Avoid infloop when scrolling conservatively (Bug#7537).
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code. (Or,
36 let's say almost---see the description of direct update
37 operations, below.)
38
39 The following diagram shows how redisplay code is invoked. As you
40 can see, Lisp calls redisplay and vice versa. Under window systems
41 like X, some portions of the redisplay code are also called
42 asynchronously during mouse movement or expose events. It is very
43 important that these code parts do NOT use the C library (malloc,
44 free) because many C libraries under Unix are not reentrant. They
45 may also NOT call functions of the Lisp interpreter which could
46 change the interpreter's state. If you don't follow these rules,
47 you will encounter bugs which are very hard to explain.
48
49 (Direct functions, see below)
50 direct_output_for_insert,
51 direct_forward_char (dispnew.c)
52 +---------------------------------+
53 | |
54 | V
55 +--------------+ redisplay +----------------+
56 | Lisp machine |---------------->| Redisplay code |<--+
57 +--------------+ (xdisp.c) +----------------+ |
58 ^ | |
59 +----------------------------------+ |
60 Don't use this path when called |
61 asynchronously! |
62 |
63 expose_window (asynchronous) |
64 |
65 X expose events -----+
66
67 What does redisplay do? Obviously, it has to figure out somehow what
68 has been changed since the last time the display has been updated,
69 and to make these changes visible. Preferably it would do that in
70 a moderately intelligent way, i.e. fast.
71
72 Changes in buffer text can be deduced from window and buffer
73 structures, and from some global variables like `beg_unchanged' and
74 `end_unchanged'. The contents of the display are additionally
75 recorded in a `glyph matrix', a two-dimensional matrix of glyph
76 structures. Each row in such a matrix corresponds to a line on the
77 display, and each glyph in a row corresponds to a column displaying
78 a character, an image, or what else. This matrix is called the
79 `current glyph matrix' or `current matrix' in redisplay
80 terminology.
81
82 For buffer parts that have been changed since the last update, a
83 second glyph matrix is constructed, the so called `desired glyph
84 matrix' or short `desired matrix'. Current and desired matrix are
85 then compared to find a cheap way to update the display, e.g. by
86 reusing part of the display by scrolling lines.
87
88
89 Direct operations.
90
91 You will find a lot of redisplay optimizations when you start
92 looking at the innards of redisplay. The overall goal of all these
93 optimizations is to make redisplay fast because it is done
94 frequently.
95
96 Two optimizations are not found in xdisp.c. These are the direct
97 operations mentioned above. As the name suggests they follow a
98 different principle than the rest of redisplay. Instead of
99 building a desired matrix and then comparing it with the current
100 display, they perform their actions directly on the display and on
101 the current matrix.
102
103 One direct operation updates the display after one character has
104 been entered. The other one moves the cursor by one position
105 forward or backward. You find these functions under the names
106 `direct_output_for_insert' and `direct_output_forward_char' in
107 dispnew.c.
108
109
110 Desired matrices.
111
112 Desired matrices are always built per Emacs window. The function
113 `display_line' is the central function to look at if you are
114 interested. It constructs one row in a desired matrix given an
115 iterator structure containing both a buffer position and a
116 description of the environment in which the text is to be
117 displayed. But this is too early, read on.
118
119 Characters and pixmaps displayed for a range of buffer text depend
120 on various settings of buffers and windows, on overlays and text
121 properties, on display tables, on selective display. The good news
122 is that all this hairy stuff is hidden behind a small set of
123 interface functions taking an iterator structure (struct it)
124 argument.
125
126 Iteration over things to be displayed is then simple. It is
127 started by initializing an iterator with a call to init_iterator.
128 Calls to get_next_display_element fill the iterator structure with
129 relevant information about the next thing to display. Calls to
130 set_iterator_to_next move the iterator to the next thing.
131
132 Besides this, an iterator also contains information about the
133 display environment in which glyphs for display elements are to be
134 produced. It has fields for the width and height of the display,
135 the information whether long lines are truncated or continued, a
136 current X and Y position, and lots of other stuff you can better
137 see in dispextern.h.
138
139 Glyphs in a desired matrix are normally constructed in a loop
140 calling get_next_display_element and then produce_glyphs. The call
141 to produce_glyphs will fill the iterator structure with pixel
142 information about the element being displayed and at the same time
143 produce glyphs for it. If the display element fits on the line
144 being displayed, set_iterator_to_next is called next, otherwise the
145 glyphs produced are discarded.
146
147
148 Frame matrices.
149
150 That just couldn't be all, could it? What about terminal types not
151 supporting operations on sub-windows of the screen? To update the
152 display on such a terminal, window-based glyph matrices are not
153 well suited. To be able to reuse part of the display (scrolling
154 lines up and down), we must instead have a view of the whole
155 screen. This is what `frame matrices' are for. They are a trick.
156
157 Frames on terminals like above have a glyph pool. Windows on such
158 a frame sub-allocate their glyph memory from their frame's glyph
159 pool. The frame itself is given its own glyph matrices. By
160 coincidence---or maybe something else---rows in window glyph
161 matrices are slices of corresponding rows in frame matrices. Thus
162 writing to window matrices implicitly updates a frame matrix which
163 provides us with the view of the whole screen that we originally
164 wanted to have without having to move many bytes around. To be
165 honest, there is a little bit more done, but not much more. If you
166 plan to extend that code, take a look at dispnew.c. The function
167 build_frame_matrix is a good starting point. */
168
169 #include <config.h>
170 #include <stdio.h>
171 #include <limits.h>
172 #include <setjmp.h>
173
174 #include "lisp.h"
175 #include "keyboard.h"
176 #include "frame.h"
177 #include "window.h"
178 #include "termchar.h"
179 #include "dispextern.h"
180 #include "buffer.h"
181 #include "character.h"
182 #include "charset.h"
183 #include "indent.h"
184 #include "commands.h"
185 #include "keymap.h"
186 #include "macros.h"
187 #include "disptab.h"
188 #include "termhooks.h"
189 #include "intervals.h"
190 #include "coding.h"
191 #include "process.h"
192 #include "region-cache.h"
193 #include "font.h"
194 #include "fontset.h"
195 #include "blockinput.h"
196
197 #ifdef HAVE_X_WINDOWS
198 #include "xterm.h"
199 #endif
200 #ifdef WINDOWSNT
201 #include "w32term.h"
202 #endif
203 #ifdef HAVE_NS
204 #include "nsterm.h"
205 #endif
206 #ifdef USE_GTK
207 #include "gtkutil.h"
208 #endif
209
210 #include "font.h"
211
212 #ifndef FRAME_X_OUTPUT
213 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
214 #endif
215
216 #define INFINITY 10000000
217
218 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
219 || defined(HAVE_NS) || defined (USE_GTK)
220 extern void set_frame_menubar P_ ((struct frame *f, int, int));
221 extern int pending_menu_activation;
222 #endif
223
224 extern int interrupt_input;
225 extern int command_loop_level;
226
227 extern Lisp_Object do_mouse_tracking;
228
229 extern int minibuffer_auto_raise;
230 extern Lisp_Object Vminibuffer_list;
231
232 extern Lisp_Object Qface;
233 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
234
235 extern Lisp_Object Voverriding_local_map;
236 extern Lisp_Object Voverriding_local_map_menu_flag;
237 extern Lisp_Object Qmenu_item;
238 extern Lisp_Object Qwhen;
239 extern Lisp_Object Qhelp_echo;
240 extern Lisp_Object Qbefore_string, Qafter_string;
241
242 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
243 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
244 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
245 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
246 Lisp_Object Qinhibit_point_motion_hooks;
247 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
248 Lisp_Object Qfontified;
249 Lisp_Object Qgrow_only;
250 Lisp_Object Qinhibit_eval_during_redisplay;
251 Lisp_Object Qbuffer_position, Qposition, Qobject;
252
253 /* Cursor shapes */
254 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
255
256 /* Pointer shapes */
257 Lisp_Object Qarrow, Qhand, Qtext;
258
259 Lisp_Object Qrisky_local_variable;
260
261 /* Holds the list (error). */
262 Lisp_Object list_of_error;
263
264 /* Functions called to fontify regions of text. */
265
266 Lisp_Object Vfontification_functions;
267 Lisp_Object Qfontification_functions;
268
269 /* Non-nil means automatically select any window when the mouse
270 cursor moves into it. */
271 Lisp_Object Vmouse_autoselect_window;
272
273 Lisp_Object Vwrap_prefix, Qwrap_prefix;
274 Lisp_Object Vline_prefix, Qline_prefix;
275
276 /* Non-zero means draw tool bar buttons raised when the mouse moves
277 over them. */
278
279 int auto_raise_tool_bar_buttons_p;
280
281 /* Non-zero means to reposition window if cursor line is only partially visible. */
282
283 int make_cursor_line_fully_visible_p;
284
285 /* Margin below tool bar in pixels. 0 or nil means no margin.
286 If value is `internal-border-width' or `border-width',
287 the corresponding frame parameter is used. */
288
289 Lisp_Object Vtool_bar_border;
290
291 /* Margin around tool bar buttons in pixels. */
292
293 Lisp_Object Vtool_bar_button_margin;
294
295 /* Thickness of shadow to draw around tool bar buttons. */
296
297 EMACS_INT tool_bar_button_relief;
298
299 /* Non-nil means automatically resize tool-bars so that all tool-bar
300 items are visible, and no blank lines remain.
301
302 If value is `grow-only', only make tool-bar bigger. */
303
304 Lisp_Object Vauto_resize_tool_bars;
305
306 /* Non-zero means draw block and hollow cursor as wide as the glyph
307 under it. For example, if a block cursor is over a tab, it will be
308 drawn as wide as that tab on the display. */
309
310 int x_stretch_cursor_p;
311
312 /* Non-nil means don't actually do any redisplay. */
313
314 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
315
316 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
317
318 int inhibit_eval_during_redisplay;
319
320 /* Names of text properties relevant for redisplay. */
321
322 Lisp_Object Qdisplay;
323 extern Lisp_Object Qface, Qinvisible, Qwidth;
324
325 /* Symbols used in text property values. */
326
327 Lisp_Object Vdisplay_pixels_per_inch;
328 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
329 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
330 Lisp_Object Qslice;
331 Lisp_Object Qcenter;
332 Lisp_Object Qmargin, Qpointer;
333 Lisp_Object Qline_height;
334 extern Lisp_Object Qheight;
335 extern Lisp_Object QCwidth, QCheight, QCascent;
336 extern Lisp_Object Qscroll_bar;
337 extern Lisp_Object Qcursor;
338
339 /* Non-nil means highlight trailing whitespace. */
340
341 Lisp_Object Vshow_trailing_whitespace;
342
343 /* Non-nil means escape non-break space and hyphens. */
344
345 Lisp_Object Vnobreak_char_display;
346
347 #ifdef HAVE_WINDOW_SYSTEM
348 extern Lisp_Object Voverflow_newline_into_fringe;
349
350 /* Test if overflow newline into fringe. Called with iterator IT
351 at or past right window margin, and with IT->current_x set. */
352
353 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
354 (!NILP (Voverflow_newline_into_fringe) \
355 && FRAME_WINDOW_P (it->f) \
356 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
357 && it->current_x == it->last_visible_x \
358 && it->line_wrap != WORD_WRAP)
359
360 #else /* !HAVE_WINDOW_SYSTEM */
361 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
362 #endif /* HAVE_WINDOW_SYSTEM */
363
364 /* Test if the display element loaded in IT is a space or tab
365 character. This is used to determine word wrapping. */
366
367 #define IT_DISPLAYING_WHITESPACE(it) \
368 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
369
370 /* Non-nil means show the text cursor in void text areas
371 i.e. in blank areas after eol and eob. This used to be
372 the default in 21.3. */
373
374 Lisp_Object Vvoid_text_area_pointer;
375
376 /* Name of the face used to highlight trailing whitespace. */
377
378 Lisp_Object Qtrailing_whitespace;
379
380 /* Name and number of the face used to highlight escape glyphs. */
381
382 Lisp_Object Qescape_glyph;
383
384 /* Name and number of the face used to highlight non-breaking spaces. */
385
386 Lisp_Object Qnobreak_space;
387
388 /* The symbol `image' which is the car of the lists used to represent
389 images in Lisp. */
390
391 Lisp_Object Qimage;
392
393 /* The image map types. */
394 Lisp_Object QCmap, QCpointer;
395 Lisp_Object Qrect, Qcircle, Qpoly;
396
397 /* Non-zero means print newline to stdout before next mini-buffer
398 message. */
399
400 int noninteractive_need_newline;
401
402 /* Non-zero means print newline to message log before next message. */
403
404 static int message_log_need_newline;
405
406 /* Three markers that message_dolog uses.
407 It could allocate them itself, but that causes trouble
408 in handling memory-full errors. */
409 static Lisp_Object message_dolog_marker1;
410 static Lisp_Object message_dolog_marker2;
411 static Lisp_Object message_dolog_marker3;
412 \f
413 /* The buffer position of the first character appearing entirely or
414 partially on the line of the selected window which contains the
415 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
416 redisplay optimization in redisplay_internal. */
417
418 static struct text_pos this_line_start_pos;
419
420 /* Number of characters past the end of the line above, including the
421 terminating newline. */
422
423 static struct text_pos this_line_end_pos;
424
425 /* The vertical positions and the height of this line. */
426
427 static int this_line_vpos;
428 static int this_line_y;
429 static int this_line_pixel_height;
430
431 /* X position at which this display line starts. Usually zero;
432 negative if first character is partially visible. */
433
434 static int this_line_start_x;
435
436 /* Buffer that this_line_.* variables are referring to. */
437
438 static struct buffer *this_line_buffer;
439
440 /* Nonzero means truncate lines in all windows less wide than the
441 frame. */
442
443 Lisp_Object Vtruncate_partial_width_windows;
444
445 /* A flag to control how to display unibyte 8-bit character. */
446
447 int unibyte_display_via_language_environment;
448
449 /* Nonzero means we have more than one non-mini-buffer-only frame.
450 Not guaranteed to be accurate except while parsing
451 frame-title-format. */
452
453 int multiple_frames;
454
455 Lisp_Object Vglobal_mode_string;
456
457
458 /* List of variables (symbols) which hold markers for overlay arrows.
459 The symbols on this list are examined during redisplay to determine
460 where to display overlay arrows. */
461
462 Lisp_Object Voverlay_arrow_variable_list;
463
464 /* Marker for where to display an arrow on top of the buffer text. */
465
466 Lisp_Object Voverlay_arrow_position;
467
468 /* String to display for the arrow. Only used on terminal frames. */
469
470 Lisp_Object Voverlay_arrow_string;
471
472 /* Values of those variables at last redisplay are stored as
473 properties on `overlay-arrow-position' symbol. However, if
474 Voverlay_arrow_position is a marker, last-arrow-position is its
475 numerical position. */
476
477 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
478
479 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
480 properties on a symbol in overlay-arrow-variable-list. */
481
482 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
483
484 /* Like mode-line-format, but for the title bar on a visible frame. */
485
486 Lisp_Object Vframe_title_format;
487
488 /* Like mode-line-format, but for the title bar on an iconified frame. */
489
490 Lisp_Object Vicon_title_format;
491
492 /* List of functions to call when a window's size changes. These
493 functions get one arg, a frame on which one or more windows' sizes
494 have changed. */
495
496 static Lisp_Object Vwindow_size_change_functions;
497
498 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
499
500 /* Nonzero if an overlay arrow has been displayed in this window. */
501
502 static int overlay_arrow_seen;
503
504 /* Nonzero means highlight the region even in nonselected windows. */
505
506 int highlight_nonselected_windows;
507
508 /* If cursor motion alone moves point off frame, try scrolling this
509 many lines up or down if that will bring it back. */
510
511 static EMACS_INT scroll_step;
512
513 /* Nonzero means scroll just far enough to bring point back on the
514 screen, when appropriate. */
515
516 static EMACS_INT scroll_conservatively;
517
518 /* Recenter the window whenever point gets within this many lines of
519 the top or bottom of the window. This value is translated into a
520 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
521 that there is really a fixed pixel height scroll margin. */
522
523 EMACS_INT scroll_margin;
524
525 /* Number of windows showing the buffer of the selected window (or
526 another buffer with the same base buffer). keyboard.c refers to
527 this. */
528
529 int buffer_shared;
530
531 /* Vector containing glyphs for an ellipsis `...'. */
532
533 static Lisp_Object default_invis_vector[3];
534
535 /* Zero means display the mode-line/header-line/menu-bar in the default face
536 (this slightly odd definition is for compatibility with previous versions
537 of emacs), non-zero means display them using their respective faces.
538
539 This variable is deprecated. */
540
541 int mode_line_inverse_video;
542
543 /* Prompt to display in front of the mini-buffer contents. */
544
545 Lisp_Object minibuf_prompt;
546
547 /* Width of current mini-buffer prompt. Only set after display_line
548 of the line that contains the prompt. */
549
550 int minibuf_prompt_width;
551
552 /* This is the window where the echo area message was displayed. It
553 is always a mini-buffer window, but it may not be the same window
554 currently active as a mini-buffer. */
555
556 Lisp_Object echo_area_window;
557
558 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
559 pushes the current message and the value of
560 message_enable_multibyte on the stack, the function restore_message
561 pops the stack and displays MESSAGE again. */
562
563 Lisp_Object Vmessage_stack;
564
565 /* Nonzero means multibyte characters were enabled when the echo area
566 message was specified. */
567
568 int message_enable_multibyte;
569
570 /* Nonzero if we should redraw the mode lines on the next redisplay. */
571
572 int update_mode_lines;
573
574 /* Nonzero if window sizes or contents have changed since last
575 redisplay that finished. */
576
577 int windows_or_buffers_changed;
578
579 /* Nonzero means a frame's cursor type has been changed. */
580
581 int cursor_type_changed;
582
583 /* Nonzero after display_mode_line if %l was used and it displayed a
584 line number. */
585
586 int line_number_displayed;
587
588 /* Maximum buffer size for which to display line numbers. */
589
590 Lisp_Object Vline_number_display_limit;
591
592 /* Line width to consider when repositioning for line number display. */
593
594 static EMACS_INT line_number_display_limit_width;
595
596 /* Number of lines to keep in the message log buffer. t means
597 infinite. nil means don't log at all. */
598
599 Lisp_Object Vmessage_log_max;
600
601 /* The name of the *Messages* buffer, a string. */
602
603 static Lisp_Object Vmessages_buffer_name;
604
605 /* Current, index 0, and last displayed echo area message. Either
606 buffers from echo_buffers, or nil to indicate no message. */
607
608 Lisp_Object echo_area_buffer[2];
609
610 /* The buffers referenced from echo_area_buffer. */
611
612 static Lisp_Object echo_buffer[2];
613
614 /* A vector saved used in with_area_buffer to reduce consing. */
615
616 static Lisp_Object Vwith_echo_area_save_vector;
617
618 /* Non-zero means display_echo_area should display the last echo area
619 message again. Set by redisplay_preserve_echo_area. */
620
621 static int display_last_displayed_message_p;
622
623 /* Nonzero if echo area is being used by print; zero if being used by
624 message. */
625
626 int message_buf_print;
627
628 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
629
630 Lisp_Object Qinhibit_menubar_update;
631 int inhibit_menubar_update;
632
633 /* When evaluating expressions from menu bar items (enable conditions,
634 for instance), this is the frame they are being processed for. */
635
636 Lisp_Object Vmenu_updating_frame;
637
638 /* Maximum height for resizing mini-windows. Either a float
639 specifying a fraction of the available height, or an integer
640 specifying a number of lines. */
641
642 Lisp_Object Vmax_mini_window_height;
643
644 /* Non-zero means messages should be displayed with truncated
645 lines instead of being continued. */
646
647 int message_truncate_lines;
648 Lisp_Object Qmessage_truncate_lines;
649
650 /* Set to 1 in clear_message to make redisplay_internal aware
651 of an emptied echo area. */
652
653 static int message_cleared_p;
654
655 /* How to blink the default frame cursor off. */
656 Lisp_Object Vblink_cursor_alist;
657
658 /* A scratch glyph row with contents used for generating truncation
659 glyphs. Also used in direct_output_for_insert. */
660
661 #define MAX_SCRATCH_GLYPHS 100
662 struct glyph_row scratch_glyph_row;
663 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
664
665 /* Ascent and height of the last line processed by move_it_to. */
666
667 static int last_max_ascent, last_height;
668
669 /* Non-zero if there's a help-echo in the echo area. */
670
671 int help_echo_showing_p;
672
673 /* If >= 0, computed, exact values of mode-line and header-line height
674 to use in the macros CURRENT_MODE_LINE_HEIGHT and
675 CURRENT_HEADER_LINE_HEIGHT. */
676
677 int current_mode_line_height, current_header_line_height;
678
679 /* The maximum distance to look ahead for text properties. Values
680 that are too small let us call compute_char_face and similar
681 functions too often which is expensive. Values that are too large
682 let us call compute_char_face and alike too often because we
683 might not be interested in text properties that far away. */
684
685 #define TEXT_PROP_DISTANCE_LIMIT 100
686
687 #if GLYPH_DEBUG
688
689 /* Variables to turn off display optimizations from Lisp. */
690
691 int inhibit_try_window_id, inhibit_try_window_reusing;
692 int inhibit_try_cursor_movement;
693
694 /* Non-zero means print traces of redisplay if compiled with
695 GLYPH_DEBUG != 0. */
696
697 int trace_redisplay_p;
698
699 #endif /* GLYPH_DEBUG */
700
701 #ifdef DEBUG_TRACE_MOVE
702 /* Non-zero means trace with TRACE_MOVE to stderr. */
703 int trace_move;
704
705 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
706 #else
707 #define TRACE_MOVE(x) (void) 0
708 #endif
709
710 /* Non-zero means automatically scroll windows horizontally to make
711 point visible. */
712
713 int automatic_hscrolling_p;
714 Lisp_Object Qauto_hscroll_mode;
715
716 /* How close to the margin can point get before the window is scrolled
717 horizontally. */
718 EMACS_INT hscroll_margin;
719
720 /* How much to scroll horizontally when point is inside the above margin. */
721 Lisp_Object Vhscroll_step;
722
723 /* The variable `resize-mini-windows'. If nil, don't resize
724 mini-windows. If t, always resize them to fit the text they
725 display. If `grow-only', let mini-windows grow only until they
726 become empty. */
727
728 Lisp_Object Vresize_mini_windows;
729
730 /* Buffer being redisplayed -- for redisplay_window_error. */
731
732 struct buffer *displayed_buffer;
733
734 /* Space between overline and text. */
735
736 EMACS_INT overline_margin;
737
738 /* Require underline to be at least this many screen pixels below baseline
739 This to avoid underline "merging" with the base of letters at small
740 font sizes, particularly when x_use_underline_position_properties is on. */
741
742 EMACS_INT underline_minimum_offset;
743
744 /* Value returned from text property handlers (see below). */
745
746 enum prop_handled
747 {
748 HANDLED_NORMALLY,
749 HANDLED_RECOMPUTE_PROPS,
750 HANDLED_OVERLAY_STRING_CONSUMED,
751 HANDLED_RETURN
752 };
753
754 /* A description of text properties that redisplay is interested
755 in. */
756
757 struct props
758 {
759 /* The name of the property. */
760 Lisp_Object *name;
761
762 /* A unique index for the property. */
763 enum prop_idx idx;
764
765 /* A handler function called to set up iterator IT from the property
766 at IT's current position. Value is used to steer handle_stop. */
767 enum prop_handled (*handler) P_ ((struct it *it));
768 };
769
770 static enum prop_handled handle_face_prop P_ ((struct it *));
771 static enum prop_handled handle_invisible_prop P_ ((struct it *));
772 static enum prop_handled handle_display_prop P_ ((struct it *));
773 static enum prop_handled handle_composition_prop P_ ((struct it *));
774 static enum prop_handled handle_overlay_change P_ ((struct it *));
775 static enum prop_handled handle_fontified_prop P_ ((struct it *));
776
777 /* Properties handled by iterators. */
778
779 static struct props it_props[] =
780 {
781 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
782 /* Handle `face' before `display' because some sub-properties of
783 `display' need to know the face. */
784 {&Qface, FACE_PROP_IDX, handle_face_prop},
785 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
786 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
787 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
788 {NULL, 0, NULL}
789 };
790
791 /* Value is the position described by X. If X is a marker, value is
792 the marker_position of X. Otherwise, value is X. */
793
794 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
795
796 /* Enumeration returned by some move_it_.* functions internally. */
797
798 enum move_it_result
799 {
800 /* Not used. Undefined value. */
801 MOVE_UNDEFINED,
802
803 /* Move ended at the requested buffer position or ZV. */
804 MOVE_POS_MATCH_OR_ZV,
805
806 /* Move ended at the requested X pixel position. */
807 MOVE_X_REACHED,
808
809 /* Move within a line ended at the end of a line that must be
810 continued. */
811 MOVE_LINE_CONTINUED,
812
813 /* Move within a line ended at the end of a line that would
814 be displayed truncated. */
815 MOVE_LINE_TRUNCATED,
816
817 /* Move within a line ended at a line end. */
818 MOVE_NEWLINE_OR_CR
819 };
820
821 /* This counter is used to clear the face cache every once in a while
822 in redisplay_internal. It is incremented for each redisplay.
823 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
824 cleared. */
825
826 #define CLEAR_FACE_CACHE_COUNT 500
827 static int clear_face_cache_count;
828
829 /* Similarly for the image cache. */
830
831 #ifdef HAVE_WINDOW_SYSTEM
832 #define CLEAR_IMAGE_CACHE_COUNT 101
833 static int clear_image_cache_count;
834 #endif
835
836 /* Non-zero while redisplay_internal is in progress. */
837
838 int redisplaying_p;
839
840 /* Non-zero means don't free realized faces. Bound while freeing
841 realized faces is dangerous because glyph matrices might still
842 reference them. */
843
844 int inhibit_free_realized_faces;
845 Lisp_Object Qinhibit_free_realized_faces;
846
847 /* If a string, XTread_socket generates an event to display that string.
848 (The display is done in read_char.) */
849
850 Lisp_Object help_echo_string;
851 Lisp_Object help_echo_window;
852 Lisp_Object help_echo_object;
853 int help_echo_pos;
854
855 /* Temporary variable for XTread_socket. */
856
857 Lisp_Object previous_help_echo_string;
858
859 /* Null glyph slice */
860
861 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
862
863 /* Platform-independent portion of hourglass implementation. */
864
865 /* Non-zero means we're allowed to display a hourglass pointer. */
866 int display_hourglass_p;
867
868 /* Non-zero means an hourglass cursor is currently shown. */
869 int hourglass_shown_p;
870
871 /* If non-null, an asynchronous timer that, when it expires, displays
872 an hourglass cursor on all frames. */
873 struct atimer *hourglass_atimer;
874
875 /* Number of seconds to wait before displaying an hourglass cursor. */
876 Lisp_Object Vhourglass_delay;
877
878 /* Default number of seconds to wait before displaying an hourglass
879 cursor. */
880 #define DEFAULT_HOURGLASS_DELAY 1
881
882 \f
883 /* Function prototypes. */
884
885 static void setup_for_ellipsis P_ ((struct it *, int));
886 static void mark_window_display_accurate_1 P_ ((struct window *, int));
887 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
888 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
889 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
890 static int redisplay_mode_lines P_ ((Lisp_Object, int));
891 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
892
893 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
894
895 static void handle_line_prefix P_ ((struct it *));
896
897 static void pint2str P_ ((char *, int, int));
898 static void pint2hrstr P_ ((char *, int, int));
899 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
900 struct text_pos));
901 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
902 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
903 static void store_mode_line_noprop_char P_ ((char));
904 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
905 static void x_consider_frame_title P_ ((Lisp_Object));
906 static void handle_stop P_ ((struct it *));
907 static int tool_bar_lines_needed P_ ((struct frame *, int *));
908 static int single_display_spec_intangible_p P_ ((Lisp_Object));
909 static void ensure_echo_area_buffers P_ ((void));
910 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
911 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
912 static int with_echo_area_buffer P_ ((struct window *, int,
913 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
914 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
915 static void clear_garbaged_frames P_ ((void));
916 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
917 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
918 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
919 static int display_echo_area P_ ((struct window *));
920 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
921 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
922 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
923 static int string_char_and_length P_ ((const unsigned char *, int *));
924 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
925 struct text_pos));
926 static int compute_window_start_on_continuation_line P_ ((struct window *));
927 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
928 static void insert_left_trunc_glyphs P_ ((struct it *));
929 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
930 Lisp_Object));
931 static void extend_face_to_end_of_line P_ ((struct it *));
932 static int append_space_for_newline P_ ((struct it *, int));
933 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
934 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
935 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
936 static int trailing_whitespace_p P_ ((int));
937 static int message_log_check_duplicate P_ ((int, int, int, int));
938 static void push_it P_ ((struct it *));
939 static void pop_it P_ ((struct it *));
940 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
941 static void select_frame_for_redisplay P_ ((Lisp_Object));
942 static void redisplay_internal P_ ((int));
943 static int echo_area_display P_ ((int));
944 static void redisplay_windows P_ ((Lisp_Object));
945 static void redisplay_window P_ ((Lisp_Object, int));
946 static Lisp_Object redisplay_window_error ();
947 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
948 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
949 static int update_menu_bar P_ ((struct frame *, int, int));
950 static int try_window_reusing_current_matrix P_ ((struct window *));
951 static int try_window_id P_ ((struct window *));
952 static int display_line P_ ((struct it *));
953 static int display_mode_lines P_ ((struct window *));
954 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
955 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
956 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
957 static char *decode_mode_spec P_ ((struct window *, int, int, int,
958 Lisp_Object *));
959 static void display_menu_bar P_ ((struct window *));
960 static int display_count_lines P_ ((int, int, int, int, int *));
961 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
962 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
963 static void compute_line_metrics P_ ((struct it *));
964 static void run_redisplay_end_trigger_hook P_ ((struct it *));
965 static int get_overlay_strings P_ ((struct it *, int));
966 static int get_overlay_strings_1 P_ ((struct it *, int, int));
967 static void next_overlay_string P_ ((struct it *));
968 static void reseat P_ ((struct it *, struct text_pos, int));
969 static void reseat_1 P_ ((struct it *, struct text_pos, int));
970 static void back_to_previous_visible_line_start P_ ((struct it *));
971 void reseat_at_previous_visible_line_start P_ ((struct it *));
972 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
973 static int next_element_from_ellipsis P_ ((struct it *));
974 static int next_element_from_display_vector P_ ((struct it *));
975 static int next_element_from_string P_ ((struct it *));
976 static int next_element_from_c_string P_ ((struct it *));
977 static int next_element_from_buffer P_ ((struct it *));
978 static int next_element_from_composition P_ ((struct it *));
979 static int next_element_from_image P_ ((struct it *));
980 static int next_element_from_stretch P_ ((struct it *));
981 static void load_overlay_strings P_ ((struct it *, int));
982 static int init_from_display_pos P_ ((struct it *, struct window *,
983 struct display_pos *));
984 static void reseat_to_string P_ ((struct it *, unsigned char *,
985 Lisp_Object, int, int, int, int));
986 static enum move_it_result
987 move_it_in_display_line_to (struct it *, EMACS_INT, int,
988 enum move_operation_enum);
989 void move_it_vertically_backward P_ ((struct it *, int));
990 static void init_to_row_start P_ ((struct it *, struct window *,
991 struct glyph_row *));
992 static int init_to_row_end P_ ((struct it *, struct window *,
993 struct glyph_row *));
994 static void back_to_previous_line_start P_ ((struct it *));
995 static int forward_to_next_line_start P_ ((struct it *, int *));
996 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
997 Lisp_Object, int));
998 static struct text_pos string_pos P_ ((int, Lisp_Object));
999 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1000 static int number_of_chars P_ ((unsigned char *, int));
1001 static void compute_stop_pos P_ ((struct it *));
1002 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1003 Lisp_Object));
1004 static int face_before_or_after_it_pos P_ ((struct it *, int));
1005 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1006 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1007 Lisp_Object, Lisp_Object,
1008 struct text_pos *, int));
1009 static int underlying_face_id P_ ((struct it *));
1010 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1011 struct window *));
1012
1013 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1014 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1015
1016 #ifdef HAVE_WINDOW_SYSTEM
1017
1018 static void update_tool_bar P_ ((struct frame *, int));
1019 static void build_desired_tool_bar_string P_ ((struct frame *f));
1020 static int redisplay_tool_bar P_ ((struct frame *));
1021 static void display_tool_bar_line P_ ((struct it *, int));
1022 static void notice_overwritten_cursor P_ ((struct window *,
1023 enum glyph_row_area,
1024 int, int, int, int));
1025
1026
1027
1028 #endif /* HAVE_WINDOW_SYSTEM */
1029
1030 \f
1031 /***********************************************************************
1032 Window display dimensions
1033 ***********************************************************************/
1034
1035 /* Return the bottom boundary y-position for text lines in window W.
1036 This is the first y position at which a line cannot start.
1037 It is relative to the top of the window.
1038
1039 This is the height of W minus the height of a mode line, if any. */
1040
1041 INLINE int
1042 window_text_bottom_y (w)
1043 struct window *w;
1044 {
1045 int height = WINDOW_TOTAL_HEIGHT (w);
1046
1047 if (WINDOW_WANTS_MODELINE_P (w))
1048 height -= CURRENT_MODE_LINE_HEIGHT (w);
1049 return height;
1050 }
1051
1052 /* Return the pixel width of display area AREA of window W. AREA < 0
1053 means return the total width of W, not including fringes to
1054 the left and right of the window. */
1055
1056 INLINE int
1057 window_box_width (w, area)
1058 struct window *w;
1059 int area;
1060 {
1061 int cols = XFASTINT (w->total_cols);
1062 int pixels = 0;
1063
1064 if (!w->pseudo_window_p)
1065 {
1066 cols -= WINDOW_SCROLL_BAR_COLS (w);
1067
1068 if (area == TEXT_AREA)
1069 {
1070 if (INTEGERP (w->left_margin_cols))
1071 cols -= XFASTINT (w->left_margin_cols);
1072 if (INTEGERP (w->right_margin_cols))
1073 cols -= XFASTINT (w->right_margin_cols);
1074 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1075 }
1076 else if (area == LEFT_MARGIN_AREA)
1077 {
1078 cols = (INTEGERP (w->left_margin_cols)
1079 ? XFASTINT (w->left_margin_cols) : 0);
1080 pixels = 0;
1081 }
1082 else if (area == RIGHT_MARGIN_AREA)
1083 {
1084 cols = (INTEGERP (w->right_margin_cols)
1085 ? XFASTINT (w->right_margin_cols) : 0);
1086 pixels = 0;
1087 }
1088 }
1089
1090 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1091 }
1092
1093
1094 /* Return the pixel height of the display area of window W, not
1095 including mode lines of W, if any. */
1096
1097 INLINE int
1098 window_box_height (w)
1099 struct window *w;
1100 {
1101 struct frame *f = XFRAME (w->frame);
1102 int height = WINDOW_TOTAL_HEIGHT (w);
1103
1104 xassert (height >= 0);
1105
1106 /* Note: the code below that determines the mode-line/header-line
1107 height is essentially the same as that contained in the macro
1108 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1109 the appropriate glyph row has its `mode_line_p' flag set,
1110 and if it doesn't, uses estimate_mode_line_height instead. */
1111
1112 if (WINDOW_WANTS_MODELINE_P (w))
1113 {
1114 struct glyph_row *ml_row
1115 = (w->current_matrix && w->current_matrix->rows
1116 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1117 : 0);
1118 if (ml_row && ml_row->mode_line_p)
1119 height -= ml_row->height;
1120 else
1121 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1122 }
1123
1124 if (WINDOW_WANTS_HEADER_LINE_P (w))
1125 {
1126 struct glyph_row *hl_row
1127 = (w->current_matrix && w->current_matrix->rows
1128 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1129 : 0);
1130 if (hl_row && hl_row->mode_line_p)
1131 height -= hl_row->height;
1132 else
1133 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1134 }
1135
1136 /* With a very small font and a mode-line that's taller than
1137 default, we might end up with a negative height. */
1138 return max (0, height);
1139 }
1140
1141 /* Return the window-relative coordinate of the left edge of display
1142 area AREA of window W. AREA < 0 means return the left edge of the
1143 whole window, to the right of the left fringe of W. */
1144
1145 INLINE int
1146 window_box_left_offset (w, area)
1147 struct window *w;
1148 int area;
1149 {
1150 int x;
1151
1152 if (w->pseudo_window_p)
1153 return 0;
1154
1155 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1156
1157 if (area == TEXT_AREA)
1158 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1159 + window_box_width (w, LEFT_MARGIN_AREA));
1160 else if (area == RIGHT_MARGIN_AREA)
1161 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1162 + window_box_width (w, LEFT_MARGIN_AREA)
1163 + window_box_width (w, TEXT_AREA)
1164 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1165 ? 0
1166 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1167 else if (area == LEFT_MARGIN_AREA
1168 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1169 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1170
1171 return x;
1172 }
1173
1174
1175 /* Return the window-relative coordinate of the right edge of display
1176 area AREA of window W. AREA < 0 means return the left edge of the
1177 whole window, to the left of the right fringe of W. */
1178
1179 INLINE int
1180 window_box_right_offset (w, area)
1181 struct window *w;
1182 int area;
1183 {
1184 return window_box_left_offset (w, area) + window_box_width (w, area);
1185 }
1186
1187 /* Return the frame-relative coordinate of the left edge of display
1188 area AREA of window W. AREA < 0 means return the left edge of the
1189 whole window, to the right of the left fringe of W. */
1190
1191 INLINE int
1192 window_box_left (w, area)
1193 struct window *w;
1194 int area;
1195 {
1196 struct frame *f = XFRAME (w->frame);
1197 int x;
1198
1199 if (w->pseudo_window_p)
1200 return FRAME_INTERNAL_BORDER_WIDTH (f);
1201
1202 x = (WINDOW_LEFT_EDGE_X (w)
1203 + window_box_left_offset (w, area));
1204
1205 return x;
1206 }
1207
1208
1209 /* Return the frame-relative coordinate of the right edge of display
1210 area AREA of window W. AREA < 0 means return the left edge of the
1211 whole window, to the left of the right fringe of W. */
1212
1213 INLINE int
1214 window_box_right (w, area)
1215 struct window *w;
1216 int area;
1217 {
1218 return window_box_left (w, area) + window_box_width (w, area);
1219 }
1220
1221 /* Get the bounding box of the display area AREA of window W, without
1222 mode lines, in frame-relative coordinates. AREA < 0 means the
1223 whole window, not including the left and right fringes of
1224 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1225 coordinates of the upper-left corner of the box. Return in
1226 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1227
1228 INLINE void
1229 window_box (w, area, box_x, box_y, box_width, box_height)
1230 struct window *w;
1231 int area;
1232 int *box_x, *box_y, *box_width, *box_height;
1233 {
1234 if (box_width)
1235 *box_width = window_box_width (w, area);
1236 if (box_height)
1237 *box_height = window_box_height (w);
1238 if (box_x)
1239 *box_x = window_box_left (w, area);
1240 if (box_y)
1241 {
1242 *box_y = WINDOW_TOP_EDGE_Y (w);
1243 if (WINDOW_WANTS_HEADER_LINE_P (w))
1244 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1245 }
1246 }
1247
1248
1249 /* Get the bounding box of the display area AREA of window W, without
1250 mode lines. AREA < 0 means the whole window, not including the
1251 left and right fringe of the window. Return in *TOP_LEFT_X
1252 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1253 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1254 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1255 box. */
1256
1257 INLINE void
1258 window_box_edges (w, area, top_left_x, top_left_y,
1259 bottom_right_x, bottom_right_y)
1260 struct window *w;
1261 int area;
1262 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1263 {
1264 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1265 bottom_right_y);
1266 *bottom_right_x += *top_left_x;
1267 *bottom_right_y += *top_left_y;
1268 }
1269
1270
1271 \f
1272 /***********************************************************************
1273 Utilities
1274 ***********************************************************************/
1275
1276 /* Return the bottom y-position of the line the iterator IT is in.
1277 This can modify IT's settings. */
1278
1279 int
1280 line_bottom_y (it)
1281 struct it *it;
1282 {
1283 int line_height = it->max_ascent + it->max_descent;
1284 int line_top_y = it->current_y;
1285
1286 if (line_height == 0)
1287 {
1288 if (last_height)
1289 line_height = last_height;
1290 else if (IT_CHARPOS (*it) < ZV)
1291 {
1292 move_it_by_lines (it, 1, 1);
1293 line_height = (it->max_ascent || it->max_descent
1294 ? it->max_ascent + it->max_descent
1295 : last_height);
1296 }
1297 else
1298 {
1299 struct glyph_row *row = it->glyph_row;
1300
1301 /* Use the default character height. */
1302 it->glyph_row = NULL;
1303 it->what = IT_CHARACTER;
1304 it->c = ' ';
1305 it->len = 1;
1306 PRODUCE_GLYPHS (it);
1307 line_height = it->ascent + it->descent;
1308 it->glyph_row = row;
1309 }
1310 }
1311
1312 return line_top_y + line_height;
1313 }
1314
1315
1316 /* Return 1 if position CHARPOS is visible in window W.
1317 CHARPOS < 0 means return info about WINDOW_END position.
1318 If visible, set *X and *Y to pixel coordinates of top left corner.
1319 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1320 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1321
1322 int
1323 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1324 struct window *w;
1325 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1326 {
1327 struct it it;
1328 struct text_pos top;
1329 int visible_p = 0;
1330 struct buffer *old_buffer = NULL;
1331
1332 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1333 return visible_p;
1334
1335 if (XBUFFER (w->buffer) != current_buffer)
1336 {
1337 old_buffer = current_buffer;
1338 set_buffer_internal_1 (XBUFFER (w->buffer));
1339 }
1340
1341 SET_TEXT_POS_FROM_MARKER (top, w->start);
1342
1343 /* Compute exact mode line heights. */
1344 if (WINDOW_WANTS_MODELINE_P (w))
1345 current_mode_line_height
1346 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1347 current_buffer->mode_line_format);
1348
1349 if (WINDOW_WANTS_HEADER_LINE_P (w))
1350 current_header_line_height
1351 = display_mode_line (w, HEADER_LINE_FACE_ID,
1352 current_buffer->header_line_format);
1353
1354 start_display (&it, w, top);
1355 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1356 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1357
1358 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1359 {
1360 /* We have reached CHARPOS, or passed it. How the call to
1361 move_it_to can overshoot: (i) If CHARPOS is on invisible
1362 text, move_it_to stops at the end of the invisible text,
1363 after CHARPOS. (ii) If CHARPOS is in a display vector,
1364 move_it_to stops on its last glyph. */
1365 int top_x = it.current_x;
1366 int top_y = it.current_y;
1367 enum it_method it_method = it.method;
1368 /* Calling line_bottom_y may change it.method, it.position, etc. */
1369 int bottom_y = (last_height = 0, line_bottom_y (&it));
1370 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1371
1372 if (top_y < window_top_y)
1373 visible_p = bottom_y > window_top_y;
1374 else if (top_y < it.last_visible_y)
1375 visible_p = 1;
1376 if (visible_p)
1377 {
1378 if (it_method == GET_FROM_DISPLAY_VECTOR)
1379 {
1380 /* We stopped on the last glyph of a display vector.
1381 Try and recompute. Hack alert! */
1382 if (charpos < 2 || top.charpos >= charpos)
1383 top_x = it.glyph_row->x;
1384 else
1385 {
1386 struct it it2;
1387 start_display (&it2, w, top);
1388 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1389 get_next_display_element (&it2);
1390 PRODUCE_GLYPHS (&it2);
1391 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1392 || it2.current_x > it2.last_visible_x)
1393 top_x = it.glyph_row->x;
1394 else
1395 {
1396 top_x = it2.current_x;
1397 top_y = it2.current_y;
1398 }
1399 }
1400 }
1401
1402 *x = top_x;
1403 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1404 *rtop = max (0, window_top_y - top_y);
1405 *rbot = max (0, bottom_y - it.last_visible_y);
1406 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1407 - max (top_y, window_top_y)));
1408 *vpos = it.vpos;
1409 }
1410 }
1411 else
1412 {
1413 struct it it2;
1414
1415 it2 = it;
1416 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1417 move_it_by_lines (&it, 1, 0);
1418 if (charpos < IT_CHARPOS (it)
1419 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1420 {
1421 visible_p = 1;
1422 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1423 *x = it2.current_x;
1424 *y = it2.current_y + it2.max_ascent - it2.ascent;
1425 *rtop = max (0, -it2.current_y);
1426 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1427 - it.last_visible_y));
1428 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1429 it.last_visible_y)
1430 - max (it2.current_y,
1431 WINDOW_HEADER_LINE_HEIGHT (w))));
1432 *vpos = it2.vpos;
1433 }
1434 }
1435
1436 if (old_buffer)
1437 set_buffer_internal_1 (old_buffer);
1438
1439 current_header_line_height = current_mode_line_height = -1;
1440
1441 if (visible_p && XFASTINT (w->hscroll) > 0)
1442 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1443
1444 #if 0
1445 /* Debugging code. */
1446 if (visible_p)
1447 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1448 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1449 else
1450 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1451 #endif
1452
1453 return visible_p;
1454 }
1455
1456
1457 /* Return the next character from STR which is MAXLEN bytes long.
1458 Return in *LEN the length of the character. This is like
1459 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1460 we find one, we return a `?', but with the length of the invalid
1461 character. */
1462
1463 static INLINE int
1464 string_char_and_length (str, len)
1465 const unsigned char *str;
1466 int *len;
1467 {
1468 int c;
1469
1470 c = STRING_CHAR_AND_LENGTH (str, *len);
1471 if (!CHAR_VALID_P (c, 1))
1472 /* We may not change the length here because other places in Emacs
1473 don't use this function, i.e. they silently accept invalid
1474 characters. */
1475 c = '?';
1476
1477 return c;
1478 }
1479
1480
1481
1482 /* Given a position POS containing a valid character and byte position
1483 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1484
1485 static struct text_pos
1486 string_pos_nchars_ahead (pos, string, nchars)
1487 struct text_pos pos;
1488 Lisp_Object string;
1489 int nchars;
1490 {
1491 xassert (STRINGP (string) && nchars >= 0);
1492
1493 if (STRING_MULTIBYTE (string))
1494 {
1495 int rest = SBYTES (string) - BYTEPOS (pos);
1496 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1497 int len;
1498
1499 while (nchars--)
1500 {
1501 string_char_and_length (p, &len);
1502 p += len, rest -= len;
1503 xassert (rest >= 0);
1504 CHARPOS (pos) += 1;
1505 BYTEPOS (pos) += len;
1506 }
1507 }
1508 else
1509 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1510
1511 return pos;
1512 }
1513
1514
1515 /* Value is the text position, i.e. character and byte position,
1516 for character position CHARPOS in STRING. */
1517
1518 static INLINE struct text_pos
1519 string_pos (charpos, string)
1520 int charpos;
1521 Lisp_Object string;
1522 {
1523 struct text_pos pos;
1524 xassert (STRINGP (string));
1525 xassert (charpos >= 0);
1526 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1527 return pos;
1528 }
1529
1530
1531 /* Value is a text position, i.e. character and byte position, for
1532 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1533 means recognize multibyte characters. */
1534
1535 static struct text_pos
1536 c_string_pos (charpos, s, multibyte_p)
1537 int charpos;
1538 unsigned char *s;
1539 int multibyte_p;
1540 {
1541 struct text_pos pos;
1542
1543 xassert (s != NULL);
1544 xassert (charpos >= 0);
1545
1546 if (multibyte_p)
1547 {
1548 int rest = strlen (s), len;
1549
1550 SET_TEXT_POS (pos, 0, 0);
1551 while (charpos--)
1552 {
1553 string_char_and_length (s, &len);
1554 s += len, rest -= len;
1555 xassert (rest >= 0);
1556 CHARPOS (pos) += 1;
1557 BYTEPOS (pos) += len;
1558 }
1559 }
1560 else
1561 SET_TEXT_POS (pos, charpos, charpos);
1562
1563 return pos;
1564 }
1565
1566
1567 /* Value is the number of characters in C string S. MULTIBYTE_P
1568 non-zero means recognize multibyte characters. */
1569
1570 static int
1571 number_of_chars (s, multibyte_p)
1572 unsigned char *s;
1573 int multibyte_p;
1574 {
1575 int nchars;
1576
1577 if (multibyte_p)
1578 {
1579 int rest = strlen (s), len;
1580 unsigned char *p = (unsigned char *) s;
1581
1582 for (nchars = 0; rest > 0; ++nchars)
1583 {
1584 string_char_and_length (p, &len);
1585 rest -= len, p += len;
1586 }
1587 }
1588 else
1589 nchars = strlen (s);
1590
1591 return nchars;
1592 }
1593
1594
1595 /* Compute byte position NEWPOS->bytepos corresponding to
1596 NEWPOS->charpos. POS is a known position in string STRING.
1597 NEWPOS->charpos must be >= POS.charpos. */
1598
1599 static void
1600 compute_string_pos (newpos, pos, string)
1601 struct text_pos *newpos, pos;
1602 Lisp_Object string;
1603 {
1604 xassert (STRINGP (string));
1605 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1606
1607 if (STRING_MULTIBYTE (string))
1608 *newpos = string_pos_nchars_ahead (pos, string,
1609 CHARPOS (*newpos) - CHARPOS (pos));
1610 else
1611 BYTEPOS (*newpos) = CHARPOS (*newpos);
1612 }
1613
1614 /* EXPORT:
1615 Return an estimation of the pixel height of mode or header lines on
1616 frame F. FACE_ID specifies what line's height to estimate. */
1617
1618 int
1619 estimate_mode_line_height (f, face_id)
1620 struct frame *f;
1621 enum face_id face_id;
1622 {
1623 #ifdef HAVE_WINDOW_SYSTEM
1624 if (FRAME_WINDOW_P (f))
1625 {
1626 int height = FONT_HEIGHT (FRAME_FONT (f));
1627
1628 /* This function is called so early when Emacs starts that the face
1629 cache and mode line face are not yet initialized. */
1630 if (FRAME_FACE_CACHE (f))
1631 {
1632 struct face *face = FACE_FROM_ID (f, face_id);
1633 if (face)
1634 {
1635 if (face->font)
1636 height = FONT_HEIGHT (face->font);
1637 if (face->box_line_width > 0)
1638 height += 2 * face->box_line_width;
1639 }
1640 }
1641
1642 return height;
1643 }
1644 #endif
1645
1646 return 1;
1647 }
1648
1649 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1650 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1651 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1652 not force the value into range. */
1653
1654 void
1655 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1656 FRAME_PTR f;
1657 register int pix_x, pix_y;
1658 int *x, *y;
1659 NativeRectangle *bounds;
1660 int noclip;
1661 {
1662
1663 #ifdef HAVE_WINDOW_SYSTEM
1664 if (FRAME_WINDOW_P (f))
1665 {
1666 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1667 even for negative values. */
1668 if (pix_x < 0)
1669 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1670 if (pix_y < 0)
1671 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1672
1673 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1674 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1675
1676 if (bounds)
1677 STORE_NATIVE_RECT (*bounds,
1678 FRAME_COL_TO_PIXEL_X (f, pix_x),
1679 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1680 FRAME_COLUMN_WIDTH (f) - 1,
1681 FRAME_LINE_HEIGHT (f) - 1);
1682
1683 if (!noclip)
1684 {
1685 if (pix_x < 0)
1686 pix_x = 0;
1687 else if (pix_x > FRAME_TOTAL_COLS (f))
1688 pix_x = FRAME_TOTAL_COLS (f);
1689
1690 if (pix_y < 0)
1691 pix_y = 0;
1692 else if (pix_y > FRAME_LINES (f))
1693 pix_y = FRAME_LINES (f);
1694 }
1695 }
1696 #endif
1697
1698 *x = pix_x;
1699 *y = pix_y;
1700 }
1701
1702
1703 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1704 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1705 can't tell the positions because W's display is not up to date,
1706 return 0. */
1707
1708 int
1709 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1710 struct window *w;
1711 int hpos, vpos;
1712 int *frame_x, *frame_y;
1713 {
1714 #ifdef HAVE_WINDOW_SYSTEM
1715 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1716 {
1717 int success_p;
1718
1719 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1720 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1721
1722 if (display_completed)
1723 {
1724 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1725 struct glyph *glyph = row->glyphs[TEXT_AREA];
1726 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1727
1728 hpos = row->x;
1729 vpos = row->y;
1730 while (glyph < end)
1731 {
1732 hpos += glyph->pixel_width;
1733 ++glyph;
1734 }
1735
1736 /* If first glyph is partially visible, its first visible position is still 0. */
1737 if (hpos < 0)
1738 hpos = 0;
1739
1740 success_p = 1;
1741 }
1742 else
1743 {
1744 hpos = vpos = 0;
1745 success_p = 0;
1746 }
1747
1748 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1749 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1750 return success_p;
1751 }
1752 #endif
1753
1754 *frame_x = hpos;
1755 *frame_y = vpos;
1756 return 1;
1757 }
1758
1759
1760 #ifdef HAVE_WINDOW_SYSTEM
1761
1762 /* Find the glyph under window-relative coordinates X/Y in window W.
1763 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1764 strings. Return in *HPOS and *VPOS the row and column number of
1765 the glyph found. Return in *AREA the glyph area containing X.
1766 Value is a pointer to the glyph found or null if X/Y is not on
1767 text, or we can't tell because W's current matrix is not up to
1768 date. */
1769
1770 static
1771 struct glyph *
1772 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1773 struct window *w;
1774 int x, y;
1775 int *hpos, *vpos, *dx, *dy, *area;
1776 {
1777 struct glyph *glyph, *end;
1778 struct glyph_row *row = NULL;
1779 int x0, i;
1780
1781 /* Find row containing Y. Give up if some row is not enabled. */
1782 for (i = 0; i < w->current_matrix->nrows; ++i)
1783 {
1784 row = MATRIX_ROW (w->current_matrix, i);
1785 if (!row->enabled_p)
1786 return NULL;
1787 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1788 break;
1789 }
1790
1791 *vpos = i;
1792 *hpos = 0;
1793
1794 /* Give up if Y is not in the window. */
1795 if (i == w->current_matrix->nrows)
1796 return NULL;
1797
1798 /* Get the glyph area containing X. */
1799 if (w->pseudo_window_p)
1800 {
1801 *area = TEXT_AREA;
1802 x0 = 0;
1803 }
1804 else
1805 {
1806 if (x < window_box_left_offset (w, TEXT_AREA))
1807 {
1808 *area = LEFT_MARGIN_AREA;
1809 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1810 }
1811 else if (x < window_box_right_offset (w, TEXT_AREA))
1812 {
1813 *area = TEXT_AREA;
1814 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1815 }
1816 else
1817 {
1818 *area = RIGHT_MARGIN_AREA;
1819 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1820 }
1821 }
1822
1823 /* Find glyph containing X. */
1824 glyph = row->glyphs[*area];
1825 end = glyph + row->used[*area];
1826 x -= x0;
1827 while (glyph < end && x >= glyph->pixel_width)
1828 {
1829 x -= glyph->pixel_width;
1830 ++glyph;
1831 }
1832
1833 if (glyph == end)
1834 return NULL;
1835
1836 if (dx)
1837 {
1838 *dx = x;
1839 *dy = y - (row->y + row->ascent - glyph->ascent);
1840 }
1841
1842 *hpos = glyph - row->glyphs[*area];
1843 return glyph;
1844 }
1845
1846
1847 /* EXPORT:
1848 Convert frame-relative x/y to coordinates relative to window W.
1849 Takes pseudo-windows into account. */
1850
1851 void
1852 frame_to_window_pixel_xy (w, x, y)
1853 struct window *w;
1854 int *x, *y;
1855 {
1856 if (w->pseudo_window_p)
1857 {
1858 /* A pseudo-window is always full-width, and starts at the
1859 left edge of the frame, plus a frame border. */
1860 struct frame *f = XFRAME (w->frame);
1861 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1862 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1863 }
1864 else
1865 {
1866 *x -= WINDOW_LEFT_EDGE_X (w);
1867 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1868 }
1869 }
1870
1871 /* EXPORT:
1872 Return in RECTS[] at most N clipping rectangles for glyph string S.
1873 Return the number of stored rectangles. */
1874
1875 int
1876 get_glyph_string_clip_rects (s, rects, n)
1877 struct glyph_string *s;
1878 NativeRectangle *rects;
1879 int n;
1880 {
1881 XRectangle r;
1882
1883 if (n <= 0)
1884 return 0;
1885
1886 if (s->row->full_width_p)
1887 {
1888 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1889 r.x = WINDOW_LEFT_EDGE_X (s->w);
1890 r.width = WINDOW_TOTAL_WIDTH (s->w);
1891
1892 /* Unless displaying a mode or menu bar line, which are always
1893 fully visible, clip to the visible part of the row. */
1894 if (s->w->pseudo_window_p)
1895 r.height = s->row->visible_height;
1896 else
1897 r.height = s->height;
1898 }
1899 else
1900 {
1901 /* This is a text line that may be partially visible. */
1902 r.x = window_box_left (s->w, s->area);
1903 r.width = window_box_width (s->w, s->area);
1904 r.height = s->row->visible_height;
1905 }
1906
1907 if (s->clip_head)
1908 if (r.x < s->clip_head->x)
1909 {
1910 if (r.width >= s->clip_head->x - r.x)
1911 r.width -= s->clip_head->x - r.x;
1912 else
1913 r.width = 0;
1914 r.x = s->clip_head->x;
1915 }
1916 if (s->clip_tail)
1917 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1918 {
1919 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1920 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1921 else
1922 r.width = 0;
1923 }
1924
1925 /* If S draws overlapping rows, it's sufficient to use the top and
1926 bottom of the window for clipping because this glyph string
1927 intentionally draws over other lines. */
1928 if (s->for_overlaps)
1929 {
1930 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1931 r.height = window_text_bottom_y (s->w) - r.y;
1932
1933 /* Alas, the above simple strategy does not work for the
1934 environments with anti-aliased text: if the same text is
1935 drawn onto the same place multiple times, it gets thicker.
1936 If the overlap we are processing is for the erased cursor, we
1937 take the intersection with the rectagle of the cursor. */
1938 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1939 {
1940 XRectangle rc, r_save = r;
1941
1942 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1943 rc.y = s->w->phys_cursor.y;
1944 rc.width = s->w->phys_cursor_width;
1945 rc.height = s->w->phys_cursor_height;
1946
1947 x_intersect_rectangles (&r_save, &rc, &r);
1948 }
1949 }
1950 else
1951 {
1952 /* Don't use S->y for clipping because it doesn't take partially
1953 visible lines into account. For example, it can be negative for
1954 partially visible lines at the top of a window. */
1955 if (!s->row->full_width_p
1956 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1957 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1958 else
1959 r.y = max (0, s->row->y);
1960 }
1961
1962 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1963
1964 /* If drawing the cursor, don't let glyph draw outside its
1965 advertised boundaries. Cleartype does this under some circumstances. */
1966 if (s->hl == DRAW_CURSOR)
1967 {
1968 struct glyph *glyph = s->first_glyph;
1969 int height, max_y;
1970
1971 if (s->x > r.x)
1972 {
1973 r.width -= s->x - r.x;
1974 r.x = s->x;
1975 }
1976 r.width = min (r.width, glyph->pixel_width);
1977
1978 /* If r.y is below window bottom, ensure that we still see a cursor. */
1979 height = min (glyph->ascent + glyph->descent,
1980 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1981 max_y = window_text_bottom_y (s->w) - height;
1982 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1983 if (s->ybase - glyph->ascent > max_y)
1984 {
1985 r.y = max_y;
1986 r.height = height;
1987 }
1988 else
1989 {
1990 /* Don't draw cursor glyph taller than our actual glyph. */
1991 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1992 if (height < r.height)
1993 {
1994 max_y = r.y + r.height;
1995 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1996 r.height = min (max_y - r.y, height);
1997 }
1998 }
1999 }
2000
2001 if (s->row->clip)
2002 {
2003 XRectangle r_save = r;
2004
2005 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2006 r.width = 0;
2007 }
2008
2009 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2010 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2011 {
2012 #ifdef CONVERT_FROM_XRECT
2013 CONVERT_FROM_XRECT (r, *rects);
2014 #else
2015 *rects = r;
2016 #endif
2017 return 1;
2018 }
2019 else
2020 {
2021 /* If we are processing overlapping and allowed to return
2022 multiple clipping rectangles, we exclude the row of the glyph
2023 string from the clipping rectangle. This is to avoid drawing
2024 the same text on the environment with anti-aliasing. */
2025 #ifdef CONVERT_FROM_XRECT
2026 XRectangle rs[2];
2027 #else
2028 XRectangle *rs = rects;
2029 #endif
2030 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2031
2032 if (s->for_overlaps & OVERLAPS_PRED)
2033 {
2034 rs[i] = r;
2035 if (r.y + r.height > row_y)
2036 {
2037 if (r.y < row_y)
2038 rs[i].height = row_y - r.y;
2039 else
2040 rs[i].height = 0;
2041 }
2042 i++;
2043 }
2044 if (s->for_overlaps & OVERLAPS_SUCC)
2045 {
2046 rs[i] = r;
2047 if (r.y < row_y + s->row->visible_height)
2048 {
2049 if (r.y + r.height > row_y + s->row->visible_height)
2050 {
2051 rs[i].y = row_y + s->row->visible_height;
2052 rs[i].height = r.y + r.height - rs[i].y;
2053 }
2054 else
2055 rs[i].height = 0;
2056 }
2057 i++;
2058 }
2059
2060 n = i;
2061 #ifdef CONVERT_FROM_XRECT
2062 for (i = 0; i < n; i++)
2063 CONVERT_FROM_XRECT (rs[i], rects[i]);
2064 #endif
2065 return n;
2066 }
2067 }
2068
2069 /* EXPORT:
2070 Return in *NR the clipping rectangle for glyph string S. */
2071
2072 void
2073 get_glyph_string_clip_rect (s, nr)
2074 struct glyph_string *s;
2075 NativeRectangle *nr;
2076 {
2077 get_glyph_string_clip_rects (s, nr, 1);
2078 }
2079
2080
2081 /* EXPORT:
2082 Return the position and height of the phys cursor in window W.
2083 Set w->phys_cursor_width to width of phys cursor.
2084 */
2085
2086 void
2087 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2088 struct window *w;
2089 struct glyph_row *row;
2090 struct glyph *glyph;
2091 int *xp, *yp, *heightp;
2092 {
2093 struct frame *f = XFRAME (WINDOW_FRAME (w));
2094 int x, y, wd, h, h0, y0;
2095
2096 /* Compute the width of the rectangle to draw. If on a stretch
2097 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2098 rectangle as wide as the glyph, but use a canonical character
2099 width instead. */
2100 wd = glyph->pixel_width - 1;
2101 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2102 wd++; /* Why? */
2103 #endif
2104
2105 x = w->phys_cursor.x;
2106 if (x < 0)
2107 {
2108 wd += x;
2109 x = 0;
2110 }
2111
2112 if (glyph->type == STRETCH_GLYPH
2113 && !x_stretch_cursor_p)
2114 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2115 w->phys_cursor_width = wd;
2116
2117 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2118
2119 /* If y is below window bottom, ensure that we still see a cursor. */
2120 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2121
2122 h = max (h0, glyph->ascent + glyph->descent);
2123 h0 = min (h0, glyph->ascent + glyph->descent);
2124
2125 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2126 if (y < y0)
2127 {
2128 h = max (h - (y0 - y) + 1, h0);
2129 y = y0 - 1;
2130 }
2131 else
2132 {
2133 y0 = window_text_bottom_y (w) - h0;
2134 if (y > y0)
2135 {
2136 h += y - y0;
2137 y = y0;
2138 }
2139 }
2140
2141 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2142 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2143 *heightp = h;
2144 }
2145
2146 /*
2147 * Remember which glyph the mouse is over.
2148 */
2149
2150 void
2151 remember_mouse_glyph (f, gx, gy, rect)
2152 struct frame *f;
2153 int gx, gy;
2154 NativeRectangle *rect;
2155 {
2156 Lisp_Object window;
2157 struct window *w;
2158 struct glyph_row *r, *gr, *end_row;
2159 enum window_part part;
2160 enum glyph_row_area area;
2161 int x, y, width, height;
2162
2163 /* Try to determine frame pixel position and size of the glyph under
2164 frame pixel coordinates X/Y on frame F. */
2165
2166 if (!f->glyphs_initialized_p
2167 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2168 NILP (window)))
2169 {
2170 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2171 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2172 goto virtual_glyph;
2173 }
2174
2175 w = XWINDOW (window);
2176 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2177 height = WINDOW_FRAME_LINE_HEIGHT (w);
2178
2179 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2180 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2181
2182 if (w->pseudo_window_p)
2183 {
2184 area = TEXT_AREA;
2185 part = ON_MODE_LINE; /* Don't adjust margin. */
2186 goto text_glyph;
2187 }
2188
2189 switch (part)
2190 {
2191 case ON_LEFT_MARGIN:
2192 area = LEFT_MARGIN_AREA;
2193 goto text_glyph;
2194
2195 case ON_RIGHT_MARGIN:
2196 area = RIGHT_MARGIN_AREA;
2197 goto text_glyph;
2198
2199 case ON_HEADER_LINE:
2200 case ON_MODE_LINE:
2201 gr = (part == ON_HEADER_LINE
2202 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2203 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2204 gy = gr->y;
2205 area = TEXT_AREA;
2206 goto text_glyph_row_found;
2207
2208 case ON_TEXT:
2209 area = TEXT_AREA;
2210
2211 text_glyph:
2212 gr = 0; gy = 0;
2213 for (; r <= end_row && r->enabled_p; ++r)
2214 if (r->y + r->height > y)
2215 {
2216 gr = r; gy = r->y;
2217 break;
2218 }
2219
2220 text_glyph_row_found:
2221 if (gr && gy <= y)
2222 {
2223 struct glyph *g = gr->glyphs[area];
2224 struct glyph *end = g + gr->used[area];
2225
2226 height = gr->height;
2227 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2228 if (gx + g->pixel_width > x)
2229 break;
2230
2231 if (g < end)
2232 {
2233 if (g->type == IMAGE_GLYPH)
2234 {
2235 /* Don't remember when mouse is over image, as
2236 image may have hot-spots. */
2237 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2238 return;
2239 }
2240 width = g->pixel_width;
2241 }
2242 else
2243 {
2244 /* Use nominal char spacing at end of line. */
2245 x -= gx;
2246 gx += (x / width) * width;
2247 }
2248
2249 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2250 gx += window_box_left_offset (w, area);
2251 }
2252 else
2253 {
2254 /* Use nominal line height at end of window. */
2255 gx = (x / width) * width;
2256 y -= gy;
2257 gy += (y / height) * height;
2258 }
2259 break;
2260
2261 case ON_LEFT_FRINGE:
2262 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2263 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2264 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2265 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2266 goto row_glyph;
2267
2268 case ON_RIGHT_FRINGE:
2269 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2270 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2271 : window_box_right_offset (w, TEXT_AREA));
2272 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2273 goto row_glyph;
2274
2275 case ON_SCROLL_BAR:
2276 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2277 ? 0
2278 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2279 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2280 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2281 : 0)));
2282 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2283
2284 row_glyph:
2285 gr = 0, gy = 0;
2286 for (; r <= end_row && r->enabled_p; ++r)
2287 if (r->y + r->height > y)
2288 {
2289 gr = r; gy = r->y;
2290 break;
2291 }
2292
2293 if (gr && gy <= y)
2294 height = gr->height;
2295 else
2296 {
2297 /* Use nominal line height at end of window. */
2298 y -= gy;
2299 gy += (y / height) * height;
2300 }
2301 break;
2302
2303 default:
2304 ;
2305 virtual_glyph:
2306 /* If there is no glyph under the mouse, then we divide the screen
2307 into a grid of the smallest glyph in the frame, and use that
2308 as our "glyph". */
2309
2310 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2311 round down even for negative values. */
2312 if (gx < 0)
2313 gx -= width - 1;
2314 if (gy < 0)
2315 gy -= height - 1;
2316
2317 gx = (gx / width) * width;
2318 gy = (gy / height) * height;
2319
2320 goto store_rect;
2321 }
2322
2323 gx += WINDOW_LEFT_EDGE_X (w);
2324 gy += WINDOW_TOP_EDGE_Y (w);
2325
2326 store_rect:
2327 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2328
2329 /* Visible feedback for debugging. */
2330 #if 0
2331 #if HAVE_X_WINDOWS
2332 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2333 f->output_data.x->normal_gc,
2334 gx, gy, width, height);
2335 #endif
2336 #endif
2337 }
2338
2339
2340 #endif /* HAVE_WINDOW_SYSTEM */
2341
2342 \f
2343 /***********************************************************************
2344 Lisp form evaluation
2345 ***********************************************************************/
2346
2347 /* Error handler for safe_eval and safe_call. */
2348
2349 static Lisp_Object
2350 safe_eval_handler (arg)
2351 Lisp_Object arg;
2352 {
2353 add_to_log ("Error during redisplay: %s", arg, Qnil);
2354 return Qnil;
2355 }
2356
2357
2358 /* Evaluate SEXPR and return the result, or nil if something went
2359 wrong. Prevent redisplay during the evaluation. */
2360
2361 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2362 Return the result, or nil if something went wrong. Prevent
2363 redisplay during the evaluation. */
2364
2365 Lisp_Object
2366 safe_call (nargs, args)
2367 int nargs;
2368 Lisp_Object *args;
2369 {
2370 Lisp_Object val;
2371
2372 if (inhibit_eval_during_redisplay)
2373 val = Qnil;
2374 else
2375 {
2376 int count = SPECPDL_INDEX ();
2377 struct gcpro gcpro1;
2378
2379 GCPRO1 (args[0]);
2380 gcpro1.nvars = nargs;
2381 specbind (Qinhibit_redisplay, Qt);
2382 /* Use Qt to ensure debugger does not run,
2383 so there is no possibility of wanting to redisplay. */
2384 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2385 safe_eval_handler);
2386 UNGCPRO;
2387 val = unbind_to (count, val);
2388 }
2389
2390 return val;
2391 }
2392
2393
2394 /* Call function FN with one argument ARG.
2395 Return the result, or nil if something went wrong. */
2396
2397 Lisp_Object
2398 safe_call1 (fn, arg)
2399 Lisp_Object fn, arg;
2400 {
2401 Lisp_Object args[2];
2402 args[0] = fn;
2403 args[1] = arg;
2404 return safe_call (2, args);
2405 }
2406
2407 static Lisp_Object Qeval;
2408
2409 Lisp_Object
2410 safe_eval (Lisp_Object sexpr)
2411 {
2412 return safe_call1 (Qeval, sexpr);
2413 }
2414
2415 /* Call function FN with one argument ARG.
2416 Return the result, or nil if something went wrong. */
2417
2418 Lisp_Object
2419 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2420 {
2421 Lisp_Object args[3];
2422 args[0] = fn;
2423 args[1] = arg1;
2424 args[2] = arg2;
2425 return safe_call (3, args);
2426 }
2427
2428
2429 \f
2430 /***********************************************************************
2431 Debugging
2432 ***********************************************************************/
2433
2434 #if 0
2435
2436 /* Define CHECK_IT to perform sanity checks on iterators.
2437 This is for debugging. It is too slow to do unconditionally. */
2438
2439 static void
2440 check_it (it)
2441 struct it *it;
2442 {
2443 if (it->method == GET_FROM_STRING)
2444 {
2445 xassert (STRINGP (it->string));
2446 xassert (IT_STRING_CHARPOS (*it) >= 0);
2447 }
2448 else
2449 {
2450 xassert (IT_STRING_CHARPOS (*it) < 0);
2451 if (it->method == GET_FROM_BUFFER)
2452 {
2453 /* Check that character and byte positions agree. */
2454 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2455 }
2456 }
2457
2458 if (it->dpvec)
2459 xassert (it->current.dpvec_index >= 0);
2460 else
2461 xassert (it->current.dpvec_index < 0);
2462 }
2463
2464 #define CHECK_IT(IT) check_it ((IT))
2465
2466 #else /* not 0 */
2467
2468 #define CHECK_IT(IT) (void) 0
2469
2470 #endif /* not 0 */
2471
2472
2473 #if GLYPH_DEBUG
2474
2475 /* Check that the window end of window W is what we expect it
2476 to be---the last row in the current matrix displaying text. */
2477
2478 static void
2479 check_window_end (w)
2480 struct window *w;
2481 {
2482 if (!MINI_WINDOW_P (w)
2483 && !NILP (w->window_end_valid))
2484 {
2485 struct glyph_row *row;
2486 xassert ((row = MATRIX_ROW (w->current_matrix,
2487 XFASTINT (w->window_end_vpos)),
2488 !row->enabled_p
2489 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2490 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2491 }
2492 }
2493
2494 #define CHECK_WINDOW_END(W) check_window_end ((W))
2495
2496 #else /* not GLYPH_DEBUG */
2497
2498 #define CHECK_WINDOW_END(W) (void) 0
2499
2500 #endif /* not GLYPH_DEBUG */
2501
2502
2503 \f
2504 /***********************************************************************
2505 Iterator initialization
2506 ***********************************************************************/
2507
2508 /* Initialize IT for displaying current_buffer in window W, starting
2509 at character position CHARPOS. CHARPOS < 0 means that no buffer
2510 position is specified which is useful when the iterator is assigned
2511 a position later. BYTEPOS is the byte position corresponding to
2512 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2513
2514 If ROW is not null, calls to produce_glyphs with IT as parameter
2515 will produce glyphs in that row.
2516
2517 BASE_FACE_ID is the id of a base face to use. It must be one of
2518 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2519 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2520 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2521
2522 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2523 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2524 will be initialized to use the corresponding mode line glyph row of
2525 the desired matrix of W. */
2526
2527 void
2528 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2529 struct it *it;
2530 struct window *w;
2531 int charpos, bytepos;
2532 struct glyph_row *row;
2533 enum face_id base_face_id;
2534 {
2535 int highlight_region_p;
2536 enum face_id remapped_base_face_id = base_face_id;
2537
2538 /* Some precondition checks. */
2539 xassert (w != NULL && it != NULL);
2540 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2541 && charpos <= ZV));
2542
2543 /* If face attributes have been changed since the last redisplay,
2544 free realized faces now because they depend on face definitions
2545 that might have changed. Don't free faces while there might be
2546 desired matrices pending which reference these faces. */
2547 if (face_change_count && !inhibit_free_realized_faces)
2548 {
2549 face_change_count = 0;
2550 free_all_realized_faces (Qnil);
2551 }
2552
2553 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2554 if (! NILP (Vface_remapping_alist))
2555 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2556
2557 /* Use one of the mode line rows of W's desired matrix if
2558 appropriate. */
2559 if (row == NULL)
2560 {
2561 if (base_face_id == MODE_LINE_FACE_ID
2562 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2563 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2564 else if (base_face_id == HEADER_LINE_FACE_ID)
2565 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2566 }
2567
2568 /* Clear IT. */
2569 bzero (it, sizeof *it);
2570 it->current.overlay_string_index = -1;
2571 it->current.dpvec_index = -1;
2572 it->base_face_id = remapped_base_face_id;
2573 it->string = Qnil;
2574 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2575
2576 /* The window in which we iterate over current_buffer: */
2577 XSETWINDOW (it->window, w);
2578 it->w = w;
2579 it->f = XFRAME (w->frame);
2580
2581 it->cmp_it.id = -1;
2582
2583 /* Extra space between lines (on window systems only). */
2584 if (base_face_id == DEFAULT_FACE_ID
2585 && FRAME_WINDOW_P (it->f))
2586 {
2587 if (NATNUMP (current_buffer->extra_line_spacing))
2588 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2589 else if (FLOATP (current_buffer->extra_line_spacing))
2590 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2591 * FRAME_LINE_HEIGHT (it->f));
2592 else if (it->f->extra_line_spacing > 0)
2593 it->extra_line_spacing = it->f->extra_line_spacing;
2594 it->max_extra_line_spacing = 0;
2595 }
2596
2597 /* If realized faces have been removed, e.g. because of face
2598 attribute changes of named faces, recompute them. When running
2599 in batch mode, the face cache of the initial frame is null. If
2600 we happen to get called, make a dummy face cache. */
2601 if (FRAME_FACE_CACHE (it->f) == NULL)
2602 init_frame_faces (it->f);
2603 if (FRAME_FACE_CACHE (it->f)->used == 0)
2604 recompute_basic_faces (it->f);
2605
2606 /* Current value of the `slice', `space-width', and 'height' properties. */
2607 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2608 it->space_width = Qnil;
2609 it->font_height = Qnil;
2610 it->override_ascent = -1;
2611
2612 /* Are control characters displayed as `^C'? */
2613 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2614
2615 /* -1 means everything between a CR and the following line end
2616 is invisible. >0 means lines indented more than this value are
2617 invisible. */
2618 it->selective = (INTEGERP (current_buffer->selective_display)
2619 ? XFASTINT (current_buffer->selective_display)
2620 : (!NILP (current_buffer->selective_display)
2621 ? -1 : 0));
2622 it->selective_display_ellipsis_p
2623 = !NILP (current_buffer->selective_display_ellipses);
2624
2625 /* Display table to use. */
2626 it->dp = window_display_table (w);
2627
2628 /* Are multibyte characters enabled in current_buffer? */
2629 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2630
2631 /* Non-zero if we should highlight the region. */
2632 highlight_region_p
2633 = (!NILP (Vtransient_mark_mode)
2634 && !NILP (current_buffer->mark_active)
2635 && XMARKER (current_buffer->mark)->buffer != 0);
2636
2637 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2638 start and end of a visible region in window IT->w. Set both to
2639 -1 to indicate no region. */
2640 if (highlight_region_p
2641 /* Maybe highlight only in selected window. */
2642 && (/* Either show region everywhere. */
2643 highlight_nonselected_windows
2644 /* Or show region in the selected window. */
2645 || w == XWINDOW (selected_window)
2646 /* Or show the region if we are in the mini-buffer and W is
2647 the window the mini-buffer refers to. */
2648 || (MINI_WINDOW_P (XWINDOW (selected_window))
2649 && WINDOWP (minibuf_selected_window)
2650 && w == XWINDOW (minibuf_selected_window))))
2651 {
2652 int charpos = marker_position (current_buffer->mark);
2653 it->region_beg_charpos = min (PT, charpos);
2654 it->region_end_charpos = max (PT, charpos);
2655 }
2656 else
2657 it->region_beg_charpos = it->region_end_charpos = -1;
2658
2659 /* Get the position at which the redisplay_end_trigger hook should
2660 be run, if it is to be run at all. */
2661 if (MARKERP (w->redisplay_end_trigger)
2662 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2663 it->redisplay_end_trigger_charpos
2664 = marker_position (w->redisplay_end_trigger);
2665 else if (INTEGERP (w->redisplay_end_trigger))
2666 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2667
2668 /* Correct bogus values of tab_width. */
2669 it->tab_width = XINT (current_buffer->tab_width);
2670 if (it->tab_width <= 0 || it->tab_width > 1000)
2671 it->tab_width = 8;
2672
2673 /* Are lines in the display truncated? */
2674 if (base_face_id != DEFAULT_FACE_ID
2675 || XINT (it->w->hscroll)
2676 || (! WINDOW_FULL_WIDTH_P (it->w)
2677 && ((!NILP (Vtruncate_partial_width_windows)
2678 && !INTEGERP (Vtruncate_partial_width_windows))
2679 || (INTEGERP (Vtruncate_partial_width_windows)
2680 && (WINDOW_TOTAL_COLS (it->w)
2681 < XINT (Vtruncate_partial_width_windows))))))
2682 it->line_wrap = TRUNCATE;
2683 else if (NILP (current_buffer->truncate_lines))
2684 it->line_wrap = NILP (current_buffer->word_wrap)
2685 ? WINDOW_WRAP : WORD_WRAP;
2686 else
2687 it->line_wrap = TRUNCATE;
2688
2689 /* Get dimensions of truncation and continuation glyphs. These are
2690 displayed as fringe bitmaps under X, so we don't need them for such
2691 frames. */
2692 if (!FRAME_WINDOW_P (it->f))
2693 {
2694 if (it->line_wrap == TRUNCATE)
2695 {
2696 /* We will need the truncation glyph. */
2697 xassert (it->glyph_row == NULL);
2698 produce_special_glyphs (it, IT_TRUNCATION);
2699 it->truncation_pixel_width = it->pixel_width;
2700 }
2701 else
2702 {
2703 /* We will need the continuation glyph. */
2704 xassert (it->glyph_row == NULL);
2705 produce_special_glyphs (it, IT_CONTINUATION);
2706 it->continuation_pixel_width = it->pixel_width;
2707 }
2708
2709 /* Reset these values to zero because the produce_special_glyphs
2710 above has changed them. */
2711 it->pixel_width = it->ascent = it->descent = 0;
2712 it->phys_ascent = it->phys_descent = 0;
2713 }
2714
2715 /* Set this after getting the dimensions of truncation and
2716 continuation glyphs, so that we don't produce glyphs when calling
2717 produce_special_glyphs, above. */
2718 it->glyph_row = row;
2719 it->area = TEXT_AREA;
2720
2721 /* Get the dimensions of the display area. The display area
2722 consists of the visible window area plus a horizontally scrolled
2723 part to the left of the window. All x-values are relative to the
2724 start of this total display area. */
2725 if (base_face_id != DEFAULT_FACE_ID)
2726 {
2727 /* Mode lines, menu bar in terminal frames. */
2728 it->first_visible_x = 0;
2729 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2730 }
2731 else
2732 {
2733 it->first_visible_x
2734 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2735 it->last_visible_x = (it->first_visible_x
2736 + window_box_width (w, TEXT_AREA));
2737
2738 /* If we truncate lines, leave room for the truncator glyph(s) at
2739 the right margin. Otherwise, leave room for the continuation
2740 glyph(s). Truncation and continuation glyphs are not inserted
2741 for window-based redisplay. */
2742 if (!FRAME_WINDOW_P (it->f))
2743 {
2744 if (it->line_wrap == TRUNCATE)
2745 it->last_visible_x -= it->truncation_pixel_width;
2746 else
2747 it->last_visible_x -= it->continuation_pixel_width;
2748 }
2749
2750 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2751 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2752 }
2753
2754 /* Leave room for a border glyph. */
2755 if (!FRAME_WINDOW_P (it->f)
2756 && !WINDOW_RIGHTMOST_P (it->w))
2757 it->last_visible_x -= 1;
2758
2759 it->last_visible_y = window_text_bottom_y (w);
2760
2761 /* For mode lines and alike, arrange for the first glyph having a
2762 left box line if the face specifies a box. */
2763 if (base_face_id != DEFAULT_FACE_ID)
2764 {
2765 struct face *face;
2766
2767 it->face_id = remapped_base_face_id;
2768
2769 /* If we have a boxed mode line, make the first character appear
2770 with a left box line. */
2771 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2772 if (face->box != FACE_NO_BOX)
2773 it->start_of_box_run_p = 1;
2774 }
2775
2776 /* If a buffer position was specified, set the iterator there,
2777 getting overlays and face properties from that position. */
2778 if (charpos >= BUF_BEG (current_buffer))
2779 {
2780 it->end_charpos = ZV;
2781 it->face_id = -1;
2782 IT_CHARPOS (*it) = charpos;
2783
2784 /* Compute byte position if not specified. */
2785 if (bytepos < charpos)
2786 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2787 else
2788 IT_BYTEPOS (*it) = bytepos;
2789
2790 it->start = it->current;
2791
2792 /* Compute faces etc. */
2793 reseat (it, it->current.pos, 1);
2794 }
2795
2796 CHECK_IT (it);
2797 }
2798
2799
2800 /* Initialize IT for the display of window W with window start POS. */
2801
2802 void
2803 start_display (it, w, pos)
2804 struct it *it;
2805 struct window *w;
2806 struct text_pos pos;
2807 {
2808 struct glyph_row *row;
2809 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2810
2811 row = w->desired_matrix->rows + first_vpos;
2812 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2813 it->first_vpos = first_vpos;
2814
2815 /* Don't reseat to previous visible line start if current start
2816 position is in a string or image. */
2817 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2818 {
2819 int start_at_line_beg_p;
2820 int first_y = it->current_y;
2821
2822 /* If window start is not at a line start, skip forward to POS to
2823 get the correct continuation lines width. */
2824 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2825 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2826 if (!start_at_line_beg_p)
2827 {
2828 int new_x;
2829
2830 reseat_at_previous_visible_line_start (it);
2831 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2832
2833 new_x = it->current_x + it->pixel_width;
2834
2835 /* If lines are continued, this line may end in the middle
2836 of a multi-glyph character (e.g. a control character
2837 displayed as \003, or in the middle of an overlay
2838 string). In this case move_it_to above will not have
2839 taken us to the start of the continuation line but to the
2840 end of the continued line. */
2841 if (it->current_x > 0
2842 && it->line_wrap != TRUNCATE /* Lines are continued. */
2843 && (/* And glyph doesn't fit on the line. */
2844 new_x > it->last_visible_x
2845 /* Or it fits exactly and we're on a window
2846 system frame. */
2847 || (new_x == it->last_visible_x
2848 && FRAME_WINDOW_P (it->f))))
2849 {
2850 if (it->current.dpvec_index >= 0
2851 || it->current.overlay_string_index >= 0)
2852 {
2853 set_iterator_to_next (it, 1);
2854 move_it_in_display_line_to (it, -1, -1, 0);
2855 }
2856
2857 it->continuation_lines_width += it->current_x;
2858 }
2859
2860 /* We're starting a new display line, not affected by the
2861 height of the continued line, so clear the appropriate
2862 fields in the iterator structure. */
2863 it->max_ascent = it->max_descent = 0;
2864 it->max_phys_ascent = it->max_phys_descent = 0;
2865
2866 it->current_y = first_y;
2867 it->vpos = 0;
2868 it->current_x = it->hpos = 0;
2869 }
2870 }
2871 }
2872
2873
2874 /* Return 1 if POS is a position in ellipses displayed for invisible
2875 text. W is the window we display, for text property lookup. */
2876
2877 static int
2878 in_ellipses_for_invisible_text_p (pos, w)
2879 struct display_pos *pos;
2880 struct window *w;
2881 {
2882 Lisp_Object prop, window;
2883 int ellipses_p = 0;
2884 int charpos = CHARPOS (pos->pos);
2885
2886 /* If POS specifies a position in a display vector, this might
2887 be for an ellipsis displayed for invisible text. We won't
2888 get the iterator set up for delivering that ellipsis unless
2889 we make sure that it gets aware of the invisible text. */
2890 if (pos->dpvec_index >= 0
2891 && pos->overlay_string_index < 0
2892 && CHARPOS (pos->string_pos) < 0
2893 && charpos > BEGV
2894 && (XSETWINDOW (window, w),
2895 prop = Fget_char_property (make_number (charpos),
2896 Qinvisible, window),
2897 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2898 {
2899 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2900 window);
2901 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2902 }
2903
2904 return ellipses_p;
2905 }
2906
2907
2908 /* Initialize IT for stepping through current_buffer in window W,
2909 starting at position POS that includes overlay string and display
2910 vector/ control character translation position information. Value
2911 is zero if there are overlay strings with newlines at POS. */
2912
2913 static int
2914 init_from_display_pos (it, w, pos)
2915 struct it *it;
2916 struct window *w;
2917 struct display_pos *pos;
2918 {
2919 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2920 int i, overlay_strings_with_newlines = 0;
2921
2922 /* If POS specifies a position in a display vector, this might
2923 be for an ellipsis displayed for invisible text. We won't
2924 get the iterator set up for delivering that ellipsis unless
2925 we make sure that it gets aware of the invisible text. */
2926 if (in_ellipses_for_invisible_text_p (pos, w))
2927 {
2928 --charpos;
2929 bytepos = 0;
2930 }
2931
2932 /* Keep in mind: the call to reseat in init_iterator skips invisible
2933 text, so we might end up at a position different from POS. This
2934 is only a problem when POS is a row start after a newline and an
2935 overlay starts there with an after-string, and the overlay has an
2936 invisible property. Since we don't skip invisible text in
2937 display_line and elsewhere immediately after consuming the
2938 newline before the row start, such a POS will not be in a string,
2939 but the call to init_iterator below will move us to the
2940 after-string. */
2941 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2942
2943 /* This only scans the current chunk -- it should scan all chunks.
2944 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2945 to 16 in 22.1 to make this a lesser problem. */
2946 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2947 {
2948 const char *s = SDATA (it->overlay_strings[i]);
2949 const char *e = s + SBYTES (it->overlay_strings[i]);
2950
2951 while (s < e && *s != '\n')
2952 ++s;
2953
2954 if (s < e)
2955 {
2956 overlay_strings_with_newlines = 1;
2957 break;
2958 }
2959 }
2960
2961 /* If position is within an overlay string, set up IT to the right
2962 overlay string. */
2963 if (pos->overlay_string_index >= 0)
2964 {
2965 int relative_index;
2966
2967 /* If the first overlay string happens to have a `display'
2968 property for an image, the iterator will be set up for that
2969 image, and we have to undo that setup first before we can
2970 correct the overlay string index. */
2971 if (it->method == GET_FROM_IMAGE)
2972 pop_it (it);
2973
2974 /* We already have the first chunk of overlay strings in
2975 IT->overlay_strings. Load more until the one for
2976 pos->overlay_string_index is in IT->overlay_strings. */
2977 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2978 {
2979 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2980 it->current.overlay_string_index = 0;
2981 while (n--)
2982 {
2983 load_overlay_strings (it, 0);
2984 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2985 }
2986 }
2987
2988 it->current.overlay_string_index = pos->overlay_string_index;
2989 relative_index = (it->current.overlay_string_index
2990 % OVERLAY_STRING_CHUNK_SIZE);
2991 it->string = it->overlay_strings[relative_index];
2992 xassert (STRINGP (it->string));
2993 it->current.string_pos = pos->string_pos;
2994 it->method = GET_FROM_STRING;
2995 }
2996
2997 if (CHARPOS (pos->string_pos) >= 0)
2998 {
2999 /* Recorded position is not in an overlay string, but in another
3000 string. This can only be a string from a `display' property.
3001 IT should already be filled with that string. */
3002 it->current.string_pos = pos->string_pos;
3003 xassert (STRINGP (it->string));
3004 }
3005
3006 /* Restore position in display vector translations, control
3007 character translations or ellipses. */
3008 if (pos->dpvec_index >= 0)
3009 {
3010 if (it->dpvec == NULL)
3011 get_next_display_element (it);
3012 xassert (it->dpvec && it->current.dpvec_index == 0);
3013 it->current.dpvec_index = pos->dpvec_index;
3014 }
3015
3016 CHECK_IT (it);
3017 return !overlay_strings_with_newlines;
3018 }
3019
3020
3021 /* Initialize IT for stepping through current_buffer in window W
3022 starting at ROW->start. */
3023
3024 static void
3025 init_to_row_start (it, w, row)
3026 struct it *it;
3027 struct window *w;
3028 struct glyph_row *row;
3029 {
3030 init_from_display_pos (it, w, &row->start);
3031 it->start = row->start;
3032 it->continuation_lines_width = row->continuation_lines_width;
3033 CHECK_IT (it);
3034 }
3035
3036
3037 /* Initialize IT for stepping through current_buffer in window W
3038 starting in the line following ROW, i.e. starting at ROW->end.
3039 Value is zero if there are overlay strings with newlines at ROW's
3040 end position. */
3041
3042 static int
3043 init_to_row_end (it, w, row)
3044 struct it *it;
3045 struct window *w;
3046 struct glyph_row *row;
3047 {
3048 int success = 0;
3049
3050 if (init_from_display_pos (it, w, &row->end))
3051 {
3052 if (row->continued_p)
3053 it->continuation_lines_width
3054 = row->continuation_lines_width + row->pixel_width;
3055 CHECK_IT (it);
3056 success = 1;
3057 }
3058
3059 return success;
3060 }
3061
3062
3063
3064 \f
3065 /***********************************************************************
3066 Text properties
3067 ***********************************************************************/
3068
3069 /* Called when IT reaches IT->stop_charpos. Handle text property and
3070 overlay changes. Set IT->stop_charpos to the next position where
3071 to stop. */
3072
3073 static void
3074 handle_stop (it)
3075 struct it *it;
3076 {
3077 enum prop_handled handled;
3078 int handle_overlay_change_p;
3079 struct props *p;
3080
3081 it->dpvec = NULL;
3082 it->current.dpvec_index = -1;
3083 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3084 it->ignore_overlay_strings_at_pos_p = 0;
3085 it->ellipsis_p = 0;
3086
3087 /* Use face of preceding text for ellipsis (if invisible) */
3088 if (it->selective_display_ellipsis_p)
3089 it->saved_face_id = it->face_id;
3090
3091 do
3092 {
3093 handled = HANDLED_NORMALLY;
3094
3095 /* Call text property handlers. */
3096 for (p = it_props; p->handler; ++p)
3097 {
3098 handled = p->handler (it);
3099
3100 if (handled == HANDLED_RECOMPUTE_PROPS)
3101 break;
3102 else if (handled == HANDLED_RETURN)
3103 {
3104 /* We still want to show before and after strings from
3105 overlays even if the actual buffer text is replaced. */
3106 if (!handle_overlay_change_p
3107 || it->sp > 1
3108 || !get_overlay_strings_1 (it, 0, 0))
3109 {
3110 if (it->ellipsis_p)
3111 setup_for_ellipsis (it, 0);
3112 /* When handling a display spec, we might load an
3113 empty string. In that case, discard it here. We
3114 used to discard it in handle_single_display_spec,
3115 but that causes get_overlay_strings_1, above, to
3116 ignore overlay strings that we must check. */
3117 if (STRINGP (it->string) && !SCHARS (it->string))
3118 pop_it (it);
3119 return;
3120 }
3121 else if (STRINGP (it->string) && !SCHARS (it->string))
3122 pop_it (it);
3123 else
3124 {
3125 it->ignore_overlay_strings_at_pos_p = 1;
3126 it->string_from_display_prop_p = 0;
3127 handle_overlay_change_p = 0;
3128 }
3129 handled = HANDLED_RECOMPUTE_PROPS;
3130 break;
3131 }
3132 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3133 handle_overlay_change_p = 0;
3134 }
3135
3136 if (handled != HANDLED_RECOMPUTE_PROPS)
3137 {
3138 /* Don't check for overlay strings below when set to deliver
3139 characters from a display vector. */
3140 if (it->method == GET_FROM_DISPLAY_VECTOR)
3141 handle_overlay_change_p = 0;
3142
3143 /* Handle overlay changes.
3144 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3145 if it finds overlays. */
3146 if (handle_overlay_change_p)
3147 handled = handle_overlay_change (it);
3148 }
3149
3150 if (it->ellipsis_p)
3151 {
3152 setup_for_ellipsis (it, 0);
3153 break;
3154 }
3155 }
3156 while (handled == HANDLED_RECOMPUTE_PROPS);
3157
3158 /* Determine where to stop next. */
3159 if (handled == HANDLED_NORMALLY)
3160 compute_stop_pos (it);
3161 }
3162
3163
3164 /* Compute IT->stop_charpos from text property and overlay change
3165 information for IT's current position. */
3166
3167 static void
3168 compute_stop_pos (it)
3169 struct it *it;
3170 {
3171 register INTERVAL iv, next_iv;
3172 Lisp_Object object, limit, position;
3173 EMACS_INT charpos, bytepos;
3174
3175 /* If nowhere else, stop at the end. */
3176 it->stop_charpos = it->end_charpos;
3177
3178 if (STRINGP (it->string))
3179 {
3180 /* Strings are usually short, so don't limit the search for
3181 properties. */
3182 object = it->string;
3183 limit = Qnil;
3184 charpos = IT_STRING_CHARPOS (*it);
3185 bytepos = IT_STRING_BYTEPOS (*it);
3186 }
3187 else
3188 {
3189 EMACS_INT pos;
3190
3191 /* If next overlay change is in front of the current stop pos
3192 (which is IT->end_charpos), stop there. Note: value of
3193 next_overlay_change is point-max if no overlay change
3194 follows. */
3195 charpos = IT_CHARPOS (*it);
3196 bytepos = IT_BYTEPOS (*it);
3197 pos = next_overlay_change (charpos);
3198 if (pos < it->stop_charpos)
3199 it->stop_charpos = pos;
3200
3201 /* If showing the region, we have to stop at the region
3202 start or end because the face might change there. */
3203 if (it->region_beg_charpos > 0)
3204 {
3205 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3206 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3207 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3208 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3209 }
3210
3211 /* Set up variables for computing the stop position from text
3212 property changes. */
3213 XSETBUFFER (object, current_buffer);
3214 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3215 }
3216
3217 /* Get the interval containing IT's position. Value is a null
3218 interval if there isn't such an interval. */
3219 position = make_number (charpos);
3220 iv = validate_interval_range (object, &position, &position, 0);
3221 if (!NULL_INTERVAL_P (iv))
3222 {
3223 Lisp_Object values_here[LAST_PROP_IDX];
3224 struct props *p;
3225
3226 /* Get properties here. */
3227 for (p = it_props; p->handler; ++p)
3228 values_here[p->idx] = textget (iv->plist, *p->name);
3229
3230 /* Look for an interval following iv that has different
3231 properties. */
3232 for (next_iv = next_interval (iv);
3233 (!NULL_INTERVAL_P (next_iv)
3234 && (NILP (limit)
3235 || XFASTINT (limit) > next_iv->position));
3236 next_iv = next_interval (next_iv))
3237 {
3238 for (p = it_props; p->handler; ++p)
3239 {
3240 Lisp_Object new_value;
3241
3242 new_value = textget (next_iv->plist, *p->name);
3243 if (!EQ (values_here[p->idx], new_value))
3244 break;
3245 }
3246
3247 if (p->handler)
3248 break;
3249 }
3250
3251 if (!NULL_INTERVAL_P (next_iv))
3252 {
3253 if (INTEGERP (limit)
3254 && next_iv->position >= XFASTINT (limit))
3255 /* No text property change up to limit. */
3256 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3257 else
3258 /* Text properties change in next_iv. */
3259 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3260 }
3261 }
3262
3263 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3264 it->stop_charpos, it->string);
3265
3266 xassert (STRINGP (it->string)
3267 || (it->stop_charpos >= BEGV
3268 && it->stop_charpos >= IT_CHARPOS (*it)));
3269 }
3270
3271
3272 /* Return the position of the next overlay change after POS in
3273 current_buffer. Value is point-max if no overlay change
3274 follows. This is like `next-overlay-change' but doesn't use
3275 xmalloc. */
3276
3277 static EMACS_INT
3278 next_overlay_change (pos)
3279 EMACS_INT pos;
3280 {
3281 int noverlays;
3282 EMACS_INT endpos;
3283 Lisp_Object *overlays;
3284 int i;
3285
3286 /* Get all overlays at the given position. */
3287 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3288
3289 /* If any of these overlays ends before endpos,
3290 use its ending point instead. */
3291 for (i = 0; i < noverlays; ++i)
3292 {
3293 Lisp_Object oend;
3294 EMACS_INT oendpos;
3295
3296 oend = OVERLAY_END (overlays[i]);
3297 oendpos = OVERLAY_POSITION (oend);
3298 endpos = min (endpos, oendpos);
3299 }
3300
3301 return endpos;
3302 }
3303
3304
3305 \f
3306 /***********************************************************************
3307 Fontification
3308 ***********************************************************************/
3309
3310 /* Handle changes in the `fontified' property of the current buffer by
3311 calling hook functions from Qfontification_functions to fontify
3312 regions of text. */
3313
3314 static enum prop_handled
3315 handle_fontified_prop (it)
3316 struct it *it;
3317 {
3318 Lisp_Object prop, pos;
3319 enum prop_handled handled = HANDLED_NORMALLY;
3320
3321 if (!NILP (Vmemory_full))
3322 return handled;
3323
3324 /* Get the value of the `fontified' property at IT's current buffer
3325 position. (The `fontified' property doesn't have a special
3326 meaning in strings.) If the value is nil, call functions from
3327 Qfontification_functions. */
3328 if (!STRINGP (it->string)
3329 && it->s == NULL
3330 && !NILP (Vfontification_functions)
3331 && !NILP (Vrun_hooks)
3332 && (pos = make_number (IT_CHARPOS (*it)),
3333 prop = Fget_char_property (pos, Qfontified, Qnil),
3334 /* Ignore the special cased nil value always present at EOB since
3335 no amount of fontifying will be able to change it. */
3336 NILP (prop) && IT_CHARPOS (*it) < Z))
3337 {
3338 int count = SPECPDL_INDEX ();
3339 Lisp_Object val;
3340
3341 val = Vfontification_functions;
3342 specbind (Qfontification_functions, Qnil);
3343
3344 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3345 safe_call1 (val, pos);
3346 else
3347 {
3348 Lisp_Object globals, fn;
3349 struct gcpro gcpro1, gcpro2;
3350
3351 globals = Qnil;
3352 GCPRO2 (val, globals);
3353
3354 for (; CONSP (val); val = XCDR (val))
3355 {
3356 fn = XCAR (val);
3357
3358 if (EQ (fn, Qt))
3359 {
3360 /* A value of t indicates this hook has a local
3361 binding; it means to run the global binding too.
