph_string *head, *tail;
21072 struct glyph_string *s;
21073 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21074 int i, j, x_reached, last_x, area_left = 0;
21075 struct frame *f = XFRAME (WINDOW_FRAME (w));
21076 DECLARE_HDC (hdc);
21077
21078 ALLOCATE_HDC (hdc, f);
21079
21080 /* Let's rather be paranoid than getting a SEGV. */
21081 end = min (end, row->used[area]);
21082 start = max (0, start);
21083 start = min (end, start);
21084
21085 /* Translate X to frame coordinates. Set last_x to the right
21086 end of the drawing area. */
21087 if (row->full_width_p)
21088 {
21089 /* X is relative to the left edge of W, without scroll bars
21090 or fringes. */
21091 area_left = WINDOW_LEFT_EDGE_X (w);
21092 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21093 }
21094 else
21095 {
21096 area_left = window_box_left (w, area);
21097 last_x = area_left + window_box_width (w, area);
21098 }
21099 x += area_left;
21100
21101 /* Build a doubly-linked list of glyph_string structures between
21102 head and tail from what we have to draw. Note that the macro
21103 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21104 the reason we use a separate variable `i'. */
21105 i = start;
21106 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21107 if (tail)
21108 x_reached = tail->x + tail->background_width;
21109 else
21110 x_reached = x;
21111
21112 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21113 the row, redraw some glyphs in front or following the glyph
21114 strings built above. */
21115 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21116 {
21117 struct glyph_string *h, *t;
21118 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21119 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21120 int dummy_x = 0;
21121
21122 /* If mouse highlighting is on, we may need to draw adjacent
21123 glyphs using mouse-face highlighting. */
21124 if (area == TEXT_AREA && row->mouse_face_p)
21125 {
21126 struct glyph_row *mouse_beg_row, *mouse_end_row;
21127
21128 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21129 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21130
21131 if (row >= mouse_beg_row && row <= mouse_end_row)
21132 {
21133 check_mouse_face = 1;
21134 mouse_beg_col = (row == mouse_beg_row)
21135 ? dpyinfo->mouse_face_beg_col : 0;
21136 mouse_end_col = (row == mouse_end_row)
21137 ? dpyinfo->mouse_face_end_col
21138 : row->used[TEXT_AREA];
21139 }
21140 }
21141
21142 /* Compute overhangs for all glyph strings. */
21143 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21144 for (s = head; s; s = s->next)
21145 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21146
21147 /* Prepend glyph strings for glyphs in front of the first glyph
21148 string that are overwritten because of the first glyph
21149 string's left overhang. The background of all strings
21150 prepended must be drawn because the first glyph string
21151 draws over it. */
21152 i = left_overwritten (head);
21153 if (i >= 0)
21154 {
21155 enum draw_glyphs_face overlap_hl;
21156
21157 /* If this row contains mouse highlighting, attempt to draw
21158 the overlapped glyphs with the correct highlight. This
21159 code fails if the overlap encompasses more than one glyph
21160 and mouse-highlight spans only some of these glyphs.
21161 However, making it work perfectly involves a lot more
21162 code, and I don't know if the pathological case occurs in
21163 practice, so we'll stick to this for now. --- cyd */
21164 if (check_mouse_face
21165 && mouse_beg_col < start && mouse_end_col > i)
21166 overlap_hl = DRAW_MOUSE_FACE;
21167 else
21168 overlap_hl = DRAW_NORMAL_TEXT;
21169
21170 j = i;
21171 BUILD_GLYPH_STRINGS (j, start, h, t,
21172 overlap_hl, dummy_x, last_x);
21173 start = i;
21174 compute_overhangs_and_x (t, head->x, 1);
21175 prepend_glyph_string_lists (&head, &tail, h, t);
21176 clip_head = head;
21177 }
21178
21179 /* Prepend glyph strings for glyphs in front of the first glyph
21180 string that overwrite that glyph string because of their
21181 right overhang. For these strings, only the foreground must
21182 be drawn, because it draws over the glyph string at `head'.
21183 The background must not be drawn because this would overwrite
21184 right overhangs of preceding glyphs for which no glyph
21185 strings exist. */
21186 i = left_overwriting (head);
21187 if (i >= 0)
21188 {
21189 enum draw_glyphs_face overlap_hl;
21190
21191 if (check_mouse_face
21192 && mouse_beg_col < start && mouse_end_col > i)
21193 overlap_hl = DRAW_MOUSE_FACE;
21194 else
21195 overlap_hl = DRAW_NORMAL_TEXT;
21196
21197 clip_head = head;
21198 BUILD_GLYPH_STRINGS (i, start, h, t,
21199 overlap_hl, dummy_x, last_x);
21200 for (s = h; s; s = s->next)
21201 s->background_filled_p = 1;
21202 compute_overhangs_and_x (t, head->x, 1);
21203 prepend_glyph_string_lists (&head, &tail, h, t);
21204 }
21205
21206 /* Append glyphs strings for glyphs following the last glyph
21207 string tail that are overwritten by tail. The background of
21208 these strings has to be drawn because tail's foreground draws
21209 over it. */
21210 i = right_overwritten (tail);
21211 if (i >= 0)
21212 {
21213 enum draw_glyphs_face overlap_hl;
21214
21215 if (check_mouse_face
21216 && mouse_beg_col < i && mouse_end_col > end)
21217 overlap_hl = DRAW_MOUSE_FACE;
21218 else
21219 overlap_hl = DRAW_NORMAL_TEXT;
21220
21221 BUILD_GLYPH_STRINGS (end, i, h, t,
21222 overlap_hl, x, last_x);
21223 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21224 we don't have `end = i;' here. */
21225 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21226 append_glyph_string_lists (&head, &tail, h, t);
21227 clip_tail = tail;
21228 }
21229
21230 /* Append glyph strings for glyphs following the last glyph
21231 string tail that overwrite tail. The foreground of such
21232 glyphs has to be drawn because it writes into the background
21233 of tail. The background must not be drawn because it could
21234 paint over the foreground of following glyphs. */
21235 i = right_overwriting (tail);
21236 if (i >= 0)
21237 {
21238 enum draw_glyphs_face overlap_hl;
21239 if (check_mouse_face
21240 && mouse_beg_col < i && mouse_end_col > end)
21241 overlap_hl = DRAW_MOUSE_FACE;
21242 else
21243 overlap_hl = DRAW_NORMAL_TEXT;
21244
21245 clip_tail = tail;
21246 i++; /* We must include the Ith glyph. */
21247 BUILD_GLYPH_STRINGS (end, i, h, t,
21248 overlap_hl, x, last_x);
21249 for (s = h; s; s = s->next)
21250 s->background_filled_p = 1;
21251 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21252 append_glyph_string_lists (&head, &tail, h, t);
21253 }
21254 if (clip_head || clip_tail)
21255 for (s = head; s; s = s->next)
21256 {
21257 s->clip_head = clip_head;
21258 s->clip_tail = clip_tail;
21259 }
21260 }
21261
21262 /* Draw all strings. */
21263 for (s = head; s; s = s->next)
21264 FRAME_RIF (f)->draw_glyph_string (s);
21265
21266 #ifndef HAVE_NS
21267 /* When focus a sole frame and move horizontally, this sets on_p to 0
21268 causing a failure to erase prev cursor position. */
21269 if (area == TEXT_AREA
21270 && !row->full_width_p
21271 /* When drawing overlapping rows, only the glyph strings'
21272 foreground is drawn, which doesn't erase a cursor
21273 completely. */
21274 && !overlaps)
21275 {
21276 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21277 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21278 : (tail ? tail->x + tail->background_width : x));
21279 x0 -= area_left;
21280 x1 -= area_left;
21281
21282 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21283 row->y, MATRIX_ROW_BOTTOM_Y (row));
21284 }
21285 #endif
21286
21287 /* Value is the x-position up to which drawn, relative to AREA of W.
21288 This doesn't include parts drawn because of overhangs. */
21289 if (row->full_width_p)
21290 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21291 else
21292 x_reached -= area_left;
21293
21294 RELEASE_HDC (hdc, f);
21295
21296 return x_reached;
21297 }
21298
21299 /* Expand row matrix if too narrow. Don't expand if area
21300 is not present. */
21301
21302 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21303 { \
21304 if (!fonts_changed_p \
21305 && (it->glyph_row->glyphs[area] \
21306 < it->glyph_row->glyphs[area + 1])) \
21307 { \
21308 it->w->ncols_scale_factor++; \
21309 fonts_changed_p = 1; \
21310 } \
21311 }
21312
21313 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21314 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21315
21316 static INLINE void
21317 append_glyph (it)
21318 struct it *it;
21319 {
21320 struct glyph *glyph;
21321 enum glyph_row_area area = it->area;
21322
21323 xassert (it->glyph_row);
21324 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21325
21326 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21327 if (glyph < it->glyph_row->glyphs[area + 1])
21328 {
21329 /* If the glyph row is reversed, we need to prepend the glyph
21330 rather than append it. */
21331 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21332 {
21333 struct glyph *g;
21334
21335 /* Make room for the additional glyph. */
21336 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21337 g[1] = *g;
21338 glyph = it->glyph_row->glyphs[area];
21339 }
21340 glyph->charpos = CHARPOS (it->position);
21341 glyph->object = it->object;
21342 if (it->pixel_width > 0)
21343 {
21344 glyph->pixel_width = it->pixel_width;
21345 glyph->padding_p = 0;
21346 }
21347 else
21348 {
21349 /* Assure at least 1-pixel width. Otherwise, cursor can't
21350 be displayed correctly. */
21351 glyph->pixel_width = 1;
21352 glyph->padding_p = 1;
21353 }
21354 glyph->ascent = it->ascent;
21355 glyph->descent = it->descent;
21356 glyph->voffset = it->voffset;
21357 glyph->type = CHAR_GLYPH;
21358 glyph->avoid_cursor_p = it->avoid_cursor_p;
21359 glyph->multibyte_p = it->multibyte_p;
21360 glyph->left_box_line_p = it->start_of_box_run_p;
21361 glyph->right_box_line_p = it->end_of_box_run_p;
21362 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21363 || it->phys_descent > it->descent);
21364 glyph->glyph_not_available_p = it->glyph_not_available_p;
21365 glyph->face_id = it->face_id;
21366 glyph->u.ch = it->char_to_display;
21367 glyph->slice = null_glyph_slice;
21368 glyph->font_type = FONT_TYPE_UNKNOWN;
21369 if (it->bidi_p)
21370 {
21371 glyph->resolved_level = it->bidi_it.resolved_level;
21372 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21373 abort ();
21374 glyph->bidi_type = it->bidi_it.type;
21375 }
21376 else
21377 {
21378 glyph->resolved_level = 0;
21379 glyph->bidi_type = UNKNOWN_BT;
21380 }
21381 ++it->glyph_row->used[area];
21382 }
21383 else
21384 IT_EXPAND_MATRIX_WIDTH (it, area);
21385 }
21386
21387 /* Store one glyph for the composition IT->cmp_it.id in
21388 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21389 non-null. */
21390
21391 static INLINE void
21392 append_composite_glyph (it)
21393 struct it *it;
21394 {
21395 struct glyph *glyph;
21396 enum glyph_row_area area = it->area;
21397
21398 xassert (it->glyph_row);
21399
21400 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21401 if (glyph < it->glyph_row->glyphs[area + 1])
21402 {
21403 glyph->charpos = CHARPOS (it->position);
21404 glyph->object = it->object;
21405 glyph->pixel_width = it->pixel_width;
21406 glyph->ascent = it->ascent;
21407 glyph->descent = it->descent;
21408 glyph->voffset = it->voffset;
21409 glyph->type = COMPOSITE_GLYPH;
21410 if (it->cmp_it.ch < 0)
21411 {
21412 glyph->u.cmp.automatic = 0;
21413 glyph->u.cmp.id = it->cmp_it.id;
21414 }
21415 else
21416 {
21417 glyph->u.cmp.automatic = 1;
21418 glyph->u.cmp.id = it->cmp_it.id;
21419 glyph->u.cmp.from = it->cmp_it.from;
21420 glyph->u.cmp.to = it->cmp_it.to - 1;
21421 }
21422 glyph->avoid_cursor_p = it->avoid_cursor_p;
21423 glyph->multibyte_p = it->multibyte_p;
21424 glyph->left_box_line_p = it->start_of_box_run_p;
21425 glyph->right_box_line_p = it->end_of_box_run_p;
21426 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21427 || it->phys_descent > it->descent);
21428 glyph->padding_p = 0;
21429 glyph->glyph_not_available_p = 0;
21430 glyph->face_id = it->face_id;
21431 glyph->slice = null_glyph_slice;
21432 glyph->font_type = FONT_TYPE_UNKNOWN;
21433 if (it->bidi_p)
21434 {
21435 glyph->resolved_level = it->bidi_it.resolved_level;
21436 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21437 abort ();
21438 glyph->bidi_type = it->bidi_it.type;
21439 }
21440 ++it->glyph_row->used[area];
21441 }
21442 else
21443 IT_EXPAND_MATRIX_WIDTH (it, area);
21444 }
21445
21446
21447 /* Change IT->ascent and IT->height according to the setting of
21448 IT->voffset. */
21449
21450 static INLINE void
21451 take_vertical_position_into_account (it)
21452 struct it *it;
21453 {
21454 if (it->voffset)
21455 {
21456 if (it->voffset < 0)
21457 /* Increase the ascent so that we can display the text higher
21458 in the line. */
21459 it->ascent -= it->voffset;
21460 else
21461 /* Increase the descent so that we can display the text lower
21462 in the line. */
21463 it->descent += it->voffset;
21464 }
21465 }
21466
21467
21468 /* Produce glyphs/get display metrics for the image IT is loaded with.
21469 See the description of struct display_iterator in dispextern.h for
21470 an overview of struct display_iterator. */
21471
21472 static void
21473 produce_image_glyph (it)
21474 struct it *it;
21475 {
21476 struct image *img;
21477 struct face *face;
21478 int glyph_ascent, crop;
21479 struct glyph_slice slice;
21480
21481 xassert (it->what == IT_IMAGE);
21482
21483 face = FACE_FROM_ID (it->f, it->face_id);
21484 xassert (face);
21485 /* Make sure X resources of the face is loaded. */
21486 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21487
21488 if (it->image_id < 0)
21489 {
21490 /* Fringe bitmap. */
21491 it->ascent = it->phys_ascent = 0;
21492 it->descent = it->phys_descent = 0;
21493 it->pixel_width = 0;
21494 it->nglyphs = 0;
21495 return;
21496 }
21497
21498 img = IMAGE_FROM_ID (it->f, it->image_id);
21499 xassert (img);
21500 /* Make sure X resources of the image is loaded. */
21501 prepare_image_for_display (it->f, img);
21502
21503 slice.x = slice.y = 0;
21504 slice.width = img->width;
21505 slice.height = img->height;
21506
21507 if (INTEGERP (it->slice.x))
21508 slice.x = XINT (it->slice.x);
21509 else if (FLOATP (it->slice.x))
21510 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21511
21512 if (INTEGERP (it->slice.y))
21513 slice.y = XINT (it->slice.y);
21514 else if (FLOATP (it->slice.y))
21515 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21516
21517 if (INTEGERP (it->slice.width))
21518 slice.width = XINT (it->slice.width);
21519 else if (FLOATP (it->slice.width))
21520 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21521
21522 if (INTEGERP (it->slice.height))
21523 slice.height = XINT (it->slice.height);
21524 else if (FLOATP (it->slice.height))
21525 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21526
21527 if (slice.x >= img->width)
21528 slice.x = img->width;
21529 if (slice.y >= img->height)
21530 slice.y = img->height;
21531 if (slice.x + slice.width >= img->width)
21532 slice.width = img->width - slice.x;
21533 if (slice.y + slice.height > img->height)
21534 slice.height = img->height - slice.y;
21535
21536 if (slice.width == 0 || slice.height == 0)
21537 return;
21538
21539 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21540
21541 it->descent = slice.height - glyph_ascent;
21542 if (slice.y == 0)
21543 it->descent += img->vmargin;
21544 if (slice.y + slice.height == img->height)
21545 it->descent += img->vmargin;
21546 it->phys_descent = it->descent;
21547
21548 it->pixel_width = slice.width;
21549 if (slice.x == 0)
21550 it->pixel_width += img->hmargin;
21551 if (slice.x + slice.width == img->width)
21552 it->pixel_width += img->hmargin;
21553
21554 /* It's quite possible for images to have an ascent greater than
21555 their height, so don't get confused in that case. */
21556 if (it->descent < 0)
21557 it->descent = 0;
21558
21559 it->nglyphs = 1;
21560
21561 if (face->box != FACE_NO_BOX)
21562 {
21563 if (face->box_line_width > 0)
21564 {
21565 if (slice.y == 0)
21566 it->ascent += face->box_line_width;
21567 if (slice.y + slice.height == img->height)
21568 it->descent += face->box_line_width;
21569 }
21570
21571 if (it->start_of_box_run_p && slice.x == 0)
21572 it->pixel_width += eabs (face->box_line_width);
21573 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21574 it->pixel_width += eabs (face->box_line_width);
21575 }
21576
21577 take_vertical_position_into_account (it);
21578
21579 /* Automatically crop wide image glyphs at right edge so we can
21580 draw the cursor on same display row. */
21581 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21582 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21583 {
21584 it->pixel_width -= crop;
21585 slice.width -= crop;
21586 }
21587
21588 if (it->glyph_row)
21589 {
21590 struct glyph *glyph;
21591 enum glyph_row_area area = it->area;
21592
21593 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21594 if (glyph < it->glyph_row->glyphs[area + 1])
21595 {
21596 glyph->charpos = CHARPOS (it->position);
21597 glyph->object = it->object;
21598 glyph->pixel_width = it->pixel_width;
21599 glyph->ascent = glyph_ascent;
21600 glyph->descent = it->descent;
21601 glyph->voffset = it->voffset;
21602 glyph->type = IMAGE_GLYPH;
21603 glyph->avoid_cursor_p = it->avoid_cursor_p;
21604 glyph->multibyte_p = it->multibyte_p;
21605 glyph->left_box_line_p = it->start_of_box_run_p;
21606 glyph->right_box_line_p = it->end_of_box_run_p;
21607 glyph->overlaps_vertically_p = 0;
21608 glyph->padding_p = 0;
21609 glyph->glyph_not_available_p = 0;
21610 glyph->face_id = it->face_id;
21611 glyph->u.img_id = img->id;
21612 glyph->slice = slice;
21613 glyph->font_type = FONT_TYPE_UNKNOWN;
21614 if (it->bidi_p)
21615 {
21616 glyph->resolved_level = it->bidi_it.resolved_level;
21617 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21618 abort ();
21619 glyph->bidi_type = it->bidi_it.type;
21620 }
21621 ++it->glyph_row->used[area];
21622 }
21623 else
21624 IT_EXPAND_MATRIX_WIDTH (it, area);
21625 }
21626 }
21627
21628
21629 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21630 of the glyph, WIDTH and HEIGHT are the width and height of the
21631 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21632
21633 static void
21634 append_stretch_glyph (it, object, width, height, ascent)
21635 struct it *it;
21636 Lisp_Object object;
21637 int width, height;
21638 int ascent;
21639 {
21640 struct glyph *glyph;
21641 enum glyph_row_area area = it->area;
21642
21643 xassert (ascent >= 0 && ascent <= height);
21644
21645 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21646 if (glyph < it->glyph_row->glyphs[area + 1])
21647 {
21648 glyph->charpos = CHARPOS (it->position);
21649 glyph->object = object;
21650 glyph->pixel_width = width;
21651 glyph->ascent = ascent;
21652 glyph->descent = height - ascent;
21653 glyph->voffset = it->voffset;
21654 glyph->type = STRETCH_GLYPH;
21655 glyph->avoid_cursor_p = it->avoid_cursor_p;
21656 glyph->multibyte_p = it->multibyte_p;
21657 glyph->left_box_line_p = it->start_of_box_run_p;
21658 glyph->right_box_line_p = it->end_of_box_run_p;
21659 glyph->overlaps_vertically_p = 0;
21660 glyph->padding_p = 0;
21661 glyph->glyph_not_available_p = 0;
21662 glyph->face_id = it->face_id;
21663 glyph->u.stretch.ascent = ascent;
21664 glyph->u.stretch.height = height;
21665 glyph->slice = null_glyph_slice;
21666 glyph->font_type = FONT_TYPE_UNKNOWN;
21667 if (it->bidi_p)
21668 {
21669 glyph->resolved_level = it->bidi_it.resolved_level;
21670 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21671 abort ();
21672 glyph->bidi_type = it->bidi_it.type;
21673 }
21674 ++it->glyph_row->used[area];
21675 }
21676 else
21677 IT_EXPAND_MATRIX_WIDTH (it, area);
21678 }
21679
21680
21681 /* Produce a stretch glyph for iterator IT. IT->object is the value
21682 of the glyph property displayed. The value must be a list
21683 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21684 being recognized:
21685
21686 1. `:width WIDTH' specifies that the space should be WIDTH *
21687 canonical char width wide. WIDTH may be an integer or floating
21688 point number.
21689
21690 2. `:relative-width FACTOR' specifies that the width of the stretch
21691 should be computed from the width of the first character having the
21692 `glyph' property, and should be FACTOR times that width.
21693
21694 3. `:align-to HPOS' specifies that the space should be wide enough
21695 to reach HPOS, a value in canonical character units.
21696
21697 Exactly one of the above pairs must be present.
21698
21699 4. `:height HEIGHT' specifies that the height of the stretch produced
21700 should be HEIGHT, measured in canonical character units.
21701
21702 5. `:relative-height FACTOR' specifies that the height of the
21703 stretch should be FACTOR times the height of the characters having
21704 the glyph property.
21705
21706 Either none or exactly one of 4 or 5 must be present.
21707
21708 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21709 of the stretch should be used for the ascent of the stretch.
21710 ASCENT must be in the range 0 <= ASCENT <= 100. */
21711
21712 static void
21713 produce_stretch_glyph (it)
21714 struct it *it;
21715 {
21716 /* (space :width WIDTH :height HEIGHT ...) */
21717 Lisp_Object prop, plist;
21718 int width = 0, height = 0, align_to = -1;
21719 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21720 int ascent = 0;
21721 double tem;
21722 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21723 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21724
21725 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21726
21727 /* List should start with `space'. */
21728 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21729 plist = XCDR (it->object);
21730
21731 /* Compute the width of the stretch. */
21732 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21733 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21734 {
21735 /* Absolute width `:width WIDTH' specified and valid. */
21736 zero_width_ok_p = 1;
21737 width = (int)tem;
21738 }
21739 else if (prop = Fplist_get (plist, QCrelative_width),
21740 NUMVAL (prop) > 0)
21741 {
21742 /* Relative width `:relative-width FACTOR' specified and valid.
21743 Compute the width of the characters having the `glyph'
21744 property. */
21745 struct it it2;
21746 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21747
21748 it2 = *it;
21749 if (it->multibyte_p)
21750 {
21751 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
21752 - IT_BYTEPOS (*it));
21753 it2.c = STRING_CHAR_AND_LENGTH (p, it2.len);
21754 }
21755 else
21756 it2.c = *p, it2.len = 1;
21757
21758 it2.glyph_row = NULL;
21759 it2.what = IT_CHARACTER;
21760 x_produce_glyphs (&it2);
21761 width = NUMVAL (prop) * it2.pixel_width;
21762 }
21763 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21764 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21765 {
21766 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21767 align_to = (align_to < 0
21768 ? 0
21769 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21770 else if (align_to < 0)
21771 align_to = window_box_left_offset (it->w, TEXT_AREA);
21772 width = max (0, (int)tem + align_to - it->current_x);
21773 zero_width_ok_p = 1;
21774 }
21775 else
21776 /* Nothing specified -> width defaults to canonical char width. */
21777 width = FRAME_COLUMN_WIDTH (it->f);
21778
21779 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21780 width = 1;
21781
21782 /* Compute height. */
21783 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21784 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21785 {
21786 height = (int)tem;
21787 zero_height_ok_p = 1;
21788 }
21789 else if (prop = Fplist_get (plist, QCrelative_height),
21790 NUMVAL (prop) > 0)
21791 height = FONT_HEIGHT (font) * NUMVAL (prop);
21792 else
21793 height = FONT_HEIGHT (font);
21794
21795 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21796 height = 1;
21797
21798 /* Compute percentage of height used for ascent. If
21799 `:ascent ASCENT' is present and valid, use that. Otherwise,
21800 derive the ascent from the font in use. */
21801 if (prop = Fplist_get (plist, QCascent),
21802 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21803 ascent = height * NUMVAL (prop) / 100.0;
21804 else if (!NILP (prop)
21805 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21806 ascent = min (max (0, (int)tem), height);
21807 else
21808 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21809
21810 if (width > 0 && it->line_wrap != TRUNCATE
21811 && it->current_x + width > it->last_visible_x)
21812 width = it->last_visible_x - it->current_x - 1;
21813
21814 if (width > 0 && height > 0 && it->glyph_row)
21815 {
21816 Lisp_Object object = it->stack[it->sp - 1].string;
21817 if (!STRINGP (object))
21818 object = it->w->buffer;
21819 append_stretch_glyph (it, object, width, height, ascent);
21820 }
21821
21822 it->pixel_width = width;
21823 it->ascent = it->phys_ascent = ascent;
21824 it->descent = it->phys_descent = height - it->ascent;
21825 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21826
21827 take_vertical_position_into_account (it);
21828 }
21829
21830 /* Calculate line-height and line-spacing properties.
21831 An integer value specifies explicit pixel value.
21832 A float value specifies relative value to current face height.
21833 A cons (float . face-name) specifies relative value to
21834 height of specified face font.
21835
21836 Returns height in pixels, or nil. */
21837
21838
21839 static Lisp_Object
21840 calc_line_height_property (it, val, font, boff, override)
21841 struct it *it;
21842 Lisp_Object val;
21843 struct font *font;
21844 int boff, override;
21845 {
21846 Lisp_Object face_name = Qnil;
21847 int ascent, descent, height;
21848
21849 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21850 return val;
21851
21852 if (CONSP (val))
21853 {
21854 face_name = XCAR (val);
21855 val = XCDR (val);
21856 if (!NUMBERP (val))
21857 val = make_number (1);
21858 if (NILP (face_name))
21859 {
21860 height = it->ascent + it->descent;
21861 goto scale;
21862 }
21863 }
21864
21865 if (NILP (face_name))
21866 {
21867 font = FRAME_FONT (it->f);
21868 boff = FRAME_BASELINE_OFFSET (it->f);
21869 }
21870 else if (EQ (face_name, Qt))
21871 {
21872 override = 0;
21873 }
21874 else
21875 {
21876 int face_id;
21877 struct face *face;
21878
21879 face_id = lookup_named_face (it->f, face_name, 0);
21880 if (face_id < 0)
21881 return make_number (-1);
21882
21883 face = FACE_FROM_ID (it->f, face_id);
21884 font = face->font;
21885 if (font == NULL)
21886 return make_number (-1);
21887 boff = font->baseline_offset;
21888 if (font->vertical_centering)
21889 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21890 }
21891
21892 ascent = FONT_BASE (font) + boff;
21893 descent = FONT_DESCENT (font) - boff;
21894
21895 if (override)
21896 {
21897 it->override_ascent = ascent;
21898 it->override_descent = descent;
21899 it->override_boff = boff;
21900 }
21901
21902 height = ascent + descent;
21903
21904 scale:
21905 if (FLOATP (val))
21906 height = (int)(XFLOAT_DATA (val) * height);
21907 else if (INTEGERP (val))
21908 height *= XINT (val);
21909
21910 return make_number (height);
21911 }
21912
21913
21914 /* RIF:
21915 Produce glyphs/get display metrics for the display element IT is
21916 loaded with. See the description of struct it in dispextern.h
21917 for an overview of struct it. */
21918
21919 void
21920 x_produce_glyphs (it)
21921 struct it *it;
21922 {
21923 int extra_line_spacing = it->extra_line_spacing;
21924
21925 it->glyph_not_available_p = 0;
21926
21927 if (it->what == IT_CHARACTER)
21928 {
21929 XChar2b char2b;
21930 struct font *font;
21931 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21932 struct font_metrics *pcm;
21933 int font_not_found_p;
21934 int boff; /* baseline offset */
21935 /* We may change it->multibyte_p upon unibyte<->multibyte
21936 conversion. So, save the current value now and restore it
21937 later.
21938
21939 Note: It seems that we don't have to record multibyte_p in
21940 struct glyph because the character code itself tells whether
21941 or not the character is multibyte. Thus, in the future, we
21942 must consider eliminating the field `multibyte_p' in the
21943 struct glyph. */
21944 int saved_multibyte_p = it->multibyte_p;
21945
21946 /* Maybe translate single-byte characters to multibyte, or the
21947 other way. */
21948 it->char_to_display = it->c;
21949 if (!ASCII_BYTE_P (it->c)
21950 && ! it->multibyte_p)
21951 {
21952 if (SINGLE_BYTE_CHAR_P (it->c)
21953 && unibyte_display_via_language_environment)
21954 {
21955 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
21956
21957 /* get_next_display_element assures that this decoding
21958 never fails. */
21959 it->char_to_display = DECODE_CHAR (unibyte, it->c);
21960 it->multibyte_p = 1;
21961 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
21962 -1, Qnil);
21963 face = FACE_FROM_ID (it->f, it->face_id);
21964 }
21965 }
21966
21967 /* Get font to use. Encode IT->char_to_display. */
21968 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
21969 &char2b, it->multibyte_p, 0);
21970 font = face->font;
21971
21972 font_not_found_p = font == NULL;
21973 if (font_not_found_p)
21974 {
21975 /* When no suitable font found, display an empty box based
21976 on the metrics of the font of the default face (or what
21977 remapped). */
21978 struct face *no_font_face
21979 = FACE_FROM_ID (it->f,
21980 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
21981 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
21982 font = no_font_face->font;
21983 boff = font->baseline_offset;
21984 }
21985 else
21986 {
21987 boff = font->baseline_offset;
21988 if (font->vertical_centering)
21989 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21990 }
21991
21992 if (it->char_to_display >= ' '
21993 && (!it->multibyte_p || it->char_to_display < 128))
21994 {
21995 /* Either unibyte or ASCII. */
21996 int stretched_p;
21997
21998 it->nglyphs = 1;
21999
22000 pcm = get_per_char_metric (it->f, font, &char2b);
22001
22002 if (it->override_ascent >= 0)
22003 {
22004 it->ascent = it->override_ascent;
22005 it->descent = it->override_descent;
22006 boff = it->override_boff;
22007 }
22008 else
22009 {
22010 it->ascent = FONT_BASE (font) + boff;
22011 it->descent = FONT_DESCENT (font) - boff;
22012 }
22013
22014 if (pcm)
22015 {
22016 it->phys_ascent = pcm->ascent + boff;
22017 it->phys_descent = pcm->descent - boff;
22018 it->pixel_width = pcm->width;
22019 }
22020 else
22021 {
22022 it->glyph_not_available_p = 1;
22023 it->phys_ascent = it->ascent;
22024 it->phys_descent = it->descent;
22025 it->pixel_width = FONT_WIDTH (font);
22026 }
22027
22028 if (it->constrain_row_ascent_descent_p)
22029 {
22030 if (it->descent > it->max_descent)
22031 {
22032 it->ascent += it->descent - it->max_descent;
22033 it->descent = it->max_descent;
22034 }
22035 if (it->ascent > it->max_ascent)
22036 {
22037 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22038 it->ascent = it->max_ascent;
22039 }
22040 it->phys_ascent = min (it->phys_ascent, it->ascent);
22041 it->phys_descent = min (it->phys_descent, it->descent);
22042 extra_line_spacing = 0;
22043 }
22044
22045 /* If this is a space inside a region of text with
22046 `space-width' property, change its width. */
22047 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22048 if (stretched_p)
22049 it->pixel_width *= XFLOATINT (it->space_width);
22050
22051 /* If face has a box, add the box thickness to the character
22052 height. If character has a box line to the left and/or
22053 right, add the box line width to the character's width. */
22054 if (face->box != FACE_NO_BOX)
22055 {
22056 int thick = face->box_line_width;
22057
22058 if (thick > 0)
22059 {
22060 it->ascent += thick;
22061 it->descent += thick;
22062 }
22063 else
22064 thick = -thick;
22065
22066 if (it->start_of_box_run_p)
22067 it->pixel_width += thick;
22068 if (it->end_of_box_run_p)
22069 it->pixel_width += thick;
22070 }
22071
22072 /* If face has an overline, add the height of the overline
22073 (1 pixel) and a 1 pixel margin to the character height. */
22074 if (face->overline_p)
22075 it->ascent += overline_margin;
22076
22077 if (it->constrain_row_ascent_descent_p)
22078 {
22079 if (it->ascent > it->max_ascent)
22080 it->ascent = it->max_ascent;
22081 if (it->descent > it->max_descent)
22082 it->descent = it->max_descent;
22083 }
22084
22085 take_vertical_position_into_account (it);
22086
22087 /* If we have to actually produce glyphs, do it. */
22088 if (it->glyph_row)
22089 {
22090 if (stretched_p)
22091 {
22092 /* Translate a space with a `space-width' property
22093 into a stretch glyph. */
22094 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22095 / FONT_HEIGHT (font));
22096 append_stretch_glyph (it, it->object, it->pixel_width,
22097 it->ascent + it->descent, ascent);
22098 }
22099 else
22100 append_glyph (it);
22101
22102 /* If characters with lbearing or rbearing are displayed
22103 in this line, record that fact in a flag of the
22104 glyph row. This is used to optimize X output code. */
22105 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22106 it->glyph_row->contains_overlapping_glyphs_p = 1;
22107 }
22108 if (! stretched_p && it->pixel_width == 0)
22109 /* We assure that all visible glyphs have at least 1-pixel
22110 width. */
22111 it->pixel_width = 1;
22112 }
22113 else if (it->char_to_display == '\n')
22114 {
22115 /* A newline has no width, but we need the height of the
22116 line. But if previous part of the line sets a height,
22117 don't increase that height */
22118
22119 Lisp_Object height;
22120 Lisp_Object total_height = Qnil;
22121
22122 it->override_ascent = -1;
22123 it->pixel_width = 0;
22124 it->nglyphs = 0;
22125
22126 height = get_it_property(it, Qline_height);
22127 /* Split (line-height total-height) list */
22128 if (CONSP (height)
22129 && CONSP (XCDR (height))
22130 && NILP (XCDR (XCDR (height))))
22131 {
22132 total_height = XCAR (XCDR (height));
22133 height = XCAR (height);
22134 }
22135 height = calc_line_height_property(it, height, font, boff, 1);
22136
22137 if (it->override_ascent >= 0)
22138 {
22139 it->ascent = it->override_ascent;
22140 it->descent = it->override_descent;
22141 boff = it->override_boff;
22142 }
22143 else
22144 {
22145 it->ascent = FONT_BASE (font) + boff;
22146 it->descent = FONT_DESCENT (font) - boff;
22147 }
22148
22149 if (EQ (height, Qt))
22150 {
22151 if (it->descent > it->max_descent)
22152 {
22153 it->ascent += it->descent - it->max_descent;
22154 it->descent = it->max_descent;
22155 }
22156 if (it->ascent > it->max_ascent)
22157 {
22158 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22159 it->ascent = it->max_ascent;
22160 }
22161 it->phys_ascent = min (it->phys_ascent, it->ascent);
22162 it->phys_descent = min (it->phys_descent, it->descent);
22163 it->constrain_row_ascent_descent_p = 1;
22164 extra_line_spacing = 0;
22165 }
22166 else
22167 {
22168 Lisp_Object spacing;
22169
22170 it->phys_ascent = it->ascent;
22171 it->phys_descent = it->descent;
22172
22173 if ((it->max_ascent > 0 || it->max_descent > 0)
22174 && face->box != FACE_NO_BOX
22175 && face->box_line_width > 0)
22176 {
22177 it->ascent += face->box_line_width;
22178 it->descent += face->box_line_width;
22179 }
22180 if (!NILP (height)
22181 && XINT (height) > it->ascent + it->descent)
22182 it->ascent = XINT (height) - it->descent;
22183
22184 if (!NILP (total_height))
22185 spacing = calc_line_height_property(it, total_height, font, boff, 0);
22186 else
22187 {
22188 spacing = get_it_property(it, Qline_spacing);
22189 spacing = calc_line_height_property(it, spacing, font, boff, 0);
22190 }
22191 if (INTEGERP (spacing))
22192 {
22193 extra_line_spacing = XINT (spacing);
22194 if (!NILP (total_height))
22195 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22196 }
22197 }
22198 }
22199 else if (it->char_to_display == '\t')
22200 {
22201 if (font->space_width > 0)
22202 {
22203 int tab_width = it->tab_width * font->space_width;
22204 int x = it->current_x + it->continuation_lines_width;
22205 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22206
22207 /* If the distance from the current position to the next tab
22208 stop is less than a space character width, use the
22209 tab stop after that. */
22210 if (next_tab_x - x < font->space_width)
22211 next_tab_x += tab_width;
22212
22213 it->pixel_width = next_tab_x - x;
22214 it->nglyphs = 1;
22215 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22216 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22217
22218 if (it->glyph_row)
22219 {
22220 append_stretch_glyph (it, it->object, it->pixel_width,
22221 it->ascent + it->descent, it->ascent);
22222 }
22223 }
22224 else
22225 {
22226 it->pixel_width = 0;
22227 it->nglyphs = 1;
22228 }
22229 }
22230 else
22231 {
22232 /* A multi-byte character. Assume that the display width of the
22233 character is the width of the character multiplied by the
22234 width of the font. */
22235
22236 /* If we found a font, this font should give us the right
22237 metrics. If we didn't find a font, use the frame's
22238 default font and calculate the width of the character by
22239 multiplying the width of font by the width of the
22240 character. */
22241
22242 pcm = get_per_char_metric (it->f, font, &char2b);
22243
22244 if (font_not_found_p || !pcm)
22245 {
22246 int char_width = CHAR_WIDTH (it->char_to_display);
22247
22248 if (char_width == 0)
22249 /* This is a non spacing character. But, as we are
22250 going to display an empty box, the box must occupy
22251 at least one column. */
22252 char_width = 1;
22253 it->glyph_not_available_p = 1;
22254 it->pixel_width = font->space_width * char_width;
22255 it->phys_ascent = FONT_BASE (font) + boff;
22256 it->phys_descent = FONT_DESCENT (font) - boff;
22257 }
22258 else
22259 {
22260 it->pixel_width = pcm->width;
22261 it->phys_ascent = pcm->ascent + boff;
22262 it->phys_descent = pcm->descent - boff;
22263 if (it->glyph_row
22264 && (pcm->lbearing < 0
22265 || pcm->rbearing > pcm->width))
22266 it->glyph_row->contains_overlapping_glyphs_p = 1;
22267 }
22268 it->nglyphs = 1;
22269 it->ascent = FONT_BASE (font) + boff;
22270 it->descent = FONT_DESCENT (font) - boff;
22271 if (face->box != FACE_NO_BOX)
22272 {
22273 int thick = face->box_line_width;
22274
22275 if (thick > 0)
22276 {
22277 it->ascent += thick;
22278 it->descent += thick;
22279 }
22280 else
22281 thick = - thick;
22282
22283 if (it->start_of_box_run_p)
22284 it->pixel_width += thick;
22285 if (it->end_of_box_run_p)
22286 it->pixel_width += thick;
22287 }
22288
22289 /* If face has an overline, add the height of the overline
22290 (1 pixel) and a 1 pixel margin to the character height. */
22291 if (face->overline_p)
22292 it->ascent += overline_margin;
22293
22294 take_vertical_position_into_account (it);
22295
22296 if (it->ascent < 0)
22297 it->ascent = 0;
22298 if (it->descent < 0)
22299 it->descent = 0;
22300
22301 if (it->glyph_row)
22302 append_glyph (it);
22303 if (it->pixel_width == 0)
22304 /* We assure that all visible glyphs have at least 1-pixel
22305 width. */
22306 it->pixel_width = 1;
22307 }
22308 it->multibyte_p = saved_multibyte_p;
22309 }
22310 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22311 {
22312 /* A static composition.
22313
22314 Note: A composition is represented as one glyph in the
22315 glyph matrix. There are no padding glyphs.
22316
22317 Important note: pixel_width, ascent, and descent are the
22318 values of what is drawn by draw_glyphs (i.e. the values of
22319 the overall glyphs composed). */
22320 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22321 int boff; /* baseline offset */
22322 struct composition *cmp = composition_table[it->cmp_it.id];
22323 int glyph_len = cmp->glyph_len;
22324 struct font *font = face->font;
22325
22326 it->nglyphs = 1;
22327
22328 /* If we have not yet calculated pixel size data of glyphs of
22329 the composition for the current face font, calculate them
22330 now. Theoretically, we have to check all fonts for the
22331 glyphs, but that requires much time and memory space. So,
22332 here we check only the font of the first glyph. This may
22333 lead to incorrect display, but it's very rare, and C-l
22334 (recenter-top-bottom) can correct the display anyway. */
22335 if (! cmp->font || cmp->font != font)
22336 {
22337 /* Ascent and descent of the font of the first character
22338 of this composition (adjusted by baseline offset).