3362 In a global value, t should not occur. If it
3363 does, we must ignore it to avoid an endless
3364 loop. */
3365 for (globals = Fdefault_value (Qfontification_functions);
3366 CONSP (globals);
3367 globals = XCDR (globals))
3368 {
3369 fn = XCAR (globals);
3370 if (!EQ (fn, Qt))
3371 safe_call1 (fn, pos);
3372 }
3373 }
3374 else
3375 safe_call1 (fn, pos);
3376 }
3377
3378 UNGCPRO;
3379 }
3380
3381 unbind_to (count, Qnil);
3382
3383 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3384 something. This avoids an endless loop if they failed to
3385 fontify the text for which reason ever. */
3386 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3387 handled = HANDLED_RECOMPUTE_PROPS;
3388 }
3389
3390 return handled;
3391 }
3392
3393
3394 \f
3395 /***********************************************************************
3396 Faces
3397 ***********************************************************************/
3398
3399 /* Set up iterator IT from face properties at its current position.
3400 Called from handle_stop. */
3401
3402 static enum prop_handled
3403 handle_face_prop (it)
3404 struct it *it;
3405 {
3406 int new_face_id;
3407 EMACS_INT next_stop;
3408
3409 if (!STRINGP (it->string))
3410 {
3411 new_face_id
3412 = face_at_buffer_position (it->w,
3413 IT_CHARPOS (*it),
3414 it->region_beg_charpos,
3415 it->region_end_charpos,
3416 &next_stop,
3417 (IT_CHARPOS (*it)
3418 + TEXT_PROP_DISTANCE_LIMIT),
3419 0, it->base_face_id);
3420
3421 /* Is this a start of a run of characters with box face?
3422 Caveat: this can be called for a freshly initialized
3423 iterator; face_id is -1 in this case. We know that the new
3424 face will not change until limit, i.e. if the new face has a
3425 box, all characters up to limit will have one. But, as
3426 usual, we don't know whether limit is really the end. */
3427 if (new_face_id != it->face_id)
3428 {
3429 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3430
3431 /* If new face has a box but old face has not, this is
3432 the start of a run of characters with box, i.e. it has
3433 a shadow on the left side. The value of face_id of the
3434 iterator will be -1 if this is the initial call that gets
3435 the face. In this case, we have to look in front of IT's
3436 position and see whether there is a face != new_face_id. */
3437 it->start_of_box_run_p
3438 = (new_face->box != FACE_NO_BOX
3439 && (it->face_id >= 0
3440 || IT_CHARPOS (*it) == BEG
3441 || new_face_id != face_before_it_pos (it)));
3442 it->face_box_p = new_face->box != FACE_NO_BOX;
3443 }
3444 }
3445 else
3446 {
3447 int base_face_id, bufpos;
3448 int i;
3449 Lisp_Object from_overlay
3450 = (it->current.overlay_string_index >= 0
3451 ? it->string_overlays[it->current.overlay_string_index]
3452 : Qnil);
3453
3454 /* See if we got to this string directly or indirectly from
3455 an overlay property. That includes the before-string or
3456 after-string of an overlay, strings in display properties
3457 provided by an overlay, their text properties, etc.
3458
3459 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3460 if (! NILP (from_overlay))
3461 for (i = it->sp - 1; i >= 0; i--)
3462 {
3463 if (it->stack[i].current.overlay_string_index >= 0)
3464 from_overlay
3465 = it->string_overlays[it->stack[i].current.overlay_string_index];
3466 else if (! NILP (it->stack[i].from_overlay))
3467 from_overlay = it->stack[i].from_overlay;
3468
3469 if (!NILP (from_overlay))
3470 break;
3471 }
3472
3473 if (! NILP (from_overlay))
3474 {
3475 bufpos = IT_CHARPOS (*it);
3476 /* For a string from an overlay, the base face depends
3477 only on text properties and ignores overlays. */
3478 base_face_id
3479 = face_for_overlay_string (it->w,
3480 IT_CHARPOS (*it),
3481 it->region_beg_charpos,
3482 it->region_end_charpos,
3483 &next_stop,
3484 (IT_CHARPOS (*it)
3485 + TEXT_PROP_DISTANCE_LIMIT),
3486 0,
3487 from_overlay);
3488 }
3489 else
3490 {
3491 bufpos = 0;
3492
3493 /* For strings from a `display' property, use the face at
3494 IT's current buffer position as the base face to merge
3495 with, so that overlay strings appear in the same face as
3496 surrounding text, unless they specify their own
3497 faces. */
3498 base_face_id = underlying_face_id (it);
3499 }
3500
3501 new_face_id = face_at_string_position (it->w,
3502 it->string,
3503 IT_STRING_CHARPOS (*it),
3504 bufpos,
3505 it->region_beg_charpos,
3506 it->region_end_charpos,
3507 &next_stop,
3508 base_face_id, 0);
3509
3510 /* Is this a start of a run of characters with box? Caveat:
3511 this can be called for a freshly allocated iterator; face_id
3512 is -1 is this case. We know that the new face will not
3513 change until the next check pos, i.e. if the new face has a
3514 box, all characters up to that position will have a
3515 box. But, as usual, we don't know whether that position
3516 is really the end. */
3517 if (new_face_id != it->face_id)
3518 {
3519 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3520 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3521
3522 /* If new face has a box but old face hasn't, this is the
3523 start of a run of characters with box, i.e. it has a
3524 shadow on the left side. */
3525 it->start_of_box_run_p
3526 = new_face->box && (old_face == NULL || !old_face->box);
3527 it->face_box_p = new_face->box != FACE_NO_BOX;
3528 }
3529 }
3530
3531 it->face_id = new_face_id;
3532 return HANDLED_NORMALLY;
3533 }
3534
3535
3536 /* Return the ID of the face ``underlying'' IT's current position,
3537 which is in a string. If the iterator is associated with a
3538 buffer, return the face at IT's current buffer position.
3539 Otherwise, use the iterator's base_face_id. */
3540
3541 static int
3542 underlying_face_id (it)
3543 struct it *it;
3544 {
3545 int face_id = it->base_face_id, i;
3546
3547 xassert (STRINGP (it->string));
3548
3549 for (i = it->sp - 1; i >= 0; --i)
3550 if (NILP (it->stack[i].string))
3551 face_id = it->stack[i].face_id;
3552
3553 return face_id;
3554 }
3555
3556
3557 /* Compute the face one character before or after the current position
3558 of IT. BEFORE_P non-zero means get the face in front of IT's
3559 position. Value is the id of the face. */
3560
3561 static int
3562 face_before_or_after_it_pos (it, before_p)
3563 struct it *it;
3564 int before_p;
3565 {
3566 int face_id, limit;
3567 EMACS_INT next_check_charpos;
3568 struct text_pos pos;
3569
3570 xassert (it->s == NULL);
3571
3572 if (STRINGP (it->string))
3573 {
3574 int bufpos, base_face_id;
3575
3576 /* No face change past the end of the string (for the case
3577 we are padding with spaces). No face change before the
3578 string start. */
3579 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3580 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3581 return it->face_id;
3582
3583 /* Set pos to the position before or after IT's current position. */
3584 if (before_p)
3585 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3586 else
3587 /* For composition, we must check the character after the
3588 composition. */
3589 pos = (it->what == IT_COMPOSITION
3590 ? string_pos (IT_STRING_CHARPOS (*it)
3591 + it->cmp_it.nchars, it->string)
3592 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3593
3594 if (it->current.overlay_string_index >= 0)
3595 bufpos = IT_CHARPOS (*it);
3596 else
3597 bufpos = 0;
3598
3599 base_face_id = underlying_face_id (it);
3600
3601 /* Get the face for ASCII, or unibyte. */
3602 face_id = face_at_string_position (it->w,
3603 it->string,
3604 CHARPOS (pos),
3605 bufpos,
3606 it->region_beg_charpos,
3607 it->region_end_charpos,
3608 &next_check_charpos,
3609 base_face_id, 0);
3610
3611 /* Correct the face for charsets different from ASCII. Do it
3612 for the multibyte case only. The face returned above is
3613 suitable for unibyte text if IT->string is unibyte. */
3614 if (STRING_MULTIBYTE (it->string))
3615 {
3616 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3617 int rest = SBYTES (it->string) - BYTEPOS (pos);
3618 int c, len;
3619 struct face *face = FACE_FROM_ID (it->f, face_id);
3620
3621 c = string_char_and_length (p, &len);
3622 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3623 }
3624 }
3625 else
3626 {
3627 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3628 || (IT_CHARPOS (*it) <= BEGV && before_p))
3629 return it->face_id;
3630
3631 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3632 pos = it->current.pos;
3633
3634 if (before_p)
3635 DEC_TEXT_POS (pos, it->multibyte_p);
3636 else
3637 {
3638 if (it->what == IT_COMPOSITION)
3639 /* For composition, we must check the position after the
3640 composition. */
3641 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3642 else
3643 INC_TEXT_POS (pos, it->multibyte_p);
3644 }
3645
3646 /* Determine face for CHARSET_ASCII, or unibyte. */
3647 face_id = face_at_buffer_position (it->w,
3648 CHARPOS (pos),
3649 it->region_beg_charpos,
3650 it->region_end_charpos,
3651 &next_check_charpos,
3652 limit, 0, -1);
3653
3654 /* Correct the face for charsets different from ASCII. Do it
3655 for the multibyte case only. The face returned above is
3656 suitable for unibyte text if current_buffer is unibyte. */
3657 if (it->multibyte_p)
3658 {
3659 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3660 struct face *face = FACE_FROM_ID (it->f, face_id);
3661 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3662 }
3663 }
3664
3665 return face_id;
3666 }
3667
3668
3669 \f
3670 /***********************************************************************
3671 Invisible text
3672 ***********************************************************************/
3673
3674 /* Set up iterator IT from invisible properties at its current
3675 position. Called from handle_stop. */
3676
3677 static enum prop_handled
3678 handle_invisible_prop (it)
3679 struct it *it;
3680 {
3681 enum prop_handled handled = HANDLED_NORMALLY;
3682
3683 if (STRINGP (it->string))
3684 {
3685 extern Lisp_Object Qinvisible;
3686 Lisp_Object prop, end_charpos, limit, charpos;
3687
3688 /* Get the value of the invisible text property at the
3689 current position. Value will be nil if there is no such
3690 property. */
3691 charpos = make_number (IT_STRING_CHARPOS (*it));
3692 prop = Fget_text_property (charpos, Qinvisible, it->string);
3693
3694 if (!NILP (prop)
3695 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3696 {
3697 handled = HANDLED_RECOMPUTE_PROPS;
3698
3699 /* Get the position at which the next change of the
3700 invisible text property can be found in IT->string.
3701 Value will be nil if the property value is the same for
3702 all the rest of IT->string. */
3703 XSETINT (limit, SCHARS (it->string));
3704 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3705 it->string, limit);
3706
3707 /* Text at current position is invisible. The next
3708 change in the property is at position end_charpos.
3709 Move IT's current position to that position. */
3710 if (INTEGERP (end_charpos)
3711 && XFASTINT (end_charpos) < XFASTINT (limit))
3712 {
3713 struct text_pos old;
3714 old = it->current.string_pos;
3715 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3716 compute_string_pos (&it->current.string_pos, old, it->string);
3717 }
3718 else
3719 {
3720 /* The rest of the string is invisible. If this is an
3721 overlay string, proceed with the next overlay string
3722 or whatever comes and return a character from there. */
3723 if (it->current.overlay_string_index >= 0)
3724 {
3725 next_overlay_string (it);
3726 /* Don't check for overlay strings when we just
3727 finished processing them. */
3728 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3729 }
3730 else
3731 {
3732 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3733 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3734 }
3735 }
3736 }
3737 }
3738 else
3739 {
3740 int invis_p;
3741 EMACS_INT newpos, next_stop, start_charpos;
3742 Lisp_Object pos, prop, overlay;
3743
3744 /* First of all, is there invisible text at this position? */
3745 start_charpos = IT_CHARPOS (*it);
3746 pos = make_number (IT_CHARPOS (*it));
3747 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3748 &overlay);
3749 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3750
3751 /* If we are on invisible text, skip over it. */
3752 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3753 {
3754 /* Record whether we have to display an ellipsis for the
3755 invisible text. */
3756 int display_ellipsis_p = invis_p == 2;
3757
3758 handled = HANDLED_RECOMPUTE_PROPS;
3759
3760 /* Loop skipping over invisible text. The loop is left at
3761 ZV or with IT on the first char being visible again. */
3762 do
3763 {
3764 /* Try to skip some invisible text. Return value is the
3765 position reached which can be equal to IT's position
3766 if there is nothing invisible here. This skips both
3767 over invisible text properties and overlays with
3768 invisible property. */
3769 newpos = skip_invisible (IT_CHARPOS (*it),
3770 &next_stop, ZV, it->window);
3771
3772 /* If we skipped nothing at all we weren't at invisible
3773 text in the first place. If everything to the end of
3774 the buffer was skipped, end the loop. */
3775 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3776 invis_p = 0;
3777 else
3778 {
3779 /* We skipped some characters but not necessarily
3780 all there are. Check if we ended up on visible
3781 text. Fget_char_property returns the property of
3782 the char before the given position, i.e. if we
3783 get invis_p = 0, this means that the char at
3784 newpos is visible. */
3785 pos = make_number (newpos);
3786 prop = Fget_char_property (pos, Qinvisible, it->window);
3787 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3788 }
3789
3790 /* If we ended up on invisible text, proceed to
3791 skip starting with next_stop. */
3792 if (invis_p)
3793 IT_CHARPOS (*it) = next_stop;
3794
3795 /* If there are adjacent invisible texts, don't lose the
3796 second one's ellipsis. */
3797 if (invis_p == 2)
3798 display_ellipsis_p = 1;
3799 }
3800 while (invis_p);
3801
3802 /* The position newpos is now either ZV or on visible text. */
3803 IT_CHARPOS (*it) = newpos;
3804 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3805
3806 /* If there are before-strings at the start of invisible
3807 text, and the text is invisible because of a text
3808 property, arrange to show before-strings because 20.x did
3809 it that way. (If the text is invisible because of an
3810 overlay property instead of a text property, this is
3811 already handled in the overlay code.) */
3812 if (NILP (overlay)
3813 && get_overlay_strings (it, start_charpos))
3814 {
3815 handled = HANDLED_RECOMPUTE_PROPS;
3816 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3817 }
3818 else if (display_ellipsis_p)
3819 {
3820 /* Make sure that the glyphs of the ellipsis will get
3821 correct `charpos' values. If we would not update
3822 it->position here, the glyphs would belong to the
3823 last visible character _before_ the invisible
3824 text, which confuses `set_cursor_from_row'.
3825
3826 We use the last invisible position instead of the
3827 first because this way the cursor is always drawn on
3828 the first "." of the ellipsis, whenever PT is inside
3829 the invisible text. Otherwise the cursor would be
3830 placed _after_ the ellipsis when the point is after the
3831 first invisible character. */
3832 if (!STRINGP (it->object))
3833 {
3834 it->position.charpos = IT_CHARPOS (*it) - 1;
3835 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3836 }
3837 it->ellipsis_p = 1;
3838 /* Let the ellipsis display before
3839 considering any properties of the following char.
3840 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3841 handled = HANDLED_RETURN;
3842 }
3843 }
3844 }
3845
3846 return handled;
3847 }
3848
3849
3850 /* Make iterator IT return `...' next.
3851 Replaces LEN characters from buffer. */
3852
3853 static void
3854 setup_for_ellipsis (it, len)
3855 struct it *it;
3856 int len;
3857 {
3858 /* Use the display table definition for `...'. Invalid glyphs
3859 will be handled by the method returning elements from dpvec. */
3860 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3861 {
3862 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3863 it->dpvec = v->contents;
3864 it->dpend = v->contents + v->size;
3865 }
3866 else
3867 {
3868 /* Default `...'. */
3869 it->dpvec = default_invis_vector;
3870 it->dpend = default_invis_vector + 3;
3871 }
3872
3873 it->dpvec_char_len = len;
3874 it->current.dpvec_index = 0;
3875 it->dpvec_face_id = -1;
3876
3877 /* Remember the current face id in case glyphs specify faces.
3878 IT's face is restored in set_iterator_to_next.
3879 saved_face_id was set to preceding char's face in handle_stop. */
3880 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3881 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3882
3883 it->method = GET_FROM_DISPLAY_VECTOR;
3884 it->ellipsis_p = 1;
3885 }
3886
3887
3888 \f
3889 /***********************************************************************
3890 'display' property
3891 ***********************************************************************/
3892
3893 /* Set up iterator IT from `display' property at its current position.
3894 Called from handle_stop.
3895 We return HANDLED_RETURN if some part of the display property
3896 overrides the display of the buffer text itself.
3897 Otherwise we return HANDLED_NORMALLY. */
3898
3899 static enum prop_handled
3900 handle_display_prop (it)
3901 struct it *it;
3902 {
3903 Lisp_Object prop, object, overlay;
3904 struct text_pos *position;
3905 /* Nonzero if some property replaces the display of the text itself. */
3906 int display_replaced_p = 0;
3907
3908 if (STRINGP (it->string))
3909 {
3910 object = it->string;
3911 position = &it->current.string_pos;
3912 }
3913 else
3914 {
3915 XSETWINDOW (object, it->w);
3916 position = &it->current.pos;
3917 }
3918
3919 /* Reset those iterator values set from display property values. */
3920 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3921 it->space_width = Qnil;
3922 it->font_height = Qnil;
3923 it->voffset = 0;
3924
3925 /* We don't support recursive `display' properties, i.e. string
3926 values that have a string `display' property, that have a string
3927 `display' property etc. */
3928 if (!it->string_from_display_prop_p)
3929 it->area = TEXT_AREA;
3930
3931 prop = get_char_property_and_overlay (make_number (position->charpos),
3932 Qdisplay, object, &overlay);
3933 if (NILP (prop))
3934 return HANDLED_NORMALLY;
3935 /* Now OVERLAY is the overlay that gave us this property, or nil
3936 if it was a text property. */
3937
3938 if (!STRINGP (it->string))
3939 object = it->w->buffer;
3940
3941 if (CONSP (prop)
3942 /* Simple properties. */
3943 && !EQ (XCAR (prop), Qimage)
3944 && !EQ (XCAR (prop), Qspace)
3945 && !EQ (XCAR (prop), Qwhen)
3946 && !EQ (XCAR (prop), Qslice)
3947 && !EQ (XCAR (prop), Qspace_width)
3948 && !EQ (XCAR (prop), Qheight)
3949 && !EQ (XCAR (prop), Qraise)
3950 /* Marginal area specifications. */
3951 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3952 && !EQ (XCAR (prop), Qleft_fringe)
3953 && !EQ (XCAR (prop), Qright_fringe)
3954 && !NILP (XCAR (prop)))
3955 {
3956 for (; CONSP (prop); prop = XCDR (prop))
3957 {
3958 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3959 position, display_replaced_p))
3960 {
3961 display_replaced_p = 1;
3962 /* If some text in a string is replaced, `position' no
3963 longer points to the position of `object'. */
3964 if (STRINGP (object))
3965 break;
3966 }
3967 }
3968 }
3969 else if (VECTORP (prop))
3970 {
3971 int i;
3972 for (i = 0; i < ASIZE (prop); ++i)
3973 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3974 position, display_replaced_p))
3975 {
3976 display_replaced_p = 1;
3977 /* If some text in a string is replaced, `position' no
3978 longer points to the position of `object'. */
3979 if (STRINGP (object))
3980 break;
3981 }
3982 }
3983 else
3984 {
3985 if (handle_single_display_spec (it, prop, object, overlay,
3986 position, 0))
3987 display_replaced_p = 1;
3988 }
3989
3990 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3991 }
3992
3993
3994 /* Value is the position of the end of the `display' property starting
3995 at START_POS in OBJECT. */
3996
3997 static struct text_pos
3998 display_prop_end (it, object, start_pos)
3999 struct it *it;
4000 Lisp_Object object;
4001 struct text_pos start_pos;
4002 {
4003 Lisp_Object end;
4004 struct text_pos end_pos;
4005
4006 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4007 Qdisplay, object, Qnil);
4008 CHARPOS (end_pos) = XFASTINT (end);
4009 if (STRINGP (object))
4010 compute_string_pos (&end_pos, start_pos, it->string);
4011 else
4012 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4013
4014 return end_pos;
4015 }
4016
4017
4018 /* Set up IT from a single `display' specification PROP. OBJECT
4019 is the object in which the `display' property was found. *POSITION
4020 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4021 means that we previously saw a display specification which already
4022 replaced text display with something else, for example an image;
4023 we ignore such properties after the first one has been processed.
4024
4025 OVERLAY is the overlay this `display' property came from,
4026 or nil if it was a text property.
4027
4028 If PROP is a `space' or `image' specification, and in some other
4029 cases too, set *POSITION to the position where the `display'
4030 property ends.
4031
4032 Value is non-zero if something was found which replaces the display
4033 of buffer or string text. */
4034
4035 static int
4036 handle_single_display_spec (it, spec, object, overlay, position,
4037 display_replaced_before_p)
4038 struct it *it;
4039 Lisp_Object spec;
4040 Lisp_Object object;
4041 Lisp_Object overlay;
4042 struct text_pos *position;
4043 int display_replaced_before_p;
4044 {
4045 Lisp_Object form;
4046 Lisp_Object location, value;
4047 struct text_pos start_pos, save_pos;
4048 int valid_p;
4049
4050 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4051 If the result is non-nil, use VALUE instead of SPEC. */
4052 form = Qt;
4053 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4054 {
4055 spec = XCDR (spec);
4056 if (!CONSP (spec))
4057 return 0;
4058 form = XCAR (spec);
4059 spec = XCDR (spec);
4060 }
4061
4062 if (!NILP (form) && !EQ (form, Qt))
4063 {
4064 int count = SPECPDL_INDEX ();
4065 struct gcpro gcpro1;
4066
4067 /* Bind `object' to the object having the `display' property, a
4068 buffer or string. Bind `position' to the position in the
4069 object where the property was found, and `buffer-position'
4070 to the current position in the buffer. */
4071 specbind (Qobject, object);
4072 specbind (Qposition, make_number (CHARPOS (*position)));
4073 specbind (Qbuffer_position,
4074 make_number (STRINGP (object)
4075 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4076 GCPRO1 (form);
4077 form = safe_eval (form);
4078 UNGCPRO;
4079 unbind_to (count, Qnil);
4080 }
4081
4082 if (NILP (form))
4083 return 0;
4084
4085 /* Handle `(height HEIGHT)' specifications. */
4086 if (CONSP (spec)
4087 && EQ (XCAR (spec), Qheight)
4088 && CONSP (XCDR (spec)))
4089 {
4090 if (!FRAME_WINDOW_P (it->f))
4091 return 0;
4092
4093 it->font_height = XCAR (XCDR (spec));
4094 if (!NILP (it->font_height))
4095 {
4096 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4097 int new_height = -1;
4098
4099 if (CONSP (it->font_height)
4100 && (EQ (XCAR (it->font_height), Qplus)
4101 || EQ (XCAR (it->font_height), Qminus))
4102 && CONSP (XCDR (it->font_height))
4103 && INTEGERP (XCAR (XCDR (it->font_height))))
4104 {
4105 /* `(+ N)' or `(- N)' where N is an integer. */
4106 int steps = XINT (XCAR (XCDR (it->font_height)));
4107 if (EQ (XCAR (it->font_height), Qplus))
4108 steps = - steps;
4109 it->face_id = smaller_face (it->f, it->face_id, steps);
4110 }
4111 else if (FUNCTIONP (it->font_height))
4112 {
4113 /* Call function with current height as argument.
4114 Value is the new height. */
4115 Lisp_Object height;
4116 height = safe_call1 (it->font_height,
4117 face->lface[LFACE_HEIGHT_INDEX]);
4118 if (NUMBERP (height))
4119 new_height = XFLOATINT (height);
4120 }
4121 else if (NUMBERP (it->font_height))
4122 {
4123 /* Value is a multiple of the canonical char height. */
4124 struct face *face;
4125
4126 face = FACE_FROM_ID (it->f,
4127 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4128 new_height = (XFLOATINT (it->font_height)
4129 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4130 }
4131 else
4132 {
4133 /* Evaluate IT->font_height with `height' bound to the
4134 current specified height to get the new height. */
4135 int count = SPECPDL_INDEX ();
4136
4137 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4138 value = safe_eval (it->font_height);
4139 unbind_to (count, Qnil);
4140
4141 if (NUMBERP (value))
4142 new_height = XFLOATINT (value);
4143 }
4144
4145 if (new_height > 0)
4146 it->face_id = face_with_height (it->f, it->face_id, new_height);
4147 }
4148
4149 return 0;
4150 }
4151
4152 /* Handle `(space-width WIDTH)'. */
4153 if (CONSP (spec)
4154 && EQ (XCAR (spec), Qspace_width)
4155 && CONSP (XCDR (spec)))
4156 {
4157 if (!FRAME_WINDOW_P (it->f))
4158 return 0;
4159
4160 value = XCAR (XCDR (spec));
4161 if (NUMBERP (value) && XFLOATINT (value) > 0)
4162 it->space_width = value;
4163
4164 return 0;
4165 }
4166
4167 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4168 if (CONSP (spec)
4169 && EQ (XCAR (spec), Qslice))
4170 {
4171 Lisp_Object tem;
4172
4173 if (!FRAME_WINDOW_P (it->f))
4174 return 0;
4175
4176 if (tem = XCDR (spec), CONSP (tem))
4177 {
4178 it->slice.x = XCAR (tem);
4179 if (tem = XCDR (tem), CONSP (tem))
4180 {
4181 it->slice.y = XCAR (tem);
4182 if (tem = XCDR (tem), CONSP (tem))
4183 {
4184 it->slice.width = XCAR (tem);
4185 if (tem = XCDR (tem), CONSP (tem))
4186 it->slice.height = XCAR (tem);
4187 }
4188 }
4189 }
4190
4191 return 0;
4192 }
4193
4194 /* Handle `(raise FACTOR)'. */
4195 if (CONSP (spec)
4196 && EQ (XCAR (spec), Qraise)
4197 && CONSP (XCDR (spec)))
4198 {
4199 if (!FRAME_WINDOW_P (it->f))
4200 return 0;
4201
4202 #ifdef HAVE_WINDOW_SYSTEM
4203 value = XCAR (XCDR (spec));
4204 if (NUMBERP (value))
4205 {
4206 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4207 it->voffset = - (XFLOATINT (value)
4208 * (FONT_HEIGHT (face->font)));
4209 }
4210 #endif /* HAVE_WINDOW_SYSTEM */
4211
4212 return 0;
4213 }
4214
4215 /* Don't handle the other kinds of display specifications
4216 inside a string that we got from a `display' property. */
4217 if (it->string_from_display_prop_p)
4218 return 0;
4219
4220 /* Characters having this form of property are not displayed, so
4221 we have to find the end of the property. */
4222 start_pos = *position;
4223 *position = display_prop_end (it, object, start_pos);
4224 value = Qnil;
4225
4226 /* Stop the scan at that end position--we assume that all
4227 text properties change there. */
4228 it->stop_charpos = position->charpos;
4229
4230 /* Handle `(left-fringe BITMAP [FACE])'
4231 and `(right-fringe BITMAP [FACE])'. */
4232 if (CONSP (spec)
4233 && (EQ (XCAR (spec), Qleft_fringe)
4234 || EQ (XCAR (spec), Qright_fringe))
4235 && CONSP (XCDR (spec)))
4236 {
4237 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4238 int fringe_bitmap;
4239
4240 if (!FRAME_WINDOW_P (it->f))
4241 /* If we return here, POSITION has been advanced
4242 across the text with this property. */
4243 return 0;
4244
4245 #ifdef HAVE_WINDOW_SYSTEM
4246 value = XCAR (XCDR (spec));
4247 if (!SYMBOLP (value)
4248 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4249 /* If we return here, POSITION has been advanced
4250 across the text with this property. */
4251 return 0;
4252
4253 if (CONSP (XCDR (XCDR (spec))))
4254 {
4255 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4256 int face_id2 = lookup_derived_face (it->f, face_name,
4257 FRINGE_FACE_ID, 0);
4258 if (face_id2 >= 0)
4259 face_id = face_id2;
4260 }
4261
4262 /* Save current settings of IT so that we can restore them
4263 when we are finished with the glyph property value. */
4264
4265 save_pos = it->position;
4266 it->position = *position;
4267 push_it (it);
4268 it->position = save_pos;
4269
4270 it->area = TEXT_AREA;
4271 it->what = IT_IMAGE;
4272 it->image_id = -1; /* no image */
4273 it->position = start_pos;
4274 it->object = NILP (object) ? it->w->buffer : object;
4275 it->method = GET_FROM_IMAGE;
4276 it->from_overlay = Qnil;
4277 it->face_id = face_id;
4278
4279 /* Say that we haven't consumed the characters with
4280 `display' property yet. The call to pop_it in
4281 set_iterator_to_next will clean this up. */
4282 *position = start_pos;
4283
4284 if (EQ (XCAR (spec), Qleft_fringe))
4285 {
4286 it->left_user_fringe_bitmap = fringe_bitmap;
4287 it->left_user_fringe_face_id = face_id;
4288 }
4289 else
4290 {
4291 it->right_user_fringe_bitmap = fringe_bitmap;
4292 it->right_user_fringe_face_id = face_id;
4293 }
4294 #endif /* HAVE_WINDOW_SYSTEM */
4295 return 1;
4296 }
4297
4298 /* Prepare to handle `((margin left-margin) ...)',
4299 `((margin right-margin) ...)' and `((margin nil) ...)'
4300 prefixes for display specifications. */
4301 location = Qunbound;
4302 if (CONSP (spec) && CONSP (XCAR (spec)))
4303 {
4304 Lisp_Object tem;
4305
4306 value = XCDR (spec);
4307 if (CONSP (value))
4308 value = XCAR (value);
4309
4310 tem = XCAR (spec);
4311 if (EQ (XCAR (tem), Qmargin)
4312 && (tem = XCDR (tem),
4313 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4314 (NILP (tem)
4315 || EQ (tem, Qleft_margin)
4316 || EQ (tem, Qright_margin))))
4317 location = tem;
4318 }
4319
4320 if (EQ (location, Qunbound))
4321 {
4322 location = Qnil;
4323 value = spec;
4324 }
4325
4326 /* After this point, VALUE is the property after any
4327 margin prefix has been stripped. It must be a string,
4328 an image specification, or `(space ...)'.
4329
4330 LOCATION specifies where to display: `left-margin',
4331 `right-margin' or nil. */
4332
4333 valid_p = (STRINGP (value)
4334 #ifdef HAVE_WINDOW_SYSTEM
4335 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4336 #endif /* not HAVE_WINDOW_SYSTEM */
4337 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4338
4339 if (valid_p && !display_replaced_before_p)
4340 {
4341 /* Save current settings of IT so that we can restore them
4342 when we are finished with the glyph property value. */
4343 save_pos = it->position;
4344 it->position = *position;
4345 push_it (it);
4346 it->position = save_pos;
4347 it->from_overlay = overlay;
4348
4349 if (NILP (location))
4350 it->area = TEXT_AREA;
4351 else if (EQ (location, Qleft_margin))
4352 it->area = LEFT_MARGIN_AREA;
4353 else
4354 it->area = RIGHT_MARGIN_AREA;
4355
4356 if (STRINGP (value))
4357 {
4358 it->string = value;
4359 it->multibyte_p = STRING_MULTIBYTE (it->string);
4360 it->current.overlay_string_index = -1;
4361 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4362 it->end_charpos = it->string_nchars = SCHARS (it->string);
4363 it->method = GET_FROM_STRING;
4364 it->stop_charpos = 0;
4365 it->string_from_display_prop_p = 1;
4366 /* Say that we haven't consumed the characters with
4367 `display' property yet. The call to pop_it in
4368 set_iterator_to_next will clean this up. */
4369 if (BUFFERP (object))
4370 *position = start_pos;
4371 }
4372 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4373 {
4374 it->method = GET_FROM_STRETCH;
4375 it->object = value;
4376 *position = it->position = start_pos;
4377 }
4378 #ifdef HAVE_WINDOW_SYSTEM
4379 else
4380 {
4381 it->what = IT_IMAGE;
4382 it->image_id = lookup_image (it->f, value);
4383 it->position = start_pos;
4384 it->object = NILP (object) ? it->w->buffer : object;
4385 it->method = GET_FROM_IMAGE;
4386
4387 /* Say that we haven't consumed the characters with
4388 `display' property yet. The call to pop_it in
4389 set_iterator_to_next will clean this up. */
4390 *position = start_pos;
4391 }
4392 #endif /* HAVE_WINDOW_SYSTEM */
4393
4394 return 1;
4395 }
4396
4397 /* Invalid property or property not supported. Restore
4398 POSITION to what it was before. */
4399 *position = start_pos;
4400 return 0;
4401 }
4402
4403
4404 /* Check if SPEC is a display sub-property value whose text should be
4405 treated as intangible. */
4406
4407 static int
4408 single_display_spec_intangible_p (prop)
4409 Lisp_Object prop;
4410 {
4411 /* Skip over `when FORM'. */
4412 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4413 {
4414 prop = XCDR (prop);
4415 if (!CONSP (prop))
4416 return 0;
4417 prop = XCDR (prop);
4418 }
4419
4420 if (STRINGP (prop))
4421 return 1;
4422
4423 if (!CONSP (prop))
4424 return 0;
4425
4426 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4427 we don't need to treat text as intangible. */
4428 if (EQ (XCAR (prop), Qmargin))
4429 {
4430 prop = XCDR (prop);
4431 if (!CONSP (prop))
4432 return 0;
4433
4434 prop = XCDR (prop);
4435 if (!CONSP (prop)
4436 || EQ (XCAR (prop), Qleft_margin)
4437 || EQ (XCAR (prop), Qright_margin))
4438 return 0;
4439 }
4440
4441 return (CONSP (prop)
4442 && (EQ (XCAR (prop), Qimage)
4443 || EQ (XCAR (prop), Qspace)));
4444 }
4445
4446
4447 /* Check if PROP is a display property value whose text should be
4448 treated as intangible. */
4449
4450 int
4451 display_prop_intangible_p (prop)
4452 Lisp_Object prop;
4453 {
4454 if (CONSP (prop)
4455 && CONSP (XCAR (prop))
4456 && !EQ (Qmargin, XCAR (XCAR (prop))))
4457 {
4458 /* A list of sub-properties. */
4459 while (CONSP (prop))
4460 {
4461 if (single_display_spec_intangible_p (XCAR (prop)))
4462 return 1;
4463 prop = XCDR (prop);
4464 }
4465 }
4466 else if (VECTORP (prop))
4467 {
4468 /* A vector of sub-properties. */
4469 int i;
4470 for (i = 0; i < ASIZE (prop); ++i)
4471 if (single_display_spec_intangible_p (AREF (prop, i)))
4472 return 1;
4473 }
4474 else
4475 return single_display_spec_intangible_p (prop);
4476
4477 return 0;
4478 }
4479
4480
4481 /* Return 1 if PROP is a display sub-property value containing STRING. */
4482
4483 static int
4484 single_display_spec_string_p (prop, string)
4485 Lisp_Object prop, string;
4486 {
4487 if (EQ (string, prop))
4488 return 1;
4489
4490 /* Skip over `when FORM'. */
4491 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4492 {
4493 prop = XCDR (prop);
4494 if (!CONSP (prop))
4495 return 0;
4496 prop = XCDR (prop);
4497 }
4498
4499 if (CONSP (prop))
4500 /* Skip over `margin LOCATION'. */
4501 if (EQ (XCAR (prop), Qmargin))
4502 {
4503 prop = XCDR (prop);
4504 if (!CONSP (prop))
4505 return 0;
4506
4507 prop = XCDR (prop);
4508 if (!CONSP (prop))
4509 return 0;
4510 }
4511
4512 return CONSP (prop) && EQ (XCAR (prop), string);
4513 }
4514
4515
4516 /* Return 1 if STRING appears in the `display' property PROP. */
4517
4518 static int
4519 display_prop_string_p (prop, string)
4520 Lisp_Object prop, string;
4521 {
4522 if (CONSP (prop)
4523 && CONSP (XCAR (prop))
4524 && !EQ (Qmargin, XCAR (XCAR (prop))))
4525 {
4526 /* A list of sub-properties. */
4527 while (CONSP (prop))
4528 {
4529 if (single_display_spec_string_p (XCAR (prop), string))
4530 return 1;
4531 prop = XCDR (prop);
4532 }
4533 }
4534 else if (VECTORP (prop))
4535 {
4536 /* A vector of sub-properties. */
4537 int i;
4538 for (i = 0; i < ASIZE (prop); ++i)
4539 if (single_display_spec_string_p (AREF (prop, i), string))
4540 return 1;
4541 }
4542 else
4543 return single_display_spec_string_p (prop, string);
4544
4545 return 0;
4546 }
4547
4548
4549 /* Determine which buffer position in W's buffer STRING comes from.
4550 AROUND_CHARPOS is an approximate position where it could come from.
4551 Value is the buffer position or 0 if it couldn't be determined.
4552
4553 W's buffer must be current.
4554
4555 This function is necessary because we don't record buffer positions
4556 in glyphs generated from strings (to keep struct glyph small).
4557 This function may only use code that doesn't eval because it is
4558 called asynchronously from note_mouse_highlight. */
4559
4560 int
4561 string_buffer_position (w, string, around_charpos)
4562 struct window *w;
4563 Lisp_Object string;
4564 int around_charpos;
4565 {
4566 Lisp_Object limit, prop, pos;
4567 const int MAX_DISTANCE = 1000;
4568 int found = 0;
4569
4570 pos = make_number (around_charpos);
4571 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4572 while (!found && !EQ (pos, limit))
4573 {
4574 prop = Fget_char_property (pos, Qdisplay, Qnil);
4575 if (!NILP (prop) && display_prop_string_p (prop, string))
4576 found = 1;
4577 else
4578 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4579 }
4580
4581 if (!found)
4582 {
4583 pos = make_number (around_charpos);
4584 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4585 while (!found && !EQ (pos, limit))
4586 {
4587 prop = Fget_char_property (pos, Qdisplay, Qnil);
4588 if (!NILP (prop) && display_prop_string_p (prop, string))
4589 found = 1;
4590 else
4591 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4592 limit);
4593 }
4594 }
4595
4596 return found ? XINT (pos) : 0;
4597 }
4598
4599
4600 \f
4601 /***********************************************************************
4602 `composition' property
4603 ***********************************************************************/
4604
4605 /* Set up iterator IT from `composition' property at its current
4606 position. Called from handle_stop. */
4607
4608 static enum prop_handled
4609 handle_composition_prop (it)
4610 struct it *it;
4611 {
4612 Lisp_Object prop, string;
4613 EMACS_INT pos, pos_byte, start, end;
4614
4615 if (STRINGP (it->string))
4616 {
4617 unsigned char *s;
4618
4619 pos = IT_STRING_CHARPOS (*it);
4620 pos_byte = IT_STRING_BYTEPOS (*it);
4621 string = it->string;
4622 s = SDATA (string) + pos_byte;
4623 it->c = STRING_CHAR (s);
4624 }
4625 else
4626 {
4627 pos = IT_CHARPOS (*it);
4628 pos_byte = IT_BYTEPOS (*it);
4629 string = Qnil;
4630 it->c = FETCH_CHAR (pos_byte);
4631 }
4632
4633 /* If there's a valid composition and point is not inside of the
4634 composition (in the case that the composition is from the current
4635 buffer), draw a glyph composed from the composition components. */
4636 if (find_composition (pos, -1, &start, &end, &prop, string)
4637 && COMPOSITION_VALID_P (start, end, prop)
4638 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4639 {
4640 if (start != pos)
4641 {
4642 if (STRINGP (it->string))
4643 pos_byte = string_char_to_byte (it->string, start);
4644 else
4645 pos_byte = CHAR_TO_BYTE (start);
4646 }
4647 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4648 prop, string);
4649
4650 if (it->cmp_it.id >= 0)
4651 {
4652 it->cmp_it.ch = -1;
4653 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4654 it->cmp_it.nglyphs = -1;
4655 }
4656 }
4657
4658 return HANDLED_NORMALLY;
4659 }
4660
4661
4662 \f
4663 /***********************************************************************
4664 Overlay strings
4665 ***********************************************************************/
4666
4667 /* The following structure is used to record overlay strings for
4668 later sorting in load_overlay_strings. */
4669
4670 struct overlay_entry
4671 {
4672 Lisp_Object overlay;
4673 Lisp_Object string;
4674 int priority;
4675 int after_string_p;
4676 };
4677
4678
4679 /* Set up iterator IT from overlay strings at its current position.
4680 Called from handle_stop. */
4681
4682 static enum prop_handled
4683 handle_overlay_change (it)
4684 struct it *it;
4685 {
4686 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4687 return HANDLED_RECOMPUTE_PROPS;
4688 else
4689 return HANDLED_NORMALLY;
4690 }
4691
4692
4693 /* Set up the next overlay string for delivery by IT, if there is an
4694 overlay string to deliver. Called by set_iterator_to_next when the
4695 end of the current overlay string is reached. If there are more
4696 overlay strings to display, IT->string and
4697 IT->current.overlay_string_index are set appropriately here.
4698 Otherwise IT->string is set to nil. */
4699
4700 static void
4701 next_overlay_string (it)
4702 struct it *it;
4703 {
4704 ++it->current.overlay_string_index;
4705 if (it->current.overlay_string_index == it->n_overlay_strings)
4706 {
4707 /* No more overlay strings. Restore IT's settings to what
4708 they were before overlay strings were processed, and
4709 continue to deliver from current_buffer. */
4710
4711 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4712 pop_it (it);
4713 xassert (it->sp > 0
4714 || (NILP (it->string)
4715 && it->method == GET_FROM_BUFFER
4716 && it->stop_charpos >= BEGV
4717 && it->stop_charpos <= it->end_charpos));
4718 it->current.overlay_string_index = -1;
4719 it->n_overlay_strings = 0;
4720
4721 /* If we're at the end of the buffer, record that we have
4722 processed the overlay strings there already, so that
4723 next_element_from_buffer doesn't try it again. */
4724 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4725 it->overlay_strings_at_end_processed_p = 1;
4726 }
4727 else
4728 {
4729 /* There are more overlay strings to process. If
4730 IT->current.overlay_string_index has advanced to a position
4731 where we must load IT->overlay_strings with more strings, do
4732 it. */
4733 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4734
4735 if (it->current.overlay_string_index && i == 0)
4736 load_overlay_strings (it, 0);
4737
4738 /* Initialize IT to deliver display elements from the overlay
4739 string. */
4740 it->string = it->overlay_strings[i];
4741 it->multibyte_p = STRING_MULTIBYTE (it->string);
4742 SET_TEXT_POS (it->current.string_pos, 0, 0);
4743 it->method = GET_FROM_STRING;
4744 it->stop_charpos = 0;
4745 if (it->cmp_it.stop_pos >= 0)
4746 it->cmp_it.stop_pos = 0;
4747 }
4748
4749 CHECK_IT (it);
4750 }
4751
4752
4753 /* Compare two overlay_entry structures E1 and E2. Used as a
4754 comparison function for qsort in load_overlay_strings. Overlay
4755 strings for the same position are sorted so that
4756
4757 1. All after-strings come in front of before-strings, except
4758 when they come from the same overlay.
4759
4760 2. Within after-strings, strings are sorted so that overlay strings
4761 from overlays with higher priorities come first.
4762
4763 2. Within before-strings, strings are sorted so that overlay
4764 strings from overlays with higher priorities come last.
4765
4766 Value is analogous to strcmp. */
4767
4768
4769 static int
4770 compare_overlay_entries (e1, e2)
4771 void *e1, *e2;
4772 {
4773 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4774 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4775 int result;
4776
4777 if (entry1->after_string_p != entry2->after_string_p)
4778 {
4779 /* Let after-strings appear in front of before-strings if
4780 they come from different overlays. */
4781 if (EQ (entry1->overlay, entry2->overlay))
4782 result = entry1->after_string_p ? 1 : -1;
4783 else
4784 result = entry1->after_string_p ? -1 : 1;
4785 }
4786 else if (entry1->after_string_p)
4787 /* After-strings sorted in order of decreasing priority. */
4788 result = entry2->priority - entry1->priority;
4789 else
4790 /* Before-strings sorted in order of increasing priority. */
4791 result = entry1->priority - entry2->priority;
4792
4793 return result;
4794 }
4795
4796
4797 /* Load the vector IT->overlay_strings with overlay strings from IT's
4798 current buffer position, or from CHARPOS if that is > 0. Set
4799 IT->n_overlays to the total number of overlay strings found.
4800
4801 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4802 a time. On entry into load_overlay_strings,
4803 IT->current.overlay_string_index gives the number of overlay
4804 strings that have already been loaded by previous calls to this
4805 function.
4806
4807 IT->add_overlay_start contains an additional overlay start
4808 position to consider for taking overlay strings from, if non-zero.
4809 This position comes into play when the overlay has an `invisible'
4810 property, and both before and after-strings. When we've skipped to
4811 the end of the overlay, because of its `invisible' property, we
4812 nevertheless want its before-string to appear.
4813 IT->add_overlay_start will contain the overlay start position
4814 in this case.
4815
4816 Overlay strings are sorted so that after-string strings come in
4817 front of before-string strings. Within before and after-strings,
4818 strings are sorted by overlay priority. See also function
4819 compare_overlay_entries. */
4820
4821 static void
4822 load_overlay_strings (it, charpos)
4823 struct it *it;
4824 int charpos;
4825 {
4826 extern Lisp_Object Qwindow, Qpriority;
4827 Lisp_Object overlay, window, str, invisible;
4828 struct Lisp_Overlay *ov;
4829 int start, end;
4830 int size = 20;
4831 int n = 0, i, j, invis_p;
4832 struct overlay_entry *entries
4833 = (struct overlay_entry *) alloca (size * sizeof *entries);
4834
4835 if (charpos <= 0)
4836 charpos = IT_CHARPOS (*it);
4837
4838 /* Append the overlay string STRING of overlay OVERLAY to vector
4839 `entries' which has size `size' and currently contains `n'
4840 elements. AFTER_P non-zero means STRING is an after-string of
4841 OVERLAY. */
4842 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4843 do \
4844 { \
4845 Lisp_Object priority; \
4846 \
4847 if (n == size) \
4848 { \
4849 int new_size = 2 * size; \
4850 struct overlay_entry *old = entries; \
4851 entries = \
4852 (struct overlay_entry *) alloca (new_size \
4853 * sizeof *entries); \
4854 bcopy (old, entries, size * sizeof *entries); \
4855 size = new_size; \
4856 } \
4857 \
4858 entries[n].string = (STRING); \
4859 entries[n].overlay = (OVERLAY); \
4860 priority = Foverlay_get ((OVERLAY), Qpriority); \
4861 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4862 entries[n].after_string_p = (AFTER_P); \
4863 ++n; \
4864 } \
4865 while (0)
4866
4867 /* Process overlay before the overlay center. */
4868 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4869 {
4870 XSETMISC (overlay, ov);
4871 xassert (OVERLAYP (overlay));
4872 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4873 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4874
4875 if (end < charpos)
4876 break;
4877
4878 /* Skip this overlay if it doesn't start or end at IT's current
4879 position. */
4880 if (end != charpos && start != charpos)
4881 continue;
4882
4883 /* Skip this overlay if it doesn't apply to IT->w. */
4884 window = Foverlay_get (overlay, Qwindow);
4885 if (WINDOWP (window) && XWINDOW (window) != it->w)
4886 continue;
4887
4888 /* If the text ``under'' the overlay is invisible, both before-
4889 and after-strings from this overlay are visible; start and
4890 end position are indistinguishable. */
4891 invisible = Foverlay_get (overlay, Qinvisible);
4892 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4893
4894 /* If overlay has a non-empty before-string, record it. */
4895 if ((start == charpos || (end == charpos && invis_p))
4896 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4897 && SCHARS (str))
4898 RECORD_OVERLAY_STRING (overlay, str, 0);
4899
4900 /* If overlay has a non-empty after-string, record it. */
4901 if ((end == charpos || (start == charpos && invis_p))
4902 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4903 && SCHARS (str))
4904 RECORD_OVERLAY_STRING (overlay, str, 1);
4905 }
4906
4907 /* Process overlays after the overlay center. */
4908 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4909 {
4910 XSETMISC (overlay, ov);
4911 xassert (OVERLAYP (overlay));
4912 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4913 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4914
4915 if (start > charpos)
4916 break;
4917
4918 /* Skip this overlay if it doesn't start or end at IT's current
4919 position. */
4920 if (end != charpos && start != charpos)
4921 continue;
4922
4923 /* Skip this overlay if it doesn't apply to IT->w. */
4924 window = Foverlay_get (overlay, Qwindow);
4925 if (WINDOWP (window) && XWINDOW (window) != it->w)
4926 continue;
4927
4928 /* If the text ``under'' the overlay is invisible, it has a zero
4929 dimension, and both before- and after-strings apply. */
4930 invisible = Foverlay_get (overlay, Qinvisible);
4931 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4932
4933 /* If overlay has a non-empty before-string, record it. */
4934 if ((start == charpos || (end == charpos && invis_p))
4935 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4936 && SCHARS (str))
4937 RECORD_OVERLAY_STRING (overlay, str, 0);
4938
4939 /* If overlay has a non-empty after-string, record it. */
4940 if ((end == charpos || (start == charpos && invis_p))
4941 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4942 && SCHARS (str))
4943 RECORD_OVERLAY_STRING (overlay, str, 1);
4944 }
4945
4946 #undef RECORD_OVERLAY_STRING
4947
4948 /* Sort entries. */
4949 if (n > 1)
4950 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4951
4952 /* Record the total number of strings to process. */
4953 it->n_overlay_strings = n;
4954
4955 /* IT->current.overlay_string_index is the number of overlay strings
4956 that have already been consumed by IT. Copy some of the
4957 remaining overlay strings to IT->overlay_strings. */
4958 i = 0;
4959 j = it->current.overlay_string_index;
4960 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4961 {
4962 it->overlay_strings[i] = entries[j].string;
4963 it->string_overlays[i++] = entries[j++].overlay;
4964 }
4965
4966 CHECK_IT (it);
4967 }
4968
4969
4970 /* Get the first chunk of overlay strings at IT's current buffer
4971 position, or at CHARPOS if that is > 0. Value is non-zero if at
4972 least one overlay string was found. */
4973
4974 static int
4975 get_overlay_strings_1 (it, charpos, compute_stop_p)
4976 struct it *it;
4977 int charpos;
4978 int compute_stop_p;
4979 {
4980 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4981 process. This fills IT->overlay_strings with strings, and sets
4982 IT->n_overlay_strings to the total number of strings to process.
4983 IT->pos.overlay_string_index has to be set temporarily to zero
4984 because load_overlay_strings needs this; it must be set to -1
4985 when no overlay strings are found because a zero value would
4986 indicate a position in the first overlay string. */
4987 it->current.overlay_string_index = 0;
4988 load_overlay_strings (it, charpos);
4989
4990 /* If we found overlay strings, set up IT to deliver display
4991 elements from the first one. Otherwise set up IT to deliver
4992 from current_buffer. */
4993 if (it->n_overlay_strings)
4994 {
4995 /* Make sure we know settings in current_buffer, so that we can
4996 restore meaningful values when we're done with the overlay
4997 strings. */
4998 if (compute_stop_p)
4999 compute_stop_pos (it);
5000 xassert (it->face_id >= 0);
5001
5002 /* Save IT's settings. They are restored after all overlay
5003 strings have been processed. */
5004 xassert (!compute_stop_p || it->sp == 0);
5005
5006 /* When called from handle_stop, there might be an empty display
5007 string loaded. In that case, don't bother saving it. */
5008 if (!STRINGP (it->string) || SCHARS (it->string))
5009 push_it (it);
5010
5011 /* Set up IT to deliver display elements from the first overlay
5012 string. */
5013 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5014 it->string = it->overlay_strings[0];
5015 it->from_overlay = Qnil;
5016 it->stop_charpos = 0;
5017 xassert (STRINGP (it->string));
5018 it->end_charpos = SCHARS (it->string);
5019 it->multibyte_p = STRING_MULTIBYTE (it->string);
5020 it->method = GET_FROM_STRING;
5021 return 1;
5022 }
5023
5024 it->current.overlay_string_index = -1;
5025 return 0;
5026 }
5027
5028 static int
5029 get_overlay_strings (it, charpos)
5030 struct it *it;
5031 int charpos;
5032 {
5033 it->string = Qnil;
5034 it->method = GET_FROM_BUFFER;
5035
5036 (void) get_overlay_strings_1 (it, charpos, 1);
5037
5038 CHECK_IT (it);
5039
5040 /* Value is non-zero if we found at least one overlay string. */
5041 return STRINGP (it->string);
5042 }
5043
5044
5045 \f
5046 /***********************************************************************
5047 Saving and restoring state
5048 ***********************************************************************/
5049
5050 /* Save current settings of IT on IT->stack. Called, for example,
5051 before setting up IT for an overlay string, to be able to restore
5052 IT's settings to what they were after the overlay string has been
5053 processed. */
5054
5055 static void
5056 push_it (it)
5057 struct it *it;
5058 {
5059 struct iterator_stack_entry *p;
5060
5061 xassert (it->sp < IT_STACK_SIZE);
5062 p = it->stack + it->sp;
5063
5064 p->stop_charpos = it->stop_charpos;
5065 p->cmp_it = it->cmp_it;
5066 xassert (it->face_id >= 0);
5067 p->face_id = it->face_id;
5068 p->string = it->string;
5069 p->method = it->method;
5070 p->from_overlay = it->from_overlay;
5071 switch (p->method)
5072 {
5073 case GET_FROM_IMAGE:
5074 p->u.image.object = it->object;
5075 p->u.image.image_id = it->image_id;
5076 p->u.image.slice = it->slice;
5077 break;
5078 case GET_FROM_STRETCH:
5079 p->u.stretch.object = it->object;
5080 break;
5081 }
5082 p->position = it->position;
5083 p->current = it->current;
5084 p->end_charpos = it->end_charpos;
5085 p->string_nchars = it->string_nchars;
5086 p->area = it->area;
5087 p->multibyte_p = it->multibyte_p;
5088 p->avoid_cursor_p = it->avoid_cursor_p;
5089 p->space_width = it->space_width;
5090 p->font_height = it->font_height;
5091 p->voffset = it->voffset;
5092 p->string_from_display_prop_p = it->string_from_display_prop_p;
5093 p->display_ellipsis_p = 0;
5094 p->line_wrap = it->line_wrap;
5095 ++it->sp;
5096 }
5097
5098
5099 /* Restore IT's settings from IT->stack. Called, for example, when no
5100 more overlay strings must be processed, and we return to delivering
5101 display elements from a buffer, or when the end of a string from a
5102 `display' property is reached and we return to delivering display
5103 elements from an overlay string, or from a buffer. */
5104
5105 static void
5106 pop_it (it)
5107 struct it *it;
5108 {
5109 struct iterator_stack_entry *p;
5110
5111 xassert (it->sp > 0);
5112 --it->sp;
5113 p = it->stack + it->sp;
5114 it->stop_charpos = p->stop_charpos;
5115 it->cmp_it = p->cmp_it;
5116 it->face_id = p->face_id;
5117 it->current = p->current;
5118 it->position = p->position;
5119 it->string = p->string;
5120 it->from_overlay = p->from_overlay;
5121 if (NILP (it->string))
5122 SET_TEXT_POS (it->current.string_pos, -1, -1);
5123 it->method = p->method;
5124 switch (it->method)
5125 {
5126 case GET_FROM_IMAGE:
5127 it->image_id = p->u.image.image_id;
5128 it->object = p->u.image.object;
5129 it->slice = p->u.image.slice;
5130 break;
5131 case GET_FROM_STRETCH:
5132 it->object = p->u.comp.object;
5133 break;
5134 case GET_FROM_BUFFER:
5135 it->object = it->w->buffer;
5136 break;
5137 case GET_FROM_STRING:
5138 it->object = it->string;
5139 break;
5140 case GET_FROM_DISPLAY_VECTOR:
5141 if (it->s)
5142 it->method = GET_FROM_C_STRING;
5143 else if (STRINGP (it->string))
5144 it->method = GET_FROM_STRING;
5145 else
5146 {
5147 it->method = GET_FROM_BUFFER;
5148 it->object = it->w->buffer;
5149 }
5150 }
5151 it->end_charpos = p->end_charpos;
5152 it->string_nchars = p->string_nchars;
5153 it->area = p->area;
5154 it->multibyte_p = p->multibyte_p;
5155 it->avoid_cursor_p = p->avoid_cursor_p;
5156 it->space_width = p->space_width;
5157 it->font_height = p->font_height;
5158 it->voffset = p->voffset;
5159 it->string_from_display_prop_p = p->string_from_display_prop_p;
5160 it->line_wrap = p->line_wrap;
5161 }
5162
5163
5164 \f
5165 /***********************************************************************
5166 Moving over lines
5167 ***********************************************************************/
5168
5169 /* Set IT's current position to the previous line start. */
5170
5171 static void
5172 back_to_previous_line_start (it)
5173 struct it *it;
5174 {
5175 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5176 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5177 }
5178
5179
5180 /* Move IT to the next line start.
5181
5182 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5183 we skipped over part of the text (as opposed to moving the iterator
5184 continuously over the text). Otherwise, don't change the value
5185 of *SKIPPED_P.
5186
5187 Newlines may come from buffer text, overlay strings, or strings
5188 displayed via the `display' property. That's the reason we can't
5189 simply use find_next_newline_no_quit.
5190
5191 Note that this function may not skip over invisible text that is so
5192 because of text properties and immediately follows a newline. If
5193 it would, function reseat_at_next_visible_line_start, when called
5194 from set_iterator_to_next, would effectively make invisible
5195 characters following a newline part of the wrong glyph row, which
5196 leads to wrong cursor motion. */
5197
5198 static int
5199 forward_to_next_line_start (it, skipped_p)
5200 struct it *it;
5201 int *skipped_p;
5202 {
5203 int old_selective, newline_found_p, n;
5204 const int MAX_NEWLINE_DISTANCE = 500;
5205
5206 /* If already on a newline, just consume it to avoid unintended
5207 skipping over invisible text below. */
5208 if (it->what == IT_CHARACTER
5209 && it->c == '\n'
5210 && CHARPOS (it->position) == IT_CHARPOS (*it))
5211 {
5212 set_iterator_to_next (it, 0);
5213 it->c = 0;
5214 return 1;
5215 }
5216
5217 /* Don't handle selective display in the following. It's (a)
5218 unnecessary because it's done by the caller, and (b) leads to an
5219 infinite recursion because next_element_from_ellipsis indirectly
5220 calls this function. */
5221 old_selective = it->selective;
5222 it->selective = 0;
5223
5224 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5225 from buffer text. */
5226 for (n = newline_found_p = 0;
5227 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5228 n += STRINGP (it->string) ? 0 : 1)
5229 {
5230 if (!get_next_display_element (it))
5231 return 0;
5232 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5233 set_iterator_to_next (it, 0);
5234 }
5235
5236 /* If we didn't find a newline near enough, see if we can use a
5237 short-cut. */
5238 if (!newline_found_p)
5239 {
5240 int start = IT_CHARPOS (*it);
5241 int limit = find_next_newline_no_quit (start, 1);
5242 Lisp_Object pos;
5243
5244 xassert (!STRINGP (it->string));
5245
5246 /* If there isn't any `display' property in sight, and no
5247 overlays, we can just use the position of the newline in
5248 buffer text. */
5249 if (it->stop_charpos >= limit
5250 || ((pos = Fnext_single_property_change (make_number (start),
5251 Qdisplay,
5252 Qnil, make_number (limit)),
5253 NILP (pos))
5254 && next_overlay_change (start) == ZV))
5255 {
5256 IT_CHARPOS (*it) = limit;
5257 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5258 *skipped_p = newline_found_p = 1;
5259 }
5260 else
5261 {
5262 while (get_next_display_element (it)
5263 && !newline_found_p)
5264 {
5265 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5266 set_iterator_to_next (it, 0);
5267 }
5268 }
5269 }
5270
5271 it->selective = old_selective;
5272 return newline_found_p;
5273 }
5274
5275
5276 /* Set IT's current position to the previous visible line start. Skip
5277 invisible text that is so either due to text properties or due to
5278 selective display. Caution: this does not change IT->current_x and
5279 IT->hpos. */
5280
5281 static void
5282 back_to_previous_visible_line_start (it)
5283 struct it *it;
5284 {
5285 while (IT_CHARPOS (*it) > BEGV)
5286 {
5287 back_to_previous_line_start (it);
5288
5289 if (IT_CHARPOS (*it) <= BEGV)
5290 break;
5291
5292 /* If selective > 0, then lines indented more than that values
5293 are invisible. */
5294 if (it->selective > 0
5295 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5296 (double) it->selective)) /* iftc */
5297 continue;
5298
5299 /* Check the newline before point for invisibility. */
5300 {
5301 Lisp_Object prop;
5302 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5303 Qinvisible, it->window);
5304 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5305 continue;
5306 }
5307
5308 if (IT_CHARPOS (*it) <= BEGV)
5309 break;
5310
5311 {
5312 struct it it2;
5313 int pos;
5314 EMACS_INT beg, end;
5315 Lisp_Object val, overlay;
5316
5317 /* If newline is part of a composition, continue from start of composition */
5318 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5319 && beg < IT_CHARPOS (*it))
5320 goto replaced;
5321
5322 /* If newline is replaced by a display property, find start of overlay
5323 or interval and continue search from that point. */
5324 it2 = *it;
5325 pos = --IT_CHARPOS (it2);
5326 --IT_BYTEPOS (it2);
5327 it2.sp = 0;
5328 it2.string_from_display_prop_p = 0;
5329 if (handle_display_prop (&it2) == HANDLED_RETURN
5330 && !NILP (val = get_char_property_and_overlay
5331 (make_number (pos), Qdisplay, Qnil, &overlay))
5332 && (OVERLAYP (overlay)
5333 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5334 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5335 goto replaced;
5336
5337 /* Newline is not replaced by anything -- so we are done. */
5338 break;
5339
5340 replaced:
5341 if (beg < BEGV)
5342 beg = BEGV;
5343 IT_CHARPOS (*it) = beg;
5344 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5345 }
5346 }
5347
5348 it->continuation_lines_width = 0;
5349
5350 xassert (IT_CHARPOS (*it) >= BEGV);
5351 xassert (IT_CHARPOS (*it) == BEGV
5352 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5353 CHECK_IT (it);
5354 }
5355
5356
5357 /* Reseat iterator IT at the previous visible line start. Skip
5358 invisible text that is so either due to text properties or due to
5359 selective display. At the end, update IT's overlay information,
5360 face information etc. */
5361
5362 void
5363 reseat_at_previous_visible_line_start (it)
5364 struct it *it;
5365 {
5366 back_to_previous_visible_line_start (it);
5367 reseat (it, it->current.pos, 1);
5368 CHECK_IT (it);
5369 }
5370
5371
5372 /* Reseat iterator IT on the next visible line start in the current
5373 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5374 preceding the line start. Skip over invisible text that is so
5375 because of selective display. Compute faces, overlays etc at the
5376 new position. Note that this function does not skip over text that
5377 is invisible because of text properties. */
5378
5379 static void
5380 reseat_at_next_visible_line_start (it, on_newline_p)
5381 struct it *it;
5382 int on_newline_p;
5383 {
5384 int newline_found_p, skipped_p = 0;
5385
5386 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5387
5388 /* Skip over lines that are invisible because they are indented
5389 more than the value of IT->selective. */
5390 if (it->selective > 0)
5391 while (IT_CHARPOS (*it) < ZV
5392 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5393 (double) it->selective)) /* iftc */
5394 {
5395 xassert (IT_BYTEPOS (*it) == BEGV
5396 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5397 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5398 }
5399
5400 /* Position on the newline if that's what's requested. */
5401 if (on_newline_p && newline_found_p)
5402 {
5403 if (STRINGP (it->string))
5404 {
5405 if (IT_STRING_CHARPOS (*it) > 0)
5406 {
5407 --IT_STRING_CHARPOS (*it);
5408 --IT_STRING_BYTEPOS (*it);
5409 }
5410 }
5411 else if (IT_CHARPOS (*it) > BEGV)
5412 {
5413 --IT_CHARPOS (*it);
5414 --IT_BYTEPOS (*it);
5415 reseat (it, it->current.pos, 0);
5416 }
5417 }
5418 else if (skipped_p)
5419 reseat (it, it->current.pos, 0);
5420
5421 CHECK_IT (it);
5422 }
5423
5424
5425 \f
5426 /***********************************************************************
5427 Changing an iterator's position
5428 ***********************************************************************/
5429
5430 /* Change IT's current position to POS in current_buffer. If FORCE_P
5431 is non-zero, always check for text properties at the new position.
5432 Otherwise, text properties are only looked up if POS >=
5433 IT->check_charpos of a property. */
5434
5435 static void
5436 reseat (it, pos, force_p)
5437 struct it *it;
5438 struct text_pos pos;
5439 int force_p;
5440 {
5441 int original_pos = IT_CHARPOS (*it);
5442
5443 reseat_1 (it, pos, 0);
5444
5445 /* Determine where to check text properties. Avoid doing it
5446 where possible because text property lookup is very expensive. */
5447 if (force_p
5448 || CHARPOS (pos) > it->stop_charpos
5449 || CHARPOS (pos) < original_pos)
5450 handle_stop (it);
5451
5452 CHECK_IT (it);
5453 }
5454
5455
5456 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5457 IT->stop_pos to POS, also. */
5458
5459 static void
5460 reseat_1 (it, pos, set_stop_p)
5461 struct it *it;
5462 struct text_pos pos;
5463 int set_stop_p;
5464 {
5465 /* Don't call this function when scanning a C string. */
5466 xassert (it->s == NULL);
5467
5468 /* POS must be a reasonable value. */
5469 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5470
5471 it->current.pos = it->position = pos;
5472 it->end_charpos = ZV;
5473 it->dpvec = NULL;
5474 it->current.dpvec_index = -1;
5475 it->current.overlay_string_index = -1;
5476 IT_STRING_CHARPOS (*it) = -1;
5477 IT_STRING_BYTEPOS (*it) = -1;
5478 it->string = Qnil;
5479 it->string_from_display_prop_p = 0;
5480 it->method = GET_FROM_BUFFER;
5481 it->object = it->w->buffer;
5482 it->area = TEXT_AREA;
5483 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5484 it->sp = 0;
5485 it->string_from_display_prop_p = 0;
5486 it->face_before_selective_p = 0;
5487
5488 if (set_stop_p)
5489 it->stop_charpos = CHARPOS (pos);
5490 }
5491
5492
5493 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5494 If S is non-null, it is a C string to iterate over. Otherwise,
5495 STRING gives a Lisp string to iterate over.
5496
5497 If PRECISION > 0, don't return more then PRECISION number of
5498 characters from the string.
5499
5500 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5501 characters have been returned. FIELD_WIDTH < 0 means an infinite
5502 field width.
5503
5504 MULTIBYTE = 0 means disable processing of multibyte characters,
5505 MULTIBYTE > 0 means enable it,
5506 MULTIBYTE < 0 means use IT->multibyte_p.
5507
5508 IT must be initialized via a prior call to init_iterator before
5509 calling this function. */
5510
5511 static void
5512 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5513 struct it *it;
5514 unsigned char *s;
5515 Lisp_Object string;
5516 int charpos;
5517 int precision, field_width, multibyte;
5518 {
5519 /* No region in strings. */
5520 it->region_beg_charpos = it->region_end_charpos = -1;
5521
5522 /* No text property checks performed by default, but see below. */
5523 it->stop_charpos = -1;
5524
5525 /* Set iterator position and end position. */
5526 bzero (&it->current, sizeof it->current);
5527 it->current.overlay_string_index = -1;
5528 it->current.dpvec_index = -1;
5529 xassert (charpos >= 0);
5530
5531 /* If STRING is specified, use its multibyteness, otherwise use the
5532 setting of MULTIBYTE, if specified. */
5533 if (multibyte >= 0)
5534 it->multibyte_p = multibyte > 0;
5535
5536 if (s == NULL)
5537 {
5538 xassert (STRINGP (string));
5539 it->string = string;
5540 it->s = NULL;
5541 it->end_charpos = it->string_nchars = SCHARS (string);
5542 it->method = GET_FROM_STRING;
5543 it->current.string_pos = string_pos (charpos, string);
5544 }
5545 else
5546 {
5547 it->s = s;
5548 it->string = Qnil;
5549
5550 /* Note that we use IT->current.pos, not it->current.string_pos,
5551 for displaying C strings. */
5552 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5553 if (it->multibyte_p)
5554 {
5555 it->current.pos = c_string_pos (charpos, s, 1);
5556 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5557 }
5558 else
5559 {
5560 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5561 it->end_charpos = it->string_nchars = strlen (s);
5562 }
5563
5564 it->method = GET_FROM_C_STRING;
5565 }
5566
5567 /* PRECISION > 0 means don't return more than PRECISION characters
5568 from the string. */
5569 if (precision > 0 && it->end_charpos - charpos > precision)
5570 it->end_charpos = it->string_nchars = charpos + precision;
5571
5572 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5573 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5574 FIELD_WIDTH < 0 means infinite field width. This is useful for
5575 padding with `-' at the end of a mode line. */
5576 if (field_width < 0)
5577 field_width = INFINITY;
5578 if (field_width > it->end_charpos - charpos)
5579 it->end_charpos = charpos + field_width;
5580
5581 /* Use the standard display table for displaying strings. */
5582 if (DISP_TABLE_P (Vstandard_display_table))
5583 it->dp = XCHAR_TABLE (Vstandard_display_table);
5584
5585 it->stop_charpos = charpos;
5586 if (s == NULL && it->multibyte_p)
5587 {
5588 EMACS_INT endpos = SCHARS (it->string);
5589 if (endpos > it->end_charpos)
5590 endpos = it->end_charpos;
5591 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5592 it->string);
5593 }
5594 CHECK_IT (it);
5595 }
5596
5597
5598 \f
5599 /***********************************************************************
5600 Iteration
5601 ***********************************************************************/
5602
5603 /* Map enum it_method value to corresponding next_element_from_* function. */
5604
5605 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5606 {
5607 next_element_from_buffer,
5608 next_element_from_display_vector,
5609 next_element_from_string,
5610 next_element_from_c_string,
5611 next_element_from_image,
5612 next_element_from_stretch
5613 };
5614
5615 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5616
5617
5618 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5619 (possibly with the following characters). */
5620
5621 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5622 ((IT)->cmp_it.id >= 0 \
5623 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5624 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5625 END_CHARPOS, (IT)->w, \
5626 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5627 (IT)->string)))
5628
5629
5630 /* Load IT's display element fields with information about the next
5631 display element from the current position of IT. Value is zero if
5632 end of buffer (or C string) is reached. */
5633
5634 static struct frame *last_escape_glyph_frame = NULL;
5635 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5636 static int last_escape_glyph_merged_face_id = 0;
5637
5638 int
5639 get_next_display_element (it)
5640 struct it *it;
5641 {
5642 /* Non-zero means that we found a display element. Zero means that
5643 we hit the end of what we iterate over. Performance note: the
5644 function pointer `method' used here turns out to be faster than
5645 using a sequence of if-statements. */
5646 int success_p;
5647
5648 get_next:
5649 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5650
5651 if (it->what == IT_CHARACTER)
5652 {
5653 /* Map via display table or translate control characters.
5654 IT->c, IT->len etc. have been set to the next character by
5655 the function call above. If we have a display table, and it
5656 contains an entry for IT->c, translate it. Don't do this if
5657 IT->c itself comes from a display table, otherwise we could
5658 end up in an infinite recursion. (An alternative could be to
5659 count the recursion depth of this function and signal an
5660 error when a certain maximum depth is reached.) Is it worth
5661 it? */
5662 if (success_p && it->dpvec == NULL)
5663 {
5664 Lisp_Object dv;
5665 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5666 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5667 nbsp_or_shy = char_is_other;
5668 int c = it->c; /* This is the character to display. */
5669
5670 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5671 {
5672 xassert (SINGLE_BYTE_CHAR_P (c));
5673 if (unibyte_display_via_language_environment)
5674 {
5675 c = DECODE_CHAR (unibyte, c);
5676 if (c < 0)
5677 c = BYTE8_TO_CHAR (it->c);
5678 }
5679 else
5680 c = BYTE8_TO_CHAR (it->c);
5681 }
5682
5683 if (it->dp
5684 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5685 VECTORP (dv)))
5686 {
5687 struct Lisp_Vector *v = XVECTOR (dv);
5688
5689 /* Return the first character from the display table
5690 entry, if not empty. If empty, don't display the
5691 current character. */
5692 if (v->size)
5693 {
5694 it->dpvec_char_len = it->len;
5695 it->dpvec = v->contents;
5696 it->dpend = v->contents + v->size;
5697 it->current.dpvec_index = 0;
5698 it->dpvec_face_id = -1;
5699 it->saved_face_id = it->face_id;
5700 it->method = GET_FROM_DISPLAY_VECTOR;
5701 it->ellipsis_p = 0;
5702 }
5703 else
5704 {
5705 set_iterator_to_next (it, 0);
5706 }
5707 goto get_next;
5708 }
5709
5710 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5711 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5712 : c == 0xAD ? char_is_soft_hyphen
5713 : char_is_other);
5714
5715 /* Translate control characters into `\003' or `^C' form.
5716 Control characters coming from a display table entry are
5717 currently not translated because we use IT->dpvec to hold
5718 the translation. This could easily be changed but I
5719 don't believe that it is worth doing.
5720
5721 NBSP and SOFT-HYPEN are property translated too.
5722
5723 Non-printable characters and raw-byte characters are also
5724 translated to octal form. */
5725 if (((c < ' ' || c == 127) /* ASCII control chars */
5726 ? (it->area != TEXT_AREA
5727 /* In mode line, treat \n, \t like other crl chars. */
5728 || (c != '\t'
5729 && it->glyph_row
5730 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5731 || (c != '\n' && c != '\t'))
5732 : (nbsp_or_shy
5733 || CHAR_BYTE8_P (c)
5734 || ! CHAR_PRINTABLE_P (c))))
5735 {
5736 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5737 or a non-printable character which must be displayed
5738 either as '\003' or as `^C' where the '\\' and '^'
5739 can be defined in the display table. Fill
5740 IT->ctl_chars with glyphs for what we have to
5741 display. Then, set IT->dpvec to these glyphs. */
5742 Lisp_Object gc;
5743 int ctl_len;
5744 int face_id, lface_id = 0 ;
5745 int escape_glyph;
5746
5747 /* Handle control characters with ^. */
5748
5749 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5750 {
5751 int g;
5752
5753 g = '^'; /* default glyph for Control */
5754 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5755 if (it->dp
5756 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5757 && GLYPH_CODE_CHAR_VALID_P (gc))
5758 {
5759 g = GLYPH_CODE_CHAR (gc);
5760 lface_id = GLYPH_CODE_FACE (gc);
5761 }
5762 if (lface_id)
5763 {
5764 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5765 }
5766 else if (it->f == last_escape_glyph_frame
5767 && it->face_id == last_escape_glyph_face_id)
5768 {
5769 face_id = last_escape_glyph_merged_face_id;
5770 }
5771 else
5772 {
5773 /* Merge the escape-glyph face into the current face. */
5774 face_id = merge_faces (it->f, Qescape_glyph, 0,
5775 it->face_id);
5776 last_escape_glyph_frame = it->f;
5777 last_escape_glyph_face_id = it->face_id;
5778 last_escape_glyph_merged_face_id = face_id;
5779 }
5780
5781 XSETINT (it->ctl_chars[0], g);
5782 XSETINT (it->ctl_chars[1], c ^ 0100);
5783 ctl_len = 2;
5784 goto display_control;
5785 }
5786
5787 /* Handle non-break space in the mode where it only gets
5788 highlighting. */
5789
5790 if (EQ (Vnobreak_char_display, Qt)
5791 && nbsp_or_shy == char_is_nbsp)
5792 {
5793 /* Merge the no-break-space face into the current face. */
5794 face_id = merge_faces (it->f, Qnobreak_space, 0,
5795 it->face_id);
5796
5797 c = ' ';
5798 XSETINT (it->ctl_chars[0], ' ');
5799 ctl_len = 1;
5800 goto display_control;
5801 }
5802
5803 /* Handle sequences that start with the "escape glyph". */
5804
5805 /* the default escape glyph is \. */
5806 escape_glyph = '\\';
5807
5808 if (it->dp
5809 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5810 && GLYPH_CODE_CHAR_VALID_P (gc))
5811 {
5812 escape_glyph = GLYPH_CODE_CHAR (gc);
5813 lface_id = GLYPH_CODE_FACE (gc);
5814 }
5815 if (lface_id)
5816 {
5817 /* The display table specified a face.
5818 Merge it into face_id and also into escape_glyph. */
5819 face_id = merge_faces (it->f, Qt, lface_id,
5820 it->face_id);
5821 }
5822 else if (it->f == last_escape_glyph_frame
5823 && it->face_id == last_escape_glyph_face_id)
5824 {
5825 face_id = last_escape_glyph_merged_face_id;
5826 }
5827 else
5828 {
5829 /* Merge the escape-glyph face into the current face. */
5830 face_id = merge_faces (it->f, Qescape_glyph, 0,
5831 it->face_id);
5832 last_escape_glyph_frame = it->f;
5833 last_escape_glyph_face_id = it->face_id;
5834 last_escape_glyph_merged_face_id = face_id;
5835 }
5836
5837 /* Handle soft hyphens in the mode where they only get
5838 highlighting. */
5839
5840 if (EQ (Vnobreak_char_display, Qt)
5841 && nbsp_or_shy == char_is_soft_hyphen)
5842 {
5843 XSETINT (it->ctl_chars[0], '-');
5844 ctl_len = 1;
5845 goto display_control;
5846 }
5847
5848 /* Handle non-break space and soft hyphen
5849 with the escape glyph. */
5850
5851 if (nbsp_or_shy)
5852 {
5853 XSETINT (it->ctl_chars[0], escape_glyph);
5854 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5855 XSETINT (it->ctl_chars[1], c);
5856 ctl_len = 2;
5857 goto display_control;
5858 }
5859
5860 {
5861 char str[10];
5862 int len, i;
5863
5864 if (CHAR_BYTE8_P (c))
5865 /* Display \200 instead of \17777600. */
5866 c = CHAR_TO_BYTE8 (c);
5867 len = sprintf (str, "%03o", c);
5868
5869 XSETINT (it->ctl_chars[0], escape_glyph);
5870 for (i = 0; i < len; i++)
5871 XSETINT (it->ctl_chars[i + 1], str[i]);
5872 ctl_len = len + 1;
5873 }
5874
5875 display_control:
5876 /* Set up IT->dpvec and return first character from it. */
5877 it->dpvec_char_len = it->len;
5878 it->dpvec = it->ctl_chars;
5879 it->dpend = it->dpvec + ctl_len;
5880 it->current.dpvec_index = 0;
5881 it->dpvec_face_id = face_id;
5882 it->saved_face_id = it->face_id;
5883 it->method = GET_FROM_DISPLAY_VECTOR;
5884 it->ellipsis_p = 0;
5885 goto get_next;
5886 }
5887 it->char_to_display = c;
5888 }
5889 else if (success_p)
5890 {
5891 it->char_to_display = it->c;
5892 }
5893 }
5894
5895 #ifdef HAVE_WINDOW_SYSTEM
5896 /* Adjust face id for a multibyte character. There are no multibyte
5897 character in unibyte text. */
5898 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5899 && it->multibyte_p
5900 && success_p
5901 && FRAME_WINDOW_P (it->f))
5902 {
5903 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5904
5905 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5906 {
5907 /* Automatic composition with glyph-string. */
5908 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5909
5910 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5911 }
5912 else
5913 {
5914 int pos = (it->s ? -1
5915 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5916 : IT_CHARPOS (*it));
5917
5918 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5919 it->string);
5920 }
5921 }
5922 #endif
5923
5924 /* Is this character the last one of a run of characters with
5925 box? If yes, set IT->end_of_box_run_p to 1. */
5926 if (it->face_box_p
5927 && it->s == NULL)
5928 {
5929 if (it->method == GET_FROM_STRING && it->sp)
5930 {
5931 int face_id = underlying_face_id (it);
5932 struct face *face = FACE_FROM_ID (it->f, face_id);
5933
5934 if (face)
5935 {
5936 if (face->box == FACE_NO_BOX)
5937 {
5938 /* If the box comes from face properties in a
5939 display string, check faces in that string. */
5940 int string_face_id = face_after_it_pos (it);
5941 it->end_of_box_run_p
5942 = (FACE_FROM_ID (it->f, string_face_id)->box
5943 == FACE_NO_BOX);
5944 }
5945 /* Otherwise, the box comes from the underlying face.
5946 If this is the last string character displayed, check
5947 the next buffer location. */
5948 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5949 && (it->current.overlay_string_index
5950 == it->n_overlay_strings - 1))
5951 {
5952 EMACS_INT ignore;
5953 int next_face_id;
5954 struct text_pos pos = it->current.pos;
5955 INC_TEXT_POS (pos, it->multibyte_p);
5956
5957 next_face_id = face_at_buffer_position
5958 (it->w, CHARPOS (pos), it->region_beg_charpos,
5959 it->region_end_charpos, &ignore,
5960 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5961 -1);
5962 it->end_of_box_run_p
5963 = (FACE_FROM_ID (it->f, next_face_id)->box
5964 == FACE_NO_BOX);
5965 }
5966 }
5967 }
5968 else
5969 {
5970 int face_id = face_after_it_pos (it);
5971 it->end_of_box_run_p
5972 = (face_id != it->face_id
5973 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5974 }
5975 }
5976
5977 /* Value is 0 if end of buffer or string reached. */
5978 return success_p;
5979 }
5980
5981
5982 /* Move IT to the next display element.
5983
5984 RESEAT_P non-zero means if called on a newline in buffer text,
5985 skip to the next visible line start.
5986
5987 Functions get_next_display_element and set_iterator_to_next are
5988 separate because I find this arrangement easier to handle than a
5989 get_next_display_element function that also increments IT's
5990 position. The way it is we can first look at an iterator's current
5991 display element, decide whether it fits on a line, and if it does,
5992 increment the iterator position. The other way around we probably
5993 would either need a flag indicating whether the iterator has to be
5994 incremented the next time, or we would have to implement a
5995 decrement position function which would not be easy to write. */
5996
5997 void
5998 set_iterator_to_next (it, reseat_p)
5999 struct it *it;
6000 int reseat_p;
6001 {
6002 /* Reset flags indicating start and end of a sequence of characters
6003 with box. Reset them at the start of this function because
6004 moving the iterator to a new position might set them. */
6005 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6006
6007 switch (it->method)
6008 {
6009 case GET_FROM_BUFFER:
6010 /* The current display element of IT is a character from
6011 current_buffer. Advance in the buffer, and maybe skip over
6012 invisible lines that are so because of selective display. */
6013 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6014 reseat_at_next_visible_line_start (it, 0);
6015 else if (it->cmp_it.id >= 0)
6016 {
6017 IT_CHARPOS (*it) += it->cmp_it.nchars;
6018 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6019 if (it->cmp_it.to < it->cmp_it.nglyphs)
6020 it->cmp_it.from = it->cmp_it.to;
6021 else
6022 {
6023 it->cmp_it.id = -1;
6024 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6025 IT_BYTEPOS (*it), it->stop_charpos,
6026 Qnil);
6027 }
6028 }
6029 else
6030 {
6031 xassert (it->len != 0);
6032 IT_BYTEPOS (*it) += it->len;
6033 IT_CHARPOS (*it) += 1;
6034 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6035 }
6036 break;
6037
6038 case GET_FROM_C_STRING:
6039 /* Current display element of IT is from a C string. */
6040 IT_BYTEPOS (*it) += it->len;
6041 IT_CHARPOS (*it) += 1;
6042 break;
6043
6044 case GET_FROM_DISPLAY_VECTOR:
6045 /* Current display element of IT is from a display table entry.
6046 Advance in the display table definition. Reset it to null if
6047 end reached, and continue with characters from buffers/
6048 strings. */
6049 ++it->current.dpvec_index;
6050
6051 /* Restore face of the iterator to what they were before the
6052 display vector entry (these entries may contain faces). */
6053 it->face_id = it->saved_face_id;
6054
6055 if (it->dpvec + it->current.dpvec_index == it->dpend)
6056 {
6057 int recheck_faces = it->ellipsis_p;
6058
6059 if (it->s)
6060 it->method = GET_FROM_C_STRING;
6061 else if (STRINGP (it->string))
6062 it->method = GET_FROM_STRING;
6063 else
6064 {
6065 it->method = GET_FROM_BUFFER;
6066 it->object = it->w->buffer;
6067 }
6068
6069 it->dpvec = NULL;
6070 it->current.dpvec_index = -1;
6071
6072 /* Skip over characters which were displayed via IT->dpvec. */
6073 if (it->dpvec_char_len < 0)
6074 reseat_at_next_visible_line_start (it, 1);
6075 else if (it->dpvec_char_len > 0)
6076 {
6077 if (it->method == GET_FROM_STRING
6078 && it->n_overlay_strings > 0)
6079 it->ignore_overlay_strings_at_pos_p = 1;
6080 it->len = it->dpvec_char_len;
6081 set_iterator_to_next (it, reseat_p);
6082 }
6083
6084 /* Maybe recheck faces after display vector */
6085 if (recheck_faces)
6086 it->stop_charpos = IT_CHARPOS (*it);
6087 }
6088 break;
6089
6090 case GET_FROM_STRING:
6091 /* Current display element is a character from a Lisp string. */
6092 xassert (it->s == NULL && STRINGP (it->string));
6093 if (it->cmp_it.id >= 0)
6094 {
6095 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6096 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6097 if (it->cmp_it.to < it->cmp_it.nglyphs)
6098 it->cmp_it.from = it->cmp_it.to;
6099 else
6100 {
6101 it->cmp_it.id = -1;
6102 composition_compute_stop_pos (&it->cmp_it,
6103 IT_STRING_CHARPOS (*it),
6104 IT_STRING_BYTEPOS (*it),
6105 it->stop_charpos, it->string);
6106 }
6107 }
6108 else
6109 {
6110 IT_STRING_BYTEPOS (*it) += it->len;
6111 IT_STRING_CHARPOS (*it) += 1;
6112 }
6113
6114 consider_string_end:
6115
6116 if (it->current.overlay_string_index >= 0)
6117 {
6118 /* IT->string is an overlay string. Advance to the
6119 next, if there is one. */
6120 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6121 {
6122 it->ellipsis_p = 0;
6123 next_overlay_string (it);
6124 if (it->ellipsis_p)
6125 setup_for_ellipsis (it, 0);
6126 }
6127 }
6128 else
6129 {
6130 /* IT->string is not an overlay string. If we reached
6131 its end, and there is something on IT->stack, proceed
6132 with what is on the stack. This can be either another
6133 string, this time an overlay string, or a buffer. */
6134 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6135 && it->sp > 0)
6136 {
6137 pop_it (it);
6138 if (it->method == GET_FROM_STRING)
6139 goto consider_string_end;
6140 }
6141 }
6142 break;
6143
6144 case GET_FROM_IMAGE:
6145 case GET_FROM_STRETCH:
6146 /* The position etc with which we have to proceed are on
6147 the stack. The position may be at the end of a string,
6148 if the `display' property takes up the whole string. */
6149 xassert (it->sp > 0);
6150 pop_it (it);
6151 if (it->method == GET_FROM_STRING)
6152 goto consider_string_end;
6153 break;
6154
6155 default:
6156 /* There are no other methods defined, so this should be a bug. */
6157 abort ();
6158 }
6159
6160 xassert (it->method != GET_FROM_STRING
6161 || (STRINGP (it->string)
6162 && IT_STRING_CHARPOS (*it) >= 0));
6163 }
6164
6165 /* Load IT's display element fields with information about the next
6166 display element which comes from a display table entry or from the
6167 result of translating a control character to one of the forms `^C'
6168 or `\003'.
6169
6170 IT->dpvec holds the glyphs to return as characters.
6171 IT->saved_face_id holds the face id before the display vector--it
6172 is restored into IT->face_id in set_iterator_to_next. */
6173
6174 static int
6175 next_element_from_display_vector (it)
6176 struct it *it;
6177 {
6178 Lisp_Object gc;
6179
6180 /* Precondition. */
6181 xassert (it->dpvec && it->current.dpvec_index >= 0);
6182
6183 it->face_id = it->saved_face_id;
6184
6185 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6186 That seemed totally bogus - so I changed it... */
6187 gc = it->dpvec[it->current.dpvec_index];
6188
6189 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6190 {
6191 it->c = GLYPH_CODE_CHAR (gc);
6192 it->len = CHAR_BYTES (it->c);
6193
6194 /* The entry may contain a face id to use. Such a face id is
6195 the id of a Lisp face, not a realized face. A face id of
6196 zero means no face is specified. */
6197 if (it->dpvec_face_id >= 0)
6198 it->face_id = it->dpvec_face_id;
6199 else
6200 {
6201 int lface_id = GLYPH_CODE_FACE (gc);
6202 if (lface_id > 0)
6203 it->face_id = merge_faces (it->f, Qt, lface_id,
6204 it->saved_face_id);
6205 }
6206 }
6207 else
6208 /* Display table entry is invalid. Return a space. */
6209 it->c = ' ', it->len = 1;
6210
6211 /* Don't change position and object of the iterator here. They are
6212 still the values of the character that had this display table
6213 entry or was translated, and that's what we want. */
6214 it->what = IT_CHARACTER;
6215 return 1;
6216 }
6217
6218
6219 /* Load IT with the next display element from Lisp string IT->string.
6220 IT->current.string_pos is the current position within the string.
6221 If IT->current.overlay_string_index >= 0, the Lisp string is an
6222 overlay string. */
6223
6224 static int
6225 next_element_from_string (it)
6226 struct it *it;
6227 {
6228 struct text_pos position;
6229
6230 xassert (STRINGP (it->string));
6231 xassert (IT_STRING_CHARPOS (*it) >= 0);
6232 position = it->current.string_pos;
6233
6234 /* Time to check for invisible text? */
6235 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6236 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6237 {
6238 handle_stop (it);
6239
6240 /* Since a handler may have changed IT->method, we must
6241 recurse here. */
6242 return GET_NEXT_DISPLAY_ELEMENT (it);
6243 }
6244
6245 if (it->current.overlay_string_index >= 0)
6246 {
6247 /* Get the next character from an overlay string. In overlay
6248 strings, There is no field width or padding with spaces to
6249 do. */
6250 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6251 {
6252 it->what = IT_EOB;
6253 return 0;
6254 }
6255 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6256 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6257 && next_element_from_composition (it))
6258 {
6259 return 1;
6260 }
6261 else if (STRING_MULTIBYTE (it->string))
6262 {
6263 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6264 const unsigned char *s = (SDATA (it->string)
6265 + IT_STRING_BYTEPOS (*it));
6266 it->c = string_char_and_length (s, &it->len);
6267 }
6268 else
6269 {
6270 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6271 it->len = 1;
6272 }
6273 }
6274 else
6275 {
6276 /* Get the next character from a Lisp string that is not an
6277 overlay string. Such strings come from the mode line, for
6278 example. We may have to pad with spaces, or truncate the
6279 string. See also next_element_from_c_string. */
6280 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6281 {
6282 it->what = IT_EOB;
6283 return 0;
6284 }
6285 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6286 {
6287 /* Pad with spaces. */
6288 it->c = ' ', it->len = 1;
6289 CHARPOS (position) = BYTEPOS (position) = -1;
6290 }
6291 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6292 IT_STRING_BYTEPOS (*it), it->string_nchars)
6293 && next_element_from_composition (it))
6294 {
6295 return 1;
6296 }
6297 else if (STRING_MULTIBYTE (it->string))
6298 {
6299 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6300 const unsigned char *s = (SDATA (it->string)
6301 + IT_STRING_BYTEPOS (*it));
6302 it->c = string_char_and_length (s, &it->len);
6303 }
6304 else
6305 {
6306 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6307 it->len = 1;
6308 }
6309 }
6310
6311 /* Record what we have and where it came from. */
6312 it->what = IT_CHARACTER;
6313 it->object = it->string;
6314 it->position = position;
6315 return 1;
6316 }
6317
6318
6319 /* Load IT with next display element from C string IT->s.
6320 IT->string_nchars is the maximum number of characters to return
6321 from the string. IT->end_charpos may be greater than
6322 IT->string_nchars when this function is called, in which case we
6323 may have to return padding spaces. Value is zero if end of string
6324 reached, including padding spaces. */
6325
6326 static int
6327 next_element_from_c_string (it)
6328 struct it *it;
6329 {
6330 int success_p = 1;
6331
6332 xassert (it->s);
6333 it->what = IT_CHARACTER;
6334 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6335 it->object = Qnil;
6336
6337 /* IT's position can be greater IT->string_nchars in case a field
6338 width or precision has been specified when the iterator was
6339 initialized. */
6340 if (IT_CHARPOS (*it) >= it->end_charpos)
6341 {
6342 /* End of the game. */
6343 it->what = IT_EOB;
6344 success_p = 0;
6345 }
6346 else if (IT_CHARPOS (*it) >= it->string_nchars)
6347 {
6348 /* Pad with spaces. */
6349 it->c = ' ', it->len = 1;
6350 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6351 }
6352 else if (it->multibyte_p)
6353 {
6354 /* Implementation note: The calls to strlen apparently aren't a
6355 performance problem because there is no noticeable performance
6356 difference between Emacs running in unibyte or multibyte mode. */
6357 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6358 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6359 }
6360 else
6361 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6362
6363 return success_p;
6364 }
6365
6366
6367 /* Set up IT to return characters from an ellipsis, if appropriate.