22339 Ascent and descent of overall glyphs should not be less
22340 than these, respectively. */
22341 int font_ascent, font_descent, font_height;
22342 /* Bounding box of the overall glyphs. */
22343 int leftmost, rightmost, lowest, highest;
22344 int lbearing, rbearing;
22345 int i, width, ascent, descent;
22346 int left_padded = 0, right_padded = 0;
22347 int c;
22348 XChar2b char2b;
22349 struct font_metrics *pcm;
22350 int font_not_found_p;
22351 int pos;
22352
22353 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22354 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22355 break;
22356 if (glyph_len < cmp->glyph_len)
22357 right_padded = 1;
22358 for (i = 0; i < glyph_len; i++)
22359 {
22360 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22361 break;
22362 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22363 }
22364 if (i > 0)
22365 left_padded = 1;
22366
22367 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22368 : IT_CHARPOS (*it));
22369 /* If no suitable font is found, use the default font. */
22370 font_not_found_p = font == NULL;
22371 if (font_not_found_p)
22372 {
22373 face = face->ascii_face;
22374 font = face->font;
22375 }
22376 boff = font->baseline_offset;
22377 if (font->vertical_centering)
22378 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22379 font_ascent = FONT_BASE (font) + boff;
22380 font_descent = FONT_DESCENT (font) - boff;
22381 font_height = FONT_HEIGHT (font);
22382
22383 cmp->font = (void *) font;
22384
22385 pcm = NULL;
22386 if (! font_not_found_p)
22387 {
22388 get_char_face_and_encoding (it->f, c, it->face_id,
22389 &char2b, it->multibyte_p, 0);
22390 pcm = get_per_char_metric (it->f, font, &char2b);
22391 }
22392
22393 /* Initialize the bounding box. */
22394 if (pcm)
22395 {
22396 width = pcm->width;
22397 ascent = pcm->ascent;
22398 descent = pcm->descent;
22399 lbearing = pcm->lbearing;
22400 rbearing = pcm->rbearing;
22401 }
22402 else
22403 {
22404 width = FONT_WIDTH (font);
22405 ascent = FONT_BASE (font);
22406 descent = FONT_DESCENT (font);
22407 lbearing = 0;
22408 rbearing = width;
22409 }
22410
22411 rightmost = width;
22412 leftmost = 0;
22413 lowest = - descent + boff;
22414 highest = ascent + boff;
22415
22416 if (! font_not_found_p
22417 && font->default_ascent
22418 && CHAR_TABLE_P (Vuse_default_ascent)
22419 && !NILP (Faref (Vuse_default_ascent,
22420 make_number (it->char_to_display))))
22421 highest = font->default_ascent + boff;
22422
22423 /* Draw the first glyph at the normal position. It may be
22424 shifted to right later if some other glyphs are drawn
22425 at the left. */
22426 cmp->offsets[i * 2] = 0;
22427 cmp->offsets[i * 2 + 1] = boff;
22428 cmp->lbearing = lbearing;
22429 cmp->rbearing = rbearing;
22430
22431 /* Set cmp->offsets for the remaining glyphs. */
22432 for (i++; i < glyph_len; i++)
22433 {
22434 int left, right, btm, top;
22435 int ch = COMPOSITION_GLYPH (cmp, i);
22436 int face_id;
22437 struct face *this_face;
22438 int this_boff;
22439
22440 if (ch == '\t')
22441 ch = ' ';
22442 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22443 this_face = FACE_FROM_ID (it->f, face_id);
22444 font = this_face->font;
22445
22446 if (font == NULL)
22447 pcm = NULL;
22448 else
22449 {
22450 this_boff = font->baseline_offset;
22451 if (font->vertical_centering)
22452 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22453 get_char_face_and_encoding (it->f, ch, face_id,
22454 &char2b, it->multibyte_p, 0);
22455 pcm = get_per_char_metric (it->f, font, &char2b);
22456 }
22457 if (! pcm)
22458 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22459 else
22460 {
22461 width = pcm->width;
22462 ascent = pcm->ascent;
22463 descent = pcm->descent;
22464 lbearing = pcm->lbearing;
22465 rbearing = pcm->rbearing;
22466 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22467 {
22468 /* Relative composition with or without
22469 alternate chars. */
22470 left = (leftmost + rightmost - width) / 2;
22471 btm = - descent + boff;
22472 if (font->relative_compose
22473 && (! CHAR_TABLE_P (Vignore_relative_composition)
22474 || NILP (Faref (Vignore_relative_composition,
22475 make_number (ch)))))
22476 {
22477
22478 if (- descent >= font->relative_compose)
22479 /* One extra pixel between two glyphs. */
22480 btm = highest + 1;
22481 else if (ascent <= 0)
22482 /* One extra pixel between two glyphs. */
22483 btm = lowest - 1 - ascent - descent;
22484 }
22485 }
22486 else
22487 {
22488 /* A composition rule is specified by an integer
22489 value that encodes global and new reference
22490 points (GREF and NREF). GREF and NREF are
22491 specified by numbers as below:
22492
22493 0---1---2 -- ascent
22494 | |
22495 | |
22496 | |
22497 9--10--11 -- center
22498 | |
22499 ---3---4---5--- baseline
22500 | |
22501 6---7---8 -- descent
22502 */
22503 int rule = COMPOSITION_RULE (cmp, i);
22504 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22505
22506 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22507 grefx = gref % 3, nrefx = nref % 3;
22508 grefy = gref / 3, nrefy = nref / 3;
22509 if (xoff)
22510 xoff = font_height * (xoff - 128) / 256;
22511 if (yoff)
22512 yoff = font_height * (yoff - 128) / 256;
22513
22514 left = (leftmost
22515 + grefx * (rightmost - leftmost) / 2
22516 - nrefx * width / 2
22517 + xoff);
22518
22519 btm = ((grefy == 0 ? highest
22520 : grefy == 1 ? 0
22521 : grefy == 2 ? lowest
22522 : (highest + lowest) / 2)
22523 - (nrefy == 0 ? ascent + descent
22524 : nrefy == 1 ? descent - boff
22525 : nrefy == 2 ? 0
22526 : (ascent + descent) / 2)
22527 + yoff);
22528 }
22529
22530 cmp->offsets[i * 2] = left;
22531 cmp->offsets[i * 2 + 1] = btm + descent;
22532
22533 /* Update the bounding box of the overall glyphs. */
22534 if (width > 0)
22535 {
22536 right = left + width;
22537 if (left < leftmost)
22538 leftmost = left;
22539 if (right > rightmost)
22540 rightmost = right;
22541 }
22542 top = btm + descent + ascent;
22543 if (top > highest)
22544 highest = top;
22545 if (btm < lowest)
22546 lowest = btm;
22547
22548 if (cmp->lbearing > left + lbearing)
22549 cmp->lbearing = left + lbearing;
22550 if (cmp->rbearing < left + rbearing)
22551 cmp->rbearing = left + rbearing;
22552 }
22553 }
22554
22555 /* If there are glyphs whose x-offsets are negative,
22556 shift all glyphs to the right and make all x-offsets
22557 non-negative. */
22558 if (leftmost < 0)
22559 {
22560 for (i = 0; i < cmp->glyph_len; i++)
22561 cmp->offsets[i * 2] -= leftmost;
22562 rightmost -= leftmost;
22563 cmp->lbearing -= leftmost;
22564 cmp->rbearing -= leftmost;
22565 }
22566
22567 if (left_padded && cmp->lbearing < 0)
22568 {
22569 for (i = 0; i < cmp->glyph_len; i++)
22570 cmp->offsets[i * 2] -= cmp->lbearing;
22571 rightmost -= cmp->lbearing;
22572 cmp->rbearing -= cmp->lbearing;
22573 cmp->lbearing = 0;
22574 }
22575 if (right_padded && rightmost < cmp->rbearing)
22576 {
22577 rightmost = cmp->rbearing;
22578 }
22579
22580 cmp->pixel_width = rightmost;
22581 cmp->ascent = highest;
22582 cmp->descent = - lowest;
22583 if (cmp->ascent < font_ascent)
22584 cmp->ascent = font_ascent;
22585 if (cmp->descent < font_descent)
22586 cmp->descent = font_descent;
22587 }
22588
22589 if (it->glyph_row
22590 && (cmp->lbearing < 0
22591 || cmp->rbearing > cmp->pixel_width))
22592 it->glyph_row->contains_overlapping_glyphs_p = 1;
22593
22594 it->pixel_width = cmp->pixel_width;
22595 it->ascent = it->phys_ascent = cmp->ascent;
22596 it->descent = it->phys_descent = cmp->descent;
22597 if (face->box != FACE_NO_BOX)
22598 {
22599 int thick = face->box_line_width;
22600
22601 if (thick > 0)
22602 {
22603 it->ascent += thick;
22604 it->descent += thick;
22605 }
22606 else
22607 thick = - thick;
22608
22609 if (it->start_of_box_run_p)
22610 it->pixel_width += thick;
22611 if (it->end_of_box_run_p)
22612 it->pixel_width += thick;
22613 }
22614
22615 /* If face has an overline, add the height of the overline
22616 (1 pixel) and a 1 pixel margin to the character height. */
22617 if (face->overline_p)
22618 it->ascent += overline_margin;
22619
22620 take_vertical_position_into_account (it);
22621 if (it->ascent < 0)
22622 it->ascent = 0;
22623 if (it->descent < 0)
22624 it->descent = 0;
22625
22626 if (it->glyph_row)
22627 append_composite_glyph (it);
22628 }
22629 else if (it->what == IT_COMPOSITION)
22630 {
22631 /* A dynamic (automatic) composition. */
22632 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22633 Lisp_Object gstring;
22634 struct font_metrics metrics;
22635
22636 gstring = composition_gstring_from_id (it->cmp_it.id);
22637 it->pixel_width
22638 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22639 &metrics);
22640 if (it->glyph_row
22641 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22642 it->glyph_row->contains_overlapping_glyphs_p = 1;
22643 it->ascent = it->phys_ascent = metrics.ascent;
22644 it->descent = it->phys_descent = metrics.descent;
22645 if (face->box != FACE_NO_BOX)
22646 {
22647 int thick = face->box_line_width;
22648
22649 if (thick > 0)
22650 {
22651 it->ascent += thick;
22652 it->descent += thick;
22653 }
22654 else
22655 thick = - thick;
22656
22657 if (it->start_of_box_run_p)
22658 it->pixel_width += thick;
22659 if (it->end_of_box_run_p)
22660 it->pixel_width += thick;
22661 }
22662 /* If face has an overline, add the height of the overline
22663 (1 pixel) and a 1 pixel margin to the character height. */
22664 if (face->overline_p)
22665 it->ascent += overline_margin;
22666 take_vertical_position_into_account (it);
22667 if (it->ascent < 0)
22668 it->ascent = 0;
22669 if (it->descent < 0)
22670 it->descent = 0;
22671
22672 if (it->glyph_row)
22673 append_composite_glyph (it);
22674 }
22675 else if (it->what == IT_IMAGE)
22676 produce_image_glyph (it);
22677 else if (it->what == IT_STRETCH)
22678 produce_stretch_glyph (it);
22679
22680 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22681 because this isn't true for images with `:ascent 100'. */
22682 xassert (it->ascent >= 0 && it->descent >= 0);
22683 if (it->area == TEXT_AREA)
22684 it->current_x += it->pixel_width;
22685
22686 if (extra_line_spacing > 0)
22687 {
22688 it->descent += extra_line_spacing;
22689 if (extra_line_spacing > it->max_extra_line_spacing)
22690 it->max_extra_line_spacing = extra_line_spacing;
22691 }
22692
22693 it->max_ascent = max (it->max_ascent, it->ascent);
22694 it->max_descent = max (it->max_descent, it->descent);
22695 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22696 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22697 }
22698
22699 /* EXPORT for RIF:
22700 Output LEN glyphs starting at START at the nominal cursor position.
22701 Advance the nominal cursor over the text. The global variable
22702 updated_window contains the window being updated, updated_row is
22703 the glyph row being updated, and updated_area is the area of that
22704 row being updated. */
22705
22706 void
22707 x_write_glyphs (start, len)
22708 struct glyph *start;
22709 int len;
22710 {
22711 int x, hpos;
22712
22713 xassert (updated_window && updated_row);
22714 BLOCK_INPUT;
22715
22716 /* Write glyphs. */
22717
22718 hpos = start - updated_row->glyphs[updated_area];
22719 x = draw_glyphs (updated_window, output_cursor.x,
22720 updated_row, updated_area,
22721 hpos, hpos + len,
22722 DRAW_NORMAL_TEXT, 0);
22723
22724 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
22725 if (updated_area == TEXT_AREA
22726 && updated_window->phys_cursor_on_p
22727 && updated_window->phys_cursor.vpos == output_cursor.vpos
22728 && updated_window->phys_cursor.hpos >= hpos
22729 && updated_window->phys_cursor.hpos < hpos + len)
22730 updated_window->phys_cursor_on_p = 0;
22731
22732 UNBLOCK_INPUT;
22733
22734 /* Advance the output cursor. */
22735 output_cursor.hpos += len;
22736 output_cursor.x = x;
22737 }
22738
22739
22740 /* EXPORT for RIF:
22741 Insert LEN glyphs from START at the nominal cursor position. */
22742
22743 void
22744 x_insert_glyphs (start, len)
22745 struct glyph *start;
22746 int len;
22747 {
22748 struct frame *f;
22749 struct window *w;
22750 int line_height, shift_by_width, shifted_region_width;
22751 struct glyph_row *row;
22752 struct glyph *glyph;
22753 int frame_x, frame_y;
22754 EMACS_INT hpos;
22755
22756 xassert (updated_window && updated_row);
22757 BLOCK_INPUT;
22758 w = updated_window;
22759 f = XFRAME (WINDOW_FRAME (w));
22760
22761 /* Get the height of the line we are in. */
22762 row = updated_row;
22763 line_height = row->height;
22764
22765 /* Get the width of the glyphs to insert. */
22766 shift_by_width = 0;
22767 for (glyph = start; glyph < start + len; ++glyph)
22768 shift_by_width += glyph->pixel_width;
22769
22770 /* Get the width of the region to shift right. */
22771 shifted_region_width = (window_box_width (w, updated_area)
22772 - output_cursor.x
22773 - shift_by_width);
22774
22775 /* Shift right. */
22776 frame_x = window_box_left (w, updated_area) + output_cursor.x;
22777 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
22778
22779 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
22780 line_height, shift_by_width);
22781
22782 /* Write the glyphs. */
22783 hpos = start - row->glyphs[updated_area];
22784 draw_glyphs (w, output_cursor.x, row, updated_area,
22785 hpos, hpos + len,
22786 DRAW_NORMAL_TEXT, 0);
22787
22788 /* Advance the output cursor. */
22789 output_cursor.hpos += len;
22790 output_cursor.x += shift_by_width;
22791 UNBLOCK_INPUT;
22792 }
22793
22794
22795 /* EXPORT for RIF:
22796 Erase the current text line from the nominal cursor position
22797 (inclusive) to pixel column TO_X (exclusive). The idea is that
22798 everything from TO_X onward is already erased.
22799
22800 TO_X is a pixel position relative to updated_area of
22801 updated_window. TO_X == -1 means clear to the end of this area. */
22802
22803 void
22804 x_clear_end_of_line (to_x)
22805 int to_x;
22806 {
22807 struct frame *f;
22808 struct window *w = updated_window;
22809 int max_x, min_y, max_y;
22810 int from_x, from_y, to_y;
22811
22812 xassert (updated_window && updated_row);
22813 f = XFRAME (w->frame);
22814
22815 if (updated_row->full_width_p)
22816 max_x = WINDOW_TOTAL_WIDTH (w);
22817 else
22818 max_x = window_box_width (w, updated_area);
22819 max_y = window_text_bottom_y (w);
22820
22821 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22822 of window. For TO_X > 0, truncate to end of drawing area. */
22823 if (to_x == 0)
22824 return;
22825 else if (to_x < 0)
22826 to_x = max_x;
22827 else
22828 to_x = min (to_x, max_x);
22829
22830 to_y = min (max_y, output_cursor.y + updated_row->height);
22831
22832 /* Notice if the cursor will be cleared by this operation. */
22833 if (!updated_row->full_width_p)
22834 notice_overwritten_cursor (w, updated_area,
22835 output_cursor.x, -1,
22836 updated_row->y,
22837 MATRIX_ROW_BOTTOM_Y (updated_row));
22838
22839 from_x = output_cursor.x;
22840
22841 /* Translate to frame coordinates. */
22842 if (updated_row->full_width_p)
22843 {
22844 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22845 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22846 }
22847 else
22848 {
22849 int area_left = window_box_left (w, updated_area);
22850 from_x += area_left;
22851 to_x += area_left;
22852 }
22853
22854 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22855 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22856 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22857
22858 /* Prevent inadvertently clearing to end of the X window. */
22859 if (to_x > from_x && to_y > from_y)
22860 {
22861 BLOCK_INPUT;
22862 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22863 to_x - from_x, to_y - from_y);
22864 UNBLOCK_INPUT;
22865 }
22866 }
22867
22868 #endif /* HAVE_WINDOW_SYSTEM */
22869
22870
22871 \f
22872 /***********************************************************************
22873 Cursor types
22874 ***********************************************************************/
22875
22876 /* Value is the internal representation of the specified cursor type
22877 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22878 of the bar cursor. */
22879
22880 static enum text_cursor_kinds
22881 get_specified_cursor_type (arg, width)
22882 Lisp_Object arg;
22883 int *width;
22884 {
22885 enum text_cursor_kinds type;
22886
22887 if (NILP (arg))
22888 return NO_CURSOR;
22889
22890 if (EQ (arg, Qbox))
22891 return FILLED_BOX_CURSOR;
22892
22893 if (EQ (arg, Qhollow))
22894 return HOLLOW_BOX_CURSOR;
22895
22896 if (EQ (arg, Qbar))
22897 {
22898 *width = 2;
22899 return BAR_CURSOR;
22900 }
22901
22902 if (CONSP (arg)
22903 && EQ (XCAR (arg), Qbar)
22904 && INTEGERP (XCDR (arg))
22905 && XINT (XCDR (arg)) >= 0)
22906 {
22907 *width = XINT (XCDR (arg));
22908 return BAR_CURSOR;
22909 }
22910
22911 if (EQ (arg, Qhbar))
22912 {
22913 *width = 2;
22914 return HBAR_CURSOR;
22915 }
22916
22917 if (CONSP (arg)
22918 && EQ (XCAR (arg), Qhbar)
22919 && INTEGERP (XCDR (arg))
22920 && XINT (XCDR (arg)) >= 0)
22921 {
22922 *width = XINT (XCDR (arg));
22923 return HBAR_CURSOR;
22924 }
22925
22926 /* Treat anything unknown as "hollow box cursor".
22927 It was bad to signal an error; people have trouble fixing
22928 .Xdefaults with Emacs, when it has something bad in it. */
22929 type = HOLLOW_BOX_CURSOR;
22930
22931 return type;
22932 }
22933
22934 /* Set the default cursor types for specified frame. */
22935 void
22936 set_frame_cursor_types (f, arg)
22937 struct frame *f;
22938 Lisp_Object arg;
22939 {
22940 int width;
22941 Lisp_Object tem;
22942
22943 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22944 FRAME_CURSOR_WIDTH (f) = width;
22945
22946 /* By default, set up the blink-off state depending on the on-state. */
22947
22948 tem = Fassoc (arg, Vblink_cursor_alist);
22949 if (!NILP (tem))
22950 {
22951 FRAME_BLINK_OFF_CURSOR (f)
22952 = get_specified_cursor_type (XCDR (tem), &width);
22953 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
22954 }
22955 else
22956 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
22957 }
22958
22959
22960 /* Return the cursor we want to be displayed in window W. Return
22961 width of bar/hbar cursor through WIDTH arg. Return with
22962 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
22963 (i.e. if the `system caret' should track this cursor).
22964
22965 In a mini-buffer window, we want the cursor only to appear if we
22966 are reading input from this window. For the selected window, we
22967 want the cursor type given by the frame parameter or buffer local
22968 setting of cursor-type. If explicitly marked off, draw no cursor.