6368 The definition of the ellipsis glyphs may come from a display table
6369 entry. This function fills IT with the first glyph from the
6370 ellipsis if an ellipsis is to be displayed. */
6371
6372 static int
6373 next_element_from_ellipsis (it)
6374 struct it *it;
6375 {
6376 if (it->selective_display_ellipsis_p)
6377 setup_for_ellipsis (it, it->len);
6378 else
6379 {
6380 /* The face at the current position may be different from the
6381 face we find after the invisible text. Remember what it
6382 was in IT->saved_face_id, and signal that it's there by
6383 setting face_before_selective_p. */
6384 it->saved_face_id = it->face_id;
6385 it->method = GET_FROM_BUFFER;
6386 it->object = it->w->buffer;
6387 reseat_at_next_visible_line_start (it, 1);
6388 it->face_before_selective_p = 1;
6389 }
6390
6391 return GET_NEXT_DISPLAY_ELEMENT (it);
6392 }
6393
6394
6395 /* Deliver an image display element. The iterator IT is already
6396 filled with image information (done in handle_display_prop). Value
6397 is always 1. */
6398
6399
6400 static int
6401 next_element_from_image (it)
6402 struct it *it;
6403 {
6404 it->what = IT_IMAGE;
6405 it->ignore_overlay_strings_at_pos_p = 0;
6406 return 1;
6407 }
6408
6409
6410 /* Fill iterator IT with next display element from a stretch glyph
6411 property. IT->object is the value of the text property. Value is
6412 always 1. */
6413
6414 static int
6415 next_element_from_stretch (it)
6416 struct it *it;
6417 {
6418 it->what = IT_STRETCH;
6419 return 1;
6420 }
6421
6422
6423 /* Load IT with the next display element from current_buffer. Value
6424 is zero if end of buffer reached. IT->stop_charpos is the next
6425 position at which to stop and check for text properties or buffer
6426 end. */
6427
6428 static int
6429 next_element_from_buffer (it)
6430 struct it *it;
6431 {
6432 int success_p = 1;
6433
6434 xassert (IT_CHARPOS (*it) >= BEGV);
6435
6436 if (IT_CHARPOS (*it) >= it->stop_charpos)
6437 {
6438 if (IT_CHARPOS (*it) >= it->end_charpos)
6439 {
6440 int overlay_strings_follow_p;
6441
6442 /* End of the game, except when overlay strings follow that
6443 haven't been returned yet. */
6444 if (it->overlay_strings_at_end_processed_p)
6445 overlay_strings_follow_p = 0;
6446 else
6447 {
6448 it->overlay_strings_at_end_processed_p = 1;
6449 overlay_strings_follow_p = get_overlay_strings (it, 0);
6450 }
6451
6452 if (overlay_strings_follow_p)
6453 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6454 else
6455 {
6456 it->what = IT_EOB;
6457 it->position = it->current.pos;
6458 success_p = 0;
6459 }
6460 }
6461 else
6462 {
6463 handle_stop (it);
6464 return GET_NEXT_DISPLAY_ELEMENT (it);
6465 }
6466 }
6467 else
6468 {
6469 /* No face changes, overlays etc. in sight, so just return a
6470 character from current_buffer. */
6471 unsigned char *p;
6472
6473 /* Maybe run the redisplay end trigger hook. Performance note:
6474 This doesn't seem to cost measurable time. */
6475 if (it->redisplay_end_trigger_charpos
6476 && it->glyph_row
6477 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6478 run_redisplay_end_trigger_hook (it);
6479
6480 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6481 it->end_charpos)
6482 && next_element_from_composition (it))
6483 {
6484 return 1;
6485 }
6486
6487 /* Get the next character, maybe multibyte. */
6488 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6489 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6490 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6491 else
6492 it->c = *p, it->len = 1;
6493
6494 /* Record what we have and where it came from. */
6495 it->what = IT_CHARACTER;
6496 it->object = it->w->buffer;
6497 it->position = it->current.pos;
6498
6499 /* Normally we return the character found above, except when we
6500 really want to return an ellipsis for selective display. */
6501 if (it->selective)
6502 {
6503 if (it->c == '\n')
6504 {
6505 /* A value of selective > 0 means hide lines indented more
6506 than that number of columns. */
6507 if (it->selective > 0
6508 && IT_CHARPOS (*it) + 1 < ZV
6509 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6510 IT_BYTEPOS (*it) + 1,
6511 (double) it->selective)) /* iftc */
6512 {
6513 success_p = next_element_from_ellipsis (it);
6514 it->dpvec_char_len = -1;
6515 }
6516 }
6517 else if (it->c == '\r' && it->selective == -1)
6518 {
6519 /* A value of selective == -1 means that everything from the
6520 CR to the end of the line is invisible, with maybe an
6521 ellipsis displayed for it. */
6522 success_p = next_element_from_ellipsis (it);
6523 it->dpvec_char_len = -1;
6524 }
6525 }
6526 }
6527
6528 /* Value is zero if end of buffer reached. */
6529 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6530 return success_p;
6531 }
6532
6533
6534 /* Run the redisplay end trigger hook for IT. */
6535
6536 static void
6537 run_redisplay_end_trigger_hook (it)
6538 struct it *it;
6539 {
6540 Lisp_Object args[3];
6541
6542 /* IT->glyph_row should be non-null, i.e. we should be actually
6543 displaying something, or otherwise we should not run the hook. */
6544 xassert (it->glyph_row);
6545
6546 /* Set up hook arguments. */
6547 args[0] = Qredisplay_end_trigger_functions;
6548 args[1] = it->window;
6549 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6550 it->redisplay_end_trigger_charpos = 0;
6551
6552 /* Since we are *trying* to run these functions, don't try to run
6553 them again, even if they get an error. */
6554 it->w->redisplay_end_trigger = Qnil;
6555 Frun_hook_with_args (3, args);
6556
6557 /* Notice if it changed the face of the character we are on. */
6558 handle_face_prop (it);
6559 }
6560
6561
6562 /* Deliver a composition display element. Unlike the other
6563 next_element_from_XXX, this function is not registered in the array
6564 get_next_element[]. It is called from next_element_from_buffer and
6565 next_element_from_string when necessary. */
6566
6567 static int
6568 next_element_from_composition (it)
6569 struct it *it;
6570 {
6571 it->what = IT_COMPOSITION;
6572 it->len = it->cmp_it.nbytes;
6573 if (STRINGP (it->string))
6574 {
6575 if (it->c < 0)
6576 {
6577 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6578 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6579 return 0;
6580 }
6581 it->position = it->current.string_pos;
6582 it->object = it->string;
6583 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6584 IT_STRING_BYTEPOS (*it), it->string);
6585 }
6586 else
6587 {
6588 if (it->c < 0)
6589 {
6590 IT_CHARPOS (*it) += it->cmp_it.nchars;
6591 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6592 return 0;
6593 }
6594 it->position = it->current.pos;
6595 it->object = it->w->buffer;
6596 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6597 IT_BYTEPOS (*it), Qnil);
6598 }
6599 return 1;
6600 }
6601
6602
6603 \f
6604 /***********************************************************************
6605 Moving an iterator without producing glyphs
6606 ***********************************************************************/
6607
6608 /* Check if iterator is at a position corresponding to a valid buffer
6609 position after some move_it_ call. */
6610
6611 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6612 ((it)->method == GET_FROM_STRING \
6613 ? IT_STRING_CHARPOS (*it) == 0 \
6614 : 1)
6615
6616
6617 /* Move iterator IT to a specified buffer or X position within one
6618 line on the display without producing glyphs.
6619
6620 OP should be a bit mask including some or all of these bits:
6621 MOVE_TO_X: Stop on reaching x-position TO_X.
6622 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6623 Regardless of OP's value, stop in reaching the end of the display line.
6624
6625 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6626 This means, in particular, that TO_X includes window's horizontal
6627 scroll amount.
6628
6629 The return value has several possible values that
6630 say what condition caused the scan to stop:
6631
6632 MOVE_POS_MATCH_OR_ZV
6633 - when TO_POS or ZV was reached.
6634
6635 MOVE_X_REACHED
6636 -when TO_X was reached before TO_POS or ZV were reached.
6637
6638 MOVE_LINE_CONTINUED
6639 - when we reached the end of the display area and the line must
6640 be continued.
6641
6642 MOVE_LINE_TRUNCATED
6643 - when we reached the end of the display area and the line is
6644 truncated.
6645
6646 MOVE_NEWLINE_OR_CR
6647 - when we stopped at a line end, i.e. a newline or a CR and selective
6648 display is on. */
6649
6650 static enum move_it_result
6651 move_it_in_display_line_to (struct it *it,
6652 EMACS_INT to_charpos, int to_x,
6653 enum move_operation_enum op)
6654 {
6655 enum move_it_result result = MOVE_UNDEFINED;
6656 struct glyph_row *saved_glyph_row;
6657 struct it wrap_it, atpos_it, atx_it;
6658 int may_wrap = 0;
6659
6660 /* Don't produce glyphs in produce_glyphs. */
6661 saved_glyph_row = it->glyph_row;
6662 it->glyph_row = NULL;
6663
6664 /* Use wrap_it to save a copy of IT wherever a word wrap could
6665 occur. Use atpos_it to save a copy of IT at the desired buffer
6666 position, if found, so that we can scan ahead and check if the
6667 word later overshoots the window edge. Use atx_it similarly, for
6668 pixel positions. */
6669 wrap_it.sp = -1;
6670 atpos_it.sp = -1;
6671 atx_it.sp = -1;
6672
6673 #define BUFFER_POS_REACHED_P() \
6674 ((op & MOVE_TO_POS) != 0 \
6675 && BUFFERP (it->object) \
6676 && IT_CHARPOS (*it) >= to_charpos \
6677 && (it->method == GET_FROM_BUFFER \
6678 || (it->method == GET_FROM_DISPLAY_VECTOR \
6679 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6680
6681 /* If there's a line-/wrap-prefix, handle it. */
6682 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6683 && it->current_y < it->last_visible_y)
6684 handle_line_prefix (it);
6685
6686 while (1)
6687 {
6688 int x, i, ascent = 0, descent = 0;
6689
6690 /* Utility macro to reset an iterator with x, ascent, and descent. */
6691 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6692 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6693 (IT)->max_descent = descent)
6694
6695 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6696 glyph). */
6697 if ((op & MOVE_TO_POS) != 0
6698 && BUFFERP (it->object)
6699 && it->method == GET_FROM_BUFFER
6700 && IT_CHARPOS (*it) > to_charpos)
6701 {
6702 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6703 {
6704 result = MOVE_POS_MATCH_OR_ZV;
6705 break;
6706 }
6707 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6708 /* If wrap_it is valid, the current position might be in a
6709 word that is wrapped. So, save the iterator in
6710 atpos_it and continue to see if wrapping happens. */
6711 atpos_it = *it;
6712 }
6713
6714 /* Stop when ZV reached.
6715 We used to stop here when TO_CHARPOS reached as well, but that is
6716 too soon if this glyph does not fit on this line. So we handle it
6717 explicitly below. */
6718 if (!get_next_display_element (it))
6719 {
6720 result = MOVE_POS_MATCH_OR_ZV;
6721 break;
6722 }
6723
6724 if (it->line_wrap == TRUNCATE)
6725 {
6726 if (BUFFER_POS_REACHED_P ())
6727 {
6728 result = MOVE_POS_MATCH_OR_ZV;
6729 break;
6730 }
6731 }
6732 else
6733 {
6734 if (it->line_wrap == WORD_WRAP)
6735 {
6736 if (IT_DISPLAYING_WHITESPACE (it))
6737 may_wrap = 1;
6738 else if (may_wrap)
6739 {
6740 /* We have reached a glyph that follows one or more
6741 whitespace characters. If the position is
6742 already found, we are done. */
6743 if (atpos_it.sp >= 0)
6744 {
6745 *it = atpos_it;
6746 result = MOVE_POS_MATCH_OR_ZV;
6747 goto done;
6748 }
6749 if (atx_it.sp >= 0)
6750 {
6751 *it = atx_it;
6752 result = MOVE_X_REACHED;
6753 goto done;
6754 }
6755 /* Otherwise, we can wrap here. */
6756 wrap_it = *it;
6757 may_wrap = 0;
6758 }
6759 }
6760 }
6761
6762 /* Remember the line height for the current line, in case
6763 the next element doesn't fit on the line. */
6764 ascent = it->max_ascent;
6765 descent = it->max_descent;
6766
6767 /* The call to produce_glyphs will get the metrics of the
6768 display element IT is loaded with. Record the x-position
6769 before this display element, in case it doesn't fit on the
6770 line. */
6771 x = it->current_x;
6772
6773 PRODUCE_GLYPHS (it);
6774
6775 if (it->area != TEXT_AREA)
6776 {
6777 set_iterator_to_next (it, 1);
6778 continue;
6779 }
6780
6781 /* The number of glyphs we get back in IT->nglyphs will normally
6782 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6783 character on a terminal frame, or (iii) a line end. For the
6784 second case, IT->nglyphs - 1 padding glyphs will be present.
6785 (On X frames, there is only one glyph produced for a
6786 composite character.)
6787
6788 The behavior implemented below means, for continuation lines,
6789 that as many spaces of a TAB as fit on the current line are
6790 displayed there. For terminal frames, as many glyphs of a
6791 multi-glyph character are displayed in the current line, too.
6792 This is what the old redisplay code did, and we keep it that
6793 way. Under X, the whole shape of a complex character must
6794 fit on the line or it will be completely displayed in the
6795 next line.
6796
6797 Note that both for tabs and padding glyphs, all glyphs have
6798 the same width. */
6799 if (it->nglyphs)
6800 {
6801 /* More than one glyph or glyph doesn't fit on line. All
6802 glyphs have the same width. */
6803 int single_glyph_width = it->pixel_width / it->nglyphs;
6804 int new_x;
6805 int x_before_this_char = x;
6806 int hpos_before_this_char = it->hpos;
6807
6808 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6809 {
6810 new_x = x + single_glyph_width;
6811
6812 /* We want to leave anything reaching TO_X to the caller. */
6813 if ((op & MOVE_TO_X) && new_x > to_x)
6814 {
6815 if (BUFFER_POS_REACHED_P ())
6816 {
6817 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6818 goto buffer_pos_reached;
6819 if (atpos_it.sp < 0)
6820 {
6821 atpos_it = *it;
6822 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6823 }
6824 }
6825 else
6826 {
6827 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6828 {
6829 it->current_x = x;
6830 result = MOVE_X_REACHED;
6831 break;
6832 }
6833 if (atx_it.sp < 0)
6834 {
6835 atx_it = *it;
6836 IT_RESET_X_ASCENT_DESCENT (&atx_it);
6837 }
6838 }
6839 }
6840
6841 if (/* Lines are continued. */
6842 it->line_wrap != TRUNCATE
6843 && (/* And glyph doesn't fit on the line. */
6844 new_x > it->last_visible_x
6845 /* Or it fits exactly and we're on a window
6846 system frame. */
6847 || (new_x == it->last_visible_x
6848 && FRAME_WINDOW_P (it->f))))
6849 {
6850 if (/* IT->hpos == 0 means the very first glyph
6851 doesn't fit on the line, e.g. a wide image. */
6852 it->hpos == 0
6853 || (new_x == it->last_visible_x
6854 && FRAME_WINDOW_P (it->f)))
6855 {
6856 ++it->hpos;
6857 it->current_x = new_x;
6858
6859 /* The character's last glyph just barely fits
6860 in this row. */
6861 if (i == it->nglyphs - 1)
6862 {
6863 /* If this is the destination position,
6864 return a position *before* it in this row,
6865 now that we know it fits in this row. */
6866 if (BUFFER_POS_REACHED_P ())
6867 {
6868 if (it->line_wrap != WORD_WRAP
6869 || wrap_it.sp < 0)
6870 {
6871 it->hpos = hpos_before_this_char;
6872 it->current_x = x_before_this_char;
6873 result = MOVE_POS_MATCH_OR_ZV;
6874 break;
6875 }
6876 if (it->line_wrap == WORD_WRAP
6877 && atpos_it.sp < 0)
6878 {
6879 atpos_it = *it;
6880 atpos_it.current_x = x_before_this_char;
6881 atpos_it.hpos = hpos_before_this_char;
6882 }
6883 }
6884
6885 set_iterator_to_next (it, 1);
6886 /* On graphical terminals, newlines may
6887 "overflow" into the fringe if
6888 overflow-newline-into-fringe is non-nil.
6889 On text-only terminals, newlines may
6890 overflow into the last glyph on the
6891 display line.*/
6892 if (!FRAME_WINDOW_P (it->f)
6893 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6894 {
6895 if (!get_next_display_element (it))
6896 {
6897 result = MOVE_POS_MATCH_OR_ZV;
6898 break;
6899 }
6900 if (BUFFER_POS_REACHED_P ())
6901 {
6902 if (ITERATOR_AT_END_OF_LINE_P (it))
6903 result = MOVE_POS_MATCH_OR_ZV;
6904 else
6905 result = MOVE_LINE_CONTINUED;
6906 break;
6907 }
6908 if (ITERATOR_AT_END_OF_LINE_P (it))
6909 {
6910 result = MOVE_NEWLINE_OR_CR;
6911 break;
6912 }
6913 }
6914 }
6915 }
6916 else
6917 IT_RESET_X_ASCENT_DESCENT (it);
6918
6919 if (wrap_it.sp >= 0)
6920 {
6921 *it = wrap_it;
6922 atpos_it.sp = -1;
6923 atx_it.sp = -1;
6924 }
6925
6926 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6927 IT_CHARPOS (*it)));
6928 result = MOVE_LINE_CONTINUED;
6929 break;
6930 }
6931
6932 if (BUFFER_POS_REACHED_P ())
6933 {
6934 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6935 goto buffer_pos_reached;
6936 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6937 {
6938 atpos_it = *it;
6939 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6940 }
6941 }
6942
6943 if (new_x > it->first_visible_x)
6944 {
6945 /* Glyph is visible. Increment number of glyphs that
6946 would be displayed. */
6947 ++it->hpos;
6948 }
6949 }
6950
6951 if (result != MOVE_UNDEFINED)
6952 break;
6953 }
6954 else if (BUFFER_POS_REACHED_P ())
6955 {
6956 buffer_pos_reached:
6957 IT_RESET_X_ASCENT_DESCENT (it);
6958 result = MOVE_POS_MATCH_OR_ZV;
6959 break;
6960 }
6961 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6962 {
6963 /* Stop when TO_X specified and reached. This check is
6964 necessary here because of lines consisting of a line end,
6965 only. The line end will not produce any glyphs and we
6966 would never get MOVE_X_REACHED. */
6967 xassert (it->nglyphs == 0);
6968 result = MOVE_X_REACHED;
6969 break;
6970 }
6971
6972 /* Is this a line end? If yes, we're done. */
6973 if (ITERATOR_AT_END_OF_LINE_P (it))
6974 {
6975 result = MOVE_NEWLINE_OR_CR;
6976 break;
6977 }
6978
6979 /* The current display element has been consumed. Advance
6980 to the next. */
6981 set_iterator_to_next (it, 1);
6982
6983 /* Stop if lines are truncated and IT's current x-position is
6984 past the right edge of the window now. */
6985 if (it->line_wrap == TRUNCATE
6986 && it->current_x >= it->last_visible_x)
6987 {
6988 if (!FRAME_WINDOW_P (it->f)
6989 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6990 {
6991 if (!get_next_display_element (it)
6992 || BUFFER_POS_REACHED_P ())
6993 {
6994 result = MOVE_POS_MATCH_OR_ZV;
6995 break;
6996 }
6997 if (ITERATOR_AT_END_OF_LINE_P (it))
6998 {
6999 result = MOVE_NEWLINE_OR_CR;
7000 break;
7001 }
7002 }
7003 result = MOVE_LINE_TRUNCATED;
7004 break;
7005 }
7006 #undef IT_RESET_X_ASCENT_DESCENT
7007 }
7008
7009 #undef BUFFER_POS_REACHED_P
7010
7011 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7012 restore the saved iterator. */
7013 if (atpos_it.sp >= 0)
7014 *it = atpos_it;
7015 else if (atx_it.sp >= 0)
7016 *it = atx_it;
7017
7018 done:
7019
7020 /* Restore the iterator settings altered at the beginning of this
7021 function. */
7022 it->glyph_row = saved_glyph_row;
7023 return result;
7024 }
7025
7026 /* For external use. */
7027 void
7028 move_it_in_display_line (struct it *it,
7029 EMACS_INT to_charpos, int to_x,
7030 enum move_operation_enum op)
7031 {
7032 if (it->line_wrap == WORD_WRAP
7033 && (op & MOVE_TO_X))
7034 {
7035 struct it save_it = *it;
7036 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7037 /* When word-wrap is on, TO_X may lie past the end
7038 of a wrapped line. Then it->current is the
7039 character on the next line, so backtrack to the
7040 space before the wrap point. */
7041 if (skip == MOVE_LINE_CONTINUED)
7042 {
7043 int prev_x = max (it->current_x - 1, 0);
7044 *it = save_it;
7045 move_it_in_display_line_to
7046 (it, -1, prev_x, MOVE_TO_X);
7047 }
7048 }
7049 else
7050 move_it_in_display_line_to (it, to_charpos, to_x, op);
7051 }
7052
7053
7054 /* Move IT forward until it satisfies one or more of the criteria in
7055 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7056
7057 OP is a bit-mask that specifies where to stop, and in particular,
7058 which of those four position arguments makes a difference. See the
7059 description of enum move_operation_enum.
7060
7061 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7062 screen line, this function will set IT to the next position >
7063 TO_CHARPOS. */
7064
7065 void
7066 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7067 struct it *it;
7068 int to_charpos, to_x, to_y, to_vpos;
7069 int op;
7070 {
7071 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7072 int line_height, line_start_x = 0, reached = 0;
7073
7074 for (;;)
7075 {
7076 if (op & MOVE_TO_VPOS)
7077 {
7078 /* If no TO_CHARPOS and no TO_X specified, stop at the
7079 start of the line TO_VPOS. */
7080 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7081 {
7082 if (it->vpos == to_vpos)
7083 {
7084 reached = 1;
7085 break;
7086 }
7087 else
7088 skip = move_it_in_display_line_to (it, -1, -1, 0);
7089 }
7090 else
7091 {
7092 /* TO_VPOS >= 0 means stop at TO_X in the line at
7093 TO_VPOS, or at TO_POS, whichever comes first. */
7094 if (it->vpos == to_vpos)
7095 {
7096 reached = 2;
7097 break;
7098 }
7099
7100 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7101
7102 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7103 {
7104 reached = 3;
7105 break;
7106 }
7107 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7108 {
7109 /* We have reached TO_X but not in the line we want. */
7110 skip = move_it_in_display_line_to (it, to_charpos,
7111 -1, MOVE_TO_POS);
7112 if (skip == MOVE_POS_MATCH_OR_ZV)
7113 {
7114 reached = 4;
7115 break;
7116 }
7117 }
7118 }
7119 }
7120 else if (op & MOVE_TO_Y)
7121 {
7122 struct it it_backup;
7123
7124 if (it->line_wrap == WORD_WRAP)
7125 it_backup = *it;
7126
7127 /* TO_Y specified means stop at TO_X in the line containing
7128 TO_Y---or at TO_CHARPOS if this is reached first. The
7129 problem is that we can't really tell whether the line
7130 contains TO_Y before we have completely scanned it, and
7131 this may skip past TO_X. What we do is to first scan to
7132 TO_X.
7133
7134 If TO_X is not specified, use a TO_X of zero. The reason
7135 is to make the outcome of this function more predictable.
7136 If we didn't use TO_X == 0, we would stop at the end of
7137 the line which is probably not what a caller would expect
7138 to happen. */
7139 skip = move_it_in_display_line_to
7140 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7141 (MOVE_TO_X | (op & MOVE_TO_POS)));
7142
7143 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7144 if (skip == MOVE_POS_MATCH_OR_ZV)
7145 reached = 5;
7146 else if (skip == MOVE_X_REACHED)
7147 {
7148 /* If TO_X was reached, we want to know whether TO_Y is
7149 in the line. We know this is the case if the already
7150 scanned glyphs make the line tall enough. Otherwise,
7151 we must check by scanning the rest of the line. */
7152 line_height = it->max_ascent + it->max_descent;
7153 if (to_y >= it->current_y
7154 && to_y < it->current_y + line_height)
7155 {
7156 reached = 6;
7157 break;
7158 }
7159 it_backup = *it;
7160 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7161 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7162 op & MOVE_TO_POS);
7163 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7164 line_height = it->max_ascent + it->max_descent;
7165 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7166
7167 if (to_y >= it->current_y
7168 && to_y < it->current_y + line_height)
7169 {
7170 /* If TO_Y is in this line and TO_X was reached
7171 above, we scanned too far. We have to restore
7172 IT's settings to the ones before skipping. */
7173 *it = it_backup;
7174 reached = 6;
7175 }
7176 else
7177 {
7178 skip = skip2;
7179 if (skip == MOVE_POS_MATCH_OR_ZV)
7180 reached = 7;
7181 }
7182 }
7183 else
7184 {
7185 /* Check whether TO_Y is in this line. */
7186 line_height = it->max_ascent + it->max_descent;
7187 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7188
7189 if (to_y >= it->current_y
7190 && to_y < it->current_y + line_height)
7191 {
7192 /* When word-wrap is on, TO_X may lie past the end
7193 of a wrapped line. Then it->current is the
7194 character on the next line, so backtrack to the
7195 space before the wrap point. */
7196 if (skip == MOVE_LINE_CONTINUED
7197 && it->line_wrap == WORD_WRAP)
7198 {
7199 int prev_x = max (it->current_x - 1, 0);
7200 *it = it_backup;
7201 skip = move_it_in_display_line_to
7202 (it, -1, prev_x, MOVE_TO_X);
7203 }
7204 reached = 6;
7205 }
7206 }
7207
7208 if (reached)
7209 break;
7210 }
7211 else if (BUFFERP (it->object)
7212 && (it->method == GET_FROM_BUFFER
7213 || it->method == GET_FROM_STRETCH)
7214 && IT_CHARPOS (*it) >= to_charpos)
7215 skip = MOVE_POS_MATCH_OR_ZV;
7216 else
7217 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7218
7219 switch (skip)
7220 {
7221 case MOVE_POS_MATCH_OR_ZV:
7222 reached = 8;
7223 goto out;
7224
7225 case MOVE_NEWLINE_OR_CR:
7226 set_iterator_to_next (it, 1);
7227 it->continuation_lines_width = 0;
7228 break;
7229
7230 case MOVE_LINE_TRUNCATED:
7231 it->continuation_lines_width = 0;
7232 reseat_at_next_visible_line_start (it, 0);
7233 if ((op & MOVE_TO_POS) != 0
7234 && IT_CHARPOS (*it) > to_charpos)
7235 {
7236 reached = 9;
7237 goto out;
7238 }
7239 break;
7240
7241 case MOVE_LINE_CONTINUED:
7242 /* For continued lines ending in a tab, some of the glyphs
7243 associated with the tab are displayed on the current
7244 line. Since it->current_x does not include these glyphs,
7245 we use it->last_visible_x instead. */
7246 if (it->c == '\t')
7247 {
7248 it->continuation_lines_width += it->last_visible_x;
7249 /* When moving by vpos, ensure that the iterator really
7250 advances to the next line (bug#847, bug#969). Fixme:
7251 do we need to do this in other circumstances? */
7252 if (it->current_x != it->last_visible_x
7253 && (op & MOVE_TO_VPOS)
7254 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7255 {
7256 line_start_x = it->current_x + it->pixel_width
7257 - it->last_visible_x;
7258 set_iterator_to_next (it, 0);
7259 }
7260 }
7261 else
7262 it->continuation_lines_width += it->current_x;
7263 break;
7264
7265 default:
7266 abort ();
7267 }
7268
7269 /* Reset/increment for the next run. */
7270 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7271 it->current_x = line_start_x;
7272 line_start_x = 0;
7273 it->hpos = 0;
7274 it->current_y += it->max_ascent + it->max_descent;
7275 ++it->vpos;
7276 last_height = it->max_ascent + it->max_descent;
7277 last_max_ascent = it->max_ascent;
7278 it->max_ascent = it->max_descent = 0;
7279 }
7280
7281 out:
7282
7283 /* On text terminals, we may stop at the end of a line in the middle
7284 of a multi-character glyph. If the glyph itself is continued,
7285 i.e. it is actually displayed on the next line, don't treat this
7286 stopping point as valid; move to the next line instead (unless
7287 that brings us offscreen). */
7288 if (!FRAME_WINDOW_P (it->f)
7289 && op & MOVE_TO_POS
7290 && IT_CHARPOS (*it) == to_charpos
7291 && it->what == IT_CHARACTER
7292 && it->nglyphs > 1
7293 && it->line_wrap == WINDOW_WRAP
7294 && it->current_x == it->last_visible_x - 1
7295 && it->c != '\n'
7296 && it->c != '\t'
7297 && it->vpos < XFASTINT (it->w->window_end_vpos))
7298 {
7299 it->continuation_lines_width += it->current_x;
7300 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7301 it->current_y += it->max_ascent + it->max_descent;
7302 ++it->vpos;
7303 last_height = it->max_ascent + it->max_descent;
7304 last_max_ascent = it->max_ascent;
7305 }
7306
7307 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7308 }
7309
7310
7311 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7312
7313 If DY > 0, move IT backward at least that many pixels. DY = 0
7314 means move IT backward to the preceding line start or BEGV. This
7315 function may move over more than DY pixels if IT->current_y - DY
7316 ends up in the middle of a line; in this case IT->current_y will be
7317 set to the top of the line moved to. */
7318
7319 void
7320 move_it_vertically_backward (it, dy)
7321 struct it *it;
7322 int dy;
7323 {
7324 int nlines, h;
7325 struct it it2, it3;
7326 int start_pos;
7327
7328 move_further_back:
7329 xassert (dy >= 0);
7330
7331 start_pos = IT_CHARPOS (*it);
7332
7333 /* Estimate how many newlines we must move back. */
7334 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7335
7336 /* Set the iterator's position that many lines back. */
7337 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7338 back_to_previous_visible_line_start (it);
7339
7340 /* Reseat the iterator here. When moving backward, we don't want
7341 reseat to skip forward over invisible text, set up the iterator
7342 to deliver from overlay strings at the new position etc. So,
7343 use reseat_1 here. */
7344 reseat_1 (it, it->current.pos, 1);
7345
7346 /* We are now surely at a line start. */
7347 it->current_x = it->hpos = 0;
7348 it->continuation_lines_width = 0;
7349
7350 /* Move forward and see what y-distance we moved. First move to the
7351 start of the next line so that we get its height. We need this
7352 height to be able to tell whether we reached the specified
7353 y-distance. */
7354 it2 = *it;
7355 it2.max_ascent = it2.max_descent = 0;
7356 do
7357 {
7358 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7359 MOVE_TO_POS | MOVE_TO_VPOS);
7360 }
7361 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7362 xassert (IT_CHARPOS (*it) >= BEGV);
7363 it3 = it2;
7364
7365 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7366 xassert (IT_CHARPOS (*it) >= BEGV);
7367 /* H is the actual vertical distance from the position in *IT
7368 and the starting position. */
7369 h = it2.current_y - it->current_y;
7370 /* NLINES is the distance in number of lines. */
7371 nlines = it2.vpos - it->vpos;
7372
7373 /* Correct IT's y and vpos position
7374 so that they are relative to the starting point. */
7375 it->vpos -= nlines;
7376 it->current_y -= h;
7377
7378 if (dy == 0)
7379 {
7380 /* DY == 0 means move to the start of the screen line. The
7381 value of nlines is > 0 if continuation lines were involved. */
7382 if (nlines > 0)
7383 move_it_by_lines (it, nlines, 1);
7384 }
7385 else
7386 {
7387 /* The y-position we try to reach, relative to *IT.
7388 Note that H has been subtracted in front of the if-statement. */
7389 int target_y = it->current_y + h - dy;
7390 int y0 = it3.current_y;
7391 int y1 = line_bottom_y (&it3);
7392 int line_height = y1 - y0;
7393
7394 /* If we did not reach target_y, try to move further backward if
7395 we can. If we moved too far backward, try to move forward. */
7396 if (target_y < it->current_y
7397 /* This is heuristic. In a window that's 3 lines high, with
7398 a line height of 13 pixels each, recentering with point
7399 on the bottom line will try to move -39/2 = 19 pixels
7400 backward. Try to avoid moving into the first line. */
7401 && (it->current_y - target_y
7402 > min (window_box_height (it->w), line_height * 2 / 3))
7403 && IT_CHARPOS (*it) > BEGV)
7404 {
7405 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7406 target_y - it->current_y));
7407 dy = it->current_y - target_y;
7408 goto move_further_back;
7409 }
7410 else if (target_y >= it->current_y + line_height
7411 && IT_CHARPOS (*it) < ZV)
7412 {
7413 /* Should move forward by at least one line, maybe more.
7414
7415 Note: Calling move_it_by_lines can be expensive on
7416 terminal frames, where compute_motion is used (via
7417 vmotion) to do the job, when there are very long lines
7418 and truncate-lines is nil. That's the reason for
7419 treating terminal frames specially here. */
7420
7421 if (!FRAME_WINDOW_P (it->f))
7422 move_it_vertically (it, target_y - (it->current_y + line_height));
7423 else
7424 {
7425 do
7426 {
7427 move_it_by_lines (it, 1, 1);
7428 }
7429 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7430 }
7431 }
7432 }
7433 }
7434
7435
7436 /* Move IT by a specified amount of pixel lines DY. DY negative means
7437 move backwards. DY = 0 means move to start of screen line. At the
7438 end, IT will be on the start of a screen line. */
7439
7440 void
7441 move_it_vertically (it, dy)
7442 struct it *it;
7443 int dy;
7444 {
7445 if (dy <= 0)
7446 move_it_vertically_backward (it, -dy);
7447 else
7448 {
7449 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7450 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7451 MOVE_TO_POS | MOVE_TO_Y);
7452 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7453
7454 /* If buffer ends in ZV without a newline, move to the start of
7455 the line to satisfy the post-condition. */
7456 if (IT_CHARPOS (*it) == ZV
7457 && ZV > BEGV
7458 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7459 move_it_by_lines (it, 0, 0);
7460 }
7461 }
7462
7463
7464 /* Move iterator IT past the end of the text line it is in. */
7465
7466 void
7467 move_it_past_eol (it)
7468 struct it *it;
7469 {
7470 enum move_it_result rc;
7471
7472 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7473 if (rc == MOVE_NEWLINE_OR_CR)
7474 set_iterator_to_next (it, 0);
7475 }
7476
7477
7478 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7479 negative means move up. DVPOS == 0 means move to the start of the
7480 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7481 NEED_Y_P is zero, IT->current_y will be left unchanged.
7482
7483 Further optimization ideas: If we would know that IT->f doesn't use
7484 a face with proportional font, we could be faster for
7485 truncate-lines nil. */
7486
7487 void
7488 move_it_by_lines (it, dvpos, need_y_p)
7489 struct it *it;
7490 int dvpos, need_y_p;
7491 {
7492 struct position pos;
7493
7494 /* The commented-out optimization uses vmotion on terminals. This
7495 gives bad results, because elements like it->what, on which
7496 callers such as pos_visible_p rely, aren't updated. */
7497 /* if (!FRAME_WINDOW_P (it->f))
7498 {
7499 struct text_pos textpos;
7500
7501 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7502 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7503 reseat (it, textpos, 1);
7504 it->vpos += pos.vpos;
7505 it->current_y += pos.vpos;
7506 }
7507 else */
7508
7509 if (dvpos == 0)
7510 {
7511 /* DVPOS == 0 means move to the start of the screen line. */
7512 move_it_vertically_backward (it, 0);
7513 xassert (it->current_x == 0 && it->hpos == 0);
7514 /* Let next call to line_bottom_y calculate real line height */
7515 last_height = 0;
7516 }
7517 else if (dvpos > 0)
7518 {
7519 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7520 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7521 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7522 }
7523 else
7524 {
7525 struct it it2;
7526 int start_charpos, i;
7527
7528 /* Start at the beginning of the screen line containing IT's
7529 position. This may actually move vertically backwards,
7530 in case of overlays, so adjust dvpos accordingly. */
7531 dvpos += it->vpos;
7532 move_it_vertically_backward (it, 0);
7533 dvpos -= it->vpos;
7534
7535 /* Go back -DVPOS visible lines and reseat the iterator there. */
7536 start_charpos = IT_CHARPOS (*it);
7537 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7538 back_to_previous_visible_line_start (it);
7539 reseat (it, it->current.pos, 1);
7540
7541 /* Move further back if we end up in a string or an image. */
7542 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7543 {
7544 /* First try to move to start of display line. */
7545 dvpos += it->vpos;
7546 move_it_vertically_backward (it, 0);
7547 dvpos -= it->vpos;
7548 if (IT_POS_VALID_AFTER_MOVE_P (it))
7549 break;
7550 /* If start of line is still in string or image,
7551 move further back. */
7552 back_to_previous_visible_line_start (it);
7553 reseat (it, it->current.pos, 1);
7554 dvpos--;
7555 }
7556
7557 it->current_x = it->hpos = 0;
7558
7559 /* Above call may have moved too far if continuation lines
7560 are involved. Scan forward and see if it did. */
7561 it2 = *it;
7562 it2.vpos = it2.current_y = 0;
7563 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7564 it->vpos -= it2.vpos;
7565 it->current_y -= it2.current_y;
7566 it->current_x = it->hpos = 0;
7567
7568 /* If we moved too far back, move IT some lines forward. */
7569 if (it2.vpos > -dvpos)
7570 {
7571 int delta = it2.vpos + dvpos;
7572 it2 = *it;
7573 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7574 /* Move back again if we got too far ahead. */
7575 if (IT_CHARPOS (*it) >= start_charpos)
7576 *it = it2;
7577 }
7578 }
7579 }
7580
7581 /* Return 1 if IT points into the middle of a display vector. */
7582
7583 int
7584 in_display_vector_p (it)
7585 struct it *it;
7586 {
7587 return (it->method == GET_FROM_DISPLAY_VECTOR
7588 && it->current.dpvec_index > 0
7589 && it->dpvec + it->current.dpvec_index != it->dpend);
7590 }
7591
7592 \f
7593 /***********************************************************************
7594 Messages
7595 ***********************************************************************/
7596
7597
7598 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7599 to *Messages*. */
7600
7601 void
7602 add_to_log (format, arg1, arg2)
7603 char *format;
7604 Lisp_Object arg1, arg2;
7605 {
7606 Lisp_Object args[3];
7607 Lisp_Object msg, fmt;
7608 char *buffer;
7609 int len;
7610 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7611 USE_SAFE_ALLOCA;
7612
7613 /* Do nothing if called asynchronously. Inserting text into
7614 a buffer may call after-change-functions and alike and
7615 that would means running Lisp asynchronously. */
7616 if (handling_signal)
7617 return;
7618
7619 fmt = msg = Qnil;
7620 GCPRO4 (fmt, msg, arg1, arg2);
7621
7622 args[0] = fmt = build_string (format);
7623 args[1] = arg1;
7624 args[2] = arg2;
7625 msg = Fformat (3, args);
7626
7627 len = SBYTES (msg) + 1;
7628 SAFE_ALLOCA (buffer, char *, len);
7629 bcopy (SDATA (msg), buffer, len);
7630
7631 message_dolog (buffer, len - 1, 1, 0);
7632 SAFE_FREE ();
7633
7634 UNGCPRO;
7635 }
7636
7637
7638 /* Output a newline in the *Messages* buffer if "needs" one. */
7639
7640 void
7641 message_log_maybe_newline ()
7642 {
7643 if (message_log_need_newline)
7644 message_dolog ("", 0, 1, 0);
7645 }
7646
7647
7648 /* Add a string M of length NBYTES to the message log, optionally
7649 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7650 nonzero, means interpret the contents of M as multibyte. This
7651 function calls low-level routines in order to bypass text property
7652 hooks, etc. which might not be safe to run.
7653
7654 This may GC (insert may run before/after change hooks),
7655 so the buffer M must NOT point to a Lisp string. */
7656
7657 void
7658 message_dolog (m, nbytes, nlflag, multibyte)
7659 const char *m;
7660 int nbytes, nlflag, multibyte;
7661 {
7662 if (!NILP (Vmemory_full))
7663 return;
7664
7665 if (!NILP (Vmessage_log_max))
7666 {
7667 struct buffer *oldbuf;
7668 Lisp_Object oldpoint, oldbegv, oldzv;
7669 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7670 int point_at_end = 0;
7671 int zv_at_end = 0;
7672 Lisp_Object old_deactivate_mark, tem;
7673 struct gcpro gcpro1;
7674
7675 old_deactivate_mark = Vdeactivate_mark;
7676 oldbuf = current_buffer;
7677 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7678 current_buffer->undo_list = Qt;
7679
7680 oldpoint = message_dolog_marker1;
7681 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7682 oldbegv = message_dolog_marker2;
7683 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7684 oldzv = message_dolog_marker3;
7685 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7686 GCPRO1 (old_deactivate_mark);
7687
7688 if (PT == Z)
7689 point_at_end = 1;
7690 if (ZV == Z)
7691 zv_at_end = 1;
7692
7693 BEGV = BEG;
7694 BEGV_BYTE = BEG_BYTE;
7695 ZV = Z;
7696 ZV_BYTE = Z_BYTE;
7697 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7698
7699 /* Insert the string--maybe converting multibyte to single byte
7700 or vice versa, so that all the text fits the buffer. */
7701 if (multibyte
7702 && NILP (current_buffer->enable_multibyte_characters))
7703 {
7704 int i, c, char_bytes;
7705 unsigned char work[1];
7706
7707 /* Convert a multibyte string to single-byte
7708 for the *Message* buffer. */
7709 for (i = 0; i < nbytes; i += char_bytes)
7710 {
7711 c = string_char_and_length (m + i, &char_bytes);
7712 work[0] = (ASCII_CHAR_P (c)
7713 ? c
7714 : multibyte_char_to_unibyte (c, Qnil));
7715 insert_1_both (work, 1, 1, 1, 0, 0);
7716 }
7717 }
7718 else if (! multibyte
7719 && ! NILP (current_buffer->enable_multibyte_characters))
7720 {
7721 int i, c, char_bytes;
7722 unsigned char *msg = (unsigned char *) m;
7723 unsigned char str[MAX_MULTIBYTE_LENGTH];
7724 /* Convert a single-byte string to multibyte
7725 for the *Message* buffer. */
7726 for (i = 0; i < nbytes; i++)
7727 {
7728 c = msg[i];
7729 MAKE_CHAR_MULTIBYTE (c);
7730 char_bytes = CHAR_STRING (c, str);
7731 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7732 }
7733 }
7734 else if (nbytes)
7735 insert_1 (m, nbytes, 1, 0, 0);
7736
7737 if (nlflag)
7738 {
7739 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7740 insert_1 ("\n", 1, 1, 0, 0);
7741
7742 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7743 this_bol = PT;
7744 this_bol_byte = PT_BYTE;
7745
7746 /* See if this line duplicates the previous one.
7747 If so, combine duplicates. */
7748 if (this_bol > BEG)
7749 {
7750 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7751 prev_bol = PT;
7752 prev_bol_byte = PT_BYTE;
7753
7754 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7755 this_bol, this_bol_byte);
7756 if (dup)
7757 {
7758 del_range_both (prev_bol, prev_bol_byte,
7759 this_bol, this_bol_byte, 0);
7760 if (dup > 1)
7761 {
7762 char dupstr[40];
7763 int duplen;
7764
7765 /* If you change this format, don't forget to also
7766 change message_log_check_duplicate. */
7767 sprintf (dupstr, " [%d times]", dup);
7768 duplen = strlen (dupstr);
7769 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7770 insert_1 (dupstr, duplen, 1, 0, 1);
7771 }
7772 }
7773 }
7774
7775 /* If we have more than the desired maximum number of lines
7776 in the *Messages* buffer now, delete the oldest ones.
7777 This is safe because we don't have undo in this buffer. */
7778
7779 if (NATNUMP (Vmessage_log_max))
7780 {
7781 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7782 -XFASTINT (Vmessage_log_max) - 1, 0);
7783 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7784 }
7785 }
7786 BEGV = XMARKER (oldbegv)->charpos;
7787 BEGV_BYTE = marker_byte_position (oldbegv);
7788
7789 if (zv_at_end)
7790 {
7791 ZV = Z;
7792 ZV_BYTE = Z_BYTE;
7793 }
7794 else
7795 {
7796 ZV = XMARKER (oldzv)->charpos;
7797 ZV_BYTE = marker_byte_position (oldzv);
7798 }
7799
7800 if (point_at_end)
7801 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7802 else
7803 /* We can't do Fgoto_char (oldpoint) because it will run some
7804 Lisp code. */
7805 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7806 XMARKER (oldpoint)->bytepos);
7807
7808 UNGCPRO;
7809 unchain_marker (XMARKER (oldpoint));
7810 unchain_marker (XMARKER (oldbegv));
7811 unchain_marker (XMARKER (oldzv));
7812
7813 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7814 set_buffer_internal (oldbuf);
7815 if (NILP (tem))
7816 windows_or_buffers_changed = old_windows_or_buffers_changed;
7817 message_log_need_newline = !nlflag;
7818 Vdeactivate_mark = old_deactivate_mark;
7819 }
7820 }
7821
7822
7823 /* We are at the end of the buffer after just having inserted a newline.
7824 (Note: We depend on the fact we won't be crossing the gap.)
7825 Check to see if the most recent message looks a lot like the previous one.
7826 Return 0 if different, 1 if the new one should just replace it, or a
7827 value N > 1 if we should also append " [N times]". */
7828
7829 static int
7830 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7831 int prev_bol, this_bol;
7832 int prev_bol_byte, this_bol_byte;
7833 {
7834 int i;
7835 int len = Z_BYTE - 1 - this_bol_byte;
7836 int seen_dots = 0;
7837 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7838 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7839
7840 for (i = 0; i < len; i++)
7841 {
7842 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7843 seen_dots = 1;
7844 if (p1[i] != p2[i])
7845 return seen_dots;
7846 }
7847 p1 += len;
7848 if (*p1 == '\n')
7849 return 2;
7850 if (*p1++ == ' ' && *p1++ == '[')
7851 {
7852 int n = 0;
7853 while (*p1 >= '0' && *p1 <= '9')
7854 n = n * 10 + *p1++ - '0';
7855 if (strncmp (p1, " times]\n", 8) == 0)
7856 return n+1;
7857 }
7858 return 0;
7859 }
7860 \f
7861
7862 /* Display an echo area message M with a specified length of NBYTES
7863 bytes. The string may include null characters. If M is 0, clear
7864 out any existing message, and let the mini-buffer text show
7865 through.
7866
7867 This may GC, so the buffer M must NOT point to a Lisp string. */
7868
7869 void
7870 message2 (m, nbytes, multibyte)
7871 const char *m;
7872 int nbytes;
7873 int multibyte;
7874 {
7875 /* First flush out any partial line written with print. */
7876 message_log_maybe_newline ();
7877 if (m)
7878 message_dolog (m, nbytes, 1, multibyte);
7879 message2_nolog (m, nbytes, multibyte);
7880 }
7881
7882
7883 /* The non-logging counterpart of message2. */
7884
7885 void
7886 message2_nolog (m, nbytes, multibyte)
7887 const char *m;
7888 int nbytes, multibyte;
7889 {
7890 struct frame *sf = SELECTED_FRAME ();
7891 message_enable_multibyte = multibyte;
7892
7893 if (FRAME_INITIAL_P (sf))
7894 {
7895 if (noninteractive_need_newline)
7896 putc ('\n', stderr);
7897 noninteractive_need_newline = 0;
7898 if (m)
7899 fwrite (m, nbytes, 1, stderr);
7900 if (cursor_in_echo_area == 0)
7901 fprintf (stderr, "\n");
7902 fflush (stderr);
7903 }
7904 /* A null message buffer means that the frame hasn't really been
7905 initialized yet. Error messages get reported properly by
7906 cmd_error, so this must be just an informative message; toss it. */
7907 else if (INTERACTIVE
7908 && sf->glyphs_initialized_p
7909 && FRAME_MESSAGE_BUF (sf))
7910 {
7911 Lisp_Object mini_window;
7912 struct frame *f;
7913
7914 /* Get the frame containing the mini-buffer
7915 that the selected frame is using. */
7916 mini_window = FRAME_MINIBUF_WINDOW (sf);
7917 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7918
7919 FRAME_SAMPLE_VISIBILITY (f);
7920 if (FRAME_VISIBLE_P (sf)
7921 && ! FRAME_VISIBLE_P (f))
7922 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7923
7924 if (m)
7925 {
7926 set_message (m, Qnil, nbytes, multibyte);
7927 if (minibuffer_auto_raise)
7928 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7929 }
7930 else
7931 clear_message (1, 1);
7932
7933 do_pending_window_change (0);
7934 echo_area_display (1);
7935 do_pending_window_change (0);
7936 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7937 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7938 }
7939 }
7940
7941
7942 /* Display an echo area message M with a specified length of NBYTES
7943 bytes. The string may include null characters. If M is not a
7944 string, clear out any existing message, and let the mini-buffer
7945 text show through.
7946
7947 This function cancels echoing. */
7948
7949 void
7950 message3 (m, nbytes, multibyte)
7951 Lisp_Object m;
7952 int nbytes;
7953 int multibyte;
7954 {
7955 struct gcpro gcpro1;
7956
7957 GCPRO1 (m);
7958 clear_message (1,1);
7959 cancel_echoing ();
7960
7961 /* First flush out any partial line written with print. */
7962 message_log_maybe_newline ();
7963 if (STRINGP (m))
7964 {
7965 char *buffer;
7966 USE_SAFE_ALLOCA;
7967
7968 SAFE_ALLOCA (buffer, char *, nbytes);
7969 bcopy (SDATA (m), buffer, nbytes);
7970 message_dolog (buffer, nbytes, 1, multibyte);
7971 SAFE_FREE ();
7972 }
7973 message3_nolog (m, nbytes, multibyte);
7974
7975 UNGCPRO;
7976 }
7977
7978
7979 /* The non-logging version of message3.
7980 This does not cancel echoing, because it is used for echoing.
7981 Perhaps we need to make a separate function for echoing
7982 and make this cancel echoing. */
7983
7984 void
7985 message3_nolog (m, nbytes, multibyte)
7986 Lisp_Object m;
7987 int nbytes, multibyte;
7988 {
7989 struct frame *sf = SELECTED_FRAME ();
7990 message_enable_multibyte = multibyte;
7991
7992 if (FRAME_INITIAL_P (sf))
7993 {
7994 if (noninteractive_need_newline)
7995 putc ('\n', stderr);
7996 noninteractive_need_newline = 0;
7997 if (STRINGP (m))
7998 fwrite (SDATA (m), nbytes, 1, stderr);
7999 if (cursor_in_echo_area == 0)
8000 fprintf (stderr, "\n");
8001 fflush (stderr);
8002 }
8003 /* A null message buffer means that the frame hasn't really been
8004 initialized yet. Error messages get reported properly by
8005 cmd_error, so this must be just an informative message; toss it. */
8006 else if (INTERACTIVE
8007 && sf->glyphs_initialized_p
8008 && FRAME_MESSAGE_BUF (sf))
8009 {
8010 Lisp_Object mini_window;
8011 Lisp_Object frame;
8012 struct frame *f;
8013
8014 /* Get the frame containing the mini-buffer
8015 that the selected frame is using. */
8016 mini_window = FRAME_MINIBUF_WINDOW (sf);
8017 frame = XWINDOW (mini_window)->frame;
8018 f = XFRAME (frame);
8019
8020 FRAME_SAMPLE_VISIBILITY (f);
8021 if (FRAME_VISIBLE_P (sf)
8022 && !FRAME_VISIBLE_P (f))
8023 Fmake_frame_visible (frame);
8024
8025 if (STRINGP (m) && SCHARS (m) > 0)
8026 {
8027 set_message (NULL, m, nbytes, multibyte);
8028 if (minibuffer_auto_raise)
8029 Fraise_frame (frame);
8030 /* Assume we are not echoing.
8031 (If we are, echo_now will override this.) */
8032 echo_message_buffer = Qnil;
8033 }
8034 else
8035 clear_message (1, 1);
8036
8037 do_pending_window_change (0);
8038 echo_area_display (1);
8039 do_pending_window_change (0);
8040 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8041 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8042 }
8043 }
8044
8045
8046 /* Display a null-terminated echo area message M. If M is 0, clear
8047 out any existing message, and let the mini-buffer text show through.
8048
8049 The buffer M must continue to exist until after the echo area gets
8050 cleared or some other message gets displayed there. Do not pass
8051 text that is stored in a Lisp string. Do not pass text in a buffer
8052 that was alloca'd. */
8053
8054 void
8055 message1 (m)
8056 char *m;
8057 {
8058 message2 (m, (m ? strlen (m) : 0), 0);
8059 }
8060
8061
8062 /* The non-logging counterpart of message1. */
8063
8064 void
8065 message1_nolog (m)
8066 char *m;
8067 {
8068 message2_nolog (m, (m ? strlen (m) : 0), 0);
8069 }
8070
8071 /* Display a message M which contains a single %s
8072 which gets replaced with STRING. */
8073
8074 void
8075 message_with_string (m, string, log)
8076 char *m;
8077 Lisp_Object string;
8078 int log;
8079 {
8080 CHECK_STRING (string);
8081
8082 if (noninteractive)
8083 {
8084 if (m)
8085 {
8086 if (noninteractive_need_newline)
8087 putc ('\n', stderr);
8088 noninteractive_need_newline = 0;
8089 fprintf (stderr, m, SDATA (string));
8090 if (!cursor_in_echo_area)
8091 fprintf (stderr, "\n");
8092 fflush (stderr);
8093 }
8094 }
8095 else if (INTERACTIVE)
8096 {
8097 /* The frame whose minibuffer we're going to display the message on.
8098 It may be larger than the selected frame, so we need
8099 to use its buffer, not the selected frame's buffer. */
8100 Lisp_Object mini_window;
8101 struct frame *f, *sf = SELECTED_FRAME ();
8102
8103 /* Get the frame containing the minibuffer
8104 that the selected frame is using. */
8105 mini_window = FRAME_MINIBUF_WINDOW (sf);
8106 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8107
8108 /* A null message buffer means that the frame hasn't really been
8109 initialized yet. Error messages get reported properly by
8110 cmd_error, so this must be just an informative message; toss it. */
8111 if (FRAME_MESSAGE_BUF (f))
8112 {
8113 Lisp_Object args[2], message;
8114 struct gcpro gcpro1, gcpro2;
8115
8116 args[0] = build_string (m);
8117 args[1] = message = string;
8118 GCPRO2 (args[0], message);
8119 gcpro1.nvars = 2;
8120
8121 message = Fformat (2, args);
8122
8123 if (log)
8124 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8125 else
8126 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8127
8128 UNGCPRO;
8129
8130 /* Print should start at the beginning of the message
8131 buffer next time. */
8132 message_buf_print = 0;
8133 }
8134 }
8135 }
8136
8137
8138 /* Dump an informative message to the minibuf. If M is 0, clear out
8139 any existing message, and let the mini-buffer text show through. */
8140
8141 /* VARARGS 1 */
8142 void
8143 message (m, a1, a2, a3)
8144 char *m;
8145 EMACS_INT a1, a2, a3;
8146 {
8147 if (noninteractive)
8148 {
8149 if (m)
8150 {
8151 if (noninteractive_need_newline)
8152 putc ('\n', stderr);
8153 noninteractive_need_newline = 0;
8154 fprintf (stderr, m, a1, a2, a3);
8155 if (cursor_in_echo_area == 0)
8156 fprintf (stderr, "\n");
8157 fflush (stderr);
8158 }
8159 }
8160 else if (INTERACTIVE)
8161 {
8162 /* The frame whose mini-buffer we're going to display the message
8163 on. It may be larger than the selected frame, so we need to
8164 use its buffer, not the selected frame's buffer. */
8165 Lisp_Object mini_window;
8166 struct frame *f, *sf = SELECTED_FRAME ();
8167
8168 /* Get the frame containing the mini-buffer
8169 that the selected frame is using. */
8170 mini_window = FRAME_MINIBUF_WINDOW (sf);
8171 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8172
8173 /* A null message buffer means that the frame hasn't really been
8174 initialized yet. Error messages get reported properly by
8175 cmd_error, so this must be just an informative message; toss
8176 it. */
8177 if (FRAME_MESSAGE_BUF (f))
8178 {
8179 if (m)
8180 {
8181 int len;
8182 #ifdef NO_ARG_ARRAY
8183 char *a[3];
8184 a[0] = (char *) a1;
8185 a[1] = (char *) a2;
8186 a[2] = (char *) a3;
8187
8188 len = doprnt (FRAME_MESSAGE_BUF (f),
8189 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8190 #else
8191 len = doprnt (FRAME_MESSAGE_BUF (f),
8192 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8193 (char **) &a1);
8194 #endif /* NO_ARG_ARRAY */
8195
8196 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8197 }
8198 else
8199 message1 (0);
8200
8201 /* Print should start at the beginning of the message
8202 buffer next time. */
8203 message_buf_print = 0;
8204 }
8205 }
8206 }
8207
8208
8209 /* The non-logging version of message. */
8210
8211 void
8212 message_nolog (m, a1, a2, a3)
8213 char *m;
8214 EMACS_INT a1, a2, a3;
8215 {
8216 Lisp_Object old_log_max;
8217 old_log_max = Vmessage_log_max;
8218 Vmessage_log_max = Qnil;
8219 message (m, a1, a2, a3);
8220 Vmessage_log_max = old_log_max;
8221 }
8222
8223
8224 /* Display the current message in the current mini-buffer. This is
8225 only called from error handlers in process.c, and is not time
8226 critical. */
8227
8228 void
8229 update_echo_area ()
8230 {
8231 if (!NILP (echo_area_buffer[0]))
8232 {
8233 Lisp_Object string;
8234 string = Fcurrent_message ();
8235 message3 (string, SBYTES (string),
8236 !NILP (current_buffer->enable_multibyte_characters));
8237 }
8238 }
8239
8240
8241 /* Make sure echo area buffers in `echo_buffers' are live.
8242 If they aren't, make new ones. */
8243
8244 static void
8245 ensure_echo_area_buffers ()
8246 {
8247 int i;
8248
8249 for (i = 0; i < 2; ++i)
8250 if (!BUFFERP (echo_buffer[i])
8251 || NILP (XBUFFER (echo_buffer[i])->name))
8252 {
8253 char name[30];
8254 Lisp_Object old_buffer;
8255 int j;
8256
8257 old_buffer = echo_buffer[i];
8258 sprintf (name, " *Echo Area %d*", i);
8259 echo_buffer[i] = Fget_buffer_create (build_string (name));
8260 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8261 /* to force word wrap in echo area -
8262 it was decided to postpone this*/
8263 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8264
8265 for (j = 0; j < 2; ++j)
8266 if (EQ (old_buffer, echo_area_buffer[j]))
8267 echo_area_buffer[j] = echo_buffer[i];
8268 }
8269 }
8270
8271
8272 /* Call FN with args A1..A4 with either the current or last displayed
8273 echo_area_buffer as current buffer.
8274
8275 WHICH zero means use the current message buffer
8276 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8277 from echo_buffer[] and clear it.
8278
8279 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8280 suitable buffer from echo_buffer[] and clear it.
8281
8282 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8283 that the current message becomes the last displayed one, make
8284 choose a suitable buffer for echo_area_buffer[0], and clear it.
8285
8286 Value is what FN returns. */
8287
8288 static int
8289 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8290 struct window *w;
8291 int which;
8292 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8293 EMACS_INT a1;
8294 Lisp_Object a2;
8295 EMACS_INT a3, a4;
8296 {
8297 Lisp_Object buffer;
8298 int this_one, the_other, clear_buffer_p, rc;
8299 int count = SPECPDL_INDEX ();
8300
8301 /* If buffers aren't live, make new ones. */
8302 ensure_echo_area_buffers ();
8303
8304 clear_buffer_p = 0;
8305
8306 if (which == 0)
8307 this_one = 0, the_other = 1;
8308 else if (which > 0)
8309 this_one = 1, the_other = 0;
8310 else
8311 {
8312 this_one = 0, the_other = 1;
8313 clear_buffer_p = 1;
8314
8315 /* We need a fresh one in case the current echo buffer equals
8316 the one containing the last displayed echo area message. */
8317 if (!NILP (echo_area_buffer[this_one])
8318 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8319 echo_area_buffer[this_one] = Qnil;
8320 }
8321
8322 /* Choose a suitable buffer from echo_buffer[] is we don't
8323 have one. */
8324 if (NILP (echo_area_buffer[this_one]))
8325 {
8326 echo_area_buffer[this_one]
8327 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8328 ? echo_buffer[the_other]
8329 : echo_buffer[this_one]);
8330 clear_buffer_p = 1;
8331 }
8332
8333 buffer = echo_area_buffer[this_one];
8334
8335 /* Don't get confused by reusing the buffer used for echoing
8336 for a different purpose. */
8337 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8338 cancel_echoing ();
8339
8340 record_unwind_protect (unwind_with_echo_area_buffer,
8341 with_echo_area_buffer_unwind_data (w));
8342
8343 /* Make the echo area buffer current. Note that for display
8344 purposes, it is not necessary that the displayed window's buffer
8345 == current_buffer, except for text property lookup. So, let's
8346 only set that buffer temporarily here without doing a full
8347 Fset_window_buffer. We must also change w->pointm, though,
8348 because otherwise an assertions in unshow_buffer fails, and Emacs
8349 aborts. */
8350 set_buffer_internal_1 (XBUFFER (buffer));
8351 if (w)
8352 {
8353 w->buffer = buffer;
8354 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8355 }
8356
8357 current_buffer->undo_list = Qt;
8358 current_buffer->read_only = Qnil;
8359 specbind (Qinhibit_read_only, Qt);
8360 specbind (Qinhibit_modification_hooks, Qt);
8361
8362 if (clear_buffer_p && Z > BEG)
8363 del_range (BEG, Z);
8364
8365 xassert (BEGV >= BEG);
8366 xassert (ZV <= Z && ZV >= BEGV);
8367
8368 rc = fn (a1, a2, a3, a4);
8369
8370 xassert (BEGV >= BEG);
8371 xassert (ZV <= Z && ZV >= BEGV);
8372
8373 unbind_to (count, Qnil);
8374 return rc;
8375 }
8376
8377
8378 /* Save state that should be preserved around the call to the function
8379 FN called in with_echo_area_buffer. */
8380
8381 static Lisp_Object
8382 with_echo_area_buffer_unwind_data (w)
8383 struct window *w;
8384 {
8385 int i = 0;
8386 Lisp_Object vector, tmp;
8387
8388 /* Reduce consing by keeping one vector in
8389 Vwith_echo_area_save_vector. */
8390 vector = Vwith_echo_area_save_vector;
8391 Vwith_echo_area_save_vector = Qnil;
8392
8393 if (NILP (vector))
8394 vector = Fmake_vector (make_number (7), Qnil);
8395
8396 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8397 ASET (vector, i, Vdeactivate_mark); ++i;
8398 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8399
8400 if (w)
8401 {
8402 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8403 ASET (vector, i, w->buffer); ++i;
8404 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8405 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8406 }
8407 else
8408 {
8409 int end = i + 4;
8410 for (; i < end; ++i)
8411 ASET (vector, i, Qnil);
8412 }
8413
8414 xassert (i == ASIZE (vector));
8415 return vector;
8416 }
8417
8418
8419 /* Restore global state from VECTOR which was created by
8420 with_echo_area_buffer_unwind_data. */
8421
8422 static Lisp_Object
8423 unwind_with_echo_area_buffer (vector)
8424 Lisp_Object vector;
8425 {
8426 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8427 Vdeactivate_mark = AREF (vector, 1);
8428 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8429
8430 if (WINDOWP (AREF (vector, 3)))
8431 {
8432 struct window *w;
8433 Lisp_Object buffer, charpos, bytepos;
8434
8435 w = XWINDOW (AREF (vector, 3));
8436 buffer = AREF (vector, 4);
8437 charpos = AREF (vector, 5);
8438 bytepos = AREF (vector, 6);
8439
8440 w->buffer = buffer;
8441 set_marker_both (w->pointm, buffer,
8442 XFASTINT (charpos), XFASTINT (bytepos));
8443 }
8444
8445 Vwith_echo_area_save_vector = vector;
8446 return Qnil;
8447 }
8448
8449
8450 /* Set up the echo area for use by print functions. MULTIBYTE_P
8451 non-zero means we will print multibyte. */
8452
8453 void
8454 setup_echo_area_for_printing (multibyte_p)
8455 int multibyte_p;
8456 {
8457 /* If we can't find an echo area any more, exit. */
8458 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8459 Fkill_emacs (Qnil);
8460
8461 ensure_echo_area_buffers ();
8462
8463 if (!message_buf_print)
8464 {
8465 /* A message has been output since the last time we printed.
8466 Choose a fresh echo area buffer. */
8467 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8468 echo_area_buffer[0] = echo_buffer[1];
8469 else
8470 echo_area_buffer[0] = echo_buffer[0];
8471
8472 /* Switch to that buffer and clear it. */
8473 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8474 current_buffer->truncate_lines = Qnil;
8475
8476 if (Z > BEG)
8477 {
8478 int count = SPECPDL_INDEX ();
8479 specbind (Qinhibit_read_only, Qt);
8480 /* Note that undo recording is always disabled. */
8481 del_range (BEG, Z);
8482 unbind_to (count, Qnil);
8483 }
8484 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8485
8486 /* Set up the buffer for the multibyteness we need. */
8487 if (multibyte_p
8488 != !NILP (current_buffer->enable_multibyte_characters))
8489 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8490
8491 /* Raise the frame containing the echo area. */
8492 if (minibuffer_auto_raise)
8493 {
8494 struct frame *sf = SELECTED_FRAME ();
8495 Lisp_Object mini_window;
8496 mini_window = FRAME_MINIBUF_WINDOW (sf);
8497 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8498 }
8499
8500 message_log_maybe_newline ();
8501 message_buf_print = 1;
8502 }
8503 else
8504 {
8505 if (NILP (echo_area_buffer[0]))
8506 {
8507 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8508 echo_area_buffer[0] = echo_buffer[1];
8509 else
8510 echo_area_buffer[0] = echo_buffer[0];
8511 }
8512
8513 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8514 {
8515 /* Someone switched buffers between print requests. */
8516 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8517 current_buffer->truncate_lines = Qnil;
8518 }
8519 }
8520 }
8521
8522
8523 /* Display an echo area message in window W. Value is non-zero if W's
8524 height is changed. If display_last_displayed_message_p is
8525 non-zero, display the message that was last displayed, otherwise
8526 display the current message. */
8527
8528 static int
8529 display_echo_area (w)
8530 struct window *w;
8531 {
8532 int i, no_message_p, window_height_changed_p, count;
8533
8534 /* Temporarily disable garbage collections while displaying the echo
8535 area. This is done because a GC can print a message itself.
8536 That message would modify the echo area buffer's contents while a
8537 redisplay of the buffer is going on, and seriously confuse
8538 redisplay. */
8539 count = inhibit_garbage_collection ();
8540
8541 /* If there is no message, we must call display_echo_area_1
8542 nevertheless because it resizes the window. But we will have to
8543 reset the echo_area_buffer in question to nil at the end because
8544 with_echo_area_buffer will sets it to an empty buffer. */
8545 i = display_last_displayed_message_p ? 1 : 0;
8546 no_message_p = NILP (echo_area_buffer[i]);
8547
8548 window_height_changed_p
8549 = with_echo_area_buffer (w, display_last_displayed_message_p,
8550 display_echo_area_1,
8551 (EMACS_INT) w, Qnil, 0, 0);
8552
8553 if (no_message_p)
8554 echo_area_buffer[i] = Qnil;
8555
8556 unbind_to (count, Qnil);
8557 return window_height_changed_p;
8558 }
8559
8560
8561 /* Helper for display_echo_area. Display the current buffer which
8562 contains the current echo area message in window W, a mini-window,
8563 a pointer to which is passed in A1. A2..A4 are currently not used.
8564 Change the height of W so that all of the message is displayed.
8565 Value is non-zero if height of W was changed. */
8566
8567 static int
8568 display_echo_area_1 (a1, a2, a3, a4)
8569 EMACS_INT a1;
8570 Lisp_Object a2;
8571 EMACS_INT a3, a4;
8572 {
8573 struct window *w = (struct window *) a1;
8574 Lisp_Object window;
8575 struct text_pos start;
8576 int window_height_changed_p = 0;
8577
8578 /* Do this before displaying, so that we have a large enough glyph
8579 matrix for the display. If we can't get enough space for the
8580 whole text, display the last N lines. That works by setting w->start. */
8581 window_height_changed_p = resize_mini_window (w, 0);
8582
8583 /* Use the starting position chosen by resize_mini_window. */
8584 SET_TEXT_POS_FROM_MARKER (start, w->start);
8585
8586 /* Display. */
8587 clear_glyph_matrix (w->desired_matrix);
8588 XSETWINDOW (window, w);
8589 try_window (window, start, 0);
8590
8591 return window_height_changed_p;
8592 }
8593
8594
8595 /* Resize the echo area window to exactly the size needed for the
8596 currently displayed message, if there is one. If a mini-buffer
8597 is active, don't shrink it. */
8598
8599 void
8600 resize_echo_area_exactly ()
8601 {
8602 if (BUFFERP (echo_area_buffer[0])
8603 && WINDOWP (echo_area_window))
8604 {
8605 struct window *w = XWINDOW (echo_area_window);
8606 int resized_p;
8607 Lisp_Object resize_exactly;
8608
8609 if (minibuf_level == 0)
8610 resize_exactly = Qt;
8611 else
8612 resize_exactly = Qnil;
8613
8614 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8615 (EMACS_INT) w, resize_exactly, 0, 0);
8616 if (resized_p)
8617 {
8618 ++windows_or_buffers_changed;
8619 ++update_mode_lines;
8620 redisplay_internal (0);
8621 }
8622 }
8623 }
8624
8625
8626 /* Callback function for with_echo_area_buffer, when used from
8627 resize_echo_area_exactly. A1 contains a pointer to the window to
8628 resize, EXACTLY non-nil means resize the mini-window exactly to the
8629 size of the text displayed. A3 and A4 are not used. Value is what
8630 resize_mini_window returns. */
8631
8632 static int
8633 resize_mini_window_1 (a1, exactly, a3, a4)
8634 EMACS_INT a1;
8635 Lisp_Object exactly;
8636 EMACS_INT a3, a4;
8637 {
8638 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8639 }
8640
8641
8642 /* Resize mini-window W to fit the size of its contents. EXACT_P
8643 means size the window exactly to the size needed. Otherwise, it's
8644 only enlarged until W's buffer is empty.
8645
8646 Set W->start to the right place to begin display. If the whole
8647 contents fit, start at the beginning. Otherwise, start so as
8648 to make the end of the contents appear. This is particularly
8649 important for y-or-n-p, but seems desirable generally.
8650
8651 Value is non-zero if the window height has been changed. */
8652
8653 int
8654 resize_mini_window (w, exact_p)
8655 struct window *w;
8656 int exact_p;
8657 {
8658 struct frame *f = XFRAME (w->frame);
8659 int window_height_changed_p = 0;
8660
8661 xassert (MINI_WINDOW_P (w));
8662
8663 /* By default, start display at the beginning. */
8664 set_marker_both (w->start, w->buffer,
8665 BUF_BEGV (XBUFFER (w->buffer)),
8666 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8667
8668 /* Don't resize windows while redisplaying a window; it would
8669 confuse redisplay functions when the size of the window they are
8670 displaying changes from under them. Such a resizing can happen,
8671 for instance, when which-func prints a long message while
8672 we are running fontification-functions. We're running these
8673 functions with safe_call which binds inhibit-redisplay to t. */
8674 if (!NILP (Vinhibit_redisplay))
8675 return 0;
8676
8677 /* Nil means don't try to resize. */
8678 if (NILP (Vresize_mini_windows)
8679 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8680 return 0;
8681
8682 if (!FRAME_MINIBUF_ONLY_P (f))
8683 {
8684 struct it it;
8685 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8686 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8687 int height, max_height;
8688 int unit = FRAME_LINE_HEIGHT (f);
8689 struct text_pos start;
8690 struct buffer *old_current_buffer = NULL;
8691
8692 if (current_buffer != XBUFFER (w->buffer))
8693 {
8694 old_current_buffer = current_buffer;
8695 set_buffer_internal (XBUFFER (w->buffer));
8696 }
8697
8698 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8699
8700 /* Compute the max. number of lines specified by the user. */
8701 if (FLOATP (Vmax_mini_window_height))
8702 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8703 else if (INTEGERP (Vmax_mini_window_height))
8704 max_height = XINT (Vmax_mini_window_height);
8705 else
8706 max_height = total_height / 4;
8707
8708 /* Correct that max. height if it's bogus. */
8709 max_height = max (1, max_height);
8710 max_height = min (total_height, max_height);
8711
8712 /* Find out the height of the text in the window. */
8713 if (it.line_wrap == TRUNCATE)
8714 height = 1;
8715 else
8716 {
8717 last_height = 0;
8718 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8719 if (it.max_ascent == 0 && it.max_descent == 0)
8720 height = it.current_y + last_height;
8721 else
8722 height = it.current_y + it.max_ascent + it.max_descent;
8723 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8724 height = (height + unit - 1) / unit;
8725 }
8726
8727 /* Compute a suitable window start. */
8728 if (height > max_height)
8729 {
8730 height = max_height;
8731 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8732 move_it_vertically_backward (&it, (height - 1) * unit);
8733 start = it.current.pos;
8734 }
8735 else
8736 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8737 SET_MARKER_FROM_TEXT_POS (w->start, start);
8738
8739 if (EQ (Vresize_mini_windows, Qgrow_only))
8740 {
8741 /* Let it grow only, until we display an empty message, in which
8742 case the window shrinks again. */
8743 if (height > WINDOW_TOTAL_LINES (w))
8744 {
8745 int old_height = WINDOW_TOTAL_LINES (w);
8746 freeze_window_starts (f, 1);
8747 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8748 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8749 }
8750 else if (height < WINDOW_TOTAL_LINES (w)
8751 && (exact_p || BEGV == ZV))
8752 {
8753 int old_height = WINDOW_TOTAL_LINES (w);
8754 freeze_window_starts (f, 0);
8755 shrink_mini_window (w);
8756 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8757 }
8758 }
8759 else
8760 {
8761 /* Always resize to exact size needed. */
8762 if (height > WINDOW_TOTAL_LINES (w))
8763 {
8764 int old_height = WINDOW_TOTAL_LINES (w);
8765 freeze_window_starts (f, 1);
8766 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8767 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8768 }
8769 else if (height < WINDOW_TOTAL_LINES (w))
8770 {
8771 int old_height = WINDOW_TOTAL_LINES (w);
8772 freeze_window_starts (f, 0);
8773 shrink_mini_window (w);
8774
8775 if (height)
8776 {
8777 freeze_window_starts (f, 1);
8778 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8779 }
8780
8781 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8782 }
8783 }
8784
8785 if (old_current_buffer)
8786 set_buffer_internal (old_current_buffer);
8787 }
8788
8789 return window_height_changed_p;
8790 }
8791
8792
8793 /* Value is the current message, a string, or nil if there is no
8794 current message. */
8795
8796 Lisp_Object
8797 current_message ()
8798 {
8799 Lisp_Object msg;
8800
8801 if (!BUFFERP (echo_area_buffer[0]))
8802 msg = Qnil;
8803 else
8804 {
8805 with_echo_area_buffer (0, 0, current_message_1,
8806 (EMACS_INT) &msg, Qnil, 0, 0);
8807 if (NILP (msg))
8808 echo_area_buffer[0] = Qnil;
8809 }
8810
8811 return msg;
8812 }
8813
8814
8815 static int
8816 current_message_1 (a1, a2, a3, a4)
8817 EMACS_INT a1;
8818 Lisp_Object a2;
8819 EMACS_INT a3, a4;
8820 {
8821 Lisp_Object *msg = (Lisp_Object *) a1;
8822
8823 if (Z > BEG)
8824 *msg = make_buffer_string (BEG, Z, 1);
8825 else
8826 *msg = Qnil;
8827 return 0;
8828 }
8829
8830
8831 /* Push the current message on Vmessage_stack for later restauration
8832 by restore_message. Value is non-zero if the current message isn't
8833 empty. This is a relatively infrequent operation, so it's not
8834 worth optimizing. */
8835
8836 int
8837 push_message ()
8838 {
8839 Lisp_Object msg;
8840 msg = current_message ();
8841 Vmessage_stack = Fcons (msg, Vmessage_stack);
8842 return STRINGP (msg);
8843 }
8844
8845
8846 /* Restore message display from the top of Vmessage_stack. */
8847
8848 void
8849 restore_message ()
8850 {
8851 Lisp_Object msg;
8852
8853 xassert (CONSP (Vmessage_stack));
8854 msg = XCAR (Vmessage_stack);
8855 if (STRINGP (msg))
8856 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8857 else
8858 message3_nolog (msg, 0, 0);
8859 }
8860
8861
8862 /* Handler for record_unwind_protect calling pop_message. */
8863
8864 Lisp_Object
8865 pop_message_unwind (dummy)
8866 Lisp_Object dummy;
8867 {
8868 pop_message ();
8869 return Qnil;
8870 }
8871
8872 /* Pop the top-most entry off Vmessage_stack. */
8873
8874 void
8875 pop_message ()
8876 {
8877 xassert (CONSP (Vmessage_stack));
8878 Vmessage_stack = XCDR (Vmessage_stack);
8879 }
8880
8881
8882 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8883 exits. If the stack is not empty, we have a missing pop_message
8884 somewhere. */
8885
8886 void
8887 check_message_stack ()
8888 {
8889 if (!NILP (Vmessage_stack))
8890 abort ();
8891 }
8892
8893
8894 /* Truncate to NCHARS what will be displayed in the echo area the next
8895 time we display it---but don't redisplay it now. */
8896
8897 void
8898 truncate_echo_area (nchars)
8899 int nchars;
8900 {
8901 if (nchars == 0)
8902 echo_area_buffer[0] = Qnil;
8903 /* A null message buffer means that the frame hasn't really been
8904 initialized yet. Error messages get reported properly by
8905 cmd_error, so this must be just an informative message; toss it. */
8906 else if (!noninteractive
8907 && INTERACTIVE
8908 && !NILP (echo_area_buffer[0]))
8909 {
8910 struct frame *sf = SELECTED_FRAME ();
8911 if (FRAME_MESSAGE_BUF (sf))
8912 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8913 }
8914 }
8915
8916
8917 /* Helper function for truncate_echo_area. Truncate the current
8918 message to at most NCHARS characters. */
8919
8920 static int
8921 truncate_message_1 (nchars, a2, a3, a4)
8922 EMACS_INT nchars;
8923 Lisp_Object a2;
8924 EMACS_INT a3, a4;
8925 {
8926 if (BEG + nchars < Z)
8927 del_range (BEG + nchars, Z);
8928 if (Z == BEG)
8929 echo_area_buffer[0] = Qnil;
8930 return 0;
8931 }
8932
8933
8934 /* Set the current message to a substring of S or STRING.
8935
8936 If STRING is a Lisp string, set the message to the first NBYTES
8937 bytes from STRING. NBYTES zero means use the whole string. If
8938 STRING is multibyte, the message will be displayed multibyte.
8939
8940 If S is not null, set the message to the first LEN bytes of S. LEN
8941 zero means use the whole string. MULTIBYTE_P non-zero means S is
8942 multibyte. Display the message multibyte in that case.
8943
8944 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8945 to t before calling set_message_1 (which calls insert).
8946 */
8947
8948 void
8949 set_message (s, string, nbytes, multibyte_p)
8950 const char *s;
8951 Lisp_Object string;
8952 int nbytes, multibyte_p;
8953 {
8954 message_enable_multibyte
8955 = ((s && multibyte_p)
8956 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8957
8958 with_echo_area_buffer (0, -1, set_message_1,
8959 (EMACS_INT) s, string, nbytes, multibyte_p);
8960 message_buf_print = 0;
8961 help_echo_showing_p = 0;
8962 }
8963
8964
8965 /* Helper function for set_message. Arguments have the same meaning
8966 as there, with A1 corresponding to S and A2 corresponding to STRING
8967 This function is called with the echo area buffer being
8968 current. */
8969
8970 static int
8971 set_message_1 (a1, a2, nbytes, multibyte_p)
8972 EMACS_INT a1;
8973 Lisp_Object a2;
8974 EMACS_INT nbytes, multibyte_p;
8975 {
8976 const char *s = (const char *) a1;
8977 Lisp_Object string = a2;
8978
8979 /* Change multibyteness of the echo buffer appropriately. */
8980 if (message_enable_multibyte
8981 != !NILP (current_buffer->enable_multibyte_characters))
8982 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8983
8984 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8985
8986 /* Insert new message at BEG. */
8987 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8988
8989 if (STRINGP (string))
8990 {
8991 int nchars;
8992
8993 if (nbytes == 0)
8994 nbytes = SBYTES (string);
8995 nchars = string_byte_to_char (string, nbytes);
8996
8997 /* This function takes care of single/multibyte conversion. We
8998 just have to ensure that the echo area buffer has the right
8999 setting of enable_multibyte_characters. */
9000 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9001 }
9002 else if (s)
9003 {
9004 if (nbytes == 0)
9005 nbytes = strlen (s);
9006
9007 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9008 {
9009 /* Convert from multi-byte to single-byte. */
9010 int i, c, n;
9011 unsigned char work[1];
9012
9013 /* Convert a multibyte string to single-byte. */
9014 for (i = 0; i < nbytes; i += n)
9015 {
9016 c = string_char_and_length (s + i, &n);
9017 work[0] = (ASCII_CHAR_P (c)
9018 ? c
9019 : multibyte_char_to_unibyte (c, Qnil));
9020 insert_1_both (work, 1, 1, 1, 0, 0);
9021 }
9022 }
9023 else if (!multibyte_p
9024 && !NILP (current_buffer->enable_multibyte_characters))
9025 {
9026 /* Convert from single-byte to multi-byte. */
9027 int i, c, n;
9028 const unsigned char *msg = (const unsigned char *) s;
9029 unsigned char str[MAX_MULTIBYTE_LENGTH];
9030
9031 /* Convert a single-byte string to multibyte. */
9032 for (i = 0; i < nbytes; i++)
9033 {
9034 c = msg[i];
9035 MAKE_CHAR_MULTIBYTE (c);
9036 n = CHAR_STRING (c, str);
9037 insert_1_both (str, 1, n, 1, 0, 0);
9038 }
9039 }
9040 else
9041 insert_1 (s, nbytes, 1, 0, 0);
9042 }
9043
9044 return 0;
9045 }
9046
9047
9048 /* Clear messages. CURRENT_P non-zero means clear the current
9049 message. LAST_DISPLAYED_P non-zero means clear the message
9050 last displayed. */
9051
9052 void
9053 clear_message (current_p, last_displayed_p)
9054 int current_p, last_displayed_p;
9055 {
9056 if (current_p)
9057 {
9058 echo_area_buffer[0] = Qnil;
9059 message_cleared_p = 1;
9060 }
9061
9062 if (last_displayed_p)
9063 echo_area_buffer[1] = Qnil;
9064
9065 message_buf_print = 0;
9066 }
9067
9068 /* Clear garbaged frames.
9069
9070 This function is used where the old redisplay called
9071 redraw_garbaged_frames which in turn called redraw_frame which in
9072 turn called clear_frame. The call to clear_frame was a source of
9073 flickering. I believe a clear_frame is not necessary. It should
9074 suffice in the new redisplay to invalidate all current matrices,
9075 and ensure a complete redisplay of all windows. */
9076
9077 static void
9078 clear_garbaged_frames ()
9079 {
9080 if (frame_garbaged)
9081 {
9082 Lisp_Object tail, frame;
9083 int changed_count = 0;
9084
9085 FOR_EACH_FRAME (tail, frame)
9086 {
9087 struct frame *f = XFRAME (frame);
9088
9089 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9090 {
9091 if (f->resized_p)
9092 {
9093 Fredraw_frame (frame);
9094 f->force_flush_display_p = 1;
9095 }
9096 clear_current_matrices (f);
9097 changed_count++;
9098 f->garbaged = 0;
9099 f->resized_p = 0;
9100 }
9101 }
9102
9103 frame_garbaged = 0;
9104 if (changed_count)
9105 ++windows_or_buffers_changed;
9106 }
9107 }
9108
9109
9110 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9111 is non-zero update selected_frame. Value is non-zero if the
9112 mini-windows height has been changed. */
9113
9114 static int
9115 echo_area_display (update_frame_p)
9116 int update_frame_p;
9117 {
9118 Lisp_Object mini_window;
9119 struct window *w;
9120 struct frame *f;
9121 int window_height_changed_p = 0;
9122 struct frame *sf = SELECTED_FRAME ();
9123
9124 mini_window = FRAME_MINIBUF_WINDOW (sf);
9125 w = XWINDOW (mini_window);
9126 f = XFRAME (WINDOW_FRAME (w));
9127
9128 /* Don't display if frame is invisible or not yet initialized. */
9129 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9130 return 0;
9131
9132 #ifdef HAVE_WINDOW_SYSTEM
9133 /* When Emacs starts, selected_frame may be the initial terminal
9134 frame. If we let this through, a message would be displayed on
9135 the terminal. */
9136 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9137 return 0;
9138 #endif /* HAVE_WINDOW_SYSTEM */
9139
9140 /* Redraw garbaged frames. */
9141 if (frame_garbaged)
9142 clear_garbaged_frames ();
9143
9144 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9145 {
9146 echo_area_window = mini_window;
9147 window_height_changed_p = display_echo_area (w);
9148 w->must_be_updated_p = 1;
9149
9150 /* Update the display, unless called from redisplay_internal.
9151 Also don't update the screen during redisplay itself. The
9152 update will happen at the end of redisplay, and an update
9153 here could cause confusion. */
9154 if (update_frame_p && !redisplaying_p)
9155 {
9156 int n = 0;
9157
9158 /* If the display update has been interrupted by pending
9159 input, update mode lines in the frame. Due to the
9160 pending input, it might have been that redisplay hasn't
9161 been called, so that mode lines above the echo area are
9162 garbaged. This looks odd, so we prevent it here. */
9163 if (!display_completed)
9164 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9165
9166 if (window_height_changed_p
9167 /* Don't do this if Emacs is shutting down. Redisplay
9168 needs to run hooks. */
9169 && !NILP (Vrun_hooks))
9170 {
9171 /* Must update other windows. Likewise as in other
9172 cases, don't let this update be interrupted by
9173 pending input. */
9174 int count = SPECPDL_INDEX ();
9175 specbind (Qredisplay_dont_pause, Qt);
9176 windows_or_buffers_changed = 1;
9177 redisplay_internal (0);
9178 unbind_to (count, Qnil);
9179 }
9180 else if (FRAME_WINDOW_P (f) && n == 0)
9181 {
9182 /* Window configuration is the same as before.
9183 Can do with a display update of the echo area,
9184 unless we displayed some mode lines. */
9185 update_single_window (w, 1);
9186 FRAME_RIF (f)->flush_display (f);
9187 }
9188 else
9189 update_frame (f, 1, 1);
9190
9191 /* If cursor is in the echo area, make sure that the next
9192 redisplay displays the minibuffer, so that the cursor will
9193 be replaced with what the minibuffer wants. */
9194 if (cursor_in_echo_area)
9195 ++windows_or_buffers_changed;
9196 }
9197 }
9198 else if (!EQ (mini_window, selected_window))
9199 windows_or_buffers_changed++;
9200
9201 /* Last displayed message is now the current message. */
9202 echo_area_buffer[1] = echo_area_buffer[0];
9203 /* Inform read_char that we're not echoing. */
9204 echo_message_buffer = Qnil;
9205
9206 /* Prevent redisplay optimization in redisplay_internal by resetting
9207 this_line_start_pos. This is done because the mini-buffer now
9208 displays the message instead of its buffer text. */
9209 if (EQ (mini_window, selected_window))
9210 CHARPOS (this_line_start_pos) = 0;
9211
9212 return window_height_changed_p;
9213 }
9214
9215
9216 \f
9217 /***********************************************************************
9218 Mode Lines and Frame Titles
9219 ***********************************************************************/
9220
9221 /* A buffer for constructing non-propertized mode-line strings and
9222 frame titles in it; allocated from the heap in init_xdisp and
9223 resized as needed in store_mode_line_noprop_char. */
9224
9225 static char *mode_line_noprop_buf;
9226
9227 /* The buffer's end, and a current output position in it. */
9228
9229 static char *mode_line_noprop_buf_end;
9230 static char *mode_line_noprop_ptr;
9231
9232 #define MODE_LINE_NOPROP_LEN(start) \
9233 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9234
9235 static enum {
9236 MODE_LINE_DISPLAY = 0,
9237 MODE_LINE_TITLE,
9238 MODE_LINE_NOPROP,
9239 MODE_LINE_STRING
9240 } mode_line_target;
9241
9242 /* Alist that caches the results of :propertize.
9243 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9244 static Lisp_Object mode_line_proptrans_alist;
9245
9246 /* List of strings making up the mode-line. */
9247 static Lisp_Object mode_line_string_list;
9248
9249 /* Base face property when building propertized mode line string. */
9250 static Lisp_Object mode_line_string_face;
9251 static Lisp_Object mode_line_string_face_prop;
9252
9253
9254 /* Unwind data for mode line strings */
9255
9256 static Lisp_Object Vmode_line_unwind_vector;
9257
9258 static Lisp_Object
9259 format_mode_line_unwind_data (struct buffer *obuf,
9260 Lisp_Object owin,
9261 int save_proptrans)
9262 {
9263 Lisp_Object vector, tmp;
9264
9265 /* Reduce consing by keeping one vector in
9266 Vwith_echo_area_save_vector. */
9267 vector = Vmode_line_unwind_vector;
9268 Vmode_line_unwind_vector = Qnil;
9269
9270 if (NILP (vector))
9271 vector = Fmake_vector (make_number (8), Qnil);
9272
9273 ASET (vector, 0, make_number (mode_line_target));
9274 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9275 ASET (vector, 2, mode_line_string_list);
9276 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9277 ASET (vector, 4, mode_line_string_face);
9278 ASET (vector, 5, mode_line_string_face_prop);
9279
9280 if (obuf)
9281 XSETBUFFER (tmp, obuf);
9282 else
9283 tmp = Qnil;
9284 ASET (vector, 6, tmp);
9285 ASET (vector, 7, owin);
9286
9287 return vector;
9288 }
9289
9290 static Lisp_Object
9291 unwind_format_mode_line (vector)
9292 Lisp_Object vector;
9293 {
9294 mode_line_target = XINT (AREF (vector, 0));
9295 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9296 mode_line_string_list = AREF (vector, 2);
9297 if (! EQ (AREF (vector, 3), Qt))
9298 mode_line_proptrans_alist = AREF (vector, 3);
9299 mode_line_string_face = AREF (vector, 4);
9300 mode_line_string_face_prop = AREF (vector, 5);
9301
9302 if (!NILP (AREF (vector, 7)))
9303 /* Select window before buffer, since it may change the buffer. */
9304 Fselect_window (AREF (vector, 7), Qt);
9305
9306 if (!NILP (AREF (vector, 6)))
9307 {
9308 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9309 ASET (vector, 6, Qnil);
9310 }
9311
9312 Vmode_line_unwind_vector = vector;
9313 return Qnil;
9314 }
9315
9316
9317 /* Store a single character C for the frame title in mode_line_noprop_buf.
9318 Re-allocate mode_line_noprop_buf if necessary. */
9319
9320 static void
9321 #ifdef PROTOTYPES
9322 store_mode_line_noprop_char (char c)
9323 #else
9324 store_mode_line_noprop_char (c)
9325 char c;
9326 #endif
9327 {
9328 /* If output position has reached the end of the allocated buffer,
9329 double the buffer's size. */
9330 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9331 {
9332 int len = MODE_LINE_NOPROP_LEN (0);
9333 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9334 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9335 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9336 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9337 }
9338
9339 *mode_line_noprop_ptr++ = c;
9340 }
9341
9342
9343 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9344 mode_line_noprop_ptr. STR is the string to store. Do not copy
9345 characters that yield more columns than PRECISION; PRECISION <= 0
9346 means copy the whole string. Pad with spaces until FIELD_WIDTH
9347 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9348 pad. Called from display_mode_element when it is used to build a
9349 frame title. */
9350
9351 static int
9352 store_mode_line_noprop (str, field_width, precision)
9353 const unsigned char *str;
9354 int field_width, precision;
9355 {
9356 int n = 0;
9357 int dummy, nbytes;
9358
9359 /* Copy at most PRECISION chars from STR. */
9360 nbytes = strlen (str);
9361 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9362 while (nbytes--)
9363 store_mode_line_noprop_char (*str++);
9364
9365 /* Fill up with spaces until FIELD_WIDTH reached. */
9366 while (field_width > 0
9367 && n < field_width)
9368 {
9369 store_mode_line_noprop_char (' ');
9370 ++n;
9371 }
9372
9373 return n;
9374 }
9375
9376 /***********************************************************************
9377 Frame Titles
9378 ***********************************************************************/
9379
9380 #ifdef HAVE_WINDOW_SYSTEM
9381
9382 /* Set the title of FRAME, if it has changed. The title format is
9383 Vicon_title_format if FRAME is iconified, otherwise it is
9384 frame_title_format. */
9385
9386 static void
9387 x_consider_frame_title (frame)
9388 Lisp_Object frame;
9389 {
9390 struct frame *f = XFRAME (frame);
9391
9392 if (FRAME_WINDOW_P (f)
9393 || FRAME_MINIBUF_ONLY_P (f)
9394 || f->explicit_name)
9395 {
9396 /* Do we have more than one visible frame on this X display? */
9397 Lisp_Object tail;
9398 Lisp_Object fmt;
9399 int title_start;
9400 char *title;
9401 int len;
9402 struct it it;
9403 int count = SPECPDL_INDEX ();
9404
9405 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9406 {
9407 Lisp_Object other_frame = XCAR (tail);
9408 struct frame *tf = XFRAME (other_frame);
9409
9410 if (tf != f
9411 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9412 && !FRAME_MINIBUF_ONLY_P (tf)
9413 && !EQ (other_frame, tip_frame)
9414 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9415 break;
9416 }
9417
9418 /* Set global variable indicating that multiple frames exist. */
9419 multiple_frames = CONSP (tail);
9420
9421 /* Switch to the buffer of selected window of the frame. Set up
9422 mode_line_target so that display_mode_element will output into
9423 mode_line_noprop_buf; then display the title. */
9424 record_unwind_protect (unwind_format_mode_line,
9425 format_mode_line_unwind_data
9426 (current_buffer, selected_window, 0));
9427
9428 Fselect_window (f->selected_window, Qt);
9429 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9430 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9431
9432 mode_line_target = MODE_LINE_TITLE;
9433 title_start = MODE_LINE_NOPROP_LEN (0);
9434 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9435 NULL, DEFAULT_FACE_ID);
9436 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9437 len = MODE_LINE_NOPROP_LEN (title_start);
9438 title = mode_line_noprop_buf + title_start;
9439 unbind_to (count, Qnil);
9440
9441 /* Set the title only if it's changed. This avoids consing in
9442 the common case where it hasn't. (If it turns out that we've
9443 already wasted too much time by walking through the list with
9444 display_mode_element, then we might need to optimize at a
9445 higher level than this.) */
9446 if (! STRINGP (f->name)
9447 || SBYTES (f->name) != len
9448 || bcmp (title, SDATA (f->name), len) != 0)
9449 x_implicitly_set_name (f, make_string (title, len), Qnil);
9450 }
9451 }
9452
9453 #endif /* not HAVE_WINDOW_SYSTEM */
9454
9455
9456
9457 \f
9458 /***********************************************************************
9459 Menu Bars
9460 ***********************************************************************/
9461
9462
9463 /* Prepare for redisplay by updating menu-bar item lists when
9464 appropriate. This can call eval. */
9465
9466 void
9467 prepare_menu_bars ()
9468 {
9469 int all_windows;
9470 struct gcpro gcpro1, gcpro2;
9471 struct frame *f;
9472 Lisp_Object tooltip_frame;
9473
9474 #ifdef HAVE_WINDOW_SYSTEM
9475 tooltip_frame = tip_frame;
9476 #else
9477 tooltip_frame = Qnil;
9478 #endif
9479
9480 /* Update all frame titles based on their buffer names, etc. We do
9481 this before the menu bars so that the buffer-menu will show the
9482 up-to-date frame titles. */
9483 #ifdef HAVE_WINDOW_SYSTEM
9484 if (windows_or_buffers_changed || update_mode_lines)
9485 {
9486 Lisp_Object tail, frame;
9487
9488 FOR_EACH_FRAME (tail, frame)
9489 {
9490 f = XFRAME (frame);
9491 if (!EQ (frame, tooltip_frame)
9492 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9493 x_consider_frame_title (frame);
9494 }
9495 }
9496 #endif /* HAVE_WINDOW_SYSTEM */
9497
9498 /* Update the menu bar item lists, if appropriate. This has to be
9499 done before any actual redisplay or generation of display lines. */
9500 all_windows = (update_mode_lines
9501 || buffer_shared > 1
9502 || windows_or_buffers_changed);
9503 if (all_windows)
9504 {
9505 Lisp_Object tail, frame;
9506 int count = SPECPDL_INDEX ();
9507 /* 1 means that update_menu_bar has run its hooks
9508 so any further calls to update_menu_bar shouldn't do so again. */
9509 int menu_bar_hooks_run = 0;
9510
9511 record_unwind_save_match_data ();
9512
9513 FOR_EACH_FRAME (tail, frame)
9514 {
9515 f = XFRAME (frame);
9516
9517 /* Ignore tooltip frame. */
9518 if (EQ (frame, tooltip_frame))
9519 continue;
9520
9521 /* If a window on this frame changed size, report that to
9522 the user and clear the size-change flag. */
9523 if (FRAME_WINDOW_SIZES_CHANGED (f))
9524 {
9525 Lisp_Object functions;
9526
9527 /* Clear flag first in case we get an error below. */
9528 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9529 functions = Vwindow_size_change_functions;
9530 GCPRO2 (tail, functions);
9531
9532 while (CONSP (functions))
9533 {
9534 if (!EQ (XCAR (functions), Qt))
9535 call1 (XCAR (functions), frame);
9536 functions = XCDR (functions);
9537 }
9538 UNGCPRO;
9539 }
9540
9541 GCPRO1 (tail);
9542 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9543 #ifdef HAVE_WINDOW_SYSTEM
9544 update_tool_bar (f, 0);
9545 #endif
9546 #ifdef HAVE_NS
9547 if (windows_or_buffers_changed
9548 && FRAME_NS_P (f))
9549 ns_set_doc_edited (f, Fbuffer_modified_p
9550 (XWINDOW (f->selected_window)->buffer));
9551 #endif
9552 UNGCPRO;
9553 }
9554
9555 unbind_to (count, Qnil);
9556 }
9557 else
9558 {
9559 struct frame *sf = SELECTED_FRAME ();
9560 update_menu_bar (sf, 1, 0);
9561 #ifdef HAVE_WINDOW_SYSTEM
9562 update_tool_bar (sf, 1);
9563 #endif
9564 }
9565
9566 /* Motif needs this. See comment in xmenu.c. Turn it off when
9567 pending_menu_activation is not defined. */
9568 #ifdef USE_X_TOOLKIT
9569 pending_menu_activation = 0;
9570 #endif
9571 }
9572
9573
9574 /* Update the menu bar item list for frame F. This has to be done
9575 before we start to fill in any display lines, because it can call
9576 eval.
9577
9578 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9579
9580 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9581 already ran the menu bar hooks for this redisplay, so there
9582 is no need to run them again. The return value is the
9583 updated value of this flag, to pass to the next call. */
9584
9585 static int
9586 update_menu_bar (f, save_match_data, hooks_run)
9587 struct frame *f;
9588 int save_match_data;
9589 int hooks_run;
9590 {
9591 Lisp_Object window;
9592 register struct window *w;
9593
9594 /* If called recursively during a menu update, do nothing. This can
9595 happen when, for instance, an activate-menubar-hook causes a
9596 redisplay. */
9597 if (inhibit_menubar_update)
9598 return hooks_run;
9599
9600 window = FRAME_SELECTED_WINDOW (f);
9601 w = XWINDOW (window);
9602
9603 if (FRAME_WINDOW_P (f)
9604 ?