22969 In all other cases, we want a hollow box cursor. */
22970
22971 static enum text_cursor_kinds
22972 get_window_cursor_type (w, glyph, width, active_cursor)
22973 struct window *w;
22974 struct glyph *glyph;
22975 int *width;
22976 int *active_cursor;
22977 {
22978 struct frame *f = XFRAME (w->frame);
22979 struct buffer *b = XBUFFER (w->buffer);
22980 int cursor_type = DEFAULT_CURSOR;
22981 Lisp_Object alt_cursor;
22982 int non_selected = 0;
22983
22984 *active_cursor = 1;
22985
22986 /* Echo area */
22987 if (cursor_in_echo_area
22988 && FRAME_HAS_MINIBUF_P (f)
22989 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
22990 {
22991 if (w == XWINDOW (echo_area_window))
22992 {
22993 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
22994 {
22995 *width = FRAME_CURSOR_WIDTH (f);
22996 return FRAME_DESIRED_CURSOR (f);
22997 }
22998 else
22999 return get_specified_cursor_type (b->cursor_type, width);
23000 }
23001
23002 *active_cursor = 0;
23003 non_selected = 1;
23004 }
23005
23006 /* Detect a nonselected window or nonselected frame. */
23007 else if (w != XWINDOW (f->selected_window)
23008 #ifdef HAVE_WINDOW_SYSTEM
23009 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23010 #endif
23011 )
23012 {
23013 *active_cursor = 0;
23014
23015 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23016 return NO_CURSOR;
23017
23018 non_selected = 1;
23019 }
23020
23021 /* Never display a cursor in a window in which cursor-type is nil. */
23022 if (NILP (b->cursor_type))
23023 return NO_CURSOR;
23024
23025 /* Get the normal cursor type for this window. */
23026 if (EQ (b->cursor_type, Qt))
23027 {
23028 cursor_type = FRAME_DESIRED_CURSOR (f);
23029 *width = FRAME_CURSOR_WIDTH (f);
23030 }
23031 else
23032 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23033
23034 /* Use cursor-in-non-selected-windows instead
23035 for non-selected window or frame. */
23036 if (non_selected)
23037 {
23038 alt_cursor = b->cursor_in_non_selected_windows;
23039 if (!EQ (Qt, alt_cursor))
23040 return get_specified_cursor_type (alt_cursor, width);
23041 /* t means modify the normal cursor type. */
23042 if (cursor_type == FILLED_BOX_CURSOR)
23043 cursor_type = HOLLOW_BOX_CURSOR;
23044 else if (cursor_type == BAR_CURSOR && *width > 1)
23045 --*width;
23046 return cursor_type;
23047 }
23048
23049 /* Use normal cursor if not blinked off. */
23050 if (!w->cursor_off_p)
23051 {
23052 #ifdef HAVE_WINDOW_SYSTEM
23053 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23054 {
23055 if (cursor_type == FILLED_BOX_CURSOR)
23056 {
23057 /* Using a block cursor on large images can be very annoying.
23058 So use a hollow cursor for "large" images.
23059 If image is not transparent (no mask), also use hollow cursor. */
23060 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23061 if (img != NULL && IMAGEP (img->spec))
23062 {
23063 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23064 where N = size of default frame font size.
23065 This should cover most of the "tiny" icons people may use. */
23066 if (!img->mask
23067 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23068 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23069 cursor_type = HOLLOW_BOX_CURSOR;
23070 }
23071 }
23072 else if (cursor_type != NO_CURSOR)
23073 {
23074 /* Display current only supports BOX and HOLLOW cursors for images.
23075 So for now, unconditionally use a HOLLOW cursor when cursor is
23076 not a solid box cursor. */
23077 cursor_type = HOLLOW_BOX_CURSOR;
23078 }
23079 }
23080 #endif
23081 return cursor_type;
23082 }
23083
23084 /* Cursor is blinked off, so determine how to "toggle" it. */
23085
23086 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23087 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23088 return get_specified_cursor_type (XCDR (alt_cursor), width);
23089
23090 /* Then see if frame has specified a specific blink off cursor type. */
23091 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23092 {
23093 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23094 return FRAME_BLINK_OFF_CURSOR (f);
23095 }
23096
23097 #if 0
23098 /* Some people liked having a permanently visible blinking cursor,
23099 while others had very strong opinions against it. So it was
23100 decided to remove it. KFS 2003-09-03 */
23101
23102 /* Finally perform built-in cursor blinking:
23103 filled box <-> hollow box
23104 wide [h]bar <-> narrow [h]bar
23105 narrow [h]bar <-> no cursor
23106 other type <-> no cursor */
23107
23108 if (cursor_type == FILLED_BOX_CURSOR)
23109 return HOLLOW_BOX_CURSOR;
23110
23111 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23112 {
23113 *width = 1;
23114 return cursor_type;
23115 }
23116 #endif
23117
23118 return NO_CURSOR;
23119 }
23120
23121
23122 #ifdef HAVE_WINDOW_SYSTEM
23123
23124 /* Notice when the text cursor of window W has been completely
23125 overwritten by a drawing operation that outputs glyphs in AREA
23126 starting at X0 and ending at X1 in the line starting at Y0 and
23127 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23128 the rest of the line after X0 has been written. Y coordinates
23129 are window-relative. */
23130
23131 static void
23132 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
23133 struct window *w;
23134 enum glyph_row_area area;
23135 int x0, y0, x1, y1;
23136 {
23137 int cx0, cx1, cy0, cy1;
23138 struct glyph_row *row;
23139
23140 if (!w->phys_cursor_on_p)
23141 return;
23142 if (area != TEXT_AREA)
23143 return;
23144
23145 if (w->phys_cursor.vpos < 0
23146 || w->phys_cursor.vpos >= w->current_matrix->nrows
23147 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23148 !(row->enabled_p && row->displays_text_p)))
23149 return;
23150
23151 if (row->cursor_in_fringe_p)
23152 {
23153 row->cursor_in_fringe_p = 0;
23154 draw_fringe_bitmap (w, row, 0);
23155 w->phys_cursor_on_p = 0;
23156 return;
23157 }
23158
23159 cx0 = w->phys_cursor.x;
23160 cx1 = cx0 + w->phys_cursor_width;
23161 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23162 return;
23163
23164 /* The cursor image will be completely removed from the
23165 screen if the output area intersects the cursor area in
23166 y-direction. When we draw in [y0 y1[, and some part of
23167 the cursor is at y < y0, that part must have been drawn
23168 before. When scrolling, the cursor is erased before
23169 actually scrolling, so we don't come here. When not
23170 scrolling, the rows above the old cursor row must have
23171 changed, and in this case these rows must have written
23172 over the cursor image.
23173
23174 Likewise if part of the cursor is below y1, with the
23175 exception of the cursor being in the first blank row at
23176 the buffer and window end because update_text_area
23177 doesn't draw that row. (Except when it does, but
23178 that's handled in update_text_area.) */
23179
23180 cy0 = w->phys_cursor.y;
23181 cy1 = cy0 + w->phys_cursor_height;
23182 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23183 return;
23184
23185 w->phys_cursor_on_p = 0;
23186 }
23187
23188 #endif /* HAVE_WINDOW_SYSTEM */
23189
23190 \f
23191 /************************************************************************
23192 Mouse Face
23193 ************************************************************************/
23194
23195 #ifdef HAVE_WINDOW_SYSTEM
23196
23197 /* EXPORT for RIF:
23198 Fix the display of area AREA of overlapping row ROW in window W
23199 with respect to the overlapping part OVERLAPS. */
23200
23201 void
23202 x_fix_overlapping_area (w, row, area, overlaps)
23203 struct window *w;
23204 struct glyph_row *row;
23205 enum glyph_row_area area;
23206 int overlaps;
23207 {
23208 int i, x;
23209
23210 BLOCK_INPUT;
23211
23212 x = 0;
23213 for (i = 0; i < row->used[area];)
23214 {
23215 if (row->glyphs[area][i].overlaps_vertically_p)
23216 {
23217 int start = i, start_x = x;
23218
23219 do
23220 {
23221 x += row->glyphs[area][i].pixel_width;
23222 ++i;
23223 }
23224 while (i < row->used[area]
23225 && row->glyphs[area][i].overlaps_vertically_p);
23226
23227 draw_glyphs (w, start_x, row, area,
23228 start, i,
23229 DRAW_NORMAL_TEXT, overlaps);
23230 }
23231 else
23232 {
23233 x += row->glyphs[area][i].pixel_width;
23234 ++i;
23235 }
23236 }
23237
23238 UNBLOCK_INPUT;
23239 }
23240
23241
23242 /* EXPORT:
23243 Draw the cursor glyph of window W in glyph row ROW. See the
23244 comment of draw_glyphs for the meaning of HL. */
23245
23246 void
23247 draw_phys_cursor_glyph (w, row, hl)
23248 struct window *w;
23249 struct glyph_row *row;
23250 enum draw_glyphs_face hl;
23251 {
23252 /* If cursor hpos is out of bounds, don't draw garbage. This can
23253 happen in mini-buffer windows when switching between echo area
23254 glyphs and mini-buffer. */
23255 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
23256 {
23257 int on_p = w->phys_cursor_on_p;
23258 int x1;
23259 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23260 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23261 hl, 0);
23262 w->phys_cursor_on_p = on_p;
23263
23264 if (hl == DRAW_CURSOR)
23265 w->phys_cursor_width = x1 - w->phys_cursor.x;
23266 /* When we erase the cursor, and ROW is overlapped by other
23267 rows, make sure that these overlapping parts of other rows
23268 are redrawn. */
23269 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23270 {
23271 w->phys_cursor_width = x1 - w->phys_cursor.x;
23272
23273 if (row > w->current_matrix->rows
23274 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23275 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23276 OVERLAPS_ERASED_CURSOR);
23277
23278 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23279 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23280 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23281 OVERLAPS_ERASED_CURSOR);
23282 }
23283 }
23284 }
23285
23286
23287 /* EXPORT:
23288 Erase the image of a cursor of window W from the screen. */
23289
23290 void
23291 erase_phys_cursor (w)
23292 struct window *w;
23293 {
23294 struct frame *f = XFRAME (w->frame);
23295 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23296 int hpos = w->phys_cursor.hpos;
23297 int vpos = w->phys_cursor.vpos;
23298 int mouse_face_here_p = 0;
23299 struct glyph_matrix *active_glyphs = w->current_matrix;
23300 struct glyph_row *cursor_row;
23301 struct glyph *cursor_glyph;
23302 enum draw_glyphs_face hl;
23303
23304 /* No cursor displayed or row invalidated => nothing to do on the
23305 screen. */
23306 if (w->phys_cursor_type == NO_CURSOR)
23307 goto mark_cursor_off;
23308
23309 /* VPOS >= active_glyphs->nrows means that window has been resized.
23310 Don't bother to erase the cursor. */
23311 if (vpos >= active_glyphs->nrows)
23312 goto mark_cursor_off;
23313
23314 /* If row containing cursor is marked invalid, there is nothing we
23315 can do. */
23316 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23317 if (!cursor_row->enabled_p)
23318 goto mark_cursor_off;
23319
23320 /* If line spacing is > 0, old cursor may only be partially visible in
23321 window after split-window. So adjust visible height. */
23322 cursor_row->visible_height = min (cursor_row->visible_height,
23323 window_text_bottom_y (w) - cursor_row->y);
23324
23325 /* If row is completely invisible, don't attempt to delete a cursor which
23326 isn't there. This can happen if cursor is at top of a window, and
23327 we switch to a buffer with a header line in that window. */
23328 if (cursor_row->visible_height <= 0)
23329 goto mark_cursor_off;
23330
23331 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23332 if (cursor_row->cursor_in_fringe_p)
23333 {
23334 cursor_row->cursor_in_fringe_p = 0;
23335 draw_fringe_bitmap (w, cursor_row, 0);
23336 goto mark_cursor_off;
23337 }
23338
23339 /* This can happen when the new row is shorter than the old one.
23340 In this case, either draw_glyphs or clear_end_of_line
23341 should have cleared the cursor. Note that we wouldn't be
23342 able to erase the cursor in this case because we don't have a
23343 cursor glyph at hand. */
23344 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
23345 goto mark_cursor_off;
23346
23347 /* If the cursor is in the mouse face area, redisplay that when
23348 we clear the cursor. */
23349 if (! NILP (dpyinfo->mouse_face_window)
23350 && w == XWINDOW (dpyinfo->mouse_face_window)
23351 && (vpos > dpyinfo->mouse_face_beg_row
23352 || (vpos == dpyinfo->mouse_face_beg_row
23353 && hpos >= dpyinfo->mouse_face_beg_col))
23354 && (vpos < dpyinfo->mouse_face_end_row
23355 || (vpos == dpyinfo->mouse_face_end_row
23356 && hpos < dpyinfo->mouse_face_end_col))
23357 /* Don't redraw the cursor's spot in mouse face if it is at the
23358 end of a line (on a newline). The cursor appears there, but
23359 mouse highlighting does not. */
23360 && cursor_row->used[TEXT_AREA] > hpos)
23361 mouse_face_here_p = 1;
23362
23363 /* Maybe clear the display under the cursor. */
23364 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23365 {
23366 int x, y, left_x;
23367 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23368 int width;
23369
23370 cursor_glyph = get_phys_cursor_glyph (w);
23371 if (cursor_glyph == NULL)
23372 goto mark_cursor_off;
23373
23374 width = cursor_glyph->pixel_width;
23375 left_x = window_box_left_offset (w, TEXT_AREA);
23376 x = w->phys_cursor.x;
23377 if (x < left_x)
23378 width -= left_x - x;
23379 width = min (width, window_box_width (w, TEXT_AREA) - x);
23380 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23381 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23382
23383 if (width > 0)
23384 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23385 }
23386
23387 /* Erase the cursor by redrawing the character underneath it. */
23388 if (mouse_face_here_p)
23389 hl = DRAW_MOUSE_FACE;
23390 else
23391 hl = DRAW_NORMAL_TEXT;
23392 draw_phys_cursor_glyph (w, cursor_row, hl);
23393
23394 mark_cursor_off:
23395 w->phys_cursor_on_p = 0;
23396 w->phys_cursor_type = NO_CURSOR;
23397 }
23398
23399
23400 /* EXPORT:
23401 Display or clear cursor of window W. If ON is zero, clear the
23402 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23403 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23404
23405 void
23406 display_and_set_cursor (w, on, hpos, vpos, x, y)
23407 struct window *w;
23408 int on, hpos, vpos, x, y;
23409 {
23410 struct frame *f = XFRAME (w->frame);
23411 int new_cursor_type;
23412 int new_cursor_width;
23413 int active_cursor;
23414 struct glyph_row *glyph_row;
23415 struct glyph *glyph;
23416
23417 /* This is pointless on invisible frames, and dangerous on garbaged
23418 windows and frames; in the latter case, the frame or window may
23419 be in the midst of changing its size, and x and y may be off the
23420 window. */
23421 if (! FRAME_VISIBLE_P (f)
23422 || FRAME_GARBAGED_P (f)
23423 || vpos >= w->current_matrix->nrows
23424 || hpos >= w->current_matrix->matrix_w)
23425 return;
23426
23427 /* If cursor is off and we want it off, return quickly. */
23428 if (!on && !w->phys_cursor_on_p)
23429 return;
23430
23431 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23432 /* If cursor row is not enabled, we don't really know where to
23433 display the cursor. */
23434 if (!glyph_row->enabled_p)
23435 {
23436 w->phys_cursor_on_p = 0;
23437 return;
23438 }
23439
23440 glyph = NULL;
23441 if (!glyph_row->exact_window_width_line_p
23442 || hpos < glyph_row->used[TEXT_AREA])
23443 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23444
23445 xassert (interrupt_input_blocked);
23446
23447 /* Set new_cursor_type to the cursor we want to be displayed. */
23448 new_cursor_type = get_window_cursor_type (w, glyph,
23449 &new_cursor_width, &active_cursor);
23450
23451 /* If cursor is currently being shown and we don't want it to be or
23452 it is in the wrong place, or the cursor type is not what we want,
23453 erase it. */
23454 if (w->phys_cursor_on_p
23455 && (!on
23456 || w->phys_cursor.x != x
23457 || w->phys_cursor.y != y
23458 || new_cursor_type != w->phys_cursor_type
23459 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23460 && new_cursor_width != w->phys_cursor_width)))
23461 erase_phys_cursor (w);
23462
23463 /* Don't check phys_cursor_on_p here because that flag is only set
23464 to zero in some cases where we know that the cursor has been
23465 completely erased, to avoid the extra work of erasing the cursor
23466 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23467 still not be visible, or it has only been partly erased. */
23468 if (on)
23469 {
23470 w->phys_cursor_ascent = glyph_row->ascent;
23471 w->phys_cursor_height = glyph_row->height;
23472
23473 /* Set phys_cursor_.* before x_draw_.* is called because some
23474 of them may need the information. */
23475 w->phys_cursor.x = x;
23476 w->phys_cursor.y = glyph_row->y;
23477 w->phys_cursor.hpos = hpos;
23478 w->phys_cursor.vpos = vpos;
23479 }
23480
23481 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23482 new_cursor_type, new_cursor_width,
23483 on, active_cursor);
23484 }
23485
23486
23487 /* Switch the display of W's cursor on or off, according to the value
23488 of ON. */
23489
23490 void
23491 update_window_cursor (w, on)
23492 struct window *w;
23493 int on;
23494 {
23495 /* Don't update cursor in windows whose frame is in the process
23496 of being deleted. */
23497 if (w->current_matrix)
23498 {
23499 BLOCK_INPUT;
23500 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23501 w->phys_cursor.x, w->phys_cursor.y);
23502 UNBLOCK_INPUT;
23503 }
23504 }
23505
23506
23507 /* Call update_window_cursor with parameter ON_P on all leaf windows
23508 in the window tree rooted at W. */
23509
23510 static void
23511 update_cursor_in_window_tree (w, on_p)
23512 struct window *w;
23513 int on_p;
23514 {
23515 while (w)
23516 {
23517 if (!NILP (w->hchild))
23518 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23519 else if (!NILP (w->vchild))
23520 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23521 else
23522 update_window_cursor (w, on_p);
23523
23524 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23525 }
23526 }
23527
23528
23529 /* EXPORT:
23530 Display the cursor on window W, or clear it, according to ON_P.
23531 Don't change the cursor's position. */
23532
23533 void
23534 x_update_cursor (f, on_p)
23535 struct frame *f;
23536 int on_p;
23537 {
23538 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23539 }
23540
23541
23542 /* EXPORT:
23543 Clear the cursor of window W to background color, and mark the
23544 cursor as not shown. This is used when the text where the cursor
23545 is about to be rewritten. */
23546
23547 void
23548 x_clear_cursor (w)
23549 struct window *w;
23550 {
23551 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23552 update_window_cursor (w, 0);
23553 }
23554
23555
23556 /* EXPORT:
23557 Display the active region described by mouse_face_* according to DRAW. */
23558
23559 void
23560 show_mouse_face (dpyinfo, draw)
23561 Display_Info *dpyinfo;
23562 enum draw_glyphs_face draw;
23563 {
23564 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23565 struct frame *f = XFRAME (WINDOW_FRAME (w));
23566
23567 if (/* If window is in the process of being destroyed, don't bother
23568 to do anything. */
23569 w->current_matrix != NULL
23570 /* Don't update mouse highlight if hidden */
23571 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23572 /* Recognize when we are called to operate on rows that don't exist
23573 anymore. This can happen when a window is split. */
23574 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23575 {
23576 int phys_cursor_on_p = w->phys_cursor_on_p;
23577 struct glyph_row *row, *first, *last;
23578
23579 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23580 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23581
23582 for (row = first; row <= last && row->enabled_p; ++row)
23583 {
23584 int start_hpos, end_hpos, start_x;
23585
23586 /* For all but the first row, the highlight starts at column 0. */
23587 if (row == first)
23588 {
23589 start_hpos = dpyinfo->mouse_face_beg_col;
23590 start_x = dpyinfo->mouse_face_beg_x;
23591 }
23592 else
23593 {
23594 start_hpos = 0;
23595 start_x = 0;
23596 }
23597
23598 if (row == last)
23599 end_hpos = dpyinfo->mouse_face_end_col;
23600 else
23601 {
23602 end_hpos = row->used[TEXT_AREA];
23603 if (draw == DRAW_NORMAL_TEXT)
23604 row->fill_line_p = 1; /* Clear to end of line */
23605 }
23606
23607 if (end_hpos > start_hpos)
23608 {
23609 draw_glyphs (w, start_x, row, TEXT_AREA,
23610 start_hpos, end_hpos,
23611 draw, 0);
23612
23613 row->mouse_face_p
23614 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23615 }
23616 }
23617
23618 /* When we've written over the cursor, arrange for it to
23619 be displayed again. */
23620 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23621 {
23622 BLOCK_INPUT;
23623 display_and_set_cursor (w, 1,
23624 w->phys_cursor.hpos, w->phys_cursor.vpos,
23625 w->phys_cursor.x, w->phys_cursor.y);
23626 UNBLOCK_INPUT;
23627 }
23628 }
23629
23630 /* Change the mouse cursor. */
23631 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23632 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23633 else if (draw == DRAW_MOUSE_FACE)
23634 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23635 else
23636 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23637 }
23638
23639 /* EXPORT:
23640 Clear out the mouse-highlighted active region.
23641 Redraw it un-highlighted first. Value is non-zero if mouse
23642 face was actually drawn unhighlighted. */
23643
23644 int
23645 clear_mouse_face (dpyinfo)
23646 Display_Info *dpyinfo;
23647 {
23648 int cleared = 0;
23649
23650 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23651 {
23652 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23653 cleared = 1;
23654 }
23655
23656 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23657 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23658 dpyinfo->mouse_face_window = Qnil;
23659 dpyinfo->mouse_face_overlay = Qnil;
23660 return cleared;
23661 }
23662
23663
23664 /* EXPORT:
23665 Non-zero if physical cursor of window W is within mouse face. */
23666
23667 int
23668 cursor_in_mouse_face_p (w)
23669 struct window *w;
23670 {
23671 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23672 int in_mouse_face = 0;
23673
23674 if (WINDOWP (dpyinfo->mouse_face_window)
23675 && XWINDOW (dpyinfo->mouse_face_window) == w)
23676 {
23677 int hpos = w->phys_cursor.hpos;
23678 int vpos = w->phys_cursor.vpos;
23679
23680 if (vpos >= dpyinfo->mouse_face_beg_row
23681 && vpos <= dpyinfo->mouse_face_end_row
23682 && (vpos > dpyinfo->mouse_face_beg_row
23683 || hpos >= dpyinfo->mouse_face_beg_col)
23684 && (vpos < dpyinfo->mouse_face_end_row
23685 || hpos < dpyinfo->mouse_face_end_col
23686 || dpyinfo->mouse_face_past_end))
23687 in_mouse_face = 1;
23688 }
23689
23690 return in_mouse_face;
23691 }
23692
23693
23694
23695 \f
23696 /* This function sets the mouse_face_* elements of DPYINFO, assuming
23697 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
23698 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
23699 for the overlay or run of text properties specifying the mouse
23700 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
23701 before-string and after-string that must also be highlighted.
23702 DISPLAY_STRING, if non-nil, is a display string that may cover some
23703 or all of the highlighted text. */
23704
23705 static void
23706 mouse_face_from_buffer_pos (Lisp_Object window,
23707 Display_Info *dpyinfo,
23708 EMACS_INT mouse_charpos,
23709 EMACS_INT start_charpos,
23710 EMACS_INT end_charpos,
23711 Lisp_Object before_string,
23712 Lisp_Object after_string,
23713 Lisp_Object display_string)
23714 {
23715 struct window *w = XWINDOW (window);
23716 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23717 struct glyph_row *row;
23718 struct glyph *glyph, *end;
23719 EMACS_INT ignore;
23720 int x;
23721
23722 xassert (NILP (display_string) || STRINGP (display_string));
23723 xassert (NILP (before_string) || STRINGP (before_string));
23724 xassert (NILP (after_string) || STRINGP (after_string));
23725
23726 /* Find the first highlighted glyph. */
23727 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
23728 {
23729 dpyinfo->mouse_face_beg_col = 0;
23730 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
23731 dpyinfo->mouse_face_beg_x = first->x;
23732 dpyinfo->mouse_face_beg_y = first->y;
23733 }
23734 else
23735 {
23736 row = row_containing_pos (w, start_charpos, first, NULL, 0);
23737 if (row == NULL)
23738 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23739
23740 /* If the before-string or display-string contains newlines,
23741 row_containing_pos skips to its last row. Move back. */
23742 if (!NILP (before_string) || !NILP (display_string))
23743 {
23744 struct glyph_row *prev;
23745 while ((prev = row - 1, prev >= first)
23746 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
23747 && prev->used[TEXT_AREA] > 0)
23748 {
23749 struct glyph *beg = prev->glyphs[TEXT_AREA];
23750 glyph = beg + prev->used[TEXT_AREA];
23751 while (--glyph >= beg && INTEGERP (glyph->object));
23752 if (glyph < beg
23753 || !(EQ (glyph->object, before_string)
23754 || EQ (glyph->object, display_string)))
23755 break;
23756 row = prev;
23757 }
23758 }
23759
23760 glyph = row->glyphs[TEXT_AREA];
23761 end = glyph + row->used[TEXT_AREA];
23762 x = row->x;
23763 dpyinfo->mouse_face_beg_y = row->y;
23764 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23765
23766 /* Skip truncation glyphs at the start of the glyph row. */
23767 if (row->displays_text_p)
23768 for (; glyph < end
23769 && INTEGERP (glyph->object)
23770 && glyph->charpos < 0;
23771 ++glyph)
23772 x += glyph->pixel_width;
23773
23774 /* Scan the glyph row, stopping before BEFORE_STRING or
23775 DISPLAY_STRING or START_CHARPOS. */
23776 for (; glyph < end
23777 && !INTEGERP (glyph->object)
23778 && !EQ (glyph->object, before_string)
23779 && !EQ (glyph->object, display_string)
23780 && !(BUFFERP (glyph->object)
23781 && glyph->charpos >= start_charpos);
23782 ++glyph)
23783 x += glyph->pixel_width;
23784
23785 dpyinfo->mouse_face_beg_x = x;
23786 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
23787 }
23788
23789 /* Find the last highlighted glyph. */
23790 row = row_containing_pos (w, end_charpos, first, NULL, 0);
23791 if (row == NULL)
23792 {
23793 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23794 dpyinfo->mouse_face_past_end = 1;
23795 }
23796 else if (!NILP (after_string))
23797 {
23798 /* If the after-string has newlines, advance to its last row. */
23799 struct glyph_row *next;
23800 struct glyph_row *last
23801 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23802
23803 for (next = row + 1;
23804 next <= last
23805 && next->used[TEXT_AREA] > 0
23806 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
23807 ++next)
23808 row = next;
23809 }
23810
23811 glyph = row->glyphs[TEXT_AREA];
23812 end = glyph + row->used[TEXT_AREA];
23813 x = row->x;
23814 dpyinfo->mouse_face_end_y = row->y;
23815 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23816
23817 /* Skip truncation glyphs at the start of the row. */
23818 if (row->displays_text_p)
23819 for (; glyph < end
23820 && INTEGERP (glyph->object)
23821 && glyph->charpos < 0;
23822 ++glyph)
23823 x += glyph->pixel_width;
23824
23825 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23826 AFTER_STRING. */
23827 for (; glyph < end
23828 && !INTEGERP (glyph->object)
23829 && !EQ (glyph->object, after_string)
23830 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23831 ++glyph)
23832 x += glyph->pixel_width;
23833
23834 /* If we found AFTER_STRING, consume it and stop. */
23835 if (EQ (glyph->object, after_string))
23836 {
23837 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23838 x += glyph->pixel_width;
23839 }
23840 else
23841 {
23842 /* If there's no after-string, we must check if we overshot,
23843 which might be the case if we stopped after a string glyph.
23844 That glyph may belong to a before-string or display-string
23845 associated with the end position, which must not be
23846 highlighted. */
23847 Lisp_Object prev_object;
23848 EMACS_INT pos;
23849
23850 while (glyph > row->glyphs[TEXT_AREA])
23851 {
23852 prev_object = (glyph - 1)->object;
23853 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23854 break;
23855
23856 pos = string_buffer_position (w, prev_object, end_charpos);
23857 if (pos && pos < end_charpos)
23858 break;
23859
23860 for (; glyph > row->glyphs[TEXT_AREA]
23861 && EQ ((glyph - 1)->object, prev_object);
23862 --glyph)
23863 x -= (glyph - 1)->pixel_width;
23864 }
23865 }
23866
23867 dpyinfo->mouse_face_end_x = x;
23868 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
23869 dpyinfo->mouse_face_window = window;
23870 dpyinfo->mouse_face_face_id
23871 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
23872 mouse_charpos + 1,
23873 !dpyinfo->mouse_face_hidden, -1);
23874 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23875 }
23876
23877
23878 /* Find the position of the glyph for position POS in OBJECT in
23879 window W's current matrix, and return in *X, *Y the pixel
23880 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23881
23882 RIGHT_P non-zero means return the position of the right edge of the
23883 glyph, RIGHT_P zero means return the left edge position.
23884
23885 If no glyph for POS exists in the matrix, return the position of
23886 the glyph with the next smaller position that is in the matrix, if
23887 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23888 exists in the matrix, return the position of the glyph with the
23889 next larger position in OBJECT.
23890
23891 Value is non-zero if a glyph was found. */
23892
23893 static int
23894 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
23895 struct window *w;
23896 EMACS_INT pos;
23897 Lisp_Object object;
23898 int *hpos, *vpos, *x, *y;
23899 int right_p;
23900 {
23901 int yb = window_text_bottom_y (w);
23902 struct glyph_row *r;
23903 struct glyph *best_glyph = NULL;
23904 struct glyph_row *best_row = NULL;
23905 int best_x = 0;
23906
23907 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23908 r->enabled_p && r->y < yb;
23909 ++r)
23910 {
23911 struct glyph *g = r->glyphs[TEXT_AREA];
23912 struct glyph *e = g + r->used[TEXT_AREA];
23913 int gx;
23914
23915 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
23916 if (EQ (g->object, object))
23917 {
23918 if (g->charpos == pos)
23919 {
23920 best_glyph = g;
23921 best_x = gx;
23922 best_row = r;
23923 goto found;
23924 }
23925 else if (best_glyph == NULL
23926 || ((eabs (g->charpos - pos)
23927 < eabs (best_glyph->charpos - pos))
23928 && (right_p
23929 ? g->charpos < pos
23930 : g->charpos > pos)))
23931 {
23932 best_glyph = g;
23933 best_x = gx;
23934 best_row = r;
23935 }
23936 }
23937 }
23938
23939 found:
23940
23941 if (best_glyph)
23942 {
23943 *x = best_x;
23944 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23945
23946 if (right_p)
23947 {
23948 *x += best_glyph->pixel_width;
23949 ++*hpos;
23950 }
23951
23952 *y = best_row->y;
23953 *vpos = best_row - w->current_matrix->rows;
23954 }
23955
23956 return best_glyph != NULL;
23957 }
23958
23959
23960 /* See if position X, Y is within a hot-spot of an image. */
23961
23962 static int
23963 on_hot_spot_p (hot_spot, x, y)
23964 Lisp_Object hot_spot;
23965 int x, y;
23966 {
23967 if (!CONSP (hot_spot))
23968 return 0;
23969
23970 if (EQ (XCAR (hot_spot), Qrect))
23971 {
23972 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23973 Lisp_Object rect = XCDR (hot_spot);
23974 Lisp_Object tem;
23975 if (!CONSP (rect))
23976 return 0;
23977 if (!CONSP (XCAR (rect)))
23978 return 0;
23979 if (!CONSP (XCDR (rect)))
23980 return 0;
23981 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
23982 return 0;
23983 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
23984 return 0;
23985 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
23986 return 0;
23987 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
23988 return 0;
23989 return 1;
23990 }
23991 else if (EQ (XCAR (hot_spot), Qcircle))
23992 {
23993 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
23994 Lisp_Object circ = XCDR (hot_spot);
23995 Lisp_Object lr, lx0, ly0;
23996 if (CONSP (circ)
23997 && CONSP (XCAR (circ))
23998 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
23999 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24000 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24001 {
24002 double r = XFLOATINT (lr);
24003 double dx = XINT (lx0) - x;
24004 double dy = XINT (ly0) - y;
24005 return (dx * dx + dy * dy <= r * r);
24006 }
24007 }
24008 else if (EQ (XCAR (hot_spot), Qpoly))
24009 {
24010 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24011 if (VECTORP (XCDR (hot_spot)))
24012 {
24013 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24014 Lisp_Object *poly = v->contents;
24015 int n = v->size;
24016 int i;
24017 int inside = 0;
24018 Lisp_Object lx, ly;
24019 int x0, y0;
24020
24021 /* Need an even number of coordinates, and at least 3 edges. */
24022 if (n < 6 || n & 1)
24023 return 0;
24024
24025 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24026 If count is odd, we are inside polygon. Pixels on edges
24027 may or may not be included depending on actual geometry of the
24028 polygon. */
24029 if ((lx = poly[n-2], !INTEGERP (lx))
24030 || (ly = poly[n-1], !INTEGERP (lx)))
24031 return 0;
24032 x0 = XINT (lx), y0 = XINT (ly);
24033 for (i = 0; i < n; i += 2)
24034 {
24035 int x1 = x0, y1 = y0;
24036 if ((lx = poly[i], !INTEGERP (lx))
24037 || (ly = poly[i+1], !INTEGERP (ly)))
24038 return 0;
24039 x0 = XINT (lx), y0 = XINT (ly);
24040
24041 /* Does this segment cross the X line? */
24042 if (x0 >= x)
24043 {
24044 if (x1 >= x)
24045 continue;
24046 }
24047 else if (x1 < x)
24048 continue;
24049 if (y > y0 && y > y1)
24050 continue;
24051 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24052 inside = !inside;
24053 }
24054 return inside;
24055 }
24056 }
24057 return 0;
24058 }
24059
24060 Lisp_Object
24061 find_hot_spot (map, x, y)
24062 Lisp_Object map;
24063 int x, y;
24064 {
24065 while (CONSP (map))
24066 {
24067 if (CONSP (XCAR (map))
24068 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24069 return XCAR (map);
24070 map = XCDR (map);
24071 }
24072
24073 return Qnil;
24074 }
24075
24076 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24077 3, 3, 0,
24078 doc: /* Lookup in image map MAP coordinates X and Y.
24079 An image map is an alist where each element has the format (AREA ID PLIST).
24080 An AREA is specified as either a rectangle, a circle, or a polygon:
24081 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24082 pixel coordinates of the upper left and bottom right corners.
24083 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24084 and the radius of the circle; r may be a float or integer.
24085 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24086 vector describes one corner in the polygon.
24087 Returns the alist element for the first matching AREA in MAP. */)
24088 (map, x, y)
24089 Lisp_Object map;
24090 Lisp_Object x, y;
24091 {
24092 if (NILP (map))
24093 return Qnil;
24094
24095 CHECK_NUMBER (x);
24096 CHECK_NUMBER (y);
24097
24098 return find_hot_spot (map, XINT (x), XINT (y));
24099 }
24100
24101
24102 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24103 static void
24104 define_frame_cursor1 (f, cursor, pointer)
24105 struct frame *f;
24106 Cursor cursor;
24107 Lisp_Object pointer;
24108 {
24109 /* Do not change cursor shape while dragging mouse. */
24110 if (!NILP (do_mouse_tracking))
24111 return;
24112
24113 if (!NILP (pointer))
24114 {
24115 if (EQ (pointer, Qarrow))
24116 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24117 else if (EQ (pointer, Qhand))
24118 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24119 else if (EQ (pointer, Qtext))
24120 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24121 else if (EQ (pointer, intern ("hdrag")))
24122 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24123 #ifdef HAVE_X_WINDOWS
24124 else if (EQ (pointer, intern ("vdrag")))
24125 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24126 #endif
24127 else if (EQ (pointer, intern ("hourglass")))
24128 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24129 else if (EQ (pointer, Qmodeline))
24130 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24131 else
24132 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24133 }
24134
24135 if (cursor != No_Cursor)
24136 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24137 }
24138
24139 /* Take proper action when mouse has moved to the mode or header line
24140 or marginal area AREA of window W, x-position X and y-position Y.
24141 X is relative to the start of the text display area of W, so the
24142 width of bitmap areas and scroll bars must be subtracted to get a
24143 position relative to the start of the mode line. */
24144
24145 static void
24146 note_mode_line_or_margin_highlight (window, x, y, area)
24147 Lisp_Object window;
24148 int x, y;
24149 enum window_part area;
24150 {
24151 struct window *w = XWINDOW (window);
24152 struct frame *f = XFRAME (w->frame);
24153 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24154 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24155 Lisp_Object pointer = Qnil;
24156 int charpos, dx, dy, width, height;
24157 Lisp_Object string, object = Qnil;
24158 Lisp_Object pos, help;
24159
24160 Lisp_Object mouse_face;
24161 int original_x_pixel = x;
24162 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24163 struct glyph_row *row;
24164
24165 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24166 {
24167 int x0;
24168 struct glyph *end;
24169
24170 string = mode_line_string (w, area, &x, &y, &charpos,
24171 &object, &dx, &dy, &width, &height);
24172
24173 row = (area == ON_MODE_LINE
24174 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24175 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24176
24177 /* Find glyph */
24178 if (row->mode_line_p && row->enabled_p)
24179 {
24180 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24181 end = glyph + row->used[TEXT_AREA];
24182
24183 for (x0 = original_x_pixel;
24184 glyph < end && x0 >= glyph->pixel_width;
24185 ++glyph)
24186 x0 -= glyph->pixel_width;
24187
24188 if (glyph >= end)
24189 glyph = NULL;
24190 }
24191 }
24192 else
24193 {
24194 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24195 string = marginal_area_string (w, area, &x, &y, &charpos,
24196 &object, &dx, &dy, &width, &height);
24197 }
24198
24199 help = Qnil;
24200
24201 if (IMAGEP (object))
24202 {
24203 Lisp_Object image_map, hotspot;
24204 if ((image_map = Fplist_get (XCDR (object), QCmap),
24205 !NILP (image_map))
24206 && (hotspot = find_hot_spot (image_map, dx, dy),
24207 CONSP (hotspot))
24208 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24209 {
24210 Lisp_Object area_id, plist;
24211
24212 area_id = XCAR (hotspot);
24213 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24214 If so, we could look for mouse-enter, mouse-leave
24215 properties in PLIST (and do something...). */
24216 hotspot = XCDR (hotspot);
24217 if (CONSP (hotspot)
24218 && (plist = XCAR (hotspot), CONSP (plist)))
24219 {
24220 pointer = Fplist_get (plist, Qpointer);
24221 if (NILP (pointer))
24222 pointer = Qhand;
24223 help = Fplist_get (plist, Qhelp_echo);
24224 if (!NILP (help))
24225 {
24226 help_echo_string = help;
24227 /* Is this correct? ++kfs */
24228 XSETWINDOW (help_echo_window, w);
24229 help_echo_object = w->buffer;
24230 help_echo_pos = charpos;
24231 }
24232 }
24233 }
24234 if (NILP (pointer))
24235 pointer = Fplist_get (XCDR (object), QCpointer);
24236 }
24237
24238 if (STRINGP (string))
24239 {
24240 pos = make_number (charpos);
24241 /* If we're on a string with `help-echo' text property, arrange
24242 for the help to be displayed. This is done by setting the
24243 global variable help_echo_string to the help string. */
24244 if (NILP (help))
24245 {
24246 help = Fget_text_property (pos, Qhelp_echo, string);
24247 if (!NILP (help))
24248 {
24249 help_echo_string = help;
24250 XSETWINDOW (help_echo_window, w);
24251 help_echo_object = string;
24252 help_echo_pos = charpos;
24253 }
24254 }
24255
24256 if (NILP (pointer))
24257 pointer = Fget_text_property (pos, Qpointer, string);
24258
24259 /* Change the mouse pointer according to what is under X/Y. */
24260 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24261 {
24262 Lisp_Object map;
24263 map = Fget_text_property (pos, Qlocal_map, string);
24264 if (!KEYMAPP (map))
24265 map = Fget_text_property (pos, Qkeymap, string);
24266 if (!KEYMAPP (map))
24267 cursor = dpyinfo->vertical_scroll_bar_cursor;
24268 }
24269
24270 /* Change the mouse face according to what is under X/Y. */
24271 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24272 if (!NILP (mouse_face)
24273 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24274 && glyph)
24275 {
24276 Lisp_Object b, e;
24277
24278 struct glyph * tmp_glyph;
24279
24280 int gpos;
24281 int gseq_length;
24282 int total_pixel_width;
24283 EMACS_INT ignore;
24284
24285 int vpos, hpos;
24286
24287 b = Fprevious_single_property_change (make_number (charpos + 1),
24288 Qmouse_face, string, Qnil);
24289 if (NILP (b))
24290 b = make_number (0);
24291
24292 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24293 if (NILP (e))
24294 e = make_number (SCHARS (string));
24295
24296 /* Calculate the position(glyph position: GPOS) of GLYPH in
24297 displayed string. GPOS is different from CHARPOS.
24298
24299 CHARPOS is the position of glyph in internal string
24300 object. A mode line string format has structures which
24301 is converted to a flatten by emacs lisp interpreter.
24302 The internal string is an element of the structures.
24303 The displayed string is the flatten string. */
24304 gpos = 0;
24305 if (glyph > row_start_glyph)
24306 {
24307 tmp_glyph = glyph - 1;
24308 while (tmp_glyph >= row_start_glyph
24309 && tmp_glyph->charpos >= XINT (b)
24310 && EQ (tmp_glyph->object, glyph->object))
24311 {
24312 tmp_glyph--;
24313 gpos++;
24314 }
24315 }
24316
24317 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24318 displayed string holding GLYPH.