9605 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9606 || defined (HAVE_NS) || defined (USE_GTK)
9607 FRAME_EXTERNAL_MENU_BAR (f)
9608 #else
9609 FRAME_MENU_BAR_LINES (f) > 0
9610 #endif
9611 : FRAME_MENU_BAR_LINES (f) > 0)
9612 {
9613 /* If the user has switched buffers or windows, we need to
9614 recompute to reflect the new bindings. But we'll
9615 recompute when update_mode_lines is set too; that means
9616 that people can use force-mode-line-update to request
9617 that the menu bar be recomputed. The adverse effect on
9618 the rest of the redisplay algorithm is about the same as
9619 windows_or_buffers_changed anyway. */
9620 if (windows_or_buffers_changed
9621 /* This used to test w->update_mode_line, but we believe
9622 there is no need to recompute the menu in that case. */
9623 || update_mode_lines
9624 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9625 < BUF_MODIFF (XBUFFER (w->buffer)))
9626 != !NILP (w->last_had_star))
9627 || ((!NILP (Vtransient_mark_mode)
9628 && !NILP (XBUFFER (w->buffer)->mark_active))
9629 != !NILP (w->region_showing)))
9630 {
9631 struct buffer *prev = current_buffer;
9632 int count = SPECPDL_INDEX ();
9633
9634 specbind (Qinhibit_menubar_update, Qt);
9635
9636 set_buffer_internal_1 (XBUFFER (w->buffer));
9637 if (save_match_data)
9638 record_unwind_save_match_data ();
9639 if (NILP (Voverriding_local_map_menu_flag))
9640 {
9641 specbind (Qoverriding_terminal_local_map, Qnil);
9642 specbind (Qoverriding_local_map, Qnil);
9643 }
9644
9645 if (!hooks_run)
9646 {
9647 /* Run the Lucid hook. */
9648 safe_run_hooks (Qactivate_menubar_hook);
9649
9650 /* If it has changed current-menubar from previous value,
9651 really recompute the menu-bar from the value. */
9652 if (! NILP (Vlucid_menu_bar_dirty_flag))
9653 call0 (Qrecompute_lucid_menubar);
9654
9655 safe_run_hooks (Qmenu_bar_update_hook);
9656
9657 hooks_run = 1;
9658 }
9659
9660 XSETFRAME (Vmenu_updating_frame, f);
9661 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9662
9663 /* Redisplay the menu bar in case we changed it. */
9664 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9665 || defined (HAVE_NS) || defined (USE_GTK)
9666 if (FRAME_WINDOW_P (f))
9667 {
9668 #if defined (HAVE_NS)
9669 /* All frames on Mac OS share the same menubar. So only
9670 the selected frame should be allowed to set it. */
9671 if (f == SELECTED_FRAME ())
9672 #endif
9673 set_frame_menubar (f, 0, 0);
9674 }
9675 else
9676 /* On a terminal screen, the menu bar is an ordinary screen
9677 line, and this makes it get updated. */
9678 w->update_mode_line = Qt;
9679 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9680 /* In the non-toolkit version, the menu bar is an ordinary screen
9681 line, and this makes it get updated. */
9682 w->update_mode_line = Qt;
9683 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9684
9685 unbind_to (count, Qnil);
9686 set_buffer_internal_1 (prev);
9687 }
9688 }
9689
9690 return hooks_run;
9691 }
9692
9693
9694 \f
9695 /***********************************************************************
9696 Output Cursor
9697 ***********************************************************************/
9698
9699 #ifdef HAVE_WINDOW_SYSTEM
9700
9701 /* EXPORT:
9702 Nominal cursor position -- where to draw output.
9703 HPOS and VPOS are window relative glyph matrix coordinates.
9704 X and Y are window relative pixel coordinates. */
9705
9706 struct cursor_pos output_cursor;
9707
9708
9709 /* EXPORT:
9710 Set the global variable output_cursor to CURSOR. All cursor
9711 positions are relative to updated_window. */
9712
9713 void
9714 set_output_cursor (cursor)
9715 struct cursor_pos *cursor;
9716 {
9717 output_cursor.hpos = cursor->hpos;
9718 output_cursor.vpos = cursor->vpos;
9719 output_cursor.x = cursor->x;
9720 output_cursor.y = cursor->y;
9721 }
9722
9723
9724 /* EXPORT for RIF:
9725 Set a nominal cursor position.
9726
9727 HPOS and VPOS are column/row positions in a window glyph matrix. X
9728 and Y are window text area relative pixel positions.
9729
9730 If this is done during an update, updated_window will contain the
9731 window that is being updated and the position is the future output
9732 cursor position for that window. If updated_window is null, use
9733 selected_window and display the cursor at the given position. */
9734
9735 void
9736 x_cursor_to (vpos, hpos, y, x)
9737 int vpos, hpos, y, x;
9738 {
9739 struct window *w;
9740
9741 /* If updated_window is not set, work on selected_window. */
9742 if (updated_window)
9743 w = updated_window;
9744 else
9745 w = XWINDOW (selected_window);
9746
9747 /* Set the output cursor. */
9748 output_cursor.hpos = hpos;
9749 output_cursor.vpos = vpos;
9750 output_cursor.x = x;
9751 output_cursor.y = y;
9752
9753 /* If not called as part of an update, really display the cursor.
9754 This will also set the cursor position of W. */
9755 if (updated_window == NULL)
9756 {
9757 BLOCK_INPUT;
9758 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9759 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9760 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9761 UNBLOCK_INPUT;
9762 }
9763 }
9764
9765 #endif /* HAVE_WINDOW_SYSTEM */
9766
9767 \f
9768 /***********************************************************************
9769 Tool-bars
9770 ***********************************************************************/
9771
9772 #ifdef HAVE_WINDOW_SYSTEM
9773
9774 /* Where the mouse was last time we reported a mouse event. */
9775
9776 FRAME_PTR last_mouse_frame;
9777
9778 /* Tool-bar item index of the item on which a mouse button was pressed
9779 or -1. */
9780
9781 int last_tool_bar_item;
9782
9783
9784 static Lisp_Object
9785 update_tool_bar_unwind (frame)
9786 Lisp_Object frame;
9787 {
9788 selected_frame = frame;
9789 return Qnil;
9790 }
9791
9792 /* Update the tool-bar item list for frame F. This has to be done
9793 before we start to fill in any display lines. Called from
9794 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9795 and restore it here. */
9796
9797 static void
9798 update_tool_bar (f, save_match_data)
9799 struct frame *f;
9800 int save_match_data;
9801 {
9802 #if defined (USE_GTK) || defined (HAVE_NS)
9803 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9804 #else
9805 int do_update = WINDOWP (f->tool_bar_window)
9806 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9807 #endif
9808
9809 if (do_update)
9810 {
9811 Lisp_Object window;
9812 struct window *w;
9813
9814 window = FRAME_SELECTED_WINDOW (f);
9815 w = XWINDOW (window);
9816
9817 /* If the user has switched buffers or windows, we need to
9818 recompute to reflect the new bindings. But we'll
9819 recompute when update_mode_lines is set too; that means
9820 that people can use force-mode-line-update to request
9821 that the menu bar be recomputed. The adverse effect on
9822 the rest of the redisplay algorithm is about the same as
9823 windows_or_buffers_changed anyway. */
9824 if (windows_or_buffers_changed
9825 || !NILP (w->update_mode_line)
9826 || update_mode_lines
9827 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9828 < BUF_MODIFF (XBUFFER (w->buffer)))
9829 != !NILP (w->last_had_star))
9830 || ((!NILP (Vtransient_mark_mode)
9831 && !NILP (XBUFFER (w->buffer)->mark_active))
9832 != !NILP (w->region_showing)))
9833 {
9834 struct buffer *prev = current_buffer;
9835 int count = SPECPDL_INDEX ();
9836 Lisp_Object frame, new_tool_bar;
9837 int new_n_tool_bar;
9838 struct gcpro gcpro1;
9839
9840 /* Set current_buffer to the buffer of the selected
9841 window of the frame, so that we get the right local
9842 keymaps. */
9843 set_buffer_internal_1 (XBUFFER (w->buffer));
9844
9845 /* Save match data, if we must. */
9846 if (save_match_data)
9847 record_unwind_save_match_data ();
9848
9849 /* Make sure that we don't accidentally use bogus keymaps. */
9850 if (NILP (Voverriding_local_map_menu_flag))
9851 {
9852 specbind (Qoverriding_terminal_local_map, Qnil);
9853 specbind (Qoverriding_local_map, Qnil);
9854 }
9855
9856 GCPRO1 (new_tool_bar);
9857
9858 /* We must temporarily set the selected frame to this frame
9859 before calling tool_bar_items, because the calculation of
9860 the tool-bar keymap uses the selected frame (see
9861 `tool-bar-make-keymap' in tool-bar.el). */
9862 record_unwind_protect (update_tool_bar_unwind, selected_frame);
9863 XSETFRAME (frame, f);
9864 selected_frame = frame;
9865
9866 /* Build desired tool-bar items from keymaps. */
9867 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9868 &new_n_tool_bar);
9869
9870 /* Redisplay the tool-bar if we changed it. */
9871 if (new_n_tool_bar != f->n_tool_bar_items
9872 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9873 {
9874 /* Redisplay that happens asynchronously due to an expose event
9875 may access f->tool_bar_items. Make sure we update both
9876 variables within BLOCK_INPUT so no such event interrupts. */
9877 BLOCK_INPUT;
9878 f->tool_bar_items = new_tool_bar;
9879 f->n_tool_bar_items = new_n_tool_bar;
9880 w->update_mode_line = Qt;
9881 UNBLOCK_INPUT;
9882 }
9883
9884 UNGCPRO;
9885
9886 unbind_to (count, Qnil);
9887 set_buffer_internal_1 (prev);
9888 }
9889 }
9890 }
9891
9892
9893 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9894 F's desired tool-bar contents. F->tool_bar_items must have
9895 been set up previously by calling prepare_menu_bars. */
9896
9897 static void
9898 build_desired_tool_bar_string (f)
9899 struct frame *f;
9900 {
9901 int i, size, size_needed;
9902 struct gcpro gcpro1, gcpro2, gcpro3;
9903 Lisp_Object image, plist, props;
9904
9905 image = plist = props = Qnil;
9906 GCPRO3 (image, plist, props);
9907
9908 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9909 Otherwise, make a new string. */
9910
9911 /* The size of the string we might be able to reuse. */
9912 size = (STRINGP (f->desired_tool_bar_string)
9913 ? SCHARS (f->desired_tool_bar_string)
9914 : 0);
9915
9916 /* We need one space in the string for each image. */
9917 size_needed = f->n_tool_bar_items;
9918
9919 /* Reuse f->desired_tool_bar_string, if possible. */
9920 if (size < size_needed || NILP (f->desired_tool_bar_string))
9921 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9922 make_number (' '));
9923 else
9924 {
9925 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9926 Fremove_text_properties (make_number (0), make_number (size),
9927 props, f->desired_tool_bar_string);
9928 }
9929
9930 /* Put a `display' property on the string for the images to display,
9931 put a `menu_item' property on tool-bar items with a value that
9932 is the index of the item in F's tool-bar item vector. */
9933 for (i = 0; i < f->n_tool_bar_items; ++i)
9934 {
9935 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9936
9937 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9938 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9939 int hmargin, vmargin, relief, idx, end;
9940 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9941
9942 /* If image is a vector, choose the image according to the
9943 button state. */
9944 image = PROP (TOOL_BAR_ITEM_IMAGES);
9945 if (VECTORP (image))
9946 {
9947 if (enabled_p)
9948 idx = (selected_p
9949 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9950 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9951 else
9952 idx = (selected_p
9953 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9954 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9955
9956 xassert (ASIZE (image) >= idx);
9957 image = AREF (image, idx);
9958 }
9959 else
9960 idx = -1;
9961
9962 /* Ignore invalid image specifications. */
9963 if (!valid_image_p (image))
9964 continue;
9965
9966 /* Display the tool-bar button pressed, or depressed. */
9967 plist = Fcopy_sequence (XCDR (image));
9968
9969 /* Compute margin and relief to draw. */
9970 relief = (tool_bar_button_relief >= 0
9971 ? tool_bar_button_relief
9972 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9973 hmargin = vmargin = relief;
9974
9975 if (INTEGERP (Vtool_bar_button_margin)
9976 && XINT (Vtool_bar_button_margin) > 0)
9977 {
9978 hmargin += XFASTINT (Vtool_bar_button_margin);
9979 vmargin += XFASTINT (Vtool_bar_button_margin);
9980 }
9981 else if (CONSP (Vtool_bar_button_margin))
9982 {
9983 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9984 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9985 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9986
9987 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9988 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9989 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9990 }
9991
9992 if (auto_raise_tool_bar_buttons_p)
9993 {
9994 /* Add a `:relief' property to the image spec if the item is
9995 selected. */
9996 if (selected_p)
9997 {
9998 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9999 hmargin -= relief;
10000 vmargin -= relief;
10001 }
10002 }
10003 else
10004 {
10005 /* If image is selected, display it pressed, i.e. with a
10006 negative relief. If it's not selected, display it with a
10007 raised relief. */
10008 plist = Fplist_put (plist, QCrelief,
10009 (selected_p
10010 ? make_number (-relief)
10011 : make_number (relief)));
10012 hmargin -= relief;
10013 vmargin -= relief;
10014 }
10015
10016 /* Put a margin around the image. */
10017 if (hmargin || vmargin)
10018 {
10019 if (hmargin == vmargin)
10020 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10021 else
10022 plist = Fplist_put (plist, QCmargin,
10023 Fcons (make_number (hmargin),
10024 make_number (vmargin)));
10025 }
10026
10027 /* If button is not enabled, and we don't have special images
10028 for the disabled state, make the image appear disabled by
10029 applying an appropriate algorithm to it. */
10030 if (!enabled_p && idx < 0)
10031 plist = Fplist_put (plist, QCconversion, Qdisabled);
10032
10033 /* Put a `display' text property on the string for the image to
10034 display. Put a `menu-item' property on the string that gives
10035 the start of this item's properties in the tool-bar items
10036 vector. */
10037 image = Fcons (Qimage, plist);
10038 props = list4 (Qdisplay, image,
10039 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10040
10041 /* Let the last image hide all remaining spaces in the tool bar
10042 string. The string can be longer than needed when we reuse a
10043 previous string. */
10044 if (i + 1 == f->n_tool_bar_items)
10045 end = SCHARS (f->desired_tool_bar_string);
10046 else
10047 end = i + 1;
10048 Fadd_text_properties (make_number (i), make_number (end),
10049 props, f->desired_tool_bar_string);
10050 #undef PROP
10051 }
10052
10053 UNGCPRO;
10054 }
10055
10056
10057 /* Display one line of the tool-bar of frame IT->f.
10058
10059 HEIGHT specifies the desired height of the tool-bar line.
10060 If the actual height of the glyph row is less than HEIGHT, the
10061 row's height is increased to HEIGHT, and the icons are centered
10062 vertically in the new height.
10063
10064 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10065 count a final empty row in case the tool-bar width exactly matches
10066 the window width.
10067 */
10068
10069 static void
10070 display_tool_bar_line (it, height)
10071 struct it *it;
10072 int height;
10073 {
10074 struct glyph_row *row = it->glyph_row;
10075 int max_x = it->last_visible_x;
10076 struct glyph *last;
10077
10078 prepare_desired_row (row);
10079 row->y = it->current_y;
10080
10081 /* Note that this isn't made use of if the face hasn't a box,
10082 so there's no need to check the face here. */
10083 it->start_of_box_run_p = 1;
10084
10085 while (it->current_x < max_x)
10086 {
10087 int x, n_glyphs_before, i, nglyphs;
10088 struct it it_before;
10089
10090 /* Get the next display element. */
10091 if (!get_next_display_element (it))
10092 {
10093 /* Don't count empty row if we are counting needed tool-bar lines. */
10094 if (height < 0 && !it->hpos)
10095 return;
10096 break;
10097 }
10098
10099 /* Produce glyphs. */
10100 n_glyphs_before = row->used[TEXT_AREA];
10101 it_before = *it;
10102
10103 PRODUCE_GLYPHS (it);
10104
10105 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10106 i = 0;
10107 x = it_before.current_x;
10108 while (i < nglyphs)
10109 {
10110 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10111
10112 if (x + glyph->pixel_width > max_x)
10113 {
10114 /* Glyph doesn't fit on line. Backtrack. */
10115 row->used[TEXT_AREA] = n_glyphs_before;
10116 *it = it_before;
10117 /* If this is the only glyph on this line, it will never fit on the
10118 toolbar, so skip it. But ensure there is at least one glyph,
10119 so we don't accidentally disable the tool-bar. */
10120 if (n_glyphs_before == 0
10121 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10122 break;
10123 goto out;
10124 }
10125
10126 ++it->hpos;
10127 x += glyph->pixel_width;
10128 ++i;
10129 }
10130
10131 /* Stop at line ends. */
10132 if (ITERATOR_AT_END_OF_LINE_P (it))
10133 break;
10134
10135 set_iterator_to_next (it, 1);
10136 }
10137
10138 out:;
10139
10140 row->displays_text_p = row->used[TEXT_AREA] != 0;
10141
10142 /* Use default face for the border below the tool bar.
10143
10144 FIXME: When auto-resize-tool-bars is grow-only, there is
10145 no additional border below the possibly empty tool-bar lines.
10146 So to make the extra empty lines look "normal", we have to
10147 use the tool-bar face for the border too. */
10148 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10149 it->face_id = DEFAULT_FACE_ID;
10150
10151 extend_face_to_end_of_line (it);
10152 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10153 last->right_box_line_p = 1;
10154 if (last == row->glyphs[TEXT_AREA])
10155 last->left_box_line_p = 1;
10156
10157 /* Make line the desired height and center it vertically. */
10158 if ((height -= it->max_ascent + it->max_descent) > 0)
10159 {
10160 /* Don't add more than one line height. */
10161 height %= FRAME_LINE_HEIGHT (it->f);
10162 it->max_ascent += height / 2;
10163 it->max_descent += (height + 1) / 2;
10164 }
10165
10166 compute_line_metrics (it);
10167
10168 /* If line is empty, make it occupy the rest of the tool-bar. */
10169 if (!row->displays_text_p)
10170 {
10171 row->height = row->phys_height = it->last_visible_y - row->y;
10172 row->visible_height = row->height;
10173 row->ascent = row->phys_ascent = 0;
10174 row->extra_line_spacing = 0;
10175 }
10176
10177 row->full_width_p = 1;
10178 row->continued_p = 0;
10179 row->truncated_on_left_p = 0;
10180 row->truncated_on_right_p = 0;
10181
10182 it->current_x = it->hpos = 0;
10183 it->current_y += row->height;
10184 ++it->vpos;
10185 ++it->glyph_row;
10186 }
10187
10188
10189 /* Max tool-bar height. */
10190
10191 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10192 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10193
10194 /* Value is the number of screen lines needed to make all tool-bar
10195 items of frame F visible. The number of actual rows needed is
10196 returned in *N_ROWS if non-NULL. */
10197
10198 static int
10199 tool_bar_lines_needed (f, n_rows)
10200 struct frame *f;
10201 int *n_rows;
10202 {
10203 struct window *w = XWINDOW (f->tool_bar_window);
10204 struct it it;
10205 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10206 the desired matrix, so use (unused) mode-line row as temporary row to
10207 avoid destroying the first tool-bar row. */
10208 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10209
10210 /* Initialize an iterator for iteration over
10211 F->desired_tool_bar_string in the tool-bar window of frame F. */
10212 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10213 it.first_visible_x = 0;
10214 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10215 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10216
10217 while (!ITERATOR_AT_END_P (&it))
10218 {
10219 clear_glyph_row (temp_row);
10220 it.glyph_row = temp_row;
10221 display_tool_bar_line (&it, -1);
10222 }
10223 clear_glyph_row (temp_row);
10224
10225 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10226 if (n_rows)
10227 *n_rows = it.vpos > 0 ? it.vpos : -1;
10228
10229 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10230 }
10231
10232
10233 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10234 0, 1, 0,
10235 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10236 (frame)
10237 Lisp_Object frame;
10238 {
10239 struct frame *f;
10240 struct window *w;
10241 int nlines = 0;
10242
10243 if (NILP (frame))
10244 frame = selected_frame;
10245 else
10246 CHECK_FRAME (frame);
10247 f = XFRAME (frame);
10248
10249 if (WINDOWP (f->tool_bar_window)
10250 || (w = XWINDOW (f->tool_bar_window),
10251 WINDOW_TOTAL_LINES (w) > 0))
10252 {
10253 update_tool_bar (f, 1);
10254 if (f->n_tool_bar_items)
10255 {
10256 build_desired_tool_bar_string (f);
10257 nlines = tool_bar_lines_needed (f, NULL);
10258 }
10259 }
10260
10261 return make_number (nlines);
10262 }
10263
10264
10265 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10266 height should be changed. */
10267
10268 static int
10269 redisplay_tool_bar (f)
10270 struct frame *f;
10271 {
10272 struct window *w;
10273 struct it it;
10274 struct glyph_row *row;
10275
10276 #if defined (USE_GTK) || defined (HAVE_NS)
10277 if (FRAME_EXTERNAL_TOOL_BAR (f))
10278 update_frame_tool_bar (f);
10279 return 0;
10280 #endif
10281
10282 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10283 do anything. This means you must start with tool-bar-lines
10284 non-zero to get the auto-sizing effect. Or in other words, you
10285 can turn off tool-bars by specifying tool-bar-lines zero. */
10286 if (!WINDOWP (f->tool_bar_window)
10287 || (w = XWINDOW (f->tool_bar_window),
10288 WINDOW_TOTAL_LINES (w) == 0))
10289 return 0;
10290
10291 /* Set up an iterator for the tool-bar window. */
10292 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10293 it.first_visible_x = 0;
10294 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10295 row = it.glyph_row;
10296
10297 /* Build a string that represents the contents of the tool-bar. */
10298 build_desired_tool_bar_string (f);
10299 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10300
10301 if (f->n_tool_bar_rows == 0)
10302 {
10303 int nlines;
10304
10305 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10306 nlines != WINDOW_TOTAL_LINES (w)))
10307 {
10308 extern Lisp_Object Qtool_bar_lines;
10309 Lisp_Object frame;
10310 int old_height = WINDOW_TOTAL_LINES (w);
10311
10312 XSETFRAME (frame, f);
10313 Fmodify_frame_parameters (frame,
10314 Fcons (Fcons (Qtool_bar_lines,
10315 make_number (nlines)),
10316 Qnil));
10317 if (WINDOW_TOTAL_LINES (w) != old_height)
10318 {
10319 clear_glyph_matrix (w->desired_matrix);
10320 fonts_changed_p = 1;
10321 return 1;
10322 }
10323 }
10324 }
10325
10326 /* Display as many lines as needed to display all tool-bar items. */
10327
10328 if (f->n_tool_bar_rows > 0)
10329 {
10330 int border, rows, height, extra;
10331
10332 if (INTEGERP (Vtool_bar_border))
10333 border = XINT (Vtool_bar_border);
10334 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10335 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10336 else if (EQ (Vtool_bar_border, Qborder_width))
10337 border = f->border_width;
10338 else
10339 border = 0;
10340 if (border < 0)
10341 border = 0;
10342
10343 rows = f->n_tool_bar_rows;
10344 height = max (1, (it.last_visible_y - border) / rows);
10345 extra = it.last_visible_y - border - height * rows;
10346
10347 while (it.current_y < it.last_visible_y)
10348 {
10349 int h = 0;
10350 if (extra > 0 && rows-- > 0)
10351 {
10352 h = (extra + rows - 1) / rows;
10353 extra -= h;
10354 }
10355 display_tool_bar_line (&it, height + h);
10356 }
10357 }
10358 else
10359 {
10360 while (it.current_y < it.last_visible_y)
10361 display_tool_bar_line (&it, 0);
10362 }
10363
10364 /* It doesn't make much sense to try scrolling in the tool-bar
10365 window, so don't do it. */
10366 w->desired_matrix->no_scrolling_p = 1;
10367 w->must_be_updated_p = 1;
10368
10369 if (!NILP (Vauto_resize_tool_bars))
10370 {
10371 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10372 int change_height_p = 0;
10373
10374 /* If we couldn't display everything, change the tool-bar's
10375 height if there is room for more. */
10376 if (IT_STRING_CHARPOS (it) < it.end_charpos
10377 && it.current_y < max_tool_bar_height)
10378 change_height_p = 1;
10379
10380 row = it.glyph_row - 1;
10381
10382 /* If there are blank lines at the end, except for a partially
10383 visible blank line at the end that is smaller than
10384 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10385 if (!row->displays_text_p
10386 && row->height >= FRAME_LINE_HEIGHT (f))
10387 change_height_p = 1;
10388
10389 /* If row displays tool-bar items, but is partially visible,
10390 change the tool-bar's height. */
10391 if (row->displays_text_p
10392 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10393 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10394 change_height_p = 1;
10395
10396 /* Resize windows as needed by changing the `tool-bar-lines'
10397 frame parameter. */
10398 if (change_height_p)
10399 {
10400 extern Lisp_Object Qtool_bar_lines;
10401 Lisp_Object frame;
10402 int old_height = WINDOW_TOTAL_LINES (w);
10403 int nrows;
10404 int nlines = tool_bar_lines_needed (f, &nrows);
10405
10406 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10407 && !f->minimize_tool_bar_window_p)
10408 ? (nlines > old_height)
10409 : (nlines != old_height));
10410 f->minimize_tool_bar_window_p = 0;
10411
10412 if (change_height_p)
10413 {
10414 XSETFRAME (frame, f);
10415 Fmodify_frame_parameters (frame,
10416 Fcons (Fcons (Qtool_bar_lines,
10417 make_number (nlines)),
10418 Qnil));
10419 if (WINDOW_TOTAL_LINES (w) != old_height)
10420 {
10421 clear_glyph_matrix (w->desired_matrix);
10422 f->n_tool_bar_rows = nrows;
10423 fonts_changed_p = 1;
10424 return 1;
10425 }
10426 }
10427 }
10428 }
10429
10430 f->minimize_tool_bar_window_p = 0;
10431 return 0;
10432 }
10433
10434
10435 /* Get information about the tool-bar item which is displayed in GLYPH
10436 on frame F. Return in *PROP_IDX the index where tool-bar item
10437 properties start in F->tool_bar_items. Value is zero if
10438 GLYPH doesn't display a tool-bar item. */
10439
10440 static int
10441 tool_bar_item_info (f, glyph, prop_idx)
10442 struct frame *f;
10443 struct glyph *glyph;
10444 int *prop_idx;
10445 {
10446 Lisp_Object prop;
10447 int success_p;
10448 int charpos;
10449
10450 /* This function can be called asynchronously, which means we must
10451 exclude any possibility that Fget_text_property signals an
10452 error. */
10453 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10454 charpos = max (0, charpos);
10455
10456 /* Get the text property `menu-item' at pos. The value of that
10457 property is the start index of this item's properties in
10458 F->tool_bar_items. */
10459 prop = Fget_text_property (make_number (charpos),
10460 Qmenu_item, f->current_tool_bar_string);
10461 if (INTEGERP (prop))
10462 {
10463 *prop_idx = XINT (prop);
10464 success_p = 1;
10465 }
10466 else
10467 success_p = 0;
10468
10469 return success_p;
10470 }
10471
10472 \f
10473 /* Get information about the tool-bar item at position X/Y on frame F.
10474 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10475 the current matrix of the tool-bar window of F, or NULL if not
10476 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10477 item in F->tool_bar_items. Value is
10478
10479 -1 if X/Y is not on a tool-bar item
10480 0 if X/Y is on the same item that was highlighted before.
10481 1 otherwise. */
10482
10483 static int
10484 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10485 struct frame *f;
10486 int x, y;
10487 struct glyph **glyph;
10488 int *hpos, *vpos, *prop_idx;
10489 {
10490 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10491 struct window *w = XWINDOW (f->tool_bar_window);
10492 int area;
10493
10494 /* Find the glyph under X/Y. */
10495 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10496 if (*glyph == NULL)
10497 return -1;
10498
10499 /* Get the start of this tool-bar item's properties in
10500 f->tool_bar_items. */
10501 if (!tool_bar_item_info (f, *glyph, prop_idx))
10502 return -1;
10503
10504 /* Is mouse on the highlighted item? */
10505 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10506 && *vpos >= dpyinfo->mouse_face_beg_row
10507 && *vpos <= dpyinfo->mouse_face_end_row
10508 && (*vpos > dpyinfo->mouse_face_beg_row
10509 || *hpos >= dpyinfo->mouse_face_beg_col)
10510 && (*vpos < dpyinfo->mouse_face_end_row
10511 || *hpos < dpyinfo->mouse_face_end_col
10512 || dpyinfo->mouse_face_past_end))
10513 return 0;
10514
10515 return 1;
10516 }
10517
10518
10519 /* EXPORT:
10520 Handle mouse button event on the tool-bar of frame F, at
10521 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10522 0 for button release. MODIFIERS is event modifiers for button
10523 release. */
10524
10525 void
10526 handle_tool_bar_click (f, x, y, down_p, modifiers)
10527 struct frame *f;
10528 int x, y, down_p;
10529 unsigned int modifiers;
10530 {
10531 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10532 struct window *w = XWINDOW (f->tool_bar_window);
10533 int hpos, vpos, prop_idx;
10534 struct glyph *glyph;
10535 Lisp_Object enabled_p;
10536
10537 /* If not on the highlighted tool-bar item, return. */
10538 frame_to_window_pixel_xy (w, &x, &y);
10539 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10540 return;
10541
10542 /* If item is disabled, do nothing. */
10543 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10544 if (NILP (enabled_p))
10545 return;
10546
10547 if (down_p)
10548 {
10549 /* Show item in pressed state. */
10550 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10551 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10552 last_tool_bar_item = prop_idx;
10553 }
10554 else
10555 {
10556 Lisp_Object key, frame;
10557 struct input_event event;
10558 EVENT_INIT (event);
10559
10560 /* Show item in released state. */
10561 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10562 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10563
10564 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10565
10566 XSETFRAME (frame, f);
10567 event.kind = TOOL_BAR_EVENT;
10568 event.frame_or_window = frame;
10569 event.arg = frame;
10570 kbd_buffer_store_event (&event);
10571
10572 event.kind = TOOL_BAR_EVENT;
10573 event.frame_or_window = frame;
10574 event.arg = key;
10575 event.modifiers = modifiers;
10576 kbd_buffer_store_event (&event);
10577 last_tool_bar_item = -1;
10578 }
10579 }
10580
10581
10582 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10583 tool-bar window-relative coordinates X/Y. Called from
10584 note_mouse_highlight. */
10585
10586 static void
10587 note_tool_bar_highlight (f, x, y)
10588 struct frame *f;
10589 int x, y;
10590 {
10591 Lisp_Object window = f->tool_bar_window;
10592 struct window *w = XWINDOW (window);
10593 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10594 int hpos, vpos;
10595 struct glyph *glyph;
10596 struct glyph_row *row;
10597 int i;
10598 Lisp_Object enabled_p;
10599 int prop_idx;
10600 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10601 int mouse_down_p, rc;
10602
10603 /* Function note_mouse_highlight is called with negative x(y
10604 values when mouse moves outside of the frame. */
10605 if (x <= 0 || y <= 0)
10606 {
10607 clear_mouse_face (dpyinfo);
10608 return;
10609 }
10610
10611 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10612 if (rc < 0)
10613 {
10614 /* Not on tool-bar item. */
10615 clear_mouse_face (dpyinfo);
10616 return;
10617 }
10618 else if (rc == 0)
10619 /* On same tool-bar item as before. */
10620 goto set_help_echo;
10621
10622 clear_mouse_face (dpyinfo);
10623
10624 /* Mouse is down, but on different tool-bar item? */
10625 mouse_down_p = (dpyinfo->grabbed
10626 && f == last_mouse_frame
10627 && FRAME_LIVE_P (f));
10628 if (mouse_down_p
10629 && last_tool_bar_item != prop_idx)
10630 return;
10631
10632 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10633 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10634
10635 /* If tool-bar item is not enabled, don't highlight it. */
10636 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10637 if (!NILP (enabled_p))
10638 {
10639 /* Compute the x-position of the glyph. In front and past the
10640 image is a space. We include this in the highlighted area. */
10641 row = MATRIX_ROW (w->current_matrix, vpos);
10642 for (i = x = 0; i < hpos; ++i)
10643 x += row->glyphs[TEXT_AREA][i].pixel_width;
10644
10645 /* Record this as the current active region. */
10646 dpyinfo->mouse_face_beg_col = hpos;
10647 dpyinfo->mouse_face_beg_row = vpos;
10648 dpyinfo->mouse_face_beg_x = x;
10649 dpyinfo->mouse_face_beg_y = row->y;
10650 dpyinfo->mouse_face_past_end = 0;
10651
10652 dpyinfo->mouse_face_end_col = hpos + 1;
10653 dpyinfo->mouse_face_end_row = vpos;
10654 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10655 dpyinfo->mouse_face_end_y = row->y;
10656 dpyinfo->mouse_face_window = window;
10657 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10658
10659 /* Display it as active. */
10660 show_mouse_face (dpyinfo, draw);
10661 dpyinfo->mouse_face_image_state = draw;
10662 }
10663
10664 set_help_echo:
10665
10666 /* Set help_echo_string to a help string to display for this tool-bar item.
10667 XTread_socket does the rest. */
10668 help_echo_object = help_echo_window = Qnil;
10669 help_echo_pos = -1;
10670 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10671 if (NILP (help_echo_string))
10672 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10673 }
10674
10675 #endif /* HAVE_WINDOW_SYSTEM */
10676
10677
10678 \f
10679 /************************************************************************
10680 Horizontal scrolling
10681 ************************************************************************/
10682
10683 static int hscroll_window_tree P_ ((Lisp_Object));
10684 static int hscroll_windows P_ ((Lisp_Object));
10685
10686 /* For all leaf windows in the window tree rooted at WINDOW, set their
10687 hscroll value so that PT is (i) visible in the window, and (ii) so
10688 that it is not within a certain margin at the window's left and
10689 right border. Value is non-zero if any window's hscroll has been
10690 changed. */
10691
10692 static int
10693 hscroll_window_tree (window)
10694 Lisp_Object window;
10695 {
10696 int hscrolled_p = 0;
10697 int hscroll_relative_p = FLOATP (Vhscroll_step);
10698 int hscroll_step_abs = 0;
10699 double hscroll_step_rel = 0;
10700
10701 if (hscroll_relative_p)
10702 {
10703 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10704 if (hscroll_step_rel < 0)
10705 {
10706 hscroll_relative_p = 0;
10707 hscroll_step_abs = 0;
10708 }
10709 }
10710 else if (INTEGERP (Vhscroll_step))
10711 {
10712 hscroll_step_abs = XINT (Vhscroll_step);
10713 if (hscroll_step_abs < 0)
10714 hscroll_step_abs = 0;
10715 }
10716 else
10717 hscroll_step_abs = 0;
10718
10719 while (WINDOWP (window))
10720 {
10721 struct window *w = XWINDOW (window);
10722
10723 if (WINDOWP (w->hchild))
10724 hscrolled_p |= hscroll_window_tree (w->hchild);
10725 else if (WINDOWP (w->vchild))
10726 hscrolled_p |= hscroll_window_tree (w->vchild);
10727 else if (w->cursor.vpos >= 0)
10728 {
10729 int h_margin;
10730 int text_area_width;
10731 struct glyph_row *current_cursor_row
10732 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10733 struct glyph_row *desired_cursor_row
10734 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10735 struct glyph_row *cursor_row
10736 = (desired_cursor_row->enabled_p
10737 ? desired_cursor_row
10738 : current_cursor_row);
10739
10740 text_area_width = window_box_width (w, TEXT_AREA);
10741
10742 /* Scroll when cursor is inside this scroll margin. */
10743 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10744
10745 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10746 && ((XFASTINT (w->hscroll)
10747 && w->cursor.x <= h_margin)
10748 || (cursor_row->enabled_p
10749 && cursor_row->truncated_on_right_p
10750 && (w->cursor.x >= text_area_width - h_margin))))
10751 {
10752 struct it it;
10753 int hscroll;
10754 struct buffer *saved_current_buffer;
10755 int pt;
10756 int wanted_x;
10757
10758 /* Find point in a display of infinite width. */
10759 saved_current_buffer = current_buffer;
10760 current_buffer = XBUFFER (w->buffer);
10761
10762 if (w == XWINDOW (selected_window))
10763 pt = BUF_PT (current_buffer);
10764 else
10765 {
10766 pt = marker_position (w->pointm);
10767 pt = max (BEGV, pt);
10768 pt = min (ZV, pt);
10769 }
10770
10771 /* Move iterator to pt starting at cursor_row->start in
10772 a line with infinite width. */
10773 init_to_row_start (&it, w, cursor_row);
10774 it.last_visible_x = INFINITY;
10775 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10776 current_buffer = saved_current_buffer;
10777
10778 /* Position cursor in window. */
10779 if (!hscroll_relative_p && hscroll_step_abs == 0)
10780 hscroll = max (0, (it.current_x
10781 - (ITERATOR_AT_END_OF_LINE_P (&it)
10782 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10783 : (text_area_width / 2))))
10784 / FRAME_COLUMN_WIDTH (it.f);
10785 else if (w->cursor.x >= text_area_width - h_margin)
10786 {
10787 if (hscroll_relative_p)
10788 wanted_x = text_area_width * (1 - hscroll_step_rel)
10789 - h_margin;
10790 else
10791 wanted_x = text_area_width
10792 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10793 - h_margin;
10794 hscroll
10795 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10796 }
10797 else
10798 {
10799 if (hscroll_relative_p)
10800 wanted_x = text_area_width * hscroll_step_rel
10801 + h_margin;
10802 else
10803 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10804 + h_margin;
10805 hscroll
10806 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10807 }
10808 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10809
10810 /* Don't call Fset_window_hscroll if value hasn't
10811 changed because it will prevent redisplay
10812 optimizations. */
10813 if (XFASTINT (w->hscroll) != hscroll)
10814 {
10815 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10816 w->hscroll = make_number (hscroll);
10817 hscrolled_p = 1;
10818 }
10819 }
10820 }
10821
10822 window = w->next;
10823 }
10824
10825 /* Value is non-zero if hscroll of any leaf window has been changed. */
10826 return hscrolled_p;
10827 }
10828
10829
10830 /* Set hscroll so that cursor is visible and not inside horizontal
10831 scroll margins for all windows in the tree rooted at WINDOW. See
10832 also hscroll_window_tree above. Value is non-zero if any window's
10833 hscroll has been changed. If it has, desired matrices on the frame
10834 of WINDOW are cleared. */
10835
10836 static int
10837 hscroll_windows (window)
10838 Lisp_Object window;
10839 {
10840 int hscrolled_p = hscroll_window_tree (window);
10841 if (hscrolled_p)
10842 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10843 return hscrolled_p;
10844 }
10845
10846
10847 \f
10848 /************************************************************************
10849 Redisplay
10850 ************************************************************************/
10851
10852 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10853 to a non-zero value. This is sometimes handy to have in a debugger
10854 session. */
10855
10856 #if GLYPH_DEBUG
10857
10858 /* First and last unchanged row for try_window_id. */
10859
10860 int debug_first_unchanged_at_end_vpos;
10861 int debug_last_unchanged_at_beg_vpos;
10862
10863 /* Delta vpos and y. */
10864
10865 int debug_dvpos, debug_dy;
10866
10867 /* Delta in characters and bytes for try_window_id. */
10868
10869 int debug_delta, debug_delta_bytes;
10870
10871 /* Values of window_end_pos and window_end_vpos at the end of
10872 try_window_id. */
10873
10874 EMACS_INT debug_end_pos, debug_end_vpos;
10875
10876 /* Append a string to W->desired_matrix->method. FMT is a printf
10877 format string. A1...A9 are a supplement for a variable-length
10878 argument list. If trace_redisplay_p is non-zero also printf the
10879 resulting string to stderr. */
10880
10881 static void
10882 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10883 struct window *w;
10884 char *fmt;
10885 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10886 {
10887 char buffer[512];
10888 char *method = w->desired_matrix->method;
10889 int len = strlen (method);
10890 int size = sizeof w->desired_matrix->method;
10891 int remaining = size - len - 1;
10892
10893 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10894 if (len && remaining)
10895 {
10896 method[len] = '|';
10897 --remaining, ++len;
10898 }
10899
10900 strncpy (method + len, buffer, remaining);
10901
10902 if (trace_redisplay_p)
10903 fprintf (stderr, "%p (%s): %s\n",
10904 w,
10905 ((BUFFERP (w->buffer)
10906 && STRINGP (XBUFFER (w->buffer)->name))
10907 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10908 : "no buffer"),
10909 buffer);
10910 }
10911
10912 #endif /* GLYPH_DEBUG */
10913
10914
10915 /* Value is non-zero if all changes in window W, which displays
10916 current_buffer, are in the text between START and END. START is a
10917 buffer position, END is given as a distance from Z. Used in
10918 redisplay_internal for display optimization. */
10919
10920 static INLINE int
10921 text_outside_line_unchanged_p (w, start, end)
10922 struct window *w;
10923 int start, end;
10924 {
10925 int unchanged_p = 1;
10926
10927 /* If text or overlays have changed, see where. */
10928 if (XFASTINT (w->last_modified) < MODIFF
10929 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10930 {
10931 /* Gap in the line? */
10932 if (GPT < start || Z - GPT < end)
10933 unchanged_p = 0;
10934
10935 /* Changes start in front of the line, or end after it? */
10936 if (unchanged_p
10937 && (BEG_UNCHANGED < start - 1
10938 || END_UNCHANGED < end))
10939 unchanged_p = 0;
10940
10941 /* If selective display, can't optimize if changes start at the
10942 beginning of the line. */
10943 if (unchanged_p
10944 && INTEGERP (current_buffer->selective_display)
10945 && XINT (current_buffer->selective_display) > 0
10946 && (BEG_UNCHANGED < start || GPT <= start))
10947 unchanged_p = 0;
10948
10949 /* If there are overlays at the start or end of the line, these
10950 may have overlay strings with newlines in them. A change at
10951 START, for instance, may actually concern the display of such
10952 overlay strings as well, and they are displayed on different
10953 lines. So, quickly rule out this case. (For the future, it
10954 might be desirable to implement something more telling than
10955 just BEG/END_UNCHANGED.) */
10956 if (unchanged_p)
10957 {
10958 if (BEG + BEG_UNCHANGED == start
10959 && overlay_touches_p (start))
10960 unchanged_p = 0;
10961 if (END_UNCHANGED == end
10962 && overlay_touches_p (Z - end))
10963 unchanged_p = 0;
10964 }
10965 }
10966
10967 return unchanged_p;
10968 }
10969
10970
10971 /* Do a frame update, taking possible shortcuts into account. This is
10972 the main external entry point for redisplay.
10973
10974 If the last redisplay displayed an echo area message and that message
10975 is no longer requested, we clear the echo area or bring back the
10976 mini-buffer if that is in use. */
10977
10978 void
10979 redisplay ()
10980 {
10981 redisplay_internal (0);
10982 }
10983
10984
10985 static Lisp_Object
10986 overlay_arrow_string_or_property (var)
10987 Lisp_Object var;
10988 {
10989 Lisp_Object val;
10990
10991 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10992 return val;
10993
10994 return Voverlay_arrow_string;
10995 }
10996
10997 /* Return 1 if there are any overlay-arrows in current_buffer. */
10998 static int
10999 overlay_arrow_in_current_buffer_p ()
11000 {
11001 Lisp_Object vlist;
11002
11003 for (vlist = Voverlay_arrow_variable_list;
11004 CONSP (vlist);
11005 vlist = XCDR (vlist))
11006 {
11007 Lisp_Object var = XCAR (vlist);
11008 Lisp_Object val;
11009
11010 if (!SYMBOLP (var))
11011 continue;
11012 val = find_symbol_value (var);
11013 if (MARKERP (val)
11014 && current_buffer == XMARKER (val)->buffer)
11015 return 1;
11016 }
11017 return 0;
11018 }
11019
11020
11021 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11022 has changed. */
11023
11024 static int
11025 overlay_arrows_changed_p ()
11026 {
11027 Lisp_Object vlist;
11028
11029 for (vlist = Voverlay_arrow_variable_list;
11030 CONSP (vlist);
11031 vlist = XCDR (vlist))
11032 {
11033 Lisp_Object var = XCAR (vlist);
11034 Lisp_Object val, pstr;
11035
11036 if (!SYMBOLP (var))
11037 continue;
11038 val = find_symbol_value (var);
11039 if (!MARKERP (val))
11040 continue;
11041 if (! EQ (COERCE_MARKER (val),
11042 Fget (var, Qlast_arrow_position))
11043 || ! (pstr = overlay_arrow_string_or_property (var),
11044 EQ (pstr, Fget (var, Qlast_arrow_string))))
11045 return 1;
11046 }
11047 return 0;
11048 }
11049
11050 /* Mark overlay arrows to be updated on next redisplay. */
11051
11052 static void
11053 update_overlay_arrows (up_to_date)
11054 int up_to_date;
11055 {
11056 Lisp_Object vlist;
11057
11058 for (vlist = Voverlay_arrow_variable_list;
11059 CONSP (vlist);
11060 vlist = XCDR (vlist))
11061 {
11062 Lisp_Object var = XCAR (vlist);
11063
11064 if (!SYMBOLP (var))
11065 continue;
11066
11067 if (up_to_date > 0)
11068 {
11069 Lisp_Object val = find_symbol_value (var);
11070 Fput (var, Qlast_arrow_position,
11071 COERCE_MARKER (val));
11072 Fput (var, Qlast_arrow_string,
11073 overlay_arrow_string_or_property (var));
11074 }
11075 else if (up_to_date < 0
11076 || !NILP (Fget (var, Qlast_arrow_position)))
11077 {
11078 Fput (var, Qlast_arrow_position, Qt);
11079 Fput (var, Qlast_arrow_string, Qt);
11080 }
11081 }
11082 }
11083
11084
11085 /* Return overlay arrow string to display at row.
11086 Return integer (bitmap number) for arrow bitmap in left fringe.
11087 Return nil if no overlay arrow. */
11088
11089 static Lisp_Object
11090 overlay_arrow_at_row (it, row)
11091 struct it *it;
11092 struct glyph_row *row;
11093 {
11094 Lisp_Object vlist;
11095
11096 for (vlist = Voverlay_arrow_variable_list;
11097 CONSP (vlist);
11098 vlist = XCDR (vlist))
11099 {
11100 Lisp_Object var = XCAR (vlist);
11101 Lisp_Object val;
11102
11103 if (!SYMBOLP (var))
11104 continue;
11105
11106 val = find_symbol_value (var);
11107
11108 if (MARKERP (val)
11109 && current_buffer == XMARKER (val)->buffer
11110 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11111 {
11112 if (FRAME_WINDOW_P (it->f)
11113 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11114 {
11115 #ifdef HAVE_WINDOW_SYSTEM
11116 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11117 {
11118 int fringe_bitmap;
11119 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11120 return make_number (fringe_bitmap);
11121 }
11122 #endif
11123 return make_number (-1); /* Use default arrow bitmap */
11124 }
11125 return overlay_arrow_string_or_property (var);
11126 }
11127 }
11128
11129 return Qnil;
11130 }
11131
11132 /* Return 1 if point moved out of or into a composition. Otherwise
11133 return 0. PREV_BUF and PREV_PT are the last point buffer and
11134 position. BUF and PT are the current point buffer and position. */
11135
11136 int
11137 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11138 struct buffer *prev_buf, *buf;
11139 int prev_pt, pt;
11140 {
11141 EMACS_INT start, end;
11142 Lisp_Object prop;
11143 Lisp_Object buffer;
11144
11145 XSETBUFFER (buffer, buf);
11146 /* Check a composition at the last point if point moved within the
11147 same buffer. */
11148 if (prev_buf == buf)
11149 {
11150 if (prev_pt == pt)
11151 /* Point didn't move. */
11152 return 0;
11153
11154 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11155 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11156 && COMPOSITION_VALID_P (start, end, prop)
11157 && start < prev_pt && end > prev_pt)
11158 /* The last point was within the composition. Return 1 iff
11159 point moved out of the composition. */
11160 return (pt <= start || pt >= end);
11161 }
11162
11163 /* Check a composition at the current point. */
11164 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11165 && find_composition (pt, -1, &start, &end, &prop, buffer)
11166 && COMPOSITION_VALID_P (start, end, prop)
11167 && start < pt && end > pt);
11168 }
11169
11170
11171 /* Reconsider the setting of B->clip_changed which is displayed
11172 in window W. */
11173
11174 static INLINE void
11175 reconsider_clip_changes (w, b)
11176 struct window *w;
11177 struct buffer *b;
11178 {
11179 if (b->clip_changed
11180 && !NILP (w->window_end_valid)
11181 && w->current_matrix->buffer == b
11182 && w->current_matrix->zv == BUF_ZV (b)
11183 && w->current_matrix->begv == BUF_BEGV (b))
11184 b->clip_changed = 0;
11185
11186 /* If display wasn't paused, and W is not a tool bar window, see if
11187 point has been moved into or out of a composition. In that case,
11188 we set b->clip_changed to 1 to force updating the screen. If
11189 b->clip_changed has already been set to 1, we can skip this
11190 check. */
11191 if (!b->clip_changed
11192 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11193 {
11194 int pt;
11195
11196 if (w == XWINDOW (selected_window))
11197 pt = BUF_PT (current_buffer);
11198 else
11199 pt = marker_position (w->pointm);
11200
11201 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11202 || pt != XINT (w->last_point))
11203 && check_point_in_composition (w->current_matrix->buffer,
11204 XINT (w->last_point),
11205 XBUFFER (w->buffer), pt))
11206 b->clip_changed = 1;
11207 }
11208 }
11209 \f
11210
11211 /* Select FRAME to forward the values of frame-local variables into C
11212 variables so that the redisplay routines can access those values
11213 directly. */
11214
11215 static void
11216 select_frame_for_redisplay (frame)
11217 Lisp_Object frame;
11218 {
11219 Lisp_Object tail, symbol, val;
11220 Lisp_Object old = selected_frame;
11221 struct Lisp_Symbol *sym;
11222
11223 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11224
11225 selected_frame = frame;
11226
11227 do
11228 {
11229 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11230 if (CONSP (XCAR (tail))
11231 && (symbol = XCAR (XCAR (tail)),
11232 SYMBOLP (symbol))
11233 && (sym = indirect_variable (XSYMBOL (symbol)),
11234 val = sym->value,
11235 (BUFFER_LOCAL_VALUEP (val)))
11236 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11237 /* Use find_symbol_value rather than Fsymbol_value
11238 to avoid an error if it is void. */
11239 find_symbol_value (symbol);
11240 } while (!EQ (frame, old) && (frame = old, 1));
11241 }
11242
11243
11244 #define STOP_POLLING \
11245 do { if (! polling_stopped_here) stop_polling (); \
11246 polling_stopped_here = 1; } while (0)
11247
11248 #define RESUME_POLLING \
11249 do { if (polling_stopped_here) start_polling (); \
11250 polling_stopped_here = 0; } while (0)
11251
11252
11253 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11254 response to any user action; therefore, we should preserve the echo
11255 area. (Actually, our caller does that job.) Perhaps in the future
11256 avoid recentering windows if it is not necessary; currently that
11257 causes some problems. */
11258
11259 static void
11260 redisplay_internal (preserve_echo_area)
11261 int preserve_echo_area;
11262 {
11263 struct window *w = XWINDOW (selected_window);
11264 struct frame *f;
11265 int pause;
11266 int must_finish = 0;
11267 struct text_pos tlbufpos, tlendpos;
11268 int number_of_visible_frames;
11269 int count, count1;
11270 struct frame *sf;
11271 int polling_stopped_here = 0;
11272 Lisp_Object old_frame = selected_frame;
11273
11274 /* Non-zero means redisplay has to consider all windows on all
11275 frames. Zero means, only selected_window is considered. */
11276 int consider_all_windows_p;
11277
11278 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11279
11280 /* No redisplay if running in batch mode or frame is not yet fully
11281 initialized, or redisplay is explicitly turned off by setting
11282 Vinhibit_redisplay. */
11283 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11284 || !NILP (Vinhibit_redisplay))
11285 return;
11286
11287 /* Don't examine these until after testing Vinhibit_redisplay.
11288 When Emacs is shutting down, perhaps because its connection to
11289 X has dropped, we should not look at them at all. */
11290 f = XFRAME (w->frame);
11291 sf = SELECTED_FRAME ();
11292
11293 if (!f->glyphs_initialized_p)
11294 return;
11295
11296 /* The flag redisplay_performed_directly_p is set by
11297 direct_output_for_insert when it already did the whole screen
11298 update necessary. */
11299 if (redisplay_performed_directly_p)
11300 {
11301 redisplay_performed_directly_p = 0;
11302 if (!hscroll_windows (selected_window))
11303 return;
11304 }
11305
11306 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11307 if (popup_activated ())
11308 return;
11309 #endif
11310
11311 /* I don't think this happens but let's be paranoid. */
11312 if (redisplaying_p)
11313 return;
11314
11315 /* Record a function that resets redisplaying_p to its old value
11316 when we leave this function. */
11317 count = SPECPDL_INDEX ();
11318 record_unwind_protect (unwind_redisplay,
11319 Fcons (make_number (redisplaying_p), selected_frame));
11320 ++redisplaying_p;
11321 specbind (Qinhibit_free_realized_faces, Qnil);
11322
11323 {
11324 Lisp_Object tail, frame;
11325
11326 FOR_EACH_FRAME (tail, frame)
11327 {
11328 struct frame *f = XFRAME (frame);
11329 f->already_hscrolled_p = 0;
11330 }
11331 }
11332
11333 retry:
11334 if (!EQ (old_frame, selected_frame)
11335 && FRAME_LIVE_P (XFRAME (old_frame)))
11336 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11337 selected_frame and selected_window to be temporarily out-of-sync so
11338 when we come back here via `goto retry', we need to resync because we
11339 may need to run Elisp code (via prepare_menu_bars). */
11340 select_frame_for_redisplay (old_frame);
11341
11342 pause = 0;
11343 reconsider_clip_changes (w, current_buffer);
11344 last_escape_glyph_frame = NULL;
11345 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11346
11347 /* If new fonts have been loaded that make a glyph matrix adjustment
11348 necessary, do it. */
11349 if (fonts_changed_p)
11350 {
11351 adjust_glyphs (NULL);
11352 ++windows_or_buffers_changed;
11353 fonts_changed_p = 0;
11354 }
11355
11356 /* If face_change_count is non-zero, init_iterator will free all
11357 realized faces, which includes the faces referenced from current
11358 matrices. So, we can't reuse current matrices in this case. */
11359 if (face_change_count)
11360 ++windows_or_buffers_changed;
11361
11362 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11363 && FRAME_TTY (sf)->previous_frame != sf)
11364 {
11365 /* Since frames on a single ASCII terminal share the same
11366 display area, displaying a different frame means redisplay
11367 the whole thing. */
11368 windows_or_buffers_changed++;
11369 SET_FRAME_GARBAGED (sf);
11370 #ifndef DOS_NT
11371 set_tty_color_mode (FRAME_TTY (sf), sf);
11372 #endif
11373 FRAME_TTY (sf)->previous_frame = sf;
11374 }
11375
11376 /* Set the visible flags for all frames. Do this before checking
11377 for resized or garbaged frames; they want to know if their frames
11378 are visible. See the comment in frame.h for
11379 FRAME_SAMPLE_VISIBILITY. */
11380 {
11381 Lisp_Object tail, frame;
11382
11383 number_of_visible_frames = 0;
11384
11385 FOR_EACH_FRAME (tail, frame)
11386 {
11387 struct frame *f = XFRAME (frame);
11388
11389 FRAME_SAMPLE_VISIBILITY (f);
11390 if (FRAME_VISIBLE_P (f))
11391 ++number_of_visible_frames;
11392 clear_desired_matrices (f);
11393 }
11394 }
11395
11396 /* Notice any pending interrupt request to change frame size. */
11397 do_pending_window_change (1);
11398
11399 /* Clear frames marked as garbaged. */
11400 if (frame_garbaged)
11401 clear_garbaged_frames ();
11402
11403 /* Build menubar and tool-bar items. */
11404 if (NILP (Vmemory_full))
11405 prepare_menu_bars ();
11406
11407 if (windows_or_buffers_changed)
11408 update_mode_lines++;
11409
11410 /* Detect case that we need to write or remove a star in the mode line. */
11411 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11412 {
11413 w->update_mode_line = Qt;
11414 if (buffer_shared > 1)
11415 update_mode_lines++;
11416 }
11417
11418 /* Avoid invocation of point motion hooks by `current_column' below. */
11419 count1 = SPECPDL_INDEX ();
11420 specbind (Qinhibit_point_motion_hooks, Qt);
11421
11422 /* If %c is in the mode line, update it if needed. */
11423 if (!NILP (w->column_number_displayed)
11424 /* This alternative quickly identifies a common case
11425 where no change is needed. */
11426 && !(PT == XFASTINT (w->last_point)
11427 && XFASTINT (w->last_modified) >= MODIFF
11428 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11429 && (XFASTINT (w->column_number_displayed)
11430 != (int) current_column ())) /* iftc */
11431 w->update_mode_line = Qt;
11432
11433 unbind_to (count1, Qnil);
11434
11435 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11436
11437 /* The variable buffer_shared is set in redisplay_window and
11438 indicates that we redisplay a buffer in different windows. See
11439 there. */
11440 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11441 || cursor_type_changed);
11442
11443 /* If specs for an arrow have changed, do thorough redisplay
11444 to ensure we remove any arrow that should no longer exist. */
11445 if (overlay_arrows_changed_p ())
11446 consider_all_windows_p = windows_or_buffers_changed = 1;
11447
11448 /* Normally the message* functions will have already displayed and
11449 updated the echo area, but the frame may have been trashed, or
11450 the update may have been preempted, so display the echo area
11451 again here. Checking message_cleared_p captures the case that
11452 the echo area should be cleared. */
11453 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11454 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11455 || (message_cleared_p
11456 && minibuf_level == 0
11457 /* If the mini-window is currently selected, this means the
11458 echo-area doesn't show through. */
11459 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11460 {
11461 int window_height_changed_p = echo_area_display (0);
11462 must_finish = 1;
11463
11464 /* If we don't display the current message, don't clear the
11465 message_cleared_p flag, because, if we did, we wouldn't clear
11466 the echo area in the next redisplay which doesn't preserve
11467 the echo area. */
11468 if (!display_last_displayed_message_p)
11469 message_cleared_p = 0;
11470
11471 if (fonts_changed_p)
11472 goto retry;
11473 else if (window_height_changed_p)
11474 {
11475 consider_all_windows_p = 1;
11476 ++update_mode_lines;
11477 ++windows_or_buffers_changed;
11478
11479 /* If window configuration was changed, frames may have been
11480 marked garbaged. Clear them or we will experience
11481 surprises wrt scrolling. */
11482 if (frame_garbaged)
11483 clear_garbaged_frames ();
11484 }
11485 }
11486 else if (EQ (selected_window, minibuf_window)
11487 && (current_buffer->clip_changed
11488 || XFASTINT (w->last_modified) < MODIFF
11489 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11490 && resize_mini_window (w, 0))
11491 {
11492 /* Resized active mini-window to fit the size of what it is
11493 showing if its contents might have changed. */
11494 must_finish = 1;
11495 /* FIXME: this causes all frames to be updated, which seems unnecessary
11496 since only the current frame needs to be considered. This function needs
11497 to be rewritten with two variables, consider_all_windows and
11498 consider_all_frames. */
11499 consider_all_windows_p = 1;
11500 ++windows_or_buffers_changed;
11501 ++update_mode_lines;
11502
11503 /* If window configuration was changed, frames may have been
11504 marked garbaged. Clear them or we will experience
11505 surprises wrt scrolling. */
11506 if (frame_garbaged)
11507 clear_garbaged_frames ();
11508 }
11509
11510
11511 /* If showing the region, and mark has changed, we must redisplay
11512 the whole window. The assignment to this_line_start_pos prevents
11513 the optimization directly below this if-statement. */
11514 if (((!NILP (Vtransient_mark_mode)
11515 && !NILP (XBUFFER (w->buffer)->mark_active))
11516 != !NILP (w->region_showing))
11517 || (!NILP (w->region_showing)
11518 && !EQ (w->region_showing,
11519 Fmarker_position (XBUFFER (w->buffer)->mark))))
11520 CHARPOS (this_line_start_pos) = 0;
11521
11522 /* Optimize the case that only the line containing the cursor in the
11523 selected window has changed. Variables starting with this_ are
11524 set in display_line and record information about the line
11525 containing the cursor. */
11526 tlbufpos = this_line_start_pos;
11527 tlendpos = this_line_end_pos;
11528 if (!consider_all_windows_p
11529 && CHARPOS (tlbufpos) > 0
11530 && NILP (w->update_mode_line)
11531 && !current_buffer->clip_changed
11532 && !current_buffer->prevent_redisplay_optimizations_p
11533 && FRAME_VISIBLE_P (XFRAME (w->frame))
11534 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11535 /* Make sure recorded data applies to current buffer, etc. */
11536 && this_line_buffer == current_buffer
11537 && current_buffer == XBUFFER (w->buffer)
11538 && NILP (w->force_start)
11539 && NILP (w->optional_new_start)
11540 /* Point must be on the line that we have info recorded about. */
11541 && PT >= CHARPOS (tlbufpos)
11542 && PT <= Z - CHARPOS (tlendpos)
11543 /* All text outside that line, including its final newline,
11544 must be unchanged. */
11545 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11546 CHARPOS (tlendpos)))
11547 {
11548 if (CHARPOS (tlbufpos) > BEGV
11549 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11550 && (CHARPOS (tlbufpos) == ZV
11551 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11552 /* Former continuation line has disappeared by becoming empty. */
11553 goto cancel;
11554 else if (XFASTINT (w->last_modified) < MODIFF
11555 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11556 || MINI_WINDOW_P (w))
11557 {
11558 /* We have to handle the case of continuation around a
11559 wide-column character (see the comment in indent.c around
11560 line 1340).
11561
11562 For instance, in the following case:
11563
11564 -------- Insert --------
11565 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11566 J_I_ ==> J_I_ `^^' are cursors.
11567 ^^ ^^
11568 -------- --------
11569
11570 As we have to redraw the line above, we cannot use this
11571 optimization. */
11572
11573 struct it it;
11574 int line_height_before = this_line_pixel_height;
11575
11576 /* Note that start_display will handle the case that the
11577 line starting at tlbufpos is a continuation line. */
11578 start_display (&it, w, tlbufpos);
11579
11580 /* Implementation note: It this still necessary? */
11581 if (it.current_x != this_line_start_x)
11582 goto cancel;
11583
11584 TRACE ((stderr, "trying display optimization 1\n"));
11585 w->cursor.vpos = -1;
11586 overlay_arrow_seen = 0;
11587 it.vpos = this_line_vpos;
11588 it.current_y = this_line_y;
11589 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11590 display_line (&it);
11591
11592 /* If line contains point, is not continued,
11593 and ends at same distance from eob as before, we win. */
11594 if (w->cursor.vpos >= 0
11595 /* Line is not continued, otherwise this_line_start_pos
11596 would have been set to 0 in display_line. */
11597 && CHARPOS (this_line_start_pos)
11598 /* Line ends as before. */
11599 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11600 /* Line has same height as before. Otherwise other lines
11601 would have to be shifted up or down. */
11602 && this_line_pixel_height == line_height_before)
11603 {
11604 /* If this is not the window's last line, we must adjust
11605 the charstarts of the lines below. */
11606 if (it.current_y < it.last_visible_y)
11607 {
11608 struct glyph_row *row
11609 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11610 int delta, delta_bytes;
11611
11612 /* We used to distinguish between two cases here,
11613 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11614 when the line ends in a newline or the end of the
11615 buffer's accessible portion. But both cases did
11616 the same, so they were collapsed. */
11617 delta = (Z
11618 - CHARPOS (tlendpos)
11619 - MATRIX_ROW_START_CHARPOS (row));
11620 delta_bytes = (Z_BYTE
11621 - BYTEPOS (tlendpos)
11622 - MATRIX_ROW_START_BYTEPOS (row));
11623
11624 increment_matrix_positions (w->current_matrix,
11625 this_line_vpos + 1,
11626 w->current_matrix->nrows,
11627 delta, delta_bytes);
11628 }
11629
11630 /* If this row displays text now but previously didn't,
11631 or vice versa, w->window_end_vpos may have to be
11632 adjusted. */
11633 if ((it.glyph_row - 1)->displays_text_p)
11634 {
11635 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11636 XSETINT (w->window_end_vpos, this_line_vpos);
11637 }
11638 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11639 && this_line_vpos > 0)
11640 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11641 w->window_end_valid = Qnil;
11642
11643 /* Update hint: No need to try to scroll in update_window. */
11644 w->desired_matrix->no_scrolling_p = 1;
11645
11646 #if GLYPH_DEBUG
11647 *w->desired_matrix->method = 0;
11648 debug_method_add (w, "optimization 1");
11649 #endif
11650 #ifdef HAVE_WINDOW_SYSTEM
11651 update_window_fringes (w, 0);
11652 #endif
11653 goto update;
11654 }
11655 else
11656 goto cancel;
11657 }
11658 else if (/* Cursor position hasn't changed. */
11659 PT == XFASTINT (w->last_point)
11660 /* Make sure the cursor was last displayed
11661 in this window. Otherwise we have to reposition it. */
11662 && 0 <= w->cursor.vpos
11663 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11664 {
11665 if (!must_finish)
11666 {
11667 do_pending_window_change (1);
11668
11669 /* We used to always goto end_of_redisplay here, but this
11670 isn't enough if we have a blinking cursor. */
11671 if (w->cursor_off_p == w->last_cursor_off_p)
11672 goto end_of_redisplay;
11673 }
11674 goto update;
11675 }
11676 /* If highlighting the region, or if the cursor is in the echo area,
11677 then we can't just move the cursor. */
11678 else if (! (!NILP (Vtransient_mark_mode)
11679 && !NILP (current_buffer->mark_active))
11680 && (EQ (selected_window, current_buffer->last_selected_window)
11681 || highlight_nonselected_windows)
11682 && NILP (w->region_showing)
11683 && NILP (Vshow_trailing_whitespace)
11684 && !cursor_in_echo_area)
11685 {
11686 struct it it;
11687 struct glyph_row *row;
11688
11689 /* Skip from tlbufpos to PT and see where it is. Note that
11690 PT may be in invisible text. If so, we will end at the
11691 next visible position. */
11692 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11693 NULL, DEFAULT_FACE_ID);
11694 it.current_x = this_line_start_x;
11695 it.current_y = this_line_y;
11696 it.vpos = this_line_vpos;
11697
11698 /* The call to move_it_to stops in front of PT, but
11699 moves over before-strings. */
11700 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11701
11702 if (it.vpos == this_line_vpos
11703 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11704 row->enabled_p))
11705 {
11706 xassert (this_line_vpos == it.vpos);
11707 xassert (this_line_y == it.current_y);
11708 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11709 #if GLYPH_DEBUG
11710 *w->desired_matrix->method = 0;
11711 debug_method_add (w, "optimization 3");
11712 #endif
11713 goto update;
11714 }
11715 else
11716 goto cancel;
11717 }
11718
11719 cancel:
11720 /* Text changed drastically or point moved off of line. */
11721 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11722 }
11723
11724 CHARPOS (this_line_start_pos) = 0;
11725 consider_all_windows_p |= buffer_shared > 1;
11726 ++clear_face_cache_count;
11727 #ifdef HAVE_WINDOW_SYSTEM
11728 ++clear_image_cache_count;
11729 #endif
11730
11731 /* Build desired matrices, and update the display. If
11732 consider_all_windows_p is non-zero, do it for all windows on all
11733 frames. Otherwise do it for selected_window, only. */
11734
11735 if (consider_all_windows_p)
11736 {
11737 Lisp_Object tail, frame;
11738
11739 FOR_EACH_FRAME (tail, frame)
11740 XFRAME (frame)->updated_p = 0;
11741
11742 /* Recompute # windows showing selected buffer. This will be
11743 incremented each time such a window is displayed. */
11744 buffer_shared = 0;
11745
11746 FOR_EACH_FRAME (tail, frame)
11747 {
11748 struct frame *f = XFRAME (frame);
11749
11750 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11751 {
11752 if (! EQ (frame, selected_frame))
11753 /* Select the frame, for the sake of frame-local
11754 variables. */
11755 select_frame_for_redisplay (frame);
11756
11757 /* Mark all the scroll bars to be removed; we'll redeem
11758 the ones we want when we redisplay their windows. */
11759 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11760 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11761
11762 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11763 redisplay_windows (FRAME_ROOT_WINDOW (f));
11764
11765 /* The X error handler may have deleted that frame. */
11766 if (!FRAME_LIVE_P (f))
11767 continue;
11768
11769 /* Any scroll bars which redisplay_windows should have
11770 nuked should now go away. */
11771 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11772 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11773
11774 /* If fonts changed, display again. */
11775 /* ??? rms: I suspect it is a mistake to jump all the way
11776 back to retry here. It should just retry this frame. */
11777 if (fonts_changed_p)
11778 goto retry;
11779
11780 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11781 {
11782 /* See if we have to hscroll. */
11783 if (!f->already_hscrolled_p)
11784 {
11785 f->already_hscrolled_p = 1;
11786 if (hscroll_windows (f->root_window))
11787 goto retry;
11788 }
11789
11790 /* Prevent various kinds of signals during display
11791 update. stdio is not robust about handling
11792 signals, which can cause an apparent I/O
11793 error. */
11794 if (interrupt_input)
11795 unrequest_sigio ();
11796 STOP_POLLING;
11797
11798 /* Update the display. */
11799 set_window_update_flags (XWINDOW (f->root_window), 1);
11800 pause |= update_frame (f, 0, 0);
11801 f->updated_p = 1;
11802 }
11803 }
11804 }
11805
11806 if (!EQ (old_frame, selected_frame)
11807 && FRAME_LIVE_P (XFRAME (old_frame)))
11808 /* We played a bit fast-and-loose above and allowed selected_frame
11809 and selected_window to be temporarily out-of-sync but let's make
11810 sure this stays contained. */
11811 select_frame_for_redisplay (old_frame);
11812 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11813
11814 if (!pause)
11815 {
11816 /* Do the mark_window_display_accurate after all windows have
11817 been redisplayed because this call resets flags in buffers
11818 which are needed for proper redisplay. */
11819 FOR_EACH_FRAME (tail, frame)
11820 {
11821 struct frame *f = XFRAME (frame);
11822 if (f->updated_p)
11823 {
11824 mark_window_display_accurate (f->root_window, 1);
11825 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11826 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11827 }
11828 }
11829 }
11830 }
11831 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11832 {
11833 Lisp_Object mini_window;
11834 struct frame *mini_frame;
11835
11836 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11837 /* Use list_of_error, not Qerror, so that
11838 we catch only errors and don't run the debugger. */
11839 internal_condition_case_1 (redisplay_window_1, selected_window,
11840 list_of_error,
11841 redisplay_window_error);
11842
11843 /* Compare desired and current matrices, perform output. */
11844
11845 update:
11846 /* If fonts changed, display again. */
11847 if (fonts_changed_p)
11848 goto retry;
11849
11850 /* Prevent various kinds of signals during display update.
11851 stdio is not robust about handling signals,
11852 which can cause an apparent I/O error. */
11853 if (interrupt_input)
11854 unrequest_sigio ();
11855 STOP_POLLING;
11856
11857 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11858 {
11859 if (hscroll_windows (selected_window))
11860 goto retry;
11861
11862 XWINDOW (selected_window)->must_be_updated_p = 1;
11863 pause = update_frame (sf, 0, 0);
11864 }
11865
11866 /* We may have called echo_area_display at the top of this
11867 function. If the echo area is on another frame, that may
11868 have put text on a frame other than the selected one, so the
11869 above call to update_frame would not have caught it. Catch
11870 it here. */
11871 mini_window = FRAME_MINIBUF_WINDOW (sf);
11872 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11873
11874 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11875 {
11876 XWINDOW (mini_window)->must_be_updated_p = 1;
11877 pause |= update_frame (mini_frame, 0, 0);
11878 if (!pause && hscroll_windows (mini_window))
11879 goto retry;
11880 }
11881 }
11882
11883 /* If display was paused because of pending input, make sure we do a
11884 thorough update the next time. */
11885 if (pause)
11886 {
11887 /* Prevent the optimization at the beginning of
11888 redisplay_internal that tries a single-line update of the
11889 line containing the cursor in the selected window. */
11890 CHARPOS (this_line_start_pos) = 0;
11891
11892 /* Let the overlay arrow be updated the next time. */
11893 update_overlay_arrows (0);
11894
11895 /* If we pause after scrolling, some rows in the current
11896 matrices of some windows are not valid. */
11897 if (!WINDOW_FULL_WIDTH_P (w)
11898 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11899 update_mode_lines = 1;
11900 }
11901 else
11902 {
11903 if (!consider_all_windows_p)
11904 {
11905 /* This has already been done above if
11906 consider_all_windows_p is set. */
11907 mark_window_display_accurate_1 (w, 1);
11908
11909 /* Say overlay arrows are up to date. */
11910 update_overlay_arrows (1);
11911
11912 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11913 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11914 }
11915
11916 update_mode_lines = 0;
11917 windows_or_buffers_changed = 0;
11918 cursor_type_changed = 0;
11919 }
11920
11921 /* Start SIGIO interrupts coming again. Having them off during the
11922 code above makes it less likely one will discard output, but not
11923 impossible, since there might be stuff in the system buffer here.
11924 But it is much hairier to try to do anything about that. */
11925 if (interrupt_input)
11926 request_sigio ();
11927 RESUME_POLLING;
11928
11929 /* If a frame has become visible which was not before, redisplay
11930 again, so that we display it. Expose events for such a frame
11931 (which it gets when becoming visible) don't call the parts of
11932 redisplay constructing glyphs, so simply exposing a frame won't
11933 display anything in this case. So, we have to display these
11934 frames here explicitly. */
11935 if (!pause)
11936 {
11937 Lisp_Object tail, frame;
11938 int new_count = 0;
11939
11940 FOR_EACH_FRAME (tail, frame)
11941 {
11942 int this_is_visible = 0;
11943
11944 if (XFRAME (frame)->visible)
11945 this_is_visible = 1;
11946 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11947 if (XFRAME (frame)->visible)
11948 this_is_visible = 1;
11949
11950 if (this_is_visible)
11951 new_count++;
11952 }
11953
11954 if (new_count != number_of_visible_frames)
11955 windows_or_buffers_changed++;
11956 }
11957
11958 /* Change frame size now if a change is pending. */
11959 do_pending_window_change (1);
11960
11961 /* If we just did a pending size change, or have additional
11962 visible frames, redisplay again. */
11963 if (windows_or_buffers_changed && !pause)
11964 goto retry;
11965
11966 /* Clear the face cache eventually. */
11967 if (consider_all_windows_p)
11968 {
11969 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11970 {
11971 clear_face_cache (0);
11972 clear_face_cache_count = 0;
11973 }
11974 #ifdef HAVE_WINDOW_SYSTEM
11975 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11976 {
11977 clear_image_caches (Qnil);
11978 clear_image_cache_count = 0;
11979 }
11980 #endif /* HAVE_WINDOW_SYSTEM */
11981 }
11982
11983 end_of_redisplay:
11984 unbind_to (count, Qnil);
11985 RESUME_POLLING;
11986 }
11987
11988
11989 /* Redisplay, but leave alone any recent echo area message unless
11990 another message has been requested in its place.
11991
11992 This is useful in situations where you need to redisplay but no
11993 user action has occurred, making it inappropriate for the message
11994 area to be cleared. See tracking_off and
11995 wait_reading_process_output for examples of these situations.
11996
11997 FROM_WHERE is an integer saying from where this function was
11998 called. This is useful for debugging. */
11999
12000 void
12001 redisplay_preserve_echo_area (from_where)
12002 int from_where;
12003 {
12004 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12005
12006 if (!NILP (echo_area_buffer[1]))
12007 {
12008 /* We have a previously displayed message, but no current
12009 message. Redisplay the previous message. */
12010 display_last_displayed_message_p = 1;
12011 redisplay_internal (1);
12012 display_last_displayed_message_p = 0;
12013 }
12014 else
12015 redisplay_internal (1);
12016
12017 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12018 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12019 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12020 }
12021
12022
12023 /* Function registered with record_unwind_protect in
12024 redisplay_internal. Reset redisplaying_p to the value it had
12025 before redisplay_internal was called, and clear
12026 prevent_freeing_realized_faces_p. It also selects the previously
12027 selected frame, unless it has been deleted (by an X connection
12028 failure during redisplay, for example). */
12029
12030 static Lisp_Object
12031 unwind_redisplay (val)
12032 Lisp_Object val;
12033 {
12034 Lisp_Object old_redisplaying_p, old_frame;
12035
12036 old_redisplaying_p = XCAR (val);
12037 redisplaying_p = XFASTINT (old_redisplaying_p);
12038 old_frame = XCDR (val);
12039 if (! EQ (old_frame, selected_frame)
12040 && FRAME_LIVE_P (XFRAME (old_frame)))
12041 select_frame_for_redisplay (old_frame);
12042 return Qnil;
12043 }
12044
12045
12046 /* Mark the display of window W as accurate or inaccurate. If
12047 ACCURATE_P is non-zero mark display of W as accurate. If
12048 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12049 redisplay_internal is called. */
12050
12051 static void
12052 mark_window_display_accurate_1 (w, accurate_p)
12053 struct window *w;
12054 int accurate_p;
12055 {
12056 if (BUFFERP (w->buffer))
12057 {
12058 struct buffer *b = XBUFFER (w->buffer);
12059
12060 w->last_modified
12061 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12062 w->last_overlay_modified
12063 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12064 w->last_had_star
12065 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12066
12067 if (accurate_p)
12068 {
12069 b->clip_changed = 0;
12070 b->prevent_redisplay_optimizations_p = 0;
12071
12072 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12073 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12074 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12075 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12076
12077 w->current_matrix->buffer = b;
12078 w->current_matrix->begv = BUF_BEGV (b);
12079 w->current_matrix->zv = BUF_ZV (b);
12080
12081 w->last_cursor = w->cursor;
12082 w->last_cursor_off_p = w->cursor_off_p;
12083
12084 if (w == XWINDOW (selected_window))
12085 w->last_point = make_number (BUF_PT (b));
12086 else
12087 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12088 }
12089 }
12090
12091 if (accurate_p)
12092 {
12093 w->window_end_valid = w->buffer;
12094 w->update_mode_line = Qnil;
12095 }
12096 }
12097
12098
12099 /* Mark the display of windows in the window tree rooted at WINDOW as
12100 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12101 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12102 be redisplayed the next time redisplay_internal is called. */
12103
12104 void
12105 mark_window_display_accurate (window, accurate_p)
12106 Lisp_Object window;
12107 int accurate_p;
12108 {
12109 struct window *w;
12110
12111 for (; !NILP (window); window = w->next)
12112 {
12113 w = XWINDOW (window);
12114 mark_window_display_accurate_1 (w, accurate_p);
12115
12116 if (!NILP (w->vchild))
12117 mark_window_display_accurate (w->vchild, accurate_p);
12118 if (!NILP (w->hchild))
12119 mark_window_display_accurate (w->hchild, accurate_p);
12120 }
12121
12122 if (accurate_p)
12123 {
12124 update_overlay_arrows (1);
12125 }
12126 else
12127 {
12128 /* Force a thorough redisplay the next time by setting
12129 last_arrow_position and last_arrow_string to t, which is
12130 unequal to any useful value of Voverlay_arrow_... */
12131 update_overlay_arrows (-1);
12132 }
12133 }
12134
12135
12136 /* Return value in display table DP (Lisp_Char_Table *) for character
12137 C. Since a display table doesn't have any parent, we don't have to
12138 follow parent. Do not call this function directly but use the
12139 macro DISP_CHAR_VECTOR. */
12140
12141 Lisp_Object
12142 disp_char_vector (dp, c)
12143 struct Lisp_Char_Table *dp;
12144 int c;
12145 {
12146 Lisp_Object val;
12147
12148 if (ASCII_CHAR_P (c))
12149 {
12150 val = dp->ascii;
12151 if (SUB_CHAR_TABLE_P (val))
12152 val = XSUB_CHAR_TABLE (val)->contents[c];
12153 }
12154 else
12155 {
12156 Lisp_Object table;
12157
12158 XSETCHAR_TABLE (table, dp);
12159 val = char_table_ref (table, c);
12160 }
12161 if (NILP (val))
12162 val = dp->defalt;
12163 return val;
12164 }
12165
12166
12167 \f
12168 /***********************************************************************
12169 Window Redisplay
12170 ***********************************************************************/
12171
12172 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12173
12174 static void
12175 redisplay_windows (window)
12176 Lisp_Object window;
12177 {
12178 while (!NILP (window))
12179 {
12180 struct window *w = XWINDOW (window);
12181
12182 if (!NILP (w->hchild))
12183 redisplay_windows (w->hchild);
12184 else if (!NILP (w->vchild))
12185 redisplay_windows (w->vchild);
12186 else if (!NILP (w->buffer))
12187 {
12188 displayed_buffer = XBUFFER (w->buffer);
12189 /* Use list_of_error, not Qerror, so that
12190 we catch only errors and don't run the debugger. */
12191 internal_condition_case_1 (redisplay_window_0, window,
12192 list_of_error,
12193 redisplay_window_error);
12194 }
12195
12196 window = w->next;
12197 }
12198 }
12199
12200 static Lisp_Object
12201 redisplay_window_error ()
12202 {
12203 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12204 return Qnil;
12205 }
12206
12207 static Lisp_Object
12208 redisplay_window_0 (window)
12209 Lisp_Object window;
12210 {
12211 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12212 redisplay_window (window, 0);
12213 return Qnil;
12214 }
12215
12216 static Lisp_Object
12217 redisplay_window_1 (window)
12218 Lisp_Object window;
12219 {
12220 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12221 redisplay_window (window, 1);
12222 return Qnil;
12223 }
12224 \f
12225
12226 /* Increment GLYPH until it reaches END or CONDITION fails while
12227 adding (GLYPH)->pixel_width to X. */
12228
12229 #define SKIP_GLYPHS(glyph, end, x, condition) \
12230 do \
12231 { \
12232 (x) += (glyph)->pixel_width; \
12233 ++(glyph); \
12234 } \
12235 while ((glyph) < (end) && (condition))
12236
12237
12238 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12239 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12240 which positions recorded in ROW differ from current buffer
12241 positions.
12242
12243 Return 0 if cursor is not on this row, 1 otherwise. */
12244
12245 int
12246 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12247 struct window *w;
12248 struct glyph_row *row;
12249 struct glyph_matrix *matrix;
12250 int delta, delta_bytes, dy, dvpos;
12251 {
12252 struct glyph *glyph = row->glyphs[TEXT_AREA];
12253 struct glyph *end = glyph + row->used[TEXT_AREA];
12254 struct glyph *cursor = NULL;
12255 /* The first glyph that starts a sequence of glyphs from a string
12256 that is a value of a display property. */
12257 struct glyph *string_start;
12258 /* The X coordinate of string_start. */
12259 int string_start_x;
12260 /* The last known character position in row. */
12261 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12262 /* The last known character position before string_start. */
12263 int string_before_pos;
12264 int x = row->x;
12265 int cursor_x = x;
12266 /* Last buffer position covered by an overlay. */
12267 int cursor_from_overlay_pos = 0;
12268 int pt_old = PT - delta;
12269
12270 /* Skip over glyphs not having an object at the start of the row.
12271 These are special glyphs like truncation marks on terminal
12272 frames. */
12273 if (row->displays_text_p)
12274 while (glyph < end
12275 && INTEGERP (glyph->object)
12276 && glyph->charpos < 0)
12277 {
12278 x += glyph->pixel_width;
12279 ++glyph;
12280 }
12281
12282 string_start = NULL;
12283 while (glyph < end
12284 && !INTEGERP (glyph->object)
12285 && (!BUFFERP (glyph->object)
12286 || (last_pos = glyph->charpos) < pt_old
12287 || glyph->avoid_cursor_p))
12288 {
12289 if (! STRINGP (glyph->object))
12290 {
12291 string_start = NULL;
12292 x += glyph->pixel_width;
12293 ++glyph;
12294 /* If we are beyond the cursor position computed from the
12295 last overlay seen, that overlay is not in effect for
12296 current cursor position. Reset the cursor information
12297 computed from that overlay. */
12298 if (cursor_from_overlay_pos
12299 && last_pos >= cursor_from_overlay_pos)
12300 {
12301 cursor_from_overlay_pos = 0;
12302 cursor = NULL;
12303 }
12304 }
12305 else
12306 {
12307 if (string_start == NULL)
12308 {
12309 string_before_pos = last_pos;
12310 string_start = glyph;
12311 string_start_x = x;
12312 }
12313 /* Skip all glyphs from a string. */
12314 do
12315 {
12316 Lisp_Object cprop;
12317 int pos;
12318 if ((cursor == NULL || glyph > cursor)
12319 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12320 Qcursor, (glyph)->object),
12321 !NILP (cprop))
12322 && (pos = string_buffer_position (w, glyph->object,
12323 string_before_pos),
12324 (pos == 0 /* from overlay */
12325 || pos == pt_old)))
12326 {
12327 /* Compute the first buffer position after the overlay.
12328 If the `cursor' property tells us how many positions
12329 are associated with the overlay, use that. Otherwise,
12330 estimate from the buffer positions of the glyphs
12331 before and after the overlay. */
12332 cursor_from_overlay_pos = (pos ? 0 : last_pos
12333 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12334 cursor = glyph;
12335 cursor_x = x;
12336 }
12337 x += glyph->pixel_width;
12338 ++glyph;
12339 }
12340 while (glyph < end && EQ (glyph->object, string_start->object));
12341 }
12342 }
12343
12344 if (cursor != NULL)
12345 {
12346 glyph = cursor;
12347 x = cursor_x;
12348 }
12349 else if (row->ends_in_ellipsis_p && glyph == end)
12350 {
12351 /* Scan back over the ellipsis glyphs, decrementing positions. */
12352 while (glyph > row->glyphs[TEXT_AREA]
12353 && (glyph - 1)->charpos == last_pos)
12354 glyph--, x -= glyph->pixel_width;
12355 /* That loop always goes one position too far, including the
12356 glyph before the ellipsis. So scan forward over that one. */
12357 x += glyph->pixel_width;
12358 glyph++;
12359 }
12360 else if (string_start
12361 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12362 {
12363 /* We may have skipped over point because the previous glyphs
12364 are from string. As there's no easy way to know the
12365 character position of the current glyph, find the correct
12366 glyph on point by scanning from string_start again. */
12367 Lisp_Object limit;
12368 Lisp_Object string;
12369 struct glyph *stop = glyph;
12370 int pos;
12371
12372 limit = make_number (pt_old + 1);
12373 glyph = string_start;
12374 x = string_start_x;
12375 string = glyph->object;
12376 pos = string_buffer_position (w, string, string_before_pos);
12377 /* If POS == 0, STRING is from overlay. We skip such glyphs
12378 because we always put the cursor after overlay strings. */
12379 while (pos == 0 && glyph < stop)
12380 {
12381 string = glyph->object;
12382 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12383 if (glyph < stop)
12384 pos = string_buffer_position (w, glyph->object, string_before_pos);
12385 }
12386
12387 while (glyph < stop)
12388 {
12389 pos = XINT (Fnext_single_char_property_change
12390 (make_number (pos), Qdisplay, Qnil, limit));
12391 if (pos > pt_old)
12392 break;
12393 /* Skip glyphs from the same string. */
12394 string = glyph->object;
12395 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12396 /* Skip glyphs from an overlay. */
12397 while (glyph < stop
12398 && ! string_buffer_position (w, glyph->object, pos))
12399 {
12400 string = glyph->object;
12401 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12402 }
12403 }
12404
12405 /* If we reached the end of the line, and END was from a string,
12406 the cursor is not on this line. */
12407 if (glyph == end && row->continued_p)
12408 return 0;
12409 }
12410
12411 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12412 w->cursor.x = x;
12413 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12414 w->cursor.y = row->y + dy;
12415
12416 if (w == XWINDOW (selected_window))
12417 {
12418 if (!row->continued_p
12419 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12420 && row->x == 0)
12421 {
12422 this_line_buffer = XBUFFER (w->buffer);
12423
12424 CHARPOS (this_line_start_pos)
12425 = MATRIX_ROW_START_CHARPOS (row) + delta;
12426 BYTEPOS (this_line_start_pos)
12427 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12428
12429 CHARPOS (this_line_end_pos)
12430 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12431 BYTEPOS (this_line_end_pos)
12432 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12433
12434 this_line_y = w->cursor.y;
12435 this_line_pixel_height = row->height;
12436 this_line_vpos = w->cursor.vpos;
12437 this_line_start_x = row->x;
12438 }
12439 else
12440 CHARPOS (this_line_start_pos) = 0;
12441 }
12442
12443 return 1;
12444 }
12445
12446
12447 /* Run window scroll functions, if any, for WINDOW with new window
12448 start STARTP. Sets the window start of WINDOW to that position.
12449
12450 We assume that the window's buffer is really current. */
12451
12452 static INLINE struct text_pos
12453 run_window_scroll_functions (window, startp)
12454 Lisp_Object window;
12455 struct text_pos startp;
12456 {
12457 struct window *w = XWINDOW (window);
12458 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12459
12460 if (current_buffer != XBUFFER (w->buffer))
12461 abort ();
12462
12463 if (!NILP (Vwindow_scroll_functions))
12464 {
12465 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12466 make_number (CHARPOS (startp)));
12467 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12468 /* In case the hook functions switch buffers. */
12469 if (current_buffer != XBUFFER (w->buffer))
12470 set_buffer_internal_1 (XBUFFER (w->buffer));
12471 }
12472
12473 return startp;
12474 }
12475
12476
12477 /* Make sure the line containing the cursor is fully visible.
12478 A value of 1 means there is nothing to be done.
12479 (Either the line is fully visible, or it cannot be made so,
12480 or we cannot tell.)
12481
12482 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12483 is higher than window.
12484
12485 A value of 0 means the caller should do scrolling
12486 as if point had gone off the screen. */
12487
12488 static int
12489 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12490 struct window *w;
12491 int force_p;
12492 int current_matrix_p;
12493 {
12494 struct glyph_matrix *matrix;
12495 struct glyph_row *row;
12496 int window_height;
12497
12498 if (!make_cursor_line_fully_visible_p)
12499 return 1;
12500
12501 /* It's not always possible to find the cursor, e.g, when a window
12502 is full of overlay strings. Don't do anything in that case. */
12503 if (w->cursor.vpos < 0)
12504 return 1;
12505
12506 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12507 row = MATRIX_ROW (matrix, w->cursor.vpos);
12508
12509 /* If the cursor row is not partially visible, there's nothing to do. */
12510 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12511 return 1;
12512
12513 /* If the row the cursor is in is taller than the window's height,
12514 it's not clear what to do, so do nothing. */
12515 window_height = window_box_height (w);
12516 if (row->height >= window_height)
12517 {
12518 if (!force_p || MINI_WINDOW_P (w)
12519 || w->vscroll || w->cursor.vpos == 0)
12520 return 1;
12521 }
12522 return 0;
12523 }
12524
12525
12526 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12527 non-zero means only WINDOW is redisplayed in redisplay_internal.
12528 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12529 in redisplay_window to bring a partially visible line into view in
12530 the case that only the cursor has moved.
12531
12532 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12533 last screen line's vertical height extends past the end of the screen.
12534
12535 Value is
12536
12537 1 if scrolling succeeded
12538
12539 0 if scrolling didn't find point.
12540
12541 -1 if new fonts have been loaded so that we must interrupt
12542 redisplay, adjust glyph matrices, and try again. */
12543
12544 enum
12545 {
12546 SCROLLING_SUCCESS,
12547 SCROLLING_FAILED,
12548 SCROLLING_NEED_LARGER_MATRICES
12549 };
12550
12551 static int
12552 try_scrolling (window, just_this_one_p, scroll_conservatively,
12553 scroll_step, temp_scroll_step, last_line_misfit)
12554 Lisp_Object window;
12555 int just_this_one_p;
12556 EMACS_INT scroll_conservatively, scroll_step;
12557 int temp_scroll_step;
12558 int last_line_misfit;
12559 {
12560 struct window *w = XWINDOW (window);
12561 struct frame *f = XFRAME (w->frame);
12562 struct text_pos pos, startp;
12563 struct it it;
12564 int this_scroll_margin, scroll_max, rc, height;
12565 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12566 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12567 Lisp_Object aggressive;
12568 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
12569
12570 #if GLYPH_DEBUG
12571 debug_method_add (w, "try_scrolling");
12572 #endif
12573
12574 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12575
12576 /* Compute scroll margin height in pixels. We scroll when point is
12577 within this distance from the top or bottom of the window. */
12578 if (scroll_margin > 0)
12579 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
12580 * FRAME_LINE_HEIGHT (f);
12581 else
12582 this_scroll_margin = 0;
12583
12584 /* Force scroll_conservatively to have a reasonable value, to avoid
12585 overflow while computing how much to scroll. Note that the user
12586 can supply scroll-conservatively equal to `most-positive-fixnum',
12587 which can be larger than INT_MAX. */
12588 if (scroll_conservatively > scroll_limit)
12589 {
12590 scroll_conservatively = scroll_limit;
12591 scroll_max = INT_MAX;
12592 }
12593 else if (scroll_step || scroll_conservatively || temp_scroll_step)
12594 /* Compute how much we should try to scroll maximally to bring
12595 point into view. */
12596 scroll_max = (max (scroll_step,
12597 max (scroll_conservatively, temp_scroll_step))
12598 * FRAME_LINE_HEIGHT (f));
12599 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12600 || NUMBERP (current_buffer->scroll_up_aggressively))
12601 /* We're trying to scroll because of aggressive scrolling but no
12602 scroll_step is set. Choose an arbitrary one. */
12603 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
12604 else
12605 scroll_max = 0;
12606
12607 too_near_end:
12608
12609 /* Decide whether to scroll down. */
12610 if (PT > CHARPOS (startp))
12611 {
12612 int scroll_margin_y;
12613
12614 /* Compute the pixel ypos of the scroll margin, then move it to
12615 either that ypos or PT, whichever comes first. */
12616 start_display (&it, w, startp);
12617 scroll_margin_y = it.last_visible_y - this_scroll_margin
12618 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
12619 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
12620 (MOVE_TO_POS | MOVE_TO_Y));
12621
12622 if (PT > CHARPOS (it.current.pos))
12623 {
12624 int y0 = line_bottom_y (&it);
12625
12626 /* Compute the distance from the scroll margin to PT
12627 (including the height of the cursor line). Moving the
12628 iterator unconditionally to PT can be slow if PT is far
12629 away, so stop 10 lines past the window bottom (is there a
12630 way to do the right thing quickly?). */
12631 move_it_to (&it, PT, -1,
12632 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
12633 -1, MOVE_TO_POS | MOVE_TO_Y);
12634 dy = line_bottom_y (&it) - y0;
12635
12636 if (dy > scroll_max)
12637 return SCROLLING_FAILED;
12638
12639 scroll_down_p = 1;
12640 }
12641 }
12642
12643 if (scroll_down_p)
12644 {
12645 /* Point is in or below the bottom scroll margin, so move the
12646 window start down. If scrolling conservatively, move it just
12647 enough down to make point visible. If scroll_step is set,
12648 move it down by scroll_step. */
12649 if (scroll_conservatively)
12650 amount_to_scroll
12651 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12652 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12653 else if (scroll_step || temp_scroll_step)
12654 amount_to_scroll = scroll_max;
12655 else
12656 {
12657 aggressive = current_buffer->scroll_up_aggressively;
12658 height = WINDOW_BOX_TEXT_HEIGHT (w);
12659 if (NUMBERP (aggressive))
12660 {
12661 double float_amount = XFLOATINT (aggressive) * height;
12662 amount_to_scroll = float_amount;
12663 if (amount_to_scroll == 0 && float_amount > 0)
12664 amount_to_scroll = 1;
12665 }
12666 }
12667
12668 if (amount_to_scroll <= 0)
12669 return SCROLLING_FAILED;
12670
12671 start_display (&it, w, startp);
12672 move_it_vertically (&it, amount_to_scroll);
12673
12674 /* If STARTP is unchanged, move it down another screen line. */
12675 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12676 move_it_by_lines (&it, 1, 1);
12677 startp = it.current.pos;
12678 }
12679 else
12680 {
12681 struct text_pos scroll_margin_pos = startp;
12682
12683 /* See if point is inside the scroll margin at the top of the
12684 window. */
12685 if (this_scroll_margin)
12686 {
12687 start_display (&it, w, startp);
12688 move_it_vertically (&it, this_scroll_margin);
12689 scroll_margin_pos = it.current.pos;
12690 }
12691
12692 if (PT < CHARPOS (scroll_margin_pos))
12693 {
12694 /* Point is in the scroll margin at the top of the window or
12695 above what is displayed in the window. */
12696 int y0;
12697
12698 /* Compute the vertical distance from PT to the scroll
12699 margin position. Give up if distance is greater than
12700 scroll_max. */
12701 SET_TEXT_POS (pos, PT, PT_BYTE);
12702 start_display (&it, w, pos);
12703 y0 = it.current_y;
12704 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12705 it.last_visible_y, -1,
12706 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12707 dy = it.current_y - y0;
12708 if (dy > scroll_max)
12709 return SCROLLING_FAILED;
12710
12711 /* Compute new window start. */
12712 start_display (&it, w, startp);
12713
12714 if (scroll_conservatively)
12715 amount_to_scroll
12716 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12717 else if (scroll_step || temp_scroll_step)
12718 amount_to_scroll = scroll_max;
12719 else
12720 {
12721 aggressive = current_buffer->scroll_down_aggressively;
12722 height = WINDOW_BOX_TEXT_HEIGHT (w);
12723 if (NUMBERP (aggressive))
12724 {
12725 double float_amount = XFLOATINT (aggressive) * height;
12726 amount_to_scroll = float_amount;
12727 if (amount_to_scroll == 0 && float_amount > 0)
12728 amount_to_scroll = 1;
12729 }
12730 }
12731
12732 if (amount_to_scroll <= 0)
12733 return SCROLLING_FAILED;
12734
12735 move_it_vertically_backward (&it, amount_to_scroll);
12736 startp = it.current.pos;
12737 }
12738 }
12739
12740 /* Run window scroll functions. */
12741 startp = run_window_scroll_functions (window, startp);
12742
12743 /* Display the window. Give up if new fonts are loaded, or if point
12744 doesn't appear. */
12745 if (!try_window (window, startp, 0))
12746 rc = SCROLLING_NEED_LARGER_MATRICES;
12747 else if (w->cursor.vpos < 0)
12748 {
12749 clear_glyph_matrix (w->desired_matrix);
12750 rc = SCROLLING_FAILED;
12751 }
12752 else
12753 {
12754 /* Maybe forget recorded base line for line number display. */
12755 if (!just_this_one_p
12756 || current_buffer->clip_changed
12757 || BEG_UNCHANGED < CHARPOS (startp))
12758 w->base_line_number = Qnil;
12759
12760 /* If cursor ends up on a partially visible line,
12761 treat that as being off the bottom of the screen. */
12762 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
12763 /* It's possible that the cursor is on the first line of the
12764 buffer, which is partially obscured due to a vscroll
12765 (Bug#7537). In that case, avoid looping forever . */
12766 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
12767 {
12768 clear_glyph_matrix (w->desired_matrix);
12769 ++extra_scroll_margin_lines;
12770 goto too_near_end;
12771 }
12772 rc = SCROLLING_SUCCESS;
12773 }
12774
12775 return rc;
12776 }
12777
12778
12779 /* Compute a suitable window start for window W if display of W starts
12780 on a continuation line. Value is non-zero if a new window start
12781 was computed.