24319
24320 GSEQ_LENGTH is different from SCHARS (STRING).
24321 SCHARS (STRING) returns the length of the internal string. */
24322 for (tmp_glyph = glyph, gseq_length = gpos;
24323 tmp_glyph->charpos < XINT (e);
24324 tmp_glyph++, gseq_length++)
24325 {
24326 if (!EQ (tmp_glyph->object, glyph->object))
24327 break;
24328 }
24329
24330 total_pixel_width = 0;
24331 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24332 total_pixel_width += tmp_glyph->pixel_width;
24333
24334 /* Pre calculation of re-rendering position */
24335 vpos = (x - gpos);
24336 hpos = (area == ON_MODE_LINE
24337 ? (w->current_matrix)->nrows - 1
24338 : 0);
24339
24340 /* If the re-rendering position is included in the last
24341 re-rendering area, we should do nothing. */
24342 if ( EQ (window, dpyinfo->mouse_face_window)
24343 && dpyinfo->mouse_face_beg_col <= vpos
24344 && vpos < dpyinfo->mouse_face_end_col
24345 && dpyinfo->mouse_face_beg_row == hpos )
24346 return;
24347
24348 if (clear_mouse_face (dpyinfo))
24349 cursor = No_Cursor;
24350
24351 dpyinfo->mouse_face_beg_col = vpos;
24352 dpyinfo->mouse_face_beg_row = hpos;
24353
24354 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24355 dpyinfo->mouse_face_beg_y = 0;
24356
24357 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24358 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24359
24360 dpyinfo->mouse_face_end_x = 0;
24361 dpyinfo->mouse_face_end_y = 0;
24362
24363 dpyinfo->mouse_face_past_end = 0;
24364 dpyinfo->mouse_face_window = window;
24365
24366 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24367 charpos,
24368 0, 0, 0, &ignore,
24369 glyph->face_id, 1);
24370 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24371
24372 if (NILP (pointer))
24373 pointer = Qhand;
24374 }
24375 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24376 clear_mouse_face (dpyinfo);
24377 }
24378 define_frame_cursor1 (f, cursor, pointer);
24379 }
24380
24381
24382 /* EXPORT:
24383 Take proper action when the mouse has moved to position X, Y on
24384 frame F as regards highlighting characters that have mouse-face
24385 properties. Also de-highlighting chars where the mouse was before.
24386 X and Y can be negative or out of range. */
24387
24388 void
24389 note_mouse_highlight (f, x, y)
24390 struct frame *f;
24391 int x, y;
24392 {
24393 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24394 enum window_part part;
24395 Lisp_Object window;
24396 struct window *w;
24397 Cursor cursor = No_Cursor;
24398 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24399 struct buffer *b;
24400
24401 /* When a menu is active, don't highlight because this looks odd. */
24402 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24403 if (popup_activated ())
24404 return;
24405 #endif
24406
24407 if (NILP (Vmouse_highlight)
24408 || !f->glyphs_initialized_p
24409 || f->pointer_invisible)
24410 return;
24411
24412 dpyinfo->mouse_face_mouse_x = x;
24413 dpyinfo->mouse_face_mouse_y = y;
24414 dpyinfo->mouse_face_mouse_frame = f;
24415
24416 if (dpyinfo->mouse_face_defer)
24417 return;
24418
24419 if (gc_in_progress)
24420 {
24421 dpyinfo->mouse_face_deferred_gc = 1;
24422 return;
24423 }
24424
24425 /* Which window is that in? */
24426 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24427
24428 /* If we were displaying active text in another window, clear that.
24429 Also clear if we move out of text area in same window. */
24430 if (! EQ (window, dpyinfo->mouse_face_window)
24431 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24432 && !NILP (dpyinfo->mouse_face_window)))
24433 clear_mouse_face (dpyinfo);
24434
24435 /* Not on a window -> return. */
24436 if (!WINDOWP (window))
24437 return;
24438
24439 /* Reset help_echo_string. It will get recomputed below. */
24440 help_echo_string = Qnil;
24441
24442 /* Convert to window-relative pixel coordinates. */
24443 w = XWINDOW (window);
24444 frame_to_window_pixel_xy (w, &x, &y);
24445
24446 /* Handle tool-bar window differently since it doesn't display a
24447 buffer. */
24448 if (EQ (window, f->tool_bar_window))
24449 {
24450 note_tool_bar_highlight (f, x, y);
24451 return;
24452 }
24453
24454 /* Mouse is on the mode, header line or margin? */
24455 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24456 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24457 {
24458 note_mode_line_or_margin_highlight (window, x, y, part);
24459 return;
24460 }
24461
24462 if (part == ON_VERTICAL_BORDER)
24463 {
24464 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24465 help_echo_string = build_string ("drag-mouse-1: resize");
24466 }
24467 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24468 || part == ON_SCROLL_BAR)
24469 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24470 else
24471 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24472
24473 /* Are we in a window whose display is up to date?
24474 And verify the buffer's text has not changed. */
24475 b = XBUFFER (w->buffer);
24476 if (part == ON_TEXT
24477 && EQ (w->window_end_valid, w->buffer)
24478 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24479 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24480 {
24481 int hpos, vpos, i, dx, dy, area;
24482 EMACS_INT pos;
24483 struct glyph *glyph;
24484 Lisp_Object object;
24485 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24486 Lisp_Object *overlay_vec = NULL;
24487 int noverlays;
24488 struct buffer *obuf;
24489 int obegv, ozv, same_region;
24490
24491 /* Find the glyph under X/Y. */
24492 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24493
24494 /* Look for :pointer property on image. */
24495 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24496 {
24497 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24498 if (img != NULL && IMAGEP (img->spec))
24499 {
24500 Lisp_Object image_map, hotspot;
24501 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24502 !NILP (image_map))
24503 && (hotspot = find_hot_spot (image_map,
24504 glyph->slice.x + dx,
24505 glyph->slice.y + dy),
24506 CONSP (hotspot))
24507 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24508 {
24509 Lisp_Object area_id, plist;
24510
24511 area_id = XCAR (hotspot);
24512 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24513 If so, we could look for mouse-enter, mouse-leave
24514 properties in PLIST (and do something...). */
24515 hotspot = XCDR (hotspot);
24516 if (CONSP (hotspot)
24517 && (plist = XCAR (hotspot), CONSP (plist)))
24518 {
24519 pointer = Fplist_get (plist, Qpointer);
24520 if (NILP (pointer))
24521 pointer = Qhand;
24522 help_echo_string = Fplist_get (plist, Qhelp_echo);
24523 if (!NILP (help_echo_string))
24524 {
24525 help_echo_window = window;
24526 help_echo_object = glyph->object;
24527 help_echo_pos = glyph->charpos;
24528 }
24529 }
24530 }
24531 if (NILP (pointer))
24532 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24533 }
24534 }
24535
24536 /* Clear mouse face if X/Y not over text. */
24537 if (glyph == NULL
24538 || area != TEXT_AREA
24539 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24540 {
24541 if (clear_mouse_face (dpyinfo))
24542 cursor = No_Cursor;
24543 if (NILP (pointer))
24544 {
24545 if (area != TEXT_AREA)
24546 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24547 else
24548 pointer = Vvoid_text_area_pointer;
24549 }
24550 goto set_cursor;
24551 }
24552
24553 pos = glyph->charpos;
24554 object = glyph->object;
24555 if (!STRINGP (object) && !BUFFERP (object))
24556 goto set_cursor;
24557
24558 /* If we get an out-of-range value, return now; avoid an error. */
24559 if (BUFFERP (object) && pos > BUF_Z (b))
24560 goto set_cursor;
24561
24562 /* Make the window's buffer temporarily current for
24563 overlays_at and compute_char_face. */
24564 obuf = current_buffer;
24565 current_buffer = b;
24566 obegv = BEGV;
24567 ozv = ZV;
24568 BEGV = BEG;
24569 ZV = Z;
24570
24571 /* Is this char mouse-active or does it have help-echo? */
24572 position = make_number (pos);
24573
24574 if (BUFFERP (object))
24575 {
24576 /* Put all the overlays we want in a vector in overlay_vec. */
24577 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24578 /* Sort overlays into increasing priority order. */
24579 noverlays = sort_overlays (overlay_vec, noverlays, w);
24580 }
24581 else
24582 noverlays = 0;
24583
24584 same_region = (EQ (window, dpyinfo->mouse_face_window)
24585 && vpos >= dpyinfo->mouse_face_beg_row
24586 && vpos <= dpyinfo->mouse_face_end_row
24587 && (vpos > dpyinfo->mouse_face_beg_row
24588 || hpos >= dpyinfo->mouse_face_beg_col)
24589 && (vpos < dpyinfo->mouse_face_end_row
24590 || hpos < dpyinfo->mouse_face_end_col
24591 || dpyinfo->mouse_face_past_end));
24592
24593 if (same_region)
24594 cursor = No_Cursor;
24595
24596 /* Check mouse-face highlighting. */
24597 if (! same_region
24598 /* If there exists an overlay with mouse-face overlapping
24599 the one we are currently highlighting, we have to
24600 check if we enter the overlapping overlay, and then
24601 highlight only that. */
24602 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24603 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24604 {
24605 /* Find the highest priority overlay with a mouse-face. */
24606 overlay = Qnil;
24607 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24608 {
24609 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24610 if (!NILP (mouse_face))
24611 overlay = overlay_vec[i];
24612 }
24613
24614 /* If we're highlighting the same overlay as before, there's
24615 no need to do that again. */
24616 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24617 goto check_help_echo;
24618 dpyinfo->mouse_face_overlay = overlay;
24619
24620 /* Clear the display of the old active region, if any. */
24621 if (clear_mouse_face (dpyinfo))
24622 cursor = No_Cursor;
24623
24624 /* If no overlay applies, get a text property. */
24625 if (NILP (overlay))
24626 mouse_face = Fget_text_property (position, Qmouse_face, object);
24627
24628 /* Next, compute the bounds of the mouse highlighting and
24629 display it. */
24630 if (!NILP (mouse_face) && STRINGP (object))
24631 {
24632 /* The mouse-highlighting comes from a display string
24633 with a mouse-face. */
24634 Lisp_Object b, e;
24635 EMACS_INT ignore;
24636
24637 b = Fprevious_single_property_change
24638 (make_number (pos + 1), Qmouse_face, object, Qnil);
24639 e = Fnext_single_property_change
24640 (position, Qmouse_face, object, Qnil);
24641 if (NILP (b))
24642 b = make_number (0);
24643 if (NILP (e))
24644 e = make_number (SCHARS (object) - 1);
24645
24646 fast_find_string_pos (w, XINT (b), object,
24647 &dpyinfo->mouse_face_beg_col,
24648 &dpyinfo->mouse_face_beg_row,
24649 &dpyinfo->mouse_face_beg_x,
24650 &dpyinfo->mouse_face_beg_y, 0);
24651 fast_find_string_pos (w, XINT (e), object,
24652 &dpyinfo->mouse_face_end_col,
24653 &dpyinfo->mouse_face_end_row,
24654 &dpyinfo->mouse_face_end_x,
24655 &dpyinfo->mouse_face_end_y, 1);
24656 dpyinfo->mouse_face_past_end = 0;
24657 dpyinfo->mouse_face_window = window;
24658 dpyinfo->mouse_face_face_id
24659 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24660 glyph->face_id, 1);
24661 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24662 cursor = No_Cursor;
24663 }
24664 else
24665 {
24666 /* The mouse-highlighting, if any, comes from an overlay
24667 or text property in the buffer. */
24668 Lisp_Object buffer, display_string;
24669
24670 if (STRINGP (object))
24671 {
24672 /* If we are on a display string with no mouse-face,
24673 check if the text under it has one. */
24674 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24675 int start = MATRIX_ROW_START_CHARPOS (r);
24676 pos = string_buffer_position (w, object, start);
24677 if (pos > 0)
24678 {
24679 mouse_face = get_char_property_and_overlay
24680 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24681 buffer = w->buffer;
24682 display_string = object;
24683 }
24684 }
24685 else
24686 {
24687 buffer = object;
24688 display_string = Qnil;
24689 }
24690
24691 if (!NILP (mouse_face))
24692 {
24693 Lisp_Object before, after;
24694 Lisp_Object before_string, after_string;
24695
24696 if (NILP (overlay))
24697 {
24698 /* Handle the text property case. */
24699 before = Fprevious_single_property_change
24700 (make_number (pos + 1), Qmouse_face, buffer,
24701 Fmarker_position (w->start));
24702 after = Fnext_single_property_change
24703 (make_number (pos), Qmouse_face, buffer,
24704 make_number (BUF_Z (XBUFFER (buffer))
24705 - XFASTINT (w->window_end_pos)));
24706 before_string = after_string = Qnil;
24707 }
24708 else
24709 {
24710 /* Handle the overlay case. */
24711 before = Foverlay_start (overlay);
24712 after = Foverlay_end (overlay);
24713 before_string = Foverlay_get (overlay, Qbefore_string);
24714 after_string = Foverlay_get (overlay, Qafter_string);
24715
24716 if (!STRINGP (before_string)) before_string = Qnil;
24717 if (!STRINGP (after_string)) after_string = Qnil;
24718 }
24719
24720 mouse_face_from_buffer_pos (window, dpyinfo, pos,
24721 XFASTINT (before),
24722 XFASTINT (after),
24723 before_string, after_string,
24724 display_string);
24725 cursor = No_Cursor;
24726 }
24727 }
24728 }
24729
24730 check_help_echo:
24731
24732 /* Look for a `help-echo' property. */
24733 if (NILP (help_echo_string)) {
24734 Lisp_Object help, overlay;
24735
24736 /* Check overlays first. */
24737 help = overlay = Qnil;
24738 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24739 {
24740 overlay = overlay_vec[i];
24741 help = Foverlay_get (overlay, Qhelp_echo);
24742 }
24743
24744 if (!NILP (help))
24745 {
24746 help_echo_string = help;
24747 help_echo_window = window;
24748 help_echo_object = overlay;
24749 help_echo_pos = pos;
24750 }
24751 else
24752 {
24753 Lisp_Object object = glyph->object;
24754 int charpos = glyph->charpos;
24755
24756 /* Try text properties. */
24757 if (STRINGP (object)
24758 && charpos >= 0
24759 && charpos < SCHARS (object))
24760 {
24761 help = Fget_text_property (make_number (charpos),
24762 Qhelp_echo, object);
24763 if (NILP (help))
24764 {
24765 /* If the string itself doesn't specify a help-echo,
24766 see if the buffer text ``under'' it does. */
24767 struct glyph_row *r
24768 = MATRIX_ROW (w->current_matrix, vpos);
24769 int start = MATRIX_ROW_START_CHARPOS (r);
24770 EMACS_INT pos = string_buffer_position (w, object, start);
24771 if (pos > 0)
24772 {
24773 help = Fget_char_property (make_number (pos),
24774 Qhelp_echo, w->buffer);
24775 if (!NILP (help))
24776 {
24777 charpos = pos;
24778 object = w->buffer;
24779 }
24780 }
24781 }
24782 }
24783 else if (BUFFERP (object)
24784 && charpos >= BEGV
24785 && charpos < ZV)
24786 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24787 object);
24788
24789 if (!NILP (help))
24790 {
24791 help_echo_string = help;
24792 help_echo_window = window;
24793 help_echo_object = object;
24794 help_echo_pos = charpos;
24795 }
24796 }
24797 }
24798
24799 /* Look for a `pointer' property. */
24800 if (NILP (pointer))
24801 {
24802 /* Check overlays first. */
24803 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24804 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24805
24806 if (NILP (pointer))
24807 {
24808 Lisp_Object object = glyph->object;
24809 int charpos = glyph->charpos;
24810
24811 /* Try text properties. */
24812 if (STRINGP (object)
24813 && charpos >= 0
24814 && charpos < SCHARS (object))
24815 {
24816 pointer = Fget_text_property (make_number (charpos),
24817 Qpointer, object);
24818 if (NILP (pointer))
24819 {
24820 /* If the string itself doesn't specify a pointer,
24821 see if the buffer text ``under'' it does. */
24822 struct glyph_row *r
24823 = MATRIX_ROW (w->current_matrix, vpos);
24824 int start = MATRIX_ROW_START_CHARPOS (r);
24825 EMACS_INT pos = string_buffer_position (w, object,
24826 start);
24827 if (pos > 0)
24828 pointer = Fget_char_property (make_number (pos),
24829 Qpointer, w->buffer);
24830 }
24831 }
24832 else if (BUFFERP (object)
24833 && charpos >= BEGV
24834 && charpos < ZV)
24835 pointer = Fget_text_property (make_number (charpos),
24836 Qpointer, object);
24837 }
24838 }
24839
24840 BEGV = obegv;
24841 ZV = ozv;
24842 current_buffer = obuf;
24843 }
24844
24845 set_cursor:
24846
24847 define_frame_cursor1 (f, cursor, pointer);
24848 }
24849
24850
24851 /* EXPORT for RIF:
24852 Clear any mouse-face on window W. This function is part of the
24853 redisplay interface, and is called from try_window_id and similar
24854 functions to ensure the mouse-highlight is off. */
24855
24856 void
24857 x_clear_window_mouse_face (w)
24858 struct window *w;
24859 {
24860 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24861 Lisp_Object window;
24862
24863 BLOCK_INPUT;
24864 XSETWINDOW (window, w);
24865 if (EQ (window, dpyinfo->mouse_face_window))
24866 clear_mouse_face (dpyinfo);
24867 UNBLOCK_INPUT;
24868 }
24869
24870
24871 /* EXPORT:
24872 Just discard the mouse face information for frame F, if any.
24873 This is used when the size of F is changed. */
24874
24875 void
24876 cancel_mouse_face (f)
24877 struct frame *f;
24878 {
24879 Lisp_Object window;
24880 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24881
24882 window = dpyinfo->mouse_face_window;
24883 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24884 {
24885 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24886 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24887 dpyinfo->mouse_face_window = Qnil;
24888 }
24889 }
24890
24891
24892 #endif /* HAVE_WINDOW_SYSTEM */
24893
24894 \f
24895 /***********************************************************************
24896 Exposure Events
24897 ***********************************************************************/
24898
24899 #ifdef HAVE_WINDOW_SYSTEM
24900
24901 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24902 which intersects rectangle R. R is in window-relative coordinates. */
24903
24904 static void
24905 expose_area (w, row, r, area)
24906 struct window *w;
24907 struct glyph_row *row;
24908 XRectangle *r;
24909 enum glyph_row_area area;
24910 {
24911 struct glyph *first = row->glyphs[area];
24912 struct glyph *end = row->glyphs[area] + row->used[area];
24913 struct glyph *last;
24914 int first_x, start_x, x;
24915
24916 if (area == TEXT_AREA && row->fill_line_p)
24917 /* If row extends face to end of line write the whole line. */
24918 draw_glyphs (w, 0, row, area,
24919 0, row->used[area],
24920 DRAW_NORMAL_TEXT, 0);
24921 else
24922 {
24923 /* Set START_X to the window-relative start position for drawing glyphs of
24924 AREA. The first glyph of the text area can be partially visible.
24925 The first glyphs of other areas cannot. */
24926 start_x = window_box_left_offset (w, area);
24927 x = start_x;
24928 if (area == TEXT_AREA)
24929 x += row->x;
24930
24931 /* Find the first glyph that must be redrawn. */
24932 while (first < end
24933 && x + first->pixel_width < r->x)
24934 {
24935 x += first->pixel_width;
24936 ++first;
24937 }
24938
24939 /* Find the last one. */
24940 last = first;
24941 first_x = x;
24942 while (last < end
24943 && x < r->x + r->width)
24944 {
24945 x += last->pixel_width;
24946 ++last;
24947 }
24948
24949 /* Repaint. */
24950 if (last > first)
24951 draw_glyphs (w, first_x - start_x, row, area,
24952 first - row->glyphs[area], last - row->glyphs[area],
24953 DRAW_NORMAL_TEXT, 0);
24954 }
24955 }
24956
24957
24958 /* Redraw the parts of the glyph row ROW on window W intersecting
24959 rectangle R. R is in window-relative coordinates. Value is
24960 non-zero if mouse-face was overwritten. */
24961
24962 static int
24963 expose_line (w, row, r)
24964 struct window *w;
24965 struct glyph_row *row;
24966 XRectangle *r;
24967 {
24968 xassert (row->enabled_p);
24969
24970 if (row->mode_line_p || w->pseudo_window_p)
24971 draw_glyphs (w, 0, row, TEXT_AREA,
24972 0, row->used[TEXT_AREA],
24973 DRAW_NORMAL_TEXT, 0);
24974 else
24975 {
24976 if (row->used[LEFT_MARGIN_AREA])
24977 expose_area (w, row, r, LEFT_MARGIN_AREA);
24978 if (row->used[TEXT_AREA])
24979 expose_area (w, row, r, TEXT_AREA);
24980 if (row->used[RIGHT_MARGIN_AREA])
24981 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24982 draw_row_fringe_bitmaps (w, row);
24983 }
24984
24985 return row->mouse_face_p;
24986 }
24987
24988
24989 /* Redraw those parts of glyphs rows during expose event handling that
24990 overlap other rows. Redrawing of an exposed line writes over parts
24991 of lines overlapping that exposed line; this function fixes that.