12782
12783 The new window start will be computed, based on W's width, starting
12784 from the start of the continued line. It is the start of the
12785 screen line with the minimum distance from the old start W->start. */
12786
12787 static int
12788 compute_window_start_on_continuation_line (w)
12789 struct window *w;
12790 {
12791 struct text_pos pos, start_pos;
12792 int window_start_changed_p = 0;
12793
12794 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12795
12796 /* If window start is on a continuation line... Window start may be
12797 < BEGV in case there's invisible text at the start of the
12798 buffer (M-x rmail, for example). */
12799 if (CHARPOS (start_pos) > BEGV
12800 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12801 {
12802 struct it it;
12803 struct glyph_row *row;
12804
12805 /* Handle the case that the window start is out of range. */
12806 if (CHARPOS (start_pos) < BEGV)
12807 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12808 else if (CHARPOS (start_pos) > ZV)
12809 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12810
12811 /* Find the start of the continued line. This should be fast
12812 because scan_buffer is fast (newline cache). */
12813 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12814 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12815 row, DEFAULT_FACE_ID);
12816 reseat_at_previous_visible_line_start (&it);
12817
12818 /* If the line start is "too far" away from the window start,
12819 say it takes too much time to compute a new window start. */
12820 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12821 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12822 {
12823 int min_distance, distance;
12824
12825 /* Move forward by display lines to find the new window
12826 start. If window width was enlarged, the new start can
12827 be expected to be > the old start. If window width was
12828 decreased, the new window start will be < the old start.
12829 So, we're looking for the display line start with the
12830 minimum distance from the old window start. */
12831 pos = it.current.pos;
12832 min_distance = INFINITY;
12833 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12834 distance < min_distance)
12835 {
12836 min_distance = distance;
12837 pos = it.current.pos;
12838 move_it_by_lines (&it, 1, 0);
12839 }
12840
12841 /* Set the window start there. */
12842 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12843 window_start_changed_p = 1;
12844 }
12845 }
12846
12847 return window_start_changed_p;
12848 }
12849
12850
12851 /* Try cursor movement in case text has not changed in window WINDOW,
12852 with window start STARTP. Value is
12853
12854 CURSOR_MOVEMENT_SUCCESS if successful
12855
12856 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12857
12858 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12859 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12860 we want to scroll as if scroll-step were set to 1. See the code.
12861
12862 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12863 which case we have to abort this redisplay, and adjust matrices
12864 first. */
12865
12866 enum
12867 {
12868 CURSOR_MOVEMENT_SUCCESS,
12869 CURSOR_MOVEMENT_CANNOT_BE_USED,
12870 CURSOR_MOVEMENT_MUST_SCROLL,
12871 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12872 };
12873
12874 static int
12875 try_cursor_movement (window, startp, scroll_step)
12876 Lisp_Object window;
12877 struct text_pos startp;
12878 int *scroll_step;
12879 {
12880 struct window *w = XWINDOW (window);
12881 struct frame *f = XFRAME (w->frame);
12882 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12883
12884 #if GLYPH_DEBUG
12885 if (inhibit_try_cursor_movement)
12886 return rc;
12887 #endif
12888
12889 /* Handle case where text has not changed, only point, and it has
12890 not moved off the frame. */
12891 if (/* Point may be in this window. */
12892 PT >= CHARPOS (startp)
12893 /* Selective display hasn't changed. */
12894 && !current_buffer->clip_changed
12895 /* Function force-mode-line-update is used to force a thorough
12896 redisplay. It sets either windows_or_buffers_changed or
12897 update_mode_lines. So don't take a shortcut here for these
12898 cases. */
12899 && !update_mode_lines
12900 && !windows_or_buffers_changed
12901 && !cursor_type_changed
12902 /* Can't use this case if highlighting a region. When a
12903 region exists, cursor movement has to do more than just
12904 set the cursor. */
12905 && !(!NILP (Vtransient_mark_mode)
12906 && !NILP (current_buffer->mark_active))
12907 && NILP (w->region_showing)
12908 && NILP (Vshow_trailing_whitespace)
12909 /* Right after splitting windows, last_point may be nil. */
12910 && INTEGERP (w->last_point)
12911 /* This code is not used for mini-buffer for the sake of the case
12912 of redisplaying to replace an echo area message; since in
12913 that case the mini-buffer contents per se are usually
12914 unchanged. This code is of no real use in the mini-buffer
12915 since the handling of this_line_start_pos, etc., in redisplay
12916 handles the same cases. */
12917 && !EQ (window, minibuf_window)
12918 /* When splitting windows or for new windows, it happens that
12919 redisplay is called with a nil window_end_vpos or one being
12920 larger than the window. This should really be fixed in
12921 window.c. I don't have this on my list, now, so we do
12922 approximately the same as the old redisplay code. --gerd. */
12923 && INTEGERP (w->window_end_vpos)
12924 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12925 && (FRAME_WINDOW_P (f)
12926 || !overlay_arrow_in_current_buffer_p ()))
12927 {
12928 int this_scroll_margin, top_scroll_margin;
12929 struct glyph_row *row = NULL;
12930
12931 #if GLYPH_DEBUG
12932 debug_method_add (w, "cursor movement");
12933 #endif
12934
12935 /* Scroll if point within this distance from the top or bottom
12936 of the window. This is a pixel value. */
12937 if (scroll_margin > 0)
12938 {
12939 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12940 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12941 }
12942 else
12943 this_scroll_margin = 0;
12944
12945 top_scroll_margin = this_scroll_margin;
12946 if (WINDOW_WANTS_HEADER_LINE_P (w))
12947 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12948
12949 /* Start with the row the cursor was displayed during the last
12950 not paused redisplay. Give up if that row is not valid. */
12951 if (w->last_cursor.vpos < 0
12952 || w->last_cursor.vpos >= w->current_matrix->nrows)
12953 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12954 else
12955 {
12956 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12957 if (row->mode_line_p)
12958 ++row;
12959 if (!row->enabled_p)
12960 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12961 }
12962
12963 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12964 {
12965 int scroll_p = 0;
12966 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12967
12968 if (PT > XFASTINT (w->last_point))
12969 {
12970 /* Point has moved forward. */
12971 while (MATRIX_ROW_END_CHARPOS (row) < PT
12972 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12973 {
12974 xassert (row->enabled_p);
12975 ++row;
12976 }
12977
12978 /* The end position of a row equals the start position
12979 of the next row. If PT is there, we would rather
12980 display it in the next line. */
12981 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12982 && MATRIX_ROW_END_CHARPOS (row) == PT
12983 && !cursor_row_p (w, row))
12984 ++row;
12985
12986 /* If within the scroll margin, scroll. Note that
12987 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12988 the next line would be drawn, and that
12989 this_scroll_margin can be zero. */
12990 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12991 || PT > MATRIX_ROW_END_CHARPOS (row)
12992 /* Line is completely visible last line in window
12993 and PT is to be set in the next line. */
12994 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12995 && PT == MATRIX_ROW_END_CHARPOS (row)
12996 && !row->ends_at_zv_p
12997 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12998 scroll_p = 1;
12999 }
13000 else if (PT < XFASTINT (w->last_point))
13001 {
13002 /* Cursor has to be moved backward. Note that PT >=
13003 CHARPOS (startp) because of the outer if-statement. */
13004 while (!row->mode_line_p
13005 && (MATRIX_ROW_START_CHARPOS (row) > PT
13006 || (MATRIX_ROW_START_CHARPOS (row) == PT
13007 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13008 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13009 row > w->current_matrix->rows
13010 && (row-1)->ends_in_newline_from_string_p))))
13011 && (row->y > top_scroll_margin
13012 || CHARPOS (startp) == BEGV))
13013 {
13014 xassert (row->enabled_p);
13015 --row;
13016 }
13017
13018 /* Consider the following case: Window starts at BEGV,
13019 there is invisible, intangible text at BEGV, so that
13020 display starts at some point START > BEGV. It can
13021 happen that we are called with PT somewhere between
13022 BEGV and START. Try to handle that case. */
13023 if (row < w->current_matrix->rows
13024 || row->mode_line_p)
13025 {
13026 row = w->current_matrix->rows;
13027 if (row->mode_line_p)
13028 ++row;
13029 }
13030
13031 /* Due to newlines in overlay strings, we may have to
13032 skip forward over overlay strings. */
13033 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13034 && MATRIX_ROW_END_CHARPOS (row) == PT
13035 && !cursor_row_p (w, row))
13036 ++row;
13037
13038 /* If within the scroll margin, scroll. */
13039 if (row->y < top_scroll_margin
13040 && CHARPOS (startp) != BEGV)
13041 scroll_p = 1;
13042 }
13043 else
13044 {
13045 /* Cursor did not move. So don't scroll even if cursor line
13046 is partially visible, as it was so before. */
13047 rc = CURSOR_MOVEMENT_SUCCESS;
13048 }
13049
13050 if (PT < MATRIX_ROW_START_CHARPOS (row)
13051 || PT > MATRIX_ROW_END_CHARPOS (row))
13052 {
13053 /* if PT is not in the glyph row, give up. */
13054 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13055 }
13056 else if (rc != CURSOR_MOVEMENT_SUCCESS
13057 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13058 && make_cursor_line_fully_visible_p)
13059 {
13060 if (PT == MATRIX_ROW_END_CHARPOS (row)
13061 && !row->ends_at_zv_p
13062 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13063 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13064 else if (row->height > window_box_height (w))
13065 {
13066 /* If we end up in a partially visible line, let's
13067 make it fully visible, except when it's taller
13068 than the window, in which case we can't do much
13069 about it. */
13070 *scroll_step = 1;
13071 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13072 }
13073 else
13074 {
13075 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13076 if (!cursor_row_fully_visible_p (w, 0, 1))
13077 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13078 else
13079 rc = CURSOR_MOVEMENT_SUCCESS;
13080 }
13081 }
13082 else if (scroll_p)
13083 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13084 else
13085 {
13086 do
13087 {
13088 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13089 {
13090 rc = CURSOR_MOVEMENT_SUCCESS;
13091 break;
13092 }
13093 ++row;
13094 }
13095 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13096 && MATRIX_ROW_START_CHARPOS (row) == PT
13097 && cursor_row_p (w, row));
13098 }
13099 }
13100 }
13101
13102 return rc;
13103 }
13104
13105 void
13106 set_vertical_scroll_bar (w)
13107 struct window *w;
13108 {
13109 int start, end, whole;
13110
13111 /* Calculate the start and end positions for the current window.
13112 At some point, it would be nice to choose between scrollbars
13113 which reflect the whole buffer size, with special markers
13114 indicating narrowing, and scrollbars which reflect only the
13115 visible region.
13116
13117 Note that mini-buffers sometimes aren't displaying any text. */
13118 if (!MINI_WINDOW_P (w)
13119 || (w == XWINDOW (minibuf_window)
13120 && NILP (echo_area_buffer[0])))
13121 {
13122 struct buffer *buf = XBUFFER (w->buffer);
13123 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13124 start = marker_position (w->start) - BUF_BEGV (buf);
13125 /* I don't think this is guaranteed to be right. For the
13126 moment, we'll pretend it is. */
13127 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13128
13129 if (end < start)
13130 end = start;
13131 if (whole < (end - start))
13132 whole = end - start;
13133 }
13134 else
13135 start = end = whole = 0;
13136
13137 /* Indicate what this scroll bar ought to be displaying now. */
13138 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13139 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13140 (w, end - start, whole, start);
13141 }
13142
13143
13144 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13145 selected_window is redisplayed.
13146
13147 We can return without actually redisplaying the window if
13148 fonts_changed_p is nonzero. In that case, redisplay_internal will
13149 retry. */
13150
13151 static void
13152 redisplay_window (window, just_this_one_p)
13153 Lisp_Object window;
13154 int just_this_one_p;
13155 {
13156 struct window *w = XWINDOW (window);
13157 struct frame *f = XFRAME (w->frame);
13158 struct buffer *buffer = XBUFFER (w->buffer);
13159 struct buffer *old = current_buffer;
13160 struct text_pos lpoint, opoint, startp;
13161 int update_mode_line;
13162 int tem;
13163 struct it it;
13164 /* Record it now because it's overwritten. */
13165 int current_matrix_up_to_date_p = 0;
13166 int used_current_matrix_p = 0;
13167 /* This is less strict than current_matrix_up_to_date_p.
13168 It indictes that the buffer contents and narrowing are unchanged. */
13169 int buffer_unchanged_p = 0;
13170 int temp_scroll_step = 0;
13171 int count = SPECPDL_INDEX ();
13172 int rc;
13173 int centering_position = -1;
13174 int last_line_misfit = 0;
13175 int beg_unchanged, end_unchanged;
13176
13177 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13178 opoint = lpoint;
13179
13180 /* W must be a leaf window here. */
13181 xassert (!NILP (w->buffer));
13182 #if GLYPH_DEBUG
13183 *w->desired_matrix->method = 0;
13184 #endif
13185
13186 restart:
13187 reconsider_clip_changes (w, buffer);
13188
13189 /* Has the mode line to be updated? */
13190 update_mode_line = (!NILP (w->update_mode_line)
13191 || update_mode_lines
13192 || buffer->clip_changed
13193 || buffer->prevent_redisplay_optimizations_p);
13194
13195 if (MINI_WINDOW_P (w))
13196 {
13197 if (w == XWINDOW (echo_area_window)
13198 && !NILP (echo_area_buffer[0]))
13199 {
13200 if (update_mode_line)
13201 /* We may have to update a tty frame's menu bar or a
13202 tool-bar. Example `M-x C-h C-h C-g'. */
13203 goto finish_menu_bars;
13204 else
13205 /* We've already displayed the echo area glyphs in this window. */
13206 goto finish_scroll_bars;
13207 }
13208 else if ((w != XWINDOW (minibuf_window)
13209 || minibuf_level == 0)
13210 /* When buffer is nonempty, redisplay window normally. */
13211 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13212 /* Quail displays non-mini buffers in minibuffer window.
13213 In that case, redisplay the window normally. */
13214 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13215 {
13216 /* W is a mini-buffer window, but it's not active, so clear
13217 it. */
13218 int yb = window_text_bottom_y (w);
13219 struct glyph_row *row;
13220 int y;
13221
13222 for (y = 0, row = w->desired_matrix->rows;
13223 y < yb;
13224 y += row->height, ++row)
13225 blank_row (w, row, y);
13226 goto finish_scroll_bars;
13227 }
13228
13229 clear_glyph_matrix (w->desired_matrix);
13230 }
13231
13232 /* Otherwise set up data on this window; select its buffer and point
13233 value. */
13234 /* Really select the buffer, for the sake of buffer-local
13235 variables. */
13236 set_buffer_internal_1 (XBUFFER (w->buffer));
13237
13238 current_matrix_up_to_date_p
13239 = (!NILP (w->window_end_valid)
13240 && !current_buffer->clip_changed
13241 && !current_buffer->prevent_redisplay_optimizations_p
13242 && XFASTINT (w->last_modified) >= MODIFF
13243 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13244
13245 /* Run the window-bottom-change-functions
13246 if it is possible that the text on the screen has changed
13247 (either due to modification of the text, or any other reason). */
13248 if (!current_matrix_up_to_date_p
13249 && !NILP (Vwindow_text_change_functions))
13250 {
13251 safe_run_hooks (Qwindow_text_change_functions);
13252 goto restart;
13253 }
13254
13255 beg_unchanged = BEG_UNCHANGED;
13256 end_unchanged = END_UNCHANGED;
13257
13258 SET_TEXT_POS (opoint, PT, PT_BYTE);
13259
13260 specbind (Qinhibit_point_motion_hooks, Qt);
13261
13262 buffer_unchanged_p
13263 = (!NILP (w->window_end_valid)
13264 && !current_buffer->clip_changed
13265 && XFASTINT (w->last_modified) >= MODIFF
13266 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13267
13268 /* When windows_or_buffers_changed is non-zero, we can't rely on
13269 the window end being valid, so set it to nil there. */
13270 if (windows_or_buffers_changed)
13271 {
13272 /* If window starts on a continuation line, maybe adjust the
13273 window start in case the window's width changed. */
13274 if (XMARKER (w->start)->buffer == current_buffer)
13275 compute_window_start_on_continuation_line (w);
13276
13277 w->window_end_valid = Qnil;
13278 }
13279
13280 /* Some sanity checks. */
13281 CHECK_WINDOW_END (w);
13282 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13283 abort ();
13284 if (BYTEPOS (opoint) < CHARPOS (opoint))
13285 abort ();
13286
13287 /* If %c is in mode line, update it if needed. */
13288 if (!NILP (w->column_number_displayed)
13289 /* This alternative quickly identifies a common case
13290 where no change is needed. */
13291 && !(PT == XFASTINT (w->last_point)
13292 && XFASTINT (w->last_modified) >= MODIFF
13293 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13294 && (XFASTINT (w->column_number_displayed)
13295 != (int) current_column ())) /* iftc */
13296 update_mode_line = 1;
13297
13298 /* Count number of windows showing the selected buffer. An indirect
13299 buffer counts as its base buffer. */
13300 if (!just_this_one_p)
13301 {
13302 struct buffer *current_base, *window_base;
13303 current_base = current_buffer;
13304 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13305 if (current_base->base_buffer)
13306 current_base = current_base->base_buffer;
13307 if (window_base->base_buffer)
13308 window_base = window_base->base_buffer;
13309 if (current_base == window_base)
13310 buffer_shared++;
13311 }
13312
13313 /* Point refers normally to the selected window. For any other
13314 window, set up appropriate value. */
13315 if (!EQ (window, selected_window))
13316 {
13317 int new_pt = XMARKER (w->pointm)->charpos;
13318 int new_pt_byte = marker_byte_position (w->pointm);
13319 if (new_pt < BEGV)
13320 {
13321 new_pt = BEGV;
13322 new_pt_byte = BEGV_BYTE;
13323 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13324 }
13325 else if (new_pt > (ZV - 1))
13326 {
13327 new_pt = ZV;
13328 new_pt_byte = ZV_BYTE;
13329 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13330 }
13331
13332 /* We don't use SET_PT so that the point-motion hooks don't run. */
13333 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13334 }
13335
13336 /* If any of the character widths specified in the display table
13337 have changed, invalidate the width run cache. It's true that
13338 this may be a bit late to catch such changes, but the rest of
13339 redisplay goes (non-fatally) haywire when the display table is
13340 changed, so why should we worry about doing any better? */
13341 if (current_buffer->width_run_cache)
13342 {
13343 struct Lisp_Char_Table *disptab = buffer_display_table ();
13344
13345 if (! disptab_matches_widthtab (disptab,
13346 XVECTOR (current_buffer->width_table)))
13347 {
13348 invalidate_region_cache (current_buffer,
13349 current_buffer->width_run_cache,
13350 BEG, Z);
13351 recompute_width_table (current_buffer, disptab);
13352 }
13353 }
13354
13355 /* If window-start is screwed up, choose a new one. */
13356 if (XMARKER (w->start)->buffer != current_buffer)
13357 goto recenter;
13358
13359 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13360
13361 /* If someone specified a new starting point but did not insist,
13362 check whether it can be used. */
13363 if (!NILP (w->optional_new_start)
13364 && CHARPOS (startp) >= BEGV
13365 && CHARPOS (startp) <= ZV)
13366 {
13367 w->optional_new_start = Qnil;
13368 start_display (&it, w, startp);
13369 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13370 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13371 if (IT_CHARPOS (it) == PT)
13372 w->force_start = Qt;
13373 /* IT may overshoot PT if text at PT is invisible. */
13374 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13375 w->force_start = Qt;
13376 }
13377
13378 force_start:
13379
13380 /* Handle case where place to start displaying has been specified,
13381 unless the specified location is outside the accessible range. */
13382 if (!NILP (w->force_start)
13383 || w->frozen_window_start_p)
13384 {
13385 /* We set this later on if we have to adjust point. */
13386 int new_vpos = -1;
13387
13388 w->force_start = Qnil;
13389 w->vscroll = 0;
13390 w->window_end_valid = Qnil;
13391
13392 /* Forget any recorded base line for line number display. */
13393 if (!buffer_unchanged_p)
13394 w->base_line_number = Qnil;
13395
13396 /* Redisplay the mode line. Select the buffer properly for that.
13397 Also, run the hook window-scroll-functions
13398 because we have scrolled. */
13399 /* Note, we do this after clearing force_start because
13400 if there's an error, it is better to forget about force_start
13401 than to get into an infinite loop calling the hook functions
13402 and having them get more errors. */
13403 if (!update_mode_line
13404 || ! NILP (Vwindow_scroll_functions))
13405 {
13406 update_mode_line = 1;
13407 w->update_mode_line = Qt;
13408 startp = run_window_scroll_functions (window, startp);
13409 }
13410
13411 w->last_modified = make_number (0);
13412 w->last_overlay_modified = make_number (0);
13413 if (CHARPOS (startp) < BEGV)
13414 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13415 else if (CHARPOS (startp) > ZV)
13416 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13417
13418 /* Redisplay, then check if cursor has been set during the
13419 redisplay. Give up if new fonts were loaded. */
13420 /* We used to issue a CHECK_MARGINS argument to try_window here,
13421 but this causes scrolling to fail when point begins inside
13422 the scroll margin (bug#148) -- cyd */
13423 if (!try_window (window, startp, 0))
13424 {
13425 w->force_start = Qt;
13426 clear_glyph_matrix (w->desired_matrix);
13427 goto need_larger_matrices;
13428 }
13429
13430 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13431 {
13432 /* If point does not appear, try to move point so it does
13433 appear. The desired matrix has been built above, so we
13434 can use it here. */
13435 new_vpos = window_box_height (w) / 2;
13436 }
13437
13438 if (!cursor_row_fully_visible_p (w, 0, 0))
13439 {
13440 /* Point does appear, but on a line partly visible at end of window.
13441 Move it back to a fully-visible line. */
13442 new_vpos = window_box_height (w);
13443 }
13444
13445 /* If we need to move point for either of the above reasons,
13446 now actually do it. */
13447 if (new_vpos >= 0)
13448 {
13449 struct glyph_row *row;
13450
13451 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13452 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13453 ++row;
13454
13455 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13456 MATRIX_ROW_START_BYTEPOS (row));
13457
13458 if (w != XWINDOW (selected_window))
13459 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13460 else if (current_buffer == old)
13461 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13462
13463 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13464
13465 /* If we are highlighting the region, then we just changed
13466 the region, so redisplay to show it. */
13467 if (!NILP (Vtransient_mark_mode)
13468 && !NILP (current_buffer->mark_active))
13469 {
13470 clear_glyph_matrix (w->desired_matrix);
13471 if (!try_window (window, startp, 0))
13472 goto need_larger_matrices;
13473 }
13474 }
13475
13476 #if GLYPH_DEBUG
13477 debug_method_add (w, "forced window start");
13478 #endif
13479 goto done;
13480 }
13481
13482 /* Handle case where text has not changed, only point, and it has
13483 not moved off the frame, and we are not retrying after hscroll.
13484 (current_matrix_up_to_date_p is nonzero when retrying.) */
13485 if (current_matrix_up_to_date_p
13486 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13487 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13488 {
13489 switch (rc)
13490 {
13491 case CURSOR_MOVEMENT_SUCCESS:
13492 used_current_matrix_p = 1;
13493 goto done;
13494
13495 case CURSOR_MOVEMENT_MUST_SCROLL:
13496 goto try_to_scroll;
13497
13498 default:
13499 abort ();
13500 }
13501 }
13502 /* If current starting point was originally the beginning of a line
13503 but no longer is, find a new starting point. */
13504 else if (!NILP (w->start_at_line_beg)
13505 && !(CHARPOS (startp) <= BEGV
13506 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13507 {
13508 #if GLYPH_DEBUG
13509 debug_method_add (w, "recenter 1");
13510 #endif
13511 goto recenter;
13512 }
13513
13514 /* Try scrolling with try_window_id. Value is > 0 if update has
13515 been done, it is -1 if we know that the same window start will
13516 not work. It is 0 if unsuccessful for some other reason. */
13517 else if ((tem = try_window_id (w)) != 0)
13518 {
13519 #if GLYPH_DEBUG
13520 debug_method_add (w, "try_window_id %d", tem);
13521 #endif
13522
13523 if (fonts_changed_p)
13524 goto need_larger_matrices;
13525 if (tem > 0)
13526 goto done;
13527
13528 /* Otherwise try_window_id has returned -1 which means that we
13529 don't want the alternative below this comment to execute. */
13530 }
13531 else if (CHARPOS (startp) >= BEGV
13532 && CHARPOS (startp) <= ZV
13533 && PT >= CHARPOS (startp)
13534 && (CHARPOS (startp) < ZV
13535 /* Avoid starting at end of buffer. */
13536 || CHARPOS (startp) == BEGV
13537 || (XFASTINT (w->last_modified) >= MODIFF
13538 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13539 {
13540
13541 /* If first window line is a continuation line, and window start
13542 is inside the modified region, but the first change is before
13543 current window start, we must select a new window start.
13544
13545 However, if this is the result of a down-mouse event (e.g. by
13546 extending the mouse-drag-overlay), we don't want to select a
13547 new window start, since that would change the position under
13548 the mouse, resulting in an unwanted mouse-movement rather
13549 than a simple mouse-click. */
13550 if (NILP (w->start_at_line_beg)
13551 && NILP (do_mouse_tracking)
13552 && CHARPOS (startp) > BEGV
13553 && CHARPOS (startp) > BEG + beg_unchanged
13554 && CHARPOS (startp) <= Z - end_unchanged
13555 /* Even if w->start_at_line_beg is nil, a new window may
13556 start at a line_beg, since that's how set_buffer_window
13557 sets it. So, we need to check the return value of
13558 compute_window_start_on_continuation_line. (See also
13559 bug#197). */
13560 && XMARKER (w->start)->buffer == current_buffer
13561 && compute_window_start_on_continuation_line (w))
13562 {
13563 w->force_start = Qt;
13564 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13565 goto force_start;
13566 }
13567
13568 #if GLYPH_DEBUG
13569 debug_method_add (w, "same window start");
13570 #endif
13571
13572 /* Try to redisplay starting at same place as before.
13573 If point has not moved off frame, accept the results. */
13574 if (!current_matrix_up_to_date_p
13575 /* Don't use try_window_reusing_current_matrix in this case
13576 because a window scroll function can have changed the
13577 buffer. */
13578 || !NILP (Vwindow_scroll_functions)
13579 || MINI_WINDOW_P (w)
13580 || !(used_current_matrix_p
13581 = try_window_reusing_current_matrix (w)))
13582 {
13583 IF_DEBUG (debug_method_add (w, "1"));
13584 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
13585 /* -1 means we need to scroll.
13586 0 means we need new matrices, but fonts_changed_p
13587 is set in that case, so we will detect it below. */
13588 goto try_to_scroll;
13589 }
13590
13591 if (fonts_changed_p)
13592 goto need_larger_matrices;
13593
13594 if (w->cursor.vpos >= 0)
13595 {
13596 if (!just_this_one_p
13597 || current_buffer->clip_changed
13598 || BEG_UNCHANGED < CHARPOS (startp))
13599 /* Forget any recorded base line for line number display. */
13600 w->base_line_number = Qnil;
13601
13602 if (!cursor_row_fully_visible_p (w, 1, 0))
13603 {
13604 clear_glyph_matrix (w->desired_matrix);
13605 last_line_misfit = 1;
13606 }
13607 /* Drop through and scroll. */
13608 else
13609 goto done;
13610 }
13611 else
13612 clear_glyph_matrix (w->desired_matrix);
13613 }
13614
13615 try_to_scroll:
13616
13617 w->last_modified = make_number (0);
13618 w->last_overlay_modified = make_number (0);
13619
13620 /* Redisplay the mode line. Select the buffer properly for that. */
13621 if (!update_mode_line)
13622 {
13623 update_mode_line = 1;
13624 w->update_mode_line = Qt;
13625 }
13626
13627 /* Try to scroll by specified few lines. */
13628 if ((scroll_conservatively
13629 || scroll_step
13630 || temp_scroll_step
13631 || NUMBERP (current_buffer->scroll_up_aggressively)
13632 || NUMBERP (current_buffer->scroll_down_aggressively))
13633 && !current_buffer->clip_changed
13634 && CHARPOS (startp) >= BEGV
13635 && CHARPOS (startp) <= ZV)
13636 {
13637 /* The function returns -1 if new fonts were loaded, 1 if
13638 successful, 0 if not successful. */
13639 int rc = try_scrolling (window, just_this_one_p,
13640 scroll_conservatively,
13641 scroll_step,
13642 temp_scroll_step, last_line_misfit);
13643 switch (rc)
13644 {
13645 case SCROLLING_SUCCESS:
13646 goto done;
13647
13648 case SCROLLING_NEED_LARGER_MATRICES:
13649 goto need_larger_matrices;
13650
13651 case SCROLLING_FAILED:
13652 break;
13653
13654 default:
13655 abort ();
13656 }
13657 }
13658
13659 /* Finally, just choose place to start which centers point */
13660
13661 recenter:
13662 if (centering_position < 0)
13663 centering_position = window_box_height (w) / 2;
13664
13665 #if GLYPH_DEBUG
13666 debug_method_add (w, "recenter");
13667 #endif
13668
13669 /* w->vscroll = 0; */
13670
13671 /* Forget any previously recorded base line for line number display. */
13672 if (!buffer_unchanged_p)
13673 w->base_line_number = Qnil;
13674
13675 /* Move backward half the height of the window. */
13676 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13677 it.current_y = it.last_visible_y;
13678 move_it_vertically_backward (&it, centering_position);
13679 xassert (IT_CHARPOS (it) >= BEGV);
13680
13681 /* The function move_it_vertically_backward may move over more
13682 than the specified y-distance. If it->w is small, e.g. a
13683 mini-buffer window, we may end up in front of the window's
13684 display area. Start displaying at the start of the line
13685 containing PT in this case. */
13686 if (it.current_y <= 0)
13687 {
13688 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13689 move_it_vertically_backward (&it, 0);
13690 it.current_y = 0;
13691 }
13692
13693 it.current_x = it.hpos = 0;
13694
13695 /* Set startp here explicitly in case that helps avoid an infinite loop
13696 in case the window-scroll-functions functions get errors. */
13697 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13698
13699 /* Run scroll hooks. */
13700 startp = run_window_scroll_functions (window, it.current.pos);
13701
13702 /* Redisplay the window. */
13703 if (!current_matrix_up_to_date_p
13704 || windows_or_buffers_changed
13705 || cursor_type_changed
13706 /* Don't use try_window_reusing_current_matrix in this case
13707 because it can have changed the buffer. */
13708 || !NILP (Vwindow_scroll_functions)
13709 || !just_this_one_p
13710 || MINI_WINDOW_P (w)
13711 || !(used_current_matrix_p
13712 = try_window_reusing_current_matrix (w)))
13713 try_window (window, startp, 0);
13714
13715 /* If new fonts have been loaded (due to fontsets), give up. We
13716 have to start a new redisplay since we need to re-adjust glyph
13717 matrices. */
13718 if (fonts_changed_p)
13719 goto need_larger_matrices;
13720
13721 /* If cursor did not appear assume that the middle of the window is
13722 in the first line of the window. Do it again with the next line.
13723 (Imagine a window of height 100, displaying two lines of height
13724 60. Moving back 50 from it->last_visible_y will end in the first
13725 line.) */
13726 if (w->cursor.vpos < 0)
13727 {
13728 if (!NILP (w->window_end_valid)
13729 && PT >= Z - XFASTINT (w->window_end_pos))
13730 {
13731 clear_glyph_matrix (w->desired_matrix);
13732 move_it_by_lines (&it, 1, 0);
13733 try_window (window, it.current.pos, 0);
13734 }
13735 else if (PT < IT_CHARPOS (it))
13736 {
13737 clear_glyph_matrix (w->desired_matrix);
13738 move_it_by_lines (&it, -1, 0);
13739 try_window (window, it.current.pos, 0);
13740 }
13741 else
13742 {
13743 /* Not much we can do about it. */
13744 }
13745 }
13746
13747 /* Consider the following case: Window starts at BEGV, there is
13748 invisible, intangible text at BEGV, so that display starts at
13749 some point START > BEGV. It can happen that we are called with
13750 PT somewhere between BEGV and START. Try to handle that case. */
13751 if (w->cursor.vpos < 0)
13752 {
13753 struct glyph_row *row = w->current_matrix->rows;
13754 if (row->mode_line_p)
13755 ++row;
13756 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13757 }
13758
13759 if (!cursor_row_fully_visible_p (w, 0, 0))
13760 {
13761 /* If vscroll is enabled, disable it and try again. */
13762 if (w->vscroll)
13763 {
13764 w->vscroll = 0;
13765 clear_glyph_matrix (w->desired_matrix);
13766 goto recenter;
13767 }
13768
13769 /* If centering point failed to make the whole line visible,
13770 put point at the top instead. That has to make the whole line
13771 visible, if it can be done. */
13772 if (centering_position == 0)
13773 goto done;
13774
13775 clear_glyph_matrix (w->desired_matrix);
13776 centering_position = 0;
13777 goto recenter;
13778 }
13779
13780 done:
13781
13782 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13783 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13784 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13785 ? Qt : Qnil);
13786
13787 /* Display the mode line, if we must. */
13788 if ((update_mode_line
13789 /* If window not full width, must redo its mode line
13790 if (a) the window to its side is being redone and
13791 (b) we do a frame-based redisplay. This is a consequence
13792 of how inverted lines are drawn in frame-based redisplay. */
13793 || (!just_this_one_p
13794 && !FRAME_WINDOW_P (f)
13795 && !WINDOW_FULL_WIDTH_P (w))
13796 /* Line number to display. */
13797 || INTEGERP (w->base_line_pos)
13798 /* Column number is displayed and different from the one displayed. */
13799 || (!NILP (w->column_number_displayed)
13800 && (XFASTINT (w->column_number_displayed)
13801 != (int) current_column ()))) /* iftc */
13802 /* This means that the window has a mode line. */
13803 && (WINDOW_WANTS_MODELINE_P (w)
13804 || WINDOW_WANTS_HEADER_LINE_P (w)))
13805 {
13806 display_mode_lines (w);
13807
13808 /* If mode line height has changed, arrange for a thorough
13809 immediate redisplay using the correct mode line height. */
13810 if (WINDOW_WANTS_MODELINE_P (w)
13811 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13812 {
13813 fonts_changed_p = 1;
13814 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13815 = DESIRED_MODE_LINE_HEIGHT (w);
13816 }
13817
13818 /* If header line height has changed, arrange for a thorough
13819 immediate redisplay using the correct header line height. */
13820 if (WINDOW_WANTS_HEADER_LINE_P (w)
13821 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13822 {
13823 fonts_changed_p = 1;
13824 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13825 = DESIRED_HEADER_LINE_HEIGHT (w);
13826 }
13827
13828 if (fonts_changed_p)
13829 goto need_larger_matrices;
13830 }
13831
13832 if (!line_number_displayed
13833 && !BUFFERP (w->base_line_pos))
13834 {
13835 w->base_line_pos = Qnil;
13836 w->base_line_number = Qnil;
13837 }
13838
13839 finish_menu_bars:
13840
13841 /* When we reach a frame's selected window, redo the frame's menu bar. */
13842 if (update_mode_line
13843 && EQ (FRAME_SELECTED_WINDOW (f), window))
13844 {
13845 int redisplay_menu_p = 0;
13846 int redisplay_tool_bar_p = 0;
13847
13848 if (FRAME_WINDOW_P (f))
13849 {
13850 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
13851 || defined (HAVE_NS) || defined (USE_GTK)
13852 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13853 #else
13854 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13855 #endif
13856 }
13857 else
13858 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13859
13860 if (redisplay_menu_p)
13861 display_menu_bar (w);
13862
13863 #ifdef HAVE_WINDOW_SYSTEM
13864 if (FRAME_WINDOW_P (f))
13865 {
13866 #if defined (USE_GTK) || defined (HAVE_NS)
13867 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13868 #else
13869 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13870 && (FRAME_TOOL_BAR_LINES (f) > 0
13871 || !NILP (Vauto_resize_tool_bars));
13872 #endif
13873
13874 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13875 {
13876 extern int ignore_mouse_drag_p;
13877 ignore_mouse_drag_p = 1;
13878 }
13879 }
13880 #endif
13881 }
13882
13883 #ifdef HAVE_WINDOW_SYSTEM
13884 if (FRAME_WINDOW_P (f)
13885 && update_window_fringes (w, (just_this_one_p
13886 || (!used_current_matrix_p && !overlay_arrow_seen)
13887 || w->pseudo_window_p)))
13888 {
13889 update_begin (f);
13890 BLOCK_INPUT;
13891 if (draw_window_fringes (w, 1))
13892 x_draw_vertical_border (w);
13893 UNBLOCK_INPUT;
13894 update_end (f);
13895 }
13896 #endif /* HAVE_WINDOW_SYSTEM */
13897
13898 /* We go to this label, with fonts_changed_p nonzero,
13899 if it is necessary to try again using larger glyph matrices.
13900 We have to redeem the scroll bar even in this case,
13901 because the loop in redisplay_internal expects that. */
13902 need_larger_matrices:
13903 ;
13904 finish_scroll_bars:
13905
13906 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13907 {
13908 /* Set the thumb's position and size. */
13909 set_vertical_scroll_bar (w);
13910
13911 /* Note that we actually used the scroll bar attached to this
13912 window, so it shouldn't be deleted at the end of redisplay. */
13913 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13914 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13915 }
13916
13917 /* Restore current_buffer and value of point in it. The window
13918 update may have changed the buffer, so first make sure `opoint'
13919 is still valid (Bug#6177). */
13920 if (CHARPOS (opoint) < BEGV)
13921 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
13922 else if (CHARPOS (opoint) > ZV)
13923 TEMP_SET_PT_BOTH (Z, Z_BYTE);
13924 else
13925 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13926
13927 set_buffer_internal_1 (old);
13928 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13929 shorter. This can be caused by log truncation in *Messages*. */
13930 if (CHARPOS (lpoint) <= ZV)
13931 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13932
13933 unbind_to (count, Qnil);
13934 }
13935
13936
13937 /* Build the complete desired matrix of WINDOW with a window start
13938 buffer position POS.
13939
13940 Value is 1 if successful. It is zero if fonts were loaded during
13941 redisplay which makes re-adjusting glyph matrices necessary, and -1
13942 if point would appear in the scroll margins.
13943 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
13944 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
13945 set in FLAGS.) */
13946
13947 int
13948 try_window (window, pos, flags)
13949 Lisp_Object window;
13950 struct text_pos pos;
13951 int flags;
13952 {
13953 struct window *w = XWINDOW (window);
13954 struct it it;
13955 struct glyph_row *last_text_row = NULL;
13956 struct frame *f = XFRAME (w->frame);
13957
13958 /* Make POS the new window start. */
13959 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13960
13961 /* Mark cursor position as unknown. No overlay arrow seen. */
13962 w->cursor.vpos = -1;
13963 overlay_arrow_seen = 0;
13964
13965 /* Initialize iterator and info to start at POS. */
13966 start_display (&it, w, pos);
13967
13968 /* Display all lines of W. */
13969 while (it.current_y < it.last_visible_y)
13970 {
13971 if (display_line (&it))
13972 last_text_row = it.glyph_row - 1;
13973 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
13974 return 0;
13975 }
13976
13977 /* Don't let the cursor end in the scroll margins. */
13978 if ((flags & TRY_WINDOW_CHECK_MARGINS)
13979 && !MINI_WINDOW_P (w))
13980 {
13981 int this_scroll_margin;
13982
13983 if (scroll_margin > 0)
13984 {
13985 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13986 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13987 }
13988 else
13989 this_scroll_margin = 0;
13990
13991 if ((w->cursor.y >= 0 /* not vscrolled */
13992 && w->cursor.y < this_scroll_margin
13993 && CHARPOS (pos) > BEGV
13994 && IT_CHARPOS (it) < ZV)
13995 /* rms: considering make_cursor_line_fully_visible_p here
13996 seems to give wrong results. We don't want to recenter
13997 when the last line is partly visible, we want to allow
13998 that case to be handled in the usual way. */
13999 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14000 {
14001 w->cursor.vpos = -1;
14002 clear_glyph_matrix (w->desired_matrix);
14003 return -1;
14004 }
14005 }
14006
14007 /* If bottom moved off end of frame, change mode line percentage. */
14008 if (XFASTINT (w->window_end_pos) <= 0
14009 && Z != IT_CHARPOS (it))
14010 w->update_mode_line = Qt;
14011
14012 /* Set window_end_pos to the offset of the last character displayed
14013 on the window from the end of current_buffer. Set
14014 window_end_vpos to its row number. */
14015 if (last_text_row)
14016 {
14017 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14018 w->window_end_bytepos
14019 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14020 w->window_end_pos
14021 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14022 w->window_end_vpos
14023 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14024 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14025 ->displays_text_p);
14026 }
14027 else
14028 {
14029 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14030 w->window_end_pos = make_number (Z - ZV);
14031 w->window_end_vpos = make_number (0);
14032 }
14033
14034 /* But that is not valid info until redisplay finishes. */
14035 w->window_end_valid = Qnil;
14036 return 1;
14037 }
14038
14039
14040 \f
14041 /************************************************************************
14042 Window redisplay reusing current matrix when buffer has not changed
14043 ************************************************************************/
14044
14045 /* Try redisplay of window W showing an unchanged buffer with a
14046 different window start than the last time it was displayed by
14047 reusing its current matrix. Value is non-zero if successful.
14048 W->start is the new window start. */
14049
14050 static int
14051 try_window_reusing_current_matrix (w)
14052 struct window *w;
14053 {
14054 struct frame *f = XFRAME (w->frame);
14055 struct glyph_row *row, *bottom_row;
14056 struct it it;
14057 struct run run;
14058 struct text_pos start, new_start;
14059 int nrows_scrolled, i;
14060 struct glyph_row *last_text_row;
14061 struct glyph_row *last_reused_text_row;
14062 struct glyph_row *start_row;
14063 int start_vpos, min_y, max_y;
14064
14065 #if GLYPH_DEBUG
14066 if (inhibit_try_window_reusing)
14067 return 0;
14068 #endif
14069
14070 if (/* This function doesn't handle terminal frames. */
14071 !FRAME_WINDOW_P (f)
14072 /* Don't try to reuse the display if windows have been split
14073 or such. */
14074 || windows_or_buffers_changed
14075 || cursor_type_changed)
14076 return 0;
14077
14078 /* Can't do this if region may have changed. */
14079 if ((!NILP (Vtransient_mark_mode)
14080 && !NILP (current_buffer->mark_active))
14081 || !NILP (w->region_showing)
14082 || !NILP (Vshow_trailing_whitespace))
14083 return 0;
14084
14085 /* If top-line visibility has changed, give up. */
14086 if (WINDOW_WANTS_HEADER_LINE_P (w)
14087 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14088 return 0;
14089
14090 /* Give up if old or new display is scrolled vertically. We could
14091 make this function handle this, but right now it doesn't. */
14092 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14093 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14094 return 0;
14095
14096 /* The variable new_start now holds the new window start. The old
14097 start `start' can be determined from the current matrix. */
14098 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14099 start = start_row->start.pos;
14100 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14101
14102 /* Clear the desired matrix for the display below. */
14103 clear_glyph_matrix (w->desired_matrix);
14104
14105 if (CHARPOS (new_start) <= CHARPOS (start))
14106 {
14107 int first_row_y;
14108
14109 /* Don't use this method if the display starts with an ellipsis
14110 displayed for invisible text. It's not easy to handle that case
14111 below, and it's certainly not worth the effort since this is
14112 not a frequent case. */
14113 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14114 return 0;
14115
14116 IF_DEBUG (debug_method_add (w, "twu1"));
14117
14118 /* Display up to a row that can be reused. The variable
14119 last_text_row is set to the last row displayed that displays
14120 text. Note that it.vpos == 0 if or if not there is a
14121 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14122 start_display (&it, w, new_start);
14123 first_row_y = it.current_y;
14124 w->cursor.vpos = -1;
14125 last_text_row = last_reused_text_row = NULL;
14126
14127 while (it.current_y < it.last_visible_y
14128 && !fonts_changed_p)
14129 {
14130 /* If we have reached into the characters in the START row,
14131 that means the line boundaries have changed. So we
14132 can't start copying with the row START. Maybe it will
14133 work to start copying with the following row. */
14134 while (IT_CHARPOS (it) > CHARPOS (start))
14135 {
14136 /* Advance to the next row as the "start". */
14137 start_row++;
14138 start = start_row->start.pos;
14139 /* If there are no more rows to try, or just one, give up. */
14140 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14141 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14142 || CHARPOS (start) == ZV)
14143 {
14144 clear_glyph_matrix (w->desired_matrix);
14145 return 0;
14146 }
14147
14148 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14149 }
14150 /* If we have reached alignment,
14151 we can copy the rest of the rows. */
14152 if (IT_CHARPOS (it) == CHARPOS (start))
14153 break;
14154
14155 if (display_line (&it))
14156 last_text_row = it.glyph_row - 1;
14157 }
14158
14159 /* A value of current_y < last_visible_y means that we stopped
14160 at the previous window start, which in turn means that we
14161 have at least one reusable row. */
14162 if (it.current_y < it.last_visible_y)
14163 {
14164 /* IT.vpos always starts from 0; it counts text lines. */
14165 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14166
14167 /* Find PT if not already found in the lines displayed. */
14168 if (w->cursor.vpos < 0)
14169 {
14170 int dy = it.current_y - start_row->y;
14171
14172 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14173 row = row_containing_pos (w, PT, row, NULL, dy);
14174 if (row)
14175 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14176 dy, nrows_scrolled);
14177 else
14178 {
14179 clear_glyph_matrix (w->desired_matrix);
14180 return 0;
14181 }
14182 }
14183
14184 /* Scroll the display. Do it before the current matrix is
14185 changed. The problem here is that update has not yet
14186 run, i.e. part of the current matrix is not up to date.
14187 scroll_run_hook will clear the cursor, and use the
14188 current matrix to get the height of the row the cursor is
14189 in. */
14190 run.current_y = start_row->y;
14191 run.desired_y = it.current_y;
14192 run.height = it.last_visible_y - it.current_y;
14193
14194 if (run.height > 0 && run.current_y != run.desired_y)
14195 {
14196 update_begin (f);
14197 FRAME_RIF (f)->update_window_begin_hook (w);
14198 FRAME_RIF (f)->clear_window_mouse_face (w);
14199 FRAME_RIF (f)->scroll_run_hook (w, &run);
14200 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14201 update_end (f);
14202 }
14203
14204 /* Shift current matrix down by nrows_scrolled lines. */
14205 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14206 rotate_matrix (w->current_matrix,
14207 start_vpos,
14208 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14209 nrows_scrolled);
14210
14211 /* Disable lines that must be updated. */
14212 for (i = 0; i < nrows_scrolled; ++i)
14213 (start_row + i)->enabled_p = 0;
14214
14215 /* Re-compute Y positions. */
14216 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14217 max_y = it.last_visible_y;
14218 for (row = start_row + nrows_scrolled;
14219 row < bottom_row;
14220 ++row)
14221 {
14222 row->y = it.current_y;
14223 row->visible_height = row->height;
14224
14225 if (row->y < min_y)
14226 row->visible_height -= min_y - row->y;
14227 if (row->y + row->height > max_y)
14228 row->visible_height -= row->y + row->height - max_y;
14229 row->redraw_fringe_bitmaps_p = 1;
14230
14231 it.current_y += row->height;
14232
14233 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14234 last_reused_text_row = row;
14235 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14236 break;
14237 }
14238
14239 /* Disable lines in the current matrix which are now
14240 below the window. */
14241 for (++row; row < bottom_row; ++row)
14242 row->enabled_p = row->mode_line_p = 0;
14243 }
14244
14245 /* Update window_end_pos etc.; last_reused_text_row is the last
14246 reused row from the current matrix containing text, if any.
14247 The value of last_text_row is the last displayed line
14248 containing text. */
14249 if (last_reused_text_row)
14250 {
14251 w->window_end_bytepos
14252 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14253 w->window_end_pos
14254 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14255 w->window_end_vpos
14256 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14257 w->current_matrix));
14258 }
14259 else if (last_text_row)
14260 {
14261 w->window_end_bytepos
14262 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14263 w->window_end_pos
14264 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14265 w->window_end_vpos
14266 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14267 }
14268 else
14269 {
14270 /* This window must be completely empty. */
14271 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14272 w->window_end_pos = make_number (Z - ZV);
14273 w->window_end_vpos = make_number (0);
14274 }
14275 w->window_end_valid = Qnil;
14276
14277 /* Update hint: don't try scrolling again in update_window. */
14278 w->desired_matrix->no_scrolling_p = 1;
14279
14280 #if GLYPH_DEBUG
14281 debug_method_add (w, "try_window_reusing_current_matrix 1");
14282 #endif
14283 return 1;
14284 }
14285 else if (CHARPOS (new_start) > CHARPOS (start))
14286 {
14287 struct glyph_row *pt_row, *row;
14288 struct glyph_row *first_reusable_row;
14289 struct glyph_row *first_row_to_display;
14290 int dy;
14291 int yb = window_text_bottom_y (w);
14292
14293 /* Find the row starting at new_start, if there is one. Don't
14294 reuse a partially visible line at the end. */
14295 first_reusable_row = start_row;
14296 while (first_reusable_row->enabled_p
14297 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14298 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14299 < CHARPOS (new_start)))
14300 ++first_reusable_row;
14301
14302 /* Give up if there is no row to reuse. */
14303 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14304 || !first_reusable_row->enabled_p
14305 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14306 != CHARPOS (new_start)))
14307 return 0;
14308
14309 /* We can reuse fully visible rows beginning with
14310 first_reusable_row to the end of the window. Set
14311 first_row_to_display to the first row that cannot be reused.
14312 Set pt_row to the row containing point, if there is any. */
14313 pt_row = NULL;
14314 for (first_row_to_display = first_reusable_row;
14315 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14316 ++first_row_to_display)
14317 {
14318 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14319 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14320 pt_row = first_row_to_display;
14321 }
14322
14323 /* Start displaying at the start of first_row_to_display. */
14324 xassert (first_row_to_display->y < yb);
14325 init_to_row_start (&it, w, first_row_to_display);
14326
14327 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14328 - start_vpos);
14329 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14330 - nrows_scrolled);
14331 it.current_y = (first_row_to_display->y - first_reusable_row->y
14332 + WINDOW_HEADER_LINE_HEIGHT (w));
14333
14334 /* Display lines beginning with first_row_to_display in the
14335 desired matrix. Set last_text_row to the last row displayed
14336 that displays text. */
14337 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14338 if (pt_row == NULL)
14339 w->cursor.vpos = -1;
14340 last_text_row = NULL;
14341 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14342 if (display_line (&it))
14343 last_text_row = it.glyph_row - 1;
14344
14345 /* If point is in a reused row, adjust y and vpos of the cursor
14346 position. */
14347 if (pt_row)
14348 {
14349 w->cursor.vpos -= nrows_scrolled;
14350 w->cursor.y -= first_reusable_row->y - start_row->y;
14351 }
14352
14353 /* Give up if point isn't in a row displayed or reused. (This
14354 also handles the case where w->cursor.vpos < nrows_scrolled
14355 after the calls to display_line, which can happen with scroll
14356 margins. See bug#1295.) */
14357 if (w->cursor.vpos < 0)
14358 {
14359 clear_glyph_matrix (w->desired_matrix);
14360 return 0;
14361 }
14362
14363 /* Scroll the display. */
14364 run.current_y = first_reusable_row->y;
14365 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14366 run.height = it.last_visible_y - run.current_y;
14367 dy = run.current_y - run.desired_y;
14368
14369 if (run.height)
14370 {
14371 update_begin (f);
14372 FRAME_RIF (f)->update_window_begin_hook (w);
14373 FRAME_RIF (f)->clear_window_mouse_face (w);
14374 FRAME_RIF (f)->scroll_run_hook (w, &run);
14375 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14376 update_end (f);
14377 }
14378
14379 /* Adjust Y positions of reused rows. */
14380 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14381 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14382 max_y = it.last_visible_y;
14383 for (row = first_reusable_row; row < first_row_to_display; ++row)
14384 {
14385 row->y -= dy;
14386 row->visible_height = row->height;
14387 if (row->y < min_y)
14388 row->visible_height -= min_y - row->y;
14389 if (row->y + row->height > max_y)
14390 row->visible_height -= row->y + row->height - max_y;
14391 row->redraw_fringe_bitmaps_p = 1;
14392 }
14393
14394 /* Scroll the current matrix. */
14395 xassert (nrows_scrolled > 0);
14396 rotate_matrix (w->current_matrix,
14397 start_vpos,
14398 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14399 -nrows_scrolled);
14400
14401 /* Disable rows not reused. */
14402 for (row -= nrows_scrolled; row < bottom_row; ++row)
14403 row->enabled_p = 0;
14404
14405 /* Point may have moved to a different line, so we cannot assume that
14406 the previous cursor position is valid; locate the correct row. */
14407 if (pt_row)
14408 {
14409 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14410 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14411 row++)
14412 {
14413 w->cursor.vpos++;
14414 w->cursor.y = row->y;
14415 }
14416 if (row < bottom_row)
14417 {
14418 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14419 struct glyph *end = glyph + row->used[TEXT_AREA];
14420
14421 for (; glyph < end
14422 && (!BUFFERP (glyph->object)
14423 || glyph->charpos < PT);
14424 glyph++)
14425 {
14426 w->cursor.hpos++;
14427 w->cursor.x += glyph->pixel_width;
14428 }
14429 }
14430 }
14431
14432 /* Adjust window end. A null value of last_text_row means that
14433 the window end is in reused rows which in turn means that
14434 only its vpos can have changed. */
14435 if (last_text_row)
14436 {
14437 w->window_end_bytepos
14438 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14439 w->window_end_pos
14440 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14441 w->window_end_vpos
14442 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14443 }
14444 else
14445 {
14446 w->window_end_vpos
14447 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14448 }
14449
14450 w->window_end_valid = Qnil;
14451 w->desired_matrix->no_scrolling_p = 1;
14452
14453 #if GLYPH_DEBUG
14454 debug_method_add (w, "try_window_reusing_current_matrix 2");
14455 #endif
14456 return 1;
14457 }
14458
14459 return 0;
14460 }
14461
14462
14463 \f
14464 /************************************************************************
14465 Window redisplay reusing current matrix when buffer has changed
14466 ************************************************************************/
14467
14468 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14469 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14470 int *, int *));
14471 static struct glyph_row *
14472 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14473 struct glyph_row *));
14474
14475
14476 /* Return the last row in MATRIX displaying text. If row START is
14477 non-null, start searching with that row. IT gives the dimensions
14478 of the display. Value is null if matrix is empty; otherwise it is
14479 a pointer to the row found. */
14480
14481 static struct glyph_row *
14482 find_last_row_displaying_text (matrix, it, start)
14483 struct glyph_matrix *matrix;
14484 struct it *it;
14485 struct glyph_row *start;
14486 {
14487 struct glyph_row *row, *row_found;
14488
14489 /* Set row_found to the last row in IT->w's current matrix
14490 displaying text. The loop looks funny but think of partially
14491 visible lines. */
14492 row_found = NULL;
14493 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14494 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14495 {
14496 xassert (row->enabled_p);
14497 row_found = row;
14498 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14499 break;
14500 ++row;
14501 }
14502
14503 return row_found;
14504 }
14505
14506
14507 /* Return the last row in the current matrix of W that is not affected
14508 by changes at the start of current_buffer that occurred since W's
14509 current matrix was built. Value is null if no such row exists.
14510
14511 BEG_UNCHANGED us the number of characters unchanged at the start of
14512 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14513 first changed character in current_buffer. Characters at positions <
14514 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14515 when the current matrix was built. */
14516
14517 static struct glyph_row *
14518 find_last_unchanged_at_beg_row (w)
14519 struct window *w;
14520 {
14521 int first_changed_pos = BEG + BEG_UNCHANGED;
14522 struct glyph_row *row;
14523 struct glyph_row *row_found = NULL;
14524 int yb = window_text_bottom_y (w);
14525
14526 /* Find the last row displaying unchanged text. */
14527 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14528 MATRIX_ROW_DISPLAYS_TEXT_P (row)
14529 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
14530 ++row)
14531 {
14532 if (/* If row ends before first_changed_pos, it is unchanged,
14533 except in some case. */
14534 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14535 /* When row ends in ZV and we write at ZV it is not
14536 unchanged. */
14537 && !row->ends_at_zv_p
14538 /* When first_changed_pos is the end of a continued line,
14539 row is not unchanged because it may be no longer
14540 continued. */
14541 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14542 && (row->continued_p
14543 || row->exact_window_width_line_p)))
14544 row_found = row;
14545
14546 /* Stop if last visible row. */
14547 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14548 break;
14549 }
14550
14551 return row_found;
14552 }
14553
14554
14555 /* Find the first glyph row in the current matrix of W that is not
14556 affected by changes at the end of current_buffer since the
14557 time W's current matrix was built.
14558
14559 Return in *DELTA the number of chars by which buffer positions in
14560 unchanged text at the end of current_buffer must be adjusted.
14561
14562 Return in *DELTA_BYTES the corresponding number of bytes.
14563
14564 Value is null if no such row exists, i.e. all rows are affected by
14565 changes. */
14566
14567 static struct glyph_row *
14568 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14569 struct window *w;
14570 int *delta, *delta_bytes;
14571 {
14572 struct glyph_row *row;
14573 struct glyph_row *row_found = NULL;
14574
14575 *delta = *delta_bytes = 0;
14576
14577 /* Display must not have been paused, otherwise the current matrix
14578 is not up to date. */
14579 eassert (!NILP (w->window_end_valid));
14580
14581 /* A value of window_end_pos >= END_UNCHANGED means that the window
14582 end is in the range of changed text. If so, there is no
14583 unchanged row at the end of W's current matrix. */
14584 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14585 return NULL;
14586
14587 /* Set row to the last row in W's current matrix displaying text. */
14588 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14589
14590 /* If matrix is entirely empty, no unchanged row exists. */
14591 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14592 {
14593 /* The value of row is the last glyph row in the matrix having a
14594 meaningful buffer position in it. The end position of row
14595 corresponds to window_end_pos. This allows us to translate
14596 buffer positions in the current matrix to current buffer
14597 positions for characters not in changed text. */
14598 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14599 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14600 int last_unchanged_pos, last_unchanged_pos_old;
14601 struct glyph_row *first_text_row
14602 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14603
14604 *delta = Z - Z_old;
14605 *delta_bytes = Z_BYTE - Z_BYTE_old;
14606
14607 /* Set last_unchanged_pos to the buffer position of the last
14608 character in the buffer that has not been changed. Z is the
14609 index + 1 of the last character in current_buffer, i.e. by
14610 subtracting END_UNCHANGED we get the index of the last
14611 unchanged character, and we have to add BEG to get its buffer
14612 position. */
14613 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14614 last_unchanged_pos_old = last_unchanged_pos - *delta;
14615
14616 /* Search backward from ROW for a row displaying a line that
14617 starts at a minimum position >= last_unchanged_pos_old. */
14618 for (; row > first_text_row; --row)
14619 {
14620 /* This used to abort, but it can happen.
14621 It is ok to just stop the search instead here. KFS. */
14622 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14623 break;
14624
14625 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14626 row_found = row;
14627 }
14628 }
14629
14630 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14631
14632 return row_found;
14633 }
14634
14635
14636 /* Make sure that glyph rows in the current matrix of window W
14637 reference the same glyph memory as corresponding rows in the
14638 frame's frame matrix. This function is called after scrolling W's
14639 current matrix on a terminal frame in try_window_id and
14640 try_window_reusing_current_matrix. */
14641
14642 static void
14643 sync_frame_with_window_matrix_rows (w)
14644 struct window *w;
14645 {
14646 struct frame *f = XFRAME (w->frame);
14647 struct glyph_row *window_row, *window_row_end, *frame_row;
14648
14649 /* Preconditions: W must be a leaf window and full-width. Its frame
14650 must have a frame matrix. */
14651 xassert (NILP (w->hchild) && NILP (w->vchild));
14652 xassert (WINDOW_FULL_WIDTH_P (w));
14653 xassert (!FRAME_WINDOW_P (f));
14654
14655 /* If W is a full-width window, glyph pointers in W's current matrix
14656 have, by definition, to be the same as glyph pointers in the
14657 corresponding frame matrix. Note that frame matrices have no
14658 marginal areas (see build_frame_matrix). */
14659 window_row = w->current_matrix->rows;
14660 window_row_end = window_row + w->current_matrix->nrows;
14661 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14662 while (window_row < window_row_end)
14663 {
14664 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14665 struct glyph *end = window_row->glyphs[LAST_AREA];
14666
14667 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14668 frame_row->glyphs[TEXT_AREA] = start;
14669 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14670 frame_row->glyphs[LAST_AREA] = end;
14671
14672 /* Disable frame rows whose corresponding window rows have
14673 been disabled in try_window_id. */
14674 if (!window_row->enabled_p)
14675 frame_row->enabled_p = 0;
14676
14677 ++window_row, ++frame_row;
14678 }
14679 }
14680
14681
14682 /* Find the glyph row in window W containing CHARPOS. Consider all
14683 rows between START and END (not inclusive). END null means search
14684 all rows to the end of the display area of W. Value is the row
14685 containing CHARPOS or null. */
14686
14687 struct glyph_row *
14688 row_containing_pos (w, charpos, start, end, dy)
14689 struct window *w;
14690 int charpos;
14691 struct glyph_row *start, *end;
14692 int dy;
14693 {
14694 struct glyph_row *row = start;
14695 int last_y;
14696
14697 /* If we happen to start on a header-line, skip that. */
14698 if (row->mode_line_p)
14699 ++row;
14700
14701 if ((end && row >= end) || !row->enabled_p)
14702 return NULL;
14703
14704 last_y = window_text_bottom_y (w) - dy;
14705
14706 while (1)
14707 {
14708 /* Give up if we have gone too far. */
14709 if (end && row >= end)
14710 return NULL;
14711 /* This formerly returned if they were equal.
14712 I think that both quantities are of a "last plus one" type;
14713 if so, when they are equal, the row is within the screen. -- rms. */
14714 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14715 return NULL;
14716
14717 /* If it is in this row, return this row. */
14718 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14719 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14720 /* The end position of a row equals the start
14721 position of the next row. If CHARPOS is there, we
14722 would rather display it in the next line, except
14723 when this line ends in ZV. */
14724 && !row->ends_at_zv_p
14725 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14726 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14727 return row;
14728 ++row;
14729 }
14730 }
14731
14732
14733 /* Try to redisplay window W by reusing its existing display. W's
14734 current matrix must be up to date when this function is called,
14735 i.e. window_end_valid must not be nil.
14736
14737 Value is
14738
14739 1 if display has been updated
14740 0 if otherwise unsuccessful
14741 -1 if redisplay with same window start is known not to succeed
14742
14743 The following steps are performed:
14744
14745 1. Find the last row in the current matrix of W that is not
14746 affected by changes at the start of current_buffer. If no such row
14747 is found, give up.
14748
14749 2. Find the first row in W's current matrix that is not affected by
14750 changes at the end of current_buffer. Maybe there is no such row.
14751
14752 3. Display lines beginning with the row + 1 found in step 1 to the
14753 row found in step 2 or, if step 2 didn't find a row, to the end of
14754 the window.
14755
14756 4. If cursor is not known to appear on the window, give up.
14757
14758 5. If display stopped at the row found in step 2, scroll the
14759 display and current matrix as needed.
14760
14761 6. Maybe display some lines at the end of W, if we must. This can
14762 happen under various circumstances, like a partially visible line
14763 becoming fully visible, or because newly displayed lines are displayed
14764 in smaller font sizes.
14765
14766 7. Update W's window end information. */
14767
14768 static int
14769 try_window_id (w)
14770 struct window *w;
14771 {
14772 struct frame *f = XFRAME (w->frame);
14773 struct glyph_matrix *current_matrix = w->current_matrix;
14774 struct glyph_matrix *desired_matrix = w->desired_matrix;
14775 struct glyph_row *last_unchanged_at_beg_row;
14776 struct glyph_row *first_unchanged_at_end_row;
14777 struct glyph_row *row;
14778 struct glyph_row *bottom_row;
14779 int bottom_vpos;
14780 struct it it;
14781 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14782 struct text_pos start_pos;
14783 struct run run;
14784 int first_unchanged_at_end_vpos = 0;
14785 struct glyph_row *last_text_row, *last_text_row_at_end;
14786 struct text_pos start;
14787 int first_changed_charpos, last_changed_charpos;
14788
14789 #if GLYPH_DEBUG
14790 if (inhibit_try_window_id)
14791 return 0;
14792 #endif
14793
14794 /* This is handy for debugging. */
14795 #if 0
14796 #define GIVE_UP(X) \
14797 do { \
14798 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14799 return 0; \
14800 } while (0)
14801 #else
14802 #define GIVE_UP(X) return 0
14803 #endif
14804
14805 SET_TEXT_POS_FROM_MARKER (start, w->start);
14806
14807 /* Don't use this for mini-windows because these can show
14808 messages and mini-buffers, and we don't handle that here. */
14809 if (MINI_WINDOW_P (w))
14810 GIVE_UP (1);
14811
14812 /* This flag is used to prevent redisplay optimizations. */
14813 if (windows_or_buffers_changed || cursor_type_changed)
14814 GIVE_UP (2);
14815
14816 /* Verify that narrowing has not changed.
14817 Also verify that we were not told to prevent redisplay optimizations.
14818 It would be nice to further
14819 reduce the number of cases where this prevents try_window_id. */
14820 if (current_buffer->clip_changed
14821 || current_buffer->prevent_redisplay_optimizations_p)
14822 GIVE_UP (3);
14823
14824 /* Window must either use window-based redisplay or be full width. */
14825 if (!FRAME_WINDOW_P (f)
14826 && (!FRAME_LINE_INS_DEL_OK (f)
14827 || !WINDOW_FULL_WIDTH_P (w)))
14828 GIVE_UP (4);
14829
14830 /* Give up if point is known NOT to appear in W. */
14831 if (PT < CHARPOS (start))
14832 GIVE_UP (5);
14833
14834 /* Another way to prevent redisplay optimizations. */
14835 if (XFASTINT (w->last_modified) == 0)
14836 GIVE_UP (6);
14837
14838 /* Verify that window is not hscrolled. */
14839 if (XFASTINT (w->hscroll) != 0)
14840 GIVE_UP (7);
14841
14842 /* Verify that display wasn't paused. */
14843 if (NILP (w->window_end_valid))
14844 GIVE_UP (8);
14845
14846 /* Can't use this if highlighting a region because a cursor movement
14847 will do more than just set the cursor. */
14848 if (!NILP (Vtransient_mark_mode)
14849 && !NILP (current_buffer->mark_active))
14850 GIVE_UP (9);
14851
14852 /* Likewise if highlighting trailing whitespace. */
14853 if (!NILP (Vshow_trailing_whitespace))
14854 GIVE_UP (11);
14855
14856 /* Likewise if showing a region. */
14857 if (!NILP (w->region_showing))
14858 GIVE_UP (10);
14859
14860 /* Can't use this if overlay arrow position and/or string have
14861 changed. */
14862 if (overlay_arrows_changed_p ())
14863 GIVE_UP (12);
14864
14865 /* When word-wrap is on, adding a space to the first word of a
14866 wrapped line can change the wrap position, altering the line
14867 above it. It might be worthwhile to handle this more
14868 intelligently, but for now just redisplay from scratch. */
14869 if (!NILP (XBUFFER (w->buffer)->word_wrap))
14870 GIVE_UP (21);
14871
14872 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14873 only if buffer has really changed. The reason is that the gap is
14874 initially at Z for freshly visited files. The code below would
14875 set end_unchanged to 0 in that case. */
14876 if (MODIFF > SAVE_MODIFF
14877 /* This seems to happen sometimes after saving a buffer. */
14878 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14879 {
14880 if (GPT - BEG < BEG_UNCHANGED)
14881 BEG_UNCHANGED = GPT - BEG;
14882 if (Z - GPT < END_UNCHANGED)
14883 END_UNCHANGED = Z - GPT;
14884 }
14885
14886 /* The position of the first and last character that has been changed. */
14887 first_changed_charpos = BEG + BEG_UNCHANGED;
14888 last_changed_charpos = Z - END_UNCHANGED;
14889
14890 /* If window starts after a line end, and the last change is in
14891 front of that newline, then changes don't affect the display.
14892 This case happens with stealth-fontification. Note that although
14893 the display is unchanged, glyph positions in the matrix have to
14894 be adjusted, of course. */
14895 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14896 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14897 && ((last_changed_charpos < CHARPOS (start)
14898 && CHARPOS (start) == BEGV)
14899 || (last_changed_charpos < CHARPOS (start) - 1
14900 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14901 {
14902 int Z_old, delta, Z_BYTE_old, delta_bytes;
14903 struct glyph_row *r0;
14904
14905 /* Compute how many chars/bytes have been added to or removed
14906 from the buffer. */
14907 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14908 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14909 delta = Z - Z_old;
14910 delta_bytes = Z_BYTE - Z_BYTE_old;
14911
14912 /* Give up if PT is not in the window. Note that it already has
14913 been checked at the start of try_window_id that PT is not in
14914 front of the window start. */
14915 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14916 GIVE_UP (13);
14917
14918 /* If window start is unchanged, we can reuse the whole matrix
14919 as is, after adjusting glyph positions. No need to compute
14920 the window end again, since its offset from Z hasn't changed. */
14921 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14922 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14923 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14924 /* PT must not be in a partially visible line. */
14925 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14926 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14927 {
14928 /* Adjust positions in the glyph matrix. */
14929 if (delta || delta_bytes)
14930 {
14931 struct glyph_row *r1
14932 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14933 increment_matrix_positions (w->current_matrix,
14934 MATRIX_ROW_VPOS (r0, current_matrix),
14935 MATRIX_ROW_VPOS (r1, current_matrix),
14936 delta, delta_bytes);
14937 }
14938
14939 /* Set the cursor. */
14940 row = row_containing_pos (w, PT, r0, NULL, 0);
14941 if (row)
14942 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14943 else
14944 abort ();
14945 return 1;
14946 }
14947 }
14948
14949 /* Handle the case that changes are all below what is displayed in
14950 the window, and that PT is in the window. This shortcut cannot
14951 be taken if ZV is visible in the window, and text has been added
14952 there that is visible in the window. */
14953 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14954 /* ZV is not visible in the window, or there are no
14955 changes at ZV, actually. */
14956 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14957 || first_changed_charpos == last_changed_charpos))
14958 {
14959 struct glyph_row *r0;
14960
14961 /* Give up if PT is not in the window. Note that it already has
14962 been checked at the start of try_window_id that PT is not in
14963 front of the window start. */
14964 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14965 GIVE_UP (14);
14966
14967 /* If window start is unchanged, we can reuse the whole matrix
14968 as is, without changing glyph positions since no text has
14969 been added/removed in front of the window end. */
14970 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14971 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14972 /* PT must not be in a partially visible line. */
14973 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14974 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14975 {
14976 /* We have to compute the window end anew since text
14977 can have been added/removed after it. */
14978 w->window_end_pos
14979 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14980 w->window_end_bytepos
14981 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14982
14983 /* Set the cursor. */
14984 row = row_containing_pos (w, PT, r0, NULL, 0);
14985 if (row)
14986 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14987 else
14988 abort ();
14989 return 2;
14990 }
14991 }
14992
14993 /* Give up if window start is in the changed area.
14994
14995 The condition used to read
14996
14997 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14998
14999 but why that was tested escapes me at the moment. */
15000 if (CHARPOS (start) >= first_changed_charpos
15001 && CHARPOS (start) <= last_changed_charpos)
15002 GIVE_UP (15);
15003
15004 /* Check that window start agrees with the start of the first glyph
15005 row in its current matrix. Check this after we know the window
15006 start is not in changed text, otherwise positions would not be
15007 comparable. */
15008 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15009 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15010 GIVE_UP (16);
15011
15012 /* Give up if the window ends in strings. Overlay strings
15013 at the end are difficult to handle, so don't try. */
15014 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15015 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15016 GIVE_UP (20);
15017
15018 /* Compute the position at which we have to start displaying new
15019 lines. Some of the lines at the top of the window might be
15020 reusable because they are not displaying changed text. Find the
15021 last row in W's current matrix not affected by changes at the
15022 start of current_buffer. Value is null if changes start in the
15023 first line of window. */
15024 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15025 if (last_unchanged_at_beg_row)
15026 {
15027 /* Avoid starting to display in the moddle of a character, a TAB
15028 for instance. This is easier than to set up the iterator
15029 exactly, and it's not a frequent case, so the additional
15030 effort wouldn't really pay off. */
15031 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15032 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15033 && last_unchanged_at_beg_row > w->current_matrix->rows)
15034 --last_unchanged_at_beg_row;
15035
15036 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15037 GIVE_UP (17);
15038
15039 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15040 GIVE_UP (18);
15041 start_pos = it.current.pos;
15042
15043 /* Start displaying new lines in the desired matrix at the same
15044 vpos we would use in the current matrix, i.e. below
15045 last_unchanged_at_beg_row. */
15046 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15047 current_matrix);
15048 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15049 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15050
15051 xassert (it.hpos == 0 && it.current_x == 0);
15052 }
15053 else
15054 {
15055 /* There are no reusable lines at the start of the window.
15056 Start displaying in the first text line. */
15057 start_display (&it, w, start);
15058 it.vpos = it.first_vpos;
15059 start_pos = it.current.pos;
15060 }
15061
15062 /* Find the first row that is not affected by changes at the end of
15063 the buffer. Value will be null if there is no unchanged row, in
15064 which case we must redisplay to the end of the window. delta
15065 will be set to the value by which buffer positions beginning with
15066 first_unchanged_at_end_row have to be adjusted due to text
15067 changes. */
15068 first_unchanged_at_end_row
15069 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15070 IF_DEBUG (debug_delta = delta);
15071 IF_DEBUG (debug_delta_bytes = delta_bytes);
15072
15073 /* Set stop_pos to the buffer position up to which we will have to
15074 display new lines. If first_unchanged_at_end_row != NULL, this
15075 is the buffer position of the start of the line displayed in that
15076 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15077 that we don't stop at a buffer position. */
15078 stop_pos = 0;
15079 if (first_unchanged_at_end_row)
15080 {
15081 xassert (last_unchanged_at_beg_row == NULL
15082 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15083
15084 /* If this is a continuation line, move forward to the next one
15085 that isn't. Changes in lines above affect this line.
15086 Caution: this may move first_unchanged_at_end_row to a row
15087 not displaying text. */
15088 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15089 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15090 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15091 < it.last_visible_y))
15092 ++first_unchanged_at_end_row;
15093
15094 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15095 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15096 >= it.last_visible_y))
15097 first_unchanged_at_end_row = NULL;
15098 else
15099 {
15100 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15101 + delta);
15102 first_unchanged_at_end_vpos
15103 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15104 xassert (stop_pos >= Z - END_UNCHANGED);
15105 }
15106 }
15107 else if (last_unchanged_at_beg_row == NULL)
15108 GIVE_UP (19);
15109
15110
15111 #if GLYPH_DEBUG
15112
15113 /* Either there is no unchanged row at the end, or the one we have
15114 now displays text. This is a necessary condition for the window
15115 end pos calculation at the end of this function. */
15116 xassert (first_unchanged_at_end_row == NULL
15117 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15118
15119 debug_last_unchanged_at_beg_vpos
15120 = (last_unchanged_at_beg_row
15121 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15122 : -1);
15123 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15124
15125 #endif /* GLYPH_DEBUG != 0 */
15126
15127
15128 /* Display new lines. Set last_text_row to the last new line
15129 displayed which has text on it, i.e. might end up as being the
15130 line where the window_end_vpos is. */
15131 w->cursor.vpos = -1;
15132 last_text_row = NULL;
15133 overlay_arrow_seen = 0;
15134 while (it.current_y < it.last_visible_y
15135 && !fonts_changed_p
15136 && (first_unchanged_at_end_row == NULL
15137 || IT_CHARPOS (it) < stop_pos))
15138 {
15139 if (display_line (&it))
15140 last_text_row = it.glyph_row - 1;
15141 }
15142
15143 if (fonts_changed_p)
15144 return -1;
15145
15146
15147 /* Compute differences in buffer positions, y-positions etc. for
15148 lines reused at the bottom of the window. Compute what we can
15149 scroll. */
15150 if (first_unchanged_at_end_row
15151 /* No lines reused because we displayed everything up to the
15152 bottom of the window. */
15153 && it.current_y < it.last_visible_y)
15154 {
15155 dvpos = (it.vpos
15156 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15157 current_matrix));
15158 dy = it.current_y - first_unchanged_at_end_row->y;
15159 run.current_y = first_unchanged_at_end_row->y;
15160 run.desired_y = run.current_y + dy;
15161 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15162 }
15163 else
15164 {
15165 delta = delta_bytes = dvpos = dy
15166 = run.current_y = run.desired_y = run.height = 0;
15167 first_unchanged_at_end_row = NULL;
15168 }
15169 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15170
15171
15172 /* Find the cursor if not already found. We have to decide whether
15173 PT will appear on this window (it sometimes doesn't, but this is
15174 not a very frequent case.) This decision has to be made before
15175 the current matrix is altered. A value of cursor.vpos < 0 means
15176 that PT is either in one of the lines beginning at
15177 first_unchanged_at_end_row or below the window. Don't care for
15178 lines that might be displayed later at the window end; as
15179 mentioned, this is not a frequent case. */
15180 if (w->cursor.vpos < 0)
15181 {
15182 /* Cursor in unchanged rows at the top? */
15183 if (PT < CHARPOS (start_pos)
15184 && last_unchanged_at_beg_row)
15185 {
15186 row = row_containing_pos (w, PT,
15187 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15188 last_unchanged_at_beg_row + 1, 0);
15189 if (row)
15190 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15191 }
15192
15193 /* Start from first_unchanged_at_end_row looking for PT. */
15194 else if (first_unchanged_at_end_row)
15195 {
15196 row = row_containing_pos (w, PT - delta,
15197 first_unchanged_at_end_row, NULL, 0);
15198 if (row)
15199 set_cursor_from_row (w, row, w->current_matrix, delta,
15200 delta_bytes, dy, dvpos);
15201 }
15202
15203 /* Give up if cursor was not found. */
15204 if (w->cursor.vpos < 0)
15205 {
15206 clear_glyph_matrix (w->desired_matrix);
15207 return -1;
15208 }
15209 }
15210
15211 /* Don't let the cursor end in the scroll margins. */
15212 {
15213 int this_scroll_margin, cursor_height;
15214
15215 this_scroll_margin = max (0, scroll_margin);
15216 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15217 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15218 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15219
15220 if ((w->cursor.y < this_scroll_margin
15221 && CHARPOS (start) > BEGV)
15222 /* Old redisplay didn't take scroll margin into account at the bottom,
15223 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15224 || (w->cursor.y + (make_cursor_line_fully_visible_p
15225 ? cursor_height + this_scroll_margin
15226 : 1)) > it.last_visible_y)
15227 {
15228 w->cursor.vpos = -1;
15229 clear_glyph_matrix (w->desired_matrix);
15230 return -1;
15231 }
15232 }
15233
15234 /* Scroll the display. Do it before changing the current matrix so
15235 that xterm.c doesn't get confused about where the cursor glyph is
15236 found. */
15237 if (dy && run.height)
15238 {
15239 update_begin (f);
15240
15241 if (FRAME_WINDOW_P (f))
15242 {
15243 FRAME_RIF (f)->update_window_begin_hook (w);
15244 FRAME_RIF (f)->clear_window_mouse_face (w);
15245 FRAME_RIF (f)->scroll_run_hook (w, &run);
15246 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15247 }
15248 else
15249 {
15250 /* Terminal frame. In this case, dvpos gives the number of
15251 lines to scroll by; dvpos < 0 means scroll up. */
15252 int first_unchanged_at_end_vpos
15253 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15254 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15255 int end = (WINDOW_TOP_EDGE_LINE (w)
15256 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15257 + window_internal_height (w));
15258
15259 /* Perform the operation on the screen. */
15260 if (dvpos > 0)
15261 {
15262 /* Scroll last_unchanged_at_beg_row to the end of the
15263 window down dvpos lines. */
15264 set_terminal_window (f, end);
15265
15266 /* On dumb terminals delete dvpos lines at the end
15267 before inserting dvpos empty lines. */
15268 if (!FRAME_SCROLL_REGION_OK (f))
15269 ins_del_lines (f, end - dvpos, -dvpos);
15270
15271 /* Insert dvpos empty lines in front of
15272 last_unchanged_at_beg_row. */
15273 ins_del_lines (f, from, dvpos);
15274 }
15275 else if (dvpos < 0)
15276 {
15277 /* Scroll up last_unchanged_at_beg_vpos to the end of
15278 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15279 set_terminal_window (f, end);
15280
15281 /* Delete dvpos lines in front of
15282 last_unchanged_at_beg_vpos. ins_del_lines will set
15283 the cursor to the given vpos and emit |dvpos| delete
15284 line sequences. */
15285 ins_del_lines (f, from + dvpos, dvpos);
15286
15287 /* On a dumb terminal insert dvpos empty lines at the
15288 end. */
15289 if (!FRAME_SCROLL_REGION_OK (f))
15290 ins_del_lines (f, end + dvpos, -dvpos);
15291 }
15292
15293 set_terminal_window (f, 0);
15294 }
15295
15296 update_end (f);
15297 }
15298
15299 /* Shift reused rows of the current matrix to the right position.
15300 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15301 text. */
15302 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15303 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15304 if (dvpos < 0)
15305 {
15306 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15307 bottom_vpos, dvpos);
15308 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15309 bottom_vpos, 0);
15310 }
15311 else if (dvpos > 0)
15312 {
15313 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15314 bottom_vpos, dvpos);
15315 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15316 first_unchanged_at_end_vpos + dvpos, 0);
15317 }
15318
15319 /* For frame-based redisplay, make sure that current frame and window
15320 matrix are in sync with respect to glyph memory. */
15321 if (!FRAME_WINDOW_P (f))
15322 sync_frame_with_window_matrix_rows (w);
15323
15324 /* Adjust buffer positions in reused rows. */
15325 if (delta || delta_bytes)
15326 increment_matrix_positions (current_matrix,
15327 first_unchanged_at_end_vpos + dvpos,
15328 bottom_vpos, delta, delta_bytes);
15329
15330 /* Adjust Y positions. */
15331 if (dy)
15332 shift_glyph_matrix (w, current_matrix,
15333 first_unchanged_at_end_vpos + dvpos,
15334 bottom_vpos, dy);
15335
15336 if (first_unchanged_at_end_row)
15337 {
15338 first_unchanged_at_end_row += dvpos;
15339 if (first_unchanged_at_end_row->y >= it.last_visible_y
15340 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15341 first_unchanged_at_end_row = NULL;
15342 }
15343
15344 /* If scrolling up, there may be some lines to display at the end of
15345 the window. */
15346 last_text_row_at_end = NULL;
15347 if (dy < 0)
15348 {
15349 /* Scrolling up can leave for example a partially visible line
15350 at the end of the window to be redisplayed. */
15351 /* Set last_row to the glyph row in the current matrix where the
15352 window end line is found. It has been moved up or down in
15353 the matrix by dvpos. */
15354 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15355 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15356
15357 /* If last_row is the window end line, it should display text. */
15358 xassert (last_row->displays_text_p);
15359
15360 /* If window end line was partially visible before, begin
15361 displaying at that line. Otherwise begin displaying with the
15362 line following it. */
15363 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15364 {
15365 init_to_row_start (&it, w, last_row);
15366 it.vpos = last_vpos;
15367 it.current_y = last_row->y;
15368 }
15369 else
15370 {
15371 init_to_row_end (&it, w, last_row);
15372 it.vpos = 1 + last_vpos;
15373 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15374 ++last_row;
15375 }
15376
15377 /* We may start in a continuation line. If so, we have to
15378 get the right continuation_lines_width and current_x. */
15379 it.continuation_lines_width = last_row->continuation_lines_width;
15380 it.hpos = it.current_x = 0;
15381
15382 /* Display the rest of the lines at the window end. */
15383 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15384 while (it.current_y < it.last_visible_y
15385 && !fonts_changed_p)
15386 {
15387 /* Is it always sure that the display agrees with lines in
15388 the current matrix? I don't think so, so we mark rows
15389 displayed invalid in the current matrix by setting their
15390 enabled_p flag to zero. */
15391 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15392 if (display_line (&it))
15393 last_text_row_at_end = it.glyph_row - 1;
15394 }
15395 }
15396
15397 /* Update window_end_pos and window_end_vpos. */
15398 if (first_unchanged_at_end_row
15399 && !last_text_row_at_end)
15400 {
15401 /* Window end line if one of the preserved rows from the current
15402 matrix. Set row to the last row displaying text in current
15403 matrix starting at first_unchanged_at_end_row, after
15404 scrolling. */
15405 xassert (first_unchanged_at_end_row->displays_text_p);
15406 row = find_last_row_displaying_text (w->current_matrix, &it,
15407 first_unchanged_at_end_row);
15408 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15409
15410 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15411 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15412 w->window_end_vpos
15413 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15414 xassert (w->window_end_bytepos >= 0);
15415 IF_DEBUG (debug_method_add (w, "A"));
15416 }
15417 else if (last_text_row_at_end)
15418 {
15419 w->window_end_pos
15420 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15421 w->window_end_bytepos
15422 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15423 w->window_end_vpos
15424 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15425 xassert (w->window_end_bytepos >= 0);
15426 IF_DEBUG (debug_method_add (w, "B"));
15427 }
15428 else if (last_text_row)
15429 {
15430 /* We have displayed either to the end of the window or at the
15431 end of the window, i.e. the last row with text is to be found
15432 in the desired matrix. */
15433 w->window_end_pos
15434 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15435 w->window_end_bytepos
15436 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15437 w->window_end_vpos
15438 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15439 xassert (w->window_end_bytepos >= 0);
15440 }
15441 else if (first_unchanged_at_end_row == NULL
15442 && last_text_row == NULL
15443 && last_text_row_at_end == NULL)
15444 {
15445 /* Displayed to end of window, but no line containing text was
15446 displayed. Lines were deleted at the end of the window. */
15447 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15448 int vpos = XFASTINT (w->window_end_vpos);
15449 struct glyph_row *current_row = current_matrix->rows + vpos;
15450 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15451
15452 for (row = NULL;
15453 row == NULL && vpos >= first_vpos;
15454 --vpos, --current_row, --desired_row)
15455 {
15456 if (desired_row->enabled_p)
15457 {
15458 if (desired_row->displays_text_p)
15459 row = desired_row;
15460 }
15461 else if (current_row->displays_text_p)
15462 row = current_row;
15463 }
15464
15465 xassert (row != NULL);
15466 w->window_end_vpos = make_number (vpos + 1);
15467 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15468 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15469 xassert (w->window_end_bytepos >= 0);
15470 IF_DEBUG (debug_method_add (w, "C"));
15471 }
15472 else
15473 abort ();
15474
15475 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15476 debug_end_vpos = XFASTINT (w->window_end_vpos));
15477
15478 /* Record that display has not been completed. */
15479 w->window_end_valid = Qnil;
15480 w->desired_matrix->no_scrolling_p = 1;
15481 return 3;
15482
15483 #undef GIVE_UP
15484 }
15485
15486
15487 \f
15488 /***********************************************************************
15489 More debugging support
15490 ***********************************************************************/
15491
15492 #if GLYPH_DEBUG
15493
15494 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15495 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15496 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15497
15498
15499 /* Dump the contents of glyph matrix MATRIX on stderr.
15500
15501 GLYPHS 0 means don't show glyph contents.
15502 GLYPHS 1 means show glyphs in short form
15503 GLYPHS > 1 means show glyphs in long form. */
15504
15505 void
15506 dump_glyph_matrix (matrix, glyphs)
15507 struct glyph_matrix *matrix;
15508 int glyphs;
15509 {
15510 int i;
15511 for (i = 0; i < matrix->nrows; ++i)
15512 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15513 }
15514
15515
15516 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15517 the glyph row and area where the glyph comes from. */
15518
15519 void
15520 dump_glyph (row, glyph, area)
15521 struct glyph_row *row;
15522 struct glyph *glyph;
15523 int area;
15524 {
15525 if (glyph->type == CHAR_GLYPH)
15526 {
15527 fprintf (stderr,
15528 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15529 glyph - row->glyphs[TEXT_AREA],
15530 'C',
15531 glyph->charpos,
15532 (BUFFERP (glyph->object)
15533 ? 'B'
15534 : (STRINGP (glyph->object)
15535 ? 'S'
15536 : '-')),
15537 glyph->pixel_width,
15538 glyph->u.ch,
15539 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15540 ? glyph->u.ch
15541 : '.'),
15542 glyph->face_id,
15543 glyph->left_box_line_p,
15544 glyph->right_box_line_p);
15545 }
15546 else if (glyph->type == STRETCH_GLYPH)
15547 {
15548 fprintf (stderr,
15549 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15550 glyph - row->glyphs[TEXT_AREA],
15551 'S',
15552 glyph->charpos,
15553 (BUFFERP (glyph->object)
15554 ? 'B'
15555 : (STRINGP (glyph->object)
15556 ? 'S'
15557 : '-')),
15558 glyph->pixel_width,
15559 0,
15560 '.',
15561 glyph->face_id,
15562 glyph->left_box_line_p,
15563 glyph->right_box_line_p);
15564 }
15565 else if (glyph->type == IMAGE_GLYPH)
15566 {
15567 fprintf (stderr,
15568 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15569 glyph - row->glyphs[TEXT_AREA],
15570 'I',
15571 glyph->charpos,
15572 (BUFFERP (glyph->object)
15573 ? 'B'
15574 : (STRINGP (glyph->object)
15575 ? 'S'
15576 : '-')),
15577 glyph->pixel_width,
15578 glyph->u.img_id,
15579 '.',
15580 glyph->face_id,
15581 glyph->left_box_line_p,
15582 glyph->right_box_line_p);
15583 }
15584 else if (glyph->type == COMPOSITE_GLYPH)
15585 {
15586 fprintf (stderr,
15587 " %5d %4c %6d %c %3d 0x%05x",
15588 glyph - row->glyphs[TEXT_AREA],
15589 '+',
15590 glyph->charpos,
15591 (BUFFERP (glyph->object)
15592 ? 'B'
15593 : (STRINGP (glyph->object)
15594 ? 'S'
15595 : '-')),
15596 glyph->pixel_width,
15597 glyph->u.cmp.id);
15598 if (glyph->u.cmp.automatic)
15599 fprintf (stderr,
15600 "[%d-%d]",
15601 glyph->u.cmp.from, glyph->u.cmp.to);
15602 fprintf (stderr, " . %4d %1.1d%1.1d\n",
15603 glyph->face_id,
15604 glyph->left_box_line_p,
15605 glyph->right_box_line_p);
15606 }
15607 }
15608
15609
15610 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15611 GLYPHS 0 means don't show glyph contents.
15612 GLYPHS 1 means show glyphs in short form
15613 GLYPHS > 1 means show glyphs in long form. */
15614
15615 void
15616 dump_glyph_row (row, vpos, glyphs)
15617 struct glyph_row *row;
15618 int vpos, glyphs;
15619 {
15620 if (glyphs != 1)
15621 {
15622 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15623 fprintf (stderr, "======================================================================\n");
15624
15625 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15626 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15627 vpos,
15628 MATRIX_ROW_START_CHARPOS (row),
15629 MATRIX_ROW_END_CHARPOS (row),
15630 row->used[TEXT_AREA],
15631 row->contains_overlapping_glyphs_p,
15632 row->enabled_p,
15633 row->truncated_on_left_p,
15634 row->truncated_on_right_p,
15635 row->continued_p,
15636 MATRIX_ROW_CONTINUATION_LINE_P (row),
15637 row->displays_text_p,
15638 row->ends_at_zv_p,
15639 row->fill_line_p,
15640 row->ends_in_middle_of_char_p,
15641 row->starts_in_middle_of_char_p,
15642 row->mouse_face_p,
15643 row->x,
15644 row->y,
15645 row->pixel_width,
15646 row->height,
15647 row->visible_height,
15648 row->ascent,
15649 row->phys_ascent);
15650 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15651 row->end.overlay_string_index,
15652 row->continuation_lines_width);
15653 fprintf (stderr, "%9d %5d\n",
15654 CHARPOS (row->start.string_pos),
15655 CHARPOS (row->end.string_pos));
15656 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15657 row->end.dpvec_index);
15658 }
15659
15660 if (glyphs > 1)
15661 {
15662 int area;
15663
15664 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15665 {
15666 struct glyph *glyph = row->glyphs[area];
15667 struct glyph *glyph_end = glyph + row->used[area];
15668
15669 /* Glyph for a line end in text. */
15670 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15671 ++glyph_end;
15672
15673 if (glyph < glyph_end)
15674 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15675
15676 for (; glyph < glyph_end; ++glyph)
15677 dump_glyph (row, glyph, area);
15678 }
15679 }
15680 else if (glyphs == 1)
15681 {
15682 int area;
15683
15684 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15685 {
15686 char *s = (char *) alloca (row->used[area] + 1);
15687 int i;
15688
15689 for (i = 0; i < row->used[area]; ++i)
15690 {
15691 struct glyph *glyph = row->glyphs[area] + i;
15692 if (glyph->type == CHAR_GLYPH
15693 && glyph->u.ch < 0x80
15694 && glyph->u.ch >= ' ')
15695 s[i] = glyph->u.ch;
15696 else
15697 s[i] = '.';
15698 }
15699
15700 s[i] = '\0';
15701 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15702 }
15703 }
15704 }
15705
15706
15707 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15708 Sdump_glyph_matrix, 0, 1, "p",
15709 doc: /* Dump the current matrix of the selected window to stderr.
15710 Shows contents of glyph row structures. With non-nil
15711 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15712 glyphs in short form, otherwise show glyphs in long form. */)
15713 (glyphs)
15714 Lisp_Object glyphs;
15715 {
15716 struct window *w = XWINDOW (selected_window);
15717 struct buffer *buffer = XBUFFER (w->buffer);
15718
15719 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15720 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15721 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15722 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15723 fprintf (stderr, "=============================================\n");
15724 dump_glyph_matrix (w->current_matrix,
15725 NILP (glyphs) ? 0 : XINT (glyphs));
15726 return Qnil;
15727 }
15728
15729
15730 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15731 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15732 ()
15733 {
15734 struct frame *f = XFRAME (selected_frame);
15735 dump_glyph_matrix (f->current_matrix, 1);
15736 return Qnil;
15737 }
15738
15739
15740 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15741 doc: /* Dump glyph row ROW to stderr.
15742 GLYPH 0 means don't dump glyphs.
15743 GLYPH 1 means dump glyphs in short form.
15744 GLYPH > 1 or omitted means dump glyphs in long form. */)
15745 (row, glyphs)
15746 Lisp_Object row, glyphs;
15747 {
15748 struct glyph_matrix *matrix;
15749 int vpos;
15750
15751 CHECK_NUMBER (row);
15752 matrix = XWINDOW (selected_window)->current_matrix;
15753 vpos = XINT (row);
15754 if (vpos >= 0 && vpos < matrix->nrows)
15755 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15756 vpos,
15757 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15758 return Qnil;
15759 }
15760
15761
15762 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15763 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15764 GLYPH 0 means don't dump glyphs.
15765 GLYPH 1 means dump glyphs in short form.
15766 GLYPH > 1 or omitted means dump glyphs in long form. */)
15767 (row, glyphs)
15768 Lisp_Object row, glyphs;
15769 {
15770 struct frame *sf = SELECTED_FRAME ();
15771 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15772 int vpos;
15773
15774 CHECK_NUMBER (row);
15775 vpos = XINT (row);
15776 if (vpos >= 0 && vpos < m->nrows)
15777 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15778 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15779 return Qnil;
15780 }
15781
15782
15783 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15784 doc: /* Toggle tracing of redisplay.
15785 With ARG, turn tracing on if and only if ARG is positive. */)
15786 (arg)
15787 Lisp_Object arg;
15788 {
15789 if (NILP (arg))
15790 trace_redisplay_p = !trace_redisplay_p;
15791 else
15792 {
15793 arg = Fprefix_numeric_value (arg);
15794 trace_redisplay_p = XINT (arg) > 0;
15795 }
15796
15797 return Qnil;
15798 }
15799
15800
15801 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15802 doc: /* Like `format', but print result to stderr.