24992
24993 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
24994 row in W's current matrix that is exposed and overlaps other rows.
24995 LAST_OVERLAPPING_ROW is the last such row. */
24996
24997 static void
24998 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
24999 struct window *w;
25000 struct glyph_row *first_overlapping_row;
25001 struct glyph_row *last_overlapping_row;
25002 XRectangle *r;
25003 {
25004 struct glyph_row *row;
25005
25006 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25007 if (row->overlapping_p)
25008 {
25009 xassert (row->enabled_p && !row->mode_line_p);
25010
25011 row->clip = r;
25012 if (row->used[LEFT_MARGIN_AREA])
25013 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25014
25015 if (row->used[TEXT_AREA])
25016 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25017
25018 if (row->used[RIGHT_MARGIN_AREA])
25019 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25020 row->clip = NULL;
25021 }
25022 }
25023
25024
25025 /* Return non-zero if W's cursor intersects rectangle R. */
25026
25027 static int
25028 phys_cursor_in_rect_p (w, r)
25029 struct window *w;
25030 XRectangle *r;
25031 {
25032 XRectangle cr, result;
25033 struct glyph *cursor_glyph;
25034 struct glyph_row *row;
25035
25036 if (w->phys_cursor.vpos >= 0
25037 && w->phys_cursor.vpos < w->current_matrix->nrows
25038 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25039 row->enabled_p)
25040 && row->cursor_in_fringe_p)
25041 {
25042 /* Cursor is in the fringe. */
25043 cr.x = window_box_right_offset (w,
25044 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25045 ? RIGHT_MARGIN_AREA
25046 : TEXT_AREA));
25047 cr.y = row->y;
25048 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25049 cr.height = row->height;
25050 return x_intersect_rectangles (&cr, r, &result);
25051 }
25052
25053 cursor_glyph = get_phys_cursor_glyph (w);
25054 if (cursor_glyph)
25055 {
25056 /* r is relative to W's box, but w->phys_cursor.x is relative
25057 to left edge of W's TEXT area. Adjust it. */
25058 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25059 cr.y = w->phys_cursor.y;
25060 cr.width = cursor_glyph->pixel_width;
25061 cr.height = w->phys_cursor_height;
25062 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25063 I assume the effect is the same -- and this is portable. */
25064 return x_intersect_rectangles (&cr, r, &result);
25065 }
25066 /* If we don't understand the format, pretend we're not in the hot-spot. */
25067 return 0;
25068 }
25069
25070
25071 /* EXPORT:
25072 Draw a vertical window border to the right of window W if W doesn't
25073 have vertical scroll bars. */
25074
25075 void
25076 x_draw_vertical_border (w)
25077 struct window *w;
25078 {
25079 struct frame *f = XFRAME (WINDOW_FRAME (w));
25080
25081 /* We could do better, if we knew what type of scroll-bar the adjacent
25082 windows (on either side) have... But we don't :-(
25083 However, I think this works ok. ++KFS 2003-04-25 */
25084
25085 /* Redraw borders between horizontally adjacent windows. Don't
25086 do it for frames with vertical scroll bars because either the
25087 right scroll bar of a window, or the left scroll bar of its
25088 neighbor will suffice as a border. */
25089 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25090 return;
25091
25092 if (!WINDOW_RIGHTMOST_P (w)
25093 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25094 {
25095 int x0, x1, y0, y1;
25096
25097 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25098 y1 -= 1;
25099
25100 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25101 x1 -= 1;
25102
25103 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25104 }
25105 else if (!WINDOW_LEFTMOST_P (w)
25106 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25107 {
25108 int x0, x1, y0, y1;
25109
25110 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25111 y1 -= 1;
25112
25113 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25114 x0 -= 1;
25115
25116 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25117 }
25118 }
25119
25120
25121 /* Redraw the part of window W intersection rectangle FR. Pixel
25122 coordinates in FR are frame-relative. Call this function with
25123 input blocked. Value is non-zero if the exposure overwrites
25124 mouse-face. */
25125
25126 static int
25127 expose_window (w, fr)
25128 struct window *w;
25129 XRectangle *fr;
25130 {
25131 struct frame *f = XFRAME (w->frame);
25132 XRectangle wr, r;
25133 int mouse_face_overwritten_p = 0;
25134
25135 /* If window is not yet fully initialized, do nothing. This can
25136 happen when toolkit scroll bars are used and a window is split.
25137 Reconfiguring the scroll bar will generate an expose for a newly
25138 created window. */
25139 if (w->current_matrix == NULL)
25140 return 0;
25141
25142 /* When we're currently updating the window, display and current
25143 matrix usually don't agree. Arrange for a thorough display
25144 later. */
25145 if (w == updated_window)
25146 {
25147 SET_FRAME_GARBAGED (f);
25148 return 0;
25149 }
25150
25151 /* Frame-relative pixel rectangle of W. */
25152 wr.x = WINDOW_LEFT_EDGE_X (w);
25153 wr.y = WINDOW_TOP_EDGE_Y (w);
25154 wr.width = WINDOW_TOTAL_WIDTH (w);
25155 wr.height = WINDOW_TOTAL_HEIGHT (w);
25156
25157 if (x_intersect_rectangles (fr, &wr, &r))
25158 {
25159 int yb = window_text_bottom_y (w);
25160 struct glyph_row *row;
25161 int cursor_cleared_p;
25162 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25163
25164 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25165 r.x, r.y, r.width, r.height));
25166
25167 /* Convert to window coordinates. */
25168 r.x -= WINDOW_LEFT_EDGE_X (w);
25169 r.y -= WINDOW_TOP_EDGE_Y (w);
25170
25171 /* Turn off the cursor. */
25172 if (!w->pseudo_window_p
25173 && phys_cursor_in_rect_p (w, &r))
25174 {
25175 x_clear_cursor (w);
25176 cursor_cleared_p = 1;
25177 }
25178 else
25179 cursor_cleared_p = 0;
25180
25181 /* Update lines intersecting rectangle R. */
25182 first_overlapping_row = last_overlapping_row = NULL;
25183 for (row = w->current_matrix->rows;
25184 row->enabled_p;
25185 ++row)
25186 {
25187 int y0 = row->y;
25188 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25189
25190 if ((y0 >= r.y && y0 < r.y + r.height)
25191 || (y1 > r.y && y1 < r.y + r.height)
25192 || (r.y >= y0 && r.y < y1)
25193 || (r.y + r.height > y0 && r.y + r.height < y1))
25194 {
25195 /* A header line may be overlapping, but there is no need
25196 to fix overlapping areas for them. KFS 2005-02-12 */
25197 if (row->overlapping_p && !row->mode_line_p)
25198 {
25199 if (first_overlapping_row == NULL)
25200 first_overlapping_row = row;
25201 last_overlapping_row = row;
25202 }
25203
25204 row->clip = fr;
25205 if (expose_line (w, row, &r))
25206 mouse_face_overwritten_p = 1;
25207 row->clip = NULL;
25208 }
25209 else if (row->overlapping_p)
25210 {
25211 /* We must redraw a row overlapping the exposed area. */
25212 if (y0 < r.y
25213 ? y0 + row->phys_height > r.y
25214 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25215 {
25216 if (first_overlapping_row == NULL)
25217 first_overlapping_row = row;
25218 last_overlapping_row = row;
25219 }
25220 }
25221
25222 if (y1 >= yb)
25223 break;
25224 }
25225
25226 /* Display the mode line if there is one. */
25227 if (WINDOW_WANTS_MODELINE_P (w)
25228 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25229 row->enabled_p)
25230 && row->y < r.y + r.height)
25231 {
25232 if (expose_line (w, row, &r))
25233 mouse_face_overwritten_p = 1;
25234 }
25235
25236 if (!w->pseudo_window_p)
25237 {
25238 /* Fix the display of overlapping rows. */
25239 if (first_overlapping_row)
25240 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25241 fr);
25242
25243 /* Draw border between windows. */
25244 x_draw_vertical_border (w);
25245
25246 /* Turn the cursor on again. */
25247 if (cursor_cleared_p)
25248 update_window_cursor (w, 1);
25249 }
25250 }
25251
25252 return mouse_face_overwritten_p;
25253 }
25254
25255
25256
25257 /* Redraw (parts) of all windows in the window tree rooted at W that
25258 intersect R. R contains frame pixel coordinates. Value is
25259 non-zero if the exposure overwrites mouse-face. */
25260
25261 static int
25262 expose_window_tree (w, r)
25263 struct window *w;
25264 XRectangle *r;
25265 {
25266 struct frame *f = XFRAME (w->frame);
25267 int mouse_face_overwritten_p = 0;
25268
25269 while (w && !FRAME_GARBAGED_P (f))
25270 {
25271 if (!NILP (w->hchild))
25272 mouse_face_overwritten_p
25273 |= expose_window_tree (XWINDOW (w->hchild), r);
25274 else if (!NILP (w->vchild))
25275 mouse_face_overwritten_p
25276 |= expose_window_tree (XWINDOW (w->vchild), r);
25277 else
25278 mouse_face_overwritten_p |= expose_window (w, r);
25279
25280 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25281 }
25282
25283 return mouse_face_overwritten_p;
25284 }
25285
25286
25287 /* EXPORT:
25288 Redisplay an exposed area of frame F. X and Y are the upper-left
25289 corner of the exposed rectangle. W and H are width and height of
25290 the exposed area. All are pixel values. W or H zero means redraw
25291 the entire frame. */
25292
25293 void
25294 expose_frame (f, x, y, w, h)
25295 struct frame *f;
25296 int x, y, w, h;
25297 {
25298 XRectangle r;
25299 int mouse_face_overwritten_p = 0;
25300
25301 TRACE ((stderr, "expose_frame "));
25302
25303 /* No need to redraw if frame will be redrawn soon. */
25304 if (FRAME_GARBAGED_P (f))
25305 {
25306 TRACE ((stderr, " garbaged\n"));
25307 return;
25308 }
25309
25310 /* If basic faces haven't been realized yet, there is no point in
25311 trying to redraw anything. This can happen when we get an expose
25312 event while Emacs is starting, e.g. by moving another window. */
25313 if (FRAME_FACE_CACHE (f) == NULL
25314 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25315 {
25316 TRACE ((stderr, " no faces\n"));
25317 return;
25318 }
25319
25320 if (w == 0 || h == 0)
25321 {
25322 r.x = r.y = 0;
25323 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25324 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25325 }
25326 else
25327 {
25328 r.x = x;
25329 r.y = y;
25330 r.width = w;
25331 r.height = h;
25332 }
25333
25334 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25335 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25336
25337 if (WINDOWP (f->tool_bar_window))
25338 mouse_face_overwritten_p
25339 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25340
25341 #ifdef HAVE_X_WINDOWS
25342 #ifndef MSDOS
25343 #ifndef USE_X_TOOLKIT
25344 if (WINDOWP (f->menu_bar_window))
25345 mouse_face_overwritten_p
25346 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25347 #endif /* not USE_X_TOOLKIT */
25348 #endif
25349 #endif
25350
25351 /* Some window managers support a focus-follows-mouse style with
25352 delayed raising of frames. Imagine a partially obscured frame,
25353 and moving the mouse into partially obscured mouse-face on that
25354 frame. The visible part of the mouse-face will be highlighted,
25355 then the WM raises the obscured frame. With at least one WM, KDE
25356 2.1, Emacs is not getting any event for the raising of the frame
25357 (even tried with SubstructureRedirectMask), only Expose events.
25358 These expose events will draw text normally, i.e. not
25359 highlighted. Which means we must redo the highlight here.
25360 Subsume it under ``we love X''. --gerd 2001-08-15 */
25361 /* Included in Windows version because Windows most likely does not
25362 do the right thing if any third party tool offers
25363 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25364 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25365 {
25366 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25367 if (f == dpyinfo->mouse_face_mouse_frame)
25368 {
25369 int x = dpyinfo->mouse_face_mouse_x;
25370 int y = dpyinfo->mouse_face_mouse_y;
25371 clear_mouse_face (dpyinfo);
25372 note_mouse_highlight (f, x, y);
25373 }
25374 }
25375 }
25376
25377
25378 /* EXPORT:
25379 Determine the intersection of two rectangles R1 and R2. Return
25380 the intersection in *RESULT. Value is non-zero if RESULT is not
25381 empty. */
25382
25383 int
25384 x_intersect_rectangles (r1, r2, result)
25385 XRectangle *r1, *r2, *result;
25386 {
25387 XRectangle *left, *right;
25388 XRectangle *upper, *lower;
25389 int intersection_p = 0;
25390
25391 /* Rearrange so that R1 is the left-most rectangle. */
25392 if (r1->x < r2->x)
25393 left = r1, right = r2;
25394 else
25395 left = r2, right = r1;
25396
25397 /* X0 of the intersection is right.x0, if this is inside R1,
25398 otherwise there is no intersection. */
25399 if (right->x <= left->x + left->width)
25400 {
25401 result->x = right->x;
25402
25403 /* The right end of the intersection is the minimum of the
25404 the right ends of left and right. */
25405 result->width = (min (left->x + left->width, right->x + right->width)
25406 - result->x);
25407
25408 /* Same game for Y. */
25409 if (r1->y < r2->y)
25410 upper = r1, lower = r2;
25411 else
25412 upper = r2, lower = r1;
25413
25414 /* The upper end of the intersection is lower.y0, if this is inside
25415 of upper. Otherwise, there is no intersection. */
25416 if (lower->y <= upper->y + upper->height)
25417 {
25418 result->y = lower->y;
25419
25420 /* The lower end of the intersection is the minimum of the lower
25421 ends of upper and lower. */
25422 result->height = (min (lower->y + lower->height,
25423 upper->y + upper->height)
25424 - result->y);
25425 intersection_p = 1;
25426 }
25427 }
25428
25429 return intersection_p;
25430 }
25431
25432 #endif /* HAVE_WINDOW_SYSTEM */
25433
25434 \f
25435 /***********************************************************************
25436 Initialization
25437 ***********************************************************************/
25438
25439 void
25440 syms_of_xdisp ()
25441 {
25442 Vwith_echo_area_save_vector = Qnil;
25443 staticpro (&Vwith_echo_area_save_vector);
25444
25445 Vmessage_stack = Qnil;
25446 staticpro (&Vmessage_stack);
25447
25448 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25449 staticpro (&Qinhibit_redisplay);
25450
25451 message_dolog_marker1 = Fmake_marker ();
25452 staticpro (&message_dolog_marker1);
25453 message_dolog_marker2 = Fmake_marker ();
25454 staticpro (&message_dolog_marker2);
25455 message_dolog_marker3 = Fmake_marker ();
25456 staticpro (&message_dolog_marker3);
25457
25458 #if GLYPH_DEBUG
25459 defsubr (&Sdump_frame_glyph_matrix);
25460 defsubr (&Sdump_glyph_matrix);
25461 defsubr (&Sdump_glyph_row);
25462 defsubr (&Sdump_tool_bar_row);
25463 defsubr (&Strace_redisplay);
25464 defsubr (&Strace_to_stderr);
25465 #endif
25466 #ifdef HAVE_WINDOW_SYSTEM
25467 defsubr (&Stool_bar_lines_needed);
25468 defsubr (&Slookup_image_map);
25469 #endif
25470 defsubr (&Sformat_mode_line);
25471 defsubr (&Sinvisible_p);
25472
25473 staticpro (&Qmenu_bar_update_hook);
25474 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25475
25476 staticpro (&Qoverriding_terminal_local_map);
25477 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25478
25479 staticpro (&Qoverriding_local_map);
25480 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25481
25482 staticpro (&Qwindow_scroll_functions);
25483 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25484
25485 staticpro (&Qwindow_text_change_functions);
25486 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25487
25488 staticpro (&Qredisplay_end_trigger_functions);
25489 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25490
25491 staticpro (&Qinhibit_point_motion_hooks);
25492 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25493
25494 Qeval = intern_c_string ("eval");
25495 staticpro (&Qeval);
25496
25497 QCdata = intern_c_string (":data");
25498 staticpro (&QCdata);
25499 Qdisplay = intern_c_string ("display");
25500 staticpro (&Qdisplay);
25501 Qspace_width = intern_c_string ("space-width");
25502 staticpro (&Qspace_width);
25503 Qraise = intern_c_string ("raise");
25504 staticpro (&Qraise);
25505 Qslice = intern_c_string ("slice");
25506 staticpro (&Qslice);
25507 Qspace = intern_c_string ("space");
25508 staticpro (&Qspace);
25509 Qmargin = intern_c_string ("margin");
25510 staticpro (&Qmargin);
25511 Qpointer = intern_c_string ("pointer");
25512 staticpro (&Qpointer);
25513 Qleft_margin = intern_c_string ("left-margin");
25514 staticpro (&Qleft_margin);
25515 Qright_margin = intern_c_string ("right-margin");
25516 staticpro (&Qright_margin);
25517 Qcenter = intern_c_string ("center");
25518 staticpro (&Qcenter);
25519 Qline_height = intern_c_string ("line-height");
25520 staticpro (&Qline_height);
25521 QCalign_to = intern_c_string (":align-to");
25522 staticpro (&QCalign_to);
25523 QCrelative_width = intern_c_string (":relative-width");
25524 staticpro (&QCrelative_width);
25525 QCrelative_height = intern_c_string (":relative-height");
25526 staticpro (&QCrelative_height);
25527 QCeval = intern_c_string (":eval");
25528 staticpro (&QCeval);
25529 QCpropertize = intern_c_string (":propertize");
25530 staticpro (&QCpropertize);
25531 QCfile = intern_c_string (":file");
25532 staticpro (&QCfile);
25533 Qfontified = intern_c_string ("fontified");
25534 staticpro (&Qfontified);
25535 Qfontification_functions = intern_c_string ("fontification-functions");
25536 staticpro (&Qfontification_functions);
25537 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25538 staticpro (&Qtrailing_whitespace);
25539 Qescape_glyph = intern_c_string ("escape-glyph");
25540 staticpro (&Qescape_glyph);
25541 Qnobreak_space = intern_c_string ("nobreak-space");
25542 staticpro (&Qnobreak_space);
25543 Qimage = intern_c_string ("image");
25544 staticpro (&Qimage);
25545 QCmap = intern_c_string (":map");
25546 staticpro (&QCmap);
25547 QCpointer = intern_c_string (":pointer");
25548 staticpro (&QCpointer);
25549 Qrect = intern_c_string ("rect");
25550 staticpro (&Qrect);
25551 Qcircle = intern_c_string ("circle");
25552 staticpro (&Qcircle);
25553 Qpoly = intern_c_string ("poly");
25554 staticpro (&Qpoly);
25555 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25556 staticpro (&Qmessage_truncate_lines);
25557 Qgrow_only = intern_c_string ("grow-only");
25558 staticpro (&Qgrow_only);
25559 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25560 staticpro (&Qinhibit_menubar_update);
25561 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25562 staticpro (&Qinhibit_eval_during_redisplay);
25563 Qposition = intern_c_string ("position");
25564 staticpro (&Qposition);
25565 Qbuffer_position = intern_c_string ("buffer-position");
25566 staticpro (&Qbuffer_position);
25567 Qobject = intern_c_string ("object");
25568 staticpro (&Qobject);
25569 Qbar = intern_c_string ("bar");
25570 staticpro (&Qbar);
25571 Qhbar = intern_c_string ("hbar");
25572 staticpro (&Qhbar);
25573 Qbox = intern_c_string ("box");
25574 staticpro (&Qbox);
25575 Qhollow = intern_c_string ("hollow");
25576 staticpro (&Qhollow);
25577 Qhand = intern_c_string ("hand");
25578 staticpro (&Qhand);
25579 Qarrow = intern_c_string ("arrow");
25580 staticpro (&Qarrow);
25581 Qtext = intern_c_string ("text");
25582 staticpro (&Qtext);
25583 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25584 staticpro (&Qrisky_local_variable);
25585 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25586 staticpro (&Qinhibit_free_realized_faces);
25587
25588 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25589 Fcons (intern_c_string ("void-variable"), Qnil)),
25590 Qnil);
25591 staticpro (&list_of_error);
25592
25593 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25594 staticpro (&Qlast_arrow_position);
25595 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25596 staticpro (&Qlast_arrow_string);
25597
25598 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25599 staticpro (&Qoverlay_arrow_string);
25600 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25601 staticpro (&Qoverlay_arrow_bitmap);
25602
25603 echo_buffer[0] = echo_buffer[1] = Qnil;
25604 staticpro (&echo_buffer[0]);
25605 staticpro (&echo_buffer[1]);
25606
25607 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25608 staticpro (&echo_area_buffer[0]);
25609 staticpro (&echo_area_buffer[1]);
25610
25611 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25612 staticpro (&Vmessages_buffer_name);
25613
25614 mode_line_proptrans_alist = Qnil;
25615 staticpro (&mode_line_proptrans_alist);
25616 mode_line_string_list = Qnil;
25617 staticpro (&mode_line_string_list);
25618 mode_line_string_face = Qnil;
25619 staticpro (&mode_line_string_face);
25620 mode_line_string_face_prop = Qnil;
25621 staticpro (&mode_line_string_face_prop);
25622 Vmode_line_unwind_vector = Qnil;
25623 staticpro (&Vmode_line_unwind_vector);
25624
25625 help_echo_string = Qnil;
25626 staticpro (&help_echo_string);
25627 help_echo_object = Qnil;
25628 staticpro (&help_echo_object);
25629 help_echo_window = Qnil;
25630 staticpro (&help_echo_window);
25631 previous_help_echo_string = Qnil;
25632 staticpro (&previous_help_echo_string);
25633 help_echo_pos = -1;
25634
25635 Qright_to_left = intern_c_string ("right-to-left");
25636 staticpro (&Qright_to_left);
25637 Qleft_to_right = intern_c_string ("left-to-right");
25638 staticpro (&Qleft_to_right);
25639
25640 #ifdef HAVE_WINDOW_SYSTEM
25641 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25642 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25643 For example, if a block cursor is over a tab, it will be drawn as
25644 wide as that tab on the display. */);
25645 x_stretch_cursor_p = 0;
25646 #endif
25647
25648 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25649 doc: /* *Non-nil means highlight trailing whitespace.
25650 The face used for trailing whitespace is `trailing-whitespace'. */);
25651 Vshow_trailing_whitespace = Qnil;
25652
25653 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25654 doc: /* *Control highlighting of nobreak space and soft hyphen.
25655 A value of t means highlight the character itself (for nobreak space,
25656 use face `nobreak-space').
25657 A value of nil means no highlighting.
25658 Other values mean display the escape glyph followed by an ordinary
25659 space or ordinary hyphen. */);
25660 Vnobreak_char_display = Qt;
25661
25662 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25663 doc: /* *The pointer shape to show in void text areas.
25664 A value of nil means to show the text pointer. Other options are `arrow',
25665 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25666 Vvoid_text_area_pointer = Qarrow;
25667
25668 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25669 doc: /* Non-nil means don't actually do any redisplay.
25670 This is used for internal purposes. */);
25671 Vinhibit_redisplay = Qnil;
25672
25673 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25674 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25675 Vglobal_mode_string = Qnil;
25676
25677 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25678 doc: /* Marker for where to display an arrow on top of the buffer text.
25679 This must be the beginning of a line in order to work.
25680 See also `overlay-arrow-string'. */);
25681 Voverlay_arrow_position = Qnil;
25682
25683 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25684 doc: /* String to display as an arrow in non-window frames.
25685 See also `overlay-arrow-position'. */);
25686 Voverlay_arrow_string = make_pure_c_string ("=>");
25687
25688 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
25689 doc: /* List of variables (symbols) which hold markers for overlay arrows.
25690 The symbols on this list are examined during redisplay to determine
25691 where to display overlay arrows. */);
25692 Voverlay_arrow_variable_list
25693 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
25694
25695 DEFVAR_INT ("scroll-step", &scroll_step,
25696 doc: /* *The number of lines to try scrolling a window by when point moves out.
25697 If that fails to bring point back on frame, point is centered instead.
25698 If this is zero, point is always centered after it moves off frame.
25699 If you want scrolling to always be a line at a time, you should set
25700 `scroll-conservatively' to a large value rather than set this to 1. */);
25701
25702 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25703 doc: /* *Scroll up to this many lines, to bring point back on screen.
25704 If point moves off-screen, redisplay will scroll by up to
25705 `scroll-conservatively' lines in order to bring point just barely
25706 onto the screen again. If that cannot be done, then redisplay
25707 recenters point as usual.
25708
25709 A value of zero means always recenter point if it moves off screen. */);
25710 scroll_conservatively = 0;
25711
25712 DEFVAR_INT ("scroll-margin", &scroll_margin,
25713 doc: /* *Number of lines of margin at the top and bottom of a window.
25714 Recenter the window whenever point gets within this many lines
25715 of the top or bottom of the window. */);
25716 scroll_margin = 0;
25717
25718 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
25719 doc: /* Pixels per inch value for non-window system displays.
25720 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
25721 Vdisplay_pixels_per_inch = make_float (72.0);
25722
25723 #if GLYPH_DEBUG
25724 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
25725 #endif
25726
25727 DEFVAR_LISP ("truncate-partial-width-windows",
25728 &Vtruncate_partial_width_windows,
25729 doc: /* Non-nil means truncate lines in windows narrower than the frame.
25730 For an integer value, truncate lines in each window narrower than the
25731 full frame width, provided the window width is less than that integer;
25732 otherwise, respect the value of `truncate-lines'.
25733
25734 For any other non-nil value, truncate lines in all windows that do
25735 not span the full frame width.
25736
25737 A value of nil means to respect the value of `truncate-lines'.
25738
25739 If `word-wrap' is enabled, you might want to reduce this. */);
25740 Vtruncate_partial_width_windows = make_number (50);
25741
25742 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25743 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
25744 Any other value means to use the appropriate face, `mode-line',
25745 `header-line', or `menu' respectively. */);
25746 mode_line_inverse_video = 1;
25747
25748 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25749 doc: /* *Maximum buffer size for which line number should be displayed.
25750 If the buffer is bigger than this, the line number does not appear
25751 in the mode line. A value of nil means no limit. */);
25752 Vline_number_display_limit = Qnil;
25753
25754 DEFVAR_INT ("line-number-display-limit-width",
25755 &line_number_display_limit_width,
25756 doc: /* *Maximum line width (in characters) for line number display.
25757 If the average length of the lines near point is bigger than this, then the
25758 line number may be omitted from the mode line. */);
25759 line_number_display_limit_width = 200;
25760
25761 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25762 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25763 highlight_nonselected_windows = 0;
25764
25765 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25766 doc: /* Non-nil if more than one frame is visible on this display.
25767 Minibuffer-only frames don't count, but iconified frames do.
25768 This variable is not guaranteed to be accurate except while processing
25769 `frame-title-format' and `icon-title-format'. */);
25770
25771 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25772 doc: /* Template for displaying the title bar of visible frames.
25773 \(Assuming the window manager supports this feature.)
25774
25775 This variable has the same structure as `mode-line-format', except that
25776 the %c and %l constructs are ignored. It is used only on frames for
25777 which no explicit name has been set \(see `modify-frame-parameters'). */);
25778
25779 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25780 doc: /* Template for displaying the title bar of an iconified frame.
25781 \(Assuming the window manager supports this feature.)
25782 This variable has the same structure as `mode-line-format' (which see),
25783 and is used only on frames for which no explicit name has been set
25784 \(see `modify-frame-parameters'). */);
25785 Vicon_title_format
25786 = Vframe_title_format
25787 = pure_cons (intern_c_string ("multiple-frames"),
25788 pure_cons (make_pure_c_string ("%b"),
25789 pure_cons (pure_cons (empty_unibyte_string,
25790 pure_cons (intern_c_string ("invocation-name"),
25791 pure_cons (make_pure_c_string ("@"),
25792 pure_cons (intern_c_string ("system-name"),
25793 Qnil)))),
25794 Qnil)));
25795
25796 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25797 doc: /* Maximum number of lines to keep in the message log buffer.
25798 If nil, disable message logging. If t, log messages but don't truncate
25799 the buffer when it becomes large. */);
25800 Vmessage_log_max = make_number (100);
25801
25802 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25803 doc: /* Functions called before redisplay, if window sizes have changed.
25804 The value should be a list of functions that take one argument.
25805 Just before redisplay, for each frame, if any of its windows have changed
25806 size since the last redisplay, or have been split or deleted,
25807 all the functions in the list are called, with the frame as argument. */);
25808 Vwindow_size_change_functions = Qnil;
25809
25810 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25811 doc: /* List of functions to call before redisplaying a window with scrolling.
25812 Each function is called with two arguments, the window and its new
25813 display-start position. Note that these functions are also called by
25814 `set-window-buffer'. Also note that the value of `window-end' is not
25815 valid when these functions are called. */);
25816 Vwindow_scroll_functions = Qnil;
25817
25818 DEFVAR_LISP ("window-text-change-functions",
25819 &Vwindow_text_change_functions,
25820 doc: /* Functions to call in redisplay when text in the window might change. */);
25821 Vwindow_text_change_functions = Qnil;
25822
25823 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25824 doc: /* Functions called when redisplay of a window reaches the end trigger.
25825 Each function is called with two arguments, the window and the end trigger value.
25826 See `set-window-redisplay-end-trigger'. */);
25827 Vredisplay_end_trigger_functions = Qnil;
25828
25829 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25830 doc: /* *Non-nil means autoselect window with mouse pointer.
25831 If nil, do not autoselect windows.
25832 A positive number means delay autoselection by that many seconds: a
25833 window is autoselected only after the mouse has remained in that
25834 window for the duration of the delay.
25835 A negative number has a similar effect, but causes windows to be
25836 autoselected only after the mouse has stopped moving. \(Because of
25837 the way Emacs compares mouse events, you will occasionally wait twice
25838 that time before the window gets selected.\)
25839 Any other value means to autoselect window instantaneously when the
25840 mouse pointer enters it.
25841
25842 Autoselection selects the minibuffer only if it is active, and never
25843 unselects the minibuffer if it is active.
25844
25845 When customizing this variable make sure that the actual value of
25846 `focus-follows-mouse' matches the behavior of your window manager. */);
25847 Vmouse_autoselect_window = Qnil;
25848
25849 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25850 doc: /* *Non-nil means automatically resize tool-bars.
25851 This dynamically changes the tool-bar's height to the minimum height
25852 that is needed to make all tool-bar items visible.
25853 If value is `grow-only', the tool-bar's height is only increased
25854 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25855 Vauto_resize_tool_bars = Qt;
25856
25857 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25858 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25859 auto_raise_tool_bar_buttons_p = 1;
25860
25861 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25862 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25863 make_cursor_line_fully_visible_p = 1;
25864
25865 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25866 doc: /* *Border below tool-bar in pixels.
25867 If an integer, use it as the height of the border.
25868 If it is one of `internal-border-width' or `border-width', use the
25869 value of the corresponding frame parameter.
25870 Otherwise, no border is added below the tool-bar. */);
25871 Vtool_bar_border = Qinternal_border_width;
25872
25873 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25874 doc: /* *Margin around tool-bar buttons in pixels.
25875 If an integer, use that for both horizontal and vertical margins.
25876 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25877 HORZ specifying the horizontal margin, and VERT specifying the
25878 vertical margin. */);
25879 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25880
25881 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25882 doc: /* *Relief thickness of tool-bar buttons. */);
25883 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25884
25885 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25886 doc: /* List of functions to call to fontify regions of text.
25887 Each function is called with one argument POS. Functions must
25888 fontify a region starting at POS in the current buffer, and give
25889 fontified regions the property `fontified'. */);
25890 Vfontification_functions = Qnil;
25891 Fmake_variable_buffer_local (Qfontification_functions);
25892
25893 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25894 &unibyte_display_via_language_environment,
25895 doc: /* *Non-nil means display unibyte text according to language environment.
25896 Specifically, this means that raw bytes in the range 160-255 decimal
25897 are displayed by converting them to the equivalent multibyte characters
25898 according to the current language environment. As a result, they are
25899 displayed according to the current fontset.
25900
25901 Note that this variable affects only how these bytes are displayed,
25902 but does not change the fact they are interpreted as raw bytes. */);
25903 unibyte_display_via_language_environment = 0;
25904
25905 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25906 doc: /* *Maximum height for resizing mini-windows.
25907 If a float, it specifies a fraction of the mini-window frame's height.
25908 If an integer, it specifies a number of lines. */);
25909 Vmax_mini_window_height = make_float (0.25);
25910
25911 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25912 doc: /* *How to resize mini-windows.
25913 A value of nil means don't automatically resize mini-windows.
25914 A value of t means resize them to fit the text displayed in them.
25915 A value of `grow-only', the default, means let mini-windows grow
25916 only, until their display becomes empty, at which point the windows
25917 go back to their normal size. */);
25918 Vresize_mini_windows = Qgrow_only;
25919
25920 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
25921 doc: /* Alist specifying how to blink the cursor off.
25922 Each element has the form (ON-STATE . OFF-STATE). Whenever the
25923 `cursor-type' frame-parameter or variable equals ON-STATE,
25924 comparing using `equal', Emacs uses OFF-STATE to specify
25925 how to blink it off. ON-STATE and OFF-STATE are values for
25926 the `cursor-type' frame parameter.
25927
25928 If a frame's ON-STATE has no entry in this list,
25929 the frame's other specifications determine how to blink the cursor off. */);
25930 Vblink_cursor_alist = Qnil;
25931
25932 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
25933 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
25934 automatic_hscrolling_p = 1;
25935 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
25936 staticpro (&Qauto_hscroll_mode);
25937
25938 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
25939 doc: /* *How many columns away from the window edge point is allowed to get
25940 before automatic hscrolling will horizontally scroll the window. */);
25941 hscroll_margin = 5;
25942
25943 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
25944 doc: /* *How many columns to scroll the window when point gets too close to the edge.
25945 When point is less than `hscroll-margin' columns from the window
25946 edge, automatic hscrolling will scroll the window by the amount of columns
25947 determined by this variable. If its value is a positive integer, scroll that
25948 many columns. If it's a positive floating-point number, it specifies the
25949 fraction of the window's width to scroll. If it's nil or zero, point will be
25950 centered horizontally after the scroll. Any other value, including negative
25951 numbers, are treated as if the value were zero.
25952
25953 Automatic hscrolling always moves point outside the scroll margin, so if
25954 point was more than scroll step columns inside the margin, the window will
25955 scroll more than the value given by the scroll step.
25956
25957 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25958 and `scroll-right' overrides this variable's effect. */);
25959 Vhscroll_step = make_number (0);
25960
25961 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25962 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25963 Bind this around calls to `message' to let it take effect. */);
25964 message_truncate_lines = 0;
25965
25966 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25967 doc: /* Normal hook run to update the menu bar definitions.
25968 Redisplay runs this hook before it redisplays the menu bar.
25969 This is used to update submenus such as Buffers,
25970 whose contents depend on various data. */);
25971 Vmenu_bar_update_hook = Qnil;
25972
25973 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25974 doc: /* Frame for which we are updating a menu.
25975 The enable predicate for a menu binding should check this variable. */);
25976 Vmenu_updating_frame = Qnil;
25977
25978 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25979 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25980 inhibit_menubar_update = 0;
25981
25982 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
25983 doc: /* Prefix prepended to all continuation lines at display time.
25984 The value may be a string, an image, or a stretch-glyph; it is
25985 interpreted in the same way as the value of a `display' text property.
25986
25987 This variable is overridden by any `wrap-prefix' text or overlay
25988 property.
25989
25990 To add a prefix to non-continuation lines, use `line-prefix'. */);
25991 Vwrap_prefix = Qnil;
25992 staticpro (&Qwrap_prefix);
25993 Qwrap_prefix = intern_c_string ("wrap-prefix");
25994 Fmake_variable_buffer_local (Qwrap_prefix);
25995
25996 DEFVAR_LISP ("line-prefix", &Vline_prefix,
25997 doc: /* Prefix prepended to all non-continuation lines at display time.
25998 The value may be a string, an image, or a stretch-glyph; it is
25999 interpreted in the same way as the value of a `display' text property.
26000
26001 This variable is overridden by any `line-prefix' text or overlay
26002 property.
26003
26004 To add a prefix to continuation lines, use `wrap-prefix'. */);
26005 Vline_prefix = Qnil;
26006 staticpro (&Qline_prefix);
26007 Qline_prefix = intern_c_string ("line-prefix");
26008 Fmake_variable_buffer_local (Qline_prefix);
26009
26010 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26011 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26012 inhibit_eval_during_redisplay = 0;
26013
26014 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26015 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26016 inhibit_free_realized_faces = 0;
26017
26018 #if GLYPH_DEBUG
26019 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26020 doc: /* Inhibit try_window_id display optimization. */);
26021 inhibit_try_window_id = 0;
26022
26023 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26024 doc: /* Inhibit try_window_reusing display optimization. */);
26025 inhibit_try_window_reusing = 0;
26026
26027 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26028 doc: /* Inhibit try_cursor_movement display optimization. */);
26029 inhibit_try_cursor_movement = 0;
26030 #endif /* GLYPH_DEBUG */
26031
26032 DEFVAR_INT ("overline-margin", &overline_margin,
26033 doc: /* *Space between overline and text, in pixels.
26034 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26035 margin to the caracter height. */);
26036 overline_margin = 2;
26037
26038 DEFVAR_INT ("underline-minimum-offset",
26039 &underline_minimum_offset,
26040 doc: /* Minimum distance between baseline and underline.
26041 This can improve legibility of underlined text at small font sizes,
26042 particularly when using variable `x-use-underline-position-properties'
26043 with fonts that specify an UNDERLINE_POSITION relatively close to the
26044 baseline. The default value is 1. */);
26045 underline_minimum_offset = 1;
26046
26047 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26048 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26049 display_hourglass_p = 1;
26050
26051 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26052 doc: /* *Seconds to wait before displaying an hourglass pointer.
26053 Value must be an integer or float. */);
26054 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26055
26056 hourglass_atimer = NULL;
26057 hourglass_shown_p = 0;
26058 }
26059
26060
26061 /* Initialize this module when Emacs starts. */
26062
26063 void
26064 init_xdisp ()
26065 {
26066 Lisp_Object root_window;
26067 struct window *mini_w;
26068
26069 current_header_line_height = current_mode_line_height = -1;
26070
26071 CHARPOS (this_line_start_pos) = 0;
26072
26073 mini_w = XWINDOW (minibuf_window);
26074 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26075
26076 if (!noninteractive)
26077 {
26078 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26079 int i;
26080
26081 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26082 set_window_height (root_window,
26083 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26084 0);
26085 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26086 set_window_height (minibuf_window, 1, 0);
26087
26088 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26089 mini_w->total_cols = make_number (FRAME_COLS (f));
26090
26091 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26092 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26093 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26094
26095 /* The default ellipsis glyphs `...'. */
26096 for (i = 0; i < 3; ++i)
26097 default_invis_vector[i] = make_number ('.');
26098 }
26099
26100 {
26101 /* Allocate the buffer for frame titles.
26102 Also used for `format-mode-line'. */
26103 int size = 100;
26104 mode_line_noprop_buf = (char *) xmalloc (size);
26105 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26106 mode_line_noprop_ptr = mode_line_noprop_buf;
26107 mode_line_target = MODE_LINE_DISPLAY;
26108 }
26109
26110 help_echo_showing_p = 0;
26111 }
26112
26113 /* Since w32 does not support atimers, it defines its own implementation of
26114 the following three functions in w32fns.c. */
26115 #ifndef WINDOWSNT
26116
26117 /* Platform-independent portion of hourglass implementation. */
26118
26119 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26120 int
26121 hourglass_started ()
26122 {
26123 return hourglass_shown_p || hourglass_atimer != NULL;
26124 }
26125
26126 /* Cancel a currently active hourglass timer, and start a new one. */
26127 void
26128 start_hourglass ()
26129 {
26130 #if defined (HAVE_WINDOW_SYSTEM)
26131 EMACS_TIME delay;
26132 int secs, usecs = 0;
26133
26134 cancel_hourglass ();
26135
26136 if (INTEGERP (Vhourglass_delay)
26137 && XINT (Vhourglass_delay) > 0)
26138 secs = XFASTINT (Vhourglass_delay);
26139 else if (FLOATP (Vhourglass_delay)
26140 && XFLOAT_DATA (Vhourglass_delay) > 0)
26141 {
26142 Lisp_Object tem;
26143 tem = Ftruncate (Vhourglass_delay, Qnil);
26144 secs = XFASTINT (tem);
26145 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26146 }
26147 else
26148 secs = DEFAULT_HOURGLASS_DELAY;
26149
26150 EMACS_SET_SECS_USECS (delay, secs, usecs);
26151 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26152 show_hourglass, NULL);
26153 #endif
26154 }
26155
26156
26157 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26158 shown. */
26159 void
26160 cancel_hourglass ()
26161 {
26162 #if defined (HAVE_WINDOW_SYSTEM)
26163 if (hourglass_atimer)
26164 {
26165 cancel_atimer (hourglass_atimer);
26166 hourglass_atimer = NULL;
26167 }
26168
26169 if (hourglass_shown_p)
26170 hide_hourglass ();
26171 #endif
26172 }
26173 #endif /* ! WINDOWSNT */
26174
26175 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26176 (do not change this comment) */