15803 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15804 (nargs, args)
15805 int nargs;
15806 Lisp_Object *args;
15807 {
15808 Lisp_Object s = Fformat (nargs, args);
15809 fprintf (stderr, "%s", SDATA (s));
15810 return Qnil;
15811 }
15812
15813 #endif /* GLYPH_DEBUG */
15814
15815
15816 \f
15817 /***********************************************************************
15818 Building Desired Matrix Rows
15819 ***********************************************************************/
15820
15821 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15822 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15823
15824 static struct glyph_row *
15825 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15826 struct window *w;
15827 Lisp_Object overlay_arrow_string;
15828 {
15829 struct frame *f = XFRAME (WINDOW_FRAME (w));
15830 struct buffer *buffer = XBUFFER (w->buffer);
15831 struct buffer *old = current_buffer;
15832 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15833 int arrow_len = SCHARS (overlay_arrow_string);
15834 const unsigned char *arrow_end = arrow_string + arrow_len;
15835 const unsigned char *p;
15836 struct it it;
15837 int multibyte_p;
15838 int n_glyphs_before;
15839
15840 set_buffer_temp (buffer);
15841 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15842 it.glyph_row->used[TEXT_AREA] = 0;
15843 SET_TEXT_POS (it.position, 0, 0);
15844
15845 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15846 p = arrow_string;
15847 while (p < arrow_end)
15848 {
15849 Lisp_Object face, ilisp;
15850
15851 /* Get the next character. */
15852 if (multibyte_p)
15853 it.c = it.char_to_display = string_char_and_length (p, &it.len);
15854 else
15855 {
15856 it.c = it.char_to_display = *p, it.len = 1;
15857 if (! ASCII_CHAR_P (it.c))
15858 it.char_to_display = BYTE8_TO_CHAR (it.c);
15859 }
15860 p += it.len;
15861
15862 /* Get its face. */
15863 ilisp = make_number (p - arrow_string);
15864 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15865 it.face_id = compute_char_face (f, it.char_to_display, face);
15866
15867 /* Compute its width, get its glyphs. */
15868 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15869 SET_TEXT_POS (it.position, -1, -1);
15870 PRODUCE_GLYPHS (&it);
15871
15872 /* If this character doesn't fit any more in the line, we have
15873 to remove some glyphs. */
15874 if (it.current_x > it.last_visible_x)
15875 {
15876 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15877 break;
15878 }
15879 }
15880
15881 set_buffer_temp (old);
15882 return it.glyph_row;
15883 }
15884
15885
15886 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15887 glyphs are only inserted for terminal frames since we can't really
15888 win with truncation glyphs when partially visible glyphs are
15889 involved. Which glyphs to insert is determined by
15890 produce_special_glyphs. */
15891
15892 static void
15893 insert_left_trunc_glyphs (it)
15894 struct it *it;
15895 {
15896 struct it truncate_it;
15897 struct glyph *from, *end, *to, *toend;
15898
15899 xassert (!FRAME_WINDOW_P (it->f));
15900
15901 /* Get the truncation glyphs. */
15902 truncate_it = *it;
15903 truncate_it.current_x = 0;
15904 truncate_it.face_id = DEFAULT_FACE_ID;
15905 truncate_it.glyph_row = &scratch_glyph_row;
15906 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15907 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15908 truncate_it.object = make_number (0);
15909 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15910
15911 /* Overwrite glyphs from IT with truncation glyphs. */
15912 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15913 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15914 to = it->glyph_row->glyphs[TEXT_AREA];
15915 toend = to + it->glyph_row->used[TEXT_AREA];
15916
15917 while (from < end)
15918 *to++ = *from++;
15919
15920 /* There may be padding glyphs left over. Overwrite them too. */
15921 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15922 {
15923 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15924 while (from < end)
15925 *to++ = *from++;
15926 }
15927
15928 if (to > toend)
15929 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15930 }
15931
15932
15933 /* Compute the pixel height and width of IT->glyph_row.
15934
15935 Most of the time, ascent and height of a display line will be equal
15936 to the max_ascent and max_height values of the display iterator
15937 structure. This is not the case if
15938
15939 1. We hit ZV without displaying anything. In this case, max_ascent
15940 and max_height will be zero.
15941
15942 2. We have some glyphs that don't contribute to the line height.
15943 (The glyph row flag contributes_to_line_height_p is for future
15944 pixmap extensions).
15945
15946 The first case is easily covered by using default values because in
15947 these cases, the line height does not really matter, except that it
15948 must not be zero. */
15949
15950 static void
15951 compute_line_metrics (it)
15952 struct it *it;
15953 {
15954 struct glyph_row *row = it->glyph_row;
15955 int area, i;
15956
15957 if (FRAME_WINDOW_P (it->f))
15958 {
15959 int i, min_y, max_y;
15960
15961 /* The line may consist of one space only, that was added to
15962 place the cursor on it. If so, the row's height hasn't been
15963 computed yet. */
15964 if (row->height == 0)
15965 {
15966 if (it->max_ascent + it->max_descent == 0)
15967 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15968 row->ascent = it->max_ascent;
15969 row->height = it->max_ascent + it->max_descent;
15970 row->phys_ascent = it->max_phys_ascent;
15971 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15972 row->extra_line_spacing = it->max_extra_line_spacing;
15973 }
15974
15975 /* Compute the width of this line. */
15976 row->pixel_width = row->x;
15977 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15978 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15979
15980 xassert (row->pixel_width >= 0);
15981 xassert (row->ascent >= 0 && row->height > 0);
15982
15983 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15984 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15985
15986 /* If first line's physical ascent is larger than its logical
15987 ascent, use the physical ascent, and make the row taller.
15988 This makes accented characters fully visible. */
15989 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15990 && row->phys_ascent > row->ascent)
15991 {
15992 row->height += row->phys_ascent - row->ascent;
15993 row->ascent = row->phys_ascent;
15994 }
15995
15996 /* Compute how much of the line is visible. */
15997 row->visible_height = row->height;
15998
15999 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16000 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16001
16002 if (row->y < min_y)
16003 row->visible_height -= min_y - row->y;
16004 if (row->y + row->height > max_y)
16005 row->visible_height -= row->y + row->height - max_y;
16006 }
16007 else
16008 {
16009 row->pixel_width = row->used[TEXT_AREA];
16010 if (row->continued_p)
16011 row->pixel_width -= it->continuation_pixel_width;
16012 else if (row->truncated_on_right_p)
16013 row->pixel_width -= it->truncation_pixel_width;
16014 row->ascent = row->phys_ascent = 0;
16015 row->height = row->phys_height = row->visible_height = 1;
16016 row->extra_line_spacing = 0;
16017 }
16018
16019 /* Compute a hash code for this row. */
16020 row->hash = 0;
16021 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16022 for (i = 0; i < row->used[area]; ++i)
16023 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16024 + row->glyphs[area][i].u.val
16025 + row->glyphs[area][i].face_id
16026 + row->glyphs[area][i].padding_p
16027 + (row->glyphs[area][i].type << 2));
16028
16029 it->max_ascent = it->max_descent = 0;
16030 it->max_phys_ascent = it->max_phys_descent = 0;
16031 }
16032
16033
16034 /* Append one space to the glyph row of iterator IT if doing a
16035 window-based redisplay. The space has the same face as
16036 IT->face_id. Value is non-zero if a space was added.
16037
16038 This function is called to make sure that there is always one glyph
16039 at the end of a glyph row that the cursor can be set on under
16040 window-systems. (If there weren't such a glyph we would not know
16041 how wide and tall a box cursor should be displayed).
16042
16043 At the same time this space let's a nicely handle clearing to the
16044 end of the line if the row ends in italic text. */
16045
16046 static int
16047 append_space_for_newline (it, default_face_p)
16048 struct it *it;
16049 int default_face_p;
16050 {
16051 if (FRAME_WINDOW_P (it->f))
16052 {
16053 int n = it->glyph_row->used[TEXT_AREA];
16054
16055 if (it->glyph_row->glyphs[TEXT_AREA] + n
16056 < it->glyph_row->glyphs[1 + TEXT_AREA])
16057 {
16058 /* Save some values that must not be changed.
16059 Must save IT->c and IT->len because otherwise
16060 ITERATOR_AT_END_P wouldn't work anymore after
16061 append_space_for_newline has been called. */
16062 enum display_element_type saved_what = it->what;
16063 int saved_c = it->c, saved_len = it->len;
16064 int saved_char_to_display = it->char_to_display;
16065 int saved_x = it->current_x;
16066 int saved_face_id = it->face_id;
16067 struct text_pos saved_pos;
16068 Lisp_Object saved_object;
16069 struct face *face;
16070
16071 saved_object = it->object;
16072 saved_pos = it->position;
16073
16074 it->what = IT_CHARACTER;
16075 bzero (&it->position, sizeof it->position);
16076 it->object = make_number (0);
16077 it->c = it->char_to_display = ' ';
16078 it->len = 1;
16079
16080 if (default_face_p)
16081 it->face_id = DEFAULT_FACE_ID;
16082 else if (it->face_before_selective_p)
16083 it->face_id = it->saved_face_id;
16084 face = FACE_FROM_ID (it->f, it->face_id);
16085 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16086
16087 PRODUCE_GLYPHS (it);
16088
16089 it->override_ascent = -1;
16090 it->constrain_row_ascent_descent_p = 0;
16091 it->current_x = saved_x;
16092 it->object = saved_object;
16093 it->position = saved_pos;
16094 it->what = saved_what;
16095 it->face_id = saved_face_id;
16096 it->len = saved_len;
16097 it->c = saved_c;
16098 it->char_to_display = saved_char_to_display;
16099 return 1;
16100 }
16101 }
16102
16103 return 0;
16104 }
16105
16106
16107 /* Extend the face of the last glyph in the text area of IT->glyph_row
16108 to the end of the display line. Called from display_line.
16109 If the glyph row is empty, add a space glyph to it so that we
16110 know the face to draw. Set the glyph row flag fill_line_p. */
16111
16112 static void
16113 extend_face_to_end_of_line (it)
16114 struct it *it;
16115 {
16116 struct face *face;
16117 struct frame *f = it->f;
16118
16119 /* If line is already filled, do nothing. */
16120 if (it->current_x >= it->last_visible_x)
16121 return;
16122
16123 /* Face extension extends the background and box of IT->face_id
16124 to the end of the line. If the background equals the background
16125 of the frame, we don't have to do anything. */
16126 if (it->face_before_selective_p)
16127 face = FACE_FROM_ID (it->f, it->saved_face_id);
16128 else
16129 face = FACE_FROM_ID (f, it->face_id);
16130
16131 if (FRAME_WINDOW_P (f)
16132 && it->glyph_row->displays_text_p
16133 && face->box == FACE_NO_BOX
16134 && face->background == FRAME_BACKGROUND_PIXEL (f)
16135 && !face->stipple)
16136 return;
16137
16138 /* Set the glyph row flag indicating that the face of the last glyph
16139 in the text area has to be drawn to the end of the text area. */
16140 it->glyph_row->fill_line_p = 1;
16141
16142 /* If current character of IT is not ASCII, make sure we have the
16143 ASCII face. This will be automatically undone the next time
16144 get_next_display_element returns a multibyte character. Note
16145 that the character will always be single byte in unibyte
16146 text. */
16147 if (!ASCII_CHAR_P (it->c))
16148 {
16149 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16150 }
16151
16152 if (FRAME_WINDOW_P (f))
16153 {
16154 /* If the row is empty, add a space with the current face of IT,
16155 so that we know which face to draw. */
16156 if (it->glyph_row->used[TEXT_AREA] == 0)
16157 {
16158 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16159 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16160 it->glyph_row->used[TEXT_AREA] = 1;
16161 }
16162 }
16163 else
16164 {
16165 /* Save some values that must not be changed. */
16166 int saved_x = it->current_x;
16167 struct text_pos saved_pos;
16168 Lisp_Object saved_object;
16169 enum display_element_type saved_what = it->what;
16170 int saved_face_id = it->face_id;
16171
16172 saved_object = it->object;
16173 saved_pos = it->position;
16174
16175 it->what = IT_CHARACTER;
16176 bzero (&it->position, sizeof it->position);
16177 it->object = make_number (0);
16178 it->c = it->char_to_display = ' ';
16179 it->len = 1;
16180 it->face_id = face->id;
16181
16182 PRODUCE_GLYPHS (it);
16183
16184 while (it->current_x <= it->last_visible_x)
16185 PRODUCE_GLYPHS (it);
16186
16187 /* Don't count these blanks really. It would let us insert a left
16188 truncation glyph below and make us set the cursor on them, maybe. */
16189 it->current_x = saved_x;
16190 it->object = saved_object;
16191 it->position = saved_pos;
16192 it->what = saved_what;
16193 it->face_id = saved_face_id;
16194 }
16195 }
16196
16197
16198 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16199 trailing whitespace. */
16200
16201 static int
16202 trailing_whitespace_p (charpos)
16203 int charpos;
16204 {
16205 int bytepos = CHAR_TO_BYTE (charpos);
16206 int c = 0;
16207
16208 while (bytepos < ZV_BYTE
16209 && (c = FETCH_CHAR (bytepos),
16210 c == ' ' || c == '\t'))
16211 ++bytepos;
16212
16213 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16214 {
16215 if (bytepos != PT_BYTE)
16216 return 1;
16217 }
16218 return 0;
16219 }
16220
16221
16222 /* Highlight trailing whitespace, if any, in ROW. */
16223
16224 void
16225 highlight_trailing_whitespace (f, row)
16226 struct frame *f;
16227 struct glyph_row *row;
16228 {
16229 int used = row->used[TEXT_AREA];
16230
16231 if (used)
16232 {
16233 struct glyph *start = row->glyphs[TEXT_AREA];
16234 struct glyph *glyph = start + used - 1;
16235
16236 /* Skip over glyphs inserted to display the cursor at the
16237 end of a line, for extending the face of the last glyph
16238 to the end of the line on terminals, and for truncation
16239 and continuation glyphs. */
16240 while (glyph >= start
16241 && glyph->type == CHAR_GLYPH
16242 && INTEGERP (glyph->object))
16243 --glyph;
16244
16245 /* If last glyph is a space or stretch, and it's trailing
16246 whitespace, set the face of all trailing whitespace glyphs in
16247 IT->glyph_row to `trailing-whitespace'. */
16248 if (glyph >= start
16249 && BUFFERP (glyph->object)
16250 && (glyph->type == STRETCH_GLYPH
16251 || (glyph->type == CHAR_GLYPH
16252 && glyph->u.ch == ' '))
16253 && trailing_whitespace_p (glyph->charpos))
16254 {
16255 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16256 if (face_id < 0)
16257 return;
16258
16259 while (glyph >= start
16260 && BUFFERP (glyph->object)
16261 && (glyph->type == STRETCH_GLYPH
16262 || (glyph->type == CHAR_GLYPH
16263 && glyph->u.ch == ' ')))
16264 (glyph--)->face_id = face_id;
16265 }
16266 }
16267 }
16268
16269
16270 /* Value is non-zero if glyph row ROW in window W should be
16271 used to hold the cursor. */
16272
16273 static int
16274 cursor_row_p (w, row)
16275 struct window *w;
16276 struct glyph_row *row;
16277 {
16278 int cursor_row_p = 1;
16279
16280 if (PT == MATRIX_ROW_END_CHARPOS (row))
16281 {
16282 /* Suppose the row ends on a string.
16283 Unless the row is continued, that means it ends on a newline
16284 in the string. If it's anything other than a display string
16285 (e.g. a before-string from an overlay), we don't want the
16286 cursor there. (This heuristic seems to give the optimal
16287 behavior for the various types of multi-line strings.) */
16288 if (CHARPOS (row->end.string_pos) >= 0)
16289 {
16290 if (row->continued_p)
16291 cursor_row_p = 1;
16292 else
16293 {
16294 /* Check for `display' property. */
16295 struct glyph *beg = row->glyphs[TEXT_AREA];
16296 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16297 struct glyph *glyph;
16298
16299 cursor_row_p = 0;
16300 for (glyph = end; glyph >= beg; --glyph)
16301 if (STRINGP (glyph->object))
16302 {
16303 Lisp_Object prop
16304 = Fget_char_property (make_number (PT),
16305 Qdisplay, Qnil);
16306 cursor_row_p =
16307 (!NILP (prop)
16308 && display_prop_string_p (prop, glyph->object));
16309 break;
16310 }
16311 }
16312 }
16313 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16314 {
16315 /* If the row ends in middle of a real character,
16316 and the line is continued, we want the cursor here.
16317 That's because MATRIX_ROW_END_CHARPOS would equal
16318 PT if PT is before the character. */
16319 if (!row->ends_in_ellipsis_p)
16320 cursor_row_p = row->continued_p;
16321 else
16322 /* If the row ends in an ellipsis, then
16323 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16324 We want that position to be displayed after the ellipsis. */
16325 cursor_row_p = 0;
16326 }
16327 /* If the row ends at ZV, display the cursor at the end of that
16328 row instead of at the start of the row below. */
16329 else if (row->ends_at_zv_p)
16330 cursor_row_p = 1;
16331 else
16332 cursor_row_p = 0;
16333 }
16334
16335 return cursor_row_p;
16336 }
16337
16338 \f
16339
16340 /* Push the display property PROP so that it will be rendered at the
16341 current position in IT. Return 1 if PROP was successfully pushed,
16342 0 otherwise. */
16343
16344 static int
16345 push_display_prop (struct it *it, Lisp_Object prop)
16346 {
16347 push_it (it);
16348
16349 if (STRINGP (prop))
16350 {
16351 if (SCHARS (prop) == 0)
16352 {
16353 pop_it (it);
16354 return 0;
16355 }
16356
16357 it->string = prop;
16358 it->multibyte_p = STRING_MULTIBYTE (it->string);
16359 it->current.overlay_string_index = -1;
16360 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
16361 it->end_charpos = it->string_nchars = SCHARS (it->string);
16362 it->method = GET_FROM_STRING;
16363 it->stop_charpos = 0;
16364 }
16365 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
16366 {
16367 it->method = GET_FROM_STRETCH;
16368 it->object = prop;
16369 }
16370 #ifdef HAVE_WINDOW_SYSTEM
16371 else if (IMAGEP (prop))
16372 {
16373 it->what = IT_IMAGE;
16374 it->image_id = lookup_image (it->f, prop);
16375 it->method = GET_FROM_IMAGE;
16376 }
16377 #endif /* HAVE_WINDOW_SYSTEM */
16378 else
16379 {
16380 pop_it (it); /* bogus display property, give up */
16381 return 0;
16382 }
16383
16384 return 1;
16385 }
16386
16387 /* Return the character-property PROP at the current position in IT. */
16388
16389 static Lisp_Object
16390 get_it_property (it, prop)
16391 struct it *it;
16392 Lisp_Object prop;
16393 {
16394 Lisp_Object position;
16395
16396 if (STRINGP (it->object))
16397 position = make_number (IT_STRING_CHARPOS (*it));
16398 else if (BUFFERP (it->object))
16399 position = make_number (IT_CHARPOS (*it));
16400 else
16401 return Qnil;
16402
16403 return Fget_char_property (position, prop, it->object);
16404 }
16405
16406 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
16407
16408 static void
16409 handle_line_prefix (struct it *it)
16410 {
16411 Lisp_Object prefix;
16412 if (it->continuation_lines_width > 0)
16413 {
16414 prefix = get_it_property (it, Qwrap_prefix);
16415 if (NILP (prefix))
16416 prefix = Vwrap_prefix;
16417 }
16418 else
16419 {
16420 prefix = get_it_property (it, Qline_prefix);
16421 if (NILP (prefix))
16422 prefix = Vline_prefix;
16423 }
16424 if (! NILP (prefix) && push_display_prop (it, prefix))
16425 {
16426 /* If the prefix is wider than the window, and we try to wrap
16427 it, it would acquire its own wrap prefix, and so on till the
16428 iterator stack overflows. So, don't wrap the prefix. */
16429 it->line_wrap = TRUNCATE;
16430 it->avoid_cursor_p = 1;
16431 }
16432 }
16433
16434 \f
16435
16436 /* Construct the glyph row IT->glyph_row in the desired matrix of
16437 IT->w from text at the current position of IT. See dispextern.h
16438 for an overview of struct it. Value is non-zero if
16439 IT->glyph_row displays text, as opposed to a line displaying ZV
16440 only. */
16441
16442 static int
16443 display_line (it)
16444 struct it *it;
16445 {
16446 struct glyph_row *row = it->glyph_row;
16447 Lisp_Object overlay_arrow_string;
16448 struct it wrap_it;
16449 int may_wrap = 0, wrap_x;
16450 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
16451 int wrap_row_phys_ascent, wrap_row_phys_height;
16452 int wrap_row_extra_line_spacing;
16453
16454 /* We always start displaying at hpos zero even if hscrolled. */
16455 xassert (it->hpos == 0 && it->current_x == 0);
16456
16457 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16458 >= it->w->desired_matrix->nrows)
16459 {
16460 it->w->nrows_scale_factor++;
16461 fonts_changed_p = 1;
16462 return 0;
16463 }
16464
16465 /* Is IT->w showing the region? */
16466 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16467
16468 /* Clear the result glyph row and enable it. */
16469 prepare_desired_row (row);
16470
16471 row->y = it->current_y;
16472 row->start = it->start;
16473 row->continuation_lines_width = it->continuation_lines_width;
16474 row->displays_text_p = 1;
16475 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16476 it->starts_in_middle_of_char_p = 0;
16477
16478 /* Arrange the overlays nicely for our purposes. Usually, we call
16479 display_line on only one line at a time, in which case this
16480 can't really hurt too much, or we call it on lines which appear
16481 one after another in the buffer, in which case all calls to
16482 recenter_overlay_lists but the first will be pretty cheap. */
16483 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16484
16485 /* Move over display elements that are not visible because we are
16486 hscrolled. This may stop at an x-position < IT->first_visible_x
16487 if the first glyph is partially visible or if we hit a line end. */
16488 if (it->current_x < it->first_visible_x)
16489 {
16490 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16491 MOVE_TO_POS | MOVE_TO_X);
16492 }
16493 else
16494 {
16495 /* We only do this when not calling `move_it_in_display_line_to'
16496 above, because move_it_in_display_line_to calls
16497 handle_line_prefix itself. */
16498 handle_line_prefix (it);
16499 }
16500
16501 /* Get the initial row height. This is either the height of the
16502 text hscrolled, if there is any, or zero. */
16503 row->ascent = it->max_ascent;
16504 row->height = it->max_ascent + it->max_descent;
16505 row->phys_ascent = it->max_phys_ascent;
16506 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16507 row->extra_line_spacing = it->max_extra_line_spacing;
16508
16509 /* Loop generating characters. The loop is left with IT on the next
16510 character to display. */
16511 while (1)
16512 {
16513 int n_glyphs_before, hpos_before, x_before;
16514 int x, i, nglyphs;
16515 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16516
16517 /* Retrieve the next thing to display. Value is zero if end of
16518 buffer reached. */
16519 if (!get_next_display_element (it))
16520 {
16521 /* Maybe add a space at the end of this line that is used to
16522 display the cursor there under X. Set the charpos of the
16523 first glyph of blank lines not corresponding to any text
16524 to -1. */
16525 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16526 row->exact_window_width_line_p = 1;
16527 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16528 || row->used[TEXT_AREA] == 0)
16529 {
16530 row->glyphs[TEXT_AREA]->charpos = -1;
16531 row->displays_text_p = 0;
16532
16533 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16534 && (!MINI_WINDOW_P (it->w)
16535 || (minibuf_level && EQ (it->window, minibuf_window))))
16536 row->indicate_empty_line_p = 1;
16537 }
16538
16539 it->continuation_lines_width = 0;
16540 row->ends_at_zv_p = 1;
16541 break;
16542 }
16543
16544 /* Now, get the metrics of what we want to display. This also
16545 generates glyphs in `row' (which is IT->glyph_row). */
16546 n_glyphs_before = row->used[TEXT_AREA];
16547 x = it->current_x;
16548
16549 /* Remember the line height so far in case the next element doesn't
16550 fit on the line. */
16551 if (it->line_wrap != TRUNCATE)
16552 {
16553 ascent = it->max_ascent;
16554 descent = it->max_descent;
16555 phys_ascent = it->max_phys_ascent;
16556 phys_descent = it->max_phys_descent;
16557
16558 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
16559 {
16560 if (IT_DISPLAYING_WHITESPACE (it))
16561 may_wrap = 1;
16562 else if (may_wrap)
16563 {
16564 wrap_it = *it;
16565 wrap_x = x;
16566 wrap_row_used = row->used[TEXT_AREA];
16567 wrap_row_ascent = row->ascent;
16568 wrap_row_height = row->height;
16569 wrap_row_phys_ascent = row->phys_ascent;
16570 wrap_row_phys_height = row->phys_height;
16571 wrap_row_extra_line_spacing = row->extra_line_spacing;
16572 may_wrap = 0;
16573 }
16574 }
16575 }
16576
16577 PRODUCE_GLYPHS (it);
16578
16579 /* If this display element was in marginal areas, continue with
16580 the next one. */
16581 if (it->area != TEXT_AREA)
16582 {
16583 row->ascent = max (row->ascent, it->max_ascent);
16584 row->height = max (row->height, it->max_ascent + it->max_descent);
16585 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16586 row->phys_height = max (row->phys_height,
16587 it->max_phys_ascent + it->max_phys_descent);
16588 row->extra_line_spacing = max (row->extra_line_spacing,
16589 it->max_extra_line_spacing);
16590 set_iterator_to_next (it, 1);
16591 continue;
16592 }
16593
16594 /* Does the display element fit on the line? If we truncate
16595 lines, we should draw past the right edge of the window. If
16596 we don't truncate, we want to stop so that we can display the
16597 continuation glyph before the right margin. If lines are
16598 continued, there are two possible strategies for characters
16599 resulting in more than 1 glyph (e.g. tabs): Display as many
16600 glyphs as possible in this line and leave the rest for the
16601 continuation line, or display the whole element in the next
16602 line. Original redisplay did the former, so we do it also. */
16603 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16604 hpos_before = it->hpos;
16605 x_before = x;
16606
16607 if (/* Not a newline. */
16608 nglyphs > 0
16609 /* Glyphs produced fit entirely in the line. */
16610 && it->current_x < it->last_visible_x)
16611 {
16612 it->hpos += nglyphs;
16613 row->ascent = max (row->ascent, it->max_ascent);
16614 row->height = max (row->height, it->max_ascent + it->max_descent);
16615 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16616 row->phys_height = max (row->phys_height,
16617 it->max_phys_ascent + it->max_phys_descent);
16618 row->extra_line_spacing = max (row->extra_line_spacing,
16619 it->max_extra_line_spacing);
16620 if (it->current_x - it->pixel_width < it->first_visible_x)
16621 row->x = x - it->first_visible_x;
16622 }
16623 else
16624 {
16625 int new_x;
16626 struct glyph *glyph;
16627
16628 for (i = 0; i < nglyphs; ++i, x = new_x)
16629 {
16630 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16631 new_x = x + glyph->pixel_width;
16632
16633 if (/* Lines are continued. */
16634 it->line_wrap != TRUNCATE
16635 && (/* Glyph doesn't fit on the line. */
16636 new_x > it->last_visible_x
16637 /* Or it fits exactly on a window system frame. */
16638 || (new_x == it->last_visible_x
16639 && FRAME_WINDOW_P (it->f))))
16640 {
16641 /* End of a continued line. */
16642
16643 if (it->hpos == 0
16644 || (new_x == it->last_visible_x
16645 && FRAME_WINDOW_P (it->f)))
16646 {
16647 /* Current glyph is the only one on the line or
16648 fits exactly on the line. We must continue
16649 the line because we can't draw the cursor
16650 after the glyph. */
16651 row->continued_p = 1;
16652 it->current_x = new_x;
16653 it->continuation_lines_width += new_x;
16654 ++it->hpos;
16655 if (i == nglyphs - 1)
16656 {
16657 /* If line-wrap is on, check if a previous
16658 wrap point was found. */
16659 if (wrap_row_used > 0
16660 /* Even if there is a previous wrap
16661 point, continue the line here as
16662 usual, if (i) the previous character
16663 was a space or tab AND (ii) the
16664 current character is not. */
16665 && (!may_wrap
16666 || IT_DISPLAYING_WHITESPACE (it)))
16667 goto back_to_wrap;
16668
16669 set_iterator_to_next (it, 1);
16670 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16671 {
16672 if (!get_next_display_element (it))
16673 {
16674 row->exact_window_width_line_p = 1;
16675 it->continuation_lines_width = 0;
16676 row->continued_p = 0;
16677 row->ends_at_zv_p = 1;
16678 }
16679 else if (ITERATOR_AT_END_OF_LINE_P (it))
16680 {
16681 row->continued_p = 0;
16682 row->exact_window_width_line_p = 1;
16683 }
16684 }
16685 }
16686 }
16687 else if (CHAR_GLYPH_PADDING_P (*glyph)
16688 && !FRAME_WINDOW_P (it->f))
16689 {
16690 /* A padding glyph that doesn't fit on this line.
16691 This means the whole character doesn't fit
16692 on the line. */
16693 row->used[TEXT_AREA] = n_glyphs_before;
16694
16695 /* Fill the rest of the row with continuation
16696 glyphs like in 20.x. */
16697 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16698 < row->glyphs[1 + TEXT_AREA])
16699 produce_special_glyphs (it, IT_CONTINUATION);
16700
16701 row->continued_p = 1;
16702 it->current_x = x_before;
16703 it->continuation_lines_width += x_before;
16704
16705 /* Restore the height to what it was before the
16706 element not fitting on the line. */
16707 it->max_ascent = ascent;
16708 it->max_descent = descent;
16709 it->max_phys_ascent = phys_ascent;
16710 it->max_phys_descent = phys_descent;
16711 }
16712 else if (wrap_row_used > 0)
16713 {
16714 back_to_wrap:
16715 *it = wrap_it;
16716 it->continuation_lines_width += wrap_x;
16717 row->used[TEXT_AREA] = wrap_row_used;
16718 row->ascent = wrap_row_ascent;
16719 row->height = wrap_row_height;
16720 row->phys_ascent = wrap_row_phys_ascent;
16721 row->phys_height = wrap_row_phys_height;
16722 row->extra_line_spacing = wrap_row_extra_line_spacing;
16723 row->continued_p = 1;
16724 row->ends_at_zv_p = 0;
16725 row->exact_window_width_line_p = 0;
16726 it->continuation_lines_width += x;
16727
16728 /* Make sure that a non-default face is extended
16729 up to the right margin of the window. */
16730 extend_face_to_end_of_line (it);
16731 }
16732 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16733 {
16734 /* A TAB that extends past the right edge of the
16735 window. This produces a single glyph on
16736 window system frames. We leave the glyph in
16737 this row and let it fill the row, but don't
16738 consume the TAB. */
16739 it->continuation_lines_width += it->last_visible_x;
16740 row->ends_in_middle_of_char_p = 1;
16741 row->continued_p = 1;
16742 glyph->pixel_width = it->last_visible_x - x;
16743 it->starts_in_middle_of_char_p = 1;
16744 }
16745 else
16746 {
16747 /* Something other than a TAB that draws past
16748 the right edge of the window. Restore
16749 positions to values before the element. */
16750 row->used[TEXT_AREA] = n_glyphs_before + i;
16751
16752 /* Display continuation glyphs. */
16753 if (!FRAME_WINDOW_P (it->f))
16754 produce_special_glyphs (it, IT_CONTINUATION);
16755 row->continued_p = 1;
16756
16757 it->current_x = x_before;
16758 it->continuation_lines_width += x;
16759 extend_face_to_end_of_line (it);
16760
16761 if (nglyphs > 1 && i > 0)
16762 {
16763 row->ends_in_middle_of_char_p = 1;
16764 it->starts_in_middle_of_char_p = 1;
16765 }
16766
16767 /* Restore the height to what it was before the
16768 element not fitting on the line. */
16769 it->max_ascent = ascent;
16770 it->max_descent = descent;
16771 it->max_phys_ascent = phys_ascent;
16772 it->max_phys_descent = phys_descent;
16773 }
16774
16775 break;
16776 }
16777 else if (new_x > it->first_visible_x)
16778 {
16779 /* Increment number of glyphs actually displayed. */
16780 ++it->hpos;
16781
16782 if (x < it->first_visible_x)
16783 /* Glyph is partially visible, i.e. row starts at
16784 negative X position. */
16785 row->x = x - it->first_visible_x;
16786 }
16787 else
16788 {
16789 /* Glyph is completely off the left margin of the
16790 window. This should not happen because of the
16791 move_it_in_display_line at the start of this
16792 function, unless the text display area of the
16793 window is empty. */
16794 xassert (it->first_visible_x <= it->last_visible_x);
16795 }
16796 }
16797
16798 row->ascent = max (row->ascent, it->max_ascent);
16799 row->height = max (row->height, it->max_ascent + it->max_descent);
16800 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16801 row->phys_height = max (row->phys_height,
16802 it->max_phys_ascent + it->max_phys_descent);
16803 row->extra_line_spacing = max (row->extra_line_spacing,
16804 it->max_extra_line_spacing);
16805
16806 /* End of this display line if row is continued. */
16807 if (row->continued_p || row->ends_at_zv_p)
16808 break;
16809 }
16810
16811 at_end_of_line:
16812 /* Is this a line end? If yes, we're also done, after making
16813 sure that a non-default face is extended up to the right
16814 margin of the window. */
16815 if (ITERATOR_AT_END_OF_LINE_P (it))
16816 {
16817 int used_before = row->used[TEXT_AREA];
16818
16819 row->ends_in_newline_from_string_p = STRINGP (it->object);
16820
16821 /* Add a space at the end of the line that is used to
16822 display the cursor there. */
16823 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16824 append_space_for_newline (it, 0);
16825
16826 /* Extend the face to the end of the line. */
16827 extend_face_to_end_of_line (it);
16828
16829 /* Make sure we have the position. */
16830 if (used_before == 0)
16831 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16832
16833 /* Consume the line end. This skips over invisible lines. */
16834 set_iterator_to_next (it, 1);
16835 it->continuation_lines_width = 0;
16836 break;
16837 }
16838
16839 /* Proceed with next display element. Note that this skips
16840 over lines invisible because of selective display. */
16841 set_iterator_to_next (it, 1);
16842
16843 /* If we truncate lines, we are done when the last displayed
16844 glyphs reach past the right margin of the window. */
16845 if (it->line_wrap == TRUNCATE
16846 && (FRAME_WINDOW_P (it->f)
16847 ? (it->current_x >= it->last_visible_x)
16848 : (it->current_x > it->last_visible_x)))
16849 {
16850 /* Maybe add truncation glyphs. */
16851 if (!FRAME_WINDOW_P (it->f))
16852 {
16853 int i, n;
16854
16855 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16856 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16857 break;
16858
16859 for (n = row->used[TEXT_AREA]; i < n; ++i)
16860 {
16861 row->used[TEXT_AREA] = i;
16862 produce_special_glyphs (it, IT_TRUNCATION);
16863 }
16864 }
16865 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16866 {
16867 /* Don't truncate if we can overflow newline into fringe. */
16868 if (!get_next_display_element (it))
16869 {
16870 it->continuation_lines_width = 0;
16871 row->ends_at_zv_p = 1;
16872 row->exact_window_width_line_p = 1;
16873 break;
16874 }
16875 if (ITERATOR_AT_END_OF_LINE_P (it))
16876 {
16877 row->exact_window_width_line_p = 1;
16878 goto at_end_of_line;
16879 }
16880 }
16881
16882 row->truncated_on_right_p = 1;
16883 it->continuation_lines_width = 0;
16884 reseat_at_next_visible_line_start (it, 0);
16885 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16886 it->hpos = hpos_before;
16887 it->current_x = x_before;
16888 break;
16889 }
16890 }
16891
16892 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16893 at the left window margin. */
16894 if (it->first_visible_x
16895 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16896 {
16897 if (!FRAME_WINDOW_P (it->f))
16898 insert_left_trunc_glyphs (it);
16899 row->truncated_on_left_p = 1;
16900 }
16901
16902 /* If the start of this line is the overlay arrow-position, then
16903 mark this glyph row as the one containing the overlay arrow.
16904 This is clearly a mess with variable size fonts. It would be
16905 better to let it be displayed like cursors under X. */
16906 if ((row->displays_text_p || !overlay_arrow_seen)
16907 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16908 !NILP (overlay_arrow_string)))
16909 {
16910 /* Overlay arrow in window redisplay is a fringe bitmap. */
16911 if (STRINGP (overlay_arrow_string))
16912 {
16913 struct glyph_row *arrow_row
16914 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16915 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16916 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16917 struct glyph *p = row->glyphs[TEXT_AREA];
16918 struct glyph *p2, *end;
16919
16920 /* Copy the arrow glyphs. */
16921 while (glyph < arrow_end)
16922 *p++ = *glyph++;
16923
16924 /* Throw away padding glyphs. */
16925 p2 = p;
16926 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16927 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16928 ++p2;
16929 if (p2 > p)
16930 {
16931 while (p2 < end)
16932 *p++ = *p2++;
16933 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16934 }
16935 }
16936 else
16937 {
16938 xassert (INTEGERP (overlay_arrow_string));
16939 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16940 }
16941 overlay_arrow_seen = 1;
16942 }
16943
16944 /* Compute pixel dimensions of this line. */
16945 compute_line_metrics (it);
16946
16947 /* Remember the position at which this line ends. */
16948 row->end = it->current;
16949
16950 /* Record whether this row ends inside an ellipsis. */
16951 row->ends_in_ellipsis_p
16952 = (it->method == GET_FROM_DISPLAY_VECTOR
16953 && it->ellipsis_p);
16954
16955 /* Save fringe bitmaps in this row. */
16956 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16957 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16958 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16959 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16960
16961 it->left_user_fringe_bitmap = 0;
16962 it->left_user_fringe_face_id = 0;
16963 it->right_user_fringe_bitmap = 0;
16964 it->right_user_fringe_face_id = 0;
16965
16966 /* Maybe set the cursor. */
16967 if (it->w->cursor.vpos < 0
16968 && PT >= MATRIX_ROW_START_CHARPOS (row)
16969 && PT <= MATRIX_ROW_END_CHARPOS (row)
16970 && cursor_row_p (it->w, row))
16971 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16972
16973 /* Highlight trailing whitespace. */
16974 if (!NILP (Vshow_trailing_whitespace))
16975 highlight_trailing_whitespace (it->f, it->glyph_row);
16976
16977 /* Prepare for the next line. This line starts horizontally at (X
16978 HPOS) = (0 0). Vertical positions are incremented. As a
16979 convenience for the caller, IT->glyph_row is set to the next
16980 row to be used. */
16981 it->current_x = it->hpos = 0;
16982 it->current_y += row->height;
16983 ++it->vpos;
16984 ++it->glyph_row;
16985 it->start = it->current;
16986 return row->displays_text_p;
16987 }
16988
16989
16990 \f
16991 /***********************************************************************
16992 Menu Bar
16993 ***********************************************************************/
16994
16995 /* Redisplay the menu bar in the frame for window W.
16996
16997 The menu bar of X frames that don't have X toolkit support is
16998 displayed in a special window W->frame->menu_bar_window.
16999
17000 The menu bar of terminal frames is treated specially as far as
17001 glyph matrices are concerned. Menu bar lines are not part of
17002 windows, so the update is done directly on the frame matrix rows
17003 for the menu bar. */
17004
17005 static void
17006 display_menu_bar (w)
17007 struct window *w;
17008 {
17009 struct frame *f = XFRAME (WINDOW_FRAME (w));
17010 struct it it;
17011 Lisp_Object items;
17012 int i;
17013
17014 /* Don't do all this for graphical frames. */
17015 #ifdef HAVE_NTGUI
17016 if (FRAME_W32_P (f))
17017 return;
17018 #endif
17019 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
17020 if (FRAME_X_P (f))
17021 return;
17022 #endif
17023
17024 #ifdef HAVE_NS
17025 if (FRAME_NS_P (f))
17026 return;
17027 #endif /* HAVE_NS */
17028
17029 #ifdef USE_X_TOOLKIT
17030 xassert (!FRAME_WINDOW_P (f));
17031 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
17032 it.first_visible_x = 0;
17033 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17034 #else /* not USE_X_TOOLKIT */
17035 if (FRAME_WINDOW_P (f))
17036 {
17037 /* Menu bar lines are displayed in the desired matrix of the
17038 dummy window menu_bar_window. */
17039 struct window *menu_w;
17040 xassert (WINDOWP (f->menu_bar_window));
17041 menu_w = XWINDOW (f->menu_bar_window);
17042 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
17043 MENU_FACE_ID);
17044 it.first_visible_x = 0;
17045 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17046 }
17047 else
17048 {
17049 /* This is a TTY frame, i.e. character hpos/vpos are used as
17050 pixel x/y. */
17051 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
17052 MENU_FACE_ID);
17053 it.first_visible_x = 0;
17054 it.last_visible_x = FRAME_COLS (f);
17055 }
17056 #endif /* not USE_X_TOOLKIT */
17057
17058 if (! mode_line_inverse_video)
17059 /* Force the menu-bar to be displayed in the default face. */
17060 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17061
17062 /* Clear all rows of the menu bar. */
17063 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
17064 {
17065 struct glyph_row *row = it.glyph_row + i;
17066 clear_glyph_row (row);
17067 row->enabled_p = 1;
17068 row->full_width_p = 1;
17069 }
17070
17071 /* Display all items of the menu bar. */
17072 items = FRAME_MENU_BAR_ITEMS (it.f);
17073 for (i = 0; i < XVECTOR (items)->size; i += 4)
17074 {
17075 Lisp_Object string;
17076
17077 /* Stop at nil string. */
17078 string = AREF (items, i + 1);
17079 if (NILP (string))
17080 break;
17081
17082 /* Remember where item was displayed. */
17083 ASET (items, i + 3, make_number (it.hpos));
17084
17085 /* Display the item, pad with one space. */
17086 if (it.current_x < it.last_visible_x)
17087 display_string (NULL, string, Qnil, 0, 0, &it,
17088 SCHARS (string) + 1, 0, 0, -1);
17089 }
17090
17091 /* Fill out the line with spaces. */
17092 if (it.current_x < it.last_visible_x)
17093 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
17094
17095 /* Compute the total height of the lines. */
17096 compute_line_metrics (&it);
17097 }
17098
17099
17100 \f
17101 /***********************************************************************
17102 Mode Line
17103 ***********************************************************************/
17104
17105 /* Redisplay mode lines in the window tree whose root is WINDOW. If
17106 FORCE is non-zero, redisplay mode lines unconditionally.
17107 Otherwise, redisplay only mode lines that are garbaged. Value is
17108 the number of windows whose mode lines were redisplayed. */
17109
17110 static int
17111 redisplay_mode_lines (window, force)
17112 Lisp_Object window;
17113 int force;
17114 {
17115 int nwindows = 0;
17116
17117 while (!NILP (window))
17118 {
17119 struct window *w = XWINDOW (window);
17120
17121 if (WINDOWP (w->hchild))
17122 nwindows += redisplay_mode_lines (w->hchild, force);
17123 else if (WINDOWP (w->vchild))
17124 nwindows += redisplay_mode_lines (w->vchild, force);
17125 else if (force
17126 || FRAME_GARBAGED_P (XFRAME (w->frame))
17127 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
17128 {
17129 struct text_pos lpoint;
17130 struct buffer *old = current_buffer;
17131
17132 /* Set the window's buffer for the mode line display. */
17133 SET_TEXT_POS (lpoint, PT, PT_BYTE);
17134 set_buffer_internal_1 (XBUFFER (w->buffer));
17135
17136 /* Point refers normally to the selected window. For any
17137 other window, set up appropriate value. */
17138 if (!EQ (window, selected_window))
17139 {
17140 struct text_pos pt;
17141
17142 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
17143 if (CHARPOS (pt) < BEGV)
17144 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17145 else if (CHARPOS (pt) > (ZV - 1))
17146 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
17147 else
17148 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
17149 }
17150
17151 /* Display mode lines. */
17152 clear_glyph_matrix (w->desired_matrix);
17153 if (display_mode_lines (w))
17154 {
17155 ++nwindows;
17156 w->must_be_updated_p = 1;
17157 }
17158
17159 /* Restore old settings. */
17160 set_buffer_internal_1 (old);
17161 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17162 }
17163
17164 window = w->next;
17165 }
17166
17167 return nwindows;
17168 }
17169
17170
17171 /* Display the mode and/or header line of window W. Value is the
17172 sum number of mode lines and header lines displayed. */
17173
17174 static int
17175 display_mode_lines (w)
17176 struct window *w;
17177 {
17178 Lisp_Object old_selected_window, old_selected_frame;
17179 int n = 0;
17180
17181 old_selected_frame = selected_frame;
17182 selected_frame = w->frame;
17183 old_selected_window = selected_window;
17184 XSETWINDOW (selected_window, w);
17185
17186 /* These will be set while the mode line specs are processed. */
17187 line_number_displayed = 0;
17188 w->column_number_displayed = Qnil;
17189
17190 if (WINDOW_WANTS_MODELINE_P (w))
17191 {
17192 struct window *sel_w = XWINDOW (old_selected_window);
17193
17194 /* Select mode line face based on the real selected window. */
17195 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
17196 current_buffer->mode_line_format);
17197 ++n;
17198 }
17199
17200 if (WINDOW_WANTS_HEADER_LINE_P (w))
17201 {
17202 display_mode_line (w, HEADER_LINE_FACE_ID,
17203 current_buffer->header_line_format);
17204 ++n;
17205 }
17206
17207 selected_frame = old_selected_frame;
17208 selected_window = old_selected_window;
17209 return n;
17210 }
17211
17212
17213 /* Display mode or header line of window W. FACE_ID specifies which
17214 line to display; it is either MODE_LINE_FACE_ID or
17215 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
17216 display. Value is the pixel height of the mode/header line
17217 displayed. */
17218
17219 static int
17220 display_mode_line (w, face_id, format)
17221 struct window *w;
17222 enum face_id face_id;
17223 Lisp_Object format;
17224 {
17225 struct it it;
17226 struct face *face;
17227 int count = SPECPDL_INDEX ();
17228
17229 init_iterator (&it, w, -1, -1, NULL, face_id);
17230 /* Don't extend on a previously drawn mode-line.
17231 This may happen if called from pos_visible_p. */
17232 it.glyph_row->enabled_p = 0;
17233 prepare_desired_row (it.glyph_row);
17234
17235 it.glyph_row->mode_line_p = 1;
17236
17237 if (! mode_line_inverse_video)
17238 /* Force the mode-line to be displayed in the default face. */
17239 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17240
17241 record_unwind_protect (unwind_format_mode_line,
17242 format_mode_line_unwind_data (NULL, Qnil, 0));
17243
17244 mode_line_target = MODE_LINE_DISPLAY;
17245
17246 /* Temporarily make frame's keyboard the current kboard so that
17247 kboard-local variables in the mode_line_format will get the right
17248 values. */
17249 push_kboard (FRAME_KBOARD (it.f));
17250 record_unwind_save_match_data ();
17251 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17252 pop_kboard ();
17253
17254 unbind_to (count, Qnil);
17255
17256 /* Fill up with spaces. */
17257 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
17258
17259 compute_line_metrics (&it);
17260 it.glyph_row->full_width_p = 1;
17261 it.glyph_row->continued_p = 0;
17262 it.glyph_row->truncated_on_left_p = 0;
17263 it.glyph_row->truncated_on_right_p = 0;
17264
17265 /* Make a 3D mode-line have a shadow at its right end. */
17266 face = FACE_FROM_ID (it.f, face_id);
17267 extend_face_to_end_of_line (&it);
17268 if (face->box != FACE_NO_BOX)
17269 {
17270 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
17271 + it.glyph_row->used[TEXT_AREA] - 1);
17272 last->right_box_line_p = 1;
17273 }
17274
17275 return it.glyph_row->height;
17276 }
17277
17278 /* Move element ELT in LIST to the front of LIST.
17279 Return the updated list. */
17280
17281 static Lisp_Object
17282 move_elt_to_front (elt, list)
17283 Lisp_Object elt, list;
17284 {
17285 register Lisp_Object tail, prev;
17286 register Lisp_Object tem;
17287
17288 tail = list;
17289 prev = Qnil;
17290 while (CONSP (tail))
17291 {
17292 tem = XCAR (tail);
17293
17294 if (EQ (elt, tem))
17295 {
17296 /* Splice out the link TAIL. */
17297 if (NILP (prev))
17298 list = XCDR (tail);
17299 else
17300 Fsetcdr (prev, XCDR (tail));
17301
17302 /* Now make it the first. */
17303 Fsetcdr (tail, list);
17304 return tail;
17305 }
17306 else
17307 prev = tail;
17308 tail = XCDR (tail);
17309 QUIT;
17310 }
17311
17312 /* Not found--return unchanged LIST. */
17313 return list;
17314 }
17315
17316 /* Contribute ELT to the mode line for window IT->w. How it
17317 translates into text depends on its data type.
17318
17319 IT describes the display environment in which we display, as usual.
17320
17321 DEPTH is the depth in recursion. It is used to prevent
17322 infinite recursion here.
17323
17324 FIELD_WIDTH is the number of characters the display of ELT should
17325 occupy in the mode line, and PRECISION is the maximum number of
17326 characters to display from ELT's representation. See
17327 display_string for details.
17328
17329 Returns the hpos of the end of the text generated by ELT.
17330
17331 PROPS is a property list to add to any string we encounter.
17332
17333 If RISKY is nonzero, remove (disregard) any properties in any string
17334 we encounter, and ignore :eval and :propertize.
17335
17336 The global variable `mode_line_target' determines whether the
17337 output is passed to `store_mode_line_noprop',
17338 `store_mode_line_string', or `display_string'. */
17339
17340 static int
17341 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17342 struct it *it;
17343 int depth;
17344 int field_width, precision;
17345 Lisp_Object elt, props;
17346 int risky;
17347 {
17348 int n = 0, field, prec;
17349 int literal = 0;
17350
17351 tail_recurse:
17352 if (depth > 100)
17353 elt = build_string ("*too-deep*");
17354
17355 depth++;
17356
17357 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17358 {
17359 case Lisp_String:
17360 {
17361 /* A string: output it and check for %-constructs within it. */
17362 unsigned char c;
17363 int offset = 0;
17364
17365 if (SCHARS (elt) > 0
17366 && (!NILP (props) || risky))
17367 {
17368 Lisp_Object oprops, aelt;
17369 oprops = Ftext_properties_at (make_number (0), elt);
17370
17371 /* If the starting string's properties are not what
17372 we want, translate the string. Also, if the string
17373 is risky, do that anyway. */
17374
17375 if (NILP (Fequal (props, oprops)) || risky)
17376 {
17377 /* If the starting string has properties,
17378 merge the specified ones onto the existing ones. */
17379 if (! NILP (oprops) && !risky)
17380 {
17381 Lisp_Object tem;
17382
17383 oprops = Fcopy_sequence (oprops);
17384 tem = props;
17385 while (CONSP (tem))
17386 {
17387 oprops = Fplist_put (oprops, XCAR (tem),
17388 XCAR (XCDR (tem)));
17389 tem = XCDR (XCDR (tem));
17390 }
17391 props = oprops;
17392 }
17393
17394 aelt = Fassoc (elt, mode_line_proptrans_alist);
17395 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17396 {
17397 /* AELT is what we want. Move it to the front
17398 without consing. */
17399 elt = XCAR (aelt);
17400 mode_line_proptrans_alist
17401 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17402 }
17403 else
17404 {
17405 Lisp_Object tem;
17406
17407 /* If AELT has the wrong props, it is useless.
17408 so get rid of it. */
17409 if (! NILP (aelt))
17410 mode_line_proptrans_alist
17411 = Fdelq (aelt, mode_line_proptrans_alist);
17412
17413 elt = Fcopy_sequence (elt);
17414 Fset_text_properties (make_number (0), Flength (elt),
17415 props, elt);
17416 /* Add this item to mode_line_proptrans_alist. */
17417 mode_line_proptrans_alist
17418 = Fcons (Fcons (elt, props),
17419 mode_line_proptrans_alist);
17420 /* Truncate mode_line_proptrans_alist
17421 to at most 50 elements. */
17422 tem = Fnthcdr (make_number (50),
17423 mode_line_proptrans_alist);
17424 if (! NILP (tem))
17425 XSETCDR (tem, Qnil);
17426 }
17427 }
17428 }
17429
17430 offset = 0;
17431
17432 if (literal)
17433 {
17434 prec = precision - n;
17435 switch (mode_line_target)
17436 {
17437 case MODE_LINE_NOPROP:
17438 case MODE_LINE_TITLE:
17439 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17440 break;
17441 case MODE_LINE_STRING:
17442 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17443 break;
17444 case MODE_LINE_DISPLAY:
17445 n += display_string (NULL, elt, Qnil, 0, 0, it,
17446 0, prec, 0, STRING_MULTIBYTE (elt));
17447 break;
17448 }
17449
17450 break;
17451 }
17452
17453 /* Handle the non-literal case. */
17454
17455 while ((precision <= 0 || n < precision)
17456 && SREF (elt, offset) != 0
17457 && (mode_line_target != MODE_LINE_DISPLAY
17458 || it->current_x < it->last_visible_x))
17459 {
17460 int last_offset = offset;
17461
17462 /* Advance to end of string or next format specifier. */
17463 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17464 ;
17465
17466 if (offset - 1 != last_offset)
17467 {
17468 int nchars, nbytes;
17469
17470 /* Output to end of string or up to '%'. Field width
17471 is length of string. Don't output more than
17472 PRECISION allows us. */
17473 offset--;
17474
17475 prec = c_string_width (SDATA (elt) + last_offset,
17476 offset - last_offset, precision - n,
17477 &nchars, &nbytes);
17478
17479 switch (mode_line_target)
17480 {
17481 case MODE_LINE_NOPROP:
17482 case MODE_LINE_TITLE:
17483 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17484 break;
17485 case MODE_LINE_STRING:
17486 {
17487 int bytepos = last_offset;
17488 int charpos = string_byte_to_char (elt, bytepos);
17489 int endpos = (precision <= 0
17490 ? string_byte_to_char (elt, offset)
17491 : charpos + nchars);
17492
17493 n += store_mode_line_string (NULL,
17494 Fsubstring (elt, make_number (charpos),
17495 make_number (endpos)),
17496 0, 0, 0, Qnil);
17497 }
17498 break;
17499 case MODE_LINE_DISPLAY:
17500 {
17501 int bytepos = last_offset;
17502 int charpos = string_byte_to_char (elt, bytepos);
17503
17504 if (precision <= 0)
17505 nchars = string_byte_to_char (elt, offset) - charpos;
17506 n += display_string (NULL, elt, Qnil, 0, charpos,
17507 it, 0, nchars, 0,
17508 STRING_MULTIBYTE (elt));
17509 }
17510 break;
17511 }
17512 }
17513 else /* c == '%' */
17514 {
17515 int percent_position = offset;
17516
17517 /* Get the specified minimum width. Zero means
17518 don't pad. */
17519 field = 0;
17520 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17521 field = field * 10 + c - '0';
17522
17523 /* Don't pad beyond the total padding allowed. */
17524 if (field_width - n > 0 && field > field_width - n)
17525 field = field_width - n;
17526
17527 /* Note that either PRECISION <= 0 or N < PRECISION. */
17528 prec = precision - n;
17529
17530 if (c == 'M')
17531 n += display_mode_element (it, depth, field, prec,
17532 Vglobal_mode_string, props,
17533 risky);
17534 else if (c != 0)
17535 {
17536 int multibyte;
17537 int bytepos, charpos;
17538 unsigned char *spec;
17539 Lisp_Object string;
17540
17541 bytepos = percent_position;
17542 charpos = (STRING_MULTIBYTE (elt)
17543 ? string_byte_to_char (elt, bytepos)
17544 : bytepos);
17545 spec = decode_mode_spec (it->w, c, field, prec, &string);
17546 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
17547
17548 switch (mode_line_target)
17549 {
17550 case MODE_LINE_NOPROP:
17551 case MODE_LINE_TITLE:
17552 n += store_mode_line_noprop (spec, field, prec);
17553 break;
17554 case MODE_LINE_STRING:
17555 {
17556 int len = strlen (spec);
17557 Lisp_Object tem = make_string (spec, len);
17558 props = Ftext_properties_at (make_number (charpos), elt);
17559 /* Should only keep face property in props */
17560 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17561 }
17562 break;
17563 case MODE_LINE_DISPLAY:
17564 {
17565 int nglyphs_before, nwritten;
17566
17567 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17568 nwritten = display_string (spec, string, elt,
17569 charpos, 0, it,
17570 field, prec, 0,
17571 multibyte);
17572
17573 /* Assign to the glyphs written above the
17574 string where the `%x' came from, position
17575 of the `%'. */
17576 if (nwritten > 0)
17577 {
17578 struct glyph *glyph
17579 = (it->glyph_row->glyphs[TEXT_AREA]
17580 + nglyphs_before);
17581 int i;
17582
17583 for (i = 0; i < nwritten; ++i)
17584 {
17585 glyph[i].object = elt;
17586 glyph[i].charpos = charpos;
17587 }
17588
17589 n += nwritten;
17590 }
17591 }
17592 break;
17593 }
17594 }
17595 else /* c == 0 */
17596 break;
17597 }
17598 }
17599 }
17600 break;
17601
17602 case Lisp_Symbol:
17603 /* A symbol: process the value of the symbol recursively
17604 as if it appeared here directly. Avoid error if symbol void.
17605 Special case: if value of symbol is a string, output the string
17606 literally. */
17607 {
17608 register Lisp_Object tem;
17609
17610 /* If the variable is not marked as risky to set
17611 then its contents are risky to use. */
17612 if (NILP (Fget (elt, Qrisky_local_variable)))
17613 risky = 1;
17614
17615 tem = Fboundp (elt);
17616 if (!NILP (tem))
17617 {
17618 tem = Fsymbol_value (elt);
17619 /* If value is a string, output that string literally:
17620 don't check for % within it. */
17621 if (STRINGP (tem))
17622 literal = 1;
17623
17624 if (!EQ (tem, elt))
17625 {
17626 /* Give up right away for nil or t. */
17627 elt = tem;
17628 goto tail_recurse;
17629 }
17630 }
17631 }
17632 break;
17633
17634 case Lisp_Cons:
17635 {
17636 register Lisp_Object car, tem;
17637
17638 /* A cons cell: five distinct cases.
17639 If first element is :eval or :propertize, do something special.
17640 If first element is a string or a cons, process all the elements
17641 and effectively concatenate them.
17642 If first element is a negative number, truncate displaying cdr to
17643 at most that many characters. If positive, pad (with spaces)
17644 to at least that many characters.
17645 If first element is a symbol, process the cadr or caddr recursively
17646 according to whether the symbol's value is non-nil or nil. */
17647 car = XCAR (elt);
17648 if (EQ (car, QCeval))
17649 {
17650 /* An element of the form (:eval FORM) means evaluate FORM
17651 and use the result as mode line elements. */
17652
17653 if (risky)
17654 break;
17655
17656 if (CONSP (XCDR (elt)))
17657 {
17658 Lisp_Object spec;
17659 spec = safe_eval (XCAR (XCDR (elt)));
17660 n += display_mode_element (it, depth, field_width - n,
17661 precision - n, spec, props,
17662 risky);
17663 }
17664 }
17665 else if (EQ (car, QCpropertize))
17666 {
17667 /* An element of the form (:propertize ELT PROPS...)
17668 means display ELT but applying properties PROPS. */
17669
17670 if (risky)
17671 break;
17672
17673 if (CONSP (XCDR (elt)))
17674 n += display_mode_element (it, depth, field_width - n,
17675 precision - n, XCAR (XCDR (elt)),
17676 XCDR (XCDR (elt)), risky);
17677 }
17678 else if (SYMBOLP (car))
17679 {
17680 tem = Fboundp (car);
17681 elt = XCDR (elt);
17682 if (!CONSP (elt))
17683 goto invalid;
17684 /* elt is now the cdr, and we know it is a cons cell.
17685 Use its car if CAR has a non-nil value. */
17686 if (!NILP (tem))
17687 {
17688 tem = Fsymbol_value (car);
17689 if (!NILP (tem))
17690 {
17691 elt = XCAR (elt);
17692 goto tail_recurse;
17693 }
17694 }
17695 /* Symbol's value is nil (or symbol is unbound)
17696 Get the cddr of the original list
17697 and if possible find the caddr and use that. */
17698 elt = XCDR (elt);
17699 if (NILP (elt))
17700 break;
17701 else if (!CONSP (elt))
17702 goto invalid;
17703 elt = XCAR (elt);
17704 goto tail_recurse;
17705 }
17706 else if (INTEGERP (car))
17707 {
17708 register int lim = XINT (car);
17709 elt = XCDR (elt);
17710 if (lim < 0)
17711 {
17712 /* Negative int means reduce maximum width. */
17713 if (precision <= 0)
17714 precision = -lim;
17715 else
17716 precision = min (precision, -lim);
17717 }
17718 else if (lim > 0)
17719 {
17720 /* Padding specified. Don't let it be more than
17721 current maximum. */
17722 if (precision > 0)
17723 lim = min (precision, lim);
17724
17725 /* If that's more padding than already wanted, queue it.
17726 But don't reduce padding already specified even if
17727 that is beyond the current truncation point. */
17728 field_width = max (lim, field_width);
17729 }
17730 goto tail_recurse;
17731 }
17732 else if (STRINGP (car) || CONSP (car))
17733 {
17734 Lisp_Object halftail = elt;
17735 int len = 0;
17736
17737 while (CONSP (elt)
17738 && (precision <= 0 || n < precision))
17739 {
17740 n += display_mode_element (it, depth,
17741 /* Do padding only after the last
17742 element in the list. */
17743 (! CONSP (XCDR (elt))
17744 ? field_width - n
17745 : 0),
17746 precision - n, XCAR (elt),
17747 props, risky);
17748 elt = XCDR (elt);
17749 len++;
17750 if ((len & 1) == 0)
17751 halftail = XCDR (halftail);
17752 /* Check for cycle. */
17753 if (EQ (halftail, elt))
17754 break;
17755 }
17756 }
17757 }
17758 break;
17759
17760 default:
17761 invalid:
17762 elt = build_string ("*invalid*");
17763 goto tail_recurse;
17764 }
17765
17766 /* Pad to FIELD_WIDTH. */
17767 if (field_width > 0 && n < field_width)
17768 {
17769 switch (mode_line_target)
17770 {
17771 case MODE_LINE_NOPROP:
17772 case MODE_LINE_TITLE:
17773 n += store_mode_line_noprop ("", field_width - n, 0);
17774 break;
17775 case MODE_LINE_STRING:
17776 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17777 break;
17778 case MODE_LINE_DISPLAY:
17779 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17780 0, 0, 0);
17781 break;
17782 }
17783 }
17784
17785 return n;
17786 }
17787
17788 /* Store a mode-line string element in mode_line_string_list.
17789
17790 If STRING is non-null, display that C string. Otherwise, the Lisp
17791 string LISP_STRING is displayed.
17792
17793 FIELD_WIDTH is the minimum number of output glyphs to produce.
17794 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17795 with spaces. FIELD_WIDTH <= 0 means don't pad.
17796
17797 PRECISION is the maximum number of characters to output from
17798 STRING. PRECISION <= 0 means don't truncate the string.
17799
17800 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17801 properties to the string.
17802
17803 PROPS are the properties to add to the string.
17804 The mode_line_string_face face property is always added to the string.
17805 */
17806
17807 static int
17808 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17809 char *string;
17810 Lisp_Object lisp_string;
17811 int copy_string;
17812 int field_width;
17813 int precision;
17814 Lisp_Object props;
17815 {
17816 int len;
17817 int n = 0;
17818
17819 if (string != NULL)
17820 {
17821 len = strlen (string);
17822 if (precision > 0 && len > precision)
17823 len = precision;
17824 lisp_string = make_string (string, len);
17825 if (NILP (props))
17826 props = mode_line_string_face_prop;
17827 else if (!NILP (mode_line_string_face))
17828 {
17829 Lisp_Object face = Fplist_get (props, Qface);
17830 props = Fcopy_sequence (props);
17831 if (NILP (face))
17832 face = mode_line_string_face;
17833 else
17834 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17835 props = Fplist_put (props, Qface, face);
17836 }
17837 Fadd_text_properties (make_number (0), make_number (len),
17838 props, lisp_string);
17839 }
17840 else
17841 {
17842 len = XFASTINT (Flength (lisp_string));
17843 if (precision > 0 && len > precision)
17844 {
17845 len = precision;
17846 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17847 precision = -1;
17848 }
17849 if (!NILP (mode_line_string_face))
17850 {
17851 Lisp_Object face;
17852 if (NILP (props))
17853 props = Ftext_properties_at (make_number (0), lisp_string);
17854 face = Fplist_get (props, Qface);
17855 if (NILP (face))
17856 face = mode_line_string_face;
17857 else
17858 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17859 props = Fcons (Qface, Fcons (face, Qnil));
17860 if (copy_string)
17861 lisp_string = Fcopy_sequence (lisp_string);
17862 }
17863 if (!NILP (props))
17864 Fadd_text_properties (make_number (0), make_number (len),
17865 props, lisp_string);
17866 }
17867
17868 if (len > 0)
17869 {
17870 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17871 n += len;
17872 }
17873
17874 if (field_width > len)
17875 {
17876 field_width -= len;
17877 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17878 if (!NILP (props))
17879 Fadd_text_properties (make_number (0), make_number (field_width),
17880 props, lisp_string);
17881 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17882 n += field_width;
17883 }
17884
17885 return n;
17886 }
17887
17888
17889 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17890 1, 4, 0,
17891 doc: /* Format a string out of a mode line format specification.
17892 First arg FORMAT specifies the mode line format (see `mode-line-format'
17893 for details) to use.
17894
17895 Optional second arg FACE specifies the face property to put
17896 on all characters for which no face is specified.
17897 The value t means whatever face the window's mode line currently uses
17898 \(either `mode-line' or `mode-line-inactive', depending).
17899 A value of nil means the default is no face property.
17900 If FACE is an integer, the value string has no text properties.
17901
17902 Optional third and fourth args WINDOW and BUFFER specify the window
17903 and buffer to use as the context for the formatting (defaults
17904 are the selected window and the window's buffer). */)
17905 (format, face, window, buffer)
17906 Lisp_Object format, face, window, buffer;
17907 {
17908 struct it it;
17909 int len;
17910 struct window *w;
17911 struct buffer *old_buffer = NULL;
17912 int face_id = -1;
17913 int no_props = INTEGERP (face);
17914 int count = SPECPDL_INDEX ();
17915 Lisp_Object str;
17916 int string_start = 0;
17917
17918 if (NILP (window))
17919 window = selected_window;
17920 CHECK_WINDOW (window);
17921 w = XWINDOW (window);
17922
17923 if (NILP (buffer))
17924 buffer = w->buffer;
17925 CHECK_BUFFER (buffer);
17926
17927 /* Make formatting the modeline a non-op when noninteractive, otherwise
17928 there will be problems later caused by a partially initialized frame. */
17929 if (NILP (format) || noninteractive)
17930 return empty_unibyte_string;
17931
17932 if (no_props)
17933 face = Qnil;
17934
17935 if (!NILP (face))
17936 {
17937 if (EQ (face, Qt))
17938 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17939 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
17940 }
17941
17942 if (face_id < 0)
17943 face_id = DEFAULT_FACE_ID;
17944
17945 if (XBUFFER (buffer) != current_buffer)
17946 old_buffer = current_buffer;
17947
17948 /* Save things including mode_line_proptrans_alist,
17949 and set that to nil so that we don't alter the outer value. */
17950 record_unwind_protect (unwind_format_mode_line,
17951 format_mode_line_unwind_data
17952 (old_buffer, selected_window, 1));
17953 mode_line_proptrans_alist = Qnil;
17954
17955 Fselect_window (window, Qt);
17956 if (old_buffer)
17957 set_buffer_internal_1 (XBUFFER (buffer));
17958
17959 init_iterator (&it, w, -1, -1, NULL, face_id);
17960
17961 if (no_props)
17962 {
17963 mode_line_target = MODE_LINE_NOPROP;
17964 mode_line_string_face_prop = Qnil;
17965 mode_line_string_list = Qnil;
17966 string_start = MODE_LINE_NOPROP_LEN (0);
17967 }
17968 else
17969 {
17970 mode_line_target = MODE_LINE_STRING;
17971 mode_line_string_list = Qnil;
17972 mode_line_string_face = face;
17973 mode_line_string_face_prop
17974 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17975 }
17976
17977 push_kboard (FRAME_KBOARD (it.f));
17978 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17979 pop_kboard ();
17980
17981 if (no_props)
17982 {
17983 len = MODE_LINE_NOPROP_LEN (string_start);
17984 str = make_string (mode_line_noprop_buf + string_start, len);
17985 }
17986 else
17987 {
17988 mode_line_string_list = Fnreverse (mode_line_string_list);
17989 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17990 empty_unibyte_string);
17991 }
17992
17993 unbind_to (count, Qnil);
17994 return str;
17995 }
17996
17997 /* Write a null-terminated, right justified decimal representation of
17998 the positive integer D to BUF using a minimal field width WIDTH. */
17999
18000 static void
18001 pint2str (buf, width, d)
18002 register char *buf;
18003 register int width;
18004 register int d;
18005 {
18006 register char *p = buf;
18007
18008 if (d <= 0)
18009 *p++ = '0';
18010 else
18011 {
18012 while (d > 0)
18013 {
18014 *p++ = d % 10 + '0';
18015 d /= 10;
18016 }
18017 }
18018
18019 for (width -= (int) (p - buf); width > 0; --width)
18020 *p++ = ' ';
18021 *p-- = '\0';
18022 while (p > buf)
18023 {
18024 d = *buf;
18025 *buf++ = *p;
18026 *p-- = d;
18027 }
18028 }
18029
18030 /* Write a null-terminated, right justified decimal and "human
18031 readable" representation of the nonnegative integer D to BUF using
18032 a minimal field width WIDTH. D should be smaller than 999.5e24. */
18033
18034 static const char power_letter[] =
18035 {
18036 0, /* not used */
18037 'k', /* kilo */
18038 'M', /* mega */
18039 'G', /* giga */
18040 'T', /* tera */
18041 'P', /* peta */
18042 'E', /* exa */
18043 'Z', /* zetta */
18044 'Y' /* yotta */
18045 };
18046
18047 static void
18048 pint2hrstr (buf, width, d)
18049 char *buf;
18050 int width;
18051 int d;
18052 {
18053 /* We aim to represent the nonnegative integer D as
18054 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
18055 int quotient = d;
18056 int remainder = 0;
18057 /* -1 means: do not use TENTHS. */
18058 int tenths = -1;
18059 int exponent = 0;
18060
18061 /* Length of QUOTIENT.TENTHS as a string. */
18062 int length;
18063
18064 char * psuffix;
18065 char * p;
18066
18067 if (1000 <= quotient)
18068 {
18069 /* Scale to the appropriate EXPONENT. */
18070 do
18071 {
18072 remainder = quotient % 1000;
18073 quotient /= 1000;
18074 exponent++;
18075 }
18076 while (1000 <= quotient);
18077
18078 /* Round to nearest and decide whether to use TENTHS or not. */
18079 if (quotient <= 9)
18080 {
18081 tenths = remainder / 100;
18082 if (50 <= remainder % 100)
18083 {
18084 if (tenths < 9)
18085 tenths++;
18086 else
18087 {
18088 quotient++;
18089 if (quotient == 10)
18090 tenths = -1;
18091 else
18092 tenths = 0;
18093 }
18094 }
18095 }
18096 else
18097 if (500 <= remainder)
18098 {
18099 if (quotient < 999)
18100 quotient++;
18101 else
18102 {
18103 quotient = 1;
18104 exponent++;
18105 tenths = 0;
18106 }
18107 }
18108 }
18109
18110 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
18111 if (tenths == -1 && quotient <= 99)
18112 if (quotient <= 9)
18113 length = 1;
18114 else
18115 length = 2;
18116 else
18117 length = 3;
18118 p = psuffix = buf + max (width, length);
18119
18120 /* Print EXPONENT. */
18121 if (exponent)
18122 *psuffix++ = power_letter[exponent];
18123 *psuffix = '\0';
18124
18125 /* Print TENTHS. */
18126 if (tenths >= 0)
18127 {
18128 *--p = '0' + tenths;
18129 *--p = '.';
18130 }
18131
18132 /* Print QUOTIENT. */
18133 do
18134 {
18135 int digit = quotient % 10;
18136 *--p = '0' + digit;
18137 }
18138 while ((quotient /= 10) != 0);
18139
18140 /* Print leading spaces. */
18141 while (buf < p)
18142 *--p = ' ';
18143 }
18144
18145 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
18146 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
18147 type of CODING_SYSTEM. Return updated pointer into BUF. */
18148
18149 static unsigned char invalid_eol_type[] = "(*invalid*)";
18150
18151 static char *
18152 decode_mode_spec_coding (coding_system, buf, eol_flag)
18153 Lisp_Object coding_system;
18154 register char *buf;
18155 int eol_flag;
18156 {
18157 Lisp_Object val;
18158 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
18159 const unsigned char *eol_str;
18160 int eol_str_len;
18161 /* The EOL conversion we are using. */
18162 Lisp_Object eoltype;
18163
18164 val = CODING_SYSTEM_SPEC (coding_system);
18165 eoltype = Qnil;
18166
18167 if (!VECTORP (val)) /* Not yet decided. */
18168 {
18169 if (multibyte)
18170 *buf++ = '-';
18171 if (eol_flag)
18172 eoltype = eol_mnemonic_undecided;
18173 /* Don't mention EOL conversion if it isn't decided. */
18174 }
18175 else
18176 {
18177 Lisp_Object attrs;
18178 Lisp_Object eolvalue;
18179
18180 attrs = AREF (val, 0);
18181 eolvalue = AREF (val, 2);
18182
18183 if (multibyte)
18184 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
18185
18186 if (eol_flag)
18187 {
18188 /* The EOL conversion that is normal on this system. */
18189
18190 if (NILP (eolvalue)) /* Not yet decided. */
18191 eoltype = eol_mnemonic_undecided;
18192 else if (VECTORP (eolvalue)) /* Not yet decided. */
18193 eoltype = eol_mnemonic_undecided;
18194 else /* eolvalue is Qunix, Qdos, or Qmac. */
18195 eoltype = (EQ (eolvalue, Qunix)
18196 ? eol_mnemonic_unix
18197 : (EQ (eolvalue, Qdos) == 1
18198 ? eol_mnemonic_dos : eol_mnemonic_mac));
18199 }
18200 }
18201
18202 if (eol_flag)
18203 {
18204 /* Mention the EOL conversion if it is not the usual one. */
18205 if (STRINGP (eoltype))
18206 {
18207 eol_str = SDATA (eoltype);
18208 eol_str_len = SBYTES (eoltype);
18209 }
18210 else if (CHARACTERP (eoltype))
18211 {
18212 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
18213 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
18214 eol_str = tmp;
18215 }
18216 else
18217 {
18218 eol_str = invalid_eol_type;
18219 eol_str_len = sizeof (invalid_eol_type) - 1;
18220 }
18221 bcopy (eol_str, buf, eol_str_len);
18222 buf += eol_str_len;
18223 }
18224
18225 return buf;
18226 }
18227
18228 /* Return a string for the output of a mode line %-spec for window W,
18229 generated by character C. PRECISION >= 0 means don't return a
18230 string longer than that value. FIELD_WIDTH > 0 means pad the
18231 string returned with spaces to that value. Return a Lisp string in
18232 *STRING if the resulting string is taken from that Lisp string.
18233
18234 Note we operate on the current buffer for most purposes,
18235 the exception being w->base_line_pos. */
18236
18237 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
18238
18239 static char *
18240 decode_mode_spec (w, c, field_width, precision, string)
18241 struct window *w;
18242 register int c;
18243 int field_width, precision;
18244 Lisp_Object *string;
18245 {
18246 Lisp_Object obj;
18247 struct frame *f = XFRAME (WINDOW_FRAME (w));
18248 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
18249 struct buffer *b = current_buffer;
18250
18251 obj = Qnil;
18252 *string = Qnil;
18253
18254 switch (c)
18255 {
18256 case '*':
18257 if (!NILP (b->read_only))
18258 return "%";
18259 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18260 return "*";
18261 return "-";
18262
18263 case '+':
18264 /* This differs from %* only for a modified read-only buffer. */
18265 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18266 return "*";
18267 if (!NILP (b->read_only))
18268 return "%";
18269 return "-";
18270
18271 case '&':
18272 /* This differs from %* in ignoring read-only-ness. */
18273 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18274 return "*";
18275 return "-";
18276
18277 case '%':
18278 return "%";
18279
18280 case '[':
18281 {
18282 int i;
18283 char *p;
18284
18285 if (command_loop_level > 5)
18286 return "[[[... ";
18287 p = decode_mode_spec_buf;
18288 for (i = 0; i < command_loop_level; i++)
18289 *p++ = '[';
18290 *p = 0;
18291 return decode_mode_spec_buf;
18292 }
18293
18294 case ']':
18295 {
18296 int i;
18297 char *p;
18298
18299 if (command_loop_level > 5)
18300 return " ...]]]";
18301 p = decode_mode_spec_buf;
18302 for (i = 0; i < command_loop_level; i++)
18303 *p++ = ']';
18304 *p = 0;
18305 return decode_mode_spec_buf;
18306 }
18307
18308 case '-':
18309 {
18310 register int i;
18311
18312 /* Let lots_of_dashes be a string of infinite length. */
18313 if (mode_line_target == MODE_LINE_NOPROP ||
18314 mode_line_target == MODE_LINE_STRING)
18315 return "--";
18316 if (field_width <= 0
18317 || field_width > sizeof (lots_of_dashes))
18318 {
18319 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18320 decode_mode_spec_buf[i] = '-';
18321 decode_mode_spec_buf[i] = '\0';
18322 return decode_mode_spec_buf;
18323 }
18324 else
18325 return lots_of_dashes;
18326 }
18327
18328 case 'b':
18329 obj = b->name;
18330 break;
18331
18332 case 'c':
18333 /* %c and %l are ignored in `frame-title-format'.
18334 (In redisplay_internal, the frame title is drawn _before_ the
18335 windows are updated, so the stuff which depends on actual
18336 window contents (such as %l) may fail to render properly, or
18337 even crash emacs.) */
18338 if (mode_line_target == MODE_LINE_TITLE)
18339 return "";
18340 else
18341 {
18342 int col = (int) current_column (); /* iftc */
18343 w->column_number_displayed = make_number (col);
18344 pint2str (decode_mode_spec_buf, field_width, col);
18345 return decode_mode_spec_buf;
18346 }
18347
18348 case 'e':
18349 #ifndef SYSTEM_MALLOC
18350 {
18351 if (NILP (Vmemory_full))
18352 return "";
18353 else
18354 return "!MEM FULL! ";
18355 }
18356 #else
18357 return "";
18358 #endif
18359
18360 case 'F':
18361 /* %F displays the frame name. */
18362 if (!NILP (f->title))
18363 return (char *) SDATA (f->title);
18364 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18365 return (char *) SDATA (f->name);
18366 return "Emacs";
18367
18368 case 'f':
18369 obj = b->filename;
18370 break;
18371
18372 case 'i':
18373 {
18374 int size = ZV - BEGV;
18375 pint2str (decode_mode_spec_buf, field_width, size);
18376 return decode_mode_spec_buf;
18377 }
18378
18379 case 'I':
18380 {
18381 int size = ZV - BEGV;
18382 pint2hrstr (decode_mode_spec_buf, field_width, size);
18383 return decode_mode_spec_buf;
18384 }
18385
18386 case 'l':
18387 {
18388 int startpos, startpos_byte, line, linepos, linepos_byte;
18389 int topline, nlines, junk, height;
18390
18391 /* %c and %l are ignored in `frame-title-format'. */
18392 if (mode_line_target == MODE_LINE_TITLE)
18393 return "";
18394
18395 startpos = XMARKER (w->start)->charpos;
18396 startpos_byte = marker_byte_position (w->start);
18397 height = WINDOW_TOTAL_LINES (w);
18398
18399 /* If we decided that this buffer isn't suitable for line numbers,
18400 don't forget that too fast. */
18401 if (EQ (w->base_line_pos, w->buffer))
18402 goto no_value;
18403 /* But do forget it, if the window shows a different buffer now. */
18404 else if (BUFFERP (w->base_line_pos))
18405 w->base_line_pos = Qnil;
18406
18407 /* If the buffer is very big, don't waste time. */
18408 if (INTEGERP (Vline_number_display_limit)
18409 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18410 {
18411 w->base_line_pos = Qnil;
18412 w->base_line_number = Qnil;
18413 goto no_value;
18414 }
18415
18416 if (INTEGERP (w->base_line_number)
18417 && INTEGERP (w->base_line_pos)
18418 && XFASTINT (w->base_line_pos) <= startpos)
18419 {
18420 line = XFASTINT (w->base_line_number);
18421 linepos = XFASTINT (w->base_line_pos);
18422 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18423 }
18424 else
18425 {
18426 line = 1;
18427 linepos = BUF_BEGV (b);
18428 linepos_byte = BUF_BEGV_BYTE (b);
18429 }
18430
18431 /* Count lines from base line to window start position. */
18432 nlines = display_count_lines (linepos, linepos_byte,
18433 startpos_byte,
18434 startpos, &junk);
18435
18436 topline = nlines + line;
18437
18438 /* Determine a new base line, if the old one is too close
18439 or too far away, or if we did not have one.
18440 "Too close" means it's plausible a scroll-down would
18441 go back past it. */
18442 if (startpos == BUF_BEGV (b))
18443 {
18444 w->base_line_number = make_number (topline);
18445 w->base_line_pos = make_number (BUF_BEGV (b));
18446 }
18447 else if (nlines < height + 25 || nlines > height * 3 + 50
18448 || linepos == BUF_BEGV (b))
18449 {
18450 int limit = BUF_BEGV (b);
18451 int limit_byte = BUF_BEGV_BYTE (b);
18452 int position;
18453 int distance = (height * 2 + 30) * line_number_display_limit_width;
18454
18455 if (startpos - distance > limit)
18456 {
18457 limit = startpos - distance;
18458 limit_byte = CHAR_TO_BYTE (limit);
18459 }
18460
18461 nlines = display_count_lines (startpos, startpos_byte,
18462 limit_byte,
18463 - (height * 2 + 30),
18464 &position);
18465 /* If we couldn't find the lines we wanted within
18466 line_number_display_limit_width chars per line,
18467 give up on line numbers for this window. */
18468 if (position == limit_byte && limit == startpos - distance)
18469 {
18470 w->base_line_pos = w->buffer;
18471 w->base_line_number = Qnil;
18472 goto no_value;
18473 }
18474
18475 w->base_line_number = make_number (topline - nlines);
18476 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18477 }
18478
18479 /* Now count lines from the start pos to point. */
18480 nlines = display_count_lines (startpos, startpos_byte,
18481 PT_BYTE, PT, &junk);
18482
18483 /* Record that we did display the line number. */
18484 line_number_displayed = 1;
18485
18486 /* Make the string to show. */
18487 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18488 return decode_mode_spec_buf;
18489 no_value:
18490 {
18491 char* p = decode_mode_spec_buf;
18492 int pad = field_width - 2;
18493 while (pad-- > 0)
18494 *p++ = ' ';
18495 *p++ = '?';
18496 *p++ = '?';
18497 *p = '\0';
18498 return decode_mode_spec_buf;
18499 }
18500 }
18501 break;
18502
18503 case 'm':
18504 obj = b->mode_name;
18505 break;
18506
18507 case 'n':
18508 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18509 return " Narrow";
18510 break;
18511
18512 case 'p':
18513 {
18514 int pos = marker_position (w->start);
18515 int total = BUF_ZV (b) - BUF_BEGV (b);
18516
18517 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18518 {
18519 if (pos <= BUF_BEGV (b))
18520 return "All";
18521 else
18522 return "Bottom";
18523 }
18524 else if (pos <= BUF_BEGV (b))
18525 return "Top";
18526 else
18527 {
18528 if (total > 1000000)
18529 /* Do it differently for a large value, to avoid overflow. */
18530 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18531 else
18532 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18533 /* We can't normally display a 3-digit number,
18534 so get us a 2-digit number that is close. */
18535 if (total == 100)
18536 total = 99;
18537 sprintf (decode_mode_spec_buf, "%2d%%", total);
18538 return decode_mode_spec_buf;
18539 }
18540 }
18541
18542 /* Display percentage of size above the bottom of the screen. */
18543 case 'P':
18544 {
18545 int toppos = marker_position (w->start);
18546 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18547 int total = BUF_ZV (b) - BUF_BEGV (b);
18548
18549 if (botpos >= BUF_ZV (b))
18550 {
18551 if (toppos <= BUF_BEGV (b))
18552 return "All";
18553 else
18554 return "Bottom";
18555 }
18556 else
18557 {
18558 if (total > 1000000)
18559 /* Do it differently for a large value, to avoid overflow. */
18560 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18561 else
18562 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18563 /* We can't normally display a 3-digit number,
18564 so get us a 2-digit number that is close. */
18565 if (total == 100)
18566 total = 99;
18567 if (toppos <= BUF_BEGV (b))
18568 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18569 else
18570 sprintf (decode_mode_spec_buf, "%2d%%", total);
18571 return decode_mode_spec_buf;
18572 }
18573 }
18574
18575 case 's':
18576 /* status of process */
18577 obj = Fget_buffer_process (Fcurrent_buffer ());
18578 if (NILP (obj))
18579 return "no process";
18580 #ifdef subprocesses
18581 obj = Fsymbol_name (Fprocess_status (obj));
18582 #endif
18583 break;
18584
18585 case '@':
18586 {
18587 int count = inhibit_garbage_collection ();
18588 Lisp_Object val = call1 (intern ("file-remote-p"),
18589 current_buffer->directory);
18590 unbind_to (count, Qnil);
18591
18592 if (NILP (val))
18593 return "-";
18594 else
18595 return "@";
18596 }
18597
18598 case 't': /* indicate TEXT or BINARY */
18599 #ifdef MODE_LINE_BINARY_TEXT
18600 return MODE_LINE_BINARY_TEXT (b);
18601 #else
18602 return "T";
18603 #endif
18604
18605 case 'z':
18606 /* coding-system (not including end-of-line format) */
18607 case 'Z':
18608 /* coding-system (including end-of-line type) */
18609 {
18610 int eol_flag = (c == 'Z');
18611 char *p = decode_mode_spec_buf;
18612
18613 if (! FRAME_WINDOW_P (f))
18614 {
18615 /* No need to mention EOL here--the terminal never needs
18616 to do EOL conversion. */
18617 p = decode_mode_spec_coding (CODING_ID_NAME
18618 (FRAME_KEYBOARD_CODING (f)->id),
18619 p, 0);
18620 p = decode_mode_spec_coding (CODING_ID_NAME
18621 (FRAME_TERMINAL_CODING (f)->id),
18622 p, 0);
18623 }
18624 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18625 p, eol_flag);
18626
18627 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18628 #ifdef subprocesses
18629 obj = Fget_buffer_process (Fcurrent_buffer ());
18630 if (PROCESSP (obj))
18631 {
18632 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18633 p, eol_flag);
18634 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18635 p, eol_flag);
18636 }
18637 #endif /* subprocesses */
18638 #endif /* 0 */
18639 *p = 0;
18640 return decode_mode_spec_buf;
18641 }
18642 }
18643
18644 if (STRINGP (obj))
18645 {
18646 *string = obj;
18647 return (char *) SDATA (obj);
18648 }
18649 else
18650 return "";
18651 }
18652
18653
18654 /* Count up to COUNT lines starting from START / START_BYTE.
18655 But don't go beyond LIMIT_BYTE.
18656 Return the number of lines thus found (always nonnegative).
18657
18658 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18659
18660 static int
18661 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18662 int start, start_byte, limit_byte, count;
18663 int *byte_pos_ptr;
18664 {
18665 register unsigned char *cursor;
18666 unsigned char *base;
18667
18668 register int ceiling;
18669 register unsigned char *ceiling_addr;
18670 int orig_count = count;
18671
18672 /* If we are not in selective display mode,
18673 check only for newlines. */
18674 int selective_display = (!NILP (current_buffer->selective_display)
18675 && !INTEGERP (current_buffer->selective_display));
18676
18677 if (count > 0)
18678 {
18679 while (start_byte < limit_byte)
18680 {
18681 ceiling = BUFFER_CEILING_OF (start_byte);
18682 ceiling = min (limit_byte - 1, ceiling);
18683 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18684 base = (cursor = BYTE_POS_ADDR (start_byte));
18685 while (1)
18686 {
18687 if (selective_display)
18688 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18689 ;
18690 else
18691 while (*cursor != '\n' && ++cursor != ceiling_addr)
18692 ;
18693
18694 if (cursor != ceiling_addr)
18695 {
18696 if (--count == 0)
18697 {
18698 start_byte += cursor - base + 1;
18699 *byte_pos_ptr = start_byte;
18700 return orig_count;
18701 }
18702 else
18703 if (++cursor == ceiling_addr)
18704 break;
18705 }
18706 else
18707 break;
18708 }
18709 start_byte += cursor - base;
18710 }
18711 }
18712 else
18713 {
18714 while (start_byte > limit_byte)
18715 {
18716 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18717 ceiling = max (limit_byte, ceiling);
18718 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18719 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18720 while (1)
18721 {
18722 if (selective_display)
18723 while (--cursor != ceiling_addr
18724 && *cursor != '\n' && *cursor != 015)
18725 ;
18726 else
18727 while (--cursor != ceiling_addr && *cursor != '\n')
18728 ;
18729
18730 if (cursor != ceiling_addr)
18731 {
18732 if (++count == 0)
18733 {
18734 start_byte += cursor - base + 1;
18735 *byte_pos_ptr = start_byte;
18736 /* When scanning backwards, we should
18737 not count the newline posterior to which we stop. */
18738 return - orig_count - 1;
18739 }
18740 }
18741 else
18742 break;
18743 }
18744 /* Here we add 1 to compensate for the last decrement
18745 of CURSOR, which took it past the valid range. */
18746 start_byte += cursor - base + 1;
18747 }
18748 }
18749
18750 *byte_pos_ptr = limit_byte;
18751
18752 if (count < 0)
18753 return - orig_count + count;
18754 return orig_count - count;
18755
18756 }
18757
18758
18759 \f
18760 /***********************************************************************
18761 Displaying strings
18762 ***********************************************************************/
18763
18764 /* Display a NUL-terminated string, starting with index START.
18765
18766 If STRING is non-null, display that C string. Otherwise, the Lisp
18767 string LISP_STRING is displayed. There's a case that STRING is
18768 non-null and LISP_STRING is not nil. It means STRING is a string
18769 data of LISP_STRING. In that case, we display LISP_STRING while
18770 ignoring its text properties.
18771
18772 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18773 FACE_STRING. Display STRING or LISP_STRING with the face at
18774 FACE_STRING_POS in FACE_STRING:
18775
18776 Display the string in the environment given by IT, but use the
18777 standard display table, temporarily.
18778
18779 FIELD_WIDTH is the minimum number of output glyphs to produce.
18780 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18781 with spaces. If STRING has more characters, more than FIELD_WIDTH
18782 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18783
18784 PRECISION is the maximum number of characters to output from
18785 STRING. PRECISION < 0 means don't truncate the string.
18786
18787 This is roughly equivalent to printf format specifiers:
18788
18789 FIELD_WIDTH PRECISION PRINTF
18790 ----------------------------------------
18791 -1 -1 %s
18792 -1 10 %.10s
18793 10 -1 %10s
18794 20 10 %20.10s
18795
18796 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18797 display them, and < 0 means obey the current buffer's value of
18798 enable_multibyte_characters.
18799
18800 Value is the number of columns displayed. */
18801
18802 static int
18803 display_string (string, lisp_string, face_string, face_string_pos,
18804 start, it, field_width, precision, max_x, multibyte)
18805 unsigned char *string;
18806 Lisp_Object lisp_string;
18807 Lisp_Object face_string;
18808 EMACS_INT face_string_pos;
18809 EMACS_INT start;
18810 struct it *it;
18811 int field_width, precision, max_x;
18812 int multibyte;
18813 {
18814 int hpos_at_start = it->hpos;
18815 int saved_face_id = it->face_id;
18816 struct glyph_row *row = it->glyph_row;
18817
18818 /* Initialize the iterator IT for iteration over STRING beginning
18819 with index START. */
18820 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
18821 precision, field_width, multibyte);
18822 if (string && STRINGP (lisp_string))
18823 /* LISP_STRING is the one returned by decode_mode_spec. We should
18824 ignore its text properties. */
18825 it->stop_charpos = -1;
18826
18827 /* If displaying STRING, set up the face of the iterator
18828 from LISP_STRING, if that's given. */
18829 if (STRINGP (face_string))
18830 {
18831 EMACS_INT endptr;
18832 struct face *face;
18833
18834 it->face_id
18835 = face_at_string_position (it->w, face_string, face_string_pos,
18836 0, it->region_beg_charpos,
18837 it->region_end_charpos,
18838 &endptr, it->base_face_id, 0);
18839 face = FACE_FROM_ID (it->f, it->face_id);
18840 it->face_box_p = face->box != FACE_NO_BOX;
18841 }
18842
18843 /* Set max_x to the maximum allowed X position. Don't let it go
18844 beyond the right edge of the window. */
18845 if (max_x <= 0)
18846 max_x = it->last_visible_x;
18847 else
18848 max_x = min (max_x, it->last_visible_x);
18849
18850 /* Skip over display elements that are not visible. because IT->w is
18851 hscrolled. */
18852 if (it->current_x < it->first_visible_x)
18853 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18854 MOVE_TO_POS | MOVE_TO_X);
18855
18856 row->ascent = it->max_ascent;
18857 row->height = it->max_ascent + it->max_descent;
18858 row->phys_ascent = it->max_phys_ascent;
18859 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18860 row->extra_line_spacing = it->max_extra_line_spacing;
18861
18862 /* This condition is for the case that we are called with current_x
18863 past last_visible_x. */
18864 while (it->current_x < max_x)
18865 {
18866 int x_before, x, n_glyphs_before, i, nglyphs;
18867
18868 /* Get the next display element. */
18869 if (!get_next_display_element (it))
18870 break;
18871
18872 /* Produce glyphs. */
18873 x_before = it->current_x;
18874 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18875 PRODUCE_GLYPHS (it);
18876
18877 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18878 i = 0;
18879 x = x_before;
18880 while (i < nglyphs)
18881 {
18882 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18883
18884 if (it->line_wrap != TRUNCATE
18885 && x + glyph->pixel_width > max_x)
18886 {
18887 /* End of continued line or max_x reached. */
18888 if (CHAR_GLYPH_PADDING_P (*glyph))
18889 {
18890 /* A wide character is unbreakable. */
18891 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18892 it->current_x = x_before;
18893 }
18894 else
18895 {
18896 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18897 it->current_x = x;
18898 }
18899 break;
18900 }
18901 else if (x + glyph->pixel_width >= it->first_visible_x)
18902 {
18903 /* Glyph is at least partially visible. */
18904 ++it->hpos;
18905 if (x < it->first_visible_x)
18906 it->glyph_row->x = x - it->first_visible_x;
18907 }
18908 else
18909 {
18910 /* Glyph is off the left margin of the display area.
18911 Should not happen. */
18912 abort ();
18913 }
18914
18915 row->ascent = max (row->ascent, it->max_ascent);
18916 row->height = max (row->height, it->max_ascent + it->max_descent);
18917 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18918 row->phys_height = max (row->phys_height,
18919 it->max_phys_ascent + it->max_phys_descent);
18920 row->extra_line_spacing = max (row->extra_line_spacing,
18921 it->max_extra_line_spacing);
18922 x += glyph->pixel_width;
18923 ++i;
18924 }
18925
18926 /* Stop if max_x reached. */
18927 if (i < nglyphs)
18928 break;
18929
18930 /* Stop at line ends. */
18931 if (ITERATOR_AT_END_OF_LINE_P (it))
18932 {
18933 it->continuation_lines_width = 0;
18934 break;
18935 }
18936
18937 set_iterator_to_next (it, 1);
18938
18939 /* Stop if truncating at the right edge. */
18940 if (it->line_wrap == TRUNCATE
18941 && it->current_x >= it->last_visible_x)
18942 {
18943 /* Add truncation mark, but don't do it if the line is
18944 truncated at a padding space. */
18945 if (IT_CHARPOS (*it) < it->string_nchars)
18946 {
18947 if (!FRAME_WINDOW_P (it->f))
18948 {
18949 int i, n;
18950
18951 if (it->current_x > it->last_visible_x)
18952 {
18953 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18954 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18955 break;
18956 for (n = row->used[TEXT_AREA]; i < n; ++i)
18957 {
18958 row->used[TEXT_AREA] = i;
18959 produce_special_glyphs (it, IT_TRUNCATION);
18960 }
18961 }
18962 produce_special_glyphs (it, IT_TRUNCATION);
18963 }
18964 it->glyph_row->truncated_on_right_p = 1;
18965 }
18966 break;
18967 }
18968 }
18969
18970 /* Maybe insert a truncation at the left. */
18971 if (it->first_visible_x
18972 && IT_CHARPOS (*it) > 0)
18973 {
18974 if (!FRAME_WINDOW_P (it->f))
18975 insert_left_trunc_glyphs (it);
18976 it->glyph_row->truncated_on_left_p = 1;
18977 }
18978
18979 it->face_id = saved_face_id;
18980
18981 /* Value is number of columns displayed. */
18982 return it->hpos - hpos_at_start;
18983 }
18984
18985
18986 \f
18987 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18988 appears as an element of LIST or as the car of an element of LIST.
18989 If PROPVAL is a list, compare each element against LIST in that
18990 way, and return 1/2 if any element of PROPVAL is found in LIST.
18991 Otherwise return 0. This function cannot quit.
18992 The return value is 2 if the text is invisible but with an ellipsis
18993 and 1 if it's invisible and without an ellipsis. */
18994
18995 int
18996 invisible_p (propval, list)
18997 register Lisp_Object propval;
18998 Lisp_Object list;
18999 {
19000 register Lisp_Object tail, proptail;
19001
19002 for (tail = list; CONSP (tail); tail = XCDR (tail))
19003 {
19004 register Lisp_Object tem;
19005 tem = XCAR (tail);
19006 if (EQ (propval, tem))
19007 return 1;
19008 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19009 return NILP (XCDR (tem)) ? 1 : 2;
19010 }
19011
19012 if (CONSP (propval))
19013 {
19014 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19015 {
19016 Lisp_Object propelt;
19017 propelt = XCAR (proptail);
19018 for (tail = list; CONSP (tail); tail = XCDR (tail))
19019 {
19020 register Lisp_Object tem;
19021 tem = XCAR (tail);
19022 if (EQ (propelt, tem))
19023 return 1;
19024 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19025 return NILP (XCDR (tem)) ? 1 : 2;
19026 }
19027 }
19028 }
19029
19030 return 0;
19031 }
19032
19033 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19034 doc: /* Non-nil if the property makes the text invisible.
19035 POS-OR-PROP can be a marker or number, in which case it is taken to be
19036 a position in the current buffer and the value of the `invisible' property
19037 is checked; or it can be some other value, which is then presumed to be the
19038 value of the `invisible' property of the text of interest.
19039 The non-nil value returned can be t for truly invisible text or something
19040 else if the text is replaced by an ellipsis. */)
19041 (pos_or_prop)
19042 Lisp_Object pos_or_prop;
19043 {
19044 Lisp_Object prop
19045 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
19046 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
19047 : pos_or_prop);
19048 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
19049 return (invis == 0 ? Qnil
19050 : invis == 1 ? Qt
19051 : make_number (invis));
19052 }
19053
19054 /* Calculate a width or height in pixels from a specification using
19055 the following elements:
19056
19057 SPEC ::=
19058 NUM - a (fractional) multiple of the default font width/height
19059 (NUM) - specifies exactly NUM pixels
19060 UNIT - a fixed number of pixels, see below.
19061 ELEMENT - size of a display element in pixels, see below.
19062 (NUM . SPEC) - equals NUM * SPEC
19063 (+ SPEC SPEC ...) - add pixel values
19064 (- SPEC SPEC ...) - subtract pixel values
19065 (- SPEC) - negate pixel value
19066
19067 NUM ::=
19068 INT or FLOAT - a number constant
19069 SYMBOL - use symbol's (buffer local) variable binding.
19070
19071 UNIT ::=
19072 in - pixels per inch *)
19073 mm - pixels per 1/1000 meter *)
19074 cm - pixels per 1/100 meter *)
19075 width - width of current font in pixels.
19076 height - height of current font in pixels.
19077
19078 *) using the ratio(s) defined in display-pixels-per-inch.
19079
19080 ELEMENT ::=
19081
19082 left-fringe - left fringe width in pixels
19083 right-fringe - right fringe width in pixels
19084
19085 left-margin - left margin width in pixels
19086 right-margin - right margin width in pixels
19087
19088 scroll-bar - scroll-bar area width in pixels
19089
19090 Examples:
19091
19092 Pixels corresponding to 5 inches:
19093 (5 . in)
19094
19095 Total width of non-text areas on left side of window (if scroll-bar is on left):
19096 '(space :width (+ left-fringe left-margin scroll-bar))
19097
19098 Align to first text column (in header line):
19099 '(space :align-to 0)
19100
19101 Align to middle of text area minus half the width of variable `my-image'
19102 containing a loaded image:
19103 '(space :align-to (0.5 . (- text my-image)))
19104
19105 Width of left margin minus width of 1 character in the default font:
19106 '(space :width (- left-margin 1))
19107
19108 Width of left margin minus width of 2 characters in the current font:
19109 '(space :width (- left-margin (2 . width)))
19110
19111 Center 1 character over left-margin (in header line):
19112 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
19113
19114 Different ways to express width of left fringe plus left margin minus one pixel:
19115 '(space :width (- (+ left-fringe left-margin) (1)))
19116 '(space :width (+ left-fringe left-margin (- (1))))
19117 '(space :width (+ left-fringe left-margin (-1)))
19118
19119 */
19120
19121 #define NUMVAL(X) \
19122 ((INTEGERP (X) || FLOATP (X)) \
19123 ? XFLOATINT (X) \
19124 : - 1)
19125
19126 int
19127 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
19128 double *res;
19129 struct it *it;
19130 Lisp_Object prop;
19131 struct font *font;
19132 int width_p, *align_to;
19133 {
19134 double pixels;
19135
19136 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
19137 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
19138
19139 if (NILP (prop))
19140 return OK_PIXELS (0);
19141
19142 xassert (FRAME_LIVE_P (it->f));
19143
19144 if (SYMBOLP (prop))
19145 {
19146 if (SCHARS (SYMBOL_NAME (prop)) == 2)
19147 {
19148 char *unit = SDATA (SYMBOL_NAME (prop));
19149
19150 if (unit[0] == 'i' && unit[1] == 'n')
19151 pixels = 1.0;
19152 else if (unit[0] == 'm' && unit[1] == 'm')
19153 pixels = 25.4;
19154 else if (unit[0] == 'c' && unit[1] == 'm')
19155 pixels = 2.54;
19156 else
19157 pixels = 0;
19158 if (pixels > 0)
19159 {
19160 double ppi;
19161 #ifdef HAVE_WINDOW_SYSTEM
19162 if (FRAME_WINDOW_P (it->f)
19163 && (ppi = (width_p
19164 ? FRAME_X_DISPLAY_INFO (it->f)->resx
19165 : FRAME_X_DISPLAY_INFO (it->f)->resy),
19166 ppi > 0))
19167 return OK_PIXELS (ppi / pixels);
19168 #endif
19169
19170 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
19171 || (CONSP (Vdisplay_pixels_per_inch)
19172 && (ppi = (width_p
19173 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
19174 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
19175 ppi > 0)))
19176 return OK_PIXELS (ppi / pixels);
19177
19178 return 0;
19179 }
19180 }
19181
19182 #ifdef HAVE_WINDOW_SYSTEM
19183 if (EQ (prop, Qheight))
19184 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
19185 if (EQ (prop, Qwidth))
19186 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
19187 #else
19188 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
19189 return OK_PIXELS (1);
19190 #endif
19191
19192 if (EQ (prop, Qtext))
19193 return OK_PIXELS (width_p
19194 ? window_box_width (it->w, TEXT_AREA)
19195 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
19196
19197 if (align_to && *align_to < 0)
19198 {
19199 *res = 0;
19200 if (EQ (prop, Qleft))
19201 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
19202 if (EQ (prop, Qright))
19203 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
19204 if (EQ (prop, Qcenter))
19205 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
19206 + window_box_width (it->w, TEXT_AREA) / 2);
19207 if (EQ (prop, Qleft_fringe))
19208 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19209 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
19210 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
19211 if (EQ (prop, Qright_fringe))
19212 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19213 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19214 : window_box_right_offset (it->w, TEXT_AREA));
19215 if (EQ (prop, Qleft_margin))
19216 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
19217 if (EQ (prop, Qright_margin))
19218 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
19219 if (EQ (prop, Qscroll_bar))
19220 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
19221 ? 0
19222 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19223 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19224 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19225 : 0)));
19226 }
19227 else
19228 {
19229 if (EQ (prop, Qleft_fringe))
19230 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
19231 if (EQ (prop, Qright_fringe))
19232 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
19233 if (EQ (prop, Qleft_margin))
19234 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
19235 if (EQ (prop, Qright_margin))
19236 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
19237 if (EQ (prop, Qscroll_bar))
19238 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
19239 }
19240
19241 prop = Fbuffer_local_value (prop, it->w->buffer);
19242 }
19243
19244 if (INTEGERP (prop) || FLOATP (prop))
19245 {
19246 int base_unit = (width_p
19247 ? FRAME_COLUMN_WIDTH (it->f)
19248 : FRAME_LINE_HEIGHT (it->f));
19249 return OK_PIXELS (XFLOATINT (prop) * base_unit);
19250 }
19251
19252 if (CONSP (prop))
19253 {
19254 Lisp_Object car = XCAR (prop);
19255 Lisp_Object cdr = XCDR (prop);
19256
19257 if (SYMBOLP (car))
19258 {
19259 #ifdef HAVE_WINDOW_SYSTEM
19260 if (FRAME_WINDOW_P (it->f)
19261 && valid_image_p (prop))
19262 {
19263 int id = lookup_image (it->f, prop);
19264 struct image *img = IMAGE_FROM_ID (it->f, id);
19265
19266 return OK_PIXELS (width_p ? img->width : img->height);
19267 }
19268 #endif
19269 if (EQ (car, Qplus) || EQ (car, Qminus))
19270 {
19271 int first = 1;
19272 double px;
19273
19274 pixels = 0;
19275 while (CONSP (cdr))
19276 {
19277 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
19278 font, width_p, align_to))
19279 return 0;
19280 if (first)
19281 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
19282 else
19283 pixels += px;
19284 cdr = XCDR (cdr);
19285 }
19286 if (EQ (car, Qminus))
19287 pixels = -pixels;
19288 return OK_PIXELS (pixels);
19289 }
19290
19291 car = Fbuffer_local_value (car, it->w->buffer);
19292 }
19293
19294 if (INTEGERP (car) || FLOATP (car))
19295 {
19296 double fact;
19297 pixels = XFLOATINT (car);
19298 if (NILP (cdr))
19299 return OK_PIXELS (pixels);
19300 if (calc_pixel_width_or_height (&fact, it, cdr,
19301 font, width_p, align_to))
19302 return OK_PIXELS (pixels * fact);
19303 return 0;
19304 }
19305
19306 return 0;
19307 }
19308
19309 return 0;
19310 }
19311
19312 \f
19313 /***********************************************************************
19314 Glyph Display
19315 ***********************************************************************/
19316
19317 #ifdef HAVE_WINDOW_SYSTEM
19318
19319 #if GLYPH_DEBUG
19320
19321 void
19322 dump_glyph_string (s)
19323 struct glyph_string *s;
19324 {
19325 fprintf (stderr, "glyph string\n");
19326 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19327 s->x, s->y, s->width, s->height);
19328 fprintf (stderr, " ybase = %d\n", s->ybase);
19329 fprintf (stderr, " hl = %d\n", s->hl);
19330 fprintf (stderr, " left overhang = %d, right = %d\n",
19331 s->left_overhang, s->right_overhang);
19332 fprintf (stderr, " nchars = %d\n", s->nchars);
19333 fprintf (stderr, " extends to end of line = %d\n",
19334 s->extends_to_end_of_line_p);
19335 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19336 fprintf (stderr, " bg width = %d\n", s->background_width);
19337 }
19338
19339 #endif /* GLYPH_DEBUG */
19340
19341 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19342 of XChar2b structures for S; it can't be allocated in
19343 init_glyph_string because it must be allocated via `alloca'. W
19344 is the window on which S is drawn. ROW and AREA are the glyph row
19345 and area within the row from which S is constructed. START is the
19346 index of the first glyph structure covered by S. HL is a
19347 face-override for drawing S. */
19348
19349 #ifdef HAVE_NTGUI
19350 #define OPTIONAL_HDC(hdc) hdc,
19351 #define DECLARE_HDC(hdc) HDC hdc;
19352 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19353 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19354 #endif
19355
19356 #ifndef OPTIONAL_HDC
19357 #define OPTIONAL_HDC(hdc)
19358 #define DECLARE_HDC(hdc)
19359 #define ALLOCATE_HDC(hdc, f)
19360 #define RELEASE_HDC(hdc, f)
19361 #endif
19362
19363 static void
19364 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19365 struct glyph_string *s;
19366 DECLARE_HDC (hdc)
19367 XChar2b *char2b;
19368 struct window *w;
19369 struct glyph_row *row;
19370 enum glyph_row_area area;
19371 int start;
19372 enum draw_glyphs_face hl;
19373 {
19374 bzero (s, sizeof *s);
19375 s->w = w;
19376 s->f = XFRAME (w->frame);
19377 #ifdef HAVE_NTGUI
19378 s->hdc = hdc;
19379 #endif
19380 s->display = FRAME_X_DISPLAY (s->f);
19381 s->window = FRAME_X_WINDOW (s->f);
19382 s->char2b = char2b;
19383 s->hl = hl;
19384 s->row = row;
19385 s->area = area;
19386 s->first_glyph = row->glyphs[area] + start;
19387 s->height = row->height;
19388 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19389 s->ybase = s->y + row->ascent;
19390 }
19391
19392
19393 /* Append the list of glyph strings with head H and tail T to the list
19394 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19395
19396 static INLINE void
19397 append_glyph_string_lists (head, tail, h, t)
19398 struct glyph_string **head, **tail;
19399 struct glyph_string *h, *t;
19400 {
19401 if (h)
19402 {
19403 if (*head)
19404 (*tail)->next = h;
19405 else
19406 *head = h;
19407 h->prev = *tail;
19408 *tail = t;
19409 }
19410 }
19411
19412
19413 /* Prepend the list of glyph strings with head H and tail T to the
19414 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19415 result. */
19416
19417 static INLINE void
19418 prepend_glyph_string_lists (head, tail, h, t)
19419 struct glyph_string **head, **tail;
19420 struct glyph_string *h, *t;
19421 {
19422 if (h)
19423 {
19424 if (*head)
19425 (*head)->prev = t;
19426 else
19427 *tail = t;
19428 t->next = *head;
19429 *head = h;
19430 }
19431 }
19432
19433
19434 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19435 Set *HEAD and *TAIL to the resulting list. */
19436
19437 static INLINE void
19438 append_glyph_string (head, tail, s)
19439 struct glyph_string **head, **tail;
19440 struct glyph_string *s;
19441 {
19442 s->next = s->prev = NULL;
19443 append_glyph_string_lists (head, tail, s, s);
19444 }
19445
19446
19447 /* Get face and two-byte form of character C in face FACE_ID on frame
19448 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19449 means we want to display multibyte text. DISPLAY_P non-zero means
19450 make sure that X resources for the face returned are allocated.
19451 Value is a pointer to a realized face that is ready for display if
19452 DISPLAY_P is non-zero. */
19453
19454 static INLINE struct face *
19455 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19456 struct frame *f;
19457 int c, face_id;
19458 XChar2b *char2b;
19459 int multibyte_p, display_p;
19460 {
19461 struct face *face = FACE_FROM_ID (f, face_id);
19462
19463 if (face->font)
19464 {
19465 unsigned code = face->font->driver->encode_char (face->font, c);
19466
19467 if (code != FONT_INVALID_CODE)
19468 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19469 else
19470 STORE_XCHAR2B (char2b, 0, 0);
19471 }
19472
19473 /* Make sure X resources of the face are allocated. */
19474 #ifdef HAVE_X_WINDOWS
19475 if (display_p)
19476 #endif
19477 {
19478 xassert (face != NULL);
19479 PREPARE_FACE_FOR_DISPLAY (f, face);
19480 }
19481
19482 return face;
19483 }
19484
19485
19486 /* Get face and two-byte form of character glyph GLYPH on frame F.
19487 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19488 a pointer to a realized face that is ready for display. */
19489
19490 static INLINE struct face *
19491 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19492 struct frame *f;
19493 struct glyph *glyph;
19494 XChar2b *char2b;
19495 int *two_byte_p;
19496 {
19497 struct face *face;
19498
19499 xassert (glyph->type == CHAR_GLYPH);
19500 face = FACE_FROM_ID (f, glyph->face_id);
19501
19502 if (two_byte_p)
19503 *two_byte_p = 0;
19504
19505 if (face->font)
19506 {
19507 unsigned code;
19508
19509 if (CHAR_BYTE8_P (glyph->u.ch))
19510 code = CHAR_TO_BYTE8 (glyph->u.ch);
19511 else
19512 code = face->font->driver->encode_char (face->font, glyph->u.ch);
19513
19514 if (code != FONT_INVALID_CODE)
19515 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19516 else
19517 STORE_XCHAR2B (char2b, 0, 0);
19518 }
19519
19520 /* Make sure X resources of the face are allocated. */
19521 xassert (face != NULL);
19522 PREPARE_FACE_FOR_DISPLAY (f, face);
19523 return face;
19524 }
19525
19526
19527 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
19528 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
19529
19530 static INLINE int
19531 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
19532 {
19533 unsigned code;
19534
19535 if (CHAR_BYTE8_P (c))
19536 code = CHAR_TO_BYTE8 (c);
19537 else
19538 code = font->driver->encode_char (font, c);
19539
19540 if (code == FONT_INVALID_CODE)
19541 return 0;
19542 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19543 return 1;
19544 }
19545
19546
19547 /* Fill glyph string S with composition components specified by S->cmp.
19548
19549 BASE_FACE is the base face of the composition.
19550 S->cmp_from is the index of the first component for S.
19551
19552 OVERLAPS non-zero means S should draw the foreground only, and use
19553 its physical height for clipping. See also draw_glyphs.
19554
19555 Value is the index of a component not in S. */
19556
19557 static int
19558 fill_composite_glyph_string (s, base_face, overlaps)
19559 struct glyph_string *s;
19560 struct face *base_face;
19561 int overlaps;
19562 {
19563 int i;
19564 /* For all glyphs of this composition, starting at the offset
19565 S->cmp_from, until we reach the end of the definition or encounter a
19566 glyph that requires the different face, add it to S. */
19567 struct face *face;
19568
19569 xassert (s);
19570
19571 s->for_overlaps = overlaps;
19572 s->face = NULL;
19573 s->font = NULL;
19574 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
19575 {
19576 int c = COMPOSITION_GLYPH (s->cmp, i);
19577
19578 if (c != '\t')
19579 {
19580 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19581 -1, Qnil);
19582
19583 face = get_char_face_and_encoding (s->f, c, face_id,
19584 s->char2b + i, 1, 1);
19585 if (face)
19586 {
19587 if (! s->face)
19588 {
19589 s->face = face;
19590 s->font = s->face->font;
19591 }
19592 else if (s->face != face)
19593 break;
19594 }
19595 }
19596 ++s->nchars;
19597 }
19598 s->cmp_to = i;
19599
19600 /* All glyph strings for the same composition has the same width,
19601 i.e. the width set for the first component of the composition. */
19602 s->width = s->first_glyph->pixel_width;
19603
19604 /* If the specified font could not be loaded, use the frame's
19605 default font, but record the fact that we couldn't load it in
19606 the glyph string so that we can draw rectangles for the
19607 characters of the glyph string. */
19608 if (s->font == NULL)
19609 {
19610 s->font_not_found_p = 1;
19611 s->font = FRAME_FONT (s->f);
19612 }
19613
19614 /* Adjust base line for subscript/superscript text. */
19615 s->ybase += s->first_glyph->voffset;
19616
19617 /* This glyph string must always be drawn with 16-bit functions. */
19618 s->two_byte_p = 1;
19619
19620 return s->cmp_to;
19621 }
19622
19623 static int
19624 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
19625 struct glyph_string *s;
19626 int face_id;
19627 int start, end, overlaps;
19628 {
19629 struct glyph *glyph, *last;
19630 Lisp_Object lgstring;
19631 int i;
19632
19633 s->for_overlaps = overlaps;
19634 glyph = s->row->glyphs[s->area] + start;
19635 last = s->row->glyphs[s->area] + end;
19636 s->cmp_id = glyph->u.cmp.id;
19637 s->cmp_from = glyph->u.cmp.from;
19638 s->cmp_to = glyph->u.cmp.to + 1;
19639 s->face = FACE_FROM_ID (s->f, face_id);
19640 lgstring = composition_gstring_from_id (s->cmp_id);
19641 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
19642 glyph++;
19643 while (glyph < last
19644 && glyph->u.cmp.automatic
19645 && glyph->u.cmp.id == s->cmp_id
19646 && s->cmp_to == glyph->u.cmp.from)
19647 s->cmp_to = (glyph++)->u.cmp.to + 1;
19648
19649 for (i = s->cmp_from; i < s->cmp_to; i++)
19650 {
19651 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
19652 unsigned code = LGLYPH_CODE (lglyph);
19653
19654 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
19655 }
19656 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
19657 return glyph - s->row->glyphs[s->area];
19658 }
19659
19660
19661 /* Fill glyph string S from a sequence of character glyphs.
19662
19663 FACE_ID is the face id of the string. START is the index of the
19664 first glyph to consider, END is the index of the last + 1.
19665 OVERLAPS non-zero means S should draw the foreground only, and use
19666 its physical height for clipping. See also draw_glyphs.
19667
19668 Value is the index of the first glyph not in S. */
19669
19670 static int
19671 fill_glyph_string (s, face_id, start, end, overlaps)
19672 struct glyph_string *s;
19673 int face_id;
19674 int start, end, overlaps;
19675 {
19676 struct glyph *glyph, *last;
19677 int voffset;
19678 int glyph_not_available_p;
19679
19680 xassert (s->f == XFRAME (s->w->frame));
19681 xassert (s->nchars == 0);
19682 xassert (start >= 0 && end > start);
19683
19684 s->for_overlaps = overlaps;
19685 glyph = s->row->glyphs[s->area] + start;
19686 last = s->row->glyphs[s->area] + end;
19687 voffset = glyph->voffset;
19688 s->padding_p = glyph->padding_p;
19689 glyph_not_available_p = glyph->glyph_not_available_p;
19690
19691 while (glyph < last
19692 && glyph->type == CHAR_GLYPH
19693 && glyph->voffset == voffset
19694 /* Same face id implies same font, nowadays. */
19695 && glyph->face_id == face_id
19696 && glyph->glyph_not_available_p == glyph_not_available_p)
19697 {
19698 int two_byte_p;
19699
19700 s->face = get_glyph_face_and_encoding (s->f, glyph,
19701 s->char2b + s->nchars,
19702 &two_byte_p);
19703 s->two_byte_p = two_byte_p;
19704 ++s->nchars;
19705 xassert (s->nchars <= end - start);
19706 s->width += glyph->pixel_width;
19707 if (glyph++->padding_p != s->padding_p)
19708 break;
19709 }
19710
19711 s->font = s->face->font;
19712
19713 /* If the specified font could not be loaded, use the frame's font,
19714 but record the fact that we couldn't load it in
19715 S->font_not_found_p so that we can draw rectangles for the
19716 characters of the glyph string. */
19717 if (s->font == NULL || glyph_not_available_p)
19718 {
19719 s->font_not_found_p = 1;
19720 s->font = FRAME_FONT (s->f);
19721 }
19722
19723 /* Adjust base line for subscript/superscript text. */
19724 s->ybase += voffset;
19725
19726 xassert (s->face && s->face->gc);
19727 return glyph - s->row->glyphs[s->area];
19728 }
19729
19730
19731 /* Fill glyph string S from image glyph S->first_glyph. */
19732
19733 static void
19734 fill_image_glyph_string (s)
19735 struct glyph_string *s;
19736 {
19737 xassert (s->first_glyph->type == IMAGE_GLYPH);
19738 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19739 xassert (s->img);
19740 s->slice = s->first_glyph->slice;
19741 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19742 s->font = s->face->font;
19743 s->width = s->first_glyph->pixel_width;
19744
19745 /* Adjust base line for subscript/superscript text. */
19746 s->ybase += s->first_glyph->voffset;
19747 }
19748
19749
19750 /* Fill glyph string S from a sequence of stretch glyphs.
19751
19752 ROW is the glyph row in which the glyphs are found, AREA is the
19753 area within the row. START is the index of the first glyph to
19754 consider, END is the index of the last + 1.
19755
19756 Value is the index of the first glyph not in S. */
19757
19758 static int
19759 fill_stretch_glyph_string (s, row, area, start, end)
19760 struct glyph_string *s;
19761 struct glyph_row *row;
19762 enum glyph_row_area area;
19763 int start, end;
19764 {
19765 struct glyph *glyph, *last;
19766 int voffset, face_id;
19767
19768 xassert (s->first_glyph->type == STRETCH_GLYPH);
19769
19770 glyph = s->row->glyphs[s->area] + start;
19771 last = s->row->glyphs[s->area] + end;
19772 face_id = glyph->face_id;
19773 s->face = FACE_FROM_ID (s->f, face_id);
19774 s->font = s->face->font;
19775 s->width = glyph->pixel_width;
19776 s->nchars = 1;
19777 voffset = glyph->voffset;
19778
19779 for (++glyph;
19780 (glyph < last
19781 && glyph->type == STRETCH_GLYPH
19782 && glyph->voffset == voffset
19783 && glyph->face_id == face_id);
19784 ++glyph)
19785 s->width += glyph->pixel_width;
19786
19787 /* Adjust base line for subscript/superscript text. */
19788 s->ybase += voffset;
19789
19790 /* The case that face->gc == 0 is handled when drawing the glyph
19791 string by calling PREPARE_FACE_FOR_DISPLAY. */
19792 xassert (s->face);
19793 return glyph - s->row->glyphs[s->area];
19794 }
19795
19796 static struct font_metrics *
19797 get_per_char_metric (f, font, char2b)
19798 struct frame *f;
19799 struct font *font;
19800 XChar2b *char2b;
19801 {
19802 static struct font_metrics metrics;
19803 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19804
19805 if (! font || code == FONT_INVALID_CODE)
19806 return NULL;
19807 font->driver->text_extents (font, &code, 1, &metrics);
19808 return &metrics;
19809 }
19810
19811 /* EXPORT for RIF:
19812 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19813 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19814 assumed to be zero. */
19815
19816 void
19817 x_get_glyph_overhangs (glyph, f, left, right)
19818 struct glyph *glyph;
19819 struct frame *f;
19820 int *left, *right;
19821 {
19822 *left = *right = 0;
19823
19824 if (glyph->type == CHAR_GLYPH)
19825 {
19826 struct face *face;
19827 XChar2b char2b;
19828 struct font_metrics *pcm;
19829
19830 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19831 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
19832 {
19833 if (pcm->rbearing > pcm->width)
19834 *right = pcm->rbearing - pcm->width;
19835 if (pcm->lbearing < 0)
19836 *left = -pcm->lbearing;
19837 }
19838 }
19839 else if (glyph->type == COMPOSITE_GLYPH)
19840 {
19841 if (! glyph->u.cmp.automatic)
19842 {
19843 struct composition *cmp = composition_table[glyph->u.cmp.id];
19844
19845 if (cmp->rbearing > cmp->pixel_width)
19846 *right = cmp->rbearing - cmp->pixel_width;
19847 if (cmp->lbearing < 0)
19848 *left = - cmp->lbearing;
19849 }
19850 else
19851 {
19852 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
19853 struct font_metrics metrics;
19854
19855 composition_gstring_width (gstring, glyph->u.cmp.from,
19856 glyph->u.cmp.to + 1, &metrics);
19857 if (metrics.rbearing > metrics.width)
19858 *right = metrics.rbearing - metrics.width;
19859 if (metrics.lbearing < 0)
19860 *left = - metrics.lbearing;
19861 }
19862 }
19863 }
19864
19865
19866 /* Return the index of the first glyph preceding glyph string S that
19867 is overwritten by S because of S's left overhang. Value is -1
19868 if no glyphs are overwritten. */
19869
19870 static int
19871 left_overwritten (s)
19872 struct glyph_string *s;
19873 {
19874 int k;
19875
19876 if (s->left_overhang)
19877 {
19878 int x = 0, i;
19879 struct glyph *glyphs = s->row->glyphs[s->area];
19880 int first = s->first_glyph - glyphs;
19881
19882 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19883 x -= glyphs[i].pixel_width;
19884
19885 k = i + 1;
19886 }
19887 else
19888 k = -1;
19889
19890 return k;
19891 }
19892
19893
19894 /* Return the index of the first glyph preceding glyph string S that
19895 is overwriting S because of its right overhang. Value is -1 if no
19896 glyph in front of S overwrites S. */
19897
19898 static int
19899 left_overwriting (s)
19900 struct glyph_string *s;
19901 {
19902 int i, k, x;
19903 struct glyph *glyphs = s->row->glyphs[s->area];
19904 int first = s->first_glyph - glyphs;
19905
19906 k = -1;
19907 x = 0;
19908 for (i = first - 1; i >= 0; --i)
19909 {
19910 int left, right;
19911 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19912 if (x + right > 0)
19913 k = i;
19914 x -= glyphs[i].pixel_width;
19915 }
19916
19917 return k;
19918 }
19919
19920
19921 /* Return the index of the last glyph following glyph string S that is
19922 overwritten by S because of S's right overhang. Value is -1 if
19923 no such glyph is found. */
19924
19925 static int
19926 right_overwritten (s)
19927 struct glyph_string *s;
19928 {
19929 int k = -1;
19930
19931 if (s->right_overhang)
19932 {
19933 int x = 0, i;
19934 struct glyph *glyphs = s->row->glyphs[s->area];
19935 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19936 int end = s->row->used[s->area];
19937
19938 for (i = first; i < end && s->right_overhang > x; ++i)
19939 x += glyphs[i].pixel_width;
19940
19941 k = i;
19942 }
19943
19944 return k;
19945 }
19946
19947
19948 /* Return the index of the last glyph following glyph string S that
19949 overwrites S because of its left overhang. Value is negative
19950 if no such glyph is found. */
19951
19952 static int
19953 right_overwriting (s)
19954 struct glyph_string *s;
19955 {
19956 int i, k, x;
19957 int end = s->row->used[s->area];
19958 struct glyph *glyphs = s->row->glyphs[s->area];
19959 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19960
19961 k = -1;
19962 x = 0;
19963 for (i = first; i < end; ++i)
19964 {
19965 int left, right;
19966 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19967 if (x - left < 0)
19968 k = i;
19969 x += glyphs[i].pixel_width;
19970 }
19971
19972 return k;
19973 }
19974
19975
19976 /* Set background width of glyph string S. START is the index of the
19977 first glyph following S. LAST_X is the right-most x-position + 1
19978 in the drawing area. */
19979
19980 static INLINE void
19981 set_glyph_string_background_width (s, start, last_x)
19982 struct glyph_string *s;
19983 int start;
19984 int last_x;
19985 {
19986 /* If the face of this glyph string has to be drawn to the end of
19987 the drawing area, set S->extends_to_end_of_line_p. */
19988
19989 if (start == s->row->used[s->area]
19990 && s->area == TEXT_AREA
19991 && ((s->row->fill_line_p
19992 && (s->hl == DRAW_NORMAL_TEXT
19993 || s->hl == DRAW_IMAGE_RAISED
19994 || s->hl == DRAW_IMAGE_SUNKEN))
19995 || s->hl == DRAW_MOUSE_FACE))
19996 s->extends_to_end_of_line_p = 1;
19997
19998 /* If S extends its face to the end of the line, set its
19999 background_width to the distance to the right edge of the drawing
20000 area. */
20001 if (s->extends_to_end_of_line_p)
20002 s->background_width = last_x - s->x + 1;
20003 else
20004 s->background_width = s->width;
20005 }
20006
20007
20008 /* Compute overhangs and x-positions for glyph string S and its
20009 predecessors, or successors. X is the starting x-position for S.
20010 BACKWARD_P non-zero means process predecessors. */
20011
20012 static void
20013 compute_overhangs_and_x (s, x, backward_p)
20014 struct glyph_string *s;
20015 int x;
20016 int backward_p;
20017 {
20018 if (backward_p)
20019 {
20020 while (s)
20021 {
20022 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20023 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20024 x -= s->width;
20025 s->x = x;
20026 s = s->prev;
20027 }
20028 }
20029 else
20030 {
20031 while (s)
20032 {
20033 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20034 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20035 s->x = x;
20036 x += s->width;
20037 s = s->next;
20038 }
20039 }
20040 }
20041
20042
20043
20044 /* The following macros are only called from draw_glyphs below.
20045 They reference the following parameters of that function directly:
20046 `w', `row', `area', and `overlap_p'
20047 as well as the following local variables:
20048 `s', `f', and `hdc' (in W32) */
20049
20050 #ifdef HAVE_NTGUI
20051 /* On W32, silently add local `hdc' variable to argument list of
20052 init_glyph_string. */
20053 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20054 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20055 #else
20056 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20057 init_glyph_string (s, char2b, w, row, area, start, hl)
20058 #endif
20059
20060 /* Add a glyph string for a stretch glyph to the list of strings
20061 between HEAD and TAIL. START is the index of the stretch glyph in
20062 row area AREA of glyph row ROW. END is the index of the last glyph
20063 in that glyph row area. X is the current output position assigned
20064 to the new glyph string constructed. HL overrides that face of the
20065 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20066 is the right-most x-position of the drawing area. */
20067
20068 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20069 and below -- keep them on one line. */
20070 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20071 do \
20072 { \
20073 s = (struct glyph_string *) alloca (sizeof *s); \
20074 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20075 START = fill_stretch_glyph_string (s, row, area, START, END); \
20076 append_glyph_string (&HEAD, &TAIL, s); \
20077 s->x = (X); \
20078 } \
20079 while (0)
20080
20081
20082 /* Add a glyph string for an image glyph to the list of strings
20083 between HEAD and TAIL. START is the index of the image glyph in
20084 row area AREA of glyph row ROW. END is the index of the last glyph
20085 in that glyph row area. X is the current output position assigned
20086 to the new glyph string constructed. HL overrides that face of the
20087 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20088 is the right-most x-position of the drawing area. */
20089
20090 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20091 do \
20092 { \
20093 s = (struct glyph_string *) alloca (sizeof *s); \
20094 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20095 fill_image_glyph_string (s); \
20096 append_glyph_string (&HEAD, &TAIL, s); \
20097 ++START; \
20098 s->x = (X); \
20099 } \
20100 while (0)
20101
20102
20103 /* Add a glyph string for a sequence of character glyphs to the list
20104 of strings between HEAD and TAIL. START is the index of the first
20105 glyph in row area AREA of glyph row ROW that is part of the new
20106 glyph string. END is the index of the last glyph in that glyph row
20107 area. X is the current output position assigned to the new glyph
20108 string constructed. HL overrides that face of the glyph; e.g. it
20109 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
20110 right-most x-position of the drawing area. */
20111
20112 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20113 do \
20114 { \
20115 int face_id; \
20116 XChar2b *char2b; \
20117 \
20118 face_id = (row)->glyphs[area][START].face_id; \
20119 \
20120 s = (struct glyph_string *) alloca (sizeof *s); \
20121 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
20122 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20123 append_glyph_string (&HEAD, &TAIL, s); \
20124 s->x = (X); \
20125 START = fill_glyph_string (s, face_id, START, END, overlaps); \
20126 } \
20127 while (0)
20128
20129
20130 /* Add a glyph string for a composite sequence to the list of strings
20131 between HEAD and TAIL. START is the index of the first glyph in
20132 row area AREA of glyph row ROW that is part of the new glyph
20133 string. END is the index of the last glyph in that glyph row area.
20134 X is the current output position assigned to the new glyph string
20135 constructed. HL overrides that face of the glyph; e.g. it is
20136 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
20137 x-position of the drawing area. */
20138
20139 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20140 do { \
20141 int face_id = (row)->glyphs[area][START].face_id; \
20142 struct face *base_face = FACE_FROM_ID (f, face_id); \
20143 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
20144 struct composition *cmp = composition_table[cmp_id]; \
20145 XChar2b *char2b; \
20146 struct glyph_string *first_s; \
20147 int n; \
20148 \
20149 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
20150 \
20151 /* Make glyph_strings for each glyph sequence that is drawable by \
20152 the same face, and append them to HEAD/TAIL. */ \
20153 for (n = 0; n < cmp->glyph_len;) \
20154 { \
20155 s = (struct glyph_string *) alloca (sizeof *s); \
20156 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20157 append_glyph_string (&(HEAD), &(TAIL), s); \
20158 s->cmp = cmp; \
20159 s->cmp_from = n; \
20160 s->x = (X); \
20161 if (n == 0) \
20162 first_s = s; \
20163 n = fill_composite_glyph_string (s, base_face, overlaps); \
20164 } \
20165 \
20166 ++START; \
20167 s = first_s; \
20168 } while (0)
20169
20170
20171 /* Add a glyph string for a glyph-string sequence to the list of strings
20172 between HEAD and TAIL. */
20173
20174 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20175 do { \
20176 int face_id; \
20177 XChar2b *char2b; \
20178 Lisp_Object gstring; \
20179 \
20180 face_id = (row)->glyphs[area][START].face_id; \
20181 gstring = (composition_gstring_from_id \
20182 ((row)->glyphs[area][START].u.cmp.id)); \
20183 s = (struct glyph_string *) alloca (sizeof *s); \
20184 char2b = (XChar2b *) alloca ((sizeof *char2b) \
20185 * LGSTRING_GLYPH_LEN (gstring)); \
20186 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20187 append_glyph_string (&(HEAD), &(TAIL), s); \
20188 s->x = (X); \
20189 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
20190 } while (0)
20191
20192
20193 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
20194 of AREA of glyph row ROW on window W between indices START and END.
20195 HL overrides the face for drawing glyph strings, e.g. it is
20196 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
20197 x-positions of the drawing area.
20198
20199 This is an ugly monster macro construct because we must use alloca
20200 to allocate glyph strings (because draw_glyphs can be called
20201 asynchronously). */
20202
20203 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20204 do \
20205 { \
20206 HEAD = TAIL = NULL; \
20207 while (START < END) \
20208 { \
20209 struct glyph *first_glyph = (row)->glyphs[area] + START; \
20210 switch (first_glyph->type) \
20211 { \
20212 case CHAR_GLYPH: \
20213 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
20214 HL, X, LAST_X); \
20215 break; \
20216 \
20217 case COMPOSITE_GLYPH: \
20218 if (first_glyph->u.cmp.automatic) \
20219 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
20220 HL, X, LAST_X); \
20221 else \
20222 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
20223 HL, X, LAST_X); \
20224 break; \
20225 \
20226 case STRETCH_GLYPH: \
20227 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
20228 HL, X, LAST_X); \
20229 break; \
20230 \
20231 case IMAGE_GLYPH: \
20232 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
20233 HL, X, LAST_X); \
20234 break; \
20235 \
20236 default: \
20237 abort (); \
20238 } \
20239 \
20240 if (s) \
20241 { \
20242 set_glyph_string_background_width (s, START, LAST_X); \
20243 (X) += s->width; \
20244 } \
20245 } \
20246 } while (0)
20247
20248
20249 /* Draw glyphs between START and END in AREA of ROW on window W,
20250 starting at x-position X. X is relative to AREA in W. HL is a
20251 face-override with the following meaning:
20252
20253 DRAW_NORMAL_TEXT draw normally
20254 DRAW_CURSOR draw in cursor face
20255 DRAW_MOUSE_FACE draw in mouse face.
20256 DRAW_INVERSE_VIDEO draw in mode line face
20257 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
20258 DRAW_IMAGE_RAISED draw an image with a raised relief around it
20259
20260 If OVERLAPS is non-zero, draw only the foreground of characters and
20261 clip to the physical height of ROW. Non-zero value also defines
20262 the overlapping part to be drawn:
20263
20264 OVERLAPS_PRED overlap with preceding rows
20265 OVERLAPS_SUCC overlap with succeeding rows
20266 OVERLAPS_BOTH overlap with both preceding/succeeding rows
20267 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
20268
20269 Value is the x-position reached, relative to AREA of W. */
20270
20271 static int
20272 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
20273 struct window *w;
20274 int x;
20275 struct glyph_row *row;
20276 enum glyph_row_area area;
20277 EMACS_INT start, end;
20278 enum draw_glyphs_face hl;
20279 int overlaps;
20280 {
20281 struct glyph_string *head, *tail;
20282 struct glyph_string *s;
20283 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
20284 int i, j, x_reached, last_x, area_left = 0;
20285 struct frame *f = XFRAME (WINDOW_FRAME (w));
20286 DECLARE_HDC (hdc);
20287
20288 ALLOCATE_HDC (hdc, f);
20289
20290 /* Let's rather be paranoid than getting a SEGV. */
20291 end = min (end, row->used[area]);
20292 start = max (0, start);
20293 start = min (end, start);
20294
20295 /* Translate X to frame coordinates. Set last_x to the right
20296 end of the drawing area. */
20297 if (row->full_width_p)
20298 {
20299 /* X is relative to the left edge of W, without scroll bars
20300 or fringes. */
20301 area_left = WINDOW_LEFT_EDGE_X (w);
20302 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20303 }
20304 else
20305 {
20306 area_left = window_box_left (w, area);
20307 last_x = area_left + window_box_width (w, area);
20308 }
20309 x += area_left;
20310
20311 /* Build a doubly-linked list of glyph_string structures between
20312 head and tail from what we have to draw. Note that the macro
20313 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20314 the reason we use a separate variable `i'. */
20315 i = start;
20316 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20317 if (tail)
20318 x_reached = tail->x + tail->background_width;
20319 else
20320 x_reached = x;
20321
20322 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20323 the row, redraw some glyphs in front or following the glyph
20324 strings built above. */
20325 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20326 {
20327 struct glyph_string *h, *t;
20328 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20329 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
20330 int dummy_x = 0;
20331
20332 /* If mouse highlighting is on, we may need to draw adjacent
20333 glyphs using mouse-face highlighting. */
20334 if (area == TEXT_AREA && row->mouse_face_p)
20335 {
20336 struct glyph_row *mouse_beg_row, *mouse_end_row;
20337
20338 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
20339 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
20340
20341 if (row >= mouse_beg_row && row <= mouse_end_row)
20342 {
20343 check_mouse_face = 1;
20344 mouse_beg_col = (row == mouse_beg_row)
20345 ? dpyinfo->mouse_face_beg_col : 0;
20346 mouse_end_col = (row == mouse_end_row)
20347 ? dpyinfo->mouse_face_end_col
20348 : row->used[TEXT_AREA];
20349 }
20350 }
20351
20352 /* Compute overhangs for all glyph strings. */
20353 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20354 for (s = head; s; s = s->next)
20355 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20356
20357 /* Prepend glyph strings for glyphs in front of the first glyph
20358 string that are overwritten because of the first glyph
20359 string's left overhang. The background of all strings
20360 prepended must be drawn because the first glyph string
20361 draws over it. */
20362 i = left_overwritten (head);
20363 if (i >= 0)
20364 {
20365 enum draw_glyphs_face overlap_hl;
20366
20367 /* If this row contains mouse highlighting, attempt to draw
20368 the overlapped glyphs with the correct highlight. This
20369 code fails if the overlap encompasses more than one glyph
20370 and mouse-highlight spans only some of these glyphs.
20371 However, making it work perfectly involves a lot more
20372 code, and I don't know if the pathological case occurs in
20373 practice, so we'll stick to this for now. --- cyd */
20374 if (check_mouse_face
20375 && mouse_beg_col < start && mouse_end_col > i)
20376 overlap_hl = DRAW_MOUSE_FACE;
20377 else
20378 overlap_hl = DRAW_NORMAL_TEXT;
20379
20380 j = i;
20381 BUILD_GLYPH_STRINGS (j, start, h, t,
20382 overlap_hl, dummy_x, last_x);
20383 start = i;
20384 compute_overhangs_and_x (t, head->x, 1);
20385 prepend_glyph_string_lists (&head, &tail, h, t);
20386 clip_head = head;
20387 }
20388
20389 /* Prepend glyph strings for glyphs in front of the first glyph
20390 string that overwrite that glyph string because of their
20391 right overhang. For these strings, only the foreground must
20392 be drawn, because it draws over the glyph string at `head'.
20393 The background must not be drawn because this would overwrite
20394 right overhangs of preceding glyphs for which no glyph
20395 strings exist. */
20396 i = left_overwriting (head);
20397 if (i >= 0)
20398 {
20399 enum draw_glyphs_face overlap_hl;
20400
20401 if (check_mouse_face
20402 && mouse_beg_col < start && mouse_end_col > i)
20403 overlap_hl = DRAW_MOUSE_FACE;
20404 else
20405 overlap_hl = DRAW_NORMAL_TEXT;
20406
20407 clip_head = head;
20408 BUILD_GLYPH_STRINGS (i, start, h, t,
20409 overlap_hl, dummy_x, last_x);
20410 for (s = h; s; s = s->next)
20411 s->background_filled_p = 1;
20412 compute_overhangs_and_x (t, head->x, 1);
20413 prepend_glyph_string_lists (&head, &tail, h, t);
20414 }
20415
20416 /* Append glyphs strings for glyphs following the last glyph
20417 string tail that are overwritten by tail. The background of
20418 these strings has to be drawn because tail's foreground draws
20419 over it. */
20420 i = right_overwritten (tail);
20421 if (i >= 0)
20422 {
20423 enum draw_glyphs_face overlap_hl;
20424
20425 if (check_mouse_face
20426 && mouse_beg_col < i && mouse_end_col > end)
20427 overlap_hl = DRAW_MOUSE_FACE;
20428 else
20429 overlap_hl = DRAW_NORMAL_TEXT;
20430
20431 BUILD_GLYPH_STRINGS (end, i, h, t,
20432 overlap_hl, x, last_x);
20433 /* Because BUILD_GLYPH_STRINGS updates the first argument,
20434 we don't have `end = i;' here. */
20435 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20436 append_glyph_string_lists (&head, &tail, h, t);
20437 clip_tail = tail;
20438 }
20439
20440 /* Append glyph strings for glyphs following the last glyph
20441 string tail that overwrite tail. The foreground of such
20442 glyphs has to be drawn because it writes into the background
20443 of tail. The background must not be drawn because it could
20444 paint over the foreground of following glyphs. */
20445 i = right_overwriting (tail);
20446 if (i >= 0)
20447 {
20448 enum draw_glyphs_face overlap_hl;
20449 if (check_mouse_face
20450 && mouse_beg_col < i && mouse_end_col > end)
20451 overlap_hl = DRAW_MOUSE_FACE;
20452 else
20453 overlap_hl = DRAW_NORMAL_TEXT;
20454
20455 clip_tail = tail;
20456 i++; /* We must include the Ith glyph. */
20457 BUILD_GLYPH_STRINGS (end, i, h, t,
20458 overlap_hl, x, last_x);
20459 for (s = h; s; s = s->next)
20460 s->background_filled_p = 1;
20461 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20462 append_glyph_string_lists (&head, &tail, h, t);
20463 }
20464 if (clip_head || clip_tail)
20465 for (s = head; s; s = s->next)
20466 {
20467 s->clip_head = clip_head;
20468 s->clip_tail = clip_tail;
20469 }
20470 }
20471
20472 /* Draw all strings. */
20473 for (s = head; s; s = s->next)
20474 FRAME_RIF (f)->draw_glyph_string (s);
20475
20476 #ifndef HAVE_NS
20477 /* When focus a sole frame and move horizontally, this sets on_p to 0
20478 causing a failure to erase prev cursor position. */
20479 if (area == TEXT_AREA
20480 && !row->full_width_p
20481 /* When drawing overlapping rows, only the glyph strings'
20482 foreground is drawn, which doesn't erase a cursor
20483 completely. */
20484 && !overlaps)
20485 {
20486 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20487 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20488 : (tail ? tail->x + tail->background_width : x));
20489 x0 -= area_left;
20490 x1 -= area_left;
20491
20492 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20493 row->y, MATRIX_ROW_BOTTOM_Y (row));
20494 }
20495 #endif
20496
20497 /* Value is the x-position up to which drawn, relative to AREA of W.
20498 This doesn't include parts drawn because of overhangs. */
20499 if (row->full_width_p)
20500 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20501 else
20502 x_reached -= area_left;
20503
20504 RELEASE_HDC (hdc, f);
20505
20506 return x_reached;
20507 }
20508
20509 /* Expand row matrix if too narrow. Don't expand if area
20510 is not present. */
20511
20512 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20513 { \
20514 if (!fonts_changed_p \
20515 && (it->glyph_row->glyphs[area] \
20516 < it->glyph_row->glyphs[area + 1])) \
20517 { \
20518 it->w->ncols_scale_factor++; \
20519 fonts_changed_p = 1; \
20520 } \
20521 }
20522
20523 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20524 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20525
20526 static INLINE void
20527 append_glyph (it)
20528 struct it *it;
20529 {
20530 struct glyph *glyph;
20531 enum glyph_row_area area = it->area;
20532
20533 xassert (it->glyph_row);
20534 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20535
20536 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20537 if (glyph < it->glyph_row->glyphs[area + 1])
20538 {
20539 glyph->charpos = CHARPOS (it->position);
20540 glyph->object = it->object;
20541 if (it->pixel_width > 0)
20542 {
20543 glyph->pixel_width = it->pixel_width;
20544 glyph->padding_p = 0;
20545 }
20546 else
20547 {
20548 /* Assure at least 1-pixel width. Otherwise, cursor can't
20549 be displayed correctly. */
20550 glyph->pixel_width = 1;
20551 glyph->padding_p = 1;
20552 }
20553 glyph->ascent = it->ascent;
20554 glyph->descent = it->descent;
20555 glyph->voffset = it->voffset;
20556 glyph->type = CHAR_GLYPH;
20557 glyph->avoid_cursor_p = it->avoid_cursor_p;
20558 glyph->multibyte_p = it->multibyte_p;
20559 glyph->left_box_line_p = it->start_of_box_run_p;
20560 glyph->right_box_line_p = it->end_of_box_run_p;
20561 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20562 || it->phys_descent > it->descent);
20563 glyph->glyph_not_available_p = it->glyph_not_available_p;
20564 glyph->face_id = it->face_id;
20565 glyph->u.ch = it->char_to_display;
20566 glyph->slice = null_glyph_slice;
20567 glyph->font_type = FONT_TYPE_UNKNOWN;
20568 ++it->glyph_row->used[area];
20569 }
20570 else
20571 IT_EXPAND_MATRIX_WIDTH (it, area);
20572 }
20573
20574 /* Store one glyph for the composition IT->cmp_it.id in
20575 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
20576 non-null. */
20577
20578 static INLINE void
20579 append_composite_glyph (it)
20580 struct it *it;
20581 {
20582 struct glyph *glyph;
20583 enum glyph_row_area area = it->area;
20584
20585 xassert (it->glyph_row);
20586
20587 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20588 if (glyph < it->glyph_row->glyphs[area + 1])
20589 {
20590 glyph->charpos = CHARPOS (it->position);
20591 glyph->object = it->object;
20592 glyph->pixel_width = it->pixel_width;
20593 glyph->ascent = it->ascent;
20594 glyph->descent = it->descent;
20595 glyph->voffset = it->voffset;
20596 glyph->type = COMPOSITE_GLYPH;
20597 if (it->cmp_it.ch < 0)
20598 {
20599 glyph->u.cmp.automatic = 0;
20600 glyph->u.cmp.id = it->cmp_it.id;
20601 }
20602 else
20603 {
20604 glyph->u.cmp.automatic = 1;
20605 glyph->u.cmp.id = it->cmp_it.id;
20606 glyph->u.cmp.from = it->cmp_it.from;
20607 glyph->u.cmp.to = it->cmp_it.to - 1;
20608 }
20609 glyph->avoid_cursor_p = it->avoid_cursor_p;
20610 glyph->multibyte_p = it->multibyte_p;
20611 glyph->left_box_line_p = it->start_of_box_run_p;
20612 glyph->right_box_line_p = it->end_of_box_run_p;
20613 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20614 || it->phys_descent > it->descent);
20615 glyph->padding_p = 0;
20616 glyph->glyph_not_available_p = 0;
20617 glyph->face_id = it->face_id;
20618 glyph->slice = null_glyph_slice;
20619 glyph->font_type = FONT_TYPE_UNKNOWN;
20620 ++it->glyph_row->used[area];
20621 }
20622 else
20623 IT_EXPAND_MATRIX_WIDTH (it, area);
20624 }
20625
20626
20627 /* Change IT->ascent and IT->height according to the setting of
20628 IT->voffset. */
20629
20630 static INLINE void
20631 take_vertical_position_into_account (it)
20632 struct it *it;
20633 {
20634 if (it->voffset)
20635 {
20636 if (it->voffset < 0)
20637 /* Increase the ascent so that we can display the text higher
20638 in the line. */
20639 it->ascent -= it->voffset;
20640 else
20641 /* Increase the descent so that we can display the text lower
20642 in the line. */
20643 it->descent += it->voffset;
20644 }
20645 }
20646
20647
20648 /* Produce glyphs/get display metrics for the image IT is loaded with.
20649 See the description of struct display_iterator in dispextern.h for
20650 an overview of struct display_iterator. */
20651
20652 static void
20653 produce_image_glyph (it)
20654 struct it *it;
20655 {
20656 struct image *img;
20657 struct face *face;
20658 int glyph_ascent, crop;
20659 struct glyph_slice slice;
20660
20661 xassert (it->what == IT_IMAGE);
20662
20663 face = FACE_FROM_ID (it->f, it->face_id);
20664 xassert (face);
20665 /* Make sure X resources of the face is loaded. */
20666 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20667
20668 if (it->image_id < 0)
20669 {
20670 /* Fringe bitmap. */
20671 it->ascent = it->phys_ascent = 0;
20672 it->descent = it->phys_descent = 0;
20673 it->pixel_width = 0;
20674 it->nglyphs = 0;
20675 return;
20676 }
20677
20678 img = IMAGE_FROM_ID (it->f, it->image_id);
20679 xassert (img);
20680 /* Make sure X resources of the image is loaded. */
20681 prepare_image_for_display (it->f, img);
20682
20683 slice.x = slice.y = 0;
20684 slice.width = img->width;
20685 slice.height = img->height;
20686
20687 if (INTEGERP (it->slice.x))
20688 slice.x = XINT (it->slice.x);
20689 else if (FLOATP (it->slice.x))
20690 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20691
20692 if (INTEGERP (it->slice.y))
20693 slice.y = XINT (it->slice.y);
20694 else if (FLOATP (it->slice.y))
20695 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20696
20697 if (INTEGERP (it->slice.width))
20698 slice.width = XINT (it->slice.width);
20699 else if (FLOATP (it->slice.width))
20700 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20701
20702 if (INTEGERP (it->slice.height))
20703 slice.height = XINT (it->slice.height);
20704 else if (FLOATP (it->slice.height))
20705 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20706
20707 if (slice.x >= img->width)
20708 slice.x = img->width;
20709 if (slice.y >= img->height)
20710 slice.y = img->height;
20711 if (slice.x + slice.width >= img->width)
20712 slice.width = img->width - slice.x;
20713 if (slice.y + slice.height > img->height)
20714 slice.height = img->height - slice.y;
20715
20716 if (slice.width == 0 || slice.height == 0)
20717 return;
20718
20719 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20720
20721 it->descent = slice.height - glyph_ascent;
20722 if (slice.y == 0)
20723 it->descent += img->vmargin;
20724 if (slice.y + slice.height == img->height)
20725 it->descent += img->vmargin;
20726 it->phys_descent = it->descent;
20727
20728 it->pixel_width = slice.width;
20729 if (slice.x == 0)
20730 it->pixel_width += img->hmargin;
20731 if (slice.x + slice.width == img->width)
20732 it->pixel_width += img->hmargin;
20733
20734 /* It's quite possible for images to have an ascent greater than
20735 their height, so don't get confused in that case. */
20736 if (it->descent < 0)
20737 it->descent = 0;
20738
20739 it->nglyphs = 1;
20740
20741 if (face->box != FACE_NO_BOX)
20742 {
20743 if (face->box_line_width > 0)
20744 {
20745 if (slice.y == 0)
20746 it->ascent += face->box_line_width;
20747 if (slice.y + slice.height == img->height)
20748 it->descent += face->box_line_width;
20749 }
20750
20751 if (it->start_of_box_run_p && slice.x == 0)
20752 it->pixel_width += eabs (face->box_line_width);
20753 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20754 it->pixel_width += eabs (face->box_line_width);
20755 }
20756
20757 take_vertical_position_into_account (it);
20758
20759 /* Automatically crop wide image glyphs at right edge so we can
20760 draw the cursor on same display row. */
20761 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20762 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20763 {
20764 it->pixel_width -= crop;
20765 slice.width -= crop;
20766 }
20767
20768 if (it->glyph_row)
20769 {
20770 struct glyph *glyph;
20771 enum glyph_row_area area = it->area;
20772
20773 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20774 if (glyph < it->glyph_row->glyphs[area + 1])
20775 {
20776 glyph->charpos = CHARPOS (it->position);
20777 glyph->object = it->object;
20778 glyph->pixel_width = it->pixel_width;
20779 glyph->ascent = glyph_ascent;
20780 glyph->descent = it->descent;
20781 glyph->voffset = it->voffset;
20782 glyph->type = IMAGE_GLYPH;
20783 glyph->avoid_cursor_p = it->avoid_cursor_p;
20784 glyph->multibyte_p = it->multibyte_p;
20785 glyph->left_box_line_p = it->start_of_box_run_p;
20786 glyph->right_box_line_p = it->end_of_box_run_p;
20787 glyph->overlaps_vertically_p = 0;
20788 glyph->padding_p = 0;
20789 glyph->glyph_not_available_p = 0;
20790 glyph->face_id = it->face_id;
20791 glyph->u.img_id = img->id;
20792 glyph->slice = slice;
20793 glyph->font_type = FONT_TYPE_UNKNOWN;
20794 ++it->glyph_row->used[area];
20795 }
20796 else
20797 IT_EXPAND_MATRIX_WIDTH (it, area);
20798 }
20799 }
20800
20801
20802 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20803 of the glyph, WIDTH and HEIGHT are the width and height of the
20804 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20805
20806 static void
20807 append_stretch_glyph (it, object, width, height, ascent)
20808 struct it *it;
20809 Lisp_Object object;
20810 int width, height;
20811 int ascent;
20812 {
20813 struct glyph *glyph;
20814 enum glyph_row_area area = it->area;
20815
20816 xassert (ascent >= 0 && ascent <= height);
20817
20818 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20819 if (glyph < it->glyph_row->glyphs[area + 1])
20820 {
20821 glyph->charpos = CHARPOS (it->position);
20822 glyph->object = object;
20823 glyph->pixel_width = width;
20824 glyph->ascent = ascent;
20825 glyph->descent = height - ascent;
20826 glyph->voffset = it->voffset;
20827 glyph->type = STRETCH_GLYPH;
20828 glyph->avoid_cursor_p = it->avoid_cursor_p;
20829 glyph->multibyte_p = it->multibyte_p;
20830 glyph->left_box_line_p = it->start_of_box_run_p;
20831 glyph->right_box_line_p = it->end_of_box_run_p;
20832 glyph->overlaps_vertically_p = 0;
20833 glyph->padding_p = 0;
20834 glyph->glyph_not_available_p = 0;
20835 glyph->face_id = it->face_id;
20836 glyph->u.stretch.ascent = ascent;
20837 glyph->u.stretch.height = height;
20838 glyph->slice = null_glyph_slice;
20839 glyph->font_type = FONT_TYPE_UNKNOWN;
20840 ++it->glyph_row->used[area];
20841 }
20842 else
20843 IT_EXPAND_MATRIX_WIDTH (it, area);
20844 }
20845
20846
20847 /* Produce a stretch glyph for iterator IT. IT->object is the value
20848 of the glyph property displayed. The value must be a list
20849 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20850 being recognized:
20851
20852 1. `:width WIDTH' specifies that the space should be WIDTH *
20853 canonical char width wide. WIDTH may be an integer or floating
20854 point number.
20855
20856 2. `:relative-width FACTOR' specifies that the width of the stretch
20857 should be computed from the width of the first character having the
20858 `glyph' property, and should be FACTOR times that width.
20859
20860 3. `:align-to HPOS' specifies that the space should be wide enough
20861 to reach HPOS, a value in canonical character units.
20862
20863 Exactly one of the above pairs must be present.
20864
20865 4. `:height HEIGHT' specifies that the height of the stretch produced
20866 should be HEIGHT, measured in canonical character units.
20867
20868 5. `:relative-height FACTOR' specifies that the height of the
20869 stretch should be FACTOR times the height of the characters having
20870 the glyph property.
20871
20872 Either none or exactly one of 4 or 5 must be present.
20873
20874 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20875 of the stretch should be used for the ascent of the stretch.
20876 ASCENT must be in the range 0 <= ASCENT <= 100. */
20877
20878 static void
20879 produce_stretch_glyph (it)
20880 struct it *it;
20881 {
20882 /* (space :width WIDTH :height HEIGHT ...) */
20883 Lisp_Object prop, plist;
20884 int width = 0, height = 0, align_to = -1;
20885 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20886 int ascent = 0;
20887 double tem;
20888 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20889 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
20890
20891 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20892
20893 /* List should start with `space'. */
20894 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20895 plist = XCDR (it->object);
20896
20897 /* Compute the width of the stretch. */
20898 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20899 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20900 {
20901 /* Absolute width `:width WIDTH' specified and valid. */
20902 zero_width_ok_p = 1;
20903 width = (int)tem;
20904 }
20905 else if (prop = Fplist_get (plist, QCrelative_width),
20906 NUMVAL (prop) > 0)
20907 {
20908 /* Relative width `:relative-width FACTOR' specified and valid.
20909 Compute the width of the characters having the `glyph'
20910 property. */
20911 struct it it2;
20912 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20913
20914 it2 = *it;
20915 if (it->multibyte_p)
20916 {
20917 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20918 - IT_BYTEPOS (*it));
20919 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
20920 }
20921 else
20922 {
20923 it2.c = it2.char_to_display = *p, it2.len = 1;
20924 if (! ASCII_CHAR_P (it2.c))
20925 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
20926 }
20927
20928 it2.glyph_row = NULL;
20929 it2.what = IT_CHARACTER;
20930 x_produce_glyphs (&it2);
20931 width = NUMVAL (prop) * it2.pixel_width;
20932 }
20933 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20934 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20935 {
20936 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20937 align_to = (align_to < 0
20938 ? 0
20939 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20940 else if (align_to < 0)
20941 align_to = window_box_left_offset (it->w, TEXT_AREA);
20942 width = max (0, (int)tem + align_to - it->current_x);
20943 zero_width_ok_p = 1;
20944 }
20945 else
20946 /* Nothing specified -> width defaults to canonical char width. */
20947 width = FRAME_COLUMN_WIDTH (it->f);
20948
20949 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20950 width = 1;
20951
20952 /* Compute height. */
20953 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20954 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20955 {
20956 height = (int)tem;
20957 zero_height_ok_p = 1;
20958 }
20959 else if (prop = Fplist_get (plist, QCrelative_height),
20960 NUMVAL (prop) > 0)
20961 height = FONT_HEIGHT (font) * NUMVAL (prop);
20962 else
20963 height = FONT_HEIGHT (font);
20964
20965 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20966 height = 1;
20967
20968 /* Compute percentage of height used for ascent. If
20969 `:ascent ASCENT' is present and valid, use that. Otherwise,
20970 derive the ascent from the font in use. */
20971 if (prop = Fplist_get (plist, QCascent),
20972 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20973 ascent = height * NUMVAL (prop) / 100.0;
20974 else if (!NILP (prop)
20975 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20976 ascent = min (max (0, (int)tem), height);
20977 else
20978 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20979
20980 if (width > 0 && it->line_wrap != TRUNCATE
20981 && it->current_x + width > it->last_visible_x)
20982 width = it->last_visible_x - it->current_x - 1;
20983
20984 if (width > 0 && height > 0 && it->glyph_row)
20985 {
20986 Lisp_Object object = it->stack[it->sp - 1].string;
20987 if (!STRINGP (object))
20988 object = it->w->buffer;
20989 append_stretch_glyph (it, object, width, height, ascent);
20990 }
20991
20992 it->pixel_width = width;
20993 it->ascent = it->phys_ascent = ascent;
20994 it->descent = it->phys_descent = height - it->ascent;
20995 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20996
20997 take_vertical_position_into_account (it);
20998 }
20999
21000 /* Calculate line-height and line-spacing properties.
21001 An integer value specifies explicit pixel value.
21002 A float value specifies relative value to current face height.
21003 A cons (float . face-name) specifies relative value to
21004 height of specified face font.
21005
21006 Returns height in pixels, or nil. */
21007
21008
21009 static Lisp_Object
21010 calc_line_height_property (it, val, font, boff, override)
21011 struct it *it;
21012 Lisp_Object val;
21013 struct font *font;
21014 int boff, override;
21015 {
21016 Lisp_Object face_name = Qnil;
21017 int ascent, descent, height;
21018
21019 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21020 return val;
21021
21022 if (CONSP (val))
21023 {
21024 face_name = XCAR (val);
21025 val = XCDR (val);
21026 if (!NUMBERP (val))
21027 val = make_number (1);
21028 if (NILP (face_name))
21029 {
21030 height = it->ascent + it->descent;
21031 goto scale;
21032 }
21033 }
21034
21035 if (NILP (face_name))
21036 {
21037 font = FRAME_FONT (it->f);
21038 boff = FRAME_BASELINE_OFFSET (it->f);
21039 }
21040 else if (EQ (face_name, Qt))
21041 {
21042 override = 0;
21043 }
21044 else
21045 {
21046 int face_id;
21047 struct face *face;
21048
21049 face_id = lookup_named_face (it->f, face_name, 0);
21050 if (face_id < 0)
21051 return make_number (-1);
21052
21053 face = FACE_FROM_ID (it->f, face_id);
21054 font = face->font;
21055 if (font == NULL)
21056 return make_number (-1);
21057 boff = font->baseline_offset;
21058 if (font->vertical_centering)
21059 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21060 }
21061
21062 ascent = FONT_BASE (font) + boff;
21063 descent = FONT_DESCENT (font) - boff;
21064
21065 if (override)
21066 {
21067 it->override_ascent = ascent;
21068 it->override_descent = descent;
21069 it->override_boff = boff;
21070 }
21071
21072 height = ascent + descent;
21073
21074 scale:
21075 if (FLOATP (val))
21076 height = (int)(XFLOAT_DATA (val) * height);
21077 else if (INTEGERP (val))
21078 height *= XINT (val);
21079
21080 return make_number (height);
21081 }
21082
21083
21084 /* RIF:
21085 Produce glyphs/get display metrics for the display element IT is
21086 loaded with. See the description of struct it in dispextern.h
21087 for an overview of struct it. */
21088
21089 void
21090 x_produce_glyphs (it)
21091 struct it *it;
21092 {
21093 int extra_line_spacing = it->extra_line_spacing;
21094
21095 it->glyph_not_available_p = 0;
21096
21097 if (it->what == IT_CHARACTER)
21098 {
21099 XChar2b char2b;
21100 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21101 struct font *font = face->font;
21102 int font_not_found_p = font == NULL;
21103 struct font_metrics *pcm = NULL;
21104 int boff; /* baseline offset */
21105
21106 if (font_not_found_p)
21107 {
21108 /* When no suitable font found, display an empty box based
21109 on the metrics of the font of the default face (or what
21110 remapped). */
21111 struct face *no_font_face
21112 = FACE_FROM_ID (it->f,
21113 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
21114 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
21115 font = no_font_face->font;
21116 boff = font->baseline_offset;
21117 }
21118 else
21119 {
21120 boff = font->baseline_offset;
21121 if (font->vertical_centering)
21122 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21123 }
21124
21125 if (it->char_to_display != '\n' && it->char_to_display != '\t')
21126 {
21127 int stretched_p;
21128
21129 it->nglyphs = 1;
21130
21131 if (it->override_ascent >= 0)
21132 {
21133 it->ascent = it->override_ascent;
21134 it->descent = it->override_descent;
21135 boff = it->override_boff;
21136 }
21137 else
21138 {
21139 it->ascent = FONT_BASE (font) + boff;
21140 it->descent = FONT_DESCENT (font) - boff;
21141 }
21142
21143 if (! font_not_found_p
21144 && get_char_glyph_code (it->char_to_display, font, &char2b))
21145 {
21146 pcm = get_per_char_metric (it->f, font, &char2b);
21147 if (pcm->width == 0
21148 && pcm->rbearing == 0 && pcm->lbearing == 0)
21149 pcm = NULL;
21150 }
21151
21152 if (pcm)
21153 {
21154 it->phys_ascent = pcm->ascent + boff;
21155 it->phys_descent = pcm->descent - boff;
21156 it->pixel_width = pcm->width;
21157 }
21158 else
21159 {
21160 it->glyph_not_available_p = 1;
21161 it->phys_ascent = it->ascent;
21162 it->phys_descent = it->descent;
21163 it->pixel_width = font->space_width;
21164 }
21165
21166 if (it->constrain_row_ascent_descent_p)
21167 {
21168 if (it->descent > it->max_descent)
21169 {
21170 it->ascent += it->descent - it->max_descent;
21171 it->descent = it->max_descent;
21172 }
21173 if (it->ascent > it->max_ascent)
21174 {
21175 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21176 it->ascent = it->max_ascent;
21177 }
21178 it->phys_ascent = min (it->phys_ascent, it->ascent);
21179 it->phys_descent = min (it->phys_descent, it->descent);
21180 extra_line_spacing = 0;
21181 }
21182
21183 /* If this is a space inside a region of text with
21184 `space-width' property, change its width. */
21185 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
21186 if (stretched_p)
21187 it->pixel_width *= XFLOATINT (it->space_width);
21188
21189 /* If face has a box, add the box thickness to the character
21190 height. If character has a box line to the left and/or
21191 right, add the box line width to the character's width. */
21192 if (face->box != FACE_NO_BOX)
21193 {
21194 int thick = face->box_line_width;
21195
21196 if (thick > 0)
21197 {
21198 it->ascent += thick;
21199 it->descent += thick;
21200 }
21201 else
21202 thick = -thick;
21203
21204 if (it->start_of_box_run_p)
21205 it->pixel_width += thick;
21206 if (it->end_of_box_run_p)
21207 it->pixel_width += thick;
21208 }
21209
21210 /* If face has an overline, add the height of the overline
21211 (1 pixel) and a 1 pixel margin to the character height. */
21212 if (face->overline_p)
21213 it->ascent += overline_margin;
21214
21215 if (it->constrain_row_ascent_descent_p)
21216 {
21217 if (it->ascent > it->max_ascent)
21218 it->ascent = it->max_ascent;
21219 if (it->descent > it->max_descent)
21220 it->descent = it->max_descent;
21221 }
21222
21223 take_vertical_position_into_account (it);
21224
21225 /* If we have to actually produce glyphs, do it. */
21226 if (it->glyph_row)
21227 {
21228 if (stretched_p)
21229 {
21230 /* Translate a space with a `space-width' property
21231 into a stretch glyph. */
21232 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
21233 / FONT_HEIGHT (font));
21234 append_stretch_glyph (it, it->object, it->pixel_width,
21235 it->ascent + it->descent, ascent);
21236 }
21237 else
21238 append_glyph (it);
21239
21240 /* If characters with lbearing or rbearing are displayed
21241 in this line, record that fact in a flag of the
21242 glyph row. This is used to optimize X output code. */
21243 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
21244 it->glyph_row->contains_overlapping_glyphs_p = 1;
21245 }
21246 if (! stretched_p && it->pixel_width == 0)
21247 /* We assure that all visible glyphs have at least 1-pixel
21248 width. */
21249 it->pixel_width = 1;
21250 }
21251 else if (it->char_to_display == '\n')
21252 {
21253 /* A newline has no width, but we need the height of the
21254 line. But if previous part of the line sets a height,
21255 don't increase that height */
21256
21257 Lisp_Object height;
21258 Lisp_Object total_height = Qnil;
21259
21260 it->override_ascent = -1;
21261 it->pixel_width = 0;
21262 it->nglyphs = 0;
21263
21264 height = get_it_property(it, Qline_height);
21265 /* Split (line-height total-height) list */
21266 if (CONSP (height)
21267 && CONSP (XCDR (height))
21268 && NILP (XCDR (XCDR (height))))
21269 {
21270 total_height = XCAR (XCDR (height));
21271 height = XCAR (height);
21272 }
21273 height = calc_line_height_property(it, height, font, boff, 1);
21274
21275 if (it->override_ascent >= 0)
21276 {
21277 it->ascent = it->override_ascent;
21278 it->descent = it->override_descent;
21279 boff = it->override_boff;
21280 }
21281 else
21282 {
21283 it->ascent = FONT_BASE (font) + boff;
21284 it->descent = FONT_DESCENT (font) - boff;
21285 }
21286
21287 if (EQ (height, Qt))
21288 {
21289 if (it->descent > it->max_descent)
21290 {
21291 it->ascent += it->descent - it->max_descent;
21292 it->descent = it->max_descent;
21293 }
21294 if (it->ascent > it->max_ascent)
21295 {
21296 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21297 it->ascent = it->max_ascent;
21298 }
21299 it->phys_ascent = min (it->phys_ascent, it->ascent);
21300 it->phys_descent = min (it->phys_descent, it->descent);
21301 it->constrain_row_ascent_descent_p = 1;
21302 extra_line_spacing = 0;
21303 }
21304 else
21305 {
21306 Lisp_Object spacing;
21307
21308 it->phys_ascent = it->ascent;
21309 it->phys_descent = it->descent;
21310
21311 if ((it->max_ascent > 0 || it->max_descent > 0)
21312 && face->box != FACE_NO_BOX
21313 && face->box_line_width > 0)
21314 {
21315 it->ascent += face->box_line_width;
21316 it->descent += face->box_line_width;
21317 }
21318 if (!NILP (height)
21319 && XINT (height) > it->ascent + it->descent)
21320 it->ascent = XINT (height) - it->descent;
21321
21322 if (!NILP (total_height))
21323 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21324 else
21325 {
21326 spacing = get_it_property(it, Qline_spacing);
21327 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21328 }
21329 if (INTEGERP (spacing))
21330 {
21331 extra_line_spacing = XINT (spacing);
21332 if (!NILP (total_height))
21333 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21334 }
21335 }
21336 }
21337 else /* i.e. (it->char_to_display == '\t') */
21338 {
21339 if (font->space_width > 0)
21340 {
21341 int tab_width = it->tab_width * font->space_width;
21342 int x = it->current_x + it->continuation_lines_width;
21343 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21344
21345 /* If the distance from the current position to the next tab
21346 stop is less than a space character width, use the
21347 tab stop after that. */
21348 if (next_tab_x - x < font->space_width)
21349 next_tab_x += tab_width;
21350
21351 it->pixel_width = next_tab_x - x;
21352 it->nglyphs = 1;
21353 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21354 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21355
21356 if (it->glyph_row)
21357 {
21358 append_stretch_glyph (it, it->object, it->pixel_width,
21359 it->ascent + it->descent, it->ascent);
21360 }
21361 }
21362 else
21363 {
21364 it->pixel_width = 0;
21365 it->nglyphs = 1;
21366 }
21367 }
21368 }
21369 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
21370 {
21371 /* A static composition.
21372
21373 Note: A composition is represented as one glyph in the
21374 glyph matrix. There are no padding glyphs.
21375
21376 Important note: pixel_width, ascent, and descent are the
21377 values of what is drawn by draw_glyphs (i.e. the values of
21378 the overall glyphs composed). */
21379 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21380 int boff; /* baseline offset */
21381 struct composition *cmp = composition_table[it->cmp_it.id];
21382 int glyph_len = cmp->glyph_len;
21383 struct font *font = face->font;
21384
21385 it->nglyphs = 1;
21386
21387 /* If we have not yet calculated pixel size data of glyphs of
21388 the composition for the current face font, calculate them
21389 now. Theoretically, we have to check all fonts for the
21390 glyphs, but that requires much time and memory space. So,
21391 here we check only the font of the first glyph. This may
21392 lead to incorrect display, but it's very rare, and C-l
21393 (recenter-top-bottom) can correct the display anyway. */
21394 if (! cmp->font || cmp->font != font)
21395 {
21396 /* Ascent and descent of the font of the first character
21397 of this composition (adjusted by baseline offset).
21398 Ascent and descent of overall glyphs should not be less
21399 than these, respectively. */
21400 int font_ascent, font_descent, font_height;
21401 /* Bounding box of the overall glyphs. */
21402 int leftmost, rightmost, lowest, highest;
21403 int lbearing, rbearing;
21404 int i, width, ascent, descent;
21405 int left_padded = 0, right_padded = 0;
21406 int c;
21407 XChar2b char2b;
21408 struct font_metrics *pcm;
21409 int font_not_found_p;
21410 int pos;
21411
21412 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21413 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21414 break;
21415 if (glyph_len < cmp->glyph_len)
21416 right_padded = 1;
21417 for (i = 0; i < glyph_len; i++)
21418 {
21419 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21420 break;
21421 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21422 }
21423 if (i > 0)
21424 left_padded = 1;
21425
21426 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21427 : IT_CHARPOS (*it));
21428 /* If no suitable font is found, use the default font. */
21429 font_not_found_p = font == NULL;
21430 if (font_not_found_p)
21431 {
21432 face = face->ascii_face;
21433 font = face->font;
21434 }
21435 boff = font->baseline_offset;
21436 if (font->vertical_centering)
21437 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21438 font_ascent = FONT_BASE (font) + boff;
21439 font_descent = FONT_DESCENT (font) - boff;
21440 font_height = FONT_HEIGHT (font);
21441
21442 cmp->font = (void *) font;
21443
21444 pcm = NULL;
21445 if (! font_not_found_p)
21446 {
21447 get_char_face_and_encoding (it->f, c, it->face_id,
21448 &char2b, it->multibyte_p, 0);
21449 pcm = get_per_char_metric (it->f, font, &char2b);
21450 }
21451
21452 /* Initialize the bounding box. */
21453 if (pcm)
21454 {
21455 width = pcm->width;
21456 ascent = pcm->ascent;
21457 descent = pcm->descent;
21458 lbearing = pcm->lbearing;
21459 rbearing = pcm->rbearing;
21460 }
21461 else
21462 {
21463 width = font->space_width;
21464 ascent = FONT_BASE (font);
21465 descent = FONT_DESCENT (font);
21466 lbearing = 0;
21467 rbearing = width;
21468 }
21469
21470 rightmost = width;
21471 leftmost = 0;
21472 lowest = - descent + boff;
21473 highest = ascent + boff;
21474
21475 if (! font_not_found_p
21476 && font->default_ascent
21477 && CHAR_TABLE_P (Vuse_default_ascent)
21478 && !NILP (Faref (Vuse_default_ascent,
21479 make_number (it->char_to_display))))
21480 highest = font->default_ascent + boff;
21481
21482 /* Draw the first glyph at the normal position. It may be
21483 shifted to right later if some other glyphs are drawn
21484 at the left. */
21485 cmp->offsets[i * 2] = 0;
21486 cmp->offsets[i * 2 + 1] = boff;
21487 cmp->lbearing = lbearing;
21488 cmp->rbearing = rbearing;
21489
21490 /* Set cmp->offsets for the remaining glyphs. */
21491 for (i++; i < glyph_len; i++)
21492 {
21493 int left, right, btm, top;
21494 int ch = COMPOSITION_GLYPH (cmp, i);
21495 int face_id;
21496 struct face *this_face;
21497 int this_boff;
21498
21499 if (ch == '\t')
21500 ch = ' ';
21501 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21502 this_face = FACE_FROM_ID (it->f, face_id);
21503 font = this_face->font;
21504
21505 if (font == NULL)
21506 pcm = NULL;
21507 else
21508 {
21509 this_boff = font->baseline_offset;
21510 if (font->vertical_centering)
21511 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21512 get_char_face_and_encoding (it->f, ch, face_id,
21513 &char2b, it->multibyte_p, 0);
21514 pcm = get_per_char_metric (it->f, font, &char2b);
21515 }
21516 if (! pcm)
21517 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21518 else
21519 {
21520 width = pcm->width;
21521 ascent = pcm->ascent;
21522 descent = pcm->descent;
21523 lbearing = pcm->lbearing;
21524 rbearing = pcm->rbearing;
21525 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21526 {
21527 /* Relative composition with or without
21528 alternate chars. */
21529 left = (leftmost + rightmost - width) / 2;
21530 btm = - descent + boff;
21531 if (font->relative_compose
21532 && (! CHAR_TABLE_P (Vignore_relative_composition)
21533 || NILP (Faref (Vignore_relative_composition,
21534 make_number (ch)))))
21535 {
21536
21537 if (- descent >= font->relative_compose)
21538 /* One extra pixel between two glyphs. */
21539 btm = highest + 1;
21540 else if (ascent <= 0)
21541 /* One extra pixel between two glyphs. */
21542 btm = lowest - 1 - ascent - descent;
21543 }
21544 }
21545 else
21546 {
21547 /* A composition rule is specified by an integer
21548 value that encodes global and new reference
21549 points (GREF and NREF). GREF and NREF are
21550 specified by numbers as below:
21551
21552 0---1---2 -- ascent
21553 | |
21554 | |
21555 | |
21556 9--10--11 -- center
21557 | |
21558 ---3---4---5--- baseline
21559 | |
21560 6---7---8 -- descent
21561 */
21562 int rule = COMPOSITION_RULE (cmp, i);
21563 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21564
21565 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21566 grefx = gref % 3, nrefx = nref % 3;
21567 grefy = gref / 3, nrefy = nref / 3;
21568 if (xoff)
21569 xoff = font_height * (xoff - 128) / 256;
21570 if (yoff)
21571 yoff = font_height * (yoff - 128) / 256;
21572
21573 left = (leftmost
21574 + grefx * (rightmost - leftmost) / 2
21575 - nrefx * width / 2
21576 + xoff);
21577
21578 btm = ((grefy == 0 ? highest
21579 : grefy == 1 ? 0
21580 : grefy == 2 ? lowest
21581 : (highest + lowest) / 2)
21582 - (nrefy == 0 ? ascent + descent
21583 : nrefy == 1 ? descent - boff
21584 : nrefy == 2 ? 0
21585 : (ascent + descent) / 2)
21586 + yoff);
21587 }
21588
21589 cmp->offsets[i * 2] = left;
21590 cmp->offsets[i * 2 + 1] = btm + descent;
21591
21592 /* Update the bounding box of the overall glyphs. */
21593 if (width > 0)
21594 {
21595 right = left + width;
21596 if (left < leftmost)
21597 leftmost = left;
21598 if (right > rightmost)
21599 rightmost = right;
21600 }
21601 top = btm + descent + ascent;
21602 if (top > highest)
21603 highest = top;
21604 if (btm < lowest)
21605 lowest = btm;
21606
21607 if (cmp->lbearing > left + lbearing)
21608 cmp->lbearing = left + lbearing;
21609 if (cmp->rbearing < left + rbearing)
21610 cmp->rbearing = left + rbearing;
21611 }
21612 }
21613
21614 /* If there are glyphs whose x-offsets are negative,
21615 shift all glyphs to the right and make all x-offsets
21616 non-negative. */
21617 if (leftmost < 0)
21618 {
21619 for (i = 0; i < cmp->glyph_len; i++)
21620 cmp->offsets[i * 2] -= leftmost;
21621 rightmost -= leftmost;
21622 cmp->lbearing -= leftmost;
21623 cmp->rbearing -= leftmost;
21624 }
21625
21626 if (left_padded && cmp->lbearing < 0)
21627 {
21628 for (i = 0; i < cmp->glyph_len; i++)
21629 cmp->offsets[i * 2] -= cmp->lbearing;
21630 rightmost -= cmp->lbearing;
21631 cmp->rbearing -= cmp->lbearing;
21632 cmp->lbearing = 0;
21633 }
21634 if (right_padded && rightmost < cmp->rbearing)
21635 {
21636 rightmost = cmp->rbearing;
21637 }
21638
21639 cmp->pixel_width = rightmost;
21640 cmp->ascent = highest;
21641 cmp->descent = - lowest;
21642 if (cmp->ascent < font_ascent)
21643 cmp->ascent = font_ascent;
21644 if (cmp->descent < font_descent)
21645 cmp->descent = font_descent;
21646 }
21647
21648 if (it->glyph_row
21649 && (cmp->lbearing < 0
21650 || cmp->rbearing > cmp->pixel_width))
21651 it->glyph_row->contains_overlapping_glyphs_p = 1;
21652
21653 it->pixel_width = cmp->pixel_width;
21654 it->ascent = it->phys_ascent = cmp->ascent;
21655 it->descent = it->phys_descent = cmp->descent;
21656 if (face->box != FACE_NO_BOX)
21657 {
21658 int thick = face->box_line_width;
21659
21660 if (thick > 0)
21661 {
21662 it->ascent += thick;
21663 it->descent += thick;
21664 }
21665 else
21666 thick = - thick;
21667
21668 if (it->start_of_box_run_p)
21669 it->pixel_width += thick;
21670 if (it->end_of_box_run_p)
21671 it->pixel_width += thick;
21672 }
21673
21674 /* If face has an overline, add the height of the overline
21675 (1 pixel) and a 1 pixel margin to the character height. */
21676 if (face->overline_p)
21677 it->ascent += overline_margin;
21678
21679 take_vertical_position_into_account (it);
21680 if (it->ascent < 0)
21681 it->ascent = 0;
21682 if (it->descent < 0)
21683 it->descent = 0;
21684
21685 if (it->glyph_row)
21686 append_composite_glyph (it);
21687 }
21688 else if (it->what == IT_COMPOSITION)
21689 {
21690 /* A dynamic (automatic) composition. */
21691 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21692 Lisp_Object gstring;
21693 struct font_metrics metrics;
21694
21695 gstring = composition_gstring_from_id (it->cmp_it.id);
21696 it->pixel_width
21697 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
21698 &metrics);
21699 if (it->glyph_row
21700 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
21701 it->glyph_row->contains_overlapping_glyphs_p = 1;
21702 it->ascent = it->phys_ascent = metrics.ascent;
21703 it->descent = it->phys_descent = metrics.descent;
21704 if (face->box != FACE_NO_BOX)
21705 {
21706 int thick = face->box_line_width;
21707
21708 if (thick > 0)
21709 {
21710 it->ascent += thick;
21711 it->descent += thick;
21712 }
21713 else
21714 thick = - thick;
21715
21716 if (it->start_of_box_run_p)
21717 it->pixel_width += thick;
21718 if (it->end_of_box_run_p)
21719 it->pixel_width += thick;
21720 }
21721 /* If face has an overline, add the height of the overline
21722 (1 pixel) and a 1 pixel margin to the character height. */
21723 if (face->overline_p)
21724 it->ascent += overline_margin;
21725 take_vertical_position_into_account (it);
21726 if (it->ascent < 0)
21727 it->ascent = 0;
21728 if (it->descent < 0)
21729 it->descent = 0;
21730
21731 if (it->glyph_row)
21732 append_composite_glyph (it);
21733 }
21734 else if (it->what == IT_IMAGE)
21735 produce_image_glyph (it);
21736 else if (it->what == IT_STRETCH)
21737 produce_stretch_glyph (it);
21738
21739 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21740 because this isn't true for images with `:ascent 100'. */
21741 xassert (it->ascent >= 0 && it->descent >= 0);
21742 if (it->area == TEXT_AREA)
21743 it->current_x += it->pixel_width;
21744
21745 if (extra_line_spacing > 0)
21746 {
21747 it->descent += extra_line_spacing;
21748 if (extra_line_spacing > it->max_extra_line_spacing)
21749 it->max_extra_line_spacing = extra_line_spacing;
21750 }
21751
21752 it->max_ascent = max (it->max_ascent, it->ascent);
21753 it->max_descent = max (it->max_descent, it->descent);
21754 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21755 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21756 }
21757
21758 /* EXPORT for RIF:
21759 Output LEN glyphs starting at START at the nominal cursor position.
21760 Advance the nominal cursor over the text. The global variable
21761 updated_window contains the window being updated, updated_row is
21762 the glyph row being updated, and updated_area is the area of that
21763 row being updated. */
21764
21765 void
21766 x_write_glyphs (start, len)
21767 struct glyph *start;
21768 int len;
21769 {
21770 int x, hpos;
21771
21772 xassert (updated_window && updated_row);
21773 BLOCK_INPUT;
21774
21775 /* Write glyphs. */
21776
21777 hpos = start - updated_row->glyphs[updated_area];
21778 x = draw_glyphs (updated_window, output_cursor.x,
21779 updated_row, updated_area,
21780 hpos, hpos + len,
21781 DRAW_NORMAL_TEXT, 0);
21782
21783 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21784 if (updated_area == TEXT_AREA
21785 && updated_window->phys_cursor_on_p
21786 && updated_window->phys_cursor.vpos == output_cursor.vpos
21787 && updated_window->phys_cursor.hpos >= hpos
21788 && updated_window->phys_cursor.hpos < hpos + len)
21789 updated_window->phys_cursor_on_p = 0;
21790
21791 UNBLOCK_INPUT;
21792
21793 /* Advance the output cursor. */
21794 output_cursor.hpos += len;
21795 output_cursor.x = x;
21796 }
21797
21798
21799 /* EXPORT for RIF:
21800 Insert LEN glyphs from START at the nominal cursor position. */
21801
21802 void
21803 x_insert_glyphs (start, len)
21804 struct glyph *start;
21805 int len;
21806 {
21807 struct frame *f;
21808 struct window *w;
21809 int line_height, shift_by_width, shifted_region_width;
21810 struct glyph_row *row;
21811 struct glyph *glyph;
21812 int frame_x, frame_y;
21813 EMACS_INT hpos;
21814
21815 xassert (updated_window && updated_row);
21816 BLOCK_INPUT;
21817 w = updated_window;
21818 f = XFRAME (WINDOW_FRAME (w));
21819
21820 /* Get the height of the line we are in. */
21821 row = updated_row;
21822 line_height = row->height;
21823
21824 /* Get the width of the glyphs to insert. */
21825 shift_by_width = 0;
21826 for (glyph = start; glyph < start + len; ++glyph)
21827 shift_by_width += glyph->pixel_width;
21828
21829 /* Get the width of the region to shift right. */
21830 shifted_region_width = (window_box_width (w, updated_area)
21831 - output_cursor.x
21832 - shift_by_width);
21833
21834 /* Shift right. */
21835 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21836 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21837
21838 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21839 line_height, shift_by_width);
21840
21841 /* Write the glyphs. */
21842 hpos = start - row->glyphs[updated_area];
21843 draw_glyphs (w, output_cursor.x, row, updated_area,
21844 hpos, hpos + len,
21845 DRAW_NORMAL_TEXT, 0);
21846
21847 /* Advance the output cursor. */
21848 output_cursor.hpos += len;
21849 output_cursor.x += shift_by_width;
21850 UNBLOCK_INPUT;
21851 }
21852
21853
21854 /* EXPORT for RIF:
21855 Erase the current text line from the nominal cursor position
21856 (inclusive) to pixel column TO_X (exclusive). The idea is that
21857 everything from TO_X onward is already erased.
21858
21859 TO_X is a pixel position relative to updated_area of
21860 updated_window. TO_X == -1 means clear to the end of this area. */
21861
21862 void
21863 x_clear_end_of_line (to_x)
21864 int to_x;
21865 {
21866 struct frame *f;
21867 struct window *w = updated_window;
21868 int max_x, min_y, max_y;
21869 int from_x, from_y, to_y;
21870
21871 xassert (updated_window && updated_row);
21872 f = XFRAME (w->frame);
21873
21874 if (updated_row->full_width_p)
21875 max_x = WINDOW_TOTAL_WIDTH (w);
21876 else
21877 max_x = window_box_width (w, updated_area);
21878 max_y = window_text_bottom_y (w);
21879
21880 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21881 of window. For TO_X > 0, truncate to end of drawing area. */
21882 if (to_x == 0)
21883 return;
21884 else if (to_x < 0)
21885 to_x = max_x;
21886 else
21887 to_x = min (to_x, max_x);
21888
21889 to_y = min (max_y, output_cursor.y + updated_row->height);
21890
21891 /* Notice if the cursor will be cleared by this operation. */
21892 if (!updated_row->full_width_p)
21893 notice_overwritten_cursor (w, updated_area,
21894 output_cursor.x, -1,
21895 updated_row->y,
21896 MATRIX_ROW_BOTTOM_Y (updated_row));
21897
21898 from_x = output_cursor.x;
21899
21900 /* Translate to frame coordinates. */
21901 if (updated_row->full_width_p)
21902 {
21903 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21904 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21905 }
21906 else
21907 {
21908 int area_left = window_box_left (w, updated_area);
21909 from_x += area_left;
21910 to_x += area_left;
21911 }
21912
21913 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21914 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21915 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21916
21917 /* Prevent inadvertently clearing to end of the X window. */
21918 if (to_x > from_x && to_y > from_y)
21919 {
21920 BLOCK_INPUT;
21921 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
21922 to_x - from_x, to_y - from_y);
21923 UNBLOCK_INPUT;
21924 }
21925 }
21926
21927 #endif /* HAVE_WINDOW_SYSTEM */
21928
21929
21930 \f
21931 /***********************************************************************
21932 Cursor types
21933 ***********************************************************************/
21934
21935 /* Value is the internal representation of the specified cursor type
21936 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21937 of the bar cursor. */
21938
21939 static enum text_cursor_kinds
21940 get_specified_cursor_type (arg, width)
21941 Lisp_Object arg;
21942 int *width;
21943 {
21944 enum text_cursor_kinds type;
21945
21946 if (NILP (arg))
21947 return NO_CURSOR;
21948
21949 if (EQ (arg, Qbox))
21950 return FILLED_BOX_CURSOR;
21951
21952 if (EQ (arg, Qhollow))
21953 return HOLLOW_BOX_CURSOR;
21954
21955 if (EQ (arg, Qbar))
21956 {
21957 *width = 2;
21958 return BAR_CURSOR;
21959 }
21960
21961 if (CONSP (arg)
21962 && EQ (XCAR (arg), Qbar)
21963 && INTEGERP (XCDR (arg))
21964 && XINT (XCDR (arg)) >= 0)
21965 {
21966 *width = XINT (XCDR (arg));
21967 return BAR_CURSOR;
21968 }
21969
21970 if (EQ (arg, Qhbar))
21971 {
21972 *width = 2;
21973 return HBAR_CURSOR;
21974 }
21975
21976 if (CONSP (arg)
21977 && EQ (XCAR (arg), Qhbar)
21978 && INTEGERP (XCDR (arg))
21979 && XINT (XCDR (arg)) >= 0)
21980 {
21981 *width = XINT (XCDR (arg));
21982 return HBAR_CURSOR;
21983 }
21984
21985 /* Treat anything unknown as "hollow box cursor".
21986 It was bad to signal an error; people have trouble fixing
21987 .Xdefaults with Emacs, when it has something bad in it. */
21988 type = HOLLOW_BOX_CURSOR;
21989
21990 return type;
21991 }
21992
21993 /* Set the default cursor types for specified frame. */
21994 void
21995 set_frame_cursor_types (f, arg)
21996 struct frame *f;
21997 Lisp_Object arg;
21998 {
21999 int width;
22000 Lisp_Object tem;
22001
22002 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22003 FRAME_CURSOR_WIDTH (f) = width;
22004
22005 /* By default, set up the blink-off state depending on the on-state. */
22006
22007 tem = Fassoc (arg, Vblink_cursor_alist);
22008 if (!NILP (tem))
22009 {
22010 FRAME_BLINK_OFF_CURSOR (f)
22011 = get_specified_cursor_type (XCDR (tem), &width);
22012 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
22013 }
22014 else
22015 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
22016 }
22017
22018
22019 /* Return the cursor we want to be displayed in window W. Return
22020 width of bar/hbar cursor through WIDTH arg. Return with
22021 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
22022 (i.e. if the `system caret' should track this cursor).
22023
22024 In a mini-buffer window, we want the cursor only to appear if we
22025 are reading input from this window. For the selected window, we
22026 want the cursor type given by the frame parameter or buffer local
22027 setting of cursor-type. If explicitly marked off, draw no cursor.
22028 In all other cases, we want a hollow box cursor. */
22029
22030 static enum text_cursor_kinds
22031 get_window_cursor_type (w, glyph, width, active_cursor)
22032 struct window *w;
22033 struct glyph *glyph;
22034 int *width;
22035 int *active_cursor;
22036 {
22037 struct frame *f = XFRAME (w->frame);
22038 struct buffer *b = XBUFFER (w->buffer);
22039 int cursor_type = DEFAULT_CURSOR;
22040 Lisp_Object alt_cursor;
22041 int non_selected = 0;
22042
22043 *active_cursor = 1;
22044
22045 /* Echo area */
22046 if (cursor_in_echo_area
22047 && FRAME_HAS_MINIBUF_P (f)
22048 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
22049 {
22050 if (w == XWINDOW (echo_area_window))
22051 {
22052 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
22053 {
22054 *width = FRAME_CURSOR_WIDTH (f);
22055 return FRAME_DESIRED_CURSOR (f);
22056 }
22057 else
22058 return get_specified_cursor_type (b->cursor_type, width);
22059 }
22060
22061 *active_cursor = 0;
22062 non_selected = 1;
22063 }
22064
22065 /* Detect a nonselected window or nonselected frame. */
22066 else if (w != XWINDOW (f->selected_window)
22067 #ifdef HAVE_WINDOW_SYSTEM
22068 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
22069 #endif
22070 )
22071 {
22072 *active_cursor = 0;
22073
22074 if (MINI_WINDOW_P (w) && minibuf_level == 0)
22075 return NO_CURSOR;
22076
22077 non_selected = 1;
22078 }
22079
22080 /* Never display a cursor in a window in which cursor-type is nil. */
22081 if (NILP (b->cursor_type))
22082 return NO_CURSOR;
22083
22084 /* Get the normal cursor type for this window. */
22085 if (EQ (b->cursor_type, Qt))
22086 {
22087 cursor_type = FRAME_DESIRED_CURSOR (f);
22088 *width = FRAME_CURSOR_WIDTH (f);
22089 }
22090 else
22091 cursor_type = get_specified_cursor_type (b->cursor_type, width);
22092
22093 /* Use cursor-in-non-selected-windows instead
22094 for non-selected window or frame. */
22095 if (non_selected)
22096 {
22097 alt_cursor = b->cursor_in_non_selected_windows;
22098 if (!EQ (Qt, alt_cursor))
22099 return get_specified_cursor_type (alt_cursor, width);
22100 /* t means modify the normal cursor type. */
22101 if (cursor_type == FILLED_BOX_CURSOR)
22102 cursor_type = HOLLOW_BOX_CURSOR;
22103 else if (cursor_type == BAR_CURSOR && *width > 1)
22104 --*width;
22105 return cursor_type;
22106 }
22107
22108 /* Use normal cursor if not blinked off. */
22109 if (!w->cursor_off_p)
22110 {
22111 #ifdef HAVE_WINDOW_SYSTEM
22112 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22113 {
22114 if (cursor_type == FILLED_BOX_CURSOR)
22115 {
22116 /* Using a block cursor on large images can be very annoying.
22117 So use a hollow cursor for "large" images.
22118 If image is not transparent (no mask), also use hollow cursor. */
22119 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22120 if (img != NULL && IMAGEP (img->spec))
22121 {
22122 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
22123 where N = size of default frame font size.
22124 This should cover most of the "tiny" icons people may use. */
22125 if (!img->mask
22126 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
22127 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
22128 cursor_type = HOLLOW_BOX_CURSOR;
22129 }
22130 }
22131 else if (cursor_type != NO_CURSOR)
22132 {
22133 /* Display current only supports BOX and HOLLOW cursors for images.
22134 So for now, unconditionally use a HOLLOW cursor when cursor is
22135 not a solid box cursor. */
22136 cursor_type = HOLLOW_BOX_CURSOR;
22137 }
22138 }
22139 #endif
22140 return cursor_type;
22141 }
22142
22143 /* Cursor is blinked off, so determine how to "toggle" it. */
22144
22145 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
22146 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
22147 return get_specified_cursor_type (XCDR (alt_cursor), width);
22148
22149 /* Then see if frame has specified a specific blink off cursor type. */
22150 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
22151 {
22152 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
22153 return FRAME_BLINK_OFF_CURSOR (f);
22154 }
22155
22156 #if 0
22157 /* Some people liked having a permanently visible blinking cursor,
22158 while others had very strong opinions against it. So it was
22159 decided to remove it. KFS 2003-09-03 */
22160
22161 /* Finally perform built-in cursor blinking:
22162 filled box <-> hollow box
22163 wide [h]bar <-> narrow [h]bar
22164 narrow [h]bar <-> no cursor
22165 other type <-> no cursor */
22166
22167 if (cursor_type == FILLED_BOX_CURSOR)
22168 return HOLLOW_BOX_CURSOR;
22169
22170 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
22171 {
22172 *width = 1;
22173 return cursor_type;
22174 }
22175 #endif
22176
22177 return NO_CURSOR;
22178 }
22179
22180
22181 #ifdef HAVE_WINDOW_SYSTEM
22182
22183 /* Notice when the text cursor of window W has been completely
22184 overwritten by a drawing operation that outputs glyphs in AREA
22185 starting at X0 and ending at X1 in the line starting at Y0 and
22186 ending at Y1. X coordinates are area-relative. X1 < 0 means all
22187 the rest of the line after X0 has been written. Y coordinates
22188 are window-relative. */
22189
22190 static void
22191 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
22192 struct window *w;
22193 enum glyph_row_area area;
22194 int x0, y0, x1, y1;
22195 {
22196 int cx0, cx1, cy0, cy1;
22197 struct glyph_row *row;
22198
22199 if (!w->phys_cursor_on_p)
22200 return;
22201 if (area != TEXT_AREA)
22202 return;
22203
22204 if (w->phys_cursor.vpos < 0
22205 || w->phys_cursor.vpos >= w->current_matrix->nrows
22206 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
22207 !(row->enabled_p && row->displays_text_p)))
22208 return;
22209
22210 if (row->cursor_in_fringe_p)
22211 {
22212 row->cursor_in_fringe_p = 0;
22213 draw_fringe_bitmap (w, row, 0);
22214 w->phys_cursor_on_p = 0;
22215 return;
22216 }
22217
22218 cx0 = w->phys_cursor.x;
22219 cx1 = cx0 + w->phys_cursor_width;
22220 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
22221 return;
22222
22223 /* The cursor image will be completely removed from the
22224 screen if the output area intersects the cursor area in
22225 y-direction. When we draw in [y0 y1[, and some part of
22226 the cursor is at y < y0, that part must have been drawn
22227 before. When scrolling, the cursor is erased before
22228 actually scrolling, so we don't come here. When not
22229 scrolling, the rows above the old cursor row must have
22230 changed, and in this case these rows must have written
22231 over the cursor image.
22232
22233 Likewise if part of the cursor is below y1, with the
22234 exception of the cursor being in the first blank row at
22235 the buffer and window end because update_text_area
22236 doesn't draw that row. (Except when it does, but
22237 that's handled in update_text_area.) */
22238
22239 cy0 = w->phys_cursor.y;
22240 cy1 = cy0 + w->phys_cursor_height;
22241 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
22242 return;
22243
22244 w->phys_cursor_on_p = 0;
22245 }
22246
22247 #endif /* HAVE_WINDOW_SYSTEM */
22248
22249 \f
22250 /************************************************************************
22251 Mouse Face
22252 ************************************************************************/
22253
22254 #ifdef HAVE_WINDOW_SYSTEM
22255
22256 /* EXPORT for RIF:
22257 Fix the display of area AREA of overlapping row ROW in window W
22258 with respect to the overlapping part OVERLAPS. */
22259
22260 void
22261 x_fix_overlapping_area (w, row, area, overlaps)
22262 struct window *w;
22263 struct glyph_row *row;
22264 enum glyph_row_area area;
22265 int overlaps;
22266 {
22267 int i, x;
22268
22269 BLOCK_INPUT;
22270
22271 x = 0;
22272 for (i = 0; i < row->used[area];)
22273 {
22274 if (row->glyphs[area][i].overlaps_vertically_p)
22275 {
22276 int start = i, start_x = x;
22277
22278 do
22279 {
22280 x += row->glyphs[area][i].pixel_width;
22281 ++i;
22282 }
22283 while (i < row->used[area]
22284 && row->glyphs[area][i].overlaps_vertically_p);
22285
22286 draw_glyphs (w, start_x, row, area,
22287 start, i,
22288 DRAW_NORMAL_TEXT, overlaps);
22289 }
22290 else
22291 {
22292 x += row->glyphs[area][i].pixel_width;
22293 ++i;
22294 }
22295 }
22296
22297 UNBLOCK_INPUT;
22298 }
22299
22300
22301 /* EXPORT:
22302 Draw the cursor glyph of window W in glyph row ROW. See the
22303 comment of draw_glyphs for the meaning of HL. */
22304
22305 void
22306 draw_phys_cursor_glyph (w, row, hl)
22307 struct window *w;
22308 struct glyph_row *row;
22309 enum draw_glyphs_face hl;
22310 {
22311 /* If cursor hpos is out of bounds, don't draw garbage. This can
22312 happen in mini-buffer windows when switching between echo area
22313 glyphs and mini-buffer. */
22314 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22315 {
22316 int on_p = w->phys_cursor_on_p;
22317 int x1;
22318 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22319 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22320 hl, 0);
22321 w->phys_cursor_on_p = on_p;
22322
22323 if (hl == DRAW_CURSOR)
22324 w->phys_cursor_width = x1 - w->phys_cursor.x;
22325 /* When we erase the cursor, and ROW is overlapped by other
22326 rows, make sure that these overlapping parts of other rows
22327 are redrawn. */
22328 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22329 {
22330 w->phys_cursor_width = x1 - w->phys_cursor.x;
22331
22332 if (row > w->current_matrix->rows
22333 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22334 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22335 OVERLAPS_ERASED_CURSOR);
22336
22337 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22338 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22339 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22340 OVERLAPS_ERASED_CURSOR);
22341 }
22342 }
22343 }
22344
22345
22346 /* EXPORT:
22347 Erase the image of a cursor of window W from the screen. */
22348
22349 void
22350 erase_phys_cursor (w)
22351 struct window *w;
22352 {
22353 struct frame *f = XFRAME (w->frame);
22354 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22355 int hpos = w->phys_cursor.hpos;
22356 int vpos = w->phys_cursor.vpos;
22357 int mouse_face_here_p = 0;
22358 struct glyph_matrix *active_glyphs = w->current_matrix;
22359 struct glyph_row *cursor_row;
22360 struct glyph *cursor_glyph;
22361 enum draw_glyphs_face hl;
22362
22363 /* No cursor displayed or row invalidated => nothing to do on the
22364 screen. */
22365 if (w->phys_cursor_type == NO_CURSOR)
22366 goto mark_cursor_off;
22367
22368 /* VPOS >= active_glyphs->nrows means that window has been resized.
22369 Don't bother to erase the cursor. */
22370 if (vpos >= active_glyphs->nrows)
22371 goto mark_cursor_off;
22372
22373 /* If row containing cursor is marked invalid, there is nothing we
22374 can do. */
22375 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22376 if (!cursor_row->enabled_p)
22377 goto mark_cursor_off;
22378
22379 /* If line spacing is > 0, old cursor may only be partially visible in
22380 window after split-window. So adjust visible height. */
22381 cursor_row->visible_height = min (cursor_row->visible_height,
22382 window_text_bottom_y (w) - cursor_row->y);
22383
22384 /* If row is completely invisible, don't attempt to delete a cursor which
22385 isn't there. This can happen if cursor is at top of a window, and
22386 we switch to a buffer with a header line in that window. */
22387 if (cursor_row->visible_height <= 0)
22388 goto mark_cursor_off;
22389
22390 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22391 if (cursor_row->cursor_in_fringe_p)
22392 {
22393 cursor_row->cursor_in_fringe_p = 0;
22394 draw_fringe_bitmap (w, cursor_row, 0);
22395 goto mark_cursor_off;
22396 }
22397
22398 /* This can happen when the new row is shorter than the old one.
22399 In this case, either draw_glyphs or clear_end_of_line
22400 should have cleared the cursor. Note that we wouldn't be
22401 able to erase the cursor in this case because we don't have a
22402 cursor glyph at hand. */
22403 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22404 goto mark_cursor_off;
22405
22406 /* If the cursor is in the mouse face area, redisplay that when
22407 we clear the cursor. */
22408 if (! NILP (dpyinfo->mouse_face_window)
22409 && w == XWINDOW (dpyinfo->mouse_face_window)
22410 && (vpos > dpyinfo->mouse_face_beg_row
22411 || (vpos == dpyinfo->mouse_face_beg_row
22412 && hpos >= dpyinfo->mouse_face_beg_col))
22413 && (vpos < dpyinfo->mouse_face_end_row
22414 || (vpos == dpyinfo->mouse_face_end_row
22415 && hpos < dpyinfo->mouse_face_end_col))
22416 /* Don't redraw the cursor's spot in mouse face if it is at the
22417 end of a line (on a newline). The cursor appears there, but
22418 mouse highlighting does not. */
22419 && cursor_row->used[TEXT_AREA] > hpos)
22420 mouse_face_here_p = 1;
22421
22422 /* Maybe clear the display under the cursor. */
22423 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22424 {
22425 int x, y, left_x;
22426 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22427 int width;
22428
22429 cursor_glyph = get_phys_cursor_glyph (w);
22430 if (cursor_glyph == NULL)
22431 goto mark_cursor_off;
22432
22433 width = cursor_glyph->pixel_width;
22434 left_x = window_box_left_offset (w, TEXT_AREA);
22435 x = w->phys_cursor.x;
22436 if (x < left_x)
22437 width -= left_x - x;
22438 width = min (width, window_box_width (w, TEXT_AREA) - x);
22439 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22440 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22441
22442 if (width > 0)
22443 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22444 }
22445
22446 /* Erase the cursor by redrawing the character underneath it. */
22447 if (mouse_face_here_p)
22448 hl = DRAW_MOUSE_FACE;
22449 else
22450 hl = DRAW_NORMAL_TEXT;
22451 draw_phys_cursor_glyph (w, cursor_row, hl);
22452
22453 mark_cursor_off:
22454 w->phys_cursor_on_p = 0;
22455 w->phys_cursor_type = NO_CURSOR;
22456 }
22457
22458
22459 /* EXPORT:
22460 Display or clear cursor of window W. If ON is zero, clear the
22461 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22462 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22463
22464 void
22465 display_and_set_cursor (w, on, hpos, vpos, x, y)
22466 struct window *w;
22467 int on, hpos, vpos, x, y;
22468 {
22469 struct frame *f = XFRAME (w->frame);
22470 int new_cursor_type;
22471 int new_cursor_width;
22472 int active_cursor;
22473 struct glyph_row *glyph_row;
22474 struct glyph *glyph;
22475
22476 /* This is pointless on invisible frames, and dangerous on garbaged
22477 windows and frames; in the latter case, the frame or window may
22478 be in the midst of changing its size, and x and y may be off the
22479 window. */
22480 if (! FRAME_VISIBLE_P (f)
22481 || FRAME_GARBAGED_P (f)
22482 || vpos >= w->current_matrix->nrows
22483 || hpos >= w->current_matrix->matrix_w)
22484 return;
22485
22486 /* If cursor is off and we want it off, return quickly. */
22487 if (!on && !w->phys_cursor_on_p)
22488 return;
22489
22490 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22491 /* If cursor row is not enabled, we don't really know where to
22492 display the cursor. */
22493 if (!glyph_row->enabled_p)
22494 {
22495 w->phys_cursor_on_p = 0;
22496 return;
22497 }
22498
22499 glyph = NULL;
22500 if (!glyph_row->exact_window_width_line_p
22501 || hpos < glyph_row->used[TEXT_AREA])
22502 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22503
22504 xassert (interrupt_input_blocked);
22505
22506 /* Set new_cursor_type to the cursor we want to be displayed. */
22507 new_cursor_type = get_window_cursor_type (w, glyph,
22508 &new_cursor_width, &active_cursor);
22509
22510 /* If cursor is currently being shown and we don't want it to be or
22511 it is in the wrong place, or the cursor type is not what we want,
22512 erase it. */
22513 if (w->phys_cursor_on_p
22514 && (!on
22515 || w->phys_cursor.x != x
22516 || w->phys_cursor.y != y
22517 || new_cursor_type != w->phys_cursor_type
22518 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22519 && new_cursor_width != w->phys_cursor_width)))
22520 erase_phys_cursor (w);
22521
22522 /* Don't check phys_cursor_on_p here because that flag is only set
22523 to zero in some cases where we know that the cursor has been
22524 completely erased, to avoid the extra work of erasing the cursor
22525 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22526 still not be visible, or it has only been partly erased. */
22527 if (on)
22528 {
22529 w->phys_cursor_ascent = glyph_row->ascent;
22530 w->phys_cursor_height = glyph_row->height;
22531
22532 /* Set phys_cursor_.* before x_draw_.* is called because some
22533 of them may need the information. */
22534 w->phys_cursor.x = x;
22535 w->phys_cursor.y = glyph_row->y;
22536 w->phys_cursor.hpos = hpos;
22537 w->phys_cursor.vpos = vpos;
22538 }
22539
22540 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22541 new_cursor_type, new_cursor_width,
22542 on, active_cursor);
22543 }
22544
22545
22546 /* Switch the display of W's cursor on or off, according to the value
22547 of ON. */
22548
22549 void
22550 update_window_cursor (w, on)
22551 struct window *w;
22552 int on;
22553 {
22554 /* Don't update cursor in windows whose frame is in the process
22555 of being deleted. */
22556 if (w->current_matrix)
22557 {
22558 BLOCK_INPUT;
22559 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22560 w->phys_cursor.x, w->phys_cursor.y);
22561 UNBLOCK_INPUT;
22562 }
22563 }
22564
22565
22566 /* Call update_window_cursor with parameter ON_P on all leaf windows
22567 in the window tree rooted at W. */
22568
22569 static void
22570 update_cursor_in_window_tree (w, on_p)
22571 struct window *w;
22572 int on_p;
22573 {
22574 while (w)
22575 {
22576 if (!NILP (w->hchild))
22577 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22578 else if (!NILP (w->vchild))
22579 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22580 else
22581 update_window_cursor (w, on_p);
22582
22583 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22584 }
22585 }
22586
22587
22588 /* EXPORT:
22589 Display the cursor on window W, or clear it, according to ON_P.
22590 Don't change the cursor's position. */
22591
22592 void
22593 x_update_cursor (f, on_p)
22594 struct frame *f;
22595 int on_p;
22596 {
22597 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22598 }
22599
22600
22601 /* EXPORT:
22602 Clear the cursor of window W to background color, and mark the
22603 cursor as not shown. This is used when the text where the cursor
22604 is about to be rewritten. */
22605
22606 void
22607 x_clear_cursor (w)
22608 struct window *w;
22609 {
22610 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22611 update_window_cursor (w, 0);
22612 }
22613
22614
22615 /* EXPORT:
22616 Display the active region described by mouse_face_* according to DRAW. */
22617
22618 void
22619 show_mouse_face (dpyinfo, draw)
22620 Display_Info *dpyinfo;
22621 enum draw_glyphs_face draw;
22622 {
22623 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22624 struct frame *f = XFRAME (WINDOW_FRAME (w));
22625
22626 if (/* If window is in the process of being destroyed, don't bother
22627 to do anything. */
22628 w->current_matrix != NULL
22629 /* Don't update mouse highlight if hidden */
22630 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22631 /* Recognize when we are called to operate on rows that don't exist
22632 anymore. This can happen when a window is split. */
22633 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22634 {
22635 int phys_cursor_on_p = w->phys_cursor_on_p;
22636 struct glyph_row *row, *first, *last;
22637
22638 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22639 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22640
22641 for (row = first; row <= last && row->enabled_p; ++row)
22642 {
22643 int start_hpos, end_hpos, start_x;
22644
22645 /* For all but the first row, the highlight starts at column 0. */
22646 if (row == first)
22647 {
22648 start_hpos = dpyinfo->mouse_face_beg_col;
22649 start_x = dpyinfo->mouse_face_beg_x;
22650 }
22651 else
22652 {
22653 start_hpos = 0;
22654 start_x = 0;
22655 }
22656
22657 if (row == last)
22658 end_hpos = dpyinfo->mouse_face_end_col;
22659 else
22660 {
22661 end_hpos = row->used[TEXT_AREA];
22662 if (draw == DRAW_NORMAL_TEXT)
22663 row->fill_line_p = 1; /* Clear to end of line */
22664 }
22665
22666 if (end_hpos > start_hpos)
22667 {
22668 draw_glyphs (w, start_x, row, TEXT_AREA,
22669 start_hpos, end_hpos,
22670 draw, 0);
22671
22672 row->mouse_face_p
22673 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22674 }
22675 }
22676
22677 /* When we've written over the cursor, arrange for it to
22678 be displayed again. */
22679 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22680 {
22681 BLOCK_INPUT;
22682 display_and_set_cursor (w, 1,
22683 w->phys_cursor.hpos, w->phys_cursor.vpos,
22684 w->phys_cursor.x, w->phys_cursor.y);
22685 UNBLOCK_INPUT;
22686 }
22687 }
22688
22689 /* Change the mouse cursor. */
22690 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22691 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22692 else if (draw == DRAW_MOUSE_FACE)
22693 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22694 else
22695 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22696 }
22697
22698 /* EXPORT:
22699 Clear out the mouse-highlighted active region.
22700 Redraw it un-highlighted first. Value is non-zero if mouse
22701 face was actually drawn unhighlighted. */
22702
22703 int
22704 clear_mouse_face (dpyinfo)
22705 Display_Info *dpyinfo;
22706 {
22707 int cleared = 0;
22708
22709 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22710 {
22711 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22712 cleared = 1;
22713 }
22714
22715 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22716 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22717 dpyinfo->mouse_face_window = Qnil;
22718 dpyinfo->mouse_face_overlay = Qnil;
22719 return cleared;
22720 }
22721
22722
22723 /* EXPORT:
22724 Non-zero if physical cursor of window W is within mouse face. */
22725
22726 int
22727 cursor_in_mouse_face_p (w)
22728 struct window *w;
22729 {
22730 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22731 int in_mouse_face = 0;
22732
22733 if (WINDOWP (dpyinfo->mouse_face_window)
22734 && XWINDOW (dpyinfo->mouse_face_window) == w)
22735 {
22736 int hpos = w->phys_cursor.hpos;
22737 int vpos = w->phys_cursor.vpos;
22738
22739 if (vpos >= dpyinfo->mouse_face_beg_row
22740 && vpos <= dpyinfo->mouse_face_end_row
22741 && (vpos > dpyinfo->mouse_face_beg_row
22742 || hpos >= dpyinfo->mouse_face_beg_col)
22743 && (vpos < dpyinfo->mouse_face_end_row
22744 || hpos < dpyinfo->mouse_face_end_col
22745 || dpyinfo->mouse_face_past_end))
22746 in_mouse_face = 1;
22747 }
22748
22749 return in_mouse_face;
22750 }
22751
22752
22753
22754 \f
22755 /* This function sets the mouse_face_* elements of DPYINFO, assuming
22756 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
22757 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
22758 for the overlay or run of text properties specifying the mouse
22759 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
22760 before-string and after-string that must also be highlighted.
22761 DISPLAY_STRING, if non-nil, is a display string that may cover some
22762 or all of the highlighted text. */
22763
22764 static void
22765 mouse_face_from_buffer_pos (Lisp_Object window,
22766 Display_Info *dpyinfo,
22767 EMACS_INT mouse_charpos,
22768 EMACS_INT start_charpos,
22769 EMACS_INT end_charpos,
22770 Lisp_Object before_string,
22771 Lisp_Object after_string,
22772 Lisp_Object display_string)
22773 {
22774 struct window *w = XWINDOW (window);
22775 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22776 struct glyph_row *row;
22777 struct glyph *glyph, *end;
22778 EMACS_INT ignore;
22779 int x;
22780
22781 xassert (NILP (display_string) || STRINGP (display_string));
22782 xassert (NILP (before_string) || STRINGP (before_string));
22783 xassert (NILP (after_string) || STRINGP (after_string));
22784
22785 /* Find the first highlighted glyph. */
22786 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
22787 {
22788 dpyinfo->mouse_face_beg_col = 0;
22789 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
22790 dpyinfo->mouse_face_beg_x = first->x;
22791 dpyinfo->mouse_face_beg_y = first->y;
22792 }
22793 else
22794 {
22795 row = row_containing_pos (w, start_charpos, first, NULL, 0);
22796 if (row == NULL)
22797 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22798
22799 /* If the before-string or display-string contains newlines,
22800 row_containing_pos skips to its last row. Move back. */
22801 if (!NILP (before_string) || !NILP (display_string))
22802 {
22803 struct glyph_row *prev;
22804 while ((prev = row - 1, prev >= first)
22805 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
22806 && prev->used[TEXT_AREA] > 0)
22807 {
22808 struct glyph *beg = prev->glyphs[TEXT_AREA];
22809 glyph = beg + prev->used[TEXT_AREA];
22810 while (--glyph >= beg && INTEGERP (glyph->object));
22811 if (glyph < beg
22812 || !(EQ (glyph->object, before_string)
22813 || EQ (glyph->object, display_string)))
22814 break;
22815 row = prev;
22816 }
22817 }
22818
22819 glyph = row->glyphs[TEXT_AREA];
22820 end = glyph + row->used[TEXT_AREA];
22821 x = row->x;
22822 dpyinfo->mouse_face_beg_y = row->y;
22823 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
22824
22825 /* Skip truncation glyphs at the start of the glyph row. */
22826 if (row->displays_text_p)
22827 for (; glyph < end
22828 && INTEGERP (glyph->object)
22829 && glyph->charpos < 0;
22830 ++glyph)
22831 x += glyph->pixel_width;
22832
22833 /* Scan the glyph row, stopping before BEFORE_STRING or
22834 DISPLAY_STRING or START_CHARPOS. */
22835 for (; glyph < end
22836 && !INTEGERP (glyph->object)
22837 && !EQ (glyph->object, before_string)
22838 && !EQ (glyph->object, display_string)
22839 && !(BUFFERP (glyph->object)
22840 && glyph->charpos >= start_charpos);
22841 ++glyph)
22842 x += glyph->pixel_width;
22843
22844 dpyinfo->mouse_face_beg_x = x;
22845 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
22846 }
22847
22848 /* Find the last highlighted glyph. */
22849 row = row_containing_pos (w, end_charpos, first, NULL, 0);
22850 if (row == NULL)
22851 {
22852 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22853 dpyinfo->mouse_face_past_end = 1;
22854 }
22855 else if (!NILP (after_string))
22856 {
22857 /* If the after-string has newlines, advance to its last row. */
22858 struct glyph_row *next;
22859 struct glyph_row *last
22860 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22861
22862 for (next = row + 1;
22863 next <= last
22864 && next->used[TEXT_AREA] > 0
22865 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
22866 ++next)
22867 row = next;
22868 }
22869
22870 glyph = row->glyphs[TEXT_AREA];
22871 end = glyph + row->used[TEXT_AREA];
22872 x = row->x;
22873 dpyinfo->mouse_face_end_y = row->y;
22874 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
22875
22876 /* Skip truncation glyphs at the start of the row. */
22877 if (row->displays_text_p)
22878 for (; glyph < end
22879 && INTEGERP (glyph->object)
22880 && glyph->charpos < 0;
22881 ++glyph)
22882 x += glyph->pixel_width;
22883
22884 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
22885 AFTER_STRING. */
22886 for (; glyph < end
22887 && !INTEGERP (glyph->object)
22888 && !EQ (glyph->object, after_string)
22889 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
22890 ++glyph)
22891 x += glyph->pixel_width;
22892
22893 /* If we found AFTER_STRING, consume it and stop. */
22894 if (EQ (glyph->object, after_string))
22895 {
22896 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
22897 x += glyph->pixel_width;
22898 }
22899 else
22900 {
22901 /* If there's no after-string, we must check if we overshot,
22902 which might be the case if we stopped after a string glyph.
22903 That glyph may belong to a before-string or display-string
22904 associated with the end position, which must not be
22905 highlighted. */
22906 Lisp_Object prev_object;
22907 int pos;
22908
22909 while (glyph > row->glyphs[TEXT_AREA])
22910 {
22911 prev_object = (glyph - 1)->object;
22912 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
22913 break;
22914
22915 pos = string_buffer_position (w, prev_object, end_charpos);
22916 if (pos && pos < end_charpos)
22917 break;
22918
22919 for (; glyph > row->glyphs[TEXT_AREA]
22920 && EQ ((glyph - 1)->object, prev_object);
22921 --glyph)
22922 x -= (glyph - 1)->pixel_width;
22923 }
22924 }
22925
22926 dpyinfo->mouse_face_end_x = x;
22927 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
22928 dpyinfo->mouse_face_window = window;
22929 dpyinfo->mouse_face_face_id
22930 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
22931 mouse_charpos + 1,
22932 !dpyinfo->mouse_face_hidden, -1);
22933 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22934 }
22935
22936
22937 /* Find the position of the glyph for position POS in OBJECT in
22938 window W's current matrix, and return in *X, *Y the pixel
22939 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22940
22941 RIGHT_P non-zero means return the position of the right edge of the
22942 glyph, RIGHT_P zero means return the left edge position.
22943
22944 If no glyph for POS exists in the matrix, return the position of
22945 the glyph with the next smaller position that is in the matrix, if
22946 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22947 exists in the matrix, return the position of the glyph with the
22948 next larger position in OBJECT.
22949
22950 Value is non-zero if a glyph was found. */
22951
22952 static int
22953 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22954 struct window *w;
22955 EMACS_INT pos;
22956 Lisp_Object object;
22957 int *hpos, *vpos, *x, *y;
22958 int right_p;
22959 {
22960 int yb = window_text_bottom_y (w);
22961 struct glyph_row *r;
22962 struct glyph *best_glyph = NULL;
22963 struct glyph_row *best_row = NULL;
22964 int best_x = 0;
22965
22966 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22967 r->enabled_p && r->y < yb;
22968 ++r)
22969 {
22970 struct glyph *g = r->glyphs[TEXT_AREA];
22971 struct glyph *e = g + r->used[TEXT_AREA];
22972 int gx;
22973
22974 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22975 if (EQ (g->object, object))
22976 {
22977 if (g->charpos == pos)
22978 {
22979 best_glyph = g;
22980 best_x = gx;
22981 best_row = r;
22982 goto found;
22983 }
22984 else if (best_glyph == NULL
22985 || ((eabs (g->charpos - pos)
22986 < eabs (best_glyph->charpos - pos))
22987 && (right_p
22988 ? g->charpos < pos
22989 : g->charpos > pos)))
22990 {
22991 best_glyph = g;
22992 best_x = gx;
22993 best_row = r;
22994 }
22995 }
22996 }
22997
22998 found:
22999
23000 if (best_glyph)
23001 {
23002 *x = best_x;
23003 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23004
23005 if (right_p)
23006 {
23007 *x += best_glyph->pixel_width;
23008 ++*hpos;
23009 }
23010
23011 *y = best_row->y;
23012 *vpos = best_row - w->current_matrix->rows;
23013 }
23014
23015 return best_glyph != NULL;
23016 }
23017
23018
23019 /* See if position X, Y is within a hot-spot of an image. */
23020
23021 static int
23022 on_hot_spot_p (hot_spot, x, y)
23023 Lisp_Object hot_spot;
23024 int x, y;
23025 {
23026 if (!CONSP (hot_spot))
23027 return 0;
23028
23029 if (EQ (XCAR (hot_spot), Qrect))
23030 {
23031 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23032 Lisp_Object rect = XCDR (hot_spot);
23033 Lisp_Object tem;
23034 if (!CONSP (rect))
23035 return 0;
23036 if (!CONSP (XCAR (rect)))
23037 return 0;
23038 if (!CONSP (XCDR (rect)))
23039 return 0;
23040 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
23041 return 0;
23042 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
23043 return 0;
23044 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
23045 return 0;
23046 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
23047 return 0;
23048 return 1;
23049 }
23050 else if (EQ (XCAR (hot_spot), Qcircle))
23051 {
23052 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
23053 Lisp_Object circ = XCDR (hot_spot);
23054 Lisp_Object lr, lx0, ly0;
23055 if (CONSP (circ)
23056 && CONSP (XCAR (circ))
23057 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
23058 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
23059 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
23060 {
23061 double r = XFLOATINT (lr);
23062 double dx = XINT (lx0) - x;
23063 double dy = XINT (ly0) - y;
23064 return (dx * dx + dy * dy <= r * r);
23065 }
23066 }
23067 else if (EQ (XCAR (hot_spot), Qpoly))
23068 {
23069 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
23070 if (VECTORP (XCDR (hot_spot)))
23071 {
23072 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
23073 Lisp_Object *poly = v->contents;
23074 int n = v->size;
23075 int i;
23076 int inside = 0;
23077 Lisp_Object lx, ly;
23078 int x0, y0;
23079
23080 /* Need an even number of coordinates, and at least 3 edges. */
23081 if (n < 6 || n & 1)
23082 return 0;
23083
23084 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
23085 If count is odd, we are inside polygon. Pixels on edges
23086 may or may not be included depending on actual geometry of the
23087 polygon. */
23088 if ((lx = poly[n-2], !INTEGERP (lx))
23089 || (ly = poly[n-1], !INTEGERP (lx)))
23090 return 0;
23091 x0 = XINT (lx), y0 = XINT (ly);
23092 for (i = 0; i < n; i += 2)
23093 {
23094 int x1 = x0, y1 = y0;
23095 if ((lx = poly[i], !INTEGERP (lx))
23096 || (ly = poly[i+1], !INTEGERP (ly)))
23097 return 0;
23098 x0 = XINT (lx), y0 = XINT (ly);
23099
23100 /* Does this segment cross the X line? */
23101 if (x0 >= x)
23102 {
23103 if (x1 >= x)
23104 continue;
23105 }
23106 else if (x1 < x)
23107 continue;
23108 if (y > y0 && y > y1)
23109 continue;
23110 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
23111 inside = !inside;
23112 }
23113 return inside;
23114 }
23115 }
23116 return 0;
23117 }
23118
23119 Lisp_Object
23120 find_hot_spot (map, x, y)
23121 Lisp_Object map;
23122 int x, y;
23123 {
23124 while (CONSP (map))
23125 {
23126 if (CONSP (XCAR (map))
23127 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
23128 return XCAR (map);
23129 map = XCDR (map);
23130 }
23131
23132 return Qnil;
23133 }
23134
23135 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
23136 3, 3, 0,
23137 doc: /* Lookup in image map MAP coordinates X and Y.
23138 An image map is an alist where each element has the format (AREA ID PLIST).
23139 An AREA is specified as either a rectangle, a circle, or a polygon:
23140 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
23141 pixel coordinates of the upper left and bottom right corners.
23142 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
23143 and the radius of the circle; r may be a float or integer.
23144 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
23145 vector describes one corner in the polygon.
23146 Returns the alist element for the first matching AREA in MAP. */)
23147 (map, x, y)
23148 Lisp_Object map;
23149 Lisp_Object x, y;
23150 {
23151 if (NILP (map))
23152 return Qnil;
23153
23154 CHECK_NUMBER (x);
23155 CHECK_NUMBER (y);
23156
23157 return find_hot_spot (map, XINT (x), XINT (y));
23158 }
23159
23160
23161 /* Display frame CURSOR, optionally using shape defined by POINTER. */
23162 static void
23163 define_frame_cursor1 (f, cursor, pointer)
23164 struct frame *f;
23165 Cursor cursor;
23166 Lisp_Object pointer;
23167 {
23168 /* Do not change cursor shape while dragging mouse. */
23169 if (!NILP (do_mouse_tracking))
23170 return;
23171
23172 if (!NILP (pointer))
23173 {
23174 if (EQ (pointer, Qarrow))
23175 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23176 else if (EQ (pointer, Qhand))
23177 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
23178 else if (EQ (pointer, Qtext))
23179 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23180 else if (EQ (pointer, intern ("hdrag")))
23181 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23182 #ifdef HAVE_X_WINDOWS
23183 else if (EQ (pointer, intern ("vdrag")))
23184 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
23185 #endif
23186 else if (EQ (pointer, intern ("hourglass")))
23187 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
23188 else if (EQ (pointer, Qmodeline))
23189 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
23190 else
23191 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23192 }
23193
23194 if (cursor != No_Cursor)
23195 FRAME_RIF (f)->define_frame_cursor (f, cursor);
23196 }
23197
23198 /* Take proper action when mouse has moved to the mode or header line
23199 or marginal area AREA of window W, x-position X and y-position Y.
23200 X is relative to the start of the text display area of W, so the
23201 width of bitmap areas and scroll bars must be subtracted to get a
23202 position relative to the start of the mode line. */
23203
23204 static void
23205 note_mode_line_or_margin_highlight (window, x, y, area)
23206 Lisp_Object window;
23207 int x, y;
23208 enum window_part area;
23209 {
23210 struct window *w = XWINDOW (window);
23211 struct frame *f = XFRAME (w->frame);
23212 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23213 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23214 Lisp_Object pointer = Qnil;
23215 int charpos, dx, dy, width, height;
23216 Lisp_Object string, object = Qnil;
23217 Lisp_Object pos, help;
23218
23219 Lisp_Object mouse_face;
23220 int original_x_pixel = x;
23221 struct glyph * glyph = NULL, * row_start_glyph = NULL;
23222 struct glyph_row *row;
23223
23224 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
23225 {
23226 int x0;
23227 struct glyph *end;
23228
23229 string = mode_line_string (w, area, &x, &y, &charpos,
23230 &object, &dx, &dy, &width, &height);
23231
23232 row = (area == ON_MODE_LINE
23233 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
23234 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
23235
23236 /* Find glyph */
23237 if (row->mode_line_p && row->enabled_p)
23238 {
23239 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
23240 end = glyph + row->used[TEXT_AREA];
23241
23242 for (x0 = original_x_pixel;
23243 glyph < end && x0 >= glyph->pixel_width;
23244 ++glyph)
23245 x0 -= glyph->pixel_width;
23246
23247 if (glyph >= end)
23248 glyph = NULL;
23249 }
23250 }
23251 else
23252 {
23253 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
23254 string = marginal_area_string (w, area, &x, &y, &charpos,
23255 &object, &dx, &dy, &width, &height);
23256 }
23257
23258 help = Qnil;
23259
23260 if (IMAGEP (object))
23261 {
23262 Lisp_Object image_map, hotspot;
23263 if ((image_map = Fplist_get (XCDR (object), QCmap),
23264 !NILP (image_map))
23265 && (hotspot = find_hot_spot (image_map, dx, dy),
23266 CONSP (hotspot))
23267 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23268 {
23269 Lisp_Object area_id, plist;
23270
23271 area_id = XCAR (hotspot);
23272 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23273 If so, we could look for mouse-enter, mouse-leave
23274 properties in PLIST (and do something...). */
23275 hotspot = XCDR (hotspot);
23276 if (CONSP (hotspot)
23277 && (plist = XCAR (hotspot), CONSP (plist)))
23278 {
23279 pointer = Fplist_get (plist, Qpointer);
23280 if (NILP (pointer))
23281 pointer = Qhand;
23282 help = Fplist_get (plist, Qhelp_echo);
23283 if (!NILP (help))
23284 {
23285 help_echo_string = help;
23286 /* Is this correct? ++kfs */
23287 XSETWINDOW (help_echo_window, w);
23288 help_echo_object = w->buffer;
23289 help_echo_pos = charpos;
23290 }
23291 }
23292 }
23293 if (NILP (pointer))
23294 pointer = Fplist_get (XCDR (object), QCpointer);
23295 }
23296
23297 if (STRINGP (string))
23298 {
23299 pos = make_number (charpos);
23300 /* If we're on a string with `help-echo' text property, arrange
23301 for the help to be displayed. This is done by setting the
23302 global variable help_echo_string to the help string. */
23303 if (NILP (help))
23304 {
23305 help = Fget_text_property (pos, Qhelp_echo, string);
23306 if (!NILP (help))
23307 {
23308 help_echo_string = help;
23309 XSETWINDOW (help_echo_window, w);
23310 help_echo_object = string;
23311 help_echo_pos = charpos;
23312 }
23313 }
23314
23315 if (NILP (pointer))
23316 pointer = Fget_text_property (pos, Qpointer, string);
23317
23318 /* Change the mouse pointer according to what is under X/Y. */
23319 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23320 {
23321 Lisp_Object map;
23322 map = Fget_text_property (pos, Qlocal_map, string);
23323 if (!KEYMAPP (map))
23324 map = Fget_text_property (pos, Qkeymap, string);
23325 if (!KEYMAPP (map))
23326 cursor = dpyinfo->vertical_scroll_bar_cursor;
23327 }
23328
23329 /* Change the mouse face according to what is under X/Y. */
23330 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23331 if (!NILP (mouse_face)
23332 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23333 && glyph)
23334 {
23335 Lisp_Object b, e;
23336
23337 struct glyph * tmp_glyph;
23338
23339 int gpos;
23340 int gseq_length;
23341 int total_pixel_width;
23342 EMACS_INT ignore;
23343
23344 int vpos, hpos;
23345
23346 b = Fprevious_single_property_change (make_number (charpos + 1),
23347 Qmouse_face, string, Qnil);
23348 if (NILP (b))
23349 b = make_number (0);
23350
23351 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23352 if (NILP (e))
23353 e = make_number (SCHARS (string));
23354
23355 /* Calculate the position(glyph position: GPOS) of GLYPH in
23356 displayed string. GPOS is different from CHARPOS.
23357
23358 CHARPOS is the position of glyph in internal string
23359 object. A mode line string format has structures which
23360 is converted to a flatten by emacs lisp interpreter.
23361 The internal string is an element of the structures.
23362 The displayed string is the flatten string. */
23363 gpos = 0;
23364 if (glyph > row_start_glyph)
23365 {
23366 tmp_glyph = glyph - 1;
23367 while (tmp_glyph >= row_start_glyph
23368 && tmp_glyph->charpos >= XINT (b)
23369 && EQ (tmp_glyph->object, glyph->object))
23370 {
23371 tmp_glyph--;
23372 gpos++;
23373 }
23374 }
23375
23376 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23377 displayed string holding GLYPH.
23378
23379 GSEQ_LENGTH is different from SCHARS (STRING).
23380 SCHARS (STRING) returns the length of the internal string. */
23381 for (tmp_glyph = glyph, gseq_length = gpos;
23382 tmp_glyph->charpos < XINT (e);
23383 tmp_glyph++, gseq_length++)
23384 {
23385 if (!EQ (tmp_glyph->object, glyph->object))
23386 break;
23387 }
23388
23389 total_pixel_width = 0;
23390 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23391 total_pixel_width += tmp_glyph->pixel_width;
23392
23393 /* Pre calculation of re-rendering position */
23394 vpos = (x - gpos);
23395 hpos = (area == ON_MODE_LINE
23396 ? (w->current_matrix)->nrows - 1
23397 : 0);
23398
23399 /* If the re-rendering position is included in the last
23400 re-rendering area, we should do nothing. */
23401 if ( EQ (window, dpyinfo->mouse_face_window)
23402 && dpyinfo->mouse_face_beg_col <= vpos
23403 && vpos < dpyinfo->mouse_face_end_col
23404 && dpyinfo->mouse_face_beg_row == hpos )
23405 return;
23406
23407 if (clear_mouse_face (dpyinfo))
23408 cursor = No_Cursor;
23409
23410 dpyinfo->mouse_face_beg_col = vpos;
23411 dpyinfo->mouse_face_beg_row = hpos;
23412
23413 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23414 dpyinfo->mouse_face_beg_y = 0;
23415
23416 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23417 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23418
23419 dpyinfo->mouse_face_end_x = 0;
23420 dpyinfo->mouse_face_end_y = 0;
23421
23422 dpyinfo->mouse_face_past_end = 0;
23423 dpyinfo->mouse_face_window = window;
23424
23425 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23426 charpos,
23427 0, 0, 0, &ignore,
23428 glyph->face_id, 1);
23429 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23430
23431 if (NILP (pointer))
23432 pointer = Qhand;
23433 }
23434 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23435 clear_mouse_face (dpyinfo);
23436 }
23437 define_frame_cursor1 (f, cursor, pointer);
23438 }
23439
23440
23441 /* EXPORT:
23442 Take proper action when the mouse has moved to position X, Y on
23443 frame F as regards highlighting characters that have mouse-face
23444 properties. Also de-highlighting chars where the mouse was before.
23445 X and Y can be negative or out of range. */
23446
23447 void
23448 note_mouse_highlight (f, x, y)
23449 struct frame *f;
23450 int x, y;
23451 {
23452 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23453 enum window_part part;
23454 Lisp_Object window;
23455 struct window *w;
23456 Cursor cursor = No_Cursor;
23457 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23458 struct buffer *b;
23459
23460 /* When a menu is active, don't highlight because this looks odd. */
23461 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
23462 if (popup_activated ())
23463 return;
23464 #endif
23465
23466 if (NILP (Vmouse_highlight)
23467 || !f->glyphs_initialized_p
23468 || f->pointer_invisible)
23469 return;
23470
23471 dpyinfo->mouse_face_mouse_x = x;
23472 dpyinfo->mouse_face_mouse_y = y;
23473 dpyinfo->mouse_face_mouse_frame = f;
23474
23475 if (dpyinfo->mouse_face_defer)
23476 return;
23477
23478 if (gc_in_progress)
23479 {
23480 dpyinfo->mouse_face_deferred_gc = 1;
23481 return;
23482 }
23483
23484 /* Which window is that in? */
23485 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23486
23487 /* If we were displaying active text in another window, clear that.
23488 Also clear if we move out of text area in same window. */
23489 if (! EQ (window, dpyinfo->mouse_face_window)
23490 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23491 && !NILP (dpyinfo->mouse_face_window)))
23492 clear_mouse_face (dpyinfo);
23493
23494 /* Not on a window -> return. */
23495 if (!WINDOWP (window))
23496 return;
23497
23498 /* Reset help_echo_string. It will get recomputed below. */
23499 help_echo_string = Qnil;
23500
23501 /* Convert to window-relative pixel coordinates. */
23502 w = XWINDOW (window);
23503 frame_to_window_pixel_xy (w, &x, &y);
23504
23505 /* Handle tool-bar window differently since it doesn't display a
23506 buffer. */
23507 if (EQ (window, f->tool_bar_window))
23508 {
23509 note_tool_bar_highlight (f, x, y);
23510 return;
23511 }
23512
23513 /* Mouse is on the mode, header line or margin? */
23514 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23515 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23516 {
23517 note_mode_line_or_margin_highlight (window, x, y, part);
23518 return;
23519 }
23520
23521 if (part == ON_VERTICAL_BORDER)
23522 {
23523 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23524 help_echo_string = build_string ("drag-mouse-1: resize");
23525 }
23526 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23527 || part == ON_SCROLL_BAR)
23528 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23529 else
23530 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23531
23532 /* Are we in a window whose display is up to date?
23533 And verify the buffer's text has not changed. */
23534 b = XBUFFER (w->buffer);
23535 if (part == ON_TEXT
23536 && EQ (w->window_end_valid, w->buffer)
23537 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23538 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23539 {
23540 int hpos, vpos, pos, i, dx, dy, area;
23541 struct glyph *glyph;
23542 Lisp_Object object;
23543 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23544 Lisp_Object *overlay_vec = NULL;
23545 int noverlays;
23546 struct buffer *obuf;
23547 int obegv, ozv, same_region;
23548
23549 /* Find the glyph under X/Y. */
23550 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23551
23552 /* Look for :pointer property on image. */
23553 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23554 {
23555 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23556 if (img != NULL && IMAGEP (img->spec))
23557 {
23558 Lisp_Object image_map, hotspot;
23559 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23560 !NILP (image_map))
23561 && (hotspot = find_hot_spot (image_map,
23562 glyph->slice.x + dx,
23563 glyph->slice.y + dy),
23564 CONSP (hotspot))
23565 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23566 {
23567 Lisp_Object area_id, plist;
23568
23569 area_id = XCAR (hotspot);
23570 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23571 If so, we could look for mouse-enter, mouse-leave
23572 properties in PLIST (and do something...). */
23573 hotspot = XCDR (hotspot);
23574 if (CONSP (hotspot)
23575 && (plist = XCAR (hotspot), CONSP (plist)))
23576 {
23577 pointer = Fplist_get (plist, Qpointer);
23578 if (NILP (pointer))
23579 pointer = Qhand;
23580 help_echo_string = Fplist_get (plist, Qhelp_echo);
23581 if (!NILP (help_echo_string))
23582 {
23583 help_echo_window = window;
23584 help_echo_object = glyph->object;
23585 help_echo_pos = glyph->charpos;
23586 }
23587 }
23588 }
23589 if (NILP (pointer))
23590 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23591 }
23592 }
23593
23594 /* Clear mouse face if X/Y not over text. */
23595 if (glyph == NULL
23596 || area != TEXT_AREA
23597 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23598 {
23599 if (clear_mouse_face (dpyinfo))
23600 cursor = No_Cursor;
23601 if (NILP (pointer))
23602 {
23603 if (area != TEXT_AREA)
23604 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23605 else
23606 pointer = Vvoid_text_area_pointer;
23607 }
23608 goto set_cursor;
23609 }
23610
23611 pos = glyph->charpos;
23612 object = glyph->object;
23613 if (!STRINGP (object) && !BUFFERP (object))
23614 goto set_cursor;
23615
23616 /* If we get an out-of-range value, return now; avoid an error. */
23617 if (BUFFERP (object) && pos > BUF_Z (b))
23618 goto set_cursor;
23619
23620 /* Make the window's buffer temporarily current for
23621 overlays_at and compute_char_face. */
23622 obuf = current_buffer;
23623 current_buffer = b;
23624 obegv = BEGV;
23625 ozv = ZV;
23626 BEGV = BEG;
23627 ZV = Z;
23628
23629 /* Is this char mouse-active or does it have help-echo? */
23630 position = make_number (pos);
23631
23632 if (BUFFERP (object))
23633 {
23634 /* Put all the overlays we want in a vector in overlay_vec. */
23635 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23636 /* Sort overlays into increasing priority order. */
23637 noverlays = sort_overlays (overlay_vec, noverlays, w);
23638 }
23639 else
23640 noverlays = 0;
23641
23642 same_region = (EQ (window, dpyinfo->mouse_face_window)
23643 && vpos >= dpyinfo->mouse_face_beg_row
23644 && vpos <= dpyinfo->mouse_face_end_row
23645 && (vpos > dpyinfo->mouse_face_beg_row
23646 || hpos >= dpyinfo->mouse_face_beg_col)
23647 && (vpos < dpyinfo->mouse_face_end_row
23648 || hpos < dpyinfo->mouse_face_end_col
23649 || dpyinfo->mouse_face_past_end));
23650
23651 if (same_region)
23652 cursor = No_Cursor;
23653
23654 /* Check mouse-face highlighting. */
23655 if (! same_region
23656 /* If there exists an overlay with mouse-face overlapping
23657 the one we are currently highlighting, we have to
23658 check if we enter the overlapping overlay, and then
23659 highlight only that. */
23660 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23661 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23662 {
23663 /* Find the highest priority overlay with a mouse-face. */
23664 overlay = Qnil;
23665 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23666 {
23667 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23668 if (!NILP (mouse_face))
23669 overlay = overlay_vec[i];
23670 }
23671
23672 /* If we're highlighting the same overlay as before, there's
23673 no need to do that again. */
23674 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
23675 goto check_help_echo;
23676 dpyinfo->mouse_face_overlay = overlay;
23677
23678 /* Clear the display of the old active region, if any. */
23679 if (clear_mouse_face (dpyinfo))
23680 cursor = No_Cursor;
23681
23682 /* If no overlay applies, get a text property. */
23683 if (NILP (overlay))
23684 mouse_face = Fget_text_property (position, Qmouse_face, object);
23685
23686 /* Next, compute the bounds of the mouse highlighting and
23687 display it. */
23688 if (!NILP (mouse_face) && STRINGP (object))
23689 {
23690 /* The mouse-highlighting comes from a display string
23691 with a mouse-face. */
23692 Lisp_Object b, e;
23693 EMACS_INT ignore;
23694
23695 b = Fprevious_single_property_change
23696 (make_number (pos + 1), Qmouse_face, object, Qnil);
23697 e = Fnext_single_property_change
23698 (position, Qmouse_face, object, Qnil);
23699 if (NILP (b))
23700 b = make_number (0);
23701 if (NILP (e))
23702 e = make_number (SCHARS (object) - 1);
23703
23704 fast_find_string_pos (w, XINT (b), object,
23705 &dpyinfo->mouse_face_beg_col,
23706 &dpyinfo->mouse_face_beg_row,
23707 &dpyinfo->mouse_face_beg_x,
23708 &dpyinfo->mouse_face_beg_y, 0);
23709 fast_find_string_pos (w, XINT (e), object,
23710 &dpyinfo->mouse_face_end_col,
23711 &dpyinfo->mouse_face_end_row,
23712 &dpyinfo->mouse_face_end_x,
23713 &dpyinfo->mouse_face_end_y, 1);
23714 dpyinfo->mouse_face_past_end = 0;
23715 dpyinfo->mouse_face_window = window;
23716 dpyinfo->mouse_face_face_id
23717 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23718 glyph->face_id, 1);
23719 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23720 cursor = No_Cursor;
23721 }
23722 else
23723 {
23724 /* The mouse-highlighting, if any, comes from an overlay
23725 or text property in the buffer. */
23726 Lisp_Object buffer, display_string;
23727
23728 if (STRINGP (object))
23729 {
23730 /* If we are on a display string with no mouse-face,
23731 check if the text under it has one. */
23732 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23733 int start = MATRIX_ROW_START_CHARPOS (r);
23734 pos = string_buffer_position (w, object, start);
23735 if (pos > 0)
23736 {
23737 mouse_face = get_char_property_and_overlay
23738 (make_number (pos), Qmouse_face, w->buffer, &overlay);
23739 buffer = w->buffer;
23740 display_string = object;
23741 }
23742 }
23743 else
23744 {
23745 buffer = object;
23746 display_string = Qnil;
23747 }
23748
23749 if (!NILP (mouse_face))
23750 {
23751 Lisp_Object before, after;
23752 Lisp_Object before_string, after_string;
23753
23754 if (NILP (overlay))
23755 {
23756 /* Handle the text property case. */
23757 before = Fprevious_single_property_change
23758 (make_number (pos + 1), Qmouse_face, buffer,
23759 Fmarker_position (w->start));
23760 after = Fnext_single_property_change
23761 (make_number (pos), Qmouse_face, buffer,
23762 make_number (BUF_Z (XBUFFER (buffer))
23763 - XFASTINT (w->window_end_pos)));
23764 before_string = after_string = Qnil;
23765 }
23766 else
23767 {
23768 /* Handle the overlay case. */
23769 before = Foverlay_start (overlay);
23770 after = Foverlay_end (overlay);
23771 before_string = Foverlay_get (overlay, Qbefore_string);
23772 after_string = Foverlay_get (overlay, Qafter_string);
23773
23774 if (!STRINGP (before_string)) before_string = Qnil;
23775 if (!STRINGP (after_string)) after_string = Qnil;
23776 }
23777
23778 mouse_face_from_buffer_pos (window, dpyinfo, pos,
23779 XFASTINT (before),
23780 XFASTINT (after),
23781 before_string, after_string,
23782 display_string);
23783 cursor = No_Cursor;
23784 }
23785 }
23786 }
23787
23788 check_help_echo:
23789
23790 /* Look for a `help-echo' property. */
23791 if (NILP (help_echo_string)) {
23792 Lisp_Object help, overlay;
23793
23794 /* Check overlays first. */
23795 help = overlay = Qnil;
23796 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23797 {
23798 overlay = overlay_vec[i];
23799 help = Foverlay_get (overlay, Qhelp_echo);
23800 }
23801
23802 if (!NILP (help))
23803 {
23804 help_echo_string = help;
23805 help_echo_window = window;
23806 help_echo_object = overlay;
23807 help_echo_pos = pos;
23808 }
23809 else
23810 {
23811 Lisp_Object object = glyph->object;
23812 int charpos = glyph->charpos;
23813
23814 /* Try text properties. */
23815 if (STRINGP (object)
23816 && charpos >= 0
23817 && charpos < SCHARS (object))
23818 {
23819 help = Fget_text_property (make_number (charpos),
23820 Qhelp_echo, object);
23821 if (NILP (help))
23822 {
23823 /* If the string itself doesn't specify a help-echo,
23824 see if the buffer text ``under'' it does. */
23825 struct glyph_row *r
23826 = MATRIX_ROW (w->current_matrix, vpos);
23827 int start = MATRIX_ROW_START_CHARPOS (r);
23828 int pos = string_buffer_position (w, object, start);
23829 if (pos > 0)
23830 {
23831 help = Fget_char_property (make_number (pos),
23832 Qhelp_echo, w->buffer);
23833 if (!NILP (help))
23834 {
23835 charpos = pos;
23836 object = w->buffer;
23837 }
23838 }
23839 }
23840 }
23841 else if (BUFFERP (object)
23842 && charpos >= BEGV
23843 && charpos < ZV)
23844 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23845 object);
23846
23847 if (!NILP (help))
23848 {
23849 help_echo_string = help;
23850 help_echo_window = window;
23851 help_echo_object = object;
23852 help_echo_pos = charpos;
23853 }
23854 }
23855 }
23856
23857 /* Look for a `pointer' property. */
23858 if (NILP (pointer))
23859 {
23860 /* Check overlays first. */
23861 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23862 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23863
23864 if (NILP (pointer))
23865 {
23866 Lisp_Object object = glyph->object;
23867 int charpos = glyph->charpos;
23868
23869 /* Try text properties. */
23870 if (STRINGP (object)
23871 && charpos >= 0
23872 && charpos < SCHARS (object))
23873 {
23874 pointer = Fget_text_property (make_number (charpos),
23875 Qpointer, object);
23876 if (NILP (pointer))
23877 {
23878 /* If the string itself doesn't specify a pointer,
23879 see if the buffer text ``under'' it does. */
23880 struct glyph_row *r
23881 = MATRIX_ROW (w->current_matrix, vpos);
23882 int start = MATRIX_ROW_START_CHARPOS (r);
23883 int pos = string_buffer_position (w, object, start);
23884 if (pos > 0)
23885 pointer = Fget_char_property (make_number (pos),
23886 Qpointer, w->buffer);
23887 }
23888 }
23889 else if (BUFFERP (object)
23890 && charpos >= BEGV
23891 && charpos < ZV)
23892 pointer = Fget_text_property (make_number (charpos),
23893 Qpointer, object);
23894 }
23895 }
23896
23897 BEGV = obegv;
23898 ZV = ozv;
23899 current_buffer = obuf;
23900 }
23901
23902 set_cursor:
23903
23904 define_frame_cursor1 (f, cursor, pointer);
23905 }
23906
23907
23908 /* EXPORT for RIF:
23909 Clear any mouse-face on window W. This function is part of the
23910 redisplay interface, and is called from try_window_id and similar
23911 functions to ensure the mouse-highlight is off. */
23912
23913 void
23914 x_clear_window_mouse_face (w)
23915 struct window *w;
23916 {
23917 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23918 Lisp_Object window;
23919
23920 BLOCK_INPUT;
23921 XSETWINDOW (window, w);
23922 if (EQ (window, dpyinfo->mouse_face_window))
23923 clear_mouse_face (dpyinfo);
23924 UNBLOCK_INPUT;
23925 }
23926
23927
23928 /* EXPORT:
23929 Just discard the mouse face information for frame F, if any.
23930 This is used when the size of F is changed. */
23931
23932 void
23933 cancel_mouse_face (f)
23934 struct frame *f;
23935 {
23936 Lisp_Object window;
23937 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23938
23939 window = dpyinfo->mouse_face_window;
23940 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23941 {
23942 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23943 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23944 dpyinfo->mouse_face_window = Qnil;
23945 }
23946 }
23947
23948
23949 #endif /* HAVE_WINDOW_SYSTEM */
23950
23951 \f
23952 /***********************************************************************
23953 Exposure Events
23954 ***********************************************************************/
23955
23956 #ifdef HAVE_WINDOW_SYSTEM
23957
23958 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23959 which intersects rectangle R. R is in window-relative coordinates. */
23960
23961 static void
23962 expose_area (w, row, r, area)
23963 struct window *w;
23964 struct glyph_row *row;
23965 XRectangle *r;
23966 enum glyph_row_area area;
23967 {
23968 struct glyph *first = row->glyphs[area];
23969 struct glyph *end = row->glyphs[area] + row->used[area];
23970 struct glyph *last;
23971 int first_x, start_x, x;
23972
23973 if (area == TEXT_AREA && row->fill_line_p)
23974 /* If row extends face to end of line write the whole line. */
23975 draw_glyphs (w, 0, row, area,
23976 0, row->used[area],
23977 DRAW_NORMAL_TEXT, 0);
23978 else
23979 {
23980 /* Set START_X to the window-relative start position for drawing glyphs of
23981 AREA. The first glyph of the text area can be partially visible.
23982 The first glyphs of other areas cannot. */
23983 start_x = window_box_left_offset (w, area);
23984 x = start_x;
23985 if (area == TEXT_AREA)
23986 x += row->x;
23987
23988 /* Find the first glyph that must be redrawn. */
23989 while (first < end
23990 && x + first->pixel_width < r->x)
23991 {
23992 x += first->pixel_width;
23993 ++first;
23994 }
23995
23996 /* Find the last one. */
23997 last = first;
23998 first_x = x;
23999 while (last < end
24000 && x < r->x + r->width)
24001 {
24002 x += last->pixel_width;
24003 ++last;
24004 }
24005
24006 /* Repaint. */
24007 if (last > first)
24008 draw_glyphs (w, first_x - start_x, row, area,
24009 first - row->glyphs[area], last - row->glyphs[area],
24010 DRAW_NORMAL_TEXT, 0);
24011 }
24012 }
24013
24014
24015 /* Redraw the parts of the glyph row ROW on window W intersecting
24016 rectangle R. R is in window-relative coordinates. Value is
24017 non-zero if mouse-face was overwritten. */
24018
24019 static int
24020 expose_line (w, row, r)
24021 struct window *w;
24022 struct glyph_row *row;
24023 XRectangle *r;
24024 {
24025 xassert (row->enabled_p);
24026
24027 if (row->mode_line_p || w->pseudo_window_p)
24028 draw_glyphs (w, 0, row, TEXT_AREA,
24029 0, row->used[TEXT_AREA],
24030 DRAW_NORMAL_TEXT, 0);
24031 else
24032 {
24033 if (row->used[LEFT_MARGIN_AREA])
24034 expose_area (w, row, r, LEFT_MARGIN_AREA);
24035 if (row->used[TEXT_AREA])
24036 expose_area (w, row, r, TEXT_AREA);
24037 if (row->used[RIGHT_MARGIN_AREA])
24038 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24039 draw_row_fringe_bitmaps (w, row);
24040 }
24041
24042 return row->mouse_face_p;
24043 }
24044
24045
24046 /* Redraw those parts of glyphs rows during expose event handling that
24047 overlap other rows. Redrawing of an exposed line writes over parts
24048 of lines overlapping that exposed line; this function fixes that.
24049
24050 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
24051 row in W's current matrix that is exposed and overlaps other rows.
24052 LAST_OVERLAPPING_ROW is the last such row. */
24053
24054 static void
24055 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
24056 struct window *w;
24057 struct glyph_row *first_overlapping_row;
24058 struct glyph_row *last_overlapping_row;
24059 XRectangle *r;
24060 {
24061 struct glyph_row *row;
24062
24063 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
24064 if (row->overlapping_p)
24065 {
24066 xassert (row->enabled_p && !row->mode_line_p);
24067
24068 row->clip = r;
24069 if (row->used[LEFT_MARGIN_AREA])
24070 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
24071
24072 if (row->used[TEXT_AREA])
24073 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
24074
24075 if (row->used[RIGHT_MARGIN_AREA])
24076 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
24077 row->clip = NULL;
24078 }
24079 }
24080
24081
24082 /* Return non-zero if W's cursor intersects rectangle R. */
24083
24084 static int
24085 phys_cursor_in_rect_p (w, r)
24086 struct window *w;
24087 XRectangle *r;
24088 {
24089 XRectangle cr, result;
24090 struct glyph *cursor_glyph;
24091 struct glyph_row *row;
24092
24093 if (w->phys_cursor.vpos >= 0
24094 && w->phys_cursor.vpos < w->current_matrix->nrows
24095 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
24096 row->enabled_p)
24097 && row->cursor_in_fringe_p)
24098 {
24099 /* Cursor is in the fringe. */
24100 cr.x = window_box_right_offset (w,
24101 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
24102 ? RIGHT_MARGIN_AREA
24103 : TEXT_AREA));
24104 cr.y = row->y;
24105 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
24106 cr.height = row->height;
24107 return x_intersect_rectangles (&cr, r, &result);
24108 }
24109
24110 cursor_glyph = get_phys_cursor_glyph (w);
24111 if (cursor_glyph)
24112 {
24113 /* r is relative to W's box, but w->phys_cursor.x is relative
24114 to left edge of W's TEXT area. Adjust it. */
24115 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
24116 cr.y = w->phys_cursor.y;
24117 cr.width = cursor_glyph->pixel_width;
24118 cr.height = w->phys_cursor_height;
24119 /* ++KFS: W32 version used W32-specific IntersectRect here, but
24120 I assume the effect is the same -- and this is portable. */
24121 return x_intersect_rectangles (&cr, r, &result);
24122 }
24123 /* If we don't understand the format, pretend we're not in the hot-spot. */
24124 return 0;
24125 }
24126
24127
24128 /* EXPORT:
24129 Draw a vertical window border to the right of window W if W doesn't
24130 have vertical scroll bars. */
24131
24132 void
24133 x_draw_vertical_border (w)
24134 struct window *w;
24135 {
24136 struct frame *f = XFRAME (WINDOW_FRAME (w));
24137
24138 /* We could do better, if we knew what type of scroll-bar the adjacent
24139 windows (on either side) have... But we don't :-(
24140 However, I think this works ok. ++KFS 2003-04-25 */
24141
24142 /* Redraw borders between horizontally adjacent windows. Don't
24143 do it for frames with vertical scroll bars because either the
24144 right scroll bar of a window, or the left scroll bar of its
24145 neighbor will suffice as a border. */
24146 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
24147 return;
24148
24149 if (!WINDOW_RIGHTMOST_P (w)
24150 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
24151 {
24152 int x0, x1, y0, y1;
24153
24154 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24155 y1 -= 1;
24156
24157 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24158 x1 -= 1;
24159
24160 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
24161 }
24162 else if (!WINDOW_LEFTMOST_P (w)
24163 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
24164 {
24165 int x0, x1, y0, y1;
24166
24167 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24168 y1 -= 1;
24169
24170 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24171 x0 -= 1;
24172
24173 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
24174 }
24175 }
24176
24177
24178 /* Redraw the part of window W intersection rectangle FR. Pixel
24179 coordinates in FR are frame-relative. Call this function with
24180 input blocked. Value is non-zero if the exposure overwrites
24181 mouse-face. */
24182
24183 static int
24184 expose_window (w, fr)
24185 struct window *w;
24186 XRectangle *fr;
24187 {
24188 struct frame *f = XFRAME (w->frame);
24189 XRectangle wr, r;
24190 int mouse_face_overwritten_p = 0;
24191
24192 /* If window is not yet fully initialized, do nothing. This can
24193 happen when toolkit scroll bars are used and a window is split.
24194 Reconfiguring the scroll bar will generate an expose for a newly
24195 created window. */
24196 if (w->current_matrix == NULL)
24197 return 0;
24198
24199 /* When we're currently updating the window, display and current
24200 matrix usually don't agree. Arrange for a thorough display
24201 later. */
24202 if (w == updated_window)
24203 {
24204 SET_FRAME_GARBAGED (f);
24205 return 0;
24206 }
24207
24208 /* Frame-relative pixel rectangle of W. */
24209 wr.x = WINDOW_LEFT_EDGE_X (w);
24210 wr.y = WINDOW_TOP_EDGE_Y (w);
24211 wr.width = WINDOW_TOTAL_WIDTH (w);
24212 wr.height = WINDOW_TOTAL_HEIGHT (w);
24213
24214 if (x_intersect_rectangles (fr, &wr, &r))
24215 {
24216 int yb = window_text_bottom_y (w);
24217 struct glyph_row *row;
24218 int cursor_cleared_p;
24219 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24220
24221 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24222 r.x, r.y, r.width, r.height));
24223
24224 /* Convert to window coordinates. */
24225 r.x -= WINDOW_LEFT_EDGE_X (w);
24226 r.y -= WINDOW_TOP_EDGE_Y (w);
24227
24228 /* Turn off the cursor. */
24229 if (!w->pseudo_window_p
24230 && phys_cursor_in_rect_p (w, &r))
24231 {
24232 x_clear_cursor (w);
24233 cursor_cleared_p = 1;
24234 }
24235 else
24236 cursor_cleared_p = 0;
24237
24238 /* Update lines intersecting rectangle R. */
24239 first_overlapping_row = last_overlapping_row = NULL;
24240 for (row = w->current_matrix->rows;
24241 row->enabled_p;
24242 ++row)
24243 {
24244 int y0 = row->y;
24245 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24246
24247 if ((y0 >= r.y && y0 < r.y + r.height)
24248 || (y1 > r.y && y1 < r.y + r.height)
24249 || (r.y >= y0 && r.y < y1)
24250 || (r.y + r.height > y0 && r.y + r.height < y1))
24251 {
24252 /* A header line may be overlapping, but there is no need
24253 to fix overlapping areas for them. KFS 2005-02-12 */
24254 if (row->overlapping_p && !row->mode_line_p)
24255 {
24256 if (first_overlapping_row == NULL)
24257 first_overlapping_row = row;
24258 last_overlapping_row = row;
24259 }
24260
24261 row->clip = fr;
24262 if (expose_line (w, row, &r))
24263 mouse_face_overwritten_p = 1;
24264 row->clip = NULL;
24265 }
24266 else if (row->overlapping_p)
24267 {
24268 /* We must redraw a row overlapping the exposed area. */
24269 if (y0 < r.y
24270 ? y0 + row->phys_height > r.y
24271 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24272 {
24273 if (first_overlapping_row == NULL)
24274 first_overlapping_row = row;
24275 last_overlapping_row = row;
24276 }
24277 }
24278
24279 if (y1 >= yb)
24280 break;
24281 }
24282
24283 /* Display the mode line if there is one. */
24284 if (WINDOW_WANTS_MODELINE_P (w)
24285 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24286 row->enabled_p)
24287 && row->y < r.y + r.height)
24288 {
24289 if (expose_line (w, row, &r))
24290 mouse_face_overwritten_p = 1;
24291 }
24292
24293 if (!w->pseudo_window_p)
24294 {
24295 /* Fix the display of overlapping rows. */
24296 if (first_overlapping_row)
24297 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24298 fr);
24299
24300 /* Draw border between windows. */
24301 x_draw_vertical_border (w);
24302
24303 /* Turn the cursor on again. */
24304 if (cursor_cleared_p)
24305 update_window_cursor (w, 1);
24306 }
24307 }
24308
24309 return mouse_face_overwritten_p;
24310 }
24311
24312
24313
24314 /* Redraw (parts) of all windows in the window tree rooted at W that
24315 intersect R. R contains frame pixel coordinates. Value is
24316 non-zero if the exposure overwrites mouse-face. */
24317
24318 static int
24319 expose_window_tree (w, r)
24320 struct window *w;
24321 XRectangle *r;
24322 {
24323 struct frame *f = XFRAME (w->frame);
24324 int mouse_face_overwritten_p = 0;
24325
24326 while (w && !FRAME_GARBAGED_P (f))
24327 {
24328 if (!NILP (w->hchild))
24329 mouse_face_overwritten_p
24330 |= expose_window_tree (XWINDOW (w->hchild), r);
24331 else if (!NILP (w->vchild))
24332 mouse_face_overwritten_p
24333 |= expose_window_tree (XWINDOW (w->vchild), r);
24334 else
24335 mouse_face_overwritten_p |= expose_window (w, r);
24336
24337 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24338 }
24339
24340 return mouse_face_overwritten_p;
24341 }
24342
24343
24344 /* EXPORT:
24345 Redisplay an exposed area of frame F. X and Y are the upper-left
24346 corner of the exposed rectangle. W and H are width and height of
24347 the exposed area. All are pixel values. W or H zero means redraw
24348 the entire frame. */
24349
24350 void
24351 expose_frame (f, x, y, w, h)
24352 struct frame *f;
24353 int x, y, w, h;
24354 {
24355 XRectangle r;
24356 int mouse_face_overwritten_p = 0;
24357
24358 TRACE ((stderr, "expose_frame "));
24359
24360 /* No need to redraw if frame will be redrawn soon. */
24361 if (FRAME_GARBAGED_P (f))
24362 {
24363 TRACE ((stderr, " garbaged\n"));
24364 return;
24365 }
24366
24367 /* If basic faces haven't been realized yet, there is no point in
24368 trying to redraw anything. This can happen when we get an expose
24369 event while Emacs is starting, e.g. by moving another window. */
24370 if (FRAME_FACE_CACHE (f) == NULL
24371 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24372 {
24373 TRACE ((stderr, " no faces\n"));
24374 return;
24375 }
24376
24377 if (w == 0 || h == 0)
24378 {
24379 r.x = r.y = 0;
24380 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24381 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24382 }
24383 else
24384 {
24385 r.x = x;
24386 r.y = y;
24387 r.width = w;
24388 r.height = h;
24389 }
24390
24391 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24392 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24393
24394 if (WINDOWP (f->tool_bar_window))
24395 mouse_face_overwritten_p
24396 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24397
24398 #ifdef HAVE_X_WINDOWS
24399 #ifndef MSDOS
24400 #ifndef USE_X_TOOLKIT
24401 if (WINDOWP (f->menu_bar_window))
24402 mouse_face_overwritten_p
24403 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24404 #endif /* not USE_X_TOOLKIT */
24405 #endif
24406 #endif
24407
24408 /* Some window managers support a focus-follows-mouse style with
24409 delayed raising of frames. Imagine a partially obscured frame,
24410 and moving the mouse into partially obscured mouse-face on that
24411 frame. The visible part of the mouse-face will be highlighted,
24412 then the WM raises the obscured frame. With at least one WM, KDE
24413 2.1, Emacs is not getting any event for the raising of the frame
24414 (even tried with SubstructureRedirectMask), only Expose events.
24415 These expose events will draw text normally, i.e. not
24416 highlighted. Which means we must redo the highlight here.
24417 Subsume it under ``we love X''. --gerd 2001-08-15 */
24418 /* Included in Windows version because Windows most likely does not
24419 do the right thing if any third party tool offers
24420 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24421 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24422 {
24423 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24424 if (f == dpyinfo->mouse_face_mouse_frame)
24425 {
24426 int x = dpyinfo->mouse_face_mouse_x;
24427 int y = dpyinfo->mouse_face_mouse_y;
24428 clear_mouse_face (dpyinfo);
24429 note_mouse_highlight (f, x, y);
24430 }
24431 }
24432 }
24433
24434
24435 /* EXPORT:
24436 Determine the intersection of two rectangles R1 and R2. Return
24437 the intersection in *RESULT. Value is non-zero if RESULT is not
24438 empty. */
24439
24440 int
24441 x_intersect_rectangles (r1, r2, result)
24442 XRectangle *r1, *r2, *result;
24443 {
24444 XRectangle *left, *right;
24445 XRectangle *upper, *lower;
24446 int intersection_p = 0;
24447
24448 /* Rearrange so that R1 is the left-most rectangle. */
24449 if (r1->x < r2->x)
24450 left = r1, right = r2;
24451 else
24452 left = r2, right = r1;
24453
24454 /* X0 of the intersection is right.x0, if this is inside R1,
24455 otherwise there is no intersection. */
24456 if (right->x <= left->x + left->width)
24457 {
24458 result->x = right->x;
24459
24460 /* The right end of the intersection is the minimum of the
24461 the right ends of left and right. */
24462 result->width = (min (left->x + left->width, right->x + right->width)
24463 - result->x);
24464
24465 /* Same game for Y. */
24466 if (r1->y < r2->y)
24467 upper = r1, lower = r2;
24468 else
24469 upper = r2, lower = r1;
24470
24471 /* The upper end of the intersection is lower.y0, if this is inside
24472 of upper. Otherwise, there is no intersection. */
24473 if (lower->y <= upper->y + upper->height)
24474 {
24475 result->y = lower->y;
24476
24477 /* The lower end of the intersection is the minimum of the lower
24478 ends of upper and lower. */
24479 result->height = (min (lower->y + lower->height,
24480 upper->y + upper->height)
24481 - result->y);
24482 intersection_p = 1;
24483 }
24484 }
24485
24486 return intersection_p;
24487 }
24488
24489 #endif /* HAVE_WINDOW_SYSTEM */
24490
24491 \f
24492 /***********************************************************************
24493 Initialization
24494 ***********************************************************************/
24495
24496 void
24497 syms_of_xdisp ()
24498 {
24499 Vwith_echo_area_save_vector = Qnil;
24500 staticpro (&Vwith_echo_area_save_vector);
24501
24502 Vmessage_stack = Qnil;
24503 staticpro (&Vmessage_stack);
24504
24505 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
24506 staticpro (&Qinhibit_redisplay);
24507
24508 message_dolog_marker1 = Fmake_marker ();
24509 staticpro (&message_dolog_marker1);
24510 message_dolog_marker2 = Fmake_marker ();
24511 staticpro (&message_dolog_marker2);
24512 message_dolog_marker3 = Fmake_marker ();
24513 staticpro (&message_dolog_marker3);
24514
24515 #if GLYPH_DEBUG
24516 defsubr (&Sdump_frame_glyph_matrix);
24517 defsubr (&Sdump_glyph_matrix);
24518 defsubr (&Sdump_glyph_row);
24519 defsubr (&Sdump_tool_bar_row);
24520 defsubr (&Strace_redisplay);
24521 defsubr (&Strace_to_stderr);
24522 #endif
24523 #ifdef HAVE_WINDOW_SYSTEM
24524 defsubr (&Stool_bar_lines_needed);
24525 defsubr (&Slookup_image_map);
24526 #endif
24527 defsubr (&Sformat_mode_line);
24528 defsubr (&Sinvisible_p);
24529
24530 staticpro (&Qmenu_bar_update_hook);
24531 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
24532
24533 staticpro (&Qoverriding_terminal_local_map);
24534 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
24535
24536 staticpro (&Qoverriding_local_map);
24537 Qoverriding_local_map = intern_c_string ("overriding-local-map");
24538
24539 staticpro (&Qwindow_scroll_functions);
24540 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
24541
24542 staticpro (&Qwindow_text_change_functions);
24543 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
24544
24545 staticpro (&Qredisplay_end_trigger_functions);
24546 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
24547
24548 staticpro (&Qinhibit_point_motion_hooks);
24549 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
24550
24551 Qeval = intern_c_string ("eval");
24552 staticpro (&Qeval);
24553
24554 QCdata = intern_c_string (":data");
24555 staticpro (&QCdata);
24556 Qdisplay = intern_c_string ("display");
24557 staticpro (&Qdisplay);
24558 Qspace_width = intern_c_string ("space-width");
24559 staticpro (&Qspace_width);
24560 Qraise = intern_c_string ("raise");
24561 staticpro (&Qraise);
24562 Qslice = intern_c_string ("slice");
24563 staticpro (&Qslice);
24564 Qspace = intern_c_string ("space");
24565 staticpro (&Qspace);
24566 Qmargin = intern_c_string ("margin");
24567 staticpro (&Qmargin);
24568 Qpointer = intern_c_string ("pointer");
24569 staticpro (&Qpointer);
24570 Qleft_margin = intern_c_string ("left-margin");
24571 staticpro (&Qleft_margin);
24572 Qright_margin = intern_c_string ("right-margin");
24573 staticpro (&Qright_margin);
24574 Qcenter = intern_c_string ("center");
24575 staticpro (&Qcenter);
24576 Qline_height = intern_c_string ("line-height");
24577 staticpro (&Qline_height);
24578 QCalign_to = intern_c_string (":align-to");
24579 staticpro (&QCalign_to);
24580 QCrelative_width = intern_c_string (":relative-width");
24581 staticpro (&QCrelative_width);
24582 QCrelative_height = intern_c_string (":relative-height");
24583 staticpro (&QCrelative_height);
24584 QCeval = intern_c_string (":eval");
24585 staticpro (&QCeval);
24586 QCpropertize = intern_c_string (":propertize");
24587 staticpro (&QCpropertize);
24588 QCfile = intern_c_string (":file");
24589 staticpro (&QCfile);
24590 Qfontified = intern_c_string ("fontified");
24591 staticpro (&Qfontified);
24592 Qfontification_functions = intern_c_string ("fontification-functions");
24593 staticpro (&Qfontification_functions);
24594 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
24595 staticpro (&Qtrailing_whitespace);
24596 Qescape_glyph = intern_c_string ("escape-glyph");
24597 staticpro (&Qescape_glyph);
24598 Qnobreak_space = intern_c_string ("nobreak-space");
24599 staticpro (&Qnobreak_space);
24600 Qimage = intern_c_string ("image");
24601 staticpro (&Qimage);
24602 QCmap = intern_c_string (":map");
24603 staticpro (&QCmap);
24604 QCpointer = intern_c_string (":pointer");
24605 staticpro (&QCpointer);
24606 Qrect = intern_c_string ("rect");
24607 staticpro (&Qrect);
24608 Qcircle = intern_c_string ("circle");
24609 staticpro (&Qcircle);
24610 Qpoly = intern_c_string ("poly");
24611 staticpro (&Qpoly);
24612 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
24613 staticpro (&Qmessage_truncate_lines);
24614 Qgrow_only = intern_c_string ("grow-only");
24615 staticpro (&Qgrow_only);
24616 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
24617 staticpro (&Qinhibit_menubar_update);
24618 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
24619 staticpro (&Qinhibit_eval_during_redisplay);
24620 Qposition = intern_c_string ("position");
24621 staticpro (&Qposition);
24622 Qbuffer_position = intern_c_string ("buffer-position");
24623 staticpro (&Qbuffer_position);
24624 Qobject = intern_c_string ("object");
24625 staticpro (&Qobject);
24626 Qbar = intern_c_string ("bar");
24627 staticpro (&Qbar);
24628 Qhbar = intern_c_string ("hbar");
24629 staticpro (&Qhbar);
24630 Qbox = intern_c_string ("box");
24631 staticpro (&Qbox);
24632 Qhollow = intern_c_string ("hollow");
24633 staticpro (&Qhollow);
24634 Qhand = intern_c_string ("hand");
24635 staticpro (&Qhand);
24636 Qarrow = intern_c_string ("arrow");
24637 staticpro (&Qarrow);
24638 Qtext = intern_c_string ("text");
24639 staticpro (&Qtext);
24640 Qrisky_local_variable = intern_c_string ("risky-local-variable");
24641 staticpro (&Qrisky_local_variable);
24642 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
24643 staticpro (&Qinhibit_free_realized_faces);
24644
24645 list_of_error = Fcons (Fcons (intern_c_string ("error"),
24646 Fcons (intern_c_string ("void-variable"), Qnil)),
24647 Qnil);
24648 staticpro (&list_of_error);
24649
24650 Qlast_arrow_position = intern_c_string ("last-arrow-position");
24651 staticpro (&Qlast_arrow_position);
24652 Qlast_arrow_string = intern_c_string ("last-arrow-string");
24653 staticpro (&Qlast_arrow_string);
24654
24655 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
24656 staticpro (&Qoverlay_arrow_string);
24657 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
24658 staticpro (&Qoverlay_arrow_bitmap);
24659
24660 echo_buffer[0] = echo_buffer[1] = Qnil;
24661 staticpro (&echo_buffer[0]);
24662 staticpro (&echo_buffer[1]);
24663
24664 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24665 staticpro (&echo_area_buffer[0]);
24666 staticpro (&echo_area_buffer[1]);
24667
24668 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
24669 staticpro (&Vmessages_buffer_name);
24670
24671 mode_line_proptrans_alist = Qnil;
24672 staticpro (&mode_line_proptrans_alist);
24673 mode_line_string_list = Qnil;
24674 staticpro (&mode_line_string_list);
24675 mode_line_string_face = Qnil;
24676 staticpro (&mode_line_string_face);
24677 mode_line_string_face_prop = Qnil;
24678 staticpro (&mode_line_string_face_prop);
24679 Vmode_line_unwind_vector = Qnil;
24680 staticpro (&Vmode_line_unwind_vector);
24681
24682 help_echo_string = Qnil;
24683 staticpro (&help_echo_string);
24684 help_echo_object = Qnil;
24685 staticpro (&help_echo_object);
24686 help_echo_window = Qnil;
24687 staticpro (&help_echo_window);
24688 previous_help_echo_string = Qnil;
24689 staticpro (&previous_help_echo_string);
24690 help_echo_pos = -1;
24691
24692 #ifdef HAVE_WINDOW_SYSTEM
24693 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24694 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24695 For example, if a block cursor is over a tab, it will be drawn as
24696 wide as that tab on the display. */);
24697 x_stretch_cursor_p = 0;
24698 #endif
24699
24700 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24701 doc: /* *Non-nil means highlight trailing whitespace.
24702 The face used for trailing whitespace is `trailing-whitespace'. */);
24703 Vshow_trailing_whitespace = Qnil;
24704
24705 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24706 doc: /* *Control highlighting of nobreak space and soft hyphen.
24707 A value of t means highlight the character itself (for nobreak space,
24708 use face `nobreak-space').
24709 A value of nil means no highlighting.
24710 Other values mean display the escape glyph followed by an ordinary
24711 space or ordinary hyphen. */);
24712 Vnobreak_char_display = Qt;
24713
24714 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24715 doc: /* *The pointer shape to show in void text areas.
24716 A value of nil means to show the text pointer. Other options are `arrow',
24717 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24718 Vvoid_text_area_pointer = Qarrow;
24719
24720 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24721 doc: /* Non-nil means don't actually do any redisplay.
24722 This is used for internal purposes. */);
24723 Vinhibit_redisplay = Qnil;
24724
24725 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24726 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24727 Vglobal_mode_string = Qnil;
24728
24729 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24730 doc: /* Marker for where to display an arrow on top of the buffer text.
24731 This must be the beginning of a line in order to work.
24732 See also `overlay-arrow-string'. */);
24733 Voverlay_arrow_position = Qnil;
24734
24735 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24736 doc: /* String to display as an arrow in non-window frames.
24737 See also `overlay-arrow-position'. */);
24738 Voverlay_arrow_string = make_pure_c_string ("=>");
24739
24740 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24741 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24742 The symbols on this list are examined during redisplay to determine
24743 where to display overlay arrows. */);
24744 Voverlay_arrow_variable_list
24745 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
24746
24747 DEFVAR_INT ("scroll-step", &scroll_step,
24748 doc: /* *The number of lines to try scrolling a window by when point moves out.
24749 If that fails to bring point back on frame, point is centered instead.
24750 If this is zero, point is always centered after it moves off frame.
24751 If you want scrolling to always be a line at a time, you should set
24752 `scroll-conservatively' to a large value rather than set this to 1. */);
24753
24754 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24755 doc: /* *Scroll up to this many lines, to bring point back on screen.
24756 If point moves off-screen, redisplay will scroll by up to
24757 `scroll-conservatively' lines in order to bring point just barely
24758 onto the screen again. If that cannot be done, then redisplay
24759 recenters point as usual.
24760
24761 A value of zero means always recenter point if it moves off screen. */);
24762 scroll_conservatively = 0;
24763
24764 DEFVAR_INT ("scroll-margin", &scroll_margin,
24765 doc: /* *Number of lines of margin at the top and bottom of a window.
24766 Recenter the window whenever point gets within this many lines
24767 of the top or bottom of the window. */);
24768 scroll_margin = 0;
24769
24770 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24771 doc: /* Pixels per inch value for non-window system displays.
24772 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24773 Vdisplay_pixels_per_inch = make_float (72.0);
24774
24775 #if GLYPH_DEBUG
24776 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24777 #endif
24778
24779 DEFVAR_LISP ("truncate-partial-width-windows",
24780 &Vtruncate_partial_width_windows,
24781 doc: /* Non-nil means truncate lines in windows narrower than the frame.
24782 For an integer value, truncate lines in each window narrower than the
24783 full frame width, provided the window width is less than that integer;
24784 otherwise, respect the value of `truncate-lines'.
24785
24786 For any other non-nil value, truncate lines in all windows that do
24787 not span the full frame width.
24788
24789 A value of nil means to respect the value of `truncate-lines'.
24790
24791 If `word-wrap' is enabled, you might want to reduce this. */);
24792 Vtruncate_partial_width_windows = make_number (50);
24793
24794 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24795 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24796 Any other value means to use the appropriate face, `mode-line',
24797 `header-line', or `menu' respectively. */);
24798 mode_line_inverse_video = 1;
24799
24800 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24801 doc: /* *Maximum buffer size for which line number should be displayed.
24802 If the buffer is bigger than this, the line number does not appear
24803 in the mode line. A value of nil means no limit. */);
24804 Vline_number_display_limit = Qnil;
24805
24806 DEFVAR_INT ("line-number-display-limit-width",
24807 &line_number_display_limit_width,
24808 doc: /* *Maximum line width (in characters) for line number display.
24809 If the average length of the lines near point is bigger than this, then the
24810 line number may be omitted from the mode line. */);
24811 line_number_display_limit_width = 200;
24812
24813 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24814 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24815 highlight_nonselected_windows = 0;
24816
24817 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24818 doc: /* Non-nil if more than one frame is visible on this display.
24819 Minibuffer-only frames don't count, but iconified frames do.
24820 This variable is not guaranteed to be accurate except while processing
24821 `frame-title-format' and `icon-title-format'. */);
24822
24823 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24824 doc: /* Template for displaying the title bar of visible frames.
24825 \(Assuming the window manager supports this feature.)
24826
24827 This variable has the same structure as `mode-line-format', except that
24828 the %c and %l constructs are ignored. It is used only on frames for
24829 which no explicit name has been set \(see `modify-frame-parameters'). */);
24830
24831 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24832 doc: /* Template for displaying the title bar of an iconified frame.
24833 \(Assuming the window manager supports this feature.)
24834 This variable has the same structure as `mode-line-format' (which see),
24835 and is used only on frames for which no explicit name has been set
24836 \(see `modify-frame-parameters'). */);
24837 Vicon_title_format
24838 = Vframe_title_format
24839 = pure_cons (intern_c_string ("multiple-frames"),
24840 pure_cons (make_pure_c_string ("%b"),
24841 pure_cons (pure_cons (empty_unibyte_string,
24842 pure_cons (intern_c_string ("invocation-name"),
24843 pure_cons (make_pure_c_string ("@"),
24844 pure_cons (intern_c_string ("system-name"),
24845 Qnil)))),
24846 Qnil)));
24847
24848 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24849 doc: /* Maximum number of lines to keep in the message log buffer.
24850 If nil, disable message logging. If t, log messages but don't truncate
24851 the buffer when it becomes large. */);
24852 Vmessage_log_max = make_number (100);
24853
24854 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24855 doc: /* Functions called before redisplay, if window sizes have changed.
24856 The value should be a list of functions that take one argument.
24857 Just before redisplay, for each frame, if any of its windows have changed
24858 size since the last redisplay, or have been split or deleted,
24859 all the functions in the list are called, with the frame as argument. */);
24860 Vwindow_size_change_functions = Qnil;
24861
24862 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24863 doc: /* List of functions to call before redisplaying a window with scrolling.
24864 Each function is called with two arguments, the window and its new
24865 display-start position. Note that these functions are also called by
24866 `set-window-buffer'. Also note that the value of `window-end' is not
24867 valid when these functions are called. */);
24868 Vwindow_scroll_functions = Qnil;
24869
24870 DEFVAR_LISP ("window-text-change-functions",
24871 &Vwindow_text_change_functions,
24872 doc: /* Functions to call in redisplay when text in the window might change. */);
24873 Vwindow_text_change_functions = Qnil;
24874
24875 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24876 doc: /* Functions called when redisplay of a window reaches the end trigger.
24877 Each function is called with two arguments, the window and the end trigger value.
24878 See `set-window-redisplay-end-trigger'. */);
24879 Vredisplay_end_trigger_functions = Qnil;
24880
24881 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24882 doc: /* *Non-nil means autoselect window with mouse pointer.
24883 If nil, do not autoselect windows.
24884 A positive number means delay autoselection by that many seconds: a
24885 window is autoselected only after the mouse has remained in that
24886 window for the duration of the delay.
24887 A negative number has a similar effect, but causes windows to be
24888 autoselected only after the mouse has stopped moving. \(Because of
24889 the way Emacs compares mouse events, you will occasionally wait twice
24890 that time before the window gets selected.\)
24891 Any other value means to autoselect window instantaneously when the
24892 mouse pointer enters it.
24893
24894 Autoselection selects the minibuffer only if it is active, and never
24895 unselects the minibuffer if it is active.
24896
24897 When customizing this variable make sure that the actual value of
24898 `focus-follows-mouse' matches the behavior of your window manager. */);
24899 Vmouse_autoselect_window = Qnil;
24900
24901 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24902 doc: /* *Non-nil means automatically resize tool-bars.
24903 This dynamically changes the tool-bar's height to the minimum height
24904 that is needed to make all tool-bar items visible.
24905 If value is `grow-only', the tool-bar's height is only increased
24906 automatically; to decrease the tool-bar height, use \\[recenter]. */);
24907 Vauto_resize_tool_bars = Qt;
24908
24909 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24910 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24911 auto_raise_tool_bar_buttons_p = 1;
24912
24913 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24914 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24915 make_cursor_line_fully_visible_p = 1;
24916
24917 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24918 doc: /* *Border below tool-bar in pixels.
24919 If an integer, use it as the height of the border.
24920 If it is one of `internal-border-width' or `border-width', use the
24921 value of the corresponding frame parameter.
24922 Otherwise, no border is added below the tool-bar. */);
24923 Vtool_bar_border = Qinternal_border_width;
24924
24925 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24926 doc: /* *Margin around tool-bar buttons in pixels.
24927 If an integer, use that for both horizontal and vertical margins.
24928 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24929 HORZ specifying the horizontal margin, and VERT specifying the
24930 vertical margin. */);
24931 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24932
24933 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24934 doc: /* *Relief thickness of tool-bar buttons. */);
24935 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24936
24937 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24938 doc: /* List of functions to call to fontify regions of text.
24939 Each function is called with one argument POS. Functions must
24940 fontify a region starting at POS in the current buffer, and give
24941 fontified regions the property `fontified'. */);
24942 Vfontification_functions = Qnil;
24943 Fmake_variable_buffer_local (Qfontification_functions);
24944
24945 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24946 &unibyte_display_via_language_environment,
24947 doc: /* *Non-nil means display unibyte text according to language environment.
24948 Specifically, this means that raw bytes in the range 160-255 decimal
24949 are displayed by converting them to the equivalent multibyte characters
24950 according to the current language environment. As a result, they are
24951 displayed according to the current fontset.
24952
24953 Note that this variable affects only how these bytes are displayed,
24954 but does not change the fact they are interpreted as raw bytes. */);
24955 unibyte_display_via_language_environment = 0;
24956
24957 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24958 doc: /* *Maximum height for resizing mini-windows.
24959 If a float, it specifies a fraction of the mini-window frame's height.
24960 If an integer, it specifies a number of lines. */);
24961 Vmax_mini_window_height = make_float (0.25);
24962
24963 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24964 doc: /* *How to resize mini-windows.
24965 A value of nil means don't automatically resize mini-windows.
24966 A value of t means resize them to fit the text displayed in them.
24967 A value of `grow-only', the default, means let mini-windows grow
24968 only, until their display becomes empty, at which point the windows
24969 go back to their normal size. */);
24970 Vresize_mini_windows = Qgrow_only;
24971
24972 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24973 doc: /* Alist specifying how to blink the cursor off.
24974 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24975 `cursor-type' frame-parameter or variable equals ON-STATE,
24976 comparing using `equal', Emacs uses OFF-STATE to specify
24977 how to blink it off. ON-STATE and OFF-STATE are values for
24978 the `cursor-type' frame parameter.
24979
24980 If a frame's ON-STATE has no entry in this list,
24981 the frame's other specifications determine how to blink the cursor off. */);
24982 Vblink_cursor_alist = Qnil;
24983
24984 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24985 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24986 automatic_hscrolling_p = 1;
24987 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
24988 staticpro (&Qauto_hscroll_mode);
24989
24990 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24991 doc: /* *How many columns away from the window edge point is allowed to get
24992 before automatic hscrolling will horizontally scroll the window. */);
24993 hscroll_margin = 5;
24994
24995 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24996 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24997 When point is less than `hscroll-margin' columns from the window
24998 edge, automatic hscrolling will scroll the window by the amount of columns
24999 determined by this variable. If its value is a positive integer, scroll that
25000 many columns. If it's a positive floating-point number, it specifies the
25001 fraction of the window's width to scroll. If it's nil or zero, point will be
25002 centered horizontally after the scroll. Any other value, including negative
25003 numbers, are treated as if the value were zero.
25004
25005 Automatic hscrolling always moves point outside the scroll margin, so if
25006 point was more than scroll step columns inside the margin, the window will
25007 scroll more than the value given by the scroll step.
25008
25009 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25010 and `scroll-right' overrides this variable's effect. */);
25011 Vhscroll_step = make_number (0);
25012
25013 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25014 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25015 Bind this around calls to `message' to let it take effect. */);
25016 message_truncate_lines = 0;
25017
25018 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25019 doc: /* Normal hook run to update the menu bar definitions.
25020 Redisplay runs this hook before it redisplays the menu bar.
25021 This is used to update submenus such as Buffers,
25022 whose contents depend on various data. */);
25023 Vmenu_bar_update_hook = Qnil;
25024
25025 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25026 doc: /* Frame for which we are updating a menu.
25027 The enable predicate for a menu binding should check this variable. */);
25028 Vmenu_updating_frame = Qnil;
25029
25030 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25031 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25032 inhibit_menubar_update = 0;
25033
25034 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
25035 doc: /* Prefix prepended to all continuation lines at display time.
25036 The value may be a string, an image, or a stretch-glyph; it is
25037 interpreted in the same way as the value of a `display' text property.
25038
25039 This variable is overridden by any `wrap-prefix' text or overlay
25040 property.
25041
25042 To add a prefix to non-continuation lines, use `line-prefix'. */);
25043 Vwrap_prefix = Qnil;
25044 staticpro (&Qwrap_prefix);
25045 Qwrap_prefix = intern_c_string ("wrap-prefix");
25046 Fmake_variable_buffer_local (Qwrap_prefix);
25047
25048 DEFVAR_LISP ("line-prefix", &Vline_prefix,
25049 doc: /* Prefix prepended to all non-continuation lines at display time.
25050 The value may be a string, an image, or a stretch-glyph; it is
25051 interpreted in the same way as the value of a `display' text property.
25052
25053 This variable is overridden by any `line-prefix' text or overlay
25054 property.
25055
25056 To add a prefix to continuation lines, use `wrap-prefix'. */);
25057 Vline_prefix = Qnil;
25058 staticpro (&Qline_prefix);
25059 Qline_prefix = intern_c_string ("line-prefix");
25060 Fmake_variable_buffer_local (Qline_prefix);
25061
25062 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
25063 doc: /* Non-nil means don't eval Lisp during redisplay. */);
25064 inhibit_eval_during_redisplay = 0;
25065
25066 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
25067 doc: /* Non-nil means don't free realized faces. Internal use only. */);
25068 inhibit_free_realized_faces = 0;
25069
25070 #if GLYPH_DEBUG
25071 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
25072 doc: /* Inhibit try_window_id display optimization. */);
25073 inhibit_try_window_id = 0;
25074
25075 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
25076 doc: /* Inhibit try_window_reusing display optimization. */);
25077 inhibit_try_window_reusing = 0;
25078
25079 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
25080 doc: /* Inhibit try_cursor_movement display optimization. */);
25081 inhibit_try_cursor_movement = 0;
25082 #endif /* GLYPH_DEBUG */
25083
25084 DEFVAR_INT ("overline-margin", &overline_margin,
25085 doc: /* *Space between overline and text, in pixels.
25086 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
25087 margin to the caracter height. */);
25088 overline_margin = 2;
25089
25090 DEFVAR_INT ("underline-minimum-offset",
25091 &underline_minimum_offset,
25092 doc: /* Minimum distance between baseline and underline.
25093 This can improve legibility of underlined text at small font sizes,
25094 particularly when using variable `x-use-underline-position-properties'
25095 with fonts that specify an UNDERLINE_POSITION relatively close to the
25096 baseline. The default value is 1. */);
25097 underline_minimum_offset = 1;
25098
25099 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
25100 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
25101 display_hourglass_p = 1;
25102
25103 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
25104 doc: /* *Seconds to wait before displaying an hourglass pointer.
25105 Value must be an integer or float. */);
25106 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
25107
25108 hourglass_atimer = NULL;
25109 hourglass_shown_p = 0;
25110 }
25111
25112
25113 /* Initialize this module when Emacs starts. */
25114
25115 void
25116 init_xdisp ()
25117 {
25118 Lisp_Object root_window;
25119 struct window *mini_w;
25120
25121 current_header_line_height = current_mode_line_height = -1;
25122
25123 CHARPOS (this_line_start_pos) = 0;
25124
25125 mini_w = XWINDOW (minibuf_window);
25126 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
25127
25128 if (!noninteractive)
25129 {
25130 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
25131 int i;
25132
25133 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
25134 set_window_height (root_window,
25135 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
25136 0);
25137 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
25138 set_window_height (minibuf_window, 1, 0);
25139
25140 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
25141 mini_w->total_cols = make_number (FRAME_COLS (f));
25142
25143 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
25144 scratch_glyph_row.glyphs[TEXT_AREA + 1]
25145 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
25146
25147 /* The default ellipsis glyphs `...'. */
25148 for (i = 0; i < 3; ++i)
25149 default_invis_vector[i] = make_number ('.');
25150 }
25151
25152 {
25153 /* Allocate the buffer for frame titles.
25154 Also used for `format-mode-line'. */
25155 int size = 100;
25156 mode_line_noprop_buf = (char *) xmalloc (size);
25157 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
25158 mode_line_noprop_ptr = mode_line_noprop_buf;
25159 mode_line_target = MODE_LINE_DISPLAY;
25160 }
25161
25162 help_echo_showing_p = 0;
25163 }
25164
25165 /* Since w32 does not support atimers, it defines its own implementation of
25166 the following three functions in w32fns.c. */
25167 #ifndef WINDOWSNT
25168
25169 /* Platform-independent portion of hourglass implementation. */
25170
25171 /* Return non-zero if houglass timer has been started or hourglass is shown. */
25172 int
25173 hourglass_started ()
25174 {
25175 return hourglass_shown_p || hourglass_atimer != NULL;
25176 }
25177
25178 /* Cancel a currently active hourglass timer, and start a new one. */
25179 void
25180 start_hourglass ()
25181 {
25182 #if defined (HAVE_WINDOW_SYSTEM)
25183 EMACS_TIME delay;
25184 int secs, usecs = 0;
25185
25186 cancel_hourglass ();
25187
25188 if (INTEGERP (Vhourglass_delay)
25189 && XINT (Vhourglass_delay) > 0)
25190 secs = XFASTINT (Vhourglass_delay);
25191 else if (FLOATP (Vhourglass_delay)
25192 && XFLOAT_DATA (Vhourglass_delay) > 0)
25193 {
25194 Lisp_Object tem;
25195 tem = Ftruncate (Vhourglass_delay, Qnil);
25196 secs = XFASTINT (tem);
25197 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
25198 }
25199 else
25200 secs = DEFAULT_HOURGLASS_DELAY;
25201
25202 EMACS_SET_SECS_USECS (delay, secs, usecs);
25203 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
25204 show_hourglass, NULL);
25205 #endif
25206 }
25207
25208
25209 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
25210 shown. */
25211 void
25212 cancel_hourglass ()
25213 {
25214 #if defined (HAVE_WINDOW_SYSTEM)
25215 if (hourglass_atimer)
25216 {
25217 cancel_atimer (hourglass_atimer);
25218 hourglass_atimer = NULL;
25219 }
25220
25221 if (hourglass_shown_p)
25222 hide_hourglass ();
25223 #endif
25224 }
25225 #endif /* ! WINDOWSNT */
25226
25227 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
25228 (do not change this comment) */